[vulkan] Exclude more HW usages for rgb888

To be Vulkan compatible, we can't allow gralloc to allocate rgb888
for HW usages, even if possible in OpenGL (rgb888 not supported on
many Vulkan drivers).

Previously we excluded hw texture; however, there are a few more hw
usage bits that are tested in vk cts that have not been accounted for.

bug: 138935176

Test:
dEQP-VK.api.external.memory.android_hardware_buffer.image_formats.r8g8b8_unorm

Change-Id: I983909e2d0728881bcbde4ca290227efe3b0652a
1 file changed