| /* |
| * Copyright (c) 1999, 2010, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| package javax.sound.sampled; |
| |
| import java.util.Collections; |
| import java.util.HashMap; |
| import java.util.Map; |
| |
| /** |
| * <code>AudioFormat</code> is the class that specifies a particular arrangement of data in a sound stream. |
| * By examing the information stored in the audio format, you can discover how to interpret the bits in the |
| * binary sound data. |
| * <p> |
| * Every data line has an audio format associated with its data stream. The audio format of a source (playback) data line indicates |
| * what kind of data the data line expects to receive for output. For a target (capture) data line, the audio format specifies the kind |
| * of the data that can be read from the line. |
| * Sound files also have audio formats, of course. The <code>{@link AudioFileFormat}</code> |
| * class encapsulates an <code>AudioFormat</code> in addition to other, |
| * file-specific information. Similarly, an <code>{@link AudioInputStream}</code> has an |
| * <code>AudioFormat</code>. |
| * <p> |
| * The <code>AudioFormat</code> class accommodates a number of common sound-file encoding techniques, including |
| * pulse-code modulation (PCM), mu-law encoding, and a-law encoding. These encoding techniques are predefined, |
| * but service providers can create new encoding types. |
| * The encoding that a specific format uses is named by its <code>encoding</code> field. |
| *<p> |
| * In addition to the encoding, the audio format includes other properties that further specify the exact |
| * arrangement of the data. |
| * These include the number of channels, sample rate, sample size, byte order, frame rate, and frame size. |
| * Sounds may have different numbers of audio channels: one for mono, two for stereo. |
| * The sample rate measures how many "snapshots" (samples) of the sound pressure are taken per second, per channel. |
| * (If the sound is stereo rather than mono, two samples are actually measured at each instant of time: one for the left channel, |
| * and another for the right channel; however, the sample rate still measures the number per channel, so the rate is the same |
| * regardless of the number of channels. This is the standard use of the term.) |
| * The sample size indicates how many bits are used to store each snapshot; 8 and 16 are typical values. |
| * For 16-bit samples (or any other sample size larger than a byte), |
| * byte order is important; the bytes in each sample are arranged in |
| * either the "little-endian" or "big-endian" style. |
| * For encodings like PCM, a frame consists of the set of samples for all channels at a given |
| * point in time, and so the size of a frame (in bytes) is always equal to the size of a sample (in bytes) times |
| * the number of channels. However, with some other sorts of encodings a frame can contain |
| * a bundle of compressed data for a whole series of samples, as well as additional, non-sample |
| * data. For such encodings, the sample rate and sample size refer to the data after it is decoded into PCM, |
| * and so they are completely different from the frame rate and frame size. |
| * |
| * <p>An <code>AudioFormat</code> object can include a set of |
| * properties. A property is a pair of key and value: the key |
| * is of type <code>String</code>, the associated property |
| * value is an arbitrary object. Properties specify |
| * additional format specifications, like the bit rate for |
| * compressed formats. Properties are mainly used as a means |
| * to transport additional information of the audio format |
| * to and from the service providers. Therefore, properties |
| * are ignored in the {@link #matches(AudioFormat)} method. |
| * However, methods which rely on the installed service |
| * providers, like {@link AudioSystem#isConversionSupported |
| * (AudioFormat, AudioFormat) isConversionSupported} may consider |
| * properties, depending on the respective service provider |
| * implementation. |
| * |
| * <p>The following table lists some common properties which |
| * service providers should use, if applicable: |
| * |
| * <table border=0> |
| * <tr> |
| * <th>Property key</th> |
| * <th>Value type</th> |
| * <th>Description</th> |
| * </tr> |
| * <tr> |
| * <td>"bitrate"</td> |
| * <td>{@link java.lang.Integer Integer}</td> |
| * <td>average bit rate in bits per second</td> |
| * </tr> |
| * <tr> |
| * <td>"vbr"</td> |
| * <td>{@link java.lang.Boolean Boolean}</td> |
| * <td><code>true</code>, if the file is encoded in variable bit |
| * rate (VBR)</td> |
| * </tr> |
| * <tr> |
| * <td>"quality"</td> |
| * <td>{@link java.lang.Integer Integer}</td> |
| * <td>encoding/conversion quality, 1..100</td> |
| * </tr> |
| * </table> |
| * |
| * <p>Vendors of service providers (plugins) are encouraged |
| * to seek information about other already established |
| * properties in third party plugins, and follow the same |
| * conventions. |
| * |
| * @author Kara Kytle |
| * @author Florian Bomers |
| * @see DataLine#getFormat |
| * @see AudioInputStream#getFormat |
| * @see AudioFileFormat |
| * @see javax.sound.sampled.spi.FormatConversionProvider |
| * @since 1.3 |
| */ |
| public class AudioFormat { |
| |
| // INSTANCE VARIABLES |
| |
| |
| /** |
| * The audio encoding technique used by this format. |
| */ |
| protected Encoding encoding; |
| |
| /** |
| * The number of samples played or recorded per second, for sounds that have this format. |
| */ |
| protected float sampleRate; |
| |
| /** |
| * The number of bits in each sample of a sound that has this format. |
| */ |
| protected int sampleSizeInBits; |
| |
| /** |
| * The number of audio channels in this format (1 for mono, 2 for stereo). |
| */ |
| protected int channels; |
| |
| /** |
| * The number of bytes in each frame of a sound that has this format. |
| */ |
| protected int frameSize; |
| |
| /** |
| * The number of frames played or recorded per second, for sounds that have this format. |
| */ |
| protected float frameRate; |
| |
| /** |
| * Indicates whether the audio data is stored in big-endian or little-endian order. |
| */ |
| protected boolean bigEndian; |
| |
| |
| /** The set of properties */ |
| private HashMap<String, Object> properties; |
| |
| |
| /** |
| * Constructs an <code>AudioFormat</code> with the given parameters. |
| * The encoding specifies the convention used to represent the data. |
| * The other parameters are further explained in the {@link AudioFormat |
| * class description}. |
| * @param encoding the audio encoding technique |
| * @param sampleRate the number of samples per second |
| * @param sampleSizeInBits the number of bits in each sample |
| * @param channels the number of channels (1 for mono, 2 for stereo, and so on) |
| * @param frameSize the number of bytes in each frame |
| * @param frameRate the number of frames per second |
| * @param bigEndian indicates whether the data for a single sample |
| * is stored in big-endian byte order (<code>false</code> |
| * means little-endian) |
| */ |
| public AudioFormat(Encoding encoding, float sampleRate, int sampleSizeInBits, |
| int channels, int frameSize, float frameRate, boolean bigEndian) { |
| |
| this.encoding = encoding; |
| this.sampleRate = sampleRate; |
| this.sampleSizeInBits = sampleSizeInBits; |
| this.channels = channels; |
| this.frameSize = frameSize; |
| this.frameRate = frameRate; |
| this.bigEndian = bigEndian; |
| this.properties = null; |
| } |
| |
| |
| /** |
| * Constructs an <code>AudioFormat</code> with the given parameters. |
| * The encoding specifies the convention used to represent the data. |
| * The other parameters are further explained in the {@link AudioFormat |
| * class description}. |
| * @param encoding the audio encoding technique |
| * @param sampleRate the number of samples per second |
| * @param sampleSizeInBits the number of bits in each sample |
| * @param channels the number of channels (1 for mono, 2 for |
| * stereo, and so on) |
| * @param frameSize the number of bytes in each frame |
| * @param frameRate the number of frames per second |
| * @param bigEndian indicates whether the data for a single sample |
| * is stored in big-endian byte order |
| * (<code>false</code> means little-endian) |
| * @param properties a <code>Map<String,Object></code> object |
| * containing format properties |
| * |
| * @since 1.5 |
| */ |
| public AudioFormat(Encoding encoding, float sampleRate, |
| int sampleSizeInBits, int channels, |
| int frameSize, float frameRate, |
| boolean bigEndian, Map<String, Object> properties) { |
| this(encoding, sampleRate, sampleSizeInBits, channels, |
| frameSize, frameRate, bigEndian); |
| this.properties = new HashMap<String, Object>(properties); |
| } |
| |
| |
| /** |
| * Constructs an <code>AudioFormat</code> with a linear PCM encoding and |
| * the given parameters. The frame size is set to the number of bytes |
| * required to contain one sample from each channel, and the frame rate |
| * is set to the sample rate. |
| * |
| * @param sampleRate the number of samples per second |
| * @param sampleSizeInBits the number of bits in each sample |
| * @param channels the number of channels (1 for mono, 2 for stereo, and so on) |
| * @param signed indicates whether the data is signed or unsigned |
| * @param bigEndian indicates whether the data for a single sample |
| * is stored in big-endian byte order (<code>false</code> |
| * means little-endian) |
| */ |
| public AudioFormat(float sampleRate, int sampleSizeInBits, |
| int channels, boolean signed, boolean bigEndian) { |
| |
| this((signed == true ? Encoding.PCM_SIGNED : Encoding.PCM_UNSIGNED), |
| sampleRate, |
| sampleSizeInBits, |
| channels, |
| (channels == AudioSystem.NOT_SPECIFIED || sampleSizeInBits == AudioSystem.NOT_SPECIFIED)? |
| AudioSystem.NOT_SPECIFIED: |
| ((sampleSizeInBits + 7) / 8) * channels, |
| sampleRate, |
| bigEndian); |
| } |
| |
| /** |
| * Obtains the type of encoding for sounds in this format. |
| * |
| * @return the encoding type |
| * @see Encoding#PCM_SIGNED |
| * @see Encoding#PCM_UNSIGNED |
| * @see Encoding#ULAW |
| * @see Encoding#ALAW |
| */ |
| public Encoding getEncoding() { |
| |
| return encoding; |
| } |
| |
| /** |
| * Obtains the sample rate. |
| * For compressed formats, the return value is the sample rate of the uncompressed |
| * audio data. |
| * When this AudioFormat is used for queries (e.g. {@link |
| * AudioSystem#isConversionSupported(AudioFormat, AudioFormat) |
| * AudioSystem.isConversionSupported}) or capabilities (e.g. {@link |
| * DataLine.Info#getFormats() DataLine.Info.getFormats}), a sample rate of |
| * <code>AudioSystem.NOT_SPECIFIED</code> means that any sample rate is |
| * acceptable. <code>AudioSystem.NOT_SPECIFIED</code> is also returned when |
| * the sample rate is not defined for this audio format. |
| * @return the number of samples per second, |
| * or <code>AudioSystem.NOT_SPECIFIED</code> |
| * |
| * @see #getFrameRate() |
| * @see AudioSystem#NOT_SPECIFIED |
| */ |
| public float getSampleRate() { |
| |
| return sampleRate; |
| } |
| |
| /** |
| * Obtains the size of a sample. |
| * For compressed formats, the return value is the sample size of the |
| * uncompressed audio data. |
| * When this AudioFormat is used for queries (e.g. {@link |
| * AudioSystem#isConversionSupported(AudioFormat, AudioFormat) |
| * AudioSystem.isConversionSupported}) or capabilities (e.g. {@link |
| * DataLine.Info#getFormats() DataLine.Info.getFormats}), a sample size of |
| * <code>AudioSystem.NOT_SPECIFIED</code> means that any sample size is |
| * acceptable. <code>AudioSystem.NOT_SPECIFIED</code> is also returned when |
| * the sample size is not defined for this audio format. |
| * @return the number of bits in each sample, |
| * or <code>AudioSystem.NOT_SPECIFIED</code> |
| * |
| * @see #getFrameSize() |
| * @see AudioSystem#NOT_SPECIFIED |
| */ |
| public int getSampleSizeInBits() { |
| |
| return sampleSizeInBits; |
| } |
| |
| /** |
| * Obtains the number of channels. |
| * When this AudioFormat is used for queries (e.g. {@link |
| * AudioSystem#isConversionSupported(AudioFormat, AudioFormat) |
| * AudioSystem.isConversionSupported}) or capabilities (e.g. {@link |
| * DataLine.Info#getFormats() DataLine.Info.getFormats}), a return value of |
| * <code>AudioSystem.NOT_SPECIFIED</code> means that any (positive) number of channels is |
| * acceptable. |
| * @return The number of channels (1 for mono, 2 for stereo, etc.), |
| * or <code>AudioSystem.NOT_SPECIFIED</code> |
| * |
| * @see AudioSystem#NOT_SPECIFIED |
| */ |
| public int getChannels() { |
| |
| return channels; |
| } |
| |
| /** |
| * Obtains the frame size in bytes. |
| * When this AudioFormat is used for queries (e.g. {@link |
| * AudioSystem#isConversionSupported(AudioFormat, AudioFormat) |
| * AudioSystem.isConversionSupported}) or capabilities (e.g. {@link |
| * DataLine.Info#getFormats() DataLine.Info.getFormats}), a frame size of |
| * <code>AudioSystem.NOT_SPECIFIED</code> means that any frame size is |
| * acceptable. <code>AudioSystem.NOT_SPECIFIED</code> is also returned when |
| * the frame size is not defined for this audio format. |
| * @return the number of bytes per frame, |
| * or <code>AudioSystem.NOT_SPECIFIED</code> |
| * |
| * @see #getSampleSizeInBits() |
| * @see AudioSystem#NOT_SPECIFIED |
| */ |
| public int getFrameSize() { |
| |
| return frameSize; |
| } |
| |
| /** |
| * Obtains the frame rate in frames per second. |
| * When this AudioFormat is used for queries (e.g. {@link |
| * AudioSystem#isConversionSupported(AudioFormat, AudioFormat) |
| * AudioSystem.isConversionSupported}) or capabilities (e.g. {@link |
| * DataLine.Info#getFormats() DataLine.Info.getFormats}), a frame rate of |
| * <code>AudioSystem.NOT_SPECIFIED</code> means that any frame rate is |
| * acceptable. <code>AudioSystem.NOT_SPECIFIED</code> is also returned when |
| * the frame rate is not defined for this audio format. |
| * @return the number of frames per second, |
| * or <code>AudioSystem.NOT_SPECIFIED</code> |
| * |
| * @see #getSampleRate() |
| * @see AudioSystem#NOT_SPECIFIED |
| */ |
| public float getFrameRate() { |
| |
| return frameRate; |
| } |
| |
| |
| /** |
| * Indicates whether the audio data is stored in big-endian or little-endian |
| * byte order. If the sample size is not more than one byte, the return value is |
| * irrelevant. |
| * @return <code>true</code> if the data is stored in big-endian byte order, |
| * <code>false</code> if little-endian |
| */ |
| public boolean isBigEndian() { |
| |
| return bigEndian; |
| } |
| |
| |
| /** |
| * Obtain an unmodifiable map of properties. |
| * The concept of properties is further explained in |
| * the {@link AudioFileFormat class description}. |
| * |
| * @return a <code>Map<String,Object></code> object containing |
| * all properties. If no properties are recognized, an empty map is |
| * returned. |
| * |
| * @see #getProperty(String) |
| * @since 1.5 |
| */ |
| public Map<String,Object> properties() { |
| Map<String,Object> ret; |
| if (properties == null) { |
| ret = new HashMap<String,Object>(0); |
| } else { |
| ret = (Map<String,Object>) (properties.clone()); |
| } |
| return (Map<String,Object>) Collections.unmodifiableMap(ret); |
| } |
| |
| |
| /** |
| * Obtain the property value specified by the key. |
| * The concept of properties is further explained in |
| * the {@link AudioFileFormat class description}. |
| * |
| * <p>If the specified property is not defined for a |
| * particular file format, this method returns |
| * <code>null</code>. |
| * |
| * @param key the key of the desired property |
| * @return the value of the property with the specified key, |
| * or <code>null</code> if the property does not exist. |
| * |
| * @see #properties() |
| * @since 1.5 |
| */ |
| public Object getProperty(String key) { |
| if (properties == null) { |
| return null; |
| } |
| return properties.get(key); |
| } |
| |
| |
| /** |
| * Indicates whether this format matches the one specified. |
| * To match, two formats must have the same encoding, |
| * and consistent values of the number of channels, sample rate, sample size, |
| * frame rate, and frame size. |
| * The values of the property are consistent if they are equal |
| * or the specified format has the property value |
| * {@code AudioSystem.NOT_SPECIFIED}. |
| * The byte order (big-endian or little-endian) must be the same |
| * if the sample size is greater than one byte. |
| * |
| * @param format format to test for match |
| * @return {@code true} if this format matches the one specified, |
| * {@code false} otherwise. |
| */ |
| public boolean matches(AudioFormat format) { |
| if (format.getEncoding().equals(getEncoding()) |
| && (format.getChannels() == AudioSystem.NOT_SPECIFIED |
| || format.getChannels() == getChannels()) |
| && (format.getSampleRate() == (float)AudioSystem.NOT_SPECIFIED |
| || format.getSampleRate() == getSampleRate()) |
| && (format.getSampleSizeInBits() == AudioSystem.NOT_SPECIFIED |
| || format.getSampleSizeInBits() == getSampleSizeInBits()) |
| && (format.getFrameRate() == (float)AudioSystem.NOT_SPECIFIED |
| || format.getFrameRate() == getFrameRate()) |
| && (format.getFrameSize() == AudioSystem.NOT_SPECIFIED |
| || format.getFrameSize() == getFrameSize()) |
| && (getSampleSizeInBits() <= 8 |
| || format.isBigEndian() == isBigEndian())) { |
| return true; |
| } |
| return false; |
| } |
| |
| |
| /** |
| * Returns a string that describes the format, such as: |
| * "PCM SIGNED 22050 Hz 16 bit mono big-endian". The contents of the string |
| * may vary between implementations of Java Sound. |
| * |
| * @return a string that describes the format parameters |
| */ |
| public String toString() { |
| String sEncoding = ""; |
| if (getEncoding() != null) { |
| sEncoding = getEncoding().toString() + " "; |
| } |
| |
| String sSampleRate; |
| if (getSampleRate() == (float) AudioSystem.NOT_SPECIFIED) { |
| sSampleRate = "unknown sample rate, "; |
| } else { |
| sSampleRate = "" + getSampleRate() + " Hz, "; |
| } |
| |
| String sSampleSizeInBits; |
| if (getSampleSizeInBits() == (float) AudioSystem.NOT_SPECIFIED) { |
| sSampleSizeInBits = "unknown bits per sample, "; |
| } else { |
| sSampleSizeInBits = "" + getSampleSizeInBits() + " bit, "; |
| } |
| |
| String sChannels; |
| if (getChannels() == 1) { |
| sChannels = "mono, "; |
| } else |
| if (getChannels() == 2) { |
| sChannels = "stereo, "; |
| } else { |
| if (getChannels() == AudioSystem.NOT_SPECIFIED) { |
| sChannels = " unknown number of channels, "; |
| } else { |
| sChannels = ""+getChannels()+" channels, "; |
| } |
| } |
| |
| String sFrameSize; |
| if (getFrameSize() == (float) AudioSystem.NOT_SPECIFIED) { |
| sFrameSize = "unknown frame size, "; |
| } else { |
| sFrameSize = "" + getFrameSize()+ " bytes/frame, "; |
| } |
| |
| String sFrameRate = ""; |
| if (Math.abs(getSampleRate() - getFrameRate()) > 0.00001) { |
| if (getFrameRate() == (float) AudioSystem.NOT_SPECIFIED) { |
| sFrameRate = "unknown frame rate, "; |
| } else { |
| sFrameRate = getFrameRate() + " frames/second, "; |
| } |
| } |
| |
| String sEndian = ""; |
| if ((getEncoding().equals(Encoding.PCM_SIGNED) |
| || getEncoding().equals(Encoding.PCM_UNSIGNED)) |
| && ((getSampleSizeInBits() > 8) |
| || (getSampleSizeInBits() == AudioSystem.NOT_SPECIFIED))) { |
| if (isBigEndian()) { |
| sEndian = "big-endian"; |
| } else { |
| sEndian = "little-endian"; |
| } |
| } |
| |
| return sEncoding |
| + sSampleRate |
| + sSampleSizeInBits |
| + sChannels |
| + sFrameSize |
| + sFrameRate |
| + sEndian; |
| |
| } |
| |
| /** |
| * The <code>Encoding</code> class names the specific type of data representation |
| * used for an audio stream. The encoding includes aspects of the |
| * sound format other than the number of channels, sample rate, sample size, |
| * frame rate, frame size, and byte order. |
| * <p> |
| * One ubiquitous type of audio encoding is pulse-code modulation (PCM), |
| * which is simply a linear (proportional) representation of the sound |
| * waveform. With PCM, the number stored in each sample is proportional |
| * to the instantaneous amplitude of the sound pressure at that point in |
| * time. The numbers may be signed or unsigned integers or floats. |
| * Besides PCM, other encodings include mu-law and a-law, which are nonlinear |
| * mappings of the sound amplitude that are often used for recording speech. |
| * <p> |
| * You can use a predefined encoding by referring to one of the static |
| * objects created by this class, such as PCM_SIGNED or |
| * PCM_UNSIGNED. Service providers can create new encodings, such as |
| * compressed audio formats, and make |
| * these available through the <code>{@link AudioSystem}</code> class. |
| * <p> |
| * The <code>Encoding</code> class is static, so that all |
| * <code>AudioFormat</code> objects that have the same encoding will refer |
| * to the same object (rather than different instances of the same class). |
| * This allows matches to be made by checking that two format's encodings |
| * are equal. |
| * |
| * @see AudioFormat |
| * @see javax.sound.sampled.spi.FormatConversionProvider |
| * |
| * @author Kara Kytle |
| * @since 1.3 |
| */ |
| public static class Encoding { |
| |
| |
| // ENCODING DEFINES |
| |
| /** |
| * Specifies signed, linear PCM data. |
| */ |
| public static final Encoding PCM_SIGNED = new Encoding("PCM_SIGNED"); |
| |
| /** |
| * Specifies unsigned, linear PCM data. |
| */ |
| public static final Encoding PCM_UNSIGNED = new Encoding("PCM_UNSIGNED"); |
| |
| /** |
| * Specifies floating-point PCM data. |
| * |
| * @since 1.7 |
| */ |
| public static final Encoding PCM_FLOAT = new Encoding("PCM_FLOAT"); |
| |
| /** |
| * Specifies u-law encoded data. |
| */ |
| public static final Encoding ULAW = new Encoding("ULAW"); |
| |
| /** |
| * Specifies a-law encoded data. |
| */ |
| public static final Encoding ALAW = new Encoding("ALAW"); |
| |
| |
| // INSTANCE VARIABLES |
| |
| /** |
| * Encoding name. |
| */ |
| private String name; |
| |
| |
| // CONSTRUCTOR |
| |
| /** |
| * Constructs a new encoding. |
| * @param name the name of the new type of encoding |
| */ |
| public Encoding(String name) { |
| this.name = name; |
| } |
| |
| |
| // METHODS |
| |
| /** |
| * Finalizes the equals method |
| */ |
| public final boolean equals(Object obj) { |
| if (toString() == null) { |
| return (obj != null) && (obj.toString() == null); |
| } |
| if (obj instanceof Encoding) { |
| return toString().equals(obj.toString()); |
| } |
| return false; |
| } |
| |
| /** |
| * Finalizes the hashCode method |
| */ |
| public final int hashCode() { |
| if (toString() == null) { |
| return 0; |
| } |
| return toString().hashCode(); |
| } |
| |
| /** |
| * Provides the <code>String</code> representation of the encoding. This <code>String</code> is |
| * the same name that was passed to the constructor. For the predefined encodings, the name |
| * is similar to the encoding's variable (field) name. For example, <code>PCM_SIGNED.toString()</code> returns |
| * the name "pcm_signed". |
| * |
| * @return the encoding name |
| */ |
| public final String toString() { |
| return name; |
| } |
| |
| } // class Encoding |
| } |