blob: 314f0a3d1f13a3f8f8b72fa4c02dd606c2473752 [file] [log] [blame]
/*
* Copyright (c) 2005, 2019, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#include "splashscreen_impl.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/extensions/shape.h>
#include <X11/Xmd.h>
#include <X11/Xatom.h>
#include <X11/cursorfont.h>
#include <sys/types.h>
#include <pthread.h>
#include <signal.h>
#include <unistd.h>
#include <sys/time.h>
#include <errno.h>
#include <iconv.h>
#include <langinfo.h>
#include <locale.h>
#include <fcntl.h>
#include <poll.h>
#include <sizecalc.h>
#include "jni.h"
static Bool shapeSupported;
static int shapeEventBase, shapeErrorBase;
void SplashRemoveDecoration(Splash * splash);
/* Could use npt but decided to cut down on linked code size */
char* SplashConvertStringAlloc(const char* in, int* size) {
const char *codeset;
const char *codeset_out;
iconv_t cd;
size_t rc;
char *buf = NULL, *out;
size_t bufSize, inSize, outSize;
const char* old_locale;
if (!in) {
return NULL;
}
old_locale = setlocale(LC_ALL, "");
codeset = nl_langinfo(CODESET);
if ( codeset == NULL || codeset[0] == 0 ) {
goto done;
}
/* we don't need BOM in output so we choose native BE or LE encoding here */
codeset_out = (platformByteOrder()==BYTE_ORDER_MSBFIRST) ?
"UCS-2BE" : "UCS-2LE";
cd = iconv_open(codeset_out, codeset);
if (cd == (iconv_t)-1 ) {
goto done;
}
inSize = strlen(in);
buf = SAFE_SIZE_ARRAY_ALLOC(malloc, inSize, 2);
if (!buf) {
return NULL;
}
bufSize = inSize*2; // need 2 bytes per char for UCS-2, this is
// 2 bytes per source byte max
out = buf; outSize = bufSize;
/* linux iconv wants char** source and solaris wants const char**...
cast to void* */
rc = iconv(cd, (void*)&in, &inSize, &out, &outSize);
iconv_close(cd);
if (rc == (size_t)-1) {
free(buf);
buf = NULL;
} else {
if (size) {
*size = (bufSize-outSize)/2; /* bytes to wchars */
}
}
done:
setlocale(LC_ALL, old_locale);
return buf;
}
void
SplashInitFrameShape(Splash * splash, int imageIndex) {
ImageRect maskRect;
XRectangle *rects;
SplashImage *frame = splash->frames + imageIndex;
frame->rects = NULL;
frame->numRects = 0;
if (!splash->maskRequired)
return;
if (!shapeSupported)
return;
initRect(&maskRect, 0, 0, splash->width, splash->height, 1,
splash->width * splash->imageFormat.depthBytes,
splash->frames[imageIndex].bitmapBits, &splash->imageFormat);
if (!IS_SAFE_SIZE_MUL(splash->width / 2 + 1, splash->height)) {
return;
}
rects = SAFE_SIZE_ARRAY_ALLOC(malloc,
sizeof(XRectangle), (splash->width / 2 + 1) * splash->height);
if (!rects) {
return;
}
frame->numRects = BitmapToYXBandedRectangles(&maskRect, rects);
frame->rects = SAFE_SIZE_ARRAY_ALLOC(malloc, frame->numRects, sizeof(XRectangle));
if (frame->rects) { // handle the error after the if(){}
memcpy(frame->rects, rects, frame->numRects * sizeof(XRectangle));
}
free(rects);
}
unsigned
SplashTime(void) {
struct timeval tv;
struct timezone tz;
unsigned long long msec;
gettimeofday(&tv, &tz);
msec = (unsigned long long) tv.tv_sec * 1000 +
(unsigned long long) tv.tv_usec / 1000;
return (unsigned) msec;
}
void
msec2timeval(unsigned time, struct timeval *tv) {
tv->tv_sec = time / 1000;
tv->tv_usec = (time % 1000) * 1000;
}
int
GetNumAvailableColors(Display * display, Screen * screen, unsigned map_entries) {
unsigned long pmr[1];
unsigned long pr[SPLASH_COLOR_MAP_SIZE];
unsigned nFailed, nAllocated, done = 0, nPlanes = 0;
Colormap cmap;
unsigned numColors = SPLASH_COLOR_MAP_SIZE; // never try allocating more than that
if (numColors > map_entries) {
numColors = map_entries;
}
cmap = XDefaultColormapOfScreen(screen);
nAllocated = 0; /* lower bound */
nFailed = numColors + 1; /* upper bound */
/* Binary search to determine the number of available cells */
for (done = 0; !done;) {
if (XAllocColorCells(display, cmap, 0, pmr, nPlanes, pr, numColors)) {
nAllocated = numColors;
XFreeColors(display, cmap, pr, numColors, 0);
if (nAllocated < (nFailed - 1)) {
numColors = (nAllocated + nFailed) / 2;
} else
done = 1;
} else {
nFailed = numColors;
if (nFailed > (nAllocated + 1))
numColors = (nAllocated + nFailed) / 2;
else
done = 1;
}
}
return nAllocated;
}
Colormap
AllocColors(Display * display, Screen * screen, int numColors,
unsigned long *pr) {
unsigned long pmr[1];
Colormap cmap = XDefaultColormapOfScreen(screen);
XAllocColorCells(display, cmap, 0, pmr, 0, pr, numColors);
return cmap;
}
void
FreeColors(Display * display, Screen * screen, int numColors,
unsigned long *pr) {
Colormap cmap = XDefaultColormapOfScreen(screen);
XFreeColors(display, cmap, pr, numColors, 0);
}
static void SplashCenter(Splash * splash) {
Atom type, atom, actual_type;
int status, actual_format;
unsigned long nitems, bytes_after;
CARD16 *prop = NULL;
/* try centering using Xinerama hint
if there's no hint, use the center of the screen */
atom = XInternAtom(splash->display, "XINERAMA_CENTER_HINT", True);
if (atom != None) {
status = XGetWindowProperty(splash->display,
XRootWindowOfScreen(splash->screen), atom, 0, 1, False, XA_INTEGER,
&actual_type, &actual_format, &nitems,
&bytes_after, (unsigned char**)(&prop));
if (status == Success && actual_type != None && prop != NULL) {
splash->x = prop[0] - splash->width/2;
splash->y = prop[1] - splash->height/2;
XFree(prop);
return;
}
if (prop != NULL) {
XFree(prop);
}
}
splash->x = (XWidthOfScreen(splash->screen) - splash->width) / 2;
splash->y = (XHeightOfScreen(splash->screen) - splash->height) / 2;
}
static void SplashUpdateSizeHints(Splash * splash) {
if (splash->window) {
XSizeHints sizeHints;
sizeHints.flags = USPosition | PPosition | USSize | PSize | PMinSize | PMaxSize | PWinGravity;
sizeHints.width = sizeHints.base_width = sizeHints.min_width = sizeHints.max_width = splash->width;
sizeHints.height = sizeHints.base_height = sizeHints.min_height = sizeHints.max_height = splash->height;
sizeHints.win_gravity = NorthWestGravity;
XSetWMNormalHints(splash->display, splash->window, &sizeHints);
}
}
void
SplashCreateWindow(Splash * splash) {
XSizeHints sizeHints;
XSetWindowAttributes attr;
attr.backing_store = NotUseful;
attr.colormap = XDefaultColormapOfScreen(splash->screen);
attr.save_under = True;
attr.cursor = splash->cursor = XCreateFontCursor(splash->display, XC_watch);
attr.event_mask = ExposureMask;
SplashCenter(splash);
splash->window = XCreateWindow(splash->display, XRootWindowOfScreen(splash->screen),
splash->x, splash->y, splash->width, splash->height, 0, CopyFromParent,
InputOutput, CopyFromParent, CWColormap | CWBackingStore | CWSaveUnder | CWCursor | CWEventMask,
&attr);
SplashUpdateSizeHints(splash);
splash->wmHints = XAllocWMHints();
if (splash->wmHints) {
splash->wmHints->flags = InputHint | StateHint;
splash->wmHints->input = False;
splash->wmHints->initial_state = NormalState;
XSetWMHints(splash->display, splash->window, splash->wmHints);
}
}
/* for changing the visible shape of a window to an nonrectangular form */
void
SplashUpdateShape(Splash * splash) {
if (splash->currentFrame < 0 || !shapeSupported || !splash->maskRequired) {
return;
}
XShapeCombineRectangles(splash->display, splash->window, ShapeClip, 0, 0,
splash->frames[splash->currentFrame].rects,
splash->frames[splash->currentFrame].numRects, ShapeSet, YXBanded);
XShapeCombineRectangles(splash->display, splash->window, ShapeBounding,
0, 0, splash->frames[splash->currentFrame].rects,
splash->frames[splash->currentFrame].numRects, ShapeSet, YXBanded);
}
/* for reverting the visible shape of a window to an rectangular form */
void
SplashRevertShape(Splash * splash) {
if (!shapeSupported)
return;
if (splash->maskRequired)
return;
XShapeCombineMask (splash->display, splash->window, ShapeClip,
0, 0, None, ShapeSet);
XShapeCombineMask (splash->display, splash->window , ShapeBounding,
0, 0, None, ShapeSet);
}
int
ByteOrderToX(int byteOrder) {
if (byteOrder == BYTE_ORDER_NATIVE)
byteOrder = platformByteOrder();
switch (byteOrder) {
case BYTE_ORDER_LSBFIRST:
return LSBFirst;
case BYTE_ORDER_MSBFIRST:
return MSBFirst;
default:
return -1;
}
}
void
SplashRedrawWindow(Splash * splash) {
if (splash->currentFrame < 0) {
return;
}
XImage *ximage;
// making this method redraw a part of the image does not make
// much sense as SplashUpdateScreenData always re-generates
// the image completely, so whole window is always redrawn
SplashUpdateScreenData(splash);
ximage = XCreateImage(splash->display, splash->visual,
splash->screenFormat.depthBytes * 8, ZPixmap, 0, (char *) NULL,
splash->width, splash->height, 8, 0);
ximage->data = (char *) splash->screenData;
ximage->bits_per_pixel = ximage->depth;
ximage->bytes_per_line = ximage->depth * ximage->width / 8;
ximage->byte_order = ByteOrderToX(splash->screenFormat.byteOrder);
ximage->bitmap_unit = 8;
XPutImage(splash->display, splash->window,
XDefaultGCOfScreen(splash->screen), ximage, 0, 0, 0, 0,
splash->width, splash->height);
ximage->data = NULL;
XDestroyImage(ximage);
SplashRemoveDecoration(splash);
XMapWindow(splash->display, splash->window);
XFlush(splash->display);
}
void SplashReconfigureNow(Splash * splash) {
SplashCenter(splash);
if (splash->window) {
XUnmapWindow(splash->display, splash->window);
XMoveResizeWindow(splash->display, splash->window,
splash->x, splash->y,
splash->width, splash->height);
SplashUpdateSizeHints(splash);
}
if (splash->maskRequired) {
SplashUpdateShape(splash);
} else {
SplashRevertShape(splash);
}
SplashRedrawWindow(splash);
}
void
sendctl(Splash * splash, char code) {
// if (splash->isVisible>0) {
if (splash && splash->controlpipe[1]) {
write(splash->controlpipe[1], &code, 1);
}
}
int
HandleError(Display * disp, XErrorEvent * err) {
// silently ignore non-fatal errors
/*
char msg[0x1000];
char buf[0x1000];
XGetErrorText(disp, err->error_code, msg, sizeof(msg));
fprintf(stderr, "Xerror %s, XID %x, ser# %d\n", msg, err->resourceid,
err->serial);
sprintf(buf, "%d", err->request_code);
XGetErrorDatabaseText(disp, "XRequest", buf, "Unknown", msg, sizeof(msg));
fprintf(stderr, "Major opcode %d (%s)\n", err->request_code, msg);
if (err->request_code > 128) {
fprintf(stderr, "Minor opcode %d\n", err->minor_code);
}
*/
return 0;
}
int
HandleIOError(Display * display) {
// for really bad errors, we should exit the thread we're on
SplashCleanup(SplashGetInstance());
pthread_exit(NULL);
return 0;
}
void
SplashInitPlatform(Splash * splash) {
int shapeVersionMajor, shapeVersionMinor;
// This setting enables the synchronous Xlib mode!
// Don't use it == 1 in production builds!
#if (defined DEBUG)
_Xdebug = 1;
#endif
pthread_mutex_init(&splash->lock, NULL);
// We should not ignore any errors.
//XSetErrorHandler(HandleError);
// XSetIOErrorHandler(HandleIOError);
XSetIOErrorHandler(NULL);
splash->display = XOpenDisplay(NULL);
if (!splash->display) {
splash->isVisible = -1;
return;
}
shapeSupported = XShapeQueryExtension(splash->display, &shapeEventBase,
&shapeErrorBase);
if (shapeSupported) {
XShapeQueryVersion(splash->display, &shapeVersionMajor,
&shapeVersionMinor);
}
splash->screen = XDefaultScreenOfDisplay(splash->display);
splash->visual = XDefaultVisualOfScreen(splash->screen);
switch (splash->visual->class) {
case TrueColor: {
int depth = XDefaultDepthOfScreen(splash->screen);
splash->byteAlignment = 1;
splash->maskRequired = shapeSupported;
initFormat(&splash->screenFormat, splash->visual->red_mask,
splash->visual->green_mask, splash->visual->blue_mask, 0);
splash->screenFormat.byteOrder =
(XImageByteOrder(splash->display) == LSBFirst ?
BYTE_ORDER_LSBFIRST : BYTE_ORDER_MSBFIRST);
splash->screenFormat.depthBytes = (depth + 7) / 8;
// TrueColor depth probably can't be less
// than 8 bits, and it's always byte padded
break;
}
case PseudoColor: {
int availableColors;
int numColors;
int numComponents[3];
unsigned long colorIndex[SPLASH_COLOR_MAP_SIZE];
XColor xColors[SPLASH_COLOR_MAP_SIZE];
int i;
int depth = XDefaultDepthOfScreen(splash->screen);
int scale = 65535 / MAX_COLOR_VALUE;
availableColors = GetNumAvailableColors(splash->display, splash->screen,
splash->visual->map_entries);
numColors = quantizeColors(availableColors, numComponents);
if (numColors > availableColors) {
// Could not allocate the color cells. Most probably
// the pool got exhausted. Disable the splash screen.
XCloseDisplay(splash->display);
splash->isVisible = -1;
splash->display = NULL;
splash->screen = NULL;
splash->visual = NULL;
fprintf(stderr, "Warning: unable to initialize the splashscreen. Not enough available color cells.\n");
return;
}
splash->cmap = AllocColors(splash->display, splash->screen,
numColors, colorIndex);
for (i = 0; i < numColors; i++) {
splash->colorIndex[i] = colorIndex[i];
}
initColorCube(numComponents, splash->colorMap, splash->dithers,
splash->colorIndex);
for (i = 0; i < numColors; i++) {
xColors[i].pixel = colorIndex[i];
xColors[i].red = (unsigned short)
QUAD_RED(splash->colorMap[colorIndex[i]]) * scale;
xColors[i].green = (unsigned short)
QUAD_GREEN(splash->colorMap[colorIndex[i]]) * scale;
xColors[i].blue = (unsigned short)
QUAD_BLUE(splash->colorMap[colorIndex[i]]) * scale;
xColors[i].flags = DoRed | DoGreen | DoBlue;
}
XStoreColors(splash->display, splash->cmap, xColors, numColors);
initFormat(&splash->screenFormat, 0, 0, 0, 0);
splash->screenFormat.colorIndex = splash->colorIndex;
splash->screenFormat.depthBytes = (depth + 7) / 8; // or always 8?
splash->screenFormat.colorMap = splash->colorMap;
splash->screenFormat.dithers = splash->dithers;
splash->screenFormat.numColors = numColors;
splash->screenFormat.byteOrder = BYTE_ORDER_NATIVE;
break;
}
default:
; /* FIXME: should probably be fixed, but javaws splash screen doesn't support other visuals either */
}
}
void
SplashCleanupPlatform(Splash * splash) {
int i;
if (splash->frames) {
for (i = 0; i < splash->frameCount; i++) {
if (splash->frames[i].rects) {
free(splash->frames[i].rects);
splash->frames[i].rects = NULL;
}
}
}
splash->maskRequired = shapeSupported;
}
void
SplashDonePlatform(Splash * splash) {
pthread_mutex_destroy(&splash->lock);
if (splash->cmap) {
unsigned long colorIndex[SPLASH_COLOR_MAP_SIZE];
int i;
for (i = 0; i < splash->screenFormat.numColors; i++) {
colorIndex[i] = splash->colorIndex[i];
}
FreeColors(splash->display, splash->screen,
splash->screenFormat.numColors, colorIndex);
}
if (splash->window)
XDestroyWindow(splash->display, splash->window);
if (splash->wmHints)
XFree(splash->wmHints);
if (splash->cursor)
XFreeCursor(splash->display, splash->cursor);
if (splash->display)
XCloseDisplay(splash->display);
}
void
SplashEventLoop(Splash * splash) {
/* Different from win32 implementation - this loop
uses poll timeouts instead of a timer */
/* we should have splash _locked_ on entry!!! */
int xconn = XConnectionNumber(splash->display);
while (1) {
struct pollfd pfd[2];
int timeout = -1;
int ctl = splash->controlpipe[0];
int rc;
int pipes_empty;
pfd[0].fd = xconn;
pfd[0].events = POLLIN | POLLPRI;
pfd[1].fd = ctl;
pfd[1].events = POLLIN | POLLPRI;
errno = 0;
if (splash->isVisible>0 && SplashIsStillLooping(splash)) {
timeout = splash->time + splash->frames[splash->currentFrame].delay
- SplashTime();
if (timeout < 0) {
timeout = 0;
}
}
SplashUnlock(splash);
rc = poll(pfd, 2, timeout);
SplashLock(splash);
if (splash->isVisible > 0 && splash->currentFrame >= 0 &&
SplashTime() >= splash->time + splash->frames[splash->currentFrame].delay) {
SplashNextFrame(splash);
SplashUpdateShape(splash);
SplashRedrawWindow(splash);
}
if (rc <= 0) {
errno = 0;
continue;
}
pipes_empty = 0;
while(!pipes_empty) {
char buf;
pipes_empty = 1;
if (read(ctl, &buf, sizeof(buf)) > 0) {
pipes_empty = 0;
switch (buf) {
case SPLASHCTL_UPDATE:
if (splash->isVisible>0) {
SplashRedrawWindow(splash);
}
break;
case SPLASHCTL_RECONFIGURE:
if (splash->isVisible>0) {
SplashReconfigureNow(splash);
}
break;
case SPLASHCTL_QUIT:
return;
}
}
// we're not using "while(XPending)", processing one event
// at a time to avoid control pipe starvation
if (XPending(splash->display)) {
XEvent evt;
pipes_empty = 0;
XNextEvent(splash->display, &evt);
switch (evt.type) {
case Expose:
if (splash->isVisible>0) {
// we're doing full redraw so we just
// skip the remaining painting events in the queue
while(XCheckTypedEvent(splash->display, Expose,
&evt));
SplashRedrawWindow(splash);
}
break;
/* ... */
}
}
}
}
}
/* we can't use OverrideRedirect for the window as the window should not be
always-on-top, so we must set appropriate wm hints
this functions sets olwm, mwm and EWMH hints for undecorated window at once
It works for: mwm, openbox, wmaker, metacity, KWin (FIXME: test more wm's)
Should work for: fvwm2.5.x, blackbox, olwm
Maybe works for: enlightenment, icewm
Does not work for: twm, fvwm2.4.7
*/
void
SplashRemoveDecoration(Splash * splash) {
Atom atom_set;
Atom atom_list[4];
/* the struct below was copied from MwmUtil.h */
struct PROPMOTIFWMHINTS {
/* 32-bit property items are stored as long on the client (whether
* that means 32 bits or 64). XChangeProperty handles the conversion
* to the actual 32-bit quantities sent to the server.
*/
unsigned long flags;
unsigned long functions;
unsigned long decorations;
long inputMode;
unsigned long status;
}
mwm_hints;
/* WM_TAKE_FOCUS hint to avoid wm's transfer of focus to this window */
/* WM_DELETE_WINDOW hint to avoid closing this window with Alt-F4. See bug 6474035 */
atom_set = XInternAtom(splash->display, "WM_PROTOCOLS", True);
if (atom_set != None) {
atom_list[0] = XInternAtom(splash->display, "WM_TAKE_FOCUS", True);
atom_list[1] = XInternAtom(splash->display, "WM_DELETE_WINDOW", True);
XChangeProperty(splash->display, splash->window, atom_set, XA_ATOM, 32,
PropModeReplace, (unsigned char *) atom_list, 2);
}
/* mwm hints */
atom_set = XInternAtom(splash->display, "_MOTIF_WM_HINTS", True);
if (atom_set != None) {
/* flags for decoration and functions */
mwm_hints.flags = (1L << 1) | (1L << 0);
mwm_hints.decorations = 0;
mwm_hints.functions = 0;
XChangeProperty(splash->display, splash->window, atom_set, atom_set,
32, PropModeReplace, (unsigned char *) &mwm_hints, 5);
}
/* olwm hints */
atom_set = XInternAtom(splash->display, "_OL_DECOR_DEL", True);
if (atom_set != None) {
atom_list[0] = XInternAtom(splash->display, "_OL_DECOR_RESIZE", True);
atom_list[1] = XInternAtom(splash->display, "_OL_DECOR_HEADER", True);
atom_list[2] = XInternAtom(splash->display, "_OL_DECOR_PIN", True);
atom_list[3] = XInternAtom(splash->display, "_OL_DECOR_CLOSE", True);
XChangeProperty(splash->display, splash->window, atom_set, XA_ATOM, 32,
PropModeReplace, (unsigned char *) atom_list, 4);
}
/* generic EMWH hints
we do not set _NET_WM_WINDOW_TYPE to _NET_WM_WINDOW_TYPE_SPLASH
hint support due to gnome making this window always-on-top
so we have to set _NET_WM_STATE and _NET_WM_ALLOWED_ACTIONS correctly
_NET_WM_STATE: SKIP_TASKBAR and SKIP_PAGER
_NET_WM_ALLOWED_ACTIONS: disable all actions */
atom_set = XInternAtom(splash->display, "_NET_WM_STATE", True);
if (atom_set != None) {
atom_list[0] = XInternAtom(splash->display,
"_NET_WM_STATE_SKIP_TASKBAR", True);
atom_list[1] = XInternAtom(splash->display,
"_NET_WM_STATE_SKIP_PAGER", True);
XChangeProperty(splash->display, splash->window, atom_set, XA_ATOM, 32,
PropModeReplace, (unsigned char *) atom_list, 2);
}
atom_set = XInternAtom(splash->display, "_NET_WM_ALLOWED_ACTIONS", True);
if (atom_set != None) {
XChangeProperty(splash->display, splash->window, atom_set, XA_ATOM, 32,
PropModeReplace, (unsigned char *) atom_list, 0);
}
}
void
SplashPThreadDestructor(void *arg) {
/* this will be used in case of emergency thread exit on xlib error */
Splash *splash = (Splash *) arg;
if (splash) {
SplashCleanup(splash);
}
}
void *
SplashScreenThread(void *param) {
Splash *splash = (Splash *) param;
// pthread_key_t key;
// pthread_key_create(&key, SplashPThreadDestructor);
// pthread_setspecific(key, splash);
SplashLock(splash);
pipe(splash->controlpipe);
fcntl(splash->controlpipe[0], F_SETFL,
fcntl(splash->controlpipe[0], F_GETFL, 0) | O_NONBLOCK);
splash->time = SplashTime();
SplashCreateWindow(splash);
fflush(stdout);
if (splash->window) {
SplashRemoveDecoration(splash);
XStoreName(splash->display, splash->window, "Java");
XMapRaised(splash->display, splash->window);
SplashUpdateShape(splash);
SplashRedrawWindow(splash);
//map the splash co-ordinates as per system scale
splash->x /= splash->scaleFactor;
splash->y /= splash->scaleFactor;
SplashEventLoop(splash);
}
SplashUnlock(splash);
SplashDone(splash);
splash->isVisible=-1;
return 0;
}
void
SplashCreateThread(Splash * splash) {
pthread_t thr;
pthread_attr_t attr;
int rc;
pthread_attr_init(&attr);
rc = pthread_create(&thr, &attr, SplashScreenThread, (void *) splash);
}
void
SplashLock(Splash * splash) {
pthread_mutex_lock(&splash->lock);
}
void
SplashUnlock(Splash * splash) {
pthread_mutex_unlock(&splash->lock);
}
void
SplashClosePlatform(Splash * splash) {
sendctl(splash, SPLASHCTL_QUIT);
}
void
SplashUpdate(Splash * splash) {
sendctl(splash, SPLASHCTL_UPDATE);
}
void
SplashReconfigure(Splash * splash) {
sendctl(splash, SPLASHCTL_RECONFIGURE);
}
JNIEXPORT jboolean
SplashGetScaledImageName(const char* jarName, const char* fileName,
float *scaleFactor, char *scaledImgName,
const size_t scaledImageNameLength)
{
*scaleFactor = 1;
#ifndef __linux__
return JNI_FALSE;
#endif
*scaleFactor = (float)getNativeScaleFactor(NULL);
return GetScaledImageName(fileName, scaledImgName, scaleFactor, scaledImageNameLength);
}