blob: 11a5c211bc363a029899f28cde004a46877e40e4 [file] [log] [blame] [edit]
/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <math/mat4.h>
#include <iosfwd>
namespace android::renderengine {
// This method simplifies printing the identity matrix, so it can be easily
// skipped over visually.
inline void PrintMatrix(const mat4& matrix, ::std::ostream* os) {
if (matrix == mat4()) {
*os << "I";
} else {
// Print the matrix starting on a new line. This ensures that all lines
// are aligned.
*os << "\n" << matrix;
}
}
} // namespace android::renderengine