commit | c26344b3d12d5a83cc0eaff856d3c1e313862edf | [log] [tgz] |
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author | Ady Abraham <adyabr@google.com> | Wed Aug 16 11:02:00 2023 -0700 |
committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Fri Aug 25 05:32:38 2023 +0000 |
tree | 9dcd3ddabc82e05794ddf33d07e178496d0dd8da | |
parent | 52c8c19b301eeab8ed309210f05d48da79c5d748 [diff] |
SF: use frame rate override even when the physical range is single When the physical range is a single rate (e.g. 120Hz), render rates where discarded if they could be run at a lower physical rate (e.g. 30fps of 60Hz). This CL enables these frame rates to be able to save power by running on a slower rate. Bug: 296079213 Test: play 30fps video while the device policy has a single physical refresh rate Test: atest libsurfaceflinger_unittest (cherry picked from https://googleplex-android-review.googlesource.com/q/commit:8d0b0a336ea227ac9df82edb0b89cd99141ed7d5) Merged-In: I4d6d6ddffd6004022d02329148709204ff9d57db Change-Id: I4d6d6ddffd6004022d02329148709204ff9d57db