[vulkan] Exclude more HW usages for rgb888
To be Vulkan compatible, we can't allow gralloc to allocate rgb888
for HW usages, even if possible in OpenGL (rgb888 not supported on
many Vulkan drivers).
Previously we excluded hw texture; however, there are a few more hw
usage bits that are tested in vk cts that have not been accounted for.
bug: 138935176
Test:
dEQP-VK.api.external.memory.android_hardware_buffer.image_formats.r8g8b8_unorm
Change-Id: I983909e2d0728881bcbde4ca290227efe3b0652a
1 file changed