| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_FENCE_H |
| #define ANDROID_FENCE_H |
| |
| #include <stdint.h> |
| |
| #include <android-base/unique_fd.h> |
| #include <utils/Flattenable.h> |
| #include <utils/RefBase.h> |
| #include <utils/Timers.h> |
| |
| namespace android { |
| |
| class String8; |
| |
| // =========================================================================== |
| // Fence |
| // =========================================================================== |
| |
| class Fence |
| : public LightRefBase<Fence>, public Flattenable<Fence> |
| { |
| public: |
| static const sp<Fence> NO_FENCE; |
| static constexpr nsecs_t SIGNAL_TIME_PENDING = INT64_MAX; |
| static constexpr nsecs_t SIGNAL_TIME_INVALID = -1; |
| static inline bool isValidTimestamp(nsecs_t time) { |
| return time >= 0 && time < INT64_MAX; |
| } |
| |
| // TIMEOUT_NEVER may be passed to the wait method to indicate that it |
| // should wait indefinitely for the fence to signal. |
| enum { TIMEOUT_NEVER = -1 }; |
| |
| // Construct a new Fence object with an invalid file descriptor. This |
| // should be done when the Fence object will be set up by unflattening |
| // serialized data. |
| Fence() = default; |
| |
| // Construct a new Fence object to manage a given fence file descriptor. |
| // When the new Fence object is destructed the file descriptor will be |
| // closed. |
| explicit Fence(int fenceFd); |
| explicit Fence(base::unique_fd fenceFd); |
| |
| // Not copyable or movable. |
| Fence(const Fence& rhs) = delete; |
| Fence& operator=(const Fence& rhs) = delete; |
| Fence(Fence&& rhs) = delete; |
| Fence& operator=(Fence&& rhs) = delete; |
| |
| // Check whether the Fence has an open fence file descriptor. Most Fence |
| // methods treat an invalid file descriptor just like a valid fence that |
| // is already signalled, so using this is usually not necessary. |
| bool isValid() const { return mFenceFd != -1; } |
| |
| // wait waits for up to timeout milliseconds for the fence to signal. If |
| // the fence signals then NO_ERROR is returned. If the timeout expires |
| // before the fence signals then -ETIME is returned. A timeout of |
| // TIMEOUT_NEVER may be used to indicate that the call should wait |
| // indefinitely for the fence to signal. |
| status_t wait(int timeout); |
| |
| // waitForever is a convenience function for waiting forever for a fence to |
| // signal (just like wait(TIMEOUT_NEVER)), but issuing an error to the |
| // system log and fence state to the kernel log if the wait lasts longer |
| // than a warning timeout. |
| // The logname argument should be a string identifying |
| // the caller and will be included in the log message. |
| status_t waitForever(const char* logname); |
| |
| // merge combines two Fence objects, creating a new Fence object that |
| // becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is |
| // destroyed before it becomes signaled). The name argument specifies the |
| // human-readable name to associated with the new Fence object. |
| static sp<Fence> merge(const char* name, const sp<Fence>& f1, |
| const sp<Fence>& f2); |
| |
| static sp<Fence> merge(const String8& name, const sp<Fence>& f1, |
| const sp<Fence>& f2); |
| |
| // Return a duplicate of the fence file descriptor. The caller is |
| // responsible for closing the returned file descriptor. On error, -1 will |
| // be returned and errno will indicate the problem. |
| int dup() const; |
| |
| // getSignalTime returns the system monotonic clock time at which the |
| // fence transitioned to the signaled state. If the fence is not signaled |
| // then SIGNAL_TIME_PENDING is returned. If the fence is invalid or if an |
| // error occurs then SIGNAL_TIME_INVALID is returned. |
| nsecs_t getSignalTime() const; |
| |
| enum class Status { |
| Invalid, // Fence is invalid |
| Unsignaled, // Fence is valid but has not yet signaled |
| Signaled, // Fence is valid and has signaled |
| }; |
| |
| // getStatus() returns whether the fence has signaled yet. Prefer this to |
| // getSignalTime() or wait() if all you care about is whether the fence has |
| // signaled. |
| inline Status getStatus() { |
| // The sync_wait call underlying wait() has been measured to be |
| // significantly faster than the sync_fence_info call underlying |
| // getSignalTime(), which might otherwise appear to be the more obvious |
| // way to check whether a fence has signaled. |
| switch (wait(0)) { |
| case NO_ERROR: |
| return Status::Signaled; |
| case -ETIME: |
| return Status::Unsignaled; |
| default: |
| return Status::Invalid; |
| } |
| } |
| |
| // Flattenable interface |
| size_t getFlattenedSize() const; |
| size_t getFdCount() const; |
| status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const; |
| status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count); |
| |
| private: |
| // Only allow instantiation using ref counting. |
| friend class LightRefBase<Fence>; |
| ~Fence() = default; |
| |
| base::unique_fd mFenceFd; |
| }; |
| |
| }; // namespace android |
| |
| #endif // ANDROID_FENCE_H |