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/* INTEL CONFIDENTIAL
* Copyright (c) 2012 Intel Corporation. All rights reserved.
*
* The source code contained or described herein and all documents
* related to the source code ("Material") are owned by Intel
* Corporation or its suppliers or licensors. Title to the
* Material remains with Intel Corporation or its suppliers and
* licensors. The Material contains trade secrets and proprietary
* and confidential information of Intel or its suppliers and
* licensors. The Material is protected by worldwide copyright and
* trade secret laws and treaty provisions. No part of the Material
* may be used, copied, reproduced, modified, published, uploaded,
* posted, transmitted, distributed, or disclosed in any way without
* Intel's prior express written permission.
*
* No license under any patent, copyright, trade secret or other
* intellectual property right is granted to or conferred upon you
* by disclosure or delivery of the Materials, either expressly, by
* implication, inducement, estoppel or otherwise. Any license
* under such intellectual property rights must be express and
* approved by Intel in writing.
*
*/
#include "VideoDecoderVP8.h"
#include "VideoDecoderTrace.h"
#include <string.h>
VideoDecoderVP8::VideoDecoderVP8(const char *mimeType)
: VideoDecoderBase(mimeType, VBP_VP8) {
invalidateReferenceFrames(0);
invalidateReferenceFrames(1);
}
VideoDecoderVP8::~VideoDecoderVP8() {
stop();
}
void VideoDecoderVP8::invalidateReferenceFrames(int toggle) {
ReferenceFrameBuffer *p = mRFBs[toggle];
for (int i = 0; i < VP8_REF_SIZE; i++) {
p->index = (uint32_t) -1;
p->surfaceBuffer = NULL;
p++;
}
}
void VideoDecoderVP8::clearAsReference(int toggle, int ref_type) {
ReferenceFrameBuffer ref = mRFBs[toggle][ref_type];
if (ref.surfaceBuffer) {
ref.surfaceBuffer->asReferernce = false;
}
}
void VideoDecoderVP8::updateFormatInfo(vbp_data_vp8 *data) {
int32_t width = data->codec_data->frame_width;
int32_t height = data->codec_data->frame_height;
ITRACE("updateFormatInfo: current size: %d x %d, new size: %d x %d",
mVideoFormatInfo.width, mVideoFormatInfo.height, width, height);
if ((mVideoFormatInfo.width != width ||
mVideoFormatInfo.height != height) &&
width && height) {
mVideoFormatInfo.width = width;
mVideoFormatInfo.height = height;
mSizeChanged = true;
ITRACE("Video size is changed.");
}
mVideoFormatInfo.cropLeft = data->codec_data->crop_left;
mVideoFormatInfo.cropRight = data->codec_data->crop_right;
mVideoFormatInfo.cropTop = data->codec_data->crop_top;
mVideoFormatInfo.cropBottom = data->codec_data->crop_bottom;
ITRACE("Cropping: left = %d, top = %d, right = %d, bottom = %d", data->codec_data->crop_left, data->codec_data->crop_top, data->codec_data->crop_bottom);
mVideoFormatInfo.valid = true;
}
Decode_Status VideoDecoderVP8::startVA(vbp_data_vp8 *data) {
updateFormatInfo(data);
VAProfile vaProfile = VAProfileVP8Version0_3;
if (data->codec_data->version_num > 3) {
return DECODE_PARSER_FAIL;
}
return VideoDecoderBase::setupVA(VP8_SURFACE_NUMBER + VP8_REF_SIZE, vaProfile);
}
Decode_Status VideoDecoderVP8::start(VideoConfigBuffer *buffer) {
Decode_Status status;
status = VideoDecoderBase::start(buffer);
CHECK_STATUS("VideoDecoderBase::start");
// We don't want base class to manage reference.
VideoDecoderBase::ManageReference(false);
if (buffer->data == NULL || buffer->size == 0) {
WTRACE("No config data to start VA.");
return DECODE_SUCCESS;
}
vbp_data_vp8 *data = NULL;
status = VideoDecoderBase::parseBuffer(buffer->data, buffer->size, true, (void**)&data);
CHECK_STATUS("VideoDecoderBase::parseBuffer");
status = startVA(data);
return status;
}
void VideoDecoderVP8::stop(void) {
VideoDecoderBase::stop();
invalidateReferenceFrames(0);
invalidateReferenceFrames(1);
}
void VideoDecoderVP8::flush(void) {
VideoDecoderBase::flush();
invalidateReferenceFrames(0);
invalidateReferenceFrames(1);
}
Decode_Status VideoDecoderVP8::decode(VideoDecodeBuffer *buffer) {
Decode_Status status;
vbp_data_vp8 *data = NULL;
if (buffer == NULL) {
ETRACE("VideoDecodeBuffer is NULL.");
return DECODE_INVALID_DATA;
}
status = VideoDecoderBase::parseBuffer(
buffer->data,
buffer->size,
false,
(void**)&data);
CHECK_STATUS("VideoDecoderBase::parseBuffer");
mShowFrame = data->codec_data->show_frame;
if (!mVAStarted) {
status = startVA(data);
CHECK_STATUS("startVA");
}
status = decodeFrame(buffer, data);
CHECK_STATUS("decodeFrame");
if (mSizeChanged) {
mSizeChanged = false;
return DECODE_FORMAT_CHANGE;
}
return status;
}
Decode_Status VideoDecoderVP8::decodeFrame(VideoDecodeBuffer* buffer, vbp_data_vp8 *data) {
Decode_Status status;
mCurrentPTS = buffer->timeStamp;
if (0 == data->num_pictures || NULL == data->pic_data) {
WTRACE("Number of pictures is 0.");
return DECODE_SUCCESS;
}
if (VP8_KEY_FRAME == data->codec_data->frame_type && !mSizeChanged) {
updateFormatInfo(data);
if (mSizeChanged == true) {
mSizeChanged = false;
return DECODE_FORMAT_CHANGE;
}
}
if (data->codec_data->frame_type == VP8_SKIPPED_FRAME) {
// Do nothing for skip frame as the last frame will be rendered agian by natively
return DECODE_SUCCESS;
}
status = acquireSurfaceBuffer();
CHECK_STATUS("acquireSurfaceBuffer");
// set referenceFrame to true if frame decoded is I/P frame, false otherwise.
int frameType = data->codec_data->frame_type;
mAcquiredBuffer->referenceFrame = (frameType == VP8_KEY_FRAME || frameType == VP8_INTER_FRAME);
// assume it is frame picture.
mAcquiredBuffer->renderBuffer.scanFormat = VA_FRAME_PICTURE;
mAcquiredBuffer->renderBuffer.timeStamp = buffer->timeStamp;
mAcquiredBuffer->renderBuffer.flag = 0;
if (buffer->flag & WANT_DECODE_ONLY) {
mAcquiredBuffer->renderBuffer.flag |= WANT_DECODE_ONLY;
}
// Here data->num_pictures is always equal to 1
for (int index = 0; index < data->num_pictures; index++) {
status = decodePicture(data, index);
if (status != DECODE_SUCCESS) {
endDecodingFrame(true);
return status;
}
}
if (frameType != VP8_SKIPPED_FRAME) {
updateReferenceFrames(data);
}
// if sample is successfully decoded, call outputSurfaceBuffer(); otherwise
// call releaseSurfacebuffer();
status = outputSurfaceBuffer();
return status;
}
Decode_Status VideoDecoderVP8::decodePicture(vbp_data_vp8 *data, int32_t picIndex) {
VAStatus vaStatus = VA_STATUS_SUCCESS;
Decode_Status status;
uint32_t bufferIDCount = 0;
VABufferID bufferIDs[5];
vbp_picture_data_vp8 *picData = &(data->pic_data[picIndex]);
VAPictureParameterBufferVP8 *picParams = picData->pic_parms;
status = setReference(picParams, picIndex);
CHECK_STATUS("setReference");
vaStatus = vaBeginPicture(mVADisplay, mVAContext, mAcquiredBuffer->renderBuffer.surface);
CHECK_VA_STATUS("vaBeginPicture");
// setting mDecodingFrame to true so vaEndPicture will be invoked to end the picture decoding.
mDecodingFrame = true;
vaStatus = vaCreateBuffer(
mVADisplay,
mVAContext,
VAPictureParameterBufferType,
sizeof(VAPictureParameterBufferVP8),
1,
picParams,
&bufferIDs[bufferIDCount]);
CHECK_VA_STATUS("vaCreatePictureParameterBuffer");
bufferIDCount++;
vaStatus = vaCreateBuffer(
mVADisplay,
mVAContext,
VAProbabilityBufferType,
sizeof(VAProbabilityDataBufferVP8),
1,
data->prob_data,
&bufferIDs[bufferIDCount]);
CHECK_VA_STATUS("vaCreateProbabilityBuffer");
bufferIDCount++;
vaStatus = vaCreateBuffer(
mVADisplay,
mVAContext,
VAIQMatrixBufferType,
sizeof(VAIQMatrixBufferVP8),
1,
data->IQ_matrix_buf,
&bufferIDs[bufferIDCount]);
CHECK_VA_STATUS("vaCreateIQMatrixBuffer");
bufferIDCount++;
/* Here picData->num_slices is always equal to 1 */
for (uint32_t i = 0; i < picData->num_slices; i++) {
vaStatus = vaCreateBuffer(
mVADisplay,
mVAContext,
VASliceParameterBufferType,
sizeof(VASliceParameterBufferVP8),
1,
&(picData->slc_data[i].slc_parms),
&bufferIDs[bufferIDCount]);
CHECK_VA_STATUS("vaCreateSliceParameterBuffer");
bufferIDCount++;
vaStatus = vaCreateBuffer(
mVADisplay,
mVAContext,
VASliceDataBufferType,
picData->slc_data[i].slice_size, //size
1, //num_elements
picData->slc_data[i].buffer_addr + picData->slc_data[i].slice_offset,
&bufferIDs[bufferIDCount]);
CHECK_VA_STATUS("vaCreateSliceDataBuffer");
bufferIDCount++;
}
vaStatus = vaRenderPicture(
mVADisplay,
mVAContext,
bufferIDs,
bufferIDCount);
CHECK_VA_STATUS("vaRenderPicture");
vaStatus = vaEndPicture(mVADisplay, mVAContext);
mDecodingFrame = false;
CHECK_VA_STATUS("vaEndPicture");
return DECODE_SUCCESS;
}
Decode_Status VideoDecoderVP8::setReference(VAPictureParameterBufferVP8 *picParam, int32_t picIndex) {
int frameType = picParam->pic_fields.bits.key_frame;
switch (frameType) {
case VP8_KEY_FRAME:
picParam->last_ref_frame = VA_INVALID_SURFACE;
picParam->alt_ref_frame = VA_INVALID_SURFACE;
picParam->golden_ref_frame = VA_INVALID_SURFACE;
break;
case VP8_INTER_FRAME:
if (mRFBs[0][VP8_LAST_REF_PIC].surfaceBuffer == NULL ||
mRFBs[0][VP8_ALT_REF_PIC].surfaceBuffer == NULL ||
mRFBs[0][VP8_GOLDEN_REF_PIC].surfaceBuffer == NULL) {
return DECODE_NO_REFERENCE;
}
//mRFBs[0][VP8_LAST_REF_PIC].surfaceBuffer = mLastReference;
picParam->last_ref_frame = mRFBs[0][VP8_LAST_REF_PIC].surfaceBuffer->renderBuffer.surface;
picParam->alt_ref_frame = mRFBs[0][VP8_ALT_REF_PIC].surfaceBuffer->renderBuffer.surface;
picParam->golden_ref_frame = mRFBs[0][VP8_GOLDEN_REF_PIC].surfaceBuffer->renderBuffer.surface;
break;
case VP8_SKIPPED_FRAME:
// will never happen here
break;
default:
return DECODE_PARSER_FAIL;
}
return DECODE_SUCCESS;
}
void VideoDecoderVP8::updateReferenceFrames(vbp_data_vp8 *data) {
/* Refresh last frame reference buffer using the currently reconstructed frame */
refreshLastReference(data);
/* Refresh golden frame reference buffer using the currently reconstructed frame */
refreshGoldenReference(data);
/* Refresh alternative frame reference buffer using the currently reconstructed frame */
refreshAltReference(data);
/* Update reference frames */
for (int i = 0; i < VP8_REF_SIZE; i++) {
VideoSurfaceBuffer *p = mRFBs[1][i].surfaceBuffer;
int j;
for (j = 0; j < VP8_REF_SIZE; j++) {
if (p == mRFBs[0][j].surfaceBuffer) {
break;
}
}
if (j == VP8_REF_SIZE) {
clearAsReference(1, i);
}
}
}
void VideoDecoderVP8::refreshLastReference(vbp_data_vp8 *data) {
/* Save previous last reference */
mRFBs[1][VP8_LAST_REF_PIC].surfaceBuffer = mRFBs[0][VP8_LAST_REF_PIC].surfaceBuffer;
mRFBs[1][VP8_LAST_REF_PIC].index = mRFBs[0][VP8_LAST_REF_PIC].index;
/* For key frame, this is always true */
if (data->codec_data->refresh_last_frame) {
mRFBs[0][VP8_LAST_REF_PIC].surfaceBuffer = mAcquiredBuffer;
mRFBs[0][VP8_LAST_REF_PIC].index = mAcquiredBuffer->renderBuffer.surface;
mRFBs[0][VP8_LAST_REF_PIC].surfaceBuffer->asReferernce = true;
}
}
void VideoDecoderVP8::refreshGoldenReference(vbp_data_vp8 *data) {
/* Save previous golden reference */
mRFBs[1][VP8_GOLDEN_REF_PIC].surfaceBuffer = mRFBs[0][VP8_GOLDEN_REF_PIC].surfaceBuffer;
mRFBs[1][VP8_GOLDEN_REF_PIC].index = mRFBs[0][VP8_GOLDEN_REF_PIC].index;
if (data->codec_data->golden_copied != BufferCopied_NoneToGolden) {
if (data->codec_data->golden_copied == BufferCopied_LastToGolden) {
/* LastFrame is copied to GoldenFrame */
mRFBs[0][VP8_GOLDEN_REF_PIC].surfaceBuffer = mRFBs[1][VP8_LAST_REF_PIC].surfaceBuffer;
mRFBs[0][VP8_GOLDEN_REF_PIC].index = mRFBs[1][VP8_LAST_REF_PIC].index;
} else if (data->codec_data->golden_copied == BufferCopied_AltRefToGolden) {
/* AltRefFrame is copied to GoldenFrame */
mRFBs[0][VP8_GOLDEN_REF_PIC].surfaceBuffer = mRFBs[0][VP8_ALT_REF_PIC].surfaceBuffer;
mRFBs[0][VP8_GOLDEN_REF_PIC].index = mRFBs[0][VP8_ALT_REF_PIC].index;
}
}
/* For key frame, this is always true */
if (data->codec_data->refresh_golden_frame) {
mRFBs[0][VP8_GOLDEN_REF_PIC].surfaceBuffer = mAcquiredBuffer;
mRFBs[0][VP8_GOLDEN_REF_PIC].index = mAcquiredBuffer->renderBuffer.surface;
mRFBs[0][VP8_GOLDEN_REF_PIC].surfaceBuffer->asReferernce = true;
}
}
void VideoDecoderVP8::refreshAltReference(vbp_data_vp8 *data) {
/* Save previous alternative reference */
mRFBs[1][VP8_ALT_REF_PIC].surfaceBuffer = mRFBs[0][VP8_ALT_REF_PIC].surfaceBuffer;
mRFBs[1][VP8_ALT_REF_PIC].index = mRFBs[0][VP8_ALT_REF_PIC].index;
if (data->codec_data->altref_copied != BufferCopied_NoneToAltRef) {
if (data->codec_data->altref_copied == BufferCopied_LastToAltRef) {
/* LastFrame is copied to AltRefFrame */
mRFBs[0][VP8_ALT_REF_PIC].surfaceBuffer = mRFBs[1][VP8_LAST_REF_PIC].surfaceBuffer;
mRFBs[0][VP8_ALT_REF_PIC].index = mRFBs[1][VP8_LAST_REF_PIC].index;
} else if (data->codec_data->altref_copied == BufferCopied_GoldenToAltRef) {
/* GoldenFrame is copied to AltRefFrame */
mRFBs[0][VP8_ALT_REF_PIC].surfaceBuffer = mRFBs[1][VP8_GOLDEN_REF_PIC].surfaceBuffer;
mRFBs[0][VP8_ALT_REF_PIC].index = mRFBs[1][VP8_GOLDEN_REF_PIC].index;
}
}
/* For key frame, this is always true */
if (data->codec_data->refresh_alt_frame) {
mRFBs[0][VP8_ALT_REF_PIC].surfaceBuffer = mAcquiredBuffer;
mRFBs[0][VP8_ALT_REF_PIC].index = mAcquiredBuffer->renderBuffer.surface;
mRFBs[0][VP8_ALT_REF_PIC].surfaceBuffer->asReferernce = true;
}
}