blob: 33a071a8d4e90d2147a1c8ed4dfe75e0cb9d59e7 [file] [log] [blame]
/*
* Copyright (c) 2005, 2015, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
/*
* A class to manage queueing of messages for IPC
*/
#include <windows.h>
#ifndef __AccessBridgeMessageQueue_H__
#define __AccessBridgeMessageQueue_H__
enum QueueReturns {
cQueueEmpty = 0,
cMoreMessages = 1,
cQueueInUse,
cElementPushedOK,
cQueueFull,
cQueueOK,
cQueueBroken // shouldn't ever happen!
};
class AccessBridgeQueueElement {
friend class AccessBridgeMessageQueue;
friend class WinAccessBridge;
char *buffer;
int bufsize;
AccessBridgeQueueElement *next;
AccessBridgeQueueElement *previous;
public:
AccessBridgeQueueElement(char *buf, int size);
~AccessBridgeQueueElement();
};
class AccessBridgeMessageQueue {
BOOL queueLocked;
BOOL queueRemoveLocked;
AccessBridgeQueueElement *start;
AccessBridgeQueueElement *end;
int size;
public:
AccessBridgeMessageQueue();
~AccessBridgeMessageQueue();
int getEventsWaiting();
QueueReturns add(AccessBridgeQueueElement *element);
QueueReturns remove(AccessBridgeQueueElement **element);
QueueReturns setRemoveLock(BOOL removeLockSetting);
BOOL getRemoveLockSetting();
};
#endif