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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
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*/
#ifndef SHARE_GC_SHARED_C2_BARRIERSETC2_HPP
#define SHARE_GC_SHARED_C2_BARRIERSETC2_HPP
#include "memory/allocation.hpp"
#include "oops/accessDecorators.hpp"
#include "opto/loopnode.hpp"
#include "opto/memnode.hpp"
#include "utilities/globalDefinitions.hpp"
// This means the access is mismatched. This means the value of an access
// is not equivalent to the value pointed to by the address.
const DecoratorSet C2_MISMATCHED = DECORATOR_LAST << 1;
// The access may not be aligned to its natural size.
const DecoratorSet C2_UNALIGNED = DECORATOR_LAST << 2;
// The atomic cmpxchg is weak, meaning that spurious false negatives are allowed,
// but never false positives.
const DecoratorSet C2_WEAK_CMPXCHG = DECORATOR_LAST << 3;
// This denotes that a load has control dependency.
const DecoratorSet C2_CONTROL_DEPENDENT_LOAD = DECORATOR_LAST << 4;
// This denotes that a load that must be pinned.
const DecoratorSet C2_PINNED_LOAD = DECORATOR_LAST << 5;
// This denotes that the access is produced from the sun.misc.Unsafe intrinsics.
const DecoratorSet C2_UNSAFE_ACCESS = DECORATOR_LAST << 6;
// This denotes that the access mutates state.
const DecoratorSet C2_WRITE_ACCESS = DECORATOR_LAST << 7;
// This denotes that the access reads state.
const DecoratorSet C2_READ_ACCESS = DECORATOR_LAST << 8;
class GraphKit;
class IdealKit;
class Node;
class Type;
class TypePtr;
class PhaseMacroExpand;
// This class wraps a node and a type.
class C2AccessValue: public StackObj {
protected:
Node* _node;
const Type* _type;
public:
C2AccessValue(Node* node, const Type* type) :
_node(node),
_type(type) {}
Node* node() const { return _node; }
const Type* type() const { return _type; }
void set_node(Node* node) { _node = node; }
};
// This class wraps a node and a pointer type.
class C2AccessValuePtr: public C2AccessValue {
int _alias_idx;
public:
C2AccessValuePtr(Node* node, const TypePtr* type) :
C2AccessValue(node, reinterpret_cast<const Type*>(type)) {}
const TypePtr* type() const { return reinterpret_cast<const TypePtr*>(_type); }
int alias_idx() const { return _alias_idx; }
};
// This class wraps a bunch of context parameters thare are passed around in the
// BarrierSetC2 backend hierarchy, for loads and stores, to reduce boiler plate.
class C2Access: public StackObj {
protected:
GraphKit* _kit;
DecoratorSet _decorators;
BasicType _type;
Node* _base;
C2AccessValuePtr& _addr;
Node* _raw_access;
void fixup_decorators();
void* barrier_set_state() const;
public:
C2Access(GraphKit* kit, DecoratorSet decorators,
BasicType type, Node* base, C2AccessValuePtr& addr) :
_kit(kit),
_decorators(decorators),
_type(type),
_base(base),
_addr(addr),
_raw_access(NULL)
{
fixup_decorators();
}
GraphKit* kit() const { return _kit; }
DecoratorSet decorators() const { return _decorators; }
Node* base() const { return _base; }
C2AccessValuePtr& addr() const { return _addr; }
BasicType type() const { return _type; }
bool is_oop() const { return _type == T_OBJECT || _type == T_ARRAY; }
bool is_raw() const { return (_decorators & AS_RAW) != 0; }
Node* raw_access() const { return _raw_access; }
void set_raw_access(Node* raw_access) { _raw_access = raw_access; }
virtual void set_memory() {} // no-op for normal accesses, but not for atomic accesses.
MemNode::MemOrd mem_node_mo() const;
bool needs_cpu_membar() const;
template <typename T>
T barrier_set_state_as() const {
return reinterpret_cast<T>(barrier_set_state());
}
};
// This class wraps a bunch of context parameters thare are passed around in the
// BarrierSetC2 backend hierarchy, for atomic accesses, to reduce boiler plate.
class C2AtomicAccess: public C2Access {
Node* _memory;
uint _alias_idx;
bool _needs_pinning;
public:
C2AtomicAccess(GraphKit* kit, DecoratorSet decorators, BasicType type,
Node* base, C2AccessValuePtr& addr, uint alias_idx) :
C2Access(kit, decorators, type, base, addr),
_memory(NULL),
_alias_idx(alias_idx),
_needs_pinning(true) {}
// Set the memory node based on the current memory slice.
virtual void set_memory();
Node* memory() const { return _memory; }
uint alias_idx() const { return _alias_idx; }
bool needs_pinning() const { return _needs_pinning; }
void set_needs_pinning(bool value) { _needs_pinning = value; }
};
// This is the top-level class for the backend of the Access API in C2.
// The top-level class is responsible for performing raw accesses. The
// various GC barrier sets inherit from the BarrierSetC2 class to sprinkle
// barriers into the accesses.
class BarrierSetC2: public CHeapObj<mtGC> {
protected:
virtual void resolve_address(C2Access& access) const;
virtual Node* store_at_resolved(C2Access& access, C2AccessValue& val) const;
virtual Node* load_at_resolved(C2Access& access, const Type* val_type) const;
virtual Node* atomic_cmpxchg_val_at_resolved(C2AtomicAccess& access, Node* expected_val,
Node* new_val, const Type* val_type) const;
virtual Node* atomic_cmpxchg_bool_at_resolved(C2AtomicAccess& access, Node* expected_val,
Node* new_val, const Type* value_type) const;
virtual Node* atomic_xchg_at_resolved(C2AtomicAccess& access, Node* new_val, const Type* val_type) const;
virtual Node* atomic_add_at_resolved(C2AtomicAccess& access, Node* new_val, const Type* val_type) const;
public:
// This is the entry-point for the backend to perform accesses through the Access API.
virtual Node* store_at(C2Access& access, C2AccessValue& val) const;
virtual Node* load_at(C2Access& access, const Type* val_type) const;
virtual Node* atomic_cmpxchg_val_at(C2AtomicAccess& access, Node* expected_val,
Node* new_val, const Type* val_type) const;
virtual Node* atomic_cmpxchg_bool_at(C2AtomicAccess& access, Node* expected_val,
Node* new_val, const Type* val_type) const;
virtual Node* atomic_xchg_at(C2AtomicAccess& access, Node* new_val, const Type* value_type) const;
virtual Node* atomic_add_at(C2AtomicAccess& access, Node* new_val, const Type* value_type) const;
virtual void clone(GraphKit* kit, Node* src, Node* dst, Node* size, bool is_array) const;
virtual Node* ideal_node(PhaseGVN* phase, Node* n, bool can_reshape) const { return NULL; }
virtual Node* identity_node(PhaseGVN* phase, Node* n) const { return n; }
// These are general helper methods used by C2
virtual bool array_copy_requires_gc_barriers(BasicType type) const { return false; }
virtual void clone_at_expansion(PhaseMacroExpand* phase, ArrayCopyNode* ac) const;
// Support for GC barriers emitted during parsing
virtual bool has_load_barriers() const { return false; }
virtual bool is_gc_barrier_node(Node* node) const { return false; }
virtual Node* step_over_gc_barrier(Node* c) const { return c; }
// Support for macro expanded GC barriers
virtual void register_potential_barrier_node(Node* node) const { }
virtual void unregister_potential_barrier_node(Node* node) const { }
virtual void eliminate_gc_barrier(PhaseMacroExpand* macro, Node* node) const { }
virtual void enqueue_useful_gc_barrier(Unique_Node_List &worklist, Node* node) const {}
virtual void eliminate_useless_gc_barriers(Unique_Node_List &useful) const {}
virtual void add_users_to_worklist(Unique_Node_List* worklist) const {}
// Allow barrier sets to have shared state that is preserved across a compilation unit.
// This could for example comprise macro nodes to be expanded during macro expansion.
virtual void* create_barrier_state(Arena* comp_arena) const { return NULL; }
// If the BarrierSetC2 state has kept macro nodes in its compilation unit state to be
// expanded later, then now is the time to do so.
virtual bool expand_macro_nodes(PhaseMacroExpand* macro) const { return false; }
virtual void verify_gc_barriers(bool post_parse) const {}
};
#endif // SHARE_GC_SHARED_C2_BARRIERSETC2_HPP