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#ifndef CPU_AARCH64_VM_GLOBALDEFINITIONS_AARCH64_HPP
#define CPU_AARCH64_VM_GLOBALDEFINITIONS_AARCH64_HPP
const int StackAlignmentInBytes = 16;
// Indicates whether the C calling conventions require that
// 32-bit integer argument values are extended to 64 bits.
const bool CCallingConventionRequiresIntsAsLongs = false;
#define SUPPORTS_NATIVE_CX8
// According to the ARMv8 ARM, "Concurrent modification and execution
// of instructions can lead to the resulting instruction performing
// any behavior that can be achieved by executing any sequence of
// instructions that can be executed from the same Exception level,
// except where the instruction before modification and the
// instruction after modification is a B, BL, NOP, BKPT, SVC, HVC, or
// SMC instruction."
//
// This makes the games we play when patching difficult, so when we
// come across an access that needs patching we deoptimize. There are
// ways we can avoid this, but these would slow down C1-compiled code
// in the defauilt case. We could revisit this decision if we get any
// evidence that it's worth doing.
#define DEOPTIMIZE_WHEN_PATCHING
#define SUPPORT_RESERVED_STACK_AREA
#define THREAD_LOCAL_POLL
#endif // CPU_AARCH64_VM_GLOBALDEFINITIONS_AARCH64_HPP