| /* |
| * Copyright 2018, The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_HARDWARE_MEDIA_C2_V1_0_INPUT_SURFACE_H |
| #define ANDROID_HARDWARE_MEDIA_C2_V1_0_INPUT_SURFACE_H |
| |
| #include <memory> |
| |
| #include <C2Component.h> |
| #include <media/stagefright/bqhelper/WGraphicBufferProducer.h> |
| #include <media/stagefright/codec2/1.0/InputSurfaceConnection.h> |
| |
| namespace android { |
| |
| class GraphicBufferSource; |
| |
| namespace hardware { |
| namespace media { |
| namespace c2 { |
| namespace V1_0 { |
| namespace implementation { |
| |
| using ::android::sp; |
| |
| typedef ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer |
| HGraphicBufferProducer; |
| typedef ::android::IGraphicBufferProducer BGraphicBufferProducer; |
| |
| // TODO: ::android::TWGraphicBufferProducer<IInputSurface> |
| typedef ::android::TWGraphicBufferProducer<HGraphicBufferProducer> InputSurfaceBase; |
| |
| class InputSurface : public InputSurfaceBase { |
| public: |
| virtual ~InputSurface() = default; |
| |
| // Methods from IInputSurface |
| sp<InputSurfaceConnection> connectToComponent( |
| const std::shared_ptr<::C2Component> &comp); |
| // TODO: intf() |
| |
| static sp<InputSurface> Create(); |
| |
| private: |
| InputSurface( |
| const sp<BGraphicBufferProducer> &base, |
| const sp<::android::GraphicBufferSource> &source); |
| |
| sp<::android::GraphicBufferSource> mSource; |
| }; |
| |
| } // namespace implementation |
| } // namespace V1_0 |
| } // namespace c2 |
| } // namespace media |
| } // namespace hardware |
| } // namespace android |
| |
| #endif // ANDROID_HARDWARE_MEDIA_C2_V1_0_INPUT_SURFACE_H |