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/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_HDR_CAPABILTIES_H
#define ANDROID_UI_HDR_CAPABILTIES_H
#include <stdint.h>
#include <vector>
#include <ui/GraphicTypes.h>
namespace android {
class HdrCapabilities {
public:
HdrCapabilities(const std::vector<ui::Hdr>& types,
float maxLuminance, float maxAverageLuminance, float minLuminance)
: mSupportedHdrTypes(types),
mMaxLuminance(maxLuminance),
mMaxAverageLuminance(maxAverageLuminance),
mMinLuminance(minLuminance) {}
HdrCapabilities()
: mSupportedHdrTypes(),
mMaxLuminance(-1.0f),
mMaxAverageLuminance(-1.0f),
mMinLuminance(-1.0f) {}
const std::vector<ui::Hdr>& getSupportedHdrTypes() const {
return mSupportedHdrTypes;
}
float getDesiredMaxLuminance() const { return mMaxLuminance; }
float getDesiredMaxAverageLuminance() const { return mMaxAverageLuminance; }
float getDesiredMinLuminance() const { return mMinLuminance; }
private:
std::vector<ui::Hdr> mSupportedHdrTypes;
float mMaxLuminance;
float mMaxAverageLuminance;
float mMinLuminance;
};
} // namespace android
#endif