| /* |
| Copyright (C) 1996-1997 Id Software, Inc. |
| |
| This program is free software; you can redistribute it and/or |
| modify it under the terms of the GNU General Public License |
| as published by the Free Software Foundation; either version 2 |
| of the License, or (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
| |
| See the GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program; if not, write to the Free Software |
| Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| |
| */ |
| // protocol.h -- communications protocols |
| |
| #define PROTOCOL_VERSION 15 |
| |
| // if the high bit of the servercmd is set, the low bits are fast update flags: |
| #define U_MOREBITS (1<<0) |
| #define U_ORIGIN1 (1<<1) |
| #define U_ORIGIN2 (1<<2) |
| #define U_ORIGIN3 (1<<3) |
| #define U_ANGLE2 (1<<4) |
| #define U_NOLERP (1<<5) // don't interpolate movement |
| #define U_FRAME (1<<6) |
| #define U_SIGNAL (1<<7) // just differentiates from other updates |
| |
| // svc_update can pass all of the fast update bits, plus more |
| #define U_ANGLE1 (1<<8) |
| #define U_ANGLE3 (1<<9) |
| #define U_MODEL (1<<10) |
| #define U_COLORMAP (1<<11) |
| #define U_SKIN (1<<12) |
| #define U_EFFECTS (1<<13) |
| #define U_LONGENTITY (1<<14) |
| |
| |
| #define SU_VIEWHEIGHT (1<<0) |
| #define SU_IDEALPITCH (1<<1) |
| #define SU_PUNCH1 (1<<2) |
| #define SU_PUNCH2 (1<<3) |
| #define SU_PUNCH3 (1<<4) |
| #define SU_VELOCITY1 (1<<5) |
| #define SU_VELOCITY2 (1<<6) |
| #define SU_VELOCITY3 (1<<7) |
| //define SU_AIMENT (1<<8) AVAILABLE BIT |
| #define SU_ITEMS (1<<9) |
| #define SU_ONGROUND (1<<10) // no data follows, the bit is it |
| #define SU_INWATER (1<<11) // no data follows, the bit is it |
| #define SU_WEAPONFRAME (1<<12) |
| #define SU_ARMOR (1<<13) |
| #define SU_WEAPON (1<<14) |
| |
| // a sound with no channel is a local only sound |
| #define SND_VOLUME (1<<0) // a byte |
| #define SND_ATTENUATION (1<<1) // a byte |
| #define SND_LOOPING (1<<2) // a long |
| |
| |
| // defaults for clientinfo messages |
| #define DEFAULT_VIEWHEIGHT 22 |
| |
| |
| // game types sent by serverinfo |
| // these determine which intermission screen plays |
| #define GAME_COOP 0 |
| #define GAME_DEATHMATCH 1 |
| |
| //================== |
| // note that there are some defs.qc that mirror to these numbers |
| // also related to svc_strings[] in cl_parse |
| //================== |
| |
| // |
| // server to client |
| // |
| #define svc_bad 0 |
| #define svc_nop 1 |
| #define svc_disconnect 2 |
| #define svc_updatestat 3 // [byte] [long] |
| #define svc_version 4 // [long] server version |
| #define svc_setview 5 // [short] entity number |
| #define svc_sound 6 // <see code> |
| #define svc_time 7 // [float] server time |
| #define svc_print 8 // [string] null terminated string |
| #define svc_stufftext 9 // [string] stuffed into client's console buffer |
| // the string should be \n terminated |
| #define svc_setangle 10 // [angle3] set the view angle to this absolute value |
| |
| #define svc_serverinfo 11 // [long] version |
| // [string] signon string |
| // [string]..[0]model cache |
| // [string]...[0]sounds cache |
| #define svc_lightstyle 12 // [byte] [string] |
| #define svc_updatename 13 // [byte] [string] |
| #define svc_updatefrags 14 // [byte] [short] |
| #define svc_clientdata 15 // <shortbits + data> |
| #define svc_stopsound 16 // <see code> |
| #define svc_updatecolors 17 // [byte] [byte] |
| #define svc_particle 18 // [vec3] <variable> |
| #define svc_damage 19 |
| |
| #define svc_spawnstatic 20 |
| // svc_spawnbinary 21 |
| #define svc_spawnbaseline 22 |
| |
| #define svc_temp_entity 23 |
| |
| #define svc_setpause 24 // [byte] on / off |
| #define svc_signonnum 25 // [byte] used for the signon sequence |
| |
| #define svc_centerprint 26 // [string] to put in center of the screen |
| |
| #define svc_killedmonster 27 |
| #define svc_foundsecret 28 |
| |
| #define svc_spawnstaticsound 29 // [coord3] [byte] samp [byte] vol [byte] aten |
| |
| #define svc_intermission 30 // [string] music |
| #define svc_finale 31 // [string] music [string] text |
| |
| #define svc_cdtrack 32 // [byte] track [byte] looptrack |
| #define svc_sellscreen 33 |
| |
| #define svc_cutscene 34 |
| |
| // |
| // client to server |
| // |
| #define clc_bad 0 |
| #define clc_nop 1 |
| #define clc_disconnect 2 |
| #define clc_move 3 // [usercmd_t] |
| #define clc_stringcmd 4 // [string] message |
| |
| |
| // |
| // temp entity events |
| // |
| #define TE_SPIKE 0 |
| #define TE_SUPERSPIKE 1 |
| #define TE_GUNSHOT 2 |
| #define TE_EXPLOSION 3 |
| #define TE_TAREXPLOSION 4 |
| #define TE_LIGHTNING1 5 |
| #define TE_LIGHTNING2 6 |
| #define TE_WIZSPIKE 7 |
| #define TE_KNIGHTSPIKE 8 |
| #define TE_LIGHTNING3 9 |
| #define TE_LAVASPLASH 10 |
| #define TE_TELEPORT 11 |
| #define TE_EXPLOSION2 12 |
| |
| // PGM 01/21/97 |
| #define TE_BEAM 13 |
| // PGM 01/21/97 |
| |
| #ifdef QUAKE2 |
| #define TE_IMPLOSION 14 |
| #define TE_RAILTRAIL 15 |
| #endif |