Remove duplicate interop support variable

.. from the FrameBffer, it can be retrieved and used from
the emulation objects.

Bug: N/A
Test: build
Change-Id: I4f78d2794868de796a6cee69d656a702d11588d6
diff --git a/host/FrameBuffer.cpp b/host/FrameBuffer.cpp
index 4dc0898..c8cdcaa 100644
--- a/host/FrameBuffer.cpp
+++ b/host/FrameBuffer.cpp
@@ -463,16 +463,13 @@
         }
 #endif
     }
-    // TODO: 0-copy gl interop on swiftshader vk
+
     if (android::base::getEnvironmentVariable("ANDROID_EMU_VK_ICD") == "lavapipe"
             || android::base::getEnvironmentVariable("ANDROID_EMU_VK_ICD") == "swiftshader") {
         vulkanInteropSupported = false;
         GL_LOG("vk icd software rendering, disable interop");
     }
 
-    fb->m_vulkanInteropSupported = vulkanInteropSupported;
-    GL_LOG("interop? %d", fb->m_vulkanInteropSupported);
-
 #if GFXSTREAM_ENABLE_HOST_GLES
     if (vulkanInteropSupported && fb->m_emulationGl && fb->m_emulationGl->isMesa()) {
         // Mesa currently expects dedicated allocations for external memory sharing
@@ -481,8 +478,8 @@
     }
 #endif
 
-    GL_LOG("glvk interop final: %d", fb->m_vulkanInteropSupported);
-    vkEmulationFeatures.glInteropSupported = fb->m_vulkanInteropSupported;
+    GL_LOG("glvk interop final: %d", vulkanInteropSupported);
+    vkEmulationFeatures.glInteropSupported = vulkanInteropSupported;
     if (fb->m_emulationVk && fb->m_features.Vulkan.enabled) {
         fb->m_emulationVk->initFeatures(std::move(vkEmulationFeatures));
 
diff --git a/host/FrameBuffer.h b/host/FrameBuffer.h
index 3f40aba..dba4535 100644
--- a/host/FrameBuffer.h
+++ b/host/FrameBuffer.h
@@ -411,7 +411,6 @@
     void registerVulkanInstance(uint64_t id, const char* appName) const;
     void unregisterVulkanInstance(uint64_t id) const;
 
-    bool isVulkanInteropSupported() const { return m_vulkanInteropSupported; }
     bool isVulkanEnabled() const { return m_vulkanEnabled; }
 
     // Saves a screenshot of the previous frame.
@@ -860,7 +859,6 @@
     android::base::WorkerProcessingResult postWorkerFunc(Post& post);
     std::future<void> sendPostWorkerCmd(Post post);
 
-    bool m_vulkanInteropSupported = false;
     bool m_vulkanEnabled = false;
     // Whether the guest manages ColorBuffer lifetime
     // so we don't need refcounting on the host side.