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/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
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#ifndef SHARE_VM_UTILITIES_HASHTABLE_HPP
#define SHARE_VM_UTILITIES_HASHTABLE_HPP
#include "classfile/classLoaderData.hpp"
#include "memory/allocation.hpp"
#include "oops/oop.hpp"
#include "oops/symbol.hpp"
#include "runtime/handles.hpp"
// This is a generic hashtable, designed to be used for the symbol
// and string tables.
//
// It is implemented as an open hash table with a fixed number of buckets.
//
// %note:
// - TableEntrys are allocated in blocks to reduce the space overhead.
template <MEMFLAGS F> class BasicHashtableEntry : public CHeapObj<F> {
friend class VMStructs;
private:
unsigned int _hash; // 32-bit hash for item
// Link to next element in the linked list for this bucket. EXCEPT
// bit 0 set indicates that this entry is shared and must not be
// unlinked from the table. Bit 0 is set during the dumping of the
// archive. Since shared entries are immutable, _next fields in the
// shared entries will not change. New entries will always be
// unshared and since pointers are align, bit 0 will always remain 0
// with no extra effort.
BasicHashtableEntry<F>* _next;
// Windows IA64 compiler requires subclasses to be able to access these
protected:
// Entry objects should not be created, they should be taken from the
// free list with BasicHashtable.new_entry().
BasicHashtableEntry() { ShouldNotReachHere(); }
// Entry objects should not be destroyed. They should be placed on
// the free list instead with BasicHashtable.free_entry().
~BasicHashtableEntry() { ShouldNotReachHere(); }
public:
unsigned int hash() const { return _hash; }
void set_hash(unsigned int hash) { _hash = hash; }
unsigned int* hash_addr() { return &_hash; }
static BasicHashtableEntry<F>* make_ptr(BasicHashtableEntry<F>* p) {
return (BasicHashtableEntry*)((intptr_t)p & -2);
}
BasicHashtableEntry<F>* next() const {
return make_ptr(_next);
}
void set_next(BasicHashtableEntry<F>* next) {
_next = next;
}
BasicHashtableEntry<F>** next_addr() {
return &_next;
}
bool is_shared() const {
return ((intptr_t)_next & 1) != 0;
}
void set_shared() {
_next = (BasicHashtableEntry<F>*)((intptr_t)_next | 1);
}
};
template <class T, MEMFLAGS F> class HashtableEntry : public BasicHashtableEntry<F> {
friend class VMStructs;
private:
T _literal; // ref to item in table.
public:
// Literal
T literal() const { return _literal; }
T* literal_addr() { return &_literal; }
void set_literal(T s) { _literal = s; }
HashtableEntry* next() const {
return (HashtableEntry*)BasicHashtableEntry<F>::next();
}
HashtableEntry** next_addr() {
return (HashtableEntry**)BasicHashtableEntry<F>::next_addr();
}
};
template <MEMFLAGS F> class HashtableBucket : public CHeapObj<F> {
friend class VMStructs;
private:
// Instance variable
BasicHashtableEntry<F>* _entry;
public:
// Accessing
void clear() { _entry = NULL; }
// The following methods use order access methods to avoid race
// conditions in multiprocessor systems.
BasicHashtableEntry<F>* get_entry() const;
void set_entry(BasicHashtableEntry<F>* l);
// The following method is not MT-safe and must be done under lock.
BasicHashtableEntry<F>** entry_addr() { return &_entry; }
};
template <MEMFLAGS F> class BasicHashtable : public CHeapObj<F> {
friend class VMStructs;
public:
BasicHashtable(int table_size, int entry_size);
BasicHashtable(int table_size, int entry_size,
HashtableBucket<F>* buckets, int number_of_entries);
// Sharing support.
size_t count_bytes_for_buckets();
size_t count_bytes_for_table();
void copy_buckets(char* top, char* end);
void copy_table(char* top, char* end);
// Bucket handling
int hash_to_index(unsigned int full_hash) const {
int h = full_hash % _table_size;
assert(h >= 0 && h < _table_size, "Illegal hash value");
return h;
}
private:
// Instance variables
int _table_size;
HashtableBucket<F>* _buckets;
BasicHashtableEntry<F>* volatile _free_list;
char* _first_free_entry;
char* _end_block;
int _entry_size;
volatile int _number_of_entries;
protected:
void initialize(int table_size, int entry_size, int number_of_entries);
// Accessor
int entry_size() const { return _entry_size; }
// The following method is MT-safe and may be used with caution.
BasicHashtableEntry<F>* bucket(int i) const;
// The following method is not MT-safe and must be done under lock.
BasicHashtableEntry<F>** bucket_addr(int i) { return _buckets[i].entry_addr(); }
// Attempt to get an entry from the free list
BasicHashtableEntry<F>* new_entry_free_list();
// Table entry management
BasicHashtableEntry<F>* new_entry(unsigned int hashValue);
// Used when moving the entry to another table
// Clean up links, but do not add to free_list
void unlink_entry(BasicHashtableEntry<F>* entry) {
entry->set_next(NULL);
--_number_of_entries;
}
// Move over freelist and free block for allocation
void copy_freelist(BasicHashtable* src) {
_free_list = src->_free_list;
src->_free_list = NULL;
_first_free_entry = src->_first_free_entry;
src->_first_free_entry = NULL;
_end_block = src->_end_block;
src->_end_block = NULL;
}
// Free the buckets in this hashtable
void free_buckets();
// Helper data structure containing context for the bucket entry unlink process,
// storing the unlinked buckets in a linked list.
// Also avoids the need to pass around these four members as parameters everywhere.
struct BucketUnlinkContext {
int _num_processed;
int _num_removed;
// Head and tail pointers for the linked list of removed entries.
BasicHashtableEntry<F>* _removed_head;
BasicHashtableEntry<F>* _removed_tail;
BucketUnlinkContext() : _num_processed(0), _num_removed(0), _removed_head(NULL), _removed_tail(NULL) {
}
void free_entry(BasicHashtableEntry<F>* entry);
};
// Add of bucket entries linked together in the given context to the global free list. This method
// is mt-safe wrt. to other calls of this method.
void bulk_free_entries(BucketUnlinkContext* context);
public:
int table_size() const { return _table_size; }
void set_entry(int index, BasicHashtableEntry<F>* entry);
void add_entry(int index, BasicHashtableEntry<F>* entry);
void free_entry(BasicHashtableEntry<F>* entry);
int number_of_entries() const { return _number_of_entries; }
bool resize(int new_size);
template <class T> void verify_table(const char* table_name) PRODUCT_RETURN;
};
template <class T, MEMFLAGS F> class Hashtable : public BasicHashtable<F> {
friend class VMStructs;
public:
Hashtable(int table_size, int entry_size)
: BasicHashtable<F>(table_size, entry_size) { }
Hashtable(int table_size, int entry_size,
HashtableBucket<F>* buckets, int number_of_entries)
: BasicHashtable<F>(table_size, entry_size, buckets, number_of_entries) { }
// Debugging
void print() PRODUCT_RETURN;
unsigned int compute_hash(const Symbol* name) const {
return (unsigned int) name->identity_hash();
}
int index_for(const Symbol* name) const {
return this->hash_to_index(compute_hash(name));
}
void print_table_statistics(outputStream* st, const char *table_name, T (*literal_load_barrier)(HashtableEntry<T, F>*) = NULL);
protected:
// Table entry management
HashtableEntry<T, F>* new_entry(unsigned int hashValue, T obj);
// Don't create and use freelist of HashtableEntry.
HashtableEntry<T, F>* allocate_new_entry(unsigned int hashValue, T obj);
// The following method is MT-safe and may be used with caution.
HashtableEntry<T, F>* bucket(int i) const {
return (HashtableEntry<T, F>*)BasicHashtable<F>::bucket(i);
}
// The following method is not MT-safe and must be done under lock.
HashtableEntry<T, F>** bucket_addr(int i) {
return (HashtableEntry<T, F>**)BasicHashtable<F>::bucket_addr(i);
}
};
template <class T, MEMFLAGS F> class RehashableHashtable : public Hashtable<T, F> {
friend class VMStructs;
protected:
enum {
rehash_count = 100,
rehash_multiple = 60
};
// Check that the table is unbalanced
bool check_rehash_table(int count);
public:
RehashableHashtable(int table_size, int entry_size)
: Hashtable<T, F>(table_size, entry_size) { }
RehashableHashtable(int table_size, int entry_size,
HashtableBucket<F>* buckets, int number_of_entries)
: Hashtable<T, F>(table_size, entry_size, buckets, number_of_entries) { }
// Function to move these elements into the new table.
void move_to(RehashableHashtable<T, F>* new_table);
static bool use_alternate_hashcode();
static juint seed();
private:
static juint _seed;
};
template <class T, MEMFLAGS F> juint RehashableHashtable<T, F>::_seed = 0;
template <class T, MEMFLAGS F> juint RehashableHashtable<T, F>::seed() { return _seed; };
template <class T, MEMFLAGS F> bool RehashableHashtable<T, F>::use_alternate_hashcode() { return _seed != 0; };
#endif // SHARE_VM_UTILITIES_HASHTABLE_HPP