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Copyright 2011 Intel Corporation All Rights Reserved.
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#include <va/va.h>
#include "VideoEncoderDef.h"
#include "VideoEncoderInterface.h"
class VideoEncoderBase : IVideoEncoder {
virtual ~VideoEncoderBase();
virtual Encode_Status start(void);
virtual void flush(void);
virtual Encode_Status stop(void);
virtual Encode_Status encode(VideoEncRawBuffer *inBuffer);
* getOutput can be called several time for a frame (such as first time codec data, and second time others)
* encoder will provide encoded data according to the format (whole frame, codec_data, sigle NAL etc)
* If the buffer passed to encoded is not big enough, this API call will return ENCODE_BUFFER_TOO_SMALL
* and caller should provide a big enough buffer and call again
virtual Encode_Status getOutput(VideoEncOutputBuffer *outBuffer);
virtual Encode_Status getParameters(VideoParamConfigSet *videoEncParams);
virtual Encode_Status setParameters(VideoParamConfigSet *videoEncParams);
virtual Encode_Status setConfig(VideoParamConfigSet *videoEncConfig);
virtual Encode_Status getConfig(VideoParamConfigSet *videoEncConfig);
virtual Encode_Status getMaxOutSize(uint32_t *maxSize);
virtual Encode_Status sendEncodeCommand(void) = 0;
virtual Encode_Status derivedSetParams(VideoParamConfigSet *videoEncParams) = 0;
virtual Encode_Status derivedGetParams(VideoParamConfigSet *videoEncParams) = 0;
virtual Encode_Status derivedGetConfig(VideoParamConfigSet *videoEncConfig) = 0;
virtual Encode_Status derivedSetConfig(VideoParamConfigSet *videoEncConfig) = 0;
Encode_Status prepareForOutput(VideoEncOutputBuffer *outBuffer, bool *useLocalBuffer);
Encode_Status cleanupForOutput();
Encode_Status outputAllData(VideoEncOutputBuffer *outBuffer);
Encode_Status renderDynamicFrameRate();
Encode_Status renderDynamicBitrate();
Encode_Status renderHrd();
void setKeyFrame(int32_t keyFramePeriod);
void setDefaultParams(void);
Encode_Status setUpstreamBuffer(VideoParamsUpstreamBuffer *upStreamBuffer);
Encode_Status getNewUsrptrFromSurface(uint32_t width, uint32_t height, uint32_t format,
uint32_t expectedSize, uint32_t *outsize, uint32_t *stride, uint8_t **usrptr);
Encode_Status generateVideoBufferAndAttachToList(uint32_t index, uint8_t *usrptr);
Encode_Status surfaceMappingForSurfaceList();
Encode_Status surfaceMappingForGfxHandle();
Encode_Status surfaceMappingForCIFrameList();
VideoEncSurfaceBuffer *appendVideoSurfaceBuffer(
VideoEncSurfaceBuffer *head, VideoEncSurfaceBuffer *buffer);
VideoEncSurfaceBuffer *removeVideoSurfaceBuffer(
VideoEncSurfaceBuffer *head, VideoEncSurfaceBuffer *buffer);
VideoEncSurfaceBuffer *getVideoSurfaceBufferByIndex(
VideoEncSurfaceBuffer *head, uint32_t index);
Encode_Status manageSrcSurface(VideoEncRawBuffer *inBuffer);
void updateProperities(void);
void decideFrameType(void);
Encode_Status uploadDataToSurface(VideoEncRawBuffer *inBuffer);
Encode_Status syncEncode(VideoEncRawBuffer *inBuffer);
Encode_Status asyncEncode(VideoEncRawBuffer *inBuffer);
bool mInitialized;
VADisplay mVADisplay;
VADisplay mVADecoderDisplay;
VAContextID mVAContext;
VAConfigID mVAConfig;
VAEntrypoint mVAEntrypoint;
VACodedBufferSegment *mCurSegment;
uint32_t mOffsetInSeg;
uint32_t mTotalSize;
uint32_t mTotalSizeCopied;
VideoParamsCommon mComParams;
VideoParamsHRD mHrdParam;
VideoBufferSharingMode mBufferMode;
uint32_t *mUpstreamBufferList;
uint32_t mUpstreamBufferCnt;
ExternalBufferAttrib *mBufAttrib;
bool mForceKeyFrame;
bool mNewHeader;
bool mFirstFrame;
bool mRenderMaxSliceSize; //Max Slice Size
bool mRenderQP;
bool mRenderAIR;
bool mRenderFrameRate;
bool mRenderBitRate;
bool mRenderHrd;
VABufferID mVACodedBuffer[2];
VABufferID mLastCodedBuffer;
VABufferID mOutCodedBuffer;
VABufferID mSeqParamBuf;
VABufferID mPicParamBuf;
VABufferID mSliceParamBuf;
VASurfaceID *mSharedSurfaces;
VASurfaceID *mSurfaces;
uint32_t mSurfaceCnt;
uint32_t mSharedSurfacesCnt;
uint32_t mReqSurfacesCnt;
uint8_t **mUsrPtr;
VideoEncSurfaceBuffer *mVideoSrcBufferList;
VideoEncSurfaceBuffer *mCurFrame; //current input frame to be encoded;
VideoEncSurfaceBuffer *mRefFrame; //reference frame
VideoEncSurfaceBuffer *mRecFrame; //reconstructed frame;
VideoEncSurfaceBuffer *mLastFrame; //last frame;
VideoEncRawBuffer *mLastInputRawBuffer;
uint32_t mEncodedFrames;
uint32_t mFrameNum;
uint32_t mCodedBufSize;
uint32_t mCodedBufIndex;
bool mPicSkipped;
bool mIsIntra;
bool mSliceSizeOverflow;
bool mCodedBufferMapped;
bool mDataCopiedOut;
bool mKeyFrame;
// Constants
#endif /* __VIDEO_ENCODER_BASE_H__ */