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#ifndef _H_MSM_VPU_H_
#define _H_MSM_VPU_H_
#include <linux/videodev2.h>
/*
* V 4 L 2 E X T E N S I O N S B Y V P U
*/
/*
* v4l2_buffer:
*
* VPU uses standard V4L2 buffer flags, and defines some custom
* flags (used in v4l2_buffer.flags field):
* V4L2_QCOM_BUF_FLAG_EOS: buffer flag indicating end of stream
* V4L2_BUF_FLAG_CDS_ENABLE: buffer flag to enable chroma down-sampling
*/
#define V4L2_BUF_FLAG_CDS_ENABLE 0x10000000
/*
* VPU uses multi-plane v4l2_buffer in the following manner:
* each plane can be a separate ION buffer, or all planes are from the
* same ION buffer (under this case all planes have the same fd, but different
* offset).
*
* For struct v4l2_plane
* fd: ION fd representing the ION buffer this plane is from
* reserved[0]: offset of this plane from the start of the ION buffer in
* bytes. Needed when all planes are from the same ION buffer.
*/
#define V4L2_PLANE_MEM_OFFSET 0
/*
* struct v4l2_format:
* always use v4l2_pix_format_mplane, even when there is only one plane
*
* v4l2_pix_format_mplane:
*
* VPU uses v4l2_pix_format_mplane for pixel format configuration
* The following members of this structure is either extended or changed:
* pixelformat: extended, a few more private formats added
* colorspace: possible values are enum vpu_colorspace
* field: when it is V4L2_FIELD_ALTERNATE, flags from vpu format extension
* specifies which field first.
* reserved[]: VPU format extension. struct v4l2_format_vpu_extension
*/
enum vpu_colorspace {
VPU_CS_MIN = 0,
/* RGB with full range*/
VPU_CS_RGB_FULL = 1,
/* RGB with limited range*/
VPU_CS_RGB_LIMITED = 2,
/* REC 601 with full range */
VPU_CS_REC601_FULL = 3,
/* REC 601 with limited range */
VPU_CS_REC601_LIMITED = 4,
/* REC 709 with full range */
VPU_CS_REC709_FULL = 5,
/* REC 709 with limited range */
VPU_CS_REC709_LIMITED = 6,
/* SMPTE 240 with full range */
VPU_CS_SMPTE240_FULL = 7,
/* SMPTE 240 with limited range */
VPU_CS_SMPTE240_LIMITED = 8,
VPU_CS_MAX = 9,
};
#define VPU_FMT_EXT_FLAG_BT 1 /* bottom field first */
#define VPU_FMT_EXT_FLAG_TB 2 /* top field first */
#define VPU_FMT_EXT_FLAG_3D 4 /* 3D format */
struct v4l2_format_vpu_extension {
__u8 flag;
__u8 gap_in_lines;
};
/*
* Supported pixel formats:
*
* VPU supported pixel format fourcc codes (use in s_fmt pixelformat field).
* Can be enumerated using VIDIOC_ENUM_FMT
*
* Standard V4L2 formats, defined in videodev2.h :
*
* V4L2_PIX_FMT_RGB24 24 bit RGB-8-8-8
* V4L2_PIX_FMT_RGB32 32 bit XRGB-8-8-8-8
* V4L2_PIX_FMT_BGR24 24 bit BGR-8-8-8
* V4L2_PIX_FMT_BGR32 32 bit BGRX-8-8-8-8
*
* V4L2_PIX_FMT_NV12 12 bit YUV 4:2:0 semi-planar NV12
* V4L2_PIX_FMT_NV21 12 bit YUV 4:2:0 semi-planar NV21
* V4L2_PIX_FMT_YUYV 16 bit YUYV 4:2:2 interleaved
* V4L2_PIX_FMT_YVYU 16 bit YVYU 4:2:2 interleaved
* V4L2_PIX_FMT_UYVY 16 bit UYVY 4:2:2 interleaved
* V4L2_PIX_FMT_VYUY 16 bit VYUY 4:2:2 interleaved
*
*
* Private VPU formats, defined here :
*
* V4L2_PIX_FMT_XRGB2 32 bit XRGB-2-10-10-10
* V4L2_PIX_FMT_XBGR2 32 bit XBGR-2-10-10-10
*
* V4L2_PIX_FMT_YUYV10 24 bit YUYV 4:2:2 10 bit per component loose
* V4L2_PIX_FMT_YUV8 24 bit YUV 4:4:4 8 bit per component
* V4L2_PIX_FMT_YUV10 32 bit YUV 4:4:4 10 bit per component loose
* V4L2_PIX_FMT_YUYV10BWC 10 bit YUYV 4:2:2 compressed, for output only
*/
#define V4L2_PIX_FMT_XRGB2 v4l2_fourcc('X', 'R', 'G', '2')
#define V4L2_PIX_FMT_XBGR2 v4l2_fourcc('X', 'B', 'G', '2')
#define V4L2_PIX_FMT_YUYV10 v4l2_fourcc('Y', 'U', 'Y', 'L')
#define V4L2_PIX_FMT_YUV8 v4l2_fourcc('Y', 'U', 'V', '8')
#define V4L2_PIX_FMT_YUV10 v4l2_fourcc('Y', 'U', 'V', 'L')
#define V4L2_PIX_FMT_YUYV10BWC v4l2_fourcc('Y', 'B', 'W', 'C')
/*
* VIDIOC_S_INPUT/VIDIOC_S_OUTPUT
*
* The single integer passed by these commands specifies port type in the
* lower 16 bits, and pipe bit mask in the higher 16 bits.
*/
/* input / output types */
#define VPU_INPUT_TYPE_HOST 0
#define VPU_INPUT_TYPE_VCAP 1
#define VPU_OUTPUT_TYPE_HOST 0
#define VPU_OUTPUT_TYPE_DISPLAY 1
/* input / output pipe bit fields */
#define VPU_PIPE_VCAP0 (1 << 16)
#define VPU_PIPE_VCAP1 (1 << 17)
#define VPU_PIPE_DISPLAY0 (1 << 18)
#define VPU_PIPE_DISPLAY1 (1 << 19)
#define VPU_PIPE_DISPLAY2 (1 << 20)
#define VPU_PIPE_DISPLAY3 (1 << 21)
/*
* V P U E V E N T S : I D s A N D D A T A P A Y L O A D S
*/
/*
* Event ID: set in type field of struct v4l2_event
* payload: returned in u.data array of struct v4l2_event
*
*
* VPU_EVENT_FLUSH_DONE: Done flushing buffers after VPU_FLUSH_BUFS ioctl
* payload data: enum v4l2_buf_type (buffer type of flushed port)
*
* VPU_EVENT_ACTIVE_REGION_CHANGED: New Active Region Detected
* payload data: struct v4l2_rect (new active region rectangle)
*
* VPU_EVENT_SESSION_TIMESTAMP: New Session timestamp
* payload data: vpu_frame_timestamp_info
*
* VPU_EVENT_SESSION_CREATED: New session has been created
* payload data: int (number of the attached session)
*
* VPU_EVENT_SESSION_FREED: Session is detached and free
* payload data: int (number of the detached session)
*
* VPU_EVENT_SESSION_CLIENT_EXITED: Indicates that clients of current
* session have exited.
* payload data: int (number of all remaining clients for this session)
*
* VPU_EVENT_HW_ERROR: a hardware error occurred in VPU
* payload data: NULL
*
* VPU_EVENT_INVALID_CONFIG: invalid VPU session configuration
* payload data: NULL
*
* VPU_EVENT_FAILED_SESSION_STREAMING: Failed to stream session
* payload data: NULL
*/
#define VPU_PRIVATE_EVENT_BASE (V4L2_EVENT_PRIVATE_START + 6 * 1000)
enum VPU_PRIVATE_EVENT {
VPU_EVENT_START = VPU_PRIVATE_EVENT_BASE,
VPU_EVENT_FLUSH_DONE = VPU_EVENT_START + 1,
VPU_EVENT_ACTIVE_REGION_CHANGED = VPU_EVENT_START + 2,
VPU_EVENT_SESSION_TIMESTAMP = VPU_EVENT_START + 3,
VPU_EVENT_SESSION_CREATED = VPU_EVENT_START + 4,
VPU_EVENT_SESSION_FREED = VPU_EVENT_START + 5,
VPU_EVENT_SESSION_CLIENT_EXITED = VPU_EVENT_START + 6,
VPU_EVENT_HW_ERROR = VPU_EVENT_START + 11,
VPU_EVENT_INVALID_CONFIG = VPU_EVENT_START + 12,
VPU_EVENT_FAILED_SESSION_STREAMING = VPU_EVENT_START + 13,
VPU_EVENT_END
};
/*
* V P U CO N T R O L S : S T R U C T S A N D I D s
*
* Controls are video processing parameters
*/
/*
* Standard VPU Controls
*/
struct vpu_ctrl_standard {
__u32 enable; /* boolean: 0=disable, else=enable */
__s32 value;
};
struct vpu_ctrl_auto_manual {
__u32 enable; /* boolean: 0=disable, else=enable */
__u32 auto_mode; /* boolean: 0=manual, else=automatic */
__s32 value;
};
struct vpu_ctrl_range_mapping {
__u32 enable; /* boolean: 0=disable, else=enable */
__u32 y_range; /* the range mapping set for Y [0, 7] */
__u32 uv_range; /* the range mapping set for UV [0, 7] */
};
#define VPU_ACTIVE_REGION_N_EXCLUSIONS 1
struct vpu_ctrl_active_region_param {
__u32 enable; /* boolean: 0=disable, else=enable */
/* number of exclusion regions */
__u32 num_exclusions;
/* roi where active region detection is applied */
struct v4l2_rect detection_region;
/* roi(s) excluded from active region detection*/
struct v4l2_rect excluded_regions[VPU_ACTIVE_REGION_N_EXCLUSIONS];
};
struct vpu_ctrl_deinterlacing_mode {
__u32 field_polarity;
__u32 mvp_mode;
};
struct vpu_ctrl_hqv {
__u32 enable;
/* strength control of all sharpening features [0, 100] */
__u32 sharpen_strength;
/* strength control of Auto NR feature [0, 100] */
__u32 auto_nr_strength;
};
struct vpu_info_frame_timestamp {
/* presentation timestamp of the frame */
__u32 pts_low;
__u32 pts_high;
/* qtimer snapshot */
__u32 qtime_low;
__u32 qtime_high;
};
struct vpu_control {
__u32 control_id;
union control_data {
__s32 value;
struct vpu_ctrl_standard standard;
struct vpu_ctrl_auto_manual auto_manual;
struct vpu_ctrl_range_mapping range_mapping;
struct vpu_ctrl_active_region_param active_region_param;
struct v4l2_rect active_region_result;
struct vpu_ctrl_deinterlacing_mode deinterlacing_mode;
struct vpu_ctrl_hqv hqv;
struct vpu_info_frame_timestamp timestamp;
__u8 reserved[124];
} data;
};
/*
* IDs for standard controls (use in control_id field of struct vpu_control)
*
* VPU_CTRL_NOISE_REDUCTION: noise reduction level, data: auto_manual,
* value: [0, 100] (step in increments of 25).
*
* VPU_CTRL_IMAGE_ENHANCEMENT: image enhancement level, data: auto_manual,
* value: [-100, 100] (step in increments of 1).
*
* VPU_CTRL_ANAMORPHIC_SCALING: anamorphic scaling config, data: standard,
* value: [0, 100] (step in increments of 1).
*
* VPU_CTRL_DIRECTIONAL_INTERPOLATION: directional interpolation config
* data: standard, value: [0, 100] (step in increments of 1).
*
* VPU_CTRL_BACKGROUND_COLOR: , data: value,
* value: red[0:7] green[8:15] blue[16:23] alpha[24:31]
*
* VPU_CTRL_RANGE_MAPPING: Y/UV range mapping, data: range_mapping,
* y_range: [0, 7], uv_range: [0, 7] (step in increments of 1).
*
* VPU_CTRL_DEINTERLACING_MODE: deinterlacing mode, data: deinterlacing_mode,
* field_polarity: [0, 2], mvp_mode: [0, 2] (step in increments of 1).
*
* VPU_CTRL_ACTIVE_REGION_PARAM: active region detection parameters (set only)
* data: active_region_param,
*
* VPU_CTRL_ACTIVE_REGION_RESULT: detected active region roi (get only)
* data: active_region_result
*
* VPU_CTRL_PRIORITY: Session priority, data: value,
* value: high 100, normal 50
*
* VPU_CTRL_CONTENT_PROTECTION: input content protection status, data: value,
* value: secure 1, non-secure 0
*
* VPU_CTRL_DISPLAY_REFRESH_RATE: display refresh rate (set only)
* data: value (set to __u32 16.16 format)
*
* VPU_CTRL_HQV: hqv block config, data: hqv,
* sharpen_strength: [0, 100] (step in increments of 25),
* auto_nr_strength: [0, 100] (step in increments of 1).
*
* VPU_CTRL_HQV_SHARPEN: , data: value,
* sharpen_strength: [0, 100] (step in increments of 1).
*
* VPU_CTRL_HQV_AUTONR: , data: value,
* auto_nr_strength: [0, 100] (step in increments of 1).
*
* VPU_CTRL_ACE: , data: value
*
* VPU_CTRL_ACE_BRIGHTNESS: , data: value,
* value: [-100, 100] (step in increments of 1).
*
* VPU_CTRL_ACE_CONTRAST: , data: value,
* value: [-100, 100] (step in increments of 1).
*
* VPU_CTRL_2D3D: , data: value,
* value: 1 enabled, 0 disabled
*
* VPU_CTRL_2D3D_DEPTH: , data: value,
* value: [0, 100] (step in increments of 1).
*
* VPU_CTRL_TIMESTAMP_INFO_MODE: timestamp reporting mode,
* data: value specifying how frequent a timestamp reporting info, value
* is in frames
*
* VPU_INFO_TIMESTAMP: timestamp information (get only)
* data: struct vpu_frame_timestamp_info
*
* VPU_CTRL_FRC: enable/disable FRC, data: value,
* value: 1 enable, 0 disable
*
* VPU_CTRL_FRC_MOTION_SMOOTHNESS: , data: value,
* value: [0, 100] (step in increments of 1).
*
* VPU_CTRL_FRC_MOTION_CLEAR: , data: value,
* value: [0, 100] (step in increments of 1).
*
* VPU_CTRL_LATENCY: session latency, data: value in us
*
* VPU_CTRL_LATENCY_MODE: data: value (ultra low, low, etc.)
*
* VPU_INFO_STATISTICS: frames dropped, etc (get only),
* data: reserved
*/
#define VPU_CTRL_ID_MIN 0
#define VPU_CTRL_NOISE_REDUCTION 1
#define VPU_CTRL_IMAGE_ENHANCEMENT 2
#define VPU_CTRL_ANAMORPHIC_SCALING 3
#define VPU_CTRL_DIRECTIONAL_INTERPOLATION 4
#define VPU_CTRL_BACKGROUND_COLOR 5
#define VPU_CTRL_RANGE_MAPPING 6
#define VPU_CTRL_DEINTERLACING_MODE 7
#define VPU_CTRL_ACTIVE_REGION_PARAM 8
#define VPU_CTRL_ACTIVE_REGION_RESULT 9
#define VPU_CTRL_PRIORITY 10
#define VPU_CTRL_CONTENT_PROTECTION 11
#define VPU_CTRL_DISPLAY_REFRESH_RATE 12
#define VPU_CTRL_HQV 20
#define VPU_CTRL_HQV_SHARPEN 21
#define VPU_CTRL_HQV_AUTONR 22
#define VPU_CTRL_ACE 23
#define VPU_CTRL_ACE_BRIGHTNESS 24
#define VPU_CTRL_ACE_CONTRAST 25
#define VPU_CTRL_2D3D 26
#define VPU_CTRL_2D3D_DEPTH 27
#define VPU_CTRL_FRC 28
#define VPU_CTRL_FRC_MOTION_SMOOTHNESS 29
#define VPU_CTRL_FRC_MOTION_CLEAR 30
#define VPU_INFO_TIMESTAMP 35
#define VPU_CTRL_TIMESTAMP_INFO_MODE 36
#define VPU_INFO_STATISTICS 37
#define VPU_CTRL_LATENCY 38
#define VPU_CTRL_LATENCY_MODE 39
#define VPU_CTRL_ID_MAX 40
/*
* Extended VPU Controls (large data payloads)
*/
#define VPU_MAX_EXT_DATA_SIZE 720
struct vpu_control_extended {
/*
* extended control type
* 0: system
* 1: session
*/
__u32 type;
/*
* size and ptr of the data to send
* maximum VPU_MAX_EXT_DATA_SIZE bytes
*/
__u32 data_len;
void __user *data_ptr;
/*
* size and ptr of the buffer to recv data
* maximum VPU_MAX_EXT_DATA_SIZE bytes
*/
__u32 buf_size;
void __user *buf_ptr;
};
/*
* Port specific controls
*/
struct vpu_control_port {
__u32 control_id;
__u32 port; /* 0: INPUT, 1: OUTPUT */
union control_port_data {
__u32 framerate;
} data;
};
/*
* IDs for port controls (use in control_id field of struct vpu_control_port)
*
* VPU_CTRL_FPS: set frame rate, data: __u32, 16.16 format
*/
#define VPU_CTRL_FPS 1000
/*
* V P U D E V I C E P R I V A T E I O C T L C O D E S
*/
/* VPU Session ioctls (deprecated) */
#define VPU_ATTACH_TO_SESSION _IOW('V', (BASE_VIDIOC_PRIVATE + 1), int)
/* VPU Session ioctls */
#define VPU_QUERY_SESSIONS _IOR('V', (BASE_VIDIOC_PRIVATE + 0), int)
#define VPU_CREATE_SESSION _IOR('V', (BASE_VIDIOC_PRIVATE + 2), int)
#define VPU_JOIN_SESSION _IOW('V', (BASE_VIDIOC_PRIVATE + 3), int)
/* Enable second VPU output port and use with current client */
#define VPU_CREATE_OUTPUT2 _IO('V', (BASE_VIDIOC_PRIVATE + 5))
/* Explicit commit of session configuration */
#define VPU_COMMIT_CONFIGURATION _IO('V', (BASE_VIDIOC_PRIVATE + 10))
/* Flush all buffers of given type (port) */
#define VPU_FLUSH_BUFS _IOW('V', (BASE_VIDIOC_PRIVATE + 15), \
enum v4l2_buf_type)
/* VPU controls get/set ioctls (for most controls with small data) */
#define VPU_G_CONTROL _IOWR('V', (BASE_VIDIOC_PRIVATE + 20), \
struct vpu_control)
#define VPU_S_CONTROL _IOW('V', (BASE_VIDIOC_PRIVATE + 21), \
struct vpu_control)
/* extended control set/get ioctls (large data payloads) */
#define VPU_G_CONTROL_EXTENDED _IOWR('V', (BASE_VIDIOC_PRIVATE + 22), \
struct vpu_control_extended)
#define VPU_S_CONTROL_EXTENDED _IOW('V', (BASE_VIDIOC_PRIVATE + 23), \
struct vpu_control_extended)
/* VPU port (input/output) specific controls get/set ioctls */
#define VPU_G_CONTROL_PORT _IOWR('V', (BASE_VIDIOC_PRIVATE + 24), \
struct vpu_control_port)
#define VPU_S_CONTROL_PORT _IOW('V', (BASE_VIDIOC_PRIVATE + 25), \
struct vpu_control_port)
#endif /* _H_MSM_VPU_H_ */