| /* |
| * Copyright (C) 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| syntax = "proto3"; |
| option optimize_for = LITE_RUNTIME; |
| package android.surfaceflinger; |
| |
| message RegionProto { |
| reserved 1; // Previously: uint64 id |
| repeated RectProto rect = 2; |
| } |
| |
| message RectProto { |
| int32 left = 1; |
| int32 top = 2; |
| int32 right = 3; |
| int32 bottom = 4; |
| } |
| |
| message SizeProto { |
| int32 w = 1; |
| int32 h = 2; |
| } |
| |
| message TransformProto { |
| float dsdx = 1; |
| float dtdx = 2; |
| float dsdy = 3; |
| float dtdy = 4; |
| int32 type = 5; |
| } |
| |
| message ColorProto { |
| float r = 1; |
| float g = 2; |
| float b = 3; |
| float a = 4; |
| } |
| |
| message InputWindowInfoProto { |
| uint32 layout_params_flags = 1; |
| int32 layout_params_type = 2; |
| RectProto frame = 3; |
| RegionProto touchable_region = 4; |
| |
| int32 surface_inset = 5; |
| bool visible = 6; |
| bool can_receive_keys = 7 [deprecated = true]; |
| bool focusable = 8; |
| bool has_wallpaper = 9; |
| |
| float global_scale_factor = 10; |
| float window_x_scale = 11 [deprecated = true]; |
| float window_y_scale = 12 [deprecated = true]; |
| |
| int32 crop_layer_id = 13; |
| bool replace_touchable_region_with_crop = 14; |
| RectProto touchable_region_crop = 15; |
| TransformProto transform = 16; |
| uint32 input_config = 17; |
| } |
| |
| message BlurRegion { |
| uint32 blur_radius = 1; |
| uint32 corner_radius_tl = 2; |
| uint32 corner_radius_tr = 3; |
| uint32 corner_radius_bl = 4; |
| float corner_radius_br = 5; |
| float alpha = 6; |
| int32 left = 7; |
| int32 top = 8; |
| int32 right = 9; |
| int32 bottom = 10; |
| } |
| |
| message ColorTransformProto { |
| // This will be a 4x4 matrix of float values |
| repeated float val = 1; |
| } |