commit | cfc6230b27cb55a7642d2108b32313d97ffa62de | [log] [tgz] |
---|---|---|
author | Chris Forbes <chrisforbes@google.com> | Thu Aug 22 16:14:44 2019 -0700 |
committer | Lingfeng Yang <lfy@google.com> | Thu Aug 22 17:54:31 2019 -0700 |
tree | 704e32cd435e0857684ebc39f4c3be70c42e23ab | |
parent | 5edd19ea6f18568f02eb697e64f7ad1eed3db1d0 [diff] |
Nuke libagl and setEmulatorGlesValue If you want a software GL for bringup or otherwise, use SwiftShader. now emulator uses ro.hardware.egl in internal master at least (AOSP needs ro.hardware.egl modernization) Change-Id: I1b331c493ff0f1b4d904fea2d40f49c1fe497c28