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| |
| The Unithread Circular tests are pretty basic. |
| The main program allocates an array of objects and |
| the generates a circular linked list from them. |
| A->B->C->A |
| The circularity is then removed from the array |
| as more objects are allocated. The circularities |
| should be garbage collected to make room for the new |
| obects. |
| |
| Circular1 uses 5000 objects of 100 bytes (or so) apiece |
| in chains of 5 objects apiece in a singly-linked list. |
| |
| Circular2 uses 10000 objects of 1000 bytes (or so) apiece |
| in chains of 100 objects apiece. |
| |
| Circular3 is the same as Circular1, but uses a local |
| Random Number Generator to access the arrays in a non-linear |
| way. |
| |
| Circular4 is the same as Circular2, but uses a local |
| Random Number Generator to access the arrays in a non-linear |
| way. |