blob: cccd5b581af0538199e3c9fe8ebb913323279dd7 [file] [log] [blame]
/*
* Copyright (c) 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*
*/
#include "precompiled.hpp"
#include "opto/opaquenode.hpp"
#include "opto/phaseX.hpp"
//=============================================================================
// Do not allow value-numbering
uint Opaque1Node::hash() const { return NO_HASH; }
uint Opaque1Node::cmp( const Node &n ) const {
return (&n == this); // Always fail except on self
}
//------------------------------Identity---------------------------------------
// If _major_progress, then more loop optimizations follow. Do NOT remove
// the opaque Node until no more loop ops can happen. Note the timing of
// _major_progress; it's set in the major loop optimizations THEN comes the
// call to IterGVN and any chance of hitting this code. Hence there's no
// phase-ordering problem with stripping Opaque1 in IGVN followed by some
// more loop optimizations that require it.
Node* Opaque1Node::Identity(PhaseGVN* phase) {
return phase->C->major_progress() ? this : in(1);
}
//=============================================================================
// A node to prevent unwanted optimizations. Allows constant folding. Stops
// value-numbering, most Ideal calls or Identity functions. This Node is
// specifically designed to prevent the pre-increment value of a loop trip
// counter from being live out of the bottom of the loop (hence causing the
// pre- and post-increment values both being live and thus requiring an extra
// temp register and an extra move). If we "accidentally" optimize through
// this kind of a Node, we'll get slightly pessimal, but correct, code. Thus
// it's OK to be slightly sloppy on optimizations here.
// Do not allow value-numbering
uint Opaque2Node::hash() const { return NO_HASH; }
uint Opaque2Node::cmp( const Node &n ) const {
return (&n == this); // Always fail except on self
}
const Type* Opaque4Node::Value(PhaseGVN* phase) const {
return phase->type(in(1));
}
//=============================================================================
uint ProfileBooleanNode::hash() const { return NO_HASH; }
uint ProfileBooleanNode::cmp( const Node &n ) const {
return (&n == this);
}
Node *ProfileBooleanNode::Ideal(PhaseGVN *phase, bool can_reshape) {
if (can_reshape && _delay_removal) {
_delay_removal = false;
return this;
} else {
return NULL;
}
}
Node* ProfileBooleanNode::Identity(PhaseGVN* phase) {
if (_delay_removal) {
return this;
} else {
assert(_consumed, "profile should be consumed before elimination");
return in(1);
}
}