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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.core.view;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewParent;
import androidx.annotation.Nullable;
import androidx.core.view.ViewCompat.NestedScrollType;
import androidx.core.view.ViewCompat.ScrollAxis;
/**
* This interface should be implemented by {@link View View} subclasses that wish
* to support dispatching nested scrolling operations to a cooperating parent
* {@link android.view.ViewGroup ViewGroup}.
*
* <p>Classes implementing this interface should create a final instance of a
* {@link NestedScrollingChildHelper} as a field and delegate any View methods to the
* <code>NestedScrollingChildHelper</code> methods of the same signature.</p>
*
* <p>Views invoking nested scrolling functionality should always do so from the relevant
* {@link ViewCompat}, {@link ViewGroupCompat} or {@link ViewParentCompat} compatibility
* shim static methods. This ensures interoperability with nested scrolling views on all versions
* of Android.</p>
*/
public interface NestedScrollingChild2 extends NestedScrollingChild {
/**
* Begin a nestable scroll operation along the given axes, for the given input type.
*
* <p>A view starting a nested scroll promises to abide by the following contract:</p>
*
* <p>The view will call startNestedScroll upon initiating a scroll operation. In the case
* of a touch scroll type this corresponds to the initial {@link MotionEvent#ACTION_DOWN}.
* In the case of touch scrolling the nested scroll will be terminated automatically in
* the same manner as {@link ViewParent#requestDisallowInterceptTouchEvent(boolean)}.
* In the event of programmatic scrolling the caller must explicitly call
* {@link #stopNestedScroll(int)} to indicate the end of the nested scroll.</p>
*
* <p>If <code>startNestedScroll</code> returns true, a cooperative parent was found.
* If it returns false the caller may ignore the rest of this contract until the next scroll.
* Calling startNestedScroll while a nested scroll is already in progress will return true.</p>
*
* <p>At each incremental step of the scroll the caller should invoke
* {@link #dispatchNestedPreScroll(int, int, int[], int[], int) dispatchNestedPreScroll}
* once it has calculated the requested scrolling delta. If it returns true the nested scrolling
* parent at least partially consumed the scroll and the caller should adjust the amount it
* scrolls by.</p>
*
* <p>After applying the remainder of the scroll delta the caller should invoke
* {@link #dispatchNestedScroll(int, int, int, int, int[], int) dispatchNestedScroll}, passing
* both the delta consumed and the delta unconsumed. A nested scrolling parent may treat
* these values differently. See
* {@link NestedScrollingParent2#onNestedScroll(View, int, int, int, int, int)}.
* </p>
*
* @param axes Flags consisting of a combination of {@link ViewCompat#SCROLL_AXIS_HORIZONTAL}
* and/or {@link ViewCompat#SCROLL_AXIS_VERTICAL}.
* @param type the type of input which cause this scroll event
* @return true if a cooperative parent was found and nested scrolling has been enabled for
* the current gesture.
*
* @see #stopNestedScroll(int)
* @see #dispatchNestedPreScroll(int, int, int[], int[], int)
* @see #dispatchNestedScroll(int, int, int, int, int[], int)
*/
boolean startNestedScroll(@ScrollAxis int axes, @NestedScrollType int type);
/**
* Stop a nested scroll in progress for the given input type.
*
* <p>Calling this method when a nested scroll is not currently in progress is harmless.</p>
*
* @param type the type of input which cause this scroll event
* @see #startNestedScroll(int, int)
*/
void stopNestedScroll(@NestedScrollType int type);
/**
* Returns true if this view has a nested scrolling parent for the given input type.
*
* <p>The presence of a nested scrolling parent indicates that this view has initiated
* a nested scroll and it was accepted by an ancestor view further up the view hierarchy.</p>
*
* @param type the type of input which cause this scroll event
*
* @return whether this view has a nested scrolling parent
*/
boolean hasNestedScrollingParent(@NestedScrollType int type);
/**
* Dispatch one step of a nested scroll in progress.
*
* <p>Implementations of views that support nested scrolling should call this to report
* info about a scroll in progress to the current nested scrolling parent. If a nested scroll
* is not currently in progress or nested scrolling is not
* {@link #isNestedScrollingEnabled() enabled} for this view this method does nothing.</p>
*
* <p>Compatible View implementations should also call
* {@link #dispatchNestedPreScroll(int, int, int[], int[], int) dispatchNestedPreScroll} before
* consuming a component of the scroll event themselves.</p>
*
* @param dxConsumed Horizontal distance in pixels consumed by this view during this scroll step
* @param dyConsumed Vertical distance in pixels consumed by this view during this scroll step
* @param dxUnconsumed Horizontal scroll distance in pixels not consumed by this view
* @param dyUnconsumed Horizontal scroll distance in pixels not consumed by this view
* @param offsetInWindow Optional. If not null, on return this will contain the offset
* in local view coordinates of this view from before this operation
* to after it completes. View implementations may use this to adjust
* expected input coordinate tracking.
* @param type the type of input which cause this scroll event
* @return true if the event was dispatched, false if it could not be dispatched.
* @see #dispatchNestedPreScroll(int, int, int[], int[], int)
*/
boolean dispatchNestedScroll(int dxConsumed, int dyConsumed,
int dxUnconsumed, int dyUnconsumed, @Nullable int[] offsetInWindow,
@NestedScrollType int type);
/**
* Dispatch one step of a nested scroll in progress before this view consumes any portion of it.
*
* <p>Nested pre-scroll events are to nested scroll events what touch intercept is to touch.
* <code>dispatchNestedPreScroll</code> offers an opportunity for the parent view in a nested
* scrolling operation to consume some or all of the scroll operation before the child view
* consumes it.</p>
*
* @param dx Horizontal scroll distance in pixels
* @param dy Vertical scroll distance in pixels
* @param consumed Output. If not null, consumed[0] will contain the consumed component of dx
* and consumed[1] the consumed dy.
* @param offsetInWindow Optional. If not null, on return this will contain the offset
* in local view coordinates of this view from before this operation
* to after it completes. View implementations may use this to adjust
* expected input coordinate tracking.
* @param type the type of input which cause this scroll event
* @return true if the parent consumed some or all of the scroll delta
* @see #dispatchNestedScroll(int, int, int, int, int[], int)
*/
boolean dispatchNestedPreScroll(int dx, int dy, @Nullable int[] consumed,
@Nullable int[] offsetInWindow, @NestedScrollType int type);
}