| /* |
| * Copyright (c) 2003, 2018, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| package java.lang; |
| |
| /** The CharacterData class encapsulates the large tables once found in |
| * java.lang.Character. |
| */ |
| |
| class CharacterData01 extends CharacterData { |
| /* The character properties are currently encoded into 32 bits in the following manner: |
| 1 bit mirrored property |
| 4 bits directionality property |
| 9 bits signed offset used for converting case |
| 1 bit if 1, adding the signed offset converts the character to lowercase |
| 1 bit if 1, subtracting the signed offset converts the character to uppercase |
| 1 bit if 1, this character has a titlecase equivalent (possibly itself) |
| 3 bits 0 may not be part of an identifier |
| 1 ignorable control; may continue a Unicode identifier or Java identifier |
| 2 may continue a Java identifier but not a Unicode identifier (unused) |
| 3 may continue a Unicode identifier or Java identifier |
| 4 is a Java whitespace character |
| 5 may start or continue a Java identifier; |
| may continue but not start a Unicode identifier (underscores) |
| 6 may start or continue a Java identifier but not a Unicode identifier ($) |
| 7 may start or continue a Unicode identifier or Java identifier |
| Thus: |
| 5, 6, 7 may start a Java identifier |
| 1, 2, 3, 5, 6, 7 may continue a Java identifier |
| 7 may start a Unicode identifier |
| 1, 3, 5, 7 may continue a Unicode identifier |
| 1 is ignorable within an identifier |
| 4 is Java whitespace |
| 2 bits 0 this character has no numeric property |
| 1 adding the digit offset to the character code and then |
| masking with 0x1F will produce the desired numeric value |
| 2 this character has a "strange" numeric value |
| 3 a Java supradecimal digit: adding the digit offset to the |
| character code, then masking with 0x1F, then adding 10 |
| will produce the desired numeric value |
| 5 bits digit offset |
| 5 bits character type |
| |
| The encoding of character properties is subject to change at any time. |
| */ |
| |
| int getProperties(int ch) { |
| char offset = (char)ch; |
| int props = $$Lookup(offset); |
| return props; |
| } |
| |
| int getPropertiesEx(int ch) { |
| char offset = (char)ch; |
| int props = $$LookupEx(offset); |
| return props; |
| } |
| |
| int getType(int ch) { |
| int props = getProperties(ch); |
| return (props & $$maskType); |
| } |
| |
| boolean isOtherLowercase(int ch) { |
| int props = getPropertiesEx(ch); |
| return (props & $$maskOtherLowercase) != 0; |
| } |
| |
| boolean isOtherUppercase(int ch) { |
| int props = getPropertiesEx(ch); |
| return (props & $$maskOtherUppercase) != 0; |
| } |
| |
| boolean isOtherAlphabetic(int ch) { |
| int props = getPropertiesEx(ch); |
| return (props & $$maskOtherAlphabetic) != 0; |
| } |
| |
| boolean isIdeographic(int ch) { |
| int props = getPropertiesEx(ch); |
| return (props & $$maskIdeographic) != 0; |
| } |
| |
| boolean isJavaIdentifierStart(int ch) { |
| int props = getProperties(ch); |
| return ((props & $$maskIdentifierInfo) >= $$lowJavaStart); |
| } |
| |
| boolean isJavaIdentifierPart(int ch) { |
| int props = getProperties(ch); |
| return ((props & $$nonzeroJavaPart) != 0); |
| } |
| |
| boolean isUnicodeIdentifierStart(int ch) { |
| int props = getProperties(ch); |
| return ((props & $$maskIdentifierInfo) == $$valueUnicodeStart); |
| } |
| |
| boolean isUnicodeIdentifierPart(int ch) { |
| int props = getProperties(ch); |
| return ((props & $$maskUnicodePart) != 0); |
| } |
| |
| boolean isIdentifierIgnorable(int ch) { |
| int props = getProperties(ch); |
| return ((props & $$maskIdentifierInfo) == $$valueIgnorable); |
| } |
| |
| int toLowerCase(int ch) { |
| int mapChar = ch; |
| int val = getProperties(ch); |
| |
| if ((val & $$maskLowerCase) != 0) { |
| int offset = val << $$shiftCaseOffsetSign >> ($$shiftCaseOffsetSign+$$shiftCaseOffset); |
| mapChar = ch + offset; |
| } |
| return mapChar; |
| } |
| |
| int toUpperCase(int ch) { |
| int mapChar = ch; |
| int val = getProperties(ch); |
| |
| if ((val & $$maskUpperCase) != 0) { |
| int offset = val << $$shiftCaseOffsetSign >> ($$shiftCaseOffsetSign+$$shiftCaseOffset); |
| mapChar = ch - offset; |
| } |
| return mapChar; |
| } |
| |
| int toTitleCase(int ch) { |
| int mapChar = ch; |
| int val = getProperties(ch); |
| |
| if ((val & $$maskTitleCase) != 0) { |
| // There is a titlecase equivalent. Perform further checks: |
| if ((val & $$maskUpperCase) == 0) { |
| // The character does not have an uppercase equivalent, so it must |
| // already be uppercase; so add 1 to get the titlecase form. |
| mapChar = ch + 1; |
| } |
| else if ((val & $$maskLowerCase) == 0) { |
| // The character does not have a lowercase equivalent, so it must |
| // already be lowercase; so subtract 1 to get the titlecase form. |
| mapChar = ch - 1; |
| } |
| // else { |
| // The character has both an uppercase equivalent and a lowercase |
| // equivalent, so it must itself be a titlecase form; return it. |
| // return ch; |
| //} |
| } |
| else if ((val & $$maskUpperCase) != 0) { |
| // This character has no titlecase equivalent but it does have an |
| // uppercase equivalent, so use that (subtract the signed case offset). |
| mapChar = toUpperCase(ch); |
| } |
| return mapChar; |
| } |
| |
| int digit(int ch, int radix) { |
| int value = -1; |
| if (radix >= Character.MIN_RADIX && radix <= Character.MAX_RADIX) { |
| int val = getProperties(ch); |
| int kind = val & $$maskType; |
| if (kind == Character.DECIMAL_DIGIT_NUMBER) { |
| value = ch + ((val & $$maskDigitOffset) >> $$shiftDigitOffset) & $$maskDigit; |
| } |
| else if ((val & $$maskNumericType) == $$valueJavaSupradecimal) { |
| // Java supradecimal digit |
| value = (ch + ((val & $$maskDigitOffset) >> $$shiftDigitOffset) & $$maskDigit) + 10; |
| } |
| } |
| return (value < radix) ? value : -1; |
| } |
| |
| int getNumericValue(int ch) { |
| int val = getProperties(ch); |
| int retval = -1; |
| |
| switch (val & $$maskNumericType) { |
| default: // cannot occur |
| case ($$valueNotNumeric): // not numeric |
| retval = -1; |
| break; |
| case ($$valueDigit): // simple numeric |
| retval = ch + ((val & $$maskDigitOffset) >> $$shiftDigitOffset) & $$maskDigit; |
| break; |
| case ($$valueStrangeNumeric) : // "strange" numeric |
| switch(ch) { |
| case 0x10113: retval = 40; break; // AEGEAN NUMBER FORTY |
| case 0x10114: retval = 50; break; // AEGEAN NUMBER FIFTY |
| case 0x10115: retval = 60; break; // AEGEAN NUMBER SIXTY |
| case 0x10116: retval = 70; break; // AEGEAN NUMBER SEVENTY |
| case 0x10117: retval = 80; break; // AEGEAN NUMBER EIGHTY |
| case 0x10118: retval = 90; break; // AEGEAN NUMBER NINETY |
| case 0x10119: retval = 100; break; // AEGEAN NUMBER ONE HUNDRED |
| case 0x1011A: retval = 200; break; // AEGEAN NUMBER TWO HUNDRED |
| case 0x1011B: retval = 300; break; // AEGEAN NUMBER THREE HUNDRED |
| case 0x1011C: retval = 400; break; // AEGEAN NUMBER FOUR HUNDRED |
| case 0x1011D: retval = 500; break; // AEGEAN NUMBER FIVE HUNDRED |
| case 0x1011E: retval = 600; break; // AEGEAN NUMBER SIX HUNDRED |
| case 0x1011F: retval = 700; break; // AEGEAN NUMBER SEVEN HUNDRED |
| case 0x10120: retval = 800; break; // AEGEAN NUMBER EIGHT HUNDRED |
| case 0x10121: retval = 900; break; // AEGEAN NUMBER NINE HUNDRED |
| case 0x10122: retval = 1000; break; // AEGEAN NUMBER ONE THOUSAND |
| case 0x10123: retval = 2000; break; // AEGEAN NUMBER TWO THOUSAND |
| case 0x10124: retval = 3000; break; // AEGEAN NUMBER THREE THOUSAND |
| case 0x10125: retval = 4000; break; // AEGEAN NUMBER FOUR THOUSAND |
| case 0x10126: retval = 5000; break; // AEGEAN NUMBER FIVE THOUSAND |
| case 0x10127: retval = 6000; break; // AEGEAN NUMBER SIX THOUSAND |
| case 0x10128: retval = 7000; break; // AEGEAN NUMBER SEVEN THOUSAND |
| case 0x10129: retval = 8000; break; // AEGEAN NUMBER EIGHT THOUSAND |
| case 0x1012A: retval = 9000; break; // AEGEAN NUMBER NINE THOUSAND |
| case 0x1012B: retval = 10000; break; // AEGEAN NUMBER TEN THOUSAND |
| case 0x1012C: retval = 20000; break; // AEGEAN NUMBER TWENTY THOUSAND |
| case 0x1012D: retval = 30000; break; // AEGEAN NUMBER THIRTY THOUSAND |
| case 0x1012E: retval = 40000; break; // AEGEAN NUMBER FORTY THOUSAND |
| case 0x1012F: retval = 50000; break; // AEGEAN NUMBER FIFTY THOUSAND |
| case 0x10130: retval = 60000; break; // AEGEAN NUMBER SIXTY THOUSAND |
| case 0x10131: retval = 70000; break; // AEGEAN NUMBER SEVENTY THOUSAND |
| case 0x10132: retval = 80000; break; // AEGEAN NUMBER EIGHTY THOUSAND |
| case 0x10133: retval = 90000; break; // AEGEAN NUMBER NINETY THOUSAND |
| case 0x10144: retval = 50; break; // GREEK ACROPHONIC ATTIC FIFTY |
| case 0x10145: retval = 500; break; // GREEK ACROPHONIC ATTIC FIVE HUNDRED |
| case 0x10146: retval = 5000; break; // GREEK ACROPHONIC ATTIC FIVE THOUSAND |
| case 0x10147: retval = 50000; break; // GREEK ACROPHONIC ATTIC FIFTY THOUSAND |
| case 0x1014A: retval = 50; break; // GREEK ACROPHONIC ATTIC FIFTY TALENTS |
| case 0x1014B: retval = 100; break; // GREEK ACROPHONIC ATTIC ONE HUNDRED TALENTS |
| case 0x1014C: retval = 500; break; // GREEK ACROPHONIC ATTIC FIVE HUNDRED TALENTS |
| case 0x1014D: retval = 1000; break; // GREEK ACROPHONIC ATTIC ONE THOUSAND TALENTS |
| case 0x1014E: retval = 5000; break; // GREEK ACROPHONIC ATTIC FIVE THOUSAND TALENTS |
| case 0x10151: retval = 50; break; // GREEK ACROPHONIC ATTIC FIFTY STATERS |
| case 0x10152: retval = 100; break; // GREEK ACROPHONIC ATTIC ONE HUNDRED STATERS |
| case 0x10153: retval = 500; break; // GREEK ACROPHONIC ATTIC FIVE HUNDRED STATERS |
| case 0x10154: retval = 1000; break; // GREEK ACROPHONIC ATTIC ONE THOUSAND STATERS |
| case 0x10155: retval = 10000; break; // GREEK ACROPHONIC ATTIC TEN THOUSAND STATERS |
| case 0x10156: retval = 50000; break; // GREEK ACROPHONIC ATTIC FIFTY THOUSAND STATERS |
| case 0x10166: retval = 50; break; // GREEK ACROPHONIC TROEZENIAN FIFTY |
| case 0x10167: retval = 50; break; // GREEK ACROPHONIC TROEZENIAN FIFTY ALTERNATE FORM |
| case 0x10168: retval = 50; break; // GREEK ACROPHONIC HERMIONIAN FIFTY |
| case 0x10169: retval = 50; break; // GREEK ACROPHONIC THESPIAN FIFTY |
| case 0x1016A: retval = 100; break; // GREEK ACROPHONIC THESPIAN ONE HUNDRED |
| case 0x1016B: retval = 300; break; // GREEK ACROPHONIC THESPIAN THREE HUNDRED |
| case 0x1016C: retval = 500; break; // GREEK ACROPHONIC EPIDAUREAN FIVE HUNDRED |
| case 0x1016D: retval = 500; break; // GREEK ACROPHONIC TROEZENIAN FIVE HUNDRED |
| case 0x1016E: retval = 500; break; // GREEK ACROPHONIC THESPIAN FIVE HUNDRED |
| case 0x1016F: retval = 500; break; // GREEK ACROPHONIC CARYSTIAN FIVE HUNDRED |
| case 0x10170: retval = 500; break; // GREEK ACROPHONIC NAXIAN FIVE HUNDRED |
| case 0x10171: retval = 1000; break; // GREEK ACROPHONIC THESPIAN ONE THOUSAND |
| case 0x10172: retval = 5000; break; // GREEK ACROPHONIC THESPIAN FIVE THOUSAND |
| case 0x10174: retval = 50; break; // GREEK ACROPHONIC STRATIAN FIFTY MNAS |
| case 0x102ED: retval = 40; break; // COPTIC EPACT NUMBER FORTY |
| case 0x102EE: retval = 50; break; // COPTIC EPACT NUMBER FIFTY |
| case 0x102EF: retval = 60; break; // COPTIC EPACT NUMBER SIXTY |
| case 0x102F0: retval = 70; break; // COPTIC EPACT NUMBER SEVENTY |
| case 0x102F1: retval = 80; break; // COPTIC EPACT NUMBER EIGHTY |
| case 0x102F2: retval = 90; break; // COPTIC EPACT NUMBER NINETY |
| case 0x102F3: retval = 100; break; // COPTIC EPACT NUMBER ONE HUNDRED |
| case 0x102F4: retval = 200; break; // COPTIC EPACT NUMBER TWO HUNDRED |
| case 0x102F5: retval = 300; break; // COPTIC EPACT NUMBER THREE HUNDRED |
| case 0x102F6: retval = 400; break; // COPTIC EPACT NUMBER FOUR HUNDRED |
| case 0x102F7: retval = 500; break; // COPTIC EPACT NUMBER FIVE HUNDRED |
| case 0x102F8: retval = 600; break; // COPTIC EPACT NUMBER SIX HUNDRED |
| case 0x102F9: retval = 700; break; // COPTIC EPACT NUMBER SEVEN HUNDRED |
| case 0x102FA: retval = 800; break; // COPTIC EPACT NUMBER EIGHT HUNDRED |
| case 0x102FB: retval = 900; break; // COPTIC EPACT NUMBER NINE HUNDRED |
| case 0x10323: retval = 50; break; // OLD ITALIC NUMERAL FIFTY |
| case 0x10341: retval = 90; break; // GOTHIC LETTER NINETY |
| case 0x1034A: retval = 900; break; // GOTHIC LETTER NINE HUNDRED |
| case 0x103D5: retval = 100; break; // OLD PERSIAN NUMBER HUNDRED |
| case 0x1085D: retval = 100; break; // IMPERIAL ARAMAIC NUMBER ONE HUNDRED |
| case 0x1085E: retval = 1000; break; // IMPERIAL ARAMAIC NUMBER ONE THOUSAND |
| case 0x1085F: retval = 10000; break; // IMPERIAL ARAMAIC NUMBER TEN THOUSAND |
| case 0x108AF: retval = 100; break; // NABATAEAN NUMBER ONE HUNDRED |
| case 0x108FF: retval = 100; break; // HATRAN NUMBER ONE HUNDRED |
| case 0x10919: retval = 100; break; // PHOENICIAN NUMBER ONE HUNDRED |
| case 0x109CC: retval = 40; break; // MEROITIC CURSIVE NUMBER FORTY |
| case 0x109CD: retval = 50; break; // MEROITIC CURSIVE NUMBER FIFTY |
| case 0x109CE: retval = 60; break; // MEROITIC CURSIVE NUMBER SIXTY |
| case 0x109CF: retval = 70; break; // MEROITIC CURSIVE NUMBER SEVENTY |
| case 0x109D2: retval = 100; break; // MEROITIC CURSIVE NUMBER ONE HUNDRED |
| case 0x109D3: retval = 200; break; // MEROITIC CURSIVE NUMBER TWO HUNDRED |
| case 0x109D4: retval = 300; break; // MEROITIC CURSIVE NUMBER THREE HUNDRED |
| case 0x109D5: retval = 400; break; // MEROITIC CURSIVE NUMBER FOUR HUNDRED |
| case 0x109D6: retval = 500; break; // MEROITIC CURSIVE NUMBER FIVE HUNDRED |
| case 0x109D7: retval = 600; break; // MEROITIC CURSIVE NUMBER SIX HUNDRED |
| case 0x109D8: retval = 700; break; // MEROITIC CURSIVE NUMBER SEVEN HUNDRED |
| case 0x109D9: retval = 800; break; // MEROITIC CURSIVE NUMBER EIGHT HUNDRED |
| case 0x109DA: retval = 900; break; // MEROITIC CURSIVE NUMBER NINE HUNDRED |
| case 0x109DB: retval = 1000; break; // MEROITIC CURSIVE NUMBER ONE THOUSAND |
| case 0x109DC: retval = 2000; break; // MEROITIC CURSIVE NUMBER TWO THOUSAND |
| case 0x109DD: retval = 3000; break; // MEROITIC CURSIVE NUMBER THREE THOUSAND |
| case 0x109DE: retval = 4000; break; // MEROITIC CURSIVE NUMBER FOUR THOUSAND |
| case 0x109DF: retval = 5000; break; // MEROITIC CURSIVE NUMBER FIVE THOUSAND |
| case 0x109E0: retval = 6000; break; // MEROITIC CURSIVE NUMBER SIX THOUSAND |
| case 0x109E1: retval = 7000; break; // MEROITIC CURSIVE NUMBER SEVEN THOUSAND |
| case 0x109E2: retval = 8000; break; // MEROITIC CURSIVE NUMBER EIGHT THOUSAND |
| case 0x109E3: retval = 9000; break; // MEROITIC CURSIVE NUMBER NINE THOUSAND |
| case 0x109E4: retval = 10000; break; // MEROITIC CURSIVE NUMBER TEN THOUSAND |
| case 0x109E5: retval = 20000; break; // MEROITIC CURSIVE NUMBER TWENTY THOUSAND |
| case 0x109E6: retval = 30000; break; // MEROITIC CURSIVE NUMBER THIRTY THOUSAND |
| case 0x109E7: retval = 40000; break; // MEROITIC CURSIVE NUMBER FORTY THOUSAND |
| case 0x109E8: retval = 50000; break; // MEROITIC CURSIVE NUMBER FIFTY THOUSAND |
| case 0x109E9: retval = 60000; break; // MEROITIC CURSIVE NUMBER SIXTY THOUSAND |
| case 0x109EA: retval = 70000; break; // MEROITIC CURSIVE NUMBER SEVENTY THOUSAND |
| case 0x109EB: retval = 80000; break; // MEROITIC CURSIVE NUMBER EIGHTY THOUSAND |
| case 0x109EC: retval = 90000; break; // MEROITIC CURSIVE NUMBER NINETY THOUSAND |
| case 0x109ED: retval = 100000; break; // MEROITIC CURSIVE NUMBER ONE HUNDRED THOUSAND |
| case 0x109EE: retval = 200000; break; // MEROITIC CURSIVE NUMBER TWO HUNDRED THOUSAND |
| case 0x109EF: retval = 300000; break; // MEROITIC CURSIVE NUMBER THREE HUNDRED THOUSAND |
| case 0x109F0: retval = 400000; break; // MEROITIC CURSIVE NUMBER FOUR HUNDRED THOUSAND |
| case 0x109F1: retval = 500000; break; // MEROITIC CURSIVE NUMBER FIVE HUNDRED THOUSAND |
| case 0x109F2: retval = 600000; break; // MEROITIC CURSIVE NUMBER SIX HUNDRED THOUSAND |
| case 0x109F3: retval = 700000; break; // MEROITIC CURSIVE NUMBER SEVEN HUNDRED THOUSAND |
| case 0x109F4: retval = 800000; break; // MEROITIC CURSIVE NUMBER EIGHT HUNDRED THOUSAND |
| case 0x109F5: retval = 900000; break; // MEROITIC CURSIVE NUMBER NINE HUNDRED THOUSAND |
| case 0x10A46: retval = 100; break; // KHAROSHTHI NUMBER ONE HUNDRED |
| case 0x10A47: retval = 1000; break; // KHAROSHTHI NUMBER ONE THOUSAND |
| case 0x10A7E: retval = 50; break; // OLD SOUTH ARABIAN NUMBER FIFTY |
| case 0x10AEF: retval = 100; break; // MANICHAEAN NUMBER ONE HUNDRED |
| case 0x10B5E: retval = 100; break; // INSCRIPTIONAL PARTHIAN NUMBER ONE HUNDRED |
| case 0x10B5F: retval = 1000; break; // INSCRIPTIONAL PARTHIAN NUMBER ONE THOUSAND |
| case 0x10B7E: retval = 100; break; // INSCRIPTIONAL PAHLAVI NUMBER ONE HUNDRED |
| case 0x10B7F: retval = 1000; break; // INSCRIPTIONAL PAHLAVI NUMBER ONE THOUSAND |
| case 0x10BAF: retval = 100; break; // PSALTER PAHLAVI NUMBER ONE HUNDRED |
| case 0x10CFD: retval = 50; break; // OLD HUNGARIAN NUMBER FIFTY |
| case 0x10CFE: retval = 100; break; // OLD HUNGARIAN NUMBER ONE HUNDRED |
| case 0x10CFF: retval = 1000; break; // OLD HUNGARIAN NUMBER ONE THOUSAND |
| case 0x10E6C: retval = 40; break; // RUMI NUMBER FORTY |
| case 0x10E6D: retval = 50; break; // RUMI NUMBER FIFTY |
| case 0x10E6E: retval = 60; break; // RUMI NUMBER SIXTY |
| case 0x10E6F: retval = 70; break; // RUMI NUMBER SEVENTY |
| case 0x10E70: retval = 80; break; // RUMI NUMBER EIGHTY |
| case 0x10E71: retval = 90; break; // RUMI NUMBER NINETY |
| case 0x10E72: retval = 100; break; // RUMI NUMBER ONE HUNDRED |
| case 0x10E73: retval = 200; break; // RUMI NUMBER TWO HUNDRED |
| case 0x10E74: retval = 300; break; // RUMI NUMBER THREE HUNDRED |
| case 0x10E75: retval = 400; break; // RUMI NUMBER FOUR HUNDRED |
| case 0x10E76: retval = 500; break; // RUMI NUMBER FIVE HUNDRED |
| case 0x10E77: retval = 600; break; // RUMI NUMBER SIX HUNDRED |
| case 0x10E78: retval = 700; break; // RUMI NUMBER SEVEN HUNDRED |
| case 0x10E79: retval = 800; break; // RUMI NUMBER EIGHT HUNDRED |
| case 0x10E7A: retval = 900; break; // RUMI NUMBER NINE HUNDRED |
| case 0x1105E: retval = 40; break; // BRAHMI NUMBER FORTY |
| case 0x1105F: retval = 50; break; // BRAHMI NUMBER FIFTY |
| case 0x11060: retval = 60; break; // BRAHMI NUMBER SIXTY |
| case 0x11061: retval = 70; break; // BRAHMI NUMBER SEVENTY |
| case 0x11062: retval = 80; break; // BRAHMI NUMBER EIGHTY |
| case 0x11063: retval = 90; break; // BRAHMI NUMBER NINETY |
| case 0x11064: retval = 100; break; // BRAHMI NUMBER ONE HUNDRED |
| case 0x11065: retval = 1000; break; // BRAHMI NUMBER ONE THOUSAND |
| case 0x11C66: retval = 40; break; // BHAIKSUKI NUMBER FORTY |
| case 0x11C67: retval = 50; break; // BHAIKSUKI NUMBER FIFTY |
| case 0x11C68: retval = 60; break; // BHAIKSUKI NUMBER SIXTY |
| case 0x11C69: retval = 70; break; // BHAIKSUKI NUMBER SEVENTY |
| case 0x11C6A: retval = 80; break; // BHAIKSUKI NUMBER EIGHTY |
| case 0x11C6B: retval = 90; break; // BHAIKSUKI NUMBER NINETY |
| case 0x11C6C: retval = 100; break; // BHAIKSUKI HUNDREDS UNIT MARK |
| case 0x111ED: retval = 40; break; // SINHALA ARCHAIC NUMBER FORTY |
| case 0x111EE: retval = 50; break; // SINHALA ARCHAIC NUMBER FIFTY |
| case 0x111EF: retval = 60; break; // SINHALA ARCHAIC NUMBER SIXTY |
| case 0x111F0: retval = 70; break; // SINHALA ARCHAIC NUMBER SEVENTY |
| case 0x111F1: retval = 80; break; // SINHALA ARCHAIC NUMBER EIGHTY |
| case 0x111F2: retval = 90; break; // SINHALA ARCHAIC NUMBER NINETY |
| case 0x111F3: retval = 100; break; // SINHALA ARCHAIC NUMBER ONE HUNDRED |
| case 0x111F4: retval = 1000; break; // SINHALA ARCHAIC NUMBER ONE THOUSAND |
| case 0x118ED: retval = 40; break; // WARANG CITI NUMBER FORTY |
| case 0x118EE: retval = 50; break; // WARANG CITI NUMBER FIFTY |
| case 0x118EF: retval = 60; break; // WARANG CITI NUMBER SIXTY |
| case 0x118F0: retval = 70; break; // WARANG CITI NUMBER SEVENTY |
| case 0x118F1: retval = 80; break; // WARANG CITI NUMBER EIGHTY |
| case 0x118F2: retval = 90; break; // WARANG CITI NUMBER NINETY |
| case 0x12432: retval = 216000; break; // CUNEIFORM NUMERIC SIGN SHAR2 TIMES GAL PLUS DISH |
| case 0x12433: retval = 432000; break; // CUNEIFORM NUMERIC SIGN SHAR2 TIMES GAL PLUS MIN |
| case 0x12467: retval = 40; break; // CUNEIFORM NUMERIC SIGN ELAMITE FORTY |
| case 0x12468: retval = 50; break; // CUNEIFORM NUMERIC SIGN ELAMITE FIFTY |
| case 0x16B5C: retval = 100; break; // PAHAWH HMONG NUMBER HUNDREDS |
| case 0x16B5D: retval = 10000; break; // PAHAWH HMONG NUMBER TEN THOUSANDS |
| case 0x16B5E: retval = 1000000; break; // PAHAWH HMONG NUMBER MILLIONS |
| case 0x16B5F: retval = 100000000; break;// PAHAWH HMONG NUMBER HUNDRED MILLIONS |
| case 0x1D36C: retval = 40; break; // COUNTING ROD TENS DIGIT FOUR |
| case 0x1D36D: retval = 50; break; // COUNTING ROD TENS DIGIT FIVE |
| case 0x1D36E: retval = 60; break; // COUNTING ROD TENS DIGIT SIX |
| case 0x1D36F: retval = 70; break; // COUNTING ROD TENS DIGIT SEVEN |
| case 0x1D370: retval = 80; break; // COUNTING ROD TENS DIGIT EIGHT |
| case 0x1D371: retval = 90; break; // COUNTING ROD TENS DIGIT NINE |
| default: retval = -2; break; |
| } |
| |
| break; |
| case ($$valueJavaSupradecimal): // Java supradecimal |
| retval = (ch + ((val & $$maskDigitOffset) >> $$shiftDigitOffset) & $$maskDigit) + 10; |
| break; |
| } |
| return retval; |
| } |
| |
| boolean isDigit(int ch) { |
| int props = getProperties(ch); |
| return (props & $$maskType) == Character.DECIMAL_DIGIT_NUMBER; |
| } |
| |
| boolean isLowerCase(int ch) { |
| int props = getProperties(ch); |
| return (props & $$maskType) == Character.LOWERCASE_LETTER; |
| } |
| |
| boolean isUpperCase(int ch) { |
| int props = getProperties(ch); |
| return (props & $$maskType) == Character.UPPERCASE_LETTER; |
| } |
| |
| boolean isWhitespace(int ch) { |
| int props = getProperties(ch); |
| return ((props & $$maskIdentifierInfo) == $$valueJavaWhitespace); |
| } |
| |
| byte getDirectionality(int ch) { |
| int val = getProperties(ch); |
| byte directionality = (byte)((val & $$maskBidi) >> $$shiftBidi); |
| if (directionality == 0xF ) { |
| directionality = Character.DIRECTIONALITY_UNDEFINED; |
| } |
| return directionality; |
| } |
| |
| boolean isMirrored(int ch) { |
| int props = getProperties(ch); |
| return ((props & $$maskMirrored) != 0); |
| } |
| |
| static final CharacterData instance = new CharacterData01(); |
| private CharacterData01() {}; |
| |
| $$Tables |
| |
| static { |
| $$Initializers |
| } |
| } |