blob: b5f41ad385109c46148b90a579f28368dfe48c28 [file] [log] [blame]
/*
* Copyright (c) 1997, 2021, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*
*/
#include "precompiled.hpp"
#include "memory/allocation.inline.hpp"
#include "opto/callnode.hpp"
#include "opto/cfgnode.hpp"
#include "opto/phaseX.hpp"
#include "opto/regmask.hpp"
#include "opto/rootnode.hpp"
#include "opto/subnode.hpp"
#include "opto/type.hpp"
//------------------------------Ideal------------------------------------------
// Remove dead inputs
Node *RootNode::Ideal(PhaseGVN *phase, bool can_reshape) {
bool modified = false;
for( uint i = 1; i < req(); i++ ) { // For all inputs
// Check for and remove dead inputs
if( phase->type(in(i)) == Type::TOP ) {
del_req(i--); // Delete TOP inputs
modified = true;
}
}
// I used to do tail-splitting in the Ideal graph here, but it does not
// work. The tail-splitting forces values live into the Return to be
// ready at a point which dominates the split returns. This forces Stores
// to be hoisted high. The "proper" fix would be to split Stores down
// each path, but this makes the split unprofitable. If we want to do this
// optimization, it needs to be done after allocation so we can count all
// the instructions needing to be cloned in the cost metric.
// There used to be a spoof here for caffeine marks which completely
// eliminated very simple self-recursion recursions, but it's not worth it.
// Deep inlining of self-calls gets nearly all of the same benefits.
// If we want to get the rest of the win later, we should pattern match
// simple recursive call trees to closed-form solutions.
return modified ? this : NULL;
}
//=============================================================================
HaltNode::HaltNode(Node* ctrl, Node* frameptr, const char* halt_reason, bool reachable)
: Node(TypeFunc::Parms), _halt_reason(halt_reason), _reachable(reachable) {
init_class_id(Class_Halt);
Node* top = Compile::current()->top();
init_req(TypeFunc::Control, ctrl );
init_req(TypeFunc::I_O, top);
init_req(TypeFunc::Memory, top);
init_req(TypeFunc::FramePtr, frameptr );
init_req(TypeFunc::ReturnAdr,top);
}
const Type *HaltNode::bottom_type() const { return Type::BOTTOM; }
uint HaltNode::size_of() const { return sizeof(*this); }
//------------------------------Ideal------------------------------------------
Node *HaltNode::Ideal(PhaseGVN *phase, bool can_reshape) {
return remove_dead_region(phase, can_reshape) ? this : NULL;
}
//------------------------------Value------------------------------------------
const Type* HaltNode::Value(PhaseGVN* phase) const {
return ( phase->type(in(TypeFunc::Control)) == Type::TOP)
? Type::TOP
: Type::BOTTOM;
}
const RegMask &HaltNode::out_RegMask() const {
return RegMask::Empty;
}
#ifndef PRODUCT
//-----------------------------related-----------------------------------------
// Include all control inputs in the related set, and also the input data
// boundary. In compact mode, include all inputs till level 2. Also include
// all outputs at level 1.
void HaltNode::related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const {
if (compact) {
this->collect_nodes(in_rel, 2, false, false);
} else {
this->collect_nodes_in_all_ctrl(in_rel, true);
}
this->collect_nodes(out_rel, -1, false, false);
}
#endif