| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <utils/Errors.h> |
| |
| #include <mutex> |
| |
| using namespace android::surfaceflinger; |
| |
| namespace android { |
| |
| /* |
| * Modulates the vsync-offsets depending on current SurfaceFlinger state. |
| */ |
| class VSyncModulator { |
| private: |
| |
| // Number of frames we'll keep the early phase offsets once they are activated. This acts as a |
| // low-pass filter in case the client isn't quick enough in sending new transactions. |
| const int MIN_EARLY_FRAME_COUNT = 2; |
| |
| public: |
| |
| enum TransactionStart { |
| EARLY, |
| NORMAL |
| }; |
| |
| // Sets the phase offsets |
| // |
| // early: the phase offset when waking up early. May be the same as late, in which case we don't |
| // shift offsets. |
| // late: the regular sf phase offset. |
| void setPhaseOffsets(nsecs_t early, nsecs_t late) { |
| mEarlyPhaseOffset = early; |
| mLatePhaseOffset = late; |
| mPhaseOffset = late; |
| } |
| |
| nsecs_t getEarlyPhaseOffset() const { |
| return mEarlyPhaseOffset; |
| } |
| |
| void setEventThread(EventThread* eventThread) { |
| mEventThread = eventThread; |
| } |
| |
| void setTransactionStart(TransactionStart transactionStart) { |
| |
| if (transactionStart == TransactionStart::EARLY) { |
| mRemainingEarlyFrameCount = MIN_EARLY_FRAME_COUNT; |
| } |
| |
| // An early transaction stays an early transaction. |
| if (transactionStart == mTransactionStart || mTransactionStart == TransactionStart::EARLY) { |
| return; |
| } |
| mTransactionStart = transactionStart; |
| updatePhaseOffsets(); |
| } |
| |
| void onTransactionHandled() { |
| if (mTransactionStart == TransactionStart::NORMAL) return; |
| mTransactionStart = TransactionStart::NORMAL; |
| updatePhaseOffsets(); |
| } |
| |
| void onRefreshed(bool usedRenderEngine) { |
| bool updatePhaseOffsetsNeeded = false; |
| if (mRemainingEarlyFrameCount > 0) { |
| mRemainingEarlyFrameCount--; |
| updatePhaseOffsetsNeeded = true; |
| } |
| if (usedRenderEngine != mLastFrameUsedRenderEngine) { |
| mLastFrameUsedRenderEngine = usedRenderEngine; |
| updatePhaseOffsetsNeeded = true; |
| } |
| if (updatePhaseOffsetsNeeded) { |
| updatePhaseOffsets(); |
| } |
| } |
| |
| private: |
| |
| void updatePhaseOffsets() { |
| |
| // Do not change phase offsets if disabled. |
| if (mEarlyPhaseOffset == mLatePhaseOffset) return; |
| |
| if (shouldUseEarlyOffset()) { |
| if (mPhaseOffset != mEarlyPhaseOffset) { |
| if (mEventThread) { |
| mEventThread->setPhaseOffset(mEarlyPhaseOffset); |
| } |
| mPhaseOffset = mEarlyPhaseOffset; |
| } |
| } else { |
| if (mPhaseOffset != mLatePhaseOffset) { |
| if (mEventThread) { |
| mEventThread->setPhaseOffset(mLatePhaseOffset); |
| } |
| mPhaseOffset = mLatePhaseOffset; |
| } |
| } |
| } |
| |
| bool shouldUseEarlyOffset() { |
| return mTransactionStart == TransactionStart::EARLY || mLastFrameUsedRenderEngine |
| || mRemainingEarlyFrameCount > 0; |
| } |
| |
| nsecs_t mLatePhaseOffset = 0; |
| nsecs_t mEarlyPhaseOffset = 0; |
| EventThread* mEventThread = nullptr; |
| std::atomic<nsecs_t> mPhaseOffset = 0; |
| std::atomic<TransactionStart> mTransactionStart = TransactionStart::NORMAL; |
| std::atomic<bool> mLastFrameUsedRenderEngine = false; |
| std::atomic<int> mRemainingEarlyFrameCount = 0; |
| }; |
| |
| } // namespace android |