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/*
* Copyright (c) 1997, 2018, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*
*/
#ifndef SHARE_VM_UTILITIES_ELF_FILE_HPP
#define SHARE_VM_UTILITIES_ELF_FILE_HPP
#if !defined(_WINDOWS) && !defined(__APPLE__) && !defined(_AIX)
#if defined(__OpenBSD__)
#include <sys/exec_elf.h>
#else
#include <elf.h>
#endif
#include <stdio.h>
#ifdef _LP64
typedef Elf64_Half Elf_Half;
typedef Elf64_Word Elf_Word;
typedef Elf64_Off Elf_Off;
typedef Elf64_Addr Elf_Addr;
typedef Elf64_Ehdr Elf_Ehdr;
typedef Elf64_Shdr Elf_Shdr;
typedef Elf64_Phdr Elf_Phdr;
typedef Elf64_Sym Elf_Sym;
#if !defined(_ALLBSD_SOURCE) || defined(__APPLE__)
#define ELF_ST_TYPE ELF64_ST_TYPE
#endif
#else
typedef Elf32_Half Elf_Half;
typedef Elf32_Word Elf_Word;
typedef Elf32_Off Elf_Off;
typedef Elf32_Addr Elf_Addr;
typedef Elf32_Ehdr Elf_Ehdr;
typedef Elf32_Shdr Elf_Shdr;
typedef Elf32_Phdr Elf_Phdr;
typedef Elf32_Sym Elf_Sym;
#if !defined(_ALLBSD_SOURCE) || defined(__APPLE__)
#define ELF_ST_TYPE ELF32_ST_TYPE
#endif
#endif
#include "globalDefinitions.hpp"
#include "memory/allocation.hpp"
#include "utilities/decoder.hpp"
class ElfStringTable;
class ElfSymbolTable;
class ElfFuncDescTable;
// ELF section, may or may not have cached data
class ElfSection {
private:
Elf_Shdr _section_hdr;
void* _section_data;
NullDecoder::decoder_status _stat;
public:
ElfSection(FILE* fd, const Elf_Shdr& hdr);
~ElfSection();
NullDecoder::decoder_status status() const { return _stat; }
const Elf_Shdr* section_header() const { return &_section_hdr; }
const void* section_data() const { return (const void*)_section_data; }
private:
// load this section.
// it return no_error, when it fails to cache the section data due to lack of memory
NullDecoder::decoder_status load_section(FILE* const file, const Elf_Shdr& hdr);
};
class FileReader : public StackObj {
protected:
FILE* const _fd;
public:
FileReader(FILE* const fd) : _fd(fd) {};
bool read(void* buf, size_t size);
int read_buffer(void* buf, size_t size);
bool set_position(long offset);
};
// Mark current position, so we can get back to it after
// reads.
class MarkedFileReader : public FileReader {
private:
long _marked_pos;
public:
MarkedFileReader(FILE* const fd);
~MarkedFileReader();
bool has_mark() const { return _marked_pos >= 0; }
};
// ElfFile is basically an elf file parser, which can lookup the symbol
// that is the nearest to the given address.
// Beware, this code is called from vm error reporting code, when vm is already
// in "error" state, so there are scenarios, lookup will fail. We want this
// part of code to be very defensive, and bait out if anything went wrong.
class ElfFile: public CHeapObj<mtInternal> {
friend class ElfDecoder;
private:
// link ElfFiles
ElfFile* _next;
// Elf file
char* _filepath;
FILE* _file;
// Elf header
Elf_Ehdr _elfHdr;
// symbol tables
ElfSymbolTable* _symbol_tables;
// regular string tables
ElfStringTable* _string_tables;
// section header string table, used for finding section name
ElfStringTable* _shdr_string_table;
// function descriptors table
ElfFuncDescTable* _funcDesc_table;
NullDecoder::decoder_status _status;
public:
ElfFile(const char* filepath);
~ElfFile();
bool decode(address addr, char* buf, int buflen, int* offset);
const char* filepath() const {
return _filepath;
}
bool same_elf_file(const char* filepath) const {
assert(filepath != NULL, "null file path");
return (_filepath != NULL && !strcmp(filepath, _filepath));
}
NullDecoder::decoder_status get_status() const {
return _status;
}
// Returns true if the elf file is marked NOT to require an executable stack,
// or if the file could not be opened.
// Returns false if the elf file requires an executable stack, the stack flag
// is not set at all, or if the file can not be read.
// On systems other than linux it always returns false.
static bool specifies_noexecstack(const char* filepath) NOT_LINUX({ return false; });
private:
// sanity check, if the file is a real elf file
static bool is_elf_file(Elf_Ehdr&);
// parse this elf file
NullDecoder::decoder_status parse_elf(const char* filename);
// load string, symbol and function descriptor tables from the elf file
NullDecoder::decoder_status load_tables();
ElfFile* next() const { return _next; }
void set_next(ElfFile* file) { _next = file; }
// find a section by name, return section index
// if there is no such section, return -1
int section_by_name(const char* name, Elf_Shdr& hdr);
// string tables are stored in a linked list
void add_string_table(ElfStringTable* table);
// symbol tables are stored in a linked list
void add_symbol_table(ElfSymbolTable* table);
// return a string table at specified section index
ElfStringTable* get_string_table(int index);
FILE* const fd() const { return _file; }
// Cleanup string, symbol and function descriptor tables
void cleanup_tables();
public:
// For whitebox test
static bool _do_not_cache_elf_section;
};
#endif // !_WINDOWS && !__APPLE__
#endif // SHARE_VM_UTILITIES_ELF_FILE_HPP