android / platform / hardware / bsp / kernel / qcom / qcom-msm-v3.10 / refs/heads/brillo-m7-dev / . / arch / x86 / lib / csum-partial_64.c

/* | |

* arch/x86_64/lib/csum-partial.c | |

* | |

* This file contains network checksum routines that are better done | |

* in an architecture-specific manner due to speed. | |

*/ | |

#include <linux/compiler.h> | |

#include <linux/module.h> | |

#include <asm/checksum.h> | |

static inline unsigned short from32to16(unsigned a) | |

{ | |

unsigned short b = a >> 16; | |

asm("addw %w2,%w0\n\t" | |

"adcw $0,%w0\n" | |

: "=r" (b) | |

: "0" (b), "r" (a)); | |

return b; | |

} | |

/* | |

* Do a 64-bit checksum on an arbitrary memory area. | |

* Returns a 32bit checksum. | |

* | |

* This isn't as time critical as it used to be because many NICs | |

* do hardware checksumming these days. | |

* | |

* Things tried and found to not make it faster: | |

* Manual Prefetching | |

* Unrolling to an 128 bytes inner loop. | |

* Using interleaving with more registers to break the carry chains. | |

*/ | |

static unsigned do_csum(const unsigned char *buff, unsigned len) | |

{ | |

unsigned odd, count; | |

unsigned long result = 0; | |

if (unlikely(len == 0)) | |

return result; | |

odd = 1 & (unsigned long) buff; | |

if (unlikely(odd)) { | |

result = *buff << 8; | |

len--; | |

buff++; | |

} | |

count = len >> 1; /* nr of 16-bit words.. */ | |

if (count) { | |

if (2 & (unsigned long) buff) { | |

result += *(unsigned short *)buff; | |

count--; | |

len -= 2; | |

buff += 2; | |

} | |

count >>= 1; /* nr of 32-bit words.. */ | |

if (count) { | |

unsigned long zero; | |

unsigned count64; | |

if (4 & (unsigned long) buff) { | |

result += *(unsigned int *) buff; | |

count--; | |

len -= 4; | |

buff += 4; | |

} | |

count >>= 1; /* nr of 64-bit words.. */ | |

/* main loop using 64byte blocks */ | |

zero = 0; | |

count64 = count >> 3; | |

while (count64) { | |

asm("addq 0*8(%[src]),%[res]\n\t" | |

"adcq 1*8(%[src]),%[res]\n\t" | |

"adcq 2*8(%[src]),%[res]\n\t" | |

"adcq 3*8(%[src]),%[res]\n\t" | |

"adcq 4*8(%[src]),%[res]\n\t" | |

"adcq 5*8(%[src]),%[res]\n\t" | |

"adcq 6*8(%[src]),%[res]\n\t" | |

"adcq 7*8(%[src]),%[res]\n\t" | |

"adcq %[zero],%[res]" | |

: [res] "=r" (result) | |

: [src] "r" (buff), [zero] "r" (zero), | |

"[res]" (result)); | |

buff += 64; | |

count64--; | |

} | |

/* last up to 7 8byte blocks */ | |

count %= 8; | |

while (count) { | |

asm("addq %1,%0\n\t" | |

"adcq %2,%0\n" | |

: "=r" (result) | |

: "m" (*(unsigned long *)buff), | |

"r" (zero), "0" (result)); | |

--count; | |

buff += 8; | |

} | |

result = add32_with_carry(result>>32, | |

result&0xffffffff); | |

if (len & 4) { | |

result += *(unsigned int *) buff; | |

buff += 4; | |

} | |

} | |

if (len & 2) { | |

result += *(unsigned short *) buff; | |

buff += 2; | |

} | |

} | |

if (len & 1) | |

result += *buff; | |

result = add32_with_carry(result>>32, result & 0xffffffff); | |

if (unlikely(odd)) { | |

result = from32to16(result); | |

result = ((result >> 8) & 0xff) | ((result & 0xff) << 8); | |

} | |

return result; | |

} | |

/* | |

* computes the checksum of a memory block at buff, length len, | |

* and adds in "sum" (32-bit) | |

* | |

* returns a 32-bit number suitable for feeding into itself | |

* or csum_tcpudp_magic | |

* | |

* this function must be called with even lengths, except | |

* for the last fragment, which may be odd | |

* | |

* it's best to have buff aligned on a 64-bit boundary | |

*/ | |

__wsum csum_partial(const void *buff, int len, __wsum sum) | |

{ | |

return (__force __wsum)add32_with_carry(do_csum(buff, len), | |

(__force u32)sum); | |

} | |

/* | |

* this routine is used for miscellaneous IP-like checksums, mainly | |

* in icmp.c | |

*/ | |

__sum16 ip_compute_csum(const void *buff, int len) | |

{ | |

return csum_fold(csum_partial(buff,len,0)); | |

} | |

EXPORT_SYMBOL(ip_compute_csum); | |