| /* |
| * Copyright 2023 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package androidx.compose.material.ripple |
| |
| import android.os.Build |
| import androidx.compose.foundation.BorderStroke |
| import androidx.compose.foundation.Indication |
| import androidx.compose.foundation.IndicationNodeFactory |
| import androidx.compose.foundation.background |
| import androidx.compose.foundation.border |
| import androidx.compose.foundation.indication |
| import androidx.compose.foundation.interaction.DragInteraction |
| import androidx.compose.foundation.interaction.FocusInteraction |
| import androidx.compose.foundation.interaction.HoverInteraction |
| import androidx.compose.foundation.interaction.Interaction |
| import androidx.compose.foundation.interaction.InteractionSource |
| import androidx.compose.foundation.interaction.MutableInteractionSource |
| import androidx.compose.foundation.interaction.PressInteraction |
| import androidx.compose.foundation.layout.Box |
| import androidx.compose.foundation.layout.fillMaxSize |
| import androidx.compose.foundation.layout.height |
| import androidx.compose.foundation.layout.padding |
| import androidx.compose.foundation.layout.width |
| import androidx.compose.foundation.shape.RoundedCornerShape |
| import androidx.compose.runtime.Composable |
| import androidx.compose.runtime.getValue |
| import androidx.compose.runtime.mutableStateOf |
| import androidx.compose.runtime.rememberCoroutineScope |
| import androidx.compose.runtime.setValue |
| import androidx.compose.ui.Alignment |
| import androidx.compose.ui.Modifier |
| import androidx.compose.ui.draw.clip |
| import androidx.compose.ui.geometry.Offset |
| import androidx.compose.ui.graphics.Color |
| import androidx.compose.ui.graphics.ColorProducer |
| import androidx.compose.ui.graphics.asAndroidBitmap |
| import androidx.compose.ui.graphics.compositeOver |
| import androidx.compose.ui.node.DelegatableNode |
| import androidx.compose.ui.node.DelegatingNode |
| import androidx.compose.ui.node.ModifierNodeElement |
| import androidx.compose.ui.platform.testTag |
| import androidx.compose.ui.semantics.semantics |
| import androidx.compose.ui.test.captureToImage |
| import androidx.compose.ui.test.junit4.createComposeRule |
| import androidx.compose.ui.test.onNodeWithTag |
| import androidx.compose.ui.unit.Dp |
| import androidx.compose.ui.unit.dp |
| import androidx.test.ext.junit.runners.AndroidJUnit4 |
| import androidx.test.filters.LargeTest |
| import androidx.test.filters.SdkSuppress |
| import com.google.common.truth.Truth |
| import kotlinx.coroutines.CoroutineScope |
| import kotlinx.coroutines.flow.Flow |
| import kotlinx.coroutines.flow.flowOf |
| import kotlinx.coroutines.launch |
| import org.junit.Rule |
| import org.junit.Test |
| import org.junit.runner.RunWith |
| |
| /** |
| * Test for [createRippleModifierNode]. |
| */ |
| @LargeTest |
| @RunWith(AndroidJUnit4::class) |
| @SdkSuppress( |
| // Below P the press ripple is split into two layers with half alpha, and we multiply the alpha |
| // first so each layer will have the expected alpha to ensure that the minimum contrast in |
| // areas where the ripples don't overlap is still correct - as a result the colors aren't |
| // exactly what we expect here so we can't really reliably assert |
| minSdkVersion = Build.VERSION_CODES.P, |
| // On S and above, the press ripple is patterned and has inconsistent behaviour in terms of |
| // alpha, so it doesn't behave according to our expectations - we can't explicitly assert on the |
| // color. |
| maxSdkVersion = Build.VERSION_CODES.R |
| ) |
| class RippleModifierNodeTest { |
| |
| @get:Rule |
| val rule = createComposeRule() |
| |
| private val TestRipple = TestIndicationNodeFactory({ TestRippleColor }, { TestRippleAlpha }) |
| |
| private class TestIndicationNodeFactory( |
| private val color: ColorProducer, |
| private val rippleAlpha: () -> RippleAlpha |
| ) : IndicationNodeFactory { |
| override fun create(interactionSource: InteractionSource): DelegatableNode { |
| return createRippleModifierNode( |
| interactionSource = interactionSource, |
| bounded = true, |
| radius = Dp.Unspecified, |
| color = color, |
| rippleAlpha = rippleAlpha |
| ) |
| } |
| |
| override fun equals(other: Any?): Boolean { |
| if (this === other) return true |
| if (javaClass != other?.javaClass) return false |
| |
| other as TestIndicationNodeFactory |
| |
| if (color != other.color) return false |
| if (rippleAlpha != other.rippleAlpha) return false |
| |
| return true |
| } |
| |
| override fun hashCode(): Int { |
| var result = color.hashCode() |
| result = 31 * result + rippleAlpha.hashCode() |
| return result |
| } |
| } |
| |
| @Test |
| fun pressed() { |
| val interactionSource = MutableInteractionSource() |
| |
| var scope: CoroutineScope? = null |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| RippleBoxWithBackground( |
| interactionSource, |
| TestRipple, |
| bounded = true |
| ) |
| } |
| } |
| |
| val expectedColor = calculateResultingRippleColor( |
| TestRippleColor, |
| rippleOpacity = TestRippleAlpha.pressedAlpha |
| ) |
| |
| assertRippleMatches( |
| scope!!, |
| interactionSource, |
| PressInteraction.Press(Offset(10f, 10f)), |
| expectedColor |
| ) |
| } |
| |
| /** |
| * Regression test for b/329693006 |
| */ |
| @Test |
| fun pressed_rippleCreatedBeforeDraw() { |
| // Add a static press interaction so that when the ripple is added, it will add a ripple |
| // immediately before the node is drawn |
| val interactionSource = object : MutableInteractionSource { |
| override val interactions: Flow<Interaction> = |
| flowOf(PressInteraction.Press(Offset.Zero)) |
| override suspend fun emit(interaction: Interaction) {} |
| override fun tryEmit(interaction: Interaction): Boolean { return true } |
| } |
| |
| var scope: CoroutineScope? = null |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| RippleBoxWithBackground( |
| interactionSource, |
| TestRipple, |
| bounded = true |
| ) |
| } |
| } |
| |
| val expectedColor = calculateResultingRippleColor( |
| TestRippleColor, |
| rippleOpacity = TestRippleAlpha.pressedAlpha |
| ) |
| |
| assertRippleMatches( |
| scope!!, |
| interactionSource, |
| // Unused |
| PressInteraction.Press(Offset(10f, 10f)), |
| expectedColor |
| ) |
| } |
| |
| /** |
| * Regression test for b/329693006, similar to [pressed_rippleCreatedBeforeDraw], but delegating |
| * to the ripple node later in time to simulate clickable behavior. |
| */ |
| @Test |
| fun pressed_rippleLazilyDelegatedTo() { |
| // Add a static press interaction so that when the ripple is added, it will add a ripple |
| // immediately before the node is drawn |
| val interactionSource = object : MutableInteractionSource { |
| override val interactions: Flow<Interaction> = |
| flowOf(PressInteraction.Press(Offset.Zero)) |
| override suspend fun emit(interaction: Interaction) {} |
| override fun tryEmit(interaction: Interaction): Boolean { return true } |
| } |
| |
| class TestRippleNode : DelegatingNode() { |
| fun attachRipple() { |
| delegate(TestRipple.create(interactionSource)) |
| } |
| } |
| |
| val node = TestRippleNode() |
| |
| val element = object : ModifierNodeElement<TestRippleNode>() { |
| override fun create(): TestRippleNode = node |
| override fun update(node: TestRippleNode) {} |
| override fun equals(other: Any?): Boolean = other === this |
| override fun hashCode(): Int = -1 |
| } |
| |
| var scope: CoroutineScope? = null |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| Box(Modifier.semantics(mergeDescendants = true) {}.testTag(Tag)) { |
| Box( |
| Modifier.padding(25.dp).background(RippleBoxBackgroundColor) |
| ) { |
| val shape = RoundedCornerShape(20) |
| val clip = Modifier.clip(shape) |
| Box( |
| Modifier.padding(25.dp).width(40.dp).height(40.dp) |
| .border(BorderStroke(2.dp, Color.Black), shape) |
| .background(color = RippleBoxBackgroundColor, shape = shape) |
| .then(clip) |
| .then(element) |
| ) {} |
| } |
| } |
| } |
| } |
| |
| val expectedColor = calculateResultingRippleColor( |
| TestRippleColor, |
| rippleOpacity = TestRippleAlpha.pressedAlpha |
| ) |
| |
| // Add the ripple node to the hierarchy, which should then create a ripple before the node |
| // has been drawn |
| rule.runOnIdle { |
| node.attachRipple() |
| } |
| |
| assertRippleMatches( |
| scope!!, |
| interactionSource, |
| // Unused |
| PressInteraction.Press(Offset(10f, 10f)), |
| expectedColor |
| ) |
| } |
| |
| @Test |
| fun hovered() { |
| val interactionSource = MutableInteractionSource() |
| |
| var scope: CoroutineScope? = null |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| RippleBoxWithBackground( |
| interactionSource, |
| TestRipple, |
| bounded = true |
| ) |
| } |
| } |
| |
| val expectedColor = calculateResultingRippleColor( |
| TestRippleColor, |
| rippleOpacity = TestRippleAlpha.hoveredAlpha |
| ) |
| |
| assertRippleMatches( |
| scope!!, |
| interactionSource, |
| HoverInteraction.Enter(), |
| expectedColor |
| ) |
| } |
| |
| @Test |
| fun focused() { |
| val interactionSource = MutableInteractionSource() |
| |
| var scope: CoroutineScope? = null |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| RippleBoxWithBackground( |
| interactionSource, |
| TestRipple, |
| bounded = true |
| ) |
| } |
| } |
| |
| val expectedColor = calculateResultingRippleColor( |
| TestRippleColor, |
| rippleOpacity = TestRippleAlpha.focusedAlpha |
| ) |
| |
| assertRippleMatches( |
| scope!!, |
| interactionSource, |
| FocusInteraction.Focus(), |
| expectedColor |
| ) |
| } |
| |
| @Test |
| fun dragged() { |
| val interactionSource = MutableInteractionSource() |
| |
| var scope: CoroutineScope? = null |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| RippleBoxWithBackground( |
| interactionSource, |
| TestRipple, |
| bounded = true |
| ) |
| } |
| } |
| |
| val expectedColor = calculateResultingRippleColor( |
| TestRippleColor, |
| rippleOpacity = TestRippleAlpha.draggedAlpha |
| ) |
| |
| assertRippleMatches( |
| scope!!, |
| interactionSource, |
| DragInteraction.Start(), |
| expectedColor |
| ) |
| } |
| |
| /** |
| * Test case for changing a color captured by the color lambda during an existing ripple effect |
| * |
| * Note: no corresponding test for pressed ripples since RippleForeground does not update the |
| * color of currently active ripples unless they are being drawn on the UI thread |
| * (which should only happen if the target radius also changes). |
| */ |
| @Test |
| fun colorChangeDuringRipple_dragged() { |
| val interactionSource = MutableInteractionSource() |
| |
| val initialColor = Color.Red |
| var themeColor by mutableStateOf(initialColor) |
| |
| var scope: CoroutineScope? = null |
| |
| val ripple = TestIndicationNodeFactory({ themeColor }, { TestRippleAlpha }) |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| RippleBoxWithBackground( |
| interactionSource, |
| ripple, |
| bounded = true |
| ) |
| } |
| } |
| |
| rule.runOnIdle { |
| scope!!.launch { |
| interactionSource.emit(DragInteraction.Start()) |
| } |
| } |
| rule.waitForIdle() |
| |
| with(rule.onNodeWithTag(Tag)) { |
| val centerPixel = captureToImage().asAndroidBitmap() |
| .run { |
| getPixel(width / 2, height / 2) |
| } |
| |
| val expectedColor = |
| calculateResultingRippleColor( |
| initialColor, |
| rippleOpacity = TestRippleAlpha.draggedAlpha |
| ) |
| |
| Truth.assertThat(Color(centerPixel)).isEqualTo(expectedColor) |
| } |
| |
| val newColor = Color.Green |
| |
| rule.runOnUiThread { |
| themeColor = newColor |
| } |
| |
| with(rule.onNodeWithTag(Tag)) { |
| val centerPixel = captureToImage().asAndroidBitmap() |
| .run { |
| getPixel(width / 2, height / 2) |
| } |
| |
| val expectedColor = |
| calculateResultingRippleColor( |
| newColor, |
| rippleOpacity = TestRippleAlpha.draggedAlpha |
| ) |
| |
| Truth.assertThat(Color(centerPixel)).isEqualTo(expectedColor) |
| } |
| } |
| |
| /** |
| * Test case for changing the ripple alpha captured by the ripple alpha lambda. Currently this |
| * is only reflected when moving to a new state layer, we don't dynamically retarget existing |
| * interactions (this should be a very rare case). |
| * |
| * Note: no corresponding test for pressed ripples since RippleForeground does not update the |
| * alpha of currently active ripples unless they are being drawn on the UI thread |
| * (which should only happen if the target radius also changes). |
| */ |
| @Test |
| fun rippleAlphaChange() { |
| val interactionSource = MutableInteractionSource() |
| |
| var rippleAlpha by mutableStateOf(TestRippleAlpha) |
| |
| var scope: CoroutineScope? = null |
| |
| val ripple = TestIndicationNodeFactory({ TestRippleColor }, { rippleAlpha }) |
| |
| rule.setContent { |
| scope = rememberCoroutineScope() |
| Box(Modifier.fillMaxSize(), contentAlignment = Alignment.Center) { |
| RippleBoxWithBackground( |
| interactionSource, |
| ripple, |
| bounded = true |
| ) |
| } |
| } |
| |
| rule.runOnIdle { |
| scope!!.launch { |
| interactionSource.emit(DragInteraction.Start()) |
| } |
| } |
| rule.waitForIdle() |
| |
| with(rule.onNodeWithTag(Tag)) { |
| val centerPixel = captureToImage().asAndroidBitmap() |
| .run { |
| getPixel(width / 2, height / 2) |
| } |
| |
| val expectedColor = |
| calculateResultingRippleColor( |
| TestRippleColor, |
| rippleOpacity = TestRippleAlpha.draggedAlpha |
| ) |
| |
| Truth.assertThat(Color(centerPixel)).isEqualTo(expectedColor) |
| } |
| |
| val newRippleAlpha = RippleAlpha(0.5f, 0.5f, 0.5f, 0.5f) |
| |
| rule.runOnUiThread { |
| rippleAlpha = newRippleAlpha |
| } |
| |
| with(rule.onNodeWithTag(Tag)) { |
| val centerPixel = captureToImage().asAndroidBitmap() |
| .run { |
| getPixel(width / 2, height / 2) |
| } |
| |
| // Alpha shouldn't have changed, since we don't retarget existing interactions |
| val expectedColor = |
| calculateResultingRippleColor( |
| TestRippleColor, |
| rippleOpacity = TestRippleAlpha.draggedAlpha |
| ) |
| |
| Truth.assertThat(Color(centerPixel)).isEqualTo(expectedColor) |
| } |
| |
| rule.runOnIdle { |
| scope!!.launch { |
| interactionSource.emit(FocusInteraction.Focus()) |
| } |
| } |
| rule.waitForIdle() |
| |
| with(rule.onNodeWithTag(Tag)) { |
| val centerPixel = captureToImage().asAndroidBitmap() |
| .run { |
| getPixel(width / 2, height / 2) |
| } |
| |
| // Now that we animate to a new state layer, the new ripple alpha should be used |
| val expectedColor = |
| calculateResultingRippleColor( |
| TestRippleColor, |
| rippleOpacity = newRippleAlpha.focusedAlpha |
| ) |
| |
| Truth.assertThat(Color(centerPixel)).isEqualTo(expectedColor) |
| } |
| } |
| |
| /** |
| * Asserts that the resultant color of the ripple on screen matches [expectedCenterPixelColor]. |
| * |
| * @param interactionSource the [MutableInteractionSource] driving the ripple |
| * @param interaction the [Interaction] to assert for |
| * @param expectedCenterPixelColor the expected color for the pixel at the center of the |
| * [RippleBoxWithBackground] |
| */ |
| private fun assertRippleMatches( |
| scope: CoroutineScope, |
| interactionSource: MutableInteractionSource, |
| interaction: Interaction, |
| expectedCenterPixelColor: Color |
| ) { |
| // Pause the clock if we are drawing a state layer |
| if (interaction !is PressInteraction) { |
| rule.mainClock.autoAdvance = false |
| } |
| |
| // Start ripple |
| rule.runOnIdle { |
| scope.launch { |
| interactionSource.emit(interaction) |
| } |
| } |
| |
| // Advance to the end of the ripple / state layer animation |
| rule.waitForIdle() |
| @Suppress("BanThreadSleep") |
| if (interaction is PressInteraction) { |
| // Ripples are drawn on the RenderThread, not the main (UI) thread, so we can't wait for |
| // synchronization. Instead just wait until after the ripples are finished animating. |
| Thread.sleep(300) |
| } else { |
| rule.mainClock.advanceTimeBy(milliseconds = 300) |
| } |
| |
| // Compare expected and actual pixel color |
| val centerPixel = rule.onNodeWithTag(Tag) |
| .captureToImage() |
| .asAndroidBitmap() |
| .run { |
| getPixel(width / 2, height / 2) |
| } |
| |
| Truth.assertThat(Color(centerPixel)).isEqualTo(expectedCenterPixelColor) |
| } |
| } |
| |
| /** |
| * Generic Button like component with a border that allows injecting an [Indication], and has a |
| * background with the same color around it - this makes the ripple contrast better and make it |
| * more visible in screenshots. |
| * |
| * @param interactionSource the [MutableInteractionSource] that is used to drive the ripple state |
| * @param ripple ripple [Indication] placed inside the surface |
| * @param bounded whether [ripple] is bounded or not - this controls the clipping behavior |
| */ |
| @Composable |
| private fun RippleBoxWithBackground( |
| interactionSource: MutableInteractionSource, |
| ripple: Indication, |
| bounded: Boolean |
| ) { |
| Box(Modifier.semantics(mergeDescendants = true) {}.testTag(Tag)) { |
| Box( |
| Modifier.padding(25.dp).background(RippleBoxBackgroundColor) |
| ) { |
| val shape = RoundedCornerShape(20) |
| // If the ripple is bounded, we want to clip to the shape, otherwise don't clip as |
| // the ripple should draw outside the bounds. |
| val clip = if (bounded) Modifier.clip(shape) else Modifier |
| Box( |
| Modifier.padding(25.dp).width(40.dp).height(40.dp) |
| .border(BorderStroke(2.dp, Color.Black), shape) |
| .background(color = RippleBoxBackgroundColor, shape = shape) |
| .then(clip) |
| .indication( |
| interactionSource = interactionSource, |
| indication = ripple |
| ) |
| ) {} |
| } |
| } |
| } |
| |
| /** |
| * Blends ([contentColor] with [rippleOpacity]) on top of [RippleBoxBackgroundColor] to provide |
| * the resulting RGB color that can be used for pixel comparison. |
| */ |
| private fun calculateResultingRippleColor( |
| contentColor: Color, |
| rippleOpacity: Float |
| ) = contentColor.copy(alpha = rippleOpacity).compositeOver(RippleBoxBackgroundColor) |
| |
| private val TestRippleColor = Color.Red |
| |
| private val TestRippleAlpha = RippleAlpha( |
| draggedAlpha = 0.1f, |
| focusedAlpha = 0.2f, |
| hoveredAlpha = 0.3f, |
| pressedAlpha = 0.4f |
| ) |
| |
| private val RippleBoxBackgroundColor = Color.Blue |
| |
| private const val Tag = "Ripple" |