sdm: Add support of SetLayerColorTransform with GL composition fallback
On legacy devices where per layer color transform is not supported, the
call of SetLayerColorTransform cannot fallback to GL composition
correctly because the error handling of the call in setPerFrameData
cannot receive the unsupported error immediately. The patch implemented
SetLayerColorTransform to trigger GL composition fallback.
Test: PTS with SetLayerColorTransform
5 files changed