| #include "RenderArea.h" |
| |
| #include <gui/LayerState.h> |
| |
| namespace android { |
| |
| float RenderArea::getCaptureFillValue(CaptureFill captureFill) { |
| switch(captureFill) { |
| case CaptureFill::CLEAR: |
| return 0.0f; |
| case CaptureFill::OPAQUE: |
| default: |
| return 1.0f; |
| } |
| } |
| /* |
| * Checks that the requested width and height are valid and updates them to the render area |
| * dimensions if they are set to 0 |
| */ |
| status_t RenderArea::updateDimensions(int displayRotation) { |
| // get screen geometry |
| |
| uint32_t width = getWidth(); |
| uint32_t height = getHeight(); |
| |
| if (mRotationFlags & Transform::ROT_90) { |
| std::swap(width, height); |
| } |
| |
| if (displayRotation & DisplayState::eOrientationSwapMask) { |
| std::swap(width, height); |
| } |
| |
| if ((mReqWidth > width) || (mReqHeight > height)) { |
| ALOGE("size mismatch (%d, %d) > (%d, %d)", mReqWidth, mReqHeight, width, height); |
| return BAD_VALUE; |
| } |
| |
| if (mReqWidth == 0) { |
| mReqWidth = width; |
| } |
| if (mReqHeight == 0) { |
| mReqHeight = height; |
| } |
| |
| return NO_ERROR; |
| } |
| |
| } // namespace android |