Fix emulator crashes on glDrawElements command

The current implementation does not properly handle the case when
glDrawElements is called without a buffer binded. This commit
fixes this problem and fixes the crash.

Change-Id: Ic7a5b2fb90c860dad878ed53a369349d479ba4e5
1 file changed
tree: 910953cf15dc180c6af492a4e0d6a66843cef1c2
  1. host/
  2. shared/
  3. system/
  4. tests/
  5. Android.mk
  6. common.mk
  7. README