[automerger skipped] RESTRICT AUTOMERGE: Fix security bug am: 01f9863464 -s ours am: d07402fc46 am: 431955c576 -s ours
am skip reason: subject contains skip directive
Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/native/+/12182445
Change-Id: I0a155313d51bce5faab19e42adacbb91538fe368
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..0d20b64
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1 @@
+*.pyc
diff --git a/Android.bp b/Android.bp
index de9ea86..9829c7f 100644
--- a/Android.bp
+++ b/Android.bp
@@ -7,6 +7,7 @@
}
subdirs = [
+ "adbd_auth",
"cmds/*",
"headers",
"libs/*",
@@ -20,3 +21,25 @@
vendor: true,
export_include_dirs: ["include_sensor"],
}
+
+filegroup {
+ name: "framework_native_aidl_binder",
+ srcs: ["aidl/binder/**/*.aidl"],
+ path: "aidl/binder",
+ visibility: ["//frameworks/native"],
+}
+
+filegroup {
+ name: "framework_native_aidl_gui",
+ srcs: ["aidl/gui/**/*.aidl"],
+ path: "aidl/gui",
+ visibility: ["//frameworks/native"],
+}
+
+filegroup {
+ name: "framework_native_aidl",
+ srcs: [
+ ":framework_native_aidl_binder",
+ ":framework_native_aidl_gui",
+ ],
+}
diff --git a/PREUPLOAD.cfg b/PREUPLOAD.cfg
index 1a932c3..0473bb8 100644
--- a/PREUPLOAD.cfg
+++ b/PREUPLOAD.cfg
@@ -4,15 +4,23 @@
[Builtin Hooks Options]
# Only turn on clang-format check for the following subfolders.
clang_format = --commit ${PREUPLOAD_COMMIT} --style file --extensions c,h,cc,cpp
+ cmds/idlcli/
+ include/input/
+ libs/binder/fuzzer/
libs/binder/ndk/
+ libs/binderthreadstate/
libs/graphicsenv/
libs/gui/
+ libs/input/
libs/renderengine/
libs/ui/
libs/vr/
+ opengl/libs/
services/bufferhub/
+ services/inputflinger/
services/surfaceflinger/
services/vr/
+ vulkan/
[Hook Scripts]
owners_hook = ${REPO_ROOT}/frameworks/base/tools/aosp/aosp_sha.sh ${PREUPLOAD_COMMIT} "OWNERS$"
diff --git a/TEST_MAPPING b/TEST_MAPPING
new file mode 100644
index 0000000..8173c89
--- /dev/null
+++ b/TEST_MAPPING
@@ -0,0 +1,63 @@
+{
+ "presubmit": [
+ {
+ "name": "SurfaceFlinger_test",
+ "options": [
+ {
+ "include-filter": "*CredentialsTest.*"
+ },
+ {
+ "include-filter": "*SurfaceFlingerStress.*"
+ },
+ {
+ "include-filter": "*SurfaceInterceptorTest.*"
+ },
+ {
+ "include-filter": "*LayerTransactionTest.*"
+ },
+ {
+ "include-filter": "*LayerTypeTransactionTest.*"
+ },
+ {
+ "include-filter": "*LayerUpdateTest.*"
+ },
+ {
+ "include-filter": "*GeometryLatchingTest.*"
+ },
+ {
+ "include-filter": "*CropLatchingTest.*"
+ },
+ {
+ "include-filter": "*ChildLayerTest.*"
+ },
+ {
+ "include-filter": "*ScreenCaptureTest.*"
+ },
+ {
+ "include-filter": "*ScreenCaptureChildOnlyTest.*"
+ },
+ {
+ "include-filter": "*DereferenceSurfaceControlTest.*"
+ },
+ {
+ "include-filter": "*BoundlessLayerTest.*"
+ },
+ {
+ "include-filter": "*MultiDisplayLayerBoundsTest.*"
+ },
+ {
+ "include-filter": "*InvalidHandleTest.*"
+ },
+ {
+ "include-filter": "*VirtualDisplayTest.*"
+ },
+ {
+ "include-filter": "*RelativeZTest.*"
+ }
+ ]
+ },
+ {
+ "name": "libsurfaceflinger_unittest"
+ }
+ ]
+}
diff --git a/aidl/binder/android/os/PersistableBundle.aidl b/aidl/binder/android/os/PersistableBundle.aidl
index 94e8607..493ecb4 100644
--- a/aidl/binder/android/os/PersistableBundle.aidl
+++ b/aidl/binder/android/os/PersistableBundle.aidl
@@ -17,4 +17,4 @@
package android.os;
-parcelable PersistableBundle cpp_header "binder/PersistableBundle.h";
+@JavaOnlyStableParcelable parcelable PersistableBundle cpp_header "binder/PersistableBundle.h";
diff --git a/aidl/gui/android/view/LayerMetadataKey.aidl b/aidl/gui/android/view/LayerMetadataKey.aidl
new file mode 100644
index 0000000..7026ca8
--- /dev/null
+++ b/aidl/gui/android/view/LayerMetadataKey.aidl
@@ -0,0 +1,26 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.view;
+
+/** @hide */
+@Backing(type="int")
+enum LayerMetadataKey {
+ METADATA_OWNER_UID = 1,
+ METADATA_WINDOW_TYPE = 2,
+ METADATA_TASK_ID = 3,
+ METADATA_MOUSE_CURSOR = 4,
+}
diff --git a/build/phone-xhdpi-2048-dalvik-heap.mk b/build/phone-xhdpi-2048-dalvik-heap.mk
index 042a6e6..7ccfc13 100644
--- a/build/phone-xhdpi-2048-dalvik-heap.mk
+++ b/build/phone-xhdpi-2048-dalvik-heap.mk
@@ -14,7 +14,7 @@
# limitations under the License.
#
-# Provides overrides to configure the Dalvik heap for a 2G phone
+# Provides overrides to configure the Dalvik heap for a 2GB phone
# 192m of RAM gives enough space for 5 8 megapixel camera bitmaps in RAM.
PRODUCT_PROPERTY_OVERRIDES += \
diff --git a/build/phone-xhdpi-4096-dalvik-heap.mk b/build/phone-xhdpi-4096-dalvik-heap.mk
new file mode 100644
index 0000000..2b84841
--- /dev/null
+++ b/build/phone-xhdpi-4096-dalvik-heap.mk
@@ -0,0 +1,25 @@
+#
+# Copyright 2019 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+# Provides overrides to configure the Dalvik heap for a 4GB phone
+
+PRODUCT_PROPERTY_OVERRIDES += \
+ dalvik.vm.heapstartsize=8m \
+ dalvik.vm.heapgrowthlimit=192m \
+ dalvik.vm.heapsize=512m \
+ dalvik.vm.heaptargetutilization=0.6 \
+ dalvik.vm.heapminfree=8m \
+ dalvik.vm.heapmaxfree=16m
diff --git a/build/phone-xhdpi-6144-dalvik-heap.mk b/build/phone-xhdpi-6144-dalvik-heap.mk
new file mode 100644
index 0000000..2bacc4a
--- /dev/null
+++ b/build/phone-xhdpi-6144-dalvik-heap.mk
@@ -0,0 +1,25 @@
+#
+# Copyright 2019 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+# Provides overrides to configure the Dalvik heap for a 6GB phone
+
+PRODUCT_PROPERTY_OVERRIDES += \
+ dalvik.vm.heapstartsize=16m \
+ dalvik.vm.heapgrowthlimit=256m \
+ dalvik.vm.heapsize=512m \
+ dalvik.vm.heaptargetutilization=0.5 \
+ dalvik.vm.heapminfree=8m \
+ dalvik.vm.heapmaxfree=32m
diff --git a/cmds/atrace/Android.bp b/cmds/atrace/Android.bp
index cc2a6f7..e7d0ad0 100644
--- a/cmds/atrace/Android.bp
+++ b/cmds/atrace/Android.bp
@@ -10,9 +10,7 @@
shared_libs: [
"libbinder",
- "libhwbinder",
"libhidlbase",
- "libhidltransport",
"liblog",
"libutils",
"libcutils",
diff --git a/cmds/atrace/atrace.cpp b/cmds/atrace/atrace.cpp
index 1429bc8..28fdaa4 100644
--- a/cmds/atrace/atrace.cpp
+++ b/cmds/atrace/atrace.cpp
@@ -233,9 +233,11 @@
{ REQ, "events/filemap/enable" },
} },
{ "memory", "Memory", 0, {
+ { OPT, "events/mm_event/mm_event_record/enable" },
{ OPT, "events/kmem/rss_stat/enable" },
{ OPT, "events/kmem/ion_heap_grow/enable" },
{ OPT, "events/kmem/ion_heap_shrink/enable" },
+ { OPT, "events/ion/ion_stat/enable" },
} },
};
@@ -571,81 +573,6 @@
return true;
}
-// Poke all the binder-enabled processes in the system to get them to re-read
-// their system properties.
-static bool pokeBinderServices()
-{
- sp<IServiceManager> sm = defaultServiceManager();
- Vector<String16> services = sm->listServices();
- for (size_t i = 0; i < services.size(); i++) {
- sp<IBinder> obj = sm->checkService(services[i]);
- if (obj != nullptr) {
- Parcel data;
- if (obj->transact(IBinder::SYSPROPS_TRANSACTION, data,
- nullptr, 0) != OK) {
- if (false) {
- // XXX: For some reason this fails on tablets trying to
- // poke the "phone" service. It's not clear whether some
- // are expected to fail.
- String8 svc(services[i]);
- fprintf(stderr, "error poking binder service %s\n",
- svc.string());
- return false;
- }
- }
- }
- }
- return true;
-}
-
-// Poke all the HAL processes in the system to get them to re-read
-// their system properties.
-static void pokeHalServices()
-{
- using ::android::hidl::base::V1_0::IBase;
- using ::android::hidl::manager::V1_0::IServiceManager;
- using ::android::hardware::hidl_string;
- using ::android::hardware::Return;
-
- sp<IServiceManager> sm = ::android::hardware::defaultServiceManager();
-
- if (sm == nullptr) {
- fprintf(stderr, "failed to get IServiceManager to poke hal services\n");
- return;
- }
-
- auto listRet = sm->list([&](const auto &interfaces) {
- for (size_t i = 0; i < interfaces.size(); i++) {
- string fqInstanceName = interfaces[i];
- string::size_type n = fqInstanceName.find('/');
- if (n == std::string::npos || interfaces[i].size() == n+1)
- continue;
- hidl_string fqInterfaceName = fqInstanceName.substr(0, n);
- hidl_string instanceName = fqInstanceName.substr(n+1, std::string::npos);
- Return<sp<IBase>> interfaceRet = sm->get(fqInterfaceName, instanceName);
- if (!interfaceRet.isOk()) {
- // ignore
- continue;
- }
-
- sp<IBase> interface = interfaceRet;
- if (interface == nullptr) {
- // ignore
- continue;
- }
-
- auto notifyRet = interface->notifySyspropsChanged();
- if (!notifyRet.isOk()) {
- // ignore
- }
- }
- });
- if (!listRet.isOk()) {
- // TODO(b/34242478) fix this when we determine the correct ACL
- //fprintf(stderr, "failed to list services: %s\n", listRet.description().c_str());
- }
-}
-
// Set the trace tags that userland tracing uses, and poke the running
// processes to pick up the new value.
static bool setTagsProperty(uint64_t tags)
@@ -854,7 +781,6 @@
tags |= c.tags;
}
}
- ok &= setTagsProperty(tags);
bool coreServicesTagEnabled = false;
for (size_t i = 0; i < arraysize(k_categories); i++) {
@@ -876,9 +802,7 @@
packageList += android::base::GetProperty(k_coreServicesProp, "");
}
ok &= setAppCmdlineProperty(&packageList[0]);
- ok &= pokeBinderServices();
- pokeHalServices();
-
+ ok &= setTagsProperty(tags);
if (g_tracePdx) {
ok &= ServiceUtility::PokeServices();
}
@@ -890,8 +814,6 @@
{
setTagsProperty(0);
clearAppProperties();
- pokeBinderServices();
- pokeHalServices();
if (g_tracePdx) {
ServiceUtility::PokeServices();
@@ -1468,10 +1390,11 @@
// Reset the trace buffer size to 1.
if (traceStop) {
- cleanUpVendorTracing();
cleanUpUserspaceTracing();
- if (!onlyUserspace)
+ if (!onlyUserspace) {
+ cleanUpVendorTracing();
cleanUpKernelTracing();
+ }
}
return g_traceAborted ? 1 : 0;
diff --git a/cmds/atrace/atrace.rc b/cmds/atrace/atrace.rc
index 6e460a0..f442dae 100644
--- a/cmds/atrace/atrace.rc
+++ b/cmds/atrace/atrace.rc
@@ -107,6 +107,10 @@
chmod 0666 /sys/kernel/tracing/events/kmem/ion_heap_grow/enable
chmod 0666 /sys/kernel/debug/tracing/events/kmem/ion_heap_shrink/enable
chmod 0666 /sys/kernel/tracing/events/kmem/ion_heap_shrink/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/ion/ion_stat/enable
+ chmod 0666 /sys/kernel/tracing/events/ion/ion_stat/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/mm_event/mm_event_record/enable
+ chmod 0666 /sys/kernel/tracing/events/mm_event/mm_event_record/enable
chmod 0666 /sys/kernel/debug/tracing/events/signal/signal_generate/enable
chmod 0666 /sys/kernel/tracing/events/signal/signal_generate/enable
chmod 0666 /sys/kernel/debug/tracing/events/signal/signal_deliver/enable
@@ -121,6 +125,8 @@
chmod 0666 /sys/kernel/tracing/events/task/task_rename/enable
chmod 0666 /sys/kernel/debug/tracing/events/task/task_newtask/enable
chmod 0666 /sys/kernel/tracing/events/task/task_newtask/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/gpu_mem/gpu_mem_total/enable
+ chmod 0666 /sys/kernel/tracing/events/gpu_mem/gpu_mem_total/enable
# disk
chmod 0666 /sys/kernel/tracing/events/f2fs/f2fs_get_data_block/enable
diff --git a/cmds/bugreport/bugreport.cpp b/cmds/bugreport/bugreport.cpp
index 917c813..840ae47 100644
--- a/cmds/bugreport/bugreport.cpp
+++ b/cmds/bugreport/bugreport.cpp
@@ -37,7 +37,7 @@
property_set("ctl.start", "dumpstate");
// Socket will not be available until service starts.
- int s;
+ int s = -1;
for (int i = 0; i < 20; i++) {
s = socket_local_client("dumpstate", ANDROID_SOCKET_NAMESPACE_RESERVED,
SOCK_STREAM);
diff --git a/cmds/bugreportz/main.cpp b/cmds/bugreportz/main.cpp
index 74a95b0..40346be 100644
--- a/cmds/bugreportz/main.cpp
+++ b/cmds/bugreportz/main.cpp
@@ -72,7 +72,7 @@
property_set("ctl.start", "dumpstatez");
// Socket will not be available until service starts.
- int s;
+ int s = -1;
for (int i = 0; i < 20; i++) {
s = socket_local_client("dumpstate", ANDROID_SOCKET_NAMESPACE_RESERVED, SOCK_STREAM);
if (s >= 0) break;
diff --git a/cmds/cmd/cmd.cpp b/cmds/cmd/cmd.cpp
index 7b4aeb2..be2c702 100644
--- a/cmds/cmd/cmd.cpp
+++ b/cmds/cmd/cmd.cpp
@@ -185,7 +185,7 @@
int argc = argv.size();
if (argc == 0) {
- errorLog << "cmd: No service specified; use -l to list all services" << endl;
+ errorLog << "cmd: No service specified; use -l to list all running services. Use -w to start and wait for a service." << endl;
return 20;
}
@@ -203,14 +203,22 @@
return 0;
}
- const auto cmd = argv[0];
+ bool waitForService = ((argc > 1) && (argv[0] == "-w"));
+ int serviceIdx = (waitForService) ? 1 : 0;
+ const auto cmd = argv[serviceIdx];
Vector<String16> args;
String16 serviceName = String16(cmd.data(), cmd.size());
- for (int i = 1; i < argc; i++) {
+ for (int i = serviceIdx + 1; i < argc; i++) {
args.add(String16(argv[i].data(), argv[i].size()));
}
- sp<IBinder> service = sm->checkService(serviceName);
+ sp<IBinder> service;
+ if(waitForService) {
+ service = sm->waitForService(serviceName);
+ } else {
+ service = sm->checkService(serviceName);
+ }
+
if (service == nullptr) {
if (runMode == RunMode::kStandalone) {
ALOGW("Can't find service %.*s", static_cast<int>(cmd.size()), cmd.data());
@@ -223,7 +231,8 @@
sp<MyResultReceiver> result = new MyResultReceiver();
#if DEBUG
- ALOGD("cmd: Invoking %s in=%d, out=%d, err=%d", cmd, in, out, err);
+ ALOGD("cmd: Invoking %.*s in=%d, out=%d, err=%d",
+ static_cast<int>(cmd.size()), cmd.data(), in, out, err);
#endif
// TODO: block until a result is returned to MyResultReceiver.
diff --git a/cmds/dumpstate/Android.bp b/cmds/dumpstate/Android.bp
index ee32cb4..acca11a 100644
--- a/cmds/dumpstate/Android.bp
+++ b/cmds/dumpstate/Android.bp
@@ -66,7 +66,6 @@
name: "dumpstate_aidl",
srcs: [
"binder/android/os/IDumpstateListener.aidl",
- "binder/android/os/IDumpstateToken.aidl",
"binder/android/os/IDumpstate.aidl",
],
path: "binder",
@@ -77,6 +76,7 @@
defaults: ["dumpstate_cflag_defaults"],
shared_libs: [
"android.hardware.dumpstate@1.0",
+ "android.hardware.dumpstate@1.1",
"libziparchive",
"libbase",
"libbinder",
@@ -86,15 +86,13 @@
"libdumpstateaidl",
"libdumpstateutil",
"libdumputils",
+ "libhardware_legacy",
"libhidlbase",
- "libhidltransport",
"liblog",
"libutils",
],
srcs: [
- "DumpstateSectionReporter.cpp",
"DumpstateService.cpp",
- "utils.cpp",
],
static_libs: [
"libincidentcompanion",
@@ -120,10 +118,11 @@
"kill",
"librank",
"logcat",
+ "lpdump",
+ "lpdumpd",
"lsmod",
"lsof",
"netstat",
- "parse_radio_log",
"printenv",
"procrank",
"screencap",
@@ -146,6 +145,12 @@
"tests/dumpstate_test.cpp",
],
static_libs: ["libgmock"],
+ test_config: "dumpstate_test.xml",
+ data: [
+ ":dumpstate_test_fixture",
+ "tests/testdata/**/*",
+ ],
+ test_suites: ["device-tests"],
}
cc_test {
diff --git a/cmds/dumpstate/DumpstateInternal.cpp b/cmds/dumpstate/DumpstateInternal.cpp
index 33e35f7..bbc724c 100644
--- a/cmds/dumpstate/DumpstateInternal.cpp
+++ b/cmds/dumpstate/DumpstateInternal.cpp
@@ -68,7 +68,8 @@
}
static const std::vector<std::string> group_names{
- "log", "sdcard_r", "sdcard_rw", "mount", "inet", "net_bw_stats", "readproc", "bluetooth"};
+ "log", "sdcard_r", "sdcard_rw", "mount", "inet", "net_bw_stats",
+ "readproc", "bluetooth", "wakelock"};
std::vector<gid_t> groups(group_names.size(), 0);
for (size_t i = 0; i < group_names.size(); ++i) {
grp = getgrnam(group_names[i].c_str());
@@ -116,6 +117,11 @@
capdata[cap_syslog_index].effective |= cap_syslog_mask;
}
+ const uint32_t cap_block_suspend_mask = CAP_TO_MASK(CAP_BLOCK_SUSPEND);
+ const uint32_t cap_block_suspend_index = CAP_TO_INDEX(CAP_BLOCK_SUSPEND);
+ capdata[cap_block_suspend_index].permitted |= cap_block_suspend_mask;
+ capdata[cap_block_suspend_index].effective |= cap_block_suspend_mask;
+
if (capset(&capheader, &capdata[0]) != 0) {
MYLOGE("capset({%#x, %#x}) failed: %s\n", capdata[0].effective,
capdata[1].effective, strerror(errno));
diff --git a/cmds/dumpstate/DumpstateInternal.h b/cmds/dumpstate/DumpstateInternal.h
index 10db5d6..c1ec55e 100644
--- a/cmds/dumpstate/DumpstateInternal.h
+++ b/cmds/dumpstate/DumpstateInternal.h
@@ -49,6 +49,7 @@
// TODO: use functions from <chrono> instead
const uint64_t NANOS_PER_SEC = 1000000000;
+const uint64_t NANOS_PER_MILLI = 1000000;
uint64_t Nanotime();
// Switches to non-root user and group.
diff --git a/cmds/dumpstate/DumpstateSectionReporter.cpp b/cmds/dumpstate/DumpstateSectionReporter.cpp
deleted file mode 100644
index f814bde..0000000
--- a/cmds/dumpstate/DumpstateSectionReporter.cpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "dumpstate"
-
-#include "DumpstateSectionReporter.h"
-
-namespace android {
-namespace os {
-namespace dumpstate {
-
-DumpstateSectionReporter::DumpstateSectionReporter(const std::string& title,
- sp<android::os::IDumpstateListener> listener,
- bool sendReport)
- : title_(title), listener_(listener), sendReport_(sendReport), status_(OK), size_(-1) {
- started_ = std::chrono::steady_clock::now();
-}
-
-DumpstateSectionReporter::~DumpstateSectionReporter() {
- if ((listener_ != nullptr) && (sendReport_)) {
- auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
- std::chrono::steady_clock::now() - started_);
- listener_->onSectionComplete(title_, status_, size_, (int32_t)elapsed.count());
- }
-}
-
-} // namespace dumpstate
-} // namespace os
-} // namespace android
diff --git a/cmds/dumpstate/DumpstateSectionReporter.h b/cmds/dumpstate/DumpstateSectionReporter.h
deleted file mode 100644
index e971de8..0000000
--- a/cmds/dumpstate/DumpstateSectionReporter.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_OS_DUMPSTATESECTIONREPORTER_H_
-#define ANDROID_OS_DUMPSTATESECTIONREPORTER_H_
-
-#include <android/os/IDumpstateListener.h>
-#include <utils/StrongPointer.h>
-
-namespace android {
-namespace os {
-namespace dumpstate {
-
-
-/*
- * Helper class used to report per section details to a listener.
- *
- * Typical usage:
- *
- * DumpstateSectionReporter sectionReporter(title, listener, sendReport);
- * sectionReporter.setSize(5000);
- *
- */
-class DumpstateSectionReporter {
- public:
- DumpstateSectionReporter(const std::string& title, sp<android::os::IDumpstateListener> listener,
- bool sendReport);
-
- ~DumpstateSectionReporter();
-
- void setStatus(status_t status) {
- status_ = status;
- }
-
- void setSize(int size) {
- size_ = size;
- }
-
- private:
- std::string title_;
- android::sp<android::os::IDumpstateListener> listener_;
- bool sendReport_;
- status_t status_;
- int size_;
- std::chrono::time_point<std::chrono::steady_clock> started_;
-};
-
-} // namespace dumpstate
-} // namespace os
-} // namespace android
-
-#endif // ANDROID_OS_DUMPSTATESECTIONREPORTER_H_
diff --git a/cmds/dumpstate/DumpstateService.cpp b/cmds/dumpstate/DumpstateService.cpp
index ddae9ea..bfcc058 100644
--- a/cmds/dumpstate/DumpstateService.cpp
+++ b/cmds/dumpstate/DumpstateService.cpp
@@ -58,8 +58,6 @@
exit(0);
}
-class DumpstateToken : public BnDumpstateToken {};
-
} // namespace
DumpstateService::DumpstateService() : ds_(nullptr) {
@@ -81,48 +79,16 @@
return android::OK;
}
-// Note: this method is part of the old flow and is not expected to be used in combination
-// with startBugreport.
-binder::Status DumpstateService::setListener(const std::string& name,
- const sp<IDumpstateListener>& listener,
- bool getSectionDetails,
- sp<IDumpstateToken>* returned_token) {
- *returned_token = nullptr;
- if (name.empty()) {
- MYLOGE("setListener(): name not set\n");
- return binder::Status::ok();
- }
- if (listener == nullptr) {
- MYLOGE("setListener(): listener not set\n");
- return binder::Status::ok();
- }
- std::lock_guard<std::mutex> lock(lock_);
- if (ds_ == nullptr) {
- ds_ = &(Dumpstate::GetInstance());
- }
- if (ds_->listener_ != nullptr) {
- MYLOGE("setListener(%s): already set (%s)\n", name.c_str(), ds_->listener_name_.c_str());
- return binder::Status::ok();
- }
-
- ds_->listener_name_ = name;
- ds_->listener_ = listener;
- ds_->report_section_ = getSectionDetails;
- *returned_token = new DumpstateToken();
-
- return binder::Status::ok();
-}
-
binder::Status DumpstateService::startBugreport(int32_t calling_uid,
const std::string& calling_package,
- const android::base::unique_fd& bugreport_fd,
- const android::base::unique_fd& screenshot_fd,
+ android::base::unique_fd bugreport_fd,
+ android::base::unique_fd screenshot_fd,
int bugreport_mode,
- const sp<IDumpstateListener>& listener) {
+ const sp<IDumpstateListener>& listener,
+ bool is_screenshot_requested) {
MYLOGI("startBugreport() with mode: %d\n", bugreport_mode);
- // This is the bugreporting API flow, so ensure there is only one bugreport in progress at a
- // time.
+ // Ensure there is only one bugreport in progress at a time.
std::lock_guard<std::mutex> lock(lock_);
if (ds_ != nullptr) {
MYLOGE("Error! There is already a bugreport in progress. Returning.");
@@ -151,15 +117,15 @@
signalErrorAndExit(listener, IDumpstateListener::BUGREPORT_ERROR_INVALID_INPUT);
}
- if (bugreport_fd.get() == -1 || screenshot_fd.get() == -1) {
- // TODO(b/111441001): screenshot fd should be optional
+ std::unique_ptr<Dumpstate::DumpOptions> options = std::make_unique<Dumpstate::DumpOptions>();
+ options->Initialize(static_cast<Dumpstate::BugreportMode>(bugreport_mode), bugreport_fd,
+ screenshot_fd, is_screenshot_requested);
+
+ if (bugreport_fd.get() == -1 || (options->do_screenshot && screenshot_fd.get() == -1)) {
MYLOGE("Invalid filedescriptor");
signalErrorAndExit(listener, IDumpstateListener::BUGREPORT_ERROR_INVALID_INPUT);
}
- std::unique_ptr<Dumpstate::DumpOptions> options = std::make_unique<Dumpstate::DumpOptions>();
- options->Initialize(static_cast<Dumpstate::BugreportMode>(bugreport_mode), bugreport_fd,
- screenshot_fd);
ds_ = &(Dumpstate::GetInstance());
ds_->SetOptions(std::move(options));
@@ -171,6 +137,8 @@
ds_info->calling_package = calling_package;
pthread_t thread;
+ // Initialize dumpstate
+ ds_->Initialize();
status_t err = pthread_create(&thread, nullptr, dumpstate_thread_main, ds_info);
if (err != 0) {
delete ds_info;
@@ -182,14 +150,13 @@
}
binder::Status DumpstateService::cancelBugreport() {
- // This is a no-op since the cancellation is done from java side via setting sys properties.
- // See BugreportManagerServiceImpl.
- // TODO(b/111441001): maybe make native and java sides use different binder interface
- // to avoid these annoyances.
+ std::lock_guard<std::mutex> lock(lock_);
+ ds_->Cancel();
return binder::Status::ok();
}
status_t DumpstateService::dump(int fd, const Vector<String16>&) {
+ std::lock_guard<std::mutex> lock(lock_);
if (ds_ == nullptr) {
dprintf(fd, "Bugreport not in progress yet");
return NO_ERROR;
@@ -200,24 +167,21 @@
dprintf(fd, "id: %d\n", ds_->id_);
dprintf(fd, "pid: %d\n", ds_->pid_);
dprintf(fd, "update_progress: %s\n", ds_->options_->do_progress_updates ? "true" : "false");
- dprintf(fd, "update_progress_threshold: %d\n", ds_->update_progress_threshold_);
- dprintf(fd, "last_updated_progress: %d\n", ds_->last_updated_progress_);
+ dprintf(fd, "last_percent_progress: %d\n", ds_->last_reported_percent_progress_);
dprintf(fd, "progress:\n");
ds_->progress_->Dump(fd, " ");
dprintf(fd, "args: %s\n", ds_->options_->args.c_str());
- dprintf(fd, "extra_options: %s\n", ds_->options_->extra_options.c_str());
+ dprintf(fd, "bugreport_mode: %s\n", ds_->options_->bugreport_mode.c_str());
dprintf(fd, "version: %s\n", ds_->version_.c_str());
dprintf(fd, "bugreport_dir: %s\n", destination.c_str());
dprintf(fd, "screenshot_path: %s\n", ds_->screenshot_path_.c_str());
dprintf(fd, "log_path: %s\n", ds_->log_path_.c_str());
dprintf(fd, "tmp_path: %s\n", ds_->tmp_path_.c_str());
dprintf(fd, "path: %s\n", ds_->path_.c_str());
- dprintf(fd, "extra_options: %s\n", ds_->options_->extra_options.c_str());
dprintf(fd, "base_name: %s\n", ds_->base_name_.c_str());
dprintf(fd, "name: %s\n", ds_->name_.c_str());
dprintf(fd, "now: %ld\n", ds_->now_);
dprintf(fd, "is_zipping: %s\n", ds_->IsZipping() ? "true" : "false");
- dprintf(fd, "listener: %s\n", ds_->listener_name_.c_str());
dprintf(fd, "notification title: %s\n", ds_->options_->notification_title.c_str());
dprintf(fd, "notification description: %s\n", ds_->options_->notification_description.c_str());
diff --git a/cmds/dumpstate/DumpstateService.h b/cmds/dumpstate/DumpstateService.h
index 68eda47..ac8d3ac 100644
--- a/cmds/dumpstate/DumpstateService.h
+++ b/cmds/dumpstate/DumpstateService.h
@@ -24,7 +24,6 @@
#include <binder/BinderService.h>
#include "android/os/BnDumpstate.h"
-#include "android/os/BnDumpstateToken.h"
#include "dumpstate.h"
namespace android {
@@ -38,14 +37,12 @@
static char const* getServiceName();
status_t dump(int fd, const Vector<String16>& args) override;
- binder::Status setListener(const std::string& name, const sp<IDumpstateListener>& listener,
- bool getSectionDetails,
- sp<IDumpstateToken>* returned_token) override;
binder::Status startBugreport(int32_t calling_uid, const std::string& calling_package,
- const android::base::unique_fd& bugreport_fd,
- const android::base::unique_fd& screenshot_fd, int bugreport_mode,
- const sp<IDumpstateListener>& listener) override;
+ android::base::unique_fd bugreport_fd,
+ android::base::unique_fd screenshot_fd, int bugreport_mode,
+ const sp<IDumpstateListener>& listener,
+ bool is_screenshot_requested) override;
// No-op
binder::Status cancelBugreport();
diff --git a/cmds/dumpstate/DumpstateUtil.cpp b/cmds/dumpstate/DumpstateUtil.cpp
index 97c8ae2..4b69607 100644
--- a/cmds/dumpstate/DumpstateUtil.cpp
+++ b/cmds/dumpstate/DumpstateUtil.cpp
@@ -378,34 +378,6 @@
return status;
}
-int GetPidByName(const std::string& ps_name) {
- DIR* proc_dir;
- struct dirent* ps;
- unsigned int pid;
- std::string cmdline;
-
- if (!(proc_dir = opendir("/proc"))) {
- MYLOGE("Can't open /proc\n");
- return -1;
- }
-
- while ((ps = readdir(proc_dir))) {
- if (!(pid = atoi(ps->d_name))) {
- continue;
- }
- android::base::ReadFileToString("/proc/" + std::string(ps->d_name) + "/cmdline", &cmdline);
- if (cmdline.find(ps_name) == std::string::npos) {
- continue;
- } else {
- closedir(proc_dir);
- return pid;
- }
- }
- MYLOGE("can't find the pid\n");
- closedir(proc_dir);
- return -1;
-}
-
} // namespace dumpstate
} // namespace os
} // namespace android
diff --git a/cmds/dumpstate/DumpstateUtil.h b/cmds/dumpstate/DumpstateUtil.h
index d75b08c..b7ac25c 100644
--- a/cmds/dumpstate/DumpstateUtil.h
+++ b/cmds/dumpstate/DumpstateUtil.h
@@ -205,12 +205,6 @@
*/
int DumpFileToFd(int fd, const std::string& title, const std::string& path);
-/*
- * Finds the process id by process name.
- * |ps_name| the process name we want to search for
- */
-int GetPidByName(const std::string& ps_name);
-
} // namespace dumpstate
} // namespace os
} // namespace android
diff --git a/cmds/dumpstate/README.md b/cmds/dumpstate/README.md
index c818c05..26dabbb 100644
--- a/cmds/dumpstate/README.md
+++ b/cmds/dumpstate/README.md
@@ -92,6 +92,12 @@
adb shell setprop dumpstate.version default
```
+## To set Bugreport API workflow for bugreport
+
+```
+adb shell setprop settings_call_bugreport_api true
+```
+
## Code style and formatting
Use the style defined at the
diff --git a/cmds/dumpstate/TEST_MAPPING b/cmds/dumpstate/TEST_MAPPING
new file mode 100644
index 0000000..083944f
--- /dev/null
+++ b/cmds/dumpstate/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+ "presubmit": [
+ {
+ "name": "dumpstate_test"
+ }
+ ]
+}
\ No newline at end of file
diff --git a/cmds/dumpstate/binder/android/os/IDumpstate.aidl b/cmds/dumpstate/binder/android/os/IDumpstate.aidl
index 347856d..ba008bb 100644
--- a/cmds/dumpstate/binder/android/os/IDumpstate.aidl
+++ b/cmds/dumpstate/binder/android/os/IDumpstate.aidl
@@ -17,24 +17,12 @@
package android.os;
import android.os.IDumpstateListener;
-import android.os.IDumpstateToken;
/**
* Binder interface for the currently running dumpstate process.
* {@hide}
*/
interface IDumpstate {
- // TODO: remove method once startBugReport is used by Shell.
- /*
- * Sets the listener for this dumpstate progress.
- *
- * Returns a token used to monitor dumpstate death, or `nullptr` if the listener was already
- * set (the listener behaves like a Highlander: There Can be Only One).
- * Set {@code getSectionDetails} to true in order to receive callbacks with per section
- * progress details
- */
- IDumpstateToken setListener(@utf8InCpp String name, IDumpstateListener listener,
- boolean getSectionDetails);
// NOTE: If you add to or change these modes, please also change the corresponding enums
// in system server, in BugreportParams.java.
@@ -73,13 +61,15 @@
* @param callingUid UID of the original application that requested the report.
* @param callingPackage package of the original application that requested the report.
* @param bugreportFd the file to which the zipped bugreport should be written
- * @param screenshotFd the file to which screenshot should be written; optional
+ * @param screenshotFd the file to which screenshot should be written
* @param bugreportMode the mode that specifies other run time options; must be one of above
* @param listener callback for updates; optional
+ * @param isScreenshotRequested indicates screenshot is requested or not
*/
void startBugreport(int callingUid, @utf8InCpp String callingPackage,
FileDescriptor bugreportFd, FileDescriptor screenshotFd,
- int bugreportMode, IDumpstateListener listener);
+ int bugreportMode, IDumpstateListener listener,
+ boolean isScreenshotRequested);
/*
* Cancels the bugreport currently in progress.
diff --git a/cmds/dumpstate/binder/android/os/IDumpstateListener.aidl b/cmds/dumpstate/binder/android/os/IDumpstateListener.aidl
index ea1e467..a5e6c68 100644
--- a/cmds/dumpstate/binder/android/os/IDumpstateListener.aidl
+++ b/cmds/dumpstate/binder/android/os/IDumpstateListener.aidl
@@ -32,7 +32,7 @@
*
* @param progress the progress in [0, 100]
*/
- void onProgress(int progress);
+ oneway void onProgress(int progress);
// NOTE: If you add to or change these error codes, please also change the corresponding enums
// in system server, in BugreportManager.java.
@@ -54,28 +54,23 @@
/**
* Called on an error condition with one of the error codes listed above.
+ * This is not an asynchronous method since it can race with dumpstate exiting, thus triggering
+ * death recipient.
*/
void onError(int errorCode);
/**
* Called when taking bugreport finishes successfully.
*/
- void onFinished();
-
- // TODO(b/111441001): Remove old methods when not used anymore.
- void onProgressUpdated(int progress);
- void onMaxProgressUpdated(int maxProgress);
+ oneway void onFinished();
/**
- * Called after every section is complete.
- *
- * @param name section name
- * @param status values from status_t
- * {@code OK} section completed successfully
- * {@code TIMEOUT} dump timed out
- * {@code != OK} error
- * @param size size in bytes, may be invalid if status != OK
- * @param durationMs duration in ms
+ * Called when screenshot is taken.
*/
- void onSectionComplete(@utf8InCpp String name, int status, int size, int durationMs);
+ oneway void onScreenshotTaken(boolean success);
+
+ /**
+ * Called when ui intensive bugreport dumps are finished.
+ */
+ oneway void onUiIntensiveBugreportDumpsFinished(String callingPackage);
}
diff --git a/cmds/dumpstate/binder/android/os/IDumpstateToken.aidl b/cmds/dumpstate/binder/android/os/IDumpstateToken.aidl
deleted file mode 100644
index 7f74ceb..0000000
--- a/cmds/dumpstate/binder/android/os/IDumpstateToken.aidl
+++ /dev/null
@@ -1,24 +0,0 @@
-/**
- * Copyright (c) 2016, The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.os;
-
-/**
- * Token used by the IDumpstateListener to watch for dumpstate death.
- * {@hide}
- */
-interface IDumpstateToken {
-}
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index 39f3f05..581d3de 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -22,6 +22,8 @@
#include <inttypes.h>
#include <libgen.h>
#include <limits.h>
+#include <math.h>
+#include <poll.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
@@ -32,13 +34,22 @@
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/wait.h>
+#include <signal.h>
+#include <stdarg.h>
+#include <string.h>
+#include <sys/capability.h>
+#include <sys/inotify.h>
+#include <sys/klog.h>
+#include <time.h>
#include <unistd.h>
#include <chrono>
+#include <cmath>
#include <fstream>
#include <functional>
#include <future>
#include <memory>
+#include <numeric>
#include <regex>
#include <set>
#include <string>
@@ -53,26 +64,34 @@
#include <android-base/unique_fd.h>
#include <android/content/pm/IPackageManagerNative.h>
#include <android/hardware/dumpstate/1.0/IDumpstateDevice.h>
+#include <android/hardware/dumpstate/1.1/IDumpstateDevice.h>
+#include <android/hardware/dumpstate/1.1/types.h>
#include <android/hidl/manager/1.0/IServiceManager.h>
#include <android/os/IIncidentCompanion.h>
#include <binder/IServiceManager.h>
#include <cutils/native_handle.h>
#include <cutils/properties.h>
+#include <cutils/sockets.h>
#include <debuggerd/client.h>
#include <dumpsys.h>
#include <dumputils/dump_utils.h>
+#include <hardware_legacy/power.h>
#include <hidl/ServiceManagement.h>
+#include <log/log.h>
#include <openssl/sha.h>
#include <private/android_filesystem_config.h>
#include <private/android_logger.h>
#include <serviceutils/PriorityDumper.h>
#include <utils/StrongPointer.h>
#include "DumpstateInternal.h"
-#include "DumpstateSectionReporter.h"
#include "DumpstateService.h"
#include "dumpstate.h"
-using ::android::hardware::dumpstate::V1_0::IDumpstateDevice;
+using IDumpstateDevice_1_0 = ::android::hardware::dumpstate::V1_0::IDumpstateDevice;
+using IDumpstateDevice_1_1 = ::android::hardware::dumpstate::V1_1::IDumpstateDevice;
+using ::android::hardware::dumpstate::V1_1::DumpstateMode;
+using ::android::hardware::dumpstate::V1_1::DumpstateStatus;
+using ::android::hardware::dumpstate::V1_1::toString;
using ::std::literals::chrono_literals::operator""ms;
using ::std::literals::chrono_literals::operator""s;
@@ -93,16 +112,40 @@
using android::os::IDumpstateListener;
using android::os::dumpstate::CommandOptions;
using android::os::dumpstate::DumpFileToFd;
-using android::os::dumpstate::DumpstateSectionReporter;
-using android::os::dumpstate::GetPidByName;
using android::os::dumpstate::PropertiesHelper;
+// Keep in sync with
+// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.java
+static const int TRACE_DUMP_TIMEOUT_MS = 10000; // 10 seconds
+
+/* Most simple commands have 10 as timeout, so 5 is a good estimate */
+static const int32_t WEIGHT_FILE = 5;
+
+// TODO: temporary variables and functions used during C++ refactoring
+static Dumpstate& ds = Dumpstate::GetInstance();
+static int RunCommand(const std::string& title, const std::vector<std::string>& full_command,
+ const CommandOptions& options = CommandOptions::DEFAULT,
+ bool verbose_duration = false) {
+ return ds.RunCommand(title, full_command, options, verbose_duration);
+}
+
+// Reasonable value for max stats.
+static const int STATS_MAX_N_RUNS = 1000;
+static const long STATS_MAX_AVERAGE = 100000;
+
+CommandOptions Dumpstate::DEFAULT_DUMPSYS = CommandOptions::WithTimeout(30).Build();
+
typedef Dumpstate::ConsentCallback::ConsentResult UserConsentResult;
/* read before root is shed */
static char cmdline_buf[16384] = "(unknown)";
static const char *dump_traces_path = nullptr;
static const uint64_t USER_CONSENT_TIMEOUT_MS = 30 * 1000;
+// Because telephony reports are significantly faster to collect (< 10 seconds vs. > 2 minutes),
+// it's often the case that they time out far too quickly for consent with such a hefty dialog for
+// the user to read. For telephony reports only, we increase the default timeout to 2 minutes to
+// roughly match full reports' durations.
+static const uint64_t TELEPHONY_REPORT_USER_CONSENT_TIMEOUT_MS = 2 * 60 * 1000;
// TODO: variables and functions below should be part of dumpstate object
@@ -117,11 +160,16 @@
#define RECOVERY_DATA_DIR "/data/misc/recovery"
#define UPDATE_ENGINE_LOG_DIR "/data/misc/update_engine_log"
#define LOGPERSIST_DATA_DIR "/data/misc/logd"
+#define PREREBOOT_DATA_DIR "/data/misc/prereboot"
#define PROFILE_DATA_DIR_CUR "/data/misc/profiles/cur"
#define PROFILE_DATA_DIR_REF "/data/misc/profiles/ref"
#define XFRM_STAT_PROC_FILE "/proc/net/xfrm_stat"
#define WLUTIL "/vendor/xbin/wlutil"
#define WMTRACE_DATA_DIR "/data/misc/wmtrace"
+#define OTA_METADATA_DIR "/metadata/ota"
+#define SNAPSHOTCTL_LOG_DIR "/data/misc/snapshotctl_log"
+#define LINKERCONFIG_DIR "/linkerconfig"
+#define PACKAGE_DEX_USE_LIST "/data/system/package-dex-usage.list"
// TODO(narayan): Since this information has to be kept in sync
// with tombstoned, we should just put it in a common header.
@@ -133,7 +181,6 @@
static const std::string ANR_FILE_PREFIX = "anr_";
// TODO: temporary variables and functions used during C++ refactoring
-static Dumpstate& ds = Dumpstate::GetInstance();
#define RETURN_IF_USER_DENIED_CONSENT() \
if (ds.IsUserConsentDenied()) { \
@@ -148,6 +195,8 @@
func_ptr(__VA_ARGS__); \
RETURN_IF_USER_DENIED_CONSENT();
+static const char* WAKE_LOCK_NAME = "dumpstate_wakelock";
+
namespace android {
namespace os {
namespace {
@@ -160,6 +209,10 @@
return fd;
}
+static int OpenForWrite(std::string path) {
+ return Open(path, O_WRONLY | O_CREAT | O_TRUNC | O_CLOEXEC | O_NOFOLLOW,
+ S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
+}
static int OpenForRead(std::string path) {
return Open(path, O_RDONLY | O_CLOEXEC | O_NOFOLLOW);
@@ -191,6 +244,9 @@
}
static bool UnlinkAndLogOnError(const std::string& file) {
+ if (file.empty()) {
+ return false;
+ }
if (unlink(file.c_str())) {
MYLOGE("Failed to unlink file (%s): %s\n", file.c_str(), strerror(errno));
return false;
@@ -198,15 +254,6 @@
return true;
}
-static bool IsFileEmpty(const std::string& file_path) {
- std::ifstream file(file_path, std::ios::binary | std::ios::ate);
- if(file.bad()) {
- MYLOGE("Cannot open file: %s\n", file_path.c_str());
- return true;
- }
- return file.tellg() <= 0;
-}
-
int64_t GetModuleMetadataVersion() {
auto binder = defaultServiceManager()->getService(android::String16("package_native"));
if (binder == nullptr) {
@@ -220,7 +267,7 @@
MYLOGE("Failed to retrieve module metadata package name: %s", status.toString8().c_str());
return 0L;
}
- MYLOGD("Module metadata package name: %s", package_name.c_str());
+ MYLOGD("Module metadata package name: %s\n", package_name.c_str());
int64_t version_code;
status = package_service->getVersionCodeForPackage(android::String16(package_name.c_str()),
&version_code);
@@ -231,14 +278,31 @@
return version_code;
}
+static bool PathExists(const std::string& path) {
+ struct stat sb;
+ return stat(path.c_str(), &sb) == 0;
+}
+
+static bool CopyFileToFile(const std::string& input_file, const std::string& output_file) {
+ if (input_file == output_file) {
+ MYLOGD("Skipping copying bugreport file since the destination is the same (%s)\n",
+ output_file.c_str());
+ return false;
+ }
+ else if (PathExists(output_file)) {
+ MYLOGD("Cannot overwrite an existing file (%s)\n", output_file.c_str());
+ return false;
+ }
+
+ MYLOGD("Going to copy bugreport file (%s) to %s\n", input_file.c_str(), output_file.c_str());
+ android::base::unique_fd out_fd(OpenForWrite(output_file));
+ return CopyFileToFd(input_file, out_fd.get());
+}
+
} // namespace
} // namespace os
} // namespace android
-static int RunCommand(const std::string& title, const std::vector<std::string>& fullCommand,
- const CommandOptions& options = CommandOptions::DEFAULT) {
- return ds.RunCommand(title, fullCommand, options);
-}
static void RunDumpsys(const std::string& title, const std::vector<std::string>& dumpsysArgs,
const CommandOptions& options = Dumpstate::DEFAULT_DUMPSYS,
long dumpsysTimeoutMs = 0) {
@@ -259,24 +323,20 @@
};
static const int NUM_OF_DUMPS = arraysize(kDumpstateBoardFiles);
-static constexpr char PROPERTY_EXTRA_OPTIONS[] = "dumpstate.options";
static constexpr char PROPERTY_LAST_ID[] = "dumpstate.last_id";
static constexpr char PROPERTY_VERSION[] = "dumpstate.version";
-static constexpr char PROPERTY_EXTRA_TITLE[] = "dumpstate.options.title";
-static constexpr char PROPERTY_EXTRA_DESCRIPTION[] = "dumpstate.options.description";
static const CommandOptions AS_ROOT_20 = CommandOptions::WithTimeout(20).AsRoot().Build();
/*
* Returns a vector of dump fds under |dir_path| with a given |file_prefix|.
- * The returned vector is sorted by the mtimes of the dumps. If |limit_by_mtime|
- * is set, the vector only contains files that were written in the last 30 minutes.
- * If |limit_by_count| is set, the vector only contains the ten latest files.
+ * The returned vector is sorted by the mtimes of the dumps with descending
+ * order. If |limit_by_mtime| is set, the vector only contains files that
+ * were written in the last 30 minutes.
*/
static std::vector<DumpData> GetDumpFds(const std::string& dir_path,
const std::string& file_prefix,
- bool limit_by_mtime,
- bool limit_by_count = true) {
+ bool limit_by_mtime) {
const time_t thirty_minutes_ago = ds.now_ - 60 * 30;
std::unique_ptr<DIR, decltype(&closedir)> dump_dir(opendir(dir_path.c_str()), closedir);
@@ -319,14 +379,9 @@
dump_data.emplace_back(DumpData{abs_path, std::move(fd), st.st_mtime});
}
-
- // Sort in descending modification time so that we only keep the newest
- // reports if |limit_by_count| is true.
- std::sort(dump_data.begin(), dump_data.end(),
- [](const DumpData& d1, const DumpData& d2) { return d1.mtime > d2.mtime; });
-
- if (limit_by_count && dump_data.size() > 10) {
- dump_data.erase(dump_data.begin() + 10, dump_data.end());
+ if (!dump_data.empty()) {
+ std::sort(dump_data.begin(), dump_data.end(),
+ [](const auto& a, const auto& b) { return a.mtime > b.mtime; });
}
return dump_data;
@@ -421,108 +476,6 @@
closedir(d);
}
-
-
-// dump anrd's trace and add to the zip file.
-// 1. check if anrd is running on this device.
-// 2. send a SIGUSR1 to its pid which will dump anrd's trace.
-// 3. wait until the trace generation completes and add to the zip file.
-static bool dump_anrd_trace() {
- unsigned int pid;
- char buf[50], path[PATH_MAX];
- struct dirent *trace;
- struct stat st;
- DIR *trace_dir;
- int retry = 5;
- long max_ctime = 0, old_mtime;
- long long cur_size = 0;
- const char *trace_path = "/data/misc/anrd/";
-
- if (!ds.IsZipping()) {
- MYLOGE("Not dumping anrd trace because it's not a zipped bugreport\n");
- return false;
- }
-
- // find anrd's pid if it is running.
- pid = GetPidByName("/system/bin/anrd");
-
- if (pid > 0) {
- if (stat(trace_path, &st) == 0) {
- old_mtime = st.st_mtime;
- } else {
- MYLOGE("Failed to find: %s\n", trace_path);
- return false;
- }
-
- // send SIGUSR1 to the anrd to generate a trace.
- sprintf(buf, "%u", pid);
- if (RunCommand("ANRD_DUMP", {"kill", "-SIGUSR1", buf},
- CommandOptions::WithTimeout(1).Build())) {
- MYLOGE("anrd signal timed out. Please manually collect trace\n");
- return false;
- }
-
- while (retry-- > 0 && old_mtime == st.st_mtime) {
- sleep(1);
- stat(trace_path, &st);
- }
-
- if (retry < 0 && old_mtime == st.st_mtime) {
- MYLOGE("Failed to stat %s or trace creation timeout\n", trace_path);
- return false;
- }
-
- // identify the trace file by its creation time.
- if (!(trace_dir = opendir(trace_path))) {
- MYLOGE("Can't open trace file under %s\n", trace_path);
- }
- while ((trace = readdir(trace_dir))) {
- if (strcmp(trace->d_name, ".") == 0
- || strcmp(trace->d_name, "..") == 0) {
- continue;
- }
- sprintf(path, "%s%s", trace_path, trace->d_name);
- if (stat(path, &st) == 0) {
- if (st.st_ctime > max_ctime) {
- max_ctime = st.st_ctime;
- sprintf(buf, "%s", trace->d_name);
- }
- }
- }
- closedir(trace_dir);
-
- // Wait until the dump completes by checking the size of the trace.
- if (max_ctime > 0) {
- sprintf(path, "%s%s", trace_path, buf);
- while(true) {
- sleep(1);
- if (stat(path, &st) == 0) {
- if (st.st_size == cur_size) {
- break;
- } else if (st.st_size > cur_size) {
- cur_size = st.st_size;
- } else {
- return false;
- }
- } else {
- MYLOGE("Cant stat() %s anymore\n", path);
- return false;
- }
- }
- // Add to the zip file.
- if (!ds.AddZipEntry("anrd_trace.txt", path)) {
- MYLOGE("Unable to add anrd_trace file %s to zip file\n", path);
- } else {
- android::os::UnlinkAndLogOnError(path);
- return true;
- }
- } else {
- MYLOGE("Can't stats any trace file under %s\n", trace_path);
- }
- }
- return false;
-}
-
static bool skip_not_stat(const char *path) {
static const char stat[] = "/stat";
size_t len = strlen(path);
@@ -727,6 +680,24 @@
std::lock_guard<std::mutex> lock(lock_);
result_ = APPROVED;
MYLOGD("User approved consent to share bugreport\n");
+
+ // Maybe copy screenshot so calling app can display the screenshot to the user as soon as
+ // consent is granted.
+ if (ds.options_->is_screenshot_copied) {
+ return android::binder::Status::ok();
+ }
+
+ if (!ds.options_->do_screenshot || ds.options_->screenshot_fd.get() == -1 ||
+ !ds.do_early_screenshot_) {
+ return android::binder::Status::ok();
+ }
+
+ bool copy_succeeded = android::os::CopyFileToFd(ds.screenshot_path_,
+ ds.options_->screenshot_fd.get());
+ ds.options_->is_screenshot_copied = copy_succeeded;
+ if (copy_succeeded) {
+ android::os::UnlinkAndLogOnError(ds.screenshot_path_);
+ }
return android::binder::Status::ok();
}
@@ -743,7 +714,7 @@
}
uint64_t Dumpstate::ConsentCallback::getElapsedTimeMs() const {
- return Nanotime() - start_time_;
+ return (Nanotime() - start_time_) / NANOS_PER_MILLI;
}
void Dumpstate::PrintHeader() const {
@@ -780,8 +751,8 @@
RunCommandToFd(STDOUT_FILENO, "", {"uptime", "-p"},
CommandOptions::WithTimeout(1).Always().Build());
printf("Bugreport format version: %s\n", version_.c_str());
- printf("Dumpstate info: id=%d pid=%d dry_run=%d args=%s extra_options=%s\n", id_, pid_,
- PropertiesHelper::IsDryRun(), options_->args.c_str(), options_->extra_options.c_str());
+ printf("Dumpstate info: id=%d pid=%d dry_run=%d args=%s bugreport_mode=%s\n", id_, pid_,
+ PropertiesHelper::IsDryRun(), options_->args.c_str(), options_->bugreport_mode.c_str());
printf("\n");
}
@@ -960,6 +931,25 @@
CommandOptions::WithTimeoutInMs(timeout_ms).Build());
}
+static void DoSystemLogcat(time_t since) {
+ char since_str[80];
+ strftime(since_str, sizeof(since_str), "%Y-%m-%d %H:%M:%S.000", localtime(&since));
+
+ unsigned long timeout_ms = logcat_timeout({"main", "system", "crash"});
+ RunCommand("SYSTEM LOG",
+ {"logcat", "-v", "threadtime", "-v", "printable", "-v", "uid", "-d", "*:v", "-T",
+ since_str},
+ CommandOptions::WithTimeoutInMs(timeout_ms).Build());
+}
+
+static void DoRadioLogcat() {
+ unsigned long timeout_ms = logcat_timeout({"radio"});
+ RunCommand(
+ "RADIO LOG",
+ {"logcat", "-b", "radio", "-v", "threadtime", "-v", "printable", "-v", "uid", "-d", "*:v"},
+ CommandOptions::WithTimeoutInMs(timeout_ms).Build(), true /* verbose_duration */);
+}
+
static void DoLogcat() {
unsigned long timeout_ms;
// DumpFile("EVENT LOG TAGS", "/etc/event-log-tags");
@@ -972,17 +962,13 @@
RunCommand(
"EVENT LOG",
{"logcat", "-b", "events", "-v", "threadtime", "-v", "printable", "-v", "uid", "-d", "*:v"},
- CommandOptions::WithTimeoutInMs(timeout_ms).Build());
+ CommandOptions::WithTimeoutInMs(timeout_ms).Build(), true /* verbose_duration */);
timeout_ms = logcat_timeout({"stats"});
RunCommand(
"STATS LOG",
{"logcat", "-b", "stats", "-v", "threadtime", "-v", "printable", "-v", "uid", "-d", "*:v"},
- CommandOptions::WithTimeoutInMs(timeout_ms).Build());
- timeout_ms = logcat_timeout({"radio"});
- RunCommand(
- "RADIO LOG",
- {"logcat", "-b", "radio", "-v", "threadtime", "-v", "printable", "-v", "uid", "-d", "*:v"},
- CommandOptions::WithTimeoutInMs(timeout_ms).Build());
+ CommandOptions::WithTimeoutInMs(timeout_ms).Build(), true /* verbose_duration */);
+ DoRadioLogcat();
RunCommand("LOG STATISTICS", {"logcat", "-b", "all", "-S"});
@@ -991,6 +977,56 @@
"-v", "uid", "-d", "*:v"});
}
+static void DumpIncidentReport() {
+ if (!ds.IsZipping()) {
+ MYLOGD("Not dumping incident report because it's not a zipped bugreport\n");
+ return;
+ }
+ DurationReporter duration_reporter("INCIDENT REPORT");
+ const std::string path = ds.bugreport_internal_dir_ + "/tmp_incident_report";
+ auto fd = android::base::unique_fd(TEMP_FAILURE_RETRY(open(path.c_str(),
+ O_WRONLY | O_CREAT | O_TRUNC | O_CLOEXEC | O_NOFOLLOW,
+ S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH)));
+ if (fd < 0) {
+ MYLOGE("Could not open %s to dump incident report.\n", path.c_str());
+ return;
+ }
+ RunCommandToFd(fd, "", {"incident", "-u"}, CommandOptions::WithTimeout(120).Build());
+ bool empty = 0 == lseek(fd, 0, SEEK_END);
+ if (!empty) {
+ // Use a different name from "incident.proto"
+ // /proto/incident.proto is reserved for incident service dump
+ // i.e. metadata for debugging.
+ ds.AddZipEntry(kProtoPath + "incident_report" + kProtoExt, path);
+ }
+ unlink(path.c_str());
+}
+
+static void DumpVisibleWindowViews() {
+ if (!ds.IsZipping()) {
+ MYLOGD("Not dumping visible views because it's not a zipped bugreport\n");
+ return;
+ }
+ DurationReporter duration_reporter("VISIBLE WINDOW VIEWS");
+ const std::string path = ds.bugreport_internal_dir_ + "/tmp_visible_window_views";
+ auto fd = android::base::unique_fd(TEMP_FAILURE_RETRY(open(path.c_str(),
+ O_WRONLY | O_CREAT | O_TRUNC | O_CLOEXEC | O_NOFOLLOW,
+ S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH)));
+ if (fd < 0) {
+ MYLOGE("Could not open %s to dump visible views.\n", path.c_str());
+ return;
+ }
+ RunCommandToFd(fd, "", {"cmd", "window", "dump-visible-window-views"},
+ CommandOptions::WithTimeout(120).Build());
+ bool empty = 0 == lseek(fd, 0, SEEK_END);
+ if (!empty) {
+ ds.AddZipEntry("visible_windows.zip", path);
+ } else {
+ MYLOGW("Failed to dump visible windows\n");
+ }
+ unlink(path.c_str());
+}
+
static void DumpIpTablesAsRoot() {
RunCommand("IPTABLES", {"iptables", "-L", "-nvx"});
RunCommand("IP6TABLES", {"ip6tables", "-L", "-nvx"});
@@ -1002,6 +1038,15 @@
RunCommand("IP6TABLES RAW", {"ip6tables", "-t", "raw", "-L", "-nvx"});
}
+static void DumpDynamicPartitionInfo() {
+ if (!::android::base::GetBoolProperty("ro.boot.dynamic_partitions", false)) {
+ return;
+ }
+
+ RunCommand("LPDUMP", {"lpdump", "--all"});
+ RunCommand("DEVICE-MAPPER", {"gsid", "dump-device-mapper"});
+}
+
static void AddAnrTraceDir(const bool add_to_zip, const std::string& anr_traces_dir) {
MYLOGD("AddAnrTraceDir(): dump_traces_file=%s, anr_traces_dir=%s\n", dump_traces_path,
anr_traces_dir.c_str());
@@ -1121,20 +1166,17 @@
RETURN_IF_USER_DENIED_CONSENT();
std::string path(title);
path.append(" - ").append(String8(service).c_str());
- DumpstateSectionReporter section_reporter(path, ds.listener_, ds.report_section_);
size_t bytes_written = 0;
- status_t status = dumpsys.startDumpThread(service, args);
+ status_t status = dumpsys.startDumpThread(Dumpsys::Type::DUMP, service, args);
if (status == OK) {
dumpsys.writeDumpHeader(STDOUT_FILENO, service, priority);
std::chrono::duration<double> elapsed_seconds;
status = dumpsys.writeDump(STDOUT_FILENO, service, service_timeout,
/* as_proto = */ false, elapsed_seconds, bytes_written);
- section_reporter.setSize(bytes_written);
dumpsys.writeDumpFooter(STDOUT_FILENO, service, elapsed_seconds);
bool dump_complete = (status == OK);
dumpsys.stopDumpThread(dump_complete);
}
- section_reporter.setStatus(status);
auto elapsed_duration = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now() - start);
@@ -1197,8 +1239,7 @@
path.append("_HIGH");
}
path.append(kProtoExt);
- DumpstateSectionReporter section_reporter(path, ds.listener_, ds.report_section_);
- status_t status = dumpsys.startDumpThread(service, args);
+ status_t status = dumpsys.startDumpThread(Dumpsys::Type::DUMP, service, args);
if (status == OK) {
status = ds.AddZipEntryFromFd(path, dumpsys.getDumpFd(), service_timeout);
bool dumpTerminated = (status == OK);
@@ -1206,8 +1247,6 @@
}
ZipWriter::FileEntry file_entry;
ds.zip_writer_->GetLastEntry(&file_entry);
- section_reporter.setSize(file_entry.compressed_size);
- section_reporter.setStatus(status);
auto elapsed_duration = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now() - start);
@@ -1314,6 +1353,85 @@
}
}
+static void DumpExternalFragmentationInfo() {
+ struct stat st;
+ if (stat("/proc/buddyinfo", &st) != 0) {
+ MYLOGE("Unable to dump external fragmentation info\n");
+ return;
+ }
+
+ printf("------ EXTERNAL FRAGMENTATION INFO ------\n");
+ std::ifstream ifs("/proc/buddyinfo");
+ auto unusable_index_regex = std::regex{"Node\\s+([0-9]+),\\s+zone\\s+(\\S+)\\s+(.*)"};
+ for (std::string line; std::getline(ifs, line);) {
+ std::smatch match_results;
+ if (std::regex_match(line, match_results, unusable_index_regex)) {
+ std::stringstream free_pages(std::string{match_results[3]});
+ std::vector<int> free_pages_per_order(std::istream_iterator<int>{free_pages},
+ std::istream_iterator<int>());
+
+ int total_free_pages = 0;
+ for (size_t i = 0; i < free_pages_per_order.size(); i++) {
+ total_free_pages += (free_pages_per_order[i] * std::pow(2, i));
+ }
+
+ printf("Node %s, zone %8s", match_results[1].str().c_str(),
+ match_results[2].str().c_str());
+
+ int usable_free_pages = total_free_pages;
+ for (size_t i = 0; i < free_pages_per_order.size(); i++) {
+ auto unusable_index = (total_free_pages - usable_free_pages) /
+ static_cast<double>(total_free_pages);
+ printf(" %5.3f", unusable_index);
+ usable_free_pages -= (free_pages_per_order[i] * std::pow(2, i));
+ }
+
+ printf("\n");
+ }
+ }
+ printf("\n");
+}
+
+static void DumpstateLimitedOnly() {
+ // Trimmed-down version of dumpstate to only include a whitelisted
+ // set of logs (system log, event log, and system server / system app
+ // crashes, and networking logs). See b/136273873 and b/138459828
+ // for context.
+ DurationReporter duration_reporter("DUMPSTATE");
+ unsigned long timeout_ms;
+ // calculate timeout
+ timeout_ms = logcat_timeout({"main", "system", "crash"});
+ RunCommand("SYSTEM LOG",
+ {"logcat", "-v", "threadtime", "-v", "printable", "-v", "uid", "-d", "*:v"},
+ CommandOptions::WithTimeoutInMs(timeout_ms).Build());
+ timeout_ms = logcat_timeout({"events"});
+ RunCommand(
+ "EVENT LOG",
+ {"logcat", "-b", "events", "-v", "threadtime", "-v", "printable", "-v", "uid", "-d", "*:v"},
+ CommandOptions::WithTimeoutInMs(timeout_ms).Build());
+
+ printf("========================================================\n");
+ printf("== Networking Service\n");
+ printf("========================================================\n");
+
+ RunDumpsys("DUMPSYS NETWORK_SERVICE_LIMITED", {"wifi", "-a"},
+ CommandOptions::WithTimeout(90).Build(), SEC_TO_MSEC(10));
+
+ printf("========================================================\n");
+ printf("== Dropbox crashes\n");
+ printf("========================================================\n");
+
+ RunDumpsys("DROPBOX SYSTEM SERVER CRASHES", {"dropbox", "-p", "system_server_crash"});
+ RunDumpsys("DROPBOX SYSTEM APP CRASHES", {"dropbox", "-p", "system_app_crash"});
+
+ printf("========================================================\n");
+ printf("== Final progress (pid %d): %d/%d (estimated %d)\n", ds.pid_, ds.progress_->Get(),
+ ds.progress_->GetMax(), ds.progress_->GetInitialMax());
+ printf("========================================================\n");
+ printf("== dumpstate: done (id %d)\n", ds.id_);
+ printf("========================================================\n");
+}
+
// Dumps various things. Returns early with status USER_CONSENT_DENIED if user denies consent
// via the consent they are shown. Ignores other errors that occur while running various
// commands. The consent checking is currently done around long running tasks, which happen to
@@ -1327,24 +1445,24 @@
dump_dev_files("TRUSTY VERSION", "/sys/bus/platform/drivers/trusty", "trusty_version");
RunCommand("UPTIME", {"uptime"});
DumpBlockStatFiles();
- dump_emmc_ecsd("/d/mmc0/mmc0:0001/ext_csd");
DumpFile("MEMORY INFO", "/proc/meminfo");
RunCommand("CPU INFO", {"top", "-b", "-n", "1", "-H", "-s", "6", "-o",
"pid,tid,user,pr,ni,%cpu,s,virt,res,pcy,cmd,name"});
RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK(RunCommand, "PROCRANK", {"procrank"}, AS_ROOT_20);
+ RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK(DumpVisibleWindowViews);
+
DumpFile("VIRTUAL MEMORY STATS", "/proc/vmstat");
DumpFile("VMALLOC INFO", "/proc/vmallocinfo");
DumpFile("SLAB INFO", "/proc/slabinfo");
DumpFile("ZONEINFO", "/proc/zoneinfo");
DumpFile("PAGETYPEINFO", "/proc/pagetypeinfo");
DumpFile("BUDDYINFO", "/proc/buddyinfo");
- DumpFile("FRAGMENTATION INFO", "/d/extfrag/unusable_index");
+ DumpExternalFragmentationInfo();
DumpFile("KERNEL WAKE SOURCES", "/d/wakeup_sources");
DumpFile("KERNEL CPUFREQ", "/sys/devices/system/cpu/cpu0/cpufreq/stats/time_in_state");
- DumpFile("KERNEL SYNC", "/d/sync");
RunCommand("PROCESSES AND THREADS",
{"ps", "-A", "-T", "-Z", "-O", "pri,nice,rtprio,sched,pcy,time"});
@@ -1380,13 +1498,11 @@
/* Dump Bluetooth HCI logs */
ds.AddDir("/data/misc/bluetooth/logs", true);
- if (!ds.do_early_screenshot_) {
+ if (ds.options_->do_screenshot && !ds.do_early_screenshot_) {
MYLOGI("taking late screenshot\n");
ds.TakeScreenshot();
}
- DoLogcat();
-
AddAnrTraceFiles();
// NOTE: tombstones are always added as separate entries in the zip archive
@@ -1419,21 +1535,23 @@
RunCommand("FILESYSTEMS & FREE SPACE", {"df"});
- RunCommand("LAST RADIO LOG", {"parse_radio_log", "/proc/last_radio_log"});
-
/* Binder state is expensive to look at as it uses a lot of memory. */
- DumpFile("BINDER FAILED TRANSACTION LOG", "/sys/kernel/debug/binder/failed_transaction_log");
- DumpFile("BINDER TRANSACTION LOG", "/sys/kernel/debug/binder/transaction_log");
- DumpFile("BINDER TRANSACTIONS", "/sys/kernel/debug/binder/transactions");
- DumpFile("BINDER STATS", "/sys/kernel/debug/binder/stats");
- DumpFile("BINDER STATE", "/sys/kernel/debug/binder/state");
+ std::string binder_logs_dir = access("/dev/binderfs/binder_logs", R_OK) ?
+ "/sys/kernel/debug/binder" : "/dev/binderfs/binder_logs";
- RunDumpsys("WINSCOPE TRACE", {"window", "trace"});
+ DumpFile("BINDER FAILED TRANSACTION LOG", binder_logs_dir + "/failed_transaction_log");
+ DumpFile("BINDER TRANSACTION LOG", binder_logs_dir + "/transaction_log");
+ DumpFile("BINDER TRANSACTIONS", binder_logs_dir + "/transactions");
+ DumpFile("BINDER STATS", binder_logs_dir + "/stats");
+ DumpFile("BINDER STATE", binder_logs_dir + "/state");
+
/* Add window and surface trace files. */
if (!PropertiesHelper::IsUserBuild()) {
ds.AddDir(WMTRACE_DATA_DIR, false);
}
+ ds.AddDir(SNAPSHOTCTL_LOG_DIR, false);
+
RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK(ds.DumpstateBoard);
/* Migrate the ril_dumpstate to a device specific dumpstate? */
@@ -1527,6 +1645,12 @@
printf("========================================================\n");
// This differs from the usual dumpsys stats, which is the stats report data.
RunDumpsys("STATSDSTATS", {"stats", "--metadata"});
+
+ // Add linker configuration directory
+ ds.AddDir(LINKERCONFIG_DIR, true);
+
+ RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK(DumpIncidentReport);
+
return Dumpstate::RunStatus::OK;
}
@@ -1538,13 +1662,12 @@
* Returns RunStatus::USER_DENIED_CONSENT if user explicitly denied consent to sharing the bugreport
* with the caller.
*/
-static Dumpstate::RunStatus DumpstateDefault() {
- // Try to dump anrd trace if the daemon is running.
- dump_anrd_trace();
-
- // Invoking the following dumpsys calls before DumpTraces() to try and
- // keep the system stats as close to its initial state as possible.
- RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK(RunDumpsysCritical);
+Dumpstate::RunStatus Dumpstate::DumpstateDefaultAfterCritical() {
+ // Capture first logcat early on; useful to take a snapshot before dumpstate logs take over the
+ // buffer.
+ DoLogcat();
+ // Capture timestamp after first logcat to use in next logcat
+ time_t logcat_ts = time(nullptr);
/* collect stack traces from Dalvik and native processes (needs root) */
RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK(ds.DumpTraces, &dump_traces_path);
@@ -1560,9 +1683,13 @@
if (!PropertiesHelper::IsUserBuild()) {
ds.AddDir(PROFILE_DATA_DIR_CUR, true);
ds.AddDir(PROFILE_DATA_DIR_REF, true);
+ ds.AddZipEntry(ZIP_ROOT_DIR + PACKAGE_DEX_USE_LIST, PACKAGE_DEX_USE_LIST);
}
+ ds.AddDir(PREREBOOT_DATA_DIR, false);
add_mountinfo();
DumpIpTablesAsRoot();
+ DumpDynamicPartitionInfo();
+ ds.AddDir(OTA_METADATA_DIR, true);
// Capture any IPSec policies in play. No keys are exposed here.
RunCommand("IP XFRM POLICY", {"ip", "xfrm", "policy"}, CommandOptions::WithTimeout(10).Build());
@@ -1582,16 +1709,25 @@
RunCommand("Dmabuf dump", {"/product/bin/dmabuf_dump"});
}
+ DumpFile("PSI cpu", "/proc/pressure/cpu");
+ DumpFile("PSI memory", "/proc/pressure/memory");
+ DumpFile("PSI io", "/proc/pressure/io");
+
if (!DropRootUser()) {
return Dumpstate::RunStatus::ERROR;
}
RETURN_IF_USER_DENIED_CONSENT();
- return dumpstate();
+ Dumpstate::RunStatus status = dumpstate();
+ // Capture logcat since the last time we did it.
+ DoSystemLogcat(logcat_ts);
+ return status;
}
-// This method collects common dumpsys for telephony and wifi
-static void DumpstateRadioCommon() {
+// This method collects common dumpsys for telephony and wifi. Typically, wifi
+// reports are fine to include all information, but telephony reports on user
+// builds need to strip some content (see DumpstateTelephonyOnly).
+static void DumpstateRadioCommon(bool include_sensitive_info = true) {
DumpIpTablesAsRoot();
ds.AddDir(LOGPERSIST_DATA_DIR, false);
@@ -1600,26 +1736,51 @@
return;
}
- do_dmesg();
- DoLogcat();
+ // We need to be picky about some stuff for telephony reports on user builds.
+ if (!include_sensitive_info) {
+ // Only dump the radio log buffer (other buffers and dumps contain too much unrelated info).
+ DoRadioLogcat();
+ } else {
+ // Contains various system properties and process startup info.
+ do_dmesg();
+ // Logs other than the radio buffer may contain package/component names and potential PII.
+ DoLogcat();
+ // Too broad for connectivity problems.
+ DoKmsg();
+ // Contains unrelated hardware info (camera, NFC, biometrics, ...).
+ DumpHals();
+ }
+
DumpPacketStats();
- DoKmsg();
DumpIpAddrAndRules();
dump_route_tables();
- DumpHals();
-
RunDumpsys("NETWORK DIAGNOSTICS", {"connectivity", "--diag"},
CommandOptions::WithTimeout(10).Build());
}
-// This method collects dumpsys for telephony debugging only
-static void DumpstateTelephonyOnly() {
+// We use "telephony" here for legacy reasons, though this now really means "connectivity" (cellular
+// + wifi + networking). This method collects dumpsys for connectivity debugging only. General rules
+// for what can be included on user builds: all reported information MUST directly relate to
+// connectivity debugging or customer support and MUST NOT contain unrelated personally identifiable
+// information. This information MUST NOT identify user-installed packages (UIDs are OK, package
+// names are not), and MUST NOT contain logs of user application traffic.
+// TODO(b/148168577) rename this and other related fields/methods to "connectivity" instead.
+static void DumpstateTelephonyOnly(const std::string& calling_package) {
DurationReporter duration_reporter("DUMPSTATE");
+
const CommandOptions DUMPSYS_COMPONENTS_OPTIONS = CommandOptions::WithTimeout(60).Build();
- DumpstateRadioCommon();
+ const bool include_sensitive_info = !PropertiesHelper::IsUserBuild();
- RunCommand("SYSTEM PROPERTIES", {"getprop"});
+ DumpstateRadioCommon(include_sensitive_info);
+
+ if (include_sensitive_info) {
+ // Contains too much unrelated PII, and given the unstructured nature of sysprops, we can't
+ // really cherrypick all of the connectivity-related ones. Apps generally have no business
+ // reading these anyway, and there should be APIs to supply the info in a more app-friendly
+ // way.
+ RunCommand("SYSTEM PROPERTIES", {"getprop"});
+ }
printf("========================================================\n");
printf("== Android Framework Services\n");
@@ -1627,15 +1788,37 @@
RunDumpsys("DUMPSYS", {"connectivity"}, CommandOptions::WithTimeout(90).Build(),
SEC_TO_MSEC(10));
- RunDumpsys("DUMPSYS", {"connmetrics"}, CommandOptions::WithTimeout(90).Build(),
+ if (include_sensitive_info) {
+ // Carrier apps' services will be dumped below in dumpsys activity service all-non-platform.
+ RunDumpsys("DUMPSYS", {"carrier_config"}, CommandOptions::WithTimeout(90).Build(),
+ SEC_TO_MSEC(10));
+ } else {
+ // If the caller is a carrier app and has a carrier service, dump it here since we aren't
+ // running dumpsys activity service all-non-platform below. Due to the increased output, we
+ // give a higher timeout as well.
+ RunDumpsys("DUMPSYS", {"carrier_config", "--requesting-package", calling_package},
+ CommandOptions::WithTimeout(90).Build(), SEC_TO_MSEC(30));
+ }
+ RunDumpsys("DUMPSYS", {"wifi"}, CommandOptions::WithTimeout(90).Build(), SEC_TO_MSEC(10));
+ RunDumpsys("DUMPSYS", {"netpolicy"}, CommandOptions::WithTimeout(90).Build(), SEC_TO_MSEC(10));
+ RunDumpsys("DUMPSYS", {"network_management"}, CommandOptions::WithTimeout(90).Build(),
SEC_TO_MSEC(10));
- RunDumpsys("DUMPSYS", {"netd"}, CommandOptions::WithTimeout(90).Build(), SEC_TO_MSEC(10));
- RunDumpsys("DUMPSYS", {"carrier_config"}, CommandOptions::WithTimeout(90).Build(),
+ RunDumpsys("DUMPSYS", {"telephony.registry"}, CommandOptions::WithTimeout(90).Build(),
SEC_TO_MSEC(10));
- RunDumpsys("DUMPSYS", {"wifi"}, CommandOptions::WithTimeout(90).Build(),
- SEC_TO_MSEC(10));
- RunDumpsys("BATTERYSTATS", {"batterystats"}, CommandOptions::WithTimeout(90).Build(),
- SEC_TO_MSEC(10));
+ if (include_sensitive_info) {
+ // Contains raw IP addresses, omit from reports on user builds.
+ RunDumpsys("DUMPSYS", {"netd"}, CommandOptions::WithTimeout(90).Build(), SEC_TO_MSEC(10));
+ // Contains raw destination IP/MAC addresses, omit from reports on user builds.
+ RunDumpsys("DUMPSYS", {"connmetrics"}, CommandOptions::WithTimeout(90).Build(),
+ SEC_TO_MSEC(10));
+ // Contains package/component names, omit from reports on user builds.
+ RunDumpsys("BATTERYSTATS", {"batterystats"}, CommandOptions::WithTimeout(90).Build(),
+ SEC_TO_MSEC(10));
+ // Contains package names, but should be relatively simple to remove them (also contains
+ // UIDs already), omit from reports on user builds.
+ RunDumpsys("BATTERYSTATS", {"deviceidle"}, CommandOptions::WithTimeout(90).Build(),
+ SEC_TO_MSEC(10));
+ }
printf("========================================================\n");
printf("== Running Application Services\n");
@@ -1643,18 +1826,24 @@
RunDumpsys("TELEPHONY SERVICES", {"activity", "service", "TelephonyDebugService"});
- printf("========================================================\n");
- printf("== Running Application Services (non-platform)\n");
- printf("========================================================\n");
+ if (include_sensitive_info) {
+ printf("========================================================\n");
+ printf("== Running Application Services (non-platform)\n");
+ printf("========================================================\n");
- RunDumpsys("APP SERVICES NON-PLATFORM", {"activity", "service", "all-non-platform"},
- DUMPSYS_COMPONENTS_OPTIONS);
+ // Contains package/component names and potential PII, omit from reports on user builds.
+ // To get dumps of the active CarrierService(s) on user builds, we supply an argument to the
+ // carrier_config dumpsys instead.
+ RunDumpsys("APP SERVICES NON-PLATFORM", {"activity", "service", "all-non-platform"},
+ DUMPSYS_COMPONENTS_OPTIONS);
- printf("========================================================\n");
- printf("== Checkins\n");
- printf("========================================================\n");
+ printf("========================================================\n");
+ printf("== Checkins\n");
+ printf("========================================================\n");
- RunDumpsys("CHECKIN BATTERYSTATS", {"batterystats", "-c"});
+ // Contains package/component names, omit from reports on user builds.
+ RunDumpsys("CHECKIN BATTERYSTATS", {"batterystats", "-c"});
+ }
printf("========================================================\n");
printf("== dumpstate: done (id %d)\n", ds.id_);
@@ -1811,8 +2000,8 @@
std::bind([](std::string path) { android::os::UnlinkAndLogOnError(path); }, paths[i])));
}
- sp<IDumpstateDevice> dumpstate_device(IDumpstateDevice::getService());
- if (dumpstate_device == nullptr) {
+ sp<IDumpstateDevice_1_0> dumpstate_device_1_0(IDumpstateDevice_1_0::getService());
+ if (dumpstate_device_1_0 == nullptr) {
MYLOGE("No IDumpstateDevice implementation\n");
return;
}
@@ -1843,29 +2032,54 @@
handle.get()->data[i] = fd.release();
}
- // Given that bugreport is required to diagnose failures, it's better to
- // set an arbitrary amount of timeout for IDumpstateDevice than to block the
- // rest of bugreport. In the timeout case, we will kill dumpstate board HAL
- // and grab whatever dumped
- std::packaged_task<bool()>
- dumpstate_task([paths, dumpstate_device, &handle]() -> bool {
- android::hardware::Return<void> status = dumpstate_device->dumpstateBoard(handle.get());
+ // Given that bugreport is required to diagnose failures, it's better to set an arbitrary amount
+ // of timeout for IDumpstateDevice than to block the rest of bugreport. In the timeout case, we
+ // will kill the HAL and grab whatever it dumped in time.
+ constexpr size_t timeout_sec = 30;
+ // Prefer version 1.1 if available. New devices launching with R are no longer allowed to
+ // implement just 1.0.
+ const char* descriptor_to_kill;
+ using DumpstateBoardTask = std::packaged_task<bool()>;
+ DumpstateBoardTask dumpstate_board_task;
+ sp<IDumpstateDevice_1_1> dumpstate_device_1_1(
+ IDumpstateDevice_1_1::castFrom(dumpstate_device_1_0));
+ if (dumpstate_device_1_1 != nullptr) {
+ MYLOGI("Using IDumpstateDevice v1.1");
+ descriptor_to_kill = IDumpstateDevice_1_1::descriptor;
+ dumpstate_board_task = DumpstateBoardTask([this, dumpstate_device_1_1, &handle]() -> bool {
+ ::android::hardware::Return<DumpstateStatus> status =
+ dumpstate_device_1_1->dumpstateBoard_1_1(handle.get(), options_->dumpstate_hal_mode,
+ SEC_TO_MSEC(timeout_sec));
+ if (!status.isOk()) {
+ MYLOGE("dumpstateBoard failed: %s\n", status.description().c_str());
+ return false;
+ } else if (status != DumpstateStatus::OK) {
+ MYLOGE("dumpstateBoard failed with DumpstateStatus::%s\n", toString(status).c_str());
+ return false;
+ }
+ return true;
+ });
+ } else {
+ MYLOGI("Using IDumpstateDevice v1.0");
+ descriptor_to_kill = IDumpstateDevice_1_0::descriptor;
+ dumpstate_board_task = DumpstateBoardTask([dumpstate_device_1_0, &handle]() -> bool {
+ ::android::hardware::Return<void> status =
+ dumpstate_device_1_0->dumpstateBoard(handle.get());
if (!status.isOk()) {
MYLOGE("dumpstateBoard failed: %s\n", status.description().c_str());
return false;
}
return true;
});
+ }
+ auto result = dumpstate_board_task.get_future();
+ std::thread(std::move(dumpstate_board_task)).detach();
- auto result = dumpstate_task.get_future();
- std::thread(std::move(dumpstate_task)).detach();
-
- constexpr size_t timeout_sec = 30;
if (result.wait_for(std::chrono::seconds(timeout_sec)) != std::future_status::ready) {
MYLOGE("dumpstateBoard timed out after %zus, killing dumpstate vendor HAL\n", timeout_sec);
- if (!android::base::SetProperty("ctl.interface_restart",
- android::base::StringPrintf("%s/default",
- IDumpstateDevice::descriptor))) {
+ if (!android::base::SetProperty(
+ "ctl.interface_restart",
+ android::base::StringPrintf("%s/default", descriptor_to_kill))) {
MYLOGE("Couldn't restart dumpstate HAL\n");
}
}
@@ -1897,31 +2111,28 @@
continue;
}
AddZipEntry(kDumpstateBoardFiles[i], paths[i]);
+ printf("*** See %s entry ***\n", kDumpstateBoardFiles[i].c_str());
}
-
- printf("*** See dumpstate-board.txt entry ***\n");
}
static void ShowUsage() {
fprintf(stderr,
- "usage: dumpstate [-h] [-b soundfile] [-e soundfile] [-o file] [-d] [-p] "
- "[-z]] [-s] [-S] [-q] [-B] [-P] [-R] [-V version]\n"
+ "usage: dumpstate [-h] [-b soundfile] [-e soundfile] [-o directory] [-d] [-p] "
+ "[-z] [-s] [-S] [-q] [-P] [-R] [-L] [-V version]\n"
" -h: display this help message\n"
" -b: play sound file instead of vibrate, at beginning of job\n"
" -e: play sound file instead of vibrate, at end of job\n"
- " -o: write to file (instead of stdout)\n"
- " -d: append date to filename (requires -o)\n"
- " -p: capture screenshot to filename.png (requires -o)\n"
- " -z: generate zipped file (requires -o)\n"
+ " -o: write to custom directory (only in limited mode)\n"
+ " -d: append date to filename\n"
+ " -p: capture screenshot to filename.png\n"
+ " -z: generate zipped file\n"
" -s: write output to control socket (for init)\n"
- " -S: write file location to control socket (for init; requires -o and -z)\n"
+ " -S: write file location to control socket (for init; requires -z)\n"
" -q: disable vibrate\n"
- " -B: send broadcast when finished (requires -o)\n"
- " -P: send broadcast when started and update system properties on "
- "progress (requires -o and -B)\n"
- " -R: take bugreport in remote mode (requires -o, -z, -d and -B, "
- "shouldn't be used with -P)\n"
+ " -P: send broadcast when started and do progress updates\n"
+ " -R: take bugreport in remote mode (requires -z and -d, shouldn't be used with -P)\n"
" -w: start binder service and make it wait for a call to startBugreport\n"
+ " -L: output limited information that is safe for submission in feedback reports\n"
" -v: prints the dumpstate header and exit\n");
}
@@ -1977,41 +2188,6 @@
return true;
}
-static std::string SHA256_file_hash(const std::string& filepath) {
- android::base::unique_fd fd(TEMP_FAILURE_RETRY(open(filepath.c_str(), O_RDONLY | O_NONBLOCK
- | O_CLOEXEC | O_NOFOLLOW)));
- if (fd == -1) {
- MYLOGE("open(%s): %s\n", filepath.c_str(), strerror(errno));
- return nullptr;
- }
-
- SHA256_CTX ctx;
- SHA256_Init(&ctx);
-
- std::vector<uint8_t> buffer(65536);
- while (1) {
- ssize_t bytes_read = TEMP_FAILURE_RETRY(read(fd.get(), buffer.data(), buffer.size()));
- if (bytes_read == 0) {
- break;
- } else if (bytes_read == -1) {
- MYLOGE("read(%s): %s\n", filepath.c_str(), strerror(errno));
- return nullptr;
- }
-
- SHA256_Update(&ctx, buffer.data(), bytes_read);
- }
-
- uint8_t hash[SHA256_DIGEST_LENGTH];
- SHA256_Final(hash, &ctx);
-
- char hash_buffer[SHA256_DIGEST_LENGTH * 2 + 1];
- for(size_t i = 0; i < SHA256_DIGEST_LENGTH; i++) {
- sprintf(hash_buffer + (i * 2), "%02x", hash[i]);
- }
- hash_buffer[sizeof(hash_buffer) - 1] = 0;
- return std::string(hash_buffer);
-}
-
static void SendBroadcast(const std::string& action, const std::vector<std::string>& args) {
// clang-format off
std::vector<std::string> am = {"/system/bin/cmd", "activity", "broadcast", "--user", "0",
@@ -2031,7 +2207,7 @@
static void Vibrate(int duration_ms) {
// clang-format off
- RunCommand("", {"cmd", "vibrator", "vibrate", std::to_string(duration_ms), "dumpstate"},
+ RunCommand("", {"cmd", "vibrator", "vibrate", "-f", std::to_string(duration_ms), "dumpstate"},
CommandOptions::WithTimeout(10)
.Log("Vibrate: '%s'\n")
.Always()
@@ -2070,27 +2246,27 @@
ds.base_name_ += "-wifi";
}
- if (ds.options_->do_fb) {
- ds.screenshot_path_ = ds.GetPath(".png");
+ if (ds.options_->do_screenshot) {
+ ds.screenshot_path_ = ds.GetPath(ds.CalledByApi() ? "-png.tmp" : ".png");
}
ds.tmp_path_ = ds.GetPath(".tmp");
ds.log_path_ = ds.GetPath("-dumpstate_log-" + std::to_string(ds.pid_) + ".txt");
- std::string destination = ds.options_->bugreport_fd.get() != -1
+ std::string destination = ds.CalledByApi()
? StringPrintf("[fd:%d]", ds.options_->bugreport_fd.get())
: ds.bugreport_internal_dir_.c_str();
MYLOGD(
- "Bugreport dir: %s\n"
- "Base name: %s\n"
- "Suffix: %s\n"
- "Log path: %s\n"
- "Temporary path: %s\n"
- "Screenshot path: %s\n",
+ "Bugreport dir: [%s] "
+ "Base name: [%s] "
+ "Suffix: [%s] "
+ "Log path: [%s] "
+ "Temporary path: [%s] "
+ "Screenshot path: [%s]\n",
destination.c_str(), ds.base_name_.c_str(), ds.name_.c_str(), ds.log_path_.c_str(),
ds.tmp_path_.c_str(), ds.screenshot_path_.c_str());
if (ds.options_->do_zip_file) {
- ds.path_ = ds.GetPath(".zip");
+ ds.path_ = ds.GetPath(ds.CalledByApi() ? "-zip.tmp" : ".zip");
MYLOGD("Creating initial .zip file (%s)\n", ds.path_.c_str());
create_parent_dirs(ds.path_.c_str());
ds.zip_file.reset(fopen(ds.path_.c_str(), "wb"));
@@ -2104,37 +2280,10 @@
}
/*
- * Finalizes writing to the file by renaming or zipping the tmp file to the final location,
+ * Finalizes writing to the file by zipping the tmp file to the final location,
* printing zipped file status, etc.
*/
static void FinalizeFile() {
- /* check if user changed the suffix using system properties */
- std::string name =
- android::base::GetProperty(android::base::StringPrintf("dumpstate.%d.name", ds.pid_), "");
- bool change_suffix = false;
- if (!name.empty()) {
- /* must whitelist which characters are allowed, otherwise it could cross directories */
- std::regex valid_regex("^[-_a-zA-Z0-9]+$");
- if (std::regex_match(name.c_str(), valid_regex)) {
- change_suffix = true;
- } else {
- MYLOGE("invalid suffix provided by user: %s\n", name.c_str());
- }
- }
- if (change_suffix) {
- MYLOGI("changing suffix from %s to %s\n", ds.name_.c_str(), name.c_str());
- ds.name_ = name;
- if (!ds.screenshot_path_.empty()) {
- std::string new_screenshot_path = ds.GetPath(".png");
- if (rename(ds.screenshot_path_.c_str(), new_screenshot_path.c_str())) {
- MYLOGE("rename(%s, %s): %s\n", ds.screenshot_path_.c_str(),
- new_screenshot_path.c_str(), strerror(errno));
- } else {
- ds.screenshot_path_ = new_screenshot_path;
- }
- }
- }
-
bool do_text_file = true;
if (ds.options_->do_zip_file) {
if (!ds.FinishZipFile()) {
@@ -2142,27 +2291,15 @@
do_text_file = true;
} else {
do_text_file = false;
- // If the user has changed the suffix, we need to change the zip file name.
- std::string new_path = ds.GetPath(".zip");
- if (ds.path_ != new_path) {
- MYLOGD("Renaming zip file from %s to %s\n", ds.path_.c_str(), new_path.c_str());
- if (rename(ds.path_.c_str(), new_path.c_str())) {
- MYLOGE("rename(%s, %s): %s\n", ds.path_.c_str(), new_path.c_str(),
- strerror(errno));
- } else {
- ds.path_ = new_path;
- }
- }
}
}
- if (do_text_file) {
- ds.path_ = ds.GetPath(".txt");
- MYLOGD("Generating .txt bugreport at %s from %s\n", ds.path_.c_str(), ds.tmp_path_.c_str());
- if (rename(ds.tmp_path_.c_str(), ds.path_.c_str())) {
- MYLOGE("rename(%s, %s): %s\n", ds.tmp_path_.c_str(), ds.path_.c_str(), strerror(errno));
- ds.path_.clear();
- }
+
+ std::string final_path = ds.path_;
+ if (ds.options_->OutputToCustomFile()) {
+ final_path = ds.GetPath(ds.options_->out_dir, ".zip");
+ android::os::CopyFileToFile(ds.path_, final_path);
}
+
if (ds.options_->use_control_socket) {
if (do_text_file) {
dprintf(ds.control_socket_fd_,
@@ -2170,54 +2307,11 @@
"for more details\n",
ds.log_path_.c_str());
} else {
- dprintf(ds.control_socket_fd_, "OK:%s\n", ds.path_.c_str());
+ dprintf(ds.control_socket_fd_, "OK:%s\n", final_path.c_str());
}
}
}
-/* Broadcasts that we are done with the bugreport */
-static void SendBugreportFinishedBroadcast() {
- // TODO(b/111441001): use callback instead of broadcast.
- if (!ds.path_.empty()) {
- MYLOGI("Final bugreport path: %s\n", ds.path_.c_str());
- // clang-format off
-
- std::vector<std::string> am_args = {
- "--receiver-permission", "android.permission.DUMP",
- "--ei", "android.intent.extra.ID", std::to_string(ds.id_),
- "--ei", "android.intent.extra.PID", std::to_string(ds.pid_),
- "--ei", "android.intent.extra.MAX", std::to_string(ds.progress_->GetMax()),
- "--es", "android.intent.extra.BUGREPORT", ds.path_,
- "--es", "android.intent.extra.DUMPSTATE_LOG", ds.log_path_
- };
- // clang-format on
- if (ds.options_->do_fb && !android::os::IsFileEmpty(ds.screenshot_path_)) {
- am_args.push_back("--es");
- am_args.push_back("android.intent.extra.SCREENSHOT");
- am_args.push_back(ds.screenshot_path_);
- }
- if (!ds.options_->notification_title.empty()) {
- am_args.push_back("--es");
- am_args.push_back("android.intent.extra.TITLE");
- am_args.push_back(ds.options_->notification_title);
- if (!ds.options_->notification_description.empty()) {
- am_args.push_back("--es");
- am_args.push_back("android.intent.extra.DESCRIPTION");
- am_args.push_back(ds.options_->notification_description);
- }
- }
- if (ds.options_->is_remote_mode) {
- am_args.push_back("--es");
- am_args.push_back("android.intent.extra.REMOTE_BUGREPORT_HASH");
- am_args.push_back(SHA256_file_hash(ds.path_));
- SendBroadcast("com.android.internal.intent.action.REMOTE_BUGREPORT_FINISHED", am_args);
- } else {
- SendBroadcast("com.android.internal.intent.action.BUGREPORT_FINISHED", am_args);
- }
- } else {
- MYLOGE("Skipping finished broadcast because bugreport could not be generated\n");
- }
-}
static inline const char* ModeToString(Dumpstate::BugreportMode mode) {
switch (mode) {
@@ -2238,124 +2332,71 @@
}
}
-static void SetOptionsFromMode(Dumpstate::BugreportMode mode, Dumpstate::DumpOptions* options) {
- options->extra_options = ModeToString(mode);
+static void SetOptionsFromMode(Dumpstate::BugreportMode mode, Dumpstate::DumpOptions* options,
+ bool is_screenshot_requested) {
+ // Modify com.android.shell.BugreportProgressService#isDefaultScreenshotRequired as well for
+ // default system screenshots.
+ options->bugreport_mode = ModeToString(mode);
switch (mode) {
case Dumpstate::BugreportMode::BUGREPORT_FULL:
- options->do_broadcast = true;
- options->do_fb = true;
+ options->do_screenshot = is_screenshot_requested;
+ options->dumpstate_hal_mode = DumpstateMode::FULL;
break;
case Dumpstate::BugreportMode::BUGREPORT_INTERACTIVE:
// Currently, the dumpstate binder is only used by Shell to update progress.
options->do_start_service = true;
options->do_progress_updates = true;
- options->do_fb = false;
- options->do_broadcast = true;
+ options->do_screenshot = is_screenshot_requested;
+ options->dumpstate_hal_mode = DumpstateMode::INTERACTIVE;
break;
case Dumpstate::BugreportMode::BUGREPORT_REMOTE:
options->do_vibrate = false;
options->is_remote_mode = true;
- options->do_fb = false;
- options->do_broadcast = true;
+ options->do_screenshot = false;
+ options->dumpstate_hal_mode = DumpstateMode::REMOTE;
break;
case Dumpstate::BugreportMode::BUGREPORT_WEAR:
options->do_start_service = true;
options->do_progress_updates = true;
options->do_zip_file = true;
- options->do_fb = true;
- options->do_broadcast = true;
+ options->do_screenshot = is_screenshot_requested;
+ options->dumpstate_hal_mode = DumpstateMode::WEAR;
break;
+ // TODO(b/148168577) rename TELEPHONY everywhere to CONNECTIVITY.
case Dumpstate::BugreportMode::BUGREPORT_TELEPHONY:
options->telephony_only = true;
- options->do_fb = false;
- options->do_broadcast = true;
+ options->do_progress_updates = true;
+ options->do_screenshot = false;
+ options->dumpstate_hal_mode = DumpstateMode::CONNECTIVITY;
break;
case Dumpstate::BugreportMode::BUGREPORT_WIFI:
options->wifi_only = true;
options->do_zip_file = true;
- options->do_fb = false;
- options->do_broadcast = true;
+ options->do_screenshot = false;
+ options->dumpstate_hal_mode = DumpstateMode::WIFI;
break;
case Dumpstate::BugreportMode::BUGREPORT_DEFAULT:
break;
}
}
-static Dumpstate::BugreportMode getBugreportModeFromProperty() {
- // If the system property is not set, it's assumed to be a default bugreport.
- Dumpstate::BugreportMode mode = Dumpstate::BugreportMode::BUGREPORT_DEFAULT;
-
- std::string extra_options = android::base::GetProperty(PROPERTY_EXTRA_OPTIONS, "");
- if (!extra_options.empty()) {
- // Framework uses a system property to override some command-line args.
- // Currently, it contains the type of the requested bugreport.
- if (extra_options == "bugreportplus") {
- mode = Dumpstate::BugreportMode::BUGREPORT_INTERACTIVE;
- } else if (extra_options == "bugreportfull") {
- mode = Dumpstate::BugreportMode::BUGREPORT_FULL;
- } else if (extra_options == "bugreportremote") {
- mode = Dumpstate::BugreportMode::BUGREPORT_REMOTE;
- } else if (extra_options == "bugreportwear") {
- mode = Dumpstate::BugreportMode::BUGREPORT_WEAR;
- } else if (extra_options == "bugreporttelephony") {
- mode = Dumpstate::BugreportMode::BUGREPORT_TELEPHONY;
- } else if (extra_options == "bugreportwifi") {
- mode = Dumpstate::BugreportMode::BUGREPORT_WIFI;
- } else {
- MYLOGE("Unknown extra option: %s\n", extra_options.c_str());
- }
- // Reset the property
- android::base::SetProperty(PROPERTY_EXTRA_OPTIONS, "");
- }
- return mode;
-}
-
-// TODO: Move away from system properties when we have options passed via binder calls.
-/* Sets runtime options from the system properties and then clears those properties. */
-static void SetOptionsFromProperties(Dumpstate::DumpOptions* options) {
- Dumpstate::BugreportMode mode = getBugreportModeFromProperty();
- SetOptionsFromMode(mode, options);
-
- options->notification_title = android::base::GetProperty(PROPERTY_EXTRA_TITLE, "");
- if (!options->notification_title.empty()) {
- // Reset the property
- android::base::SetProperty(PROPERTY_EXTRA_TITLE, "");
-
- options->notification_description =
- android::base::GetProperty(PROPERTY_EXTRA_DESCRIPTION, "");
- if (!options->notification_description.empty()) {
- // Reset the property
- android::base::SetProperty(PROPERTY_EXTRA_DESCRIPTION, "");
- }
- MYLOGD("notification (title: %s, description: %s)\n", options->notification_title.c_str(),
- options->notification_description.c_str());
- }
-}
-
static void LogDumpOptions(const Dumpstate::DumpOptions& options) {
- MYLOGI("do_zip_file: %d\n", options.do_zip_file);
- MYLOGI("do_add_date: %d\n", options.do_add_date);
- MYLOGI("do_vibrate: %d\n", options.do_vibrate);
- MYLOGI("use_socket: %d\n", options.use_socket);
- MYLOGI("use_control_socket: %d\n", options.use_control_socket);
- MYLOGI("do_fb: %d\n", options.do_fb);
- MYLOGI("do_broadcast: %d\n", options.do_broadcast);
- MYLOGI("is_remote_mode: %d\n", options.is_remote_mode);
- MYLOGI("show_header_only: %d\n", options.show_header_only);
- MYLOGI("do_start_service: %d\n", options.do_start_service);
- MYLOGI("telephony_only: %d\n", options.telephony_only);
- MYLOGI("wifi_only: %d\n", options.wifi_only);
- MYLOGI("do_progress_updates: %d\n", options.do_progress_updates);
- MYLOGI("fd: %d\n", options.bugreport_fd.get());
- MYLOGI("extra_options: %s\n", options.extra_options.c_str());
- MYLOGI("args: %s\n", options.args.c_str());
- MYLOGI("notification_title: %s\n", options.notification_title.c_str());
- MYLOGI("notification_description: %s\n", options.notification_description.c_str());
+ MYLOGI(
+ "do_zip_file: %d do_vibrate: %d use_socket: %d use_control_socket: %d do_screenshot: %d "
+ "is_remote_mode: %d show_header_only: %d do_start_service: %d telephony_only: %d "
+ "wifi_only: %d do_progress_updates: %d fd: %d bugreport_mode: %s dumpstate_hal_mode: %s "
+ "limited_only: %d args: %s\n",
+ options.do_zip_file, options.do_vibrate, options.use_socket, options.use_control_socket,
+ options.do_screenshot, options.is_remote_mode, options.show_header_only,
+ options.do_start_service, options.telephony_only, options.wifi_only,
+ options.do_progress_updates, options.bugreport_fd.get(), options.bugreport_mode.c_str(),
+ toString(options.dumpstate_hal_mode).c_str(), options.limited_only, options.args.c_str());
}
void Dumpstate::DumpOptions::Initialize(BugreportMode bugreport_mode,
const android::base::unique_fd& bugreport_fd_in,
- const android::base::unique_fd& screenshot_fd_in) {
+ const android::base::unique_fd& screenshot_fd_in,
+ bool is_screenshot_requested) {
// In the new API world, date is always added; output is always a zip file.
// TODO(111441001): remove these options once they are obsolete.
do_add_date = true;
@@ -2365,29 +2406,26 @@
bugreport_fd.reset(dup(bugreport_fd_in.get()));
screenshot_fd.reset(dup(screenshot_fd_in.get()));
- extra_options = ModeToString(bugreport_mode);
- SetOptionsFromMode(bugreport_mode, this);
+ SetOptionsFromMode(bugreport_mode, this, is_screenshot_requested);
}
Dumpstate::RunStatus Dumpstate::DumpOptions::Initialize(int argc, char* argv[]) {
RunStatus status = RunStatus::OK;
int c;
- while ((c = getopt(argc, argv, "dho:svqzpPBRSV:w")) != -1) {
+ while ((c = getopt(argc, argv, "dho:svqzpLPBRSV:w")) != -1) {
switch (c) {
// clang-format off
case 'd': do_add_date = true; break;
case 'z': do_zip_file = true; break;
- // o=use_outfile not supported anymore.
- // TODO(b/111441001): Remove when all callers have migrated.
- case 'o': break;
+ case 'o': out_dir = optarg; break;
case 's': use_socket = true; break;
case 'S': use_control_socket = true; break;
case 'v': show_header_only = true; break;
case 'q': do_vibrate = false; break;
- case 'p': do_fb = true; break;
+ case 'p': do_screenshot = true; break;
case 'P': do_progress_updates = true; break;
case 'R': is_remote_mode = true; break;
- case 'B': do_broadcast = true; break;
+ case 'L': limited_only = true; break;
case 'V': break; // compatibility no-op
case 'w':
// This was already processed
@@ -2403,7 +2441,6 @@
}
}
- // TODO: use helper function to convert argv into a string
for (int i = 0; i < argc; i++) {
args += argv[i];
if (i < argc - 1) {
@@ -2414,7 +2451,6 @@
// Reset next index used by getopt so this can be called multiple times, for eg, in tests.
optind = 1;
- SetOptionsFromProperties(this);
return status;
}
@@ -2423,7 +2459,7 @@
return false;
}
- if ((do_zip_file || do_add_date || do_progress_updates || do_broadcast) && !OutputToFile()) {
+ if ((do_zip_file || do_add_date || do_progress_updates) && !OutputToFile()) {
return false;
}
@@ -2431,11 +2467,7 @@
return false;
}
- if (do_progress_updates && !do_broadcast) {
- return false;
- }
-
- if (is_remote_mode && (do_progress_updates || !do_broadcast || !do_zip_file || !do_add_date)) {
+ if (is_remote_mode && (do_progress_updates || !do_zip_file || !do_add_date)) {
return false;
}
return true;
@@ -2445,6 +2477,13 @@
options_ = std::move(options);
}
+void Dumpstate::Initialize() {
+ /* gets the sequential id */
+ uint32_t last_id = android::base::GetIntProperty(PROPERTY_LAST_ID, 0);
+ id_ = ++last_id;
+ android::base::SetProperty(PROPERTY_LAST_ID, std::to_string(last_id));
+}
+
Dumpstate::RunStatus Dumpstate::Run(int32_t calling_uid, const std::string& calling_package) {
Dumpstate::RunStatus status = RunInternal(calling_uid, calling_package);
if (listener_ != nullptr) {
@@ -2471,6 +2510,17 @@
return status;
}
+void Dumpstate::Cancel() {
+ CleanupTmpFiles();
+ android::os::UnlinkAndLogOnError(log_path_);
+ for (int i = 0; i < NUM_OF_DUMPS; i++) {
+ android::os::UnlinkAndLogOnError(ds.bugreport_internal_dir_ + "/" +
+ kDumpstateBoardFiles[i]);
+ }
+ tombstone_data_.clear();
+ anr_data_.clear();
+}
+
/*
* Dumps relevant information to a bugreport based on the given options.
*
@@ -2489,8 +2539,8 @@
* If zipping, a bunch of other files and dumps also get added to the zip archive. The log file also
* gets added to the archive.
*
- * Bugreports are first generated in a local directory and later copied to the caller's fd if
- * supplied.
+ * Bugreports are first generated in a local directory and later copied to the caller's fd
+ * or directory if supplied.
*/
Dumpstate::RunStatus Dumpstate::RunInternal(int32_t calling_uid,
const std::string& calling_package) {
@@ -2531,11 +2581,8 @@
return RunStatus::OK;
}
- if (options_->bugreport_fd.get() != -1) {
- // If the output needs to be copied over to the caller's fd, get user consent.
- android::String16 package(calling_package.c_str());
- CheckUserConsent(calling_uid, package);
- }
+ MYLOGD("dumpstate calling_uid = %d ; calling package = %s \n",
+ calling_uid, calling_package.c_str());
// Redirect output if needed
bool is_redirecting = options_->OutputToFile();
@@ -2547,12 +2594,12 @@
: "";
progress_.reset(new Progress(stats_path));
- /* gets the sequential id */
- uint32_t last_id = android::base::GetIntProperty(PROPERTY_LAST_ID, 0);
- id_ = ++last_id;
- android::base::SetProperty(PROPERTY_LAST_ID, std::to_string(last_id));
-
- MYLOGI("begin\n");
+ if (acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_NAME) < 0) {
+ MYLOGE("Failed to acquire wake lock: %s\n", strerror(errno));
+ } else {
+ // Wake lock will be released automatically on process death
+ MYLOGD("Wake lock acquired.\n");
+ }
register_sig_handler();
@@ -2569,10 +2616,8 @@
MYLOGI("Running on dry-run mode (to disable it, call 'setprop dumpstate.dry_run false')\n");
}
- MYLOGI("dumpstate info: id=%d, args='%s', extra_options= %s)\n", id_, options_->args.c_str(),
- options_->extra_options.c_str());
-
- MYLOGI("bugreport format version: %s\n", version_.c_str());
+ MYLOGI("dumpstate info: id=%d, args='%s', bugreport_mode= %s bugreport format version: %s\n",
+ id_, options_->args.c_str(), options_->bugreport_mode.c_str(), version_.c_str());
do_early_screenshot_ = options_->do_progress_updates;
@@ -2597,18 +2642,13 @@
PrepareToWriteToFile();
if (options_->do_progress_updates) {
- if (options_->do_broadcast) {
- // clang-format off
- std::vector<std::string> am_args = {
- "--receiver-permission", "android.permission.DUMP",
- "--es", "android.intent.extra.NAME", name_,
- "--ei", "android.intent.extra.ID", std::to_string(id_),
- "--ei", "android.intent.extra.PID", std::to_string(pid_),
- "--ei", "android.intent.extra.MAX", std::to_string(progress_->GetMax()),
- };
- // clang-format on
- SendBroadcast("com.android.internal.intent.action.BUGREPORT_STARTED", am_args);
- }
+ // clang-format off
+ std::vector<std::string> am_args = {
+ "--receiver-permission", "android.permission.DUMP",
+ };
+ // clang-format on
+ // Send STARTED broadcast for apps that listen to bugreport generation events
+ SendBroadcast("com.android.internal.intent.action.BUGREPORT_STARTED", am_args);
if (options_->use_control_socket) {
dprintf(control_socket_fd_, "BEGIN:%s\n", path_.c_str());
}
@@ -2626,16 +2666,6 @@
Vibrate(150);
}
- if (options_->do_fb && do_early_screenshot_) {
- if (screenshot_path_.empty()) {
- // should not have happened
- MYLOGE("INTERNAL ERROR: skipping early screenshot because path was not set\n");
- } else {
- MYLOGI("taking early screenshot\n");
- TakeScreenshot();
- }
- }
-
if (options_->do_zip_file && zip_file != nullptr) {
if (chown(path_.c_str(), AID_SHELL, AID_SHELL)) {
MYLOGE("Unable to change ownership of zip file %s: %s\n", path_.c_str(),
@@ -2680,16 +2710,36 @@
// duration is logged into MYLOG instead.
PrintHeader();
+ // TODO(b/158737089) reduce code repetition in if branches
if (options_->telephony_only) {
- DumpstateTelephonyOnly();
+ MaybeTakeEarlyScreenshot();
+ onUiIntensiveBugreportDumpsFinished(calling_uid, calling_package);
+ MaybeCheckUserConsent(calling_uid, calling_package);
+ DumpstateTelephonyOnly(calling_package);
DumpstateBoard();
} else if (options_->wifi_only) {
+ MaybeTakeEarlyScreenshot();
+ onUiIntensiveBugreportDumpsFinished(calling_uid, calling_package);
+ MaybeCheckUserConsent(calling_uid, calling_package);
DumpstateWifiOnly();
+ } else if (options_->limited_only) {
+ MaybeTakeEarlyScreenshot();
+ onUiIntensiveBugreportDumpsFinished(calling_uid, calling_package);
+ MaybeCheckUserConsent(calling_uid, calling_package);
+ DumpstateLimitedOnly();
} else {
+ // Invoke critical dumpsys first to preserve system state, before doing anything else.
+ RunDumpsysCritical();
+
+ // Take screenshot and get consent only after critical dumpsys has finished.
+ MaybeTakeEarlyScreenshot();
+ onUiIntensiveBugreportDumpsFinished(calling_uid, calling_package);
+ MaybeCheckUserConsent(calling_uid, calling_package);
+
// Dump state for the default case. This also drops root.
- RunStatus s = DumpstateDefault();
+ RunStatus s = DumpstateDefaultAfterCritical();
if (s != RunStatus::OK) {
- if (s == RunStatus::USER_CONSENT_TIMED_OUT) {
+ if (s == RunStatus::USER_CONSENT_DENIED) {
HandleUserConsentDenied();
}
return s;
@@ -2701,15 +2751,15 @@
TEMP_FAILURE_RETRY(dup2(dup_stdout_fd, fileno(stdout)));
}
- // Rename, and/or zip the (now complete) .tmp file within the internal directory.
+ // Zip the (now complete) .tmp file within the internal directory.
if (options_->OutputToFile()) {
FinalizeFile();
}
- // Share the final file with the caller if the user has consented.
+ // Share the final file with the caller if the user has consented or Shell is the caller.
Dumpstate::RunStatus status = Dumpstate::RunStatus::OK;
- if (options_->bugreport_fd.get() != -1) {
- status = CopyBugreportIfUserConsented();
+ if (CalledByApi()) {
+ status = CopyBugreportIfUserConsented(calling_uid);
if (status != Dumpstate::RunStatus::OK &&
status != Dumpstate::RunStatus::USER_CONSENT_TIMED_OUT) {
// Do an early return if there were errors. We make an exception for consent
@@ -2742,12 +2792,6 @@
}
}
- /* tell activity manager we're done */
- if (options_->do_broadcast) {
- SendBugreportFinishedBroadcast();
- // Note that listener_ is notified in Run();
- }
-
MYLOGD("Final progress: %d/%d (estimated %d)\n", progress_->Get(), progress_->GetMax(),
progress_->GetInitialMax());
progress_->Save();
@@ -2771,14 +2815,41 @@
: RunStatus::OK;
}
-void Dumpstate::CheckUserConsent(int32_t calling_uid, const android::String16& calling_package) {
+void Dumpstate::MaybeTakeEarlyScreenshot() {
+ if (!options_->do_screenshot || !do_early_screenshot_) {
+ return;
+ }
+
+ TakeScreenshot();
+}
+
+void Dumpstate::onUiIntensiveBugreportDumpsFinished(int32_t calling_uid,
+ const std::string& calling_package) {
+ if (calling_uid == AID_SHELL || !CalledByApi()) {
+ return;
+ }
+ if (listener_ != nullptr) {
+ // Let listener know ui intensive bugreport dumps are finished, then it can do event
+ // handling if required.
+ android::String16 package(calling_package.c_str());
+ listener_->onUiIntensiveBugreportDumpsFinished(package);
+ }
+}
+
+void Dumpstate::MaybeCheckUserConsent(int32_t calling_uid, const std::string& calling_package) {
+ if (calling_uid == AID_SHELL || !CalledByApi()) {
+ // No need to get consent for shell triggered dumpstates, or not through
+ // bugreporting API (i.e. no fd to copy back).
+ return;
+ }
consent_callback_ = new ConsentCallback();
const String16 incidentcompanion("incidentcompanion");
sp<android::IBinder> ics(defaultServiceManager()->getService(incidentcompanion));
+ android::String16 package(calling_package.c_str());
if (ics != nullptr) {
MYLOGD("Checking user consent via incidentcompanion service\n");
android::interface_cast<android::os::IIncidentCompanion>(ics)->authorizeReport(
- calling_uid, calling_package, String16(), String16(),
+ calling_uid, package, String16(), String16(),
0x1 /* FLAG_CONFIRMATION_DIALOG */, consent_callback_.get());
} else {
MYLOGD("Unable to check user consent; incidentcompanion service unavailable\n");
@@ -2790,7 +2861,11 @@
ds.consent_callback_->getResult() == UserConsentResult::DENIED;
}
-void Dumpstate::CleanupFiles() {
+bool Dumpstate::CalledByApi() const {
+ return ds.options_->bugreport_fd.get() != -1 ? true : false;
+}
+
+void Dumpstate::CleanupTmpFiles() {
android::os::UnlinkAndLogOnError(tmp_path_);
android::os::UnlinkAndLogOnError(screenshot_path_);
android::os::UnlinkAndLogOnError(path_);
@@ -2798,19 +2873,29 @@
Dumpstate::RunStatus Dumpstate::HandleUserConsentDenied() {
MYLOGD("User denied consent; deleting files and returning\n");
- CleanupFiles();
+ CleanupTmpFiles();
return USER_CONSENT_DENIED;
}
-Dumpstate::RunStatus Dumpstate::CopyBugreportIfUserConsented() {
+Dumpstate::RunStatus Dumpstate::CopyBugreportIfUserConsented(int32_t calling_uid) {
// If the caller has asked to copy the bugreport over to their directory, we need explicit
- // user consent.
- UserConsentResult consent_result = consent_callback_->getResult();
+ // user consent (unless the caller is Shell).
+ UserConsentResult consent_result;
+ if (calling_uid == AID_SHELL) {
+ consent_result = UserConsentResult::APPROVED;
+ } else {
+ consent_result = consent_callback_->getResult();
+ }
if (consent_result == UserConsentResult::UNAVAILABLE) {
// User has not responded yet.
uint64_t elapsed_ms = consent_callback_->getElapsedTimeMs();
- if (elapsed_ms < USER_CONSENT_TIMEOUT_MS) {
- uint delay_seconds = (USER_CONSENT_TIMEOUT_MS - elapsed_ms) / 1000;
+ // Telephony is a fast report type, particularly on user builds where information may be
+ // more aggressively limited. To give the user time to read the consent dialog, increase the
+ // timeout.
+ uint64_t timeout_ms = options_->telephony_only ? TELEPHONY_REPORT_USER_CONSENT_TIMEOUT_MS
+ : USER_CONSENT_TIMEOUT_MS;
+ if (elapsed_ms < timeout_ms) {
+ uint delay_seconds = (timeout_ms - elapsed_ms) / 1000;
MYLOGD("Did not receive user consent yet; going to wait for %d seconds", delay_seconds);
sleep(delay_seconds);
}
@@ -2825,9 +2910,12 @@
bool copy_succeeded = android::os::CopyFileToFd(path_, options_->bugreport_fd.get());
if (copy_succeeded) {
android::os::UnlinkAndLogOnError(path_);
- if (options_->do_fb && options_->screenshot_fd.get() != -1) {
+ if (options_->do_screenshot &&
+ options_->screenshot_fd.get() != -1 &&
+ !options_->is_screenshot_copied) {
copy_succeeded = android::os::CopyFileToFd(screenshot_path_,
options_->screenshot_fd.get());
+ options_->is_screenshot_copied = copy_succeeded;
if (copy_succeeded) {
android::os::UnlinkAndLogOnError(screenshot_path_);
}
@@ -2856,8 +2944,9 @@
assert(options_->bugreport_fd.get() == -1);
// calling_uid and calling_package are for user consent to share the bugreport with
- // an app; they are irrelvant here because bugreport is only written to a local
- // directory, and not shared.
+ // an app; they are irrelevant here because bugreport is triggered via command line.
+ // Update Last ID before calling Run().
+ Initialize();
status = Run(-1 /* calling_uid */, "" /* calling_package */);
}
return status;
@@ -2885,3 +2974,834 @@
exit(2);
}
}
+
+// TODO(111441001): Default DumpOptions to sensible values.
+Dumpstate::Dumpstate(const std::string& version)
+ : pid_(getpid()),
+ options_(new Dumpstate::DumpOptions()),
+ last_reported_percent_progress_(0),
+ version_(version),
+ now_(time(nullptr)) {
+}
+
+Dumpstate& Dumpstate::GetInstance() {
+ static Dumpstate singleton_(android::base::GetProperty("dumpstate.version", VERSION_CURRENT));
+ return singleton_;
+}
+
+DurationReporter::DurationReporter(const std::string& title, bool logcat_only, bool verbose)
+ : title_(title), logcat_only_(logcat_only), verbose_(verbose) {
+ if (!title_.empty()) {
+ started_ = Nanotime();
+ }
+}
+
+DurationReporter::~DurationReporter() {
+ if (!title_.empty()) {
+ float elapsed = (float)(Nanotime() - started_) / NANOS_PER_SEC;
+ if (elapsed >= .5f || verbose_) {
+ MYLOGD("Duration of '%s': %.2fs\n", title_.c_str(), elapsed);
+ }
+ if (!logcat_only_) {
+ // Use "Yoda grammar" to make it easier to grep|sort sections.
+ printf("------ %.3fs was the duration of '%s' ------\n", elapsed, title_.c_str());
+ }
+ }
+}
+
+const int32_t Progress::kDefaultMax = 5000;
+
+Progress::Progress(const std::string& path) : Progress(Progress::kDefaultMax, 1.1, path) {
+}
+
+Progress::Progress(int32_t initial_max, int32_t progress, float growth_factor)
+ : Progress(initial_max, growth_factor, "") {
+ progress_ = progress;
+}
+
+Progress::Progress(int32_t initial_max, float growth_factor, const std::string& path)
+ : initial_max_(initial_max),
+ progress_(0),
+ max_(initial_max),
+ growth_factor_(growth_factor),
+ n_runs_(0),
+ average_max_(0),
+ path_(path) {
+ if (!path_.empty()) {
+ Load();
+ }
+}
+
+void Progress::Load() {
+ MYLOGD("Loading stats from %s\n", path_.c_str());
+ std::string content;
+ if (!android::base::ReadFileToString(path_, &content)) {
+ MYLOGI("Could not read stats from %s; using max of %d\n", path_.c_str(), max_);
+ return;
+ }
+ if (content.empty()) {
+ MYLOGE("No stats (empty file) on %s; using max of %d\n", path_.c_str(), max_);
+ return;
+ }
+ std::vector<std::string> lines = android::base::Split(content, "\n");
+
+ if (lines.size() < 1) {
+ MYLOGE("Invalid stats on file %s: not enough lines (%d). Using max of %d\n", path_.c_str(),
+ (int)lines.size(), max_);
+ return;
+ }
+ char* ptr;
+ n_runs_ = strtol(lines[0].c_str(), &ptr, 10);
+ average_max_ = strtol(ptr, nullptr, 10);
+ if (n_runs_ <= 0 || average_max_ <= 0 || n_runs_ > STATS_MAX_N_RUNS ||
+ average_max_ > STATS_MAX_AVERAGE) {
+ MYLOGE("Invalid stats line on file %s: %s\n", path_.c_str(), lines[0].c_str());
+ initial_max_ = Progress::kDefaultMax;
+ } else {
+ initial_max_ = average_max_;
+ }
+ max_ = initial_max_;
+
+ MYLOGI("Average max progress: %d in %d runs; estimated max: %d\n", average_max_, n_runs_, max_);
+}
+
+void Progress::Save() {
+ int32_t total = n_runs_ * average_max_ + progress_;
+ int32_t runs = n_runs_ + 1;
+ int32_t average = floor(((float)total) / runs);
+ MYLOGI("Saving stats (total=%d, runs=%d, average=%d) on %s\n", total, runs, average,
+ path_.c_str());
+ if (path_.empty()) {
+ return;
+ }
+
+ std::string content = android::base::StringPrintf("%d %d\n", runs, average);
+ if (!android::base::WriteStringToFile(content, path_)) {
+ MYLOGE("Could not save stats on %s\n", path_.c_str());
+ }
+}
+
+int32_t Progress::Get() const {
+ return progress_;
+}
+
+bool Progress::Inc(int32_t delta_sec) {
+ bool changed = false;
+ if (delta_sec >= 0) {
+ progress_ += delta_sec;
+ if (progress_ > max_) {
+ int32_t old_max = max_;
+ max_ = floor((float)progress_ * growth_factor_);
+ MYLOGD("Adjusting max progress from %d to %d\n", old_max, max_);
+ changed = true;
+ }
+ }
+ return changed;
+}
+
+int32_t Progress::GetMax() const {
+ return max_;
+}
+
+int32_t Progress::GetInitialMax() const {
+ return initial_max_;
+}
+
+void Progress::Dump(int fd, const std::string& prefix) const {
+ const char* pr = prefix.c_str();
+ dprintf(fd, "%sprogress: %d\n", pr, progress_);
+ dprintf(fd, "%smax: %d\n", pr, max_);
+ dprintf(fd, "%sinitial_max: %d\n", pr, initial_max_);
+ dprintf(fd, "%sgrowth_factor: %0.2f\n", pr, growth_factor_);
+ dprintf(fd, "%spath: %s\n", pr, path_.c_str());
+ dprintf(fd, "%sn_runs: %d\n", pr, n_runs_);
+ dprintf(fd, "%saverage_max: %d\n", pr, average_max_);
+}
+
+bool Dumpstate::IsZipping() const {
+ return zip_writer_ != nullptr;
+}
+
+std::string Dumpstate::GetPath(const std::string& suffix) const {
+ return GetPath(bugreport_internal_dir_, suffix);
+}
+
+std::string Dumpstate::GetPath(const std::string& directory, const std::string& suffix) const {
+ return android::base::StringPrintf("%s/%s-%s%s", directory.c_str(), base_name_.c_str(),
+ name_.c_str(), suffix.c_str());
+}
+
+void Dumpstate::SetProgress(std::unique_ptr<Progress> progress) {
+ progress_ = std::move(progress);
+}
+
+void for_each_userid(void (*func)(int), const char *header) {
+ std::string title = header == nullptr ? "for_each_userid" : android::base::StringPrintf(
+ "for_each_userid(%s)", header);
+ DurationReporter duration_reporter(title);
+ if (PropertiesHelper::IsDryRun()) return;
+
+ DIR *d;
+ struct dirent *de;
+
+ if (header) printf("\n------ %s ------\n", header);
+ func(0);
+
+ if (!(d = opendir("/data/system/users"))) {
+ printf("Failed to open /data/system/users (%s)\n", strerror(errno));
+ return;
+ }
+
+ while ((de = readdir(d))) {
+ int userid;
+ if (de->d_type != DT_DIR || !(userid = atoi(de->d_name))) {
+ continue;
+ }
+ func(userid);
+ }
+
+ closedir(d);
+}
+
+static void __for_each_pid(void (*helper)(int, const char *, void *), const char *header, void *arg) {
+ DIR *d;
+ struct dirent *de;
+
+ if (!(d = opendir("/proc"))) {
+ printf("Failed to open /proc (%s)\n", strerror(errno));
+ return;
+ }
+
+ if (header) printf("\n------ %s ------\n", header);
+ while ((de = readdir(d))) {
+ if (ds.IsUserConsentDenied()) {
+ MYLOGE(
+ "Returning early because user denied consent to share bugreport with calling app.");
+ closedir(d);
+ return;
+ }
+ int pid;
+ int fd;
+ char cmdpath[255];
+ char cmdline[255];
+
+ if (!(pid = atoi(de->d_name))) {
+ continue;
+ }
+
+ memset(cmdline, 0, sizeof(cmdline));
+
+ snprintf(cmdpath, sizeof(cmdpath), "/proc/%d/cmdline", pid);
+ if ((fd = TEMP_FAILURE_RETRY(open(cmdpath, O_RDONLY | O_CLOEXEC))) >= 0) {
+ TEMP_FAILURE_RETRY(read(fd, cmdline, sizeof(cmdline) - 2));
+ close(fd);
+ if (cmdline[0]) {
+ helper(pid, cmdline, arg);
+ continue;
+ }
+ }
+
+ // if no cmdline, a kernel thread has comm
+ snprintf(cmdpath, sizeof(cmdpath), "/proc/%d/comm", pid);
+ if ((fd = TEMP_FAILURE_RETRY(open(cmdpath, O_RDONLY | O_CLOEXEC))) >= 0) {
+ TEMP_FAILURE_RETRY(read(fd, cmdline + 1, sizeof(cmdline) - 4));
+ close(fd);
+ if (cmdline[1]) {
+ cmdline[0] = '[';
+ size_t len = strcspn(cmdline, "\f\b\r\n");
+ cmdline[len] = ']';
+ cmdline[len+1] = '\0';
+ }
+ }
+ if (!cmdline[0]) {
+ strcpy(cmdline, "N/A");
+ }
+ helper(pid, cmdline, arg);
+ }
+
+ closedir(d);
+}
+
+static void for_each_pid_helper(int pid, const char *cmdline, void *arg) {
+ for_each_pid_func *func = (for_each_pid_func*) arg;
+ func(pid, cmdline);
+}
+
+void for_each_pid(for_each_pid_func func, const char *header) {
+ std::string title = header == nullptr ? "for_each_pid"
+ : android::base::StringPrintf("for_each_pid(%s)", header);
+ DurationReporter duration_reporter(title);
+ if (PropertiesHelper::IsDryRun()) return;
+
+ __for_each_pid(for_each_pid_helper, header, (void *) func);
+}
+
+static void for_each_tid_helper(int pid, const char *cmdline, void *arg) {
+ DIR *d;
+ struct dirent *de;
+ char taskpath[255];
+ for_each_tid_func *func = (for_each_tid_func *) arg;
+
+ snprintf(taskpath, sizeof(taskpath), "/proc/%d/task", pid);
+
+ if (!(d = opendir(taskpath))) {
+ printf("Failed to open %s (%s)\n", taskpath, strerror(errno));
+ return;
+ }
+
+ func(pid, pid, cmdline);
+
+ while ((de = readdir(d))) {
+ if (ds.IsUserConsentDenied()) {
+ MYLOGE(
+ "Returning early because user denied consent to share bugreport with calling app.");
+ closedir(d);
+ return;
+ }
+ int tid;
+ int fd;
+ char commpath[255];
+ char comm[255];
+
+ if (!(tid = atoi(de->d_name))) {
+ continue;
+ }
+
+ if (tid == pid)
+ continue;
+
+ snprintf(commpath, sizeof(commpath), "/proc/%d/comm", tid);
+ memset(comm, 0, sizeof(comm));
+ if ((fd = TEMP_FAILURE_RETRY(open(commpath, O_RDONLY | O_CLOEXEC))) < 0) {
+ strcpy(comm, "N/A");
+ } else {
+ char *c;
+ TEMP_FAILURE_RETRY(read(fd, comm, sizeof(comm) - 2));
+ close(fd);
+
+ c = strrchr(comm, '\n');
+ if (c) {
+ *c = '\0';
+ }
+ }
+ func(pid, tid, comm);
+ }
+
+ closedir(d);
+}
+
+void for_each_tid(for_each_tid_func func, const char *header) {
+ std::string title = header == nullptr ? "for_each_tid"
+ : android::base::StringPrintf("for_each_tid(%s)", header);
+ DurationReporter duration_reporter(title);
+
+ if (PropertiesHelper::IsDryRun()) return;
+
+ __for_each_pid(for_each_tid_helper, header, (void *) func);
+}
+
+void show_wchan(int pid, int tid, const char *name) {
+ if (PropertiesHelper::IsDryRun()) return;
+
+ char path[255];
+ char buffer[255];
+ int fd, ret, save_errno;
+ char name_buffer[255];
+
+ memset(buffer, 0, sizeof(buffer));
+
+ snprintf(path, sizeof(path), "/proc/%d/wchan", tid);
+ if ((fd = TEMP_FAILURE_RETRY(open(path, O_RDONLY | O_CLOEXEC))) < 0) {
+ printf("Failed to open '%s' (%s)\n", path, strerror(errno));
+ return;
+ }
+
+ ret = TEMP_FAILURE_RETRY(read(fd, buffer, sizeof(buffer)));
+ save_errno = errno;
+ close(fd);
+
+ if (ret < 0) {
+ printf("Failed to read '%s' (%s)\n", path, strerror(save_errno));
+ return;
+ }
+
+ snprintf(name_buffer, sizeof(name_buffer), "%*s%s",
+ pid == tid ? 0 : 3, "", name);
+
+ printf("%-7d %-32s %s\n", tid, name_buffer, buffer);
+
+ return;
+}
+
+// print time in centiseconds
+static void snprcent(char *buffer, size_t len, size_t spc,
+ unsigned long long time) {
+ static long hz; // cache discovered hz
+
+ if (hz <= 0) {
+ hz = sysconf(_SC_CLK_TCK);
+ if (hz <= 0) {
+ hz = 1000;
+ }
+ }
+
+ // convert to centiseconds
+ time = (time * 100 + (hz / 2)) / hz;
+
+ char str[16];
+
+ snprintf(str, sizeof(str), " %llu.%02u",
+ time / 100, (unsigned)(time % 100));
+ size_t offset = strlen(buffer);
+ snprintf(buffer + offset, (len > offset) ? len - offset : 0,
+ "%*s", (spc > offset) ? (int)(spc - offset) : 0, str);
+}
+
+// print permille as a percent
+static void snprdec(char *buffer, size_t len, size_t spc, unsigned permille) {
+ char str[16];
+
+ snprintf(str, sizeof(str), " %u.%u%%", permille / 10, permille % 10);
+ size_t offset = strlen(buffer);
+ snprintf(buffer + offset, (len > offset) ? len - offset : 0,
+ "%*s", (spc > offset) ? (int)(spc - offset) : 0, str);
+}
+
+void show_showtime(int pid, const char *name) {
+ if (PropertiesHelper::IsDryRun()) return;
+
+ char path[255];
+ char buffer[1023];
+ int fd, ret, save_errno;
+
+ memset(buffer, 0, sizeof(buffer));
+
+ snprintf(path, sizeof(path), "/proc/%d/stat", pid);
+ if ((fd = TEMP_FAILURE_RETRY(open(path, O_RDONLY | O_CLOEXEC))) < 0) {
+ printf("Failed to open '%s' (%s)\n", path, strerror(errno));
+ return;
+ }
+
+ ret = TEMP_FAILURE_RETRY(read(fd, buffer, sizeof(buffer)));
+ save_errno = errno;
+ close(fd);
+
+ if (ret < 0) {
+ printf("Failed to read '%s' (%s)\n", path, strerror(save_errno));
+ return;
+ }
+
+ // field 14 is utime
+ // field 15 is stime
+ // field 42 is iotime
+ unsigned long long utime = 0, stime = 0, iotime = 0;
+ if (sscanf(buffer,
+ "%*u %*s %*s %*d %*d %*d %*d %*d %*d %*d %*d "
+ "%*d %*d %llu %llu %*d %*d %*d %*d %*d %*d "
+ "%*d %*d %*d %*d %*d %*d %*d %*d %*d %*d "
+ "%*d %*d %*d %*d %*d %*d %*d %*d %*d %llu ",
+ &utime, &stime, &iotime) != 3) {
+ return;
+ }
+
+ unsigned long long total = utime + stime;
+ if (!total) {
+ return;
+ }
+
+ unsigned permille = (iotime * 1000 + (total / 2)) / total;
+ if (permille > 1000) {
+ permille = 1000;
+ }
+
+ // try to beautify and stabilize columns at <80 characters
+ snprintf(buffer, sizeof(buffer), "%-6d%s", pid, name);
+ if ((name[0] != '[') || utime) {
+ snprcent(buffer, sizeof(buffer), 57, utime);
+ }
+ snprcent(buffer, sizeof(buffer), 65, stime);
+ if ((name[0] != '[') || iotime) {
+ snprcent(buffer, sizeof(buffer), 73, iotime);
+ }
+ if (iotime) {
+ snprdec(buffer, sizeof(buffer), 79, permille);
+ }
+ puts(buffer); // adds a trailing newline
+
+ return;
+}
+
+void do_dmesg() {
+ const char *title = "KERNEL LOG (dmesg)";
+ DurationReporter duration_reporter(title);
+ printf("------ %s ------\n", title);
+
+ if (PropertiesHelper::IsDryRun()) return;
+
+ /* Get size of kernel buffer */
+ int size = klogctl(KLOG_SIZE_BUFFER, nullptr, 0);
+ if (size <= 0) {
+ printf("Unexpected klogctl return value: %d\n\n", size);
+ return;
+ }
+ char *buf = (char *) malloc(size + 1);
+ if (buf == nullptr) {
+ printf("memory allocation failed\n\n");
+ return;
+ }
+ int retval = klogctl(KLOG_READ_ALL, buf, size);
+ if (retval < 0) {
+ printf("klogctl failure\n\n");
+ free(buf);
+ return;
+ }
+ buf[retval] = '\0';
+ printf("%s\n\n", buf);
+ free(buf);
+ return;
+}
+
+void do_showmap(int pid, const char *name) {
+ char title[255];
+ char arg[255];
+
+ snprintf(title, sizeof(title), "SHOW MAP %d (%s)", pid, name);
+ snprintf(arg, sizeof(arg), "%d", pid);
+ RunCommand(title, {"showmap", "-q", arg}, CommandOptions::AS_ROOT);
+}
+
+int Dumpstate::DumpFile(const std::string& title, const std::string& path) {
+ DurationReporter duration_reporter(title);
+
+ int status = DumpFileToFd(STDOUT_FILENO, title, path);
+
+ UpdateProgress(WEIGHT_FILE);
+
+ return status;
+}
+
+int read_file_as_long(const char *path, long int *output) {
+ int fd = TEMP_FAILURE_RETRY(open(path, O_RDONLY | O_NONBLOCK | O_CLOEXEC));
+ if (fd < 0) {
+ int err = errno;
+ MYLOGE("Error opening file descriptor for %s: %s\n", path, strerror(err));
+ return -1;
+ }
+ char buffer[50];
+ ssize_t bytes_read = TEMP_FAILURE_RETRY(read(fd, buffer, sizeof(buffer)));
+ if (bytes_read == -1) {
+ MYLOGE("Error reading file %s: %s\n", path, strerror(errno));
+ return -2;
+ }
+ if (bytes_read == 0) {
+ MYLOGE("File %s is empty\n", path);
+ return -3;
+ }
+ *output = atoi(buffer);
+ return 0;
+}
+
+/* calls skip to gate calling dump_from_fd recursively
+ * in the specified directory. dump_from_fd defaults to
+ * dump_file_from_fd above when set to NULL. skip defaults
+ * to false when set to NULL. dump_from_fd will always be
+ * called with title NULL.
+ */
+int dump_files(const std::string& title, const char* dir, bool (*skip)(const char* path),
+ int (*dump_from_fd)(const char* title, const char* path, int fd)) {
+ DurationReporter duration_reporter(title);
+ DIR *dirp;
+ struct dirent *d;
+ char *newpath = nullptr;
+ const char *slash = "/";
+ int retval = 0;
+
+ if (!title.empty()) {
+ printf("------ %s (%s) ------\n", title.c_str(), dir);
+ }
+ if (PropertiesHelper::IsDryRun()) return 0;
+
+ if (dir[strlen(dir) - 1] == '/') {
+ ++slash;
+ }
+ dirp = opendir(dir);
+ if (dirp == nullptr) {
+ retval = -errno;
+ MYLOGE("%s: %s\n", dir, strerror(errno));
+ return retval;
+ }
+
+ if (!dump_from_fd) {
+ dump_from_fd = dump_file_from_fd;
+ }
+ for (; ((d = readdir(dirp))); free(newpath), newpath = nullptr) {
+ if ((d->d_name[0] == '.')
+ && (((d->d_name[1] == '.') && (d->d_name[2] == '\0'))
+ || (d->d_name[1] == '\0'))) {
+ continue;
+ }
+ asprintf(&newpath, "%s%s%s%s", dir, slash, d->d_name,
+ (d->d_type == DT_DIR) ? "/" : "");
+ if (!newpath) {
+ retval = -errno;
+ continue;
+ }
+ if (skip && (*skip)(newpath)) {
+ continue;
+ }
+ if (d->d_type == DT_DIR) {
+ int ret = dump_files("", newpath, skip, dump_from_fd);
+ if (ret < 0) {
+ retval = ret;
+ }
+ continue;
+ }
+ android::base::unique_fd fd(TEMP_FAILURE_RETRY(open(newpath, O_RDONLY | O_NONBLOCK | O_CLOEXEC)));
+ if (fd.get() < 0) {
+ retval = -1;
+ printf("*** %s: %s\n", newpath, strerror(errno));
+ continue;
+ }
+ (*dump_from_fd)(nullptr, newpath, fd.get());
+ }
+ closedir(dirp);
+ if (!title.empty()) {
+ printf("\n");
+ }
+ return retval;
+}
+
+/* fd must have been opened with the flag O_NONBLOCK. With this flag set,
+ * it's possible to avoid issues where opening the file itself can get
+ * stuck.
+ */
+int dump_file_from_fd(const char *title, const char *path, int fd) {
+ if (PropertiesHelper::IsDryRun()) return 0;
+
+ int flags = fcntl(fd, F_GETFL);
+ if (flags == -1) {
+ printf("*** %s: failed to get flags on fd %d: %s\n", path, fd, strerror(errno));
+ return -1;
+ } else if (!(flags & O_NONBLOCK)) {
+ printf("*** %s: fd must have O_NONBLOCK set.\n", path);
+ return -1;
+ }
+ return DumpFileFromFdToFd(title, path, fd, STDOUT_FILENO, PropertiesHelper::IsDryRun());
+}
+
+int Dumpstate::RunCommand(const std::string& title, const std::vector<std::string>& full_command,
+ const CommandOptions& options, bool verbose_duration) {
+ DurationReporter duration_reporter(title, false /* logcat_only */, verbose_duration);
+
+ int status = RunCommandToFd(STDOUT_FILENO, title, full_command, options);
+
+ /* TODO: for now we're simplifying the progress calculation by using the
+ * timeout as the weight. It's a good approximation for most cases, except when calling dumpsys,
+ * where its weight should be much higher proportionally to its timeout.
+ * Ideally, it should use a options.EstimatedDuration() instead...*/
+ UpdateProgress(options.Timeout());
+
+ return status;
+}
+
+void Dumpstate::RunDumpsys(const std::string& title, const std::vector<std::string>& dumpsys_args,
+ const CommandOptions& options, long dumpsysTimeoutMs) {
+ long timeout_ms = dumpsysTimeoutMs > 0 ? dumpsysTimeoutMs : options.TimeoutInMs();
+ std::vector<std::string> dumpsys = {"/system/bin/dumpsys", "-T", std::to_string(timeout_ms)};
+ dumpsys.insert(dumpsys.end(), dumpsys_args.begin(), dumpsys_args.end());
+ RunCommand(title, dumpsys, options);
+}
+
+int open_socket(const char *service) {
+ int s = android_get_control_socket(service);
+ if (s < 0) {
+ MYLOGE("android_get_control_socket(%s): %s\n", service, strerror(errno));
+ return -1;
+ }
+ fcntl(s, F_SETFD, FD_CLOEXEC);
+
+ // Set backlog to 0 to make sure that queue size will be minimum.
+ // In Linux, because the minimum queue will be 1, connect() will be blocked
+ // if the other clients already called connect() and the connection request was not accepted.
+ if (listen(s, 0) < 0) {
+ MYLOGE("listen(control socket): %s\n", strerror(errno));
+ return -1;
+ }
+
+ struct sockaddr addr;
+ socklen_t alen = sizeof(addr);
+ int fd = accept4(s, &addr, &alen, SOCK_CLOEXEC);
+
+ // Close socket just after accept(), to make sure that connect() by client will get error
+ // when the socket is used by the other services.
+ // There is still a race condition possibility between accept and close, but there is no way
+ // to close-on-accept atomically.
+ // See detail; b/123306389#comment25
+ close(s);
+
+ if (fd < 0) {
+ MYLOGE("accept(control socket): %s\n", strerror(errno));
+ return -1;
+ }
+
+ return fd;
+}
+
+/* redirect output to a service control socket */
+bool redirect_to_socket(FILE* redirect, const char* service) {
+ int fd = open_socket(service);
+ if (fd == -1) {
+ return false;
+ }
+ fflush(redirect);
+ // TODO: handle dup2 failure
+ TEMP_FAILURE_RETRY(dup2(fd, fileno(redirect)));
+ close(fd);
+ return true;
+}
+
+// TODO: should call is_valid_output_file and/or be merged into it.
+void create_parent_dirs(const char *path) {
+ char *chp = const_cast<char *> (path);
+
+ /* skip initial slash */
+ if (chp[0] == '/')
+ chp++;
+
+ /* create leading directories, if necessary */
+ struct stat dir_stat;
+ while (chp && chp[0]) {
+ chp = strchr(chp, '/');
+ if (chp) {
+ *chp = 0;
+ if (stat(path, &dir_stat) == -1 || !S_ISDIR(dir_stat.st_mode)) {
+ MYLOGI("Creating directory %s\n", path);
+ if (mkdir(path, 0770)) { /* drwxrwx--- */
+ MYLOGE("Unable to create directory %s: %s\n", path, strerror(errno));
+ } else if (chown(path, AID_SHELL, AID_SHELL)) {
+ MYLOGE("Unable to change ownership of dir %s: %s\n", path, strerror(errno));
+ }
+ }
+ *chp++ = '/';
+ }
+ }
+}
+
+bool _redirect_to_file(FILE* redirect, char* path, int truncate_flag) {
+ create_parent_dirs(path);
+
+ int fd = TEMP_FAILURE_RETRY(open(path,
+ O_WRONLY | O_CREAT | truncate_flag | O_CLOEXEC | O_NOFOLLOW,
+ S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH));
+ if (fd < 0) {
+ MYLOGE("%s: %s\n", path, strerror(errno));
+ return false;
+ }
+
+ TEMP_FAILURE_RETRY(dup2(fd, fileno(redirect)));
+ close(fd);
+ return true;
+}
+
+bool redirect_to_file(FILE* redirect, char* path) {
+ return _redirect_to_file(redirect, path, O_TRUNC);
+}
+
+bool redirect_to_existing_file(FILE* redirect, char* path) {
+ return _redirect_to_file(redirect, path, O_APPEND);
+}
+
+void dump_route_tables() {
+ DurationReporter duration_reporter("DUMP ROUTE TABLES");
+ if (PropertiesHelper::IsDryRun()) return;
+ const char* const RT_TABLES_PATH = "/data/misc/net/rt_tables";
+ ds.DumpFile("RT_TABLES", RT_TABLES_PATH);
+ FILE* fp = fopen(RT_TABLES_PATH, "re");
+ if (!fp) {
+ printf("*** %s: %s\n", RT_TABLES_PATH, strerror(errno));
+ return;
+ }
+ char table[16];
+ // Each line has an integer (the table number), a space, and a string (the table name). We only
+ // need the table number. It's a 32-bit unsigned number, so max 10 chars. Skip the table name.
+ // Add a fixed max limit so this doesn't go awry.
+ for (int i = 0; i < 64 && fscanf(fp, " %10s %*s", table) == 1; ++i) {
+ RunCommand("ROUTE TABLE IPv4", {"ip", "-4", "route", "show", "table", table});
+ RunCommand("ROUTE TABLE IPv6", {"ip", "-6", "route", "show", "table", table});
+ }
+ fclose(fp);
+}
+
+// TODO: make this function thread safe if sections are generated in parallel.
+void Dumpstate::UpdateProgress(int32_t delta_sec) {
+ if (progress_ == nullptr) {
+ MYLOGE("UpdateProgress: progress_ not set\n");
+ return;
+ }
+
+ // Always update progess so stats can be tuned...
+ progress_->Inc(delta_sec);
+
+ // ...but only notifiy listeners when necessary.
+ if (!options_->do_progress_updates) return;
+
+ int progress = progress_->Get();
+ int max = progress_->GetMax();
+ int percent = 100 * progress / max;
+
+ if (last_reported_percent_progress_ > 0 && percent <= last_reported_percent_progress_) {
+ return;
+ }
+ last_reported_percent_progress_ = percent;
+
+ if (control_socket_fd_ >= 0) {
+ dprintf(control_socket_fd_, "PROGRESS:%d/%d\n", progress, max);
+ fsync(control_socket_fd_);
+ }
+
+ if (listener_ != nullptr) {
+ if (percent % 10 == 0) {
+ // We don't want to spam logcat, so only log multiples of 10.
+ MYLOGD("Setting progress: %d/%d (%d%%)\n", progress, max, percent);
+ } else {
+ // stderr is ignored on normal invocations, but useful when calling
+ // /system/bin/dumpstate directly for debuggging.
+ fprintf(stderr, "Setting progress: %d/%d (%d%%)\n", progress, max, percent);
+ }
+
+ listener_->onProgress(percent);
+ }
+}
+
+void Dumpstate::TakeScreenshot(const std::string& path) {
+ const std::string& real_path = path.empty() ? screenshot_path_ : path;
+ int status =
+ RunCommand("", {"/system/bin/screencap", "-p", real_path},
+ CommandOptions::WithTimeout(10).Always().DropRoot().RedirectStderr().Build());
+ if (status == 0) {
+ MYLOGD("Screenshot saved on %s\n", real_path.c_str());
+ } else {
+ MYLOGE("Failed to take screenshot on %s\n", real_path.c_str());
+ }
+ if (listener_ != nullptr) {
+ // Show a visual indication to indicate screenshot is taken via
+ // IDumpstateListener.onScreenshotTaken()
+ listener_->onScreenshotTaken(status == 0);
+ }
+}
+
+bool is_dir(const char* pathname) {
+ struct stat info;
+ if (stat(pathname, &info) == -1) {
+ return false;
+ }
+ return S_ISDIR(info.st_mode);
+}
+
+time_t get_mtime(int fd, time_t default_mtime) {
+ struct stat info;
+ if (fstat(fd, &info) == -1) {
+ return default_mtime;
+ }
+ return info.st_mtime;
+}
diff --git a/cmds/dumpstate/dumpstate.h b/cmds/dumpstate/dumpstate.h
index d02ec75..0d25d30 100644
--- a/cmds/dumpstate/dumpstate.h
+++ b/cmds/dumpstate/dumpstate.h
@@ -27,6 +27,7 @@
#include <android-base/macros.h>
#include <android-base/unique_fd.h>
+#include <android/hardware/dumpstate/1.1/types.h>
#include <android/os/BnIncidentAuthListener.h>
#include <android/os/IDumpstate.h>
#include <android/os/IDumpstateListener.h>
@@ -73,13 +74,15 @@
*/
class DurationReporter {
public:
- explicit DurationReporter(const std::string& title, bool logcat_only = false);
+ explicit DurationReporter(const std::string& title, bool logcat_only = false,
+ bool verbose = false);
~DurationReporter();
private:
std::string title_;
bool logcat_only_;
+ bool verbose_;
uint64_t started_;
DISALLOW_COPY_AND_ASSIGN(DurationReporter);
@@ -213,6 +216,9 @@
/* Checkes whether dumpstate is generating a zipped bugreport. */
bool IsZipping() const;
+ /* Initialize dumpstate fields before starting bugreport generation */
+ void Initialize();
+
/*
* Forks a command, waits for it to finish, and returns its status.
*
@@ -224,7 +230,8 @@
*/
int RunCommand(const std::string& title, const std::vector<std::string>& fullCommand,
const android::os::dumpstate::CommandOptions& options =
- android::os::dumpstate::CommandOptions::DEFAULT);
+ android::os::dumpstate::CommandOptions::DEFAULT,
+ bool verbose_duration = false);
/*
* Runs `dumpsys` with the given arguments, automatically setting its timeout
@@ -325,11 +332,19 @@
struct DumpOptions;
- /* Main entry point for running a complete bugreport. */
+ /*
+ * Main entry point for running a complete bugreport.
+ *
+ * Initialize() dumpstate before calling this method.
+ *
+ */
RunStatus Run(int32_t calling_uid, const std::string& calling_package);
RunStatus ParseCommandlineAndRun(int argc, char* argv[]);
+ /* Deletes in-progress files */
+ void Cancel();
+
/* Sets runtime options. */
void SetOptions(std::unique_ptr<DumpOptions> options);
@@ -341,6 +356,11 @@
bool IsUserConsentDenied() const;
/*
+ * Returns true if dumpstate is called by bugreporting API
+ */
+ bool CalledByApi() const;
+
+ /*
* Structure to hold options that determine the behavior of dumpstate.
*/
struct DumpOptions {
@@ -350,34 +370,43 @@
// Writes bugreport content to a socket; only flatfile format is supported.
bool use_socket = false;
bool use_control_socket = false;
- bool do_fb = false;
- bool do_broadcast = false;
+ bool do_screenshot = false;
+ bool is_screenshot_copied = false;
bool is_remote_mode = false;
bool show_header_only = false;
bool do_start_service = false;
bool telephony_only = false;
bool wifi_only = false;
+ // Trimmed-down version of dumpstate to only include whitelisted logs.
+ bool limited_only = false;
// Whether progress updates should be published.
bool do_progress_updates = false;
- // File descriptor to output zip file.
+ // The mode we'll use when calling IDumpstateDevice::dumpstateBoard.
+ // TODO(b/148168577) get rid of the AIDL values, replace them with the HAL values instead.
+ // The HAL is actually an API surface that can be validated, while the AIDL is not (@hide).
+ ::android::hardware::dumpstate::V1_1::DumpstateMode dumpstate_hal_mode =
+ ::android::hardware::dumpstate::V1_1::DumpstateMode::DEFAULT;
+ // File descriptor to output zip file. Takes precedence over out_dir.
android::base::unique_fd bugreport_fd;
// File descriptor to screenshot file.
android::base::unique_fd screenshot_fd;
- // TODO: rename to MODE.
- // Extra options passed as system property.
- std::string extra_options;
+ // Custom output directory.
+ std::string out_dir;
+ // Bugreport mode of the bugreport.
+ std::string bugreport_mode;
// Command-line arguments as string
std::string args;
// Notification title and description
std::string notification_title;
std::string notification_description;
- /* Initializes options from commandline arguments and system properties. */
+ /* Initializes options from commandline arguments. */
RunStatus Initialize(int argc, char* argv[]);
/* Initializes options from the requested mode. */
void Initialize(BugreportMode bugreport_mode, const android::base::unique_fd& bugreport_fd,
- const android::base::unique_fd& screenshot_fd);
+ const android::base::unique_fd& screenshot_fd,
+ bool is_screenshot_requested);
/* Returns true if the options set so far are consistent. */
bool ValidateOptions() const;
@@ -388,6 +417,12 @@
// specified, it is preferred. If not bugreport is written to /bugreports.
return !use_socket;
}
+
+ /* Returns if options specified require writing to custom file location */
+ bool OutputToCustomFile() {
+ // Custom location is only honored in limited mode.
+ return limited_only && !out_dir.empty() && bugreport_fd.get() == -1;
+ }
};
// TODO: initialize fields on constructor
@@ -400,12 +435,8 @@
// Runtime options.
std::unique_ptr<DumpOptions> options_;
- // How frequently the progess should be updated;the listener will only be notificated when the
- // delta from the previous update is more than the threshold.
- int32_t update_progress_threshold_ = 100;
-
- // Last progress that triggered a listener updated
- int32_t last_updated_progress_;
+ // Last progress that was sent to the listener [0-100].
+ int last_reported_percent_progress_ = 0;
// Whether it should take an screenshot earlier in the process.
bool do_early_screenshot_ = false;
@@ -441,8 +472,7 @@
// Full path of the bugreport file, be it zip or text, inside bugreport_internal_dir_.
std::string path_;
- // TODO: If temporary this should be removed at the end.
- // Full path of the temporary file containing the screenshot (when requested).
+ // Full path of the file containing the screenshot (when requested).
std::string screenshot_path_;
// Pointer to the zipped file.
@@ -453,8 +483,6 @@
// Binder object listening to progress.
android::sp<android::os::IDumpstateListener> listener_;
- std::string listener_name_;
- bool report_section_;
// List of open tombstone dump files.
std::vector<DumpData> tombstone_data_;
@@ -487,16 +515,24 @@
private:
RunStatus RunInternal(int32_t calling_uid, const std::string& calling_package);
- void CheckUserConsent(int32_t calling_uid, const android::String16& calling_package);
+ RunStatus DumpstateDefaultAfterCritical();
+
+ void MaybeTakeEarlyScreenshot();
+
+ void onUiIntensiveBugreportDumpsFinished(int32_t calling_uid,
+ const std::string& calling_package);
+
+ void MaybeCheckUserConsent(int32_t calling_uid, const std::string& calling_package);
// Removes the in progress files output files (tmp file, zip/txt file, screenshot),
// but leaves the log file alone.
- void CleanupFiles();
+ void CleanupTmpFiles();
RunStatus HandleUserConsentDenied();
- // Copies bugreport artifacts over to the caller's directories provided there is user consent.
- RunStatus CopyBugreportIfUserConsented();
+ // Copies bugreport artifacts over to the caller's directories provided there is user consent or
+ // called by Shell.
+ RunStatus CopyBugreportIfUserConsented(int32_t calling_uid);
// Used by GetInstance() only.
explicit Dumpstate(const std::string& version = VERSION_CURRENT);
@@ -586,9 +622,6 @@
/** Gets the last modification time of a file, or default time if file is not found. */
time_t get_mtime(int fd, time_t default_mtime);
-/* Dumps eMMC Extended CSD data. */
-void dump_emmc_ecsd(const char *ext_csd_path);
-
/** Gets command-line arguments. */
void format_args(int argc, const char *argv[], std::string *args);
diff --git a/cmds/dumpstate/dumpstate.rc b/cmds/dumpstate/dumpstate.rc
index 14937b8..e491a4b 100644
--- a/cmds/dumpstate/dumpstate.rc
+++ b/cmds/dumpstate/dumpstate.rc
@@ -11,8 +11,7 @@
# dumpstatez generates a zipped bugreport but also uses a socket to print the file location once
# it is finished.
-service dumpstatez /system/bin/dumpstate -S -d -z \
- -o /data/user_de/0/com.android.shell/files/bugreports/bugreport
+service dumpstatez /system/bin/dumpstate -S -d -z
socket dumpstate stream 0660 shell log
class main
disabled
diff --git a/cmds/dumpstate/dumpstate_test.xml b/cmds/dumpstate/dumpstate_test.xml
new file mode 100644
index 0000000..e4e4a30
--- /dev/null
+++ b/cmds/dumpstate/dumpstate_test.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2019 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<configuration description="Config for dumpstate_test">
+ <target_preparer class="com.android.tradefed.targetprep.PushFilePreparer">
+ <option name="cleanup" value="true" />
+ <option name="push" value="dumpstate_test->/data/local/tmp/dumpstate_test" />
+ </target_preparer>
+ <target_preparer class="com.android.tradefed.targetprep.RootTargetPreparer"/>
+ <option name="test-suite-tag" value="apct" />
+ <test class="com.android.tradefed.testtype.GTest" >
+ <option name="native-test-device-path" value="/data/local/tmp" />
+ <option name="file-exclusion-filter-regex" value=".*/dumpstate_test_fixture" />
+ <option name="file-exclusion-filter-regex" value=".*/tests/.*" />
+ <option name="module-name" value="dumpstate_test" />
+ </test>
+</configuration>
diff --git a/cmds/dumpstate/main.cpp b/cmds/dumpstate/main.cpp
index 68d3733..ec89c0d 100644
--- a/cmds/dumpstate/main.cpp
+++ b/cmds/dumpstate/main.cpp
@@ -30,7 +30,7 @@
bool do_wait = false;
int c;
// Keep flags in sync with Dumpstate::DumpOptions::Initialize.
- while ((c = getopt(argc, argv, "wdho:svqzpPBRSV:")) != -1 && !do_wait) {
+ while ((c = getopt(argc, argv, "dho:svqzpLPBRSV:w")) != -1 && !do_wait) {
switch (c) {
case 'w':
do_wait = true;
diff --git a/cmds/dumpstate/tests/dumpstate_smoke_test.cpp b/cmds/dumpstate/tests/dumpstate_smoke_test.cpp
index fc3642c..6f2d754 100644
--- a/cmds/dumpstate/tests/dumpstate_smoke_test.cpp
+++ b/cmds/dumpstate/tests/dumpstate_smoke_test.cpp
@@ -14,20 +14,21 @@
* limitations under the License.
*/
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-
-#include <fcntl.h>
-#include <libgen.h>
-
#include <android-base/file.h>
#include <android/os/BnDumpstate.h>
#include <android/os/BnDumpstateListener.h>
#include <binder/IServiceManager.h>
#include <binder/ProcessState.h>
#include <cutils/properties.h>
+#include <fcntl.h>
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <libgen.h>
#include <ziparchive/zip_archive.h>
+#include <fstream>
+#include <regex>
+
#include "dumpstate.h"
#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
@@ -44,6 +45,11 @@
namespace {
+struct SectionInfo {
+ std::string name;
+ int32_t size_bytes;
+};
+
sp<IDumpstate> GetDumpstateService() {
return android::interface_cast<IDumpstate>(
android::defaultServiceManager()->getService(String16("dumpstate")));
@@ -55,14 +61,79 @@
S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH));
}
-} // namespace
+void GetEntry(const ZipArchiveHandle archive, const std::string_view entry_name, ZipEntry* data) {
+ int32_t e = FindEntry(archive, entry_name, data);
+ EXPECT_EQ(e, 0) << ErrorCodeString(e) << " entry name: " << entry_name;
+}
-struct SectionInfo {
- std::string name;
- status_t status;
- int32_t size_bytes;
- int32_t duration_ms;
-};
+// Extracts the main bugreport txt from the given archive and writes into output_fd.
+void ExtractBugreport(const ZipArchiveHandle* handle, int output_fd) {
+ // Read contents of main_entry.txt which is a single line indicating the name of the zip entry
+ // that contains the main bugreport txt.
+ ZipEntry main_entry;
+ GetEntry(*handle, "main_entry.txt", &main_entry);
+ std::string bugreport_txt_name;
+ bugreport_txt_name.resize(main_entry.uncompressed_length);
+ ExtractToMemory(*handle, &main_entry, reinterpret_cast<uint8_t*>(bugreport_txt_name.data()),
+ main_entry.uncompressed_length);
+
+ // Read the main bugreport txt and extract to output_fd.
+ ZipEntry entry;
+ GetEntry(*handle, bugreport_txt_name, &entry);
+ ExtractEntryToFile(*handle, &entry, output_fd);
+}
+
+bool IsSectionStart(const std::string& line, std::string* section_name) {
+ static const std::regex kSectionStart = std::regex{"DUMP OF SERVICE (.*):"};
+ std::smatch match;
+ if (std::regex_match(line, match, kSectionStart)) {
+ *section_name = match.str(1);
+ return true;
+ }
+ return false;
+}
+
+bool IsSectionEnd(const std::string& line) {
+ // Not all lines that contain "was the duration of" is a section end, but all section ends do
+ // contain "was the duration of". The disambiguation can be done by the caller.
+ return (line.find("was the duration of") != std::string::npos);
+}
+
+// Extracts the zipped bugreport and identifies the sections.
+void ParseSections(const std::string& zip_path, std::vector<SectionInfo>* sections) {
+ // Open the archive
+ ZipArchiveHandle handle;
+ ASSERT_EQ(OpenArchive(zip_path.c_str(), &handle), 0);
+
+ // Extract the main entry to a temp file
+ TemporaryFile tmp_binary;
+ ASSERT_NE(-1, tmp_binary.fd);
+ ExtractBugreport(&handle, tmp_binary.fd);
+
+ // Read line by line and identify sections
+ std::ifstream ifs(tmp_binary.path, std::ifstream::in);
+ std::string line;
+ int section_bytes = 0;
+ std::string current_section_name;
+ while (std::getline(ifs, line)) {
+ std::string section_name;
+ if (IsSectionStart(line, §ion_name)) {
+ section_bytes = 0;
+ current_section_name = section_name;
+ } else if (IsSectionEnd(line)) {
+ if (!current_section_name.empty()) {
+ sections->push_back({current_section_name, section_bytes});
+ }
+ current_section_name = "";
+ } else if (!current_section_name.empty()) {
+ section_bytes += line.length();
+ }
+ }
+
+ CloseArchive(handle);
+}
+
+} // namespace
/**
* Listens to bugreport progress and updates the user by writing the progress to STDOUT. All the
@@ -96,23 +167,18 @@
return binder::Status::ok();
}
- binder::Status onProgressUpdated(int32_t progress) override {
- dprintf(out_fd_, "\rIn progress %d/%d", progress, max_progress_);
+ binder::Status onScreenshotTaken(bool success) override {
+ std::lock_guard<std::mutex> lock(lock_);
+ dprintf(out_fd_, "\rResult of taking screenshot: %s", success ? "success" : "failure");
return binder::Status::ok();
}
- binder::Status onMaxProgressUpdated(int32_t max_progress) override {
- std::lock_guard<std::mutex> lock(lock_);
- max_progress_ = max_progress;
- return binder::Status::ok();
- }
-
- binder::Status onSectionComplete(const ::std::string& name, int32_t status, int32_t size_bytes,
- int32_t duration_ms) override {
- std::lock_guard<std::mutex> lock(lock_);
- if (sections_.get() != nullptr) {
- sections_->push_back({name, status, size_bytes, duration_ms});
- }
+ binder::Status onUiIntensiveBugreportDumpsFinished(const android::String16& callingpackage)
+ override {
+ std::lock_guard <std::mutex> lock(lock_);
+ std::string callingpackageUtf8 = std::string(String8(callingpackage).string());
+ dprintf(out_fd_, "\rCalling package of ui intensive bugreport dumps finished: %s",
+ callingpackageUtf8.c_str());
return binder::Status::ok();
}
@@ -128,7 +194,6 @@
private:
int out_fd_;
- int max_progress_ = 5000;
int error_code_ = -1;
bool is_finished_ = false;
std::shared_ptr<std::vector<SectionInfo>> sections_;
@@ -145,29 +210,24 @@
static Dumpstate& ds;
static std::chrono::milliseconds duration;
static void SetUpTestCase() {
- property_set("dumpstate.options", "bugreportplus");
// clang-format off
char* argv[] = {
(char*)"dumpstate",
(char*)"-d",
(char*)"-z",
- (char*)"-B",
- (char*)"-o",
- (char*)dirname(android::base::GetExecutablePath().c_str())
+ (char*)"-B"
};
// clang-format on
sp<DumpstateListener> listener(new DumpstateListener(dup(fileno(stdout)), sections));
ds.listener_ = listener;
- ds.listener_name_ = "Smokey";
- ds.report_section_ = true;
auto start = std::chrono::steady_clock::now();
ds.ParseCommandlineAndRun(ARRAY_SIZE(argv), argv);
auto end = std::chrono::steady_clock::now();
duration = std::chrono::duration_cast<std::chrono::milliseconds>(end - start);
}
- static const char* getZipFilePath() {
- return ds.GetPath(".zip").c_str();
+ static const std::string getZipFilePath() {
+ return ds.GetPath(".zip");
}
};
std::shared_ptr<std::vector<SectionInfo>> ZippedBugreportGenerationTest::sections =
@@ -176,12 +236,12 @@
std::chrono::milliseconds ZippedBugreportGenerationTest::duration = 0s;
TEST_F(ZippedBugreportGenerationTest, IsGeneratedWithoutErrors) {
- EXPECT_EQ(access(getZipFilePath(), F_OK), 0);
+ EXPECT_EQ(access(getZipFilePath().c_str(), F_OK), 0);
}
TEST_F(ZippedBugreportGenerationTest, Is3MBto30MBinSize) {
struct stat st;
- EXPECT_EQ(stat(getZipFilePath(), &st), 0);
+ EXPECT_EQ(stat(getZipFilePath().c_str(), &st), 0);
EXPECT_GE(st.st_size, 3000000 /* 3MB */);
EXPECT_LE(st.st_size, 30000000 /* 30MB */);
}
@@ -200,7 +260,7 @@
public:
ZipArchiveHandle handle;
void SetUp() {
- ASSERT_EQ(OpenArchive(ZippedBugreportGenerationTest::getZipFilePath(), &handle), 0);
+ ASSERT_EQ(OpenArchive(ZippedBugreportGenerationTest::getZipFilePath().c_str(), &handle), 0);
}
void TearDown() {
CloseArchive(handle);
@@ -208,29 +268,30 @@
void FileExists(const char* filename, uint32_t minsize, uint32_t maxsize) {
ZipEntry entry;
- EXPECT_EQ(FindEntry(handle, ZipString(filename), &entry), 0);
+ GetEntry(handle, filename, &entry);
EXPECT_GT(entry.uncompressed_length, minsize);
EXPECT_LT(entry.uncompressed_length, maxsize);
}
};
TEST_F(ZippedBugReportContentsTest, ContainsMainEntry) {
- ZipEntry mainEntryLoc;
+ ZipEntry main_entry;
// contains main entry name file
- EXPECT_EQ(FindEntry(handle, ZipString("main_entry.txt"), &mainEntryLoc), 0);
+ GetEntry(handle, "main_entry.txt", &main_entry);
- char* buf = new char[mainEntryLoc.uncompressed_length];
- ExtractToMemory(handle, &mainEntryLoc, (uint8_t*)buf, mainEntryLoc.uncompressed_length);
- delete[] buf;
+ std::string bugreport_txt_name;
+ bugreport_txt_name.resize(main_entry.uncompressed_length);
+ ExtractToMemory(handle, &main_entry, reinterpret_cast<uint8_t*>(bugreport_txt_name.data()),
+ main_entry.uncompressed_length);
// contains main entry file
- FileExists(buf, 1000000U, 50000000U);
+ FileExists(bugreport_txt_name.c_str(), 1000000U, 50000000U);
}
TEST_F(ZippedBugReportContentsTest, ContainsVersion) {
ZipEntry entry;
// contains main entry name file
- EXPECT_EQ(FindEntry(handle, ZipString("version.txt"), &entry), 0);
+ GetEntry(handle, "version.txt", &entry);
char* buf = new char[entry.uncompressed_length + 1];
ExtractToMemory(handle, &entry, (uint8_t*)buf, entry.uncompressed_length);
@@ -244,6 +305,10 @@
FileExists("dumpstate_board.txt", 100000U, 1000000U);
}
+TEST_F(ZippedBugReportContentsTest, ContainsProtoFile) {
+ FileExists("proto/activity.proto", 100000U, 1000000U);
+}
+
// Spot check on some files pulled from the file system
TEST_F(ZippedBugReportContentsTest, ContainsSomeFileSystemFiles) {
// FS/proc/*/mountinfo size > 0
@@ -258,6 +323,11 @@
*/
class BugreportSectionTest : public Test {
public:
+ static void SetUpTestCase() {
+ ParseSections(ZippedBugreportGenerationTest::getZipFilePath().c_str(),
+ ZippedBugreportGenerationTest::sections.get());
+ }
+
int numMatches(const std::string& substring) {
int matches = 0;
for (auto const& section : *ZippedBugreportGenerationTest::sections) {
@@ -267,10 +337,11 @@
}
return matches;
}
+
void SectionExists(const std::string& sectionName, int minsize) {
for (auto const& section : *ZippedBugreportGenerationTest::sections) {
if (sectionName == section.name) {
- EXPECT_GE(section.size_bytes, minsize);
+ EXPECT_GE(section.size_bytes, minsize) << " for section:" << sectionName;
return;
}
}
@@ -278,71 +349,59 @@
}
};
-// Test all sections are generated without timeouts or errors
-TEST_F(BugreportSectionTest, GeneratedWithoutErrors) {
- for (auto const& section : *ZippedBugreportGenerationTest::sections) {
- EXPECT_EQ(section.status, 0) << section.name << " failed with status " << section.status;
- }
-}
-
TEST_F(BugreportSectionTest, Atleast3CriticalDumpsysSectionsGenerated) {
- int numSections = numMatches("DUMPSYS CRITICAL");
+ int numSections = numMatches("CRITICAL");
EXPECT_GE(numSections, 3);
}
TEST_F(BugreportSectionTest, Atleast2HighDumpsysSectionsGenerated) {
- int numSections = numMatches("DUMPSYS HIGH");
+ int numSections = numMatches("HIGH");
EXPECT_GE(numSections, 2);
}
TEST_F(BugreportSectionTest, Atleast50NormalDumpsysSectionsGenerated) {
- int allSections = numMatches("DUMPSYS");
- int criticalSections = numMatches("DUMPSYS CRITICAL");
- int highSections = numMatches("DUMPSYS HIGH");
+ int allSections = ZippedBugreportGenerationTest::sections->size();
+ int criticalSections = numMatches("CRITICAL");
+ int highSections = numMatches("HIGH");
int normalSections = allSections - criticalSections - highSections;
EXPECT_GE(normalSections, 50) << "Total sections less than 50 (Critical:" << criticalSections
<< "High:" << highSections << "Normal:" << normalSections << ")";
}
-TEST_F(BugreportSectionTest, Atleast1ProtoDumpsysSectionGenerated) {
- int numSections = numMatches("proto/");
- EXPECT_GE(numSections, 1);
-}
-
// Test if some critical sections are being generated.
TEST_F(BugreportSectionTest, CriticalSurfaceFlingerSectionGenerated) {
- SectionExists("DUMPSYS CRITICAL - SurfaceFlinger", /* bytes= */ 10000);
+ SectionExists("CRITICAL SurfaceFlinger", /* bytes= */ 10000);
}
TEST_F(BugreportSectionTest, ActivitySectionsGenerated) {
- SectionExists("DUMPSYS CRITICAL - activity", /* bytes= */ 5000);
- SectionExists("DUMPSYS - activity", /* bytes= */ 10000);
+ SectionExists("CRITICAL activity", /* bytes= */ 5000);
+ SectionExists("activity", /* bytes= */ 10000);
}
TEST_F(BugreportSectionTest, CpuinfoSectionGenerated) {
- SectionExists("DUMPSYS CRITICAL - cpuinfo", /* bytes= */ 1000);
+ SectionExists("CRITICAL cpuinfo", /* bytes= */ 1000);
}
TEST_F(BugreportSectionTest, WindowSectionGenerated) {
- SectionExists("DUMPSYS CRITICAL - window", /* bytes= */ 20000);
+ SectionExists("CRITICAL window", /* bytes= */ 20000);
}
TEST_F(BugreportSectionTest, ConnectivitySectionsGenerated) {
- SectionExists("DUMPSYS HIGH - connectivity", /* bytes= */ 5000);
- SectionExists("DUMPSYS - connectivity", /* bytes= */ 5000);
+ SectionExists("HIGH connectivity", /* bytes= */ 3000);
+ SectionExists("connectivity", /* bytes= */ 5000);
}
TEST_F(BugreportSectionTest, MeminfoSectionGenerated) {
- SectionExists("DUMPSYS HIGH - meminfo", /* bytes= */ 100000);
+ SectionExists("HIGH meminfo", /* bytes= */ 100000);
}
TEST_F(BugreportSectionTest, BatteryStatsSectionGenerated) {
- SectionExists("DUMPSYS - batterystats", /* bytes= */ 1000);
+ SectionExists("batterystats", /* bytes= */ 1000);
}
TEST_F(BugreportSectionTest, WifiSectionGenerated) {
- SectionExists("DUMPSYS - wifi", /* bytes= */ 100000);
+ SectionExists("wifi", /* bytes= */ 100000);
}
class DumpstateBinderTest : public Test {
@@ -400,8 +459,8 @@
sp<DumpstateListener> listener(new DumpstateListener(dup(fileno(stdout))));
android::binder::Status status =
- ds_binder->startBugreport(123, "com.dummy.package", bugreport_fd, screenshot_fd,
- Dumpstate::BugreportMode::BUGREPORT_INTERACTIVE, listener);
+ ds_binder->startBugreport(123, "com.dummy.package", std::move(bugreport_fd), std::move(screenshot_fd),
+ Dumpstate::BugreportMode::BUGREPORT_INTERACTIVE, listener, true);
// startBugreport is an async call. Verify binder call succeeded first, then wait till listener
// gets expected callbacks.
EXPECT_TRUE(status.isOk());
@@ -436,9 +495,9 @@
// Call startBugreport with bad arguments.
sp<DumpstateListener> listener(new DumpstateListener(dup(fileno(stdout))));
android::binder::Status status =
- ds_binder->startBugreport(123, "com.dummy.package", bugreport_fd, screenshot_fd,
+ ds_binder->startBugreport(123, "com.dummy.package", std::move(bugreport_fd), std::move(screenshot_fd),
2000, // invalid bugreport mode
- listener);
+ listener, false);
EXPECT_EQ(listener->getErrorCode(), IDumpstateListener::BUGREPORT_ERROR_INVALID_INPUT);
// The service should have died, freeing itself up for a new invocation.
@@ -457,21 +516,25 @@
// Prepare arguments
unique_fd bugreport_fd(OpenForWrite("/data/local/tmp/tmp.zip"));
+ unique_fd bugreport_fd2(dup(bugreport_fd.get()));
unique_fd screenshot_fd(OpenForWrite("/data/local/tmp/tmp.png"));
+ unique_fd screenshot_fd2(dup(screenshot_fd.get()));
EXPECT_NE(bugreport_fd.get(), -1);
+ EXPECT_NE(bugreport_fd2.get(), -1);
EXPECT_NE(screenshot_fd.get(), -1);
+ EXPECT_NE(screenshot_fd2.get(), -1);
sp<DumpstateListener> listener1(new DumpstateListener(dup(fileno(stdout))));
android::binder::Status status =
- ds_binder->startBugreport(123, "com.dummy.package", bugreport_fd, screenshot_fd,
- Dumpstate::BugreportMode::BUGREPORT_INTERACTIVE, listener1);
+ ds_binder->startBugreport(123, "com.dummy.package", std::move(bugreport_fd), std::move(screenshot_fd),
+ Dumpstate::BugreportMode::BUGREPORT_INTERACTIVE, listener1, true);
EXPECT_TRUE(status.isOk());
// try to make another call to startBugreport. This should fail.
sp<DumpstateListener> listener2(new DumpstateListener(dup(fileno(stdout))));
- status = ds_binder->startBugreport(123, "com.dummy.package", bugreport_fd, screenshot_fd,
- Dumpstate::BugreportMode::BUGREPORT_INTERACTIVE, listener2);
+ status = ds_binder->startBugreport(123, "com.dummy.package", std::move(bugreport_fd2), std::move(screenshot_fd2),
+ Dumpstate::BugreportMode::BUGREPORT_INTERACTIVE, listener2, true);
EXPECT_FALSE(status.isOk());
WaitTillExecutionComplete(listener2.get());
EXPECT_EQ(listener2->getErrorCode(),
diff --git a/cmds/dumpstate/tests/dumpstate_test.cpp b/cmds/dumpstate/tests/dumpstate_test.cpp
index 71d15f4..c7df1bb 100644
--- a/cmds/dumpstate/tests/dumpstate_test.cpp
+++ b/cmds/dumpstate/tests/dumpstate_test.cpp
@@ -36,19 +36,22 @@
#include <android-base/properties.h>
#include <android-base/stringprintf.h>
#include <android-base/strings.h>
+#include <android-base/unique_fd.h>
+#include <android/hardware/dumpstate/1.1/types.h>
#include <cutils/properties.h>
namespace android {
namespace os {
namespace dumpstate {
+using ::android::hardware::dumpstate::V1_1::DumpstateMode;
using ::testing::EndsWith;
using ::testing::HasSubstr;
-using ::testing::IsNull;
using ::testing::IsEmpty;
+using ::testing::IsNull;
using ::testing::NotNull;
-using ::testing::StrEq;
using ::testing::StartsWith;
+using ::testing::StrEq;
using ::testing::Test;
using ::testing::internal::CaptureStderr;
using ::testing::internal::CaptureStdout;
@@ -62,10 +65,9 @@
MOCK_METHOD1(onProgress, binder::Status(int32_t progress));
MOCK_METHOD1(onError, binder::Status(int32_t error_code));
MOCK_METHOD0(onFinished, binder::Status());
- MOCK_METHOD1(onProgressUpdated, binder::Status(int32_t progress));
- MOCK_METHOD1(onMaxProgressUpdated, binder::Status(int32_t max_progress));
- MOCK_METHOD4(onSectionComplete, binder::Status(const ::std::string& name, int32_t status,
- int32_t size, int32_t durationMs));
+ MOCK_METHOD1(onScreenshotTaken, binder::Status(bool success));
+ MOCK_METHOD1(onUiIntensiveBugreportDumpsFinished,
+ binder::Status(const android::String16& callingpackage));
protected:
MOCK_METHOD0(onAsBinder, IBinder*());
@@ -105,9 +107,8 @@
protected:
const std::string kTestPath = dirname(android::base::GetExecutablePath().c_str());
- const std::string kFixturesPath = kTestPath + "/../dumpstate_test_fixture/";
- const std::string kTestDataPath = kFixturesPath + "tests/testdata/";
- const std::string kSimpleCommand = kFixturesPath + "dumpstate_test_fixture";
+ const std::string kTestDataPath = kTestPath + "/tests/testdata/";
+ const std::string kSimpleCommand = kTestPath + "/dumpstate_test_fixture";
const std::string kEchoCommand = "/system/bin/echo";
/*
@@ -153,10 +154,9 @@
options_ = Dumpstate::DumpOptions();
}
void TearDown() {
- // Reset the property
- property_set("dumpstate.options", "");
}
Dumpstate::DumpOptions options_;
+ android::base::unique_fd fd;
};
TEST_F(DumpOptionsTest, InitializeNone) {
@@ -172,14 +172,16 @@
EXPECT_FALSE(options_.do_add_date);
EXPECT_FALSE(options_.do_zip_file);
+ EXPECT_EQ("", options_.out_dir);
EXPECT_FALSE(options_.use_socket);
EXPECT_FALSE(options_.use_control_socket);
EXPECT_FALSE(options_.show_header_only);
EXPECT_TRUE(options_.do_vibrate);
- EXPECT_FALSE(options_.do_fb);
+ EXPECT_FALSE(options_.do_screenshot);
EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.is_remote_mode);
- EXPECT_FALSE(options_.do_broadcast);
+ EXPECT_FALSE(options_.limited_only);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
}
TEST_F(DumpOptionsTest, InitializeAdbBugreport) {
@@ -202,11 +204,12 @@
// Other options retain default values
EXPECT_TRUE(options_.do_vibrate);
EXPECT_FALSE(options_.show_header_only);
- EXPECT_FALSE(options_.do_fb);
+ EXPECT_FALSE(options_.do_screenshot);
EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.is_remote_mode);
- EXPECT_FALSE(options_.do_broadcast);
EXPECT_FALSE(options_.use_socket);
+ EXPECT_FALSE(options_.limited_only);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
}
TEST_F(DumpOptionsTest, InitializeAdbShellBugreport) {
@@ -228,31 +231,19 @@
EXPECT_FALSE(options_.do_zip_file);
EXPECT_FALSE(options_.use_control_socket);
EXPECT_FALSE(options_.show_header_only);
- EXPECT_FALSE(options_.do_fb);
+ EXPECT_FALSE(options_.do_screenshot);
EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.is_remote_mode);
- EXPECT_FALSE(options_.do_broadcast);
+ EXPECT_FALSE(options_.limited_only);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
}
TEST_F(DumpOptionsTest, InitializeFullBugReport) {
- // clang-format off
- char* argv[] = {
- const_cast<char*>("bugreport"),
- const_cast<char*>("-d"),
- const_cast<char*>("-p"),
- const_cast<char*>("-B"),
- const_cast<char*>("-z"),
- };
- // clang-format on
- property_set("dumpstate.options", "bugreportfull");
-
- Dumpstate::RunStatus status = options_.Initialize(ARRAY_SIZE(argv), argv);
-
- EXPECT_EQ(status, Dumpstate::RunStatus::OK);
+ options_.Initialize(Dumpstate::BugreportMode::BUGREPORT_FULL, fd, fd, true);
EXPECT_TRUE(options_.do_add_date);
- EXPECT_TRUE(options_.do_fb);
+ EXPECT_TRUE(options_.do_screenshot);
EXPECT_TRUE(options_.do_zip_file);
- EXPECT_TRUE(options_.do_broadcast);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::FULL);
// Other options retain default values
EXPECT_TRUE(options_.do_vibrate);
@@ -262,30 +253,17 @@
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
EXPECT_FALSE(options_.do_start_service);
+ EXPECT_FALSE(options_.limited_only);
}
TEST_F(DumpOptionsTest, InitializeInteractiveBugReport) {
- // clang-format off
- char* argv[] = {
- const_cast<char*>("bugreport"),
- const_cast<char*>("-d"),
- const_cast<char*>("-p"),
- const_cast<char*>("-B"),
- const_cast<char*>("-z"),
- };
- // clang-format on
-
- property_set("dumpstate.options", "bugreportplus");
-
- Dumpstate::RunStatus status = options_.Initialize(ARRAY_SIZE(argv), argv);
-
- EXPECT_EQ(status, Dumpstate::RunStatus::OK);
+ options_.Initialize(Dumpstate::BugreportMode::BUGREPORT_INTERACTIVE, fd, fd, true);
EXPECT_TRUE(options_.do_add_date);
- EXPECT_TRUE(options_.do_broadcast);
EXPECT_TRUE(options_.do_zip_file);
EXPECT_TRUE(options_.do_progress_updates);
EXPECT_TRUE(options_.do_start_service);
- EXPECT_FALSE(options_.do_fb);
+ EXPECT_TRUE(options_.do_screenshot);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::INTERACTIVE);
// Other options retain default values
EXPECT_TRUE(options_.do_vibrate);
@@ -293,60 +271,34 @@
EXPECT_FALSE(options_.show_header_only);
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
+ EXPECT_FALSE(options_.limited_only);
}
TEST_F(DumpOptionsTest, InitializeRemoteBugReport) {
- // clang-format off
- char* argv[] = {
- const_cast<char*>("bugreport"),
- const_cast<char*>("-d"),
- const_cast<char*>("-p"),
- const_cast<char*>("-B"),
- const_cast<char*>("-z"),
- };
- // clang-format on
-
- property_set("dumpstate.options", "bugreportremote");
-
- Dumpstate::RunStatus status = options_.Initialize(ARRAY_SIZE(argv), argv);
-
- EXPECT_EQ(status, Dumpstate::RunStatus::OK);
+ options_.Initialize(Dumpstate::BugreportMode::BUGREPORT_REMOTE, fd, fd, false);
EXPECT_TRUE(options_.do_add_date);
- EXPECT_TRUE(options_.do_broadcast);
EXPECT_TRUE(options_.do_zip_file);
EXPECT_TRUE(options_.is_remote_mode);
EXPECT_FALSE(options_.do_vibrate);
- EXPECT_FALSE(options_.do_fb);
+ EXPECT_FALSE(options_.do_screenshot);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::REMOTE);
// Other options retain default values
EXPECT_FALSE(options_.use_control_socket);
EXPECT_FALSE(options_.show_header_only);
EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.use_socket);
+ EXPECT_FALSE(options_.limited_only);
}
TEST_F(DumpOptionsTest, InitializeWearBugReport) {
- // clang-format off
- char* argv[] = {
- const_cast<char*>("bugreport"),
- const_cast<char*>("-d"),
- const_cast<char*>("-p"),
- const_cast<char*>("-B"),
- const_cast<char*>("-z"),
- };
- // clang-format on
-
- property_set("dumpstate.options", "bugreportwear");
-
- Dumpstate::RunStatus status = options_.Initialize(ARRAY_SIZE(argv), argv);
-
- EXPECT_EQ(status, Dumpstate::RunStatus::OK);
+ options_.Initialize(Dumpstate::BugreportMode::BUGREPORT_WEAR, fd, fd, true);
EXPECT_TRUE(options_.do_add_date);
- EXPECT_TRUE(options_.do_fb);
- EXPECT_TRUE(options_.do_broadcast);
+ EXPECT_TRUE(options_.do_screenshot);
EXPECT_TRUE(options_.do_zip_file);
EXPECT_TRUE(options_.do_progress_updates);
EXPECT_TRUE(options_.do_start_service);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::WEAR);
// Other options retain default values
EXPECT_TRUE(options_.do_vibrate);
@@ -354,60 +306,34 @@
EXPECT_FALSE(options_.show_header_only);
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
+ EXPECT_FALSE(options_.limited_only);
}
TEST_F(DumpOptionsTest, InitializeTelephonyBugReport) {
- // clang-format off
- char* argv[] = {
- const_cast<char*>("bugreport"),
- const_cast<char*>("-d"),
- const_cast<char*>("-p"),
- const_cast<char*>("-B"),
- const_cast<char*>("-z"),
- };
- // clang-format on
-
- property_set("dumpstate.options", "bugreporttelephony");
-
- Dumpstate::RunStatus status = options_.Initialize(ARRAY_SIZE(argv), argv);
-
- EXPECT_EQ(status, Dumpstate::RunStatus::OK);
+ options_.Initialize(Dumpstate::BugreportMode::BUGREPORT_TELEPHONY, fd, fd, false);
EXPECT_TRUE(options_.do_add_date);
- EXPECT_FALSE(options_.do_fb);
- EXPECT_TRUE(options_.do_broadcast);
+ EXPECT_FALSE(options_.do_screenshot);
EXPECT_TRUE(options_.do_zip_file);
EXPECT_TRUE(options_.telephony_only);
+ EXPECT_TRUE(options_.do_progress_updates);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::CONNECTIVITY);
// Other options retain default values
EXPECT_TRUE(options_.do_vibrate);
EXPECT_FALSE(options_.use_control_socket);
EXPECT_FALSE(options_.show_header_only);
- EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
+ EXPECT_FALSE(options_.limited_only);
}
TEST_F(DumpOptionsTest, InitializeWifiBugReport) {
- // clang-format off
- char* argv[] = {
- const_cast<char*>("bugreport"),
- const_cast<char*>("-d"),
- const_cast<char*>("-p"),
- const_cast<char*>("-B"),
- const_cast<char*>("-z"),
- };
- // clang-format on
-
- property_set("dumpstate.options", "bugreportwifi");
-
- Dumpstate::RunStatus status = options_.Initialize(ARRAY_SIZE(argv), argv);
-
- EXPECT_EQ(status, Dumpstate::RunStatus::OK);
+ options_.Initialize(Dumpstate::BugreportMode::BUGREPORT_WIFI, fd, fd, false);
EXPECT_TRUE(options_.do_add_date);
- EXPECT_FALSE(options_.do_fb);
- EXPECT_TRUE(options_.do_broadcast);
+ EXPECT_FALSE(options_.do_screenshot);
EXPECT_TRUE(options_.do_zip_file);
EXPECT_TRUE(options_.wifi_only);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::WIFI);
// Other options retain default values
EXPECT_TRUE(options_.do_vibrate);
@@ -416,6 +342,39 @@
EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
+ EXPECT_FALSE(options_.limited_only);
+}
+
+TEST_F(DumpOptionsTest, InitializeLimitedOnlyBugreport) {
+ // clang-format off
+ char* argv[] = {
+ const_cast<char*>("dumpstatez"),
+ const_cast<char*>("-S"),
+ const_cast<char*>("-d"),
+ const_cast<char*>("-z"),
+ const_cast<char*>("-q"),
+ const_cast<char*>("-L"),
+ const_cast<char*>("-o abc")
+ };
+ // clang-format on
+
+ Dumpstate::RunStatus status = options_.Initialize(ARRAY_SIZE(argv), argv);
+
+ EXPECT_EQ(status, Dumpstate::RunStatus::OK);
+ EXPECT_TRUE(options_.do_add_date);
+ EXPECT_TRUE(options_.do_zip_file);
+ EXPECT_TRUE(options_.use_control_socket);
+ EXPECT_FALSE(options_.do_vibrate);
+ EXPECT_TRUE(options_.limited_only);
+ EXPECT_EQ(" abc", std::string(options_.out_dir));
+
+ // Other options retain default values
+ EXPECT_FALSE(options_.show_header_only);
+ EXPECT_FALSE(options_.do_screenshot);
+ EXPECT_FALSE(options_.do_progress_updates);
+ EXPECT_FALSE(options_.is_remote_mode);
+ EXPECT_FALSE(options_.use_socket);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
}
TEST_F(DumpOptionsTest, InitializeDefaultBugReport) {
@@ -425,20 +384,16 @@
const_cast<char*>("bugreport"),
const_cast<char*>("-d"),
const_cast<char*>("-p"),
- const_cast<char*>("-B"),
const_cast<char*>("-z"),
};
// clang-format on
-
- property_set("dumpstate.options", "");
-
Dumpstate::RunStatus status = options_.Initialize(ARRAY_SIZE(argv), argv);
EXPECT_EQ(status, Dumpstate::RunStatus::OK);
EXPECT_TRUE(options_.do_add_date);
- EXPECT_TRUE(options_.do_fb);
+ EXPECT_TRUE(options_.do_screenshot);
EXPECT_TRUE(options_.do_zip_file);
- EXPECT_TRUE(options_.do_broadcast);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
// Other options retain default values
EXPECT_TRUE(options_.do_vibrate);
@@ -448,6 +403,7 @@
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
EXPECT_FALSE(options_.wifi_only);
+ EXPECT_FALSE(options_.limited_only);
}
TEST_F(DumpOptionsTest, InitializePartial1) {
@@ -474,10 +430,11 @@
// Other options retain default values
EXPECT_FALSE(options_.show_header_only);
EXPECT_TRUE(options_.do_vibrate);
- EXPECT_FALSE(options_.do_fb);
+ EXPECT_FALSE(options_.do_screenshot);
EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.is_remote_mode);
- EXPECT_FALSE(options_.do_broadcast);
+ EXPECT_FALSE(options_.limited_only);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
}
TEST_F(DumpOptionsTest, InitializePartial2) {
@@ -489,7 +446,6 @@
const_cast<char*>("-p"),
const_cast<char*>("-P"),
const_cast<char*>("-R"),
- const_cast<char*>("-B"),
};
// clang-format on
@@ -498,16 +454,17 @@
EXPECT_EQ(status, Dumpstate::RunStatus::OK);
EXPECT_TRUE(options_.show_header_only);
EXPECT_FALSE(options_.do_vibrate);
- EXPECT_TRUE(options_.do_fb);
+ EXPECT_TRUE(options_.do_screenshot);
EXPECT_TRUE(options_.do_progress_updates);
EXPECT_TRUE(options_.is_remote_mode);
- EXPECT_TRUE(options_.do_broadcast);
// Other options retain default values
EXPECT_FALSE(options_.do_add_date);
EXPECT_FALSE(options_.do_zip_file);
EXPECT_FALSE(options_.use_socket);
EXPECT_FALSE(options_.use_control_socket);
+ EXPECT_FALSE(options_.limited_only);
+ EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
}
TEST_F(DumpOptionsTest, InitializeHelp) {
@@ -549,7 +506,7 @@
}
TEST_F(DumpOptionsTest, ValidateOptionsNeedOutfile2) {
- options_.do_broadcast = true;
+ options_.do_progress_updates = true;
// Writing to socket = !writing to file.
options_.use_socket = true;
EXPECT_FALSE(options_.ValidateOptions());
@@ -566,19 +523,10 @@
EXPECT_TRUE(options_.ValidateOptions());
}
-TEST_F(DumpOptionsTest, ValidateOptionsUpdateProgressNeedsBroadcast) {
- options_.do_progress_updates = true;
- EXPECT_FALSE(options_.ValidateOptions());
-
- options_.do_broadcast = true;
- EXPECT_TRUE(options_.ValidateOptions());
-}
-
TEST_F(DumpOptionsTest, ValidateOptionsRemoteMode) {
options_.is_remote_mode = true;
EXPECT_FALSE(options_.ValidateOptions());
- options_.do_broadcast = true;
options_.do_zip_file = true;
options_.do_add_date = true;
EXPECT_TRUE(options_.ValidateOptions());
@@ -591,7 +539,6 @@
SetDryRun(false);
SetBuildType(android::base::GetProperty("ro.build.type", "(unknown)"));
ds.progress_.reset(new Progress());
- ds.update_progress_threshold_ = 0;
ds.options_.reset(new Dumpstate::DumpOptions());
}
@@ -616,15 +563,14 @@
return status;
}
- void SetProgress(long progress, long initial_max, long threshold = 0) {
+ void SetProgress(long progress, long initial_max) {
+ ds.last_reported_percent_progress_ = 0;
ds.options_->do_progress_updates = true;
- ds.update_progress_threshold_ = threshold;
- ds.last_updated_progress_ = 0;
ds.progress_.reset(new Progress(initial_max, progress, 1.2));
}
- std::string GetProgressMessage(const std::string& listener_name, int progress, int max,
- int old_max = 0, bool update_progress = true) {
+ std::string GetProgressMessage(int progress, int max,
+ int old_max = 0, bool update_progress = true) {
EXPECT_EQ(progress, ds.progress_->Get()) << "invalid progress";
EXPECT_EQ(max, ds.progress_->GetMax()) << "invalid max";
@@ -637,9 +583,8 @@
}
if (update_progress) {
- message += android::base::StringPrintf("Setting progress (%s): %d/%d (%d%%)\n",
- listener_name.c_str(), progress, max,
- (100 * progress / max));
+ message += android::base::StringPrintf("Setting progress: %d/%d (%d%%)\n",
+ progress, max, (100 * progress / max));
}
return message;
@@ -664,7 +609,8 @@
TEST_F(DumpstateTest, RunCommandWithTitle) {
EXPECT_EQ(0, RunCommand("I AM GROOT", {kSimpleCommand}));
EXPECT_THAT(err, StrEq("stderr\n"));
- // We don't know the exact duration, so we check the prefix and suffix
+ // The duration may not get output, depending on how long it takes,
+ // so we just check the prefix.
EXPECT_THAT(out,
StartsWith("------ I AM GROOT (" + kSimpleCommand + ") ------\nstdout\n"));
}
@@ -699,7 +645,8 @@
TEST_F(DumpstateTest, RunCommandDryRun) {
SetDryRun(true);
EXPECT_EQ(0, RunCommand("I AM GROOT", {kSimpleCommand}));
- // We don't know the exact duration, so we check the prefix and suffix
+ // The duration may not get output, depending on how long it takes,
+ // so we just check the prefix.
EXPECT_THAT(out, StartsWith("------ I AM GROOT (" + kSimpleCommand +
") ------\n\t(skipped on dry run)\n"));
EXPECT_THAT(err, IsEmpty());
@@ -792,76 +739,38 @@
TEST_F(DumpstateTest, RunCommandProgress) {
sp<DumpstateListenerMock> listener(new DumpstateListenerMock());
ds.listener_ = listener;
- ds.listener_name_ = "FoxMulder";
SetProgress(0, 30);
- EXPECT_CALL(*listener, onProgressUpdated(20));
EXPECT_CALL(*listener, onProgress(66)); // 20/30 %
EXPECT_EQ(0, RunCommand("", {kSimpleCommand}, CommandOptions::WithTimeout(20).Build()));
- std::string progress_message = GetProgressMessage(ds.listener_name_, 20, 30);
+ std::string progress_message = GetProgressMessage(20, 30);
EXPECT_THAT(out, StrEq("stdout\n"));
EXPECT_THAT(err, StrEq("stderr\n" + progress_message));
- EXPECT_CALL(*listener, onProgressUpdated(30));
- EXPECT_CALL(*listener, onProgress(100)); // 35/35 %
- EXPECT_EQ(0, RunCommand("", {kSimpleCommand}, CommandOptions::WithTimeout(10).Build()));
- progress_message = GetProgressMessage(ds.listener_name_, 30, 30);
- EXPECT_THAT(out, StrEq("stdout\n"));
- EXPECT_THAT(err, StrEq("stderr\n" + progress_message));
-
- // Run a command that will increase maximum timeout.
- EXPECT_CALL(*listener, onProgressUpdated(31));
- EXPECT_CALL(*listener, onMaxProgressUpdated(37));
- EXPECT_CALL(*listener, onProgress(83)); // 31/37 %
- EXPECT_EQ(0, RunCommand("", {kSimpleCommand}, CommandOptions::WithTimeout(1).Build()));
- progress_message = GetProgressMessage(ds.listener_name_, 31, 37, 30); // 20% increase
+ EXPECT_CALL(*listener, onProgress(80)); // 24/30 %
+ EXPECT_EQ(0, RunCommand("", {kSimpleCommand}, CommandOptions::WithTimeout(4).Build()));
+ progress_message = GetProgressMessage(24, 30);
EXPECT_THAT(out, StrEq("stdout\n"));
EXPECT_THAT(err, StrEq("stderr\n" + progress_message));
// Make sure command ran while in dry_run is counted.
SetDryRun(true);
- EXPECT_CALL(*listener, onProgressUpdated(35));
- EXPECT_CALL(*listener, onProgress(94)); // 35/37 %
- EXPECT_EQ(0, RunCommand("", {kSimpleCommand}, CommandOptions::WithTimeout(4).Build()));
- progress_message = GetProgressMessage(ds.listener_name_, 35, 37);
+ EXPECT_CALL(*listener, onProgress(90)); // 27/30 %
+ EXPECT_EQ(0, RunCommand("", {kSimpleCommand}, CommandOptions::WithTimeout(3).Build()));
+ progress_message = GetProgressMessage(27, 30);
EXPECT_THAT(out, IsEmpty());
EXPECT_THAT(err, StrEq(progress_message));
- ds.listener_.clear();
-}
-
-TEST_F(DumpstateTest, RunCommandProgressIgnoreThreshold) {
- sp<DumpstateListenerMock> listener(new DumpstateListenerMock());
- ds.listener_ = listener;
- ds.listener_name_ = "FoxMulder";
- SetProgress(0, 8, 5); // 8 max, 5 threshold
-
- // First update should always be sent.
- EXPECT_CALL(*listener, onProgressUpdated(1));
- EXPECT_CALL(*listener, onProgress(12)); // 1/12 %
- EXPECT_EQ(0, RunCommand("", {kSimpleCommand}, CommandOptions::WithTimeout(1).Build()));
- std::string progress_message = GetProgressMessage(ds.listener_name_, 1, 8);
+ SetDryRun(false);
+ EXPECT_CALL(*listener, onProgress(96)); // 29/30 %
+ EXPECT_EQ(0, RunCommand("", {kSimpleCommand}, CommandOptions::WithTimeout(2).Build()));
+ progress_message = GetProgressMessage(29, 30);
EXPECT_THAT(out, StrEq("stdout\n"));
EXPECT_THAT(err, StrEq("stderr\n" + progress_message));
- // Fourth update should be ignored because it's between the threshold (5 -1 = 4 < 5).
- EXPECT_EQ(0, RunCommand("", {kSimpleCommand}, CommandOptions::WithTimeout(4).Build()));
- EXPECT_THAT(out, StrEq("stdout\n"));
- EXPECT_THAT(err, StrEq("stderr\n"));
-
- // Third update should be sent because it reaches threshold (6 - 1 = 5).
- EXPECT_CALL(*listener, onProgressUpdated(6));
- EXPECT_CALL(*listener, onProgress(75)); // 6/8 %
+ EXPECT_CALL(*listener, onProgress(100)); // 30/30 %
EXPECT_EQ(0, RunCommand("", {kSimpleCommand}, CommandOptions::WithTimeout(1).Build()));
- progress_message = GetProgressMessage(ds.listener_name_, 6, 8);
- EXPECT_THAT(out, StrEq("stdout\n"));
- EXPECT_THAT(err, StrEq("stderr\n" + progress_message));
-
- // Fourth update should be ignored because it's between the threshold (9 - 6 = 3 < 5).
- // But max update should be sent.
- EXPECT_CALL(*listener, onMaxProgressUpdated(10)); // 9 * 120% = 10.8 = 10
- EXPECT_EQ(0, RunCommand("", {kSimpleCommand}, CommandOptions::WithTimeout(3).Build()));
- progress_message = GetProgressMessage(ds.listener_name_, 9, 10, 8, false);
+ progress_message = GetProgressMessage(30, 30);
EXPECT_THAT(out, StrEq("stdout\n"));
EXPECT_THAT(err, StrEq("stderr\n" + progress_message));
@@ -1037,7 +946,8 @@
TEST_F(DumpstateTest, DumpFileNotFoundWithTitle) {
EXPECT_EQ(-1, DumpFile("Y U NO EXIST?", "/I/cant/believe/I/exist"));
EXPECT_THAT(err, IsEmpty());
- // We don't know the exact duration, so we check the prefix and suffix
+ // The duration may not get output, depending on how long it takes,
+ // so we just check the prefix.
EXPECT_THAT(out, StartsWith("*** Error dumping /I/cant/believe/I/exist (Y U NO EXIST?): No "
"such file or directory\n"));
}
@@ -1085,15 +995,12 @@
TEST_F(DumpstateTest, DumpFileUpdateProgress) {
sp<DumpstateListenerMock> listener(new DumpstateListenerMock());
ds.listener_ = listener;
- ds.listener_name_ = "FoxMulder";
SetProgress(0, 30);
- EXPECT_CALL(*listener, onProgressUpdated(5));
EXPECT_CALL(*listener, onProgress(16)); // 5/30 %
EXPECT_EQ(0, DumpFile("", kTestDataPath + "single-line.txt"));
- std::string progress_message =
- GetProgressMessage(ds.listener_name_, 5, 30); // TODO: unhardcode WEIGHT_FILE (5)?
+ std::string progress_message = GetProgressMessage(5, 30); // TODO: unhardcode WEIGHT_FILE (5)?
EXPECT_THAT(err, StrEq(progress_message));
EXPECT_THAT(out, StrEq("I AM LINE1\n")); // dumpstate adds missing newline
@@ -1105,48 +1012,6 @@
DumpstateService dss;
};
-TEST_F(DumpstateServiceTest, SetListenerNoName) {
- sp<DumpstateListenerMock> listener(new DumpstateListenerMock());
- sp<IDumpstateToken> token;
- EXPECT_TRUE(dss.setListener("", listener, /* getSectionDetails = */ false, &token).isOk());
- ASSERT_THAT(token, IsNull());
-}
-
-TEST_F(DumpstateServiceTest, SetListenerNoPointer) {
- sp<IDumpstateToken> token;
- EXPECT_TRUE(
- dss.setListener("whatever", nullptr, /* getSectionDetails = */ false, &token).isOk());
- ASSERT_THAT(token, IsNull());
-}
-
-TEST_F(DumpstateServiceTest, SetListenerTwice) {
- sp<DumpstateListenerMock> listener(new DumpstateListenerMock());
- sp<IDumpstateToken> token;
- EXPECT_TRUE(
- dss.setListener("whatever", listener, /* getSectionDetails = */ false, &token).isOk());
- ASSERT_THAT(token, NotNull());
- EXPECT_THAT(Dumpstate::GetInstance().listener_name_, StrEq("whatever"));
- EXPECT_FALSE(Dumpstate::GetInstance().report_section_);
-
- token.clear();
- EXPECT_TRUE(
- dss.setListener("whatsoever", listener, /* getSectionDetails = */ false, &token).isOk());
- ASSERT_THAT(token, IsNull());
- EXPECT_THAT(Dumpstate::GetInstance().listener_name_, StrEq("whatever"));
- EXPECT_FALSE(Dumpstate::GetInstance().report_section_);
-}
-
-TEST_F(DumpstateServiceTest, SetListenerWithSectionDetails) {
- sp<DumpstateListenerMock> listener(new DumpstateListenerMock());
- sp<IDumpstateToken> token;
- Dumpstate::GetInstance().listener_ = nullptr;
- EXPECT_TRUE(
- dss.setListener("whatever", listener, /* getSectionDetails = */ true, &token).isOk());
- ASSERT_THAT(token, NotNull());
- EXPECT_THAT(Dumpstate::GetInstance().listener_name_, StrEq("whatever"));
- EXPECT_TRUE(Dumpstate::GetInstance().report_section_);
-}
-
class ProgressTest : public DumpstateBaseTest {
public:
Progress GetInstance(int32_t max, double growth_factor, const std::string& path = "") {
@@ -1404,14 +1269,6 @@
return status;
}
- // Find out the pid of the process_name
- int FindPidOfProcess(const std::string& process_name) {
- CaptureStderr();
- int status = GetPidByName(process_name);
- err = GetCapturedStderr();
- return status;
- }
-
int fd;
// 'fd` output and `stderr` from the last command ran.
@@ -1761,18 +1618,6 @@
EXPECT_THAT(out, EndsWith("skipped on dry run\n"));
}
-TEST_F(DumpstateUtilTest, FindingPidWithExistingProcess) {
- // init process always has pid 1.
- EXPECT_EQ(1, FindPidOfProcess("init"));
- EXPECT_THAT(err, IsEmpty());
-}
-
-TEST_F(DumpstateUtilTest, FindingPidWithNotExistingProcess) {
- // find the process with abnormal name.
- EXPECT_EQ(-1, FindPidOfProcess("abcdef12345-543"));
- EXPECT_THAT(err, StrEq("can't find the pid\n"));
-}
-
} // namespace dumpstate
} // namespace os
} // namespace android
diff --git a/cmds/dumpstate/utils.cpp b/cmds/dumpstate/utils.cpp
deleted file mode 100644
index 0bb80dc..0000000
--- a/cmds/dumpstate/utils.cpp
+++ /dev/null
@@ -1,1012 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "dumpstate"
-
-#include "dumpstate.h"
-
-#include <dirent.h>
-#include <fcntl.h>
-#include <libgen.h>
-#include <math.h>
-#include <poll.h>
-#include <signal.h>
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/capability.h>
-#include <sys/inotify.h>
-#include <sys/klog.h>
-#include <sys/prctl.h>
-#include <sys/stat.h>
-#include <sys/time.h>
-#include <sys/wait.h>
-#include <time.h>
-#include <unistd.h>
-
-#include <memory>
-#include <set>
-#include <string>
-#include <vector>
-
-#include <android-base/file.h>
-#include <android-base/properties.h>
-#include <android-base/stringprintf.h>
-#include <android-base/strings.h>
-#include <android-base/unique_fd.h>
-#include <cutils/properties.h>
-#include <cutils/sockets.h>
-#include <log/log.h>
-#include <private/android_filesystem_config.h>
-
-#include "DumpstateInternal.h"
-
-// TODO: remove once moved to namespace
-using android::os::dumpstate::CommandOptions;
-using android::os::dumpstate::DumpFileToFd;
-using android::os::dumpstate::PropertiesHelper;
-
-// Keep in sync with
-// frameworks/base/services/core/java/com/android/server/am/ActivityManagerService.java
-static const int TRACE_DUMP_TIMEOUT_MS = 10000; // 10 seconds
-
-/* Most simple commands have 10 as timeout, so 5 is a good estimate */
-static const int32_t WEIGHT_FILE = 5;
-
-// TODO: temporary variables and functions used during C++ refactoring
-static Dumpstate& ds = Dumpstate::GetInstance();
-static int RunCommand(const std::string& title, const std::vector<std::string>& full_command,
- const CommandOptions& options = CommandOptions::DEFAULT) {
- return ds.RunCommand(title, full_command, options);
-}
-
-// Reasonable value for max stats.
-static const int STATS_MAX_N_RUNS = 1000;
-static const long STATS_MAX_AVERAGE = 100000;
-
-CommandOptions Dumpstate::DEFAULT_DUMPSYS = CommandOptions::WithTimeout(30).Build();
-
-// TODO(111441001): Default DumpOptions to sensible values.
-Dumpstate::Dumpstate(const std::string& version)
- : pid_(getpid()),
- options_(new Dumpstate::DumpOptions()),
- version_(version),
- now_(time(nullptr)) {
-}
-
-Dumpstate& Dumpstate::GetInstance() {
- static Dumpstate singleton_(android::base::GetProperty("dumpstate.version", VERSION_CURRENT));
- return singleton_;
-}
-
-DurationReporter::DurationReporter(const std::string& title, bool logcat_only)
- : title_(title), logcat_only_(logcat_only) {
- if (!title_.empty()) {
- started_ = Nanotime();
- }
-}
-
-DurationReporter::~DurationReporter() {
- if (!title_.empty()) {
- float elapsed = (float)(Nanotime() - started_) / NANOS_PER_SEC;
- if (elapsed < .5f) {
- return;
- }
- MYLOGD("Duration of '%s': %.2fs\n", title_.c_str(), elapsed);
- if (logcat_only_) {
- return;
- }
- // Use "Yoda grammar" to make it easier to grep|sort sections.
- printf("------ %.3fs was the duration of '%s' ------\n", elapsed, title_.c_str());
- }
-}
-
-const int32_t Progress::kDefaultMax = 5000;
-
-Progress::Progress(const std::string& path) : Progress(Progress::kDefaultMax, 1.1, path) {
-}
-
-Progress::Progress(int32_t initial_max, int32_t progress, float growth_factor)
- : Progress(initial_max, growth_factor, "") {
- progress_ = progress;
-}
-
-Progress::Progress(int32_t initial_max, float growth_factor, const std::string& path)
- : initial_max_(initial_max),
- progress_(0),
- max_(initial_max),
- growth_factor_(growth_factor),
- n_runs_(0),
- average_max_(0),
- path_(path) {
- if (!path_.empty()) {
- Load();
- }
-}
-
-void Progress::Load() {
- MYLOGD("Loading stats from %s\n", path_.c_str());
- std::string content;
- if (!android::base::ReadFileToString(path_, &content)) {
- MYLOGI("Could not read stats from %s; using max of %d\n", path_.c_str(), max_);
- return;
- }
- if (content.empty()) {
- MYLOGE("No stats (empty file) on %s; using max of %d\n", path_.c_str(), max_);
- return;
- }
- std::vector<std::string> lines = android::base::Split(content, "\n");
-
- if (lines.size() < 1) {
- MYLOGE("Invalid stats on file %s: not enough lines (%d). Using max of %d\n", path_.c_str(),
- (int)lines.size(), max_);
- return;
- }
- char* ptr;
- n_runs_ = strtol(lines[0].c_str(), &ptr, 10);
- average_max_ = strtol(ptr, nullptr, 10);
- if (n_runs_ <= 0 || average_max_ <= 0 || n_runs_ > STATS_MAX_N_RUNS ||
- average_max_ > STATS_MAX_AVERAGE) {
- MYLOGE("Invalid stats line on file %s: %s\n", path_.c_str(), lines[0].c_str());
- initial_max_ = Progress::kDefaultMax;
- } else {
- initial_max_ = average_max_;
- }
- max_ = initial_max_;
-
- MYLOGI("Average max progress: %d in %d runs; estimated max: %d\n", average_max_, n_runs_, max_);
-}
-
-void Progress::Save() {
- int32_t total = n_runs_ * average_max_ + progress_;
- int32_t runs = n_runs_ + 1;
- int32_t average = floor(((float)total) / runs);
- MYLOGI("Saving stats (total=%d, runs=%d, average=%d) on %s\n", total, runs, average,
- path_.c_str());
- if (path_.empty()) {
- return;
- }
-
- std::string content = android::base::StringPrintf("%d %d\n", runs, average);
- if (!android::base::WriteStringToFile(content, path_)) {
- MYLOGE("Could not save stats on %s\n", path_.c_str());
- }
-}
-
-int32_t Progress::Get() const {
- return progress_;
-}
-
-bool Progress::Inc(int32_t delta_sec) {
- bool changed = false;
- if (delta_sec >= 0) {
- progress_ += delta_sec;
- if (progress_ > max_) {
- int32_t old_max = max_;
- max_ = floor((float)progress_ * growth_factor_);
- MYLOGD("Adjusting max progress from %d to %d\n", old_max, max_);
- changed = true;
- }
- }
- return changed;
-}
-
-int32_t Progress::GetMax() const {
- return max_;
-}
-
-int32_t Progress::GetInitialMax() const {
- return initial_max_;
-}
-
-void Progress::Dump(int fd, const std::string& prefix) const {
- const char* pr = prefix.c_str();
- dprintf(fd, "%sprogress: %d\n", pr, progress_);
- dprintf(fd, "%smax: %d\n", pr, max_);
- dprintf(fd, "%sinitial_max: %d\n", pr, initial_max_);
- dprintf(fd, "%sgrowth_factor: %0.2f\n", pr, growth_factor_);
- dprintf(fd, "%spath: %s\n", pr, path_.c_str());
- dprintf(fd, "%sn_runs: %d\n", pr, n_runs_);
- dprintf(fd, "%saverage_max: %d\n", pr, average_max_);
-}
-
-bool Dumpstate::IsZipping() const {
- return zip_writer_ != nullptr;
-}
-
-std::string Dumpstate::GetPath(const std::string& suffix) const {
- return GetPath(bugreport_internal_dir_, suffix);
-}
-
-std::string Dumpstate::GetPath(const std::string& directory, const std::string& suffix) const {
- return android::base::StringPrintf("%s/%s-%s%s", directory.c_str(), base_name_.c_str(),
- name_.c_str(), suffix.c_str());
-}
-
-void Dumpstate::SetProgress(std::unique_ptr<Progress> progress) {
- progress_ = std::move(progress);
-}
-
-void for_each_userid(void (*func)(int), const char *header) {
- std::string title = header == nullptr ? "for_each_userid" : android::base::StringPrintf(
- "for_each_userid(%s)", header);
- DurationReporter duration_reporter(title);
- if (PropertiesHelper::IsDryRun()) return;
-
- DIR *d;
- struct dirent *de;
-
- if (header) printf("\n------ %s ------\n", header);
- func(0);
-
- if (!(d = opendir("/data/system/users"))) {
- printf("Failed to open /data/system/users (%s)\n", strerror(errno));
- return;
- }
-
- while ((de = readdir(d))) {
- int userid;
- if (de->d_type != DT_DIR || !(userid = atoi(de->d_name))) {
- continue;
- }
- func(userid);
- }
-
- closedir(d);
-}
-
-static void __for_each_pid(void (*helper)(int, const char *, void *), const char *header, void *arg) {
- DIR *d;
- struct dirent *de;
-
- if (!(d = opendir("/proc"))) {
- printf("Failed to open /proc (%s)\n", strerror(errno));
- return;
- }
-
- if (header) printf("\n------ %s ------\n", header);
- while ((de = readdir(d))) {
- if (ds.IsUserConsentDenied()) {
- MYLOGE(
- "Returning early because user denied consent to share bugreport with calling app.");
- closedir(d);
- return;
- }
- int pid;
- int fd;
- char cmdpath[255];
- char cmdline[255];
-
- if (!(pid = atoi(de->d_name))) {
- continue;
- }
-
- memset(cmdline, 0, sizeof(cmdline));
-
- snprintf(cmdpath, sizeof(cmdpath), "/proc/%d/cmdline", pid);
- if ((fd = TEMP_FAILURE_RETRY(open(cmdpath, O_RDONLY | O_CLOEXEC))) >= 0) {
- TEMP_FAILURE_RETRY(read(fd, cmdline, sizeof(cmdline) - 2));
- close(fd);
- if (cmdline[0]) {
- helper(pid, cmdline, arg);
- continue;
- }
- }
-
- // if no cmdline, a kernel thread has comm
- snprintf(cmdpath, sizeof(cmdpath), "/proc/%d/comm", pid);
- if ((fd = TEMP_FAILURE_RETRY(open(cmdpath, O_RDONLY | O_CLOEXEC))) >= 0) {
- TEMP_FAILURE_RETRY(read(fd, cmdline + 1, sizeof(cmdline) - 4));
- close(fd);
- if (cmdline[1]) {
- cmdline[0] = '[';
- size_t len = strcspn(cmdline, "\f\b\r\n");
- cmdline[len] = ']';
- cmdline[len+1] = '\0';
- }
- }
- if (!cmdline[0]) {
- strcpy(cmdline, "N/A");
- }
- helper(pid, cmdline, arg);
- }
-
- closedir(d);
-}
-
-static void for_each_pid_helper(int pid, const char *cmdline, void *arg) {
- for_each_pid_func *func = (for_each_pid_func*) arg;
- func(pid, cmdline);
-}
-
-void for_each_pid(for_each_pid_func func, const char *header) {
- std::string title = header == nullptr ? "for_each_pid"
- : android::base::StringPrintf("for_each_pid(%s)", header);
- DurationReporter duration_reporter(title);
- if (PropertiesHelper::IsDryRun()) return;
-
- __for_each_pid(for_each_pid_helper, header, (void *) func);
-}
-
-static void for_each_tid_helper(int pid, const char *cmdline, void *arg) {
- DIR *d;
- struct dirent *de;
- char taskpath[255];
- for_each_tid_func *func = (for_each_tid_func *) arg;
-
- snprintf(taskpath, sizeof(taskpath), "/proc/%d/task", pid);
-
- if (!(d = opendir(taskpath))) {
- printf("Failed to open %s (%s)\n", taskpath, strerror(errno));
- return;
- }
-
- func(pid, pid, cmdline);
-
- while ((de = readdir(d))) {
- if (ds.IsUserConsentDenied()) {
- MYLOGE(
- "Returning early because user denied consent to share bugreport with calling app.");
- closedir(d);
- return;
- }
- int tid;
- int fd;
- char commpath[255];
- char comm[255];
-
- if (!(tid = atoi(de->d_name))) {
- continue;
- }
-
- if (tid == pid)
- continue;
-
- snprintf(commpath, sizeof(commpath), "/proc/%d/comm", tid);
- memset(comm, 0, sizeof(comm));
- if ((fd = TEMP_FAILURE_RETRY(open(commpath, O_RDONLY | O_CLOEXEC))) < 0) {
- strcpy(comm, "N/A");
- } else {
- char *c;
- TEMP_FAILURE_RETRY(read(fd, comm, sizeof(comm) - 2));
- close(fd);
-
- c = strrchr(comm, '\n');
- if (c) {
- *c = '\0';
- }
- }
- func(pid, tid, comm);
- }
-
- closedir(d);
-}
-
-void for_each_tid(for_each_tid_func func, const char *header) {
- std::string title = header == nullptr ? "for_each_tid"
- : android::base::StringPrintf("for_each_tid(%s)", header);
- DurationReporter duration_reporter(title);
-
- if (PropertiesHelper::IsDryRun()) return;
-
- __for_each_pid(for_each_tid_helper, header, (void *) func);
-}
-
-void show_wchan(int pid, int tid, const char *name) {
- if (PropertiesHelper::IsDryRun()) return;
-
- char path[255];
- char buffer[255];
- int fd, ret, save_errno;
- char name_buffer[255];
-
- memset(buffer, 0, sizeof(buffer));
-
- snprintf(path, sizeof(path), "/proc/%d/wchan", tid);
- if ((fd = TEMP_FAILURE_RETRY(open(path, O_RDONLY | O_CLOEXEC))) < 0) {
- printf("Failed to open '%s' (%s)\n", path, strerror(errno));
- return;
- }
-
- ret = TEMP_FAILURE_RETRY(read(fd, buffer, sizeof(buffer)));
- save_errno = errno;
- close(fd);
-
- if (ret < 0) {
- printf("Failed to read '%s' (%s)\n", path, strerror(save_errno));
- return;
- }
-
- snprintf(name_buffer, sizeof(name_buffer), "%*s%s",
- pid == tid ? 0 : 3, "", name);
-
- printf("%-7d %-32s %s\n", tid, name_buffer, buffer);
-
- return;
-}
-
-// print time in centiseconds
-static void snprcent(char *buffer, size_t len, size_t spc,
- unsigned long long time) {
- static long hz; // cache discovered hz
-
- if (hz <= 0) {
- hz = sysconf(_SC_CLK_TCK);
- if (hz <= 0) {
- hz = 1000;
- }
- }
-
- // convert to centiseconds
- time = (time * 100 + (hz / 2)) / hz;
-
- char str[16];
-
- snprintf(str, sizeof(str), " %llu.%02u",
- time / 100, (unsigned)(time % 100));
- size_t offset = strlen(buffer);
- snprintf(buffer + offset, (len > offset) ? len - offset : 0,
- "%*s", (spc > offset) ? (int)(spc - offset) : 0, str);
-}
-
-// print permille as a percent
-static void snprdec(char *buffer, size_t len, size_t spc, unsigned permille) {
- char str[16];
-
- snprintf(str, sizeof(str), " %u.%u%%", permille / 10, permille % 10);
- size_t offset = strlen(buffer);
- snprintf(buffer + offset, (len > offset) ? len - offset : 0,
- "%*s", (spc > offset) ? (int)(spc - offset) : 0, str);
-}
-
-void show_showtime(int pid, const char *name) {
- if (PropertiesHelper::IsDryRun()) return;
-
- char path[255];
- char buffer[1023];
- int fd, ret, save_errno;
-
- memset(buffer, 0, sizeof(buffer));
-
- snprintf(path, sizeof(path), "/proc/%d/stat", pid);
- if ((fd = TEMP_FAILURE_RETRY(open(path, O_RDONLY | O_CLOEXEC))) < 0) {
- printf("Failed to open '%s' (%s)\n", path, strerror(errno));
- return;
- }
-
- ret = TEMP_FAILURE_RETRY(read(fd, buffer, sizeof(buffer)));
- save_errno = errno;
- close(fd);
-
- if (ret < 0) {
- printf("Failed to read '%s' (%s)\n", path, strerror(save_errno));
- return;
- }
-
- // field 14 is utime
- // field 15 is stime
- // field 42 is iotime
- unsigned long long utime = 0, stime = 0, iotime = 0;
- if (sscanf(buffer,
- "%*u %*s %*s %*d %*d %*d %*d %*d %*d %*d %*d "
- "%*d %*d %llu %llu %*d %*d %*d %*d %*d %*d "
- "%*d %*d %*d %*d %*d %*d %*d %*d %*d %*d "
- "%*d %*d %*d %*d %*d %*d %*d %*d %*d %llu ",
- &utime, &stime, &iotime) != 3) {
- return;
- }
-
- unsigned long long total = utime + stime;
- if (!total) {
- return;
- }
-
- unsigned permille = (iotime * 1000 + (total / 2)) / total;
- if (permille > 1000) {
- permille = 1000;
- }
-
- // try to beautify and stabilize columns at <80 characters
- snprintf(buffer, sizeof(buffer), "%-6d%s", pid, name);
- if ((name[0] != '[') || utime) {
- snprcent(buffer, sizeof(buffer), 57, utime);
- }
- snprcent(buffer, sizeof(buffer), 65, stime);
- if ((name[0] != '[') || iotime) {
- snprcent(buffer, sizeof(buffer), 73, iotime);
- }
- if (iotime) {
- snprdec(buffer, sizeof(buffer), 79, permille);
- }
- puts(buffer); // adds a trailing newline
-
- return;
-}
-
-void do_dmesg() {
- const char *title = "KERNEL LOG (dmesg)";
- DurationReporter duration_reporter(title);
- printf("------ %s ------\n", title);
-
- if (PropertiesHelper::IsDryRun()) return;
-
- /* Get size of kernel buffer */
- int size = klogctl(KLOG_SIZE_BUFFER, nullptr, 0);
- if (size <= 0) {
- printf("Unexpected klogctl return value: %d\n\n", size);
- return;
- }
- char *buf = (char *) malloc(size + 1);
- if (buf == nullptr) {
- printf("memory allocation failed\n\n");
- return;
- }
- int retval = klogctl(KLOG_READ_ALL, buf, size);
- if (retval < 0) {
- printf("klogctl failure\n\n");
- free(buf);
- return;
- }
- buf[retval] = '\0';
- printf("%s\n\n", buf);
- free(buf);
- return;
-}
-
-void do_showmap(int pid, const char *name) {
- char title[255];
- char arg[255];
-
- snprintf(title, sizeof(title), "SHOW MAP %d (%s)", pid, name);
- snprintf(arg, sizeof(arg), "%d", pid);
- RunCommand(title, {"showmap", "-q", arg}, CommandOptions::AS_ROOT);
-}
-
-int Dumpstate::DumpFile(const std::string& title, const std::string& path) {
- DurationReporter duration_reporter(title);
-
- int status = DumpFileToFd(STDOUT_FILENO, title, path);
-
- UpdateProgress(WEIGHT_FILE);
-
- return status;
-}
-
-int read_file_as_long(const char *path, long int *output) {
- int fd = TEMP_FAILURE_RETRY(open(path, O_RDONLY | O_NONBLOCK | O_CLOEXEC));
- if (fd < 0) {
- int err = errno;
- MYLOGE("Error opening file descriptor for %s: %s\n", path, strerror(err));
- return -1;
- }
- char buffer[50];
- ssize_t bytes_read = TEMP_FAILURE_RETRY(read(fd, buffer, sizeof(buffer)));
- if (bytes_read == -1) {
- MYLOGE("Error reading file %s: %s\n", path, strerror(errno));
- return -2;
- }
- if (bytes_read == 0) {
- MYLOGE("File %s is empty\n", path);
- return -3;
- }
- *output = atoi(buffer);
- return 0;
-}
-
-/* calls skip to gate calling dump_from_fd recursively
- * in the specified directory. dump_from_fd defaults to
- * dump_file_from_fd above when set to NULL. skip defaults
- * to false when set to NULL. dump_from_fd will always be
- * called with title NULL.
- */
-int dump_files(const std::string& title, const char* dir, bool (*skip)(const char* path),
- int (*dump_from_fd)(const char* title, const char* path, int fd)) {
- DurationReporter duration_reporter(title);
- DIR *dirp;
- struct dirent *d;
- char *newpath = nullptr;
- const char *slash = "/";
- int retval = 0;
-
- if (!title.empty()) {
- printf("------ %s (%s) ------\n", title.c_str(), dir);
- }
- if (PropertiesHelper::IsDryRun()) return 0;
-
- if (dir[strlen(dir) - 1] == '/') {
- ++slash;
- }
- dirp = opendir(dir);
- if (dirp == nullptr) {
- retval = -errno;
- MYLOGE("%s: %s\n", dir, strerror(errno));
- return retval;
- }
-
- if (!dump_from_fd) {
- dump_from_fd = dump_file_from_fd;
- }
- for (; ((d = readdir(dirp))); free(newpath), newpath = nullptr) {
- if ((d->d_name[0] == '.')
- && (((d->d_name[1] == '.') && (d->d_name[2] == '\0'))
- || (d->d_name[1] == '\0'))) {
- continue;
- }
- asprintf(&newpath, "%s%s%s%s", dir, slash, d->d_name,
- (d->d_type == DT_DIR) ? "/" : "");
- if (!newpath) {
- retval = -errno;
- continue;
- }
- if (skip && (*skip)(newpath)) {
- continue;
- }
- if (d->d_type == DT_DIR) {
- int ret = dump_files("", newpath, skip, dump_from_fd);
- if (ret < 0) {
- retval = ret;
- }
- continue;
- }
- android::base::unique_fd fd(TEMP_FAILURE_RETRY(open(newpath, O_RDONLY | O_NONBLOCK | O_CLOEXEC)));
- if (fd.get() < 0) {
- retval = -1;
- printf("*** %s: %s\n", newpath, strerror(errno));
- continue;
- }
- (*dump_from_fd)(nullptr, newpath, fd.get());
- }
- closedir(dirp);
- if (!title.empty()) {
- printf("\n");
- }
- return retval;
-}
-
-/* fd must have been opened with the flag O_NONBLOCK. With this flag set,
- * it's possible to avoid issues where opening the file itself can get
- * stuck.
- */
-int dump_file_from_fd(const char *title, const char *path, int fd) {
- if (PropertiesHelper::IsDryRun()) return 0;
-
- int flags = fcntl(fd, F_GETFL);
- if (flags == -1) {
- printf("*** %s: failed to get flags on fd %d: %s\n", path, fd, strerror(errno));
- return -1;
- } else if (!(flags & O_NONBLOCK)) {
- printf("*** %s: fd must have O_NONBLOCK set.\n", path);
- return -1;
- }
- return DumpFileFromFdToFd(title, path, fd, STDOUT_FILENO, PropertiesHelper::IsDryRun());
-}
-
-int Dumpstate::RunCommand(const std::string& title, const std::vector<std::string>& full_command,
- const CommandOptions& options) {
- DurationReporter duration_reporter(title);
-
- int status = RunCommandToFd(STDOUT_FILENO, title, full_command, options);
-
- /* TODO: for now we're simplifying the progress calculation by using the
- * timeout as the weight. It's a good approximation for most cases, except when calling dumpsys,
- * where its weight should be much higher proportionally to its timeout.
- * Ideally, it should use a options.EstimatedDuration() instead...*/
- UpdateProgress(options.Timeout());
-
- return status;
-}
-
-void Dumpstate::RunDumpsys(const std::string& title, const std::vector<std::string>& dumpsys_args,
- const CommandOptions& options, long dumpsysTimeoutMs) {
- long timeout_ms = dumpsysTimeoutMs > 0 ? dumpsysTimeoutMs : options.TimeoutInMs();
- std::vector<std::string> dumpsys = {"/system/bin/dumpsys", "-T", std::to_string(timeout_ms)};
- dumpsys.insert(dumpsys.end(), dumpsys_args.begin(), dumpsys_args.end());
- RunCommand(title, dumpsys, options);
-}
-
-int open_socket(const char *service) {
- int s = android_get_control_socket(service);
- if (s < 0) {
- MYLOGE("android_get_control_socket(%s): %s\n", service, strerror(errno));
- return -1;
- }
- fcntl(s, F_SETFD, FD_CLOEXEC);
- if (listen(s, 4) < 0) {
- MYLOGE("listen(control socket): %s\n", strerror(errno));
- return -1;
- }
-
- struct sockaddr addr;
- socklen_t alen = sizeof(addr);
- int fd = accept(s, &addr, &alen);
- if (fd < 0) {
- MYLOGE("accept(control socket): %s\n", strerror(errno));
- return -1;
- }
-
- return fd;
-}
-
-/* redirect output to a service control socket */
-bool redirect_to_socket(FILE* redirect, const char* service) {
- int fd = open_socket(service);
- if (fd == -1) {
- return false;
- }
- fflush(redirect);
- // TODO: handle dup2 failure
- TEMP_FAILURE_RETRY(dup2(fd, fileno(redirect)));
- close(fd);
- return true;
-}
-
-// TODO: should call is_valid_output_file and/or be merged into it.
-void create_parent_dirs(const char *path) {
- char *chp = const_cast<char *> (path);
-
- /* skip initial slash */
- if (chp[0] == '/')
- chp++;
-
- /* create leading directories, if necessary */
- struct stat dir_stat;
- while (chp && chp[0]) {
- chp = strchr(chp, '/');
- if (chp) {
- *chp = 0;
- if (stat(path, &dir_stat) == -1 || !S_ISDIR(dir_stat.st_mode)) {
- MYLOGI("Creating directory %s\n", path);
- if (mkdir(path, 0770)) { /* drwxrwx--- */
- MYLOGE("Unable to create directory %s: %s\n", path, strerror(errno));
- } else if (chown(path, AID_SHELL, AID_SHELL)) {
- MYLOGE("Unable to change ownership of dir %s: %s\n", path, strerror(errno));
- }
- }
- *chp++ = '/';
- }
- }
-}
-
-bool _redirect_to_file(FILE* redirect, char* path, int truncate_flag) {
- create_parent_dirs(path);
-
- int fd = TEMP_FAILURE_RETRY(open(path,
- O_WRONLY | O_CREAT | truncate_flag | O_CLOEXEC | O_NOFOLLOW,
- S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH));
- if (fd < 0) {
- MYLOGE("%s: %s\n", path, strerror(errno));
- return false;
- }
-
- TEMP_FAILURE_RETRY(dup2(fd, fileno(redirect)));
- close(fd);
- return true;
-}
-
-bool redirect_to_file(FILE* redirect, char* path) {
- return _redirect_to_file(redirect, path, O_TRUNC);
-}
-
-bool redirect_to_existing_file(FILE* redirect, char* path) {
- return _redirect_to_file(redirect, path, O_APPEND);
-}
-
-void dump_route_tables() {
- DurationReporter duration_reporter("DUMP ROUTE TABLES");
- if (PropertiesHelper::IsDryRun()) return;
- const char* const RT_TABLES_PATH = "/data/misc/net/rt_tables";
- ds.DumpFile("RT_TABLES", RT_TABLES_PATH);
- FILE* fp = fopen(RT_TABLES_PATH, "re");
- if (!fp) {
- printf("*** %s: %s\n", RT_TABLES_PATH, strerror(errno));
- return;
- }
- char table[16];
- // Each line has an integer (the table number), a space, and a string (the table name). We only
- // need the table number. It's a 32-bit unsigned number, so max 10 chars. Skip the table name.
- // Add a fixed max limit so this doesn't go awry.
- for (int i = 0; i < 64 && fscanf(fp, " %10s %*s", table) == 1; ++i) {
- RunCommand("ROUTE TABLE IPv4", {"ip", "-4", "route", "show", "table", table});
- RunCommand("ROUTE TABLE IPv6", {"ip", "-6", "route", "show", "table", table});
- }
- fclose(fp);
-}
-
-// TODO: make this function thread safe if sections are generated in parallel.
-void Dumpstate::UpdateProgress(int32_t delta_sec) {
- if (progress_ == nullptr) {
- MYLOGE("UpdateProgress: progress_ not set\n");
- return;
- }
-
- // Always update progess so stats can be tuned...
- bool max_changed = progress_->Inc(delta_sec);
-
- // ...but only notifiy listeners when necessary.
- if (!options_->do_progress_updates) return;
-
- int progress = progress_->Get();
- int max = progress_->GetMax();
-
- // adjusts max on the fly
- if (max_changed && listener_ != nullptr) {
- listener_->onMaxProgressUpdated(max);
- }
-
- int32_t last_update_delta = progress - last_updated_progress_;
- if (last_updated_progress_ > 0 && last_update_delta < update_progress_threshold_) {
- return;
- }
- last_updated_progress_ = progress;
-
- if (control_socket_fd_ >= 0) {
- dprintf(control_socket_fd_, "PROGRESS:%d/%d\n", progress, max);
- fsync(control_socket_fd_);
- }
-
- int percent = 100 * progress / max;
- if (listener_ != nullptr) {
- if (percent % 5 == 0) {
- // We don't want to spam logcat, so only log multiples of 5.
- MYLOGD("Setting progress (%s): %d/%d (%d%%)\n", listener_name_.c_str(), progress, max,
- percent);
- } else {
- // stderr is ignored on normal invocations, but useful when calling
- // /system/bin/dumpstate directly for debuggging.
- fprintf(stderr, "Setting progress (%s): %d/%d (%d%%)\n", listener_name_.c_str(),
- progress, max, percent);
- }
- // TODO(b/111441001): Remove in favor of onProgress
- listener_->onProgressUpdated(progress);
-
- listener_->onProgress(percent);
- }
-}
-
-void Dumpstate::TakeScreenshot(const std::string& path) {
- const std::string& real_path = path.empty() ? screenshot_path_ : path;
- int status =
- RunCommand("", {"/system/bin/screencap", "-p", real_path},
- CommandOptions::WithTimeout(10).Always().DropRoot().RedirectStderr().Build());
- if (status == 0) {
- MYLOGD("Screenshot saved on %s\n", real_path.c_str());
- } else {
- MYLOGE("Failed to take screenshot on %s\n", real_path.c_str());
- }
-}
-
-bool is_dir(const char* pathname) {
- struct stat info;
- if (stat(pathname, &info) == -1) {
- return false;
- }
- return S_ISDIR(info.st_mode);
-}
-
-time_t get_mtime(int fd, time_t default_mtime) {
- struct stat info;
- if (fstat(fd, &info) == -1) {
- return default_mtime;
- }
- return info.st_mtime;
-}
-
-void dump_emmc_ecsd(const char *ext_csd_path) {
- // List of interesting offsets
- struct hex {
- char str[2];
- };
- static const size_t EXT_CSD_REV = 192 * sizeof(hex);
- static const size_t EXT_PRE_EOL_INFO = 267 * sizeof(hex);
- static const size_t EXT_DEVICE_LIFE_TIME_EST_TYP_A = 268 * sizeof(hex);
- static const size_t EXT_DEVICE_LIFE_TIME_EST_TYP_B = 269 * sizeof(hex);
-
- std::string buffer;
- if (!android::base::ReadFileToString(ext_csd_path, &buffer)) {
- return;
- }
-
- printf("------ %s Extended CSD ------\n", ext_csd_path);
-
- if (buffer.length() < (EXT_CSD_REV + sizeof(hex))) {
- printf("*** %s: truncated content %zu\n\n", ext_csd_path, buffer.length());
- return;
- }
-
- int ext_csd_rev = 0;
- std::string sub = buffer.substr(EXT_CSD_REV, sizeof(hex));
- if (sscanf(sub.c_str(), "%2x", &ext_csd_rev) != 1) {
- printf("*** %s: EXT_CSD_REV parse error \"%s\"\n\n", ext_csd_path, sub.c_str());
- return;
- }
-
- static const char *ver_str[] = {
- "4.0", "4.1", "4.2", "4.3", "Obsolete", "4.41", "4.5", "5.0"
- };
- printf("rev 1.%d (MMC %s)\n", ext_csd_rev,
- (ext_csd_rev < (int)(sizeof(ver_str) / sizeof(ver_str[0]))) ? ver_str[ext_csd_rev]
- : "Unknown");
- if (ext_csd_rev < 7) {
- printf("\n");
- return;
- }
-
- if (buffer.length() < (EXT_PRE_EOL_INFO + sizeof(hex))) {
- printf("*** %s: truncated content %zu\n\n", ext_csd_path, buffer.length());
- return;
- }
-
- int ext_pre_eol_info = 0;
- sub = buffer.substr(EXT_PRE_EOL_INFO, sizeof(hex));
- if (sscanf(sub.c_str(), "%2x", &ext_pre_eol_info) != 1) {
- printf("*** %s: PRE_EOL_INFO parse error \"%s\"\n\n", ext_csd_path, sub.c_str());
- return;
- }
-
- static const char *eol_str[] = {
- "Undefined",
- "Normal",
- "Warning (consumed 80% of reserve)",
- "Urgent (consumed 90% of reserve)"
- };
- printf(
- "PRE_EOL_INFO %d (MMC %s)\n", ext_pre_eol_info,
- eol_str[(ext_pre_eol_info < (int)(sizeof(eol_str) / sizeof(eol_str[0]))) ? ext_pre_eol_info
- : 0]);
-
- for (size_t lifetime = EXT_DEVICE_LIFE_TIME_EST_TYP_A;
- lifetime <= EXT_DEVICE_LIFE_TIME_EST_TYP_B;
- lifetime += sizeof(hex)) {
- int ext_device_life_time_est;
- static const char *est_str[] = {
- "Undefined",
- "0-10% of device lifetime used",
- "10-20% of device lifetime used",
- "20-30% of device lifetime used",
- "30-40% of device lifetime used",
- "40-50% of device lifetime used",
- "50-60% of device lifetime used",
- "60-70% of device lifetime used",
- "70-80% of device lifetime used",
- "80-90% of device lifetime used",
- "90-100% of device lifetime used",
- "Exceeded the maximum estimated device lifetime",
- };
-
- if (buffer.length() < (lifetime + sizeof(hex))) {
- printf("*** %s: truncated content %zu\n", ext_csd_path, buffer.length());
- break;
- }
-
- ext_device_life_time_est = 0;
- sub = buffer.substr(lifetime, sizeof(hex));
- if (sscanf(sub.c_str(), "%2x", &ext_device_life_time_est) != 1) {
- printf("*** %s: DEVICE_LIFE_TIME_EST_TYP_%c parse error \"%s\"\n", ext_csd_path,
- (unsigned)((lifetime - EXT_DEVICE_LIFE_TIME_EST_TYP_A) / sizeof(hex)) + 'A',
- sub.c_str());
- continue;
- }
- printf("DEVICE_LIFE_TIME_EST_TYP_%c %d (MMC %s)\n",
- (unsigned)((lifetime - EXT_DEVICE_LIFE_TIME_EST_TYP_A) / sizeof(hex)) + 'A',
- ext_device_life_time_est,
- est_str[(ext_device_life_time_est < (int)(sizeof(est_str) / sizeof(est_str[0])))
- ? ext_device_life_time_est
- : 0]);
- }
-
- printf("\n");
-}
diff --git a/cmds/dumpsys/TEST_MAPPING b/cmds/dumpsys/TEST_MAPPING
new file mode 100644
index 0000000..dc88ada
--- /dev/null
+++ b/cmds/dumpsys/TEST_MAPPING
@@ -0,0 +1,13 @@
+{
+ "presubmit": [
+ {
+ // small test which assumes the output format of dumpsys, however
+ // there are many other parts of Android that expect the output
+ // to be a specific way (see b/141728094)
+ "name": "timezone_data_e2e_tests"
+ },
+ {
+ "name": "dumpsys_test"
+ }
+ ]
+}
diff --git a/cmds/dumpsys/dumpsys.cpp b/cmds/dumpsys/dumpsys.cpp
index 4811927..a427c8d 100644
--- a/cmds/dumpsys/dumpsys.cpp
+++ b/cmds/dumpsys/dumpsys.cpp
@@ -29,6 +29,7 @@
#include <utils/Log.h>
#include <utils/Vector.h>
+#include <iostream>
#include <fcntl.h>
#include <getopt.h>
#include <stdio.h>
@@ -59,12 +60,13 @@
"usage: dumpsys\n"
" To dump all services.\n"
"or:\n"
- " dumpsys [-t TIMEOUT] [--priority LEVEL] [--help | -l | --skip SERVICES | "
- "SERVICE [ARGS]]\n"
+ " dumpsys [-t TIMEOUT] [--priority LEVEL] [--pid] [--help | -l | --skip SERVICES "
+ "| SERVICE [ARGS]]\n"
" --help: shows this help\n"
" -l: only list services, do not dump them\n"
" -t TIMEOUT_SEC: TIMEOUT to use in seconds instead of default 10 seconds\n"
" -T TIMEOUT_MS: TIMEOUT to use in milliseconds instead of default 10 seconds\n"
+ " --pid: dump PID instead of usual dump\n"
" --proto: filter services that support dumping data in proto format. Dumps\n"
" will be in proto format.\n"
" --priority LEVEL: filter services based on specified priority\n"
@@ -120,9 +122,11 @@
bool showListOnly = false;
bool skipServices = false;
bool asProto = false;
+ Type type = Type::DUMP;
int timeoutArgMs = 10000;
int priorityFlags = IServiceManager::DUMP_FLAG_PRIORITY_ALL;
- static struct option longOptions[] = {{"priority", required_argument, 0, 0},
+ static struct option longOptions[] = {{"pid", no_argument, 0, 0},
+ {"priority", required_argument, 0, 0},
{"proto", no_argument, 0, 0},
{"skip", no_argument, 0, 0},
{"help", no_argument, 0, 0},
@@ -157,6 +161,8 @@
usage();
return -1;
}
+ } else if (!strcmp(longOptions[optionIndex].name, "pid")) {
+ type = Type::PID;
}
break;
@@ -201,7 +207,13 @@
if (i == optind) {
services.add(String16(argv[i]));
} else {
- args.add(String16(argv[i]));
+ const String16 arg(argv[i]);
+ args.add(arg);
+ // For backward compatible, if the proto argument is passed to the service, the
+ // dump request is also considered to use proto.
+ if (!asProto && !arg.compare(String16(PriorityDumper::PROTO_ARG))) {
+ asProto = true;
+ }
}
}
}
@@ -220,14 +232,14 @@
const size_t N = services.size();
if (N > 1) {
// first print a list of the current services
- aout << "Currently running services:" << endl;
+ std::cout << "Currently running services:" << std::endl;
for (size_t i=0; i<N; i++) {
sp<IBinder> service = sm_->checkService(services[i]);
if (service != nullptr) {
bool skipped = IsSkipped(skippedServices, services[i]);
- aout << " " << services[i] << (skipped ? " (skipped)" : "") << endl;
+ std::cout << " " << services[i] << (skipped ? " (skipped)" : "") << std::endl;
}
}
}
@@ -240,7 +252,7 @@
const String16& serviceName = services[i];
if (IsSkipped(skippedServices, serviceName)) continue;
- if (startDumpThread(serviceName, args) == OK) {
+ if (startDumpThread(type, serviceName, args) == OK) {
bool addSeparator = (N > 1);
if (addSeparator) {
writeDumpHeader(STDOUT_FILENO, serviceName, priorityFlags);
@@ -252,10 +264,10 @@
asProto, elapsedDuration, bytesWritten);
if (status == TIMED_OUT) {
- aout << endl
+ std::cout << std::endl
<< "*** SERVICE '" << serviceName << "' DUMP TIMEOUT (" << timeoutArgMs
- << "ms) EXPIRED ***" << endl
- << endl;
+ << "ms) EXPIRED ***" << std::endl
+ << std::endl;
}
if (addSeparator) {
@@ -307,17 +319,28 @@
}
}
-status_t Dumpsys::startDumpThread(const String16& serviceName, const Vector<String16>& args) {
+static status_t dumpPidToFd(const sp<IBinder>& service, const unique_fd& fd) {
+ pid_t pid;
+ status_t status = service->getDebugPid(&pid);
+ if (status != OK) {
+ return status;
+ }
+ WriteStringToFd(std::to_string(pid) + "\n", fd.get());
+ return OK;
+}
+
+status_t Dumpsys::startDumpThread(Type type, const String16& serviceName,
+ const Vector<String16>& args) {
sp<IBinder> service = sm_->checkService(serviceName);
if (service == nullptr) {
- aerr << "Can't find service: " << serviceName << endl;
+ std::cerr << "Can't find service: " << serviceName << std::endl;
return NAME_NOT_FOUND;
}
int sfd[2];
if (pipe(sfd) != 0) {
- aerr << "Failed to create pipe to dump service info for " << serviceName << ": "
- << strerror(errno) << endl;
+ std::cerr << "Failed to create pipe to dump service info for " << serviceName << ": "
+ << strerror(errno) << std::endl;
return -errno;
}
@@ -327,17 +350,23 @@
// dump blocks until completion, so spawn a thread..
activeThread_ = std::thread([=, remote_end{std::move(remote_end)}]() mutable {
- int err = service->dump(remote_end.get(), args);
+ status_t err = 0;
- // It'd be nice to be able to close the remote end of the socketpair before the dump
- // call returns, to terminate our reads if the other end closes their copy of the
- // file descriptor, but then hangs for some reason. There doesn't seem to be a good
- // way to do this, though.
- remote_end.reset();
+ switch (type) {
+ case Type::DUMP:
+ err = service->dump(remote_end.get(), args);
+ break;
+ case Type::PID:
+ err = dumpPidToFd(service, remote_end);
+ break;
+ default:
+ std::cerr << "Unknown dump type" << static_cast<int>(type) << std::endl;
+ return;
+ }
- if (err != 0) {
- aerr << "Error dumping service info: (" << strerror(err) << ") "
- << serviceName << endl;
+ if (err != OK) {
+ std::cerr << "Error dumping service info status_t: " << statusToString(err) << " "
+ << serviceName << std::endl;
}
});
return OK;
@@ -394,8 +423,8 @@
int rc = TEMP_FAILURE_RETRY(poll(&pfd, 1, time_left_ms()));
if (rc < 0) {
- aerr << "Error in poll while dumping service " << serviceName << " : "
- << strerror(errno) << endl;
+ std::cerr << "Error in poll while dumping service " << serviceName << " : "
+ << strerror(errno) << std::endl;
status = -errno;
break;
} else if (rc == 0) {
@@ -406,8 +435,8 @@
char buf[4096];
rc = TEMP_FAILURE_RETRY(read(redirectFd_.get(), buf, sizeof(buf)));
if (rc < 0) {
- aerr << "Failed to read while dumping service " << serviceName << ": "
- << strerror(errno) << endl;
+ std::cerr << "Failed to read while dumping service " << serviceName << ": "
+ << strerror(errno) << std::endl;
status = -errno;
break;
} else if (rc == 0) {
@@ -416,8 +445,8 @@
}
if (!WriteFully(fd, buf, rc)) {
- aerr << "Failed to write while dumping service " << serviceName << ": "
- << strerror(errno) << endl;
+ std::cerr << "Failed to write while dumping service " << serviceName << ": "
+ << strerror(errno) << std::endl;
status = -errno;
break;
}
diff --git a/cmds/dumpsys/dumpsys.h b/cmds/dumpsys/dumpsys.h
index c48a1e9..929c55c 100644
--- a/cmds/dumpsys/dumpsys.h
+++ b/cmds/dumpsys/dumpsys.h
@@ -51,6 +51,11 @@
*/
static void setServiceArgs(Vector<String16>& args, bool asProto, int priorityFlags);
+ enum class Type {
+ DUMP, // dump using `dump` function
+ PID, // dump pid of server only
+ };
+
/**
* Starts a thread to connect to a service and get its dump output. The thread redirects
* the output to a pipe. Thread must be stopped by a subsequent callto {@code
@@ -61,7 +66,8 @@
* {@code NAME_NOT_FOUND} service could not be found.
* {@code != OK} error
*/
- status_t startDumpThread(const String16& serviceName, const Vector<String16>& args);
+ status_t startDumpThread(Type type, const String16& serviceName,
+ const Vector<String16>& args);
/**
* Writes a section header to a file descriptor.
diff --git a/cmds/dumpsys/main.cpp b/cmds/dumpsys/main.cpp
index 8ba0eba..fa4cc97 100644
--- a/cmds/dumpsys/main.cpp
+++ b/cmds/dumpsys/main.cpp
@@ -21,10 +21,9 @@
#include "dumpsys.h"
#include <binder/IServiceManager.h>
-#include <binder/TextOutput.h>
+#include <iostream>
#include <signal.h>
-#include <stdio.h>
using namespace android;
@@ -34,7 +33,7 @@
fflush(stdout);
if (sm == nullptr) {
ALOGE("Unable to get default service manager!");
- aerr << "dumpsys: Unable to get default service manager!" << endl;
+ std::cerr << "dumpsys: Unable to get default service manager!" << std::endl;
return 20;
}
diff --git a/cmds/dumpsys/tests/dumpsys_test.cpp b/cmds/dumpsys/tests/dumpsys_test.cpp
index 3ada153..b9395ba 100644
--- a/cmds/dumpsys/tests/dumpsys_test.cpp
+++ b/cmds/dumpsys/tests/dumpsys_test.cpp
@@ -53,7 +53,8 @@
MOCK_CONST_METHOD1(checkService, sp<IBinder>(const String16&));
MOCK_METHOD4(addService, status_t(const String16&, const sp<IBinder>&, bool, int));
MOCK_METHOD1(listServices, Vector<String16>(int));
-
+ MOCK_METHOD1(waitForService, sp<IBinder>(const String16&));
+ MOCK_METHOD1(isDeclared, bool(const String16&));
protected:
MOCK_METHOD0(onAsBinder, IBinder*());
};
@@ -194,7 +195,7 @@
CaptureStdout();
CaptureStderr();
dump_.setServiceArgs(args, supportsProto, priorityFlags);
- status_t status = dump_.startDumpThread(serviceName, args);
+ status_t status = dump_.startDumpThread(Dumpsys::Type::DUMP, serviceName, args);
EXPECT_THAT(status, Eq(0));
status = dump_.writeDump(STDOUT_FILENO, serviceName, std::chrono::milliseconds(500), false,
elapsedDuration, bytesWritten);
@@ -539,6 +540,27 @@
AssertDumpedWithPriority("runninghigh2", "dump2", PriorityDumper::PRIORITY_ARG_HIGH);
}
+// Tests 'dumpsys --pid'
+TEST_F(DumpsysTest, ListAllServicesWithPid) {
+ ExpectListServices({"Locksmith", "Valet"});
+ ExpectCheckService("Locksmith");
+ ExpectCheckService("Valet");
+
+ CallMain({"--pid"});
+
+ AssertRunningServices({"Locksmith", "Valet"});
+ AssertOutputContains(std::to_string(getpid()));
+}
+
+// Tests 'dumpsys --pid service_name'
+TEST_F(DumpsysTest, ListServiceWithPid) {
+ ExpectCheckService("Locksmith");
+
+ CallMain({"--pid", "Locksmith"});
+
+ AssertOutput(std::to_string(getpid()) + "\n");
+}
+
TEST_F(DumpsysTest, GetBytesWritten) {
const char* serviceName = "service2";
const char* dumpContents = "dump1";
@@ -563,4 +585,4 @@
dump_.writeDump(STDOUT_FILENO, String16("service"), std::chrono::milliseconds(500),
/* as_proto = */ false, elapsedDuration, bytesWritten);
EXPECT_THAT(status, Eq(INVALID_OPERATION));
-}
\ No newline at end of file
+}
diff --git a/cmds/flatland/GLHelper.cpp b/cmds/flatland/GLHelper.cpp
index d398559..3a3df08 100644
--- a/cmds/flatland/GLHelper.cpp
+++ b/cmds/flatland/GLHelper.cpp
@@ -14,15 +14,14 @@
* limitations under the License.
*/
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-#include <ui/DisplayInfo.h>
-#include <gui/SurfaceComposerClient.h>
-
#include "GLHelper.h"
- namespace android {
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <gui/SurfaceComposerClient.h>
+#include <ui/DisplayConfig.h>
+
+namespace android {
GLHelper::GLHelper() :
mDisplay(EGL_NO_DISPLAY),
@@ -228,15 +227,15 @@
return false;
}
- DisplayInfo info;
- status_t err = mSurfaceComposerClient->getDisplayInfo(dpy, &info);
+ DisplayConfig config;
+ status_t err = mSurfaceComposerClient->getActiveDisplayConfig(dpy, &config);
if (err != NO_ERROR) {
- fprintf(stderr, "SurfaceComposer::getDisplayInfo failed: %#x\n", err);
+ fprintf(stderr, "SurfaceComposer::getActiveDisplayConfig failed: %#x\n", err);
return false;
}
- float scaleX = float(info.w) / float(w);
- float scaleY = float(info.h) / float(h);
+ float scaleX = static_cast<float>(config.resolution.getWidth()) / w;
+ float scaleY = static_cast<float>(config.resolution.getHeight()) / h;
*scale = scaleX < scaleY ? scaleX : scaleY;
return true;
diff --git a/cmds/idlcli/Android.bp b/cmds/idlcli/Android.bp
new file mode 100644
index 0000000..402767a
--- /dev/null
+++ b/cmds/idlcli/Android.bp
@@ -0,0 +1,60 @@
+// Copyright (C) 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_defaults {
+ name: "idlcli-defaults",
+ shared_libs: [
+ "android.hardware.vibrator-ndk_platform",
+ "android.hardware.vibrator@1.0",
+ "android.hardware.vibrator@1.1",
+ "android.hardware.vibrator@1.2",
+ "android.hardware.vibrator@1.3",
+ "libbase",
+ "libbinder_ndk",
+ "libhidlbase",
+ "liblog",
+ "libutils",
+ ],
+ cflags: [
+ "-DLOG_TAG=\"idlcli\"",
+ ],
+ vendor_available: true,
+}
+
+cc_library {
+ name: "libidlcli",
+ defaults: ["idlcli-defaults"],
+ srcs: [
+ "CommandVibrator.cpp",
+ "vibrator/CommandCompose.cpp",
+ "vibrator/CommandGetCapabilities.cpp",
+ "vibrator/CommandGetCompositionDelayMax.cpp",
+ "vibrator/CommandGetCompositionSizeMax.cpp",
+ "vibrator/CommandOff.cpp",
+ "vibrator/CommandOn.cpp",
+ "vibrator/CommandPerform.cpp",
+ "vibrator/CommandSetAmplitude.cpp",
+ "vibrator/CommandSetExternalControl.cpp",
+ "vibrator/CommandSupportsAmplitudeControl.cpp",
+ "vibrator/CommandSupportsExternalControl.cpp",
+ ],
+ visibility: [":__subpackages__"],
+}
+
+cc_binary {
+ name: "idlcli",
+ defaults: ["idlcli-defaults"],
+ srcs: ["main.cpp"],
+ whole_static_libs: ["libidlcli"],
+}
diff --git a/cmds/idlcli/CommandVibrator.cpp b/cmds/idlcli/CommandVibrator.cpp
new file mode 100644
index 0000000..a7a70c3
--- /dev/null
+++ b/cmds/idlcli/CommandVibrator.cpp
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils.h"
+
+namespace android {
+namespace idlcli {
+
+class IdlCli;
+
+class CommandVibrator : public CommandWithSubcommands<CommandVibrator> {
+ std::string getDescription() const override { return "Invoke Vibrator HIDL APIs."; }
+
+ std::string getUsageSummary() const override { return "<api> [arguments]"; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{
+ {"<api>", CommandRegistry<CommandVibrator>::List()},
+ };
+ return details;
+ }
+};
+
+static const auto Command = CommandRegistry<IdlCli>::Register<CommandVibrator>("vibrator");
+
+} // namespace idlcli
+} // namespace android
diff --git a/cmds/idlcli/IdlCli.h b/cmds/idlcli/IdlCli.h
new file mode 100644
index 0000000..dd84304
--- /dev/null
+++ b/cmds/idlcli/IdlCli.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef FRAMEWORK_NATIVE_CMDS_IDLCLI_IDLCLI_H_
+#define FRAMEWORK_NATIVE_CMDS_IDLCLI_IDLCLI_H_
+
+#include "utils.h"
+
+namespace android {
+namespace idlcli {
+
+class IdlCli : public CommandWithSubcommands<IdlCli> {
+ std::string getDescription() const override { return "Invoke IDL APIs."; }
+
+ std::string getUsageSummary() const override { return "<idl> [arguments]"; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{
+ {"<idl>", CommandRegistry<IdlCli>::List()},
+ };
+ return details;
+ }
+};
+
+} // namespace idlcli
+} // namespace android
+
+#endif // FRAMEWORK_NATIVE_CMDS_IDLCLI_IDLCLI_H_
diff --git a/cmds/idlcli/main.cpp b/cmds/idlcli/main.cpp
new file mode 100644
index 0000000..9ed9d82
--- /dev/null
+++ b/cmds/idlcli/main.cpp
@@ -0,0 +1,23 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "IdlCli.h"
+#include "utils.h"
+
+int main(const int argc, const char* const argv[]) {
+ using namespace ::android::idlcli;
+ return IdlCli{}.main(Args{argc, argv});
+}
diff --git a/cmds/idlcli/utils.h b/cmds/idlcli/utils.h
new file mode 100644
index 0000000..a8e5954
--- /dev/null
+++ b/cmds/idlcli/utils.h
@@ -0,0 +1,270 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef FRAMEWORK_NATIVE_CMDS_IDLCLI_UTILS_H_
+#define FRAMEWORK_NATIVE_CMDS_IDLCLI_UTILS_H_
+
+#include <hidl/HidlSupport.h>
+
+#include <iomanip>
+#include <iostream>
+#include <map>
+#include <sstream>
+#include <string>
+#include <vector>
+
+namespace android {
+namespace idlcli {
+
+namespace overrides {
+
+namespace details {
+
+template <typename T>
+inline std::istream &operator>>(std::istream &stream, T &out) {
+ auto pos = stream.tellg();
+ auto tmp = +out;
+ auto min = +std::numeric_limits<T>::min();
+ auto max = +std::numeric_limits<T>::max();
+ stream >> tmp;
+ if (!stream) {
+ return stream;
+ }
+ if (tmp < min || tmp > max) {
+ stream.seekg(pos);
+ stream.setstate(std::ios_base::failbit);
+ return stream;
+ }
+ out = tmp;
+ return stream;
+}
+
+} // namespace details
+
+// override for default behavior of treating as a character
+inline std::istream &operator>>(std::istream &stream, int8_t &out) {
+ return details::operator>>(stream, out);
+}
+
+// override for default behavior of treating as a character
+inline std::istream &operator>>(std::istream &stream, uint8_t &out) {
+ return details::operator>>(stream, out);
+}
+
+} // namespace overrides
+
+template <typename T, typename R = hardware::hidl_enum_range<T>>
+inline std::istream &operator>>(std::istream &stream, T &out) {
+ using overrides::operator>>;
+ auto validRange = R();
+ auto pos = stream.tellg();
+ std::underlying_type_t<T> in;
+ T tmp;
+ stream >> in;
+ if (!stream) {
+ return stream;
+ }
+ tmp = static_cast<T>(in);
+ if (tmp < *validRange.begin() || tmp > *std::prev(validRange.end())) {
+ stream.seekg(pos);
+ stream.setstate(std::ios_base::failbit);
+ return stream;
+ }
+ out = tmp;
+ return stream;
+}
+
+enum Status : unsigned int {
+ OK,
+ USAGE,
+ UNAVAILABLE,
+ ERROR,
+};
+
+class Args {
+public:
+ Args(const int argc, const char *const argv[]) {
+ for (int argi = 0; argi < argc; argi++) {
+ mArgs.emplace_back(std::string_view(argv[argi]));
+ }
+ }
+
+ template <typename T = std::string>
+ std::optional<T> get() {
+ return get<T>(false);
+ }
+
+ template <typename T = std::string>
+ std::optional<T> pop() {
+ return get<T>(true);
+ }
+
+ bool empty() { return mArgs.empty(); }
+
+private:
+ template <typename T>
+ std::optional<T> get(bool erase) {
+ using idlcli::operator>>;
+ using overrides::operator>>;
+ T retValue;
+
+ if (mArgs.empty()) {
+ return {};
+ }
+
+ std::stringstream stream{std::string{mArgs.front()}};
+ stream >> std::setbase(0) >> retValue;
+ if (!stream || !stream.eof()) {
+ return {};
+ }
+
+ if (erase) {
+ mArgs.erase(mArgs.begin());
+ }
+
+ return retValue;
+ }
+
+ std::vector<std::string_view> mArgs;
+};
+
+class Command {
+protected:
+ struct Usage {
+ std::string name;
+ std::vector<std::string> details;
+ };
+ using UsageDetails = std::vector<Usage>;
+
+public:
+ virtual ~Command() = default;
+
+ Status main(Args &&args) {
+ Status status = doArgsAndMain(std::move(args));
+ if (status == USAGE) {
+ printUsage();
+ return ERROR;
+ }
+ if (status == UNAVAILABLE) {
+ std::cerr << "The requested operation is unavailable." << std::endl;
+ return ERROR;
+ }
+ return status;
+ }
+
+private:
+ virtual std::string getDescription() const = 0;
+ virtual std::string getUsageSummary() const = 0;
+ virtual UsageDetails getUsageDetails() const = 0;
+ virtual Status doArgs(Args &args) = 0;
+ virtual Status doMain(Args &&args) = 0;
+
+ void printUsage() const {
+ std::cerr << "Description:\n " << getDescription() << std::endl;
+ std::cerr << "Usage:\n " << mName << " " << getUsageSummary() << std::endl;
+
+ std::cerr << "Details:" << std::endl;
+ size_t entryNameWidth = 0;
+ for (auto &entry : getUsageDetails()) {
+ entryNameWidth = std::max(entryNameWidth, entry.name.length());
+ }
+ for (auto &entry : getUsageDetails()) {
+ auto prefix = entry.name;
+ for (auto &line : entry.details) {
+ std::cerr << " " << std::left << std::setw(entryNameWidth + 8) << prefix << line
+ << std::endl;
+ prefix = "";
+ }
+ }
+ }
+
+ Status doArgsAndMain(Args &&args) {
+ Status status;
+ mName = *args.pop();
+ if ((status = doArgs(args)) != OK) {
+ return status;
+ }
+ if ((status = doMain(std::move(args))) != OK) {
+ return status;
+ }
+ return OK;
+ }
+
+protected:
+ std::string mName;
+};
+
+template <typename T>
+class CommandRegistry {
+private:
+ using CommandCreator = std::function<std::unique_ptr<Command>()>;
+
+public:
+ template <typename U>
+ static CommandCreator Register(const std::string name) {
+ Instance()->mCommands[name] = [] { return std::make_unique<U>(); };
+ return Instance()->mCommands[name];
+ }
+
+ static std::unique_ptr<Command> Create(const std::string name) {
+ auto it = Instance()->mCommands.find(name);
+ if (it == Instance()->mCommands.end()) {
+ return nullptr;
+ }
+ return it->second();
+ }
+
+ static auto List() {
+ std::vector<std::string> list;
+ for (auto &it : Instance()->mCommands) {
+ list.push_back(it.first);
+ }
+ std::sort(list.begin(), list.end());
+ return list;
+ }
+
+private:
+ static CommandRegistry *Instance() {
+ static CommandRegistry sRegistry;
+ return &sRegistry;
+ }
+
+private:
+ std::map<const std::string, CommandCreator> mCommands;
+};
+
+template <typename T>
+class CommandWithSubcommands : public Command {
+private:
+ Status doArgs(Args &args) override {
+ mCommand = CommandRegistry<T>::Create(*args.get());
+ if (!mCommand) {
+ std::cerr << "Invalid Command!" << std::endl;
+ return USAGE;
+ }
+ return OK;
+ }
+
+ Status doMain(Args &&args) override { return mCommand->main(std::move(args)); }
+
+protected:
+ std::unique_ptr<Command> mCommand;
+};
+
+} // namespace idlcli
+} // namespace android
+
+#endif // FRAMEWORK_NATIVE_CMDS_IDLCLI_UTILS_H_
diff --git a/cmds/idlcli/vibrator.h b/cmds/idlcli/vibrator.h
new file mode 100644
index 0000000..ca5142d
--- /dev/null
+++ b/cmds/idlcli/vibrator.h
@@ -0,0 +1,109 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef FRAMEWORK_NATIVE_CMDS_IDLCLI_VIBRATOR_H_
+#define FRAMEWORK_NATIVE_CMDS_IDLCLI_VIBRATOR_H_
+
+#include <aidl/android/hardware/vibrator/IVibrator.h>
+#include <android/binder_manager.h>
+#include <android/hardware/vibrator/1.3/IVibrator.h>
+
+#include "utils.h"
+
+#include "log/log.h"
+
+namespace android {
+
+using hardware::Return;
+
+static constexpr int NUM_TRIES = 2;
+
+// Creates a Return<R> with STATUS::EX_NULL_POINTER.
+template <class R>
+inline R NullptrStatus() {
+ using ::android::hardware::Status;
+ return Status::fromExceptionCode(Status::EX_NULL_POINTER);
+}
+
+template <>
+inline ndk::ScopedAStatus NullptrStatus() {
+ return ndk::ScopedAStatus(AStatus_fromExceptionCode(EX_NULL_POINTER));
+}
+
+template <typename I>
+inline auto getService() {
+ return I::getService();
+}
+
+template <>
+inline auto getService<aidl::android::hardware::vibrator::IVibrator>() {
+ const auto instance =
+ std::string() + aidl::android::hardware::vibrator::IVibrator::descriptor + "/default";
+ auto vibBinder = ndk::SpAIBinder(AServiceManager_getService(instance.c_str()));
+ return aidl::android::hardware::vibrator::IVibrator::fromBinder(vibBinder);
+}
+
+template <typename I>
+using shared_ptr = std::result_of_t<decltype(getService<I>)&()>;
+
+template <typename I>
+class HalWrapper {
+public:
+ static std::unique_ptr<HalWrapper> Create() {
+ // Assume that if getService returns a nullptr, HAL is not available on the
+ // device.
+ auto hal = getService<I>();
+ return hal ? std::unique_ptr<HalWrapper>(new HalWrapper(std::move(hal))) : nullptr;
+ }
+
+ template <class R, class... Args0, class... Args1>
+ R call(R (I::*fn)(Args0...), Args1&&... args1) {
+ return (*mHal.*fn)(std::forward<Args1>(args1)...);
+ }
+
+private:
+ HalWrapper(shared_ptr<I>&& hal) : mHal(std::move(hal)) {}
+
+private:
+ shared_ptr<I> mHal;
+};
+
+template <typename I>
+static auto getHal() {
+ static auto sHalWrapper = HalWrapper<I>::Create();
+ return sHalWrapper.get();
+}
+
+template <class R, class I, class... Args0, class... Args1>
+R halCall(R (I::*fn)(Args0...), Args1&&... args1) {
+ auto hal = getHal<I>();
+ return hal ? hal->call(fn, std::forward<Args1>(args1)...) : NullptrStatus<R>();
+}
+
+namespace idlcli {
+namespace vibrator {
+
+namespace V1_0 = ::android::hardware::vibrator::V1_0;
+namespace V1_1 = ::android::hardware::vibrator::V1_1;
+namespace V1_2 = ::android::hardware::vibrator::V1_2;
+namespace V1_3 = ::android::hardware::vibrator::V1_3;
+namespace aidl = ::aidl::android::hardware::vibrator;
+
+} // namespace vibrator
+} // namespace idlcli
+
+} // namespace android
+
+#endif // FRAMEWORK_NATIVE_CMDS_IDLCLI_VIBRATOR_H_
diff --git a/cmds/idlcli/vibrator/CommandCompose.cpp b/cmds/idlcli/vibrator/CommandCompose.cpp
new file mode 100644
index 0000000..4721a5f
--- /dev/null
+++ b/cmds/idlcli/vibrator/CommandCompose.cpp
@@ -0,0 +1,101 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils.h"
+#include "vibrator.h"
+
+namespace android {
+namespace idlcli {
+
+class CommandVibrator;
+
+namespace vibrator {
+
+using aidl::CompositeEffect;
+
+class CommandCompose : public Command {
+ std::string getDescription() const override { return "Compose vibration."; }
+
+ std::string getUsageSummary() const override { return "<delay> <primitive> <scale> ..."; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{
+ {"<delay>", {"In milliseconds"}},
+ {"<primitive>", {"Primitive ID."}},
+ {"<scale>", {"0.0 (exclusive) - 1.0 (inclusive)."}},
+ {"...", {"May repeat multiple times."}},
+ };
+ return details;
+ }
+
+ Status doArgs(Args &args) override {
+ while (!args.empty()) {
+ CompositeEffect effect;
+ if (auto delay = args.pop<decltype(effect.delayMs)>()) {
+ effect.delayMs = *delay;
+ std::cout << "Delay: " << effect.delayMs << std::endl;
+ } else {
+ std::cerr << "Missing or Invalid Delay!" << std::endl;
+ return USAGE;
+ }
+ // TODO: Use range validation when supported by AIDL
+ if (auto primitive = args.pop<std::underlying_type_t<decltype(effect.primitive)>>()) {
+ effect.primitive = static_cast<decltype(effect.primitive)>(*primitive);
+ std::cout << "Primitive: " << toString(effect.primitive) << std::endl;
+ } else {
+ std::cerr << "Missing or Invalid Primitive!" << std::endl;
+ return USAGE;
+ }
+ if (auto scale = args.pop<decltype(effect.scale)>();
+ scale && *scale > 0.0 && scale <= 1.0) {
+ effect.scale = *scale;
+ std::cout << "Scale: " << effect.scale << std::endl;
+ } else {
+ std::cerr << "Missing or Invalid Scale!" << std::endl;
+ return USAGE;
+ }
+ mComposite.emplace_back(std::move(effect));
+ }
+ if (!args.empty()) {
+ std::cerr << "Unexpected Arguments!" << std::endl;
+ return USAGE;
+ }
+ return OK;
+ }
+
+ Status doMain(Args && /*args*/) override {
+ std::string statusStr;
+ Status ret;
+ if (auto hal = getHal<aidl::IVibrator>()) {
+ auto status = hal->call(&aidl::IVibrator::compose, mComposite, nullptr);
+ statusStr = status.getDescription();
+ ret = status.isOk() ? OK : ERROR;
+ } else {
+ return UNAVAILABLE;
+ }
+
+ std::cout << "Status: " << statusStr << std::endl;
+
+ return ret;
+ }
+
+ std::vector<CompositeEffect> mComposite;
+};
+
+static const auto Command = CommandRegistry<CommandVibrator>::Register<CommandCompose>("compose");
+
+} // namespace vibrator
+} // namespace idlcli
+} // namespace android
diff --git a/cmds/idlcli/vibrator/CommandGetCapabilities.cpp b/cmds/idlcli/vibrator/CommandGetCapabilities.cpp
new file mode 100644
index 0000000..303a989
--- /dev/null
+++ b/cmds/idlcli/vibrator/CommandGetCapabilities.cpp
@@ -0,0 +1,69 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils.h"
+#include "vibrator.h"
+
+namespace android {
+namespace idlcli {
+
+class CommandVibrator;
+
+namespace vibrator {
+
+class CommandGetCapabilities : public Command {
+ std::string getDescription() const override { return "Retrieves vibrator capabilities."; }
+
+ std::string getUsageSummary() const override { return ""; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{};
+ return details;
+ }
+
+ Status doArgs(Args &args) override {
+ if (!args.empty()) {
+ std::cerr << "Unexpected Arguments!" << std::endl;
+ return USAGE;
+ }
+ return OK;
+ }
+
+ Status doMain(Args && /*args*/) override {
+ std::string statusStr;
+ int32_t cap;
+ Status ret;
+
+ if (auto hal = getHal<aidl::IVibrator>()) {
+ auto status = hal->call(&aidl::IVibrator::getCapabilities, &cap);
+ statusStr = status.getDescription();
+ ret = status.isOk() ? OK : ERROR;
+ } else {
+ return UNAVAILABLE;
+ }
+
+ std::cout << "Status: " << statusStr << std::endl;
+ std::cout << "Capabilities: " << std::bitset<32>(cap) << std::endl;
+
+ return ret;
+ }
+};
+
+static const auto Command =
+ CommandRegistry<CommandVibrator>::Register<CommandGetCapabilities>("getCapabilities");
+
+} // namespace vibrator
+} // namespace idlcli
+} // namespace android
diff --git a/cmds/idlcli/vibrator/CommandGetCompositionDelayMax.cpp b/cmds/idlcli/vibrator/CommandGetCompositionDelayMax.cpp
new file mode 100644
index 0000000..10508bd
--- /dev/null
+++ b/cmds/idlcli/vibrator/CommandGetCompositionDelayMax.cpp
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils.h"
+#include "vibrator.h"
+
+namespace android {
+namespace idlcli {
+
+class CommandVibrator;
+
+namespace vibrator {
+
+class CommandGetCompositionDelayMax : public Command {
+ std::string getDescription() const override {
+ return "Retrieves vibrator composition delay max.";
+ }
+
+ std::string getUsageSummary() const override { return ""; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{};
+ return details;
+ }
+
+ Status doArgs(Args &args) override {
+ if (!args.empty()) {
+ std::cerr << "Unexpected Arguments!" << std::endl;
+ return USAGE;
+ }
+ return OK;
+ }
+
+ Status doMain(Args && /*args*/) override {
+ std::string statusStr;
+ int32_t maxDelayMs;
+ Status ret;
+
+ if (auto hal = getHal<aidl::IVibrator>()) {
+ auto status = hal->call(&aidl::IVibrator::getCompositionDelayMax, &maxDelayMs);
+ statusStr = status.getDescription();
+ ret = status.isOk() ? OK : ERROR;
+ } else {
+ return UNAVAILABLE;
+ }
+
+ std::cout << "Status: " << statusStr << std::endl;
+ std::cout << "Max Delay: " << maxDelayMs << " ms" << std::endl;
+
+ return ret;
+ }
+};
+
+static const auto Command =
+ CommandRegistry<CommandVibrator>::Register<CommandGetCompositionDelayMax>(
+ "getCompositionDelayMax");
+
+} // namespace vibrator
+} // namespace idlcli
+} // namespace android
diff --git a/cmds/idlcli/vibrator/CommandGetCompositionSizeMax.cpp b/cmds/idlcli/vibrator/CommandGetCompositionSizeMax.cpp
new file mode 100644
index 0000000..900cb18
--- /dev/null
+++ b/cmds/idlcli/vibrator/CommandGetCompositionSizeMax.cpp
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils.h"
+#include "vibrator.h"
+
+namespace android {
+namespace idlcli {
+
+class CommandVibrator;
+
+namespace vibrator {
+
+class CommandGetCompositionSizeMax : public Command {
+ std::string getDescription() const override {
+ return "Retrieves vibrator composition size max.";
+ }
+
+ std::string getUsageSummary() const override { return ""; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{};
+ return details;
+ }
+
+ Status doArgs(Args &args) override {
+ if (!args.empty()) {
+ std::cerr << "Unexpected Arguments!" << std::endl;
+ return USAGE;
+ }
+ return OK;
+ }
+
+ Status doMain(Args && /*args*/) override {
+ std::string statusStr;
+ int32_t maxSize;
+ Status ret;
+
+ if (auto hal = getHal<aidl::IVibrator>()) {
+ auto status = hal->call(&aidl::IVibrator::getCompositionSizeMax, &maxSize);
+ statusStr = status.getDescription();
+ ret = status.isOk() ? OK : ERROR;
+ } else {
+ return UNAVAILABLE;
+ }
+
+ std::cout << "Status: " << statusStr << std::endl;
+ std::cout << "Max Size: " << maxSize << std::endl;
+
+ return ret;
+ }
+};
+
+static const auto Command =
+ CommandRegistry<CommandVibrator>::Register<CommandGetCompositionSizeMax>(
+ "getCompositionSizeMax");
+
+} // namespace vibrator
+} // namespace idlcli
+} // namespace android
diff --git a/cmds/idlcli/vibrator/CommandOff.cpp b/cmds/idlcli/vibrator/CommandOff.cpp
new file mode 100644
index 0000000..cedb9fe
--- /dev/null
+++ b/cmds/idlcli/vibrator/CommandOff.cpp
@@ -0,0 +1,70 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils.h"
+#include "vibrator.h"
+
+namespace android {
+namespace idlcli {
+
+class CommandVibrator;
+
+namespace vibrator {
+
+class CommandOff : public Command {
+ std::string getDescription() const override { return "Turn off vibrator."; }
+
+ std::string getUsageSummary() const override { return ""; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{};
+ return details;
+ }
+
+ Status doArgs(Args &args) override {
+ if (!args.empty()) {
+ std::cerr << "Unexpected Arguments!" << std::endl;
+ return USAGE;
+ }
+ return OK;
+ }
+
+ Status doMain(Args && /*args*/) override {
+ std::string statusStr;
+ Status ret;
+
+ if (auto hal = getHal<aidl::IVibrator>()) {
+ auto status = hal->call(&aidl::IVibrator::off);
+ statusStr = status.getDescription();
+ ret = status.isOk() ? OK : ERROR;
+ } else if (auto hal = getHal<V1_0::IVibrator>()) {
+ auto status = hal->call(&V1_0::IVibrator::off);
+ statusStr = toString(status);
+ ret = status.isOk() && status == V1_0::Status::OK ? OK : ERROR;
+ } else {
+ return UNAVAILABLE;
+ }
+
+ std::cout << "Status: " << statusStr << std::endl;
+
+ return ret;
+ }
+};
+
+static const auto Command = CommandRegistry<CommandVibrator>::Register<CommandOff>("off");
+
+} // namespace vibrator
+} // namespace idlcli
+} // namespace android
diff --git a/cmds/idlcli/vibrator/CommandOn.cpp b/cmds/idlcli/vibrator/CommandOn.cpp
new file mode 100644
index 0000000..4e7e493
--- /dev/null
+++ b/cmds/idlcli/vibrator/CommandOn.cpp
@@ -0,0 +1,80 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils.h"
+#include "vibrator.h"
+
+namespace android {
+namespace idlcli {
+
+class CommandVibrator;
+
+namespace vibrator {
+
+class CommandOn : public Command {
+ std::string getDescription() const override { return "Turn on vibrator."; }
+
+ std::string getUsageSummary() const override { return "<duration>"; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{
+ {"<duration>", {"In milliseconds."}},
+ };
+ return details;
+ }
+
+ Status doArgs(Args &args) override {
+ if (auto duration = args.pop<decltype(mDuration)>()) {
+ mDuration = *duration;
+ } else {
+ std::cerr << "Missing or Invalid Duration!" << std::endl;
+ return USAGE;
+ }
+ if (!args.empty()) {
+ std::cerr << "Unexpected Arguments!" << std::endl;
+ return USAGE;
+ }
+ return OK;
+ }
+
+ Status doMain(Args && /*args*/) override {
+ std::string statusStr;
+ Status ret;
+
+ if (auto hal = getHal<aidl::IVibrator>()) {
+ auto status = hal->call(&aidl::IVibrator::on, mDuration, nullptr);
+ statusStr = status.getDescription();
+ ret = status.isOk() ? OK : ERROR;
+ } else if (auto hal = getHal<V1_0::IVibrator>()) {
+ auto status = hal->call(&V1_0::IVibrator::on, mDuration);
+ statusStr = toString(status);
+ ret = status.isOk() && status == V1_0::Status::OK ? OK : ERROR;
+ } else {
+ return UNAVAILABLE;
+ }
+
+ std::cout << "Status: " << statusStr << std::endl;
+
+ return ret;
+ }
+
+ uint32_t mDuration;
+};
+
+static const auto Command = CommandRegistry<CommandVibrator>::Register<CommandOn>("on");
+
+} // namespace vibrator
+} // namespace idlcli
+} // namespace android
diff --git a/cmds/idlcli/vibrator/CommandPerform.cpp b/cmds/idlcli/vibrator/CommandPerform.cpp
new file mode 100644
index 0000000..69c7e37
--- /dev/null
+++ b/cmds/idlcli/vibrator/CommandPerform.cpp
@@ -0,0 +1,147 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils.h"
+#include "vibrator.h"
+
+namespace android {
+namespace idlcli {
+
+class CommandVibrator;
+
+namespace vibrator {
+
+/*
+ * The following static asserts are only relevant here because the argument
+ * parser uses a single implementation for determining the string names.
+ */
+static_assert(static_cast<uint8_t>(V1_0::EffectStrength::LIGHT) ==
+ static_cast<uint8_t>(aidl::EffectStrength::LIGHT));
+static_assert(static_cast<uint8_t>(V1_0::EffectStrength::MEDIUM) ==
+ static_cast<uint8_t>(aidl::EffectStrength::MEDIUM));
+static_assert(static_cast<uint8_t>(V1_0::EffectStrength::STRONG) ==
+ static_cast<uint8_t>(aidl::EffectStrength::STRONG));
+static_assert(static_cast<uint8_t>(V1_3::Effect::CLICK) ==
+ static_cast<uint8_t>(aidl::Effect::CLICK));
+static_assert(static_cast<uint8_t>(V1_3::Effect::DOUBLE_CLICK) ==
+ static_cast<uint8_t>(aidl::Effect::DOUBLE_CLICK));
+static_assert(static_cast<uint8_t>(V1_3::Effect::TICK) == static_cast<uint8_t>(aidl::Effect::TICK));
+static_assert(static_cast<uint8_t>(V1_3::Effect::THUD) == static_cast<uint8_t>(aidl::Effect::THUD));
+static_assert(static_cast<uint8_t>(V1_3::Effect::POP) == static_cast<uint8_t>(aidl::Effect::POP));
+static_assert(static_cast<uint8_t>(V1_3::Effect::HEAVY_CLICK) ==
+ static_cast<uint8_t>(aidl::Effect::HEAVY_CLICK));
+static_assert(static_cast<uint8_t>(V1_3::Effect::RINGTONE_1) ==
+ static_cast<uint8_t>(aidl::Effect::RINGTONE_1));
+static_assert(static_cast<uint8_t>(V1_3::Effect::RINGTONE_2) ==
+ static_cast<uint8_t>(aidl::Effect::RINGTONE_2));
+static_assert(static_cast<uint8_t>(V1_3::Effect::RINGTONE_15) ==
+ static_cast<uint8_t>(aidl::Effect::RINGTONE_15));
+static_assert(static_cast<uint8_t>(V1_3::Effect::TEXTURE_TICK) ==
+ static_cast<uint8_t>(aidl::Effect::TEXTURE_TICK));
+
+using V1_0::EffectStrength;
+using V1_3::Effect;
+
+class CommandPerform : public Command {
+ std::string getDescription() const override { return "Perform vibration effect."; }
+
+ std::string getUsageSummary() const override { return "<effect> <strength>"; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{
+ {"<effect>", {"Effect ID."}},
+ {"<strength>", {"0-2."}},
+ };
+ return details;
+ }
+
+ Status doArgs(Args &args) override {
+ if (auto effect = args.pop<decltype(mEffect)>()) {
+ mEffect = *effect;
+ std::cout << "Effect: " << toString(mEffect) << std::endl;
+ } else {
+ std::cerr << "Missing or Invalid Effect!" << std::endl;
+ return USAGE;
+ }
+ if (auto strength = args.pop<decltype(mStrength)>()) {
+ mStrength = *strength;
+ std::cout << "Strength: " << toString(mStrength) << std::endl;
+ } else {
+ std::cerr << "Missing or Invalid Strength!" << std::endl;
+ return USAGE;
+ }
+ if (!args.empty()) {
+ std::cerr << "Unexpected Arguments!" << std::endl;
+ return USAGE;
+ }
+ return OK;
+ }
+
+ Status doMain(Args && /*args*/) override {
+ std::string statusStr;
+ uint32_t lengthMs;
+ Status ret;
+
+ if (auto hal = getHal<aidl::IVibrator>()) {
+ int32_t aidlLengthMs;
+ auto status =
+ hal->call(&aidl::IVibrator::perform, static_cast<aidl::Effect>(mEffect),
+ static_cast<aidl::EffectStrength>(mStrength), nullptr, &aidlLengthMs);
+ statusStr = status.getDescription();
+ lengthMs = static_cast<uint32_t>(aidlLengthMs);
+ ret = status.isOk() ? OK : ERROR;
+ } else {
+ Return<void> hidlRet;
+ V1_0::Status status;
+ auto callback = [&status, &lengthMs](V1_0::Status retStatus, uint32_t retLengthMs) {
+ status = retStatus;
+ lengthMs = retLengthMs;
+ };
+
+ if (auto hal = getHal<V1_3::IVibrator>()) {
+ hidlRet = hal->call(&V1_3::IVibrator::perform_1_3,
+ static_cast<V1_3::Effect>(mEffect), mStrength, callback);
+ } else if (auto hal = getHal<V1_2::IVibrator>()) {
+ hidlRet = hal->call(&V1_2::IVibrator::perform_1_2,
+ static_cast<V1_2::Effect>(mEffect), mStrength, callback);
+ } else if (auto hal = getHal<V1_1::IVibrator>()) {
+ hidlRet = hal->call(&V1_1::IVibrator::perform_1_1,
+ static_cast<V1_1::Effect_1_1>(mEffect), mStrength, callback);
+ } else if (auto hal = getHal<V1_0::IVibrator>()) {
+ hidlRet = hal->call(&V1_0::IVibrator::perform, static_cast<V1_0::Effect>(mEffect),
+ mStrength, callback);
+ } else {
+ return UNAVAILABLE;
+ }
+
+ statusStr = toString(status);
+ ret = hidlRet.isOk() && status == V1_0::Status::OK ? OK : ERROR;
+ }
+
+ std::cout << "Status: " << statusStr << std::endl;
+ std::cout << "Length: " << lengthMs << std::endl;
+
+ return ret;
+ }
+
+ Effect mEffect;
+ EffectStrength mStrength;
+};
+
+static const auto Command = CommandRegistry<CommandVibrator>::Register<CommandPerform>("perform");
+
+} // namespace vibrator
+} // namespace idlcli
+} // namespace android
diff --git a/cmds/idlcli/vibrator/CommandSetAmplitude.cpp b/cmds/idlcli/vibrator/CommandSetAmplitude.cpp
new file mode 100644
index 0000000..8b8058c
--- /dev/null
+++ b/cmds/idlcli/vibrator/CommandSetAmplitude.cpp
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils.h"
+#include "vibrator.h"
+
+namespace android {
+namespace idlcli {
+
+class CommandVibrator;
+
+namespace vibrator {
+
+class CommandSetAmplitude : public Command {
+ std::string getDescription() const override { return "Set vibration amplitude."; }
+
+ std::string getUsageSummary() const override { return "<amplitude>"; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{
+ {"<amplitude>", {"1-255."}},
+ };
+ return details;
+ }
+
+ Status doArgs(Args &args) override {
+ if (auto amplitude = args.pop<decltype(mAmplitude)>()) {
+ mAmplitude = *amplitude;
+ } else {
+ std::cerr << "Missing or Invalid Amplitude!" << std::endl;
+ return USAGE;
+ }
+ if (!args.empty()) {
+ std::cerr << "Unexpected Arguments!" << std::endl;
+ return USAGE;
+ }
+ return OK;
+ }
+
+ Status doMain(Args && /*args*/) override {
+ std::string statusStr;
+ Status ret;
+
+ if (auto hal = getHal<aidl::IVibrator>()) {
+ auto status = hal->call(&aidl::IVibrator::setAmplitude,
+ static_cast<float>(mAmplitude) / UINT8_MAX);
+ statusStr = status.getDescription();
+ ret = status.isOk() ? OK : ERROR;
+ } else if (auto hal = getHal<V1_0::IVibrator>()) {
+ auto status = hal->call(&V1_0::IVibrator::setAmplitude, mAmplitude);
+ statusStr = toString(status);
+ ret = status.isOk() && status == V1_0::Status::OK ? OK : ERROR;
+ } else {
+ return UNAVAILABLE;
+ }
+
+ std::cout << "Status: " << statusStr << std::endl;
+
+ return ret;
+ }
+
+ uint8_t mAmplitude;
+};
+
+static const auto Command =
+ CommandRegistry<CommandVibrator>::Register<CommandSetAmplitude>("setAmplitude");
+
+} // namespace vibrator
+} // namespace idlcli
+} // namespace android
diff --git a/cmds/idlcli/vibrator/CommandSetExternalControl.cpp b/cmds/idlcli/vibrator/CommandSetExternalControl.cpp
new file mode 100644
index 0000000..1795793
--- /dev/null
+++ b/cmds/idlcli/vibrator/CommandSetExternalControl.cpp
@@ -0,0 +1,79 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils.h"
+#include "vibrator.h"
+
+namespace android {
+namespace idlcli {
+
+class CommandVibrator;
+
+namespace vibrator {
+
+class CommandSetExternalControl : public Command {
+ std::string getDescription() const override {
+ return "Enable/disable vibration external control.";
+ }
+
+ std::string getUsageSummary() const override { return "<enable>"; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{
+ {"<enable>", {"0/1."}},
+ };
+ return details;
+ }
+
+ Status doArgs(Args &args) override {
+ if (auto enable = args.pop<decltype(mEnable)>()) {
+ mEnable = *enable;
+ } else {
+ std::cerr << "Missing Enable!" << std::endl;
+ return USAGE;
+ }
+ return OK;
+ }
+
+ Status doMain(Args && /*args*/) override {
+ std::string statusStr;
+ Status ret;
+
+ if (auto hal = getHal<aidl::IVibrator>()) {
+ auto status = hal->call(&aidl::IVibrator::setExternalControl, mEnable);
+ statusStr = status.getDescription();
+ ret = status.isOk() ? OK : ERROR;
+ } else if (auto hal = getHal<V1_3::IVibrator>()) {
+ auto status = hal->call(&V1_3::IVibrator::setExternalControl, mEnable);
+ statusStr = toString(status);
+ ret = status.isOk() && status == V1_0::Status::OK ? OK : ERROR;
+ } else {
+ return UNAVAILABLE;
+ }
+
+ std::cout << "Status: " << statusStr << std::endl;
+
+ return ret;
+ }
+
+ bool mEnable;
+};
+
+static const auto Command =
+ CommandRegistry<CommandVibrator>::Register<CommandSetExternalControl>("setExternalControl");
+
+} // namespace vibrator
+} // namespace idlcli
+} // namespace android
diff --git a/cmds/idlcli/vibrator/CommandSupportsAmplitudeControl.cpp b/cmds/idlcli/vibrator/CommandSupportsAmplitudeControl.cpp
new file mode 100644
index 0000000..cdc529a
--- /dev/null
+++ b/cmds/idlcli/vibrator/CommandSupportsAmplitudeControl.cpp
@@ -0,0 +1,63 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils.h"
+#include "vibrator.h"
+
+namespace android {
+namespace idlcli {
+
+class CommandVibrator;
+
+namespace vibrator {
+
+class CommandSupportsAmplitudeControl : public Command {
+ std::string getDescription() const override { return "Check support for amplitude control."; }
+
+ std::string getUsageSummary() const override { return ""; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{};
+ return details;
+ }
+
+ Status doArgs(Args &args) override {
+ if (!args.empty()) {
+ std::cerr << "Unexpected Arguments!" << std::endl;
+ return USAGE;
+ }
+ return OK;
+ }
+
+ Status doMain(Args && /*args*/) override {
+ auto ret = halCall(&V1_0::IVibrator::supportsAmplitudeControl);
+
+ if (!ret.isOk()) {
+ return UNAVAILABLE;
+ }
+
+ std::cout << "Result: " << std::boolalpha << ret << std::endl;
+
+ return OK;
+ }
+};
+
+static const auto Command =
+ CommandRegistry<CommandVibrator>::Register<CommandSupportsAmplitudeControl>(
+ "supportsAmplitudeControl");
+
+} // namespace vibrator
+} // namespace idlcli
+} // namespace android
diff --git a/cmds/idlcli/vibrator/CommandSupportsExternalControl.cpp b/cmds/idlcli/vibrator/CommandSupportsExternalControl.cpp
new file mode 100644
index 0000000..ed15d76
--- /dev/null
+++ b/cmds/idlcli/vibrator/CommandSupportsExternalControl.cpp
@@ -0,0 +1,63 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "utils.h"
+#include "vibrator.h"
+
+namespace android {
+namespace idlcli {
+
+class CommandVibrator;
+
+namespace vibrator {
+
+class CommandSupportsExternalControl : public Command {
+ std::string getDescription() const override { return "Check support for external control."; }
+
+ std::string getUsageSummary() const override { return ""; }
+
+ UsageDetails getUsageDetails() const override {
+ UsageDetails details{};
+ return details;
+ }
+
+ Status doArgs(Args &args) override {
+ if (!args.empty()) {
+ std::cerr << "Unexpected Arguments!" << std::endl;
+ return USAGE;
+ }
+ return OK;
+ }
+
+ Status doMain(Args && /*args*/) override {
+ auto ret = halCall(&V1_3::IVibrator::supportsExternalControl);
+
+ if (!ret.isOk()) {
+ return UNAVAILABLE;
+ }
+
+ std::cout << "Result: " << std::boolalpha << ret << std::endl;
+
+ return OK;
+ }
+};
+
+static const auto Command =
+ CommandRegistry<CommandVibrator>::Register<CommandSupportsExternalControl>(
+ "supportsExternalControl");
+
+} // namespace vibrator
+} // namespace idlcli
+} // namespace android
diff --git a/cmds/installd/.gitignore b/cmds/installd/.gitignore
new file mode 100644
index 0000000..abc921c
--- /dev/null
+++ b/cmds/installd/.gitignore
@@ -0,0 +1,2 @@
+# ignore the files generated by intellij
+.idea
diff --git a/cmds/installd/Android.bp b/cmds/installd/Android.bp
index c80ae3b..8ff4dd8 100644
--- a/cmds/installd/Android.bp
+++ b/cmds/installd/Android.bp
@@ -13,6 +13,7 @@
srcs: [
"CacheItem.cpp",
"CacheTracker.cpp",
+ "CrateManager.cpp",
"InstalldNativeService.cpp",
"QuotaUtils.cpp",
"dexopt.cpp",
@@ -138,6 +139,7 @@
cc_binary {
name: "otapreopt_chroot",
+ defaults: ["libapexd-deps"],
cflags: [
"-Wall",
"-Werror",
@@ -150,20 +152,11 @@
],
shared_libs: [
"libbase",
- "libbinder",
"liblog",
- "libprotobuf-cpp-full",
- "libselinux",
"libutils",
- "libziparchive",
],
static_libs: [
- "libapex",
"libapexd",
- "lib_apex_manifest_proto",
- "libavb",
- "libdm",
- "libvold_binder",
],
}
@@ -171,7 +164,9 @@
name: "installd_aidl",
srcs: [
"binder/android/os/IInstalld.aidl",
+ "binder/android/os/storage/CrateMetadata.aidl",
],
+ path: "binder",
}
//
diff --git a/cmds/installd/CacheTracker.cpp b/cmds/installd/CacheTracker.cpp
index 8b868fb..a61f6bf 100644
--- a/cmds/installd/CacheTracker.cpp
+++ b/cmds/installd/CacheTracker.cpp
@@ -75,8 +75,7 @@
bool CacheTracker::loadQuotaStats() {
int cacheGid = multiuser_get_cache_gid(mUserId, mAppId);
- int extCacheGid = multiuser_get_ext_cache_gid(mUserId, mAppId);
- if (IsQuotaSupported(mUuid) && cacheGid != -1 && extCacheGid != -1) {
+ if (IsQuotaSupported(mUuid) && cacheGid != -1) {
int64_t space;
if ((space = GetOccupiedSpaceForGid(mUuid, cacheGid)) != -1) {
cacheUsed += space;
@@ -84,7 +83,7 @@
return false;
}
- if ((space = GetOccupiedSpaceForGid(mUuid, extCacheGid)) != -1) {
+ if ((space = get_occupied_app_cache_space_external(mUuid, mUserId, mAppId)) != -1) {
cacheUsed += space;
} else {
return false;
diff --git a/cmds/installd/CrateManager.cpp b/cmds/installd/CrateManager.cpp
new file mode 100644
index 0000000..6e079eb
--- /dev/null
+++ b/cmds/installd/CrateManager.cpp
@@ -0,0 +1,133 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "CrateManager.h"
+
+#ifdef ENABLE_STORAGE_CRATES
+
+#include <android-base/logging.h>
+#include <android-base/stringprintf.h>
+#include <android/log.h>
+#include <errno.h>
+#include <inttypes.h>
+#include <libgen.h>
+#include <stdint.h>
+#include <string.h>
+#include <sys/xattr.h>
+#include <unistd.h>
+
+#include <fstream>
+#include <string>
+#include <utils.h>
+
+#include "utils.h"
+
+using android::base::StringPrintf;
+
+namespace android {
+namespace installd {
+
+CrateManager::CrateManager(const char* uuid, userid_t userId, const std::string& packageName) {
+ mPackageName = packageName;
+ mRoot = create_data_user_ce_package_path(uuid, userId, (const char*)packageName.c_str());
+ mCratedFoldersRoot = StringPrintf("%s/crates", mRoot.c_str());
+}
+
+CrateManager::~CrateManager() {}
+
+static std::string getValidatedCratedPath(std::string path) {
+ size_t pos = path.rfind("/");
+ if (pos == std::string::npos) {
+ return path;
+ }
+
+ return path.substr(pos + 1, path.length());
+}
+
+void CrateManager::traverseChildDir(const std::string& targetDir,
+ std::function<void(FTSENT*)>& onVisitChildDir) {
+ char* argv[] = {(char*)targetDir.c_str(), nullptr};
+ FTS* fts = fts_open(argv, FTS_PHYSICAL | FTS_NOCHDIR | FTS_XDEV, nullptr);
+ if (fts == nullptr) {
+ PLOG(WARNING) << "Failed to fts_open " << targetDir;
+ return;
+ }
+
+ FTSENT* p;
+ while ((p = fts_read(fts)) != nullptr) {
+ switch (p->fts_info) {
+ case FTS_D:
+ if (p->fts_level == 1) {
+ onVisitChildDir(p);
+ }
+ break;
+ default:
+ break;
+ }
+
+ if (p->fts_level == 1) {
+ fts_set(fts, p, FTS_SKIP);
+ }
+ }
+ fts_close(fts);
+}
+
+void CrateManager::traverseAllPackagesForUser(
+ const std::unique_ptr<std::string>& uuid, userid_t userId,
+ std::function<void(FTSENT*)>& onHandlingPackage) {
+ const char* uuid_ = uuid ? uuid->c_str() : nullptr;
+
+ auto ce_path = create_data_user_ce_path(uuid_, userId);
+ traverseChildDir(ce_path, onHandlingPackage);
+}
+
+void CrateManager::createCrate(
+ CratedFolder cratedFolder,
+ std::function<void(CratedFolder, std::unique_ptr<CrateMetadata>&)>& onCreateCrate) {
+ const char* path = cratedFolder->fts_path;
+ if (path == nullptr || *path == '\0') {
+ return;
+ }
+
+ std::unique_ptr<CrateMetadata> crateMetadata = std::make_unique<CrateMetadata>();
+ crateMetadata->uid = cratedFolder->fts_statp->st_uid;
+ crateMetadata->packageName = mPackageName;
+ crateMetadata->id = getValidatedCratedPath(path);
+
+ onCreateCrate(cratedFolder, crateMetadata);
+}
+
+void CrateManager::traverseAllCrates(std::function<void(CratedFolder, std::unique_ptr<CrateMetadata>&)>& onCreateCrate) {
+ std::function<void(FTSENT*)> onVisitCrateDir = [&](FTSENT* cratedFolder) -> void {
+ createCrate(cratedFolder, onCreateCrate);
+ };
+ traverseChildDir(mCratedFoldersRoot, onVisitCrateDir);
+}
+
+#if CRATE_DEBUG
+void CrateManager::dump(std::unique_ptr<CrateMetadata>& CrateMetadata) {
+ LOG(DEBUG) << "CrateMetadata = {"
+ << "uid : \"" << CrateMetadata->uid
+ << "\", packageName : \"" << CrateMetadata->packageName
+ << "\", id : \"" << CrateMetadata->id
+ << "\"}";
+}
+#endif
+
+} // namespace installd
+} // namespace android
+
+#endif // ENABLE_STORAGE_CRATES
\ No newline at end of file
diff --git a/cmds/installd/CrateManager.h b/cmds/installd/CrateManager.h
new file mode 100644
index 0000000..4332d4c
--- /dev/null
+++ b/cmds/installd/CrateManager.h
@@ -0,0 +1,89 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_INSTALLD_CRATE_INFO_MANAGER_H
+#define ANDROID_INSTALLD_CRATE_INFO_MANAGER_H
+
+#ifdef ENABLE_STORAGE_CRATES
+
+#include <android/os/storage/CrateMetadata.h>
+#include <cutils/multiuser.h>
+#include <fts.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+
+#include <memory>
+#include <string>
+#include <vector>
+
+#ifndef CRATE_DEBUG
+#define CRATE_DEBUG 1
+#endif
+
+namespace android {
+namespace installd {
+
+using android::os::storage::CrateMetadata;
+
+/**
+ * The crated folder actually is a folder that is the first level child director. In order to
+ * distingish between the crated folder and the other FTSENT*, to define the type "CratedFolder"
+ * make the code easy to identify the difference.
+ */
+typedef FTSENT* CratedFolder;
+
+/**
+ * In order to give the users more fine-grained files controlling, the crate information can help
+ * applications' developers to show the more detail information to the users. The crate information
+ * include the Label, Expiration etc..
+ */
+class CrateManager {
+public:
+ CrateManager(const char* uuid, userid_t userId, const std::string& packageName);
+ ~CrateManager();
+
+ void traverseAllCrates(std::function<void(CratedFolder, std::unique_ptr<CrateMetadata>&)>& onCreateCrate);
+
+ static void traverseChildDir(const std::string& targetDir,
+ std::function<void(FTSENT*)>& onVisitChildDir);
+
+ static void traverseAllPackagesForUser(
+ const std::unique_ptr<std::string>& uuid,
+ userid_t userId,
+ std::function<void(FTSENT*)>& onHandlingPackage);
+
+#if CRATE_DEBUG
+ static void dump(std::unique_ptr<CrateMetadata>& CrateMetadata);
+#endif
+private:
+ std::string mRoot;
+ std::string mCratedFoldersRoot;
+ std::string mPackageName;
+
+ void createCrate(
+ CratedFolder cratedFolder,
+ std::function<void(CratedFolder, std::unique_ptr<CrateMetadata>&)>& onCreateCrate);
+};
+
+} // namespace installd
+} // namespace android
+
+#else // ENABLE_STORAGE_CRATES
+#include <android/os/storage/CrateMetadata.h>
+using android::os::storage::CrateMetadata;
+#endif // ENABLE_STORAGE_CRATES
+
+#endif // ANDROID_INSTALLD_CRATE_INFO_MANAGER_H
diff --git a/cmds/installd/InstalldNativeService.cpp b/cmds/installd/InstalldNativeService.cpp
index 3472727..b9c1add 100644
--- a/cmds/installd/InstalldNativeService.cpp
+++ b/cmds/installd/InstalldNativeService.cpp
@@ -31,6 +31,7 @@
#include <sys/file.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
+#include <sys/mount.h>
#include <sys/resource.h>
#include <sys/stat.h>
#include <sys/statvfs.h>
@@ -41,6 +42,7 @@
#include <android-base/file.h>
#include <android-base/logging.h>
+#include <android-base/parseint.h>
#include <android-base/properties.h>
#include <android-base/scopeguard.h>
#include <android-base/stringprintf.h>
@@ -53,6 +55,7 @@
#include <log/log.h> // TODO: Move everything to base/logging.
#include <logwrap/logwrap.h>
#include <private/android_filesystem_config.h>
+#include <private/android_projectid_config.h>
#include <selinux/android.h>
#include <system/thread_defs.h>
#include <utils/Trace.h>
@@ -65,6 +68,7 @@
#include "view_compiler.h"
#include "CacheTracker.h"
+#include "CrateManager.h"
#include "MatchExtensionGen.h"
#include "QuotaUtils.h"
@@ -72,6 +76,7 @@
#define LOG_TAG "installd"
#endif
+using android::base::ParseUint;
using android::base::StringPrintf;
using std::endl;
@@ -86,21 +91,30 @@
static constexpr const char* kCpPath = "/system/bin/cp";
static constexpr const char* kXattrDefault = "user.default";
+static constexpr const char* kDataMirrorCePath = "/data_mirror/data_ce";
+static constexpr const char* kDataMirrorDePath = "/data_mirror/data_de";
+
static constexpr const int MIN_RESTRICTED_HOME_SDK_VERSION = 24; // > M
static constexpr const char* PKG_LIB_POSTFIX = "/lib";
static constexpr const char* CACHE_DIR_POSTFIX = "/cache";
static constexpr const char* CODE_CACHE_DIR_POSTFIX = "/code_cache";
-static constexpr const char *kIdMapPath = "/system/bin/idmap";
-static constexpr const char* IDMAP_PREFIX = "/data/resource-cache/";
-static constexpr const char* IDMAP_SUFFIX = "@idmap";
-
// fsverity assumes the page size is always 4096. If not, the feature can not be
// enabled.
static constexpr int kVerityPageSize = 4096;
static constexpr size_t kSha256Size = 32;
static constexpr const char* kPropApkVerityMode = "ro.apk_verity.mode";
+static constexpr const char* kFuseProp = "persist.sys.fuse";
+
+/**
+ * Property to control if app data isolation is enabled.
+ */
+static constexpr const char* kAppDataIsolationEnabledProperty = "persist.zygote.app_data_isolation";
+static constexpr const char* kMntSdcardfs = "/mnt/runtime/default/";
+static constexpr const char* kMntFuse = "/mnt/pass_through/0/";
+
+static std::atomic<bool> sAppDataIsolationEnabled(false);
namespace {
@@ -261,6 +275,8 @@
sp<ProcessState> ps(ProcessState::self());
ps->startThreadPool();
ps->giveThreadPoolName();
+ sAppDataIsolationEnabled = android::base::GetBoolProperty(
+ kAppDataIsolationEnabledProperty, true);
return android::OK;
}
@@ -404,6 +420,32 @@
return true;
}
+binder::Status InstalldNativeService::createAppDataBatched(
+ const std::unique_ptr<std::vector<std::unique_ptr<std::string>>>& uuids,
+ const std::unique_ptr<std::vector<std::unique_ptr<std::string>>>& packageNames,
+ int32_t userId, int32_t flags, const std::vector<int32_t>& appIds,
+ const std::vector<std::string>& seInfos, const std::vector<int32_t>& targetSdkVersions,
+ int64_t* _aidl_return) {
+ ENFORCE_UID(AID_SYSTEM);
+ std::lock_guard<std::recursive_mutex> lock(mLock);
+
+ ATRACE_BEGIN("createAppDataBatched");
+ binder::Status ret;
+ for (size_t i = 0; i < uuids->size(); i++) {
+ if (!packageNames->at(i)) {
+ continue;
+ }
+ ret = createAppData(uuids->at(i), *packageNames->at(i), userId, flags, appIds[i],
+ seInfos[i], targetSdkVersions[i], _aidl_return);
+ if (!ret.isOk()) {
+ ATRACE_END();
+ return ret;
+ }
+ }
+ ATRACE_END();
+ return ok();
+}
+
binder::Status InstalldNativeService::createAppData(const std::unique_ptr<std::string>& uuid,
const std::string& packageName, int32_t userId, int32_t flags, int32_t appId,
const std::string& seInfo, int32_t targetSdkVersion, int64_t* _aidl_return) {
@@ -453,9 +495,12 @@
// And return the CE inode of the top-level data directory so we can
// clear contents while CE storage is locked
- if ((_aidl_return != nullptr)
- && get_path_inode(path, reinterpret_cast<ino_t*>(_aidl_return)) != 0) {
- return error("Failed to get_path_inode for " + path);
+ if (_aidl_return != nullptr) {
+ ino_t result;
+ if (get_path_inode(path, &result) != 0) {
+ return error("Failed to get_path_inode for " + path);
+ }
+ *_aidl_return = static_cast<uint64_t>(result);
}
}
if (flags & FLAG_STORAGE_DE) {
@@ -592,12 +637,21 @@
std::lock_guard<std::recursive_mutex> lock(mMountsLock);
for (const auto& n : mStorageMounts) {
auto extPath = n.second;
- if (n.first.compare(0, 14, "/mnt/media_rw/") != 0) {
- extPath += StringPrintf("/%d", userId);
- } else if (userId != 0) {
- // TODO: support devices mounted under secondary users
- continue;
+
+ if (android::base::GetBoolProperty(kFuseProp, false)) {
+ std::regex re("^\\/mnt\\/pass_through\\/[0-9]+\\/emulated");
+ if (std::regex_match(extPath, re)) {
+ extPath += "/" + std::to_string(userId);
+ }
+ } else {
+ if (n.first.compare(0, 14, "/mnt/media_rw/") != 0) {
+ extPath += StringPrintf("/%d", userId);
+ } else if (userId != 0) {
+ // TODO: support devices mounted under secondary users
+ continue;
+ }
}
+
if (flags & FLAG_CLEAR_CACHE_ONLY) {
// Clear only cached data from shared storage
auto path = StringPrintf("%s/Android/data/%s/cache", extPath.c_str(), pkgname);
@@ -616,10 +670,8 @@
if (delete_dir_contents(path, true) != 0) {
res = error("Failed to delete contents of " + path);
}
- path = StringPrintf("%s/Android/obb/%s", extPath.c_str(), pkgname);
- if (delete_dir_contents(path, true) != 0) {
- res = error("Failed to delete contents of " + path);
- }
+ // Note that we explicitly don't delete OBBs - those are only removed on
+ // app uninstall.
}
}
}
@@ -678,26 +730,38 @@
if (delete_dir_contents_and_dir(path) != 0) {
res = error("Failed to delete " + path);
}
- destroy_app_current_profiles(packageName, userId);
- // TODO(calin): If the package is still installed by other users it's probably
- // beneficial to keep the reference profile around.
- // Verify if it's ok to do that.
- destroy_app_reference_profile(packageName);
+ if ((flags & FLAG_CLEAR_APP_DATA_KEEP_ART_PROFILES) == 0) {
+ destroy_app_current_profiles(packageName, userId);
+ // TODO(calin): If the package is still installed by other users it's probably
+ // beneficial to keep the reference profile around.
+ // Verify if it's ok to do that.
+ destroy_app_reference_profile(packageName);
+ }
}
if (flags & FLAG_STORAGE_EXTERNAL) {
std::lock_guard<std::recursive_mutex> lock(mMountsLock);
for (const auto& n : mStorageMounts) {
auto extPath = n.second;
- if (n.first.compare(0, 14, "/mnt/media_rw/") != 0) {
- extPath += StringPrintf("/%d", userId);
- } else if (userId != 0) {
- // TODO: support devices mounted under secondary users
- continue;
+
+ if (android::base::GetBoolProperty(kFuseProp, false)) {
+ std::regex re("^\\/mnt\\/pass_through\\/[0-9]+\\/emulated");
+ if (std::regex_match(extPath, re)) {
+ extPath += "/" + std::to_string(userId);
+ }
+ } else {
+ if (n.first.compare(0, 14, "/mnt/media_rw/") != 0) {
+ extPath += StringPrintf("/%d", userId);
+ } else if (userId != 0) {
+ // TODO: support devices mounted under secondary users
+ continue;
+ }
}
+
auto path = StringPrintf("%s/Android/data/%s", extPath.c_str(), pkgname);
if (delete_dir_contents_and_dir(path, true) != 0) {
res = error("Failed to delete contents of " + path);
}
+
path = StringPrintf("%s/Android/media/%s", extPath.c_str(), pkgname);
if (delete_dir_contents_and_dir(path, true) != 0) {
res = error("Failed to delete contents of " + path);
@@ -832,7 +896,7 @@
};
LOG(DEBUG) << "Copying " << from << " to " << to;
- return android_fork_execvp(ARRAY_SIZE(argv), argv, nullptr, false, true);
+ return logwrap_fork_execvp(ARRAY_SIZE(argv), argv, nullptr, false, LOG_ALOG, false, nullptr);
}
binder::Status InstalldNativeService::snapshotAppData(
@@ -1010,6 +1074,7 @@
res = error(rc, "Failed copying " + from_ce + " to " + to_ce);
return res;
}
+ delete_dir_contents_and_dir(from_ce, true /* ignore_if_missing */);
}
if (needs_de_rollback) {
@@ -1026,6 +1091,7 @@
res = error(rc, "Failed copying " + from_de + " to " + to_de);
return res;
}
+ delete_dir_contents_and_dir(from_de, true /* ignore_if_missing */);
}
// Finally, restore the SELinux label on the app data.
@@ -1065,11 +1131,48 @@
return ok();
}
+binder::Status InstalldNativeService::destroyCeSnapshotsNotSpecified(
+ const std::unique_ptr<std::string> &volumeUuid, const int32_t userId,
+ const std::vector<int32_t>& retainSnapshotIds) {
+ ENFORCE_UID(AID_SYSTEM);
+ CHECK_ARGUMENT_UUID_IS_TEST_OR_NULL(volumeUuid);
+ std::lock_guard<std::recursive_mutex> lock(mLock);
+
+ const char* volume_uuid = volumeUuid ? volumeUuid->c_str() : nullptr;
+
+ auto base_path = create_data_misc_ce_rollback_base_path(volume_uuid, userId);
+
+ std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(base_path.c_str()), closedir);
+ if (!dir) {
+ return error(-1, "Failed to open rollback base dir " + base_path);
+ }
+
+ struct dirent* ent;
+ while ((ent = readdir(dir.get()))) {
+ if (ent->d_type != DT_DIR) {
+ continue;
+ }
+
+ uint snapshot_id;
+ bool parse_ok = ParseUint(ent->d_name, &snapshot_id);
+ if (parse_ok &&
+ std::find(retainSnapshotIds.begin(), retainSnapshotIds.end(),
+ snapshot_id) == retainSnapshotIds.end()) {
+ auto rollback_path = create_data_misc_ce_rollback_path(
+ volume_uuid, userId, snapshot_id);
+ int res = delete_dir_contents_and_dir(rollback_path, true /* ignore_if_missing */);
+ if (res != 0) {
+ return error(res, "Failed clearing snapshot " + rollback_path);
+ }
+ }
+ }
+ return ok();
+}
binder::Status InstalldNativeService::moveCompleteApp(const std::unique_ptr<std::string>& fromUuid,
const std::unique_ptr<std::string>& toUuid, const std::string& packageName,
- const std::string& dataAppName, int32_t appId, const std::string& seInfo,
- int32_t targetSdkVersion) {
+ int32_t appId, const std::string& seInfo,
+ int32_t targetSdkVersion, const std::string& fromCodePath) {
ENFORCE_UID(AID_SYSTEM);
CHECK_ARGUMENT_UUID(fromUuid);
CHECK_ARGUMENT_UUID(toUuid);
@@ -1079,25 +1182,24 @@
const char* from_uuid = fromUuid ? fromUuid->c_str() : nullptr;
const char* to_uuid = toUuid ? toUuid->c_str() : nullptr;
const char* package_name = packageName.c_str();
- const char* data_app_name = dataAppName.c_str();
binder::Status res = ok();
std::vector<userid_t> users = get_known_users(from_uuid);
+ auto to_app_package_path_parent = create_data_app_path(to_uuid);
+ auto to_app_package_path = StringPrintf("%s/%s", to_app_package_path_parent.c_str(),
+ android::base::Basename(fromCodePath).c_str());
+
// Copy app
{
- auto from = create_data_app_package_path(from_uuid, data_app_name);
- auto to = create_data_app_package_path(to_uuid, data_app_name);
- auto to_parent = create_data_app_path(to_uuid);
-
- int rc = copy_directory_recursive(from.c_str(), to_parent.c_str());
+ int rc = copy_directory_recursive(fromCodePath.c_str(), to_app_package_path_parent.c_str());
if (rc != 0) {
- res = error(rc, "Failed copying " + from + " to " + to);
+ res = error(rc, "Failed copying " + fromCodePath + " to " + to_app_package_path);
goto fail;
}
- if (selinux_android_restorecon(to.c_str(), SELINUX_ANDROID_RESTORECON_RECURSE) != 0) {
- res = error("Failed to restorecon " + to);
+ if (selinux_android_restorecon(to_app_package_path.c_str(), SELINUX_ANDROID_RESTORECON_RECURSE) != 0) {
+ res = error("Failed to restorecon " + to_app_package_path);
goto fail;
}
}
@@ -1154,9 +1256,8 @@
fail:
// Nuke everything we might have already copied
{
- auto to = create_data_app_package_path(to_uuid, data_app_name);
- if (delete_dir_contents(to.c_str(), 1, nullptr) != 0) {
- LOG(WARNING) << "Failed to rollback " << to;
+ if (delete_dir_contents(to_app_package_path.c_str(), 1, nullptr) != 0) {
+ LOG(WARNING) << "Failed to rollback " << to_app_package_path;
}
}
for (auto user : users) {
@@ -1454,8 +1555,8 @@
static void collectQuotaStats(const std::string& uuid, int32_t userId,
int32_t appId, struct stats* stats, struct stats* extStats) {
int64_t space;
+ uid_t uid = multiuser_get_uid(userId, appId);
if (stats != nullptr) {
- uid_t uid = multiuser_get_uid(userId, appId);
if ((space = GetOccupiedSpaceForUid(uuid, uid)) != -1) {
stats->dataSize += space;
}
@@ -1476,20 +1577,44 @@
}
if (extStats != nullptr) {
- int extGid = multiuser_get_ext_gid(userId, appId);
- if (extGid != -1) {
- if ((space = GetOccupiedSpaceForGid(uuid, extGid)) != -1) {
- extStats->dataSize += space;
+ static const bool supportsSdCardFs = supports_sdcardfs();
+ space = get_occupied_app_space_external(uuid, userId, appId);
+
+ if (space != -1) {
+ extStats->dataSize += space;
+ if (!supportsSdCardFs && stats != nullptr) {
+ // On devices without sdcardfs, if internal and external are on
+ // the same volume, a uid such as u0_a123 is used for
+ // application dirs on both internal and external storage;
+ // therefore, substract that amount from internal to make sure
+ // we don't count it double.
+ stats->dataSize -= space;
}
}
- int extCacheGid = multiuser_get_ext_cache_gid(userId, appId);
- if (extCacheGid != -1) {
- if ((space = GetOccupiedSpaceForGid(uuid, extCacheGid)) != -1) {
- extStats->dataSize += space;
- extStats->cacheSize += space;
+ space = get_occupied_app_cache_space_external(uuid, userId, appId);
+ if (space != -1) {
+ extStats->dataSize += space; // cache counts for "data"
+ extStats->cacheSize += space;
+ if (!supportsSdCardFs && stats != nullptr) {
+ // On devices without sdcardfs, if internal and external are on
+ // the same volume, a uid such as u0_a123 is used for both
+ // internal and external storage; therefore, substract that
+ // amount from internal to make sure we don't count it double.
+ stats->dataSize -= space;
}
}
+
+ if (!supportsSdCardFs && stats != nullptr) {
+ // On devices without sdcardfs, the UID of OBBs on external storage
+ // matches the regular app UID (eg u0_a123); therefore, to avoid
+ // OBBs being include in stats->dataSize, compute the OBB size for
+ // this app, and substract it from the size reported on internal
+ // storage
+ long obbProjectId = uid - AID_APP_START + PROJECT_ID_EXT_OBB_START;
+ int64_t appObbSize = GetOccupiedSpaceForProjectId(uuid, obbProjectId);
+ stats->dataSize -= appObbSize;
+ }
}
}
@@ -1738,6 +1863,106 @@
return ok();
}
+struct external_sizes {
+ int64_t audioSize;
+ int64_t videoSize;
+ int64_t imageSize;
+ int64_t totalSize; // excludes OBBs (Android/obb), but includes app data + cache
+ int64_t obbSize;
+};
+
+#define PER_USER_RANGE 100000
+
+static long getProjectIdForUser(int userId, long projectId) {
+ return userId * PER_USER_RANGE + projectId;
+}
+
+static external_sizes getExternalSizesForUserWithQuota(const std::string& uuid, int32_t userId, const std::vector<int32_t>& appIds) {
+ struct external_sizes sizes = {};
+ int64_t space;
+
+ if (supports_sdcardfs()) {
+ uid_t uid = multiuser_get_uid(userId, AID_MEDIA_RW);
+ if ((space = GetOccupiedSpaceForUid(uuid, uid)) != -1) {
+ sizes.totalSize = space;
+ }
+
+ gid_t audioGid = multiuser_get_uid(userId, AID_MEDIA_AUDIO);
+ if ((space = GetOccupiedSpaceForGid(uuid, audioGid)) != -1) {
+ sizes.audioSize = space;
+ }
+
+ gid_t videoGid = multiuser_get_uid(userId, AID_MEDIA_VIDEO);
+ if ((space = GetOccupiedSpaceForGid(uuid, videoGid)) != -1) {
+ sizes.videoSize = space;
+ }
+
+ gid_t imageGid = multiuser_get_uid(userId, AID_MEDIA_IMAGE);
+ if ((space = GetOccupiedSpaceForGid(uuid, imageGid)) != -1) {
+ sizes.imageSize = space;
+ }
+
+ if ((space = GetOccupiedSpaceForGid(uuid, AID_MEDIA_OBB)) != -1) {
+ sizes.obbSize = space;
+ }
+ } else {
+ int64_t totalSize = 0;
+ long defaultProjectId = getProjectIdForUser(userId, PROJECT_ID_EXT_DEFAULT);
+ if ((space = GetOccupiedSpaceForProjectId(uuid, defaultProjectId)) != -1) {
+ // This is all files that are not audio/video/images, excluding
+ // OBBs and app-private data
+ totalSize += space;
+ }
+
+ long audioProjectId = getProjectIdForUser(userId, PROJECT_ID_EXT_MEDIA_AUDIO);
+ if ((space = GetOccupiedSpaceForProjectId(uuid, audioProjectId)) != -1) {
+ sizes.audioSize = space;
+ totalSize += space;
+ }
+
+ long videoProjectId = getProjectIdForUser(userId, PROJECT_ID_EXT_MEDIA_VIDEO);
+ if ((space = GetOccupiedSpaceForProjectId(uuid, videoProjectId)) != -1) {
+ sizes.videoSize = space;
+ totalSize += space;
+ }
+
+ long imageProjectId = getProjectIdForUser(userId, PROJECT_ID_EXT_MEDIA_IMAGE);
+ if ((space = GetOccupiedSpaceForProjectId(uuid, imageProjectId)) != -1) {
+ sizes.imageSize = space;
+ totalSize += space;
+ }
+
+ int64_t totalAppDataSize = 0;
+ int64_t totalAppCacheSize = 0;
+ int64_t totalAppObbSize = 0;
+ for (auto appId : appIds) {
+ if (appId >= AID_APP_START) {
+ // App data
+ uid_t uid = multiuser_get_uid(userId, appId);
+ long projectId = uid - AID_APP_START + PROJECT_ID_EXT_DATA_START;
+ totalAppDataSize += GetOccupiedSpaceForProjectId(uuid, projectId);
+
+ // App cache
+ long cacheProjectId = uid - AID_APP_START + PROJECT_ID_EXT_CACHE_START;
+ totalAppCacheSize += GetOccupiedSpaceForProjectId(uuid, cacheProjectId);
+
+ // App OBBs
+ long obbProjectId = uid - AID_APP_START + PROJECT_ID_EXT_OBB_START;
+ totalAppObbSize += GetOccupiedSpaceForProjectId(uuid, obbProjectId);
+ }
+ }
+ // Total size should include app data + cache
+ totalSize += totalAppDataSize;
+ totalSize += totalAppCacheSize;
+ sizes.totalSize = totalSize;
+
+ // Only OBB is separate
+ sizes.obbSize = totalAppObbSize;
+ }
+
+ return sizes;
+}
+
binder::Status InstalldNativeService::getUserSize(const std::unique_ptr<std::string>& uuid,
int32_t userId, int32_t flags, const std::vector<int32_t>& appIds,
std::vector<int64_t>* _aidl_return) {
@@ -1766,14 +1991,6 @@
}
if (flags & FLAG_USE_QUOTA) {
- int64_t space;
-
- ATRACE_BEGIN("obb");
- if ((space = GetOccupiedSpaceForGid(uuidString, AID_MEDIA_OBB)) != -1) {
- extStats.codeSize += space;
- }
- ATRACE_END();
-
ATRACE_BEGIN("code");
calculate_tree_size(create_data_app_path(uuid_), &stats.codeSize, -1, -1, true);
ATRACE_END();
@@ -1795,10 +2012,9 @@
}
ATRACE_BEGIN("external");
- uid_t uid = multiuser_get_uid(userId, AID_MEDIA_RW);
- if ((space = GetOccupiedSpaceForUid(uuidString, uid)) != -1) {
- extStats.dataSize += space;
- }
+ auto sizes = getExternalSizesForUserWithQuota(uuidString, userId, appIds);
+ extStats.dataSize += sizes.totalSize;
+ extStats.codeSize += sizes.obbSize;
ATRACE_END();
if (!uuid) {
@@ -1809,13 +2025,11 @@
-1, -1, true);
ATRACE_END();
}
-
ATRACE_BEGIN("quota");
int64_t dataSize = extStats.dataSize;
for (auto appId : appIds) {
if (appId >= AID_APP_START) {
collectQuotaStats(uuidString, userId, appId, &stats, &extStats);
-
#if MEASURE_DEBUG
// Sleep to make sure we don't lose logs
usleep(1);
@@ -1911,29 +2125,13 @@
}
if (flags & FLAG_USE_QUOTA) {
- int64_t space;
-
ATRACE_BEGIN("quota");
- uid_t uid = multiuser_get_uid(userId, AID_MEDIA_RW);
- if ((space = GetOccupiedSpaceForUid(uuidString, uid)) != -1) {
- totalSize = space;
- }
-
- gid_t audioGid = multiuser_get_uid(userId, AID_MEDIA_AUDIO);
- if ((space = GetOccupiedSpaceForGid(uuidString, audioGid)) != -1) {
- audioSize = space;
- }
- gid_t videoGid = multiuser_get_uid(userId, AID_MEDIA_VIDEO);
- if ((space = GetOccupiedSpaceForGid(uuidString, videoGid)) != -1) {
- videoSize = space;
- }
- gid_t imageGid = multiuser_get_uid(userId, AID_MEDIA_IMAGE);
- if ((space = GetOccupiedSpaceForGid(uuidString, imageGid)) != -1) {
- imageSize = space;
- }
- if ((space = GetOccupiedSpaceForGid(uuidString, AID_MEDIA_OBB)) != -1) {
- obbSize = space;
- }
+ auto sizes = getExternalSizesForUserWithQuota(uuidString, userId, appIds);
+ totalSize = sizes.totalSize;
+ audioSize = sizes.audioSize;
+ videoSize = sizes.videoSize;
+ imageSize = sizes.imageSize;
+ obbSize = sizes.obbSize;
ATRACE_END();
ATRACE_BEGIN("apps");
@@ -2013,6 +2211,100 @@
return ok();
}
+binder::Status InstalldNativeService::getAppCrates(
+ const std::unique_ptr<std::string>& uuid,
+ const std::vector<std::string>& packageNames, int32_t userId,
+ std::unique_ptr<std::vector<std::unique_ptr<CrateMetadata>>>* _aidl_return) {
+ ENFORCE_UID(AID_SYSTEM);
+ CHECK_ARGUMENT_UUID(uuid);
+ for (const auto& packageName : packageNames) {
+ CHECK_ARGUMENT_PACKAGE_NAME(packageName);
+ }
+#ifdef ENABLE_STORAGE_CRATES
+ std::lock_guard<std::recursive_mutex> lock(mLock);
+
+ auto retVector = std::make_unique<std::vector<std::unique_ptr<CrateMetadata>>>();
+ const char* uuid_ = uuid ? uuid->c_str() : nullptr;
+
+ std::function<void(CratedFolder, std::unique_ptr<CrateMetadata> &)> onCreateCrate =
+ [&](CratedFolder cratedFolder, std::unique_ptr<CrateMetadata> &crateMetadata) -> void {
+ if (cratedFolder == nullptr) {
+ return;
+ }
+ retVector->push_back(std::move(crateMetadata));
+ };
+
+ for (const auto& packageName : packageNames) {
+#if CRATE_DEBUG
+ LOG(DEBUG) << "packageName = " << packageName;
+#endif
+ auto crateManager = std::make_unique<CrateManager>(uuid_, userId, packageName);
+ crateManager->traverseAllCrates(onCreateCrate);
+ }
+
+#if CRATE_DEBUG
+ LOG(WARNING) << "retVector->size() =" << retVector->size();
+ for (auto iter = retVector->begin(); iter != retVector->end(); ++iter) {
+ CrateManager::dump(*iter);
+ }
+#endif
+
+ *_aidl_return = std::move(retVector);
+#else // ENABLE_STORAGE_CRATES
+ *_aidl_return = nullptr;
+
+ /* prevent compile warning fail */
+ if (userId < 0) {
+ return error();
+ }
+#endif // ENABLE_STORAGE_CRATES
+ return ok();
+}
+
+binder::Status InstalldNativeService::getUserCrates(
+ const std::unique_ptr<std::string>& uuid, int32_t userId,
+ std::unique_ptr<std::vector<std::unique_ptr<CrateMetadata>>>* _aidl_return) {
+ ENFORCE_UID(AID_SYSTEM);
+ CHECK_ARGUMENT_UUID(uuid);
+#ifdef ENABLE_STORAGE_CRATES
+ std::lock_guard<std::recursive_mutex> lock(mLock);
+
+ const char* uuid_ = uuid ? uuid->c_str() : nullptr;
+ auto retVector = std::make_unique<std::vector<std::unique_ptr<CrateMetadata>>>();
+
+ std::function<void(CratedFolder, std::unique_ptr<CrateMetadata> &)> onCreateCrate =
+ [&](CratedFolder cratedFolder, std::unique_ptr<CrateMetadata> &crateMetadata) -> void {
+ if (cratedFolder == nullptr) {
+ return;
+ }
+ retVector->push_back(std::move(crateMetadata));
+ };
+
+ std::function<void(FTSENT*)> onHandingPackage = [&](FTSENT* packageDir) -> void {
+ auto crateManager = std::make_unique<CrateManager>(uuid_, userId, packageDir->fts_name);
+ crateManager->traverseAllCrates(onCreateCrate);
+ };
+ CrateManager::traverseAllPackagesForUser(uuid, userId, onHandingPackage);
+
+#if CRATE_DEBUG
+ LOG(DEBUG) << "retVector->size() =" << retVector->size();
+ for (auto iter = retVector->begin(); iter != retVector->end(); ++iter) {
+ CrateManager::dump(*iter);
+ }
+#endif
+
+ *_aidl_return = std::move(retVector);
+#else // ENABLE_STORAGE_CRATES
+ *_aidl_return = nullptr;
+
+ /* prevent compile warning fail */
+ if (userId < 0) {
+ return error();
+ }
+#endif // ENABLE_STORAGE_CRATES
+ return ok();
+}
+
binder::Status InstalldNativeService::setAppQuota(const std::unique_ptr<std::string>& uuid,
int32_t userId, int32_t appId, int64_t cacheQuota) {
ENFORCE_UID(AID_SYSTEM);
@@ -2107,10 +2399,15 @@
CHECK_ARGUMENT_PATH(dexMetadataPath);
std::lock_guard<std::recursive_mutex> lock(mLock);
+ const char* oat_dir = getCStr(outputPath);
+ const char* instruction_set = instructionSet.c_str();
+ if (oat_dir != nullptr && !createOatDir(oat_dir, instruction_set).isOk()) {
+ // Can't create oat dir - let dexopt use cache dir.
+ oat_dir = nullptr;
+ }
+
const char* apk_path = apkPath.c_str();
const char* pkgname = getCStr(packageName, "*");
- const char* instruction_set = instructionSet.c_str();
- const char* oat_dir = getCStr(outputPath);
const char* compiler_filter = compilerFilter.c_str();
const char* volume_uuid = getCStr(uuid);
const char* class_loader_context = getCStr(classLoaderContext);
@@ -2228,206 +2525,6 @@
return res;
}
-static void run_idmap(const char *target_apk, const char *overlay_apk, int idmap_fd)
-{
- execl(kIdMapPath, kIdMapPath, "--fd", target_apk, overlay_apk,
- StringPrintf("%d", idmap_fd).c_str(), (char*)nullptr);
- PLOG(ERROR) << "execl (" << kIdMapPath << ") failed";
-}
-
-static void run_verify_idmap(const char *target_apk, const char *overlay_apk, int idmap_fd)
-{
- execl(kIdMapPath, kIdMapPath, "--verify", target_apk, overlay_apk,
- StringPrintf("%d", idmap_fd).c_str(), (char*)nullptr);
- PLOG(ERROR) << "execl (" << kIdMapPath << ") failed";
-}
-
-static bool delete_stale_idmap(const char* target_apk, const char* overlay_apk,
- const char* idmap_path, int32_t uid) {
- int idmap_fd = open(idmap_path, O_RDWR);
- if (idmap_fd < 0) {
- PLOG(ERROR) << "idmap open failed: " << idmap_path;
- unlink(idmap_path);
- return true;
- }
-
- pid_t pid;
- pid = fork();
- if (pid == 0) {
- /* child -- drop privileges before continuing */
- if (setgid(uid) != 0) {
- LOG(ERROR) << "setgid(" << uid << ") failed during idmap";
- exit(1);
- }
- if (setuid(uid) != 0) {
- LOG(ERROR) << "setuid(" << uid << ") failed during idmap";
- exit(1);
- }
- if (flock(idmap_fd, LOCK_EX | LOCK_NB) != 0) {
- PLOG(ERROR) << "flock(" << idmap_path << ") failed during idmap";
- exit(1);
- }
-
- run_verify_idmap(target_apk, overlay_apk, idmap_fd);
- exit(1); /* only if exec call to deleting stale idmap failed */
- } else {
- int status = wait_child(pid);
- close(idmap_fd);
-
- if (status != 0) {
- // Failed on verifying if idmap is made from target_apk and overlay_apk.
- LOG(DEBUG) << "delete stale idmap: " << idmap_path;
- unlink(idmap_path);
- return true;
- }
- }
- return false;
-}
-
-// Transform string /a/b/c.apk to (prefix)/a@b@c.apk@(suffix)
-// eg /a/b/c.apk to /data/resource-cache/a@b@c.apk@idmap
-static int flatten_path(const char *prefix, const char *suffix,
- const char *overlay_path, char *idmap_path, size_t N)
-{
- if (overlay_path == nullptr || idmap_path == nullptr) {
- return -1;
- }
- const size_t len_overlay_path = strlen(overlay_path);
- // will access overlay_path + 1 further below; requires absolute path
- if (len_overlay_path < 2 || *overlay_path != '/') {
- return -1;
- }
- const size_t len_idmap_root = strlen(prefix);
- const size_t len_suffix = strlen(suffix);
- if (SIZE_MAX - len_idmap_root < len_overlay_path ||
- SIZE_MAX - (len_idmap_root + len_overlay_path) < len_suffix) {
- // additions below would cause overflow
- return -1;
- }
- if (N < len_idmap_root + len_overlay_path + len_suffix) {
- return -1;
- }
- memset(idmap_path, 0, N);
- snprintf(idmap_path, N, "%s%s%s", prefix, overlay_path + 1, suffix);
- char *ch = idmap_path + len_idmap_root;
- while (*ch != '\0') {
- if (*ch == '/') {
- *ch = '@';
- }
- ++ch;
- }
- return 0;
-}
-
-binder::Status InstalldNativeService::idmap(const std::string& targetApkPath,
- const std::string& overlayApkPath, int32_t uid) {
- ENFORCE_UID(AID_SYSTEM);
- CHECK_ARGUMENT_PATH(targetApkPath);
- CHECK_ARGUMENT_PATH(overlayApkPath);
- std::lock_guard<std::recursive_mutex> lock(mLock);
-
- const char* target_apk = targetApkPath.c_str();
- const char* overlay_apk = overlayApkPath.c_str();
- ALOGV("idmap target_apk=%s overlay_apk=%s uid=%d\n", target_apk, overlay_apk, uid);
-
- int idmap_fd = -1;
- char idmap_path[PATH_MAX];
- struct stat idmap_stat;
- bool outdated = false;
-
- if (flatten_path(IDMAP_PREFIX, IDMAP_SUFFIX, overlay_apk,
- idmap_path, sizeof(idmap_path)) == -1) {
- ALOGE("idmap cannot generate idmap path for overlay %s\n", overlay_apk);
- goto fail;
- }
-
- if (stat(idmap_path, &idmap_stat) < 0) {
- outdated = true;
- } else {
- outdated = delete_stale_idmap(target_apk, overlay_apk, idmap_path, uid);
- }
-
- if (outdated) {
- idmap_fd = open(idmap_path, O_RDWR | O_CREAT | O_EXCL, 0644);
- } else {
- idmap_fd = open(idmap_path, O_RDWR);
- }
-
- if (idmap_fd < 0) {
- ALOGE("idmap cannot open '%s' for output: %s\n", idmap_path, strerror(errno));
- goto fail;
- }
- if (fchown(idmap_fd, AID_SYSTEM, uid) < 0) {
- ALOGE("idmap cannot chown '%s'\n", idmap_path);
- goto fail;
- }
- if (fchmod(idmap_fd, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH) < 0) {
- ALOGE("idmap cannot chmod '%s'\n", idmap_path);
- goto fail;
- }
-
- if (!outdated) {
- close(idmap_fd);
- return ok();
- }
-
- pid_t pid;
- pid = fork();
- if (pid == 0) {
- /* child -- drop privileges before continuing */
- if (setgid(uid) != 0) {
- ALOGE("setgid(%d) failed during idmap\n", uid);
- exit(1);
- }
- if (setuid(uid) != 0) {
- ALOGE("setuid(%d) failed during idmap\n", uid);
- exit(1);
- }
- if (flock(idmap_fd, LOCK_EX | LOCK_NB) != 0) {
- ALOGE("flock(%s) failed during idmap: %s\n", idmap_path, strerror(errno));
- exit(1);
- }
-
- run_idmap(target_apk, overlay_apk, idmap_fd);
- exit(1); /* only if exec call to idmap failed */
- } else {
- int status = wait_child(pid);
- if (status != 0) {
- ALOGE("idmap failed, status=0x%04x\n", status);
- goto fail;
- }
- }
-
- close(idmap_fd);
- return ok();
-fail:
- if (idmap_fd >= 0) {
- close(idmap_fd);
- unlink(idmap_path);
- }
- return error();
-}
-
-binder::Status InstalldNativeService::removeIdmap(const std::string& overlayApkPath) {
- ENFORCE_UID(AID_SYSTEM);
- CHECK_ARGUMENT_PATH(overlayApkPath);
- std::lock_guard<std::recursive_mutex> lock(mLock);
-
- const char* overlay_apk = overlayApkPath.c_str();
- char idmap_path[PATH_MAX];
-
- if (flatten_path(IDMAP_PREFIX, IDMAP_SUFFIX, overlay_apk,
- idmap_path, sizeof(idmap_path)) == -1) {
- ALOGE("idmap cannot generate idmap path for overlay %s\n", overlay_apk);
- return error();
- }
- if (unlink(idmap_path) < 0) {
- ALOGE("couldn't unlink idmap file %s\n", idmap_path);
- return error();
- }
- return ok();
-}
-
binder::Status InstalldNativeService::restoreconAppData(const std::unique_ptr<std::string>& uuid,
const std::string& packageName, int32_t userId, int32_t flags, int32_t appId,
const std::string& seInfo) {
@@ -2580,7 +2677,7 @@
#endif
binder::Status InstalldNativeService::installApkVerity(const std::string& filePath,
- const ::android::base::unique_fd& verityInputAshmem, int32_t contentSize) {
+ android::base::unique_fd verityInputAshmem, int32_t contentSize) {
ENFORCE_UID(AID_SYSTEM);
CHECK_ARGUMENT_PATH(filePath);
std::lock_guard<std::recursive_mutex> lock(mLock);
@@ -2753,16 +2850,132 @@
std::getline(in, target, ' ');
std::getline(in, ignored);
+ if (android::base::GetBoolProperty(kFuseProp, false)) {
+ if (target.find(kMntFuse) == 0) {
+ LOG(DEBUG) << "Found storage mount " << source << " at " << target;
+ mStorageMounts[source] = target;
+ }
+ } else {
#if !BYPASS_SDCARDFS
- if (target.compare(0, 21, "/mnt/runtime/default/") == 0) {
- LOG(DEBUG) << "Found storage mount " << source << " at " << target;
- mStorageMounts[source] = target;
- }
+ if (target.find(kMntSdcardfs) == 0) {
+ LOG(DEBUG) << "Found storage mount " << source << " at " << target;
+ mStorageMounts[source] = target;
+ }
#endif
+ }
}
return ok();
}
+// Mount volume's CE and DE storage to mirror
+binder::Status InstalldNativeService::tryMountDataMirror(
+ const std::unique_ptr<std::string>& uuid) {
+ ENFORCE_UID(AID_SYSTEM);
+ CHECK_ARGUMENT_UUID(uuid);
+ if (!sAppDataIsolationEnabled) {
+ return ok();
+ }
+ if (!uuid) {
+ return error("Should not happen, mounting uuid == null");
+ }
+
+ const char* uuid_ = uuid->c_str();
+
+ std::string mirrorVolCePath(StringPrintf("%s/%s", kDataMirrorCePath, uuid_));
+ std::lock_guard<std::recursive_mutex> lock(mLock);
+ if (fs_prepare_dir(mirrorVolCePath.c_str(), 0711, AID_SYSTEM, AID_SYSTEM) != 0) {
+ return error("Failed to create CE mirror");
+ }
+
+ std::string mirrorVolDePath(StringPrintf("%s/%s", kDataMirrorDePath, uuid_));
+ if (fs_prepare_dir(mirrorVolDePath.c_str(), 0711, AID_SYSTEM, AID_SYSTEM) != 0) {
+ return error("Failed to create DE mirror");
+ }
+
+ auto cePath = StringPrintf("%s/user", create_data_path(uuid_).c_str());
+ auto dePath = StringPrintf("%s/user_de", create_data_path(uuid_).c_str());
+
+ if (access(cePath.c_str(), F_OK) != 0) {
+ return error("Cannot access CE path: " + cePath);
+ }
+ if (access(dePath.c_str(), F_OK) != 0) {
+ return error("Cannot access DE path: " + dePath);
+ }
+
+ struct stat ceStat, mirrorCeStat;
+ if (stat(cePath.c_str(), &ceStat) != 0) {
+ return error("Failed to stat " + cePath);
+ }
+ if (stat(mirrorVolCePath.c_str(), &mirrorCeStat) != 0) {
+ return error("Failed to stat " + mirrorVolCePath);
+ }
+
+ if (mirrorCeStat.st_ino == ceStat.st_ino) {
+ // As it's being called by prepareUserStorage, it can be called multiple times.
+ // Hence, we if we mount it already, we should skip it.
+ LOG(WARNING) << "CE dir is mounted already: " + cePath;
+ return ok();
+ }
+
+ // Mount CE mirror
+ if (TEMP_FAILURE_RETRY(mount(cePath.c_str(), mirrorVolCePath.c_str(), NULL,
+ MS_NOSUID | MS_NODEV | MS_NOATIME | MS_BIND | MS_NOEXEC, nullptr)) == -1) {
+ return error("Failed to mount " + mirrorVolCePath);
+ }
+
+ // Mount DE mirror
+ if (TEMP_FAILURE_RETRY(mount(dePath.c_str(), mirrorVolDePath.c_str(), NULL,
+ MS_NOSUID | MS_NODEV | MS_NOATIME | MS_BIND | MS_NOEXEC, nullptr)) == -1) {
+ return error("Failed to mount " + mirrorVolDePath);
+ }
+ return ok();
+}
+
+// Unmount volume's CE and DE storage from mirror
+binder::Status InstalldNativeService::onPrivateVolumeRemoved(
+ const std::unique_ptr<std::string>& uuid) {
+ ENFORCE_UID(AID_SYSTEM);
+ CHECK_ARGUMENT_UUID(uuid);
+ if (!sAppDataIsolationEnabled) {
+ return ok();
+ }
+ if (!uuid) {
+ // It happens when private volume failed to mount.
+ LOG(INFO) << "Ignore unmount uuid=null";
+ return ok();
+ }
+ const char* uuid_ = uuid->c_str();
+
+ binder::Status res = ok();
+
+ std::string mirrorCeVolPath(StringPrintf("%s/%s", kDataMirrorCePath, uuid_));
+ std::string mirrorDeVolPath(StringPrintf("%s/%s", kDataMirrorDePath, uuid_));
+
+ // Unmount CE storage
+ std::lock_guard<std::recursive_mutex> lock(mLock);
+ if (TEMP_FAILURE_RETRY(umount(mirrorCeVolPath.c_str())) != 0) {
+ if (errno != ENOENT) {
+ res = error(StringPrintf("Failed to umount %s %s", mirrorCeVolPath.c_str(),
+ strerror(errno)));
+ }
+ }
+ if (delete_dir_contents_and_dir(mirrorCeVolPath, true) != 0) {
+ res = error("Failed to delete " + mirrorCeVolPath);
+ }
+
+ // Unmount DE storage
+ if (TEMP_FAILURE_RETRY(umount(mirrorDeVolPath.c_str())) != 0) {
+ if (errno != ENOENT) {
+ res = error(StringPrintf("Failed to umount %s %s", mirrorDeVolPath.c_str(),
+ strerror(errno)));
+ }
+ }
+ if (delete_dir_contents_and_dir(mirrorDeVolPath, true) != 0) {
+ res = error("Failed to delete " + mirrorDeVolPath);
+ }
+ return res;
+}
+
std::string InstalldNativeService::findDataMediaPath(
const std::unique_ptr<std::string>& uuid, userid_t userid) {
std::lock_guard<std::recursive_mutex> lock(mMountsLock);
diff --git a/cmds/installd/InstalldNativeService.h b/cmds/installd/InstalldNativeService.h
index eba966d..8e7d98b 100644
--- a/cmds/installd/InstalldNativeService.h
+++ b/cmds/installd/InstalldNativeService.h
@@ -44,7 +44,12 @@
int32_t userSerial, int32_t flags);
binder::Status destroyUserData(const std::unique_ptr<std::string>& uuid, int32_t userId,
int32_t flags);
-
+ binder::Status createAppDataBatched(
+ const std::unique_ptr<std::vector<std::unique_ptr<std::string>>>& uuids,
+ const std::unique_ptr<std::vector<std::unique_ptr<std::string>>>& packageNames,
+ int32_t userId, int32_t flags, const std::vector<int32_t>& appIds,
+ const std::vector<std::string>& seInfos, const std::vector<int32_t>& targetSdkVersions,
+ int64_t* _aidl_return);
binder::Status createAppData(const std::unique_ptr<std::string>& uuid,
const std::string& packageName, int32_t userId, int32_t flags, int32_t appId,
const std::string& seInfo, int32_t targetSdkVersion, int64_t* _aidl_return);
@@ -69,6 +74,8 @@
binder::Status destroyAppDataSnapshot(const std::unique_ptr<std::string> &volumeUuid,
const std::string& packageName, const int32_t user, const int64_t ceSnapshotInode,
const int32_t snapshotId, int32_t storageFlags);
+ binder::Status destroyCeSnapshotsNotSpecified(const std::unique_ptr<std::string> &volumeUuid,
+ const int32_t userId, const std::vector<int32_t>& retainSnapshotIds);
binder::Status getAppSize(const std::unique_ptr<std::string>& uuid,
const std::vector<std::string>& packageNames, int32_t userId, int32_t flags,
@@ -81,13 +88,23 @@
int32_t userId, int32_t flags, const std::vector<int32_t>& appIds,
std::vector<int64_t>* _aidl_return);
+ binder::Status getAppCrates(const std::unique_ptr<std::string>& uuid,
+ const std::vector<std::string>& packageNames,
+ int32_t userId,
+ std::unique_ptr<std::vector<std::unique_ptr<android::os::storage::CrateMetadata>>>*
+ _aidl_return);
+ binder::Status getUserCrates(
+ const std::unique_ptr<std::string>& uuid, int32_t userId,
+ std::unique_ptr<std::vector<std::unique_ptr<android::os::storage::CrateMetadata>>>*
+ _aidl_return);
+
binder::Status setAppQuota(const std::unique_ptr<std::string>& uuid,
int32_t userId, int32_t appId, int64_t cacheQuota);
binder::Status moveCompleteApp(const std::unique_ptr<std::string>& fromUuid,
const std::unique_ptr<std::string>& toUuid, const std::string& packageName,
- const std::string& dataAppName, int32_t appId, const std::string& seInfo,
- int32_t targetSdkVersion);
+ int32_t appId, const std::string& seInfo,
+ int32_t targetSdkVersion, const std::string& fromCodePath);
binder::Status dexopt(const std::string& apkPath, int32_t uid,
const std::unique_ptr<std::string>& packageName, const std::string& instructionSet,
@@ -119,9 +136,6 @@
binder::Status destroyProfileSnapshot(const std::string& packageName,
const std::string& profileName);
- binder::Status idmap(const std::string& targetApkPath, const std::string& overlayApkPath,
- int32_t uid);
- binder::Status removeIdmap(const std::string& overlayApkPath);
binder::Status rmPackageDir(const std::string& packageDir);
binder::Status freeCache(const std::unique_ptr<std::string>& uuid, int64_t targetFreeBytes,
int64_t cacheReservedBytes, int32_t flags);
@@ -135,7 +149,7 @@
binder::Status deleteOdex(const std::string& apkPath, const std::string& instructionSet,
const std::unique_ptr<std::string>& outputPath);
binder::Status installApkVerity(const std::string& filePath,
- const ::android::base::unique_fd& verityInput, int32_t contentSize);
+ android::base::unique_fd verityInput, int32_t contentSize);
binder::Status assertFsverityRootHashMatches(const std::string& filePath,
const std::vector<uint8_t>& expectedHash);
binder::Status reconcileSecondaryDexFile(const std::string& dexPath,
@@ -148,6 +162,8 @@
binder::Status invalidateMounts();
binder::Status isQuotaSupported(const std::unique_ptr<std::string>& volumeUuid,
bool* _aidl_return);
+ binder::Status tryMountDataMirror(const std::unique_ptr<std::string>& volumeUuid);
+ binder::Status onPrivateVolumeRemoved(const std::unique_ptr<std::string>& volumeUuid);
binder::Status prepareAppProfile(const std::string& packageName,
int32_t userId, int32_t appId, const std::string& profileName,
diff --git a/cmds/installd/OWNERS b/cmds/installd/OWNERS
index 5673918..9a21104 100644
--- a/cmds/installd/OWNERS
+++ b/cmds/installd/OWNERS
@@ -4,7 +4,9 @@
calin@google.com
jsharkey@android.com
maco@google.com
+mast@google.com
mathieuc@google.com
narayan@google.com
ngeoffray@google.com
+rpl@google.com
toddke@google.com
diff --git a/cmds/installd/QuotaUtils.cpp b/cmds/installd/QuotaUtils.cpp
index b238dd3..e080291 100644
--- a/cmds/installd/QuotaUtils.cpp
+++ b/cmds/installd/QuotaUtils.cpp
@@ -61,6 +61,10 @@
std::getline(in, target, ' ');
std::getline(in, ignored);
+ if (target.compare(0, 13, "/data_mirror/") == 0) {
+ continue;
+ }
+
if (source.compare(0, 11, "/dev/block/") == 0) {
struct dqblk dq;
if (quotactl(QCMD(Q_GETQUOTA, USRQUOTA), source.c_str(), 0,
@@ -97,6 +101,26 @@
}
}
+int64_t GetOccupiedSpaceForProjectId(const std::string& uuid, int projectId) {
+ const std::string device = FindQuotaDeviceForUuid(uuid);
+ if (device == "") {
+ return -1;
+ }
+ struct dqblk dq;
+ if (quotactl(QCMD(Q_GETQUOTA, PRJQUOTA), device.c_str(), projectId,
+ reinterpret_cast<char*>(&dq)) != 0) {
+ if (errno != ESRCH) {
+ PLOG(ERROR) << "Failed to quotactl " << device << " for Project ID " << projectId;
+ }
+ return -1;
+ } else {
+#if MEASURE_DEBUG
+ LOG(DEBUG) << "quotactl() for Project ID " << projectId << " " << dq.dqb_curspace;
+#endif
+ return dq.dqb_curspace;
+ }
+}
+
int64_t GetOccupiedSpaceForGid(const std::string& uuid, gid_t gid) {
const std::string device = FindQuotaDeviceForUuid(uuid);
if (device == "") {
diff --git a/cmds/installd/QuotaUtils.h b/cmds/installd/QuotaUtils.h
index 9ad170f..96aca04 100644
--- a/cmds/installd/QuotaUtils.h
+++ b/cmds/installd/QuotaUtils.h
@@ -35,6 +35,8 @@
/* Get the current occupied space in bytes for a gid or -1 if fails */
int64_t GetOccupiedSpaceForGid(const std::string& uuid, gid_t gid);
+/* Get the current occupied space in bytes for a project id or -1 if fails */
+int64_t GetOccupiedSpaceForProjectId(const std::string& uuid, int projectId);
} // namespace installd
} // namespace android
diff --git a/cmds/installd/TEST_MAPPING b/cmds/installd/TEST_MAPPING
index 287f2d9..c6583a1 100644
--- a/cmds/installd/TEST_MAPPING
+++ b/cmds/installd/TEST_MAPPING
@@ -15,6 +15,10 @@
{
"name": "installd_utils_test"
},
+ // AdoptableHostTest moves packages, part of which is handled by installd
+ {
+ "name": "AdoptableHostTest"
+ },
{
"name": "CtsUsesLibraryHostTestCases"
},
diff --git a/cmds/installd/art_helper/Android.bp b/cmds/installd/art_helper/Android.bp
deleted file mode 100644
index c47dd72..0000000
--- a/cmds/installd/art_helper/Android.bp
+++ /dev/null
@@ -1,12 +0,0 @@
-// Inherit image values.
-art_global_defaults {
- name: "libartimagevalues_defaults",
-}
-
-cc_library_static {
- name: "libartimagevalues",
- defaults: ["libartimagevalues_defaults"],
- srcs: ["art_image_values.cpp"],
- export_include_dirs: ["."],
- cflags: ["-Wconversion"],
-}
diff --git a/cmds/installd/art_helper/art_image_values.cpp b/cmds/installd/art_helper/art_image_values.cpp
deleted file mode 100644
index a139049..0000000
--- a/cmds/installd/art_helper/art_image_values.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "art_image_values.h"
-
-namespace android {
-namespace installd {
-namespace art {
-
-uint32_t GetImageBaseAddress() {
- return ART_BASE_ADDRESS;
-}
-int32_t GetImageMinBaseAddressDelta() {
- return ART_BASE_ADDRESS_MIN_DELTA;
-}
-int32_t GetImageMaxBaseAddressDelta() {
- return ART_BASE_ADDRESS_MAX_DELTA;
-}
-
-static_assert(ART_BASE_ADDRESS_MIN_DELTA < ART_BASE_ADDRESS_MAX_DELTA, "Inconsistent setup");
-
-} // namespace art
-} // namespace installd
-} // namespace android
diff --git a/cmds/installd/art_helper/art_image_values.h b/cmds/installd/art_helper/art_image_values.h
deleted file mode 100644
index 20c44c9..0000000
--- a/cmds/installd/art_helper/art_image_values.h
+++ /dev/null
@@ -1,34 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef FRAMEWORKS_NATIVE_CMDS_INSTALLD_ART_HELPER_ART_IMAGE_VALUES_H
-#define FRAMEWORKS_NATIVE_CMDS_INSTALLD_ART_HELPER_ART_IMAGE_VALUES_H
-
-#include <cstdint>
-
-namespace android {
-namespace installd {
-namespace art {
-
-uint32_t GetImageBaseAddress();
-int32_t GetImageMinBaseAddressDelta();
-int32_t GetImageMaxBaseAddressDelta();
-
-} // namespace art
-} // namespace installd
-} // namespace android
-
-#endif // FRAMEWORKS_NATIVE_CMDS_INSTALLD_ART_HELPER_ART_IMAGE_VALUES_H
diff --git a/cmds/installd/binder/android/os/IInstalld.aidl b/cmds/installd/binder/android/os/IInstalld.aidl
index b795c02..eeda6c5 100644
--- a/cmds/installd/binder/android/os/IInstalld.aidl
+++ b/cmds/installd/binder/android/os/IInstalld.aidl
@@ -23,6 +23,9 @@
long createAppData(@nullable @utf8InCpp String uuid, in @utf8InCpp String packageName,
int userId, int flags, int appId, in @utf8InCpp String seInfo, int targetSdkVersion);
+ long createAppDataBatched(in @nullable @utf8InCpp String[] uuids,
+ in @nullable @utf8InCpp String[] packageNames, in int userId, int flags, in int[] appIds,
+ in @utf8InCpp String[] seInfos, in int[] targetSdkVersions);
void restoreconAppData(@nullable @utf8InCpp String uuid, @utf8InCpp String packageName,
int userId, int flags, int appId, @utf8InCpp String seInfo);
void migrateAppData(@nullable @utf8InCpp String uuid, @utf8InCpp String packageName,
@@ -40,11 +43,19 @@
long[] getUserSize(@nullable @utf8InCpp String uuid, int userId, int flags, in int[] appIds);
long[] getExternalSize(@nullable @utf8InCpp String uuid, int userId, int flags, in int[] appIds);
+ @nullable
+ android.os.storage.CrateMetadata[] getAppCrates(
+ @nullable @utf8InCpp String uuid, in @utf8InCpp String[] packageNames,
+ int userId);
+ @nullable
+ android.os.storage.CrateMetadata[] getUserCrates(
+ @nullable @utf8InCpp String uuid, int userId);
+
void setAppQuota(@nullable @utf8InCpp String uuid, int userId, int appId, long cacheQuota);
void moveCompleteApp(@nullable @utf8InCpp String fromUuid, @nullable @utf8InCpp String toUuid,
- @utf8InCpp String packageName, @utf8InCpp String dataAppName, int appId,
- @utf8InCpp String seInfo, int targetSdkVersion);
+ @utf8InCpp String packageName, int appId,
+ @utf8InCpp String seInfo, int targetSdkVersion, @utf8InCpp String fromCodePath);
void dexopt(@utf8InCpp String apkPath, int uid, @nullable @utf8InCpp String packageName,
@utf8InCpp String instructionSet, int dexoptNeeded,
@@ -72,8 +83,6 @@
@utf8InCpp String profileName, @utf8InCpp String classpath);
void destroyProfileSnapshot(@utf8InCpp String packageName, @utf8InCpp String profileName);
- void idmap(@utf8InCpp String targetApkPath, @utf8InCpp String overlayApkPath, int uid);
- void removeIdmap(@utf8InCpp String overlayApkPath);
void rmPackageDir(@utf8InCpp String packageDir);
void freeCache(@nullable @utf8InCpp String uuid, long targetFreeBytes,
long cacheReservedBytes, int flags);
@@ -110,6 +119,11 @@
int appId, @utf8InCpp String seInfo, int user, int snapshotId, int storageflags);
void destroyAppDataSnapshot(@nullable @utf8InCpp String uuid, @utf8InCpp String packageName,
int userId, long ceSnapshotInode, int snapshotId, int storageFlags);
+ void destroyCeSnapshotsNotSpecified(@nullable @utf8InCpp String uuid, int userId,
+ in int[] retainSnapshotIds);
+
+ void tryMountDataMirror(@nullable @utf8InCpp String volumeUuid);
+ void onPrivateVolumeRemoved(@nullable @utf8InCpp String volumeUuid);
void migrateLegacyObbData();
@@ -126,4 +140,6 @@
const int FLAG_USE_QUOTA = 0x1000;
const int FLAG_FORCE = 0x2000;
+
+ const int FLAG_CLEAR_APP_DATA_KEEP_ART_PROFILES = 0x20000;
}
diff --git a/cmds/installd/binder/android/os/storage/CrateMetadata.aidl b/cmds/installd/binder/android/os/storage/CrateMetadata.aidl
new file mode 100644
index 0000000..bd6d12d
--- /dev/null
+++ b/cmds/installd/binder/android/os/storage/CrateMetadata.aidl
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package android.os.storage;
+
+/** {@hide} */
+parcelable CrateMetadata {
+ /**
+ * To tell which uid the crate belong to.
+ * <p>Because installd query all of crates in specified userId, the install may return the list
+ * whose elements have the same crate id but different uid and package name.
+ * It needs to tell the caller the difference between these elements.
+ */
+ int uid;
+
+ /**
+ * To tell which the package the crate belong to.
+ * <p>Because installd query all of crates in specified uid, the install may return the list
+ * whose elements have the same uid and crate id but different package name.
+ * It needs to tell the caller the difference between these elements.
+ */
+ @utf8InCpp String packageName;
+
+ /**
+ * To tell the crate id that is the child directory/folder name in crates
+ * root.
+ */
+ @utf8InCpp String id;
+}
diff --git a/cmds/installd/dexopt.cpp b/cmds/installd/dexopt.cpp
index 5fb13a5..ffa8724 100644
--- a/cmds/installd/dexopt.cpp
+++ b/cmds/installd/dexopt.cpp
@@ -262,6 +262,17 @@
return "";
}
+static std::string MapPropertyToArgWithBackup(const std::string& property,
+ const std::string& backupProperty,
+ const std::string& format,
+ const std::string& default_value = "") {
+ std::string value = GetProperty(property, default_value);
+ if (!value.empty()) {
+ return StringPrintf(format.c_str(), value.c_str());
+ }
+ return MapPropertyToArg(backupProperty, format, default_value);
+}
+
// Determines which binary we should use for execution (the debug or non-debug version).
// e.g. dex2oatd vs dex2oat
static const char* select_execution_binary(const char* binary, const char* debug_binary,
@@ -299,9 +310,23 @@
// Namespace for Android Runtime flags applied during boot time.
static const char* RUNTIME_NATIVE_BOOT_NAMESPACE = "runtime_native_boot";
// Feature flag name for running the JIT in Zygote experiment, b/119800099.
-static const char* ENABLE_APEX_IMAGE = "enable_apex_image";
-// Location of the apex image.
-static const char* kApexImage = "/system/framework/apex.art";
+static const char* ENABLE_JITZYGOTE_IMAGE = "enable_apex_image";
+// Location of the JIT Zygote image.
+static const char* kJitZygoteImage =
+ "boot.art:/nonx/boot-framework.art!/system/etc/boot-image.prof";
+
+// Phenotype property name for enabling profiling the boot class path.
+static const char* PROFILE_BOOT_CLASS_PATH = "profilebootclasspath";
+
+static bool IsBootClassPathProfilingEnable() {
+ std::string profile_boot_class_path = GetProperty("dalvik.vm.profilebootclasspath", "");
+ profile_boot_class_path =
+ server_configurable_flags::GetServerConfigurableFlag(
+ RUNTIME_NATIVE_BOOT_NAMESPACE,
+ PROFILE_BOOT_CLASS_PATH,
+ /*default_value=*/ profile_boot_class_path);
+ return profile_boot_class_path == "true";
+}
class RunDex2Oat : public ExecVHelper {
public:
@@ -317,6 +342,7 @@
const char* compiler_filter,
bool debuggable,
bool post_bootcomplete,
+ bool for_restore,
bool background_job_compile,
int profile_fd,
const char* class_loader_context,
@@ -332,14 +358,24 @@
std::string dex2oat_Xms_arg = MapPropertyToArg("dalvik.vm.dex2oat-Xms", "-Xms%s");
std::string dex2oat_Xmx_arg = MapPropertyToArg("dalvik.vm.dex2oat-Xmx", "-Xmx%s");
- const char* threads_property = post_bootcomplete
- ? "dalvik.vm.dex2oat-threads"
- : "dalvik.vm.boot-dex2oat-threads";
- std::string dex2oat_threads_arg = MapPropertyToArg(threads_property, "-j%s");
- const char* cpu_set_property = post_bootcomplete
- ? "dalvik.vm.dex2oat-cpu-set"
- : "dalvik.vm.boot-dex2oat-cpu-set";
- std::string dex2oat_cpu_set_arg = MapPropertyToArg(cpu_set_property, "--cpu-set=%s");
+ std::string threads_format = "-j%s";
+ std::string dex2oat_threads_arg = post_bootcomplete
+ ? (for_restore
+ ? MapPropertyToArgWithBackup(
+ "dalvik.vm.restore-dex2oat-threads",
+ "dalvik.vm.dex2oat-threads",
+ threads_format)
+ : MapPropertyToArg("dalvik.vm.dex2oat-threads", threads_format))
+ : MapPropertyToArg("dalvik.vm.boot-dex2oat-threads", threads_format);
+ std::string cpu_set_format = "--cpu-set=%s";
+ std::string dex2oat_cpu_set_arg = post_bootcomplete
+ ? (for_restore
+ ? MapPropertyToArgWithBackup(
+ "dalvik.vm.restore-dex2oat-cpu-set",
+ "dalvik.vm.dex2oat-cpu-set",
+ cpu_set_format)
+ : MapPropertyToArg("dalvik.vm.dex2oat-cpu-set", cpu_set_format))
+ : MapPropertyToArg("dalvik.vm.boot-dex2oat-cpu-set", cpu_set_format);
std::string bootclasspath;
char* dex2oat_bootclasspath = getenv("DEX2OATBOOTCLASSPATH");
@@ -370,6 +406,14 @@
bool skip_compilation = vold_decrypt == "trigger_restart_min_framework" ||
vold_decrypt == "1";
+ std::string updatable_bcp_packages =
+ MapPropertyToArg("dalvik.vm.dex2oat-updatable-bcp-packages-file",
+ "--updatable-bcp-packages-file=%s");
+ if (updatable_bcp_packages.empty()) {
+ // Make dex2oat fail by providing non-existent file name.
+ updatable_bcp_packages = "--updatable-bcp-packages-file=/nonx/updatable-bcp-packages.txt";
+ }
+
std::string resolve_startup_string_arg =
MapPropertyToArg("persist.device_config.runtime.dex2oat_resolve_startup_strings",
"--resolve-startup-const-strings=%s");
@@ -395,21 +439,31 @@
MapPropertyToArg("dalvik.vm.dex2oat-very-large", "--very-large-app-threshold=%s");
+
+ // Decide whether to use dex2oat64.
+ bool use_dex2oat64 = false;
+ // Check whether the device even supports 64-bit ABIs.
+ if (!GetProperty("ro.product.cpu.abilist64", "").empty()) {
+ use_dex2oat64 = GetBoolProperty("dalvik.vm.dex2oat64.enabled", false);
+ }
const char* dex2oat_bin = select_execution_binary(
- kDex2oatPath, kDex2oatDebugPath, background_job_compile);
+ (use_dex2oat64 ? kDex2oat64Path : kDex2oat32Path),
+ (use_dex2oat64 ? kDex2oatDebug64Path : kDex2oatDebug32Path),
+ background_job_compile);
bool generate_minidebug_info = kEnableMinidebugInfo &&
GetBoolProperty(kMinidebugInfoSystemProperty, kMinidebugInfoSystemPropertyDefault);
std::string boot_image;
- std::string use_apex_image =
+ std::string use_jitzygote_image =
server_configurable_flags::GetServerConfigurableFlag(RUNTIME_NATIVE_BOOT_NAMESPACE,
- ENABLE_APEX_IMAGE,
+ ENABLE_JITZYGOTE_IMAGE,
/*default_value=*/ "");
- if (use_apex_image == "true") {
- boot_image = StringPrintf("-Ximage:%s", kApexImage);
+
+ if (use_jitzygote_image == "true" || IsBootClassPathProfilingEnable()) {
+ boot_image = StringPrintf("--boot-image=%s", kJitZygoteImage);
} else {
- boot_image = MapPropertyToArg("dalvik.vm.boot-image", "-Ximage:%s");
+ boot_image = MapPropertyToArg("dalvik.vm.boot-image", "--boot-image=%s");
}
// clang FORTIFY doesn't let us use strlen in constant array bounds, so we
@@ -502,11 +556,13 @@
AddArg(instruction_set_variant_arg);
AddArg(instruction_set_features_arg);
- AddRuntimeArg(boot_image);
+ AddArg(boot_image);
+
AddRuntimeArg(bootclasspath);
AddRuntimeArg(dex2oat_Xms_arg);
AddRuntimeArg(dex2oat_Xmx_arg);
+ AddArg(updatable_bcp_packages);
AddArg(resolve_startup_string_arg);
AddArg(image_block_size_arg);
AddArg(dex2oat_compiler_filter_arg);
@@ -702,11 +758,13 @@
}
}
-static constexpr int PROFMAN_BIN_RETURN_CODE_COMPILE = 0;
-static constexpr int PROFMAN_BIN_RETURN_CODE_SKIP_COMPILATION = 1;
-static constexpr int PROFMAN_BIN_RETURN_CODE_BAD_PROFILES = 2;
-static constexpr int PROFMAN_BIN_RETURN_CODE_ERROR_IO = 3;
-static constexpr int PROFMAN_BIN_RETURN_CODE_ERROR_LOCKING = 4;
+static constexpr int PROFMAN_BIN_RETURN_CODE_SUCCESS = 0;
+static constexpr int PROFMAN_BIN_RETURN_CODE_COMPILE = 1;
+static constexpr int PROFMAN_BIN_RETURN_CODE_SKIP_COMPILATION = 2;
+static constexpr int PROFMAN_BIN_RETURN_CODE_BAD_PROFILES = 3;
+static constexpr int PROFMAN_BIN_RETURN_CODE_ERROR_IO = 4;
+static constexpr int PROFMAN_BIN_RETURN_CODE_ERROR_LOCKING = 5;
+static constexpr int PROFMAN_BIN_RETURN_CODE_ERROR_DIFFERENT_VERSIONS = 6;
class RunProfman : public ExecVHelper {
public:
@@ -715,7 +773,8 @@
const std::vector<unique_fd>& apk_fds,
const std::vector<std::string>& dex_locations,
bool copy_and_update,
- bool store_aggregation_counters) {
+ bool for_snapshot,
+ bool for_boot_image) {
// TODO(calin): Assume for now we run in the bg compile job (which is in
// most of the invocation). With the current data flow, is not very easy or
@@ -747,8 +806,12 @@
AddArg("--copy-and-update-profile-key");
}
- if (store_aggregation_counters) {
- AddArg("--store-aggregation-counters");
+ if (for_snapshot) {
+ AddArg("--force-merge");
+ }
+
+ if (for_boot_image) {
+ AddArg("--boot-image-merge");
}
// Do not add after dex2oat_flags, they should override others for debugging.
@@ -759,13 +822,15 @@
const unique_fd& reference_profile_fd,
const std::vector<unique_fd>& apk_fds = std::vector<unique_fd>(),
const std::vector<std::string>& dex_locations = std::vector<std::string>(),
- bool store_aggregation_counters = false) {
+ bool for_snapshot = false,
+ bool for_boot_image = false) {
SetupArgs(profiles_fd,
reference_profile_fd,
apk_fds,
dex_locations,
- /*copy_and_update=*/false,
- store_aggregation_counters);
+ /*copy_and_update=*/ false,
+ for_snapshot,
+ for_boot_image);
}
void SetupCopyAndUpdate(unique_fd&& profile_fd,
@@ -783,7 +848,8 @@
apk_fds_,
dex_locations,
/*copy_and_update=*/true,
- /*store_aggregation_counters=*/false);
+ /*for_snapshot*/false,
+ /*for_boot_image*/false);
}
void SetupDump(const std::vector<unique_fd>& profiles_fd,
@@ -798,7 +864,8 @@
apk_fds,
dex_locations,
/*copy_and_update=*/false,
- /*store_aggregation_counters=*/false);
+ /*for_snapshot*/false,
+ /*for_boot_image*/false);
}
void Exec() {
@@ -832,7 +899,15 @@
}
RunProfman profman_merge;
- profman_merge.SetupMerge(profiles_fd, reference_profile_fd);
+ const std::vector<unique_fd>& apk_fds = std::vector<unique_fd>();
+ const std::vector<std::string>& dex_locations = std::vector<std::string>();
+ profman_merge.SetupMerge(
+ profiles_fd,
+ reference_profile_fd,
+ apk_fds,
+ dex_locations,
+ /* for_snapshot= */ false,
+ IsBootClassPathProfilingEnable());
pid_t pid = fork();
if (pid == 0) {
/* child -- drop privileges before continuing */
@@ -873,9 +948,14 @@
should_clear_current_profiles = false;
should_clear_reference_profile = false;
break;
+ case PROFMAN_BIN_RETURN_CODE_ERROR_DIFFERENT_VERSIONS:
+ need_to_compile = false;
+ should_clear_current_profiles = true;
+ should_clear_reference_profile = true;
+ break;
default:
// Unknown return code or error. Unlink profiles.
- LOG(WARNING) << "Unknown error code while processing profiles for location "
+ LOG(WARNING) << "Unexpected error code while processing profiles for location "
<< location << ": " << return_code;
need_to_compile = false;
should_clear_current_profiles = true;
@@ -1244,11 +1324,6 @@
Dex2oatFileWrapper maybe_open_app_image(const char* out_oat_path,
bool generate_app_image, bool is_public, int uid, bool is_secondary_dex) {
- // We don't create an image for secondary dex files.
- if (is_secondary_dex) {
- return Dex2oatFileWrapper();
- }
-
const std::string image_path = create_image_filename(out_oat_path);
if (image_path.empty()) {
// Happens when the out_oat_path has an unknown extension.
@@ -2042,6 +2117,7 @@
bool enable_hidden_api_checks = (dexopt_flags & DEXOPT_ENABLE_HIDDEN_API_CHECKS) != 0;
bool generate_compact_dex = (dexopt_flags & DEXOPT_GENERATE_COMPACT_DEX) != 0;
bool generate_app_image = (dexopt_flags & DEXOPT_GENERATE_APP_IMAGE) != 0;
+ bool for_restore = (dexopt_flags & DEXOPT_FOR_RESTORE) != 0;
// Check if we're dealing with a secondary dex file and if we need to compile it.
std::string oat_dir_str;
@@ -2122,14 +2198,20 @@
// Create a swap file if necessary.
unique_fd swap_fd = maybe_open_dexopt_swap_file(out_oat_path);
- // Create the app image file if needed.
- Dex2oatFileWrapper image_fd = maybe_open_app_image(
- out_oat_path, generate_app_image, is_public, uid, is_secondary_dex);
-
// Open the reference profile if needed.
Dex2oatFileWrapper reference_profile_fd = maybe_open_reference_profile(
pkgname, dex_path, profile_name, profile_guided, is_public, uid, is_secondary_dex);
+ if (reference_profile_fd.get() == -1) {
+ // We don't create an app image without reference profile since there is no speedup from
+ // loading it in that case and instead will be a small overhead.
+ generate_app_image = false;
+ }
+
+ // Create the app image file if needed.
+ Dex2oatFileWrapper image_fd = maybe_open_app_image(
+ out_oat_path, generate_app_image, is_public, uid, is_secondary_dex);
+
unique_fd dex_metadata_fd;
if (dex_metadata_path != nullptr) {
dex_metadata_fd.reset(TEMP_FAILURE_RETRY(open(dex_metadata_path, O_RDONLY | O_NOFOLLOW)));
@@ -2152,6 +2234,7 @@
compiler_filter,
debuggable,
boot_complete,
+ for_restore,
background_job_compile,
reference_profile_fd.get(),
class_loader_context,
@@ -2738,7 +2821,13 @@
}
RunProfman args;
- args.SetupMerge(profiles_fd, snapshot_fd, apk_fds, dex_locations);
+ // This is specifically a snapshot for an app, so don't use boot image profiles.
+ args.SetupMerge(profiles_fd,
+ snapshot_fd,
+ apk_fds,
+ dex_locations,
+ /* for_snapshot= */ true,
+ /* for_boot_image= */ false);
pid_t pid = fork();
if (pid == 0) {
/* child -- drop privileges before continuing */
@@ -2753,6 +2842,13 @@
return false;
}
+ // Verify that profman finished successfully.
+ int profman_code = WEXITSTATUS(return_code);
+ if (profman_code != PROFMAN_BIN_RETURN_CODE_SUCCESS) {
+ LOG(WARNING) << "profman error for " << package_name << ":" << profile_name
+ << ":" << profman_code;
+ return false;
+ }
return true;
}
@@ -2815,20 +2911,29 @@
// We do this to avoid opening a huge a amount of files.
static constexpr size_t kAggregationBatchSize = 10;
- std::vector<unique_fd> profiles_fd;
for (size_t i = 0; i < profiles.size(); ) {
+ std::vector<unique_fd> profiles_fd;
for (size_t k = 0; k < kAggregationBatchSize && i < profiles.size(); k++, i++) {
unique_fd fd = open_profile(AID_SYSTEM, profiles[i], O_RDONLY);
if (fd.get() >= 0) {
profiles_fd.push_back(std::move(fd));
}
}
+
+ // We aggregate (read & write) into the same fd multiple times in a row.
+ // We need to reset the cursor every time to ensure we read the whole file every time.
+ if (TEMP_FAILURE_RETRY(lseek(snapshot_fd, 0, SEEK_SET)) == static_cast<off_t>(-1)) {
+ PLOG(ERROR) << "Cannot reset position for snapshot profile";
+ return false;
+ }
+
RunProfman args;
args.SetupMerge(profiles_fd,
snapshot_fd,
apk_fds,
dex_locations,
- /*store_aggregation_counters=*/true);
+ /*for_snapshot=*/true,
+ /*for_boot_image=*/true);
pid_t pid = fork();
if (pid == 0) {
/* child -- drop privileges before continuing */
@@ -2841,12 +2946,21 @@
/* parent */
int return_code = wait_child(pid);
+
if (!WIFEXITED(return_code)) {
PLOG(WARNING) << "profman failed for " << package_name << ":" << profile_name;
return false;
}
- return true;
+
+ // Verify that profman finished successfully.
+ int profman_code = WEXITSTATUS(return_code);
+ if (profman_code != PROFMAN_BIN_RETURN_CODE_SUCCESS) {
+ LOG(WARNING) << "profman error for " << package_name << ":" << profile_name
+ << ":" << profman_code;
+ return false;
+ }
}
+
return true;
}
diff --git a/cmds/installd/dexopt.h b/cmds/installd/dexopt.h
index a8c48c5..cc44873 100644
--- a/cmds/installd/dexopt.h
+++ b/cmds/installd/dexopt.h
@@ -32,15 +32,17 @@
static constexpr int DEX2OAT_FOR_BOOT_IMAGE = 2;
static constexpr int DEX2OAT_FOR_FILTER = 3;
-#define ANDROID_RUNTIME_APEX_BIN "/apex/com.android.runtime/bin"
+#define ANDROID_ART_APEX_BIN "/apex/com.android.art/bin"
// Location of binaries in the Android Runtime APEX.
-static constexpr const char* kDex2oatPath = ANDROID_RUNTIME_APEX_BIN "/dex2oat";
-static constexpr const char* kDex2oatDebugPath = ANDROID_RUNTIME_APEX_BIN "/dex2oatd";
-static constexpr const char* kProfmanPath = ANDROID_RUNTIME_APEX_BIN "/profman";
-static constexpr const char* kProfmanDebugPath = ANDROID_RUNTIME_APEX_BIN "/profmand";
-static constexpr const char* kDexoptanalyzerPath = ANDROID_RUNTIME_APEX_BIN "/dexoptanalyzer";
-static constexpr const char* kDexoptanalyzerDebugPath = ANDROID_RUNTIME_APEX_BIN "/dexoptanalyzerd";
-#undef ANDROID_RUNTIME_APEX_BIN
+static constexpr const char* kDex2oat32Path = ANDROID_ART_APEX_BIN "/dex2oat32";
+static constexpr const char* kDex2oat64Path = ANDROID_ART_APEX_BIN "/dex2oat64";
+static constexpr const char* kDex2oatDebug32Path = ANDROID_ART_APEX_BIN "/dex2oatd32";
+static constexpr const char* kDex2oatDebug64Path = ANDROID_ART_APEX_BIN "/dex2oatd64";
+static constexpr const char* kProfmanPath = ANDROID_ART_APEX_BIN "/profman";
+static constexpr const char* kProfmanDebugPath = ANDROID_ART_APEX_BIN "/profmand";
+static constexpr const char* kDexoptanalyzerPath = ANDROID_ART_APEX_BIN "/dexoptanalyzer";
+static constexpr const char* kDexoptanalyzerDebugPath = ANDROID_ART_APEX_BIN "/dexoptanalyzerd";
+#undef ANDROID_ART_APEX_BIN
// Clear the reference profile identified by the given profile name.
bool clear_primary_reference_profile(const std::string& pkgname, const std::string& profile_name);
diff --git a/cmds/installd/installd.cpp b/cmds/installd/installd.cpp
index 673ff0d..b5bc28c 100644
--- a/cmds/installd/installd.cpp
+++ b/cmds/installd/installd.cpp
@@ -74,7 +74,7 @@
// Read current filesystem layout version to handle upgrade paths
char version_path[PATH_MAX];
- snprintf(version_path, PATH_MAX, "%s.layout_version", android_data_dir.c_str());
+ snprintf(version_path, PATH_MAX, "%smisc/installd/layout_version", android_data_dir.c_str());
int oldVersion;
if (fs_read_atomic_int(version_path, &oldVersion) == -1) {
diff --git a/cmds/installd/installd_constants.h b/cmds/installd/installd_constants.h
index c928631..b5ee481 100644
--- a/cmds/installd/installd_constants.h
+++ b/cmds/installd/installd_constants.h
@@ -55,6 +55,7 @@
constexpr int DEXOPT_ENABLE_HIDDEN_API_CHECKS = 1 << 10;
constexpr int DEXOPT_GENERATE_COMPACT_DEX = 1 << 11;
constexpr int DEXOPT_GENERATE_APP_IMAGE = 1 << 12;
+constexpr int DEXOPT_FOR_RESTORE = 1 << 13; // TODO(b/135202722): remove
/* all known values for dexopt flags */
constexpr int DEXOPT_MASK =
@@ -69,7 +70,8 @@
| DEXOPT_IDLE_BACKGROUND_JOB
| DEXOPT_ENABLE_HIDDEN_API_CHECKS
| DEXOPT_GENERATE_COMPACT_DEX
- | DEXOPT_GENERATE_APP_IMAGE;
+ | DEXOPT_GENERATE_APP_IMAGE
+ | DEXOPT_FOR_RESTORE;
// NOTE: keep in sync with StorageManager
constexpr int FLAG_STORAGE_DE = 1 << 0;
diff --git a/cmds/installd/migrate_legacy_obb_data.sh b/cmds/installd/migrate_legacy_obb_data.sh
index 1075688..7399681 100644
--- a/cmds/installd/migrate_legacy_obb_data.sh
+++ b/cmds/installd/migrate_legacy_obb_data.sh
@@ -15,17 +15,17 @@
# See the License for the specific language governing permissions and
# limitations under the License.
-rm -rf /sdcard/Android/obb/test_probe
-mkdir -p /sdcard/Android/obb/
-touch /sdcard/Android/obb/test_probe
+rm -rf /data/media/0/Android/obb/test_probe
+mkdir -p /data/media/0/Android/obb/
+touch /data/media/0/Android/obb/test_probe
if ! test -f /data/media/0/Android/obb/test_probe ; then
log -p i -t migrate_legacy_obb_data "No support for 'unshared_obb'. Not migrating"
- rm -rf /sdcard/Android/obb/test_probe
+ rm -rf /data/media/0/Android/obb/test_probe
exit 0
fi
# Delete the test file, and remove the obb folder if it is empty
-rm -rf /sdcard/Android/obb/test_probe
+rm -rf /data/media/0/Android/obb/test_probe
rmdir /data/media/obb
if ! test -d /data/media/obb ; then
diff --git a/cmds/installd/otapreopt.cpp b/cmds/installd/otapreopt.cpp
index 9bc5fc8..18f8268 100644
--- a/cmds/installd/otapreopt.cpp
+++ b/cmds/installd/otapreopt.cpp
@@ -83,7 +83,7 @@
static_assert(DEXOPT_GENERATE_COMPACT_DEX == 1 << 11, "DEXOPT_GENERATE_COMPACT_DEX unexpected");
static_assert(DEXOPT_GENERATE_APP_IMAGE == 1 << 12, "DEXOPT_GENERATE_APP_IMAGE unexpected");
-static_assert(DEXOPT_MASK == (0x1dfe | DEXOPT_IDLE_BACKGROUND_JOB),
+static_assert(DEXOPT_MASK == (0x3dfe | DEXOPT_IDLE_BACKGROUND_JOB),
"DEXOPT_MASK unexpected.");
@@ -138,10 +138,10 @@
return 4;
}
- PrepareEnvironment();
+ PrepareEnvironmentVariables();
- if (!PrepareBootImage(/* force */ false)) {
- LOG(ERROR) << "Failed preparing boot image.";
+ if (!EnsureBootImageAndDalvikCache()) {
+ LOG(ERROR) << "Bad boot image.";
return 5;
}
@@ -302,7 +302,7 @@
return parameters_.ReadArguments(argc, const_cast<const char**>(argv));
}
- void PrepareEnvironment() {
+ void PrepareEnvironmentVariables() {
environ_.push_back(StringPrintf("BOOTCLASSPATH=%s", boot_classpath_.c_str()));
environ_.push_back(StringPrintf("ANDROID_DATA=%s", GetOTADataDirectory().c_str()));
environ_.push_back(StringPrintf("ANDROID_ROOT=%s", android_root_.c_str()));
@@ -312,9 +312,8 @@
}
}
- // Ensure that we have the right boot image. The first time any app is
- // compiled, we'll try to generate it.
- bool PrepareBootImage(bool force) const {
+ // Ensure that we have the right boot image and cache file structures.
+ bool EnsureBootImageAndDalvikCache() const {
if (parameters_.instruction_set == nullptr) {
LOG(ERROR) << "Instruction set missing.";
return false;
@@ -340,34 +339,19 @@
}
}
- // Check whether we have files in /data.
+ // Clear cached artifacts.
+ ClearDirectory(isa_path);
+
+ // Check whether we have a boot image.
// TODO: check that the files are correct wrt/ jars.
- std::string art_path = isa_path + "/system@framework@boot.art";
- std::string oat_path = isa_path + "/system@framework@boot.oat";
- bool cleared = false;
- if (access(art_path.c_str(), F_OK) == 0 && access(oat_path.c_str(), F_OK) == 0) {
- // Files exist, assume everything is alright if not forced. Otherwise clean up.
- if (!force) {
- return true;
- }
- ClearDirectory(isa_path);
- cleared = true;
+ std::string preopted_boot_art_path =
+ StringPrintf("/apex/com.android.art/javalib/%s/boot.art", isa);
+ if (access(preopted_boot_art_path.c_str(), F_OK) != 0) {
+ PLOG(ERROR) << "Bad access() to " << preopted_boot_art_path;
+ return false;
}
- // Check whether we have an image in /system.
- // TODO: check that the files are correct wrt/ jars.
- std::string preopted_boot_art_path = StringPrintf("/system/framework/%s/boot.art", isa);
- if (access(preopted_boot_art_path.c_str(), F_OK) == 0) {
- // Note: we ignore |force| here.
- return true;
- }
-
-
- if (!cleared) {
- ClearDirectory(isa_path);
- }
-
- return Dex2oatBootImage(boot_classpath_, art_path, oat_path, isa);
+ return true;
}
static bool CreatePath(const std::string& path) {
@@ -432,75 +416,6 @@
CHECK_EQ(0, closedir(c_dir)) << "Unable to close directory.";
}
- bool Dex2oatBootImage(const std::string& boot_cp,
- const std::string& art_path,
- const std::string& oat_path,
- const char* isa) const {
- // This needs to be kept in sync with ART, see art/runtime/gc/space/image_space.cc.
- std::vector<std::string> cmd;
- cmd.push_back(kDex2oatPath);
- cmd.push_back(StringPrintf("--image=%s", art_path.c_str()));
- for (const std::string& boot_part : Split(boot_cp, ":")) {
- cmd.push_back(StringPrintf("--dex-file=%s", boot_part.c_str()));
- }
- cmd.push_back(StringPrintf("--oat-file=%s", oat_path.c_str()));
-
- int32_t base_offset = ChooseRelocationOffsetDelta(art::GetImageMinBaseAddressDelta(),
- art::GetImageMaxBaseAddressDelta());
- cmd.push_back(StringPrintf("--base=0x%x", art::GetImageBaseAddress() + base_offset));
-
- cmd.push_back(StringPrintf("--instruction-set=%s", isa));
-
- // These things are pushed by AndroidRuntime, see frameworks/base/core/jni/AndroidRuntime.cpp.
- AddCompilerOptionFromSystemProperty("dalvik.vm.image-dex2oat-Xms",
- "-Xms",
- true,
- cmd);
- AddCompilerOptionFromSystemProperty("dalvik.vm.image-dex2oat-Xmx",
- "-Xmx",
- true,
- cmd);
- AddCompilerOptionFromSystemProperty("dalvik.vm.image-dex2oat-filter",
- "--compiler-filter=",
- false,
- cmd);
- cmd.push_back("--image-classes=/system/etc/preloaded-classes");
- // TODO: Compiled-classes.
- const std::string* extra_opts =
- system_properties_.GetProperty("dalvik.vm.image-dex2oat-flags");
- if (extra_opts != nullptr) {
- std::vector<std::string> extra_vals = Split(*extra_opts, " ");
- cmd.insert(cmd.end(), extra_vals.begin(), extra_vals.end());
- }
- // TODO: Should we lower this? It's usually set close to max, because
- // normally there's not much else going on at boot.
- AddCompilerOptionFromSystemProperty("dalvik.vm.image-dex2oat-threads",
- "-j",
- false,
- cmd);
- AddCompilerOptionFromSystemProperty("dalvik.vm.image-dex2oat-cpu-set",
- "--cpu-set=",
- false,
- cmd);
- AddCompilerOptionFromSystemProperty(
- StringPrintf("dalvik.vm.isa.%s.variant", isa).c_str(),
- "--instruction-set-variant=",
- false,
- cmd);
- AddCompilerOptionFromSystemProperty(
- StringPrintf("dalvik.vm.isa.%s.features", isa).c_str(),
- "--instruction-set-features=",
- false,
- cmd);
-
- std::string error_msg;
- bool result = Exec(cmd, &error_msg);
- if (!result) {
- LOG(ERROR) << "Could not generate boot image: " << error_msg;
- }
- return result;
- }
-
static const char* ParseNull(const char* arg) {
return (strcmp(arg, "!") == 0) ? nullptr : arg;
}
@@ -590,22 +505,6 @@
return 0;
}
- // If the dexopt failed, we may have a stale boot image from a previous OTA run.
- // Then regenerate and retry.
- if (WEXITSTATUS(dexopt_result) ==
- static_cast<int>(::art::dex2oat::ReturnCode::kCreateRuntime)) {
- if (!PrepareBootImage(/* force */ true)) {
- LOG(ERROR) << "Forced boot image creating failed. Original error return was "
- << dexopt_result;
- return dexopt_result;
- }
-
- int dexopt_result_boot_image_retry = Dexopt();
- if (dexopt_result_boot_image_retry == 0) {
- return 0;
- }
- }
-
// If this was a profile-guided run, we may have profile version issues. Try to downgrade,
// if possible.
if ((parameters_.dexopt_flags & DEXOPT_PROFILE_GUIDED) == 0) {
diff --git a/cmds/installd/otapreopt_chroot.cpp b/cmds/installd/otapreopt_chroot.cpp
index 2e2cc18..6459805 100644
--- a/cmds/installd/otapreopt_chroot.cpp
+++ b/cmds/installd/otapreopt_chroot.cpp
@@ -61,19 +61,25 @@
static std::vector<apex::ApexFile> ActivateApexPackages() {
// The logic here is (partially) copied and adapted from
- // system/apex/apexd/apexd_main.cpp.
+ // system/apex/apexd/apexd.cpp.
//
- // Only scan the APEX directory under /system (within the chroot dir).
- apex::scanPackagesDirAndActivate(apex::kApexPackageSystemDir);
+ // Only scan the APEX directory under /system, /system_ext and /vendor (within the chroot dir).
+ std::vector<const char*> apex_dirs{apex::kApexPackageSystemDir, apex::kApexPackageSystemExtDir,
+ apex::kApexPackageVendorDir};
+ for (const auto& dir : apex_dirs) {
+ // Cast call to void to suppress warn_unused_result.
+ static_cast<void>(apex::scanPackagesDirAndActivate(dir));
+ }
return apex::getActivePackages();
}
static void DeactivateApexPackages(const std::vector<apex::ApexFile>& active_packages) {
for (const apex::ApexFile& apex_file : active_packages) {
const std::string& package_path = apex_file.GetPath();
- apex::Status status = apex::deactivatePackage(package_path);
- if (!status.Ok()) {
- LOG(ERROR) << "Failed to deactivate " << package_path << ": " << status.ErrorMessage();
+ base::Result<void> status = apex::deactivatePackage(package_path);
+ if (!status.ok()) {
+ LOG(ERROR) << "Failed to deactivate " << package_path << ": "
+ << status.error();
}
}
}
@@ -231,9 +237,21 @@
}
// Try to mount APEX packages in "/apex" in the chroot dir. We need at least
- // the Android Runtime APEX, as it is required by otapreopt to run dex2oat.
+ // the ART APEX, as it is required by otapreopt to run dex2oat.
std::vector<apex::ApexFile> active_packages = ActivateApexPackages();
+ // Check that an ART APEX has been activated; clean up and exit
+ // early otherwise.
+ if (std::none_of(active_packages.begin(),
+ active_packages.end(),
+ [](const apex::ApexFile& package){
+ return package.GetManifest().name() == "com.android.art";
+ })) {
+ LOG(FATAL_WITHOUT_ABORT) << "No activated com.android.art APEX package.";
+ DeactivateApexPackages(active_packages);
+ exit(217);
+ }
+
// Now go on and run otapreopt.
// Incoming: cmd + status-fd + target-slot + cmd... | Incoming | = argc
diff --git a/cmds/installd/tests/Android.bp b/cmds/installd/tests/Android.bp
index aa79fdc..bd45005 100644
--- a/cmds/installd/tests/Android.bp
+++ b/cmds/installd/tests/Android.bp
@@ -89,6 +89,8 @@
"libinstalld",
"liblog",
"liblogwrap",
+ "libziparchive",
+ "libz",
],
test_config: "installd_dexopt_test.xml",
}
diff --git a/cmds/installd/tests/installd_cache_test.cpp b/cmds/installd/tests/installd_cache_test.cpp
index db09070..5a5cb53 100644
--- a/cmds/installd/tests/installd_cache_test.cpp
+++ b/cmds/installd/tests/installd_cache_test.cpp
@@ -67,29 +67,29 @@
}
static void mkdir(const char* path) {
- const char* fullPath = StringPrintf("/data/local/tmp/user/0/%s", path).c_str();
- ::mkdir(fullPath, 0755);
+ const std::string fullPath = StringPrintf("/data/local/tmp/user/0/%s", path);
+ ::mkdir(fullPath.c_str(), 0755);
}
static void touch(const char* path, int len, int time) {
- const char* fullPath = StringPrintf("/data/local/tmp/user/0/%s", path).c_str();
- int fd = ::open(fullPath, O_RDWR | O_CREAT, 0644);
+ const std::string fullPath = StringPrintf("/data/local/tmp/user/0/%s", path);
+ int fd = ::open(fullPath.c_str(), O_RDWR | O_CREAT, 0644);
::fallocate(fd, 0, 0, len);
::close(fd);
struct utimbuf times;
times.actime = times.modtime = std::time(0) + time;
- ::utime(fullPath, ×);
+ ::utime(fullPath.c_str(), ×);
}
static int exists(const char* path) {
- const char* fullPath = StringPrintf("/data/local/tmp/user/0/%s", path).c_str();
- return ::access(fullPath, F_OK);
+ const std::string fullPath = StringPrintf("/data/local/tmp/user/0/%s", path);
+ return ::access(fullPath.c_str(), F_OK);
}
static int64_t size(const char* path) {
- const char* fullPath = StringPrintf("/data/local/tmp/user/0/%s", path).c_str();
+ const std::string fullPath = StringPrintf("/data/local/tmp/user/0/%s", path);
struct stat buf;
- if (!stat(fullPath, &buf)) {
+ if (!stat(fullPath.c_str(), &buf)) {
return buf.st_size;
} else {
return -1;
@@ -107,8 +107,8 @@
}
static void setxattr(const char* path, const char* key) {
- const char* fullPath = StringPrintf("/data/local/tmp/user/0/%s", path).c_str();
- ::setxattr(fullPath, key, "", 0, 0);
+ const std::string fullPath = StringPrintf("/data/local/tmp/user/0/%s", path);
+ ::setxattr(fullPath.c_str(), key, "", 0, 0);
}
class CacheTest : public testing::Test {
diff --git a/cmds/installd/tests/installd_dexopt_test.cpp b/cmds/installd/tests/installd_dexopt_test.cpp
index fa2b0d9..16e4055 100644
--- a/cmds/installd/tests/installd_dexopt_test.cpp
+++ b/cmds/installd/tests/installd_dexopt_test.cpp
@@ -41,6 +41,7 @@
#include "globals.h"
#include "tests/test_utils.h"
#include "utils.h"
+#include "ziparchive/zip_writer.h"
using android::base::ReadFully;
using android::base::unique_fd;
@@ -195,6 +196,7 @@
std::unique_ptr<std::string> volume_uuid_;
std::string package_name_;
std::string apk_path_;
+ std::string empty_dm_file_;
std::string app_apk_dir_;
std::string app_private_dir_ce_;
std::string app_private_dir_de_;
@@ -239,18 +241,14 @@
}
::testing::AssertionResult create_mock_app() {
- // Create the oat dir.
- app_oat_dir_ = app_apk_dir_ + "/oat";
// For debug mode, the directory might already exist. Avoid erroring out.
if (mkdir(app_apk_dir_, kSystemUid, kSystemGid, 0755) != 0 && !kDebug) {
return ::testing::AssertionFailure() << "Could not create app dir " << app_apk_dir_
<< " : " << strerror(errno);
}
- binder::Status status = service_->createOatDir(app_oat_dir_, kRuntimeIsa);
- if (!status.isOk()) {
- return ::testing::AssertionFailure() << "Could not create oat dir: "
- << status.toString8().c_str();
- }
+
+ // Initialize the oat dir path.
+ app_oat_dir_ = app_apk_dir_ + "/oat";
// Copy the primary apk.
apk_path_ = app_apk_dir_ + "/base.jar";
@@ -260,8 +258,28 @@
<< " : " << error_msg;
}
+ // Create an empty dm file.
+ empty_dm_file_ = apk_path_ + ".dm";
+ {
+ int fd = open(empty_dm_file_.c_str(), O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
+ if (fd < 0) {
+ return ::testing::AssertionFailure() << "Could not open " << empty_dm_file_;
+ }
+ FILE* file = fdopen(fd, "wb");
+ if (file == nullptr) {
+ return ::testing::AssertionFailure() << "Null file for " << empty_dm_file_
+ << " fd=" << fd;
+ }
+ ZipWriter writer(file);
+ // Add vdex to zip.
+ writer.StartEntry("primary.prof", ZipWriter::kCompress);
+ writer.FinishEntry();
+ writer.Finish();
+ fclose(file);
+ }
+
// Create the app user data.
- status = service_->createAppData(
+ binder::Status status = service_->createAppData(
volume_uuid_,
package_name_,
kTestUserId,
@@ -479,7 +497,7 @@
bool prof_result;
ASSERT_BINDER_SUCCESS(service_->prepareAppProfile(
package_name_, kTestUserId, kTestAppId, *profile_name_ptr, apk_path_,
- /*dex_metadata*/ nullptr, &prof_result));
+ dm_path_ptr, &prof_result));
ASSERT_TRUE(prof_result);
binder::Status result = service_->dexopt(apk_path_,
@@ -625,6 +643,25 @@
DEX2OAT_FROM_SCRATCH);
}
+TEST_F(DexoptTest, DexoptPrimaryPublicCreateOatDir) {
+ LOG(INFO) << "DexoptPrimaryPublic";
+ ASSERT_BINDER_SUCCESS(service_->createOatDir(app_oat_dir_, kRuntimeIsa));
+ CompilePrimaryDexOk("verify",
+ DEXOPT_BOOTCOMPLETE | DEXOPT_PUBLIC,
+ app_oat_dir_.c_str(),
+ kTestAppGid,
+ DEX2OAT_FROM_SCRATCH);
+}
+
+TEST_F(DexoptTest, DexoptPrimaryPublicRestore) {
+ LOG(INFO) << "DexoptPrimaryPublicRestore";
+ CompilePrimaryDexOk("verify",
+ DEXOPT_FOR_RESTORE | DEXOPT_BOOTCOMPLETE | DEXOPT_PUBLIC,
+ app_oat_dir_.c_str(),
+ kTestAppGid,
+ DEX2OAT_FROM_SCRATCH);
+}
+
TEST_F(DexoptTest, DexoptPrimaryFailedInvalidFilter) {
LOG(INFO) << "DexoptPrimaryFailedInvalidFilter";
binder::Status status;
@@ -645,7 +682,9 @@
DEXOPT_BOOTCOMPLETE | DEXOPT_PROFILE_GUIDED | DEXOPT_GENERATE_APP_IMAGE,
app_oat_dir_.c_str(),
kTestAppGid,
- DEX2OAT_FROM_SCRATCH);
+ DEX2OAT_FROM_SCRATCH,
+ /*binder_result=*/nullptr,
+ empty_dm_file_.c_str());
}
TEST_F(DexoptTest, DexoptPrimaryProfilePublic) {
@@ -655,7 +694,9 @@
DEXOPT_GENERATE_APP_IMAGE,
app_oat_dir_.c_str(),
kTestAppGid,
- DEX2OAT_FROM_SCRATCH);
+ DEX2OAT_FROM_SCRATCH,
+ /*binder_result=*/nullptr,
+ empty_dm_file_.c_str());
}
TEST_F(DexoptTest, DexoptPrimaryBackgroundOk) {
@@ -665,7 +706,9 @@
DEXOPT_GENERATE_APP_IMAGE,
app_oat_dir_.c_str(),
kTestAppGid,
- DEX2OAT_FROM_SCRATCH);
+ DEX2OAT_FROM_SCRATCH,
+ /*binder_result=*/nullptr,
+ empty_dm_file_.c_str());
}
TEST_F(DexoptTest, ResolveStartupConstStrings) {
@@ -684,7 +727,9 @@
DEXOPT_GENERATE_APP_IMAGE,
app_oat_dir_.c_str(),
kTestAppGid,
- DEX2OAT_FROM_SCRATCH);
+ DEX2OAT_FROM_SCRATCH,
+ /*binder_result=*/nullptr,
+ empty_dm_file_.c_str());
run_cmd_and_process_output(
"oatdump --header-only --oat-file=" + odex,
[&](const std::string& line) {
@@ -701,7 +746,9 @@
DEXOPT_GENERATE_APP_IMAGE,
app_oat_dir_.c_str(),
kTestAppGid,
- DEX2OAT_FROM_SCRATCH);
+ DEX2OAT_FROM_SCRATCH,
+ /*binder_result=*/nullptr,
+ empty_dm_file_.c_str());
run_cmd_and_process_output(
"oatdump --header-only --oat-file=" + odex,
[&](const std::string& line) {
@@ -712,6 +759,36 @@
EXPECT_TRUE(found_enable);
}
+TEST_F(DexoptTest, DexoptDex2oat64Enabled) {
+ LOG(INFO) << "DexoptDex2oat64Enabled";
+ const std::string property = "dalvik.vm.dex2oat64.enabled";
+ const std::string previous_value = android::base::GetProperty(property, "");
+ auto restore_property = android::base::make_scope_guard([=]() {
+ android::base::SetProperty(property, previous_value);
+ });
+ std::string odex = GetPrimaryDexArtifact(app_oat_dir_.c_str(), apk_path_, "odex");
+ // Disable the property and use dex2oat32.
+ ASSERT_TRUE(android::base::SetProperty(property, "false")) << property;
+ CompilePrimaryDexOk("speed-profile",
+ DEXOPT_IDLE_BACKGROUND_JOB | DEXOPT_PROFILE_GUIDED |
+ DEXOPT_GENERATE_APP_IMAGE,
+ app_oat_dir_.c_str(),
+ kTestAppGid,
+ DEX2OAT_FROM_SCRATCH,
+ /*binder_result=*/nullptr,
+ empty_dm_file_.c_str());
+ // Enable the property and use dex2oat64.
+ ASSERT_TRUE(android::base::SetProperty(property, "true")) << property;
+ CompilePrimaryDexOk("speed-profile",
+ DEXOPT_IDLE_BACKGROUND_JOB | DEXOPT_PROFILE_GUIDED |
+ DEXOPT_GENERATE_APP_IMAGE,
+ app_oat_dir_.c_str(),
+ kTestAppGid,
+ DEX2OAT_FROM_SCRATCH,
+ /*binder_result=*/nullptr,
+ empty_dm_file_.c_str());
+}
+
class PrimaryDexReCompilationTest : public DexoptTest {
public:
virtual void SetUp() {
@@ -859,7 +936,9 @@
std::string expected_profile_content = snap_profile_ + ".expected";
run_cmd("rm -f " + expected_profile_content);
run_cmd("touch " + expected_profile_content);
- run_cmd("profman --profile-file=" + cur_profile_ +
+ // We force merging when creating the expected profile to make sure
+ // that the random profiles do not affect the output.
+ run_cmd("profman --force-merge --profile-file=" + cur_profile_ +
" --profile-file=" + ref_profile_ +
" --reference-profile-file=" + expected_profile_content +
" --apk=" + apk_path_);
@@ -1092,16 +1171,60 @@
class BootProfileTest : public ProfileTest {
public:
- virtual void setup() {
+ std::vector<const std::string> extra_apps_;
+ std::vector<int64_t> extra_ce_data_inodes_;
+
+ virtual void SetUp() {
+
ProfileTest::SetUp();
intial_android_profiles_dir = android_profiles_dir;
+ // Generate profiles for some extra apps.
+ // When merging boot profile we split profiles into small groups to avoid
+ // opening a lot of file descriptors at the same time.
+ // (Currently the group size for aggregation is 10)
+ //
+ // To stress test that works fine, create profile for more apps.
+ createAppProfilesForBootMerge(21);
}
virtual void TearDown() {
android_profiles_dir = intial_android_profiles_dir;
+ deleteAppProfilesForBootMerge();
ProfileTest::TearDown();
}
+ void createAppProfilesForBootMerge(size_t number_of_profiles) {
+ for (size_t i = 0; i < number_of_profiles; i++) {
+ int64_t ce_data_inode;
+ std::string package_name = "dummy_test_pkg" + std::to_string(i);
+ LOG(INFO) << package_name;
+ ASSERT_BINDER_SUCCESS(service_->createAppData(
+ volume_uuid_,
+ package_name,
+ kTestUserId,
+ kAppDataFlags,
+ kTestAppUid,
+ se_info_,
+ kOSdkVersion,
+ &ce_data_inode));
+ extra_apps_.push_back(package_name);
+ extra_ce_data_inodes_.push_back(ce_data_inode);
+ std::string profile = create_current_profile_path(
+ kTestUserId, package_name, kPrimaryProfile, /*is_secondary_dex*/ false);
+ SetupProfile(profile, kTestAppUid, kTestAppGid, 0600, 1);
+ }
+ }
+
+ void deleteAppProfilesForBootMerge() {
+ if (kDebug) {
+ return;
+ }
+ for (size_t i = 0; i < extra_apps_.size(); i++) {
+ service_->destroyAppData(
+ volume_uuid_, extra_apps_[i], kTestUserId, kAppDataFlags, extra_ce_data_inodes_[i]);
+ }
+ }
+
void UpdateAndroidProfilesDir(const std::string& profile_dir) {
android_profiles_dir = profile_dir;
// We need to create the reference profile directory in the new profile dir.
diff --git a/cmds/installd/tests/installd_service_test.cpp b/cmds/installd/tests/installd_service_test.cpp
index a31d510..0fb62ae 100644
--- a/cmds/installd/tests/installd_service_test.cpp
+++ b/cmds/installd/tests/installd_service_test.cpp
@@ -641,6 +641,46 @@
"com.foo", 0, 0, 43, FLAG_STORAGE_DE).isOk());
}
+TEST_F(AppDataSnapshotTest, DestroyCeSnapshotsNotSpecified) {
+ auto rollback_ce_dir_in_1 = create_data_misc_ce_rollback_path("TEST", 0, 1543);
+ auto rollback_ce_dir_in_2 = create_data_misc_ce_rollback_path("TEST", 0, 77);
+ auto rollback_ce_dir_out_1 = create_data_misc_ce_rollback_path("TEST", 0, 1500);
+ auto rollback_ce_dir_out_2 = create_data_misc_ce_rollback_path("TEST", 0, 2);
+
+ // Create snapshots
+ ASSERT_TRUE(mkdirs(rollback_ce_dir_in_1 + "/com.foo/", 0700));
+ ASSERT_TRUE(android::base::WriteStringToFile(
+ "CE_RESTORE_CONTENT", rollback_ce_dir_in_1 + "/com.foo/file1",
+ 0700, 10000, 20000, false /* follow_symlinks */));
+
+ ASSERT_TRUE(mkdirs(rollback_ce_dir_in_2 + "/com.foo/", 0700));
+ ASSERT_TRUE(android::base::WriteStringToFile(
+ "CE_RESTORE_CONTENT", rollback_ce_dir_in_2 + "/com.foo/file1",
+ 0700, 10000, 20000, false /* follow_symlinks */));
+
+ ASSERT_TRUE(mkdirs(rollback_ce_dir_out_1 + "/com.foo/", 0700));
+ ASSERT_TRUE(android::base::WriteStringToFile(
+ "CE_RESTORE_CONTENT", rollback_ce_dir_out_1 + "/com.foo/file1",
+ 0700, 10000, 20000, false /* follow_symlinks */));
+
+ ASSERT_TRUE(mkdirs(rollback_ce_dir_out_2 + "/com.foo/", 0700));
+ ASSERT_TRUE(android::base::WriteStringToFile(
+ "CE_RESTORE_CONTENT", rollback_ce_dir_out_2 + "/com.foo/file1",
+ 0700, 10000, 20000, false /* follow_symlinks */));
+
+ ASSERT_TRUE(service->destroyCeSnapshotsNotSpecified(
+ std::make_unique<std::string>("TEST"), 0, { 1543, 77 }).isOk());
+
+ // Check only snapshots not specified are deleted.
+ struct stat sb;
+ ASSERT_EQ(0, stat((rollback_ce_dir_in_1 + "/com.foo").c_str(), &sb));
+ ASSERT_EQ(0, stat((rollback_ce_dir_in_2 + "/com.foo").c_str(), &sb));
+ ASSERT_EQ(-1, stat((rollback_ce_dir_out_1 + "/com.foo").c_str(), &sb));
+ ASSERT_EQ(ENOENT, errno);
+ ASSERT_EQ(-1, stat((rollback_ce_dir_out_2 + "/com.foo").c_str(), &sb));
+ ASSERT_EQ(ENOENT, errno);
+}
+
TEST_F(AppDataSnapshotTest, RestoreAppDataSnapshot_WrongVolumeUuid) {
// Setup rollback data to make sure that fails due to wrong volumeUuid being
// passed, not because of some other reason.
diff --git a/cmds/installd/tests/installd_utils_test.cpp b/cmds/installd/tests/installd_utils_test.cpp
index e61eb6e..ed87b67 100644
--- a/cmds/installd/tests/installd_utils_test.cpp
+++ b/cmds/installd/tests/installd_utils_test.cpp
@@ -104,12 +104,12 @@
EXPECT_EQ(-1, validate_apk_path(badint2))
<< badint2 << " should be rejected as a invalid path";
- // Only one subdir should be allowed.
- const char *bad_path3 = TEST_APP_DIR "example.com/subdir/pkg.apk";
+ // Should not have more than two sub directories
+ const char *bad_path3 = TEST_APP_DIR "random/example.com/subdir/pkg.apk";
EXPECT_EQ(-1, validate_apk_path(bad_path3))
<< bad_path3 << " should be rejected as a invalid path";
- const char *bad_path4 = TEST_APP_DIR "example.com/subdir/../pkg.apk";
+ const char *bad_path4 = TEST_APP_DIR "random/example.com/subdir/pkg.apk";
EXPECT_EQ(-1, validate_apk_path(bad_path4))
<< bad_path4 << " should be rejected as a invalid path";
@@ -120,6 +120,7 @@
TEST_F(UtilsTest, IsValidApkPath_TopDir) {
EXPECT_EQ(0, validate_apk_path(TEST_DATA_DIR "app/com.example"));
+ EXPECT_EQ(0, validate_apk_path(TEST_DATA_DIR "app/random/com.example"));
EXPECT_EQ(0, validate_apk_path(TEST_EXPAND_DIR "app/com.example"));
EXPECT_EQ(-1, validate_apk_path(TEST_DATA_DIR "data/com.example"));
EXPECT_EQ(-1, validate_apk_path(TEST_EXPAND_DIR "data/com.example"));
@@ -127,6 +128,7 @@
TEST_F(UtilsTest, IsValidApkPath_TopFile) {
EXPECT_EQ(0, validate_apk_path(TEST_DATA_DIR "app/com.example/base.apk"));
+ EXPECT_EQ(0, validate_apk_path(TEST_DATA_DIR "app/random/com.example/base.apk"));
EXPECT_EQ(0, validate_apk_path(TEST_EXPAND_DIR "app/com.example/base.apk"));
EXPECT_EQ(-1, validate_apk_path(TEST_DATA_DIR "data/com.example/base.apk"));
EXPECT_EQ(-1, validate_apk_path(TEST_EXPAND_DIR "data/com.example/base.apk"));
@@ -134,6 +136,7 @@
TEST_F(UtilsTest, IsValidApkPath_OatDir) {
EXPECT_EQ(0, validate_apk_path_subdirs(TEST_DATA_DIR "app/com.example/oat"));
+ EXPECT_EQ(0, validate_apk_path_subdirs(TEST_DATA_DIR "app/random/com.example/oat"));
EXPECT_EQ(0, validate_apk_path_subdirs(TEST_EXPAND_DIR "app/com.example/oat"));
EXPECT_EQ(-1, validate_apk_path_subdirs(TEST_DATA_DIR "data/com.example/oat"));
EXPECT_EQ(-1, validate_apk_path_subdirs(TEST_EXPAND_DIR "data/com.example/oat"));
@@ -141,6 +144,7 @@
TEST_F(UtilsTest, IsValidApkPath_OatDirDir) {
EXPECT_EQ(0, validate_apk_path_subdirs(TEST_DATA_DIR "app/com.example/oat/arm64"));
+ EXPECT_EQ(0, validate_apk_path_subdirs(TEST_DATA_DIR "app/random/com.example/oat/arm64"));
EXPECT_EQ(0, validate_apk_path_subdirs(TEST_EXPAND_DIR "app/com.example/oat/arm64"));
EXPECT_EQ(-1, validate_apk_path_subdirs(TEST_DATA_DIR "data/com.example/oat/arm64"));
EXPECT_EQ(-1, validate_apk_path_subdirs(TEST_EXPAND_DIR "data/com.example/oat/arm64"));
@@ -148,6 +152,7 @@
TEST_F(UtilsTest, IsValidApkPath_OatDirDirFile) {
EXPECT_EQ(0, validate_apk_path_subdirs(TEST_DATA_DIR "app/com.example/oat/arm64/base.odex"));
+ EXPECT_EQ(0, validate_apk_path_subdirs(TEST_DATA_DIR "app/random/com.example/oat/arm64/base.odex"));
EXPECT_EQ(0, validate_apk_path_subdirs(TEST_EXPAND_DIR "app/com.example/oat/arm64/base.odex"));
EXPECT_EQ(-1, validate_apk_path_subdirs(TEST_DATA_DIR "data/com.example/oat/arm64/base.odex"));
EXPECT_EQ(-1, validate_apk_path_subdirs(TEST_EXPAND_DIR "data/com.example/oat/arm64/base.odex"));
@@ -164,6 +169,10 @@
EXPECT_EQ(0, validate_apk_path(path2))
<< path2 << " should be allowed as a valid path";
+ const char *path3 = TEST_APP_DIR "random/example.com/example.apk";
+ EXPECT_EQ(0, validate_apk_path(path3))
+ << path3 << " should be allowed as a valid path";
+
const char *badpriv1 = TEST_APP_PRIVATE_DIR "../example.apk";
EXPECT_EQ(-1, validate_apk_path(badpriv1))
<< badpriv1 << " should be rejected as a invalid path";
@@ -172,16 +181,16 @@
EXPECT_EQ(-1, validate_apk_path(badpriv2))
<< badpriv2 << " should be rejected as a invalid path";
- // Only one subdir should be allowed.
- const char *bad_path3 = TEST_APP_PRIVATE_DIR "example.com/subdir/pkg.apk";
+ // Only one or two subdir should be allowed.
+ const char *bad_path3 = TEST_APP_PRIVATE_DIR "random/example.com/subdir/pkg.apk";
EXPECT_EQ(-1, validate_apk_path(bad_path3))
<< bad_path3 << " should be rejected as a invalid path";
- const char *bad_path4 = TEST_APP_PRIVATE_DIR "example.com/subdir/../pkg.apk";
+ const char *bad_path4 = TEST_APP_PRIVATE_DIR "random/example.com/subdir/../pkg.apk";
EXPECT_EQ(-1, validate_apk_path(bad_path4))
<< bad_path4 << " should be rejected as a invalid path";
- const char *bad_path5 = TEST_APP_PRIVATE_DIR "example.com1/../example.com2/pkg.apk";
+ const char *bad_path5 = TEST_APP_PRIVATE_DIR "random/example.com1/../example.com2/pkg.apk";
EXPECT_EQ(-1, validate_apk_path(bad_path5))
<< bad_path5 << " should be rejected as a invalid path";
}
@@ -229,10 +238,16 @@
<< badasec6 << " should be rejected as a invalid path";
}
-TEST_F(UtilsTest, IsValidApkPath_TwoSubdirFail) {
- const char *badasec7 = TEST_ASEC_DIR "com.example.asec/subdir1/pkg.apk";
- EXPECT_EQ(-1, validate_apk_path(badasec7))
- << badasec7 << " should be rejected as a invalid path";
+TEST_F(UtilsTest, IsValidApkPath_TwoSubdir) {
+ const char *badasec7 = TEST_ASEC_DIR "random/com.example.asec/pkg.apk";
+ EXPECT_EQ(0, validate_apk_path(badasec7))
+ << badasec7 << " should be allowed as a valid path";
+}
+
+TEST_F(UtilsTest, IsValidApkPath_ThreeSubdirFail) {
+ const char *badasec8 = TEST_ASEC_DIR "random/com.example.asec/subdir/pkg.apk";
+ EXPECT_EQ(-1, validate_apk_path(badasec8))
+ << badasec8 << " should be rejcted as an invalid path";
}
TEST_F(UtilsTest, CheckSystemApp_Dir1) {
@@ -316,13 +331,6 @@
create_data_media_path("57f8f4bc-abf4-655f-bf67-946fc0f9f25b", 10));
}
-TEST_F(UtilsTest, CreateDataAppPackagePath) {
- EXPECT_EQ("/data/app/com.example", create_data_app_package_path(nullptr, "com.example"));
-
- EXPECT_EQ("/mnt/expand/57f8f4bc-abf4-655f-bf67-946fc0f9f25b/app/com.example",
- create_data_app_package_path("57f8f4bc-abf4-655f-bf67-946fc0f9f25b", "com.example"));
-}
-
TEST_F(UtilsTest, CreateDataUserPackagePath) {
EXPECT_EQ("/data/data/com.example", create_data_user_ce_package_path(nullptr, 0, "com.example"));
EXPECT_EQ("/data/user/10/com.example", create_data_user_ce_package_path(nullptr, 10, "com.example"));
@@ -511,8 +519,8 @@
EXPECT_EQ(0, validate_apk_path("/data/app/com.example"));
EXPECT_EQ(0, validate_apk_path("/data/app/com.example/file"));
EXPECT_EQ(0, validate_apk_path("/data/app/com.example//file"));
- EXPECT_NE(0, validate_apk_path("/data/app/com.example/dir/"));
- EXPECT_NE(0, validate_apk_path("/data/app/com.example/dir/file"));
+ EXPECT_EQ(0, validate_apk_path("/data/app/random/com.example/"));
+ EXPECT_EQ(0, validate_apk_path("/data/app/random/com.example/file"));
EXPECT_NE(0, validate_apk_path("/data/app/com.example/dir/dir/file"));
EXPECT_NE(0, validate_apk_path("/data/app/com.example/dir/dir//file"));
EXPECT_NE(0, validate_apk_path("/data/app/com.example/dir/dir/dir/file"));
@@ -527,8 +535,10 @@
EXPECT_EQ(0, validate_apk_path_subdirs("/data/app/com.example/dir/file"));
EXPECT_EQ(0, validate_apk_path_subdirs("/data/app/com.example/dir/dir/file"));
EXPECT_EQ(0, validate_apk_path_subdirs("/data/app/com.example/dir/dir//file"));
- EXPECT_NE(0, validate_apk_path_subdirs("/data/app/com.example/dir/dir/dir/file"));
- EXPECT_NE(0, validate_apk_path_subdirs("/data/app/com.example/dir/dir/dir//file"));
+ EXPECT_EQ(0, validate_apk_path_subdirs("/data/app/com.example/dir/dir/dir/file"));
+ EXPECT_EQ(0, validate_apk_path_subdirs("/data/app/com.example/dir/dir/dir//file"));
+ EXPECT_NE(0, validate_apk_path_subdirs("/data/app/com.example/dir/dir/dir/dir/file"));
+ EXPECT_NE(0, validate_apk_path_subdirs("/data/app/com.example/dir/dir/dir/dir//file"));
}
TEST_F(UtilsTest, MatchExtension_Valid) {
diff --git a/cmds/installd/utils.cpp b/cmds/installd/utils.cpp
index 4eb1df0..c47df52 100644
--- a/cmds/installd/utils.cpp
+++ b/cmds/installd/utils.cpp
@@ -26,6 +26,7 @@
#include <sys/xattr.h>
#include <sys/statvfs.h>
+#include <android-base/file.h>
#include <android-base/logging.h>
#include <android-base/strings.h>
#include <android-base/stringprintf.h>
@@ -34,9 +35,11 @@
#include <cutils/properties.h>
#include <log/log.h>
#include <private/android_filesystem_config.h>
+#include <private/android_projectid_config.h>
#include "dexopt_return_codes.h"
#include "globals.h" // extern variables.
+#include "QuotaUtils.h"
#ifndef LOG_TAG
#define LOG_TAG "installd"
@@ -100,18 +103,6 @@
}
/**
- * Create the path name where package app contents should be stored for
- * the given volume UUID and package name. An empty UUID is assumed to
- * be internal storage.
- */
-std::string create_data_app_package_path(const char* volume_uuid,
- const char* package_name) {
- check_package_name(package_name);
- return StringPrintf("%s/%s",
- create_data_app_path(volume_uuid).c_str(), package_name);
-}
-
-/**
* Create the path name where package data should be stored for the given
* volume UUID, package name, and user ID. An empty UUID is assumed to be
* internal storage.
@@ -278,6 +269,15 @@
return "/data/dalvik-cache";
}
+std::string create_system_user_ce_path(userid_t userId) {
+ return StringPrintf("%s/system_ce/%u", create_data_path(nullptr).c_str(), userId);
+}
+
+std::string create_system_user_ce_package_path(userid_t userId, const char* package_name) {
+ check_package_name(package_name);
+ return StringPrintf("%s/%s", create_system_user_ce_path(userId).c_str(), package_name);
+}
+
// Keep profile paths in sync with ActivityThread and LoadedApk.
const std::string PROFILE_EXT = ".prof";
const std::string CURRENT_PROFILE_EXT = ".cur";
@@ -945,11 +945,11 @@
}
int validate_apk_path(const char* path) {
- return validate_apk_path_internal(path, 1 /* maxSubdirs */);
+ return validate_apk_path_internal(path, 2 /* maxSubdirs */);
}
int validate_apk_path_subdirs(const char* path) {
- return validate_apk_path_internal(path, 3 /* maxSubdirs */);
+ return validate_apk_path_internal(path, 4 /* maxSubdirs */);
}
int ensure_config_user_dirs(userid_t userid) {
@@ -1060,6 +1060,51 @@
return 0;
}
+static const char* kProcFilesystems = "/proc/filesystems";
+bool supports_sdcardfs() {
+ std::string supported;
+ if (!android::base::ReadFileToString(kProcFilesystems, &supported)) {
+ PLOG(ERROR) << "Failed to read supported filesystems";
+ return false;
+ }
+ return supported.find("sdcardfs\n") != std::string::npos;
+}
+
+int64_t get_occupied_app_space_external(const std::string& uuid, int32_t userId, int32_t appId) {
+ static const bool supportsSdcardFs = supports_sdcardfs();
+
+ if (supportsSdcardFs) {
+ int extGid = multiuser_get_ext_gid(userId, appId);
+
+ if (extGid == -1) {
+ return -1;
+ }
+
+ return GetOccupiedSpaceForGid(uuid, extGid);
+ } else {
+ uid_t uid = multiuser_get_uid(userId, appId);
+ long projectId = uid - AID_APP_START + PROJECT_ID_EXT_DATA_START;
+ return GetOccupiedSpaceForProjectId(uuid, projectId);
+ }
+}
+int64_t get_occupied_app_cache_space_external(const std::string& uuid, int32_t userId, int32_t appId) {
+ static const bool supportsSdcardFs = supports_sdcardfs();
+
+ if (supportsSdcardFs) {
+ int extCacheGid = multiuser_get_ext_cache_gid(userId, appId);
+
+ if (extCacheGid == -1) {
+ return -1;
+ }
+
+ return GetOccupiedSpaceForGid(uuid, extCacheGid);
+ } else {
+ uid_t uid = multiuser_get_uid(userId, appId);
+ long projectId = uid - AID_APP_START + PROJECT_ID_EXT_CACHE_START;
+ return GetOccupiedSpaceForProjectId(uuid, projectId);
+ }
+}
+
// Collect all non empty profiles from the given directory and puts then into profile_paths.
// The profiles are identified based on PROFILE_EXT extension.
// If a subdirectory or profile file cannot be opened the method logs a warning and moves on.
diff --git a/cmds/installd/utils.h b/cmds/installd/utils.h
index 6a42026..549fc6c 100644
--- a/cmds/installd/utils.h
+++ b/cmds/installd/utils.h
@@ -47,7 +47,6 @@
std::string create_data_path(const char* volume_uuid);
std::string create_data_app_path(const char* volume_uuid);
-std::string create_data_app_package_path(const char* volume_uuid, const char* package_name);
std::string create_data_user_ce_path(const char* volume_uuid, userid_t userid);
std::string create_data_user_de_path(const char* volume_uuid, userid_t userid);
@@ -82,6 +81,10 @@
std::string create_data_dalvik_cache_path();
+std::string create_system_user_ce_path(userid_t userId);
+
+std::string create_system_user_ce_package_path(userid_t userId, const char* package_name);
+
std::string create_primary_cur_profile_dir_path(userid_t userid);
std::string create_primary_current_profile_package_dir_path(
userid_t user, const std::string& package_name);
@@ -150,6 +153,10 @@
int prepare_app_cache_dir(const std::string& parent, const char* name, mode_t target_mode,
uid_t uid, gid_t gid);
+bool supports_sdcardfs();
+int64_t get_occupied_app_space_external(const std::string& uuid, int32_t userId, int32_t appId);
+int64_t get_occupied_app_cache_space_external(const std::string& uuid, int32_t userId, int32_t appId);
+
// Collect all non empty profiles from the global profile directory and
// put then into profile_paths. The profiles are identified based on PROFILE_EXT extension.
// If a subdirectory or profile file cannot be opened the method logs a warning and moves on.
diff --git a/cmds/lshal/Android.bp b/cmds/lshal/Android.bp
index 93d878b..5afae4b 100644
--- a/cmds/lshal/Android.bp
+++ b/cmds/lshal/Android.bp
@@ -12,14 +12,13 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-cc_library_shared {
+cc_library_static {
name: "liblshal",
shared_libs: [
"libbase",
"libcutils",
"libutils",
"libhidlbase",
- "libhidltransport",
"libhidl-gen-hash",
"libhidl-gen-utils",
"libvintf",
@@ -36,6 +35,7 @@
"TableEntry.cpp",
"TextTable.cpp",
"utils.cpp",
+ "WaitCommand.cpp",
],
cflags: [
"-Wall",
@@ -47,13 +47,15 @@
name: "lshal_defaults",
shared_libs: [
"libbase",
- "libhidlbase",
- "libhidl-gen-utils",
- "libhidltransport",
- "liblshal",
+ "libcutils",
"libutils",
+ "libhidlbase",
+ "libhidl-gen-hash",
+ "libhidl-gen-utils",
+ "libvintf",
],
static_libs: [
+ "liblshal",
"libprocpartition",
],
cflags: ["-Wall", "-Werror"],
@@ -69,14 +71,16 @@
cc_test {
name: "lshal_test",
+ test_suites: ["device-tests"],
defaults: ["lshal_defaults"],
gtest: true,
static_libs: [
- "libgmock"
+ "android.hardware.tests.baz@1.0",
+ "libgmock",
],
shared_libs: [
+ "libhidlbase",
"libvintf",
- "android.hardware.tests.baz@1.0"
],
srcs: [
"test.cpp"
diff --git a/cmds/lshal/Command.h b/cmds/lshal/Command.h
index e19e3f7..84809d9 100644
--- a/cmds/lshal/Command.h
+++ b/cmds/lshal/Command.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef FRAMEWORK_NATIVE_CMDS_LSHAL_COMMAND_H_
-#define FRAMEWORK_NATIVE_CMDS_LSHAL_COMMAND_H_
+#pragma once
#include "utils.h"
@@ -48,5 +47,3 @@
} // namespace lshal
} // namespace android
-
-#endif // FRAMEWORK_NATIVE_CMDS_LSHAL_LIST_COMMAND_H_
diff --git a/cmds/lshal/DebugCommand.cpp b/cmds/lshal/DebugCommand.cpp
index 0952db6..af22ac9 100644
--- a/cmds/lshal/DebugCommand.cpp
+++ b/cmds/lshal/DebugCommand.cpp
@@ -79,7 +79,7 @@
" lshal debug [-E] <interface> [options [options [...]]] \n"
" Print debug information of a specified interface.\n"
" -E: excludes debug output if HAL is actually a subclass.\n"
- " <inteface>: Format is `android.hardware.foo@1.0::IFoo/default`.\n"
+ " <interface>: Format is `android.hardware.foo@1.0::IFoo/default`.\n"
" If instance name is missing `default` is used.\n"
" options: space separated options to IBase::debug.\n";
@@ -88,4 +88,3 @@
} // namespace lshal
} // namespace android
-
diff --git a/cmds/lshal/DebugCommand.h b/cmds/lshal/DebugCommand.h
index 3c3f56f..cd57e31 100644
--- a/cmds/lshal/DebugCommand.h
+++ b/cmds/lshal/DebugCommand.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef FRAMEWORK_NATIVE_CMDS_LSHAL_DEBUG_COMMAND_H_
-#define FRAMEWORK_NATIVE_CMDS_LSHAL_DEBUG_COMMAND_H_
+#pragma once
#include <string>
@@ -53,5 +52,3 @@
} // namespace lshal
} // namespace android
-
-#endif // FRAMEWORK_NATIVE_CMDS_LSHAL_DEBUG_COMMAND_H_
diff --git a/cmds/lshal/HelpCommand.h b/cmds/lshal/HelpCommand.h
index da0cba6..bfa8500 100644
--- a/cmds/lshal/HelpCommand.h
+++ b/cmds/lshal/HelpCommand.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef FRAMEWORK_NATIVE_CMDS_LSHAL_HELP_COMMAND_H_
-#define FRAMEWORK_NATIVE_CMDS_LSHAL_HELP_COMMAND_H_
+#pragma once
#include <string>
@@ -44,5 +43,3 @@
} // namespace lshal
} // namespace android
-
-#endif // FRAMEWORK_NATIVE_CMDS_LSHAL_HELP_COMMAND_H_
diff --git a/cmds/lshal/ListCommand.cpp b/cmds/lshal/ListCommand.cpp
index c706d91..fb11cee 100644
--- a/cmds/lshal/ListCommand.cpp
+++ b/cmds/lshal/ListCommand.cpp
@@ -163,11 +163,11 @@
VintfInfo getVintfInfo(const std::shared_ptr<const ObjectType>& object,
const FqInstance& fqInstance, vintf::TransportArch ta, VintfInfo value) {
bool found = false;
- (void)object->forEachInstanceOfVersion(fqInstance.getPackage(), fqInstance.getVersion(),
- [&](const auto& instance) {
- found = match(instance, fqInstance, ta);
- return !found; // continue if not found
- });
+ (void)object->forEachHidlInstanceOfVersion(fqInstance.getPackage(), fqInstance.getVersion(),
+ [&](const auto& instance) {
+ found = match(instance, fqInstance, ta);
+ return !found; // continue if not found
+ });
return found ? value : VINTF_INFO_EMPTY;
}
@@ -206,9 +206,12 @@
static bool scanBinderContext(pid_t pid,
const std::string &contextName,
std::function<void(const std::string&)> eachLine) {
- std::ifstream ifs("/d/binder/proc/" + std::to_string(pid));
+ std::ifstream ifs("/dev/binderfs/binder_logs/proc/" + std::to_string(pid));
if (!ifs.is_open()) {
- return false;
+ ifs.open("/d/binder/proc/" + std::to_string(pid));
+ if (!ifs.is_open()) {
+ return false;
+ }
}
static const std::regex kContextLine("^context (\\w+)$");
@@ -403,7 +406,7 @@
return false;
}
- if (fqInstance.getPackage() == gIBaseFqName.package()) {
+ if (fqInstance.getPackage() == "android.hidl.base") {
return true; // always remove IBase from manifest
}
@@ -453,7 +456,7 @@
}
bool found = false;
- (void)manifest->forEachInstanceOfVersion(package, version, [&found](const auto&) {
+ (void)manifest->forEachHidlInstanceOfVersion(package, version, [&found](const auto&) {
found = true;
return false; // break
});
@@ -797,9 +800,9 @@
std::map<std::string, TableEntry> entries;
- manifest->forEachInstance([&] (const vintf::ManifestInstance& manifestInstance) {
+ manifest->forEachHidlInstance([&] (const vintf::ManifestInstance& manifestInstance) {
TableEntry entry{
- .interfaceName = manifestInstance.getFqInstance().string(),
+ .interfaceName = manifestInstance.description(),
.transport = manifestInstance.transport(),
.arch = manifestInstance.arch(),
// TODO(b/71555570): Device manifest does not distinguish HALs from vendor or ODM.
@@ -975,7 +978,8 @@
" - DM: if the HAL is in the device manifest\n"
" - DC: if the HAL is in the device compatibility matrix\n"
" - FM: if the HAL is in the framework manifest\n"
- " - FC: if the HAL is in the framework compatibility matrix"});
+ " - FC: if the HAL is in the framework compatibility matrix\n"
+ " - X: if the HAL is in none of the above lists"});
mOptions.push_back({'S', "service-status", no_argument, v++, [](ListCommand* thiz, const char*) {
thiz->mSelectedColumns.push_back(TableColumnType::SERVICE_STATUS);
return OK;
diff --git a/cmds/lshal/ListCommand.h b/cmds/lshal/ListCommand.h
index 85195fc..acc0dcf 100644
--- a/cmds/lshal/ListCommand.h
+++ b/cmds/lshal/ListCommand.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef FRAMEWORK_NATIVE_CMDS_LSHAL_LIST_COMMAND_H_
-#define FRAMEWORK_NATIVE_CMDS_LSHAL_LIST_COMMAND_H_
+#pragma once
#include <getopt.h>
#include <stdint.h>
@@ -105,7 +104,8 @@
Status fetchBinderizedEntry(const sp<::android::hidl::manager::V1_0::IServiceManager> &manager,
TableEntry *entry);
- // Get relevant information for a PID by parsing files under /d/binder.
+ // Get relevant information for a PID by parsing files under
+ // /dev/binderfs/binder_logs or /d/binder.
// It is a virtual member function so that it can be mocked.
virtual bool getPidInfo(pid_t serverPid, PidInfo *info) const;
// Retrieve from mCachedPidInfos and call getPidInfo if necessary.
@@ -206,5 +206,3 @@
} // namespace lshal
} // namespace android
-
-#endif // FRAMEWORK_NATIVE_CMDS_LSHAL_LIST_COMMAND_H_
diff --git a/cmds/lshal/Lshal.cpp b/cmds/lshal/Lshal.cpp
index 8c83457..132b31e 100644
--- a/cmds/lshal/Lshal.cpp
+++ b/cmds/lshal/Lshal.cpp
@@ -26,7 +26,9 @@
#include <hidl/HidlTransportUtils.h>
#include "DebugCommand.h"
+#include "HelpCommand.h"
#include "ListCommand.h"
+#include "WaitCommand.h"
#include "PipeRelay.h"
namespace android {
@@ -49,6 +51,7 @@
mRegisteredCommands.push_back({std::make_unique<ListCommand>(*this)});
mRegisteredCommands.push_back({std::make_unique<DebugCommand>(*this)});
mRegisteredCommands.push_back({std::make_unique<HelpCommand>(*this)});
+ mRegisteredCommands.push_back({std::make_unique<WaitCommand>(*this)});
}
void Lshal::forEachCommand(const std::function<void(const Command* c)>& f) const {
diff --git a/cmds/lshal/Lshal.h b/cmds/lshal/Lshal.h
index 9457f1e..830bd87 100644
--- a/cmds/lshal/Lshal.h
+++ b/cmds/lshal/Lshal.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef FRAMEWORK_NATIVE_CMDS_LSHAL_LSHAL_H_
-#define FRAMEWORK_NATIVE_CMDS_LSHAL_LSHAL_H_
+#pragma once
#include <iostream>
#include <string>
@@ -25,7 +24,6 @@
#include <utils/StrongPointer.h>
#include "Command.h"
-#include "HelpCommand.h"
#include "NullableOStream.h"
#include "utils.h"
@@ -76,5 +74,3 @@
} // namespace lshal
} // namespace android
-
-#endif // FRAMEWORK_NATIVE_CMDS_LSHAL_LSHAL_H_
diff --git a/cmds/lshal/NullableOStream.h b/cmds/lshal/NullableOStream.h
index 737d3a2..7cffcf8 100644
--- a/cmds/lshal/NullableOStream.h
+++ b/cmds/lshal/NullableOStream.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef FRAMEWORK_NATIVE_CMDS_LSHAL_NULLABLE_O_STREAM_H_
-#define FRAMEWORK_NATIVE_CMDS_LSHAL_NULLABLE_O_STREAM_H_
+#pragma once
#include <iostream>
@@ -69,5 +68,3 @@
} // namespace lshal
} // namespace android
-
-#endif // FRAMEWORK_NATIVE_CMDS_LSHAL_NULLABLE_O_STREAM_H_
diff --git a/cmds/lshal/PipeRelay.h b/cmds/lshal/PipeRelay.h
index 8dc3093..835016041 100644
--- a/cmds/lshal/PipeRelay.h
+++ b/cmds/lshal/PipeRelay.h
@@ -14,9 +14,7 @@
* limitations under the License.
*/
-#ifndef FRAMEWORKS_NATIVE_CMDS_LSHAL_PIPE_RELAY_H_
-
-#define FRAMEWORKS_NATIVE_CMDS_LSHAL_PIPE_RELAY_H_
+#pragma once
#include <android-base/macros.h>
#include <ostream>
@@ -53,6 +51,3 @@
} // namespace lshal
} // namespace android
-
-#endif // FRAMEWORKS_NATIVE_CMDS_LSHAL_PIPE_RELAY_H_
-
diff --git a/cmds/lshal/TEST_MAPPING b/cmds/lshal/TEST_MAPPING
new file mode 100644
index 0000000..0320624
--- /dev/null
+++ b/cmds/lshal/TEST_MAPPING
@@ -0,0 +1,8 @@
+{
+ "presubmit": [
+ {
+ "name": "lshal_test"
+ }
+ ]
+}
+
diff --git a/cmds/lshal/TableEntry.h b/cmds/lshal/TableEntry.h
index 601b7e2..0ff0c96d 100644
--- a/cmds/lshal/TableEntry.h
+++ b/cmds/lshal/TableEntry.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef FRAMEWORK_NATIVE_CMDS_LSHAL_TABLE_ENTRY_H_
-#define FRAMEWORK_NATIVE_CMDS_LSHAL_TABLE_ENTRY_H_
+#pragma once
#include <stdint.h>
@@ -157,5 +156,3 @@
} // namespace lshal
} // namespace android
-
-#endif // FRAMEWORK_NATIVE_CMDS_LSHAL_TABLE_ENTRY_H_
diff --git a/cmds/lshal/TextTable.h b/cmds/lshal/TextTable.h
index 301b4bd..be41a08 100644
--- a/cmds/lshal/TextTable.h
+++ b/cmds/lshal/TextTable.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef FRAMEWORK_NATIVE_CMDS_LSHAL_TEXT_TABLE_H_
-#define FRAMEWORK_NATIVE_CMDS_LSHAL_TEXT_TABLE_H_
+#pragma once
#include <iostream>
#include <string>
@@ -80,5 +79,3 @@
} // namespace lshal
} // namespace android
-
-#endif // FRAMEWORK_NATIVE_CMDS_LSHAL_TEXT_TABLE_H_
diff --git a/cmds/lshal/Timeout.h b/cmds/lshal/Timeout.h
index 46d8177..e8d22d9 100644
--- a/cmds/lshal/Timeout.h
+++ b/cmds/lshal/Timeout.h
@@ -14,6 +14,8 @@
* limitations under the License.
*/
+#pragma once
+
#include <condition_variable>
#include <chrono>
#include <functional>
diff --git a/cmds/lshal/WaitCommand.cpp b/cmds/lshal/WaitCommand.cpp
new file mode 100644
index 0000000..65b41b9
--- /dev/null
+++ b/cmds/lshal/WaitCommand.cpp
@@ -0,0 +1,87 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "WaitCommand.h"
+
+#include "Lshal.h"
+
+#include <hidl/ServiceManagement.h>
+#include <hidl-util/FQName.h>
+
+namespace android {
+namespace lshal {
+
+std::string WaitCommand::getName() const {
+ return "wait";
+}
+
+std::string WaitCommand::getSimpleDescription() const {
+ return "Wait for HAL to start if it is not already started.";
+}
+
+Status WaitCommand::parseArgs(const Arg &arg) {
+ if (optind + 1 != arg.argc) {
+ return USAGE;
+ }
+
+ mInterfaceName = arg.argv[optind];
+ ++optind;
+ return OK;
+}
+
+Status WaitCommand::main(const Arg &arg) {
+ Status status = parseArgs(arg);
+ if (status != OK) {
+ return status;
+ }
+
+ auto [interface, instance] = splitFirst(mInterfaceName, '/');
+ instance = instance.empty() ? "default" : instance;
+
+ FQName fqName;
+ if (!FQName::parse(interface, &fqName) || fqName.isIdentifier() || !fqName.isFullyQualified()) {
+ mLshal.err() << "Invalid fully-qualified name '" << interface << "'\n\n";
+ return USAGE;
+ }
+
+ using android::hidl::manager::V1_0::IServiceManager;
+
+ using android::hardware::details::getRawServiceInternal;
+ auto service = getRawServiceInternal(interface, instance, true /*retry*/, false /*getStub*/);
+
+ if (service == nullptr) {
+ mLshal.err() << "Service not found (missing permissions or not in VINTF manifest?).\n";
+ return NO_INTERFACE;
+ }
+
+ return OK;
+}
+
+void WaitCommand::usage() const {
+ static const std::string debug =
+ "wait:\n"
+ " lshal wait <interface/instance> \n"
+ " For a HAL that is on the device, wait for the HAL to start.\n"
+ " This will not start a HAL unless it is configured as a lazy HAL.\n"
+ " <interface>: Format is `android.hardware.foo@1.0::IFoo/default`.\n"
+ " If instance name is missing `default` is used.\n";
+
+ mLshal.err() << debug;
+}
+
+} // namespace lshal
+} // namespace android
+
diff --git a/cmds/lshal/WaitCommand.h b/cmds/lshal/WaitCommand.h
new file mode 100644
index 0000000..c9f67c2
--- /dev/null
+++ b/cmds/lshal/WaitCommand.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <string>
+
+#include <android-base/macros.h>
+
+#include "Command.h"
+#include "utils.h"
+
+namespace android {
+namespace lshal {
+
+class Lshal;
+
+class WaitCommand : public Command {
+public:
+ explicit WaitCommand(Lshal &lshal) : Command(lshal) {}
+ ~WaitCommand() = default;
+ Status main(const Arg &arg) override;
+ void usage() const override;
+ std::string getSimpleDescription() const override;
+ std::string getName() const override;
+private:
+ Status parseArgs(const Arg &arg);
+
+ std::string mInterfaceName;
+
+ DISALLOW_COPY_AND_ASSIGN(WaitCommand);
+};
+
+
+} // namespace lshal
+} // namespace android
diff --git a/cmds/lshal/libprocpartition/include/procpartition/procpartition.h b/cmds/lshal/libprocpartition/include/procpartition/procpartition.h
index 7e86432..ca1e690 100644
--- a/cmds/lshal/libprocpartition/include/procpartition/procpartition.h
+++ b/cmds/lshal/libprocpartition/include/procpartition/procpartition.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef FRAMEWORK_NATIVE_CMDS_LSHAL_PROCPARTITION_H_
-#define FRAMEWORK_NATIVE_CMDS_LSHAL_PROCPARTITION_H_
+#pragma once
#include <sys/types.h>
@@ -44,5 +43,3 @@
} // namespace procpartition
} // namespace android
-
-#endif // FRAMEWORK_NATIVE_CMDS_LSHAL_PROCPARTITION_H_
diff --git a/cmds/lshal/test.cpp b/cmds/lshal/test.cpp
index fc8d58b..3d550ba 100644
--- a/cmds/lshal/test.cpp
+++ b/cmds/lshal/test.cpp
@@ -452,7 +452,7 @@
}
TEST_F(ListTest, DumpVintf) {
- const std::string expected = "<manifest version=\"1.0\" type=\"device\">\n"
+ const std::string expected = "<manifest version=\"2.0\" type=\"device\">\n"
" <hal format=\"hidl\">\n"
" <name>a.h.foo1</name>\n"
" <transport>hwbinder</transport>\n"
@@ -493,19 +493,19 @@
TEST_F(ListTest, DumpDefault) {
const std::string expected =
"[fake description 0]\n"
- "R Interface Thread Use Server Clients\n"
- "N a.h.foo1@1.0::IFoo/1 11/21 1 2 4\n"
- "Y a.h.foo2@2.0::IFoo/2 12/22 2 3 5\n"
+ "VINTF R Interface Thread Use Server Clients\n"
+ "X N a.h.foo1@1.0::IFoo/1 11/21 1 2 4\n"
+ "X Y a.h.foo2@2.0::IFoo/2 12/22 2 3 5\n"
"\n"
"[fake description 1]\n"
- "R Interface Thread Use Server Clients\n"
- "? a.h.foo3@3.0::IFoo/3 N/A N/A 4 6\n"
- "? a.h.foo4@4.0::IFoo/4 N/A N/A 5 7\n"
+ "VINTF R Interface Thread Use Server Clients\n"
+ "X ? a.h.foo3@3.0::IFoo/3 N/A N/A 4 6\n"
+ "X ? a.h.foo4@4.0::IFoo/4 N/A N/A 5 7\n"
"\n"
"[fake description 2]\n"
- "R Interface Thread Use Server Clients\n"
- "? a.h.foo5@5.0::IFoo/5 N/A N/A 6 8\n"
- "? a.h.foo6@6.0::IFoo/6 N/A N/A 7 9\n"
+ "VINTF R Interface Thread Use Server Clients\n"
+ "X ? a.h.foo5@5.0::IFoo/5 N/A N/A 6 8\n"
+ "X ? a.h.foo6@6.0::IFoo/6 N/A N/A 7 9\n"
"\n";
optind = 1; // mimic Lshal::parseArg()
diff --git a/cmds/lshal/utils.h b/cmds/lshal/utils.h
index 240155e..04f5272 100644
--- a/cmds/lshal/utils.h
+++ b/cmds/lshal/utils.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef FRAMEWORK_NATIVE_CMDS_LSHAL_UTILS_H_
-#define FRAMEWORK_NATIVE_CMDS_LSHAL_UTILS_H_
+#pragma once
#include <iomanip>
#include <iostream>
@@ -88,5 +87,3 @@
} // namespace lshal
} // namespace android
-
-#endif // FRAMEWORK_NATIVE_CMDS_LSHAL_UTILS_H_
diff --git a/cmds/service/Android.bp b/cmds/service/Android.bp
index 9513ec1..a5b1ac5 100644
--- a/cmds/service/Android.bp
+++ b/cmds/service/Android.bp
@@ -4,6 +4,7 @@
srcs: ["service.cpp"],
shared_libs: [
+ "libcutils",
"libutils",
"libbinder",
],
@@ -22,6 +23,7 @@
srcs: ["service.cpp"],
shared_libs: [
+ "libcutils",
"libutils",
"libbinder",
],
diff --git a/cmds/service/service.cpp b/cmds/service/service.cpp
index d5dc6b7..18b6b58 100644
--- a/cmds/service/service.cpp
+++ b/cmds/service/service.cpp
@@ -18,13 +18,18 @@
#include <binder/ProcessState.h>
#include <binder/IServiceManager.h>
#include <binder/TextOutput.h>
+#include <cutils/ashmem.h>
#include <getopt.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
+#include <sys/mman.h>
#include <sys/time.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
using namespace android;
@@ -70,7 +75,7 @@
{
bool wantsUsage = false;
int result = 0;
-
+
while (1) {
int ic = getopt(argc, argv, "h?");
if (ic < 0)
@@ -97,7 +102,7 @@
aerr << "service: Unable to get default service manager!" << endl;
return 20;
}
-
+
if (optind >= argc) {
wantsUsage = true;
} else if (!wantsUsage) {
@@ -119,8 +124,8 @@
for (unsigned i = 0; i < services.size(); i++) {
String16 name = services[i];
sp<IBinder> service = sm->checkService(name);
- aout << i
- << "\t" << good_old_string(name)
+ aout << i
+ << "\t" << good_old_string(name)
<< ": [" << good_old_string(get_interface_name(service)) << "]"
<< endl;
}
@@ -187,69 +192,120 @@
} else if (strcmp(argv[optind], "null") == 0) {
optind++;
data.writeStrongBinder(nullptr);
- } else if (strcmp(argv[optind], "intent") == 0) {
-
- char* action = nullptr;
- char* dataArg = nullptr;
- char* type = nullptr;
- int launchFlags = 0;
- char* component = nullptr;
- int categoryCount = 0;
- char* categories[16];
-
- char* context1 = nullptr;
-
+ } else if (strcmp(argv[optind], "fd") == 0) {
optind++;
-
- while (optind < argc)
- {
- char* key = strtok_r(argv[optind], "=", &context1);
- char* value = strtok_r(nullptr, "=", &context1);
-
+ if (optind >= argc) {
+ aerr << "service: no path supplied for 'fd'" << endl;
+ wantsUsage = true;
+ result = 10;
+ break;
+ }
+ const char *path = argv[optind++];
+ int fd = open(path, O_RDONLY);
+ if (fd < 0) {
+ aerr << "service: could not open '" << path << "'" << endl;
+ wantsUsage = true;
+ result = 10;
+ break;
+ }
+ data.writeFileDescriptor(fd, true /* take ownership */);
+ } else if (strcmp(argv[optind], "afd") == 0) {
+ optind++;
+ if (optind >= argc) {
+ aerr << "service: no path supplied for 'afd'" << endl;
+ wantsUsage = true;
+ result = 10;
+ break;
+ }
+ const char *path = argv[optind++];
+ int fd = open(path, O_RDONLY);
+ struct stat statbuf;
+ if (fd < 0 || fstat(fd, &statbuf) != 0) {
+ aerr << "service: could not open or stat '" << path << "'" << endl;
+ wantsUsage = true;
+ result = 10;
+ break;
+ }
+ int afd = ashmem_create_region("test", statbuf.st_size);
+ void* ptr = mmap(NULL, statbuf.st_size,
+ PROT_READ | PROT_WRITE, MAP_SHARED, afd, 0);
+ read(fd, ptr, statbuf.st_size);
+ close(fd);
+ data.writeFileDescriptor(afd, true /* take ownership */);
+ } else if (strcmp(argv[optind], "nfd") == 0) {
+ optind++;
+ if (optind >= argc) {
+ aerr << "service: no file descriptor supplied for 'nfd'" << endl;
+ wantsUsage = true;
+ result = 10;
+ break;
+ }
+ data.writeFileDescriptor(
+ atoi(argv[optind++]), true /* take ownership */);
+
+ } else if (strcmp(argv[optind], "intent") == 0) {
+
+ char* action = nullptr;
+ char* dataArg = nullptr;
+ char* type = nullptr;
+ int launchFlags = 0;
+ char* component = nullptr;
+ int categoryCount = 0;
+ char* categories[16];
+
+ char* context1 = nullptr;
+
+ optind++;
+
+ while (optind < argc)
+ {
+ char* key = strtok_r(argv[optind], "=", &context1);
+ char* value = strtok_r(nullptr, "=", &context1);
+
// we have reached the end of the XXX=XXX args.
if (key == nullptr) break;
-
- if (strcmp(key, "action") == 0)
- {
- action = value;
- }
- else if (strcmp(key, "data") == 0)
- {
- dataArg = value;
- }
- else if (strcmp(key, "type") == 0)
- {
- type = value;
- }
- else if (strcmp(key, "launchFlags") == 0)
- {
- launchFlags = atoi(value);
- }
- else if (strcmp(key, "component") == 0)
- {
- component = value;
- }
- else if (strcmp(key, "categories") == 0)
- {
- char* context2 = nullptr;
- categories[categoryCount] = strtok_r(value, ",", &context2);
-
- while (categories[categoryCount] != nullptr)
- {
- categoryCount++;
- categories[categoryCount] = strtok_r(nullptr, ",", &context2);
- }
- }
-
+
+ if (strcmp(key, "action") == 0)
+ {
+ action = value;
+ }
+ else if (strcmp(key, "data") == 0)
+ {
+ dataArg = value;
+ }
+ else if (strcmp(key, "type") == 0)
+ {
+ type = value;
+ }
+ else if (strcmp(key, "launchFlags") == 0)
+ {
+ launchFlags = atoi(value);
+ }
+ else if (strcmp(key, "component") == 0)
+ {
+ component = value;
+ }
+ else if (strcmp(key, "categories") == 0)
+ {
+ char* context2 = nullptr;
+ categories[categoryCount] = strtok_r(value, ",", &context2);
+
+ while (categories[categoryCount] != nullptr)
+ {
+ categoryCount++;
+ categories[categoryCount] = strtok_r(nullptr, ",", &context2);
+ }
+ }
+
optind++;
- }
-
+ }
+
writeString16(data, action);
writeString16(data, dataArg);
writeString16(data, type);
- data.writeInt32(launchFlags);
+ data.writeInt32(launchFlags);
writeString16(data, component);
-
+
if (categoryCount > 0)
{
data.writeInt32(categoryCount);
@@ -261,10 +317,10 @@
else
{
data.writeInt32(0);
- }
-
+ }
+
// for now just set the extra field to be null.
- data.writeInt32(-1);
+ data.writeInt32(-1);
} else {
aerr << "service: unknown option " << argv[optind] << endl;
wantsUsage = true;
@@ -272,7 +328,7 @@
break;
}
}
-
+
service->transact(code, data, &reply);
aout << "Result: " << reply << endl;
} else {
@@ -295,23 +351,29 @@
result = 10;
}
}
-
+
if (wantsUsage) {
aout << "Usage: service [-h|-?]\n"
" service list\n"
" service check SERVICE\n"
- " service call SERVICE CODE [i32 N | i64 N | f N | d N | s16 STR ] ...\n"
+ " service call SERVICE CODE [i32 N | i64 N | f N | d N | s16 STR | null"
+ " | fd f | nfd n | afd f ] ...\n"
"Options:\n"
" i32: Write the 32-bit integer N into the send parcel.\n"
" i64: Write the 64-bit integer N into the send parcel.\n"
" f: Write the 32-bit single-precision number N into the send parcel.\n"
" d: Write the 64-bit double-precision number N into the send parcel.\n"
- " s16: Write the UTF-16 string STR into the send parcel.\n";
+ " s16: Write the UTF-16 string STR into the send parcel.\n"
+ " null: Write a null binder into the send parcel.\n"
+ " fd: Write a file descriptor for the file f to the send parcel.\n"
+ " nfd: Write file descriptor n to the send parcel.\n"
+ " afd: Write an ashmem file descriptor for a region containing the data from"
+ " file f to the send parcel.\n";
// " intent: Write and Intent int the send parcel. ARGS can be\n"
// " action=STR data=STR type=STR launchFlags=INT component=STR categories=STR[,STR,...]\n";
return result;
}
-
+
return result;
}
diff --git a/cmds/servicemanager/Access.cpp b/cmds/servicemanager/Access.cpp
new file mode 100644
index 0000000..b7e520f
--- /dev/null
+++ b/cmds/servicemanager/Access.cpp
@@ -0,0 +1,150 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Access.h"
+
+#include <android-base/logging.h>
+#include <binder/IPCThreadState.h>
+#include <log/log_safetynet.h>
+#include <selinux/android.h>
+#include <selinux/avc.h>
+
+namespace android {
+
+#ifdef VENDORSERVICEMANAGER
+constexpr bool kIsVendor = true;
+#else
+constexpr bool kIsVendor = false;
+#endif
+
+static std::string getPidcon(pid_t pid) {
+ android_errorWriteLog(0x534e4554, "121035042");
+
+ char* lookup = nullptr;
+ if (getpidcon(pid, &lookup) < 0) {
+ LOG(ERROR) << "SELinux: getpidcon(pid=" << pid << ") failed to retrieve pid context";
+ return "";
+ }
+ std::string result = lookup;
+ freecon(lookup);
+ return result;
+}
+
+static struct selabel_handle* getSehandle() {
+ static struct selabel_handle* gSehandle = nullptr;
+
+ if (gSehandle != nullptr && selinux_status_updated()) {
+ selabel_close(gSehandle);
+ gSehandle = nullptr;
+ }
+
+ if (gSehandle == nullptr) {
+ gSehandle = kIsVendor
+ ? selinux_android_vendor_service_context_handle()
+ : selinux_android_service_context_handle();
+ }
+
+ CHECK(gSehandle != nullptr);
+ return gSehandle;
+}
+
+struct AuditCallbackData {
+ const Access::CallingContext* context;
+ const std::string* tname;
+};
+
+static int auditCallback(void *data, security_class_t /*cls*/, char *buf, size_t len) {
+ const AuditCallbackData* ad = reinterpret_cast<AuditCallbackData*>(data);
+
+ if (!ad) {
+ LOG(ERROR) << "No service manager audit data";
+ return 0;
+ }
+
+ snprintf(buf, len, "pid=%d uid=%d name=%s", ad->context->debugPid, ad->context->uid,
+ ad->tname->c_str());
+ return 0;
+}
+
+Access::Access() {
+ union selinux_callback cb;
+
+ cb.func_audit = auditCallback;
+ selinux_set_callback(SELINUX_CB_AUDIT, cb);
+
+ cb.func_log = kIsVendor ? selinux_vendor_log_callback : selinux_log_callback;
+ selinux_set_callback(SELINUX_CB_LOG, cb);
+
+ CHECK(selinux_status_open(true /*fallback*/) >= 0);
+
+ CHECK(getcon(&mThisProcessContext) == 0);
+}
+
+Access::~Access() {
+ freecon(mThisProcessContext);
+}
+
+Access::CallingContext Access::getCallingContext() {
+ IPCThreadState* ipc = IPCThreadState::self();
+
+ const char* callingSid = ipc->getCallingSid();
+ pid_t callingPid = ipc->getCallingPid();
+
+ return CallingContext {
+ .debugPid = callingPid,
+ .uid = ipc->getCallingUid(),
+ .sid = callingSid ? std::string(callingSid) : getPidcon(callingPid),
+ };
+}
+
+bool Access::canFind(const CallingContext& ctx,const std::string& name) {
+ return actionAllowedFromLookup(ctx, name, "find");
+}
+
+bool Access::canAdd(const CallingContext& ctx, const std::string& name) {
+ return actionAllowedFromLookup(ctx, name, "add");
+}
+
+bool Access::canList(const CallingContext& ctx) {
+ return actionAllowed(ctx, mThisProcessContext, "list", "service_manager");
+}
+
+bool Access::actionAllowed(const CallingContext& sctx, const char* tctx, const char* perm,
+ const std::string& tname) {
+ const char* tclass = "service_manager";
+
+ AuditCallbackData data = {
+ .context = &sctx,
+ .tname = &tname,
+ };
+
+ return 0 == selinux_check_access(sctx.sid.c_str(), tctx, tclass, perm,
+ reinterpret_cast<void*>(&data));
+}
+
+bool Access::actionAllowedFromLookup(const CallingContext& sctx, const std::string& name, const char *perm) {
+ char *tctx = nullptr;
+ if (selabel_lookup(getSehandle(), &tctx, name.c_str(), SELABEL_CTX_ANDROID_SERVICE) != 0) {
+ LOG(ERROR) << "SELinux: No match for " << name << " in service_contexts.\n";
+ return false;
+ }
+
+ bool allowed = actionAllowed(sctx, tctx, perm, name);
+ freecon(tctx);
+ return allowed;
+}
+
+} // android
diff --git a/cmds/servicemanager/Access.h b/cmds/servicemanager/Access.h
new file mode 100644
index 0000000..77c2cd4
--- /dev/null
+++ b/cmds/servicemanager/Access.h
@@ -0,0 +1,56 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <string>
+#include <sys/types.h>
+
+namespace android {
+
+// singleton
+class Access {
+public:
+ Access();
+ virtual ~Access();
+
+ Access(const Access&) = delete;
+ Access& operator=(const Access&) = delete;
+ Access(Access&&) = delete;
+ Access& operator=(Access&&) = delete;
+
+ struct CallingContext {
+ pid_t debugPid;
+ uid_t uid;
+ std::string sid;
+ };
+
+ virtual CallingContext getCallingContext();
+
+ virtual bool canFind(const CallingContext& ctx, const std::string& name);
+ virtual bool canAdd(const CallingContext& ctx, const std::string& name);
+ virtual bool canList(const CallingContext& ctx);
+
+private:
+ bool actionAllowed(const CallingContext& sctx, const char* tctx, const char* perm,
+ const std::string& tname);
+ bool actionAllowedFromLookup(const CallingContext& sctx, const std::string& name,
+ const char *perm);
+
+ char* mThisProcessContext = nullptr;
+};
+
+};
diff --git a/cmds/servicemanager/Android.bp b/cmds/servicemanager/Android.bp
index 428561b..7277e85 100644
--- a/cmds/servicemanager/Android.bp
+++ b/cmds/servicemanager/Android.bp
@@ -1,51 +1,58 @@
cc_defaults {
- name: "servicemanager_flags",
+ name: "servicemanager_defaults",
cflags: [
"-Wall",
"-Wextra",
"-Werror",
],
- product_variables: {
- binder32bit: {
- cflags: ["-DBINDER_IPC_32BIT=1"],
+
+ srcs: [
+ "Access.cpp",
+ "ServiceManager.cpp",
+ ],
+
+ shared_libs: [
+ "libbase",
+ "libbinder", // also contains servicemanager_interface
+ "libvintf",
+ "libcutils",
+ "liblog",
+ "libutils",
+ "libselinux",
+ ],
+
+ target: {
+ vendor: {
+ exclude_shared_libs: ["libvintf"],
},
},
-
- shared_libs: ["liblog"],
-}
-
-cc_binary {
- name: "bctest",
- defaults: ["servicemanager_flags"],
- srcs: [
- "bctest.c",
- "binder.c",
- ],
}
cc_binary {
name: "servicemanager",
- defaults: ["servicemanager_flags"],
- srcs: [
- "service_manager.c",
- "binder.c",
- ],
- shared_libs: ["libcutils", "libselinux"],
+ defaults: ["servicemanager_defaults"],
init_rc: ["servicemanager.rc"],
+ srcs: ["main.cpp"],
}
cc_binary {
name: "vndservicemanager",
- defaults: ["servicemanager_flags"],
+ defaults: ["servicemanager_defaults"],
+ init_rc: ["vndservicemanager.rc"],
vendor: true,
- srcs: [
- "service_manager.c",
- "binder.c",
- ],
cflags: [
"-DVENDORSERVICEMANAGER=1",
],
- shared_libs: ["libcutils", "libselinux"],
- init_rc: ["vndservicemanager.rc"],
+ srcs: ["main.cpp"],
+}
+
+cc_test {
+ name: "servicemanager_test",
+ test_suites: ["device-tests"],
+ defaults: ["servicemanager_defaults"],
+ srcs: [
+ "test_sm.cpp",
+ ],
+ static_libs: ["libgmock"],
}
diff --git a/cmds/servicemanager/ServiceManager.cpp b/cmds/servicemanager/ServiceManager.cpp
new file mode 100644
index 0000000..1f9892a
--- /dev/null
+++ b/cmds/servicemanager/ServiceManager.cpp
@@ -0,0 +1,571 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "ServiceManager.h"
+
+#include <android-base/logging.h>
+#include <android-base/properties.h>
+#include <binder/BpBinder.h>
+#include <binder/IPCThreadState.h>
+#include <binder/ProcessState.h>
+#include <binder/Stability.h>
+#include <cutils/android_filesystem_config.h>
+#include <cutils/multiuser.h>
+#include <thread>
+
+#ifndef VENDORSERVICEMANAGER
+#include <vintf/VintfObject.h>
+#include <vintf/constants.h>
+#endif // !VENDORSERVICEMANAGER
+
+using ::android::binder::Status;
+using ::android::internal::Stability;
+
+namespace android {
+
+#ifndef VENDORSERVICEMANAGER
+static bool isVintfDeclared(const std::string& name) {
+ size_t firstSlash = name.find('/');
+ size_t lastDot = name.rfind('.', firstSlash);
+ if (firstSlash == std::string::npos || lastDot == std::string::npos) {
+ LOG(ERROR) << "VINTF HALs require names in the format type/instance (e.g. "
+ << "some.package.foo.IFoo/default) but got: " << name;
+ return false;
+ }
+ const std::string package = name.substr(0, lastDot);
+ const std::string iface = name.substr(lastDot+1, firstSlash-lastDot-1);
+ const std::string instance = name.substr(firstSlash+1);
+
+ struct ManifestWithDescription {
+ std::shared_ptr<const vintf::HalManifest> manifest;
+ const char* description;
+ };
+ for (const ManifestWithDescription& mwd : {
+ ManifestWithDescription{ vintf::VintfObject::GetDeviceHalManifest(), "device" },
+ ManifestWithDescription{ vintf::VintfObject::GetFrameworkHalManifest(), "framework" },
+ }) {
+ if (mwd.manifest == nullptr) {
+ LOG(ERROR) << "NULL VINTF MANIFEST!: " << mwd.description;
+ // note, we explicitly do not retry here, so that we can detect VINTF
+ // or other bugs (b/151696835)
+ continue;
+ }
+ if (mwd.manifest->hasAidlInstance(package, iface, instance)) {
+ LOG(INFO) << "Found " << name << " in " << mwd.description << " VINTF manifest.";
+ return true;
+ }
+ }
+
+ // Although it is tested, explicitly rebuilding qualified name, in case it
+ // becomes something unexpected.
+ LOG(ERROR) << "Could not find " << package << "." << iface << "/" << instance
+ << " in the VINTF manifest.";
+ return false;
+}
+
+static bool meetsDeclarationRequirements(const sp<IBinder>& binder, const std::string& name) {
+ if (!Stability::requiresVintfDeclaration(binder)) {
+ return true;
+ }
+
+ return isVintfDeclared(name);
+}
+#endif // !VENDORSERVICEMANAGER
+
+ServiceManager::ServiceManager(std::unique_ptr<Access>&& access) : mAccess(std::move(access)) {
+// TODO(b/151696835): reenable performance hack when we solve bug, since with
+// this hack and other fixes, it is unlikely we will see even an ephemeral
+// failure when the manifest parse fails. The goal is that the manifest will
+// be read incorrectly and cause the process trying to register a HAL to
+// fail. If this is in fact an early boot kernel contention issue, then we
+// will get no failure, and by its absence, be signalled to invest more
+// effort in re-adding this performance hack.
+// #ifndef VENDORSERVICEMANAGER
+// // can process these at any times, don't want to delay first VINTF client
+// std::thread([] {
+// vintf::VintfObject::GetDeviceHalManifest();
+// vintf::VintfObject::GetFrameworkHalManifest();
+// }).detach();
+// #endif // !VENDORSERVICEMANAGER
+}
+ServiceManager::~ServiceManager() {
+ // this should only happen in tests
+
+ for (const auto& [name, callbacks] : mNameToRegistrationCallback) {
+ CHECK(!callbacks.empty()) << name;
+ for (const auto& callback : callbacks) {
+ CHECK(callback != nullptr) << name;
+ }
+ }
+
+ for (const auto& [name, service] : mNameToService) {
+ CHECK(service.binder != nullptr) << name;
+ }
+}
+
+Status ServiceManager::getService(const std::string& name, sp<IBinder>* outBinder) {
+ *outBinder = tryGetService(name, true);
+ // returns ok regardless of result for legacy reasons
+ return Status::ok();
+}
+
+Status ServiceManager::checkService(const std::string& name, sp<IBinder>* outBinder) {
+ *outBinder = tryGetService(name, false);
+ // returns ok regardless of result for legacy reasons
+ return Status::ok();
+}
+
+sp<IBinder> ServiceManager::tryGetService(const std::string& name, bool startIfNotFound) {
+ auto ctx = mAccess->getCallingContext();
+
+ sp<IBinder> out;
+ Service* service = nullptr;
+ if (auto it = mNameToService.find(name); it != mNameToService.end()) {
+ service = &(it->second);
+
+ if (!service->allowIsolated) {
+ uid_t appid = multiuser_get_app_id(ctx.uid);
+ bool isIsolated = appid >= AID_ISOLATED_START && appid <= AID_ISOLATED_END;
+
+ if (isIsolated) {
+ return nullptr;
+ }
+ }
+ out = service->binder;
+ }
+
+ if (!mAccess->canFind(ctx, name)) {
+ return nullptr;
+ }
+
+ if (!out && startIfNotFound) {
+ tryStartService(name);
+ }
+
+ if (out) {
+ // Setting this guarantee each time we hand out a binder ensures that the client-checking
+ // loop knows about the event even if the client immediately drops the service
+ service->guaranteeClient = true;
+ }
+
+ return out;
+}
+
+bool isValidServiceName(const std::string& name) {
+ if (name.size() == 0) return false;
+ if (name.size() > 127) return false;
+
+ for (char c : name) {
+ if (c == '_' || c == '-' || c == '.' || c == '/') continue;
+ if (c >= 'a' && c <= 'z') continue;
+ if (c >= 'A' && c <= 'Z') continue;
+ if (c >= '0' && c <= '9') continue;
+ return false;
+ }
+
+ return true;
+}
+
+Status ServiceManager::addService(const std::string& name, const sp<IBinder>& binder, bool allowIsolated, int32_t dumpPriority) {
+ auto ctx = mAccess->getCallingContext();
+
+ // apps cannot add services
+ if (multiuser_get_app_id(ctx.uid) >= AID_APP) {
+ return Status::fromExceptionCode(Status::EX_SECURITY);
+ }
+
+ if (!mAccess->canAdd(ctx, name)) {
+ return Status::fromExceptionCode(Status::EX_SECURITY);
+ }
+
+ if (binder == nullptr) {
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT);
+ }
+
+ if (!isValidServiceName(name)) {
+ LOG(ERROR) << "Invalid service name: " << name;
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT);
+ }
+
+#ifndef VENDORSERVICEMANAGER
+ if (!meetsDeclarationRequirements(binder, name)) {
+ // already logged
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT);
+ }
+#endif // !VENDORSERVICEMANAGER
+
+ // implicitly unlinked when the binder is removed
+ if (binder->remoteBinder() != nullptr && binder->linkToDeath(this) != OK) {
+ LOG(ERROR) << "Could not linkToDeath when adding " << name;
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
+ }
+
+ auto entry = mNameToService.emplace(name, Service {
+ .binder = binder,
+ .allowIsolated = allowIsolated,
+ .dumpPriority = dumpPriority,
+ .debugPid = ctx.debugPid,
+ });
+
+ auto it = mNameToRegistrationCallback.find(name);
+ if (it != mNameToRegistrationCallback.end()) {
+ for (const sp<IServiceCallback>& cb : it->second) {
+ entry.first->second.guaranteeClient = true;
+ // permission checked in registerForNotifications
+ cb->onRegistration(name, binder);
+ }
+ }
+
+ return Status::ok();
+}
+
+Status ServiceManager::listServices(int32_t dumpPriority, std::vector<std::string>* outList) {
+ if (!mAccess->canList(mAccess->getCallingContext())) {
+ return Status::fromExceptionCode(Status::EX_SECURITY);
+ }
+
+ size_t toReserve = 0;
+ for (auto const& [name, service] : mNameToService) {
+ (void) name;
+
+ if (service.dumpPriority & dumpPriority) ++toReserve;
+ }
+
+ CHECK(outList->empty());
+
+ outList->reserve(toReserve);
+ for (auto const& [name, service] : mNameToService) {
+ (void) service;
+
+ if (service.dumpPriority & dumpPriority) {
+ outList->push_back(name);
+ }
+ }
+
+ return Status::ok();
+}
+
+Status ServiceManager::registerForNotifications(
+ const std::string& name, const sp<IServiceCallback>& callback) {
+ auto ctx = mAccess->getCallingContext();
+
+ if (!mAccess->canFind(ctx, name)) {
+ return Status::fromExceptionCode(Status::EX_SECURITY);
+ }
+
+ if (!isValidServiceName(name)) {
+ LOG(ERROR) << "Invalid service name: " << name;
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT);
+ }
+
+ if (callback == nullptr) {
+ return Status::fromExceptionCode(Status::EX_NULL_POINTER);
+ }
+
+ if (OK != IInterface::asBinder(callback)->linkToDeath(this)) {
+ LOG(ERROR) << "Could not linkToDeath when adding " << name;
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
+ }
+
+ mNameToRegistrationCallback[name].push_back(callback);
+
+ if (auto it = mNameToService.find(name); it != mNameToService.end()) {
+ const sp<IBinder>& binder = it->second.binder;
+
+ // never null if an entry exists
+ CHECK(binder != nullptr) << name;
+ callback->onRegistration(name, binder);
+ }
+
+ return Status::ok();
+}
+Status ServiceManager::unregisterForNotifications(
+ const std::string& name, const sp<IServiceCallback>& callback) {
+ auto ctx = mAccess->getCallingContext();
+
+ if (!mAccess->canFind(ctx, name)) {
+ return Status::fromExceptionCode(Status::EX_SECURITY);
+ }
+
+ bool found = false;
+
+ auto it = mNameToRegistrationCallback.find(name);
+ if (it != mNameToRegistrationCallback.end()) {
+ removeRegistrationCallback(IInterface::asBinder(callback), &it, &found);
+ }
+
+ if (!found) {
+ LOG(ERROR) << "Trying to unregister callback, but none exists " << name;
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
+ }
+
+ return Status::ok();
+}
+
+Status ServiceManager::isDeclared(const std::string& name, bool* outReturn) {
+ auto ctx = mAccess->getCallingContext();
+
+ if (!mAccess->canFind(ctx, name)) {
+ return Status::fromExceptionCode(Status::EX_SECURITY);
+ }
+
+ *outReturn = false;
+
+#ifndef VENDORSERVICEMANAGER
+ *outReturn = isVintfDeclared(name);
+#endif
+ return Status::ok();
+}
+
+void ServiceManager::removeRegistrationCallback(const wp<IBinder>& who,
+ ServiceCallbackMap::iterator* it,
+ bool* found) {
+ std::vector<sp<IServiceCallback>>& listeners = (*it)->second;
+
+ for (auto lit = listeners.begin(); lit != listeners.end();) {
+ if (IInterface::asBinder(*lit) == who) {
+ if(found) *found = true;
+ lit = listeners.erase(lit);
+ } else {
+ ++lit;
+ }
+ }
+
+ if (listeners.empty()) {
+ *it = mNameToRegistrationCallback.erase(*it);
+ } else {
+ (*it)++;
+ }
+}
+
+void ServiceManager::binderDied(const wp<IBinder>& who) {
+ for (auto it = mNameToService.begin(); it != mNameToService.end();) {
+ if (who == it->second.binder) {
+ it = mNameToService.erase(it);
+ } else {
+ ++it;
+ }
+ }
+
+ for (auto it = mNameToRegistrationCallback.begin(); it != mNameToRegistrationCallback.end();) {
+ removeRegistrationCallback(who, &it, nullptr /*found*/);
+ }
+
+ for (auto it = mNameToClientCallback.begin(); it != mNameToClientCallback.end();) {
+ removeClientCallback(who, &it);
+ }
+}
+
+void ServiceManager::tryStartService(const std::string& name) {
+ ALOGI("Since '%s' could not be found, trying to start it as a lazy AIDL service",
+ name.c_str());
+
+ std::thread([=] {
+ (void)base::SetProperty("ctl.interface_start", "aidl/" + name);
+ }).detach();
+}
+
+Status ServiceManager::registerClientCallback(const std::string& name, const sp<IBinder>& service,
+ const sp<IClientCallback>& cb) {
+ if (cb == nullptr) {
+ return Status::fromExceptionCode(Status::EX_NULL_POINTER);
+ }
+
+ auto ctx = mAccess->getCallingContext();
+ if (!mAccess->canAdd(ctx, name)) {
+ return Status::fromExceptionCode(Status::EX_SECURITY);
+ }
+
+ auto serviceIt = mNameToService.find(name);
+ if (serviceIt == mNameToService.end()) {
+ LOG(ERROR) << "Could not add callback for nonexistent service: " << name;
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT);
+ }
+
+ if (serviceIt->second.debugPid != IPCThreadState::self()->getCallingPid()) {
+ LOG(WARNING) << "Only a server can register for client callbacks (for " << name << ")";
+ return Status::fromExceptionCode(Status::EX_UNSUPPORTED_OPERATION);
+ }
+
+ if (serviceIt->second.binder != service) {
+ LOG(WARNING) << "Tried to register client callback for " << name
+ << " but a different service is registered under this name.";
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT);
+ }
+
+ if (OK != IInterface::asBinder(cb)->linkToDeath(this)) {
+ LOG(ERROR) << "Could not linkToDeath when adding client callback for " << name;
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
+ }
+
+ mNameToClientCallback[name].push_back(cb);
+
+ return Status::ok();
+}
+
+void ServiceManager::removeClientCallback(const wp<IBinder>& who,
+ ClientCallbackMap::iterator* it) {
+ std::vector<sp<IClientCallback>>& listeners = (*it)->second;
+
+ for (auto lit = listeners.begin(); lit != listeners.end();) {
+ if (IInterface::asBinder(*lit) == who) {
+ lit = listeners.erase(lit);
+ } else {
+ ++lit;
+ }
+ }
+
+ if (listeners.empty()) {
+ *it = mNameToClientCallback.erase(*it);
+ } else {
+ (*it)++;
+ }
+}
+
+ssize_t ServiceManager::Service::getNodeStrongRefCount() {
+ sp<BpBinder> bpBinder = binder->remoteBinder();
+ if (bpBinder == nullptr) return -1;
+
+ return ProcessState::self()->getStrongRefCountForNodeByHandle(bpBinder->handle());
+}
+
+void ServiceManager::handleClientCallbacks() {
+ for (const auto& [name, service] : mNameToService) {
+ handleServiceClientCallback(name, true);
+ }
+}
+
+ssize_t ServiceManager::handleServiceClientCallback(const std::string& serviceName,
+ bool isCalledOnInterval) {
+ auto serviceIt = mNameToService.find(serviceName);
+ if (serviceIt == mNameToService.end() || mNameToClientCallback.count(serviceName) < 1) {
+ return -1;
+ }
+
+ Service& service = serviceIt->second;
+ ssize_t count = service.getNodeStrongRefCount();
+
+ // binder driver doesn't support this feature
+ if (count == -1) return count;
+
+ bool hasClients = count > 1; // this process holds a strong count
+
+ if (service.guaranteeClient) {
+ // we have no record of this client
+ if (!service.hasClients && !hasClients) {
+ sendClientCallbackNotifications(serviceName, true);
+ }
+
+ // guarantee is temporary
+ service.guaranteeClient = false;
+ }
+
+ // only send notifications if this was called via the interval checking workflow
+ if (isCalledOnInterval) {
+ if (hasClients && !service.hasClients) {
+ // client was retrieved in some other way
+ sendClientCallbackNotifications(serviceName, true);
+ }
+
+ // there are no more clients, but the callback has not been called yet
+ if (!hasClients && service.hasClients) {
+ sendClientCallbackNotifications(serviceName, false);
+ }
+ }
+
+ return count;
+}
+
+void ServiceManager::sendClientCallbackNotifications(const std::string& serviceName, bool hasClients) {
+ auto serviceIt = mNameToService.find(serviceName);
+ if (serviceIt == mNameToService.end()) {
+ LOG(WARNING) << "sendClientCallbackNotifications could not find service " << serviceName;
+ return;
+ }
+ Service& service = serviceIt->second;
+
+ CHECK(hasClients != service.hasClients) << "Record shows: " << service.hasClients
+ << " so we can't tell clients again that we have client: " << hasClients;
+
+ LOG(INFO) << "Notifying " << serviceName << " they have clients: " << hasClients;
+
+ auto ccIt = mNameToClientCallback.find(serviceName);
+ CHECK(ccIt != mNameToClientCallback.end())
+ << "sendClientCallbackNotifications could not find callbacks for service ";
+
+ for (const auto& callback : ccIt->second) {
+ callback->onClients(service.binder, hasClients);
+ }
+
+ service.hasClients = hasClients;
+}
+
+Status ServiceManager::tryUnregisterService(const std::string& name, const sp<IBinder>& binder) {
+ if (binder == nullptr) {
+ return Status::fromExceptionCode(Status::EX_NULL_POINTER);
+ }
+
+ auto ctx = mAccess->getCallingContext();
+ if (!mAccess->canAdd(ctx, name)) {
+ return Status::fromExceptionCode(Status::EX_SECURITY);
+ }
+
+ auto serviceIt = mNameToService.find(name);
+ if (serviceIt == mNameToService.end()) {
+ LOG(WARNING) << "Tried to unregister " << name
+ << ", but that service wasn't registered to begin with.";
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
+ }
+
+ if (serviceIt->second.debugPid != IPCThreadState::self()->getCallingPid()) {
+ LOG(WARNING) << "Only a server can unregister itself (for " << name << ")";
+ return Status::fromExceptionCode(Status::EX_UNSUPPORTED_OPERATION);
+ }
+
+ sp<IBinder> storedBinder = serviceIt->second.binder;
+
+ if (binder != storedBinder) {
+ LOG(WARNING) << "Tried to unregister " << name
+ << ", but a different service is registered under this name.";
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
+ }
+
+ if (serviceIt->second.guaranteeClient) {
+ LOG(INFO) << "Tried to unregister " << name << ", but there is about to be a client.";
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
+ }
+
+ int clients = handleServiceClientCallback(name, false);
+
+ // clients < 0: feature not implemented or other error. Assume clients.
+ // Otherwise:
+ // - kernel driver will hold onto one refcount (during this transaction)
+ // - servicemanager has a refcount (guaranteed by this transaction)
+ // So, if clients > 2, then at least one other service on the system must hold a refcount.
+ if (clients < 0 || clients > 2) {
+ // client callbacks are either disabled or there are other clients
+ LOG(INFO) << "Tried to unregister " << name << ", but there are clients: " << clients;
+ // Set this flag to ensure the clients are acknowledged in the next callback
+ serviceIt->second.guaranteeClient = true;
+ return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE);
+ }
+
+ mNameToService.erase(name);
+
+ return Status::ok();
+}
+
+} // namespace android
diff --git a/cmds/servicemanager/ServiceManager.h b/cmds/servicemanager/ServiceManager.h
new file mode 100644
index 0000000..a2fc5a8
--- /dev/null
+++ b/cmds/servicemanager/ServiceManager.h
@@ -0,0 +1,94 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/os/BnServiceManager.h>
+#include <android/os/IClientCallback.h>
+#include <android/os/IServiceCallback.h>
+
+#include "Access.h"
+
+namespace android {
+
+using os::IClientCallback;
+using os::IServiceCallback;
+
+class ServiceManager : public os::BnServiceManager, public IBinder::DeathRecipient {
+public:
+ ServiceManager(std::unique_ptr<Access>&& access);
+ ~ServiceManager();
+
+ // getService will try to start any services it cannot find
+ binder::Status getService(const std::string& name, sp<IBinder>* outBinder) override;
+ binder::Status checkService(const std::string& name, sp<IBinder>* outBinder) override;
+ binder::Status addService(const std::string& name, const sp<IBinder>& binder,
+ bool allowIsolated, int32_t dumpPriority) override;
+ binder::Status listServices(int32_t dumpPriority, std::vector<std::string>* outList) override;
+ binder::Status registerForNotifications(const std::string& name,
+ const sp<IServiceCallback>& callback) override;
+ binder::Status unregisterForNotifications(const std::string& name,
+ const sp<IServiceCallback>& callback) override;
+
+ binder::Status isDeclared(const std::string& name, bool* outReturn) override;
+ binder::Status registerClientCallback(const std::string& name, const sp<IBinder>& service,
+ const sp<IClientCallback>& cb) override;
+ binder::Status tryUnregisterService(const std::string& name, const sp<IBinder>& binder) override;
+ void binderDied(const wp<IBinder>& who) override;
+ void handleClientCallbacks();
+
+protected:
+ virtual void tryStartService(const std::string& name);
+
+private:
+ struct Service {
+ sp<IBinder> binder; // not null
+ bool allowIsolated;
+ int32_t dumpPriority;
+ bool hasClients = false; // notifications sent on true -> false.
+ bool guaranteeClient = false; // forces the client check to true
+ pid_t debugPid = 0; // the process in which this service runs
+
+ // the number of clients of the service, including servicemanager itself
+ ssize_t getNodeStrongRefCount();
+ };
+
+ using ServiceCallbackMap = std::map<std::string, std::vector<sp<IServiceCallback>>>;
+ using ClientCallbackMap = std::map<std::string, std::vector<sp<IClientCallback>>>;
+ using ServiceMap = std::map<std::string, Service>;
+
+ // removes a callback from mNameToRegistrationCallback, removing it if the vector is empty
+ // this updates iterator to the next location
+ void removeRegistrationCallback(const wp<IBinder>& who,
+ ServiceCallbackMap::iterator* it,
+ bool* found);
+ ssize_t handleServiceClientCallback(const std::string& serviceName, bool isCalledOnInterval);
+ // Also updates mHasClients (of what the last callback was)
+ void sendClientCallbackNotifications(const std::string& serviceName, bool hasClients);
+ // removes a callback from mNameToClientCallback, deleting the entry if the vector is empty
+ // this updates the iterator to the next location
+ void removeClientCallback(const wp<IBinder>& who, ClientCallbackMap::iterator* it);
+
+ sp<IBinder> tryGetService(const std::string& name, bool startIfNotFound);
+
+ ServiceMap mNameToService;
+ ServiceCallbackMap mNameToRegistrationCallback;
+ ClientCallbackMap mNameToClientCallback;
+
+ std::unique_ptr<Access> mAccess;
+};
+
+} // namespace android
diff --git a/cmds/servicemanager/TEST_MAPPING b/cmds/servicemanager/TEST_MAPPING
new file mode 100644
index 0000000..739740a
--- /dev/null
+++ b/cmds/servicemanager/TEST_MAPPING
@@ -0,0 +1,12 @@
+{
+ "presubmit": [
+ {
+ "name": "servicemanager_test"
+ }
+ ],
+ "imports": [
+ {
+ "path": "frameworks/native/libs/binder"
+ }
+ ]
+}
diff --git a/cmds/servicemanager/bctest.c b/cmds/servicemanager/bctest.c
deleted file mode 100644
index 354df67..0000000
--- a/cmds/servicemanager/bctest.c
+++ /dev/null
@@ -1,107 +0,0 @@
-/* Copyright 2008 The Android Open Source Project
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <errno.h>
-
-#include "binder.h"
-
-uint32_t svcmgr_lookup(struct binder_state *bs, uint32_t target, const char *name)
-{
- uint32_t handle;
- unsigned iodata[512/4];
- struct binder_io msg, reply;
-
- bio_init(&msg, iodata, sizeof(iodata), 4);
- bio_put_uint32(&msg, 0); // strict mode header
- bio_put_string16_x(&msg, SVC_MGR_NAME);
- bio_put_string16_x(&msg, name);
-
- if (binder_call(bs, &msg, &reply, target, SVC_MGR_CHECK_SERVICE))
- return 0;
-
- handle = bio_get_ref(&reply);
-
- if (handle)
- binder_acquire(bs, handle);
-
- binder_done(bs, &msg, &reply);
-
- return handle;
-}
-
-int svcmgr_publish(struct binder_state *bs, uint32_t target, const char *name, void *ptr)
-{
- int status;
- unsigned iodata[512/4];
- struct binder_io msg, reply;
-
- bio_init(&msg, iodata, sizeof(iodata), 4);
- bio_put_uint32(&msg, 0); // strict mode header
- bio_put_string16_x(&msg, SVC_MGR_NAME);
- bio_put_string16_x(&msg, name);
- bio_put_obj(&msg, ptr);
-
- if (binder_call(bs, &msg, &reply, target, SVC_MGR_ADD_SERVICE))
- return -1;
-
- status = bio_get_uint32(&reply);
-
- binder_done(bs, &msg, &reply);
-
- return status;
-}
-
-unsigned token;
-
-int main(int argc, char **argv)
-{
- struct binder_state *bs;
- uint32_t svcmgr = BINDER_SERVICE_MANAGER;
- uint32_t handle;
-
- bs = binder_open("/dev/binder", 128*1024);
- if (!bs) {
- fprintf(stderr, "failed to open binder driver\n");
- return -1;
- }
-
- argc--;
- argv++;
- while (argc > 0) {
- if (!strcmp(argv[0],"alt")) {
- handle = svcmgr_lookup(bs, svcmgr, "alt_svc_mgr");
- if (!handle) {
- fprintf(stderr,"cannot find alt_svc_mgr\n");
- return -1;
- }
- svcmgr = handle;
- fprintf(stderr,"svcmgr is via %x\n", handle);
- } else if (!strcmp(argv[0],"lookup")) {
- if (argc < 2) {
- fprintf(stderr,"argument required\n");
- return -1;
- }
- handle = svcmgr_lookup(bs, svcmgr, argv[1]);
- fprintf(stderr,"lookup(%s) = %x\n", argv[1], handle);
- argc--;
- argv++;
- } else if (!strcmp(argv[0],"publish")) {
- if (argc < 2) {
- fprintf(stderr,"argument required\n");
- return -1;
- }
- svcmgr_publish(bs, svcmgr, argv[1], &token);
- argc--;
- argv++;
- } else {
- fprintf(stderr,"unknown command %s\n", argv[0]);
- return -1;
- }
- argc--;
- argv++;
- }
- return 0;
-}
diff --git a/cmds/servicemanager/binder.c b/cmds/servicemanager/binder.c
deleted file mode 100644
index cf3b172..0000000
--- a/cmds/servicemanager/binder.c
+++ /dev/null
@@ -1,682 +0,0 @@
-/* Copyright 2008 The Android Open Source Project
- */
-
-#define LOG_TAG "Binder"
-
-#include <errno.h>
-#include <fcntl.h>
-#include <inttypes.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/mman.h>
-#include <unistd.h>
-
-#include <log/log.h>
-
-#include "binder.h"
-
-#define MAX_BIO_SIZE (1 << 30)
-
-#define TRACE 0
-
-void bio_init_from_txn(struct binder_io *io, struct binder_transaction_data *txn);
-
-#if TRACE
-void hexdump(void *_data, size_t len)
-{
- unsigned char *data = _data;
- size_t count;
-
- for (count = 0; count < len; count++) {
- if ((count & 15) == 0)
- fprintf(stderr,"%04zu:", count);
- fprintf(stderr," %02x %c", *data,
- (*data < 32) || (*data > 126) ? '.' : *data);
- data++;
- if ((count & 15) == 15)
- fprintf(stderr,"\n");
- }
- if ((count & 15) != 0)
- fprintf(stderr,"\n");
-}
-
-void binder_dump_txn(struct binder_transaction_data *txn)
-{
- struct flat_binder_object *obj;
- binder_size_t *offs = (binder_size_t *)(uintptr_t)txn->data.ptr.offsets;
- size_t count = txn->offsets_size / sizeof(binder_size_t);
-
- fprintf(stderr," target %016"PRIx64" cookie %016"PRIx64" code %08x flags %08x\n",
- (uint64_t)txn->target.ptr, (uint64_t)txn->cookie, txn->code, txn->flags);
- fprintf(stderr," pid %8d uid %8d data %"PRIu64" offs %"PRIu64"\n",
- txn->sender_pid, txn->sender_euid, (uint64_t)txn->data_size, (uint64_t)txn->offsets_size);
- hexdump((void *)(uintptr_t)txn->data.ptr.buffer, txn->data_size);
- while (count--) {
- obj = (struct flat_binder_object *) (((char*)(uintptr_t)txn->data.ptr.buffer) + *offs++);
- fprintf(stderr," - type %08x flags %08x ptr %016"PRIx64" cookie %016"PRIx64"\n",
- obj->type, obj->flags, (uint64_t)obj->binder, (uint64_t)obj->cookie);
- }
-}
-
-#define NAME(n) case n: return #n
-const char *cmd_name(uint32_t cmd)
-{
- switch(cmd) {
- NAME(BR_NOOP);
- NAME(BR_TRANSACTION_COMPLETE);
- NAME(BR_INCREFS);
- NAME(BR_ACQUIRE);
- NAME(BR_RELEASE);
- NAME(BR_DECREFS);
- NAME(BR_TRANSACTION);
- NAME(BR_REPLY);
- NAME(BR_FAILED_REPLY);
- NAME(BR_DEAD_REPLY);
- NAME(BR_DEAD_BINDER);
- default: return "???";
- }
-}
-#else
-#define hexdump(a,b) do{} while (0)
-#define binder_dump_txn(txn) do{} while (0)
-#endif
-
-#define BIO_F_SHARED 0x01 /* needs to be buffer freed */
-#define BIO_F_OVERFLOW 0x02 /* ran out of space */
-#define BIO_F_IOERROR 0x04
-#define BIO_F_MALLOCED 0x08 /* needs to be free()'d */
-
-struct binder_state
-{
- int fd;
- void *mapped;
- size_t mapsize;
-};
-
-struct binder_state *binder_open(const char* driver, size_t mapsize)
-{
- struct binder_state *bs;
- struct binder_version vers;
-
- bs = malloc(sizeof(*bs));
- if (!bs) {
- errno = ENOMEM;
- return NULL;
- }
-
- bs->fd = open(driver, O_RDWR | O_CLOEXEC);
- if (bs->fd < 0) {
- fprintf(stderr,"binder: cannot open %s (%s)\n",
- driver, strerror(errno));
- goto fail_open;
- }
-
- if ((ioctl(bs->fd, BINDER_VERSION, &vers) == -1) ||
- (vers.protocol_version != BINDER_CURRENT_PROTOCOL_VERSION)) {
- fprintf(stderr,
- "binder: kernel driver version (%d) differs from user space version (%d)\n",
- vers.protocol_version, BINDER_CURRENT_PROTOCOL_VERSION);
- goto fail_open;
- }
-
- bs->mapsize = mapsize;
- bs->mapped = mmap(NULL, mapsize, PROT_READ, MAP_PRIVATE, bs->fd, 0);
- if (bs->mapped == MAP_FAILED) {
- fprintf(stderr,"binder: cannot map device (%s)\n",
- strerror(errno));
- goto fail_map;
- }
-
- return bs;
-
-fail_map:
- close(bs->fd);
-fail_open:
- free(bs);
- return NULL;
-}
-
-void binder_close(struct binder_state *bs)
-{
- munmap(bs->mapped, bs->mapsize);
- close(bs->fd);
- free(bs);
-}
-
-int binder_become_context_manager(struct binder_state *bs)
-{
- struct flat_binder_object obj;
- memset(&obj, 0, sizeof(obj));
- obj.flags = FLAT_BINDER_FLAG_TXN_SECURITY_CTX;
-
- int result = ioctl(bs->fd, BINDER_SET_CONTEXT_MGR_EXT, &obj);
-
- // fallback to original method
- if (result != 0) {
- android_errorWriteLog(0x534e4554, "121035042");
-
- result = ioctl(bs->fd, BINDER_SET_CONTEXT_MGR, 0);
- }
- return result;
-}
-
-int binder_write(struct binder_state *bs, void *data, size_t len)
-{
- struct binder_write_read bwr;
- int res;
-
- bwr.write_size = len;
- bwr.write_consumed = 0;
- bwr.write_buffer = (uintptr_t) data;
- bwr.read_size = 0;
- bwr.read_consumed = 0;
- bwr.read_buffer = 0;
- res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr);
- if (res < 0) {
- fprintf(stderr,"binder_write: ioctl failed (%s)\n",
- strerror(errno));
- }
- return res;
-}
-
-void binder_free_buffer(struct binder_state *bs,
- binder_uintptr_t buffer_to_free)
-{
- struct {
- uint32_t cmd_free;
- binder_uintptr_t buffer;
- } __attribute__((packed)) data;
- data.cmd_free = BC_FREE_BUFFER;
- data.buffer = buffer_to_free;
- binder_write(bs, &data, sizeof(data));
-}
-
-void binder_send_reply(struct binder_state *bs,
- struct binder_io *reply,
- binder_uintptr_t buffer_to_free,
- int status)
-{
- struct {
- uint32_t cmd_free;
- binder_uintptr_t buffer;
- uint32_t cmd_reply;
- struct binder_transaction_data txn;
- } __attribute__((packed)) data;
-
- data.cmd_free = BC_FREE_BUFFER;
- data.buffer = buffer_to_free;
- data.cmd_reply = BC_REPLY;
- data.txn.target.ptr = 0;
- data.txn.cookie = 0;
- data.txn.code = 0;
- if (status) {
- data.txn.flags = TF_STATUS_CODE;
- data.txn.data_size = sizeof(int);
- data.txn.offsets_size = 0;
- data.txn.data.ptr.buffer = (uintptr_t)&status;
- data.txn.data.ptr.offsets = 0;
- } else {
- data.txn.flags = 0;
- data.txn.data_size = reply->data - reply->data0;
- data.txn.offsets_size = ((char*) reply->offs) - ((char*) reply->offs0);
- data.txn.data.ptr.buffer = (uintptr_t)reply->data0;
- data.txn.data.ptr.offsets = (uintptr_t)reply->offs0;
- }
- binder_write(bs, &data, sizeof(data));
-}
-
-int binder_parse(struct binder_state *bs, struct binder_io *bio,
- uintptr_t ptr, size_t size, binder_handler func)
-{
- int r = 1;
- uintptr_t end = ptr + (uintptr_t) size;
-
- while (ptr < end) {
- uint32_t cmd = *(uint32_t *) ptr;
- ptr += sizeof(uint32_t);
-#if TRACE
- fprintf(stderr,"%s:\n", cmd_name(cmd));
-#endif
- switch(cmd) {
- case BR_NOOP:
- break;
- case BR_TRANSACTION_COMPLETE:
- break;
- case BR_INCREFS:
- case BR_ACQUIRE:
- case BR_RELEASE:
- case BR_DECREFS:
-#if TRACE
- fprintf(stderr," %p, %p\n", (void *)ptr, (void *)(ptr + sizeof(void *)));
-#endif
- ptr += sizeof(struct binder_ptr_cookie);
- break;
- case BR_TRANSACTION_SEC_CTX:
- case BR_TRANSACTION: {
- struct binder_transaction_data_secctx txn;
- if (cmd == BR_TRANSACTION_SEC_CTX) {
- if ((end - ptr) < sizeof(struct binder_transaction_data_secctx)) {
- ALOGE("parse: txn too small (binder_transaction_data_secctx)!\n");
- return -1;
- }
- memcpy(&txn, (void*) ptr, sizeof(struct binder_transaction_data_secctx));
- ptr += sizeof(struct binder_transaction_data_secctx);
- } else /* BR_TRANSACTION */ {
- if ((end - ptr) < sizeof(struct binder_transaction_data)) {
- ALOGE("parse: txn too small (binder_transaction_data)!\n");
- return -1;
- }
- memcpy(&txn.transaction_data, (void*) ptr, sizeof(struct binder_transaction_data));
- ptr += sizeof(struct binder_transaction_data);
-
- txn.secctx = 0;
- }
-
- binder_dump_txn(&txn.transaction_data);
- if (func) {
- unsigned rdata[256/4];
- struct binder_io msg;
- struct binder_io reply;
- int res;
-
- bio_init(&reply, rdata, sizeof(rdata), 4);
- bio_init_from_txn(&msg, &txn.transaction_data);
- res = func(bs, &txn, &msg, &reply);
- if (txn.transaction_data.flags & TF_ONE_WAY) {
- binder_free_buffer(bs, txn.transaction_data.data.ptr.buffer);
- } else {
- binder_send_reply(bs, &reply, txn.transaction_data.data.ptr.buffer, res);
- }
- }
- break;
- }
- case BR_REPLY: {
- struct binder_transaction_data *txn = (struct binder_transaction_data *) ptr;
- if ((end - ptr) < sizeof(*txn)) {
- ALOGE("parse: reply too small!\n");
- return -1;
- }
- binder_dump_txn(txn);
- if (bio) {
- bio_init_from_txn(bio, txn);
- bio = 0;
- } else {
- /* todo FREE BUFFER */
- }
- ptr += sizeof(*txn);
- r = 0;
- break;
- }
- case BR_DEAD_BINDER: {
- struct binder_death *death = (struct binder_death *)(uintptr_t) *(binder_uintptr_t *)ptr;
- ptr += sizeof(binder_uintptr_t);
- death->func(bs, death->ptr);
- break;
- }
- case BR_FAILED_REPLY:
- r = -1;
- break;
- case BR_DEAD_REPLY:
- r = -1;
- break;
- default:
- ALOGE("parse: OOPS %d\n", cmd);
- return -1;
- }
- }
-
- return r;
-}
-
-void binder_acquire(struct binder_state *bs, uint32_t target)
-{
- uint32_t cmd[2];
- cmd[0] = BC_ACQUIRE;
- cmd[1] = target;
- binder_write(bs, cmd, sizeof(cmd));
-}
-
-void binder_release(struct binder_state *bs, uint32_t target)
-{
- uint32_t cmd[2];
- cmd[0] = BC_RELEASE;
- cmd[1] = target;
- binder_write(bs, cmd, sizeof(cmd));
-}
-
-void binder_link_to_death(struct binder_state *bs, uint32_t target, struct binder_death *death)
-{
- struct {
- uint32_t cmd;
- struct binder_handle_cookie payload;
- } __attribute__((packed)) data;
-
- data.cmd = BC_REQUEST_DEATH_NOTIFICATION;
- data.payload.handle = target;
- data.payload.cookie = (uintptr_t) death;
- binder_write(bs, &data, sizeof(data));
-}
-
-int binder_call(struct binder_state *bs,
- struct binder_io *msg, struct binder_io *reply,
- uint32_t target, uint32_t code)
-{
- int res;
- struct binder_write_read bwr;
- struct {
- uint32_t cmd;
- struct binder_transaction_data txn;
- } __attribute__((packed)) writebuf;
- unsigned readbuf[32];
-
- if (msg->flags & BIO_F_OVERFLOW) {
- fprintf(stderr,"binder: txn buffer overflow\n");
- goto fail;
- }
-
- writebuf.cmd = BC_TRANSACTION;
- writebuf.txn.target.handle = target;
- writebuf.txn.code = code;
- writebuf.txn.flags = 0;
- writebuf.txn.data_size = msg->data - msg->data0;
- writebuf.txn.offsets_size = ((char*) msg->offs) - ((char*) msg->offs0);
- writebuf.txn.data.ptr.buffer = (uintptr_t)msg->data0;
- writebuf.txn.data.ptr.offsets = (uintptr_t)msg->offs0;
-
- bwr.write_size = sizeof(writebuf);
- bwr.write_consumed = 0;
- bwr.write_buffer = (uintptr_t) &writebuf;
-
- hexdump(msg->data0, msg->data - msg->data0);
- for (;;) {
- bwr.read_size = sizeof(readbuf);
- bwr.read_consumed = 0;
- bwr.read_buffer = (uintptr_t) readbuf;
-
- res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr);
-
- if (res < 0) {
- fprintf(stderr,"binder: ioctl failed (%s)\n", strerror(errno));
- goto fail;
- }
-
- res = binder_parse(bs, reply, (uintptr_t) readbuf, bwr.read_consumed, 0);
- if (res == 0) return 0;
- if (res < 0) goto fail;
- }
-
-fail:
- memset(reply, 0, sizeof(*reply));
- reply->flags |= BIO_F_IOERROR;
- return -1;
-}
-
-void binder_loop(struct binder_state *bs, binder_handler func)
-{
- int res;
- struct binder_write_read bwr;
- uint32_t readbuf[32];
-
- bwr.write_size = 0;
- bwr.write_consumed = 0;
- bwr.write_buffer = 0;
-
- readbuf[0] = BC_ENTER_LOOPER;
- binder_write(bs, readbuf, sizeof(uint32_t));
-
- for (;;) {
- bwr.read_size = sizeof(readbuf);
- bwr.read_consumed = 0;
- bwr.read_buffer = (uintptr_t) readbuf;
-
- res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr);
-
- if (res < 0) {
- ALOGE("binder_loop: ioctl failed (%s)\n", strerror(errno));
- break;
- }
-
- res = binder_parse(bs, 0, (uintptr_t) readbuf, bwr.read_consumed, func);
- if (res == 0) {
- ALOGE("binder_loop: unexpected reply?!\n");
- break;
- }
- if (res < 0) {
- ALOGE("binder_loop: io error %d %s\n", res, strerror(errno));
- break;
- }
- }
-}
-
-void bio_init_from_txn(struct binder_io *bio, struct binder_transaction_data *txn)
-{
- bio->data = bio->data0 = (char *)(intptr_t)txn->data.ptr.buffer;
- bio->offs = bio->offs0 = (binder_size_t *)(intptr_t)txn->data.ptr.offsets;
- bio->data_avail = txn->data_size;
- bio->offs_avail = txn->offsets_size / sizeof(size_t);
- bio->flags = BIO_F_SHARED;
-}
-
-void bio_init(struct binder_io *bio, void *data,
- size_t maxdata, size_t maxoffs)
-{
- size_t n = maxoffs * sizeof(size_t);
-
- if (n > maxdata) {
- bio->flags = BIO_F_OVERFLOW;
- bio->data_avail = 0;
- bio->offs_avail = 0;
- return;
- }
-
- bio->data = bio->data0 = (char *) data + n;
- bio->offs = bio->offs0 = data;
- bio->data_avail = maxdata - n;
- bio->offs_avail = maxoffs;
- bio->flags = 0;
-}
-
-static void *bio_alloc(struct binder_io *bio, size_t size)
-{
- size = (size + 3) & (~3);
- if (size > bio->data_avail) {
- bio->flags |= BIO_F_OVERFLOW;
- return NULL;
- } else {
- void *ptr = bio->data;
- bio->data += size;
- bio->data_avail -= size;
- return ptr;
- }
-}
-
-void binder_done(struct binder_state *bs,
- __unused struct binder_io *msg,
- struct binder_io *reply)
-{
- struct {
- uint32_t cmd;
- uintptr_t buffer;
- } __attribute__((packed)) data;
-
- if (reply->flags & BIO_F_SHARED) {
- data.cmd = BC_FREE_BUFFER;
- data.buffer = (uintptr_t) reply->data0;
- binder_write(bs, &data, sizeof(data));
- reply->flags = 0;
- }
-}
-
-static struct flat_binder_object *bio_alloc_obj(struct binder_io *bio)
-{
- struct flat_binder_object *obj;
-
- obj = bio_alloc(bio, sizeof(*obj));
-
- if (obj && bio->offs_avail) {
- bio->offs_avail--;
- *bio->offs++ = ((char*) obj) - ((char*) bio->data0);
- return obj;
- }
-
- bio->flags |= BIO_F_OVERFLOW;
- return NULL;
-}
-
-void bio_put_uint32(struct binder_io *bio, uint32_t n)
-{
- uint32_t *ptr = bio_alloc(bio, sizeof(n));
- if (ptr)
- *ptr = n;
-}
-
-void bio_put_obj(struct binder_io *bio, void *ptr)
-{
- struct flat_binder_object *obj;
-
- obj = bio_alloc_obj(bio);
- if (!obj)
- return;
-
- obj->flags = 0x7f | FLAT_BINDER_FLAG_ACCEPTS_FDS;
- obj->hdr.type = BINDER_TYPE_BINDER;
- obj->binder = (uintptr_t)ptr;
- obj->cookie = 0;
-}
-
-void bio_put_ref(struct binder_io *bio, uint32_t handle)
-{
- struct flat_binder_object *obj;
-
- if (handle)
- obj = bio_alloc_obj(bio);
- else
- obj = bio_alloc(bio, sizeof(*obj));
-
- if (!obj)
- return;
-
- obj->flags = 0x7f | FLAT_BINDER_FLAG_ACCEPTS_FDS;
- obj->hdr.type = BINDER_TYPE_HANDLE;
- obj->handle = handle;
- obj->cookie = 0;
-}
-
-void bio_put_string16(struct binder_io *bio, const uint16_t *str)
-{
- size_t len;
- uint16_t *ptr;
-
- if (!str) {
- bio_put_uint32(bio, 0xffffffff);
- return;
- }
-
- len = 0;
- while (str[len]) len++;
-
- if (len >= (MAX_BIO_SIZE / sizeof(uint16_t))) {
- bio_put_uint32(bio, 0xffffffff);
- return;
- }
-
- /* Note: The payload will carry 32bit size instead of size_t */
- bio_put_uint32(bio, (uint32_t) len);
- len = (len + 1) * sizeof(uint16_t);
- ptr = bio_alloc(bio, len);
- if (ptr)
- memcpy(ptr, str, len);
-}
-
-void bio_put_string16_x(struct binder_io *bio, const char *_str)
-{
- unsigned char *str = (unsigned char*) _str;
- size_t len;
- uint16_t *ptr;
-
- if (!str) {
- bio_put_uint32(bio, 0xffffffff);
- return;
- }
-
- len = strlen(_str);
-
- if (len >= (MAX_BIO_SIZE / sizeof(uint16_t))) {
- bio_put_uint32(bio, 0xffffffff);
- return;
- }
-
- /* Note: The payload will carry 32bit size instead of size_t */
- bio_put_uint32(bio, len);
- ptr = bio_alloc(bio, (len + 1) * sizeof(uint16_t));
- if (!ptr)
- return;
-
- while (*str)
- *ptr++ = *str++;
- *ptr++ = 0;
-}
-
-static void *bio_get(struct binder_io *bio, size_t size)
-{
- size = (size + 3) & (~3);
-
- if (bio->data_avail < size){
- bio->data_avail = 0;
- bio->flags |= BIO_F_OVERFLOW;
- return NULL;
- } else {
- void *ptr = bio->data;
- bio->data += size;
- bio->data_avail -= size;
- return ptr;
- }
-}
-
-uint32_t bio_get_uint32(struct binder_io *bio)
-{
- uint32_t *ptr = bio_get(bio, sizeof(*ptr));
- return ptr ? *ptr : 0;
-}
-
-uint16_t *bio_get_string16(struct binder_io *bio, size_t *sz)
-{
- size_t len;
-
- /* Note: The payload will carry 32bit size instead of size_t */
- len = (size_t) bio_get_uint32(bio);
- if (sz)
- *sz = len;
- return bio_get(bio, (len + 1) * sizeof(uint16_t));
-}
-
-static struct flat_binder_object *_bio_get_obj(struct binder_io *bio)
-{
- size_t n;
- size_t off = bio->data - bio->data0;
-
- /* TODO: be smarter about this? */
- for (n = 0; n < bio->offs_avail; n++) {
- if (bio->offs[n] == off)
- return bio_get(bio, sizeof(struct flat_binder_object));
- }
-
- bio->data_avail = 0;
- bio->flags |= BIO_F_OVERFLOW;
- return NULL;
-}
-
-uint32_t bio_get_ref(struct binder_io *bio)
-{
- struct flat_binder_object *obj;
-
- obj = _bio_get_obj(bio);
- if (!obj)
- return 0;
-
- if (obj->hdr.type == BINDER_TYPE_HANDLE)
- return obj->handle;
-
- return 0;
-}
diff --git a/cmds/servicemanager/binder.h b/cmds/servicemanager/binder.h
deleted file mode 100644
index a9ccc74..0000000
--- a/cmds/servicemanager/binder.h
+++ /dev/null
@@ -1,94 +0,0 @@
-/* Copyright 2008 The Android Open Source Project
- */
-
-#ifndef _BINDER_H_
-#define _BINDER_H_
-
-#include <linux/android/binder.h>
-#include <sys/ioctl.h>
-
-struct binder_state;
-
-struct binder_io
-{
- char *data; /* pointer to read/write from */
- binder_size_t *offs; /* array of offsets */
- size_t data_avail; /* bytes available in data buffer */
- size_t offs_avail; /* entries available in offsets array */
-
- char *data0; /* start of data buffer */
- binder_size_t *offs0; /* start of offsets buffer */
- uint32_t flags;
- uint32_t unused;
-};
-
-struct binder_death {
- void (*func)(struct binder_state *bs, void *ptr);
- void *ptr;
-};
-
-/* the one magic handle */
-#define BINDER_SERVICE_MANAGER 0U
-
-#define SVC_MGR_NAME "android.os.IServiceManager"
-
-enum {
- /* Must match definitions in IBinder.h and IServiceManager.h */
- PING_TRANSACTION = B_PACK_CHARS('_','P','N','G'),
- SVC_MGR_GET_SERVICE = 1,
- SVC_MGR_CHECK_SERVICE,
- SVC_MGR_ADD_SERVICE,
- SVC_MGR_LIST_SERVICES,
-};
-
-typedef int (*binder_handler)(struct binder_state *bs,
- struct binder_transaction_data_secctx *txn,
- struct binder_io *msg,
- struct binder_io *reply);
-
-struct binder_state *binder_open(const char* driver, size_t mapsize);
-void binder_close(struct binder_state *bs);
-
-/* initiate a blocking binder call
- * - returns zero on success
- */
-int binder_call(struct binder_state *bs,
- struct binder_io *msg, struct binder_io *reply,
- uint32_t target, uint32_t code);
-
-/* release any state associate with the binder_io
- * - call once any necessary data has been extracted from the
- * binder_io after binder_call() returns
- * - can safely be called even if binder_call() fails
- */
-void binder_done(struct binder_state *bs,
- struct binder_io *msg, struct binder_io *reply);
-
-/* manipulate strong references */
-void binder_acquire(struct binder_state *bs, uint32_t target);
-void binder_release(struct binder_state *bs, uint32_t target);
-
-void binder_link_to_death(struct binder_state *bs, uint32_t target, struct binder_death *death);
-
-void binder_loop(struct binder_state *bs, binder_handler func);
-
-int binder_become_context_manager(struct binder_state *bs);
-
-/* allocate a binder_io, providing a stack-allocated working
- * buffer, size of the working buffer, and how many object
- * offset entries to reserve from the buffer
- */
-void bio_init(struct binder_io *bio, void *data,
- size_t maxdata, size_t maxobjects);
-
-void bio_put_obj(struct binder_io *bio, void *ptr);
-void bio_put_ref(struct binder_io *bio, uint32_t handle);
-void bio_put_uint32(struct binder_io *bio, uint32_t n);
-void bio_put_string16(struct binder_io *bio, const uint16_t *str);
-void bio_put_string16_x(struct binder_io *bio, const char *_str);
-
-uint32_t bio_get_uint32(struct binder_io *bio);
-uint16_t *bio_get_string16(struct binder_io *bio, size_t *sz);
-uint32_t bio_get_ref(struct binder_io *bio);
-
-#endif
diff --git a/cmds/servicemanager/main.cpp b/cmds/servicemanager/main.cpp
new file mode 100644
index 0000000..2618906
--- /dev/null
+++ b/cmds/servicemanager/main.cpp
@@ -0,0 +1,146 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android-base/logging.h>
+#include <binder/IPCThreadState.h>
+#include <binder/ProcessState.h>
+#include <binder/Status.h>
+#include <sys/timerfd.h>
+#include <utils/Looper.h>
+#include <utils/StrongPointer.h>
+
+#include "Access.h"
+#include "ServiceManager.h"
+
+using ::android::Access;
+using ::android::sp;
+using ::android::Looper;
+using ::android::LooperCallback;
+using ::android::ProcessState;
+using ::android::IPCThreadState;
+using ::android::ProcessState;
+using ::android::ServiceManager;
+using ::android::os::IServiceManager;
+using ::android::sp;
+
+class BinderCallback : public LooperCallback {
+public:
+ static sp<BinderCallback> setupTo(const sp<Looper>& looper) {
+ sp<BinderCallback> cb = new BinderCallback;
+
+ int binder_fd = -1;
+ IPCThreadState::self()->setupPolling(&binder_fd);
+ LOG_ALWAYS_FATAL_IF(binder_fd < 0, "Failed to setupPolling: %d", binder_fd);
+
+ // Flush after setupPolling(), to make sure the binder driver
+ // knows about this thread handling commands.
+ IPCThreadState::self()->flushCommands();
+
+ int ret = looper->addFd(binder_fd,
+ Looper::POLL_CALLBACK,
+ Looper::EVENT_INPUT,
+ cb,
+ nullptr /*data*/);
+ LOG_ALWAYS_FATAL_IF(ret != 1, "Failed to add binder FD to Looper");
+
+ return cb;
+ }
+
+ int handleEvent(int /* fd */, int /* events */, void* /* data */) override {
+ IPCThreadState::self()->handlePolledCommands();
+ return 1; // Continue receiving callbacks.
+ }
+};
+
+// LooperCallback for IClientCallback
+class ClientCallbackCallback : public LooperCallback {
+public:
+ static sp<ClientCallbackCallback> setupTo(const sp<Looper>& looper, const sp<ServiceManager>& manager) {
+ sp<ClientCallbackCallback> cb = new ClientCallbackCallback(manager);
+
+ int fdTimer = timerfd_create(CLOCK_MONOTONIC, 0 /*flags*/);
+ LOG_ALWAYS_FATAL_IF(fdTimer < 0, "Failed to timerfd_create: fd: %d err: %d", fdTimer, errno);
+
+ itimerspec timespec {
+ .it_interval = {
+ .tv_sec = 5,
+ .tv_nsec = 0,
+ },
+ .it_value = {
+ .tv_sec = 5,
+ .tv_nsec = 0,
+ },
+ };
+
+ int timeRes = timerfd_settime(fdTimer, 0 /*flags*/, ×pec, nullptr);
+ LOG_ALWAYS_FATAL_IF(timeRes < 0, "Failed to timerfd_settime: res: %d err: %d", timeRes, errno);
+
+ int addRes = looper->addFd(fdTimer,
+ Looper::POLL_CALLBACK,
+ Looper::EVENT_INPUT,
+ cb,
+ nullptr);
+ LOG_ALWAYS_FATAL_IF(addRes != 1, "Failed to add client callback FD to Looper");
+
+ return cb;
+ }
+
+ int handleEvent(int fd, int /*events*/, void* /*data*/) override {
+ uint64_t expirations;
+ int ret = read(fd, &expirations, sizeof(expirations));
+ if (ret != sizeof(expirations)) {
+ ALOGE("Read failed to callback FD: ret: %d err: %d", ret, errno);
+ }
+
+ mManager->handleClientCallbacks();
+ return 1; // Continue receiving callbacks.
+ }
+private:
+ ClientCallbackCallback(const sp<ServiceManager>& manager) : mManager(manager) {}
+ sp<ServiceManager> mManager;
+};
+
+int main(int argc, char** argv) {
+ if (argc > 2) {
+ LOG(FATAL) << "usage: " << argv[0] << " [binder driver]";
+ }
+
+ const char* driver = argc == 2 ? argv[1] : "/dev/binder";
+
+ sp<ProcessState> ps = ProcessState::initWithDriver(driver);
+ ps->setThreadPoolMaxThreadCount(0);
+ ps->setCallRestriction(ProcessState::CallRestriction::FATAL_IF_NOT_ONEWAY);
+
+ sp<ServiceManager> manager = new ServiceManager(std::make_unique<Access>());
+ if (!manager->addService("manager", manager, false /*allowIsolated*/, IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk()) {
+ LOG(ERROR) << "Could not self register servicemanager";
+ }
+
+ IPCThreadState::self()->setTheContextObject(manager);
+ ps->becomeContextManager(nullptr, nullptr);
+
+ sp<Looper> looper = Looper::prepare(false /*allowNonCallbacks*/);
+
+ BinderCallback::setupTo(looper);
+ ClientCallbackCallback::setupTo(looper, manager);
+
+ while(true) {
+ looper->pollAll(-1);
+ }
+
+ // should not be reached
+ return EXIT_FAILURE;
+}
diff --git a/cmds/servicemanager/service_manager.c b/cmds/servicemanager/service_manager.c
deleted file mode 100644
index ec3fac5..0000000
--- a/cmds/servicemanager/service_manager.c
+++ /dev/null
@@ -1,442 +0,0 @@
-/* Copyright 2008 The Android Open Source Project
- */
-
-#include <errno.h>
-#include <fcntl.h>
-#include <inttypes.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include <cutils/android_filesystem_config.h>
-#include <cutils/multiuser.h>
-
-#include <selinux/android.h>
-#include <selinux/avc.h>
-
-#include "binder.h"
-
-#ifdef VENDORSERVICEMANAGER
-#define LOG_TAG "VendorServiceManager"
-#else
-#define LOG_TAG "ServiceManager"
-#endif
-#include <log/log.h>
-
-struct audit_data {
- pid_t pid;
- uid_t uid;
- const char *name;
-};
-
-const char *str8(const uint16_t *x, size_t x_len)
-{
- static char buf[128];
- size_t max = 127;
- char *p = buf;
-
- if (x_len < max) {
- max = x_len;
- }
-
- if (x) {
- while ((max > 0) && (*x != '\0')) {
- *p++ = *x++;
- max--;
- }
- }
- *p++ = 0;
- return buf;
-}
-
-int str16eq(const uint16_t *a, const char *b)
-{
- while (*a && *b)
- if (*a++ != *b++) return 0;
- if (*a || *b)
- return 0;
- return 1;
-}
-
-static char *service_manager_context;
-static struct selabel_handle* sehandle;
-
-static bool check_mac_perms(pid_t spid, const char* sid, uid_t uid, const char *tctx, const char *perm, const char *name)
-{
- char *lookup_sid = NULL;
- const char *class = "service_manager";
- bool allowed;
- struct audit_data ad;
-
- if (sid == NULL && getpidcon(spid, &lookup_sid) < 0) {
- ALOGE("SELinux: getpidcon(pid=%d) failed to retrieve pid context.\n", spid);
- return false;
- }
-
- ad.pid = spid;
- ad.uid = uid;
- ad.name = name;
-
- if (sid == NULL) {
- android_errorWriteLog(0x534e4554, "121035042");
- }
-
- int result = selinux_check_access(sid ? sid : lookup_sid, tctx, class, perm, (void *) &ad);
- allowed = (result == 0);
-
- freecon(lookup_sid);
- return allowed;
-}
-
-static bool check_mac_perms_from_getcon(pid_t spid, const char* sid, uid_t uid, const char *perm)
-{
- return check_mac_perms(spid, sid, uid, service_manager_context, perm, NULL);
-}
-
-static bool check_mac_perms_from_lookup(pid_t spid, const char* sid, uid_t uid, const char *perm, const char *name)
-{
- bool allowed;
- char *tctx = NULL;
-
- if (!sehandle) {
- ALOGE("SELinux: Failed to find sehandle. Aborting service_manager.\n");
- abort();
- }
-
- if (selabel_lookup(sehandle, &tctx, name, 0) != 0) {
- ALOGE("SELinux: No match for %s in service_contexts.\n", name);
- return false;
- }
-
- allowed = check_mac_perms(spid, sid, uid, tctx, perm, name);
- freecon(tctx);
- return allowed;
-}
-
-static int svc_can_register(const uint16_t *name, size_t name_len, pid_t spid, const char* sid, uid_t uid)
-{
- const char *perm = "add";
-
- if (multiuser_get_app_id(uid) >= AID_APP) {
- return 0; /* Don't allow apps to register services */
- }
-
- return check_mac_perms_from_lookup(spid, sid, uid, perm, str8(name, name_len)) ? 1 : 0;
-}
-
-static int svc_can_list(pid_t spid, const char* sid, uid_t uid)
-{
- const char *perm = "list";
- return check_mac_perms_from_getcon(spid, sid, uid, perm) ? 1 : 0;
-}
-
-static int svc_can_find(const uint16_t *name, size_t name_len, pid_t spid, const char* sid, uid_t uid)
-{
- const char *perm = "find";
- return check_mac_perms_from_lookup(spid, sid, uid, perm, str8(name, name_len)) ? 1 : 0;
-}
-
-struct svcinfo
-{
- struct svcinfo *next;
- uint32_t handle;
- struct binder_death death;
- int allow_isolated;
- uint32_t dumpsys_priority;
- size_t len;
- uint16_t name[0];
-};
-
-struct svcinfo *svclist = NULL;
-
-struct svcinfo *find_svc(const uint16_t *s16, size_t len)
-{
- struct svcinfo *si;
-
- for (si = svclist; si; si = si->next) {
- if ((len == si->len) &&
- !memcmp(s16, si->name, len * sizeof(uint16_t))) {
- return si;
- }
- }
- return NULL;
-}
-
-void svcinfo_death(struct binder_state *bs, void *ptr)
-{
- struct svcinfo *si = (struct svcinfo* ) ptr;
-
- ALOGI("service '%s' died\n", str8(si->name, si->len));
- if (si->handle) {
- binder_release(bs, si->handle);
- si->handle = 0;
- }
-}
-
-uint16_t svcmgr_id[] = {
- 'a','n','d','r','o','i','d','.','o','s','.',
- 'I','S','e','r','v','i','c','e','M','a','n','a','g','e','r'
-};
-
-
-uint32_t do_find_service(const uint16_t *s, size_t len, uid_t uid, pid_t spid, const char* sid)
-{
- struct svcinfo *si = find_svc(s, len);
-
- if (!si || !si->handle) {
- return 0;
- }
-
- if (!si->allow_isolated) {
- // If this service doesn't allow access from isolated processes,
- // then check the uid to see if it is isolated.
- uid_t appid = uid % AID_USER;
- if (appid >= AID_ISOLATED_START && appid <= AID_ISOLATED_END) {
- return 0;
- }
- }
-
- if (!svc_can_find(s, len, spid, sid, uid)) {
- return 0;
- }
-
- return si->handle;
-}
-
-int do_add_service(struct binder_state *bs, const uint16_t *s, size_t len, uint32_t handle,
- uid_t uid, int allow_isolated, uint32_t dumpsys_priority, pid_t spid, const char* sid) {
- struct svcinfo *si;
-
- //ALOGI("add_service('%s',%x,%s) uid=%d\n", str8(s, len), handle,
- // allow_isolated ? "allow_isolated" : "!allow_isolated", uid);
-
- if (!handle || (len == 0) || (len > 127))
- return -1;
-
- if (!svc_can_register(s, len, spid, sid, uid)) {
- ALOGE("add_service('%s',%x) uid=%d - PERMISSION DENIED\n",
- str8(s, len), handle, uid);
- return -1;
- }
-
- si = find_svc(s, len);
- if (si) {
- if (si->handle) {
- ALOGE("add_service('%s',%x) uid=%d - ALREADY REGISTERED, OVERRIDE\n",
- str8(s, len), handle, uid);
- svcinfo_death(bs, si);
- }
- si->handle = handle;
- } else {
- si = malloc(sizeof(*si) + (len + 1) * sizeof(uint16_t));
- if (!si) {
- ALOGE("add_service('%s',%x) uid=%d - OUT OF MEMORY\n",
- str8(s, len), handle, uid);
- return -1;
- }
- si->handle = handle;
- si->len = len;
- memcpy(si->name, s, (len + 1) * sizeof(uint16_t));
- si->name[len] = '\0';
- si->death.func = (void*) svcinfo_death;
- si->death.ptr = si;
- si->allow_isolated = allow_isolated;
- si->dumpsys_priority = dumpsys_priority;
- si->next = svclist;
- svclist = si;
- }
-
- binder_acquire(bs, handle);
- binder_link_to_death(bs, handle, &si->death);
- return 0;
-}
-
-int svcmgr_handler(struct binder_state *bs,
- struct binder_transaction_data_secctx *txn_secctx,
- struct binder_io *msg,
- struct binder_io *reply)
-{
- struct svcinfo *si;
- uint16_t *s;
- size_t len;
- uint32_t handle;
- uint32_t strict_policy;
- int allow_isolated;
- uint32_t dumpsys_priority;
-
- struct binder_transaction_data *txn = &txn_secctx->transaction_data;
-
- //ALOGI("target=%p code=%d pid=%d uid=%d\n",
- // (void*) txn->target.ptr, txn->code, txn->sender_pid, txn->sender_euid);
-
- if (txn->target.ptr != BINDER_SERVICE_MANAGER)
- return -1;
-
- if (txn->code == PING_TRANSACTION)
- return 0;
-
- // Equivalent to Parcel::enforceInterface(), reading the RPC
- // header with the strict mode policy mask and the interface name.
- // Note that we ignore the strict_policy and don't propagate it
- // further (since we do no outbound RPCs anyway).
- strict_policy = bio_get_uint32(msg);
- bio_get_uint32(msg); // Ignore worksource header.
- s = bio_get_string16(msg, &len);
- if (s == NULL) {
- return -1;
- }
-
- if ((len != (sizeof(svcmgr_id) / 2)) ||
- memcmp(svcmgr_id, s, sizeof(svcmgr_id))) {
- fprintf(stderr,"invalid id %s\n", str8(s, len));
- return -1;
- }
-
- if (sehandle && selinux_status_updated() > 0) {
-#ifdef VENDORSERVICEMANAGER
- struct selabel_handle *tmp_sehandle = selinux_android_vendor_service_context_handle();
-#else
- struct selabel_handle *tmp_sehandle = selinux_android_service_context_handle();
-#endif
- if (tmp_sehandle) {
- selabel_close(sehandle);
- sehandle = tmp_sehandle;
- }
- }
-
- switch(txn->code) {
- case SVC_MGR_GET_SERVICE:
- case SVC_MGR_CHECK_SERVICE:
- s = bio_get_string16(msg, &len);
- if (s == NULL) {
- return -1;
- }
- handle = do_find_service(s, len, txn->sender_euid, txn->sender_pid,
- (const char*) txn_secctx->secctx);
- if (!handle)
- break;
- bio_put_ref(reply, handle);
- return 0;
-
- case SVC_MGR_ADD_SERVICE:
- s = bio_get_string16(msg, &len);
- if (s == NULL) {
- return -1;
- }
- handle = bio_get_ref(msg);
- allow_isolated = bio_get_uint32(msg) ? 1 : 0;
- dumpsys_priority = bio_get_uint32(msg);
- if (do_add_service(bs, s, len, handle, txn->sender_euid, allow_isolated, dumpsys_priority,
- txn->sender_pid, (const char*) txn_secctx->secctx))
- return -1;
- break;
-
- case SVC_MGR_LIST_SERVICES: {
- uint32_t n = bio_get_uint32(msg);
- uint32_t req_dumpsys_priority = bio_get_uint32(msg);
-
- if (!svc_can_list(txn->sender_pid, (const char*) txn_secctx->secctx, txn->sender_euid)) {
- ALOGE("list_service() uid=%d - PERMISSION DENIED\n",
- txn->sender_euid);
- return -1;
- }
- si = svclist;
- // walk through the list of services n times skipping services that
- // do not support the requested priority
- while (si) {
- if (si->dumpsys_priority & req_dumpsys_priority) {
- if (n == 0) break;
- n--;
- }
- si = si->next;
- }
- if (si) {
- bio_put_string16(reply, si->name);
- return 0;
- }
- return -1;
- }
- default:
- ALOGE("unknown code %d\n", txn->code);
- return -1;
- }
-
- bio_put_uint32(reply, 0);
- return 0;
-}
-
-
-static int audit_callback(void *data, __unused security_class_t cls, char *buf, size_t len)
-{
- struct audit_data *ad = (struct audit_data *)data;
-
- if (!ad || !ad->name) {
- ALOGE("No service manager audit data");
- return 0;
- }
-
- snprintf(buf, len, "service=%s pid=%d uid=%d", ad->name, ad->pid, ad->uid);
- return 0;
-}
-
-int main(int argc, char** argv)
-{
- struct binder_state *bs;
- union selinux_callback cb;
- char *driver;
-
- if (argc > 1) {
- driver = argv[1];
- } else {
- driver = "/dev/binder";
- }
-
- bs = binder_open(driver, 128*1024);
- if (!bs) {
-#ifdef VENDORSERVICEMANAGER
- ALOGW("failed to open binder driver %s\n", driver);
- while (true) {
- sleep(UINT_MAX);
- }
-#else
- ALOGE("failed to open binder driver %s\n", driver);
-#endif
- return -1;
- }
-
- if (binder_become_context_manager(bs)) {
- ALOGE("cannot become context manager (%s)\n", strerror(errno));
- return -1;
- }
-
- cb.func_audit = audit_callback;
- selinux_set_callback(SELINUX_CB_AUDIT, cb);
-#ifdef VENDORSERVICEMANAGER
- cb.func_log = selinux_vendor_log_callback;
-#else
- cb.func_log = selinux_log_callback;
-#endif
- selinux_set_callback(SELINUX_CB_LOG, cb);
-
-#ifdef VENDORSERVICEMANAGER
- sehandle = selinux_android_vendor_service_context_handle();
-#else
- sehandle = selinux_android_service_context_handle();
-#endif
- selinux_status_open(true);
-
- if (sehandle == NULL) {
- ALOGE("SELinux: Failed to acquire sehandle. Aborting.\n");
- abort();
- }
-
- if (getcon(&service_manager_context) != 0) {
- ALOGE("SELinux: Failed to acquire service_manager context. Aborting.\n");
- abort();
- }
-
-
- binder_loop(bs, svcmgr_handler);
-
- return 0;
-}
diff --git a/cmds/servicemanager/test_sm.cpp b/cmds/servicemanager/test_sm.cpp
new file mode 100644
index 0000000..25245be
--- /dev/null
+++ b/cmds/servicemanager/test_sm.cpp
@@ -0,0 +1,429 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/os/BnServiceCallback.h>
+#include <binder/Binder.h>
+#include <binder/ProcessState.h>
+#include <binder/IServiceManager.h>
+#include <cutils/android_filesystem_config.h>
+#include <gtest/gtest.h>
+#include <gmock/gmock.h>
+
+#include "Access.h"
+#include "ServiceManager.h"
+
+using android::sp;
+using android::Access;
+using android::BBinder;
+using android::IBinder;
+using android::ServiceManager;
+using android::binder::Status;
+using android::os::BnServiceCallback;
+using android::os::IServiceManager;
+using testing::_;
+using testing::ElementsAre;
+using testing::NiceMock;
+using testing::Return;
+
+static sp<IBinder> getBinder() {
+ class LinkableBinder : public BBinder {
+ android::status_t linkToDeath(const sp<DeathRecipient>&, void*, uint32_t) override {
+ // let SM linkToDeath
+ return android::OK;
+ }
+ };
+
+ return new LinkableBinder;
+}
+
+class MockAccess : public Access {
+public:
+ MOCK_METHOD0(getCallingContext, CallingContext());
+ MOCK_METHOD2(canAdd, bool(const CallingContext&, const std::string& name));
+ MOCK_METHOD2(canFind, bool(const CallingContext&, const std::string& name));
+ MOCK_METHOD1(canList, bool(const CallingContext&));
+};
+
+class MockServiceManager : public ServiceManager {
+ public:
+ MockServiceManager(std::unique_ptr<Access>&& access) : ServiceManager(std::move(access)) {}
+ MOCK_METHOD1(tryStartService, void(const std::string& name));
+};
+
+static sp<ServiceManager> getPermissiveServiceManager() {
+ std::unique_ptr<MockAccess> access = std::make_unique<NiceMock<MockAccess>>();
+
+ ON_CALL(*access, getCallingContext()).WillByDefault(Return(Access::CallingContext{}));
+ ON_CALL(*access, canAdd(_, _)).WillByDefault(Return(true));
+ ON_CALL(*access, canFind(_, _)).WillByDefault(Return(true));
+ ON_CALL(*access, canList(_)).WillByDefault(Return(true));
+
+ sp<ServiceManager> sm = new NiceMock<MockServiceManager>(std::move(access));
+ return sm;
+}
+
+TEST(AddService, HappyHappy) {
+ auto sm = getPermissiveServiceManager();
+ EXPECT_TRUE(sm->addService("foo", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+}
+
+TEST(AddService, EmptyNameDisallowed) {
+ auto sm = getPermissiveServiceManager();
+ EXPECT_FALSE(sm->addService("", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+}
+
+TEST(AddService, JustShortEnoughServiceNameHappy) {
+ auto sm = getPermissiveServiceManager();
+ EXPECT_TRUE(sm->addService(std::string(127, 'a'), getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+}
+
+TEST(AddService, TooLongNameDisallowed) {
+ auto sm = getPermissiveServiceManager();
+ EXPECT_FALSE(sm->addService(std::string(128, 'a'), getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+}
+
+TEST(AddService, WeirdCharactersDisallowed) {
+ auto sm = getPermissiveServiceManager();
+ EXPECT_FALSE(sm->addService("happy$foo$foo", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+}
+
+TEST(AddService, AddNullServiceDisallowed) {
+ auto sm = getPermissiveServiceManager();
+ EXPECT_FALSE(sm->addService("foo", nullptr, false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+}
+
+TEST(AddService, AddDisallowedFromApp) {
+ for (uid_t uid : { AID_APP_START, AID_APP_START + 1, AID_APP_END }) {
+ std::unique_ptr<MockAccess> access = std::make_unique<NiceMock<MockAccess>>();
+ EXPECT_CALL(*access, getCallingContext()).WillOnce(Return(Access::CallingContext{
+ .debugPid = 1337,
+ .uid = uid,
+ }));
+ EXPECT_CALL(*access, canAdd(_, _)).Times(0);
+ sp<ServiceManager> sm = new NiceMock<MockServiceManager>(std::move(access));
+
+ EXPECT_FALSE(sm->addService("foo", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+ }
+
+}
+
+TEST(AddService, HappyOverExistingService) {
+ auto sm = getPermissiveServiceManager();
+ EXPECT_TRUE(sm->addService("foo", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+ EXPECT_TRUE(sm->addService("foo", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+}
+
+TEST(AddService, NoPermissions) {
+ std::unique_ptr<MockAccess> access = std::make_unique<NiceMock<MockAccess>>();
+
+ EXPECT_CALL(*access, getCallingContext()).WillOnce(Return(Access::CallingContext{}));
+ EXPECT_CALL(*access, canAdd(_, _)).WillOnce(Return(false));
+
+ sp<ServiceManager> sm = new NiceMock<MockServiceManager>(std::move(access));
+
+ EXPECT_FALSE(sm->addService("foo", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+}
+
+TEST(GetService, HappyHappy) {
+ auto sm = getPermissiveServiceManager();
+ sp<IBinder> service = getBinder();
+
+ EXPECT_TRUE(sm->addService("foo", service, false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+
+ sp<IBinder> out;
+ EXPECT_TRUE(sm->getService("foo", &out).isOk());
+ EXPECT_EQ(service, out);
+}
+
+TEST(GetService, NonExistant) {
+ auto sm = getPermissiveServiceManager();
+
+ sp<IBinder> out;
+ EXPECT_TRUE(sm->getService("foo", &out).isOk());
+ EXPECT_EQ(nullptr, out.get());
+}
+
+TEST(GetService, NoPermissionsForGettingService) {
+ std::unique_ptr<MockAccess> access = std::make_unique<NiceMock<MockAccess>>();
+
+ EXPECT_CALL(*access, getCallingContext()).WillRepeatedly(Return(Access::CallingContext{}));
+ EXPECT_CALL(*access, canAdd(_, _)).WillOnce(Return(true));
+ EXPECT_CALL(*access, canFind(_, _)).WillOnce(Return(false));
+
+ sp<ServiceManager> sm = new NiceMock<MockServiceManager>(std::move(access));
+
+ EXPECT_TRUE(sm->addService("foo", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+
+ sp<IBinder> out;
+ // returns nullptr but has OK status for legacy compatibility
+ EXPECT_TRUE(sm->getService("foo", &out).isOk());
+ EXPECT_EQ(nullptr, out.get());
+}
+
+TEST(GetService, AllowedFromIsolated) {
+ std::unique_ptr<MockAccess> access = std::make_unique<NiceMock<MockAccess>>();
+
+ EXPECT_CALL(*access, getCallingContext())
+ // something adds it
+ .WillOnce(Return(Access::CallingContext{}))
+ // next call is from isolated app
+ .WillOnce(Return(Access::CallingContext{
+ .uid = AID_ISOLATED_START,
+ }));
+ EXPECT_CALL(*access, canAdd(_, _)).WillOnce(Return(true));
+ EXPECT_CALL(*access, canFind(_, _)).WillOnce(Return(true));
+
+ sp<ServiceManager> sm = new NiceMock<MockServiceManager>(std::move(access));
+
+ sp<IBinder> service = getBinder();
+ EXPECT_TRUE(sm->addService("foo", service, true /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+
+ sp<IBinder> out;
+ EXPECT_TRUE(sm->getService("foo", &out).isOk());
+ EXPECT_EQ(service, out.get());
+}
+
+TEST(GetService, NotAllowedFromIsolated) {
+ std::unique_ptr<MockAccess> access = std::make_unique<NiceMock<MockAccess>>();
+
+ EXPECT_CALL(*access, getCallingContext())
+ // something adds it
+ .WillOnce(Return(Access::CallingContext{}))
+ // next call is from isolated app
+ .WillOnce(Return(Access::CallingContext{
+ .uid = AID_ISOLATED_START,
+ }));
+ EXPECT_CALL(*access, canAdd(_, _)).WillOnce(Return(true));
+
+ // TODO(b/136023468): when security check is first, this should be called first
+ // EXPECT_CALL(*access, canFind(_, _)).WillOnce(Return(true));
+
+ sp<ServiceManager> sm = new NiceMock<MockServiceManager>(std::move(access));
+
+ EXPECT_TRUE(sm->addService("foo", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+
+ sp<IBinder> out;
+ // returns nullptr but has OK status for legacy compatibility
+ EXPECT_TRUE(sm->getService("foo", &out).isOk());
+ EXPECT_EQ(nullptr, out.get());
+}
+
+TEST(ListServices, NoPermissions) {
+ std::unique_ptr<MockAccess> access = std::make_unique<NiceMock<MockAccess>>();
+
+ EXPECT_CALL(*access, getCallingContext()).WillOnce(Return(Access::CallingContext{}));
+ EXPECT_CALL(*access, canList(_)).WillOnce(Return(false));
+
+ sp<ServiceManager> sm = new NiceMock<MockServiceManager>(std::move(access));
+
+ std::vector<std::string> out;
+ EXPECT_FALSE(sm->listServices(IServiceManager::DUMP_FLAG_PRIORITY_ALL, &out).isOk());
+ EXPECT_TRUE(out.empty());
+}
+
+TEST(ListServices, AllServices) {
+ auto sm = getPermissiveServiceManager();
+
+ EXPECT_TRUE(sm->addService("sd", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+ EXPECT_TRUE(sm->addService("sc", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_NORMAL).isOk());
+ EXPECT_TRUE(sm->addService("sb", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_HIGH).isOk());
+ EXPECT_TRUE(sm->addService("sa", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL).isOk());
+
+ std::vector<std::string> out;
+ EXPECT_TRUE(sm->listServices(IServiceManager::DUMP_FLAG_PRIORITY_ALL, &out).isOk());
+
+ // all there and in the right order
+ EXPECT_THAT(out, ElementsAre("sa", "sb", "sc", "sd"));
+}
+
+TEST(ListServices, CriticalServices) {
+ auto sm = getPermissiveServiceManager();
+
+ EXPECT_TRUE(sm->addService("sd", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+ EXPECT_TRUE(sm->addService("sc", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_NORMAL).isOk());
+ EXPECT_TRUE(sm->addService("sb", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_HIGH).isOk());
+ EXPECT_TRUE(sm->addService("sa", getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL).isOk());
+
+ std::vector<std::string> out;
+ EXPECT_TRUE(sm->listServices(IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL, &out).isOk());
+
+ // all there and in the right order
+ EXPECT_THAT(out, ElementsAre("sa"));
+}
+
+class CallbackHistorian : public BnServiceCallback {
+ Status onRegistration(const std::string& name, const sp<IBinder>& binder) override {
+ registrations.push_back(name);
+ binders.push_back(binder);
+ return Status::ok();
+ }
+
+ android::status_t linkToDeath(const sp<DeathRecipient>&, void*, uint32_t) override {
+ // let SM linkToDeath
+ return android::OK;
+ }
+
+public:
+ std::vector<std::string> registrations;
+ std::vector<sp<IBinder>> binders;
+};
+
+TEST(ServiceNotifications, NoPermissionsRegister) {
+ std::unique_ptr<MockAccess> access = std::make_unique<NiceMock<MockAccess>>();
+
+ EXPECT_CALL(*access, getCallingContext()).WillOnce(Return(Access::CallingContext{}));
+ EXPECT_CALL(*access, canFind(_,_)).WillOnce(Return(false));
+
+ sp<ServiceManager> sm = new ServiceManager(std::move(access));
+
+ sp<CallbackHistorian> cb = new CallbackHistorian;
+
+ EXPECT_EQ(sm->registerForNotifications("foofoo", cb).exceptionCode(),
+ Status::EX_SECURITY);
+}
+
+TEST(ServiceNotifications, NoPermissionsUnregister) {
+ std::unique_ptr<MockAccess> access = std::make_unique<NiceMock<MockAccess>>();
+
+ EXPECT_CALL(*access, getCallingContext()).WillOnce(Return(Access::CallingContext{}));
+ EXPECT_CALL(*access, canFind(_,_)).WillOnce(Return(false));
+
+ sp<ServiceManager> sm = new ServiceManager(std::move(access));
+
+ sp<CallbackHistorian> cb = new CallbackHistorian;
+
+ // should always hit security error first
+ EXPECT_EQ(sm->unregisterForNotifications("foofoo", cb).exceptionCode(),
+ Status::EX_SECURITY);
+}
+
+TEST(ServiceNotifications, InvalidName) {
+ auto sm = getPermissiveServiceManager();
+
+ sp<CallbackHistorian> cb = new CallbackHistorian;
+
+ EXPECT_EQ(sm->registerForNotifications("foo@foo", cb).exceptionCode(),
+ Status::EX_ILLEGAL_ARGUMENT);
+}
+
+TEST(ServiceNotifications, NullCallback) {
+ auto sm = getPermissiveServiceManager();
+
+ EXPECT_EQ(sm->registerForNotifications("foofoo", nullptr).exceptionCode(),
+ Status::EX_NULL_POINTER);
+}
+
+TEST(ServiceNotifications, Unregister) {
+ auto sm = getPermissiveServiceManager();
+
+ sp<CallbackHistorian> cb = new CallbackHistorian;
+
+ EXPECT_TRUE(sm->registerForNotifications("foofoo", cb).isOk());
+ EXPECT_EQ(sm->unregisterForNotifications("foofoo", cb).exceptionCode(), 0);
+}
+
+TEST(ServiceNotifications, UnregisterWhenNoRegistrationExists) {
+ auto sm = getPermissiveServiceManager();
+
+ sp<CallbackHistorian> cb = new CallbackHistorian;
+
+ EXPECT_EQ(sm->unregisterForNotifications("foofoo", cb).exceptionCode(),
+ Status::EX_ILLEGAL_STATE);
+}
+
+TEST(ServiceNotifications, NoNotification) {
+ auto sm = getPermissiveServiceManager();
+
+ sp<CallbackHistorian> cb = new CallbackHistorian;
+
+ EXPECT_TRUE(sm->registerForNotifications("foofoo", cb).isOk());
+ EXPECT_TRUE(sm->addService("otherservice", getBinder(),
+ false /*allowIsolated*/, IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+
+ EXPECT_THAT(cb->registrations, ElementsAre());
+ EXPECT_THAT(cb->binders, ElementsAre());
+}
+
+TEST(ServiceNotifications, GetNotification) {
+ auto sm = getPermissiveServiceManager();
+
+ sp<CallbackHistorian> cb = new CallbackHistorian;
+
+ sp<IBinder> service = getBinder();
+
+ EXPECT_TRUE(sm->registerForNotifications("asdfasdf", cb).isOk());
+ EXPECT_TRUE(sm->addService("asdfasdf", service,
+ false /*allowIsolated*/, IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+
+ EXPECT_THAT(cb->registrations, ElementsAre("asdfasdf"));
+ EXPECT_THAT(cb->binders, ElementsAre(service));
+}
+
+TEST(ServiceNotifications, GetNotificationForAlreadyRegisteredService) {
+ auto sm = getPermissiveServiceManager();
+
+ sp<CallbackHistorian> cb = new CallbackHistorian;
+
+ sp<IBinder> service = getBinder();
+
+ EXPECT_TRUE(sm->addService("asdfasdf", service,
+ false /*allowIsolated*/, IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+
+ EXPECT_TRUE(sm->registerForNotifications("asdfasdf", cb).isOk());
+
+ EXPECT_THAT(cb->registrations, ElementsAre("asdfasdf"));
+ EXPECT_THAT(cb->binders, ElementsAre(service));
+}
+
+TEST(ServiceNotifications, GetMultipleNotification) {
+ auto sm = getPermissiveServiceManager();
+
+ sp<CallbackHistorian> cb = new CallbackHistorian;
+
+ sp<IBinder> binder1 = getBinder();
+ sp<IBinder> binder2 = getBinder();
+
+ EXPECT_TRUE(sm->registerForNotifications("asdfasdf", cb).isOk());
+ EXPECT_TRUE(sm->addService("asdfasdf", binder1,
+ false /*allowIsolated*/, IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+ EXPECT_TRUE(sm->addService("asdfasdf", binder2,
+ false /*allowIsolated*/, IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk());
+
+ EXPECT_THAT(cb->registrations, ElementsAre("asdfasdf", "asdfasdf"));
+ EXPECT_THAT(cb->registrations, ElementsAre("asdfasdf", "asdfasdf"));
+}
diff --git a/cmds/surfacereplayer/proto/src/trace.proto b/cmds/surfacereplayer/proto/src/trace.proto
index c70bc3e..b574098 100644
--- a/cmds/surfacereplayer/proto/src/trace.proto
+++ b/cmds/surfacereplayer/proto/src/trace.proto
@@ -1,5 +1,6 @@
syntax = "proto2";
option optimize_for = LITE_RUNTIME;
+package android.surfaceflinger;
message Trace {
repeated Increment increment = 1;
@@ -46,6 +47,12 @@
SecureFlagChange secure_flag = 14;
DeferredTransactionChange deferred_transaction = 15;
CornerRadiusChange corner_radius = 16;
+ ReparentChange reparent = 17;
+ RelativeParentChange relative_parent = 18;
+ DetachChildrenChange detach_children = 19;
+ ReparentChildrenChange reparent_children = 20;
+ BackgroundBlurRadiusChange background_blur_radius = 21;
+ ShadowRadiusChange shadow_radius = 22;
}
}
@@ -67,6 +74,10 @@
required float corner_radius = 1;
}
+message BackgroundBlurRadiusChange {
+ required float background_blur_radius = 1;
+}
+
message LayerChange {
required uint32 layer = 1;
}
@@ -177,3 +188,24 @@
required int32 id = 1;
required int32 mode = 2;
}
+
+message ReparentChange {
+ required int32 parent_id = 1;
+}
+
+message ReparentChildrenChange {
+ required int32 parent_id = 1;
+}
+
+message RelativeParentChange {
+ required int32 relative_parent_id = 1;
+ required int32 z = 2;
+}
+
+message DetachChildrenChange {
+ required bool detach_children = 1;
+}
+
+message ShadowRadiusChange {
+ required float radius = 1;
+}
\ No newline at end of file
diff --git a/cmds/surfacereplayer/replayer/Event.cpp b/cmds/surfacereplayer/replayer/Event.cpp
index 390d398..64db5f0 100644
--- a/cmds/surfacereplayer/replayer/Event.cpp
+++ b/cmds/surfacereplayer/replayer/Event.cpp
@@ -17,6 +17,7 @@
#include "Event.h"
using namespace android;
+using Increment = surfaceflinger::Increment;
Event::Event(Increment::IncrementCase type) : mIncrementType(type) {}
diff --git a/cmds/surfacereplayer/replayer/Event.h b/cmds/surfacereplayer/replayer/Event.h
index 44b60f5..09a7c24 100644
--- a/cmds/surfacereplayer/replayer/Event.h
+++ b/cmds/surfacereplayer/replayer/Event.h
@@ -24,6 +24,8 @@
namespace android {
+using Increment = surfaceflinger::Increment;
+
class Event {
public:
Event(Increment::IncrementCase);
diff --git a/cmds/surfacereplayer/replayer/Replayer.cpp b/cmds/surfacereplayer/replayer/Replayer.cpp
index 34886a9..2b5667d 100644
--- a/cmds/surfacereplayer/replayer/Replayer.cpp
+++ b/cmds/surfacereplayer/replayer/Replayer.cpp
@@ -412,6 +412,21 @@
setDeferredTransaction(transaction, change.id(),
change.deferred_transaction());
break;
+ case SurfaceChange::SurfaceChangeCase::kReparent:
+ setReparentChange(transaction, change.id(), change.reparent());
+ break;
+ case SurfaceChange::SurfaceChangeCase::kReparentChildren:
+ setReparentChildrenChange(transaction, change.id(), change.reparent_children());
+ break;
+ case SurfaceChange::SurfaceChangeCase::kRelativeParent:
+ setRelativeParentChange(transaction, change.id(), change.relative_parent());
+ break;
+ case SurfaceChange::SurfaceChangeCase::kDetachChildren:
+ setDetachChildrenChange(transaction, change.id(), change.detach_children());
+ break;
+ case SurfaceChange::SurfaceChangeCase::kShadowRadius:
+ setShadowRadiusChange(transaction, change.id(), change.shadow_radius());
+ break;
default:
status = 1;
break;
@@ -495,6 +510,14 @@
t.setCornerRadius(mLayers[id], cc.corner_radius());
}
+void Replayer::setBackgroundBlurRadius(SurfaceComposerClient::Transaction& t,
+ layer_id id, const BackgroundBlurRadiusChange& cc) {
+ ALOGV("Layer %d: Setting Background Blur Radius -- backgroundBlurRadius=%d", id,
+ cc.background_blur_radius());
+
+ t.setBackgroundBlurRadius(mLayers[id], cc.background_blur_radius());
+}
+
void Replayer::setMatrix(SurfaceComposerClient::Transaction& t,
layer_id id, const MatrixChange& mc) {
ALOGV("Layer %d: Setting Matrix -- dsdx=%f, dtdx=%f, dsdy=%f, dtdy=%f", id, mc.dsdx(),
@@ -591,7 +614,7 @@
pc.viewport().bottom());
Rect frame = Rect(pc.frame().left(), pc.frame().top(), pc.frame().right(), pc.frame().bottom());
- t.setDisplayProjection(mDisplays[id], pc.orientation(), viewport, frame);
+ t.setDisplayProjection(mDisplays[id], ui::toRotation(pc.orientation()), viewport, frame);
}
status_t Replayer::createSurfaceControl(
@@ -680,3 +703,40 @@
mComposerClient = new SurfaceComposerClient;
return mComposerClient->initCheck();
}
+
+void Replayer::setReparentChange(SurfaceComposerClient::Transaction& t,
+ layer_id id, const ReparentChange& c) {
+ sp<IBinder> newParentHandle = nullptr;
+ if (mLayers.count(c.parent_id()) != 0 && mLayers[c.parent_id()] != nullptr) {
+ newParentHandle = mLayers[c.parent_id()]->getHandle();
+ }
+ t.reparent(mLayers[id], newParentHandle);
+}
+
+void Replayer::setRelativeParentChange(SurfaceComposerClient::Transaction& t,
+ layer_id id, const RelativeParentChange& c) {
+ if (mLayers.count(c.relative_parent_id()) == 0 || mLayers[c.relative_parent_id()] == nullptr) {
+ ALOGE("Layer %d not found in set relative parent transaction", c.relative_parent_id());
+ return;
+ }
+ t.setRelativeLayer(mLayers[id], mLayers[c.relative_parent_id()]->getHandle(), c.z());
+}
+
+void Replayer::setDetachChildrenChange(SurfaceComposerClient::Transaction& t,
+ layer_id id, const DetachChildrenChange& c) {
+ t.detachChildren(mLayers[id]);
+}
+
+void Replayer::setReparentChildrenChange(SurfaceComposerClient::Transaction& t,
+ layer_id id, const ReparentChildrenChange& c) {
+ if (mLayers.count(c.parent_id()) == 0 || mLayers[c.parent_id()] == nullptr) {
+ ALOGE("Layer %d not found in reparent children transaction", c.parent_id());
+ return;
+ }
+ t.reparentChildren(mLayers[id], mLayers[c.parent_id()]->getHandle());
+}
+
+void Replayer::setShadowRadiusChange(SurfaceComposerClient::Transaction& t,
+ layer_id id, const ShadowRadiusChange& c) {
+ t.setShadowRadius(mLayers[id], c.radius());
+}
diff --git a/cmds/surfacereplayer/replayer/Replayer.h b/cmds/surfacereplayer/replayer/Replayer.h
index ad807ee..95857e1 100644
--- a/cmds/surfacereplayer/replayer/Replayer.h
+++ b/cmds/surfacereplayer/replayer/Replayer.h
@@ -38,6 +38,8 @@
#include <unordered_map>
#include <utility>
+using namespace android::surfaceflinger;
+
namespace android {
const auto DEFAULT_PATH = "/data/local/tmp/SurfaceTrace.dat";
@@ -92,6 +94,8 @@
layer_id id, const CropChange& cc);
void setCornerRadius(SurfaceComposerClient::Transaction& t,
layer_id id, const CornerRadiusChange& cc);
+ void setBackgroundBlurRadius(SurfaceComposerClient::Transaction& t,
+ layer_id id, const BackgroundBlurRadiusChange& cc);
void setMatrix(SurfaceComposerClient::Transaction& t,
layer_id id, const MatrixChange& mc);
void setOverrideScalingMode(SurfaceComposerClient::Transaction& t,
@@ -108,6 +112,16 @@
layer_id id, const SecureFlagChange& sfc);
void setDeferredTransaction(SurfaceComposerClient::Transaction& t,
layer_id id, const DeferredTransactionChange& dtc);
+ void setReparentChange(SurfaceComposerClient::Transaction& t,
+ layer_id id, const ReparentChange& c);
+ void setRelativeParentChange(SurfaceComposerClient::Transaction& t,
+ layer_id id, const RelativeParentChange& c);
+ void setDetachChildrenChange(SurfaceComposerClient::Transaction& t,
+ layer_id id, const DetachChildrenChange& c);
+ void setReparentChildrenChange(SurfaceComposerClient::Transaction& t,
+ layer_id id, const ReparentChildrenChange& c);
+ void setShadowRadiusChange(SurfaceComposerClient::Transaction& t,
+ layer_id id, const ShadowRadiusChange& c);
void setDisplaySurface(SurfaceComposerClient::Transaction& t,
display_id id, const DispSurfaceChange& dsc);
diff --git a/data/etc/android.hardware.camera.concurrent.xml b/data/etc/android.hardware.camera.concurrent.xml
new file mode 100644
index 0000000..2cbb263
--- /dev/null
+++ b/data/etc/android.hardware.camera.concurrent.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2020 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!-- This is the set of features required for a camera2 device that supports concurrent operation
+ of front and back cameras -->
+<permissions>
+ <feature name="android.hardware.camera.front" />
+ <feature name="android.hardware.camera.concurrent" />
+</permissions>
diff --git a/data/etc/android.hardware.context_hub.xml b/data/etc/android.hardware.context_hub.xml
new file mode 100644
index 0000000..8133e0b
--- /dev/null
+++ b/data/etc/android.hardware.context_hub.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2020 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!-- Features for devices supporting a Context Hub. -->
+<permissions>
+ <feature name="android.hardware.context_hub" />
+</permissions>
diff --git a/data/etc/android.hardware.device_unique_attestation.xml b/data/etc/android.hardware.device_unique_attestation.xml
new file mode 100644
index 0000000..309be7a
--- /dev/null
+++ b/data/etc/android.hardware.device_unique_attestation.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2020 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!-- Feature for devices with Keymaster that support unique attestation. -->
+<permissions>
+ <feature name="android.hardware.device_unique_attestation" />
+</permissions>
diff --git a/data/etc/android.hardware.reboot_escrow.xml b/data/etc/android.hardware.reboot_escrow.xml
new file mode 100644
index 0000000..5db9f4c
--- /dev/null
+++ b/data/etc/android.hardware.reboot_escrow.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2019 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!--
+ This is the feature indicating that the device has support for the
+ RebootEscrow HAL.
+-->
+
+<permissions>
+ <feature name="android.hardware.reboot_escrow" />
+</permissions>
diff --git a/data/etc/android.hardware.se.omapi.ese.xml b/data/etc/android.hardware.se.omapi.ese.xml
new file mode 100644
index 0000000..3b1d81c
--- /dev/null
+++ b/data/etc/android.hardware.se.omapi.ese.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2019 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!-- This feature indicates that the device supports The device supports
+ Open Mobile API capable ESE-based secure elements-->
+<permissions>
+ <feature name="android.hardware.se.omapi.ese" />
+</permissions>
diff --git a/data/etc/android.hardware.se.omapi.sd.xml b/data/etc/android.hardware.se.omapi.sd.xml
new file mode 100644
index 0000000..8fc2869
--- /dev/null
+++ b/data/etc/android.hardware.se.omapi.sd.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2019 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!-- This feature indicates that the device supports The device supports
+ Open Mobile API capable SD-based secure elements-->
+<permissions>
+ <feature name="android.hardware.se.omapi.sd" />
+</permissions>
diff --git a/data/etc/android.hardware.se.omapi.uicc.xml b/data/etc/android.hardware.se.omapi.uicc.xml
new file mode 100644
index 0000000..9c6f143
--- /dev/null
+++ b/data/etc/android.hardware.se.omapi.uicc.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2019 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!-- This feature indicates that the device supports The device supports
+ Open Mobile API capable UICC-based secure elements-->
+<permissions>
+ <feature name="android.hardware.se.omapi.uicc" />
+</permissions>
diff --git a/data/etc/android.hardware.sensor.hinge_angle.xml b/data/etc/android.hardware.sensor.hinge_angle.xml
new file mode 100644
index 0000000..d744305
--- /dev/null
+++ b/data/etc/android.hardware.sensor.hinge_angle.xml
@@ -0,0 +1,20 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2020 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!-- Feature for devices with a hinge angle sensor. -->
+<permissions>
+ <feature name="android.hardware.sensor.hinge_angle" />
+</permissions>
\ No newline at end of file
diff --git a/data/etc/android.hardware.tv.tuner.xml b/data/etc/android.hardware.tv.tuner.xml
new file mode 100644
index 0000000..bbf084f
--- /dev/null
+++ b/data/etc/android.hardware.tv.tuner.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2020 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!-- This feature indicates that the device has tuner hardware and tuner HAL
+ implementation to support tuner operations. -->
+<permissions>
+ <feature name="android.hardware.tv.tuner" />
+</permissions>
diff --git a/data/etc/android.software.controls.xml b/data/etc/android.software.controls.xml
new file mode 100644
index 0000000..2cba34b
--- /dev/null
+++ b/data/etc/android.software.controls.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2020 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!-- This is the standard feature indicating device controls support on the device,
+ as specified in the CDD. ONLY devices that meet the CDD's requirements may
+ declare this feature. -->
+<permissions>
+ <feature name="android.software.controls" />
+</permissions>
diff --git a/data/etc/android.software.vulkan.deqp.level-2019-03-01.xml b/data/etc/android.software.vulkan.deqp.level-2019-03-01.xml
new file mode 100644
index 0000000..9c67d4a
--- /dev/null
+++ b/data/etc/android.software.vulkan.deqp.level-2019-03-01.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright 2020 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!-- This is the standard feature indicating that the device passes Vulkan deQP
+ tests associated with date 2019-03-01 (0x07E30301). -->
+<permissions>
+ <feature name="android.software.vulkan.deqp.level" version="132317953" />
+</permissions>
diff --git a/data/etc/android.software.vulkan.deqp.level-2020-03-01.xml b/data/etc/android.software.vulkan.deqp.level-2020-03-01.xml
new file mode 100644
index 0000000..19b269b
--- /dev/null
+++ b/data/etc/android.software.vulkan.deqp.level-2020-03-01.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright 2020 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<!-- This is the standard feature indicating that the device passes Vulkan deQP
+ tests associated with date 2020-03-01 (0x07E40301). -->
+<permissions>
+ <feature name="android.software.vulkan.deqp.level" version="132383489" />
+</permissions>
diff --git a/data/etc/handheld_core_hardware.xml b/data/etc/handheld_core_hardware.xml
index 619d017..dc6963f 100644
--- a/data/etc/handheld_core_hardware.xml
+++ b/data/etc/handheld_core_hardware.xml
@@ -59,6 +59,9 @@
<!-- Feature to specify if the device support managed users. -->
<feature name="android.software.managed_users" notLowRam="true"/>
+ <!-- Feature to specify if the device supports controls. -->
+ <feature name="android.software.controls" />
+
<!-- Devices with all optimizations required to support VR Mode and
pass all CDD requirements for this feature may include
android.hardware.vr.high_performance -->
diff --git a/data/etc/tablet_core_hardware.xml b/data/etc/tablet_core_hardware.xml
index 52524ca..e878f86 100644
--- a/data/etc/tablet_core_hardware.xml
+++ b/data/etc/tablet_core_hardware.xml
@@ -59,6 +59,9 @@
<!-- Feature to specify if the device support managed users. -->
<feature name="android.software.managed_users" />
+ <!-- Feature to specify if the device supports controls. -->
+ <feature name="android.software.controls" />
+
<!-- devices with GPS must include android.hardware.location.gps.xml -->
<!-- devices with a rear-facing camera must include one of these as appropriate:
android.hardware.camera.xml or
diff --git a/docs/images/camera2/metadata/android.control.zoomRatio/zoom-ratio-0.5-crop-11.png b/docs/images/camera2/metadata/android.control.zoomRatio/zoom-ratio-0.5-crop-11.png
new file mode 100644
index 0000000..1acc59d
--- /dev/null
+++ b/docs/images/camera2/metadata/android.control.zoomRatio/zoom-ratio-0.5-crop-11.png
Binary files differ
diff --git a/docs/images/camera2/metadata/android.control.zoomRatio/zoom-ratio-2-crop-169.png b/docs/images/camera2/metadata/android.control.zoomRatio/zoom-ratio-2-crop-169.png
new file mode 100644
index 0000000..4ab9ca4
--- /dev/null
+++ b/docs/images/camera2/metadata/android.control.zoomRatio/zoom-ratio-2-crop-169.png
Binary files differ
diff --git a/docs/images/camera2/metadata/android.control.zoomRatio/zoom-ratio-2-crop-43.png b/docs/images/camera2/metadata/android.control.zoomRatio/zoom-ratio-2-crop-43.png
new file mode 100644
index 0000000..d74e673
--- /dev/null
+++ b/docs/images/camera2/metadata/android.control.zoomRatio/zoom-ratio-2-crop-43.png
Binary files differ
diff --git a/docs/images/camera2/metadata/android.scaler.cropRegion/crop-region-11-ratio.png b/docs/images/camera2/metadata/android.scaler.cropRegion/crop-region-11-ratio.png
new file mode 100644
index 0000000..b6c0765
--- /dev/null
+++ b/docs/images/camera2/metadata/android.scaler.cropRegion/crop-region-11-ratio.png
Binary files differ
diff --git a/docs/images/camera2/metadata/android.scaler.cropRegion/crop-region-169-ratio.png b/docs/images/camera2/metadata/android.scaler.cropRegion/crop-region-169-ratio.png
new file mode 100644
index 0000000..4e975e5
--- /dev/null
+++ b/docs/images/camera2/metadata/android.scaler.cropRegion/crop-region-169-ratio.png
Binary files differ
diff --git a/docs/images/camera2/metadata/android.scaler.cropRegion/crop-region-43-ratio.png b/docs/images/camera2/metadata/android.scaler.cropRegion/crop-region-43-ratio.png
new file mode 100644
index 0000000..a331095
--- /dev/null
+++ b/docs/images/camera2/metadata/android.scaler.cropRegion/crop-region-43-ratio.png
Binary files differ
diff --git a/docs/images/camera2/metadata/android.scaler.cropRegion/crop-region-43-square-ratio.png b/docs/images/camera2/metadata/android.scaler.cropRegion/crop-region-43-square-ratio.png
new file mode 100644
index 0000000..41e6668
--- /dev/null
+++ b/docs/images/camera2/metadata/android.scaler.cropRegion/crop-region-43-square-ratio.png
Binary files differ
diff --git a/docs/images/camera2/metadata/android.scaler.rotateAndCrop/crop-region-rotate-90-43-ratio.png b/docs/images/camera2/metadata/android.scaler.rotateAndCrop/crop-region-rotate-90-43-ratio.png
new file mode 100644
index 0000000..2633996
--- /dev/null
+++ b/docs/images/camera2/metadata/android.scaler.rotateAndCrop/crop-region-rotate-90-43-ratio.png
Binary files differ
diff --git a/headers/Android.bp b/headers/Android.bp
index 82bc8a1..5337235 100644
--- a/headers/Android.bp
+++ b/headers/Android.bp
@@ -17,4 +17,5 @@
"libutils_headers",
"libstagefright_foundation_headers",
],
+ min_sdk_version: "29",
}
diff --git a/headers/media_plugin/media/cas/CasAPI.h b/headers/media_plugin/media/cas/CasAPI.h
index c87ee56..8cc9d36 100644
--- a/headers/media_plugin/media/cas/CasAPI.h
+++ b/headers/media_plugin/media/cas/CasAPI.h
@@ -56,6 +56,11 @@
size_t size,
const CasSessionId *sessionId);
+typedef void (*CasPluginStatusCallback)(
+ void *appData,
+ int32_t event,
+ int32_t arg);
+
struct CasFactory {
CasFactory() {}
virtual ~CasFactory() {}
@@ -91,6 +96,10 @@
CasPlugin() {}
virtual ~CasPlugin() {}
+ // Provide a callback to report plugin status
+ virtual status_t setStatusCallback(
+ CasPluginStatusCallback callback) = 0;
+
// Provide the CA private data from a CA_descriptor in the conditional
// access table to a CasPlugin.
virtual status_t setPrivateData(
@@ -100,6 +109,11 @@
// streams.
virtual status_t openSession(CasSessionId *sessionId) = 0;
+ // Open a session with intend and mode for descrambling a program, or one
+ // or more elementary streams.
+ virtual status_t openSession(uint32_t intent, uint32_t mode,
+ CasSessionId *sessionId) = 0;
+
// Close a previously opened session.
virtual status_t closeSession(const CasSessionId &sessionId) = 0;
diff --git a/headers/media_plugin/media/openmax/OMX_AudioExt.h b/headers/media_plugin/media/openmax/OMX_AudioExt.h
index 477faed..b66efce 100644
--- a/headers/media_plugin/media/openmax/OMX_AudioExt.h
+++ b/headers/media_plugin/media/openmax/OMX_AudioExt.h
@@ -116,6 +116,8 @@
OMX_S32 nEncodedTargetLevel; /**< Target reference level assumed at the encoder, between 0 and 127, -1 if unspecified */
OMX_S32 nPCMLimiterEnable; /**< Signal level limiting, 0 for disable, 1 for enable, -1 if unspecified */
OMX_S32 nDrcEffectType; /**< MPEG-D DRC effect type, between -1 and 6, -2 if unspecified */
+ OMX_S32 nDrcOutputLoudness; /**< MPEG-D DRC Output Loudness, between -1 and 231, -2 if unspecified */
+ OMX_S32 nDrcAlbumMode; /**< MPEG-D DRC Album Mode, between 0 and 1, -1 if unspecified */
} OMX_AUDIO_PARAM_ANDROID_AACDRCPRESENTATIONTYPE;
typedef struct OMX_AUDIO_PARAM_ANDROID_PROFILETYPE {
diff --git a/headers/media_plugin/media/openmax/OMX_IndexExt.h b/headers/media_plugin/media/openmax/OMX_IndexExt.h
index 479e9b8..a427db7 100644
--- a/headers/media_plugin/media/openmax/OMX_IndexExt.h
+++ b/headers/media_plugin/media/openmax/OMX_IndexExt.h
@@ -89,6 +89,7 @@
OMX_IndexParamVideoVp9, /**< reference: OMX_VIDEO_PARAM_VP9TYPE */
OMX_IndexParamVideoAndroidVp9Encoder, /**< reference: OMX_VIDEO_PARAM_ANDROID_VP9ENCODERTYPE */
OMX_IndexParamVideoAndroidImageGrid, /**< reference: OMX_VIDEO_PARAM_ANDROID_IMAGEGRIDTYPE */
+ OMX_IndexParamVideoAndroidRequiresSwRenderer, /**< reference: OMX_PARAM_U32TYPE */
OMX_IndexExtVideoEndUnused,
/* Image & Video common configurations */
@@ -101,6 +102,7 @@
OMX_IndexConfigOperatingRate, /**< reference: OMX_PARAM_U32TYPE in Q16 format for video and in Hz for audio */
OMX_IndexParamConsumerUsageBits, /**< reference: OMX_PARAM_U32TYPE */
OMX_IndexConfigLatency, /**< reference: OMX_PARAM_U32TYPE */
+ OMX_IndexConfigLowLatency, /**< reference: OMX_CONFIG_BOOLEANTYPE */
OMX_IndexExtOtherEndUnused,
/* Time configurations */
diff --git a/headers/media_plugin/media/openmax/OMX_Video.h b/headers/media_plugin/media/openmax/OMX_Video.h
index b6edaa9..81ee5fb 100644
--- a/headers/media_plugin/media/openmax/OMX_Video.h
+++ b/headers/media_plugin/media/openmax/OMX_Video.h
@@ -90,6 +90,7 @@
OMX_VIDEO_CodingHEVC, /**< ITU H.265/HEVC */
OMX_VIDEO_CodingDolbyVision,/**< Dolby Vision */
OMX_VIDEO_CodingImageHEIC, /**< HEIF image encoded with HEVC */
+ OMX_VIDEO_CodingAV1, /**< AV1 */
OMX_VIDEO_CodingKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
OMX_VIDEO_CodingVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
OMX_VIDEO_CodingMax = 0x7FFFFFFF
diff --git a/headers/media_plugin/media/openmax/OMX_VideoExt.h b/headers/media_plugin/media/openmax/OMX_VideoExt.h
index 435fcc8..dc37bbd 100644
--- a/headers/media_plugin/media/openmax/OMX_VideoExt.h
+++ b/headers/media_plugin/media/openmax/OMX_VideoExt.h
@@ -291,18 +291,19 @@
/** Dolby Vision Profile enum type */
typedef enum OMX_VIDEO_DOLBYVISIONPROFILETYPE {
- OMX_VIDEO_DolbyVisionProfileUnknown = 0x0,
- OMX_VIDEO_DolbyVisionProfileDvavPer = 0x1,
- OMX_VIDEO_DolbyVisionProfileDvavPen = 0x2,
- OMX_VIDEO_DolbyVisionProfileDvheDer = 0x4,
- OMX_VIDEO_DolbyVisionProfileDvheDen = 0x8,
- OMX_VIDEO_DolbyVisionProfileDvheDtr = 0x10,
- OMX_VIDEO_DolbyVisionProfileDvheStn = 0x20,
- OMX_VIDEO_DolbyVisionProfileDvheDth = 0x40,
- OMX_VIDEO_DolbyVisionProfileDvheDtb = 0x80,
- OMX_VIDEO_DolbyVisionProfileDvheSt = 0x100,
- OMX_VIDEO_DolbyVisionProfileDvavSe = 0x200,
- OMX_VIDEO_DolbyVisionProfileMax = 0x7FFFFFFF
+ OMX_VIDEO_DolbyVisionProfileUnknown = 0x0,
+ OMX_VIDEO_DolbyVisionProfileDvavPer = 0x1,
+ OMX_VIDEO_DolbyVisionProfileDvavPen = 0x2,
+ OMX_VIDEO_DolbyVisionProfileDvheDer = 0x4,
+ OMX_VIDEO_DolbyVisionProfileDvheDen = 0x8,
+ OMX_VIDEO_DolbyVisionProfileDvheDtr = 0x10,
+ OMX_VIDEO_DolbyVisionProfileDvheStn = 0x20,
+ OMX_VIDEO_DolbyVisionProfileDvheDth = 0x40,
+ OMX_VIDEO_DolbyVisionProfileDvheDtb = 0x80,
+ OMX_VIDEO_DolbyVisionProfileDvheSt = 0x100,
+ OMX_VIDEO_DolbyVisionProfileDvavSe = 0x200,
+ OMX_VIDEO_DolbyVisionProfileDvav110 = 0x400,
+ OMX_VIDEO_DolbyVisionProfileMax = 0x7FFFFFFF
} OMX_VIDEO_DOLBYVISIONPROFILETYPE;
/** Dolby Vision Level enum type */
diff --git a/include/android/bitmap.h b/include/android/bitmap.h
index 2def64d..2631b14 100644
--- a/include/android/bitmap.h
+++ b/include/android/bitmap.h
@@ -26,6 +26,7 @@
#ifndef ANDROID_BITMAP_H
#define ANDROID_BITMAP_H
+#include <stdbool.h>
#include <stdint.h>
#include <jni.h>
@@ -60,6 +61,30 @@
ANDROID_BITMAP_FORMAT_RGBA_4444 = 7,
/** Alpha: 8 bits. */
ANDROID_BITMAP_FORMAT_A_8 = 8,
+ /** Each component is stored as a half float. **/
+ ANDROID_BITMAP_FORMAT_RGBA_F16 = 9,
+};
+
+/** Bitmap alpha format */
+enum {
+ /** Pixel components are premultiplied by alpha. */
+ ANDROID_BITMAP_FLAGS_ALPHA_PREMUL = 0,
+ /** Pixels are opaque. */
+ ANDROID_BITMAP_FLAGS_ALPHA_OPAQUE = 1,
+ /** Pixel components are independent of alpha. */
+ ANDROID_BITMAP_FLAGS_ALPHA_UNPREMUL = 2,
+ /** Bit mask for AndroidBitmapFormat.flags to isolate the alpha. */
+ ANDROID_BITMAP_FLAGS_ALPHA_MASK = 0x3,
+ /** Shift for AndroidBitmapFormat.flags to isolate the alpha. */
+ ANDROID_BITMAP_FLAGS_ALPHA_SHIFT = 0,
+};
+
+enum {
+ /** If this bit is set in AndroidBitmapInfo.flags, the Bitmap uses the
+ * HARDWARE Config, and its {@link AHardwareBuffer} can be retrieved via
+ * {@link AndroidBitmap_getHardwareBuffer}.
+ */
+ ANDROID_BITMAP_FLAGS_IS_HARDWARE = 1 << 31,
};
/** Bitmap info, see AndroidBitmap_getInfo(). */
@@ -72,17 +97,39 @@
uint32_t stride;
/** The bitmap pixel format. See {@link AndroidBitmapFormat} */
int32_t format;
- /** Unused. */
- uint32_t flags; // 0 for now
+ /** Bitfield containing information about the bitmap.
+ *
+ * <p>Two bits are used to encode alpha. Use {@link ANDROID_BITMAP_FLAGS_ALPHA_MASK}
+ * and {@link ANDROID_BITMAP_FLAGS_ALPHA_SHIFT} to retrieve them.</p>
+ *
+ * <p>One bit is used to encode whether the Bitmap uses the HARDWARE Config. Use
+ * {@link ANDROID_BITMAP_FLAGS_IS_HARDWARE} to know.</p>
+ *
+ * <p>These flags were introduced in API level 30.</p>
+ */
+ uint32_t flags;
} AndroidBitmapInfo;
/**
- * Given a java bitmap object, fill out the AndroidBitmapInfo struct for it.
+ * Given a java bitmap object, fill out the {@link AndroidBitmapInfo} struct for it.
* If the call fails, the info parameter will be ignored.
*/
int AndroidBitmap_getInfo(JNIEnv* env, jobject jbitmap,
AndroidBitmapInfo* info);
+#if __ANDROID_API__ >= 30
+
+/**
+ * Given a java bitmap object, return its {@link ADataSpace}.
+ *
+ * Note that {@link ADataSpace} only exposes a few values. This may return
+ * {@link ADATASPACE_UNKNOWN}, even for Named ColorSpaces, if they have no
+ * corresponding ADataSpace.
+ */
+int32_t AndroidBitmap_getDataSpace(JNIEnv* env, jobject jbitmap) __INTRODUCED_IN(30);
+
+#endif // __ANDROID_API__ >= 30
+
/**
* Given a java bitmap object, attempt to lock the pixel address.
* Locking will ensure that the memory for the pixels will not move
@@ -103,6 +150,104 @@
*/
int AndroidBitmap_unlockPixels(JNIEnv* env, jobject jbitmap);
+#if __ANDROID_API__ >= 30
+
+// Note: these values match android.graphics.Bitmap#compressFormat.
+
+/**
+ * Specifies the formats that can be compressed to with
+ * {@link AndroidBitmap_compress}.
+ */
+enum AndroidBitmapCompressFormat {
+ /**
+ * Compress to the JPEG format. quality of 0 means
+ * compress for the smallest size. 100 means compress for max
+ * visual quality.
+ */
+ ANDROID_BITMAP_COMPRESS_FORMAT_JPEG = 0,
+ /**
+ * Compress to the PNG format. PNG is lossless, so quality is
+ * ignored.
+ */
+ ANDROID_BITMAP_COMPRESS_FORMAT_PNG = 1,
+ /**
+ * Compress to the WEBP lossy format. quality of 0 means
+ * compress for the smallest size. 100 means compress for max
+ * visual quality.
+ */
+ ANDROID_BITMAP_COMPRESS_FORMAT_WEBP_LOSSY = 3,
+ /**
+ * Compress to the WEBP lossless format. quality refers to how
+ * much effort to put into compression. A value of 0 means to
+ * compress quickly, resulting in a relatively large file size.
+ * 100 means to spend more time compressing, resulting in a
+ * smaller file.
+ */
+ ANDROID_BITMAP_COMPRESS_FORMAT_WEBP_LOSSLESS = 4,
+};
+
+/**
+ * User-defined function for writing the output of compression.
+ *
+ * @param userContext Pointer to user-defined data passed to
+ * {@link AndroidBitmap_compress}.
+ * @param data Compressed data of |size| bytes to write.
+ * @param size Length in bytes of data to write.
+ * @return Whether the operation succeeded.
+ */
+typedef bool (*AndroidBitmap_CompressWriteFunc)(void* userContext,
+ const void* data,
+ size_t size) __INTRODUCED_IN(30);
+
+/**
+ * Compress |pixels| as described by |info|.
+ *
+ * @param info Description of the pixels to compress.
+ * @param dataspace {@link ADataSpace} describing the color space of the
+ * pixels.
+ * @param pixels Pointer to pixels to compress.
+ * @param format {@link AndroidBitmapCompressFormat} to compress to.
+ * @param quality Hint to the compressor, 0-100. The value is interpreted
+ * differently depending on the
+ * {@link AndroidBitmapCompressFormat}.
+ * @param userContext User-defined data which will be passed to the supplied
+ * {@link AndroidBitmap_CompressWriteFunc} each time it is
+ * called. May be null.
+ * @param fn Function that writes the compressed data. Will be called each time
+ * the compressor has compressed more data that is ready to be
+ * written. May be called more than once for each call to this method.
+ * May not be null.
+ * @return AndroidBitmap functions result code.
+ */
+int AndroidBitmap_compress(const AndroidBitmapInfo* info,
+ int32_t dataspace,
+ const void* pixels,
+ int32_t format, int32_t quality,
+ void* userContext,
+ AndroidBitmap_CompressWriteFunc fn) __INTRODUCED_IN(30);
+
+struct AHardwareBuffer;
+typedef struct AHardwareBuffer AHardwareBuffer;
+
+/**
+ * Retrieve the native object associated with a HARDWARE Bitmap.
+ *
+ * Client must not modify it while a Bitmap is wrapping it.
+ *
+ * @param bitmap Handle to an android.graphics.Bitmap.
+ * @param outBuffer On success, is set to a pointer to the
+ * {@link AHardwareBuffer} associated with bitmap. This acquires
+ * a reference on the buffer, and the client must call
+ * {@link AHardwareBuffer_release} when finished with it.
+ * @return AndroidBitmap functions result code.
+ * {@link ANDROID_BITMAP_RESULT_BAD_PARAMETER} if bitmap is not a
+ * HARDWARE Bitmap.
+ */
+int AndroidBitmap_getHardwareBuffer(JNIEnv* env, jobject bitmap,
+ AHardwareBuffer** outBuffer) __INTRODUCED_IN(30);
+
+#endif // __ANDROID_API__ >= 30
+
#ifdef __cplusplus
}
#endif
diff --git a/include/android/choreographer.h b/include/android/choreographer.h
index 44883cc..c1c4a72 100644
--- a/include/android/choreographer.h
+++ b/include/android/choreographer.h
@@ -54,11 +54,20 @@
*/
typedef void (*AChoreographer_frameCallback64)(int64_t frameTimeNanos, void* data);
+/**
+ * Prototype of the function that is called when the display refresh rate
+ * changes. It's passed the new vsync period in nanoseconds, as well as the data
+ * pointer provided by the application that registered a callback.
+ */
+typedef void (*AChoreographer_refreshRateCallback)(int64_t vsyncPeriodNanos, void* data);
+
#if __ANDROID_API__ >= 24
/**
* Get the AChoreographer instance for the current thread. This must be called
* on an ALooper thread.
+ *
+ * Available since API level 24.
*/
AChoreographer* AChoreographer_getInstance() __INTRODUCED_IN(24);
@@ -66,14 +75,16 @@
* Deprecated: Use AChoreographer_postFrameCallback64 instead.
*/
void AChoreographer_postFrameCallback(AChoreographer* choreographer,
- AChoreographer_frameCallback callback, void* data) __INTRODUCED_IN(24) __DEPRECATED_IN(29);
+ AChoreographer_frameCallback callback, void* data)
+ __INTRODUCED_IN(24) __DEPRECATED_IN(29);
/**
* Deprecated: Use AChoreographer_postFrameCallbackDelayed64 instead.
*/
void AChoreographer_postFrameCallbackDelayed(AChoreographer* choreographer,
- AChoreographer_frameCallback callback, void* data,
- long delayMillis) __INTRODUCED_IN(24) __DEPRECATED_IN(29);
+ AChoreographer_frameCallback callback, void* data,
+ long delayMillis) __INTRODUCED_IN(24)
+ __DEPRECATED_IN(29);
#endif /* __ANDROID_API__ >= 24 */
@@ -82,20 +93,62 @@
/**
* Power a callback to be run on the next frame. The data pointer provided will
* be passed to the callback function when it's called.
+ *
+ * Available since API level 29.
*/
-void AChoreographer_postFrameCallback64(AChoreographer* chroreographer,
- AChoreographer_frameCallback64 callback, void* data) __INTRODUCED_IN(29);
+void AChoreographer_postFrameCallback64(AChoreographer* choreographer,
+ AChoreographer_frameCallback64 callback, void* data)
+ __INTRODUCED_IN(29);
/**
* Post a callback to be run on the frame following the specified delay. The
* data pointer provided will be passed to the callback function when it's
* called.
+ *
+ * Available since API level 29.
*/
void AChoreographer_postFrameCallbackDelayed64(AChoreographer* choreographer,
- AChoreographer_frameCallback64 callback, void* data, uint32_t delayMillis) __INTRODUCED_IN(29);
+ AChoreographer_frameCallback64 callback, void* data,
+ uint32_t delayMillis) __INTRODUCED_IN(29);
#endif /* __ANDROID_API__ >= 29 */
+#if __ANDROID_API__ >= 30
+
+/**
+ * Registers a callback to be run when the display refresh rate changes. The
+ * data pointer provided will be passed to the callback function when it's
+ * called. The same callback may be registered multiple times, provided that a
+ * different data pointer is provided each time.
+ *
+ * If an application registers a callback for this choreographer instance when
+ * no new callbacks were previously registered, that callback is guaranteed to
+ * be dispatched. However, if the callback and associated data pointer are
+ * unregistered prior to running the callback, then the callback may be silently
+ * dropped.
+ *
+ * This api is thread-safe. Any thread is allowed to register a new refresh
+ * rate callback for the choreographer instance.
+ */
+void AChoreographer_registerRefreshRateCallback(AChoreographer* choreographer,
+ AChoreographer_refreshRateCallback, void* data);
+
+/**
+ * Unregisters a callback to be run when the display refresh rate changes, along
+ * with the data pointer previously provided when registering the callback. The
+ * callback is only unregistered when the data pointer matches one that was
+ * previously registered.
+ *
+ * This api is thread-safe. Any thread is allowed to unregister an existing
+ * refresh rate callback for the choreographer instance. When a refresh rate
+ * callback and associated data pointer are unregistered, then there is a
+ * guarantee that when the unregistration completes that that callback will not
+ * be run with the data pointer passed.
+ */
+void AChoreographer_unregisterRefreshRateCallback(AChoreographer* choreographer,
+ AChoreographer_refreshRateCallback, void* data);
+#endif /* __ANDROID_API__ >= 30 */
+
__END_DECLS
#endif // ANDROID_CHOREOGRAPHER_H
diff --git a/include/android/configuration.h b/include/android/configuration.h
index ef6c5a2..05f4340 100644
--- a/include/android/configuration.h
+++ b/include/android/configuration.h
@@ -645,10 +645,14 @@
*/
void AConfiguration_setScreenLong(AConfiguration* config, int32_t screenLong);
+#if __ANDROID_API__ >= 30
/**
* Return the current ACONFIGURATION_SCREENROUND_* set in the configuration.
+ *
+ * Available since API level 30.
*/
-int32_t AConfiguration_getScreenRound(AConfiguration* config);
+int32_t AConfiguration_getScreenRound(AConfiguration* config) __INTRODUCED_IN(30);
+#endif
/**
* Set the current screen round in the configuration.
@@ -675,50 +679,52 @@
*/
void AConfiguration_setUiModeNight(AConfiguration* config, int32_t uiModeNight);
-#if __ANDROID_API__ >= 13
/**
* Return the current configuration screen width in dp units, or
* ACONFIGURATION_SCREEN_WIDTH_DP_ANY if not set.
*/
-int32_t AConfiguration_getScreenWidthDp(AConfiguration* config) __INTRODUCED_IN(13);
+int32_t AConfiguration_getScreenWidthDp(AConfiguration* config);
/**
* Set the configuration's current screen width in dp units.
*/
-void AConfiguration_setScreenWidthDp(AConfiguration* config, int32_t value) __INTRODUCED_IN(13);
+void AConfiguration_setScreenWidthDp(AConfiguration* config, int32_t value);
/**
* Return the current configuration screen height in dp units, or
* ACONFIGURATION_SCREEN_HEIGHT_DP_ANY if not set.
*/
-int32_t AConfiguration_getScreenHeightDp(AConfiguration* config) __INTRODUCED_IN(13);
+int32_t AConfiguration_getScreenHeightDp(AConfiguration* config);
/**
* Set the configuration's current screen width in dp units.
*/
-void AConfiguration_setScreenHeightDp(AConfiguration* config, int32_t value) __INTRODUCED_IN(13);
+void AConfiguration_setScreenHeightDp(AConfiguration* config, int32_t value);
/**
* Return the configuration's smallest screen width in dp units, or
* ACONFIGURATION_SMALLEST_SCREEN_WIDTH_DP_ANY if not set.
*/
-int32_t AConfiguration_getSmallestScreenWidthDp(AConfiguration* config) __INTRODUCED_IN(13);
+int32_t AConfiguration_getSmallestScreenWidthDp(AConfiguration* config);
/**
* Set the configuration's smallest screen width in dp units.
*/
-void AConfiguration_setSmallestScreenWidthDp(AConfiguration* config, int32_t value) __INTRODUCED_IN(13);
-#endif /* __ANDROID_API__ >= 13 */
+void AConfiguration_setSmallestScreenWidthDp(AConfiguration* config, int32_t value);
#if __ANDROID_API__ >= 17
/**
* Return the configuration's layout direction, or
* ACONFIGURATION_LAYOUTDIR_ANY if not set.
+ *
+ * Available since API level 17.
*/
int32_t AConfiguration_getLayoutDirection(AConfiguration* config) __INTRODUCED_IN(17);
/**
* Set the configuration's layout direction.
+ *
+ * Available since API level 17.
*/
void AConfiguration_setLayoutDirection(AConfiguration* config, int32_t value) __INTRODUCED_IN(17);
#endif /* __ANDROID_API__ >= 17 */
diff --git a/include/android/font.h b/include/android/font.h
index 435a573..1618096 100644
--- a/include/android/font.h
+++ b/include/android/font.h
@@ -16,7 +16,7 @@
/**
* @addtogroup Font
- * {
+ * @{
*/
/**
@@ -96,6 +96,8 @@
/**
* Close an AFont.
*
+ * Available since API level 29.
+ *
* \param font a font returned by ASystemFontIterator_next or AFontMatchert_match.
* Do nothing if NULL is passed.
*/
@@ -116,6 +118,8 @@
* The font file returned is guaranteed to be opend with O_RDONLY.
* Note that the returned pointer is valid until AFont_close() is called for the given font.
*
+ * Available since API level 29.
+ *
* \param font a font object. Passing NULL is not allowed.
* \return a string of the font file path.
*/
@@ -184,6 +188,8 @@
*
* For more information about font weight, read [OpenType usWeightClass](https://docs.microsoft.com/en-us/typography/opentype/spec/os2#usweightclass)
*
+ * Available since API level 29.
+ *
* \param font a font object. Passing NULL is not allowed.
* \return a positive integer less than or equal to {@link ASYSTEM_FONT_MAX_WEIGHT} is returned.
*/
@@ -192,6 +198,8 @@
/**
* Return true if the current font is italic, otherwise returns false.
*
+ * Available since API level 29.
+ *
* \param font a font object. Passing NULL is not allowed.
* \return true if italic, otherwise false.
*/
@@ -204,6 +212,8 @@
*
* Note that the returned pointer is valid until AFont_close() is called.
*
+ * Available since API level 29.
+ *
* \param font a font object. Passing NULL is not allowed.
* \return a IETF BCP47 compliant language tag or nullptr if not available.
*/
@@ -216,6 +226,8 @@
* returns a non-negative value as an font offset in the collection. This
* always returns 0 if the target font file is a regular font.
*
+ * Available since API level 29.
+ *
* \param font a font object. Passing NULL is not allowed.
* \return a font collection index.
*/
@@ -247,6 +259,8 @@
*
* For more information about font variation settings, read [Font Variations Table](https://docs.microsoft.com/en-us/typography/opentype/spec/fvar)
*
+ * Available since API level 29.
+ *
* \param font a font object. Passing NULL is not allowed.
* \return a number of font variation settings.
*/
@@ -258,6 +272,8 @@
*
* See AFont_getAxisCount for more details.
*
+ * Available since API level 29.
+ *
* \param font a font object. Passing NULL is not allowed.
* \param axisIndex an index to the font variation settings. Passing value larger than or
* equal to {@link AFont_getAxisCount} is not allowed.
@@ -271,6 +287,8 @@
*
* See AFont_getAxisCount for more details.
*
+ * Available since API level 29.
+ *
* \param font a font object. Passing NULL is not allowed.
* \param axisIndex an index to the font variation settings. Passing value larger than or
* equal to {@link ASYstemFont_getAxisCount} is not allwed.
diff --git a/include/android/font_matcher.h b/include/android/font_matcher.h
index e286a4c..d4bd892 100644
--- a/include/android/font_matcher.h
+++ b/include/android/font_matcher.h
@@ -16,7 +16,7 @@
/**
* @addtogroup Font
- * {
+ * @{
*/
/**
@@ -130,13 +130,17 @@
*/
/**
- * Creates a new AFontMatcher object
+ * Creates a new AFontMatcher object.
+ *
+ * Available since API level 29.
*/
AFontMatcher* _Nonnull AFontMatcher_create() __INTRODUCED_IN(29);
/**
* Destroy the matcher object.
*
+ * Available since API level 29.
+ *
* \param matcher a matcher object. Passing NULL is not allowed.
*/
void AFontMatcher_destroy(AFontMatcher* _Nonnull matcher) __INTRODUCED_IN(29);
@@ -147,6 +151,8 @@
* If this function is not called, the matcher performs with {@link ASYSTEM_FONT_WEIGHT_NORMAL}
* with non-italic style.
*
+ * Available since API level 29.
+ *
* \param matcher a matcher object. Passing NULL is not allowed.
* \param weight a font weight value. Only from 0 to 1000 value is valid
* \param italic true if italic, otherwise false.
@@ -161,6 +167,8 @@
*
* If this function is not called, the matcher performs with empty locale list.
*
+ * Available since API level 29.
+ *
* \param matcher a matcher object. Passing NULL is not allowed.
* \param languageTags a null character terminated comma separated IETF BCP47 compliant language
* tags.
@@ -174,6 +182,8 @@
*
* If this function is not called, the matcher performs with {@link AFAMILY_VARIANT_DEFAULT}.
*
+ * Available since API level 29.
+ *
* \param matcher a matcher object. Passing NULL is not allowed.
* \param familyVariant Must be one of {@link AFAMILY_VARIANT_DEFAULT},
* {@link AFAMILY_VARIANT_COMPACT} or {@link AFAMILY_VARIANT_ELEGANT} is valid.
@@ -190,6 +200,8 @@
* Even if no font can render the given text, this function will return a non-null result for
* drawing Tofu character.
*
+ * Available since API level 29.
+ *
* \param matcher a matcher object. Passing NULL is not allowed.
* \param familyName a null character terminated font family name
* \param text a UTF-16 encoded text buffer to be rendered. Do not pass empty string.
diff --git a/include/android/hardware_buffer_jni.h b/include/android/hardware_buffer_jni.h
index aedf369..293e5ac 100644
--- a/include/android/hardware_buffer_jni.h
+++ b/include/android/hardware_buffer_jni.h
@@ -42,6 +42,8 @@
* that is returned. To keep the AHardwareBuffer live after the Java
* HardwareBuffer object got garbage collected, be sure to use AHardwareBuffer_acquire()
* to acquire an additional reference.
+ *
+ * Available since API level 26.
*/
AHardwareBuffer* AHardwareBuffer_fromHardwareBuffer(JNIEnv* env,
jobject hardwareBufferObj) __INTRODUCED_IN(26);
@@ -49,6 +51,8 @@
/**
* Return a new Java HardwareBuffer object that wraps the passed native
* AHardwareBuffer object.
+ *
+ * Available since API level 26.
*/
jobject AHardwareBuffer_toHardwareBuffer(JNIEnv* env,
AHardwareBuffer* hardwareBuffer) __INTRODUCED_IN(26);
diff --git a/include/android/imagedecoder.h b/include/android/imagedecoder.h
new file mode 100644
index 0000000..3a87da0
--- /dev/null
+++ b/include/android/imagedecoder.h
@@ -0,0 +1,500 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/**
+ * @defgroup ImageDecoder
+ *
+ * Functions for converting encoded images into RGBA pixels.
+ *
+ * Similar to the Java counterpart android.graphics.ImageDecoder, it can be used
+ * to decode images in the following formats:
+ * - JPEG
+ * - PNG
+ * - GIF
+ * - WebP
+ * - BMP
+ * - ICO
+ * - WBMP
+ * - HEIF
+ * - Digital negatives (via the DNG SDK)
+ * <p>It has similar options for scaling, cropping, and choosing the output format.
+ * Unlike the Java API, which can create an android.graphics.Bitmap or
+ * android.graphics.drawable.Drawable object, AImageDecoder decodes directly
+ * into memory provided by the client. For more information, see the
+ * <a href="https://developer.android.com/ndk/guides/image-decoder">Image decoder</a>
+ * developer guide.
+ * @{
+ */
+
+/**
+ * @file imagedecoder.h
+ * @brief API for decoding images.
+ */
+
+#ifndef ANDROID_IMAGE_DECODER_H
+#define ANDROID_IMAGE_DECODER_H
+
+#include "bitmap.h"
+#include <android/rect.h>
+#include <stdint.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct AAsset;
+
+#if __ANDROID_API__ >= 30
+
+/**
+ * {@link AImageDecoder} functions result code. Many functions will return one of these
+ * to indicate success ({@link ANDROID_IMAGE_DECODER_SUCCESS}) or the reason
+ * for the failure. On failure, any out-parameters should be considered
+ * uninitialized, except where specified.
+ */
+enum {
+ /**
+ * Decoding was successful and complete.
+ */
+ ANDROID_IMAGE_DECODER_SUCCESS = 0,
+ /**
+ * The input is incomplete.
+ */
+ ANDROID_IMAGE_DECODER_INCOMPLETE = -1,
+ /**
+ * The input contained an error after decoding some lines.
+ */
+ ANDROID_IMAGE_DECODER_ERROR = -2,
+ /**
+ * Could not convert. For example, attempting to decode an image with
+ * alpha to an opaque format.
+ */
+ ANDROID_IMAGE_DECODER_INVALID_CONVERSION = -3,
+ /**
+ * The scale is invalid. It may have overflowed, or it may be incompatible
+ * with the current alpha setting.
+ */
+ ANDROID_IMAGE_DECODER_INVALID_SCALE = -4,
+ /**
+ * Some other parameter is invalid.
+ */
+ ANDROID_IMAGE_DECODER_BAD_PARAMETER = -5,
+ /**
+ * Input was invalid before decoding any pixels.
+ */
+ ANDROID_IMAGE_DECODER_INVALID_INPUT = -6,
+ /**
+ * A seek was required and it failed.
+ */
+ ANDROID_IMAGE_DECODER_SEEK_ERROR = -7,
+ /**
+ * Some other error. For example, an internal allocation failed.
+ */
+ ANDROID_IMAGE_DECODER_INTERNAL_ERROR = -8,
+ /**
+ * AImageDecoder did not recognize the format.
+ */
+ ANDROID_IMAGE_DECODER_UNSUPPORTED_FORMAT = -9
+};
+
+struct AImageDecoder;
+
+/**
+ * Opaque handle for decoding images.
+ *
+ * Create using one of the following:
+ * - {@link AImageDecoder_createFromAAsset}
+ * - {@link AImageDecoder_createFromFd}
+ * - {@link AImageDecoder_createFromBuffer}
+ *
+ * After creation, {@link AImageDecoder_getHeaderInfo} can be used to retrieve
+ * information about the encoded image. Other functions, like
+ * {@link AImageDecoder_setTargetSize}, can be used to specify how to decode, and
+ * {@link AImageDecoder_decode} will decode into client provided memory.
+ *
+ * {@link AImageDecoder} objects are NOT thread-safe, and should not be shared across
+ * threads.
+ */
+typedef struct AImageDecoder AImageDecoder;
+
+/**
+ * Create a new {@link AImageDecoder} from an {@link AAsset}.
+ *
+ * @param asset {@link AAsset} containing encoded image data. Client is still
+ * responsible for calling {@link AAsset_close} on it, which may be
+ * done after deleting the returned {@link AImageDecoder}.
+ * @param outDecoder On success (i.e. return value is
+ * {@link ANDROID_IMAGE_DECODER_SUCCESS}), this will be set to
+ * a newly created {@link AImageDecoder}. Caller is
+ * responsible for calling {@link AImageDecoder_delete} on it.
+ * @return {@link ANDROID_IMAGE_DECODER_SUCCESS} on success or a value
+ * indicating the reason for the failure.
+ *
+ * Errors:
+ * - {@link ANDROID_IMAGE_DECODER_INCOMPLETE}: The asset was truncated before
+ * reading the image header.
+ * - {@link ANDROID_IMAGE_DECODER_BAD_PARAMETER}: One of the parameters is
+ * null.
+ * - {@link ANDROID_IMAGE_DECODER_INVALID_INPUT}: There is an error in the
+ * header.
+ * - {@link ANDROID_IMAGE_DECODER_SEEK_ERROR}: The asset failed to seek.
+ * - {@link ANDROID_IMAGE_DECODER_INTERNAL_ERROR}: Some other error, like a
+ * failure to allocate memory.
+ * - {@link ANDROID_IMAGE_DECODER_UNSUPPORTED_FORMAT}: The format is not
+ * supported.
+ */
+int AImageDecoder_createFromAAsset(struct AAsset* asset, AImageDecoder** outDecoder)
+ __INTRODUCED_IN(30);
+
+/**
+ * Create a new {@link AImageDecoder} from a file descriptor.
+ *
+ * @param fd Seekable, readable, open file descriptor for encoded data.
+ * Client is still responsible for closing it, which may be done
+ * after deleting the returned {@link AImageDecoder}.
+ * @param outDecoder On success (i.e. return value is
+ * {@link ANDROID_IMAGE_DECODER_SUCCESS}), this will be set to
+ * a newly created {@link AImageDecoder}. Caller is
+ * responsible for calling {@link AImageDecoder_delete} on it.
+ * @return {@link ANDROID_IMAGE_DECODER_SUCCESS} on success or a value
+ * indicating the reason for the failure.
+ *
+ * Errors:
+ * - {@link ANDROID_IMAGE_DECODER_INCOMPLETE}: The file was truncated before
+ * reading the image header.
+ * - {@link ANDROID_IMAGE_DECODER_BAD_PARAMETER}: The {@link AImageDecoder} is
+ * null, or |fd| does not represent a valid, seekable file descriptor.
+ * - {@link ANDROID_IMAGE_DECODER_INVALID_INPUT}: There is an error in the
+ * header.
+ * - {@link ANDROID_IMAGE_DECODER_SEEK_ERROR}: The descriptor failed to seek.
+ * - {@link ANDROID_IMAGE_DECODER_INTERNAL_ERROR}: Some other error, like a
+ * failure to allocate memory.
+ * - {@link ANDROID_IMAGE_DECODER_UNSUPPORTED_FORMAT}: The format is not
+ * supported.
+ */
+int AImageDecoder_createFromFd(int fd, AImageDecoder** outDecoder) __INTRODUCED_IN(30);
+
+/**
+ * Create a new AImageDecoder from a buffer.
+ *
+ * @param buffer Pointer to encoded data. Must be valid for the entire time
+ * the {@link AImageDecoder} is used.
+ * @param length Byte length of buffer.
+ * @param outDecoder On success (i.e. return value is
+ * {@link ANDROID_IMAGE_DECODER_SUCCESS}), this will be set to
+ * a newly created {@link AImageDecoder}. Caller is
+ * responsible for calling {@link AImageDecoder_delete} on it.
+ * @return {@link ANDROID_IMAGE_DECODER_SUCCESS} on success or a value
+ * indicating the reason for the failure.
+ *
+ * Errors:
+ * - {@link ANDROID_IMAGE_DECODER_INCOMPLETE}: The encoded image was truncated before
+ * reading the image header.
+ * - {@link ANDROID_IMAGE_DECODER_BAD_PARAMETER}: One of the parameters is
+ * invalid.
+ * - {@link ANDROID_IMAGE_DECODER_INVALID_INPUT}: There is an error in the
+ * header.
+ * - {@link ANDROID_IMAGE_DECODER_INTERNAL_ERROR}: Some other error, like a
+ * failure to allocate memory.
+ * - {@link ANDROID_IMAGE_DECODER_UNSUPPORTED_FORMAT}: The format is not
+ * supported.
+ */
+int AImageDecoder_createFromBuffer(const void* buffer, size_t length,
+ AImageDecoder** outDecoder) __INTRODUCED_IN(30);
+
+/**
+ * Delete the AImageDecoder.
+ */
+void AImageDecoder_delete(AImageDecoder* decoder) __INTRODUCED_IN(30);
+
+/**
+ * Choose the desired output format.
+ *
+ * @param format {@link AndroidBitmapFormat} to use for the output.
+ * @return {@link ANDROID_IMAGE_DECODER_SUCCESS} on success or a value
+ * indicating the reason for the failure. On failure, the
+ * {@link AImageDecoder} uses the format it was already planning
+ * to use (either its default or a previously successful setting
+ * from this function).
+ *
+ * Errors:
+ * - {@link ANDROID_IMAGE_DECODER_BAD_PARAMETER}: The
+ * {@link AImageDecoder} is null or |format| does not correspond to an
+ * {@link AndroidBitmapFormat}.
+ * - {@link ANDROID_IMAGE_DECODER_INVALID_CONVERSION}: The
+ * {@link AndroidBitmapFormat} is incompatible with the image.
+ */
+int AImageDecoder_setAndroidBitmapFormat(AImageDecoder*,
+ int32_t format) __INTRODUCED_IN(30);
+
+/**
+ * Specify whether the output's pixels should be unpremultiplied.
+ *
+ * By default, {@link AImageDecoder_decodeImage} will premultiply the pixels, if they have alpha.
+ * Pass true to this method to leave them unpremultiplied. This has no effect on an
+ * opaque image.
+ *
+ * @param unpremultipliedRequired Pass true to leave the pixels unpremultiplied.
+ * @return {@link ANDROID_IMAGE_DECODER_SUCCESS} on success or a value
+ * indicating the reason for the failure.
+ *
+ * Errors:
+ * - {@link ANDROID_IMAGE_DECODER_INVALID_CONVERSION}: Unpremultiplied is not
+ * possible due to an existing scale set by
+ * {@link AImageDecoder_setTargetSize}.
+ * - {@link ANDROID_IMAGE_DECODER_BAD_PARAMETER}: The
+ * {@link AImageDecoder} is null.
+ */
+int AImageDecoder_setUnpremultipliedRequired(AImageDecoder*,
+ bool unpremultipliedRequired) __INTRODUCED_IN(30);
+
+/**
+ * Choose the dataspace for the output.
+ *
+ * Ignored by {@link ANDROID_BITMAP_FORMAT_A_8}, which does not support
+ * an {@link ADataSpace}.
+ *
+ * @param dataspace The {@link ADataSpace} to decode into. An ADataSpace
+ * specifies how to interpret the colors. By default,
+ * AImageDecoder will decode into the ADataSpace specified by
+ * {@link AImageDecoderHeaderInfo_getDataSpace}. If this
+ * parameter is set to a different ADataSpace, AImageDecoder
+ * will transform the output into the specified ADataSpace.
+ * @return {@link ANDROID_IMAGE_DECODER_SUCCESS} on success or a value
+ * indicating the reason for the failure.
+ *
+ * Errors:
+ * - {@link ANDROID_IMAGE_DECODER_BAD_PARAMETER}: The
+ * {@link AImageDecoder} is null or |dataspace| does not correspond to an
+ * {@link ADataSpace} value.
+ */
+int AImageDecoder_setDataSpace(AImageDecoder*, int32_t dataspace) __INTRODUCED_IN(30);
+
+/**
+ * Specify the output size for a decoded image.
+ *
+ * Future calls to {@link AImageDecoder_decodeImage} will sample or scale the
+ * encoded image to reach the desired size. If a crop rect is set (via
+ * {@link AImageDecoder_setCrop}), it must be contained within the dimensions
+ * specified by width and height, and the output image will be the size of the
+ * crop rect.
+ *
+ * @param width Width of the output (prior to cropping).
+ * This will affect future calls to
+ * {@link AImageDecoder_getMinimumStride}, which will now return
+ * a value based on this width.
+ * @param height Height of the output (prior to cropping).
+ * @return {@link ANDROID_IMAGE_DECODER_SUCCESS} on success or a value
+ * indicating the reason for the failure.
+ *
+ * Errors:
+ * - {@link ANDROID_IMAGE_DECODER_BAD_PARAMETER}: The
+ * {@link AImageDecoder} is null.
+ * - {@link ANDROID_IMAGE_DECODER_INVALID_SCALE}: |width| or |height| is <= 0,
+ * the size is too big, any existing crop is not contained by the new image dimensions,
+ * or the scale is incompatible with a previous call to
+ * {@link AImageDecoder_setUnpremultipliedRequired}(true).
+ */
+int AImageDecoder_setTargetSize(AImageDecoder*, int32_t width, int32_t height) __INTRODUCED_IN(30);
+
+
+/**
+ * Compute the dimensions to use for a given sampleSize.
+ *
+ * Although AImageDecoder can scale to an arbitrary target size (see
+ * {@link AImageDecoder_setTargetSize}), some sizes may be more efficient than
+ * others. This computes the most efficient target size to use to reach a
+ * particular sampleSize.
+ *
+ * @param sampleSize A subsampling rate of the original image. Must be greater
+ * than or equal to 1. A sampleSize of 2 means to skip every
+ * other pixel/line, resulting in a width and height that are
+ * 1/2 of the original dimensions, with 1/4 the number of
+ * pixels.
+ * @param width Out parameter for the width sampled by sampleSize, and rounded
+ * in the direction that the decoder can do most efficiently.
+ * @param height Out parameter for the height sampled by sampleSize, and rounded
+ * in the direction that the decoder can do most efficiently.
+ * @return {@link ANDROID_IMAGE_DECODER_SUCCESS} on success or a value
+ * indicating the reason for the failure.
+ *
+ * Errors:
+ * - {@link ANDROID_IMAGE_DECODER_BAD_PARAMETER}: The
+ * {@link AImageDecoder}, |width| or |height| is null or |sampleSize| is < 1.
+ */
+int AImageDecoder_computeSampledSize(const AImageDecoder*, int sampleSize,
+ int32_t* width, int32_t* height) __INTRODUCED_IN(30);
+/**
+ * Specify how to crop the output after scaling (if any).
+ *
+ * Future calls to {@link AImageDecoder_decodeImage} will crop their output to
+ * the specified {@link ARect}. Clients will only need to allocate enough memory
+ * for the cropped ARect.
+ *
+ * @param crop Rectangle describing a crop of the decode. It must be contained inside of
+ * the (possibly scaled, by {@link AImageDecoder_setTargetSize})
+ * image dimensions. This will affect future calls to
+ * {@link AImageDecoder_getMinimumStride}, which will now return a
+ * value based on the width of the crop. An empty ARect -
+ * specifically { 0, 0, 0, 0 } - may be used to remove the cropping
+ * behavior. Any other empty or unsorted ARects will result in
+ * returning {@link ANDROID_IMAGE_DECODER_BAD_PARAMETER}.
+ * @return {@link ANDROID_IMAGE_DECODER_SUCCESS} on success or a value
+ * indicating the reason for the failure.
+ *
+ * Errors:
+ * - {@link ANDROID_IMAGE_DECODER_BAD_PARAMETER}: The
+ * {@link AImageDecoder} is null or the crop is not contained by the
+ * (possibly scaled) image dimensions.
+ */
+int AImageDecoder_setCrop(AImageDecoder*, ARect crop) __INTRODUCED_IN(30);
+
+struct AImageDecoderHeaderInfo;
+/**
+ * Opaque handle for representing information about the encoded image. Retrieved
+ * using {@link AImageDecoder_getHeaderInfo} and passed to methods like
+ * {@link AImageDecoderHeaderInfo_getWidth} and
+ * {@link AImageDecoderHeaderInfo_getHeight}.
+ */
+typedef struct AImageDecoderHeaderInfo AImageDecoderHeaderInfo;
+
+/**
+ * Return an opaque handle for reading header info.
+ *
+ * This is owned by the {@link AImageDecoder} and will be destroyed when the
+ * AImageDecoder is destroyed via {@link AImageDecoder_delete}.
+ */
+const AImageDecoderHeaderInfo* AImageDecoder_getHeaderInfo(
+ const AImageDecoder*) __INTRODUCED_IN(30);
+
+/**
+ * Report the native width of the encoded image. This is also the logical
+ * pixel width of the output, unless {@link AImageDecoder_setTargetSize} is
+ * used to choose a different size or {@link AImageDecoder_setCrop} is used to
+ * set a crop rect.
+ */
+int32_t AImageDecoderHeaderInfo_getWidth(const AImageDecoderHeaderInfo*) __INTRODUCED_IN(30);
+
+/**
+ * Report the native height of the encoded image. This is also the logical
+ * pixel height of the output, unless {@link AImageDecoder_setTargetSize} is
+ * used to choose a different size or {@link AImageDecoder_setCrop} is used to
+ * set a crop rect.
+ */
+int32_t AImageDecoderHeaderInfo_getHeight(const AImageDecoderHeaderInfo*) __INTRODUCED_IN(30);
+
+/**
+ * Report the mimeType of the encoded image.
+ *
+ * @return a string literal describing the mime type.
+ */
+const char* AImageDecoderHeaderInfo_getMimeType(
+ const AImageDecoderHeaderInfo*) __INTRODUCED_IN(30);
+
+/**
+ * Report the {@link AndroidBitmapFormat} the AImageDecoder will decode to
+ * by default. {@link AImageDecoder} will try to choose one that is sensible
+ * for the image and the system. Note that this does not indicate the
+ * encoded format of the image.
+ */
+int32_t AImageDecoderHeaderInfo_getAndroidBitmapFormat(
+ const AImageDecoderHeaderInfo*) __INTRODUCED_IN(30);
+
+/**
+ * Report how the {@link AImageDecoder} will handle alpha by default. If the image
+ * contains no alpha (according to its header), this will return
+ * {@link ANDROID_BITMAP_FLAGS_ALPHA_OPAQUE}. If the image may contain alpha,
+ * this returns {@link ANDROID_BITMAP_FLAGS_ALPHA_PREMUL}, because
+ * {@link AImageDecoder_decodeImage} will premultiply pixels by default.
+ */
+int AImageDecoderHeaderInfo_getAlphaFlags(
+ const AImageDecoderHeaderInfo*) __INTRODUCED_IN(30);
+
+/**
+ * Report the dataspace the AImageDecoder will decode to by default.
+ *
+ * By default, {@link AImageDecoder_decodeImage} will not do any color
+ * conversion.
+ *
+ * @return The {@link ADataSpace} representing the way the colors
+ * are encoded (or {@link ADATASPACE_UNKNOWN} if there is not a
+ * corresponding ADataSpace). This specifies how to interpret the colors
+ * in the decoded image, unless {@link AImageDecoder_setDataSpace} is
+ * called to decode to a different ADataSpace.
+ *
+ * Note that ADataSpace only exposes a few values. This may return
+ * {@link ADATASPACE_UNKNOWN}, even for Named ColorSpaces, if they have
+ * no corresponding {@link ADataSpace}.
+ */
+int32_t AImageDecoderHeaderInfo_getDataSpace(
+ const AImageDecoderHeaderInfo*) __INTRODUCED_IN(30);
+
+/**
+ * Return the minimum stride that can be used in
+ * {@link AImageDecoder_decodeImage).
+ *
+ * This stride provides no padding, meaning it will be exactly equal to the
+ * width times the number of bytes per pixel for the {@link AndroidBitmapFormat}
+ * being used.
+ *
+ * If the output is scaled (via {@link AImageDecoder_setTargetSize}) and/or
+ * cropped (via {@link AImageDecoder_setCrop}), this takes those into account.
+ */
+size_t AImageDecoder_getMinimumStride(AImageDecoder*) __INTRODUCED_IN(30);
+
+/**
+ * Decode the image into pixels, using the settings of the {@link AImageDecoder}.
+ *
+ * @param decoder Opaque object representing the decoder.
+ * @param pixels On success, will be filled with the result
+ * of the decode. Must be large enough to hold |size| bytes.
+ * @param stride Width in bytes of a single row. Must be at least
+ * {@link AImageDecoder_getMinimumStride} and a multiple of the
+ * bytes per pixel of the {@link AndroidBitmapFormat}.
+ * @param size Size of the pixel buffer in bytes. Must be at least
+ * stride * (height - 1) +
+ * {@link AImageDecoder_getMinimumStride}.
+ * @return {@link ANDROID_IMAGE_DECODER_SUCCESS} on success or a value
+ * indicating the reason for the failure.
+ *
+ * Errors:
+ * - {@link ANDROID_IMAGE_DECODER_INCOMPLETE}: The image was truncated. A
+ * partial image was decoded, and undecoded lines have been initialized to all
+ * zeroes.
+ * - {@link ANDROID_IMAGE_DECODER_ERROR}: The image contained an error. A
+ * partial image was decoded, and undecoded lines have been initialized to all
+ * zeroes.
+ * - {@link ANDROID_IMAGE_DECODER_BAD_PARAMETER}: The {@link AImageDecoder} or
+ * |pixels| is null, the stride is not large enough or not pixel aligned, or
+ * |size| is not large enough.
+ * - {@link ANDROID_IMAGE_DECODER_SEEK_ERROR}: The asset or file descriptor
+ * failed to seek.
+ * - {@link ANDROID_IMAGE_DECODER_INTERNAL_ERROR}: Some other error, like a
+ * failure to allocate memory.
+ */
+int AImageDecoder_decodeImage(AImageDecoder* decoder,
+ void* pixels, size_t stride,
+ size_t size) __INTRODUCED_IN(30);
+
+#endif // __ANDROID_API__ >= 30
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // ANDROID_IMAGE_DECODER_H
+
+/** @} */
diff --git a/include/android/input.h b/include/android/input.h
index cfade6c..dbfd61e 100644
--- a/include/android/input.h
+++ b/include/android/input.h
@@ -158,7 +158,10 @@
AINPUT_EVENT_TYPE_KEY = 1,
/** Indicates that the input event is a motion event. */
- AINPUT_EVENT_TYPE_MOTION = 2
+ AINPUT_EVENT_TYPE_MOTION = 2,
+
+ /** Focus event */
+ AINPUT_EVENT_TYPE_FOCUS = 3,
};
/**
@@ -790,6 +793,8 @@
AMOTION_EVENT_TOOL_TYPE_MOUSE = 3,
/** eraser */
AMOTION_EVENT_TOOL_TYPE_ERASER = 4,
+ /** palm */
+ AMOTION_EVENT_TOOL_TYPE_PALM = 5,
};
/**
@@ -986,10 +991,8 @@
*/
int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
-#if __ANDROID_API__ >= 14
/** Get the button state of all buttons that are pressed. */
-int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event) __INTRODUCED_IN(14);
-#endif
+int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event);
/**
* Get a bitfield indicating which edges, if any, were touched by this motion event.
@@ -1054,14 +1057,12 @@
*/
int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
-#if __ANDROID_API__ >= 14
/**
* Get the tool type of a pointer for the given pointer index.
* The tool type indicates the type of tool used to make contact such as a
* finger or stylus, if known.
*/
-int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index) __INTRODUCED_IN(14);
-#endif
+int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index);
/**
* Get the original raw X coordinate of this event.
@@ -1151,11 +1152,9 @@
*/
float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
-#if __ANDROID_API__ >= 13
/** Get the value of the request axis for the given pointer index. */
float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
- int32_t axis, size_t pointer_index) __INTRODUCED_IN(13);
-#endif
+ int32_t axis, size_t pointer_index);
/**
* Get the number of historical points in this event. These are movements that
@@ -1286,14 +1285,12 @@
float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index,
size_t history_index);
-#if __ANDROID_API__ >= 13
/**
* Get the historical value of the request axis for the given pointer index
* that occurred between this event and the previous motion event.
*/
float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event,
- int32_t axis, size_t pointer_index, size_t history_index) __INTRODUCED_IN(13);
-#endif
+ int32_t axis, size_t pointer_index, size_t history_index);
struct AInputQueue;
diff --git a/include/android/multinetwork.h b/include/android/multinetwork.h
index d31d1f1..c6d1c94 100644
--- a/include/android/multinetwork.h
+++ b/include/android/multinetwork.h
@@ -69,6 +69,7 @@
*
* This is the equivalent of: [android.net.Network#bindSocket()](https://developer.android.com/reference/android/net/Network.html#bindSocket(java.net.Socket))
*
+ * Available since API level 23.
*/
int android_setsocknetwork(net_handle_t network, int fd) __INTRODUCED_IN(23);
@@ -86,6 +87,7 @@
*
* This is the equivalent of: [android.net.ConnectivityManager#setProcessDefaultNetwork()](https://developer.android.com/reference/android/net/ConnectivityManager.html#setProcessDefaultNetwork(android.net.Network))
*
+ * Available since API level 23.
*/
int android_setprocnetwork(net_handle_t network) __INTRODUCED_IN(23);
@@ -103,6 +105,7 @@
*
* This is the equivalent of: [android.net.Network#getAllByName()](https://developer.android.com/reference/android/net/Network.html#getAllByName(java.lang.String))
*
+ * Available since API level 23.
*/
int android_getaddrinfofornetwork(net_handle_t network,
const char *node, const char *service,
@@ -123,8 +126,8 @@
ANDROID_RESOLV_NO_RETRY = 1 << 0,
/**
- * Do not cache the result of the lookup. The lookup may return a result that is already
- * in the cache, unless the ANDROID_RESOLV_NO_CACHE_LOOKUP flag is also specified.
+ * Don't lookup this request in the cache, and don't cache the result of the lookup.
+ * This flag implies {@link #ANDROID_RESOLV_NO_CACHE_LOOKUP}.
*/
ANDROID_RESOLV_NO_CACHE_STORE = 1 << 1,
@@ -144,6 +147,8 @@
*
* Returns a file descriptor to watch for read events, or a negative
* POSIX error code (see errno.h) if an immediate error occurs.
+ *
+ * Available since API level 29.
*/
int android_res_nquery(net_handle_t network,
const char *dname, int ns_class, int ns_type, uint32_t flags) __INTRODUCED_IN(29);
@@ -155,6 +160,8 @@
*
* Returns a file descriptor to watch for read events, or a negative
* POSIX error code (see errno.h) if an immediate error occurs.
+ *
+ * Available since API level 29.
*/
int android_res_nsend(net_handle_t network,
const uint8_t *msg, size_t msglen, uint32_t flags) __INTRODUCED_IN(29);
@@ -163,6 +170,8 @@
* Read a result for the query associated with the |fd| descriptor.
* Closes |fd| before returning.
*
+ * Available since 29.
+ *
* Returns:
* < 0: negative POSIX error code (see errno.h for possible values). |rcode| is not set.
* >= 0: length of |answer|. |rcode| is the resolver return code (e.g., ns_r_nxdomain)
@@ -173,6 +182,8 @@
/**
* Attempts to cancel the in-progress query associated with the |nsend_fd|
* descriptor.
+ *
+ * Available since API level 29.
*/
void android_res_cancel(int nsend_fd) __INTRODUCED_IN(29);
diff --git a/include/android/native_window_jni.h b/include/android/native_window_jni.h
index 0c196b9..3a77ffe 100644
--- a/include/android/native_window_jni.h
+++ b/include/android/native_window_jni.h
@@ -51,6 +51,8 @@
* the ANativeWindow; maintains it through general Java object's life cycle;
* and will automatically release the reference when the Java object gets garbage
* collected.
+ *
+ * Available since API level 26.
*/
jobject ANativeWindow_toSurface(JNIEnv* env, ANativeWindow* window) __INTRODUCED_IN(26);
#endif
diff --git a/include/android/sensor.h b/include/android/sensor.h
index e9d5c16..eb40779 100644
--- a/include/android/sensor.h
+++ b/include/android/sensor.h
@@ -15,6 +15,9 @@
*/
/**
+ * Structures and functions to receive and process sensor events in
+ * native code.
+ *
* @addtogroup Sensor
* @{
*/
@@ -42,12 +45,6 @@
* - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
*/
-/**
- * Structures and functions to receive and process sensor events in
- * native code.
- *
- */
-
#include <android/looper.h>
#include <stdbool.h>
@@ -245,6 +242,13 @@
* {@link ASENSOR_TYPE_ACCELEROMETER_UNCALIBRATED}
*/
ASENSOR_TYPE_ACCELEROMETER_UNCALIBRATED = 35,
+ /**
+ * {@link ASENSOR_TYPE_HINGE_ANGLE}
+ * reporting-mode: on-change
+ *
+ * The hinge angle sensor value is returned in degrees.
+ */
+ ASENSOR_TYPE_HINGE_ANGLE = 36,
};
/**
@@ -564,6 +568,7 @@
*
* ASensorManager* sensorManager = ASensorManager_getInstanceForPackage("foo.bar.baz");
*
+ * Available since API level 26.
*/
ASensorManager* ASensorManager_getInstanceForPackage(const char* packageName) __INTRODUCED_IN(26);
#endif
@@ -583,6 +588,8 @@
/**
* Returns the default sensor with the given type and wakeUp properties or NULL if no sensor
* of this type and wakeUp properties exists.
+ *
+ * Available since API level 21.
*/
ASensor const* ASensorManager_getDefaultSensorEx(ASensorManager* manager, int type, bool wakeUp) __INTRODUCED_IN(21);
#endif
@@ -609,6 +616,8 @@
* Create a direct channel of {@link ASENSOR_DIRECT_CHANNEL_TYPE_SHARED_MEMORY} to be used
* for configuring sensor direct report.
*
+ * Available since API level 26.
+ *
* \param manager the {@link ASensorManager} instance obtained from
* {@link ASensorManager_getInstanceForPackage}.
* \param fd file descriptor representing a shared memory created by
@@ -627,6 +636,8 @@
* Create a direct channel of {@link ASENSOR_DIRECT_CHANNEL_TYPE_HARDWARE_BUFFER} type to be used
* for configuring sensor direct report.
*
+ * Available since API level 26.
+ *
* \param manager the {@link ASensorManager} instance obtained from
* {@link ASensorManager_getInstanceForPackage}.
* \param buffer {@link AHardwareBuffer} instance created by {@link AHardwareBuffer_allocate}.
@@ -646,6 +657,8 @@
* The buffer used for creating direct channel does not get destroyed with
* {@link ASensorManager_destroy} and has to be close or released separately.
*
+ * Available since API level 26.
+ *
* \param manager the {@link ASensorManager} instance obtained from
* {@link ASensorManager_getInstanceForPackage}.
* \param channelId channel id (a positive integer) returned from
@@ -678,6 +691,8 @@
*
* ASensorManager_configureDirectReport(manager, sensor, channel_id, ASENSOR_DIRECT_RATE_FAST);
*
+ * Available since API level 26.
+ *
* \param manager the {@link ASensorManager} instance obtained from
* {@link ASensorManager_getInstanceForPackage}.
* \param sensor a {@link ASensor} to denote which sensor to be operate. It can be NULL if rate
@@ -780,7 +795,7 @@
*/
ssize_t ASensorEventQueue_getEvents(ASensorEventQueue* queue, ASensorEvent* events, size_t count);
-#if __ANDROID_API__ >= __ANDROID_API_Q__
+#if __ANDROID_API__ >= 29
/**
* Request that {@link ASENSOR_TYPE_ADDITIONAL_INFO} events to be delivered on
* the given {@link ASensorEventQueue}.
@@ -796,13 +811,15 @@
* {@link AAdditionalInfoEvent#type}, as new values may be defined in the future
* and may delivered to the client.
*
+ * Available since API level 29.
+ *
* \param queue {@link ASensorEventQueue} to configure
* \param enable true to request {@link ASENSOR_TYPE_ADDITIONAL_INFO} events,
* false to stop receiving events
* \return 0 on success or a negative error code on failure
*/
-int ASensorEventQueue_requestAdditionalInfoEvents(ASensorEventQueue* queue, bool enable);
-#endif /* __ANDROID_API__ >= __ANDRDOID_API_Q__ */
+int ASensorEventQueue_requestAdditionalInfoEvents(ASensorEventQueue* queue, bool enable) __INTRODUCED_IN(29);
+#endif /* __ANDROID_API__ >= 29 */
/*****************************************************************************/
@@ -837,26 +854,36 @@
/**
* Returns the maximum size of batches for this sensor. Batches will often be
* smaller, as the hardware fifo might be used for other sensors.
+ *
+ * Available since API level 21.
*/
int ASensor_getFifoMaxEventCount(ASensor const* sensor) __INTRODUCED_IN(21);
/**
* Returns the hardware batch fifo size reserved to this sensor.
+ *
+ * Available since API level 21.
*/
int ASensor_getFifoReservedEventCount(ASensor const* sensor) __INTRODUCED_IN(21);
/**
* Returns this sensor's string type.
+ *
+ * Available since API level 21.
*/
const char* ASensor_getStringType(ASensor const* sensor) __INTRODUCED_IN(21);
/**
* Returns the reporting mode for this sensor. One of AREPORTING_MODE_* constants.
+ *
+ * Available since API level 21.
*/
int ASensor_getReportingMode(ASensor const* sensor) __INTRODUCED_IN(21);
/**
* Returns true if this is a wake up sensor, false otherwise.
+ *
+ * Available since API level 21.
*/
bool ASensor_isWakeUpSensor(ASensor const* sensor) __INTRODUCED_IN(21);
#endif /* __ANDROID_API__ >= 21 */
@@ -865,6 +892,8 @@
/**
* Test if sensor supports a certain type of direct channel.
*
+ * Available since API level 26.
+ *
* \param sensor a {@link ASensor} to denote the sensor to be checked.
* \param channelType Channel type constant, either
* {@ASENSOR_DIRECT_CHANNEL_TYPE_SHARED_MEMORY}
@@ -874,7 +903,9 @@
bool ASensor_isDirectChannelTypeSupported(ASensor const* sensor, int channelType) __INTRODUCED_IN(26);
/**
- * Get the highest direct rate level that a sensor support.
+ * Get the highest direct rate level that a sensor supports.
+ *
+ * Available since API level 26.
*
* \param sensor a {@link ASensor} to denote the sensor to be checked.
*
@@ -885,7 +916,7 @@
int ASensor_getHighestDirectReportRateLevel(ASensor const* sensor) __INTRODUCED_IN(26);
#endif /* __ANDROID_API__ >= 26 */
-#if __ANDROID_API__ >= __ANDROID_API_Q__
+#if __ANDROID_API__ >= 29
/**
* Returns the sensor's handle.
*
@@ -899,9 +930,11 @@
* It is important to note that the value returned by {@link ASensor_getHandle} is not the same as
* the value returned by the Java API {@link android.hardware.Sensor#getId} and no mapping exists
* between the values.
+ *
+ * Available since API level 29.
*/
-int ASensor_getHandle(ASensor const* sensor) __INTRODUCED_IN(__ANDROID_API_Q__);
-#endif /* __ANDROID_API__ >= ANDROID_API_Q__ */
+int ASensor_getHandle(ASensor const* sensor) __INTRODUCED_IN(29);
+#endif /* __ANDROID_API__ >= 29 */
#ifdef __cplusplus
};
diff --git a/include/android/sharedmem.h b/include/android/sharedmem.h
index 7f5177b..6efa4f7 100644
--- a/include/android/sharedmem.h
+++ b/include/android/sharedmem.h
@@ -21,7 +21,7 @@
/**
* @file sharedmem.h
- * @brief Shared memory buffers that can be shared across process.
+ * @brief Shared memory buffers that can be shared between processes.
*/
#ifndef ANDROID_SHARED_MEMORY_H
@@ -61,11 +61,15 @@
*
* Use close() to release the shared memory region.
*
+ * Use {@link android.os.ParcelFileDescriptor} to pass the file descriptor to
+ * another process. File descriptors may also be sent to other processes over a Unix domain
+ * socket with sendmsg and SCM_RIGHTS. See sendmsg(3) and cmsg(3) man pages for more information.
+ *
* Available since API level 26.
*
* \param name an optional name.
* \param size size of the shared memory region
- * \return file descriptor that denotes the shared memory; error code on failure.
+ * \return file descriptor that denotes the shared memory; -1 and sets errno on failure, or -EINVAL if the error is that size was 0.
*/
int ASharedMemory_create(const char *name, size_t size) __INTRODUCED_IN(26);
@@ -109,7 +113,7 @@
* \param fd file descriptor of the shared memory region.
* \param prot any bitwise-or'ed combination of PROT_READ, PROT_WRITE, PROT_EXEC denoting
* updated access. Note access can only be removed, but not added back.
- * \return 0 for success, error code on failure.
+ * \return 0 for success, -1 and sets errno on failure.
*/
int ASharedMemory_setProt(int fd, int prot) __INTRODUCED_IN(26);
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index ef2ad99..cbcf6ec 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -46,7 +46,7 @@
*/
typedef struct ASurfaceControl ASurfaceControl;
-/*
+/**
* Creates an ASurfaceControl with either ANativeWindow or an ASurfaceControl as its parent.
* |debug_name| is a debug name associated with this surface. It can be used to
* identify this surface in the SurfaceFlinger's layer tree. It must not be
@@ -54,10 +54,17 @@
*
* The caller takes ownership of the ASurfaceControl returned and must release it
* using ASurfaceControl_release below.
+ *
+ * Available since API level 29.
*/
ASurfaceControl* ASurfaceControl_createFromWindow(ANativeWindow* parent, const char* debug_name)
__INTRODUCED_IN(29);
+/**
+ * See ASurfaceControl_createFromWindow.
+ *
+ * Available since API level 29.
+ */
ASurfaceControl* ASurfaceControl_create(ASurfaceControl* parent, const char* debug_name)
__INTRODUCED_IN(29);
@@ -65,6 +72,8 @@
* Releases the |surface_control| object. After releasing the ASurfaceControl the caller no longer
* has ownership of the AsurfaceControl. The surface and it's children may remain on display as long
* as their parent remains on display.
+ *
+ * Available since API level 29.
*/
void ASurfaceControl_release(ASurfaceControl* surface_control) __INTRODUCED_IN(29);
@@ -79,11 +88,15 @@
/**
* The caller takes ownership of the transaction and must release it using
* ASurfaceControl_delete below.
+ *
+ * Available since API level 29.
*/
ASurfaceTransaction* ASurfaceTransaction_create() __INTRODUCED_IN(29);
/**
* Destroys the |transaction| object.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_delete(ASurfaceTransaction* transaction) __INTRODUCED_IN(29);
@@ -93,6 +106,8 @@
* Note that the transaction is guaranteed to be applied atomically. The
* transactions which are applied on the same thread are also guaranteed to be
* applied in order.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_apply(ASurfaceTransaction* transaction) __INTRODUCED_IN(29);
@@ -116,6 +131,8 @@
*
* THREADING
* The transaction completed callback can be invoked on any thread.
+ *
+ * Available since API level 29.
*/
typedef void (*ASurfaceTransaction_OnComplete)(void* context, ASurfaceTransactionStats* stats)
__INTRODUCED_IN(29);
@@ -123,6 +140,8 @@
/**
* Returns the timestamp of when the frame was latched by the framework. Once a frame is
* latched by the framework, it is presented at the following hardware vsync.
+ *
+ * Available since API level 29.
*/
int64_t ASurfaceTransactionStats_getLatchTime(ASurfaceTransactionStats* surface_transaction_stats)
__INTRODUCED_IN(29);
@@ -130,7 +149,9 @@
/**
* Returns a sync fence that signals when the transaction has been presented.
* The recipient of the callback takes ownership of the fence and is responsible for closing
- * it.
+ * it. If a device does not support present fences, a -1 will be returned.
+ *
+ * Available since API level 29.
*/
int ASurfaceTransactionStats_getPresentFenceFd(ASurfaceTransactionStats* surface_transaction_stats)
__INTRODUCED_IN(29);
@@ -141,6 +162,8 @@
* When the client is done using the array, it must release it by calling
* ASurfaceTransactionStats_releaseASurfaceControls.
*
+ * Available since API level 29.
+ *
* |outASurfaceControlsSize| returns the size of the ASurfaceControls array.
*/
void ASurfaceTransactionStats_getASurfaceControls(ASurfaceTransactionStats* surface_transaction_stats,
@@ -150,6 +173,8 @@
/**
* Releases the array of ASurfaceControls that were returned by
* ASurfaceTransactionStats_getASurfaceControls.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransactionStats_releaseASurfaceControls(ASurfaceControl** surface_controls)
__INTRODUCED_IN(29);
@@ -158,6 +183,8 @@
* Returns the timestamp of when the CURRENT buffer was acquired. A buffer is considered
* acquired when its acquire_fence_fd has signaled. A buffer cannot be latched or presented until
* it is acquired. If no acquire_fence_fd was provided, this timestamp will be set to -1.
+ *
+ * Available since API level 29.
*/
int64_t ASurfaceTransactionStats_getAcquireTime(ASurfaceTransactionStats* surface_transaction_stats,
ASurfaceControl* surface_control)
@@ -180,6 +207,8 @@
*
* The client must ensure that all pending refs on a buffer are released before attempting to reuse
* this buffer, otherwise synchronization errors may occur.
+ *
+ * Available since API level 29.
*/
int ASurfaceTransactionStats_getPreviousReleaseFenceFd(
ASurfaceTransactionStats* surface_transaction_stats,
@@ -190,6 +219,8 @@
* Sets the callback that will be invoked when the updates from this transaction
* are presented. For details on the callback semantics and data, see the
* comments on the ASurfaceTransaction_OnComplete declaration above.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setOnComplete(ASurfaceTransaction* transaction, void* context,
ASurfaceTransaction_OnComplete func) __INTRODUCED_IN(29);
@@ -199,6 +230,8 @@
* Any children of the* reparented |surface_control| will remain children of the |surface_control|.
*
* The |new_parent| can be null. Surface controls with a null parent do not appear on the display.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_reparent(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, ASurfaceControl* new_parent)
@@ -213,6 +246,8 @@
* Updates the visibility of |surface_control|. If show is set to
* ASURFACE_TRANSACTION_VISIBILITY_HIDE, the |surface_control| and all surfaces in its subtree will
* be hidden.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setVisibility(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, int8_t visibility)
@@ -224,6 +259,8 @@
* the same z order is undefined.
*
* Z orders may be from MIN_INT32 to MAX_INT32. A layer's default z order index is 0.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setZOrder(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, int32_t z_order)
@@ -236,6 +273,8 @@
*
* The frameworks takes ownership of the |acquire_fence_fd| passed and is responsible
* for closing it.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setBuffer(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, AHardwareBuffer* buffer,
@@ -246,6 +285,8 @@
* ASurfaceControl visible in transparent regions of the surface. Colors |r|, |g|,
* and |b| must be within the range that is valid for |dataspace|. |dataspace| and |alpha|
* will be the dataspace and alpha set for the background color layer.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setColor(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, float r, float g, float b,
@@ -264,6 +305,8 @@
* |transform| the transform applied after the source rect is applied to the buffer. This parameter
* should be set to 0 for no transform. To specify a transfrom use the NATIVE_WINDOW_TRANSFORM_*
* enum.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setGeometry(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, const ARect& source,
@@ -281,6 +324,8 @@
* Updates whether the content for the buffer associated with this surface is
* completely opaque. If true, every pixel of content inside the buffer must be
* opaque or visual errors can occur.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setBufferTransparency(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control,
@@ -290,6 +335,8 @@
/**
* Updates the region for the content on this surface updated in this
* transaction. If unspecified, the complete surface is assumed to be damaged.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setDamageRegion(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, const ARect rects[],
@@ -304,6 +351,8 @@
*
* If an earlier transaction has a desired present time of x, and a later transaction has a desired
* present time that is before x, the later transaction will not preempt the earlier transaction.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setDesiredPresentTime(ASurfaceTransaction* transaction,
int64_t desiredPresentTime) __INTRODUCED_IN(29);
@@ -312,6 +361,8 @@
* Sets the alpha for the buffer. It uses a premultiplied blending.
*
* The |alpha| must be between 0.0 and 1.0.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setBufferAlpha(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, float alpha)
@@ -321,6 +372,8 @@
* Sets the data space of the surface_control's buffers.
*
* If no data space is set, the surface control defaults to ADATASPACE_SRGB.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setBufferDataSpace(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, ADataSpace data_space)
@@ -331,6 +384,8 @@
*
* When |metadata| is set to null, the framework does not use any smpte2086 metadata when rendering
* the surface's buffer.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setHdrMetadata_smpte2086(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control,
@@ -342,6 +397,8 @@
*
* When |metadata| is set to null, the framework does not use any cta861.3 metadata when rendering
* the surface's buffer.
+ *
+ * Available since API level 29.
*/
void ASurfaceTransaction_setHdrMetadata_cta861_3(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control,
@@ -350,6 +407,36 @@
#endif // __ANDROID_API__ >= 29
+#if __ANDROID_API__ >= 30
+
+/**
+ * Sets the intended frame rate for |surface_control|.
+ *
+ * On devices that are capable of running the display at different refresh rates, the system may
+ * choose a display refresh rate to better match this surface's frame rate. Usage of this API won't
+ * directly affect the application's frame production pipeline. However, because the system may
+ * change the display refresh rate, calls to this function may result in changes to Choreographer
+ * callback timings, and changes to the time interval at which the system releases buffers back to
+ * the application.
+ *
+ * |frameRate| is the intended frame rate of this surface, in frames per second. 0 is a special
+ * value that indicates the app will accept the system's choice for the display frame rate, which is
+ * the default behavior if this function isn't called. The frameRate param does <em>not</em> need to
+ * be a valid refresh rate for this device's display - e.g., it's fine to pass 30fps to a device
+ * that can only run the display at 60fps.
+ *
+ * |compatibility| The frame rate compatibility of this surface. The compatibility value may
+ * influence the system's choice of display frame rate. To specify a compatibility use the
+ * ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* enum.
+ *
+ * Available since API level 30.
+ */
+void ASurfaceTransaction_setFrameRate(ASurfaceTransaction* transaction,
+ ASurfaceControl* surface_control, float frameRate,
+ int8_t compatibility) __INTRODUCED_IN(30);
+
+#endif // __ANDROID_API__ >= 30
+
__END_DECLS
#endif // ANDROID_SURFACE_CONTROL_H
diff --git a/include/android/surface_texture.h b/include/android/surface_texture.h
index 540d23a..dde7eaa 100644
--- a/include/android/surface_texture.h
+++ b/include/android/surface_texture.h
@@ -65,6 +65,9 @@
* Release the reference to the native ASurfaceTexture acquired with
* ASurfaceTexture_fromSurfaceTexture().
* Failing to do so will result in leaked memory and graphic resources.
+ *
+ * Available since API level 28.
+ *
* \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture()
*/
void ASurfaceTexture_release(ASurfaceTexture* st) __INTRODUCED_IN(28);
@@ -73,6 +76,8 @@
* Returns a reference to an ANativeWindow (i.e. the Producer) for this SurfaceTexture.
* This is equivalent to Java's: Surface sur = new Surface(surfaceTexture);
*
+ * Available since API level 28.
+ *
* \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture()
* @return A reference to an ANativeWindow. This reference MUST BE released when no longer needed
* using ANativeWindow_release(). Failing to do so will result in leaked resources. nullptr is
@@ -90,6 +95,8 @@
* contexts. Note, however, that the image contents are only accessible from one OpenGL ES
* context at a time.
*
+ * Available since API level 28.
+ *
* \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture()
* \param texName The name of the OpenGL ES texture that will be created. This texture name
* must be unusued in the OpenGL ES context that is current on the calling thread.
@@ -108,6 +115,8 @@
* contexts. Note, however, that the image contents are only accessible from one OpenGL ES
* context at a time.
*
+ * Available since API level 28.
+ *
* \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture()
* \return 0 on success, negative posix error code otherwise (see <errno.h>)
*/
@@ -118,6 +127,8 @@
* called while the OpenGL ES context that owns the texture is current on the calling thread.
* It will implicitly bind its texture to the GL_TEXTURE_EXTERNAL_OES texture target.
*
+ * Available since API level 28.
+ *
* \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture()
* \return 0 on success, negative posix error code otherwise (see <errno.h>)
*/
@@ -135,6 +146,8 @@
* The matrix is stored in column-major order so that it may be passed directly to OpenGL ES via
* the glLoadMatrixf or glUniformMatrix4fv functions.
*
+ * Available since API level 28.
+ *
* \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture()
* \param mtx the array into which the 4x4 matrix will be stored. The array must have exactly
* 16 elements.
@@ -156,6 +169,8 @@
* For EGL/Vulkan producers, this timestamp is the desired present time set with the
* EGL_ANDROID_presentation_time or VK_GOOGLE_display_timing extensions
*
+ * Available since API level 28.
+ *
* \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture()
*/
int64_t ASurfaceTexture_getTimestamp(ASurfaceTexture* st) __INTRODUCED_IN(28);
diff --git a/include/android/surface_texture_jni.h b/include/android/surface_texture_jni.h
index b0e1edd..2266d54 100644
--- a/include/android/surface_texture_jni.h
+++ b/include/android/surface_texture_jni.h
@@ -32,6 +32,8 @@
__BEGIN_DECLS
+#if __ANDROID_API__ >= 28
+
/**
* Get a reference to the native ASurfaceTexture from the corresponding java object.
*
@@ -40,13 +42,17 @@
* properly once the Java object gets finalized.
* However, this will not result in program termination.
*
+ * Available since API level 28.
+ *
* \param env JNI environment
* \param surfacetexture Instance of Java SurfaceTexture object
* \return native ASurfaceTexture reference or nullptr if the java object is not a SurfaceTexture.
* The returned reference MUST BE released when it's no longer needed using
* ASurfaceTexture_release().
*/
-ASurfaceTexture* ASurfaceTexture_fromSurfaceTexture(JNIEnv* env, jobject surfacetexture);
+ASurfaceTexture* ASurfaceTexture_fromSurfaceTexture(JNIEnv* env, jobject surfacetexture) __INTRODUCED_IN(28);
+
+#endif
__END_DECLS
diff --git a/include/android/system_fonts.h b/include/android/system_fonts.h
index dde9055..6fd7d2c 100644
--- a/include/android/system_fonts.h
+++ b/include/android/system_fonts.h
@@ -16,7 +16,7 @@
/**
* @addtogroup Font
- * {
+ * @{
*/
/**
@@ -102,6 +102,8 @@
*
* Use ASystemFont_close() to close the iterator.
*
+ * Available since API level 29.
+ *
* \return a pointer for a newly allocated iterator, nullptr on failure.
*/
ASystemFontIterator* _Nullable ASystemFontIterator_open() __INTRODUCED_IN(29);
@@ -109,6 +111,8 @@
/**
* Close an opened system font iterator, freeing any related resources.
*
+ * Available since API level 29.
+ *
* \param iterator a pointer of an iterator for the system fonts. Do nothing if NULL is passed.
*/
void ASystemFontIterator_close(ASystemFontIterator* _Nullable iterator) __INTRODUCED_IN(29);
@@ -116,6 +120,8 @@
/**
* Move to the next system font.
*
+ * Available since API level 29.
+ *
* \param iterator an iterator for the system fonts. Passing NULL is not allowed.
* \return a font. If no more font is available, returns nullptr. You need to release the returned
* font by ASystemFont_close when it is no longer needed.
diff --git a/include/android/thermal.h b/include/android/thermal.h
new file mode 100644
index 0000000..3247fa1
--- /dev/null
+++ b/include/android/thermal.h
@@ -0,0 +1,182 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/**
+ * @addtogroup Thermal
+ * @{
+ */
+
+/**
+ * @file thermal.h
+ */
+
+#ifndef _ANDROID_THERMAL_H
+#define _ANDROID_THERMAL_H
+
+#include <sys/cdefs.h>
+
+/******************************************************************
+ *
+ * IMPORTANT NOTICE:
+ *
+ * This file is part of Android's set of stable system headers
+ * exposed by the Android NDK (Native Development Kit).
+ *
+ * Third-party source AND binary code relies on the definitions
+ * here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
+ *
+ * - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
+ * - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
+ * - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
+ * - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
+ */
+
+/*
+ * Structures and functions to access thermal status and register/unregister
+ * thermal status listener in native code.
+ */
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#if !defined(__INTRODUCED_IN)
+#define __INTRODUCED_IN(30) /* Introduced in API level 30 */
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if __ANDROID_API__ >= 30
+
+enum AThermalStatus {
+ /** Error in thermal status. */
+ ATHERMAL_STATUS_ERROR = -1,
+ /** Not under throttling. */
+ ATHERMAL_STATUS_NONE = 0,
+ /** Light throttling where UX is not impacted. */
+ ATHERMAL_STATUS_LIGHT = 1,
+ /** Moderate throttling where UX is not largely impacted. */
+ ATHERMAL_STATUS_MODERATE = 2,
+ /** Severe throttling where UX is largely impacted. */
+ ATHERMAL_STATUS_SEVERE = 3,
+ /** Platform has done everything to reduce power. */
+ ATHERMAL_STATUS_CRITICAL = 4,
+ /**
+ * Key components in platform are shutting down due to thermal condition.
+ * Device functionalities will be limited.
+ */
+ ATHERMAL_STATUS_EMERGENCY = 5,
+ /** Need shutdown immediately. */
+ ATHERMAL_STATUS_SHUTDOWN = 6,
+};
+
+/**
+ * An opaque type representing a handle to a thermal manager.
+ * An instance of thermal manager must be acquired prior to
+ * using thermal status APIs and must be released after use.
+ *
+ * <p>To use:<ul>
+ * <li>Create a new thermal manager instance by calling the
+ * {@link AThermal_acquireManager} function.</li>
+ * <li>Get current thermal status with
+ * {@link AThermal_getCurrentThermalStatus}.</li>
+ * <li>Register a thermal status listener with
+ * {@link AThermal_registerThermalStatusListener}.</li>
+ * <li>Unregister a thermal status listener with
+ * {@link AThermal_unregisterThermalStatusListener}.</li>
+ * <li>Release the thermal manager instance with
+ * {@link AThermal_releaseManager}.</li></ul></p>
+ *
+ */
+typedef struct AThermalManager AThermalManager;
+
+/**
+ * Prototype of the function that is called when thermal status changes.
+ * It's passed the updated thermal status as parameter, as well as the
+ * pointer provided by the client that registered a callback.
+ */
+typedef void (*AThermal_StatusCallback)(void *data, AThermalStatus status);
+
+/**
+ * Acquire an instance of the thermal manager. This must be freed using
+ * {@link AThermal_releaseManager}.
+ *
+ * @return manager instance on success, nullptr on failure.
+ */
+AThermalManager* AThermal_acquireManager();
+
+/**
+ * Release the thermal manager pointer acquired via
+ * {@link AThermal_acquireManager}.
+ *
+ * @param manager The manager to be released.
+ *
+ */
+void AThermal_releaseManager(AThermalManager *manager);
+
+/**
+ * Gets the current thermal status.
+ *
+ * @param manager The manager instance to use to query the thermal status.
+ * Acquired via {@link AThermal_acquireManager}.
+ *
+ * @return current thermal status, ATHERMAL_STATUS_ERROR on failure.
+*/
+AThermalStatus AThermal_getCurrentThermalStatus(AThermalManager *manager);
+
+/**
+ * Register the thermal status listener for thermal status change.
+ *
+ * @param manager The manager instance to use to register.
+ * Acquired via {@link AThermal_acquireManager}.
+ * @param callback The callback function to be called when thermal status updated.
+ * @param data The data pointer to be passed when callback is called.
+ *
+ * @return 0 on success
+ * EINVAL if the listener and data pointer were previously added and not removed.
+ * EPERM if the required permission is not held.
+ * EPIPE if communication with the system service has failed.
+ */
+int AThermal_registerThermalStatusListener(AThermalManager *manager,
+ AThermal_StatusCallback callback, void *data);
+
+/**
+ * Unregister the thermal status listener previously resgistered.
+ *
+ * @param manager The manager instance to use to unregister.
+ * Acquired via {@link AThermal_acquireManager}.
+ * @param callback The callback function to be called when thermal status updated.
+ * @param data The data pointer to be passed when callback is called.
+ *
+ * @return 0 on success
+ * EINVAL if the listener and data pointer were not previously added.
+ * EPERM if the required permission is not held.
+ * EPIPE if communication with the system service has failed.
+ */
+int AThermal_unregisterThermalStatusListener(AThermalManager *manager,
+ AThermal_StatusCallback callback, void *data);
+
+
+#endif // __ANDROID_API__ >= 30
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // _ANDROID_THERMAL_H
+
+/** @} */
diff --git a/include/android/trace.h b/include/android/trace.h
index bb7ff28..d59690a 100644
--- a/include/android/trace.h
+++ b/include/android/trace.h
@@ -74,7 +74,7 @@
#endif /* __ANDROID_API__ >= 23 */
-#if __ANDROID_API__ >= __ANDROID_API_Q__
+#if __ANDROID_API__ >= 29
/**
* Writes a trace message to indicate that a given section of code has
@@ -83,6 +83,8 @@
* asynchronous events do not need to be nested. The name and cookie used to
* begin an event must be used to end it.
*
+ * Available since API level 29.
+ *
* \param sectionName The method name to appear in the trace.
* \param cookie Unique identifier for distinguishing simultaneous events
*/
@@ -93,6 +95,8 @@
* Must be called exactly once for each call to {@link ATrace_beginAsyncSection}
* using the same name and cookie.
*
+ * Available since API level 29.
+ *
* \param methodName The method name to appear in the trace.
* \param cookie Unique identifier for distinguishing simultaneous events
*/
@@ -101,6 +105,8 @@
/**
* Writes trace message to indicate the value of a given counter.
*
+ * Available since API level 29.
+ *
* \param counterName The counter name to appear in the trace.
* \param counterValue The counter value.
*/
diff --git a/include/audiomanager/OWNERS b/include/audiomanager/OWNERS
new file mode 100644
index 0000000..2bd527c
--- /dev/null
+++ b/include/audiomanager/OWNERS
@@ -0,0 +1,2 @@
+elaurent@google.com
+jmtrivi@google.com
diff --git a/include/binder b/include/binder
deleted file mode 120000
index 35a022a..0000000
--- a/include/binder
+++ /dev/null
@@ -1 +0,0 @@
-../libs/binder/include/binder/
\ No newline at end of file
diff --git a/include/binder/Binder.h b/include/binder/Binder.h
new file mode 120000
index 0000000..0fc6db7
--- /dev/null
+++ b/include/binder/Binder.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/Binder.h
\ No newline at end of file
diff --git a/include/binder/BinderService.h b/include/binder/BinderService.h
new file mode 120000
index 0000000..370b260
--- /dev/null
+++ b/include/binder/BinderService.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/BinderService.h
\ No newline at end of file
diff --git a/include/binder/IBinder.h b/include/binder/IBinder.h
new file mode 120000
index 0000000..93a6219
--- /dev/null
+++ b/include/binder/IBinder.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/IBinder.h
\ No newline at end of file
diff --git a/include/binder/IInterface.h b/include/binder/IInterface.h
new file mode 120000
index 0000000..8579878
--- /dev/null
+++ b/include/binder/IInterface.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/IInterface.h
\ No newline at end of file
diff --git a/include/binder/IMemory.h b/include/binder/IMemory.h
new file mode 120000
index 0000000..5171c08
--- /dev/null
+++ b/include/binder/IMemory.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/IMemory.h
\ No newline at end of file
diff --git a/include/binder/IPCThreadState.h b/include/binder/IPCThreadState.h
new file mode 120000
index 0000000..ecd4f81
--- /dev/null
+++ b/include/binder/IPCThreadState.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/IPCThreadState.h
\ No newline at end of file
diff --git a/include/binder/IServiceManager.h b/include/binder/IServiceManager.h
new file mode 120000
index 0000000..33d18cc
--- /dev/null
+++ b/include/binder/IServiceManager.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/IServiceManager.h
\ No newline at end of file
diff --git a/include/binder/MemoryDealer.h b/include/binder/MemoryDealer.h
new file mode 120000
index 0000000..71881fb
--- /dev/null
+++ b/include/binder/MemoryDealer.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/MemoryDealer.h
\ No newline at end of file
diff --git a/include/binder/MemoryHeapBase.h b/include/binder/MemoryHeapBase.h
new file mode 120000
index 0000000..8fb51cc
--- /dev/null
+++ b/include/binder/MemoryHeapBase.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/MemoryHeapBase.h
\ No newline at end of file
diff --git a/include/binder/Parcel.h b/include/binder/Parcel.h
new file mode 120000
index 0000000..23492be
--- /dev/null
+++ b/include/binder/Parcel.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/Parcel.h
\ No newline at end of file
diff --git a/include/binder/ParcelFileDescriptor.h b/include/binder/ParcelFileDescriptor.h
new file mode 120000
index 0000000..777bd49
--- /dev/null
+++ b/include/binder/ParcelFileDescriptor.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/ParcelFileDescriptor.h
\ No newline at end of file
diff --git a/include/binder/Parcelable.h b/include/binder/Parcelable.h
new file mode 120000
index 0000000..438e223
--- /dev/null
+++ b/include/binder/Parcelable.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/Parcelable.h
\ No newline at end of file
diff --git a/include/binder/PermissionCache.h b/include/binder/PermissionCache.h
new file mode 120000
index 0000000..e910c12
--- /dev/null
+++ b/include/binder/PermissionCache.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/PermissionCache.h
\ No newline at end of file
diff --git a/include/binder/PersistableBundle.h b/include/binder/PersistableBundle.h
new file mode 120000
index 0000000..785f2b4
--- /dev/null
+++ b/include/binder/PersistableBundle.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/PersistableBundle.h
\ No newline at end of file
diff --git a/include/binder/ProcessState.h b/include/binder/ProcessState.h
new file mode 120000
index 0000000..4cbe7a5
--- /dev/null
+++ b/include/binder/ProcessState.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/ProcessState.h
\ No newline at end of file
diff --git a/include/binder/Stability.h b/include/binder/Stability.h
new file mode 120000
index 0000000..9b431d2
--- /dev/null
+++ b/include/binder/Stability.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/Stability.h
\ No newline at end of file
diff --git a/include/binder/Status.h b/include/binder/Status.h
new file mode 120000
index 0000000..ccb994e
--- /dev/null
+++ b/include/binder/Status.h
@@ -0,0 +1 @@
+../../libs/binder/include/binder/Status.h
\ No newline at end of file
diff --git a/include/input/DisplayViewport.h b/include/input/DisplayViewport.h
index fa456bb..2427a07 100644
--- a/include/input/DisplayViewport.h
+++ b/include/input/DisplayViewport.h
@@ -17,16 +17,23 @@
#ifndef _LIBINPUT_DISPLAY_VIEWPORT_H
#define _LIBINPUT_DISPLAY_VIEWPORT_H
-#include <android-base/stringprintf.h>
-#include <ui/DisplayInfo.h>
-#include <input/Input.h>
-#include <inttypes.h>
+#include <cinttypes>
#include <optional>
+#include <android-base/stringprintf.h>
+#include <input/Input.h>
+
using android::base::StringPrintf;
namespace android {
+enum {
+ DISPLAY_ORIENTATION_0 = 0,
+ DISPLAY_ORIENTATION_90 = 1,
+ DISPLAY_ORIENTATION_180 = 2,
+ DISPLAY_ORIENTATION_270 = 3
+};
+
/**
* Describes the different type of viewports supported by input flinger.
* Keep in sync with values in InputManagerService.java.
@@ -67,36 +74,40 @@
int32_t physicalBottom;
int32_t deviceWidth;
int32_t deviceHeight;
+ bool isActive;
std::string uniqueId;
// The actual (hardware) port that the associated display is connected to.
// Not all viewports will have this specified.
std::optional<uint8_t> physicalPort;
ViewportType type;
- DisplayViewport() :
- displayId(ADISPLAY_ID_NONE), orientation(DISPLAY_ORIENTATION_0),
- logicalLeft(0), logicalTop(0), logicalRight(0), logicalBottom(0),
- physicalLeft(0), physicalTop(0), physicalRight(0), physicalBottom(0),
- deviceWidth(0), deviceHeight(0), uniqueId(), physicalPort(std::nullopt),
- type(ViewportType::VIEWPORT_INTERNAL) {
- }
+ DisplayViewport()
+ : displayId(ADISPLAY_ID_NONE),
+ orientation(DISPLAY_ORIENTATION_0),
+ logicalLeft(0),
+ logicalTop(0),
+ logicalRight(0),
+ logicalBottom(0),
+ physicalLeft(0),
+ physicalTop(0),
+ physicalRight(0),
+ physicalBottom(0),
+ deviceWidth(0),
+ deviceHeight(0),
+ isActive(false),
+ uniqueId(),
+ physicalPort(std::nullopt),
+ type(ViewportType::VIEWPORT_INTERNAL) {}
bool operator==(const DisplayViewport& other) const {
- return displayId == other.displayId
- && orientation == other.orientation
- && logicalLeft == other.logicalLeft
- && logicalTop == other.logicalTop
- && logicalRight == other.logicalRight
- && logicalBottom == other.logicalBottom
- && physicalLeft == other.physicalLeft
- && physicalTop == other.physicalTop
- && physicalRight == other.physicalRight
- && physicalBottom == other.physicalBottom
- && deviceWidth == other.deviceWidth
- && deviceHeight == other.deviceHeight
- && uniqueId == other.uniqueId
- && physicalPort == other.physicalPort
- && type == other.type;
+ return displayId == other.displayId && orientation == other.orientation &&
+ logicalLeft == other.logicalLeft && logicalTop == other.logicalTop &&
+ logicalRight == other.logicalRight && logicalBottom == other.logicalBottom &&
+ physicalLeft == other.physicalLeft && physicalTop == other.physicalTop &&
+ physicalRight == other.physicalRight && physicalBottom == other.physicalBottom &&
+ deviceWidth == other.deviceWidth && deviceHeight == other.deviceHeight &&
+ isActive == other.isActive && uniqueId == other.uniqueId &&
+ physicalPort == other.physicalPort && type == other.type;
}
bool operator!=(const DisplayViewport& other) const {
@@ -120,6 +131,7 @@
physicalBottom = height;
deviceWidth = width;
deviceHeight = height;
+ isActive = false;
uniqueId.clear();
physicalPort = std::nullopt;
type = ViewportType::VIEWPORT_INTERNAL;
@@ -127,18 +139,16 @@
std::string toString() const {
return StringPrintf("Viewport %s: displayId=%d, uniqueId=%s, port=%s, orientation=%d, "
- "logicalFrame=[%d, %d, %d, %d], "
- "physicalFrame=[%d, %d, %d, %d], "
- "deviceSize=[%d, %d]",
- viewportTypeToString(type), displayId,
- uniqueId.c_str(),
- physicalPort ? StringPrintf("%" PRIu8, *physicalPort).c_str() : "<none>",
- orientation,
- logicalLeft, logicalTop,
- logicalRight, logicalBottom,
- physicalLeft, physicalTop,
- physicalRight, physicalBottom,
- deviceWidth, deviceHeight);
+ "logicalFrame=[%d, %d, %d, %d], "
+ "physicalFrame=[%d, %d, %d, %d], "
+ "deviceSize=[%d, %d], "
+ "isActive=[%d]",
+ viewportTypeToString(type), displayId, uniqueId.c_str(),
+ physicalPort ? StringPrintf("%" PRIu8, *physicalPort).c_str()
+ : "<none>",
+ orientation, logicalLeft, logicalTop, logicalRight, logicalBottom,
+ physicalLeft, physicalTop, physicalRight, physicalBottom, deviceWidth,
+ deviceHeight, isActive);
}
};
diff --git a/include/input/Input.h b/include/input/Input.h
index 805957a..54b4e5a 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -24,12 +24,16 @@
*/
#include <android/input.h>
+#include <math.h>
+#include <stdint.h>
#include <utils/BitSet.h>
#include <utils/KeyedVector.h>
#include <utils/RefBase.h>
#include <utils/Timers.h>
#include <utils/Vector.h>
-#include <stdint.h>
+#include <array>
+#include <limits>
+#include <queue>
/*
* Additional private constants not defined in ndk/ui/input.h.
@@ -69,6 +73,19 @@
AMOTION_EVENT_FLAG_TAINTED = 0x80000000,
};
+/**
+ * Allowed VerifiedKeyEvent flags. All other flags from KeyEvent do not get verified.
+ * These values must be kept in sync with VerifiedKeyEvent.java
+ */
+constexpr int32_t VERIFIED_KEY_EVENT_FLAGS = AKEY_EVENT_FLAG_CANCELED;
+
+/**
+ * Allowed VerifiedMotionEventFlags. All other flags from MotionEvent do not get verified.
+ * These values must be kept in sync with VerifiedMotionEvent.java
+ */
+constexpr int32_t VERIFIED_MOTION_EVENT_FLAGS =
+ AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
+
enum {
/* Used when a motion event is not associated with any display.
* Typically used for non-pointer events. */
@@ -164,6 +181,8 @@
class Parcel;
#endif
+const char* inputEventTypeToString(int32_t type);
+
/*
* Flags that flow alongside events in the input dispatch system to help with certain
* policy decisions such as waking from device sleep.
@@ -246,6 +265,50 @@
*/
const char* motionClassificationToString(MotionClassification classification);
+/**
+ * Generator of unique numbers used to identify input events.
+ *
+ * Layout of ID:
+ * |--------------------------|---------------------------|
+ * | 2 bits for source | 30 bits for random number |
+ * |--------------------------|---------------------------|
+ */
+class IdGenerator {
+private:
+ static constexpr uint32_t SOURCE_SHIFT = 30;
+
+public:
+ // Used to divide integer space to ensure no conflict among these sources./
+ enum class Source : int32_t {
+ INPUT_READER = 0x0 << SOURCE_SHIFT,
+ INPUT_DISPATCHER = 0x1 << SOURCE_SHIFT,
+ OTHER = 0x3 << SOURCE_SHIFT, // E.g. app injected events
+ };
+ IdGenerator(Source source);
+
+ int32_t nextId() const;
+
+ // Extract source from given id.
+ static inline Source getSource(int32_t id) { return static_cast<Source>(SOURCE_MASK & id); }
+
+private:
+ const Source mSource;
+
+ static constexpr int32_t SOURCE_MASK = 0x3 << SOURCE_SHIFT;
+};
+
+/**
+ * Invalid value for cursor position. Used for non-mouse events, tests and injected events. Don't
+ * use it for direct comparison with any other value, because NaN isn't equal to itself according to
+ * IEEE 754. Use isnan() instead to check if a cursor position is valid.
+ */
+constexpr float AMOTION_EVENT_INVALID_CURSOR_POSITION = std::numeric_limits<float>::quiet_NaN();
+
+/**
+ * Invalid value of HMAC - SHA256. Any events with this HMAC value will be marked as not verified.
+ */
+constexpr std::array<uint8_t, 32> INVALID_HMAC = {0};
+
/*
* Pointer coordinate data.
*/
@@ -334,24 +397,33 @@
virtual int32_t getType() const = 0;
+ inline int32_t getId() const { return mId; }
+
inline int32_t getDeviceId() const { return mDeviceId; }
- inline int32_t getSource() const { return mSource; }
+ inline uint32_t getSource() const { return mSource; }
- inline void setSource(int32_t source) { mSource = source; }
+ inline void setSource(uint32_t source) { mSource = source; }
inline int32_t getDisplayId() const { return mDisplayId; }
inline void setDisplayId(int32_t displayId) { mDisplayId = displayId; }
+ inline std::array<uint8_t, 32> getHmac() const { return mHmac; }
+
+ static int32_t nextId();
protected:
- void initialize(int32_t deviceId, int32_t source, int32_t displayId);
+ void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
+ std::array<uint8_t, 32> hmac);
+
void initialize(const InputEvent& from);
+ int32_t mId;
int32_t mDeviceId;
- int32_t mSource;
+ uint32_t mSource;
int32_t mDisplayId;
+ std::array<uint8_t, 32> mHmac;
};
/*
@@ -384,20 +456,14 @@
static const char* getLabel(int32_t keyCode);
static int32_t getKeyCodeFromLabel(const char* label);
- void initialize(
- int32_t deviceId,
- int32_t source,
- int32_t displayId,
- int32_t action,
- int32_t flags,
- int32_t keyCode,
- int32_t scanCode,
- int32_t metaState,
- int32_t repeatCount,
- nsecs_t downTime,
- nsecs_t eventTime);
+ void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
+ std::array<uint8_t, 32> hmac, int32_t action, int32_t flags, int32_t keyCode,
+ int32_t scanCode, int32_t metaState, int32_t repeatCount, nsecs_t downTime,
+ nsecs_t eventTime);
void initialize(const KeyEvent& from);
+ static const char* actionToString(int32_t action);
+
protected:
int32_t mAction;
int32_t mFlags;
@@ -451,6 +517,10 @@
inline void setActionButton(int32_t button) { mActionButton = button; }
+ inline float getXScale() const { return mXScale; }
+
+ inline float getYScale() const { return mYScale; }
+
inline float getXOffset() const { return mXOffset; }
inline float getYOffset() const { return mYOffset; }
@@ -459,6 +529,18 @@
inline float getYPrecision() const { return mYPrecision; }
+ inline float getRawXCursorPosition() const { return mRawXCursorPosition; }
+
+ float getXCursorPosition() const;
+
+ inline float getRawYCursorPosition() const { return mRawYCursorPosition; }
+
+ float getYCursorPosition() const;
+
+ void setCursorPosition(float x, float y);
+
+ static inline bool isValidCursorPosition(float x, float y) { return !isnan(x) && !isnan(y); }
+
inline nsecs_t getDownTime() const { return mDownTime; }
inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; }
@@ -600,26 +682,14 @@
ssize_t findPointerIndex(int32_t pointerId) const;
- void initialize(
- int32_t deviceId,
- int32_t source,
- int32_t displayId,
- int32_t action,
- int32_t actionButton,
- int32_t flags,
- int32_t edgeFlags,
- int32_t metaState,
- int32_t buttonState,
- MotionClassification classification,
- float xOffset,
- float yOffset,
- float xPrecision,
- float yPrecision,
- nsecs_t downTime,
- nsecs_t eventTime,
- size_t pointerCount,
- const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords);
+ void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
+ std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton,
+ int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState,
+ MotionClassification classification, float xScale, float yScale, float xOffset,
+ float yOffset, float xPrecision, float yPrecision, float rawXCursorPosition,
+ float rawYCursorPosition, nsecs_t downTime, nsecs_t eventTime,
+ size_t pointerCount, const PointerProperties* pointerProperties,
+ const PointerCoords* pointerCoords);
void copyFrom(const MotionEvent* other, bool keepHistory);
@@ -640,7 +710,7 @@
status_t writeToParcel(Parcel* parcel) const;
#endif
- static bool isTouchEvent(int32_t source, int32_t action);
+ static bool isTouchEvent(uint32_t source, int32_t action);
inline bool isTouchEvent() const {
return isTouchEvent(mSource, mAction);
}
@@ -657,6 +727,8 @@
static const char* getLabel(int32_t axis);
static int32_t getAxisFromLabel(const char* label);
+ static const char* actionToString(int32_t action);
+
protected:
int32_t mAction;
int32_t mActionButton;
@@ -665,10 +737,14 @@
int32_t mMetaState;
int32_t mButtonState;
MotionClassification mClassification;
+ float mXScale;
+ float mYScale;
float mXOffset;
float mYOffset;
float mXPrecision;
float mYPrecision;
+ float mRawXCursorPosition;
+ float mRawYCursorPosition;
nsecs_t mDownTime;
Vector<PointerProperties> mPointerProperties;
Vector<nsecs_t> mSampleEventTimes;
@@ -676,6 +752,77 @@
};
/*
+ * Focus events.
+ */
+class FocusEvent : public InputEvent {
+public:
+ virtual ~FocusEvent() {}
+
+ virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_FOCUS; }
+
+ inline bool getHasFocus() const { return mHasFocus; }
+
+ inline bool getInTouchMode() const { return mInTouchMode; }
+
+ void initialize(int32_t id, bool hasFocus, bool inTouchMode);
+
+ void initialize(const FocusEvent& from);
+
+protected:
+ bool mHasFocus;
+ bool mInTouchMode;
+};
+
+/**
+ * Base class for verified events.
+ * Do not create a VerifiedInputEvent explicitly.
+ * Use helper functions to create them from InputEvents.
+ */
+struct __attribute__((__packed__)) VerifiedInputEvent {
+ enum class Type : int32_t {
+ KEY = AINPUT_EVENT_TYPE_KEY,
+ MOTION = AINPUT_EVENT_TYPE_MOTION,
+ };
+
+ Type type;
+ int32_t deviceId;
+ nsecs_t eventTimeNanos;
+ uint32_t source;
+ int32_t displayId;
+};
+
+/**
+ * Same as KeyEvent, but only contains the data that can be verified.
+ * If you update this class, you must also update VerifiedKeyEvent.java
+ */
+struct __attribute__((__packed__)) VerifiedKeyEvent : public VerifiedInputEvent {
+ int32_t action;
+ nsecs_t downTimeNanos;
+ int32_t flags;
+ int32_t keyCode;
+ int32_t scanCode;
+ int32_t metaState;
+ int32_t repeatCount;
+};
+
+/**
+ * Same as MotionEvent, but only contains the data that can be verified.
+ * If you update this class, you must also update VerifiedMotionEvent.java
+ */
+struct __attribute__((__packed__)) VerifiedMotionEvent : public VerifiedInputEvent {
+ float rawX;
+ float rawY;
+ int32_t actionMasked;
+ nsecs_t downTimeNanos;
+ int32_t flags;
+ int32_t metaState;
+ int32_t buttonState;
+};
+
+VerifiedKeyEvent verifiedKeyEventFromKeyEvent(const KeyEvent& event);
+VerifiedMotionEvent verifiedMotionEventFromMotionEvent(const MotionEvent& event);
+
+/*
* Input event factory.
*/
class InputEventFactoryInterface {
@@ -687,6 +834,7 @@
virtual KeyEvent* createKeyEvent() = 0;
virtual MotionEvent* createMotionEvent() = 0;
+ virtual FocusEvent* createFocusEvent() = 0;
};
/*
@@ -698,12 +846,14 @@
PreallocatedInputEventFactory() { }
virtual ~PreallocatedInputEventFactory() { }
- virtual KeyEvent* createKeyEvent() { return & mKeyEvent; }
- virtual MotionEvent* createMotionEvent() { return & mMotionEvent; }
+ virtual KeyEvent* createKeyEvent() override { return &mKeyEvent; }
+ virtual MotionEvent* createMotionEvent() override { return &mMotionEvent; }
+ virtual FocusEvent* createFocusEvent() override { return &mFocusEvent; }
private:
KeyEvent mKeyEvent;
MotionEvent mMotionEvent;
+ FocusEvent mFocusEvent;
};
/*
@@ -714,16 +864,18 @@
explicit PooledInputEventFactory(size_t maxPoolSize = 20);
virtual ~PooledInputEventFactory();
- virtual KeyEvent* createKeyEvent();
- virtual MotionEvent* createMotionEvent();
+ virtual KeyEvent* createKeyEvent() override;
+ virtual MotionEvent* createMotionEvent() override;
+ virtual FocusEvent* createFocusEvent() override;
void recycle(InputEvent* event);
private:
const size_t mMaxPoolSize;
- Vector<KeyEvent*> mKeyEventPool;
- Vector<MotionEvent*> mMotionEventPool;
+ std::queue<std::unique_ptr<KeyEvent>> mKeyEventPool;
+ std::queue<std::unique_ptr<MotionEvent>> mMotionEventPool;
+ std::queue<std::unique_ptr<FocusEvent>> mFocusEventPool;
};
} // namespace android
diff --git a/include/input/InputApplication.h b/include/input/InputApplication.h
index 7f04611..86de394 100644
--- a/include/input/InputApplication.h
+++ b/include/input/InputApplication.h
@@ -61,6 +61,11 @@
return mInfo.token ? mInfo.dispatchingTimeout : defaultValue;
}
+ inline std::chrono::nanoseconds getDispatchingTimeout(
+ std::chrono::nanoseconds defaultValue) const {
+ return mInfo.token ? std::chrono::nanoseconds(mInfo.dispatchingTimeout) : defaultValue;
+ }
+
inline sp<IBinder> getApplicationToken() const {
return mInfo.token;
}
diff --git a/include/input/InputDevice.h b/include/input/InputDevice.h
index b6efc82..20a17e3 100644
--- a/include/input/InputDevice.h
+++ b/include/input/InputDevice.h
@@ -180,6 +180,8 @@
VIRTUAL_KEYBOARD_ID = -1,
// Device id of the "built-in" keyboard if there is one.
BUILT_IN_KEYBOARD_ID = 0,
+ // First device id available for dynamic devices
+ END_RESERVED_ID = 1,
};
} // namespace android
diff --git a/include/input/InputEventLabels.h b/include/input/InputEventLabels.h
index 59d16d1..b327d76 100644
--- a/include/input/InputEventLabels.h
+++ b/include/input/InputEventLabels.h
@@ -359,6 +359,9 @@
DEFINE_AXIS(BRAKE),
DEFINE_AXIS(DISTANCE),
DEFINE_AXIS(TILT),
+ DEFINE_AXIS(SCROLL),
+ DEFINE_AXIS(RELATIVE_X),
+ DEFINE_AXIS(RELATIVE_Y),
DEFINE_AXIS(GENERIC_1),
DEFINE_AXIS(GENERIC_2),
DEFINE_AXIS(GENERIC_3),
@@ -402,13 +405,12 @@
{ nullptr, 0 }
};
-static const InputEventLabel FLAGS[] = {
- DEFINE_FLAG(VIRTUAL),
- DEFINE_FLAG(FUNCTION),
- DEFINE_FLAG(GESTURE),
+static const InputEventLabel FLAGS[] = {DEFINE_FLAG(VIRTUAL),
+ DEFINE_FLAG(FUNCTION),
+ DEFINE_FLAG(GESTURE),
+ DEFINE_FLAG(WAKE),
- { nullptr, 0 }
-};
+ {nullptr, 0}};
static int lookupValueByLabel(const char* literal, const InputEventLabel *list) {
while (list->literal) {
diff --git a/include/input/InputTransport.h b/include/input/InputTransport.h
index 63606e5..7ca9031 100644
--- a/include/input/InputTransport.h
+++ b/include/input/InputTransport.h
@@ -31,13 +31,17 @@
#include <string>
+#include <android-base/chrono_utils.h>
+
#include <binder/IBinder.h>
#include <input/Input.h>
-#include <utils/Errors.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/Vector.h>
#include <utils/BitSet.h>
+#include <utils/Errors.h>
+#include <utils/RefBase.h>
+#include <utils/Timers.h>
+#include <utils/Vector.h>
+
+#include <android-base/unique_fd.h>
namespace android {
class Parcel;
@@ -56,14 +60,15 @@
* in StructLayout_test should be made.
*/
struct InputMessage {
- enum {
- TYPE_KEY = 1,
- TYPE_MOTION = 2,
- TYPE_FINISHED = 3,
+ enum class Type : uint32_t {
+ KEY,
+ MOTION,
+ FINISHED,
+ FOCUS,
};
struct Header {
- uint32_t type;
+ Type type; // 4 bytes
// We don't need this field in order to align the body below but we
// leave it here because InputMessage::size() and other functions
// compute the size of this structure as sizeof(Header) + sizeof(Body).
@@ -71,14 +76,18 @@
} header;
// Body *must* be 8 byte aligned.
+ // For keys and motions, rely on the fact that std::array takes up exactly as much space
+ // as the underlying data. This is not guaranteed by C++, but it simplifies the conversions.
+ static_assert(sizeof(std::array<uint8_t, 32>) == 32);
union Body {
struct Key {
uint32_t seq;
- uint32_t empty1;
+ int32_t eventId;
nsecs_t eventTime __attribute__((aligned(8)));
int32_t deviceId;
int32_t source;
int32_t displayId;
+ std::array<uint8_t, 32> hmac;
int32_t action;
int32_t flags;
int32_t keyCode;
@@ -88,38 +97,46 @@
uint32_t empty2;
nsecs_t downTime __attribute__((aligned(8)));
- inline size_t size() const {
- return sizeof(Key);
- }
+ inline size_t size() const { return sizeof(Key); }
} key;
struct Motion {
uint32_t seq;
- uint32_t empty1;
+ int32_t eventId;
nsecs_t eventTime __attribute__((aligned(8)));
int32_t deviceId;
int32_t source;
int32_t displayId;
+ std::array<uint8_t, 32> hmac;
int32_t action;
int32_t actionButton;
int32_t flags;
int32_t metaState;
int32_t buttonState;
MotionClassification classification; // base type: uint8_t
- uint8_t empty2[3];
+ uint8_t empty2[3]; // 3 bytes to fill gap created by classification
int32_t edgeFlags;
nsecs_t downTime __attribute__((aligned(8)));
+ float xScale;
+ float yScale;
float xOffset;
float yOffset;
float xPrecision;
float yPrecision;
+ float xCursorPosition;
+ float yCursorPosition;
uint32_t pointerCount;
uint32_t empty3;
- // Note that PointerCoords requires 8 byte alignment.
+ /**
+ * The "pointers" field must be the last field of the struct InputMessage.
+ * When we send the struct InputMessage across the socket, we are not
+ * writing the entire "pointers" array, but only the pointerCount portion
+ * of it as an optimization. Adding a field after "pointers" would break this.
+ */
struct Pointer {
PointerProperties properties;
PointerCoords coords;
- } pointers[MAX_POINTERS];
+ } pointers[MAX_POINTERS] __attribute__((aligned(8)));
int32_t getActionId() const {
uint32_t index = (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
@@ -135,12 +152,21 @@
struct Finished {
uint32_t seq;
- bool handled;
+ uint32_t handled; // actually a bool, but we must maintain 8-byte alignment
- inline size_t size() const {
- return sizeof(Finished);
- }
+ inline size_t size() const { return sizeof(Finished); }
} finished;
+
+ struct Focus {
+ uint32_t seq;
+ int32_t eventId;
+ uint32_t empty1;
+ // The following two fields take up 4 bytes total
+ uint16_t hasFocus; // actually a bool
+ uint16_t inTouchMode; // actually a bool, but we must maintain 8-byte alignment
+
+ inline size_t size() const { return sizeof(Focus); }
+ } focus;
} __attribute__((aligned(8))) body;
bool isValid(size_t actualSize) const;
@@ -161,60 +187,73 @@
virtual ~InputChannel();
public:
- InputChannel() = default;
- InputChannel(const std::string& name, int fd);
+ static sp<InputChannel> create(const std::string& name, android::base::unique_fd fd,
+ sp<IBinder> token);
- /* Creates a pair of input channels.
+ /**
+ * Create a pair of input channels.
+ * The two returned input channels are equivalent, and are labeled as "server" and "client"
+ * for convenience. The two input channels share the same token.
*
- * Returns OK on success.
+ * Return OK on success.
*/
static status_t openInputChannelPair(const std::string& name,
sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel);
inline std::string getName() const { return mName; }
- inline int getFd() const { return mFd; }
+ inline int getFd() const { return mFd.get(); }
- /* Sends a message to the other endpoint.
+ /* Send a message to the other endpoint.
*
* If the channel is full then the message is guaranteed not to have been sent at all.
* Try again after the consumer has sent a finished signal indicating that it has
* consumed some of the pending messages from the channel.
*
- * Returns OK on success.
- * Returns WOULD_BLOCK if the channel is full.
- * Returns DEAD_OBJECT if the channel's peer has been closed.
+ * Return OK on success.
+ * Return WOULD_BLOCK if the channel is full.
+ * Return DEAD_OBJECT if the channel's peer has been closed.
* Other errors probably indicate that the channel is broken.
*/
status_t sendMessage(const InputMessage* msg);
- /* Receives a message sent by the other endpoint.
+ /* Receive a message sent by the other endpoint.
*
* If there is no message present, try again after poll() indicates that the fd
* is readable.
*
- * Returns OK on success.
- * Returns WOULD_BLOCK if there is no message present.
- * Returns DEAD_OBJECT if the channel's peer has been closed.
+ * Return OK on success.
+ * Return WOULD_BLOCK if there is no message present.
+ * Return DEAD_OBJECT if the channel's peer has been closed.
* Other errors probably indicate that the channel is broken.
*/
status_t receiveMessage(InputMessage* msg);
- /* Returns a new object that has a duplicate of this channel's fd. */
+ /* Return a new object that has a duplicate of this channel's fd. */
sp<InputChannel> dup() const;
status_t write(Parcel& out) const;
- status_t read(const Parcel& from);
+ static sp<InputChannel> read(const Parcel& from);
- sp<IBinder> getToken() const;
- void setToken(const sp<IBinder>& token);
+ /**
+ * The connection token is used to identify the input connection, i.e.
+ * the pair of input channels that were created simultaneously. Input channels
+ * are always created in pairs, and the token can be used to find the server-side
+ * input channel from the client-side input channel, and vice versa.
+ *
+ * Do not use connection token to check equality of a specific input channel object
+ * to another, because two different (client and server) input channels will share the
+ * same connection token.
+ *
+ * Return the token that identifies this connection.
+ */
+ sp<IBinder> getConnectionToken() const;
private:
- void setFd(int fd);
-
+ InputChannel(const std::string& name, android::base::unique_fd fd, sp<IBinder> token);
std::string mName;
- int mFd = -1;
+ android::base::unique_fd mFd;
- sp<IBinder> mToken = nullptr;
+ sp<IBinder> mToken;
};
/*
@@ -239,19 +278,10 @@
* Returns BAD_VALUE if seq is 0.
* Other errors probably indicate that the channel is broken.
*/
- status_t publishKeyEvent(
- uint32_t seq,
- int32_t deviceId,
- int32_t source,
- int32_t displayId,
- int32_t action,
- int32_t flags,
- int32_t keyCode,
- int32_t scanCode,
- int32_t metaState,
- int32_t repeatCount,
- nsecs_t downTime,
- nsecs_t eventTime);
+ status_t publishKeyEvent(uint32_t seq, int32_t eventId, int32_t deviceId, int32_t source,
+ int32_t displayId, std::array<uint8_t, 32> hmac, int32_t action,
+ int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
+ int32_t repeatCount, nsecs_t downTime, nsecs_t eventTime);
/* Publishes a motion event to the input channel.
*
@@ -261,27 +291,25 @@
* Returns BAD_VALUE if seq is 0 or if pointerCount is less than 1 or greater than MAX_POINTERS.
* Other errors probably indicate that the channel is broken.
*/
- status_t publishMotionEvent(
- uint32_t seq,
- int32_t deviceId,
- int32_t source,
- int32_t displayId,
- int32_t action,
- int32_t actionButton,
- int32_t flags,
- int32_t edgeFlags,
- int32_t metaState,
- int32_t buttonState,
- MotionClassification classification,
- float xOffset,
- float yOffset,
- float xPrecision,
- float yPrecision,
- nsecs_t downTime,
- nsecs_t eventTime,
- uint32_t pointerCount,
- const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords);
+ status_t publishMotionEvent(uint32_t seq, int32_t eventId, int32_t deviceId, int32_t source,
+ int32_t displayId, std::array<uint8_t, 32> hmac, int32_t action,
+ int32_t actionButton, int32_t flags, int32_t edgeFlags,
+ int32_t metaState, int32_t buttonState,
+ MotionClassification classification, float xScale, float yScale,
+ float xOffset, float yOffset, float xPrecision, float yPrecision,
+ float xCursorPosition, float yCursorPosition, nsecs_t downTime,
+ nsecs_t eventTime, uint32_t pointerCount,
+ const PointerProperties* pointerProperties,
+ const PointerCoords* pointerCoords);
+
+ /* Publishes a focus event to the input channel.
+ *
+ * Returns OK on success.
+ * Returns WOULD_BLOCK if the channel is full.
+ * Returns DEAD_OBJECT if the channel's peer has been closed.
+ * Other errors probably indicate that the channel is broken.
+ */
+ status_t publishFocusEvent(uint32_t seq, int32_t eventId, bool hasFocus, bool inTouchMode);
/* Receives the finished signal from the consumer in reply to the original dispatch signal.
* If a signal was received, returns the message sequence number,
@@ -297,6 +325,7 @@
status_t receiveFinishedSignal(uint32_t* outSeq, bool* outHandled);
private:
+
sp<InputChannel> mChannel;
};
@@ -337,8 +366,8 @@
* Returns NO_MEMORY if the event could not be created.
* Other errors probably indicate that the channel is broken.
*/
- status_t consume(InputEventFactoryInterface* factory, bool consumeBatches,
- nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent);
+ status_t consume(InputEventFactoryInterface* factory, bool consumeBatches, nsecs_t frameTime,
+ uint32_t* outSeq, InputEvent** outEvent);
/* Sends a finished signal to the publisher to inform it that the message
* with the specified sequence number has finished being process and whether
@@ -375,6 +404,13 @@
*/
bool hasPendingBatch() const;
+ /* Returns the source of first pending batch if exist.
+ *
+ * Should be called after calling consume() with consumeBatches == false to determine
+ * whether consume() should be called again later on with consumeBatches == true.
+ */
+ int32_t getPendingBatchSource() const;
+
private:
// True if touch resampling is enabled.
const bool mResampleTouch;
@@ -509,6 +545,7 @@
static void rewriteMessage(TouchState& state, InputMessage& msg);
static void initializeKeyEvent(KeyEvent* event, const InputMessage* msg);
static void initializeMotionEvent(MotionEvent* event, const InputMessage* msg);
+ static void initializeFocusEvent(FocusEvent* event, const InputMessage* msg);
static void addSample(MotionEvent* event, const InputMessage* msg);
static bool canAddSample(const Batch& batch, const InputMessage* msg);
static ssize_t findSampleNoLaterThan(const Batch& batch, nsecs_t time);
diff --git a/include/input/InputWindow.h b/include/input/InputWindow.h
index 916af69..2dac5b6 100644
--- a/include/input/InputWindow.h
+++ b/include/input/InputWindow.h
@@ -63,52 +63,53 @@
FLAG_DISMISS_KEYGUARD = 0x00400000,
FLAG_SPLIT_TOUCH = 0x00800000,
FLAG_SLIPPERY = 0x20000000,
- FLAG_NEEDS_MENU_KEY = 0x40000000,
};
// Window types from WindowManager.LayoutParams
enum {
FIRST_APPLICATION_WINDOW = 1,
- TYPE_BASE_APPLICATION = 1,
- TYPE_APPLICATION = 2,
+ TYPE_BASE_APPLICATION = 1,
+ TYPE_APPLICATION = 2,
TYPE_APPLICATION_STARTING = 3,
LAST_APPLICATION_WINDOW = 99,
- FIRST_SUB_WINDOW = 1000,
- TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW,
- TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW+1,
- TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW+2,
- TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW+3,
- TYPE_APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW+4,
- LAST_SUB_WINDOW = 1999,
- FIRST_SYSTEM_WINDOW = 2000,
- TYPE_STATUS_BAR = FIRST_SYSTEM_WINDOW,
- TYPE_SEARCH_BAR = FIRST_SYSTEM_WINDOW+1,
- TYPE_PHONE = FIRST_SYSTEM_WINDOW+2,
- TYPE_SYSTEM_ALERT = FIRST_SYSTEM_WINDOW+3,
- TYPE_KEYGUARD = FIRST_SYSTEM_WINDOW+4,
- TYPE_TOAST = FIRST_SYSTEM_WINDOW+5,
- TYPE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+6,
- TYPE_PRIORITY_PHONE = FIRST_SYSTEM_WINDOW+7,
- TYPE_SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW+8,
- TYPE_KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW+9,
- TYPE_SYSTEM_ERROR = FIRST_SYSTEM_WINDOW+10,
- TYPE_INPUT_METHOD = FIRST_SYSTEM_WINDOW+11,
- TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12,
- TYPE_WALLPAPER = FIRST_SYSTEM_WINDOW+13,
- TYPE_STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW+14,
- TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+15,
- TYPE_DRAG = FIRST_SYSTEM_WINDOW+16,
- TYPE_STATUS_BAR_SUB_PANEL = FIRST_SYSTEM_WINDOW+17,
- TYPE_POINTER = FIRST_SYSTEM_WINDOW+18,
- TYPE_NAVIGATION_BAR = FIRST_SYSTEM_WINDOW+19,
- TYPE_VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW+20,
- TYPE_BOOT_PROGRESS = FIRST_SYSTEM_WINDOW+21,
- TYPE_INPUT_CONSUMER = FIRST_SYSTEM_WINDOW+22,
- TYPE_NAVIGATION_BAR_PANEL = FIRST_SYSTEM_WINDOW+24,
- TYPE_MAGNIFICATION_OVERLAY = FIRST_SYSTEM_WINDOW+27,
- TYPE_ACCESSIBILITY_OVERLAY = FIRST_SYSTEM_WINDOW+32,
- TYPE_DOCK_DIVIDER = FIRST_SYSTEM_WINDOW+34,
- LAST_SYSTEM_WINDOW = 2999,
+ FIRST_SUB_WINDOW = 1000,
+ TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW,
+ TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW + 1,
+ TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW + 2,
+ TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW + 3,
+ TYPE_APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW + 4,
+ LAST_SUB_WINDOW = 1999,
+ FIRST_SYSTEM_WINDOW = 2000,
+ TYPE_STATUS_BAR = FIRST_SYSTEM_WINDOW,
+ TYPE_SEARCH_BAR = FIRST_SYSTEM_WINDOW + 1,
+ TYPE_PHONE = FIRST_SYSTEM_WINDOW + 2,
+ TYPE_SYSTEM_ALERT = FIRST_SYSTEM_WINDOW + 3,
+ TYPE_KEYGUARD = FIRST_SYSTEM_WINDOW + 4,
+ TYPE_TOAST = FIRST_SYSTEM_WINDOW + 5,
+ TYPE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW + 6,
+ TYPE_PRIORITY_PHONE = FIRST_SYSTEM_WINDOW + 7,
+ TYPE_SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW + 8,
+ TYPE_KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW + 9,
+ TYPE_SYSTEM_ERROR = FIRST_SYSTEM_WINDOW + 10,
+ TYPE_INPUT_METHOD = FIRST_SYSTEM_WINDOW + 11,
+ TYPE_INPUT_METHOD_DIALOG = FIRST_SYSTEM_WINDOW + 12,
+ TYPE_WALLPAPER = FIRST_SYSTEM_WINDOW + 13,
+ TYPE_STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW + 14,
+ TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW + 15,
+ TYPE_DRAG = FIRST_SYSTEM_WINDOW + 16,
+ TYPE_STATUS_BAR_SUB_PANEL = FIRST_SYSTEM_WINDOW + 17,
+ TYPE_POINTER = FIRST_SYSTEM_WINDOW + 18,
+ TYPE_NAVIGATION_BAR = FIRST_SYSTEM_WINDOW + 19,
+ TYPE_VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW + 20,
+ TYPE_BOOT_PROGRESS = FIRST_SYSTEM_WINDOW + 21,
+ TYPE_INPUT_CONSUMER = FIRST_SYSTEM_WINDOW + 22,
+ TYPE_NAVIGATION_BAR_PANEL = FIRST_SYSTEM_WINDOW + 24,
+ TYPE_MAGNIFICATION_OVERLAY = FIRST_SYSTEM_WINDOW + 27,
+ TYPE_ACCESSIBILITY_OVERLAY = FIRST_SYSTEM_WINDOW + 32,
+ TYPE_DOCK_DIVIDER = FIRST_SYSTEM_WINDOW + 34,
+ TYPE_NOTIFICATION_SHADE = FIRST_SYSTEM_WINDOW + 40,
+ TYPE_TRUSTED_APPLICATION_OVERLAY = FIRST_SYSTEM_WINDOW + 42,
+ LAST_SYSTEM_WINDOW = 2999,
};
enum {
@@ -120,17 +121,21 @@
/* These values are filled in by the WM and passed through SurfaceFlinger
* unless specified otherwise.
*/
+ // This value should NOT be used to uniquely identify the window. There may be different
+ // input windows that have the same token.
sp<IBinder> token;
+ // This uniquely identifies the input window.
+ int32_t id = -1;
std::string name;
- int32_t layoutParamsFlags;
- int32_t layoutParamsType;
- nsecs_t dispatchingTimeout;
+ int32_t layoutParamsFlags = 0;
+ int32_t layoutParamsType = 0;
+ nsecs_t dispatchingTimeout = -1;
/* These values are filled in by SurfaceFlinger. */
- int32_t frameLeft;
- int32_t frameTop;
- int32_t frameRight;
- int32_t frameBottom;
+ int32_t frameLeft = -1;
+ int32_t frameTop = -1;
+ int32_t frameRight = -1;
+ int32_t frameBottom = -1;
/*
* SurfaceFlinger consumes this value to shrink the computed frame. This is
@@ -142,7 +147,7 @@
// A global scaling factor for all windows. Unlike windowScaleX/Y this results
// in scaling of the TOUCH_MAJOR/TOUCH_MINOR axis.
- float globalScaleFactor;
+ float globalScaleFactor = 1.0f;
// Scaling factors applied to individual windows.
float windowXScale = 1.0f;
@@ -153,19 +158,18 @@
* to absolute coordinates by SurfaceFlinger once the frame is computed.
*/
Region touchableRegion;
- bool visible;
- bool canReceiveKeys;
- bool hasFocus;
- bool hasWallpaper;
- bool paused;
- int32_t layer;
- int32_t ownerPid;
- int32_t ownerUid;
- int32_t inputFeatures;
- int32_t displayId;
+ bool visible = false;
+ bool canReceiveKeys = false;
+ bool hasFocus = false;
+ bool hasWallpaper = false;
+ bool paused = false;
+ int32_t ownerPid = -1;
+ int32_t ownerUid = -1;
+ int32_t inputFeatures = 0;
+ int32_t displayId = ADISPLAY_ID_NONE;
int32_t portalToDisplayId = ADISPLAY_ID_NONE;
InputApplicationInfo applicationInfo;
- bool replaceTouchableRegionWithCrop;
+ bool replaceTouchableRegionWithCrop = false;
wp<IBinder> touchableRegionCropHandle;
void addTouchableRegion(const Rect& region);
@@ -204,18 +208,25 @@
sp<IBinder> getToken() const;
+ int32_t getId() const { return mInfo.id; }
+
sp<IBinder> getApplicationToken() {
return mInfo.applicationInfo.token;
}
inline std::string getName() const {
- return mInfo.token ? mInfo.name : "<invalid>";
+ return !mInfo.name.empty() ? mInfo.name : "<invalid>";
}
inline nsecs_t getDispatchingTimeout(nsecs_t defaultValue) const {
return mInfo.token ? mInfo.dispatchingTimeout : defaultValue;
}
+ inline std::chrono::nanoseconds getDispatchingTimeout(
+ std::chrono::nanoseconds defaultValue) const {
+ return mInfo.token ? std::chrono::nanoseconds(mInfo.dispatchingTimeout) : defaultValue;
+ }
+
/**
* Requests that the state of this object be updated to reflect
* the most current available information about the application.
diff --git a/include/input/LatencyStatistics.h b/include/input/LatencyStatistics.h
new file mode 100644
index 0000000..bd86266
--- /dev/null
+++ b/include/input/LatencyStatistics.h
@@ -0,0 +1,59 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_STATISTICS_H
+#define _UI_INPUT_STATISTICS_H
+
+#include <android-base/chrono_utils.h>
+
+#include <stddef.h>
+
+namespace android {
+
+class LatencyStatistics {
+private:
+ /* Minimum sample recorded */
+ float mMin;
+ /* Maximum sample recorded */
+ float mMax;
+ /* Sum of all samples recorded */
+ float mSum;
+ /* Sum of all the squares of samples recorded */
+ float mSum2;
+ /* Count of all samples recorded */
+ size_t mCount;
+ /* The last time statistics were reported */
+ std::chrono::steady_clock::time_point mLastReportTime;
+ /* Statistics Report Frequency */
+ const std::chrono::seconds mReportPeriod;
+
+public:
+ LatencyStatistics(std::chrono::seconds period);
+
+ void addValue(float);
+ void reset();
+ bool shouldReport();
+
+ float getMean();
+ float getMin();
+ float getMax();
+ float getStDev();
+ size_t getCount();
+};
+
+} // namespace android
+
+#endif // _UI_INPUT_STATISTICS_H
diff --git a/include/input/TouchVideoFrame.h b/include/input/TouchVideoFrame.h
index b49c623..4fa2f86 100644
--- a/include/input/TouchVideoFrame.h
+++ b/include/input/TouchVideoFrame.h
@@ -19,7 +19,6 @@
#include <stdint.h>
#include <sys/time.h>
-#include <ui/DisplayInfo.h>
#include <vector>
namespace android {
diff --git a/include/powermanager/PowerManager.h b/include/powermanager/PowerManager.h
index 3268b45..9bac242 100644
--- a/include/powermanager/PowerManager.h
+++ b/include/powermanager/PowerManager.h
@@ -33,6 +33,17 @@
USER_ACTIVITY_EVENT_LAST = USER_ACTIVITY_EVENT_ACCESSIBILITY, // Last valid event code.
};
+/** Keep in sync with android.os.temprature and hardware/interfaces/thermal/2.0/types.hal */
+enum class ThermalStatus : uint32_t {
+ THERMAL_STATUS_NONE = 0,
+ THERMAL_STATUS_LIGHT = 1,
+ THERMAL_STATUS_MODERATE = 2,
+ THERMAL_STATUS_SEVERE = 3,
+ THERMAL_STATUS_CRITICAL = 4,
+ THERMAL_STATUS_EMERGENCY = 5,
+ THERMAL_STATUS_SHUTDOWN = 6,
+};
+
}; // namespace android
#endif // ANDROID_POWERMANAGER_H
diff --git a/include/private/ui/RegionHelper.h b/include/private/ui/RegionHelper.h
deleted file mode 100644
index 0ec3e94..0000000
--- a/include/private/ui/RegionHelper.h
+++ /dev/null
@@ -1,303 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_UI_PRIVATE_REGION_HELPER_H
-#define ANDROID_UI_PRIVATE_REGION_HELPER_H
-
-#include <limits>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <limits>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-template<typename RECT>
-class region_operator
-{
-public:
- typedef typename RECT::value_type TYPE;
- static const TYPE max_value = std::numeric_limits<TYPE>::max();
-
- /*
- * Common boolean operations:
- * value is computed as 0b101 op 0b110
- * other boolean operation are possible, simply compute
- * their corresponding value with the above formulae and use
- * it when instantiating a region_operator.
- */
- static const uint32_t LHS = 0x5; // 0b101
- static const uint32_t RHS = 0x6; // 0b110
- enum {
- op_nand = LHS & ~RHS,
- op_and = LHS & RHS,
- op_or = LHS | RHS,
- op_xor = LHS ^ RHS
- };
-
- struct region {
- RECT const* rects;
- size_t count;
- TYPE dx;
- TYPE dy;
- inline region(const region& rhs)
- : rects(rhs.rects), count(rhs.count), dx(rhs.dx), dy(rhs.dy) { }
- inline region(RECT const* _r, size_t _c)
- : rects(_r), count(_c), dx(), dy() { }
- inline region(RECT const* _r, size_t _c, TYPE _dx, TYPE _dy)
- : rects(_r), count(_c), dx(_dx), dy(_dy) { }
- };
-
- class region_rasterizer {
- friend class region_operator;
- virtual void operator()(const RECT& rect) = 0;
- public:
- virtual ~region_rasterizer() { }
- };
-
- inline region_operator(uint32_t op, const region& lhs, const region& rhs)
- : op_mask(op), spanner(lhs, rhs)
- {
- }
-
- void operator()(region_rasterizer& rasterizer) {
- RECT current(Rect::EMPTY_RECT);
- do {
- SpannerInner spannerInner(spanner.lhs, spanner.rhs);
- int inside = spanner.next(current.top, current.bottom);
- spannerInner.prepare(inside);
- do {
- int inner_inside = spannerInner.next(current.left, current.right);
- if ((op_mask >> inner_inside) & 1) {
- if (current.left < current.right &&
- current.top < current.bottom) {
- rasterizer(current);
- }
- }
- } while(!spannerInner.isDone());
- } while(!spanner.isDone());
- }
-
-private:
- uint32_t op_mask;
-
- class SpannerBase
- {
- public:
- SpannerBase()
- : lhs_head(max_value), lhs_tail(max_value),
- rhs_head(max_value), rhs_tail(max_value) {
- }
-
- enum {
- lhs_before_rhs = 0,
- lhs_after_rhs = 1,
- lhs_coincide_rhs = 2
- };
-
- protected:
- TYPE lhs_head;
- TYPE lhs_tail;
- TYPE rhs_head;
- TYPE rhs_tail;
-
- inline int next(TYPE& head, TYPE& tail,
- bool& more_lhs, bool& more_rhs)
- {
- int inside;
- more_lhs = false;
- more_rhs = false;
- if (lhs_head < rhs_head) {
- inside = lhs_before_rhs;
- head = lhs_head;
- if (lhs_tail <= rhs_head) {
- tail = lhs_tail;
- more_lhs = true;
- } else {
- lhs_head = rhs_head;
- tail = rhs_head;
- }
- } else if (rhs_head < lhs_head) {
- inside = lhs_after_rhs;
- head = rhs_head;
- if (rhs_tail <= lhs_head) {
- tail = rhs_tail;
- more_rhs = true;
- } else {
- rhs_head = lhs_head;
- tail = lhs_head;
- }
- } else {
- inside = lhs_coincide_rhs;
- head = lhs_head;
- if (lhs_tail <= rhs_tail) {
- tail = rhs_head = lhs_tail;
- more_lhs = true;
- }
- if (rhs_tail <= lhs_tail) {
- tail = lhs_head = rhs_tail;
- more_rhs = true;
- }
- }
- return inside;
- }
- };
-
- class Spanner : protected SpannerBase
- {
- friend class region_operator;
- region lhs;
- region rhs;
-
- public:
- inline Spanner(const region& _lhs, const region& _rhs)
- : lhs(_lhs), rhs(_rhs)
- {
- if (lhs.count) {
- SpannerBase::lhs_head = lhs.rects->top + lhs.dy;
- SpannerBase::lhs_tail = lhs.rects->bottom + lhs.dy;
- }
- if (rhs.count) {
- SpannerBase::rhs_head = rhs.rects->top + rhs.dy;
- SpannerBase::rhs_tail = rhs.rects->bottom + rhs.dy;
- }
- }
-
- inline bool isDone() const {
- return !rhs.count && !lhs.count;
- }
-
- inline int next(TYPE& top, TYPE& bottom)
- {
- bool more_lhs = false;
- bool more_rhs = false;
- int inside = SpannerBase::next(top, bottom, more_lhs, more_rhs);
- if (more_lhs) {
- advance(lhs, SpannerBase::lhs_head, SpannerBase::lhs_tail);
- }
- if (more_rhs) {
- advance(rhs, SpannerBase::rhs_head, SpannerBase::rhs_tail);
- }
- return inside;
- }
-
- private:
- static inline
- void advance(region& reg, TYPE& aTop, TYPE& aBottom) {
- // got to next span
- size_t count = reg.count;
- RECT const * rects = reg.rects;
- RECT const * const end = rects + count;
- const int top = rects->top;
- while (rects != end && rects->top == top) {
- rects++;
- count--;
- }
- if (rects != end) {
- aTop = rects->top + reg.dy;
- aBottom = rects->bottom + reg.dy;
- } else {
- aTop = max_value;
- aBottom = max_value;
- }
- reg.rects = rects;
- reg.count = count;
- }
- };
-
- class SpannerInner : protected SpannerBase
- {
- region lhs;
- region rhs;
-
- public:
- inline SpannerInner(const region& _lhs, const region& _rhs)
- : lhs(_lhs), rhs(_rhs)
- {
- }
-
- inline void prepare(int inside) {
- if (inside == SpannerBase::lhs_before_rhs) {
- if (lhs.count) {
- SpannerBase::lhs_head = lhs.rects->left + lhs.dx;
- SpannerBase::lhs_tail = lhs.rects->right + lhs.dx;
- }
- SpannerBase::rhs_head = max_value;
- SpannerBase::rhs_tail = max_value;
- } else if (inside == SpannerBase::lhs_after_rhs) {
- SpannerBase::lhs_head = max_value;
- SpannerBase::lhs_tail = max_value;
- if (rhs.count) {
- SpannerBase::rhs_head = rhs.rects->left + rhs.dx;
- SpannerBase::rhs_tail = rhs.rects->right + rhs.dx;
- }
- } else {
- if (lhs.count) {
- SpannerBase::lhs_head = lhs.rects->left + lhs.dx;
- SpannerBase::lhs_tail = lhs.rects->right + lhs.dx;
- }
- if (rhs.count) {
- SpannerBase::rhs_head = rhs.rects->left + rhs.dx;
- SpannerBase::rhs_tail = rhs.rects->right + rhs.dx;
- }
- }
- }
-
- inline bool isDone() const {
- return SpannerBase::lhs_head == max_value &&
- SpannerBase::rhs_head == max_value;
- }
-
- inline int next(TYPE& left, TYPE& right)
- {
- bool more_lhs = false;
- bool more_rhs = false;
- int inside = SpannerBase::next(left, right, more_lhs, more_rhs);
- if (more_lhs) {
- advance(lhs, SpannerBase::lhs_head, SpannerBase::lhs_tail);
- }
- if (more_rhs) {
- advance(rhs, SpannerBase::rhs_head, SpannerBase::rhs_tail);
- }
- return inside;
- }
-
- private:
- static inline
- void advance(region& reg, TYPE& left, TYPE& right) {
- if (reg.rects && reg.count) {
- const int cur_span_top = reg.rects->top;
- reg.rects++;
- reg.count--;
- if (!reg.count || reg.rects->top != cur_span_top) {
- left = max_value;
- right = max_value;
- } else {
- left = reg.rects->left + reg.dx;
- right = reg.rects->right + reg.dx;
- }
- }
- }
- };
-
- Spanner spanner;
-};
-
-// ----------------------------------------------------------------------------
-};
-
-#endif /* ANDROID_UI_PRIVATE_REGION_HELPER_H */
diff --git a/include/ui b/include/ui
deleted file mode 120000
index 2fb3147..0000000
--- a/include/ui
+++ /dev/null
@@ -1 +0,0 @@
-../libs/ui/include/ui
\ No newline at end of file
diff --git a/include/ui/DisplayInfo.h b/include/ui/DisplayInfo.h
new file mode 120000
index 0000000..9a195ea
--- /dev/null
+++ b/include/ui/DisplayInfo.h
@@ -0,0 +1 @@
+../../libs/ui/include/ui/DisplayInfo.h
\ No newline at end of file
diff --git a/include/ui/FatVector.h b/include/ui/FatVector.h
new file mode 120000
index 0000000..c2047c0
--- /dev/null
+++ b/include/ui/FatVector.h
@@ -0,0 +1 @@
+../../libs/ui/include/ui/FatVector.h
\ No newline at end of file
diff --git a/include/ui/FloatRect.h b/include/ui/FloatRect.h
new file mode 120000
index 0000000..d7bd737
--- /dev/null
+++ b/include/ui/FloatRect.h
@@ -0,0 +1 @@
+../../libs/ui/include/ui/FloatRect.h
\ No newline at end of file
diff --git a/include/ui/PixelFormat.h b/include/ui/PixelFormat.h
new file mode 120000
index 0000000..4085433
--- /dev/null
+++ b/include/ui/PixelFormat.h
@@ -0,0 +1 @@
+../../libs/ui/include/ui/PixelFormat.h
\ No newline at end of file
diff --git a/include/ui/Point.h b/include/ui/Point.h
new file mode 120000
index 0000000..443938b
--- /dev/null
+++ b/include/ui/Point.h
@@ -0,0 +1 @@
+../../libs/ui/include/ui/Point.h
\ No newline at end of file
diff --git a/include/ui/PublicFormat.h b/include/ui/PublicFormat.h
new file mode 120000
index 0000000..7984c0e
--- /dev/null
+++ b/include/ui/PublicFormat.h
@@ -0,0 +1 @@
+../../libs/ui/include/ui/PublicFormat.h
\ No newline at end of file
diff --git a/include/ui/Rect.h b/include/ui/Rect.h
new file mode 120000
index 0000000..a99c5f2
--- /dev/null
+++ b/include/ui/Rect.h
@@ -0,0 +1 @@
+../../libs/ui/include/ui/Rect.h
\ No newline at end of file
diff --git a/include/ui/Region.h b/include/ui/Region.h
new file mode 120000
index 0000000..2e46e0f
--- /dev/null
+++ b/include/ui/Region.h
@@ -0,0 +1 @@
+../../libs/ui/include/ui/Region.h
\ No newline at end of file
diff --git a/include/ui/Size.h b/include/ui/Size.h
new file mode 120000
index 0000000..c0da99b
--- /dev/null
+++ b/include/ui/Size.h
@@ -0,0 +1 @@
+../../libs/ui/include/ui/Size.h
\ No newline at end of file
diff --git a/libs/adbd_auth/Android.bp b/libs/adbd_auth/Android.bp
new file mode 100644
index 0000000..8883c04
--- /dev/null
+++ b/libs/adbd_auth/Android.bp
@@ -0,0 +1,47 @@
+// Copyright (C) 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_library {
+ name: "libadbd_auth",
+ cflags: [
+ "-Wall",
+ "-Wextra",
+ "-Wthread-safety",
+ "-Werror",
+ ],
+ stl: "libc++_static",
+
+ srcs: ["adbd_auth.cpp"],
+ export_include_dirs: ["include"],
+
+ version_script: "libadbd_auth.map.txt",
+ stubs: {
+ versions: ["30"],
+ symbol_file: "libadbd_auth.map.txt",
+ },
+
+ host_supported: true,
+ recovery_available: true,
+ target: {
+ darwin: {
+ enabled: false,
+ }
+ },
+
+ static_libs: [
+ "libbase",
+ "libcutils",
+ "liblog",
+ ],
+}
diff --git a/libs/adbd_auth/adbd_auth.cpp b/libs/adbd_auth/adbd_auth.cpp
new file mode 100644
index 0000000..dae6eeb
--- /dev/null
+++ b/libs/adbd_auth/adbd_auth.cpp
@@ -0,0 +1,586 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ANDROID_BASE_UNIQUE_FD_DISABLE_IMPLICIT_CONVERSION
+
+#include "include/adbd_auth.h"
+
+#include <inttypes.h>
+#include <sys/epoll.h>
+#include <sys/eventfd.h>
+#include <sys/uio.h>
+
+#include <chrono>
+#include <deque>
+#include <string>
+#include <string_view>
+#include <tuple>
+#include <unordered_map>
+#include <utility>
+#include <variant>
+#include <vector>
+
+#include <android-base/file.h>
+#include <android-base/logging.h>
+#include <android-base/macros.h>
+#include <android-base/strings.h>
+#include <android-base/thread_annotations.h>
+#include <android-base/unique_fd.h>
+#include <cutils/sockets.h>
+
+using android::base::unique_fd;
+
+static constexpr uint32_t kAuthVersion = 1;
+
+struct AdbdAuthPacketAuthenticated {
+ std::string public_key;
+};
+
+struct AdbdAuthPacketDisconnected {
+ std::string public_key;
+};
+
+struct AdbdAuthPacketRequestAuthorization {
+ std::string public_key;
+};
+
+struct AdbdPacketTlsDeviceConnected {
+ uint8_t transport_type;
+ std::string public_key;
+};
+
+struct AdbdPacketTlsDeviceDisconnected {
+ uint8_t transport_type;
+ std::string public_key;
+};
+
+using AdbdAuthPacket = std::variant<AdbdAuthPacketAuthenticated,
+ AdbdAuthPacketDisconnected,
+ AdbdAuthPacketRequestAuthorization,
+ AdbdPacketTlsDeviceConnected,
+ AdbdPacketTlsDeviceDisconnected>;
+
+struct AdbdAuthContext {
+ static constexpr uint64_t kEpollConstSocket = 0;
+ static constexpr uint64_t kEpollConstEventFd = 1;
+ static constexpr uint64_t kEpollConstFramework = 2;
+
+public:
+ explicit AdbdAuthContext(AdbdAuthCallbacksV1* callbacks) : next_id_(0), callbacks_(*callbacks) {
+ InitFrameworkHandlers();
+ epoll_fd_.reset(epoll_create1(EPOLL_CLOEXEC));
+ if (epoll_fd_ == -1) {
+ PLOG(FATAL) << "adbd_auth: failed to create epoll fd";
+ }
+
+ event_fd_.reset(eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK));
+ if (event_fd_ == -1) {
+ PLOG(FATAL) << "adbd_auth: failed to create eventfd";
+ }
+
+ sock_fd_.reset(android_get_control_socket("adbd"));
+ if (sock_fd_ == -1) {
+ PLOG(ERROR) << "adbd_auth: failed to get adbd authentication socket";
+ } else {
+ if (fcntl(sock_fd_.get(), F_SETFD, FD_CLOEXEC) != 0) {
+ PLOG(FATAL) << "adbd_auth: failed to make adbd authentication socket cloexec";
+ }
+
+ if (fcntl(sock_fd_.get(), F_SETFL, O_NONBLOCK) != 0) {
+ PLOG(FATAL) << "adbd_auth: failed to make adbd authentication socket nonblocking";
+ }
+
+ if (listen(sock_fd_.get(), 4) != 0) {
+ PLOG(FATAL) << "adbd_auth: failed to listen on adbd authentication socket";
+ }
+ }
+ }
+
+ AdbdAuthContext(const AdbdAuthContext& copy) = delete;
+ AdbdAuthContext(AdbdAuthContext&& move) = delete;
+ AdbdAuthContext& operator=(const AdbdAuthContext& copy) = delete;
+ AdbdAuthContext& operator=(AdbdAuthContext&& move) = delete;
+
+ uint64_t NextId() { return next_id_++; }
+
+ void DispatchPendingPrompt() REQUIRES(mutex_) {
+ if (dispatched_prompt_) {
+ LOG(INFO) << "adbd_auth: prompt currently pending, skipping";
+ return;
+ }
+
+ if (pending_prompts_.empty()) {
+ LOG(INFO) << "adbd_auth: no prompts to send";
+ return;
+ }
+
+ LOG(INFO) << "adbd_auth: prompting user for adb authentication";
+ auto [id, public_key, arg] = std::move(pending_prompts_.front());
+ pending_prompts_.pop_front();
+
+ this->output_queue_.emplace_back(
+ AdbdAuthPacketRequestAuthorization{.public_key = public_key});
+
+ Interrupt();
+ dispatched_prompt_ = std::make_tuple(id, public_key, arg);
+ }
+
+ void UpdateFrameworkWritable() REQUIRES(mutex_) {
+ // This might result in redundant calls to EPOLL_CTL_MOD if, for example, we get notified
+ // at the same time as a framework connection, but that's unlikely and this doesn't need to
+ // be fast anyway.
+ if (framework_fd_ != -1) {
+ struct epoll_event event;
+ event.events = EPOLLIN;
+ if (!output_queue_.empty()) {
+ LOG(INFO) << "adbd_auth: marking framework writable";
+ event.events |= EPOLLOUT;
+ }
+ event.data.u64 = kEpollConstFramework;
+ CHECK_EQ(0, epoll_ctl(epoll_fd_.get(), EPOLL_CTL_MOD, framework_fd_.get(), &event));
+ }
+ }
+
+ void ReplaceFrameworkFd(unique_fd new_fd) REQUIRES(mutex_) {
+ LOG(INFO) << "adbd_auth: received new framework fd " << new_fd.get()
+ << " (current = " << framework_fd_.get() << ")";
+
+ // If we already had a framework fd, clean up after ourselves.
+ if (framework_fd_ != -1) {
+ output_queue_.clear();
+ dispatched_prompt_.reset();
+ CHECK_EQ(0, epoll_ctl(epoll_fd_.get(), EPOLL_CTL_DEL, framework_fd_.get(), nullptr));
+ framework_fd_.reset();
+ }
+
+ if (new_fd != -1) {
+ struct epoll_event event;
+ event.events = EPOLLIN;
+ if (!output_queue_.empty()) {
+ LOG(INFO) << "adbd_auth: marking framework writable";
+ event.events |= EPOLLOUT;
+ }
+ event.data.u64 = kEpollConstFramework;
+ CHECK_EQ(0, epoll_ctl(epoll_fd_.get(), EPOLL_CTL_ADD, new_fd.get(), &event));
+ framework_fd_ = std::move(new_fd);
+ }
+ }
+
+ void HandlePacket(std::string_view packet) EXCLUDES(mutex_) {
+ LOG(INFO) << "adbd_auth: received packet: " << packet;
+
+ if (packet.size() < 2) {
+ LOG(ERROR) << "adbd_auth: received packet of invalid length";
+ std::lock_guard<std::mutex> lock(mutex_);
+ ReplaceFrameworkFd(unique_fd());
+ }
+
+ bool handled_packet = false;
+ for (size_t i = 0; i < framework_handlers_.size(); ++i) {
+ if (android::base::ConsumePrefix(&packet, framework_handlers_[i].code)) {
+ framework_handlers_[i].cb(packet);
+ handled_packet = true;
+ break;
+ }
+ }
+ if (!handled_packet) {
+ LOG(ERROR) << "adbd_auth: unhandled packet: " << packet;
+ std::lock_guard<std::mutex> lock(mutex_);
+ ReplaceFrameworkFd(unique_fd());
+ }
+ }
+
+ void AllowUsbDevice(std::string_view buf) EXCLUDES(mutex_) {
+ std::lock_guard<std::mutex> lock(mutex_);
+ CHECK(buf.empty());
+
+ if (dispatched_prompt_.has_value()) {
+ // It's possible for the framework to send us a response without our having sent a
+ // request to it: e.g. if adbd restarts while we have a pending request.
+ auto& [id, key, arg] = *dispatched_prompt_;
+ keys_.emplace(id, std::move(key));
+
+ callbacks_.key_authorized(arg, id);
+ dispatched_prompt_ = std::nullopt;
+ } else {
+ LOG(WARNING) << "adbd_auth: received authorization for unknown prompt, ignoring";
+ }
+
+ // We need to dispatch pending prompts here upon success as well,
+ // since we might have multiple queued prompts.
+ DispatchPendingPrompt();
+ }
+
+ void DenyUsbDevice(std::string_view buf) EXCLUDES(mutex_) {
+ std::lock_guard<std::mutex> lock(mutex_);
+ CHECK(buf.empty());
+ // TODO: Do we want a callback if the key is denied?
+ dispatched_prompt_ = std::nullopt;
+ DispatchPendingPrompt();
+ }
+
+ void KeyRemoved(std::string_view buf) EXCLUDES(mutex_) {
+ CHECK(!buf.empty());
+ callbacks_.key_removed(buf.data(), buf.size());
+ }
+
+ bool SendPacket() REQUIRES(mutex_) {
+ if (output_queue_.empty()) {
+ return false;
+ }
+
+ CHECK_NE(-1, framework_fd_.get());
+
+ auto& packet = output_queue_.front();
+ struct iovec iovs[3];
+ int iovcnt = 2;
+ if (auto* p = std::get_if<AdbdAuthPacketAuthenticated>(&packet)) {
+ iovs[0].iov_base = const_cast<char*>("CK");
+ iovs[0].iov_len = 2;
+ iovs[1].iov_base = p->public_key.data();
+ iovs[1].iov_len = p->public_key.size();
+ } else if (auto* p = std::get_if<AdbdAuthPacketDisconnected>(&packet)) {
+ iovs[0].iov_base = const_cast<char*>("DC");
+ iovs[0].iov_len = 2;
+ iovs[1].iov_base = p->public_key.data();
+ iovs[1].iov_len = p->public_key.size();
+ } else if (auto* p = std::get_if<AdbdAuthPacketRequestAuthorization>(&packet)) {
+ iovs[0].iov_base = const_cast<char*>("PK");
+ iovs[0].iov_len = 2;
+ iovs[1].iov_base = p->public_key.data();
+ iovs[1].iov_len = p->public_key.size();
+ } else if (auto* p = std::get_if<AdbdPacketTlsDeviceConnected>(&packet)) {
+ iovcnt = 3;
+ iovs[0].iov_base = const_cast<char*>("WE");
+ iovs[0].iov_len = 2;
+ iovs[1].iov_base = &p->transport_type;
+ iovs[1].iov_len = 1;
+ iovs[2].iov_base = p->public_key.data();
+ iovs[2].iov_len = p->public_key.size();
+ } else if (auto* p = std::get_if<AdbdPacketTlsDeviceDisconnected>(&packet)) {
+ iovcnt = 3;
+ iovs[0].iov_base = const_cast<char*>("WF");
+ iovs[0].iov_len = 2;
+ iovs[1].iov_base = &p->transport_type;
+ iovs[1].iov_len = 1;
+ iovs[2].iov_base = p->public_key.data();
+ iovs[2].iov_len = p->public_key.size();
+ } else {
+ LOG(FATAL) << "adbd_auth: unhandled packet type?";
+ }
+
+ output_queue_.pop_front();
+
+ ssize_t rc = writev(framework_fd_.get(), iovs, iovcnt);
+ if (rc == -1 && errno != EAGAIN && errno != EWOULDBLOCK) {
+ PLOG(ERROR) << "adbd_auth: failed to write to framework fd";
+ ReplaceFrameworkFd(unique_fd());
+ return false;
+ }
+
+ return true;
+ }
+
+ void Run() {
+ if (sock_fd_ == -1) {
+ LOG(ERROR) << "adbd_auth: socket unavailable, disabling user prompts";
+ } else {
+ struct epoll_event event;
+ event.events = EPOLLIN;
+ event.data.u64 = kEpollConstSocket;
+ CHECK_EQ(0, epoll_ctl(epoll_fd_.get(), EPOLL_CTL_ADD, sock_fd_.get(), &event));
+ }
+
+ {
+ struct epoll_event event;
+ event.events = EPOLLIN;
+ event.data.u64 = kEpollConstEventFd;
+ CHECK_EQ(0, epoll_ctl(epoll_fd_.get(), EPOLL_CTL_ADD, event_fd_.get(), &event));
+ }
+
+ while (true) {
+ struct epoll_event events[3];
+ int rc = TEMP_FAILURE_RETRY(epoll_wait(epoll_fd_.get(), events, 3, -1));
+ if (rc == -1) {
+ PLOG(FATAL) << "adbd_auth: epoll_wait failed";
+ } else if (rc == 0) {
+ LOG(FATAL) << "adbd_auth: epoll_wait returned 0";
+ }
+
+ bool restart = false;
+ for (int i = 0; i < rc; ++i) {
+ if (restart) {
+ break;
+ }
+
+ struct epoll_event& event = events[i];
+ switch (event.data.u64) {
+ case kEpollConstSocket: {
+ unique_fd new_framework_fd(accept4(sock_fd_.get(), nullptr, nullptr,
+ SOCK_CLOEXEC | SOCK_NONBLOCK));
+ if (new_framework_fd == -1) {
+ PLOG(FATAL) << "adbd_auth: failed to accept framework fd";
+ }
+
+ LOG(INFO) << "adbd_auth: received a new framework connection";
+ std::lock_guard<std::mutex> lock(mutex_);
+ ReplaceFrameworkFd(std::move(new_framework_fd));
+
+ // Stop iterating over events: one of the later ones might be the old
+ // framework fd.
+ restart = false;
+ break;
+ }
+
+ case kEpollConstEventFd: {
+ // We were woken up to write something.
+ uint64_t dummy;
+ int rc = TEMP_FAILURE_RETRY(read(event_fd_.get(), &dummy, sizeof(dummy)));
+ if (rc != 8) {
+ PLOG(FATAL)
+ << "adbd_auth: failed to read from eventfd (rc = " << rc << ")";
+ }
+
+ std::lock_guard<std::mutex> lock(mutex_);
+ UpdateFrameworkWritable();
+ break;
+ }
+
+ case kEpollConstFramework: {
+ char buf[4096];
+ if (event.events & EPOLLIN) {
+ int rc = TEMP_FAILURE_RETRY(read(framework_fd_.get(), buf, sizeof(buf)));
+ if (rc == -1) {
+ LOG(FATAL) << "adbd_auth: failed to read from framework fd";
+ } else if (rc == 0) {
+ LOG(INFO) << "adbd_auth: hit EOF on framework fd";
+ std::lock_guard<std::mutex> lock(mutex_);
+ ReplaceFrameworkFd(unique_fd());
+ } else {
+ HandlePacket(std::string_view(buf, rc));
+ }
+ }
+
+ if (event.events & EPOLLOUT) {
+ std::lock_guard<std::mutex> lock(mutex_);
+ while (SendPacket()) {
+ continue;
+ }
+ UpdateFrameworkWritable();
+ }
+
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ static constexpr const char* key_paths[] = {"/adb_keys", "/data/misc/adb/adb_keys"};
+ void IteratePublicKeys(bool (*callback)(void*, const char*, size_t), void* opaque) {
+ for (const auto& path : key_paths) {
+ if (access(path, R_OK) == 0) {
+ LOG(INFO) << "adbd_auth: loading keys from " << path;
+ std::string content;
+ if (!android::base::ReadFileToString(path, &content)) {
+ PLOG(ERROR) << "adbd_auth: couldn't read " << path;
+ continue;
+ }
+ for (const auto& line : android::base::Split(content, "\n")) {
+ if (!callback(opaque, line.data(), line.size())) {
+ return;
+ }
+ }
+ }
+ }
+ }
+
+ uint64_t PromptUser(std::string_view public_key, void* arg) EXCLUDES(mutex_) {
+ uint64_t id = NextId();
+
+ std::lock_guard<std::mutex> lock(mutex_);
+ LOG(INFO) << "adbd_auth: sending prompt with id " << id;
+ pending_prompts_.emplace_back(id, public_key, arg);
+ DispatchPendingPrompt();
+ return id;
+ }
+
+ uint64_t NotifyAuthenticated(std::string_view public_key) EXCLUDES(mutex_) {
+ uint64_t id = NextId();
+ std::lock_guard<std::mutex> lock(mutex_);
+ keys_.emplace(id, public_key);
+ output_queue_.emplace_back(
+ AdbdAuthPacketAuthenticated{.public_key = std::string(public_key)});
+ return id;
+ }
+
+ void NotifyDisconnected(uint64_t id) EXCLUDES(mutex_) {
+ std::lock_guard<std::mutex> lock(mutex_);
+ auto it = keys_.find(id);
+ if (it == keys_.end()) {
+ LOG(DEBUG) << "adbd_auth: couldn't find public key to notify disconnection, skipping";
+ return;
+ }
+ output_queue_.emplace_back(AdbdAuthPacketDisconnected{.public_key = std::move(it->second)});
+ keys_.erase(it);
+ }
+
+ uint64_t NotifyTlsDeviceConnected(AdbTransportType type,
+ std::string_view public_key) EXCLUDES(mutex_) {
+ uint64_t id = NextId();
+ std::lock_guard<std::mutex> lock(mutex_);
+ keys_.emplace(id, public_key);
+ output_queue_.emplace_back(AdbdPacketTlsDeviceConnected{
+ .transport_type = static_cast<uint8_t>(type),
+ .public_key = std::string(public_key)});
+ Interrupt();
+ return id;
+ }
+
+ void NotifyTlsDeviceDisconnected(AdbTransportType type, uint64_t id) EXCLUDES(mutex_) {
+ std::lock_guard<std::mutex> lock(mutex_);
+ auto it = keys_.find(id);
+ if (it == keys_.end()) {
+ LOG(DEBUG) << "adbd_auth: couldn't find public key to notify disconnection of tls "
+ "device, skipping";
+ return;
+ }
+ output_queue_.emplace_back(AdbdPacketTlsDeviceDisconnected{
+ .transport_type = static_cast<uint8_t>(type),
+ .public_key = std::move(it->second)});
+ keys_.erase(it);
+ Interrupt();
+ }
+
+ // Interrupt the worker thread to do some work.
+ void Interrupt() {
+ uint64_t value = 1;
+ ssize_t rc = write(event_fd_.get(), &value, sizeof(value));
+ if (rc == -1) {
+ PLOG(FATAL) << "adbd_auth: write to eventfd failed";
+ } else if (rc != sizeof(value)) {
+ LOG(FATAL) << "adbd_auth: write to eventfd returned short (" << rc << ")";
+ }
+ }
+
+ void InitFrameworkHandlers() {
+ // Framework wants to disconnect from a secured wifi device
+ framework_handlers_.emplace_back(
+ FrameworkPktHandler{
+ .code = "DD",
+ .cb = std::bind(&AdbdAuthContext::KeyRemoved, this, std::placeholders::_1)});
+ // Framework allows USB debugging for the device
+ framework_handlers_.emplace_back(
+ FrameworkPktHandler{
+ .code = "OK",
+ .cb = std::bind(&AdbdAuthContext::AllowUsbDevice, this, std::placeholders::_1)});
+ // Framework denies USB debugging for the device
+ framework_handlers_.emplace_back(
+ FrameworkPktHandler{
+ .code = "NO",
+ .cb = std::bind(&AdbdAuthContext::DenyUsbDevice, this, std::placeholders::_1)});
+ }
+
+ unique_fd epoll_fd_;
+ unique_fd event_fd_;
+ unique_fd sock_fd_;
+ unique_fd framework_fd_;
+
+ std::atomic<uint64_t> next_id_;
+ AdbdAuthCallbacksV1 callbacks_;
+
+ std::mutex mutex_;
+ std::unordered_map<uint64_t, std::string> keys_ GUARDED_BY(mutex_);
+
+ // We keep two separate queues: one to handle backpressure from the socket (output_queue_)
+ // and one to make sure we only dispatch one authrequest at a time (pending_prompts_).
+ std::deque<AdbdAuthPacket> output_queue_ GUARDED_BY(mutex_);
+
+ std::optional<std::tuple<uint64_t, std::string, void*>> dispatched_prompt_ GUARDED_BY(mutex_);
+ std::deque<std::tuple<uint64_t, std::string, void*>> pending_prompts_ GUARDED_BY(mutex_);
+
+ // This is a list of commands that the framework could send to us.
+ using FrameworkHandlerCb = std::function<void(std::string_view)>;
+ struct FrameworkPktHandler {
+ const char* code;
+ FrameworkHandlerCb cb;
+ };
+ std::vector<FrameworkPktHandler> framework_handlers_;
+};
+
+AdbdAuthContext* adbd_auth_new(AdbdAuthCallbacks* callbacks) {
+ if (callbacks->version == 1) {
+ return new AdbdAuthContext(reinterpret_cast<AdbdAuthCallbacksV1*>(callbacks));
+ } else {
+ LOG(ERROR) << "adbd_auth: received unknown AdbdAuthCallbacks version "
+ << callbacks->version;
+ return nullptr;
+ }
+}
+
+void adbd_auth_delete(AdbdAuthContext* ctx) {
+ delete ctx;
+}
+
+void adbd_auth_run(AdbdAuthContext* ctx) {
+ return ctx->Run();
+}
+
+void adbd_auth_get_public_keys(AdbdAuthContext* ctx,
+ bool (*callback)(void* opaque, const char* public_key, size_t len),
+ void* opaque) {
+ ctx->IteratePublicKeys(callback, opaque);
+}
+
+uint64_t adbd_auth_notify_auth(AdbdAuthContext* ctx, const char* public_key, size_t len) {
+ return ctx->NotifyAuthenticated(std::string_view(public_key, len));
+}
+
+void adbd_auth_notify_disconnect(AdbdAuthContext* ctx, uint64_t id) {
+ return ctx->NotifyDisconnected(id);
+}
+
+void adbd_auth_prompt_user(AdbdAuthContext* ctx, const char* public_key, size_t len,
+ void* opaque) {
+ adbd_auth_prompt_user_with_id(ctx, public_key, len, opaque);
+}
+
+uint64_t adbd_auth_prompt_user_with_id(AdbdAuthContext* ctx, const char* public_key, size_t len,
+ void* opaque) {
+ return ctx->PromptUser(std::string_view(public_key, len), opaque);
+}
+
+uint64_t adbd_auth_tls_device_connected(AdbdAuthContext* ctx,
+ AdbTransportType type,
+ const char* public_key,
+ size_t len) {
+ return ctx->NotifyTlsDeviceConnected(type, std::string_view(public_key, len));
+}
+
+void adbd_auth_tls_device_disconnected(AdbdAuthContext* ctx,
+ AdbTransportType type,
+ uint64_t id) {
+ ctx->NotifyTlsDeviceDisconnected(type, id);
+}
+
+uint32_t adbd_auth_get_max_version() {
+ return kAuthVersion;
+}
+
+bool adbd_auth_supports_feature(AdbdAuthFeature f) {
+ UNUSED(f);
+ return false;
+}
diff --git a/libs/adbd_auth/include/adbd_auth.h b/libs/adbd_auth/include/adbd_auth.h
new file mode 100644
index 0000000..8f834df
--- /dev/null
+++ b/libs/adbd_auth/include/adbd_auth.h
@@ -0,0 +1,190 @@
+#pragma once
+
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdbool.h>
+#include <stdint.h>
+#include <sys/cdefs.h>
+#include <sys/types.h>
+
+#if !defined(__INTRODUCED_IN)
+#define __INTRODUCED_IN(__api_level) /* nothing */
+#endif
+
+__BEGIN_DECLS
+#if !defined(__ANDROID__) || __ANDROID_API__ >= 30
+
+// The transport type of the device connection.
+enum AdbTransportType : int32_t {
+ kAdbTransportTypeUsb = 0,
+ kAdbTransportTypeWifi,
+};
+static_assert(sizeof(AdbTransportType) == sizeof(int32_t), "Unexpected AdbTransportType size");
+
+struct AdbdAuthCallbacks {
+ uint32_t version;
+};
+
+struct AdbdAuthCallbacksV1 : AdbdAuthCallbacks {
+ // Callback for a successful user authorization.
+ void (*key_authorized)(void* opaque, uint64_t id);
+ // The framework removed the key from the keystore. This callback notifies
+ // adbd so it can take the appropriate actions (e.g. disconnect all devices
+ // using that key).
+ void (*key_removed)(const char* public_key, size_t length);
+};
+
+struct AdbdAuthContext;
+typedef struct AdbdAuthContext AdbdAuthContext;
+
+/**
+ * Creates a new AdbdAuthContext.
+ *
+ * @param callbacks a set of user-provided callbacks used internally (see
+ * #AdbdAuthCallbacksV1
+ * @return a new AdbdAuthContext instance. Caller is responsible for destroying
+ * the context with #adbd_auth_delete.
+ */
+AdbdAuthContext* adbd_auth_new(AdbdAuthCallbacks* callbacks) __INTRODUCED_IN(30);
+
+/**
+ * Destroys the AdbdAuthContext.
+ *
+ * @param ctx the AdbdAuthContext to destroy.
+ */
+void adbd_auth_delete(AdbdAuthContext* ctx) __INTRODUCED_IN(30);
+
+/**
+ * Starts the AdbdAuthContext.
+ *
+ * The caller may want to run this on a different thread, as this
+ * runs indefinitely.
+ *
+ * @param ctx the AdbdAuthContext
+ */
+void adbd_auth_run(AdbdAuthContext* ctx) __INTRODUCED_IN(30);
+
+/**
+ * Iterate through the list of authorized public keys.
+ *
+ * @param ctx the AdbdAuthContext
+ * @param callback a callback which will get called for every known adb public
+ * key in its keystore. To stop iteration of the keys, return false in the
+ * callback. Otherwise, return true to continue the iteration.
+ * @param opaque an opaque userdata argument
+ */
+void adbd_auth_get_public_keys(AdbdAuthContext* ctx,
+ bool (*callback)(void* opaque, const char* public_key, size_t len),
+ void* opaque) __INTRODUCED_IN(30);
+
+/**
+ * Let system_server know that a key has been successfully used for authentication.
+ *
+ * @param ctx the AdbdAuthContext
+ * @param public_key the RSA key that was authorized using the AUTH protocol
+ * @param len the length of the public_key argument
+ * @return an id corresponding to the new connection
+ */
+uint64_t adbd_auth_notify_auth(AdbdAuthContext* ctx,
+ const char* public_key,
+ size_t len) __INTRODUCED_IN(30);
+
+/**
+ * Let system_server know that an AUTH connection has been closed.
+ *
+ * @param ctx the AdbdAuthContext
+ * @param id the id of the disconnected device
+ */
+void adbd_auth_notify_disconnect(AdbdAuthContext* ctx,
+ uint64_t id) __INTRODUCED_IN(30);
+
+/**
+ * Prompt the user to authorize a public key.
+ *
+ * When this happens, a callback will be run on the auth thread with the result.
+ *
+ * @param ctx the AdbdAuthContext
+ * @param public_key the RSA public key to prompt user with
+ * @param len the length of the public_key argument
+ * @param arg an opaque userdata argument
+ */
+void adbd_auth_prompt_user(AdbdAuthContext* ctx, const char* public_key, size_t len, void* opaque)
+ __INTRODUCED_IN(30);
+
+/**
+ * Prompt the user to authorize a public key.
+ *
+ * When this happens, a callback will be run on the auth thread with the result.
+ *
+ * @param ctx the AdbdAuthContext
+ * @param public_key the RSA public key to prompt user with
+ * @param len the length of the public_key argument
+ * @param arg an opaque userdata argument
+ * @return a unique id which will be returned via callback
+ */
+__attribute__((weak)) uint64_t adbd_auth_prompt_user_with_id(AdbdAuthContext* ctx,
+ const char* public_key, size_t len,
+ void* opaque) __INTRODUCED_IN(30);
+
+/**
+ * Let system_server know that a TLS device has connected.
+ *
+ * @param ctx the AdbdAuthContext
+ * @param type the transport type of the connection (see #AdbTransportType)
+ * @param public_key the RSA public key used to establish the connection
+ * @param len the length of the public_key argument
+ * @return an id corresponding to the new connection
+ */
+uint64_t adbd_auth_tls_device_connected(AdbdAuthContext* ctx,
+ AdbTransportType type,
+ const char* public_key,
+ size_t len) __INTRODUCED_IN(30);
+
+/**
+ * Let system_server know that a TLS device has disconnected.
+ *
+ * @param ctx the AdbdAuthContext
+ * @param type the transport type of the connection (see #AdbTransportType)
+ * @param the id of the disconnected device (see #adbd_tls_device_connected)
+ */
+void adbd_auth_tls_device_disconnected(AdbdAuthContext* ctx,
+ AdbTransportType type,
+ uint64_t id) __INTRODUCED_IN(30);
+
+/**
+ * Returns the max #AdbdAuthCallbacks version.
+ *
+ * The version starts at 1, with version 1 corresponding to the
+ * #AdbdAuthCallbacksV1 struct.
+ *
+ * @return the max #AdbdAuthCallbacks version.
+ */
+uint32_t adbd_auth_get_max_version(void) __INTRODUCED_IN(30);
+
+enum AdbdAuthFeature : int32_t {
+};
+
+/**
+ * Checks if a feature is supported by the framework. See #AdbdAuthFeature.
+ *
+ * @param feature the feature to check for support
+ * @return true if the feature is supported
+ */
+bool adbd_auth_supports_feature(AdbdAuthFeature feature);
+
+#endif //!__ANDROID__ || __ANDROID_API__ >= 30
+__END_DECLS
diff --git a/libs/adbd_auth/libadbd_auth.map.txt b/libs/adbd_auth/libadbd_auth.map.txt
new file mode 100644
index 0000000..7584ca3
--- /dev/null
+++ b/libs/adbd_auth/libadbd_auth.map.txt
@@ -0,0 +1,17 @@
+LIBADBD_AUTH {
+ global:
+ adbd_auth_new; # apex introduced=30
+ adbd_auth_delete; # apex introduced=30
+ adbd_auth_run; # apex introduced=30
+ adbd_auth_get_public_keys; #apex introduced=30
+ adbd_auth_notify_auth; # apex introduced=30
+ adbd_auth_notify_disconnect; # apex introduced=30
+ adbd_auth_prompt_user; # apex introduced=30
+ adbd_auth_prompt_user_with_id; # apex introduced=30
+ adbd_auth_tls_device_connected; # apex introduced=30
+ adbd_auth_tls_device_disconnected; # apex introduced=30
+ adbd_auth_get_max_version; # apex introduced=30
+ adbd_auth_supports_feature; # apex introduced=30
+ local:
+ *;
+};
diff --git a/libs/android_runtime_lazy/Android.bp b/libs/android_runtime_lazy/Android.bp
index 9284acb..09a5f39 100644
--- a/libs/android_runtime_lazy/Android.bp
+++ b/libs/android_runtime_lazy/Android.bp
@@ -34,6 +34,7 @@
name: "libandroid_runtime_lazy",
vendor_available: true,
double_loadable: true,
+ host_supported: true,
cflags: [
"-Wall",
@@ -51,10 +52,6 @@
"libutils",
],
- required: [
- "libandroid_runtime",
- ],
-
export_include_dirs: [
"include",
],
diff --git a/libs/android_runtime_lazy/android_runtime_lazy.cpp b/libs/android_runtime_lazy/android_runtime_lazy.cpp
index 98d8e8a5..8062be6 100644
--- a/libs/android_runtime_lazy/android_runtime_lazy.cpp
+++ b/libs/android_runtime_lazy/android_runtime_lazy.cpp
@@ -15,6 +15,7 @@
*/
#define LOG_TAG "ANDROID_RUNTIME_LAZY"
#include "android_runtime/AndroidRuntime.h"
+#include "android_os_Parcel.h"
#include "android_util_Binder.h"
#include <dlfcn.h>
@@ -28,12 +29,18 @@
std::once_flag loadFlag;
typedef JNIEnv* (*getJNIEnv_t)();
+
+// android_util_Binder.h
typedef sp<IBinder> (*ibinderForJavaObject_t)(JNIEnv* env, jobject obj);
typedef jobject (*javaObjectForIBinder_t)(JNIEnv* env, const sp<IBinder>& val);
+// android_os_Parcel.h
+typedef Parcel* (*parcelForJavaObject_t)(JNIEnv* env, jobject obj);
+
getJNIEnv_t _getJNIEnv;
ibinderForJavaObject_t _ibinderForJavaObject;
javaObjectForIBinder_t _javaObjectForIBinder;
+parcelForJavaObject_t _parcelForJavaObject;
void load() {
std::call_once(loadFlag, []() {
@@ -64,6 +71,13 @@
ALOGW("Could not find javaObjectForIBinder.");
// no return
}
+
+ _parcelForJavaObject = reinterpret_cast<parcelForJavaObject_t>(
+ dlsym(handle, "_ZN7android19parcelForJavaObjectEP7_JNIEnvP8_jobject"));
+ if (_parcelForJavaObject == nullptr) {
+ ALOGW("Could not find parcelForJavaObject.");
+ // no return
+ }
});
}
@@ -95,4 +109,12 @@
return _javaObjectForIBinder(env, val);
}
+Parcel* parcelForJavaObject(JNIEnv* env, jobject obj) {
+ load();
+ if (_parcelForJavaObject == nullptr) {
+ return nullptr;
+ }
+ return _parcelForJavaObject(env, obj);
+}
+
} // namespace android
diff --git a/libs/android_runtime_lazy/include/android_os_Parcel.h b/libs/android_runtime_lazy/include/android_os_Parcel.h
new file mode 100644
index 0000000..19b094d
--- /dev/null
+++ b/libs/android_runtime_lazy/include/android_os_Parcel.h
@@ -0,0 +1,30 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <binder/Parcel.h>
+#include "jni.h"
+
+namespace android {
+
+// The name of this file is same with the file in frameworks/base/core/jni/
+// This is intentional to make the client use these exported functions
+// in the same way with the original.
+
+Parcel* parcelForJavaObject(JNIEnv* env, jobject obj);
+
+} // namespace android
diff --git a/libs/arect/Android.bp b/libs/arect/Android.bp
index ad8287c..258a4e3 100644
--- a/libs/arect/Android.bp
+++ b/libs/arect/Android.bp
@@ -13,21 +13,29 @@
// limitations under the License.
ndk_headers {
- name: "libarect_headers",
+ name: "libarect_headers_for_ndk",
from: "include/android",
to: "android",
srcs: ["include/android/*.h"],
license: "NOTICE",
}
+cc_library_headers {
+ name: "libarect_headers",
+ export_include_dirs: ["include"],
+}
+
cc_library_static {
name: "libarect",
host_supported: true,
vendor_available: true,
+ // TODO(b/153609531): remove when no longer needed.
+ native_bridge_supported: true,
export_include_dirs: ["include"],
target: {
windows: {
enabled: true,
},
},
+ min_sdk_version: "29",
}
diff --git a/libs/binder/ActivityManager.cpp b/libs/binder/ActivityManager.cpp
index 49a9414..5e4c98f 100644
--- a/libs/binder/ActivityManager.cpp
+++ b/libs/binder/ActivityManager.cpp
@@ -114,4 +114,4 @@
return INVALID_OPERATION;
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index aedf6b0..b24a577 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -16,6 +16,10 @@
name: "libbinder_headers",
export_include_dirs: ["include"],
vendor_available: true,
+ host_supported: true,
+ // TODO(b/153609531): remove when no longer needed.
+ native_bridge_supported: true,
+
header_libs: [
"libbase_headers",
"libcutils_headers",
@@ -26,9 +30,31 @@
"libcutils_headers",
"libutils_headers",
],
+ min_sdk_version: "29",
}
-cc_library_shared {
+// These interfaces are android-specific implementation unrelated to binder
+// transport itself and should be moved to AIDL or in domain-specific libs.
+//
+// Currently, these are only on system android (not vendor, not host)
+libbinder_device_interface_sources = [
+ "ActivityManager.cpp",
+ "AppOpsManager.cpp",
+ "IActivityManager.cpp",
+ "IAppOpsCallback.cpp",
+ "IAppOpsService.cpp",
+ "IBatteryStats.cpp",
+ "IMediaResourceMonitor.cpp",
+ "IPermissionController.cpp",
+ "IProcessInfoService.cpp",
+ "IUidObserver.cpp",
+ "PermissionCache.cpp",
+ "PermissionController.cpp",
+ "ProcessInfoService.cpp",
+ "IpPrefix.cpp",
+]
+
+cc_library {
name: "libbinder",
// for vndbinder
@@ -37,65 +63,63 @@
enabled: true,
},
double_loadable: true,
+ host_supported: true,
+ // TODO(b/153609531): remove when no longer needed.
+ native_bridge_supported: true,
+
+ // TODO(b/31559095): get headers from bionic on host
+ include_dirs: [
+ "bionic/libc/kernel/android/uapi/",
+ "bionic/libc/kernel/uapi/",
+ ],
+
+ // libbinder does not offer a stable wire protocol.
+ // if a second copy of it is installed, then it may break after security
+ // or dessert updates. Instead, apex users should use libbinder_ndk.
+ apex_available: [
+ "//apex_available:platform",
+ // TODO(b/139016109) remove these three
+ "com.android.media.swcodec",
+ "test_com.android.media.swcodec",
+ ],
srcs: [
- "ActivityManager.cpp",
- "AppOpsManager.cpp",
"Binder.cpp",
"BpBinder.cpp",
"BufferedTextOutput.cpp",
"Debug.cpp",
- "IActivityManager.cpp",
- "IAppOpsCallback.cpp",
- "IAppOpsService.cpp",
- "IBatteryStats.cpp",
"IInterface.cpp",
- "IMediaResourceMonitor.cpp",
"IMemory.cpp",
"IPCThreadState.cpp",
- "IPermissionController.cpp",
- "IProcessInfoService.cpp",
"IResultReceiver.cpp",
"IServiceManager.cpp",
"IShellCallback.cpp",
- "IUidObserver.cpp",
+ "LazyServiceRegistrar.cpp",
"MemoryBase.cpp",
"MemoryDealer.cpp",
"MemoryHeapBase.cpp",
"Parcel.cpp",
"ParcelFileDescriptor.cpp",
- "PermissionCache.cpp",
- "PermissionController.cpp",
"PersistableBundle.cpp",
- "ProcessInfoService.cpp",
"ProcessState.cpp",
"Static.cpp",
+ "Stability.cpp",
"Status.cpp",
"TextOutput.cpp",
- "IpPrefix.cpp",
- "Value.cpp",
":libbinder_aidl",
],
target: {
+ android: {
+ srcs: libbinder_device_interface_sources,
+
+ // NOT static to keep the wire protocol unfrozen
+ static: {
+ enabled: false,
+ },
+ },
vendor: {
- exclude_srcs: [
- "ActivityManager.cpp",
- "AppOpsManager.cpp",
- "IActivityManager.cpp",
- "IAppOpsCallback.cpp",
- "IAppOpsService.cpp",
- "IBatteryStats.cpp",
- "IMediaResourceMonitor.cpp",
- "IPermissionController.cpp",
- "IProcessInfoService.cpp",
- "IUidObserver.cpp",
- "PermissionCache.cpp",
- "PermissionController.cpp",
- "ProcessInfoService.cpp",
- "IpPrefix.cpp",
- ":libbinder_aidl",
- ],
+ exclude_srcs: libbinder_device_interface_sources,
},
},
@@ -116,11 +140,9 @@
},
shared_libs: [
- "libbase",
"liblog",
"libcutils",
"libutils",
- "libbinderthreadstate",
],
header_libs: [
@@ -135,14 +157,32 @@
sanitize: {
misc_undefined: ["integer"],
},
+ min_sdk_version: "29",
}
// AIDL interface between libbinder and framework.jar
filegroup {
name: "libbinder_aidl",
srcs: [
+ "aidl/android/content/pm/IPackageChangeObserver.aidl",
"aidl/android/content/pm/IPackageManagerNative.aidl",
+ "aidl/android/content/pm/PackageChangeEvent.aidl",
+ "aidl/android/os/IClientCallback.aidl",
+ "aidl/android/os/IServiceCallback.aidl",
+ "aidl/android/os/IServiceManager.aidl",
],
+ path: "aidl",
}
-subdirs = ["tests"]
+aidl_interface {
+ name: "libbinder_aidl_test_stub",
+ unstable: true,
+ local_include_dir: "aidl",
+ srcs: [":libbinder_aidl"],
+ vendor_available: true,
+ backend: {
+ java: {
+ enabled: false,
+ },
+ },
+}
diff --git a/libs/binder/AppOpsManager.cpp b/libs/binder/AppOpsManager.cpp
index 525685c..2174ce2 100644
--- a/libs/binder/AppOpsManager.cpp
+++ b/libs/binder/AppOpsManager.cpp
@@ -21,44 +21,34 @@
#include <utils/SystemClock.h>
+#include <sys/types.h>
+
+#ifdef LOG_TAG
+#undef LOG_TAG
+#endif
+#define LOG_TAG "AppOpsManager"
+
namespace android {
-namespace {
+static const sp<IBinder>& getClientId() {
+ static pthread_mutex_t gClientIdMutex = PTHREAD_MUTEX_INITIALIZER;
+ static sp<IBinder> gClientId;
-#if defined(__BRILLO__)
-// Because Brillo has no application model, security policy is managed
-// statically (at build time) with SELinux controls.
-// As a consequence, it also never runs the AppOpsManager service.
-const int APP_OPS_MANAGER_UNAVAILABLE_MODE = AppOpsManager::MODE_ALLOWED;
-#else
-const int APP_OPS_MANAGER_UNAVAILABLE_MODE = AppOpsManager::MODE_IGNORED;
-#endif // defined(__BRILLO__)
-
-} // namespace
-
-static String16 _appops("appops");
-static pthread_mutex_t gTokenMutex = PTHREAD_MUTEX_INITIALIZER;
-static sp<IBinder> gToken;
-
-static const sp<IBinder>& getToken(const sp<IAppOpsService>& service) {
- pthread_mutex_lock(&gTokenMutex);
- if (gToken == nullptr || gToken->pingBinder() != NO_ERROR) {
- gToken = service->getToken(new BBinder());
+ pthread_mutex_lock(&gClientIdMutex);
+ if (gClientId == nullptr) {
+ gClientId = new BBinder();
}
- pthread_mutex_unlock(&gTokenMutex);
- return gToken;
+ pthread_mutex_unlock(&gClientIdMutex);
+ return gClientId;
}
AppOpsManager::AppOpsManager()
{
}
-#if defined(__BRILLO__)
-// There is no AppOpsService on Brillo
-sp<IAppOpsService> AppOpsManager::getService() { return NULL; }
-#else
sp<IAppOpsService> AppOpsManager::getService()
{
+ static String16 _appops("appops");
std::lock_guard<Mutex> scoped_lock(mLock);
int64_t startTime = 0;
@@ -83,14 +73,13 @@
}
return service;
}
-#endif // defined(__BRILLO__)
int32_t AppOpsManager::checkOp(int32_t op, int32_t uid, const String16& callingPackage)
{
sp<IAppOpsService> service = getService();
return service != nullptr
? service->checkOperation(op, uid, callingPackage)
- : APP_OPS_MANAGER_UNAVAILABLE_MODE;
+ : AppOpsManager::MODE_IGNORED;
}
int32_t AppOpsManager::checkAudioOpNoThrow(int32_t op, int32_t usage, int32_t uid,
@@ -98,28 +87,52 @@
sp<IAppOpsService> service = getService();
return service != nullptr
? service->checkAudioOperation(op, usage, uid, callingPackage)
- : APP_OPS_MANAGER_UNAVAILABLE_MODE;
+ : AppOpsManager::MODE_IGNORED;
}
int32_t AppOpsManager::noteOp(int32_t op, int32_t uid, const String16& callingPackage) {
+ return noteOp(op, uid, callingPackage, std::unique_ptr<String16>(),
+ String16("Legacy AppOpsManager.noteOp call"));
+}
+
+int32_t AppOpsManager::noteOp(int32_t op, int32_t uid, const String16& callingPackage,
+ const std::unique_ptr<String16>& attributionTag, const String16& message) {
sp<IAppOpsService> service = getService();
- return service != nullptr
- ? service->noteOperation(op, uid, callingPackage)
- : APP_OPS_MANAGER_UNAVAILABLE_MODE;
+ int32_t mode = service != nullptr
+ ? service->noteOperation(op, uid, callingPackage, attributionTag,
+ shouldCollectNotes(op), message)
+ : AppOpsManager::MODE_IGNORED;
+
+ return mode;
}
int32_t AppOpsManager::startOpNoThrow(int32_t op, int32_t uid, const String16& callingPackage,
bool startIfModeDefault) {
+ return startOpNoThrow(op, uid, callingPackage, startIfModeDefault, std::unique_ptr<String16>(),
+ String16("Legacy AppOpsManager.startOpNoThrow call"));
+}
+
+int32_t AppOpsManager::startOpNoThrow(int32_t op, int32_t uid, const String16& callingPackage,
+ bool startIfModeDefault, const std::unique_ptr<String16>& attributionTag,
+ const String16& message) {
sp<IAppOpsService> service = getService();
- return service != nullptr
- ? service->startOperation(getToken(service), op, uid, callingPackage,
- startIfModeDefault) : APP_OPS_MANAGER_UNAVAILABLE_MODE;
+ int32_t mode = service != nullptr
+ ? service->startOperation(getClientId(), op, uid, callingPackage,
+ attributionTag, startIfModeDefault, shouldCollectNotes(op), message)
+ : AppOpsManager::MODE_IGNORED;
+
+ return mode;
}
void AppOpsManager::finishOp(int32_t op, int32_t uid, const String16& callingPackage) {
+ finishOp(op, uid, callingPackage, std::unique_ptr<String16>());
+}
+
+void AppOpsManager::finishOp(int32_t op, int32_t uid, const String16& callingPackage,
+ const std::unique_ptr<String16>& attributionTag) {
sp<IAppOpsService> service = getService();
if (service != nullptr) {
- service->finishOperation(getToken(service), op, uid, callingPackage);
+ service->finishOperation(getClientId(), op, uid, callingPackage, attributionTag);
}
}
@@ -146,5 +159,27 @@
return -1;
}
+void AppOpsManager::setCameraAudioRestriction(int32_t mode) {
+ sp<IAppOpsService> service = getService();
+ if (service != nullptr) {
+ service->setCameraAudioRestriction(mode);
+ }
+}
-}; // namespace android
+// check it the appops needs to be collected and cache result
+bool AppOpsManager::shouldCollectNotes(int32_t opcode) {
+ // Whether an appop should be collected: 0 == not initialized, 1 == don't note, 2 == note
+ static uint8_t appOpsToNote[AppOpsManager::_NUM_OP] = {0};
+
+ if (appOpsToNote[opcode] == 0) {
+ if (getService()->shouldCollectNotes(opcode)) {
+ appOpsToNote[opcode] = 2;
+ } else {
+ appOpsToNote[opcode] = 1;
+ }
+ }
+
+ return appOpsToNote[opcode] == 2;
+}
+
+} // namespace android
diff --git a/libs/binder/Binder.cpp b/libs/binder/Binder.cpp
index cb0e08d..e0fb543 100644
--- a/libs/binder/Binder.cpp
+++ b/libs/binder/Binder.cpp
@@ -81,6 +81,50 @@
return target->transact(SHELL_COMMAND_TRANSACTION, send, &reply);
}
+status_t IBinder::getExtension(sp<IBinder>* out) {
+ BBinder* local = this->localBinder();
+ if (local != nullptr) {
+ *out = local->getExtension();
+ return OK;
+ }
+
+ BpBinder* proxy = this->remoteBinder();
+ LOG_ALWAYS_FATAL_IF(proxy == nullptr);
+
+ Parcel data;
+ Parcel reply;
+ status_t status = transact(EXTENSION_TRANSACTION, data, &reply);
+ if (status != OK) return status;
+
+ return reply.readNullableStrongBinder(out);
+}
+
+status_t IBinder::getDebugPid(pid_t* out) {
+ BBinder* local = this->localBinder();
+ if (local != nullptr) {
+ *out = local->getDebugPid();
+ return OK;
+ }
+
+ BpBinder* proxy = this->remoteBinder();
+ LOG_ALWAYS_FATAL_IF(proxy == nullptr);
+
+ Parcel data;
+ Parcel reply;
+ status_t status = transact(DEBUG_PID_TRANSACTION, data, &reply);
+ if (status != OK) return status;
+
+ int32_t pid;
+ status = reply.readInt32(&pid);
+ if (status != OK) return status;
+
+ if (pid < 0 || pid > std::numeric_limits<pid_t>::max()) {
+ return BAD_VALUE;
+ }
+ *out = pid;
+ return OK;
+}
+
// ---------------------------------------------------------------------------
class BBinder::Extras
@@ -88,6 +132,7 @@
public:
// unlocked objects
bool mRequestingSid = false;
+ sp<IBinder> mExtension;
// for below objects
Mutex mLock;
@@ -96,7 +141,7 @@
// ---------------------------------------------------------------------------
-BBinder::BBinder() : mExtras(nullptr)
+BBinder::BBinder() : mExtras(nullptr), mStability(0)
{
}
@@ -128,13 +173,20 @@
status_t err = NO_ERROR;
switch (code) {
case PING_TRANSACTION:
- reply->writeInt32(pingBinder());
+ err = pingBinder();
+ break;
+ case EXTENSION_TRANSACTION:
+ err = reply->writeStrongBinder(getExtension());
+ break;
+ case DEBUG_PID_TRANSACTION:
+ err = reply->writeInt32(getDebugPid());
break;
default:
err = onTransact(code, data, reply, flags);
break;
}
+ // In case this is being transacted on in the same process.
if (reply != nullptr) {
reply->setDataPosition(0);
}
@@ -221,6 +273,21 @@
e->mRequestingSid = requestingSid;
}
+sp<IBinder> BBinder::getExtension() {
+ Extras* e = mExtras.load(std::memory_order_acquire);
+ if (e == nullptr) return nullptr;
+ return e->mExtension;
+}
+
+pid_t BBinder::getDebugPid() {
+ return getpid();
+}
+
+void BBinder::setExtension(const sp<IBinder>& extension) {
+ Extras* e = getOrCreateExtras();
+ e->mExtension = extension;
+}
+
BBinder::~BBinder()
{
Extras* e = mExtras.load(std::memory_order_relaxed);
@@ -352,4 +419,4 @@
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/BpBinder.cpp b/libs/binder/BpBinder.cpp
index ec170f7..d2b9b8f 100644
--- a/libs/binder/BpBinder.cpp
+++ b/libs/binder/BpBinder.cpp
@@ -21,6 +21,7 @@
#include <binder/IPCThreadState.h>
#include <binder/IResultReceiver.h>
+#include <binder/Stability.h>
#include <cutils/compiler.h>
#include <utils/Log.h>
@@ -137,6 +138,7 @@
BpBinder::BpBinder(int32_t handle, int32_t trackedUid)
: mHandle(handle)
+ , mStability(0)
, mAlive(1)
, mObitsSent(0)
, mObituaries(nullptr)
@@ -148,6 +150,10 @@
IPCThreadState::self()->incWeakHandle(handle, this);
}
+int32_t BpBinder::handle() const {
+ return mHandle;
+}
+
bool BpBinder::isDescriptorCached() const {
Mutex::Autolock _l(mLock);
return mDescriptorCache.size() ? true : false;
@@ -186,10 +192,7 @@
{
Parcel send;
Parcel reply;
- status_t err = transact(PING_TRANSACTION, send, &reply);
- if (err != NO_ERROR) return err;
- if (reply.dataSize() < sizeof(status_t)) return NOT_ENOUGH_DATA;
- return (status_t)reply.readInt32();
+ return transact(PING_TRANSACTION, send, &reply);
}
status_t BpBinder::dump(int fd, const Vector<String16>& args)
@@ -212,9 +215,29 @@
{
// Once a binder has died, it will never come back to life.
if (mAlive) {
+ bool privateVendor = flags & FLAG_PRIVATE_VENDOR;
+ // don't send userspace flags to the kernel
+ flags = flags & ~FLAG_PRIVATE_VENDOR;
+
+ // user transactions require a given stability level
+ if (code >= FIRST_CALL_TRANSACTION && code <= LAST_CALL_TRANSACTION) {
+ using android::internal::Stability;
+
+ auto stability = Stability::get(this);
+ auto required = privateVendor ? Stability::VENDOR : Stability::kLocalStability;
+
+ if (CC_UNLIKELY(!Stability::check(stability, required))) {
+ ALOGE("Cannot do a user transaction on a %s binder in a %s context.",
+ Stability::stabilityString(stability).c_str(),
+ Stability::stabilityString(required).c_str());
+ return BAD_TYPE;
+ }
+ }
+
status_t status = IPCThreadState::self()->transact(
mHandle, code, data, reply, flags);
if (status == DEAD_OBJECT) mAlive = 0;
+
return status;
}
@@ -387,21 +410,6 @@
}
}
- mLock.lock();
- Vector<Obituary>* obits = mObituaries;
- if(obits != nullptr) {
- if (ipc) ipc->clearDeathNotification(mHandle, this);
- mObituaries = nullptr;
- }
- mLock.unlock();
-
- if (obits != nullptr) {
- // XXX Should we tell any remaining DeathRecipient
- // objects that the last strong ref has gone away, so they
- // are no longer linked?
- delete obits;
- }
-
if (ipc) {
ipc->expungeHandle(mHandle, this);
ipc->decWeakHandle(mHandle);
@@ -423,6 +431,26 @@
}
IPCThreadState* ipc = IPCThreadState::self();
if (ipc) ipc->decStrongHandle(mHandle);
+
+ mLock.lock();
+ Vector<Obituary>* obits = mObituaries;
+ if(obits != nullptr) {
+ if (!obits->isEmpty()) {
+ ALOGI("onLastStrongRef automatically unlinking death recipients: %s",
+ mDescriptorCache.size() ? String8(mDescriptorCache).c_str() : "<uncached descriptor>");
+ }
+
+ if (ipc) ipc->clearDeathNotification(mHandle, this);
+ mObituaries = nullptr;
+ }
+ mLock.unlock();
+
+ if (obits != nullptr) {
+ // XXX Should we tell any remaining DeathRecipient
+ // objects that the last strong ref has gone away, so they
+ // are no longer linked?
+ delete obits;
+ }
}
bool BpBinder::onIncStrongAttempted(uint32_t /*flags*/, const void* /*id*/)
@@ -470,4 +498,4 @@
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/BufferedTextOutput.cpp b/libs/binder/BufferedTextOutput.cpp
index 2978b53..8cf6097 100644
--- a/libs/binder/BufferedTextOutput.cpp
+++ b/libs/binder/BufferedTextOutput.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#include <binder/BufferedTextOutput.h>
+#include "BufferedTextOutput.h"
#include <binder/Debug.h>
#include <cutils/atomic.h>
@@ -23,12 +23,12 @@
#include <utils/RefBase.h>
#include <utils/Vector.h>
-#include <private/binder/Static.h>
-
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
+#include "Static.h"
+
// ---------------------------------------------------------------------------
namespace android {
@@ -281,4 +281,4 @@
return mGlobalState;
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/BufferedTextOutput.h b/libs/binder/BufferedTextOutput.h
new file mode 100644
index 0000000..1b27bb2
--- /dev/null
+++ b/libs/binder/BufferedTextOutput.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright (C) 2006 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_BUFFEREDTEXTOUTPUT_H
+#define ANDROID_BUFFEREDTEXTOUTPUT_H
+
+#include <binder/TextOutput.h>
+#include <utils/threads.h>
+#include <sys/uio.h>
+
+// ---------------------------------------------------------------------------
+namespace android {
+
+class BufferedTextOutput : public TextOutput
+{
+public:
+ //** Flags for constructor */
+ enum {
+ MULTITHREADED = 0x0001
+ };
+
+ explicit BufferedTextOutput(uint32_t flags = 0);
+ virtual ~BufferedTextOutput();
+
+ virtual status_t print(const char* txt, size_t len);
+ virtual void moveIndent(int delta);
+
+ virtual void pushBundle();
+ virtual void popBundle();
+
+protected:
+ virtual status_t writeLines(const struct iovec& vec, size_t N) = 0;
+
+private:
+ struct BufferState;
+ struct ThreadState;
+
+ static ThreadState*getThreadState();
+ static void threadDestructor(void *st);
+
+ BufferState*getBuffer() const;
+
+ uint32_t mFlags;
+ const int32_t mSeq;
+ const int32_t mIndex;
+
+ Mutex mLock;
+ BufferState* mGlobalState;
+};
+
+// ---------------------------------------------------------------------------
+} // namespace android
+
+#endif // ANDROID_BUFFEREDTEXTOUTPUT_H
diff --git a/libs/binder/Debug.cpp b/libs/binder/Debug.cpp
index a1c2a8b..64c1ff6 100644
--- a/libs/binder/Debug.cpp
+++ b/libs/binder/Debug.cpp
@@ -308,5 +308,5 @@
return proc->getKernelReferences(count, buf);
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IActivityManager.cpp b/libs/binder/IActivityManager.cpp
index 377f604..1eb5363 100644
--- a/libs/binder/IActivityManager.cpp
+++ b/libs/binder/IActivityManager.cpp
@@ -110,4 +110,4 @@
IMPLEMENT_META_INTERFACE(ActivityManager, "android.app.IActivityManager");
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IAppOpsCallback.cpp b/libs/binder/IAppOpsCallback.cpp
index aba4967..b9eb281 100644
--- a/libs/binder/IAppOpsCallback.cpp
+++ b/libs/binder/IAppOpsCallback.cpp
@@ -22,8 +22,6 @@
#include <binder/Parcel.h>
#include <utils/String8.h>
-#include <private/binder/Static.h>
-
namespace android {
// ----------------------------------------------------------------------
@@ -41,7 +39,7 @@
data.writeInterfaceToken(IAppOpsCallback::getInterfaceDescriptor());
data.writeInt32(op);
data.writeString16(packageName);
- remote()->transact(OP_CHANGED_TRANSACTION, data, &reply);
+ remote()->transact(OP_CHANGED_TRANSACTION, data, &reply, IBinder::FLAG_ONEWAY);
}
};
@@ -60,7 +58,6 @@
String16 packageName;
(void)data.readString16(&packageName);
opChanged(op, packageName);
- reply->writeNoException();
return NO_ERROR;
} break;
default:
@@ -68,4 +65,4 @@
}
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IAppOpsService.cpp b/libs/binder/IAppOpsService.cpp
index 66d6e31..0714723 100644
--- a/libs/binder/IAppOpsService.cpp
+++ b/libs/binder/IAppOpsService.cpp
@@ -22,8 +22,6 @@
#include <binder/Parcel.h>
#include <utils/String8.h>
-#include <private/binder/Static.h>
-
namespace android {
// ----------------------------------------------------------------------
@@ -48,12 +46,17 @@
return reply.readInt32();
}
- virtual int32_t noteOperation(int32_t code, int32_t uid, const String16& packageName) {
+ virtual int32_t noteOperation(int32_t code, int32_t uid, const String16& packageName,
+ const std::unique_ptr<String16>& attributionTag, bool shouldCollectAsyncNotedOp,
+ const String16& message) {
Parcel data, reply;
data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
data.writeInt32(code);
data.writeInt32(uid);
data.writeString16(packageName);
+ data.writeString16(attributionTag);
+ data.writeInt32(shouldCollectAsyncNotedOp ? 1 : 0);
+ data.writeString16(message);
remote()->transact(NOTE_OPERATION_TRANSACTION, data, &reply);
// fail on exception
if (reply.readExceptionCode() != 0) return MODE_ERRORED;
@@ -61,14 +64,18 @@
}
virtual int32_t startOperation(const sp<IBinder>& token, int32_t code, int32_t uid,
- const String16& packageName, bool startIfModeDefault) {
+ const String16& packageName, const std::unique_ptr<String16>& attributionTag,
+ bool startIfModeDefault, bool shouldCollectAsyncNotedOp, const String16& message) {
Parcel data, reply;
data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
data.writeStrongBinder(token);
data.writeInt32(code);
data.writeInt32(uid);
data.writeString16(packageName);
+ data.writeString16(attributionTag);
data.writeInt32(startIfModeDefault ? 1 : 0);
+ data.writeInt32(shouldCollectAsyncNotedOp ? 1 : 0);
+ data.writeString16(message);
remote()->transact(START_OPERATION_TRANSACTION, data, &reply);
// fail on exception
if (reply.readExceptionCode() != 0) return MODE_ERRORED;
@@ -76,13 +83,14 @@
}
virtual void finishOperation(const sp<IBinder>& token, int32_t code, int32_t uid,
- const String16& packageName) {
+ const String16& packageName, const std::unique_ptr<String16>& attributionTag) {
Parcel data, reply;
data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
data.writeStrongBinder(token);
data.writeInt32(code);
data.writeInt32(uid);
data.writeString16(packageName);
+ data.writeString16(attributionTag);
remote()->transact(FINISH_OPERATION_TRANSACTION, data, &reply);
}
@@ -103,17 +111,6 @@
remote()->transact(STOP_WATCHING_MODE_TRANSACTION, data, &reply);
}
- virtual sp<IBinder> getToken(const sp<IBinder>& clientToken) {
- Parcel data, reply;
- data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
- data.writeStrongBinder(clientToken);
- remote()->transact(GET_TOKEN_TRANSACTION, data, &reply);
- // fail on exception
- if (reply.readExceptionCode() != 0) return nullptr;
- return reply.readStrongBinder();
- }
-
-
virtual int32_t permissionToOpCode(const String16& permission) {
Parcel data, reply;
data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
@@ -139,6 +136,25 @@
}
return reply.readInt32();
}
+
+ virtual void setCameraAudioRestriction(int32_t mode) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
+ data.writeInt32(mode);
+ remote()->transact(SET_CAMERA_AUDIO_RESTRICTION_TRANSACTION, data, &reply);
+ }
+
+ virtual bool shouldCollectNotes(int32_t opCode) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IAppOpsService::getInterfaceDescriptor());
+ data.writeInt32(opCode);
+ remote()->transact(SHOULD_COLLECT_NOTES_TRANSACTION, data, &reply);
+ // fail on exception
+ if (reply.readExceptionCode() != 0) {
+ return false;
+ }
+ return reply.readBool();
+ }
};
IMPLEMENT_META_INTERFACE(AppOpsService, "com.android.internal.app.IAppOpsService");
@@ -166,7 +182,12 @@
int32_t code = data.readInt32();
int32_t uid = data.readInt32();
String16 packageName = data.readString16();
- int32_t res = noteOperation(code, uid, packageName);
+ std::unique_ptr<String16> attributionTag;
+ data.readString16(&attributionTag);
+ bool shouldCollectAsyncNotedOp = data.readInt32() == 1;
+ String16 message = data.readString16();
+ int32_t res = noteOperation(code, uid, packageName, attributionTag,
+ shouldCollectAsyncNotedOp, message);
reply->writeNoException();
reply->writeInt32(res);
return NO_ERROR;
@@ -177,8 +198,13 @@
int32_t code = data.readInt32();
int32_t uid = data.readInt32();
String16 packageName = data.readString16();
+ std::unique_ptr<String16> attributionTag;
+ data.readString16(&attributionTag);
bool startIfModeDefault = data.readInt32() == 1;
- int32_t res = startOperation(token, code, uid, packageName, startIfModeDefault);
+ bool shouldCollectAsyncNotedOp = data.readInt32() == 1;
+ String16 message = data.readString16();
+ int32_t res = startOperation(token, code, uid, packageName, attributionTag,
+ startIfModeDefault, shouldCollectAsyncNotedOp, message);
reply->writeNoException();
reply->writeInt32(res);
return NO_ERROR;
@@ -189,7 +215,9 @@
int32_t code = data.readInt32();
int32_t uid = data.readInt32();
String16 packageName = data.readString16();
- finishOperation(token, code, uid, packageName);
+ std::unique_ptr<String16> attributionTag;
+ data.readString16(&attributionTag);
+ finishOperation(token, code, uid, packageName, attributionTag);
reply->writeNoException();
return NO_ERROR;
} break;
@@ -209,14 +237,6 @@
reply->writeNoException();
return NO_ERROR;
} break;
- case GET_TOKEN_TRANSACTION: {
- CHECK_INTERFACE(IAppOpsService, data, reply);
- sp<IBinder> clientToken = data.readStrongBinder();
- sp<IBinder> token = getToken(clientToken);
- reply->writeNoException();
- reply->writeStrongBinder(token);
- return NO_ERROR;
- } break;
case PERMISSION_TO_OP_CODE_TRANSACTION: {
CHECK_INTERFACE(IAppOpsService, data, reply);
String16 permission = data.readString16();
@@ -236,9 +256,24 @@
reply->writeInt32(res);
return NO_ERROR;
} break;
+ case SET_CAMERA_AUDIO_RESTRICTION_TRANSACTION: {
+ CHECK_INTERFACE(IAppOpsService, data, reply);
+ const int32_t mode = data.readInt32();
+ setCameraAudioRestriction(mode);
+ reply->writeNoException();
+ return NO_ERROR;
+ } break;
+ case SHOULD_COLLECT_NOTES_TRANSACTION: {
+ CHECK_INTERFACE(IAppOpsService, data, reply);
+ int32_t opCode = data.readInt32();
+ bool shouldCollect = shouldCollectNotes(opCode);
+ reply->writeNoException();
+ reply->writeBool(shouldCollect);
+ return NO_ERROR;
+ } break;
default:
return BBinder::onTransact(code, data, reply, flags);
}
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IBatteryStats.cpp b/libs/binder/IBatteryStats.cpp
index b307e3e..a47dbac 100644
--- a/libs/binder/IBatteryStats.cpp
+++ b/libs/binder/IBatteryStats.cpp
@@ -20,8 +20,6 @@
#include <binder/Parcel.h>
#include <utils/String8.h>
-#include <private/binder/Static.h>
-
namespace android {
// ----------------------------------------------------------------------
@@ -242,4 +240,4 @@
}
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IInterface.cpp b/libs/binder/IInterface.cpp
index 59d51ed..b19004d 100644
--- a/libs/binder/IInterface.cpp
+++ b/libs/binder/IInterface.cpp
@@ -46,4 +46,4 @@
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IMediaResourceMonitor.cpp b/libs/binder/IMediaResourceMonitor.cpp
index 77e3d23..4198e49 100644
--- a/libs/binder/IMediaResourceMonitor.cpp
+++ b/libs/binder/IMediaResourceMonitor.cpp
@@ -59,4 +59,4 @@
// ----------------------------------------------------------------------
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IMemory.cpp b/libs/binder/IMemory.cpp
index caf2318..c2bb811 100644
--- a/libs/binder/IMemory.cpp
+++ b/libs/binder/IMemory.cpp
@@ -149,7 +149,7 @@
return static_cast<char*>(base) + offset;
}
-void* IMemory::pointer() const {
+void* IMemory::unsecurePointer() const {
ssize_t offset;
sp<IMemoryHeap> heap = getMemory(&offset);
void* const base = heap!=nullptr ? heap->base() : MAP_FAILED;
@@ -158,6 +158,8 @@
return static_cast<char*>(base) + offset;
}
+void* IMemory::pointer() const { return unsecurePointer(); }
+
size_t IMemory::size() const {
size_t size;
getMemory(nullptr, &size);
@@ -510,4 +512,4 @@
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IPCThreadState.cpp b/libs/binder/IPCThreadState.cpp
index 9a561cb..d67ce15 100644
--- a/libs/binder/IPCThreadState.cpp
+++ b/libs/binder/IPCThreadState.cpp
@@ -17,7 +17,6 @@
#define LOG_TAG "IPCThreadState"
#include <binder/IPCThreadState.h>
-#include <binderthreadstate/IPCThreadStateBase.h>
#include <binder/Binder.h>
#include <binder/BpBinder.h>
@@ -31,8 +30,8 @@
#include <utils/threads.h>
#include <private/binder/binder_module.h>
-#include <private/binder/Static.h>
+#include <atomic>
#include <errno.h>
#include <inttypes.h>
#include <pthread.h>
@@ -43,6 +42,8 @@
#include <sys/resource.h>
#include <unistd.h>
+#include "Static.h"
+
#if LOG_NDEBUG
#define IF_LOG_TRANSACTIONS() if (false)
@@ -116,7 +117,7 @@
static const char* getReturnString(uint32_t cmd)
{
- size_t idx = cmd & 0xff;
+ size_t idx = cmd & _IOC_NRMASK;
if (idx < sizeof(kReturnStrings) / sizeof(kReturnStrings[0]))
return kReturnStrings[idx];
else
@@ -278,14 +279,14 @@
}
static pthread_mutex_t gTLSMutex = PTHREAD_MUTEX_INITIALIZER;
-static bool gHaveTLS = false;
+static std::atomic<bool> gHaveTLS(false);
static pthread_key_t gTLS = 0;
-static bool gShutdown = false;
-static bool gDisableBackgroundScheduling = false;
+static std::atomic<bool> gShutdown = false;
+static std::atomic<bool> gDisableBackgroundScheduling = false;
IPCThreadState* IPCThreadState::self()
{
- if (gHaveTLS) {
+ if (gHaveTLS.load(std::memory_order_acquire)) {
restart:
const pthread_key_t k = gTLS;
IPCThreadState* st = (IPCThreadState*)pthread_getspecific(k);
@@ -293,13 +294,14 @@
return new IPCThreadState;
}
- if (gShutdown) {
+ // Racey, heuristic test for simultaneous shutdown.
+ if (gShutdown.load(std::memory_order_relaxed)) {
ALOGW("Calling IPCThreadState::self() during shutdown is dangerous, expect a crash.\n");
return nullptr;
}
pthread_mutex_lock(&gTLSMutex);
- if (!gHaveTLS) {
+ if (!gHaveTLS.load(std::memory_order_relaxed)) {
int key_create_value = pthread_key_create(&gTLS, threadDestructor);
if (key_create_value != 0) {
pthread_mutex_unlock(&gTLSMutex);
@@ -307,7 +309,7 @@
strerror(key_create_value));
return nullptr;
}
- gHaveTLS = true;
+ gHaveTLS.store(true, std::memory_order_release);
}
pthread_mutex_unlock(&gTLSMutex);
goto restart;
@@ -315,7 +317,7 @@
IPCThreadState* IPCThreadState::selfOrNull()
{
- if (gHaveTLS) {
+ if (gHaveTLS.load(std::memory_order_acquire)) {
const pthread_key_t k = gTLS;
IPCThreadState* st = (IPCThreadState*)pthread_getspecific(k);
return st;
@@ -325,9 +327,9 @@
void IPCThreadState::shutdown()
{
- gShutdown = true;
+ gShutdown.store(true, std::memory_order_relaxed);
- if (gHaveTLS) {
+ if (gHaveTLS.load(std::memory_order_acquire)) {
// XXX Need to wait for all thread pool threads to exit!
IPCThreadState* st = (IPCThreadState*)pthread_getspecific(gTLS);
if (st) {
@@ -335,18 +337,18 @@
pthread_setspecific(gTLS, nullptr);
}
pthread_key_delete(gTLS);
- gHaveTLS = false;
+ gHaveTLS.store(false, std::memory_order_release);
}
}
void IPCThreadState::disableBackgroundScheduling(bool disable)
{
- gDisableBackgroundScheduling = disable;
+ gDisableBackgroundScheduling.store(disable, std::memory_order_relaxed);
}
bool IPCThreadState::backgroundSchedulingDisabled()
{
- return gDisableBackgroundScheduling;
+ return gDisableBackgroundScheduling.load(std::memory_order_relaxed);
}
sp<ProcessState> IPCThreadState::process()
@@ -462,7 +464,7 @@
void IPCThreadState::flushCommands()
{
- if (mProcess->mDriverFD <= 0)
+ if (mProcess->mDriverFD < 0)
return;
talkWithDriver(false);
// The flush could have caused post-write refcount decrements to have
@@ -594,9 +596,8 @@
result = getAndExecuteCommand();
if (result < NO_ERROR && result != TIMED_OUT && result != -ECONNREFUSED && result != -EBADF) {
- ALOGE("getAndExecuteCommand(fd=%d) returned unexpected error %d, aborting",
+ LOG_ALWAYS_FATAL("getAndExecuteCommand(fd=%d) returned unexpected error %d, aborting",
mProcess->mDriverFD, result);
- abort();
}
// Let this thread exit the thread pool if it is no longer
@@ -615,7 +616,7 @@
int IPCThreadState::setupPolling(int* fd)
{
- if (mProcess->mDriverFD <= 0) {
+ if (mProcess->mDriverFD < 0) {
return -EBADF;
}
@@ -674,11 +675,11 @@
if ((flags & TF_ONE_WAY) == 0) {
if (UNLIKELY(mCallRestriction != ProcessState::CallRestriction::NONE)) {
if (mCallRestriction == ProcessState::CallRestriction::ERROR_IF_NOT_ONEWAY) {
- ALOGE("Process making non-oneway call but is restricted.");
+ ALOGE("Process making non-oneway call (code: %u) but is restricted.", code);
CallStack::logStack("non-oneway call", CallStack::getCurrent(10).get(),
ANDROID_LOG_ERROR);
} else /* FATAL_IF_NOT_ONEWAY */ {
- LOG_ALWAYS_FATAL("Process may not make oneway calls.");
+ LOG_ALWAYS_FATAL("Process may not make oneway calls (code: %u).", code);
}
}
@@ -801,6 +802,7 @@
IPCThreadState::IPCThreadState()
: mProcess(ProcessState::self()),
+ mServingStackPointer(nullptr),
mWorkSource(kUnsetWorkSource),
mPropagateWorkSource(false),
mStrictModePolicy(0),
@@ -811,7 +813,6 @@
clearCaller();
mIn.setDataCapacity(256);
mOut.setDataCapacity(256);
- mIPCThreadStateBase = IPCThreadStateBase::self();
}
IPCThreadState::~IPCThreadState()
@@ -921,7 +922,7 @@
status_t IPCThreadState::talkWithDriver(bool doReceive)
{
- if (mProcess->mDriverFD <= 0) {
+ if (mProcess->mDriverFD < 0) {
return -EBADF;
}
@@ -979,7 +980,7 @@
#else
err = INVALID_OPERATION;
#endif
- if (mProcess->mDriverFD <= 0) {
+ if (mProcess->mDriverFD < 0) {
err = -EBADF;
}
IF_LOG_COMMANDS() {
@@ -996,7 +997,11 @@
if (err >= NO_ERROR) {
if (bwr.write_consumed > 0) {
if (bwr.write_consumed < mOut.dataSize())
- mOut.remove(0, bwr.write_consumed);
+ LOG_ALWAYS_FATAL("Driver did not consume write buffer. "
+ "err: %s consumed: %zu of %zu",
+ statusToString(err).c_str(),
+ (size_t)bwr.write_consumed,
+ mOut.dataSize());
else {
mOut.setDataSize(0);
processPostWriteDerefs();
@@ -1060,7 +1065,7 @@
sp<BBinder> the_context_object;
-void setTheContextObject(sp<BBinder> obj)
+void IPCThreadState::setTheContextObject(sp<BBinder> obj)
{
the_context_object = obj;
}
@@ -1161,9 +1166,6 @@
"Not enough command data for brTRANSACTION");
if (result != NO_ERROR) break;
- //Record the fact that we're in a binder call.
- mIPCThreadStateBase->pushCurrentState(
- IPCThreadStateBase::CallState::BINDER);
Parcel buffer;
buffer.ipcSetDataReference(
reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
@@ -1171,6 +1173,9 @@
reinterpret_cast<const binder_size_t*>(tr.data.ptr.offsets),
tr.offsets_size/sizeof(binder_size_t), freeBuffer, this);
+ const void* origServingStackPointer = mServingStackPointer;
+ mServingStackPointer = &origServingStackPointer; // anything on the stack
+
const pid_t origPid = mCallingPid;
const char* origSid = mCallingSid;
const uid_t origUid = mCallingUid;
@@ -1221,7 +1226,6 @@
error = the_context_object->transact(tr.code, buffer, &reply, tr.flags);
}
- mIPCThreadStateBase->popCurrentState();
//ALOGI("<<<< TRANSACT from pid %d restore pid %d sid %s uid %d\n",
// mCallingPid, origPid, (origSid ? origSid : "<N/A>"), origUid);
@@ -1230,9 +1234,15 @@
if (error < NO_ERROR) reply.setError(error);
sendReply(reply, 0);
} else {
+ if (error != OK || reply.dataSize() != 0) {
+ alog << "oneway function results will be dropped but finished with status "
+ << statusToString(error)
+ << " and parcel size " << reply.dataSize() << endl;
+ }
LOG_ONEWAY("NOT sending reply to %d!", mCallingPid);
}
+ mServingStackPointer = origServingStackPointer;
mCallingPid = origPid;
mCallingSid = origSid;
mCallingUid = origUid;
@@ -1288,8 +1298,8 @@
return result;
}
-bool IPCThreadState::isServingCall() const {
- return mIPCThreadStateBase->getCurrentBinderCallState() == IPCThreadStateBase::CallState::BINDER;
+const void* IPCThreadState::getServingStackPointer() const {
+ return mServingStackPointer;
}
void IPCThreadState::threadDestructor(void *st)
@@ -1298,7 +1308,7 @@
if (self) {
self->flushCommands();
#if defined(__ANDROID__)
- if (self->mProcess->mDriverFD > 0) {
+ if (self->mProcess->mDriverFD >= 0) {
ioctl(self->mProcess->mDriverFD, BINDER_THREAD_EXIT, 0);
}
#endif
@@ -1323,4 +1333,4 @@
state->mOut.writePointer((uintptr_t)data);
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IPermissionController.cpp b/libs/binder/IPermissionController.cpp
index 6b99150..d9bf3cc 100644
--- a/libs/binder/IPermissionController.cpp
+++ b/libs/binder/IPermissionController.cpp
@@ -22,8 +22,6 @@
#include <binder/Parcel.h>
#include <utils/String8.h>
-#include <private/binder/Static.h>
-
namespace android {
// ----------------------------------------------------------------------
@@ -174,4 +172,4 @@
}
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IProcessInfoService.cpp b/libs/binder/IProcessInfoService.cpp
index 96e1a8c..a38a27a 100644
--- a/libs/binder/IProcessInfoService.cpp
+++ b/libs/binder/IProcessInfoService.cpp
@@ -88,4 +88,4 @@
// ----------------------------------------------------------------------
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IResultReceiver.cpp b/libs/binder/IResultReceiver.cpp
index 159763d..556288c 100644
--- a/libs/binder/IResultReceiver.cpp
+++ b/libs/binder/IResultReceiver.cpp
@@ -22,8 +22,6 @@
#include <binder/Parcel.h>
#include <utils/String8.h>
-#include <private/binder/Static.h>
-
namespace android {
// ----------------------------------------------------------------------
@@ -67,4 +65,4 @@
}
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IServiceManager.cpp b/libs/binder/IServiceManager.cpp
index 4ba6c2a..a9f2d73 100644
--- a/libs/binder/IServiceManager.cpp
+++ b/libs/binder/IServiceManager.cpp
@@ -18,40 +18,107 @@
#include <binder/IServiceManager.h>
-#include <utils/Log.h>
+#include <android/os/BnServiceCallback.h>
+#include <android/os/IServiceManager.h>
#include <binder/IPCThreadState.h>
-#ifndef __ANDROID_VNDK__
-#include <binder/IPermissionController.h>
-#endif
#include <binder/Parcel.h>
-#include <cutils/properties.h>
+#include <utils/Log.h>
#include <utils/String8.h>
#include <utils/SystemClock.h>
-#include <private/binder/Static.h>
+#ifndef __ANDROID_VNDK__
+#include <binder/IPermissionController.h>
+#endif
+
+#ifdef __ANDROID__
+#include <cutils/properties.h>
+#endif
+
+#include "Static.h"
#include <unistd.h>
namespace android {
+using AidlServiceManager = android::os::IServiceManager;
+using android::binder::Status;
+
+// libbinder's IServiceManager.h can't rely on the values generated by AIDL
+// because many places use its headers via include_dirs (meaning, without
+// declaring the dependency in the build system). So, for now, we can just check
+// the values here.
+static_assert(AidlServiceManager::DUMP_FLAG_PRIORITY_CRITICAL == IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL);
+static_assert(AidlServiceManager::DUMP_FLAG_PRIORITY_HIGH == IServiceManager::DUMP_FLAG_PRIORITY_HIGH);
+static_assert(AidlServiceManager::DUMP_FLAG_PRIORITY_NORMAL == IServiceManager::DUMP_FLAG_PRIORITY_NORMAL);
+static_assert(AidlServiceManager::DUMP_FLAG_PRIORITY_DEFAULT == IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT);
+static_assert(AidlServiceManager::DUMP_FLAG_PRIORITY_ALL == IServiceManager::DUMP_FLAG_PRIORITY_ALL);
+static_assert(AidlServiceManager::DUMP_FLAG_PROTO == IServiceManager::DUMP_FLAG_PROTO);
+
+const String16& IServiceManager::getInterfaceDescriptor() const {
+ return AidlServiceManager::descriptor;
+}
+IServiceManager::IServiceManager() {}
+IServiceManager::~IServiceManager() {}
+
+// From the old libbinder IServiceManager interface to IServiceManager.
+class ServiceManagerShim : public IServiceManager
+{
+public:
+ explicit ServiceManagerShim (const sp<AidlServiceManager>& impl);
+
+ sp<IBinder> getService(const String16& name) const override;
+ sp<IBinder> checkService(const String16& name) const override;
+ status_t addService(const String16& name, const sp<IBinder>& service,
+ bool allowIsolated, int dumpsysPriority) override;
+ Vector<String16> listServices(int dumpsysPriority) override;
+ sp<IBinder> waitForService(const String16& name16) override;
+ bool isDeclared(const String16& name) override;
+
+ // for legacy ABI
+ const String16& getInterfaceDescriptor() const override {
+ return mTheRealServiceManager->getInterfaceDescriptor();
+ }
+ IBinder* onAsBinder() override {
+ return IInterface::asBinder(mTheRealServiceManager).get();
+ }
+private:
+ sp<AidlServiceManager> mTheRealServiceManager;
+};
+
+[[clang::no_destroy]] static std::once_flag gSmOnce;
+[[clang::no_destroy]] static sp<IServiceManager> gDefaultServiceManager;
+
sp<IServiceManager> defaultServiceManager()
{
- if (gDefaultServiceManager != nullptr) return gDefaultServiceManager;
-
- {
- AutoMutex _l(gDefaultServiceManagerLock);
- while (gDefaultServiceManager == nullptr) {
- gDefaultServiceManager = interface_cast<IServiceManager>(
- ProcessState::self()->getContextObject(nullptr));
- if (gDefaultServiceManager == nullptr)
+ std::call_once(gSmOnce, []() {
+ sp<AidlServiceManager> sm = nullptr;
+ while (sm == nullptr) {
+ sm = interface_cast<AidlServiceManager>(ProcessState::self()->getContextObject(nullptr));
+ if (sm == nullptr) {
+ ALOGE("Waiting 1s on context object on %s.", ProcessState::self()->getDriverName().c_str());
sleep(1);
+ }
}
- }
+
+ gDefaultServiceManager = new ServiceManagerShim(sm);
+ });
return gDefaultServiceManager;
}
-#ifndef __ANDROID_VNDK__
+void setDefaultServiceManager(const sp<IServiceManager>& sm) {
+ bool called = false;
+ std::call_once(gSmOnce, [&]() {
+ gDefaultServiceManager = sm;
+ called = true;
+ });
+
+ if (!called) {
+ LOG_ALWAYS_FATAL("setDefaultServiceManager() called after defaultServiceManager().");
+ }
+}
+
+#if !defined(__ANDROID_VNDK__) && defined(__ANDROID__)
// IPermissionController is not accessible to vendors
bool checkCallingPermission(const String16& permission)
@@ -74,10 +141,13 @@
bool checkPermission(const String16& permission, pid_t pid, uid_t uid)
{
+ static Mutex gPermissionControllerLock;
+ static sp<IPermissionController> gPermissionController;
+
sp<IPermissionController> pc;
- gDefaultServiceManagerLock.lock();
+ gPermissionControllerLock.lock();
pc = gPermissionController;
- gDefaultServiceManagerLock.unlock();
+ gPermissionControllerLock.unlock();
int64_t startTime = 0;
@@ -101,11 +171,11 @@
}
// Object is dead!
- gDefaultServiceManagerLock.lock();
+ gPermissionControllerLock.lock();
if (gPermissionController == pc) {
gPermissionController = nullptr;
}
- gDefaultServiceManagerLock.unlock();
+ gPermissionControllerLock.unlock();
}
// Need to retrieve the permission controller.
@@ -121,9 +191,9 @@
} else {
pc = interface_cast<IPermissionController>(binder);
// Install the new permission controller, and try again.
- gDefaultServiceManagerLock.lock();
+ gPermissionControllerLock.lock();
gPermissionController = pc;
- gDefaultServiceManagerLock.unlock();
+ gPermissionControllerLock.unlock();
}
}
}
@@ -132,84 +202,158 @@
// ----------------------------------------------------------------------
-class BpServiceManager : public BpInterface<IServiceManager>
-{
-public:
- explicit BpServiceManager(const sp<IBinder>& impl)
- : BpInterface<IServiceManager>(impl)
- {
- }
+ServiceManagerShim::ServiceManagerShim(const sp<AidlServiceManager>& impl)
+ : mTheRealServiceManager(impl)
+{}
- virtual sp<IBinder> getService(const String16& name) const
- {
+sp<IBinder> ServiceManagerShim::getService(const String16& name) const
+{
+ static bool gSystemBootCompleted = false;
+
+ sp<IBinder> svc = checkService(name);
+ if (svc != nullptr) return svc;
+
+ const bool isVendorService =
+ strcmp(ProcessState::self()->getDriverName().c_str(), "/dev/vndbinder") == 0;
+ const long timeout = uptimeMillis() + 5000;
+ // Vendor code can't access system properties
+ if (!gSystemBootCompleted && !isVendorService) {
+#ifdef __ANDROID__
+ char bootCompleted[PROPERTY_VALUE_MAX];
+ property_get("sys.boot_completed", bootCompleted, "0");
+ gSystemBootCompleted = strcmp(bootCompleted, "1") == 0 ? true : false;
+#else
+ gSystemBootCompleted = true;
+#endif
+ }
+ // retry interval in millisecond; note that vendor services stay at 100ms
+ const long sleepTime = gSystemBootCompleted ? 1000 : 100;
+
+ int n = 0;
+ while (uptimeMillis() < timeout) {
+ n++;
+ ALOGI("Waiting for service '%s' on '%s'...", String8(name).string(),
+ ProcessState::self()->getDriverName().c_str());
+ usleep(1000*sleepTime);
+
sp<IBinder> svc = checkService(name);
if (svc != nullptr) return svc;
+ }
+ ALOGW("Service %s didn't start. Returning NULL", String8(name).string());
+ return nullptr;
+}
- const bool isVendorService =
- strcmp(ProcessState::self()->getDriverName().c_str(), "/dev/vndbinder") == 0;
- const long timeout = uptimeMillis() + 5000;
- if (!gSystemBootCompleted && !isVendorService) {
- // Vendor code can't access system properties
- char bootCompleted[PROPERTY_VALUE_MAX];
- property_get("sys.boot_completed", bootCompleted, "0");
- gSystemBootCompleted = strcmp(bootCompleted, "1") == 0 ? true : false;
- }
- // retry interval in millisecond; note that vendor services stay at 100ms
- const long sleepTime = gSystemBootCompleted ? 1000 : 100;
-
- int n = 0;
- while (uptimeMillis() < timeout) {
- n++;
- ALOGI("Waiting for service '%s' on '%s'...", String8(name).string(),
- ProcessState::self()->getDriverName().c_str());
- usleep(1000*sleepTime);
-
- sp<IBinder> svc = checkService(name);
- if (svc != nullptr) return svc;
- }
- ALOGW("Service %s didn't start. Returning NULL", String8(name).string());
+sp<IBinder> ServiceManagerShim::checkService(const String16& name) const
+{
+ sp<IBinder> ret;
+ if (!mTheRealServiceManager->checkService(String8(name).c_str(), &ret).isOk()) {
return nullptr;
}
+ return ret;
+}
- virtual sp<IBinder> checkService( const String16& name) const
- {
- Parcel data, reply;
- data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
- data.writeString16(name);
- remote()->transact(CHECK_SERVICE_TRANSACTION, data, &reply);
- return reply.readStrongBinder();
+status_t ServiceManagerShim::addService(const String16& name, const sp<IBinder>& service,
+ bool allowIsolated, int dumpsysPriority)
+{
+ Status status = mTheRealServiceManager->addService(
+ String8(name).c_str(), service, allowIsolated, dumpsysPriority);
+ return status.exceptionCode();
+}
+
+Vector<String16> ServiceManagerShim::listServices(int dumpsysPriority)
+{
+ std::vector<std::string> ret;
+ if (!mTheRealServiceManager->listServices(dumpsysPriority, &ret).isOk()) {
+ return {};
}
- virtual status_t addService(const String16& name, const sp<IBinder>& service,
- bool allowIsolated, int dumpsysPriority) {
- Parcel data, reply;
- data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
- data.writeString16(name);
- data.writeStrongBinder(service);
- data.writeInt32(allowIsolated ? 1 : 0);
- data.writeInt32(dumpsysPriority);
- status_t err = remote()->transact(ADD_SERVICE_TRANSACTION, data, &reply);
- return err == NO_ERROR ? reply.readExceptionCode() : err;
+ Vector<String16> res;
+ res.setCapacity(ret.size());
+ for (const std::string& name : ret) {
+ res.push(String16(name.c_str()));
}
+ return res;
+}
- virtual Vector<String16> listServices(int dumpsysPriority) {
- Vector<String16> res;
- int n = 0;
-
- for (;;) {
- Parcel data, reply;
- data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
- data.writeInt32(n++);
- data.writeInt32(dumpsysPriority);
- status_t err = remote()->transact(LIST_SERVICES_TRANSACTION, data, &reply);
- if (err != NO_ERROR)
- break;
- res.add(reply.readString16());
+sp<IBinder> ServiceManagerShim::waitForService(const String16& name16)
+{
+ class Waiter : public android::os::BnServiceCallback {
+ Status onRegistration(const std::string& /*name*/,
+ const sp<IBinder>& binder) override {
+ std::unique_lock<std::mutex> lock(mMutex);
+ mBinder = binder;
+ lock.unlock();
+ // Flushing here helps ensure the service's ref count remains accurate
+ IPCThreadState::self()->flushCommands();
+ mCv.notify_one();
+ return Status::ok();
}
- return res;
+ public:
+ sp<IBinder> mBinder;
+ std::mutex mMutex;
+ std::condition_variable mCv;
+ };
+
+ // Simple RAII object to ensure a function call immediately before going out of scope
+ class Defer {
+ public:
+ Defer(std::function<void()>&& f) : mF(std::move(f)) {}
+ ~Defer() { mF(); }
+ private:
+ std::function<void()> mF;
+ };
+
+ const std::string name = String8(name16).c_str();
+
+ sp<IBinder> out;
+ if (!mTheRealServiceManager->getService(name, &out).isOk()) {
+ return nullptr;
}
-};
+ if (out != nullptr) return out;
-IMPLEMENT_META_INTERFACE(ServiceManager, "android.os.IServiceManager");
+ sp<Waiter> waiter = new Waiter;
+ if (!mTheRealServiceManager->registerForNotifications(
+ name, waiter).isOk()) {
+ return nullptr;
+ }
+ Defer unregister ([&] {
+ mTheRealServiceManager->unregisterForNotifications(name, waiter);
+ });
-}; // namespace android
+ while(true) {
+ {
+ std::unique_lock<std::mutex> lock(waiter->mMutex);
+ using std::literals::chrono_literals::operator""s;
+ waiter->mCv.wait_for(lock, 1s, [&] {
+ return waiter->mBinder != nullptr;
+ });
+ if (waiter->mBinder != nullptr) return waiter->mBinder;
+ }
+
+ // Handle race condition for lazy services. Here is what can happen:
+ // - the service dies (not processed by init yet).
+ // - sm processes death notification.
+ // - sm gets getService and calls init to start service.
+ // - init gets the start signal, but the service already appears
+ // started, so it does nothing.
+ // - init gets death signal, but doesn't know it needs to restart
+ // the service
+ // - we need to request service again to get it to start
+ if (!mTheRealServiceManager->getService(name, &out).isOk()) {
+ return nullptr;
+ }
+ if (out != nullptr) return out;
+
+ ALOGW("Waited one second for %s", name.c_str());
+ }
+}
+
+bool ServiceManagerShim::isDeclared(const String16& name) {
+ bool declared;
+ if (!mTheRealServiceManager->isDeclared(String8(name).c_str(), &declared).isOk()) {
+ return false;
+ }
+ return declared;
+}
+
+} // namespace android
diff --git a/libs/binder/IShellCallback.cpp b/libs/binder/IShellCallback.cpp
index 6c697de..a3e2b67 100644
--- a/libs/binder/IShellCallback.cpp
+++ b/libs/binder/IShellCallback.cpp
@@ -25,8 +25,6 @@
#include <binder/Parcel.h>
#include <utils/String8.h>
-#include <private/binder/Static.h>
-
namespace android {
// ----------------------------------------------------------------------
@@ -87,4 +85,4 @@
}
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IUidObserver.cpp b/libs/binder/IUidObserver.cpp
index 82f9047..b21af96 100644
--- a/libs/binder/IUidObserver.cpp
+++ b/libs/binder/IUidObserver.cpp
@@ -56,13 +56,15 @@
remote()->transact(ON_UID_IDLE_TRANSACTION, data, &reply, IBinder::FLAG_ONEWAY);
}
- virtual void onUidStateChanged(uid_t uid, int32_t procState, int64_t procStateSeq)
+ virtual void onUidStateChanged(uid_t uid, int32_t procState, int64_t procStateSeq,
+ int32_t capability)
{
Parcel data, reply;
data.writeInterfaceToken(IUidObserver::getInterfaceDescriptor());
data.writeInt32((int32_t) uid);
data.writeInt32(procState);
data.writeInt64(procStateSeq);
+ data.writeInt32(capability);
remote()->transact(ON_UID_STATE_CHANGED_TRANSACTION, data, &reply, IBinder::FLAG_ONEWAY);
}
};
@@ -104,7 +106,8 @@
uid_t uid = data.readInt32();
int32_t procState = data.readInt32();
int64_t procStateSeq = data.readInt64();
- onUidStateChanged(uid, procState, procStateSeq);
+ int32_t capability = data.readInt32();
+ onUidStateChanged(uid, procState, procStateSeq, capability);
return NO_ERROR;
} break;
default:
@@ -112,4 +115,4 @@
}
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/IpPrefix.cpp b/libs/binder/IpPrefix.cpp
index 3a8a63c..8d62266 100644
--- a/libs/binder/IpPrefix.cpp
+++ b/libs/binder/IpPrefix.cpp
@@ -30,7 +30,6 @@
using android::Parcel;
using android::status_t;
using android::UNEXPECTED_NULL;
-using namespace ::android::binder;
namespace android {
diff --git a/libs/binder/LazyServiceRegistrar.cpp b/libs/binder/LazyServiceRegistrar.cpp
new file mode 100644
index 0000000..6f49aa1
--- /dev/null
+++ b/libs/binder/LazyServiceRegistrar.cpp
@@ -0,0 +1,195 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AidlLazyServiceRegistrar"
+
+#include <binder/LazyServiceRegistrar.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <android/os/BnClientCallback.h>
+#include <android/os/IServiceManager.h>
+#include <utils/Log.h>
+
+namespace android {
+namespace binder {
+namespace internal {
+
+using AidlServiceManager = android::os::IServiceManager;
+
+class ClientCounterCallback : public ::android::os::BnClientCallback {
+public:
+ ClientCounterCallback() : mNumConnectedServices(0), mForcePersist(false) {}
+
+ bool registerService(const sp<IBinder>& service, const std::string& name,
+ bool allowIsolated, int dumpFlags);
+
+ /**
+ * Set a flag to prevent services from automatically shutting down
+ */
+ void forcePersist(bool persist);
+
+protected:
+ Status onClients(const sp<IBinder>& service, bool clients) override;
+
+private:
+ /**
+ * Unregisters all services that we can. If we can't unregister all, re-register other
+ * services.
+ */
+ void tryShutdown();
+
+ /**
+ * Counter of the number of services that currently have at least one client.
+ */
+ size_t mNumConnectedServices;
+
+ struct Service {
+ sp<IBinder> service;
+ bool allowIsolated;
+ int dumpFlags;
+ };
+ /**
+ * Map of registered names and services
+ */
+ std::map<std::string, Service> mRegisteredServices;
+
+ bool mForcePersist;
+};
+
+bool ClientCounterCallback::registerService(const sp<IBinder>& service, const std::string& name,
+ bool allowIsolated, int dumpFlags) {
+ auto manager = interface_cast<AidlServiceManager>(asBinder(defaultServiceManager()));
+
+ bool reRegister = mRegisteredServices.count(name) > 0;
+ std::string regStr = (reRegister) ? "Re-registering" : "Registering";
+ ALOGI("%s service %s", regStr.c_str(), name.c_str());
+
+ if (!manager->addService(name.c_str(), service, allowIsolated, dumpFlags).isOk()) {
+ ALOGE("Failed to register service %s", name.c_str());
+ return false;
+ }
+
+ if (!reRegister) {
+ if (!manager->registerClientCallback(name, service, this).isOk()) {
+ ALOGE("Failed to add client callback for service %s", name.c_str());
+ return false;
+ }
+
+ // Only add this when a service is added for the first time, as it is not removed
+ mRegisteredServices[name] = {service, allowIsolated, dumpFlags};
+ }
+
+ return true;
+}
+
+void ClientCounterCallback::forcePersist(bool persist) {
+ mForcePersist = persist;
+ if(!mForcePersist) {
+ // Attempt a shutdown in case the number of clients hit 0 while the flag was on
+ tryShutdown();
+ }
+}
+
+/**
+ * onClients is oneway, so no need to worry about multi-threading. Note that this means multiple
+ * invocations could occur on different threads however.
+ */
+Status ClientCounterCallback::onClients(const sp<IBinder>& service, bool clients) {
+ if (clients) {
+ mNumConnectedServices++;
+ } else {
+ mNumConnectedServices--;
+ }
+
+ ALOGI("Process has %zu (of %zu available) client(s) in use after notification %s has clients: %d",
+ mNumConnectedServices, mRegisteredServices.size(),
+ String8(service->getInterfaceDescriptor()).string(), clients);
+
+ tryShutdown();
+ return Status::ok();
+}
+
+void ClientCounterCallback::tryShutdown() {
+ if(mNumConnectedServices > 0) {
+ // Should only shut down if there are no clients
+ return;
+ }
+
+ if(mForcePersist) {
+ ALOGI("Shutdown prevented by forcePersist override flag.");
+ return;
+ }
+
+ ALOGI("Trying to shut down the service. No clients in use for any service in process.");
+
+ auto manager = interface_cast<AidlServiceManager>(asBinder(defaultServiceManager()));
+
+ auto unRegisterIt = mRegisteredServices.begin();
+ for (; unRegisterIt != mRegisteredServices.end(); ++unRegisterIt) {
+ auto& entry = (*unRegisterIt);
+
+ bool success = manager->tryUnregisterService(entry.first, entry.second.service).isOk();
+
+
+ if (!success) {
+ ALOGI("Failed to unregister service %s", entry.first.c_str());
+ break;
+ }
+ }
+
+ if (unRegisterIt == mRegisteredServices.end()) {
+ ALOGI("Unregistered all clients and exiting");
+ exit(EXIT_SUCCESS);
+ }
+
+ for (auto reRegisterIt = mRegisteredServices.begin(); reRegisterIt != unRegisterIt;
+ reRegisterIt++) {
+ auto& entry = (*reRegisterIt);
+
+ // re-register entry
+ if (!registerService(entry.second.service, entry.first, entry.second.allowIsolated,
+ entry.second.dumpFlags)) {
+ // Must restart. Otherwise, clients will never be able to get a hold of this service.
+ ALOGE("Bad state: could not re-register services");
+ }
+ }
+}
+
+} // namespace internal
+
+LazyServiceRegistrar::LazyServiceRegistrar() {
+ mClientCC = std::make_shared<internal::ClientCounterCallback>();
+}
+
+LazyServiceRegistrar& LazyServiceRegistrar::getInstance() {
+ static auto registrarInstance = new LazyServiceRegistrar();
+ return *registrarInstance;
+}
+
+status_t LazyServiceRegistrar::registerService(const sp<IBinder>& service, const std::string& name,
+ bool allowIsolated, int dumpFlags) {
+ if (!mClientCC->registerService(service, name, allowIsolated, dumpFlags)) {
+ return UNKNOWN_ERROR;
+ }
+ return OK;
+}
+
+void LazyServiceRegistrar::forcePersist(bool persist) {
+ mClientCC->forcePersist(persist);
+}
+
+} // namespace hardware
+} // namespace android
\ No newline at end of file
diff --git a/libs/binder/MemoryBase.cpp b/libs/binder/MemoryBase.cpp
index 033066b..32300df 100644
--- a/libs/binder/MemoryBase.cpp
+++ b/libs/binder/MemoryBase.cpp
@@ -43,4 +43,4 @@
}
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/MemoryDealer.cpp b/libs/binder/MemoryDealer.cpp
index eacad3b..ebf91f9 100644
--- a/libs/binder/MemoryDealer.cpp
+++ b/libs/binder/MemoryDealer.cpp
@@ -481,4 +481,4 @@
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/MemoryHeapBase.cpp b/libs/binder/MemoryHeapBase.cpp
index 4c300b4..e4ea60f 100644
--- a/libs/binder/MemoryHeapBase.cpp
+++ b/libs/binder/MemoryHeapBase.cpp
@@ -181,4 +181,4 @@
}
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/Parcel.cpp b/libs/binder/Parcel.cpp
index 11441ec..9642a87 100644
--- a/libs/binder/Parcel.cpp
+++ b/libs/binder/Parcel.cpp
@@ -35,9 +35,9 @@
#include <binder/IPCThreadState.h>
#include <binder/Parcel.h>
#include <binder/ProcessState.h>
+#include <binder/Stability.h>
#include <binder/Status.h>
#include <binder/TextOutput.h>
-#include <binder/Value.h>
#include <cutils/ashmem.h>
#include <utils/Debug.h>
@@ -48,11 +48,7 @@
#include <utils/String16.h>
#include <private/binder/binder_module.h>
-#include <private/binder/Static.h>
-
-#ifndef INT32_MAX
-#define INT32_MAX ((int32_t)(2147483647))
-#endif
+#include "Static.h"
#define LOG_REFS(...)
//#define LOG_REFS(...) ALOG(LOG_DEBUG, LOG_TAG, __VA_ARGS__)
@@ -67,8 +63,8 @@
#define PAD_SIZE_UNSAFE(s) (((s)+3)&~3)
static size_t pad_size(size_t s) {
- if (s > (SIZE_T_MAX - 3)) {
- abort();
+ if (s > (std::numeric_limits<size_t>::max() - 3)) {
+ LOG_ALWAYS_FATAL("pad size too big %zu", s);
}
return PAD_SIZE_UNSAFE(s);
}
@@ -78,6 +74,9 @@
namespace android {
+// many things compile this into prebuilts on the stack
+static_assert(sizeof(Parcel) == 60 || sizeof(Parcel) == 120);
+
static pthread_mutex_t gParcelGlobalAllocSizeLock = PTHREAD_MUTEX_INITIALIZER;
static size_t gParcelGlobalAllocSize = 0;
static size_t gParcelGlobalAllocCount = 0;
@@ -93,7 +92,7 @@
BLOB_ASHMEM_MUTABLE = 2,
};
-void acquire_object(const sp<ProcessState>& proc,
+static void acquire_object(const sp<ProcessState>& proc,
const flat_binder_object& obj, const void* who, size_t* outAshmemSize)
{
switch (obj.hdr.type) {
@@ -103,10 +102,6 @@
reinterpret_cast<IBinder*>(obj.cookie)->incStrong(who);
}
return;
- case BINDER_TYPE_WEAK_BINDER:
- if (obj.binder)
- reinterpret_cast<RefBase::weakref_type*>(obj.binder)->incWeak(who);
- return;
case BINDER_TYPE_HANDLE: {
const sp<IBinder> b = proc->getStrongProxyForHandle(obj.handle);
if (b != nullptr) {
@@ -115,11 +110,6 @@
}
return;
}
- case BINDER_TYPE_WEAK_HANDLE: {
- const wp<IBinder> b = proc->getWeakProxyForHandle(obj.handle);
- if (b != nullptr) b.get_refs()->incWeak(who);
- return;
- }
case BINDER_TYPE_FD: {
if ((obj.cookie != 0) && (outAshmemSize != nullptr) && ashmem_valid(obj.handle)) {
// If we own an ashmem fd, keep track of how much memory it refers to.
@@ -135,12 +125,6 @@
ALOGD("Invalid object type 0x%08x", obj.hdr.type);
}
-void acquire_object(const sp<ProcessState>& proc,
- const flat_binder_object& obj, const void* who)
-{
- acquire_object(proc, obj, who, nullptr);
-}
-
static void release_object(const sp<ProcessState>& proc,
const flat_binder_object& obj, const void* who, size_t* outAshmemSize)
{
@@ -151,10 +135,6 @@
reinterpret_cast<IBinder*>(obj.cookie)->decStrong(who);
}
return;
- case BINDER_TYPE_WEAK_BINDER:
- if (obj.binder)
- reinterpret_cast<RefBase::weakref_type*>(obj.binder)->decWeak(who);
- return;
case BINDER_TYPE_HANDLE: {
const sp<IBinder> b = proc->getStrongProxyForHandle(obj.handle);
if (b != nullptr) {
@@ -163,11 +143,6 @@
}
return;
}
- case BINDER_TYPE_WEAK_HANDLE: {
- const wp<IBinder> b = proc->getWeakProxyForHandle(obj.handle);
- if (b != nullptr) b.get_refs()->decWeak(who);
- return;
- }
case BINDER_TYPE_FD: {
if (obj.cookie != 0) { // owned
if ((outAshmemSize != nullptr) && ashmem_valid(obj.handle)) {
@@ -189,20 +164,31 @@
ALOGE("Invalid object type 0x%08x", obj.hdr.type);
}
-void release_object(const sp<ProcessState>& proc,
- const flat_binder_object& obj, const void* who)
+status_t Parcel::finishFlattenBinder(
+ const sp<IBinder>& binder, const flat_binder_object& flat)
{
- release_object(proc, obj, who, nullptr);
+ status_t status = writeObject(flat, false);
+ if (status != OK) return status;
+
+ internal::Stability::tryMarkCompilationUnit(binder.get());
+ return writeInt32(internal::Stability::get(binder.get()));
}
-inline static status_t finish_flatten_binder(
- const sp<IBinder>& /*binder*/, const flat_binder_object& flat, Parcel* out)
+status_t Parcel::finishUnflattenBinder(
+ const sp<IBinder>& binder, sp<IBinder>* out) const
{
- return out->writeObject(flat, false);
+ int32_t stability;
+ status_t status = readInt32(&stability);
+ if (status != OK) return status;
+
+ status = internal::Stability::set(binder.get(), stability, true /*log*/);
+ if (status != OK) return status;
+
+ *out = binder;
+ return OK;
}
-status_t flatten_binder(const sp<ProcessState>& /*proc*/,
- const sp<IBinder>& binder, Parcel* out)
+status_t Parcel::flattenBinder(const sp<IBinder>& binder)
{
flat_binder_object obj;
@@ -240,108 +226,24 @@
obj.cookie = 0;
}
- return finish_flatten_binder(binder, obj, out);
+ return finishFlattenBinder(binder, obj);
}
-status_t flatten_binder(const sp<ProcessState>& /*proc*/,
- const wp<IBinder>& binder, Parcel* out)
+status_t Parcel::unflattenBinder(sp<IBinder>* out) const
{
- flat_binder_object obj;
+ const flat_binder_object* flat = readObject(false);
- obj.flags = 0x7f | FLAT_BINDER_FLAG_ACCEPTS_FDS;
- if (binder != nullptr) {
- sp<IBinder> real = binder.promote();
- if (real != nullptr) {
- IBinder *local = real->localBinder();
- if (!local) {
- BpBinder *proxy = real->remoteBinder();
- if (proxy == nullptr) {
- ALOGE("null proxy");
- }
- const int32_t handle = proxy ? proxy->handle() : 0;
- obj.hdr.type = BINDER_TYPE_WEAK_HANDLE;
- obj.binder = 0; /* Don't pass uninitialized stack data to a remote process */
- obj.handle = handle;
- obj.cookie = 0;
- } else {
- obj.hdr.type = BINDER_TYPE_WEAK_BINDER;
- obj.binder = reinterpret_cast<uintptr_t>(binder.get_refs());
- obj.cookie = reinterpret_cast<uintptr_t>(binder.unsafe_get());
+ if (flat) {
+ switch (flat->hdr.type) {
+ case BINDER_TYPE_BINDER: {
+ sp<IBinder> binder = reinterpret_cast<IBinder*>(flat->cookie);
+ return finishUnflattenBinder(binder, out);
}
- return finish_flatten_binder(real, obj, out);
- }
-
- // XXX How to deal? In order to flatten the given binder,
- // we need to probe it for information, which requires a primary
- // reference... but we don't have one.
- //
- // The OpenBinder implementation uses a dynamic_cast<> here,
- // but we can't do that with the different reference counting
- // implementation we are using.
- ALOGE("Unable to unflatten Binder weak reference!");
- obj.hdr.type = BINDER_TYPE_BINDER;
- obj.binder = 0;
- obj.cookie = 0;
- return finish_flatten_binder(nullptr, obj, out);
-
- } else {
- obj.hdr.type = BINDER_TYPE_BINDER;
- obj.binder = 0;
- obj.cookie = 0;
- return finish_flatten_binder(nullptr, obj, out);
- }
-}
-
-inline static status_t finish_unflatten_binder(
- BpBinder* /*proxy*/, const flat_binder_object& /*flat*/,
- const Parcel& /*in*/)
-{
- return NO_ERROR;
-}
-
-status_t unflatten_binder(const sp<ProcessState>& proc,
- const Parcel& in, sp<IBinder>* out)
-{
- const flat_binder_object* flat = in.readObject(false);
-
- if (flat) {
- switch (flat->hdr.type) {
- case BINDER_TYPE_BINDER:
- *out = reinterpret_cast<IBinder*>(flat->cookie);
- return finish_unflatten_binder(nullptr, *flat, in);
- case BINDER_TYPE_HANDLE:
- *out = proc->getStrongProxyForHandle(flat->handle);
- return finish_unflatten_binder(
- static_cast<BpBinder*>(out->get()), *flat, in);
- }
- }
- return BAD_TYPE;
-}
-
-status_t unflatten_binder(const sp<ProcessState>& proc,
- const Parcel& in, wp<IBinder>* out)
-{
- const flat_binder_object* flat = in.readObject(false);
-
- if (flat) {
- switch (flat->hdr.type) {
- case BINDER_TYPE_BINDER:
- *out = reinterpret_cast<IBinder*>(flat->cookie);
- return finish_unflatten_binder(nullptr, *flat, in);
- case BINDER_TYPE_WEAK_BINDER:
- if (flat->binder != 0) {
- out->set_object_and_refs(
- reinterpret_cast<IBinder*>(flat->cookie),
- reinterpret_cast<RefBase::weakref_type*>(flat->binder));
- } else {
- *out = nullptr;
- }
- return finish_unflatten_binder(nullptr, *flat, in);
- case BINDER_TYPE_HANDLE:
- case BINDER_TYPE_WEAK_HANDLE:
- *out = proc->getWeakProxyForHandle(flat->handle);
- return finish_unflatten_binder(
- static_cast<BpBinder*>(out->unsafe_get()), *flat, in);
+ case BINDER_TYPE_HANDLE: {
+ sp<IBinder> binder =
+ ProcessState::self()->getStrongProxyForHandle(flat->handle);
+ return finishUnflattenBinder(binder, out);
+ }
}
}
return BAD_TYPE;
@@ -389,7 +291,7 @@
{
size_t result = dataSize() - dataPosition();
if (result > INT32_MAX) {
- abort();
+ LOG_ALWAYS_FATAL("result too big: %zu", result);
}
return result;
}
@@ -426,7 +328,7 @@
if (pos > INT32_MAX) {
// don't accept size_t values which may have come from an
// inadvertent conversion from a negative int.
- abort();
+ LOG_ALWAYS_FATAL("pos too big: %zu", pos);
}
mDataPos = pos;
@@ -605,6 +507,12 @@
}
}
+#if defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__)
+constexpr int32_t kHeader = B_PACK_CHARS('V', 'N', 'D', 'R');
+#else
+constexpr int32_t kHeader = B_PACK_CHARS('S', 'Y', 'S', 'T');
+#endif
+
// Write RPC headers. (previously just the interface token)
status_t Parcel::writeInterfaceToken(const String16& interface)
{
@@ -613,6 +521,7 @@
updateWorkSourceRequestHeaderPosition();
writeInt32(threadState->shouldPropagateWorkSource() ?
threadState->getCallingWorkSourceUid() : IPCThreadState::kUnsetWorkSource);
+ writeInt32(kHeader);
// currently the interface identification token is just its name as a string
return writeString16(interface);
}
@@ -630,7 +539,7 @@
return err == NO_ERROR;
}
-uid_t Parcel::readCallingWorkSourceUid()
+uid_t Parcel::readCallingWorkSourceUid() const
{
if (!mRequestHeaderPresent) {
return IPCThreadState::kUnsetWorkSource;
@@ -651,6 +560,13 @@
bool Parcel::enforceInterface(const String16& interface,
IPCThreadState* threadState) const
{
+ return enforceInterface(interface.string(), interface.size(), threadState);
+}
+
+bool Parcel::enforceInterface(const char16_t* interface,
+ size_t len,
+ IPCThreadState* threadState) const
+{
// StrictModePolicy.
int32_t strictPolicy = readInt32();
if (threadState == nullptr) {
@@ -670,22 +586,26 @@
updateWorkSourceRequestHeaderPosition();
int32_t workSource = readInt32();
threadState->setCallingWorkSourceUidWithoutPropagation(workSource);
+ // vendor header
+ int32_t header = readInt32();
+ if (header != kHeader) {
+ ALOGE("Expecting header 0x%x but found 0x%x. Mixing copies of libbinder?", kHeader, header);
+ return false;
+ }
// Interface descriptor.
- const String16 str(readString16());
- if (str == interface) {
+ size_t parcel_interface_len;
+ const char16_t* parcel_interface = readString16Inplace(&parcel_interface_len);
+ if (len == parcel_interface_len &&
+ (!len || !memcmp(parcel_interface, interface, len * sizeof (char16_t)))) {
return true;
} else {
ALOGW("**** enforceInterface() expected '%s' but read '%s'",
- String8(interface).string(), String8(str).string());
+ String8(interface, len).string(),
+ String8(parcel_interface, parcel_interface_len).string());
return false;
}
}
-const binder_size_t* Parcel::objects() const
-{
- return mObjects;
-}
-
size_t Parcel::objectsCount() const
{
return mObjectsSize;
@@ -838,61 +758,37 @@
return writeUtf8AsUtf16(*str);
}
-namespace {
-
-template<typename T>
-status_t writeByteVectorInternal(Parcel* parcel, const std::vector<T>& val)
-{
- status_t status;
- if (val.size() > std::numeric_limits<int32_t>::max()) {
- status = BAD_VALUE;
- return status;
+status_t Parcel::writeByteVectorInternal(const int8_t* data, size_t size) {
+ if (size > std::numeric_limits<int32_t>::max()) {
+ return BAD_VALUE;
}
- status = parcel->writeInt32(val.size());
+ status_t status = writeInt32(size);
if (status != OK) {
return status;
}
- void* data = parcel->writeInplace(val.size());
- if (!data) {
- status = BAD_VALUE;
- return status;
- }
-
- memcpy(data, val.data(), val.size());
- return status;
+ return write(data, size);
}
-template<typename T>
-status_t writeByteVectorInternalPtr(Parcel* parcel,
- const std::unique_ptr<std::vector<T>>& val)
-{
- if (!val) {
- return parcel->writeInt32(-1);
- }
-
- return writeByteVectorInternal(parcel, *val);
-}
-
-} // namespace
-
status_t Parcel::writeByteVector(const std::vector<int8_t>& val) {
- return writeByteVectorInternal(this, val);
+ return writeByteVectorInternal(val.data(), val.size());
}
status_t Parcel::writeByteVector(const std::unique_ptr<std::vector<int8_t>>& val)
{
- return writeByteVectorInternalPtr(this, val);
+ if (!val) return writeInt32(-1);
+ return writeByteVectorInternal(val->data(), val->size());
}
status_t Parcel::writeByteVector(const std::vector<uint8_t>& val) {
- return writeByteVectorInternal(this, val);
+ return writeByteVectorInternal(reinterpret_cast<const int8_t*>(val.data()), val.size());
}
status_t Parcel::writeByteVector(const std::unique_ptr<std::vector<uint8_t>>& val)
{
- return writeByteVectorInternalPtr(this, val);
+ if (!val) return writeInt32(-1);
+ return writeByteVectorInternal(reinterpret_cast<const int8_t*>(val->data()), val->size());
}
status_t Parcel::writeInt32Vector(const std::vector<int32_t>& val)
@@ -1091,12 +987,22 @@
status_t Parcel::writeString8(const String8& str)
{
- status_t err = writeInt32(str.bytes());
- // only write string if its length is more than zero characters,
- // as readString8 will only read if the length field is non-zero.
- // this is slightly different from how writeString16 works.
- if (str.bytes() > 0 && err == NO_ERROR) {
- err = write(str.string(), str.bytes()+1);
+ return writeString8(str.string(), str.size());
+}
+
+status_t Parcel::writeString8(const char* str, size_t len)
+{
+ if (str == nullptr) return writeInt32(-1);
+
+ status_t err = writeInt32(len);
+ if (err == NO_ERROR) {
+ uint8_t* data = (uint8_t*)writeInplace(len+sizeof(char));
+ if (data) {
+ memcpy(data, str, len);
+ *reinterpret_cast<char*>(data+len) = 0;
+ return NO_ERROR;
+ }
+ err = mError;
}
return err;
}
@@ -1135,7 +1041,7 @@
status_t Parcel::writeStrongBinder(const sp<IBinder>& val)
{
- return flatten_binder(ProcessState::self(), val, this);
+ return flattenBinder(val);
}
status_t Parcel::writeStrongBinderVector(const std::vector<sp<IBinder>>& val)
@@ -1156,11 +1062,6 @@
return readTypedVector(val, &Parcel::readStrongBinder);
}
-status_t Parcel::writeWeakBinder(const wp<IBinder>& val)
-{
- return flatten_binder(ProcessState::self(), val, this);
-}
-
status_t Parcel::writeRawNullableParcelable(const Parcelable* parcelable) {
if (!parcelable) {
return writeInt32(0);
@@ -1177,10 +1078,6 @@
return parcelable.writeToParcel(this);
}
-status_t Parcel::writeValue(const binder::Value& value) {
- return value.writeToParcel(this);
-}
-
status_t Parcel::writeNativeHandle(const native_handle* handle)
{
if (!handle || handle->version != sizeof(native_handle))
@@ -1420,125 +1317,6 @@
return status.writeToParcel(this);
}
-status_t Parcel::writeMap(const ::android::binder::Map& map_in)
-{
- using ::std::map;
- using ::android::binder::Value;
- using ::android::binder::Map;
-
- Map::const_iterator iter;
- status_t ret;
-
- ret = writeInt32(map_in.size());
-
- if (ret != NO_ERROR) {
- return ret;
- }
-
- for (iter = map_in.begin(); iter != map_in.end(); ++iter) {
- ret = writeValue(Value(iter->first));
- if (ret != NO_ERROR) {
- return ret;
- }
-
- ret = writeValue(iter->second);
- if (ret != NO_ERROR) {
- return ret;
- }
- }
-
- return ret;
-}
-
-status_t Parcel::writeNullableMap(const std::unique_ptr<binder::Map>& map)
-{
- if (map == nullptr) {
- return writeInt32(-1);
- }
-
- return writeMap(*map.get());
-}
-
-status_t Parcel::readMap(::android::binder::Map* map_out)const
-{
- using ::std::map;
- using ::android::String16;
- using ::android::String8;
- using ::android::binder::Value;
- using ::android::binder::Map;
-
- status_t ret = NO_ERROR;
- int32_t count;
-
- ret = readInt32(&count);
- if (ret != NO_ERROR) {
- return ret;
- }
-
- if (count < 0) {
- ALOGE("readMap: Unexpected count: %d", count);
- return (count == -1)
- ? UNEXPECTED_NULL
- : BAD_VALUE;
- }
-
- map_out->clear();
-
- while (count--) {
- Map::key_type key;
- Value value;
-
- ret = readValue(&value);
- if (ret != NO_ERROR) {
- return ret;
- }
-
- if (!value.getString(&key)) {
- ALOGE("readMap: Key type not a string (parcelType = %d)", value.parcelType());
- return BAD_VALUE;
- }
-
- ret = readValue(&value);
- if (ret != NO_ERROR) {
- return ret;
- }
-
- (*map_out)[key] = value;
- }
-
- return ret;
-}
-
-status_t Parcel::readNullableMap(std::unique_ptr<binder::Map>* map) const
-{
- const size_t start = dataPosition();
- int32_t count;
- status_t status = readInt32(&count);
- map->reset();
-
- if (status != OK || count == -1) {
- return status;
- }
-
- setDataPosition(start);
- map->reset(new binder::Map());
-
- status = readMap(map->get());
-
- if (status != OK) {
- map->reset();
- }
-
- return status;
-}
-
-
-
-void Parcel::remove(size_t /*start*/, size_t /*amt*/)
-{
- LOG_ALWAYS_FATAL("Parcel::remove() not yet implemented!");
-}
-
status_t Parcel::validateReadData(size_t upperBound) const
{
// Don't allow non-object reads on object data
@@ -1695,81 +1473,38 @@
return err;
}
-namespace {
-
-template<typename T>
-status_t readByteVectorInternal(const Parcel* parcel,
- std::vector<T>* val) {
- val->clear();
-
- int32_t size;
- status_t status = parcel->readInt32(&size);
-
- if (status != OK) {
- return status;
- }
-
- if (size < 0) {
- status = UNEXPECTED_NULL;
- return status;
- }
- if (size_t(size) > parcel->dataAvail()) {
- status = BAD_VALUE;
- return status;
- }
-
- T* data = const_cast<T*>(reinterpret_cast<const T*>(parcel->readInplace(size)));
- if (!data) {
- status = BAD_VALUE;
- return status;
- }
- val->reserve(size);
- val->insert(val->end(), data, data + size);
-
- return status;
-}
-
-template<typename T>
-status_t readByteVectorInternalPtr(
- const Parcel* parcel,
- std::unique_ptr<std::vector<T>>* val) {
- const int32_t start = parcel->dataPosition();
- int32_t size;
- status_t status = parcel->readInt32(&size);
- val->reset();
-
- if (status != OK || size < 0) {
- return status;
- }
-
- parcel->setDataPosition(start);
- val->reset(new (std::nothrow) std::vector<T>());
-
- status = readByteVectorInternal(parcel, val->get());
-
- if (status != OK) {
- val->reset();
- }
-
- return status;
-}
-
-} // namespace
-
status_t Parcel::readByteVector(std::vector<int8_t>* val) const {
- return readByteVectorInternal(this, val);
+ size_t size;
+ if (status_t status = reserveOutVector(val, &size); status != OK) return status;
+ return readByteVectorInternal(val, size);
}
status_t Parcel::readByteVector(std::vector<uint8_t>* val) const {
- return readByteVectorInternal(this, val);
+ size_t size;
+ if (status_t status = reserveOutVector(val, &size); status != OK) return status;
+ return readByteVectorInternal(val, size);
}
status_t Parcel::readByteVector(std::unique_ptr<std::vector<int8_t>>* val) const {
- return readByteVectorInternalPtr(this, val);
+ size_t size;
+ if (status_t status = reserveOutVector(val, &size); status != OK) return status;
+ if (val->get() == nullptr) {
+ // reserveOutVector does not create the out vector if size is < 0.
+ // This occurs when writing a null byte vector.
+ return OK;
+ }
+ return readByteVectorInternal(val->get(), size);
}
status_t Parcel::readByteVector(std::unique_ptr<std::vector<uint8_t>>* val) const {
- return readByteVectorInternalPtr(this, val);
+ size_t size;
+ if (status_t status = reserveOutVector(val, &size); status != OK) return status;
+ if (val->get() == nullptr) {
+ // reserveOutVector does not create the out vector if size is < 0.
+ // This occurs when writing a null byte vector.
+ return OK;
+ }
+ return readByteVectorInternal(val->get(), size);
}
status_t Parcel::readInt32Vector(std::unique_ptr<std::vector<int32_t>>* val) const {
@@ -2107,37 +1842,39 @@
String8 Parcel::readString8() const
{
- String8 retString;
- status_t status = readString8(&retString);
- if (status != OK) {
- // We don't care about errors here, so just return an empty string.
- return String8();
- }
- return retString;
+ size_t len;
+ const char* str = readString8Inplace(&len);
+ if (str) return String8(str, len);
+ ALOGE("Reading a NULL string not supported here.");
+ return String8();
}
status_t Parcel::readString8(String8* pArg) const
{
- int32_t size;
- status_t status = readInt32(&size);
- if (status != OK) {
- return status;
- }
- // watch for potential int overflow from size+1
- if (size < 0 || size >= INT32_MAX) {
- return BAD_VALUE;
- }
- // |writeString8| writes nothing for empty string.
- if (size == 0) {
+ size_t len;
+ const char* str = readString8Inplace(&len);
+ if (str) {
+ pArg->setTo(str, len);
+ return 0;
+ } else {
*pArg = String8();
- return OK;
+ return UNEXPECTED_NULL;
}
- const char* str = (const char*)readInplace(size + 1);
- if (str == nullptr) {
- return BAD_VALUE;
+}
+
+const char* Parcel::readString8Inplace(size_t* outLen) const
+{
+ int32_t size = readInt32();
+ // watch for potential int overflow from size+1
+ if (size >= 0 && size < INT32_MAX) {
+ *outLen = size;
+ const char* str = (const char*)readInplace(size+1);
+ if (str != nullptr) {
+ return str;
+ }
}
- pArg->setTo(str, size);
- return OK;
+ *outLen = 0;
+ return nullptr;
}
String16 Parcel::readString16() const
@@ -2211,7 +1948,7 @@
status_t Parcel::readNullableStrongBinder(sp<IBinder>* val) const
{
- return unflatten_binder(ProcessState::self(), *this, val);
+ return unflattenBinder(val);
}
sp<IBinder> Parcel::readStrongBinder() const
@@ -2224,13 +1961,6 @@
return val;
}
-wp<IBinder> Parcel::readWeakBinder() const
-{
- wp<IBinder> val;
- unflatten_binder(ProcessState::self(), *this, &val);
- return val;
-}
-
status_t Parcel::readParcelable(Parcelable* parcelable) const {
int32_t have_parcelable = 0;
status_t status = readInt32(&have_parcelable);
@@ -2243,10 +1973,6 @@
return parcelable->readFromParcel(this);
}
-status_t Parcel::readValue(binder::Value* value) const {
- return value->readFromParcel(this);
-}
-
int32_t Parcel::readExceptionCode() const
{
binder::Status status;
@@ -2583,6 +2309,22 @@
mObjectsSize = 0;
break;
}
+ const flat_binder_object* flat
+ = reinterpret_cast<const flat_binder_object*>(mData + offset);
+ uint32_t type = flat->hdr.type;
+ if (!(type == BINDER_TYPE_BINDER || type == BINDER_TYPE_HANDLE ||
+ type == BINDER_TYPE_FD)) {
+ // We should never receive other types (eg BINDER_TYPE_FDA) as long as we don't support
+ // them in libbinder. If we do receive them, it probably means a kernel bug; try to
+ // recover gracefully by clearing out the objects, and releasing the objects we do
+ // know about.
+ android_errorWriteLog(0x534e4554, "135930648");
+ ALOGE("%s: unsupported type object (%" PRIu32 ") at offset %" PRIu64 "\n",
+ __func__, type, (uint64_t)offset);
+ releaseObjects();
+ mObjectsSize = 0;
+ break;
+ }
minOffset = offset + sizeof(flat_binder_object);
}
scanForFds();
@@ -2598,7 +2340,7 @@
} else if (dataSize() > 0) {
const uint8_t* DATA = data();
to << indent << HexDump(DATA, dataSize()) << dedent;
- const binder_size_t* OBJS = objects();
+ const binder_size_t* OBJS = mObjects;
const size_t N = objectsCount();
for (size_t i=0; i<N; i++) {
const flat_binder_object* flat
@@ -3010,4 +2752,4 @@
mMutable = false;
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/include/private/binder/ParcelValTypes.h b/libs/binder/ParcelValTypes.h
similarity index 100%
rename from libs/binder/include/private/binder/ParcelValTypes.h
rename to libs/binder/ParcelValTypes.h
diff --git a/libs/binder/PermissionCache.cpp b/libs/binder/PermissionCache.cpp
index a4c28ad..75a6d22 100644
--- a/libs/binder/PermissionCache.cpp
+++ b/libs/binder/PermissionCache.cpp
@@ -110,4 +110,4 @@
}
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/PermissionController.cpp b/libs/binder/PermissionController.cpp
index 34b2ca5..0c89245 100644
--- a/libs/binder/PermissionController.cpp
+++ b/libs/binder/PermissionController.cpp
@@ -85,4 +85,4 @@
return service != nullptr ? service->getPackageUid(package, flags) : -1;
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/PersistableBundle.cpp b/libs/binder/PersistableBundle.cpp
index c0aec0a..97a6c94 100644
--- a/libs/binder/PersistableBundle.cpp
+++ b/libs/binder/PersistableBundle.cpp
@@ -17,7 +17,6 @@
#define LOG_TAG "PersistableBundle"
#include <binder/PersistableBundle.h>
-#include <private/binder/ParcelValTypes.h>
#include <limits>
@@ -26,6 +25,8 @@
#include <log/log.h>
#include <utils/Errors.h>
+#include "ParcelValTypes.h"
+
using android::BAD_TYPE;
using android::BAD_VALUE;
using android::NO_ERROR;
diff --git a/libs/binder/ProcessInfoService.cpp b/libs/binder/ProcessInfoService.cpp
index 5cb2033..00d6eef 100644
--- a/libs/binder/ProcessInfoService.cpp
+++ b/libs/binder/ProcessInfoService.cpp
@@ -101,4 +101,4 @@
ANDROID_SINGLETON_STATIC_INSTANCE(ProcessInfoService);
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/ProcessState.cpp b/libs/binder/ProcessState.cpp
index 63f49dd..4b773e8 100644
--- a/libs/binder/ProcessState.cpp
+++ b/libs/binder/ProcessState.cpp
@@ -21,14 +21,14 @@
#include <binder/BpBinder.h>
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
+#include <binder/Stability.h>
#include <cutils/atomic.h>
#include <utils/Log.h>
#include <utils/String8.h>
-#include <utils/String8.h>
#include <utils/threads.h>
#include <private/binder/binder_module.h>
-#include <private/binder/Static.h>
+#include "Static.h"
#include <errno.h>
#include <fcntl.h>
@@ -60,14 +60,14 @@
: mIsMain(isMain)
{
}
-
+
protected:
virtual bool threadLoop()
{
IPCThreadState::self()->joinThreadPool(mIsMain);
return false;
}
-
+
const bool mIsMain;
};
@@ -108,56 +108,19 @@
return gProcess;
}
-void ProcessState::setContextObject(const sp<IBinder>& object)
-{
- setContextObject(object, String16("default"));
-}
-
sp<IBinder> ProcessState::getContextObject(const sp<IBinder>& /*caller*/)
{
- return getStrongProxyForHandle(0);
-}
+ sp<IBinder> context = getStrongProxyForHandle(0);
-void ProcessState::setContextObject(const sp<IBinder>& object, const String16& name)
-{
- AutoMutex _l(mLock);
- mContexts.add(name, object);
-}
-
-sp<IBinder> ProcessState::getContextObject(const String16& name, const sp<IBinder>& caller)
-{
- mLock.lock();
- sp<IBinder> object(
- mContexts.indexOfKey(name) >= 0 ? mContexts.valueFor(name) : nullptr);
- mLock.unlock();
-
- //printf("Getting context object %s for %p\n", String8(name).string(), caller.get());
-
- if (object != nullptr) return object;
-
- // Don't attempt to retrieve contexts if we manage them
- if (mManagesContexts) {
- ALOGE("getContextObject(%s) failed, but we manage the contexts!\n",
- String8(name).string());
- return nullptr;
+ if (context == nullptr) {
+ ALOGW("Not able to get context object on %s.", mDriverName.c_str());
}
-
- IPCThreadState* ipc = IPCThreadState::self();
- {
- Parcel data, reply;
- // no interface token on this magic transaction
- data.writeString16(name);
- data.writeStrongBinder(caller);
- status_t result = ipc->transact(0 /*magic*/, 0, data, &reply, 0);
- if (result == NO_ERROR) {
- object = reply.readStrongBinder();
- }
- }
-
- ipc->flushCommands();
-
- if (object != nullptr) setContextObject(object, name);
- return object;
+
+ // The root object is special since we get it directly from the driver, it is never
+ // written by Parcell::writeStrongBinder.
+ internal::Stability::tryMarkCompilationUnit(context.get());
+
+ return context;
}
void ProcessState::startThreadPool()
@@ -169,41 +132,33 @@
}
}
-bool ProcessState::isContextManager(void) const
-{
- return mManagesContexts;
-}
-
bool ProcessState::becomeContextManager(context_check_func checkFunc, void* userData)
{
- if (!mManagesContexts) {
- AutoMutex _l(mLock);
- mBinderContextCheckFunc = checkFunc;
- mBinderContextUserData = userData;
+ AutoMutex _l(mLock);
+ mBinderContextCheckFunc = checkFunc;
+ mBinderContextUserData = userData;
- flat_binder_object obj {
- .flags = FLAT_BINDER_FLAG_TXN_SECURITY_CTX,
- };
+ flat_binder_object obj {
+ .flags = FLAT_BINDER_FLAG_TXN_SECURITY_CTX,
+ };
- status_t result = ioctl(mDriverFD, BINDER_SET_CONTEXT_MGR_EXT, &obj);
+ int result = ioctl(mDriverFD, BINDER_SET_CONTEXT_MGR_EXT, &obj);
- // fallback to original method
- if (result != 0) {
- android_errorWriteLog(0x534e4554, "121035042");
+ // fallback to original method
+ if (result != 0) {
+ android_errorWriteLog(0x534e4554, "121035042");
- int dummy = 0;
- result = ioctl(mDriverFD, BINDER_SET_CONTEXT_MGR, &dummy);
- }
-
- if (result == 0) {
- mManagesContexts = true;
- } else if (result == -1) {
- mBinderContextCheckFunc = nullptr;
- mBinderContextUserData = nullptr;
- ALOGE("Binder ioctl to become context manager failed: %s\n", strerror(errno));
- }
+ int dummy = 0;
+ result = ioctl(mDriverFD, BINDER_SET_CONTEXT_MGR, &dummy);
}
- return mManagesContexts;
+
+ if (result == -1) {
+ mBinderContextCheckFunc = nullptr;
+ mBinderContextUserData = nullptr;
+ ALOGE("Binder ioctl to become context manager failed: %s\n", strerror(errno));
+ }
+
+ return result == 0;
}
// Get references to userspace objects held by the kernel binder driver
@@ -237,8 +192,33 @@
return count;
}
+// Queries the driver for the current strong reference count of the node
+// that the handle points to. Can only be used by the servicemanager.
+//
+// Returns -1 in case of failure, otherwise the strong reference count.
+ssize_t ProcessState::getStrongRefCountForNodeByHandle(int32_t handle) {
+ binder_node_info_for_ref info;
+ memset(&info, 0, sizeof(binder_node_info_for_ref));
+
+ info.handle = handle;
+
+ status_t result = ioctl(mDriverFD, BINDER_GET_NODE_INFO_FOR_REF, &info);
+
+ if (result != OK) {
+ static bool logged = false;
+ if (!logged) {
+ ALOGW("Kernel does not support BINDER_GET_NODE_INFO_FOR_REF.");
+ logged = true;
+ }
+ return -1;
+ }
+
+ return info.strong_count;
+}
+
void ProcessState::setCallRestriction(CallRestriction restriction) {
- LOG_ALWAYS_FATAL_IF(IPCThreadState::selfOrNull(), "Call restrictions must be set before the threadpool is started.");
+ LOG_ALWAYS_FATAL_IF(IPCThreadState::selfOrNull() != nullptr,
+ "Call restrictions must be set before the threadpool is started.");
mCallRestriction = restriction;
}
@@ -266,8 +246,12 @@
if (e != nullptr) {
// We need to create a new BpBinder if there isn't currently one, OR we
- // are unable to acquire a weak reference on this current one. See comment
- // in getWeakProxyForHandle() for more info about this.
+ // are unable to acquire a weak reference on this current one. The
+ // attemptIncWeak() is safe because we know the BpBinder destructor will always
+ // call expungeHandle(), which acquires the same lock we are holding now.
+ // We need to do this because there is a race condition between someone
+ // releasing a reference on this BpBinder, and a new reference on its handle
+ // arriving from the driver.
IBinder* b = e->binder;
if (b == nullptr || !e->refs->attemptIncWeak(this)) {
if (handle == 0) {
@@ -313,41 +297,10 @@
return result;
}
-wp<IBinder> ProcessState::getWeakProxyForHandle(int32_t handle)
-{
- wp<IBinder> result;
-
- AutoMutex _l(mLock);
-
- handle_entry* e = lookupHandleLocked(handle);
-
- if (e != nullptr) {
- // We need to create a new BpBinder if there isn't currently one, OR we
- // are unable to acquire a weak reference on this current one. The
- // attemptIncWeak() is safe because we know the BpBinder destructor will always
- // call expungeHandle(), which acquires the same lock we are holding now.
- // We need to do this because there is a race condition between someone
- // releasing a reference on this BpBinder, and a new reference on its handle
- // arriving from the driver.
- IBinder* b = e->binder;
- if (b == nullptr || !e->refs->attemptIncWeak(this)) {
- b = BpBinder::create(handle);
- result = b;
- e->binder = b;
- if (b) e->refs = b->getWeakRefs();
- } else {
- result = b;
- e->refs->decWeak(this);
- }
- }
-
- return result;
-}
-
void ProcessState::expungeHandle(int32_t handle, IBinder* binder)
{
AutoMutex _l(mLock);
-
+
handle_entry* e = lookupHandleLocked(handle);
// This handle may have already been replaced with a new BpBinder
@@ -430,13 +383,18 @@
, mExecutingThreadsCount(0)
, mMaxThreads(DEFAULT_MAX_BINDER_THREADS)
, mStarvationStartTimeMs(0)
- , mManagesContexts(false)
, mBinderContextCheckFunc(nullptr)
, mBinderContextUserData(nullptr)
, mThreadPoolStarted(false)
, mThreadPoolSeq(1)
, mCallRestriction(CallRestriction::NONE)
{
+
+// TODO(b/139016109): enforce in build system
+#if defined(__ANDROID_APEX__)
+ LOG_ALWAYS_FATAL("Cannot use libbinder in APEX (only system.img libbinder) since it is not stable.");
+#endif
+
if (mDriverFD >= 0) {
// mmap the binder, providing a chunk of virtual address space to receive transactions.
mVMStart = mmap(nullptr, BINDER_VM_SIZE, PROT_READ, MAP_PRIVATE | MAP_NORESERVE, mDriverFD, 0);
@@ -449,7 +407,9 @@
}
}
- LOG_ALWAYS_FATAL_IF(mDriverFD < 0, "Binder driver could not be opened. Terminating.");
+#ifdef __ANDROID__
+ LOG_ALWAYS_FATAL_IF(mDriverFD < 0, "Binder driver '%s' could not be opened. Terminating.", driver);
+#endif
}
ProcessState::~ProcessState()
@@ -462,5 +422,5 @@
}
mDriverFD = -1;
}
-
-}; // namespace android
+
+} // namespace android
diff --git a/libs/binder/Stability.cpp b/libs/binder/Stability.cpp
new file mode 100644
index 0000000..e1565fa
--- /dev/null
+++ b/libs/binder/Stability.cpp
@@ -0,0 +1,132 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <binder/Stability.h>
+
+#include <binder/BpBinder.h>
+#include <binder/Binder.h>
+
+namespace android {
+namespace internal {
+
+void Stability::markCompilationUnit(IBinder* binder) {
+ status_t result = set(binder, kLocalStability, true /*log*/);
+ LOG_ALWAYS_FATAL_IF(result != OK, "Should only mark known object.");
+}
+
+void Stability::markVintf(IBinder* binder) {
+ status_t result = set(binder, Level::VINTF, true /*log*/);
+ LOG_ALWAYS_FATAL_IF(result != OK, "Should only mark known object.");
+}
+
+void Stability::debugLogStability(const std::string& tag, const sp<IBinder>& binder) {
+ ALOGE("%s: stability is %s", tag.c_str(), stabilityString(get(binder.get())).c_str());
+}
+
+void Stability::markVndk(IBinder* binder) {
+ status_t result = set(binder, Level::VENDOR, true /*log*/);
+ LOG_ALWAYS_FATAL_IF(result != OK, "Should only mark known object.");
+}
+
+bool Stability::requiresVintfDeclaration(const sp<IBinder>& binder) {
+ return check(get(binder.get()), Level::VINTF);
+}
+
+void Stability::tryMarkCompilationUnit(IBinder* binder) {
+ (void) set(binder, kLocalStability, false /*log*/);
+}
+
+status_t Stability::set(IBinder* binder, int32_t stability, bool log) {
+ Level currentStability = get(binder);
+
+ // null binder is always written w/ 'UNDECLARED' stability
+ if (binder == nullptr) {
+ if (stability == UNDECLARED) {
+ return OK;
+ } else {
+ if (log) {
+ ALOGE("Null binder written with stability %s.",
+ stabilityString(stability).c_str());
+ }
+ return BAD_TYPE;
+ }
+ }
+
+ if (!isDeclaredStability(stability)) {
+ if (log) {
+ ALOGE("Can only set known stability, not %d.", stability);
+ }
+ return BAD_TYPE;
+ }
+
+ if (currentStability != Level::UNDECLARED && currentStability != stability) {
+ if (log) {
+ ALOGE("Interface being set with %s but it is already marked as %s.",
+ stabilityString(stability).c_str(), stabilityString(currentStability).c_str());
+ }
+ return BAD_TYPE;
+ }
+
+ if (currentStability == stability) return OK;
+
+ BBinder* local = binder->localBinder();
+ if (local != nullptr) {
+ local->mStability = static_cast<int32_t>(stability);
+ } else {
+ binder->remoteBinder()->mStability = static_cast<int32_t>(stability);
+ }
+
+ return OK;
+}
+
+Stability::Level Stability::get(IBinder* binder) {
+ if (binder == nullptr) return UNDECLARED;
+
+ BBinder* local = binder->localBinder();
+ if (local != nullptr) {
+ return static_cast<Stability::Level>(local->mStability);
+ }
+
+ return static_cast<Stability::Level>(binder->remoteBinder()->mStability);
+}
+
+bool Stability::check(int32_t provided, Level required) {
+ bool stable = (provided & required) == required;
+
+ if (!isDeclaredStability(provided) && provided != UNDECLARED) {
+ ALOGE("Unknown stability when checking interface stability %d.", provided);
+
+ stable = false;
+ }
+
+ return stable;
+}
+
+bool Stability::isDeclaredStability(int32_t stability) {
+ return stability == VENDOR || stability == SYSTEM || stability == VINTF;
+}
+
+std::string Stability::stabilityString(int32_t stability) {
+ switch (stability) {
+ case Level::UNDECLARED: return "undeclared stability";
+ case Level::VENDOR: return "vendor stability";
+ case Level::SYSTEM: return "system stability";
+ case Level::VINTF: return "vintf stability";
+ }
+ return "unknown stability " + std::to_string(stability);
+}
+
+} // namespace internal
+} // namespace stability
diff --git a/libs/binder/Static.cpp b/libs/binder/Static.cpp
index bd0e6f9..779ed41 100644
--- a/libs/binder/Static.cpp
+++ b/libs/binder/Static.cpp
@@ -17,9 +17,9 @@
// All static variables go here, to control initialization and
// destruction order in the library.
-#include <private/binder/Static.h>
+#include "Static.h"
-#include <binder/BufferedTextOutput.h>
+#include "BufferedTextOutput.h"
#include <binder/IPCThreadState.h>
#include <utils/Log.h>
@@ -54,7 +54,9 @@
protected:
virtual status_t writeLines(const struct iovec& vec, size_t N)
{
- writev(mFD, &vec, N);
+ ssize_t ret = writev(mFD, &vec, N);
+ if (ret == -1) return -errno;
+ if (static_cast<size_t>(ret) != N) return UNKNOWN_ERROR;
return NO_ERROR;
}
@@ -62,26 +64,13 @@
int mFD;
};
-static LogTextOutput gLogTextOutput;
-static FdTextOutput gStdoutTextOutput(STDOUT_FILENO);
-static FdTextOutput gStderrTextOutput(STDERR_FILENO);
-
-TextOutput& alog(gLogTextOutput);
-TextOutput& aout(gStdoutTextOutput);
-TextOutput& aerr(gStderrTextOutput);
+TextOutput& alog(*new LogTextOutput());
+TextOutput& aout(*new FdTextOutput(STDOUT_FILENO));
+TextOutput& aerr(*new FdTextOutput(STDERR_FILENO));
// ------------ ProcessState.cpp
Mutex& gProcessMutex = *new Mutex;
sp<ProcessState> gProcess;
-// ------------ IServiceManager.cpp
-
-Mutex gDefaultServiceManagerLock;
-sp<IServiceManager> gDefaultServiceManager;
-#ifndef __ANDROID_VNDK__
-sp<IPermissionController> gPermissionController;
-#endif
-bool gSystemBootCompleted = false;
-
} // namespace android
diff --git a/libs/binder/Static.h b/libs/binder/Static.h
new file mode 100644
index 0000000..f8e0ee5
--- /dev/null
+++ b/libs/binder/Static.h
@@ -0,0 +1,34 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// All static variables go here, to control initialization and
+// destruction order in the library.
+
+#include <utils/threads.h>
+
+#include <binder/IBinder.h>
+#include <binder/ProcessState.h>
+
+namespace android {
+
+// For TextStream.cpp
+extern Vector<int32_t> gTextBuffers;
+
+// For ProcessState.cpp
+extern Mutex& gProcessMutex;
+extern sp<ProcessState> gProcess;
+
+} // namespace android
diff --git a/libs/binder/Status.cpp b/libs/binder/Status.cpp
index 0ad99ce..674f065 100644
--- a/libs/binder/Status.cpp
+++ b/libs/binder/Status.cpp
@@ -232,9 +232,10 @@
ret.append("No error");
} else {
ret.appendFormat("Status(%d, %s): '", mException, exceptionToString(mException).c_str());
- if (mException == EX_SERVICE_SPECIFIC ||
- mException == EX_TRANSACTION_FAILED) {
+ if (mException == EX_SERVICE_SPECIFIC) {
ret.appendFormat("%d: ", mErrorCode);
+ } else if (mException == EX_TRANSACTION_FAILED) {
+ ret.appendFormat("%s: ", statusToString(mErrorCode).c_str());
}
ret.append(String8(mMessage));
ret.append("'");
diff --git a/libs/binder/TEST_MAPPING b/libs/binder/TEST_MAPPING
new file mode 100644
index 0000000..9aa7651
--- /dev/null
+++ b/libs/binder/TEST_MAPPING
@@ -0,0 +1,34 @@
+{
+ "presubmit": [
+ {
+ "name": "binderSafeInterfaceTest"
+ },
+ {
+ "name": "binderVendorDoubleLoadTest"
+ },
+ {
+ "name": "binderDriverInterfaceTest"
+ },
+ {
+ "name": "binderTextOutputTest"
+ },
+ {
+ "name": "binderLibTest"
+ },
+ {
+ "name": "binderStabilityTest"
+ },
+ {
+ "name": "libbinder_ndk_unit_test"
+ },
+ {
+ "name": "CtsNdkBinderTestCases"
+ },
+ {
+ "name": "aidl_lazy_test"
+ },
+ {
+ "name": "libbinderthreadstateutils_test"
+ }
+ ]
+}
diff --git a/libs/binder/TextOutput.cpp b/libs/binder/TextOutput.cpp
index 101eba3..684a7dc 100644
--- a/libs/binder/TextOutput.cpp
+++ b/libs/binder/TextOutput.cpp
@@ -69,4 +69,4 @@
return to;
}
-}; // namespace android
+} // namespace android
diff --git a/libs/binder/Value.cpp b/libs/binder/Value.cpp
deleted file mode 100644
index 19c57ba..0000000
--- a/libs/binder/Value.cpp
+++ /dev/null
@@ -1,420 +0,0 @@
-/*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "Value"
-
-#include <binder/Value.h>
-
-#include <limits>
-
-#include <binder/IBinder.h>
-#include <binder/Parcel.h>
-#include <binder/Map.h>
-#include <private/binder/ParcelValTypes.h>
-#include <log/log.h>
-#include <utils/Errors.h>
-
-using android::BAD_TYPE;
-using android::BAD_VALUE;
-using android::NO_ERROR;
-using android::UNEXPECTED_NULL;
-using android::Parcel;
-using android::sp;
-using android::status_t;
-using std::map;
-using std::set;
-using std::vector;
-using android::binder::Value;
-using android::IBinder;
-using android::os::PersistableBundle;
-using namespace android::binder;
-
-// ====================================================================
-
-#define RETURN_IF_FAILED(calledOnce) \
- do { \
- status_t returnStatus = calledOnce; \
- if (returnStatus) { \
- ALOGE("Failed at %s:%d (%s)", __FILE__, __LINE__, __func__); \
- return returnStatus; \
- } \
- } while(false)
-
-// ====================================================================
-
-/* These `internal_type_ptr()` functions allow this
- * class to work without C++ RTTI support. This technique
- * only works properly when called directly from this file,
- * but that is OK because that is the only place we will
- * be calling them from. */
-template<class T> const void* internal_type_ptr()
-{
- static const T *marker;
- return (void*)▮
-}
-
-/* Allows the type to be specified by the argument
- * instead of inside angle brackets. */
-template<class T> const void* internal_type_ptr(const T&)
-{
- return internal_type_ptr<T>();
-}
-
-// ====================================================================
-
-namespace android {
-
-namespace binder {
-
-class Value::ContentBase {
-public:
- virtual ~ContentBase() = default;
- virtual const void* type_ptr() const = 0;
- virtual ContentBase * clone() const = 0;
- virtual bool operator==(const ContentBase& rhs) const = 0;
-
-#ifdef LIBBINDER_VALUE_SUPPORTS_TYPE_INFO
- virtual const std::type_info &type() const = 0;
-#endif
-
- template<typename T> bool get(T* out) const;
-};
-
-/* This is the actual class that holds the value. */
-template<typename T> class Value::Content : public Value::ContentBase {
-public:
- Content() = default;
- explicit Content(const T & value) : mValue(value) { }
-
- virtual ~Content() = default;
-
-#ifdef LIBBINDER_VALUE_SUPPORTS_TYPE_INFO
- virtual const std::type_info &type() const override
- {
- return typeid(T);
- }
-#endif
-
- virtual const void* type_ptr() const override
- {
- return internal_type_ptr<T>();
- }
-
- virtual ContentBase * clone() const override
- {
- return new Content(mValue);
- };
-
- virtual bool operator==(const ContentBase& rhs) const override
- {
- if (type_ptr() != rhs.type_ptr()) {
- return false;
- }
- return mValue == static_cast<const Content<T>* >(&rhs)->mValue;
- }
-
- T mValue;
-};
-
-template<typename T> bool Value::ContentBase::get(T* out) const
-{
- if (internal_type_ptr(*out) != type_ptr())
- {
- return false;
- }
-
- *out = static_cast<const Content<T>*>(this)->mValue;
-
- return true;
-}
-
-// ====================================================================
-
-Value::Value() : mContent(nullptr)
-{
-}
-
-Value::Value(const Value& value)
- : mContent(value.mContent ? value.mContent->clone() : nullptr)
-{
-}
-
-Value::~Value()
-{
- delete mContent;
-}
-
-bool Value::operator==(const Value& rhs) const
-{
- const Value& lhs(*this);
-
- if (lhs.empty() && rhs.empty()) {
- return true;
- }
-
- if ( (lhs.mContent == nullptr)
- || (rhs.mContent == nullptr)
- ) {
- return false;
- }
-
- return *lhs.mContent == *rhs.mContent;
-}
-
-Value& Value::swap(Value &rhs)
-{
- std::swap(mContent, rhs.mContent);
- return *this;
-}
-
-Value& Value::operator=(const Value& rhs)
-{
- if (this != &rhs) {
- delete mContent;
- mContent = rhs.mContent
- ? rhs.mContent->clone()
- : nullptr;
- }
- return *this;
-}
-
-bool Value::empty() const
-{
- return mContent == nullptr;
-}
-
-void Value::clear()
-{
- delete mContent;
- mContent = nullptr;
-}
-
-int32_t Value::parcelType() const
-{
- const void* t_info(mContent ? mContent->type_ptr() : nullptr);
-
- if (t_info == internal_type_ptr<bool>()) return VAL_BOOLEAN;
- if (t_info == internal_type_ptr<uint8_t>()) return VAL_BYTE;
- if (t_info == internal_type_ptr<int32_t>()) return VAL_INTEGER;
- if (t_info == internal_type_ptr<int64_t>()) return VAL_LONG;
- if (t_info == internal_type_ptr<double>()) return VAL_DOUBLE;
- if (t_info == internal_type_ptr<String16>()) return VAL_STRING;
-
- if (t_info == internal_type_ptr<vector<bool>>()) return VAL_BOOLEANARRAY;
- if (t_info == internal_type_ptr<vector<uint8_t>>()) return VAL_BYTEARRAY;
- if (t_info == internal_type_ptr<vector<int32_t>>()) return VAL_INTARRAY;
- if (t_info == internal_type_ptr<vector<int64_t>>()) return VAL_LONGARRAY;
- if (t_info == internal_type_ptr<vector<double>>()) return VAL_DOUBLEARRAY;
- if (t_info == internal_type_ptr<vector<String16>>()) return VAL_STRINGARRAY;
-
- if (t_info == internal_type_ptr<Map>()) return VAL_MAP;
- if (t_info == internal_type_ptr<PersistableBundle>()) return VAL_PERSISTABLEBUNDLE;
-
- return VAL_NULL;
-}
-
-#ifdef LIBBINDER_VALUE_SUPPORTS_TYPE_INFO
-const std::type_info& Value::type() const
-{
- return mContent != nullptr
- ? mContent->type()
- : typeid(void);
-}
-#endif // ifdef LIBBINDER_VALUE_SUPPORTS_TYPE_INFO
-
-#define DEF_TYPE_ACCESSORS(T, TYPENAME) \
- bool Value::is ## TYPENAME() const \
- { \
- return mContent \
- ? internal_type_ptr<T>() == mContent->type_ptr() \
- : false; \
- } \
- bool Value::get ## TYPENAME(T* out) const \
- { \
- return mContent \
- ? mContent->get(out) \
- : false; \
- } \
- void Value::put ## TYPENAME(const T& in) \
- { \
- *this = in; \
- } \
- Value& Value::operator=(const T& rhs) \
- { \
- delete mContent; \
- mContent = new Content< T >(rhs); \
- return *this; \
- } \
- Value::Value(const T& value) \
- : mContent(new Content< T >(value)) \
- { }
-
-DEF_TYPE_ACCESSORS(bool, Boolean)
-DEF_TYPE_ACCESSORS(int8_t, Byte)
-DEF_TYPE_ACCESSORS(int32_t, Int)
-DEF_TYPE_ACCESSORS(int64_t, Long)
-DEF_TYPE_ACCESSORS(double, Double)
-DEF_TYPE_ACCESSORS(String16, String)
-
-DEF_TYPE_ACCESSORS(std::vector<bool>, BooleanVector)
-DEF_TYPE_ACCESSORS(std::vector<uint8_t>, ByteVector)
-DEF_TYPE_ACCESSORS(std::vector<int32_t>, IntVector)
-DEF_TYPE_ACCESSORS(std::vector<int64_t>, LongVector)
-DEF_TYPE_ACCESSORS(std::vector<double>, DoubleVector)
-DEF_TYPE_ACCESSORS(std::vector<String16>, StringVector)
-
-DEF_TYPE_ACCESSORS(::android::binder::Map, Map)
-DEF_TYPE_ACCESSORS(PersistableBundle, PersistableBundle)
-
-bool Value::getString(String8* out) const
-{
- String16 val;
- bool ret = getString(&val);
- if (ret) {
- *out = String8(val);
- }
- return ret;
-}
-
-bool Value::getString(::std::string* out) const
-{
- String8 val;
- bool ret = getString(&val);
- if (ret) {
- *out = val.string();
- }
- return ret;
-}
-
-status_t Value::writeToParcel(Parcel* parcel) const
-{
- // This implementation needs to be kept in sync with the writeValue
- // implementation in frameworks/base/core/java/android/os/Parcel.java
-
-#define BEGIN_HANDLE_WRITE() \
- do { \
- const void* t_info(mContent?mContent->type_ptr():nullptr); \
- if (false) { }
-#define HANDLE_WRITE_TYPE(T, TYPEVAL, TYPEMETHOD) \
- else if (t_info == internal_type_ptr<T>()) { \
- RETURN_IF_FAILED(parcel->writeInt32(TYPEVAL)); \
- RETURN_IF_FAILED(parcel->TYPEMETHOD(static_cast<const Content<T>*>(mContent)->mValue)); \
- }
-#define HANDLE_WRITE_PARCELABLE(T, TYPEVAL) \
- else if (t_info == internal_type_ptr<T>()) { \
- RETURN_IF_FAILED(parcel->writeInt32(TYPEVAL)); \
- RETURN_IF_FAILED(static_cast<const Content<T>*>(mContent)->mValue.writeToParcel(parcel)); \
- }
-#define END_HANDLE_WRITE() \
- else { \
- ALOGE("writeToParcel: Type not supported"); \
- return BAD_TYPE; \
- } \
- } while (false);
-
- BEGIN_HANDLE_WRITE()
-
- HANDLE_WRITE_TYPE(bool, VAL_BOOLEAN, writeBool)
- HANDLE_WRITE_TYPE(int8_t, VAL_BYTE, writeByte)
- HANDLE_WRITE_TYPE(int8_t, VAL_BYTE, writeByte)
- HANDLE_WRITE_TYPE(int32_t, VAL_INTEGER, writeInt32)
- HANDLE_WRITE_TYPE(int64_t, VAL_LONG, writeInt64)
- HANDLE_WRITE_TYPE(double, VAL_DOUBLE, writeDouble)
- HANDLE_WRITE_TYPE(String16, VAL_STRING, writeString16)
-
- HANDLE_WRITE_TYPE(vector<bool>, VAL_BOOLEANARRAY, writeBoolVector)
- HANDLE_WRITE_TYPE(vector<uint8_t>, VAL_BYTEARRAY, writeByteVector)
- HANDLE_WRITE_TYPE(vector<int8_t>, VAL_BYTEARRAY, writeByteVector)
- HANDLE_WRITE_TYPE(vector<int32_t>, VAL_INTARRAY, writeInt32Vector)
- HANDLE_WRITE_TYPE(vector<int64_t>, VAL_LONGARRAY, writeInt64Vector)
- HANDLE_WRITE_TYPE(vector<double>, VAL_DOUBLEARRAY, writeDoubleVector)
- HANDLE_WRITE_TYPE(vector<String16>, VAL_STRINGARRAY, writeString16Vector)
-
- HANDLE_WRITE_PARCELABLE(PersistableBundle, VAL_PERSISTABLEBUNDLE)
-
- END_HANDLE_WRITE()
-
- return NO_ERROR;
-
-#undef BEGIN_HANDLE_WRITE
-#undef HANDLE_WRITE_TYPE
-#undef HANDLE_WRITE_PARCELABLE
-#undef END_HANDLE_WRITE
-}
-
-status_t Value::readFromParcel(const Parcel* parcel)
-{
- // This implementation needs to be kept in sync with the readValue
- // implementation in frameworks/base/core/java/android/os/Parcel.javai
-
-#define BEGIN_HANDLE_READ() \
- switch(value_type) { \
- default: \
- ALOGE("readFromParcel: Parcel type %d is not supported", value_type); \
- return BAD_TYPE;
-#define HANDLE_READ_TYPE(T, TYPEVAL, TYPEMETHOD) \
- case TYPEVAL: \
- mContent = new Content<T>(); \
- RETURN_IF_FAILED(parcel->TYPEMETHOD(&static_cast<Content<T>*>(mContent)->mValue)); \
- break;
-#define HANDLE_READ_PARCELABLE(T, TYPEVAL) \
- case TYPEVAL: \
- mContent = new Content<T>(); \
- RETURN_IF_FAILED(static_cast<Content<T>*>(mContent)->mValue.readFromParcel(parcel)); \
- break;
-#define END_HANDLE_READ() \
- }
-
- int32_t value_type = VAL_NULL;
-
- delete mContent;
- mContent = nullptr;
-
- RETURN_IF_FAILED(parcel->readInt32(&value_type));
-
- BEGIN_HANDLE_READ()
-
- HANDLE_READ_TYPE(bool, VAL_BOOLEAN, readBool)
- HANDLE_READ_TYPE(int8_t, VAL_BYTE, readByte)
- HANDLE_READ_TYPE(int32_t, VAL_INTEGER, readInt32)
- HANDLE_READ_TYPE(int64_t, VAL_LONG, readInt64)
- HANDLE_READ_TYPE(double, VAL_DOUBLE, readDouble)
- HANDLE_READ_TYPE(String16, VAL_STRING, readString16)
-
- HANDLE_READ_TYPE(vector<bool>, VAL_BOOLEANARRAY, readBoolVector)
- HANDLE_READ_TYPE(vector<uint8_t>, VAL_BYTEARRAY, readByteVector)
- HANDLE_READ_TYPE(vector<int32_t>, VAL_INTARRAY, readInt32Vector)
- HANDLE_READ_TYPE(vector<int64_t>, VAL_LONGARRAY, readInt64Vector)
- HANDLE_READ_TYPE(vector<double>, VAL_DOUBLEARRAY, readDoubleVector)
- HANDLE_READ_TYPE(vector<String16>, VAL_STRINGARRAY, readString16Vector)
-
- HANDLE_READ_PARCELABLE(PersistableBundle, VAL_PERSISTABLEBUNDLE)
-
- END_HANDLE_READ()
-
- return NO_ERROR;
-
-#undef BEGIN_HANDLE_READ
-#undef HANDLE_READ_TYPE
-#undef HANDLE_READ_PARCELABLE
-#undef END_HANDLE_READ
-}
-
-} // namespace binder
-
-} // namespace android
-
-/* vim: set ts=4 sw=4 tw=0 et :*/
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
new file mode 100644
index 0000000..6929a6c
--- /dev/null
+++ b/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
@@ -0,0 +1,28 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.content.pm;
+
+import android.content.pm.PackageChangeEvent;
+
+/**
+ * This is a non-blocking notification when a package has changed.
+ *
+ * @hide
+ */
+oneway interface IPackageChangeObserver {
+ void onPackageChanged(in PackageChangeEvent event);
+}
diff --git a/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl b/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
index a7a7292..dc8d74c 100644
--- a/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
+++ b/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
@@ -17,6 +17,8 @@
package android.content.pm;
+import android.content.pm.IPackageChangeObserver;
+
/**
* Parallel implementation of certain {@link PackageManager} APIs that need to
* be exposed to native code.
@@ -87,4 +89,16 @@
* package.
*/
@utf8InCpp String getModuleMetadataPackageName();
+
+ /* Returns the names of all packages. */
+ @utf8InCpp String[] getAllPackages();
+
+ /** Register an extra package change observer to receive the multi-cast. */
+ void registerPackageChangeObserver(in IPackageChangeObserver observer);
+
+ /**
+ * Unregister an existing package change observer.
+ * This does nothing if this observer was not already registered.
+ */
+ void unregisterPackageChangeObserver(in IPackageChangeObserver observer);
}
diff --git a/libs/binder/aidl/android/content/pm/PackageChangeEvent.aidl b/libs/binder/aidl/android/content/pm/PackageChangeEvent.aidl
new file mode 100644
index 0000000..e30e907
--- /dev/null
+++ b/libs/binder/aidl/android/content/pm/PackageChangeEvent.aidl
@@ -0,0 +1,32 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.content.pm;
+
+/**
+ * This event is designed for notification to native code listener about
+ * any changes on a package including update, deletion and etc.
+ *
+ * @hide
+ */
+parcelable PackageChangeEvent {
+ @utf8InCpp String packageName;
+ long version;
+ long lastUpdateTimeMillis;
+ boolean newInstalled;
+ boolean dataRemoved;
+ boolean isDeleted;
+}
diff --git a/libs/binder/aidl/android/os/IClientCallback.aidl b/libs/binder/aidl/android/os/IClientCallback.aidl
new file mode 100644
index 0000000..36d7ee6
--- /dev/null
+++ b/libs/binder/aidl/android/os/IClientCallback.aidl
@@ -0,0 +1,39 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+/**
+ * @hide
+ */
+oneway interface IClientCallback {
+ /**
+ * This is called when there is a transition between having >= 1 clients and having 0 clients
+ * (or vice versa).
+ *
+ * Upon receiving hasClients false, if the process decides to exit, it is recommended to try to
+ * unregister using IServiceManager's tryUnregister before quitting in case another client
+ * associates.
+ *
+ * @param registered binder 'server' registered with IServiceManager's registerClientCallback
+ * @param hasClients whether there are currently clients
+ * true - when there are >= 1 clients. This must be called as soon as IServiceManager::get
+ * is called (no race).
+ * false - when there are 0 clients. This may be delayed if it is thought that another
+ * may be used again soon.
+ */
+ void onClients(IBinder registered, boolean hasClients);
+}
diff --git a/libs/binder/aidl/android/os/IServiceCallback.aidl b/libs/binder/aidl/android/os/IServiceCallback.aidl
new file mode 100644
index 0000000..b29dfed
--- /dev/null
+++ b/libs/binder/aidl/android/os/IServiceCallback.aidl
@@ -0,0 +1,30 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+/**
+ * @hide
+ */
+oneway interface IServiceCallback {
+ /**
+ * Called when a service is registered.
+ *
+ * @param name the service name that has been registered with
+ * @param binder the binder that is registered
+ */
+ void onRegistration(@utf8InCpp String name, IBinder binder);
+}
diff --git a/libs/binder/aidl/android/os/IServiceManager.aidl b/libs/binder/aidl/android/os/IServiceManager.aidl
new file mode 100644
index 0000000..ff15460
--- /dev/null
+++ b/libs/binder/aidl/android/os/IServiceManager.aidl
@@ -0,0 +1,111 @@
+/*
+ * Copyright (C) 2006 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+import android.os.IClientCallback;
+import android.os.IServiceCallback;
+
+/**
+ * Basic interface for finding and publishing system services.
+ *
+ * You likely want to use android.os.ServiceManager in Java or
+ * android::IServiceManager in C++ in order to use this interface.
+ *
+ * @hide
+ */
+interface IServiceManager {
+ /*
+ * Must update values in IServiceManager.h
+ */
+ /* Allows services to dump sections according to priorities. */
+ const int DUMP_FLAG_PRIORITY_CRITICAL = 1 << 0;
+ const int DUMP_FLAG_PRIORITY_HIGH = 1 << 1;
+ const int DUMP_FLAG_PRIORITY_NORMAL = 1 << 2;
+ /**
+ * Services are by default registered with a DEFAULT dump priority. DEFAULT priority has the
+ * same priority as NORMAL priority but the services are not called with dump priority
+ * arguments.
+ */
+ const int DUMP_FLAG_PRIORITY_DEFAULT = 1 << 3;
+
+ const int DUMP_FLAG_PRIORITY_ALL = 15;
+ // DUMP_FLAG_PRIORITY_CRITICAL | DUMP_FLAG_PRIORITY_HIGH
+ // | DUMP_FLAG_PRIORITY_NORMAL | DUMP_FLAG_PRIORITY_DEFAULT;
+
+ /* Allows services to dump sections in protobuf format. */
+ const int DUMP_FLAG_PROTO = 1 << 4;
+
+ /**
+ * Retrieve an existing service called @a name from the
+ * service manager.
+ *
+ * This is the same as checkService (returns immediately) but
+ * exists for legacy purposes.
+ *
+ * Returns null if the service does not exist.
+ */
+ @UnsupportedAppUsage
+ @nullable IBinder getService(@utf8InCpp String name);
+
+ /**
+ * Retrieve an existing service called @a name from the service
+ * manager. Non-blocking. Returns null if the service does not
+ * exist.
+ */
+ @UnsupportedAppUsage
+ @nullable IBinder checkService(@utf8InCpp String name);
+
+ /**
+ * Place a new @a service called @a name into the service
+ * manager.
+ */
+ void addService(@utf8InCpp String name, IBinder service,
+ boolean allowIsolated, int dumpPriority);
+
+ /**
+ * Return a list of all currently running services.
+ */
+ @utf8InCpp String[] listServices(int dumpPriority);
+
+ /**
+ * Request a callback when a service is registered.
+ */
+ void registerForNotifications(@utf8InCpp String name, IServiceCallback callback);
+
+ /**
+ * Unregisters all requests for notifications for a specific callback.
+ */
+ void unregisterForNotifications(@utf8InCpp String name, IServiceCallback callback);
+
+ /**
+ * Returns whether a given interface is declared on the device, even if it
+ * is not started yet. For instance, this could be a service declared in the VINTF
+ * manifest.
+ */
+ boolean isDeclared(@utf8InCpp String name);
+
+ /**
+ * Request a callback when the number of clients of the service changes.
+ * Used by LazyServiceRegistrar to dynamically stop services that have no clients.
+ */
+ void registerClientCallback(@utf8InCpp String name, IBinder service, IClientCallback callback);
+
+ /**
+ * Attempt to unregister and remove a service. Will fail if the service is still in use.
+ */
+ void tryUnregisterService(@utf8InCpp String name, IBinder service);
+}
diff --git a/libs/binder/fuzzer/Android.bp b/libs/binder/fuzzer/Android.bp
new file mode 100644
index 0000000..d2b4d52
--- /dev/null
+++ b/libs/binder/fuzzer/Android.bp
@@ -0,0 +1,47 @@
+cc_fuzz {
+ name: "binder_parcel_fuzzer",
+ defaults: ["libbinder_ndk_host_user"],
+ host_supported: true,
+
+ fuzz_config: {
+ cc: ["smoreland@google.com"],
+ },
+
+ srcs: [
+ "binder.cpp",
+ "binder_ndk.cpp",
+ "hwbinder.cpp",
+ "main.cpp",
+ "util.cpp",
+ ],
+ static_libs: [
+ "libbase",
+ "libcgrouprc",
+ "libcgrouprc_format",
+ "libcutils",
+ "libhidlbase",
+ "liblog",
+ "libprocessgroup",
+ "libjsoncpp",
+ "libutils",
+ ],
+
+ target: {
+ android: {
+ shared_libs: [
+ "libbinder_ndk",
+ "libbinder",
+ ],
+ },
+ host: {
+ static_libs: [
+ "libbinder_ndk",
+ "libbinder",
+ ],
+ },
+ },
+ // This flag enables verbose output in the fuzz target, and is very useful
+ // for debugging a failure. If you are trying to diagnose how a crash was
+ // produced, you may find uncommenting the below line very useful.
+ // cflags: ["-DENABLE_LOG_FUZZ"],
+}
diff --git a/libs/binder/fuzzer/binder.cpp b/libs/binder/fuzzer/binder.cpp
new file mode 100644
index 0000000..52c730c
--- /dev/null
+++ b/libs/binder/fuzzer/binder.cpp
@@ -0,0 +1,255 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#define FUZZ_LOG_TAG "binder"
+
+#include "binder.h"
+#include "util.h"
+
+#include <android/os/IServiceManager.h>
+
+using ::android::status_t;
+
+enum ByteEnum : int8_t {};
+enum IntEnum : int32_t {};
+enum LongEnum : int64_t {};
+
+class ExampleParcelable : public android::Parcelable {
+public:
+ status_t writeToParcel(android::Parcel* /*parcel*/) const override {
+ FUZZ_LOG() << "should not reach";
+ abort();
+ }
+ status_t readFromParcel(const android::Parcel* parcel) override {
+ mExampleExtraField++;
+ return parcel->readInt64(&(this->mExampleUsedData));
+ }
+private:
+ int64_t mExampleExtraField = 0;
+ int64_t mExampleUsedData = 0;
+};
+
+struct ExampleFlattenable : public android::Flattenable<ExampleFlattenable> {
+public:
+ size_t getFlattenedSize() const { return sizeof(mValue); }
+ size_t getFdCount() const { return 0; }
+ status_t flatten(void*& /*buffer*/, size_t& /*size*/, int*& /*fds*/, size_t& /*count*/) const {
+ FUZZ_LOG() << "should not reach";
+ abort();
+ }
+ status_t unflatten(void const*& buffer, size_t& size, int const*& /*fds*/, size_t& /*count*/) {
+ if (size < sizeof(mValue)) {
+ return android::NO_MEMORY;
+ }
+ android::FlattenableUtils::read(buffer, size, mValue);
+ return android::OK;
+ }
+private:
+ int32_t mValue = 0xFEEDBEEF;
+};
+
+struct ExampleLightFlattenable : public android::LightFlattenablePod<ExampleLightFlattenable> {
+ int32_t mValue = 0;
+};
+
+#define PARCEL_READ_WITH_STATUS(T, FUN) \
+ [] (const ::android::Parcel& p, uint8_t /*data*/) {\
+ FUZZ_LOG() << "about to read " #T " using " #FUN " with status";\
+ T t{};\
+ status_t status = p.FUN(&t);\
+ FUZZ_LOG() << #T " status: " << status /* << " value: " << t*/;\
+ }
+
+#define PARCEL_READ_NO_STATUS(T, FUN) \
+ [] (const ::android::Parcel& p, uint8_t /*data*/) {\
+ FUZZ_LOG() << "about to read " #T " using " #FUN " with no status";\
+ T t = p.FUN();\
+ (void) t;\
+ FUZZ_LOG() << #T " done " /* << " value: " << t*/;\
+ }
+
+#define PARCEL_READ_OPT_STATUS(T, FUN) \
+ PARCEL_READ_WITH_STATUS(T, FUN), \
+ PARCEL_READ_NO_STATUS(T, FUN)
+
+// clang-format off
+std::vector<ParcelRead<::android::Parcel>> BINDER_PARCEL_READ_FUNCTIONS {
+ PARCEL_READ_NO_STATUS(size_t, dataSize),
+ PARCEL_READ_NO_STATUS(size_t, dataAvail),
+ PARCEL_READ_NO_STATUS(size_t, dataPosition),
+ PARCEL_READ_NO_STATUS(size_t, dataCapacity),
+ [] (const ::android::Parcel& p, uint8_t pos) {
+ FUZZ_LOG() << "about to setDataPosition: " << pos;
+ p.setDataPosition(pos);
+ FUZZ_LOG() << "setDataPosition done";
+ },
+ PARCEL_READ_NO_STATUS(size_t, allowFds),
+ PARCEL_READ_NO_STATUS(size_t, hasFileDescriptors),
+ [] (const ::android::Parcel& p, uint8_t len) {
+ std::string interface(len, 'a');
+ FUZZ_LOG() << "about to enforceInterface: " << interface;
+ bool b = p.enforceInterface(::android::String16(interface.c_str()));
+ FUZZ_LOG() << "enforced interface: " << b;
+ },
+ [] (const ::android::Parcel& p, uint8_t /*len*/) {
+ FUZZ_LOG() << "about to checkInterface";
+ android::sp<android::IBinder> aBinder = new android::BBinder();
+ bool b = p.checkInterface(aBinder.get());
+ FUZZ_LOG() << "checked interface: " << b;
+ },
+ PARCEL_READ_NO_STATUS(size_t, objectsCount),
+ PARCEL_READ_NO_STATUS(status_t, errorCheck),
+ [] (const ::android::Parcel& p, uint8_t len) {
+ FUZZ_LOG() << "about to read void*";
+ std::vector<uint8_t> data(len);
+ status_t status = p.read(data.data(), len);
+ FUZZ_LOG() << "read status: " << status;
+ },
+ [] (const ::android::Parcel& p, uint8_t len) {
+ FUZZ_LOG() << "about to readInplace";
+ const void* r = p.readInplace(len);
+ FUZZ_LOG() << "readInplace done. pointer: " << r << " bytes: " << hexString(r, len);
+ },
+ PARCEL_READ_OPT_STATUS(int32_t, readInt32),
+ PARCEL_READ_OPT_STATUS(uint32_t, readUint32),
+ PARCEL_READ_OPT_STATUS(int64_t, readInt64),
+ PARCEL_READ_OPT_STATUS(uint64_t, readUint64),
+ PARCEL_READ_OPT_STATUS(float, readFloat),
+ PARCEL_READ_OPT_STATUS(double, readDouble),
+ PARCEL_READ_OPT_STATUS(intptr_t, readIntPtr),
+ PARCEL_READ_OPT_STATUS(bool, readBool),
+ PARCEL_READ_OPT_STATUS(char16_t, readChar),
+ PARCEL_READ_OPT_STATUS(int8_t, readByte),
+
+ PARCEL_READ_WITH_STATUS(std::string, readUtf8FromUtf16),
+ PARCEL_READ_WITH_STATUS(std::unique_ptr<std::string>, readUtf8FromUtf16),
+ [] (const ::android::Parcel& p, uint8_t /*data*/) {
+ FUZZ_LOG() << "about to read c-str";
+ const char* str = p.readCString();
+ FUZZ_LOG() << "read c-str: " << (str ? str : "<empty string>");
+ },
+ PARCEL_READ_OPT_STATUS(android::String8, readString8),
+ PARCEL_READ_OPT_STATUS(android::String16, readString16),
+ PARCEL_READ_WITH_STATUS(std::unique_ptr<android::String16>, readString16),
+ [] (const ::android::Parcel& p, uint8_t /*data*/) {
+ FUZZ_LOG() << "about to readString16Inplace";
+ size_t outLen = 0;
+ const char16_t* str = p.readString16Inplace(&outLen);
+ FUZZ_LOG() << "readString16Inplace: " << hexString(str, sizeof(char16_t) * outLen)
+ << " size: " << outLen;
+ },
+ PARCEL_READ_WITH_STATUS(android::sp<android::IBinder>, readStrongBinder),
+ PARCEL_READ_WITH_STATUS(android::sp<android::IBinder>, readNullableStrongBinder),
+
+ // TODO(b/131868573): can force read of arbitrarily sized vector
+ // PARCEL_READ_WITH_STATUS(std::vector<ByteEnum>, readEnumVector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<ByteEnum>>, readEnumVector),
+ // PARCEL_READ_WITH_STATUS(std::vector<IntEnum>, readEnumVector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<IntEnum>>, readEnumVector),
+ // PARCEL_READ_WITH_STATUS(std::vector<LongEnum>, readEnumVector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<LongEnum>>, readEnumVector),
+
+ // only reading one parcelable type for now
+ // TODO(b/131868573): can force read of arbitrarily sized vector
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<std::unique_ptr<ExampleParcelable>>>, readParcelableVector),
+ // PARCEL_READ_WITH_STATUS(std::vector<ExampleParcelable>, readParcelableVector),
+ PARCEL_READ_WITH_STATUS(ExampleParcelable, readParcelable),
+ PARCEL_READ_WITH_STATUS(std::unique_ptr<ExampleParcelable>, readParcelable),
+
+ // only reading one binder type for now
+ PARCEL_READ_WITH_STATUS(android::sp<android::os::IServiceManager>, readStrongBinder),
+ PARCEL_READ_WITH_STATUS(android::sp<android::os::IServiceManager>, readNullableStrongBinder),
+
+ // TODO(b/131868573): can force read of arbitrarily sized vector
+ // PARCEL_READ_WITH_STATUS(::std::unique_ptr<std::vector<android::sp<android::IBinder>>>, readStrongBinderVector),
+ // PARCEL_READ_WITH_STATUS(std::vector<android::sp<android::IBinder>>, readStrongBinderVector),
+
+ // TODO(b/131868573): can force read of arbitrarily sized vector
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<int8_t>>, readByteVector),
+ // PARCEL_READ_WITH_STATUS(std::vector<int8_t>, readByteVector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<uint8_t>>, readByteVector),
+ // PARCEL_READ_WITH_STATUS(std::vector<uint8_t>, readByteVector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<int32_t>>, readInt32Vector),
+ // PARCEL_READ_WITH_STATUS(std::vector<int32_t>, readInt32Vector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<int64_t>>, readInt64Vector),
+ // PARCEL_READ_WITH_STATUS(std::vector<int64_t>, readInt64Vector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<uint64_t>>, readUint64Vector),
+ // PARCEL_READ_WITH_STATUS(std::vector<uint64_t>, readUint64Vector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<float>>, readFloatVector),
+ // PARCEL_READ_WITH_STATUS(std::vector<float>, readFloatVector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<double>>, readDoubleVector),
+ // PARCEL_READ_WITH_STATUS(std::vector<double>, readDoubleVector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<bool>>, readBoolVector),
+ // PARCEL_READ_WITH_STATUS(std::vector<bool>, readBoolVector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<char16_t>>, readCharVector),
+ // PARCEL_READ_WITH_STATUS(std::vector<char16_t>, readCharVector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<std::unique_ptr<android::String16>>>, readString16Vector),
+ // PARCEL_READ_WITH_STATUS(std::vector<android::String16>, readString16Vector),
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<std::unique_ptr<std::string>>>, readUtf8VectorFromUtf16Vector),
+ // PARCEL_READ_WITH_STATUS(std::vector<std::string>, readUtf8VectorFromUtf16Vector),
+
+ [] (const android::Parcel& p, uint8_t /*len*/) {
+ FUZZ_LOG() << "about to read flattenable";
+ ExampleFlattenable f;
+ status_t status = p.read(f);
+ FUZZ_LOG() << "read flattenable: " << status;
+ },
+ [] (const android::Parcel& p, uint8_t /*len*/) {
+ FUZZ_LOG() << "about to read lite flattenable";
+ ExampleLightFlattenable f;
+ status_t status = p.read(f);
+ FUZZ_LOG() << "read lite flattenable: " << status;
+ },
+
+ // TODO(b/131868573): can force read of arbitrarily sized vector
+ // TODO: resizeOutVector
+
+ PARCEL_READ_NO_STATUS(int32_t, readExceptionCode),
+ [] (const android::Parcel& p, uint8_t /*len*/) {
+ FUZZ_LOG() << "about to readNativeHandle";
+ native_handle_t* t = p.readNativeHandle();
+ FUZZ_LOG() << "readNativeHandle: " << t;
+ if (t != nullptr) {
+ FUZZ_LOG() << "about to free readNativeHandle";
+ native_handle_close(t);
+ native_handle_delete(t);
+ FUZZ_LOG() << "readNativeHandle freed";
+ }
+ },
+ PARCEL_READ_NO_STATUS(int, readFileDescriptor),
+ PARCEL_READ_NO_STATUS(int, readParcelFileDescriptor),
+ PARCEL_READ_WITH_STATUS(android::base::unique_fd, readUniqueFileDescriptor),
+
+ // TODO(b/131868573): can force read of arbitrarily sized vector
+ // PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<android::base::unique_fd>>, readUniqueFileDescriptorVector),
+ // PARCEL_READ_WITH_STATUS(std::vector<android::base::unique_fd>, readUniqueFileDescriptorVector),
+
+ [] (const android::Parcel& p, uint8_t len) {
+ FUZZ_LOG() << "about to readBlob";
+ ::android::Parcel::ReadableBlob blob;
+ status_t status = p.readBlob(len, &blob);
+ FUZZ_LOG() << "readBlob status: " << status;
+ },
+ [] (const android::Parcel& p, uint8_t options) {
+ FUZZ_LOG() << "about to readObject";
+ bool nullMetaData = options & 0x1;
+ const void* obj = static_cast<const void*>(p.readObject(nullMetaData));
+ FUZZ_LOG() << "readObject: " << obj;
+ },
+ PARCEL_READ_NO_STATUS(uid_t, readCallingWorkSourceUid),
+ PARCEL_READ_NO_STATUS(size_t, getBlobAshmemSize),
+ PARCEL_READ_NO_STATUS(size_t, getOpenAshmemSize),
+};
+// clang-format on
diff --git a/libs/binder/fuzzer/binder.h b/libs/binder/fuzzer/binder.h
new file mode 100644
index 0000000..b224ef4
--- /dev/null
+++ b/libs/binder/fuzzer/binder.h
@@ -0,0 +1,22 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <binder/Parcel.h>
+#include <vector>
+
+#include "parcel_fuzzer.h"
+
+extern std::vector<ParcelRead<::android::Parcel>> BINDER_PARCEL_READ_FUNCTIONS;
diff --git a/libs/binder/fuzzer/binder_ndk.cpp b/libs/binder/fuzzer/binder_ndk.cpp
new file mode 100644
index 0000000..29da8f7
--- /dev/null
+++ b/libs/binder/fuzzer/binder_ndk.cpp
@@ -0,0 +1,98 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#define FUZZ_LOG_TAG "binder_ndk"
+
+#include "binder_ndk.h"
+
+#include <android/binder_parcel_utils.h>
+
+#include "util.h"
+
+// TODO(b/142061461): parent class
+class SomeParcelable {
+public:
+ binder_status_t readFromParcel(const AParcel* parcel) {
+ return AParcel_readInt32(parcel, &mValue);
+ }
+
+private:
+ int32_t mValue = 0;
+};
+
+#define PARCEL_READ(T, FUN) \
+ [](const NdkParcelAdapter& p, uint8_t /*data*/) { \
+ FUZZ_LOG() << "about to read " #T " using " #FUN " with status"; \
+ T t{}; \
+ binder_status_t status = FUN(p.aParcel(), &t); \
+ FUZZ_LOG() << #T " status: " << status /* << " value: " << t*/; \
+ }
+
+// clang-format off
+std::vector<ParcelRead<NdkParcelAdapter>> BINDER_NDK_PARCEL_READ_FUNCTIONS{
+ // methods from binder_parcel.h
+ [](const NdkParcelAdapter& p, uint8_t pos) {
+ FUZZ_LOG() << "about to set data position to " << pos;
+ binder_status_t status = AParcel_setDataPosition(p.aParcel(), pos);
+ FUZZ_LOG() << "set data position: " << status;
+ },
+ [](const NdkParcelAdapter& p, uint8_t /*data*/) {
+ FUZZ_LOG() << "about to read status header";
+ ndk::ScopedAStatus t;
+ binder_status_t status = AParcel_readStatusHeader(p.aParcel(), t.getR());
+ FUZZ_LOG() << "read status header: " << status;
+ },
+ PARCEL_READ(int32_t, AParcel_readInt32),
+ PARCEL_READ(uint32_t, AParcel_readUint32),
+ PARCEL_READ(int64_t, AParcel_readInt64),
+ PARCEL_READ(uint64_t, AParcel_readUint64),
+ PARCEL_READ(float, AParcel_readFloat),
+ PARCEL_READ(double, AParcel_readDouble),
+ PARCEL_READ(bool, AParcel_readBool),
+ PARCEL_READ(char16_t, AParcel_readChar),
+ PARCEL_READ(int8_t, AParcel_readByte),
+
+ // methods from binder_parcel_utils.h
+ PARCEL_READ(ndk::SpAIBinder, ndk::AParcel_readNullableStrongBinder),
+ PARCEL_READ(ndk::SpAIBinder, ndk::AParcel_readRequiredStrongBinder),
+ PARCEL_READ(ndk::ScopedFileDescriptor, ndk::AParcel_readNullableParcelFileDescriptor),
+ PARCEL_READ(ndk::ScopedFileDescriptor, ndk::AParcel_readRequiredParcelFileDescriptor),
+ PARCEL_READ(std::string, ndk::AParcel_readString),
+ PARCEL_READ(std::optional<std::string>, ndk::AParcel_readString),
+ // TODO(b/131868573): can force process to allocate arbitrary amount of
+ // memory
+ // PARCEL_READ(std::vector<std::string>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::optional<std::vector<std::optional<std::string>>>,
+ // ndk::AParcel_readVector), PARCEL_READ(std::vector<SomeParcelable>,
+ // ndk::AParcel_readVector), PARCEL_READ(std::vector<int32_t>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::optional<std::vector<int32_t>>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::vector<uint32_t>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::optional<std::vector<uint32_t>>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::vector<int64_t>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::optional<std::vector<int64_t>>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::vector<uint64_t>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::optional<std::vector<uint64_t>>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::vector<float>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::optional<std::vector<float>>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::vector<double>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::optional<std::vector<double>>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::vector<bool>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::optional<std::vector<bool>>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::vector<char16_t>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::optional<std::vector<char16_t>>, ndk::AParcel_readVector),
+ // PARCEL_READ(std::vector<int32_t>, ndk::AParcel_resizeVector),
+ // PARCEL_READ(std::optional<std::vector<int32_t>>, ndk::AParcel_resizeVector),
+};
+// clang-format on
diff --git a/libs/binder/fuzzer/binder_ndk.h b/libs/binder/fuzzer/binder_ndk.h
new file mode 100644
index 0000000..622cafc
--- /dev/null
+++ b/libs/binder/fuzzer/binder_ndk.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/binder_auto_utils.h>
+#include <vector>
+
+#include <android/binder_parcel.h>
+#include "parcel_fuzzer.h"
+
+// libbinder_ndk doesn't export this header which breaks down its API for NDK
+// and APEX users, but we need access to it to fuzz.
+#include "../ndk/parcel_internal.h"
+
+class NdkParcelAdapter {
+public:
+ NdkParcelAdapter() : mParcel(new AParcel(nullptr /*binder*/)) {}
+
+ const AParcel* aParcel() const { return mParcel.get(); }
+ AParcel* aParcel() { return mParcel.get(); }
+
+ size_t dataSize() const { return aParcel()->get()->dataSize(); }
+ size_t dataAvail() const { return aParcel()->get()->dataAvail(); }
+ size_t dataPosition() const { return aParcel()->get()->dataPosition(); }
+ size_t dataCapacity() const { return aParcel()->get()->dataCapacity(); }
+ android::status_t setData(const uint8_t* buffer, size_t len) {
+ return aParcel()->get()->setData(buffer, len);
+ }
+
+private:
+ ndk::ScopedAParcel mParcel;
+};
+
+extern std::vector<ParcelRead<NdkParcelAdapter>> BINDER_NDK_PARCEL_READ_FUNCTIONS;
diff --git a/libs/binder/fuzzer/hwbinder.cpp b/libs/binder/fuzzer/hwbinder.cpp
new file mode 100644
index 0000000..0fec393
--- /dev/null
+++ b/libs/binder/fuzzer/hwbinder.cpp
@@ -0,0 +1,193 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#define FUZZ_LOG_TAG "hwbinder"
+
+#include "hwbinder.h"
+#include "util.h"
+
+#include <android-base/logging.h>
+#include <hwbinder/Parcel.h>
+
+using ::android::status_t;
+
+// TODO: support scatter-gather types
+
+std::ostream& operator<<(std::ostream& os, const ::android::sp<::android::hardware::IBinder>& binder) {
+ os << binder.get();
+ return os;
+}
+
+#define PARCEL_READ_OPT_STATUS(T, FUN) \
+ PARCEL_READ_NO_STATUS(T, FUN), PARCEL_READ_WITH_STATUS(T, FUN)
+
+#define PARCEL_READ_NO_STATUS(T, FUN) \
+ [] (const ::android::hardware::Parcel& p, uint8_t /*data*/) {\
+ FUZZ_LOG() << "about to read " #T " using " #FUN " with no status";\
+ T t = p.FUN();\
+ FUZZ_LOG() << #T " value: " << t;\
+ }
+
+#define PARCEL_READ_WITH_STATUS(T, FUN) \
+ [] (const ::android::hardware::Parcel& p, uint8_t /*data*/) {\
+ FUZZ_LOG() << "about to read " #T " using " #FUN " with status";\
+ T t;\
+ status_t status = p.FUN(&t);\
+ FUZZ_LOG() << #T " status: " << status << " value: " << t;\
+ }
+
+// clang-format off
+std::vector<ParcelRead<::android::hardware::Parcel>> HWBINDER_PARCEL_READ_FUNCTIONS {
+ PARCEL_READ_NO_STATUS(size_t, dataSize),
+ PARCEL_READ_NO_STATUS(size_t, dataAvail),
+ PARCEL_READ_NO_STATUS(size_t, dataPosition),
+ PARCEL_READ_NO_STATUS(size_t, dataCapacity),
+ [] (const ::android::hardware::Parcel& p, uint8_t pos) {
+ FUZZ_LOG() << "about to setDataPosition: " << pos;
+ p.setDataPosition(pos);
+ FUZZ_LOG() << "setDataPosition done";
+ },
+ [] (const ::android::hardware::Parcel& p, uint8_t length) {
+ FUZZ_LOG() << "about to enforceInterface";
+ std::string interfaceName(length, 'a');
+ bool okay = p.enforceInterface(interfaceName.c_str());
+ FUZZ_LOG() << "enforceInterface status: " << okay;
+ },
+ PARCEL_READ_NO_STATUS(size_t, objectsCount),
+ [] (const ::android::hardware::Parcel& p, uint8_t length) {
+ FUZZ_LOG() << "about to read";
+ std::vector<uint8_t> data (length);
+ status_t status = p.read(data.data(), length);
+ FUZZ_LOG() << "read status: " << status << " data: " << hexString(data.data(), data.size());
+ },
+ [] (const ::android::hardware::Parcel& p, uint8_t length) {
+ FUZZ_LOG() << "about to read";
+ std::vector<uint8_t> data (length);
+ const void* inplace = p.readInplace(length);
+ FUZZ_LOG() << "read status: " << hexString(inplace, length);
+ },
+ PARCEL_READ_WITH_STATUS(int8_t, readInt8),
+ PARCEL_READ_WITH_STATUS(uint8_t, readUint8),
+ PARCEL_READ_WITH_STATUS(int16_t, readInt16),
+ PARCEL_READ_WITH_STATUS(uint16_t, readUint16),
+ PARCEL_READ_OPT_STATUS(int32_t, readInt32),
+ PARCEL_READ_OPT_STATUS(uint32_t, readUint32),
+ PARCEL_READ_OPT_STATUS(int64_t, readInt64),
+ PARCEL_READ_OPT_STATUS(uint64_t, readUint64),
+ PARCEL_READ_OPT_STATUS(float, readFloat),
+ PARCEL_READ_OPT_STATUS(double, readDouble),
+ PARCEL_READ_OPT_STATUS(bool, readBool),
+ [] (const ::android::hardware::Parcel& p, uint8_t /*data*/) {
+ FUZZ_LOG() << "about to readCString";
+ const char* str = p.readCString();
+ FUZZ_LOG() << "readCString " << (str ? str : "<null>");
+ },
+ PARCEL_READ_OPT_STATUS(::android::String16, readString16),
+ PARCEL_READ_WITH_STATUS(std::unique_ptr<::android::String16>, readString16),
+ [] (const ::android::hardware::Parcel& p, uint8_t /*data*/) {
+ FUZZ_LOG() << "about to readString16Inplace";
+ size_t outSize = 0;
+ const char16_t* str = p.readString16Inplace(&outSize);
+ FUZZ_LOG() << "readString16Inplace: " << hexString(str, sizeof(char16_t) * outSize);
+ },
+ PARCEL_READ_OPT_STATUS(::android::sp<::android::hardware::IBinder>, readStrongBinder),
+ PARCEL_READ_WITH_STATUS(::android::sp<::android::hardware::IBinder>, readNullableStrongBinder),
+ [] (const ::android::hardware::Parcel& p, uint8_t size) {
+ FUZZ_LOG() << "about to readBuffer";
+ size_t handle = 0;
+ const void* data = nullptr;
+ status_t status = p.readBuffer(size, &handle, &data);
+ FUZZ_LOG() << "readBuffer status: " << status << " handle: " << handle << " data: " << data;
+
+ // should be null since we don't create any IPC objects
+ CHECK(data == nullptr) << data;
+ },
+ [] (const ::android::hardware::Parcel& p, uint8_t size) {
+ FUZZ_LOG() << "about to readNullableBuffer";
+ size_t handle = 0;
+ const void* data = nullptr;
+ status_t status = p.readNullableBuffer(size, &handle, &data);
+ FUZZ_LOG() << "readNullableBuffer status: " << status << " handle: " << handle << " data: " << data;
+
+ // should be null since we don't create any IPC objects
+ CHECK(data == nullptr) << data;
+ },
+ [] (const ::android::hardware::Parcel& p, uint8_t size) {
+ FUZZ_LOG() << "about to readEmbeddedBuffer";
+ size_t handle = 0;
+ size_t parent_buffer_handle = 0;
+ size_t parent_offset = 3;
+ const void* data = nullptr;
+ status_t status = p.readEmbeddedBuffer(size, &handle, parent_buffer_handle, parent_offset, &data);
+ FUZZ_LOG() << "readEmbeddedBuffer status: " << status << " handle: " << handle << " data: " << data;
+
+ // should be null since we don't create any IPC objects
+ CHECK(data == nullptr) << data;
+ },
+ [] (const ::android::hardware::Parcel& p, uint8_t size) {
+ FUZZ_LOG() << "about to readNullableEmbeddedBuffer";
+ size_t handle = 0;
+ size_t parent_buffer_handle = 0;
+ size_t parent_offset = 3;
+ const void* data = nullptr;
+ status_t status = p.readNullableEmbeddedBuffer(size, &handle, parent_buffer_handle, parent_offset, &data);
+ FUZZ_LOG() << "readNullableEmbeddedBuffer status: " << status << " handle: " << handle << " data: " << data;
+
+ // should be null since we don't create any IPC objects
+ CHECK(data == nullptr) << data;
+ },
+ [] (const ::android::hardware::Parcel& p, uint8_t size) {
+ FUZZ_LOG() << "about to readEmbeddedNativeHandle";
+ size_t parent_buffer_handle = size & 0xf;
+ size_t parent_offset = size >> 4;
+ const native_handle_t* handle = nullptr;
+ status_t status = p.readEmbeddedNativeHandle(parent_buffer_handle, parent_offset, &handle);
+ FUZZ_LOG() << "readEmbeddedNativeHandle status: " << status << " handle: " << handle << " handle: " << handle;
+
+ // should be null since we don't create any IPC objects
+ CHECK(handle == nullptr) << handle;
+ },
+ [] (const ::android::hardware::Parcel& p, uint8_t size) {
+ FUZZ_LOG() << "about to readNullableEmbeddedNativeHandle";
+ size_t parent_buffer_handle = size & 0xf;
+ size_t parent_offset = size >> 4;
+ const native_handle_t* handle = nullptr;
+ status_t status = p.readNullableEmbeddedNativeHandle(parent_buffer_handle, parent_offset, &handle);
+ FUZZ_LOG() << "readNullableEmbeddedNativeHandle status: " << status << " handle: " << handle << " handle: " << handle;
+
+ // should be null since we don't create any IPC objects
+ CHECK(handle == nullptr) << handle;
+ },
+ [] (const ::android::hardware::Parcel& p, uint8_t /*data*/) {
+ FUZZ_LOG() << "about to readNativeHandleNoDup";
+ const native_handle_t* handle = nullptr;
+ status_t status = p.readNativeHandleNoDup(&handle);
+ FUZZ_LOG() << "readNativeHandleNoDup status: " << status << " handle: " << handle;
+
+ // should be null since we don't create any IPC objects
+ CHECK(handle == nullptr) << handle;
+ CHECK(status != ::android::OK);
+ },
+ [] (const ::android::hardware::Parcel& p, uint8_t /*data*/) {
+ FUZZ_LOG() << "about to readNullableNativeHandleNoDup";
+ const native_handle_t* handle = nullptr;
+ status_t status = p.readNullableNativeHandleNoDup(&handle);
+ FUZZ_LOG() << "readNullableNativeHandleNoDup status: " << status << " handle: " << handle;
+
+ // should be null since we don't create any IPC objects
+ CHECK(handle == nullptr) << handle;
+ },
+};
+// clang-format on
diff --git a/libs/binder/fuzzer/hwbinder.h b/libs/binder/fuzzer/hwbinder.h
new file mode 100644
index 0000000..a6c66be
--- /dev/null
+++ b/libs/binder/fuzzer/hwbinder.h
@@ -0,0 +1,22 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <hwbinder/Parcel.h>
+#include <vector>
+
+#include "parcel_fuzzer.h"
+
+extern std::vector<ParcelRead<::android::hardware::Parcel>> HWBINDER_PARCEL_READ_FUNCTIONS;
diff --git a/libs/binder/fuzzer/main.cpp b/libs/binder/fuzzer/main.cpp
new file mode 100644
index 0000000..6657edb
--- /dev/null
+++ b/libs/binder/fuzzer/main.cpp
@@ -0,0 +1,110 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#define FUZZ_LOG_TAG "main"
+
+#include "binder.h"
+#include "binder_ndk.h"
+#include "hwbinder.h"
+#include "util.h"
+
+#include <android-base/logging.h>
+
+#include <cstdlib>
+#include <ctime>
+
+template <typename P>
+void doFuzz(
+ const std::vector<ParcelRead<P>>& reads,
+ const std::vector<uint8_t>& input,
+ const std::vector<uint8_t>& instructions) {
+
+ P p;
+ p.setData(input.data(), input.size());
+
+ // since we are only using a byte to index
+ CHECK(reads.size() <= 255) << reads.size();
+
+ for (size_t i = 0; i < instructions.size() - 1; i += 2) {
+ uint8_t a = instructions[i];
+ uint8_t readIdx = a % reads.size();
+
+ uint8_t b = instructions[i + 1];
+
+ FUZZ_LOG() << "Instruction: " << (i / 2) + 1 << "/" << instructions.size() / 2
+ << " cmd: " << static_cast<size_t>(a) << " (" << static_cast<size_t>(readIdx)
+ << ") arg: " << static_cast<size_t>(b) << " size: " << p.dataSize()
+ << " avail: " << p.dataAvail() << " pos: " << p.dataPosition()
+ << " cap: " << p.dataCapacity();
+
+ reads[readIdx](p, b);
+ }
+}
+
+void fuzz(uint8_t options, const std::vector<uint8_t>& input, const std::vector<uint8_t>& instructions) {
+ uint8_t parcelType = options & 0x3;
+
+ switch (parcelType) {
+ case 0x0:
+ doFuzz<::android::hardware::Parcel>(HWBINDER_PARCEL_READ_FUNCTIONS, input,
+ instructions);
+ break;
+ case 0x1:
+ doFuzz<::android::Parcel>(BINDER_PARCEL_READ_FUNCTIONS, input, instructions);
+ break;
+ case 0x2:
+ doFuzz<NdkParcelAdapter>(BINDER_NDK_PARCEL_READ_FUNCTIONS, input, instructions);
+ break;
+ case 0x3:
+ /*reserved for future use*/
+ break;
+ default:
+ LOG_ALWAYS_FATAL("unknown parcel type %d", static_cast<int>(parcelType));
+ }
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+ if (size <= 1) return 0; // no use
+
+ // avoid timeouts, see b/142617274, b/142473153
+ if (size > 50000) return 0;
+
+ uint8_t options = *data;
+ data++;
+ size--;
+
+ // TODO: generate 'objects' data
+
+ // data to fill out parcel
+ size_t inputLen = size / 2;
+ std::vector<uint8_t> input(data, data + inputLen);
+ data += inputLen;
+ size -= inputLen;
+
+ // data to use to determine what to do
+ size_t instructionLen = size;
+ std::vector<uint8_t> instructions(data, data + instructionLen);
+ data += instructionLen;
+ size -= instructionLen;
+
+ CHECK(size == 0) << "size: " << size;
+
+ FUZZ_LOG() << "options: " << (int)options << " inputLen: " << inputLen << " instructionLen: " << instructionLen;
+ FUZZ_LOG() << "input: " << hexString(input);
+ FUZZ_LOG() << "instructions: " << hexString(instructions);
+
+ fuzz(options, input, instructions);
+ return 0;
+}
diff --git a/libs/binder/fuzzer/parcel_fuzzer.h b/libs/binder/fuzzer/parcel_fuzzer.h
new file mode 100644
index 0000000..10cf17c
--- /dev/null
+++ b/libs/binder/fuzzer/parcel_fuzzer.h
@@ -0,0 +1,18 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+template <typename P>
+using ParcelRead = std::function<void(const P& p, uint8_t data)>;
diff --git a/libs/binder/fuzzer/util.cpp b/libs/binder/fuzzer/util.cpp
new file mode 100644
index 0000000..479f406
--- /dev/null
+++ b/libs/binder/fuzzer/util.cpp
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#define FUZZ_LOG_TAG "util"
+#include "util.h"
+
+#include <android-base/logging.h>
+
+#include <iomanip>
+#include <sstream>
+
+std::string hexString(const void* bytes, size_t len) {
+ if (bytes == nullptr) return "<null>";
+
+ const uint8_t* bytes8 = static_cast<const uint8_t*>(bytes);
+ char chars[] = "0123456789abcdef";
+ std::string result;
+ result.resize(len * 2);
+
+ for (size_t i = 0; i < len; i++) {
+ result[2 * i] = chars[bytes8[i] >> 4];
+ result[2 * i + 1] = chars[bytes8[i] & 0xf];
+ }
+
+ return result;
+}
+std::string hexString(const std::vector<uint8_t>& bytes) {
+ return hexString(bytes.data(), bytes.size());
+}
diff --git a/libs/binder/fuzzer/util.h b/libs/binder/fuzzer/util.h
new file mode 100644
index 0000000..aa504d2
--- /dev/null
+++ b/libs/binder/fuzzer/util.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <iostream>
+#include <sstream>
+#include <string>
+#include <vector>
+
+#ifndef FUZZ_LOG_TAG
+#error "Must define FUZZ_LOG_TAG"
+#endif
+
+#define FUZZ_LOG() FuzzLog(FUZZ_LOG_TAG).log()
+
+#ifdef ENABLE_LOG_FUZZ
+class FuzzLog {
+public:
+ FuzzLog(const char* tag) : mTag(tag) {}
+ ~FuzzLog() { std::cout << mTag << ": " << mOs.str() << std::endl; }
+
+ std::stringstream& log() { return mOs; }
+
+private:
+ const char* mTag = nullptr;
+ std::stringstream mOs;
+};
+#else
+class FuzzLog {
+public:
+ FuzzLog(const char* /*tag*/) {}
+ template <typename T>
+ FuzzLog& operator<<(const T& /*t*/) {
+ return *this;
+ }
+ FuzzLog& log() { return *this; }
+};
+#endif
+
+std::string hexString(const void* bytes, size_t len);
+std::string hexString(const std::vector<uint8_t>& bytes);
diff --git a/libs/binder/include/binder/ActivityManager.h b/libs/binder/include/binder/ActivityManager.h
index 5f324c7..9108e31 100644
--- a/libs/binder/include/binder/ActivityManager.h
+++ b/libs/binder/include/binder/ActivityManager.h
@@ -89,7 +89,7 @@
};
-}; // namespace android
+} // namespace android
// ---------------------------------------------------------------------------
#else // __ANDROID_VNDK__
#error "This header is not visible to vendors"
diff --git a/libs/binder/include/binder/AppOpsManager.h b/libs/binder/include/binder/AppOpsManager.h
index 17493b4..6afcd77 100644
--- a/libs/binder/include/binder/AppOpsManager.h
+++ b/libs/binder/include/binder/AppOpsManager.h
@@ -17,12 +17,14 @@
#ifndef ANDROID_APP_OPS_MANAGER_H
#define ANDROID_APP_OPS_MANAGER_H
-#ifndef __ANDROID_VNDK__
-
#include <binder/IAppOpsService.h>
#include <utils/threads.h>
+#ifdef __ANDROID_VNDK__
+#error "This header is not visible to vendors"
+#endif
+
// ---------------------------------------------------------------------------
namespace android {
@@ -109,6 +111,27 @@
OP_START_FOREGROUND = 76,
OP_BLUETOOTH_SCAN = 77,
OP_USE_BIOMETRIC = 78,
+ OP_ACTIVITY_RECOGNITION = 79,
+ OP_SMS_FINANCIAL_TRANSACTIONS = 80,
+ OP_READ_MEDIA_AUDIO = 81,
+ OP_WRITE_MEDIA_AUDIO = 82,
+ OP_READ_MEDIA_VIDEO = 83,
+ OP_WRITE_MEDIA_VIDEO = 84,
+ OP_READ_MEDIA_IMAGES = 85,
+ OP_WRITE_MEDIA_IMAGES = 86,
+ OP_LEGACY_STORAGE = 87,
+ OP_ACCESS_ACCESSIBILITY = 88,
+ OP_READ_DEVICE_IDENTIFIERS = 89,
+ OP_ACCESS_MEDIA_LOCATION = 90,
+ OP_QUERY_ALL_PACKAGES = 91,
+ OP_MANAGE_EXTERNAL_STORAGE = 92,
+ OP_INTERACT_ACROSS_PROFILES = 93,
+ OP_ACTIVATE_PLATFORM_VPN = 94,
+ OP_LOADER_USAGE_STATS = 95,
+ OP_DEPRECATED_1 = 96,
+ OP_AUTO_REVOKE_PERMISSIONS_IF_UNUSED = 97,
+ OP_AUTO_REVOKE_MANAGED_BY_INSTALLER = 98,
+ _NUM_OP = 99
};
AppOpsManager();
@@ -116,27 +139,39 @@
int32_t checkOp(int32_t op, int32_t uid, const String16& callingPackage);
int32_t checkAudioOpNoThrow(int32_t op, int32_t usage, int32_t uid,
const String16& callingPackage);
+ // @Deprecated, use noteOp(int32_t, int32_t uid, const String16&, const String16&,
+ // const String16&) instead
int32_t noteOp(int32_t op, int32_t uid, const String16& callingPackage);
+ int32_t noteOp(int32_t op, int32_t uid, const String16& callingPackage,
+ const std::unique_ptr<String16>& attributionTag, const String16& message);
+ // @Deprecated, use startOpNoThrow(int32_t, int32_t, const String16&, bool, const String16&,
+ // const String16&) instead
int32_t startOpNoThrow(int32_t op, int32_t uid, const String16& callingPackage,
bool startIfModeDefault);
+ int32_t startOpNoThrow(int32_t op, int32_t uid, const String16& callingPackage,
+ bool startIfModeDefault, const std::unique_ptr<String16>& attributionTag,
+ const String16& message);
+ // @Deprecated, use finishOp(int32_t, int32_t, const String16&, bool, const String16&) instead
void finishOp(int32_t op, int32_t uid, const String16& callingPackage);
+ void finishOp(int32_t op, int32_t uid, const String16& callingPackage,
+ const std::unique_ptr<String16>& attributionTag);
void startWatchingMode(int32_t op, const String16& packageName,
const sp<IAppOpsCallback>& callback);
void stopWatchingMode(const sp<IAppOpsCallback>& callback);
int32_t permissionToOpCode(const String16& permission);
+ void setCameraAudioRestriction(int32_t mode);
private:
Mutex mLock;
sp<IAppOpsService> mService;
sp<IAppOpsService> getService();
+ bool shouldCollectNotes(int32_t opCode);
};
-}; // namespace android
+} // namespace android
+
// ---------------------------------------------------------------------------
-#else // __ANDROID_VNDK__
-#error "This header is not visible to vendors"
-#endif // __ANDROID_VNDK__
#endif // ANDROID_APP_OPS_MANAGER_H
diff --git a/libs/binder/include/binder/Binder.h b/libs/binder/include/binder/Binder.h
index cf3ef84..74e52db 100644
--- a/libs/binder/include/binder/Binder.h
+++ b/libs/binder/include/binder/Binder.h
@@ -24,6 +24,10 @@
// ---------------------------------------------------------------------------
namespace android {
+namespace internal {
+class Stability;
+}
+
class BBinder : public IBinder
{
public:
@@ -38,7 +42,7 @@
virtual status_t transact( uint32_t code,
const Parcel& data,
Parcel* reply,
- uint32_t flags = 0);
+ uint32_t flags = 0) final;
// NOLINTNEXTLINE(google-default-arguments)
virtual status_t linkToDeath(const sp<DeathRecipient>& recipient,
@@ -54,9 +58,9 @@
virtual void attachObject( const void* objectID,
void* object,
void* cleanupCookie,
- object_cleanup_func func);
- virtual void* findObject(const void* objectID) const;
- virtual void detachObject(const void* objectID);
+ object_cleanup_func func) final;
+ virtual void* findObject(const void* objectID) const final;
+ virtual void detachObject(const void* objectID) final;
virtual BBinder* localBinder();
@@ -64,6 +68,12 @@
// This must be called before the object is sent to another process. Not thread safe.
void setRequestingSid(bool requestSid);
+ sp<IBinder> getExtension();
+ // This must be called before the object is sent to another process. Not thread safe.
+ void setExtension(const sp<IBinder>& extension);
+
+ pid_t getDebugPid();
+
protected:
virtual ~BBinder();
@@ -82,7 +92,12 @@
Extras* getOrCreateExtras();
std::atomic<Extras*> mExtras;
- void* mReserved0;
+
+ friend ::android::internal::Stability;
+ union {
+ int32_t mStability;
+ void* mReserved0;
+ };
};
// ---------------------------------------------------------------------------
@@ -108,7 +123,7 @@
std::atomic<int32_t> mState;
};
-}; // namespace android
+} // namespace android
// ---------------------------------------------------------------------------
diff --git a/libs/binder/include/binder/BinderService.h b/libs/binder/include/binder/BinderService.h
index 9230e89..c17ae6f 100644
--- a/libs/binder/include/binder/BinderService.h
+++ b/libs/binder/include/binder/BinderService.h
@@ -62,6 +62,6 @@
};
-}; // namespace android
+} // namespace android
// ---------------------------------------------------------------------------
#endif // ANDROID_BINDER_SERVICE_H
diff --git a/libs/binder/include/binder/BpBinder.h b/libs/binder/include/binder/BpBinder.h
index 1d4f881..8e871b8 100644
--- a/libs/binder/include/binder/BpBinder.h
+++ b/libs/binder/include/binder/BpBinder.h
@@ -27,6 +27,10 @@
// ---------------------------------------------------------------------------
namespace android {
+namespace internal {
+class Stability;
+};
+
using binder_proxy_limit_callback = void(*)(int);
class BpBinder : public IBinder
@@ -34,7 +38,7 @@
public:
static BpBinder* create(int32_t handle);
- inline int32_t handle() const { return mHandle; }
+ int32_t handle() const;
virtual const String16& getInterfaceDescriptor() const;
virtual bool isBinderAlive() const;
@@ -45,7 +49,7 @@
virtual status_t transact( uint32_t code,
const Parcel& data,
Parcel* reply,
- uint32_t flags = 0);
+ uint32_t flags = 0) final;
// NOLINTNEXTLINE(google-default-arguments)
virtual status_t linkToDeath(const sp<DeathRecipient>& recipient,
@@ -61,13 +65,12 @@
virtual void attachObject( const void* objectID,
void* object,
void* cleanupCookie,
- object_cleanup_func func);
- virtual void* findObject(const void* objectID) const;
- virtual void detachObject(const void* objectID);
+ object_cleanup_func func) final;
+ virtual void* findObject(const void* objectID) const final;
+ virtual void detachObject(const void* objectID) final;
virtual BpBinder* remoteBinder();
- status_t setConstantData(const void* data, size_t size);
void sendObituary();
static uint32_t getBinderProxyCount(uint32_t uid);
@@ -117,6 +120,9 @@
private:
const int32_t mHandle;
+ friend ::android::internal::Stability;
+ int32_t mStability;
+
struct Obituary {
wp<DeathRecipient> recipient;
void* cookie;
@@ -145,7 +151,7 @@
static bool sBinderProxyThrottleCreate;
};
-}; // namespace android
+} // namespace android
// ---------------------------------------------------------------------------
diff --git a/libs/binder/include/binder/BufferedTextOutput.h b/libs/binder/include/binder/BufferedTextOutput.h
deleted file mode 100644
index feae93d..0000000
--- a/libs/binder/include/binder/BufferedTextOutput.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BUFFEREDTEXTOUTPUT_H
-#define ANDROID_BUFFEREDTEXTOUTPUT_H
-
-#include <binder/TextOutput.h>
-#include <utils/threads.h>
-#include <sys/uio.h>
-
-// ---------------------------------------------------------------------------
-namespace android {
-
-class BufferedTextOutput : public TextOutput
-{
-public:
- //** Flags for constructor */
- enum {
- MULTITHREADED = 0x0001
- };
-
- explicit BufferedTextOutput(uint32_t flags = 0);
- virtual ~BufferedTextOutput();
-
- virtual status_t print(const char* txt, size_t len);
- virtual void moveIndent(int delta);
-
- virtual void pushBundle();
- virtual void popBundle();
-
-protected:
- virtual status_t writeLines(const struct iovec& vec, size_t N) = 0;
-
-private:
- struct BufferState;
- struct ThreadState;
-
- static ThreadState*getThreadState();
- static void threadDestructor(void *st);
-
- BufferState*getBuffer() const;
-
- uint32_t mFlags;
- const int32_t mSeq;
- const int32_t mIndex;
-
- Mutex mLock;
- BufferState* mGlobalState;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_BUFFEREDTEXTOUTPUT_H
diff --git a/libs/binder/include/binder/Debug.h b/libs/binder/include/binder/Debug.h
index 58e2b32..324e5c1 100644
--- a/libs/binder/include/binder/Debug.h
+++ b/libs/binder/include/binder/Debug.h
@@ -44,6 +44,6 @@
__END_DECLS
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#endif // ANDROID_BINDER_DEBUG_H
diff --git a/libs/binder/include/binder/Enums.h b/libs/binder/include/binder/Enums.h
new file mode 100644
index 0000000..aec6f70
--- /dev/null
+++ b/libs/binder/include/binder/Enums.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <iterator>
+#include <type_traits>
+
+namespace android {
+
+namespace internal {
+
+// Never instantiated. Used as a placeholder for template variables.
+template <typename T>
+struct invalid_type;
+
+// AIDL generates specializations of this for enums.
+template <typename EnumType, typename = std::enable_if_t<std::is_enum<EnumType>::value>>
+constexpr invalid_type<EnumType> enum_values;
+} // namespace internal
+
+// Usage: for (const auto v : enum_range<EnumType>() ) { ... }
+template <typename EnumType, typename = std::enable_if_t<std::is_enum<EnumType>::value>>
+struct enum_range {
+ constexpr auto begin() const { return std::begin(internal::enum_values<EnumType>); }
+ constexpr auto end() const { return std::end(internal::enum_values<EnumType>); }
+};
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/binder/include/binder/IActivityManager.h b/libs/binder/include/binder/IActivityManager.h
index 6abc071..e0248f6 100644
--- a/libs/binder/include/binder/IActivityManager.h
+++ b/libs/binder/include/binder/IActivityManager.h
@@ -51,7 +51,7 @@
// ------------------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#else // __ANDROID_VNDK__
#error "This header is not visible to vendors"
diff --git a/libs/binder/include/binder/IAppOpsCallback.h b/libs/binder/include/binder/IAppOpsCallback.h
index b500219..7664260 100644
--- a/libs/binder/include/binder/IAppOpsCallback.h
+++ b/libs/binder/include/binder/IAppOpsCallback.h
@@ -52,7 +52,7 @@
// ----------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#else // __ANDROID_VNDK__
#error "This header is not visible to vendors"
diff --git a/libs/binder/include/binder/IAppOpsService.h b/libs/binder/include/binder/IAppOpsService.h
index 3dbd0d9..1ffb8de 100644
--- a/libs/binder/include/binder/IAppOpsService.h
+++ b/libs/binder/include/binder/IAppOpsService.h
@@ -18,11 +18,13 @@
#ifndef ANDROID_IAPP_OPS_SERVICE_H
#define ANDROID_IAPP_OPS_SERVICE_H
-#ifndef __ANDROID_VNDK__
-
#include <binder/IAppOpsCallback.h>
#include <binder/IInterface.h>
+#ifdef __ANDROID_VNDK__
+#error "This header is not visible to vendors"
+#endif
+
namespace android {
// ----------------------------------------------------------------------
@@ -33,18 +35,22 @@
DECLARE_META_INTERFACE(AppOpsService)
virtual int32_t checkOperation(int32_t code, int32_t uid, const String16& packageName) = 0;
- virtual int32_t noteOperation(int32_t code, int32_t uid, const String16& packageName) = 0;
+ virtual int32_t noteOperation(int32_t code, int32_t uid, const String16& packageName,
+ const std::unique_ptr<String16>& attributionTag, bool shouldCollectAsyncNotedOp,
+ const String16& message) = 0;
virtual int32_t startOperation(const sp<IBinder>& token, int32_t code, int32_t uid,
- const String16& packageName, bool startIfModeDefault) = 0;
+ const String16& packageName, const std::unique_ptr<String16>& attributionTag,
+ bool startIfModeDefault, bool shouldCollectAsyncNotedOp, const String16& message) = 0;
virtual void finishOperation(const sp<IBinder>& token, int32_t code, int32_t uid,
- const String16& packageName) = 0;
+ const String16& packageName, const std::unique_ptr<String16>& attributionTag) = 0;
virtual void startWatchingMode(int32_t op, const String16& packageName,
const sp<IAppOpsCallback>& callback) = 0;
virtual void stopWatchingMode(const sp<IAppOpsCallback>& callback) = 0;
- virtual sp<IBinder> getToken(const sp<IBinder>& clientToken) = 0;
virtual int32_t permissionToOpCode(const String16& permission) = 0;
virtual int32_t checkAudioOperation(int32_t code, int32_t usage,int32_t uid,
const String16& packageName) = 0;
+ virtual void setCameraAudioRestriction(int32_t mode) = 0;
+ virtual bool shouldCollectNotes(int32_t opCode) = 0;
enum {
CHECK_OPERATION_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION,
@@ -53,9 +59,10 @@
FINISH_OPERATION_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+3,
START_WATCHING_MODE_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+4,
STOP_WATCHING_MODE_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+5,
- GET_TOKEN_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+6,
- PERMISSION_TO_OP_CODE_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+7,
- CHECK_AUDIO_OPERATION_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+8,
+ PERMISSION_TO_OP_CODE_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+6,
+ CHECK_AUDIO_OPERATION_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+7,
+ SHOULD_COLLECT_NOTES_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+8,
+ SET_CAMERA_AUDIO_RESTRICTION_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION+9,
};
enum {
@@ -79,10 +86,6 @@
// ----------------------------------------------------------------------
-}; // namespace android
-
-#else // __ANDROID_VNDK__
-#error "This header is not visible to vendors"
-#endif // __ANDROID_VNDK__
+} // namespace android
#endif // ANDROID_IAPP_OPS_SERVICE_H
diff --git a/libs/binder/include/binder/IBatteryStats.h b/libs/binder/include/binder/IBatteryStats.h
index 48da865..b786f89 100644
--- a/libs/binder/include/binder/IBatteryStats.h
+++ b/libs/binder/include/binder/IBatteryStats.h
@@ -77,7 +77,7 @@
// ----------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#else // __ANDROID_VNDK__
#error "This header is not visible to vendors"
diff --git a/libs/binder/include/binder/IBinder.h b/libs/binder/include/binder/IBinder.h
index aa44285..64604b7 100644
--- a/libs/binder/include/binder/IBinder.h
+++ b/libs/binder/include/binder/IBinder.h
@@ -22,9 +22,8 @@
#include <utils/String16.h>
#include <utils/Vector.h>
-
-// linux/binder.h already defines this, but we can't just include it from there
-// because there are host builds that include this file.
+// linux/binder.h defines this, but we don't want to include it here in order to
+// avoid exporting the kernel headers
#ifndef B_PACK_CHARS
#define B_PACK_CHARS(c1, c2, c3, c4) \
((((c1)<<24)) | (((c2)<<16)) | (((c3)<<8)) | (c4))
@@ -59,9 +58,15 @@
SHELL_COMMAND_TRANSACTION = B_PACK_CHARS('_','C','M','D'),
INTERFACE_TRANSACTION = B_PACK_CHARS('_', 'N', 'T', 'F'),
SYSPROPS_TRANSACTION = B_PACK_CHARS('_', 'S', 'P', 'R'),
+ EXTENSION_TRANSACTION = B_PACK_CHARS('_', 'E', 'X', 'T'),
+ DEBUG_PID_TRANSACTION = B_PACK_CHARS('_', 'P', 'I', 'D'),
// Corresponds to TF_ONE_WAY -- an asynchronous call.
- FLAG_ONEWAY = 0x00000001
+ FLAG_ONEWAY = 0x00000001,
+
+ // Private userspace flag for transaction which is being requested from
+ // a vendor context.
+ FLAG_PRIVATE_VENDOR = 0x10000000,
};
IBinder();
@@ -86,6 +91,54 @@
Vector<String16>& args, const sp<IShellCallback>& callback,
const sp<IResultReceiver>& resultReceiver);
+ /**
+ * This allows someone to add their own additions to an interface without
+ * having to modify the original interface.
+ *
+ * For instance, imagine if we have this interface:
+ * interface IFoo { void doFoo(); }
+ *
+ * If an unrelated owner (perhaps in a downstream codebase) wants to make a
+ * change to the interface, they have two options:
+ *
+ * A). Historical option that has proven to be BAD! Only the original
+ * author of an interface should change an interface. If someone
+ * downstream wants additional functionality, they should not ever
+ * change the interface or use this method.
+ *
+ * BAD TO DO: interface IFoo { BAD TO DO
+ * BAD TO DO: void doFoo(); BAD TO DO
+ * BAD TO DO: + void doBar(); // adding a method BAD TO DO
+ * BAD TO DO: } BAD TO DO
+ *
+ * B). Option that this method enables!
+ * Leave the original interface unchanged (do not change IFoo!).
+ * Instead, create a new interface in a downstream package:
+ *
+ * package com.<name>; // new functionality in a new package
+ * interface IBar { void doBar(); }
+ *
+ * When registering the interface, add:
+ * sp<MyFoo> foo = new MyFoo; // class in AOSP codebase
+ * sp<MyBar> bar = new MyBar; // custom extension class
+ * foo->setExtension(bar); // use method in BBinder
+ *
+ * Then, clients of IFoo can get this extension:
+ * sp<IBinder> binder = ...;
+ * sp<IFoo> foo = interface_cast<IFoo>(binder); // handle if null
+ * sp<IBinder> barBinder;
+ * ... handle error ... = binder->getExtension(&barBinder);
+ * sp<IBar> bar = interface_cast<IBar>(barBinder);
+ * // if bar is null, then there is no extension or a different
+ * // type of extension
+ */
+ status_t getExtension(sp<IBinder>* out);
+
+ /**
+ * Dump PID for a binder, for debugging.
+ */
+ status_t getDebugPid(pid_t* outPid);
+
// NOLINTNEXTLINE(google-default-arguments)
virtual status_t transact( uint32_t code,
const Parcel& data,
@@ -193,7 +246,7 @@
private:
};
-}; // namespace android
+} // namespace android
// ---------------------------------------------------------------------------
diff --git a/libs/binder/include/binder/IInterface.h b/libs/binder/include/binder/IInterface.h
index 0d30560..7116154 100644
--- a/libs/binder/include/binder/IInterface.h
+++ b/libs/binder/include/binder/IInterface.h
@@ -20,6 +20,8 @@
#include <binder/Binder.h>
+#include <assert.h>
+
namespace android {
// ----------------------------------------------------------------------
@@ -38,12 +40,32 @@
// ----------------------------------------------------------------------
+/**
+ * If this is a local object and the descriptor matches, this will return the
+ * actual local object which is implementing the interface. Otherwise, this will
+ * return a proxy to the interface without checking the interface descriptor.
+ * This means that subsequent calls may fail with BAD_TYPE.
+ */
template<typename INTERFACE>
inline sp<INTERFACE> interface_cast(const sp<IBinder>& obj)
{
return INTERFACE::asInterface(obj);
}
+/**
+ * This is the same as interface_cast, except that it always checks to make sure
+ * the descriptor matches, and if it doesn't match, it will return nullptr.
+ */
+template<typename INTERFACE>
+inline sp<INTERFACE> checked_interface_cast(const sp<IBinder>& obj)
+{
+ if (obj->getInterfaceDescriptor() != INTERFACE::descriptor) {
+ return nullptr;
+ }
+
+ return interface_cast<INTERFACE>(obj);
+}
+
// ----------------------------------------------------------------------
template<typename INTERFACE>
@@ -88,8 +110,32 @@
public: \
+#define __IINTF_CONCAT(x, y) (x ## y)
+
+#ifndef DO_NOT_CHECK_MANUAL_BINDER_INTERFACES
+
#define IMPLEMENT_META_INTERFACE(INTERFACE, NAME) \
- const ::android::String16 I##INTERFACE::descriptor(NAME); \
+ static_assert(internal::allowedManualInterface(NAME), \
+ "b/64223827: Manually written binder interfaces are " \
+ "considered error prone and frequently have bugs. " \
+ "The preferred way to add interfaces is to define " \
+ "an .aidl file to auto-generate the interface. If " \
+ "an interface must be manually written, add its " \
+ "name to the whitelist."); \
+ DO_NOT_DIRECTLY_USE_ME_IMPLEMENT_META_INTERFACE(INTERFACE, NAME) \
+
+#else
+
+#define IMPLEMENT_META_INTERFACE(INTERFACE, NAME) \
+ DO_NOT_DIRECTLY_USE_ME_IMPLEMENT_META_INTERFACE(INTERFACE, NAME) \
+
+#endif
+
+#define DO_NOT_DIRECTLY_USE_ME_IMPLEMENT_META_INTERFACE(INTERFACE, NAME)\
+ const ::android::StaticString16 \
+ I##INTERFACE##_descriptor_static_str16(__IINTF_CONCAT(u, NAME));\
+ const ::android::String16 I##INTERFACE::descriptor( \
+ I##INTERFACE##_descriptor_static_str16); \
const ::android::String16& \
I##INTERFACE::getInterfaceDescriptor() const { \
return I##INTERFACE::descriptor; \
@@ -111,7 +157,11 @@
std::unique_ptr<I##INTERFACE> I##INTERFACE::default_impl; \
bool I##INTERFACE::setDefaultImpl(std::unique_ptr<I##INTERFACE> impl)\
{ \
- if (!I##INTERFACE::default_impl && impl) { \
+ /* Only one user of this interface can use this function */ \
+ /* at a time. This is a heuristic to detect if two different */ \
+ /* users in the same process use this function. */ \
+ assert(!I##INTERFACE::default_impl); \
+ if (impl) { \
I##INTERFACE::default_impl = std::move(impl); \
return true; \
} \
@@ -168,6 +218,122 @@
// ----------------------------------------------------------------------
-}; // namespace android
+namespace internal {
+constexpr const char* const kManualInterfaces[] = {
+ "android.app.IActivityManager",
+ "android.app.IUidObserver",
+ "android.drm.IDrm",
+ "android.dvr.IVsyncCallback",
+ "android.dvr.IVsyncService",
+ "android.gfx.tests.ICallback",
+ "android.gfx.tests.IIPCTest",
+ "android.gfx.tests.ISafeInterfaceTest",
+ "android.graphicsenv.IGpuService",
+ "android.gui.DisplayEventConnection",
+ "android.gui.IConsumerListener",
+ "android.gui.IGraphicBufferConsumer",
+ "android.gui.IRegionSamplingListener",
+ "android.gui.ITransactionComposerListener",
+ "android.gui.SensorEventConnection",
+ "android.gui.SensorServer",
+ "android.hardware.ICamera",
+ "android.hardware.ICameraClient",
+ "android.hardware.ICameraRecordingProxy",
+ "android.hardware.ICameraRecordingProxyListener",
+ "android.hardware.ICrypto",
+ "android.hardware.IOMXObserver",
+ "android.hardware.ISoundTrigger",
+ "android.hardware.ISoundTriggerClient",
+ "android.hardware.ISoundTriggerHwService",
+ "android.hardware.IStreamListener",
+ "android.hardware.IStreamSource",
+ "android.input.IInputFlinger",
+ "android.input.ISetInputWindowsListener",
+ "android.media.IAudioFlinger",
+ "android.media.IAudioFlingerClient",
+ "android.media.IAudioPolicyService",
+ "android.media.IAudioPolicyServiceClient",
+ "android.media.IAudioService",
+ "android.media.IAudioTrack",
+ "android.media.IDataSource",
+ "android.media.IDrmClient",
+ "android.media.IEffect",
+ "android.media.IEffectClient",
+ "android.media.IMediaCodecList",
+ "android.media.IMediaDrmService",
+ "android.media.IMediaExtractor",
+ "android.media.IMediaExtractorService",
+ "android.media.IMediaHTTPConnection",
+ "android.media.IMediaHTTPService",
+ "android.media.IMediaLogService",
+ "android.media.IMediaMetadataRetriever",
+ "android.media.IMediaMetricsService",
+ "android.media.IMediaPlayer",
+ "android.media.IMediaPlayerClient",
+ "android.media.IMediaPlayerService",
+ "android.media.IMediaRecorder",
+ "android.media.IMediaRecorderClient",
+ "android.media.IMediaResourceMonitor",
+ "android.media.IMediaSource",
+ "android.media.IRemoteDisplay",
+ "android.media.IRemoteDisplayClient",
+ "android.media.IResourceManagerClient",
+ "android.media.IResourceManagerService",
+ "android.os.IComplexTypeInterface",
+ "android.os.IPermissionController",
+ "android.os.IPingResponder",
+ "android.os.IPowerManager",
+ "android.os.IProcessInfoService",
+ "android.os.ISchedulingPolicyService",
+ "android.os.IStringConstants",
+ "android.os.storage.IObbActionListener",
+ "android.os.storage.IStorageEventListener",
+ "android.os.storage.IStorageManager",
+ "android.os.storage.IStorageShutdownObserver",
+ "android.service.vr.IPersistentVrStateCallbacks",
+ "android.service.vr.IVrManager",
+ "android.service.vr.IVrStateCallbacks",
+ "android.ui.ISurfaceComposer",
+ "android.ui.ISurfaceComposerClient",
+ "android.utils.IMemory",
+ "android.utils.IMemoryHeap",
+ "com.android.car.procfsinspector.IProcfsInspector",
+ "com.android.internal.app.IAppOpsCallback",
+ "com.android.internal.app.IAppOpsService",
+ "com.android.internal.app.IBatteryStats",
+ "com.android.internal.os.IResultReceiver",
+ "com.android.internal.os.IShellCallback",
+ "drm.IDrmManagerService",
+ "drm.IDrmServiceListener",
+ "IAAudioClient",
+ "IAAudioService",
+ "VtsFuzzer",
+ nullptr,
+};
+
+constexpr const char* const kDownstreamManualInterfaces[] = {
+ // Add downstream interfaces here.
+ nullptr,
+};
+
+constexpr bool equals(const char* a, const char* b) {
+ if (*a != *b) return false;
+ if (*a == '\0') return true;
+ return equals(a + 1, b + 1);
+}
+
+constexpr bool inList(const char* a, const char* const* whitelist) {
+ if (*whitelist == nullptr) return false;
+ if (equals(a, *whitelist)) return true;
+ return inList(a, whitelist + 1);
+}
+
+constexpr bool allowedManualInterface(const char* name) {
+ return inList(name, kManualInterfaces) ||
+ inList(name, kDownstreamManualInterfaces);
+}
+
+} // namespace internal
+} // namespace android
#endif // ANDROID_IINTERFACE_H
diff --git a/libs/binder/include/binder/IMediaResourceMonitor.h b/libs/binder/include/binder/IMediaResourceMonitor.h
index 213ee63..da2b7cf 100644
--- a/libs/binder/include/binder/IMediaResourceMonitor.h
+++ b/libs/binder/include/binder/IMediaResourceMonitor.h
@@ -52,7 +52,7 @@
// ----------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#else // __ANDROID_VNDK__
#error "This header is not visible to vendors"
diff --git a/libs/binder/include/binder/IMemory.h b/libs/binder/include/binder/IMemory.h
index 071946f..1a36eb0 100644
--- a/libs/binder/include/binder/IMemory.h
+++ b/libs/binder/include/binder/IMemory.h
@@ -77,10 +77,33 @@
virtual sp<IMemoryHeap> getMemory(ssize_t* offset=nullptr, size_t* size=nullptr) const = 0;
// helpers
- void* fastPointer(const sp<IBinder>& heap, ssize_t offset) const;
- void* pointer() const;
+
+ // Accessing the underlying pointer must be done with caution, as there are
+ // some inherent security risks associated with it. When receiving an
+ // IMemory from an untrusted process, there is currently no way to guarantee
+ // that this process would't change the content after the fact. This may
+ // lead to TOC/TOU class of security bugs. In most cases, when performance
+ // is not an issue, the recommended practice is to immediately copy the
+ // buffer upon reception, then work with the copy, e.g.:
+ //
+ // std::string private_copy(mem.size(), '\0');
+ // memcpy(private_copy.data(), mem.unsecurePointer(), mem.size());
+ //
+ // In cases where performance is an issue, this matter must be addressed on
+ // an ad-hoc basis.
+ void* unsecurePointer() const;
+
size_t size() const;
ssize_t offset() const;
+
+private:
+ // These are now deprecated and are left here for backward-compatibility
+ // with prebuilts that may reference these symbol at runtime.
+ // Instead, new code should use unsecurePointer()/unsecureFastPointer(),
+ // which do the same thing, but make it more obvious that there are some
+ // security-related pitfalls associated with them.
+ void* pointer() const;
+ void* fastPointer(const sp<IBinder>& heap, ssize_t offset) const;
};
class BnMemory : public BnInterface<IMemory>
@@ -100,6 +123,6 @@
// ----------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#endif // ANDROID_IMEMORY_H
diff --git a/libs/binder/include/binder/IPCThreadState.h b/libs/binder/include/binder/IPCThreadState.h
index 614b0b3..4818889 100644
--- a/libs/binder/include/binder/IPCThreadState.h
+++ b/libs/binder/include/binder/IPCThreadState.h
@@ -29,8 +29,6 @@
// ---------------------------------------------------------------------------
namespace android {
-class IPCThreadStateBase;
-
class IPCThreadState
{
public:
@@ -110,32 +108,15 @@
// the maximum number of binder threads threads allowed for this process.
void blockUntilThreadAvailable();
+ // Service manager registration
+ void setTheContextObject(sp<BBinder> obj);
- // Is this thread currently serving a binder call. This method
- // returns true if while traversing backwards from the function call
- // stack for this thread, we encounter a function serving a binder
- // call before encountering a hwbinder call / hitting the end of the
- // call stack.
- // Eg: If thread T1 went through the following call pattern
- // 1) T1 receives and executes hwbinder call H1.
- // 2) While handling H1, T1 makes binder call B1.
- // 3) The handler of B1, calls into T1 with a callback B2.
- // If isServingCall() is called during H1 before 3), this method
- // will return false, else true.
+ // WARNING: DO NOT USE THIS API
//
- // ----
- // | B2 | ---> While callback B2 is being handled, during 3).
- // ----
- // | H1 | ---> While H1 is being handled.
- // ----
- // Fig: Thread Call stack while handling B2
- //
- // This is since after 3), while traversing the thread call stack,
- // we hit a binder call before a hwbinder call / end of stack. This
- // method may be typically used to determine whether to use
- // hardware::IPCThreadState methods or IPCThreadState methods to
- // infer information about thread state.
- bool isServingCall() const;
+ // Returns a pointer to the stack from the last time a transaction
+ // was initiated by the kernel. Used to compare when making nested
+ // calls between multiple different transports.
+ const void* getServingStackPointer() const;
// The work source represents the UID of the process we should attribute the transaction
// to. We use -1 to specify that the work source was not set using #setWorkSource.
@@ -179,6 +160,7 @@
Parcel mIn;
Parcel mOut;
status_t mLastError;
+ const void* mServingStackPointer;
pid_t mCallingPid;
const char* mCallingSid;
uid_t mCallingUid;
@@ -189,12 +171,11 @@
bool mPropagateWorkSource;
int32_t mStrictModePolicy;
int32_t mLastTransactionBinderFlags;
- IPCThreadStateBase *mIPCThreadStateBase;
ProcessState::CallRestriction mCallRestriction;
};
-}; // namespace android
+} // namespace android
// ---------------------------------------------------------------------------
diff --git a/libs/binder/include/binder/IPermissionController.h b/libs/binder/include/binder/IPermissionController.h
index 26a1b23..4b66df8 100644
--- a/libs/binder/include/binder/IPermissionController.h
+++ b/libs/binder/include/binder/IPermissionController.h
@@ -65,7 +65,7 @@
// ----------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#else // __ANDROID_VNDK__
#error "This header is not visible to vendors"
diff --git a/libs/binder/include/binder/IProcessInfoService.h b/libs/binder/include/binder/IProcessInfoService.h
index 033c145..ca30ad3 100644
--- a/libs/binder/include/binder/IProcessInfoService.h
+++ b/libs/binder/include/binder/IProcessInfoService.h
@@ -46,7 +46,7 @@
// ----------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#else // __ANDROID_VNDK__
#error "This header is not visible to vendors"
diff --git a/libs/binder/include/binder/IResultReceiver.h b/libs/binder/include/binder/IResultReceiver.h
index 00b3d89..70e99e7 100644
--- a/libs/binder/include/binder/IResultReceiver.h
+++ b/libs/binder/include/binder/IResultReceiver.h
@@ -50,7 +50,7 @@
// ----------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#endif // ANDROID_IRESULT_RECEIVER_H
diff --git a/libs/binder/include/binder/IServiceManager.h b/libs/binder/include/binder/IServiceManager.h
index aeea1a2..1d520c1 100644
--- a/libs/binder/include/binder/IServiceManager.h
+++ b/libs/binder/include/binder/IServiceManager.h
@@ -26,12 +26,22 @@
// ----------------------------------------------------------------------
+/**
+ * Service manager for C++ services.
+ *
+ * IInterface is only for legacy ABI compatibility
+ */
class IServiceManager : public IInterface
{
public:
- DECLARE_META_INTERFACE(ServiceManager)
+ // for ABI compatibility
+ virtual const String16& getInterfaceDescriptor() const;
+
+ IServiceManager();
+ virtual ~IServiceManager();
+
/**
- * Must match values in IServiceManager.java
+ * Must match values in IServiceManager.aidl
*/
/* Allows services to dump sections according to priorities. */
static const int DUMP_FLAG_PRIORITY_CRITICAL = 1 << 0;
@@ -72,16 +82,66 @@
// NOLINTNEXTLINE(google-default-arguments)
virtual Vector<String16> listServices(int dumpsysFlags = DUMP_FLAG_PRIORITY_ALL) = 0;
- enum {
- GET_SERVICE_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION,
- CHECK_SERVICE_TRANSACTION,
- ADD_SERVICE_TRANSACTION,
- LIST_SERVICES_TRANSACTION,
- };
+ /**
+ * Efficiently wait for a service.
+ *
+ * Returns nullptr only for permission problem or fatal error.
+ */
+ virtual sp<IBinder> waitForService(const String16& name) = 0;
+
+ /**
+ * Check if a service is declared (e.g. VINTF manifest).
+ *
+ * If this returns true, waitForService should always be able to return the
+ * service.
+ */
+ virtual bool isDeclared(const String16& name) = 0;
};
sp<IServiceManager> defaultServiceManager();
+/**
+ * Directly set the default service manager. Only used for testing.
+ * Note that the caller is responsible for caling this method
+ * *before* any call to defaultServiceManager(); if the latter is
+ * called first, setDefaultServiceManager() will abort.
+ */
+void setDefaultServiceManager(const sp<IServiceManager>& sm);
+
+template<typename INTERFACE>
+sp<INTERFACE> waitForService(const String16& name) {
+ const sp<IServiceManager> sm = defaultServiceManager();
+ return interface_cast<INTERFACE>(sm->waitForService(name));
+}
+
+template<typename INTERFACE>
+sp<INTERFACE> waitForDeclaredService(const String16& name) {
+ const sp<IServiceManager> sm = defaultServiceManager();
+ if (!sm->isDeclared(name)) return nullptr;
+ return interface_cast<INTERFACE>(sm->waitForService(name));
+}
+
+template <typename INTERFACE>
+sp<INTERFACE> checkDeclaredService(const String16& name) {
+ const sp<IServiceManager> sm = defaultServiceManager();
+ if (!sm->isDeclared(name)) return nullptr;
+ return interface_cast<INTERFACE>(sm->checkService(name));
+}
+
+template<typename INTERFACE>
+sp<INTERFACE> waitForVintfService(
+ const String16& instance = String16("default")) {
+ return waitForDeclaredService<INTERFACE>(
+ INTERFACE::descriptor + String16("/") + instance);
+}
+
+template<typename INTERFACE>
+sp<INTERFACE> checkVintfService(
+ const String16& instance = String16("default")) {
+ return checkDeclaredService<INTERFACE>(
+ INTERFACE::descriptor + String16("/") + instance);
+}
+
template<typename INTERFACE>
status_t getService(const String16& name, sp<INTERFACE>* outService)
{
@@ -98,7 +158,7 @@
int32_t* outPid, int32_t* outUid);
bool checkPermission(const String16& permission, pid_t pid, uid_t uid);
-}; // namespace android
+} // namespace android
#endif // ANDROID_ISERVICE_MANAGER_H
diff --git a/libs/binder/include/binder/IShellCallback.h b/libs/binder/include/binder/IShellCallback.h
index 6715678..b7ab6ea 100644
--- a/libs/binder/include/binder/IShellCallback.h
+++ b/libs/binder/include/binder/IShellCallback.h
@@ -51,7 +51,7 @@
// ----------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#endif // ANDROID_ISHELL_CALLBACK_H
diff --git a/libs/binder/include/binder/IUidObserver.h b/libs/binder/include/binder/IUidObserver.h
index a1f530d..d070390 100644
--- a/libs/binder/include/binder/IUidObserver.h
+++ b/libs/binder/include/binder/IUidObserver.h
@@ -34,7 +34,8 @@
virtual void onUidGone(uid_t uid, bool disabled) = 0;
virtual void onUidActive(uid_t uid) = 0;
virtual void onUidIdle(uid_t uid, bool disabled) = 0;
- virtual void onUidStateChanged(uid_t uid, int32_t procState, int64_t procStateSeq) = 0;
+ virtual void onUidStateChanged(uid_t uid, int32_t procState, int64_t procStateSeq,
+ int32_t capability) = 0;
enum {
ON_UID_GONE_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION,
@@ -58,7 +59,7 @@
// ----------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#else // __ANDROID_VNDK__
#error "This header is not visible to vendors"
diff --git a/libs/binder/include/binder/LazyServiceRegistrar.h b/libs/binder/include/binder/LazyServiceRegistrar.h
new file mode 100644
index 0000000..6d711bc
--- /dev/null
+++ b/libs/binder/include/binder/LazyServiceRegistrar.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <binder/IServiceManager.h>
+#include <binder/Status.h>
+#include <utils/StrongPointer.h>
+
+namespace android {
+namespace binder {
+namespace internal {
+class ClientCounterCallback;
+} // namespace internal
+
+/** Exits when all services registered through this object have 0 clients */
+class LazyServiceRegistrar {
+ public:
+ static LazyServiceRegistrar& getInstance();
+ status_t registerService(const sp<IBinder>& service,
+ const std::string& name = "default",
+ bool allowIsolated = false,
+ int dumpFlags = IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT);
+ /**
+ * Force the service to persist, even when it has 0 clients.
+ * If setting this flag from the server side, make sure to do so before calling registerService,
+ * or there may be a race with the default dynamic shutdown.
+ */
+ void forcePersist(bool persist);
+
+ private:
+ std::shared_ptr<internal::ClientCounterCallback> mClientCC;
+ LazyServiceRegistrar();
+};
+
+} // namespace binder
+} // namespace android
\ No newline at end of file
diff --git a/libs/binder/include/binder/Map.h b/libs/binder/include/binder/Map.h
deleted file mode 100644
index 96a4f8a..0000000
--- a/libs/binder/include/binder/Map.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_MAP_H
-#define ANDROID_MAP_H
-
-#include <map>
-#include <string>
-
-// ---------------------------------------------------------------------------
-namespace android {
-namespace binder {
-
-class Value;
-
-/**
- * Convenience typedef for ::std::map<::std::string,::android::binder::Value>
- */
-typedef ::std::map<::std::string, Value> Map;
-
-} // namespace binder
-} // namespace android
-
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_MAP_H
diff --git a/libs/binder/include/binder/MemoryBase.h b/libs/binder/include/binder/MemoryBase.h
index 463e26d..4dd3638 100644
--- a/libs/binder/include/binder/MemoryBase.h
+++ b/libs/binder/include/binder/MemoryBase.h
@@ -46,6 +46,6 @@
};
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#endif // ANDROID_MEMORY_BASE_H
diff --git a/libs/binder/include/binder/MemoryDealer.h b/libs/binder/include/binder/MemoryDealer.h
index b483be0..6c1c412 100644
--- a/libs/binder/include/binder/MemoryDealer.h
+++ b/libs/binder/include/binder/MemoryDealer.h
@@ -59,6 +59,6 @@
// ----------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#endif // ANDROID_MEMORY_DEALER_H
diff --git a/libs/binder/include/binder/MemoryHeapBase.h b/libs/binder/include/binder/MemoryHeapBase.h
index 100d784..3fccddc 100644
--- a/libs/binder/include/binder/MemoryHeapBase.h
+++ b/libs/binder/include/binder/MemoryHeapBase.h
@@ -98,6 +98,6 @@
};
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#endif // ANDROID_MEMORY_HEAP_BASE_H
diff --git a/libs/binder/include/binder/Nullable.h b/libs/binder/include/binder/Nullable.h
new file mode 100644
index 0000000..b605bd3
--- /dev/null
+++ b/libs/binder/include/binder/Nullable.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <memory>
+#include <utility>
+
+namespace android {
+
+namespace aidl {
+
+// nullable/make_nullable provide source-level compatibility between std::opional and std::unique_ptr
+// usage:
+// nullable<Foo> a;
+// nullable<Foo> b = make_nullable<Foo>(...);
+// auto c = make_nullable<Foo>(...);
+// c.reset();
+// c = make_nullable<Foo>(...);
+// c = std::move(a);
+
+template <typename T>
+using nullable = std::unique_ptr<T>;
+
+template <typename T, typename... Args>
+inline nullable<T> make_nullable(Args&&... args) {
+ return std::make_unique<T>(std::forward<Args>(args)...);
+}
+
+} // namespace aidl
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/binder/include/binder/Parcel.h b/libs/binder/include/binder/Parcel.h
index e5219a5..c1f64fb 100644
--- a/libs/binder/include/binder/Parcel.h
+++ b/libs/binder/include/binder/Parcel.h
@@ -17,11 +17,11 @@
#ifndef ANDROID_PARCEL_H
#define ANDROID_PARCEL_H
+#include <map> // for legacy reasons
#include <string>
+#include <type_traits>
#include <vector>
-#include <linux/android/binder.h>
-
#include <android-base/unique_fd.h>
#include <cutils/native_handle.h>
#include <utils/Errors.h>
@@ -32,23 +32,26 @@
#include <binder/IInterface.h>
#include <binder/Parcelable.h>
-#include <binder/Map.h>
+
+#ifdef BINDER_IPC_32BIT
+typedef unsigned int binder_size_t;
+#else
+typedef unsigned long long binder_size_t;
+#endif
+
// ---------------------------------------------------------------------------
namespace android {
template <typename T> class Flattenable;
template <typename T> class LightFlattenable;
+struct flat_binder_object;
class IBinder;
class IPCThreadState;
class ProcessState;
class String8;
class TextOutput;
-namespace binder {
-class Value;
-};
-
class Parcel {
friend class IPCThreadState;
public:
@@ -67,7 +70,7 @@
status_t setDataSize(size_t size);
void setDataPosition(size_t pos) const;
status_t setDataCapacity(size_t size);
-
+
status_t setData(const uint8_t* buffer, size_t len);
status_t appendFrom(const Parcel *parcel,
@@ -93,14 +96,13 @@
// passed in.
bool enforceInterface(const String16& interface,
IPCThreadState* threadState = nullptr) const;
+ bool enforceInterface(const char16_t* interface,
+ size_t len,
+ IPCThreadState* threadState = nullptr) const;
bool checkInterface(IBinder*) const;
void freeData();
-private:
- const binder_size_t* objects() const;
-
-public:
size_t objectsCount() const;
status_t errorCheck() const;
@@ -117,11 +119,11 @@
status_t writeDouble(double val);
status_t writeCString(const char* str);
status_t writeString8(const String8& str);
+ status_t writeString8(const char* str, size_t len);
status_t writeString16(const String16& str);
status_t writeString16(const std::unique_ptr<String16>& str);
status_t writeString16(const char16_t* str, size_t len);
status_t writeStrongBinder(const sp<IBinder>& val);
- status_t writeWeakBinder(const wp<IBinder>& val);
status_t writeInt32Array(size_t len, const int32_t *val);
status_t writeByteArray(size_t len, const uint8_t *val);
status_t writeBool(bool val);
@@ -160,6 +162,18 @@
status_t writeStrongBinderVector(const std::unique_ptr<std::vector<sp<IBinder>>>& val);
status_t writeStrongBinderVector(const std::vector<sp<IBinder>>& val);
+ // Write an Enum vector with underlying type int8_t.
+ // Does not use padding; each byte is contiguous.
+ template<typename T, std::enable_if_t<std::is_enum_v<T> && std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool> = 0>
+ status_t writeEnumVector(const std::vector<T>& val);
+ template<typename T, std::enable_if_t<std::is_enum_v<T> && std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool> = 0>
+ status_t writeEnumVector(const std::unique_ptr<std::vector<T>>& val);
+ // Write an Enum vector with underlying type != int8_t.
+ template<typename T, std::enable_if_t<std::is_enum_v<T> && !std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool> = 0>
+ status_t writeEnumVector(const std::vector<T>& val);
+ template<typename T, std::enable_if_t<std::is_enum_v<T> && !std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool> = 0>
+ status_t writeEnumVector(const std::unique_ptr<std::vector<T>>& val);
+
template<typename T>
status_t writeParcelableVector(const std::unique_ptr<std::vector<std::unique_ptr<T>>>& val);
template<typename T>
@@ -172,8 +186,6 @@
status_t writeParcelable(const Parcelable& parcelable);
- status_t writeValue(const binder::Value& value);
-
template<typename T>
status_t write(const Flattenable<T>& val);
@@ -185,9 +197,6 @@
template<typename T>
status_t writeVectorSize(const std::unique_ptr<std::vector<T>>& val);
- status_t writeMap(const binder::Map& map);
- status_t writeNullableMap(const std::unique_ptr<binder::Map>& map);
-
// Place a native_handle into the parcel (the native_handle's file-
// descriptors are dup'ed, so it is safe to delete the native_handle
// when this function returns).
@@ -244,8 +253,6 @@
// Currently the native implementation doesn't do any of the StrictMode
// stack gathering and serialization that the Java implementation does.
status_t writeNoException();
-
- void remove(size_t start, size_t amt);
status_t read(void* outData, size_t len) const;
const void* readInplace(size_t len) const;
@@ -277,6 +284,7 @@
const char* readCString() const;
String8 readString8() const;
status_t readString8(String8* pArg) const;
+ const char* readString8Inplace(size_t* outLen) const;
String16 readString16() const;
status_t readString16(String16* pArg) const;
status_t readString16(std::unique_ptr<String16>* pArg) const;
@@ -284,7 +292,19 @@
sp<IBinder> readStrongBinder() const;
status_t readStrongBinder(sp<IBinder>* val) const;
status_t readNullableStrongBinder(sp<IBinder>* val) const;
- wp<IBinder> readWeakBinder() const;
+
+
+ // Read an Enum vector with underlying type int8_t.
+ // Does not use padding; each byte is contiguous.
+ template<typename T, std::enable_if_t<std::is_enum_v<T> && std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool> = 0>
+ status_t readEnumVector(std::vector<T>* val) const;
+ template<typename T, std::enable_if_t<std::is_enum_v<T> && std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool> = 0>
+ status_t readEnumVector(std::unique_ptr<std::vector<T>>* val) const;
+ // Read an Enum vector with underlying type != int8_t.
+ template<typename T, std::enable_if_t<std::is_enum_v<T> && !std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool> = 0>
+ status_t readEnumVector(std::vector<T>* val) const;
+ template<typename T, std::enable_if_t<std::is_enum_v<T> && !std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool> = 0>
+ status_t readEnumVector(std::unique_ptr<std::vector<T>>* val) const;
template<typename T>
status_t readParcelableVector(
@@ -297,8 +317,6 @@
template<typename T>
status_t readParcelable(std::unique_ptr<T>* parcelable) const;
- status_t readValue(binder::Value* value) const;
-
template<typename T>
status_t readStrongBinder(sp<T>* val) const;
@@ -343,9 +361,11 @@
status_t resizeOutVector(std::vector<T>* val) const;
template<typename T>
status_t resizeOutVector(std::unique_ptr<std::vector<T>>* val) const;
-
- status_t readMap(binder::Map* map)const;
- status_t readNullableMap(std::unique_ptr<binder::Map>* map) const;
+ template<typename T>
+ status_t reserveOutVector(std::vector<T>* val, size_t* size) const;
+ template<typename T>
+ status_t reserveOutVector(std::unique_ptr<std::vector<T>>* val,
+ size_t* size) const;
// Like Parcel.java's readExceptionCode(). Reads the first int32
// off of a Parcel's header, returning 0 or the negative error
@@ -399,8 +419,7 @@
bool replaceCallingWorkSourceUid(uid_t uid);
// Returns the work source provided by the caller. This can only be trusted for trusted calling
// uid.
- uid_t readCallingWorkSourceUid();
- void readRequestHeaders() const;
+ uid_t readCallingWorkSourceUid() const;
private:
typedef void (*release_func)(Parcel* parcel,
@@ -437,7 +456,13 @@
void scanForFds() const;
status_t validateReadData(size_t len) const;
void updateWorkSourceRequestHeaderPosition() const;
-
+
+ status_t finishFlattenBinder(const sp<IBinder>& binder,
+ const flat_binder_object& flat);
+ status_t finishUnflattenBinder(const sp<IBinder>& binder, sp<IBinder>* out) const;
+ status_t flattenBinder(const sp<IBinder>& binder);
+ status_t unflattenBinder(sp<IBinder>* out) const;
+
template<class T>
status_t readAligned(T *pArg) const;
@@ -449,6 +474,20 @@
status_t writeRawNullableParcelable(const Parcelable*
parcelable);
+ template<typename T, std::enable_if_t<std::is_same_v<typename std::underlying_type_t<T>,int32_t>, bool> = 0>
+ status_t writeEnum(const T& val);
+ template<typename T, std::enable_if_t<std::is_same_v<typename std::underlying_type_t<T>,int64_t>, bool> = 0>
+ status_t writeEnum(const T& val);
+
+ template<typename T, std::enable_if_t<std::is_same_v<typename std::underlying_type_t<T>,int32_t>, bool> = 0>
+ status_t readEnum(T* pArg) const;
+ template<typename T, std::enable_if_t<std::is_same_v<typename std::underlying_type_t<T>,int64_t>, bool> = 0>
+ status_t readEnum(T* pArg) const;
+
+ status_t writeByteVectorInternal(const int8_t* data, size_t size);
+ template<typename T>
+ status_t readByteVectorInternal(std::vector<T>* val, size_t size) const;
+
template<typename T, typename U>
status_t unsafeReadTypedVector(std::vector<T>* val,
status_t(Parcel::*read_func)(U*) const) const;
@@ -692,6 +731,42 @@
}
template<typename T>
+status_t Parcel::reserveOutVector(std::vector<T>* val, size_t* size) const {
+ int32_t read_size;
+ status_t err = readInt32(&read_size);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ if (read_size < 0) {
+ return UNEXPECTED_NULL;
+ }
+ *size = static_cast<size_t>(read_size);
+ val->reserve(*size);
+ return OK;
+}
+
+template<typename T>
+status_t Parcel::reserveOutVector(std::unique_ptr<std::vector<T>>* val,
+ size_t* size) const {
+ int32_t read_size;
+ status_t err = readInt32(&read_size);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ if (read_size >= 0) {
+ *size = static_cast<size_t>(read_size);
+ val->reset(new std::vector<T>());
+ (*val)->reserve(*size);
+ } else {
+ val->reset();
+ }
+
+ return OK;
+}
+
+template<typename T>
status_t Parcel::readStrongBinder(sp<T>* val) const {
sp<IBinder> tmp;
status_t ret = readStrongBinder(&tmp);
@@ -924,6 +999,79 @@
return unsafeWriteTypedVector(*val, &Parcel::writeNullableParcelable<T>);
}
+template<typename T, std::enable_if_t<std::is_same_v<typename std::underlying_type_t<T>,int32_t>, bool>>
+status_t Parcel::writeEnum(const T& val) {
+ return writeInt32(static_cast<int32_t>(val));
+}
+template<typename T, std::enable_if_t<std::is_same_v<typename std::underlying_type_t<T>,int64_t>, bool>>
+status_t Parcel::writeEnum(const T& val) {
+ return writeInt64(static_cast<int64_t>(val));
+}
+
+template<typename T, std::enable_if_t<std::is_enum_v<T> && std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool>>
+status_t Parcel::writeEnumVector(const std::vector<T>& val) {
+ return writeByteVectorInternal(reinterpret_cast<const int8_t*>(val.data()), val.size());
+}
+template<typename T, std::enable_if_t<std::is_enum_v<T> && std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool>>
+status_t Parcel::writeEnumVector(const std::unique_ptr<std::vector<T>>& val) {
+ if (!val) return writeInt32(-1);
+ return writeByteVectorInternal(reinterpret_cast<const int8_t*>(val->data()), val->size());
+}
+template<typename T, std::enable_if_t<std::is_enum_v<T> && !std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool>>
+status_t Parcel::writeEnumVector(const std::vector<T>& val) {
+ return writeTypedVector(val, &Parcel::writeEnum);
+}
+template<typename T, std::enable_if_t<std::is_enum_v<T> && !std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool>>
+status_t Parcel::writeEnumVector(const std::unique_ptr<std::vector<T>>& val) {
+ return writeNullableTypedVector(val, &Parcel::writeEnum);
+}
+
+template<typename T, std::enable_if_t<std::is_same_v<typename std::underlying_type_t<T>,int32_t>, bool>>
+status_t Parcel::readEnum(T* pArg) const {
+ return readInt32(reinterpret_cast<int32_t *>(pArg));
+}
+template<typename T, std::enable_if_t<std::is_same_v<typename std::underlying_type_t<T>,int64_t>, bool>>
+status_t Parcel::readEnum(T* pArg) const {
+ return readInt64(reinterpret_cast<int64_t *>(pArg));
+}
+
+template<typename T>
+inline status_t Parcel::readByteVectorInternal(std::vector<T>* val, size_t size) const {
+ // readByteVectorInternal expects a vector that has been reserved (but not
+ // resized) to have the provided size.
+ const T* data = reinterpret_cast<const T*>(readInplace(size));
+ if (!data) return BAD_VALUE;
+ val->clear();
+ val->insert(val->begin(), data, data+size);
+ return NO_ERROR;
+}
+
+template<typename T, std::enable_if_t<std::is_enum_v<T> && std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool>>
+status_t Parcel::readEnumVector(std::vector<T>* val) const {
+ size_t size;
+ if (status_t status = reserveOutVector(val, &size); status != OK) return status;
+ return readByteVectorInternal(val, size);
+}
+template<typename T, std::enable_if_t<std::is_enum_v<T> && std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool>>
+status_t Parcel::readEnumVector(std::unique_ptr<std::vector<T>>* val) const {
+ size_t size;
+ if (status_t status = reserveOutVector(val, &size); status != OK) return status;
+ if (val->get() == nullptr) {
+ // reserveOutVector does not create the out vector if size is < 0.
+ // This occurs when writing a null Enum vector.
+ return OK;
+ }
+ return readByteVectorInternal(val->get(), size);
+}
+template<typename T, std::enable_if_t<std::is_enum_v<T> && !std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool>>
+status_t Parcel::readEnumVector(std::vector<T>* val) const {
+ return readTypedVector(val, &Parcel::readEnum);
+}
+template<typename T, std::enable_if_t<std::is_enum_v<T> && !std::is_same_v<typename std::underlying_type_t<T>,int8_t>, bool>>
+status_t Parcel::readEnumVector(std::unique_ptr<std::vector<T>>* val) const {
+ return readNullableTypedVector(val, &Parcel::readEnum);
+}
+
// ---------------------------------------------------------------------------
inline TextOutput& operator<<(TextOutput& to, const Parcel& parcel)
@@ -932,24 +1080,7 @@
return to;
}
-// ---------------------------------------------------------------------------
-
-// Generic acquire and release of objects.
-void acquire_object(const sp<ProcessState>& proc,
- const flat_binder_object& obj, const void* who);
-void release_object(const sp<ProcessState>& proc,
- const flat_binder_object& obj, const void* who);
-
-void flatten_binder(const sp<ProcessState>& proc,
- const sp<IBinder>& binder, flat_binder_object* out);
-void flatten_binder(const sp<ProcessState>& proc,
- const wp<IBinder>& binder, flat_binder_object* out);
-status_t unflatten_binder(const sp<ProcessState>& proc,
- const flat_binder_object& flat, sp<IBinder>* out);
-status_t unflatten_binder(const sp<ProcessState>& proc,
- const flat_binder_object& flat, wp<IBinder>* out);
-
-}; // namespace android
+} // namespace android
// ---------------------------------------------------------------------------
diff --git a/libs/binder/include/binder/ParcelFileDescriptor.h b/libs/binder/include/binder/ParcelFileDescriptor.h
index 662e56e..4635ad8 100644
--- a/libs/binder/include/binder/ParcelFileDescriptor.h
+++ b/libs/binder/include/binder/ParcelFileDescriptor.h
@@ -42,6 +42,24 @@
android::status_t writeToParcel(android::Parcel* parcel) const override;
android::status_t readFromParcel(const android::Parcel* parcel) override;
+ inline bool operator!=(const ParcelFileDescriptor& rhs) const {
+ return mFd != rhs.mFd;
+ }
+ inline bool operator<(const ParcelFileDescriptor& rhs) const {
+ return mFd < rhs.mFd;
+ }
+ inline bool operator<=(const ParcelFileDescriptor& rhs) const {
+ return mFd <= rhs.mFd;
+ }
+ inline bool operator==(const ParcelFileDescriptor& rhs) const {
+ return mFd == rhs.mFd;
+ }
+ inline bool operator>(const ParcelFileDescriptor& rhs) const {
+ return mFd > rhs.mFd;
+ }
+ inline bool operator>=(const ParcelFileDescriptor& rhs) const {
+ return mFd >= rhs.mFd;
+ }
private:
android::base::unique_fd mFd;
};
diff --git a/libs/binder/include/binder/PermissionCache.h b/libs/binder/include/binder/PermissionCache.h
index 95eabff..c258215 100644
--- a/libs/binder/include/binder/PermissionCache.h
+++ b/libs/binder/include/binder/PermissionCache.h
@@ -77,7 +77,7 @@
};
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#else // __ANDROID_VNDK__
#error "This header is not visible to vendors"
diff --git a/libs/binder/include/binder/PermissionController.h b/libs/binder/include/binder/PermissionController.h
index d81f514..4db522a 100644
--- a/libs/binder/include/binder/PermissionController.h
+++ b/libs/binder/include/binder/PermissionController.h
@@ -60,7 +60,7 @@
};
-}; // namespace android
+} // namespace android
// ---------------------------------------------------------------------------
#else // __ANDROID_VNDK__
#error "This header is not visible to vendors"
diff --git a/libs/binder/include/binder/ProcessInfoService.h b/libs/binder/include/binder/ProcessInfoService.h
index a03aae9..6bfd1bc 100644
--- a/libs/binder/include/binder/ProcessInfoService.h
+++ b/libs/binder/include/binder/ProcessInfoService.h
@@ -78,7 +78,7 @@
// ----------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#else // __ANDROID_VNDK__
#error "This header is not visible to vendors"
diff --git a/libs/binder/include/binder/ProcessState.h b/libs/binder/include/binder/ProcessState.h
index 224cb36..e57ff1c 100644
--- a/libs/binder/include/binder/ProcessState.h
+++ b/libs/binder/include/binder/ProcessState.h
@@ -45,27 +45,19 @@
*/
static sp<ProcessState> initWithDriver(const char *driver);
- void setContextObject(const sp<IBinder>& object);
sp<IBinder> getContextObject(const sp<IBinder>& caller);
-
- void setContextObject(const sp<IBinder>& object,
- const String16& name);
- sp<IBinder> getContextObject(const String16& name,
- const sp<IBinder>& caller);
void startThreadPool();
typedef bool (*context_check_func)(const String16& name,
const sp<IBinder>& caller,
void* userData);
-
- bool isContextManager(void) const;
+
bool becomeContextManager(
context_check_func checkFunc,
void* userData);
sp<IBinder> getStrongProxyForHandle(int32_t handle);
- wp<IBinder> getWeakProxyForHandle(int32_t handle);
void expungeHandle(int32_t handle, IBinder* binder);
void spawnPooledThread(bool isMain);
@@ -77,6 +69,14 @@
ssize_t getKernelReferences(size_t count, uintptr_t* buf);
+ // Only usable by the context manager.
+ // This refcount includes:
+ // 1. Strong references to the node by this and other processes
+ // 2. Temporary strong references held by the kernel during a
+ // transaction on the node.
+ // It does NOT include local strong references to the node
+ ssize_t getStrongRefCountForNodeByHandle(int32_t handle);
+
enum class CallRestriction {
// all calls okay
NONE,
@@ -124,14 +124,9 @@
Vector<handle_entry>mHandleToObject;
- bool mManagesContexts;
context_check_func mBinderContextCheckFunc;
void* mBinderContextUserData;
- KeyedVector<String16, sp<IBinder> >
- mContexts;
-
-
String8 mRootDir;
bool mThreadPoolStarted;
volatile int32_t mThreadPoolSeq;
@@ -139,7 +134,7 @@
CallRestriction mCallRestriction;
};
-}; // namespace android
+} // namespace android
// ---------------------------------------------------------------------------
diff --git a/libs/binder/include/binder/Stability.h b/libs/binder/include/binder/Stability.h
new file mode 100644
index 0000000..2894482
--- /dev/null
+++ b/libs/binder/include/binder/Stability.h
@@ -0,0 +1,105 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <binder/IBinder.h>
+#include <string>
+
+namespace android {
+
+class BpBinder;
+class ProcessState;
+
+namespace internal {
+
+// WARNING: These APIs are only ever expected to be called by auto-generated code.
+// Instead of calling them, you should set the stability of a .aidl interface
+class Stability final {
+public:
+ // WARNING: This is only ever expected to be called by auto-generated code. You likely want to
+ // change or modify the stability class of the interface you are using.
+ // This must be called as soon as the binder in question is constructed. No thread safety
+ // is provided.
+ // E.g. stability is according to libbinder compilation unit
+ static void markCompilationUnit(IBinder* binder);
+ // WARNING: This is only ever expected to be called by auto-generated code. You likely want to
+ // change or modify the stability class of the interface you are using.
+ // This must be called as soon as the binder in question is constructed. No thread safety
+ // is provided.
+ // E.g. stability is according to libbinder_ndk or Java SDK AND the interface
+ // expressed here is guaranteed to be stable for multiple years (Stable AIDL)
+ static void markVintf(IBinder* binder);
+
+ // WARNING: for debugging only
+ static void debugLogStability(const std::string& tag, const sp<IBinder>& binder);
+
+ // WARNING: This is only ever expected to be called by auto-generated code or tests.
+ // You likely want to change or modify the stability of the interface you are using.
+ // This must be called as soon as the binder in question is constructed. No thread safety
+ // is provided.
+ // E.g. stability is according to libbinder_ndk or Java SDK AND the interface
+ // expressed here is guaranteed to be stable for multiple years (Stable AIDL)
+ // If this is called when __ANDROID_VNDK__ is not defined, then it is UB and will likely
+ // break the device during GSI or other tests.
+ static void markVndk(IBinder* binder);
+
+ // Returns true if the binder needs to be declared in the VINTF manifest or
+ // else false if the binder is local to the current partition.
+ static bool requiresVintfDeclaration(const sp<IBinder>& binder);
+private:
+ // Parcel needs to read/write stability level in an unstable format.
+ friend ::android::Parcel;
+
+ // only expose internal APIs inside of libbinder, for checking stability
+ friend ::android::BpBinder;
+
+ // so that it can mark the context object (only the root object doesn't go
+ // through Parcel)
+ friend ::android::ProcessState;
+
+ static void tryMarkCompilationUnit(IBinder* binder);
+
+ enum Level : int32_t {
+ UNDECLARED = 0,
+
+ VENDOR = 0b000011,
+ SYSTEM = 0b001100,
+ VINTF = 0b111111,
+ };
+
+#if defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__)
+ static constexpr Level kLocalStability = Level::VENDOR;
+#else
+ static constexpr Level kLocalStability = Level::SYSTEM;
+#endif
+
+ // applies stability to binder if stability level is known
+ __attribute__((warn_unused_result))
+ static status_t set(IBinder* binder, int32_t stability, bool log);
+
+ static Level get(IBinder* binder);
+
+ static bool check(int32_t provided, Level required);
+
+ static bool isDeclaredStability(int32_t stability);
+ static std::string stabilityString(int32_t stability);
+
+ Stability();
+};
+
+} // namespace internal
+} // namespace android
diff --git a/libs/binder/include/binder/TextOutput.h b/libs/binder/include/binder/TextOutput.h
index 5b5f766..f66406f 100644
--- a/libs/binder/include/binder/TextOutput.h
+++ b/libs/binder/include/binder/TextOutput.h
@@ -199,6 +199,6 @@
inline bool HexDump::carrayStyle() const { return mCArrayStyle; }
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#endif // ANDROID_TEXTOUTPUT_H
diff --git a/libs/binder/include/binder/Value.h b/libs/binder/include/binder/Value.h
deleted file mode 100644
index 735f40e..0000000
--- a/libs/binder/include/binder/Value.h
+++ /dev/null
@@ -1,186 +0,0 @@
-/*
- * Copyright (C) 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_VALUE_H
-#define ANDROID_VALUE_H
-
-#include <stdint.h>
-#include <map>
-#include <set>
-#include <vector>
-#include <string>
-
-#include <binder/Parcelable.h>
-#include <binder/PersistableBundle.h>
-#include <binder/Map.h>
-#include <utils/String8.h>
-#include <utils/String16.h>
-#include <utils/StrongPointer.h>
-
-namespace android {
-
-class Parcel;
-
-namespace binder {
-
-/**
- * A limited C++ generic type. The purpose of this class is to allow C++
- * programs to make use of (or implement) Binder interfaces which make use
- * the Java "Object" generic type (either via the use of the Map type or
- * some other mechanism).
- *
- * This class only supports a limited set of types, but additional types
- * may be easily added to this class in the future as needed---without
- * breaking binary compatability.
- *
- * This class was written in such a way as to help avoid type errors by
- * giving each type their own explicity-named accessor methods (rather than
- * overloaded methods).
- *
- * When reading or writing this class to a Parcel, use the `writeValue()`
- * and `readValue()` methods.
- */
-class Value {
-public:
- Value();
- virtual ~Value();
-
- Value& swap(Value &);
-
- bool empty() const;
-
- void clear();
-
-#ifdef LIBBINDER_VALUE_SUPPORTS_TYPE_INFO
- const std::type_info& type() const;
-#endif
-
- int32_t parcelType() const;
-
- bool operator==(const Value& rhs) const;
- bool operator!=(const Value& rhs) const { return !this->operator==(rhs); }
-
- Value(const Value& value);
- Value(const bool& value); // NOLINT(google-explicit-constructor)
- Value(const int8_t& value); // NOLINT(google-explicit-constructor)
- Value(const int32_t& value); // NOLINT(google-explicit-constructor)
- Value(const int64_t& value); // NOLINT(google-explicit-constructor)
- Value(const double& value); // NOLINT(google-explicit-constructor)
- Value(const String16& value); // NOLINT(google-explicit-constructor)
- Value(const std::vector<bool>& value); // NOLINT(google-explicit-constructor)
- Value(const std::vector<uint8_t>& value); // NOLINT(google-explicit-constructor)
- Value(const std::vector<int32_t>& value); // NOLINT(google-explicit-constructor)
- Value(const std::vector<int64_t>& value); // NOLINT(google-explicit-constructor)
- Value(const std::vector<double>& value); // NOLINT(google-explicit-constructor)
- Value(const std::vector<String16>& value); // NOLINT(google-explicit-constructor)
- Value(const os::PersistableBundle& value); // NOLINT(google-explicit-constructor)
- Value(const binder::Map& value); // NOLINT(google-explicit-constructor)
-
- Value& operator=(const Value& rhs);
- Value& operator=(const int8_t& rhs);
- Value& operator=(const bool& rhs);
- Value& operator=(const int32_t& rhs);
- Value& operator=(const int64_t& rhs);
- Value& operator=(const double& rhs);
- Value& operator=(const String16& rhs);
- Value& operator=(const std::vector<bool>& rhs);
- Value& operator=(const std::vector<uint8_t>& rhs);
- Value& operator=(const std::vector<int32_t>& rhs);
- Value& operator=(const std::vector<int64_t>& rhs);
- Value& operator=(const std::vector<double>& rhs);
- Value& operator=(const std::vector<String16>& rhs);
- Value& operator=(const os::PersistableBundle& rhs);
- Value& operator=(const binder::Map& rhs);
-
- void putBoolean(const bool& value);
- void putByte(const int8_t& value);
- void putInt(const int32_t& value);
- void putLong(const int64_t& value);
- void putDouble(const double& value);
- void putString(const String16& value);
- void putBooleanVector(const std::vector<bool>& value);
- void putByteVector(const std::vector<uint8_t>& value);
- void putIntVector(const std::vector<int32_t>& value);
- void putLongVector(const std::vector<int64_t>& value);
- void putDoubleVector(const std::vector<double>& value);
- void putStringVector(const std::vector<String16>& value);
- void putPersistableBundle(const os::PersistableBundle& value);
- void putMap(const binder::Map& value);
-
- bool getBoolean(bool* out) const;
- bool getByte(int8_t* out) const;
- bool getInt(int32_t* out) const;
- bool getLong(int64_t* out) const;
- bool getDouble(double* out) const;
- bool getString(String16* out) const;
- bool getBooleanVector(std::vector<bool>* out) const;
- bool getByteVector(std::vector<uint8_t>* out) const;
- bool getIntVector(std::vector<int32_t>* out) const;
- bool getLongVector(std::vector<int64_t>* out) const;
- bool getDoubleVector(std::vector<double>* out) const;
- bool getStringVector(std::vector<String16>* out) const;
- bool getPersistableBundle(os::PersistableBundle* out) const;
- bool getMap(binder::Map* out) const;
-
- bool isBoolean() const;
- bool isByte() const;
- bool isInt() const;
- bool isLong() const;
- bool isDouble() const;
- bool isString() const;
- bool isBooleanVector() const;
- bool isByteVector() const;
- bool isIntVector() const;
- bool isLongVector() const;
- bool isDoubleVector() const;
- bool isStringVector() const;
- bool isPersistableBundle() const;
- bool isMap() const;
-
- // String Convenience Adapters
- // ---------------------------
-
- explicit Value(const String8& value): Value(String16(value)) { }
- explicit Value(const ::std::string& value): Value(String8(value.c_str())) { }
- void putString(const String8& value) { return putString(String16(value)); }
- void putString(const ::std::string& value) { return putString(String8(value.c_str())); }
- Value& operator=(const String8& rhs) { return *this = String16(rhs); }
- Value& operator=(const ::std::string& rhs) { return *this = String8(rhs.c_str()); }
- bool getString(String8* out) const;
- bool getString(::std::string* out) const;
-
-private:
-
- // This allows ::android::Parcel to call the two methods below.
- friend class ::android::Parcel;
-
- // This is called by ::android::Parcel::writeValue()
- status_t writeToParcel(Parcel* parcel) const;
-
- // This is called by ::android::Parcel::readValue()
- status_t readFromParcel(const Parcel* parcel);
-
- template<typename T> class Content;
- class ContentBase;
-
- ContentBase* mContent;
-};
-
-} // namespace binder
-
-} // namespace android
-
-#endif // ANDROID_VALUE_H
diff --git a/libs/binder/include/private/binder/Static.h b/libs/binder/include/private/binder/Static.h
deleted file mode 100644
index 171be77..0000000
--- a/libs/binder/include/private/binder/Static.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// All static variables go here, to control initialization and
-// destruction order in the library.
-
-#include <utils/threads.h>
-
-#include <binder/IBinder.h>
-#include <binder/ProcessState.h>
-#ifndef __ANDROID_VNDK__
-#include <binder/IPermissionController.h>
-#endif
-#include <binder/IServiceManager.h>
-
-namespace android {
-
-// For TextStream.cpp
-extern Vector<int32_t> gTextBuffers;
-
-// For ProcessState.cpp
-extern Mutex& gProcessMutex;
-extern sp<ProcessState> gProcess;
-
-// For IServiceManager.cpp
-extern Mutex gDefaultServiceManagerLock;
-extern sp<IServiceManager> gDefaultServiceManager;
-#ifndef __ANDROID_VNDK__
-extern sp<IPermissionController> gPermissionController;
-#endif
-extern bool gSystemBootCompleted;
-
-} // namespace android
diff --git a/libs/binder/include/private/binder/binder_module.h b/libs/binder/include/private/binder/binder_module.h
index 2f11622..c22be9f 100644
--- a/libs/binder/include/private/binder/binder_module.h
+++ b/libs/binder/include/private/binder/binder_module.h
@@ -23,6 +23,16 @@
/* obtain structures and constants from the kernel header */
+// TODO(b/31559095): bionic on host
+#ifndef __ANDROID__
+#define __packed __attribute__((__packed__))
+#endif
+
+// TODO(b/31559095): bionic on host
+#if defined(B_PACK_CHARS) && !defined(_UAPI_LINUX_BINDER_H)
+#undef B_PACK_CHARS
+#endif
+
#include <sys/ioctl.h>
#include <linux/android/binder.h>
diff --git a/libs/binder/ndk/Android.bp b/libs/binder/ndk/Android.bp
index 21bef2e..b37db43 100644
--- a/libs/binder/ndk/Android.bp
+++ b/libs/binder/ndk/Android.bp
@@ -14,13 +14,30 @@
* limitations under the License.
*/
+// TODO(b/31559095): bionic on host should define this
+cc_defaults {
+ name: "libbinder_ndk_host_user",
+ target: {
+ host: {
+ cflags: [
+ "-D__INTRODUCED_IN(n)=",
+ "-D__assert(a,b,c)=",
+ // We want all the APIs to be available on the host.
+ "-D__ANDROID_API__=10000",
+ ],
+ },
+ },
+}
+
cc_library {
name: "libbinder_ndk",
- vendor_available: true,
+
+ defaults: ["libbinder_ndk_host_user"],
+ host_supported: true,
export_include_dirs: [
"include_ndk",
- "include_apex",
+ "include_platform",
],
cflags: [
@@ -33,7 +50,9 @@
"ibinder.cpp",
"ibinder_jni.cpp",
"parcel.cpp",
+ "parcel_jni.cpp",
"process.cpp",
+ "stability.cpp",
"status.cpp",
"service_manager.cpp",
],
@@ -52,10 +71,23 @@
"jni_headers",
],
- version_script: "libbinder_ndk.map.txt",
+ target: {
+ android: {
+ // Only one copy of this library on an Android device
+ static: {
+ enabled: false,
+ },
+ },
+ linux: {
+ version_script: "libbinder_ndk.map.txt",
+ },
+ },
stubs: {
symbol_file: "libbinder_ndk.map.txt",
- versions: ["29"],
+ versions: [
+ "29",
+ "30",
+ ],
},
}
@@ -74,3 +106,12 @@
symbol_file: "libbinder_ndk.map.txt",
first_version: "29",
}
+
+llndk_library {
+ name: "libbinder_ndk",
+ symbol_file: "libbinder_ndk.map.txt",
+ export_include_dirs: [
+ "include_ndk",
+ "include_platform",
+ ],
+}
diff --git a/libs/binder/ndk/ibinder.cpp b/libs/binder/ndk/ibinder.cpp
index bd6886d..649faa1 100644
--- a/libs/binder/ndk/ibinder.cpp
+++ b/libs/binder/ndk/ibinder.cpp
@@ -17,16 +17,20 @@
#include <android/binder_ibinder.h>
#include "ibinder_internal.h"
+#include <android/binder_stability.h>
#include <android/binder_status.h>
#include "parcel_internal.h"
#include "status_internal.h"
#include <android-base/logging.h>
#include <binder/IPCThreadState.h>
+#include <binder/IResultReceiver.h>
+#include <private/android_filesystem_config.h>
using DeathRecipient = ::android::IBinder::DeathRecipient;
using ::android::IBinder;
+using ::android::IResultReceiver;
using ::android::Parcel;
using ::android::sp;
using ::android::status_t;
@@ -157,6 +161,45 @@
binder_status_t status = getClass()->onTransact(this, code, &in, &out);
return PruneStatusT(status);
+ } else if (code == SHELL_COMMAND_TRANSACTION) {
+ int in = data.readFileDescriptor();
+ int out = data.readFileDescriptor();
+ int err = data.readFileDescriptor();
+
+ int argc = data.readInt32();
+ std::vector<String8> utf8Args; // owns memory of utf8s
+ std::vector<const char*> utf8Pointers; // what can be passed over NDK API
+ for (int i = 0; i < argc && data.dataAvail() > 0; i++) {
+ utf8Args.push_back(String8(data.readString16()));
+ utf8Pointers.push_back(utf8Args[i].c_str());
+ }
+
+ data.readStrongBinder(); // skip over the IShellCallback
+ sp<IResultReceiver> resultReceiver = IResultReceiver::asInterface(data.readStrongBinder());
+
+ // Shell commands should only be callable by ADB.
+ uid_t uid = AIBinder_getCallingUid();
+ if (uid != AID_ROOT && uid != AID_SHELL) {
+ if (resultReceiver != nullptr) {
+ resultReceiver->send(-1);
+ }
+ return STATUS_PERMISSION_DENIED;
+ }
+
+ // Check that the file descriptors are valid.
+ if (in == STATUS_BAD_TYPE || out == STATUS_BAD_TYPE || err == STATUS_BAD_TYPE) {
+ if (resultReceiver != nullptr) {
+ resultReceiver->send(-1);
+ }
+ return STATUS_BAD_VALUE;
+ }
+
+ binder_status_t status = getClass()->handleShellCommand(
+ this, in, out, err, utf8Pointers.data(), utf8Pointers.size());
+ if (resultReceiver != nullptr) {
+ resultReceiver->send(status);
+ }
+ return status;
} else {
return BBinder::onTransact(code, data, reply, flags);
}
@@ -265,6 +308,13 @@
clazz->onDump = onDump;
}
+void AIBinder_Class_setHandleShellCommand(AIBinder_Class* clazz,
+ AIBinder_handleShellCommand handleShellCommand) {
+ CHECK(clazz != nullptr) << "setHandleShellCommand requires non-null clazz";
+
+ clazz->handleShellCommand = handleShellCommand;
+}
+
void AIBinder_DeathRecipient::TransferDeathRecipient::binderDied(const wp<IBinder>& who) {
CHECK(who == mWho);
@@ -436,7 +486,6 @@
void AIBinder_incStrong(AIBinder* binder) {
if (binder == nullptr) {
- LOG(ERROR) << __func__ << ": on null binder";
return;
}
@@ -542,7 +591,8 @@
return STATUS_UNKNOWN_TRANSACTION;
}
- if ((flags & ~FLAG_ONEWAY) != 0) {
+ constexpr binder_flags_t kAllFlags = FLAG_PRIVATE_VENDOR | FLAG_ONEWAY;
+ if ((flags & ~kAllFlags) != 0) {
LOG(ERROR) << __func__ << ": Unrecognized flags sent: " << flags;
return STATUS_BAD_VALUE;
}
@@ -589,3 +639,40 @@
recipient->decStrong(nullptr);
}
+
+binder_status_t AIBinder_getExtension(AIBinder* binder, AIBinder** outExt) {
+ if (binder == nullptr || outExt == nullptr) {
+ if (outExt != nullptr) {
+ *outExt = nullptr;
+ }
+ return STATUS_UNEXPECTED_NULL;
+ }
+
+ sp<IBinder> ext;
+ status_t res = binder->getBinder()->getExtension(&ext);
+
+ if (res != android::OK) {
+ *outExt = nullptr;
+ return PruneStatusT(res);
+ }
+
+ sp<AIBinder> ret = ABpBinder::lookupOrCreateFromBinder(ext);
+ if (ret != nullptr) ret->incStrong(binder);
+
+ *outExt = ret.get();
+ return STATUS_OK;
+}
+
+binder_status_t AIBinder_setExtension(AIBinder* binder, AIBinder* ext) {
+ if (binder == nullptr || ext == nullptr) {
+ return STATUS_UNEXPECTED_NULL;
+ }
+
+ ABBinder* rawBinder = binder->asABBinder();
+ if (rawBinder == nullptr) {
+ return STATUS_INVALID_OPERATION;
+ }
+
+ rawBinder->setExtension(ext->getBinder());
+ return STATUS_OK;
+}
diff --git a/libs/binder/ndk/ibinder_internal.h b/libs/binder/ndk/ibinder_internal.h
index 5cb68c2..5779427 100644
--- a/libs/binder/ndk/ibinder_internal.h
+++ b/libs/binder/ndk/ibinder_internal.h
@@ -17,6 +17,7 @@
#pragma once
#include <android/binder_ibinder.h>
+#include <android/binder_shell.h>
#include "ibinder_internal.h"
#include <atomic>
@@ -115,6 +116,7 @@
// optional methods for a class
AIBinder_onDump onDump;
+ AIBinder_handleShellCommand handleShellCommand;
private:
// This must be a String16 since BBinder virtual getInterfaceDescriptor returns a reference to
diff --git a/libs/binder/ndk/include_apex/android/binder_process.h b/libs/binder/ndk/include_apex/android/binder_process.h
deleted file mode 100644
index 69e6387..0000000
--- a/libs/binder/ndk/include_apex/android/binder_process.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <stdint.h>
-#include <sys/cdefs.h>
-
-__BEGIN_DECLS
-
-/**
- * This creates a threadpool for incoming binder transactions if it has not already been created.
- */
-void ABinderProcess_startThreadPool();
-/**
- * This sets the maximum number of threads that can be started in the threadpool. By default, after
- * startThreadPool is called, this is one. If it is called additional times, it will only prevent
- * the kernel from starting new threads and will not delete already existing threads.
- */
-bool ABinderProcess_setThreadPoolMaxThreadCount(uint32_t numThreads);
-/**
- * This adds the current thread to the threadpool. This may cause the threadpool to exceed the
- * maximum size.
- */
-void ABinderProcess_joinThreadPool();
-
-__END_DECLS
diff --git a/libs/binder/ndk/include_ndk/android/binder_auto_utils.h b/libs/binder/ndk/include_ndk/android/binder_auto_utils.h
index c6868b0..2b61cf1 100644
--- a/libs/binder/ndk/include_ndk/android/binder_auto_utils.h
+++ b/libs/binder/ndk/include_ndk/android/binder_auto_utils.h
@@ -21,7 +21,7 @@
/**
* @file binder_auto_utils.h
- * @brief These objects provide a more C++-like thin interface to the .
+ * @brief These objects provide a more C++-like thin interface to the binder.
*/
#pragma once
@@ -34,6 +34,7 @@
#include <unistd.h>
#include <cstddef>
+#include <string>
namespace ndk {
@@ -159,13 +160,17 @@
*/
T* getR() { return &mT; }
- // copy-constructing, or move/copy assignment is disallowed
+ // copy-constructing/assignment is disallowed
ScopedAResource(const ScopedAResource&) = delete;
ScopedAResource& operator=(const ScopedAResource&) = delete;
- ScopedAResource& operator=(ScopedAResource&&) = delete;
- // move-constructing is okay
+ // move-constructing/assignment is okay
ScopedAResource(ScopedAResource&& other) : mT(std::move(other.mT)) { other.mT = DEFAULT; }
+ ScopedAResource& operator=(ScopedAResource&& other) {
+ set(other.mT);
+ other.mT = DEFAULT;
+ return *this;
+ }
private:
T mT;
@@ -197,16 +202,61 @@
explicit ScopedAStatus(AStatus* a = nullptr) : ScopedAResource(a) {}
~ScopedAStatus() {}
ScopedAStatus(ScopedAStatus&&) = default;
+ ScopedAStatus& operator=(ScopedAStatus&&) = default;
/**
* See AStatus_isOk.
*/
- bool isOk() { return get() != nullptr && AStatus_isOk(get()); }
+ bool isOk() const { return get() != nullptr && AStatus_isOk(get()); }
/**
- * Convenience method for okay status.
+ * See AStatus_getExceptionCode
+ */
+ binder_exception_t getExceptionCode() const { return AStatus_getExceptionCode(get()); }
+
+ /**
+ * See AStatus_getServiceSpecificError
+ */
+ int32_t getServiceSpecificError() const { return AStatus_getServiceSpecificError(get()); }
+
+ /**
+ * See AStatus_getStatus
+ */
+ binder_status_t getStatus() const { return AStatus_getStatus(get()); }
+
+ /**
+ * See AStatus_getMessage
+ */
+ const char* getMessage() const { return AStatus_getMessage(get()); }
+
+ std::string getDescription() const {
+ const char* cStr = AStatus_getDescription(get());
+ std::string ret = cStr;
+ AStatus_deleteDescription(cStr);
+ return ret;
+ }
+
+ /**
+ * Convenience methods for creating scoped statuses.
*/
static ScopedAStatus ok() { return ScopedAStatus(AStatus_newOk()); }
+ static ScopedAStatus fromExceptionCode(binder_exception_t exception) {
+ return ScopedAStatus(AStatus_fromExceptionCode(exception));
+ }
+ static ScopedAStatus fromExceptionCodeWithMessage(binder_exception_t exception,
+ const char* message) {
+ return ScopedAStatus(AStatus_fromExceptionCodeWithMessage(exception, message));
+ }
+ static ScopedAStatus fromServiceSpecificError(int32_t serviceSpecific) {
+ return ScopedAStatus(AStatus_fromServiceSpecificError(serviceSpecific));
+ }
+ static ScopedAStatus fromServiceSpecificErrorWithMessage(int32_t serviceSpecific,
+ const char* message) {
+ return ScopedAStatus(AStatus_fromServiceSpecificErrorWithMessage(serviceSpecific, message));
+ }
+ static ScopedAStatus fromStatus(binder_status_t status) {
+ return ScopedAStatus(AStatus_fromStatus(status));
+ }
};
/**
diff --git a/libs/binder/ndk/include_ndk/android/binder_enums.h b/libs/binder/ndk/include_ndk/android/binder_enums.h
new file mode 100644
index 0000000..ee819c0
--- /dev/null
+++ b/libs/binder/ndk/include_ndk/android/binder_enums.h
@@ -0,0 +1,65 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/**
+ * @addtogroup NdkBinder
+ * @{
+ */
+
+/**
+ * @file binder_enums.h
+ * @brief Helpers for AIDL enum types.
+ */
+
+#pragma once
+
+#include <iterator>
+#include <type_traits>
+
+namespace ndk {
+
+namespace internal {
+/**
+ * Never instantiated. Used as a placeholder for template variables.
+ */
+template <typename T>
+struct invalid_type;
+
+/**
+ * AIDL generates specializations of this for enums.
+ */
+template <typename EnumType, typename = std::enable_if_t<std::is_enum<EnumType>::value>>
+constexpr invalid_type<EnumType> enum_values;
+} // namespace internal
+
+/**
+ * Iterable interface to enumerate all values of AIDL enum types.
+ */
+template <typename EnumType, typename = std::enable_if_t<std::is_enum<EnumType>::value>>
+struct enum_range {
+ /**
+ * Return an iterator pointing to the first enum value.
+ */
+ constexpr auto begin() const { return std::begin(internal::enum_values<EnumType>); }
+ /**
+ * Return an iterator pointing to one past the last enum value.
+ */
+ constexpr auto end() const { return std::end(internal::enum_values<EnumType>); }
+};
+
+} // namespace ndk
+
+/** @} */
\ No newline at end of file
diff --git a/libs/binder/ndk/include_ndk/android/binder_ibinder.h b/libs/binder/ndk/include_ndk/android/binder_ibinder.h
index 80d1254..4560f22 100644
--- a/libs/binder/ndk/include_ndk/android/binder_ibinder.h
+++ b/libs/binder/ndk/include_ndk/android/binder_ibinder.h
@@ -34,7 +34,13 @@
#include <android/binder_status.h>
__BEGIN_DECLS
-#if __ANDROID_API__ >= __ANDROID_API_Q__
+
+#ifndef __ANDROID_API__
+#error Android builds must be compiled against a specific API. If this is an \
+ android platform host build, you must use libbinder_ndk_host_user.
+#endif
+
+#if __ANDROID_API__ >= 29
// Also see TF_* in kernel's binder.h
typedef uint32_t binder_flags_t;
@@ -165,6 +171,8 @@
*
* None of these parameters can be null.
*
+ * Available since API level 29.
+ *
* \param interfaceDescriptor this is a unique identifier for the class. This is used internally for
* sanity checks on transactions.
* \param onCreate see AIBinder_Class_onCreate.
@@ -199,6 +207,8 @@
* If this isn't set, nothing will be dumped when dump is called (for instance with
* android.os.Binder#dump). Must be called before any instance of the class is created.
*
+ * Available since API level 29.
+ *
* \param dump function to call when an instance of this binder class is being dumped.
*/
void AIBinder_Class_setOnDump(AIBinder_Class* clazz, AIBinder_onDump onDump) __INTRODUCED_IN(29);
@@ -220,6 +230,8 @@
* these two objects are actually equal using the AIBinder pointer alone (which they should be able
* to do). Also see the suggested memory ownership model suggested above.
*
+ * Available since API level 29.
+ *
* \param clazz the type of the object to be created.
* \param args the args to pass to AIBinder_onCreate for that class.
*
@@ -231,6 +243,8 @@
/**
* If this is hosted in a process other than the current one.
*
+ * Available since API level 29.
+ *
* \param binder the binder being queried.
*
* \return true if the AIBinder represents an object in another process.
@@ -244,6 +258,8 @@
* updated as the result of a transaction made using AIBinder_transact, but it will also be updated
* based on the results of bookkeeping or other transactions made internally.
*
+ * Available since API level 29.
+ *
* \param binder the binder being queried.
*
* \return true if the binder is alive.
@@ -255,6 +271,8 @@
* return. Usually this is used to make sure that a binder is alive, as a placeholder call, or as a
* sanity check.
*
+ * Available since API level 29.
+ *
* \param binder the binder being queried.
*
* \return STATUS_OK if the ping succeeds.
@@ -264,7 +282,9 @@
/**
* Built-in transaction for all binder objects. This dumps information about a given binder.
*
- * See also AIBinder_Class_setOnDump, AIBinder_onDump
+ * See also AIBinder_Class_setOnDump, AIBinder_onDump.
+ *
+ * Available since API level 29.
*
* \param binder the binder to dump information about
* \param fd where information should be dumped to
@@ -287,6 +307,8 @@
*
* If binder is local, this will return STATUS_INVALID_OPERATION.
*
+ * Available since API level 29.
+ *
* \param binder the binder object you want to receive death notifications from.
* \param recipient the callback that will receive notifications when/if the binder dies.
* \param cookie the value that will be passed to the death recipient on death.
@@ -306,6 +328,8 @@
* If the binder dies, it will automatically unlink. If the binder is deleted, it will be
* automatically unlinked.
*
+ * Available since API level 29.
+ *
* \param binder the binder object to remove a previously linked death recipient from.
* \param recipient the callback to remove.
* \param cookie the cookie used to link to death.
@@ -322,9 +346,11 @@
* This can be used with higher-level system services to determine the caller's identity and check
* permissions.
*
+ * Available since API level 29.
+ *
* \return calling uid or the current process's UID if this thread isn't processing a transaction.
*/
-uid_t AIBinder_getCallingUid();
+uid_t AIBinder_getCallingUid() __INTRODUCED_IN(29);
/**
* This returns the calling PID assuming that this thread is called from a thread that is processing
@@ -335,14 +361,18 @@
* calling process dies and is replaced with another process with elevated permissions and the same
* PID.
*
+ * Available since API level 29.
+ *
* \return calling pid or the current process's PID if this thread isn't processing a transaction.
* If the transaction being processed is a oneway transaction, then this method will return 0.
*/
-pid_t AIBinder_getCallingPid();
+pid_t AIBinder_getCallingPid() __INTRODUCED_IN(29);
/**
* This can only be called if a strong reference to this object already exists in process.
*
+ * Available since API level 29.
+ *
* \param binder the binder object to add a refcount to.
*/
void AIBinder_incStrong(AIBinder* binder) __INTRODUCED_IN(29);
@@ -350,6 +380,8 @@
/**
* This will delete the object and call onDestroy once the refcount reaches zero.
*
+ * Available since API level 29.
+ *
* \param binder the binder object to remove a refcount from.
*/
void AIBinder_decStrong(AIBinder* binder) __INTRODUCED_IN(29);
@@ -357,6 +389,8 @@
/**
* For debugging only!
*
+ * Available since API level 29.
+ *
* \param binder the binder object to retrieve the refcount of.
*
* \return the number of strong-refs on this binder in this process. If binder is null, this will be
@@ -373,6 +407,8 @@
* This returns true if the class association succeeds. If it fails, no change is made to the
* binder object.
*
+ * Available since API level 29.
+ *
* \param binder the object to attach the class to.
* \param clazz the clazz to attach to binder.
*
@@ -383,6 +419,8 @@
/**
* Returns the class that this binder was constructed with or associated with.
*
+ * Available since API level 29.
+ *
* \param binder the object that is being queried.
*
* \return the class that this binder is associated with. If this binder wasn't created with
@@ -394,6 +432,8 @@
* Value returned by onCreate for a local binder. For stateless classes (if onCreate returns
* null), this also returns null. For a remote binder, this will always return null.
*
+ * Available since API level 29.
+ *
* \param binder the object that is being queried.
*
* \return the userdata returned from AIBinder_onCreate when this object was created. This may be
@@ -422,6 +462,8 @@
* AIBinder_transact. Alternatively, if there is an error while filling out the parcel, it can be
* deleted with AParcel_delete.
*
+ * Available since API level 29.
+ *
* \param binder the binder object to start a transaction on.
* \param in out parameter for input data to the transaction.
*
@@ -442,6 +484,8 @@
* This does not affect the ownership of binder. The out parcel's ownership is passed to the caller
* and must be released with AParcel_delete when finished reading.
*
+ * Available since API level 29.
+ *
* \param binder the binder object to transact on.
* \param code the implementation-specific code representing which transaction should be taken.
* \param in the implementation-specific input data to this transaction.
@@ -459,6 +503,8 @@
* This does not take any ownership of the input binder, but it can be used to retrieve it if
* something else in some process still holds a reference to it.
*
+ * Available since API level 29.
+ *
* \param binder object to create a weak pointer to.
*
* \return object representing a weak pointer to binder (or null if binder is null).
@@ -469,6 +515,8 @@
/**
* Deletes the weak reference. This will have no impact on the lifetime of the binder.
*
+ * Available since API level 29.
+ *
* \param weakBinder object created with AIBinder_Weak_new.
*/
void AIBinder_Weak_delete(AIBinder_Weak* weakBinder) __INTRODUCED_IN(29);
@@ -477,6 +525,8 @@
* If promotion succeeds, result will have one strong refcount added to it. Otherwise, this returns
* null.
*
+ * Available since API level 29.
+ *
* \param weakBinder weak pointer to attempt retrieving the original object from.
*
* \return an AIBinder object with one refcount given to the caller or null.
@@ -487,6 +537,8 @@
/**
* This function is executed on death receipt. See AIBinder_linkToDeath/AIBinder_unlinkToDeath.
*
+ * Available since API level 29.
+ *
* \param cookie the cookie passed to AIBinder_linkToDeath.
*/
typedef void (*AIBinder_DeathRecipient_onBinderDied)(void* cookie) __INTRODUCED_IN(29);
@@ -494,6 +546,8 @@
/**
* Creates a new binder death recipient. This can be attached to multiple different binder objects.
*
+ * Available since API level 29.
+ *
* \param onBinderDied the callback to call when this death recipient is invoked.
*
* \return the newly constructed object (or null if onBinderDied is null).
@@ -505,11 +559,87 @@
* Deletes a binder death recipient. It is not necessary to call AIBinder_unlinkToDeath before
* calling this as these will all be automatically unlinked.
*
+ * Available since API level 29.
+ *
* \param recipient the binder to delete (previously created with AIBinder_DeathRecipient_new).
*/
void AIBinder_DeathRecipient_delete(AIBinder_DeathRecipient* recipient) __INTRODUCED_IN(29);
-#endif //__ANDROID_API__ >= __ANDROID_API_Q__
+#endif //__ANDROID_API__ >= 29
+
+#if __ANDROID_API__ >= 30
+
+/**
+ * Gets the extension registered with AIBinder_setExtension.
+ *
+ * See AIBinder_setExtension.
+ *
+ * Available since API level 30.
+ *
+ * \param binder the object to get the extension of.
+ * \param outExt the returned extension object. Will be null if there is no extension set or
+ * non-null with one strong ref count.
+ *
+ * \return error of getting the interface (may be a transaction error if this is
+ * remote binder). STATUS_UNEXPECTED_NULL if binder is null.
+ */
+binder_status_t AIBinder_getExtension(AIBinder* binder, AIBinder** outExt) __INTRODUCED_IN(30);
+
+/**
+ * Gets the extension of a binder interface. This allows a downstream developer to add
+ * an extension to an interface without modifying its interface file. This should be
+ * called immediately when the object is created before it is passed to another thread.
+ * No thread safety is required.
+ *
+ * For instance, imagine if we have this interface:
+ * interface IFoo { void doFoo(); }
+ *
+ * A). Historical option that has proven to be BAD! Only the original
+ * author of an interface should change an interface. If someone
+ * downstream wants additional functionality, they should not ever
+ * change the interface or use this method.
+ *
+ * BAD TO DO: interface IFoo { BAD TO DO
+ * BAD TO DO: void doFoo(); BAD TO DO
+ * BAD TO DO: + void doBar(); // adding a method BAD TO DO
+ * BAD TO DO: } BAD TO DO
+ *
+ * B). Option that this method enables.
+ * Leave the original interface unchanged (do not change IFoo!).
+ * Instead, create a new interface in a downstream package:
+ *
+ * package com.<name>; // new functionality in a new package
+ * interface IBar { void doBar(); }
+ *
+ * When registering the interface, add:
+ * std::shared_ptr<MyFoo> foo = new MyFoo; // class in AOSP codebase
+ * std::shared_ptr<MyBar> bar = new MyBar; // custom extension class
+ * ... = AIBinder_setExtension(foo->asBinder().get(), bar->asBinder().get());
+ * // handle error
+ *
+ * Then, clients of IFoo can get this extension:
+ * SpAIBinder binder = ...;
+ * std::shared_ptr<IFoo> foo = IFoo::fromBinder(binder); // handle if null
+ * SpAIBinder barBinder;
+ * ... = AIBinder_getExtension(barBinder.get());
+ * // handle error
+ * std::shared_ptr<IBar> bar = IBar::fromBinder(barBinder);
+ * // type is checked with AIBinder_associateClass
+ * // if bar is null, then there is no extension or a different
+ * // type of extension
+ *
+ * Available since API level 30.
+ *
+ * \param binder the object to get the extension on. Must be local.
+ * \param ext the extension to set (binder will hold a strong reference to this)
+ *
+ * \return OK on success, STATUS_INVALID_OPERATION if binder is not local, STATUS_UNEXPECTED_NULL
+ * if either binder is null.
+ */
+binder_status_t AIBinder_setExtension(AIBinder* binder, AIBinder* ext) __INTRODUCED_IN(30);
+
+#endif //__ANDROID_API__ >= 30
+
__END_DECLS
/** @} */
diff --git a/libs/binder/ndk/include_ndk/android/binder_ibinder_jni.h b/libs/binder/ndk/include_ndk/android/binder_ibinder_jni.h
index 124f36c..cd1ff1f 100644
--- a/libs/binder/ndk/include_ndk/android/binder_ibinder_jni.h
+++ b/libs/binder/ndk/include_ndk/android/binder_ibinder_jni.h
@@ -31,16 +31,18 @@
#include <jni.h>
__BEGIN_DECLS
-#if __ANDROID_API__ >= __ANDROID_API_Q__
+#if __ANDROID_API__ >= 29
/**
* Converts an android.os.IBinder object into an AIBinder* object.
*
- * If either env or the binder is null, null is returned. If this binder object was originally an
+ * If the binder is null, null is returned. If this binder object was originally an
* AIBinder object, the original object is returned. The returned object has one refcount
* associated with it, and so this should be accompanied with an AIBinder_decStrong call.
*
- * \param env Java environment.
+ * Available since API level 29.
+ *
+ * \param env Java environment. Must not be null.
* \param binder android.os.IBinder java object.
*
* \return an AIBinder object representing the Java binder object. If either parameter is null, or
@@ -52,10 +54,12 @@
/**
* Converts an AIBinder* object into an android.os.IBinder object.
*
- * If either env or the binder is null, null is returned. If this binder object was originally an
- * IBinder object, the original java object will be returned.
+ * If the binder is null, null is returned. If this binder object was originally an IBinder object,
+ * the original java object will be returned.
*
- * \param env Java environment.
+ * Available since API level 29.
+ *
+ * \param env Java environment. Must not be null.
* \param binder the object to convert.
*
* \return an android.os.IBinder object or null if the parameters were null.
@@ -63,7 +67,7 @@
__attribute__((warn_unused_result)) jobject AIBinder_toJavaBinder(JNIEnv* env, AIBinder* binder)
__INTRODUCED_IN(29);
-#endif //__ANDROID_API__ >= __ANDROID_API_Q__
+#endif //__ANDROID_API__ >= 29
__END_DECLS
/** @} */
diff --git a/libs/binder/ndk/include_ndk/android/binder_interface_utils.h b/libs/binder/ndk/include_ndk/android/binder_interface_utils.h
index 83a1048..33e4586 100644
--- a/libs/binder/ndk/include_ndk/android/binder_interface_utils.h
+++ b/libs/binder/ndk/include_ndk/android/binder_interface_utils.h
@@ -30,6 +30,11 @@
#include <android/binder_auto_utils.h>
#include <android/binder_ibinder.h>
+#if __has_include(<android/binder_shell.h>)
+#include <android/binder_shell.h>
+#define HAS_BINDER_SHELL_COMMAND
+#endif //_has_include
+
#include <assert.h>
#include <memory>
@@ -81,9 +86,15 @@
return t->template ref<T>();
}
+ static void operator delete(void* p) { std::free(p); }
+
private:
std::once_flag mFlagThis;
std::weak_ptr<SharedRefBase> mThis;
+
+ // Use 'SharedRefBase::make<T>(...)' to make. SharedRefBase has implicit
+ // ownership. Making this operator private to avoid double-ownership.
+ static void* operator new(size_t s) { return std::malloc(s); }
};
/**
@@ -108,7 +119,15 @@
/**
* Dumps information about the interface. By default, dumps nothing.
*/
- virtual inline binder_status_t dump(int /*fd*/, const char** /*args*/, uint32_t /*numArgs*/);
+ virtual inline binder_status_t dump(int fd, const char** args, uint32_t numArgs);
+
+#ifdef HAS_BINDER_SHELL_COMMAND
+ /**
+ * Process shell commands. By default, does nothing.
+ */
+ virtual inline binder_status_t handleShellCommand(int in, int out, int err, const char** argv,
+ uint32_t argc);
+#endif
/**
* Interprets this binder as this underlying interface if this has stored an ICInterface in the
@@ -136,6 +155,11 @@
static inline void onDestroy(void* userData);
static inline binder_status_t onDump(AIBinder* binder, int fd, const char** args,
uint32_t numArgs);
+
+#ifdef HAS_BINDER_SHELL_COMMAND
+ static inline binder_status_t handleShellCommand(AIBinder* binder, int in, int out, int err,
+ const char** argv, uint32_t argc);
+#endif
};
};
@@ -191,6 +215,13 @@
return STATUS_OK;
}
+#ifdef HAS_BINDER_SHELL_COMMAND
+binder_status_t ICInterface::handleShellCommand(int /*in*/, int /*out*/, int /*err*/,
+ const char** /*argv*/, uint32_t /*argc*/) {
+ return STATUS_OK;
+}
+#endif
+
std::shared_ptr<ICInterface> ICInterface::asInterface(AIBinder* binder) {
return ICInterfaceData::getInterface(binder);
}
@@ -203,9 +234,14 @@
return nullptr;
}
- // We can't know if this method is overriden by a subclass interface, so we must register
- // ourselves. The default (nothing to dump) is harmless.
+ // We can't know if these methods are overridden by a subclass interface, so we must register
+ // ourselves. The defaults are harmless.
AIBinder_Class_setOnDump(clazz, ICInterfaceData::onDump);
+#ifdef HAS_BINDER_SHELL_COMMAND
+ if (AIBinder_Class_setHandleShellCommand != nullptr) {
+ AIBinder_Class_setHandleShellCommand(clazz, ICInterfaceData::handleShellCommand);
+ }
+#endif
return clazz;
}
@@ -234,6 +270,15 @@
return interface->dump(fd, args, numArgs);
}
+#ifdef HAS_BINDER_SHELL_COMMAND
+binder_status_t ICInterface::ICInterfaceData::handleShellCommand(AIBinder* binder, int in, int out,
+ int err, const char** argv,
+ uint32_t argc) {
+ std::shared_ptr<ICInterface> interface = getInterface(binder);
+ return interface->handleShellCommand(in, out, err, argv, argc);
+}
+#endif
+
template <typename INTERFACE>
SpAIBinder BnCInterface<INTERFACE>::asBinder() {
std::lock_guard<std::mutex> l(mMutex);
diff --git a/libs/binder/ndk/include_ndk/android/binder_parcel.h b/libs/binder/ndk/include_ndk/android/binder_parcel.h
index 2258210..86b75b8 100644
--- a/libs/binder/ndk/include_ndk/android/binder_parcel.h
+++ b/libs/binder/ndk/include_ndk/android/binder_parcel.h
@@ -26,6 +26,7 @@
#pragma once
+#include <stddef.h>
#include <sys/cdefs.h>
#include <android/binder_status.h>
@@ -34,7 +35,7 @@
typedef struct AIBinder AIBinder;
__BEGIN_DECLS
-#if __ANDROID_API__ >= __ANDROID_API_Q__
+#if __ANDROID_API__ >= 29
/**
* This object represents a package of data that can be sent between processes. When transacting, an
@@ -48,6 +49,8 @@
/**
* Cleans up a parcel.
*
+ * Available since API level 29.
+ *
* \param parcel A parcel returned by AIBinder_prepareTransaction or AIBinder_transact when a
* transaction is being aborted.
*/
@@ -56,6 +59,8 @@
/**
* Sets the position within the parcel.
*
+ * Available since API level 29.
+ *
* \param parcel The parcel of which to set the position.
* \param position Position of the parcel to set. This must be a value returned by
* AParcel_getDataPosition. Positions are constant for a given parcel between processes.
@@ -68,6 +73,8 @@
/**
* Gets the current position within the parcel.
*
+ * Available since API level 29.
+ *
* \param parcel The parcel of which to get the position.
*
* \return The size of the parcel. This will always be greater than 0. The values returned by this
@@ -388,6 +395,8 @@
* Writes an AIBinder to the next location in a non-null parcel. Can be null. This does not take any
* refcounts of ownership of the binder from the client.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param binder the value to write to the parcel.
*
@@ -399,6 +408,8 @@
* Reads an AIBinder from the next location in a non-null parcel. One strong ref-count of ownership
* is passed to the caller of this function.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param binder the out parameter for what is read from the parcel. This may be null.
*
@@ -413,12 +424,14 @@
*
* This corresponds to the SDK's android.os.ParcelFileDescriptor.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param fd the value to write to the parcel (-1 to represent a null ParcelFileDescriptor).
*
* \return STATUS_OK on successful write.
*/
-binder_status_t AParcel_writeParcelFileDescriptor(AParcel* parcel, int fd);
+binder_status_t AParcel_writeParcelFileDescriptor(AParcel* parcel, int fd) __INTRODUCED_IN(29);
/**
* Reads an int from the next location in a non-null parcel.
@@ -427,13 +440,16 @@
*
* This corresponds to the SDK's android.os.ParcelFileDescriptor.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param fd the out parameter for what is read from the parcel (or -1 to represent a null
* ParcelFileDescriptor)
*
* \return STATUS_OK on successful write.
*/
-binder_status_t AParcel_readParcelFileDescriptor(const AParcel* parcel, int* fd);
+binder_status_t AParcel_readParcelFileDescriptor(const AParcel* parcel, int* fd)
+ __INTRODUCED_IN(29);
/**
* Writes an AStatus object to the next location in a non-null parcel.
@@ -444,6 +460,8 @@
* this happens or if writing the status object itself fails, the return value from this function
* should be propagated to the client, and AParcel_readStatusHeader shouldn't be called.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param status the value to write to the parcel.
*
@@ -456,6 +474,8 @@
* Reads an AStatus from the next location in a non-null parcel. Ownership is passed to the caller
* of this function.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param status the out parameter for what is read from the parcel.
*
@@ -469,6 +489,8 @@
*
* If length is -1, and string is nullptr, this will write a 'null' string to the parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param string the null-terminated string to write to the parcel, at least of size 'length'.
* \param length the length of the string to be written.
@@ -486,6 +508,8 @@
* the output buffer from this read. If there is a 'null' string on the binder buffer, the allocator
* will be called with length -1.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param stringData some external representation of a string.
* \param allocator allocator that will be called once the size of the string is known.
@@ -503,6 +527,8 @@
* returned from this function will be used to fill out the data from the parcel. If length is -1,
* this will write a 'null' string array to the binder buffer.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param arrayData some external representation of an array.
* \param length the length of the array to be written.
@@ -525,6 +551,8 @@
* the contents of the string that is read. If the string array being read is 'null', this will
* instead just pass -1 to AParcel_stringArrayAllocator.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param arrayData some external representation of an array.
* \param allocator the callback that will be called with arrayData once the size of the output
@@ -542,6 +570,8 @@
/**
* Writes an array of parcelables (user-defined types) to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param arrayData an array of size 'length' (or null if length is -1, may be null if length is 0).
* \param length the length of arrayData or -1 if this represents a null array.
@@ -561,6 +591,8 @@
* length is greater than zero, elementReader will be called for every index to read the
* corresponding parcelable.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param arrayData some external representation of an array.
* \param allocator the callback that will be called to allocate the array.
@@ -577,6 +609,8 @@
/**
* Writes int32_t value to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param value the value to write to the parcel.
*
@@ -587,6 +621,8 @@
/**
* Writes uint32_t value to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param value the value to write to the parcel.
*
@@ -597,6 +633,8 @@
/**
* Writes int64_t value to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param value the value to write to the parcel.
*
@@ -607,6 +645,8 @@
/**
* Writes uint64_t value to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param value the value to write to the parcel.
*
@@ -617,6 +657,8 @@
/**
* Writes float value to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param value the value to write to the parcel.
*
@@ -627,6 +669,8 @@
/**
* Writes double value to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param value the value to write to the parcel.
*
@@ -637,6 +681,8 @@
/**
* Writes bool value to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param value the value to write to the parcel.
*
@@ -647,6 +693,8 @@
/**
* Writes char16_t value to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param value the value to write to the parcel.
*
@@ -657,6 +705,8 @@
/**
* Writes int8_t value to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param value the value to write to the parcel.
*
@@ -667,6 +717,8 @@
/**
* Reads into int32_t value from the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param value the value to read from the parcel.
*
@@ -677,6 +729,8 @@
/**
* Reads into uint32_t value from the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param value the value to read from the parcel.
*
@@ -687,6 +741,8 @@
/**
* Reads into int64_t value from the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param value the value to read from the parcel.
*
@@ -697,6 +753,8 @@
/**
* Reads into uint64_t value from the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param value the value to read from the parcel.
*
@@ -707,6 +765,8 @@
/**
* Reads into float value from the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param value the value to read from the parcel.
*
@@ -717,6 +777,8 @@
/**
* Reads into double value from the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param value the value to read from the parcel.
*
@@ -727,6 +789,8 @@
/**
* Reads into bool value from the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param value the value to read from the parcel.
*
@@ -737,6 +801,8 @@
/**
* Reads into char16_t value from the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param value the value to read from the parcel.
*
@@ -747,6 +813,8 @@
/**
* Reads into int8_t value from the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param value the value to read from the parcel.
*
@@ -757,6 +825,8 @@
/**
* Writes an array of int32_t to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param arrayData an array of size 'length' (or null if length is -1, may be null if length is 0).
* \param length the length of arrayData or -1 if this represents a null array.
@@ -769,6 +839,8 @@
/**
* Writes an array of uint32_t to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param arrayData an array of size 'length' (or null if length is -1, may be null if length is 0).
* \param length the length of arrayData or -1 if this represents a null array.
@@ -781,6 +853,8 @@
/**
* Writes an array of int64_t to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param arrayData an array of size 'length' (or null if length is -1, may be null if length is 0).
* \param length the length of arrayData or -1 if this represents a null array.
@@ -793,6 +867,8 @@
/**
* Writes an array of uint64_t to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param arrayData an array of size 'length' (or null if length is -1, may be null if length is 0).
* \param length the length of arrayData or -1 if this represents a null array.
@@ -805,6 +881,8 @@
/**
* Writes an array of float to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param arrayData an array of size 'length' (or null if length is -1, may be null if length is 0).
* \param length the length of arrayData or -1 if this represents a null array.
@@ -817,6 +895,8 @@
/**
* Writes an array of double to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param arrayData an array of size 'length' (or null if length is -1, may be null if length is 0).
* \param length the length of arrayData or -1 if this represents a null array.
@@ -832,6 +912,8 @@
* getter(arrayData, i) will be called for each i in [0, length) in order to get the underlying
* values to write to the parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param arrayData some external representation of an array.
* \param length the length of arrayData (or -1 if this represents a null array).
@@ -845,6 +927,8 @@
/**
* Writes an array of char16_t to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param arrayData an array of size 'length' (or null if length is -1, may be null if length is 0).
* \param length the length of arrayData or -1 if this represents a null array.
@@ -857,6 +941,8 @@
/**
* Writes an array of int8_t to the next location in a non-null parcel.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to write to.
* \param arrayData an array of size 'length' (or null if length is -1, may be null if length is 0).
* \param length the length of arrayData or -1 if this represents a null array.
@@ -873,6 +959,8 @@
* length is greater than zero, the buffer returned by the allocator will be filled with the
* corresponding data
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param arrayData some external representation of an array.
* \param allocator the callback that will be called to allocate the array.
@@ -889,6 +977,8 @@
* length is greater than zero, the buffer returned by the allocator will be filled with the
* corresponding data
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param arrayData some external representation of an array.
* \param allocator the callback that will be called to allocate the array.
@@ -905,6 +995,8 @@
* length is greater than zero, the buffer returned by the allocator will be filled with the
* corresponding data
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param arrayData some external representation of an array.
* \param allocator the callback that will be called to allocate the array.
@@ -921,6 +1013,8 @@
* length is greater than zero, the buffer returned by the allocator will be filled with the
* corresponding data
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param arrayData some external representation of an array.
* \param allocator the callback that will be called to allocate the array.
@@ -937,6 +1031,8 @@
* length is greater than zero, the buffer returned by the allocator will be filled with the
* corresponding data
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param arrayData some external representation of an array.
* \param allocator the callback that will be called to allocate the array.
@@ -953,6 +1049,8 @@
* length is greater than zero, the buffer returned by the allocator will be filled with the
* corresponding data
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param arrayData some external representation of an array.
* \param allocator the callback that will be called to allocate the array.
@@ -968,6 +1066,8 @@
* First, allocator will be called with the length of the array. Then, for every i in [0, length),
* setter(arrayData, i, x) will be called where x is the value at the associated index.
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param arrayData some external representation of an array.
* \param allocator the callback that will be called to allocate the array.
@@ -987,6 +1087,8 @@
* length is greater than zero, the buffer returned by the allocator will be filled with the
* corresponding data
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param arrayData some external representation of an array.
* \param allocator the callback that will be called to allocate the array.
@@ -1003,6 +1105,8 @@
* length is greater than zero, the buffer returned by the allocator will be filled with the
* corresponding data
*
+ * Available since API level 29.
+ *
* \param parcel the parcel to read from.
* \param arrayData some external representation of an array.
* \param allocator the callback that will be called to allocate the array.
@@ -1014,7 +1118,7 @@
// @END-PRIMITIVE-READ-WRITE
-#endif //__ANDROID_API__ >= __ANDROID_API_Q__
+#endif //__ANDROID_API__ >= 29
__END_DECLS
/** @} */
diff --git a/libs/binder/ndk/include_ndk/android/binder_parcel_jni.h b/libs/binder/ndk/include_ndk/android/binder_parcel_jni.h
new file mode 100644
index 0000000..65e1704
--- /dev/null
+++ b/libs/binder/ndk/include_ndk/android/binder_parcel_jni.h
@@ -0,0 +1,56 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/**
+ * @addtogroup NdkBinder
+ * @{
+ */
+
+/**
+ * @file binder_parcel_jni.h
+ * @brief Conversions between AParcel and android.os.Parcel
+ */
+
+#pragma once
+
+#include <android/binder_parcel.h>
+
+#include <jni.h>
+
+__BEGIN_DECLS
+#if __ANDROID_API__ >= 30
+
+/**
+ * Converts an android.os.Parcel object into an AParcel* object.
+ *
+ * If the parcel is null, null is returned.
+ *
+ * Available since API level 30.
+ *
+ * \param env Java environment. Must not be null.
+ * \param parcel android.os.Parcel java object.
+ *
+ * \return an AParcel object representing the Java parcel object. If either parameter is null, this
+ * will return null. This must be deleted with AParcel_delete. This does not take ownership of the
+ * jobject and is only good for as long as the jobject is alive.
+ */
+__attribute__((warn_unused_result)) AParcel* AParcel_fromJavaParcel(JNIEnv* env, jobject parcel)
+ __INTRODUCED_IN(30);
+
+#endif //__ANDROID_API__ >= 30
+__END_DECLS
+
+/** @} */
diff --git a/libs/binder/ndk/include_ndk/android/binder_parcel_utils.h b/libs/binder/ndk/include_ndk/android/binder_parcel_utils.h
index f3bc31b..df5df13 100644
--- a/libs/binder/ndk/include_ndk/android/binder_parcel_utils.h
+++ b/libs/binder/ndk/include_ndk/android/binder_parcel_utils.h
@@ -421,13 +421,76 @@
}
/**
+ * Convenience API for writing a non-null parcelable.
+ */
+template <typename P>
+static inline binder_status_t AParcel_writeParcelable(AParcel* parcel, const P& p) {
+ binder_status_t status = AParcel_writeInt32(parcel, 1); // non-null
+ if (status != STATUS_OK) {
+ return status;
+ }
+ return p.writeToParcel(parcel);
+}
+
+/**
+ * Convenience API for reading a non-null parcelable.
+ */
+template <typename P>
+static inline binder_status_t AParcel_readParcelable(const AParcel* parcel, P* p) {
+ int32_t null;
+ binder_status_t status = AParcel_readInt32(parcel, &null);
+ if (status != STATUS_OK) {
+ return status;
+ }
+ if (null == 0) {
+ return STATUS_UNEXPECTED_NULL;
+ }
+ return p->readFromParcel(parcel);
+}
+
+/**
+ * Convenience API for writing a nullable parcelable.
+ */
+template <typename P>
+static inline binder_status_t AParcel_writeNullableParcelable(AParcel* parcel,
+ const std::optional<P>& p) {
+ if (p == std::nullopt) {
+ return AParcel_writeInt32(parcel, 0); // null
+ }
+ binder_status_t status = AParcel_writeInt32(parcel, 1); // non-null
+ if (status != STATUS_OK) {
+ return status;
+ }
+ return p->writeToParcel(parcel);
+}
+
+/**
+ * Convenience API for reading a nullable parcelable.
+ */
+template <typename P>
+static inline binder_status_t AParcel_readNullableParcelable(const AParcel* parcel,
+ std::optional<P>* p) {
+ int32_t null;
+ binder_status_t status = AParcel_readInt32(parcel, &null);
+ if (status != STATUS_OK) {
+ return status;
+ }
+ if (null == 0) {
+ *p = std::nullopt;
+ return STATUS_OK;
+ }
+ *p = std::optional<P>(P{});
+ return (*p)->readFromParcel(parcel);
+}
+
+/**
* Writes a parcelable object of type P inside a std::vector<P> at index 'index' to 'parcel'.
*/
template <typename P>
binder_status_t AParcel_writeStdVectorParcelableElement(AParcel* parcel, const void* vectorData,
size_t index) {
const std::vector<P>* vector = static_cast<const std::vector<P>*>(vectorData);
- return vector->at(index).writeToParcel(parcel);
+ return AParcel_writeParcelable(parcel, vector->at(index));
}
/**
@@ -437,7 +500,43 @@
binder_status_t AParcel_readStdVectorParcelableElement(const AParcel* parcel, void* vectorData,
size_t index) {
std::vector<P>* vector = static_cast<std::vector<P>*>(vectorData);
- return vector->at(index).readFromParcel(parcel);
+ return AParcel_readParcelable(parcel, &vector->at(index));
+}
+
+/**
+ * Writes a ScopedFileDescriptor object inside a std::vector<ScopedFileDescriptor> at index 'index'
+ * to 'parcel'.
+ */
+template <>
+inline binder_status_t AParcel_writeStdVectorParcelableElement<ScopedFileDescriptor>(
+ AParcel* parcel, const void* vectorData, size_t index) {
+ const std::vector<ScopedFileDescriptor>* vector =
+ static_cast<const std::vector<ScopedFileDescriptor>*>(vectorData);
+ int writeFd = vector->at(index).get();
+ if (writeFd < 0) {
+ return STATUS_UNEXPECTED_NULL;
+ }
+ return AParcel_writeParcelFileDescriptor(parcel, writeFd);
+}
+
+/**
+ * Reads a ScopedFileDescriptor object inside a std::vector<ScopedFileDescriptor> at index 'index'
+ * from 'parcel'.
+ */
+template <>
+inline binder_status_t AParcel_readStdVectorParcelableElement<ScopedFileDescriptor>(
+ const AParcel* parcel, void* vectorData, size_t index) {
+ std::vector<ScopedFileDescriptor>* vector =
+ static_cast<std::vector<ScopedFileDescriptor>*>(vectorData);
+ int readFd;
+ binder_status_t status = AParcel_readParcelFileDescriptor(parcel, &readFd);
+ if (status == STATUS_OK) {
+ if (readFd < 0) {
+ return STATUS_UNEXPECTED_NULL;
+ }
+ vector->at(index).set(readFd);
+ }
+ return status;
}
/**
diff --git a/libs/binder/ndk/include_ndk/android/binder_status.h b/libs/binder/ndk/include_ndk/android/binder_status.h
index 2671b9b..ab9a144 100644
--- a/libs/binder/ndk/include_ndk/android/binder_status.h
+++ b/libs/binder/ndk/include_ndk/android/binder_status.h
@@ -30,7 +30,7 @@
#include <sys/cdefs.h>
__BEGIN_DECLS
-#if __ANDROID_API__ >= __ANDROID_API_Q__
+#if __ANDROID_API__ >= 29
enum {
STATUS_OK = 0,
@@ -105,6 +105,8 @@
/**
* New status which is considered a success.
*
+ * Available since API level 29.
+ *
* \return a newly constructed status object that the caller owns.
*/
__attribute__((warn_unused_result)) AStatus* AStatus_newOk() __INTRODUCED_IN(29);
@@ -112,6 +114,8 @@
/**
* New status with exception code.
*
+ * Available since API level 29.
+ *
* \param exception the code that this status should represent. If this is EX_NONE, then this
* constructs an non-error status object.
*
@@ -123,6 +127,8 @@
/**
* New status with exception code and message.
*
+ * Available since API level 29.
+ *
* \param exception the code that this status should represent. If this is EX_NONE, then this
* constructs an non-error status object.
* \param message the error message to associate with this status object.
@@ -137,6 +143,8 @@
*
* This is considered to be EX_TRANSACTION_FAILED with extra information.
*
+ * Available since API level 29.
+ *
* \param serviceSpecific an implementation defined error code.
*
* \return a newly constructed status object that the caller owns.
@@ -149,6 +157,8 @@
*
* This is considered to be EX_TRANSACTION_FAILED with extra information.
*
+ * Available since API level 29.
+ *
* \param serviceSpecific an implementation defined error code.
* \param message the error message to associate with this status object.
*
@@ -162,6 +172,8 @@
* is returned by an API on AIBinder or AParcel, and that is to be returned from a method returning
* an AStatus instance.
*
+ * Available since API level 29.
+ *
* \param a low-level error to associate with this status object.
*
* \return a newly constructed status object that the caller owns.
@@ -173,6 +185,8 @@
* Whether this object represents a successful transaction. If this function returns true, then
* AStatus_getExceptionCode will return EX_NONE.
*
+ * Available since API level 29.
+ *
* \param status the status being queried.
*
* \return whether the status represents a successful transaction. For more details, see below.
@@ -182,6 +196,8 @@
/**
* The exception that this status object represents.
*
+ * Available since API level 29.
+ *
* \param status the status being queried.
*
* \return the exception code that this object represents.
@@ -194,6 +210,8 @@
* 0, the status object may still represent a different exception or status. To find out if this
* transaction as a whole is okay, use AStatus_isOk instead.
*
+ * Available since API level 29.
+ *
* \param status the status being queried.
*
* \return the service-specific error code if the exception code is EX_SERVICE_SPECIFIC or 0.
@@ -206,6 +224,8 @@
* object may represent a different exception or a service specific error. To find out if this
* transaction as a whole is okay, use AStatus_isOk instead.
*
+ * Available since API level 29.
+ *
* \param status the status being queried.
*
* \return the status code if the exception code is EX_TRANSACTION_FAILED or 0.
@@ -218,6 +238,8 @@
*
* The returned string has the lifetime of the status object passed into this function.
*
+ * Available since API level 29.
+ *
* \param status the status being queried.
*
* \return the message associated with this error.
@@ -225,13 +247,34 @@
const char* AStatus_getMessage(const AStatus* status) __INTRODUCED_IN(29);
/**
+ * Get human-readable description for debugging.
+ *
+ * Available since API level 30.
+ *
+ * \param status the status being queried.
+ *
+ * \return a description, must be deleted with AStatus_deleteDescription.
+ */
+__attribute__((warn_unused_result)) const char* AStatus_getDescription(const AStatus* status)
+ __INTRODUCED_IN(30);
+
+/**
+ * Delete description.
+ *
+ * \param description value from AStatus_getDescription
+ */
+void AStatus_deleteDescription(const char* description) __INTRODUCED_IN(30);
+
+/**
* Deletes memory associated with the status instance.
*
+ * Available since API level 29.
+ *
* \param status the status to delete, returned from AStatus_newOk or one of the AStatus_from* APIs.
*/
void AStatus_delete(AStatus* status) __INTRODUCED_IN(29);
-#endif //__ANDROID_API__ >= __ANDROID_API_Q__
+#endif //__ANDROID_API__ >= 29
__END_DECLS
/** @} */
diff --git a/libs/binder/ndk/include_apex/android/binder_manager.h b/libs/binder/ndk/include_platform/android/binder_manager.h
similarity index 100%
rename from libs/binder/ndk/include_apex/android/binder_manager.h
rename to libs/binder/ndk/include_platform/android/binder_manager.h
diff --git a/libs/binder/ndk/include_platform/android/binder_parcel_platform.h b/libs/binder/ndk/include_platform/android/binder_parcel_platform.h
new file mode 100644
index 0000000..ac46cb8
--- /dev/null
+++ b/libs/binder/ndk/include_platform/android/binder_parcel_platform.h
@@ -0,0 +1,32 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/binder_parcel.h>
+
+__BEGIN_DECLS
+
+/**
+ * Gets whether or not FDs are allowed by this AParcel
+ *
+ * \return true if FDs are allowed, false if they are not. That is
+ * if this returns false then AParcel_writeParcelFileDescriptor will
+ * return STATUS_FDS_NOT_ALLOWED.
+ */
+bool AParcel_getAllowFds(const AParcel*);
+
+__END_DECLS
\ No newline at end of file
diff --git a/libs/binder/ndk/include_platform/android/binder_process.h b/libs/binder/ndk/include_platform/android/binder_process.h
new file mode 100644
index 0000000..fdefbb4
--- /dev/null
+++ b/libs/binder/ndk/include_platform/android/binder_process.h
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <stdint.h>
+#include <sys/cdefs.h>
+
+__BEGIN_DECLS
+
+/**
+ * This creates a threadpool for incoming binder transactions if it has not already been created.
+ */
+void ABinderProcess_startThreadPool();
+/**
+ * This sets the maximum number of threads that can be started in the threadpool. By default, after
+ * startThreadPool is called, this is 15. If it is called additional times, it will only prevent
+ * the kernel from starting new threads and will not delete already existing threads.
+ */
+bool ABinderProcess_setThreadPoolMaxThreadCount(uint32_t numThreads);
+/**
+ * This adds the current thread to the threadpool. This may cause the threadpool to exceed the
+ * maximum size.
+ */
+void ABinderProcess_joinThreadPool();
+
+__END_DECLS
diff --git a/libs/binder/ndk/include_platform/android/binder_shell.h b/libs/binder/ndk/include_platform/android/binder_shell.h
new file mode 100644
index 0000000..07d89e6
--- /dev/null
+++ b/libs/binder/ndk/include_platform/android/binder_shell.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/binder_ibinder.h>
+
+__BEGIN_DECLS
+
+/**
+ * Function to execute a shell command.
+ *
+ * Available since API level 30.
+ *
+ * \param binder the binder executing the command
+ * \param in input file descriptor, should be flushed, ownership is not passed
+ * \param out output file descriptor, should be flushed, ownership is not passed
+ * \param err error file descriptor, should be flushed, ownership is not passed
+ * \param argv array of null-terminated strings for command (may be null if argc
+ * is 0)
+ * \param argc length of argv array
+ *
+ * \return binder_status_t result of transaction
+ */
+typedef binder_status_t (*AIBinder_handleShellCommand)(AIBinder* binder, int in, int out, int err,
+ const char** argv, uint32_t argc);
+
+/**
+ * This sets the implementation of handleShellCommand for a class.
+ *
+ * If this isn't set, nothing will be executed when handleShellCommand is called.
+ *
+ * Available since API level 30.
+ *
+ * \param handleShellCommand function to call when a shell transaction is
+ * received
+ */
+__attribute__((weak)) void AIBinder_Class_setHandleShellCommand(
+ AIBinder_Class* clazz, AIBinder_handleShellCommand handleShellCommand) __INTRODUCED_IN(30);
+
+__END_DECLS
diff --git a/libs/binder/ndk/include_platform/android/binder_stability.h b/libs/binder/ndk/include_platform/android/binder_stability.h
new file mode 100644
index 0000000..f5e8bf6
--- /dev/null
+++ b/libs/binder/ndk/include_platform/android/binder_stability.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/binder_ibinder.h>
+
+__BEGIN_DECLS
+
+/**
+ * Private addition to binder_flag_t.
+ */
+enum {
+ /**
+ * Indicates that this transaction is coupled w/ vendor.img
+ */
+ FLAG_PRIVATE_VENDOR = 0x10000000,
+};
+
+#if defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__)
+
+enum {
+ FLAG_PRIVATE_LOCAL = FLAG_PRIVATE_VENDOR,
+};
+
+/**
+ * This interface has the stability of the vendor image.
+ */
+void AIBinder_markVendorStability(AIBinder* binder);
+
+static inline void AIBinder_markCompilationUnitStability(AIBinder* binder) {
+ AIBinder_markVendorStability(binder);
+}
+
+#else // defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__)
+
+enum {
+ FLAG_PRIVATE_LOCAL = 0,
+};
+
+/**
+ * This interface has the stability of the system image.
+ */
+__attribute__((weak)) void AIBinder_markSystemStability(AIBinder* binder);
+
+static inline void AIBinder_markCompilationUnitStability(AIBinder* binder) {
+ if (AIBinder_markSystemStability == nullptr) return;
+
+ AIBinder_markSystemStability(binder);
+}
+
+#endif // defined(__ANDROID_VNDK__) && !defined(__ANDROID_APEX__)
+
+/**
+ * This interface has system<->vendor stability
+ */
+void AIBinder_markVintfStability(AIBinder* binder);
+
+__END_DECLS
diff --git a/libs/binder/ndk/libbinder_ndk.map.txt b/libs/binder/ndk/libbinder_ndk.map.txt
index 7e65817..a9eba47 100644
--- a/libs/binder/ndk/libbinder_ndk.map.txt
+++ b/libs/binder/ndk/libbinder_ndk.map.txt
@@ -89,12 +89,33 @@
AStatus_getStatus;
AStatus_isOk;
AStatus_newOk;
- ABinderProcess_joinThreadPool; # apex
- ABinderProcess_setThreadPoolMaxThreadCount; # apex
- ABinderProcess_startThreadPool; # apex
- AServiceManager_addService; # apex
- AServiceManager_checkService; # apex
- AServiceManager_getService; # apex
+ ABinderProcess_joinThreadPool; # apex llndk
+ ABinderProcess_setThreadPoolMaxThreadCount; # apex llndk
+ ABinderProcess_startThreadPool; # apex llndk
+ AServiceManager_addService; # apex llndk
+ AServiceManager_checkService; # apex llndk
+ AServiceManager_getService; # apex llndk
local:
*;
};
+
+LIBBINDER_NDK30 { # introduced=30
+ global:
+ AIBinder_getExtension;
+ AIBinder_setExtension;
+ AStatus_getDescription;
+ AStatus_deleteDescription;
+ AParcel_fromJavaParcel;
+
+ AIBinder_markSystemStability; # apex
+ AIBinder_markVendorStability; # llndk
+ AIBinder_markVintfStability; # apex llndk
+ AIBinder_Class_setHandleShellCommand; # apex llndk
+ local:
+ *;
+};
+
+LIBBINDER_NDK_PLATFORM {
+ global:
+ AParcel_getAllowFds;
+};
diff --git a/libs/binder/ndk/parcel.cpp b/libs/binder/ndk/parcel.cpp
index ae2276e..c33c44f 100644
--- a/libs/binder/ndk/parcel.cpp
+++ b/libs/binder/ndk/parcel.cpp
@@ -15,6 +15,7 @@
*/
#include <android/binder_parcel.h>
+#include <android/binder_parcel_platform.h>
#include "parcel_internal.h"
#include "ibinder_internal.h"
@@ -50,7 +51,7 @@
if (length < -1) return STATUS_BAD_VALUE;
if (!isNullArray && length < 0) {
- LOG(ERROR) << __func__ << ": null array must be used with length == -1.";
+ LOG(ERROR) << __func__ << ": non-null array but length is " << length;
return STATUS_BAD_VALUE;
}
if (isNullArray && length > 0) {
@@ -242,24 +243,16 @@
}
binder_status_t AParcel_writeParcelFileDescriptor(AParcel* parcel, int fd) {
- std::unique_ptr<ParcelFileDescriptor> parcelFd;
-
if (fd < 0) {
if (fd != -1) {
return STATUS_UNKNOWN_ERROR;
}
- // parcelFd = nullptr
- } else { // fd >= 0
- parcelFd = std::make_unique<ParcelFileDescriptor>(unique_fd(fd));
+ return PruneStatusT(parcel->get()->writeInt32(0)); // null
}
+ status_t status = parcel->get()->writeInt32(1); // not-null
+ if (status != STATUS_OK) return PruneStatusT(status);
- status_t status = parcel->get()->writeNullableParcelable(parcelFd);
-
- // ownership is retained by caller
- if (parcelFd != nullptr) {
- (void)parcelFd->release().release();
- }
-
+ status = parcel->get()->writeDupParcelFileDescriptor(fd);
return PruneStatusT(status);
}
@@ -650,4 +643,8 @@
return ReadArray<int8_t>(parcel, arrayData, allocator);
}
+bool AParcel_getAllowFds(const AParcel* parcel) {
+ return parcel->get()->allowFds();
+}
+
// @END
diff --git a/libs/binder/ndk/parcel_jni.cpp b/libs/binder/ndk/parcel_jni.cpp
new file mode 100644
index 0000000..53b2d7c
--- /dev/null
+++ b/libs/binder/ndk/parcel_jni.cpp
@@ -0,0 +1,37 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/binder_parcel_jni.h>
+#include "parcel_internal.h"
+
+#include <android_os_Parcel.h>
+
+using ::android::Parcel;
+using ::android::parcelForJavaObject;
+
+AParcel* AParcel_fromJavaParcel(JNIEnv* env, jobject jbinder) {
+ if (jbinder == nullptr) {
+ return nullptr;
+ }
+
+ Parcel* parcel = parcelForJavaObject(env, jbinder);
+
+ if (parcel == nullptr) {
+ return nullptr;
+ }
+
+ return new AParcel(nullptr /*binder*/, parcel, false /*shouldOwn*/);
+}
diff --git a/libs/binder/ndk/runtests.sh b/libs/binder/ndk/runtests.sh
deleted file mode 100755
index a0c49fb..0000000
--- a/libs/binder/ndk/runtests.sh
+++ /dev/null
@@ -1,45 +0,0 @@
-#!/usr/bin/env bash
-
-# Copyright (C) 2018 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-if [ -z $ANDROID_BUILD_TOP ]; then
- echo "You need to source and lunch before you can use this script"
- exit 1
-fi
-
-set -ex
-
-function run_libbinder_ndk_test() {
- adb shell /data/nativetest64/libbinder_ndk_test_server/libbinder_ndk_test_server &
-
- # avoid getService 1s delay for most runs, non-critical
- sleep 0.1
-
- adb shell /data/nativetest64/libbinder_ndk_test_client/libbinder_ndk_test_client; \
- adb shell killall libbinder_ndk_test_server
-}
-
-[ "$1" != "--skip-build" ] && $ANDROID_BUILD_TOP/build/soong/soong_ui.bash --make-mode \
- MODULES-IN-frameworks-native-libs-binder-ndk
-
-adb root
-adb wait-for-device
-adb sync data
-
-# very simple unit tests, tests things outside of the NDK as well
-run_libbinder_ndk_test
-
-# CTS tests (much more comprehensive, new tests should ideally go here)
-atest android.binder.cts
diff --git a/libs/binder/ndk/scripts/format.sh b/libs/binder/ndk/scripts/format.sh
deleted file mode 100755
index 698d291..0000000
--- a/libs/binder/ndk/scripts/format.sh
+++ /dev/null
@@ -1,22 +0,0 @@
-#!/usr/bin/env bash
-
-# Copyright (C) 2018 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-set -e
-
-echo "Formatting code"
-
-bpfmt -w $(find $ANDROID_BUILD_TOP/frameworks/native/libs/binder/ndk/ -name "Android.bp")
-clang-format -i $(find $ANDROID_BUILD_TOP/frameworks/native/libs/binder/ndk/ -\( -name "*.cpp" -o -name "*.h" -\))
diff --git a/libs/binder/ndk/scripts/init_map.sh b/libs/binder/ndk/scripts/init_map.sh
deleted file mode 100755
index 3529b72..0000000
--- a/libs/binder/ndk/scripts/init_map.sh
+++ /dev/null
@@ -1,19 +0,0 @@
-#!/usr/bin/env bash
-
-# Simple helper for ease of development until this API is frozen.
-
-echo "LIBBINDER_NDK { # introduced=29"
-echo " global:"
-{
- grep -oP "AIBinder_[a-zA-Z0-9_]+(?=\()" include_ndk/android/binder_ibinder.h;
- grep -oP "AIBinder_[a-zA-Z0-9_]+(?=\()" include_ndk/android/binder_ibinder_jni.h;
- grep -oP "AParcel_[a-zA-Z0-9_]+(?=\()" include_ndk/android/binder_parcel.h;
- grep -oP "AStatus_[a-zA-Z0-9_]+(?=\()" include_ndk/android/binder_status.h;
-} | sort | uniq | awk '{ print " " $0 ";"; }'
-{
- grep -oP "AServiceManager_[a-zA-Z0-9_]+(?=\()" include_apex/android/binder_manager.h;
- grep -oP "ABinderProcess_[a-zA-Z0-9_]+(?=\()" include_apex/android/binder_process.h;
-} | sort | uniq | awk '{ print " " $0 "; # apex"; }'
-echo " local:"
-echo " *;"
-echo "};"
diff --git a/libs/binder/ndk/stability.cpp b/libs/binder/ndk/stability.cpp
new file mode 100644
index 0000000..a5b3ece
--- /dev/null
+++ b/libs/binder/ndk/stability.cpp
@@ -0,0 +1,45 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/binder_stability.h>
+
+#include <binder/Stability.h>
+#include "ibinder_internal.h"
+
+#include <log/log.h>
+
+using ::android::internal::Stability;
+
+#ifdef __ANDROID_VNDK__
+#error libbinder_ndk should only be built in a system context
+#endif
+
+#ifdef __ANDROID_NDK__
+#error libbinder_ndk should only be built in a system context
+#endif
+
+// explicit extern because symbol is only declared in header when __ANDROID_VNDK__
+extern "C" void AIBinder_markVendorStability(AIBinder* binder) {
+ Stability::markVndk(binder->getBinder().get());
+}
+
+void AIBinder_markSystemStability(AIBinder* binder) {
+ Stability::markCompilationUnit(binder->getBinder().get());
+}
+
+void AIBinder_markVintfStability(AIBinder* binder) {
+ Stability::markVintf(binder->getBinder().get());
+}
diff --git a/libs/binder/ndk/status.cpp b/libs/binder/ndk/status.cpp
index 1f75b0b..87e1341 100644
--- a/libs/binder/ndk/status.cpp
+++ b/libs/binder/ndk/status.cpp
@@ -66,6 +66,17 @@
return status->get()->exceptionMessage().c_str();
}
+const char* AStatus_getDescription(const AStatus* status) {
+ android::String8 description = status->get()->toString8();
+ char* cStr = new char[description.size() + 1];
+ memcpy(cStr, description.c_str(), description.size() + 1);
+ return cStr;
+}
+
+void AStatus_deleteDescription(const char* description) {
+ delete[] const_cast<char*>(description);
+}
+
void AStatus_delete(AStatus* status) {
delete status;
}
diff --git a/libs/binder/ndk/test/Android.bp b/libs/binder/ndk/test/Android.bp
index 8cd4e03..5f5265c 100644
--- a/libs/binder/ndk/test/Android.bp
+++ b/libs/binder/ndk/test/Android.bp
@@ -44,10 +44,10 @@
"libandroid_runtime_lazy",
"libbase",
"libbinder",
+ "libbinder_ndk",
"libutils",
],
static_libs: [
- "libbinder_ndk",
"test_libbinder_ndk_library",
],
}
@@ -56,14 +56,54 @@
// specifically the parts which are outside of the NDK. Actual users should
// also instead use AIDL to generate these stubs. See android.binder.cts.
cc_test {
- name: "libbinder_ndk_test_client",
+ name: "libbinder_ndk_unit_test",
defaults: ["test_libbinder_ndk_test_defaults"],
- srcs: ["main_client.cpp"],
+ srcs: ["libbinder_ndk_unit_test.cpp"],
+ static_libs: [
+ "IBinderNdkUnitTest-cpp",
+ "IBinderNdkUnitTest-ndk_platform",
+ ],
+ test_suites: ["general-tests"],
+ require_root: true,
+
+ // force since binderVendorDoubleLoadTest has its own
+ auto_gen_config: true,
}
cc_test {
- name: "libbinder_ndk_test_server",
- defaults: ["test_libbinder_ndk_test_defaults"],
- srcs: ["main_server.cpp"],
- gtest: false,
+ name: "binderVendorDoubleLoadTest",
+ vendor: true,
+ srcs: [
+ "binderVendorDoubleLoadTest.cpp",
+ ],
+ static_libs: [
+ "IBinderVendorDoubleLoadTest-cpp",
+ "IBinderVendorDoubleLoadTest-ndk_platform",
+ "libbinder_aidl_test_stub-ndk_platform",
+ ],
+ shared_libs: [
+ "libbase",
+ "libbinder",
+ "libbinder_ndk",
+ "libutils",
+ ],
+ test_suites: ["general-tests"],
+}
+
+aidl_interface {
+ name: "IBinderVendorDoubleLoadTest",
+ unstable: true,
+ vendor: true,
+ srcs: [
+ "IBinderVendorDoubleLoadTest.aidl",
+ ],
+}
+
+aidl_interface {
+ name: "IBinderNdkUnitTest",
+ unstable: true,
+ srcs: [
+ "IBinderNdkUnitTest.aidl",
+ "IEmpty.aidl",
+ ],
}
diff --git a/libs/binder/ndk/test/AndroidTest.xml b/libs/binder/ndk/test/AndroidTest.xml
new file mode 100644
index 0000000..89646f7
--- /dev/null
+++ b/libs/binder/ndk/test/AndroidTest.xml
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2019 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<configuration description="Runs binderVendorDoubleLoadTest.">
+ <option name="test-suite-tag" value="apct" />
+ <option name="test-suite-tag" value="apct-native" />
+
+ <target_preparer class="com.android.tradefed.targetprep.RootTargetPreparer"/>
+
+ <target_preparer class="com.android.tradefed.targetprep.PushFilePreparer">
+ <option name="cleanup" value="true" />
+ <option name="push" value="binderVendorDoubleLoadTest->/data/nativetest/vendor/binderVendorDoubleLoadTest" />
+ </target_preparer>
+
+ <test class="com.android.tradefed.testtype.GTest" >
+ <option name="native-test-device-path" value="/data/nativetest/vendor" />
+ <option name="module-name" value="binderVendorDoubleLoadTest" />
+ </test>
+</configuration>
+
diff --git a/libs/binder/ndk/test/IBinderNdkUnitTest.aidl b/libs/binder/ndk/test/IBinderNdkUnitTest.aidl
new file mode 100644
index 0000000..6e8e463
--- /dev/null
+++ b/libs/binder/ndk/test/IBinderNdkUnitTest.aidl
@@ -0,0 +1,27 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// This AIDL is to test things that can't be tested in CtsNdkBinderTestCases
+// because it requires libbinder_ndk implementation details or APIs not
+// available to apps. Please prefer adding tests to CtsNdkBinderTestCases
+// over here.
+
+import IEmpty;
+
+interface IBinderNdkUnitTest {
+ void takeInterface(IEmpty test);
+ void forceFlushCommands();
+}
diff --git a/libs/binder/ndk/test/IBinderVendorDoubleLoadTest.aidl b/libs/binder/ndk/test/IBinderVendorDoubleLoadTest.aidl
new file mode 100644
index 0000000..3a5bd9c
--- /dev/null
+++ b/libs/binder/ndk/test/IBinderVendorDoubleLoadTest.aidl
@@ -0,0 +1,19 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+interface IBinderVendorDoubleLoadTest {
+ @utf8InCpp String RepeatString(@utf8InCpp String toRepeat);
+}
diff --git a/libs/binder/ndk/test/IEmpty.aidl b/libs/binder/ndk/test/IEmpty.aidl
new file mode 100644
index 0000000..95e4341
--- /dev/null
+++ b/libs/binder/ndk/test/IEmpty.aidl
@@ -0,0 +1,17 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+interface IEmpty { }
diff --git a/libs/binder/ndk/test/binderVendorDoubleLoadTest.cpp b/libs/binder/ndk/test/binderVendorDoubleLoadTest.cpp
new file mode 100644
index 0000000..ad78e31
--- /dev/null
+++ b/libs/binder/ndk/test/binderVendorDoubleLoadTest.cpp
@@ -0,0 +1,169 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <BnBinderVendorDoubleLoadTest.h>
+#include <aidl/BnBinderVendorDoubleLoadTest.h>
+#include <aidl/android/os/IServiceManager.h>
+#include <android-base/logging.h>
+#include <android-base/properties.h>
+#include <android-base/strings.h>
+#include <android/binder_ibinder.h>
+#include <android/binder_manager.h>
+#include <android/binder_process.h>
+#include <android/binder_stability.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <binder/ProcessState.h>
+#include <binder/Stability.h>
+#include <binder/Status.h>
+#include <gtest/gtest.h>
+
+#include <sys/prctl.h>
+
+using namespace android;
+using ::android::base::EndsWith;
+using ::android::base::GetProperty;
+using ::android::base::Split;
+using ::android::binder::Status;
+using ::android::internal::Stability;
+using ::ndk::ScopedAStatus;
+using ::ndk::SharedRefBase;
+using ::ndk::SpAIBinder;
+
+static const std::string kLocalNdkServerName = "NdkServer-local-IBinderVendorDoubleLoadTest";
+static const std::string kRemoteNdkServerName = "NdkServer-remote-IBinderVendorDoubleLoadTest";
+
+class NdkServer : public aidl::BnBinderVendorDoubleLoadTest {
+ ScopedAStatus RepeatString(const std::string& in, std::string* out) override {
+ *out = in;
+ return ScopedAStatus::ok();
+ }
+};
+class CppServer : public BnBinderVendorDoubleLoadTest {
+ Status RepeatString(const std::string& in, std::string* out) override {
+ *out = in;
+ return Status::ok();
+ }
+};
+
+TEST(DoubleBinder, VendorCppCantCallIntoSystem) {
+ Vector<String16> services = defaultServiceManager()->listServices();
+ EXPECT_TRUE(services.empty());
+}
+
+TEST(DoubleBinder, VendorCppCantRegisterService) {
+ sp<CppServer> cppServer = new CppServer;
+ status_t status = defaultServiceManager()->addService(String16("anything"), cppServer);
+ EXPECT_EQ(EX_TRANSACTION_FAILED, status);
+}
+
+TEST(DoubleBinder, CppVendorCantManuallyMarkVintfStability) {
+ // this test also implies that stability logic is turned on in vendor
+ ASSERT_DEATH(
+ {
+ sp<IBinder> binder = new CppServer();
+ Stability::markVintf(binder.get());
+ },
+ "Should only mark known object.");
+}
+
+TEST(DoubleBinder, NdkVendorCantManuallyMarkVintfStability) {
+ // this test also implies that stability logic is turned on in vendor
+ ASSERT_DEATH(
+ {
+ std::shared_ptr<NdkServer> ndkServer = SharedRefBase::make<NdkServer>();
+ AIBinder_markVintfStability(ndkServer->asBinder().get());
+ },
+ "Should only mark known object.");
+}
+
+TEST(DoubleBinder, CallIntoNdk) {
+ for (const std::string& serviceName : {kLocalNdkServerName, kRemoteNdkServerName}) {
+ SpAIBinder binder = SpAIBinder(AServiceManager_checkService(serviceName.c_str()));
+ ASSERT_NE(nullptr, binder.get()) << serviceName;
+ EXPECT_EQ(STATUS_OK, AIBinder_ping(binder.get())) << serviceName;
+
+ std::shared_ptr<aidl::IBinderVendorDoubleLoadTest> server =
+ aidl::IBinderVendorDoubleLoadTest::fromBinder(binder);
+
+ ASSERT_NE(nullptr, server.get()) << serviceName;
+
+ EXPECT_EQ(STATUS_OK, AIBinder_ping(server->asBinder().get()));
+
+ std::string outString;
+ ScopedAStatus status = server->RepeatString("foo", &outString);
+ EXPECT_EQ(STATUS_OK, AStatus_getExceptionCode(status.get()))
+ << serviceName << " " << status.getDescription();
+ EXPECT_EQ("foo", outString) << serviceName;
+ }
+}
+
+TEST(DoubleBinder, CallIntoSystemStabilityNdk) {
+ // picking an arbitrary system service
+ SpAIBinder binder = SpAIBinder(AServiceManager_checkService("manager"));
+ ASSERT_NE(nullptr, binder.get());
+
+ // can make stable transaction to system server
+ EXPECT_EQ(STATUS_OK, AIBinder_ping(binder.get()));
+
+ using aidl::android::os::IServiceManager;
+ std::shared_ptr<IServiceManager> manager = IServiceManager::fromBinder(binder);
+ ASSERT_NE(nullptr, manager.get());
+
+ std::vector<std::string> services;
+ ASSERT_EQ(
+ STATUS_BAD_TYPE,
+ manager->listServices(IServiceManager::DUMP_FLAG_PRIORITY_ALL, &services).getStatus());
+}
+
+void initDrivers() {
+ // Explicitly instantiated with the same driver that system would use.
+ // __ANDROID_VNDK__ right now uses /dev/vndbinder by default.
+ ProcessState::initWithDriver("/dev/binder");
+ ProcessState::self()->startThreadPool();
+ ABinderProcess_startThreadPool();
+}
+
+int main(int argc, char** argv) {
+ ::testing::InitGoogleTest(&argc, argv);
+
+ if (fork() == 0) {
+ // child process
+
+ prctl(PR_SET_PDEATHSIG, SIGHUP);
+
+ initDrivers();
+
+ // REMOTE SERVERS
+ std::shared_ptr<NdkServer> ndkServer = SharedRefBase::make<NdkServer>();
+ CHECK(STATUS_OK == AServiceManager_addService(ndkServer->asBinder().get(),
+ kRemoteNdkServerName.c_str()));
+
+ // OR sleep forever or whatever, it doesn't matter
+ IPCThreadState::self()->joinThreadPool(true);
+ exit(1); // should not reach
+ }
+
+ sleep(1);
+
+ initDrivers();
+
+ // LOCAL SERVERS
+ std::shared_ptr<NdkServer> ndkServer = SharedRefBase::make<NdkServer>();
+ AServiceManager_addService(ndkServer->asBinder().get(), kLocalNdkServerName.c_str());
+
+ return RUN_ALL_TESTS();
+}
diff --git a/libs/binder/ndk/test/libbinder_ndk_unit_test.cpp b/libs/binder/ndk/test/libbinder_ndk_unit_test.cpp
new file mode 100644
index 0000000..fd30d87
--- /dev/null
+++ b/libs/binder/ndk/test/libbinder_ndk_unit_test.cpp
@@ -0,0 +1,421 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <IBinderNdkUnitTest.h>
+#include <aidl/BnBinderNdkUnitTest.h>
+#include <aidl/BnEmpty.h>
+#include <android-base/logging.h>
+#include <android/binder_ibinder_jni.h>
+#include <android/binder_manager.h>
+#include <android/binder_process.h>
+#include <gtest/gtest.h>
+#include <iface/iface.h>
+
+// warning: this is assuming that libbinder_ndk is using the same copy
+// of libbinder that we are.
+#include <binder/IPCThreadState.h>
+#include <binder/IResultReceiver.h>
+#include <binder/IServiceManager.h>
+#include <binder/IShellCallback.h>
+
+#include <sys/prctl.h>
+#include <chrono>
+#include <condition_variable>
+#include <mutex>
+
+using namespace android;
+
+constexpr char kExistingNonNdkService[] = "SurfaceFlinger";
+constexpr char kBinderNdkUnitTestService[] = "BinderNdkUnitTest";
+
+class MyBinderNdkUnitTest : public aidl::BnBinderNdkUnitTest {
+ ndk::ScopedAStatus takeInterface(const std::shared_ptr<aidl::IEmpty>& empty) {
+ (void)empty;
+ return ndk::ScopedAStatus::ok();
+ }
+ ndk::ScopedAStatus forceFlushCommands() {
+ // warning: this is assuming that libbinder_ndk is using the same copy
+ // of libbinder that we are.
+ android::IPCThreadState::self()->flushCommands();
+ return ndk::ScopedAStatus::ok();
+ }
+ binder_status_t handleShellCommand(int /*in*/, int out, int /*err*/, const char** args,
+ uint32_t numArgs) override {
+ for (uint32_t i = 0; i < numArgs; i++) {
+ dprintf(out, "%s", args[i]);
+ }
+ fsync(out);
+ return STATUS_OK;
+ }
+};
+
+int generatedService() {
+ ABinderProcess_setThreadPoolMaxThreadCount(0);
+
+ auto service = ndk::SharedRefBase::make<MyBinderNdkUnitTest>();
+ binder_status_t status =
+ AServiceManager_addService(service->asBinder().get(), kBinderNdkUnitTestService);
+
+ if (status != STATUS_OK) {
+ LOG(FATAL) << "Could not register: " << status << " " << kBinderNdkUnitTestService;
+ }
+
+ ABinderProcess_joinThreadPool();
+
+ return 1; // should not return
+}
+
+// manually-written parceling class considered bad practice
+class MyFoo : public IFoo {
+ binder_status_t doubleNumber(int32_t in, int32_t* out) override {
+ *out = 2 * in;
+ LOG(INFO) << "doubleNumber (" << in << ") => " << *out;
+ return STATUS_OK;
+ }
+
+ binder_status_t die() override {
+ LOG(FATAL) << "IFoo::die called!";
+ return STATUS_UNKNOWN_ERROR;
+ }
+};
+
+int manualService(const char* instance) {
+ ABinderProcess_setThreadPoolMaxThreadCount(0);
+
+ // Strong reference to MyFoo kept by service manager.
+ binder_status_t status = (new MyFoo)->addService(instance);
+
+ if (status != STATUS_OK) {
+ LOG(FATAL) << "Could not register: " << status << " " << instance;
+ }
+
+ ABinderProcess_joinThreadPool();
+
+ return 1; // should not return
+}
+
+// This is too slow
+// TEST(NdkBinder, GetServiceThatDoesntExist) {
+// sp<IFoo> foo = IFoo::getService("asdfghkl;");
+// EXPECT_EQ(nullptr, foo.get());
+// }
+
+TEST(NdkBinder, CheckServiceThatDoesntExist) {
+ AIBinder* binder = AServiceManager_checkService("asdfghkl;");
+ ASSERT_EQ(nullptr, binder);
+}
+
+TEST(NdkBinder, CheckServiceThatDoesExist) {
+ AIBinder* binder = AServiceManager_checkService(kExistingNonNdkService);
+ EXPECT_NE(nullptr, binder);
+ EXPECT_EQ(STATUS_OK, AIBinder_ping(binder));
+
+ AIBinder_decStrong(binder);
+}
+
+TEST(NdkBinder, DoubleNumber) {
+ sp<IFoo> foo = IFoo::getService(IFoo::kSomeInstanceName);
+ ASSERT_NE(foo, nullptr);
+
+ int32_t out;
+ EXPECT_EQ(STATUS_OK, foo->doubleNumber(1, &out));
+ EXPECT_EQ(2, out);
+}
+
+void LambdaOnDeath(void* cookie) {
+ auto onDeath = static_cast<std::function<void(void)>*>(cookie);
+ (*onDeath)();
+};
+TEST(NdkBinder, DeathRecipient) {
+ using namespace std::chrono_literals;
+
+ AIBinder* binder;
+ sp<IFoo> foo = IFoo::getService(IFoo::kInstanceNameToDieFor, &binder);
+ ASSERT_NE(nullptr, foo.get());
+ ASSERT_NE(nullptr, binder);
+
+ std::mutex deathMutex;
+ std::condition_variable deathCv;
+ bool deathRecieved = false;
+
+ std::function<void(void)> onDeath = [&] {
+ std::cerr << "Binder died (as requested)." << std::endl;
+ deathRecieved = true;
+ deathCv.notify_one();
+ };
+
+ AIBinder_DeathRecipient* recipient = AIBinder_DeathRecipient_new(LambdaOnDeath);
+
+ EXPECT_EQ(STATUS_OK, AIBinder_linkToDeath(binder, recipient, static_cast<void*>(&onDeath)));
+
+ // the binder driver should return this if the service dies during the transaction
+ EXPECT_EQ(STATUS_DEAD_OBJECT, foo->die());
+
+ foo = nullptr;
+
+ std::unique_lock<std::mutex> lock(deathMutex);
+ EXPECT_TRUE(deathCv.wait_for(lock, 1s, [&] { return deathRecieved; }));
+ EXPECT_TRUE(deathRecieved);
+
+ AIBinder_DeathRecipient_delete(recipient);
+ AIBinder_decStrong(binder);
+ binder = nullptr;
+}
+
+TEST(NdkBinder, RetrieveNonNdkService) {
+ AIBinder* binder = AServiceManager_getService(kExistingNonNdkService);
+ ASSERT_NE(nullptr, binder);
+ EXPECT_TRUE(AIBinder_isRemote(binder));
+ EXPECT_TRUE(AIBinder_isAlive(binder));
+ EXPECT_EQ(STATUS_OK, AIBinder_ping(binder));
+
+ AIBinder_decStrong(binder);
+}
+
+void OnBinderDeath(void* cookie) {
+ LOG(ERROR) << "BINDER DIED. COOKIE: " << cookie;
+}
+
+TEST(NdkBinder, LinkToDeath) {
+ AIBinder* binder = AServiceManager_getService(kExistingNonNdkService);
+ ASSERT_NE(nullptr, binder);
+
+ AIBinder_DeathRecipient* recipient = AIBinder_DeathRecipient_new(OnBinderDeath);
+ ASSERT_NE(nullptr, recipient);
+
+ EXPECT_EQ(STATUS_OK, AIBinder_linkToDeath(binder, recipient, nullptr));
+ EXPECT_EQ(STATUS_OK, AIBinder_linkToDeath(binder, recipient, nullptr));
+ EXPECT_EQ(STATUS_OK, AIBinder_unlinkToDeath(binder, recipient, nullptr));
+ EXPECT_EQ(STATUS_OK, AIBinder_unlinkToDeath(binder, recipient, nullptr));
+ EXPECT_EQ(STATUS_NAME_NOT_FOUND, AIBinder_unlinkToDeath(binder, recipient, nullptr));
+
+ AIBinder_DeathRecipient_delete(recipient);
+ AIBinder_decStrong(binder);
+}
+
+class MyTestFoo : public IFoo {
+ binder_status_t doubleNumber(int32_t in, int32_t* out) override {
+ *out = 2 * in;
+ LOG(INFO) << "doubleNumber (" << in << ") => " << *out;
+ return STATUS_OK;
+ }
+ binder_status_t die() override {
+ ADD_FAILURE() << "die called on local instance";
+ return STATUS_OK;
+ }
+};
+
+TEST(NdkBinder, GetServiceInProcess) {
+ static const char* kInstanceName = "test-get-service-in-process";
+
+ sp<IFoo> foo = new MyTestFoo;
+ EXPECT_EQ(STATUS_OK, foo->addService(kInstanceName));
+
+ sp<IFoo> getFoo = IFoo::getService(kInstanceName);
+ EXPECT_EQ(foo.get(), getFoo.get());
+
+ int32_t out;
+ EXPECT_EQ(STATUS_OK, getFoo->doubleNumber(1, &out));
+ EXPECT_EQ(2, out);
+}
+
+TEST(NdkBinder, EqualityOfRemoteBinderPointer) {
+ AIBinder* binderA = AServiceManager_getService(kExistingNonNdkService);
+ ASSERT_NE(nullptr, binderA);
+
+ AIBinder* binderB = AServiceManager_getService(kExistingNonNdkService);
+ ASSERT_NE(nullptr, binderB);
+
+ EXPECT_EQ(binderA, binderB);
+
+ AIBinder_decStrong(binderA);
+ AIBinder_decStrong(binderB);
+}
+
+TEST(NdkBinder, ToFromJavaNullptr) {
+ EXPECT_EQ(nullptr, AIBinder_toJavaBinder(nullptr, nullptr));
+ EXPECT_EQ(nullptr, AIBinder_fromJavaBinder(nullptr, nullptr));
+}
+
+TEST(NdkBinder, ABpBinderRefCount) {
+ AIBinder* binder = AServiceManager_getService(kExistingNonNdkService);
+ AIBinder_Weak* wBinder = AIBinder_Weak_new(binder);
+
+ ASSERT_NE(nullptr, binder);
+ EXPECT_EQ(1, AIBinder_debugGetRefCount(binder));
+
+ AIBinder_decStrong(binder);
+
+ // assert because would need to decStrong if non-null and we shouldn't need to add a no-op here
+ ASSERT_NE(nullptr, AIBinder_Weak_promote(wBinder));
+
+ AIBinder_Weak_delete(wBinder);
+}
+
+TEST(NdkBinder, AddServiceMultipleTimes) {
+ static const char* kInstanceName1 = "test-multi-1";
+ static const char* kInstanceName2 = "test-multi-2";
+ sp<IFoo> foo = new MyTestFoo;
+ EXPECT_EQ(STATUS_OK, foo->addService(kInstanceName1));
+ EXPECT_EQ(STATUS_OK, foo->addService(kInstanceName2));
+ EXPECT_EQ(IFoo::getService(kInstanceName1), IFoo::getService(kInstanceName2));
+}
+
+TEST(NdkBinder, SentAidlBinderCanBeDestroyed) {
+ static volatile bool destroyed = false;
+ static std::mutex dMutex;
+ static std::condition_variable cv;
+
+ class MyEmpty : public aidl::BnEmpty {
+ virtual ~MyEmpty() {
+ destroyed = true;
+ cv.notify_one();
+ }
+ };
+
+ std::shared_ptr<MyEmpty> empty = ndk::SharedRefBase::make<MyEmpty>();
+
+ ndk::SpAIBinder binder(AServiceManager_getService(kBinderNdkUnitTestService));
+ std::shared_ptr<aidl::IBinderNdkUnitTest> service =
+ aidl::IBinderNdkUnitTest::fromBinder(binder);
+
+ EXPECT_FALSE(destroyed);
+
+ service->takeInterface(empty);
+ service->forceFlushCommands();
+ empty = nullptr;
+
+ // give other binder thread time to process commands
+ {
+ using namespace std::chrono_literals;
+ std::unique_lock<std::mutex> lk(dMutex);
+ cv.wait_for(lk, 1s, [] { return destroyed; });
+ }
+
+ EXPECT_TRUE(destroyed);
+}
+
+class MyResultReceiver : public BnResultReceiver {
+ public:
+ Mutex mMutex;
+ Condition mCondition;
+ bool mHaveResult = false;
+ int32_t mResult = 0;
+
+ virtual void send(int32_t resultCode) {
+ AutoMutex _l(mMutex);
+ mResult = resultCode;
+ mHaveResult = true;
+ mCondition.signal();
+ }
+
+ int32_t waitForResult() {
+ AutoMutex _l(mMutex);
+ while (!mHaveResult) {
+ mCondition.wait(mMutex);
+ }
+ return mResult;
+ }
+};
+
+class MyShellCallback : public BnShellCallback {
+ public:
+ virtual int openFile(const String16& /*path*/, const String16& /*seLinuxContext*/,
+ const String16& /*mode*/) {
+ // Empty implementation.
+ return 0;
+ }
+};
+
+bool ReadFdToString(int fd, std::string* content) {
+ char buf[64];
+ ssize_t n;
+ while ((n = TEMP_FAILURE_RETRY(read(fd, &buf[0], sizeof(buf)))) > 0) {
+ content->append(buf, n);
+ }
+ return (n == 0) ? true : false;
+}
+
+std::string shellCmdToString(sp<IBinder> unitTestService, const std::vector<const char*>& args) {
+ int inFd[2] = {-1, -1};
+ int outFd[2] = {-1, -1};
+ int errFd[2] = {-1, -1};
+
+ EXPECT_EQ(0, socketpair(AF_UNIX, SOCK_STREAM, 0, inFd));
+ EXPECT_EQ(0, socketpair(AF_UNIX, SOCK_STREAM, 0, outFd));
+ EXPECT_EQ(0, socketpair(AF_UNIX, SOCK_STREAM, 0, errFd));
+
+ sp<MyShellCallback> cb = new MyShellCallback();
+ sp<MyResultReceiver> resultReceiver = new MyResultReceiver();
+
+ Vector<String16> argsVec;
+ for (int i = 0; i < args.size(); i++) {
+ argsVec.add(String16(args[i]));
+ }
+ status_t error = IBinder::shellCommand(unitTestService, inFd[0], outFd[0], errFd[0], argsVec,
+ cb, resultReceiver);
+ EXPECT_EQ(error, android::OK);
+
+ status_t res = resultReceiver->waitForResult();
+ EXPECT_EQ(res, android::OK);
+
+ close(inFd[0]);
+ close(inFd[1]);
+ close(outFd[0]);
+ close(errFd[0]);
+ close(errFd[1]);
+
+ std::string ret;
+ EXPECT_TRUE(ReadFdToString(outFd[1], &ret));
+ close(outFd[1]);
+ return ret;
+}
+
+TEST(NdkBinder, UseHandleShellCommand) {
+ static const sp<android::IServiceManager> sm(android::defaultServiceManager());
+ sp<IBinder> testService = sm->getService(String16(kBinderNdkUnitTestService));
+
+ EXPECT_EQ("", shellCmdToString(testService, {}));
+ EXPECT_EQ("", shellCmdToString(testService, {"", ""}));
+ EXPECT_EQ("Hello world!", shellCmdToString(testService, {"Hello ", "world!"}));
+ EXPECT_EQ("CMD", shellCmdToString(testService, {"C", "M", "D"}));
+}
+
+int main(int argc, char* argv[]) {
+ ::testing::InitGoogleTest(&argc, argv);
+
+ if (fork() == 0) {
+ prctl(PR_SET_PDEATHSIG, SIGHUP);
+ return manualService(IFoo::kInstanceNameToDieFor);
+ }
+ if (fork() == 0) {
+ prctl(PR_SET_PDEATHSIG, SIGHUP);
+ return manualService(IFoo::kSomeInstanceName);
+ }
+ if (fork() == 0) {
+ prctl(PR_SET_PDEATHSIG, SIGHUP);
+ return generatedService();
+ }
+
+ ABinderProcess_setThreadPoolMaxThreadCount(1); // to recieve death notifications/callbacks
+ ABinderProcess_startThreadPool();
+
+ return RUN_ALL_TESTS();
+}
+
+#include <android/binder_auto_utils.h>
+#include <android/binder_interface_utils.h>
+#include <android/binder_parcel_utils.h>
diff --git a/libs/binder/ndk/test/main_client.cpp b/libs/binder/ndk/test/main_client.cpp
deleted file mode 100644
index 8467734..0000000
--- a/libs/binder/ndk/test/main_client.cpp
+++ /dev/null
@@ -1,210 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <android-base/logging.h>
-#include <android/binder_ibinder_jni.h>
-#include <android/binder_manager.h>
-#include <android/binder_process.h>
-#include <gtest/gtest.h>
-#include <iface/iface.h>
-
-#include <chrono>
-#include <condition_variable>
-#include <mutex>
-
-using ::android::sp;
-
-constexpr char kExistingNonNdkService[] = "SurfaceFlinger";
-
-// This is too slow
-// TEST(NdkBinder, GetServiceThatDoesntExist) {
-// sp<IFoo> foo = IFoo::getService("asdfghkl;");
-// EXPECT_EQ(nullptr, foo.get());
-// }
-
-TEST(NdkBinder, CheckServiceThatDoesntExist) {
- AIBinder* binder = AServiceManager_checkService("asdfghkl;");
- ASSERT_EQ(nullptr, binder);
-}
-
-TEST(NdkBinder, CheckServiceThatDoesExist) {
- AIBinder* binder = AServiceManager_checkService(kExistingNonNdkService);
- EXPECT_NE(nullptr, binder);
- EXPECT_EQ(STATUS_OK, AIBinder_ping(binder));
-
- AIBinder_decStrong(binder);
-}
-
-TEST(NdkBinder, DoubleNumber) {
- sp<IFoo> foo = IFoo::getService(IFoo::kSomeInstanceName);
- ASSERT_NE(foo, nullptr);
-
- int32_t out;
- EXPECT_EQ(STATUS_OK, foo->doubleNumber(1, &out));
- EXPECT_EQ(2, out);
-}
-
-void LambdaOnDeath(void* cookie) {
- auto onDeath = static_cast<std::function<void(void)>*>(cookie);
- (*onDeath)();
-};
-TEST(NdkBinder, DeathRecipient) {
- using namespace std::chrono_literals;
-
- AIBinder* binder;
- sp<IFoo> foo = IFoo::getService(IFoo::kInstanceNameToDieFor, &binder);
- ASSERT_NE(nullptr, foo.get());
- ASSERT_NE(nullptr, binder);
-
- std::mutex deathMutex;
- std::condition_variable deathCv;
- bool deathRecieved = false;
-
- std::function<void(void)> onDeath = [&] {
- std::cerr << "Binder died (as requested)." << std::endl;
- deathRecieved = true;
- deathCv.notify_one();
- };
-
- AIBinder_DeathRecipient* recipient = AIBinder_DeathRecipient_new(LambdaOnDeath);
-
- EXPECT_EQ(STATUS_OK, AIBinder_linkToDeath(binder, recipient, static_cast<void*>(&onDeath)));
-
- // the binder driver should return this if the service dies during the transaction
- EXPECT_EQ(STATUS_DEAD_OBJECT, foo->die());
-
- foo = nullptr;
- AIBinder_decStrong(binder);
- binder = nullptr;
-
- std::unique_lock<std::mutex> lock(deathMutex);
- EXPECT_TRUE(deathCv.wait_for(lock, 1s, [&] { return deathRecieved; }));
- EXPECT_TRUE(deathRecieved);
-
- AIBinder_DeathRecipient_delete(recipient);
-}
-
-TEST(NdkBinder, RetrieveNonNdkService) {
- AIBinder* binder = AServiceManager_getService(kExistingNonNdkService);
- ASSERT_NE(nullptr, binder);
- EXPECT_TRUE(AIBinder_isRemote(binder));
- EXPECT_TRUE(AIBinder_isAlive(binder));
- EXPECT_EQ(STATUS_OK, AIBinder_ping(binder));
-
- AIBinder_decStrong(binder);
-}
-
-void OnBinderDeath(void* cookie) {
- LOG(ERROR) << "BINDER DIED. COOKIE: " << cookie;
-}
-
-TEST(NdkBinder, LinkToDeath) {
- AIBinder* binder = AServiceManager_getService(kExistingNonNdkService);
- ASSERT_NE(nullptr, binder);
-
- AIBinder_DeathRecipient* recipient = AIBinder_DeathRecipient_new(OnBinderDeath);
- ASSERT_NE(nullptr, recipient);
-
- EXPECT_EQ(STATUS_OK, AIBinder_linkToDeath(binder, recipient, nullptr));
- EXPECT_EQ(STATUS_OK, AIBinder_linkToDeath(binder, recipient, nullptr));
- EXPECT_EQ(STATUS_OK, AIBinder_unlinkToDeath(binder, recipient, nullptr));
- EXPECT_EQ(STATUS_OK, AIBinder_unlinkToDeath(binder, recipient, nullptr));
- EXPECT_EQ(STATUS_NAME_NOT_FOUND, AIBinder_unlinkToDeath(binder, recipient, nullptr));
-
- AIBinder_DeathRecipient_delete(recipient);
- AIBinder_decStrong(binder);
-}
-
-class MyTestFoo : public IFoo {
- binder_status_t doubleNumber(int32_t in, int32_t* out) override {
- *out = 2 * in;
- LOG(INFO) << "doubleNumber (" << in << ") => " << *out;
- return STATUS_OK;
- }
- binder_status_t die() override {
- ADD_FAILURE() << "die called on local instance";
- return STATUS_OK;
- }
-};
-
-TEST(NdkBinder, GetServiceInProcess) {
- static const char* kInstanceName = "test-get-service-in-process";
-
- sp<IFoo> foo = new MyTestFoo;
- EXPECT_EQ(STATUS_OK, foo->addService(kInstanceName));
-
- sp<IFoo> getFoo = IFoo::getService(kInstanceName);
- EXPECT_EQ(foo.get(), getFoo.get());
-
- int32_t out;
- EXPECT_EQ(STATUS_OK, getFoo->doubleNumber(1, &out));
- EXPECT_EQ(2, out);
-}
-
-TEST(NdkBinder, EqualityOfRemoteBinderPointer) {
- AIBinder* binderA = AServiceManager_getService(kExistingNonNdkService);
- ASSERT_NE(nullptr, binderA);
-
- AIBinder* binderB = AServiceManager_getService(kExistingNonNdkService);
- ASSERT_NE(nullptr, binderB);
-
- EXPECT_EQ(binderA, binderB);
-
- AIBinder_decStrong(binderA);
- AIBinder_decStrong(binderB);
-}
-
-TEST(NdkBinder, ToFromJavaNullptr) {
- EXPECT_EQ(nullptr, AIBinder_toJavaBinder(nullptr, nullptr));
- EXPECT_EQ(nullptr, AIBinder_fromJavaBinder(nullptr, nullptr));
-}
-
-TEST(NdkBinder, ABpBinderRefCount) {
- AIBinder* binder = AServiceManager_getService(kExistingNonNdkService);
- AIBinder_Weak* wBinder = AIBinder_Weak_new(binder);
-
- ASSERT_NE(nullptr, binder);
- EXPECT_EQ(1, AIBinder_debugGetRefCount(binder));
-
- AIBinder_decStrong(binder);
-
- // assert because would need to decStrong if non-null and we shouldn't need to add a no-op here
- ASSERT_NE(nullptr, AIBinder_Weak_promote(wBinder));
-
- AIBinder_Weak_delete(wBinder);
-}
-
-TEST(NdkBinder, AddServiceMultipleTimes) {
- static const char* kInstanceName1 = "test-multi-1";
- static const char* kInstanceName2 = "test-multi-2";
- sp<IFoo> foo = new MyTestFoo;
- EXPECT_EQ(STATUS_OK, foo->addService(kInstanceName1));
- EXPECT_EQ(STATUS_OK, foo->addService(kInstanceName2));
- EXPECT_EQ(IFoo::getService(kInstanceName1), IFoo::getService(kInstanceName2));
-}
-
-int main(int argc, char* argv[]) {
- ::testing::InitGoogleTest(&argc, argv);
-
- ABinderProcess_setThreadPoolMaxThreadCount(1); // to recieve death notifications/callbacks
- ABinderProcess_startThreadPool();
-
- return RUN_ALL_TESTS();
-}
-
-#include <android/binder_auto_utils.h>
-#include <android/binder_interface_utils.h>
-#include <android/binder_parcel_utils.h>
diff --git a/libs/binder/ndk/test/main_server.cpp b/libs/binder/ndk/test/main_server.cpp
deleted file mode 100644
index a6e17e8..0000000
--- a/libs/binder/ndk/test/main_server.cpp
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <android-base/logging.h>
-#include <android/binder_process.h>
-#include <iface/iface.h>
-
-using ::android::sp;
-
-class MyFoo : public IFoo {
- binder_status_t doubleNumber(int32_t in, int32_t* out) override {
- *out = 2 * in;
- LOG(INFO) << "doubleNumber (" << in << ") => " << *out;
- return STATUS_OK;
- }
-
- binder_status_t die() override {
- LOG(FATAL) << "IFoo::die called!";
- return STATUS_UNKNOWN_ERROR;
- }
-};
-
-int service(const char* instance) {
- ABinderProcess_setThreadPoolMaxThreadCount(0);
-
- // Strong reference to MyFoo kept by service manager.
- binder_status_t status = (new MyFoo)->addService(instance);
-
- if (status != STATUS_OK) {
- LOG(FATAL) << "Could not register: " << status << " " << instance;
- }
-
- ABinderProcess_joinThreadPool();
-
- return 1; // should not return
-}
-
-int main() {
- if (fork() == 0) {
- return service(IFoo::kInstanceNameToDieFor);
- }
-
- return service(IFoo::kSomeInstanceName);
-}
diff --git a/libs/binder/ndk/update.sh b/libs/binder/ndk/update.sh
deleted file mode 100755
index 9a4577f..0000000
--- a/libs/binder/ndk/update.sh
+++ /dev/null
@@ -1,23 +0,0 @@
-#!/usr/bin/env bash
-
-# Copyright (C) 2018 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-
-set -ex
-
-# This script makes sure that the source code is in sync with the various scripts
-./scripts/gen_parcel_helper.py
-./scripts/format.sh
-./scripts/init_map.sh > libbinder_ndk.map.txt
diff --git a/libs/binder/tests/Android.bp b/libs/binder/tests/Android.bp
index c451780..c0da2cd 100644
--- a/libs/binder/tests/Android.bp
+++ b/libs/binder/tests/Android.bp
@@ -19,73 +19,69 @@
cflags: [
"-Wall",
"-Werror",
- "-Wno-unused-private-field",
- "-Wno-unused-variable",
],
}
cc_test {
name: "binderDriverInterfaceTest_IPC_32",
- srcs: ["binderDriverInterfaceTest.cpp"],
defaults: ["binder_test_defaults"],
+ srcs: ["binderDriverInterfaceTest.cpp"],
compile_multilib: "32",
+ multilib: { lib32: { suffix: "" } },
cflags: ["-DBINDER_IPC_32BIT=1"],
+ test_suites: ["vts"],
}
cc_test {
+ name: "binderDriverInterfaceTest",
+ defaults: ["binder_test_defaults"],
product_variables: {
binder32bit: {
cflags: ["-DBINDER_IPC_32BIT=1"],
},
},
- name: "binderDriverInterfaceTest",
srcs: ["binderDriverInterfaceTest.cpp"],
- defaults: ["binder_test_defaults"],
-}
-
-cc_test {
- name: "binderValueTypeTest",
- srcs: ["binderValueTypeTest.cpp"],
- defaults: ["binder_test_defaults"],
- shared_libs: [
- "libbinder",
- "libutils",
- ],
+ test_suites: ["device-tests", "vts"],
}
cc_test {
name: "binderLibTest_IPC_32",
- srcs: ["binderLibTest.cpp"],
defaults: ["binder_test_defaults"],
+ srcs: ["binderLibTest.cpp"],
shared_libs: [
"libbinder",
"libutils",
],
compile_multilib: "32",
+ multilib: { lib32: { suffix: "" } },
cflags: ["-DBINDER_IPC_32BIT=1"],
+ test_suites: ["vts"],
+ require_root: true,
}
cc_test {
+ name: "binderLibTest",
+ defaults: ["binder_test_defaults"],
product_variables: {
binder32bit: {
cflags: ["-DBINDER_IPC_32BIT=1"],
},
},
- defaults: ["binder_test_defaults"],
- name: "binderLibTest",
srcs: ["binderLibTest.cpp"],
shared_libs: [
"libbinder",
"libutils",
],
+ test_suites: ["device-tests", "vts"],
+ require_root: true,
}
cc_test {
name: "binderThroughputTest",
- srcs: ["binderThroughputTest.cpp"],
defaults: ["binder_test_defaults"],
+ srcs: ["binderThroughputTest.cpp"],
shared_libs: [
"libbinder",
"libutils",
@@ -101,19 +97,20 @@
cc_test {
name: "binderTextOutputTest",
- srcs: ["binderTextOutputTest.cpp"],
defaults: ["binder_test_defaults"],
+ srcs: ["binderTextOutputTest.cpp"],
shared_libs: [
"libbinder",
"libutils",
"libbase",
],
+ test_suites: ["device-tests"],
}
cc_test {
name: "schd-dbg",
- srcs: ["schd-dbg.cpp"],
defaults: ["binder_test_defaults"],
+ srcs: ["schd-dbg.cpp"],
shared_libs: [
"libbinder",
"libutils",
@@ -123,16 +120,11 @@
cc_test {
name: "binderSafeInterfaceTest",
- srcs: ["binderSafeInterfaceTest.cpp"],
defaults: ["binder_test_defaults"],
+ srcs: ["binderSafeInterfaceTest.cpp"],
cppflags: [
- "-Weverything",
- "-Wno-c++98-compat",
- "-Wno-c++98-compat-pedantic",
- "-Wno-global-constructors",
- "-Wno-padded",
- "-Wno-weak-vtables",
+ "-Wextra",
],
cpp_std: "experimental",
@@ -144,4 +136,36 @@
"liblog",
"libutils",
],
+ test_suites: ["device-tests", "vts"],
+ require_root: true,
+}
+
+aidl_interface {
+ name: "binderStabilityTestIface",
+ unstable: true,
+ srcs: [
+ "IBinderStabilityTest.aidl",
+ ],
+}
+
+cc_test {
+ name: "binderStabilityTest",
+ defaults: ["binder_test_defaults"],
+ srcs: [
+ "binderStabilityTest.cpp",
+ ],
+
+ shared_libs: [
+ "libbinder_ndk",
+ "libbinder",
+ "liblog",
+ "libutils",
+ ],
+ static_libs: [
+ "binderStabilityTestIface-cpp",
+ "binderStabilityTestIface-ndk_platform",
+ ],
+
+ test_suites: ["device-tests"],
+ require_root: true,
}
diff --git a/libs/binder/tests/IBinderStabilityTest.aidl b/libs/binder/tests/IBinderStabilityTest.aidl
new file mode 100644
index 0000000..36e1c2c
--- /dev/null
+++ b/libs/binder/tests/IBinderStabilityTest.aidl
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// DO NOT EVER IN A MILLION YEARS WRITE AN INTERFACE LIKE THIS!
+// THIS IS ONLY FOR TESTING!
+interface IBinderStabilityTest {
+ // DO NOT EVER IN A MILLION YEARS WRITE AN INTERFACE LIKE THIS!
+ // THIS IS ONLY FOR TESTING!
+ void sendBinder(IBinder binder);
+
+ // DO NOT EVER IN A MILLION YEARS WRITE AN INTERFACE LIKE THIS!
+ // THIS IS ONLY FOR TESTING!
+ void sendAndCallBinder(IBinder binder);
+
+ // DO NOT EVER IN A MILLION YEARS WRITE AN INTERFACE LIKE THIS!
+ // THIS IS ONLY FOR TESTING!
+ IBinder returnNoStabilityBinder();
+
+ // DO NOT EVER IN A MILLION YEARS WRITE AN INTERFACE LIKE THIS!
+ // THIS IS ONLY FOR TESTING!
+ IBinder returnLocalStabilityBinder();
+
+ // DO NOT EVER IN A MILLION YEARS WRITE AN INTERFACE LIKE THIS!
+ // THIS IS ONLY FOR TESTING!
+ IBinder returnVintfStabilityBinder();
+
+ // DO NOT EVER IN A MILLION YEARS WRITE AN INTERFACE LIKE THIS!
+ // THIS IS ONLY FOR TESTING!
+ IBinder returnVendorStabilityBinder();
+}
+// DO NOT EVER IN A MILLION YEARS WRITE AN INTERFACE LIKE THIS!
+// THIS IS ONLY FOR TESTING!
+// Construct and return a binder with a specific stability
diff --git a/libs/binder/tests/binderAbiHelper.h b/libs/binder/tests/binderAbiHelper.h
new file mode 100644
index 0000000..369b55d
--- /dev/null
+++ b/libs/binder/tests/binderAbiHelper.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <stdlib.h>
+#include <iostream>
+
+#ifdef BINDER_IPC_32BIT
+static constexpr bool kBuild32Abi = true;
+#else
+static constexpr bool kBuild32Abi = false;
+#endif
+
+// TODO: remove when CONFIG_ANDROID_BINDER_IPC_32BIT is no longer supported
+static inline bool ReadKernelConfigIs32BitAbi() {
+ // failure case implies we run with standard ABI
+ return 0 == system("zcat /proc/config.gz | grep -E \"^CONFIG_ANDROID_BINDER_IPC_32BIT=y$\"");
+}
+
+static inline void ExitIfWrongAbi() {
+ bool runtime32Abi = ReadKernelConfigIs32BitAbi();
+
+ if (kBuild32Abi != runtime32Abi) {
+ std::cout << "[==========] Running 1 test from 1 test suite." << std::endl;
+ std::cout << "[----------] Global test environment set-up." << std::endl;
+ std::cout << "[----------] 1 tests from BinderLibTest" << std::endl;
+ std::cout << "[ RUN ] BinderTest.AbortForWrongAbi" << std::endl;
+ std::cout << "[ INFO ] test build abi 32: " << kBuild32Abi << " runtime abi 32: " << runtime32Abi << " so, skipping tests " << std::endl;
+ std::cout << "[ OK ] BinderTest.AbortForWrongAbi (0 ms) " << std::endl;
+ std::cout << "[----------] 1 tests from BinderTest (0 ms total)" << std::endl;
+ std::cout << "" << std::endl;
+ std::cout << "[----------] Global test environment tear-down" << std::endl;
+ std::cout << "[==========] 1 test from 1 test suite ran. (0 ms total)" << std::endl;
+ std::cout << "[ PASSED ] 1 tests." << std::endl;
+ exit(0);
+ }
+}
+
diff --git a/libs/binder/tests/binderDriverInterfaceTest.cpp b/libs/binder/tests/binderDriverInterfaceTest.cpp
index 77ebac8..8cc3054 100644
--- a/libs/binder/tests/binderDriverInterfaceTest.cpp
+++ b/libs/binder/tests/binderDriverInterfaceTest.cpp
@@ -25,6 +25,8 @@
#include <sys/mman.h>
#include <poll.h>
+#include "binderAbiHelper.h"
+
#define BINDER_DEV_NAME "/dev/binder"
testing::Environment* binder_env;
@@ -230,7 +232,6 @@
}
TEST_F(BinderDriverInterfaceTest, Transaction) {
- binder_uintptr_t cookie = 1234;
struct {
uint32_t cmd1;
struct binder_transaction_data arg1;
@@ -362,6 +363,7 @@
}
int main(int argc, char **argv) {
+ ExitIfWrongAbi();
::testing::InitGoogleTest(&argc, argv);
binder_env = AddGlobalTestEnvironment(new BinderDriverInterfaceTestEnv());
diff --git a/libs/binder/tests/binderLibTest.cpp b/libs/binder/tests/binderLibTest.cpp
index 78f1159..40de2db 100644
--- a/libs/binder/tests/binderLibTest.cpp
+++ b/libs/binder/tests/binderLibTest.cpp
@@ -28,7 +28,11 @@
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
+#include <private/binder/binder_module.h>
#include <sys/epoll.h>
+#include <sys/prctl.h>
+
+#include "binderAbiHelper.h"
#define ARRAY_SIZE(array) (sizeof array / sizeof array[0])
@@ -66,13 +70,13 @@
BINDER_LIB_TEST_LINK_DEATH_TRANSACTION,
BINDER_LIB_TEST_WRITE_FILE_TRANSACTION,
BINDER_LIB_TEST_WRITE_PARCEL_FILE_DESCRIPTOR_TRANSACTION,
- BINDER_LIB_TEST_PROMOTE_WEAK_REF_TRANSACTION,
BINDER_LIB_TEST_EXIT_TRANSACTION,
BINDER_LIB_TEST_DELAYED_EXIT_TRANSACTION,
BINDER_LIB_TEST_GET_PTR_SIZE_TRANSACTION,
BINDER_LIB_TEST_CREATE_BINDER_TRANSACTION,
BINDER_LIB_TEST_GET_WORK_SOURCE_TRANSACTION,
BINDER_LIB_TEST_ECHO_VECTOR,
+ BINDER_LIB_TEST_REJECT_BUF,
};
pid_t start_server_process(int arg2, bool usePoll = false)
@@ -106,6 +110,7 @@
if (pid == -1)
return pid;
if (pid == 0) {
+ prctl(PR_SET_PDEATHSIG, SIGHUP);
close(pipefd[0]);
execv(binderservername, childargv);
status = -errno;
@@ -553,50 +558,6 @@
ASSERT_TRUE(server != nullptr);
}
-TEST_F(BinderLibTest, DeathNotificationNoRefs)
-{
- status_t ret;
-
- sp<TestDeathRecipient> testDeathRecipient = new TestDeathRecipient();
-
- {
- sp<IBinder> binder = addServer();
- ASSERT_TRUE(binder != nullptr);
- ret = binder->linkToDeath(testDeathRecipient);
- EXPECT_EQ(NO_ERROR, ret);
- }
- IPCThreadState::self()->flushCommands();
- ret = testDeathRecipient->waitEvent(5);
- EXPECT_EQ(NO_ERROR, ret);
-#if 0 /* Is there an unlink api that does not require a strong reference? */
- ret = binder->unlinkToDeath(testDeathRecipient);
- EXPECT_EQ(NO_ERROR, ret);
-#endif
-}
-
-TEST_F(BinderLibTest, DeathNotificationWeakRef)
-{
- status_t ret;
- wp<IBinder> wbinder;
-
- sp<TestDeathRecipient> testDeathRecipient = new TestDeathRecipient();
-
- {
- sp<IBinder> binder = addServer();
- ASSERT_TRUE(binder != nullptr);
- ret = binder->linkToDeath(testDeathRecipient);
- EXPECT_EQ(NO_ERROR, ret);
- wbinder = binder;
- }
- IPCThreadState::self()->flushCommands();
- ret = testDeathRecipient->waitEvent(5);
- EXPECT_EQ(NO_ERROR, ret);
-#if 0 /* Is there an unlink api that does not require a strong reference? */
- ret = binder->unlinkToDeath(testDeathRecipient);
- EXPECT_EQ(NO_ERROR, ret);
-#endif
-}
-
TEST_F(BinderLibTest, DeathNotificationStrongRef)
{
status_t ret;
@@ -814,20 +775,22 @@
EXPECT_TRUE(strong_from_weak == nullptr);
}
-TEST_F(BinderLibTest, PromoteRemote) {
- int ret;
- Parcel data, reply;
- sp<IBinder> strong = new BBinder();
+TEST_F(BinderLibTest, LocalGetExtension) {
+ sp<BBinder> binder = new BBinder();
+ sp<IBinder> ext = new BBinder();
+ binder->setExtension(ext);
+ EXPECT_EQ(ext, binder->getExtension());
+}
+
+TEST_F(BinderLibTest, RemoteGetExtension) {
sp<IBinder> server = addServer();
-
ASSERT_TRUE(server != nullptr);
- ASSERT_TRUE(strong != nullptr);
- ret = data.writeWeakBinder(strong);
- EXPECT_EQ(NO_ERROR, ret);
+ sp<IBinder> extension;
+ EXPECT_EQ(NO_ERROR, server->getExtension(&extension));
+ ASSERT_NE(nullptr, extension.get());
- ret = server->transact(BINDER_LIB_TEST_PROMOTE_WEAK_REF_TRANSACTION, data, &reply);
- EXPECT_GE(ret, 0);
+ EXPECT_EQ(NO_ERROR, extension->pingBinder());
}
TEST_F(BinderLibTest, CheckHandleZeroBinderHighBitsZeroCookie) {
@@ -855,7 +818,6 @@
wp<IBinder> keepFreedBinder;
{
Parcel data, reply;
- data.writeBool(false); /* request weak reference */
ret = server->transact(BINDER_LIB_TEST_CREATE_BINDER_TRANSACTION, data, &reply);
ASSERT_EQ(NO_ERROR, ret);
struct flat_binder_object *freed = (struct flat_binder_object *)(reply.data());
@@ -864,8 +826,9 @@
* delete its reference to it - otherwise the transaction
* fails regardless of whether the driver is fixed.
*/
- keepFreedBinder = reply.readWeakBinder();
+ keepFreedBinder = reply.readStrongBinder();
}
+ IPCThreadState::self()->flushCommands();
{
Parcel data, reply;
data.writeStrongBinder(server);
@@ -1015,9 +978,6 @@
TEST_F(BinderLibTest, PropagateFlagSet)
{
- status_t ret;
- Parcel data, reply;
-
IPCThreadState::self()->clearPropagateWorkSource();
IPCThreadState::self()->setCallingWorkSourceUid(100);
EXPECT_EQ(true, IPCThreadState::self()->shouldPropagateWorkSource());
@@ -1025,9 +985,6 @@
TEST_F(BinderLibTest, PropagateFlagCleared)
{
- status_t ret;
- Parcel data, reply;
-
IPCThreadState::self()->setCallingWorkSourceUid(100);
IPCThreadState::self()->clearPropagateWorkSource();
EXPECT_EQ(false, IPCThreadState::self()->shouldPropagateWorkSource());
@@ -1035,9 +992,6 @@
TEST_F(BinderLibTest, PropagateFlagRestored)
{
- status_t ret;
- Parcel data, reply;
-
int token = IPCThreadState::self()->setCallingWorkSourceUid(100);
IPCThreadState::self()->restoreCallingWorkSource(token);
@@ -1076,6 +1030,34 @@
EXPECT_EQ(readValue, testValue);
}
+TEST_F(BinderLibTest, BufRejected) {
+ Parcel data, reply;
+ uint32_t buf;
+ sp<IBinder> server = addServer();
+ ASSERT_TRUE(server != nullptr);
+
+ binder_buffer_object obj {
+ .hdr = { .type = BINDER_TYPE_PTR },
+ .flags = 0,
+ .buffer = reinterpret_cast<binder_uintptr_t>((void*)&buf),
+ .length = 4,
+ };
+ data.setDataCapacity(1024);
+ // Write a bogus object at offset 0 to get an entry in the offset table
+ data.writeFileDescriptor(0);
+ EXPECT_EQ(data.objectsCount(), 1);
+ uint8_t *parcelData = const_cast<uint8_t*>(data.data());
+ // And now, overwrite it with the buffer object
+ memcpy(parcelData, &obj, sizeof(obj));
+ data.setDataSize(sizeof(obj));
+
+ status_t ret = server->transact(BINDER_LIB_TEST_REJECT_BUF, data, &reply);
+ // Either the kernel should reject this transaction (if it's correct), but
+ // if it's not, the server implementation should return an error if it
+ // finds an object in the received Parcel.
+ EXPECT_NE(NO_ERROR, ret);
+}
+
class BinderLibTestService : public BBinder
{
public:
@@ -1136,7 +1118,6 @@
case BINDER_LIB_TEST_ADD_POLL_SERVER:
case BINDER_LIB_TEST_ADD_SERVER: {
int ret;
- uint8_t buf[1] = { 0 };
int serverid;
if (m_id != 0) {
@@ -1334,29 +1315,6 @@
if (ret != size) return UNKNOWN_ERROR;
return NO_ERROR;
}
- case BINDER_LIB_TEST_PROMOTE_WEAK_REF_TRANSACTION: {
- int ret;
- wp<IBinder> weak;
- sp<IBinder> strong;
- Parcel data2, reply2;
- sp<IServiceManager> sm = defaultServiceManager();
- sp<IBinder> server = sm->getService(binderLibTestServiceName);
-
- weak = data.readWeakBinder();
- if (weak == nullptr) {
- return BAD_VALUE;
- }
- strong = weak.promote();
-
- ret = server->transact(BINDER_LIB_TEST_NOP_TRANSACTION, data2, &reply2);
- if (ret != NO_ERROR)
- exit(EXIT_FAILURE);
-
- if (strong == nullptr) {
- reply->setError(1);
- }
- return NO_ERROR;
- }
case BINDER_LIB_TEST_DELAYED_EXIT_TRANSACTION:
alarm(10);
return NO_ERROR;
@@ -1365,13 +1323,8 @@
;
exit(EXIT_SUCCESS);
case BINDER_LIB_TEST_CREATE_BINDER_TRANSACTION: {
- bool strongRef = data.readBool();
sp<IBinder> binder = new BBinder();
- if (strongRef) {
- reply->writeStrongBinder(binder);
- } else {
- reply->writeWeakBinder(binder);
- }
+ reply->writeStrongBinder(binder);
return NO_ERROR;
}
case BINDER_LIB_TEST_GET_WORK_SOURCE_TRANSACTION: {
@@ -1387,6 +1340,9 @@
reply->writeUint64Vector(vector);
return NO_ERROR;
}
+ case BINDER_LIB_TEST_REJECT_BUF: {
+ return data.objectsCount() == 0 ? BAD_VALUE : NO_ERROR;
+ }
default:
return UNKNOWN_TRANSACTION;
};
@@ -1399,7 +1355,6 @@
bool m_serverStartRequested;
sp<IBinder> m_serverStarted;
sp<IBinder> m_strongRef;
- bool m_callbackPending;
sp<IBinder> m_callback;
};
@@ -1412,6 +1367,16 @@
BinderLibTestService* testServicePtr;
{
sp<BinderLibTestService> testService = new BinderLibTestService(index);
+
+ /*
+ * Normally would also contain functionality as well, but we are only
+ * testing the extension mechanism.
+ */
+ testService->setExtension(new BBinder());
+
+ // Required for test "BufRejected'
+ testService->setRequestingSid(true);
+
/*
* We need this below, but can't hold a sp<> because it prevents the
* node from being cleaned up automatically. It's safe in this case
@@ -1461,7 +1426,7 @@
* We simulate a single-threaded process using the binder poll
* interface; besides handling binder commands, it can also
* issue outgoing transactions, by storing a callback in
- * m_callback and setting m_callbackPending.
+ * m_callback.
*
* processPendingCall() will then issue that transaction.
*/
@@ -1488,7 +1453,7 @@
}
int main(int argc, char **argv) {
- int ret;
+ ExitIfWrongAbi();
if (argc == 4 && !strcmp(argv[1], "--servername")) {
binderservername = argv[2];
diff --git a/libs/binder/tests/binderSafeInterfaceTest.cpp b/libs/binder/tests/binderSafeInterfaceTest.cpp
index 3b1db27..09f58cc 100644
--- a/libs/binder/tests/binderSafeInterfaceTest.cpp
+++ b/libs/binder/tests/binderSafeInterfaceTest.cpp
@@ -75,7 +75,7 @@
private:
int32_t mValue = 0;
- uint8_t mPadding[4] = {}; // Avoids a warning from -Wpadded
+ __attribute__((unused)) uint8_t mPadding[4] = {}; // Avoids a warning from -Wpadded
};
struct TestFlattenable : Flattenable<TestFlattenable> {
@@ -743,6 +743,7 @@
const std::vector<TestParcelable> a{TestParcelable{1}, TestParcelable{2}};
std::vector<TestParcelable> aPlusOne;
status_t result = mSafeInterfaceTest->increment(a, &aPlusOne);
+ ASSERT_EQ(NO_ERROR, result);
ASSERT_EQ(a.size(), aPlusOne.size());
for (size_t i = 0; i < a.size(); ++i) {
ASSERT_EQ(a[i].getValue() + 1, aPlusOne[i].getValue());
diff --git a/libs/binder/tests/binderStabilityTest.cpp b/libs/binder/tests/binderStabilityTest.cpp
new file mode 100644
index 0000000..1f2779a
--- /dev/null
+++ b/libs/binder/tests/binderStabilityTest.cpp
@@ -0,0 +1,328 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/binder_manager.h>
+#include <android/binder_stability.h>
+#include <binder/Binder.h>
+#include <binder/IBinder.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <binder/Parcel.h>
+#include <binder/Stability.h>
+#include <gtest/gtest.h>
+
+#include <sys/prctl.h>
+
+#include "aidl/BnBinderStabilityTest.h"
+#include "BnBinderStabilityTest.h"
+
+using namespace android;
+using namespace ndk;
+using android::binder::Status;
+using android::internal::Stability; // for testing only!
+
+const String16 kSystemStabilityServer = String16("binder_stability_test_service_system");
+
+// This is handwritten so that we can test different stability levels w/o having the AIDL
+// compiler assign them. Hand-writing binder interfaces is considered a bad practice
+// sanity reasons. YOU SHOULD DEFINE AN AIDL INTERFACE INSTEAD!
+class BadStableBinder : public BBinder {
+public:
+ static constexpr uint32_t USER_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION;
+ static String16 kDescriptor;
+
+ bool gotUserTransaction = false;
+
+ static status_t doUserTransaction(const sp<IBinder>& binder) {
+ Parcel data, reply;
+ data.writeInterfaceToken(kDescriptor);
+ return binder->transact(USER_TRANSACTION, data, &reply, 0/*flags*/);
+ }
+
+ status_t onTransact(uint32_t code,
+ const Parcel& data, Parcel* reply, uint32_t flags) override {
+ if (code == USER_TRANSACTION) {
+ // not interested in this kind of stability. Make sure
+ // we have a test failure
+ LOG_ALWAYS_FATAL_IF(!data.enforceInterface(kDescriptor));
+
+ gotUserTransaction = true;
+
+ ALOGE("binder stability: Got user transaction");
+ return OK;
+ }
+ return BBinder::onTransact(code, data, reply, flags);
+ }
+
+ static sp<BadStableBinder> undef() {
+ sp<BadStableBinder> iface = new BadStableBinder();
+ return iface;
+ }
+
+ static sp<BadStableBinder> system() {
+ sp<BadStableBinder> iface = new BadStableBinder();
+ Stability::markCompilationUnit(iface.get()); // <- for test only
+ return iface;
+ }
+
+ static sp<BadStableBinder> vintf() {
+ sp<BadStableBinder> iface = new BadStableBinder();
+ Stability::markVintf(iface.get()); // <- for test only
+ return iface;
+ }
+
+ static sp<BadStableBinder> vendor() {
+ sp<BadStableBinder> iface = new BadStableBinder();
+ Stability::markVndk(iface.get()); // <- for test only
+ return iface;
+ }
+};
+String16 BadStableBinder::kDescriptor = String16("BadStableBinder.test");
+
+// NO! NO! NO! Do not even think of doing something like this!
+// This is for testing! If a class like this was actually used in production,
+// it would ruin everything!
+class MyBinderStabilityTest : public BnBinderStabilityTest {
+public:
+ Status sendBinder(const sp<IBinder>& /*binder*/) override {
+ return Status::ok();
+ }
+ Status sendAndCallBinder(const sp<IBinder>& binder) override {
+ Stability::debugLogStability("sendAndCallBinder got binder", binder);
+ return Status::fromExceptionCode(BadStableBinder::doUserTransaction(binder));
+ }
+ Status returnNoStabilityBinder(sp<IBinder>* _aidl_return) override {
+ *_aidl_return = BadStableBinder::undef();
+ return Status::ok();
+ }
+ Status returnLocalStabilityBinder(sp<IBinder>* _aidl_return) override {
+ *_aidl_return = BadStableBinder::system();
+ return Status::ok();
+ }
+ Status returnVintfStabilityBinder(sp<IBinder>* _aidl_return) override {
+ *_aidl_return = BadStableBinder::vintf();
+ return Status::ok();
+ }
+ Status returnVendorStabilityBinder(sp<IBinder>* _aidl_return) override {
+ *_aidl_return = BadStableBinder::vendor();
+ return Status::ok();
+ }
+};
+
+TEST(BinderStability, OnlyVintfStabilityBinderNeedsVintfDeclaration) {
+ EXPECT_FALSE(Stability::requiresVintfDeclaration(nullptr));
+ EXPECT_FALSE(Stability::requiresVintfDeclaration(BadStableBinder::undef()));
+ EXPECT_FALSE(Stability::requiresVintfDeclaration(BadStableBinder::system()));
+ EXPECT_FALSE(Stability::requiresVintfDeclaration(BadStableBinder::vendor()));
+
+ EXPECT_TRUE(Stability::requiresVintfDeclaration(BadStableBinder::vintf()));
+}
+
+TEST(BinderStability, VintfStabilityServerMustBeDeclaredInManifest) {
+ sp<IBinder> vintfServer = BadStableBinder::vintf();
+
+ for (const char* instance8 : {
+ ".", "/", "/.", "a.d.IFoo", "foo", "a.d.IFoo/foo"
+ }) {
+ String16 instance (instance8);
+
+ EXPECT_EQ(Status::EX_ILLEGAL_ARGUMENT,
+ android::defaultServiceManager()->addService(String16("."), vintfServer)) << instance8;
+ EXPECT_FALSE(android::defaultServiceManager()->isDeclared(instance)) << instance8;
+ }
+}
+
+TEST(BinderStability, CantCallVendorBinderInSystemContext) {
+ sp<IBinder> serverBinder = android::defaultServiceManager()->getService(kSystemStabilityServer);
+ auto server = interface_cast<IBinderStabilityTest>(serverBinder);
+
+ ASSERT_NE(nullptr, server.get());
+ ASSERT_NE(nullptr, IInterface::asBinder(server)->remoteBinder());
+
+ EXPECT_TRUE(server->sendBinder(BadStableBinder::undef()).isOk());
+ EXPECT_TRUE(server->sendBinder(BadStableBinder::system()).isOk());
+ EXPECT_TRUE(server->sendBinder(BadStableBinder::vintf()).isOk());
+ EXPECT_TRUE(server->sendBinder(BadStableBinder::vendor()).isOk());
+
+ {
+ sp<BadStableBinder> binder = BadStableBinder::undef();
+ EXPECT_TRUE(server->sendAndCallBinder(binder).isOk());
+ EXPECT_TRUE(binder->gotUserTransaction);
+ }
+ {
+ sp<BadStableBinder> binder = BadStableBinder::system();
+ EXPECT_TRUE(server->sendAndCallBinder(binder).isOk());
+ EXPECT_TRUE(binder->gotUserTransaction);
+ }
+ {
+ sp<BadStableBinder> binder = BadStableBinder::vintf();
+ EXPECT_TRUE(server->sendAndCallBinder(binder).isOk());
+ EXPECT_TRUE(binder->gotUserTransaction);
+ }
+ {
+ // !!! user-defined transaction may not be stable for remote server !!!
+ // !!! so, it does not work !!!
+ sp<BadStableBinder> binder = BadStableBinder::vendor();
+ EXPECT_EQ(BAD_TYPE, server->sendAndCallBinder(binder).exceptionCode());
+ EXPECT_FALSE(binder->gotUserTransaction);
+ }
+
+ sp<IBinder> out;
+ EXPECT_TRUE(server->returnNoStabilityBinder(&out).isOk());
+ ASSERT_NE(nullptr, out.get());
+ EXPECT_EQ(OK, out->pingBinder());
+ EXPECT_EQ(OK, BadStableBinder::doUserTransaction(out));
+
+ EXPECT_TRUE(server->returnLocalStabilityBinder(&out).isOk());
+ ASSERT_NE(nullptr, out.get());
+ EXPECT_EQ(OK, out->pingBinder());
+ EXPECT_EQ(OK, BadStableBinder::doUserTransaction(out));
+
+ EXPECT_TRUE(server->returnVintfStabilityBinder(&out).isOk());
+ ASSERT_NE(nullptr, out.get());
+ EXPECT_EQ(OK, out->pingBinder());
+ EXPECT_EQ(OK, BadStableBinder::doUserTransaction(out));
+
+ EXPECT_TRUE(server->returnVendorStabilityBinder(&out).isOk());
+ ASSERT_NE(nullptr, out.get());
+
+ // !!! libbinder-defined transaction works !!!
+ EXPECT_EQ(OK, out->pingBinder());
+
+ // !!! user-defined transaction may not be stable !!!
+ // !!! so, it does not work !!!
+ EXPECT_EQ(BAD_TYPE, BadStableBinder::doUserTransaction(out));
+}
+
+// This is handwritten so that we can test different stability levels w/o having the AIDL
+// compiler assign them. Hand-writing binder interfaces is considered a bad practice
+// sanity reasons. YOU SHOULD DEFINE AN AIDL INTERFACE INSTEAD!
+
+struct NdkBinderStable_DataClass {
+ bool gotUserTransaction = false;
+};
+void* NdkBadStableBinder_Class_onCreate(void* args) {
+ LOG_ALWAYS_FATAL_IF(args != nullptr, "Takes no args");
+ return static_cast<void*>(new NdkBinderStable_DataClass);
+}
+void NdkBadStableBinder_Class_onDestroy(void* userData) {
+ delete static_cast<NdkBinderStable_DataClass*>(userData);
+}
+NdkBinderStable_DataClass* NdkBadStableBinder_getUserData(AIBinder* binder) {
+ LOG_ALWAYS_FATAL_IF(binder == nullptr);
+ void* userData = AIBinder_getUserData(binder);
+ LOG_ALWAYS_FATAL_IF(userData == nullptr, "null data - binder is remote?");
+
+ return static_cast<NdkBinderStable_DataClass*>(userData);
+}
+binder_status_t NdkBadStableBinder_Class_onTransact(
+ AIBinder* binder, transaction_code_t code, const AParcel* /*in*/, AParcel* /*out*/) {
+
+ if (code == BadStableBinder::USER_TRANSACTION) {
+ ALOGE("ndk binder stability: Got user transaction");
+ NdkBadStableBinder_getUserData(binder)->gotUserTransaction = true;
+ return STATUS_OK;
+ }
+
+ return STATUS_UNKNOWN_TRANSACTION;
+}
+
+static AIBinder_Class* kNdkBadStableBinder =
+ AIBinder_Class_define(String8(BadStableBinder::kDescriptor).c_str(),
+ NdkBadStableBinder_Class_onCreate,
+ NdkBadStableBinder_Class_onDestroy,
+ NdkBadStableBinder_Class_onTransact);
+
+// for testing only to get around __ANDROID_VNDK__ guard.
+extern "C" void AIBinder_markVendorStability(AIBinder* binder); // <- BAD DO NOT COPY
+
+TEST(BinderStability, NdkCantCallVendorBinderInSystemContext) {
+ SpAIBinder binder = SpAIBinder(AServiceManager_getService(
+ String8(kSystemStabilityServer).c_str()));
+
+ std::shared_ptr<aidl::IBinderStabilityTest> remoteServer =
+ aidl::IBinderStabilityTest::fromBinder(binder);
+
+ ASSERT_NE(nullptr, remoteServer.get());
+
+ SpAIBinder comp = SpAIBinder(AIBinder_new(kNdkBadStableBinder, nullptr /*args*/));
+ EXPECT_TRUE(remoteServer->sendBinder(comp).isOk());
+ EXPECT_TRUE(remoteServer->sendAndCallBinder(comp).isOk());
+ EXPECT_TRUE(NdkBadStableBinder_getUserData(comp.get())->gotUserTransaction);
+
+ SpAIBinder vendor = SpAIBinder(AIBinder_new(kNdkBadStableBinder, nullptr /*args*/));
+ AIBinder_markVendorStability(vendor.get());
+ EXPECT_TRUE(remoteServer->sendBinder(vendor).isOk());
+ EXPECT_FALSE(remoteServer->sendAndCallBinder(vendor).isOk());
+ EXPECT_FALSE(NdkBadStableBinder_getUserData(vendor.get())->gotUserTransaction);
+}
+
+class MarksStabilityInConstructor : public BBinder {
+public:
+ static bool gDestructed;
+
+ MarksStabilityInConstructor() {
+ Stability::markCompilationUnit(this);
+ }
+ ~MarksStabilityInConstructor() {
+ gDestructed = true;
+ }
+};
+bool MarksStabilityInConstructor::gDestructed = false;
+
+TEST(BinderStability, MarkingObjectNoDestructTest) {
+ ASSERT_FALSE(MarksStabilityInConstructor::gDestructed);
+
+ // best practice is to put this directly in an sp, but for this test, we
+ // want to explicitly check what happens before that happens
+ MarksStabilityInConstructor* binder = new MarksStabilityInConstructor();
+ ASSERT_FALSE(MarksStabilityInConstructor::gDestructed);
+
+ sp<MarksStabilityInConstructor> binderSp = binder;
+ ASSERT_FALSE(MarksStabilityInConstructor::gDestructed);
+
+ binderSp = nullptr;
+ ASSERT_TRUE(MarksStabilityInConstructor::gDestructed);
+}
+
+TEST(BinderStability, RemarkDies) {
+ ASSERT_DEATH({
+ sp<IBinder> binder = new BBinder();
+ Stability::markCompilationUnit(binder.get()); // <-- only called for tests
+ Stability::markVndk(binder.get()); // <-- only called for tests
+ }, "Should only mark known object.");
+}
+
+int main(int argc, char** argv) {
+ ::testing::InitGoogleTest(&argc, argv);
+
+ if (fork() == 0) {
+ // child process
+ prctl(PR_SET_PDEATHSIG, SIGHUP);
+
+ sp<IBinder> server = new MyBinderStabilityTest;
+ android::defaultServiceManager()->addService(kSystemStabilityServer, server);
+
+ IPCThreadState::self()->joinThreadPool(true);
+ exit(1); // should not reach
+ }
+
+ // This is not racey. Just giving these services some time to register before we call
+ // getService which sleeps for much longer...
+ usleep(10000);
+
+ return RUN_ALL_TESTS();
+}
diff --git a/libs/binder/tests/binderValueTypeTest.cpp b/libs/binder/tests/binderValueTypeTest.cpp
deleted file mode 100644
index f8922b0..0000000
--- a/libs/binder/tests/binderValueTypeTest.cpp
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <fcntl.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <limits>
-#include <cstddef>
-#include <vector>
-
-#include "android-base/file.h"
-#include <gtest/gtest.h>
-
-#include <binder/Parcel.h>
-#include <binder/Value.h>
-#include <binder/Debug.h>
-
-using ::android::binder::Value;
-using ::android::os::PersistableBundle;
-using ::android::String16;
-using ::std::vector;
-
-#define VALUE_TYPE_TEST(T, TYPENAME, VAL) \
- TEST(ValueType, Handles ## TYPENAME) { \
- T x = VAL; \
- T y = T(); \
- Value value = VAL; \
- ASSERT_FALSE(value.empty()); \
- ASSERT_TRUE(value.is ## TYPENAME ()); \
- ASSERT_TRUE(value.get ## TYPENAME (&y)); \
- ASSERT_EQ(x, y); \
- ASSERT_EQ(value, Value(y)); \
- value.put ## TYPENAME (x); \
- ASSERT_EQ(value, Value(y)); \
- value = Value(); \
- ASSERT_TRUE(value.empty()); \
- ASSERT_NE(value, Value(y)); \
- value = y; \
- ASSERT_EQ(value, Value(x)); \
- }
-
-#define VALUE_TYPE_VECTOR_TEST(T, TYPENAME, VAL) \
- TEST(ValueType, Handles ## TYPENAME ## Vector) { \
- vector<T> x; \
- vector<T> y; \
- x.push_back(VAL); \
- x.push_back(T()); \
- Value value(x); \
- ASSERT_FALSE(value.empty()); \
- ASSERT_TRUE(value.is ## TYPENAME ## Vector()); \
- ASSERT_TRUE(value.get ## TYPENAME ## Vector(&y)); \
- ASSERT_EQ(x, y); \
- ASSERT_EQ(value, Value(y)); \
- value.put ## TYPENAME ## Vector(x); \
- ASSERT_EQ(value, Value(y)); \
- value = Value(); \
- ASSERT_TRUE(value.empty()); \
- ASSERT_NE(value, Value(y)); \
- value = y; \
- ASSERT_EQ(value, Value(x)); \
- }
-
-VALUE_TYPE_TEST(bool, Boolean, true)
-VALUE_TYPE_TEST(int32_t, Int, 31337)
-VALUE_TYPE_TEST(int64_t, Long, 13370133701337L)
-VALUE_TYPE_TEST(double, Double, 3.14159265358979323846)
-VALUE_TYPE_TEST(String16, String, String16("Lovely"))
-
-VALUE_TYPE_VECTOR_TEST(bool, Boolean, true)
-VALUE_TYPE_VECTOR_TEST(int32_t, Int, 31337)
-VALUE_TYPE_VECTOR_TEST(int64_t, Long, 13370133701337L)
-VALUE_TYPE_VECTOR_TEST(double, Double, 3.14159265358979323846)
-VALUE_TYPE_VECTOR_TEST(String16, String, String16("Lovely"))
-
-VALUE_TYPE_TEST(PersistableBundle, PersistableBundle, PersistableBundle())
-
-TEST(ValueType, HandlesClear) {
- Value value;
- ASSERT_TRUE(value.empty());
- value.putInt(31337);
- ASSERT_FALSE(value.empty());
- value.clear();
- ASSERT_TRUE(value.empty());
-}
-
-TEST(ValueType, HandlesSwap) {
- Value value_a, value_b;
- int32_t int_x;
- value_a.putInt(31337);
- ASSERT_FALSE(value_a.empty());
- ASSERT_TRUE(value_b.empty());
- value_a.swap(value_b);
- ASSERT_FALSE(value_b.empty());
- ASSERT_TRUE(value_a.empty());
- ASSERT_TRUE(value_b.getInt(&int_x));
- ASSERT_EQ(31337, int_x);
-}
diff --git a/libs/binder/tests/schd-dbg.cpp b/libs/binder/tests/schd-dbg.cpp
index ec9534a..ab4c56a 100644
--- a/libs/binder/tests/schd-dbg.cpp
+++ b/libs/binder/tests/schd-dbg.cpp
@@ -290,6 +290,7 @@
sta = tickNow();
status_t ret = workers[target]->transact(BINDER_NOP, data, &reply);
+ ASSERT(ret == NO_ERROR);
end = tickNow();
results_fifo->add_time(tickNano(sta, end));
diff --git a/libs/binderthreadstate/1.0/Android.bp b/libs/binderthreadstate/1.0/Android.bp
new file mode 100644
index 0000000..ebdc932
--- /dev/null
+++ b/libs/binderthreadstate/1.0/Android.bp
@@ -0,0 +1,14 @@
+// This file is autogenerated by hidl-gen -Landroidbp.
+
+hidl_interface {
+ name: "binderthreadstateutilstest@1.0",
+ root: "binderthreadstateutilstest",
+ system_ext_specific: true,
+ srcs: [
+ "IHidlStuff.hal",
+ ],
+ interfaces: [
+ "android.hidl.base@1.0",
+ ],
+ gen_java: true,
+}
diff --git a/libs/binderthreadstate/1.0/IHidlStuff.hal b/libs/binderthreadstate/1.0/IHidlStuff.hal
new file mode 100644
index 0000000..ffb6499
--- /dev/null
+++ b/libs/binderthreadstate/1.0/IHidlStuff.hal
@@ -0,0 +1,22 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package binderthreadstateutilstest@1.0;
+
+interface IHidlStuff {
+ callLocal();
+ call(int32_t idx);
+};
diff --git a/libs/binderthreadstate/Android.bp b/libs/binderthreadstate/Android.bp
index 512b069..88752ee 100644
--- a/libs/binderthreadstate/Android.bp
+++ b/libs/binderthreadstate/Android.bp
@@ -12,35 +12,56 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-cc_library {
- name: "libbinderthreadstate",
- recovery_available: true,
- vendor_available: false,
- vndk: {
- enabled: true,
- support_system_process: true,
- },
- srcs: [
- "IPCThreadStateBase.cpp",
- ],
-
- header_libs: [
- "libbase_headers",
- "libutils_headers",
- ],
+// DO NOT ADD NEW USAGES OF THIS
+// See comments in header file.
+cc_library_static {
+ name: "libbinderthreadstateutils",
+ double_loadable: true,
+ vendor_available: true,
+ host_supported: true,
shared_libs: [
- "liblog",
+ "libbinder",
+ "libhidlbase", // libhwbinder is in here
],
export_include_dirs: ["include"],
- sanitize: {
- misc_undefined: ["integer"],
- },
-
cflags: [
"-Wall",
"-Werror",
],
+ min_sdk_version: "29",
+}
+
+hidl_package_root {
+ name: "binderthreadstateutilstest",
+}
+
+aidl_interface {
+ name: "binderthreadstateutilstest.aidl",
+ unstable: true,
+ srcs: ["IAidlStuff.aidl"],
+}
+
+cc_test {
+ name: "libbinderthreadstateutils_test",
+ srcs: ["test.cpp"],
+ static_libs: [
+ "binderthreadstateutilstest@1.0",
+ "binderthreadstateutilstest.aidl-cpp",
+ "libbinderthreadstateutils",
+ ],
+ shared_libs: [
+ "libbase",
+ "libbinder",
+ "libcutils",
+ "libhidlbase",
+ "libutils",
+ "liblog",
+ ],
+ test_suites: [
+ "general-tests",
+ ],
+ require_root: true,
}
diff --git a/libs/binderthreadstate/IAidlStuff.aidl b/libs/binderthreadstate/IAidlStuff.aidl
new file mode 100644
index 0000000..0c81c42
--- /dev/null
+++ b/libs/binderthreadstate/IAidlStuff.aidl
@@ -0,0 +1,21 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+interface IAidlStuff {
+ void callLocal();
+ void call(int idx);
+}
diff --git a/libs/binderthreadstate/IPCThreadStateBase.cpp b/libs/binderthreadstate/IPCThreadStateBase.cpp
deleted file mode 100644
index fede151..0000000
--- a/libs/binderthreadstate/IPCThreadStateBase.cpp
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "IPCThreadStateBase"
-
-#include <binderthreadstate/IPCThreadStateBase.h>
-#include <android-base/macros.h>
-
-#include <utils/Log.h>
-
-#include <errno.h>
-#include <inttypes.h>
-#include <pthread.h>
-
-namespace android {
-
-static pthread_mutex_t gTLSMutex = PTHREAD_MUTEX_INITIALIZER;
-static bool gHaveTLS = false;
-static pthread_key_t gTLS = 0;
-
-IPCThreadStateBase::IPCThreadStateBase() {
- pthread_setspecific(gTLS, this);
-}
-
-IPCThreadStateBase* IPCThreadStateBase::self()
-{
- if (gHaveTLS) {
-restart:
- const pthread_key_t k = gTLS;
- IPCThreadStateBase* st = (IPCThreadStateBase*)pthread_getspecific(k);
- if (st) return st;
- return new IPCThreadStateBase;
- }
-
- pthread_mutex_lock(&gTLSMutex);
- if (!gHaveTLS) {
- int key_create_value = pthread_key_create(&gTLS, threadDestructor);
- if (key_create_value != 0) {
- pthread_mutex_unlock(&gTLSMutex);
- ALOGW("IPCThreadStateBase::self() unable to create TLS key, expect a crash: %s\n",
- strerror(key_create_value));
- return nullptr;
- }
- gHaveTLS = true;
- }
- pthread_mutex_unlock(&gTLSMutex);
- goto restart;
-}
-
-void IPCThreadStateBase::pushCurrentState(CallState callState) {
- mCallStateStack.emplace(callState);
-}
-
-IPCThreadStateBase::CallState IPCThreadStateBase::popCurrentState() {
- ALOG_ASSERT(mCallStateStack.size > 0);
- CallState val = mCallStateStack.top();
- mCallStateStack.pop();
- return val;
-}
-
-IPCThreadStateBase::CallState IPCThreadStateBase::getCurrentBinderCallState() {
- if (mCallStateStack.size() > 0) {
- return mCallStateStack.top();
- }
- return CallState::NONE;
-}
-
-void IPCThreadStateBase::threadDestructor(void *st)
-{
- IPCThreadStateBase* const self = static_cast<IPCThreadStateBase*>(st);
- if (self) {
- delete self;
- }
-}
-
-}; // namespace android
diff --git a/libs/binderthreadstate/TEST_MAPPING b/libs/binderthreadstate/TEST_MAPPING
new file mode 100644
index 0000000..2bd0463
--- /dev/null
+++ b/libs/binderthreadstate/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+ "presubmit": [
+ {
+ "name": "libbinderthreadstateutils_test"
+ }
+ ]
+}
diff --git a/libs/binderthreadstate/include/binderthreadstate/CallerUtils.h b/libs/binderthreadstate/include/binderthreadstate/CallerUtils.h
new file mode 100644
index 0000000..a3e5026
--- /dev/null
+++ b/libs/binderthreadstate/include/binderthreadstate/CallerUtils.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+// WARNING: DO NOT USE THIS
+// You should:
+// - have code know how it is handling things. Pass in caller information rather
+// than assuming that code is running in a specific global context
+// - use AIDL exclusively in your stack (HIDL is no longer required anywhere)
+
+#include <binder/IPCThreadState.h>
+#include <hwbinder/IPCThreadState.h>
+
+namespace android {
+
+enum class BinderCallType {
+ NONE,
+ BINDER,
+ HWBINDER,
+};
+
+// Based on where we are in recursion of nested binder/hwbinder calls, determine
+// which one we are closer to.
+inline static BinderCallType getCurrentServingCall() {
+ const void* hwbinderSp = android::hardware::IPCThreadState::self()->getServingStackPointer();
+ const void* binderSp = android::IPCThreadState::self()->getServingStackPointer();
+
+ if (hwbinderSp == nullptr && binderSp == nullptr) return BinderCallType::NONE;
+ if (hwbinderSp == nullptr) return BinderCallType::BINDER;
+ if (binderSp == nullptr) return BinderCallType::HWBINDER;
+
+ if (hwbinderSp < binderSp) return BinderCallType::HWBINDER;
+ return BinderCallType::BINDER;
+}
+
+} // namespace android
diff --git a/libs/binderthreadstate/include/binderthreadstate/IPCThreadStateBase.h b/libs/binderthreadstate/include/binderthreadstate/IPCThreadStateBase.h
deleted file mode 100644
index 6fdcc84..0000000
--- a/libs/binderthreadstate/include/binderthreadstate/IPCThreadStateBase.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef BINDER_THREADSTATE_IPC_THREADSTATE_BASE_H
-#define BINDER_THREADSTATE_IPC_THREADSTATE_BASE_H
-
-#include <stack>
-namespace android {
-
-class IPCThreadStateBase {
-public:
- enum CallState {
- HWBINDER,
- BINDER,
- NONE,
- };
- static IPCThreadStateBase* self();
- void pushCurrentState(CallState callState);
- CallState popCurrentState();
- CallState getCurrentBinderCallState();
-
-private:
- IPCThreadStateBase();
- static void threadDestructor(void *st);
-
- std::stack<CallState> mCallStateStack;
-};
-
-}; // namespace android
-
-#endif // BINDER_THREADSTATE_IPC_THREADSTATE_BASE_H
diff --git a/libs/binderthreadstate/test.cpp b/libs/binderthreadstate/test.cpp
new file mode 100644
index 0000000..68cc225
--- /dev/null
+++ b/libs/binderthreadstate/test.cpp
@@ -0,0 +1,195 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <BnAidlStuff.h>
+#include <android-base/logging.h>
+#include <binder/IServiceManager.h>
+#include <binderthreadstate/CallerUtils.h>
+#include <binderthreadstateutilstest/1.0/IHidlStuff.h>
+#include <gtest/gtest.h>
+#include <hidl/HidlTransportSupport.h>
+#include <linux/prctl.h>
+#include <sys/prctl.h>
+
+using android::BinderCallType;
+using android::defaultServiceManager;
+using android::getCurrentServingCall;
+using android::getService;
+using android::OK;
+using android::sp;
+using android::String16;
+using android::binder::Status;
+using android::hardware::Return;
+using binderthreadstateutilstest::V1_0::IHidlStuff;
+
+constexpr size_t kP1Id = 1;
+constexpr size_t kP2Id = 2;
+
+// AIDL and HIDL are in separate namespaces so using same service names
+std::string id2name(size_t id) {
+ return "libbinderthreadstateutils-" + std::to_string(id);
+}
+
+// There are two servers calling each other recursively like this.
+//
+// P1 P2
+// | --HIDL--> |
+// | <--HIDL-- |
+// | --AIDL--> |
+// | <--AIDL-- |
+// | --HIDL--> |
+// | <--HIDL-- |
+// | --AIDL--> |
+// | <--AIDL-- |
+// ..........
+//
+// Calls always come in pairs (AIDL returns AIDL, HIDL returns HIDL) because
+// this means that P1 always has a 'waitForResponse' call which can service the
+// returning call and continue the recursion. Of course, with more threads, more
+// complicated calls are possible, but this should do here.
+
+static void callHidl(size_t id, int32_t idx) {
+ auto stuff = IHidlStuff::getService(id2name(id));
+ CHECK(stuff->call(idx).isOk());
+}
+
+static void callAidl(size_t id, int32_t idx) {
+ sp<IAidlStuff> stuff;
+ CHECK(OK == android::getService<IAidlStuff>(String16(id2name(id).c_str()), &stuff));
+ CHECK(stuff->call(idx).isOk());
+}
+
+class HidlServer : public IHidlStuff {
+public:
+ HidlServer(size_t thisId, size_t otherId) : thisId(thisId), otherId(otherId) {}
+ size_t thisId;
+ size_t otherId;
+
+ Return<void> callLocal() {
+ CHECK(BinderCallType::NONE == getCurrentServingCall());
+ return android::hardware::Status::ok();
+ }
+ Return<void> call(int32_t idx) {
+ LOG(INFO) << "HidlServer CALL " << thisId << " to " << otherId << " at idx: " << idx
+ << " with tid: " << gettid();
+ CHECK(BinderCallType::HWBINDER == getCurrentServingCall());
+ if (idx > 0) {
+ if (thisId == kP1Id && idx % 4 < 2) {
+ callHidl(otherId, idx - 1);
+ } else {
+ callAidl(otherId, idx - 1);
+ }
+ }
+ CHECK(BinderCallType::HWBINDER == getCurrentServingCall());
+ return android::hardware::Status::ok();
+ }
+};
+class AidlServer : public BnAidlStuff {
+public:
+ AidlServer(size_t thisId, size_t otherId) : thisId(thisId), otherId(otherId) {}
+ size_t thisId;
+ size_t otherId;
+
+ Status callLocal() {
+ CHECK(BinderCallType::NONE == getCurrentServingCall());
+ return Status::ok();
+ }
+ Status call(int32_t idx) {
+ LOG(INFO) << "AidlServer CALL " << thisId << " to " << otherId << " at idx: " << idx
+ << " with tid: " << gettid();
+ CHECK(BinderCallType::BINDER == getCurrentServingCall());
+ if (idx > 0) {
+ if (thisId == kP2Id && idx % 4 < 2) {
+ callHidl(otherId, idx - 1);
+ } else {
+ callAidl(otherId, idx - 1);
+ }
+ }
+ CHECK(BinderCallType::BINDER == getCurrentServingCall());
+ return Status::ok();
+ }
+};
+
+TEST(BinderThreadState, LocalHidlCall) {
+ sp<IHidlStuff> server = new HidlServer(0, 0);
+ EXPECT_TRUE(server->callLocal().isOk());
+}
+
+TEST(BinderThreadState, LocalAidlCall) {
+ sp<IAidlStuff> server = new AidlServer(0, 0);
+ EXPECT_TRUE(server->callLocal().isOk());
+}
+
+TEST(BindThreadState, RemoteHidlCall) {
+ auto stuff = IHidlStuff::getService(id2name(kP1Id));
+ ASSERT_NE(nullptr, stuff);
+ ASSERT_TRUE(stuff->call(0).isOk());
+}
+TEST(BindThreadState, RemoteAidlCall) {
+ sp<IAidlStuff> stuff;
+ ASSERT_EQ(OK, android::getService<IAidlStuff>(String16(id2name(kP1Id).c_str()), &stuff));
+ ASSERT_NE(nullptr, stuff);
+ ASSERT_TRUE(stuff->call(0).isOk());
+}
+
+TEST(BindThreadState, RemoteNestedStartHidlCall) {
+ auto stuff = IHidlStuff::getService(id2name(kP1Id));
+ ASSERT_NE(nullptr, stuff);
+ ASSERT_TRUE(stuff->call(100).isOk());
+}
+TEST(BindThreadState, RemoteNestedStartAidlCall) {
+ sp<IAidlStuff> stuff;
+ ASSERT_EQ(OK, android::getService<IAidlStuff>(String16(id2name(kP1Id).c_str()), &stuff));
+ ASSERT_NE(nullptr, stuff);
+ EXPECT_TRUE(stuff->call(100).isOk());
+}
+
+int server(size_t thisId, size_t otherId) {
+ // AIDL
+ android::ProcessState::self()->setThreadPoolMaxThreadCount(1);
+ sp<AidlServer> aidlServer = new AidlServer(thisId, otherId);
+ CHECK(OK == defaultServiceManager()->addService(String16(id2name(thisId).c_str()), aidlServer));
+ android::ProcessState::self()->startThreadPool();
+
+ // HIDL
+ setenv("TREBLE_TESTING_OVERRIDE", "true", true);
+ android::hardware::configureRpcThreadpool(1, true /*callerWillJoin*/);
+ sp<IHidlStuff> hidlServer = new HidlServer(thisId, otherId);
+ CHECK(OK == hidlServer->registerAsService(id2name(thisId).c_str()));
+ android::hardware::joinRpcThreadpool();
+
+ return EXIT_FAILURE;
+}
+
+int main(int argc, char** argv) {
+ ::testing::InitGoogleTest(&argc, argv);
+ setenv("TREBLE_TESTING_OVERRIDE", "true", true);
+ if (fork() == 0) {
+ prctl(PR_SET_PDEATHSIG, SIGHUP);
+ return server(kP1Id, kP2Id);
+ }
+ if (fork() == 0) {
+ prctl(PR_SET_PDEATHSIG, SIGHUP);
+ return server(kP2Id, kP1Id);
+ }
+
+ android::waitForService<IAidlStuff>(String16(id2name(kP1Id).c_str()));
+ android::hardware::details::waitForHwService(IHidlStuff::descriptor, id2name(kP1Id).c_str());
+ android::waitForService<IAidlStuff>(String16(id2name(kP2Id).c_str()));
+ android::hardware::details::waitForHwService(IHidlStuff::descriptor, id2name(kP2Id).c_str());
+
+ return RUN_ALL_TESTS();
+}
diff --git a/libs/bufferqueueconverter/Android.bp b/libs/bufferqueueconverter/Android.bp
new file mode 100644
index 0000000..bab2674
--- /dev/null
+++ b/libs/bufferqueueconverter/Android.bp
@@ -0,0 +1,28 @@
+cc_library_headers {
+ name: "libbufferqueueconverter_headers",
+ vendor_available: true,
+ export_include_dirs: ["include"],
+}
+
+cc_library_shared {
+ name: "libbufferqueueconverter",
+ vendor_available: true,
+ vndk: {
+ enabled: true,
+ },
+ double_loadable: true,
+
+ srcs: [
+ "BufferQueueConverter.cpp",
+ ],
+
+ shared_libs: [
+ "libgui",
+ "libui",
+ "libutils",
+ "libbinder",
+ "libbase",
+ "liblog",
+ ],
+ export_include_dirs: ["include"],
+}
diff --git a/libs/bufferqueueconverter/BufferQueueConverter.cpp b/libs/bufferqueueconverter/BufferQueueConverter.cpp
new file mode 100644
index 0000000..b1896fa
--- /dev/null
+++ b/libs/bufferqueueconverter/BufferQueueConverter.cpp
@@ -0,0 +1,74 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gui/Surface.h>
+#include <gui/bufferqueue/2.0/H2BGraphicBufferProducer.h>
+
+#include "include/bufferqueueconverter/BufferQueueConverter.h"
+
+
+using ::android::Surface;
+using ::android::IGraphicBufferProducer;
+using ::android::hardware::graphics::bufferqueue::V2_0::utils::H2BGraphicBufferProducer;
+
+
+namespace android {
+
+struct SurfaceHolder {
+ sp<Surface> surface;
+ SurfaceHolder(const sp<Surface>& s) : surface(s) {}
+};
+
+/**
+ * Custom deleter for SurfaceHolder unique pointer
+ */
+void destroySurfaceHolder(SurfaceHolder* surfaceHolder) {
+ delete surfaceHolder;
+}
+
+
+SurfaceHolderUniquePtr getSurfaceFromHGBP(const sp<HGraphicBufferProducer>& token) {
+ if (token == nullptr) {
+ ALOGE("Passed IGraphicBufferProducer handle is invalid.");
+ return SurfaceHolderUniquePtr(nullptr, nullptr);
+ }
+
+ sp<IGraphicBufferProducer> bufferProducer = new H2BGraphicBufferProducer(token);
+ if (bufferProducer == nullptr) {
+ ALOGE("Failed to get IGraphicBufferProducer.");
+ return SurfaceHolderUniquePtr(nullptr, nullptr);
+ }
+
+ sp<Surface> newSurface(new Surface(bufferProducer, true));
+ if (newSurface == nullptr) {
+ ALOGE("Failed to create Surface from HGBP.");
+ return SurfaceHolderUniquePtr(nullptr, nullptr);
+ }
+
+ return SurfaceHolderUniquePtr(new SurfaceHolder(newSurface), destroySurfaceHolder);
+}
+
+
+ANativeWindow* getNativeWindow(SurfaceHolder* handle) {
+ if (handle == nullptr) {
+ ALOGE("SurfaceHolder is invalid.");
+ return nullptr;
+ }
+
+ return static_cast<ANativeWindow*>(handle->surface.get());
+}
+
+} // namespace android
diff --git a/libs/bufferqueueconverter/include/bufferqueueconverter/BufferQueueConverter.h b/libs/bufferqueueconverter/include/bufferqueueconverter/BufferQueueConverter.h
new file mode 100644
index 0000000..84bceba
--- /dev/null
+++ b/libs/bufferqueueconverter/include/bufferqueueconverter/BufferQueueConverter.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_BUFFER_QUEUE_CONVERTER_H
+#define ANDROID_BUFFER_QUEUE_CONVERTER_H
+
+#include <gui/IGraphicBufferProducer.h>
+#include <android/native_window.h>
+
+using ::android::sp;
+using HGraphicBufferProducer =
+ ::android::hardware::graphics::bufferqueue::V2_0::IGraphicBufferProducer;
+
+namespace android {
+ /**
+ * Opaque handle for a data structure holding Surface.
+ */
+ typedef struct SurfaceHolder SurfaceHolder;
+
+ /**
+ * SurfaceHolder unique pointer type
+ */
+ using SurfaceHolderUniquePtr = std::unique_ptr<SurfaceHolder, void(*)(SurfaceHolder*)>;
+
+ /**
+ * Returns a SurfaceHolder that wraps a Surface generated from a given HGBP.
+ *
+ * @param token Hardware IGraphicBufferProducer to create a
+ * Surface.
+ * @return SurfaceHolder Unique pointer to created SurfaceHolder object.
+ */
+ SurfaceHolderUniquePtr getSurfaceFromHGBP(const sp<HGraphicBufferProducer>& token);
+
+ /**
+ * Returns ANativeWindow pointer from a given SurfaceHolder. Returned
+ * pointer is valid only while the containing SurfaceHolder is alive.
+ *
+ * @param surfaceHolder SurfaceHolder to generate a native window.
+ * @return ANativeWindow* a pointer to a generated native window.
+ */
+ ANativeWindow* getNativeWindow(SurfaceHolder* surfaceHolder);
+
+} // namespace android
+
+#endif // ANDROID_BUFFER_QUEUE_CONVERTER_H
diff --git a/libs/cputimeinstate/Android.bp b/libs/cputimeinstate/Android.bp
index 28cb138..b1943a4 100644
--- a/libs/cputimeinstate/Android.bp
+++ b/libs/cputimeinstate/Android.bp
@@ -8,19 +8,26 @@
"liblog",
"libnetdutils"
],
+ header_libs: ["bpf_prog_headers"],
cflags: [
"-Werror",
"-Wall",
"-Wextra",
],
+ export_include_dirs: ["."],
}
cc_test {
name: "libtimeinstate_test",
srcs: ["testtimeinstate.cpp"],
shared_libs: [
+ "libbase",
+ "libbpf",
+ "libbpf_android",
"libtimeinstate",
+ "libnetdutils",
],
+ header_libs: ["bpf_prog_headers"],
cflags: [
"-Werror",
"-Wall",
diff --git a/libs/cputimeinstate/cputimeinstate.cpp b/libs/cputimeinstate/cputimeinstate.cpp
index 5fd4a95..50f6289 100644
--- a/libs/cputimeinstate/cputimeinstate.cpp
+++ b/libs/cputimeinstate/cputimeinstate.cpp
@@ -17,12 +17,16 @@
#define LOG_TAG "libtimeinstate"
#include "cputimeinstate.h"
+#include <bpf_timeinstate.h>
#include <dirent.h>
#include <errno.h>
#include <inttypes.h>
+#include <sys/sysinfo.h>
#include <mutex>
+#include <numeric>
+#include <optional>
#include <set>
#include <string>
#include <unordered_map>
@@ -37,44 +41,39 @@
#include <libbpf.h>
#include <log/log.h>
-#define BPF_FS_PATH "/sys/fs/bpf/"
-
using android::base::StringPrintf;
using android::base::unique_fd;
namespace android {
namespace bpf {
-struct time_key_t {
- uint32_t uid;
- uint32_t freq;
-};
-
-struct val_t {
- uint64_t ar[100];
-};
-
static std::mutex gInitializedMutex;
static bool gInitialized = false;
+static std::mutex gTrackingMutex;
+static bool gTracking = false;
static uint32_t gNPolicies = 0;
+static uint32_t gNCpus = 0;
static std::vector<std::vector<uint32_t>> gPolicyFreqs;
static std::vector<std::vector<uint32_t>> gPolicyCpus;
static std::set<uint32_t> gAllFreqs;
-static unique_fd gMapFd;
+static unique_fd gTisMapFd;
+static unique_fd gConcurrentMapFd;
+static unique_fd gUidLastUpdateMapFd;
-static bool readNumbersFromFile(const std::string &path, std::vector<uint32_t> *out) {
+static std::optional<std::vector<uint32_t>> readNumbersFromFile(const std::string &path) {
std::string data;
- if (!android::base::ReadFileToString(path, &data)) return false;
+ if (!android::base::ReadFileToString(path, &data)) return {};
auto strings = android::base::Split(data, " \n");
+ std::vector<uint32_t> ret;
for (const auto &s : strings) {
if (s.empty()) continue;
uint32_t n;
- if (!android::base::ParseUint(s, &n)) return false;
- out->emplace_back(n);
+ if (!android::base::ParseUint(s, &n)) return {};
+ ret.emplace_back(n);
}
- return true;
+ return ret;
}
static int isPolicyFile(const struct dirent *d) {
@@ -93,6 +92,8 @@
std::lock_guard<std::mutex> guard(gInitializedMutex);
if (gInitialized) return true;
+ gNCpus = get_nprocs_conf();
+
struct dirent **dirlist;
const char basepath[] = "/sys/devices/system/cpu/cpufreq";
int ret = scandir(basepath, &dirlist, isPolicyFile, comparePolicyFiles);
@@ -111,21 +112,32 @@
for (const auto &name : {"available", "boost"}) {
std::string path =
StringPrintf("%s/%s/scaling_%s_frequencies", basepath, policy.c_str(), name);
- if (!readNumbersFromFile(path, &freqs)) return false;
+ auto nums = readNumbersFromFile(path);
+ if (!nums) continue;
+ freqs.insert(freqs.end(), nums->begin(), nums->end());
}
+ if (freqs.empty()) return false;
std::sort(freqs.begin(), freqs.end());
gPolicyFreqs.emplace_back(freqs);
for (auto freq : freqs) gAllFreqs.insert(freq);
- std::vector<uint32_t> cpus;
std::string path = StringPrintf("%s/%s/%s", basepath, policy.c_str(), "related_cpus");
- if (!readNumbersFromFile(path, &cpus)) return false;
- gPolicyCpus.emplace_back(cpus);
+ auto cpus = readNumbersFromFile(path);
+ if (!cpus) return false;
+ gPolicyCpus.emplace_back(*cpus);
}
- gMapFd = unique_fd{bpf_obj_get(BPF_FS_PATH "map_time_in_state_uid_times")};
- if (gMapFd < 0) return false;
+ gTisMapFd = unique_fd{bpf_obj_get(BPF_FS_PATH "map_time_in_state_uid_time_in_state_map")};
+ if (gTisMapFd < 0) return false;
+
+ gConcurrentMapFd =
+ unique_fd{bpf_obj_get(BPF_FS_PATH "map_time_in_state_uid_concurrent_times_map")};
+ if (gConcurrentMapFd < 0) return false;
+
+ gUidLastUpdateMapFd =
+ unique_fd{bpf_obj_get(BPF_FS_PATH "map_time_in_state_uid_last_update_map")};
+ if (gUidLastUpdateMapFd < 0) return false;
gInitialized = true;
return true;
@@ -134,109 +146,358 @@
static bool attachTracepointProgram(const std::string &eventType, const std::string &eventName) {
std::string path = StringPrintf(BPF_FS_PATH "prog_time_in_state_tracepoint_%s_%s",
eventType.c_str(), eventName.c_str());
- int prog_fd = bpf_obj_get(path.c_str());
+ int prog_fd = retrieveProgram(path.c_str());
if (prog_fd < 0) return false;
return bpf_attach_tracepoint(prog_fd, eventType.c_str(), eventName.c_str()) >= 0;
}
+static std::optional<uint32_t> getPolicyFreqIdx(uint32_t policy) {
+ auto path = StringPrintf("/sys/devices/system/cpu/cpufreq/policy%u/scaling_cur_freq",
+ gPolicyCpus[policy][0]);
+ auto freqVec = readNumbersFromFile(path);
+ if (!freqVec.has_value() || freqVec->size() != 1) return {};
+ for (uint32_t idx = 0; idx < gPolicyFreqs[policy].size(); ++idx) {
+ if ((*freqVec)[0] == gPolicyFreqs[policy][idx]) return idx + 1;
+ }
+ return {};
+}
+
// Start tracking and aggregating data to be reported by getUidCpuFreqTimes and getUidsCpuFreqTimes.
// Returns true on success, false otherwise.
// Tracking is active only once a live process has successfully called this function; if the calling
// process dies then it must be called again to resume tracking.
// This function should *not* be called while tracking is already active; doing so is unnecessary
// and can lead to accounting errors.
-bool startTrackingUidCpuFreqTimes() {
- return attachTracepointProgram("sched", "sched_switch") &&
+bool startTrackingUidTimes() {
+ std::lock_guard<std::mutex> guard(gTrackingMutex);
+ if (!initGlobals()) return false;
+ if (gTracking) return true;
+
+ unique_fd cpuPolicyFd(mapRetrieveWO(BPF_FS_PATH "map_time_in_state_cpu_policy_map"));
+ if (cpuPolicyFd < 0) return false;
+
+ for (uint32_t i = 0; i < gPolicyCpus.size(); ++i) {
+ for (auto &cpu : gPolicyCpus[i]) {
+ if (writeToMapEntry(cpuPolicyFd, &cpu, &i, BPF_ANY)) return false;
+ }
+ }
+
+ unique_fd freqToIdxFd(mapRetrieveWO(BPF_FS_PATH "map_time_in_state_freq_to_idx_map"));
+ if (freqToIdxFd < 0) return false;
+ freq_idx_key_t key;
+ for (uint32_t i = 0; i < gNPolicies; ++i) {
+ key.policy = i;
+ for (uint32_t j = 0; j < gPolicyFreqs[i].size(); ++j) {
+ key.freq = gPolicyFreqs[i][j];
+ // Start indexes at 1 so that uninitialized state is distinguishable from lowest freq.
+ // The uid_times map still uses 0-based indexes, and the sched_switch program handles
+ // conversion between them, so this does not affect our map reading code.
+ uint32_t idx = j + 1;
+ if (writeToMapEntry(freqToIdxFd, &key, &idx, BPF_ANY)) return false;
+ }
+ }
+
+ unique_fd cpuLastUpdateFd(mapRetrieveWO(BPF_FS_PATH "map_time_in_state_cpu_last_update_map"));
+ if (cpuLastUpdateFd < 0) return false;
+ std::vector<uint64_t> zeros(get_nprocs_conf(), 0);
+ uint32_t zero = 0;
+ if (writeToMapEntry(cpuLastUpdateFd, &zero, zeros.data(), BPF_ANY)) return false;
+
+ unique_fd nrActiveFd(mapRetrieveWO(BPF_FS_PATH "map_time_in_state_nr_active_map"));
+ if (nrActiveFd < 0) return false;
+ if (writeToMapEntry(nrActiveFd, &zero, &zero, BPF_ANY)) return false;
+
+ unique_fd policyNrActiveFd(mapRetrieveWO(BPF_FS_PATH "map_time_in_state_policy_nr_active_map"));
+ if (policyNrActiveFd < 0) return false;
+ for (uint32_t i = 0; i < gNPolicies; ++i) {
+ if (writeToMapEntry(policyNrActiveFd, &i, &zero, BPF_ANY)) return false;
+ }
+
+ unique_fd policyFreqIdxFd(mapRetrieveWO(BPF_FS_PATH "map_time_in_state_policy_freq_idx_map"));
+ if (policyFreqIdxFd < 0) return false;
+ for (uint32_t i = 0; i < gNPolicies; ++i) {
+ auto freqIdx = getPolicyFreqIdx(i);
+ if (!freqIdx.has_value()) return false;
+ if (writeToMapEntry(policyFreqIdxFd, &i, &(*freqIdx), BPF_ANY)) return false;
+ }
+
+ gTracking = attachTracepointProgram("sched", "sched_switch") &&
attachTracepointProgram("power", "cpu_frequency");
+ return gTracking;
}
-// Retrieve the times in ns that uid spent running at each CPU frequency and store in freqTimes.
-// Returns false on error. Otherwise, returns true and populates freqTimes with a vector of vectors
-// using the format:
+std::optional<std::vector<std::vector<uint32_t>>> getCpuFreqs() {
+ if (!gInitialized && !initGlobals()) return {};
+ return gPolicyFreqs;
+}
+
+// Retrieve the times in ns that uid spent running at each CPU frequency.
+// Return contains no value on error, otherwise it contains a vector of vectors using the format:
// [[t0_0, t0_1, ...],
// [t1_0, t1_1, ...], ...]
// where ti_j is the ns that uid spent running on the ith cluster at that cluster's jth lowest freq.
-bool getUidCpuFreqTimes(uint32_t uid, std::vector<std::vector<uint64_t>> *freqTimes) {
- if (!gInitialized && !initGlobals()) return false;
- time_key_t key = {.uid = uid, .freq = 0};
+std::optional<std::vector<std::vector<uint64_t>>> getUidCpuFreqTimes(uint32_t uid) {
+ if (!gInitialized && !initGlobals()) return {};
- freqTimes->clear();
- freqTimes->resize(gNPolicies);
- std::vector<uint32_t> idxs(gNPolicies, 0);
+ std::vector<std::vector<uint64_t>> out;
+ uint32_t maxFreqCount = 0;
+ for (const auto &freqList : gPolicyFreqs) {
+ if (freqList.size() > maxFreqCount) maxFreqCount = freqList.size();
+ out.emplace_back(freqList.size(), 0);
+ }
- val_t value;
- for (uint32_t freq : gAllFreqs) {
- key.freq = freq;
- int ret = findMapEntry(gMapFd, &key, &value);
- if (ret) {
- if (errno == ENOENT)
- memset(&value.ar, 0, sizeof(value.ar));
- else
- return false;
+ std::vector<tis_val_t> vals(gNCpus);
+ time_key_t key = {.uid = uid};
+ for (uint32_t i = 0; i <= (maxFreqCount - 1) / FREQS_PER_ENTRY; ++i) {
+ key.bucket = i;
+ if (findMapEntry(gTisMapFd, &key, vals.data())) {
+ if (errno != ENOENT) return {};
+ continue;
}
- for (uint32_t i = 0; i < gNPolicies; ++i) {
- if (idxs[i] == gPolicyFreqs[i].size() || freq != gPolicyFreqs[i][idxs[i]]) continue;
- uint64_t time = 0;
- for (uint32_t cpu : gPolicyCpus[i]) time += value.ar[cpu];
- idxs[i] += 1;
- (*freqTimes)[i].emplace_back(time);
+
+ auto offset = i * FREQS_PER_ENTRY;
+ auto nextOffset = (i + 1) * FREQS_PER_ENTRY;
+ for (uint32_t j = 0; j < gNPolicies; ++j) {
+ if (offset >= gPolicyFreqs[j].size()) continue;
+ auto begin = out[j].begin() + offset;
+ auto end = nextOffset < gPolicyFreqs[j].size() ? begin + FREQS_PER_ENTRY : out[j].end();
+
+ for (const auto &cpu : gPolicyCpus[j]) {
+ std::transform(begin, end, std::begin(vals[cpu].ar), begin, std::plus<uint64_t>());
+ }
}
}
+ return out;
+}
+
+static std::optional<bool> uidUpdatedSince(uint32_t uid, uint64_t lastUpdate,
+ uint64_t *newLastUpdate) {
+ uint64_t uidLastUpdate;
+ if (findMapEntry(gUidLastUpdateMapFd, &uid, &uidLastUpdate)) return {};
+ // Updates that occurred during the previous read may have been missed. To mitigate
+ // this, don't ignore entries updated up to 1s before *lastUpdate
+ constexpr uint64_t NSEC_PER_SEC = 1000000000;
+ if (uidLastUpdate + NSEC_PER_SEC < lastUpdate) return false;
+ if (uidLastUpdate > *newLastUpdate) *newLastUpdate = uidLastUpdate;
return true;
}
-// Retrieve the times in ns that each uid spent running at each CPU freq and store in freqTimeMap.
-// Returns false on error. Otherwise, returns true and populates freqTimeMap with a map from uids to
-// vectors of vectors using the format:
+// Retrieve the times in ns that each uid spent running at each CPU freq.
+// Return contains no value on error, otherwise it contains a map from uids to vectors of vectors
+// using the format:
// { uid0 -> [[t0_0_0, t0_0_1, ...], [t0_1_0, t0_1_1, ...], ...],
// uid1 -> [[t1_0_0, t1_0_1, ...], [t1_1_0, t1_1_1, ...], ...], ... }
// where ti_j_k is the ns uid i spent running on the jth cluster at the cluster's kth lowest freq.
-bool getUidsCpuFreqTimes(
- std::unordered_map<uint32_t, std::vector<std::vector<uint64_t>>> *freqTimeMap) {
- if (!gInitialized && !initGlobals()) return false;
+std::optional<std::unordered_map<uint32_t, std::vector<std::vector<uint64_t>>>>
+getUidsCpuFreqTimes() {
+ return getUidsUpdatedCpuFreqTimes(nullptr);
+}
- int fd = bpf_obj_get(BPF_FS_PATH "map_time_in_state_uid_times");
- if (fd < 0) return false;
- BpfMap<time_key_t, val_t> m(fd);
-
- std::vector<std::unordered_map<uint32_t, uint32_t>> policyFreqIdxs;
- for (uint32_t i = 0; i < gNPolicies; ++i) {
- std::unordered_map<uint32_t, uint32_t> freqIdxs;
- for (size_t j = 0; j < gPolicyFreqs[i].size(); ++j) freqIdxs[gPolicyFreqs[i][j]] = j;
- policyFreqIdxs.emplace_back(freqIdxs);
+// Retrieve the times in ns that each uid spent running at each CPU freq, excluding UIDs that have
+// not run since before lastUpdate.
+// Return format is the same as getUidsCpuFreqTimes()
+std::optional<std::unordered_map<uint32_t, std::vector<std::vector<uint64_t>>>>
+getUidsUpdatedCpuFreqTimes(uint64_t *lastUpdate) {
+ if (!gInitialized && !initGlobals()) return {};
+ time_key_t key, prevKey;
+ std::unordered_map<uint32_t, std::vector<std::vector<uint64_t>>> map;
+ if (getFirstMapKey(gTisMapFd, &key)) {
+ if (errno == ENOENT) return map;
+ return std::nullopt;
}
- auto fn = [freqTimeMap, &policyFreqIdxs](const time_key_t &key, const val_t &val,
- const BpfMap<time_key_t, val_t> &) {
- if (freqTimeMap->find(key.uid) == freqTimeMap->end()) {
- (*freqTimeMap)[key.uid].resize(gNPolicies);
- for (uint32_t i = 0; i < gNPolicies; ++i) {
- (*freqTimeMap)[key.uid][i].resize(gPolicyFreqs[i].size(), 0);
+ std::vector<std::vector<uint64_t>> mapFormat;
+ for (const auto &freqList : gPolicyFreqs) mapFormat.emplace_back(freqList.size(), 0);
+
+ uint64_t newLastUpdate = lastUpdate ? *lastUpdate : 0;
+ std::vector<tis_val_t> vals(gNCpus);
+ do {
+ if (lastUpdate) {
+ auto uidUpdated = uidUpdatedSince(key.uid, *lastUpdate, &newLastUpdate);
+ if (!uidUpdated.has_value()) return {};
+ if (!*uidUpdated) continue;
+ }
+ if (findMapEntry(gTisMapFd, &key, vals.data())) return {};
+ if (map.find(key.uid) == map.end()) map.emplace(key.uid, mapFormat);
+
+ auto offset = key.bucket * FREQS_PER_ENTRY;
+ auto nextOffset = (key.bucket + 1) * FREQS_PER_ENTRY;
+ for (uint32_t i = 0; i < gNPolicies; ++i) {
+ if (offset >= gPolicyFreqs[i].size()) continue;
+ auto begin = map[key.uid][i].begin() + offset;
+ auto end = nextOffset < gPolicyFreqs[i].size() ? begin + FREQS_PER_ENTRY :
+ map[key.uid][i].end();
+ for (const auto &cpu : gPolicyCpus[i]) {
+ std::transform(begin, end, std::begin(vals[cpu].ar), begin, std::plus<uint64_t>());
}
}
+ prevKey = key;
+ } while (prevKey = key, !getNextMapKey(gTisMapFd, &prevKey, &key));
+ if (errno != ENOENT) return {};
+ if (lastUpdate && newLastUpdate > *lastUpdate) *lastUpdate = newLastUpdate;
+ return map;
+}
+
+static bool verifyConcurrentTimes(const concurrent_time_t &ct) {
+ uint64_t activeSum = std::accumulate(ct.active.begin(), ct.active.end(), (uint64_t)0);
+ uint64_t policySum = 0;
+ for (const auto &vec : ct.policy) {
+ policySum += std::accumulate(vec.begin(), vec.end(), (uint64_t)0);
+ }
+ return activeSum == policySum;
+}
+
+// Retrieve the times in ns that uid spent running concurrently with each possible number of other
+// tasks on each cluster (policy times) and overall (active times).
+// Return contains no value on error, otherwise it contains a concurrent_time_t with the format:
+// {.active = [a0, a1, ...], .policy = [[p0_0, p0_1, ...], [p1_0, p1_1, ...], ...]}
+// where ai is the ns spent running concurrently with tasks on i other cpus and pi_j is the ns spent
+// running on the ith cluster, concurrently with tasks on j other cpus in the same cluster
+std::optional<concurrent_time_t> getUidConcurrentTimes(uint32_t uid, bool retry) {
+ if (!gInitialized && !initGlobals()) return {};
+ concurrent_time_t ret = {.active = std::vector<uint64_t>(gNCpus, 0)};
+ for (const auto &cpuList : gPolicyCpus) ret.policy.emplace_back(cpuList.size(), 0);
+ std::vector<concurrent_val_t> vals(gNCpus);
+ time_key_t key = {.uid = uid};
+ for (key.bucket = 0; key.bucket <= (gNCpus - 1) / CPUS_PER_ENTRY; ++key.bucket) {
+ if (findMapEntry(gConcurrentMapFd, &key, vals.data())) {
+ if (errno != ENOENT) return {};
+ continue;
+ }
+ auto offset = key.bucket * CPUS_PER_ENTRY;
+ auto nextOffset = (key.bucket + 1) * CPUS_PER_ENTRY;
+
+ auto activeBegin = ret.active.begin() + offset;
+ auto activeEnd = nextOffset < gNCpus ? activeBegin + CPUS_PER_ENTRY : ret.active.end();
+
+ for (uint32_t cpu = 0; cpu < gNCpus; ++cpu) {
+ std::transform(activeBegin, activeEnd, std::begin(vals[cpu].active), activeBegin,
+ std::plus<uint64_t>());
+ }
- for (size_t policy = 0; policy < gNPolicies; ++policy) {
+ for (uint32_t policy = 0; policy < gNPolicies; ++policy) {
+ if (offset >= gPolicyCpus[policy].size()) continue;
+ auto policyBegin = ret.policy[policy].begin() + offset;
+ auto policyEnd = nextOffset < gPolicyCpus[policy].size() ? policyBegin + CPUS_PER_ENTRY
+ : ret.policy[policy].end();
+
for (const auto &cpu : gPolicyCpus[policy]) {
- auto freqIdx = policyFreqIdxs[policy][key.freq];
- (*freqTimeMap)[key.uid][policy][freqIdx] += val.ar[cpu];
+ std::transform(policyBegin, policyEnd, std::begin(vals[cpu].policy), policyBegin,
+ std::plus<uint64_t>());
}
}
- return android::netdutils::status::ok;
- };
- return isOk(m.iterateWithValue(fn));
+ }
+ if (!verifyConcurrentTimes(ret) && retry) return getUidConcurrentTimes(uid, false);
+ return ret;
+}
+
+// Retrieve the times in ns that each uid spent running concurrently with each possible number of
+// other tasks on each cluster (policy times) and overall (active times).
+// Return contains no value on error, otherwise it contains a map from uids to concurrent_time_t's
+// using the format:
+// { uid0 -> {.active = [a0, a1, ...], .policy = [[p0_0, p0_1, ...], [p1_0, p1_1, ...], ...] }, ...}
+// where ai is the ns spent running concurrently with tasks on i other cpus and pi_j is the ns spent
+// running on the ith cluster, concurrently with tasks on j other cpus in the same cluster.
+std::optional<std::unordered_map<uint32_t, concurrent_time_t>> getUidsConcurrentTimes() {
+ return getUidsUpdatedConcurrentTimes(nullptr);
+}
+
+// Retrieve the times in ns that each uid spent running concurrently with each possible number of
+// other tasks on each cluster (policy times) and overall (active times), excluding UIDs that have
+// not run since before lastUpdate.
+// Return format is the same as getUidsConcurrentTimes()
+std::optional<std::unordered_map<uint32_t, concurrent_time_t>> getUidsUpdatedConcurrentTimes(
+ uint64_t *lastUpdate) {
+ if (!gInitialized && !initGlobals()) return {};
+ time_key_t key, prevKey;
+ std::unordered_map<uint32_t, concurrent_time_t> ret;
+ if (getFirstMapKey(gConcurrentMapFd, &key)) {
+ if (errno == ENOENT) return ret;
+ return {};
+ }
+
+ concurrent_time_t retFormat = {.active = std::vector<uint64_t>(gNCpus, 0)};
+ for (const auto &cpuList : gPolicyCpus) retFormat.policy.emplace_back(cpuList.size(), 0);
+
+ std::vector<concurrent_val_t> vals(gNCpus);
+ std::vector<uint64_t>::iterator activeBegin, activeEnd, policyBegin, policyEnd;
+
+ uint64_t newLastUpdate = lastUpdate ? *lastUpdate : 0;
+ do {
+ if (lastUpdate) {
+ auto uidUpdated = uidUpdatedSince(key.uid, *lastUpdate, &newLastUpdate);
+ if (!uidUpdated.has_value()) return {};
+ if (!*uidUpdated) continue;
+ }
+ if (findMapEntry(gConcurrentMapFd, &key, vals.data())) return {};
+ if (ret.find(key.uid) == ret.end()) ret.emplace(key.uid, retFormat);
+
+ auto offset = key.bucket * CPUS_PER_ENTRY;
+ auto nextOffset = (key.bucket + 1) * CPUS_PER_ENTRY;
+
+ activeBegin = ret[key.uid].active.begin();
+ activeEnd = nextOffset < gNCpus ? activeBegin + CPUS_PER_ENTRY : ret[key.uid].active.end();
+
+ for (uint32_t cpu = 0; cpu < gNCpus; ++cpu) {
+ std::transform(activeBegin, activeEnd, std::begin(vals[cpu].active), activeBegin,
+ std::plus<uint64_t>());
+ }
+
+ for (uint32_t policy = 0; policy < gNPolicies; ++policy) {
+ if (offset >= gPolicyCpus[policy].size()) continue;
+ policyBegin = ret[key.uid].policy[policy].begin() + offset;
+ policyEnd = nextOffset < gPolicyCpus[policy].size() ? policyBegin + CPUS_PER_ENTRY
+ : ret[key.uid].policy[policy].end();
+
+ for (const auto &cpu : gPolicyCpus[policy]) {
+ std::transform(policyBegin, policyEnd, std::begin(vals[cpu].policy), policyBegin,
+ std::plus<uint64_t>());
+ }
+ }
+ } while (prevKey = key, !getNextMapKey(gConcurrentMapFd, &prevKey, &key));
+ if (errno != ENOENT) return {};
+ for (const auto &[key, value] : ret) {
+ if (!verifyConcurrentTimes(value)) {
+ auto val = getUidConcurrentTimes(key, false);
+ if (val.has_value()) ret[key] = val.value();
+ }
+ }
+ if (lastUpdate && newLastUpdate > *lastUpdate) *lastUpdate = newLastUpdate;
+ return ret;
}
// Clear all time in state data for a given uid. Returns false on error, true otherwise.
-bool clearUidCpuFreqTimes(uint32_t uid) {
+// This is only suitable for clearing data when an app is uninstalled; if called on a UID with
+// running tasks it will cause time in state vs. concurrent time totals to be inconsistent for that
+// UID.
+bool clearUidTimes(uint32_t uid) {
if (!gInitialized && !initGlobals()) return false;
- time_key_t key = {.uid = uid, .freq = 0};
- std::vector<uint32_t> idxs(gNPolicies, 0);
- for (auto freq : gAllFreqs) {
- key.freq = freq;
- if (deleteMapEntry(gMapFd, &key) && errno != ENOENT) return false;
+ time_key_t key = {.uid = uid};
+
+ uint32_t maxFreqCount = 0;
+ for (const auto &freqList : gPolicyFreqs) {
+ if (freqList.size() > maxFreqCount) maxFreqCount = freqList.size();
}
+
+ tis_val_t zeros = {0};
+ std::vector<tis_val_t> vals(gNCpus, zeros);
+ for (key.bucket = 0; key.bucket <= (maxFreqCount - 1) / FREQS_PER_ENTRY; ++key.bucket) {
+ if (writeToMapEntry(gTisMapFd, &key, vals.data(), BPF_EXIST) && errno != ENOENT)
+ return false;
+ if (deleteMapEntry(gTisMapFd, &key) && errno != ENOENT) return false;
+ }
+
+ concurrent_val_t czeros = { .active = {0}, .policy = {0}, };
+ std::vector<concurrent_val_t> cvals(gNCpus, czeros);
+ for (key.bucket = 0; key.bucket <= (gNCpus - 1) / CPUS_PER_ENTRY; ++key.bucket) {
+ if (writeToMapEntry(gConcurrentMapFd, &key, cvals.data(), BPF_EXIST) && errno != ENOENT)
+ return false;
+ if (deleteMapEntry(gConcurrentMapFd, &key) && errno != ENOENT) return false;
+ }
+
+ if (deleteMapEntry(gUidLastUpdateMapFd, &uid) && errno != ENOENT) return false;
return true;
}
diff --git a/libs/cputimeinstate/cputimeinstate.h b/libs/cputimeinstate/cputimeinstate.h
index 9f6103e..b7600f5 100644
--- a/libs/cputimeinstate/cputimeinstate.h
+++ b/libs/cputimeinstate/cputimeinstate.h
@@ -22,10 +22,24 @@
namespace android {
namespace bpf {
-bool startTrackingUidCpuFreqTimes();
-bool getUidCpuFreqTimes(unsigned int uid, std::vector<std::vector<uint64_t>> *freqTimes);
-bool getUidsCpuFreqTimes(std::unordered_map<uint32_t, std::vector<std::vector<uint64_t>>> *tisMap);
-bool clearUidCpuFreqTimes(unsigned int uid);
+bool startTrackingUidTimes();
+std::optional<std::vector<std::vector<uint64_t>>> getUidCpuFreqTimes(uint32_t uid);
+std::optional<std::unordered_map<uint32_t, std::vector<std::vector<uint64_t>>>>
+ getUidsCpuFreqTimes();
+std::optional<std::unordered_map<uint32_t, std::vector<std::vector<uint64_t>>>>
+ getUidsUpdatedCpuFreqTimes(uint64_t *lastUpdate);
+std::optional<std::vector<std::vector<uint32_t>>> getCpuFreqs();
+
+struct concurrent_time_t {
+ std::vector<uint64_t> active;
+ std::vector<std::vector<uint64_t>> policy;
+};
+
+std::optional<concurrent_time_t> getUidConcurrentTimes(uint32_t uid, bool retry = true);
+std::optional<std::unordered_map<uint32_t, concurrent_time_t>> getUidsConcurrentTimes();
+std::optional<std::unordered_map<uint32_t, concurrent_time_t>>
+ getUidsUpdatedConcurrentTimes(uint64_t *lastUpdate);
+bool clearUidTimes(unsigned int uid);
} // namespace bpf
} // namespace android
diff --git a/libs/cputimeinstate/testtimeinstate.cpp b/libs/cputimeinstate/testtimeinstate.cpp
index 9837865..ea2a200 100644
--- a/libs/cputimeinstate/testtimeinstate.cpp
+++ b/libs/cputimeinstate/testtimeinstate.cpp
@@ -1,57 +1,485 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <bpf_timeinstate.h>
+
+#include <sys/sysinfo.h>
+
+#include <numeric>
#include <unordered_map>
#include <vector>
#include <gtest/gtest.h>
+#include <android-base/unique_fd.h>
+#include <bpf/BpfMap.h>
#include <cputimeinstate.h>
+#include <libbpf.h>
namespace android {
namespace bpf {
+static constexpr uint64_t NSEC_PER_SEC = 1000000000;
+static constexpr uint64_t NSEC_PER_YEAR = NSEC_PER_SEC * 60 * 60 * 24 * 365;
+
using std::vector;
-TEST(TimeInStateTest, SingleUid) {
- vector<vector<uint64_t>> times;
- ASSERT_TRUE(getUidCpuFreqTimes(0, ×));
- EXPECT_FALSE(times.empty());
+TEST(TimeInStateTest, SingleUidTimeInState) {
+ auto times = getUidCpuFreqTimes(0);
+ ASSERT_TRUE(times.has_value());
+ EXPECT_FALSE(times->empty());
}
-TEST(TimeInStateTest, AllUid) {
- vector<size_t> sizes;
- std::unordered_map<uint32_t, vector<vector<uint64_t>>> map;
- ASSERT_TRUE(getUidsCpuFreqTimes(&map));
+TEST(TimeInStateTest, SingleUidConcurrentTimes) {
+ auto concurrentTimes = getUidConcurrentTimes(0);
+ ASSERT_TRUE(concurrentTimes.has_value());
+ ASSERT_FALSE(concurrentTimes->active.empty());
+ ASSERT_FALSE(concurrentTimes->policy.empty());
- ASSERT_FALSE(map.empty());
+ uint64_t policyEntries = 0;
+ for (const auto &policyTimeVec : concurrentTimes->policy) policyEntries += policyTimeVec.size();
+ ASSERT_EQ(concurrentTimes->active.size(), policyEntries);
+}
- auto firstEntry = map.begin()->second;
- for (const auto &subEntry : firstEntry) sizes.emplace_back(subEntry.size());
+static void TestConcurrentTimesConsistent(const struct concurrent_time_t &concurrentTime) {
+ size_t maxPolicyCpus = 0;
+ for (const auto &vec : concurrentTime.policy) {
+ maxPolicyCpus = std::max(maxPolicyCpus, vec.size());
+ }
+ uint64_t policySum = 0;
+ for (size_t i = 0; i < maxPolicyCpus; ++i) {
+ for (const auto &vec : concurrentTime.policy) {
+ if (i < vec.size()) policySum += vec[i];
+ }
+ ASSERT_LE(concurrentTime.active[i], policySum);
+ policySum -= concurrentTime.active[i];
+ }
+ policySum = 0;
+ for (size_t i = 0; i < concurrentTime.active.size(); ++i) {
+ for (const auto &vec : concurrentTime.policy) {
+ if (i < vec.size()) policySum += vec[vec.size() - 1 - i];
+ }
+ auto activeSum = concurrentTime.active[concurrentTime.active.size() - 1 - i];
+ // This check is slightly flaky because we may read a map entry in the middle of an update
+ // when active times have been updated but policy times have not. This happens infrequently
+ // and can be distinguished from more serious bugs by re-running the test: if the underlying
+ // data itself is inconsistent, the test will fail every time.
+ ASSERT_LE(activeSum, policySum);
+ policySum -= activeSum;
+ }
+}
- for (const auto &vec : map) {
- ASSERT_EQ(vec.second.size(), sizes.size());
- for (size_t i = 0; i < vec.second.size(); ++i) ASSERT_EQ(vec.second[i].size(), sizes[i]);
+static void TestUidTimesConsistent(const std::vector<std::vector<uint64_t>> &timeInState,
+ const struct concurrent_time_t &concurrentTime) {
+ ASSERT_NO_FATAL_FAILURE(TestConcurrentTimesConsistent(concurrentTime));
+ ASSERT_EQ(timeInState.size(), concurrentTime.policy.size());
+ uint64_t policySum = 0;
+ for (uint32_t i = 0; i < timeInState.size(); ++i) {
+ uint64_t tisSum =
+ std::accumulate(timeInState[i].begin(), timeInState[i].end(), (uint64_t)0);
+ uint64_t concurrentSum = std::accumulate(concurrentTime.policy[i].begin(),
+ concurrentTime.policy[i].end(), (uint64_t)0);
+ if (tisSum < concurrentSum)
+ ASSERT_LE(concurrentSum - tisSum, NSEC_PER_SEC);
+ else
+ ASSERT_LE(tisSum - concurrentSum, NSEC_PER_SEC);
+ policySum += concurrentSum;
+ }
+ uint64_t activeSum = std::accumulate(concurrentTime.active.begin(), concurrentTime.active.end(),
+ (uint64_t)0);
+ EXPECT_EQ(activeSum, policySum);
+}
+
+TEST(TimeInStateTest, SingleUidTimesConsistent) {
+ auto times = getUidCpuFreqTimes(0);
+ ASSERT_TRUE(times.has_value());
+
+ auto concurrentTimes = getUidConcurrentTimes(0);
+ ASSERT_TRUE(concurrentTimes.has_value());
+
+ ASSERT_NO_FATAL_FAILURE(TestUidTimesConsistent(*times, *concurrentTimes));
+}
+
+TEST(TimeInStateTest, AllUidTimeInState) {
+ uint64_t zero = 0;
+ auto maps = {getUidsCpuFreqTimes(), getUidsUpdatedCpuFreqTimes(&zero)};
+ for (const auto &map : maps) {
+ ASSERT_TRUE(map.has_value());
+
+ ASSERT_FALSE(map->empty());
+
+ vector<size_t> sizes;
+ auto firstEntry = map->begin()->second;
+ for (const auto &subEntry : firstEntry) sizes.emplace_back(subEntry.size());
+
+ for (const auto &vec : *map) {
+ ASSERT_EQ(vec.second.size(), sizes.size());
+ for (size_t i = 0; i < vec.second.size(); ++i) ASSERT_EQ(vec.second[i].size(), sizes[i]);
+ }
+ }
+}
+
+void TestCheckUpdate(const std::vector<std::vector<uint64_t>> &before,
+ const std::vector<std::vector<uint64_t>> &after) {
+ ASSERT_EQ(before.size(), after.size());
+ uint64_t sumBefore = 0, sumAfter = 0;
+ for (size_t i = 0; i < before.size(); ++i) {
+ ASSERT_EQ(before[i].size(), after[i].size());
+ for (size_t j = 0; j < before[i].size(); ++j) {
+ // Times should never decrease
+ ASSERT_LE(before[i][j], after[i][j]);
+ }
+ sumBefore += std::accumulate(before[i].begin(), before[i].end(), (uint64_t)0);
+ sumAfter += std::accumulate(after[i].begin(), after[i].end(), (uint64_t)0);
+ }
+ ASSERT_LE(sumBefore, sumAfter);
+ ASSERT_LE(sumAfter - sumBefore, NSEC_PER_SEC);
+}
+
+TEST(TimeInStateTest, AllUidUpdatedTimeInState) {
+ uint64_t lastUpdate = 0;
+ auto map1 = getUidsUpdatedCpuFreqTimes(&lastUpdate);
+ ASSERT_TRUE(map1.has_value());
+ ASSERT_FALSE(map1->empty());
+ ASSERT_NE(lastUpdate, (uint64_t)0);
+ uint64_t oldLastUpdate = lastUpdate;
+
+ // Sleep briefly to trigger a context switch, ensuring we see at least one update.
+ struct timespec ts;
+ ts.tv_sec = 0;
+ ts.tv_nsec = 1000000;
+ nanosleep (&ts, NULL);
+
+ auto map2 = getUidsUpdatedCpuFreqTimes(&lastUpdate);
+ ASSERT_TRUE(map2.has_value());
+ ASSERT_FALSE(map2->empty());
+ ASSERT_NE(lastUpdate, oldLastUpdate);
+
+ bool someUidsExcluded = false;
+ for (const auto &[uid, v] : *map1) {
+ if (map2->find(uid) == map2->end()) {
+ someUidsExcluded = true;
+ break;
+ }
+ }
+ ASSERT_TRUE(someUidsExcluded);
+
+ for (const auto &[uid, newTimes] : *map2) {
+ ASSERT_NE(map1->find(uid), map1->end());
+ ASSERT_NO_FATAL_FAILURE(TestCheckUpdate((*map1)[uid], newTimes));
+ }
+}
+
+TEST(TimeInStateTest, SingleAndAllUidTimeInStateConsistent) {
+ uint64_t zero = 0;
+ auto maps = {getUidsCpuFreqTimes(), getUidsUpdatedCpuFreqTimes(&zero)};
+ for (const auto &map : maps) {
+ ASSERT_TRUE(map.has_value());
+ ASSERT_FALSE(map->empty());
+
+ for (const auto &kv : *map) {
+ uint32_t uid = kv.first;
+ auto times1 = kv.second;
+ auto times2 = getUidCpuFreqTimes(uid);
+ ASSERT_TRUE(times2.has_value());
+
+ ASSERT_EQ(times1.size(), times2->size());
+ for (uint32_t i = 0; i < times1.size(); ++i) {
+ ASSERT_EQ(times1[i].size(), (*times2)[i].size());
+ for (uint32_t j = 0; j < times1[i].size(); ++j) {
+ ASSERT_LE((*times2)[i][j] - times1[i][j], NSEC_PER_SEC);
+ }
+ }
+ }
+ }
+}
+
+TEST(TimeInStateTest, AllUidConcurrentTimes) {
+ uint64_t zero = 0;
+ auto maps = {getUidsConcurrentTimes(), getUidsUpdatedConcurrentTimes(&zero)};
+ for (const auto &map : maps) {
+ ASSERT_TRUE(map.has_value());
+ ASSERT_FALSE(map->empty());
+
+ auto firstEntry = map->begin()->second;
+ for (const auto &kv : *map) {
+ ASSERT_EQ(kv.second.active.size(), firstEntry.active.size());
+ ASSERT_EQ(kv.second.policy.size(), firstEntry.policy.size());
+ for (size_t i = 0; i < kv.second.policy.size(); ++i) {
+ ASSERT_EQ(kv.second.policy[i].size(), firstEntry.policy[i].size());
+ }
+ }
+ }
+}
+
+TEST(TimeInStateTest, AllUidUpdatedConcurrentTimes) {
+ uint64_t lastUpdate = 0;
+ auto map1 = getUidsUpdatedConcurrentTimes(&lastUpdate);
+ ASSERT_TRUE(map1.has_value());
+ ASSERT_FALSE(map1->empty());
+ ASSERT_NE(lastUpdate, (uint64_t)0);
+
+ // Sleep briefly to trigger a context switch, ensuring we see at least one update.
+ struct timespec ts;
+ ts.tv_sec = 0;
+ ts.tv_nsec = 1000000;
+ nanosleep (&ts, NULL);
+
+ uint64_t oldLastUpdate = lastUpdate;
+ auto map2 = getUidsUpdatedConcurrentTimes(&lastUpdate);
+ ASSERT_TRUE(map2.has_value());
+ ASSERT_FALSE(map2->empty());
+ ASSERT_NE(lastUpdate, oldLastUpdate);
+
+ bool someUidsExcluded = false;
+ for (const auto &[uid, v] : *map1) {
+ if (map2->find(uid) == map2->end()) {
+ someUidsExcluded = true;
+ break;
+ }
+ }
+ ASSERT_TRUE(someUidsExcluded);
+
+ for (const auto &[uid, newTimes] : *map2) {
+ ASSERT_NE(map1->find(uid), map1->end());
+ ASSERT_NO_FATAL_FAILURE(TestCheckUpdate({(*map1)[uid].active},{newTimes.active}));
+ ASSERT_NO_FATAL_FAILURE(TestCheckUpdate((*map1)[uid].policy, newTimes.policy));
+ }
+}
+
+TEST(TimeInStateTest, SingleAndAllUidConcurrentTimesConsistent) {
+ uint64_t zero = 0;
+ auto maps = {getUidsConcurrentTimes(), getUidsUpdatedConcurrentTimes(&zero)};
+ for (const auto &map : maps) {
+ ASSERT_TRUE(map.has_value());
+ for (const auto &kv : *map) {
+ uint32_t uid = kv.first;
+ auto times1 = kv.second;
+ auto times2 = getUidConcurrentTimes(uid);
+ ASSERT_TRUE(times2.has_value());
+ for (uint32_t i = 0; i < times1.active.size(); ++i) {
+ ASSERT_LE(times2->active[i] - times1.active[i], NSEC_PER_SEC);
+ }
+ for (uint32_t i = 0; i < times1.policy.size(); ++i) {
+ for (uint32_t j = 0; j < times1.policy[i].size(); ++j) {
+ ASSERT_LE(times2->policy[i][j] - times1.policy[i][j], NSEC_PER_SEC);
+ }
+ }
+ }
+ }
+}
+
+void TestCheckDelta(uint64_t before, uint64_t after) {
+ // Times should never decrease
+ ASSERT_LE(before, after);
+ // UID can't have run for more than ~1s on each CPU
+ ASSERT_LE(after - before, NSEC_PER_SEC * 2 * get_nprocs_conf());
+}
+
+TEST(TimeInStateTest, AllUidTimeInStateMonotonic) {
+ auto map1 = getUidsCpuFreqTimes();
+ ASSERT_TRUE(map1.has_value());
+ sleep(1);
+ auto map2 = getUidsCpuFreqTimes();
+ ASSERT_TRUE(map2.has_value());
+
+ for (const auto &kv : *map1) {
+ uint32_t uid = kv.first;
+ auto times = kv.second;
+ ASSERT_NE(map2->find(uid), map2->end());
+ for (uint32_t policy = 0; policy < times.size(); ++policy) {
+ for (uint32_t freqIdx = 0; freqIdx < times[policy].size(); ++freqIdx) {
+ auto before = times[policy][freqIdx];
+ auto after = (*map2)[uid][policy][freqIdx];
+ ASSERT_NO_FATAL_FAILURE(TestCheckDelta(before, after));
+ }
+ }
+ }
+}
+
+TEST(TimeInStateTest, AllUidConcurrentTimesMonotonic) {
+ auto map1 = getUidsConcurrentTimes();
+ ASSERT_TRUE(map1.has_value());
+ ASSERT_FALSE(map1->empty());
+ sleep(1);
+ auto map2 = getUidsConcurrentTimes();
+ ASSERT_TRUE(map2.has_value());
+ ASSERT_FALSE(map2->empty());
+
+ for (const auto &kv : *map1) {
+ uint32_t uid = kv.first;
+ auto times = kv.second;
+ ASSERT_NE(map2->find(uid), map2->end());
+ for (uint32_t i = 0; i < times.active.size(); ++i) {
+ auto before = times.active[i];
+ auto after = (*map2)[uid].active[i];
+ ASSERT_NO_FATAL_FAILURE(TestCheckDelta(before, after));
+ }
+ for (uint32_t policy = 0; policy < times.policy.size(); ++policy) {
+ for (uint32_t idx = 0; idx < times.policy[policy].size(); ++idx) {
+ auto before = times.policy[policy][idx];
+ auto after = (*map2)[uid].policy[policy][idx];
+ ASSERT_NO_FATAL_FAILURE(TestCheckDelta(before, after));
+ }
+ }
+ }
+}
+
+TEST(TimeInStateTest, AllUidTimeInStateSanityCheck) {
+ uint64_t zero = 0;
+ auto maps = {getUidsCpuFreqTimes(), getUidsUpdatedCpuFreqTimes(&zero)};
+ for (const auto &map : maps) {
+ ASSERT_TRUE(map.has_value());
+
+ bool foundLargeValue = false;
+ for (const auto &kv : *map) {
+ for (const auto &timeVec : kv.second) {
+ for (const auto &time : timeVec) {
+ ASSERT_LE(time, NSEC_PER_YEAR);
+ if (time > UINT32_MAX) foundLargeValue = true;
+ }
+ }
+ }
+ // UINT32_MAX nanoseconds is less than 5 seconds, so if every part of our pipeline is using
+ // uint64_t as expected, we should have some times higher than that.
+ ASSERT_TRUE(foundLargeValue);
+ }
+}
+
+TEST(TimeInStateTest, AllUidConcurrentTimesSanityCheck) {
+ uint64_t zero = 0;
+ auto maps = {getUidsConcurrentTimes(), getUidsUpdatedConcurrentTimes(&zero)};
+ for (const auto &concurrentMap : maps) {
+ ASSERT_TRUE(concurrentMap);
+
+ bool activeFoundLargeValue = false;
+ bool policyFoundLargeValue = false;
+ for (const auto &kv : *concurrentMap) {
+ for (const auto &time : kv.second.active) {
+ ASSERT_LE(time, NSEC_PER_YEAR);
+ if (time > UINT32_MAX) activeFoundLargeValue = true;
+ }
+ for (const auto &policyTimeVec : kv.second.policy) {
+ for (const auto &time : policyTimeVec) {
+ ASSERT_LE(time, NSEC_PER_YEAR);
+ if (time > UINT32_MAX) policyFoundLargeValue = true;
+ }
+ }
+ }
+ // UINT32_MAX nanoseconds is less than 5 seconds, so if every part of our pipeline is using
+ // uint64_t as expected, we should have some times higher than that.
+ ASSERT_TRUE(activeFoundLargeValue);
+ ASSERT_TRUE(policyFoundLargeValue);
+ }
+}
+
+TEST(TimeInStateTest, AllUidTimesConsistent) {
+ auto tisMap = getUidsCpuFreqTimes();
+ ASSERT_TRUE(tisMap.has_value());
+
+ auto concurrentMap = getUidsConcurrentTimes();
+ ASSERT_TRUE(concurrentMap.has_value());
+
+ ASSERT_EQ(tisMap->size(), concurrentMap->size());
+ for (const auto &kv : *tisMap) {
+ uint32_t uid = kv.first;
+ auto times = kv.second;
+ ASSERT_NE(concurrentMap->find(uid), concurrentMap->end());
+
+ auto concurrentTimes = (*concurrentMap)[uid];
+ ASSERT_NO_FATAL_FAILURE(TestUidTimesConsistent(times, concurrentTimes));
}
}
TEST(TimeInStateTest, RemoveUid) {
- vector<vector<uint64_t>> times, times2;
- ASSERT_TRUE(getUidCpuFreqTimes(0, ×));
- ASSERT_FALSE(times.empty());
+ uint32_t uid = 0;
+ {
+ // Find an unused UID
+ auto times = getUidsCpuFreqTimes();
+ ASSERT_TRUE(times.has_value());
+ ASSERT_FALSE(times->empty());
+ for (const auto &kv : *times) uid = std::max(uid, kv.first);
+ ++uid;
+ }
+ {
+ // Add a map entry for our fake UID by copying a real map entry
+ android::base::unique_fd fd{
+ bpf_obj_get(BPF_FS_PATH "map_time_in_state_uid_time_in_state_map")};
+ ASSERT_GE(fd, 0);
+ time_key_t k;
+ ASSERT_FALSE(getFirstMapKey(fd, &k));
+ std::vector<tis_val_t> vals(get_nprocs_conf());
+ ASSERT_FALSE(findMapEntry(fd, &k, vals.data()));
+ uint32_t copiedUid = k.uid;
+ k.uid = uid;
+ ASSERT_FALSE(writeToMapEntry(fd, &k, vals.data(), BPF_NOEXIST));
+
+ android::base::unique_fd fd2{
+ bpf_obj_get(BPF_FS_PATH "map_time_in_state_uid_concurrent_times_map")};
+ k.uid = copiedUid;
+ k.bucket = 0;
+ std::vector<concurrent_val_t> cvals(get_nprocs_conf());
+ ASSERT_FALSE(findMapEntry(fd2, &k, cvals.data()));
+ k.uid = uid;
+ ASSERT_FALSE(writeToMapEntry(fd2, &k, cvals.data(), BPF_NOEXIST));
+ }
+ auto times = getUidCpuFreqTimes(uid);
+ ASSERT_TRUE(times.has_value());
+ ASSERT_FALSE(times->empty());
+
+ auto concurrentTimes = getUidConcurrentTimes(0);
+ ASSERT_TRUE(concurrentTimes.has_value());
+ ASSERT_FALSE(concurrentTimes->active.empty());
+ ASSERT_FALSE(concurrentTimes->policy.empty());
uint64_t sum = 0;
- for (size_t i = 0; i < times.size(); ++i) {
- for (auto x : times[i]) sum += x;
+ for (size_t i = 0; i < times->size(); ++i) {
+ for (auto x : (*times)[i]) sum += x;
}
ASSERT_GT(sum, (uint64_t)0);
- ASSERT_TRUE(clearUidCpuFreqTimes(0));
-
- ASSERT_TRUE(getUidCpuFreqTimes(0, ×2));
- ASSERT_EQ(times2.size(), times.size());
- for (size_t i = 0; i < times.size(); ++i) {
- ASSERT_EQ(times2[i].size(), times[i].size());
- for (size_t j = 0; j < times[i].size(); ++j) ASSERT_LE(times2[i][j], times[i][j]);
+ uint64_t activeSum = 0;
+ for (size_t i = 0; i < concurrentTimes->active.size(); ++i) {
+ activeSum += concurrentTimes->active[i];
}
+ ASSERT_GT(activeSum, (uint64_t)0);
+
+ ASSERT_TRUE(clearUidTimes(uid));
+
+ auto allTimes = getUidsCpuFreqTimes();
+ ASSERT_TRUE(allTimes.has_value());
+ ASSERT_FALSE(allTimes->empty());
+ ASSERT_EQ(allTimes->find(uid), allTimes->end());
+
+ auto allConcurrentTimes = getUidsConcurrentTimes();
+ ASSERT_TRUE(allConcurrentTimes.has_value());
+ ASSERT_FALSE(allConcurrentTimes->empty());
+ ASSERT_EQ(allConcurrentTimes->find(uid), allConcurrentTimes->end());
+}
+
+TEST(TimeInStateTest, GetCpuFreqs) {
+ auto freqs = getCpuFreqs();
+ ASSERT_TRUE(freqs.has_value());
+
+ auto times = getUidCpuFreqTimes(0);
+ ASSERT_TRUE(times.has_value());
+
+ ASSERT_EQ(freqs->size(), times->size());
+ for (size_t i = 0; i < freqs->size(); ++i) EXPECT_EQ((*freqs)[i].size(), (*times)[i].size());
}
} // namespace bpf
diff --git a/libs/dumputils/Android.bp b/libs/dumputils/Android.bp
index 3412e14..e403d36 100644
--- a/libs/dumputils/Android.bp
+++ b/libs/dumputils/Android.bp
@@ -17,9 +17,7 @@
shared_libs: [
"libbase",
- "libbinder",
"libhidlbase",
- "libhidltransport",
"liblog",
"libutils",
],
diff --git a/libs/dumputils/dump_utils.cpp b/libs/dumputils/dump_utils.cpp
index 0477801..fd557b7 100644
--- a/libs/dumputils/dump_utils.cpp
+++ b/libs/dumputils/dump_utils.cpp
@@ -34,9 +34,8 @@
"/system/bin/mediametrics", // media.metrics
"/system/bin/mediaserver",
"/system/bin/netd",
- "/system/bin/vold",
"/system/bin/sdcard",
- "/system/bin/statsd",
+ "/apex/com.android.os.statsd/bin/statsd",
"/system/bin/surfaceflinger",
"/system/bin/vehicle_network_service",
"/vendor/bin/hw/android.hardware.media.omx@1.0-service", // media.codec
@@ -44,12 +43,21 @@
NULL,
};
+
+// Native processes to dump on debuggable builds.
+static const char* debuggable_native_processes_to_dump[] = {
+ "/system/bin/vold",
+ NULL,
+};
+
/* list of hal interface to dump containing process during native dumps */
static const char* hal_interfaces_to_dump[] {
"android.hardware.audio@2.0::IDevicesFactory",
"android.hardware.audio@4.0::IDevicesFactory",
"android.hardware.audio@5.0::IDevicesFactory",
+ "android.hardware.audio@6.0::IDevicesFactory",
"android.hardware.biometrics.face@1.0::IBiometricsFace",
+ "android.hardware.biometrics.fingerprint@2.1::IBiometricsFingerprint",
"android.hardware.bluetooth@1.0::IBluetoothHci",
"android.hardware.camera.provider@2.4::ICameraProvider",
"android.hardware.drm@1.0::IDrmFactory",
@@ -65,8 +73,10 @@
"android.hardware.thermal@2.0::IThermal",
"android.hardware.vr@1.0::IVr",
"android.hardware.automotive.audiocontrol@1.0::IAudioControl",
+ "android.hardware.automotive.audiocontrol@2.0::IAudioControl",
"android.hardware.automotive.vehicle@2.0::IVehicle",
"android.hardware.automotive.evs@1.0::IEvsCamera",
+ "android.hardware.neuralnetworks@1.0::IDevice",
NULL,
};
@@ -106,6 +116,15 @@
return true;
}
}
+
+ if (android::base::GetBoolProperty("ro.debuggable", false)) {
+ for (const char** p = debuggable_native_processes_to_dump; *p; p++) {
+ if (!strcmp(*p, path)) {
+ return true;
+ }
+ }
+ }
+
return false;
}
diff --git a/libs/fakeservicemanager/Android.bp b/libs/fakeservicemanager/Android.bp
new file mode 100644
index 0000000..de32ff4
--- /dev/null
+++ b/libs/fakeservicemanager/Android.bp
@@ -0,0 +1,25 @@
+cc_defaults {
+ name: "fakeservicemanager_defaults",
+ srcs: [
+ "ServiceManager.cpp",
+ ],
+
+ shared_libs: [
+ "libbinder",
+ "libutils",
+ ],
+}
+
+cc_library {
+ name: "libfakeservicemanager",
+ defaults: ["fakeservicemanager_defaults"],
+}
+
+cc_test_host {
+ name: "fakeservicemanager_test",
+ defaults: ["fakeservicemanager_defaults"],
+ srcs: [
+ "test_sm.cpp",
+ ],
+ static_libs: ["libgmock"],
+}
diff --git a/libs/fakeservicemanager/ServiceManager.cpp b/libs/fakeservicemanager/ServiceManager.cpp
new file mode 100644
index 0000000..6964324
--- /dev/null
+++ b/libs/fakeservicemanager/ServiceManager.cpp
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "ServiceManager.h"
+
+namespace android {
+
+ServiceManager::ServiceManager() {}
+
+sp<IBinder> ServiceManager::getService( const String16& name) const {
+ // Servicemanager is single-threaded and cannot block. This method exists for legacy reasons.
+ return checkService(name);
+}
+
+sp<IBinder> ServiceManager::checkService( const String16& name) const {
+ auto it = mNameToService.find(name);
+ if (it == mNameToService.end()) {
+ return nullptr;
+ }
+ return it->second;
+}
+
+status_t ServiceManager::addService(const String16& name, const sp<IBinder>& service,
+ bool /*allowIsolated*/,
+ int /*dumpsysFlags*/) {
+ mNameToService[name] = service;
+ return NO_ERROR;
+}
+
+Vector<String16> ServiceManager::listServices(int /*dumpsysFlags*/) {
+ Vector<String16> services;
+ for (auto const& [name, service] : mNameToService) {
+ (void) service;
+ services.push_back(name);
+ }
+ return services;
+}
+
+IBinder* ServiceManager::onAsBinder() {
+ return nullptr;
+}
+
+sp<IBinder> ServiceManager::waitForService(const String16& name) {
+ return checkService(name);
+}
+
+bool ServiceManager::isDeclared(const String16& name) {
+ return mNameToService.find(name) != mNameToService.end();
+}
+
+} // namespace android
diff --git a/libs/fakeservicemanager/ServiceManager.h b/libs/fakeservicemanager/ServiceManager.h
new file mode 100644
index 0000000..62311d4
--- /dev/null
+++ b/libs/fakeservicemanager/ServiceManager.h
@@ -0,0 +1,74 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <binder/IServiceManager.h>
+
+#include <map>
+
+namespace android {
+
+/**
+ * A local host simple implementation of IServiceManager, that does not
+ * communicate over binder.
+*/
+class ServiceManager : public IServiceManager {
+public:
+ ServiceManager();
+
+ /**
+ * Equivalent of checkService.
+ */
+ sp<IBinder> getService( const String16& name) const override;
+
+ /**
+ * Retrieve an existing service, non-blocking.
+ */
+ sp<IBinder> checkService( const String16& name) const override;
+
+ /**
+ * Register a service.
+ */
+ status_t addService(const String16& name, const sp<IBinder>& service,
+ bool allowIsolated = false,
+ int dumpsysFlags = DUMP_FLAG_PRIORITY_DEFAULT) override;
+
+ /**
+ * Return list of all existing services.
+ */
+ Vector<String16> listServices(int dumpsysFlags = 0) override;
+
+ IBinder* onAsBinder() override;
+
+ /**
+ * Effectively no-oped in this implementation - equivalent to checkService.
+ */
+ sp<IBinder> waitForService(const String16& name) override;
+
+ /**
+ * Check if a service is declared (e.g. VINTF manifest).
+ *
+ * If this returns true, waitForService should always be able to return the
+ * service.
+ */
+ bool isDeclared(const String16& name) override;
+
+private:
+ std::map<String16, sp<IBinder>> mNameToService;
+};
+
+} // namespace android
diff --git a/libs/fakeservicemanager/test_sm.cpp b/libs/fakeservicemanager/test_sm.cpp
new file mode 100644
index 0000000..71e5abe
--- /dev/null
+++ b/libs/fakeservicemanager/test_sm.cpp
@@ -0,0 +1,126 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include <gmock/gmock.h>
+
+#include <binder/Binder.h>
+#include <binder/ProcessState.h>
+#include <binder/IServiceManager.h>
+
+#include "ServiceManager.h"
+
+using android::sp;
+using android::BBinder;
+using android::IBinder;
+using android::OK;
+using android::status_t;
+using android::ServiceManager;
+using android::String16;
+using android::IServiceManager;
+using testing::ElementsAre;
+
+static sp<IBinder> getBinder() {
+ class LinkableBinder : public BBinder {
+ status_t linkToDeath(const sp<DeathRecipient>&, void*, uint32_t) override {
+ // let SM linkToDeath
+ return OK;
+ }
+ };
+
+ return new LinkableBinder;
+}
+
+TEST(AddService, HappyHappy) {
+ auto sm = new ServiceManager();
+ EXPECT_EQ(sm->addService(String16("foo"), getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT), OK);
+}
+
+TEST(AddService, HappyOverExistingService) {
+ auto sm = new ServiceManager();
+ EXPECT_EQ(sm->addService(String16("foo"), getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT), OK);
+ EXPECT_EQ(sm->addService(String16("foo"), getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT), OK);
+}
+
+TEST(GetService, HappyHappy) {
+ auto sm = new ServiceManager();
+ sp<IBinder> service = getBinder();
+
+ EXPECT_EQ(sm->addService(String16("foo"), service, false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT), OK);
+
+ EXPECT_EQ(sm->getService(String16("foo")), service);
+}
+
+TEST(GetService, NonExistant) {
+ auto sm = new ServiceManager();
+
+ EXPECT_EQ(sm->getService(String16("foo")), nullptr);
+}
+
+TEST(ListServices, AllServices) {
+ auto sm = new ServiceManager();
+
+ EXPECT_EQ(sm->addService(String16("sd"), getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT), OK);
+ EXPECT_EQ(sm->addService(String16("sc"), getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_NORMAL), OK);
+ EXPECT_EQ(sm->addService(String16("sb"), getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_HIGH), OK);
+ EXPECT_EQ(sm->addService(String16("sa"), getBinder(), false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL), OK);
+
+ android::Vector<String16> out = sm->listServices(IServiceManager::DUMP_FLAG_PRIORITY_ALL);
+
+ // all there and in the right order
+ EXPECT_THAT(out, ElementsAre(String16("sa"), String16("sb"), String16("sc"),
+ String16("sd")));
+}
+
+TEST(WaitForService, NonExistant) {
+ auto sm = new ServiceManager();
+
+ EXPECT_EQ(sm->waitForService(String16("foo")), nullptr);
+}
+
+TEST(WaitForService, HappyHappy) {
+ auto sm = new ServiceManager();
+ sp<IBinder> service = getBinder();
+
+ EXPECT_EQ(sm->addService(String16("foo"), service, false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT), OK);
+
+ EXPECT_EQ(sm->waitForService(String16("foo")), service);
+}
+
+TEST(IsDeclared, NonExistant) {
+ auto sm = new ServiceManager();
+
+ EXPECT_FALSE(sm->isDeclared(String16("foo")));
+}
+
+TEST(IsDeclared, HappyHappy) {
+ auto sm = new ServiceManager();
+ sp<IBinder> service = getBinder();
+
+ EXPECT_EQ(sm->addService(String16("foo"), service, false /*allowIsolated*/,
+ IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT), OK);
+
+ EXPECT_TRUE(sm->isDeclared(String16("foo")));
+}
diff --git a/libs/gralloc/OWNERS b/libs/gralloc/OWNERS
new file mode 100644
index 0000000..67743cd
--- /dev/null
+++ b/libs/gralloc/OWNERS
@@ -0,0 +1,2 @@
+marissaw@google.com
+vhau@google.com
diff --git a/libs/gralloc/types/Android.bp b/libs/gralloc/types/Android.bp
new file mode 100644
index 0000000..66fb295
--- /dev/null
+++ b/libs/gralloc/types/Android.bp
@@ -0,0 +1,60 @@
+// Copyright (C) 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_library {
+ name: "libgralloctypes",
+ defaults: ["libbinder_ndk_host_user"],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ "-Wno-enum-compare",
+ ],
+ host_supported: true,
+
+ vendor_available: true,
+ vndk: {
+ enabled: true,
+ support_system_process: true,
+ },
+ apex_available: [
+ "//apex_available:platform",
+ "com.android.media.swcodec",
+ ],
+ min_sdk_version: "29",
+
+ srcs: [
+ "Gralloc4.cpp"
+ ],
+
+ shared_libs: [
+ "android.hardware.graphics.common-ndk_platform",
+ "android.hardware.graphics.mapper@4.0",
+ "libhidlbase",
+ "liblog",
+ ],
+
+ export_shared_lib_headers: [
+ "android.hardware.graphics.common-ndk_platform",
+ "android.hardware.graphics.mapper@4.0",
+ "libhidlbase",
+ ],
+
+ export_include_dirs: [
+ "include",
+ ],
+
+ sanitize: {
+ misc_undefined: ["integer"],
+ },
+}
diff --git a/libs/gralloc/types/Gralloc4.cpp b/libs/gralloc/types/Gralloc4.cpp
new file mode 100644
index 0000000..53c68b7
--- /dev/null
+++ b/libs/gralloc/types/Gralloc4.cpp
@@ -0,0 +1,1329 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "libgralloctypes"
+
+#include <cstring>
+#include <cinttypes>
+#include <limits>
+
+#include <hidl/HidlSupport.h>
+#include <log/log.h>
+
+#include "gralloctypes/Gralloc4.h"
+
+using android::hardware::hidl_vec;
+
+using aidl::android::hardware::graphics::common::BlendMode;
+using aidl::android::hardware::graphics::common::ChromaSiting;
+using aidl::android::hardware::graphics::common::Compression;
+using aidl::android::hardware::graphics::common::Cta861_3;
+using aidl::android::hardware::graphics::common::Dataspace;
+using aidl::android::hardware::graphics::common::ExtendableType;
+using aidl::android::hardware::graphics::common::Interlaced;
+using aidl::android::hardware::graphics::common::PlaneLayout;
+using aidl::android::hardware::graphics::common::PlaneLayoutComponent;
+using aidl::android::hardware::graphics::common::PlaneLayoutComponentType;
+using aidl::android::hardware::graphics::common::Rect;
+using aidl::android::hardware::graphics::common::Smpte2086;
+using aidl::android::hardware::graphics::common::StandardMetadataType;
+using aidl::android::hardware::graphics::common::XyColor;
+
+using BufferDescriptorInfo = android::hardware::graphics::mapper::V4_0::IMapper::BufferDescriptorInfo;
+using MetadataType = android::hardware::graphics::mapper::V4_0::IMapper::MetadataType;
+
+namespace android {
+
+namespace gralloc4 {
+
+static inline bool hasAdditionOverflow(size_t a, size_t b) {
+ return a > SIZE_MAX - b;
+}
+
+/**
+ * OutputHidlVec represents the hidl_vec that is outputed when a type is encoded into a byte stream.
+ * This class is used to track the current state of a hidl_vec as it is filled with the encoded
+ * byte stream.
+ *
+ * This type is needed because hidl_vec's resize() allocates a new backing array every time.
+ * This type does not need an copies and only needs one resize operation.
+ */
+class OutputHidlVec {
+public:
+ OutputHidlVec(hidl_vec<uint8_t>* vec)
+ : mVec(vec) {}
+
+ status_t resize() {
+ if (!mVec) {
+ return BAD_VALUE;
+ }
+ mVec->resize(mNeededResize);
+ mResized = true;
+ return NO_ERROR;
+ }
+
+ status_t encode(const uint8_t* data, size_t size) {
+ if (!mVec) {
+ return BAD_VALUE;
+ }
+ if (!mResized) {
+ if (hasAdditionOverflow(mNeededResize, size)) {
+ clear();
+ return BAD_VALUE;
+ }
+ /**
+ * Update mNeededResize and return NO_ERROR here because if (!mResized), the
+ * caller hasn't called resize(). No data will be written into the mVec until
+ * the caller resizes. We can't resize here for the caller because hidl_vec::resize()
+ * allocates a new backing array every time.
+ */
+ mNeededResize += size;
+ return NO_ERROR;
+ }
+
+ if (hasAdditionOverflow(mOffset, size) || (mVec->size() < size + mOffset)) {
+ clear();
+ return BAD_VALUE;
+ }
+
+ std::copy(data, data + size, mVec->data() + mOffset);
+
+ mOffset += size;
+ return NO_ERROR;
+ }
+
+ void clear() {
+ if (mVec) {
+ mVec->resize(0);
+ }
+ mNeededResize = 0;
+ mResized = false;
+ mOffset = 0;
+ }
+
+private:
+ hidl_vec<uint8_t>* mVec;
+ size_t mNeededResize = 0;
+ size_t mResized = false;
+ size_t mOffset = 0;
+};
+
+/**
+ * InputHidlVec represents the hidl_vec byte stream that is inputed when a type is decoded.
+ * This class is used to track the current index of the byte stream of the hidl_vec as it is
+ * decoded.
+ */
+class InputHidlVec {
+public:
+ InputHidlVec(const hidl_vec<uint8_t>* vec)
+ : mVec(vec) {}
+
+ status_t decode(uint8_t* data, size_t size) {
+ if (!mVec || hasAdditionOverflow(mOffset, size) || mOffset + size > mVec->size()) {
+ return BAD_VALUE;
+ }
+
+ std::copy(mVec->data() + mOffset, mVec->data() + mOffset + size, data);
+
+ mOffset += size;
+ return NO_ERROR;
+ }
+
+ status_t decode(std::string* string, size_t size) {
+ if (!mVec || hasAdditionOverflow(mOffset, size) || mOffset + size > mVec->size()) {
+ return BAD_VALUE;
+ }
+
+ string->assign(mVec->data() + mOffset, mVec->data() + mOffset + size);
+
+ mOffset += size;
+ return NO_ERROR;
+ }
+
+ bool hasRemainingData() {
+ if (!mVec) {
+ return false;
+ }
+ return mVec->size() > mOffset;
+ }
+
+ size_t getRemainingSize() {
+ if (!mVec) {
+ return 0;
+ }
+ return mVec->size() - mOffset;
+ }
+
+private:
+ const hidl_vec<uint8_t>* mVec;
+ size_t mOffset = 0;
+};
+
+/**
+ * EncodeHelper is a function type that encodes T into the OutputHidlVec.
+ */
+template<class T>
+using EncodeHelper = status_t(*)(const T&, OutputHidlVec*);
+
+/**
+ * DecodeHelper is a function type that decodes InputHidlVec into T.
+ */
+template<class T>
+using DecodeHelper = status_t(*)(InputHidlVec*, T*);
+
+/**
+ * ErrorHandler is a function type that is called when the corresponding DecodeHelper function
+ * fails. ErrorHandler cleans up the object T so the caller doesn't receive a partially created
+ * T.
+ */
+template<class T>
+using ErrorHandler = void(*)(T*);
+
+status_t encodeMetadataType(const MetadataType& input, OutputHidlVec* output);
+status_t validateMetadataType(InputHidlVec* input, const MetadataType& expectedMetadataType);
+
+/**
+ * encode/encodeMetadata are the main encoding functions. They take in T and uses the encodeHelper
+ * function to turn T into the hidl_vec byte stream.
+ *
+ * These functions first call the encodeHelper function to determine how large the hidl_vec
+ * needs to be. They resize the hidl_vec. Finally, it reruns the encodeHelper function which
+ * encodes T into the hidl_vec byte stream.
+ */
+template <class T>
+status_t encode(const T& input, hidl_vec<uint8_t>* output, EncodeHelper<T> encodeHelper) {
+ OutputHidlVec outputHidlVec{output};
+
+ status_t err = encodeHelper(input, &outputHidlVec);
+ if (err) {
+ return err;
+ }
+
+ err = outputHidlVec.resize();
+ if (err) {
+ return err;
+ }
+
+ return encodeHelper(input, &outputHidlVec);
+}
+
+template <class T>
+status_t encodeMetadata(const MetadataType& metadataType, const T& input, hidl_vec<uint8_t>* output,
+ EncodeHelper<T> encodeHelper) {
+ OutputHidlVec outputHidlVec{output};
+
+ status_t err = encodeMetadataType(metadataType, &outputHidlVec);
+ if (err) {
+ return err;
+ }
+
+ err = encodeHelper(input, &outputHidlVec);
+ if (err) {
+ return err;
+ }
+
+ err = outputHidlVec.resize();
+ if (err) {
+ return err;
+ }
+
+ err = encodeMetadataType(metadataType, &outputHidlVec);
+ if (err) {
+ return err;
+ }
+
+ return encodeHelper(input, &outputHidlVec);
+}
+
+template <class T>
+status_t encodeOptionalMetadata(const MetadataType& metadataType, const std::optional<T>& input,
+ hidl_vec<uint8_t>* output, EncodeHelper<T> encodeHelper) {
+ if (!input) {
+ return NO_ERROR;
+ }
+ return encodeMetadata(metadataType, *input, output, encodeHelper);
+}
+
+/**
+ * decode/decodeMetadata are the main decoding functions. They take in a hidl_vec and use the
+ * decodeHelper function to turn the hidl_vec byte stream into T. If an error occurs, the
+ * errorHandler function cleans up T.
+ */
+template <class T>
+status_t decode(const hidl_vec<uint8_t>& input, T* output, DecodeHelper<T> decodeHelper,
+ ErrorHandler<T> errorHandler = nullptr) {
+ InputHidlVec inputHidlVec{&input};
+
+ status_t err = decodeHelper(&inputHidlVec, output);
+ if (err) {
+ return err;
+ }
+
+ err = inputHidlVec.hasRemainingData();
+ if (err) {
+ if (errorHandler) {
+ errorHandler(output);
+ }
+ return BAD_VALUE;
+ }
+
+ return NO_ERROR;
+}
+
+template <class T>
+status_t decodeMetadata(const MetadataType& metadataType, const hidl_vec<uint8_t>& input, T* output,
+ DecodeHelper<T> decodeHelper, ErrorHandler<T> errorHandler = nullptr) {
+ InputHidlVec inputHidlVec{&input};
+
+ status_t err = validateMetadataType(&inputHidlVec, metadataType);
+ if (err) {
+ return err;
+ }
+
+ err = decodeHelper(&inputHidlVec, output);
+ if (err) {
+ return err;
+ }
+
+ err = inputHidlVec.hasRemainingData();
+ if (err) {
+ if (errorHandler) {
+ errorHandler(output);
+ }
+ return BAD_VALUE;
+ }
+
+ return NO_ERROR;
+}
+
+template <class T>
+status_t decodeOptionalMetadata(const MetadataType& metadataType, const hidl_vec<uint8_t>& input,
+ std::optional<T>* output, DecodeHelper<T> decodeHelper) {
+ if (!output) {
+ return BAD_VALUE;
+ }
+ if (input.size() <= 0) {
+ output->reset();
+ return NO_ERROR;
+ }
+ T tmp;
+ status_t err = decodeMetadata(metadataType, input, &tmp, decodeHelper);
+ if (!err) {
+ *output = tmp;
+ }
+ return err;
+}
+
+/**
+ * Private helper functions
+ */
+template <class T>
+status_t encodeInteger(const T& input, OutputHidlVec* output) {
+ static_assert(std::is_same<T, uint32_t>::value || std::is_same<T, int32_t>::value ||
+ std::is_same<T, uint64_t>::value || std::is_same<T, int64_t>::value ||
+ std::is_same<T, float>::value || std::is_same<T, double>::value);
+ if (!output) {
+ return BAD_VALUE;
+ }
+
+ const uint8_t* tmp = reinterpret_cast<const uint8_t*>(&input);
+ return output->encode(tmp, sizeof(input));
+}
+
+template <class T>
+status_t decodeInteger(InputHidlVec* input, T* output) {
+ static_assert(std::is_same<T, uint32_t>::value || std::is_same<T, int32_t>::value ||
+ std::is_same<T, uint64_t>::value || std::is_same<T, int64_t>::value ||
+ std::is_same<T, float>::value || std::is_same<T, double>::value);
+ if (!output) {
+ return BAD_VALUE;
+ }
+
+ uint8_t* tmp = reinterpret_cast<uint8_t*>(output);
+ return input->decode(tmp, sizeof(*output));
+}
+
+status_t encodeString(const std::string& input, OutputHidlVec* output) {
+ if (!output) {
+ return BAD_VALUE;
+ }
+
+ status_t err = encodeInteger<int64_t>(input.size(), output);
+ if (err) {
+ return err;
+ }
+
+ return output->encode(reinterpret_cast<const uint8_t*>(input.data()), input.size());
+}
+
+status_t decodeString(InputHidlVec* input, std::string* output) {
+ if (!output) {
+ return BAD_VALUE;
+ }
+
+ int64_t size = 0;
+ status_t err = decodeInteger<int64_t>(input, &size);
+ if (err) {
+ return err;
+ }
+ if (size < 0) {
+ return BAD_VALUE;
+ }
+
+ return input->decode(output, size);
+}
+
+status_t encodeByteVector(const std::vector<uint8_t>& input, OutputHidlVec* output) {
+ if (!output) {
+ return BAD_VALUE;
+ }
+
+ status_t err = encodeInteger<int64_t>(input.size(), output);
+ if (err) {
+ return err;
+ }
+
+ return output->encode(input.data(), input.size());
+}
+
+status_t decodeByteVector(InputHidlVec* input, std::vector<uint8_t>* output) {
+ if (!output) {
+ return BAD_VALUE;
+ }
+
+ int64_t size = 0;
+ status_t err = decodeInteger<int64_t>(input, &size);
+ if (err || size < 0) {
+ return err;
+ }
+
+ if (size > input->getRemainingSize()) {
+ return BAD_VALUE;
+ }
+ output->resize(size);
+
+ return input->decode(output->data(), size);
+}
+
+status_t encodeExtendableType(const ExtendableType& input, OutputHidlVec* output) {
+ status_t err = encodeString(input.name, output);
+ if (err) {
+ return err;
+ }
+
+ err = encodeInteger<int64_t>(input.value, output);
+ if (err) {
+ return err;
+ }
+
+ return NO_ERROR;
+}
+
+status_t decodeExtendableType(InputHidlVec* input, ExtendableType* output) {
+ status_t err = decodeString(input, &output->name);
+ if (err) {
+ return err;
+ }
+
+ err = decodeInteger<int64_t>(input, &output->value);
+ if (err) {
+ return err;
+ }
+
+ return NO_ERROR;
+}
+
+void clearExtendableType(ExtendableType* output) {
+ if (!output) {
+ return;
+ }
+ output->name.clear();
+ output->value = 0;
+}
+
+status_t encodeMetadataType(const MetadataType& input, OutputHidlVec* output) {
+ status_t err = encodeString(input.name, output);
+ if (err) {
+ return err;
+ }
+
+ err = encodeInteger<int64_t>(input.value, output);
+ if (err) {
+ return err;
+ }
+
+ return NO_ERROR;
+}
+
+status_t decodeMetadataType(InputHidlVec* input, MetadataType* output) {
+ std::string name;
+ status_t err = decodeString(input, &name);
+ if (err) {
+ return err;
+ }
+ output->name = name;
+
+ err = decodeInteger<int64_t>(input, &output->value);
+ if (err) {
+ return err;
+ }
+
+ return NO_ERROR;
+}
+
+status_t validateMetadataType(InputHidlVec* input, const MetadataType& expectedMetadataType) {
+ MetadataType receivedMetadataType;
+
+ status_t err = decodeMetadataType(input, &receivedMetadataType);
+ if (err) {
+ return err;
+ }
+
+ if (expectedMetadataType.name != receivedMetadataType.name) {
+ return BAD_VALUE;
+ }
+
+ if (receivedMetadataType.value != expectedMetadataType.value) {
+ return BAD_VALUE;
+ }
+
+ return NO_ERROR;
+}
+
+status_t encodeXyColor(const XyColor& input, OutputHidlVec* output) {
+ status_t err = encodeInteger<float>(input.x, output);
+ if (err) {
+ return err;
+ }
+ return encodeInteger<float>(input.y, output);
+}
+
+status_t decodeXyColor(InputHidlVec* input, XyColor* output) {
+ status_t err = decodeInteger<float>(input, &output->x);
+ if (err) {
+ return err;
+ }
+ return decodeInteger<float>(input, &output->y);
+}
+
+void clearXyColor(XyColor* output) {
+ if (!output) {
+ return;
+ }
+ output->x = 0;
+ output->y = 0;
+}
+
+status_t encodeRect(const Rect& input, OutputHidlVec* output) {
+ status_t err = encodeInteger<int32_t>(static_cast<int32_t>(input.left), output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<int32_t>(static_cast<int32_t>(input.top), output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<int32_t>(static_cast<int32_t>(input.right), output);
+ if (err) {
+ return err;
+ }
+ return encodeInteger<int32_t>(static_cast<int32_t>(input.bottom), output);
+}
+
+status_t decodeRect(InputHidlVec* input, Rect* output) {
+ status_t err = decodeInteger<int32_t>(input, &output->left);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<int32_t>(input, &output->top);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<int32_t>(input, &output->right);
+ if (err) {
+ return err;
+ }
+ return decodeInteger<int32_t>(input, &output->bottom);
+}
+
+status_t encodeBufferDescriptorInfoHelper(const BufferDescriptorInfo& input,
+ OutputHidlVec* output) {
+ status_t err = encodeString(input.name, output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<uint32_t>(input.width, output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<uint32_t>(input.height, output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<uint32_t>(input.layerCount, output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<int32_t>(static_cast<int32_t>(input.format), output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<uint64_t>(input.usage, output);
+ if (err) {
+ return err;
+ }
+ return encodeInteger<uint64_t>(input.reservedSize, output);
+}
+
+status_t decodeBufferDescriptorInfoHelper(InputHidlVec* input, BufferDescriptorInfo* output) {
+ std::string name;
+ status_t err = decodeString(input, &name);
+ if (err) {
+ return err;
+ }
+ output->name = name;
+
+ err = decodeInteger<uint32_t>(input, &output->width);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<uint32_t>(input, &output->height);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<uint32_t>(input, &output->layerCount);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<int32_t>(input, reinterpret_cast<int32_t*>(&output->format));
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<uint64_t>(input, &output->usage);
+ if (err) {
+ return err;
+ }
+ return decodeInteger<uint64_t>(input, &output->reservedSize);
+}
+
+status_t encodePlaneLayoutComponent(const PlaneLayoutComponent& input, OutputHidlVec* output) {
+ if (!output) {
+ return BAD_VALUE;
+ }
+
+ status_t err = encodeExtendableType(input.type, output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<int64_t>(static_cast<int64_t>(input.offsetInBits), output);
+ if (err) {
+ return err;
+ }
+ return encodeInteger<int64_t>(static_cast<int64_t>(input.sizeInBits), output);
+}
+
+status_t decodePlaneLayoutComponent(InputHidlVec* input, PlaneLayoutComponent* output) {
+ if (!output) {
+ return BAD_VALUE;
+ }
+
+ status_t err = decodeExtendableType(input, &output->type);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<int64_t>(input, &output->offsetInBits);
+ if (err) {
+ return err;
+ }
+ return decodeInteger<int64_t>(input, &output->sizeInBits);
+}
+
+status_t encodePlaneLayoutComponents(const std::vector<PlaneLayoutComponent>& input, OutputHidlVec* output) {
+ if (!output) {
+ return BAD_VALUE;
+ }
+
+ status_t err = encodeInteger<int64_t>(static_cast<int64_t>(input.size()), output);
+ if (err) {
+ return err;
+ }
+
+ for (const auto& planeLayoutComponent: input) {
+ err = encodePlaneLayoutComponent(planeLayoutComponent, output);
+ if (err) {
+ return err;
+ }
+ }
+
+ return NO_ERROR;
+}
+
+status_t decodePlaneLayoutComponents(InputHidlVec* input, std::vector<PlaneLayoutComponent>* output) {
+ if (!output) {
+ return BAD_VALUE;
+ }
+
+ int64_t size = 0;
+ status_t err = decodeInteger<int64_t>(input, &size);
+ if (err) {
+ return err;
+ }
+ if (size < 0 || size > 10000) {
+ return BAD_VALUE;
+ }
+
+ output->resize(size);
+
+ for (auto& planeLayoutComponent : *output) {
+ err = decodePlaneLayoutComponent(input, &planeLayoutComponent);
+ if (err) {
+ return err;
+ }
+ }
+ return NO_ERROR;
+}
+
+status_t encodePlaneLayout(const PlaneLayout& input, OutputHidlVec* output) {
+ if (!output) {
+ return BAD_VALUE;
+ }
+
+ status_t err = encodePlaneLayoutComponents(input.components, output);
+ if (err) {
+ return err;
+ }
+
+ err = encodeInteger<int64_t>(static_cast<int32_t>(input.offsetInBytes), output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<int64_t>(static_cast<int32_t>(input.sampleIncrementInBits), output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<int64_t>(static_cast<int32_t>(input.strideInBytes), output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<int64_t>(static_cast<int32_t>(input.widthInSamples), output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<int64_t>(static_cast<int32_t>(input.heightInSamples), output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<int64_t>(static_cast<int32_t>(input.totalSizeInBytes), output);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<int64_t>(static_cast<int32_t>(input.horizontalSubsampling), output);
+ if (err) {
+ return err;
+ }
+ return encodeInteger<int64_t>(static_cast<int32_t>(input.verticalSubsampling), output);
+}
+
+status_t decodePlaneLayout(InputHidlVec* input, PlaneLayout* output) {
+ if (!output) {
+ return BAD_VALUE;
+ }
+
+ status_t err = decodePlaneLayoutComponents(input, &output->components);
+ if (err) {
+ return err;
+ }
+
+ err = decodeInteger<int64_t>(input, &output->offsetInBytes);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<int64_t>(input, &output->sampleIncrementInBits);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<int64_t>(input, &output->strideInBytes);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<int64_t>(input, &output->widthInSamples);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<int64_t>(input, &output->heightInSamples);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<int64_t>(input, &output->totalSizeInBytes);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<int64_t>(input, &output->horizontalSubsampling);
+ if (err) {
+ return err;
+ }
+ return decodeInteger<int64_t>(input, &output->verticalSubsampling);
+}
+
+status_t encodePlaneLayoutsHelper(const std::vector<PlaneLayout>& planeLayouts, OutputHidlVec* outOutputHidlVec) {
+ status_t err = encodeInteger<int64_t>(static_cast<int64_t>(planeLayouts.size()), outOutputHidlVec);
+ if (err) {
+ return err;
+ }
+
+ for (const auto& planeLayout : planeLayouts) {
+ err = encodePlaneLayout(planeLayout, outOutputHidlVec);
+ if (err) {
+ return err;
+ }
+ }
+
+ return NO_ERROR;
+}
+
+status_t decodePlaneLayoutsHelper(InputHidlVec* inputHidlVec, std::vector<PlaneLayout>* outPlaneLayouts) {
+ int64_t size = 0;
+ status_t err = decodeInteger<int64_t>(inputHidlVec, &size);
+ if (err) {
+ return err;
+ }
+ if (size < 0) {
+ return BAD_VALUE;
+ }
+
+ for (size_t i = 0; i < size; i++) {
+ outPlaneLayouts->emplace_back();
+ err = decodePlaneLayout(inputHidlVec, &outPlaneLayouts->back());
+ if (err) {
+ return err;
+ }
+ }
+ return NO_ERROR;
+}
+
+void clearPlaneLayouts(std::vector<PlaneLayout>* output) {
+ if (!output) {
+ return;
+ }
+ output->clear();
+}
+
+status_t encodeCropHelper(const std::vector<Rect>& crops, OutputHidlVec* outOutputHidlVec) {
+ status_t err = encodeInteger<int64_t>(static_cast<int64_t>(crops.size()), outOutputHidlVec);
+ if (err) {
+ return err;
+ }
+
+ for (const auto& crop : crops) {
+ err = encodeRect(crop, outOutputHidlVec);
+ if (err) {
+ return err;
+ }
+ }
+
+ return NO_ERROR;
+}
+
+status_t decodeCropHelper(InputHidlVec* inputHidlVec, std::vector<Rect>* outCrops) {
+ int64_t size = 0;
+ status_t err = decodeInteger<int64_t>(inputHidlVec, &size);
+ if (err) {
+ return err;
+ }
+ if (size < 0) {
+ return BAD_VALUE;
+ }
+
+ for (size_t i = 0; i < size; i++) {
+ outCrops->emplace_back();
+ err = decodeRect(inputHidlVec, &outCrops->back());
+ if (err) {
+ return err;
+ }
+ }
+ return NO_ERROR;
+}
+
+void clearCrop(std::vector<Rect>* output) {
+ if (!output) {
+ return;
+ }
+ output->clear();
+}
+
+status_t encodeSmpte2086Helper(const Smpte2086& smpte2086, OutputHidlVec* outOutputHidlVec) {
+ status_t err = encodeXyColor(smpte2086.primaryRed, outOutputHidlVec);
+ if (err) {
+ return err;
+ }
+ err = encodeXyColor(smpte2086.primaryGreen, outOutputHidlVec);
+ if (err) {
+ return err;
+ }
+ err = encodeXyColor(smpte2086.primaryBlue, outOutputHidlVec);
+ if (err) {
+ return err;
+ }
+ err = encodeXyColor(smpte2086.whitePoint, outOutputHidlVec);
+ if (err) {
+ return err;
+ }
+ err = encodeInteger<float>(smpte2086.maxLuminance, outOutputHidlVec);
+ if (err) {
+ return err;
+ }
+ return encodeInteger<float>(smpte2086.minLuminance, outOutputHidlVec);
+}
+
+status_t decodeSmpte2086Helper(InputHidlVec* inputHidlVec, Smpte2086* outSmpte2086) {
+ status_t err = decodeXyColor(inputHidlVec, &outSmpte2086->primaryRed);
+ if (err) {
+ return err;
+ }
+ err = decodeXyColor(inputHidlVec, &outSmpte2086->primaryGreen);
+ if (err) {
+ return err;
+ }
+ err = decodeXyColor(inputHidlVec, &outSmpte2086->primaryBlue);
+ if (err) {
+ return err;
+ }
+ err = decodeXyColor(inputHidlVec, &outSmpte2086->whitePoint);
+ if (err) {
+ return err;
+ }
+ err = decodeInteger<float>(inputHidlVec, &outSmpte2086->maxLuminance);
+ if (err) {
+ return err;
+ }
+ return decodeInteger<float>(inputHidlVec, &outSmpte2086->minLuminance);
+}
+
+status_t encodeCta861_3Helper(const Cta861_3& cta861_3, OutputHidlVec* outOutputHidlVec) {
+ status_t err = encodeInteger<float>(cta861_3.maxContentLightLevel, outOutputHidlVec);
+ if (err) {
+ return err;
+ }
+ return encodeInteger<float>(cta861_3.maxFrameAverageLightLevel, outOutputHidlVec);
+}
+
+status_t decodeCta861_3Helper(InputHidlVec* inputHidlVec, Cta861_3* outCta861_3) {
+ status_t err = decodeInteger<float>(inputHidlVec, &outCta861_3->maxContentLightLevel);
+ if (err) {
+ return err;
+ }
+ return decodeInteger<float>(inputHidlVec, &outCta861_3->maxFrameAverageLightLevel);
+}
+
+/**
+ * Public API functions
+ */
+status_t encodeBufferDescriptorInfo(const BufferDescriptorInfo& bufferDescriptorInfo,
+ hidl_vec<uint8_t>* outBufferDescriptorInfo) {
+ return encode(bufferDescriptorInfo, outBufferDescriptorInfo, encodeBufferDescriptorInfoHelper);
+}
+
+status_t decodeBufferDescriptorInfo(const hidl_vec<uint8_t>& bufferDescriptorInfo,
+ BufferDescriptorInfo* outBufferDescriptorInfo) {
+ return decode(bufferDescriptorInfo, outBufferDescriptorInfo, decodeBufferDescriptorInfoHelper);
+}
+
+status_t encodeBufferId(uint64_t bufferId, hidl_vec<uint8_t>* outBufferId) {
+ return encodeMetadata(MetadataType_BufferId, bufferId, outBufferId, encodeInteger);
+}
+
+status_t decodeBufferId(const hidl_vec<uint8_t>& bufferId, uint64_t* outBufferId) {
+ return decodeMetadata(MetadataType_BufferId, bufferId, outBufferId, decodeInteger);
+}
+
+status_t encodeName(const std::string& name, hidl_vec<uint8_t>* outName) {
+ return encodeMetadata(MetadataType_Name, name, outName, encodeString);
+}
+
+status_t decodeName(const hidl_vec<uint8_t>& name, std::string* outName) {
+ return decodeMetadata(MetadataType_Name, name, outName, decodeString);
+}
+
+status_t encodeWidth(uint64_t width, hidl_vec<uint8_t>* outWidth) {
+ return encodeMetadata(MetadataType_Width, width, outWidth, encodeInteger);
+}
+
+status_t decodeWidth(const hidl_vec<uint8_t>& width, uint64_t* outWidth) {
+ return decodeMetadata(MetadataType_Width, width, outWidth, decodeInteger);
+}
+
+status_t encodeHeight(uint64_t height, hidl_vec<uint8_t>* outHeight) {
+ return encodeMetadata(MetadataType_Height, height, outHeight, encodeInteger);
+}
+
+status_t decodeHeight(const hidl_vec<uint8_t>& height, uint64_t* outHeight) {
+ return decodeMetadata(MetadataType_Height, height, outHeight, decodeInteger);
+}
+
+status_t encodeLayerCount(uint64_t layerCount, hidl_vec<uint8_t>* outLayerCount) {
+ return encodeMetadata(MetadataType_LayerCount, layerCount, outLayerCount, encodeInteger);
+}
+
+status_t decodeLayerCount(const hidl_vec<uint8_t>& layerCount, uint64_t* outLayerCount) {
+ return decodeMetadata(MetadataType_LayerCount, layerCount, outLayerCount, decodeInteger);
+}
+
+status_t encodePixelFormatRequested(const hardware::graphics::common::V1_2::PixelFormat& pixelFormatRequested,
+ hidl_vec<uint8_t>* outPixelFormatRequested) {
+ return encodeMetadata(MetadataType_PixelFormatRequested, static_cast<int32_t>(pixelFormatRequested),
+ outPixelFormatRequested, encodeInteger);
+}
+
+status_t decodePixelFormatRequested(const hidl_vec<uint8_t>& pixelFormatRequested,
+ hardware::graphics::common::V1_2::PixelFormat* outPixelFormatRequested) {
+ return decodeMetadata(MetadataType_PixelFormatRequested, pixelFormatRequested,
+ reinterpret_cast<int32_t*>(outPixelFormatRequested), decodeInteger);
+}
+
+status_t encodePixelFormatFourCC(uint32_t pixelFormatFourCC, hidl_vec<uint8_t>* outPixelFormatFourCC) {
+ return encodeMetadata(MetadataType_PixelFormatFourCC, pixelFormatFourCC, outPixelFormatFourCC,
+ encodeInteger);
+}
+
+status_t decodePixelFormatFourCC(const hidl_vec<uint8_t>& pixelFormatFourCC, uint32_t* outPixelFormatFourCC) {
+ return decodeMetadata(MetadataType_PixelFormatFourCC, pixelFormatFourCC, outPixelFormatFourCC,
+ decodeInteger);
+}
+
+status_t encodePixelFormatModifier(uint64_t pixelFormatModifier, hidl_vec<uint8_t>* outPixelFormatModifier) {
+ return encodeMetadata(MetadataType_PixelFormatModifier, pixelFormatModifier, outPixelFormatModifier,
+ encodeInteger);
+}
+
+status_t decodePixelFormatModifier(const hidl_vec<uint8_t>& pixelFormatModifier, uint64_t* outPixelFormatModifier) {
+ return decodeMetadata(MetadataType_PixelFormatModifier, pixelFormatModifier, outPixelFormatModifier,
+ decodeInteger);
+}
+
+status_t encodeUsage(uint64_t usage, hidl_vec<uint8_t>* outUsage) {
+ return encodeMetadata(MetadataType_Usage, usage, outUsage, encodeInteger);
+}
+
+status_t decodeUsage(const hidl_vec<uint8_t>& usage, uint64_t* outUsage) {
+ return decodeMetadata(MetadataType_Usage, usage, outUsage, decodeInteger);
+}
+
+status_t encodeAllocationSize(uint64_t allocationSize, hidl_vec<uint8_t>* outAllocationSize) {
+ return encodeMetadata(MetadataType_AllocationSize, allocationSize, outAllocationSize, encodeInteger);
+}
+
+status_t decodeAllocationSize(const hidl_vec<uint8_t>& allocationSize, uint64_t* outAllocationSize) {
+ return decodeMetadata(MetadataType_AllocationSize, allocationSize, outAllocationSize, decodeInteger);
+}
+
+status_t encodeProtectedContent(uint64_t protectedContent, hidl_vec<uint8_t>* outProtectedContent) {
+ return encodeMetadata(MetadataType_ProtectedContent, protectedContent, outProtectedContent,
+ encodeInteger);
+}
+
+status_t decodeProtectedContent(const hidl_vec<uint8_t>& protectedContent, uint64_t* outProtectedContent) {
+ return decodeMetadata(MetadataType_ProtectedContent, protectedContent, outProtectedContent,
+ decodeInteger);
+}
+
+status_t encodeCompression(const ExtendableType& compression, hidl_vec<uint8_t>* outCompression) {
+ return encodeMetadata(MetadataType_Compression, compression, outCompression, encodeExtendableType);
+}
+
+status_t decodeCompression(const hidl_vec<uint8_t>& compression, ExtendableType* outCompression) {
+ return decodeMetadata(MetadataType_Compression, compression, outCompression, decodeExtendableType,
+ clearExtendableType);
+}
+
+status_t encodeInterlaced(const ExtendableType& interlaced, hidl_vec<uint8_t>* outInterlaced) {
+ return encodeMetadata(MetadataType_Interlaced, interlaced, outInterlaced, encodeExtendableType);
+}
+
+status_t decodeInterlaced(const hidl_vec<uint8_t>& interlaced, ExtendableType* outInterlaced) {
+ return decodeMetadata(MetadataType_Interlaced, interlaced, outInterlaced, decodeExtendableType,
+ clearExtendableType);
+}
+
+status_t encodeChromaSiting(const ExtendableType& chromaSiting, hidl_vec<uint8_t>* outChromaSiting) {
+ return encodeMetadata(MetadataType_ChromaSiting, chromaSiting, outChromaSiting, encodeExtendableType);
+}
+
+status_t decodeChromaSiting(const hidl_vec<uint8_t>& chromaSiting, ExtendableType* outChromaSiting) {
+ return decodeMetadata(MetadataType_ChromaSiting, chromaSiting, outChromaSiting, decodeExtendableType,
+ clearExtendableType);
+}
+
+status_t encodePlaneLayouts(const std::vector<PlaneLayout>& planeLayouts, hidl_vec<uint8_t>* outPlaneLayouts) {
+ return encodeMetadata(MetadataType_PlaneLayouts, planeLayouts, outPlaneLayouts,
+ encodePlaneLayoutsHelper);
+}
+
+status_t decodePlaneLayouts(const hidl_vec<uint8_t>& planeLayouts, std::vector<PlaneLayout>* outPlaneLayouts) {
+ return decodeMetadata(MetadataType_PlaneLayouts, planeLayouts, outPlaneLayouts,
+ decodePlaneLayoutsHelper, clearPlaneLayouts);
+}
+
+status_t encodeCrop(const std::vector<Rect>& crop, hidl_vec<uint8_t>* outCrop) {
+ return encodeMetadata(MetadataType_Crop, crop, outCrop, encodeCropHelper);
+}
+
+status_t decodeCrop(const hidl_vec<uint8_t>& crop, std::vector<Rect>* outCrop) {
+ return decodeMetadata(MetadataType_Crop, crop, outCrop, decodeCropHelper, clearCrop);
+}
+
+status_t encodeDataspace(const Dataspace& dataspace, hidl_vec<uint8_t>* outDataspace) {
+ return encodeMetadata(MetadataType_Dataspace, static_cast<int32_t>(dataspace), outDataspace,
+ encodeInteger);
+}
+
+status_t decodeDataspace(const hidl_vec<uint8_t>& dataspace, Dataspace* outDataspace) {
+ return decodeMetadata(MetadataType_Dataspace, dataspace, reinterpret_cast<int32_t*>(outDataspace),
+ decodeInteger);
+}
+
+status_t encodeBlendMode(const BlendMode& blendMode, hidl_vec<uint8_t>* outBlendMode) {
+ return encodeMetadata(MetadataType_BlendMode, static_cast<int32_t>(blendMode), outBlendMode,
+ encodeInteger);
+}
+
+status_t decodeBlendMode(const hidl_vec<uint8_t>& blendMode, BlendMode* outBlendMode) {
+ return decodeMetadata(MetadataType_BlendMode, blendMode, reinterpret_cast<int32_t*>(outBlendMode),
+ decodeInteger);
+}
+
+status_t encodeSmpte2086(const std::optional<Smpte2086>& smpte2086,
+ hidl_vec<uint8_t>* outSmpte2086) {
+ return encodeOptionalMetadata(MetadataType_Smpte2086, smpte2086, outSmpte2086, encodeSmpte2086Helper);
+}
+
+status_t decodeSmpte2086(const hidl_vec<uint8_t>& smpte2086,
+ std::optional<Smpte2086>* outSmpte2086) {
+ return decodeOptionalMetadata(MetadataType_Smpte2086, smpte2086, outSmpte2086, decodeSmpte2086Helper);
+}
+
+status_t encodeCta861_3(const std::optional<Cta861_3>& cta861_3, hidl_vec<uint8_t>* outCta861_3) {
+ return encodeOptionalMetadata(MetadataType_Cta861_3, cta861_3, outCta861_3, encodeCta861_3Helper);
+}
+
+status_t decodeCta861_3(const hidl_vec<uint8_t>& cta861_3, std::optional<Cta861_3>* outCta861_3) {
+ return decodeOptionalMetadata(MetadataType_Cta861_3, cta861_3, outCta861_3, decodeCta861_3Helper);
+}
+
+status_t encodeSmpte2094_40(const std::optional<std::vector<uint8_t>>& smpte2094_40,
+ hidl_vec<uint8_t>* outSmpte2094_40) {
+ return encodeOptionalMetadata(MetadataType_Smpte2094_40, smpte2094_40, outSmpte2094_40,
+ encodeByteVector);
+}
+
+status_t decodeSmpte2094_40(const hidl_vec<uint8_t>& smpte2094_40,
+ std::optional<std::vector<uint8_t>>* outSmpte2094_40) {
+ return decodeOptionalMetadata(MetadataType_Smpte2094_40, smpte2094_40, outSmpte2094_40,
+ decodeByteVector);
+}
+
+status_t encodeUint32(const MetadataType& metadataType, uint32_t input,
+ hidl_vec<uint8_t>* output) {
+ return encodeMetadata(metadataType, input, output, encodeInteger);
+}
+
+status_t decodeUint32(const MetadataType& metadataType, const hidl_vec<uint8_t>& input,
+ uint32_t* output) {
+ return decodeMetadata(metadataType, input, output, decodeInteger);
+}
+
+status_t encodeInt32(const MetadataType& metadataType, int32_t input,
+ hidl_vec<uint8_t>* output) {
+ return encodeMetadata(metadataType, input, output, encodeInteger);
+}
+
+status_t decodeInt32(const MetadataType& metadataType, const hidl_vec<uint8_t>& input,
+ int32_t* output) {
+ return decodeMetadata(metadataType, input, output, decodeInteger);
+}
+
+status_t encodeUint64(const MetadataType& metadataType, uint64_t input,
+ hidl_vec<uint8_t>* output) {
+ return encodeMetadata(metadataType, input, output, encodeInteger);
+}
+
+status_t decodeUint64(const MetadataType& metadataType, const hidl_vec<uint8_t>& input,
+ uint64_t* output) {
+ return decodeMetadata(metadataType, input, output, decodeInteger);
+}
+
+status_t encodeInt64(const MetadataType& metadataType, int64_t input,
+ hidl_vec<uint8_t>* output) {
+ return encodeMetadata(metadataType, input, output, encodeInteger);
+}
+
+status_t decodeInt64(const MetadataType& metadataType, const hidl_vec<uint8_t>& input,
+ int64_t* output) {
+ return decodeMetadata(metadataType, input, output, decodeInteger);
+}
+
+status_t encodeFloat(const MetadataType& metadataType, float input,
+ hidl_vec<uint8_t>* output) {
+ return encodeMetadata(metadataType, input, output, encodeInteger);
+}
+
+status_t decodeFloat(const MetadataType& metadataType, const hidl_vec<uint8_t>& input,
+ float* output) {
+ return decodeMetadata(metadataType, input, output, decodeInteger);
+}
+
+status_t encodeDouble(const MetadataType& metadataType, double input,
+ hidl_vec<uint8_t>* output) {
+ return encodeMetadata(metadataType, input, output, encodeInteger);
+}
+
+status_t decodeDouble(const MetadataType& metadataType, const hidl_vec<uint8_t>& input,
+ double* output) {
+ return decodeMetadata(metadataType, input, output, decodeInteger);
+}
+
+status_t encodeString(const MetadataType& metadataType, const std::string& input,
+ hidl_vec<uint8_t>* output) {
+ return encodeMetadata(metadataType, input, output, encodeString);
+}
+
+status_t decodeString(const MetadataType& metadataType, const hidl_vec<uint8_t>& input,
+ std::string* output) {
+ return decodeMetadata(metadataType, input, output, decodeString);
+}
+
+bool isStandardMetadataType(const MetadataType& metadataType) {
+ return !std::strncmp(metadataType.name.c_str(), GRALLOC4_STANDARD_METADATA_TYPE,
+ metadataType.name.size());
+}
+
+bool isStandardCompression(const ExtendableType& compression) {
+ return !std::strncmp(compression.name.c_str(), GRALLOC4_STANDARD_COMPRESSION,
+ compression.name.size());
+}
+
+bool isStandardInterlaced(const ExtendableType& interlaced) {
+ return !std::strncmp(interlaced.name.c_str(), GRALLOC4_STANDARD_INTERLACED,
+ interlaced.name.size());
+}
+
+bool isStandardChromaSiting(const ExtendableType& chromaSiting) {
+ return !std::strncmp(chromaSiting.name.c_str(), GRALLOC4_STANDARD_CHROMA_SITING,
+ chromaSiting.name.size());
+}
+
+bool isStandardPlaneLayoutComponentType(const ExtendableType& planeLayoutComponentType) {
+ return !std::strncmp(planeLayoutComponentType.name.c_str(), GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+ planeLayoutComponentType.name.size());
+}
+
+StandardMetadataType getStandardMetadataTypeValue(const MetadataType& metadataType) {
+ return static_cast<StandardMetadataType>(metadataType.value);
+}
+
+Compression getStandardCompressionValue(const ExtendableType& compression) {
+ return static_cast<Compression>(compression.value);
+}
+
+Interlaced getStandardInterlacedValue(const ExtendableType& interlaced) {
+ return static_cast<Interlaced>(interlaced.value);
+}
+
+ChromaSiting getStandardChromaSitingValue(const ExtendableType& chromaSiting) {
+ return static_cast<ChromaSiting>(chromaSiting.value);
+}
+
+PlaneLayoutComponentType getStandardPlaneLayoutComponentTypeValue(
+ const ExtendableType& planeLayoutComponentType) {
+ return static_cast<PlaneLayoutComponentType>(planeLayoutComponentType.value);
+}
+
+std::string getCompressionName(const ExtendableType& compression) {
+ if (!isStandardCompression(compression)) {
+ std::ostringstream stream;
+ stream << compression.name << "#" << compression.value;
+ return stream.str();
+ }
+ switch (getStandardCompressionValue(compression)) {
+ case Compression::NONE:
+ return "None";
+ case Compression::DISPLAY_STREAM_COMPRESSION:
+ return "DisplayStreamCompression";
+ }
+}
+
+std::string getInterlacedName(const ExtendableType& interlaced) {
+ if (!isStandardInterlaced(interlaced)) {
+ std::ostringstream stream;
+ stream << interlaced.name << "#" << interlaced.value;
+ return stream.str();
+ }
+ switch (getStandardInterlacedValue(interlaced)) {
+ case Interlaced::NONE:
+ return "None";
+ case Interlaced::TOP_BOTTOM:
+ return "TopBottom";
+ case Interlaced::RIGHT_LEFT:
+ return "RightLeft";
+ }
+}
+
+std::string getChromaSitingName(const ExtendableType& chromaSiting) {
+ if (!isStandardChromaSiting(chromaSiting)) {
+ std::ostringstream stream;
+ stream << chromaSiting.name << "#" << chromaSiting.value;
+ return stream.str();
+ }
+ switch (getStandardChromaSitingValue(chromaSiting)) {
+ case ChromaSiting::NONE:
+ return "None";
+ case ChromaSiting::UNKNOWN:
+ return "Unknown";
+ case ChromaSiting::SITED_INTERSTITIAL:
+ return "SitedInterstitial";
+ case ChromaSiting::COSITED_HORIZONTAL:
+ return "CositedHorizontal";
+ }
+}
+
+std::string getPlaneLayoutComponentTypeName(const ExtendableType& planeLayoutComponentType) {
+ if (!isStandardPlaneLayoutComponentType(planeLayoutComponentType)) {
+ std::ostringstream stream;
+ stream << planeLayoutComponentType.name << "#" << planeLayoutComponentType.value;
+ return stream.str();
+ }
+ switch (getStandardPlaneLayoutComponentTypeValue(planeLayoutComponentType)) {
+ case PlaneLayoutComponentType::Y:
+ return "Y";
+ case PlaneLayoutComponentType::CB:
+ return "Cb";
+ case PlaneLayoutComponentType::CR:
+ return "Cr";
+ case PlaneLayoutComponentType::R:
+ return "R";
+ case PlaneLayoutComponentType::G:
+ return "G";
+ case PlaneLayoutComponentType::B:
+ return "B";
+ case PlaneLayoutComponentType::RAW:
+ return "RAW";
+ case PlaneLayoutComponentType::A:
+ return "A";
+ }
+}
+
+} // namespace gralloc4
+
+} // namespace android
diff --git a/libs/gralloc/types/fuzzer/Android.bp b/libs/gralloc/types/fuzzer/Android.bp
new file mode 100644
index 0000000..8444883
--- /dev/null
+++ b/libs/gralloc/types/fuzzer/Android.bp
@@ -0,0 +1,32 @@
+cc_fuzz {
+ name: "libgralloctypes_fuzzer",
+ defaults: ["libbinder_ndk_host_user"],
+ host_supported: true,
+
+ fuzz_config: {
+ cc: ["marissaw@google.com"],
+ },
+
+ srcs: [
+ "gralloctypes.cpp",
+ "main.cpp",
+ "util.cpp",
+ ],
+ static_libs: [
+ "libbase",
+ "libcgrouprc",
+ "libcgrouprc_format",
+ "libcutils",
+ "libgralloctypes",
+ "libhidlbase",
+ "liblog",
+ "libprocessgroup",
+ "libjsoncpp",
+ "libutils",
+ ],
+
+ // This flag enables verbose output in the fuzz target, and is very useful
+ // for debugging a failure. If you are trying to diagnose how a crash was
+ // produced, you may find uncommenting the below line very useful.
+ // cflags: ["-DENABLE_LOG_FUZZ"],
+}
diff --git a/libs/gralloc/types/fuzzer/gralloctypes.cpp b/libs/gralloc/types/fuzzer/gralloctypes.cpp
new file mode 100644
index 0000000..dc22385
--- /dev/null
+++ b/libs/gralloc/types/fuzzer/gralloctypes.cpp
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#define FUZZ_LOG_TAG "gralloctypes"
+
+#include <cstdint>
+
+#include <aidl/android/hardware/graphics/common/BlendMode.h>
+#include <aidl/android/hardware/graphics/common/Dataspace.h>
+#include <aidl/android/hardware/graphics/common/ExtendableType.h>
+#include <aidl/android/hardware/graphics/common/PlaneLayout.h>
+#include <android/hardware/graphics/common/1.2/types.h>
+#include <gralloctypes/Gralloc4.h>
+#include <hidl/HidlSupport.h>
+#include <utils/Errors.h>
+
+#include "gralloctypes.h"
+#include "util.h"
+
+using ::android::status_t;
+using MetadataType = android::hardware::graphics::mapper::V4_0::IMapper::MetadataType;
+using BufferDescriptorInfo = android::hardware::graphics::mapper::V4_0::IMapper::BufferDescriptorInfo;
+
+#define GRALLOCTYPES_DECODE(T, FUNC) \
+ [] (const ::android::hardware::hidl_vec<uint8_t>& vec) {\
+ FUZZ_LOG() << "about to read " #T " using " #FUNC;\
+ T t;\
+ status_t err = FUNC(vec, &t);\
+ (void) err;\
+ FUZZ_LOG() << #T " done " /* << "err: " << err*/;\
+ }
+
+#define GRALLOCTYPES_DECODE_VENDOR_HELPER(T, FUNC) \
+ [] (const MetadataType& metadataType, const ::android::hardware::hidl_vec<uint8_t>& vec) {\
+ FUZZ_LOG() << "about to read " #T " using " #FUNC;\
+ T t;\
+ status_t err = FUNC(metadataType, vec, &t);\
+ (void) err;\
+ FUZZ_LOG() << #T " done " /* << "err: " << err*/;\
+ }
+
+
+// clang-format off
+std::vector<GrallocTypesDecode> GRALLOCTYPES_DECODE_FUNCTIONS {
+ GRALLOCTYPES_DECODE(BufferDescriptorInfo, ::android::gralloc4::decodeBufferDescriptorInfo),
+ GRALLOCTYPES_DECODE(uint64_t, ::android::gralloc4::decodeBufferId),
+ GRALLOCTYPES_DECODE(std::string, ::android::gralloc4::decodeName),
+ GRALLOCTYPES_DECODE(uint64_t, ::android::gralloc4::decodeWidth),
+ GRALLOCTYPES_DECODE(uint64_t, ::android::gralloc4::decodeHeight),
+ GRALLOCTYPES_DECODE(uint64_t, ::android::gralloc4::decodeLayerCount),
+ GRALLOCTYPES_DECODE(::android::hardware::graphics::common::V1_2::PixelFormat, ::android::gralloc4::decodePixelFormatRequested),
+ GRALLOCTYPES_DECODE(uint32_t, ::android::gralloc4::decodePixelFormatFourCC),
+ GRALLOCTYPES_DECODE(uint64_t, ::android::gralloc4::decodePixelFormatModifier),
+ GRALLOCTYPES_DECODE(uint64_t, ::android::gralloc4::decodeUsage),
+ GRALLOCTYPES_DECODE(uint64_t, ::android::gralloc4::decodeAllocationSize),
+ GRALLOCTYPES_DECODE(uint64_t, ::android::gralloc4::decodeProtectedContent),
+ GRALLOCTYPES_DECODE(aidl::android::hardware::graphics::common::ExtendableType, ::android::gralloc4::decodeCompression),
+ GRALLOCTYPES_DECODE(aidl::android::hardware::graphics::common::ExtendableType, ::android::gralloc4::decodeInterlaced),
+ GRALLOCTYPES_DECODE(aidl::android::hardware::graphics::common::ExtendableType, ::android::gralloc4::decodeChromaSiting),
+ GRALLOCTYPES_DECODE(std::vector<aidl::android::hardware::graphics::common::PlaneLayout>, ::android::gralloc4::decodePlaneLayouts),
+ GRALLOCTYPES_DECODE(std::vector<aidl::android::hardware::graphics::common::Rect>, ::android::gralloc4::decodeCrop),
+ GRALLOCTYPES_DECODE(aidl::android::hardware::graphics::common::Dataspace, ::android::gralloc4::decodeDataspace),
+ GRALLOCTYPES_DECODE(aidl::android::hardware::graphics::common::BlendMode, ::android::gralloc4::decodeBlendMode),
+ GRALLOCTYPES_DECODE(std::optional<aidl::android::hardware::graphics::common::Smpte2086>, ::android::gralloc4::decodeSmpte2086),
+ GRALLOCTYPES_DECODE(std::optional<aidl::android::hardware::graphics::common::Cta861_3>, ::android::gralloc4::decodeCta861_3),
+ GRALLOCTYPES_DECODE(std::optional<std::vector<uint8_t>>, ::android::gralloc4::decodeSmpte2094_40),
+};
+
+std::vector<GrallocTypesVendorHelperDecode> GRALLOCTYPES_DECODE_VENDOR_HELPER_FUNCTIONS {
+ GRALLOCTYPES_DECODE_VENDOR_HELPER(uint32_t, ::android::gralloc4::decodeUint32),
+ GRALLOCTYPES_DECODE_VENDOR_HELPER(int32_t, ::android::gralloc4::decodeInt32),
+ GRALLOCTYPES_DECODE_VENDOR_HELPER(uint64_t, ::android::gralloc4::decodeUint64),
+ GRALLOCTYPES_DECODE_VENDOR_HELPER(int64_t, ::android::gralloc4::decodeInt64),
+ GRALLOCTYPES_DECODE_VENDOR_HELPER(float, ::android::gralloc4::decodeFloat),
+ GRALLOCTYPES_DECODE_VENDOR_HELPER(double, ::android::gralloc4::decodeDouble),
+ GRALLOCTYPES_DECODE_VENDOR_HELPER(std::string, ::android::gralloc4::decodeString),
+};
+// clang-format on
diff --git a/libs/gralloc/types/fuzzer/gralloctypes.h b/libs/gralloc/types/fuzzer/gralloctypes.h
new file mode 100644
index 0000000..a3fe2d9
--- /dev/null
+++ b/libs/gralloc/types/fuzzer/gralloctypes.h
@@ -0,0 +1,27 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <gralloctypes/Gralloc4.h>
+#include <hidl/HidlSupport.h>
+
+#include <vector>
+
+using GrallocTypesDecode = std::function<void(const ::android::hardware::hidl_vec<uint8_t>& vec)>;
+using GrallocTypesVendorHelperDecode = std::function<void(const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType&, const ::android::hardware::hidl_vec<uint8_t>& vec)>;
+
+extern std::vector<GrallocTypesDecode> GRALLOCTYPES_DECODE_FUNCTIONS;
+extern std::vector<GrallocTypesVendorHelperDecode> GRALLOCTYPES_DECODE_VENDOR_HELPER_FUNCTIONS;
diff --git a/libs/gralloc/types/fuzzer/main.cpp b/libs/gralloc/types/fuzzer/main.cpp
new file mode 100644
index 0000000..8779fa2
--- /dev/null
+++ b/libs/gralloc/types/fuzzer/main.cpp
@@ -0,0 +1,122 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#define FUZZ_LOG_TAG "main"
+
+#include "gralloctypes.h"
+#include "util.h"
+
+#include <android-base/logging.h>
+#include <log/log.h>
+
+#include <cstdlib>
+#include <ctime>
+
+using MetadataType = android::hardware::graphics::mapper::V4_0::IMapper::MetadataType;
+
+void doFuzz(
+ const std::vector<GrallocTypesDecode>& decodes, uint8_t instruction,
+ const std::vector<uint8_t>& input) {
+
+ ::android::hardware::hidl_vec<uint8_t> vec;
+ vec.setToExternal(const_cast<uint8_t*>(input.data()), input.size(), false /*shouldOwn*/);
+
+ // since we are only using a byte to index
+ CHECK(decodes.size() <= 255) << decodes.size();
+ uint8_t decodeIdx = instruction % decodes.size();
+
+ FUZZ_LOG() << "Instruction: " << instruction << " idx: " << static_cast<size_t>(decodeIdx)
+ << " size: " << vec.size();
+
+ decodes[decodeIdx](vec);
+}
+
+size_t fillInMetadataType(const std::vector<uint8_t>& input, MetadataType* outMetadataType) {
+ if (input.size() < sizeof(outMetadataType->value) + 1) {
+ return 0;
+ }
+ size_t size = 0;
+
+ outMetadataType->value = *(reinterpret_cast<const int64_t*>(input.data()));
+ size += sizeof(outMetadataType->value);
+
+ uint8_t nameLen = *(input.data() + size);
+ size += 1;
+
+ if (input.size() < size + nameLen) {
+ return 0;
+ }
+ std::string name(reinterpret_cast<const char*>(input.data()) + size, nameLen);
+ outMetadataType->name = name;
+ return size + nameLen;
+}
+
+void doFuzzVendorHelper(
+ const std::vector<GrallocTypesVendorHelperDecode>& decodes, uint8_t instruction,
+ const std::vector<uint8_t>& input) {
+
+ MetadataType metadataType;
+ size_t sizeUsed = fillInMetadataType(input, &metadataType);
+ if (sizeUsed <= 0) {
+ return;
+ }
+
+ ::android::hardware::hidl_vec<uint8_t> vec;
+ vec.setToExternal(const_cast<uint8_t*>(input.data() + sizeUsed), input.size() - sizeUsed,
+ false /*shouldOwn*/);
+
+ // since we are only using a byte to index
+ CHECK(decodes.size() <= 255) << decodes.size();
+ uint8_t decodeIdx = instruction % decodes.size();
+
+ FUZZ_LOG() << "Vendor Helper instruction: " << instruction << " idx: "
+ << static_cast<size_t>(decodeIdx) << " size: " << vec.size();
+
+ decodes[decodeIdx](metadataType, vec);
+}
+
+void fuzz(uint8_t options, uint8_t instruction, const std::vector<uint8_t>& input) {
+ uint8_t option = options & 0x1;
+
+ switch (option) {
+ case 0x0:
+ doFuzz(GRALLOCTYPES_DECODE_FUNCTIONS, instruction, input);
+ break;
+ case 0x1:
+ doFuzzVendorHelper(GRALLOCTYPES_DECODE_VENDOR_HELPER_FUNCTIONS, instruction, input);
+ break;
+ default:
+ LOG_ALWAYS_FATAL("unknown gralloc types %d", static_cast<int>(option));
+ }
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+ if (size <= 1) return 0; // no use
+
+ uint8_t options = *data;
+ data++;
+ size--;
+
+ uint8_t instruction = *data;
+ data++;
+ size--;
+
+ std::vector<uint8_t> input(data, data + size);
+
+ FUZZ_LOG() << "input: " << hexString(input);
+
+ fuzz(options, instruction, input);
+ return 0;
+}
diff --git a/libs/gralloc/types/fuzzer/util.cpp b/libs/gralloc/types/fuzzer/util.cpp
new file mode 100644
index 0000000..479f406
--- /dev/null
+++ b/libs/gralloc/types/fuzzer/util.cpp
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#define FUZZ_LOG_TAG "util"
+#include "util.h"
+
+#include <android-base/logging.h>
+
+#include <iomanip>
+#include <sstream>
+
+std::string hexString(const void* bytes, size_t len) {
+ if (bytes == nullptr) return "<null>";
+
+ const uint8_t* bytes8 = static_cast<const uint8_t*>(bytes);
+ char chars[] = "0123456789abcdef";
+ std::string result;
+ result.resize(len * 2);
+
+ for (size_t i = 0; i < len; i++) {
+ result[2 * i] = chars[bytes8[i] >> 4];
+ result[2 * i + 1] = chars[bytes8[i] & 0xf];
+ }
+
+ return result;
+}
+std::string hexString(const std::vector<uint8_t>& bytes) {
+ return hexString(bytes.data(), bytes.size());
+}
diff --git a/libs/gralloc/types/fuzzer/util.h b/libs/gralloc/types/fuzzer/util.h
new file mode 100644
index 0000000..aa504d2
--- /dev/null
+++ b/libs/gralloc/types/fuzzer/util.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <iostream>
+#include <sstream>
+#include <string>
+#include <vector>
+
+#ifndef FUZZ_LOG_TAG
+#error "Must define FUZZ_LOG_TAG"
+#endif
+
+#define FUZZ_LOG() FuzzLog(FUZZ_LOG_TAG).log()
+
+#ifdef ENABLE_LOG_FUZZ
+class FuzzLog {
+public:
+ FuzzLog(const char* tag) : mTag(tag) {}
+ ~FuzzLog() { std::cout << mTag << ": " << mOs.str() << std::endl; }
+
+ std::stringstream& log() { return mOs; }
+
+private:
+ const char* mTag = nullptr;
+ std::stringstream mOs;
+};
+#else
+class FuzzLog {
+public:
+ FuzzLog(const char* /*tag*/) {}
+ template <typename T>
+ FuzzLog& operator<<(const T& /*t*/) {
+ return *this;
+ }
+ FuzzLog& log() { return *this; }
+};
+#endif
+
+std::string hexString(const void* bytes, size_t len);
+std::string hexString(const std::vector<uint8_t>& bytes);
diff --git a/libs/gralloc/types/include/gralloctypes/Gralloc4.h b/libs/gralloc/types/include/gralloctypes/Gralloc4.h
new file mode 100644
index 0000000..1a7c2c9
--- /dev/null
+++ b/libs/gralloc/types/include/gralloctypes/Gralloc4.h
@@ -0,0 +1,618 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/graphics/common/BlendMode.h>
+#include <aidl/android/hardware/graphics/common/ChromaSiting.h>
+#include <aidl/android/hardware/graphics/common/Compression.h>
+#include <aidl/android/hardware/graphics/common/Cta861_3.h>
+#include <aidl/android/hardware/graphics/common/Dataspace.h>
+#include <aidl/android/hardware/graphics/common/ExtendableType.h>
+#include <aidl/android/hardware/graphics/common/Interlaced.h>
+#include <aidl/android/hardware/graphics/common/PlaneLayout.h>
+#include <aidl/android/hardware/graphics/common/PlaneLayoutComponentType.h>
+#include <aidl/android/hardware/graphics/common/Rect.h>
+#include <aidl/android/hardware/graphics/common/Smpte2086.h>
+#include <aidl/android/hardware/graphics/common/StandardMetadataType.h>
+#include <aidl/android/hardware/graphics/common/XyColor.h>
+#include <android/hardware/graphics/mapper/4.0/IMapper.h>
+
+namespace android {
+
+/**
+ * Define equality operators for Stable AIDL types.
+ */
+inline bool operator==(const aidl::android::hardware::graphics::common::ExtendableType& lhs,
+ const aidl::android::hardware::graphics::common::ExtendableType& rhs) {
+ return !std::strcmp(lhs.name.c_str(), rhs.name.c_str()) && lhs.value == rhs.value;
+}
+
+inline bool operator!=(const aidl::android::hardware::graphics::common::ExtendableType& lhs,
+ const aidl::android::hardware::graphics::common::ExtendableType& rhs) {
+ return !(lhs == rhs);
+}
+
+inline bool operator==(const aidl::android::hardware::graphics::common::PlaneLayoutComponent& lhs,
+ const aidl::android::hardware::graphics::common::PlaneLayoutComponent& rhs) {
+ if (lhs.type.name != rhs.type.name) {
+ return false;
+ }
+ if (lhs.type.value != rhs.type.value) {
+ return false;
+ }
+ if (lhs.sizeInBits != rhs.sizeInBits) {
+ return false;
+ }
+ if (lhs.offsetInBits != rhs.offsetInBits) {
+ return false;
+ }
+ return true;
+}
+
+inline bool operator!=(const aidl::android::hardware::graphics::common::PlaneLayoutComponent& lhs,
+ const aidl::android::hardware::graphics::common::PlaneLayoutComponent& rhs) {
+ return !(lhs == rhs);
+}
+
+inline bool operator==(const aidl::android::hardware::graphics::common::Rect& lhs,
+ const aidl::android::hardware::graphics::common::Rect& rhs) {
+ if (lhs.left != rhs.left) {
+ return false;
+ }
+ if (lhs.top != rhs.top) {
+ return false;
+ }
+ if (lhs.right != rhs.right) {
+ return false;
+ }
+ if (lhs.bottom != rhs.bottom) {
+ return false;
+ }
+ return true;
+}
+
+inline bool operator!=(const aidl::android::hardware::graphics::common::Rect& lhs,
+ const aidl::android::hardware::graphics::common::Rect& rhs) {
+ return !(lhs == rhs);
+}
+
+inline bool operator==(const std::vector<aidl::android::hardware::graphics::common::Rect>& lhs,
+ const std::vector<aidl::android::hardware::graphics::common::Rect>& rhs) {
+ if (lhs.size() != rhs.size()) {
+ return false;
+ }
+ for (size_t i = 0; i < lhs.size(); i++) {
+ if (lhs[i] != rhs[i]) {
+ return false;
+ }
+ }
+ return true;
+}
+
+inline bool operator!=(const std::vector<aidl::android::hardware::graphics::common::Rect>& lhs,
+ const std::vector<aidl::android::hardware::graphics::common::Rect>& rhs) {
+ return !(lhs == rhs);
+}
+
+inline bool operator==(const aidl::android::hardware::graphics::common::PlaneLayout& lhs,
+ const aidl::android::hardware::graphics::common::PlaneLayout& rhs) {
+ if (lhs.offsetInBytes != rhs.offsetInBytes) {
+ return false;
+ }
+ if (lhs.sampleIncrementInBits != rhs.sampleIncrementInBits) {
+ return false;
+ }
+ if (lhs.strideInBytes != rhs.strideInBytes) {
+ return false;
+ }
+ if (lhs.widthInSamples != rhs.widthInSamples) {
+ return false;
+ }
+ if (lhs.heightInSamples != rhs.heightInSamples) {
+ return false;
+ }
+ if (lhs.totalSizeInBytes != rhs.totalSizeInBytes) {
+ return false;
+ }
+ if (lhs.horizontalSubsampling != rhs.horizontalSubsampling) {
+ return false;
+ }
+ if (lhs.verticalSubsampling != rhs.verticalSubsampling) {
+ return false;
+ }
+ if (lhs.components.size() != rhs.components.size()) {
+ return false;
+ }
+ for (size_t i = 0; i < lhs.components.size(); i++) {
+ if (lhs.components[i] != rhs.components[i]) {
+ return false;
+ }
+ }
+ return true;
+}
+
+inline bool operator!=(const aidl::android::hardware::graphics::common::PlaneLayout& lhs,
+ const aidl::android::hardware::graphics::common::PlaneLayout& rhs) {
+ return !(lhs == rhs);
+}
+
+inline bool operator==(const std::vector<aidl::android::hardware::graphics::common::PlaneLayout>& lhs,
+ const std::vector<aidl::android::hardware::graphics::common::PlaneLayout>& rhs) {
+ if (lhs.size() != rhs.size()) {
+ return false;
+ }
+ for (size_t i = 0; i < lhs.size(); i++) {
+ if (lhs[i] != rhs[i]) {
+ return false;
+ }
+ }
+ return true;
+}
+
+inline bool operator!=(const std::vector<aidl::android::hardware::graphics::common::PlaneLayout>& lhs,
+ const std::vector<aidl::android::hardware::graphics::common::PlaneLayout>& rhs) {
+ return !(lhs == rhs);
+}
+
+inline bool operator==(const aidl::android::hardware::graphics::common::XyColor& lhs,
+ const aidl::android::hardware::graphics::common::XyColor& rhs) {
+ if (lhs.x != rhs.x) {
+ return false;
+ }
+ if (lhs.y != rhs.y) {
+ return false;
+ }
+ return true;
+}
+
+inline bool operator!=(const aidl::android::hardware::graphics::common::XyColor& lhs,
+ const aidl::android::hardware::graphics::common::XyColor& rhs) {
+ return !(lhs == rhs);
+}
+
+inline bool operator==(const aidl::android::hardware::graphics::common::Smpte2086& lhs,
+ const aidl::android::hardware::graphics::common::Smpte2086& rhs) {
+ if (lhs.primaryRed != rhs.primaryRed) {
+ return false;
+ }
+ if (lhs.primaryGreen != rhs.primaryGreen) {
+ return false;
+ }
+ if (lhs.primaryBlue != rhs.primaryBlue) {
+ return false;
+ }
+ if (lhs.whitePoint != rhs.whitePoint) {
+ return false;
+ }
+ if (lhs.maxLuminance != rhs.maxLuminance) {
+ return false;
+ }
+ if (lhs.minLuminance != rhs.minLuminance) {
+ return false;
+ }
+ return true;
+}
+
+inline bool operator!=(const aidl::android::hardware::graphics::common::Smpte2086& lhs,
+ const aidl::android::hardware::graphics::common::Smpte2086& rhs) {
+ return !(lhs == rhs);
+}
+
+inline bool operator==(const aidl::android::hardware::graphics::common::Cta861_3& lhs,
+ const aidl::android::hardware::graphics::common::Cta861_3& rhs) {
+ if (lhs.maxContentLightLevel != rhs.maxContentLightLevel) {
+ return false;
+ }
+ if (lhs.maxFrameAverageLightLevel != rhs.maxFrameAverageLightLevel) {
+ return false;
+ }
+ return true;
+}
+
+inline bool operator!=(const aidl::android::hardware::graphics::common::Cta861_3& lhs,
+ const aidl::android::hardware::graphics::common::Cta861_3& rhs) {
+ return !(lhs == rhs);
+}
+
+namespace gralloc4 {
+
+#define GRALLOC4_STANDARD_METADATA_TYPE "android.hardware.graphics.common.StandardMetadataType"
+#define GRALLOC4_STANDARD_CHROMA_SITING "android.hardware.graphics.common.ChromaSiting"
+#define GRALLOC4_STANDARD_COMPRESSION "android.hardware.graphics.common.Compression"
+#define GRALLOC4_STANDARD_INTERLACED "android.hardware.graphics.common.Interlaced"
+#define GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE \
+ "android.hardware.graphics.common.PlaneLayoutComponentType"
+
+/*---------------------------------------------------------------------------------------------*/
+/**
+ * Definitions of the standard buffer metadata types. It is recommended that everyone uses
+ * these definitions directly for standard buffer metadata types.
+ */
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_BufferId = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::BUFFER_ID)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_Name = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::NAME)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_Width = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::WIDTH)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_Height = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::HEIGHT)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_LayerCount = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::LAYER_COUNT)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_PixelFormatRequested = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::PIXEL_FORMAT_REQUESTED)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_PixelFormatFourCC = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::PIXEL_FORMAT_FOURCC)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_PixelFormatModifier = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::PIXEL_FORMAT_MODIFIER)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_Usage = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::USAGE)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_AllocationSize = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::ALLOCATION_SIZE)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_ProtectedContent = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::PROTECTED_CONTENT)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_Compression = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::COMPRESSION)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_Interlaced = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::INTERLACED)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_ChromaSiting = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::CHROMA_SITING)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_PlaneLayouts = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::PLANE_LAYOUTS)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_Crop = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::CROP)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_Dataspace = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::DATASPACE)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType MetadataType_BlendMode = {
+ GRALLOC4_STANDARD_METADATA_TYPE, static_cast<int64_t>(aidl::android::hardware::graphics::common::StandardMetadataType::BLEND_MODE)
+};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType
+ MetadataType_Smpte2086 = {GRALLOC4_STANDARD_METADATA_TYPE,
+ static_cast<int64_t>(aidl::android::hardware::graphics::common::
+ StandardMetadataType::SMPTE2086)};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType
+ MetadataType_Cta861_3 = {GRALLOC4_STANDARD_METADATA_TYPE,
+ static_cast<int64_t>(aidl::android::hardware::graphics::common::
+ StandardMetadataType::CTA861_3)};
+
+static const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType
+ MetadataType_Smpte2094_40 = {GRALLOC4_STANDARD_METADATA_TYPE,
+ static_cast<int64_t>(
+ aidl::android::hardware::graphics::common::
+ StandardMetadataType::SMPTE2094_40)};
+
+/*---------------------------------------------------------------------------------------------*/
+
+/**
+ * Definitions of the standard compression strategies. It is recommended that everyone uses
+ * these definitions directly for standard compression strategies.
+ */
+static const aidl::android::hardware::graphics::common::ExtendableType Compression_None =
+ {GRALLOC4_STANDARD_COMPRESSION,
+ static_cast<int64_t>(aidl::android::hardware::graphics::common::Compression::NONE)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType
+ Compression_DisplayStreamCompression =
+ {GRALLOC4_STANDARD_COMPRESSION,
+ static_cast<int64_t>(aidl::android::hardware::graphics::common::Compression::
+ DISPLAY_STREAM_COMPRESSION)};
+
+/*---------------------------------------------------------------------------------------------*/
+
+/**
+ * Definitions of the standard interlaced strategies. It is recommended that everyone uses
+ * these definitions directly for standard interlaced strategies.
+ */
+static const aidl::android::hardware::graphics::common::ExtendableType Interlaced_None =
+ {GRALLOC4_STANDARD_INTERLACED,
+ static_cast<int64_t>(aidl::android::hardware::graphics::common::Interlaced::NONE)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType Interlaced_TopBottom =
+ {GRALLOC4_STANDARD_INTERLACED,
+ static_cast<int64_t>(aidl::android::hardware::graphics::common::Interlaced::TOP_BOTTOM)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType Interlaced_RightLeft =
+ {GRALLOC4_STANDARD_INTERLACED,
+ static_cast<int64_t>(aidl::android::hardware::graphics::common::Interlaced::RIGHT_LEFT)};
+
+/*---------------------------------------------------------------------------------------------*/
+
+/**
+ * Definitions of the standard chroma siting. It is recommended that everyone uses
+ * these definitions directly for standard chroma siting.
+ */
+static const aidl::android::hardware::graphics::common::ExtendableType ChromaSiting_None =
+ {GRALLOC4_STANDARD_CHROMA_SITING,
+ static_cast<int64_t>(aidl::android::hardware::graphics::common::ChromaSiting::NONE)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType ChromaSiting_Unknown =
+ {GRALLOC4_STANDARD_CHROMA_SITING,
+ static_cast<int64_t>(aidl::android::hardware::graphics::common::ChromaSiting::UNKNOWN)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType
+ ChromaSiting_SitedInterstitial = {GRALLOC4_STANDARD_CHROMA_SITING,
+ static_cast<int64_t>(
+ aidl::android::hardware::graphics::common::
+ ChromaSiting::SITED_INTERSTITIAL)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType
+ ChromaSiting_CositedHorizontal = {GRALLOC4_STANDARD_CHROMA_SITING,
+ static_cast<int64_t>(
+ aidl::android::hardware::graphics::common::
+ ChromaSiting::COSITED_HORIZONTAL)};
+
+/*---------------------------------------------------------------------------------------------*/
+
+/**
+ * Definitions of the standard plane layout component types. It is recommended that everyone uses
+ * these definitions directly for standard plane layout component types
+ */
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_Y =
+ {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+ static_cast<int64_t>(
+ aidl::android::hardware::graphics::common::PlaneLayoutComponentType::Y)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_CB =
+ {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+ static_cast<int64_t>(
+ aidl::android::hardware::graphics::common::PlaneLayoutComponentType::CB)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_CR =
+ {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+ static_cast<int64_t>(
+ aidl::android::hardware::graphics::common::PlaneLayoutComponentType::CR)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_R =
+ {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+ static_cast<int64_t>(
+ aidl::android::hardware::graphics::common::PlaneLayoutComponentType::R)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_G =
+ {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+ static_cast<int64_t>(
+ aidl::android::hardware::graphics::common::PlaneLayoutComponentType::G)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_B =
+ {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+ static_cast<int64_t>(
+ aidl::android::hardware::graphics::common::PlaneLayoutComponentType::B)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType PlaneLayoutComponentType_A =
+ {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+ static_cast<int64_t>(
+ aidl::android::hardware::graphics::common::PlaneLayoutComponentType::A)};
+
+static const aidl::android::hardware::graphics::common::ExtendableType
+ PlaneLayoutComponentType_RAW =
+ {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+ static_cast<int64_t>(
+ aidl::android::hardware::graphics::common::PlaneLayoutComponentType::RAW)};
+
+/*---------------------------------------------------------------------------------------------*/
+
+/**
+ * The functions below encode and decode BufferDescriptorInfo into a byte stream.
+ */
+status_t encodeBufferDescriptorInfo(const android::hardware::graphics::mapper::V4_0::IMapper::BufferDescriptorInfo& bufferDescriptorInfo, android::hardware::hidl_vec<uint8_t>* outBufferDescriptorInfo);
+status_t decodeBufferDescriptorInfo(const android::hardware::hidl_vec<uint8_t>& bufferDescriptorInfo, android::hardware::graphics::mapper::V4_0::IMapper::BufferDescriptorInfo* outBufferDescriptorInfo);
+
+/**
+ * The functions below encode and decode standard metadata into a byte stream. It is STRONGLY
+ * recommended that both the vendor and system partitions use these functions when getting
+ * and setting metadata through gralloc 4 (IMapper 4.0).
+ */
+status_t encodeBufferId(uint64_t bufferId, android::hardware::hidl_vec<uint8_t>* outBufferId);
+status_t decodeBufferId(const android::hardware::hidl_vec<uint8_t>& bufferId, uint64_t* outBufferId);
+
+status_t encodeName(const std::string& name, android::hardware::hidl_vec<uint8_t>* outName);
+status_t decodeName(const android::hardware::hidl_vec<uint8_t>& name, std::string* outName);
+
+status_t encodeWidth(uint64_t width, android::hardware::hidl_vec<uint8_t>* outWidth);
+status_t decodeWidth(const android::hardware::hidl_vec<uint8_t>& width, uint64_t* outWidth);
+
+status_t encodeHeight(uint64_t height, android::hardware::hidl_vec<uint8_t>* outHeight);
+status_t decodeHeight(const android::hardware::hidl_vec<uint8_t>& height, uint64_t* outHeight);
+
+status_t encodeLayerCount(uint64_t layerCount, android::hardware::hidl_vec<uint8_t>* outLayerCount);
+status_t decodeLayerCount(const android::hardware::hidl_vec<uint8_t>& layerCount, uint64_t* outLayerCount);
+
+status_t encodePixelFormatRequested(const hardware::graphics::common::V1_2::PixelFormat& pixelFormatRequested, android::hardware::hidl_vec<uint8_t>* outPixelFormatRequested);
+status_t decodePixelFormatRequested(const android::hardware::hidl_vec<uint8_t>& pixelFormatRequested, hardware::graphics::common::V1_2::PixelFormat* outPixelFormatRequested);
+
+status_t encodePixelFormatFourCC(uint32_t pixelFormatFourCC, android::hardware::hidl_vec<uint8_t>* outPixelFormatFourCC);
+status_t decodePixelFormatFourCC(const android::hardware::hidl_vec<uint8_t>& pixelFormatFourCC, uint32_t* outPixelFormatFourCC);
+
+status_t encodePixelFormatModifier(uint64_t pixelFormatModifier, android::hardware::hidl_vec<uint8_t>* outPixelFormatModifier);
+status_t decodePixelFormatModifier(const android::hardware::hidl_vec<uint8_t>& pixelFormatModifier, uint64_t* outPixelFormatModifier);
+
+status_t encodeUsage(uint64_t usage, android::hardware::hidl_vec<uint8_t>* outUsage);
+status_t decodeUsage(const android::hardware::hidl_vec<uint8_t>& usage, uint64_t* outUsage);
+
+status_t encodeAllocationSize(uint64_t allocationSize, android::hardware::hidl_vec<uint8_t>* outAllocationSize);
+status_t decodeAllocationSize(const android::hardware::hidl_vec<uint8_t>& allocationSize, uint64_t* outAllocationSize);
+
+status_t encodeProtectedContent(uint64_t protectedContent, android::hardware::hidl_vec<uint8_t>* outProtectedContent);
+status_t decodeProtectedContent(const android::hardware::hidl_vec<uint8_t>& protectedContent, uint64_t* outProtectedContent);
+
+status_t encodeCompression(const aidl::android::hardware::graphics::common::ExtendableType& compression, android::hardware::hidl_vec<uint8_t>* outCompression);
+status_t decodeCompression(const android::hardware::hidl_vec<uint8_t>& compression, aidl::android::hardware::graphics::common::ExtendableType* outCompression);
+
+status_t encodeInterlaced(const aidl::android::hardware::graphics::common::ExtendableType& interlaced, android::hardware::hidl_vec<uint8_t>* outInterlaced);
+status_t decodeInterlaced(const android::hardware::hidl_vec<uint8_t>& interlaced, aidl::android::hardware::graphics::common::ExtendableType* outInterlaced);
+
+status_t encodeChromaSiting(const aidl::android::hardware::graphics::common::ExtendableType& chromaSiting, android::hardware::hidl_vec<uint8_t>* outChromaSiting);
+status_t decodeChromaSiting(const android::hardware::hidl_vec<uint8_t>& chromaSiting, aidl::android::hardware::graphics::common::ExtendableType* outChromaSiting);
+
+status_t encodePlaneLayouts(const std::vector<aidl::android::hardware::graphics::common::PlaneLayout>& planeLayouts, android::hardware::hidl_vec<uint8_t>* outPlaneLayouts);
+status_t decodePlaneLayouts(const android::hardware::hidl_vec<uint8_t>& planeLayouts, std::vector<aidl::android::hardware::graphics::common::PlaneLayout>* outPlaneLayouts);
+
+status_t encodeCrop(const std::vector<aidl::android::hardware::graphics::common::Rect>& crop, android::hardware::hidl_vec<uint8_t>* outCrop);
+status_t decodeCrop(const android::hardware::hidl_vec<uint8_t>& crop, std::vector<aidl::android::hardware::graphics::common::Rect>* outCrop);
+
+status_t encodeDataspace(const aidl::android::hardware::graphics::common::Dataspace& dataspace, android::hardware::hidl_vec<uint8_t>* outDataspace);
+status_t decodeDataspace(const android::hardware::hidl_vec<uint8_t>& dataspace, aidl::android::hardware::graphics::common::Dataspace* outDataspace);
+
+status_t encodeBlendMode(const aidl::android::hardware::graphics::common::BlendMode& blendMode, android::hardware::hidl_vec<uint8_t>* outBlendMode);
+status_t decodeBlendMode(const android::hardware::hidl_vec<uint8_t>& blendMode, aidl::android::hardware::graphics::common::BlendMode* outBlendMode);
+
+status_t encodeSmpte2086(
+ const std::optional<aidl::android::hardware::graphics::common::Smpte2086>& smpte2086,
+ android::hardware::hidl_vec<uint8_t>* outSmpte2086);
+status_t decodeSmpte2086(
+ const android::hardware::hidl_vec<uint8_t>& smpte2086,
+ std::optional<aidl::android::hardware::graphics::common::Smpte2086>* outSmpte2086);
+
+status_t encodeCta861_3(
+ const std::optional<aidl::android::hardware::graphics::common::Cta861_3>& cta861_3,
+ android::hardware::hidl_vec<uint8_t>* outCta861_3);
+status_t decodeCta861_3(
+ const android::hardware::hidl_vec<uint8_t>& cta861_3,
+ std::optional<aidl::android::hardware::graphics::common::Cta861_3>* outCta861_3);
+
+status_t encodeSmpte2094_40(const std::optional<std::vector<uint8_t>>& smpte2094_40,
+ android::hardware::hidl_vec<uint8_t>* outSmpte2094_40);
+status_t decodeSmpte2094_40(const android::hardware::hidl_vec<uint8_t>& smpte2094_40,
+ std::optional<std::vector<uint8_t>>* outSmpte2094_40);
+
+/**
+ * The functions below can be used to encode and decode vendor metadata types.
+ */
+status_t encodeUint32(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ uint32_t input, android::hardware::hidl_vec<uint8_t>* output);
+status_t decodeUint32(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ const android::hardware::hidl_vec<uint8_t>& input, uint32_t* output);
+
+status_t encodeInt32(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ int32_t input, android::hardware::hidl_vec<uint8_t>* output);
+status_t decodeInt32(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ const android::hardware::hidl_vec<uint8_t>& input, int32_t* output);
+
+status_t encodeUint64(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ uint64_t input, android::hardware::hidl_vec<uint8_t>* output);
+status_t decodeUint64(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ const android::hardware::hidl_vec<uint8_t>& input, uint64_t* output);
+
+status_t encodeInt64(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ int64_t input, android::hardware::hidl_vec<uint8_t>* output);
+status_t decodeInt64(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ const android::hardware::hidl_vec<uint8_t>& input, int64_t* output);
+
+status_t encodeFloat(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ float input, android::hardware::hidl_vec<uint8_t>* output);
+status_t decodeFloat(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ const android::hardware::hidl_vec<uint8_t>& input, float* output);
+
+status_t encodeDouble(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ double input, android::hardware::hidl_vec<uint8_t>* output);
+status_t decodeDouble(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ const android::hardware::hidl_vec<uint8_t>& input, double* output);
+
+status_t encodeString(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ const std::string& input, android::hardware::hidl_vec<uint8_t>* output);
+status_t decodeString(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ const android::hardware::hidl_vec<uint8_t>& input, std::string* output);
+
+/**
+ * The functions below can be used to parse extendable types.
+ */
+bool isStandardMetadataType(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType);
+bool isStandardCompression(
+ const aidl::android::hardware::graphics::common::ExtendableType& compression);
+bool isStandardInterlaced(
+ const aidl::android::hardware::graphics::common::ExtendableType& interlaced);
+bool isStandardChromaSiting(
+ const aidl::android::hardware::graphics::common::ExtendableType& chromaSiting);
+bool isStandardPlaneLayoutComponentType(
+ const aidl::android::hardware::graphics::common::ExtendableType& planeLayoutComponentType);
+
+aidl::android::hardware::graphics::common::StandardMetadataType getStandardMetadataTypeValue(
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType);
+aidl::android::hardware::graphics::common::Compression getStandardCompressionValue(
+ const aidl::android::hardware::graphics::common::ExtendableType& compression);
+aidl::android::hardware::graphics::common::Interlaced getStandardInterlacedValue(
+ const aidl::android::hardware::graphics::common::ExtendableType& interlaced);
+aidl::android::hardware::graphics::common::ChromaSiting getStandardChromaSitingValue(
+ const aidl::android::hardware::graphics::common::ExtendableType& chromaSiting);
+aidl::android::hardware::graphics::common::PlaneLayoutComponentType
+getStandardPlaneLayoutComponentTypeValue(
+ const aidl::android::hardware::graphics::common::ExtendableType& planeLayoutComponentType);
+
+/**
+ * The functions below return string representations of ExtendableTypes
+ */
+std::string getCompressionName(
+ const aidl::android::hardware::graphics::common::ExtendableType& compression);
+std::string getInterlacedName(
+ const aidl::android::hardware::graphics::common::ExtendableType& interlaced);
+std::string getChromaSitingName(
+ const aidl::android::hardware::graphics::common::ExtendableType& chromaSiting);
+std::string getPlaneLayoutComponentTypeName(
+ const aidl::android::hardware::graphics::common::ExtendableType& planeLayoutComponentType);
+
+} // namespace gralloc4
+
+} // namespace android
diff --git a/libs/gralloc/types/tests/Android.bp b/libs/gralloc/types/tests/Android.bp
new file mode 100644
index 0000000..b939c1d
--- /dev/null
+++ b/libs/gralloc/types/tests/Android.bp
@@ -0,0 +1,25 @@
+//
+// Copyright 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+
+cc_test {
+ name: "GrallocTypes_test",
+ shared_libs: [
+ "libgralloctypes",
+ "libhidlbase",
+ ],
+ srcs: ["Gralloc4_test.cpp"],
+ cflags: ["-Wall", "-Werror"],
+}
diff --git a/libs/gralloc/types/tests/Gralloc4_test.cpp b/libs/gralloc/types/tests/Gralloc4_test.cpp
new file mode 100644
index 0000000..89cbf4a
--- /dev/null
+++ b/libs/gralloc/types/tests/Gralloc4_test.cpp
@@ -0,0 +1,585 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Gralloc4Test"
+
+#include <limits>
+
+#include <gralloctypes/Gralloc4.h>
+
+#include <gtest/gtest.h>
+
+using android::hardware::hidl_vec;
+
+using android::hardware::graphics::common::V1_2::PixelFormat;
+using android::hardware::graphics::common::V1_2::BufferUsage;
+
+using aidl::android::hardware::graphics::common::BlendMode;
+using aidl::android::hardware::graphics::common::ChromaSiting;
+using aidl::android::hardware::graphics::common::Compression;
+using aidl::android::hardware::graphics::common::Cta861_3;
+using aidl::android::hardware::graphics::common::Dataspace;
+using aidl::android::hardware::graphics::common::ExtendableType;
+using aidl::android::hardware::graphics::common::Interlaced;
+using aidl::android::hardware::graphics::common::PlaneLayout;
+using aidl::android::hardware::graphics::common::PlaneLayoutComponent;
+using aidl::android::hardware::graphics::common::PlaneLayoutComponentType;
+using aidl::android::hardware::graphics::common::Rect;
+using aidl::android::hardware::graphics::common::Smpte2086;
+using aidl::android::hardware::graphics::common::StandardMetadataType;
+using aidl::android::hardware::graphics::common::XyColor;
+
+using BufferDescriptorInfo = android::hardware::graphics::mapper::V4_0::IMapper::BufferDescriptorInfo;
+using MetadataType = android::hardware::graphics::mapper::V4_0::IMapper::MetadataType;
+
+namespace android {
+
+template<class T>
+using EncodeFunction = status_t(*)(T, hidl_vec<uint8_t>*);
+
+template<class T>
+using EncodeConstFunction = status_t(*)(const T&, hidl_vec<uint8_t>*);
+
+template<class T>
+using EncodeMetadataTypeFunction = status_t(*)(const MetadataType&, T, hidl_vec<uint8_t>*);
+
+template<class T>
+using EncodeMetadataTypeConstFunction = status_t(*)(const MetadataType&, const T&, hidl_vec<uint8_t>*);
+
+template<class T>
+using EncodeOptionalFunction = status_t(*)(const std::optional<T>&, hidl_vec<uint8_t>*);
+
+template<class T>
+using DecodeFunction = status_t(*)(const hidl_vec<uint8_t>&, T*);
+
+template<class T>
+using DecodeMetadataTypeFunction = status_t(*)(const MetadataType&, const hidl_vec<uint8_t>&, T*);
+
+template<class T>
+using DecodeOptionalFunction = status_t(*)(const hidl_vec<uint8_t>&, std::optional<T>*);
+
+template<class T>
+void testHelper(const T& input, EncodeFunction<T> encode, DecodeFunction<T> decode) {
+ hidl_vec<uint8_t> vec;
+ T output;
+ ASSERT_EQ(NO_ERROR, encode(input, &vec));
+ ASSERT_EQ(NO_ERROR, decode(vec, &output));
+ ASSERT_EQ(input, output);
+}
+
+template<class T>
+void testHelperConst(const T& input, EncodeConstFunction<T> encode, DecodeFunction<T> decode) {
+ hidl_vec<uint8_t> vec;
+ T output;
+ ASSERT_EQ(NO_ERROR, encode(input, &vec));
+ ASSERT_EQ(NO_ERROR, decode(vec, &output));
+ ASSERT_EQ(input, output);
+}
+
+template<class T>
+void testHelperMetadataType(const T& input, EncodeMetadataTypeFunction<T> encode, DecodeMetadataTypeFunction<T> decode) {
+ hidl_vec<uint8_t> vec;
+ MetadataType metadataType{"vendor.mycompanyname.graphics.common.MetadataType", 0};
+ T output;
+ ASSERT_EQ(NO_ERROR, encode(metadataType, input, &vec));
+ ASSERT_EQ(NO_ERROR, decode(metadataType, vec, &output));
+ ASSERT_EQ(input, output);
+}
+
+template<class T>
+void testHelperMetadataTypeConst(const T& input, EncodeMetadataTypeConstFunction<T> encode, DecodeMetadataTypeFunction<T> decode) {
+ hidl_vec<uint8_t> vec;
+ MetadataType metadataType{"vendor.mycompanyname.graphics.common.MetadataType", 0};
+ T output;
+ ASSERT_EQ(NO_ERROR, encode(metadataType, input, &vec));
+ ASSERT_EQ(NO_ERROR, decode(metadataType, vec, &output));
+ ASSERT_EQ(input, output);
+}
+
+template<class T>
+void testHelperStableAidlType(const T& input, EncodeConstFunction<T> encode, DecodeFunction<T> decode) {
+ hidl_vec<uint8_t> vec;
+ T output;
+ ASSERT_EQ(NO_ERROR, encode(input, &vec));
+ ASSERT_EQ(NO_ERROR, decode(vec, &output));
+ ASSERT_TRUE(input == output);
+}
+
+template<class T>
+void testHelperStableAidlTypeOptional(const std::optional<T>& input, EncodeOptionalFunction<T> encode,
+ DecodeOptionalFunction<T> decode) {
+ hidl_vec<uint8_t> vec;
+ std::optional<T> tmp = input;
+ std::optional<T> output;
+ ASSERT_EQ(NO_ERROR, encode(tmp, &vec));
+ ASSERT_EQ(NO_ERROR, decode(vec, &output));
+ ASSERT_EQ(tmp.has_value(), output.has_value());
+ if (!tmp.has_value()) {
+ return;
+ }
+ ASSERT_TRUE(*tmp == *output);
+}
+
+class Gralloc4TestUint32 : public testing::TestWithParam<uint32_t> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestUint32Params, Gralloc4TestUint32,
+ ::testing::Values(0, -1, 1, 5, 100, 0xFF, std::numeric_limits<uint32_t>::min(),
+ std::numeric_limits<uint32_t>::max()));
+
+TEST_P(Gralloc4TestUint32, Uint32) {
+ ASSERT_NO_FATAL_FAILURE(testHelperMetadataType(GetParam(), gralloc4::encodeUint32, gralloc4::decodeUint32));
+}
+
+TEST_P(Gralloc4TestUint32, PixelFormatFourCC) {
+ ASSERT_NO_FATAL_FAILURE(testHelper(GetParam(), gralloc4::encodePixelFormatFourCC, gralloc4::decodePixelFormatFourCC));
+}
+
+class Gralloc4TestInt32 : public testing::TestWithParam<int32_t> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestInt32Params, Gralloc4TestInt32,
+ ::testing::Values(0, 1, 5, 100, 0xFF, std::numeric_limits<int32_t>::min(),
+ std::numeric_limits<int32_t>::max()));
+
+TEST_P(Gralloc4TestInt32, Int32) {
+ ASSERT_NO_FATAL_FAILURE(testHelperMetadataType(GetParam(), gralloc4::encodeInt32, gralloc4::decodeInt32));
+}
+
+class Gralloc4TestUint64 : public testing::TestWithParam<uint64_t> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestUint64Params, Gralloc4TestUint64,
+ ::testing::Values(0, -1, 1, 5, 100, 0xFF, std::numeric_limits<uint64_t>::min(),
+ std::numeric_limits<uint64_t>::max()));
+
+TEST_P(Gralloc4TestUint64, Uint64) {
+ ASSERT_NO_FATAL_FAILURE(testHelperMetadataType(GetParam(), gralloc4::encodeUint64, gralloc4::decodeUint64));
+}
+
+TEST_P(Gralloc4TestUint64, BufferId) {
+ ASSERT_NO_FATAL_FAILURE(testHelper(GetParam(), gralloc4::encodeBufferId, gralloc4::decodeBufferId));
+}
+
+TEST_P(Gralloc4TestUint64, Width) {
+ ASSERT_NO_FATAL_FAILURE(testHelper(GetParam(), gralloc4::encodeWidth, gralloc4::decodeWidth));
+}
+
+TEST_P(Gralloc4TestUint64, Height) {
+ ASSERT_NO_FATAL_FAILURE(testHelper(GetParam(), gralloc4::encodeHeight, gralloc4::decodeHeight));
+}
+
+TEST_P(Gralloc4TestUint64, LayerCount) {
+ ASSERT_NO_FATAL_FAILURE(testHelper(GetParam(), gralloc4::encodeLayerCount, gralloc4::decodeLayerCount));
+}
+
+TEST_P(Gralloc4TestUint64, PixelFormatModifier) {
+ ASSERT_NO_FATAL_FAILURE(testHelper(GetParam(), gralloc4::encodePixelFormatModifier, gralloc4::decodePixelFormatModifier));
+}
+
+TEST_P(Gralloc4TestUint64, Usage) {
+ ASSERT_NO_FATAL_FAILURE(testHelper(GetParam(), gralloc4::encodeUsage, gralloc4::decodeUsage));
+}
+
+TEST_P(Gralloc4TestUint64, AllocationSize) {
+ ASSERT_NO_FATAL_FAILURE(testHelper(GetParam(), gralloc4::encodeAllocationSize, gralloc4::decodeAllocationSize));
+}
+
+TEST_P(Gralloc4TestUint64, ProtectedContent) {
+ ASSERT_NO_FATAL_FAILURE(testHelper(GetParam(), gralloc4::encodeProtectedContent, gralloc4::decodeProtectedContent));
+}
+
+class Gralloc4TestInt64 : public testing::TestWithParam<int64_t> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestInt64Params, Gralloc4TestInt64,
+ ::testing::Values(0, 1, 5, 100, 0xFF, std::numeric_limits<int64_t>::min(),
+ std::numeric_limits<int64_t>::max()));
+
+TEST_P(Gralloc4TestInt64, Int64) {
+ ASSERT_NO_FATAL_FAILURE(testHelperMetadataType(GetParam(), gralloc4::encodeInt64, gralloc4::decodeInt64));
+}
+
+class Gralloc4TestFloat : public testing::TestWithParam<float> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestFloatParams, Gralloc4TestFloat,
+ ::testing::Values(0.0, 1.999999, 5.5, 100.1, 1234.5678, std::numeric_limits<float>::min(),
+ std::numeric_limits<float>::max()));
+
+TEST_P(Gralloc4TestFloat, Float) {
+ ASSERT_NO_FATAL_FAILURE(testHelperMetadataType(GetParam(), gralloc4::encodeFloat, gralloc4::decodeFloat));
+}
+
+class Gralloc4TestDouble : public testing::TestWithParam<double> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestDoubleParams, Gralloc4TestDouble,
+ ::testing::Values(0.0, 1.999999, 5.5, 100.1, 1234.5678, std::numeric_limits<double>::min(),
+ std::numeric_limits<double>::max()));
+
+TEST_P(Gralloc4TestDouble, Double) {
+ ASSERT_NO_FATAL_FAILURE(testHelperMetadataType(GetParam(), gralloc4::encodeDouble, gralloc4::decodeDouble));
+}
+
+class Gralloc4TestString : public testing::TestWithParam<std::string> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestStringParams, Gralloc4TestString,
+ ::testing::Values("name", "aaaaa", "", "abcdefghijklmnopqrstuvwxyz", "0xFF"));
+
+TEST_P(Gralloc4TestString, String) {
+ ASSERT_NO_FATAL_FAILURE(testHelperMetadataTypeConst(GetParam(), gralloc4::encodeString, gralloc4::decodeString));
+}
+
+TEST_P(Gralloc4TestString, Name) {
+ ASSERT_NO_FATAL_FAILURE(testHelperConst(GetParam(), gralloc4::encodeName, gralloc4::decodeName));
+}
+
+class Gralloc4TestPixelFormat : public testing::TestWithParam<PixelFormat> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestPixelFormatParams, Gralloc4TestPixelFormat,
+ ::testing::Values(PixelFormat::RGBA_8888, PixelFormat::BLOB,
+ PixelFormat::IMPLEMENTATION_DEFINED, PixelFormat::YCBCR_420_888,
+ PixelFormat::YV12));
+
+TEST_P(Gralloc4TestPixelFormat, PixelFormatRequested) {
+ ASSERT_NO_FATAL_FAILURE(testHelperConst(GetParam(), gralloc4::encodePixelFormatRequested, gralloc4::decodePixelFormatRequested));
+}
+
+class Gralloc4TestCompression : public testing::TestWithParam<ExtendableType> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestCompressionParams, Gralloc4TestCompression,
+ ::testing::Values(gralloc4::Compression_None, gralloc4::Compression_DisplayStreamCompression,
+ ExtendableType{"", 0},
+ ExtendableType{"vendor.mycompanyname.graphics.common.Compression", 0xFF},
+ ExtendableType{"vendor.mycompanyname.graphics.common.Compression", std::numeric_limits<int64_t>::max()}));
+
+TEST_P(Gralloc4TestCompression, Compression) {
+ ASSERT_NO_FATAL_FAILURE(testHelperStableAidlType(GetParam(), gralloc4::encodeCompression, gralloc4::decodeCompression));
+}
+
+class Gralloc4TestInterlaced : public testing::TestWithParam<ExtendableType> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestInterlacedParams, Gralloc4TestInterlaced,
+ ::testing::Values(gralloc4::Interlaced_None, gralloc4::Interlaced_TopBottom,
+ gralloc4::Interlaced_RightLeft,
+ ExtendableType{"", 0},
+ ExtendableType{"vendor.mycompanyname.graphics.common.Interlaced", 0xFF},
+ ExtendableType{"vendor.mycompanyname.graphics.common.Interlaced", std::numeric_limits<int64_t>::max()}));
+
+TEST_P(Gralloc4TestInterlaced, Interlaced) {
+ ASSERT_NO_FATAL_FAILURE(testHelperStableAidlType(GetParam(), gralloc4::encodeInterlaced, gralloc4::decodeInterlaced));
+}
+
+class Gralloc4TestChromaSiting : public testing::TestWithParam<ExtendableType> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestChromaSitingParams, Gralloc4TestChromaSiting,
+ ::testing::Values(gralloc4::ChromaSiting_None, gralloc4::ChromaSiting_Unknown,
+ gralloc4::ChromaSiting_SitedInterstitial, gralloc4::ChromaSiting_CositedHorizontal,
+ ExtendableType{"", 0},
+ ExtendableType{"vendor.mycompanyname.graphics.common.ChromaSiting", 0xFF},
+ ExtendableType{"vendor.mycompanyname.graphics.common.ChromaSiting", std::numeric_limits<int64_t>::max()}));
+
+TEST_P(Gralloc4TestChromaSiting, ChromaSiting) {
+ ASSERT_NO_FATAL_FAILURE(testHelperStableAidlType(GetParam(), gralloc4::encodeChromaSiting, gralloc4::decodeChromaSiting));
+}
+
+class Gralloc4TestPlaneLayouts : public testing::Test { };
+
+TEST_F(Gralloc4TestPlaneLayouts, PlaneLayouts) {
+ uint32_t width = 64;
+ uint32_t height = 64;
+
+ std::vector<PlaneLayout> planeLayouts;
+ PlaneLayout planeLayoutA;
+ PlaneLayout planeLayoutRGB;
+ PlaneLayoutComponent component;
+
+ planeLayoutA.offsetInBytes = 0;
+ planeLayoutA.sampleIncrementInBits = 8;
+ planeLayoutA.strideInBytes = width + 20;
+ planeLayoutA.widthInSamples = width;
+ planeLayoutA.heightInSamples = height;
+ planeLayoutA.totalSizeInBytes = planeLayoutA.strideInBytes * height;
+ planeLayoutA.horizontalSubsampling = 1;
+ planeLayoutA.verticalSubsampling = 1;
+
+ component.type = gralloc4::PlaneLayoutComponentType_A;
+ component.offsetInBits = 0;
+ component.sizeInBits = 8;
+ planeLayoutA.components.push_back(component);
+
+ planeLayouts.push_back(planeLayoutA);
+
+ planeLayoutRGB.offsetInBytes = 0;
+ planeLayoutRGB.sampleIncrementInBits = 32;
+ planeLayoutRGB.strideInBytes = width + 20;
+ planeLayoutRGB.widthInSamples = width;
+ planeLayoutRGB.heightInSamples = height;
+ planeLayoutRGB.totalSizeInBytes = planeLayoutRGB.strideInBytes * height;
+ planeLayoutRGB.horizontalSubsampling = 1;
+ planeLayoutRGB.verticalSubsampling = 1;
+ component.type = gralloc4::PlaneLayoutComponentType_R;
+ planeLayoutRGB.components.push_back(component);
+ component.type = gralloc4::PlaneLayoutComponentType_G;
+ planeLayoutRGB.components.push_back(component);
+ component.type = gralloc4::PlaneLayoutComponentType_B;
+ planeLayoutRGB.components.push_back(component);
+
+ planeLayouts.push_back(planeLayoutRGB);
+
+ ASSERT_NO_FATAL_FAILURE(testHelperStableAidlType(planeLayouts, gralloc4::encodePlaneLayouts, gralloc4::decodePlaneLayouts));
+}
+
+class Gralloc4TestCrop : public testing::Test { };
+
+TEST_F(Gralloc4TestCrop, Crop) {
+ std::vector<Rect> crops;
+ Rect crop1, crop2, crop3;
+
+ crop1.left = 0;
+ crop1.top = 0;
+ crop1.right = 64;
+ crop1.bottom = 64;
+ crops.push_back(crop1);
+
+ crop2.left = std::numeric_limits<int32_t>::min();
+ crop2.top = 0xFF;
+ crop2.right = std::numeric_limits<int32_t>::max();
+ crop2.bottom = 0xFFFF;
+ crops.push_back(crop2);
+
+ crop3.left = 0;
+ crop3.top = 0;
+ crop3.right = -1;
+ crop3.bottom = -1;
+ crops.push_back(crop3);
+
+ ASSERT_NO_FATAL_FAILURE(testHelperStableAidlType(crops, gralloc4::encodeCrop, gralloc4::decodeCrop));
+}
+
+class Gralloc4TestDataspace : public testing::TestWithParam<Dataspace> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestDataspaceParams, Gralloc4TestDataspace,
+ ::testing::Values(Dataspace::UNKNOWN, Dataspace::ARBITRARY, Dataspace::DISPLAY_P3,
+ Dataspace::ADOBE_RGB));
+
+TEST_P(Gralloc4TestDataspace, DataspaceRequested) {
+ ASSERT_NO_FATAL_FAILURE(testHelperConst(GetParam(), gralloc4::encodeDataspace, gralloc4::decodeDataspace));
+}
+
+class Gralloc4TestBlendMode : public testing::TestWithParam<BlendMode> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestBlendModeParams, Gralloc4TestBlendMode,
+ ::testing::Values(BlendMode::INVALID, BlendMode::NONE, BlendMode::PREMULTIPLIED,
+ BlendMode::COVERAGE));
+
+TEST_P(Gralloc4TestBlendMode, BlendMode) {
+ ASSERT_NO_FATAL_FAILURE(testHelperConst(GetParam(), gralloc4::encodeBlendMode, gralloc4::decodeBlendMode));
+}
+
+class Gralloc4TestSmpte2086 : public testing::TestWithParam<std::optional<Smpte2086>> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestSmpte2086Params, Gralloc4TestSmpte2086,
+ ::testing::Values(std::optional<Smpte2086>(Smpte2086{XyColor{0.680, 0.320},
+ XyColor{0.265, 0.690},
+ XyColor{0.150, 0.060},
+ XyColor{0.3127, 0.3290},
+ 100.0, 0.1}),
+ std::optional<Smpte2086>(Smpte2086{XyColor{-1.0, 100.0},
+ XyColor{0xFF, -0xFF},
+ XyColor{999.9, 0.0},
+ XyColor{0.0, -1.0},
+ -0.1, -100.0}),
+ std::nullopt));
+
+TEST_P(Gralloc4TestSmpte2086, Smpte2086) {
+ ASSERT_NO_FATAL_FAILURE(testHelperStableAidlTypeOptional(GetParam(), gralloc4::encodeSmpte2086, gralloc4::decodeSmpte2086));
+}
+
+class Gralloc4TestCta861_3 : public testing::TestWithParam<std::optional<Cta861_3>> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestCta861_3Params, Gralloc4TestCta861_3,
+ ::testing::Values(std::optional<Cta861_3>(Cta861_3{78.0, 62.0}),
+ std::optional<Cta861_3>(Cta861_3{10.0, 10.0}),
+ std::optional<Cta861_3>(Cta861_3{0.0, 0.0}),
+ std::optional<Cta861_3>(Cta861_3{std::numeric_limits<float>::min(), std::numeric_limits<float>::min()}),
+ std::optional<Cta861_3>(Cta861_3{std::numeric_limits<float>::max(), std::numeric_limits<float>::max()}),
+ std::nullopt));
+
+TEST_P(Gralloc4TestCta861_3, Cta861_3) {
+ ASSERT_NO_FATAL_FAILURE(testHelperStableAidlTypeOptional(GetParam(), gralloc4::encodeCta861_3, gralloc4::decodeCta861_3));
+}
+
+class Gralloc4TestSmpte2094_40 : public testing::TestWithParam<std::optional<std::vector<uint8_t>>> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestSmpte2094_40Params, Gralloc4TestSmpte2094_40,
+ ::testing::Values(std::optional<std::vector<uint8_t>>({}),
+ std::optional<std::vector<uint8_t>>({0, 1, 2, 3, 4, 5, 6, 7, 8, 9}),
+ std::optional<std::vector<uint8_t>>({std::numeric_limits<uint8_t>::min(),
+ std::numeric_limits<uint8_t>::min() + 1,
+ std::numeric_limits<uint8_t>::min() + 2,
+ std::numeric_limits<uint8_t>::min() + 3,
+ std::numeric_limits<uint8_t>::min() + 4}),
+ std::optional<std::vector<uint8_t>>({std::numeric_limits<uint8_t>::max(),
+ std::numeric_limits<uint8_t>::max() - 1,
+ std::numeric_limits<uint8_t>::max() - 2,
+ std::numeric_limits<uint8_t>::max() - 3,
+ std::numeric_limits<uint8_t>::max() - 4}),
+ std::nullopt));
+
+TEST_P(Gralloc4TestSmpte2094_40, Smpte2094_40) {
+ ASSERT_NO_FATAL_FAILURE(testHelperStableAidlTypeOptional(GetParam(), gralloc4::encodeSmpte2094_40, gralloc4::decodeSmpte2094_40));
+}
+
+class Gralloc4TestBufferDescriptorInfo : public testing::TestWithParam<BufferDescriptorInfo> { };
+
+INSTANTIATE_TEST_CASE_P(
+ Gralloc4TestBufferDescriptorInfoParams, Gralloc4TestBufferDescriptorInfo,
+ ::testing::Values(BufferDescriptorInfo{"BufferName", 64, 64, 1,
+ PixelFormat::RGBA_8888,
+ static_cast<uint64_t>(BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN),
+ 1024}));
+
+TEST_P(Gralloc4TestBufferDescriptorInfo, BufferDescriptorInfo) {
+ ASSERT_NO_FATAL_FAILURE(testHelperConst(GetParam(), gralloc4::encodeBufferDescriptorInfo, gralloc4::decodeBufferDescriptorInfo));
+}
+
+class Gralloc4TestErrors : public testing::Test { };
+
+TEST_F(Gralloc4TestErrors, Gralloc4TestEncodeNull) {
+ ASSERT_NE(NO_ERROR, gralloc4::encodeBufferId(0, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeName("", nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeWidth(0, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeHeight(0, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeLayerCount(0, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodePixelFormatRequested(PixelFormat::RGBA_8888, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodePixelFormatFourCC(0, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodePixelFormatModifier(0, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeUsage(0, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeAllocationSize(0, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeProtectedContent(0, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeCompression(gralloc4::Compression_None, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeInterlaced(gralloc4::Interlaced_None, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeChromaSiting(gralloc4::ChromaSiting_None, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodePlaneLayouts({}, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeDataspace(Dataspace::UNKNOWN, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeBlendMode(BlendMode::NONE, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeSmpte2086({{}}, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeCta861_3({{}}, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::encodeSmpte2094_40({{}}, nullptr));
+}
+
+TEST_F(Gralloc4TestErrors, Gralloc4TestDecodeNull) {
+ hidl_vec<uint8_t> vec;
+
+ ASSERT_NE(NO_ERROR, gralloc4::decodeBufferId(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeName(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeWidth(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeHeight(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeLayerCount(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodePixelFormatRequested(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodePixelFormatFourCC(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodePixelFormatModifier(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeUsage(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeAllocationSize(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeProtectedContent(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeCompression(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeInterlaced(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeChromaSiting(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodePlaneLayouts(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeDataspace(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeBlendMode(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeSmpte2086(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeCta861_3(vec, nullptr));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeSmpte2094_40(vec, nullptr));
+}
+
+TEST_F(Gralloc4TestErrors, Gralloc4TestDecodeBadVec) {
+ hidl_vec<uint8_t> vec = { 0 };
+
+ uint64_t bufferId, width, height, layerCount, pixelFormatModifier, usage, allocationSize,
+ protectedContent;
+ std::string name;
+ PixelFormat pixelFormatRequested;
+ uint32_t pixelFormatFourCC;
+ ExtendableType compression, interlaced, chromaSiting;
+ std::vector<PlaneLayout> planeLayouts;
+ Dataspace dataspace;
+ BlendMode blendMode;
+ std::optional<Smpte2086> smpte2086;
+ std::optional<Cta861_3> cta861_3;
+ std::optional<std::vector<uint8_t>> smpte2094_40;
+
+ ASSERT_NE(NO_ERROR, gralloc4::decodeBufferId(vec, &bufferId));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeName(vec, &name));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeWidth(vec, &width));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeHeight(vec, &height));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeLayerCount(vec, &layerCount));
+ ASSERT_NE(NO_ERROR, gralloc4::decodePixelFormatRequested(vec, &pixelFormatRequested));
+ ASSERT_NE(NO_ERROR, gralloc4::decodePixelFormatFourCC(vec, &pixelFormatFourCC));
+ ASSERT_NE(NO_ERROR, gralloc4::decodePixelFormatModifier(vec, &pixelFormatModifier));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeUsage(vec, &usage));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeAllocationSize(vec, &allocationSize));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeProtectedContent(vec, &protectedContent));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeCompression(vec, &compression));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeInterlaced(vec, &interlaced));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeChromaSiting(vec, &chromaSiting));
+ ASSERT_NE(NO_ERROR, gralloc4::decodePlaneLayouts(vec, &planeLayouts));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeDataspace(vec, &dataspace));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeBlendMode(vec, &blendMode));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeSmpte2086(vec, &smpte2086));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeCta861_3(vec, &cta861_3));
+ ASSERT_NE(NO_ERROR, gralloc4::decodeSmpte2094_40(vec, &smpte2094_40));
+}
+
+class Gralloc4TestHelpers : public testing::Test { };
+
+TEST_F(Gralloc4TestHelpers, Gralloc4TestIsStandard) {
+ ASSERT_TRUE(gralloc4::isStandardMetadataType(gralloc4::MetadataType_BufferId));
+ ASSERT_TRUE(gralloc4::isStandardCompression(gralloc4::Compression_None));
+ ASSERT_TRUE(gralloc4::isStandardInterlaced(gralloc4::Interlaced_None));
+ ASSERT_TRUE(gralloc4::isStandardChromaSiting(gralloc4::ChromaSiting_None));
+ ASSERT_TRUE(gralloc4::isStandardPlaneLayoutComponentType(gralloc4::PlaneLayoutComponentType_Y));
+}
+
+TEST_F(Gralloc4TestHelpers, Gralloc4TestIsNotStandard) {
+ ASSERT_FALSE(gralloc4::isStandardMetadataType({"vendor.mycompanyname.graphics.common.MetadataType", 0}));
+ ASSERT_FALSE(gralloc4::isStandardCompression({"vendor.mycompanyname.graphics.common.Compression", 0}));
+ ASSERT_FALSE(gralloc4::isStandardInterlaced({"vendor.mycompanyname.graphics.common.Interlaced", 0}));
+ ASSERT_FALSE(gralloc4::isStandardChromaSiting({"vendor.mycompanyname.graphics.common.ChromaSiting", 0}));
+ ASSERT_FALSE(gralloc4::isStandardPlaneLayoutComponentType({"vendor.mycompanyname.graphics.common.PlaneLayoutComponentType", 0}));
+}
+
+TEST_F(Gralloc4TestHelpers, Gralloc4TestGetStandardValue) {
+ ASSERT_EQ(StandardMetadataType::BUFFER_ID, gralloc4::getStandardMetadataTypeValue(gralloc4::MetadataType_BufferId));
+ ASSERT_EQ(Compression::NONE, gralloc4::getStandardCompressionValue(gralloc4::Compression_None));
+ ASSERT_EQ(Interlaced::NONE, gralloc4::getStandardInterlacedValue(gralloc4::Interlaced_None));
+ ASSERT_EQ(ChromaSiting::NONE, gralloc4::getStandardChromaSitingValue(gralloc4::ChromaSiting_None));
+ ASSERT_EQ(PlaneLayoutComponentType::Y, gralloc4::getStandardPlaneLayoutComponentTypeValue(gralloc4::PlaneLayoutComponentType_Y));
+}
+
+} // namespace android
diff --git a/libs/graphicsenv/Android.bp b/libs/graphicsenv/Android.bp
index 56521bf..642c5f2 100644
--- a/libs/graphicsenv/Android.bp
+++ b/libs/graphicsenv/Android.bp
@@ -32,5 +32,9 @@
"libutils",
],
+ header_libs: [
+ "libnativeloader-headers",
+ ],
+
export_include_dirs: ["include"],
}
diff --git a/libs/graphicsenv/GpuStatsInfo.cpp b/libs/graphicsenv/GpuStatsInfo.cpp
index 4a801be..f2d0943 100644
--- a/libs/graphicsenv/GpuStatsInfo.cpp
+++ b/libs/graphicsenv/GpuStatsInfo.cpp
@@ -86,6 +86,8 @@
if ((status = parcel->writeInt64Vector(vkDriverLoadingTime)) != OK) return status;
if ((status = parcel->writeInt64Vector(angleDriverLoadingTime)) != OK) return status;
if ((status = parcel->writeBool(cpuVulkanInUse)) != OK) return status;
+ if ((status = parcel->writeBool(falsePrerotation)) != OK) return status;
+ if ((status = parcel->writeBool(gles1InUse)) != OK) return status;
return OK;
}
@@ -97,6 +99,8 @@
if ((status = parcel->readInt64Vector(&vkDriverLoadingTime)) != OK) return status;
if ((status = parcel->readInt64Vector(&angleDriverLoadingTime)) != OK) return status;
if ((status = parcel->readBool(&cpuVulkanInUse)) != OK) return status;
+ if ((status = parcel->readBool(&falsePrerotation)) != OK) return status;
+ if ((status = parcel->readBool(&gles1InUse)) != OK) return status;
return OK;
}
@@ -105,6 +109,8 @@
StringAppendF(&result, "appPackageName = %s\n", appPackageName.c_str());
StringAppendF(&result, "driverVersionCode = %" PRIu64 "\n", driverVersionCode);
StringAppendF(&result, "cpuVulkanInUse = %d\n", cpuVulkanInUse);
+ StringAppendF(&result, "falsePrerotation = %d\n", falsePrerotation);
+ StringAppendF(&result, "gles1InUse = %d\n", gles1InUse);
result.append("glDriverLoadingTime:");
for (int32_t loadingTime : glDriverLoadingTime) {
StringAppendF(&result, " %d", loadingTime);
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index 6e59cc5..3d0f8bb 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -32,6 +32,7 @@
#include <cutils/properties.h>
#include <graphicsenv/IGpuService.h>
#include <log/log.h>
+#include <nativeloader/dlext_namespaces.h>
#include <sys/prctl.h>
#include <utils/Trace.h>
@@ -39,21 +40,12 @@
#include <string>
#include <thread>
-// TODO(b/37049319) Get this from a header once one exists
-extern "C" {
-android_namespace_t* android_get_exported_namespace(const char*);
-android_namespace_t* android_create_namespace(const char* name, const char* ld_library_path,
- const char* default_library_path, uint64_t type,
- const char* permitted_when_isolated_path,
- android_namespace_t* parent);
-bool android_link_namespaces(android_namespace_t* from, android_namespace_t* to,
- const char* shared_libs_sonames);
-
-enum {
- ANDROID_NAMESPACE_TYPE_ISOLATED = 1,
- ANDROID_NAMESPACE_TYPE_SHARED = 2,
-};
-}
+// TODO(b/159240322): Extend this to x86 ABI.
+#if defined(__LP64__)
+#define UPDATABLE_DRIVER_ABI "arm64-v8a"
+#else
+#define UPDATABLE_DRIVER_ABI "armeabi-v7a"
+#endif // defined(__LP64__)
// TODO(ianelliott@): Get the following from an ANGLE header:
#define CURRENT_ANGLE_API_VERSION 2 // Current API verion we are targetting
@@ -76,26 +68,25 @@
VNDKSP = 1,
};
-static constexpr const char* kNativeLibrariesSystemConfigPath[] = {"/etc/llndk.libraries.txt",
- "/etc/vndksp.libraries.txt"};
+static constexpr const char* kNativeLibrariesSystemConfigPath[] =
+ {"/apex/com.android.vndk.v{}/etc/llndk.libraries.{}.txt",
+ "/apex/com.android.vndk.v{}/etc/vndksp.libraries.{}.txt"};
static std::string vndkVersionStr() {
#ifdef __BIONIC__
- std::string version = android::base::GetProperty("ro.vndk.version", "");
- if (version != "" && version != "current") {
- return "." + version;
- }
+ return android::base::GetProperty("ro.vndk.version", "");
#endif
return "";
}
static void insertVndkVersionStr(std::string* fileName) {
LOG_ALWAYS_FATAL_IF(!fileName, "fileName should never be nullptr");
- size_t insertPos = fileName->find_last_of(".");
- if (insertPos == std::string::npos) {
- insertPos = fileName->length();
+ std::string version = vndkVersionStr();
+ size_t pos = fileName->find("{}");
+ while (pos != std::string::npos) {
+ fileName->replace(pos, 2, version);
+ pos = fileName->find("{}", pos + version.size());
}
- fileName->insert(insertPos, vndkVersionStr());
}
static bool readConfig(const std::string& configFile, std::vector<std::string>* soNames) {
@@ -118,11 +109,7 @@
}
static const std::string getSystemNativeLibraries(NativeLibrary type) {
- static const char* androidRootEnv = getenv("ANDROID_ROOT");
- static const std::string rootDir = androidRootEnv != nullptr ? androidRootEnv : "/system";
-
- std::string nativeLibrariesSystemConfig = rootDir + kNativeLibrariesSystemConfigPath[type];
-
+ std::string nativeLibrariesSystemConfig = kNativeLibrariesSystemConfigPath[type];
insertVndkVersionStr(&nativeLibrariesSystemConfig);
std::vector<std::string> soNames;
@@ -160,17 +147,23 @@
void GraphicsEnv::hintActivityLaunch() {
ATRACE_CALL();
+ {
+ std::lock_guard<std::mutex> lock(mStatsLock);
+ if (mActivityLaunched) return;
+ mActivityLaunched = true;
+ }
+
std::thread trySendGpuStatsThread([this]() {
// If there's already graphics driver preloaded in the process, just send
// the stats info to GpuStats directly through async binder.
std::lock_guard<std::mutex> lock(mStatsLock);
if (mGpuStats.glDriverToSend) {
mGpuStats.glDriverToSend = false;
- sendGpuStatsLocked(GraphicsEnv::Api::API_GL, true, mGpuStats.glDriverLoadingTime);
+ sendGpuStatsLocked(GpuStatsInfo::Api::API_GL, true, mGpuStats.glDriverLoadingTime);
}
if (mGpuStats.vkDriverToSend) {
mGpuStats.vkDriverToSend = false;
- sendGpuStatsLocked(GraphicsEnv::Api::API_VK, true, mGpuStats.vkDriverLoadingTime);
+ sendGpuStatsLocked(GpuStatsInfo::Api::API_VK, true, mGpuStats.vkDriverLoadingTime);
}
});
trySendGpuStatsThread.detach();
@@ -201,34 +194,34 @@
mGpuStats.vulkanVersion = vulkanVersion;
}
-void GraphicsEnv::setDriverToLoad(GraphicsEnv::Driver driver) {
+void GraphicsEnv::setDriverToLoad(GpuStatsInfo::Driver driver) {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mStatsLock);
switch (driver) {
- case GraphicsEnv::Driver::GL:
- case GraphicsEnv::Driver::GL_UPDATED:
- case GraphicsEnv::Driver::ANGLE: {
- if (mGpuStats.glDriverToLoad == GraphicsEnv::Driver::NONE ||
- mGpuStats.glDriverToLoad == GraphicsEnv::Driver::GL) {
+ case GpuStatsInfo::Driver::GL:
+ case GpuStatsInfo::Driver::GL_UPDATED:
+ case GpuStatsInfo::Driver::ANGLE: {
+ if (mGpuStats.glDriverToLoad == GpuStatsInfo::Driver::NONE ||
+ mGpuStats.glDriverToLoad == GpuStatsInfo::Driver::GL) {
mGpuStats.glDriverToLoad = driver;
break;
}
- if (mGpuStats.glDriverFallback == GraphicsEnv::Driver::NONE) {
+ if (mGpuStats.glDriverFallback == GpuStatsInfo::Driver::NONE) {
mGpuStats.glDriverFallback = driver;
}
break;
}
- case Driver::VULKAN:
- case Driver::VULKAN_UPDATED: {
- if (mGpuStats.vkDriverToLoad == GraphicsEnv::Driver::NONE ||
- mGpuStats.vkDriverToLoad == GraphicsEnv::Driver::VULKAN) {
+ case GpuStatsInfo::Driver::VULKAN:
+ case GpuStatsInfo::Driver::VULKAN_UPDATED: {
+ if (mGpuStats.vkDriverToLoad == GpuStatsInfo::Driver::NONE ||
+ mGpuStats.vkDriverToLoad == GpuStatsInfo::Driver::VULKAN) {
mGpuStats.vkDriverToLoad = driver;
break;
}
- if (mGpuStats.vkDriverFallback == GraphicsEnv::Driver::NONE) {
+ if (mGpuStats.vkDriverFallback == GpuStatsInfo::Driver::NONE) {
mGpuStats.vkDriverFallback = driver;
}
break;
@@ -238,17 +231,16 @@
}
}
-void GraphicsEnv::setDriverLoaded(GraphicsEnv::Api api, bool isDriverLoaded,
+void GraphicsEnv::setDriverLoaded(GpuStatsInfo::Api api, bool isDriverLoaded,
int64_t driverLoadingTime) {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mStatsLock);
- const bool doNotSend = mGpuStats.appPackageName.empty();
- if (api == GraphicsEnv::Api::API_GL) {
- if (doNotSend) mGpuStats.glDriverToSend = true;
+ if (api == GpuStatsInfo::Api::API_GL) {
+ mGpuStats.glDriverToSend = true;
mGpuStats.glDriverLoadingTime = driverLoadingTime;
} else {
- if (doNotSend) mGpuStats.vkDriverToSend = true;
+ mGpuStats.vkDriverToSend = true;
mGpuStats.vkDriverLoadingTime = driverLoadingTime;
}
@@ -256,7 +248,7 @@
}
static sp<IGpuService> getGpuService() {
- const sp<IBinder> binder = defaultServiceManager()->checkService(String16("gpu"));
+ static const sp<IBinder> binder = defaultServiceManager()->checkService(String16("gpu"));
if (!binder) {
ALOGE("Failed to get gpu service");
return nullptr;
@@ -265,10 +257,18 @@
return interface_cast<IGpuService>(binder);
}
-void GraphicsEnv::setTargetStats(const Stats stats, const uint64_t value) {
+bool GraphicsEnv::readyToSendGpuStatsLocked() {
+ // Only send stats for processes having at least one activity launched and that process doesn't
+ // skip the GraphicsEnvironment setup.
+ return mActivityLaunched && !mGpuStats.appPackageName.empty();
+}
+
+void GraphicsEnv::setTargetStats(const GpuStatsInfo::Stats stats, const uint64_t value) {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mStatsLock);
+ if (!readyToSendGpuStatsLocked()) return;
+
const sp<IGpuService> gpuService = getGpuService();
if (gpuService) {
gpuService->setTargetStats(mGpuStats.appPackageName, mGpuStats.driverVersionCode, stats,
@@ -276,12 +276,11 @@
}
}
-void GraphicsEnv::sendGpuStatsLocked(GraphicsEnv::Api api, bool isDriverLoaded,
+void GraphicsEnv::sendGpuStatsLocked(GpuStatsInfo::Api api, bool isDriverLoaded,
int64_t driverLoadingTime) {
ATRACE_CALL();
- // Do not sendGpuStats for those skipping the GraphicsEnvironment setup
- if (mGpuStats.appPackageName.empty()) return;
+ if (!readyToSendGpuStatsLocked()) return;
ALOGV("sendGpuStats:\n"
"\tdriverPackageName[%s]\n"
@@ -297,16 +296,16 @@
mGpuStats.driverVersionCode, mGpuStats.driverBuildTime, mGpuStats.appPackageName.c_str(),
mGpuStats.vulkanVersion, static_cast<int32_t>(api), isDriverLoaded, driverLoadingTime);
- GraphicsEnv::Driver driver = GraphicsEnv::Driver::NONE;
+ GpuStatsInfo::Driver driver = GpuStatsInfo::Driver::NONE;
bool isIntendedDriverLoaded = false;
- if (api == GraphicsEnv::Api::API_GL) {
+ if (api == GpuStatsInfo::Api::API_GL) {
driver = mGpuStats.glDriverToLoad;
isIntendedDriverLoaded =
- isDriverLoaded && (mGpuStats.glDriverFallback == GraphicsEnv::Driver::NONE);
+ isDriverLoaded && (mGpuStats.glDriverFallback == GpuStatsInfo::Driver::NONE);
} else {
driver = mGpuStats.vkDriverToLoad;
isIntendedDriverLoaded =
- isDriverLoaded && (mGpuStats.vkDriverFallback == GraphicsEnv::Driver::NONE);
+ isDriverLoaded && (mGpuStats.vkDriverFallback == GpuStatsInfo::Driver::NONE);
}
const sp<IGpuService> gpuService = getGpuService();
@@ -318,6 +317,13 @@
}
}
+bool GraphicsEnv::setInjectLayersPrSetDumpable() {
+ if (prctl(PR_SET_DUMPABLE, 1, 0, 0, 0) == -1) {
+ return false;
+ }
+ return true;
+}
+
void* GraphicsEnv::loadLibrary(std::string name) {
const android_dlextinfo dlextinfo = {
.flags = ANDROID_DLEXT_USE_NAMESPACE,
@@ -585,7 +591,28 @@
}
if (mDriverPath.empty()) {
- return nullptr;
+ // For an application process, driver path is empty means this application is not opted in
+ // to use updatable driver. Application process doesn't have the ability to set up
+ // environment variables and hence before `getenv` call will return.
+ // For a process that is not an application process, if it's run from an environment,
+ // for example shell, where environment variables can be set, then it can opt into using
+ // udpatable driver by setting UPDATABLE_GFX_DRIVER to 1. By setting to 1 the developer
+ // driver will be used currently.
+ // TODO(b/159240322) Support the production updatable driver.
+ const char* id = getenv("UPDATABLE_GFX_DRIVER");
+ if (id == nullptr || std::strcmp(id, "1")) {
+ return nullptr;
+ }
+ const sp<IGpuService> gpuService = getGpuService();
+ if (!gpuService) {
+ return nullptr;
+ }
+ mDriverPath = gpuService->getUpdatableDriverPath();
+ if (mDriverPath.empty()) {
+ return nullptr;
+ }
+ mDriverPath.append(UPDATABLE_DRIVER_ABI);
+ ALOGI("Driver path is setup via UPDATABLE_GFX_DRIVER: %s", mDriverPath.c_str());
}
auto vndkNamespace = android_get_exported_namespace("vndk");
@@ -607,6 +634,10 @@
return mDriverNamespace;
}
+std::string GraphicsEnv::getDriverPath() const {
+ return mDriverPath;
+}
+
android_namespace_t* GraphicsEnv::getAngleNamespace() {
std::lock_guard<std::mutex> lock(mNamespaceMutex);
diff --git a/libs/graphicsenv/IGpuService.cpp b/libs/graphicsenv/IGpuService.cpp
index db16f3c..fa25c55 100644
--- a/libs/graphicsenv/IGpuService.cpp
+++ b/libs/graphicsenv/IGpuService.cpp
@@ -27,11 +27,11 @@
public:
explicit BpGpuService(const sp<IBinder>& impl) : BpInterface<IGpuService>(impl) {}
- virtual void setGpuStats(const std::string& driverPackageName,
- const std::string& driverVersionName, uint64_t driverVersionCode,
- int64_t driverBuildTime, const std::string& appPackageName,
- const int32_t vulkanVersion, GraphicsEnv::Driver driver,
- bool isDriverLoaded, int64_t driverLoadingTime) {
+ void setGpuStats(const std::string& driverPackageName, const std::string& driverVersionName,
+ uint64_t driverVersionCode, int64_t driverBuildTime,
+ const std::string& appPackageName, const int32_t vulkanVersion,
+ GpuStatsInfo::Driver driver, bool isDriverLoaded,
+ int64_t driverLoadingTime) override {
Parcel data, reply;
data.writeInterfaceToken(IGpuService::getInterfaceDescriptor());
@@ -48,52 +48,8 @@
remote()->transact(BnGpuService::SET_GPU_STATS, data, &reply, IBinder::FLAG_ONEWAY);
}
- virtual status_t getGpuStatsGlobalInfo(std::vector<GpuStatsGlobalInfo>* outStats) const {
- if (!outStats) return UNEXPECTED_NULL;
-
- Parcel data, reply;
- status_t status;
-
- if ((status = data.writeInterfaceToken(IGpuService::getInterfaceDescriptor())) != OK)
- return status;
-
- if ((status = remote()->transact(BnGpuService::GET_GPU_STATS_GLOBAL_INFO, data, &reply)) !=
- OK)
- return status;
-
- int32_t result = 0;
- if ((status = reply.readInt32(&result)) != OK) return status;
- if (result != OK) return result;
-
- outStats->clear();
- return reply.readParcelableVector(outStats);
- }
-
- virtual status_t getGpuStatsAppInfo(std::vector<GpuStatsAppInfo>* outStats) const {
- if (!outStats) return UNEXPECTED_NULL;
-
- Parcel data, reply;
- status_t status;
-
- if ((status = data.writeInterfaceToken(IGpuService::getInterfaceDescriptor())) != OK) {
- return status;
- }
-
- if ((status = remote()->transact(BnGpuService::GET_GPU_STATS_APP_INFO, data, &reply)) !=
- OK) {
- return status;
- }
-
- int32_t result = 0;
- if ((status = reply.readInt32(&result)) != OK) return status;
- if (result != OK) return result;
-
- outStats->clear();
- return reply.readParcelableVector(outStats);
- }
-
- virtual void setTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
- const GraphicsEnv::Stats stats, const uint64_t value) {
+ void setTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
+ const GpuStatsInfo::Stats stats, const uint64_t value) override {
Parcel data, reply;
data.writeInterfaceToken(IGpuService::getInterfaceDescriptor());
@@ -104,6 +60,27 @@
remote()->transact(BnGpuService::SET_TARGET_STATS, data, &reply, IBinder::FLAG_ONEWAY);
}
+
+ void setUpdatableDriverPath(const std::string& driverPath) override {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGpuService::getInterfaceDescriptor());
+ data.writeUtf8AsUtf16(driverPath);
+
+ remote()->transact(BnGpuService::SET_UPDATABLE_DRIVER_PATH, data, &reply,
+ IBinder::FLAG_ONEWAY);
+ }
+
+ std::string getUpdatableDriverPath() override {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGpuService::getInterfaceDescriptor());
+
+ status_t error = remote()->transact(BnGpuService::GET_UPDATABLE_DRIVER_PATH, data, &reply);
+ std::string driverPath;
+ if (error == OK) {
+ error = reply.readUtf8FromUtf16(&driverPath);
+ }
+ return driverPath;
+ }
};
IMPLEMENT_META_INTERFACE(GpuService, "android.graphicsenv.IGpuService");
@@ -145,37 +122,11 @@
if ((status = data.readInt64(&driverLoadingTime)) != OK) return status;
setGpuStats(driverPackageName, driverVersionName, driverVersionCode, driverBuildTime,
- appPackageName, vulkanVersion, static_cast<GraphicsEnv::Driver>(driver),
+ appPackageName, vulkanVersion, static_cast<GpuStatsInfo::Driver>(driver),
isDriverLoaded, driverLoadingTime);
return OK;
}
- case GET_GPU_STATS_GLOBAL_INFO: {
- CHECK_INTERFACE(IGpuService, data, reply);
-
- std::vector<GpuStatsGlobalInfo> stats;
- const status_t result = getGpuStatsGlobalInfo(&stats);
-
- if ((status = reply->writeInt32(result)) != OK) return status;
- if (result != OK) return result;
-
- if ((status = reply->writeParcelableVector(stats)) != OK) return status;
-
- return OK;
- }
- case GET_GPU_STATS_APP_INFO: {
- CHECK_INTERFACE(IGpuService, data, reply);
-
- std::vector<GpuStatsAppInfo> stats;
- const status_t result = getGpuStatsAppInfo(&stats);
-
- if ((status = reply->writeInt32(result)) != OK) return status;
- if (result != OK) return result;
-
- if ((status = reply->writeParcelableVector(stats)) != OK) return status;
-
- return OK;
- }
case SET_TARGET_STATS: {
CHECK_INTERFACE(IGpuService, data, reply);
@@ -192,10 +143,25 @@
if ((status = data.readUint64(&value)) != OK) return status;
setTargetStats(appPackageName, driverVersionCode,
- static_cast<GraphicsEnv::Stats>(stats), value);
+ static_cast<GpuStatsInfo::Stats>(stats), value);
return OK;
}
+ case SET_UPDATABLE_DRIVER_PATH: {
+ CHECK_INTERFACE(IGpuService, data, reply);
+
+ std::string driverPath;
+ if ((status = data.readUtf8FromUtf16(&driverPath)) != OK) return status;
+
+ setUpdatableDriverPath(driverPath);
+ return OK;
+ }
+ case GET_UPDATABLE_DRIVER_PATH: {
+ CHECK_INTERFACE(IGpuService, data, reply);
+
+ std::string driverPath = getUpdatableDriverPath();
+ return reply->writeUtf8AsUtf16(driverPath);
+ }
case SHELL_COMMAND_TRANSACTION: {
int in = data.readFileDescriptor();
int out = data.readFileDescriptor();
diff --git a/libs/graphicsenv/OWNERS b/libs/graphicsenv/OWNERS
new file mode 100644
index 0000000..c0bb75f
--- /dev/null
+++ b/libs/graphicsenv/OWNERS
@@ -0,0 +1,6 @@
+chrisforbes@google.com
+cnorthrop@google.com
+courtneygo@google.com
+lpy@google.com
+timvp@google.com
+zzyiwei@google.com
diff --git a/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h b/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h
index edcccfe..9aba69f 100644
--- a/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h
+++ b/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h
@@ -70,6 +70,53 @@
std::vector<int64_t> vkDriverLoadingTime = {};
std::vector<int64_t> angleDriverLoadingTime = {};
bool cpuVulkanInUse = false;
+ bool falsePrerotation = false;
+ bool gles1InUse = false;
+};
+
+/*
+ * class for holding the gpu stats in GraphicsEnv before sending to GpuService.
+ */
+class GpuStatsInfo {
+public:
+ enum Api {
+ API_GL = 0,
+ API_VK = 1,
+ };
+
+ enum Driver {
+ NONE = 0,
+ GL = 1,
+ GL_UPDATED = 2,
+ VULKAN = 3,
+ VULKAN_UPDATED = 4,
+ ANGLE = 5,
+ };
+
+ enum Stats {
+ CPU_VULKAN_IN_USE = 0,
+ FALSE_PREROTATION = 1,
+ GLES_1_IN_USE = 2,
+ };
+
+ GpuStatsInfo() = default;
+ GpuStatsInfo(const GpuStatsInfo&) = default;
+ virtual ~GpuStatsInfo() = default;
+
+ std::string driverPackageName = "";
+ std::string driverVersionName = "";
+ uint64_t driverVersionCode = 0;
+ int64_t driverBuildTime = 0;
+ std::string appPackageName = "";
+ int32_t vulkanVersion = 0;
+ Driver glDriverToLoad = Driver::NONE;
+ Driver glDriverFallback = Driver::NONE;
+ Driver vkDriverToLoad = Driver::NONE;
+ Driver vkDriverFallback = Driver::NONE;
+ bool glDriverToSend = false;
+ bool vkDriverToSend = false;
+ int64_t glDriverLoadingTime = 0;
+ int64_t vkDriverLoadingTime = 0;
};
} // namespace android
diff --git a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
index 227b458..22a2332 100644
--- a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
+++ b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
@@ -17,6 +17,8 @@
#ifndef ANDROID_UI_GRAPHICS_ENV_H
#define ANDROID_UI_GRAPHICS_ENV_H 1
+#include <graphicsenv/GpuStatsInfo.h>
+
#include <mutex>
#include <string>
#include <vector>
@@ -29,59 +31,6 @@
class GraphicsEnv {
public:
- enum Api {
- API_GL = 0,
- API_VK = 1,
- };
-
- enum Driver {
- NONE = 0,
- GL = 1,
- GL_UPDATED = 2,
- VULKAN = 3,
- VULKAN_UPDATED = 4,
- ANGLE = 5,
- };
-
- enum Stats {
- CPU_VULKAN_IN_USE = 0,
- };
-
-private:
- struct GpuStats {
- std::string driverPackageName;
- std::string driverVersionName;
- uint64_t driverVersionCode;
- int64_t driverBuildTime;
- std::string appPackageName;
- int32_t vulkanVersion;
- Driver glDriverToLoad;
- Driver glDriverFallback;
- Driver vkDriverToLoad;
- Driver vkDriverFallback;
- bool glDriverToSend;
- bool vkDriverToSend;
- int64_t glDriverLoadingTime;
- int64_t vkDriverLoadingTime;
-
- GpuStats()
- : driverPackageName(""),
- driverVersionName(""),
- driverVersionCode(0),
- driverBuildTime(0),
- appPackageName(""),
- vulkanVersion(0),
- glDriverToLoad(Driver::NONE),
- glDriverFallback(Driver::NONE),
- vkDriverToLoad(Driver::NONE),
- vkDriverFallback(Driver::NONE),
- glDriverToSend(false),
- vkDriverToSend(false),
- glDriverLoadingTime(0),
- vkDriverLoadingTime(0) {}
- };
-
-public:
static GraphicsEnv& getInstance();
// Check if the process is debuggable. It returns false except in any of the
@@ -95,6 +44,9 @@
// in the application manifest.
bool isDebuggable();
+ /*
+ * Apis for updatable driver
+ */
// Set a search path for loading graphics drivers. The path is a list of
// directories separated by ':'. A directory can be contained in a zip file
// (drivers must be stored uncompressed and page aligned); such elements
@@ -104,17 +56,40 @@
// graphics drivers. The string is a list of libraries separated by ':',
// which is required by android_link_namespaces.
void setDriverPathAndSphalLibraries(const std::string path, const std::string sphalLibraries);
+ // Get the updatable driver namespace.
android_namespace_t* getDriverNamespace();
+ std::string getDriverPath() const;
+
+ /*
+ * Apis for GpuStats
+ */
+ // Hint there's real activity launching on the app process.
void hintActivityLaunch();
+ // Set the initial GpuStats.
void setGpuStats(const std::string& driverPackageName, const std::string& driverVersionName,
uint64_t versionCode, int64_t driverBuildTime,
const std::string& appPackageName, const int32_t vulkanVersion);
- void setTargetStats(const Stats stats, const uint64_t value = 0);
- void setDriverToLoad(Driver driver);
- void setDriverLoaded(Api api, bool isDriverLoaded, int64_t driverLoadingTime);
- void sendGpuStatsLocked(Api api, bool isDriverLoaded, int64_t driverLoadingTime);
+ // Set stats for target GpuStatsInfo::Stats type.
+ void setTargetStats(const GpuStatsInfo::Stats stats, const uint64_t value = 0);
+ // Set which driver is intended to load.
+ void setDriverToLoad(GpuStatsInfo::Driver driver);
+ // Set which driver is actually loaded.
+ void setDriverLoaded(GpuStatsInfo::Api api, bool isDriverLoaded, int64_t driverLoadingTime);
+ /*
+ * Api for Vk/GL layer injection. Presently, drivers enable certain
+ * profiling features when prctl(PR_GET_DUMPABLE) returns true.
+ * Calling this when layer injection metadata is present allows the driver
+ * to enable profiling even when in a non-debuggable app
+ */
+ bool setInjectLayersPrSetDumpable();
+
+ /*
+ * Apis for ANGLE
+ */
+ // Check if the requested app should use ANGLE.
bool shouldUseAngle(std::string appName);
+ // Check if this app process should use ANGLE.
bool shouldUseAngle();
// Set a search path for loading ANGLE libraries. The path is a list of
// directories separated by ':'. A directory can be contained in a zip file
@@ -123,43 +98,79 @@
// /system/app/ANGLEPrebuilt/ANGLEPrebuilt.apk!/lib/arm64-v8a
void setAngleInfo(const std::string path, const std::string appName, std::string devOptIn,
const int rulesFd, const long rulesOffset, const long rulesLength);
+ // Get the ANGLE driver namespace.
android_namespace_t* getAngleNamespace();
+ // Get the app name for ANGLE debug message.
std::string& getAngleAppName();
+ /*
+ * Apis for debug layer
+ */
+ // Set additional layer search paths.
void setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths);
+ // Get the app namespace for loading layers.
NativeLoaderNamespace* getAppNamespace();
-
+ // Get additional layer search paths.
const std::string& getLayerPaths();
-
+ // Set the Vulkan debug layers.
void setDebugLayers(const std::string layers);
+ // Set the GL debug layers.
void setDebugLayersGLES(const std::string layers);
+ // Get the debug layers to load.
const std::string& getDebugLayers();
+ // Get the debug layers to load.
const std::string& getDebugLayersGLES();
private:
enum UseAngle { UNKNOWN, YES, NO };
+ // Load requested ANGLE library.
void* loadLibrary(std::string name);
+ // Check ANGLE support with the rules.
bool checkAngleRules(void* so);
+ // Update whether ANGLE should be used.
void updateUseAngle();
+ // Link updatable driver namespace with llndk and vndk-sp libs.
bool linkDriverNamespaceLocked(android_namespace_t* vndkNamespace);
+ // Check whether this process is ready to send stats.
+ bool readyToSendGpuStatsLocked();
+ // Send the initial complete GpuStats to GpuService.
+ void sendGpuStatsLocked(GpuStatsInfo::Api api, bool isDriverLoaded, int64_t driverLoadingTime);
GraphicsEnv() = default;
+ // Path to updatable driver libs.
std::string mDriverPath;
+ // Path to additional sphal libs linked to updatable driver namespace.
std::string mSphalLibraries;
+ // This mutex protects mGpuStats and get gpuservice call.
std::mutex mStatsLock;
- GpuStats mGpuStats;
+ // Cache the activity launch info
+ bool mActivityLaunched = false;
+ // Information bookkept for GpuStats.
+ GpuStatsInfo mGpuStats;
+ // Path to ANGLE libs.
std::string mAnglePath;
+ // This App's name.
std::string mAngleAppName;
+ // ANGLE developer opt in status.
std::string mAngleDeveloperOptIn;
+ // ANGLE rules.
std::vector<char> mRulesBuffer;
+ // Use ANGLE flag.
UseAngle mUseAngle = UNKNOWN;
+ // Vulkan debug layers libs.
std::string mDebugLayers;
+ // GL debug layers libs.
std::string mDebugLayersGLES;
+ // Additional debug layers search path.
std::string mLayerPaths;
+ // This mutex protects the namespace creation.
std::mutex mNamespaceMutex;
+ // Updatable driver namespace.
android_namespace_t* mDriverNamespace = nullptr;
+ // ANGLE namespace.
android_namespace_t* mAngleNamespace = nullptr;
+ // This App's namespace.
NativeLoaderNamespace* mAppNamespace = nullptr;
};
diff --git a/libs/graphicsenv/include/graphicsenv/IGpuService.h b/libs/graphicsenv/include/graphicsenv/IGpuService.h
index b8d0bd1..2d59fa0 100644
--- a/libs/graphicsenv/include/graphicsenv/IGpuService.h
+++ b/libs/graphicsenv/include/graphicsenv/IGpuService.h
@@ -16,12 +16,11 @@
#pragma once
-#include <vector>
-
#include <binder/IInterface.h>
#include <cutils/compiler.h>
#include <graphicsenv/GpuStatsInfo.h>
-#include <graphicsenv/GraphicsEnv.h>
+
+#include <vector>
namespace android {
@@ -37,27 +36,25 @@
virtual void setGpuStats(const std::string& driverPackageName,
const std::string& driverVersionName, uint64_t driverVersionCode,
int64_t driverBuildTime, const std::string& appPackageName,
- const int32_t vulkanVersion, GraphicsEnv::Driver driver,
+ const int32_t vulkanVersion, GpuStatsInfo::Driver driver,
bool isDriverLoaded, int64_t driverLoadingTime) = 0;
// set target stats.
virtual void setTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
- const GraphicsEnv::Stats stats, const uint64_t value = 0) = 0;
+ const GpuStatsInfo::Stats stats, const uint64_t value = 0) = 0;
- // get GPU global stats from GpuStats module.
- virtual status_t getGpuStatsGlobalInfo(std::vector<GpuStatsGlobalInfo>* outStats) const = 0;
-
- // get GPU app stats from GpuStats module.
- virtual status_t getGpuStatsAppInfo(std::vector<GpuStatsAppInfo>* outStats) const = 0;
+ // setter and getter for updatable driver path.
+ virtual void setUpdatableDriverPath(const std::string& driverPath) = 0;
+ virtual std::string getUpdatableDriverPath() = 0;
};
class BnGpuService : public BnInterface<IGpuService> {
public:
enum IGpuServiceTag {
SET_GPU_STATS = IBinder::FIRST_CALL_TRANSACTION,
- GET_GPU_STATS_GLOBAL_INFO,
- GET_GPU_STATS_APP_INFO,
SET_TARGET_STATS,
+ SET_UPDATABLE_DRIVER_PATH,
+ GET_UPDATABLE_DRIVER_PATH,
// Always append new enum to the end.
};
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index e3e63ee..4a4510e 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -15,6 +15,19 @@
name: "libgui_headers",
vendor_available: true,
export_include_dirs: ["include"],
+
+ // we must build this module to get the required header as that is generated
+ export_shared_lib_headers: [
+ "android.hidl.token@1.0-utils",
+ "android.hardware.graphics.bufferqueue@1.0",
+ "android.hardware.graphics.bufferqueue@2.0",
+ ],
+ shared_libs: [
+ "android.hidl.token@1.0-utils",
+ "android.hardware.graphics.bufferqueue@1.0",
+ "android.hardware.graphics.bufferqueue@2.0",
+ ],
+ min_sdk_version: "29",
}
cc_library_shared {
@@ -28,17 +41,26 @@
defaults: ["libgui_bufferqueue-defaults"],
srcs: [
+ ":framework_native_aidl",
+ ":libgui_bufferqueue_sources",
+
"BitTube.cpp",
+ "BLASTBufferQueue.cpp",
"BufferHubConsumer.cpp",
"BufferHubProducer.cpp",
"BufferItemConsumer.cpp",
"ConsumerBase.cpp",
"CpuConsumer.cpp",
"DebugEGLImageTracker.cpp",
+ "DisplayEventDispatcher.cpp",
"DisplayEventReceiver.cpp",
"GLConsumer.cpp",
"GuiConfig.cpp",
+ "IConsumerListener.cpp",
"IDisplayEventConnection.cpp",
+ "IGraphicBufferConsumer.cpp",
+ "IGraphicBufferProducer.cpp",
+ "IProducerListener.cpp",
"IRegionSamplingListener.cpp",
"ISurfaceComposer.cpp",
"ISurfaceComposerClient.cpp",
@@ -46,22 +68,32 @@
"LayerDebugInfo.cpp",
"LayerMetadata.cpp",
"LayerState.cpp",
+ "OccupancyTracker.cpp",
"StreamSplitter.cpp",
"Surface.cpp",
"SurfaceControl.cpp",
"SurfaceComposerClient.cpp",
"SyncFeatures.cpp",
"view/Surface.cpp",
+ "bufferqueue/1.0/B2HProducerListener.cpp",
+ "bufferqueue/1.0/H2BGraphicBufferProducer.cpp",
+ "bufferqueue/2.0/B2HProducerListener.cpp",
+ "bufferqueue/2.0/H2BGraphicBufferProducer.cpp",
],
shared_libs: [
"android.frameworks.bufferhub@1.0",
+ "libbinder",
"libbufferhub",
"libbufferhubqueue", // TODO(b/70046255): Remove this once BufferHub is integrated into libgui.
"libinput",
"libpdx_default_transport",
],
+ export_shared_lib_headers: [
+ "libbinder",
+ ],
+
// bufferhub is not used when building libgui for vendors
target: {
vendor: {
@@ -87,6 +119,10 @@
"libdvr_headers",
"libpdx_headers",
],
+
+ aidl: {
+ export_aidl_headers: true,
+ }
}
// Used by media codec services exclusively as a static lib for
@@ -94,12 +130,45 @@
cc_library_static {
name: "libgui_bufferqueue_static",
vendor_available: true,
+ apex_available: [
+ "//apex_available:platform",
+ "com.android.media.swcodec",
+ ],
+ min_sdk_version: "29",
cflags: [
"-DNO_BUFFERHUB",
+ "-DNO_BINDER",
],
defaults: ["libgui_bufferqueue-defaults"],
+
+ srcs: [
+ ":libgui_bufferqueue_sources",
+ ],
+}
+
+filegroup {
+ name: "libgui_bufferqueue_sources",
+ srcs: [
+ "BufferItem.cpp",
+ "BufferQueue.cpp",
+ "BufferQueueConsumer.cpp",
+ "BufferQueueCore.cpp",
+ "BufferQueueProducer.cpp",
+ "BufferQueueThreadState.cpp",
+ "BufferSlot.cpp",
+ "FrameTimestamps.cpp",
+ "GLConsumerUtils.cpp",
+ "HdrMetadata.cpp",
+ "QueueBufferInputOutput.cpp",
+ "bufferqueue/1.0/Conversion.cpp",
+ "bufferqueue/1.0/H2BProducerListener.cpp",
+ "bufferqueue/1.0/WProducerListener.cpp",
+ "bufferqueue/2.0/B2HGraphicBufferProducer.cpp",
+ "bufferqueue/2.0/H2BProducerListener.cpp",
+ "bufferqueue/2.0/types.cpp",
+ ],
}
// Common build config shared by libgui and libgui_bufferqueue_static.
@@ -126,32 +195,8 @@
},
},
- srcs: [
- "BufferItem.cpp",
- "BufferQueue.cpp",
- "BufferQueueConsumer.cpp",
- "BufferQueueCore.cpp",
- "BufferQueueProducer.cpp",
- "BufferQueueThreadState.cpp",
- "BufferSlot.cpp",
- "FrameTimestamps.cpp",
- "GLConsumerUtils.cpp",
- "HdrMetadata.cpp",
- "IConsumerListener.cpp",
- "IGraphicBufferConsumer.cpp",
- "IGraphicBufferProducer.cpp",
- "IProducerListener.cpp",
- "OccupancyTracker.cpp",
- "bufferqueue/1.0/B2HProducerListener.cpp",
- "bufferqueue/1.0/Conversion.cpp",
- "bufferqueue/1.0/H2BGraphicBufferProducer.cpp",
- "bufferqueue/1.0/H2BProducerListener.cpp",
- "bufferqueue/1.0/WProducerListener.cpp",
- "bufferqueue/2.0/B2HGraphicBufferProducer.cpp",
- "bufferqueue/2.0/B2HProducerListener.cpp",
- "bufferqueue/2.0/H2BGraphicBufferProducer.cpp",
- "bufferqueue/2.0/H2BProducerListener.cpp",
- "bufferqueue/2.0/types.cpp",
+ whole_static_libs: [
+ "LibGuiProperties",
],
shared_libs: [
@@ -161,13 +206,10 @@
"android.hardware.graphics.common@1.2",
"android.hidl.token@1.0-utils",
"libbase",
- "libbinder",
"libcutils",
"libEGL",
"libGLESv2",
"libhidlbase",
- "libhidltransport",
- "libhwbinder",
"liblog",
"libnativewindow",
"libsync",
@@ -176,13 +218,16 @@
"libvndksupport",
],
+ static_libs: [
+ "libbinderthreadstateutils",
+ ],
+
header_libs: [
"libgui_headers",
"libnativebase_headers",
],
export_shared_lib_headers: [
- "libbinder",
"libEGL",
"libnativewindow",
"libui",
@@ -202,4 +247,21 @@
],
}
+// GMocks for use by external code
+cc_library_static {
+ name: "libgui_mocks",
+ vendor_available: false,
+
+ defaults: ["libgui_bufferqueue-defaults"],
+ static_libs: [
+ "libgtest",
+ "libgmock",
+ ],
+
+ srcs: [
+ "mock/GraphicBufferConsumer.cpp",
+ "mock/GraphicBufferProducer.cpp",
+ ],
+}
+
subdirs = ["tests"]
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
new file mode 100644
index 0000000..56591bd
--- /dev/null
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -0,0 +1,286 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "BLASTBufferQueue"
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include <gui/BLASTBufferQueue.h>
+#include <gui/BufferItemConsumer.h>
+#include <gui/GLConsumer.h>
+
+#include <utils/Trace.h>
+
+#include <chrono>
+
+using namespace std::chrono_literals;
+
+namespace android {
+
+void BLASTBufferItemConsumer::onDisconnect() {
+ Mutex::Autolock lock(mFrameEventHistoryMutex);
+ mPreviouslyConnected = mCurrentlyConnected;
+ mCurrentlyConnected = false;
+ if (mPreviouslyConnected) {
+ mDisconnectEvents.push(mCurrentFrameNumber);
+ }
+ mFrameEventHistory.onDisconnect();
+}
+
+void BLASTBufferItemConsumer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
+ FrameEventHistoryDelta* outDelta) {
+ Mutex::Autolock lock(mFrameEventHistoryMutex);
+ if (newTimestamps) {
+ // BufferQueueProducer only adds a new timestamp on
+ // queueBuffer
+ mCurrentFrameNumber = newTimestamps->frameNumber;
+ mFrameEventHistory.addQueue(*newTimestamps);
+ }
+ if (outDelta) {
+ // frame event histories will be processed
+ // only after the producer connects and requests
+ // deltas for the first time. Forward this intent
+ // to SF-side to turn event processing back on
+ mPreviouslyConnected = mCurrentlyConnected;
+ mCurrentlyConnected = true;
+ mFrameEventHistory.getAndResetDelta(outDelta);
+ }
+}
+
+void BLASTBufferItemConsumer::updateFrameTimestamps(uint64_t frameNumber, nsecs_t refreshStartTime,
+ const sp<Fence>& glDoneFence,
+ const sp<Fence>& presentFence,
+ const sp<Fence>& prevReleaseFence,
+ CompositorTiming compositorTiming,
+ nsecs_t latchTime, nsecs_t dequeueReadyTime) {
+ Mutex::Autolock lock(mFrameEventHistoryMutex);
+
+ // if the producer is not connected, don't bother updating,
+ // the next producer that connects won't access this frame event
+ if (!mCurrentlyConnected) return;
+ std::shared_ptr<FenceTime> glDoneFenceTime = std::make_shared<FenceTime>(glDoneFence);
+ std::shared_ptr<FenceTime> presentFenceTime = std::make_shared<FenceTime>(presentFence);
+ std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(prevReleaseFence);
+
+ mFrameEventHistory.addLatch(frameNumber, latchTime);
+ mFrameEventHistory.addRelease(frameNumber, dequeueReadyTime, std::move(releaseFenceTime));
+ mFrameEventHistory.addPreComposition(frameNumber, refreshStartTime);
+ mFrameEventHistory.addPostComposition(frameNumber, glDoneFenceTime, presentFenceTime,
+ compositorTiming);
+}
+
+void BLASTBufferItemConsumer::getConnectionEvents(uint64_t frameNumber, bool* needsDisconnect) {
+ bool disconnect = false;
+ Mutex::Autolock lock(mFrameEventHistoryMutex);
+ while (!mDisconnectEvents.empty() && mDisconnectEvents.front() <= frameNumber) {
+ disconnect = true;
+ mDisconnectEvents.pop();
+ }
+ if (needsDisconnect != nullptr) *needsDisconnect = disconnect;
+}
+
+BLASTBufferQueue::BLASTBufferQueue(const sp<SurfaceControl>& surface, int width, int height,
+ bool enableTripleBuffering)
+ : mSurfaceControl(surface),
+ mWidth(width),
+ mHeight(height),
+ mNextTransaction(nullptr) {
+ BufferQueue::createBufferQueue(&mProducer, &mConsumer);
+ // since the adapter is in the client process, set dequeue timeout
+ // explicitly so that dequeueBuffer will block
+ mProducer->setDequeueTimeout(std::numeric_limits<int64_t>::max());
+
+ if (enableTripleBuffering) {
+ mProducer->setMaxDequeuedBufferCount(2);
+ }
+ mBufferItemConsumer =
+ new BLASTBufferItemConsumer(mConsumer, GraphicBuffer::USAGE_HW_COMPOSER, 1, true);
+ static int32_t id = 0;
+ auto name = std::string("BLAST Consumer") + std::to_string(id);
+ id++;
+ mBufferItemConsumer->setName(String8(name.c_str()));
+ mBufferItemConsumer->setFrameAvailableListener(this);
+ mBufferItemConsumer->setBufferFreedListener(this);
+ mBufferItemConsumer->setDefaultBufferSize(mWidth, mHeight);
+ mBufferItemConsumer->setDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888);
+
+ mTransformHint = mSurfaceControl->getTransformHint();
+ mBufferItemConsumer->setTransformHint(mTransformHint);
+
+ mNumAcquired = 0;
+ mNumFrameAvailable = 0;
+ mPendingReleaseItem.item = BufferItem();
+ mPendingReleaseItem.releaseFence = nullptr;
+}
+
+void BLASTBufferQueue::update(const sp<SurfaceControl>& surface, int width, int height) {
+ std::unique_lock _lock{mMutex};
+ mSurfaceControl = surface;
+
+ if (mWidth != width || mHeight != height) {
+ mWidth = width;
+ mHeight = height;
+ mBufferItemConsumer->setDefaultBufferSize(mWidth, mHeight);
+ }
+}
+
+static void transactionCallbackThunk(void* context, nsecs_t latchTime,
+ const sp<Fence>& presentFence,
+ const std::vector<SurfaceControlStats>& stats) {
+ if (context == nullptr) {
+ return;
+ }
+ BLASTBufferQueue* bq = static_cast<BLASTBufferQueue*>(context);
+ bq->transactionCallback(latchTime, presentFence, stats);
+}
+
+void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence>& /*presentFence*/,
+ const std::vector<SurfaceControlStats>& stats) {
+ std::unique_lock _lock{mMutex};
+ ATRACE_CALL();
+
+ if (!stats.empty()) {
+ mTransformHint = stats[0].transformHint;
+ mBufferItemConsumer->setTransformHint(mTransformHint);
+ mBufferItemConsumer->updateFrameTimestamps(stats[0].frameEventStats.frameNumber,
+ stats[0].frameEventStats.refreshStartTime,
+ stats[0].frameEventStats.gpuCompositionDoneFence,
+ stats[0].presentFence,
+ stats[0].previousReleaseFence,
+ stats[0].frameEventStats.compositorTiming,
+ stats[0].latchTime,
+ stats[0].frameEventStats.dequeueReadyTime);
+ }
+ if (mPendingReleaseItem.item.mGraphicBuffer != nullptr) {
+ if (!stats.empty()) {
+ mPendingReleaseItem.releaseFence = stats[0].previousReleaseFence;
+ } else {
+ ALOGE("Warning: no SurfaceControlStats returned in BLASTBufferQueue callback");
+ mPendingReleaseItem.releaseFence = nullptr;
+ }
+ mBufferItemConsumer->releaseBuffer(mPendingReleaseItem.item,
+ mPendingReleaseItem.releaseFence
+ ? mPendingReleaseItem.releaseFence
+ : Fence::NO_FENCE);
+ mNumAcquired--;
+ mPendingReleaseItem.item = BufferItem();
+ mPendingReleaseItem.releaseFence = nullptr;
+ }
+
+ if (mSubmitted.empty()) {
+ ALOGE("ERROR: callback with no corresponding submitted buffer item");
+ }
+ mPendingReleaseItem.item = std::move(mSubmitted.front());
+ mSubmitted.pop();
+
+ processNextBufferLocked(false);
+
+ mCallbackCV.notify_all();
+ decStrong((void*)transactionCallbackThunk);
+}
+
+void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) {
+ ATRACE_CALL();
+ if (mNumFrameAvailable == 0 || mNumAcquired == MAX_ACQUIRED_BUFFERS + 1) {
+ return;
+ }
+
+ if (mSurfaceControl == nullptr) {
+ ALOGE("ERROR : surface control is null");
+ return;
+ }
+
+ SurfaceComposerClient::Transaction localTransaction;
+ bool applyTransaction = true;
+ SurfaceComposerClient::Transaction* t = &localTransaction;
+ if (mNextTransaction != nullptr && useNextTransaction) {
+ t = mNextTransaction;
+ mNextTransaction = nullptr;
+ applyTransaction = false;
+ }
+
+ BufferItem bufferItem;
+
+ status_t status = mBufferItemConsumer->acquireBuffer(&bufferItem, -1, false);
+ if (status != OK) {
+ return;
+ }
+ auto buffer = bufferItem.mGraphicBuffer;
+ mNumFrameAvailable--;
+
+ if (buffer == nullptr) {
+ mBufferItemConsumer->releaseBuffer(bufferItem, Fence::NO_FENCE);
+ return;
+ }
+
+ mNumAcquired++;
+ mSubmitted.push(bufferItem);
+
+ bool needsDisconnect = false;
+ mBufferItemConsumer->getConnectionEvents(bufferItem.mFrameNumber, &needsDisconnect);
+
+ // if producer disconnected before, notify SurfaceFlinger
+ if (needsDisconnect) {
+ t->notifyProducerDisconnect(mSurfaceControl);
+ }
+
+ // Ensure BLASTBufferQueue stays alive until we receive the transaction complete callback.
+ incStrong((void*)transactionCallbackThunk);
+
+ t->setBuffer(mSurfaceControl, buffer);
+ t->setAcquireFence(mSurfaceControl,
+ bufferItem.mFence ? new Fence(bufferItem.mFence->dup()) : Fence::NO_FENCE);
+ t->addTransactionCompletedCallback(transactionCallbackThunk, static_cast<void*>(this));
+
+ t->setFrame(mSurfaceControl, {0, 0, mWidth, mHeight});
+ t->setCrop(mSurfaceControl, computeCrop(bufferItem));
+ t->setTransform(mSurfaceControl, bufferItem.mTransform);
+ t->setTransformToDisplayInverse(mSurfaceControl, bufferItem.mTransformToDisplayInverse);
+ t->setDesiredPresentTime(bufferItem.mTimestamp);
+
+ if (applyTransaction) {
+ t->apply();
+ }
+}
+
+Rect BLASTBufferQueue::computeCrop(const BufferItem& item) {
+ if (item.mScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) {
+ return GLConsumer::scaleDownCrop(item.mCrop, mWidth, mHeight);
+ }
+ return item.mCrop;
+}
+
+void BLASTBufferQueue::onFrameAvailable(const BufferItem& /*item*/) {
+ ATRACE_CALL();
+ std::unique_lock _lock{mMutex};
+
+ if (mNextTransaction != nullptr) {
+ while (mNumFrameAvailable > 0 || mNumAcquired == MAX_ACQUIRED_BUFFERS + 1) {
+ mCallbackCV.wait(_lock);
+ }
+ }
+ // add to shadow queue
+ mNumFrameAvailable++;
+ processNextBufferLocked(true);
+}
+
+void BLASTBufferQueue::setNextTransaction(SurfaceComposerClient::Transaction* t) {
+ std::lock_guard _lock{mMutex};
+ mNextTransaction = t;
+}
+
+} // namespace android
diff --git a/libs/gui/BufferHubProducer.cpp b/libs/gui/BufferHubProducer.cpp
index 4be014f..489f3c3 100644
--- a/libs/gui/BufferHubProducer.cpp
+++ b/libs/gui/BufferHubProducer.cpp
@@ -19,7 +19,6 @@
#include <inttypes.h>
#include <log/log.h>
#include <system/window.h>
-#include <ui/BufferHubBuffer.h>
namespace android {
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp
index 5fb3f0b..c1d92a2 100644
--- a/libs/gui/BufferQueue.cpp
+++ b/libs/gui/BufferQueue.cpp
@@ -43,6 +43,27 @@
}
}
+void BufferQueue::ProxyConsumerListener::onFrameDequeued(const uint64_t bufferId) {
+ sp<ConsumerListener> listener(mConsumerListener.promote());
+ if (listener != nullptr) {
+ listener->onFrameDequeued(bufferId);
+ }
+}
+
+void BufferQueue::ProxyConsumerListener::onFrameCancelled(const uint64_t bufferId) {
+ sp<ConsumerListener> listener(mConsumerListener.promote());
+ if (listener != nullptr) {
+ listener->onFrameCancelled(bufferId);
+ }
+}
+
+void BufferQueue::ProxyConsumerListener::onFrameDetached(const uint64_t bufferId) {
+ sp<ConsumerListener> listener(mConsumerListener.promote());
+ if (listener != nullptr) {
+ listener->onFrameDetached(bufferId);
+ }
+}
+
void BufferQueue::ProxyConsumerListener::onFrameAvailable(
const BufferItem& item) {
sp<ConsumerListener> listener(mConsumerListener.promote());
diff --git a/libs/gui/BufferQueueConsumer.cpp b/libs/gui/BufferQueueConsumer.cpp
index 3a7cb44..da6143c 100644
--- a/libs/gui/BufferQueueConsumer.cpp
+++ b/libs/gui/BufferQueueConsumer.cpp
@@ -44,6 +44,30 @@
namespace android {
+// Macros for include BufferQueueCore information in log messages
+#define BQ_LOGV(x, ...) \
+ ALOGV("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
+ mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+ ##__VA_ARGS__)
+#define BQ_LOGD(x, ...) \
+ ALOGD("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
+ mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+ ##__VA_ARGS__)
+#define BQ_LOGI(x, ...) \
+ ALOGI("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
+ mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+ ##__VA_ARGS__)
+#define BQ_LOGW(x, ...) \
+ ALOGW("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
+ mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+ ##__VA_ARGS__)
+#define BQ_LOGE(x, ...) \
+ ALOGE("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
+ mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+ ##__VA_ARGS__)
+
+ConsumerListener::~ConsumerListener() = default;
+
BufferQueueConsumer::BufferQueueConsumer(const sp<BufferQueueCore>& core) :
mCore(core),
mSlots(core->mSlots),
@@ -269,8 +293,9 @@
ATRACE_INT(mCore->mConsumerName.string(),
static_cast<int32_t>(mCore->mQueue.size()));
+#ifndef NO_BINDER
mCore->mOccupancyTracker.registerOccupancyChange(mCore->mQueue.size());
-
+#endif
VALIDATE_CONSISTENCY();
}
@@ -743,7 +768,12 @@
status_t BufferQueueConsumer::getOccupancyHistory(bool forceFlush,
std::vector<OccupancyTracker::Segment>* outHistory) {
std::lock_guard<std::mutex> lock(mCore->mMutex);
+#ifndef NO_BINDER
*outHistory = mCore->mOccupancyTracker.getSegmentHistory(forceFlush);
+#else
+ (void)forceFlush;
+ outHistory->clear();
+#endif
return NO_ERROR;
}
@@ -764,7 +794,7 @@
bool denied = false;
const uid_t uid = BufferQueueThreadState::getCallingUid();
-#ifndef __ANDROID_VNDK__
+#if !defined(__ANDROID_VNDK__) && !defined(NO_BINDER)
// permission check can't be done for vendors as vendors have no access to
// the PermissionController. We need to do a runtime check as well, since
// the system variant of libgui can be loaded in a vendor process. For eg:
diff --git a/libs/gui/BufferQueueCore.cpp b/libs/gui/BufferQueueCore.cpp
index 0264bd2..5023b6b 100644
--- a/libs/gui/BufferQueueCore.cpp
+++ b/libs/gui/BufferQueueCore.cpp
@@ -28,7 +28,6 @@
#include <inttypes.h>
-#include <cutils/properties.h>
#include <cutils/atomic.h>
#include <gui/BufferItem.h>
@@ -42,6 +41,23 @@
namespace android {
+// Macros for include BufferQueueCore information in log messages
+#define BQ_LOGV(x, ...) \
+ ALOGV("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), mUniqueId, \
+ mConnectedApi, mConnectedPid, mUniqueId >> 32, ##__VA_ARGS__)
+#define BQ_LOGD(x, ...) \
+ ALOGD("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), mUniqueId, \
+ mConnectedApi, mConnectedPid, mUniqueId >> 32, ##__VA_ARGS__)
+#define BQ_LOGI(x, ...) \
+ ALOGI("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), mUniqueId, \
+ mConnectedApi, mConnectedPid, mUniqueId >> 32, ##__VA_ARGS__)
+#define BQ_LOGW(x, ...) \
+ ALOGW("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), mUniqueId, \
+ mConnectedApi, mConnectedPid, mUniqueId >> 32, ##__VA_ARGS__)
+#define BQ_LOGE(x, ...) \
+ ALOGE("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), mUniqueId, \
+ mConnectedApi, mConnectedPid, mUniqueId >> 32, ##__VA_ARGS__)
+
static String8 getUniqueName() {
static volatile int32_t counter = 0;
return String8::format("unnamed-%d-%d", getpid(),
@@ -54,52 +70,68 @@
return id | counter++;
}
-BufferQueueCore::BufferQueueCore() :
- mMutex(),
- mIsAbandoned(false),
- mConsumerControlledByApp(false),
- mConsumerName(getUniqueName()),
- mConsumerListener(),
- mConsumerUsageBits(0),
- mConsumerIsProtected(false),
- mConnectedApi(NO_CONNECTED_API),
- mLinkedToDeath(),
- mConnectedProducerListener(),
- mBufferReleasedCbEnabled(false),
- mSlots(),
- mQueue(),
- mFreeSlots(),
- mFreeBuffers(),
- mUnusedSlots(),
- mActiveBuffers(),
- mDequeueCondition(),
- mDequeueBufferCannotBlock(false),
- mQueueBufferCanDrop(false),
- mLegacyBufferDrop(true),
- mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
- mDefaultWidth(1),
- mDefaultHeight(1),
- mDefaultBufferDataSpace(HAL_DATASPACE_UNKNOWN),
- mMaxBufferCount(BufferQueueDefs::NUM_BUFFER_SLOTS),
- mMaxAcquiredBufferCount(1),
- mMaxDequeuedBufferCount(1),
- mBufferHasBeenQueued(false),
- mFrameCounter(0),
- mTransformHint(0),
- mIsAllocating(false),
- mIsAllocatingCondition(),
- mAllowAllocation(true),
- mBufferAge(0),
- mGenerationNumber(0),
- mAsyncMode(false),
- mSharedBufferMode(false),
- mAutoRefresh(false),
- mSharedBufferSlot(INVALID_BUFFER_SLOT),
- mSharedBufferCache(Rect::INVALID_RECT, 0, NATIVE_WINDOW_SCALING_MODE_FREEZE,
- HAL_DATASPACE_UNKNOWN),
- mLastQueuedSlot(INVALID_BUFFER_SLOT),
- mUniqueId(getUniqueId())
-{
+static status_t getProcessName(int pid, String8& name) {
+ FILE* fp = fopen(String8::format("/proc/%d/cmdline", pid), "r");
+ if (NULL != fp) {
+ const size_t size = 64;
+ char proc_name[size];
+ char* result = fgets(proc_name, size, fp);
+ fclose(fp);
+ if (result != nullptr) {
+ name = proc_name;
+ return NO_ERROR;
+ }
+ }
+ return INVALID_OPERATION;
+}
+
+BufferQueueCore::BufferQueueCore()
+ : mMutex(),
+ mIsAbandoned(false),
+ mConsumerControlledByApp(false),
+ mConsumerName(getUniqueName()),
+ mConsumerListener(),
+ mConsumerUsageBits(0),
+ mConsumerIsProtected(false),
+ mConnectedApi(NO_CONNECTED_API),
+ mLinkedToDeath(),
+ mConnectedProducerListener(),
+ mBufferReleasedCbEnabled(false),
+ mSlots(),
+ mQueue(),
+ mFreeSlots(),
+ mFreeBuffers(),
+ mUnusedSlots(),
+ mActiveBuffers(),
+ mDequeueCondition(),
+ mDequeueBufferCannotBlock(false),
+ mQueueBufferCanDrop(false),
+ mLegacyBufferDrop(true),
+ mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
+ mDefaultWidth(1),
+ mDefaultHeight(1),
+ mDefaultBufferDataSpace(HAL_DATASPACE_UNKNOWN),
+ mMaxBufferCount(BufferQueueDefs::NUM_BUFFER_SLOTS),
+ mMaxAcquiredBufferCount(1),
+ mMaxDequeuedBufferCount(1),
+ mBufferHasBeenQueued(false),
+ mFrameCounter(0),
+ mTransformHint(0),
+ mIsAllocating(false),
+ mIsAllocatingCondition(),
+ mAllowAllocation(true),
+ mBufferAge(0),
+ mGenerationNumber(0),
+ mAsyncMode(false),
+ mSharedBufferMode(false),
+ mAutoRefresh(false),
+ mSharedBufferSlot(INVALID_BUFFER_SLOT),
+ mSharedBufferCache(Rect::INVALID_RECT, 0, NATIVE_WINDOW_SCALING_MODE_FREEZE,
+ HAL_DATASPACE_UNKNOWN),
+ mLastQueuedSlot(INVALID_BUFFER_SLOT),
+ mUniqueId(getUniqueId()),
+ mAutoPrerotation(false),
+ mTransformHintInUse(0) {
int numStartingBuffers = getMaxBufferCountLocked();
for (int s = 0; s < numStartingBuffers; s++) {
mFreeSlots.insert(s);
@@ -124,10 +156,26 @@
mQueueBufferCanDrop, mLegacyBufferDrop);
outResult->appendFormat("%s default-size=[%dx%d] default-format=%d ", prefix.string(),
mDefaultWidth, mDefaultHeight, mDefaultBufferFormat);
- outResult->appendFormat("transform-hint=%02x frame-counter=%" PRIu64, mTransformHint,
- mFrameCounter);
+ outResult->appendFormat("%s transform-hint=%02x frame-counter=%" PRIu64 "\n", prefix.string(),
+ mTransformHint, mFrameCounter);
+ outResult->appendFormat("%s mTransformHintInUse=%02x mAutoPrerotation=%d\n", prefix.string(),
+ mTransformHintInUse, mAutoPrerotation);
- outResult->appendFormat("\n%sFIFO(%zu):\n", prefix.string(), mQueue.size());
+ outResult->appendFormat("%sFIFO(%zu):\n", prefix.string(), mQueue.size());
+
+ outResult->appendFormat("%s(mConsumerName=%s, ", prefix.string(), mConsumerName.string());
+
+ outResult->appendFormat("mConnectedApi=%d, mConsumerUsageBits=%" PRIu64 ", ", mConnectedApi,
+ mConsumerUsageBits);
+
+ String8 producerProcName = String8("\?\?\?");
+ String8 consumerProcName = String8("\?\?\?");
+ int32_t pid = getpid();
+ getProcessName(mConnectedPid, producerProcName);
+ getProcessName(pid, consumerProcName);
+ outResult->appendFormat("mId=%" PRIx64 ", producer=[%d:%s], consumer=[%d:%s])\n", mUniqueId,
+ mConnectedPid, producerProcName.string(), pid,
+ consumerProcName.string());
Fifo::const_iterator current(mQueue.begin());
while (current != mQueue.end()) {
double timestamp = current->mTimestamp / 1e9;
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index a317aaf..a7cf39a 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -44,7 +44,30 @@
namespace android {
+// Macros for include BufferQueueCore information in log messages
+#define BQ_LOGV(x, ...) \
+ ALOGV("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
+ mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+ ##__VA_ARGS__)
+#define BQ_LOGD(x, ...) \
+ ALOGD("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
+ mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+ ##__VA_ARGS__)
+#define BQ_LOGI(x, ...) \
+ ALOGI("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
+ mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+ ##__VA_ARGS__)
+#define BQ_LOGW(x, ...) \
+ ALOGW("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
+ mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+ ##__VA_ARGS__)
+#define BQ_LOGE(x, ...) \
+ ALOGE("[%s](id:%" PRIx64 ",api:%d,p:%d,c:%" PRIu64 ") " x, mConsumerName.string(), \
+ mCore->mUniqueId, mCore->mConnectedApi, mCore->mConnectedPid, (mCore->mUniqueId) >> 32, \
+ ##__VA_ARGS__)
+
static constexpr uint32_t BQ_LAYER_COUNT = 1;
+ProducerListener::~ProducerListener() = default;
BufferQueueProducer::BufferQueueProducer(const sp<BufferQueueCore>& core,
bool consumerIsSurfaceFlinger) :
@@ -408,6 +431,10 @@
if (useDefaultSize) {
width = mCore->mDefaultWidth;
height = mCore->mDefaultHeight;
+ if (mCore->mAutoPrerotation &&
+ (mCore->mTransformHintInUse & NATIVE_WINDOW_TRANSFORM_ROT_90)) {
+ std::swap(width, height);
+ }
}
int found = BufferItem::INVALID_BUFFER_SLOT;
@@ -508,6 +535,12 @@
mCore->mSharedBufferSlot = found;
mSlots[found].mBufferState.mShared = true;
}
+
+ if (!(returnFlags & BUFFER_NEEDS_REALLOCATION)) {
+ if (mCore->mConsumerListener != nullptr) {
+ mCore->mConsumerListener->onFrameDequeued(mSlots[*outSlot].mGraphicBuffer->getId());
+ }
+ }
} // Autolock scope
if (returnFlags & BUFFER_NEEDS_REALLOCATION) {
@@ -524,6 +557,10 @@
if (error == NO_ERROR && !mCore->mIsAbandoned) {
graphicBuffer->setGenerationNumber(mCore->mGenerationNumber);
mSlots[*outSlot].mGraphicBuffer = graphicBuffer;
+ if (mCore->mConsumerListener != nullptr) {
+ mCore->mConsumerListener->onFrameDequeued(
+ mSlots[*outSlot].mGraphicBuffer->getId());
+ }
}
mCore->mIsAllocating = false;
@@ -617,13 +654,17 @@
return BAD_VALUE;
}
+ listener = mCore->mConsumerListener;
+ auto gb = mSlots[slot].mGraphicBuffer;
+ if (listener != nullptr && gb != nullptr) {
+ listener->onFrameDetached(gb->getId());
+ }
mSlots[slot].mBufferState.detachProducer();
mCore->mActiveBuffers.erase(slot);
mCore->mFreeSlots.insert(slot);
mCore->clearBufferSlotLocked(slot);
mCore->mDequeueCondition.notify_all();
VALIDATE_CONSISTENCY();
- listener = mCore->mConsumerListener;
}
if (listener != nullptr) {
@@ -960,14 +1001,15 @@
output->width = mCore->mDefaultWidth;
output->height = mCore->mDefaultHeight;
- output->transformHint = mCore->mTransformHint;
+ output->transformHint = mCore->mTransformHintInUse = mCore->mTransformHint;
output->numPendingBuffers = static_cast<uint32_t>(mCore->mQueue.size());
output->nextFrameNumber = mCore->mFrameCounter + 1;
ATRACE_INT(mCore->mConsumerName.string(),
static_cast<int32_t>(mCore->mQueue.size()));
+#ifndef NO_BINDER
mCore->mOccupancyTracker.registerOccupancyChange(mCore->mQueue.size());
-
+#endif
// Take a ticket for the callback functions
callbackTicket = mNextCallbackTicket++;
@@ -981,6 +1023,17 @@
item.mGraphicBuffer.clear();
}
+ // Update and get FrameEventHistory.
+ nsecs_t postedTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ NewFrameEventsEntry newFrameEventsEntry = {
+ currentFrameNumber,
+ postedTime,
+ requestedPresentTimestamp,
+ std::move(acquireFenceTime)
+ };
+ addAndGetFrameTimestamps(&newFrameEventsEntry,
+ getFrameTimestamps ? &output->frameTimestamps : nullptr);
+
// Call back without the main BufferQueue lock held, but with the callback
// lock held so we can ensure that callbacks occur in order
@@ -1010,17 +1063,6 @@
mCallbackCondition.notify_all();
}
- // Update and get FrameEventHistory.
- nsecs_t postedTime = systemTime(SYSTEM_TIME_MONOTONIC);
- NewFrameEventsEntry newFrameEventsEntry = {
- currentFrameNumber,
- postedTime,
- requestedPresentTimestamp,
- std::move(acquireFenceTime)
- };
- addAndGetFrameTimestamps(&newFrameEventsEntry,
- getFrameTimestamps ? &output->frameTimestamps : nullptr);
-
// Wait without lock held
if (connectedApi == NATIVE_WINDOW_API_EGL) {
// Waiting here allows for two full buffers to be queued but not a
@@ -1079,6 +1121,10 @@
mCore->mFreeBuffers.push_back(slot);
}
+ auto gb = mSlots[slot].mGraphicBuffer;
+ if (mCore->mConsumerListener != nullptr && gb != nullptr) {
+ mCore->mConsumerListener->onFrameCancelled(gb->getId());
+ }
mSlots[slot].mFence = fence;
mCore->mDequeueCondition.notify_all();
VALIDATE_CONSISTENCY();
@@ -1141,9 +1187,6 @@
case NATIVE_WINDOW_CONSUMER_IS_PROTECTED:
value = static_cast<int32_t>(mCore->mConsumerIsProtected);
break;
- case NATIVE_WINDOW_MAX_BUFFER_COUNT:
- value = static_cast<int32_t>(mCore->mMaxBufferCount);
- break;
default:
return BAD_VALUE;
}
@@ -1203,15 +1246,17 @@
output->width = mCore->mDefaultWidth;
output->height = mCore->mDefaultHeight;
- output->transformHint = mCore->mTransformHint;
+ output->transformHint = mCore->mTransformHintInUse = mCore->mTransformHint;
output->numPendingBuffers =
static_cast<uint32_t>(mCore->mQueue.size());
output->nextFrameNumber = mCore->mFrameCounter + 1;
output->bufferReplaced = false;
+ output->maxBufferCount = mCore->mMaxBufferCount;
if (listener != nullptr) {
// Set up a death notification so that we can disconnect
// automatically if the remote producer dies
+#ifndef NO_BINDER
if (IInterface::asBinder(listener)->remoteBinder() != nullptr) {
status = IInterface::asBinder(listener)->linkToDeath(
static_cast<IBinder::DeathRecipient*>(this));
@@ -1221,6 +1266,7 @@
}
mCore->mLinkedToDeath = listener;
}
+#endif
mCore->mConnectedProducerListener = listener;
mCore->mBufferReleasedCbEnabled = listener->needsReleaseNotify();
}
@@ -1289,6 +1335,7 @@
if (mCore->mConnectedApi == api) {
mCore->freeAllBuffersLocked();
+#ifndef NO_BINDER
// Remove our death notification callback if we have one
if (mCore->mLinkedToDeath != nullptr) {
sp<IBinder> token =
@@ -1298,6 +1345,7 @@
token->unlinkToDeath(
static_cast<IBinder::DeathRecipient*>(this));
}
+#endif
mCore->mSharedBufferSlot =
BufferQueueCore::INVALID_BUFFER_SLOT;
mCore->mLinkedToDeath = nullptr;
@@ -1306,6 +1354,7 @@
mCore->mConnectedPid = -1;
mCore->mSidebandStream.clear();
mCore->mDequeueCondition.notify_all();
+ mCore->mAutoPrerotation = false;
listener = mCore->mConsumerListener;
} else if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
BQ_LOGE("disconnect: not connected (req=%d)", api);
@@ -1349,6 +1398,8 @@
void BufferQueueProducer::allocateBuffers(uint32_t width, uint32_t height,
PixelFormat format, uint64_t usage) {
ATRACE_CALL();
+
+ const bool useDefaultSize = !width && !height;
while (true) {
size_t newBufferCount = 0;
uint32_t allocWidth = 0;
@@ -1375,6 +1426,11 @@
allocWidth = width > 0 ? width : mCore->mDefaultWidth;
allocHeight = height > 0 ? height : mCore->mDefaultHeight;
+ if (useDefaultSize && mCore->mAutoPrerotation &&
+ (mCore->mTransformHintInUse & NATIVE_WINDOW_TRANSFORM_ROT_90)) {
+ std::swap(allocWidth, allocHeight);
+ }
+
allocFormat = format != 0 ? format : mCore->mDefaultBufferFormat;
allocUsage = usage | mCore->mConsumerUsageBits;
allocName.assign(mCore->mConsumerName.string(), mCore->mConsumerName.size());
@@ -1405,6 +1461,11 @@
std::unique_lock<std::mutex> lock(mCore->mMutex);
uint32_t checkWidth = width > 0 ? width : mCore->mDefaultWidth;
uint32_t checkHeight = height > 0 ? height : mCore->mDefaultHeight;
+ if (useDefaultSize && mCore->mAutoPrerotation &&
+ (mCore->mTransformHintInUse & NATIVE_WINDOW_TRANSFORM_ROT_90)) {
+ std::swap(checkWidth, checkHeight);
+ }
+
PixelFormat checkFormat = format != 0 ?
format : mCore->mDefaultBufferFormat;
uint64_t checkUsage = usage | mCore->mConsumerUsageBits;
@@ -1607,4 +1668,14 @@
return NO_ERROR;
}
+status_t BufferQueueProducer::setAutoPrerotation(bool autoPrerotation) {
+ ATRACE_CALL();
+ BQ_LOGV("setAutoPrerotation: %d", autoPrerotation);
+
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
+
+ mCore->mAutoPrerotation = autoPrerotation;
+ return NO_ERROR;
+}
+
} // namespace android
diff --git a/libs/gui/BufferQueueThreadState.cpp b/libs/gui/BufferQueueThreadState.cpp
index 3b531ec..976c9b9 100644
--- a/libs/gui/BufferQueueThreadState.cpp
+++ b/libs/gui/BufferQueueThreadState.cpp
@@ -14,7 +14,10 @@
* limitations under the License.
*/
+#ifndef NO_BINDER
#include <binder/IPCThreadState.h>
+#include <binderthreadstate/CallerUtils.h>
+#endif // NO_BINDER
#include <hwbinder/IPCThreadState.h>
#include <private/gui/BufferQueueThreadState.h>
#include <unistd.h>
@@ -22,17 +25,25 @@
namespace android {
uid_t BufferQueueThreadState::getCallingUid() {
- if (hardware::IPCThreadState::self()->isServingCall()) {
+#ifndef NO_BINDER
+ if (getCurrentServingCall() == BinderCallType::HWBINDER) {
return hardware::IPCThreadState::self()->getCallingUid();
}
return IPCThreadState::self()->getCallingUid();
+#else // NO_BINDER
+ return hardware::IPCThreadState::self()->getCallingUid();
+#endif // NO_BINDER
}
pid_t BufferQueueThreadState::getCallingPid() {
- if (hardware::IPCThreadState::self()->isServingCall()) {
+#ifndef NO_BINDER
+ if (getCurrentServingCall() == BinderCallType::HWBINDER) {
return hardware::IPCThreadState::self()->getCallingPid();
}
return IPCThreadState::self()->getCallingPid();
+#else // NO_BINDER
+ return hardware::IPCThreadState::self()->getCallingPid();
+#endif // NO_BINDER
}
} // namespace android
diff --git a/libs/gui/ConsumerBase.cpp b/libs/gui/ConsumerBase.cpp
index abd9921..9f91d9d 100644
--- a/libs/gui/ConsumerBase.cpp
+++ b/libs/gui/ConsumerBase.cpp
@@ -101,6 +101,48 @@
mSlots[slotIndex].mFrameNumber = 0;
}
+void ConsumerBase::onFrameDequeued(const uint64_t bufferId) {
+ CB_LOGV("onFrameDequeued");
+
+ sp<FrameAvailableListener> listener;
+ {
+ Mutex::Autolock lock(mFrameAvailableMutex);
+ listener = mFrameAvailableListener.promote();
+ }
+
+ if (listener != nullptr) {
+ listener->onFrameDequeued(bufferId);
+ }
+}
+
+void ConsumerBase::onFrameCancelled(const uint64_t bufferId) {
+ CB_LOGV("onFrameCancelled");
+
+ sp<FrameAvailableListener> listener;
+ {
+ Mutex::Autolock lock(mFrameAvailableMutex);
+ listener = mFrameAvailableListener.promote();
+ }
+
+ if (listener != nullptr) {
+ listener->onFrameCancelled(bufferId);
+ }
+}
+
+void ConsumerBase::onFrameDetached(const uint64_t bufferId) {
+ CB_LOGV("onFrameDetached");
+
+ sp<FrameAvailableListener> listener;
+ {
+ Mutex::Autolock lock(mFrameAvailableMutex);
+ listener = mFrameAvailableListener.promote();
+ }
+
+ if (listener != nullptr) {
+ listener->onFrameDetached(bufferId);
+ }
+}
+
void ConsumerBase::onFrameAvailable(const BufferItem& item) {
CB_LOGV("onFrameAvailable");
diff --git a/libs/gui/DebugEGLImageTracker.cpp b/libs/gui/DebugEGLImageTracker.cpp
index ab6f364..5762dab 100644
--- a/libs/gui/DebugEGLImageTracker.cpp
+++ b/libs/gui/DebugEGLImageTracker.cpp
@@ -14,13 +14,14 @@
* limitations under the License.
*/
+#include <android-base/properties.h>
#include <android-base/stringprintf.h>
-#include <cutils/properties.h>
#include <gui/DebugEGLImageTracker.h>
#include <cinttypes>
#include <unordered_map>
+using android::base::GetBoolProperty;
using android::base::StringAppendF;
std::mutex DebugEGLImageTracker::mInstanceLock;
@@ -57,10 +58,7 @@
DebugEGLImageTracker *DebugEGLImageTracker::getInstance() {
std::lock_guard lock(mInstanceLock);
if (mInstance == nullptr) {
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.sf.enable_egl_image_tracker", value, "0");
- const bool enabled = static_cast<bool>(atoi(value));
-
+ const bool enabled = GetBoolProperty("debug.sf.enable_egl_image_tracker", false);
if (enabled) {
mInstance = new DebugEGLImageTrackerImpl();
} else {
diff --git a/libs/gui/DisplayEventDispatcher.cpp b/libs/gui/DisplayEventDispatcher.cpp
new file mode 100644
index 0000000..b33bc9e
--- /dev/null
+++ b/libs/gui/DisplayEventDispatcher.cpp
@@ -0,0 +1,171 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "DisplayEventDispatcher"
+
+#include <cinttypes>
+#include <cstdint>
+
+#include <gui/DisplayEventDispatcher.h>
+#include <gui/DisplayEventReceiver.h>
+#include <utils/Log.h>
+#include <utils/Looper.h>
+
+#include <utils/Timers.h>
+
+namespace android {
+
+// Number of events to read at a time from the DisplayEventDispatcher pipe.
+// The value should be large enough that we can quickly drain the pipe
+// using just a few large reads.
+static const size_t EVENT_BUFFER_SIZE = 100;
+
+DisplayEventDispatcher::DisplayEventDispatcher(const sp<Looper>& looper,
+ ISurfaceComposer::VsyncSource vsyncSource,
+ ISurfaceComposer::ConfigChanged configChanged)
+ : mLooper(looper), mReceiver(vsyncSource, configChanged), mWaitingForVsync(false) {
+ ALOGV("dispatcher %p ~ Initializing display event dispatcher.", this);
+}
+
+status_t DisplayEventDispatcher::initialize() {
+ status_t result = mReceiver.initCheck();
+ if (result) {
+ ALOGW("Failed to initialize display event receiver, status=%d", result);
+ return result;
+ }
+
+ if (mLooper != nullptr) {
+ int rc = mLooper->addFd(mReceiver.getFd(), 0, Looper::EVENT_INPUT, this, NULL);
+ if (rc < 0) {
+ return UNKNOWN_ERROR;
+ }
+ }
+
+ return OK;
+}
+
+void DisplayEventDispatcher::dispose() {
+ ALOGV("dispatcher %p ~ Disposing display event dispatcher.", this);
+
+ if (!mReceiver.initCheck() && mLooper != nullptr) {
+ mLooper->removeFd(mReceiver.getFd());
+ }
+}
+
+status_t DisplayEventDispatcher::scheduleVsync() {
+ if (!mWaitingForVsync) {
+ ALOGV("dispatcher %p ~ Scheduling vsync.", this);
+
+ // Drain all pending events.
+ nsecs_t vsyncTimestamp;
+ PhysicalDisplayId vsyncDisplayId;
+ uint32_t vsyncCount;
+ if (processPendingEvents(&vsyncTimestamp, &vsyncDisplayId, &vsyncCount)) {
+ ALOGE("dispatcher %p ~ last event processed while scheduling was for %" PRId64 "", this,
+ ns2ms(static_cast<nsecs_t>(vsyncTimestamp)));
+ }
+
+ status_t status = mReceiver.requestNextVsync();
+ if (status) {
+ ALOGW("Failed to request next vsync, status=%d", status);
+ return status;
+ }
+
+ mWaitingForVsync = true;
+ }
+ return OK;
+}
+
+void DisplayEventDispatcher::requestLatestConfig() {
+ status_t status = mReceiver.requestLatestConfig();
+ if (status) {
+ ALOGW("Failed enable config events, status=%d", status);
+ return;
+ }
+}
+
+int DisplayEventDispatcher::getFd() const {
+ return mReceiver.getFd();
+}
+
+int DisplayEventDispatcher::handleEvent(int, int events, void*) {
+ if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
+ ALOGE("Display event receiver pipe was closed or an error occurred. "
+ "events=0x%x",
+ events);
+ return 0; // remove the callback
+ }
+
+ if (!(events & Looper::EVENT_INPUT)) {
+ ALOGW("Received spurious callback for unhandled poll event. "
+ "events=0x%x",
+ events);
+ return 1; // keep the callback
+ }
+
+ // Drain all pending events, keep the last vsync.
+ nsecs_t vsyncTimestamp;
+ PhysicalDisplayId vsyncDisplayId;
+ uint32_t vsyncCount;
+ if (processPendingEvents(&vsyncTimestamp, &vsyncDisplayId, &vsyncCount)) {
+ ALOGV("dispatcher %p ~ Vsync pulse: timestamp=%" PRId64
+ ", displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", count=%d",
+ this, ns2ms(vsyncTimestamp), vsyncDisplayId, vsyncCount);
+ mWaitingForVsync = false;
+ dispatchVsync(vsyncTimestamp, vsyncDisplayId, vsyncCount);
+ }
+
+ return 1; // keep the callback
+}
+
+bool DisplayEventDispatcher::processPendingEvents(nsecs_t* outTimestamp,
+ PhysicalDisplayId* outDisplayId,
+ uint32_t* outCount) {
+ bool gotVsync = false;
+ DisplayEventReceiver::Event buf[EVENT_BUFFER_SIZE];
+ ssize_t n;
+ while ((n = mReceiver.getEvents(buf, EVENT_BUFFER_SIZE)) > 0) {
+ ALOGV("dispatcher %p ~ Read %d events.", this, int(n));
+ for (ssize_t i = 0; i < n; i++) {
+ const DisplayEventReceiver::Event& ev = buf[i];
+ switch (ev.header.type) {
+ case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
+ // Later vsync events will just overwrite the info from earlier
+ // ones. That's fine, we only care about the most recent.
+ gotVsync = true;
+ *outTimestamp = ev.header.timestamp;
+ *outDisplayId = ev.header.displayId;
+ *outCount = ev.vsync.count;
+ break;
+ case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
+ dispatchHotplug(ev.header.timestamp, ev.header.displayId, ev.hotplug.connected);
+ break;
+ case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED:
+ dispatchConfigChanged(ev.header.timestamp, ev.header.displayId,
+ ev.config.configId, ev.config.vsyncPeriod);
+ break;
+ default:
+ ALOGW("dispatcher %p ~ ignoring unknown event type %#x", this, ev.header.type);
+ break;
+ }
+ }
+ }
+ if (n < 0) {
+ ALOGW("Failed to get events from display event dispatcher, status=%d", status_t(n));
+ }
+ return gotVsync;
+}
+} // namespace android
diff --git a/libs/gui/DisplayEventReceiver.cpp b/libs/gui/DisplayEventReceiver.cpp
index b8faa2d..1fed509 100644
--- a/libs/gui/DisplayEventReceiver.cpp
+++ b/libs/gui/DisplayEventReceiver.cpp
@@ -79,6 +79,13 @@
return NO_INIT;
}
+status_t DisplayEventReceiver::requestLatestConfig() {
+ if (mEventConnection != nullptr) {
+ mEventConnection->requestLatestConfig();
+ return NO_ERROR;
+ }
+ return NO_INIT;
+}
ssize_t DisplayEventReceiver::getEvents(DisplayEventReceiver::Event* events,
size_t count) {
diff --git a/libs/gui/FrameTimestamps.cpp b/libs/gui/FrameTimestamps.cpp
index c04d907..e2ea3f9 100644
--- a/libs/gui/FrameTimestamps.cpp
+++ b/libs/gui/FrameTimestamps.cpp
@@ -18,6 +18,7 @@
#define LOG_TAG "FrameEvents"
+#include <LibGuiProperties.sysprop.h>
#include <android-base/stringprintf.h>
#include <cutils/compiler.h> // For CC_[UN]LIKELY
#include <inttypes.h>
@@ -167,6 +168,11 @@
} // namespace
+const size_t FrameEventHistory::MAX_FRAME_HISTORY =
+ sysprop::LibGuiProperties::frame_event_history_size().value_or(8);
+
+FrameEventHistory::FrameEventHistory() : mFrames(std::vector<FrameEvents>(MAX_FRAME_HISTORY)) {}
+
FrameEventHistory::~FrameEventHistory() = default;
FrameEvents* FrameEventHistory::getFrame(uint64_t frameNumber) {
@@ -348,6 +354,9 @@
// ConsumerFrameEventHistory
// ============================================================================
+ConsumerFrameEventHistory::ConsumerFrameEventHistory()
+ : mFramesDirty(std::vector<FrameEventDirtyFields>(MAX_FRAME_HISTORY)) {}
+
ConsumerFrameEventHistory::~ConsumerFrameEventHistory() = default;
void ConsumerFrameEventHistory::onDisconnect() {
@@ -355,6 +364,10 @@
mProducerWantsEvents = false;
}
+void ConsumerFrameEventHistory::setProducerWantsEvents() {
+ mProducerWantsEvents = true;
+}
+
void ConsumerFrameEventHistory::initializeCompositorTiming(
const CompositorTiming& compositorTiming) {
mCompositorTiming = compositorTiming;
@@ -443,9 +456,8 @@
mFramesDirty[mReleaseOffset].setDirty<FrameEvent::RELEASE>();
}
-void ConsumerFrameEventHistory::getFrameDelta(
- FrameEventHistoryDelta* delta,
- const std::array<FrameEvents, MAX_FRAME_HISTORY>::iterator& frame) {
+void ConsumerFrameEventHistory::getFrameDelta(FrameEventHistoryDelta* delta,
+ const std::vector<FrameEvents>::iterator& frame) {
mProducerWantsEvents = true;
size_t i = static_cast<size_t>(std::distance(mFrames.begin(), frame));
if (mFramesDirty[i].anyDirty()) {
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index 8199c98..59f1bcd 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -46,7 +46,6 @@
#include <utils/String8.h>
#include <utils/Trace.h>
-extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
#define PROT_CONTENT_EXT_STR "EGL_EXT_protected_content"
#define EGL_PROTECTED_CONTENT_EXT 0x32C0
diff --git a/libs/gui/HdrMetadata.cpp b/libs/gui/HdrMetadata.cpp
index add3ef0..058cd9a 100644
--- a/libs/gui/HdrMetadata.cpp
+++ b/libs/gui/HdrMetadata.cpp
@@ -28,8 +28,8 @@
size += sizeof(cta8613);
}
if (validTypes & HDR10PLUS) {
- size += sizeof(size_t);
- size += hdr10plus.size();
+ size += sizeof(uint32_t);
+ size += hdr10plus.size() * sizeof(hdr10plus[0]);
}
return size;
}
@@ -47,10 +47,11 @@
FlattenableUtils::write(buffer, size, cta8613);
}
if (validTypes & HDR10PLUS) {
- size_t metadataSize = hdr10plus.size();
+ uint32_t metadataSize = hdr10plus.size();
FlattenableUtils::write(buffer, size, metadataSize);
- memcpy(buffer, hdr10plus.data(), metadataSize);
- FlattenableUtils::advance(buffer, size, metadataSize);
+ size_t metadataSizeinByte = metadataSize * sizeof(hdr10plus[0]);
+ memcpy(buffer, hdr10plus.data(), metadataSizeinByte);
+ FlattenableUtils::advance(buffer, size, metadataSizeinByte);
}
return NO_ERROR;
@@ -74,20 +75,21 @@
FlattenableUtils::read(buffer, size, cta8613);
}
if (validTypes & HDR10PLUS) {
- if (size < sizeof(size_t)) {
+ if (size < sizeof(uint32_t)) {
return NO_MEMORY;
}
- size_t metadataSize;
+ uint32_t metadataSize;
FlattenableUtils::read(buffer, size, metadataSize);
- if (size < metadataSize) {
+ size_t metadataSizeinByte = metadataSize * sizeof(hdr10plus[0]);
+ if (size < metadataSizeinByte) {
return NO_MEMORY;
}
hdr10plus.resize(metadataSize);
- memcpy(hdr10plus.data(), buffer, metadataSize);
- FlattenableUtils::advance(buffer, size, metadataSize);
+ memcpy(hdr10plus.data(), buffer, metadataSizeinByte);
+ FlattenableUtils::advance(buffer, size, metadataSizeinByte);
}
return NO_ERROR;
diff --git a/libs/gui/IConsumerListener.cpp b/libs/gui/IConsumerListener.cpp
index 85ac304..f3bd90c 100644
--- a/libs/gui/IConsumerListener.cpp
+++ b/libs/gui/IConsumerListener.cpp
@@ -28,7 +28,10 @@
ON_FRAME_REPLACED,
ON_BUFFERS_RELEASED,
ON_SIDEBAND_STREAM_CHANGED,
- LAST = ON_SIDEBAND_STREAM_CHANGED,
+ ON_FRAME_DEQUEUED,
+ ON_FRAME_CANCELLED,
+ ON_FRAME_DETACHED,
+ LAST = ON_FRAME_DETACHED,
};
} // Anonymous namespace
@@ -44,6 +47,21 @@
callRemoteAsync<decltype(&IConsumerListener::onDisconnect)>(Tag::ON_DISCONNECT);
}
+ void onFrameDequeued(const uint64_t bufferId) override {
+ callRemoteAsync<decltype(&IConsumerListener::onFrameDequeued)>(Tag::ON_FRAME_DEQUEUED,
+ bufferId);
+ }
+
+ void onFrameDetached(const uint64_t bufferId) override {
+ callRemoteAsync<decltype(&IConsumerListener::onFrameDetached)>(Tag::ON_FRAME_DETACHED,
+ bufferId);
+ }
+
+ void onFrameCancelled(const uint64_t bufferId) override {
+ callRemoteAsync<decltype(&IConsumerListener::onFrameCancelled)>(Tag::ON_FRAME_CANCELLED,
+ bufferId);
+ }
+
void onFrameAvailable(const BufferItem& item) override {
callRemoteAsync<decltype(&IConsumerListener::onFrameAvailable)>(Tag::ON_FRAME_AVAILABLE,
item);
@@ -72,7 +90,6 @@
// Out-of-line virtual method definitions to trigger vtable emission in this translation unit (see
// clang warning -Wweak-vtables)
BpConsumerListener::~BpConsumerListener() = default;
-ConsumerListener::~ConsumerListener() = default;
IMPLEMENT_META_INTERFACE(ConsumerListener, "android.gui.IConsumerListener");
@@ -93,6 +110,12 @@
return callLocalAsync(data, reply, &IConsumerListener::onBuffersReleased);
case Tag::ON_SIDEBAND_STREAM_CHANGED:
return callLocalAsync(data, reply, &IConsumerListener::onSidebandStreamChanged);
+ case Tag::ON_FRAME_DEQUEUED:
+ return callLocalAsync(data, reply, &IConsumerListener::onFrameDequeued);
+ case Tag::ON_FRAME_CANCELLED:
+ return callLocalAsync(data, reply, &IConsumerListener::onFrameCancelled);
+ case Tag::ON_FRAME_DETACHED:
+ return callLocalAsync(data, reply, &IConsumerListener::onFrameDetached);
}
}
diff --git a/libs/gui/IDisplayEventConnection.cpp b/libs/gui/IDisplayEventConnection.cpp
index c0e246f..aa74bfd 100644
--- a/libs/gui/IDisplayEventConnection.cpp
+++ b/libs/gui/IDisplayEventConnection.cpp
@@ -26,7 +26,8 @@
STEAL_RECEIVE_CHANNEL = IBinder::FIRST_CALL_TRANSACTION,
SET_VSYNC_RATE,
REQUEST_NEXT_VSYNC,
- LAST = REQUEST_NEXT_VSYNC,
+ REQUEST_LATEST_CONFIG,
+ LAST = REQUEST_LATEST_CONFIG,
};
} // Anonymous namespace
@@ -53,6 +54,11 @@
callRemoteAsync<decltype(&IDisplayEventConnection::requestNextVsync)>(
Tag::REQUEST_NEXT_VSYNC);
}
+
+ void requestLatestConfig() override {
+ callRemoteAsync<decltype(&IDisplayEventConnection::requestLatestConfig)>(
+ Tag::REQUEST_LATEST_CONFIG);
+ }
};
// Out-of-line virtual method definition to trigger vtable emission in this translation unit (see
@@ -74,6 +80,8 @@
return callLocal(data, reply, &IDisplayEventConnection::setVsyncRate);
case Tag::REQUEST_NEXT_VSYNC:
return callLocalAsync(data, reply, &IDisplayEventConnection::requestNextVsync);
+ case Tag::REQUEST_LATEST_CONFIG:
+ return callLocalAsync(data, reply, &IDisplayEventConnection::requestLatestConfig);
}
}
diff --git a/libs/gui/IGraphicBufferProducer.cpp b/libs/gui/IGraphicBufferProducer.cpp
index 0e03b7d..ad00939 100644
--- a/libs/gui/IGraphicBufferProducer.cpp
+++ b/libs/gui/IGraphicBufferProducer.cpp
@@ -73,6 +73,7 @@
GET_UNIQUE_ID,
GET_CONSUMER_USAGE,
SET_LEGACY_BUFFER_DROP,
+ SET_AUTO_PREROTATION,
};
class BpGraphicBufferProducer : public BpInterface<IGraphicBufferProducer>
@@ -547,6 +548,17 @@
}
return actualResult;
}
+
+ virtual status_t setAutoPrerotation(bool autoPrerotation) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
+ data.writeBool(autoPrerotation);
+ status_t result = remote()->transact(SET_AUTO_PREROTATION, data, &reply);
+ if (result == NO_ERROR) {
+ result = reply.readInt32();
+ }
+ return result;
+ }
};
// Out-of-line virtual method definition to trigger vtable emission in this
@@ -675,6 +687,10 @@
status_t getConsumerUsage(uint64_t* outUsage) const override {
return mBase->getConsumerUsage(outUsage);
}
+
+ status_t setAutoPrerotation(bool autoPrerotation) override {
+ return mBase->setAutoPrerotation(autoPrerotation);
+ }
};
IMPLEMENT_HYBRID_META_INTERFACE(GraphicBufferProducer,
@@ -688,6 +704,12 @@
return INVALID_OPERATION;
}
+status_t IGraphicBufferProducer::setAutoPrerotation(bool autoPrerotation) {
+ // No-op for IGBP other than BufferQueue.
+ (void)autoPrerotation;
+ return INVALID_OPERATION;
+}
+
status_t IGraphicBufferProducer::exportToParcel(Parcel* parcel) {
status_t res = OK;
res = parcel->writeUint32(USE_BUFFER_QUEUE);
@@ -1050,6 +1072,13 @@
reply->writeInt32(result);
return NO_ERROR;
}
+ case SET_AUTO_PREROTATION: {
+ CHECK_INTERFACE(IGraphicBuffer, data, reply);
+ bool autoPrerotation = data.readBool();
+ status_t result = setAutoPrerotation(autoPrerotation);
+ reply->writeInt32(result);
+ return NO_ERROR;
+ }
}
return BBinder::onTransact(code, data, reply, flags);
}
@@ -1060,135 +1089,5 @@
parcel.read(*this);
}
-constexpr size_t IGraphicBufferProducer::QueueBufferInput::minFlattenedSize() {
- return sizeof(timestamp) +
- sizeof(isAutoTimestamp) +
- sizeof(dataSpace) +
- sizeof(crop) +
- sizeof(scalingMode) +
- sizeof(transform) +
- sizeof(stickyTransform) +
- sizeof(getFrameTimestamps);
-}
-
-size_t IGraphicBufferProducer::QueueBufferInput::getFlattenedSize() const {
- return minFlattenedSize() +
- fence->getFlattenedSize() +
- surfaceDamage.getFlattenedSize() +
- hdrMetadata.getFlattenedSize();
-}
-
-size_t IGraphicBufferProducer::QueueBufferInput::getFdCount() const {
- return fence->getFdCount();
-}
-
-status_t IGraphicBufferProducer::QueueBufferInput::flatten(
- void*& buffer, size_t& size, int*& fds, size_t& count) const
-{
- if (size < getFlattenedSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::write(buffer, size, timestamp);
- FlattenableUtils::write(buffer, size, isAutoTimestamp);
- FlattenableUtils::write(buffer, size, dataSpace);
- FlattenableUtils::write(buffer, size, crop);
- FlattenableUtils::write(buffer, size, scalingMode);
- FlattenableUtils::write(buffer, size, transform);
- FlattenableUtils::write(buffer, size, stickyTransform);
- FlattenableUtils::write(buffer, size, getFrameTimestamps);
-
- status_t result = fence->flatten(buffer, size, fds, count);
- if (result != NO_ERROR) {
- return result;
- }
- result = surfaceDamage.flatten(buffer, size);
- if (result != NO_ERROR) {
- return result;
- }
- FlattenableUtils::advance(buffer, size, surfaceDamage.getFlattenedSize());
- return hdrMetadata.flatten(buffer, size);
-}
-
-status_t IGraphicBufferProducer::QueueBufferInput::unflatten(
- void const*& buffer, size_t& size, int const*& fds, size_t& count)
-{
- if (size < minFlattenedSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::read(buffer, size, timestamp);
- FlattenableUtils::read(buffer, size, isAutoTimestamp);
- FlattenableUtils::read(buffer, size, dataSpace);
- FlattenableUtils::read(buffer, size, crop);
- FlattenableUtils::read(buffer, size, scalingMode);
- FlattenableUtils::read(buffer, size, transform);
- FlattenableUtils::read(buffer, size, stickyTransform);
- FlattenableUtils::read(buffer, size, getFrameTimestamps);
-
- fence = new Fence();
- status_t result = fence->unflatten(buffer, size, fds, count);
- if (result != NO_ERROR) {
- return result;
- }
- result = surfaceDamage.unflatten(buffer, size);
- if (result != NO_ERROR) {
- return result;
- }
- FlattenableUtils::advance(buffer, size, surfaceDamage.getFlattenedSize());
- return hdrMetadata.unflatten(buffer, size);
-}
-
-// ----------------------------------------------------------------------------
-constexpr size_t IGraphicBufferProducer::QueueBufferOutput::minFlattenedSize() {
- return sizeof(width) +
- sizeof(height) +
- sizeof(transformHint) +
- sizeof(numPendingBuffers) +
- sizeof(nextFrameNumber) +
- sizeof(bufferReplaced);
-}
-
-size_t IGraphicBufferProducer::QueueBufferOutput::getFlattenedSize() const {
- return minFlattenedSize() + frameTimestamps.getFlattenedSize();
-}
-
-size_t IGraphicBufferProducer::QueueBufferOutput::getFdCount() const {
- return frameTimestamps.getFdCount();
-}
-
-status_t IGraphicBufferProducer::QueueBufferOutput::flatten(
- void*& buffer, size_t& size, int*& fds, size_t& count) const
-{
- if (size < getFlattenedSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::write(buffer, size, width);
- FlattenableUtils::write(buffer, size, height);
- FlattenableUtils::write(buffer, size, transformHint);
- FlattenableUtils::write(buffer, size, numPendingBuffers);
- FlattenableUtils::write(buffer, size, nextFrameNumber);
- FlattenableUtils::write(buffer, size, bufferReplaced);
-
- return frameTimestamps.flatten(buffer, size, fds, count);
-}
-
-status_t IGraphicBufferProducer::QueueBufferOutput::unflatten(
- void const*& buffer, size_t& size, int const*& fds, size_t& count)
-{
- if (size < minFlattenedSize()) {
- return NO_MEMORY;
- }
-
- FlattenableUtils::read(buffer, size, width);
- FlattenableUtils::read(buffer, size, height);
- FlattenableUtils::read(buffer, size, transformHint);
- FlattenableUtils::read(buffer, size, numPendingBuffers);
- FlattenableUtils::read(buffer, size, nextFrameNumber);
- FlattenableUtils::read(buffer, size, bufferReplaced);
-
- return frameTimestamps.unflatten(buffer, size, fds, count);
-}
}; // namespace android
diff --git a/libs/gui/IProducerListener.cpp b/libs/gui/IProducerListener.cpp
index 808e336..5c81b9d 100644
--- a/libs/gui/IProducerListener.cpp
+++ b/libs/gui/IProducerListener.cpp
@@ -119,8 +119,6 @@
return BBinder::onTransact(code, data, reply, flags);
}
-ProducerListener::~ProducerListener() = default;
-
DummyProducerListener::~DummyProducerListener() = default;
bool BnProducerListener::needsReleaseNotify() {
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 2333255..e62a61f 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -34,8 +34,10 @@
#include <system/graphics.h>
+#include <ui/DisplayConfig.h>
#include <ui/DisplayInfo.h>
#include <ui/DisplayStatInfo.h>
+#include <ui/DisplayState.h>
#include <ui/HdrCapabilities.h>
#include <utils/Log.h>
@@ -69,7 +71,7 @@
const sp<IBinder>& applyToken,
const InputWindowCommands& commands,
int64_t desiredPresentTime,
- const client_cache_t& uncacheBuffer,
+ const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
const std::vector<ListenerCallbacks>& listenerCallbacks) {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
@@ -88,12 +90,13 @@
data.writeStrongBinder(applyToken);
commands.write(data);
data.writeInt64(desiredPresentTime);
- data.writeWeakBinder(uncacheBuffer.token);
+ data.writeStrongBinder(uncacheBuffer.token.promote());
data.writeUint64(uncacheBuffer.id);
+ data.writeBool(hasListenerCallbacks);
if (data.writeVectorSize(listenerCallbacks) == NO_ERROR) {
for (const auto& [listener, callbackIds] : listenerCallbacks) {
- data.writeStrongBinder(IInterface::asBinder(listener));
+ data.writeStrongBinder(listener);
data.writeInt64Vector(callbackIds);
}
}
@@ -109,10 +112,10 @@
}
virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer,
- bool& outCapturedSecureLayers, const ui::Dataspace reqDataspace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
+ bool& outCapturedSecureLayers, ui::Dataspace reqDataspace,
+ ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
- ISurfaceComposer::Rotation rotation, bool captureSecureLayers) {
+ ui::Rotation rotation, bool captureSecureLayers) {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
@@ -350,22 +353,43 @@
remote()->transact(BnSurfaceComposer::SET_POWER_MODE, data, &reply);
}
- virtual status_t getDisplayConfigs(const sp<IBinder>& display,
- Vector<DisplayInfo>* configs)
- {
+ virtual status_t getDisplayState(const sp<IBinder>& display, ui::DisplayState* state) {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ data.writeStrongBinder(display);
+ remote()->transact(BnSurfaceComposer::GET_DISPLAY_STATE, data, &reply);
+ const status_t result = reply.readInt32();
+ if (result == NO_ERROR) {
+ memcpy(state, reply.readInplace(sizeof(ui::DisplayState)), sizeof(ui::DisplayState));
+ }
+ return result;
+ }
+
+ virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info) {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ data.writeStrongBinder(display);
+ remote()->transact(BnSurfaceComposer::GET_DISPLAY_INFO, data, &reply);
+ const status_t result = reply.readInt32();
+ if (result == NO_ERROR) {
+ memcpy(info, reply.readInplace(sizeof(DisplayInfo)), sizeof(DisplayInfo));
+ }
+ return result;
+ }
+
+ virtual status_t getDisplayConfigs(const sp<IBinder>& display, Vector<DisplayConfig>* configs) {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
remote()->transact(BnSurfaceComposer::GET_DISPLAY_CONFIGS, data, &reply);
- status_t result = reply.readInt32();
+ const status_t result = reply.readInt32();
if (result == NO_ERROR) {
- size_t numConfigs = reply.readUint32();
+ const size_t numConfigs = reply.readUint32();
configs->clear();
configs->resize(numConfigs);
for (size_t c = 0; c < numConfigs; ++c) {
- memcpy(&(configs->editItemAt(c)),
- reply.readInplace(sizeof(DisplayInfo)),
- sizeof(DisplayInfo));
+ memcpy(&(configs->editItemAt(c)), reply.readInplace(sizeof(DisplayConfig)),
+ sizeof(DisplayConfig));
}
}
return result;
@@ -396,32 +420,6 @@
return reply.readInt32();
}
- virtual status_t setActiveConfig(const sp<IBinder>& display, int id)
- {
- Parcel data, reply;
- status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
- if (result != NO_ERROR) {
- ALOGE("setActiveConfig failed to writeInterfaceToken: %d", result);
- return result;
- }
- result = data.writeStrongBinder(display);
- if (result != NO_ERROR) {
- ALOGE("setActiveConfig failed to writeStrongBinder: %d", result);
- return result;
- }
- result = data.writeInt32(id);
- if (result != NO_ERROR) {
- ALOGE("setActiveConfig failed to writeInt32: %d", result);
- return result;
- }
- result = remote()->transact(BnSurfaceComposer::SET_ACTIVE_CONFIG, data, &reply);
- if (result != NO_ERROR) {
- ALOGE("setActiveConfig failed to transact: %d", result);
- return result;
- }
- return reply.readInt32();
- }
-
virtual status_t getDisplayColorModes(const sp<IBinder>& display,
Vector<ColorMode>* outColorModes) {
Parcel data, reply;
@@ -524,6 +522,88 @@
return static_cast<status_t>(reply.readInt32());
}
+ virtual status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display,
+ bool* outSupport) const {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ status_t result = data.writeStrongBinder(display);
+ if (result != NO_ERROR) {
+ ALOGE("getAutoLowLatencyModeSupport failed to writeStrongBinder: %d", result);
+ return result;
+ }
+ result = remote()->transact(BnSurfaceComposer::GET_AUTO_LOW_LATENCY_MODE_SUPPORT, data,
+ &reply);
+ if (result != NO_ERROR) {
+ ALOGE("getAutoLowLatencyModeSupport failed to transact: %d", result);
+ return result;
+ }
+ return reply.readBool(outSupport);
+ }
+
+ virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
+ Parcel data, reply;
+ status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ if (result != NO_ERROR) {
+ ALOGE("setAutoLowLatencyMode failed to writeInterfaceToken: %d", result);
+ return;
+ }
+
+ result = data.writeStrongBinder(display);
+ if (result != NO_ERROR) {
+ ALOGE("setAutoLowLatencyMode failed to writeStrongBinder: %d", result);
+ return;
+ }
+ result = data.writeBool(on);
+ if (result != NO_ERROR) {
+ ALOGE("setAutoLowLatencyMode failed to writeBool: %d", result);
+ return;
+ }
+ result = remote()->transact(BnSurfaceComposer::SET_AUTO_LOW_LATENCY_MODE, data, &reply);
+ if (result != NO_ERROR) {
+ ALOGE("setAutoLowLatencyMode failed to transact: %d", result);
+ return;
+ }
+ }
+
+ virtual status_t getGameContentTypeSupport(const sp<IBinder>& display, bool* outSupport) const {
+ Parcel data, reply;
+ data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ status_t result = data.writeStrongBinder(display);
+ if (result != NO_ERROR) {
+ ALOGE("getGameContentTypeSupport failed to writeStrongBinder: %d", result);
+ return result;
+ }
+ result = remote()->transact(BnSurfaceComposer::GET_GAME_CONTENT_TYPE_SUPPORT, data, &reply);
+ if (result != NO_ERROR) {
+ ALOGE("getGameContentTypeSupport failed to transact: %d", result);
+ return result;
+ }
+ return reply.readBool(outSupport);
+ }
+
+ virtual void setGameContentType(const sp<IBinder>& display, bool on) {
+ Parcel data, reply;
+ status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ if (result != NO_ERROR) {
+ ALOGE("setGameContentType failed to writeInterfaceToken: %d", result);
+ return;
+ }
+ result = data.writeStrongBinder(display);
+ if (result != NO_ERROR) {
+ ALOGE("setGameContentType failed to writeStrongBinder: %d", result);
+ return;
+ }
+ result = data.writeBool(on);
+ if (result != NO_ERROR) {
+ ALOGE("setGameContentType failed to writeBool: %d", result);
+ return;
+ }
+ result = remote()->transact(BnSurfaceComposer::SET_GAME_CONTENT_TYPE, data, &reply);
+ if (result != NO_ERROR) {
+ ALOGE("setGameContentType failed to transact: %d", result);
+ }
+ }
+
virtual status_t clearAnimationFrameStats() {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
@@ -611,8 +691,7 @@
return result;
}
- virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers)
- {
+ virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) {
if (!outLayers) {
return UNEXPECTED_NULL;
}
@@ -715,8 +794,7 @@
}
virtual status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
- uint8_t componentMask,
- uint64_t maxFrames) const {
+ uint8_t componentMask, uint64_t maxFrames) {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display);
@@ -851,54 +929,112 @@
return error;
}
- virtual status_t setAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- const std::vector<int32_t>& allowedConfigs) {
+ virtual status_t setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t defaultConfig,
+ float primaryRefreshRateMin,
+ float primaryRefreshRateMax,
+ float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax) {
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
- ALOGE("setAllowedDisplayConfigs failed to writeInterfaceToken: %d", result);
+ ALOGE("setDesiredDisplayConfigSpecs: failed to writeInterfaceToken: %d", result);
return result;
}
result = data.writeStrongBinder(displayToken);
if (result != NO_ERROR) {
- ALOGE("setAllowedDisplayConfigs failed to writeStrongBinder: %d", result);
+ ALOGE("setDesiredDisplayConfigSpecs: failed to write display token: %d", result);
return result;
}
- result = data.writeInt32Vector(allowedConfigs);
+ result = data.writeInt32(defaultConfig);
if (result != NO_ERROR) {
- ALOGE("setAllowedDisplayConfigs failed to writeInt32Vector: %d", result);
+ ALOGE("setDesiredDisplayConfigSpecs failed to write defaultConfig: %d", result);
return result;
}
- result = remote()->transact(BnSurfaceComposer::SET_ALLOWED_DISPLAY_CONFIGS, data, &reply);
+ result = data.writeFloat(primaryRefreshRateMin);
if (result != NO_ERROR) {
- ALOGE("setAllowedDisplayConfigs failed to transact: %d", result);
+ ALOGE("setDesiredDisplayConfigSpecs failed to write primaryRefreshRateMin: %d", result);
+ return result;
+ }
+ result = data.writeFloat(primaryRefreshRateMax);
+ if (result != NO_ERROR) {
+ ALOGE("setDesiredDisplayConfigSpecs failed to write primaryRefreshRateMax: %d", result);
+ return result;
+ }
+ result = data.writeFloat(appRequestRefreshRateMin);
+ if (result != NO_ERROR) {
+ ALOGE("setDesiredDisplayConfigSpecs failed to write appRequestRefreshRateMin: %d",
+ result);
+ return result;
+ }
+ result = data.writeFloat(appRequestRefreshRateMax);
+ if (result != NO_ERROR) {
+ ALOGE("setDesiredDisplayConfigSpecs failed to write appRequestRefreshRateMax: %d",
+ result);
+ return result;
+ }
+
+ result = remote()->transact(BnSurfaceComposer::SET_DESIRED_DISPLAY_CONFIG_SPECS, data,
+ &reply);
+ if (result != NO_ERROR) {
+ ALOGE("setDesiredDisplayConfigSpecs failed to transact: %d", result);
return result;
}
return reply.readInt32();
}
- virtual status_t getAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- std::vector<int32_t>* outAllowedConfigs) {
- if (!outAllowedConfigs) return BAD_VALUE;
+ virtual status_t getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t* outDefaultConfig,
+ float* outPrimaryRefreshRateMin,
+ float* outPrimaryRefreshRateMax,
+ float* outAppRequestRefreshRateMin,
+ float* outAppRequestRefreshRateMax) {
+ if (!outDefaultConfig || !outPrimaryRefreshRateMin || !outPrimaryRefreshRateMax ||
+ !outAppRequestRefreshRateMin || !outAppRequestRefreshRateMax) {
+ return BAD_VALUE;
+ }
Parcel data, reply;
status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (result != NO_ERROR) {
- ALOGE("getAllowedDisplayConfigs failed to writeInterfaceToken: %d", result);
+ ALOGE("getDesiredDisplayConfigSpecs failed to writeInterfaceToken: %d", result);
return result;
}
result = data.writeStrongBinder(displayToken);
if (result != NO_ERROR) {
- ALOGE("getAllowedDisplayConfigs failed to writeStrongBinder: %d", result);
+ ALOGE("getDesiredDisplayConfigSpecs failed to writeStrongBinder: %d", result);
return result;
}
- result = remote()->transact(BnSurfaceComposer::GET_ALLOWED_DISPLAY_CONFIGS, data, &reply);
+ result = remote()->transact(BnSurfaceComposer::GET_DESIRED_DISPLAY_CONFIG_SPECS, data,
+ &reply);
if (result != NO_ERROR) {
- ALOGE("getAllowedDisplayConfigs failed to transact: %d", result);
+ ALOGE("getDesiredDisplayConfigSpecs failed to transact: %d", result);
return result;
}
- result = reply.readInt32Vector(outAllowedConfigs);
+ result = reply.readInt32(outDefaultConfig);
if (result != NO_ERROR) {
- ALOGE("getAllowedDisplayConfigs failed to readInt32Vector: %d", result);
+ ALOGE("getDesiredDisplayConfigSpecs failed to read defaultConfig: %d", result);
+ return result;
+ }
+ result = reply.readFloat(outPrimaryRefreshRateMin);
+ if (result != NO_ERROR) {
+ ALOGE("getDesiredDisplayConfigSpecs failed to read primaryRefreshRateMin: %d", result);
+ return result;
+ }
+ result = reply.readFloat(outPrimaryRefreshRateMax);
+ if (result != NO_ERROR) {
+ ALOGE("getDesiredDisplayConfigSpecs failed to read primaryRefreshRateMax: %d", result);
+ return result;
+ }
+ result = reply.readFloat(outAppRequestRefreshRateMin);
+ if (result != NO_ERROR) {
+ ALOGE("getDesiredDisplayConfigSpecs failed to read appRequestRefreshRateMin: %d",
+ result);
+ return result;
+ }
+ result = reply.readFloat(outAppRequestRefreshRateMax);
+ if (result != NO_ERROR) {
+ ALOGE("getDesiredDisplayConfigSpecs failed to read appRequestRefreshRateMax: %d",
+ result);
return result;
}
return reply.readInt32();
@@ -932,7 +1068,7 @@
return NO_ERROR;
}
- virtual status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) const {
+ virtual status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) {
Parcel data, reply;
status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
if (error != NO_ERROR) {
@@ -977,6 +1113,106 @@
}
return NO_ERROR;
}
+
+ virtual status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
+ float lightPosY, float lightPosZ, float lightRadius) {
+ Parcel data, reply;
+ status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ if (error != NO_ERROR) {
+ ALOGE("setGlobalShadowSettings: failed to write interface token: %d", error);
+ return error;
+ }
+
+ std::vector<float> shadowConfig = {ambientColor.r, ambientColor.g, ambientColor.b,
+ ambientColor.a, spotColor.r, spotColor.g,
+ spotColor.b, spotColor.a, lightPosY,
+ lightPosZ, lightRadius};
+
+ error = data.writeFloatVector(shadowConfig);
+ if (error != NO_ERROR) {
+ ALOGE("setGlobalShadowSettings: failed to write shadowConfig: %d", error);
+ return error;
+ }
+
+ error = remote()->transact(BnSurfaceComposer::SET_GLOBAL_SHADOW_SETTINGS, data, &reply,
+ IBinder::FLAG_ONEWAY);
+ if (error != NO_ERROR) {
+ ALOGE("setGlobalShadowSettings: failed to transact: %d", error);
+ return error;
+ }
+ return NO_ERROR;
+ }
+
+ virtual status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
+ int8_t compatibility) {
+ Parcel data, reply;
+ status_t err = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ if (err != NO_ERROR) {
+ ALOGE("setFrameRate: failed writing interface token: %s (%d)", strerror(-err), -err);
+ return err;
+ }
+
+ err = data.writeStrongBinder(IInterface::asBinder(surface));
+ if (err != NO_ERROR) {
+ ALOGE("setFrameRate: failed writing strong binder: %s (%d)", strerror(-err), -err);
+ return err;
+ }
+
+ err = data.writeFloat(frameRate);
+ if (err != NO_ERROR) {
+ ALOGE("setFrameRate: failed writing float: %s (%d)", strerror(-err), -err);
+ return err;
+ }
+
+ err = data.writeByte(compatibility);
+ if (err != NO_ERROR) {
+ ALOGE("setFrameRate: failed writing byte: %s (%d)", strerror(-err), -err);
+ return err;
+ }
+
+ err = remote()->transact(BnSurfaceComposer::SET_FRAME_RATE, data, &reply);
+ if (err != NO_ERROR) {
+ ALOGE("setFrameRate: failed to transact: %s (%d)", strerror(-err), err);
+ return err;
+ }
+
+ return reply.readInt32();
+ }
+
+ virtual status_t acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) {
+ if (!outToken) return BAD_VALUE;
+
+ Parcel data, reply;
+ status_t err = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+ if (err != NO_ERROR) {
+ ALOGE("acquireFrameRateFlexibilityToken: failed writing interface token: %s (%d)",
+ strerror(-err), -err);
+ return err;
+ }
+
+ err = remote()->transact(BnSurfaceComposer::ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN, data,
+ &reply);
+ if (err != NO_ERROR) {
+ ALOGE("acquireFrameRateFlexibilityToken: failed to transact: %s (%d)", strerror(-err),
+ err);
+ return err;
+ }
+
+ err = reply.readInt32();
+ if (err != NO_ERROR) {
+ ALOGE("acquireFrameRateFlexibilityToken: call failed: %s (%d)", strerror(-err), err);
+ return err;
+ }
+
+ err = reply.readStrongBinder(outToken);
+ if (err != NO_ERROR) {
+ ALOGE("acquireFrameRateFlexibilityToken: failed reading binder token: %s (%d)",
+ strerror(-err), err);
+ return err;
+ }
+
+ return NO_ERROR;
+ }
};
// Out-of-line virtual method definition to trigger vtable emission in this
@@ -1036,21 +1272,22 @@
int64_t desiredPresentTime = data.readInt64();
client_cache_t uncachedBuffer;
- uncachedBuffer.token = data.readWeakBinder();
+ uncachedBuffer.token = data.readStrongBinder();
uncachedBuffer.id = data.readUint64();
+ bool hasListenerCallbacks = data.readBool();
+
std::vector<ListenerCallbacks> listenerCallbacks;
int32_t listenersSize = data.readInt32();
for (int32_t i = 0; i < listenersSize; i++) {
- auto listener =
- interface_cast<ITransactionCompletedListener>(data.readStrongBinder());
+ auto listener = data.readStrongBinder();
std::vector<CallbackId> callbackIds;
data.readInt64Vector(&callbackIds);
listenerCallbacks.emplace_back(listener, callbackIds);
}
-
setTransactionState(state, displays, stateFlags, applyToken, inputWindowCommands,
- desiredPresentTime, uncachedBuffer, listenerCallbacks);
+ desiredPresentTime, uncachedBuffer, hasListenerCallbacks,
+ listenerCallbacks);
return NO_ERROR;
}
case BOOT_FINISHED: {
@@ -1075,8 +1312,7 @@
bool capturedSecureLayers = false;
status_t res = captureScreen(display, &outBuffer, capturedSecureLayers, reqDataspace,
reqPixelFormat, sourceCrop, reqWidth, reqHeight,
- useIdentityTransform,
- static_cast<ISurfaceComposer::Rotation>(rotation),
+ useIdentityTransform, ui::toRotation(rotation),
captureSecureLayers);
reply->writeInt32(res);
@@ -1110,6 +1346,9 @@
std::unordered_set<sp<IBinder>, SpHash<IBinder>> excludeHandles;
int numExcludeHandles = data.readInt32();
+ if (numExcludeHandles >= static_cast<int>(MAX_LAYERS)) {
+ return BAD_VALUE;
+ }
excludeHandles.reserve(numExcludeHandles);
for (int i = 0; i < numExcludeHandles; i++) {
excludeHandles.emplace(data.readStrongBinder());
@@ -1185,17 +1424,40 @@
reply->writeStrongBinder(display);
return NO_ERROR;
}
+ case GET_DISPLAY_STATE: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ ui::DisplayState state;
+ const sp<IBinder> display = data.readStrongBinder();
+ const status_t result = getDisplayState(display, &state);
+ reply->writeInt32(result);
+ if (result == NO_ERROR) {
+ memcpy(reply->writeInplace(sizeof(ui::DisplayState)), &state,
+ sizeof(ui::DisplayState));
+ }
+ return NO_ERROR;
+ }
+ case GET_DISPLAY_INFO: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ DisplayInfo info;
+ const sp<IBinder> display = data.readStrongBinder();
+ const status_t result = getDisplayInfo(display, &info);
+ reply->writeInt32(result);
+ if (result == NO_ERROR) {
+ memcpy(reply->writeInplace(sizeof(DisplayInfo)), &info, sizeof(DisplayInfo));
+ }
+ return NO_ERROR;
+ }
case GET_DISPLAY_CONFIGS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
- Vector<DisplayInfo> configs;
- sp<IBinder> display = data.readStrongBinder();
- status_t result = getDisplayConfigs(display, &configs);
+ Vector<DisplayConfig> configs;
+ const sp<IBinder> display = data.readStrongBinder();
+ const status_t result = getDisplayConfigs(display, &configs);
reply->writeInt32(result);
if (result == NO_ERROR) {
reply->writeUint32(static_cast<uint32_t>(configs.size()));
for (size_t c = 0; c < configs.size(); ++c) {
- memcpy(reply->writeInplace(sizeof(DisplayInfo)),
- &configs[c], sizeof(DisplayInfo));
+ memcpy(reply->writeInplace(sizeof(DisplayConfig)), &configs[c],
+ sizeof(DisplayConfig));
}
}
return NO_ERROR;
@@ -1219,14 +1481,6 @@
reply->writeInt32(id);
return NO_ERROR;
}
- case SET_ACTIVE_CONFIG: {
- CHECK_INTERFACE(ISurfaceComposer, data, reply);
- sp<IBinder> display = data.readStrongBinder();
- int id = data.readInt32();
- status_t result = setActiveConfig(display, id);
- reply->writeInt32(result);
- return NO_ERROR;
- }
case GET_DISPLAY_COLOR_MODES: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
Vector<ColorMode> colorModes;
@@ -1297,6 +1551,75 @@
result = reply->writeInt32(result);
return result;
}
+
+ case GET_AUTO_LOW_LATENCY_MODE_SUPPORT: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<IBinder> display = nullptr;
+ status_t result = data.readStrongBinder(&display);
+ if (result != NO_ERROR) {
+ ALOGE("getAutoLowLatencyModeSupport failed to readStrongBinder: %d", result);
+ return result;
+ }
+ bool supported = false;
+ result = getAutoLowLatencyModeSupport(display, &supported);
+ if (result == NO_ERROR) {
+ result = reply->writeBool(supported);
+ }
+ return result;
+ }
+
+ case SET_AUTO_LOW_LATENCY_MODE: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<IBinder> display = nullptr;
+ status_t result = data.readStrongBinder(&display);
+ if (result != NO_ERROR) {
+ ALOGE("setAutoLowLatencyMode failed to readStrongBinder: %d", result);
+ return result;
+ }
+ bool setAllm = false;
+ result = data.readBool(&setAllm);
+ if (result != NO_ERROR) {
+ ALOGE("setAutoLowLatencyMode failed to readBool: %d", result);
+ return result;
+ }
+ setAutoLowLatencyMode(display, setAllm);
+ return result;
+ }
+
+ case GET_GAME_CONTENT_TYPE_SUPPORT: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<IBinder> display = nullptr;
+ status_t result = data.readStrongBinder(&display);
+ if (result != NO_ERROR) {
+ ALOGE("getGameContentTypeSupport failed to readStrongBinder: %d", result);
+ return result;
+ }
+ bool supported = false;
+ result = getGameContentTypeSupport(display, &supported);
+ if (result == NO_ERROR) {
+ result = reply->writeBool(supported);
+ }
+ return result;
+ }
+
+ case SET_GAME_CONTENT_TYPE: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<IBinder> display = nullptr;
+ status_t result = data.readStrongBinder(&display);
+ if (result != NO_ERROR) {
+ ALOGE("setGameContentType failed to readStrongBinder: %d", result);
+ return result;
+ }
+ bool setGameContentTypeOn = false;
+ result = data.readBool(&setGameContentTypeOn);
+ if (result != NO_ERROR) {
+ ALOGE("setGameContentType failed to readBool: %d", result);
+ return result;
+ }
+ setGameContentType(display, setGameContentTypeOn);
+ return result;
+ }
+
case CLEAR_ANIMATION_FRAME_STATS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
status_t result = clearAnimationFrameStats();
@@ -1534,21 +1857,106 @@
}
return removeRegionSamplingListener(listener);
}
- case SET_ALLOWED_DISPLAY_CONFIGS: {
+ case SET_DESIRED_DISPLAY_CONFIG_SPECS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> displayToken = data.readStrongBinder();
- std::vector<int32_t> allowedConfigs;
- data.readInt32Vector(&allowedConfigs);
- status_t result = setAllowedDisplayConfigs(displayToken, allowedConfigs);
+ int32_t defaultConfig;
+ status_t result = data.readInt32(&defaultConfig);
+ if (result != NO_ERROR) {
+ ALOGE("setDesiredDisplayConfigSpecs: failed to read defaultConfig: %d", result);
+ return result;
+ }
+ float primaryRefreshRateMin;
+ result = data.readFloat(&primaryRefreshRateMin);
+ if (result != NO_ERROR) {
+ ALOGE("setDesiredDisplayConfigSpecs: failed to read primaryRefreshRateMin: %d",
+ result);
+ return result;
+ }
+ float primaryRefreshRateMax;
+ result = data.readFloat(&primaryRefreshRateMax);
+ if (result != NO_ERROR) {
+ ALOGE("setDesiredDisplayConfigSpecs: failed to read primaryRefreshRateMax: %d",
+ result);
+ return result;
+ }
+ float appRequestRefreshRateMin;
+ result = data.readFloat(&appRequestRefreshRateMin);
+ if (result != NO_ERROR) {
+ ALOGE("setDesiredDisplayConfigSpecs: failed to read appRequestRefreshRateMin: %d",
+ result);
+ return result;
+ }
+ float appRequestRefreshRateMax;
+ result = data.readFloat(&appRequestRefreshRateMax);
+ if (result != NO_ERROR) {
+ ALOGE("setDesiredDisplayConfigSpecs: failed to read appRequestRefreshRateMax: %d",
+ result);
+ return result;
+ }
+ result =
+ setDesiredDisplayConfigSpecs(displayToken, defaultConfig, primaryRefreshRateMin,
+ primaryRefreshRateMax, appRequestRefreshRateMin,
+ appRequestRefreshRateMax);
+ if (result != NO_ERROR) {
+ ALOGE("setDesiredDisplayConfigSpecs: failed to call setDesiredDisplayConfigSpecs: "
+ "%d",
+ result);
+ return result;
+ }
reply->writeInt32(result);
return result;
}
- case GET_ALLOWED_DISPLAY_CONFIGS: {
+ case GET_DESIRED_DISPLAY_CONFIG_SPECS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> displayToken = data.readStrongBinder();
- std::vector<int32_t> allowedConfigs;
- status_t result = getAllowedDisplayConfigs(displayToken, &allowedConfigs);
- reply->writeInt32Vector(allowedConfigs);
+ int32_t defaultConfig;
+ float primaryRefreshRateMin;
+ float primaryRefreshRateMax;
+ float appRequestRefreshRateMin;
+ float appRequestRefreshRateMax;
+
+ status_t result =
+ getDesiredDisplayConfigSpecs(displayToken, &defaultConfig,
+ &primaryRefreshRateMin, &primaryRefreshRateMax,
+ &appRequestRefreshRateMin,
+ &appRequestRefreshRateMax);
+ if (result != NO_ERROR) {
+ ALOGE("getDesiredDisplayConfigSpecs: failed to get getDesiredDisplayConfigSpecs: "
+ "%d",
+ result);
+ return result;
+ }
+
+ result = reply->writeInt32(defaultConfig);
+ if (result != NO_ERROR) {
+ ALOGE("getDesiredDisplayConfigSpecs: failed to write defaultConfig: %d", result);
+ return result;
+ }
+ result = reply->writeFloat(primaryRefreshRateMin);
+ if (result != NO_ERROR) {
+ ALOGE("getDesiredDisplayConfigSpecs: failed to write primaryRefreshRateMin: %d",
+ result);
+ return result;
+ }
+ result = reply->writeFloat(primaryRefreshRateMax);
+ if (result != NO_ERROR) {
+ ALOGE("getDesiredDisplayConfigSpecs: failed to write primaryRefreshRateMax: %d",
+ result);
+ return result;
+ }
+ result = reply->writeFloat(appRequestRefreshRateMin);
+ if (result != NO_ERROR) {
+ ALOGE("getDesiredDisplayConfigSpecs: failed to write appRequestRefreshRateMin: %d",
+ result);
+ return result;
+ }
+ result = reply->writeFloat(appRequestRefreshRateMax);
+ if (result != NO_ERROR) {
+ ALOGE("getDesiredDisplayConfigSpecs: failed to write appRequestRefreshRateMax: %d",
+ result);
+ return result;
+ }
reply->writeInt32(result);
return result;
}
@@ -1591,6 +1999,65 @@
}
return notifyPowerHint(hintId);
}
+ case SET_GLOBAL_SHADOW_SETTINGS: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+
+ std::vector<float> shadowConfig;
+ status_t error = data.readFloatVector(&shadowConfig);
+ if (error != NO_ERROR || shadowConfig.size() != 11) {
+ ALOGE("setGlobalShadowSettings: failed to read shadowConfig: %d", error);
+ return error;
+ }
+
+ half4 ambientColor = {shadowConfig[0], shadowConfig[1], shadowConfig[2],
+ shadowConfig[3]};
+ half4 spotColor = {shadowConfig[4], shadowConfig[5], shadowConfig[6], shadowConfig[7]};
+ float lightPosY = shadowConfig[8];
+ float lightPosZ = shadowConfig[9];
+ float lightRadius = shadowConfig[10];
+ return setGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ,
+ lightRadius);
+ }
+ case SET_FRAME_RATE: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<IBinder> binder;
+ status_t err = data.readStrongBinder(&binder);
+ if (err != NO_ERROR) {
+ ALOGE("setFrameRate: failed to read strong binder: %s (%d)", strerror(-err), -err);
+ return err;
+ }
+ sp<IGraphicBufferProducer> surface = interface_cast<IGraphicBufferProducer>(binder);
+ if (!surface) {
+ ALOGE("setFrameRate: failed to cast to IGraphicBufferProducer: %s (%d)",
+ strerror(-err), -err);
+ return err;
+ }
+ float frameRate;
+ err = data.readFloat(&frameRate);
+ if (err != NO_ERROR) {
+ ALOGE("setFrameRate: failed to read float: %s (%d)", strerror(-err), -err);
+ return err;
+ }
+ int8_t compatibility;
+ err = data.readByte(&compatibility);
+ if (err != NO_ERROR) {
+ ALOGE("setFrameRate: failed to read byte: %s (%d)", strerror(-err), -err);
+ return err;
+ }
+ status_t result = setFrameRate(surface, frameRate, compatibility);
+ reply->writeInt32(result);
+ return NO_ERROR;
+ }
+ case ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<IBinder> token;
+ status_t result = acquireFrameRateFlexibilityToken(&token);
+ reply->writeInt32(result);
+ if (result == NO_ERROR) {
+ reply->writeStrongBinder(token);
+ }
+ return NO_ERROR;
+ }
default: {
return BBinder::onTransact(code, data, reply, flags);
}
diff --git a/libs/gui/ISurfaceComposerClient.cpp b/libs/gui/ISurfaceComposerClient.cpp
index 129558b..621cf59 100644
--- a/libs/gui/ISurfaceComposerClient.cpp
+++ b/libs/gui/ISurfaceComposerClient.cpp
@@ -34,7 +34,8 @@
CREATE_WITH_SURFACE_PARENT,
CLEAR_LAYER_FRAME_STATS,
GET_LAYER_FRAME_STATS,
- LAST = GET_LAYER_FRAME_STATS,
+ MIRROR_SURFACE,
+ LAST = MIRROR_SURFACE,
};
} // Anonymous namespace
@@ -48,25 +49,28 @@
status_t createSurface(const String8& name, uint32_t width, uint32_t height, PixelFormat format,
uint32_t flags, const sp<IBinder>& parent, LayerMetadata metadata,
- sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp) override {
+ sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp,
+ uint32_t* outTransformHint) override {
return callRemote<decltype(&ISurfaceComposerClient::createSurface)>(Tag::CREATE_SURFACE,
name, width, height,
format, flags, parent,
std::move(metadata),
- handle, gbp);
+ handle, gbp,
+ outTransformHint);
}
status_t createWithSurfaceParent(const String8& name, uint32_t width, uint32_t height,
PixelFormat format, uint32_t flags,
const sp<IGraphicBufferProducer>& parent,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp) override {
+ sp<IGraphicBufferProducer>* gbp,
+ uint32_t* outTransformHint) override {
return callRemote<decltype(
&ISurfaceComposerClient::createWithSurfaceParent)>(Tag::CREATE_WITH_SURFACE_PARENT,
name, width, height, format,
flags, parent,
- std::move(metadata), handle,
- gbp);
+ std::move(metadata), handle, gbp,
+ outTransformHint);
}
status_t clearLayerFrameStats(const sp<IBinder>& handle) const override {
@@ -80,6 +84,12 @@
&ISurfaceComposerClient::getLayerFrameStats)>(Tag::GET_LAYER_FRAME_STATS, handle,
outStats);
}
+
+ status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle) override {
+ return callRemote<decltype(&ISurfaceComposerClient::mirrorSurface)>(Tag::MIRROR_SURFACE,
+ mirrorFromHandle,
+ outHandle);
+ }
};
// Out-of-line virtual method definition to trigger vtable emission in this
@@ -105,6 +115,8 @@
return callLocal(data, reply, &ISurfaceComposerClient::clearLayerFrameStats);
case Tag::GET_LAYER_FRAME_STATS:
return callLocal(data, reply, &ISurfaceComposerClient::getLayerFrameStats);
+ case Tag::MIRROR_SURFACE:
+ return callLocal(data, reply, &ISurfaceComposerClient::mirrorSurface);
}
}
diff --git a/libs/gui/ITransactionCompletedListener.cpp b/libs/gui/ITransactionCompletedListener.cpp
index 74cd4f1..69f7894 100644
--- a/libs/gui/ITransactionCompletedListener.cpp
+++ b/libs/gui/ITransactionCompletedListener.cpp
@@ -30,6 +30,66 @@
} // Anonymous namespace
+status_t FrameEventHistoryStats::writeToParcel(Parcel* output) const {
+ status_t err = output->writeUint64(frameNumber);
+ if (err != NO_ERROR) return err;
+
+ if (gpuCompositionDoneFence) {
+ err = output->writeBool(true);
+ if (err != NO_ERROR) return err;
+
+ err = output->write(*gpuCompositionDoneFence);
+ } else {
+ err = output->writeBool(false);
+ }
+ if (err != NO_ERROR) return err;
+
+ err = output->writeInt64(compositorTiming.deadline);
+ if (err != NO_ERROR) return err;
+
+ err = output->writeInt64(compositorTiming.interval);
+ if (err != NO_ERROR) return err;
+
+ err = output->writeInt64(compositorTiming.presentLatency);
+ if (err != NO_ERROR) return err;
+
+ err = output->writeInt64(refreshStartTime);
+ if (err != NO_ERROR) return err;
+
+ err = output->writeInt64(dequeueReadyTime);
+ return err;
+}
+
+status_t FrameEventHistoryStats::readFromParcel(const Parcel* input) {
+ status_t err = input->readUint64(&frameNumber);
+ if (err != NO_ERROR) return err;
+
+ bool hasFence = false;
+ err = input->readBool(&hasFence);
+ if (err != NO_ERROR) return err;
+
+ if (hasFence) {
+ gpuCompositionDoneFence = new Fence();
+ err = input->read(*gpuCompositionDoneFence);
+ if (err != NO_ERROR) return err;
+ }
+
+ err = input->readInt64(&(compositorTiming.deadline));
+ if (err != NO_ERROR) return err;
+
+ err = input->readInt64(&(compositorTiming.interval));
+ if (err != NO_ERROR) return err;
+
+ err = input->readInt64(&(compositorTiming.presentLatency));
+ if (err != NO_ERROR) return err;
+
+ err = input->readInt64(&refreshStartTime);
+ if (err != NO_ERROR) return err;
+
+ err = input->readInt64(&dequeueReadyTime);
+ return err;
+}
+
status_t SurfaceStats::writeToParcel(Parcel* output) const {
status_t err = output->writeStrongBinder(surfaceControl);
if (err != NO_ERROR) {
@@ -48,6 +108,12 @@
} else {
err = output->writeBool(false);
}
+ err = output->writeUint32(transformHint);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ err = output->writeParcelable(eventStats);
return err;
}
@@ -72,7 +138,13 @@
return err;
}
}
- return NO_ERROR;
+ err = input->readUint32(&transformHint);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ err = input->readParcelable(&eventStats);
+ return err;
}
status_t TransactionStats::writeToParcel(Parcel* output) const {
@@ -151,7 +223,7 @@
return NO_ERROR;
}
-ListenerStats ListenerStats::createEmpty(const sp<ITransactionCompletedListener>& listener,
+ListenerStats ListenerStats::createEmpty(const sp<IBinder>& listener,
const std::unordered_set<CallbackId>& callbackIds) {
ListenerStats listenerStats;
listenerStats.listener = listener;
diff --git a/libs/gui/LayerMetadata.cpp b/libs/gui/LayerMetadata.cpp
index 04d2871..b3eb994 100644
--- a/libs/gui/LayerMetadata.cpp
+++ b/libs/gui/LayerMetadata.cpp
@@ -18,6 +18,8 @@
#include <binder/Parcel.h>
#include <gui/LayerMetadata.h>
+#include "android/view/LayerMetadataKey.h"
+
using android::base::StringPrintf;
namespace android {
@@ -113,12 +115,12 @@
std::string LayerMetadata::itemToString(uint32_t key, const char* separator) const {
if (!has(key)) return std::string();
- switch (key) {
- case METADATA_OWNER_UID:
+ switch (static_cast<view::LayerMetadataKey>(key)) {
+ case view::LayerMetadataKey::METADATA_OWNER_UID:
return StringPrintf("ownerUID%s%d", separator, getInt32(key, 0));
- case METADATA_WINDOW_TYPE:
+ case view::LayerMetadataKey::METADATA_WINDOW_TYPE:
return StringPrintf("windowType%s%d", separator, getInt32(key, 0));
- case METADATA_TASK_ID:
+ case view::LayerMetadataKey::METADATA_TASK_ID:
return StringPrintf("taskId%s%d", separator, getInt32(key, 0));
default:
return StringPrintf("%d%s%dbytes", key, separator,
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 6066421..e43446a 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -24,6 +24,8 @@
#include <gui/IGraphicBufferProducer.h>
#include <gui/LayerState.h>
+#include <cmath>
+
namespace android {
status_t layer_state_t::write(Parcel& output) const
@@ -86,8 +88,8 @@
memcpy(output.writeInplace(16 * sizeof(float)),
colorTransform.asArray(), 16 * sizeof(float));
output.writeFloat(cornerRadius);
- output.writeBool(hasListenerCallbacks);
- output.writeWeakBinder(cachedBuffer.token);
+ output.writeUint32(backgroundBlurRadius);
+ output.writeStrongBinder(cachedBuffer.token.promote());
output.writeUint64(cachedBuffer.id);
output.writeParcelable(metadata);
@@ -95,6 +97,26 @@
output.writeUint32(static_cast<uint32_t>(bgColorDataspace));
output.writeBool(colorSpaceAgnostic);
+ auto err = output.writeVectorSize(listeners);
+ if (err) {
+ return err;
+ }
+
+ for (auto listener : listeners) {
+ err = output.writeStrongBinder(listener.transactionCompletedListener);
+ if (err) {
+ return err;
+ }
+ err = output.writeInt64Vector(listener.callbackIds);
+ if (err) {
+ return err;
+ }
+ }
+ output.writeFloat(shadowRadius);
+ output.writeInt32(frameRateSelectionPriority);
+ output.writeFloat(frameRate);
+ output.writeByte(frameRateCompatibility);
+ output.writeUint32(fixedTransformHint);
return NO_ERROR;
}
@@ -156,8 +178,8 @@
colorTransform = mat4(static_cast<const float*>(input.readInplace(16 * sizeof(float))));
cornerRadius = input.readFloat();
- hasListenerCallbacks = input.readBool();
- cachedBuffer.token = input.readWeakBinder();
+ backgroundBlurRadius = input.readUint32();
+ cachedBuffer.token = input.readStrongBinder();
cachedBuffer.id = input.readUint64();
input.readParcelable(&metadata);
@@ -165,16 +187,27 @@
bgColorDataspace = static_cast<ui::Dataspace>(input.readUint32());
colorSpaceAgnostic = input.readBool();
+ int32_t numListeners = input.readInt32();
+ listeners.clear();
+ for (int i = 0; i < numListeners; i++) {
+ auto listener = input.readStrongBinder();
+ std::vector<CallbackId> callbackIds;
+ input.readInt64Vector(&callbackIds);
+ listeners.emplace_back(listener, callbackIds);
+ }
+ shadowRadius = input.readFloat();
+ frameRateSelectionPriority = input.readInt32();
+ frameRate = input.readFloat();
+ frameRateCompatibility = input.readByte();
+ fixedTransformHint = static_cast<ui::Transform::RotationFlags>(input.readUint32());
return NO_ERROR;
}
status_t ComposerState::write(Parcel& output) const {
- output.writeStrongBinder(IInterface::asBinder(client));
return state.write(output);
}
status_t ComposerState::read(const Parcel& input) {
- client = interface_cast<ISurfaceComposerClient>(input.readStrongBinder());
return state.read(input);
}
@@ -182,7 +215,6 @@
DisplayState::DisplayState() :
what(0),
layerStack(0),
- orientation(eOrientationDefault),
viewport(Rect::EMPTY_RECT),
frame(Rect::EMPTY_RECT),
width(0),
@@ -194,7 +226,7 @@
output.writeStrongBinder(IInterface::asBinder(surface));
output.writeUint32(what);
output.writeUint32(layerStack);
- output.writeUint32(orientation);
+ output.writeUint32(toRotationInt(orientation));
output.write(viewport);
output.write(frame);
output.writeUint32(width);
@@ -207,7 +239,7 @@
surface = interface_cast<IGraphicBufferProducer>(input.readStrongBinder());
what = input.readUint32();
layerStack = input.readUint32();
- orientation = input.readUint32();
+ orientation = ui::toRotation(input.readUint32());
input.read(viewport);
input.read(frame);
width = input.readUint32();
@@ -267,8 +299,9 @@
}
if (other.what & eFlagsChanged) {
what |= eFlagsChanged;
- flags = other.flags;
- mask = other.mask;
+ flags &= ~other.mask;
+ flags |= (other.flags & other.mask);
+ mask |= other.mask;
}
if (other.what & eLayerStackChanged) {
what |= eLayerStackChanged;
@@ -282,6 +315,10 @@
what |= eCornerRadiusChanged;
cornerRadius = other.cornerRadius;
}
+ if (other.what & eBackgroundBlurRadiusChanged) {
+ what |= eBackgroundBlurRadiusChanged;
+ backgroundBlurRadius = other.backgroundBlurRadius;
+ }
if (other.what & eDeferTransaction_legacy) {
what |= eDeferTransaction_legacy;
barrierHandle_legacy = other.barrierHandle_legacy;
@@ -292,9 +329,6 @@
what |= eOverrideScalingModeChanged;
overrideScalingMode = other.overrideScalingMode;
}
- if (other.what & eGeometryAppliesWithResize) {
- what |= eGeometryAppliesWithResize;
- }
if (other.what & eReparentChildren) {
what |= eReparentChildren;
reparentHandle = other.reparentHandle;
@@ -365,7 +399,6 @@
}
if (other.what & eHasListenerCallbacksChanged) {
what |= eHasListenerCallbacksChanged;
- hasListenerCallbacks = other.hasListenerCallbacks;
}
#ifndef NO_INPUT
@@ -389,6 +422,23 @@
what |= eMetadataChanged;
metadata.merge(other.metadata);
}
+ if (other.what & eShadowRadiusChanged) {
+ what |= eShadowRadiusChanged;
+ shadowRadius = other.shadowRadius;
+ }
+ if (other.what & eFrameRateSelectionPriority) {
+ what |= eFrameRateSelectionPriority;
+ frameRateSelectionPriority = other.frameRateSelectionPriority;
+ }
+ if (other.what & eFrameRateChanged) {
+ what |= eFrameRateChanged;
+ frameRate = other.frameRate;
+ frameRateCompatibility = other.frameRateCompatibility;
+ }
+ if (other.what & eFixedTransformHintChanged) {
+ what |= eFixedTransformHintChanged;
+ fixedTransformHint = other.fixedTransformHint;
+ }
if ((other.what & what) != other.what) {
ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
"other.what=0x%" PRIu64 " what=0x%" PRIu64,
@@ -399,40 +449,36 @@
// ------------------------------- InputWindowCommands ----------------------------------------
void InputWindowCommands::merge(const InputWindowCommands& other) {
- transferTouchFocusCommands
- .insert(transferTouchFocusCommands.end(),
- std::make_move_iterator(other.transferTouchFocusCommands.begin()),
- std::make_move_iterator(other.transferTouchFocusCommands.end()));
-
syncInputWindows |= other.syncInputWindows;
}
void InputWindowCommands::clear() {
- transferTouchFocusCommands.clear();
syncInputWindows = false;
}
void InputWindowCommands::write(Parcel& output) const {
- output.writeUint32(static_cast<uint32_t>(transferTouchFocusCommands.size()));
- for (const auto& transferTouchFocusCommand : transferTouchFocusCommands) {
- output.writeStrongBinder(transferTouchFocusCommand.fromToken);
- output.writeStrongBinder(transferTouchFocusCommand.toToken);
- }
-
output.writeBool(syncInputWindows);
}
void InputWindowCommands::read(const Parcel& input) {
- size_t count = input.readUint32();
- transferTouchFocusCommands.clear();
- for (size_t i = 0; i < count; i++) {
- TransferTouchFocusCommand transferTouchFocusCommand;
- transferTouchFocusCommand.fromToken = input.readStrongBinder();
- transferTouchFocusCommand.toToken = input.readStrongBinder();
- transferTouchFocusCommands.emplace_back(transferTouchFocusCommand);
+ syncInputWindows = input.readBool();
+}
+
+bool ValidateFrameRate(float frameRate, int8_t compatibility, const char* inFunctionName) {
+ const char* functionName = inFunctionName != nullptr ? inFunctionName : "call";
+ int floatClassification = std::fpclassify(frameRate);
+ if (frameRate < 0 || floatClassification == FP_INFINITE || floatClassification == FP_NAN) {
+ ALOGE("%s failed - invalid frame rate %f", functionName, frameRate);
+ return false;
}
- syncInputWindows = input.readBool();
+ if (compatibility != ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT &&
+ compatibility != ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE) {
+ ALOGE("%s failed - invalid compatibility value %d", functionName, compatibility);
+ return false;
+ }
+
+ return true;
}
}; // namespace android
diff --git a/libs/gui/OWNERS b/libs/gui/OWNERS
index 73150dc..c13401d 100644
--- a/libs/gui/OWNERS
+++ b/libs/gui/OWNERS
@@ -1,7 +1,12 @@
+adyabr@google.com
+akrulec@google.com
+alecmouri@google.com
jessehall@google.com
jwcai@google.com
lpy@google.com
marissaw@google.com
mathias@google.com
racarr@google.com
+steventhomas@google.com
stoza@google.com
+vhau@google.com
diff --git a/libs/gui/QueueBufferInputOutput.cpp b/libs/gui/QueueBufferInputOutput.cpp
new file mode 100644
index 0000000..30f0ef6
--- /dev/null
+++ b/libs/gui/QueueBufferInputOutput.cpp
@@ -0,0 +1,159 @@
+/*
+ * Copyright 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <inttypes.h>
+
+#define LOG_TAG "QueueBufferInputOutput"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+//#define LOG_NDEBUG 0
+
+#include <gui/IGraphicBufferProducer.h>
+
+namespace android {
+
+constexpr size_t IGraphicBufferProducer::QueueBufferInput::minFlattenedSize() {
+ return sizeof(timestamp) +
+ sizeof(isAutoTimestamp) +
+ sizeof(dataSpace) +
+ sizeof(crop) +
+ sizeof(scalingMode) +
+ sizeof(transform) +
+ sizeof(stickyTransform) +
+ sizeof(getFrameTimestamps);
+}
+
+IGraphicBufferProducer::QueueBufferInput::QueueBufferInput(const Parcel& parcel) {
+ parcel.read(*this);
+}
+
+size_t IGraphicBufferProducer::QueueBufferInput::getFlattenedSize() const {
+ return minFlattenedSize() +
+ fence->getFlattenedSize() +
+ surfaceDamage.getFlattenedSize() +
+ hdrMetadata.getFlattenedSize();
+}
+
+size_t IGraphicBufferProducer::QueueBufferInput::getFdCount() const {
+ return fence->getFdCount();
+}
+
+status_t IGraphicBufferProducer::QueueBufferInput::flatten(
+ void*& buffer, size_t& size, int*& fds, size_t& count) const
+{
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::write(buffer, size, timestamp);
+ FlattenableUtils::write(buffer, size, isAutoTimestamp);
+ FlattenableUtils::write(buffer, size, dataSpace);
+ FlattenableUtils::write(buffer, size, crop);
+ FlattenableUtils::write(buffer, size, scalingMode);
+ FlattenableUtils::write(buffer, size, transform);
+ FlattenableUtils::write(buffer, size, stickyTransform);
+ FlattenableUtils::write(buffer, size, getFrameTimestamps);
+
+ status_t result = fence->flatten(buffer, size, fds, count);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = surfaceDamage.flatten(buffer, size);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ FlattenableUtils::advance(buffer, size, surfaceDamage.getFlattenedSize());
+ return hdrMetadata.flatten(buffer, size);
+}
+
+status_t IGraphicBufferProducer::QueueBufferInput::unflatten(
+ void const*& buffer, size_t& size, int const*& fds, size_t& count)
+{
+ if (size < minFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::read(buffer, size, timestamp);
+ FlattenableUtils::read(buffer, size, isAutoTimestamp);
+ FlattenableUtils::read(buffer, size, dataSpace);
+ FlattenableUtils::read(buffer, size, crop);
+ FlattenableUtils::read(buffer, size, scalingMode);
+ FlattenableUtils::read(buffer, size, transform);
+ FlattenableUtils::read(buffer, size, stickyTransform);
+ FlattenableUtils::read(buffer, size, getFrameTimestamps);
+
+ fence = new Fence();
+ status_t result = fence->unflatten(buffer, size, fds, count);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ result = surfaceDamage.unflatten(buffer, size);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ FlattenableUtils::advance(buffer, size, surfaceDamage.getFlattenedSize());
+ return hdrMetadata.unflatten(buffer, size);
+}
+
+////////////////////////////////////////////////////////////////////////
+constexpr size_t IGraphicBufferProducer::QueueBufferOutput::minFlattenedSize() {
+ return sizeof(width) + sizeof(height) + sizeof(transformHint) + sizeof(numPendingBuffers) +
+ sizeof(nextFrameNumber) + sizeof(bufferReplaced) + sizeof(maxBufferCount);
+}
+size_t IGraphicBufferProducer::QueueBufferOutput::getFlattenedSize() const {
+ return minFlattenedSize() + frameTimestamps.getFlattenedSize();
+}
+
+size_t IGraphicBufferProducer::QueueBufferOutput::getFdCount() const {
+ return frameTimestamps.getFdCount();
+}
+
+status_t IGraphicBufferProducer::QueueBufferOutput::flatten(
+ void*& buffer, size_t& size, int*& fds, size_t& count) const
+{
+ if (size < getFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::write(buffer, size, width);
+ FlattenableUtils::write(buffer, size, height);
+ FlattenableUtils::write(buffer, size, transformHint);
+ FlattenableUtils::write(buffer, size, numPendingBuffers);
+ FlattenableUtils::write(buffer, size, nextFrameNumber);
+ FlattenableUtils::write(buffer, size, bufferReplaced);
+ FlattenableUtils::write(buffer, size, maxBufferCount);
+
+ return frameTimestamps.flatten(buffer, size, fds, count);
+}
+
+status_t IGraphicBufferProducer::QueueBufferOutput::unflatten(
+ void const*& buffer, size_t& size, int const*& fds, size_t& count)
+{
+ if (size < minFlattenedSize()) {
+ return NO_MEMORY;
+ }
+
+ FlattenableUtils::read(buffer, size, width);
+ FlattenableUtils::read(buffer, size, height);
+ FlattenableUtils::read(buffer, size, transformHint);
+ FlattenableUtils::read(buffer, size, numPendingBuffers);
+ FlattenableUtils::read(buffer, size, nextFrameNumber);
+ FlattenableUtils::read(buffer, size, bufferReplaced);
+ FlattenableUtils::read(buffer, size, maxBufferCount);
+
+ return frameTimestamps.unflatten(buffer, size, fds, count);
+}
+
+} // namespace android
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index b822319..cf269b3 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -43,6 +43,7 @@
#include <gui/IProducerListener.h>
#include <gui/ISurfaceComposer.h>
+#include <gui/LayerState.h>
#include <private/gui/ComposerService.h>
namespace android {
@@ -50,6 +51,18 @@
using ui::ColorMode;
using ui::Dataspace;
+namespace {
+
+bool isInterceptorRegistrationOp(int op) {
+ return op == NATIVE_WINDOW_SET_CANCEL_INTERCEPTOR ||
+ op == NATIVE_WINDOW_SET_DEQUEUE_INTERCEPTOR ||
+ op == NATIVE_WINDOW_SET_PERFORM_INTERCEPTOR ||
+ op == NATIVE_WINDOW_SET_QUEUE_INTERCEPTOR ||
+ op == NATIVE_WINDOW_SET_QUERY_INTERCEPTOR;
+}
+
+} // namespace
+
Surface::Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp)
: mGraphicBufferProducer(bufferProducer),
mCrop(Rect::EMPTY_RECT),
@@ -97,6 +110,7 @@
mConnectedToCpu = false;
mProducerControlledByApp = controlledByApp;
mSwapIntervalZero = false;
+ mMaxBufferCount = NUM_BUFFER_SLOTS;
}
Surface::~Surface() {
@@ -365,18 +379,58 @@
int Surface::hook_dequeueBuffer(ANativeWindow* window,
ANativeWindowBuffer** buffer, int* fenceFd) {
Surface* c = getSelf(window);
+ {
+ std::shared_lock<std::shared_mutex> lock(c->mInterceptorMutex);
+ if (c->mDequeueInterceptor != nullptr) {
+ auto interceptor = c->mDequeueInterceptor;
+ auto data = c->mDequeueInterceptorData;
+ return interceptor(window, Surface::dequeueBufferInternal, data, buffer, fenceFd);
+ }
+ }
+ return c->dequeueBuffer(buffer, fenceFd);
+}
+
+int Surface::dequeueBufferInternal(ANativeWindow* window, ANativeWindowBuffer** buffer,
+ int* fenceFd) {
+ Surface* c = getSelf(window);
return c->dequeueBuffer(buffer, fenceFd);
}
int Surface::hook_cancelBuffer(ANativeWindow* window,
ANativeWindowBuffer* buffer, int fenceFd) {
Surface* c = getSelf(window);
+ {
+ std::shared_lock<std::shared_mutex> lock(c->mInterceptorMutex);
+ if (c->mCancelInterceptor != nullptr) {
+ auto interceptor = c->mCancelInterceptor;
+ auto data = c->mCancelInterceptorData;
+ return interceptor(window, Surface::cancelBufferInternal, data, buffer, fenceFd);
+ }
+ }
+ return c->cancelBuffer(buffer, fenceFd);
+}
+
+int Surface::cancelBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) {
+ Surface* c = getSelf(window);
return c->cancelBuffer(buffer, fenceFd);
}
int Surface::hook_queueBuffer(ANativeWindow* window,
ANativeWindowBuffer* buffer, int fenceFd) {
Surface* c = getSelf(window);
+ {
+ std::shared_lock<std::shared_mutex> lock(c->mInterceptorMutex);
+ if (c->mQueueInterceptor != nullptr) {
+ auto interceptor = c->mQueueInterceptor;
+ auto data = c->mQueueInterceptorData;
+ return interceptor(window, Surface::queueBufferInternal, data, buffer, fenceFd);
+ }
+ }
+ return c->queueBuffer(buffer, fenceFd);
+}
+
+int Surface::queueBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) {
+ Surface* c = getSelf(window);
return c->queueBuffer(buffer, fenceFd);
}
@@ -419,21 +473,51 @@
return c->queueBuffer(buffer, -1);
}
-int Surface::hook_query(const ANativeWindow* window,
- int what, int* value) {
- const Surface* c = getSelf(window);
- return c->query(what, value);
-}
-
int Surface::hook_perform(ANativeWindow* window, int operation, ...) {
va_list args;
va_start(args, operation);
Surface* c = getSelf(window);
- int result = c->perform(operation, args);
+ int result;
+ // Don't acquire shared ownership of the interceptor mutex if we're going to
+ // do interceptor registration, as otherwise we'll deadlock on acquiring
+ // exclusive ownership.
+ if (!isInterceptorRegistrationOp(operation)) {
+ std::shared_lock<std::shared_mutex> lock(c->mInterceptorMutex);
+ if (c->mPerformInterceptor != nullptr) {
+ result = c->mPerformInterceptor(window, Surface::performInternal,
+ c->mPerformInterceptorData, operation, args);
+ va_end(args);
+ return result;
+ }
+ }
+ result = c->perform(operation, args);
va_end(args);
return result;
}
+int Surface::performInternal(ANativeWindow* window, int operation, va_list args) {
+ Surface* c = getSelf(window);
+ return c->perform(operation, args);
+}
+
+int Surface::hook_query(const ANativeWindow* window, int what, int* value) {
+ const Surface* c = getSelf(window);
+ {
+ std::shared_lock<std::shared_mutex> lock(c->mInterceptorMutex);
+ if (c->mQueryInterceptor != nullptr) {
+ auto interceptor = c->mQueryInterceptor;
+ auto data = c->mQueryInterceptorData;
+ return interceptor(window, Surface::queryInternal, data, what, value);
+ }
+ }
+ return c->query(what, value);
+}
+
+int Surface::queryInternal(const ANativeWindow* window, int what, int* value) {
+ const Surface* c = getSelf(window);
+ return c->query(what, value);
+}
+
int Surface::setSwapInterval(int interval) {
ATRACE_CALL();
// EGL specification states:
@@ -962,6 +1046,10 @@
*value = static_cast<int>(mDataSpace);
return NO_ERROR;
}
+ case NATIVE_WINDOW_MAX_BUFFER_COUNT: {
+ *value = mMaxBufferCount;
+ return NO_ERROR;
+ }
}
}
return mGraphicBufferProducer->query(what, value);
@@ -1073,6 +1161,46 @@
case NATIVE_WINDOW_GET_CONSUMER_USAGE64:
res = dispatchGetConsumerUsage64(args);
break;
+ case NATIVE_WINDOW_SET_AUTO_PREROTATION:
+ res = dispatchSetAutoPrerotation(args);
+ break;
+ case NATIVE_WINDOW_GET_LAST_DEQUEUE_START:
+ res = dispatchGetLastDequeueStartTime(args);
+ break;
+ case NATIVE_WINDOW_SET_DEQUEUE_TIMEOUT:
+ res = dispatchSetDequeueTimeout(args);
+ break;
+ case NATIVE_WINDOW_GET_LAST_DEQUEUE_DURATION:
+ res = dispatchGetLastDequeueDuration(args);
+ break;
+ case NATIVE_WINDOW_GET_LAST_QUEUE_DURATION:
+ res = dispatchGetLastQueueDuration(args);
+ break;
+ case NATIVE_WINDOW_SET_FRAME_RATE:
+ res = dispatchSetFrameRate(args);
+ break;
+ case NATIVE_WINDOW_SET_CANCEL_INTERCEPTOR:
+ res = dispatchAddCancelInterceptor(args);
+ break;
+ case NATIVE_WINDOW_SET_DEQUEUE_INTERCEPTOR:
+ res = dispatchAddDequeueInterceptor(args);
+ break;
+ case NATIVE_WINDOW_SET_PERFORM_INTERCEPTOR:
+ res = dispatchAddPerformInterceptor(args);
+ break;
+ case NATIVE_WINDOW_SET_QUEUE_INTERCEPTOR:
+ res = dispatchAddQueueInterceptor(args);
+ break;
+ case NATIVE_WINDOW_SET_QUERY_INTERCEPTOR:
+ res = dispatchAddQueryInterceptor(args);
+ break;
+ case NATIVE_WINDOW_ALLOCATE_BUFFERS:
+ allocateBuffers();
+ res = NO_ERROR;
+ break;
+ case NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER:
+ res = dispatchGetLastQueuedBuffer(args);
+ break;
default:
res = NAME_NOT_FOUND;
break;
@@ -1273,6 +1401,112 @@
return getConsumerUsage(usage);
}
+int Surface::dispatchSetAutoPrerotation(va_list args) {
+ bool autoPrerotation = va_arg(args, int);
+ return setAutoPrerotation(autoPrerotation);
+}
+
+int Surface::dispatchGetLastDequeueStartTime(va_list args) {
+ int64_t* lastDequeueStartTime = va_arg(args, int64_t*);
+ *lastDequeueStartTime = mLastDequeueStartTime;
+ return NO_ERROR;
+}
+
+int Surface::dispatchSetDequeueTimeout(va_list args) {
+ nsecs_t timeout = va_arg(args, int64_t);
+ return setDequeueTimeout(timeout);
+}
+
+int Surface::dispatchGetLastDequeueDuration(va_list args) {
+ int64_t* lastDequeueDuration = va_arg(args, int64_t*);
+ *lastDequeueDuration = mLastDequeueDuration;
+ return NO_ERROR;
+}
+
+int Surface::dispatchGetLastQueueDuration(va_list args) {
+ int64_t* lastQueueDuration = va_arg(args, int64_t*);
+ *lastQueueDuration = mLastQueueDuration;
+ return NO_ERROR;
+}
+
+int Surface::dispatchSetFrameRate(va_list args) {
+ float frameRate = static_cast<float>(va_arg(args, double));
+ int8_t compatibility = static_cast<int8_t>(va_arg(args, int));
+ return setFrameRate(frameRate, compatibility);
+}
+
+int Surface::dispatchAddCancelInterceptor(va_list args) {
+ ANativeWindow_cancelBufferInterceptor interceptor =
+ va_arg(args, ANativeWindow_cancelBufferInterceptor);
+ void* data = va_arg(args, void*);
+ std::lock_guard<std::shared_mutex> lock(mInterceptorMutex);
+ mCancelInterceptor = interceptor;
+ mCancelInterceptorData = data;
+ return NO_ERROR;
+}
+
+int Surface::dispatchAddDequeueInterceptor(va_list args) {
+ ANativeWindow_dequeueBufferInterceptor interceptor =
+ va_arg(args, ANativeWindow_dequeueBufferInterceptor);
+ void* data = va_arg(args, void*);
+ std::lock_guard<std::shared_mutex> lock(mInterceptorMutex);
+ mDequeueInterceptor = interceptor;
+ mDequeueInterceptorData = data;
+ return NO_ERROR;
+}
+
+int Surface::dispatchAddPerformInterceptor(va_list args) {
+ ANativeWindow_performInterceptor interceptor = va_arg(args, ANativeWindow_performInterceptor);
+ void* data = va_arg(args, void*);
+ std::lock_guard<std::shared_mutex> lock(mInterceptorMutex);
+ mPerformInterceptor = interceptor;
+ mPerformInterceptorData = data;
+ return NO_ERROR;
+}
+
+int Surface::dispatchAddQueueInterceptor(va_list args) {
+ ANativeWindow_queueBufferInterceptor interceptor =
+ va_arg(args, ANativeWindow_queueBufferInterceptor);
+ void* data = va_arg(args, void*);
+ std::lock_guard<std::shared_mutex> lock(mInterceptorMutex);
+ mQueueInterceptor = interceptor;
+ mQueueInterceptorData = data;
+ return NO_ERROR;
+}
+
+int Surface::dispatchAddQueryInterceptor(va_list args) {
+ ANativeWindow_queryInterceptor interceptor = va_arg(args, ANativeWindow_queryInterceptor);
+ void* data = va_arg(args, void*);
+ std::lock_guard<std::shared_mutex> lock(mInterceptorMutex);
+ mQueryInterceptor = interceptor;
+ mQueryInterceptorData = data;
+ return NO_ERROR;
+}
+
+int Surface::dispatchGetLastQueuedBuffer(va_list args) {
+ AHardwareBuffer** buffer = va_arg(args, AHardwareBuffer**);
+ int* fence = va_arg(args, int*);
+ float* matrix = va_arg(args, float*);
+ sp<GraphicBuffer> graphicBuffer;
+ sp<Fence> spFence;
+
+ int result = mGraphicBufferProducer->getLastQueuedBuffer(&graphicBuffer, &spFence, matrix);
+
+ if (graphicBuffer != nullptr) {
+ *buffer = reinterpret_cast<AHardwareBuffer*>(graphicBuffer.get());
+ AHardwareBuffer_acquire(*buffer);
+ } else {
+ *buffer = nullptr;
+ }
+
+ if (spFence != nullptr) {
+ *fence = spFence->dup();
+ } else {
+ *fence = -1;
+ }
+ return result;
+}
+
bool Surface::transformToDisplayInverse() {
return (mTransform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY) ==
NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
@@ -1307,6 +1541,7 @@
mDefaultWidth = output.width;
mDefaultHeight = output.height;
mNextFrameNumber = output.nextFrameNumber;
+ mMaxBufferCount = output.maxBufferCount;
// Ignore transform hint if sticky transform is set or transform to display inverse flag is
// set. Transform hint should be ignored if the client is expected to always submit buffers
@@ -1348,6 +1583,9 @@
mScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
mTransform = 0;
mStickyTransform = 0;
+ mAutoPrerotation = false;
+ mEnableFrameTimestamps = false;
+ mMaxBufferCount = NUM_BUFFER_SLOTS;
if (api == NATIVE_WINDOW_API_CPU) {
mConnectedToCpu = false;
@@ -1934,11 +2172,6 @@
return mGraphicBufferProducer->getConsumerUsage(outUsage);
}
-nsecs_t Surface::getLastDequeueStartTime() const {
- Mutex::Autolock lock(mMutex);
- return mLastDequeueStartTime;
-}
-
status_t Surface::getAndFlushRemovedBuffers(std::vector<sp<GraphicBuffer>>* out) {
if (out == nullptr) {
ALOGE("%s: out must not be null!", __FUNCTION__);
@@ -1982,6 +2215,24 @@
return err;
}
+int Surface::setAutoPrerotation(bool autoPrerotation) {
+ ATRACE_CALL();
+ ALOGV("Surface::setAutoPrerotation (%d)", autoPrerotation);
+ Mutex::Autolock lock(mMutex);
+
+ if (mAutoPrerotation == autoPrerotation) {
+ return OK;
+ }
+
+ status_t err = mGraphicBufferProducer->setAutoPrerotation(autoPrerotation);
+ if (err == NO_ERROR) {
+ mAutoPrerotation = autoPrerotation;
+ }
+ ALOGE_IF(err, "IGraphicBufferProducer::setAutoPrerotation(%d) returned %s", autoPrerotation,
+ strerror(-err));
+ return err;
+}
+
void Surface::ProducerListenerProxy::onBuffersDiscarded(const std::vector<int32_t>& slots) {
ATRACE_CALL();
sp<Surface> parent = mParent.promote();
@@ -2000,4 +2251,15 @@
mSurfaceListener->onBuffersDiscarded(discardedBufs);
}
+status_t Surface::setFrameRate(float frameRate, int8_t compatibility) {
+ ATRACE_CALL();
+ ALOGV("Surface::setFrameRate");
+
+ if (!ValidateFrameRate(frameRate, compatibility, "Surface::setFrameRate")) {
+ return BAD_VALUE;
+ }
+
+ return composerService()->setFrameRate(mGraphicBufferProducer, frameRate, compatibility);
+}
+
}; // namespace android
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index def9fe9..83bc069 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -31,8 +31,6 @@
#include <system/graphics.h>
-#include <ui/DisplayInfo.h>
-
#include <gui/BufferItemConsumer.h>
#include <gui/CpuConsumer.h>
#include <gui/IGraphicBufferProducer.h>
@@ -41,6 +39,7 @@
#include <gui/LayerState.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
+#include <ui/DisplayConfig.h>
#ifndef NO_INPUT
#include <input/InputWindow.h>
@@ -189,52 +188,84 @@
}
void TransactionCompletedListener::onTransactionCompleted(ListenerStats listenerStats) {
- std::lock_guard<std::mutex> lock(mMutex);
+ std::unordered_map<CallbackId, CallbackTranslation> callbacksMap;
+ {
+ std::lock_guard<std::mutex> lock(mMutex);
- /* This listener knows all the sp<IBinder> to sp<SurfaceControl> for all its registered
- * callbackIds, except for when Transactions are merged together. This probably cannot be
- * solved before this point because the Transactions could be merged together and applied in a
- * different process.
- *
- * Fortunately, we get all the callbacks for this listener for the same frame together at the
- * same time. This means if any Transactions were merged together, we will get their callbacks
- * at the same time. We can combine all the sp<IBinder> to sp<SurfaceControl> maps for all the
- * callbackIds to generate one super map that contains all the sp<IBinder> to sp<SurfaceControl>
- * that could possibly exist for the callbacks.
- */
- std::unordered_map<sp<IBinder>, sp<SurfaceControl>, IBinderHash> surfaceControls;
- for (const auto& transactionStats : listenerStats.transactionStats) {
- for (auto callbackId : transactionStats.callbackIds) {
- auto& [callbackFunction, callbackSurfaceControls] = mCallbacks[callbackId];
- surfaceControls.insert(callbackSurfaceControls.begin(), callbackSurfaceControls.end());
+ /* This listener knows all the sp<IBinder> to sp<SurfaceControl> for all its registered
+ * callbackIds, except for when Transactions are merged together. This probably cannot be
+ * solved before this point because the Transactions could be merged together and applied in
+ * a different process.
+ *
+ * Fortunately, we get all the callbacks for this listener for the same frame together at
+ * the same time. This means if any Transactions were merged together, we will get their
+ * callbacks at the same time. We can combine all the sp<IBinder> to sp<SurfaceControl> maps
+ * for all the callbackIds to generate one super map that contains all the sp<IBinder> to
+ * sp<SurfaceControl> that could possibly exist for the callbacks.
+ */
+ callbacksMap = mCallbacks;
+ for (const auto& transactionStats : listenerStats.transactionStats) {
+ for (auto& callbackId : transactionStats.callbackIds) {
+ mCallbacks.erase(callbackId);
+ }
}
}
-
for (const auto& transactionStats : listenerStats.transactionStats) {
for (auto callbackId : transactionStats.callbackIds) {
- auto& [callbackFunction, callbackSurfaceControls] = mCallbacks[callbackId];
+ auto& [callbackFunction, callbackSurfaceControls] = callbacksMap[callbackId];
if (!callbackFunction) {
ALOGE("cannot call null callback function, skipping");
continue;
}
std::vector<SurfaceControlStats> surfaceControlStats;
for (const auto& surfaceStats : transactionStats.surfaceStats) {
- surfaceControlStats.emplace_back(surfaceControls[surfaceStats.surfaceControl],
- surfaceStats.acquireTime,
- surfaceStats.previousReleaseFence);
+ surfaceControlStats
+ .emplace_back(callbacksMap[callbackId]
+ .surfaceControls[surfaceStats.surfaceControl],
+ transactionStats.latchTime, surfaceStats.acquireTime,
+ transactionStats.presentFence,
+ surfaceStats.previousReleaseFence, surfaceStats.transformHint,
+ surfaceStats.eventStats);
+ if (callbacksMap[callbackId].surfaceControls[surfaceStats.surfaceControl]) {
+ callbacksMap[callbackId]
+ .surfaceControls[surfaceStats.surfaceControl]
+ ->setTransformHint(surfaceStats.transformHint);
+ }
}
callbackFunction(transactionStats.latchTime, transactionStats.presentFence,
surfaceControlStats);
- mCallbacks.erase(callbackId);
}
}
}
// ---------------------------------------------------------------------------
-void bufferCacheCallback(void* /*context*/, uint64_t graphicBufferId);
+void removeDeadBufferCallback(void* /*context*/, uint64_t graphicBufferId);
+/**
+ * We use the BufferCache to reduce the overhead of exchanging GraphicBuffers with
+ * the server. If we were to simply parcel the GraphicBuffer we would pay two overheads
+ * 1. Cost of sending the FD
+ * 2. Cost of importing the GraphicBuffer with the mapper in the receiving process.
+ * To ease this cost we implement the following scheme of caching buffers to integers,
+ * or said-otherwise, naming them with integers. This is the scheme known as slots in
+ * the legacy BufferQueue system.
+ * 1. When sending Buffers to SurfaceFlinger we look up the Buffer in the cache.
+ * 2. If there is a cache-hit we remove the Buffer from the Transaction and instead
+ * send the cached integer.
+ * 3. If there is a cache miss, we cache the new buffer and send the integer
+ * along with the Buffer, SurfaceFlinger on it's side creates a new cache
+ * entry, and we use the integer for further communication.
+ * A few details about lifetime:
+ * 1. The cache evicts by LRU. The server side cache is keyed by BufferCache::getToken
+ * which is per process Unique. The server side cache is larger than the client side
+ * cache so that the server will never evict entries before the client.
+ * 2. When the client evicts an entry it notifies the server via an uncacheBuffer
+ * transaction.
+ * 3. The client only references the Buffers by ID, and uses buffer->addDeathCallback
+ * to auto-evict destroyed buffers.
+ */
class BufferCache : public Singleton<BufferCache> {
public:
BufferCache() : token(new BBinder()) {}
@@ -262,7 +293,7 @@
evictLeastRecentlyUsedBuffer();
}
- buffer->addDeathCallback(bufferCacheCallback, nullptr);
+ buffer->addDeathCallback(removeDeadBufferCallback, nullptr);
mBuffers[buffer->getId()] = getCounter();
return buffer->getId();
@@ -310,7 +341,7 @@
ANDROID_SINGLETON_STATIC_INSTANCE(BufferCache);
-void bufferCacheCallback(void* /*context*/, uint64_t graphicBufferId) {
+void removeDeadBufferCallback(void* /*context*/, uint64_t graphicBufferId) {
// GraphicBuffer id's are used as the cache ids.
BufferCache::getInstance().uncache(graphicBufferId);
}
@@ -322,21 +353,169 @@
mTransactionNestCount(other.mTransactionNestCount),
mAnimation(other.mAnimation),
mEarlyWakeup(other.mEarlyWakeup),
+ mExplicitEarlyWakeupStart(other.mExplicitEarlyWakeupStart),
+ mExplicitEarlyWakeupEnd(other.mExplicitEarlyWakeupEnd),
+ mContainsBuffer(other.mContainsBuffer),
mDesiredPresentTime(other.mDesiredPresentTime) {
mDisplayStates = other.mDisplayStates;
mComposerStates = other.mComposerStates;
mInputWindowCommands = other.mInputWindowCommands;
+ mListenerCallbacks = other.mListenerCallbacks;
+}
+
+std::unique_ptr<SurfaceComposerClient::Transaction>
+SurfaceComposerClient::Transaction::createFromParcel(const Parcel* parcel) {
+ auto transaction = std::make_unique<Transaction>();
+ if (transaction->readFromParcel(parcel) == NO_ERROR) {
+ return transaction;
+ }
+ return nullptr;
+}
+
+status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel) {
+ const uint32_t forceSynchronous = parcel->readUint32();
+ const uint32_t transactionNestCount = parcel->readUint32();
+ const bool animation = parcel->readBool();
+ const bool earlyWakeup = parcel->readBool();
+ const bool explicitEarlyWakeupStart = parcel->readBool();
+ const bool explicitEarlyWakeupEnd = parcel->readBool();
+ const bool containsBuffer = parcel->readBool();
+ const int64_t desiredPresentTime = parcel->readInt64();
+
+ size_t count = static_cast<size_t>(parcel->readUint32());
+ if (count > parcel->dataSize()) {
+ return BAD_VALUE;
+ }
+ SortedVector<DisplayState> displayStates;
+ displayStates.setCapacity(count);
+ for (size_t i = 0; i < count; i++) {
+ DisplayState displayState;
+ if (displayState.read(*parcel) == BAD_VALUE) {
+ return BAD_VALUE;
+ }
+ displayStates.add(displayState);
+ }
+
+ count = static_cast<size_t>(parcel->readUint32());
+ if (count > parcel->dataSize()) {
+ return BAD_VALUE;
+ }
+ std::unordered_map<sp<ITransactionCompletedListener>, CallbackInfo, TCLHash> listenerCallbacks;
+ listenerCallbacks.reserve(count);
+ for (size_t i = 0; i < count; i++) {
+ sp<ITransactionCompletedListener> listener =
+ interface_cast<ITransactionCompletedListener>(parcel->readStrongBinder());
+ size_t numCallbackIds = parcel->readUint32();
+ if (numCallbackIds > parcel->dataSize()) {
+ return BAD_VALUE;
+ }
+ for (size_t j = 0; j < numCallbackIds; j++) {
+ listenerCallbacks[listener].callbackIds.insert(parcel->readInt64());
+ }
+ size_t numSurfaces = parcel->readUint32();
+ if (numSurfaces > parcel->dataSize()) {
+ return BAD_VALUE;
+ }
+ for (size_t j = 0; j < numSurfaces; j++) {
+ sp<SurfaceControl> surface;
+ surface = SurfaceControl::readFromParcel(parcel);
+ listenerCallbacks[listener].surfaceControls.insert(surface);
+ }
+ }
+
+ count = static_cast<size_t>(parcel->readUint32());
+ if (count > parcel->dataSize()) {
+ return BAD_VALUE;
+ }
+ std::unordered_map<sp<IBinder>, ComposerState, IBinderHash> composerStates;
+ composerStates.reserve(count);
+ for (size_t i = 0; i < count; i++) {
+ sp<IBinder> surfaceControlHandle = parcel->readStrongBinder();
+
+ ComposerState composerState;
+ if (composerState.read(*parcel) == BAD_VALUE) {
+ return BAD_VALUE;
+ }
+ composerStates[surfaceControlHandle] = composerState;
+ }
+
+ InputWindowCommands inputWindowCommands;
+ inputWindowCommands.read(*parcel);
+
+ // Parsing was successful. Update the object.
+ mForceSynchronous = forceSynchronous;
+ mTransactionNestCount = transactionNestCount;
+ mAnimation = animation;
+ mEarlyWakeup = earlyWakeup;
+ mExplicitEarlyWakeupStart = explicitEarlyWakeupStart;
+ mExplicitEarlyWakeupEnd = explicitEarlyWakeupEnd;
+ mContainsBuffer = containsBuffer;
+ mDesiredPresentTime = desiredPresentTime;
+ mDisplayStates = displayStates;
+ mListenerCallbacks = listenerCallbacks;
+ mComposerStates = composerStates;
+ mInputWindowCommands = inputWindowCommands;
+ return NO_ERROR;
+}
+
+status_t SurfaceComposerClient::Transaction::writeToParcel(Parcel* parcel) const {
+ // If we write the Transaction to a parcel, we want to ensure the Buffers are cached
+ // before crossing the IPC boundary. Otherwise the receiving party will cache the buffers
+ // but is unlikely to use them again as they are owned by the other process.
+ // You may be asking yourself, is this const cast safe? Const cast is safe up
+ // until the point where you try and write to an object that was originally const at which
+ // point we enter undefined behavior. In this case we are safe though, because there are
+ // two possibilities:
+ // 1. The SurfaceComposerClient::Transaction was originally non-const. Safe.
+ // 2. It was originall const! In this case not only was it useless, but it by definition
+ // contains no composer states and so cacheBuffers will not perform any writes.
+
+ const_cast<SurfaceComposerClient::Transaction*>(this)->cacheBuffers();
+
+ parcel->writeUint32(mForceSynchronous);
+ parcel->writeUint32(mTransactionNestCount);
+ parcel->writeBool(mAnimation);
+ parcel->writeBool(mEarlyWakeup);
+ parcel->writeBool(mExplicitEarlyWakeupStart);
+ parcel->writeBool(mExplicitEarlyWakeupEnd);
+ parcel->writeBool(mContainsBuffer);
+ parcel->writeInt64(mDesiredPresentTime);
+ parcel->writeUint32(static_cast<uint32_t>(mDisplayStates.size()));
+ for (auto const& displayState : mDisplayStates) {
+ displayState.write(*parcel);
+ }
+
+ parcel->writeUint32(static_cast<uint32_t>(mListenerCallbacks.size()));
+ for (auto const& [listener, callbackInfo] : mListenerCallbacks) {
+ parcel->writeStrongBinder(ITransactionCompletedListener::asBinder(listener));
+ parcel->writeUint32(static_cast<uint32_t>(callbackInfo.callbackIds.size()));
+ for (auto callbackId : callbackInfo.callbackIds) {
+ parcel->writeInt64(callbackId);
+ }
+ parcel->writeUint32(static_cast<uint32_t>(callbackInfo.surfaceControls.size()));
+ for (auto surfaceControl : callbackInfo.surfaceControls) {
+ surfaceControl->writeToParcel(parcel);
+ }
+ }
+
+ parcel->writeUint32(static_cast<uint32_t>(mComposerStates.size()));
+ for (auto const& [surfaceHandle, composerState] : mComposerStates) {
+ parcel->writeStrongBinder(surfaceHandle);
+ composerState.write(*parcel);
+ }
+
+ mInputWindowCommands.write(*parcel);
+ return NO_ERROR;
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::merge(Transaction&& other) {
- for (auto const& kv : other.mComposerStates) {
- if (mComposerStates.count(kv.first) == 0) {
- mComposerStates[kv.first] = kv.second;
+ for (auto const& [surfaceHandle, composerState] : other.mComposerStates) {
+ if (mComposerStates.count(surfaceHandle) == 0) {
+ mComposerStates[surfaceHandle] = composerState;
} else {
- mComposerStates[kv.first].state.merge(kv.second.state);
+ mComposerStates[surfaceHandle].state.merge(composerState.state);
}
}
- other.mComposerStates.clear();
for (auto const& state : other.mDisplayStates) {
ssize_t index = mDisplayStates.indexOf(state);
@@ -346,46 +525,53 @@
mDisplayStates.editItemAt(static_cast<size_t>(index)).merge(state);
}
}
- other.mDisplayStates.clear();
for (const auto& [listener, callbackInfo] : other.mListenerCallbacks) {
auto& [callbackIds, surfaceControls] = callbackInfo;
mListenerCallbacks[listener].callbackIds.insert(std::make_move_iterator(
callbackIds.begin()),
std::make_move_iterator(callbackIds.end()));
- mListenerCallbacks[listener]
- .surfaceControls.insert(std::make_move_iterator(surfaceControls.begin()),
- std::make_move_iterator(surfaceControls.end()));
+
+ mListenerCallbacks[listener].surfaceControls.insert(surfaceControls.begin(),
+ surfaceControls.end());
+
+ auto& currentProcessCallbackInfo =
+ mListenerCallbacks[TransactionCompletedListener::getIInstance()];
+ currentProcessCallbackInfo.surfaceControls
+ .insert(std::make_move_iterator(surfaceControls.begin()),
+ std::make_move_iterator(surfaceControls.end()));
+
+ // register all surface controls for all callbackIds for this listener that is merging
+ for (const auto& surfaceControl : currentProcessCallbackInfo.surfaceControls) {
+ TransactionCompletedListener::getInstance()
+ ->addSurfaceControlToCallbacks(surfaceControl,
+ currentProcessCallbackInfo.callbackIds);
+ }
}
- other.mListenerCallbacks.clear();
mInputWindowCommands.merge(other.mInputWindowCommands);
- other.mInputWindowCommands.clear();
- mContainsBuffer = other.mContainsBuffer;
- other.mContainsBuffer = false;
-
+ mContainsBuffer |= other.mContainsBuffer;
mEarlyWakeup = mEarlyWakeup || other.mEarlyWakeup;
- other.mEarlyWakeup = false;
-
+ mExplicitEarlyWakeupStart = mExplicitEarlyWakeupStart || other.mExplicitEarlyWakeupStart;
+ mExplicitEarlyWakeupEnd = mExplicitEarlyWakeupEnd || other.mExplicitEarlyWakeupEnd;
+ other.clear();
return *this;
}
-void SurfaceComposerClient::doDropReferenceTransaction(const sp<IBinder>& handle,
- const sp<ISurfaceComposerClient>& client) {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- Vector<ComposerState> composerStates;
- Vector<DisplayState> displayStates;
-
- ComposerState s;
- s.client = client;
- s.state.surface = handle;
- s.state.what |= layer_state_t::eReparent;
- s.state.parentHandleForChild = nullptr;
-
- composerStates.add(s);
- sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
- sf->setTransactionState(composerStates, displayStates, 0, applyToken, {}, -1, {}, {});
+void SurfaceComposerClient::Transaction::clear() {
+ mComposerStates.clear();
+ mDisplayStates.clear();
+ mListenerCallbacks.clear();
+ mInputWindowCommands.clear();
+ mContainsBuffer = false;
+ mForceSynchronous = 0;
+ mTransactionNestCount = 0;
+ mAnimation = false;
+ mEarlyWakeup = false;
+ mExplicitEarlyWakeupStart = false;
+ mExplicitEarlyWakeupEnd = false;
+ mDesiredPresentTime = -1;
}
void SurfaceComposerClient::doUncacheBufferTransaction(uint64_t cacheId) {
@@ -396,7 +582,7 @@
uncacheBuffer.id = cacheId;
sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
- sf->setTransactionState({}, {}, 0, applyToken, {}, -1, uncacheBuffer, {});
+ sf->setTransactionState({}, {}, 0, applyToken, {}, -1, uncacheBuffer, false, {});
}
void SurfaceComposerClient::Transaction::cacheBuffers() {
@@ -405,10 +591,15 @@
}
size_t count = 0;
- for (auto& [sc, cs] : mComposerStates) {
- layer_state_t* s = getLayerState(sc);
+ for (auto& [handle, cs] : mComposerStates) {
+ layer_state_t* s = getLayerState(handle);
if (!(s->what & layer_state_t::eBufferChanged)) {
continue;
+ } else if (s->what & layer_state_t::eCachedBufferChanged) {
+ // If eBufferChanged and eCachedBufferChanged are both trued then that means
+ // we already cached the buffer in a previous call to cacheBuffers, perhaps
+ // from writeToParcel on a Transaction that was merged in to this one.
+ continue;
}
// Don't try to cache a null buffer. Sending null buffers is cheap so we shouldn't waste
@@ -420,9 +611,11 @@
uint64_t cacheId = 0;
status_t ret = BufferCache::getInstance().getCacheId(s->buffer, &cacheId);
if (ret == NO_ERROR) {
+ // Cache-hit. Strip the buffer and send only the id.
s->what &= ~static_cast<uint64_t>(layer_state_t::eBufferChanged);
s->buffer = nullptr;
} else {
+ // Cache-miss. Include the buffer and send the new cacheId.
cacheId = BufferCache::getInstance().cache(s->buffer);
}
s->what |= layer_state_t::eCachedBufferChanged;
@@ -445,8 +638,8 @@
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ bool hasListenerCallbacks = !mListenerCallbacks.empty();
std::vector<ListenerCallbacks> listenerCallbacks;
-
// For every listener with registered callbacks
for (const auto& [listener, callbackInfo] : mListenerCallbacks) {
auto& [callbackIds, surfaceControls] = callbackInfo;
@@ -454,19 +647,24 @@
continue;
}
- listenerCallbacks.emplace_back(listener, std::move(callbackIds));
-
- // If the listener has any SurfaceControls set on this Transaction update the surface state
- for (const auto& surfaceControl : surfaceControls) {
- layer_state_t* s = getLayerState(surfaceControl);
- if (!s) {
- ALOGE("failed to get layer state");
- continue;
+ if (surfaceControls.empty()) {
+ listenerCallbacks.emplace_back(IInterface::asBinder(listener), std::move(callbackIds));
+ } else {
+ // If the listener has any SurfaceControls set on this Transaction update the surface
+ // state
+ for (const auto& surfaceControl : surfaceControls) {
+ layer_state_t* s = getLayerState(surfaceControl);
+ if (!s) {
+ ALOGE("failed to get layer state");
+ continue;
+ }
+ std::vector<CallbackId> callbacks(callbackIds.begin(), callbackIds.end());
+ s->what |= layer_state_t::eHasListenerCallbacksChanged;
+ s->listeners.emplace_back(IInterface::asBinder(listener), callbacks);
}
- s->what |= layer_state_t::eHasListenerCallbacksChanged;
- s->hasListenerCallbacks = true;
}
}
+
mListenerCallbacks.clear();
cacheBuffers();
@@ -496,15 +694,26 @@
flags |= ISurfaceComposer::eEarlyWakeup;
}
+ // If both mExplicitEarlyWakeupStart and mExplicitEarlyWakeupEnd are set
+ // it is equivalent for none
+ if (mExplicitEarlyWakeupStart && !mExplicitEarlyWakeupEnd) {
+ flags |= ISurfaceComposer::eExplicitEarlyWakeupStart;
+ }
+ if (mExplicitEarlyWakeupEnd && !mExplicitEarlyWakeupStart) {
+ flags |= ISurfaceComposer::eExplicitEarlyWakeupEnd;
+ }
+
mForceSynchronous = false;
mAnimation = false;
mEarlyWakeup = false;
+ mExplicitEarlyWakeupStart = false;
+ mExplicitEarlyWakeupEnd = false;
sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
sf->setTransactionState(composerStates, displayStates, flags, applyToken, mInputWindowCommands,
mDesiredPresentTime,
{} /*uncacheBuffer - only set in doUncacheBufferTransaction*/,
- listenerCallbacks);
+ hasListenerCallbacks, listenerCallbacks);
mInputWindowCommands.clear();
mStatus = NO_ERROR;
return NO_ERROR;
@@ -545,16 +754,23 @@
mEarlyWakeup = true;
}
-layer_state_t* SurfaceComposerClient::Transaction::getLayerState(const sp<SurfaceControl>& sc) {
- if (mComposerStates.count(sc) == 0) {
+void SurfaceComposerClient::Transaction::setExplicitEarlyWakeupStart() {
+ mExplicitEarlyWakeupStart = true;
+}
+
+void SurfaceComposerClient::Transaction::setExplicitEarlyWakeupEnd() {
+ mExplicitEarlyWakeupEnd = true;
+}
+
+layer_state_t* SurfaceComposerClient::Transaction::getLayerState(const sp<IBinder>& handle) {
+ if (mComposerStates.count(handle) == 0) {
// we don't have it, add an initialized layer_state to our list
ComposerState s;
- s.client = sc->getClient()->mClient;
- s.state.surface = sc->getHandle();
- mComposerStates[sc] = s;
+ s.state.surface = handle;
+ mComposerStates[handle] = s;
}
- return &(mComposerStates[sc].state);
+ return &(mComposerStates[handle].state);
}
void SurfaceComposerClient::Transaction::registerSurfaceControlForCallback(
@@ -626,6 +842,7 @@
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
+ return *this;
}
s->what |= layer_state_t::eRelativeLayerChanged;
s->what &= ~layer_state_t::eLayerChanged;
@@ -701,14 +918,15 @@
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setMetadata(
- const sp<SurfaceControl>& sc, uint32_t key, std::vector<uint8_t> data) {
+ const sp<SurfaceControl>& sc, uint32_t key, const Parcel& p) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eMetadataChanged;
- s->metadata.mMap[key] = std::move(data);
+
+ s->metadata.mMap[key] = {p.data(), p.data() + p.dataSize()};
registerSurfaceControlForCallback(sc);
return *this;
@@ -760,6 +978,18 @@
return *this;
}
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBackgroundBlurRadius(
+ const sp<SurfaceControl>& sc, int backgroundBlurRadius) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+ s->what |= layer_state_t::eBackgroundBlurRadiusChanged;
+ s->backgroundBlurRadius = backgroundBlurRadius;
+ return *this;
+}
+
SurfaceComposerClient::Transaction&
SurfaceComposerClient::Transaction::deferTransactionUntil_legacy(const sp<SurfaceControl>& sc,
const sp<IBinder>& handle,
@@ -1034,6 +1264,22 @@
}
SurfaceComposerClient::Transaction&
+SurfaceComposerClient::Transaction::setFrameRateSelectionPriority(const sp<SurfaceControl>& sc,
+ int32_t priority) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+
+ s->what |= layer_state_t::eFrameRateSelectionPriority;
+ s->frameRateSelectionPriority = priority;
+
+ registerSurfaceControlForCallback(sc);
+ return *this;
+}
+
+SurfaceComposerClient::Transaction&
SurfaceComposerClient::Transaction::addTransactionCompletedCallback(
TransactionCompletedCallbackTakesContext callback, void* callbackContext) {
auto listener = TransactionCompletedListener::getInstance();
@@ -1050,11 +1296,24 @@
return *this;
}
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::notifyProducerDisconnect(
+ const sp<SurfaceControl>& sc) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+
+ s->what |= layer_state_t::eProducerDisconnect;
+ return *this;
+}
+
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::detachChildren(
const sp<SurfaceControl>& sc) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
+ return *this;
}
s->what |= layer_state_t::eDetachChildren;
@@ -1091,19 +1350,6 @@
return *this;
}
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setGeometryAppliesWithResize(
- const sp<SurfaceControl>& sc) {
- layer_state_t* s = getLayerState(sc);
- if (!s) {
- mStatus = BAD_INDEX;
- return *this;
- }
- s->what |= layer_state_t::eGeometryAppliesWithResize;
-
- registerSurfaceControlForCallback(sc);
- return *this;
-}
-
#ifndef NO_INPUT
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setInputWindowInfo(
const sp<SurfaceControl>& sc,
@@ -1118,15 +1364,6 @@
return *this;
}
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::transferTouchFocus(
- const sp<IBinder>& fromToken, const sp<IBinder>& toToken) {
- InputWindowCommands::TransferTouchFocusCommand transferTouchFocusCommand;
- transferTouchFocusCommand.fromToken = fromToken;
- transferTouchFocusCommand.toToken = toToken;
- mInputWindowCommands.transferTouchFocusCommands.emplace_back(transferTouchFocusCommand);
- return *this;
-}
-
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::syncInputWindows() {
mInputWindowCommands.syncInputWindows = true;
return *this;
@@ -1195,11 +1432,58 @@
break;
}
setMatrix(sc, matrix[0], matrix[1], matrix[2], matrix[3]);
- setPosition(sc, x, y);
+ float offsetX = xScale * source.left;
+ float offsetY = yScale * source.top;
+ setPosition(sc, x - offsetX, y - offsetY);
return *this;
}
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setShadowRadius(
+ const sp<SurfaceControl>& sc, float shadowRadius) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+ s->what |= layer_state_t::eShadowRadiusChanged;
+ s->shadowRadius = shadowRadius;
+ return *this;
+}
+
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrameRate(
+ const sp<SurfaceControl>& sc, float frameRate, int8_t compatibility) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+ if (!ValidateFrameRate(frameRate, compatibility, "Transaction::setFrameRate")) {
+ mStatus = BAD_VALUE;
+ return *this;
+ }
+ s->what |= layer_state_t::eFrameRateChanged;
+ s->frameRate = frameRate;
+ s->frameRateCompatibility = compatibility;
+ return *this;
+}
+
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFixedTransformHint(
+ const sp<SurfaceControl>& sc, int32_t fixedTransformHint) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+
+ const ui::Transform::RotationFlags transform = fixedTransformHint == -1
+ ? ui::Transform::ROT_INVALID
+ : ui::Transform::toRotationFlags(static_cast<ui::Rotation>(fixedTransformHint));
+ s->what |= layer_state_t::eFixedTransformHintChanged;
+ s->fixedTransformHint = transform;
+ return *this;
+}
+
// ---------------------------------------------------------------------------
DisplayState& SurfaceComposerClient::Transaction::getDisplayState(const sp<IBinder>& token) {
@@ -1241,9 +1525,9 @@
}
void SurfaceComposerClient::Transaction::setDisplayProjection(const sp<IBinder>& token,
- uint32_t orientation,
- const Rect& layerStackRect,
- const Rect& displayRect) {
+ ui::Rotation orientation,
+ const Rect& layerStackRect,
+ const Rect& displayRect) {
DisplayState& s(getDisplayState(token));
s.orientation = orientation;
s.viewport = layerStackRect;
@@ -1316,16 +1600,19 @@
sp<SurfaceControl> SurfaceComposerClient::createSurface(const String8& name, uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags,
SurfaceControl* parent,
- LayerMetadata metadata) {
+ LayerMetadata metadata,
+ uint32_t* outTransformHint) {
sp<SurfaceControl> s;
- createSurfaceChecked(name, w, h, format, &s, flags, parent, std::move(metadata));
+ createSurfaceChecked(name, w, h, format, &s, flags, parent, std::move(metadata),
+ outTransformHint);
return s;
}
sp<SurfaceControl> SurfaceComposerClient::createWithSurfaceParent(const String8& name, uint32_t w,
uint32_t h, PixelFormat format,
uint32_t flags, Surface* parent,
- LayerMetadata metadata) {
+ LayerMetadata metadata,
+ uint32_t* outTransformHint) {
sp<SurfaceControl> sur;
status_t err = mStatus;
@@ -1334,11 +1621,15 @@
sp<IGraphicBufferProducer> parentGbp = parent->getIGraphicBufferProducer();
sp<IGraphicBufferProducer> gbp;
+ uint32_t transformHint = 0;
err = mClient->createWithSurfaceParent(name, w, h, format, flags, parentGbp,
- std::move(metadata), &handle, &gbp);
+ std::move(metadata), &handle, &gbp, &transformHint);
+ if (outTransformHint) {
+ *outTransformHint = transformHint;
+ }
ALOGE_IF(err, "SurfaceComposerClient::createWithSurfaceParent error %s", strerror(-err));
if (err == NO_ERROR) {
- return new SurfaceControl(this, handle, gbp, true /* owned */);
+ return new SurfaceControl(this, handle, gbp, transformHint);
}
}
return nullptr;
@@ -1347,8 +1638,8 @@
status_t SurfaceComposerClient::createSurfaceChecked(const String8& name, uint32_t w, uint32_t h,
PixelFormat format,
sp<SurfaceControl>* outSurface, uint32_t flags,
- SurfaceControl* parent,
- LayerMetadata metadata) {
+ SurfaceControl* parent, LayerMetadata metadata,
+ uint32_t* outTransformHint) {
sp<SurfaceControl> sur;
status_t err = mStatus;
@@ -1361,16 +1652,34 @@
parentHandle = parent->getHandle();
}
+ uint32_t transformHint = 0;
err = mClient->createSurface(name, w, h, format, flags, parentHandle, std::move(metadata),
- &handle, &gbp);
+ &handle, &gbp, &transformHint);
+ if (outTransformHint) {
+ *outTransformHint = transformHint;
+ }
ALOGE_IF(err, "SurfaceComposerClient::createSurface error %s", strerror(-err));
if (err == NO_ERROR) {
- *outSurface = new SurfaceControl(this, handle, gbp, true /* owned */);
+ *outSurface = new SurfaceControl(this, handle, gbp, transformHint);
}
}
return err;
}
+sp<SurfaceControl> SurfaceComposerClient::mirrorSurface(SurfaceControl* mirrorFromSurface) {
+ if (mirrorFromSurface == nullptr) {
+ return nullptr;
+ }
+
+ sp<IBinder> handle;
+ sp<IBinder> mirrorFromHandle = mirrorFromSurface->getHandle();
+ status_t err = mClient->mirrorSurface(mirrorFromHandle, &handle);
+ if (err == NO_ERROR) {
+ return new SurfaceControl(this, handle, nullptr, true /* owned */);
+ }
+ return nullptr;
+}
+
status_t SurfaceComposerClient::clearLayerFrameStats(const sp<IBinder>& token) const {
if (mStatus != NO_ERROR) {
return mStatus;
@@ -1398,15 +1707,23 @@
return sf->injectVSync(when);
}
-status_t SurfaceComposerClient::getDisplayConfigs(
- const sp<IBinder>& display, Vector<DisplayInfo>* configs)
-{
+status_t SurfaceComposerClient::getDisplayState(const sp<IBinder>& display,
+ ui::DisplayState* state) {
+ return ComposerService::getComposerService()->getDisplayState(display, state);
+}
+
+status_t SurfaceComposerClient::getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info) {
+ return ComposerService::getComposerService()->getDisplayInfo(display, info);
+}
+
+status_t SurfaceComposerClient::getDisplayConfigs(const sp<IBinder>& display,
+ Vector<DisplayConfig>* configs) {
return ComposerService::getComposerService()->getDisplayConfigs(display, configs);
}
-status_t SurfaceComposerClient::getDisplayInfo(const sp<IBinder>& display,
- DisplayInfo* info) {
- Vector<DisplayInfo> configs;
+status_t SurfaceComposerClient::getActiveDisplayConfig(const sp<IBinder>& display,
+ DisplayConfig* config) {
+ Vector<DisplayConfig> configs;
status_t result = getDisplayConfigs(display, &configs);
if (result != NO_ERROR) {
return result;
@@ -1418,7 +1735,7 @@
return NAME_NOT_FOUND;
}
- *info = configs[static_cast<size_t>(activeId)];
+ *config = configs[static_cast<size_t>(activeId)];
return NO_ERROR;
}
@@ -1426,20 +1743,28 @@
return ComposerService::getComposerService()->getActiveConfig(display);
}
-status_t SurfaceComposerClient::setActiveConfig(const sp<IBinder>& display, int id) {
- return ComposerService::getComposerService()->setActiveConfig(display, id);
+status_t SurfaceComposerClient::setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t defaultConfig,
+ float primaryRefreshRateMin,
+ float primaryRefreshRateMax,
+ float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax) {
+ return ComposerService::getComposerService()
+ ->setDesiredDisplayConfigSpecs(displayToken, defaultConfig, primaryRefreshRateMin,
+ primaryRefreshRateMax, appRequestRefreshRateMin,
+ appRequestRefreshRateMax);
}
-status_t SurfaceComposerClient::setAllowedDisplayConfigs(
- const sp<IBinder>& displayToken, const std::vector<int32_t>& allowedConfigs) {
- return ComposerService::getComposerService()->setAllowedDisplayConfigs(displayToken,
- allowedConfigs);
-}
-
-status_t SurfaceComposerClient::getAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- std::vector<int32_t>* outAllowedConfigs) {
- return ComposerService::getComposerService()->getAllowedDisplayConfigs(displayToken,
- outAllowedConfigs);
+status_t SurfaceComposerClient::getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t* outDefaultConfig,
+ float* outPrimaryRefreshRateMin,
+ float* outPrimaryRefreshRateMax,
+ float* outAppRequestRefreshRateMin,
+ float* outAppRequestRefreshRateMax) {
+ return ComposerService::getComposerService()
+ ->getDesiredDisplayConfigSpecs(displayToken, outDefaultConfig, outPrimaryRefreshRateMin,
+ outPrimaryRefreshRateMax, outAppRequestRefreshRateMin,
+ outAppRequestRefreshRateMax);
}
status_t SurfaceComposerClient::getDisplayColorModes(const sp<IBinder>& display,
@@ -1461,6 +1786,26 @@
return ComposerService::getComposerService()->setActiveColorMode(display, colorMode);
}
+bool SurfaceComposerClient::getAutoLowLatencyModeSupport(const sp<IBinder>& display) {
+ bool supported = false;
+ ComposerService::getComposerService()->getAutoLowLatencyModeSupport(display, &supported);
+ return supported;
+}
+
+void SurfaceComposerClient::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
+ ComposerService::getComposerService()->setAutoLowLatencyMode(display, on);
+}
+
+bool SurfaceComposerClient::getGameContentTypeSupport(const sp<IBinder>& display) {
+ bool supported = false;
+ ComposerService::getComposerService()->getGameContentTypeSupport(display, &supported);
+ return supported;
+}
+
+void SurfaceComposerClient::setGameContentType(const sp<IBinder>& display, bool on) {
+ ComposerService::getComposerService()->setGameContentType(display, on);
+}
+
void SurfaceComposerClient::setDisplayPowerMode(const sp<IBinder>& token,
int mode) {
ComposerService::getComposerService()->setPowerMode(token, mode);
@@ -1552,30 +1897,36 @@
return ComposerService::getComposerService()->notifyPowerHint(hintId);
}
+status_t SurfaceComposerClient::setGlobalShadowSettings(const half4& ambientColor,
+ const half4& spotColor, float lightPosY,
+ float lightPosZ, float lightRadius) {
+ return ComposerService::getComposerService()->setGlobalShadowSettings(ambientColor, spotColor,
+ lightPosY, lightPosZ,
+ lightRadius);
+}
+
// ----------------------------------------------------------------------------
-status_t ScreenshotClient::capture(const sp<IBinder>& display, const ui::Dataspace reqDataSpace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
+status_t ScreenshotClient::capture(const sp<IBinder>& display, ui::Dataspace reqDataSpace,
+ ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
- uint32_t rotation, bool captureSecureLayers,
+ ui::Rotation rotation, bool captureSecureLayers,
sp<GraphicBuffer>* outBuffer, bool& outCapturedSecureLayers) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == nullptr) return NO_INIT;
- status_t ret =
- s->captureScreen(display, outBuffer, outCapturedSecureLayers, reqDataSpace,
- reqPixelFormat, sourceCrop, reqWidth, reqHeight, useIdentityTransform,
- static_cast<ISurfaceComposer::Rotation>(rotation),
- captureSecureLayers);
+ status_t ret = s->captureScreen(display, outBuffer, outCapturedSecureLayers, reqDataSpace,
+ reqPixelFormat, sourceCrop, reqWidth, reqHeight,
+ useIdentityTransform, rotation, captureSecureLayers);
if (ret != NO_ERROR) {
return ret;
}
return ret;
}
-status_t ScreenshotClient::capture(const sp<IBinder>& display, const ui::Dataspace reqDataSpace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
+status_t ScreenshotClient::capture(const sp<IBinder>& display, ui::Dataspace reqDataSpace,
+ ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
- uint32_t rotation, sp<GraphicBuffer>* outBuffer) {
+ ui::Rotation rotation, sp<GraphicBuffer>* outBuffer) {
bool ignored;
return capture(display, reqDataSpace, reqPixelFormat, sourceCrop, reqWidth, reqHeight,
useIdentityTransform, rotation, false, outBuffer, ignored);
@@ -1588,9 +1939,8 @@
return s->captureScreen(displayOrLayerStack, outDataspace, outBuffer);
}
-status_t ScreenshotClient::captureLayers(const sp<IBinder>& layerHandle,
- const ui::Dataspace reqDataSpace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
+status_t ScreenshotClient::captureLayers(const sp<IBinder>& layerHandle, ui::Dataspace reqDataSpace,
+ ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
float frameScale, sp<GraphicBuffer>* outBuffer) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == nullptr) return NO_INIT;
@@ -1600,8 +1950,8 @@
}
status_t ScreenshotClient::captureChildLayers(
- const sp<IBinder>& layerHandle, const ui::Dataspace reqDataSpace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
+ const sp<IBinder>& layerHandle, ui::Dataspace reqDataSpace, ui::PixelFormat reqPixelFormat,
+ const Rect& sourceCrop,
const std::unordered_set<sp<IBinder>, ISurfaceComposer::SpHash<IBinder>>& excludeHandles,
float frameScale, sp<GraphicBuffer>* outBuffer) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
@@ -1611,5 +1961,5 @@
excludeHandles, frameScale, true /* childrenOnly */);
return ret;
}
-// ----------------------------------------------------------------------------
-}; // namespace android
+
+} // namespace android
diff --git a/libs/gui/SurfaceControl.cpp b/libs/gui/SurfaceControl.cpp
index 55488da..a332a1f 100644
--- a/libs/gui/SurfaceControl.cpp
+++ b/libs/gui/SurfaceControl.cpp
@@ -45,42 +45,23 @@
// SurfaceControl
// ============================================================================
-SurfaceControl::SurfaceControl(
- const sp<SurfaceComposerClient>& client,
- const sp<IBinder>& handle,
- const sp<IGraphicBufferProducer>& gbp,
- bool owned)
- : mClient(client), mHandle(handle), mGraphicBufferProducer(gbp), mOwned(owned)
-{
-}
+SurfaceControl::SurfaceControl(const sp<SurfaceComposerClient>& client, const sp<IBinder>& handle,
+ const sp<IGraphicBufferProducer>& gbp,
+ uint32_t transform)
+ : mClient(client),
+ mHandle(handle),
+ mGraphicBufferProducer(gbp),
+ mTransformHint(transform) {}
SurfaceControl::SurfaceControl(const sp<SurfaceControl>& other) {
mClient = other->mClient;
mHandle = other->mHandle;
mGraphicBufferProducer = other->mGraphicBufferProducer;
- mOwned = false;
+ mTransformHint = other->mTransformHint;
}
SurfaceControl::~SurfaceControl()
{
- // Avoid reparenting the server-side surface to null if we are not the owner of it,
- // meaning that we retrieved it from another process.
- if (mClient != nullptr && mHandle != nullptr && mOwned) {
- SurfaceComposerClient::doDropReferenceTransaction(mHandle, mClient->getClient());
- }
- release();
-}
-
-void SurfaceControl::destroy()
-{
- if (isValid()) {
- SurfaceComposerClient::Transaction().reparent(this, nullptr).apply();
- }
- release();
-}
-
-void SurfaceControl::release()
-{
// Trigger an IPC now, to make sure things
// happen without delay, since these resources are quite heavy.
mClient.clear();
@@ -164,7 +145,6 @@
sp<IBinder> SurfaceControl::getHandle() const
{
- Mutex::Autolock lock(mLock);
return mHandle;
}
@@ -179,15 +159,25 @@
return mClient;
}
+uint32_t SurfaceControl::getTransformHint() const {
+ Mutex::Autolock _l(mLock);
+ return mTransformHint;
+}
+
+void SurfaceControl::setTransformHint(uint32_t hint) {
+ Mutex::Autolock _l(mLock);
+ mTransformHint = hint;
+}
+
void SurfaceControl::writeToParcel(Parcel* parcel)
{
parcel->writeStrongBinder(ISurfaceComposerClient::asBinder(mClient->getClient()));
parcel->writeStrongBinder(mHandle);
parcel->writeStrongBinder(IGraphicBufferProducer::asBinder(mGraphicBufferProducer));
+ parcel->writeUint32(mTransformHint);
}
-sp<SurfaceControl> SurfaceControl::readFromParcel(Parcel* parcel)
-{
+sp<SurfaceControl> SurfaceControl::readFromParcel(const Parcel* parcel) {
sp<IBinder> client = parcel->readStrongBinder();
sp<IBinder> handle = parcel->readStrongBinder();
if (client == nullptr || handle == nullptr)
@@ -198,10 +188,12 @@
sp<IBinder> gbp;
parcel->readNullableStrongBinder(&gbp);
+ uint32_t transformHint = parcel->readUint32();
// We aren't the original owner of the surface.
return new SurfaceControl(new SurfaceComposerClient(
- interface_cast<ISurfaceComposerClient>(client)),
- handle.get(), interface_cast<IGraphicBufferProducer>(gbp), false /* owned */);
+ interface_cast<ISurfaceComposerClient>(client)),
+ handle.get(), interface_cast<IGraphicBufferProducer>(gbp),
+ transformHint);
}
// ----------------------------------------------------------------------------
diff --git a/libs/gui/TEST_MAPPING b/libs/gui/TEST_MAPPING
new file mode 100644
index 0000000..1c43530
--- /dev/null
+++ b/libs/gui/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+ "imports": [
+ {
+ "path": "frameworks/native/libs/nativewindow"
+ }
+ ]
+}
diff --git a/libs/gui/bufferqueue/1.0/Conversion.cpp b/libs/gui/bufferqueue/1.0/Conversion.cpp
index 5cb3593..3e20a37 100644
--- a/libs/gui/bufferqueue/1.0/Conversion.cpp
+++ b/libs/gui/bufferqueue/1.0/Conversion.cpp
@@ -109,20 +109,6 @@
}
/**
- * \brief Convert `Return<void>` to `binder::Status`.
- *
- * \param[in] t The source `Return<void>`.
- * \return The corresponding `binder::Status`.
- */
-// convert: Return<void> -> ::android::binder::Status
-::android::binder::Status toBinderStatus(
- Return<void> const& t) {
- return ::android::binder::Status::fromExceptionCode(
- toStatusT(t),
- t.description().c_str());
-}
-
-/**
* \brief Wrap `native_handle_t*` in `hidl_handle`.
*
* \param[in] nh The source `native_handle_t*`.
@@ -1337,57 +1323,6 @@
return unflatten(&(t->surfaceDamage), buffer, size);
}
-/**
- * \brief Wrap `BGraphicBufferProducer::QueueBufferInput` in
- * `HGraphicBufferProducer::QueueBufferInput`.
- *
- * \param[out] t The wrapper of type
- * `HGraphicBufferProducer::QueueBufferInput`.
- * \param[out] nh The underlying native handle for `t->fence`.
- * \param[in] l The source `BGraphicBufferProducer::QueueBufferInput`.
- *
- * If the return value is `true` and `t->fence` contains a valid file
- * descriptor, \p nh will be a newly created native handle holding that file
- * descriptor. \p nh needs to be deleted with `native_handle_delete()`
- * afterwards.
- */
-bool wrapAs(
- HGraphicBufferProducer::QueueBufferInput* t,
- native_handle_t** nh,
- BGraphicBufferProducer::QueueBufferInput const& l) {
-
- size_t const baseSize = l.getFlattenedSize();
- std::unique_ptr<uint8_t[]> baseBuffer(
- new (std::nothrow) uint8_t[baseSize]);
- if (!baseBuffer) {
- return false;
- }
-
- size_t const baseNumFds = l.getFdCount();
- std::unique_ptr<int[]> baseFds(
- new (std::nothrow) int[baseNumFds]);
- if (!baseFds) {
- return false;
- }
-
- void* buffer = static_cast<void*>(baseBuffer.get());
- size_t size = baseSize;
- int* fds = baseFds.get();
- size_t numFds = baseNumFds;
- if (l.flatten(buffer, size, fds, numFds) != NO_ERROR) {
- return false;
- }
-
- void const* constBuffer = static_cast<void const*>(baseBuffer.get());
- size = baseSize;
- int const* constFds = static_cast<int const*>(baseFds.get());
- numFds = baseNumFds;
- if (unflatten(t, nh, constBuffer, size, constFds, numFds) != NO_ERROR) {
- return false;
- }
-
- return true;
-}
/**
* \brief Convert `HGraphicBufferProducer::QueueBufferInput` to
diff --git a/libs/gui/bufferqueue/1.0/H2BProducerListener.cpp b/libs/gui/bufferqueue/1.0/H2BProducerListener.cpp
index 2712f42..598c8de 100644
--- a/libs/gui/bufferqueue/1.0/H2BProducerListener.cpp
+++ b/libs/gui/bufferqueue/1.0/H2BProducerListener.cpp
@@ -32,7 +32,11 @@
using ::android::hardware::Return;
H2BProducerListener::H2BProducerListener(sp<HProducerListener> const& base)
+#ifndef NO_BINDER
: CBase{base} {
+#else
+ : mBase(base) {
+#endif
}
void H2BProducerListener::onBufferReleased() {
diff --git a/libs/gui/bufferqueue/1.0/WProducerListener.cpp b/libs/gui/bufferqueue/1.0/WProducerListener.cpp
index 78dc4e8..56b64b9 100644
--- a/libs/gui/bufferqueue/1.0/WProducerListener.cpp
+++ b/libs/gui/bufferqueue/1.0/WProducerListener.cpp
@@ -46,5 +46,7 @@
bool LWProducerListener::needsReleaseNotify() {
return static_cast<bool>(mBase->needsReleaseNotify());
}
+void LWProducerListener::onBuffersDiscarded(const std::vector<int32_t>& /*slots*/) {
+}
} // namespace android
diff --git a/libs/gui/bufferqueue/2.0/B2HGraphicBufferProducer.cpp b/libs/gui/bufferqueue/2.0/B2HGraphicBufferProducer.cpp
index e891ec5..c76d771 100644
--- a/libs/gui/bufferqueue/2.0/B2HGraphicBufferProducer.cpp
+++ b/libs/gui/bufferqueue/2.0/B2HGraphicBufferProducer.cpp
@@ -249,6 +249,24 @@
return {};
}
+struct Obituary : public hardware::hidl_death_recipient {
+ wp<B2HGraphicBufferProducer> producer;
+ sp<HProducerListener> listener;
+ HConnectionType apiType;
+ Obituary(const wp<B2HGraphicBufferProducer>& p,
+ const sp<HProducerListener>& l,
+ HConnectionType t)
+ : producer(p), listener(l), apiType(t) {}
+
+ void serviceDied(uint64_t /* cookie */,
+ const wp<::android::hidl::base::V1_0::IBase>& /* who */) override {
+ sp<B2HGraphicBufferProducer> dr = producer.promote();
+ if (dr != nullptr) {
+ (void)dr->disconnect(apiType);
+ }
+ }
+};
+
Return<void> B2HGraphicBufferProducer::connect(
sp<HProducerListener> const& hListener,
HConnectionType hConnectionType,
@@ -270,6 +288,12 @@
&bOutput),
&hStatus) &&
b2h(bOutput, &hOutput);
+#ifdef NO_BINDER
+ if (converted && hListener != nullptr) {
+ mObituary = new Obituary(this, hListener, hConnectionType);
+ hListener->linkToDeath(mObituary, 0);
+ }
+#endif // NO_BINDER
_hidl_cb(converted ? hStatus : HStatus::UNKNOWN_ERROR, hOutput);
return {};
}
@@ -282,6 +306,12 @@
}
HStatus hStatus{};
bool converted = b2h(mBase->disconnect(bConnectionType), &hStatus);
+#ifdef NO_BINDER
+ if (mObituary != nullptr) {
+ mObituary->listener->unlinkToDeath(mObituary);
+ mObituary.clear();
+ }
+#endif // NO_BINDER
return {converted ? hStatus : HStatus::UNKNOWN_ERROR};
}
diff --git a/libs/gui/bufferqueue/2.0/H2BProducerListener.cpp b/libs/gui/bufferqueue/2.0/H2BProducerListener.cpp
index b81a357..b2bd117 100644
--- a/libs/gui/bufferqueue/2.0/H2BProducerListener.cpp
+++ b/libs/gui/bufferqueue/2.0/H2BProducerListener.cpp
@@ -32,7 +32,11 @@
using ::android::hardware::Return;
H2BProducerListener::H2BProducerListener(sp<HProducerListener> const& base)
+#ifndef NO_BINDER
: CBase{base} {
+#else
+ : mBase(base) {
+#endif
}
void H2BProducerListener::onBufferReleased() {
@@ -48,6 +52,9 @@
return static_cast<bool>(mBase);
}
+void H2BProducerListener::onBuffersDiscarded(const std::vector<int32_t>& /*slots*/) {
+}
+
} // namespace utils
} // namespace V2_0
} // namespace bufferqueue
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
new file mode 100644
index 0000000..2320771
--- /dev/null
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -0,0 +1,132 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_BLAST_BUFFER_QUEUE_H
+#define ANDROID_GUI_BLAST_BUFFER_QUEUE_H
+
+#include <gui/IGraphicBufferProducer.h>
+#include <gui/BufferItemConsumer.h>
+#include <gui/BufferItem.h>
+#include <gui/SurfaceComposerClient.h>
+
+#include <utils/Condition.h>
+#include <utils/Mutex.h>
+#include <utils/RefBase.h>
+
+#include <system/window.h>
+#include <thread>
+
+namespace android {
+
+class BufferItemConsumer;
+
+class BLASTBufferItemConsumer : public BufferItemConsumer {
+public:
+ BLASTBufferItemConsumer(const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage,
+ int bufferCount, bool controlledByApp)
+ : BufferItemConsumer(consumer, consumerUsage, bufferCount, controlledByApp),
+ mCurrentlyConnected(false),
+ mPreviouslyConnected(false) {}
+
+ void onDisconnect() override;
+ void addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
+ FrameEventHistoryDelta* outDelta) override
+ REQUIRES(mFrameEventHistoryMutex);
+ void updateFrameTimestamps(uint64_t frameNumber, nsecs_t refreshStartTime,
+ const sp<Fence>& gpuCompositionDoneFence,
+ const sp<Fence>& presentFence, const sp<Fence>& prevReleaseFence,
+ CompositorTiming compositorTiming, nsecs_t latchTime,
+ nsecs_t dequeueReadyTime) REQUIRES(mFrameEventHistoryMutex);
+ void getConnectionEvents(uint64_t frameNumber, bool* needsDisconnect);
+
+private:
+ uint64_t mCurrentFrameNumber = 0;
+
+ Mutex mFrameEventHistoryMutex;
+ ConsumerFrameEventHistory mFrameEventHistory GUARDED_BY(mFrameEventHistoryMutex);
+ std::queue<uint64_t> mDisconnectEvents GUARDED_BY(mFrameEventHistoryMutex);
+ bool mCurrentlyConnected GUARDED_BY(mFrameEventHistoryMutex);
+ bool mPreviouslyConnected GUARDED_BY(mFrameEventHistoryMutex);
+};
+
+class BLASTBufferQueue
+ : public ConsumerBase::FrameAvailableListener, public BufferItemConsumer::BufferFreedListener
+{
+public:
+ BLASTBufferQueue(const sp<SurfaceControl>& surface, int width, int height,
+ bool enableTripleBuffering = true);
+
+ sp<IGraphicBufferProducer> getIGraphicBufferProducer() const {
+ return mProducer;
+ }
+
+ void onBufferFreed(const wp<GraphicBuffer>&/* graphicBuffer*/) override { /* TODO */ }
+ void onFrameReplaced(const BufferItem& item) override {onFrameAvailable(item);}
+ void onFrameAvailable(const BufferItem& item) override;
+
+ void transactionCallback(nsecs_t latchTime, const sp<Fence>& presentFence,
+ const std::vector<SurfaceControlStats>& stats);
+ void setNextTransaction(SurfaceComposerClient::Transaction *t);
+
+ void update(const sp<SurfaceControl>& surface, int width, int height);
+
+ virtual ~BLASTBufferQueue() = default;
+
+private:
+ friend class BLASTBufferQueueHelper;
+
+ // can't be copied
+ BLASTBufferQueue& operator = (const BLASTBufferQueue& rhs);
+ BLASTBufferQueue(const BLASTBufferQueue& rhs);
+
+ void processNextBufferLocked(bool useNextTransaction) REQUIRES(mMutex);
+ Rect computeCrop(const BufferItem& item);
+
+ sp<SurfaceControl> mSurfaceControl;
+
+ std::mutex mMutex;
+ std::condition_variable mCallbackCV;
+
+ // BufferQueue internally allows 1 more than
+ // the max to be acquired
+ static const int MAX_ACQUIRED_BUFFERS = 1;
+
+ int32_t mNumFrameAvailable GUARDED_BY(mMutex);
+ int32_t mNumAcquired GUARDED_BY(mMutex);
+
+ struct PendingReleaseItem {
+ BufferItem item;
+ sp<Fence> releaseFence;
+ };
+
+ std::queue<const BufferItem> mSubmitted GUARDED_BY(mMutex);
+ PendingReleaseItem mPendingReleaseItem GUARDED_BY(mMutex);
+
+ int mWidth GUARDED_BY(mMutex);
+ int mHeight GUARDED_BY(mMutex);
+
+ uint32_t mTransformHint GUARDED_BY(mMutex);
+
+ sp<IGraphicBufferConsumer> mConsumer;
+ sp<IGraphicBufferProducer> mProducer;
+ sp<BLASTBufferItemConsumer> mBufferItemConsumer;
+
+ SurfaceComposerClient::Transaction* mNextTransaction GUARDED_BY(mMutex);
+};
+
+} // namespace android
+
+#endif // ANDROID_GUI_SURFACE_H
diff --git a/libs/gui/include/gui/BufferQueue.h b/libs/gui/include/gui/BufferQueue.h
index da95274..91f80d2 100644
--- a/libs/gui/include/gui/BufferQueue.h
+++ b/libs/gui/include/gui/BufferQueue.h
@@ -63,6 +63,9 @@
void onFrameReplaced(const BufferItem& item) override;
void onBuffersReleased() override;
void onSidebandStreamChanged() override;
+ void onFrameDequeued(const uint64_t bufferId) override;
+ void onFrameCancelled(const uint64_t bufferId) override;
+ void onFrameDetached(const uint64_t bufferID) override;
void addAndGetFrameTimestamps(
const NewFrameEventsEntry* newTimestamps,
FrameEventHistoryDelta* outDelta) override;
diff --git a/libs/gui/include/gui/BufferQueueCore.h b/libs/gui/include/gui/BufferQueueCore.h
index 17617bc..557c28b 100644
--- a/libs/gui/include/gui/BufferQueueCore.h
+++ b/libs/gui/include/gui/BufferQueueCore.h
@@ -34,12 +34,6 @@
#include <mutex>
#include <condition_variable>
-#define BQ_LOGV(x, ...) ALOGV("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
-#define BQ_LOGD(x, ...) ALOGD("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
-#define BQ_LOGI(x, ...) ALOGI("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
-#define BQ_LOGW(x, ...) ALOGW("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
-#define BQ_LOGE(x, ...) ALOGE("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
-
#define ATRACE_BUFFER_INDEX(index) \
do { \
if (ATRACE_ENABLED()) { \
@@ -352,6 +346,14 @@
const uint64_t mUniqueId;
+ // When buffer size is driven by the consumer and mTransformHint specifies
+ // a 90 or 270 degree rotation, this indicates whether the width and height
+ // used by dequeueBuffer will be additionally swapped.
+ bool mAutoPrerotation;
+
+ // mTransformHintInUse is to cache the mTransformHint used by the producer.
+ uint32_t mTransformHintInUse;
+
}; // class BufferQueueCore
} // namespace android
diff --git a/libs/gui/include/gui/BufferQueueProducer.h b/libs/gui/include/gui/BufferQueueProducer.h
index d2a47a6..a7f7d1d 100644
--- a/libs/gui/include/gui/BufferQueueProducer.h
+++ b/libs/gui/include/gui/BufferQueueProducer.h
@@ -22,10 +22,15 @@
namespace android {
+class IBinder;
struct BufferSlot;
+#ifndef NO_BINDER
class BufferQueueProducer : public BnGraphicBufferProducer,
private IBinder::DeathRecipient {
+#else
+class BufferQueueProducer : public BnGraphicBufferProducer {
+#endif
public:
friend class BufferQueue; // Needed to access binderDied
@@ -190,6 +195,9 @@
// See IGraphicBufferProducer::getConsumerUsage
virtual status_t getConsumerUsage(uint64_t* outUsage) const override;
+ // See IGraphicBufferProducer::setAutoPrerotation
+ virtual status_t setAutoPrerotation(bool autoPrerotation);
+
private:
// This is required by the IBinder::DeathRecipient interface
virtual void binderDied(const wp<IBinder>& who);
diff --git a/libs/gui/include/gui/ConsumerBase.h b/libs/gui/include/gui/ConsumerBase.h
index 366ced3..8ff0cd0 100644
--- a/libs/gui/include/gui/ConsumerBase.h
+++ b/libs/gui/include/gui/ConsumerBase.h
@@ -45,6 +45,9 @@
// See IConsumerListener::onFrame{Available,Replaced}
virtual void onFrameAvailable(const BufferItem& item) = 0;
virtual void onFrameReplaced(const BufferItem& /* item */) {}
+ virtual void onFrameDequeued(const uint64_t){};
+ virtual void onFrameCancelled(const uint64_t){};
+ virtual void onFrameDetached(const uint64_t){};
};
~ConsumerBase() override;
@@ -141,6 +144,9 @@
// classes if they want the notification.
virtual void onFrameAvailable(const BufferItem& item) override;
virtual void onFrameReplaced(const BufferItem& item) override;
+ virtual void onFrameDequeued(const uint64_t bufferId) override;
+ virtual void onFrameCancelled(const uint64_t bufferId) override;
+ virtual void onFrameDetached(const uint64_t bufferId) override;
virtual void onBuffersReleased() override;
virtual void onSidebandStreamChanged() override;
diff --git a/libs/gui/include/gui/DisplayEventDispatcher.h b/libs/gui/include/gui/DisplayEventDispatcher.h
new file mode 100644
index 0000000..f210c34
--- /dev/null
+++ b/libs/gui/include/gui/DisplayEventDispatcher.h
@@ -0,0 +1,55 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gui/DisplayEventReceiver.h>
+#include <utils/Log.h>
+#include <utils/Looper.h>
+
+namespace android {
+
+class DisplayEventDispatcher : public LooperCallback {
+public:
+ explicit DisplayEventDispatcher(
+ const sp<Looper>& looper,
+ ISurfaceComposer::VsyncSource vsyncSource = ISurfaceComposer::eVsyncSourceApp,
+ ISurfaceComposer::ConfigChanged configChanged =
+ ISurfaceComposer::eConfigChangedSuppress);
+
+ status_t initialize();
+ void dispose();
+ status_t scheduleVsync();
+ void requestLatestConfig();
+ int getFd() const;
+ virtual int handleEvent(int receiveFd, int events, void* data);
+
+protected:
+ virtual ~DisplayEventDispatcher() = default;
+
+private:
+ sp<Looper> mLooper;
+ DisplayEventReceiver mReceiver;
+ bool mWaitingForVsync;
+
+ virtual void dispatchVsync(nsecs_t timestamp, PhysicalDisplayId displayId, uint32_t count) = 0;
+ virtual void dispatchHotplug(nsecs_t timestamp, PhysicalDisplayId displayId,
+ bool connected) = 0;
+ virtual void dispatchConfigChanged(nsecs_t timestamp, PhysicalDisplayId displayId,
+ int32_t configId, nsecs_t vsyncPeriod) = 0;
+
+ bool processPendingEvents(nsecs_t* outTimestamp, PhysicalDisplayId* outDisplayId,
+ uint32_t* outCount);
+};
+} // namespace android
diff --git a/libs/gui/include/gui/DisplayEventReceiver.h b/libs/gui/include/gui/DisplayEventReceiver.h
index a558cf9..8d49184 100644
--- a/libs/gui/include/gui/DisplayEventReceiver.h
+++ b/libs/gui/include/gui/DisplayEventReceiver.h
@@ -65,6 +65,7 @@
struct VSync {
uint32_t count;
+ nsecs_t expectedVSyncTimestamp;
};
struct Hotplug {
@@ -73,6 +74,7 @@
struct Config {
int32_t configId;
+ nsecs_t vsyncPeriod;
};
Header header;
@@ -144,6 +146,12 @@
*/
status_t requestNextVsync();
+ /*
+ * requestLatestConfig() force-requests the current config for the primary
+ * display.
+ */
+ status_t requestLatestConfig();
+
private:
sp<IDisplayEventConnection> mEventConnection;
std::unique_ptr<gui::BitTube> mDataChannel;
diff --git a/libs/gui/include/gui/FrameTimestamps.h b/libs/gui/include/gui/FrameTimestamps.h
index df02494..0750080 100644
--- a/libs/gui/include/gui/FrameTimestamps.h
+++ b/libs/gui/include/gui/FrameTimestamps.h
@@ -106,6 +106,7 @@
// producer via deltas.
class FrameEventHistory {
public:
+ FrameEventHistory();
virtual ~FrameEventHistory();
FrameEvents* getFrame(uint64_t frameNumber);
@@ -113,10 +114,10 @@
void checkFencesForCompletion();
void dump(std::string& outString) const;
- static constexpr size_t MAX_FRAME_HISTORY = 8;
+ static const size_t MAX_FRAME_HISTORY;
protected:
- std::array<FrameEvents, MAX_FRAME_HISTORY> mFrames;
+ std::vector<FrameEvents> mFrames;
CompositorTiming mCompositorTiming;
};
@@ -174,7 +175,6 @@
std::shared_ptr<FenceTime> acquireFence{FenceTime::NO_FENCE};
};
-
// Used by the consumer to keep track of which fields it already sent to
// the producer.
class FrameEventDirtyFields {
@@ -204,9 +204,11 @@
// The consumer's interface to FrameEventHistory
class ConsumerFrameEventHistory : public FrameEventHistory {
public:
+ ConsumerFrameEventHistory();
~ConsumerFrameEventHistory() override;
void onDisconnect();
+ void setProducerWantsEvents();
void initializeCompositorTiming(const CompositorTiming& compositorTiming);
@@ -224,9 +226,9 @@
private:
void getFrameDelta(FrameEventHistoryDelta* delta,
- const std::array<FrameEvents, MAX_FRAME_HISTORY>::iterator& frame);
+ const std::vector<FrameEvents>::iterator& frame);
- std::array<FrameEventDirtyFields, MAX_FRAME_HISTORY> mFramesDirty;
+ std::vector<FrameEventDirtyFields> mFramesDirty;
size_t mQueueOffset{0};
size_t mCompositionOffset{0};
diff --git a/libs/gui/include/gui/IConsumerListener.h b/libs/gui/include/gui/IConsumerListener.h
index c082882..0ab2399 100644
--- a/libs/gui/include/gui/IConsumerListener.h
+++ b/libs/gui/include/gui/IConsumerListener.h
@@ -43,6 +43,17 @@
// onDisconnect is called when a producer disconnects from the BufferQueue.
virtual void onDisconnect() {} /* Asynchronous */
+ // onFrameDequeued is called when a call to the BufferQueueProducer::dequeueBuffer successfully
+ // returns a slot from the BufferQueue.
+ virtual void onFrameDequeued(const uint64_t) {}
+
+ // onFrameCancelled is called when the client calls cancelBuffer, thereby releasing the slot
+ // back to the BufferQueue.
+ virtual void onFrameCancelled(const uint64_t) {}
+
+ // onFrameDetached is called after a successful detachBuffer() call while in asynchronous mode.
+ virtual void onFrameDetached(const uint64_t) {}
+
// onFrameAvailable is called from queueBuffer each time an additional frame becomes available
// for consumption. This means that frames that are queued while in asynchronous mode only
// trigger the callback if no previous frames are pending. Frames queued while in synchronous
@@ -81,6 +92,7 @@
FrameEventHistoryDelta* /*outDelta*/) {}
};
+#ifndef NO_BINDER
class IConsumerListener : public ConsumerListener, public IInterface {
public:
DECLARE_META_INTERFACE(ConsumerListener)
@@ -94,4 +106,11 @@
uint32_t flags = 0) override;
};
+#else
+class IConsumerListener : public ConsumerListener {
+};
+class BnConsumerListener : public IConsumerListener {
+};
+#endif
+
} // namespace android
diff --git a/libs/gui/include/gui/IDisplayEventConnection.h b/libs/gui/include/gui/IDisplayEventConnection.h
index d783f74..674aafd 100644
--- a/libs/gui/include/gui/IDisplayEventConnection.h
+++ b/libs/gui/include/gui/IDisplayEventConnection.h
@@ -18,7 +18,7 @@
#include <binder/IInterface.h>
#include <binder/SafeInterface.h>
-
+#include <gui/ISurfaceComposer.h>
#include <utils/Errors.h>
#include <cstdint>
@@ -51,6 +51,11 @@
* requestNextVsync() schedules the next vsync event. It has no effect if the vsync rate is > 0.
*/
virtual void requestNextVsync() = 0; // Asynchronous
+
+ /*
+ * requestLatestConfig() requests the config for the primary display.
+ */
+ virtual void requestLatestConfig() = 0; // Asynchronous
};
class BnDisplayEventConnection : public SafeBnInterface<IDisplayEventConnection> {
diff --git a/libs/gui/include/gui/IGraphicBufferConsumer.h b/libs/gui/include/gui/IGraphicBufferConsumer.h
index 9fb7580..0b92e7d 100644
--- a/libs/gui/include/gui/IGraphicBufferConsumer.h
+++ b/libs/gui/include/gui/IGraphicBufferConsumer.h
@@ -35,10 +35,14 @@
class GraphicBuffer;
class IConsumerListener;
class NativeHandle;
-
+#ifndef NO_BINDER
class IGraphicBufferConsumer : public IInterface {
public:
DECLARE_META_INTERFACE(GraphicBufferConsumer)
+#else
+class IGraphicBufferConsumer : public RefBase {
+public:
+#endif
enum {
// Returned by releaseBuffer, after which the consumer must free any references to the
@@ -282,6 +286,7 @@
}
};
+#ifndef NO_BINDER
class BnGraphicBufferConsumer : public SafeBnInterface<IGraphicBufferConsumer> {
public:
BnGraphicBufferConsumer()
@@ -290,5 +295,9 @@
status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply,
uint32_t flags = 0) override;
};
+#else
+class BnGraphicBufferConsumer : public IGraphicBufferConsumer {
+};
+#endif
} // namespace android
diff --git a/libs/gui/include/gui/IGraphicBufferProducer.h b/libs/gui/include/gui/IGraphicBufferProducer.h
index 3dde8c8..d7f3492 100644
--- a/libs/gui/include/gui/IGraphicBufferProducer.h
+++ b/libs/gui/include/gui/IGraphicBufferProducer.h
@@ -45,6 +45,13 @@
class NativeHandle;
class Surface;
+using HGraphicBufferProducerV1_0 =
+ ::android::hardware::graphics::bufferqueue::V1_0::
+ IGraphicBufferProducer;
+using HGraphicBufferProducerV2_0 =
+ ::android::hardware::graphics::bufferqueue::V2_0::
+ IGraphicBufferProducer;
+
/*
* This class defines the Binder IPC interface for the producer side of
* a queue of graphics buffers. It's used to send graphics data from one
@@ -59,20 +66,15 @@
*
* This class was previously called ISurfaceTexture.
*/
-class IGraphicBufferProducer : public IInterface
-{
-public:
- using HGraphicBufferProducerV1_0 =
- ::android::hardware::graphics::bufferqueue::V1_0::
- IGraphicBufferProducer;
- using HGraphicBufferProducerV2_0 =
- ::android::hardware::graphics::bufferqueue::V2_0::
- IGraphicBufferProducer;
-
+#ifndef NO_BINDER
+class IGraphicBufferProducer : public IInterface {
DECLARE_HYBRID_META_INTERFACE(GraphicBufferProducer,
HGraphicBufferProducerV1_0,
HGraphicBufferProducerV2_0)
-
+#else
+class IGraphicBufferProducer : public RefBase {
+#endif
+public:
enum {
// A flag returned by dequeueBuffer when the client needs to call
// requestBuffer immediately thereafter.
@@ -286,36 +288,6 @@
virtual status_t attachBuffer(int* outSlot,
const sp<GraphicBuffer>& buffer) = 0;
- // queueBuffer indicates that the client has finished filling in the
- // contents of the buffer associated with slot and transfers ownership of
- // that slot back to the server.
- //
- // It is not valid to call queueBuffer on a slot that is not owned
- // by the client or one for which a buffer associated via requestBuffer
- // (an attempt to do so will fail with a return value of BAD_VALUE).
- //
- // In addition, the input must be described by the client (as documented
- // below). Any other properties (zero point, etc)
- // are client-dependent, and should be documented by the client.
- //
- // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
- //
- // Upon success, the output will be filled with meaningful values
- // (refer to the documentation below).
- //
- // Return of a value other than NO_ERROR means an error has occurred:
- // * NO_INIT - the buffer queue has been abandoned or the producer is not
- // connected.
- // * BAD_VALUE - one of the below conditions occurred:
- // * fence was NULL
- // * scaling mode was unknown
- // * both in async mode and buffer count was less than the
- // max numbers of buffers that can be allocated at once
- // * slot index was out of range (see above).
- // * the slot was not in the dequeued state
- // * the slot was enqueued without requesting a buffer
- // * crop rect is out of bounds of the buffer dimensions
-
struct QueueBufferInput : public Flattenable<QueueBufferInput> {
friend class Flattenable<QueueBufferInput>;
explicit inline QueueBufferInput(const Parcel& parcel);
@@ -412,8 +384,38 @@
uint64_t nextFrameNumber{0};
FrameEventHistoryDelta frameTimestamps;
bool bufferReplaced{false};
+ int maxBufferCount{0};
};
+ // queueBuffer indicates that the client has finished filling in the
+ // contents of the buffer associated with slot and transfers ownership of
+ // that slot back to the server.
+ //
+ // It is not valid to call queueBuffer on a slot that is not owned
+ // by the client or one for which a buffer associated via requestBuffer
+ // (an attempt to do so will fail with a return value of BAD_VALUE).
+ //
+ // In addition, the input must be described by the client (as documented
+ // below). Any other properties (zero point, etc)
+ // are client-dependent, and should be documented by the client.
+ //
+ // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
+ //
+ // Upon success, the output will be filled with meaningful values
+ // (refer to the documentation below).
+ //
+ // Return of a value other than NO_ERROR means an error has occurred:
+ // * NO_INIT - the buffer queue has been abandoned or the producer is not
+ // connected.
+ // * BAD_VALUE - one of the below conditions occurred:
+ // * fence was NULL
+ // * scaling mode was unknown
+ // * both in async mode and buffer count was less than the
+ // max numbers of buffers that can be allocated at once
+ // * slot index was out of range (see above).
+ // * the slot was not in the dequeued state
+ // * the slot was enqueued without requesting a buffer
+ // * crop rect is out of bounds of the buffer dimensions
virtual status_t queueBuffer(int slot, const QueueBufferInput& input,
QueueBufferOutput* output) = 0;
@@ -629,6 +631,15 @@
// NATIVE_WINDOW_CONSUMER_USAGE_BITS attribute.
virtual status_t getConsumerUsage(uint64_t* outUsage) const = 0;
+ // Enable/disable the auto prerotation at buffer allocation when the buffer
+ // size is driven by the consumer.
+ //
+ // When buffer size is driven by the consumer and the transform hint
+ // specifies a 90 or 270 degree rotation, if auto prerotation is enabled,
+ // the width and height used for dequeueBuffer will be additionally swapped.
+ virtual status_t setAutoPrerotation(bool autoPrerotation);
+
+#ifndef NO_BINDER
// Static method exports any IGraphicBufferProducer object to a parcel. It
// handles null producer as well.
static status_t exportToParcel(const sp<IGraphicBufferProducer>& producer,
@@ -646,10 +657,11 @@
// it writes a strong binder object; for BufferHub, it writes a
// ProducerQueueParcelable object.
virtual status_t exportToParcel(Parcel* parcel);
+#endif
};
// ----------------------------------------------------------------------------
-
+#ifndef NO_BINDER
class BnGraphicBufferProducer : public BnInterface<IGraphicBufferProducer>
{
public:
@@ -658,6 +670,10 @@
Parcel* reply,
uint32_t flags = 0);
};
+#else
+class BnGraphicBufferProducer : public IGraphicBufferProducer {
+};
+#endif
// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/gui/include/gui/IProducerListener.h b/libs/gui/include/gui/IProducerListener.h
index 32a3690..0b1f4b5 100644
--- a/libs/gui/include/gui/IProducerListener.h
+++ b/libs/gui/include/gui/IProducerListener.h
@@ -51,6 +51,7 @@
virtual void onBuffersDiscarded(const std::vector<int32_t>& slots) = 0; // Asynchronous
};
+#ifndef NO_BINDER
class IProducerListener : public ProducerListener, public IInterface
{
public:
@@ -73,6 +74,12 @@
virtual void onBuffersDiscarded(const std::vector<int32_t>& slots);
};
+#else
+class IProducerListener : public ProducerListener {
+};
+class BnProducerListener : public IProducerListener {
+};
+#endif
class DummyProducerListener : public BnProducerListener
{
public:
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 7060bb1..8d3160a 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef ANDROID_GUI_ISURFACE_COMPOSER_H
-#define ANDROID_GUI_ISURFACE_COMPOSER_H
+#pragma once
#include <stdint.h>
#include <sys/types.h>
@@ -25,12 +24,16 @@
#include <gui/ITransactionCompletedListener.h>
+#include <math/vec4.h>
+
#include <ui/ConfigStoreTypes.h>
#include <ui/DisplayedFrameStats.h>
#include <ui/FrameStats.h>
#include <ui/GraphicBuffer.h>
#include <ui/GraphicTypes.h>
+#include <ui/PhysicalDisplayId.h>
#include <ui/PixelFormat.h>
+#include <ui/Rotation.h>
#include <utils/Errors.h>
#include <utils/RefBase.h>
@@ -42,13 +45,13 @@
#include <vector>
namespace android {
-// ----------------------------------------------------------------------------
struct client_cache_t;
struct ComposerState;
-struct DisplayState;
+struct DisplayConfig;
struct DisplayInfo;
struct DisplayStatInfo;
+struct DisplayState;
struct InputWindowCommands;
class LayerDebugInfo;
class HdrCapabilities;
@@ -59,6 +62,12 @@
class Rect;
enum class FrameEvent;
+namespace ui {
+
+struct DisplayState;
+
+} // namespace ui
+
/*
* This class defines the Binder IPC interface for accessing various
* SurfaceFlinger features.
@@ -67,22 +76,25 @@
public:
DECLARE_META_INTERFACE(SurfaceComposer)
+ static constexpr size_t MAX_LAYERS = 4096;
+
// flags for setTransactionState()
enum {
eSynchronous = 0x01,
- eAnimation = 0x02,
+ eAnimation = 0x02,
- // Indicates that this transaction will likely result in a lot of layers being composed, and
- // thus, SurfaceFlinger should wake-up earlier to avoid missing frame deadlines. In this
- // case SurfaceFlinger will wake up at (sf vsync offset - debug.sf.early_phase_offset_ns)
- eEarlyWakeup = 0x04
- };
+ // DEPRECATED - use eExplicitEarlyWakeup[Start|End]
+ eEarlyWakeup = 0x04,
- enum Rotation {
- eRotateNone = 0,
- eRotate90 = 1,
- eRotate180 = 2,
- eRotate270 = 3
+ // Explicit indication that this transaction and others to follow will likely result in a
+ // lot of layers being composed, and thus, SurfaceFlinger should wake-up earlier to avoid
+ // missing frame deadlines. In this case SurfaceFlinger will wake up at
+ // (sf vsync offset - debug.sf.early_phase_offset_ns). SurfaceFlinger will continue to be
+ // in the early configuration until it receives eExplicitEarlyWakeupEnd. These flags are
+ // expected to be used by WindowManager only and are guarded by
+ // android.permission.ACCESS_SURFACE_FLINGER
+ eExplicitEarlyWakeupStart = 0x08,
+ eExplicitEarlyWakeupEnd = 0x10,
};
enum VsyncSource {
@@ -140,7 +152,7 @@
const sp<IBinder>& applyToken,
const InputWindowCommands& inputWindowCommands,
int64_t desiredPresentTime,
- const client_cache_t& uncacheBuffer,
+ const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
const std::vector<ListenerCallbacks>& listenerCallbacks) = 0;
/* signal that we're done booting.
@@ -164,10 +176,6 @@
*/
virtual void setPowerMode(const sp<IBinder>& display, int mode) = 0;
- /* returns information for each configuration of the given display
- * intended to be used to get information about built-in displays */
- virtual status_t getDisplayConfigs(const sp<IBinder>& display,
- Vector<DisplayInfo>* configs) = 0;
/* returns display statistics for a given display
* intended to be used by the media framework to properly schedule
@@ -175,13 +183,26 @@
virtual status_t getDisplayStats(const sp<IBinder>& display,
DisplayStatInfo* stats) = 0;
- /* indicates which of the configurations returned by getDisplayInfo is
- * currently active */
- virtual int getActiveConfig(const sp<IBinder>& display) = 0;
+ /**
+ * Get transactional state of given display.
+ */
+ virtual status_t getDisplayState(const sp<IBinder>& display, ui::DisplayState*) = 0;
- /* specifies which configuration (of those returned by getDisplayInfo)
- * should be used */
- virtual status_t setActiveConfig(const sp<IBinder>& display, int id) = 0;
+ /**
+ * Get immutable information about given physical display.
+ */
+ virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo*) = 0;
+
+ /**
+ * Get configurations supported by given physical display.
+ */
+ virtual status_t getDisplayConfigs(const sp<IBinder>& display, Vector<DisplayConfig>*) = 0;
+
+ /**
+ * Get the index into configurations returned by getDisplayConfigs,
+ * corresponding to the active configuration.
+ */
+ virtual int getActiveConfig(const sp<IBinder>& display) = 0;
virtual status_t getDisplayColorModes(const sp<IBinder>& display,
Vector<ui::ColorMode>* outColorModes) = 0;
@@ -192,6 +213,37 @@
ui::ColorMode colorMode) = 0;
/**
+ * Returns true if the connected display reports support for HDMI 2.1 Auto
+ * Low Latency Mode.
+ * For more information, see the HDMI 2.1 specification.
+ */
+ virtual status_t getAutoLowLatencyModeSupport(const sp<IBinder>& display,
+ bool* outSupport) const = 0;
+
+ /**
+ * Switches Auto Low Latency Mode on/off on the connected display, if it is
+ * available. This should only be called if #getAutoLowLatencyMode returns
+ * true.
+ * For more information, see the HDMI 2.1 specification.
+ */
+ virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) = 0;
+
+ /**
+ * Returns true if the connected display reports support for Game Content Type.
+ * For more information, see the HDMI 1.4 specification.
+ */
+ virtual status_t getGameContentTypeSupport(const sp<IBinder>& display,
+ bool* outSupport) const = 0;
+
+ /**
+ * This will start sending infoframes to the connected display with
+ * ContentType=Game (if on=true). This will switch the disply to Game mode.
+ * This should only be called if #getGameContentTypeSupport returns true.
+ * For more information, see the HDMI 1.4 specification.
+ */
+ virtual void setGameContentType(const sp<IBinder>& display, bool on) = 0;
+
+ /**
* Capture the specified screen. This requires READ_FRAME_BUFFER
* permission. This function will fail if there is a secure window on
* screen.
@@ -215,10 +267,10 @@
* it) around its center.
*/
virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer,
- bool& outCapturedSecureLayers, const ui::Dataspace reqDataspace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
+ bool& outCapturedSecureLayers, ui::Dataspace reqDataspace,
+ ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
- Rotation rotation = eRotateNone,
+ ui::Rotation rotation = ui::ROTATION_0,
bool captureSecureLayers = false) = 0;
/**
* Capture the specified screen. This requires READ_FRAME_BUFFER
@@ -242,8 +294,9 @@
* it) around its center.
*/
virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer,
- Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
- bool useIdentityTransform, Rotation rotation = eRotateNone) {
+ const Rect& sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
+ bool useIdentityTransform,
+ ui::Rotation rotation = ui::ROTATION_0) {
bool outIgnored;
return captureScreen(display, outBuffer, outIgnored, ui::Dataspace::V0_SRGB,
ui::PixelFormat::RGBA_8888, sourceCrop, reqWidth, reqHeight,
@@ -267,8 +320,7 @@
*/
virtual status_t captureLayers(
const sp<IBinder>& layerHandleBinder, sp<GraphicBuffer>* outBuffer,
- const ui::Dataspace reqDataspace, const ui::PixelFormat reqPixelFormat,
- const Rect& sourceCrop,
+ ui::Dataspace reqDataspace, ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
const std::unordered_set<sp<IBinder>, SpHash<IBinder>>& excludeHandles,
float frameScale = 1.0, bool childrenOnly = false) = 0;
@@ -339,7 +391,7 @@
*/
virtual status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
uint8_t componentMask,
- uint64_t maxFrames) const = 0;
+ uint64_t maxFrames) = 0;
/* Returns statistics on the color profile of the last frame displayed for a given display
*
@@ -382,21 +434,36 @@
*/
virtual status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) = 0;
- /*
- * Sets the allowed display configurations to be used.
- * The allowedConfigs in a vector of indexes corresponding to the configurations
+ /* Sets the refresh rate boundaries for the display.
+ *
+ * The primary refresh rate range represents display manager's general guidance on the display
+ * configs we'll consider when switching refresh rates. Unless we get an explicit signal from an
+ * app, we should stay within this range.
+ *
+ * The app request refresh rate range allows us to consider more display configs when switching
+ * refresh rates. Although we should generally stay within the primary range, specific
+ * considerations, such as layer frame rate settings specified via the setFrameRate() api, may
+ * cause us to go outside the primary range. We never go outside the app request range. The app
+ * request range will be greater than or equal to the primary refresh rate range, never smaller.
+ *
+ * defaultConfig is used to narrow the list of display configs SurfaceFlinger will consider
+ * switching between. Only configs with a config group and resolution matching defaultConfig
+ * will be considered for switching. The defaultConfig index corresponds to the list of configs
* returned from getDisplayConfigs().
*/
- virtual status_t setAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- const std::vector<int32_t>& allowedConfigs) = 0;
+ virtual status_t setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t defaultConfig,
+ float primaryRefreshRateMin,
+ float primaryRefreshRateMax,
+ float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax) = 0;
- /*
- * Returns the allowed display configurations currently set.
- * The allowedConfigs in a vector of indexes corresponding to the configurations
- * returned from getDisplayConfigs().
- */
- virtual status_t getAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- std::vector<int32_t>* outAllowedConfigs) = 0;
+ virtual status_t getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t* outDefaultConfig,
+ float* outPrimaryRefreshRateMin,
+ float* outPrimaryRefreshRateMax,
+ float* outAppRequestRefreshRateMin,
+ float* outAppRequestRefreshRateMax) = 0;
/*
* Gets whether brightness operations are supported on a display.
*
@@ -426,8 +493,7 @@
* BAD_VALUE if the brightness is invalid, or
* INVALID_OPERATION if brightness operations are not supported.
*/
- virtual status_t setDisplayBrightness(const sp<IBinder>& displayToken,
- float brightness) const = 0;
+ virtual status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) = 0;
/*
* Sends a power hint to the composer. This function is asynchronous.
@@ -438,6 +504,42 @@
* Returns NO_ERROR upon success.
*/
virtual status_t notifyPowerHint(int32_t hintId) = 0;
+
+ /*
+ * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows
+ * material design guidelines.
+ *
+ * ambientColor
+ * Color to the ambient shadow. The alpha is premultiplied.
+ *
+ * spotColor
+ * Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow
+ * depends on the light position.
+ *
+ * lightPosY/lightPosZ
+ * Position of the light used to cast the spot shadow. The X value is always the display
+ * width / 2.
+ *
+ * lightRadius
+ * Radius of the light casting the shadow.
+ */
+ virtual status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
+ float lightPosY, float lightPosZ,
+ float lightRadius) = 0;
+
+ /*
+ * Sets the intended frame rate for a surface. See ANativeWindow_setFrameRate() for more info.
+ */
+ virtual status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
+ int8_t compatibility) = 0;
+
+ /*
+ * Acquire a frame rate flexibility token from SurfaceFlinger. While this token is acquired,
+ * surface flinger will freely switch between frame rates in any way it sees fit, regardless of
+ * the current restrictions applied by DisplayManager. This is useful to get consistent behavior
+ * for tests. Release the token by releasing the returned IBinder reference.
+ */
+ virtual status_t acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) = 0;
};
// ----------------------------------------------------------------------------
@@ -449,7 +551,7 @@
// Java by ActivityManagerService.
BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
CREATE_CONNECTION,
- CREATE_GRAPHIC_BUFFER_ALLOC_UNUSED, // unused, fails permissions check
+ GET_DISPLAY_INFO,
CREATE_DISPLAY_EVENT_CONNECTION,
CREATE_DISPLAY,
DESTROY_DISPLAY,
@@ -459,8 +561,7 @@
GET_SUPPORTED_FRAME_TIMESTAMPS,
GET_DISPLAY_CONFIGS,
GET_ACTIVE_CONFIG,
- SET_ACTIVE_CONFIG,
- CONNECT_DISPLAY_UNUSED, // unused, fails permissions check
+ GET_DISPLAY_STATE,
CAPTURE_SCREEN,
CAPTURE_LAYERS,
CLEAR_ANIMATION_FRAME_STATS,
@@ -485,12 +586,19 @@
GET_PHYSICAL_DISPLAY_IDS,
ADD_REGION_SAMPLING_LISTENER,
REMOVE_REGION_SAMPLING_LISTENER,
- SET_ALLOWED_DISPLAY_CONFIGS,
- GET_ALLOWED_DISPLAY_CONFIGS,
+ SET_DESIRED_DISPLAY_CONFIG_SPECS,
+ GET_DESIRED_DISPLAY_CONFIG_SPECS,
GET_DISPLAY_BRIGHTNESS_SUPPORT,
SET_DISPLAY_BRIGHTNESS,
CAPTURE_SCREEN_BY_ID,
NOTIFY_POWER_HINT,
+ SET_GLOBAL_SHADOW_SETTINGS,
+ GET_AUTO_LOW_LATENCY_MODE_SUPPORT,
+ SET_AUTO_LOW_LATENCY_MODE,
+ GET_GAME_CONTENT_TYPE_SUPPORT,
+ SET_GAME_CONTENT_TYPE,
+ SET_FRAME_RATE,
+ ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN,
// Always append new enum to the end.
};
@@ -498,8 +606,4 @@
Parcel* reply, uint32_t flags = 0);
};
-// ----------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_GUI_ISURFACE_COMPOSER_H
+} // namespace android
diff --git a/libs/gui/include/gui/ISurfaceComposerClient.h b/libs/gui/include/gui/ISurfaceComposerClient.h
index 32ac9e8..3afbabf 100644
--- a/libs/gui/include/gui/ISurfaceComposerClient.h
+++ b/libs/gui/include/gui/ISurfaceComposerClient.h
@@ -33,7 +33,7 @@
DECLARE_META_INTERFACE(SurfaceComposerClient)
// flags for createSurface()
- enum { // (keep in sync with Surface.java)
+ enum { // (keep in sync with SurfaceControl.java)
eHidden = 0x00000004,
eDestroyBackbuffer = 0x00000020,
eSecure = 0x00000080,
@@ -42,9 +42,10 @@
eProtectedByApp = 0x00000800,
eProtectedByDRM = 0x00001000,
eCursorWindow = 0x00002000,
+ eNoColorFill = 0x00004000,
eFXSurfaceBufferQueue = 0x00000000,
- eFXSurfaceColor = 0x00020000,
+ eFXSurfaceEffect = 0x00020000,
eFXSurfaceBufferState = 0x00040000,
eFXSurfaceContainer = 0x00080000,
eFXSurfaceMask = 0x000F0000,
@@ -56,7 +57,7 @@
virtual status_t createSurface(const String8& name, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags, const sp<IBinder>& parent,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp) = 0;
+ sp<IGraphicBufferProducer>* gbp, uint32_t* outTransformHint) = 0;
/*
* Requires ACCESS_SURFACE_FLINGER permission
@@ -65,7 +66,8 @@
PixelFormat format, uint32_t flags,
const sp<IGraphicBufferProducer>& parent,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp) = 0;
+ sp<IGraphicBufferProducer>* gbp,
+ uint32_t* outTransformHint) = 0;
/*
* Requires ACCESS_SURFACE_FLINGER permission
@@ -76,6 +78,8 @@
* Requires ACCESS_SURFACE_FLINGER permission
*/
virtual status_t getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const = 0;
+
+ virtual status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle) = 0;
};
class BnSurfaceComposerClient : public SafeBnInterface<ISurfaceComposerClient> {
diff --git a/libs/gui/include/gui/ITransactionCompletedListener.h b/libs/gui/include/gui/ITransactionCompletedListener.h
index 774ad46..c58634b 100644
--- a/libs/gui/include/gui/ITransactionCompletedListener.h
+++ b/libs/gui/include/gui/ITransactionCompletedListener.h
@@ -21,6 +21,7 @@
#include <binder/Parcelable.h>
#include <binder/SafeInterface.h>
+#include <gui/FrameTimestamps.h>
#include <ui/Fence.h>
#include <utils/Timers.h>
@@ -31,21 +32,50 @@
namespace android {
class ITransactionCompletedListener;
+class ListenerCallbacks;
using CallbackId = int64_t;
+class FrameEventHistoryStats : public Parcelable {
+public:
+ status_t writeToParcel(Parcel* output) const override;
+ status_t readFromParcel(const Parcel* input) override;
+
+ FrameEventHistoryStats() = default;
+ FrameEventHistoryStats(uint64_t fn, const sp<Fence>& gpuCompFence, CompositorTiming compTiming,
+ nsecs_t refreshTime, nsecs_t dequeueReadyTime)
+ : frameNumber(fn),
+ gpuCompositionDoneFence(gpuCompFence),
+ compositorTiming(compTiming),
+ refreshStartTime(refreshTime),
+ dequeueReadyTime(dequeueReadyTime) {}
+
+ uint64_t frameNumber;
+ sp<Fence> gpuCompositionDoneFence;
+ CompositorTiming compositorTiming;
+ nsecs_t refreshStartTime;
+ nsecs_t dequeueReadyTime;
+};
+
class SurfaceStats : public Parcelable {
public:
status_t writeToParcel(Parcel* output) const override;
status_t readFromParcel(const Parcel* input) override;
SurfaceStats() = default;
- SurfaceStats(const sp<IBinder>& sc, nsecs_t time, const sp<Fence>& prevReleaseFence)
- : surfaceControl(sc), acquireTime(time), previousReleaseFence(prevReleaseFence) {}
+ SurfaceStats(const sp<IBinder>& sc, nsecs_t time, const sp<Fence>& prevReleaseFence,
+ uint32_t hint, FrameEventHistoryStats frameEventStats)
+ : surfaceControl(sc),
+ acquireTime(time),
+ previousReleaseFence(prevReleaseFence),
+ transformHint(hint),
+ eventStats(frameEventStats) {}
sp<IBinder> surfaceControl;
nsecs_t acquireTime = -1;
sp<Fence> previousReleaseFence;
+ uint32_t transformHint = 0;
+ FrameEventHistoryStats eventStats;
};
class TransactionStats : public Parcelable {
@@ -72,10 +102,10 @@
status_t writeToParcel(Parcel* output) const override;
status_t readFromParcel(const Parcel* input) override;
- static ListenerStats createEmpty(const sp<ITransactionCompletedListener>& listener,
+ static ListenerStats createEmpty(const sp<IBinder>& listener,
const std::unordered_set<CallbackId>& callbackIds);
- sp<ITransactionCompletedListener> listener;
+ sp<IBinder> listener;
std::vector<TransactionStats> transactionStats;
};
@@ -97,17 +127,59 @@
class ListenerCallbacks {
public:
- ListenerCallbacks(const sp<ITransactionCompletedListener>& listener,
- const std::unordered_set<CallbackId>& callbacks)
+ ListenerCallbacks(const sp<IBinder>& listener, const std::unordered_set<CallbackId>& callbacks)
: transactionCompletedListener(listener),
callbackIds(callbacks.begin(), callbacks.end()) {}
- ListenerCallbacks(const sp<ITransactionCompletedListener>& listener,
- const std::vector<CallbackId>& ids)
+ ListenerCallbacks(const sp<IBinder>& listener, const std::vector<CallbackId>& ids)
: transactionCompletedListener(listener), callbackIds(ids) {}
- sp<ITransactionCompletedListener> transactionCompletedListener;
+ bool operator==(const ListenerCallbacks& rhs) const {
+ if (transactionCompletedListener != rhs.transactionCompletedListener) {
+ return false;
+ }
+ if (callbackIds.empty()) {
+ return rhs.callbackIds.empty();
+ }
+ return callbackIds.front() == rhs.callbackIds.front();
+ }
+
+ sp<IBinder> transactionCompletedListener;
std::vector<CallbackId> callbackIds;
};
+struct IListenerHash {
+ std::size_t operator()(const sp<IBinder>& strongPointer) const {
+ return std::hash<IBinder*>{}(strongPointer.get());
+ }
+};
+
+struct CallbackIdsHash {
+ // CallbackId vectors have several properties that let us get away with this simple hash.
+ // 1) CallbackIds are never 0 so if something has gone wrong and our CallbackId vector is
+ // empty we can still hash 0.
+ // 2) CallbackId vectors for the same listener either are identical or contain none of the
+ // same members. It is sufficient to just check the first CallbackId in the vectors. If
+ // they match, they are the same. If they do not match, they are not the same.
+ std::size_t operator()(const std::vector<CallbackId>& callbackIds) const {
+ return std::hash<CallbackId>{}((callbackIds.empty()) ? 0 : callbackIds.front());
+ }
+};
+
+struct ListenerCallbacksHash {
+ std::size_t HashCombine(size_t value1, size_t value2) const {
+ return value1 ^ (value2 + 0x9e3779b9 + (value1 << 6) + (value1 >> 2));
+ }
+
+ std::size_t operator()(const ListenerCallbacks& listenerCallbacks) const {
+ struct IListenerHash listenerHasher;
+ struct CallbackIdsHash callbackIdsHasher;
+
+ std::size_t listenerHash = listenerHasher(listenerCallbacks.transactionCompletedListener);
+ std::size_t callbackIdsHash = callbackIdsHasher(listenerCallbacks.callbackIds);
+
+ return HashCombine(listenerHash, callbackIdsHash);
+ }
+};
+
} // namespace android
diff --git a/libs/gui/include/gui/LayerMetadata.h b/libs/gui/include/gui/LayerMetadata.h
index 47f0ced..d58e019 100644
--- a/libs/gui/include/gui/LayerMetadata.h
+++ b/libs/gui/include/gui/LayerMetadata.h
@@ -22,7 +22,12 @@
namespace android {
-enum { METADATA_OWNER_UID = 1, METADATA_WINDOW_TYPE = 2, METADATA_TASK_ID = 3 };
+enum {
+ METADATA_OWNER_UID = 1,
+ METADATA_WINDOW_TYPE = 2,
+ METADATA_TASK_ID = 3,
+ METADATA_MOUSE_CURSOR = 4,
+};
struct LayerMetadata : public Parcelable {
std::unordered_map<uint32_t, std::vector<uint8_t>> mMap;
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index f438eb3..e60f677 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -20,9 +20,9 @@
#include <stdint.h>
#include <sys/types.h>
-#include <utils/Errors.h>
-
+#include <android/native_window.h>
#include <gui/IGraphicBufferProducer.h>
+#include <gui/ITransactionCompletedListener.h>
#include <math/mat4.h>
#ifndef NO_INPUT
@@ -34,6 +34,9 @@
#include <ui/GraphicTypes.h>
#include <ui/Rect.h>
#include <ui/Region.h>
+#include <ui/Rotation.h>
+#include <ui/Transform.h>
+#include <utils/Errors.h>
namespace android {
@@ -71,7 +74,7 @@
eCropChanged_legacy = 0x00000100,
eDeferTransaction_legacy = 0x00000200,
eOverrideScalingModeChanged = 0x00000400,
- eGeometryAppliesWithResize = 0x00000800,
+ eShadowRadiusChanged = 0x00000800,
eReparentChildren = 0x00001000,
eDetachChildren = 0x00002000,
eRelativeLayerChanged = 0x00004000,
@@ -97,6 +100,11 @@
eBackgroundColorChanged = 0x4'00000000,
eMetadataChanged = 0x8'00000000,
eColorSpaceAgnosticChanged = 0x10'00000000,
+ eFrameRateSelectionPriority = 0x20'00000000,
+ eFrameRateChanged = 0x40'00000000,
+ eBackgroundBlurRadiusChanged = 0x80'00000000,
+ eProducerDisconnect = 0x100'00000000,
+ eFixedTransformHintChanged = 0x200'00000000,
};
layer_state_t()
@@ -113,6 +121,7 @@
reserved(0),
crop_legacy(Rect::INVALID_RECT),
cornerRadius(0.0f),
+ backgroundBlurRadius(0),
frameNumber_legacy(0),
overrideScalingMode(-1),
transform(0),
@@ -123,10 +132,14 @@
surfaceDamageRegion(),
api(-1),
colorTransform(mat4()),
- hasListenerCallbacks(false),
bgColorAlpha(0),
bgColorDataspace(ui::Dataspace::UNKNOWN),
- colorSpaceAgnostic(false) {
+ colorSpaceAgnostic(false),
+ shadowRadius(0.0f),
+ frameRateSelectionPriority(-1),
+ frameRate(0.0f),
+ frameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT),
+ fixedTransformHint(ui::Transform::ROT_INVALID) {
matrix.dsdx = matrix.dtdy = 1.0f;
matrix.dsdy = matrix.dtdx = 0.0f;
hdrMetadata.validTypes = 0;
@@ -157,6 +170,7 @@
matrix22_t matrix;
Rect crop_legacy;
float cornerRadius;
+ uint32_t backgroundBlurRadius;
sp<IBinder> barrierHandle_legacy;
sp<IBinder> reparentHandle;
uint64_t frameNumber_legacy;
@@ -186,7 +200,6 @@
sp<NativeHandle> sidebandStream;
mat4 colorTransform;
- bool hasListenerCallbacks;
#ifndef NO_INPUT
InputWindowInfo inputInfo;
#endif
@@ -203,10 +216,30 @@
// A color space agnostic layer means the color of this layer can be
// interpreted in any color space.
bool colorSpaceAgnostic;
+
+ std::vector<ListenerCallbacks> listeners;
+
+ // Draws a shadow around the surface.
+ float shadowRadius;
+
+ // Priority of the layer assigned by Window Manager.
+ int32_t frameRateSelectionPriority;
+
+ // Layer frame rate and compatibility. See ANativeWindow_setFrameRate().
+ float frameRate;
+ int8_t frameRateCompatibility;
+
+ // Set by window manager indicating the layer and all its children are
+ // in a different orientation than the display. The hint suggests that
+ // the graphic producers should receive a transform hint as if the
+ // display was in this orientation. When the display changes to match
+ // the layer orientation, the graphic producer may not need to allocate
+ // a buffer of a different size. -1 means the transform hint is not set,
+ // otherwise the value will be a valid ui::Rotation.
+ ui::Transform::RotationFlags fixedTransformHint;
};
struct ComposerState {
- sp<ISurfaceComposerClient> client;
layer_state_t state;
status_t write(Parcel& output) const;
status_t read(const Parcel& input);
@@ -214,15 +247,6 @@
struct DisplayState {
enum {
- eOrientationDefault = 0,
- eOrientation90 = 1,
- eOrientation180 = 2,
- eOrientation270 = 3,
- eOrientationUnchanged = 4,
- eOrientationSwapMask = 0x01
- };
-
- enum {
eSurfaceChanged = 0x01,
eLayerStackChanged = 0x02,
eDisplayProjectionChanged = 0x04,
@@ -248,7 +272,7 @@
// 0, layers will be scaled by a factor of 2 and translated by (20, 10).
// When orientation is 1, layers will be additionally rotated by 90
// degrees around the origin clockwise and translated by (W, 0).
- uint32_t orientation;
+ ui::Rotation orientation = ui::ROTATION_0;
Rect viewport;
Rect frame;
@@ -259,12 +283,6 @@
};
struct InputWindowCommands {
- struct TransferTouchFocusCommand {
- sp<IBinder> fromToken;
- sp<IBinder> toToken;
- };
-
- std::vector<TransferTouchFocusCommand> transferTouchFocusCommands;
bool syncInputWindows{false};
void merge(const InputWindowCommands& other);
@@ -274,8 +292,6 @@
};
static inline int compare_type(const ComposerState& lhs, const ComposerState& rhs) {
- if (lhs.client < rhs.client) return -1;
- if (lhs.client > rhs.client) return 1;
if (lhs.state.surface < rhs.state.surface) return -1;
if (lhs.state.surface > rhs.state.surface) return 1;
return 0;
@@ -285,6 +301,12 @@
return compare_type(lhs.token, rhs.token);
}
+// Returns true if the frameRate and compatibility are valid values, false
+// othwerise. If either of the params are invalid, an error log is printed, and
+// functionName is added to the log to indicate which function call failed.
+// functionName can be null.
+bool ValidateFrameRate(float frameRate, int8_t compatibility, const char* functionName);
+
}; // namespace android
#endif // ANDROID_SF_LAYER_STATE_H
diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h
index a5641b0..49c83da 100644
--- a/libs/gui/include/gui/Surface.h
+++ b/libs/gui/include/gui/Surface.h
@@ -21,16 +21,15 @@
#include <gui/HdrMetadata.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/IProducerListener.h>
-
+#include <system/window.h>
#include <ui/ANativeObjectBase.h>
#include <ui/GraphicTypes.h>
#include <ui/Region.h>
-
#include <utils/Condition.h>
#include <utils/Mutex.h>
#include <utils/RefBase.h>
-#include <system/window.h>
+#include <shared_mutex>
namespace android {
@@ -179,8 +178,7 @@
status_t getUniqueId(uint64_t* outId) const;
status_t getConsumerUsage(uint64_t* outUsage) const;
- // Returns the CLOCK_MONOTONIC start time of the last dequeueBuffer call
- nsecs_t getLastDequeueStartTime() const;
+ status_t setFrameRate(float frameRate, int8_t compatibility);
protected:
virtual ~Surface();
@@ -205,6 +203,14 @@
ANativeWindowBuffer* buffer, int fenceFd);
static int hook_setSwapInterval(ANativeWindow* window, int interval);
+ static int cancelBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer,
+ int fenceFd);
+ static int dequeueBufferInternal(ANativeWindow* window, ANativeWindowBuffer** buffer,
+ int* fenceFd);
+ static int performInternal(ANativeWindow* window, int operation, va_list args);
+ static int queueBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
+ static int queryInternal(const ANativeWindow* window, int what, int* value);
+
static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
ANativeWindowBuffer* buffer);
static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
@@ -246,6 +252,18 @@
int dispatchGetWideColorSupport(va_list args);
int dispatchGetHdrSupport(va_list args);
int dispatchGetConsumerUsage64(va_list args);
+ int dispatchSetAutoPrerotation(va_list args);
+ int dispatchGetLastDequeueStartTime(va_list args);
+ int dispatchSetDequeueTimeout(va_list args);
+ int dispatchGetLastDequeueDuration(va_list args);
+ int dispatchGetLastQueueDuration(va_list args);
+ int dispatchSetFrameRate(va_list args);
+ int dispatchAddCancelInterceptor(va_list args);
+ int dispatchAddDequeueInterceptor(va_list args);
+ int dispatchAddPerformInterceptor(va_list args);
+ int dispatchAddQueueInterceptor(va_list args);
+ int dispatchAddQueryInterceptor(va_list args);
+ int dispatchGetLastQueuedBuffer(va_list args);
bool transformToDisplayInverse();
protected:
@@ -281,6 +299,7 @@
virtual int setAsyncMode(bool async);
virtual int setSharedBufferMode(bool sharedBufferMode);
virtual int setAutoRefresh(bool autoRefresh);
+ virtual int setAutoPrerotation(bool autoPrerotation);
virtual int setBuffersDimensions(uint32_t width, uint32_t height);
virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
virtual int unlockAndPost();
@@ -450,6 +469,20 @@
// member variables are accessed.
mutable Mutex mMutex;
+ // mInterceptorMutex is the mutex guarding interceptors.
+ mutable std::shared_mutex mInterceptorMutex;
+
+ ANativeWindow_cancelBufferInterceptor mCancelInterceptor = nullptr;
+ void* mCancelInterceptorData = nullptr;
+ ANativeWindow_dequeueBufferInterceptor mDequeueInterceptor = nullptr;
+ void* mDequeueInterceptorData = nullptr;
+ ANativeWindow_performInterceptor mPerformInterceptor = nullptr;
+ void* mPerformInterceptorData = nullptr;
+ ANativeWindow_queueBufferInterceptor mQueueInterceptor = nullptr;
+ void* mQueueInterceptorData = nullptr;
+ ANativeWindow_queryInterceptor mQueryInterceptor = nullptr;
+ void* mQueryInterceptorData = nullptr;
+
// must be used from the lock/unlock thread
sp<GraphicBuffer> mLockedBuffer;
sp<GraphicBuffer> mPostedBuffer;
@@ -474,6 +507,7 @@
// Caches the values that have been passed to the producer.
bool mSharedBufferMode;
bool mAutoRefresh;
+ bool mAutoPrerotation;
// If in shared buffer mode and auto refresh is enabled, store the shared
// buffer slot and return it for all calls to queue/dequeue without going
@@ -506,6 +540,7 @@
bool mReportRemovedBuffers = false;
std::vector<sp<GraphicBuffer>> mRemovedBuffers;
+ int mMaxBufferCount;
sp<IProducerListener> mListenerProxy;
status_t getAndFlushBuffersFromSlots(const std::vector<int32_t>& slots,
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 0e17c7b..adcb898 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H
-#define ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H
+#pragma once
#include <stdint.h>
#include <sys/types.h>
@@ -35,6 +34,7 @@
#include <ui/FrameStats.h>
#include <ui/GraphicTypes.h>
#include <ui/PixelFormat.h>
+#include <ui/Rotation.h>
#include <gui/CpuConsumer.h>
#include <gui/ISurfaceComposer.h>
@@ -45,25 +45,31 @@
namespace android {
-// ---------------------------------------------------------------------------
-
-struct DisplayInfo;
class HdrCapabilities;
class ISurfaceComposerClient;
class IGraphicBufferProducer;
class IRegionSamplingListener;
class Region;
-// ---------------------------------------------------------------------------
-
struct SurfaceControlStats {
- SurfaceControlStats(const sp<SurfaceControl>& sc, nsecs_t time,
- const sp<Fence>& prevReleaseFence)
- : surfaceControl(sc), acquireTime(time), previousReleaseFence(prevReleaseFence) {}
+ SurfaceControlStats(const sp<SurfaceControl>& sc, nsecs_t latchTime, nsecs_t acquireTime,
+ const sp<Fence>& presentFence, const sp<Fence>& prevReleaseFence,
+ uint32_t hint, FrameEventHistoryStats eventStats)
+ : surfaceControl(sc),
+ latchTime(latchTime),
+ acquireTime(acquireTime),
+ presentFence(presentFence),
+ previousReleaseFence(prevReleaseFence),
+ transformHint(hint),
+ frameEventStats(eventStats) {}
sp<SurfaceControl> surfaceControl;
+ nsecs_t latchTime = -1;
nsecs_t acquireTime = -1;
+ sp<Fence> presentFence;
sp<Fence> previousReleaseFence;
+ uint32_t transformHint = 0;
+ FrameEventHistoryStats frameEventStats;
};
using TransactionCompletedCallbackTakesContext =
@@ -97,33 +103,34 @@
status_t linkToComposerDeath(const sp<IBinder::DeathRecipient>& recipient,
void* cookie = nullptr, uint32_t flags = 0);
- // Get a list of supported configurations for a given display
- static status_t getDisplayConfigs(const sp<IBinder>& display,
- Vector<DisplayInfo>* configs);
+ // Get transactional state of given display.
+ static status_t getDisplayState(const sp<IBinder>& display, ui::DisplayState*);
- // Get the DisplayInfo for the currently-active configuration
- static status_t getDisplayInfo(const sp<IBinder>& display,
- DisplayInfo* info);
+ // Get immutable information about given physical display.
+ static status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo*);
- // Get the index of the current active configuration (relative to the list
- // returned by getDisplayInfo)
+ // Get configurations supported by given physical display.
+ static status_t getDisplayConfigs(const sp<IBinder>& display, Vector<DisplayConfig>*);
+
+ // Get the ID of the active DisplayConfig, as getDisplayConfigs index.
static int getActiveConfig(const sp<IBinder>& display);
- // Set a new active configuration using an index relative to the list
- // returned by getDisplayInfo
- static status_t setActiveConfig(const sp<IBinder>& display, int id);
+ // Shorthand for getDisplayConfigs element at getActiveConfig index.
+ static status_t getActiveDisplayConfig(const sp<IBinder>& display, DisplayConfig*);
- // Sets the allowed display configurations to be used.
- // The allowedConfigs in a vector of indexes corresponding to the configurations
- // returned from getDisplayConfigs().
- static status_t setAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- const std::vector<int32_t>& allowedConfigs);
-
- // Returns the allowed display configurations currently set.
- // The allowedConfigs in a vector of indexes corresponding to the configurations
- // returned from getDisplayConfigs().
- static status_t getAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- std::vector<int32_t>* outAllowedConfigs);
+ // Sets the refresh rate boundaries for the display.
+ static status_t setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t defaultConfig, float primaryRefreshRateMin,
+ float primaryRefreshRateMax,
+ float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax);
+ // Gets the refresh rate boundaries for the display.
+ static status_t getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t* outDefaultConfig,
+ float* outPrimaryRefreshRateMin,
+ float* outPrimaryRefreshRateMax,
+ float* outAppRequestRefreshRateMin,
+ float* outAppRequestRefreshRateMax);
// Gets the list of supported color modes for the given display
static status_t getDisplayColorModes(const sp<IBinder>& display,
@@ -140,6 +147,21 @@
static status_t setActiveColorMode(const sp<IBinder>& display,
ui::ColorMode colorMode);
+ // Reports whether the connected display supports Auto Low Latency Mode
+ static bool getAutoLowLatencyModeSupport(const sp<IBinder>& display);
+
+ // Switches on/off Auto Low Latency Mode on the connected display. This should only be
+ // called if the connected display supports Auto Low Latency Mode as reported by
+ // #getAutoLowLatencyModeSupport
+ static void setAutoLowLatencyMode(const sp<IBinder>& display, bool on);
+
+ // Reports whether the connected display supports Game content type
+ static bool getGameContentTypeSupport(const sp<IBinder>& display);
+
+ // Turns Game mode on/off on the connected display. This should only be called
+ // if the display supports Game content type, as reported by #getGameContentTypeSupport
+ static void setGameContentType(const sp<IBinder>& display, bool on);
+
/* Triggers screen on/off or low power mode and waits for it to complete */
static void setDisplayPowerMode(const sp<IBinder>& display, int mode);
@@ -160,13 +182,6 @@
static bool getProtectedContentSupport();
/**
- * Called from SurfaceControl d'tor to 'destroy' the surface (or rather, reparent it
- * to null), but without needing an sp<SurfaceControl> to avoid infinite ressurection.
- */
- static void doDropReferenceTransaction(const sp<IBinder>& handle,
- const sp<ISurfaceComposerClient>& client);
-
- /**
* Uncaches a buffer in ISurfaceComposer. It must be uncached via a transaction so that it is
* in order with other transactions that use buffers.
*/
@@ -211,6 +226,27 @@
*/
static status_t notifyPowerHint(int32_t hintId);
+ /*
+ * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows
+ * material design guidelines.
+ *
+ * ambientColor
+ * Color to the ambient shadow. The alpha is premultiplied.
+ *
+ * spotColor
+ * Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow
+ * depends on the light position.
+ *
+ * lightPosY/lightPosZ
+ * Position of the light used to cast the spot shadow. The X value is always the display
+ * width / 2.
+ *
+ * lightRadius
+ * Radius of the light casting the shadow.
+ */
+ static status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
+ float lightPosY, float lightPosZ, float lightRadius);
+
// ------------------------------------------------------------------------
// surface creation / destruction
@@ -223,18 +259,18 @@
PixelFormat format, // pixel-format desired
uint32_t flags = 0, // usage flags
SurfaceControl* parent = nullptr, // parent
- LayerMetadata metadata = LayerMetadata() // metadata
- );
+ LayerMetadata metadata = LayerMetadata(), // metadata
+ uint32_t* outTransformHint = nullptr);
status_t createSurfaceChecked(const String8& name, // name of the surface
uint32_t w, // width in pixel
uint32_t h, // height in pixel
PixelFormat format, // pixel-format desired
sp<SurfaceControl>* outSurface,
- uint32_t flags = 0, // usage flags
- SurfaceControl* parent = nullptr, // parent
- LayerMetadata metadata = LayerMetadata() // metadata
- );
+ uint32_t flags = 0, // usage flags
+ SurfaceControl* parent = nullptr, // parent
+ LayerMetadata metadata = LayerMetadata(), // metadata
+ uint32_t* outTransformHint = nullptr);
//! Create a surface
sp<SurfaceControl> createWithSurfaceParent(const String8& name, // name of the surface
@@ -243,8 +279,19 @@
PixelFormat format, // pixel-format desired
uint32_t flags = 0, // usage flags
Surface* parent = nullptr, // parent
- LayerMetadata metadata = LayerMetadata() // metadata
- );
+ LayerMetadata metadata = LayerMetadata(), // metadata
+ uint32_t* outTransformHint = nullptr);
+
+ // Creates a mirrored hierarchy for the mirrorFromSurface. This returns a SurfaceControl
+ // which is a parent of the root of the mirrored hierarchy.
+ //
+ // Real Hierarchy Mirror
+ // SC (value that's returned)
+ // |
+ // A A'
+ // | |
+ // B B'
+ sp<SurfaceControl> mirrorSurface(SurfaceControl* mirrorFromSurface);
//! Create a virtual display
static sp<IBinder> createDisplay(const String8& displayName, bool secure);
@@ -270,6 +317,12 @@
}
};
+ struct IBinderHash {
+ std::size_t operator()(const sp<IBinder>& iBinder) const {
+ return std::hash<IBinder*>{}(iBinder.get());
+ }
+ };
+
struct TCLHash {
std::size_t operator()(const sp<ITransactionCompletedListener>& tcl) const {
return std::hash<IBinder*>{}((tcl) ? IInterface::asBinder(tcl).get() : nullptr);
@@ -285,16 +338,19 @@
std::unordered_set<sp<SurfaceControl>, SCHash> surfaceControls;
};
- class Transaction {
- std::unordered_map<sp<SurfaceControl>, ComposerState, SCHash> mComposerStates;
+ class Transaction : public Parcelable {
+ protected:
+ std::unordered_map<sp<IBinder>, ComposerState, IBinderHash> mComposerStates;
SortedVector<DisplayState > mDisplayStates;
std::unordered_map<sp<ITransactionCompletedListener>, CallbackInfo, TCLHash>
mListenerCallbacks;
- uint32_t mForceSynchronous = 0;
- uint32_t mTransactionNestCount = 0;
- bool mAnimation = false;
- bool mEarlyWakeup = false;
+ uint32_t mForceSynchronous = 0;
+ uint32_t mTransactionNestCount = 0;
+ bool mAnimation = false;
+ bool mEarlyWakeup = false;
+ bool mExplicitEarlyWakeupStart = false;
+ bool mExplicitEarlyWakeupEnd = false;
// Indicates that the Transaction contains a buffer that should be cached
bool mContainsBuffer = false;
@@ -314,7 +370,10 @@
InputWindowCommands mInputWindowCommands;
int mStatus = NO_ERROR;
- layer_state_t* getLayerState(const sp<SurfaceControl>& sc);
+ layer_state_t* getLayerState(const sp<IBinder>& surfaceHandle);
+ layer_state_t* getLayerState(const sp<SurfaceControl>& sc) {
+ return getLayerState(sc->getHandle());
+ }
DisplayState& getDisplayState(const sp<IBinder>& token);
void cacheBuffers();
@@ -325,6 +384,15 @@
virtual ~Transaction() = default;
Transaction(Transaction const& other);
+ // Factory method that creates a new Transaction instance from the parcel.
+ static std::unique_ptr<Transaction> createFromParcel(const Parcel* parcel);
+
+ status_t writeToParcel(Parcel* parcel) const override;
+ status_t readFromParcel(const Parcel* parcel) override;
+
+ // Clears the contents of the transaction without applying it.
+ void clear();
+
status_t apply(bool synchronous = false);
// Merge another transaction in to this one, clearing other
// as if it had been applied.
@@ -361,9 +429,10 @@
float dsdx, float dtdx, float dtdy, float dsdy);
Transaction& setCrop_legacy(const sp<SurfaceControl>& sc, const Rect& crop);
Transaction& setCornerRadius(const sp<SurfaceControl>& sc, float cornerRadius);
+ Transaction& setBackgroundBlurRadius(const sp<SurfaceControl>& sc,
+ int backgroundBlurRadius);
Transaction& setLayerStack(const sp<SurfaceControl>& sc, uint32_t layerStack);
- Transaction& setMetadata(const sp<SurfaceControl>& sc, uint32_t key,
- std::vector<uint8_t> data);
+ Transaction& setMetadata(const sp<SurfaceControl>& sc, uint32_t key, const Parcel& p);
// Defers applying any changes made in this transaction until the Layer
// identified by handle reaches the given frameNumber. If the Layer identified
// by handle is removed, then we will apply this transaction regardless of
@@ -410,9 +479,15 @@
Transaction& setDesiredPresentTime(nsecs_t desiredPresentTime);
Transaction& setColorSpaceAgnostic(const sp<SurfaceControl>& sc, const bool agnostic);
+ // Sets information about the priority of the frame.
+ Transaction& setFrameRateSelectionPriority(const sp<SurfaceControl>& sc, int32_t priority);
+
Transaction& addTransactionCompletedCallback(
TransactionCompletedCallbackTakesContext callback, void* callbackContext);
+ // ONLY FOR BLAST ADAPTER
+ Transaction& notifyProducerDisconnect(const sp<SurfaceControl>& sc);
+
// Detaches all child surfaces (and their children recursively)
// from their SurfaceControl.
// The child SurfaceControls will not throw exceptions or return errors,
@@ -430,15 +505,8 @@
Transaction& setOverrideScalingMode(const sp<SurfaceControl>& sc,
int32_t overrideScalingMode);
- // If the size changes in this transaction, all geometry updates specified
- // in this transaction will not complete until a buffer of the new size
- // arrives. As some elements normally apply immediately, this enables
- // freezing the total geometry of a surface until a resize is completed.
- Transaction& setGeometryAppliesWithResize(const sp<SurfaceControl>& sc);
-
#ifndef NO_INPUT
Transaction& setInputWindowInfo(const sp<SurfaceControl>& sc, const InputWindowInfo& info);
- Transaction& transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken);
Transaction& syncInputWindows();
#endif
@@ -448,6 +516,18 @@
Transaction& setGeometry(const sp<SurfaceControl>& sc,
const Rect& source, const Rect& dst, int transform);
+ Transaction& setShadowRadius(const sp<SurfaceControl>& sc, float cornerRadius);
+
+ Transaction& setFrameRate(const sp<SurfaceControl>& sc, float frameRate,
+ int8_t compatibility);
+
+ // Set by window manager indicating the layer and all its children are
+ // in a different orientation than the display. The hint suggests that
+ // the graphic producers should receive a transform hint as if the
+ // display was in this orientation. When the display changes to match
+ // the layer orientation, the graphic producer may not need to allocate
+ // a buffer of a different size.
+ Transaction& setFixedTransformHint(const sp<SurfaceControl>& sc, int32_t transformHint);
status_t setDisplaySurface(const sp<IBinder>& token,
const sp<IGraphicBufferProducer>& bufferProducer);
@@ -464,13 +544,13 @@
* mapped to. displayRect is specified post-orientation, that is
* it uses the orientation seen by the end-user.
*/
- void setDisplayProjection(const sp<IBinder>& token,
- uint32_t orientation,
- const Rect& layerStackRect,
- const Rect& displayRect);
+ void setDisplayProjection(const sp<IBinder>& token, ui::Rotation orientation,
+ const Rect& layerStackRect, const Rect& displayRect);
void setDisplaySize(const sp<IBinder>& token, uint32_t width, uint32_t height);
void setAnimationTransaction();
void setEarlyWakeup();
+ void setExplicitEarlyWakeupStart();
+ void setExplicitEarlyWakeupEnd();
};
status_t clearLayerFrameStats(const sp<IBinder>& token) const;
@@ -481,10 +561,8 @@
static status_t getHdrCapabilities(const sp<IBinder>& display,
HdrCapabilities* outCapabilities);
- static void setDisplayProjection(const sp<IBinder>& token,
- uint32_t orientation,
- const Rect& layerStackRect,
- const Rect& displayRect);
+ static void setDisplayProjection(const sp<IBinder>& token, ui::Rotation orientation,
+ const Rect& layerStackRect, const Rect& displayRect);
inline sp<ISurfaceComposerClient> getClient() { return mClient; }
@@ -516,23 +594,23 @@
public:
// if cropping isn't required, callers may pass in a default Rect, e.g.:
// capture(display, producer, Rect(), reqWidth, ...);
- static status_t capture(const sp<IBinder>& display, const ui::Dataspace reqDataSpace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
+ static status_t capture(const sp<IBinder>& display, ui::Dataspace reqDataSpace,
+ ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
- uint32_t rotation, bool captureSecureLayers,
+ ui::Rotation rotation, bool captureSecureLayers,
sp<GraphicBuffer>* outBuffer, bool& outCapturedSecureLayers);
- static status_t capture(const sp<IBinder>& display, const ui::Dataspace reqDataSpace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
+ static status_t capture(const sp<IBinder>& display, ui::Dataspace reqDataSpace,
+ ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
- uint32_t rotation, sp<GraphicBuffer>* outBuffer);
+ ui::Rotation rotation, sp<GraphicBuffer>* outBuffer);
static status_t capture(uint64_t displayOrLayerStack, ui::Dataspace* outDataspace,
sp<GraphicBuffer>* outBuffer);
- static status_t captureLayers(const sp<IBinder>& layerHandle, const ui::Dataspace reqDataSpace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
+ static status_t captureLayers(const sp<IBinder>& layerHandle, ui::Dataspace reqDataSpace,
+ ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
float frameScale, sp<GraphicBuffer>* outBuffer);
static status_t captureChildLayers(
- const sp<IBinder>& layerHandle, const ui::Dataspace reqDataSpace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
+ const sp<IBinder>& layerHandle, ui::Dataspace reqDataSpace,
+ ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
const std::unordered_set<sp<IBinder>, ISurfaceComposer::SpHash<IBinder>>&
excludeHandles,
float frameScale, sp<GraphicBuffer>* outBuffer);
@@ -551,15 +629,10 @@
CallbackId mCallbackIdCounter GUARDED_BY(mMutex) = 1;
- struct IBinderHash {
- std::size_t operator()(const sp<IBinder>& iBinder) const {
- return std::hash<IBinder*>{}(iBinder.get());
- }
- };
-
struct CallbackTranslation {
TransactionCompletedCallback callbackFunction;
- std::unordered_map<sp<IBinder>, sp<SurfaceControl>, IBinderHash> surfaceControls;
+ std::unordered_map<sp<IBinder>, sp<SurfaceControl>, SurfaceComposerClient::IBinderHash>
+ surfaceControls;
};
std::unordered_map<CallbackId, CallbackTranslation> mCallbacks GUARDED_BY(mMutex);
@@ -582,8 +655,4 @@
void onTransactionCompleted(ListenerStats stats) override;
};
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H
+} // namespace android
diff --git a/libs/gui/include/gui/SurfaceControl.h b/libs/gui/include/gui/SurfaceControl.h
index 23bfc02..ac2bbcc 100644
--- a/libs/gui/include/gui/SurfaceControl.h
+++ b/libs/gui/include/gui/SurfaceControl.h
@@ -44,7 +44,7 @@
class SurfaceControl : public RefBase
{
public:
- static sp<SurfaceControl> readFromParcel(Parcel* parcel);
+ static sp<SurfaceControl> readFromParcel(const Parcel* parcel);
void writeToParcel(Parcel* parcel);
static bool isValid(const sp<SurfaceControl>& surface) {
@@ -58,10 +58,6 @@
static bool isSameSurface(
const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs);
- // Release the handles assosciated with the SurfaceControl, without reparenting
- // them off-screen. At the moment if this isn't executed before ~SurfaceControl
- // is called then the destructor will reparent the layer off-screen for you.
- void release();
// Reparent off-screen and release. This is invoked by the destructor.
void destroy();
@@ -81,11 +77,15 @@
status_t getLayerFrameStats(FrameStats* outStats) const;
sp<SurfaceComposerClient> getClient() const;
-
+
+ uint32_t getTransformHint() const;
+
+ void setTransformHint(uint32_t hint);
+
explicit SurfaceControl(const sp<SurfaceControl>& other);
SurfaceControl(const sp<SurfaceComposerClient>& client, const sp<IBinder>& handle,
- const sp<IGraphicBufferProducer>& gbp, bool owned);
+ const sp<IGraphicBufferProducer>& gbp, uint32_t transformHint = 0);
private:
// can't be copied
@@ -105,7 +105,7 @@
sp<IGraphicBufferProducer> mGraphicBufferProducer;
mutable Mutex mLock;
mutable sp<Surface> mSurfaceData;
- bool mOwned;
+ uint32_t mTransformHint;
};
}; // namespace android
diff --git a/libs/gui/include/gui/bufferqueue/1.0/Conversion.h b/libs/gui/include/gui/bufferqueue/1.0/Conversion.h
index 627845c..811dcbe 100644
--- a/libs/gui/include/gui/bufferqueue/1.0/Conversion.h
+++ b/libs/gui/include/gui/bufferqueue/1.0/Conversion.h
@@ -25,8 +25,6 @@
#include <hidl/MQDescriptor.h>
#include <hidl/Status.h>
-#include <binder/Binder.h>
-#include <binder/Status.h>
#include <ui/FenceTime.h>
#include <cutils/native_handle.h>
#include <gui/IGraphicBufferProducer.h>
@@ -127,15 +125,6 @@
*/
/**
- * \brief Convert `Return<void>` to `binder::Status`.
- *
- * \param[in] t The source `Return<void>`.
- * \return The corresponding `binder::Status`.
- */
-// convert: Return<void> -> ::android::binder::Status
-::android::binder::Status toBinderStatus(Return<void> const& t);
-
-/**
* \brief Convert `Return<void>` to `status_t`. This is for legacy binder calls.
*
* \param[in] t The source `Return<void>`.
diff --git a/libs/gui/include/gui/bufferqueue/1.0/H2BProducerListener.h b/libs/gui/include/gui/bufferqueue/1.0/H2BProducerListener.h
index 211fdd5..cda5103 100644
--- a/libs/gui/include/gui/bufferqueue/1.0/H2BProducerListener.h
+++ b/libs/gui/include/gui/bufferqueue/1.0/H2BProducerListener.h
@@ -34,7 +34,12 @@
using BProducerListener = ::android::IProducerListener;
class H2BProducerListener
+#ifndef NO_BINDER
: public H2BConverter<HProducerListener, BnProducerListener> {
+#else
+ : public BProducerListener {
+ sp<HProducerListener> mBase;
+#endif
public:
H2BProducerListener(sp<HProducerListener> const& base);
virtual void onBufferReleased() override;
diff --git a/libs/gui/include/gui/bufferqueue/1.0/WGraphicBufferProducer.h b/libs/gui/include/gui/bufferqueue/1.0/WGraphicBufferProducer.h
index 029dcc0..99ab085 100644
--- a/libs/gui/include/gui/bufferqueue/1.0/WGraphicBufferProducer.h
+++ b/libs/gui/include/gui/bufferqueue/1.0/WGraphicBufferProducer.h
@@ -49,7 +49,6 @@
typedef ::android::IGraphicBufferProducer BGraphicBufferProducer;
typedef ::android::IProducerListener BProducerListener;
-using ::android::BnGraphicBufferProducer;
#ifndef LOG
struct LOG_dummy {
diff --git a/libs/gui/include/gui/bufferqueue/1.0/WProducerListener.h b/libs/gui/include/gui/bufferqueue/1.0/WProducerListener.h
index 51dff5b..197db26 100644
--- a/libs/gui/include/gui/bufferqueue/1.0/WProducerListener.h
+++ b/libs/gui/include/gui/bufferqueue/1.0/WProducerListener.h
@@ -20,7 +20,6 @@
#include <hidl/MQDescriptor.h>
#include <hidl/Status.h>
-#include <binder/IBinder.h>
#include <gui/IProducerListener.h>
#include <android/hardware/graphics/bufferqueue/1.0/IProducerListener.h>
@@ -55,6 +54,7 @@
LWProducerListener(sp<HProducerListener> const& base);
void onBufferReleased() override;
bool needsReleaseNotify() override;
+ void onBuffersDiscarded(const std::vector<int32_t>& slots) override;
};
} // namespace android
diff --git a/libs/gui/include/gui/bufferqueue/2.0/B2HGraphicBufferProducer.h b/libs/gui/include/gui/bufferqueue/2.0/B2HGraphicBufferProducer.h
index 1c58167..16d054b 100644
--- a/libs/gui/include/gui/bufferqueue/2.0/B2HGraphicBufferProducer.h
+++ b/libs/gui/include/gui/bufferqueue/2.0/B2HGraphicBufferProducer.h
@@ -45,6 +45,7 @@
using ::android::hardware::hidl_vec;
using ::android::hardware::graphics::common::V1_2::HardwareBuffer;
+struct Obituary;
class B2HGraphicBufferProducer : public HGraphicBufferProducer {
public:
@@ -108,6 +109,7 @@
protected:
sp<BGraphicBufferProducer> mBase;
+ sp<Obituary> mObituary;
};
diff --git a/libs/gui/include/gui/bufferqueue/2.0/H2BProducerListener.h b/libs/gui/include/gui/bufferqueue/2.0/H2BProducerListener.h
index 898920b..92650b7 100644
--- a/libs/gui/include/gui/bufferqueue/2.0/H2BProducerListener.h
+++ b/libs/gui/include/gui/bufferqueue/2.0/H2BProducerListener.h
@@ -33,12 +33,20 @@
using BProducerListener = ::android::IProducerListener;
+#ifndef NO_BINDER
class H2BProducerListener
: public H2BConverter<HProducerListener, BnProducerListener> {
+#else
+class H2BProducerListener
+ : public BProducerListener {
+ sp<HProducerListener> mBase;
+
+#endif
public:
H2BProducerListener(sp<HProducerListener> const& base);
virtual void onBufferReleased() override;
virtual bool needsReleaseNotify() override;
+ virtual void onBuffersDiscarded(const std::vector<int32_t>& slots) override;
};
} // namespace utils
diff --git a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferConsumer.h b/libs/gui/include/gui/mock/GraphicBufferConsumer.h
similarity index 100%
rename from services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferConsumer.h
rename to libs/gui/include/gui/mock/GraphicBufferConsumer.h
diff --git a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.h b/libs/gui/include/gui/mock/GraphicBufferProducer.h
similarity index 100%
rename from services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.h
rename to libs/gui/include/gui/mock/GraphicBufferProducer.h
diff --git a/libs/gui/mock/GraphicBufferConsumer.cpp b/libs/gui/mock/GraphicBufferConsumer.cpp
new file mode 100644
index 0000000..4a6c081
--- /dev/null
+++ b/libs/gui/mock/GraphicBufferConsumer.cpp
@@ -0,0 +1,27 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gui/mock/GraphicBufferConsumer.h>
+
+namespace android {
+namespace mock {
+
+// Explicit default instantiation is recommended.
+GraphicBufferConsumer::GraphicBufferConsumer() = default;
+GraphicBufferConsumer::~GraphicBufferConsumer() = default;
+
+} // namespace mock
+} // namespace android
\ No newline at end of file
diff --git a/libs/gui/mock/GraphicBufferProducer.cpp b/libs/gui/mock/GraphicBufferProducer.cpp
new file mode 100644
index 0000000..239a80a
--- /dev/null
+++ b/libs/gui/mock/GraphicBufferProducer.cpp
@@ -0,0 +1,27 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gui/mock/GraphicBufferProducer.h>
+
+namespace android {
+namespace mock {
+
+// Explicit default instantiation is recommended.
+GraphicBufferProducer::GraphicBufferProducer() = default;
+GraphicBufferProducer::~GraphicBufferProducer() = default;
+
+} // namespace mock
+} // namespace android
\ No newline at end of file
diff --git a/libs/gui/sysprop/Android.bp b/libs/gui/sysprop/Android.bp
new file mode 100644
index 0000000..64b1eac
--- /dev/null
+++ b/libs/gui/sysprop/Android.bp
@@ -0,0 +1,10 @@
+sysprop_library {
+ name: "LibGuiProperties",
+ srcs: ["*.sysprop"],
+ api_packages: ["android.sysprop"],
+ property_owner: "Platform",
+ vendor_available: true,
+ cpp: {
+ min_sdk_version: "29",
+ },
+}
diff --git a/libs/gui/sysprop/LibGuiProperties.sysprop b/libs/gui/sysprop/LibGuiProperties.sysprop
new file mode 100644
index 0000000..0d54711
--- /dev/null
+++ b/libs/gui/sysprop/LibGuiProperties.sysprop
@@ -0,0 +1,25 @@
+# Copyright (C) 2020 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the License);
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an AS IS BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+module: "android.sysprop.LibGuiProperties"
+owner: Platform
+
+# Indicates how many elements should be present in the frame event histories.
+prop {
+ api_name: "frame_event_history_size"
+ type: Integer
+ scope: Public
+ access: Readonly
+ prop_name: "ro.lib_gui.frame_event_history_size"
+}
diff --git a/libs/gui/sysprop/api/LibGuiProperties-current.txt b/libs/gui/sysprop/api/LibGuiProperties-current.txt
new file mode 100644
index 0000000..5b7f74e
--- /dev/null
+++ b/libs/gui/sysprop/api/LibGuiProperties-current.txt
@@ -0,0 +1,8 @@
+props {
+ module: "android.sysprop.LibGuiProperties"
+ prop {
+ api_name: "frame_event_history_size"
+ type: Integer
+ prop_name: "ro.lib_gui.frame_event_history_size"
+ }
+}
diff --git a/libs/gui/sysprop/api/LibGuiProperties-latest.txt b/libs/gui/sysprop/api/LibGuiProperties-latest.txt
new file mode 100644
index 0000000..5b7f74e
--- /dev/null
+++ b/libs/gui/sysprop/api/LibGuiProperties-latest.txt
@@ -0,0 +1,8 @@
+props {
+ module: "android.sysprop.LibGuiProperties"
+ prop {
+ api_name: "frame_event_history_size"
+ type: Integer
+ prop_name: "ro.lib_gui.frame_event_history_size"
+ }
+}
diff --git a/libs/gui/tests/Android.bp b/libs/gui/tests/Android.bp
index ab6dcaa..a6bcd10 100644
--- a/libs/gui/tests/Android.bp
+++ b/libs/gui/tests/Android.bp
@@ -13,7 +13,8 @@
],
srcs: [
- "BufferItemConsumer_test.cpp",
+ "BLASTBufferQueue_test.cpp",
+ "BufferItemConsumer_test.cpp",
"BufferQueue_test.cpp",
"CpuConsumer_test.cpp",
"EndToEndNativeInputTest.cpp",
@@ -38,6 +39,7 @@
shared_libs: [
"android.hardware.configstore@1.0",
"android.hardware.configstore-utils",
+ "libSurfaceFlingerProp",
"libbase",
"liblog",
"libEGL",
@@ -47,12 +49,13 @@
"libcutils",
"libgui",
"libhidlbase",
- "libhidltransport",
"libinput",
"libui",
"libutils",
"libnativewindow"
],
+
+ header_libs: ["libsurfaceflinger_headers"],
}
// Build a separate binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE)
diff --git a/libs/gui/tests/AndroidTest.xml b/libs/gui/tests/AndroidTest.xml
index c02e020..5e09fff 100644
--- a/libs/gui/tests/AndroidTest.xml
+++ b/libs/gui/tests/AndroidTest.xml
@@ -18,6 +18,10 @@
<option name="cleanup" value="true" />
<option name="push" value="libgui_test->/data/local/tmp/libgui_test" />
</target_preparer>
+ <target_preparer class="com.android.tradefed.targetprep.DeviceSetup">
+ <option name="force-skip-system-props" value="true" /> <!-- avoid restarting device -->
+ <option name="screen-always-on" value="on" />
+ </target_preparer>
<option name="test-suite-tag" value="apct" />
<test class="com.android.tradefed.testtype.GTest" >
<option name="native-test-device-path" value="/data/local/tmp" />
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
new file mode 100644
index 0000000..d929a59
--- /dev/null
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -0,0 +1,729 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "BLASTBufferQueue_test"
+
+#include <gui/BLASTBufferQueue.h>
+
+#include <android/hardware/graphics/common/1.2/types.h>
+#include <gui/BufferQueueCore.h>
+#include <gui/BufferQueueProducer.h>
+#include <gui/FrameTimestamps.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <gui/IProducerListener.h>
+#include <gui/SurfaceComposerClient.h>
+#include <private/gui/ComposerService.h>
+#include <ui/DisplayConfig.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicTypes.h>
+#include <ui/Transform.h>
+
+#include <gtest/gtest.h>
+
+using namespace std::chrono_literals;
+
+namespace android {
+
+using Transaction = SurfaceComposerClient::Transaction;
+using android::hardware::graphics::common::V1_2::BufferUsage;
+
+class BLASTBufferQueueHelper {
+public:
+ BLASTBufferQueueHelper(const sp<SurfaceControl>& sc, int width, int height) {
+ mBlastBufferQueueAdapter = new BLASTBufferQueue(sc, width, height);
+ }
+
+ void update(const sp<SurfaceControl>& sc, int width, int height) {
+ mBlastBufferQueueAdapter->update(sc, width, height);
+ }
+
+ void setNextTransaction(Transaction* next) {
+ mBlastBufferQueueAdapter->setNextTransaction(next);
+ }
+
+ int getWidth() { return mBlastBufferQueueAdapter->mWidth; }
+
+ int getHeight() { return mBlastBufferQueueAdapter->mHeight; }
+
+ Transaction* getNextTransaction() { return mBlastBufferQueueAdapter->mNextTransaction; }
+
+ sp<IGraphicBufferProducer> getIGraphicBufferProducer() {
+ return mBlastBufferQueueAdapter->getIGraphicBufferProducer();
+ }
+
+ const sp<SurfaceControl> getSurfaceControl() {
+ return mBlastBufferQueueAdapter->mSurfaceControl;
+ }
+
+ void waitForCallbacks() {
+ std::unique_lock lock{mBlastBufferQueueAdapter->mMutex};
+ while (mBlastBufferQueueAdapter->mSubmitted.size() > 0) {
+ mBlastBufferQueueAdapter->mCallbackCV.wait(lock);
+ }
+ }
+
+private:
+ sp<BLASTBufferQueue> mBlastBufferQueueAdapter;
+};
+
+class BLASTBufferQueueTest : public ::testing::Test {
+public:
+protected:
+ BLASTBufferQueueTest() {
+ const ::testing::TestInfo* const testInfo =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGV("Begin test: %s.%s", testInfo->test_case_name(), testInfo->name());
+ }
+
+ ~BLASTBufferQueueTest() {
+ const ::testing::TestInfo* const testInfo =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGV("End test: %s.%s", testInfo->test_case_name(), testInfo->name());
+ }
+
+ void SetUp() {
+ mComposer = ComposerService::getComposerService();
+ mClient = new SurfaceComposerClient();
+ mDisplayToken = mClient->getInternalDisplayToken();
+ ASSERT_NE(nullptr, mDisplayToken.get());
+ Transaction t;
+ t.setDisplayLayerStack(mDisplayToken, 0);
+ t.apply();
+ t.clear();
+
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(mDisplayToken, &config));
+ const ui::Size& resolution = config.resolution;
+ mDisplayWidth = resolution.getWidth();
+ mDisplayHeight = resolution.getHeight();
+
+ mSurfaceControl = mClient->createSurface(String8("TestSurface"), mDisplayWidth,
+ mDisplayHeight, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceBufferState,
+ /*parent*/ nullptr);
+ t.setLayerStack(mSurfaceControl, 0)
+ .setLayer(mSurfaceControl, std::numeric_limits<int32_t>::max())
+ .setFrame(mSurfaceControl, Rect(resolution))
+ .show(mSurfaceControl)
+ .setDataspace(mSurfaceControl, ui::Dataspace::V0_SRGB)
+ .apply();
+ }
+
+ void setUpProducer(BLASTBufferQueueHelper adapter, sp<IGraphicBufferProducer>& producer) {
+ auto igbProducer = adapter.getIGraphicBufferProducer();
+ ASSERT_NE(nullptr, igbProducer.get());
+ ASSERT_EQ(NO_ERROR, igbProducer->setMaxDequeuedBufferCount(2));
+ IGraphicBufferProducer::QueueBufferOutput qbOutput;
+ ASSERT_EQ(NO_ERROR,
+ igbProducer->connect(new DummyProducerListener, NATIVE_WINDOW_API_CPU, false,
+ &qbOutput));
+ ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
+ producer = igbProducer;
+ }
+
+ void fillBuffer(uint32_t* bufData, Rect rect, uint32_t stride, uint8_t r, uint8_t g,
+ uint8_t b) {
+ for (uint32_t row = rect.top; row < rect.bottom; row++) {
+ for (uint32_t col = rect.left; col < rect.right; col++) {
+ uint8_t* pixel = (uint8_t*)(bufData + (row * stride) + col);
+ *pixel = r;
+ *(pixel + 1) = g;
+ *(pixel + 2) = b;
+ *(pixel + 3) = 255;
+ }
+ }
+ }
+
+ void fillQuadrants(sp<GraphicBuffer>& buf) {
+ const auto bufWidth = buf->getWidth();
+ const auto bufHeight = buf->getHeight();
+ uint32_t* bufData;
+ buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
+ reinterpret_cast<void**>(&bufData));
+ fillBuffer(bufData, Rect(0, 0, bufWidth / 2, bufHeight / 2), buf->getStride(), 0, 0, 0);
+ fillBuffer(bufData, Rect(bufWidth / 2, 0, bufWidth, bufHeight / 2), buf->getStride(), 255,
+ 0, 0);
+ fillBuffer(bufData, Rect(bufWidth / 2, bufHeight / 2, bufWidth, bufHeight),
+ buf->getStride(), 0, 255, 0);
+ fillBuffer(bufData, Rect(0, bufHeight / 2, bufWidth / 2, bufHeight), buf->getStride(), 0, 0,
+ 255);
+ buf->unlock();
+ }
+
+ void checkScreenCapture(uint8_t r, uint8_t g, uint8_t b, Rect region, int32_t border = 0,
+ bool outsideRegion = false) {
+ const auto epsilon = 3;
+ const auto width = mScreenCaptureBuf->getWidth();
+ const auto height = mScreenCaptureBuf->getHeight();
+ const auto stride = mScreenCaptureBuf->getStride();
+
+ uint32_t* bufData;
+ mScreenCaptureBuf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_READ_OFTEN),
+ reinterpret_cast<void**>(&bufData));
+
+ for (uint32_t row = 0; row < height; row++) {
+ for (uint32_t col = 0; col < width; col++) {
+ uint8_t* pixel = (uint8_t*)(bufData + (row * stride) + col);
+ bool inRegion;
+ if (!outsideRegion) {
+ inRegion = row >= region.top + border && row < region.bottom - border &&
+ col >= region.left + border && col < region.right - border;
+ } else {
+ inRegion = row >= region.top - border && row < region.bottom + border &&
+ col >= region.left - border && col < region.right + border;
+ }
+ if (!outsideRegion && inRegion) {
+ EXPECT_GE(epsilon, abs(r - *(pixel)));
+ EXPECT_GE(epsilon, abs(g - *(pixel + 1)));
+ EXPECT_GE(epsilon, abs(b - *(pixel + 2)));
+ } else if (outsideRegion && !inRegion) {
+ EXPECT_GE(epsilon, abs(r - *(pixel)));
+ EXPECT_GE(epsilon, abs(g - *(pixel + 1)));
+ EXPECT_GE(epsilon, abs(b - *(pixel + 2)));
+ }
+ }
+ }
+ mScreenCaptureBuf->unlock();
+ ASSERT_EQ(false, ::testing::Test::HasFailure());
+ }
+
+ sp<SurfaceComposerClient> mClient;
+ sp<ISurfaceComposer> mComposer;
+
+ sp<IBinder> mDisplayToken;
+
+ sp<SurfaceControl> mSurfaceControl;
+ sp<GraphicBuffer> mScreenCaptureBuf;
+
+ uint32_t mDisplayWidth;
+ uint32_t mDisplayHeight;
+};
+
+TEST_F(BLASTBufferQueueTest, CreateBLASTBufferQueue) {
+ // create BLASTBufferQueue adapter associated with this surface
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+ ASSERT_EQ(mSurfaceControl, adapter.getSurfaceControl());
+ ASSERT_EQ(mDisplayWidth, adapter.getWidth());
+ ASSERT_EQ(mDisplayHeight, adapter.getHeight());
+ ASSERT_EQ(nullptr, adapter.getNextTransaction());
+}
+
+TEST_F(BLASTBufferQueueTest, Update) {
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+ sp<SurfaceControl> updateSurface =
+ mClient->createSurface(String8("UpdateTest"), mDisplayWidth / 2, mDisplayHeight / 2,
+ PIXEL_FORMAT_RGBA_8888);
+ adapter.update(updateSurface, mDisplayWidth / 2, mDisplayHeight / 2);
+ ASSERT_EQ(updateSurface, adapter.getSurfaceControl());
+ ASSERT_EQ(mDisplayWidth / 2, adapter.getWidth());
+ ASSERT_EQ(mDisplayHeight / 2, adapter.getHeight());
+}
+
+TEST_F(BLASTBufferQueueTest, SetNextTransaction) {
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+ Transaction next;
+ adapter.setNextTransaction(&next);
+ ASSERT_EQ(&next, adapter.getNextTransaction());
+}
+
+TEST_F(BLASTBufferQueueTest, DISABLED_onFrameAvailable_ApplyDesiredPresentTime) {
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+ sp<IGraphicBufferProducer> igbProducer;
+ setUpProducer(adapter, igbProducer);
+
+ int slot;
+ sp<Fence> fence;
+ sp<GraphicBuffer> buf;
+ auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
+ PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
+ nullptr, nullptr);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
+ ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
+
+ nsecs_t desiredPresentTime = systemTime() + nsecs_t(5 * 1e8);
+ IGraphicBufferProducer::QueueBufferOutput qbOutput;
+ IGraphicBufferProducer::QueueBufferInput input(desiredPresentTime, false, HAL_DATASPACE_UNKNOWN,
+ Rect(mDisplayWidth, mDisplayHeight),
+ NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
+ Fence::NO_FENCE);
+ igbProducer->queueBuffer(slot, input, &qbOutput);
+ ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
+
+ adapter.waitForCallbacks();
+ ASSERT_GE(systemTime(), desiredPresentTime);
+}
+
+TEST_F(BLASTBufferQueueTest, onFrameAvailable_Apply) {
+ uint8_t r = 255;
+ uint8_t g = 0;
+ uint8_t b = 0;
+
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+ sp<IGraphicBufferProducer> igbProducer;
+ setUpProducer(adapter, igbProducer);
+
+ int slot;
+ sp<Fence> fence;
+ sp<GraphicBuffer> buf;
+ auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
+ PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
+ nullptr, nullptr);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
+ ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
+
+ uint32_t* bufData;
+ buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
+ reinterpret_cast<void**>(&bufData));
+ fillBuffer(bufData, Rect(buf->getWidth(), buf->getHeight()), buf->getStride(), r, g, b);
+ buf->unlock();
+
+ IGraphicBufferProducer::QueueBufferOutput qbOutput;
+ IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
+ Rect(mDisplayWidth, mDisplayHeight),
+ NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
+ Fence::NO_FENCE);
+ igbProducer->queueBuffer(slot, input, &qbOutput);
+ ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
+
+ adapter.waitForCallbacks();
+
+ // capture screen and verify that it is red
+ bool capturedSecureLayers;
+ ASSERT_EQ(NO_ERROR,
+ mComposer->captureScreen(mDisplayToken, &mScreenCaptureBuf, capturedSecureLayers,
+ ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(),
+ mDisplayWidth, mDisplayHeight,
+ /*useIdentityTransform*/ false));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
+}
+
+TEST_F(BLASTBufferQueueTest, TripleBuffering) {
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+ sp<IGraphicBufferProducer> igbProducer;
+ setUpProducer(adapter, igbProducer);
+
+ std::vector<std::pair<int, sp<Fence>>> allocated;
+ for (int i = 0; i < 3; i++) {
+ int slot;
+ sp<Fence> fence;
+ sp<GraphicBuffer> buf;
+ auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
+ PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
+ nullptr, nullptr);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
+ ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
+ allocated.push_back({slot, fence});
+ }
+ for (int i = 0; i < allocated.size(); i++) {
+ igbProducer->cancelBuffer(allocated[i].first, allocated[i].second);
+ }
+
+ for (int i = 0; i < 100; i++) {
+ int slot;
+ sp<Fence> fence;
+ sp<GraphicBuffer> buf;
+ auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
+ PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
+ nullptr, nullptr);
+ ASSERT_EQ(NO_ERROR, ret);
+ IGraphicBufferProducer::QueueBufferOutput qbOutput;
+ IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
+ Rect(mDisplayWidth, mDisplayHeight),
+ NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
+ Fence::NO_FENCE);
+ igbProducer->queueBuffer(slot, input, &qbOutput);
+ }
+ adapter.waitForCallbacks();
+}
+
+TEST_F(BLASTBufferQueueTest, SetCrop_Item) {
+ uint8_t r = 255;
+ uint8_t g = 0;
+ uint8_t b = 0;
+
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+ sp<IGraphicBufferProducer> igbProducer;
+ setUpProducer(adapter, igbProducer);
+ int slot;
+ sp<Fence> fence;
+ sp<GraphicBuffer> buf;
+ auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
+ PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
+ nullptr, nullptr);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
+ ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
+
+ uint32_t* bufData;
+ buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
+ reinterpret_cast<void**>(&bufData));
+ fillBuffer(bufData, Rect(buf->getWidth(), buf->getHeight() / 2), buf->getStride(), r, g, b);
+ buf->unlock();
+
+ IGraphicBufferProducer::QueueBufferOutput qbOutput;
+ IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
+ Rect(mDisplayWidth, mDisplayHeight / 2),
+ NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
+ Fence::NO_FENCE);
+ igbProducer->queueBuffer(slot, input, &qbOutput);
+ ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
+
+ adapter.waitForCallbacks();
+ // capture screen and verify that it is red
+ bool capturedSecureLayers;
+ ASSERT_EQ(NO_ERROR,
+ mComposer->captureScreen(mDisplayToken, &mScreenCaptureBuf, capturedSecureLayers,
+ ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(),
+ mDisplayWidth, mDisplayHeight,
+ /*useIdentityTransform*/ false));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
+}
+
+TEST_F(BLASTBufferQueueTest, SetCrop_ScalingModeScaleCrop) {
+ uint8_t r = 255;
+ uint8_t g = 0;
+ uint8_t b = 0;
+
+ int32_t bufferSideLength =
+ (mDisplayWidth < mDisplayHeight) ? mDisplayWidth / 2 : mDisplayHeight / 2;
+ int32_t finalCropSideLength = bufferSideLength / 2;
+
+ auto bg = mClient->createSurface(String8("BGTest"), 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect);
+ ASSERT_NE(nullptr, bg.get());
+ Transaction t;
+ t.setLayerStack(bg, 0)
+ .setCrop_legacy(bg, Rect(0, 0, mDisplayWidth, mDisplayHeight))
+ .setColor(bg, half3{0, 0, 0})
+ .setLayer(bg, 0)
+ .apply();
+
+ BLASTBufferQueueHelper adapter(mSurfaceControl, bufferSideLength, bufferSideLength);
+ sp<IGraphicBufferProducer> igbProducer;
+ setUpProducer(adapter, igbProducer);
+ int slot;
+ sp<Fence> fence;
+ sp<GraphicBuffer> buf;
+ auto ret = igbProducer->dequeueBuffer(&slot, &fence, bufferSideLength, bufferSideLength,
+ PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
+ nullptr, nullptr);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
+ ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
+
+ uint32_t* bufData;
+ buf->lock(static_cast<uint32_t>(GraphicBuffer::USAGE_SW_WRITE_OFTEN),
+ reinterpret_cast<void**>(&bufData));
+ fillBuffer(bufData, Rect(buf->getWidth(), buf->getHeight()), buf->getStride(), 0, 0, 0);
+ fillBuffer(bufData,
+ Rect(finalCropSideLength / 2, 0, buf->getWidth() - finalCropSideLength / 2,
+ buf->getHeight()),
+ buf->getStride(), r, g, b);
+ buf->unlock();
+
+ IGraphicBufferProducer::QueueBufferOutput qbOutput;
+ IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
+ Rect(bufferSideLength, finalCropSideLength),
+ NATIVE_WINDOW_SCALING_MODE_SCALE_CROP, 0,
+ Fence::NO_FENCE);
+ igbProducer->queueBuffer(slot, input, &qbOutput);
+ ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
+
+ adapter.waitForCallbacks();
+ // capture screen and verify that it is red
+ bool capturedSecureLayers;
+ ASSERT_EQ(NO_ERROR,
+ mComposer->captureScreen(mDisplayToken, &mScreenCaptureBuf, capturedSecureLayers,
+ ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(),
+ mDisplayWidth, mDisplayHeight,
+ /*useIdentityTransform*/ false));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(r, g, b,
+ {0, 0, (int32_t)bufferSideLength, (int32_t)bufferSideLength}));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 0, 0,
+ {0, 0, (int32_t)bufferSideLength, (int32_t)bufferSideLength},
+ /*border*/ 0, /*outsideRegion*/ true));
+}
+
+class BLASTBufferQueueTransformTest : public BLASTBufferQueueTest {
+public:
+ void test(uint32_t tr) {
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+ sp<IGraphicBufferProducer> igbProducer;
+ setUpProducer(adapter, igbProducer);
+
+ auto bufWidth = mDisplayWidth;
+ auto bufHeight = mDisplayHeight;
+ int slot;
+ sp<Fence> fence;
+ sp<GraphicBuffer> buf;
+
+ auto ret = igbProducer->dequeueBuffer(&slot, &fence, bufWidth, bufHeight,
+ PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
+ nullptr, nullptr);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
+ ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
+
+ fillQuadrants(buf);
+
+ IGraphicBufferProducer::QueueBufferOutput qbOutput;
+ IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
+ Rect(bufWidth, bufHeight),
+ NATIVE_WINDOW_SCALING_MODE_FREEZE, tr,
+ Fence::NO_FENCE);
+ igbProducer->queueBuffer(slot, input, &qbOutput);
+ ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
+
+ adapter.waitForCallbacks();
+ bool capturedSecureLayers;
+ ASSERT_EQ(NO_ERROR,
+ mComposer->captureScreen(mDisplayToken, &mScreenCaptureBuf, capturedSecureLayers,
+ ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888,
+ Rect(), mDisplayWidth, mDisplayHeight,
+ /*useIdentityTransform*/ false));
+ switch (tr) {
+ case ui::Transform::ROT_0:
+ ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 0,
+ {0, 0, (int32_t)mDisplayWidth / 2,
+ (int32_t)mDisplayHeight / 2},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(255, 0, 0,
+ {(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
+ (int32_t)mDisplayHeight / 2},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 255, 0,
+ {(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
+ (int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 0, 255,
+ {0, (int32_t)mDisplayHeight / 2,
+ (int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
+ 1));
+ break;
+ case ui::Transform::FLIP_H:
+ ASSERT_NO_FATAL_FAILURE(checkScreenCapture(255, 0, 0,
+ {0, 0, (int32_t)mDisplayWidth / 2,
+ (int32_t)mDisplayHeight / 2},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 0, 0,
+ {(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
+ (int32_t)mDisplayHeight / 2},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 0, 255,
+ {(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
+ (int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 255, 0,
+ {0, (int32_t)mDisplayHeight / 2,
+ (int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
+ 1));
+ break;
+ case ui::Transform::FLIP_V:
+ ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 255,
+ {0, 0, (int32_t)mDisplayWidth / 2,
+ (int32_t)mDisplayHeight / 2},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 255, 0,
+ {(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
+ (int32_t)mDisplayHeight / 2},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(255, 0, 0,
+ {(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
+ (int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 0, 0,
+ {0, (int32_t)mDisplayHeight / 2,
+ (int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
+ 1));
+ break;
+ case ui::Transform::ROT_90:
+ ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 0, 255,
+ {0, 0, (int32_t)mDisplayWidth / 2,
+ (int32_t)mDisplayHeight / 2},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 0, 0,
+ {(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
+ (int32_t)mDisplayHeight / 2},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(255, 0, 0,
+ {(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
+ (int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 255, 0,
+ {0, (int32_t)mDisplayHeight / 2,
+ (int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
+ 1));
+ break;
+ case ui::Transform::ROT_180:
+ ASSERT_NO_FATAL_FAILURE(checkScreenCapture(0, 255, 0,
+ {0, 0, (int32_t)mDisplayWidth / 2,
+ (int32_t)mDisplayHeight / 2},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 0, 255,
+ {(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
+ (int32_t)mDisplayHeight / 2},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 0, 0,
+ {(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
+ (int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(255, 0, 0,
+ {0, (int32_t)mDisplayHeight / 2,
+ (int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
+ 1));
+ break;
+ case ui::Transform::ROT_270:
+ ASSERT_NO_FATAL_FAILURE(checkScreenCapture(255, 0, 0,
+ {0, 0, (int32_t)mDisplayWidth / 2,
+ (int32_t)mDisplayHeight / 2},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 255, 0,
+ {(int32_t)mDisplayWidth / 2, 0, (int32_t)mDisplayWidth,
+ (int32_t)mDisplayHeight / 2},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 0, 255,
+ {(int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight / 2,
+ (int32_t)mDisplayWidth, (int32_t)mDisplayHeight},
+ 1));
+ ASSERT_NO_FATAL_FAILURE(
+ checkScreenCapture(0, 0, 0,
+ {0, (int32_t)mDisplayHeight / 2,
+ (int32_t)mDisplayWidth / 2, (int32_t)mDisplayHeight},
+ 1));
+ }
+ }
+};
+
+TEST_F(BLASTBufferQueueTransformTest, setTransform_ROT_0) {
+ test(ui::Transform::ROT_0);
+}
+
+TEST_F(BLASTBufferQueueTransformTest, setTransform_FLIP_H) {
+ test(ui::Transform::FLIP_H);
+}
+
+TEST_F(BLASTBufferQueueTransformTest, setTransform_FLIP_V) {
+ test(ui::Transform::FLIP_V);
+}
+
+TEST_F(BLASTBufferQueueTransformTest, setTransform_ROT_90) {
+ test(ui::Transform::ROT_90);
+}
+
+TEST_F(BLASTBufferQueueTransformTest, setTransform_ROT_180) {
+ test(ui::Transform::ROT_180);
+}
+
+TEST_F(BLASTBufferQueueTransformTest, setTransform_ROT_270) {
+ test(ui::Transform::ROT_270);
+}
+
+class BLASTFrameEventHistoryTest : public BLASTBufferQueueTest {
+public:
+ void setUpAndQueueBuffer(const sp<IGraphicBufferProducer>& igbProducer,
+ nsecs_t* requestedPresentTime, nsecs_t* postedTime,
+ IGraphicBufferProducer::QueueBufferOutput* qbOutput,
+ bool getFrameTimestamps) {
+ int slot;
+ sp<Fence> fence;
+ sp<GraphicBuffer> buf;
+ auto ret = igbProducer->dequeueBuffer(&slot, &fence, mDisplayWidth, mDisplayHeight,
+ PIXEL_FORMAT_RGBA_8888, GRALLOC_USAGE_SW_WRITE_OFTEN,
+ nullptr, nullptr);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
+ ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
+
+ nsecs_t requestedTime = systemTime();
+ if (requestedPresentTime) *requestedPresentTime = requestedTime;
+ IGraphicBufferProducer::QueueBufferInput input(requestedTime, false, HAL_DATASPACE_UNKNOWN,
+ Rect(mDisplayWidth, mDisplayHeight),
+ NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
+ Fence::NO_FENCE, /*sticky*/ 0,
+ getFrameTimestamps);
+ if (postedTime) *postedTime = systemTime();
+ igbProducer->queueBuffer(slot, input, qbOutput);
+ }
+};
+
+TEST_F(BLASTFrameEventHistoryTest, FrameEventHistory_Basic) {
+ BLASTBufferQueueHelper adapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
+ sp<IGraphicBufferProducer> igbProducer;
+ ProducerFrameEventHistory history;
+ setUpProducer(adapter, igbProducer);
+
+ IGraphicBufferProducer::QueueBufferOutput qbOutput;
+ nsecs_t requestedPresentTimeA = 0;
+ nsecs_t postedTimeA = 0;
+ setUpAndQueueBuffer(igbProducer, &requestedPresentTimeA, &postedTimeA, &qbOutput, true);
+ history.applyDelta(qbOutput.frameTimestamps);
+
+ FrameEvents* events = nullptr;
+ events = history.getFrame(1);
+ ASSERT_NE(nullptr, events);
+ ASSERT_EQ(1, events->frameNumber);
+ ASSERT_EQ(requestedPresentTimeA, events->requestedPresentTime);
+ ASSERT_GE(events->postedTime, postedTimeA);
+
+ adapter.waitForCallbacks();
+
+ // queue another buffer so we query for frame event deltas
+ nsecs_t requestedPresentTimeB = 0;
+ nsecs_t postedTimeB = 0;
+ setUpAndQueueBuffer(igbProducer, &requestedPresentTimeB, &postedTimeB, &qbOutput, true);
+ history.applyDelta(qbOutput.frameTimestamps);
+ events = history.getFrame(1);
+ ASSERT_NE(nullptr, events);
+
+ // frame number, requestedPresentTime, and postTime should not have changed
+ ASSERT_EQ(1, events->frameNumber);
+ ASSERT_EQ(requestedPresentTimeA, events->requestedPresentTime);
+ ASSERT_GE(events->postedTime, postedTimeA);
+
+ ASSERT_GE(events->latchTime, postedTimeA);
+ ASSERT_GE(events->dequeueReadyTime, events->latchTime);
+ ASSERT_NE(nullptr, events->gpuCompositionDoneFence);
+ ASSERT_NE(nullptr, events->displayPresentFence);
+ ASSERT_NE(nullptr, events->releaseFence);
+
+ // we should also have gotten the initial values for the next frame
+ events = history.getFrame(2);
+ ASSERT_NE(nullptr, events);
+ ASSERT_EQ(2, events->frameNumber);
+ ASSERT_EQ(requestedPresentTimeB, events->requestedPresentTime);
+ ASSERT_GE(events->postedTime, postedTimeB);
+
+ // wait for any callbacks that have not been received
+ adapter.waitForCallbacks();
+}
+} // namespace android
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 406f21f..6d7b6bb 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -169,6 +169,18 @@
ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
}
+TEST_F(BufferQueueTest, GetMaxBufferCountInQueueBufferOutput_Succeeds) {
+ createBufferQueue();
+ sp<DummyConsumer> dc(new DummyConsumer);
+ mConsumer->consumerConnect(dc, false);
+ int bufferCount = 50;
+ mConsumer->setMaxBufferCount(bufferCount);
+
+ IGraphicBufferProducer::QueueBufferOutput output;
+ mProducer->connect(new DummyProducerListener, NATIVE_WINDOW_API_CPU, false, &output);
+ ASSERT_EQ(output.maxBufferCount, bufferCount);
+}
+
TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
createBufferQueue();
sp<DummyConsumer> dc(new DummyConsumer);
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index 66a8a04..b1d3ecb 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -41,7 +41,7 @@
#include <input/InputTransport.h>
#include <input/Input.h>
-#include <ui/DisplayInfo.h>
+#include <ui/DisplayConfig.h>
#include <ui/Rect.h>
#include <ui/Region.h>
@@ -69,7 +69,6 @@
mSurfaceControl = sc;
InputChannel::openInputChannelPair("testchannels", mServerChannel, mClientChannel);
- mServerChannel->setToken(new BBinder());
mInputFlinger = getInputFlinger();
mInputFlinger->registerInputChannel(mServerChannel);
@@ -83,7 +82,8 @@
int width, int height) {
sp<SurfaceControl> surfaceControl =
scc->createSurface(String8("Test Surface"), 0 /* bufHeight */, 0 /* bufWidth */,
- PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceColor);
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect);
return std::make_unique<InputSurface>(surfaceControl, width, height);
}
@@ -104,6 +104,15 @@
return std::make_unique<InputSurface>(surfaceControl, width, height);
}
+ static std::unique_ptr<InputSurface> makeCursorInputSurface(
+ const sp<SurfaceComposerClient> &scc, int width, int height) {
+ sp<SurfaceControl> surfaceControl =
+ scc->createSurface(String8("Test Cursor Surface"), 0 /* bufHeight */,
+ 0 /* bufWidth */, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eCursorWindow);
+ return std::make_unique<InputSurface>(surfaceControl, width, height);
+ }
+
InputEvent* consumeEvent() {
waitForEventAvailable();
@@ -113,24 +122,35 @@
if (consumed != OK) {
return nullptr;
}
- mInputConsumer->sendFinishedSignal(seqId, true);
+ status_t status = mInputConsumer->sendFinishedSignal(seqId, true);
+ EXPECT_EQ(OK, status) << "Could not send finished signal";
return ev;
}
+ void assertFocusChange(bool hasFocus) {
+ InputEvent *ev = consumeEvent();
+ ASSERT_NE(ev, nullptr);
+ ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, ev->getType());
+ FocusEvent *focusEvent = static_cast<FocusEvent *>(ev);
+ EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
+ }
+
void expectTap(int x, int y) {
InputEvent* ev = consumeEvent();
- EXPECT_TRUE(ev != nullptr);
- EXPECT_TRUE(ev->getType() == AINPUT_EVENT_TYPE_MOTION);
+ ASSERT_NE(ev, nullptr);
+ ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, ev->getType());
MotionEvent* mev = static_cast<MotionEvent*>(ev);
EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, mev->getAction());
EXPECT_EQ(x, mev->getX(0));
EXPECT_EQ(y, mev->getY(0));
+ EXPECT_EQ(0, mev->getFlags() & VERIFIED_MOTION_EVENT_FLAGS);
ev = consumeEvent();
- EXPECT_TRUE(ev != nullptr);
- EXPECT_TRUE(ev->getType() == AINPUT_EVENT_TYPE_MOTION);
+ ASSERT_NE(ev, nullptr);
+ ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, ev->getType());
mev = static_cast<MotionEvent*>(ev);
EXPECT_EQ(AMOTION_EVENT_ACTION_UP, mev->getAction());
+ EXPECT_EQ(0, mev->getFlags() & VERIFIED_MOTION_EVENT_FLAGS);
}
~InputSurface() {
@@ -165,11 +185,11 @@
}
void populateInputInfo(int width, int height) {
- mInputInfo.token = mServerChannel->getToken();
+ mInputInfo.token = mServerChannel->getConnectionToken();
mInputInfo.name = "Test info";
mInputInfo.layoutParamsFlags = InputWindowInfo::FLAG_NOT_TOUCH_MODAL;
mInputInfo.layoutParamsType = InputWindowInfo::TYPE_BASE_APPLICATION;
- mInputInfo.dispatchingTimeout = 100000;
+ mInputInfo.dispatchingTimeout = seconds_to_nanoseconds(5);
mInputInfo.globalScaleFactor = 1.0;
mInputInfo.canReceiveKeys = true;
mInputInfo.hasFocus = true;
@@ -187,7 +207,7 @@
InputApplicationInfo aInfo;
aInfo.token = new BBinder();
aInfo.name = "Test app info";
- aInfo.dispatchingTimeout = 100000;
+ aInfo.dispatchingTimeout = seconds_to_nanoseconds(5);
mInputInfo.applicationInfo = aInfo;
}
@@ -213,15 +233,15 @@
ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
const auto display = mComposerClient->getInternalDisplayToken();
- ASSERT_FALSE(display == nullptr);
+ ASSERT_NE(display, nullptr);
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, mComposerClient->getDisplayInfo(display, &info));
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, mComposerClient->getActiveDisplayConfig(display, &config));
// After a new buffer is queued, SurfaceFlinger is notified and will
// latch the new buffer on next vsync. Let's heuristically wait for 3
// vsyncs.
- mBufferPostDelay = int32_t(1e6 / info.fps) * 3;
+ mBufferPostDelay = static_cast<int32_t>(1e6 / config.refreshRate) * 3;
}
void TearDown() {
@@ -260,18 +280,28 @@
TEST_F(InputSurfacesTest, can_receive_input) {
std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
surface->showAt(100, 100);
+ surface->assertFocusChange(true);
injectTap(101, 101);
- EXPECT_TRUE(surface->consumeEvent() != nullptr);
+ EXPECT_NE(surface->consumeEvent(), nullptr);
}
+/**
+ * Set up two surfaces side-by-side. Tap each surface.
+ * Next, swap the positions of the two surfaces. Inject tap into the two
+ * original locations. Ensure that the tap is received by the surfaces in the
+ * reverse order.
+ */
TEST_F(InputSurfacesTest, input_respects_positioning) {
std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
surface->showAt(100, 100);
+ surface->assertFocusChange(true);
std::unique_ptr<InputSurface> surface2 = makeSurface(100, 100);
surface2->showAt(200, 200);
+ surface->assertFocusChange(false);
+ surface2->assertFocusChange(true);
injectTap(201, 201);
surface2->expectTap(1, 1);
@@ -298,11 +328,16 @@
std::unique_ptr<InputSurface> surface2 = makeSurface(100, 100);
surface->showAt(10, 10);
+ surface->assertFocusChange(true);
surface2->showAt(10, 10);
+ surface->assertFocusChange(false);
+ surface2->assertFocusChange(true);
surface->doTransaction([](auto &t, auto &sc) {
t.setLayer(sc, LAYER_BASE + 1);
});
+ surface2->assertFocusChange(false);
+ surface->assertFocusChange(true);
injectTap(11, 11);
surface->expectTap(1, 1);
@@ -310,6 +345,8 @@
surface2->doTransaction([](auto &t, auto &sc) {
t.setLayer(sc, LAYER_BASE + 1);
});
+ surface2->assertFocusChange(true);
+ surface->assertFocusChange(false);
injectTap(11, 11);
surface2->expectTap(1, 1);
@@ -317,6 +354,8 @@
surface2->doTransaction([](auto &t, auto &sc) {
t.hide(sc);
});
+ surface2->assertFocusChange(false);
+ surface->assertFocusChange(true);
injectTap(11, 11);
surface->expectTap(1, 1);
@@ -329,9 +368,12 @@
std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100);
std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100);
bgSurface->showAt(100, 100);
+ bgSurface->assertFocusChange(true);
fgSurface->mInputInfo.surfaceInset = 5;
fgSurface->showAt(100, 100);
+ fgSurface->assertFocusChange(true);
+ bgSurface->assertFocusChange(false);
injectTap(106, 106);
fgSurface->expectTap(1, 1);
@@ -345,9 +387,12 @@
std::unique_ptr<InputSurface> parentSurface = makeSurface(100, 100);
std::unique_ptr<InputSurface> childSurface = makeSurface(100, 100);
parentSurface->showAt(100, 100);
+ parentSurface->assertFocusChange(true);
childSurface->mInputInfo.surfaceInset = 10;
childSurface->showAt(100, 100);
+ childSurface->assertFocusChange(true);
+ parentSurface->assertFocusChange(false);
childSurface->doTransaction([&](auto &t, auto &sc) {
t.setPosition(sc, -5, -5);
@@ -366,9 +411,12 @@
std::unique_ptr<InputSurface> bgSurface = makeSurface(100, 100);
std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100);
bgSurface->showAt(100, 100);
+ bgSurface->assertFocusChange(true);
fgSurface->mInputInfo.surfaceInset = 5;
fgSurface->showAt(100, 100);
+ bgSurface->assertFocusChange(false);
+ fgSurface->assertFocusChange(true);
fgSurface->doTransaction([&](auto &t, auto &sc) { t.setMatrix(sc, 2.0, 0, 0, 4.0); });
@@ -380,6 +428,20 @@
bgSurface->expectTap(1, 1);
}
+TEST_F(InputSurfacesTest, input_respects_scaled_surface_insets_overflow) {
+ std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100);
+ // In case we pass the very big inset without any checking.
+ fgSurface->mInputInfo.surfaceInset = INT32_MAX;
+ fgSurface->showAt(100, 100);
+ fgSurface->assertFocusChange(true);
+
+ fgSurface->doTransaction([&](auto &t, auto &sc) { t.setMatrix(sc, 2.0, 0, 0, 2.0); });
+
+ // expect no crash for overflow, and inset size to be clamped to surface size
+ injectTap(202, 202);
+ fgSurface->expectTap(1, 1);
+}
+
// Ensure we ignore transparent region when getting screen bounds when positioning input frame.
TEST_F(InputSurfacesTest, input_ignores_transparent_region) {
std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
@@ -388,6 +450,7 @@
t.setTransparentRegionHint(sc, transparentRegion);
});
surface->showAt(100, 100);
+ surface->assertFocusChange(true);
injectTap(101, 101);
surface->expectTap(1, 1);
}
@@ -402,7 +465,10 @@
InputSurface::makeBufferInputSurface(mComposerClient, 100, 100);
bgSurface->showAt(10, 10);
+ bgSurface->assertFocusChange(true);
bufferSurface->showAt(10, 10);
+ bgSurface->assertFocusChange(false);
+ bufferSurface->assertFocusChange(true);
injectTap(11, 11);
bufferSurface->expectTap(1, 1);
@@ -419,7 +485,10 @@
postBuffer(bufferSurface->mSurfaceControl);
bgSurface->showAt(10, 10);
+ bgSurface->assertFocusChange(true);
bufferSurface->showAt(10, 10);
+ bufferSurface->assertFocusChange(true);
+ bgSurface->assertFocusChange(false);
injectTap(11, 11);
bufferSurface->expectTap(1, 1);
@@ -435,7 +504,10 @@
std::unique_ptr<InputSurface> fgSurface = makeSurface(100, 100);
bgSurface->showAt(10, 10);
+ bgSurface->assertFocusChange(true);
fgSurface->showAt(10, 10);
+ bgSurface->assertFocusChange(false);
+ fgSurface->assertFocusChange(true);
injectTap(11, 11);
fgSurface->expectTap(1, 1);
@@ -452,12 +524,17 @@
InputSurface::makeContainerInputSurface(mComposerClient, 100, 100);
bgSurface->showAt(10, 10);
+ bgSurface->assertFocusChange(true);
containerSurface->showAt(10, 10);
+ bgSurface->assertFocusChange(false);
+ containerSurface->assertFocusChange(true);
injectTap(11, 11);
containerSurface->expectTap(1, 1);
containerSurface->doTransaction([](auto &t, auto &sc) { t.hide(sc); });
+ containerSurface->assertFocusChange(false);
+ bgSurface->assertFocusChange(true);
injectTap(11, 11);
bgSurface->expectTap(1, 1);
@@ -466,9 +543,23 @@
TEST_F(InputSurfacesTest, input_respects_outscreen) {
std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
surface->showAt(-1, -1);
+ surface->assertFocusChange(true);
injectTap(0, 0);
surface->expectTap(1, 1);
}
+
+TEST_F(InputSurfacesTest, input_ignores_cursor_layer) {
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+ std::unique_ptr<InputSurface> cursorSurface =
+ InputSurface::makeCursorInputSurface(mComposerClient, 10, 10);
+
+ surface->showAt(10, 10);
+ surface->assertFocusChange(true);
+ cursorSurface->showAt(10, 10);
+
+ injectTap(11, 11);
+ surface->expectTap(1, 1);
+}
}
}
diff --git a/libs/gui/tests/IGraphicBufferProducer_test.cpp b/libs/gui/tests/IGraphicBufferProducer_test.cpp
index aef7aed..103f775 100644
--- a/libs/gui/tests/IGraphicBufferProducer_test.cpp
+++ b/libs/gui/tests/IGraphicBufferProducer_test.cpp
@@ -543,7 +543,6 @@
// Should now be able to dequeue up to minBuffers times
DequeueBufferResult result;
for (int i = 0; i < minBuffers; ++i) {
-
EXPECT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
(dequeueBuffer(DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
TEST_PRODUCER_USAGE_BITS, &result)))
diff --git a/libs/gui/tests/RegionSampling_test.cpp b/libs/gui/tests/RegionSampling_test.cpp
index d33ecfb..6746b0a 100644
--- a/libs/gui/tests/RegionSampling_test.cpp
+++ b/libs/gui/tests/RegionSampling_test.cpp
@@ -183,7 +183,7 @@
mBackgroundLayer =
mSurfaceComposerClient->createSurface(String8("Background RegionSamplingTest"), 0,
0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor);
+ ISurfaceComposerClient::eFXSurfaceEffect);
uint32_t layerPositionBottom = 0x7E000000;
SurfaceComposerClient::Transaction{}
.setLayer(mBackgroundLayer, layerPositionBottom)
@@ -240,6 +240,19 @@
float const luma_gray = 0.50;
};
+TEST_F(RegionSamplingTest, invalidLayerHandle_doesNotCrash) {
+ sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<Listener> listener = new Listener();
+ const Rect sampleArea{100, 100, 200, 200};
+ // Passing in composer service as the layer handle should not crash, we'll
+ // treat it as a layer that no longer exists and silently allow sampling to
+ // occur.
+ status_t status = composer->addRegionSamplingListener(sampleArea,
+ IInterface::asBinder(composer), listener);
+ ASSERT_EQ(NO_ERROR, status);
+ composer->removeRegionSamplingListener(listener);
+}
+
TEST_F(RegionSamplingTest, DISABLED_CollectsLuma) {
fill_render(rgba_green);
@@ -297,4 +310,70 @@
composer->removeRegionSamplingListener(grayListener);
}
+TEST_F(RegionSamplingTest, DISABLED_TestIfInvalidInputParameters) {
+ sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<Listener> listener = new Listener();
+ const Rect sampleArea{100, 100, 200, 200};
+ // Invalid input sampleArea
+ EXPECT_EQ(BAD_VALUE,
+ composer->addRegionSamplingListener(Rect::INVALID_RECT, mTopLayer->getHandle(),
+ listener));
+ listener->reset();
+ // Invalid input binder
+ EXPECT_EQ(NO_ERROR, composer->addRegionSamplingListener(sampleArea, NULL, listener));
+ // Invalid input listener
+ EXPECT_EQ(BAD_VALUE,
+ composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), NULL));
+ EXPECT_EQ(BAD_VALUE, composer->removeRegionSamplingListener(NULL));
+ // remove the listener
+ composer->removeRegionSamplingListener(listener);
+}
+
+TEST_F(RegionSamplingTest, DISABLED_TestCallbackAfterRemoveListener) {
+ fill_render(rgba_green);
+ sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<Listener> listener = new Listener();
+ const Rect sampleArea{100, 100, 200, 200};
+ composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
+ fill_render(rgba_green);
+
+ EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
+ EXPECT_NEAR(listener->luma(), luma_green, error_margin);
+
+ listener->reset();
+ composer->removeRegionSamplingListener(listener);
+ fill_render(rgba_green);
+ EXPECT_FALSE(listener->wait_event(100ms))
+ << "callback should stop after remove the region sampling listener";
+}
+
+TEST_F(RegionSamplingTest, DISABLED_CollectsLumaFromMovingLayer) {
+ sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<Listener> listener = new Listener();
+ Rect sampleArea{100, 100, 200, 200};
+
+ // Test: listener in (100, 100). See layer before move, no layer after move.
+ fill_render(rgba_blue);
+ composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
+ EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
+ EXPECT_NEAR(listener->luma(), luma_blue, error_margin);
+ listener->reset();
+ SurfaceComposerClient::Transaction{}.setPosition(mContentLayer, 600, 600).apply();
+ EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
+ EXPECT_NEAR(listener->luma(), luma_gray, error_margin);
+ composer->removeRegionSamplingListener(listener);
+
+ // Test: listener offset to (600, 600). No layer before move, see layer after move.
+ fill_render(rgba_green);
+ sampleArea.offsetTo(600, 600);
+ composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
+ EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
+ EXPECT_NEAR(listener->luma(), luma_gray, error_margin);
+ listener->reset();
+ SurfaceComposerClient::Transaction{}.setPosition(mContentLayer, 600, 600).apply();
+ EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
+ EXPECT_NEAR(listener->luma(), luma_green, error_margin);
+ composer->removeRegionSamplingListener(listener);
+}
+
} // namespace android::test
diff --git a/libs/gui/tests/SamplingDemo.cpp b/libs/gui/tests/SamplingDemo.cpp
index 9891587..5c1bebb 100644
--- a/libs/gui/tests/SamplingDemo.cpp
+++ b/libs/gui/tests/SamplingDemo.cpp
@@ -39,7 +39,7 @@
sp<SurfaceComposerClient> client = new SurfaceComposerClient;
mButton = client->createSurface(String8(name), 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor);
+ ISurfaceComposerClient::eFXSurfaceEffect);
const int32_t width = samplingArea.getWidth();
const int32_t height = samplingArea.getHeight();
@@ -55,7 +55,7 @@
.apply();
mButtonBlend = client->createSurface(String8(name) + "Blend", 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor);
+ ISurfaceComposerClient::eFXSurfaceEffect);
SurfaceComposerClient::Transaction{}
.setLayer(mButtonBlend, 0x7ffffffe)
@@ -73,7 +73,7 @@
if (HIGHLIGHT_SAMPLING_AREA) {
mSamplingArea =
client->createSurface(String8("SamplingArea"), 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor);
+ ISurfaceComposerClient::eFXSurfaceEffect);
SurfaceComposerClient::Transaction{}
.setLayer(mSamplingArea, 0x7ffffffd)
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index 65e09f2..c85e844 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -28,8 +28,6 @@
#include <utils/Log.h>
#include <utils/Thread.h>
-extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
-
namespace android {
class SurfaceTextureClientTest : public ::testing::Test {
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 293789b..9906166 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -18,18 +18,19 @@
#include <gtest/gtest.h>
+#include <SurfaceFlingerProperties.h>
#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
#include <binder/ProcessState.h>
#include <configstore/Utils.h>
-#include <cutils/properties.h>
-#include <inttypes.h>
#include <gui/BufferItemConsumer.h>
#include <gui/IDisplayEventConnection.h>
#include <gui/IProducerListener.h>
#include <gui/ISurfaceComposer.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
+#include <inttypes.h>
#include <private/gui/ComposerService.h>
+#include <ui/BufferQueueDefs.h>
#include <ui/Rect.h>
#include <utils/String8.h>
@@ -46,11 +47,9 @@
using Transaction = SurfaceComposerClient::Transaction;
-static bool hasWideColorDisplay =
- getBool<ISurfaceFlingerConfigs, &ISurfaceFlingerConfigs::hasWideColorDisplay>(false);
+static bool hasWideColorDisplay = android::sysprop::has_wide_color_display(false);
-static bool hasHdrDisplay =
- getBool<ISurfaceFlingerConfigs, &ISurfaceFlingerConfigs::hasHDRDisplay>(false);
+static bool hasHdrDisplay = android::sysprop::has_HDR_display(false);
class FakeSurfaceComposer;
class FakeProducerFrameEventHistory;
@@ -617,7 +616,7 @@
anw->dequeueBuffer(anw.get(), &buffer, &fenceFd);
nsecs_t after = systemTime(CLOCK_MONOTONIC);
- nsecs_t lastDequeueTime = mSurface->getLastDequeueStartTime();
+ nsecs_t lastDequeueTime = ANativeWindow_getLastDequeueStartTime(anw.get());
ASSERT_LE(before, lastDequeueTime);
ASSERT_GE(after, lastDequeueTime);
}
@@ -688,6 +687,7 @@
const sp<IBinder>& /*applyToken*/,
const InputWindowCommands& /*inputWindowCommands*/,
int64_t /*desiredPresentTime*/, const client_cache_t& /*cachedBuffer*/,
+ bool /*hasListenerCallbacks*/,
const std::vector<ListenerCallbacks>& /*listenerCallbacks*/) override {
}
@@ -717,15 +717,18 @@
}
void setPowerMode(const sp<IBinder>& /*display*/, int /*mode*/) override {}
- status_t getDisplayConfigs(const sp<IBinder>& /*display*/,
- Vector<DisplayInfo>* /*configs*/) override { return NO_ERROR; }
+ status_t getDisplayInfo(const sp<IBinder>& /*display*/, DisplayInfo*) override {
+ return NO_ERROR;
+ }
+ status_t getDisplayConfigs(const sp<IBinder>& /*display*/, Vector<DisplayConfig>*) override {
+ return NO_ERROR;
+ }
+ status_t getDisplayState(const sp<IBinder>& /*display*/, ui::DisplayState*) override {
+ return NO_ERROR;
+ }
status_t getDisplayStats(const sp<IBinder>& /*display*/,
DisplayStatInfo* /*stats*/) override { return NO_ERROR; }
int getActiveConfig(const sp<IBinder>& /*display*/) override { return 0; }
- status_t setActiveConfig(const sp<IBinder>& /*display*/, int /*id*/)
- override {
- return NO_ERROR;
- }
status_t getDisplayColorModes(const sp<IBinder>& /*display*/,
Vector<ColorMode>* /*outColorModes*/) override {
return NO_ERROR;
@@ -741,21 +744,30 @@
status_t setActiveColorMode(const sp<IBinder>& /*display*/,
ColorMode /*colorMode*/) override { return NO_ERROR; }
status_t captureScreen(const sp<IBinder>& /*display*/, sp<GraphicBuffer>* /*outBuffer*/,
- bool& /* outCapturedSecureLayers */,
- const ui::Dataspace /*reqDataspace*/,
- const ui::PixelFormat /*reqPixelFormat*/, Rect /*sourceCrop*/,
+ bool& /*outCapturedSecureLayers*/, ui::Dataspace /*reqDataspace*/,
+ ui::PixelFormat /*reqPixelFormat*/, const Rect& /*sourceCrop*/,
uint32_t /*reqWidth*/, uint32_t /*reqHeight*/,
- bool /*useIdentityTransform*/, Rotation /*rotation*/,
+ bool /*useIdentityTransform*/, ui::Rotation,
bool /*captureSecureLayers*/) override {
return NO_ERROR;
}
+ status_t getAutoLowLatencyModeSupport(const sp<IBinder>& /*display*/,
+ bool* /*outSupport*/) const override {
+ return NO_ERROR;
+ }
+ void setAutoLowLatencyMode(const sp<IBinder>& /*display*/, bool /*on*/) override {}
+ status_t getGameContentTypeSupport(const sp<IBinder>& /*display*/,
+ bool* /*outSupport*/) const override {
+ return NO_ERROR;
+ }
+ void setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override {}
status_t captureScreen(uint64_t /*displayOrLayerStack*/, ui::Dataspace* /*outDataspace*/,
sp<GraphicBuffer>* /*outBuffer*/) override {
return NO_ERROR;
}
virtual status_t captureLayers(
const sp<IBinder>& /*parentHandle*/, sp<GraphicBuffer>* /*outBuffer*/,
- const ui::Dataspace /*reqDataspace*/, const ui::PixelFormat /*reqPixelFormat*/,
+ ui::Dataspace /*reqDataspace*/, ui::PixelFormat /*reqPixelFormat*/,
const Rect& /*sourceCrop*/,
const std::unordered_set<sp<IBinder>,
ISurfaceComposer::SpHash<IBinder>>& /*excludeHandles*/,
@@ -791,7 +803,7 @@
}
status_t setDisplayContentSamplingEnabled(const sp<IBinder>& /*display*/, bool /*enable*/,
uint8_t /*componentMask*/,
- uint64_t /*maxFrames*/) const override {
+ uint64_t /*maxFrames*/) override {
return NO_ERROR;
}
status_t getDisplayedContentSample(const sp<IBinder>& /*display*/, uint64_t /*maxFrames*/,
@@ -809,7 +821,7 @@
return NO_ERROR;
}
status_t setDisplayBrightness(const sp<IBinder>& /*displayToken*/,
- float /*brightness*/) const override {
+ float /*brightness*/) override {
return NO_ERROR;
}
@@ -822,16 +834,37 @@
const sp<IRegionSamplingListener>& /*listener*/) override {
return NO_ERROR;
}
- status_t setAllowedDisplayConfigs(const sp<IBinder>& /*displayToken*/,
- const std::vector<int32_t>& /*allowedConfigs*/) override {
+ status_t setDesiredDisplayConfigSpecs(const sp<IBinder>& /*displayToken*/,
+ int32_t /*defaultConfig*/,
+ float /*primaryRefreshRateMin*/,
+ float /*primaryRefreshRateMax*/,
+ float /*appRequestRefreshRateMin*/,
+ float /*appRequestRefreshRateMax*/) {
return NO_ERROR;
}
- status_t getAllowedDisplayConfigs(const sp<IBinder>& /*displayToken*/,
- std::vector<int32_t>* /*outAllowedConfigs*/) override {
+ status_t getDesiredDisplayConfigSpecs(const sp<IBinder>& /*displayToken*/,
+ int32_t* /*outDefaultConfig*/,
+ float* /*outPrimaryRefreshRateMin*/,
+ float* /*outPrimaryRefreshRateMax*/,
+ float* /*outAppRequestRefreshRateMin*/,
+ float* /*outAppRequestRefreshRateMax*/) override {
return NO_ERROR;
- }
+ };
status_t notifyPowerHint(int32_t /*hintId*/) override { return NO_ERROR; }
+ status_t setGlobalShadowSettings(const half4& /*ambientColor*/, const half4& /*spotColor*/,
+ float /*lightPosY*/, float /*lightPosZ*/,
+ float /*lightRadius*/) override {
+ return NO_ERROR;
+ }
+
+ status_t setFrameRate(const sp<IGraphicBufferProducer>& /*surface*/, float /*frameRate*/,
+ int8_t /*compatibility*/) override {
+ return NO_ERROR;
+ }
+
+ status_t acquireFrameRateFlexibilityToken(sp<IBinder>* /*outToken*/) { return NO_ERROR; }
+
protected:
IBinder* onAsBinder() override { return nullptr; }
@@ -1872,4 +1905,99 @@
EXPECT_EQ(-1, outDisplayPresentTime);
}
+TEST_F(SurfaceTest, DequeueWithConsumerDrivenSize) {
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+
+ sp<DummyConsumer> dummyConsumer(new DummyConsumer);
+ consumer->consumerConnect(dummyConsumer, false);
+ consumer->setDefaultBufferSize(10, 10);
+
+ sp<Surface> surface = new Surface(producer);
+ sp<ANativeWindow> window(surface);
+ native_window_api_connect(window.get(), NATIVE_WINDOW_API_CPU);
+ native_window_set_buffers_dimensions(window.get(), 0, 0);
+
+ int fence;
+ ANativeWindowBuffer* buffer;
+
+ // Buffer size is driven by the consumer
+ ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence));
+ EXPECT_EQ(10, buffer->width);
+ EXPECT_EQ(10, buffer->height);
+ ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence));
+
+ // Buffer size is driven by the consumer
+ consumer->setDefaultBufferSize(10, 20);
+ ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence));
+ EXPECT_EQ(10, buffer->width);
+ EXPECT_EQ(20, buffer->height);
+ ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence));
+
+ // Transform hint isn't synced to producer before queueBuffer or connect
+ consumer->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_270);
+ ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence));
+ EXPECT_EQ(10, buffer->width);
+ EXPECT_EQ(20, buffer->height);
+ ASSERT_EQ(NO_ERROR, window->queueBuffer(window.get(), buffer, fence));
+
+ // Transform hint is synced to producer but no auto prerotation
+ consumer->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_270);
+ ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence));
+ EXPECT_EQ(10, buffer->width);
+ EXPECT_EQ(20, buffer->height);
+ ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence));
+
+ // Prerotation is driven by the consumer with the transform hint used by producer
+ native_window_set_auto_prerotation(window.get(), true);
+ ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence));
+ EXPECT_EQ(20, buffer->width);
+ EXPECT_EQ(10, buffer->height);
+ ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence));
+
+ // Turn off auto prerotaton
+ native_window_set_auto_prerotation(window.get(), false);
+ ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence));
+ EXPECT_EQ(10, buffer->width);
+ EXPECT_EQ(20, buffer->height);
+ ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence));
+
+ // Test auto prerotation bit is disabled after disconnect
+ native_window_set_auto_prerotation(window.get(), true);
+ native_window_api_disconnect(window.get(), NATIVE_WINDOW_API_CPU);
+ native_window_api_connect(window.get(), NATIVE_WINDOW_API_CPU);
+ consumer->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_270);
+ native_window_set_buffers_dimensions(window.get(), 0, 0);
+ ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence));
+ EXPECT_EQ(10, buffer->width);
+ EXPECT_EQ(20, buffer->height);
+ ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence));
+}
+
+TEST_F(SurfaceTest, DefaultMaxBufferCountSetAndUpdated) {
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+
+ sp<DummyConsumer> dummyConsumer(new DummyConsumer);
+ consumer->consumerConnect(dummyConsumer, false);
+
+ sp<Surface> surface = new Surface(producer);
+ sp<ANativeWindow> window(surface);
+
+ int count = -1;
+ ASSERT_EQ(NO_ERROR, window->query(window.get(), NATIVE_WINDOW_MAX_BUFFER_COUNT, &count));
+ EXPECT_EQ(BufferQueueDefs::NUM_BUFFER_SLOTS, count);
+
+ consumer->setMaxBufferCount(10);
+ ASSERT_EQ(NO_ERROR, native_window_api_connect(window.get(), NATIVE_WINDOW_API_CPU));
+ EXPECT_EQ(NO_ERROR, window->query(window.get(), NATIVE_WINDOW_MAX_BUFFER_COUNT, &count));
+ EXPECT_EQ(10, count);
+
+ ASSERT_EQ(NO_ERROR, native_window_api_disconnect(window.get(), NATIVE_WINDOW_API_CPU));
+ ASSERT_EQ(NO_ERROR, window->query(window.get(), NATIVE_WINDOW_MAX_BUFFER_COUNT, &count));
+ EXPECT_EQ(BufferQueueDefs::NUM_BUFFER_SLOTS, count);
+}
+
} // namespace android
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index 2d78811..8efaf3d 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -48,6 +48,7 @@
"InputTransport.cpp",
"InputWindow.cpp",
"ISetInputWindowsListener.cpp",
+ "LatencyStatistics.cpp",
"VelocityControl.cpp",
"VelocityTracker.cpp",
],
@@ -55,7 +56,7 @@
shared_libs: [
"libutils",
"libbinder",
- "libui"
+ "libui",
],
sanitize: {
diff --git a/libs/input/IInputFlinger.cpp b/libs/input/IInputFlinger.cpp
index de3a23d..8ec5165 100644
--- a/libs/input/IInputFlinger.cpp
+++ b/libs/input/IInputFlinger.cpp
@@ -82,15 +82,13 @@
}
case REGISTER_INPUT_CHANNEL_TRANSACTION: {
CHECK_INTERFACE(IInputFlinger, data, reply);
- sp<InputChannel> channel = new InputChannel();
- channel->read(data);
+ sp<InputChannel> channel = InputChannel::read(data);
registerInputChannel(channel);
break;
}
case UNREGISTER_INPUT_CHANNEL_TRANSACTION: {
CHECK_INTERFACE(IInputFlinger, data, reply);
- sp<InputChannel> channel = new InputChannel();
- channel->read(data);
+ sp<InputChannel> channel = InputChannel::read(data);
unregisterInputChannel(channel);
break;
}
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 9fd25f9..31aa685 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -17,14 +17,17 @@
#define LOG_TAG "Input"
//#define LOG_NDEBUG 0
-#include <math.h>
+#include <cutils/compiler.h>
#include <limits.h>
+#include <string.h>
#include <input/Input.h>
+#include <input/InputDevice.h>
#include <input/InputEventLabels.h>
#ifdef __ANDROID__
#include <binder/Parcel.h>
+#include <sys/random.h>
#endif
namespace android {
@@ -40,18 +43,93 @@
}
}
+// --- IdGenerator ---
+IdGenerator::IdGenerator(Source source) : mSource(source) {}
+
+int32_t IdGenerator::nextId() const {
+ constexpr uint32_t SEQUENCE_NUMBER_MASK = ~SOURCE_MASK;
+ int32_t id = 0;
+
+// Avoid building against syscall getrandom(2) on host, which will fail build on Mac. Host doesn't
+// use sequence number so just always return mSource.
+#ifdef __ANDROID__
+ constexpr size_t BUF_LEN = sizeof(id);
+ size_t totalBytes = 0;
+ while (totalBytes < BUF_LEN) {
+ ssize_t bytes = TEMP_FAILURE_RETRY(getrandom(&id, BUF_LEN, GRND_NONBLOCK));
+ if (CC_UNLIKELY(bytes < 0)) {
+ ALOGW("Failed to fill in random number for sequence number: %s.", strerror(errno));
+ id = 0;
+ break;
+ }
+ totalBytes += bytes;
+ }
+#endif // __ANDROID__
+
+ return (id & SEQUENCE_NUMBER_MASK) | static_cast<int32_t>(mSource);
+}
+
// --- InputEvent ---
-void InputEvent::initialize(int32_t deviceId, int32_t source, int32_t displayId) {
+const char* inputEventTypeToString(int32_t type) {
+ switch (type) {
+ case AINPUT_EVENT_TYPE_KEY: {
+ return "KEY";
+ }
+ case AINPUT_EVENT_TYPE_MOTION: {
+ return "MOTION";
+ }
+ case AINPUT_EVENT_TYPE_FOCUS: {
+ return "FOCUS";
+ }
+ }
+ return "UNKNOWN";
+}
+
+VerifiedKeyEvent verifiedKeyEventFromKeyEvent(const KeyEvent& event) {
+ return {{VerifiedInputEvent::Type::KEY, event.getDeviceId(), event.getEventTime(),
+ event.getSource(), event.getDisplayId()},
+ event.getAction(),
+ event.getDownTime(),
+ event.getFlags() & VERIFIED_KEY_EVENT_FLAGS,
+ event.getKeyCode(),
+ event.getScanCode(),
+ event.getMetaState(),
+ event.getRepeatCount()};
+}
+
+VerifiedMotionEvent verifiedMotionEventFromMotionEvent(const MotionEvent& event) {
+ return {{VerifiedInputEvent::Type::MOTION, event.getDeviceId(), event.getEventTime(),
+ event.getSource(), event.getDisplayId()},
+ event.getRawX(0),
+ event.getRawY(0),
+ event.getActionMasked(),
+ event.getDownTime(),
+ event.getFlags() & VERIFIED_MOTION_EVENT_FLAGS,
+ event.getMetaState(),
+ event.getButtonState()};
+}
+
+void InputEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
+ std::array<uint8_t, 32> hmac) {
+ mId = id;
mDeviceId = deviceId;
mSource = source;
mDisplayId = displayId;
+ mHmac = hmac;
}
void InputEvent::initialize(const InputEvent& from) {
+ mId = from.mId;
mDeviceId = from.mDeviceId;
mSource = from.mSource;
mDisplayId = from.mDisplayId;
+ mHmac = from.mHmac;
+}
+
+int32_t InputEvent::nextId() {
+ static IdGenerator idGen(IdGenerator::Source::OTHER);
+ return idGen.nextId();
}
// --- KeyEvent ---
@@ -64,19 +142,11 @@
return getKeyCodeByLabel(label);
}
-void KeyEvent::initialize(
- int32_t deviceId,
- int32_t source,
- int32_t displayId,
- int32_t action,
- int32_t flags,
- int32_t keyCode,
- int32_t scanCode,
- int32_t metaState,
- int32_t repeatCount,
- nsecs_t downTime,
- nsecs_t eventTime) {
- InputEvent::initialize(deviceId, source, displayId);
+void KeyEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
+ std::array<uint8_t, 32> hmac, int32_t action, int32_t flags,
+ int32_t keyCode, int32_t scanCode, int32_t metaState, int32_t repeatCount,
+ nsecs_t downTime, nsecs_t eventTime) {
+ InputEvent::initialize(id, deviceId, source, displayId, hmac);
mAction = action;
mFlags = flags;
mKeyCode = keyCode;
@@ -99,6 +169,18 @@
mEventTime = from.mEventTime;
}
+const char* KeyEvent::actionToString(int32_t action) {
+ // Convert KeyEvent action to string
+ switch (action) {
+ case AKEY_EVENT_ACTION_DOWN:
+ return "DOWN";
+ case AKEY_EVENT_ACTION_UP:
+ return "UP";
+ case AKEY_EVENT_ACTION_MULTIPLE:
+ return "MULTIPLE";
+ }
+ return "UNKNOWN";
+}
// --- PointerCoords ---
@@ -235,27 +317,16 @@
// --- MotionEvent ---
-void MotionEvent::initialize(
- int32_t deviceId,
- int32_t source,
- int32_t displayId,
- int32_t action,
- int32_t actionButton,
- int32_t flags,
- int32_t edgeFlags,
- int32_t metaState,
- int32_t buttonState,
- MotionClassification classification,
- float xOffset,
- float yOffset,
- float xPrecision,
- float yPrecision,
- nsecs_t downTime,
- nsecs_t eventTime,
- size_t pointerCount,
- const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords) {
- InputEvent::initialize(deviceId, source, displayId);
+void MotionEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
+ std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton,
+ int32_t flags, int32_t edgeFlags, int32_t metaState,
+ int32_t buttonState, MotionClassification classification, float xScale,
+ float yScale, float xOffset, float yOffset, float xPrecision,
+ float yPrecision, float rawXCursorPosition, float rawYCursorPosition,
+ nsecs_t downTime, nsecs_t eventTime, size_t pointerCount,
+ const PointerProperties* pointerProperties,
+ const PointerCoords* pointerCoords) {
+ InputEvent::initialize(id, deviceId, source, displayId, hmac);
mAction = action;
mActionButton = actionButton;
mFlags = flags;
@@ -263,10 +334,14 @@
mMetaState = metaState;
mButtonState = buttonState;
mClassification = classification;
+ mXScale = xScale;
+ mYScale = yScale;
mXOffset = xOffset;
mYOffset = yOffset;
mXPrecision = xPrecision;
mYPrecision = yPrecision;
+ mRawXCursorPosition = rawXCursorPosition;
+ mRawYCursorPosition = rawYCursorPosition;
mDownTime = downTime;
mPointerProperties.clear();
mPointerProperties.appendArray(pointerProperties, pointerCount);
@@ -276,7 +351,8 @@
}
void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) {
- InputEvent::initialize(other->mDeviceId, other->mSource, other->mDisplayId);
+ InputEvent::initialize(other->mId, other->mDeviceId, other->mSource, other->mDisplayId,
+ other->mHmac);
mAction = other->mAction;
mActionButton = other->mActionButton;
mFlags = other->mFlags;
@@ -284,10 +360,14 @@
mMetaState = other->mMetaState;
mButtonState = other->mButtonState;
mClassification = other->mClassification;
+ mXScale = other->mXScale;
+ mYScale = other->mYScale;
mXOffset = other->mXOffset;
mYOffset = other->mYOffset;
mXPrecision = other->mXPrecision;
mYPrecision = other->mYPrecision;
+ mRawXCursorPosition = other->mRawXCursorPosition;
+ mRawYCursorPosition = other->mRawYCursorPosition;
mDownTime = other->mDownTime;
mPointerProperties = other->mPointerProperties;
@@ -312,6 +392,21 @@
mSamplePointerCoords.appendArray(pointerCoords, getPointerCount());
}
+float MotionEvent::getXCursorPosition() const {
+ const float rawX = getRawXCursorPosition();
+ return rawX * mXScale + mXOffset;
+}
+
+float MotionEvent::getYCursorPosition() const {
+ const float rawY = getRawYCursorPosition();
+ return rawY * mYScale + mYOffset;
+}
+
+void MotionEvent::setCursorPosition(float x, float y) {
+ mRawXCursorPosition = (x - mXOffset) / mXScale;
+ mRawYCursorPosition = (y - mYOffset) / mYScale;
+}
+
const PointerCoords* MotionEvent::getRawPointerCoords(size_t pointerIndex) const {
return &mSamplePointerCoords[getHistorySize() * getPointerCount() + pointerIndex];
}
@@ -324,9 +419,9 @@
float value = getRawPointerCoords(pointerIndex)->getAxisValue(axis);
switch (axis) {
case AMOTION_EVENT_AXIS_X:
- return value + mXOffset;
+ return value * mXScale + mXOffset;
case AMOTION_EVENT_AXIS_Y:
- return value + mYOffset;
+ return value * mYScale + mYOffset;
}
return value;
}
@@ -346,9 +441,9 @@
float value = getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
switch (axis) {
case AMOTION_EVENT_AXIS_X:
- return value + mXOffset;
+ return value * mXScale + mXOffset;
case AMOTION_EVENT_AXIS_Y:
- return value + mYOffset;
+ return value * mYScale + mYOffset;
}
return value;
}
@@ -420,26 +515,35 @@
float oldXOffset = mXOffset;
float oldYOffset = mYOffset;
float newX, newY;
- float rawX = getRawX(0);
- float rawY = getRawY(0);
- transformPoint(matrix, rawX + oldXOffset, rawY + oldYOffset, &newX, &newY);
- mXOffset = newX - rawX;
- mYOffset = newY - rawY;
+ float scaledRawX = getRawX(0) * mXScale;
+ float scaledRawY = getRawY(0) * mYScale;
+ transformPoint(matrix, scaledRawX + oldXOffset, scaledRawY + oldYOffset, &newX, &newY);
+ mXOffset = newX - scaledRawX;
+ mYOffset = newY - scaledRawY;
// Determine how the origin is transformed by the matrix so that we
// can transform orientation vectors.
float originX, originY;
transformPoint(matrix, 0, 0, &originX, &originY);
+ // Apply the transformation to cursor position.
+ if (isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition)) {
+ float x = mRawXCursorPosition * mXScale + oldXOffset;
+ float y = mRawYCursorPosition * mYScale + oldYOffset;
+ transformPoint(matrix, x, y, &x, &y);
+ mRawXCursorPosition = (x - mXOffset) / mXScale;
+ mRawYCursorPosition = (y - mYOffset) / mYScale;
+ }
+
// Apply the transformation to all samples.
size_t numSamples = mSamplePointerCoords.size();
for (size_t i = 0; i < numSamples; i++) {
PointerCoords& c = mSamplePointerCoords.editItemAt(i);
- float x = c.getAxisValue(AMOTION_EVENT_AXIS_X) + oldXOffset;
- float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y) + oldYOffset;
+ float x = c.getAxisValue(AMOTION_EVENT_AXIS_X) * mXScale + oldXOffset;
+ float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y) * mYScale + oldYOffset;
transformPoint(matrix, x, y, &x, &y);
- c.setAxisValue(AMOTION_EVENT_AXIS_X, x - mXOffset);
- c.setAxisValue(AMOTION_EVENT_AXIS_Y, y - mYOffset);
+ c.setAxisValue(AMOTION_EVENT_AXIS_X, (x - mXOffset) / mXScale);
+ c.setAxisValue(AMOTION_EVENT_AXIS_Y, (y - mYOffset) / mYScale);
float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION,
@@ -456,9 +560,16 @@
return BAD_VALUE;
}
+ mId = parcel->readInt32();
mDeviceId = parcel->readInt32();
- mSource = parcel->readInt32();
+ mSource = parcel->readUint32();
mDisplayId = parcel->readInt32();
+ std::vector<uint8_t> hmac;
+ status_t result = parcel->readByteVector(&hmac);
+ if (result != OK || hmac.size() != 32) {
+ return BAD_VALUE;
+ }
+ std::move(hmac.begin(), hmac.begin() + hmac.size(), mHmac.begin());
mAction = parcel->readInt32();
mActionButton = parcel->readInt32();
mFlags = parcel->readInt32();
@@ -466,10 +577,14 @@
mMetaState = parcel->readInt32();
mButtonState = parcel->readInt32();
mClassification = static_cast<MotionClassification>(parcel->readByte());
+ mXScale = parcel->readFloat();
+ mYScale = parcel->readFloat();
mXOffset = parcel->readFloat();
mYOffset = parcel->readFloat();
mXPrecision = parcel->readFloat();
mYPrecision = parcel->readFloat();
+ mRawXCursorPosition = parcel->readFloat();
+ mRawYCursorPosition = parcel->readFloat();
mDownTime = parcel->readInt64();
mPointerProperties.clear();
@@ -507,9 +622,12 @@
parcel->writeInt32(pointerCount);
parcel->writeInt32(sampleCount);
+ parcel->writeInt32(mId);
parcel->writeInt32(mDeviceId);
- parcel->writeInt32(mSource);
+ parcel->writeUint32(mSource);
parcel->writeInt32(mDisplayId);
+ std::vector<uint8_t> hmac(mHmac.begin(), mHmac.end());
+ parcel->writeByteVector(hmac);
parcel->writeInt32(mAction);
parcel->writeInt32(mActionButton);
parcel->writeInt32(mFlags);
@@ -517,10 +635,14 @@
parcel->writeInt32(mMetaState);
parcel->writeInt32(mButtonState);
parcel->writeByte(static_cast<int8_t>(mClassification));
+ parcel->writeFloat(mXScale);
+ parcel->writeFloat(mYScale);
parcel->writeFloat(mXOffset);
parcel->writeFloat(mYOffset);
parcel->writeFloat(mXPrecision);
parcel->writeFloat(mYPrecision);
+ parcel->writeFloat(mRawXCursorPosition);
+ parcel->writeFloat(mRawYCursorPosition);
parcel->writeInt64(mDownTime);
for (size_t i = 0; i < pointerCount; i++) {
@@ -543,7 +665,7 @@
}
#endif
-bool MotionEvent::isTouchEvent(int32_t source, int32_t action) {
+bool MotionEvent::isTouchEvent(uint32_t source, int32_t action) {
if (source & AINPUT_SOURCE_CLASS_POINTER) {
// Specifically excludes HOVER_MOVE and SCROLL.
switch (action & AMOTION_EVENT_ACTION_MASK) {
@@ -568,6 +690,39 @@
return getAxisByLabel(label);
}
+const char* MotionEvent::actionToString(int32_t action) {
+ // Convert MotionEvent action to string
+ switch (action & AMOTION_EVENT_ACTION_MASK) {
+ case AMOTION_EVENT_ACTION_DOWN:
+ return "DOWN";
+ case AMOTION_EVENT_ACTION_MOVE:
+ return "MOVE";
+ case AMOTION_EVENT_ACTION_UP:
+ return "UP";
+ case AMOTION_EVENT_ACTION_CANCEL:
+ return "CANCEL";
+ case AMOTION_EVENT_ACTION_POINTER_DOWN:
+ return "POINTER_DOWN";
+ case AMOTION_EVENT_ACTION_POINTER_UP:
+ return "POINTER_UP";
+ }
+ return "UNKNOWN";
+}
+
+// --- FocusEvent ---
+
+void FocusEvent::initialize(int32_t id, bool hasFocus, bool inTouchMode) {
+ InputEvent::initialize(id, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, AINPUT_SOURCE_UNKNOWN,
+ ADISPLAY_ID_NONE, INVALID_HMAC);
+ mHasFocus = hasFocus;
+ mInTouchMode = inTouchMode;
+}
+
+void FocusEvent::initialize(const FocusEvent& from) {
+ InputEvent::initialize(from);
+ mHasFocus = from.mHasFocus;
+ mInTouchMode = from.mInTouchMode;
+}
// --- PooledInputEventFactory ---
@@ -576,43 +731,52 @@
}
PooledInputEventFactory::~PooledInputEventFactory() {
- for (size_t i = 0; i < mKeyEventPool.size(); i++) {
- delete mKeyEventPool.itemAt(i);
- }
- for (size_t i = 0; i < mMotionEventPool.size(); i++) {
- delete mMotionEventPool.itemAt(i);
- }
}
KeyEvent* PooledInputEventFactory::createKeyEvent() {
- if (!mKeyEventPool.isEmpty()) {
- KeyEvent* event = mKeyEventPool.top();
- mKeyEventPool.pop();
- return event;
+ if (mKeyEventPool.empty()) {
+ return new KeyEvent();
}
- return new KeyEvent();
+ KeyEvent* event = mKeyEventPool.front().release();
+ mKeyEventPool.pop();
+ return event;
}
MotionEvent* PooledInputEventFactory::createMotionEvent() {
- if (!mMotionEventPool.isEmpty()) {
- MotionEvent* event = mMotionEventPool.top();
- mMotionEventPool.pop();
- return event;
+ if (mMotionEventPool.empty()) {
+ return new MotionEvent();
}
- return new MotionEvent();
+ MotionEvent* event = mMotionEventPool.front().release();
+ mMotionEventPool.pop();
+ return event;
+}
+
+FocusEvent* PooledInputEventFactory::createFocusEvent() {
+ if (mFocusEventPool.empty()) {
+ return new FocusEvent();
+ }
+ FocusEvent* event = mFocusEventPool.front().release();
+ mFocusEventPool.pop();
+ return event;
}
void PooledInputEventFactory::recycle(InputEvent* event) {
switch (event->getType()) {
case AINPUT_EVENT_TYPE_KEY:
if (mKeyEventPool.size() < mMaxPoolSize) {
- mKeyEventPool.push(static_cast<KeyEvent*>(event));
+ mKeyEventPool.push(std::unique_ptr<KeyEvent>(static_cast<KeyEvent*>(event)));
return;
}
break;
case AINPUT_EVENT_TYPE_MOTION:
if (mMotionEventPool.size() < mMaxPoolSize) {
- mMotionEventPool.push(static_cast<MotionEvent*>(event));
+ mMotionEventPool.push(std::unique_ptr<MotionEvent>(static_cast<MotionEvent*>(event)));
+ return;
+ }
+ break;
+ case AINPUT_EVENT_TYPE_FOCUS:
+ if (mFocusEventPool.size() < mMaxPoolSize) {
+ mFocusEventPool.push(std::unique_ptr<FocusEvent>(static_cast<FocusEvent*>(event)));
return;
}
break;
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index d02cb8e..11af23e 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -11,10 +11,10 @@
#define DEBUG_CHANNEL_MESSAGES 0
// Log debug messages whenever InputChannel objects are created/destroyed
-#define DEBUG_CHANNEL_LIFECYCLE 0
+static constexpr bool DEBUG_CHANNEL_LIFECYCLE = false;
// Log debug messages about transport actions
-#define DEBUG_TRANSPORT_ACTIONS 0
+static constexpr bool DEBUG_TRANSPORT_ACTIONS = false;
// Log debug messages about touch event resampling
#define DEBUG_RESAMPLING 0
@@ -88,18 +88,23 @@
return (source & AINPUT_SOURCE_CLASS_POINTER) == AINPUT_SOURCE_CLASS_POINTER;
}
+inline static const char* toString(bool value) {
+ return value ? "true" : "false";
+}
+
// --- InputMessage ---
bool InputMessage::isValid(size_t actualSize) const {
if (size() == actualSize) {
switch (header.type) {
- case TYPE_KEY:
- return true;
- case TYPE_MOTION:
- return body.motion.pointerCount > 0
- && body.motion.pointerCount <= MAX_POINTERS;
- case TYPE_FINISHED:
- return true;
+ case Type::KEY:
+ return true;
+ case Type::MOTION:
+ return body.motion.pointerCount > 0 && body.motion.pointerCount <= MAX_POINTERS;
+ case Type::FINISHED:
+ return true;
+ case Type::FOCUS:
+ return true;
}
}
return false;
@@ -107,12 +112,14 @@
size_t InputMessage::size() const {
switch (header.type) {
- case TYPE_KEY:
- return sizeof(Header) + body.key.size();
- case TYPE_MOTION:
- return sizeof(Header) + body.motion.size();
- case TYPE_FINISHED:
- return sizeof(Header) + body.finished.size();
+ case Type::KEY:
+ return sizeof(Header) + body.key.size();
+ case Type::MOTION:
+ return sizeof(Header) + body.motion.size();
+ case Type::FINISHED:
+ return sizeof(Header) + body.finished.size();
+ case Type::FOCUS:
+ return sizeof(Header) + body.focus.size();
}
return sizeof(Header);
}
@@ -129,9 +136,11 @@
// Write the body
switch(header.type) {
- case InputMessage::TYPE_KEY: {
+ case InputMessage::Type::KEY: {
// uint32_t seq
msg->body.key.seq = body.key.seq;
+ // int32_t eventId
+ msg->body.key.eventId = body.key.eventId;
// nsecs_t eventTime
msg->body.key.eventTime = body.key.eventTime;
// int32_t deviceId
@@ -140,6 +149,8 @@
msg->body.key.source = body.key.source;
// int32_t displayId
msg->body.key.displayId = body.key.displayId;
+ // std::array<uint8_t, 32> hmac
+ msg->body.key.hmac = body.key.hmac;
// int32_t action
msg->body.key.action = body.key.action;
// int32_t flags
@@ -156,9 +167,11 @@
msg->body.key.downTime = body.key.downTime;
break;
}
- case InputMessage::TYPE_MOTION: {
+ case InputMessage::Type::MOTION: {
// uint32_t seq
msg->body.motion.seq = body.motion.seq;
+ // int32_t eventId
+ msg->body.motion.eventId = body.motion.eventId;
// nsecs_t eventTime
msg->body.motion.eventTime = body.motion.eventTime;
// int32_t deviceId
@@ -167,6 +180,8 @@
msg->body.motion.source = body.motion.source;
// int32_t displayId
msg->body.motion.displayId = body.motion.displayId;
+ // std::array<uint8_t, 32> hmac
+ msg->body.motion.hmac = body.motion.hmac;
// int32_t action
msg->body.motion.action = body.motion.action;
// int32_t actionButton
@@ -183,6 +198,10 @@
msg->body.motion.edgeFlags = body.motion.edgeFlags;
// nsecs_t downTime
msg->body.motion.downTime = body.motion.downTime;
+ // float xScale
+ msg->body.motion.xScale = body.motion.xScale;
+ // float yScale
+ msg->body.motion.yScale = body.motion.yScale;
// float xOffset
msg->body.motion.xOffset = body.motion.xOffset;
// float yOffset
@@ -191,6 +210,10 @@
msg->body.motion.xPrecision = body.motion.xPrecision;
// float yPrecision
msg->body.motion.yPrecision = body.motion.yPrecision;
+ // float xCursorPosition
+ msg->body.motion.xCursorPosition = body.motion.xCursorPosition;
+ // float yCursorPosition
+ msg->body.motion.yCursorPosition = body.motion.yCursorPosition;
// uint32_t pointerCount
msg->body.motion.pointerCount = body.motion.pointerCount;
//struct Pointer pointers[MAX_POINTERS]
@@ -208,13 +231,16 @@
}
break;
}
- case InputMessage::TYPE_FINISHED: {
+ case InputMessage::Type::FINISHED: {
msg->body.finished.seq = body.finished.seq;
msg->body.finished.handled = body.finished.handled;
break;
}
- default: {
- LOG_FATAL("Unexpected message type %i", header.type);
+ case InputMessage::Type::FOCUS: {
+ msg->body.focus.seq = body.focus.seq;
+ msg->body.focus.eventId = body.focus.eventId;
+ msg->body.focus.hasFocus = body.focus.hasFocus;
+ msg->body.focus.inTouchMode = body.focus.inTouchMode;
break;
}
}
@@ -222,34 +248,27 @@
// --- InputChannel ---
-InputChannel::InputChannel(const std::string& name, int fd) :
- mName(name) {
-#if DEBUG_CHANNEL_LIFECYCLE
- ALOGD("Input channel constructed: name='%s', fd=%d",
- mName.c_str(), fd);
-#endif
+sp<InputChannel> InputChannel::create(const std::string& name, android::base::unique_fd fd,
+ sp<IBinder> token) {
+ const int result = fcntl(fd, F_SETFL, O_NONBLOCK);
+ if (result != 0) {
+ LOG_ALWAYS_FATAL("channel '%s' ~ Could not make socket non-blocking: %s", name.c_str(),
+ strerror(errno));
+ return nullptr;
+ }
+ return new InputChannel(name, std::move(fd), token);
+}
- setFd(fd);
+InputChannel::InputChannel(const std::string& name, android::base::unique_fd fd, sp<IBinder> token)
+ : mName(name), mFd(std::move(fd)), mToken(token) {
+ if (DEBUG_CHANNEL_LIFECYCLE) {
+ ALOGD("Input channel constructed: name='%s', fd=%d", mName.c_str(), mFd.get());
+ }
}
InputChannel::~InputChannel() {
-#if DEBUG_CHANNEL_LIFECYCLE
- ALOGD("Input channel destroyed: name='%s', fd=%d",
- mName.c_str(), mFd);
-#endif
-
- ::close(mFd);
-}
-
-void InputChannel::setFd(int fd) {
- if (mFd > 0) {
- ::close(mFd);
- }
- mFd = fd;
- if (mFd > 0) {
- int result = fcntl(mFd, F_SETFL, O_NONBLOCK);
- LOG_ALWAYS_FATAL_IF(result != 0, "channel '%s' ~ Could not make socket "
- "non-blocking. errno=%d", mName.c_str(), errno);
+ if (DEBUG_CHANNEL_LIFECYCLE) {
+ ALOGD("Input channel destroyed: name='%s', fd=%d", mName.c_str(), mFd.get());
}
}
@@ -271,13 +290,15 @@
setsockopt(sockets[1], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
setsockopt(sockets[1], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));
- std::string serverChannelName = name;
- serverChannelName += " (server)";
- outServerChannel = new InputChannel(serverChannelName, sockets[0]);
+ sp<IBinder> token = new BBinder();
- std::string clientChannelName = name;
- clientChannelName += " (client)";
- outClientChannel = new InputChannel(clientChannelName, sockets[1]);
+ std::string serverChannelName = name + " (server)";
+ android::base::unique_fd serverFd(sockets[0]);
+ outServerChannel = InputChannel::create(serverChannelName, std::move(serverFd), token);
+
+ std::string clientChannelName = name + " (client)";
+ android::base::unique_fd clientFd(sockets[1]);
+ outClientChannel = InputChannel::create(clientChannelName, std::move(clientFd), token);
return OK;
}
@@ -287,14 +308,14 @@
msg->getSanitizedCopy(&cleanMsg);
ssize_t nWrite;
do {
- nWrite = ::send(mFd, &cleanMsg, msgLength, MSG_DONTWAIT | MSG_NOSIGNAL);
+ nWrite = ::send(mFd.get(), &cleanMsg, msgLength, MSG_DONTWAIT | MSG_NOSIGNAL);
} while (nWrite == -1 && errno == EINTR);
if (nWrite < 0) {
int error = errno;
#if DEBUG_CHANNEL_MESSAGES
- ALOGD("channel '%s' ~ error sending message of type %d, errno=%d", mName.c_str(),
- msg->header.type, error);
+ ALOGD("channel '%s' ~ error sending message of type %d, %s", mName.c_str(),
+ msg->header.type, strerror(error));
#endif
if (error == EAGAIN || error == EWOULDBLOCK) {
return WOULD_BLOCK;
@@ -322,7 +343,7 @@
status_t InputChannel::receiveMessage(InputMessage* msg) {
ssize_t nRead;
do {
- nRead = ::recv(mFd, msg, sizeof(InputMessage), MSG_DONTWAIT);
+ nRead = ::recv(mFd.get(), msg, sizeof(InputMessage), MSG_DONTWAIT);
} while (nRead == -1 && errno == EINTR);
if (nRead < 0) {
@@ -360,52 +381,53 @@
}
sp<InputChannel> InputChannel::dup() const {
- int fd = ::dup(getFd());
- return fd >= 0 ? new InputChannel(getName(), fd) : nullptr;
+ android::base::unique_fd newFd(::dup(getFd()));
+ if (!newFd.ok()) {
+ ALOGE("Could not duplicate fd %i for channel %s: %s", getFd(), mName.c_str(),
+ strerror(errno));
+ const bool hitFdLimit = errno == EMFILE || errno == ENFILE;
+ // If this process is out of file descriptors, then throwing that might end up exploding
+ // on the other side of a binder call, which isn't really helpful.
+ // Better to just crash here and hope that the FD leak is slow.
+ // Other failures could be client errors, so we still propagate those back to the caller.
+ LOG_ALWAYS_FATAL_IF(hitFdLimit, "Too many open files, could not duplicate input channel %s",
+ getName().c_str());
+ return nullptr;
+ }
+ return InputChannel::create(mName, std::move(newFd), mToken);
}
-
status_t InputChannel::write(Parcel& out) const {
- status_t s = out.writeString8(String8(getName().c_str()));
-
+ status_t s = out.writeCString(getName().c_str());
if (s != OK) {
return s;
}
+
s = out.writeStrongBinder(mToken);
if (s != OK) {
return s;
}
- s = out.writeDupFileDescriptor(getFd());
-
+ s = out.writeUniqueFileDescriptor(mFd);
return s;
}
-status_t InputChannel::read(const Parcel& from) {
- mName = from.readString8();
- mToken = from.readStrongBinder();
-
- int rawFd = from.readFileDescriptor();
- setFd(::dup(rawFd));
-
- if (mFd < 0) {
- return BAD_VALUE;
+sp<InputChannel> InputChannel::read(const Parcel& from) {
+ std::string name = from.readCString();
+ sp<IBinder> token = from.readStrongBinder();
+ android::base::unique_fd rawFd;
+ status_t fdResult = from.readUniqueFileDescriptor(&rawFd);
+ if (fdResult != OK) {
+ return nullptr;
}
- return OK;
+ return InputChannel::create(name, std::move(rawFd), token);
}
-sp<IBinder> InputChannel::getToken() const {
+sp<IBinder> InputChannel::getConnectionToken() const {
return mToken;
}
-void InputChannel::setToken(const sp<IBinder>& token) {
- if (mToken != nullptr) {
- ALOGE("Assigning InputChannel (%s) a second handle?", mName.c_str());
- }
- mToken = token;
-}
-
// --- InputPublisher ---
InputPublisher::InputPublisher(const sp<InputChannel>& channel) :
@@ -415,32 +437,24 @@
InputPublisher::~InputPublisher() {
}
-status_t InputPublisher::publishKeyEvent(
- uint32_t seq,
- int32_t deviceId,
- int32_t source,
- int32_t displayId,
- int32_t action,
- int32_t flags,
- int32_t keyCode,
- int32_t scanCode,
- int32_t metaState,
- int32_t repeatCount,
- nsecs_t downTime,
- nsecs_t eventTime) {
+status_t InputPublisher::publishKeyEvent(uint32_t seq, int32_t eventId, int32_t deviceId,
+ int32_t source, int32_t displayId,
+ std::array<uint8_t, 32> hmac, int32_t action,
+ int32_t flags, int32_t keyCode, int32_t scanCode,
+ int32_t metaState, int32_t repeatCount, nsecs_t downTime,
+ nsecs_t eventTime) {
if (ATRACE_ENABLED()) {
std::string message = StringPrintf("publishKeyEvent(inputChannel=%s, keyCode=%" PRId32 ")",
mChannel->getName().c_str(), keyCode);
ATRACE_NAME(message.c_str());
}
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' publisher ~ publishKeyEvent: seq=%u, deviceId=%d, source=0x%x, "
- "action=0x%x, flags=0x%x, keyCode=%d, scanCode=%d, metaState=0x%x, repeatCount=%d,"
- "downTime=%" PRId64 ", eventTime=%" PRId64,
- mChannel->getName().c_str(), seq,
- deviceId, source, action, flags, keyCode, scanCode, metaState, repeatCount,
- downTime, eventTime);
-#endif
+ if (DEBUG_TRANSPORT_ACTIONS) {
+ ALOGD("channel '%s' publisher ~ publishKeyEvent: seq=%u, deviceId=%d, source=0x%x, "
+ "action=0x%x, flags=0x%x, keyCode=%d, scanCode=%d, metaState=0x%x, repeatCount=%d,"
+ "downTime=%" PRId64 ", eventTime=%" PRId64,
+ mChannel->getName().c_str(), seq, deviceId, source, action, flags, keyCode, scanCode,
+ metaState, repeatCount, downTime, eventTime);
+ }
if (!seq) {
ALOGE("Attempted to publish a key event with sequence number 0.");
@@ -448,11 +462,13 @@
}
InputMessage msg;
- msg.header.type = InputMessage::TYPE_KEY;
+ msg.header.type = InputMessage::Type::KEY;
msg.body.key.seq = seq;
+ msg.body.key.eventId = eventId;
msg.body.key.deviceId = deviceId;
msg.body.key.source = source;
msg.body.key.displayId = displayId;
+ msg.body.key.hmac = std::move(hmac);
msg.body.key.action = action;
msg.body.key.flags = flags;
msg.body.key.keyCode = keyCode;
@@ -465,44 +481,32 @@
}
status_t InputPublisher::publishMotionEvent(
- uint32_t seq,
- int32_t deviceId,
- int32_t source,
- int32_t displayId,
- int32_t action,
- int32_t actionButton,
- int32_t flags,
- int32_t edgeFlags,
- int32_t metaState,
- int32_t buttonState,
- MotionClassification classification,
- float xOffset,
- float yOffset,
- float xPrecision,
- float yPrecision,
- nsecs_t downTime,
- nsecs_t eventTime,
- uint32_t pointerCount,
- const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords) {
+ uint32_t seq, int32_t eventId, int32_t deviceId, int32_t source, int32_t displayId,
+ std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, int32_t flags,
+ int32_t edgeFlags, int32_t metaState, int32_t buttonState,
+ MotionClassification classification, float xScale, float yScale, float xOffset,
+ float yOffset, float xPrecision, float yPrecision, float xCursorPosition,
+ float yCursorPosition, nsecs_t downTime, nsecs_t eventTime, uint32_t pointerCount,
+ const PointerProperties* pointerProperties, const PointerCoords* pointerCoords) {
if (ATRACE_ENABLED()) {
std::string message = StringPrintf(
"publishMotionEvent(inputChannel=%s, action=%" PRId32 ")",
mChannel->getName().c_str(), action);
ATRACE_NAME(message.c_str());
}
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' publisher ~ publishMotionEvent: seq=%u, deviceId=%d, source=0x%x, "
- "displayId=%" PRId32 ", "
- "action=0x%x, actionButton=0x%08x, flags=0x%x, edgeFlags=0x%x, "
- "metaState=0x%x, buttonState=0x%x, classification=%s, xOffset=%f, yOffset=%f, "
- "xPrecision=%f, yPrecision=%f, downTime=%" PRId64 ", eventTime=%" PRId64 ", "
- "pointerCount=%" PRIu32,
- mChannel->getName().c_str(), seq,
- deviceId, source, displayId, action, actionButton, flags, edgeFlags, metaState,
- buttonState, motionClassificationToString(classification),
- xOffset, yOffset, xPrecision, yPrecision, downTime, eventTime, pointerCount);
-#endif
+ if (DEBUG_TRANSPORT_ACTIONS) {
+ ALOGD("channel '%s' publisher ~ publishMotionEvent: seq=%u, deviceId=%d, source=0x%x, "
+ "displayId=%" PRId32 ", "
+ "action=0x%x, actionButton=0x%08x, flags=0x%x, edgeFlags=0x%x, "
+ "metaState=0x%x, buttonState=0x%x, classification=%s, xScale=%.1f, yScale=%.1f, "
+ "xOffset=%.1f, yOffset=%.1f, "
+ "xPrecision=%f, yPrecision=%f, downTime=%" PRId64 ", eventTime=%" PRId64 ", "
+ "pointerCount=%" PRIu32,
+ mChannel->getName().c_str(), seq, deviceId, source, displayId, action, actionButton,
+ flags, edgeFlags, metaState, buttonState,
+ motionClassificationToString(classification), xScale, yScale, xOffset, yOffset,
+ xPrecision, yPrecision, downTime, eventTime, pointerCount);
+ }
if (!seq) {
ALOGE("Attempted to publish a motion event with sequence number 0.");
@@ -516,11 +520,13 @@
}
InputMessage msg;
- msg.header.type = InputMessage::TYPE_MOTION;
+ msg.header.type = InputMessage::Type::MOTION;
msg.body.motion.seq = seq;
+ msg.body.motion.eventId = eventId;
msg.body.motion.deviceId = deviceId;
msg.body.motion.source = source;
msg.body.motion.displayId = displayId;
+ msg.body.motion.hmac = std::move(hmac);
msg.body.motion.action = action;
msg.body.motion.actionButton = actionButton;
msg.body.motion.flags = flags;
@@ -528,10 +534,14 @@
msg.body.motion.metaState = metaState;
msg.body.motion.buttonState = buttonState;
msg.body.motion.classification = classification;
+ msg.body.motion.xScale = xScale;
+ msg.body.motion.yScale = yScale;
msg.body.motion.xOffset = xOffset;
msg.body.motion.yOffset = yOffset;
msg.body.motion.xPrecision = xPrecision;
msg.body.motion.yPrecision = yPrecision;
+ msg.body.motion.xCursorPosition = xCursorPosition;
+ msg.body.motion.yCursorPosition = yCursorPosition;
msg.body.motion.downTime = downTime;
msg.body.motion.eventTime = eventTime;
msg.body.motion.pointerCount = pointerCount;
@@ -539,14 +549,33 @@
msg.body.motion.pointers[i].properties.copyFrom(pointerProperties[i]);
msg.body.motion.pointers[i].coords.copyFrom(pointerCoords[i]);
}
+
+ return mChannel->sendMessage(&msg);
+}
+
+status_t InputPublisher::publishFocusEvent(uint32_t seq, int32_t eventId, bool hasFocus,
+ bool inTouchMode) {
+ if (ATRACE_ENABLED()) {
+ std::string message =
+ StringPrintf("publishFocusEvent(inputChannel=%s, hasFocus=%s, inTouchMode=%s)",
+ mChannel->getName().c_str(), toString(hasFocus),
+ toString(inTouchMode));
+ ATRACE_NAME(message.c_str());
+ }
+
+ InputMessage msg;
+ msg.header.type = InputMessage::Type::FOCUS;
+ msg.body.focus.seq = seq;
+ msg.body.focus.eventId = eventId;
+ msg.body.focus.hasFocus = hasFocus ? 1 : 0;
+ msg.body.focus.inTouchMode = inTouchMode ? 1 : 0;
return mChannel->sendMessage(&msg);
}
status_t InputPublisher::receiveFinishedSignal(uint32_t* outSeq, bool* outHandled) {
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' publisher ~ receiveFinishedSignal",
- mChannel->getName().c_str());
-#endif
+ if (DEBUG_TRANSPORT_ACTIONS) {
+ ALOGD("channel '%s' publisher ~ receiveFinishedSignal", mChannel->getName().c_str());
+ }
InputMessage msg;
status_t result = mChannel->receiveMessage(&msg);
@@ -555,13 +584,13 @@
*outHandled = false;
return result;
}
- if (msg.header.type != InputMessage::TYPE_FINISHED) {
+ if (msg.header.type != InputMessage::Type::FINISHED) {
ALOGE("channel '%s' publisher ~ Received unexpected message of type %d from consumer",
mChannel->getName().c_str(), msg.header.type);
return UNKNOWN_ERROR;
}
*outSeq = msg.body.finished.seq;
- *outHandled = msg.body.finished.handled;
+ *outHandled = msg.body.finished.handled == 1;
return OK;
}
@@ -579,12 +608,12 @@
return property_get_bool(PROPERTY_RESAMPLING_ENABLED, true);
}
-status_t InputConsumer::consume(InputEventFactoryInterface* factory,
- bool consumeBatches, nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) {
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ consume: consumeBatches=%s, frameTime=%" PRId64,
- mChannel->getName().c_str(), consumeBatches ? "true" : "false", frameTime);
-#endif
+status_t InputConsumer::consume(InputEventFactoryInterface* factory, bool consumeBatches,
+ nsecs_t frameTime, uint32_t* outSeq, InputEvent** outEvent) {
+ if (DEBUG_TRANSPORT_ACTIONS) {
+ ALOGD("channel '%s' consumer ~ consume: consumeBatches=%s, frameTime=%" PRId64,
+ mChannel->getName().c_str(), toString(consumeBatches), frameTime);
+ }
*outSeq = 0;
*outEvent = nullptr;
@@ -604,10 +633,10 @@
if (consumeBatches || result != WOULD_BLOCK) {
result = consumeBatch(factory, frameTime, outSeq, outEvent);
if (*outEvent) {
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ consumed batch event, seq=%u",
- mChannel->getName().c_str(), *outSeq);
-#endif
+ if (DEBUG_TRANSPORT_ACTIONS) {
+ ALOGD("channel '%s' consumer ~ consumed batch event, seq=%u",
+ mChannel->getName().c_str(), *outSeq);
+ }
break;
}
}
@@ -616,92 +645,103 @@
}
switch (mMsg.header.type) {
- case InputMessage::TYPE_KEY: {
- KeyEvent* keyEvent = factory->createKeyEvent();
- if (!keyEvent) return NO_MEMORY;
+ case InputMessage::Type::KEY: {
+ KeyEvent* keyEvent = factory->createKeyEvent();
+ if (!keyEvent) return NO_MEMORY;
- initializeKeyEvent(keyEvent, &mMsg);
- *outSeq = mMsg.body.key.seq;
- *outEvent = keyEvent;
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ consumed key event, seq=%u",
- mChannel->getName().c_str(), *outSeq);
-#endif
- break;
- }
-
- case InputMessage::TYPE_MOTION: {
- ssize_t batchIndex = findBatch(mMsg.body.motion.deviceId, mMsg.body.motion.source);
- if (batchIndex >= 0) {
- Batch& batch = mBatches.editItemAt(batchIndex);
- if (canAddSample(batch, &mMsg)) {
- batch.samples.push(mMsg);
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ appended to batch event",
- mChannel->getName().c_str());
-#endif
- break;
- } else if (isPointerEvent(mMsg.body.motion.source) &&
- mMsg.body.motion.action == AMOTION_EVENT_ACTION_CANCEL) {
- // No need to process events that we are going to cancel anyways
- const size_t count = batch.samples.size();
- for (size_t i = 0; i < count; i++) {
- const InputMessage& msg = batch.samples.itemAt(i);
- sendFinishedSignal(msg.body.motion.seq, false);
- }
- batch.samples.removeItemsAt(0, count);
- mBatches.removeAt(batchIndex);
- } else {
- // We cannot append to the batch in progress, so we need to consume
- // the previous batch right now and defer the new message until later.
- mMsgDeferred = true;
- status_t result = consumeSamples(factory,
- batch, batch.samples.size(), outSeq, outEvent);
- mBatches.removeAt(batchIndex);
- if (result) {
- return result;
- }
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ consumed batch event and "
- "deferred current event, seq=%u",
- mChannel->getName().c_str(), *outSeq);
-#endif
- break;
+ initializeKeyEvent(keyEvent, &mMsg);
+ *outSeq = mMsg.body.key.seq;
+ *outEvent = keyEvent;
+ if (DEBUG_TRANSPORT_ACTIONS) {
+ ALOGD("channel '%s' consumer ~ consumed key event, seq=%u",
+ mChannel->getName().c_str(), *outSeq);
}
+ break;
}
- // Start a new batch if needed.
- if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE
- || mMsg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
- mBatches.push();
- Batch& batch = mBatches.editTop();
- batch.samples.push(mMsg);
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ started batch event",
- mChannel->getName().c_str());
-#endif
+ case InputMessage::Type::MOTION: {
+ ssize_t batchIndex = findBatch(mMsg.body.motion.deviceId, mMsg.body.motion.source);
+ if (batchIndex >= 0) {
+ Batch& batch = mBatches.editItemAt(batchIndex);
+ if (canAddSample(batch, &mMsg)) {
+ batch.samples.push(mMsg);
+ if (DEBUG_TRANSPORT_ACTIONS) {
+ ALOGD("channel '%s' consumer ~ appended to batch event",
+ mChannel->getName().c_str());
+ }
+ break;
+ } else if (isPointerEvent(mMsg.body.motion.source) &&
+ mMsg.body.motion.action == AMOTION_EVENT_ACTION_CANCEL) {
+ // No need to process events that we are going to cancel anyways
+ const size_t count = batch.samples.size();
+ for (size_t i = 0; i < count; i++) {
+ const InputMessage& msg = batch.samples.itemAt(i);
+ sendFinishedSignal(msg.body.motion.seq, false);
+ }
+ batch.samples.removeItemsAt(0, count);
+ mBatches.removeAt(batchIndex);
+ } else {
+ // We cannot append to the batch in progress, so we need to consume
+ // the previous batch right now and defer the new message until later.
+ mMsgDeferred = true;
+ status_t result = consumeSamples(factory, batch, batch.samples.size(),
+ outSeq, outEvent);
+ mBatches.removeAt(batchIndex);
+ if (result) {
+ return result;
+ }
+ if (DEBUG_TRANSPORT_ACTIONS) {
+ ALOGD("channel '%s' consumer ~ consumed batch event and "
+ "deferred current event, seq=%u",
+ mChannel->getName().c_str(), *outSeq);
+ }
+ break;
+ }
+ }
+
+ // Start a new batch if needed.
+ if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE ||
+ mMsg.body.motion.action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
+ mBatches.push();
+ Batch& batch = mBatches.editTop();
+ batch.samples.push(mMsg);
+ if (DEBUG_TRANSPORT_ACTIONS) {
+ ALOGD("channel '%s' consumer ~ started batch event",
+ mChannel->getName().c_str());
+ }
+ break;
+ }
+
+ MotionEvent* motionEvent = factory->createMotionEvent();
+ if (!motionEvent) return NO_MEMORY;
+
+ updateTouchState(mMsg);
+ initializeMotionEvent(motionEvent, &mMsg);
+ *outSeq = mMsg.body.motion.seq;
+ *outEvent = motionEvent;
+
+ if (DEBUG_TRANSPORT_ACTIONS) {
+ ALOGD("channel '%s' consumer ~ consumed motion event, seq=%u",
+ mChannel->getName().c_str(), *outSeq);
+ }
break;
}
- MotionEvent* motionEvent = factory->createMotionEvent();
- if (! motionEvent) return NO_MEMORY;
+ case InputMessage::Type::FINISHED: {
+ LOG_ALWAYS_FATAL("Consumed a FINISHED message, which should never be seen by "
+ "InputConsumer!");
+ break;
+ }
- updateTouchState(mMsg);
- initializeMotionEvent(motionEvent, &mMsg);
- *outSeq = mMsg.body.motion.seq;
- *outEvent = motionEvent;
+ case InputMessage::Type::FOCUS: {
+ FocusEvent* focusEvent = factory->createFocusEvent();
+ if (!focusEvent) return NO_MEMORY;
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ consumed motion event, seq=%u",
- mChannel->getName().c_str(), *outSeq);
-#endif
- break;
- }
-
- default:
- ALOGE("channel '%s' consumer ~ Received unexpected message of type %d",
- mChannel->getName().c_str(), mMsg.header.type);
- return UNKNOWN_ERROR;
+ initializeFocusEvent(focusEvent, &mMsg);
+ *outSeq = mMsg.body.focus.seq;
+ *outEvent = focusEvent;
+ break;
+ }
}
}
return OK;
@@ -1026,10 +1066,10 @@
}
status_t InputConsumer::sendFinishedSignal(uint32_t seq, bool handled) {
-#if DEBUG_TRANSPORT_ACTIONS
- ALOGD("channel '%s' consumer ~ sendFinishedSignal: seq=%u, handled=%s",
- mChannel->getName().c_str(), seq, handled ? "true" : "false");
-#endif
+ if (DEBUG_TRANSPORT_ACTIONS) {
+ ALOGD("channel '%s' consumer ~ sendFinishedSignal: seq=%u, handled=%s",
+ mChannel->getName().c_str(), seq, toString(handled));
+ }
if (!seq) {
ALOGE("Attempted to send a finished signal with sequence number 0.");
@@ -1076,9 +1116,9 @@
status_t InputConsumer::sendUnchainedFinishedSignal(uint32_t seq, bool handled) {
InputMessage msg;
- msg.header.type = InputMessage::TYPE_FINISHED;
+ msg.header.type = InputMessage::Type::FINISHED;
msg.body.finished.seq = seq;
- msg.body.finished.handled = handled;
+ msg.body.finished.handled = handled ? 1 : 0;
return mChannel->sendMessage(&msg);
}
@@ -1090,6 +1130,16 @@
return !mBatches.isEmpty();
}
+int32_t InputConsumer::getPendingBatchSource() const {
+ if (mBatches.isEmpty()) {
+ return AINPUT_SOURCE_CLASS_NONE;
+ }
+
+ const Batch& batch = mBatches.itemAt(0);
+ const InputMessage& head = batch.samples.itemAt(0);
+ return head.body.motion.source;
+}
+
ssize_t InputConsumer::findBatch(int32_t deviceId, int32_t source) const {
for (size_t i = 0; i < mBatches.size(); i++) {
const Batch& batch = mBatches.itemAt(i);
@@ -1112,18 +1162,16 @@
}
void InputConsumer::initializeKeyEvent(KeyEvent* event, const InputMessage* msg) {
- event->initialize(
- msg->body.key.deviceId,
- msg->body.key.source,
- msg->body.key.displayId,
- msg->body.key.action,
- msg->body.key.flags,
- msg->body.key.keyCode,
- msg->body.key.scanCode,
- msg->body.key.metaState,
- msg->body.key.repeatCount,
- msg->body.key.downTime,
- msg->body.key.eventTime);
+ event->initialize(msg->body.key.eventId, msg->body.key.deviceId, msg->body.key.source,
+ msg->body.key.displayId, msg->body.key.hmac, msg->body.key.action,
+ msg->body.key.flags, msg->body.key.keyCode, msg->body.key.scanCode,
+ msg->body.key.metaState, msg->body.key.repeatCount, msg->body.key.downTime,
+ msg->body.key.eventTime);
+}
+
+void InputConsumer::initializeFocusEvent(FocusEvent* event, const InputMessage* msg) {
+ event->initialize(msg->body.focus.eventId, msg->body.focus.hasFocus == 1,
+ msg->body.focus.inTouchMode == 1);
}
void InputConsumer::initializeMotionEvent(MotionEvent* event, const InputMessage* msg) {
@@ -1135,26 +1183,16 @@
pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
}
- event->initialize(
- msg->body.motion.deviceId,
- msg->body.motion.source,
- msg->body.motion.displayId,
- msg->body.motion.action,
- msg->body.motion.actionButton,
- msg->body.motion.flags,
- msg->body.motion.edgeFlags,
- msg->body.motion.metaState,
- msg->body.motion.buttonState,
- msg->body.motion.classification,
- msg->body.motion.xOffset,
- msg->body.motion.yOffset,
- msg->body.motion.xPrecision,
- msg->body.motion.yPrecision,
- msg->body.motion.downTime,
- msg->body.motion.eventTime,
- pointerCount,
- pointerProperties,
- pointerCoords);
+ event->initialize(msg->body.motion.eventId, msg->body.motion.deviceId, msg->body.motion.source,
+ msg->body.motion.displayId, msg->body.motion.hmac, msg->body.motion.action,
+ msg->body.motion.actionButton, msg->body.motion.flags,
+ msg->body.motion.edgeFlags, msg->body.motion.metaState,
+ msg->body.motion.buttonState, msg->body.motion.classification,
+ msg->body.motion.xScale, msg->body.motion.yScale, msg->body.motion.xOffset,
+ msg->body.motion.yOffset, msg->body.motion.xPrecision,
+ msg->body.motion.yPrecision, msg->body.motion.xCursorPosition,
+ msg->body.motion.yCursorPosition, msg->body.motion.downTime,
+ msg->body.motion.eventTime, pointerCount, pointerProperties, pointerCoords);
}
void InputConsumer::addSample(MotionEvent* event, const InputMessage* msg) {
diff --git a/libs/input/InputWindow.cpp b/libs/input/InputWindow.cpp
index 5a60347..85a2015 100644
--- a/libs/input/InputWindow.cpp
+++ b/libs/input/InputWindow.cpp
@@ -42,17 +42,18 @@
&& y >= frameTop && y < frameBottom;
}
+// TODO(b/155781676): Remove and replace call points with trustedOverlay when that is ready.
bool InputWindowInfo::isTrustedOverlay() const {
- return layoutParamsType == TYPE_INPUT_METHOD
- || layoutParamsType == TYPE_INPUT_METHOD_DIALOG
- || layoutParamsType == TYPE_MAGNIFICATION_OVERLAY
- || layoutParamsType == TYPE_STATUS_BAR
- || layoutParamsType == TYPE_NAVIGATION_BAR
- || layoutParamsType == TYPE_NAVIGATION_BAR_PANEL
- || layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY
- || layoutParamsType == TYPE_DOCK_DIVIDER
- || layoutParamsType == TYPE_ACCESSIBILITY_OVERLAY
- || layoutParamsType == TYPE_INPUT_CONSUMER;
+ return layoutParamsType == TYPE_INPUT_METHOD || layoutParamsType == TYPE_INPUT_METHOD_DIALOG ||
+ layoutParamsType == TYPE_MAGNIFICATION_OVERLAY || layoutParamsType == TYPE_STATUS_BAR ||
+ layoutParamsType == TYPE_NOTIFICATION_SHADE ||
+ layoutParamsType == TYPE_NAVIGATION_BAR ||
+ layoutParamsType == TYPE_NAVIGATION_BAR_PANEL ||
+ layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY ||
+ layoutParamsType == TYPE_DOCK_DIVIDER ||
+ layoutParamsType == TYPE_ACCESSIBILITY_OVERLAY ||
+ layoutParamsType == TYPE_INPUT_CONSUMER ||
+ layoutParamsType == TYPE_TRUSTED_APPLICATION_OVERLAY;
}
bool InputWindowInfo::supportsSplitTouch() const {
@@ -65,7 +66,7 @@
}
status_t InputWindowInfo::write(Parcel& output) const {
- if (token == nullptr) {
+ if (name.empty()) {
output.writeInt32(0);
return OK;
}
@@ -73,6 +74,7 @@
status_t s = output.writeStrongBinder(token);
if (s != OK) return s;
+ output.writeInt32(id);
output.writeString8(String8(name.c_str()));
output.writeInt32(layoutParamsFlags);
output.writeInt32(layoutParamsType);
@@ -90,7 +92,6 @@
output.writeBool(hasFocus);
output.writeBool(hasWallpaper);
output.writeBool(paused);
- output.writeInt32(layer);
output.writeInt32(ownerPid);
output.writeInt32(ownerUid);
output.writeInt32(inputFeatures);
@@ -99,7 +100,7 @@
applicationInfo.write(output);
output.write(touchableRegion);
output.writeBool(replaceTouchableRegionWithCrop);
- output.writeWeakBinder(touchableRegionCropHandle);
+ output.writeStrongBinder(touchableRegionCropHandle.promote());
return OK;
}
@@ -110,12 +111,8 @@
return ret;
}
- sp<IBinder> token = from.readStrongBinder();
- if (token == nullptr) {
- return ret;
- }
-
- ret.token = token;
+ ret.token = from.readStrongBinder();
+ ret.id = from.readInt32();
ret.name = from.readString8().c_str();
ret.layoutParamsFlags = from.readInt32();
ret.layoutParamsType = from.readInt32();
@@ -133,7 +130,6 @@
ret.hasFocus = from.readBool();
ret.hasWallpaper = from.readBool();
ret.paused = from.readBool();
- ret.layer = from.readInt32();
ret.ownerPid = from.readInt32();
ret.ownerUid = from.readInt32();
ret.inputFeatures = from.readInt32();
@@ -142,7 +138,7 @@
ret.applicationInfo = InputApplicationInfo::read(from);
from.read(ret.touchableRegion);
ret.replaceTouchableRegionWithCrop = from.readBool();
- ret.touchableRegionCropHandle = from.readWeakBinder();
+ ret.touchableRegionCropHandle = from.readStrongBinder();
return ret;
}
diff --git a/libs/input/KeyCharacterMap.cpp b/libs/input/KeyCharacterMap.cpp
index e189d20..cb68165 100644
--- a/libs/input/KeyCharacterMap.cpp
+++ b/libs/input/KeyCharacterMap.cpp
@@ -487,9 +487,9 @@
int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time) {
outEvents.push();
KeyEvent& event = outEvents.editTop();
- event.initialize(deviceId, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
- down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
- 0, keyCode, 0, metaState, 0, time, time);
+ event.initialize(InputEvent::nextId(), deviceId, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
+ INVALID_HMAC, down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP, 0, keyCode,
+ 0, metaState, 0, time, time);
}
void KeyCharacterMap::addMetaKeys(Vector<KeyEvent>& outEvents,
diff --git a/libs/input/Keyboard.cpp b/libs/input/Keyboard.cpp
index 0c22bfe..56900c1 100644
--- a/libs/input/Keyboard.cpp
+++ b/libs/input/Keyboard.cpp
@@ -38,29 +38,29 @@
KeyMap::~KeyMap() {
}
-status_t KeyMap::load(const InputDeviceIdentifier& deviceIdenfifier,
+status_t KeyMap::load(const InputDeviceIdentifier& deviceIdentifier,
const PropertyMap* deviceConfiguration) {
// Use the configured key layout if available.
if (deviceConfiguration) {
String8 keyLayoutName;
if (deviceConfiguration->tryGetProperty(String8("keyboard.layout"),
keyLayoutName)) {
- status_t status = loadKeyLayout(deviceIdenfifier, keyLayoutName.c_str());
+ status_t status = loadKeyLayout(deviceIdentifier, keyLayoutName.c_str());
if (status == NAME_NOT_FOUND) {
ALOGE("Configuration for keyboard device '%s' requested keyboard layout '%s' but "
"it was not found.",
- deviceIdenfifier.name.c_str(), keyLayoutName.string());
+ deviceIdentifier.name.c_str(), keyLayoutName.string());
}
}
String8 keyCharacterMapName;
if (deviceConfiguration->tryGetProperty(String8("keyboard.characterMap"),
keyCharacterMapName)) {
- status_t status = loadKeyCharacterMap(deviceIdenfifier, keyCharacterMapName.c_str());
+ status_t status = loadKeyCharacterMap(deviceIdentifier, keyCharacterMapName.c_str());
if (status == NAME_NOT_FOUND) {
ALOGE("Configuration for keyboard device '%s' requested keyboard character "
"map '%s' but it was not found.",
- deviceIdenfifier.name.c_str(), keyLayoutName.string());
+ deviceIdentifier.name.c_str(), keyCharacterMapName.string());
}
}
@@ -70,25 +70,25 @@
}
// Try searching by device identifier.
- if (probeKeyMap(deviceIdenfifier, "")) {
+ if (probeKeyMap(deviceIdentifier, "")) {
return OK;
}
// Fall back on the Generic key map.
// TODO Apply some additional heuristics here to figure out what kind of
// generic key map to use (US English, etc.) for typical external keyboards.
- if (probeKeyMap(deviceIdenfifier, "Generic")) {
+ if (probeKeyMap(deviceIdentifier, "Generic")) {
return OK;
}
// Try the Virtual key map as a last resort.
- if (probeKeyMap(deviceIdenfifier, "Virtual")) {
+ if (probeKeyMap(deviceIdentifier, "Virtual")) {
return OK;
}
// Give up!
ALOGE("Could not determine key map for device '%s' and no default key maps were found!",
- deviceIdenfifier.name.c_str());
+ deviceIdentifier.name.c_str());
return NAME_NOT_FOUND;
}
diff --git a/libs/input/LatencyStatistics.cpp b/libs/input/LatencyStatistics.cpp
new file mode 100644
index 0000000..394da22
--- /dev/null
+++ b/libs/input/LatencyStatistics.cpp
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <input/LatencyStatistics.h>
+
+#include <android-base/chrono_utils.h>
+
+#include <cmath>
+#include <limits>
+
+namespace android {
+
+LatencyStatistics::LatencyStatistics(std::chrono::seconds period) : mReportPeriod(period) {
+ reset();
+}
+
+/**
+ * Add a raw value to the statistics
+ */
+void LatencyStatistics::addValue(float value) {
+ if (value < mMin) {
+ mMin = value;
+ }
+ if (value > mMax) {
+ mMax = value;
+ }
+ mSum += value;
+ mSum2 += value * value;
+ mCount++;
+}
+
+/**
+ * Get the mean. Should not be called if no samples have been added.
+ */
+float LatencyStatistics::getMean() {
+ return mSum / mCount;
+}
+
+/**
+ * Get the standard deviation. Should not be called if no samples have been added.
+ */
+float LatencyStatistics::getStDev() {
+ float mean = getMean();
+ return sqrt(mSum2 / mCount - mean * mean);
+}
+
+float LatencyStatistics::getMin() {
+ return mMin;
+}
+
+float LatencyStatistics::getMax() {
+ return mMax;
+}
+
+size_t LatencyStatistics::getCount() {
+ return mCount;
+}
+
+/**
+ * Reset internal state. The variable 'when' is the time when the data collection started.
+ * Call this to start a new data collection window.
+ */
+void LatencyStatistics::reset() {
+ mMax = std::numeric_limits<float>::lowest();
+ mMin = std::numeric_limits<float>::max();
+ mSum = 0;
+ mSum2 = 0;
+ mCount = 0;
+ mLastReportTime = std::chrono::steady_clock::now();
+}
+
+bool LatencyStatistics::shouldReport() {
+ std::chrono::duration timeSinceReport = std::chrono::steady_clock::now() - mLastReportTime;
+ return mCount != 0 && timeSinceReport >= mReportPeriod;
+}
+
+} // namespace android
diff --git a/libs/input/TouchVideoFrame.cpp b/libs/input/TouchVideoFrame.cpp
index ce76e3f..c62e098 100644
--- a/libs/input/TouchVideoFrame.cpp
+++ b/libs/input/TouchVideoFrame.cpp
@@ -14,6 +14,7 @@
* limitations under the License.
*/
+#include <input/DisplayViewport.h>
#include <input/TouchVideoFrame.h>
namespace android {
diff --git a/libs/input/tests/Android.bp b/libs/input/tests/Android.bp
index ade931e..3b57146 100644
--- a/libs/input/tests/Android.bp
+++ b/libs/input/tests/Android.bp
@@ -2,19 +2,21 @@
cc_test {
name: "libinput_tests",
srcs: [
+ "IdGenerator_test.cpp",
"InputChannel_test.cpp",
"InputDevice_test.cpp",
"InputEvent_test.cpp",
"InputPublisherAndConsumer_test.cpp",
"InputWindow_test.cpp",
+ "LatencyStatistics_test.cpp",
"TouchVideoFrame_test.cpp",
"VelocityTracker_test.cpp",
+ "VerifiedInputEvent_test.cpp",
],
cflags: [
"-Wall",
"-Wextra",
"-Werror",
- "-Wno-unused-variable",
],
shared_libs: [
"libinput",
diff --git a/libs/input/tests/IdGenerator_test.cpp b/libs/input/tests/IdGenerator_test.cpp
new file mode 100644
index 0000000..f7fc3c0
--- /dev/null
+++ b/libs/input/tests/IdGenerator_test.cpp
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include <input/Input.h>
+#include <ios>
+#include <memory>
+#include <unordered_set>
+
+namespace android::test {
+
+class IdGeneratorTest : public testing::TestWithParam<IdGenerator::Source> {
+protected:
+ void SetUp() override { mGenerator.reset(new IdGenerator(GetParam())); }
+
+ std::unique_ptr<IdGenerator> mGenerator;
+};
+
+TEST_P(IdGeneratorTest, GenerateRandomNumber) {
+ for (int i = 0; i < 500; ++i) {
+ mGenerator->nextId();
+ }
+}
+
+TEST_P(IdGeneratorTest, GenerateRandomNumberWithProperFlag) {
+ for (int i = 0; i < 500; ++i) {
+ int32_t id = mGenerator->nextId();
+ IdGenerator::Source source = IdGenerator::getSource(id);
+ EXPECT_EQ(source, GetParam())
+ << std::hex << "Generator generated a value with wrong source. Value: 0x" << id
+ << " Source: 0x" << static_cast<int32_t>(source);
+ }
+}
+
+INSTANTIATE_TEST_SUITE_P(SourceInstantiation, IdGeneratorTest,
+ testing::Values(IdGenerator::Source::INPUT_READER,
+ IdGenerator::Source::INPUT_DISPATCHER,
+ IdGenerator::Source::OTHER));
+} // namespace android::test
diff --git a/libs/input/tests/InputChannel_test.cpp b/libs/input/tests/InputChannel_test.cpp
index f1675c0..ada275d 100644
--- a/libs/input/tests/InputChannel_test.cpp
+++ b/libs/input/tests/InputChannel_test.cpp
@@ -22,11 +22,12 @@
#include <time.h>
#include <errno.h>
+#include <binder/Binder.h>
#include <gtest/gtest.h>
#include <input/InputTransport.h>
-#include <utils/Timers.h>
#include <utils/StopWatch.h>
#include <utils/StrongPointer.h>
+#include <utils/Timers.h>
namespace android {
@@ -43,20 +44,27 @@
// of a pipe and to check for EPIPE on the other end after the channel is destroyed.
Pipe pipe;
- sp<InputChannel> inputChannel = new InputChannel("channel name", pipe.sendFd);
+ android::base::unique_fd sendFd(pipe.sendFd);
+ sp<InputChannel> inputChannel =
+ InputChannel::create("channel name", std::move(sendFd), new BBinder());
+
+ EXPECT_NE(inputChannel, nullptr) << "channel should be successfully created";
EXPECT_STREQ("channel name", inputChannel->getName().c_str())
<< "channel should have provided name";
- EXPECT_EQ(pipe.sendFd, inputChannel->getFd())
- << "channel should have provided fd";
+ EXPECT_NE(-1, inputChannel->getFd()) << "channel should have valid fd";
- inputChannel.clear(); // destroys input channel
+ // InputChannel should be the owner of the file descriptor now
+ ASSERT_FALSE(sendFd.ok());
+}
- EXPECT_EQ(-EPIPE, pipe.readSignal())
- << "channel should have closed fd when destroyed";
+TEST_F(InputChannelTest, SetAndGetToken) {
+ Pipe pipe;
+ sp<IBinder> token = new BBinder();
+ sp<InputChannel> channel =
+ InputChannel::create("test channel", android::base::unique_fd(pipe.sendFd), token);
- // clean up fds of Pipe endpoints that were closed so we don't try to close them again
- pipe.sendFd = -1;
+ EXPECT_EQ(token, channel->getConnectionToken());
}
TEST_F(InputChannelTest, OpenInputChannelPair_ReturnsAPairOfConnectedChannels) {
@@ -77,7 +85,7 @@
// Server->Client communication
InputMessage serverMsg;
memset(&serverMsg, 0, sizeof(InputMessage));
- serverMsg.header.type = InputMessage::TYPE_KEY;
+ serverMsg.header.type = InputMessage::Type::KEY;
serverMsg.body.key.action = AKEY_EVENT_ACTION_DOWN;
EXPECT_EQ(OK, serverChannel->sendMessage(&serverMsg))
<< "server channel should be able to send message to client channel";
@@ -93,7 +101,7 @@
// Client->Server communication
InputMessage clientReply;
memset(&clientReply, 0, sizeof(InputMessage));
- clientReply.header.type = InputMessage::TYPE_FINISHED;
+ clientReply.header.type = InputMessage::Type::FINISHED;
clientReply.body.finished.seq = 0x11223344;
clientReply.body.finished.handled = true;
EXPECT_EQ(OK, clientChannel->sendMessage(&clientReply))
@@ -152,7 +160,7 @@
serverChannel.clear(); // close server channel
InputMessage msg;
- msg.header.type = InputMessage::TYPE_KEY;
+ msg.header.type = InputMessage::Type::KEY;
EXPECT_EQ(DEAD_OBJECT, clientChannel->sendMessage(&msg))
<< "sendMessage should have returned DEAD_OBJECT";
}
@@ -171,7 +179,7 @@
};
InputMessage serverMsg = {}, clientMsg;
- serverMsg.header.type = InputMessage::TYPE_MOTION;
+ serverMsg.header.type = InputMessage::Type::MOTION;
serverMsg.body.motion.seq = 1;
serverMsg.body.motion.pointerCount = 1;
diff --git a/libs/input/tests/InputEvent_test.cpp b/libs/input/tests/InputEvent_test.cpp
index 2b75c82..553dc4c 100644
--- a/libs/input/tests/InputEvent_test.cpp
+++ b/libs/input/tests/InputEvent_test.cpp
@@ -26,7 +26,12 @@
// Default display id.
static constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
-class BaseTest : public testing::Test { };
+class BaseTest : public testing::Test {
+protected:
+ static constexpr std::array<uint8_t, 32> HMAC = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31};
+};
// --- PointerCoordsTest ---
@@ -41,7 +46,6 @@
}
TEST_F(PointerCoordsTest, AxisValues) {
- float* valuePtr;
PointerCoords coords;
coords.clear();
@@ -176,16 +180,19 @@
KeyEvent event;
// Initialize and get properties.
- const nsecs_t ARBITRARY_DOWN_TIME = 1;
- const nsecs_t ARBITRARY_EVENT_TIME = 2;
- event.initialize(2, AINPUT_SOURCE_GAMEPAD, DISPLAY_ID, AKEY_EVENT_ACTION_DOWN,
- AKEY_EVENT_FLAG_FROM_SYSTEM, AKEYCODE_BUTTON_X, 121,
- AMETA_ALT_ON, 1, ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME);
+ constexpr nsecs_t ARBITRARY_DOWN_TIME = 1;
+ constexpr nsecs_t ARBITRARY_EVENT_TIME = 2;
+ const int32_t id = InputEvent::nextId();
+ event.initialize(id, 2, AINPUT_SOURCE_GAMEPAD, DISPLAY_ID, HMAC, AKEY_EVENT_ACTION_DOWN,
+ AKEY_EVENT_FLAG_FROM_SYSTEM, AKEYCODE_BUTTON_X, 121, AMETA_ALT_ON, 1,
+ ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME);
+ ASSERT_EQ(id, event.getId());
ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, event.getType());
ASSERT_EQ(2, event.getDeviceId());
- ASSERT_EQ(static_cast<int>(AINPUT_SOURCE_GAMEPAD), event.getSource());
+ ASSERT_EQ(AINPUT_SOURCE_GAMEPAD, event.getSource());
ASSERT_EQ(DISPLAY_ID, event.getDisplayId());
+ EXPECT_EQ(HMAC, event.getHmac());
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, event.getAction());
ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, event.getFlags());
ASSERT_EQ(AKEYCODE_BUTTON_X, event.getKeyCode());
@@ -197,7 +204,7 @@
// Set source.
event.setSource(AINPUT_SOURCE_JOYSTICK);
- ASSERT_EQ(static_cast<int>(AINPUT_SOURCE_JOYSTICK), event.getSource());
+ ASSERT_EQ(AINPUT_SOURCE_JOYSTICK, event.getSource());
// Set display id.
constexpr int32_t newDisplayId = 2;
@@ -210,21 +217,23 @@
class MotionEventTest : public BaseTest {
protected:
- static const nsecs_t ARBITRARY_DOWN_TIME;
- static const nsecs_t ARBITRARY_EVENT_TIME;
- static const float X_OFFSET;
- static const float Y_OFFSET;
+ static constexpr nsecs_t ARBITRARY_DOWN_TIME = 1;
+ static constexpr nsecs_t ARBITRARY_EVENT_TIME = 2;
+ static constexpr float X_SCALE = 2.0;
+ static constexpr float Y_SCALE = 3.0;
+ static constexpr float X_OFFSET = 1;
+ static constexpr float Y_OFFSET = 1.1;
+
+ int32_t mId;
void initializeEventWithHistory(MotionEvent* event);
void assertEqualsEventWithHistory(const MotionEvent* event);
};
-const nsecs_t MotionEventTest::ARBITRARY_DOWN_TIME = 1;
-const nsecs_t MotionEventTest::ARBITRARY_EVENT_TIME = 2;
-const float MotionEventTest::X_OFFSET = 1.0f;
-const float MotionEventTest::Y_OFFSET = 1.1f;
void MotionEventTest::initializeEventWithHistory(MotionEvent* event) {
+ mId = InputEvent::nextId();
+
PointerProperties pointerProperties[2];
pointerProperties[0].clear();
pointerProperties[0].id = 1;
@@ -254,12 +263,13 @@
pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 26);
pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 27);
pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 28);
- event->initialize(2, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, AMOTION_EVENT_ACTION_MOVE, 0,
- AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED,
- AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY,
- MotionClassification::NONE, X_OFFSET, Y_OFFSET, 2.0f, 2.1f,
- ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME,
- 2, pointerProperties, pointerCoords);
+ event->initialize(mId, 2, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, HMAC,
+ AMOTION_EVENT_ACTION_MOVE, 0, AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED,
+ AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY,
+ MotionClassification::NONE, X_SCALE, Y_SCALE, X_OFFSET, Y_OFFSET, 2.0f, 2.1f,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME, 2, pointerProperties,
+ pointerCoords);
pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 110);
pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 111);
@@ -304,16 +314,20 @@
void MotionEventTest::assertEqualsEventWithHistory(const MotionEvent* event) {
// Check properties.
+ ASSERT_EQ(mId, event->getId());
ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType());
ASSERT_EQ(2, event->getDeviceId());
- ASSERT_EQ(static_cast<int>(AINPUT_SOURCE_TOUCHSCREEN), event->getSource());
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, event->getSource());
ASSERT_EQ(DISPLAY_ID, event->getDisplayId());
+ EXPECT_EQ(HMAC, event->getHmac());
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, event->getAction());
ASSERT_EQ(AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED, event->getFlags());
ASSERT_EQ(AMOTION_EVENT_EDGE_FLAG_TOP, event->getEdgeFlags());
ASSERT_EQ(AMETA_ALT_ON, event->getMetaState());
ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, event->getButtonState());
ASSERT_EQ(MotionClassification::NONE, event->getClassification());
+ EXPECT_EQ(X_SCALE, event->getXScale());
+ EXPECT_EQ(Y_SCALE, event->getYScale());
ASSERT_EQ(X_OFFSET, event->getXOffset());
ASSERT_EQ(Y_OFFSET, event->getYOffset());
ASSERT_EQ(2.0f, event->getXPrecision());
@@ -367,19 +381,19 @@
ASSERT_EQ(211, event->getRawY(0));
ASSERT_EQ(221, event->getRawY(1));
- ASSERT_EQ(X_OFFSET + 10, event->getHistoricalX(0, 0));
- ASSERT_EQ(X_OFFSET + 20, event->getHistoricalX(1, 0));
- ASSERT_EQ(X_OFFSET + 110, event->getHistoricalX(0, 1));
- ASSERT_EQ(X_OFFSET + 120, event->getHistoricalX(1, 1));
- ASSERT_EQ(X_OFFSET + 210, event->getX(0));
- ASSERT_EQ(X_OFFSET + 220, event->getX(1));
+ ASSERT_EQ(X_OFFSET + 10 * X_SCALE, event->getHistoricalX(0, 0));
+ ASSERT_EQ(X_OFFSET + 20 * X_SCALE, event->getHistoricalX(1, 0));
+ ASSERT_EQ(X_OFFSET + 110 * X_SCALE, event->getHistoricalX(0, 1));
+ ASSERT_EQ(X_OFFSET + 120 * X_SCALE, event->getHistoricalX(1, 1));
+ ASSERT_EQ(X_OFFSET + 210 * X_SCALE, event->getX(0));
+ ASSERT_EQ(X_OFFSET + 220 * X_SCALE, event->getX(1));
- ASSERT_EQ(Y_OFFSET + 11, event->getHistoricalY(0, 0));
- ASSERT_EQ(Y_OFFSET + 21, event->getHistoricalY(1, 0));
- ASSERT_EQ(Y_OFFSET + 111, event->getHistoricalY(0, 1));
- ASSERT_EQ(Y_OFFSET + 121, event->getHistoricalY(1, 1));
- ASSERT_EQ(Y_OFFSET + 211, event->getY(0));
- ASSERT_EQ(Y_OFFSET + 221, event->getY(1));
+ ASSERT_EQ(Y_OFFSET + 11 * Y_SCALE, event->getHistoricalY(0, 0));
+ ASSERT_EQ(Y_OFFSET + 21 * Y_SCALE, event->getHistoricalY(1, 0));
+ ASSERT_EQ(Y_OFFSET + 111 * Y_SCALE, event->getHistoricalY(0, 1));
+ ASSERT_EQ(Y_OFFSET + 121 * Y_SCALE, event->getHistoricalY(1, 1));
+ ASSERT_EQ(Y_OFFSET + 211 * Y_SCALE, event->getY(0));
+ ASSERT_EQ(Y_OFFSET + 221 * Y_SCALE, event->getY(1));
ASSERT_EQ(12, event->getHistoricalPressure(0, 0));
ASSERT_EQ(22, event->getHistoricalPressure(1, 0));
@@ -440,7 +454,7 @@
// Set source.
event.setSource(AINPUT_SOURCE_JOYSTICK);
- ASSERT_EQ(static_cast<int>(AINPUT_SOURCE_JOYSTICK), event.getSource());
+ ASSERT_EQ(AINPUT_SOURCE_JOYSTICK, event.getSource());
// Set displayId.
constexpr int32_t newDisplayId = 2;
@@ -505,8 +519,8 @@
ASSERT_EQ(210 * 2, event.getRawX(0));
ASSERT_EQ(211 * 2, event.getRawY(0));
- ASSERT_EQ((X_OFFSET + 210) * 2, event.getX(0));
- ASSERT_EQ((Y_OFFSET + 211) * 2, event.getY(0));
+ ASSERT_EQ((X_OFFSET + 210 * X_SCALE) * 2, event.getX(0));
+ ASSERT_EQ((Y_OFFSET + 211 * Y_SCALE) * 2, event.getY(0));
ASSERT_EQ(212, event.getPressure(0));
ASSERT_EQ(213, event.getSize(0));
ASSERT_EQ(214 * 2, event.getTouchMajor(0));
@@ -570,11 +584,13 @@
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, angle);
}
MotionEvent event;
- event.initialize(0 /*deviceId*/, AINPUT_SOURCE_UNKNOWN, DISPLAY_ID, AMOTION_EVENT_ACTION_MOVE,
- 0 /*actionButton*/, 0 /*flags*/, AMOTION_EVENT_EDGE_FLAG_NONE,
- AMETA_NONE, 0 /*buttonState*/, MotionClassification::NONE,
- 0 /*xOffset*/, 0 /*yOffset*/, 0 /*xPrecision*/, 0 /*yPrecision*/,
- 0 /*downTime*/, 0 /*eventTime*/, pointerCount, pointerProperties, pointerCoords);
+ event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_UNKNOWN, DISPLAY_ID,
+ INVALID_HMAC, AMOTION_EVENT_ACTION_MOVE, 0 /*actionButton*/, 0 /*flags*/,
+ AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
+ MotionClassification::NONE, 1 /*xScale*/, 1 /*yScale*/, 0 /*xOffset*/,
+ 0 /*yOffset*/, 0 /*xPrecision*/, 0 /*yPrecision*/,
+ 3 + RADIUS /*xCursorPosition*/, 2 /*yCursorPosition*/, 0 /*downTime*/,
+ 0 /*eventTime*/, pointerCount, pointerProperties, pointerCoords);
float originalRawX = 0 + 3;
float originalRawY = -RADIUS + 2;
@@ -602,6 +618,14 @@
ASSERT_NEAR(tanf(angle), tanf(event.getOrientation(i)), 0.1);
}
+ // Check cursor positions. The original cursor position is at (3 + RADIUS, 2), where the center
+ // of the circle is (3, 2), so the cursor position is to the right of the center of the circle.
+ // The choice of triangular functions in this test defines the angle of rotation clockwise
+ // relative to the y-axis. Therefore the cursor position's angle is 90 degrees. Here we swap the
+ // triangular function so that we don't have to add the 90 degrees.
+ ASSERT_NEAR(cosf(PI_180 * ROTATION) * RADIUS, event.getXCursorPosition(), 0.001);
+ ASSERT_NEAR(sinf(PI_180 * ROTATION) * RADIUS, event.getYCursorPosition(), 0.001);
+
// Applying the transformation should preserve the raw X and Y of the first point.
ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001);
ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001);
@@ -625,12 +649,47 @@
}
for (MotionClassification classification : classifications) {
- event.initialize(0 /*deviceId*/, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID,
- AMOTION_EVENT_ACTION_DOWN, 0, 0, AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0,
- classification, 0, 0, 0, 0, 0 /*downTime*/, 0 /*eventTime*/,
- pointerCount, pointerProperties, pointerCoords);
+ event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_TOUCHSCREEN,
+ DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0,
+ AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, classification, 1 /*xScale*/,
+ 1 /*yScale*/, 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, 0 /*downTime*/, 0 /*eventTime*/,
+ pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(classification, event.getClassification());
}
}
+TEST_F(MotionEventTest, Initialize_SetsCursorPosition) {
+ MotionEvent event;
+ constexpr size_t pointerCount = 1;
+ PointerProperties pointerProperties[pointerCount];
+ PointerCoords pointerCoords[pointerCount];
+ for (size_t i = 0; i < pointerCount; i++) {
+ pointerProperties[i].clear();
+ pointerProperties[i].id = i;
+ pointerCoords[i].clear();
+ }
+
+ event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_MOUSE, DISPLAY_ID,
+ INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, AMOTION_EVENT_EDGE_FLAG_NONE,
+ AMETA_NONE, 0, MotionClassification::NONE, 1 /*xScale*/, 1 /*yScale*/, 0, 0, 0,
+ 0, 280 /*xCursorPosition*/, 540 /*yCursorPosition*/, 0 /*downTime*/,
+ 0 /*eventTime*/, pointerCount, pointerProperties, pointerCoords);
+ event.offsetLocation(20, 60);
+ ASSERT_EQ(280, event.getRawXCursorPosition());
+ ASSERT_EQ(540, event.getRawYCursorPosition());
+ ASSERT_EQ(300, event.getXCursorPosition());
+ ASSERT_EQ(600, event.getYCursorPosition());
+}
+
+TEST_F(MotionEventTest, SetCursorPosition) {
+ MotionEvent event;
+ initializeEventWithHistory(&event);
+ event.setSource(AINPUT_SOURCE_MOUSE);
+
+ event.setCursorPosition(3, 4);
+ ASSERT_EQ(3, event.getXCursorPosition());
+ ASSERT_EQ(4, event.getYCursorPosition());
+}
+
} // namespace android
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
index f2cd1be..8e2eec8 100644
--- a/libs/input/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -38,6 +38,7 @@
virtual void SetUp() {
status_t result = InputChannel::openInputChannelPair("channel name",
serverChannel, clientChannel);
+ ASSERT_EQ(OK, result);
mPublisher = new InputPublisher(serverChannel);
mConsumer = new InputConsumer(clientChannel);
@@ -60,6 +61,7 @@
void PublishAndConsumeKeyEvent();
void PublishAndConsumeMotionEvent();
+ void PublishAndConsumeFocusEvent();
};
TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) {
@@ -71,9 +73,13 @@
status_t status;
constexpr uint32_t seq = 15;
+ int32_t eventId = InputEvent::nextId();
constexpr int32_t deviceId = 1;
- constexpr int32_t source = AINPUT_SOURCE_KEYBOARD;
+ constexpr uint32_t source = AINPUT_SOURCE_KEYBOARD;
constexpr int32_t displayId = ADISPLAY_ID_DEFAULT;
+ constexpr std::array<uint8_t, 32> hmac = {31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21,
+ 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10,
+ 9, 8, 7, 6, 5, 4, 3, 2, 1, 0};
constexpr int32_t action = AKEY_EVENT_ACTION_DOWN;
constexpr int32_t flags = AKEY_EVENT_FLAG_FROM_SYSTEM;
constexpr int32_t keyCode = AKEYCODE_ENTER;
@@ -83,8 +89,9 @@
constexpr nsecs_t downTime = 3;
constexpr nsecs_t eventTime = 4;
- status = mPublisher->publishKeyEvent(seq, deviceId, source, displayId, action, flags,
- keyCode, scanCode, metaState, repeatCount, downTime, eventTime);
+ status = mPublisher->publishKeyEvent(seq, eventId, deviceId, source, displayId, hmac, action,
+ flags, keyCode, scanCode, metaState, repeatCount, downTime,
+ eventTime);
ASSERT_EQ(OK, status)
<< "publisher publishKeyEvent should return OK";
@@ -101,9 +108,11 @@
KeyEvent* keyEvent = static_cast<KeyEvent*>(event);
EXPECT_EQ(seq, consumeSeq);
+ EXPECT_EQ(eventId, keyEvent->getId());
EXPECT_EQ(deviceId, keyEvent->getDeviceId());
EXPECT_EQ(source, keyEvent->getSource());
EXPECT_EQ(displayId, keyEvent->getDisplayId());
+ EXPECT_EQ(hmac, keyEvent->getHmac());
EXPECT_EQ(action, keyEvent->getAction());
EXPECT_EQ(flags, keyEvent->getFlags());
EXPECT_EQ(keyCode, keyEvent->getKeyCode());
@@ -132,9 +141,13 @@
status_t status;
constexpr uint32_t seq = 15;
+ int32_t eventId = InputEvent::nextId();
constexpr int32_t deviceId = 1;
- constexpr int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
+ constexpr uint32_t source = AINPUT_SOURCE_TOUCHSCREEN;
constexpr int32_t displayId = ADISPLAY_ID_DEFAULT;
+ constexpr std::array<uint8_t, 32> hmac = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
+ 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31};
constexpr int32_t action = AMOTION_EVENT_ACTION_MOVE;
constexpr int32_t actionButton = 0;
constexpr int32_t flags = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
@@ -142,10 +155,14 @@
constexpr int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
constexpr int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY;
constexpr MotionClassification classification = MotionClassification::AMBIGUOUS_GESTURE;
+ constexpr float xScale = 2;
+ constexpr float yScale = 3;
constexpr float xOffset = -10;
constexpr float yOffset = -20;
constexpr float xPrecision = 0.25;
constexpr float yPrecision = 0.5;
+ constexpr float xCursorPosition = 1.3;
+ constexpr float yCursorPosition = 50.6;
constexpr nsecs_t downTime = 3;
constexpr size_t pointerCount = 3;
constexpr nsecs_t eventTime = 4;
@@ -168,10 +185,12 @@
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 3.5 * i);
}
- status = mPublisher->publishMotionEvent(seq, deviceId, source, displayId, action, actionButton,
- flags, edgeFlags, metaState, buttonState, classification,
- xOffset, yOffset, xPrecision, yPrecision, downTime, eventTime, pointerCount,
- pointerProperties, pointerCoords);
+ status = mPublisher->publishMotionEvent(seq, eventId, deviceId, source, displayId, hmac, action,
+ actionButton, flags, edgeFlags, metaState, buttonState,
+ classification, xScale, yScale, xOffset, yOffset,
+ xPrecision, yPrecision, xCursorPosition,
+ yCursorPosition, downTime, eventTime, pointerCount,
+ pointerProperties, pointerCoords);
ASSERT_EQ(OK, status)
<< "publisher publishMotionEvent should return OK";
@@ -188,17 +207,27 @@
MotionEvent* motionEvent = static_cast<MotionEvent*>(event);
EXPECT_EQ(seq, consumeSeq);
+ EXPECT_EQ(eventId, motionEvent->getId());
EXPECT_EQ(deviceId, motionEvent->getDeviceId());
EXPECT_EQ(source, motionEvent->getSource());
EXPECT_EQ(displayId, motionEvent->getDisplayId());
+ EXPECT_EQ(hmac, motionEvent->getHmac());
EXPECT_EQ(action, motionEvent->getAction());
EXPECT_EQ(flags, motionEvent->getFlags());
EXPECT_EQ(edgeFlags, motionEvent->getEdgeFlags());
EXPECT_EQ(metaState, motionEvent->getMetaState());
EXPECT_EQ(buttonState, motionEvent->getButtonState());
EXPECT_EQ(classification, motionEvent->getClassification());
+ EXPECT_EQ(xScale, motionEvent->getXScale());
+ EXPECT_EQ(yScale, motionEvent->getYScale());
+ EXPECT_EQ(xOffset, motionEvent->getXOffset());
+ EXPECT_EQ(yOffset, motionEvent->getYOffset());
EXPECT_EQ(xPrecision, motionEvent->getXPrecision());
EXPECT_EQ(yPrecision, motionEvent->getYPrecision());
+ EXPECT_EQ(xCursorPosition, motionEvent->getRawXCursorPosition());
+ EXPECT_EQ(yCursorPosition, motionEvent->getRawYCursorPosition());
+ EXPECT_EQ(xCursorPosition * xScale + xOffset, motionEvent->getXCursorPosition());
+ EXPECT_EQ(yCursorPosition * yScale + yOffset, motionEvent->getYCursorPosition());
EXPECT_EQ(downTime, motionEvent->getDownTime());
EXPECT_EQ(eventTime, motionEvent->getEventTime());
EXPECT_EQ(pointerCount, motionEvent->getPointerCount());
@@ -213,10 +242,10 @@
motionEvent->getRawX(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
motionEvent->getRawY(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X) + xOffset,
- motionEvent->getX(i));
- EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y) + yOffset,
- motionEvent->getY(i));
+ EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X) * xScale + xOffset,
+ motionEvent->getX(i));
+ EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y) * yScale + yOffset,
+ motionEvent->getY(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
motionEvent->getPressure(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
@@ -248,6 +277,45 @@
<< "publisher receiveFinishedSignal should have set handled to consumer's reply";
}
+void InputPublisherAndConsumerTest::PublishAndConsumeFocusEvent() {
+ status_t status;
+
+ constexpr uint32_t seq = 15;
+ int32_t eventId = InputEvent::nextId();
+ constexpr bool hasFocus = true;
+ constexpr bool inTouchMode = true;
+
+ status = mPublisher->publishFocusEvent(seq, eventId, hasFocus, inTouchMode);
+ ASSERT_EQ(OK, status) << "publisher publishKeyEvent should return OK";
+
+ uint32_t consumeSeq;
+ InputEvent* event;
+ status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
+ ASSERT_EQ(OK, status) << "consumer consume should return OK";
+
+ ASSERT_TRUE(event != nullptr) << "consumer should have returned non-NULL event";
+ ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, event->getType())
+ << "consumer should have returned a focus event";
+
+ FocusEvent* focusEvent = static_cast<FocusEvent*>(event);
+ EXPECT_EQ(seq, consumeSeq);
+ EXPECT_EQ(eventId, focusEvent->getId());
+ EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
+ EXPECT_EQ(inTouchMode, focusEvent->getInTouchMode());
+
+ status = mConsumer->sendFinishedSignal(seq, true);
+ ASSERT_EQ(OK, status) << "consumer sendFinishedSignal should return OK";
+
+ uint32_t finishedSeq = 0;
+ bool handled = false;
+ status = mPublisher->receiveFinishedSignal(&finishedSeq, &handled);
+ ASSERT_EQ(OK, status) << "publisher receiveFinishedSignal should return OK";
+ ASSERT_EQ(seq, finishedSeq)
+ << "publisher receiveFinishedSignal should have returned the original sequence number";
+ ASSERT_TRUE(handled)
+ << "publisher receiveFinishedSignal should have set handled to consumer's reply";
+}
+
TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_EndToEnd) {
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
}
@@ -256,6 +324,10 @@
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
}
+TEST_F(InputPublisherAndConsumerTest, PublishFocusEvent_EndToEnd) {
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeFocusEvent());
+}
+
TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenSequenceNumberIsZero_ReturnsError) {
status_t status;
const size_t pointerCount = 1;
@@ -266,9 +338,12 @@
pointerCoords[i].clear();
}
- status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- MotionClassification::NONE, 0, 0, 0, 0, 0, 0,
- pointerCount, pointerProperties, pointerCoords);
+ status = mPublisher->publishMotionEvent(0, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
+ 0, 0, 0, MotionClassification::NONE, 1 /* xScale */,
+ 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, 0,
+ pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
<< "publisher publishMotionEvent should return BAD_VALUE";
}
@@ -279,9 +354,12 @@
PointerProperties pointerProperties[pointerCount];
PointerCoords pointerCoords[pointerCount];
- status = mPublisher->publishMotionEvent(1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- MotionClassification::NONE, 0, 0, 0, 0, 0, 0,
- pointerCount, pointerProperties, pointerCoords);
+ status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
+ 0, 0, 0, MotionClassification::NONE, 1 /* xScale */,
+ 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, 0,
+ pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
<< "publisher publishMotionEvent should return BAD_VALUE";
}
@@ -297,9 +375,12 @@
pointerCoords[i].clear();
}
- status = mPublisher->publishMotionEvent(1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- MotionClassification::NONE, 0, 0, 0, 0, 0, 0,
- pointerCount, pointerProperties, pointerCoords);
+ status = mPublisher->publishMotionEvent(1, InputEvent::nextId(), 0, 0, 0, INVALID_HMAC, 0, 0, 0,
+ 0, 0, 0, MotionClassification::NONE, 1 /* xScale */,
+ 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, 0,
+ pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
<< "publisher publishMotionEvent should return BAD_VALUE";
}
@@ -308,6 +389,7 @@
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
+ ASSERT_NO_FATAL_FAILURE(PublishAndConsumeFocusEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
}
diff --git a/libs/input/tests/InputWindow_test.cpp b/libs/input/tests/InputWindow_test.cpp
index 6db18ab..d1cb527 100644
--- a/libs/input/tests/InputWindow_test.cpp
+++ b/libs/input/tests/InputWindow_test.cpp
@@ -40,6 +40,7 @@
sp<IBinder> touchableRegionCropHandle = new BBinder();
InputWindowInfo i;
i.token = new BBinder();
+ i.id = 1;
i.name = "Foobar";
i.layoutParamsFlags = 7;
i.layoutParamsType = 39;
@@ -57,7 +58,6 @@
i.hasFocus = false;
i.hasWallpaper = false;
i.paused = false;
- i.layer = 7;
i.ownerPid = 19;
i.ownerUid = 24;
i.inputFeatures = 29;
@@ -72,6 +72,7 @@
p.setDataPosition(0);
InputWindowInfo i2 = InputWindowInfo::read(p);
ASSERT_EQ(i.token, i2.token);
+ ASSERT_EQ(i.id, i2.id);
ASSERT_EQ(i.name, i2.name);
ASSERT_EQ(i.layoutParamsFlags, i2.layoutParamsFlags);
ASSERT_EQ(i.layoutParamsType, i2.layoutParamsType);
@@ -89,7 +90,6 @@
ASSERT_EQ(i.hasFocus, i2.hasFocus);
ASSERT_EQ(i.hasWallpaper, i2.hasWallpaper);
ASSERT_EQ(i.paused, i2.paused);
- ASSERT_EQ(i.layer, i2.layer);
ASSERT_EQ(i.ownerPid, i2.ownerPid);
ASSERT_EQ(i.ownerUid, i2.ownerUid);
ASSERT_EQ(i.inputFeatures, i2.inputFeatures);
diff --git a/libs/input/tests/LatencyStatistics_test.cpp b/libs/input/tests/LatencyStatistics_test.cpp
new file mode 100644
index 0000000..eb12d4e
--- /dev/null
+++ b/libs/input/tests/LatencyStatistics_test.cpp
@@ -0,0 +1,75 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include <input/LatencyStatistics.h>
+#include <cmath>
+#include <limits>
+#include <thread>
+
+namespace android {
+namespace test {
+
+TEST(LatencyStatisticsTest, ResetStats) {
+ LatencyStatistics stats{5min};
+ stats.addValue(5.0);
+ stats.addValue(19.3);
+ stats.addValue(20);
+ stats.reset();
+
+ ASSERT_EQ(stats.getCount(), 0u);
+ ASSERT_EQ(std::isnan(stats.getStDev()), true);
+ ASSERT_EQ(std::isnan(stats.getMean()), true);
+}
+
+TEST(LatencyStatisticsTest, AddStatsValue) {
+ LatencyStatistics stats{5min};
+ stats.addValue(5.0);
+
+ ASSERT_EQ(stats.getMin(), 5.0);
+ ASSERT_EQ(stats.getMax(), 5.0);
+ ASSERT_EQ(stats.getCount(), 1u);
+ ASSERT_EQ(stats.getMean(), 5.0);
+ ASSERT_EQ(stats.getStDev(), 0.0);
+}
+
+TEST(LatencyStatisticsTest, AddMultipleStatsValue) {
+ LatencyStatistics stats{5min};
+ stats.addValue(4.0);
+ stats.addValue(6.0);
+ stats.addValue(8.0);
+ stats.addValue(10.0);
+
+ float stdev = stats.getStDev();
+
+ ASSERT_EQ(stats.getMin(), 4.0);
+ ASSERT_EQ(stats.getMax(), 10.0);
+ ASSERT_EQ(stats.getCount(), 4u);
+ ASSERT_EQ(stats.getMean(), 7.0);
+ ASSERT_EQ(stdev * stdev, 5.0);
+}
+
+TEST(LatencyStatisticsTest, ShouldReportStats) {
+ LatencyStatistics stats{0min};
+ stats.addValue(5.0);
+
+ std::this_thread::sleep_for(1us);
+
+ ASSERT_EQ(stats.shouldReport(), true);
+}
+
+} // namespace test
+} // namespace android
\ No newline at end of file
diff --git a/libs/input/tests/StructLayout_test.cpp b/libs/input/tests/StructLayout_test.cpp
index 62023fb..1fe7bb9 100644
--- a/libs/input/tests/StructLayout_test.cpp
+++ b/libs/input/tests/StructLayout_test.cpp
@@ -35,40 +35,100 @@
CHECK_OFFSET(InputMessage, body, 8);
CHECK_OFFSET(InputMessage::Body::Key, seq, 0);
+ CHECK_OFFSET(InputMessage::Body::Key, eventId, 4);
CHECK_OFFSET(InputMessage::Body::Key, eventTime, 8);
CHECK_OFFSET(InputMessage::Body::Key, deviceId, 16);
CHECK_OFFSET(InputMessage::Body::Key, source, 20);
CHECK_OFFSET(InputMessage::Body::Key, displayId, 24);
- CHECK_OFFSET(InputMessage::Body::Key, action, 28);
- CHECK_OFFSET(InputMessage::Body::Key, flags, 32);
- CHECK_OFFSET(InputMessage::Body::Key, keyCode, 36);
- CHECK_OFFSET(InputMessage::Body::Key, scanCode, 40);
- CHECK_OFFSET(InputMessage::Body::Key, metaState, 44);
- CHECK_OFFSET(InputMessage::Body::Key, repeatCount, 48);
- CHECK_OFFSET(InputMessage::Body::Key, downTime, 56);
+ CHECK_OFFSET(InputMessage::Body::Key, hmac, 28);
+ CHECK_OFFSET(InputMessage::Body::Key, action, 60);
+ CHECK_OFFSET(InputMessage::Body::Key, flags, 64);
+ CHECK_OFFSET(InputMessage::Body::Key, keyCode, 68);
+ CHECK_OFFSET(InputMessage::Body::Key, scanCode, 72);
+ CHECK_OFFSET(InputMessage::Body::Key, metaState, 76);
+ CHECK_OFFSET(InputMessage::Body::Key, repeatCount, 80);
+ CHECK_OFFSET(InputMessage::Body::Key, downTime, 88);
CHECK_OFFSET(InputMessage::Body::Motion, seq, 0);
+ CHECK_OFFSET(InputMessage::Body::Motion, eventId, 4);
CHECK_OFFSET(InputMessage::Body::Motion, eventTime, 8);
CHECK_OFFSET(InputMessage::Body::Motion, deviceId, 16);
CHECK_OFFSET(InputMessage::Body::Motion, source, 20);
CHECK_OFFSET(InputMessage::Body::Motion, displayId, 24);
- CHECK_OFFSET(InputMessage::Body::Motion, action, 28);
- CHECK_OFFSET(InputMessage::Body::Motion, actionButton, 32);
- CHECK_OFFSET(InputMessage::Body::Motion, flags, 36);
- CHECK_OFFSET(InputMessage::Body::Motion, metaState, 40);
- CHECK_OFFSET(InputMessage::Body::Motion, buttonState, 44);
- CHECK_OFFSET(InputMessage::Body::Motion, classification, 48);
- CHECK_OFFSET(InputMessage::Body::Motion, edgeFlags, 52);
- CHECK_OFFSET(InputMessage::Body::Motion, downTime, 56);
- CHECK_OFFSET(InputMessage::Body::Motion, xOffset, 64);
- CHECK_OFFSET(InputMessage::Body::Motion, yOffset, 68);
- CHECK_OFFSET(InputMessage::Body::Motion, xPrecision, 72);
- CHECK_OFFSET(InputMessage::Body::Motion, yPrecision, 76);
- CHECK_OFFSET(InputMessage::Body::Motion, pointerCount, 80);
- CHECK_OFFSET(InputMessage::Body::Motion, pointers, 88);
+ CHECK_OFFSET(InputMessage::Body::Motion, hmac, 28);
+ CHECK_OFFSET(InputMessage::Body::Motion, action, 60);
+ CHECK_OFFSET(InputMessage::Body::Motion, actionButton, 64);
+ CHECK_OFFSET(InputMessage::Body::Motion, flags, 68);
+ CHECK_OFFSET(InputMessage::Body::Motion, metaState, 72);
+ CHECK_OFFSET(InputMessage::Body::Motion, buttonState, 76);
+ CHECK_OFFSET(InputMessage::Body::Motion, classification, 80);
+ CHECK_OFFSET(InputMessage::Body::Motion, edgeFlags, 84);
+ CHECK_OFFSET(InputMessage::Body::Motion, downTime, 88);
+ CHECK_OFFSET(InputMessage::Body::Motion, xScale, 96);
+ CHECK_OFFSET(InputMessage::Body::Motion, yScale, 100);
+ CHECK_OFFSET(InputMessage::Body::Motion, xOffset, 104);
+ CHECK_OFFSET(InputMessage::Body::Motion, yOffset, 108);
+ CHECK_OFFSET(InputMessage::Body::Motion, xPrecision, 112);
+ CHECK_OFFSET(InputMessage::Body::Motion, yPrecision, 116);
+ CHECK_OFFSET(InputMessage::Body::Motion, xCursorPosition, 120);
+ CHECK_OFFSET(InputMessage::Body::Motion, yCursorPosition, 124);
+ CHECK_OFFSET(InputMessage::Body::Motion, pointerCount, 128);
+ CHECK_OFFSET(InputMessage::Body::Motion, pointers, 136);
+
+ CHECK_OFFSET(InputMessage::Body::Focus, seq, 0);
+ CHECK_OFFSET(InputMessage::Body::Focus, eventId, 4);
+ CHECK_OFFSET(InputMessage::Body::Focus, hasFocus, 12);
+ CHECK_OFFSET(InputMessage::Body::Focus, inTouchMode, 14);
CHECK_OFFSET(InputMessage::Body::Finished, seq, 0);
CHECK_OFFSET(InputMessage::Body::Finished, handled, 4);
}
+void TestHeaderSize() {
+ static_assert(sizeof(InputMessage::Header) == 8);
+}
+
+/**
+ * We cannot use the Body::size() method here because it is not static for
+ * the Motion type, where "pointerCount" variable affects the size and can change at runtime.
+ */
+void TestBodySize() {
+ static_assert(sizeof(InputMessage::Body::Key) == 96);
+ static_assert(sizeof(InputMessage::Body::Motion) ==
+ offsetof(InputMessage::Body::Motion, pointers) +
+ sizeof(InputMessage::Body::Motion::Pointer) * MAX_POINTERS);
+ static_assert(sizeof(InputMessage::Body::Finished) == 8);
+ static_assert(sizeof(InputMessage::Body::Focus) == 16);
+}
+
+// --- VerifiedInputEvent ---
+// Ensure that VerifiedInputEvent, VerifiedKeyEvent, VerifiedMotionEvent are packed.
+// We will treat them as byte collections when signing them. There should not be any uninitialized
+// data in-between fields. Otherwise, the padded data will affect the hmac value and verifications
+// will fail.
+
+void TestVerifiedEventSize() {
+ // VerifiedInputEvent
+ constexpr size_t VERIFIED_INPUT_EVENT_SIZE = sizeof(VerifiedInputEvent::type) +
+ sizeof(VerifiedInputEvent::deviceId) + sizeof(VerifiedInputEvent::eventTimeNanos) +
+ sizeof(VerifiedInputEvent::source) + sizeof(VerifiedInputEvent::displayId);
+ static_assert(sizeof(VerifiedInputEvent) == VERIFIED_INPUT_EVENT_SIZE);
+
+ // VerifiedKeyEvent
+ constexpr size_t VERIFIED_KEY_EVENT_SIZE = VERIFIED_INPUT_EVENT_SIZE +
+ sizeof(VerifiedKeyEvent::action) + sizeof(VerifiedKeyEvent::downTimeNanos) +
+ sizeof(VerifiedKeyEvent::flags) + sizeof(VerifiedKeyEvent::keyCode) +
+ sizeof(VerifiedKeyEvent::scanCode) + sizeof(VerifiedKeyEvent::metaState) +
+ sizeof(VerifiedKeyEvent::repeatCount);
+ static_assert(sizeof(VerifiedKeyEvent) == VERIFIED_KEY_EVENT_SIZE);
+
+ // VerifiedMotionEvent
+ constexpr size_t VERIFIED_MOTION_EVENT_SIZE = VERIFIED_INPUT_EVENT_SIZE +
+ sizeof(VerifiedMotionEvent::rawX) + sizeof(VerifiedMotionEvent::rawY) +
+ sizeof(VerifiedMotionEvent::actionMasked) + sizeof(VerifiedMotionEvent::downTimeNanos) +
+ sizeof(VerifiedMotionEvent::flags) + sizeof(VerifiedMotionEvent::metaState) +
+ sizeof(VerifiedMotionEvent::buttonState);
+ static_assert(sizeof(VerifiedMotionEvent) == VERIFIED_MOTION_EVENT_SIZE);
+}
+
} // namespace android
diff --git a/libs/input/tests/TouchVideoFrame_test.cpp b/libs/input/tests/TouchVideoFrame_test.cpp
index fe06cad..654b236 100644
--- a/libs/input/tests/TouchVideoFrame_test.cpp
+++ b/libs/input/tests/TouchVideoFrame_test.cpp
@@ -16,6 +16,7 @@
#include <gtest/gtest.h>
+#include <input/DisplayViewport.h>
#include <input/TouchVideoFrame.h>
namespace android {
diff --git a/libs/input/tests/VelocityTracker_test.cpp b/libs/input/tests/VelocityTracker_test.cpp
index 368446f..bf452c0 100644
--- a/libs/input/tests/VelocityTracker_test.cpp
+++ b/libs/input/tests/VelocityTracker_test.cpp
@@ -176,12 +176,14 @@
EXPECT_EQ(pointerIndex, pointerCount);
MotionEvent event;
- event.initialize(0 /*deviceId*/, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID,
- action, 0 /*actionButton*/, 0 /*flags*/,
- AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
- MotionClassification::NONE,
- 0 /*xOffset*/, 0 /*yOffset*/, 0 /*xPrecision*/, 0 /*yPrecision*/,
- 0 /*downTime*/, entry.eventTime.count(), pointerCount, properties, coords);
+ event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_TOUCHSCREEN,
+ DISPLAY_ID, INVALID_HMAC, action, 0 /*actionButton*/, 0 /*flags*/,
+ AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
+ MotionClassification::NONE, 1 /*xScale*/, 1 /*yScale*/, 0 /*xOffset*/,
+ 0 /*yOffset*/, 0 /*xPrecision*/, 0 /*yPrecision*/,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, 0 /*downTime*/,
+ entry.eventTime.count(), pointerCount, properties, coords);
events.emplace_back(event);
}
diff --git a/libs/input/tests/VerifiedInputEvent_test.cpp b/libs/input/tests/VerifiedInputEvent_test.cpp
new file mode 100644
index 0000000..4e8e840
--- /dev/null
+++ b/libs/input/tests/VerifiedInputEvent_test.cpp
@@ -0,0 +1,117 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include <input/Input.h>
+
+namespace android {
+
+static KeyEvent getKeyEventWithFlags(int32_t flags) {
+ KeyEvent event;
+ event.initialize(InputEvent::nextId(), 2 /*deviceId*/, AINPUT_SOURCE_GAMEPAD,
+ ADISPLAY_ID_DEFAULT, INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, flags,
+ AKEYCODE_BUTTON_X, 121 /*scanCode*/, AMETA_ALT_ON, 1 /*repeatCount*/,
+ 1000 /*downTime*/, 2000 /*eventTime*/);
+ return event;
+}
+
+static MotionEvent getMotionEventWithFlags(int32_t flags) {
+ MotionEvent event;
+ constexpr size_t pointerCount = 1;
+ PointerProperties pointerProperties[pointerCount];
+ PointerCoords pointerCoords[pointerCount];
+ for (size_t i = 0; i < pointerCount; i++) {
+ pointerProperties[i].clear();
+ pointerProperties[i].id = i;
+ pointerCoords[i].clear();
+ }
+
+ event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_MOUSE, ADISPLAY_ID_DEFAULT,
+ INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, flags,
+ AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
+ MotionClassification::NONE, 2 /*xScale*/, 3 /*yScale*/, 4 /*xOffset*/,
+ 5 /*yOffset*/, 0.1 /*xPrecision*/, 0.2 /*yPrecision*/, 280 /*xCursorPosition*/,
+ 540 /*yCursorPosition*/, 100 /*downTime*/, 200 /*eventTime*/, pointerCount,
+ pointerProperties, pointerCoords);
+ return event;
+}
+
+TEST(VerifiedKeyEventTest, ConvertKeyEventToVerifiedKeyEvent) {
+ KeyEvent event = getKeyEventWithFlags(0);
+ VerifiedKeyEvent verified = verifiedKeyEventFromKeyEvent(event);
+
+ ASSERT_EQ(VerifiedInputEvent::Type::KEY, verified.type);
+
+ ASSERT_EQ(event.getDeviceId(), verified.deviceId);
+ ASSERT_EQ(event.getEventTime(), verified.eventTimeNanos);
+ ASSERT_EQ(event.getSource(), verified.source);
+ ASSERT_EQ(event.getDisplayId(), verified.displayId);
+
+ ASSERT_EQ(event.getAction(), verified.action);
+ ASSERT_EQ(event.getDownTime(), verified.downTimeNanos);
+ ASSERT_EQ(event.getFlags() & VERIFIED_KEY_EVENT_FLAGS, verified.flags);
+ ASSERT_EQ(event.getKeyCode(), verified.keyCode);
+ ASSERT_EQ(event.getScanCode(), verified.scanCode);
+ ASSERT_EQ(event.getMetaState(), verified.metaState);
+ ASSERT_EQ(event.getRepeatCount(), verified.repeatCount);
+}
+
+TEST(VerifiedKeyEventTest, VerifiedKeyEventContainsOnlyVerifiedFlags) {
+ KeyEvent event = getKeyEventWithFlags(AKEY_EVENT_FLAG_CANCELED | AKEY_EVENT_FLAG_FALLBACK);
+ VerifiedKeyEvent verified = verifiedKeyEventFromKeyEvent(event);
+ ASSERT_EQ(AKEY_EVENT_FLAG_CANCELED, verified.flags);
+}
+
+TEST(VerifiedKeyEventTest, VerifiedKeyEventDoesNotContainUnverifiedFlags) {
+ KeyEvent event = getKeyEventWithFlags(AKEY_EVENT_FLAG_EDITOR_ACTION);
+ VerifiedKeyEvent verified = verifiedKeyEventFromKeyEvent(event);
+ ASSERT_EQ(0, verified.flags);
+}
+
+TEST(VerifiedMotionEventTest, ConvertMotionEventToVerifiedMotionEvent) {
+ MotionEvent event = getMotionEventWithFlags(0);
+ VerifiedMotionEvent verified = verifiedMotionEventFromMotionEvent(event);
+
+ ASSERT_EQ(VerifiedInputEvent::Type::MOTION, verified.type);
+
+ ASSERT_EQ(event.getDeviceId(), verified.deviceId);
+ ASSERT_EQ(event.getEventTime(), verified.eventTimeNanos);
+ ASSERT_EQ(event.getSource(), verified.source);
+ ASSERT_EQ(event.getDisplayId(), verified.displayId);
+
+ ASSERT_EQ(event.getRawX(0), verified.rawX);
+ ASSERT_EQ(event.getRawY(0), verified.rawY);
+ ASSERT_EQ(event.getAction(), verified.actionMasked);
+ ASSERT_EQ(event.getDownTime(), verified.downTimeNanos);
+ ASSERT_EQ(event.getFlags() & VERIFIED_MOTION_EVENT_FLAGS, verified.flags);
+ ASSERT_EQ(event.getMetaState(), verified.metaState);
+ ASSERT_EQ(event.getButtonState(), verified.buttonState);
+}
+
+TEST(VerifiedMotionEventTest, VerifiedMotionEventContainsOnlyVerifiedFlags) {
+ MotionEvent event = getMotionEventWithFlags(AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED |
+ AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE);
+ VerifiedMotionEvent verified = verifiedMotionEventFromMotionEvent(event);
+ ASSERT_EQ(AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED, verified.flags);
+}
+
+TEST(VerifiedMotionEventTest, VerifiedMotionEventDoesNotContainUnverifiedFlags) {
+ MotionEvent event = getMotionEventWithFlags(AMOTION_EVENT_FLAG_TAINTED);
+ VerifiedMotionEvent verified = verifiedMotionEventFromMotionEvent(event);
+ ASSERT_EQ(0, verified.flags);
+}
+
+} // namespace android
diff --git a/libs/math/Android.bp b/libs/math/Android.bp
index 693bace..3b1edcb 100644
--- a/libs/math/Android.bp
+++ b/libs/math/Android.bp
@@ -16,6 +16,14 @@
name: "libmath",
host_supported: true,
vendor_available: true,
+ apex_available: [
+ "//apex_available:platform",
+ "com.android.media",
+ "com.android.media.swcodec",
+ "com.android.neuralnetworks",
+ ],
+ min_sdk_version: "29",
+
export_include_dirs: ["include"],
}
diff --git a/libs/math/include/math/quat.h b/libs/math/include/math/quat.h
index 1936a2b..07573c5 100644
--- a/libs/math/include/math/quat.h
+++ b/libs/math/include/math/quat.h
@@ -109,7 +109,7 @@
// initialize from 4 values to w + xi + yj + zk
template<typename A, typename B, typename C, typename D>
- constexpr TQuaternion(A w, B x, C y, D z) : x(x), y(y), z(z), w(w) { }
+ constexpr TQuaternion(A w, B x, C y, D z) : x(static_cast<T>(x)), y(static_cast<T>(y)), z(static_cast<T>(z)), w(static_cast<T>(w)) { }
// initialize from a vec3 + a value to : v.xi + v.yj + v.zk + w
template<typename A, typename B>
diff --git a/libs/math/include/math/vec2.h b/libs/math/include/math/vec2.h
index a347633..e0adb7f 100644
--- a/libs/math/include/math/vec2.h
+++ b/libs/math/include/math/vec2.h
@@ -89,7 +89,7 @@
constexpr TVec2(A v) : x(v), y(v) { }
template<typename A, typename B>
- constexpr TVec2(A x, B y) : x(x), y(y) { }
+ constexpr TVec2(A x, B y) : x(static_cast<T>(x)), y(static_cast<T>(y)) { }
template<typename A>
explicit
diff --git a/libs/math/include/math/vec3.h b/libs/math/include/math/vec3.h
index 009fd84..21fb684 100644
--- a/libs/math/include/math/vec3.h
+++ b/libs/math/include/math/vec3.h
@@ -86,13 +86,13 @@
// handles implicit conversion to a tvec4. must not be explicit.
template<typename A, typename = typename std::enable_if<std::is_arithmetic<A>::value >::type>
- constexpr TVec3(A v) : x(v), y(v), z(v) { }
+ constexpr TVec3(A v) : x(static_cast<T>(v)), y(static_cast<T>(v)), z(static_cast<T>(v)) { }
template<typename A, typename B, typename C>
- constexpr TVec3(A x, B y, C z) : x(x), y(y), z(z) { }
+ constexpr TVec3(A x, B y, C z) : x(static_cast<T>(x)), y(static_cast<T>(y)), z(static_cast<T>(z)) { }
template<typename A, typename B>
- constexpr TVec3(const TVec2<A>& v, B z) : x(v.x), y(v.y), z(z) { }
+ constexpr TVec3(const TVec2<A>& v, B z) : x(v.x), y(v.y), z(static_cast<T>(z)) { }
template<typename A>
explicit
diff --git a/libs/nativebase/Android.bp b/libs/nativebase/Android.bp
index 7375a2b..8399e8c 100644
--- a/libs/nativebase/Android.bp
+++ b/libs/nativebase/Android.bp
@@ -16,6 +16,8 @@
name: "libnativebase_headers",
vendor_available: true,
host_supported: true,
+ // TODO(b/153609531): remove when no longer needed.
+ native_bridge_supported: true,
export_include_dirs: ["include"],
target: {
@@ -25,5 +27,6 @@
windows: {
enabled: true,
},
- }
+ },
+ min_sdk_version: "29",
}
diff --git a/libs/nativedisplay/AChoreographer.cpp b/libs/nativedisplay/AChoreographer.cpp
new file mode 100644
index 0000000..e458b2e
--- /dev/null
+++ b/libs/nativedisplay/AChoreographer.cpp
@@ -0,0 +1,555 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Choreographer"
+//#define LOG_NDEBUG 0
+
+#include <android-base/thread_annotations.h>
+#include <gui/DisplayEventDispatcher.h>
+#include <gui/ISurfaceComposer.h>
+#include <gui/SurfaceComposerClient.h>
+#include <nativehelper/JNIHelp.h>
+#include <private/android/choreographer.h>
+#include <utils/Looper.h>
+#include <utils/Timers.h>
+
+#include <cinttypes>
+#include <mutex>
+#include <optional>
+#include <queue>
+#include <thread>
+
+namespace {
+struct {
+ // Global JVM that is provided by zygote
+ JavaVM* jvm = nullptr;
+ struct {
+ jclass clazz;
+ jmethodID getInstance;
+ jmethodID registerNativeChoreographerForRefreshRateCallbacks;
+ jmethodID unregisterNativeChoreographerForRefreshRateCallbacks;
+ } displayManagerGlobal;
+} gJni;
+
+// Gets the JNIEnv* for this thread, and performs one-off initialization if we
+// have never retrieved a JNIEnv* pointer before.
+JNIEnv* getJniEnv() {
+ if (gJni.jvm == nullptr) {
+ ALOGW("AChoreographer: No JVM provided!");
+ return nullptr;
+ }
+
+ JNIEnv* env = nullptr;
+ if (gJni.jvm->GetEnv((void**)&env, JNI_VERSION_1_4) != JNI_OK) {
+ ALOGD("Attaching thread to JVM for AChoreographer");
+ JavaVMAttachArgs args = {JNI_VERSION_1_4, "AChoreographer_env", NULL};
+ jint attachResult = gJni.jvm->AttachCurrentThreadAsDaemon(&env, (void*)&args);
+ if (attachResult != JNI_OK) {
+ ALOGE("Unable to attach thread. Error: %d", attachResult);
+ return nullptr;
+ }
+ }
+ if (env == nullptr) {
+ ALOGW("AChoreographer: No JNI env available!");
+ }
+ return env;
+}
+
+inline const char* toString(bool value) {
+ return value ? "true" : "false";
+}
+} // namespace
+
+namespace android {
+
+struct FrameCallback {
+ AChoreographer_frameCallback callback;
+ AChoreographer_frameCallback64 callback64;
+ void* data;
+ nsecs_t dueTime;
+
+ inline bool operator<(const FrameCallback& rhs) const {
+ // Note that this is intentionally flipped because we want callbacks due sooner to be at
+ // the head of the queue
+ return dueTime > rhs.dueTime;
+ }
+};
+
+struct RefreshRateCallback {
+ AChoreographer_refreshRateCallback callback;
+ void* data;
+ bool firstCallbackFired = false;
+};
+
+class Choreographer;
+
+struct {
+ std::mutex lock;
+ std::vector<Choreographer*> ptrs GUARDED_BY(lock);
+ bool registeredToDisplayManager GUARDED_BY(lock) = false;
+
+ std::atomic<nsecs_t> mLastKnownVsync = -1;
+} gChoreographers;
+
+class Choreographer : public DisplayEventDispatcher, public MessageHandler {
+public:
+ explicit Choreographer(const sp<Looper>& looper) EXCLUDES(gChoreographers.lock);
+ void postFrameCallbackDelayed(AChoreographer_frameCallback cb,
+ AChoreographer_frameCallback64 cb64, void* data, nsecs_t delay);
+ void registerRefreshRateCallback(AChoreographer_refreshRateCallback cb, void* data)
+ EXCLUDES(gChoreographers.lock);
+ void unregisterRefreshRateCallback(AChoreographer_refreshRateCallback cb, void* data);
+ // Drains the queue of pending vsync periods and dispatches refresh rate
+ // updates to callbacks.
+ // The assumption is that this method is only called on a single
+ // processing thread, either by looper or by AChoreographer_handleEvents
+ void handleRefreshRateUpdates();
+ void scheduleLatestConfigRequest();
+
+ enum {
+ MSG_SCHEDULE_CALLBACKS = 0,
+ MSG_SCHEDULE_VSYNC = 1,
+ MSG_HANDLE_REFRESH_RATE_UPDATES = 2,
+ };
+ virtual void handleMessage(const Message& message) override;
+
+ static Choreographer* getForThread();
+ virtual ~Choreographer() override EXCLUDES(gChoreographers.lock);
+
+private:
+ Choreographer(const Choreographer&) = delete;
+
+ void dispatchVsync(nsecs_t timestamp, PhysicalDisplayId displayId, uint32_t count) override;
+ void dispatchHotplug(nsecs_t timestamp, PhysicalDisplayId displayId, bool connected) override;
+ void dispatchConfigChanged(nsecs_t timestamp, PhysicalDisplayId displayId, int32_t configId,
+ nsecs_t vsyncPeriod) override;
+
+ void scheduleCallbacks();
+
+ std::mutex mLock;
+ // Protected by mLock
+ std::priority_queue<FrameCallback> mFrameCallbacks;
+ std::vector<RefreshRateCallback> mRefreshRateCallbacks;
+
+ nsecs_t mLatestVsyncPeriod = -1;
+
+ const sp<Looper> mLooper;
+ const std::thread::id mThreadId;
+};
+
+static thread_local Choreographer* gChoreographer;
+Choreographer* Choreographer::getForThread() {
+ if (gChoreographer == nullptr) {
+ sp<Looper> looper = Looper::getForThread();
+ if (!looper.get()) {
+ ALOGW("No looper prepared for thread");
+ return nullptr;
+ }
+ gChoreographer = new Choreographer(looper);
+ status_t result = gChoreographer->initialize();
+ if (result != OK) {
+ ALOGW("Failed to initialize");
+ return nullptr;
+ }
+ }
+ return gChoreographer;
+}
+
+Choreographer::Choreographer(const sp<Looper>& looper)
+ : DisplayEventDispatcher(looper, ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+ ISurfaceComposer::ConfigChanged::eConfigChangedDispatch),
+ mLooper(looper),
+ mThreadId(std::this_thread::get_id()) {
+ std::lock_guard<std::mutex> _l(gChoreographers.lock);
+ gChoreographers.ptrs.push_back(this);
+}
+
+Choreographer::~Choreographer() {
+ std::lock_guard<std::mutex> _l(gChoreographers.lock);
+ gChoreographers.ptrs.erase(std::remove_if(gChoreographers.ptrs.begin(),
+ gChoreographers.ptrs.end(),
+ [=](Choreographer* c) { return c == this; }),
+ gChoreographers.ptrs.end());
+ // Only poke DisplayManagerGlobal to unregister if we previously registered
+ // callbacks.
+ if (gChoreographers.ptrs.empty() && gChoreographers.registeredToDisplayManager) {
+ JNIEnv* env = getJniEnv();
+ if (env == nullptr) {
+ ALOGW("JNI environment is unavailable, skipping choreographer cleanup");
+ return;
+ }
+ jobject dmg = env->CallStaticObjectMethod(gJni.displayManagerGlobal.clazz,
+ gJni.displayManagerGlobal.getInstance);
+ if (dmg == nullptr) {
+ ALOGW("DMS is not initialized yet, skipping choreographer cleanup");
+ } else {
+ env->CallVoidMethod(dmg,
+ gJni.displayManagerGlobal
+ .unregisterNativeChoreographerForRefreshRateCallbacks);
+ env->DeleteLocalRef(dmg);
+ }
+ }
+}
+
+void Choreographer::postFrameCallbackDelayed(
+ AChoreographer_frameCallback cb, AChoreographer_frameCallback64 cb64, void* data, nsecs_t delay) {
+ nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+ FrameCallback callback{cb, cb64, data, now + delay};
+ {
+ std::lock_guard<std::mutex> _l{mLock};
+ mFrameCallbacks.push(callback);
+ }
+ if (callback.dueTime <= now) {
+ if (std::this_thread::get_id() != mThreadId) {
+ if (mLooper != nullptr) {
+ Message m{MSG_SCHEDULE_VSYNC};
+ mLooper->sendMessage(this, m);
+ } else {
+ scheduleVsync();
+ }
+ } else {
+ scheduleVsync();
+ }
+ } else {
+ if (mLooper != nullptr) {
+ Message m{MSG_SCHEDULE_CALLBACKS};
+ mLooper->sendMessageDelayed(delay, this, m);
+ } else {
+ scheduleCallbacks();
+ }
+ }
+}
+
+void Choreographer::registerRefreshRateCallback(AChoreographer_refreshRateCallback cb, void* data) {
+ std::lock_guard<std::mutex> _l{mLock};
+ for (const auto& callback : mRefreshRateCallbacks) {
+ // Don't re-add callbacks.
+ if (cb == callback.callback && data == callback.data) {
+ return;
+ }
+ }
+ mRefreshRateCallbacks.emplace_back(
+ RefreshRateCallback{.callback = cb, .data = data, .firstCallbackFired = false});
+ bool needsRegistration = false;
+ {
+ std::lock_guard<std::mutex> _l2(gChoreographers.lock);
+ needsRegistration = !gChoreographers.registeredToDisplayManager;
+ }
+ if (needsRegistration) {
+ JNIEnv* env = getJniEnv();
+ if (env == nullptr) {
+ ALOGW("JNI environment is unavailable, skipping registration");
+ return;
+ }
+ jobject dmg = env->CallStaticObjectMethod(gJni.displayManagerGlobal.clazz,
+ gJni.displayManagerGlobal.getInstance);
+ if (dmg == nullptr) {
+ ALOGW("DMS is not initialized yet: skipping registration");
+ return;
+ } else {
+ env->CallVoidMethod(dmg,
+ gJni.displayManagerGlobal
+ .registerNativeChoreographerForRefreshRateCallbacks,
+ reinterpret_cast<int64_t>(this));
+ env->DeleteLocalRef(dmg);
+ {
+ std::lock_guard<std::mutex> _l2(gChoreographers.lock);
+ gChoreographers.registeredToDisplayManager = true;
+ }
+ }
+ } else {
+ scheduleLatestConfigRequest();
+ }
+}
+
+void Choreographer::unregisterRefreshRateCallback(AChoreographer_refreshRateCallback cb,
+ void* data) {
+ std::lock_guard<std::mutex> _l{mLock};
+ mRefreshRateCallbacks.erase(std::remove_if(mRefreshRateCallbacks.begin(),
+ mRefreshRateCallbacks.end(),
+ [&](const RefreshRateCallback& callback) {
+ return cb == callback.callback &&
+ data == callback.data;
+ }),
+ mRefreshRateCallbacks.end());
+}
+
+void Choreographer::scheduleLatestConfigRequest() {
+ if (mLooper != nullptr) {
+ Message m{MSG_HANDLE_REFRESH_RATE_UPDATES};
+ mLooper->sendMessage(this, m);
+ } else {
+ // If the looper thread is detached from Choreographer, then refresh rate
+ // changes will be handled in AChoreographer_handlePendingEvents, so we
+ // need to redispatch a config from SF
+ requestLatestConfig();
+ }
+}
+
+void Choreographer::scheduleCallbacks() {
+ const nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+ nsecs_t dueTime;
+ {
+ std::lock_guard<std::mutex> _l{mLock};
+ // If there are no pending callbacks then don't schedule a vsync
+ if (mFrameCallbacks.empty()) {
+ return;
+ }
+ dueTime = mFrameCallbacks.top().dueTime;
+ }
+
+ if (dueTime <= now) {
+ ALOGV("choreographer %p ~ scheduling vsync", this);
+ scheduleVsync();
+ return;
+ }
+}
+
+void Choreographer::handleRefreshRateUpdates() {
+ std::vector<RefreshRateCallback> callbacks{};
+ const nsecs_t pendingPeriod = gChoreographers.mLastKnownVsync.load();
+ const nsecs_t lastPeriod = mLatestVsyncPeriod;
+ if (pendingPeriod > 0) {
+ mLatestVsyncPeriod = pendingPeriod;
+ }
+ {
+ std::lock_guard<std::mutex> _l{mLock};
+ for (auto& cb : mRefreshRateCallbacks) {
+ callbacks.push_back(cb);
+ cb.firstCallbackFired = true;
+ }
+ }
+
+ for (auto& cb : callbacks) {
+ if (!cb.firstCallbackFired || (pendingPeriod > 0 && pendingPeriod != lastPeriod)) {
+ cb.callback(pendingPeriod, cb.data);
+ }
+ }
+}
+
+// TODO(b/74619554): The PhysicalDisplayId is ignored because SF only emits VSYNC events for the
+// internal display and DisplayEventReceiver::requestNextVsync only allows requesting VSYNC for
+// the internal display implicitly.
+void Choreographer::dispatchVsync(nsecs_t timestamp, PhysicalDisplayId, uint32_t) {
+ std::vector<FrameCallback> callbacks{};
+ {
+ std::lock_guard<std::mutex> _l{mLock};
+ nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+ while (!mFrameCallbacks.empty() && mFrameCallbacks.top().dueTime < now) {
+ callbacks.push_back(mFrameCallbacks.top());
+ mFrameCallbacks.pop();
+ }
+ }
+ for (const auto& cb : callbacks) {
+ if (cb.callback64 != nullptr) {
+ cb.callback64(timestamp, cb.data);
+ } else if (cb.callback != nullptr) {
+ cb.callback(timestamp, cb.data);
+ }
+ }
+}
+
+void Choreographer::dispatchHotplug(nsecs_t, PhysicalDisplayId displayId, bool connected) {
+ ALOGV("choreographer %p ~ received hotplug event (displayId=%"
+ ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", connected=%s), ignoring.",
+ this, displayId, toString(connected));
+}
+
+// TODO(b/74619554): The PhysicalDisplayId is ignored because currently
+// Choreographer only supports dispatching VSYNC events for the internal
+// display, so as such Choreographer does not support the notion of multiple
+// displays. When multi-display choreographer is properly supported, then
+// PhysicalDisplayId should no longer be ignored.
+void Choreographer::dispatchConfigChanged(nsecs_t, PhysicalDisplayId displayId, int32_t configId,
+ nsecs_t vsyncPeriod) {
+ ALOGV("choreographer %p ~ received config change event "
+ "(displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", configId=%d).",
+ this, displayId, configId);
+
+ const nsecs_t lastPeriod = mLatestVsyncPeriod;
+ std::vector<RefreshRateCallback> callbacks{};
+ {
+ std::lock_guard<std::mutex> _l{mLock};
+ for (auto& cb : mRefreshRateCallbacks) {
+ callbacks.push_back(cb);
+ cb.firstCallbackFired = true;
+ }
+ }
+
+ for (auto& cb : callbacks) {
+ if (!cb.firstCallbackFired || (vsyncPeriod > 0 && vsyncPeriod != lastPeriod)) {
+ cb.callback(vsyncPeriod, cb.data);
+ }
+ }
+
+ mLatestVsyncPeriod = vsyncPeriod;
+}
+
+void Choreographer::handleMessage(const Message& message) {
+ switch (message.what) {
+ case MSG_SCHEDULE_CALLBACKS:
+ scheduleCallbacks();
+ break;
+ case MSG_SCHEDULE_VSYNC:
+ scheduleVsync();
+ break;
+ case MSG_HANDLE_REFRESH_RATE_UPDATES:
+ handleRefreshRateUpdates();
+ break;
+ }
+}
+
+} // namespace android
+using namespace android;
+
+static inline Choreographer* AChoreographer_to_Choreographer(AChoreographer* choreographer) {
+ return reinterpret_cast<Choreographer*>(choreographer);
+}
+
+// Glue for private C api
+namespace android {
+void AChoreographer_signalRefreshRateCallbacks(nsecs_t vsyncPeriod) EXCLUDES(gChoreographers.lock) {
+ std::lock_guard<std::mutex> _l(gChoreographers.lock);
+ gChoreographers.mLastKnownVsync.store(vsyncPeriod);
+ for (auto c : gChoreographers.ptrs) {
+ c->scheduleLatestConfigRequest();
+ }
+}
+
+void AChoreographer_initJVM(JNIEnv* env) {
+ env->GetJavaVM(&gJni.jvm);
+ // Now we need to find the java classes.
+ jclass dmgClass = env->FindClass("android/hardware/display/DisplayManagerGlobal");
+ gJni.displayManagerGlobal.clazz = static_cast<jclass>(env->NewGlobalRef(dmgClass));
+ gJni.displayManagerGlobal.getInstance =
+ env->GetStaticMethodID(dmgClass, "getInstance",
+ "()Landroid/hardware/display/DisplayManagerGlobal;");
+ gJni.displayManagerGlobal.registerNativeChoreographerForRefreshRateCallbacks =
+ env->GetMethodID(dmgClass, "registerNativeChoreographerForRefreshRateCallbacks", "()V");
+ gJni.displayManagerGlobal.unregisterNativeChoreographerForRefreshRateCallbacks =
+ env->GetMethodID(dmgClass, "unregisterNativeChoreographerForRefreshRateCallbacks",
+ "()V");
+}
+
+AChoreographer* AChoreographer_routeGetInstance() {
+ return AChoreographer_getInstance();
+}
+void AChoreographer_routePostFrameCallback(AChoreographer* choreographer,
+ AChoreographer_frameCallback callback, void* data) {
+ return AChoreographer_postFrameCallback(choreographer, callback, data);
+}
+void AChoreographer_routePostFrameCallbackDelayed(AChoreographer* choreographer,
+ AChoreographer_frameCallback callback, void* data,
+ long delayMillis) {
+ return AChoreographer_postFrameCallbackDelayed(choreographer, callback, data, delayMillis);
+}
+void AChoreographer_routePostFrameCallback64(AChoreographer* choreographer,
+ AChoreographer_frameCallback64 callback, void* data) {
+ return AChoreographer_postFrameCallback64(choreographer, callback, data);
+}
+void AChoreographer_routePostFrameCallbackDelayed64(AChoreographer* choreographer,
+ AChoreographer_frameCallback64 callback,
+ void* data, uint32_t delayMillis) {
+ return AChoreographer_postFrameCallbackDelayed64(choreographer, callback, data, delayMillis);
+}
+void AChoreographer_routeRegisterRefreshRateCallback(AChoreographer* choreographer,
+ AChoreographer_refreshRateCallback callback,
+ void* data) {
+ return AChoreographer_registerRefreshRateCallback(choreographer, callback, data);
+}
+void AChoreographer_routeUnregisterRefreshRateCallback(AChoreographer* choreographer,
+ AChoreographer_refreshRateCallback callback,
+ void* data) {
+ return AChoreographer_unregisterRefreshRateCallback(choreographer, callback, data);
+}
+
+} // namespace android
+
+/* Glue for the NDK interface */
+
+static inline const Choreographer* AChoreographer_to_Choreographer(
+ const AChoreographer* choreographer) {
+ return reinterpret_cast<const Choreographer*>(choreographer);
+}
+
+static inline AChoreographer* Choreographer_to_AChoreographer(Choreographer* choreographer) {
+ return reinterpret_cast<AChoreographer*>(choreographer);
+}
+
+AChoreographer* AChoreographer_getInstance() {
+ return Choreographer_to_AChoreographer(Choreographer::getForThread());
+}
+
+void AChoreographer_postFrameCallback(AChoreographer* choreographer,
+ AChoreographer_frameCallback callback, void* data) {
+ AChoreographer_to_Choreographer(choreographer)->postFrameCallbackDelayed(
+ callback, nullptr, data, 0);
+}
+void AChoreographer_postFrameCallbackDelayed(AChoreographer* choreographer,
+ AChoreographer_frameCallback callback, void* data, long delayMillis) {
+ AChoreographer_to_Choreographer(choreographer)->postFrameCallbackDelayed(
+ callback, nullptr, data, ms2ns(delayMillis));
+}
+void AChoreographer_postFrameCallback64(AChoreographer* choreographer,
+ AChoreographer_frameCallback64 callback, void* data) {
+ AChoreographer_to_Choreographer(choreographer)->postFrameCallbackDelayed(
+ nullptr, callback, data, 0);
+}
+void AChoreographer_postFrameCallbackDelayed64(AChoreographer* choreographer,
+ AChoreographer_frameCallback64 callback, void* data, uint32_t delayMillis) {
+ AChoreographer_to_Choreographer(choreographer)->postFrameCallbackDelayed(
+ nullptr, callback, data, ms2ns(delayMillis));
+}
+void AChoreographer_registerRefreshRateCallback(AChoreographer* choreographer,
+ AChoreographer_refreshRateCallback callback,
+ void* data) {
+ AChoreographer_to_Choreographer(choreographer)->registerRefreshRateCallback(callback, data);
+}
+void AChoreographer_unregisterRefreshRateCallback(AChoreographer* choreographer,
+ AChoreographer_refreshRateCallback callback,
+ void* data) {
+ AChoreographer_to_Choreographer(choreographer)->unregisterRefreshRateCallback(callback, data);
+}
+
+AChoreographer* AChoreographer_create() {
+ Choreographer* choreographer = new Choreographer(nullptr);
+ status_t result = choreographer->initialize();
+ if (result != OK) {
+ ALOGW("Failed to initialize");
+ return nullptr;
+ }
+ return Choreographer_to_AChoreographer(choreographer);
+}
+
+void AChoreographer_destroy(AChoreographer* choreographer) {
+ if (choreographer == nullptr) {
+ return;
+ }
+
+ delete AChoreographer_to_Choreographer(choreographer);
+}
+
+int AChoreographer_getFd(const AChoreographer* choreographer) {
+ return AChoreographer_to_Choreographer(choreographer)->getFd();
+}
+
+void AChoreographer_handlePendingEvents(AChoreographer* choreographer, void* data) {
+ // Pass dummy fd and events args to handleEvent, since the underlying
+ // DisplayEventDispatcher doesn't need them outside of validating that a
+ // Looper instance didn't break, but these args circumvent those checks.
+ Choreographer* impl = AChoreographer_to_Choreographer(choreographer);
+ impl->handleEvent(-1, Looper::EVENT_INPUT, data);
+}
diff --git a/libs/nativedisplay/ADisplay.cpp b/libs/nativedisplay/ADisplay.cpp
new file mode 100644
index 0000000..277635c
--- /dev/null
+++ b/libs/nativedisplay/ADisplay.cpp
@@ -0,0 +1,307 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <apex/display.h>
+#include <gui/SurfaceComposerClient.h>
+#include <ui/DisplayConfig.h>
+#include <ui/DisplayInfo.h>
+#include <ui/GraphicTypes.h>
+#include <ui/PixelFormat.h>
+
+#include <algorithm>
+#include <optional>
+#include <type_traits>
+#include <vector>
+
+namespace android::display::impl {
+
+/**
+ * Implementation of ADisplayConfig
+ */
+struct DisplayConfigImpl {
+ /**
+ * The width in pixels of the display configuration.
+ */
+ int32_t width{0};
+
+ /**
+ * The height in pixels of the display configuration.
+ */
+
+ int32_t height{0};
+
+ /**
+ * The display density.
+ */
+ float density{0};
+
+ /**
+ * The refresh rate of the display configuration, in frames per second.
+ */
+ float fps{0.0};
+
+ /**
+ * The vsync offset at which surfaceflinger runs, in nanoseconds.
+ */
+ int64_t sfOffset{0};
+
+ /**
+ * The vsync offset at which applications run, in nanoseconds.
+ */
+ int64_t appOffset{0};
+};
+
+// DisplayConfigImpl allocation is not managed through C++ memory apis, so
+// preventing calling the destructor here.
+static_assert(std::is_trivially_destructible<DisplayConfigImpl>::value);
+
+/**
+ * Implementation of ADisplay
+ */
+struct DisplayImpl {
+ /**
+ * A physical display ID, unique to this display.
+ */
+ PhysicalDisplayId id;
+
+ /**
+ * The type of the display, i.e. whether it is an internal or external
+ * display.
+ */
+ ADisplayType type;
+
+ /**
+ * The preferred WCG dataspace
+ */
+ ADataSpace wcgDataspace;
+
+ /**
+ * The preferred WCG pixel format
+ */
+ AHardwareBuffer_Format wcgPixelFormat;
+
+ /**
+ * Number of supported configs
+ */
+ size_t numConfigs;
+
+ /**
+ * Set of supported configs by this display.
+ */
+ DisplayConfigImpl* configs;
+};
+
+// DisplayImpl allocation is not managed through C++ memory apis, so
+// preventing calling the destructor here.
+static_assert(std::is_trivially_destructible<DisplayImpl>::value);
+
+} // namespace android::display::impl
+
+using namespace android;
+using namespace android::display::impl;
+
+#define CHECK_NOT_NULL(name) \
+ LOG_ALWAYS_FATAL_IF(name == nullptr, "nullptr passed as " #name " argument");
+
+namespace {
+
+sp<IBinder> getToken(ADisplay* display) {
+ DisplayImpl* impl = reinterpret_cast<DisplayImpl*>(display);
+ return SurfaceComposerClient::getPhysicalDisplayToken(impl->id);
+}
+
+} // namespace
+
+namespace android {
+
+int ADisplay_acquirePhysicalDisplays(ADisplay*** outDisplays) {
+ const std::vector<PhysicalDisplayId> ids = SurfaceComposerClient::getPhysicalDisplayIds();
+ const size_t size = ids.size();
+ if (size == 0) {
+ return NO_INIT;
+ }
+
+ std::vector<DisplayConfigImpl> configsPerDisplay[size];
+ int numConfigs = 0;
+ for (int i = 0; i < size; ++i) {
+ const sp<IBinder> token = SurfaceComposerClient::getPhysicalDisplayToken(ids[i]);
+
+ DisplayInfo info;
+ if (const status_t status = SurfaceComposerClient::getDisplayInfo(token, &info);
+ status != OK) {
+ return status;
+ }
+
+ Vector<DisplayConfig> configs;
+ if (const status_t status = SurfaceComposerClient::getDisplayConfigs(token, &configs);
+ status != OK) {
+ return status;
+ }
+ if (configs.empty()) {
+ return NO_INIT;
+ }
+
+ numConfigs += configs.size();
+ configsPerDisplay[i].reserve(configs.size());
+ for (int j = 0; j < configs.size(); ++j) {
+ const DisplayConfig& config = configs[j];
+ configsPerDisplay[i].emplace_back(
+ DisplayConfigImpl{config.resolution.getWidth(), config.resolution.getHeight(),
+ info.density, config.refreshRate, config.sfVsyncOffset,
+ config.appVsyncOffset});
+ }
+ }
+
+ const std::optional<PhysicalDisplayId> internalId =
+ SurfaceComposerClient::getInternalDisplayId();
+ ui::Dataspace defaultDataspace;
+ ui::PixelFormat defaultPixelFormat;
+ ui::Dataspace wcgDataspace;
+ ui::PixelFormat wcgPixelFormat;
+
+ const status_t status =
+ SurfaceComposerClient::getCompositionPreference(&defaultDataspace, &defaultPixelFormat,
+ &wcgDataspace, &wcgPixelFormat);
+ if (status != NO_ERROR) {
+ return status;
+ }
+
+ // Here we allocate all our required memory in one block. The layout is as
+ // follows:
+ // ------------------------------------------------------------
+ // | DisplayImpl pointers | DisplayImpls | DisplayConfigImpls |
+ // ------------------------------------------------------------
+ //
+ // The caller will be given a DisplayImpl** which points to the beginning of
+ // the block of DisplayImpl pointers.
+ // Each DisplayImpl* points to a DisplayImpl in the second block.
+ // Each DisplayImpl contains a DisplayConfigImpl*, which points to a
+ // contiguous block of DisplayConfigImpls specific to that display.
+ DisplayImpl** const impls = reinterpret_cast<DisplayImpl**>(
+ malloc((sizeof(DisplayImpl) + sizeof(DisplayImpl*)) * size +
+ sizeof(DisplayConfigImpl) * numConfigs));
+ DisplayImpl* const displayData = reinterpret_cast<DisplayImpl*>(impls + size);
+ DisplayConfigImpl* configData = reinterpret_cast<DisplayConfigImpl*>(displayData + size);
+
+ for (size_t i = 0; i < size; ++i) {
+ const PhysicalDisplayId id = ids[i];
+ const ADisplayType type = (internalId == id) ? ADisplayType::DISPLAY_TYPE_INTERNAL
+ : ADisplayType::DISPLAY_TYPE_EXTERNAL;
+ const std::vector<DisplayConfigImpl>& configs = configsPerDisplay[i];
+ memcpy(configData, configs.data(), sizeof(DisplayConfigImpl) * configs.size());
+
+ displayData[i] = DisplayImpl{id,
+ type,
+ static_cast<ADataSpace>(wcgDataspace),
+ static_cast<AHardwareBuffer_Format>(wcgPixelFormat),
+ configs.size(),
+ configData};
+ impls[i] = displayData + i;
+ // Advance the configData pointer so that future configs are written to
+ // the correct display.
+ configData += configs.size();
+ }
+
+ *outDisplays = reinterpret_cast<ADisplay**>(impls);
+ return size;
+}
+
+void ADisplay_release(ADisplay** displays) {
+ if (displays == nullptr) {
+ return;
+ }
+ free(displays);
+}
+
+float ADisplay_getMaxSupportedFps(ADisplay* display) {
+ CHECK_NOT_NULL(display);
+ DisplayImpl* impl = reinterpret_cast<DisplayImpl*>(display);
+ float maxFps = 0.0;
+ for (int i = 0; i < impl->numConfigs; ++i) {
+ maxFps = std::max(maxFps, impl->configs[i].fps);
+ }
+ return maxFps;
+}
+
+ADisplayType ADisplay_getDisplayType(ADisplay* display) {
+ CHECK_NOT_NULL(display);
+
+ return reinterpret_cast<DisplayImpl*>(display)->type;
+}
+
+void ADisplay_getPreferredWideColorFormat(ADisplay* display, ADataSpace* outDataspace,
+ AHardwareBuffer_Format* outPixelFormat) {
+ CHECK_NOT_NULL(display);
+ CHECK_NOT_NULL(outDataspace);
+ CHECK_NOT_NULL(outPixelFormat);
+
+ DisplayImpl* impl = reinterpret_cast<DisplayImpl*>(display);
+ *outDataspace = impl->wcgDataspace;
+ *outPixelFormat = impl->wcgPixelFormat;
+}
+
+int ADisplay_getCurrentConfig(ADisplay* display, ADisplayConfig** outConfig) {
+ CHECK_NOT_NULL(display);
+
+ sp<IBinder> token = getToken(display);
+ const int index = SurfaceComposerClient::getActiveConfig(token);
+ if (index < 0) {
+ return index;
+ }
+
+ DisplayImpl* impl = reinterpret_cast<DisplayImpl*>(display);
+
+ *outConfig = reinterpret_cast<ADisplayConfig*>(impl->configs + index);
+ return OK;
+}
+
+float ADisplayConfig_getDensity(ADisplayConfig* config) {
+ CHECK_NOT_NULL(config);
+
+ return reinterpret_cast<DisplayConfigImpl*>(config)->density;
+}
+
+int32_t ADisplayConfig_getWidth(ADisplayConfig* config) {
+ CHECK_NOT_NULL(config);
+
+ return reinterpret_cast<DisplayConfigImpl*>(config)->width;
+}
+
+int32_t ADisplayConfig_getHeight(ADisplayConfig* config) {
+ CHECK_NOT_NULL(config);
+
+ return reinterpret_cast<DisplayConfigImpl*>(config)->height;
+}
+
+float ADisplayConfig_getFps(ADisplayConfig* config) {
+ CHECK_NOT_NULL(config);
+
+ return reinterpret_cast<DisplayConfigImpl*>(config)->fps;
+}
+
+int64_t ADisplayConfig_getCompositorOffsetNanos(ADisplayConfig* config) {
+ CHECK_NOT_NULL(config);
+
+ return reinterpret_cast<DisplayConfigImpl*>(config)->sfOffset;
+}
+
+int64_t ADisplayConfig_getAppVsyncOffsetNanos(ADisplayConfig* config) {
+ CHECK_NOT_NULL(config);
+
+ return reinterpret_cast<DisplayConfigImpl*>(config)->appOffset;
+}
+
+} // namespace android
diff --git a/libs/nativedisplay/Android.bp b/libs/nativedisplay/Android.bp
new file mode 100644
index 0000000..f56b3a2
--- /dev/null
+++ b/libs/nativedisplay/Android.bp
@@ -0,0 +1,67 @@
+// Copyright 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_library_headers {
+ name: "libnativedisplay_headers",
+ export_include_dirs: ["include",],
+}
+
+cc_library_shared {
+ name: "libnativedisplay",
+ export_include_dirs: [
+ "include",
+ "include-private",
+ ],
+
+ clang: true,
+
+ cflags: [
+ "-Wall",
+ "-Werror",
+ "-Wno-enum-compare",
+ "-Wno-unused-function",
+ ],
+
+ version_script: "libnativedisplay.map.txt",
+
+ srcs: [
+ "AChoreographer.cpp",
+ "ADisplay.cpp",
+ "surfacetexture/surface_texture.cpp",
+ "surfacetexture/SurfaceTexture.cpp",
+ "surfacetexture/ImageConsumer.cpp",
+ "surfacetexture/EGLConsumer.cpp",
+ ],
+
+ shared_libs: [
+ "libgui",
+ "liblog",
+ "libnativewindow",
+ "libui",
+ "libutils",
+ "libcutils",
+ "libEGL",
+ "libGLESv2",
+ "libnativehelper",
+ ],
+
+ export_shared_lib_headers: [
+ "libnativehelper",
+ ],
+
+ header_libs: [
+ "libnativedisplay_headers",
+ ],
+
+}
diff --git a/libs/nativedisplay/MODULE_LICENSE_APACHE2 b/libs/nativedisplay/MODULE_LICENSE_APACHE2
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/libs/nativedisplay/MODULE_LICENSE_APACHE2
diff --git a/libs/nativedisplay/NOTICE b/libs/nativedisplay/NOTICE
new file mode 100644
index 0000000..c5b1efa
--- /dev/null
+++ b/libs/nativedisplay/NOTICE
@@ -0,0 +1,190 @@
+
+ Copyright (c) 2005-2008, The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+
+
+ Apache License
+ Version 2.0, January 2004
+ http://www.apache.org/licenses/
+
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+ 1. Definitions.
+
+ "License" shall mean the terms and conditions for use, reproduction,
+ and distribution as defined by Sections 1 through 9 of this document.
+
+ "Licensor" shall mean the copyright owner or entity authorized by
+ the copyright owner that is granting the License.
+
+ "Legal Entity" shall mean the union of the acting entity and all
+ other entities that control, are controlled by, or are under common
+ control with that entity. For the purposes of this definition,
+ "control" means (i) the power, direct or indirect, to cause the
+ direction or management of such entity, whether by contract or
+ otherwise, or (ii) ownership of fifty percent (50%) or more of the
+ outstanding shares, or (iii) beneficial ownership of such entity.
+
+ "You" (or "Your") shall mean an individual or Legal Entity
+ exercising permissions granted by this License.
+
+ "Source" form shall mean the preferred form for making modifications,
+ including but not limited to software source code, documentation
+ source, and configuration files.
+
+ "Object" form shall mean any form resulting from mechanical
+ transformation or translation of a Source form, including but
+ not limited to compiled object code, generated documentation,
+ and conversions to other media types.
+
+ "Work" shall mean the work of authorship, whether in Source or
+ Object form, made available under the License, as indicated by a
+ copyright notice that is included in or attached to the work
+ (an example is provided in the Appendix below).
+
+ "Derivative Works" shall mean any work, whether in Source or Object
+ form, that is based on (or derived from) the Work and for which the
+ editorial revisions, annotations, elaborations, or other modifications
+ represent, as a whole, an original work of authorship. For the purposes
+ of this License, Derivative Works shall not include works that remain
+ separable from, or merely link (or bind by name) to the interfaces of,
+ the Work and Derivative Works thereof.
+
+ "Contribution" shall mean any work of authorship, including
+ the original version of the Work and any modifications or additions
+ to that Work or Derivative Works thereof, that is intentionally
+ submitted to Licensor for inclusion in the Work by the copyright owner
+ or by an individual or Legal Entity authorized to submit on behalf of
+ the copyright owner. For the purposes of this definition, "submitted"
+ means any form of electronic, verbal, or written communication sent
+ to the Licensor or its representatives, including but not limited to
+ communication on electronic mailing lists, source code control systems,
+ and issue tracking systems that are managed by, or on behalf of, the
+ Licensor for the purpose of discussing and improving the Work, but
+ excluding communication that is conspicuously marked or otherwise
+ designated in writing by the copyright owner as "Not a Contribution."
+
+ "Contributor" shall mean Licensor and any individual or Legal Entity
+ on behalf of whom a Contribution has been received by Licensor and
+ subsequently incorporated within the Work.
+
+ 2. Grant of Copyright License. Subject to the terms and conditions of
+ this License, each Contributor hereby grants to You a perpetual,
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+ copyright license to reproduce, prepare Derivative Works of,
+ publicly display, publicly perform, sublicense, and distribute the
+ Work and such Derivative Works in Source or Object form.
+
+ 3. Grant of Patent License. Subject to the terms and conditions of
+ this License, each Contributor hereby grants to You a perpetual,
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+ (except as stated in this section) patent license to make, have made,
+ use, offer to sell, sell, import, and otherwise transfer the Work,
+ where such license applies only to those patent claims licensable
+ by such Contributor that are necessarily infringed by their
+ Contribution(s) alone or by combination of their Contribution(s)
+ with the Work to which such Contribution(s) was submitted. If You
+ institute patent litigation against any entity (including a
+ cross-claim or counterclaim in a lawsuit) alleging that the Work
+ or a Contribution incorporated within the Work constitutes direct
+ or contributory patent infringement, then any patent licenses
+ granted to You under this License for that Work shall terminate
+ as of the date such litigation is filed.
+
+ 4. Redistribution. You may reproduce and distribute copies of the
+ Work or Derivative Works thereof in any medium, with or without
+ modifications, and in Source or Object form, provided that You
+ meet the following conditions:
+
+ (a) You must give any other recipients of the Work or
+ Derivative Works a copy of this License; and
+
+ (b) You must cause any modified files to carry prominent notices
+ stating that You changed the files; and
+
+ (c) You must retain, in the Source form of any Derivative Works
+ that You distribute, all copyright, patent, trademark, and
+ attribution notices from the Source form of the Work,
+ excluding those notices that do not pertain to any part of
+ the Derivative Works; and
+
+ (d) If the Work includes a "NOTICE" text file as part of its
+ distribution, then any Derivative Works that You distribute must
+ include a readable copy of the attribution notices contained
+ within such NOTICE file, excluding those notices that do not
+ pertain to any part of the Derivative Works, in at least one
+ of the following places: within a NOTICE text file distributed
+ as part of the Derivative Works; within the Source form or
+ documentation, if provided along with the Derivative Works; or,
+ within a display generated by the Derivative Works, if and
+ wherever such third-party notices normally appear. The contents
+ of the NOTICE file are for informational purposes only and
+ do not modify the License. You may add Your own attribution
+ notices within Derivative Works that You distribute, alongside
+ or as an addendum to the NOTICE text from the Work, provided
+ that such additional attribution notices cannot be construed
+ as modifying the License.
+
+ You may add Your own copyright statement to Your modifications and
+ may provide additional or different license terms and conditions
+ for use, reproduction, or distribution of Your modifications, or
+ for any such Derivative Works as a whole, provided Your use,
+ reproduction, and distribution of the Work otherwise complies with
+ the conditions stated in this License.
+
+ 5. Submission of Contributions. Unless You explicitly state otherwise,
+ any Contribution intentionally submitted for inclusion in the Work
+ by You to the Licensor shall be under the terms and conditions of
+ this License, without any additional terms or conditions.
+ Notwithstanding the above, nothing herein shall supersede or modify
+ the terms of any separate license agreement you may have executed
+ with Licensor regarding such Contributions.
+
+ 6. Trademarks. This License does not grant permission to use the trade
+ names, trademarks, service marks, or product names of the Licensor,
+ except as required for reasonable and customary use in describing the
+ origin of the Work and reproducing the content of the NOTICE file.
+
+ 7. Disclaimer of Warranty. Unless required by applicable law or
+ agreed to in writing, Licensor provides the Work (and each
+ Contributor provides its Contributions) on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+ implied, including, without limitation, any warranties or conditions
+ of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
+ PARTICULAR PURPOSE. You are solely responsible for determining the
+ appropriateness of using or redistributing the Work and assume any
+ risks associated with Your exercise of permissions under this License.
+
+ 8. Limitation of Liability. In no event and under no legal theory,
+ whether in tort (including negligence), contract, or otherwise,
+ unless required by applicable law (such as deliberate and grossly
+ negligent acts) or agreed to in writing, shall any Contributor be
+ liable to You for damages, including any direct, indirect, special,
+ incidental, or consequential damages of any character arising as a
+ result of this License or out of the use or inability to use the
+ Work (including but not limited to damages for loss of goodwill,
+ work stoppage, computer failure or malfunction, or any and all
+ other commercial damages or losses), even if such Contributor
+ has been advised of the possibility of such damages.
+
+ 9. Accepting Warranty or Additional Liability. While redistributing
+ the Work or Derivative Works thereof, You may choose to offer,
+ and charge a fee for, acceptance of support, warranty, indemnity,
+ or other liability obligations and/or rights consistent with this
+ License. However, in accepting such obligations, You may act only
+ on Your own behalf and on Your sole responsibility, not on behalf
+ of any other Contributor, and only if You agree to indemnify,
+ defend, and hold each Contributor harmless for any liability
+ incurred by, or claims asserted against, such Contributor by reason
+ of your accepting any such warranty or additional liability.
+
+ END OF TERMS AND CONDITIONS
+
diff --git a/libs/nativedisplay/include-private/private/android/choreographer.h b/libs/nativedisplay/include-private/private/android/choreographer.h
new file mode 100644
index 0000000..2164930
--- /dev/null
+++ b/libs/nativedisplay/include-private/private/android/choreographer.h
@@ -0,0 +1,55 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <apex/choreographer.h>
+#include <inttypes.h>
+#include <nativehelper/JNIHelp.h>
+
+namespace android {
+
+// Registers the global JVM for AChoreographer
+void AChoreographer_initJVM(JNIEnv* env);
+
+// Signals all AChoregorapher* instances that a new vsync period is available
+// for consumption by callbacks.
+void AChoreographer_signalRefreshRateCallbacks(int64_t vsyncPeriod);
+
+// Trampoline functions allowing libandroid.so to define the NDK symbols without including
+// the entirety of libnativedisplay as a whole static lib. As libnativedisplay
+// maintains global state, libnativedisplay can never be directly statically
+// linked so that global state won't be duplicated. This way libandroid.so can
+// reroute the NDK methods into the implementations defined by libnativedisplay
+AChoreographer* AChoreographer_routeGetInstance();
+void AChoreographer_routePostFrameCallback(AChoreographer* choreographer,
+ AChoreographer_frameCallback callback, void* data);
+void AChoreographer_routePostFrameCallbackDelayed(AChoreographer* choreographer,
+ AChoreographer_frameCallback callback, void* data,
+ long delayMillis);
+void AChoreographer_routePostFrameCallback64(AChoreographer* choreographer,
+ AChoreographer_frameCallback64 callback, void* data);
+void AChoreographer_routePostFrameCallbackDelayed64(AChoreographer* choreographer,
+ AChoreographer_frameCallback64 callback,
+ void* data, uint32_t delayMillis);
+void AChoreographer_routeRegisterRefreshRateCallback(AChoreographer* choreographer,
+ AChoreographer_refreshRateCallback callback,
+ void* data);
+void AChoreographer_routeUnregisterRefreshRateCallback(AChoreographer* choreographer,
+ AChoreographer_refreshRateCallback callback,
+ void* data);
+
+} // namespace android
diff --git a/libs/nativedisplay/include/apex/choreographer.h b/libs/nativedisplay/include/apex/choreographer.h
new file mode 100644
index 0000000..683abc4
--- /dev/null
+++ b/libs/nativedisplay/include/apex/choreographer.h
@@ -0,0 +1,59 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/choreographer.h>
+#include <inttypes.h>
+
+__BEGIN_DECLS
+
+/**
+ * Creates an instance of AChoreographer.
+ *
+ * The key differences between this method and AChoreographer_getInstance are:
+ * 1. The returned AChoreographer instance is not a thread-local, and
+ * 2. This method does not require an existing ALooper attached to the thread.
+ */
+AChoreographer* AChoreographer_create();
+
+/**
+ * Destroys a choreographer instance created from AChoreographer_create.
+ */
+void AChoreographer_destroy(AChoreographer* choreographer);
+
+/**
+ * Returns the underlying file descriptor associated with this choreographer
+ * instance.
+ *
+ * The caller can listen to the file descriptor to respond to any AChoreographer
+ * events. One such way is registering the file descriptor to a Looper instance,
+ * although this is not a requirement.
+ */
+int AChoreographer_getFd(const AChoreographer* choreographer);
+
+/**
+ * Provides a callback to handle all pending events emitted by this
+ * choreographer instance. Specifically, this delegates to the callbacks
+ * previously registered to choreographer.
+ *
+ * If the associated file descriptor is attached to a Looper instance, then the
+ * callback attached to that Looper is expected to handle exceptional Looper
+ * events.
+ */
+void AChoreographer_handlePendingEvents(AChoreographer* choreographer, void* data);
+
+__END_DECLS
diff --git a/libs/nativedisplay/include/apex/display.h b/libs/nativedisplay/include/apex/display.h
new file mode 100644
index 0000000..a7eaf87
--- /dev/null
+++ b/libs/nativedisplay/include/apex/display.h
@@ -0,0 +1,139 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/data_space.h>
+#include <android/hardware_buffer.h>
+#include <inttypes.h>
+
+// TODO: the intention of these apis is to be stable - hence they are defined in
+// an apex directory. But because they don't yet need to be stable, hold off on
+// making them stable until a Mainline module needs them.
+// __BEGIN_DECLS
+
+namespace android {
+
+/**
+ * Opaque handle for a native display
+ */
+typedef struct ADisplay ADisplay;
+
+/**
+ * Enum describing the possible types of a display
+ */
+enum ADisplayType {
+ /**
+ * A display that is the internal, or "primary" display for a device.
+ */
+ DISPLAY_TYPE_INTERNAL = 0,
+
+ /**
+ * A display that is externally connected for a device.
+ */
+ DISPLAY_TYPE_EXTERNAL = 1,
+};
+
+/**
+ * Opaque handle for display metadata
+ */
+typedef struct ADisplayConfig ADisplayConfig;
+
+/**
+ * Acquires a list of display handles. Memory is allocated for the list and is
+ * owned by the caller. The caller is responsible for freeing this memory by
+ * calling ADisplayList_release.
+ *
+ * Returns the size of the returned list on success.
+ * Returns -errno on error.
+ */
+int ADisplay_acquirePhysicalDisplays(ADisplay*** outDisplays);
+
+/**
+ * Releases a list of display handles created by
+ * ADisplayList_acquirePhysicalDisplays.
+ */
+void ADisplay_release(ADisplay** displays);
+
+/**
+ * Queries the maximum supported fps for the given display.
+ */
+float ADisplay_getMaxSupportedFps(ADisplay* display);
+
+/**
+ * Queries the display's type.
+ */
+ADisplayType ADisplay_getDisplayType(ADisplay* display);
+
+/**
+ * Queries the display's preferred WCG format
+ */
+void ADisplay_getPreferredWideColorFormat(ADisplay* display, ADataSpace* outDataspace,
+ AHardwareBuffer_Format* outPixelFormat);
+
+/**
+ * Gets the current display configuration for the given display.
+ *
+ * Memory is *not* allocated for the caller. As such, the returned output
+ * configuration's lifetime will not be longer than the ADisplay* passed to this
+ * function - if ADisplay_release is called destroying the ADisplay object then
+ * it is invalid to access the ADisplayConfig returned here.
+ *
+ * Note that the current display configuration can change. Listening to updates
+ * to the current display configuration should be done via Choreographer. If
+ * such an update is observed, then this method should be recalled to get the
+ * new current configuration.
+ *
+ * Returns OK on success, -errno on failure.
+ */
+int ADisplay_getCurrentConfig(ADisplay* display, ADisplayConfig** outConfig);
+
+/**
+ * Queries the density for a given display configuration.
+ */
+float ADisplayConfig_getDensity(ADisplayConfig* config);
+
+/**
+ * Queries the width in pixels for a given display configuration.
+ */
+int32_t ADisplayConfig_getWidth(ADisplayConfig* config);
+
+/**
+ * Queries the height in pixels for a given display configuration.
+ */
+int32_t ADisplayConfig_getHeight(ADisplayConfig* config);
+
+/**
+ * Queries the display refresh rate for a given display configuration.
+ */
+float ADisplayConfig_getFps(ADisplayConfig* config);
+
+/**
+ * Queries the vsync offset from which the system compositor is scheduled to
+ * run. If a vsync occurs at time T, and the compositor runs at time T + S, then
+ * this returns S in nanoseconds.
+ */
+int64_t ADisplayConfig_getCompositorOffsetNanos(ADisplayConfig* config);
+
+/**
+ * Queries the vsync offset from which applications are scheduled to run. If a
+ * vsync occurs at time T, and applications run at time T + S, then this returns
+ * S in nanoseconds.
+ */
+int64_t ADisplayConfig_getAppVsyncOffsetNanos(ADisplayConfig* config);
+
+} // namespace android
+// __END_DECLS
diff --git a/libs/nativedisplay/include/surfacetexture/EGLConsumer.h b/libs/nativedisplay/include/surfacetexture/EGLConsumer.h
new file mode 100644
index 0000000..444722b
--- /dev/null
+++ b/libs/nativedisplay/include/surfacetexture/EGLConsumer.h
@@ -0,0 +1,309 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <gui/BufferQueueDefs.h>
+#include <ui/FenceTime.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/Mutex.h>
+
+namespace android {
+
+class SurfaceTexture;
+
+/*
+ * EGLConsumer implements the parts of SurfaceTexture that deal with
+ * textures attached to an GL context.
+ */
+class EGLConsumer {
+public:
+ EGLConsumer();
+
+ /**
+ * updateTexImage acquires the most recently queued buffer, and sets the
+ * image contents of the target texture to it.
+ *
+ * This call may only be made while the OpenGL ES context to which the
+ * target texture belongs is bound to the calling thread.
+ *
+ * This calls doGLFenceWait to ensure proper synchronization.
+ */
+ status_t updateTexImage(SurfaceTexture& st);
+
+ /*
+ * releaseTexImage releases the texture acquired in updateTexImage().
+ * This is intended to be used in single buffer mode.
+ *
+ * This call may only be made while the OpenGL ES context to which the
+ * target texture belongs is bound to the calling thread.
+ */
+ status_t releaseTexImage(SurfaceTexture& st);
+
+ /**
+ * detachFromContext detaches the EGLConsumer from the calling thread's
+ * current OpenGL ES context. This context must be the same as the context
+ * that was current for previous calls to updateTexImage.
+ *
+ * Detaching a EGLConsumer from an OpenGL ES context will result in the
+ * deletion of the OpenGL ES texture object into which the images were being
+ * streamed. After a EGLConsumer has been detached from the OpenGL ES
+ * context calls to updateTexImage will fail returning INVALID_OPERATION
+ * until the EGLConsumer is attached to a new OpenGL ES context using the
+ * attachToContext method.
+ */
+ status_t detachFromContext(SurfaceTexture& st);
+
+ /**
+ * attachToContext attaches a EGLConsumer that is currently in the
+ * 'detached' state to the current OpenGL ES context. A EGLConsumer is
+ * in the 'detached' state iff detachFromContext has successfully been
+ * called and no calls to attachToContext have succeeded since the last
+ * detachFromContext call. Calls to attachToContext made on a
+ * EGLConsumer that is not in the 'detached' state will result in an
+ * INVALID_OPERATION error.
+ *
+ * The tex argument specifies the OpenGL ES texture object name in the
+ * new context into which the image contents will be streamed. A successful
+ * call to attachToContext will result in this texture object being bound to
+ * the texture target and populated with the image contents that were
+ * current at the time of the last call to detachFromContext.
+ */
+ status_t attachToContext(uint32_t tex, SurfaceTexture& st);
+
+ /**
+ * onAcquireBufferLocked amends the ConsumerBase method to update the
+ * mEglSlots array in addition to the ConsumerBase behavior.
+ */
+ void onAcquireBufferLocked(BufferItem* item, SurfaceTexture& st);
+
+ /**
+ * onReleaseBufferLocked amends the ConsumerBase method to update the
+ * mEglSlots array in addition to the ConsumerBase.
+ */
+ void onReleaseBufferLocked(int slot);
+
+ /**
+ * onFreeBufferLocked frees up the given buffer slot. If the slot has been
+ * initialized this will release the reference to the GraphicBuffer in that
+ * slot and destroy the EGLImage in that slot. Otherwise it has no effect.
+ */
+ void onFreeBufferLocked(int slotIndex);
+
+ /**
+ * onAbandonLocked amends the ConsumerBase method to clear
+ * mCurrentTextureImage in addition to the ConsumerBase behavior.
+ */
+ void onAbandonLocked();
+
+protected:
+ struct PendingRelease {
+ PendingRelease()
+ : isPending(false),
+ currentTexture(-1),
+ graphicBuffer(),
+ display(nullptr),
+ fence(nullptr) {}
+
+ bool isPending;
+ int currentTexture;
+ sp<GraphicBuffer> graphicBuffer;
+ EGLDisplay display;
+ EGLSyncKHR fence;
+ };
+
+ /**
+ * This releases the buffer in the slot referenced by mCurrentTexture,
+ * then updates state to refer to the BufferItem, which must be a
+ * newly-acquired buffer. If pendingRelease is not null, the parameters
+ * which would have been passed to releaseBufferLocked upon the successful
+ * completion of the method will instead be returned to the caller, so that
+ * it may call releaseBufferLocked itself later.
+ */
+ status_t updateAndReleaseLocked(const BufferItem& item, PendingRelease* pendingRelease,
+ SurfaceTexture& st);
+
+ /**
+ * Binds mTexName and the current buffer to mTexTarget. Uses
+ * mCurrentTexture if it's set, mCurrentTextureImage if not. If the
+ * bind succeeds, this calls doGLFenceWait.
+ */
+ status_t bindTextureImageLocked(SurfaceTexture& st);
+
+ /**
+ * Gets the current EGLDisplay and EGLContext values, and compares them
+ * to mEglDisplay and mEglContext. If the fields have been previously
+ * set, the values must match; if not, the fields are set to the current
+ * values.
+ * The contextCheck argument is used to ensure that a GL context is
+ * properly set; when set to false, the check is not performed.
+ */
+ status_t checkAndUpdateEglStateLocked(SurfaceTexture& st, bool contextCheck = false);
+
+ /**
+ * EglImage is a utility class for tracking and creating EGLImageKHRs. There
+ * is primarily just one image per slot, but there is also special cases:
+ * - For releaseTexImage, we use a debug image (mReleasedTexImage)
+ * - After freeBuffer, we must still keep the current image/buffer
+ * Reference counting EGLImages lets us handle all these cases easily while
+ * also only creating new EGLImages from buffers when required.
+ */
+ class EglImage : public LightRefBase<EglImage> {
+ public:
+ EglImage(sp<GraphicBuffer> graphicBuffer);
+
+ /**
+ * createIfNeeded creates an EGLImage if required (we haven't created
+ * one yet, or the EGLDisplay or crop-rect has changed).
+ */
+ status_t createIfNeeded(EGLDisplay display, bool forceCreate = false);
+
+ /**
+ * This calls glEGLImageTargetTexture2DOES to bind the image to the
+ * texture in the specified texture target.
+ */
+ void bindToTextureTarget(uint32_t texTarget);
+
+ const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; }
+ const native_handle* graphicBufferHandle() {
+ return mGraphicBuffer == nullptr ? nullptr : mGraphicBuffer->handle;
+ }
+
+ private:
+ // Only allow instantiation using ref counting.
+ friend class LightRefBase<EglImage>;
+ virtual ~EglImage();
+
+ // createImage creates a new EGLImage from a GraphicBuffer.
+ EGLImageKHR createImage(EGLDisplay dpy, const sp<GraphicBuffer>& graphicBuffer);
+
+ // Disallow copying
+ EglImage(const EglImage& rhs);
+ void operator=(const EglImage& rhs);
+
+ // mGraphicBuffer is the buffer that was used to create this image.
+ sp<GraphicBuffer> mGraphicBuffer;
+
+ // mEglImage is the EGLImage created from mGraphicBuffer.
+ EGLImageKHR mEglImage;
+
+ // mEGLDisplay is the EGLDisplay that was used to create mEglImage.
+ EGLDisplay mEglDisplay;
+
+ // mCropRect is the crop rectangle passed to EGL when mEglImage
+ // was created.
+ Rect mCropRect;
+ };
+
+ /**
+ * doGLFenceWaitLocked inserts a wait command into the OpenGL ES command
+ * stream to ensure that it is safe for future OpenGL ES commands to
+ * access the current texture buffer.
+ */
+ status_t doGLFenceWaitLocked(SurfaceTexture& st) const;
+
+ /**
+ * syncForReleaseLocked performs the synchronization needed to release the
+ * current slot from an OpenGL ES context. If needed it will set the
+ * current slot's fence to guard against a producer accessing the buffer
+ * before the outstanding accesses have completed.
+ */
+ status_t syncForReleaseLocked(EGLDisplay dpy, SurfaceTexture& st);
+
+ /**
+ * returns a graphic buffer used when the texture image has been released
+ */
+ static sp<GraphicBuffer> getDebugTexImageBuffer();
+
+ /**
+ * The default consumer usage flags that EGLConsumer always sets on its
+ * BufferQueue instance; these will be OR:d with any additional flags passed
+ * from the EGLConsumer user. In particular, EGLConsumer will always
+ * consume buffers as hardware textures.
+ */
+ static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
+
+ /**
+ * mCurrentTextureImage is the EglImage/buffer of the current texture. It's
+ * possible that this buffer is not associated with any buffer slot, so we
+ * must track it separately in order to support the getCurrentBuffer method.
+ */
+ sp<EglImage> mCurrentTextureImage;
+
+ /**
+ * EGLSlot contains the information and object references that
+ * EGLConsumer maintains about a BufferQueue buffer slot.
+ */
+ struct EglSlot {
+ EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {}
+
+ /**
+ * mEglImage is the EGLImage created from mGraphicBuffer.
+ */
+ sp<EglImage> mEglImage;
+
+ /**
+ * mFence is the EGL sync object that must signal before the buffer
+ * associated with this buffer slot may be dequeued. It is initialized
+ * to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
+ * on a compile-time option) set to a new sync object in updateTexImage.
+ */
+ EGLSyncKHR mEglFence;
+ };
+
+ /**
+ * mEglDisplay is the EGLDisplay with which this EGLConsumer is currently
+ * associated. It is intialized to EGL_NO_DISPLAY and gets set to the
+ * current display when updateTexImage is called for the first time and when
+ * attachToContext is called.
+ */
+ EGLDisplay mEglDisplay;
+
+ /**
+ * mEglContext is the OpenGL ES context with which this EGLConsumer is
+ * currently associated. It is initialized to EGL_NO_CONTEXT and gets set
+ * to the current GL context when updateTexImage is called for the first
+ * time and when attachToContext is called.
+ */
+ EGLContext mEglContext;
+
+ /**
+ * mEGLSlots stores the buffers that have been allocated by the BufferQueue
+ * for each buffer slot. It is initialized to null pointers, and gets
+ * filled in with the result of BufferQueue::acquire when the
+ * client dequeues a buffer from a
+ * slot that has not yet been used. The buffer allocated to a slot will also
+ * be replaced if the requested buffer usage or geometry differs from that
+ * of the buffer allocated to a slot.
+ */
+ EglSlot mEglSlots[BufferQueueDefs::NUM_BUFFER_SLOTS];
+
+ /**
+ * protects static initialization
+ */
+ static Mutex sStaticInitLock;
+
+ /**
+ * mReleasedTexImageBuffer is a dummy buffer used when in single buffer
+ * mode and releaseTexImage() has been called
+ */
+ static sp<GraphicBuffer> sReleasedTexImageBuffer;
+ sp<EglImage> mReleasedTexImage;
+};
+
+} // namespace android
diff --git a/libs/nativedisplay/include/surfacetexture/ImageConsumer.h b/libs/nativedisplay/include/surfacetexture/ImageConsumer.h
new file mode 100644
index 0000000..35ae3d2
--- /dev/null
+++ b/libs/nativedisplay/include/surfacetexture/ImageConsumer.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <cutils/compiler.h>
+#include <gui/BufferItem.h>
+#include <gui/BufferQueueDefs.h>
+#include <sys/cdefs.h>
+#include <system/graphics.h>
+
+namespace android {
+
+class SurfaceTexture;
+class DequeueBufferCallbacks;
+
+/*
+ * ImageConsumer implements the parts of SurfaceTexture that deal with
+ * images consumed by HWUI view system.
+ */
+class ImageConsumer {
+public:
+ typedef status_t (*SurfaceTexture_createReleaseFence)(bool useFenceSync, EGLSyncKHR* eglFence,
+ EGLDisplay* display, int* releaseFence,
+ void* fencePassThroughHandle);
+
+ typedef status_t (*SurfaceTexture_fenceWait)(int fence, void* fencePassThroughHandle);
+
+ sp<GraphicBuffer> dequeueBuffer(int* outSlotid, android_dataspace* outDataspace,
+ bool* outQueueEmpty, SurfaceTexture& cb,
+ SurfaceTexture_createReleaseFence createFence,
+ SurfaceTexture_fenceWait fenceWait,
+ void* fencePassThroughHandle);
+
+ /**
+ * onReleaseBufferLocked amends the ConsumerBase method to update the
+ * mImageSlots array in addition to the ConsumerBase.
+ */
+ void onReleaseBufferLocked(int slot);
+
+private:
+ /**
+ * ImageSlot contains the information and object references that
+ * ImageConsumer maintains about a BufferQueue buffer slot.
+ */
+ class ImageSlot {
+ public:
+ ImageSlot() : mEglFence(EGL_NO_SYNC_KHR) {}
+
+ inline EGLSyncKHR& eglFence() { return mEglFence; }
+
+ private:
+ /**
+ * mEglFence is the EGL sync object that must signal before the buffer
+ * associated with this buffer slot may be dequeued.
+ */
+ EGLSyncKHR mEglFence;
+ };
+
+ /**
+ * ImageConsumer stores the SkImages that have been allocated by the BufferQueue
+ * for each buffer slot. It is initialized to null pointers, and gets
+ * filled in with the result of BufferQueue::acquire when the
+ * client dequeues a buffer from a
+ * slot that has not yet been used. The buffer allocated to a slot will also
+ * be replaced if the requested buffer usage or geometry differs from that
+ * of the buffer allocated to a slot.
+ */
+ ImageSlot mImageSlots[BufferQueueDefs::NUM_BUFFER_SLOTS];
+};
+
+} /* namespace android */
diff --git a/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h b/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h
new file mode 100644
index 0000000..6eaa84e
--- /dev/null
+++ b/libs/nativedisplay/include/surfacetexture/SurfaceTexture.h
@@ -0,0 +1,472 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/hardware_buffer.h>
+#include <gui/BufferQueueDefs.h>
+#include <gui/ConsumerBase.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <sys/cdefs.h>
+#include <system/graphics.h>
+#include <ui/FenceTime.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/Mutex.h>
+#include <utils/String8.h>
+
+#include "EGLConsumer.h"
+#include "ImageConsumer.h"
+
+namespace android {
+
+/*
+ * SurfaceTexture consumes buffers of graphics data from a BufferQueue,
+ * and makes them available to HWUI render thread as a SkImage and to
+ * an application GL render thread as an OpenGL texture.
+ *
+ * When attached to an application GL render thread, a typical usage
+ * pattern is to set up the SurfaceTexture with the
+ * desired options, and call updateTexImage() when a new frame is desired.
+ * If a new frame is available, the texture will be updated. If not,
+ * the previous contents are retained.
+ *
+ * When attached to a HWUI render thread, the TextureView implementation
+ * calls dequeueBuffer, which either pulls a new buffer or returns the
+ * last cached buffer if BufferQueue is empty.
+ * When attached to HWUI render thread, SurfaceTexture is compatible to
+ * both Vulkan and GL drawing pipelines.
+ */
+class ANDROID_API SurfaceTexture : public ConsumerBase {
+public:
+ /**
+ * Callback function needed by dequeueBuffer. It creates a fence,
+ * that is signalled, when the previous buffer is no longer in use by HWUI
+ * and can be used by written by the producer.
+ */
+ typedef status_t (*SurfaceTexture_createReleaseFence)(bool useFenceSync, EGLSyncKHR* eglFence,
+ EGLDisplay* display, int* releaseFence,
+ void* passThroughHandle);
+
+ /**
+ * Callback function needed by dequeueBuffer. It waits for the new buffer
+ * fence to signal, before issuing any draw commands.
+ */
+ typedef status_t (*SurfaceTexture_fenceWait)(int fence, void* passThroughHandle);
+
+ enum { TEXTURE_EXTERNAL = 0x8D65 }; // GL_TEXTURE_EXTERNAL_OES
+ typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
+
+ /**
+ * SurfaceTexture constructs a new SurfaceTexture object. If the constructor
+ * with the tex parameter is used, tex indicates the name of the OpenGL ES
+ * texture to which images are to be streamed. texTarget specifies the
+ * OpenGL ES texture target to which the texture will be bound in
+ * updateTexImage. useFenceSync specifies whether fences should be used to
+ * synchronize access to buffers if that behavior is enabled at
+ * compile-time.
+ *
+ * A SurfaceTexture may be detached from one OpenGL ES context and then
+ * attached to a different context using the detachFromContext and
+ * attachToContext methods, respectively. The intention of these methods is
+ * purely to allow a SurfaceTexture to be transferred from one consumer
+ * context to another. If such a transfer is not needed there is no
+ * requirement that either of these methods be called.
+ *
+ * If the constructor with the tex parameter is used, the SurfaceTexture is
+ * created in a state where it is considered attached to an OpenGL ES
+ * context for the purposes of the attachToContext and detachFromContext
+ * methods. However, despite being considered "attached" to a context, the
+ * specific OpenGL ES context doesn't get latched until the first call to
+ * updateTexImage. After that point, all calls to updateTexImage must be
+ * made with the same OpenGL ES context current.
+ *
+ * If the constructor without the tex parameter is used, the SurfaceTexture
+ * is created in a detached state, and attachToContext must be called before
+ * calls to updateTexImage.
+ */
+ SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, uint32_t textureTarget,
+ bool useFenceSync, bool isControlledByApp);
+
+ SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t textureTarget, bool useFenceSync,
+ bool isControlledByApp);
+
+ /**
+ * updateTexImage acquires the most recently queued buffer, and sets the
+ * image contents of the target texture to it.
+ *
+ * This call may only be made while the OpenGL ES context to which the
+ * target texture belongs is bound to the calling thread.
+ *
+ * This calls doGLFenceWait to ensure proper synchronization.
+ */
+ status_t updateTexImage();
+
+ /**
+ * releaseTexImage releases the texture acquired in updateTexImage().
+ * This is intended to be used in single buffer mode.
+ *
+ * This call may only be made while the OpenGL ES context to which the
+ * target texture belongs is bound to the calling thread.
+ */
+ status_t releaseTexImage();
+
+ /**
+ * getTransformMatrix retrieves the 4x4 texture coordinate transform matrix
+ * associated with the texture image set by the most recent call to
+ * updateTexImage.
+ *
+ * This transform matrix maps 2D homogeneous texture coordinates of the form
+ * (s, t, 0, 1) with s and t in the inclusive range [0, 1] to the texture
+ * coordinate that should be used to sample that location from the texture.
+ * Sampling the texture outside of the range of this transform is undefined.
+ *
+ * This transform is necessary to compensate for transforms that the stream
+ * content producer may implicitly apply to the content. By forcing users of
+ * a SurfaceTexture to apply this transform we avoid performing an extra
+ * copy of the data that would be needed to hide the transform from the
+ * user.
+ *
+ * The matrix is stored in column-major order so that it may be passed
+ * directly to OpenGL ES via the glLoadMatrixf or glUniformMatrix4fv
+ * functions.
+ */
+ void getTransformMatrix(float mtx[16]);
+
+ /**
+ * Computes the transform matrix documented by getTransformMatrix
+ * from the BufferItem sub parts.
+ */
+ static void computeTransformMatrix(float outTransform[16], const sp<GraphicBuffer>& buf,
+ const Rect& cropRect, uint32_t transform, bool filtering);
+
+ /**
+ * Scale the crop down horizontally or vertically such that it has the
+ * same aspect ratio as the buffer does.
+ */
+ static Rect scaleDownCrop(const Rect& crop, uint32_t bufferWidth, uint32_t bufferHeight);
+
+ /**
+ * getTimestamp retrieves the timestamp associated with the texture image
+ * set by the most recent call to updateTexImage.
+ *
+ * The timestamp is in nanoseconds, and is monotonically increasing. Its
+ * other semantics (zero point, etc) are source-dependent and should be
+ * documented by the source.
+ */
+ int64_t getTimestamp();
+
+ /**
+ * getDataSpace retrieves the DataSpace associated with the texture image
+ * set by the most recent call to updateTexImage.
+ */
+ android_dataspace getCurrentDataSpace();
+
+ /**
+ * getFrameNumber retrieves the frame number associated with the texture
+ * image set by the most recent call to updateTexImage.
+ *
+ * The frame number is an incrementing counter set to 0 at the creation of
+ * the BufferQueue associated with this consumer.
+ */
+ uint64_t getFrameNumber();
+
+ /**
+ * setDefaultBufferSize is used to set the size of buffers returned by
+ * requestBuffers when a with and height of zero is requested.
+ * A call to setDefaultBufferSize() may trigger requestBuffers() to
+ * be called from the client.
+ * The width and height parameters must be no greater than the minimum of
+ * GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
+ * An error due to invalid dimensions might not be reported until
+ * updateTexImage() is called.
+ */
+ status_t setDefaultBufferSize(uint32_t width, uint32_t height);
+
+ /**
+ * setFilteringEnabled sets whether the transform matrix should be computed
+ * for use with bilinear filtering.
+ */
+ void setFilteringEnabled(bool enabled);
+
+ /**
+ * getCurrentTextureTarget returns the texture target of the current
+ * texture as returned by updateTexImage().
+ */
+ uint32_t getCurrentTextureTarget() const;
+
+ /**
+ * getCurrentCrop returns the cropping rectangle of the current buffer.
+ */
+ Rect getCurrentCrop() const;
+
+ /**
+ * getCurrentTransform returns the transform of the current buffer.
+ */
+ uint32_t getCurrentTransform() const;
+
+ /**
+ * getCurrentScalingMode returns the scaling mode of the current buffer.
+ */
+ uint32_t getCurrentScalingMode() const;
+
+ /**
+ * getCurrentFence returns the fence indicating when the current buffer is
+ * ready to be read from.
+ */
+ sp<Fence> getCurrentFence() const;
+
+ /**
+ * getCurrentFence returns the FenceTime indicating when the current
+ * buffer is ready to be read from.
+ */
+ std::shared_ptr<FenceTime> getCurrentFenceTime() const;
+
+ /**
+ * setConsumerUsageBits overrides the ConsumerBase method to OR
+ * DEFAULT_USAGE_FLAGS to usage.
+ */
+ status_t setConsumerUsageBits(uint64_t usage);
+
+ /**
+ * detachFromContext detaches the SurfaceTexture from the calling thread's
+ * current OpenGL ES context. This context must be the same as the context
+ * that was current for previous calls to updateTexImage.
+ *
+ * Detaching a SurfaceTexture from an OpenGL ES context will result in the
+ * deletion of the OpenGL ES texture object into which the images were being
+ * streamed. After a SurfaceTexture has been detached from the OpenGL ES
+ * context calls to updateTexImage will fail returning INVALID_OPERATION
+ * until the SurfaceTexture is attached to a new OpenGL ES context using the
+ * attachToContext method.
+ */
+ status_t detachFromContext();
+
+ /**
+ * attachToContext attaches a SurfaceTexture that is currently in the
+ * 'detached' state to the current OpenGL ES context. A SurfaceTexture is
+ * in the 'detached' state iff detachFromContext has successfully been
+ * called and no calls to attachToContext have succeeded since the last
+ * detachFromContext call. Calls to attachToContext made on a
+ * SurfaceTexture that is not in the 'detached' state will result in an
+ * INVALID_OPERATION error.
+ *
+ * The tex argument specifies the OpenGL ES texture object name in the
+ * new context into which the image contents will be streamed. A successful
+ * call to attachToContext will result in this texture object being bound to
+ * the texture target and populated with the image contents that were
+ * current at the time of the last call to detachFromContext.
+ */
+ status_t attachToContext(uint32_t tex);
+
+ sp<GraphicBuffer> dequeueBuffer(int* outSlotid, android_dataspace* outDataspace,
+ float* outTransformMatrix, bool* outQueueEmpty,
+ SurfaceTexture_createReleaseFence createFence,
+ SurfaceTexture_fenceWait fenceWait,
+ void* fencePassThroughHandle);
+
+ /**
+ * takeConsumerOwnership attaches a SurfaceTexture that is currently in the
+ * 'detached' state to a consumer context (usually HWUI RenderThread).
+ */
+ void takeConsumerOwnership();
+
+ /**
+ * releaseConsumerOwnership detaches a SurfaceTexture from a consumer
+ * context (usually HWUI RenderThread).
+ */
+ void releaseConsumerOwnership();
+
+protected:
+ /**
+ * abandonLocked overrides the ConsumerBase method to clear
+ * mCurrentTextureImage in addition to the ConsumerBase behavior.
+ */
+ virtual void abandonLocked();
+
+ /**
+ * dumpLocked overrides the ConsumerBase method to dump SurfaceTexture-
+ * specific info in addition to the ConsumerBase behavior.
+ */
+ virtual void dumpLocked(String8& result, const char* prefix) const override;
+
+ /**
+ * acquireBufferLocked overrides the ConsumerBase method to update the
+ * mEglSlots array in addition to the ConsumerBase behavior.
+ */
+ virtual status_t acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
+ uint64_t maxFrameNumber = 0) override;
+
+ /**
+ * releaseBufferLocked overrides the ConsumerBase method to update the
+ * mEglSlots array in addition to the ConsumerBase.
+ */
+ virtual status_t releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer,
+ EGLDisplay display, EGLSyncKHR eglFence) override;
+
+ /**
+ * freeBufferLocked frees up the given buffer slot. If the slot has been
+ * initialized this will release the reference to the GraphicBuffer in that
+ * slot and destroy the EGLImage in that slot. Otherwise it has no effect.
+ *
+ * This method must be called with mMutex locked.
+ */
+ virtual void freeBufferLocked(int slotIndex);
+
+ /**
+ * computeCurrentTransformMatrixLocked computes the transform matrix for the
+ * current texture. It uses mCurrentTransform and the current GraphicBuffer
+ * to compute this matrix and stores it in mCurrentTransformMatrix.
+ * mCurrentTextureImage must not be NULL.
+ */
+ void computeCurrentTransformMatrixLocked();
+
+ /**
+ * The default consumer usage flags that SurfaceTexture always sets on its
+ * BufferQueue instance; these will be OR:d with any additional flags passed
+ * from the SurfaceTexture user. In particular, SurfaceTexture will always
+ * consume buffers as hardware textures.
+ */
+ static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
+
+ /**
+ * mCurrentCrop is the crop rectangle that applies to the current texture.
+ * It gets set each time updateTexImage is called.
+ */
+ Rect mCurrentCrop;
+
+ /**
+ * mCurrentTransform is the transform identifier for the current texture. It
+ * gets set each time updateTexImage is called.
+ */
+ uint32_t mCurrentTransform;
+
+ /**
+ * mCurrentScalingMode is the scaling mode for the current texture. It gets
+ * set each time updateTexImage is called.
+ */
+ uint32_t mCurrentScalingMode;
+
+ /**
+ * mCurrentFence is the fence received from BufferQueue in updateTexImage.
+ */
+ sp<Fence> mCurrentFence;
+
+ /**
+ * The FenceTime wrapper around mCurrentFence.
+ */
+ std::shared_ptr<FenceTime> mCurrentFenceTime{FenceTime::NO_FENCE};
+
+ /**
+ * mCurrentTransformMatrix is the transform matrix for the current texture.
+ * It gets computed by computeTransformMatrix each time updateTexImage is
+ * called.
+ */
+ float mCurrentTransformMatrix[16];
+
+ /**
+ * mCurrentTimestamp is the timestamp for the current texture. It
+ * gets set each time updateTexImage is called.
+ */
+ int64_t mCurrentTimestamp;
+
+ /**
+ * mCurrentDataSpace is the dataspace for the current texture. It
+ * gets set each time updateTexImage is called.
+ */
+ android_dataspace mCurrentDataSpace;
+
+ /**
+ * mCurrentFrameNumber is the frame counter for the current texture.
+ * It gets set each time updateTexImage is called.
+ */
+ uint64_t mCurrentFrameNumber;
+
+ uint32_t mDefaultWidth, mDefaultHeight;
+
+ /**
+ * mFilteringEnabled indicates whether the transform matrix is computed for
+ * use with bilinear filtering. It defaults to true and is changed by
+ * setFilteringEnabled().
+ */
+ bool mFilteringEnabled;
+
+ /**
+ * mTexName is the name of the OpenGL texture to which streamed images will
+ * be bound when updateTexImage is called. It is set at construction time
+ * and can be changed with a call to attachToContext.
+ */
+ uint32_t mTexName;
+
+ /**
+ * mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync
+ * extension should be used to prevent buffers from being dequeued before
+ * it's safe for them to be written. It gets set at construction time and
+ * never changes.
+ */
+ const bool mUseFenceSync;
+
+ /**
+ * mTexTarget is the GL texture target with which the GL texture object is
+ * associated. It is set in the constructor and never changed. It is
+ * almost always GL_TEXTURE_EXTERNAL_OES except for one use case in Android
+ * Browser. In that case it is set to GL_TEXTURE_2D to allow
+ * glCopyTexSubImage to read from the texture. This is a hack to work
+ * around a GL driver limitation on the number of FBO attachments, which the
+ * browser's tile cache exceeds.
+ */
+ const uint32_t mTexTarget;
+
+ /**
+ * mCurrentTexture is the buffer slot index of the buffer that is currently
+ * bound to the OpenGL texture. It is initialized to INVALID_BUFFER_SLOT,
+ * indicating that no buffer slot is currently bound to the texture. Note,
+ * however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
+ * that no buffer is bound to the texture. A call to setBufferCount will
+ * reset mCurrentTexture to INVALID_BUFFER_SLOT.
+ */
+ int mCurrentTexture;
+
+ enum class OpMode { detached, attachedToConsumer, attachedToGL };
+ /**
+ * mOpMode indicates whether the SurfaceTexture is currently attached to
+ * an OpenGL ES context or the consumer context. For legacy reasons, this
+ * is initialized to, "attachedToGL" indicating that the SurfaceTexture is
+ * considered to be attached to whatever GL context is current at the time
+ * of the first updateTexImage call.
+ * It is set to "detached" by detachFromContext, and then set to
+ * "attachedToGL" again by attachToContext.
+ * takeConsumerOwnership/releaseConsumerOwnership are used to attach/detach
+ * from a consumer context - usually HWUI RenderThread.
+ */
+ OpMode mOpMode;
+
+ /**
+ * mEGLConsumer has SurfaceTexture logic used when attached to GL context.
+ */
+ EGLConsumer mEGLConsumer;
+
+ /**
+ * mImageConsumer has SurfaceTexture logic used when attached to a consumer
+ * context (usually HWUI RenderThread).
+ */
+ ImageConsumer mImageConsumer;
+
+ friend class ImageConsumer;
+ friend class EGLConsumer;
+};
+
+// ----------------------------------------------------------------------------
+} // namespace android
diff --git a/libs/nativedisplay/include/surfacetexture/surface_texture_platform.h b/libs/nativedisplay/include/surfacetexture/surface_texture_platform.h
new file mode 100644
index 0000000..f371667
--- /dev/null
+++ b/libs/nativedisplay/include/surfacetexture/surface_texture_platform.h
@@ -0,0 +1,94 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _ANDROID_GRAPHICS_SURFACE_TEXTURE_PLATFORM_H
+#define _ANDROID_GRAPHICS_SURFACE_TEXTURE_PLATFORM_H
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <nativehelper/JNIHelp.h>
+#include <system/graphics.h>
+
+// This file provides a facade API on top of SurfaceTexture, which avoids using
+// C++ types. This is still a C++ unstable API though. Ideally features here
+// will be exposed via public NDK API and this file will be deleted.
+
+struct ASurfaceTexture;
+
+namespace android {
+
+// Trampoline functions allowing libandroid.so to define the NDK symbols without including
+// the entirety of libnativedisplay as a whole static lib. As libnativedisplay
+// maintains global state, libnativedisplay can never be directly statically
+// linked so that global state won't be duplicated. This way libandroid.so can
+// reroute the NDK methods into the implementations defined by libnativedisplay
+ANativeWindow* ASurfaceTexture_routeAcquireANativeWindow(ASurfaceTexture* st);
+int ASurfaceTexture_routeAttachToGLContext(ASurfaceTexture* st, uint32_t texName);
+int ASurfaceTexture_routeDetachFromGLContext(ASurfaceTexture* st);
+void ASurfaceTexture_routeRelease(ASurfaceTexture* st);
+int ASurfaceTexture_routeUpdateTexImage(ASurfaceTexture* st);
+void ASurfaceTexture_routeGetTransformMatrix(ASurfaceTexture* st, float mtx[16]);
+int64_t ASurfaceTexture_routeGetTimestamp(ASurfaceTexture* st);
+ASurfaceTexture* ASurfaceTexture_routeFromSurfaceTexture(JNIEnv* env, jobject surfacetexture);
+
+/**
+ * ASurfaceTexture_getCurrentTextureTarget returns the texture target of the
+ * current texture.
+ */
+unsigned int ASurfaceTexture_getCurrentTextureTarget(ASurfaceTexture* st);
+
+/**
+ * ASurfaceTexture_takeConsumerOwnership attaches an ASurfaceTexture that is
+ * currently in the 'detached' state to a consumer context.
+ */
+void ASurfaceTexture_takeConsumerOwnership(ASurfaceTexture* st);
+
+/**
+ * ASurfaceTexture_releaseConsumerOwnership detaches a SurfaceTexture from
+ * a consumer context.
+ */
+void ASurfaceTexture_releaseConsumerOwnership(ASurfaceTexture* st);
+
+/**
+ * Callback function needed by ASurfaceTexture_dequeueBuffer. It creates a
+ * fence that is signalled when the previous buffer is no longer in use by the
+ * consumer (usually HWUI RenderThread) and can be written to by the producer.
+ */
+typedef int (*ASurfaceTexture_createReleaseFence)(bool useFenceSync, EGLSyncKHR* eglFence,
+ EGLDisplay* display, int* releaseFence,
+ void* fencePassThroughHandle);
+
+/**
+ * Callback function needed by ASurfaceTexture_dequeueBuffer. It waits for the
+ * new buffer fence to signal before issuing any draw commands.
+ */
+typedef int (*ASurfaceTexture_fenceWait)(int fence, void* fencePassThroughHandle);
+
+/**
+ * ASurfaceTexture_dequeueBuffer returns the next available AHardwareBuffer.
+ * The caller gets ownership of the buffer and need to release it with
+ * AHardwareBuffer_release.
+ */
+AHardwareBuffer* ASurfaceTexture_dequeueBuffer(ASurfaceTexture* st, int* outSlotid,
+ android_dataspace* outDataspace,
+ float* outTransformMatrix, bool* outNewContent,
+ ASurfaceTexture_createReleaseFence createFence,
+ ASurfaceTexture_fenceWait fenceWait,
+ void* fencePassThroughHandle);
+
+} // namespace android
+
+#endif // _ANDROID_GRAPHICS_SURFACE_TEXTURE_PLATFORM_H
diff --git a/libs/nativedisplay/libnativedisplay.map.txt b/libs/nativedisplay/libnativedisplay.map.txt
new file mode 100644
index 0000000..fc59431
--- /dev/null
+++ b/libs/nativedisplay/libnativedisplay.map.txt
@@ -0,0 +1,64 @@
+LIBNATIVEDISPLAY {
+ global:
+ AChoreographer_getInstance; # apex # introduced=30
+ AChoreographer_postFrameCallback; # apex # introduced=30
+ AChoreographer_postFrameCallbackDelayed; # apex # introduced=30
+ AChoreographer_postFrameCallback64; # apex # introduced=30
+ AChoreographer_postFrameCallbackDelayed64; # apex # introduced=30
+ AChoreographer_registerRefreshRateCallback; # apex # introduced=30
+ AChoreographer_unregisterRefreshRateCallback; # apex # introduced=30
+ AChoreographer_create; # apex # introduced=30
+ AChoreographer_destroy; # apex # introduced=30
+ AChoreographer_getFd; # apex # introduced=30
+ AChoreographer_handlePendingEvents; # apex # introduced=30
+ ASurfaceTexture_fromSurfaceTexture; # apex # introduced=30
+ ASurfaceTexture_release; # apex # introduced=30
+ local:
+ *;
+};
+
+LIBNATIVEDISPLAY_PLATFORM {
+ global:
+ extern "C++" {
+ android::AChoreographer_initJVM*;
+ android::AChoreographer_routeGetInstance*;
+ android::AChoreographer_routePostFrameCallback*;
+ android::AChoreographer_routePostFrameCallbackDelayed*;
+ android::AChoreographer_routePostFrameCallback64*;
+ android::AChoreographer_routePostFrameCallbackDelayed64*;
+ android::AChoreographer_routeRegisterRefreshRateCallback*;
+ android::AChoreographer_routeUnregisterRefreshRateCallback*;
+ android::AChoreographer_signalRefreshRateCallbacks*;
+ android::ADisplay_acquirePhysicalDisplays*;
+ android::ADisplay_release*;
+ android::ADisplay_getMaxSupportedFps*;
+ android::ADisplay_getDisplayType*;
+ android::ADisplay_getPreferredWideColorFormat*;
+ android::ADisplay_getCurrentConfig*;
+ android::ADisplayConfig_getDensity*;
+ android::ADisplayConfig_getWidth*;
+ android::ADisplayConfig_getHeight*;
+ android::ADisplayConfig_getFps*;
+ android::ADisplayConfig_getCompositorOffsetNanos*;
+ android::ADisplayConfig_getAppVsyncOffsetNanos*;
+ android::ASurfaceTexture_getCurrentTextureTarget*;
+ android::ASurfaceTexture_takeConsumerOwnership*;
+ android::ASurfaceTexture_releaseConsumerOwnership*;
+ android::ASurfaceTexture_dequeueBuffer*;
+ android::ASurfaceTexture_routeAcquireANativeWindow*;
+ android::ASurfaceTexture_routeAttachToGLContext*;
+ android::ASurfaceTexture_routeDetachFromGLContext*;
+ android::ASurfaceTexture_routeGetTimestamp*;
+ android::ASurfaceTexture_routeGetTransformMatrix*;
+ android::ASurfaceTexture_routeUpdateTexImage*;
+ android::ASurfaceTexture_routeFromSurfaceTexture*;
+ android::ASurfaceTexture_routeRelease*;
+ android::SurfaceTexture*;
+ };
+ ASurfaceTexture_acquireANativeWindow;
+ ASurfaceTexture_attachToGLContext;
+ ASurfaceTexture_detachFromGLContext;
+ ASurfaceTexture_getTimestamp;
+ ASurfaceTexture_getTransformMatrix;
+ ASurfaceTexture_updateTexImage;
+} LIBNATIVEDISPLAY;
diff --git a/libs/nativedisplay/surfacetexture/EGLConsumer.cpp b/libs/nativedisplay/surfacetexture/EGLConsumer.cpp
new file mode 100644
index 0000000..2f31888
--- /dev/null
+++ b/libs/nativedisplay/surfacetexture/EGLConsumer.cpp
@@ -0,0 +1,674 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define GL_GLEXT_PROTOTYPES
+#define EGL_EGLEXT_PROTOTYPES
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <cutils/compiler.h>
+#include <gui/BufferItem.h>
+#include <gui/BufferQueue.h>
+#include <surfacetexture/EGLConsumer.h>
+#include <surfacetexture/SurfaceTexture.h>
+#include <inttypes.h>
+#include <private/gui/SyncFeatures.h>
+#include <utils/Log.h>
+#include <utils/String8.h>
+#include <utils/Trace.h>
+
+#define PROT_CONTENT_EXT_STR "EGL_EXT_protected_content"
+#define EGL_PROTECTED_CONTENT_EXT 0x32C0
+
+namespace android {
+
+// Macros for including the SurfaceTexture name in log messages
+#define EGC_LOGV(x, ...) ALOGV("[%s] " x, st.mName.string(), ##__VA_ARGS__)
+#define EGC_LOGD(x, ...) ALOGD("[%s] " x, st.mName.string(), ##__VA_ARGS__)
+#define EGC_LOGW(x, ...) ALOGW("[%s] " x, st.mName.string(), ##__VA_ARGS__)
+#define EGC_LOGE(x, ...) ALOGE("[%s] " x, st.mName.string(), ##__VA_ARGS__)
+
+static const struct {
+ uint32_t width, height;
+ char const* bits;
+} kDebugData = {15, 12,
+ "_______________"
+ "_______________"
+ "_____XX_XX_____"
+ "__X_X_____X_X__"
+ "__X_XXXXXXX_X__"
+ "__XXXXXXXXXXX__"
+ "___XX_XXX_XX___"
+ "____XXXXXXX____"
+ "_____X___X_____"
+ "____X_____X____"
+ "_______________"
+ "_______________"};
+
+Mutex EGLConsumer::sStaticInitLock;
+sp<GraphicBuffer> EGLConsumer::sReleasedTexImageBuffer;
+
+static bool hasEglProtectedContentImpl() {
+ EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ const char* exts = eglQueryString(dpy, EGL_EXTENSIONS);
+ size_t cropExtLen = strlen(PROT_CONTENT_EXT_STR);
+ size_t extsLen = strlen(exts);
+ bool equal = !strcmp(PROT_CONTENT_EXT_STR, exts);
+ bool atStart = !strncmp(PROT_CONTENT_EXT_STR " ", exts, cropExtLen + 1);
+ bool atEnd = (cropExtLen + 1) < extsLen &&
+ !strcmp(" " PROT_CONTENT_EXT_STR, exts + extsLen - (cropExtLen + 1));
+ bool inMiddle = strstr(exts, " " PROT_CONTENT_EXT_STR " ");
+ return equal || atStart || atEnd || inMiddle;
+}
+
+static bool hasEglProtectedContent() {
+ // Only compute whether the extension is present once the first time this
+ // function is called.
+ static bool hasIt = hasEglProtectedContentImpl();
+ return hasIt;
+}
+
+EGLConsumer::EGLConsumer() : mEglDisplay(EGL_NO_DISPLAY), mEglContext(EGL_NO_CONTEXT) {}
+
+status_t EGLConsumer::updateTexImage(SurfaceTexture& st) {
+ // Make sure the EGL state is the same as in previous calls.
+ status_t err = checkAndUpdateEglStateLocked(st);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ BufferItem item;
+
+ // Acquire the next buffer.
+ // In asynchronous mode the list is guaranteed to be one buffer
+ // deep, while in synchronous mode we use the oldest buffer.
+ err = st.acquireBufferLocked(&item, 0);
+ if (err != NO_ERROR) {
+ if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
+ // We always bind the texture even if we don't update its contents.
+ EGC_LOGV("updateTexImage: no buffers were available");
+ glBindTexture(st.mTexTarget, st.mTexName);
+ err = NO_ERROR;
+ } else {
+ EGC_LOGE("updateTexImage: acquire failed: %s (%d)", strerror(-err), err);
+ }
+ return err;
+ }
+
+ // Release the previous buffer.
+ err = updateAndReleaseLocked(item, nullptr, st);
+ if (err != NO_ERROR) {
+ // We always bind the texture.
+ glBindTexture(st.mTexTarget, st.mTexName);
+ return err;
+ }
+
+ // Bind the new buffer to the GL texture, and wait until it's ready.
+ return bindTextureImageLocked(st);
+}
+
+status_t EGLConsumer::releaseTexImage(SurfaceTexture& st) {
+ // Make sure the EGL state is the same as in previous calls.
+ status_t err = NO_ERROR;
+
+ // if we're detached, no need to validate EGL's state -- we won't use it.
+ if (st.mOpMode == SurfaceTexture::OpMode::attachedToGL) {
+ err = checkAndUpdateEglStateLocked(st, true);
+ if (err != NO_ERROR) {
+ return err;
+ }
+ }
+
+ // Update the EGLConsumer state.
+ int buf = st.mCurrentTexture;
+ if (buf != BufferQueue::INVALID_BUFFER_SLOT) {
+ EGC_LOGV("releaseTexImage: (slot=%d, mOpMode=%d)", buf, (int)st.mOpMode);
+
+ // if we're detached, we just use the fence that was created in
+ // detachFromContext() so... basically, nothing more to do here.
+ if (st.mOpMode == SurfaceTexture::OpMode::attachedToGL) {
+ // Do whatever sync ops we need to do before releasing the slot.
+ err = syncForReleaseLocked(mEglDisplay, st);
+ if (err != NO_ERROR) {
+ EGC_LOGE("syncForReleaseLocked failed (slot=%d), err=%d", buf, err);
+ return err;
+ }
+ }
+
+ err = st.releaseBufferLocked(buf, st.mSlots[buf].mGraphicBuffer, mEglDisplay,
+ EGL_NO_SYNC_KHR);
+ if (err < NO_ERROR) {
+ EGC_LOGE("releaseTexImage: failed to release buffer: %s (%d)", strerror(-err), err);
+ return err;
+ }
+
+ if (mReleasedTexImage == nullptr) {
+ mReleasedTexImage = new EglImage(getDebugTexImageBuffer());
+ }
+
+ st.mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
+ mCurrentTextureImage = mReleasedTexImage;
+ st.mCurrentCrop.makeInvalid();
+ st.mCurrentTransform = 0;
+ st.mCurrentTimestamp = 0;
+ st.mCurrentDataSpace = HAL_DATASPACE_UNKNOWN;
+ st.mCurrentFence = Fence::NO_FENCE;
+ st.mCurrentFenceTime = FenceTime::NO_FENCE;
+
+ // detached, don't touch the texture (and we may not even have an
+ // EGLDisplay here.
+ if (st.mOpMode == SurfaceTexture::OpMode::attachedToGL) {
+ // This binds a dummy buffer (mReleasedTexImage).
+ status_t result = bindTextureImageLocked(st);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ }
+ }
+
+ return NO_ERROR;
+}
+
+sp<GraphicBuffer> EGLConsumer::getDebugTexImageBuffer() {
+ Mutex::Autolock _l(sStaticInitLock);
+ if (CC_UNLIKELY(sReleasedTexImageBuffer == nullptr)) {
+ // The first time, create the debug texture in case the application
+ // continues to use it.
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(kDebugData.width, kDebugData.height, PIXEL_FORMAT_RGBA_8888,
+ GraphicBuffer::USAGE_SW_WRITE_RARELY,
+ "[EGLConsumer debug texture]");
+ uint32_t* bits;
+ buffer->lock(GraphicBuffer::USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&bits));
+ uint32_t stride = buffer->getStride();
+ uint32_t height = buffer->getHeight();
+ memset(bits, 0, stride * height * 4);
+ for (uint32_t y = 0; y < kDebugData.height; y++) {
+ for (uint32_t x = 0; x < kDebugData.width; x++) {
+ bits[x] = (kDebugData.bits[y + kDebugData.width + x] == 'X') ? 0xFF000000
+ : 0xFFFFFFFF;
+ }
+ bits += stride;
+ }
+ buffer->unlock();
+ sReleasedTexImageBuffer = buffer;
+ }
+ return sReleasedTexImageBuffer;
+}
+
+void EGLConsumer::onAcquireBufferLocked(BufferItem* item, SurfaceTexture& st) {
+ // If item->mGraphicBuffer is not null, this buffer has not been acquired
+ // before, so any prior EglImage created is using a stale buffer. This
+ // replaces any old EglImage with a new one (using the new buffer).
+ int slot = item->mSlot;
+ if (item->mGraphicBuffer != nullptr || mEglSlots[slot].mEglImage.get() == nullptr) {
+ mEglSlots[slot].mEglImage = new EglImage(st.mSlots[slot].mGraphicBuffer);
+ }
+}
+
+void EGLConsumer::onReleaseBufferLocked(int buf) {
+ mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
+}
+
+status_t EGLConsumer::updateAndReleaseLocked(const BufferItem& item, PendingRelease* pendingRelease,
+ SurfaceTexture& st) {
+ status_t err = NO_ERROR;
+
+ int slot = item.mSlot;
+
+ if (st.mOpMode != SurfaceTexture::OpMode::attachedToGL) {
+ EGC_LOGE("updateAndRelease: EGLConsumer is not attached to an OpenGL "
+ "ES context");
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
+ return INVALID_OPERATION;
+ }
+
+ // Confirm state.
+ err = checkAndUpdateEglStateLocked(st);
+ if (err != NO_ERROR) {
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
+ return err;
+ }
+
+ // Ensure we have a valid EglImageKHR for the slot, creating an EglImage
+ // if nessessary, for the gralloc buffer currently in the slot in
+ // ConsumerBase.
+ // We may have to do this even when item.mGraphicBuffer == NULL (which
+ // means the buffer was previously acquired).
+ err = mEglSlots[slot].mEglImage->createIfNeeded(mEglDisplay);
+ if (err != NO_ERROR) {
+ EGC_LOGW("updateAndRelease: unable to createImage on display=%p slot=%d", mEglDisplay,
+ slot);
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
+ return UNKNOWN_ERROR;
+ }
+
+ // Do whatever sync ops we need to do before releasing the old slot.
+ if (slot != st.mCurrentTexture) {
+ err = syncForReleaseLocked(mEglDisplay, st);
+ if (err != NO_ERROR) {
+ // Release the buffer we just acquired. It's not safe to
+ // release the old buffer, so instead we just drop the new frame.
+ // As we are still under lock since acquireBuffer, it is safe to
+ // release by slot.
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay,
+ EGL_NO_SYNC_KHR);
+ return err;
+ }
+ }
+
+ EGC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", st.mCurrentTexture,
+ mCurrentTextureImage != nullptr ? mCurrentTextureImage->graphicBufferHandle()
+ : nullptr,
+ slot, st.mSlots[slot].mGraphicBuffer->handle);
+
+ // Hang onto the pointer so that it isn't freed in the call to
+ // releaseBufferLocked() if we're in shared buffer mode and both buffers are
+ // the same.
+ sp<EglImage> nextTextureImage = mEglSlots[slot].mEglImage;
+
+ // release old buffer
+ if (st.mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
+ if (pendingRelease == nullptr) {
+ status_t status =
+ st.releaseBufferLocked(st.mCurrentTexture,
+ mCurrentTextureImage->graphicBuffer(), mEglDisplay,
+ mEglSlots[st.mCurrentTexture].mEglFence);
+ if (status < NO_ERROR) {
+ EGC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", strerror(-status),
+ status);
+ err = status;
+ // keep going, with error raised [?]
+ }
+ } else {
+ pendingRelease->currentTexture = st.mCurrentTexture;
+ pendingRelease->graphicBuffer = mCurrentTextureImage->graphicBuffer();
+ pendingRelease->display = mEglDisplay;
+ pendingRelease->fence = mEglSlots[st.mCurrentTexture].mEglFence;
+ pendingRelease->isPending = true;
+ }
+ }
+
+ // Update the EGLConsumer state.
+ st.mCurrentTexture = slot;
+ mCurrentTextureImage = nextTextureImage;
+ st.mCurrentCrop = item.mCrop;
+ st.mCurrentTransform = item.mTransform;
+ st.mCurrentScalingMode = item.mScalingMode;
+ st.mCurrentTimestamp = item.mTimestamp;
+ st.mCurrentDataSpace = item.mDataSpace;
+ st.mCurrentFence = item.mFence;
+ st.mCurrentFenceTime = item.mFenceTime;
+ st.mCurrentFrameNumber = item.mFrameNumber;
+
+ st.computeCurrentTransformMatrixLocked();
+
+ return err;
+}
+
+status_t EGLConsumer::bindTextureImageLocked(SurfaceTexture& st) {
+ if (mEglDisplay == EGL_NO_DISPLAY) {
+ ALOGE("bindTextureImage: invalid display");
+ return INVALID_OPERATION;
+ }
+
+ GLenum error;
+ while ((error = glGetError()) != GL_NO_ERROR) {
+ EGC_LOGW("bindTextureImage: clearing GL error: %#04x", error);
+ }
+
+ glBindTexture(st.mTexTarget, st.mTexName);
+ if (st.mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == nullptr) {
+ EGC_LOGE("bindTextureImage: no currently-bound texture");
+ return NO_INIT;
+ }
+
+ status_t err = mCurrentTextureImage->createIfNeeded(mEglDisplay);
+ if (err != NO_ERROR) {
+ EGC_LOGW("bindTextureImage: can't create image on display=%p slot=%d", mEglDisplay,
+ st.mCurrentTexture);
+ return UNKNOWN_ERROR;
+ }
+ mCurrentTextureImage->bindToTextureTarget(st.mTexTarget);
+
+ // In the rare case that the display is terminated and then initialized
+ // again, we can't detect that the display changed (it didn't), but the
+ // image is invalid. In this case, repeat the exact same steps while
+ // forcing the creation of a new image.
+ if ((error = glGetError()) != GL_NO_ERROR) {
+ glBindTexture(st.mTexTarget, st.mTexName);
+ status_t result = mCurrentTextureImage->createIfNeeded(mEglDisplay, true);
+ if (result != NO_ERROR) {
+ EGC_LOGW("bindTextureImage: can't create image on display=%p slot=%d", mEglDisplay,
+ st.mCurrentTexture);
+ return UNKNOWN_ERROR;
+ }
+ mCurrentTextureImage->bindToTextureTarget(st.mTexTarget);
+ if ((error = glGetError()) != GL_NO_ERROR) {
+ EGC_LOGE("bindTextureImage: error binding external image: %#04x", error);
+ return UNKNOWN_ERROR;
+ }
+ }
+
+ // Wait for the new buffer to be ready.
+ return doGLFenceWaitLocked(st);
+}
+
+status_t EGLConsumer::checkAndUpdateEglStateLocked(SurfaceTexture& st, bool contextCheck) {
+ EGLDisplay dpy = eglGetCurrentDisplay();
+ EGLContext ctx = eglGetCurrentContext();
+
+ if (!contextCheck) {
+ // if this is the first time we're called, mEglDisplay/mEglContext have
+ // never been set, so don't error out (below).
+ if (mEglDisplay == EGL_NO_DISPLAY) {
+ mEglDisplay = dpy;
+ }
+ if (mEglContext == EGL_NO_CONTEXT) {
+ mEglContext = ctx;
+ }
+ }
+
+ if (mEglDisplay != dpy || dpy == EGL_NO_DISPLAY) {
+ EGC_LOGE("checkAndUpdateEglState: invalid current EGLDisplay");
+ return INVALID_OPERATION;
+ }
+
+ if (mEglContext != ctx || ctx == EGL_NO_CONTEXT) {
+ EGC_LOGE("checkAndUpdateEglState: invalid current EGLContext");
+ return INVALID_OPERATION;
+ }
+
+ mEglDisplay = dpy;
+ mEglContext = ctx;
+ return NO_ERROR;
+}
+
+status_t EGLConsumer::detachFromContext(SurfaceTexture& st) {
+ EGLDisplay dpy = eglGetCurrentDisplay();
+ EGLContext ctx = eglGetCurrentContext();
+
+ if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) {
+ EGC_LOGE("detachFromContext: invalid current EGLDisplay");
+ return INVALID_OPERATION;
+ }
+
+ if (mEglContext != ctx && mEglContext != EGL_NO_CONTEXT) {
+ EGC_LOGE("detachFromContext: invalid current EGLContext");
+ return INVALID_OPERATION;
+ }
+
+ if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) {
+ status_t err = syncForReleaseLocked(dpy, st);
+ if (err != OK) {
+ return err;
+ }
+
+ glDeleteTextures(1, &st.mTexName);
+ }
+
+ mEglDisplay = EGL_NO_DISPLAY;
+ mEglContext = EGL_NO_CONTEXT;
+
+ return OK;
+}
+
+status_t EGLConsumer::attachToContext(uint32_t tex, SurfaceTexture& st) {
+ // Initialize mCurrentTextureImage if there is a current buffer from past
+ // attached state.
+ int slot = st.mCurrentTexture;
+ if (slot != BufferItem::INVALID_BUFFER_SLOT) {
+ if (!mEglSlots[slot].mEglImage.get()) {
+ mEglSlots[slot].mEglImage = new EglImage(st.mSlots[slot].mGraphicBuffer);
+ }
+ mCurrentTextureImage = mEglSlots[slot].mEglImage;
+ }
+
+ EGLDisplay dpy = eglGetCurrentDisplay();
+ EGLContext ctx = eglGetCurrentContext();
+
+ if (dpy == EGL_NO_DISPLAY) {
+ EGC_LOGE("attachToContext: invalid current EGLDisplay");
+ return INVALID_OPERATION;
+ }
+
+ if (ctx == EGL_NO_CONTEXT) {
+ EGC_LOGE("attachToContext: invalid current EGLContext");
+ return INVALID_OPERATION;
+ }
+
+ // We need to bind the texture regardless of whether there's a current
+ // buffer.
+ glBindTexture(st.mTexTarget, GLuint(tex));
+
+ mEglDisplay = dpy;
+ mEglContext = ctx;
+ st.mTexName = tex;
+ st.mOpMode = SurfaceTexture::OpMode::attachedToGL;
+
+ if (mCurrentTextureImage != nullptr) {
+ // This may wait for a buffer a second time. This is likely required if
+ // this is a different context, since otherwise the wait could be skipped
+ // by bouncing through another context. For the same context the extra
+ // wait is redundant.
+ status_t err = bindTextureImageLocked(st);
+ if (err != NO_ERROR) {
+ return err;
+ }
+ }
+
+ return OK;
+}
+
+status_t EGLConsumer::syncForReleaseLocked(EGLDisplay dpy, SurfaceTexture& st) {
+ EGC_LOGV("syncForReleaseLocked");
+
+ if (st.mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
+ if (SyncFeatures::getInstance().useNativeFenceSync()) {
+ EGLSyncKHR sync = eglCreateSyncKHR(dpy, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
+ if (sync == EGL_NO_SYNC_KHR) {
+ EGC_LOGE("syncForReleaseLocked: error creating EGL fence: %#x", eglGetError());
+ return UNKNOWN_ERROR;
+ }
+ glFlush();
+ int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync);
+ eglDestroySyncKHR(dpy, sync);
+ if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
+ EGC_LOGE("syncForReleaseLocked: error dup'ing native fence "
+ "fd: %#x",
+ eglGetError());
+ return UNKNOWN_ERROR;
+ }
+ sp<Fence> fence(new Fence(fenceFd));
+ status_t err = st.addReleaseFenceLocked(st.mCurrentTexture,
+ mCurrentTextureImage->graphicBuffer(), fence);
+ if (err != OK) {
+ EGC_LOGE("syncForReleaseLocked: error adding release fence: "
+ "%s (%d)",
+ strerror(-err), err);
+ return err;
+ }
+ } else if (st.mUseFenceSync && SyncFeatures::getInstance().useFenceSync()) {
+ EGLSyncKHR fence = mEglSlots[st.mCurrentTexture].mEglFence;
+ if (fence != EGL_NO_SYNC_KHR) {
+ // There is already a fence for the current slot. We need to
+ // wait on that before replacing it with another fence to
+ // ensure that all outstanding buffer accesses have completed
+ // before the producer accesses it.
+ EGLint result = eglClientWaitSyncKHR(dpy, fence, 0, 1000000000);
+ if (result == EGL_FALSE) {
+ EGC_LOGE("syncForReleaseLocked: error waiting for previous "
+ "fence: %#x",
+ eglGetError());
+ return UNKNOWN_ERROR;
+ } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
+ EGC_LOGE("syncForReleaseLocked: timeout waiting for previous "
+ "fence");
+ return TIMED_OUT;
+ }
+ eglDestroySyncKHR(dpy, fence);
+ }
+
+ // Create a fence for the outstanding accesses in the current
+ // OpenGL ES context.
+ fence = eglCreateSyncKHR(dpy, EGL_SYNC_FENCE_KHR, nullptr);
+ if (fence == EGL_NO_SYNC_KHR) {
+ EGC_LOGE("syncForReleaseLocked: error creating fence: %#x", eglGetError());
+ return UNKNOWN_ERROR;
+ }
+ glFlush();
+ mEglSlots[st.mCurrentTexture].mEglFence = fence;
+ }
+ }
+
+ return OK;
+}
+
+status_t EGLConsumer::doGLFenceWaitLocked(SurfaceTexture& st) const {
+ EGLDisplay dpy = eglGetCurrentDisplay();
+ EGLContext ctx = eglGetCurrentContext();
+
+ if (mEglDisplay != dpy || mEglDisplay == EGL_NO_DISPLAY) {
+ EGC_LOGE("doGLFenceWait: invalid current EGLDisplay");
+ return INVALID_OPERATION;
+ }
+
+ if (mEglContext != ctx || mEglContext == EGL_NO_CONTEXT) {
+ EGC_LOGE("doGLFenceWait: invalid current EGLContext");
+ return INVALID_OPERATION;
+ }
+
+ if (st.mCurrentFence->isValid()) {
+ if (SyncFeatures::getInstance().useWaitSync() &&
+ SyncFeatures::getInstance().useNativeFenceSync()) {
+ // Create an EGLSyncKHR from the current fence.
+ int fenceFd = st.mCurrentFence->dup();
+ if (fenceFd == -1) {
+ EGC_LOGE("doGLFenceWait: error dup'ing fence fd: %d", errno);
+ return -errno;
+ }
+ EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE};
+ EGLSyncKHR sync = eglCreateSyncKHR(dpy, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
+ if (sync == EGL_NO_SYNC_KHR) {
+ close(fenceFd);
+ EGC_LOGE("doGLFenceWait: error creating EGL fence: %#x", eglGetError());
+ return UNKNOWN_ERROR;
+ }
+
+ // XXX: The spec draft is inconsistent as to whether this should
+ // return an EGLint or void. Ignore the return value for now, as
+ // it's not strictly needed.
+ eglWaitSyncKHR(dpy, sync, 0);
+ EGLint eglErr = eglGetError();
+ eglDestroySyncKHR(dpy, sync);
+ if (eglErr != EGL_SUCCESS) {
+ EGC_LOGE("doGLFenceWait: error waiting for EGL fence: %#x", eglErr);
+ return UNKNOWN_ERROR;
+ }
+ } else {
+ status_t err = st.mCurrentFence->waitForever("EGLConsumer::doGLFenceWaitLocked");
+ if (err != NO_ERROR) {
+ EGC_LOGE("doGLFenceWait: error waiting for fence: %d", err);
+ return err;
+ }
+ }
+ }
+
+ return NO_ERROR;
+}
+
+void EGLConsumer::onFreeBufferLocked(int slotIndex) {
+ mEglSlots[slotIndex].mEglImage.clear();
+}
+
+void EGLConsumer::onAbandonLocked() {
+ mCurrentTextureImage.clear();
+}
+
+EGLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer)
+ : mGraphicBuffer(graphicBuffer), mEglImage(EGL_NO_IMAGE_KHR), mEglDisplay(EGL_NO_DISPLAY) {}
+
+EGLConsumer::EglImage::~EglImage() {
+ if (mEglImage != EGL_NO_IMAGE_KHR) {
+ if (!eglDestroyImageKHR(mEglDisplay, mEglImage)) {
+ ALOGE("~EglImage: eglDestroyImageKHR failed");
+ }
+ eglTerminate(mEglDisplay);
+ }
+}
+
+status_t EGLConsumer::EglImage::createIfNeeded(EGLDisplay eglDisplay, bool forceCreation) {
+ // If there's an image and it's no longer valid, destroy it.
+ bool haveImage = mEglImage != EGL_NO_IMAGE_KHR;
+ bool displayInvalid = mEglDisplay != eglDisplay;
+ if (haveImage && (displayInvalid || forceCreation)) {
+ if (!eglDestroyImageKHR(mEglDisplay, mEglImage)) {
+ ALOGE("createIfNeeded: eglDestroyImageKHR failed");
+ }
+ eglTerminate(mEglDisplay);
+ mEglImage = EGL_NO_IMAGE_KHR;
+ mEglDisplay = EGL_NO_DISPLAY;
+ }
+
+ // If there's no image, create one.
+ if (mEglImage == EGL_NO_IMAGE_KHR) {
+ mEglDisplay = eglDisplay;
+ mEglImage = createImage(mEglDisplay, mGraphicBuffer);
+ }
+
+ // Fail if we can't create a valid image.
+ if (mEglImage == EGL_NO_IMAGE_KHR) {
+ mEglDisplay = EGL_NO_DISPLAY;
+ const sp<GraphicBuffer>& buffer = mGraphicBuffer;
+ ALOGE("Failed to create image. size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
+ buffer->getWidth(), buffer->getHeight(), buffer->getStride(), buffer->getUsage(),
+ buffer->getPixelFormat());
+ return UNKNOWN_ERROR;
+ }
+
+ return OK;
+}
+
+void EGLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) {
+ glEGLImageTargetTexture2DOES(texTarget, static_cast<GLeglImageOES>(mEglImage));
+}
+
+EGLImageKHR EGLConsumer::EglImage::createImage(EGLDisplay dpy,
+ const sp<GraphicBuffer>& graphicBuffer) {
+ EGLClientBuffer cbuf = static_cast<EGLClientBuffer>(graphicBuffer->getNativeBuffer());
+ const bool createProtectedImage =
+ (graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED) && hasEglProtectedContent();
+ EGLint attrs[] = {
+ EGL_IMAGE_PRESERVED_KHR,
+ EGL_TRUE,
+ createProtectedImage ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
+ createProtectedImage ? EGL_TRUE : EGL_NONE,
+ EGL_NONE,
+ };
+ eglInitialize(dpy, nullptr, nullptr);
+ EGLImageKHR image =
+ eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
+ if (image == EGL_NO_IMAGE_KHR) {
+ EGLint error = eglGetError();
+ ALOGE("error creating EGLImage: %#x", error);
+ eglTerminate(dpy);
+ }
+ return image;
+}
+
+} // namespace android
diff --git a/libs/nativedisplay/surfacetexture/ImageConsumer.cpp b/libs/nativedisplay/surfacetexture/ImageConsumer.cpp
new file mode 100644
index 0000000..16afc68
--- /dev/null
+++ b/libs/nativedisplay/surfacetexture/ImageConsumer.cpp
@@ -0,0 +1,121 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gui/BufferQueue.h>
+#include <surfacetexture/ImageConsumer.h>
+#include <surfacetexture/SurfaceTexture.h>
+
+// Macro for including the SurfaceTexture name in log messages
+#define IMG_LOGE(x, ...) ALOGE("[%s] " x, st.mName.string(), ##__VA_ARGS__)
+
+namespace android {
+
+void ImageConsumer::onReleaseBufferLocked(int buf) {
+ mImageSlots[buf].eglFence() = EGL_NO_SYNC_KHR;
+}
+
+sp<GraphicBuffer> ImageConsumer::dequeueBuffer(int* outSlotid, android_dataspace* outDataspace,
+ bool* outQueueEmpty, SurfaceTexture& st,
+ SurfaceTexture_createReleaseFence createFence,
+ SurfaceTexture_fenceWait fenceWait,
+ void* fencePassThroughHandle) {
+ BufferItem item;
+ status_t err;
+ err = st.acquireBufferLocked(&item, 0);
+ if (err != OK) {
+ if (err != BufferQueue::NO_BUFFER_AVAILABLE) {
+ IMG_LOGE("Error acquiring buffer: %s (%d)", strerror(err), err);
+ } else {
+ int slot = st.mCurrentTexture;
+ if (slot != BufferItem::INVALID_BUFFER_SLOT) {
+ *outQueueEmpty = true;
+ *outDataspace = st.mCurrentDataSpace;
+ *outSlotid = slot;
+ return st.mSlots[slot].mGraphicBuffer;
+ }
+ }
+ return nullptr;
+ }
+
+ int slot = item.mSlot;
+ if (item.mFence->isValid()) {
+ // Wait on the producer fence for the buffer to be ready.
+ err = fenceWait(item.mFence->get(), fencePassThroughHandle);
+ if (err != OK) {
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY,
+ EGL_NO_SYNC_KHR);
+ return nullptr;
+ }
+ }
+
+ // Release old buffer.
+ if (st.mCurrentTexture != BufferItem::INVALID_BUFFER_SLOT) {
+ // If needed, set the released slot's fence to guard against a producer
+ // accessing the buffer before the outstanding accesses have completed.
+ int releaseFenceId = -1;
+ EGLDisplay display = EGL_NO_DISPLAY;
+ err = createFence(st.mUseFenceSync, &mImageSlots[slot].eglFence(), &display,
+ &releaseFenceId, fencePassThroughHandle);
+ if (OK != err) {
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY,
+ EGL_NO_SYNC_KHR);
+ return nullptr;
+ }
+
+ if (releaseFenceId != -1) {
+ sp<Fence> releaseFence(new Fence(releaseFenceId));
+ status_t err = st.addReleaseFenceLocked(st.mCurrentTexture,
+ st.mSlots[st.mCurrentTexture].mGraphicBuffer,
+ releaseFence);
+ if (err != OK) {
+ IMG_LOGE("dequeueImage: error adding release fence: %s (%d)", strerror(-err), err);
+ st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY,
+ EGL_NO_SYNC_KHR);
+ return nullptr;
+ }
+ }
+
+ // Finally release the old buffer.
+ status_t status =
+ st.releaseBufferLocked(st.mCurrentTexture,
+ st.mSlots[st.mCurrentTexture].mGraphicBuffer, display,
+ mImageSlots[st.mCurrentTexture].eglFence());
+ if (status < NO_ERROR) {
+ IMG_LOGE("dequeueImage: failed to release buffer: %s (%d)", strerror(-status), status);
+ err = status;
+ // Keep going, with error raised.
+ }
+ }
+
+ // Update the state.
+ st.mCurrentTexture = slot;
+ st.mCurrentCrop = item.mCrop;
+ st.mCurrentTransform = item.mTransform;
+ st.mCurrentScalingMode = item.mScalingMode;
+ st.mCurrentTimestamp = item.mTimestamp;
+ st.mCurrentDataSpace = item.mDataSpace;
+ st.mCurrentFence = item.mFence;
+ st.mCurrentFenceTime = item.mFenceTime;
+ st.mCurrentFrameNumber = item.mFrameNumber;
+ st.computeCurrentTransformMatrixLocked();
+
+ *outQueueEmpty = false;
+ *outDataspace = item.mDataSpace;
+ *outSlotid = slot;
+ return st.mSlots[slot].mGraphicBuffer;
+}
+
+} /* namespace android */
diff --git a/libs/nativedisplay/surfacetexture/SurfaceTexture.cpp b/libs/nativedisplay/surfacetexture/SurfaceTexture.cpp
new file mode 100644
index 0000000..62db6d0
--- /dev/null
+++ b/libs/nativedisplay/surfacetexture/SurfaceTexture.cpp
@@ -0,0 +1,490 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cutils/compiler.h>
+#include <gui/BufferQueue.h>
+#include <surfacetexture/ImageConsumer.h>
+#include <surfacetexture/SurfaceTexture.h>
+#include <surfacetexture/surface_texture_platform.h>
+#include <math/mat4.h>
+#include <system/window.h>
+#include <utils/Trace.h>
+
+namespace android {
+
+// Macros for including the SurfaceTexture name in log messages
+#define SFT_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__)
+#define SFT_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__)
+#define SFT_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__)
+#define SFT_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__)
+
+static const mat4 mtxIdentity;
+
+SurfaceTexture::SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t tex,
+ uint32_t texTarget, bool useFenceSync, bool isControlledByApp)
+ : ConsumerBase(bq, isControlledByApp),
+ mCurrentCrop(Rect::EMPTY_RECT),
+ mCurrentTransform(0),
+ mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
+ mCurrentFence(Fence::NO_FENCE),
+ mCurrentTimestamp(0),
+ mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
+ mCurrentFrameNumber(0),
+ mDefaultWidth(1),
+ mDefaultHeight(1),
+ mFilteringEnabled(true),
+ mTexName(tex),
+ mUseFenceSync(useFenceSync),
+ mTexTarget(texTarget),
+ mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
+ mOpMode(OpMode::attachedToGL) {
+ SFT_LOGV("SurfaceTexture");
+
+ memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
+
+ mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
+}
+
+SurfaceTexture::SurfaceTexture(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget,
+ bool useFenceSync, bool isControlledByApp)
+ : ConsumerBase(bq, isControlledByApp),
+ mCurrentCrop(Rect::EMPTY_RECT),
+ mCurrentTransform(0),
+ mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
+ mCurrentFence(Fence::NO_FENCE),
+ mCurrentTimestamp(0),
+ mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
+ mCurrentFrameNumber(0),
+ mDefaultWidth(1),
+ mDefaultHeight(1),
+ mFilteringEnabled(true),
+ mTexName(0),
+ mUseFenceSync(useFenceSync),
+ mTexTarget(texTarget),
+ mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
+ mOpMode(OpMode::detached) {
+ SFT_LOGV("SurfaceTexture");
+
+ memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
+
+ mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
+}
+
+status_t SurfaceTexture::setDefaultBufferSize(uint32_t w, uint32_t h) {
+ Mutex::Autolock lock(mMutex);
+ if (mAbandoned) {
+ SFT_LOGE("setDefaultBufferSize: SurfaceTexture is abandoned!");
+ return NO_INIT;
+ }
+ mDefaultWidth = w;
+ mDefaultHeight = h;
+ return mConsumer->setDefaultBufferSize(w, h);
+}
+
+status_t SurfaceTexture::updateTexImage() {
+ ATRACE_CALL();
+ SFT_LOGV("updateTexImage");
+ Mutex::Autolock lock(mMutex);
+
+ if (mAbandoned) {
+ SFT_LOGE("updateTexImage: SurfaceTexture is abandoned!");
+ return NO_INIT;
+ }
+
+ return mEGLConsumer.updateTexImage(*this);
+}
+
+status_t SurfaceTexture::releaseTexImage() {
+ // releaseTexImage can be invoked even when not attached to a GL context.
+ ATRACE_CALL();
+ SFT_LOGV("releaseTexImage");
+ Mutex::Autolock lock(mMutex);
+
+ if (mAbandoned) {
+ SFT_LOGE("releaseTexImage: SurfaceTexture is abandoned!");
+ return NO_INIT;
+ }
+
+ return mEGLConsumer.releaseTexImage(*this);
+}
+
+status_t SurfaceTexture::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
+ uint64_t maxFrameNumber) {
+ status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ switch (mOpMode) {
+ case OpMode::attachedToConsumer:
+ break;
+ case OpMode::attachedToGL:
+ mEGLConsumer.onAcquireBufferLocked(item, *this);
+ break;
+ case OpMode::detached:
+ break;
+ }
+
+ return NO_ERROR;
+}
+
+status_t SurfaceTexture::releaseBufferLocked(int buf, sp<GraphicBuffer> graphicBuffer,
+ EGLDisplay display, EGLSyncKHR eglFence) {
+ // release the buffer if it hasn't already been discarded by the
+ // BufferQueue. This can happen, for example, when the producer of this
+ // buffer has reallocated the original buffer slot after this buffer
+ // was acquired.
+ status_t err = ConsumerBase::releaseBufferLocked(buf, graphicBuffer, display, eglFence);
+ // We could be releasing an EGL/Vulkan buffer, even if not currently
+ // attached to a GL context.
+ mImageConsumer.onReleaseBufferLocked(buf);
+ mEGLConsumer.onReleaseBufferLocked(buf);
+ return err;
+}
+
+status_t SurfaceTexture::detachFromContext() {
+ ATRACE_CALL();
+ SFT_LOGV("detachFromContext");
+ Mutex::Autolock lock(mMutex);
+
+ if (mAbandoned) {
+ SFT_LOGE("detachFromContext: abandoned SurfaceTexture");
+ return NO_INIT;
+ }
+
+ if (mOpMode != OpMode::attachedToGL) {
+ SFT_LOGE("detachFromContext: SurfaceTexture is not attached to a GL context");
+ return INVALID_OPERATION;
+ }
+
+ status_t err = mEGLConsumer.detachFromContext(*this);
+ if (err == OK) {
+ mOpMode = OpMode::detached;
+ }
+
+ return err;
+}
+
+status_t SurfaceTexture::attachToContext(uint32_t tex) {
+ ATRACE_CALL();
+ SFT_LOGV("attachToContext");
+ Mutex::Autolock lock(mMutex);
+
+ if (mAbandoned) {
+ SFT_LOGE("attachToContext: abandoned SurfaceTexture");
+ return NO_INIT;
+ }
+
+ if (mOpMode != OpMode::detached) {
+ SFT_LOGE("attachToContext: SurfaceTexture is already attached to a "
+ "context");
+ return INVALID_OPERATION;
+ }
+
+ return mEGLConsumer.attachToContext(tex, *this);
+}
+
+void SurfaceTexture::takeConsumerOwnership() {
+ ATRACE_CALL();
+ Mutex::Autolock _l(mMutex);
+ if (mAbandoned) {
+ SFT_LOGE("attachToView: abandoned SurfaceTexture");
+ return;
+ }
+ if (mOpMode == OpMode::detached) {
+ mOpMode = OpMode::attachedToConsumer;
+
+ if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
+ // release possible EGLConsumer texture cache
+ mEGLConsumer.onFreeBufferLocked(mCurrentTexture);
+ mEGLConsumer.onAbandonLocked();
+ }
+ } else {
+ SFT_LOGE("attachToView: already attached");
+ }
+}
+
+void SurfaceTexture::releaseConsumerOwnership() {
+ ATRACE_CALL();
+ Mutex::Autolock _l(mMutex);
+
+ if (mAbandoned) {
+ SFT_LOGE("detachFromView: abandoned SurfaceTexture");
+ return;
+ }
+
+ if (mOpMode == OpMode::attachedToConsumer) {
+ mOpMode = OpMode::detached;
+ } else {
+ SFT_LOGE("detachFromView: not attached to View");
+ }
+}
+
+uint32_t SurfaceTexture::getCurrentTextureTarget() const {
+ return mTexTarget;
+}
+
+void SurfaceTexture::getTransformMatrix(float mtx[16]) {
+ Mutex::Autolock lock(mMutex);
+ memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
+}
+
+void SurfaceTexture::setFilteringEnabled(bool enabled) {
+ Mutex::Autolock lock(mMutex);
+ if (mAbandoned) {
+ SFT_LOGE("setFilteringEnabled: SurfaceTexture is abandoned!");
+ return;
+ }
+ bool needsRecompute = mFilteringEnabled != enabled;
+ mFilteringEnabled = enabled;
+
+ if (needsRecompute && mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT) {
+ SFT_LOGD("setFilteringEnabled called with no current item");
+ }
+
+ if (needsRecompute && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
+ computeCurrentTransformMatrixLocked();
+ }
+}
+
+void SurfaceTexture::computeCurrentTransformMatrixLocked() {
+ SFT_LOGV("computeCurrentTransformMatrixLocked");
+ sp<GraphicBuffer> buf = (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT)
+ ? nullptr
+ : mSlots[mCurrentTexture].mGraphicBuffer;
+ if (buf == nullptr) {
+ SFT_LOGD("computeCurrentTransformMatrixLocked: no current item");
+ }
+ computeTransformMatrix(mCurrentTransformMatrix, buf, mCurrentCrop, mCurrentTransform,
+ mFilteringEnabled);
+}
+
+void SurfaceTexture::computeTransformMatrix(float outTransform[16], const sp<GraphicBuffer>& buf,
+ const Rect& cropRect, uint32_t transform,
+ bool filtering) {
+ // Transform matrices
+ static const mat4 mtxFlipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
+ static const mat4 mtxFlipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1);
+ static const mat4 mtxRot90(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
+
+ mat4 xform;
+ if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
+ xform *= mtxFlipH;
+ }
+ if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
+ xform *= mtxFlipV;
+ }
+ if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+ xform *= mtxRot90;
+ }
+
+ if (!cropRect.isEmpty() && buf.get()) {
+ float tx = 0.0f, ty = 0.0f, sx = 1.0f, sy = 1.0f;
+ float bufferWidth = buf->getWidth();
+ float bufferHeight = buf->getHeight();
+ float shrinkAmount = 0.0f;
+ if (filtering) {
+ // In order to prevent bilinear sampling beyond the edge of the
+ // crop rectangle we may need to shrink it by 2 texels in each
+ // dimension. Normally this would just need to take 1/2 a texel
+ // off each end, but because the chroma channels of YUV420 images
+ // are subsampled we may need to shrink the crop region by a whole
+ // texel on each side.
+ switch (buf->getPixelFormat()) {
+ case PIXEL_FORMAT_RGBA_8888:
+ case PIXEL_FORMAT_RGBX_8888:
+ case PIXEL_FORMAT_RGBA_FP16:
+ case PIXEL_FORMAT_RGBA_1010102:
+ case PIXEL_FORMAT_RGB_888:
+ case PIXEL_FORMAT_RGB_565:
+ case PIXEL_FORMAT_BGRA_8888:
+ // We know there's no subsampling of any channels, so we
+ // only need to shrink by a half a pixel.
+ shrinkAmount = 0.5;
+ break;
+
+ default:
+ // If we don't recognize the format, we must assume the
+ // worst case (that we care about), which is YUV420.
+ shrinkAmount = 1.0;
+ break;
+ }
+ }
+
+ // Only shrink the dimensions that are not the size of the buffer.
+ if (cropRect.width() < bufferWidth) {
+ tx = (float(cropRect.left) + shrinkAmount) / bufferWidth;
+ sx = (float(cropRect.width()) - (2.0f * shrinkAmount)) / bufferWidth;
+ }
+ if (cropRect.height() < bufferHeight) {
+ ty = (float(bufferHeight - cropRect.bottom) + shrinkAmount) / bufferHeight;
+ sy = (float(cropRect.height()) - (2.0f * shrinkAmount)) / bufferHeight;
+ }
+
+ mat4 crop(sx, 0, 0, 0, 0, sy, 0, 0, 0, 0, 1, 0, tx, ty, 0, 1);
+ xform = crop * xform;
+ }
+
+ // SurfaceFlinger expects the top of its window textures to be at a Y
+ // coordinate of 0, so SurfaceTexture must behave the same way. We don't
+ // want to expose this to applications, however, so we must add an
+ // additional vertical flip to the transform after all the other transforms.
+ xform = mtxFlipV * xform;
+
+ memcpy(outTransform, xform.asArray(), sizeof(xform));
+}
+
+Rect SurfaceTexture::scaleDownCrop(const Rect& crop, uint32_t bufferWidth, uint32_t bufferHeight) {
+ Rect outCrop = crop;
+
+ uint32_t newWidth = static_cast<uint32_t>(crop.width());
+ uint32_t newHeight = static_cast<uint32_t>(crop.height());
+
+ if (newWidth * bufferHeight > newHeight * bufferWidth) {
+ newWidth = newHeight * bufferWidth / bufferHeight;
+ ALOGV("too wide: newWidth = %d", newWidth);
+ } else if (newWidth * bufferHeight < newHeight * bufferWidth) {
+ newHeight = newWidth * bufferHeight / bufferWidth;
+ ALOGV("too tall: newHeight = %d", newHeight);
+ }
+
+ uint32_t currentWidth = static_cast<uint32_t>(crop.width());
+ uint32_t currentHeight = static_cast<uint32_t>(crop.height());
+
+ // The crop is too wide
+ if (newWidth < currentWidth) {
+ uint32_t dw = currentWidth - newWidth;
+ auto halfdw = dw / 2;
+ outCrop.left += halfdw;
+ // Not halfdw because it would subtract 1 too few when dw is odd
+ outCrop.right -= (dw - halfdw);
+ // The crop is too tall
+ } else if (newHeight < currentHeight) {
+ uint32_t dh = currentHeight - newHeight;
+ auto halfdh = dh / 2;
+ outCrop.top += halfdh;
+ // Not halfdh because it would subtract 1 too few when dh is odd
+ outCrop.bottom -= (dh - halfdh);
+ }
+
+ ALOGV("getCurrentCrop final crop [%d,%d,%d,%d]", outCrop.left, outCrop.top, outCrop.right,
+ outCrop.bottom);
+
+ return outCrop;
+}
+
+nsecs_t SurfaceTexture::getTimestamp() {
+ SFT_LOGV("getTimestamp");
+ Mutex::Autolock lock(mMutex);
+ return mCurrentTimestamp;
+}
+
+android_dataspace SurfaceTexture::getCurrentDataSpace() {
+ SFT_LOGV("getCurrentDataSpace");
+ Mutex::Autolock lock(mMutex);
+ return mCurrentDataSpace;
+}
+
+uint64_t SurfaceTexture::getFrameNumber() {
+ SFT_LOGV("getFrameNumber");
+ Mutex::Autolock lock(mMutex);
+ return mCurrentFrameNumber;
+}
+
+Rect SurfaceTexture::getCurrentCrop() const {
+ Mutex::Autolock lock(mMutex);
+ return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)
+ ? scaleDownCrop(mCurrentCrop, mDefaultWidth, mDefaultHeight)
+ : mCurrentCrop;
+}
+
+uint32_t SurfaceTexture::getCurrentTransform() const {
+ Mutex::Autolock lock(mMutex);
+ return mCurrentTransform;
+}
+
+uint32_t SurfaceTexture::getCurrentScalingMode() const {
+ Mutex::Autolock lock(mMutex);
+ return mCurrentScalingMode;
+}
+
+sp<Fence> SurfaceTexture::getCurrentFence() const {
+ Mutex::Autolock lock(mMutex);
+ return mCurrentFence;
+}
+
+std::shared_ptr<FenceTime> SurfaceTexture::getCurrentFenceTime() const {
+ Mutex::Autolock lock(mMutex);
+ return mCurrentFenceTime;
+}
+
+void SurfaceTexture::freeBufferLocked(int slotIndex) {
+ SFT_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
+ if (slotIndex == mCurrentTexture) {
+ mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
+ }
+ // The slotIndex buffer could have EGL cache, but there is no way to tell
+ // for sure. Buffers can be freed after SurfaceTexture has detached from GL
+ // context or View.
+ mEGLConsumer.onFreeBufferLocked(slotIndex);
+ ConsumerBase::freeBufferLocked(slotIndex);
+}
+
+void SurfaceTexture::abandonLocked() {
+ SFT_LOGV("abandonLocked");
+ mEGLConsumer.onAbandonLocked();
+ ConsumerBase::abandonLocked();
+}
+
+status_t SurfaceTexture::setConsumerUsageBits(uint64_t usage) {
+ return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS);
+}
+
+void SurfaceTexture::dumpLocked(String8& result, const char* prefix) const {
+ result.appendFormat("%smTexName=%d mCurrentTexture=%d\n"
+ "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n",
+ prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,
+ mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
+ mCurrentTransform);
+
+ ConsumerBase::dumpLocked(result, prefix);
+}
+
+sp<GraphicBuffer> SurfaceTexture::dequeueBuffer(int* outSlotid, android_dataspace* outDataspace,
+ float* outTransformMatrix, bool* outQueueEmpty,
+ SurfaceTexture_createReleaseFence createFence,
+ SurfaceTexture_fenceWait fenceWait,
+ void* fencePassThroughHandle) {
+ Mutex::Autolock _l(mMutex);
+ sp<GraphicBuffer> buffer;
+
+ if (mAbandoned) {
+ SFT_LOGE("dequeueImage: SurfaceTexture is abandoned!");
+ return buffer;
+ }
+
+ if (mOpMode != OpMode::attachedToConsumer) {
+ SFT_LOGE("dequeueImage: SurfaceTexture is not attached to a View");
+ return buffer;
+ }
+
+ buffer = mImageConsumer.dequeueBuffer(outSlotid, outDataspace, outQueueEmpty, *this,
+ createFence, fenceWait, fencePassThroughHandle);
+ memcpy(outTransformMatrix, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
+ return buffer;
+}
+
+} // namespace android
diff --git a/libs/nativedisplay/surfacetexture/surface_texture.cpp b/libs/nativedisplay/surfacetexture/surface_texture.cpp
new file mode 100644
index 0000000..ebe4484
--- /dev/null
+++ b/libs/nativedisplay/surfacetexture/surface_texture.cpp
@@ -0,0 +1,222 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/surface_texture.h>
+#include <android/surface_texture_jni.h>
+
+#define LOG_TAG "ASurfaceTexture"
+
+#include <utils/Log.h>
+
+#include <gui/Surface.h>
+
+#include <surfacetexture/surface_texture_platform.h>
+#include <surfacetexture/SurfaceTexture.h>
+
+#include <mutex>
+
+#include <jni.h>
+#include <nativehelper/JNIHelp.h>
+#include <nativehelper/ScopedLocalRef.h>
+
+struct ASurfaceTexture {
+ android::sp<android::SurfaceTexture> consumer;
+ android::sp<android::IGraphicBufferProducer> producer;
+};
+
+using namespace android;
+
+const char* const kSurfaceTextureClassPathName = "android/graphics/SurfaceTexture";
+
+struct fields_t {
+ jfieldID surfaceTexture;
+ jfieldID producer;
+};
+static fields_t fields;
+static std::once_flag sInitFieldsOnce;
+
+#define ANDROID_GRAPHICS_SURFACETEXTURE_JNI_ID "mSurfaceTexture"
+#define ANDROID_GRAPHICS_PRODUCER_JNI_ID "mProducer"
+
+static void SurfaceTexture_classInit(JNIEnv* env, jclass clazz)
+{
+ fields.surfaceTexture = env->GetFieldID(clazz,
+ ANDROID_GRAPHICS_SURFACETEXTURE_JNI_ID, "J");
+ if (fields.surfaceTexture == NULL) {
+ ALOGE("can't find android/graphics/SurfaceTexture.%s",
+ ANDROID_GRAPHICS_SURFACETEXTURE_JNI_ID);
+ }
+ fields.producer = env->GetFieldID(clazz,
+ ANDROID_GRAPHICS_PRODUCER_JNI_ID, "J");
+ if (fields.producer == NULL) {
+ ALOGE("can't find android/graphics/SurfaceTexture.%s",
+ ANDROID_GRAPHICS_PRODUCER_JNI_ID);
+ }
+}
+
+static inline jclass FindClassOrDie(JNIEnv* env, const char* class_name) {
+ jclass clazz = env->FindClass(class_name);
+ LOG_ALWAYS_FATAL_IF(clazz == NULL, "Unable to find class %s", class_name);
+ return clazz;
+}
+
+static void register_android_graphics_SurfaceTexture(JNIEnv* env)
+{
+ // Cache some fields.
+ ScopedLocalRef<jclass> klass(env, FindClassOrDie(env, kSurfaceTextureClassPathName));
+ SurfaceTexture_classInit(env, klass.get());
+}
+
+static bool android_SurfaceTexture_isInstanceOf(JNIEnv* env, jobject thiz) {
+ std::call_once(sInitFieldsOnce, [=]() {
+ register_android_graphics_SurfaceTexture(env);
+ });
+
+ jclass surfaceTextureClass = env->FindClass(kSurfaceTextureClassPathName);
+ return env->IsInstanceOf(thiz, surfaceTextureClass);
+}
+
+static sp<SurfaceTexture> SurfaceTexture_getSurfaceTexture(JNIEnv* env, jobject thiz) {
+ std::call_once(sInitFieldsOnce, [=]() {
+ register_android_graphics_SurfaceTexture(env);
+ });
+
+ return (SurfaceTexture*)env->GetLongField(thiz, fields.surfaceTexture);
+}
+
+static sp<IGraphicBufferProducer> SurfaceTexture_getProducer(JNIEnv* env, jobject thiz) {
+ std::call_once(sInitFieldsOnce, [=]() {
+ register_android_graphics_SurfaceTexture(env);
+ });
+
+ return (IGraphicBufferProducer*)env->GetLongField(thiz, fields.producer);
+}
+
+// The following functions implement NDK API.
+ASurfaceTexture* ASurfaceTexture_fromSurfaceTexture(JNIEnv* env, jobject surfacetexture) {
+ if (!surfacetexture || !android_SurfaceTexture_isInstanceOf(env, surfacetexture)) {
+ return nullptr;
+ }
+ ASurfaceTexture* ast = new ASurfaceTexture;
+ ast->consumer = SurfaceTexture_getSurfaceTexture(env, surfacetexture);
+ ast->producer = SurfaceTexture_getProducer(env, surfacetexture);
+ return ast;
+}
+
+ANativeWindow* ASurfaceTexture_acquireANativeWindow(ASurfaceTexture* st) {
+ sp<Surface> surface = new Surface(st->producer);
+ ANativeWindow* win(surface.get());
+ ANativeWindow_acquire(win);
+ return win;
+}
+
+void ASurfaceTexture_release(ASurfaceTexture* st) {
+ delete st;
+}
+
+int ASurfaceTexture_attachToGLContext(ASurfaceTexture* st, uint32_t tex) {
+ return st->consumer->attachToContext(tex);
+}
+
+int ASurfaceTexture_detachFromGLContext(ASurfaceTexture* st) {
+ return st->consumer->detachFromContext();
+}
+
+int ASurfaceTexture_updateTexImage(ASurfaceTexture* st) {
+ return st->consumer->updateTexImage();
+}
+
+void ASurfaceTexture_getTransformMatrix(ASurfaceTexture* st, float mtx[16]) {
+ st->consumer->getTransformMatrix(mtx);
+}
+
+int64_t ASurfaceTexture_getTimestamp(ASurfaceTexture* st) {
+ return st->consumer->getTimestamp();
+}
+
+// The following functions are private/unstable API.
+namespace android {
+ANativeWindow* ASurfaceTexture_routeAcquireANativeWindow(ASurfaceTexture* st) {
+ return ASurfaceTexture_acquireANativeWindow(st);
+}
+
+int ASurfaceTexture_routeAttachToGLContext(ASurfaceTexture* st, uint32_t texName) {
+ return ASurfaceTexture_attachToGLContext(st, texName);
+}
+
+void ASurfaceTexture_routeRelease(ASurfaceTexture* st) {
+ return ASurfaceTexture_release(st);
+}
+
+int ASurfaceTexture_routeDetachFromGLContext(ASurfaceTexture* st) {
+ return ASurfaceTexture_detachFromGLContext(st);
+}
+
+int ASurfaceTexture_routeUpdateTexImage(ASurfaceTexture* st) {
+ return ASurfaceTexture_updateTexImage(st);
+}
+
+void ASurfaceTexture_routeGetTransformMatrix(ASurfaceTexture* st, float mtx[16]) {
+ return ASurfaceTexture_getTransformMatrix(st, mtx);
+}
+
+int64_t ASurfaceTexture_routeGetTimestamp(ASurfaceTexture* st) {
+ return ASurfaceTexture_getTimestamp(st);
+}
+
+ASurfaceTexture* ASurfaceTexture_routeFromSurfaceTexture(JNIEnv* env, jobject surfacetexture) {
+ return ASurfaceTexture_fromSurfaceTexture(env, surfacetexture);
+}
+
+unsigned int ASurfaceTexture_getCurrentTextureTarget(ASurfaceTexture* st) {
+ return st->consumer->getCurrentTextureTarget();
+}
+
+void ASurfaceTexture_takeConsumerOwnership(ASurfaceTexture* texture) {
+ texture->consumer->takeConsumerOwnership();
+}
+
+void ASurfaceTexture_releaseConsumerOwnership(ASurfaceTexture* texture) {
+ texture->consumer->releaseConsumerOwnership();
+}
+
+AHardwareBuffer* ASurfaceTexture_dequeueBuffer(ASurfaceTexture* st, int* outSlotid,
+ android_dataspace* outDataspace,
+ float* outTransformMatrix, bool* outNewContent,
+ ASurfaceTexture_createReleaseFence createFence,
+ ASurfaceTexture_fenceWait fenceWait, void* handle) {
+ sp<GraphicBuffer> buffer;
+ *outNewContent = false;
+ bool queueEmpty;
+ do {
+ buffer = st->consumer->dequeueBuffer(outSlotid, outDataspace, outTransformMatrix,
+ &queueEmpty, createFence, fenceWait, handle);
+ if (!queueEmpty) {
+ *outNewContent = true;
+ }
+ } while (buffer.get() && (!queueEmpty));
+ AHardwareBuffer* result = nullptr;
+ if (buffer.get()) {
+ result = buffer->toAHardwareBuffer();
+ // add a reference to keep the hardware buffer alive, even if
+ // BufferQueueProducer is disconnected. This is needed, because
+ // sp reference is destroyed at the end of this function.
+ AHardwareBuffer_acquire(result);
+ }
+ return result;
+}
+
+} // namespace android
diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp
index 9bd3095..1ec73ce9 100644
--- a/libs/nativewindow/AHardwareBuffer.cpp
+++ b/libs/nativewindow/AHardwareBuffer.cpp
@@ -266,10 +266,10 @@
char buf[CMSG_SPACE(kFdBufferSize)];
struct msghdr msg = {
- .msg_control = buf,
- .msg_controllen = sizeof(buf),
.msg_iov = &iov[0],
.msg_iovlen = 1,
+ .msg_control = buf,
+ .msg_controllen = sizeof(buf),
};
struct cmsghdr* cmsg = CMSG_FIRSTHDR(&msg);
@@ -306,10 +306,10 @@
iov[0].iov_len = kMessageBufferSize;
struct msghdr msg = {
- .msg_control = fdBuf,
- .msg_controllen = sizeof(fdBuf),
.msg_iov = &iov[0],
.msg_iovlen = 1,
+ .msg_control = fdBuf,
+ .msg_controllen = sizeof(fdBuf),
};
int result;
diff --git a/libs/nativewindow/ANativeWindow.cpp b/libs/nativewindow/ANativeWindow.cpp
index 8435dac..fd1793b 100644
--- a/libs/nativewindow/ANativeWindow.cpp
+++ b/libs/nativewindow/ANativeWindow.cpp
@@ -33,6 +33,12 @@
return res < 0 ? res : value;
}
+static int64_t query64(ANativeWindow* window, int what) {
+ int64_t value;
+ int res = window->perform(window, what, &value);
+ return res < 0 ? res : value;
+}
+
static bool isDataSpaceValid(ANativeWindow* window, int32_t dataSpace) {
bool supported = false;
switch (dataSpace) {
@@ -132,6 +138,11 @@
static_assert(static_cast<int>(ADATASPACE_SCRGB) == static_cast<int>(HAL_DATASPACE_V0_SCRGB));
static_assert(static_cast<int>(ADATASPACE_DISPLAY_P3) == static_cast<int>(HAL_DATASPACE_DISPLAY_P3));
static_assert(static_cast<int>(ADATASPACE_BT2020_PQ) == static_cast<int>(HAL_DATASPACE_BT2020_PQ));
+ static_assert(static_cast<int>(ADATASPACE_ADOBE_RGB) == static_cast<int>(HAL_DATASPACE_ADOBE_RGB));
+ static_assert(static_cast<int>(ADATASPACE_BT2020) == static_cast<int>(HAL_DATASPACE_BT2020));
+ static_assert(static_cast<int>(ADATASPACE_BT709) == static_cast<int>(HAL_DATASPACE_V0_BT709));
+ static_assert(static_cast<int>(ADATASPACE_DCI_P3) == static_cast<int>(HAL_DATASPACE_DCI_P3));
+ static_assert(static_cast<int>(ADATASPACE_SRGB_LINEAR) == static_cast<int>(HAL_DATASPACE_V0_SRGB_LINEAR));
if (!window || !query(window, NATIVE_WINDOW_IS_VALID) ||
!isDataSpaceValid(window, dataSpace)) {
@@ -147,6 +158,21 @@
return query(window, NATIVE_WINDOW_DATASPACE);
}
+int32_t ANativeWindow_setFrameRate(ANativeWindow* window, float frameRate, int8_t compatibility) {
+ if (!window || !query(window, NATIVE_WINDOW_IS_VALID)) {
+ return -EINVAL;
+ }
+ return native_window_set_frame_rate(window, frameRate, compatibility);
+}
+
+void ANativeWindow_tryAllocateBuffers(ANativeWindow* window) {
+ if (!window || !query(window, NATIVE_WINDOW_IS_VALID)) {
+ return;
+ }
+ window->perform(window, NATIVE_WINDOW_ALLOCATE_BUFFERS);
+}
+
+
/**************************************************************************************************
* vndk-stable
**************************************************************************************************/
@@ -262,3 +288,50 @@
int ANativeWindow_setAutoRefresh(ANativeWindow* window, bool autoRefresh) {
return native_window_set_auto_refresh(window, autoRefresh);
}
+
+int ANativeWindow_setAutoPrerotation(ANativeWindow* window, bool autoPrerotation) {
+ return native_window_set_auto_prerotation(window, autoPrerotation);
+}
+
+/**************************************************************************************************
+ * apex-stable
+ **************************************************************************************************/
+
+int64_t ANativeWindow_getLastDequeueDuration(ANativeWindow* window) {
+ return query64(window, NATIVE_WINDOW_GET_LAST_DEQUEUE_DURATION);
+}
+
+int64_t ANativeWindow_getLastQueueDuration(ANativeWindow* window) {
+ return query64(window, NATIVE_WINDOW_GET_LAST_QUEUE_DURATION);
+}
+
+int64_t ANativeWindow_getLastDequeueStartTime(ANativeWindow* window) {
+ return query64(window, NATIVE_WINDOW_GET_LAST_DEQUEUE_START);
+}
+
+int ANativeWindow_setDequeueTimeout(ANativeWindow* window, int64_t timeout) {
+ return window->perform(window, NATIVE_WINDOW_SET_DEQUEUE_TIMEOUT, timeout);
+}
+
+int ANativeWindow_setCancelBufferInterceptor(ANativeWindow* window,
+ ANativeWindow_cancelBufferInterceptor interceptor,
+ void* data) {
+ return window->perform(window, NATIVE_WINDOW_SET_CANCEL_INTERCEPTOR, interceptor, data);
+}
+
+int ANativeWindow_setDequeueBufferInterceptor(ANativeWindow* window,
+ ANativeWindow_dequeueBufferInterceptor interceptor,
+ void* data) {
+ return window->perform(window, NATIVE_WINDOW_SET_DEQUEUE_INTERCEPTOR, interceptor, data);
+}
+
+int ANativeWindow_setPerformInterceptor(ANativeWindow* window,
+ ANativeWindow_performInterceptor interceptor, void* data) {
+ return window->perform(window, NATIVE_WINDOW_SET_PERFORM_INTERCEPTOR, interceptor, data);
+}
+
+int ANativeWindow_setQueueBufferInterceptor(ANativeWindow* window,
+ ANativeWindow_queueBufferInterceptor interceptor,
+ void* data) {
+ return window->perform(window, NATIVE_WINDOW_SET_QUEUE_INTERCEPTOR, interceptor, data);
+}
diff --git a/libs/nativewindow/Android.bp b/libs/nativewindow/Android.bp
index 27ab482..52d73e0 100644
--- a/libs/nativewindow/Android.bp
+++ b/libs/nativewindow/Android.bp
@@ -25,6 +25,9 @@
name: "libnativewindow_headers",
export_include_dirs: ["include"],
vendor_available: true,
+ // TODO(b/153609531): remove when no longer needed.
+ native_bridge_supported: true,
+ min_sdk_version: "29",
}
ndk_library {
@@ -59,7 +62,6 @@
],
shared_libs: [
- "libhardware",
"libcutils",
"liblog",
"libutils",
@@ -85,6 +87,11 @@
export_header_lib_headers: [
"libnativebase_headers",
],
+
+ stubs: {
+ symbol_file: "libnativewindow.map.txt",
+ versions: ["29"],
+ },
}
llndk_library {
diff --git a/libs/nativewindow/TEST_MAPPING b/libs/nativewindow/TEST_MAPPING
new file mode 100644
index 0000000..3d7f3c2
--- /dev/null
+++ b/libs/nativewindow/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+ "presubmit": [
+ {
+ "name": "libnativewindow_test"
+ }
+ ]
+}
diff --git a/libs/nativewindow/include/android/data_space.h b/libs/nativewindow/include/android/data_space.h
index 2899bcf..e759513 100644
--- a/libs/nativewindow/include/android/data_space.h
+++ b/libs/nativewindow/include/android/data_space.h
@@ -101,6 +101,56 @@
* Use full range, SMPTE 2084 (PQ) transfer and BT2020 standard
*/
ADATASPACE_BT2020_PQ = 163971072, // STANDARD_BT2020 | TRANSFER_ST2084 | RANGE_FULL
+
+ /**
+ * Adobe RGB
+ *
+ * Use full range, gamma 2.2 transfer and Adobe RGB primaries
+ * Note: Application is responsible for gamma encoding the data as
+ * a 2.2 gamma encoding is not supported in HW.
+ */
+ ADATASPACE_ADOBE_RGB = 151715840, // STANDARD_ADOBE_RGB | TRANSFER_GAMMA2_2 | RANGE_FULL
+
+ /**
+ * ITU-R Recommendation 2020 (BT.2020)
+ *
+ * Ultra High-definition television
+ *
+ * Use full range, BT.709 transfer and BT2020 standard
+ */
+ ADATASPACE_BT2020 = 147193856, // STANDARD_BT2020 | TRANSFER_SMPTE_170M | RANGE_FULL
+
+ /**
+ * ITU-R Recommendation 709 (BT.709)
+ *
+ * High-definition television
+ *
+ * Use limited range, BT.709 transfer and BT.709 standard.
+ */
+ ADATASPACE_BT709 = 281083904, // STANDARD_BT709 | TRANSFER_SMPTE_170M | RANGE_LIMITED
+
+ /**
+ * SMPTE EG 432-1 and SMPTE RP 431-2.
+ *
+ * Digital Cinema DCI-P3
+ *
+ * Use full range, gamma 2.6 transfer and D65 DCI-P3 standard
+ * Note: Application is responsible for gamma encoding the data as
+ * a 2.6 gamma encoding is not supported in HW.
+ */
+ ADATASPACE_DCI_P3 = 155844608, // STANDARD_DCI_P3 | TRANSFER_GAMMA2_6 | RANGE_FULL
+
+ /**
+ * sRGB linear encoding:
+ *
+ * The red, green, and blue components are stored in sRGB space, but
+ * are linear, not gamma-encoded.
+ * The RGB primaries and the white point are the same as BT.709.
+ *
+ * The values are encoded using the full range ([0,255] for 8-bit) for all
+ * components.
+ */
+ ADATASPACE_SRGB_LINEAR = 138477568, // STANDARD_BT709 | TRANSFER_LINEAR | RANGE_FULL
};
__END_DECLS
diff --git a/libs/nativewindow/include/android/hardware_buffer.h b/libs/nativewindow/include/android/hardware_buffer.h
index da959e3..ae5e47b 100644
--- a/libs/nativewindow/include/android/hardware_buffer.h
+++ b/libs/nativewindow/include/android/hardware_buffer.h
@@ -342,6 +342,8 @@
* not compatible with its usage flags, the results are undefined and
* may include program termination.
*
+ * Available since API level 26.
+ *
* \return 0 on success, or an error number of the allocation fails for
* any reason. The returned buffer has a reference count of 1.
*/
@@ -352,18 +354,24 @@
*
* This prevents the object from being deleted until the last reference
* is removed.
+ *
+ * Available since API level 26.
*/
void AHardwareBuffer_acquire(AHardwareBuffer* buffer) __INTRODUCED_IN(26);
/**
* Remove a reference that was previously acquired with
* AHardwareBuffer_acquire() or AHardwareBuffer_allocate().
+ *
+ * Available since API level 26.
*/
void AHardwareBuffer_release(AHardwareBuffer* buffer) __INTRODUCED_IN(26);
/**
* Return a description of the AHardwareBuffer in the passed
* AHardwareBuffer_Desc struct.
+ *
+ * Available since API level 26.
*/
void AHardwareBuffer_describe(const AHardwareBuffer* buffer,
AHardwareBuffer_Desc* outDesc) __INTRODUCED_IN(26);
@@ -413,6 +421,8 @@
* simultaneously, and the contents of the buffer behave like shared
* memory.
*
+ * Available since API level 26.
+ *
* \return 0 on success. -EINVAL if \a buffer is NULL, the usage flags
* are not a combination of AHARDWAREBUFFER_USAGE_CPU_*, or the buffer
* has more than one layer. Error number if the lock fails for any other
@@ -441,6 +451,8 @@
*
* See the AHardwareBuffer_lock documentation for all other locking semantics.
*
+ * Available since API level 29.
+ *
* \return 0 on success. -EINVAL if \a buffer is NULL, the usage flags
* are not a combination of AHARDWAREBUFFER_USAGE_CPU_*, or the buffer
* has more than one layer. Error number if the lock fails for any other
@@ -462,6 +474,8 @@
* completed before the function returned and no further operations are
* necessary.
*
+ * Available since API level 26.
+ *
* \return 0 on success. -EINVAL if \a buffer is NULL. Error number if
* the unlock fails for any reason.
*/
@@ -470,6 +484,8 @@
/**
* Send the AHardwareBuffer to an AF_UNIX socket.
*
+ * Available since API level 26.
+ *
* \return 0 on success, -EINVAL if \a buffer is NULL, or an error
* number if the operation fails for any reason.
*/
@@ -478,6 +494,8 @@
/**
* Receive an AHardwareBuffer from an AF_UNIX socket.
*
+ * Available since API level 26.
+ *
* \return 0 on success, -EINVAL if \a outBuffer is NULL, or an error
* number if the operation fails for any reason.
*/
@@ -501,6 +519,8 @@
* some implementations have implementation-defined limits on texture
* size and layer count.
*
+ * Available since API level 29.
+ *
* \return 1 if the format and usage flag combination is allocatable,
* 0 otherwise.
*/
@@ -514,6 +534,8 @@
* of the locked buffer. If the bytes per pixel or bytes per stride are unknown
* or variable, or if the underlying mapper implementation does not support returning
* additional information, then this call will fail with INVALID_OPERATION
+ *
+ * Available since API level 29.
*/
int AHardwareBuffer_lockAndGetInfo(AHardwareBuffer* buffer, uint64_t usage,
int32_t fence, const ARect* rect, void** outVirtualAddress,
diff --git a/libs/nativewindow/include/android/native_window.h b/libs/nativewindow/include/android/native_window.h
index 6730596..36aad2e 100644
--- a/libs/nativewindow/include/android/native_window.h
+++ b/libs/nativewindow/include/android/native_window.h
@@ -33,6 +33,7 @@
#ifndef ANDROID_NATIVE_WINDOW_H
#define ANDROID_NATIVE_WINDOW_H
+#include <stdint.h>
#include <sys/cdefs.h>
#include <android/data_space.h>
@@ -189,6 +190,8 @@
/**
* Set a transform that will be applied to future buffers posted to the window.
*
+ * Available since API level 26.
+ *
* \param transform combination of {@link ANativeWindowTransform} flags
* \return 0 for success, or -EINVAL if \p transform is invalid
*/
@@ -208,6 +211,8 @@
* measurement data instead of color images. The default dataSpace is 0,
* ADATASPACE_UNKNOWN, unless it has been overridden by the producer.
*
+ * Available since API level 28.
+ *
* \param dataSpace data space of all buffers queued after this call.
* \return 0 for success, -EINVAL if window is invalid or the dataspace is not
* supported.
@@ -216,6 +221,9 @@
/**
* Get the dataspace of the buffers in window.
+ *
+ * Available since API level 28.
+ *
* \return the dataspace of buffers in window, ADATASPACE_UNKNOWN is returned if
* dataspace is unknown, or -EINVAL if window is invalid.
*/
@@ -223,6 +231,78 @@
#endif // __ANDROID_API__ >= 28
+#if __ANDROID_API__ >= 30
+
+/** Compatibility value for ANativeWindow_setFrameRate. */
+enum ANativeWindow_FrameRateCompatibility {
+ /**
+ * There are no inherent restrictions on the frame rate of this window. When
+ * the system selects a frame rate other than what the app requested, the
+ * app will be able to run at the system frame rate without requiring pull
+ * down. This value should be used when displaying game content, UIs, and
+ * anything that isn't video.
+ */
+ ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT = 0,
+ /**
+ * This window is being used to display content with an inherently fixed
+ * frame rate, e.g.\ a video that has a specific frame rate. When the system
+ * selects a frame rate other than what the app requested, the app will need
+ * to do pull down or use some other technique to adapt to the system's
+ * frame rate. The user experience is likely to be worse (e.g. more frame
+ * stuttering) than it would be if the system had chosen the app's requested
+ * frame rate. This value should be used for video content.
+ */
+ ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE = 1
+};
+
+/**
+ * Sets the intended frame rate for this window.
+ *
+ * On devices that are capable of running the display at different refresh
+ * rates, the system may choose a display refresh rate to better match this
+ * window's frame rate. Usage of this API won't introduce frame rate throttling,
+ * or affect other aspects of the application's frame production
+ * pipeline. However, because the system may change the display refresh rate,
+ * calls to this function may result in changes to Choreographer callback
+ * timings, and changes to the time interval at which the system releases
+ * buffers back to the application.
+ *
+ * Note that this only has an effect for windows presented on the display. If
+ * this ANativeWindow is consumed by something other than the system compositor,
+ * e.g. a media codec, this call has no effect.
+ *
+ * Available since API level 30.
+ *
+ * \param frameRate The intended frame rate of this window, in frames per
+ * second. 0 is a special value that indicates the app will accept the system's
+ * choice for the display frame rate, which is the default behavior if this
+ * function isn't called. The frameRate param does <em>not</em> need to be a
+ * valid refresh rate for this device's display - e.g., it's fine to pass 30fps
+ * to a device that can only run the display at 60fps.
+ *
+ * \param compatibility The frame rate compatibility of this window. The
+ * compatibility value may influence the system's choice of display refresh
+ * rate. See the ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* values for more info.
+ *
+ * \return 0 for success, -EINVAL if the window, frame rate, or compatibility
+ * value are invalid.
+ */
+int32_t ANativeWindow_setFrameRate(ANativeWindow* window, float frameRate, int8_t compatibility)
+ __INTRODUCED_IN(30);
+
+/**
+ * Provides a hint to the window that buffers should be preallocated ahead of
+ * time. Note that the window implementation is not guaranteed to preallocate
+ * any buffers, for instance if an implementation disallows allocation of new
+ * buffers, or if there is insufficient memory in the system to preallocate
+ * additional buffers
+ *
+ * Available since API level 30.
+ */
+void ANativeWindow_tryAllocateBuffers(ANativeWindow* window);
+
+#endif // __ANDROID_API__ >= 30
+
#ifdef __cplusplus
};
#endif
diff --git a/libs/nativewindow/include/apex/window.h b/libs/nativewindow/include/apex/window.h
new file mode 100644
index 0000000..2d1354c
--- /dev/null
+++ b/libs/nativewindow/include/apex/window.h
@@ -0,0 +1,210 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <nativebase/nativebase.h>
+#include <stdarg.h>
+
+// apex is a superset of the NDK
+#include <android/native_window.h>
+
+__BEGIN_DECLS
+
+/*
+ * perform bits that can be used with ANativeWindow_perform()
+ *
+ * This is only to support the intercepting methods below - these should notbe
+ * used directly otherwise.
+ */
+enum ANativeWindowPerform {
+ // clang-format off
+ ANATIVEWINDOW_PERFORM_SET_USAGE = 0,
+ ANATIVEWINDOW_PERFORM_SET_BUFFERS_GEOMETRY = 5,
+ ANATIVEWINDOW_PERFORM_SET_BUFFERS_FORMAT = 9,
+ ANATIVEWINDOW_PERFORM_SET_USAGE64 = 30,
+ // clang-format on
+};
+
+/**
+ * Prototype of the function that an ANativeWindow implementation would call
+ * when ANativeWindow_cancelBuffer is called.
+ */
+typedef int (*ANativeWindow_cancelBufferFn)(ANativeWindow* window, ANativeWindowBuffer* buffer,
+ int fenceFd);
+
+/**
+ * Prototype of the function that intercepts an invocation of
+ * ANativeWindow_cancelBufferFn, along with a data pointer that's passed by the
+ * caller who set the interceptor, as well as arguments that would be
+ * passed to ANativeWindow_cancelBufferFn if it were to be called.
+ */
+typedef int (*ANativeWindow_cancelBufferInterceptor)(ANativeWindow* window,
+ ANativeWindow_cancelBufferFn cancelBuffer,
+ void* data, ANativeWindowBuffer* buffer,
+ int fenceFd);
+
+/**
+ * Prototype of the function that an ANativeWindow implementation would call
+ * when ANativeWindow_dequeueBuffer is called.
+ */
+typedef int (*ANativeWindow_dequeueBufferFn)(ANativeWindow* window, ANativeWindowBuffer** buffer,
+ int* fenceFd);
+
+/**
+ * Prototype of the function that intercepts an invocation of
+ * ANativeWindow_dequeueBufferFn, along with a data pointer that's passed by the
+ * caller who set the interceptor, as well as arguments that would be
+ * passed to ANativeWindow_dequeueBufferFn if it were to be called.
+ */
+typedef int (*ANativeWindow_dequeueBufferInterceptor)(ANativeWindow* window,
+ ANativeWindow_dequeueBufferFn dequeueBuffer,
+ void* data, ANativeWindowBuffer** buffer,
+ int* fenceFd);
+
+/**
+ * Prototype of the function that an ANativeWindow implementation would call
+ * when ANativeWindow_perform is called.
+ */
+typedef int (*ANativeWindow_performFn)(ANativeWindow* window, int operation, va_list args);
+
+/**
+ * Prototype of the function that intercepts an invocation of
+ * ANativeWindow_performFn, along with a data pointer that's passed by the
+ * caller who set the interceptor, as well as arguments that would be
+ * passed to ANativeWindow_performFn if it were to be called.
+ */
+typedef int (*ANativeWindow_performInterceptor)(ANativeWindow* window,
+ ANativeWindow_performFn perform, void* data,
+ int operation, va_list args);
+
+/**
+ * Prototype of the function that an ANativeWindow implementation would call
+ * when ANativeWindow_queueBuffer is called.
+ */
+typedef int (*ANativeWindow_queueBufferFn)(ANativeWindow* window, ANativeWindowBuffer* buffer,
+ int fenceFd);
+
+/**
+ * Prototype of the function that intercepts an invocation of
+ * ANativeWindow_queueBufferFn, along with a data pointer that's passed by the
+ * caller who set the interceptor, as well as arguments that would be
+ * passed to ANativeWindow_queueBufferFn if it were to be called.
+ */
+typedef int (*ANativeWindow_queueBufferInterceptor)(ANativeWindow* window,
+ ANativeWindow_queueBufferFn queueBuffer,
+ void* data, ANativeWindowBuffer* buffer,
+ int fenceFd);
+
+/**
+ * Registers an interceptor for ANativeWindow_cancelBuffer. Instead of calling
+ * the underlying cancelBuffer function, instead the provided interceptor is
+ * called, which may optionally call the underlying cancelBuffer function. An
+ * optional data pointer is also provided to side-channel additional arguments.
+ *
+ * Note that usage of this should only be used for specialized use-cases by
+ * either the system partition or to Mainline modules. This should never be
+ * exposed to NDK or LL-NDK.
+ *
+ * Returns NO_ERROR on success, -errno if registration failed.
+ */
+int ANativeWindow_setCancelBufferInterceptor(ANativeWindow* window,
+ ANativeWindow_cancelBufferInterceptor interceptor,
+ void* data);
+
+/**
+ * Registers an interceptor for ANativeWindow_dequeueBuffer. Instead of calling
+ * the underlying dequeueBuffer function, instead the provided interceptor is
+ * called, which may optionally call the underlying dequeueBuffer function. An
+ * optional data pointer is also provided to side-channel additional arguments.
+ *
+ * Note that usage of this should only be used for specialized use-cases by
+ * either the system partition or to Mainline modules. This should never be
+ * exposed to NDK or LL-NDK.
+ *
+ * Returns NO_ERROR on success, -errno if registration failed.
+ */
+int ANativeWindow_setDequeueBufferInterceptor(ANativeWindow* window,
+ ANativeWindow_dequeueBufferInterceptor interceptor,
+ void* data);
+/**
+ * Registers an interceptor for ANativeWindow_perform. Instead of calling
+ * the underlying perform function, instead the provided interceptor is
+ * called, which may optionally call the underlying perform function. An
+ * optional data pointer is also provided to side-channel additional arguments.
+ *
+ * Note that usage of this should only be used for specialized use-cases by
+ * either the system partition or to Mainline modules. This should never be
+ * exposed to NDK or LL-NDK.
+ *
+ * Returns NO_ERROR on success, -errno if registration failed.
+ */
+int ANativeWindow_setPerformInterceptor(ANativeWindow* window,
+ ANativeWindow_performInterceptor interceptor, void* data);
+/**
+ * Registers an interceptor for ANativeWindow_queueBuffer. Instead of calling
+ * the underlying queueBuffer function, instead the provided interceptor is
+ * called, which may optionally call the underlying queueBuffer function. An
+ * optional data pointer is also provided to side-channel additional arguments.
+ *
+ * Note that usage of this should only be used for specialized use-cases by
+ * either the system partition or to Mainline modules. This should never be
+ * exposed to NDK or LL-NDK.
+ *
+ * Returns NO_ERROR on success, -errno if registration failed.
+ */
+int ANativeWindow_setQueueBufferInterceptor(ANativeWindow* window,
+ ANativeWindow_queueBufferInterceptor interceptor,
+ void* data);
+
+/**
+ * Retrieves how long it took for the last time a buffer was dequeued.
+ *
+ * \return the dequeue duration in nanoseconds
+ */
+int64_t ANativeWindow_getLastDequeueDuration(ANativeWindow* window);
+
+/**
+ * Retrieves how long it took for the last time a buffer was queued.
+ *
+ * \return the queue duration in nanoseconds
+ */
+int64_t ANativeWindow_getLastQueueDuration(ANativeWindow* window);
+
+/**
+ * Retrieves the system time in nanoseconds when the last time a buffer
+ * started to be dequeued.
+ *
+ * \return the start time in nanoseconds
+ */
+int64_t ANativeWindow_getLastDequeueStartTime(ANativeWindow* window);
+
+/**
+ * Sets a timeout in nanoseconds for dequeue calls. All subsequent dequeue calls
+ * made by the window will return -ETIMEDOUT after the timeout if the dequeue
+ * takes too long.
+ *
+ * If the provided timeout is negative, hen this removes the previously configured
+ * timeout. The window then behaves as if ANativeWindow_setDequeueTimeout was
+ * never called.
+ *
+ * \return NO_ERROR on success
+ * \return BAD_VALUE if the dequeue timeout was unabled to be updated, as
+ * updating the dequeue timeout may change internals of the underlying window.
+ */
+int ANativeWindow_setDequeueTimeout(ANativeWindow* window, int64_t timeout);
+
+__END_DECLS
diff --git a/libs/nativewindow/include/system/window.h b/libs/nativewindow/include/system/window.h
index 61590e0..b78fc5d 100644
--- a/libs/nativewindow/include/system/window.h
+++ b/libs/nativewindow/include/system/window.h
@@ -34,14 +34,15 @@
#include <cutils/native_handle.h>
#include <errno.h>
#include <limits.h>
+#include <stdbool.h>
#include <stdint.h>
#include <string.h>
#include <sys/cdefs.h>
#include <system/graphics.h>
#include <unistd.h>
-#include <stdbool.h>
-// system/window.h is a superset of the vndk
+// system/window.h is a superset of the vndk and apex apis
+#include <apex/window.h>
#include <vndk/window.h>
@@ -62,9 +63,9 @@
/* attributes queriable with query() */
enum {
- NATIVE_WINDOW_WIDTH = 0,
- NATIVE_WINDOW_HEIGHT = 1,
- NATIVE_WINDOW_FORMAT = 2,
+ NATIVE_WINDOW_WIDTH = 0,
+ NATIVE_WINDOW_HEIGHT = 1,
+ NATIVE_WINDOW_FORMAT = 2,
/* see ANativeWindowQuery in vndk/window.h */
NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS = ANATIVEWINDOW_QUERY_MIN_UNDEQUEUED_BUFFERS,
@@ -92,7 +93,6 @@
*/
NATIVE_WINDOW_CONCRETE_TYPE = 5,
-
/*
* Default width and height of ANativeWindow buffers, these are the
* dimensions of the window buffers irrespective of the
@@ -147,11 +147,15 @@
/*
* Returns the duration of the last dequeueBuffer call in microseconds
+ * Deprecated: please use NATIVE_WINDOW_GET_LAST_DEQUEUE_DURATION in
+ * perform() instead, which supports nanosecond precision.
*/
NATIVE_WINDOW_LAST_DEQUEUE_DURATION = 14,
/*
* Returns the duration of the last queueBuffer call in microseconds
+ * Deprecated: please use NATIVE_WINDOW_GET_LAST_QUEUE_DURATION in
+ * perform() instead, which supports nanosecond precision.
*/
NATIVE_WINDOW_LAST_QUEUE_DURATION = 15,
@@ -203,41 +207,54 @@
*/
enum {
// clang-format off
- NATIVE_WINDOW_SET_USAGE = 0, /* deprecated */
- NATIVE_WINDOW_CONNECT = 1, /* deprecated */
- NATIVE_WINDOW_DISCONNECT = 2, /* deprecated */
- NATIVE_WINDOW_SET_CROP = 3, /* private */
- NATIVE_WINDOW_SET_BUFFER_COUNT = 4,
- NATIVE_WINDOW_SET_BUFFERS_GEOMETRY = 5, /* deprecated */
- NATIVE_WINDOW_SET_BUFFERS_TRANSFORM = 6,
- NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP = 7,
- NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS = 8,
- NATIVE_WINDOW_SET_BUFFERS_FORMAT = 9,
- NATIVE_WINDOW_SET_SCALING_MODE = 10, /* private */
- NATIVE_WINDOW_LOCK = 11, /* private */
- NATIVE_WINDOW_UNLOCK_AND_POST = 12, /* private */
- NATIVE_WINDOW_API_CONNECT = 13, /* private */
- NATIVE_WINDOW_API_DISCONNECT = 14, /* private */
- NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */
- NATIVE_WINDOW_SET_POST_TRANSFORM_CROP = 16, /* deprecated, unimplemented */
- NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17, /* private */
- NATIVE_WINDOW_SET_SIDEBAND_STREAM = 18,
- NATIVE_WINDOW_SET_BUFFERS_DATASPACE = 19,
- NATIVE_WINDOW_SET_SURFACE_DAMAGE = 20, /* private */
- NATIVE_WINDOW_SET_SHARED_BUFFER_MODE = 21,
- NATIVE_WINDOW_SET_AUTO_REFRESH = 22,
- NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION = 23,
- NATIVE_WINDOW_GET_NEXT_FRAME_ID = 24,
- NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS = 25,
- NATIVE_WINDOW_GET_COMPOSITOR_TIMING = 26,
- NATIVE_WINDOW_GET_FRAME_TIMESTAMPS = 27,
- NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT = 28,
- NATIVE_WINDOW_GET_HDR_SUPPORT = 29,
- NATIVE_WINDOW_SET_USAGE64 = 30,
- NATIVE_WINDOW_GET_CONSUMER_USAGE64 = 31,
- NATIVE_WINDOW_SET_BUFFERS_SMPTE2086_METADATA = 32,
- NATIVE_WINDOW_SET_BUFFERS_CTA861_3_METADATA = 33,
+ NATIVE_WINDOW_SET_USAGE = ANATIVEWINDOW_PERFORM_SET_USAGE, /* deprecated */
+ NATIVE_WINDOW_CONNECT = 1, /* deprecated */
+ NATIVE_WINDOW_DISCONNECT = 2, /* deprecated */
+ NATIVE_WINDOW_SET_CROP = 3, /* private */
+ NATIVE_WINDOW_SET_BUFFER_COUNT = 4,
+ NATIVE_WINDOW_SET_BUFFERS_GEOMETRY = ANATIVEWINDOW_PERFORM_SET_BUFFERS_GEOMETRY, /* deprecated */
+ NATIVE_WINDOW_SET_BUFFERS_TRANSFORM = 6,
+ NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP = 7,
+ NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS = 8,
+ NATIVE_WINDOW_SET_BUFFERS_FORMAT = ANATIVEWINDOW_PERFORM_SET_BUFFERS_FORMAT,
+ NATIVE_WINDOW_SET_SCALING_MODE = 10, /* private */
+ NATIVE_WINDOW_LOCK = 11, /* private */
+ NATIVE_WINDOW_UNLOCK_AND_POST = 12, /* private */
+ NATIVE_WINDOW_API_CONNECT = 13, /* private */
+ NATIVE_WINDOW_API_DISCONNECT = 14, /* private */
+ NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */
+ NATIVE_WINDOW_SET_POST_TRANSFORM_CROP = 16, /* deprecated, unimplemented */
+ NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17, /* private */
+ NATIVE_WINDOW_SET_SIDEBAND_STREAM = 18,
+ NATIVE_WINDOW_SET_BUFFERS_DATASPACE = 19,
+ NATIVE_WINDOW_SET_SURFACE_DAMAGE = 20, /* private */
+ NATIVE_WINDOW_SET_SHARED_BUFFER_MODE = 21,
+ NATIVE_WINDOW_SET_AUTO_REFRESH = 22,
+ NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION = 23,
+ NATIVE_WINDOW_GET_NEXT_FRAME_ID = 24,
+ NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS = 25,
+ NATIVE_WINDOW_GET_COMPOSITOR_TIMING = 26,
+ NATIVE_WINDOW_GET_FRAME_TIMESTAMPS = 27,
+ NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT = 28,
+ NATIVE_WINDOW_GET_HDR_SUPPORT = 29,
+ NATIVE_WINDOW_SET_USAGE64 = ANATIVEWINDOW_PERFORM_SET_USAGE64,
+ NATIVE_WINDOW_GET_CONSUMER_USAGE64 = 31,
+ NATIVE_WINDOW_SET_BUFFERS_SMPTE2086_METADATA = 32,
+ NATIVE_WINDOW_SET_BUFFERS_CTA861_3_METADATA = 33,
NATIVE_WINDOW_SET_BUFFERS_HDR10_PLUS_METADATA = 34,
+ NATIVE_WINDOW_SET_AUTO_PREROTATION = 35,
+ NATIVE_WINDOW_GET_LAST_DEQUEUE_START = 36, /* private */
+ NATIVE_WINDOW_SET_DEQUEUE_TIMEOUT = 37, /* private */
+ NATIVE_WINDOW_GET_LAST_DEQUEUE_DURATION = 38, /* private */
+ NATIVE_WINDOW_GET_LAST_QUEUE_DURATION = 39, /* private */
+ NATIVE_WINDOW_SET_FRAME_RATE = 40,
+ NATIVE_WINDOW_SET_CANCEL_INTERCEPTOR = 41, /* private */
+ NATIVE_WINDOW_SET_DEQUEUE_INTERCEPTOR = 42, /* private */
+ NATIVE_WINDOW_SET_PERFORM_INTERCEPTOR = 43, /* private */
+ NATIVE_WINDOW_SET_QUEUE_INTERCEPTOR = 44, /* private */
+ NATIVE_WINDOW_ALLOCATE_BUFFERS = 45, /* private */
+ NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER = 46, /* private */
+ NATIVE_WINDOW_SET_QUERY_INTERCEPTOR = 47, /* private */
// clang-format on
};
@@ -985,4 +1002,99 @@
return window->perform(window, NATIVE_WINDOW_GET_CONSUMER_USAGE64, outUsage);
}
+/*
+ * native_window_set_auto_prerotation(..., autoPrerotation)
+ * Enable/disable the auto prerotation at buffer allocation when the buffer size
+ * is driven by the consumer.
+ *
+ * When buffer size is driven by the consumer and the transform hint specifies
+ * a 90 or 270 degree rotation, if auto prerotation is enabled, the width and
+ * height used for dequeueBuffer will be additionally swapped.
+ */
+static inline int native_window_set_auto_prerotation(struct ANativeWindow* window,
+ bool autoPrerotation) {
+ return window->perform(window, NATIVE_WINDOW_SET_AUTO_PREROTATION, autoPrerotation);
+}
+
+static inline int native_window_set_frame_rate(struct ANativeWindow* window, float frameRate,
+ int8_t compatibility) {
+ return window->perform(window, NATIVE_WINDOW_SET_FRAME_RATE, (double)frameRate,
+ (int)compatibility);
+}
+
+// ------------------------------------------------------------------------------------------------
+// Candidates for APEX visibility
+// These functions are planned to be made stable for APEX modules, but have not
+// yet been stabilized to a specific api version.
+// ------------------------------------------------------------------------------------------------
+
+/**
+ * Retrieves the last queued buffer for this window, along with the fence that
+ * fires when the buffer is ready to be read, and the 4x4 coordinate
+ * transform matrix that should be applied to the buffer's content. The
+ * transform matrix is represented in column-major order.
+ *
+ * If there was no buffer previously queued, then outBuffer will be NULL and
+ * the value of outFence will be -1.
+ *
+ * Note that if outBuffer is not NULL, then the caller will hold a reference
+ * onto the buffer. Accordingly, the caller must call AHardwareBuffer_release
+ * when the buffer is no longer needed so that the system may reclaim the
+ * buffer.
+ *
+ * \return NO_ERROR on success.
+ * \return NO_MEMORY if there was insufficient memory.
+ */
+static inline int ANativeWindow_getLastQueuedBuffer(ANativeWindow* window,
+ AHardwareBuffer** outBuffer, int* outFence,
+ float outTransformMatrix[16]) {
+ return window->perform(window, NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER, outBuffer, outFence,
+ outTransformMatrix);
+}
+
+/**
+ * Retrieves an identifier for the next frame to be queued by this window.
+ *
+ * \return the next frame id.
+ */
+static inline int64_t ANativeWindow_getNextFrameId(ANativeWindow* window) {
+ int64_t value;
+ window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, &value);
+ return value;
+}
+
+/**
+ * Prototype of the function that an ANativeWindow implementation would call
+ * when ANativeWindow_query is called.
+ */
+typedef int (*ANativeWindow_queryFn)(const ANativeWindow* window, int what, int* value);
+
+/**
+ * Prototype of the function that intercepts an invocation of
+ * ANativeWindow_queryFn, along with a data pointer that's passed by the
+ * caller who set the interceptor, as well as arguments that would be
+ * passed to ANativeWindow_queryFn if it were to be called.
+ */
+typedef int (*ANativeWindow_queryInterceptor)(const ANativeWindow* window,
+ ANativeWindow_queryFn perform, void* data,
+ int what, int* value);
+
+/**
+ * Registers an interceptor for ANativeWindow_query. Instead of calling
+ * the underlying query function, instead the provided interceptor is
+ * called, which may optionally call the underlying query function. An
+ * optional data pointer is also provided to side-channel additional arguments.
+ *
+ * Note that usage of this should only be used for specialized use-cases by
+ * either the system partition or to Mainline modules. This should never be
+ * exposed to NDK or LL-NDK.
+ *
+ * Returns NO_ERROR on success, -errno if registration failed.
+ */
+static inline int ANativeWindow_setQueryInterceptor(ANativeWindow* window,
+ ANativeWindow_queryInterceptor interceptor,
+ void* data) {
+ return window->perform(window, NATIVE_WINDOW_SET_QUERY_INTERCEPTOR, interceptor, data);
+}
+
__END_DECLS
diff --git a/libs/nativewindow/include/vndk/window.h b/libs/nativewindow/include/vndk/window.h
index 995ba44..500052c 100644
--- a/libs/nativewindow/include/vndk/window.h
+++ b/libs/nativewindow/include/vndk/window.h
@@ -316,6 +316,15 @@
*/
int ANativeWindow_setAutoRefresh(ANativeWindow* window, bool autoRefresh);
+/*
+ * Enable/disable the auto prerotation at buffer allocation when the buffer size
+ * is driven by the consumer.
+ *
+ * When buffer size is driven by the consumer and the transform hint specifies
+ * a 90 or 270 degree rotation, if auto prerotation is enabled, the width and
+ * height used for dequeueBuffer will be additionally swapped.
+ */
+int ANativeWindow_setAutoPrerotation(ANativeWindow* window, bool autoPrerotation);
/*****************************************************************************/
diff --git a/libs/nativewindow/libnativewindow.map.txt b/libs/nativewindow/libnativewindow.map.txt
index bad8b11..1b5d20d 100644
--- a/libs/nativewindow/libnativewindow.map.txt
+++ b/libs/nativewindow/libnativewindow.map.txt
@@ -2,9 +2,9 @@
global:
AHardwareBuffer_acquire;
AHardwareBuffer_allocate;
- AHardwareBuffer_createFromHandle; # vndk
+ AHardwareBuffer_createFromHandle; # llndk # apex
AHardwareBuffer_describe;
- AHardwareBuffer_getNativeHandle; # vndk
+ AHardwareBuffer_getNativeHandle; # llndk # apex
AHardwareBuffer_isSupported; # introduced=29
AHardwareBuffer_lock;
AHardwareBuffer_lockAndGetInfo; # introduced=29
@@ -13,32 +13,43 @@
AHardwareBuffer_release;
AHardwareBuffer_sendHandleToUnixSocket;
AHardwareBuffer_unlock;
- ANativeWindowBuffer_getHardwareBuffer; # vndk
- ANativeWindow_OemStorageGet; # vndk
- ANativeWindow_OemStorageSet; # vndk
+ ANativeWindowBuffer_getHardwareBuffer; # llndk
+ ANativeWindow_OemStorageGet; # llndk
+ ANativeWindow_OemStorageSet; # llndk
ANativeWindow_acquire;
- ANativeWindow_cancelBuffer; # vndk
- ANativeWindow_dequeueBuffer; # vndk
+ ANativeWindow_cancelBuffer; # llndk
+ ANativeWindow_dequeueBuffer; # llndk
ANativeWindow_getBuffersDataSpace; # introduced=28
ANativeWindow_getFormat;
ANativeWindow_getHeight;
+ ANativeWindow_getLastDequeueDuration; # apex # introduced=30
+ ANativeWindow_getLastDequeueStartTime; # apex # introduced=30
+ ANativeWindow_getLastQueueDuration; # apex # introduced=30
ANativeWindow_getWidth;
ANativeWindow_lock;
- ANativeWindow_query; # vndk
- ANativeWindow_queryf; # vndk
- ANativeWindow_queueBuffer; # vndk
+ ANativeWindow_query; # llndk
+ ANativeWindow_queryf; # llndk
+ ANativeWindow_queueBuffer; # llndk
+ ANativeWindow_setCancelBufferInterceptor; # apex # introduced=30
+ ANativeWindow_setDequeueBufferInterceptor; # apex # introduced=30
+ ANativeWindow_setPerformInterceptor; # apex # introduced=30
+ ANativeWindow_setQueueBufferInterceptor; # apex # introduced=30
ANativeWindow_release;
- ANativeWindow_setAutoRefresh; # vndk
- ANativeWindow_setBufferCount; # vndk
+ ANativeWindow_setAutoPrerotation; # llndk
+ ANativeWindow_setAutoRefresh; # llndk
+ ANativeWindow_setBufferCount; # llndk
ANativeWindow_setBuffersDataSpace; # introduced=28
- ANativeWindow_setBuffersDimensions; # vndk
- ANativeWindow_setBuffersFormat; # vndk
+ ANativeWindow_setBuffersDimensions; # llndk
+ ANativeWindow_setBuffersFormat; # llndk
ANativeWindow_setBuffersGeometry;
- ANativeWindow_setBuffersTimestamp; # vndk
+ ANativeWindow_setBuffersTimestamp; # llndk
ANativeWindow_setBuffersTransform;
- ANativeWindow_setSharedBufferMode; # vndk
- ANativeWindow_setSwapInterval; # vndk
- ANativeWindow_setUsage; # vndk
+ ANativeWindow_setDequeueTimeout; # apex # introduced=30
+ ANativeWindow_setFrameRate; # introduced=30
+ ANativeWindow_setSharedBufferMode; # llndk
+ ANativeWindow_setSwapInterval; # llndk
+ ANativeWindow_setUsage; # llndk
+ ANativeWindow_tryAllocateBuffers; # introduced=30
ANativeWindow_unlockAndPost;
local:
*;
diff --git a/libs/nativewindow/tests/AHardwareBufferTest.cpp b/libs/nativewindow/tests/AHardwareBufferTest.cpp
index cc2731d..71b1f9f 100644
--- a/libs/nativewindow/tests/AHardwareBufferTest.cpp
+++ b/libs/nativewindow/tests/AHardwareBufferTest.cpp
@@ -20,6 +20,7 @@
#include <android/hardware_buffer.h>
#include <private/android/AHardwareBufferHelpers.h>
#include <android/hardware/graphics/common/1.0/types.h>
+#include <vndk/hardware_buffer.h>
#include <gtest/gtest.h>
@@ -100,9 +101,33 @@
(uint64_t)BufferUsage::CPU_WRITE_RARELY,
AHARDWAREBUFFER_USAGE_CPU_READ_RARELY | AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY));
-EXPECT_TRUE(TestUsageConversion(
+ EXPECT_TRUE(TestUsageConversion(
(uint64_t)BufferUsage::GPU_RENDER_TARGET | (uint64_t)BufferUsage::GPU_TEXTURE |
- 1ull << 29 | 1ull << 57,
+ 1ull << 29 | 1ull << 57,
AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT | AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE |
AHARDWAREBUFFER_USAGE_VENDOR_1 | AHARDWAREBUFFER_USAGE_VENDOR_13));
}
+
+TEST(AHardwareBufferTest, GetCreateHandleTest) {
+ AHardwareBuffer_Desc desc{
+ .width = 64,
+ .height = 1,
+ .layers = 1,
+ .format = AHARDWAREBUFFER_FORMAT_BLOB,
+ .usage = AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN | AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
+ .stride = 64,
+ };
+
+ AHardwareBuffer* buffer = nullptr;
+ EXPECT_EQ(0, AHardwareBuffer_allocate(&desc, &buffer));
+ const native_handle_t* handle = AHardwareBuffer_getNativeHandle(buffer);
+ EXPECT_NE(nullptr, handle);
+
+ AHardwareBuffer* otherBuffer = nullptr;
+ EXPECT_EQ(0, AHardwareBuffer_createFromHandle(
+ &desc, handle, AHARDWAREBUFFER_CREATE_FROM_HANDLE_METHOD_CLONE, &otherBuffer));
+ EXPECT_NE(nullptr, otherBuffer);
+
+ AHardwareBuffer_release(buffer);
+ AHardwareBuffer_release(otherBuffer);
+}
diff --git a/libs/nativewindow/tests/ANativeWindowTest.cpp b/libs/nativewindow/tests/ANativeWindowTest.cpp
new file mode 100644
index 0000000..6cf8291
--- /dev/null
+++ b/libs/nativewindow/tests/ANativeWindowTest.cpp
@@ -0,0 +1,168 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "ANativeWindow_test"
+//#define LOG_NDEBUG 0
+
+#include <gtest/gtest.h>
+#include <gui/BufferItemConsumer.h>
+#include <gui/BufferQueue.h>
+#include <gui/Surface.h>
+#include <log/log.h>
+#include <sync/sync.h>
+// We need to use the private system apis since not everything is visible to
+// apexes yet.
+#include <system/window.h>
+
+using namespace android;
+
+class TestableSurface final : public Surface {
+public:
+ explicit TestableSurface(const sp<IGraphicBufferProducer>& bufferProducer)
+ : Surface(bufferProducer) {}
+
+ // Exposes the internal last dequeue duration that's stored on the Surface.
+ nsecs_t getLastDequeueDuration() const { return mLastDequeueDuration; }
+
+ // Exposes the internal last queue duration that's stored on the Surface.
+ nsecs_t getLastQueueDuration() const { return mLastQueueDuration; }
+
+ // Exposes the internal last dequeue start time that's stored on the Surface.
+ nsecs_t getLastDequeueStartTime() const { return mLastDequeueStartTime; }
+};
+
+class ANativeWindowTest : public ::testing::Test {
+protected:
+ void SetUp() override {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGV("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+ BufferQueue::createBufferQueue(&mProducer, &mConsumer);
+ mItemConsumer = new BufferItemConsumer(mConsumer, GRALLOC_USAGE_SW_READ_OFTEN);
+ mWindow = new TestableSurface(mProducer);
+ const int success = native_window_api_connect(mWindow.get(), NATIVE_WINDOW_API_CPU);
+ EXPECT_EQ(0, success);
+ }
+
+ void TearDown() override {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGV("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+ const int success = native_window_api_disconnect(mWindow.get(), NATIVE_WINDOW_API_CPU);
+ EXPECT_EQ(0, success);
+ }
+ sp<IGraphicBufferProducer> mProducer;
+ sp<IGraphicBufferConsumer> mConsumer;
+ sp<BufferItemConsumer> mItemConsumer;
+
+ sp<TestableSurface> mWindow;
+};
+
+TEST_F(ANativeWindowTest, getLastDequeueDuration_noDequeue_returnsZero) {
+ int result = ANativeWindow_getLastDequeueDuration(mWindow.get());
+ EXPECT_EQ(0, result);
+ EXPECT_EQ(0, mWindow->getLastDequeueDuration());
+}
+
+TEST_F(ANativeWindowTest, getLastDequeueDuration_withDequeue_returnsTime) {
+ ANativeWindowBuffer* buffer;
+ int fd;
+ int result = ANativeWindow_dequeueBuffer(mWindow.get(), &buffer, &fd);
+ close(fd);
+ EXPECT_EQ(0, result);
+
+ result = ANativeWindow_getLastDequeueDuration(mWindow.get());
+ EXPECT_GT(result, 0);
+ EXPECT_EQ(result, mWindow->getLastDequeueDuration());
+}
+
+TEST_F(ANativeWindowTest, getLastQueueDuration_noDequeue_returnsZero) {
+ int result = ANativeWindow_getLastQueueDuration(mWindow.get());
+ EXPECT_EQ(0, result);
+ EXPECT_EQ(0, mWindow->getLastQueueDuration());
+}
+
+TEST_F(ANativeWindowTest, getLastQueueDuration_noQueue_returnsZero) {
+ ANativeWindowBuffer* buffer;
+ int fd;
+ int result = ANativeWindow_dequeueBuffer(mWindow.get(), &buffer, &fd);
+ close(fd);
+ EXPECT_EQ(0, result);
+
+ result = ANativeWindow_getLastQueueDuration(mWindow.get());
+ EXPECT_EQ(result, 0);
+ EXPECT_EQ(result, mWindow->getLastQueueDuration());
+}
+
+TEST_F(ANativeWindowTest, getLastQueueDuration_withQueue_returnsTime) {
+ ANativeWindowBuffer* buffer;
+ int fd;
+ int result = ANativeWindow_dequeueBuffer(mWindow.get(), &buffer, &fd);
+ close(fd);
+ EXPECT_EQ(0, result);
+
+ result = ANativeWindow_queueBuffer(mWindow.get(), buffer, 0);
+
+ result = ANativeWindow_getLastQueueDuration(mWindow.get());
+ EXPECT_GT(result, 0);
+ EXPECT_EQ(result, mWindow->getLastQueueDuration());
+}
+
+TEST_F(ANativeWindowTest, getLastDequeueStartTime_noDequeue_returnsZero) {
+ int64_t result = ANativeWindow_getLastDequeueStartTime(mWindow.get());
+ EXPECT_EQ(0, result);
+ EXPECT_EQ(0, mWindow->getLastQueueDuration());
+}
+
+TEST_F(ANativeWindowTest, getLastDequeueStartTime_withDequeue_returnsTime) {
+ ANativeWindowBuffer* buffer;
+ int fd;
+ int dequeueResult = ANativeWindow_dequeueBuffer(mWindow.get(), &buffer, &fd);
+ close(fd);
+ EXPECT_EQ(0, dequeueResult);
+
+ int64_t result = ANativeWindow_getLastDequeueStartTime(mWindow.get());
+ EXPECT_GT(result, 0);
+ EXPECT_EQ(result, mWindow->getLastDequeueStartTime());
+}
+
+TEST_F(ANativeWindowTest, setDequeueTimeout_causesDequeueTimeout) {
+ nsecs_t timeout = milliseconds_to_nanoseconds(100);
+ int result = ANativeWindow_setDequeueTimeout(mWindow.get(), timeout);
+ EXPECT_EQ(0, result);
+
+ // The two dequeues should not timeout...
+ ANativeWindowBuffer* buffer;
+ int fd;
+ int dequeueResult = ANativeWindow_dequeueBuffer(mWindow.get(), &buffer, &fd);
+ close(fd);
+ EXPECT_EQ(0, dequeueResult);
+ int queueResult = ANativeWindow_queueBuffer(mWindow.get(), buffer, -1);
+ EXPECT_EQ(0, queueResult);
+ dequeueResult = ANativeWindow_dequeueBuffer(mWindow.get(), &buffer, &fd);
+ close(fd);
+ EXPECT_EQ(0, dequeueResult);
+ queueResult = ANativeWindow_queueBuffer(mWindow.get(), buffer, -1);
+ EXPECT_EQ(0, queueResult);
+
+ // ...but the third one should since the queue depth is too deep.
+ nsecs_t start = systemTime(SYSTEM_TIME_MONOTONIC);
+ dequeueResult = ANativeWindow_dequeueBuffer(mWindow.get(), &buffer, &fd);
+ nsecs_t end = systemTime(SYSTEM_TIME_MONOTONIC);
+ close(fd);
+ EXPECT_EQ(TIMED_OUT, dequeueResult);
+ EXPECT_GE(end - start, timeout);
+}
diff --git a/libs/nativewindow/tests/Android.bp b/libs/nativewindow/tests/Android.bp
index 20071be..cdb3d20 100644
--- a/libs/nativewindow/tests/Android.bp
+++ b/libs/nativewindow/tests/Android.bp
@@ -15,13 +15,22 @@
//
cc_test {
- name: "AHardwareBufferTest",
+ name: "libnativewindow_test",
+ test_suites: [
+ "device-tests",
+ ],
shared_libs: [
+ "libgui",
+ "liblog",
"libnativewindow",
+ "libsync",
+ "libutils",
"android.hardware.graphics.common@1.0",
],
srcs: [
"AHardwareBufferTest.cpp",
- "c_compatibility.c"],
+ "ANativeWindowTest.cpp",
+ "c_compatibility.c",
+ ],
cflags: ["-Wall", "-Werror"],
}
diff --git a/libs/nativewindow/tests/c_compatibility.c b/libs/nativewindow/tests/c_compatibility.c
index befd88f..aa9b4f7 100644
--- a/libs/nativewindow/tests/c_compatibility.c
+++ b/libs/nativewindow/tests/c_compatibility.c
@@ -16,6 +16,7 @@
#include <android/hardware_buffer.h>
#include <android/native_window.h>
+#include <apex/window.h>
#include <vndk/hardware_buffer.h>
#include <vndk/window.h>
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index cc252d6..eb6080f 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -52,9 +52,15 @@
"gl/GLExtensions.cpp",
"gl/GLFramebuffer.cpp",
"gl/GLImage.cpp",
+ "gl/GLShadowTexture.cpp",
+ "gl/GLShadowVertexGenerator.cpp",
+ "gl/GLSkiaShadowPort.cpp",
+ "gl/GLVertexBuffer.cpp",
"gl/ImageManager.cpp",
"gl/Program.cpp",
"gl/ProgramCache.cpp",
+ "gl/filters/BlurFilter.cpp",
+ "gl/filters/GenericProgram.cpp",
],
}
@@ -71,9 +77,6 @@
"-fvisibility=hidden",
"-Werror=format",
],
- cppflags: [
- "-fwhole-program-vtables", // requires ThinLTO
- ],
srcs: [
":librenderengine_sources",
":librenderengine_gl_sources",
diff --git a/libs/renderengine/Mesh.cpp b/libs/renderengine/Mesh.cpp
index f5387f2..ed2f45f 100644
--- a/libs/renderengine/Mesh.cpp
+++ b/libs/renderengine/Mesh.cpp
@@ -21,38 +21,46 @@
namespace android {
namespace renderengine {
-Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize)
+Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize,
+ size_t cropCoordsSize, size_t shadowColorSize, size_t shadowParamsSize,
+ size_t indexCount)
: mVertexCount(vertexCount),
mVertexSize(vertexSize),
mTexCoordsSize(texCoordSize),
- mPrimitive(primitive) {
+ mCropCoordsSize(cropCoordsSize),
+ mShadowColorSize(shadowColorSize),
+ mShadowParamsSize(shadowParamsSize),
+ mPrimitive(primitive),
+ mIndexCount(indexCount) {
if (vertexCount == 0) {
mVertices.resize(1);
mVertices[0] = 0.0f;
mStride = 0;
return;
}
-
- const size_t CROP_COORD_SIZE = 2;
- size_t stride = vertexSize + texCoordSize + CROP_COORD_SIZE;
+ size_t stride = vertexSize + texCoordSize + cropCoordsSize + shadowColorSize + shadowParamsSize;
size_t remainder = (stride * vertexCount) / vertexCount;
// Since all of the input parameters are unsigned, if stride is less than
// either vertexSize or texCoordSize, it must have overflowed. remainder
// will be equal to stride as long as stride * vertexCount doesn't overflow.
if ((stride < vertexSize) || (remainder != stride)) {
- ALOGE("Overflow in Mesh(..., %zu, %zu, %zu, %zu)", vertexCount, vertexSize, texCoordSize,
- CROP_COORD_SIZE);
+ ALOGE("Overflow in Mesh(..., %zu, %zu, %zu, %zu, %zu, %zu)", vertexCount, vertexSize,
+ texCoordSize, cropCoordsSize, shadowColorSize, shadowParamsSize);
mVertices.resize(1);
mVertices[0] = 0.0f;
mVertexCount = 0;
mVertexSize = 0;
mTexCoordsSize = 0;
+ mCropCoordsSize = 0;
+ mShadowColorSize = 0;
+ mShadowParamsSize = 0;
mStride = 0;
return;
}
mVertices.resize(stride * vertexCount);
mStride = stride;
+ mIndices.resize(indexCount);
}
Mesh::Primitive Mesh::getPrimitive() const {
@@ -80,6 +88,28 @@
return mVertices.data() + mVertexSize + mTexCoordsSize;
}
+float const* Mesh::getShadowColor() const {
+ return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize;
+}
+float* Mesh::getShadowColor() {
+ return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize;
+}
+
+float const* Mesh::getShadowParams() const {
+ return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize + mShadowColorSize;
+}
+float* Mesh::getShadowParams() {
+ return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize + mShadowColorSize;
+}
+
+uint16_t const* Mesh::getIndices() const {
+ return mIndices.data();
+}
+
+uint16_t* Mesh::getIndices() {
+ return mIndices.data();
+}
+
size_t Mesh::getVertexCount() const {
return mVertexCount;
}
@@ -92,6 +122,14 @@
return mTexCoordsSize;
}
+size_t Mesh::getShadowColorSize() const {
+ return mShadowColorSize;
+}
+
+size_t Mesh::getShadowParamsSize() const {
+ return mShadowParamsSize;
+}
+
size_t Mesh::getByteStride() const {
return mStride * sizeof(float);
}
@@ -100,5 +138,9 @@
return mStride;
}
+size_t Mesh::getIndexCount() const {
+ return mIndexCount;
+}
+
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/RenderEngine.cpp b/libs/renderengine/RenderEngine.cpp
index 166c267..0fdf093 100644
--- a/libs/renderengine/RenderEngine.cpp
+++ b/libs/renderengine/RenderEngine.cpp
@@ -24,23 +24,22 @@
namespace android {
namespace renderengine {
-std::unique_ptr<impl::RenderEngine> RenderEngine::create(int hwcFormat, uint32_t featureFlags,
- uint32_t imageCacheSize) {
+std::unique_ptr<impl::RenderEngine> RenderEngine::create(const RenderEngineCreationArgs& args) {
char prop[PROPERTY_VALUE_MAX];
property_get(PROPERTY_DEBUG_RENDERENGINE_BACKEND, prop, "gles");
if (strcmp(prop, "gles") == 0) {
ALOGD("RenderEngine GLES Backend");
- return renderengine::gl::GLESRenderEngine::create(hwcFormat, featureFlags, imageCacheSize);
+ return renderengine::gl::GLESRenderEngine::create(args);
}
ALOGE("UNKNOWN BackendType: %s, create GLES RenderEngine.", prop);
- return renderengine::gl::GLESRenderEngine::create(hwcFormat, featureFlags, imageCacheSize);
+ return renderengine::gl::GLESRenderEngine::create(args);
}
RenderEngine::~RenderEngine() = default;
namespace impl {
-RenderEngine::RenderEngine(uint32_t featureFlags) : mFeatureFlags(featureFlags) {}
+RenderEngine::RenderEngine(const RenderEngineCreationArgs& args) : mArgs(args) {}
RenderEngine::~RenderEngine() = default;
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index d2a7525..92e7e71 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -46,8 +46,10 @@
#include "GLExtensions.h"
#include "GLFramebuffer.h"
#include "GLImage.h"
+#include "GLShadowVertexGenerator.h"
#include "Program.h"
#include "ProgramCache.h"
+#include "filters/BlurFilter.h"
extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
@@ -145,52 +147,6 @@
return NAME_NOT_FOUND;
}
-class EGLAttributeVector {
- struct Attribute;
- class Adder;
- friend class Adder;
- KeyedVector<Attribute, EGLint> mList;
- struct Attribute {
- Attribute() : v(0){};
- explicit Attribute(EGLint v) : v(v) {}
- EGLint v;
- bool operator<(const Attribute& other) const {
- // this places EGL_NONE at the end
- EGLint lhs(v);
- EGLint rhs(other.v);
- if (lhs == EGL_NONE) lhs = 0x7FFFFFFF;
- if (rhs == EGL_NONE) rhs = 0x7FFFFFFF;
- return lhs < rhs;
- }
- };
- class Adder {
- friend class EGLAttributeVector;
- EGLAttributeVector& v;
- EGLint attribute;
- Adder(EGLAttributeVector& v, EGLint attribute) : v(v), attribute(attribute) {}
-
- public:
- void operator=(EGLint value) {
- if (attribute != EGL_NONE) {
- v.mList.add(Attribute(attribute), value);
- }
- }
- operator EGLint() const { return v.mList[attribute]; }
- };
-
-public:
- EGLAttributeVector() { mList.add(Attribute(EGL_NONE), EGL_NONE); }
- void remove(EGLint attribute) {
- if (attribute != EGL_NONE) {
- mList.removeItem(Attribute(attribute));
- }
- }
- Adder operator[](EGLint attribute) { return Adder(*this, attribute); }
- EGLint operator[](EGLint attribute) const { return mList[attribute]; }
- // cast-operator to (EGLint const*)
- operator EGLint const*() const { return &mList.keyAt(0).v; }
-};
-
static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
EGLConfig* config) {
// select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
@@ -199,16 +155,33 @@
EGLint wantedAttribute;
EGLint wantedAttributeValue;
- EGLAttributeVector attribs;
+ std::vector<EGLint> attribs;
if (renderableType) {
- attribs[EGL_RENDERABLE_TYPE] = renderableType;
- attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
- attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
- attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
- attribs[EGL_RED_SIZE] = 8;
- attribs[EGL_GREEN_SIZE] = 8;
- attribs[EGL_BLUE_SIZE] = 8;
- attribs[EGL_ALPHA_SIZE] = 8;
+ const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
+ const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
+
+ // Default to 8 bits per channel.
+ const EGLint tmpAttribs[] = {
+ EGL_RENDERABLE_TYPE,
+ renderableType,
+ EGL_RECORDABLE_ANDROID,
+ EGL_TRUE,
+ EGL_SURFACE_TYPE,
+ EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
+ EGL_FRAMEBUFFER_TARGET_ANDROID,
+ EGL_TRUE,
+ EGL_RED_SIZE,
+ is1010102 ? 10 : 8,
+ EGL_GREEN_SIZE,
+ is1010102 ? 10 : 8,
+ EGL_BLUE_SIZE,
+ is1010102 ? 10 : 8,
+ EGL_ALPHA_SIZE,
+ is1010102 ? 2 : 8,
+ EGL_NONE,
+ };
+ std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
+ std::back_inserter(attribs));
wantedAttribute = EGL_NONE;
wantedAttributeValue = EGL_NONE;
} else {
@@ -217,7 +190,8 @@
wantedAttributeValue = format;
}
- err = selectConfigForAttribute(display, attribs, wantedAttribute, wantedAttributeValue, config);
+ err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
+ config);
if (err == NO_ERROR) {
EGLint caveat;
if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
@@ -227,30 +201,39 @@
return err;
}
-std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(int hwcFormat, uint32_t featureFlags,
- uint32_t imageCacheSize) {
+std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
// initialize EGL for the default display
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!eglInitialize(display, nullptr, nullptr)) {
LOG_ALWAYS_FATAL("failed to initialize EGL");
}
+ const auto eglVersion = eglQueryStringImplementationANDROID(display, EGL_VERSION);
+ if (!eglVersion) {
+ checkGlError(__FUNCTION__, __LINE__);
+ LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_VERSION) failed");
+ }
+
+ const auto eglExtensions = eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS);
+ if (!eglExtensions) {
+ checkGlError(__FUNCTION__, __LINE__);
+ LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_EXTENSIONS) failed");
+ }
+
GLExtensions& extensions = GLExtensions::getInstance();
- extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION),
- eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS));
+ extensions.initWithEGLStrings(eglVersion, eglExtensions);
// The code assumes that ES2 or later is available if this extension is
// supported.
EGLConfig config = EGL_NO_CONFIG;
if (!extensions.hasNoConfigContext()) {
- config = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
+ config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
}
- bool useContextPriority = extensions.hasContextPriority() &&
- (featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
+ bool useContextPriority =
+ extensions.hasContextPriority() && args.contextPriority == ContextPriority::HIGH;
EGLContext protectedContext = EGL_NO_CONTEXT;
- if ((featureFlags & RenderEngine::ENABLE_PROTECTED_CONTEXT) &&
- extensions.hasProtectedContent()) {
+ if (args.enableProtectedContext && extensions.hasProtectedContent()) {
protectedContext = createEglContext(display, config, nullptr, useContextPriority,
Protection::PROTECTED);
ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
@@ -264,7 +247,8 @@
EGLSurface dummy = EGL_NO_SURFACE;
if (!extensions.hasSurfacelessContext()) {
- dummy = createDummyEglPbufferSurface(display, config, hwcFormat, Protection::UNPROTECTED);
+ dummy = createDummyEglPbufferSurface(display, config, args.pixelFormat,
+ Protection::UNPROTECTED);
LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer");
}
EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt);
@@ -274,14 +258,17 @@
EGLSurface protectedDummy = EGL_NO_SURFACE;
if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
- protectedDummy =
- createDummyEglPbufferSurface(display, config, hwcFormat, Protection::PROTECTED);
+ protectedDummy = createDummyEglPbufferSurface(display, config, args.pixelFormat,
+ Protection::PROTECTED);
ALOGE_IF(protectedDummy == EGL_NO_SURFACE, "can't create protected dummy pbuffer");
}
// now figure out what version of GL did we actually get
GlesVersion version = parseGlesVersion(extensions.getVersion());
+ LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0,
+ "Blurs require OpenGL ES 3.0. Please unset ro.surface_flinger.supports_background_blur");
+
// initialize the renderer while GL is current
std::unique_ptr<GLESRenderEngine> engine;
switch (version) {
@@ -291,9 +278,8 @@
break;
case GLES_VERSION_2_0:
case GLES_VERSION_3_0:
- engine = std::make_unique<GLESRenderEngine>(featureFlags, display, config, ctxt, dummy,
- protectedContext, protectedDummy,
- imageCacheSize);
+ engine = std::make_unique<GLESRenderEngine>(args, display, config, ctxt, dummy,
+ protectedContext, protectedDummy);
break;
}
@@ -347,10 +333,10 @@
return config;
}
-GLESRenderEngine::GLESRenderEngine(uint32_t featureFlags, EGLDisplay display, EGLConfig config,
- EGLContext ctxt, EGLSurface dummy, EGLContext protectedContext,
- EGLSurface protectedDummy, uint32_t imageCacheSize)
- : renderengine::impl::RenderEngine(featureFlags),
+GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
+ EGLConfig config, EGLContext ctxt, EGLSurface dummy,
+ EGLContext protectedContext, EGLSurface protectedDummy)
+ : renderengine::impl::RenderEngine(args),
mEGLDisplay(display),
mEGLConfig(config),
mEGLContext(ctxt),
@@ -359,8 +345,8 @@
mProtectedDummySurface(protectedDummy),
mVpWidth(0),
mVpHeight(0),
- mFramebufferImageCacheSize(imageCacheSize),
- mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) {
+ mFramebufferImageCacheSize(args.imageCacheSize),
+ mUseColorManagement(args.useColorManagement) {
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
@@ -378,15 +364,6 @@
LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
}
- const uint16_t protTexData[] = {0};
- glGenTextures(1, &mProtectedTexName);
- glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, protTexData);
-
// mColorBlindnessCorrection = M;
if (mUseColorManagement) {
@@ -423,7 +400,14 @@
mTraceGpuCompletion = true;
mFlushTracer = std::make_unique<FlushTracer>(this);
}
+
+ if (args.supportsBackgroundBlur) {
+ mBlurFilter = new BlurFilter(*this);
+ checkErrors("BlurFilter creation");
+ }
+
mImageManager = std::make_unique<ImageManager>(this);
+ mImageManager->initThread();
mDrawingBuffer = createFramebuffer();
}
@@ -458,11 +442,8 @@
void GLESRenderEngine::primeCache() const {
ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
- mFeatureFlags & USE_COLOR_MANAGEMENT);
-}
-
-bool GLESRenderEngine::isCurrent() const {
- return mEGLDisplay == eglGetCurrentDisplay() && mEGLContext == eglGetCurrentContext();
+ mArgs.useColorManagement,
+ mArgs.precacheToneMapperShaderOnly);
}
base::unique_fd GLESRenderEngine::flush() {
@@ -571,7 +552,10 @@
float alpha) {
size_t c;
Rect const* r = region.getArray(&c);
- Mesh mesh(Mesh::TRIANGLES, c * 6, 2);
+ Mesh mesh = Mesh::Builder()
+ .setPrimitive(Mesh::TRIANGLES)
+ .setVertices(c * 6 /* count */, 2 /* size */)
+ .build();
Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
for (size_t i = 0; i < c; i++, r++) {
position[i * 6 + 0].x = r->left;
@@ -792,34 +776,66 @@
// top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
FloatRect bounds = layer.geometry.roundedCornersCrop;
- // Firstly, we need to convert the coordination from layer native coordination space to
- // device coordination space.
- const auto transformMatrix = display.globalTransform * layer.geometry.positionTransform;
- const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
- const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
- const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
- const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
- bounds = FloatRect(leftTopCoordinateInBuffer[0], leftTopCoordinateInBuffer[1],
- rightBottomCoordinateInBuffer[0], rightBottomCoordinateInBuffer[1]);
-
- // Secondly, if the display is rotated, we need to undo the rotation on coordination and
- // align the (left, top) and (right, bottom) coordination with the device coordination
- // space.
+ // Explicitly compute the transform from the clip rectangle to the physical
+ // display. Normally, this is done in glViewport but we explicitly compute
+ // it here so that we can get the scissor bounds correct.
+ const Rect& source = display.clip;
+ const Rect& destination = display.physicalDisplay;
+ // Here we compute the following transform:
+ // 1. Translate the top left corner of the source clip to (0, 0)
+ // 2. Rotate the clip rectangle about the origin in accordance with the
+ // orientation flag
+ // 3. Translate the top left corner back to the origin.
+ // 4. Scale the clip rectangle to the destination rectangle dimensions
+ // 5. Translate the top left corner to the destination rectangle's top left
+ // corner.
+ const mat4 translateSource = mat4::translate(vec4(-source.left, -source.top, 0, 1));
+ mat4 rotation;
+ int displacementX = 0;
+ int displacementY = 0;
+ float destinationWidth = static_cast<float>(destination.getWidth());
+ float destinationHeight = static_cast<float>(destination.getHeight());
+ float sourceWidth = static_cast<float>(source.getWidth());
+ float sourceHeight = static_cast<float>(source.getHeight());
+ const float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
switch (display.orientation) {
case ui::Transform::ROT_90:
- std::swap(bounds.left, bounds.right);
+ rotation = mat4::rotate(rot90InRadians, vec3(0, 0, 1));
+ displacementX = source.getHeight();
+ std::swap(sourceHeight, sourceWidth);
break;
case ui::Transform::ROT_180:
- std::swap(bounds.left, bounds.right);
- std::swap(bounds.top, bounds.bottom);
+ rotation = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1));
+ displacementY = source.getHeight();
+ displacementX = source.getWidth();
break;
case ui::Transform::ROT_270:
- std::swap(bounds.top, bounds.bottom);
+ rotation = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1));
+ displacementY = source.getWidth();
+ std::swap(sourceHeight, sourceWidth);
break;
default:
break;
}
+ const mat4 intermediateTranslation = mat4::translate(vec4(displacementX, displacementY, 0, 1));
+ const mat4 scale = mat4::scale(
+ vec4(destinationWidth / sourceWidth, destinationHeight / sourceHeight, 1, 1));
+ const mat4 translateDestination =
+ mat4::translate(vec4(destination.left, destination.top, 0, 1));
+ const mat4 globalTransform =
+ translateDestination * scale * intermediateTranslation * rotation * translateSource;
+
+ const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform;
+ const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
+ const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
+ const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
+ const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
+ bounds = FloatRect(std::min(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
+ std::min(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]),
+ std::max(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
+ std::max(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]));
+
// Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
// and the middle part without rounded corners.
const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
@@ -831,11 +847,14 @@
drawMesh(mesh);
// The middle part of the layer can turn off blending.
- const Rect middleRect(bounds.left, bounds.top + radius, bounds.right, bounds.bottom - radius);
- setScissor(middleRect);
- mState.cornerRadius = 0.0;
- disableBlending();
- drawMesh(mesh);
+ if (topRect.bottom < bottomRect.top) {
+ const Rect middleRect(bounds.left, bounds.top + radius, bounds.right,
+ bounds.bottom - radius);
+ setScissor(middleRect);
+ mState.cornerRadius = 0.0;
+ disableBlending();
+ drawMesh(mesh);
+ }
disableScissor();
}
@@ -855,26 +874,52 @@
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
-
ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
glStatus);
return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
}
-void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
+void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /*framebuffer*/) {
ATRACE_CALL();
// back to main framebuffer
glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
+bool GLESRenderEngine::cleanupPostRender() {
+ ATRACE_CALL();
+
+ if (mPriorResourcesCleaned ||
+ (mLastDrawFence != nullptr && mLastDrawFence->getStatus() != Fence::Status::Signaled)) {
+ // If we don't have a prior frame needing cleanup, then don't do anything.
+ return false;
+ }
+
+ // Bind the texture to dummy data so that backing image data can be freed.
+ GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
+ glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
+ // Release the cached fence here, so that we don't churn reallocations when
+ // we could no-op repeated calls of this method instead.
+ mLastDrawFence = nullptr;
+ mPriorResourcesCleaned = true;
+ return true;
+}
+
void GLESRenderEngine::checkErrors() const {
+ checkErrors(nullptr);
+}
+
+void GLESRenderEngine::checkErrors(const char* tag) const {
do {
// there could be more than one error flag
GLenum error = glGetError();
if (error == GL_NO_ERROR) break;
- ALOGE("GL error 0x%04x", int(error));
+ if (tag == nullptr) {
+ ALOGE("GL error 0x%04x", int(error));
+ } else {
+ ALOGE("GL error: %s -> 0x%04x", tag, int(error));
+ }
} while (true);
}
@@ -936,7 +981,7 @@
}
status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
- const std::vector<LayerSettings>& layers,
+ const std::vector<const LayerSettings*>& layers,
ANativeWindowBuffer* const buffer,
const bool useFramebufferCache, base::unique_fd&& bufferFence,
base::unique_fd* drawFence) {
@@ -946,9 +991,13 @@
return NO_ERROR;
}
- if (bufferFence.get() >= 0 && !waitFence(std::move(bufferFence))) {
- ATRACE_NAME("Waiting before draw");
- sync_wait(bufferFence.get(), -1);
+ if (bufferFence.get() >= 0) {
+ // Duplicate the fence for passing to waitFence.
+ base::unique_fd bufferFenceDup(dup(bufferFence.get()));
+ if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
+ ATRACE_NAME("Waiting before draw");
+ sync_wait(bufferFence.get(), -1);
+ }
}
if (buffer == nullptr) {
@@ -956,13 +1005,38 @@
return BAD_VALUE;
}
- BindNativeBufferAsFramebuffer fbo(*this, buffer, useFramebufferCache);
+ std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
+ // Gathering layers that requested blur, we'll need them to decide when to render to an
+ // offscreen buffer, and when to render to the native buffer.
+ std::deque<const LayerSettings*> blurLayers;
+ if (CC_LIKELY(mBlurFilter != nullptr)) {
+ for (auto layer : layers) {
+ if (layer->backgroundBlurRadius > 0) {
+ blurLayers.push_back(layer);
+ }
+ }
+ }
+ const auto blurLayersSize = blurLayers.size();
- if (fbo.getStatus() != NO_ERROR) {
- ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
- buffer->handle);
- checkErrors();
- return fbo.getStatus();
+ if (blurLayersSize == 0) {
+ fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this, buffer, useFramebufferCache);
+ if (fbo->getStatus() != NO_ERROR) {
+ ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
+ buffer->handle);
+ checkErrors();
+ return fbo->getStatus();
+ }
+ setViewportAndProjection(display.physicalDisplay, display.clip);
+ } else {
+ setViewportAndProjection(display.physicalDisplay, display.clip);
+ auto status =
+ mBlurFilter->setAsDrawTarget(display, blurLayers.front()->backgroundBlurRadius);
+ if (status != NO_ERROR) {
+ ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
+ buffer->handle);
+ checkErrors();
+ return status;
+ }
}
// clear the entire buffer, sometimes when we reuse buffers we'd persist
@@ -972,53 +1046,96 @@
// opaque layers.
clearWithColor(0.0, 0.0, 0.0, 0.0);
- setViewportAndProjection(display.physicalDisplay, display.clip);
-
setOutputDataSpace(display.outputDataspace);
setDisplayMaxLuminance(display.maxLuminance);
- mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform;
- mState.projectionMatrix = projectionMatrix;
+ const mat4 projectionMatrix =
+ ui::Transform(display.orientation).asMatrix4() * mState.projectionMatrix;
if (!display.clearRegion.isEmpty()) {
glDisable(GL_BLEND);
fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
}
- Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2);
- for (auto layer : layers) {
- mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
+ Mesh mesh = Mesh::Builder()
+ .setPrimitive(Mesh::TRIANGLE_FAN)
+ .setVertices(4 /* count */, 2 /* size */)
+ .setTexCoords(2 /* size */)
+ .setCropCoords(2 /* size */)
+ .build();
+ for (auto const layer : layers) {
+ if (blurLayers.size() > 0 && blurLayers.front() == layer) {
+ blurLayers.pop_front();
- const FloatRect bounds = layer.geometry.boundaries;
+ auto status = mBlurFilter->prepare();
+ if (status != NO_ERROR) {
+ ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
+ buffer->handle);
+ checkErrors("Can't render first blur pass");
+ return status;
+ }
+
+ if (blurLayers.size() == 0) {
+ // Done blurring, time to bind the native FBO and render our blur onto it.
+ fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this, buffer,
+ useFramebufferCache);
+ status = fbo->getStatus();
+ setViewportAndProjection(display.physicalDisplay, display.clip);
+ } else {
+ // There's still something else to blur, so let's keep rendering to our FBO
+ // instead of to the display.
+ status = mBlurFilter->setAsDrawTarget(display,
+ blurLayers.front()->backgroundBlurRadius);
+ }
+ if (status != NO_ERROR) {
+ ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
+ buffer->handle);
+ checkErrors("Can't bind native framebuffer");
+ return status;
+ }
+
+ status = mBlurFilter->render(blurLayersSize > 1);
+ if (status != NO_ERROR) {
+ ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
+ buffer->handle);
+ checkErrors("Can't render blur filter");
+ return status;
+ }
+ }
+
+ mState.maxMasteringLuminance = layer->source.buffer.maxMasteringLuminance;
+ mState.maxContentLuminance = layer->source.buffer.maxContentLuminance;
+ mState.projectionMatrix = projectionMatrix * layer->geometry.positionTransform;
+
+ const FloatRect bounds = layer->geometry.boundaries;
Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
position[0] = vec2(bounds.left, bounds.top);
position[1] = vec2(bounds.left, bounds.bottom);
position[2] = vec2(bounds.right, bounds.bottom);
position[3] = vec2(bounds.right, bounds.top);
- setupLayerCropping(layer, mesh);
- setColorTransform(display.colorTransform * layer.colorTransform);
+ setupLayerCropping(*layer, mesh);
+ setColorTransform(display.colorTransform * layer->colorTransform);
bool usePremultipliedAlpha = true;
bool disableTexture = true;
bool isOpaque = false;
-
- if (layer.source.buffer.buffer != nullptr) {
+ if (layer->source.buffer.buffer != nullptr) {
disableTexture = false;
- isOpaque = layer.source.buffer.isOpaque;
+ isOpaque = layer->source.buffer.isOpaque;
- sp<GraphicBuffer> gBuf = layer.source.buffer.buffer;
- bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
- layer.source.buffer.fence);
+ sp<GraphicBuffer> gBuf = layer->source.buffer.buffer;
+ bindExternalTextureBuffer(layer->source.buffer.textureName, gBuf,
+ layer->source.buffer.fence);
- usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
- Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
- mat4 texMatrix = layer.source.buffer.textureTransform;
+ usePremultipliedAlpha = layer->source.buffer.usePremultipliedAlpha;
+ Texture texture(Texture::TEXTURE_EXTERNAL, layer->source.buffer.textureName);
+ mat4 texMatrix = layer->source.buffer.textureTransform;
texture.setMatrix(texMatrix.asArray());
- texture.setFiltering(layer.source.buffer.useTextureFiltering);
+ texture.setFiltering(layer->source.buffer.useTextureFiltering);
texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
- setSourceY410BT2020(layer.source.buffer.isY410BT2020);
+ setSourceY410BT2020(layer->source.buffer.isY410BT2020);
renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
texCoords[0] = vec2(0.0, 0.0);
@@ -1028,28 +1145,32 @@
setupLayerTexturing(texture);
}
- const half3 solidColor = layer.source.solidColor;
- const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
+ const half3 solidColor = layer->source.solidColor;
+ const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer->alpha);
// Buffer sources will have a black solid color ignored in the shader,
// so in that scenario the solid color passed here is arbitrary.
setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
- layer.geometry.roundedCornersRadius);
- if (layer.disableBlending) {
+ layer->geometry.roundedCornersRadius);
+ if (layer->disableBlending) {
glDisable(GL_BLEND);
}
- setSourceDataSpace(layer.sourceDataspace);
+ setSourceDataSpace(layer->sourceDataspace);
+ if (layer->shadow.length > 0.0f) {
+ handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius,
+ layer->shadow);
+ }
// We only want to do a special handling for rounded corners when having rounded corners
// is the only reason it needs to turn on blending, otherwise, we handle it like the
// usual way since it needs to turn on blending anyway.
- if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
- handleRoundedCorners(display, layer, mesh);
+ else if (layer->geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
+ handleRoundedCorners(display, *layer, mesh);
} else {
drawMesh(mesh);
}
// Cleanup if there's a buffer source
- if (layer.source.buffer.buffer != nullptr) {
+ if (layer->source.buffer.buffer != nullptr) {
disableBlending();
setSourceY410BT2020(false);
disableTexturing();
@@ -1070,39 +1191,18 @@
// us bad parameters, or we messed up our shader generation).
return INVALID_OPERATION;
}
+ mLastDrawFence = nullptr;
+ } else {
+ // The caller takes ownership of drawFence, so we need to duplicate the
+ // fd here.
+ mLastDrawFence = new Fence(dup(drawFence->get()));
}
+ mPriorResourcesCleaned = false;
checkErrors();
return NO_ERROR;
}
-void GLESRenderEngine::setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop,
- ui::Transform::orientation_flags rotation) {
- setViewportAndProjection(Rect(vpw, vph), sourceCrop);
-
- if (rotation == ui::Transform::ROT_0) {
- return;
- }
-
- // Apply custom rotation to the projection.
- float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
- mat4 m = mState.projectionMatrix;
- switch (rotation) {
- case ui::Transform::ROT_90:
- m = mat4::rotate(rot90InRadians, vec3(0, 0, 1)) * m;
- break;
- case ui::Transform::ROT_180:
- m = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1)) * m;
- break;
- case ui::Transform::ROT_270:
- m = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1)) * m;
- break;
- default:
- break;
- }
- mState.projectionMatrix = m;
-}
-
void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
ATRACE_CALL();
mVpWidth = viewport.getWidth();
@@ -1166,14 +1266,6 @@
mState.textureEnabled = true;
}
-void GLESRenderEngine::setupLayerBlackedOut() {
- glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
- Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
- texture.setDimensions(1, 1); // FIXME: we should get that from somewhere
- mState.texture = texture;
- mState.textureEnabled = true;
-}
-
void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
mState.colorMatrix = colorTransform;
}
@@ -1215,13 +1307,23 @@
mesh.getByteStride(), mesh.getCropCoords());
}
+ if (mState.drawShadows) {
+ glEnableVertexAttribArray(Program::shadowColor);
+ glVertexAttribPointer(Program::shadowColor, mesh.getShadowColorSize(), GL_FLOAT, GL_FALSE,
+ mesh.getByteStride(), mesh.getShadowColor());
+
+ glEnableVertexAttribArray(Program::shadowParams);
+ glVertexAttribPointer(Program::shadowParams, mesh.getShadowParamsSize(), GL_FLOAT, GL_FALSE,
+ mesh.getByteStride(), mesh.getShadowParams());
+ }
+
+ Description managedState = mState;
// By default, DISPLAY_P3 is the only supported wide color output. However,
// when HDR content is present, hardware composer may be able to handle
// BT2020 data space, in that case, the output data space is set to be
// BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
// to respect this and convert non-HDR content to HDR format.
if (mUseColorManagement) {
- Description managedState = mState;
Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
Dataspace outputStandard =
@@ -1312,27 +1414,25 @@
managedState.outputTransferFunction =
Description::dataSpaceToTransferFunction(outputTransfer);
}
+ }
- ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
- : mEGLContext,
- managedState);
+ ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
+ managedState);
- glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
-
- if (outputDebugPPMs) {
- static uint64_t managedColorFrameCount = 0;
- std::ostringstream out;
- out << "/data/texture_out" << managedColorFrameCount++;
- writePPM(out.str().c_str(), mVpWidth, mVpHeight);
- }
+ if (mState.drawShadows) {
+ glDrawElements(mesh.getPrimitive(), mesh.getIndexCount(), GL_UNSIGNED_SHORT,
+ mesh.getIndices());
} else {
- ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext
- : mEGLContext,
- mState);
-
glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
}
+ if (mUseColorManagement && outputDebugPPMs) {
+ static uint64_t managedColorFrameCount = 0;
+ std::ostringstream out;
+ out << "/data/texture_out" << managedColorFrameCount++;
+ writePPM(out.str().c_str(), mVpWidth, mVpHeight);
+ }
+
if (mesh.getTexCoordsSize()) {
glDisableVertexAttribArray(Program::texCoords);
}
@@ -1340,6 +1440,11 @@
if (mState.cornerRadius > 0.0f) {
glDisableVertexAttribArray(Program::cropCoords);
}
+
+ if (mState.drawShadows) {
+ glDisableVertexAttribArray(Program::shadowColor);
+ glDisableVertexAttribArray(Program::shadowParams);
+ }
}
size_t GLESRenderEngine::getMaxTextureSize() const {
@@ -1574,6 +1679,36 @@
}
}
+void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCornerRadius,
+ const ShadowSettings& settings) {
+ ATRACE_CALL();
+ const float casterZ = settings.length / 2.0f;
+ const GLShadowVertexGenerator shadows(casterRect, casterCornerRadius, casterZ,
+ settings.casterIsTranslucent, settings.ambientColor,
+ settings.spotColor, settings.lightPos,
+ settings.lightRadius);
+
+ // setup mesh for both shadows
+ Mesh mesh = Mesh::Builder()
+ .setPrimitive(Mesh::TRIANGLES)
+ .setVertices(shadows.getVertexCount(), 2 /* size */)
+ .setShadowAttrs()
+ .setIndices(shadows.getIndexCount())
+ .build();
+
+ Mesh::VertexArray<vec2> position = mesh.getPositionArray<vec2>();
+ Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>();
+ Mesh::VertexArray<vec3> shadowParams = mesh.getShadowParamsArray<vec3>();
+ shadows.fillVertices(position, shadowColor, shadowParams);
+ shadows.fillIndices(mesh.getIndicesArray());
+
+ mState.cornerRadius = 0.0f;
+ mState.drawShadows = true;
+ setupLayerTexturing(mShadowTexture.getTexture());
+ drawMesh(mesh);
+ mState.drawShadows = false;
+}
+
} // namespace gl
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index dd60e50..42b8537 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -17,7 +17,6 @@
#ifndef SF_GLESRENDERENGINE_H_
#define SF_GLESRENDERENGINE_H_
-#include <stdint.h>
#include <condition_variable>
#include <deque>
#include <mutex>
@@ -32,6 +31,7 @@
#include <renderengine/RenderEngine.h>
#include <renderengine/private/Description.h>
#include <sys/types.h>
+#include "GLShadowTexture.h"
#include "ImageManager.h"
#define EGL_NO_CONFIG ((EGLConfig)0)
@@ -46,30 +46,18 @@
namespace gl {
class GLImage;
+class BlurFilter;
class GLESRenderEngine : public impl::RenderEngine {
public:
- static std::unique_ptr<GLESRenderEngine> create(int hwcFormat, uint32_t featureFlags,
- uint32_t imageCacheSize);
- static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
+ static std::unique_ptr<GLESRenderEngine> create(const RenderEngineCreationArgs& args);
- GLESRenderEngine(uint32_t featureFlags, // See RenderEngine::FeatureFlag
- EGLDisplay display, EGLConfig config, EGLContext ctxt, EGLSurface dummy,
- EGLContext protectedContext, EGLSurface protectedDummy,
- uint32_t imageCacheSize);
+ GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLConfig config,
+ EGLContext ctxt, EGLSurface dummy, EGLContext protectedContext,
+ EGLSurface protectedDummy);
~GLESRenderEngine() override EXCLUDES(mRenderingMutex);
- std::unique_ptr<Framebuffer> createFramebuffer() override;
- std::unique_ptr<Image> createImage() override;
-
void primeCache() const override;
- bool isCurrent() const override;
- base::unique_fd flush() override;
- bool finish() override;
- bool waitFence(base::unique_fd fenceFd) override;
- void clearWithColor(float red, float green, float blue, float alpha) override;
- void fillRegionWithColor(const Region& region, float red, float green, float blue,
- float alpha) override;
void genTextures(size_t count, uint32_t* names) override;
void deleteTextures(size_t count, uint32_t const* names) override;
void bindExternalTextureImage(uint32_t texName, const Image& image) override;
@@ -79,18 +67,17 @@
void unbindExternalTextureBuffer(uint64_t bufferId) EXCLUDES(mRenderingMutex);
status_t bindFrameBuffer(Framebuffer* framebuffer) override;
void unbindFrameBuffer(Framebuffer* framebuffer) override;
- void checkErrors() const override;
bool isProtected() const override { return mInProtectedContext; }
bool supportsProtectedContent() const override;
bool useProtectedContext(bool useProtectedContext) override;
- status_t drawLayers(const DisplaySettings& display, const std::vector<LayerSettings>& layers,
+ status_t drawLayers(const DisplaySettings& display,
+ const std::vector<const LayerSettings*>& layers,
ANativeWindowBuffer* buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence, base::unique_fd* drawFence) override;
+ bool cleanupPostRender() override;
- // internal to RenderEngine
EGLDisplay getEGLDisplay() const { return mEGLDisplay; }
- EGLConfig getEGLConfig() const { return mEGLConfig; }
// Creates an output image for rendering to
EGLImageKHR createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer, bool isProtected,
bool useFramebufferCache)
@@ -112,27 +99,6 @@
Framebuffer* getFramebufferForDrawing() override;
void dump(std::string& result) override EXCLUDES(mRenderingMutex)
EXCLUDES(mFramebufferImageCacheMutex);
- void setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop,
- ui::Transform::orientation_flags rotation) override;
- void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
- const half4& color, float cornerRadius) override;
- void setupLayerTexturing(const Texture& texture) override;
- void setupLayerBlackedOut() override;
- void setupFillWithColor(float r, float g, float b, float a) override;
- void setColorTransform(const mat4& colorTransform) override;
- void disableTexturing() override;
- void disableBlending() override;
- void setupCornerRadiusCropSize(float width, float height) override;
-
- // HDR and color management related functions and state
- void setSourceY410BT2020(bool enable) override;
- void setSourceDataSpace(ui::Dataspace source) override;
- void setOutputDataSpace(ui::Dataspace dataspace) override;
- void setDisplayMaxLuminance(const float maxLuminance) override;
-
- // drawing
- void drawMesh(const Mesh& mesh) override;
-
size_t getMaxTextureSize() const override;
size_t getMaxViewportDims() const override;
@@ -144,12 +110,17 @@
GLES_VERSION_3_0 = 0x30000,
};
+ static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
static GlesVersion parseGlesVersion(const char* str);
static EGLContext createEglContext(EGLDisplay display, EGLConfig config,
EGLContext shareContext, bool useContextPriority,
Protection protection);
static EGLSurface createDummyEglPbufferSurface(EGLDisplay display, EGLConfig config,
int hwcFormat, Protection protection);
+ std::unique_ptr<Framebuffer> createFramebuffer();
+ std::unique_ptr<Image> createImage();
+ void checkErrors() const;
+ void checkErrors(const char* tag) const;
void setScissor(const Rect& region);
void disableScissor();
bool waitSync(EGLSyncKHR sync, EGLint flags);
@@ -176,6 +147,30 @@
// blending is an expensive operation, we want to turn off blending when it's not necessary.
void handleRoundedCorners(const DisplaySettings& display, const LayerSettings& layer,
const Mesh& mesh);
+ base::unique_fd flush();
+ bool finish();
+ bool waitFence(base::unique_fd fenceFd);
+ void clearWithColor(float red, float green, float blue, float alpha);
+ void fillRegionWithColor(const Region& region, float red, float green, float blue, float alpha);
+ void handleShadow(const FloatRect& casterRect, float casterCornerRadius,
+ const ShadowSettings& shadowSettings);
+ void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
+ const half4& color, float cornerRadius);
+ void setupLayerTexturing(const Texture& texture);
+ void setupFillWithColor(float r, float g, float b, float a);
+ void setColorTransform(const mat4& colorTransform);
+ void disableTexturing();
+ void disableBlending();
+ void setupCornerRadiusCropSize(float width, float height);
+
+ // HDR and color management related functions and state
+ void setSourceY410BT2020(bool enable);
+ void setSourceDataSpace(ui::Dataspace source);
+ void setOutputDataSpace(ui::Dataspace dataspace);
+ void setDisplayMaxLuminance(const float maxLuminance);
+
+ // drawing
+ void drawMesh(const Mesh& mesh);
EGLDisplay mEGLDisplay;
EGLConfig mEGLConfig;
@@ -183,12 +178,12 @@
EGLSurface mDummySurface;
EGLContext mProtectedEGLContext;
EGLSurface mProtectedDummySurface;
- GLuint mProtectedTexName;
GLint mMaxViewportDims[2];
GLint mMaxTextureSize;
GLuint mVpWidth;
GLuint mVpHeight;
Description mState;
+ GLShadowTexture mShadowTexture;
mat4 mSrgbToXyz;
mat4 mDisplayP3ToXyz;
@@ -236,6 +231,20 @@
std::mutex mRenderingMutex;
std::unique_ptr<Framebuffer> mDrawingBuffer;
+ // this is a 1x1 RGB buffer, but over-allocate in case a driver wants more
+ // memory or if it needs to satisfy alignment requirements. In this case:
+ // assume that each channel requires 4 bytes, and add 3 additional bytes to
+ // ensure that we align on a word. Allocating 16 bytes will provide a
+ // guarantee that we don't clobber memory.
+ uint32_t mPlaceholderDrawBuffer[4];
+ sp<Fence> mLastDrawFence;
+ // Store a separate boolean checking if prior resources were cleaned up, as
+ // devices that don't support native sync fences can't rely on a last draw
+ // fence that doesn't exist.
+ bool mPriorResourcesCleaned = true;
+
+ // Blur effect processor, only instantiated when a layer requests it.
+ BlurFilter* mBlurFilter = nullptr;
class FlushTracer {
public:
@@ -260,6 +269,9 @@
};
friend class FlushTracer;
friend class ImageManager;
+ friend class GLFramebuffer;
+ friend class BlurFilter;
+ friend class GenericProgram;
std::unique_ptr<FlushTracer> mFlushTracer;
std::unique_ptr<ImageManager> mImageManager = std::make_unique<ImageManager>(this);
};
diff --git a/libs/renderengine/gl/GLFramebuffer.cpp b/libs/renderengine/gl/GLFramebuffer.cpp
index 5fbb5ba..383486b 100644
--- a/libs/renderengine/gl/GLFramebuffer.cpp
+++ b/libs/renderengine/gl/GLFramebuffer.cpp
@@ -20,8 +20,8 @@
#include <GLES/gl.h>
#include <GLES/glext.h>
-#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
+#include <GLES3/gl3.h>
#include <gui/DebugEGLImageTracker.h>
#include <nativebase/nativebase.h>
#include <utils/Trace.h>
@@ -68,6 +68,47 @@
return true;
}
+void GLFramebuffer::allocateBuffers(uint32_t width, uint32_t height, void* data) {
+ ATRACE_CALL();
+
+ glBindTexture(GL_TEXTURE_2D, mTextureName);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, data);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT);
+
+ mBufferHeight = height;
+ mBufferWidth = width;
+ mEngine.checkErrors("Allocating Fbo texture");
+
+ bind();
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextureName, 0);
+ mStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+ unbind();
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ if (mStatus != GL_FRAMEBUFFER_COMPLETE) {
+ ALOGE("Frame buffer is not complete. Error %d", mStatus);
+ }
+}
+
+void GLFramebuffer::bind() const {
+ glBindFramebuffer(GL_FRAMEBUFFER, mFramebufferName);
+}
+
+void GLFramebuffer::bindAsReadBuffer() const {
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, mFramebufferName);
+}
+
+void GLFramebuffer::bindAsDrawBuffer() const {
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebufferName);
+}
+
+void GLFramebuffer::unbind() const {
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+}
+
} // namespace gl
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/gl/GLFramebuffer.h b/libs/renderengine/gl/GLFramebuffer.h
index b7650bb..6757695 100644
--- a/libs/renderengine/gl/GLFramebuffer.h
+++ b/libs/renderengine/gl/GLFramebuffer.h
@@ -20,6 +20,7 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
+#include <GLES2/gl2.h>
#include <renderengine/Framebuffer.h>
struct ANativeWindowBuffer;
@@ -33,21 +34,29 @@
class GLFramebuffer : public renderengine::Framebuffer {
public:
explicit GLFramebuffer(GLESRenderEngine& engine);
+ explicit GLFramebuffer(GLESRenderEngine& engine, bool multiTarget);
~GLFramebuffer() override;
bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected,
const bool useFramebufferCache) override;
+ void allocateBuffers(uint32_t width, uint32_t height, void* data = nullptr);
EGLImageKHR getEGLImage() const { return mEGLImage; }
uint32_t getTextureName() const { return mTextureName; }
uint32_t getFramebufferName() const { return mFramebufferName; }
int32_t getBufferHeight() const { return mBufferHeight; }
int32_t getBufferWidth() const { return mBufferWidth; }
+ GLenum getStatus() const { return mStatus; }
+ void bind() const;
+ void bindAsReadBuffer() const;
+ void bindAsDrawBuffer() const;
+ void unbind() const;
private:
GLESRenderEngine& mEngine;
EGLDisplay mEGLDisplay;
EGLImageKHR mEGLImage;
bool usingFramebufferCache = false;
+ GLenum mStatus = GL_FRAMEBUFFER_UNSUPPORTED;
uint32_t mTextureName, mFramebufferName;
int32_t mBufferHeight = 0;
diff --git a/libs/renderengine/gl/GLShadowTexture.cpp b/libs/renderengine/gl/GLShadowTexture.cpp
new file mode 100644
index 0000000..2423a34
--- /dev/null
+++ b/libs/renderengine/gl/GLShadowTexture.cpp
@@ -0,0 +1,52 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <GLES3/gl3.h>
+
+#include "GLShadowTexture.h"
+#include "GLSkiaShadowPort.h"
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+GLShadowTexture::GLShadowTexture() {
+ fillShadowTextureData(mTextureData, SHADOW_TEXTURE_WIDTH);
+
+ glGenTextures(1, &mName);
+ glBindTexture(GL_TEXTURE_2D, mName);
+ glTexImage2D(GL_TEXTURE_2D, 0 /* base image level */, GL_ALPHA, SHADOW_TEXTURE_WIDTH,
+ SHADOW_TEXTURE_HEIGHT, 0 /* border */, GL_ALPHA, GL_UNSIGNED_BYTE, mTextureData);
+ mTexture.init(Texture::TEXTURE_2D, mName);
+ mTexture.setFiltering(true);
+ mTexture.setDimensions(SHADOW_TEXTURE_WIDTH, 1);
+}
+
+GLShadowTexture::~GLShadowTexture() {
+ glDeleteTextures(1, &mName);
+}
+
+const Texture& GLShadowTexture::getTexture() {
+ return mTexture;
+}
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/GLShadowTexture.h b/libs/renderengine/gl/GLShadowTexture.h
new file mode 100644
index 0000000..250a9d7
--- /dev/null
+++ b/libs/renderengine/gl/GLShadowTexture.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <renderengine/Texture.h>
+#include <cstdint>
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+class GLShadowTexture {
+public:
+ GLShadowTexture();
+ ~GLShadowTexture();
+
+ const Texture& getTexture();
+
+private:
+ static constexpr int SHADOW_TEXTURE_WIDTH = 128;
+ static constexpr int SHADOW_TEXTURE_HEIGHT = 1;
+
+ GLuint mName;
+ Texture mTexture;
+ uint8_t mTextureData[SHADOW_TEXTURE_WIDTH];
+};
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/GLShadowVertexGenerator.cpp b/libs/renderengine/gl/GLShadowVertexGenerator.cpp
new file mode 100644
index 0000000..3181f9b
--- /dev/null
+++ b/libs/renderengine/gl/GLShadowVertexGenerator.cpp
@@ -0,0 +1,98 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <renderengine/Mesh.h>
+
+#include <math/vec4.h>
+
+#include <ui/Rect.h>
+#include <ui/Transform.h>
+
+#include "GLShadowVertexGenerator.h"
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+GLShadowVertexGenerator::GLShadowVertexGenerator(const FloatRect& casterRect,
+ float casterCornerRadius, float casterZ,
+ bool casterIsTranslucent, const vec4& ambientColor,
+ const vec4& spotColor, const vec3& lightPosition,
+ float lightRadius) {
+ mDrawAmbientShadow = ambientColor.a > 0.f;
+ mDrawSpotShadow = spotColor.a > 0.f;
+
+ // Generate geometries and find number of vertices to generate
+ if (mDrawAmbientShadow) {
+ mAmbientShadowGeometry = getAmbientShadowGeometry(casterRect, casterCornerRadius, casterZ,
+ casterIsTranslucent, ambientColor);
+ mAmbientShadowVertexCount = getVertexCountForGeometry(*mAmbientShadowGeometry.get());
+ mAmbientShadowIndexCount = getIndexCountForGeometry(*mAmbientShadowGeometry.get());
+ } else {
+ mAmbientShadowVertexCount = 0;
+ mAmbientShadowIndexCount = 0;
+ }
+
+ if (mDrawSpotShadow) {
+ mSpotShadowGeometry =
+ getSpotShadowGeometry(casterRect, casterCornerRadius, casterZ, casterIsTranslucent,
+ spotColor, lightPosition, lightRadius);
+ mSpotShadowVertexCount = getVertexCountForGeometry(*mSpotShadowGeometry.get());
+ mSpotShadowIndexCount = getIndexCountForGeometry(*mSpotShadowGeometry.get());
+ } else {
+ mSpotShadowVertexCount = 0;
+ mSpotShadowIndexCount = 0;
+ }
+}
+
+size_t GLShadowVertexGenerator::getVertexCount() const {
+ return mAmbientShadowVertexCount + mSpotShadowVertexCount;
+}
+
+size_t GLShadowVertexGenerator::getIndexCount() const {
+ return mAmbientShadowIndexCount + mSpotShadowIndexCount;
+}
+
+void GLShadowVertexGenerator::fillVertices(Mesh::VertexArray<vec2>& position,
+ Mesh::VertexArray<vec4>& color,
+ Mesh::VertexArray<vec3>& params) const {
+ if (mDrawAmbientShadow) {
+ fillVerticesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowVertexCount, position,
+ color, params);
+ }
+ if (mDrawSpotShadow) {
+ fillVerticesForGeometry(*mSpotShadowGeometry.get(), mSpotShadowVertexCount,
+ Mesh::VertexArray<vec2>(position, mAmbientShadowVertexCount),
+ Mesh::VertexArray<vec4>(color, mAmbientShadowVertexCount),
+ Mesh::VertexArray<vec3>(params, mAmbientShadowVertexCount));
+ }
+}
+
+void GLShadowVertexGenerator::fillIndices(uint16_t* indices) const {
+ if (mDrawAmbientShadow) {
+ fillIndicesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowIndexCount,
+ 0 /* starting vertex offset */, indices);
+ }
+ if (mDrawSpotShadow) {
+ fillIndicesForGeometry(*mSpotShadowGeometry.get(), mSpotShadowIndexCount,
+ mAmbientShadowVertexCount /* starting vertex offset */,
+ &(indices[mAmbientShadowIndexCount]));
+ }
+}
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/GLShadowVertexGenerator.h b/libs/renderengine/gl/GLShadowVertexGenerator.h
new file mode 100644
index 0000000..112f976
--- /dev/null
+++ b/libs/renderengine/gl/GLShadowVertexGenerator.h
@@ -0,0 +1,65 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <math/vec4.h>
+#include <ui/Rect.h>
+
+#include "GLSkiaShadowPort.h"
+
+namespace android {
+namespace renderengine {
+
+class Mesh;
+
+namespace gl {
+
+/**
+ * Generates gl attributes required to draw shadow spot and/or ambient shadows.
+ *
+ * Each shadow can support different colors. This class generates three vertex attributes for
+ * each shadow, its position, color and shadow params(offset and distance). These can be sent
+ * using a single glDrawElements call.
+ */
+class GLShadowVertexGenerator {
+public:
+ GLShadowVertexGenerator(const FloatRect& casterRect, float casterCornerRadius, float casterZ,
+ bool casterIsTranslucent, const vec4& ambientColor,
+ const vec4& spotColor, const vec3& lightPosition, float lightRadius);
+ ~GLShadowVertexGenerator() = default;
+
+ size_t getVertexCount() const;
+ size_t getIndexCount() const;
+ void fillVertices(Mesh::VertexArray<vec2>& position, Mesh::VertexArray<vec4>& color,
+ Mesh::VertexArray<vec3>& params) const;
+ void fillIndices(uint16_t* indices) const;
+
+private:
+ bool mDrawAmbientShadow;
+ std::unique_ptr<Geometry> mAmbientShadowGeometry;
+ int mAmbientShadowVertexCount = 0;
+ int mAmbientShadowIndexCount = 0;
+
+ bool mDrawSpotShadow;
+ std::unique_ptr<Geometry> mSpotShadowGeometry;
+ int mSpotShadowVertexCount = 0;
+ int mSpotShadowIndexCount = 0;
+};
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/GLSkiaShadowPort.cpp b/libs/renderengine/gl/GLSkiaShadowPort.cpp
new file mode 100644
index 0000000..da8b435
--- /dev/null
+++ b/libs/renderengine/gl/GLSkiaShadowPort.cpp
@@ -0,0 +1,656 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <math/vec4.h>
+
+#include <renderengine/Mesh.h>
+
+#include <ui/Rect.h>
+#include <ui/Transform.h>
+
+#include <utils/Log.h>
+
+#include "GLSkiaShadowPort.h"
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+/**
+ * The shadow geometry logic and vertex generation code has been ported from skia shadow
+ * fast path OpenGL implementation to draw shadows around rects and rounded rects including
+ * circles.
+ *
+ * path: skia/src/gpu/GrRenderTargetContext.cpp GrRenderTargetContext::drawFastShadow
+ *
+ * Modifications made:
+ * - Switched to using std lib math functions
+ * - Fall off function is implemented in vertex shader rather than a shadow texture
+ * - Removed transformations applied on the caster rect since the caster will be in local
+ * coordinate space and will be transformed by the vertex shader.
+ */
+
+static inline float divide_and_pin(float numer, float denom, float min, float max) {
+ if (denom == 0.0f) return min;
+ return std::clamp(numer / denom, min, max);
+}
+
+static constexpr auto SK_ScalarSqrt2 = 1.41421356f;
+static constexpr auto kAmbientHeightFactor = 1.0f / 128.0f;
+static constexpr auto kAmbientGeomFactor = 64.0f;
+// Assuming that we have a light height of 600 for the spot shadow,
+// the spot values will reach their maximum at a height of approximately 292.3077.
+// We'll round up to 300 to keep it simple.
+static constexpr auto kMaxAmbientRadius = 300 * kAmbientHeightFactor * kAmbientGeomFactor;
+
+inline float AmbientBlurRadius(float height) {
+ return std::min(height * kAmbientHeightFactor * kAmbientGeomFactor, kMaxAmbientRadius);
+}
+inline float AmbientRecipAlpha(float height) {
+ return 1.0f + std::max(height * kAmbientHeightFactor, 0.0f);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// Circle Data
+//
+// We have two possible cases for geometry for a circle:
+
+// In the case of a normal fill, we draw geometry for the circle as an octagon.
+static const uint16_t gFillCircleIndices[] = {
+ // enter the octagon
+ // clang-format off
+ 0, 1, 8, 1, 2, 8,
+ 2, 3, 8, 3, 4, 8,
+ 4, 5, 8, 5, 6, 8,
+ 6, 7, 8, 7, 0, 8,
+ // clang-format on
+};
+
+// For stroked circles, we use two nested octagons.
+static const uint16_t gStrokeCircleIndices[] = {
+ // enter the octagon
+ // clang-format off
+ 0, 1, 9, 0, 9, 8,
+ 1, 2, 10, 1, 10, 9,
+ 2, 3, 11, 2, 11, 10,
+ 3, 4, 12, 3, 12, 11,
+ 4, 5, 13, 4, 13, 12,
+ 5, 6, 14, 5, 14, 13,
+ 6, 7, 15, 6, 15, 14,
+ 7, 0, 8, 7, 8, 15,
+ // clang-format on
+};
+
+#define SK_ARRAY_COUNT(a) (sizeof(a) / sizeof((a)[0]))
+static const int kIndicesPerFillCircle = SK_ARRAY_COUNT(gFillCircleIndices);
+static const int kIndicesPerStrokeCircle = SK_ARRAY_COUNT(gStrokeCircleIndices);
+static const int kVertsPerStrokeCircle = 16;
+static const int kVertsPerFillCircle = 9;
+
+static int circle_type_to_vert_count(bool stroked) {
+ return stroked ? kVertsPerStrokeCircle : kVertsPerFillCircle;
+}
+
+static int circle_type_to_index_count(bool stroked) {
+ return stroked ? kIndicesPerStrokeCircle : kIndicesPerFillCircle;
+}
+
+static const uint16_t* circle_type_to_indices(bool stroked) {
+ return stroked ? gStrokeCircleIndices : gFillCircleIndices;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// RoundRect Data
+//
+// The geometry for a shadow roundrect is similar to a 9-patch:
+// ____________
+// |_|________|_|
+// | | | |
+// | | | |
+// | | | |
+// |_|________|_|
+// |_|________|_|
+//
+// However, each corner is rendered as a fan rather than a simple quad, as below. (The diagram
+// shows the upper part of the upper left corner. The bottom triangle would similarly be split
+// into two triangles.)
+// ________
+// |\ \ |
+// | \ \ |
+// | \\ |
+// | \|
+// --------
+//
+// The center of the fan handles the curve of the corner. For roundrects where the stroke width
+// is greater than the corner radius, the outer triangles blend from the curve to the straight
+// sides. Otherwise these triangles will be degenerate.
+//
+// In the case where the stroke width is greater than the corner radius and the
+// blur radius (overstroke), we add additional geometry to mark out the rectangle in the center.
+// This rectangle extends the coverage values of the center edges of the 9-patch.
+// ____________
+// |_|________|_|
+// | |\ ____ /| |
+// | | | | | |
+// | | |____| | |
+// |_|/______\|_|
+// |_|________|_|
+//
+// For filled rrects we reuse the stroke geometry but add an additional quad to the center.
+
+static const uint16_t gRRectIndices[] = {
+ // clang-format off
+ // overstroke quads
+ // we place this at the beginning so that we can skip these indices when rendering as filled
+ 0, 6, 25, 0, 25, 24,
+ 6, 18, 27, 6, 27, 25,
+ 18, 12, 26, 18, 26, 27,
+ 12, 0, 24, 12, 24, 26,
+
+ // corners
+ 0, 1, 2, 0, 2, 3, 0, 3, 4, 0, 4, 5,
+ 6, 11, 10, 6, 10, 9, 6, 9, 8, 6, 8, 7,
+ 12, 17, 16, 12, 16, 15, 12, 15, 14, 12, 14, 13,
+ 18, 19, 20, 18, 20, 21, 18, 21, 22, 18, 22, 23,
+
+ // edges
+ 0, 5, 11, 0, 11, 6,
+ 6, 7, 19, 6, 19, 18,
+ 18, 23, 17, 18, 17, 12,
+ 12, 13, 1, 12, 1, 0,
+
+ // fill quad
+ // we place this at the end so that we can skip these indices when rendering as stroked
+ 0, 6, 18, 0, 18, 12,
+ // clang-format on
+};
+
+// overstroke count
+static const int kIndicesPerOverstrokeRRect = SK_ARRAY_COUNT(gRRectIndices) - 6;
+// simple stroke count skips overstroke indices
+static const int kIndicesPerStrokeRRect = kIndicesPerOverstrokeRRect - 6 * 4;
+// fill count adds final quad to stroke count
+static const int kIndicesPerFillRRect = kIndicesPerStrokeRRect + 6;
+static const int kVertsPerStrokeRRect = 24;
+static const int kVertsPerOverstrokeRRect = 28;
+static const int kVertsPerFillRRect = 24;
+
+static int rrect_type_to_vert_count(RRectType type) {
+ switch (type) {
+ case kFill_RRectType:
+ return kVertsPerFillRRect;
+ case kStroke_RRectType:
+ return kVertsPerStrokeRRect;
+ case kOverstroke_RRectType:
+ return kVertsPerOverstrokeRRect;
+ }
+ ALOGE("Invalid rect type: %d", type);
+ return -1;
+}
+
+static int rrect_type_to_index_count(RRectType type) {
+ switch (type) {
+ case kFill_RRectType:
+ return kIndicesPerFillRRect;
+ case kStroke_RRectType:
+ return kIndicesPerStrokeRRect;
+ case kOverstroke_RRectType:
+ return kIndicesPerOverstrokeRRect;
+ }
+ ALOGE("Invalid rect type: %d", type);
+ return -1;
+}
+
+static const uint16_t* rrect_type_to_indices(RRectType type) {
+ switch (type) {
+ case kFill_RRectType:
+ case kStroke_RRectType:
+ return gRRectIndices + 6 * 4;
+ case kOverstroke_RRectType:
+ return gRRectIndices;
+ }
+ ALOGE("Invalid rect type: %d", type);
+ return nullptr;
+}
+
+static void fillInCircleVerts(const Geometry& args, bool isStroked,
+ Mesh::VertexArray<vec2>& position,
+ Mesh::VertexArray<vec4>& shadowColor,
+ Mesh::VertexArray<vec3>& shadowParams) {
+ vec4 color = args.fColor;
+ float outerRadius = args.fOuterRadius;
+ float innerRadius = args.fInnerRadius;
+ float blurRadius = args.fBlurRadius;
+ float distanceCorrection = outerRadius / blurRadius;
+
+ const FloatRect& bounds = args.fDevBounds;
+
+ // The inner radius in the vertex data must be specified in normalized space.
+ innerRadius = innerRadius / outerRadius;
+
+ vec2 center = vec2(bounds.getWidth() / 2.0f, bounds.getHeight() / 2.0f);
+ float halfWidth = 0.5f * bounds.getWidth();
+ float octOffset = 0.41421356237f; // sqrt(2) - 1
+ int vertexCount = 0;
+
+ position[vertexCount] = center + vec2(-octOffset * halfWidth, -halfWidth);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(-octOffset, -1, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(octOffset * halfWidth, -halfWidth);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(octOffset, -1, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(halfWidth, -octOffset * halfWidth);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(1, -octOffset, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(halfWidth, octOffset * halfWidth);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(1, octOffset, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(octOffset * halfWidth, halfWidth);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(octOffset, 1, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(-octOffset * halfWidth, halfWidth);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(-octOffset, 1, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(-halfWidth, octOffset * halfWidth);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(-1, octOffset, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(-halfWidth, -octOffset * halfWidth);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(-1, -octOffset, distanceCorrection);
+ vertexCount++;
+
+ if (isStroked) {
+ // compute the inner ring
+
+ // cosine and sine of pi/8
+ float c = 0.923579533f;
+ float s = 0.382683432f;
+ float r = args.fInnerRadius;
+
+ position[vertexCount] = center + vec2(-s * r, -c * r);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(-s * innerRadius, -c * innerRadius, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(s * r, -c * r);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(s * innerRadius, -c * innerRadius, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(c * r, -s * r);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(c * innerRadius, -s * innerRadius, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(c * r, s * r);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(c * innerRadius, s * innerRadius, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(s * r, c * r);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(s * innerRadius, c * innerRadius, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(-s * r, c * r);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(-s * innerRadius, c * innerRadius, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(-c * r, s * r);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(-c * innerRadius, s * innerRadius, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = center + vec2(-c * r, -s * r);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(-c * innerRadius, -s * innerRadius, distanceCorrection);
+ vertexCount++;
+ } else {
+ // filled
+ position[vertexCount] = center;
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
+ vertexCount++;
+ }
+}
+
+static void fillInRRectVerts(const Geometry& args, Mesh::VertexArray<vec2>& position,
+ Mesh::VertexArray<vec4>& shadowColor,
+ Mesh::VertexArray<vec3>& shadowParams) {
+ vec4 color = args.fColor;
+ float outerRadius = args.fOuterRadius;
+
+ const FloatRect& bounds = args.fDevBounds;
+
+ float umbraInset = args.fUmbraInset;
+ float minDim = 0.5f * std::min(bounds.getWidth(), bounds.getHeight());
+ if (umbraInset > minDim) {
+ umbraInset = minDim;
+ }
+
+ float xInner[4] = {bounds.left + umbraInset, bounds.right - umbraInset,
+ bounds.left + umbraInset, bounds.right - umbraInset};
+ float xMid[4] = {bounds.left + outerRadius, bounds.right - outerRadius,
+ bounds.left + outerRadius, bounds.right - outerRadius};
+ float xOuter[4] = {bounds.left, bounds.right, bounds.left, bounds.right};
+ float yInner[4] = {bounds.top + umbraInset, bounds.top + umbraInset, bounds.bottom - umbraInset,
+ bounds.bottom - umbraInset};
+ float yMid[4] = {bounds.top + outerRadius, bounds.top + outerRadius,
+ bounds.bottom - outerRadius, bounds.bottom - outerRadius};
+ float yOuter[4] = {bounds.top, bounds.top, bounds.bottom, bounds.bottom};
+
+ float blurRadius = args.fBlurRadius;
+
+ // In the case where we have to inset more for the umbra, our two triangles in the
+ // corner get skewed to a diamond rather than a square. To correct for that,
+ // we also skew the vectors we send to the shader that help define the circle.
+ // By doing so, we end up with a quarter circle in the corner rather than the
+ // elliptical curve.
+
+ // This is a bit magical, but it gives us the correct results at extrema:
+ // a) umbraInset == outerRadius produces an orthogonal vector
+ // b) outerRadius == 0 produces a diagonal vector
+ // And visually the corner looks correct.
+ vec2 outerVec = vec2(outerRadius - umbraInset, -outerRadius - umbraInset);
+ outerVec = normalize(outerVec);
+ // We want the circle edge to fall fractionally along the diagonal at
+ // (sqrt(2)*(umbraInset - outerRadius) + outerRadius)/sqrt(2)*umbraInset
+ //
+ // Setting the components of the diagonal offset to the following value will give us that.
+ float diagVal = umbraInset / (SK_ScalarSqrt2 * (outerRadius - umbraInset) - outerRadius);
+ vec2 diagVec = vec2(diagVal, diagVal);
+ float distanceCorrection = umbraInset / blurRadius;
+
+ int vertexCount = 0;
+ // build corner by corner
+ for (int i = 0; i < 4; ++i) {
+ // inner point
+ position[vertexCount] = vec2(xInner[i], yInner[i]);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
+ vertexCount++;
+
+ // outer points
+ position[vertexCount] = vec2(xOuter[i], yInner[i]);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(0, -1, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = vec2(xOuter[i], yMid[i]);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(outerVec.x, outerVec.y, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = vec2(xOuter[i], yOuter[i]);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(diagVec.x, diagVec.y, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = vec2(xMid[i], yOuter[i]);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(outerVec.x, outerVec.y, distanceCorrection);
+ vertexCount++;
+
+ position[vertexCount] = vec2(xInner[i], yOuter[i]);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(0, -1, distanceCorrection);
+ vertexCount++;
+ }
+
+ // Add the additional vertices for overstroked rrects.
+ // Effectively this is an additional stroked rrect, with its
+ // parameters equal to those in the center of the 9-patch. This will
+ // give constant values across this inner ring.
+ if (kOverstroke_RRectType == args.fType) {
+ float inset = umbraInset + args.fInnerRadius;
+
+ // TL
+ position[vertexCount] = vec2(bounds.left + inset, bounds.top + inset);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
+ vertexCount++;
+
+ // TR
+ position[vertexCount] = vec2(bounds.right - inset, bounds.top + inset);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
+ vertexCount++;
+
+ // BL
+ position[vertexCount] = vec2(bounds.left + inset, bounds.bottom - inset);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
+ vertexCount++;
+
+ // BR
+ position[vertexCount] = vec2(bounds.right - inset, bounds.bottom - inset);
+ shadowColor[vertexCount] = color;
+ shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
+ vertexCount++;
+ }
+}
+
+int getVertexCountForGeometry(const Geometry& shadowGeometry) {
+ if (shadowGeometry.fIsCircle) {
+ return circle_type_to_vert_count(shadowGeometry.fType);
+ }
+
+ return rrect_type_to_vert_count(shadowGeometry.fType);
+}
+
+int getIndexCountForGeometry(const Geometry& shadowGeometry) {
+ if (shadowGeometry.fIsCircle) {
+ return circle_type_to_index_count(kStroke_RRectType == shadowGeometry.fType);
+ }
+
+ return rrect_type_to_index_count(shadowGeometry.fType);
+}
+
+void fillVerticesForGeometry(const Geometry& shadowGeometry, int /* vertexCount */,
+ Mesh::VertexArray<vec2> position, Mesh::VertexArray<vec4> shadowColor,
+ Mesh::VertexArray<vec3> shadowParams) {
+ if (shadowGeometry.fIsCircle) {
+ fillInCircleVerts(shadowGeometry, shadowGeometry.fIsStroked, position, shadowColor,
+ shadowParams);
+ } else {
+ fillInRRectVerts(shadowGeometry, position, shadowColor, shadowParams);
+ }
+}
+
+void fillIndicesForGeometry(const Geometry& shadowGeometry, int indexCount,
+ int startingVertexOffset, uint16_t* indices) {
+ if (shadowGeometry.fIsCircle) {
+ const uint16_t* primIndices = circle_type_to_indices(shadowGeometry.fIsStroked);
+ for (int i = 0; i < indexCount; ++i) {
+ indices[i] = primIndices[i] + startingVertexOffset;
+ }
+ } else {
+ const uint16_t* primIndices = rrect_type_to_indices(shadowGeometry.fType);
+ for (int i = 0; i < indexCount; ++i) {
+ indices[i] = primIndices[i] + startingVertexOffset;
+ }
+ }
+}
+
+inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ,
+ float lightRadius, float& blurRadius, float& scale, vec2& translate) {
+ float zRatio = divide_and_pin(occluderZ, lightZ - occluderZ, 0.0f, 0.95f);
+ blurRadius = lightRadius * zRatio;
+ scale = divide_and_pin(lightZ, lightZ - occluderZ, 1.0f, 1.95f);
+ translate.x = -zRatio * lightX;
+ translate.y = -zRatio * lightY;
+}
+
+static std::unique_ptr<Geometry> getShadowGeometry(const vec4& color, const FloatRect& devRect,
+ float devRadius, float blurRadius,
+ float insetWidth) {
+ // An insetWidth > 1/2 rect width or height indicates a simple fill.
+ const bool isCircle = ((devRadius >= devRect.getWidth()) && (devRadius >= devRect.getHeight()));
+
+ FloatRect bounds = devRect;
+ float innerRadius = 0.0f;
+ float outerRadius = devRadius;
+ float umbraInset;
+
+ RRectType type = kFill_RRectType;
+ if (isCircle) {
+ umbraInset = 0;
+ } else {
+ umbraInset = std::max(outerRadius, blurRadius);
+ }
+
+ // If stroke is greater than width or height, this is still a fill,
+ // otherwise we compute stroke params.
+ if (isCircle) {
+ innerRadius = devRadius - insetWidth;
+ type = innerRadius > 0 ? kStroke_RRectType : kFill_RRectType;
+ } else {
+ if (insetWidth <= 0.5f * std::min(devRect.getWidth(), devRect.getHeight())) {
+ // We don't worry about a real inner radius, we just need to know if we
+ // need to create overstroke vertices.
+ innerRadius = std::max(insetWidth - umbraInset, 0.0f);
+ type = innerRadius > 0 ? kOverstroke_RRectType : kStroke_RRectType;
+ }
+ }
+ const bool isStroked = (kStroke_RRectType == type);
+ return std::make_unique<Geometry>(Geometry{color, outerRadius, umbraInset, innerRadius,
+ blurRadius, bounds, type, isCircle, isStroked});
+}
+
+std::unique_ptr<Geometry> getAmbientShadowGeometry(const FloatRect& casterRect,
+ float casterCornerRadius, float casterZ,
+ bool casterIsTranslucent,
+ const vec4& ambientColor) {
+ float devSpaceInsetWidth = AmbientBlurRadius(casterZ);
+ const float umbraRecipAlpha = AmbientRecipAlpha(casterZ);
+ const float devSpaceAmbientBlur = devSpaceInsetWidth * umbraRecipAlpha;
+
+ // Outset the shadow rrect to the border of the penumbra
+ float ambientPathOutset = devSpaceInsetWidth;
+ FloatRect outsetRect(casterRect);
+ outsetRect.left -= ambientPathOutset;
+ outsetRect.top -= ambientPathOutset;
+ outsetRect.right += ambientPathOutset;
+ outsetRect.bottom += ambientPathOutset;
+
+ float outsetRad = casterCornerRadius + ambientPathOutset;
+ if (casterIsTranslucent) {
+ // set a large inset to force a fill
+ devSpaceInsetWidth = outsetRect.getWidth();
+ }
+
+ return getShadowGeometry(ambientColor, outsetRect, std::abs(outsetRad), devSpaceAmbientBlur,
+ std::abs(devSpaceInsetWidth));
+}
+
+std::unique_ptr<Geometry> getSpotShadowGeometry(const FloatRect& casterRect,
+ float casterCornerRadius, float casterZ,
+ bool casterIsTranslucent, const vec4& spotColor,
+ const vec3& lightPosition, float lightRadius) {
+ float devSpaceSpotBlur;
+ float spotScale;
+ vec2 spotOffset;
+ GetSpotParams(casterZ, lightPosition.x, lightPosition.y, lightPosition.z, lightRadius,
+ devSpaceSpotBlur, spotScale, spotOffset);
+ // handle scale of radius due to CTM
+ const float srcSpaceSpotBlur = devSpaceSpotBlur;
+
+ // Adjust translate for the effect of the scale.
+ spotOffset.x += spotScale;
+ spotOffset.y += spotScale;
+
+ // Compute the transformed shadow rect
+ ui::Transform shadowTransform;
+ shadowTransform.set(spotOffset.x, spotOffset.y);
+ shadowTransform.set(spotScale, 0, 0, spotScale);
+ FloatRect spotShadowRect = shadowTransform.transform(casterRect);
+ float spotShadowRadius = casterCornerRadius * spotScale;
+
+ // Compute the insetWidth
+ float blurOutset = srcSpaceSpotBlur;
+ float insetWidth = blurOutset;
+ if (casterIsTranslucent) {
+ // If transparent, just do a fill
+ insetWidth += spotShadowRect.getWidth();
+ } else {
+ // For shadows, instead of using a stroke we specify an inset from the penumbra
+ // border. We want to extend this inset area so that it meets up with the caster
+ // geometry. The inset geometry will by default already be inset by the blur width.
+ //
+ // We compare the min and max corners inset by the radius between the original
+ // rrect and the shadow rrect. The distance between the two plus the difference
+ // between the scaled radius and the original radius gives the distance from the
+ // transformed shadow shape to the original shape in that corner. The max
+ // of these gives the maximum distance we need to cover.
+ //
+ // Since we are outsetting by 1/2 the blur distance, we just add the maxOffset to
+ // that to get the full insetWidth.
+ float maxOffset;
+ if (casterCornerRadius <= 0.f) {
+ // Manhattan distance works better for rects
+ maxOffset = std::max(std::max(std::abs(spotShadowRect.left - casterRect.left),
+ std::abs(spotShadowRect.top - casterRect.top)),
+ std::max(std::abs(spotShadowRect.right - casterRect.right),
+ std::abs(spotShadowRect.bottom - casterRect.bottom)));
+ } else {
+ float dr = spotShadowRadius - casterCornerRadius;
+ vec2 upperLeftOffset = vec2(spotShadowRect.left - casterRect.left + dr,
+ spotShadowRect.top - casterRect.top + dr);
+ vec2 lowerRightOffset = vec2(spotShadowRect.right - casterRect.right - dr,
+ spotShadowRect.bottom - casterRect.bottom - dr);
+ maxOffset = sqrt(std::max(dot(upperLeftOffset, lowerRightOffset),
+ dot(lowerRightOffset, lowerRightOffset))) +
+ dr;
+ }
+ insetWidth += std::max(blurOutset, maxOffset);
+ }
+
+ // Outset the shadow rrect to the border of the penumbra
+ spotShadowRadius += blurOutset;
+ spotShadowRect.left -= blurOutset;
+ spotShadowRect.top -= blurOutset;
+ spotShadowRect.right += blurOutset;
+ spotShadowRect.bottom += blurOutset;
+
+ return getShadowGeometry(spotColor, spotShadowRect, std::abs(spotShadowRadius),
+ 2.0f * devSpaceSpotBlur, std::abs(insetWidth));
+}
+
+void fillShadowTextureData(uint8_t* data, size_t shadowTextureWidth) {
+ for (int i = 0; i < shadowTextureWidth; i++) {
+ const float d = 1 - i / ((shadowTextureWidth * 1.0f) - 1.0f);
+ data[i] = static_cast<uint8_t>((exp(-4.0f * d * d) - 0.018f) * 255);
+ }
+}
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/GLSkiaShadowPort.h b/libs/renderengine/gl/GLSkiaShadowPort.h
new file mode 100644
index 0000000..912c8bb
--- /dev/null
+++ b/libs/renderengine/gl/GLSkiaShadowPort.h
@@ -0,0 +1,96 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <math/vec4.h>
+#include <renderengine/Mesh.h>
+#include <ui/Rect.h>
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+/**
+ * The shadow geometry logic and vertex generation code has been ported from skia shadow
+ * fast path OpenGL implementation to draw shadows around rects and rounded rects including
+ * circles.
+ *
+ * path: skia/src/gpu/GrRenderTargetContext.cpp GrRenderTargetContext::drawFastShadow
+ *
+ * Modifications made:
+ * - Switched to using std lib math functions
+ * - Fall off function is implemented in vertex shader rather than a shadow texture
+ * - Removed transformations applied on the caster rect since the caster will be in local
+ * coordinate space and will be transformed by the vertex shader.
+ */
+
+enum RRectType {
+ kFill_RRectType,
+ kStroke_RRectType,
+ kOverstroke_RRectType,
+};
+
+struct Geometry {
+ vec4 fColor;
+ float fOuterRadius;
+ float fUmbraInset;
+ float fInnerRadius;
+ float fBlurRadius;
+ FloatRect fDevBounds;
+ RRectType fType;
+ bool fIsCircle;
+ bool fIsStroked;
+};
+
+std::unique_ptr<Geometry> getSpotShadowGeometry(const FloatRect& casterRect,
+ float casterCornerRadius, float casterZ,
+ bool casterIsTranslucent, const vec4& spotColor,
+ const vec3& lightPosition, float lightRadius);
+
+std::unique_ptr<Geometry> getAmbientShadowGeometry(const FloatRect& casterRect,
+ float casterCornerRadius, float casterZ,
+ bool casterIsTranslucent,
+ const vec4& ambientColor);
+
+int getVertexCountForGeometry(const Geometry& shadowGeometry);
+
+int getIndexCountForGeometry(const Geometry& shadowGeometry);
+
+void fillVerticesForGeometry(const Geometry& shadowGeometry, int vertexCount,
+ Mesh::VertexArray<vec2> position, Mesh::VertexArray<vec4> shadowColor,
+ Mesh::VertexArray<vec3> shadowParams);
+
+void fillIndicesForGeometry(const Geometry& shadowGeometry, int indexCount,
+ int startingVertexOffset, uint16_t* indices);
+
+/**
+ * Maps shadow geometry 'alpha' varying (1 for darkest, 0 for transparent) to
+ * darkness at that spot. Values are determined by an exponential falloff
+ * function provided by UX.
+ *
+ * The texture is used for quick lookup in theshadow shader.
+ *
+ * textureData - filled with shadow texture data that needs to be at least of
+ * size textureWidth
+ *
+ * textureWidth - width of the texture, height is always 1
+ */
+void fillShadowTextureData(uint8_t* textureData, size_t textureWidth);
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/GLVertexBuffer.cpp b/libs/renderengine/gl/GLVertexBuffer.cpp
new file mode 100644
index 0000000..e50c471
--- /dev/null
+++ b/libs/renderengine/gl/GLVertexBuffer.cpp
@@ -0,0 +1,55 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "GLVertexBuffer.h"
+
+#include <GLES/gl.h>
+#include <GLES2/gl2.h>
+#include <nativebase/nativebase.h>
+#include <utils/Trace.h>
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+GLVertexBuffer::GLVertexBuffer() {
+ glGenBuffers(1, &mBufferName);
+}
+
+GLVertexBuffer::~GLVertexBuffer() {
+ glDeleteBuffers(1, &mBufferName);
+}
+
+void GLVertexBuffer::allocateBuffers(const GLfloat data[], const GLuint size) {
+ ATRACE_CALL();
+ bind();
+ glBufferData(GL_ARRAY_BUFFER, size * sizeof(GLfloat), data, GL_STATIC_DRAW);
+ unbind();
+}
+
+void GLVertexBuffer::bind() const {
+ glBindBuffer(GL_ARRAY_BUFFER, mBufferName);
+}
+
+void GLVertexBuffer::unbind() const {
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+}
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/GLVertexBuffer.h b/libs/renderengine/gl/GLVertexBuffer.h
new file mode 100644
index 0000000..c0fd0c1
--- /dev/null
+++ b/libs/renderengine/gl/GLVertexBuffer.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstdint>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES2/gl2.h>
+
+struct ANativeWindowBuffer;
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+class GLESRenderEngine;
+
+class GLVertexBuffer {
+public:
+ explicit GLVertexBuffer();
+ ~GLVertexBuffer();
+
+ void allocateBuffers(const GLfloat data[], const GLuint size);
+ uint32_t getBufferName() const { return mBufferName; }
+ void bind() const;
+ void unbind() const;
+
+private:
+ uint32_t mBufferName;
+};
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/ImageManager.cpp b/libs/renderengine/gl/ImageManager.cpp
index 5af0e4f..6256649 100644
--- a/libs/renderengine/gl/ImageManager.cpp
+++ b/libs/renderengine/gl/ImageManager.cpp
@@ -14,6 +14,9 @@
* limitations under the License.
*/
+//#define LOG_NDEBUG 0
+#undef LOG_TAG
+#define LOG_TAG "RenderEngine"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include <pthread.h>
@@ -27,7 +30,10 @@
namespace renderengine {
namespace gl {
-ImageManager::ImageManager(GLESRenderEngine* engine) : mEngine(engine) {
+ImageManager::ImageManager(GLESRenderEngine* engine) : mEngine(engine) {}
+
+void ImageManager::initThread() {
+ mThread = std::thread([this]() { threadMain(); });
pthread_setname_np(mThread.native_handle(), "ImageManager");
// Use SCHED_FIFO to minimize jitter
struct sched_param param = {0};
@@ -133,6 +139,8 @@
entry.barrier->condition.notify_one();
}
}
+
+ ALOGD("Reached end of threadMain, terminating ImageManager thread!");
}
} // namespace gl
diff --git a/libs/renderengine/gl/ImageManager.h b/libs/renderengine/gl/ImageManager.h
index b5ba554..be67de8 100644
--- a/libs/renderengine/gl/ImageManager.h
+++ b/libs/renderengine/gl/ImageManager.h
@@ -39,6 +39,10 @@
};
ImageManager(GLESRenderEngine* engine);
~ImageManager();
+ // Starts the background thread for the ImageManager
+ // We need this to guarantee that the class is fully-constructed before the
+ // thread begins running.
+ void initThread();
void cacheAsync(const sp<GraphicBuffer>& buffer, const std::shared_ptr<Barrier>& barrier)
EXCLUDES(mMutex);
status_t cache(const sp<GraphicBuffer>& buffer);
@@ -57,7 +61,7 @@
void queueOperation(const QueueEntry&& entry);
void threadMain();
GLESRenderEngine* const mEngine;
- std::thread mThread = std::thread([this]() { threadMain(); });
+ std::thread mThread;
std::condition_variable_any mCondition;
std::mutex mMutex;
std::queue<QueueEntry> mQueue GUARDED_BY(mMutex);
diff --git a/libs/renderengine/gl/Program.cpp b/libs/renderengine/gl/Program.cpp
index fe9d909..f4fbf35 100644
--- a/libs/renderengine/gl/Program.cpp
+++ b/libs/renderengine/gl/Program.cpp
@@ -37,6 +37,8 @@
glBindAttribLocation(programId, position, "position");
glBindAttribLocation(programId, texCoords, "texCoords");
glBindAttribLocation(programId, cropCoords, "cropCoords");
+ glBindAttribLocation(programId, shadowColor, "shadowColor");
+ glBindAttribLocation(programId, shadowParams, "shadowParams");
glLinkProgram(programId);
GLint status;
@@ -65,6 +67,8 @@
mSamplerLoc = glGetUniformLocation(programId, "sampler");
mColorLoc = glGetUniformLocation(programId, "color");
mDisplayMaxLuminanceLoc = glGetUniformLocation(programId, "displayMaxLuminance");
+ mMaxMasteringLuminanceLoc = glGetUniformLocation(programId, "maxMasteringLuminance");
+ mMaxContentLuminanceLoc = glGetUniformLocation(programId, "maxContentLuminance");
mInputTransformMatrixLoc = glGetUniformLocation(programId, "inputTransformMatrix");
mOutputTransformMatrixLoc = glGetUniformLocation(programId, "outputTransformMatrix");
mCornerRadiusLoc = glGetUniformLocation(programId, "cornerRadius");
@@ -138,6 +142,12 @@
if (mDisplayMaxLuminanceLoc >= 0) {
glUniform1f(mDisplayMaxLuminanceLoc, desc.displayMaxLuminance);
}
+ if (mMaxMasteringLuminanceLoc >= 0) {
+ glUniform1f(mMaxMasteringLuminanceLoc, desc.maxMasteringLuminance);
+ }
+ if (mMaxContentLuminanceLoc >= 0) {
+ glUniform1f(mMaxContentLuminanceLoc, desc.maxContentLuminance);
+ }
if (mCornerRadiusLoc >= 0) {
glUniform1f(mCornerRadiusLoc, desc.cornerRadius);
}
diff --git a/libs/renderengine/gl/Program.h b/libs/renderengine/gl/Program.h
index bc9cf08..fc3755e 100644
--- a/libs/renderengine/gl/Program.h
+++ b/libs/renderengine/gl/Program.h
@@ -44,7 +44,13 @@
texCoords = 1,
/* Crop coordinates, in pixels */
- cropCoords = 2
+ cropCoords = 2,
+
+ /* Shadow color */
+ shadowColor = 3,
+
+ /* Shadow params */
+ shadowParams = 4,
};
Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment);
@@ -90,6 +96,10 @@
/* location of display luminance uniform */
GLint mDisplayMaxLuminanceLoc;
+ /* location of max mastering luminance uniform */
+ GLint mMaxMasteringLuminanceLoc;
+ /* location of max content luminance uniform */
+ GLint mMaxContentLuminanceLoc;
/* location of transform matrix */
GLint mInputTransformMatrixLoc;
diff --git a/libs/renderengine/gl/ProgramCache.cpp b/libs/renderengine/gl/ProgramCache.cpp
index d242677..3ae35ec 100644
--- a/libs/renderengine/gl/ProgramCache.cpp
+++ b/libs/renderengine/gl/ProgramCache.cpp
@@ -77,9 +77,38 @@
return f;
}
-void ProgramCache::primeCache(EGLContext context, bool useColorManagement) {
+void ProgramCache::primeCache(
+ EGLContext context, bool useColorManagement, bool toneMapperShaderOnly) {
auto& cache = mCaches[context];
uint32_t shaderCount = 0;
+
+ if (toneMapperShaderOnly) {
+ Key shaderKey;
+ // base settings used by HDR->SDR tonemap only
+ shaderKey.set(Key::BLEND_MASK | Key::INPUT_TRANSFORM_MATRIX_MASK |
+ Key::OUTPUT_TRANSFORM_MATRIX_MASK | Key::OUTPUT_TF_MASK |
+ Key::OPACITY_MASK | Key::ALPHA_MASK |
+ Key::ROUNDED_CORNERS_MASK | Key::TEXTURE_MASK,
+ Key::BLEND_NORMAL | Key::INPUT_TRANSFORM_MATRIX_ON |
+ Key::OUTPUT_TRANSFORM_MATRIX_ON | Key::OUTPUT_TF_SRGB |
+ Key::OPACITY_OPAQUE | Key::ALPHA_EQ_ONE |
+ Key::ROUNDED_CORNERS_OFF | Key::TEXTURE_EXT);
+ for (int i = 0; i < 4; i++) {
+ // Cache input transfer for HLG & ST2084
+ shaderKey.set(Key::INPUT_TF_MASK, (i & 1) ?
+ Key::INPUT_TF_HLG : Key::INPUT_TF_ST2084);
+
+ // Cache Y410 input on or off
+ shaderKey.set(Key::Y410_BT2020_MASK, (i & 2) ?
+ Key::Y410_BT2020_ON : Key::Y410_BT2020_OFF);
+ if (cache.count(shaderKey) == 0) {
+ cache.emplace(shaderKey, generateProgram(shaderKey));
+ shaderCount++;
+ }
+ }
+ return;
+ }
+
uint32_t keyMask = Key::BLEND_MASK | Key::OPACITY_MASK | Key::ALPHA_MASK | Key::TEXTURE_MASK
| Key::ROUNDED_CORNERS_MASK;
// Prime the cache for all combinations of the above masks,
@@ -145,16 +174,15 @@
.set(Key::OPACITY_MASK,
description.isOpaque ? Key::OPACITY_OPAQUE : Key::OPACITY_TRANSLUCENT)
.set(Key::Key::INPUT_TRANSFORM_MATRIX_MASK,
- description.hasInputTransformMatrix()
- ? Key::INPUT_TRANSFORM_MATRIX_ON : Key::INPUT_TRANSFORM_MATRIX_OFF)
+ description.hasInputTransformMatrix() ? Key::INPUT_TRANSFORM_MATRIX_ON
+ : Key::INPUT_TRANSFORM_MATRIX_OFF)
.set(Key::Key::OUTPUT_TRANSFORM_MATRIX_MASK,
description.hasOutputTransformMatrix() || description.hasColorMatrix()
? Key::OUTPUT_TRANSFORM_MATRIX_ON
: Key::OUTPUT_TRANSFORM_MATRIX_OFF)
.set(Key::ROUNDED_CORNERS_MASK,
- description.cornerRadius > 0
- ? Key::ROUNDED_CORNERS_ON : Key::ROUNDED_CORNERS_OFF);
-
+ description.cornerRadius > 0 ? Key::ROUNDED_CORNERS_ON : Key::ROUNDED_CORNERS_OFF)
+ .set(Key::SHADOW_MASK, description.drawShadows ? Key::SHADOW_ON : Key::SHADOW_OFF);
needs.set(Key::Y410_BT2020_MASK,
description.isY410BT2020 ? Key::Y410_BT2020_ON : Key::Y410_BT2020_OFF);
@@ -310,9 +338,9 @@
default:
fs << R"__SHADER__(
highp vec3 ToneMap(highp vec3 color) {
- const float maxMasteringLumi = 1000.0;
- const float maxContentLumi = 1000.0;
- const float maxInLumi = min(maxMasteringLumi, maxContentLumi);
+ float maxMasteringLumi = maxMasteringLuminance;
+ float maxContentLumi = maxContentLuminance;
+ float maxInLumi = min(maxMasteringLumi, maxContentLumi);
float maxOutLumi = displayMaxLuminance;
float nits = color.y;
@@ -522,7 +550,7 @@
String8 ProgramCache::generateVertexShader(const Key& needs) {
Formatter vs;
- if (needs.isTexturing()) {
+ if (needs.hasTextureCoords()) {
vs << "attribute vec4 texCoords;"
<< "varying vec2 outTexCoords;";
}
@@ -530,16 +558,26 @@
vs << "attribute lowp vec4 cropCoords;";
vs << "varying lowp vec2 outCropCoords;";
}
+ if (needs.drawShadows()) {
+ vs << "attribute lowp vec4 shadowColor;";
+ vs << "varying lowp vec4 outShadowColor;";
+ vs << "attribute lowp vec4 shadowParams;";
+ vs << "varying lowp vec3 outShadowParams;";
+ }
vs << "attribute vec4 position;"
<< "uniform mat4 projection;"
<< "uniform mat4 texture;"
<< "void main(void) {" << indent << "gl_Position = projection * position;";
- if (needs.isTexturing()) {
+ if (needs.hasTextureCoords()) {
vs << "outTexCoords = (texture * texCoords).st;";
}
if (needs.hasRoundedCorners()) {
vs << "outCropCoords = cropCoords.st;";
}
+ if (needs.drawShadows()) {
+ vs << "outShadowColor = shadowColor;";
+ vs << "outShadowParams = shadowParams.xyz;";
+ }
vs << dedent << "}";
return vs.getString();
}
@@ -554,11 +592,13 @@
fs << "precision mediump float;";
if (needs.getTextureTarget() == Key::TEXTURE_EXT) {
- fs << "uniform samplerExternalOES sampler;"
- << "varying vec2 outTexCoords;";
+ fs << "uniform samplerExternalOES sampler;";
} else if (needs.getTextureTarget() == Key::TEXTURE_2D) {
- fs << "uniform sampler2D sampler;"
- << "varying vec2 outTexCoords;";
+ fs << "uniform sampler2D sampler;";
+ }
+
+ if (needs.hasTextureCoords()) {
+ fs << "varying vec2 outTexCoords;";
}
if (needs.hasRoundedCorners()) {
@@ -585,6 +625,24 @@
)__SHADER__";
}
+ if (needs.drawShadows()) {
+ fs << R"__SHADER__(
+ varying lowp vec4 outShadowColor;
+ varying lowp vec3 outShadowParams;
+
+ /**
+ * Returns the shadow color.
+ */
+ vec4 getShadowColor()
+ {
+ lowp float d = length(outShadowParams.xy);
+ vec2 uv = vec2(outShadowParams.z * (1.0 - d), 0.5);
+ lowp float factor = texture2D(sampler, uv).a;
+ return outShadowColor * factor;
+ }
+ )__SHADER__";
+ }
+
if (needs.getTextureTarget() == Key::TEXTURE_OFF || needs.hasAlpha()) {
fs << "uniform vec4 color;";
}
@@ -604,9 +662,10 @@
}
if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF())) {
- // Currently, display maximum luminance is needed when doing tone mapping.
if (needs.needsToneMapping()) {
fs << "uniform float displayMaxLuminance;";
+ fs << "uniform float maxMasteringLuminance;";
+ fs << "uniform float maxContentLuminance;";
}
if (needs.hasInputTransformMatrix()) {
@@ -647,25 +706,29 @@
}
fs << "void main(void) {" << indent;
- if (needs.isTexturing()) {
- fs << "gl_FragColor = texture2D(sampler, outTexCoords);";
- if (needs.isY410BT2020()) {
- fs << "gl_FragColor.rgb = convertY410BT2020(gl_FragColor.rgb);";
- }
+ if (needs.drawShadows()) {
+ fs << "gl_FragColor = getShadowColor();";
} else {
- fs << "gl_FragColor.rgb = color.rgb;";
- fs << "gl_FragColor.a = 1.0;";
- }
- if (needs.isOpaque()) {
- fs << "gl_FragColor.a = 1.0;";
- }
- if (needs.hasAlpha()) {
- // modulate the current alpha value with alpha set
- if (needs.isPremultiplied()) {
- // ... and the color too if we're premultiplied
- fs << "gl_FragColor *= color.a;";
+ if (needs.isTexturing()) {
+ fs << "gl_FragColor = texture2D(sampler, outTexCoords);";
+ if (needs.isY410BT2020()) {
+ fs << "gl_FragColor.rgb = convertY410BT2020(gl_FragColor.rgb);";
+ }
} else {
- fs << "gl_FragColor.a *= color.a;";
+ fs << "gl_FragColor.rgb = color.rgb;";
+ fs << "gl_FragColor.a = 1.0;";
+ }
+ if (needs.isOpaque()) {
+ fs << "gl_FragColor.a = 1.0;";
+ }
+ if (needs.hasAlpha()) {
+ // modulate the current alpha value with alpha set
+ if (needs.isPremultiplied()) {
+ // ... and the color too if we're premultiplied
+ fs << "gl_FragColor *= color.a;";
+ } else {
+ fs << "gl_FragColor.a *= color.a;";
+ }
}
}
diff --git a/libs/renderengine/gl/ProgramCache.h b/libs/renderengine/gl/ProgramCache.h
index 400ad74..901e631 100644
--- a/libs/renderengine/gl/ProgramCache.h
+++ b/libs/renderengine/gl/ProgramCache.h
@@ -112,6 +112,11 @@
Y410_BT2020_MASK = 1 << Y410_BT2020_SHIFT,
Y410_BT2020_OFF = 0 << Y410_BT2020_SHIFT,
Y410_BT2020_ON = 1 << Y410_BT2020_SHIFT,
+
+ SHADOW_SHIFT = 13,
+ SHADOW_MASK = 1 << SHADOW_SHIFT,
+ SHADOW_OFF = 0 << SHADOW_SHIFT,
+ SHADOW_ON = 1 << SHADOW_SHIFT,
};
inline Key() : mKey(0) {}
@@ -123,6 +128,7 @@
}
inline bool isTexturing() const { return (mKey & TEXTURE_MASK) != TEXTURE_OFF; }
+ inline bool hasTextureCoords() const { return isTexturing() && !drawShadows(); }
inline int getTextureTarget() const { return (mKey & TEXTURE_MASK); }
inline bool isPremultiplied() const { return (mKey & BLEND_MASK) == BLEND_PREMULT; }
inline bool isOpaque() const { return (mKey & OPACITY_MASK) == OPACITY_OPAQUE; }
@@ -130,6 +136,7 @@
inline bool hasRoundedCorners() const {
return (mKey & ROUNDED_CORNERS_MASK) == ROUNDED_CORNERS_ON;
}
+ inline bool drawShadows() const { return (mKey & SHADOW_MASK) == SHADOW_ON; }
inline bool hasInputTransformMatrix() const {
return (mKey & INPUT_TRANSFORM_MATRIX_MASK) == INPUT_TRANSFORM_MATRIX_ON;
}
@@ -179,7 +186,7 @@
~ProgramCache() = default;
// Generate shaders to populate the cache
- void primeCache(const EGLContext context, bool useColorManagement);
+ void primeCache(const EGLContext context, bool useColorManagement, bool toneMapperShaderOnly);
size_t getSize(const EGLContext context) { return mCaches[context].size(); }
diff --git a/libs/renderengine/gl/filters/BlurFilter.cpp b/libs/renderengine/gl/filters/BlurFilter.cpp
new file mode 100644
index 0000000..19f18c0
--- /dev/null
+++ b/libs/renderengine/gl/filters/BlurFilter.cpp
@@ -0,0 +1,268 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "BlurFilter.h"
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include <GLES3/gl3.h>
+#include <GLES3/gl3ext.h>
+#include <ui/GraphicTypes.h>
+#include <cstdint>
+
+#include <utils/Trace.h>
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+BlurFilter::BlurFilter(GLESRenderEngine& engine)
+ : mEngine(engine),
+ mCompositionFbo(engine),
+ mPingFbo(engine),
+ mPongFbo(engine),
+ mMixProgram(engine),
+ mBlurProgram(engine) {
+ mMixProgram.compile(getVertexShader(), getMixFragShader());
+ mMPosLoc = mMixProgram.getAttributeLocation("aPosition");
+ mMUvLoc = mMixProgram.getAttributeLocation("aUV");
+ mMTextureLoc = mMixProgram.getUniformLocation("uTexture");
+ mMCompositionTextureLoc = mMixProgram.getUniformLocation("uCompositionTexture");
+ mMMixLoc = mMixProgram.getUniformLocation("uMix");
+
+ mBlurProgram.compile(getVertexShader(), getFragmentShader());
+ mBPosLoc = mBlurProgram.getAttributeLocation("aPosition");
+ mBUvLoc = mBlurProgram.getAttributeLocation("aUV");
+ mBTextureLoc = mBlurProgram.getUniformLocation("uTexture");
+ mBOffsetLoc = mBlurProgram.getUniformLocation("uOffset");
+
+ static constexpr auto size = 2.0f;
+ static constexpr auto translation = 1.0f;
+ const GLfloat vboData[] = {
+ // Vertex data
+ translation - size, -translation - size,
+ translation - size, -translation + size,
+ translation + size, -translation + size,
+ // UV data
+ 0.0f, 0.0f - translation,
+ 0.0f, size - translation,
+ size, size - translation
+ };
+ mMeshBuffer.allocateBuffers(vboData, 12 /* size */);
+}
+
+status_t BlurFilter::setAsDrawTarget(const DisplaySettings& display, uint32_t radius) {
+ ATRACE_NAME("BlurFilter::setAsDrawTarget");
+ mRadius = radius;
+ mDisplayX = display.physicalDisplay.left;
+ mDisplayY = display.physicalDisplay.top;
+
+ if (mDisplayWidth < display.physicalDisplay.width() ||
+ mDisplayHeight < display.physicalDisplay.height()) {
+ ATRACE_NAME("BlurFilter::allocatingTextures");
+
+ mDisplayWidth = display.physicalDisplay.width();
+ mDisplayHeight = display.physicalDisplay.height();
+ mCompositionFbo.allocateBuffers(mDisplayWidth, mDisplayHeight);
+
+ const uint32_t fboWidth = floorf(mDisplayWidth * kFboScale);
+ const uint32_t fboHeight = floorf(mDisplayHeight * kFboScale);
+ mPingFbo.allocateBuffers(fboWidth, fboHeight);
+ mPongFbo.allocateBuffers(fboWidth, fboHeight);
+
+ if (mPingFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) {
+ ALOGE("Invalid ping buffer");
+ return mPingFbo.getStatus();
+ }
+ if (mPongFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) {
+ ALOGE("Invalid pong buffer");
+ return mPongFbo.getStatus();
+ }
+ if (mCompositionFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) {
+ ALOGE("Invalid composition buffer");
+ return mCompositionFbo.getStatus();
+ }
+ if (!mBlurProgram.isValid()) {
+ ALOGE("Invalid shader");
+ return GL_INVALID_OPERATION;
+ }
+ }
+
+ mCompositionFbo.bind();
+ glViewport(0, 0, mCompositionFbo.getBufferWidth(), mCompositionFbo.getBufferHeight());
+ return NO_ERROR;
+}
+
+void BlurFilter::drawMesh(GLuint uv, GLuint position) {
+
+ glEnableVertexAttribArray(uv);
+ glEnableVertexAttribArray(position);
+ mMeshBuffer.bind();
+ glVertexAttribPointer(position, 2 /* size */, GL_FLOAT, GL_FALSE,
+ 2 * sizeof(GLfloat) /* stride */, 0 /* offset */);
+ glVertexAttribPointer(uv, 2 /* size */, GL_FLOAT, GL_FALSE, 0 /* stride */,
+ (GLvoid*)(6 * sizeof(GLfloat)) /* offset */);
+ mMeshBuffer.unbind();
+
+ // draw mesh
+ glDrawArrays(GL_TRIANGLES, 0 /* first */, 3 /* count */);
+}
+
+status_t BlurFilter::prepare() {
+ ATRACE_NAME("BlurFilter::prepare");
+
+ // Kawase is an approximation of Gaussian, but it behaves differently from it.
+ // A radius transformation is required for approximating them, and also to introduce
+ // non-integer steps, necessary to smoothly interpolate large radii.
+ const auto radius = mRadius / 6.0f;
+
+ // Calculate how many passes we'll do, based on the radius.
+ // Too many passes will make the operation expensive.
+ const auto passes = min(kMaxPasses, (uint32_t)ceil(radius));
+
+ const float radiusByPasses = radius / (float)passes;
+ const float stepX = radiusByPasses / (float)mCompositionFbo.getBufferWidth();
+ const float stepY = radiusByPasses / (float)mCompositionFbo.getBufferHeight();
+
+ // Let's start by downsampling and blurring the composited frame simultaneously.
+ mBlurProgram.useProgram();
+ glActiveTexture(GL_TEXTURE0);
+ glUniform1i(mBTextureLoc, 0);
+ glBindTexture(GL_TEXTURE_2D, mCompositionFbo.getTextureName());
+ glUniform2f(mBOffsetLoc, stepX, stepY);
+ glViewport(0, 0, mPingFbo.getBufferWidth(), mPingFbo.getBufferHeight());
+ mPingFbo.bind();
+ drawMesh(mBUvLoc, mBPosLoc);
+
+ // And now we'll ping pong between our textures, to accumulate the result of various offsets.
+ GLFramebuffer* read = &mPingFbo;
+ GLFramebuffer* draw = &mPongFbo;
+ glViewport(0, 0, draw->getBufferWidth(), draw->getBufferHeight());
+ for (auto i = 1; i < passes; i++) {
+ ATRACE_NAME("BlurFilter::renderPass");
+ draw->bind();
+
+ glBindTexture(GL_TEXTURE_2D, read->getTextureName());
+ glUniform2f(mBOffsetLoc, stepX * i, stepY * i);
+
+ drawMesh(mBUvLoc, mBPosLoc);
+
+ // Swap buffers for next iteration
+ auto tmp = draw;
+ draw = read;
+ read = tmp;
+ }
+ mLastDrawTarget = read;
+
+ return NO_ERROR;
+}
+
+status_t BlurFilter::render(bool multiPass) {
+ ATRACE_NAME("BlurFilter::render");
+
+ // Now let's scale our blur up. It will be interpolated with the larger composited
+ // texture for the first frames, to hide downscaling artifacts.
+ GLfloat mix = fmin(1.0, mRadius / kMaxCrossFadeRadius);
+
+ // When doing multiple passes, we cannot try to read mCompositionFbo, given that we'll
+ // be writing onto it. Let's disable the crossfade, otherwise we'd need 1 extra frame buffer,
+ // as large as the screen size.
+ if (mix >= 1 || multiPass) {
+ mLastDrawTarget->bindAsReadBuffer();
+ glBlitFramebuffer(0, 0, mLastDrawTarget->getBufferWidth(),
+ mLastDrawTarget->getBufferHeight(), mDisplayX, mDisplayY, mDisplayWidth,
+ mDisplayHeight, GL_COLOR_BUFFER_BIT, GL_LINEAR);
+ return NO_ERROR;
+ }
+
+ mMixProgram.useProgram();
+ glUniform1f(mMMixLoc, mix);
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, mLastDrawTarget->getTextureName());
+ glUniform1i(mMTextureLoc, 0);
+ glActiveTexture(GL_TEXTURE1);
+ glBindTexture(GL_TEXTURE_2D, mCompositionFbo.getTextureName());
+ glUniform1i(mMCompositionTextureLoc, 1);
+
+ drawMesh(mMUvLoc, mMPosLoc);
+
+ glUseProgram(0);
+ glActiveTexture(GL_TEXTURE0);
+ mEngine.checkErrors("Drawing blur mesh");
+ return NO_ERROR;
+}
+
+string BlurFilter::getVertexShader() const {
+ return R"SHADER(#version 310 es
+ precision mediump float;
+
+ in vec2 aPosition;
+ in highp vec2 aUV;
+ out highp vec2 vUV;
+
+ void main() {
+ vUV = aUV;
+ gl_Position = vec4(aPosition, 0.0, 1.0);
+ }
+ )SHADER";
+}
+
+string BlurFilter::getFragmentShader() const {
+ return R"SHADER(#version 310 es
+ precision mediump float;
+
+ uniform sampler2D uTexture;
+ uniform vec2 uOffset;
+
+ in highp vec2 vUV;
+ out vec4 fragColor;
+
+ void main() {
+ fragColor = texture(uTexture, vUV, 0.0);
+ fragColor += texture(uTexture, vUV + vec2( uOffset.x, uOffset.y), 0.0);
+ fragColor += texture(uTexture, vUV + vec2( uOffset.x, -uOffset.y), 0.0);
+ fragColor += texture(uTexture, vUV + vec2(-uOffset.x, uOffset.y), 0.0);
+ fragColor += texture(uTexture, vUV + vec2(-uOffset.x, -uOffset.y), 0.0);
+
+ fragColor = vec4(fragColor.rgb * 0.2, 1.0);
+ }
+ )SHADER";
+}
+
+string BlurFilter::getMixFragShader() const {
+ string shader = R"SHADER(#version 310 es
+ precision mediump float;
+
+ in highp vec2 vUV;
+ out vec4 fragColor;
+
+ uniform sampler2D uCompositionTexture;
+ uniform sampler2D uTexture;
+ uniform float uMix;
+
+ void main() {
+ vec4 blurred = texture(uTexture, vUV);
+ vec4 composition = texture(uCompositionTexture, vUV);
+ fragColor = mix(composition, blurred, uMix);
+ }
+ )SHADER";
+ return shader;
+}
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/filters/BlurFilter.h b/libs/renderengine/gl/filters/BlurFilter.h
new file mode 100644
index 0000000..593a8fd
--- /dev/null
+++ b/libs/renderengine/gl/filters/BlurFilter.h
@@ -0,0 +1,95 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <ui/GraphicTypes.h>
+#include "../GLESRenderEngine.h"
+#include "../GLFramebuffer.h"
+#include "../GLVertexBuffer.h"
+#include "GenericProgram.h"
+
+using namespace std;
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+/**
+ * This is an implementation of a Kawase blur, as described in here:
+ * https://community.arm.com/cfs-file/__key/communityserver-blogs-components-weblogfiles/
+ * 00-00-00-20-66/siggraph2015_2D00_mmg_2D00_marius_2D00_notes.pdf
+ */
+class BlurFilter {
+public:
+ // Downsample FBO to improve performance
+ static constexpr float kFboScale = 0.25f;
+ // Maximum number of render passes
+ static constexpr uint32_t kMaxPasses = 4;
+ // To avoid downscaling artifacts, we interpolate the blurred fbo with the full composited
+ // image, up to this radius.
+ static constexpr float kMaxCrossFadeRadius = 30.0f;
+
+ explicit BlurFilter(GLESRenderEngine& engine);
+ virtual ~BlurFilter(){};
+
+ // Set up render targets, redirecting output to offscreen texture.
+ status_t setAsDrawTarget(const DisplaySettings&, uint32_t radius);
+ // Execute blur passes, rendering to offscreen texture.
+ status_t prepare();
+ // Render blur to the bound framebuffer (screen).
+ status_t render(bool multiPass);
+
+private:
+ uint32_t mRadius;
+ void drawMesh(GLuint uv, GLuint position);
+ string getVertexShader() const;
+ string getFragmentShader() const;
+ string getMixFragShader() const;
+
+ GLESRenderEngine& mEngine;
+ // Frame buffer holding the composited background.
+ GLFramebuffer mCompositionFbo;
+ // Frame buffers holding the blur passes.
+ GLFramebuffer mPingFbo;
+ GLFramebuffer mPongFbo;
+ uint32_t mDisplayWidth = 0;
+ uint32_t mDisplayHeight = 0;
+ uint32_t mDisplayX = 0;
+ uint32_t mDisplayY = 0;
+ // Buffer holding the final blur pass.
+ GLFramebuffer* mLastDrawTarget;
+
+ // VBO containing vertex and uv data of a fullscreen triangle.
+ GLVertexBuffer mMeshBuffer;
+
+ GenericProgram mMixProgram;
+ GLuint mMPosLoc;
+ GLuint mMUvLoc;
+ GLuint mMMixLoc;
+ GLuint mMTextureLoc;
+ GLuint mMCompositionTextureLoc;
+
+ GenericProgram mBlurProgram;
+ GLuint mBPosLoc;
+ GLuint mBUvLoc;
+ GLuint mBTextureLoc;
+ GLuint mBOffsetLoc;
+};
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/filters/GenericProgram.cpp b/libs/renderengine/gl/filters/GenericProgram.cpp
new file mode 100644
index 0000000..bb35889
--- /dev/null
+++ b/libs/renderengine/gl/filters/GenericProgram.cpp
@@ -0,0 +1,122 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "GenericProgram.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+GenericProgram::GenericProgram(GLESRenderEngine& engine) : mEngine(engine) {}
+
+GenericProgram::~GenericProgram() {
+ if (mVertexShaderHandle != 0) {
+ if (mProgramHandle != 0) {
+ glDetachShader(mProgramHandle, mVertexShaderHandle);
+ }
+ glDeleteShader(mVertexShaderHandle);
+ }
+
+ if (mFragmentShaderHandle != 0) {
+ if (mProgramHandle != 0) {
+ glDetachShader(mProgramHandle, mFragmentShaderHandle);
+ }
+ glDeleteShader(mFragmentShaderHandle);
+ }
+
+ if (mProgramHandle != 0) {
+ glDeleteProgram(mProgramHandle);
+ }
+}
+
+void GenericProgram::compile(string vertexShader, string fragmentShader) {
+ mVertexShaderHandle = compileShader(GL_VERTEX_SHADER, vertexShader);
+ mFragmentShaderHandle = compileShader(GL_FRAGMENT_SHADER, fragmentShader);
+ if (mVertexShaderHandle == 0 || mFragmentShaderHandle == 0) {
+ ALOGE("Aborting program creation.");
+ return;
+ }
+ mProgramHandle = createAndLink(mVertexShaderHandle, mFragmentShaderHandle);
+ mEngine.checkErrors("Linking program");
+}
+
+void GenericProgram::useProgram() const {
+ glUseProgram(mProgramHandle);
+}
+
+GLuint GenericProgram::compileShader(GLuint type, string src) const {
+ const GLuint shader = glCreateShader(type);
+ if (shader == 0) {
+ mEngine.checkErrors("Creating shader");
+ return 0;
+ }
+ const GLchar* charSrc = (const GLchar*)src.c_str();
+ glShaderSource(shader, 1, &charSrc, nullptr);
+ glCompileShader(shader);
+
+ GLint isCompiled = 0;
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &isCompiled);
+ if (isCompiled == GL_FALSE) {
+ GLint maxLength = 0;
+ glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &maxLength);
+ string errorLog;
+ errorLog.reserve(maxLength);
+ glGetShaderInfoLog(shader, maxLength, &maxLength, errorLog.data());
+ glDeleteShader(shader);
+ ALOGE("Error compiling shader: %s", errorLog.c_str());
+ return 0;
+ }
+ return shader;
+}
+GLuint GenericProgram::createAndLink(GLuint vertexShader, GLuint fragmentShader) const {
+ const GLuint program = glCreateProgram();
+ mEngine.checkErrors("Creating program");
+
+ glAttachShader(program, vertexShader);
+ glAttachShader(program, fragmentShader);
+ glLinkProgram(program);
+ mEngine.checkErrors("Linking program");
+ return program;
+}
+
+GLuint GenericProgram::getUniformLocation(const string name) const {
+ if (mProgramHandle == 0) {
+ ALOGE("Can't get location of %s on an invalid program.", name.c_str());
+ return -1;
+ }
+ return glGetUniformLocation(mProgramHandle, (const GLchar*)name.c_str());
+}
+
+GLuint GenericProgram::getAttributeLocation(const string name) const {
+ if (mProgramHandle == 0) {
+ ALOGE("Can't get location of %s on an invalid program.", name.c_str());
+ return -1;
+ }
+ return glGetAttribLocation(mProgramHandle, (const GLchar*)name.c_str());
+}
+
+bool GenericProgram::isValid() const {
+ return mProgramHandle != 0;
+}
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/gl/filters/GenericProgram.h b/libs/renderengine/gl/filters/GenericProgram.h
new file mode 100644
index 0000000..6da2a5a
--- /dev/null
+++ b/libs/renderengine/gl/filters/GenericProgram.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <ui/GraphicTypes.h>
+#include "../GLESRenderEngine.h"
+#include "../GLFramebuffer.h"
+
+using namespace std;
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+class GenericProgram {
+public:
+ explicit GenericProgram(GLESRenderEngine& renderEngine);
+ ~GenericProgram();
+ void compile(string vertexShader, string fragmentShader);
+ bool isValid() const;
+ void useProgram() const;
+ GLuint getAttributeLocation(const string name) const;
+ GLuint getUniformLocation(const string name) const;
+
+private:
+ GLuint compileShader(GLuint type, const string src) const;
+ GLuint createAndLink(GLuint vertexShader, GLuint fragmentShader) const;
+
+ GLESRenderEngine& mEngine;
+ GLuint mVertexShaderHandle = 0;
+ GLuint mFragmentShaderHandle = 0;
+ GLuint mProgramHandle = 0;
+};
+
+} // namespace gl
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/include/renderengine/DisplaySettings.h b/libs/renderengine/include/renderengine/DisplaySettings.h
index 9c9884a..ca16d2c 100644
--- a/libs/renderengine/include/renderengine/DisplaySettings.h
+++ b/libs/renderengine/include/renderengine/DisplaySettings.h
@@ -16,6 +16,8 @@
#pragma once
+#include <iosfwd>
+
#include <math/mat4.h>
#include <ui/GraphicTypes.h>
#include <ui/Rect.h>
@@ -38,9 +40,6 @@
// z=1.
Rect clip = Rect::INVALID_RECT;
- // Global transform to apply to all layers.
- mat4 globalTransform = mat4();
-
// Maximum luminance pulled from the display's HDR capabilities.
float maxLuminance = 1.0f;
@@ -53,14 +52,39 @@
mat4 colorTransform = mat4();
// Region that will be cleared to (0, 0, 0, 1) prior to rendering.
- // RenderEngine will transform the clearRegion passed in here, by
- // globalTransform, so that it will be in the same coordinate space as the
- // rendered layers.
+ // This is specified in layer-stack space.
Region clearRegion = Region::INVALID_REGION;
- // The orientation of the physical display.
+ // An additional orientation flag to be applied after clipping the output.
+ // By way of example, this may be used for supporting fullscreen screenshot
+ // capture of a device in landscape while the buffer is in portrait
+ // orientation.
uint32_t orientation = ui::Transform::ROT_0;
};
+static inline bool operator==(const DisplaySettings& lhs, const DisplaySettings& rhs) {
+ return lhs.physicalDisplay == rhs.physicalDisplay && lhs.clip == rhs.clip &&
+ lhs.maxLuminance == rhs.maxLuminance && lhs.outputDataspace == rhs.outputDataspace &&
+ lhs.colorTransform == rhs.colorTransform &&
+ lhs.clearRegion.hasSameRects(rhs.clearRegion) && lhs.orientation == rhs.orientation;
+}
+
+// Defining PrintTo helps with Google Tests.
+static inline void PrintTo(const DisplaySettings& settings, ::std::ostream* os) {
+ *os << "DisplaySettings {";
+ *os << "\n .physicalDisplay = ";
+ PrintTo(settings.physicalDisplay, os);
+ *os << "\n .clip = ";
+ PrintTo(settings.clip, os);
+ *os << "\n .maxLuminance = " << settings.maxLuminance;
+ *os << "\n .outputDataspace = ";
+ PrintTo(settings.outputDataspace, os);
+ *os << "\n .colorTransform = " << settings.colorTransform;
+ *os << "\n .clearRegion = ";
+ PrintTo(settings.clearRegion, os);
+ *os << "\n .orientation = " << settings.orientation;
+ *os << "\n}";
+}
+
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/include/renderengine/LayerSettings.h b/libs/renderengine/include/renderengine/LayerSettings.h
index b8bf801..95e9367 100644
--- a/libs/renderengine/include/renderengine/LayerSettings.h
+++ b/libs/renderengine/include/renderengine/LayerSettings.h
@@ -16,6 +16,8 @@
#pragma once
+#include <iosfwd>
+
#include <math/mat4.h>
#include <math/vec3.h>
#include <renderengine/Texture.h>
@@ -50,7 +52,7 @@
// Transform matrix to apply to texture coordinates.
mat4 textureTransform = mat4();
- // Wheteher to use pre-multiplied alpha
+ // Whether to use pre-multiplied alpha.
bool usePremultipliedAlpha = true;
// Override flag that alpha for each pixel in the buffer *must* be 1.0.
@@ -60,6 +62,8 @@
// HDR color-space setting for Y410.
bool isY410BT2020 = false;
+ float maxMasteringLuminance = 0.0;
+ float maxContentLuminance = 0.0;
};
// Metadata describing the layer geometry.
@@ -96,6 +100,33 @@
half3 solidColor = half3(0.0f, 0.0f, 0.0f);
};
+/*
+ * Contains the configuration for the shadows drawn by single layer. Shadow follows
+ * material design guidelines.
+ */
+struct ShadowSettings {
+ // Color to the ambient shadow. The alpha is premultiplied.
+ vec4 ambientColor = vec4();
+
+ // Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow
+ // depends on the light position.
+ vec4 spotColor = vec4();
+
+ // Position of the light source used to cast the spot shadow.
+ vec3 lightPos = vec3();
+
+ // Radius of the spot light source. Smaller radius will have sharper edges,
+ // larger radius will have softer shadows
+ float lightRadius = 0.f;
+
+ // Length of the cast shadow. If length is <= 0.f no shadows will be drawn.
+ float length = 0.f;
+
+ // If true fill in the casting layer is translucent and the shadow needs to fill the bounds.
+ // Otherwise the shadow will only be drawn around the edges of the casting layer.
+ bool casterIsTranslucent = false;
+};
+
// The settings that RenderEngine requires for correctly rendering a Layer.
struct LayerSettings {
// Geometry information
@@ -116,7 +147,112 @@
// True if blending will be forced to be disabled.
bool disableBlending = false;
+
+ ShadowSettings shadow;
+
+ int backgroundBlurRadius = 0;
};
+// Keep in sync with custom comparison function in
+// compositionengine/impl/ClientCompositionRequestCache.cpp
+static inline bool operator==(const Buffer& lhs, const Buffer& rhs) {
+ return lhs.buffer == rhs.buffer && lhs.fence == rhs.fence &&
+ lhs.textureName == rhs.textureName &&
+ lhs.useTextureFiltering == rhs.useTextureFiltering &&
+ lhs.textureTransform == rhs.textureTransform &&
+ lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
+ lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 &&
+ lhs.maxMasteringLuminance == rhs.maxMasteringLuminance &&
+ lhs.maxContentLuminance == rhs.maxContentLuminance;
+}
+
+static inline bool operator==(const Geometry& lhs, const Geometry& rhs) {
+ return lhs.boundaries == rhs.boundaries && lhs.positionTransform == rhs.positionTransform &&
+ lhs.roundedCornersRadius == rhs.roundedCornersRadius &&
+ lhs.roundedCornersCrop == rhs.roundedCornersCrop;
+}
+
+static inline bool operator==(const PixelSource& lhs, const PixelSource& rhs) {
+ return lhs.buffer == rhs.buffer && lhs.solidColor == rhs.solidColor;
+}
+
+static inline bool operator==(const ShadowSettings& lhs, const ShadowSettings& rhs) {
+ return lhs.ambientColor == rhs.ambientColor && lhs.spotColor == rhs.spotColor &&
+ lhs.lightPos == rhs.lightPos && lhs.lightRadius == rhs.lightRadius &&
+ lhs.length == rhs.length && lhs.casterIsTranslucent == rhs.casterIsTranslucent;
+}
+
+static inline bool operator==(const LayerSettings& lhs, const LayerSettings& rhs) {
+ return lhs.geometry == rhs.geometry && lhs.source == rhs.source && lhs.alpha == rhs.alpha &&
+ lhs.sourceDataspace == rhs.sourceDataspace &&
+ lhs.colorTransform == rhs.colorTransform &&
+ lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow &&
+ lhs.backgroundBlurRadius == rhs.backgroundBlurRadius;
+}
+
+// Defining PrintTo helps with Google Tests.
+
+static inline void PrintTo(const Buffer& settings, ::std::ostream* os) {
+ *os << "Buffer {";
+ *os << "\n .buffer = " << settings.buffer.get();
+ *os << "\n .fence = " << settings.fence.get();
+ *os << "\n .textureName = " << settings.textureName;
+ *os << "\n .useTextureFiltering = " << settings.useTextureFiltering;
+ *os << "\n .textureTransform = " << settings.textureTransform;
+ *os << "\n .usePremultipliedAlpha = " << settings.usePremultipliedAlpha;
+ *os << "\n .isOpaque = " << settings.isOpaque;
+ *os << "\n .isY410BT2020 = " << settings.isY410BT2020;
+ *os << "\n .maxMasteringLuminance = " << settings.maxMasteringLuminance;
+ *os << "\n .maxContentLuminance = " << settings.maxContentLuminance;
+ *os << "\n}";
+}
+
+static inline void PrintTo(const Geometry& settings, ::std::ostream* os) {
+ *os << "Geometry {";
+ *os << "\n .boundaries = ";
+ PrintTo(settings.boundaries, os);
+ *os << "\n .positionTransform = " << settings.positionTransform;
+ *os << "\n .roundedCornersRadius = " << settings.roundedCornersRadius;
+ *os << "\n .roundedCornersCrop = ";
+ PrintTo(settings.roundedCornersCrop, os);
+ *os << "\n}";
+}
+
+static inline void PrintTo(const PixelSource& settings, ::std::ostream* os) {
+ *os << "PixelSource {";
+ *os << "\n .buffer = ";
+ PrintTo(settings.buffer, os);
+ *os << "\n .solidColor = " << settings.solidColor;
+ *os << "\n}";
+}
+
+static inline void PrintTo(const ShadowSettings& settings, ::std::ostream* os) {
+ *os << "ShadowSettings {";
+ *os << "\n .ambientColor = " << settings.ambientColor;
+ *os << "\n .spotColor = " << settings.spotColor;
+ *os << "\n .lightPos = " << settings.lightPos;
+ *os << "\n .lightRadius = " << settings.lightRadius;
+ *os << "\n .length = " << settings.length;
+ *os << "\n .casterIsTranslucent = " << settings.casterIsTranslucent;
+ *os << "\n}";
+}
+
+static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) {
+ *os << "LayerSettings {";
+ *os << "\n .geometry = ";
+ PrintTo(settings.geometry, os);
+ *os << "\n .source = ";
+ PrintTo(settings.source, os);
+ *os << "\n .alpha = " << settings.alpha;
+ *os << "\n .sourceDataspace = ";
+ PrintTo(settings.sourceDataspace, os);
+ *os << "\n .colorTransform = " << settings.colorTransform;
+ *os << "\n .disableBlending = " << settings.disableBlending;
+ *os << "\n .backgroundBlurRadius = " << settings.backgroundBlurRadius;
+ *os << "\n .shadow = ";
+ PrintTo(settings.shadow, os);
+ *os << "\n}";
+}
+
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/include/renderengine/Mesh.h b/libs/renderengine/include/renderengine/Mesh.h
index 7618424..167f13f 100644
--- a/libs/renderengine/include/renderengine/Mesh.h
+++ b/libs/renderengine/include/renderengine/Mesh.h
@@ -26,13 +26,14 @@
class Mesh {
public:
+ class Builder;
+
enum Primitive {
TRIANGLES = 0x0004, // GL_TRIANGLES
TRIANGLE_STRIP = 0x0005, // GL_TRIANGLE_STRIP
TRIANGLE_FAN = 0x0006 // GL_TRIANGLE_FAN
};
- Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordsSize = 0);
~Mesh() = default;
/*
@@ -43,12 +44,20 @@
friend class Mesh;
float* mData;
size_t mStride;
+ size_t mOffset = 0;
VertexArray(float* data, size_t stride) : mData(data), mStride(stride) {}
public:
- TYPE& operator[](size_t index) { return *reinterpret_cast<TYPE*>(&mData[index * mStride]); }
+ // Returns a vertex array at an offset so its easier to append attributes from
+ // multiple sources.
+ VertexArray(VertexArray<TYPE>& other, size_t offset)
+ : mData(other.mData), mStride(other.mStride), mOffset(offset) {}
+
+ TYPE& operator[](size_t index) {
+ return *reinterpret_cast<TYPE*>(&mData[(index + mOffset) * mStride]);
+ }
TYPE const& operator[](size_t index) const {
- return *reinterpret_cast<TYPE const*>(&mData[index * mStride]);
+ return *reinterpret_cast<TYPE const*>(&mData[(index + mOffset) * mStride]);
}
};
@@ -67,6 +76,18 @@
return VertexArray<TYPE>(getCropCoords(), mStride);
}
+ template <typename TYPE>
+ VertexArray<TYPE> getShadowColorArray() {
+ return VertexArray<TYPE>(getShadowColor(), mStride);
+ }
+
+ template <typename TYPE>
+ VertexArray<TYPE> getShadowParamsArray() {
+ return VertexArray<TYPE>(getShadowParams(), mStride);
+ }
+
+ uint16_t* getIndicesArray() { return getIndices(); }
+
Primitive getPrimitive() const;
// returns a pointer to the vertices positions
@@ -78,6 +99,15 @@
// returns a pointer to the vertices crop coordinates
float const* getCropCoords() const;
+ // returns a pointer to colors
+ float const* getShadowColor() const;
+
+ // returns a pointer to the shadow params
+ float const* getShadowParams() const;
+
+ // returns a pointer to indices
+ uint16_t const* getIndices() const;
+
// number of vertices in this mesh
size_t getVertexCount() const;
@@ -87,6 +117,12 @@
// dimension of texture coordinates
size_t getTexCoordsSize() const;
+ size_t getShadowParamsSize() const;
+
+ size_t getShadowColorSize() const;
+
+ size_t getIndexCount() const;
+
// return stride in bytes
size_t getByteStride() const;
@@ -94,6 +130,8 @@
size_t getStride() const;
private:
+ Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize,
+ size_t cropCoordsSize, size_t shadowColorSize, size_t shadowParamsSize, size_t indexCount);
Mesh(const Mesh&);
Mesh& operator=(const Mesh&);
Mesh const& operator=(const Mesh&) const;
@@ -101,13 +139,65 @@
float* getPositions();
float* getTexCoords();
float* getCropCoords();
+ float* getShadowColor();
+ float* getShadowParams();
+ uint16_t* getIndices();
std::vector<float> mVertices;
size_t mVertexCount;
size_t mVertexSize;
size_t mTexCoordsSize;
+ size_t mCropCoordsSize;
+ size_t mShadowColorSize;
+ size_t mShadowParamsSize;
size_t mStride;
Primitive mPrimitive;
+ std::vector<uint16_t> mIndices;
+ size_t mIndexCount;
+};
+
+class Mesh::Builder {
+public:
+ Builder& setPrimitive(Primitive primitive) {
+ mPrimitive = primitive;
+ return *this;
+ };
+ Builder& setVertices(size_t vertexCount, size_t vertexSize) {
+ mVertexCount = vertexCount;
+ mVertexSize = vertexSize;
+ return *this;
+ };
+ Builder& setTexCoords(size_t texCoordsSize) {
+ mTexCoordsSize = texCoordsSize;
+ return *this;
+ };
+ Builder& setCropCoords(size_t cropCoordsSize) {
+ mCropCoordsSize = cropCoordsSize;
+ return *this;
+ };
+ Builder& setShadowAttrs() {
+ mShadowParamsSize = 3;
+ mShadowColorSize = 4;
+ return *this;
+ };
+ Builder& setIndices(size_t indexCount) {
+ mIndexCount = indexCount;
+ return *this;
+ };
+ Mesh build() const {
+ return Mesh{mPrimitive, mVertexCount, mVertexSize, mTexCoordsSize,
+ mCropCoordsSize, mShadowColorSize, mShadowParamsSize, mIndexCount};
+ }
+
+private:
+ size_t mVertexCount = 0;
+ size_t mVertexSize = 0;
+ size_t mTexCoordsSize = 0;
+ size_t mCropCoordsSize = 0;
+ size_t mShadowColorSize = 0;
+ size_t mShadowParamsSize = 0;
+ size_t mIndexCount = 0;
+ Primitive mPrimitive;
};
} // namespace renderengine
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index c6a7bd8..e06e128 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -48,6 +48,7 @@
class Image;
class Mesh;
class Texture;
+struct RenderEngineCreationArgs;
namespace impl {
class RenderEngine;
@@ -60,16 +61,13 @@
class RenderEngine {
public:
- enum FeatureFlag {
- USE_COLOR_MANAGEMENT = 1 << 0, // Device manages color
- USE_HIGH_PRIORITY_CONTEXT = 1 << 1, // Use high priority context
-
- // Create a protected context when if possible
- ENABLE_PROTECTED_CONTEXT = 1 << 2,
+ enum class ContextPriority {
+ LOW = 1,
+ MEDIUM = 2,
+ HIGH = 3,
};
- static std::unique_ptr<impl::RenderEngine> create(int hwcFormat, uint32_t featureFlags,
- uint32_t imageCacheSize);
+ static std::unique_ptr<impl::RenderEngine> create(const RenderEngineCreationArgs& args);
virtual ~RenderEngine() = 0;
@@ -77,10 +75,6 @@
// This interface, while still in use until a suitable replacement is built,
// should be considered deprecated, minus some methods which still may be
// used to support legacy behavior.
-
- virtual std::unique_ptr<Framebuffer> createFramebuffer() = 0;
- virtual std::unique_ptr<Image> createImage() = 0;
-
virtual void primeCache() const = 0;
// dump the extension strings. always call the base class.
@@ -88,24 +82,6 @@
virtual bool useNativeFenceSync() const = 0;
virtual bool useWaitSync() const = 0;
-
- virtual bool isCurrent() const = 0;
-
- // helpers
- // flush submits RenderEngine command stream for execution and returns a
- // native fence fd that is signaled when the execution has completed. It
- // returns -1 on errors.
- virtual base::unique_fd flush() = 0;
- // finish waits until RenderEngine command stream has been executed. It
- // returns false on errors.
- virtual bool finish() = 0;
- // waitFence inserts a wait on an external fence fd to RenderEngine
- // command stream. It returns false on errors.
- virtual bool waitFence(base::unique_fd fenceFd) = 0;
-
- virtual void clearWithColor(float red, float green, float blue, float alpha) = 0;
- virtual void fillRegionWithColor(const Region& region, float red, float green, float blue,
- float alpha) = 0;
virtual void genTextures(size_t count, uint32_t* names) = 0;
virtual void deleteTextures(size_t count, uint32_t const* names) = 0;
virtual void bindExternalTextureImage(uint32_t texName, const Image& image) = 0;
@@ -135,40 +111,14 @@
// Returns NO_ERROR when binds successfully, NO_MEMORY when there's no memory for allocation.
virtual status_t bindFrameBuffer(Framebuffer* framebuffer) = 0;
virtual void unbindFrameBuffer(Framebuffer* framebuffer) = 0;
-
- // set-up
- virtual void checkErrors() const = 0;
- virtual void setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop,
- ui::Transform::orientation_flags rotation) = 0;
- virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
- const half4& color, float cornerRadius) = 0;
- virtual void setupLayerTexturing(const Texture& texture) = 0;
- virtual void setupLayerBlackedOut() = 0;
- virtual void setupFillWithColor(float r, float g, float b, float a) = 0;
- // Sets up the crop size for corner radius clipping.
+ // Clean-up method that should be called on the main thread after the
+ // drawFence returned by drawLayers fires. This method will free up
+ // resources used by the most recently drawn frame. If the frame is still
+ // being drawn, then this call is silently ignored.
//
- // Having corner radius will force GPU composition on the layer and its children, drawing it
- // with a special shader. The shader will receive the radius and the crop rectangle as input,
- // modifying the opacity of the destination texture, multiplying it by a number between 0 and 1.
- // We query Layer#getRoundedCornerState() to retrieve the radius as well as the rounded crop
- // rectangle to figure out how to apply the radius for this layer. The crop rectangle will be
- // in local layer coordinate space, so we have to take the layer transform into account when
- // walking up the tree.
- virtual void setupCornerRadiusCropSize(float width, float height) = 0;
-
- // Set a color transform matrix that is applied in linear space right before OETF.
- virtual void setColorTransform(const mat4& /* colorTransform */) = 0;
- virtual void disableTexturing() = 0;
- virtual void disableBlending() = 0;
-
- // HDR and color management support
- virtual void setSourceY410BT2020(bool enable) = 0;
- virtual void setSourceDataSpace(ui::Dataspace source) = 0;
- virtual void setOutputDataSpace(ui::Dataspace dataspace) = 0;
- virtual void setDisplayMaxLuminance(const float maxLuminance) = 0;
-
- // drawing
- virtual void drawMesh(const Mesh& mesh) = 0;
+ // Returns true if resources were cleaned up, and false if we didn't need to
+ // do any work.
+ virtual bool cleanupPostRender() = 0;
// queries
virtual size_t getMaxTextureSize() const = 0;
@@ -212,7 +162,7 @@
// @return An error code indicating whether drawing was successful. For
// now, this always returns NO_ERROR.
virtual status_t drawLayers(const DisplaySettings& display,
- const std::vector<LayerSettings>& layers,
+ const std::vector<const LayerSettings*>& layers,
ANativeWindowBuffer* buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence, base::unique_fd* drawFence) = 0;
@@ -226,6 +176,85 @@
friend class BindNativeBufferAsFramebuffer;
};
+struct RenderEngineCreationArgs {
+ int pixelFormat;
+ uint32_t imageCacheSize;
+ bool useColorManagement;
+ bool enableProtectedContext;
+ bool precacheToneMapperShaderOnly;
+ bool supportsBackgroundBlur;
+ RenderEngine::ContextPriority contextPriority;
+
+ struct Builder;
+
+private:
+ // must be created by Builder via constructor with full argument list
+ RenderEngineCreationArgs(
+ int _pixelFormat,
+ uint32_t _imageCacheSize,
+ bool _useColorManagement,
+ bool _enableProtectedContext,
+ bool _precacheToneMapperShaderOnly,
+ bool _supportsBackgroundBlur,
+ RenderEngine::ContextPriority _contextPriority)
+ : pixelFormat(_pixelFormat)
+ , imageCacheSize(_imageCacheSize)
+ , useColorManagement(_useColorManagement)
+ , enableProtectedContext(_enableProtectedContext)
+ , precacheToneMapperShaderOnly(_precacheToneMapperShaderOnly)
+ , supportsBackgroundBlur(_supportsBackgroundBlur)
+ , contextPriority(_contextPriority) {}
+ RenderEngineCreationArgs() = delete;
+};
+
+struct RenderEngineCreationArgs::Builder {
+ Builder() {}
+
+ Builder& setPixelFormat(int pixelFormat) {
+ this->pixelFormat = pixelFormat;
+ return *this;
+ }
+ Builder& setImageCacheSize(uint32_t imageCacheSize) {
+ this->imageCacheSize = imageCacheSize;
+ return *this;
+ }
+ Builder& setUseColorManagerment(bool useColorManagement) {
+ this->useColorManagement = useColorManagement;
+ return *this;
+ }
+ Builder& setEnableProtectedContext(bool enableProtectedContext) {
+ this->enableProtectedContext = enableProtectedContext;
+ return *this;
+ }
+ Builder& setPrecacheToneMapperShaderOnly(bool precacheToneMapperShaderOnly) {
+ this->precacheToneMapperShaderOnly = precacheToneMapperShaderOnly;
+ return *this;
+ }
+ Builder& setSupportsBackgroundBlur(bool supportsBackgroundBlur) {
+ this->supportsBackgroundBlur = supportsBackgroundBlur;
+ return *this;
+ }
+ Builder& setContextPriority(RenderEngine::ContextPriority contextPriority) {
+ this->contextPriority = contextPriority;
+ return *this;
+ }
+ RenderEngineCreationArgs build() const {
+ return RenderEngineCreationArgs(pixelFormat, imageCacheSize, useColorManagement,
+ enableProtectedContext, precacheToneMapperShaderOnly,
+ supportsBackgroundBlur, contextPriority);
+ }
+
+private:
+ // 1 means RGBA_8888
+ int pixelFormat = 1;
+ uint32_t imageCacheSize = 0;
+ bool useColorManagement = true;
+ bool enableProtectedContext = false;
+ bool precacheToneMapperShaderOnly = false;
+ bool supportsBackgroundBlur = false;
+ RenderEngine::ContextPriority contextPriority = RenderEngine::ContextPriority::MEDIUM;
+};
+
class BindNativeBufferAsFramebuffer {
public:
BindNativeBufferAsFramebuffer(RenderEngine& engine, ANativeWindowBuffer* buffer,
@@ -259,8 +288,8 @@
bool useWaitSync() const override;
protected:
- RenderEngine(uint32_t featureFlags);
- const uint32_t mFeatureFlags;
+ RenderEngine(const RenderEngineCreationArgs& args);
+ const RenderEngineCreationArgs mArgs;
};
} // namespace impl
diff --git a/libs/renderengine/include/renderengine/mock/RenderEngine.h b/libs/renderengine/include/renderengine/mock/RenderEngine.h
index b4d3ef2..df0f17a 100644
--- a/libs/renderengine/include/renderengine/mock/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/mock/RenderEngine.h
@@ -22,6 +22,7 @@
#include <renderengine/Mesh.h>
#include <renderengine/RenderEngine.h>
#include <renderengine/Texture.h>
+#include <ui/Fence.h>
#include <ui/GraphicBuffer.h>
#include <ui/Region.h>
@@ -34,20 +35,12 @@
RenderEngine();
~RenderEngine() override;
- MOCK_METHOD0(createFramebuffer, std::unique_ptr<renderengine::Framebuffer>());
- MOCK_METHOD0(createImage, std::unique_ptr<renderengine::Image>());
MOCK_METHOD0(getFramebufferForDrawing, Framebuffer*());
MOCK_CONST_METHOD0(primeCache, void());
MOCK_METHOD1(dump, void(std::string&));
MOCK_CONST_METHOD0(useNativeFenceSync, bool());
MOCK_CONST_METHOD0(useWaitSync, bool());
MOCK_CONST_METHOD0(isCurrent, bool());
- MOCK_METHOD0(flush, base::unique_fd());
- MOCK_METHOD0(finish, bool());
- MOCK_METHOD1(waitFence, bool(base::unique_fd*));
- bool waitFence(base::unique_fd fd) override { return waitFence(&fd); };
- MOCK_METHOD4(clearWithColor, void(float, float, float, float));
- MOCK_METHOD5(fillRegionWithColor, void(const Region&, float, float, float, float));
MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
MOCK_METHOD2(deleteTextures, void(size_t, uint32_t const*));
MOCK_METHOD2(bindExternalTextureImage, void(uint32_t, const renderengine::Image&));
@@ -55,22 +48,6 @@
MOCK_METHOD3(bindExternalTextureBuffer,
status_t(uint32_t, const sp<GraphicBuffer>&, const sp<Fence>&));
MOCK_METHOD1(unbindExternalTextureBuffer, void(uint64_t));
- MOCK_CONST_METHOD0(checkErrors, void());
- MOCK_METHOD4(setViewportAndProjection,
- void(size_t, size_t, Rect, ui::Transform::orientation_flags));
- MOCK_METHOD5(setupLayerBlending, void(bool, bool, bool, const half4&, float));
- MOCK_METHOD1(setupLayerTexturing, void(const Texture&));
- MOCK_METHOD0(setupLayerBlackedOut, void());
- MOCK_METHOD4(setupFillWithColor, void(float, float, float, float));
- MOCK_METHOD2(setupCornerRadiusCropSize, void(float, float));
- MOCK_METHOD1(setColorTransform, void(const mat4&));
- MOCK_METHOD1(setSaturationMatrix, void(const mat4&));
- MOCK_METHOD0(disableTexturing, void());
- MOCK_METHOD0(disableBlending, void());
- MOCK_METHOD1(setSourceY410BT2020, void(bool));
- MOCK_METHOD1(setSourceDataSpace, void(ui::Dataspace));
- MOCK_METHOD1(setOutputDataSpace, void(ui::Dataspace));
- MOCK_METHOD1(setDisplayMaxLuminance, void(const float));
MOCK_METHOD1(bindFrameBuffer, status_t(renderengine::Framebuffer*));
MOCK_METHOD1(unbindFrameBuffer, void(renderengine::Framebuffer*));
MOCK_METHOD1(drawMesh, void(const renderengine::Mesh&));
@@ -79,8 +56,9 @@
MOCK_CONST_METHOD0(isProtected, bool());
MOCK_CONST_METHOD0(supportsProtectedContent, bool());
MOCK_METHOD1(useProtectedContext, bool(bool));
+ MOCK_METHOD0(cleanupPostRender, bool());
MOCK_METHOD6(drawLayers,
- status_t(const DisplaySettings&, const std::vector<LayerSettings>&,
+ status_t(const DisplaySettings&, const std::vector<const LayerSettings*>&,
ANativeWindowBuffer*, const bool, base::unique_fd&&, base::unique_fd*));
};
diff --git a/libs/renderengine/include/renderengine/private/Description.h b/libs/renderengine/include/renderengine/private/Description.h
index bd2055f..a62161a 100644
--- a/libs/renderengine/include/renderengine/private/Description.h
+++ b/libs/renderengine/include/renderengine/private/Description.h
@@ -71,6 +71,8 @@
TransferFunction outputTransferFunction = TransferFunction::LINEAR;
float displayMaxLuminance;
+ float maxMasteringLuminance;
+ float maxContentLuminance;
// projection matrix
mat4 projectionMatrix;
@@ -79,6 +81,9 @@
mat4 colorMatrix;
mat4 inputTransformMatrix;
mat4 outputTransformMatrix;
+
+ // True if this layer will draw a shadow.
+ bool drawShadows = false;
};
} // namespace renderengine
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index f47c7fd..16a8a0d 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -14,10 +14,16 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <chrono>
#include <condition_variable>
+#include <fstream>
#include <gtest/gtest.h>
+#include <cutils/properties.h>
#include <renderengine/RenderEngine.h>
#include <sync/sync.h>
#include <ui/PixelFormat.h>
@@ -26,14 +32,22 @@
constexpr int DEFAULT_DISPLAY_WIDTH = 128;
constexpr int DEFAULT_DISPLAY_HEIGHT = 256;
constexpr int DEFAULT_DISPLAY_OFFSET = 64;
+constexpr bool WRITE_BUFFER_TO_FILE_ON_FAILURE = false;
namespace android {
struct RenderEngineTest : public ::testing::Test {
static void SetUpTestSuite() {
- sRE = renderengine::gl::GLESRenderEngine::create(static_cast<int32_t>(
- ui::PixelFormat::RGBA_8888),
- 0, 1);
+ sRE = renderengine::gl::GLESRenderEngine::create(
+ renderengine::RenderEngineCreationArgs::Builder()
+ .setPixelFormat(static_cast<int>(ui::PixelFormat::RGBA_8888))
+ .setImageCacheSize(1)
+ .setUseColorManagerment(false)
+ .setEnableProtectedContext(false)
+ .setPrecacheToneMapperShaderOnly(false)
+ .setSupportsBackgroundBlur(true)
+ .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM)
+ .build());
}
static void TearDownTestSuite() {
@@ -62,21 +76,80 @@
RenderEngineTest() { mBuffer = allocateDefaultBuffer(); }
~RenderEngineTest() {
+ if (WRITE_BUFFER_TO_FILE_ON_FAILURE && ::testing::Test::HasFailure()) {
+ writeBufferToFile("/data/texture_out_");
+ }
for (uint32_t texName : mTexNames) {
sRE->deleteTextures(1, &texName);
}
}
- void expectBufferColor(const Rect& region, uint8_t r, uint8_t g, uint8_t b, uint8_t a,
- uint8_t tolerance = 0) {
+ void writeBufferToFile(const char* basename) {
+ std::string filename(basename);
+ filename.append(::testing::UnitTest::GetInstance()->current_test_info()->name());
+ filename.append(".ppm");
+ std::ofstream file(filename.c_str(), std::ios::binary);
+ if (!file.is_open()) {
+ ALOGE("Unable to open file: %s", filename.c_str());
+ ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
+ "surfaceflinger to write debug images");
+ return;
+ }
+
uint8_t* pixels;
mBuffer->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
reinterpret_cast<void**>(&pixels));
- auto colorCompare = [tolerance](uint8_t a, uint8_t b) {
- uint8_t tmp = a >= b ? a - b : b - a;
- return tmp <= tolerance;
+ file << "P6\n";
+ file << mBuffer->getWidth() << "\n";
+ file << mBuffer->getHeight() << "\n";
+ file << 255 << "\n";
+
+ std::vector<uint8_t> outBuffer(mBuffer->getWidth() * mBuffer->getHeight() * 3);
+ auto outPtr = reinterpret_cast<uint8_t*>(outBuffer.data());
+
+ for (int32_t j = 0; j < mBuffer->getHeight(); j++) {
+ const uint8_t* src = pixels + (mBuffer->getStride() * j) * 4;
+ for (int32_t i = 0; i < mBuffer->getWidth(); i++) {
+ // Only copy R, G and B components
+ outPtr[0] = src[0];
+ outPtr[1] = src[1];
+ outPtr[2] = src[2];
+ outPtr += 3;
+
+ src += 4;
+ }
+ }
+ file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
+ mBuffer->unlock();
+ }
+
+ void expectBufferColor(const Region& region, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
+ size_t c;
+ Rect const* rect = region.getArray(&c);
+ for (size_t i = 0; i < c; i++, rect++) {
+ expectBufferColor(*rect, r, g, b, a);
+ }
+ }
+
+ void expectBufferColor(const Rect& rect, uint8_t r, uint8_t g, uint8_t b, uint8_t a,
+ uint8_t tolerance = 0) {
+ auto colorCompare = [tolerance](const uint8_t* colorA, const uint8_t* colorB) {
+ auto colorBitCompare = [tolerance](uint8_t a, uint8_t b) {
+ uint8_t tmp = a >= b ? a - b : b - a;
+ return tmp <= tolerance;
+ };
+ return std::equal(colorA, colorA + 4, colorB, colorBitCompare);
};
+
+ expectBufferColor(rect, r, g, b, a, colorCompare);
+ }
+
+ void expectBufferColor(const Rect& region, uint8_t r, uint8_t g, uint8_t b, uint8_t a,
+ std::function<bool(const uint8_t* a, const uint8_t* b)> colorCompare) {
+ uint8_t* pixels;
+ mBuffer->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
+ reinterpret_cast<void**>(&pixels));
int32_t maxFails = 10;
int32_t fails = 0;
for (int32_t j = 0; j < region.getHeight(); j++) {
@@ -84,7 +157,7 @@
pixels + (mBuffer->getStride() * (region.top + j) + region.left) * 4;
for (int32_t i = 0; i < region.getWidth(); i++) {
const uint8_t expected[4] = {r, g, b, a};
- bool equal = std::equal(src, src + 4, expected, colorCompare);
+ bool equal = colorCompare(src, expected);
EXPECT_TRUE(equal)
<< "pixel @ (" << region.left + i << ", " << region.top + j << "): "
<< "expected (" << static_cast<uint32_t>(r) << ", "
@@ -105,6 +178,64 @@
mBuffer->unlock();
}
+ void expectAlpha(const Rect& rect, uint8_t a) {
+ auto colorCompare = [](const uint8_t* colorA, const uint8_t* colorB) {
+ return colorA[3] == colorB[3];
+ };
+ expectBufferColor(rect, 0.0f /* r */, 0.0f /*g */, 0.0f /* b */, a, colorCompare);
+ }
+
+ void expectShadowColor(const renderengine::LayerSettings& castingLayer,
+ const renderengine::ShadowSettings& shadow, const ubyte4& casterColor,
+ const ubyte4& backgroundColor) {
+ const Rect casterRect(castingLayer.geometry.boundaries);
+ Region casterRegion = Region(casterRect);
+ const float casterCornerRadius = castingLayer.geometry.roundedCornersRadius;
+ if (casterCornerRadius > 0.0f) {
+ // ignore the corners if a corner radius is set
+ Rect cornerRect(casterCornerRadius, casterCornerRadius);
+ casterRegion.subtractSelf(cornerRect.offsetTo(casterRect.left, casterRect.top));
+ casterRegion.subtractSelf(
+ cornerRect.offsetTo(casterRect.right - casterCornerRadius, casterRect.top));
+ casterRegion.subtractSelf(
+ cornerRect.offsetTo(casterRect.left, casterRect.bottom - casterCornerRadius));
+ casterRegion.subtractSelf(cornerRect.offsetTo(casterRect.right - casterCornerRadius,
+ casterRect.bottom - casterCornerRadius));
+ }
+
+ const float shadowInset = shadow.length * -1.0f;
+ const Rect casterWithShadow =
+ Rect(casterRect).inset(shadowInset, shadowInset, shadowInset, shadowInset);
+ const Region shadowRegion = Region(casterWithShadow).subtractSelf(casterRect);
+ const Region backgroundRegion = Region(fullscreenRect()).subtractSelf(casterWithShadow);
+
+ // verify casting layer
+ expectBufferColor(casterRegion, casterColor.r, casterColor.g, casterColor.b, casterColor.a);
+
+ // verify shadows by testing just the alpha since its difficult to validate the shadow color
+ size_t c;
+ Rect const* r = shadowRegion.getArray(&c);
+ for (size_t i = 0; i < c; i++, r++) {
+ expectAlpha(*r, 255);
+ }
+
+ // verify background
+ expectBufferColor(backgroundRegion, backgroundColor.r, backgroundColor.g, backgroundColor.b,
+ backgroundColor.a);
+ }
+
+ static renderengine::ShadowSettings getShadowSettings(const vec2& casterPos, float shadowLength,
+ bool casterIsTranslucent) {
+ renderengine::ShadowSettings shadow;
+ shadow.ambientColor = {0.0f, 0.0f, 0.0f, 0.039f};
+ shadow.spotColor = {0.0f, 0.0f, 0.0f, 0.19f};
+ shadow.lightPos = vec3(casterPos.x, casterPos.y, 0);
+ shadow.lightRadius = 0.0f;
+ shadow.length = shadowLength;
+ shadow.casterIsTranslucent = casterIsTranslucent;
+ return shadow;
+ }
+
static Rect fullscreenRect() { return Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT); }
static Rect offsetRect() {
@@ -118,7 +249,8 @@
}
void invokeDraw(renderengine::DisplaySettings settings,
- std::vector<renderengine::LayerSettings> layers, sp<GraphicBuffer> buffer) {
+ std::vector<const renderengine::LayerSettings*> layers,
+ sp<GraphicBuffer> buffer) {
base::unique_fd fence;
status_t status = sRE->drawLayers(settings, layers, buffer->getNativeBuffer(), true,
base::unique_fd(), &fence);
@@ -138,7 +270,7 @@
void drawEmptyLayers() {
renderengine::DisplaySettings settings;
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
// Meaningless buffer since we don't do any drawing
sp<GraphicBuffer> buffer = new GraphicBuffer();
invokeDraw(settings, layers, buffer);
@@ -166,7 +298,7 @@
void fillBufferPhysicalOffset();
template <typename SourceVariant>
- void fillBufferCheckers(mat4 transform);
+ void fillBufferCheckers(uint32_t rotation);
template <typename SourceVariant>
void fillBufferCheckersRotate0();
@@ -199,6 +331,9 @@
void fillBufferWithRoundedCorners();
template <typename SourceVariant>
+ void fillBufferAndBlurBackground();
+
+ template <typename SourceVariant>
void overlayCorners();
void fillRedBufferTextureTransform();
@@ -219,6 +354,11 @@
void clearRegion();
+ template <typename SourceVariant>
+ void drawShadow(const renderengine::LayerSettings& castingLayer,
+ const renderengine::ShadowSettings& shadow, const ubyte4& casterColor,
+ const ubyte4& backgroundColor);
+
// Keep around the same renderengine object to save on initialization time.
// For now, exercise the GL backend directly so that some caching specifics
// can be tested without changing the interface.
@@ -301,14 +441,14 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
SourceVariant::fillColor(layer, r, g, b, this);
layer.alpha = a;
- layers.push_back(layer);
+ layers.push_back(&layer);
invokeDraw(settings, layers, mBuffer);
}
@@ -343,14 +483,14 @@
settings.physicalDisplay = offsetRect();
settings.clip = offsetRectAtZero();
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = offsetRectAtZero().toFloatRect();
SourceVariant::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0f;
- layers.push_back(layer);
+ layers.push_back(&layer);
invokeDraw(settings, layers, mBuffer);
}
@@ -369,14 +509,14 @@
}
template <typename SourceVariant>
-void RenderEngineTest::fillBufferCheckers(mat4 transform) {
+void RenderEngineTest::fillBufferCheckers(uint32_t orientationFlag) {
renderengine::DisplaySettings settings;
settings.physicalDisplay = fullscreenRect();
// Here logical space is 2x2
settings.clip = Rect(2, 2);
- settings.globalTransform = transform;
+ settings.orientation = orientationFlag;
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layerOne;
Rect rectOne(0, 0, 1, 1);
@@ -396,16 +536,16 @@
SourceVariant::fillColor(layerThree, 0.0f, 0.0f, 1.0f, this);
layerThree.alpha = 1.0f;
- layers.push_back(layerOne);
- layers.push_back(layerTwo);
- layers.push_back(layerThree);
+ layers.push_back(&layerOne);
+ layers.push_back(&layerTwo);
+ layers.push_back(&layerThree);
invokeDraw(settings, layers, mBuffer);
}
template <typename SourceVariant>
void RenderEngineTest::fillBufferCheckersRotate0() {
- fillBufferCheckers<SourceVariant>(mat4());
+ fillBufferCheckers<SourceVariant>(ui::Transform::ROT_0);
expectBufferColor(Rect(0, 0, DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT / 2), 255, 0, 0,
255);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 2, 0, DEFAULT_DISPLAY_WIDTH,
@@ -421,8 +561,7 @@
template <typename SourceVariant>
void RenderEngineTest::fillBufferCheckersRotate90() {
- mat4 matrix = mat4(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1);
- fillBufferCheckers<SourceVariant>(matrix);
+ fillBufferCheckers<SourceVariant>(ui::Transform::ROT_90);
expectBufferColor(Rect(0, 0, DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT / 2), 0, 255, 0,
255);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 2, 0, DEFAULT_DISPLAY_WIDTH,
@@ -438,8 +577,7 @@
template <typename SourceVariant>
void RenderEngineTest::fillBufferCheckersRotate180() {
- mat4 matrix = mat4(-1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 2, 2, 0, 1);
- fillBufferCheckers<SourceVariant>(matrix);
+ fillBufferCheckers<SourceVariant>(ui::Transform::ROT_180);
expectBufferColor(Rect(0, 0, DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT / 2), 0, 0, 0,
0);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 2, 0, DEFAULT_DISPLAY_WIDTH,
@@ -455,8 +593,7 @@
template <typename SourceVariant>
void RenderEngineTest::fillBufferCheckersRotate270() {
- mat4 matrix = mat4(0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 2, 0, 1);
- fillBufferCheckers<SourceVariant>(matrix);
+ fillBufferCheckers<SourceVariant>(ui::Transform::ROT_270);
expectBufferColor(Rect(0, 0, DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT / 2), 0, 0, 255,
255);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 2, 0, DEFAULT_DISPLAY_WIDTH,
@@ -477,7 +614,7 @@
// Here logical space is 2x2
settings.clip = Rect(2, 2);
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
@@ -487,7 +624,7 @@
layer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
layer.alpha = 1.0f;
- layers.push_back(layer);
+ layers.push_back(&layer);
invokeDraw(settings, layers, mBuffer);
}
@@ -508,7 +645,7 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = Rect(1, 1);
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
@@ -524,7 +661,7 @@
layer.alpha = 1.0f;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(layer);
+ layers.push_back(&layer);
invokeDraw(settings, layers, mBuffer);
}
@@ -541,7 +678,7 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
@@ -550,7 +687,7 @@
SourceVariant::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0f;
- layers.push_back(layer);
+ layers.push_back(&layer);
invokeDraw(settings, layers, mBuffer);
}
@@ -572,12 +709,57 @@
}
template <typename SourceVariant>
+void RenderEngineTest::fillBufferAndBlurBackground() {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("ro.surface_flinger.supports_background_blur", value, "0");
+ if (!atoi(value)) {
+ // This device doesn't support blurs, no-op.
+ return;
+ }
+
+ auto blurRadius = 50;
+ auto center = DEFAULT_DISPLAY_WIDTH / 2;
+
+ renderengine::DisplaySettings settings;
+ settings.physicalDisplay = fullscreenRect();
+ settings.clip = fullscreenRect();
+
+ std::vector<const renderengine::LayerSettings*> layers;
+
+ renderengine::LayerSettings backgroundLayer;
+ backgroundLayer.geometry.boundaries = fullscreenRect().toFloatRect();
+ SourceVariant::fillColor(backgroundLayer, 0.0f, 1.0f, 0.0f, this);
+ backgroundLayer.alpha = 1.0f;
+ layers.push_back(&backgroundLayer);
+
+ renderengine::LayerSettings leftLayer;
+ leftLayer.geometry.boundaries =
+ Rect(DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT).toFloatRect();
+ SourceVariant::fillColor(leftLayer, 1.0f, 0.0f, 0.0f, this);
+ leftLayer.alpha = 1.0f;
+ layers.push_back(&leftLayer);
+
+ renderengine::LayerSettings blurLayer;
+ blurLayer.geometry.boundaries = fullscreenRect().toFloatRect();
+ blurLayer.backgroundBlurRadius = blurRadius;
+ blurLayer.alpha = 0;
+ layers.push_back(&blurLayer);
+
+ invokeDraw(settings, layers, mBuffer);
+
+ expectBufferColor(Rect(center - 1, center - 5, center, center + 5), 150, 150, 0, 255,
+ 50 /* tolerance */);
+ expectBufferColor(Rect(center, center - 5, center + 1, center + 5), 150, 150, 0, 255,
+ 50 /* tolerance */);
+}
+
+template <typename SourceVariant>
void RenderEngineTest::overlayCorners() {
renderengine::DisplaySettings settings;
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<renderengine::LayerSettings> layersFirst;
+ std::vector<const renderengine::LayerSettings*> layersFirst;
renderengine::LayerSettings layerOne;
layerOne.geometry.boundaries =
@@ -585,14 +767,14 @@
SourceVariant::fillColor(layerOne, 1.0f, 0.0f, 0.0f, this);
layerOne.alpha = 0.2;
- layersFirst.push_back(layerOne);
+ layersFirst.push_back(&layerOne);
invokeDraw(settings, layersFirst, mBuffer);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3, DEFAULT_DISPLAY_HEIGHT / 3), 51, 0, 0, 51);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3 + 1, DEFAULT_DISPLAY_HEIGHT / 3 + 1,
DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
0, 0, 0, 0);
- std::vector<renderengine::LayerSettings> layersSecond;
+ std::vector<const renderengine::LayerSettings*> layersSecond;
renderengine::LayerSettings layerTwo;
layerTwo.geometry.boundaries =
FloatRect(DEFAULT_DISPLAY_WIDTH / 3.0, DEFAULT_DISPLAY_HEIGHT / 3.0,
@@ -600,7 +782,7 @@
SourceVariant::fillColor(layerTwo, 0.0f, 1.0f, 0.0f, this);
layerTwo.alpha = 1.0f;
- layersSecond.push_back(layerTwo);
+ layersSecond.push_back(&layerTwo);
invokeDraw(settings, layersSecond, mBuffer);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3, DEFAULT_DISPLAY_HEIGHT / 3), 0, 0, 0, 0);
@@ -614,7 +796,7 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = Rect(1, 1);
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
// Here will allocate a checker board texture, but transform texture
@@ -649,7 +831,7 @@
layer.alpha = 1.0f;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(layer);
+ layers.push_back(&layer);
invokeDraw(settings, layers, mBuffer);
}
@@ -665,7 +847,7 @@
// Here logical space is 1x1
settings.clip = Rect(1, 1);
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
sp<GraphicBuffer> buf = allocateSourceBuffer(1, 1);
@@ -688,7 +870,7 @@
layer.alpha = 0.5f;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(layer);
+ layers.push_back(&layer);
invokeDraw(settings, layers, mBuffer);
}
@@ -704,7 +886,7 @@
// Here logical space is 1x1
settings.clip = Rect(1, 1);
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
sp<GraphicBuffer> buf = allocateSourceBuffer(1, 1);
@@ -727,7 +909,7 @@
layer.alpha = 0.5f;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(layer);
+ layers.push_back(&layer);
invokeDraw(settings, layers, mBuffer);
}
@@ -742,12 +924,11 @@
settings.physicalDisplay = fullscreenRect();
// Here logical space is 4x4
settings.clip = Rect(4, 4);
- settings.globalTransform = mat4::scale(vec4(2, 4, 0, 1));
- settings.clearRegion = Region(Rect(1, 1));
- std::vector<renderengine::LayerSettings> layers;
+ settings.clearRegion = Region(Rect(2, 4));
+ std::vector<const renderengine::LayerSettings*> layers;
// dummy layer, without bounds should not render anything
renderengine::LayerSettings layer;
- layers.push_back(layer);
+ layers.push_back(&layer);
invokeDraw(settings, layers, mBuffer);
}
@@ -760,17 +941,51 @@
0, 0, 0, 0);
}
+template <typename SourceVariant>
+void RenderEngineTest::drawShadow(const renderengine::LayerSettings& castingLayer,
+ const renderengine::ShadowSettings& shadow,
+ const ubyte4& casterColor, const ubyte4& backgroundColor) {
+ renderengine::DisplaySettings settings;
+ settings.physicalDisplay = fullscreenRect();
+ settings.clip = fullscreenRect();
+
+ std::vector<const renderengine::LayerSettings*> layers;
+
+ // add background layer
+ renderengine::LayerSettings bgLayer;
+ bgLayer.geometry.boundaries = fullscreenRect().toFloatRect();
+ ColorSourceVariant::fillColor(bgLayer, backgroundColor.r / 255.0f, backgroundColor.g / 255.0f,
+ backgroundColor.b / 255.0f, this);
+ bgLayer.alpha = backgroundColor.a / 255.0f;
+ layers.push_back(&bgLayer);
+
+ // add shadow layer
+ renderengine::LayerSettings shadowLayer;
+ shadowLayer.geometry.boundaries = castingLayer.geometry.boundaries;
+ shadowLayer.alpha = castingLayer.alpha;
+ shadowLayer.shadow = shadow;
+ layers.push_back(&shadowLayer);
+
+ // add layer casting the shadow
+ renderengine::LayerSettings layer = castingLayer;
+ SourceVariant::fillColor(layer, casterColor.r / 255.0f, casterColor.g / 255.0f,
+ casterColor.b / 255.0f, this);
+ layers.push_back(&layer);
+
+ invokeDraw(settings, layers, mBuffer);
+}
+
TEST_F(RenderEngineTest, drawLayers_noLayersToDraw) {
drawEmptyLayers();
}
TEST_F(RenderEngineTest, drawLayers_nullOutputBuffer) {
renderengine::DisplaySettings settings;
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
- layers.push_back(layer);
+ layers.push_back(&layer);
base::unique_fd fence;
status_t status = sRE->drawLayers(settings, layers, nullptr, true, base::unique_fd(), &fence);
@@ -782,12 +997,12 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0;
- layers.push_back(layer);
+ layers.push_back(&layer);
status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), true,
base::unique_fd(), nullptr);
@@ -801,12 +1016,12 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0;
- layers.push_back(layer);
+ layers.push_back(&layer);
status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), false,
base::unique_fd(), nullptr);
@@ -864,6 +1079,10 @@
fillBufferWithRoundedCorners<ColorSourceVariant>();
}
+TEST_F(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_colorSource) {
+ fillBufferAndBlurBackground<ColorSourceVariant>();
+}
+
TEST_F(RenderEngineTest, drawLayers_overlayCorners_colorSource) {
overlayCorners<ColorSourceVariant>();
}
@@ -916,6 +1135,10 @@
fillBufferWithRoundedCorners<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
+TEST_F(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_opaqueBufferSource) {
+ fillBufferAndBlurBackground<BufferSourceVariant<ForceOpaqueBufferVariant>>();
+}
+
TEST_F(RenderEngineTest, drawLayers_overlayCorners_opaqueBufferSource) {
overlayCorners<BufferSourceVariant<ForceOpaqueBufferVariant>>();
}
@@ -968,6 +1191,10 @@
fillBufferWithRoundedCorners<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
+TEST_F(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_bufferSource) {
+ fillBufferAndBlurBackground<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
+}
+
TEST_F(RenderEngineTest, drawLayers_overlayCorners_bufferSource) {
overlayCorners<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
}
@@ -993,13 +1220,13 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<renderengine::LayerSettings> layers;
+ std::vector<const renderengine::LayerSettings*> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
- layers.push_back(layer);
+ layers.push_back(&layer);
invokeDraw(settings, layers, mBuffer);
uint64_t bufferId = layer.source.buffer.buffer->getId();
EXPECT_TRUE(sRE->isImageCachedForTesting(bufferId));
@@ -1014,12 +1241,12 @@
EXPECT_EQ(NO_ERROR, barrier->result);
}
-TEST_F(RenderEngineTest, drawLayers_bindExternalBufferWithNullBuffer) {
+TEST_F(RenderEngineTest, bindExternalBuffer_withNullBuffer) {
status_t result = sRE->bindExternalTextureBuffer(0, nullptr, nullptr);
ASSERT_EQ(BAD_VALUE, result);
}
-TEST_F(RenderEngineTest, drawLayers_bindExternalBufferCachesImages) {
+TEST_F(RenderEngineTest, bindExternalBuffer_cachesImages) {
sp<GraphicBuffer> buf = allocateSourceBuffer(1, 1);
uint32_t texName;
sRE->genTextures(1, &texName);
@@ -1039,7 +1266,7 @@
EXPECT_FALSE(sRE->isImageCachedForTesting(bufferId));
}
-TEST_F(RenderEngineTest, drawLayers_cacheExternalBufferWithNullBuffer) {
+TEST_F(RenderEngineTest, cacheExternalBuffer_withNullBuffer) {
std::shared_ptr<renderengine::gl::ImageManager::Barrier> barrier =
sRE->cacheExternalTextureBufferForTesting(nullptr);
std::lock_guard<std::mutex> lock(barrier->mutex);
@@ -1051,7 +1278,7 @@
EXPECT_EQ(BAD_VALUE, barrier->result);
}
-TEST_F(RenderEngineTest, drawLayers_cacheExternalBufferCachesImages) {
+TEST_F(RenderEngineTest, cacheExternalBuffer_cachesImages) {
sp<GraphicBuffer> buf = allocateSourceBuffer(1, 1);
uint64_t bufferId = buf->getId();
std::shared_ptr<renderengine::gl::ImageManager::Barrier> barrier =
@@ -1077,4 +1304,133 @@
EXPECT_FALSE(sRE->isImageCachedForTesting(bufferId));
}
+TEST_F(RenderEngineTest, drawLayers_fillShadow_casterLayerMinSize) {
+ const ubyte4 casterColor(255, 0, 0, 255);
+ const ubyte4 backgroundColor(255, 255, 255, 255);
+ const float shadowLength = 5.0f;
+ Rect casterBounds(1, 1);
+ casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
+ renderengine::LayerSettings castingLayer;
+ castingLayer.geometry.boundaries = casterBounds.toFloatRect();
+ castingLayer.alpha = 1.0f;
+ renderengine::ShadowSettings settings =
+ getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength,
+ false /* casterIsTranslucent */);
+
+ drawShadow<ColorSourceVariant>(castingLayer, settings, casterColor, backgroundColor);
+ expectShadowColor(castingLayer, settings, casterColor, backgroundColor);
+}
+
+TEST_F(RenderEngineTest, drawLayers_fillShadow_casterColorLayer) {
+ const ubyte4 casterColor(255, 0, 0, 255);
+ const ubyte4 backgroundColor(255, 255, 255, 255);
+ const float shadowLength = 5.0f;
+ Rect casterBounds(DEFAULT_DISPLAY_WIDTH / 3.0f, DEFAULT_DISPLAY_HEIGHT / 3.0f);
+ casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
+ renderengine::LayerSettings castingLayer;
+ castingLayer.geometry.boundaries = casterBounds.toFloatRect();
+ castingLayer.alpha = 1.0f;
+ renderengine::ShadowSettings settings =
+ getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength,
+ false /* casterIsTranslucent */);
+
+ drawShadow<ColorSourceVariant>(castingLayer, settings, casterColor, backgroundColor);
+ expectShadowColor(castingLayer, settings, casterColor, backgroundColor);
+}
+
+TEST_F(RenderEngineTest, drawLayers_fillShadow_casterOpaqueBufferLayer) {
+ const ubyte4 casterColor(255, 0, 0, 255);
+ const ubyte4 backgroundColor(255, 255, 255, 255);
+ const float shadowLength = 5.0f;
+ Rect casterBounds(DEFAULT_DISPLAY_WIDTH / 3.0f, DEFAULT_DISPLAY_HEIGHT / 3.0f);
+ casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
+ renderengine::LayerSettings castingLayer;
+ castingLayer.geometry.boundaries = casterBounds.toFloatRect();
+ castingLayer.alpha = 1.0f;
+ renderengine::ShadowSettings settings =
+ getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength,
+ false /* casterIsTranslucent */);
+
+ drawShadow<BufferSourceVariant<ForceOpaqueBufferVariant>>(castingLayer, settings, casterColor,
+ backgroundColor);
+ expectShadowColor(castingLayer, settings, casterColor, backgroundColor);
+}
+
+TEST_F(RenderEngineTest, drawLayers_fillShadow_casterWithRoundedCorner) {
+ const ubyte4 casterColor(255, 0, 0, 255);
+ const ubyte4 backgroundColor(255, 255, 255, 255);
+ const float shadowLength = 5.0f;
+ Rect casterBounds(DEFAULT_DISPLAY_WIDTH / 3.0f, DEFAULT_DISPLAY_HEIGHT / 3.0f);
+ casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
+ renderengine::LayerSettings castingLayer;
+ castingLayer.geometry.boundaries = casterBounds.toFloatRect();
+ castingLayer.geometry.roundedCornersRadius = 3.0f;
+ castingLayer.geometry.roundedCornersCrop = casterBounds.toFloatRect();
+ castingLayer.alpha = 1.0f;
+ renderengine::ShadowSettings settings =
+ getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength,
+ false /* casterIsTranslucent */);
+
+ drawShadow<BufferSourceVariant<ForceOpaqueBufferVariant>>(castingLayer, settings, casterColor,
+ backgroundColor);
+ expectShadowColor(castingLayer, settings, casterColor, backgroundColor);
+}
+
+TEST_F(RenderEngineTest, drawLayers_fillShadow_translucentCasterWithAlpha) {
+ const ubyte4 casterColor(255, 0, 0, 255);
+ const ubyte4 backgroundColor(255, 255, 255, 255);
+ const float shadowLength = 5.0f;
+ Rect casterBounds(DEFAULT_DISPLAY_WIDTH / 3.0f, DEFAULT_DISPLAY_HEIGHT / 3.0f);
+ casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
+ renderengine::LayerSettings castingLayer;
+ castingLayer.geometry.boundaries = casterBounds.toFloatRect();
+ castingLayer.alpha = 0.5f;
+ renderengine::ShadowSettings settings =
+ getShadowSettings(vec2(casterBounds.left, casterBounds.top), shadowLength,
+ true /* casterIsTranslucent */);
+
+ drawShadow<BufferSourceVariant<RelaxOpaqueBufferVariant>>(castingLayer, settings, casterColor,
+ backgroundColor);
+
+ // verify only the background since the shadow will draw behind the caster
+ const float shadowInset = settings.length * -1.0f;
+ const Rect casterWithShadow =
+ Rect(casterBounds).inset(shadowInset, shadowInset, shadowInset, shadowInset);
+ const Region backgroundRegion = Region(fullscreenRect()).subtractSelf(casterWithShadow);
+ expectBufferColor(backgroundRegion, backgroundColor.r, backgroundColor.g, backgroundColor.b,
+ backgroundColor.a);
+}
+
+TEST_F(RenderEngineTest, cleanupPostRender_cleansUpOnce) {
+ renderengine::DisplaySettings settings;
+ settings.physicalDisplay = fullscreenRect();
+ settings.clip = fullscreenRect();
+
+ std::vector<const renderengine::LayerSettings*> layers;
+ renderengine::LayerSettings layer;
+ layer.geometry.boundaries = fullscreenRect().toFloatRect();
+ BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
+ layer.alpha = 1.0;
+ layers.push_back(&layer);
+
+ base::unique_fd fenceOne;
+ sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), true, base::unique_fd(),
+ &fenceOne);
+ base::unique_fd fenceTwo;
+ sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(), true, std::move(fenceOne),
+ &fenceTwo);
+
+ const int fd = fenceTwo.get();
+ if (fd >= 0) {
+ sync_wait(fd, -1);
+ }
+
+ // Only cleanup the first time.
+ EXPECT_TRUE(sRE->cleanupPostRender());
+ EXPECT_FALSE(sRE->cleanupPostRender());
+}
+
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/libs/sensor/Android.bp b/libs/sensor/Android.bp
index 940ff5a..e8154a6 100644
--- a/libs/sensor/Android.bp
+++ b/libs/sensor/Android.bp
@@ -21,22 +21,7 @@
"-Werror",
],
cppflags: [
- "-Weverything",
-
- // The static constructors and destructors in this library have not been noted to
- // introduce significant overheads
- "-Wno-exit-time-destructors",
- "-Wno-global-constructors",
-
- // We only care about compiling as C++14
- "-Wno-c++98-compat-pedantic",
-
- // android/sensors.h uses nested anonymous unions and anonymous structs
- "-Wno-nested-anon-types",
- "-Wno-gnu-anonymous-struct",
-
- // Don't warn about struct padding
- "-Wno-padded",
+ "-Wextra",
],
srcs: [
diff --git a/libs/sensor/ISensorServer.cpp b/libs/sensor/ISensorServer.cpp
index 5200545..8ed09f8 100644
--- a/libs/sensor/ISensorServer.cpp
+++ b/libs/sensor/ISensorServer.cpp
@@ -199,6 +199,10 @@
int32_t type = data.readInt32();
int32_t format = data.readInt32();
native_handle_t *resource = data.readNativeHandle();
+ // Avoid a crash in native_handle_close if resource is nullptr
+ if (resource == nullptr) {
+ return BAD_VALUE;
+ }
sp<ISensorEventConnection> ch =
createSensorDirectConnection(opPackageName, size, type, format, resource);
native_handle_close(resource);
diff --git a/libs/sensor/OWNERS b/libs/sensor/OWNERS
index 81099e8..90c2330 100644
--- a/libs/sensor/OWNERS
+++ b/libs/sensor/OWNERS
@@ -1,3 +1,3 @@
arthuri@google.com
bduddie@google.com
-bstack@google.com
+stange@google.com
diff --git a/libs/sensor/Sensor.cpp b/libs/sensor/Sensor.cpp
index abc9103..9d817ae 100644
--- a/libs/sensor/Sensor.cpp
+++ b/libs/sensor/Sensor.cpp
@@ -268,6 +268,10 @@
mStringType = SENSOR_STRING_TYPE_ACCELEROMETER_UNCALIBRATED;
mFlags |= SENSOR_FLAG_CONTINUOUS_MODE;
break;
+ case SENSOR_TYPE_HINGE_ANGLE:
+ mStringType = SENSOR_STRING_TYPE_HINGE_ANGLE;
+ mFlags |= SENSOR_FLAG_ON_CHANGE_MODE;
+ break;
default:
// Only pipe the stringType, requiredPermission and flags for custom sensors.
if (halVersion > SENSORS_DEVICE_API_VERSION_1_0 && hwSensor.stringType) {
diff --git a/libs/sensor/SensorManager.cpp b/libs/sensor/SensorManager.cpp
index 96d5eb9..a4a5d13 100644
--- a/libs/sensor/SensorManager.cpp
+++ b/libs/sensor/SensorManager.cpp
@@ -150,7 +150,7 @@
class DeathObserver : public IBinder::DeathRecipient {
SensorManager& mSensorManager;
virtual void binderDied(const wp<IBinder>& who) {
- ALOGW("sensorservice died [%p]", who.unsafe_get());
+ ALOGW("sensorservice died [%p]", static_cast<void*>(who.unsafe_get()));
mSensorManager.sensorManagerDied();
}
public:
@@ -209,7 +209,7 @@
type == SENSOR_TYPE_TILT_DETECTOR || type == SENSOR_TYPE_WAKE_GESTURE ||
type == SENSOR_TYPE_GLANCE_GESTURE || type == SENSOR_TYPE_PICK_UP_GESTURE ||
type == SENSOR_TYPE_WRIST_TILT_GESTURE ||
- type == SENSOR_TYPE_LOW_LATENCY_OFFBODY_DETECT) {
+ type == SENSOR_TYPE_LOW_LATENCY_OFFBODY_DETECT || type == SENSOR_TYPE_HINGE_ANGLE) {
wakeUpSensor = true;
}
// For now we just return the first sensor of that type we find.
diff --git a/libs/sensorprivacy/Android.bp b/libs/sensorprivacy/Android.bp
index e0e3469..4a606ff 100644
--- a/libs/sensorprivacy/Android.bp
+++ b/libs/sensorprivacy/Android.bp
@@ -28,8 +28,7 @@
],
srcs: [
- "aidl/android/hardware/ISensorPrivacyListener.aidl",
- "aidl/android/hardware/ISensorPrivacyManager.aidl",
+ ":libsensorprivacy_aidl",
"SensorPrivacyManager.cpp",
],
@@ -45,3 +44,12 @@
export_shared_lib_headers: ["libbinder"],
}
+
+filegroup {
+ name: "libsensorprivacy_aidl",
+ srcs: [
+ "aidl/android/hardware/ISensorPrivacyListener.aidl",
+ "aidl/android/hardware/ISensorPrivacyManager.aidl",
+ ],
+ path: "aidl",
+}
diff --git a/libs/ui/Android.bp b/libs/ui/Android.bp
index 0407d88..1ee8c71 100644
--- a/libs/ui/Android.bp
+++ b/libs/ui/Android.bp
@@ -26,38 +26,16 @@
"-Werror",
],
cppflags: [
- "-Weverything",
-
- // The static constructors and destructors in this library have not been noted to
- // introduce significant overheads
- "-Wno-exit-time-destructors",
- "-Wno-global-constructors",
-
- // We only care about compiling as C++14
- "-Wno-c++98-compat-pedantic",
-
- // We are aware of the risks inherent in comparing floats for equality
- "-Wno-float-equal",
-
- // We use four-character constants for the GraphicBuffer header, and don't care
- // that they're non-portable as long as they're consistent within one execution
- "-Wno-four-char-constants",
-
- // Don't warn about struct padding
- "-Wno-padded",
-
- "-Wno-switch-enum",
+ "-Wextra",
],
sanitize: {
integer_overflow: true,
+ misc_undefined: ["bounds"],
},
srcs: [
"ColorSpace.cpp",
- "BufferHubBuffer.cpp",
- "BufferHubEventFd.cpp",
- "BufferHubMetadata.cpp",
"DebugUtils.cpp",
"Fence.cpp",
"FenceTime.cpp",
@@ -65,6 +43,7 @@
"Gralloc.cpp",
"Gralloc2.cpp",
"Gralloc3.cpp",
+ "Gralloc4.cpp",
"GraphicBuffer.cpp",
"GraphicBufferAllocator.cpp",
"GraphicBufferMapper.cpp",
@@ -81,24 +60,28 @@
include_dirs: [
"frameworks/native/include",
],
+ export_include_dirs: [
+ "include",
+ "include_private",
+ ],
// Uncomment the following line to enable VALIDATE_REGIONS traces
//defaults: ["libui-validate-regions-defaults"],
shared_libs: [
- "android.frameworks.bufferhub@1.0",
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.allocator@3.0",
+ "android.hardware.graphics.allocator@4.0",
+ "android.hardware.graphics.common-ndk_platform",
"android.hardware.graphics.common@1.2",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@2.1",
"android.hardware.graphics.mapper@3.0",
+ "android.hardware.graphics.mapper@4.0",
"libbase",
"libcutils",
- "libhardware",
+ "libgralloctypes",
"libhidlbase",
- "libhidltransport",
- "libhwbinder",
"libsync",
"libutils",
"liblog",
@@ -106,6 +89,9 @@
export_shared_lib_headers: [
"android.hardware.graphics.common@1.2",
+ "android.hardware.graphics.common-ndk_platform",
+ "android.hardware.graphics.mapper@4.0",
+ "libgralloctypes",
],
static_libs: [
@@ -119,30 +105,20 @@
vendor: {
cflags: ["-DLIBUI_IN_VNDK"],
exclude_srcs: [
- "BufferHubBuffer.cpp",
- "BufferHubEventFd.cpp",
- "BufferHubMetadata.cpp",
],
exclude_header_libs: [
- "libbufferhub_headers",
- "libdvr_headers",
],
exclude_shared_libs: [
- "android.frameworks.bufferhub@1.0",
- "libpdx_default_transport",
],
},
},
header_libs: [
"libbase_headers",
- "libbufferhub_headers",
- "libdvr_headers",
"libnativebase_headers",
"libnativewindow_headers",
"libhardware_headers",
"libui_headers",
- "libpdx_headers",
],
export_static_lib_headers: [
@@ -157,6 +133,7 @@
"libhardware_headers",
"libui_headers",
],
+ min_sdk_version: "29",
}
cc_library_headers {
@@ -175,6 +152,7 @@
export_header_lib_headers: [
"libnativewindow_headers",
],
+ min_sdk_version: "29",
}
// defaults to enable VALIDATE_REGIONS traces
@@ -188,3 +166,11 @@
"tests",
"tools",
]
+
+filegroup {
+ name: "libui_host_common",
+ srcs: [
+ "Rect.cpp",
+ "PixelFormat.cpp"
+ ],
+}
diff --git a/libs/ui/BufferHubBuffer.cpp b/libs/ui/BufferHubBuffer.cpp
deleted file mode 100644
index da91a97..0000000
--- a/libs/ui/BufferHubBuffer.cpp
+++ /dev/null
@@ -1,357 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <poll.h>
-
-#include <android-base/unique_fd.h>
-#include <android/frameworks/bufferhub/1.0/IBufferHub.h>
-#include <log/log.h>
-#include <ui/BufferHubBuffer.h>
-#include <ui/BufferHubDefs.h>
-#include <utils/Trace.h>
-
-using ::android::base::unique_fd;
-using ::android::BufferHubDefs::isAnyClientAcquired;
-using ::android::BufferHubDefs::isAnyClientGained;
-using ::android::BufferHubDefs::isClientAcquired;
-using ::android::BufferHubDefs::isClientGained;
-using ::android::BufferHubDefs::isClientPosted;
-using ::android::BufferHubDefs::isClientReleased;
-using ::android::frameworks::bufferhub::V1_0::BufferHubStatus;
-using ::android::frameworks::bufferhub::V1_0::BufferTraits;
-using ::android::frameworks::bufferhub::V1_0::IBufferClient;
-using ::android::frameworks::bufferhub::V1_0::IBufferHub;
-using ::android::hardware::hidl_handle;
-using ::android::hardware::graphics::common::V1_2::HardwareBufferDescription;
-
-namespace android {
-
-std::unique_ptr<BufferHubBuffer> BufferHubBuffer::create(uint32_t width, uint32_t height,
- uint32_t layerCount, uint32_t format,
- uint64_t usage, size_t userMetadataSize) {
- auto buffer = std::unique_ptr<BufferHubBuffer>(
- new BufferHubBuffer(width, height, layerCount, format, usage, userMetadataSize));
- return buffer->isValid() ? std::move(buffer) : nullptr;
-}
-
-std::unique_ptr<BufferHubBuffer> BufferHubBuffer::import(const sp<NativeHandle>& token) {
- if (token == nullptr || token.get() == nullptr) {
- ALOGE("%s: token cannot be nullptr!", __FUNCTION__);
- return nullptr;
- }
-
- auto buffer = std::unique_ptr<BufferHubBuffer>(new BufferHubBuffer(token));
- return buffer->isValid() ? std::move(buffer) : nullptr;
-}
-
-BufferHubBuffer::BufferHubBuffer(uint32_t width, uint32_t height, uint32_t layerCount,
- uint32_t format, uint64_t usage, size_t userMetadataSize) {
- ATRACE_CALL();
- ALOGD("%s: width=%u height=%u layerCount=%u, format=%u "
- "usage=%" PRIx64 " mUserMetadataSize=%zu",
- __FUNCTION__, width, height, layerCount, format, usage, userMetadataSize);
-
- sp<IBufferHub> bufferhub = IBufferHub::getService();
- if (bufferhub.get() == nullptr) {
- ALOGE("%s: BufferHub service not found!", __FUNCTION__);
- return;
- }
-
- AHardwareBuffer_Desc aDesc = {width, height, layerCount, format,
- usage, /*stride=*/0UL, /*rfu0=*/0UL, /*rfu1=*/0ULL};
- HardwareBufferDescription desc;
- memcpy(&desc, &aDesc, sizeof(HardwareBufferDescription));
-
- BufferHubStatus ret;
- sp<IBufferClient> client;
- BufferTraits bufferTraits;
- IBufferHub::allocateBuffer_cb allocCb = [&](const auto& status, const auto& outClient,
- const auto& outTraits) {
- ret = status;
- client = std::move(outClient);
- bufferTraits = std::move(outTraits);
- };
-
- if (!bufferhub->allocateBuffer(desc, static_cast<uint32_t>(userMetadataSize), allocCb).isOk()) {
- ALOGE("%s: allocateBuffer transaction failed!", __FUNCTION__);
- return;
- } else if (ret != BufferHubStatus::NO_ERROR) {
- ALOGE("%s: allocateBuffer failed with error %u.", __FUNCTION__, ret);
- return;
- } else if (client == nullptr) {
- ALOGE("%s: allocateBuffer got null BufferClient.", __FUNCTION__);
- return;
- }
-
- const int importRet = initWithBufferTraits(bufferTraits);
- if (importRet < 0) {
- ALOGE("%s: Failed to import buffer: %s", __FUNCTION__, strerror(-importRet));
- client->close();
- }
- mBufferClient = std::move(client);
-}
-
-BufferHubBuffer::BufferHubBuffer(const sp<NativeHandle>& token) {
- sp<IBufferHub> bufferhub = IBufferHub::getService();
- if (bufferhub.get() == nullptr) {
- ALOGE("%s: BufferHub service not found!", __FUNCTION__);
- return;
- }
-
- BufferHubStatus ret;
- sp<IBufferClient> client;
- BufferTraits bufferTraits;
- IBufferHub::importBuffer_cb importCb = [&](const auto& status, const auto& outClient,
- const auto& outTraits) {
- ret = status;
- client = std::move(outClient);
- bufferTraits = std::move(outTraits);
- };
-
- // hidl_handle(native_handle_t*) simply creates a raw pointer reference withouth ownership
- // transfer.
- if (!bufferhub->importBuffer(hidl_handle(token.get()->handle()), importCb).isOk()) {
- ALOGE("%s: importBuffer transaction failed!", __FUNCTION__);
- return;
- } else if (ret != BufferHubStatus::NO_ERROR) {
- ALOGE("%s: importBuffer failed with error %u.", __FUNCTION__, ret);
- return;
- } else if (client == nullptr) {
- ALOGE("%s: importBuffer got null BufferClient.", __FUNCTION__);
- return;
- }
-
- const int importRet = initWithBufferTraits(bufferTraits);
- if (importRet < 0) {
- ALOGE("%s: Failed to import buffer: %s", __FUNCTION__, strerror(-importRet));
- client->close();
- }
- mBufferClient = std::move(client);
-}
-
-BufferHubBuffer::~BufferHubBuffer() {
- // Close buffer client to avoid possible race condition: user could first duplicate and hold
- // token with the original buffer gone, and then try to import the token. The close function
- // will explicitly invalidate the token to avoid this.
- if (mBufferClient != nullptr) {
- if (!mBufferClient->close().isOk()) {
- ALOGE("%s: close BufferClient transaction failed!", __FUNCTION__);
- }
- }
-}
-
-int BufferHubBuffer::initWithBufferTraits(const BufferTraits& bufferTraits) {
- ATRACE_CALL();
-
- if (bufferTraits.bufferInfo.getNativeHandle() == nullptr) {
- ALOGE("%s: missing buffer info handle.", __FUNCTION__);
- return -EINVAL;
- }
-
- if (bufferTraits.bufferHandle.getNativeHandle() == nullptr) {
- ALOGE("%s: missing gralloc handle.", __FUNCTION__);
- return -EINVAL;
- }
-
- // Import fds. Dup fds because hidl_handle owns the fds.
- unique_fd ashmemFd(fcntl(bufferTraits.bufferInfo->data[0], F_DUPFD_CLOEXEC, 0));
- mMetadata = BufferHubMetadata::import(std::move(ashmemFd));
- if (!mMetadata.isValid()) {
- ALOGE("%s: Received an invalid metadata.", __FUNCTION__);
- return -EINVAL;
- }
-
- mEventFd = BufferHubEventFd(fcntl(bufferTraits.bufferInfo->data[1], F_DUPFD_CLOEXEC, 0));
- if (!mEventFd.isValid()) {
- ALOGE("%s: Received ad invalid event fd.", __FUNCTION__);
- return -EINVAL;
- }
-
- int bufferId = bufferTraits.bufferInfo->data[2];
- if (bufferId < 0) {
- ALOGE("%s: Received an invalid (negative) id.", __FUNCTION__);
- return -EINVAL;
- }
-
- uint32_t clientBitMask;
- memcpy(&clientBitMask, &bufferTraits.bufferInfo->data[3], sizeof(clientBitMask));
- if (clientBitMask == 0U) {
- ALOGE("%s: Received an invalid client state mask.", __FUNCTION__);
- return -EINVAL;
- }
-
- uint32_t userMetadataSize;
- memcpy(&userMetadataSize, &bufferTraits.bufferInfo->data[4], sizeof(userMetadataSize));
- if (mMetadata.userMetadataSize() != userMetadataSize) {
- ALOGE("%s: user metadata size not match: expected %u, actual %zu.", __FUNCTION__,
- userMetadataSize, mMetadata.userMetadataSize());
- return -EINVAL;
- }
-
- size_t metadataSize = static_cast<size_t>(mMetadata.metadataSize());
- if (metadataSize < BufferHubDefs::kMetadataHeaderSize) {
- ALOGE("%s: metadata too small: %zu", __FUNCTION__, metadataSize);
- return -EINVAL;
- }
-
- // Populate shortcuts to the atomics in metadata.
- auto metadataHeader = mMetadata.metadataHeader();
- mBufferState = &metadataHeader->bufferState;
- mFenceState = &metadataHeader->fenceState;
- mActiveClientsBitMask = &metadataHeader->activeClientsBitMask;
- // The C++ standard recommends (but does not require) that lock-free atomic operations are
- // also address-free, that is, suitable for communication between processes using shared
- // memory.
- LOG_ALWAYS_FATAL_IF(!std::atomic_is_lock_free(mBufferState) ||
- !std::atomic_is_lock_free(mFenceState) ||
- !std::atomic_is_lock_free(mActiveClientsBitMask),
- "Atomic variables in ashmen are not lock free.");
-
- // Import the buffer: We only need to hold on the native_handle_t here so that
- // GraphicBuffer instance can be created in future.
- mBufferHandle = std::move(bufferTraits.bufferHandle);
- memcpy(&mBufferDesc, &bufferTraits.bufferDesc, sizeof(AHardwareBuffer_Desc));
-
- mId = bufferId;
- mClientStateMask = clientBitMask;
-
- // TODO(b/112012161) Set up shared fences.
- ALOGD("%s: id=%d, mBufferState=%" PRIx32 ".", __FUNCTION__, mId,
- mBufferState->load(std::memory_order_acquire));
- return 0;
-}
-
-int BufferHubBuffer::gain() {
- uint32_t currentBufferState = mBufferState->load(std::memory_order_acquire);
- if (isClientGained(currentBufferState, mClientStateMask)) {
- ALOGV("%s: Buffer is already gained by this client %" PRIx32 ".", __FUNCTION__,
- mClientStateMask);
- return 0;
- }
- do {
- if (isAnyClientGained(currentBufferState & (~mClientStateMask)) ||
- isAnyClientAcquired(currentBufferState)) {
- ALOGE("%s: Buffer is in use, id=%d mClientStateMask=%" PRIx32 " state=%" PRIx32 ".",
- __FUNCTION__, mId, mClientStateMask, currentBufferState);
- return -EBUSY;
- }
- // Change the buffer state to gained state, whose value happens to be the same as
- // mClientStateMask.
- } while (!mBufferState->compare_exchange_weak(currentBufferState, mClientStateMask,
- std::memory_order_acq_rel,
- std::memory_order_acquire));
- // TODO(b/119837586): Update fence state and return GPU fence.
- return 0;
-}
-
-int BufferHubBuffer::post() {
- uint32_t currentBufferState = mBufferState->load(std::memory_order_acquire);
- uint32_t updatedBufferState = (~mClientStateMask) & BufferHubDefs::kHighBitsMask;
- do {
- if (!isClientGained(currentBufferState, mClientStateMask)) {
- ALOGE("%s: Cannot post a buffer that is not gained by this client. buffer_id=%d "
- "mClientStateMask=%" PRIx32 " state=%" PRIx32 ".",
- __FUNCTION__, mId, mClientStateMask, currentBufferState);
- return -EBUSY;
- }
- // Set the producer client buffer state to released, other clients' buffer state to posted.
- // Post to all existing and non-existing clients.
- } while (!mBufferState->compare_exchange_weak(currentBufferState, updatedBufferState,
- std::memory_order_acq_rel,
- std::memory_order_acquire));
- // TODO(b/119837586): Update fence state and return GPU fence if needed.
- return 0;
-}
-
-int BufferHubBuffer::acquire() {
- uint32_t currentBufferState = mBufferState->load(std::memory_order_acquire);
- if (isClientAcquired(currentBufferState, mClientStateMask)) {
- ALOGV("%s: Buffer is already acquired by this client %" PRIx32 ".", __FUNCTION__,
- mClientStateMask);
- return 0;
- }
- uint32_t updatedBufferState = 0U;
- do {
- if (!isClientPosted(currentBufferState, mClientStateMask)) {
- ALOGE("%s: Cannot acquire a buffer that is not in posted state. buffer_id=%d "
- "mClientStateMask=%" PRIx32 " state=%" PRIx32 ".",
- __FUNCTION__, mId, mClientStateMask, currentBufferState);
- return -EBUSY;
- }
- // Change the buffer state for this consumer from posted to acquired.
- updatedBufferState = currentBufferState ^ mClientStateMask;
- } while (!mBufferState->compare_exchange_weak(currentBufferState, updatedBufferState,
- std::memory_order_acq_rel,
- std::memory_order_acquire));
- // TODO(b/119837586): Update fence state and return GPU fence.
- return 0;
-}
-
-int BufferHubBuffer::release() {
- uint32_t currentBufferState = mBufferState->load(std::memory_order_acquire);
- if (isClientReleased(currentBufferState, mClientStateMask)) {
- ALOGV("%s: Buffer is already released by this client %" PRIx32 ".", __FUNCTION__,
- mClientStateMask);
- return 0;
- }
- uint32_t updatedBufferState = 0U;
- do {
- updatedBufferState = currentBufferState & (~mClientStateMask);
- } while (!mBufferState->compare_exchange_weak(currentBufferState, updatedBufferState,
- std::memory_order_acq_rel,
- std::memory_order_acquire));
- // TODO(b/119837586): Update fence state and return GPU fence if needed.
- return 0;
-}
-
-bool BufferHubBuffer::isReleased() const {
- return (mBufferState->load(std::memory_order_acquire) &
- mActiveClientsBitMask->load(std::memory_order_acquire)) == 0;
-}
-
-bool BufferHubBuffer::isValid() const {
- return mBufferHandle.getNativeHandle() != nullptr && mId >= 0 && mClientStateMask != 0U &&
- mEventFd.get() >= 0 && mMetadata.isValid() && mBufferClient != nullptr;
-}
-
-sp<NativeHandle> BufferHubBuffer::duplicate() {
- if (mBufferClient == nullptr) {
- ALOGE("%s: missing BufferClient!", __FUNCTION__);
- return nullptr;
- }
-
- hidl_handle token;
- BufferHubStatus ret;
- IBufferClient::duplicate_cb dupCb = [&](const auto& outToken, const auto& status) {
- token = std::move(outToken);
- ret = status;
- };
-
- if (!mBufferClient->duplicate(dupCb).isOk()) {
- ALOGE("%s: duplicate transaction failed!", __FUNCTION__);
- return nullptr;
- } else if (ret != BufferHubStatus::NO_ERROR) {
- ALOGE("%s: duplicate failed with error %u.", __FUNCTION__, ret);
- return nullptr;
- } else if (token.getNativeHandle() == nullptr) {
- ALOGE("%s: duplicate got null token.", __FUNCTION__);
- return nullptr;
- }
-
- return NativeHandle::create(native_handle_clone(token.getNativeHandle()), /*ownsHandle=*/true);
-}
-
-} // namespace android
diff --git a/libs/ui/BufferHubEventFd.cpp b/libs/ui/BufferHubEventFd.cpp
deleted file mode 100644
index bffc2ca..0000000
--- a/libs/ui/BufferHubEventFd.cpp
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sys/eventfd.h>
-
-#include <log/log.h>
-#include <ui/BufferHubEventFd.h>
-
-namespace android {
-
-BufferHubEventFd::BufferHubEventFd() : mFd(eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK)) {}
-
-BufferHubEventFd::BufferHubEventFd(int fd) : mFd(fd) {}
-
-status_t BufferHubEventFd::signal() const {
- if (!isValid()) {
- ALOGE("%s: cannot signal an invalid eventfd.", __FUNCTION__);
- return DEAD_OBJECT;
- }
-
- eventfd_write(mFd.get(), 1);
- return OK;
-}
-
-status_t BufferHubEventFd::clear() const {
- if (!isValid()) {
- ALOGE("%s: cannot clear an invalid eventfd.", __FUNCTION__);
- return DEAD_OBJECT;
- }
-
- eventfd_t value;
- eventfd_read(mFd.get(), &value);
- return OK;
-}
-
-} // namespace android
diff --git a/libs/ui/BufferHubMetadata.cpp b/libs/ui/BufferHubMetadata.cpp
deleted file mode 100644
index 05bc7dd..0000000
--- a/libs/ui/BufferHubMetadata.cpp
+++ /dev/null
@@ -1,104 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <errno.h>
-#include <sys/mman.h>
-#include <limits>
-
-#include <cutils/ashmem.h>
-#include <log/log.h>
-#include <ui/BufferHubMetadata.h>
-
-namespace android {
-
-namespace {
-
-static const int kAshmemProt = PROT_READ | PROT_WRITE;
-
-} // namespace
-
-using BufferHubDefs::kMetadataHeaderSize;
-using BufferHubDefs::MetadataHeader;
-
-/* static */
-BufferHubMetadata BufferHubMetadata::create(size_t userMetadataSize) {
- // The size the of metadata buffer is used as the "width" parameter during allocation. Thus it
- // cannot overflow uint32_t.
- if (userMetadataSize >= (std::numeric_limits<uint32_t>::max() - kMetadataHeaderSize)) {
- ALOGE("BufferHubMetadata::Create: metadata size too big: %zu.", userMetadataSize);
- return {};
- }
-
- const size_t metadataSize = userMetadataSize + kMetadataHeaderSize;
- int fd = ashmem_create_region(/*name=*/"BufferHubMetadata", metadataSize);
- if (fd < 0) {
- ALOGE("BufferHubMetadata::Create: failed to create ashmem region.");
- return {};
- }
-
- // Hand over the ownership of the fd to a unique_fd immediately after the successful
- // return of ashmem_create_region. The ashmemFd is going to own the fd and to prevent fd
- // leaks during error handling.
- unique_fd ashmemFd{fd};
-
- if (ashmem_set_prot_region(ashmemFd.get(), kAshmemProt) != 0) {
- ALOGE("BufferHubMetadata::Create: failed to set protect region.");
- return {};
- }
-
- return BufferHubMetadata::import(std::move(ashmemFd));
-}
-
-/* static */
-BufferHubMetadata BufferHubMetadata::import(unique_fd ashmemFd) {
- if (!ashmem_valid(ashmemFd.get())) {
- ALOGE("BufferHubMetadata::Import: invalid ashmem fd.");
- return {};
- }
-
- size_t metadataSize = static_cast<size_t>(ashmem_get_size_region(ashmemFd.get()));
- size_t userMetadataSize = metadataSize - kMetadataHeaderSize;
-
- // Note that here the buffer state is mapped from shared memory as an atomic object. The
- // std::atomic's constructor will not be called so that the original value stored in the memory
- // region can be preserved.
- auto metadataHeader = static_cast<MetadataHeader*>(mmap(nullptr, metadataSize, kAshmemProt,
- MAP_SHARED, ashmemFd.get(),
- /*offset=*/0));
- if (metadataHeader == nullptr) {
- ALOGE("BufferHubMetadata::Import: failed to map region.");
- return {};
- }
-
- return BufferHubMetadata(userMetadataSize, std::move(ashmemFd), metadataHeader);
-}
-
-BufferHubMetadata::BufferHubMetadata(size_t userMetadataSize, unique_fd ashmemFd,
- MetadataHeader* metadataHeader)
- : mUserMetadataSize(userMetadataSize),
- mAshmemFd(std::move(ashmemFd)),
- mMetadataHeader(metadataHeader) {}
-
-BufferHubMetadata::~BufferHubMetadata() {
- if (mMetadataHeader != nullptr) {
- int ret = munmap(mMetadataHeader, metadataSize());
- ALOGE_IF(ret != 0,
- "BufferHubMetadata::~BufferHubMetadata: failed to unmap ashmem, error=%d.", errno);
- mMetadataHeader = nullptr;
- }
-}
-
-} // namespace android
diff --git a/libs/ui/ColorSpace.cpp b/libs/ui/ColorSpace.cpp
index 7a14af1..df390e2 100644
--- a/libs/ui/ColorSpace.cpp
+++ b/libs/ui/ColorSpace.cpp
@@ -364,7 +364,11 @@
for (uint32_t z = 0; z < size; z++) {
for (int32_t y = int32_t(size - 1); y >= 0; y--) {
for (uint32_t x = 0; x < size; x++) {
- *data++ = connector.transform({x * m, y * m, z * m});
+ *data++ = connector.transform({
+ static_cast<float>(x) * m,
+ static_cast<float>(y) * m,
+ static_cast<float>(z) * m,
+ });
}
}
}
diff --git a/libs/ui/DebugUtils.cpp b/libs/ui/DebugUtils.cpp
index ee06d93..f394635 100644
--- a/libs/ui/DebugUtils.cpp
+++ b/libs/ui/DebugUtils.cpp
@@ -15,12 +15,14 @@
*/
#include <ui/DebugUtils.h>
+#include <ui/DeviceProductInfo.h>
#include <ui/PixelFormat.h>
#include <ui/Rect.h>
#include <android-base/stringprintf.h>
#include <string>
+using android::base::StringAppendF;
using android::base::StringPrintf;
using android::ui::ColorMode;
using android::ui::RenderIntent;
@@ -85,12 +87,11 @@
case HAL_DATASPACE_UNKNOWN:
// Fallthrough
default:
- return android::base::StringPrintf("Unknown deprecated dataspace code %d",
- dataspace);
+ return StringPrintf("Unknown deprecated dataspace code %d", dataspace);
}
}
- return android::base::StringPrintf("Unknown dataspace code %d", dataspaceSelect);
+ return StringPrintf("Unknown dataspace code %d", dataspaceSelect);
}
std::string decodeTransfer(android_dataspace dataspace) {
@@ -147,7 +148,7 @@
return std::string("STD-B67");
}
- return android::base::StringPrintf("Unknown dataspace transfer %d", dataspaceTransfer);
+ return StringPrintf("Unknown dataspace transfer %d", dataspaceTransfer);
}
std::string decodeRange(android_dataspace dataspace) {
@@ -187,16 +188,15 @@
return std::string("Extended range");
}
- return android::base::StringPrintf("Unknown dataspace range %d", dataspaceRange);
+ return StringPrintf("Unknown dataspace range %d", dataspaceRange);
}
std::string dataspaceDetails(android_dataspace dataspace) {
if (dataspace == 0) {
return "Default";
}
- return android::base::StringPrintf("%s %s %s", decodeStandard(dataspace).c_str(),
- decodeTransfer(dataspace).c_str(),
- decodeRange(dataspace).c_str());
+ return StringPrintf("%s %s %s", decodeStandard(dataspace).c_str(),
+ decodeTransfer(dataspace).c_str(), decodeRange(dataspace).c_str());
}
std::string decodeColorMode(ColorMode colorMode) {
@@ -244,7 +244,7 @@
return std::string("ColorMode::BT2100_HLG");
}
- return android::base::StringPrintf("Unknown color mode %d", colorMode);
+ return StringPrintf("Unknown color mode %d", colorMode);
}
std::string decodeColorTransform(android_color_transform colorTransform) {
@@ -271,7 +271,7 @@
return std::string("Correct tritanopia");
}
- return android::base::StringPrintf("Unknown color transform %d", colorTransform);
+ return StringPrintf("Unknown color transform %d", colorTransform);
}
// Converts a PixelFormat to a human-readable string. Max 11 chars.
@@ -303,7 +303,7 @@
case android::PIXEL_FORMAT_BGRA_8888:
return std::string("BGRA_8888");
default:
- return android::base::StringPrintf("Unknown %#08x", format);
+ return StringPrintf("Unknown %#08x", format);
}
}
@@ -324,3 +324,28 @@
std::string to_string(const android::Rect& rect) {
return StringPrintf("(%4d,%4d,%4d,%4d)", rect.left, rect.top, rect.right, rect.bottom);
}
+
+std::string toString(const android::DeviceProductInfo::ManufactureOrModelDate& date) {
+ using ModelYear = android::DeviceProductInfo::ModelYear;
+ using ManufactureYear = android::DeviceProductInfo::ManufactureYear;
+ using ManufactureWeekAndYear = android::DeviceProductInfo::ManufactureWeekAndYear;
+
+ if (const auto* model = std::get_if<ModelYear>(&date)) {
+ return StringPrintf("ModelYear{%d}", model->year);
+ } else if (const auto* manufacture = std::get_if<ManufactureYear>(&date)) {
+ return StringPrintf("ManufactureDate{year=%d}", manufacture->year);
+ } else if (const auto* manufacture = std::get_if<ManufactureWeekAndYear>(&date)) {
+ return StringPrintf("ManufactureDate{week=%d, year=%d}", manufacture->week,
+ manufacture->year);
+ } else {
+ LOG_FATAL("Unknown alternative for variant DeviceProductInfo::ManufactureOrModelDate");
+ return {};
+ }
+}
+
+std::string toString(const android::DeviceProductInfo& info) {
+ return StringPrintf("DeviceProductInfo{name=%s, productId=%s, manufacturerPnpId=%s, "
+ "manufactureOrModelDate=%s}",
+ info.name.data(), info.productId.data(), info.manufacturerPnpId.data(),
+ toString(info.manufactureOrModelDate).c_str());
+}
diff --git a/libs/ui/Fence.cpp b/libs/ui/Fence.cpp
index 4ce891e..33ab7c4 100644
--- a/libs/ui/Fence.cpp
+++ b/libs/ui/Fence.cpp
@@ -62,8 +62,26 @@
int warningTimeout = 3000;
int err = sync_wait(mFenceFd, warningTimeout);
if (err < 0 && errno == ETIME) {
- ALOGE("%s: fence %d didn't signal in %u ms", logname, mFenceFd.get(),
- warningTimeout);
+ ALOGE("waitForever: %s: fence %d didn't signal in %u ms", logname, mFenceFd.get(),
+ warningTimeout);
+
+ struct sync_file_info* finfo = sync_file_info(mFenceFd);
+ if (finfo) {
+ // status: active(0) signaled(1) error(<0)
+ ALOGI("waitForever: fence(%s) status(%d)", finfo->name, finfo->status);
+
+ struct sync_fence_info* pinfo = sync_get_fence_info(finfo);
+ for (uint32_t i = 0; i < finfo->num_fences; i++) {
+ uint64_t ts_sec = pinfo[i].timestamp_ns / 1000000000LL;
+ uint64_t ts_usec = (pinfo[i].timestamp_ns % 1000000000LL) / 1000LL;
+
+ ALOGI("waitForever: sync point: timeline(%s) drv(%s) status(%d) timestamp(%" PRIu64
+ ".%06" PRIu64 ")",
+ pinfo[i].obj_name, pinfo[i].driver_name, pinfo[i].status, ts_sec, ts_usec);
+ }
+ sync_file_info_free(finfo);
+ }
+
err = sync_wait(mFenceFd, TIMEOUT_NEVER);
}
return err < 0 ? -errno : status_t(NO_ERROR);
diff --git a/libs/ui/Gralloc2.cpp b/libs/ui/Gralloc2.cpp
index 5dc4530..040a62b 100644
--- a/libs/ui/Gralloc2.cpp
+++ b/libs/ui/Gralloc2.cpp
@@ -351,12 +351,6 @@
return releaseFence;
}
-status_t Gralloc2Mapper::isSupported(uint32_t /*width*/, uint32_t /*height*/,
- android::PixelFormat /*format*/, uint32_t /*layerCount*/,
- uint64_t /*usage*/, bool* /*outSupported*/) const {
- return INVALID_OPERATION;
-}
-
Gralloc2Allocator::Gralloc2Allocator(const Gralloc2Mapper& mapper) : mMapper(mapper) {
mAllocator = IAllocator::getService();
if (mAllocator == nullptr) {
@@ -369,7 +363,7 @@
return mAllocator != nullptr;
}
-std::string Gralloc2Allocator::dumpDebugInfo() const {
+std::string Gralloc2Allocator::dumpDebugInfo(bool /*less*/) const {
std::string debugInfo;
mAllocator->dumpDebugInfo([&](const auto& tmpDebugInfo) {
@@ -379,9 +373,10 @@
return debugInfo;
}
-status_t Gralloc2Allocator::allocate(uint32_t width, uint32_t height, PixelFormat format,
- uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
- uint32_t* outStride, buffer_handle_t* outBufferHandles) const {
+status_t Gralloc2Allocator::allocate(std::string /*requestorName*/, uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount, uint64_t usage,
+ uint32_t bufferCount, uint32_t* outStride,
+ buffer_handle_t* outBufferHandles, bool importBuffers) const {
IMapper::BufferDescriptorInfo descriptorInfo = {};
descriptorInfo.width = width;
descriptorInfo.height = height;
@@ -404,19 +399,33 @@
return;
}
- // import buffers
- for (uint32_t i = 0; i < bufferCount; i++) {
- error = mMapper.importBuffer(tmpBuffers[i],
- &outBufferHandles[i]);
- if (error != NO_ERROR) {
- for (uint32_t j = 0; j < i; j++) {
- mMapper.freeBuffer(outBufferHandles[j]);
- outBufferHandles[j] = nullptr;
+ if (importBuffers) {
+ for (uint32_t i = 0; i < bufferCount; i++) {
+ error = mMapper.importBuffer(tmpBuffers[i],
+ &outBufferHandles[i]);
+ if (error != NO_ERROR) {
+ for (uint32_t j = 0; j < i; j++) {
+ mMapper.freeBuffer(outBufferHandles[j]);
+ outBufferHandles[j] = nullptr;
+ }
+ return;
}
- return;
+ }
+ } else {
+ for (uint32_t i = 0; i < bufferCount; i++) {
+ outBufferHandles[i] = native_handle_clone(
+ tmpBuffers[i].getNativeHandle());
+ if (!outBufferHandles[i]) {
+ for (uint32_t j = 0; j < i; j++) {
+ auto buffer = const_cast<native_handle_t*>(
+ outBufferHandles[j]);
+ native_handle_close(buffer);
+ native_handle_delete(buffer);
+ outBufferHandles[j] = nullptr;
+ }
+ }
}
}
-
*outStride = tmpStride;
});
diff --git a/libs/ui/Gralloc3.cpp b/libs/ui/Gralloc3.cpp
index eb43765..882674f 100644
--- a/libs/ui/Gralloc3.cpp
+++ b/libs/ui/Gralloc3.cpp
@@ -352,7 +352,7 @@
return mAllocator != nullptr;
}
-std::string Gralloc3Allocator::dumpDebugInfo() const {
+std::string Gralloc3Allocator::dumpDebugInfo(bool /*less*/) const {
std::string debugInfo;
mAllocator->dumpDebugInfo([&](const auto& tmpDebugInfo) { debugInfo = tmpDebugInfo.c_str(); });
@@ -360,9 +360,10 @@
return debugInfo;
}
-status_t Gralloc3Allocator::allocate(uint32_t width, uint32_t height, android::PixelFormat format,
- uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
- uint32_t* outStride, buffer_handle_t* outBufferHandles) const {
+status_t Gralloc3Allocator::allocate(std::string /*requestorName*/, uint32_t width, uint32_t height,
+ android::PixelFormat format, uint32_t layerCount,
+ uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
+ buffer_handle_t* outBufferHandles, bool importBuffers) const {
IMapper::BufferDescriptorInfo descriptorInfo;
sBufferDescriptorInfo(width, height, format, layerCount, usage, &descriptorInfo);
@@ -381,16 +382,31 @@
return;
}
- // import buffers
- for (uint32_t i = 0; i < bufferCount; i++) {
- error = mMapper.importBuffer(tmpBuffers[i],
- &outBufferHandles[i]);
- if (error != NO_ERROR) {
- for (uint32_t j = 0; j < i; j++) {
- mMapper.freeBuffer(outBufferHandles[j]);
- outBufferHandles[j] = nullptr;
+ if (importBuffers) {
+ for (uint32_t i = 0; i < bufferCount; i++) {
+ error = mMapper.importBuffer(tmpBuffers[i],
+ &outBufferHandles[i]);
+ if (error != NO_ERROR) {
+ for (uint32_t j = 0; j < i; j++) {
+ mMapper.freeBuffer(outBufferHandles[j]);
+ outBufferHandles[j] = nullptr;
+ }
+ return;
}
- return;
+ }
+ } else {
+ for (uint32_t i = 0; i < bufferCount; i++) {
+ outBufferHandles[i] = native_handle_clone(
+ tmpBuffers[i].getNativeHandle());
+ if (!outBufferHandles[i]) {
+ for (uint32_t j = 0; j < i; j++) {
+ auto buffer = const_cast<native_handle_t*>(
+ outBufferHandles[j]);
+ native_handle_close(buffer);
+ native_handle_delete(buffer);
+ outBufferHandles[j] = nullptr;
+ }
+ }
}
}
*outStride = tmpStride;
diff --git a/libs/ui/Gralloc4.cpp b/libs/ui/Gralloc4.cpp
new file mode 100644
index 0000000..f799ce4
--- /dev/null
+++ b/libs/ui/Gralloc4.cpp
@@ -0,0 +1,1126 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Gralloc4"
+
+#include <hidl/ServiceManagement.h>
+#include <hwbinder/IPCThreadState.h>
+#include <ui/Gralloc4.h>
+
+#include <inttypes.h>
+#include <log/log.h>
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wzero-length-array"
+#include <sync/sync.h>
+#pragma clang diagnostic pop
+
+using aidl::android::hardware::graphics::common::ExtendableType;
+using aidl::android::hardware::graphics::common::PlaneLayoutComponentType;
+using aidl::android::hardware::graphics::common::StandardMetadataType;
+using android::hardware::hidl_vec;
+using android::hardware::graphics::allocator::V4_0::IAllocator;
+using android::hardware::graphics::common::V1_2::BufferUsage;
+using android::hardware::graphics::mapper::V4_0::BufferDescriptor;
+using android::hardware::graphics::mapper::V4_0::Error;
+using android::hardware::graphics::mapper::V4_0::IMapper;
+using BufferDump = android::hardware::graphics::mapper::V4_0::IMapper::BufferDump;
+using MetadataDump = android::hardware::graphics::mapper::V4_0::IMapper::MetadataDump;
+using MetadataType = android::hardware::graphics::mapper::V4_0::IMapper::MetadataType;
+using MetadataTypeDescription =
+ android::hardware::graphics::mapper::V4_0::IMapper::MetadataTypeDescription;
+
+namespace android {
+
+namespace {
+
+static constexpr Error kTransactionError = Error::NO_RESOURCES;
+
+uint64_t getValidUsageBits() {
+ static const uint64_t validUsageBits = []() -> uint64_t {
+ uint64_t bits = 0;
+ for (const auto bit :
+ hardware::hidl_enum_range<hardware::graphics::common::V1_2::BufferUsage>()) {
+ bits = bits | bit;
+ }
+ return bits;
+ }();
+ return validUsageBits;
+}
+
+static inline IMapper::Rect sGralloc4Rect(const Rect& rect) {
+ IMapper::Rect outRect{};
+ outRect.left = rect.left;
+ outRect.top = rect.top;
+ outRect.width = rect.width();
+ outRect.height = rect.height();
+ return outRect;
+}
+static inline void sBufferDescriptorInfo(std::string name, uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount, uint64_t usage,
+ IMapper::BufferDescriptorInfo* outDescriptorInfo) {
+ outDescriptorInfo->name = name;
+ outDescriptorInfo->width = width;
+ outDescriptorInfo->height = height;
+ outDescriptorInfo->layerCount = layerCount;
+ outDescriptorInfo->format = static_cast<hardware::graphics::common::V1_2::PixelFormat>(format);
+ outDescriptorInfo->usage = usage;
+ outDescriptorInfo->reservedSize = 0;
+}
+
+} // anonymous namespace
+
+void Gralloc4Mapper::preload() {
+ android::hardware::preloadPassthroughService<IMapper>();
+}
+
+Gralloc4Mapper::Gralloc4Mapper() {
+ mMapper = IMapper::getService();
+ if (mMapper == nullptr) {
+ ALOGI("mapper 4.x is not supported");
+ return;
+ }
+ if (mMapper->isRemote()) {
+ LOG_ALWAYS_FATAL("gralloc-mapper must be in passthrough mode");
+ }
+}
+
+bool Gralloc4Mapper::isLoaded() const {
+ return mMapper != nullptr;
+}
+
+status_t Gralloc4Mapper::validateBufferDescriptorInfo(
+ IMapper::BufferDescriptorInfo* descriptorInfo) const {
+ uint64_t validUsageBits = getValidUsageBits();
+
+ if (descriptorInfo->usage & ~validUsageBits) {
+ ALOGE("buffer descriptor contains invalid usage bits 0x%" PRIx64,
+ descriptorInfo->usage & ~validUsageBits);
+ return BAD_VALUE;
+ }
+ return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::createDescriptor(void* bufferDescriptorInfo,
+ void* outBufferDescriptor) const {
+ IMapper::BufferDescriptorInfo* descriptorInfo =
+ static_cast<IMapper::BufferDescriptorInfo*>(bufferDescriptorInfo);
+ BufferDescriptor* outDescriptor = static_cast<BufferDescriptor*>(outBufferDescriptor);
+
+ status_t status = validateBufferDescriptorInfo(descriptorInfo);
+ if (status != NO_ERROR) {
+ return status;
+ }
+
+ Error error;
+ auto hidl_cb = [&](const auto& tmpError, const auto& tmpDescriptor) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+ *outDescriptor = tmpDescriptor;
+ };
+
+ hardware::Return<void> ret = mMapper->createDescriptor(*descriptorInfo, hidl_cb);
+
+ return static_cast<status_t>((ret.isOk()) ? error : kTransactionError);
+}
+
+status_t Gralloc4Mapper::importBuffer(const hardware::hidl_handle& rawHandle,
+ buffer_handle_t* outBufferHandle) const {
+ Error error;
+ auto ret = mMapper->importBuffer(rawHandle, [&](const auto& tmpError, const auto& tmpBuffer) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+ *outBufferHandle = static_cast<buffer_handle_t>(tmpBuffer);
+ });
+
+ return static_cast<status_t>((ret.isOk()) ? error : kTransactionError);
+}
+
+void Gralloc4Mapper::freeBuffer(buffer_handle_t bufferHandle) const {
+ auto buffer = const_cast<native_handle_t*>(bufferHandle);
+ auto ret = mMapper->freeBuffer(buffer);
+
+ auto error = (ret.isOk()) ? static_cast<Error>(ret) : kTransactionError;
+ ALOGE_IF(error != Error::NONE, "freeBuffer(%p) failed with %d", buffer, error);
+}
+
+status_t Gralloc4Mapper::validateBufferSize(buffer_handle_t bufferHandle, uint32_t width,
+ uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ uint32_t stride) const {
+ IMapper::BufferDescriptorInfo descriptorInfo;
+ sBufferDescriptorInfo("validateBufferSize", width, height, format, layerCount, usage,
+ &descriptorInfo);
+
+ auto buffer = const_cast<native_handle_t*>(bufferHandle);
+ auto ret = mMapper->validateBufferSize(buffer, descriptorInfo, stride);
+
+ return static_cast<status_t>((ret.isOk()) ? static_cast<Error>(ret) : kTransactionError);
+}
+
+void Gralloc4Mapper::getTransportSize(buffer_handle_t bufferHandle, uint32_t* outNumFds,
+ uint32_t* outNumInts) const {
+ *outNumFds = uint32_t(bufferHandle->numFds);
+ *outNumInts = uint32_t(bufferHandle->numInts);
+
+ Error error;
+ auto buffer = const_cast<native_handle_t*>(bufferHandle);
+ auto ret = mMapper->getTransportSize(buffer,
+ [&](const auto& tmpError, const auto& tmpNumFds,
+ const auto& tmpNumInts) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+ *outNumFds = tmpNumFds;
+ *outNumInts = tmpNumInts;
+ });
+
+ error = (ret.isOk()) ? error : kTransactionError;
+
+ ALOGE_IF(error != Error::NONE, "getTransportSize(%p) failed with %d", buffer, error);
+}
+
+status_t Gralloc4Mapper::lock(buffer_handle_t bufferHandle, uint64_t usage, const Rect& bounds,
+ int acquireFence, void** outData, int32_t* outBytesPerPixel,
+ int32_t* outBytesPerStride) const {
+ std::vector<ui::PlaneLayout> planeLayouts;
+ status_t err = getPlaneLayouts(bufferHandle, &planeLayouts);
+
+ if (err == NO_ERROR && !planeLayouts.empty()) {
+ if (outBytesPerPixel) {
+ int32_t bitsPerPixel = planeLayouts.front().sampleIncrementInBits;
+ for (const auto& planeLayout : planeLayouts) {
+ if (bitsPerPixel != planeLayout.sampleIncrementInBits) {
+ bitsPerPixel = -1;
+ }
+ }
+ if (bitsPerPixel >= 0 && bitsPerPixel % 8 == 0) {
+ *outBytesPerPixel = bitsPerPixel / 8;
+ } else {
+ *outBytesPerPixel = -1;
+ }
+ }
+ if (outBytesPerStride) {
+ int32_t bytesPerStride = planeLayouts.front().strideInBytes;
+ for (const auto& planeLayout : planeLayouts) {
+ if (bytesPerStride != planeLayout.strideInBytes) {
+ bytesPerStride = -1;
+ }
+ }
+ if (bytesPerStride >= 0) {
+ *outBytesPerStride = bytesPerStride;
+ } else {
+ *outBytesPerStride = -1;
+ }
+ }
+ }
+
+ auto buffer = const_cast<native_handle_t*>(bufferHandle);
+
+ IMapper::Rect accessRegion = sGralloc4Rect(bounds);
+
+ // put acquireFence in a hidl_handle
+ hardware::hidl_handle acquireFenceHandle;
+ NATIVE_HANDLE_DECLARE_STORAGE(acquireFenceStorage, 1, 0);
+ if (acquireFence >= 0) {
+ auto h = native_handle_init(acquireFenceStorage, 1, 0);
+ h->data[0] = acquireFence;
+ acquireFenceHandle = h;
+ }
+
+ Error error;
+ auto ret = mMapper->lock(buffer, usage, accessRegion, acquireFenceHandle,
+ [&](const auto& tmpError, const auto& tmpData) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+ *outData = tmpData;
+ });
+
+ // we own acquireFence even on errors
+ if (acquireFence >= 0) {
+ close(acquireFence);
+ }
+
+ error = (ret.isOk()) ? error : kTransactionError;
+
+ ALOGW_IF(error != Error::NONE, "lock(%p, ...) failed: %d", bufferHandle, error);
+
+ return static_cast<status_t>(error);
+}
+
+status_t Gralloc4Mapper::lock(buffer_handle_t bufferHandle, uint64_t usage, const Rect& bounds,
+ int acquireFence, android_ycbcr* outYcbcr) const {
+ if (!outYcbcr) {
+ return BAD_VALUE;
+ }
+
+ std::vector<ui::PlaneLayout> planeLayouts;
+ status_t error = getPlaneLayouts(bufferHandle, &planeLayouts);
+ if (error != NO_ERROR) {
+ return error;
+ }
+
+ void* data = nullptr;
+ error = lock(bufferHandle, usage, bounds, acquireFence, &data, nullptr, nullptr);
+ if (error != NO_ERROR) {
+ return error;
+ }
+
+ android_ycbcr ycbcr;
+
+ ycbcr.y = nullptr;
+ ycbcr.cb = nullptr;
+ ycbcr.cr = nullptr;
+ ycbcr.ystride = 0;
+ ycbcr.cstride = 0;
+ ycbcr.chroma_step = 0;
+
+ for (const auto& planeLayout : planeLayouts) {
+ for (const auto& planeLayoutComponent : planeLayout.components) {
+ if (!gralloc4::isStandardPlaneLayoutComponentType(planeLayoutComponent.type)) {
+ continue;
+ }
+ if (0 != planeLayoutComponent.offsetInBits % 8) {
+ unlock(bufferHandle);
+ return BAD_VALUE;
+ }
+
+ uint8_t* tmpData = static_cast<uint8_t*>(data) + planeLayout.offsetInBytes +
+ (planeLayoutComponent.offsetInBits / 8);
+ uint64_t sampleIncrementInBytes;
+
+ auto type = static_cast<PlaneLayoutComponentType>(planeLayoutComponent.type.value);
+ switch (type) {
+ case PlaneLayoutComponentType::Y:
+ if ((ycbcr.y != nullptr) || (planeLayoutComponent.sizeInBits != 8) ||
+ (planeLayout.sampleIncrementInBits != 8)) {
+ unlock(bufferHandle);
+ return BAD_VALUE;
+ }
+ ycbcr.y = tmpData;
+ ycbcr.ystride = planeLayout.strideInBytes;
+ break;
+
+ case PlaneLayoutComponentType::CB:
+ case PlaneLayoutComponentType::CR:
+ if (planeLayout.sampleIncrementInBits % 8 != 0) {
+ unlock(bufferHandle);
+ return BAD_VALUE;
+ }
+
+ sampleIncrementInBytes = planeLayout.sampleIncrementInBits / 8;
+ if ((sampleIncrementInBytes != 1) && (sampleIncrementInBytes != 2)) {
+ unlock(bufferHandle);
+ return BAD_VALUE;
+ }
+
+ if (ycbcr.cstride == 0 && ycbcr.chroma_step == 0) {
+ ycbcr.cstride = planeLayout.strideInBytes;
+ ycbcr.chroma_step = sampleIncrementInBytes;
+ } else {
+ if ((static_cast<int64_t>(ycbcr.cstride) != planeLayout.strideInBytes) ||
+ (ycbcr.chroma_step != sampleIncrementInBytes)) {
+ unlock(bufferHandle);
+ return BAD_VALUE;
+ }
+ }
+
+ if (type == PlaneLayoutComponentType::CB) {
+ if (ycbcr.cb != nullptr) {
+ unlock(bufferHandle);
+ return BAD_VALUE;
+ }
+ ycbcr.cb = tmpData;
+ } else {
+ if (ycbcr.cr != nullptr) {
+ unlock(bufferHandle);
+ return BAD_VALUE;
+ }
+ ycbcr.cr = tmpData;
+ }
+ break;
+ default:
+ break;
+ };
+ }
+ }
+
+ *outYcbcr = ycbcr;
+ return static_cast<status_t>(Error::NONE);
+}
+
+int Gralloc4Mapper::unlock(buffer_handle_t bufferHandle) const {
+ auto buffer = const_cast<native_handle_t*>(bufferHandle);
+
+ int releaseFence = -1;
+ Error error;
+ auto ret = mMapper->unlock(buffer, [&](const auto& tmpError, const auto& tmpReleaseFence) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ auto fenceHandle = tmpReleaseFence.getNativeHandle();
+ if (fenceHandle && fenceHandle->numFds == 1) {
+ int fd = dup(fenceHandle->data[0]);
+ if (fd >= 0) {
+ releaseFence = fd;
+ } else {
+ ALOGD("failed to dup unlock release fence");
+ sync_wait(fenceHandle->data[0], -1);
+ }
+ }
+ });
+
+ if (!ret.isOk()) {
+ error = kTransactionError;
+ }
+
+ if (error != Error::NONE) {
+ ALOGE("unlock(%p) failed with %d", buffer, error);
+ }
+
+ return releaseFence;
+}
+
+status_t Gralloc4Mapper::isSupported(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ bool* outSupported) const {
+ IMapper::BufferDescriptorInfo descriptorInfo;
+ sBufferDescriptorInfo("isSupported", width, height, format, layerCount, usage, &descriptorInfo);
+
+ Error error;
+ auto ret = mMapper->isSupported(descriptorInfo,
+ [&](const auto& tmpError, const auto& tmpSupported) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+ if (outSupported) {
+ *outSupported = tmpSupported;
+ }
+ });
+
+ if (!ret.isOk()) {
+ error = kTransactionError;
+ }
+
+ if (error != Error::NONE) {
+ ALOGE("isSupported(%u, %u, %d, %u, ...) failed with %d", width, height, format, layerCount,
+ error);
+ }
+
+ return static_cast<status_t>(error);
+}
+
+template <class T>
+status_t Gralloc4Mapper::get(buffer_handle_t bufferHandle, const MetadataType& metadataType,
+ DecodeFunction<T> decodeFunction, T* outMetadata) const {
+ if (!outMetadata) {
+ return BAD_VALUE;
+ }
+
+ hidl_vec<uint8_t> vec;
+ Error error;
+ auto ret = mMapper->get(const_cast<native_handle_t*>(bufferHandle), metadataType,
+ [&](const auto& tmpError, const hidl_vec<uint8_t>& tmpVec) {
+ error = tmpError;
+ vec = tmpVec;
+ });
+
+ if (!ret.isOk()) {
+ error = kTransactionError;
+ }
+
+ if (error != Error::NONE) {
+ ALOGE("get(%s, %" PRIu64 ", ...) failed with %d", metadataType.name.c_str(),
+ metadataType.value, error);
+ return static_cast<status_t>(error);
+ }
+
+ return decodeFunction(vec, outMetadata);
+}
+
+status_t Gralloc4Mapper::getBufferId(buffer_handle_t bufferHandle, uint64_t* outBufferId) const {
+ return get(bufferHandle, gralloc4::MetadataType_BufferId, gralloc4::decodeBufferId,
+ outBufferId);
+}
+
+status_t Gralloc4Mapper::getName(buffer_handle_t bufferHandle, std::string* outName) const {
+ return get(bufferHandle, gralloc4::MetadataType_Name, gralloc4::decodeName, outName);
+}
+
+status_t Gralloc4Mapper::getWidth(buffer_handle_t bufferHandle, uint64_t* outWidth) const {
+ return get(bufferHandle, gralloc4::MetadataType_Width, gralloc4::decodeWidth, outWidth);
+}
+
+status_t Gralloc4Mapper::getHeight(buffer_handle_t bufferHandle, uint64_t* outHeight) const {
+ return get(bufferHandle, gralloc4::MetadataType_Height, gralloc4::decodeHeight, outHeight);
+}
+
+status_t Gralloc4Mapper::getLayerCount(buffer_handle_t bufferHandle,
+ uint64_t* outLayerCount) const {
+ return get(bufferHandle, gralloc4::MetadataType_LayerCount, gralloc4::decodeLayerCount,
+ outLayerCount);
+}
+
+status_t Gralloc4Mapper::getPixelFormatRequested(buffer_handle_t bufferHandle,
+ ui::PixelFormat* outPixelFormatRequested) const {
+ return get(bufferHandle, gralloc4::MetadataType_PixelFormatRequested,
+ gralloc4::decodePixelFormatRequested, outPixelFormatRequested);
+}
+
+status_t Gralloc4Mapper::getPixelFormatFourCC(buffer_handle_t bufferHandle,
+ uint32_t* outPixelFormatFourCC) const {
+ return get(bufferHandle, gralloc4::MetadataType_PixelFormatFourCC,
+ gralloc4::decodePixelFormatFourCC, outPixelFormatFourCC);
+}
+
+status_t Gralloc4Mapper::getPixelFormatModifier(buffer_handle_t bufferHandle,
+ uint64_t* outPixelFormatModifier) const {
+ return get(bufferHandle, gralloc4::MetadataType_PixelFormatModifier,
+ gralloc4::decodePixelFormatModifier, outPixelFormatModifier);
+}
+
+status_t Gralloc4Mapper::getUsage(buffer_handle_t bufferHandle, uint64_t* outUsage) const {
+ return get(bufferHandle, gralloc4::MetadataType_Usage, gralloc4::decodeUsage, outUsage);
+}
+
+status_t Gralloc4Mapper::getAllocationSize(buffer_handle_t bufferHandle,
+ uint64_t* outAllocationSize) const {
+ return get(bufferHandle, gralloc4::MetadataType_AllocationSize, gralloc4::decodeAllocationSize,
+ outAllocationSize);
+}
+
+status_t Gralloc4Mapper::getProtectedContent(buffer_handle_t bufferHandle,
+ uint64_t* outProtectedContent) const {
+ return get(bufferHandle, gralloc4::MetadataType_ProtectedContent,
+ gralloc4::decodeProtectedContent, outProtectedContent);
+}
+
+status_t Gralloc4Mapper::getCompression(buffer_handle_t bufferHandle,
+ ExtendableType* outCompression) const {
+ return get(bufferHandle, gralloc4::MetadataType_Compression, gralloc4::decodeCompression,
+ outCompression);
+}
+
+status_t Gralloc4Mapper::getCompression(buffer_handle_t bufferHandle,
+ ui::Compression* outCompression) const {
+ if (!outCompression) {
+ return BAD_VALUE;
+ }
+ ExtendableType compression;
+ status_t error = getCompression(bufferHandle, &compression);
+ if (error) {
+ return error;
+ }
+ if (!gralloc4::isStandardCompression(compression)) {
+ return BAD_TYPE;
+ }
+ *outCompression = gralloc4::getStandardCompressionValue(compression);
+ return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getInterlaced(buffer_handle_t bufferHandle,
+ ExtendableType* outInterlaced) const {
+ return get(bufferHandle, gralloc4::MetadataType_Interlaced, gralloc4::decodeInterlaced,
+ outInterlaced);
+}
+
+status_t Gralloc4Mapper::getInterlaced(buffer_handle_t bufferHandle,
+ ui::Interlaced* outInterlaced) const {
+ if (!outInterlaced) {
+ return BAD_VALUE;
+ }
+ ExtendableType interlaced;
+ status_t error = getInterlaced(bufferHandle, &interlaced);
+ if (error) {
+ return error;
+ }
+ if (!gralloc4::isStandardInterlaced(interlaced)) {
+ return BAD_TYPE;
+ }
+ *outInterlaced = gralloc4::getStandardInterlacedValue(interlaced);
+ return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getChromaSiting(buffer_handle_t bufferHandle,
+ ExtendableType* outChromaSiting) const {
+ return get(bufferHandle, gralloc4::MetadataType_ChromaSiting, gralloc4::decodeChromaSiting,
+ outChromaSiting);
+}
+
+status_t Gralloc4Mapper::getChromaSiting(buffer_handle_t bufferHandle,
+ ui::ChromaSiting* outChromaSiting) const {
+ if (!outChromaSiting) {
+ return BAD_VALUE;
+ }
+ ExtendableType chromaSiting;
+ status_t error = getChromaSiting(bufferHandle, &chromaSiting);
+ if (error) {
+ return error;
+ }
+ if (!gralloc4::isStandardChromaSiting(chromaSiting)) {
+ return BAD_TYPE;
+ }
+ *outChromaSiting = gralloc4::getStandardChromaSitingValue(chromaSiting);
+ return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getPlaneLayouts(buffer_handle_t bufferHandle,
+ std::vector<ui::PlaneLayout>* outPlaneLayouts) const {
+ return get(bufferHandle, gralloc4::MetadataType_PlaneLayouts, gralloc4::decodePlaneLayouts,
+ outPlaneLayouts);
+}
+
+status_t Gralloc4Mapper::getDataspace(buffer_handle_t bufferHandle,
+ ui::Dataspace* outDataspace) const {
+ if (!outDataspace) {
+ return BAD_VALUE;
+ }
+ aidl::android::hardware::graphics::common::Dataspace dataspace;
+ status_t error = get(bufferHandle, gralloc4::MetadataType_Dataspace, gralloc4::decodeDataspace,
+ &dataspace);
+ if (error) {
+ return error;
+ }
+
+ // Gralloc4 uses stable AIDL dataspace but the rest of the system still uses HIDL dataspace
+ *outDataspace = static_cast<ui::Dataspace>(dataspace);
+ return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getBlendMode(buffer_handle_t bufferHandle,
+ ui::BlendMode* outBlendMode) const {
+ return get(bufferHandle, gralloc4::MetadataType_BlendMode, gralloc4::decodeBlendMode,
+ outBlendMode);
+}
+
+status_t Gralloc4Mapper::getSmpte2086(buffer_handle_t bufferHandle,
+ std::optional<ui::Smpte2086>* outSmpte2086) const {
+ return get(bufferHandle, gralloc4::MetadataType_Smpte2086, gralloc4::decodeSmpte2086,
+ outSmpte2086);
+}
+
+status_t Gralloc4Mapper::getCta861_3(buffer_handle_t bufferHandle,
+ std::optional<ui::Cta861_3>* outCta861_3) const {
+ return get(bufferHandle, gralloc4::MetadataType_Cta861_3, gralloc4::decodeCta861_3,
+ outCta861_3);
+}
+
+status_t Gralloc4Mapper::getSmpte2094_40(
+ buffer_handle_t bufferHandle, std::optional<std::vector<uint8_t>>* outSmpte2094_40) const {
+ return get(bufferHandle, gralloc4::MetadataType_Smpte2094_40, gralloc4::decodeSmpte2094_40,
+ outSmpte2094_40);
+}
+
+template <class T>
+status_t Gralloc4Mapper::getDefault(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ const MetadataType& metadataType,
+ DecodeFunction<T> decodeFunction, T* outMetadata) const {
+ if (!outMetadata) {
+ return BAD_VALUE;
+ }
+
+ IMapper::BufferDescriptorInfo descriptorInfo;
+ sBufferDescriptorInfo("getDefault", width, height, format, layerCount, usage, &descriptorInfo);
+
+ hidl_vec<uint8_t> vec;
+ Error error;
+ auto ret = mMapper->getFromBufferDescriptorInfo(descriptorInfo, metadataType,
+ [&](const auto& tmpError,
+ const hidl_vec<uint8_t>& tmpVec) {
+ error = tmpError;
+ vec = tmpVec;
+ });
+
+ if (!ret.isOk()) {
+ error = kTransactionError;
+ }
+
+ if (error != Error::NONE) {
+ ALOGE("getDefault(%s, %" PRIu64 ", ...) failed with %d", metadataType.name.c_str(),
+ metadataType.value, error);
+ return static_cast<status_t>(error);
+ }
+
+ return decodeFunction(vec, outMetadata);
+}
+
+status_t Gralloc4Mapper::getDefaultPixelFormatFourCC(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ uint32_t* outPixelFormatFourCC) const {
+ return getDefault(width, height, format, layerCount, usage,
+ gralloc4::MetadataType_PixelFormatFourCC, gralloc4::decodePixelFormatFourCC,
+ outPixelFormatFourCC);
+}
+
+status_t Gralloc4Mapper::getDefaultPixelFormatModifier(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ uint64_t* outPixelFormatModifier) const {
+ return getDefault(width, height, format, layerCount, usage,
+ gralloc4::MetadataType_PixelFormatModifier,
+ gralloc4::decodePixelFormatModifier, outPixelFormatModifier);
+}
+
+status_t Gralloc4Mapper::getDefaultAllocationSize(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ uint64_t* outAllocationSize) const {
+ return getDefault(width, height, format, layerCount, usage,
+ gralloc4::MetadataType_AllocationSize, gralloc4::decodeAllocationSize,
+ outAllocationSize);
+}
+
+status_t Gralloc4Mapper::getDefaultProtectedContent(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ uint64_t* outProtectedContent) const {
+ return getDefault(width, height, format, layerCount, usage,
+ gralloc4::MetadataType_ProtectedContent, gralloc4::decodeProtectedContent,
+ outProtectedContent);
+}
+
+status_t Gralloc4Mapper::getDefaultCompression(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ ExtendableType* outCompression) const {
+ return getDefault(width, height, format, layerCount, usage, gralloc4::MetadataType_Compression,
+ gralloc4::decodeCompression, outCompression);
+}
+
+status_t Gralloc4Mapper::getDefaultCompression(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ ui::Compression* outCompression) const {
+ if (!outCompression) {
+ return BAD_VALUE;
+ }
+ ExtendableType compression;
+ status_t error = getDefaultCompression(width, height, format, layerCount, usage, &compression);
+ if (error) {
+ return error;
+ }
+ if (!gralloc4::isStandardCompression(compression)) {
+ return BAD_TYPE;
+ }
+ *outCompression = gralloc4::getStandardCompressionValue(compression);
+ return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getDefaultInterlaced(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ ExtendableType* outInterlaced) const {
+ return getDefault(width, height, format, layerCount, usage, gralloc4::MetadataType_Interlaced,
+ gralloc4::decodeInterlaced, outInterlaced);
+}
+
+status_t Gralloc4Mapper::getDefaultInterlaced(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ ui::Interlaced* outInterlaced) const {
+ if (!outInterlaced) {
+ return BAD_VALUE;
+ }
+ ExtendableType interlaced;
+ status_t error = getDefaultInterlaced(width, height, format, layerCount, usage, &interlaced);
+ if (error) {
+ return error;
+ }
+ if (!gralloc4::isStandardInterlaced(interlaced)) {
+ return BAD_TYPE;
+ }
+ *outInterlaced = gralloc4::getStandardInterlacedValue(interlaced);
+ return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getDefaultChromaSiting(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ ExtendableType* outChromaSiting) const {
+ return getDefault(width, height, format, layerCount, usage, gralloc4::MetadataType_ChromaSiting,
+ gralloc4::decodeChromaSiting, outChromaSiting);
+}
+
+status_t Gralloc4Mapper::getDefaultChromaSiting(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ ui::ChromaSiting* outChromaSiting) const {
+ if (!outChromaSiting) {
+ return BAD_VALUE;
+ }
+ ExtendableType chromaSiting;
+ status_t error =
+ getDefaultChromaSiting(width, height, format, layerCount, usage, &chromaSiting);
+ if (error) {
+ return error;
+ }
+ if (!gralloc4::isStandardChromaSiting(chromaSiting)) {
+ return BAD_TYPE;
+ }
+ *outChromaSiting = gralloc4::getStandardChromaSitingValue(chromaSiting);
+ return NO_ERROR;
+}
+
+status_t Gralloc4Mapper::getDefaultPlaneLayouts(
+ uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage,
+ std::vector<ui::PlaneLayout>* outPlaneLayouts) const {
+ return getDefault(width, height, format, layerCount, usage, gralloc4::MetadataType_PlaneLayouts,
+ gralloc4::decodePlaneLayouts, outPlaneLayouts);
+}
+
+std::vector<MetadataTypeDescription> Gralloc4Mapper::listSupportedMetadataTypes() const {
+ hidl_vec<MetadataTypeDescription> descriptions;
+ Error error;
+ auto ret = mMapper->listSupportedMetadataTypes(
+ [&](const auto& tmpError, const auto& tmpDescriptions) {
+ error = tmpError;
+ descriptions = tmpDescriptions;
+ });
+
+ if (!ret.isOk()) {
+ error = kTransactionError;
+ }
+
+ if (error != Error::NONE) {
+ ALOGE("listSupportedMetadataType() failed with %d", error);
+ return {};
+ }
+
+ return static_cast<std::vector<MetadataTypeDescription>>(descriptions);
+}
+
+template <class T>
+status_t Gralloc4Mapper::metadataDumpHelper(const BufferDump& bufferDump,
+ StandardMetadataType metadataType,
+ DecodeFunction<T> decodeFunction, T* outT) const {
+ const auto& metadataDump = bufferDump.metadataDump;
+
+ auto itr =
+ std::find_if(metadataDump.begin(), metadataDump.end(),
+ [&](const MetadataDump& tmpMetadataDump) {
+ if (!gralloc4::isStandardMetadataType(tmpMetadataDump.metadataType)) {
+ return false;
+ }
+ return metadataType ==
+ gralloc4::getStandardMetadataTypeValue(
+ tmpMetadataDump.metadataType);
+ });
+ if (itr == metadataDump.end()) {
+ return BAD_VALUE;
+ }
+
+ return decodeFunction(itr->metadata, outT);
+}
+
+status_t Gralloc4Mapper::bufferDumpHelper(const BufferDump& bufferDump, std::ostringstream* outDump,
+ uint64_t* outAllocationSize, bool less) const {
+ uint64_t bufferId;
+ std::string name;
+ uint64_t width;
+ uint64_t height;
+ uint64_t layerCount;
+ ui::PixelFormat pixelFormatRequested;
+ uint32_t pixelFormatFourCC;
+ uint64_t pixelFormatModifier;
+ uint64_t usage;
+ uint64_t allocationSize;
+ uint64_t protectedContent;
+ ExtendableType compression;
+ ExtendableType interlaced;
+ ExtendableType chromaSiting;
+ std::vector<ui::PlaneLayout> planeLayouts;
+
+ status_t error = metadataDumpHelper(bufferDump, StandardMetadataType::BUFFER_ID,
+ gralloc4::decodeBufferId, &bufferId);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::NAME, gralloc4::decodeName, &name);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::WIDTH, gralloc4::decodeWidth,
+ &width);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::HEIGHT, gralloc4::decodeHeight,
+ &height);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::LAYER_COUNT,
+ gralloc4::decodeLayerCount, &layerCount);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::PIXEL_FORMAT_REQUESTED,
+ gralloc4::decodePixelFormatRequested, &pixelFormatRequested);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::PIXEL_FORMAT_FOURCC,
+ gralloc4::decodePixelFormatFourCC, &pixelFormatFourCC);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::PIXEL_FORMAT_MODIFIER,
+ gralloc4::decodePixelFormatModifier, &pixelFormatModifier);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::USAGE, gralloc4::decodeUsage,
+ &usage);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::ALLOCATION_SIZE,
+ gralloc4::decodeAllocationSize, &allocationSize);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::PROTECTED_CONTENT,
+ gralloc4::decodeProtectedContent, &protectedContent);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::COMPRESSION,
+ gralloc4::decodeCompression, &compression);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::INTERLACED,
+ gralloc4::decodeInterlaced, &interlaced);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::CHROMA_SITING,
+ gralloc4::decodeChromaSiting, &chromaSiting);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::PLANE_LAYOUTS,
+ gralloc4::decodePlaneLayouts, &planeLayouts);
+ if (error != NO_ERROR) {
+ return error;
+ }
+
+ if (outAllocationSize) {
+ *outAllocationSize = allocationSize;
+ }
+ double allocationSizeKiB = static_cast<double>(allocationSize) / 1024;
+
+ *outDump << "+ name:" << name << ", id:" << bufferId << ", size:" << allocationSizeKiB
+ << "KiB, w/h:" << width << "x" << height << ", usage: 0x" << std::hex << usage
+ << std::dec << ", req fmt:" << static_cast<int32_t>(pixelFormatRequested)
+ << ", fourcc/mod:" << pixelFormatFourCC << "/" << pixelFormatModifier
+ << ", compressed: ";
+
+ if (less) {
+ bool isCompressed = !gralloc4::isStandardCompression(compression) ||
+ (gralloc4::getStandardCompressionValue(compression) != ui::Compression::NONE);
+ *outDump << std::boolalpha << isCompressed << "\n";
+ } else {
+ *outDump << gralloc4::getCompressionName(compression) << "\n";
+ }
+
+ bool firstPlane = true;
+ for (const auto& planeLayout : planeLayouts) {
+ if (firstPlane) {
+ firstPlane = false;
+ *outDump << "\tplanes: ";
+ } else {
+ *outDump << "\t ";
+ }
+
+ for (size_t i = 0; i < planeLayout.components.size(); i++) {
+ const auto& planeLayoutComponent = planeLayout.components[i];
+ *outDump << gralloc4::getPlaneLayoutComponentTypeName(planeLayoutComponent.type);
+ if (i < planeLayout.components.size() - 1) {
+ *outDump << "/";
+ } else {
+ *outDump << ":\t";
+ }
+ }
+ *outDump << " w/h:" << planeLayout.widthInSamples << "x" << planeLayout.heightInSamples
+ << ", stride:" << planeLayout.strideInBytes
+ << " bytes, size:" << planeLayout.totalSizeInBytes;
+ if (!less) {
+ *outDump << ", inc:" << planeLayout.sampleIncrementInBits
+ << " bits, subsampling w/h:" << planeLayout.horizontalSubsampling << "x"
+ << planeLayout.verticalSubsampling;
+ }
+ *outDump << "\n";
+ }
+
+ if (!less) {
+ *outDump << "\tlayer cnt: " << layerCount << ", protected content: " << protectedContent
+ << ", interlaced: " << gralloc4::getInterlacedName(interlaced)
+ << ", chroma siting:" << gralloc4::getChromaSitingName(chromaSiting) << "\n";
+ }
+
+ return NO_ERROR;
+}
+
+std::string Gralloc4Mapper::dumpBuffer(buffer_handle_t bufferHandle, bool less) const {
+ auto buffer = const_cast<native_handle_t*>(bufferHandle);
+
+ BufferDump bufferDump;
+ Error error;
+ auto ret = mMapper->dumpBuffer(buffer, [&](const auto& tmpError, const auto& tmpBufferDump) {
+ error = tmpError;
+ bufferDump = tmpBufferDump;
+ });
+
+ if (!ret.isOk()) {
+ error = kTransactionError;
+ }
+
+ if (error != Error::NONE) {
+ ALOGE("dumpBuffer() failed with %d", error);
+ return "";
+ }
+
+ std::ostringstream stream;
+ stream.precision(2);
+
+ status_t err = bufferDumpHelper(bufferDump, &stream, nullptr, less);
+ if (err != NO_ERROR) {
+ ALOGE("bufferDumpHelper() failed with %d", err);
+ return "";
+ }
+
+ return stream.str();
+}
+
+std::string Gralloc4Mapper::dumpBuffers(bool less) const {
+ hidl_vec<BufferDump> bufferDumps;
+ Error error;
+ auto ret = mMapper->dumpBuffers([&](const auto& tmpError, const auto& tmpBufferDump) {
+ error = tmpError;
+ bufferDumps = tmpBufferDump;
+ });
+
+ if (!ret.isOk()) {
+ error = kTransactionError;
+ }
+
+ if (error != Error::NONE) {
+ ALOGE("dumpBuffer() failed with %d", error);
+ return "";
+ }
+
+ uint64_t totalAllocationSize = 0;
+ std::ostringstream stream;
+ stream.precision(2);
+
+ stream << "Imported gralloc buffers:\n";
+
+ for (const auto& bufferDump : bufferDumps) {
+ uint64_t allocationSize = 0;
+ status_t err = bufferDumpHelper(bufferDump, &stream, &allocationSize, less);
+ if (err != NO_ERROR) {
+ ALOGE("bufferDumpHelper() failed with %d", err);
+ return "";
+ }
+ totalAllocationSize += allocationSize;
+ }
+
+ double totalAllocationSizeKiB = static_cast<double>(totalAllocationSize) / 1024;
+ stream << "Total imported by gralloc: " << totalAllocationSizeKiB << "KiB\n";
+ return stream.str();
+}
+
+Gralloc4Allocator::Gralloc4Allocator(const Gralloc4Mapper& mapper) : mMapper(mapper) {
+ mAllocator = IAllocator::getService();
+ if (mAllocator == nullptr) {
+ ALOGW("allocator 3.x is not supported");
+ return;
+ }
+}
+
+bool Gralloc4Allocator::isLoaded() const {
+ return mAllocator != nullptr;
+}
+
+std::string Gralloc4Allocator::dumpDebugInfo(bool less) const {
+ return mMapper.dumpBuffers(less);
+}
+
+status_t Gralloc4Allocator::allocate(std::string requestorName, uint32_t width, uint32_t height,
+ android::PixelFormat format, uint32_t layerCount,
+ uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
+ buffer_handle_t* outBufferHandles, bool importBuffers) const {
+ IMapper::BufferDescriptorInfo descriptorInfo;
+ sBufferDescriptorInfo(requestorName, width, height, format, layerCount, usage, &descriptorInfo);
+
+ BufferDescriptor descriptor;
+ status_t error = mMapper.createDescriptor(static_cast<void*>(&descriptorInfo),
+ static_cast<void*>(&descriptor));
+ if (error != NO_ERROR) {
+ return error;
+ }
+
+ auto ret = mAllocator->allocate(descriptor, bufferCount,
+ [&](const auto& tmpError, const auto& tmpStride,
+ const auto& tmpBuffers) {
+ error = static_cast<status_t>(tmpError);
+ if (tmpError != Error::NONE) {
+ return;
+ }
+
+ if (importBuffers) {
+ for (uint32_t i = 0; i < bufferCount; i++) {
+ error = mMapper.importBuffer(tmpBuffers[i],
+ &outBufferHandles[i]);
+ if (error != NO_ERROR) {
+ for (uint32_t j = 0; j < i; j++) {
+ mMapper.freeBuffer(outBufferHandles[j]);
+ outBufferHandles[j] = nullptr;
+ }
+ return;
+ }
+ }
+ } else {
+ for (uint32_t i = 0; i < bufferCount; i++) {
+ outBufferHandles[i] = native_handle_clone(
+ tmpBuffers[i].getNativeHandle());
+ if (!outBufferHandles[i]) {
+ for (uint32_t j = 0; j < i; j++) {
+ auto buffer = const_cast<native_handle_t*>(
+ outBufferHandles[j]);
+ native_handle_close(buffer);
+ native_handle_delete(buffer);
+ outBufferHandles[j] = nullptr;
+ }
+ }
+ }
+ }
+ *outStride = tmpStride;
+ });
+
+ // make sure the kernel driver sees BC_FREE_BUFFER and closes the fds now
+ hardware::IPCThreadState::self()->flushCommands();
+
+ return (ret.isOk()) ? error : static_cast<status_t>(kTransactionError);
+}
+
+} // namespace android
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
index 3fc6a2d..3732fee 100644
--- a/libs/ui/GraphicBuffer.cpp
+++ b/libs/ui/GraphicBuffer.cpp
@@ -23,11 +23,6 @@
#include <grallocusage/GrallocUsageConversion.h>
-#ifndef LIBUI_IN_VNDK
-#include <ui/BufferHubBuffer.h>
-#endif // LIBUI_IN_VNDK
-
-#include <ui/Gralloc2.h>
#include <ui/GraphicBufferAllocator.h>
#include <ui/GraphicBufferMapper.h>
#include <utils/Trace.h>
@@ -111,22 +106,6 @@
inUsage, inStride);
}
-#ifndef LIBUI_IN_VNDK
-GraphicBuffer::GraphicBuffer(std::unique_ptr<BufferHubBuffer> buffer) : GraphicBuffer() {
- if (buffer == nullptr) {
- mInitCheck = BAD_VALUE;
- return;
- }
-
- mInitCheck = initWithHandle(buffer->duplicateHandle(), /*method=*/TAKE_UNREGISTERED_HANDLE,
- buffer->desc().width, buffer->desc().height,
- static_cast<PixelFormat>(buffer->desc().format),
- buffer->desc().layers, buffer->desc().usage, buffer->desc().stride);
- mBufferId = buffer->id();
- mBufferHubBuffer = std::move(buffer);
-}
-#endif // LIBUI_IN_VNDK
-
GraphicBuffer::~GraphicBuffer()
{
ATRACE_CALL();
@@ -375,29 +354,14 @@
}
size_t GraphicBuffer::getFlattenedSize() const {
-#ifndef LIBUI_IN_VNDK
- if (mBufferHubBuffer != nullptr) {
- return 48;
- }
-#endif
return static_cast<size_t>(13 + (handle ? mTransportNumInts : 0)) * sizeof(int);
}
size_t GraphicBuffer::getFdCount() const {
-#ifndef LIBUI_IN_VNDK
- if (mBufferHubBuffer != nullptr) {
- return 0;
- }
-#endif
return static_cast<size_t>(handle ? mTransportNumFds : 0);
}
status_t GraphicBuffer::flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const {
-#ifndef LIBUI_IN_VNDK
- if (mBufferHubBuffer != nullptr) {
- return flattenBufferHubBuffer(buffer, size);
- }
-#endif
size_t sizeNeeded = GraphicBuffer::getFlattenedSize();
if (size < sizeNeeded) return NO_MEMORY;
@@ -454,12 +418,6 @@
} else if (buf[0] == 'GBFR') {
// old version, when usage bits were 32-bits
flattenWordCount = 12;
- } else if (buf[0] == 'BHBB') { // BufferHub backed buffer.
-#ifndef LIBUI_IN_VNDK
- return unflattenBufferHubBuffer(buffer, size);
-#else
- return BAD_TYPE;
-#endif
} else {
return BAD_TYPE;
}
@@ -566,76 +524,6 @@
mDeathCallbacks.emplace_back(deathCallback, context);
}
-#ifndef LIBUI_IN_VNDK
-status_t GraphicBuffer::flattenBufferHubBuffer(void*& buffer, size_t& size) const {
- sp<NativeHandle> tokenHandle = mBufferHubBuffer->duplicate();
- if (tokenHandle == nullptr || tokenHandle->handle() == nullptr ||
- tokenHandle->handle()->numFds != 0) {
- return BAD_VALUE;
- }
-
- // Size needed for one label, one number of ints inside the token, one generation number and
- // the token itself.
- int numIntsInToken = tokenHandle->handle()->numInts;
- const size_t sizeNeeded = static_cast<size_t>(3 + numIntsInToken) * sizeof(int);
- if (size < sizeNeeded) {
- ALOGE("%s: needed size %d, given size %d. Not enough memory.", __FUNCTION__,
- static_cast<int>(sizeNeeded), static_cast<int>(size));
- return NO_MEMORY;
- }
- size -= sizeNeeded;
-
- int* buf = static_cast<int*>(buffer);
- buf[0] = 'BHBB';
- buf[1] = numIntsInToken;
- memcpy(buf + 2, tokenHandle->handle()->data, static_cast<size_t>(numIntsInToken) * sizeof(int));
- buf[2 + numIntsInToken] = static_cast<int32_t>(mGenerationNumber);
-
- return NO_ERROR;
-}
-
-status_t GraphicBuffer::unflattenBufferHubBuffer(void const*& buffer, size_t& size) {
- const int* buf = static_cast<const int*>(buffer);
- int numIntsInToken = buf[1];
- // Size needed for one label, one number of ints inside the token, one generation number and
- // the token itself.
- const size_t sizeNeeded = static_cast<size_t>(3 + numIntsInToken) * sizeof(int);
- if (size < sizeNeeded) {
- ALOGE("%s: needed size %d, given size %d. Not enough memory.", __FUNCTION__,
- static_cast<int>(sizeNeeded), static_cast<int>(size));
- return NO_MEMORY;
- }
- size -= sizeNeeded;
- native_handle_t* importToken = native_handle_create(/*numFds=*/0, /*numInts=*/numIntsInToken);
- memcpy(importToken->data, buf + 2, static_cast<size_t>(buf[1]) * sizeof(int));
- sp<NativeHandle> importTokenHandle = NativeHandle::create(importToken, /*ownHandle=*/true);
- std::unique_ptr<BufferHubBuffer> bufferHubBuffer = BufferHubBuffer::import(importTokenHandle);
- if (bufferHubBuffer == nullptr || bufferHubBuffer.get() == nullptr) {
- return BAD_VALUE;
- }
- // Reconstruct this GraphicBuffer object using the new BufferHubBuffer object.
- if (handle) {
- free_handle();
- }
- mId = 0;
- mGenerationNumber = static_cast<uint32_t>(buf[2 + numIntsInToken]);
- mInitCheck =
- initWithHandle(bufferHubBuffer->duplicateHandle(), /*method=*/TAKE_UNREGISTERED_HANDLE,
- bufferHubBuffer->desc().width, bufferHubBuffer->desc().height,
- static_cast<PixelFormat>(bufferHubBuffer->desc().format),
- bufferHubBuffer->desc().layers, bufferHubBuffer->desc().usage,
- bufferHubBuffer->desc().stride);
- mBufferId = bufferHubBuffer->id();
- mBufferHubBuffer.reset(std::move(bufferHubBuffer.get()));
-
- return NO_ERROR;
-}
-
-bool GraphicBuffer::isBufferHubBuffer() const {
- return mBufferHubBuffer != nullptr;
-}
-#endif // LIBUI_IN_VNDK
-
// ---------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/ui/GraphicBufferAllocator.cpp b/libs/ui/GraphicBufferAllocator.cpp
index d588346..943d13e 100644
--- a/libs/ui/GraphicBufferAllocator.cpp
+++ b/libs/ui/GraphicBufferAllocator.cpp
@@ -33,6 +33,7 @@
#include <ui/Gralloc.h>
#include <ui/Gralloc2.h>
#include <ui/Gralloc3.h>
+#include <ui/Gralloc4.h>
#include <ui/GraphicBufferMapper.h>
namespace android {
@@ -47,41 +48,48 @@
GraphicBufferAllocator::alloc_rec_t> GraphicBufferAllocator::sAllocList;
GraphicBufferAllocator::GraphicBufferAllocator() : mMapper(GraphicBufferMapper::getInstance()) {
+ mAllocator = std::make_unique<const Gralloc4Allocator>(
+ reinterpret_cast<const Gralloc4Mapper&>(mMapper.getGrallocMapper()));
+ if (mAllocator->isLoaded()) {
+ return;
+ }
mAllocator = std::make_unique<const Gralloc3Allocator>(
reinterpret_cast<const Gralloc3Mapper&>(mMapper.getGrallocMapper()));
- if (!mAllocator->isLoaded()) {
- mAllocator = std::make_unique<const Gralloc2Allocator>(
- reinterpret_cast<const Gralloc2Mapper&>(mMapper.getGrallocMapper()));
+ if (mAllocator->isLoaded()) {
+ return;
+ }
+ mAllocator = std::make_unique<const Gralloc2Allocator>(
+ reinterpret_cast<const Gralloc2Mapper&>(mMapper.getGrallocMapper()));
+ if (mAllocator->isLoaded()) {
+ return;
}
- if (!mAllocator->isLoaded()) {
- LOG_ALWAYS_FATAL("gralloc-allocator is missing");
- }
+ LOG_ALWAYS_FATAL("gralloc-allocator is missing");
}
GraphicBufferAllocator::~GraphicBufferAllocator() {}
-size_t GraphicBufferAllocator::getTotalSize() const {
+uint64_t GraphicBufferAllocator::getTotalSize() const {
Mutex::Autolock _l(sLock);
- size_t total = 0;
+ uint64_t total = 0;
for (size_t i = 0; i < sAllocList.size(); ++i) {
total += sAllocList.valueAt(i).size;
}
return total;
}
-void GraphicBufferAllocator::dump(std::string& result) const {
+void GraphicBufferAllocator::dump(std::string& result, bool less) const {
Mutex::Autolock _l(sLock);
KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
- size_t total = 0;
- result.append("Allocated buffers:\n");
+ uint64_t total = 0;
+ result.append("GraphicBufferAllocator buffers:\n");
const size_t c = list.size();
for (size_t i=0 ; i<c ; i++) {
const alloc_rec_t& rec(list.valueAt(i));
if (rec.size) {
StringAppendF(&result,
"%10p: %7.2f KiB | %4u (%4u) x %4u | %4u | %8X | 0x%" PRIx64 " | %s\n",
- list.keyAt(i), rec.size / 1024.0, rec.width, rec.stride, rec.height,
+ list.keyAt(i), static_cast<double>(rec.size) / 1024.0, rec.width, rec.stride, rec.height,
rec.layerCount, rec.format, rec.usage, rec.requestorName.c_str());
} else {
StringAppendF(&result,
@@ -91,23 +99,22 @@
}
total += rec.size;
}
- StringAppendF(&result, "Total allocated (estimate): %.2f KB\n", total / 1024.0);
+ StringAppendF(&result, "Total allocated by GraphicBufferAllocator (estimate): %.2f KB\n",
+ static_cast<double>(total) / 1024.0);
- result.append(mAllocator->dumpDebugInfo());
+ result.append(mAllocator->dumpDebugInfo(less));
}
-void GraphicBufferAllocator::dumpToSystemLog()
-{
+void GraphicBufferAllocator::dumpToSystemLog(bool less) {
std::string s;
- GraphicBufferAllocator::getInstance().dump(s);
+ GraphicBufferAllocator::getInstance().dump(s, less);
ALOGD("%s", s.c_str());
}
-status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height,
- PixelFormat format, uint32_t layerCount, uint64_t usage,
- buffer_handle_t* handle, uint32_t* stride,
- uint64_t /*graphicBufferId*/, std::string requestorName)
-{
+status_t GraphicBufferAllocator::allocateHelper(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ buffer_handle_t* handle, uint32_t* stride,
+ std::string requestorName, bool importBuffer) {
ATRACE_CALL();
// make sure to not allocate a N x 0 or 0 x N buffer, since this is
@@ -130,8 +137,18 @@
// TODO(b/72323293, b/72703005): Remove these invalid bits from callers
usage &= ~static_cast<uint64_t>((1 << 10) | (1 << 13));
- status_t error =
- mAllocator->allocate(width, height, format, layerCount, usage, 1, stride, handle);
+ status_t error = mAllocator->allocate(requestorName, width, height, format, layerCount, usage,
+ 1, stride, handle, importBuffer);
+ if (error != NO_ERROR) {
+ ALOGE("Failed to allocate (%u x %u) layerCount %u format %d "
+ "usage %" PRIx64 ": %d",
+ width, height, layerCount, format, usage, error);
+ return NO_MEMORY;
+ }
+
+ if (!importBuffer) {
+ return NO_ERROR;
+ }
size_t bufSize;
// if stride has no meaning or is too large,
@@ -143,28 +160,44 @@
bufSize = static_cast<size_t>((*stride)) * height * bpp;
}
- if (error == NO_ERROR) {
- Mutex::Autolock _l(sLock);
- KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
- alloc_rec_t rec;
- rec.width = width;
- rec.height = height;
- rec.stride = *stride;
- rec.format = format;
- rec.layerCount = layerCount;
- rec.usage = usage;
- rec.size = bufSize;
- rec.requestorName = std::move(requestorName);
- list.add(*handle, rec);
+ Mutex::Autolock _l(sLock);
+ KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
+ alloc_rec_t rec;
+ rec.width = width;
+ rec.height = height;
+ rec.stride = *stride;
+ rec.format = format;
+ rec.layerCount = layerCount;
+ rec.usage = usage;
+ rec.size = bufSize;
+ rec.requestorName = std::move(requestorName);
+ list.add(*handle, rec);
- return NO_ERROR;
- } else {
- ALOGE("Failed to allocate (%u x %u) layerCount %u format %d "
- "usage %" PRIx64 ": %d",
- width, height, layerCount, format, usage,
- error);
- return NO_MEMORY;
- }
+ return NO_ERROR;
+}
+status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ buffer_handle_t* handle, uint32_t* stride,
+ std::string requestorName) {
+ return allocateHelper(width, height, format, layerCount, usage, handle, stride, requestorName,
+ true);
+}
+
+status_t GraphicBufferAllocator::allocateRawHandle(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage, buffer_handle_t* handle,
+ uint32_t* stride, std::string requestorName) {
+ return allocateHelper(width, height, format, layerCount, usage, handle, stride, requestorName,
+ false);
+}
+
+// DEPRECATED
+status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ buffer_handle_t* handle, uint32_t* stride,
+ uint64_t /*graphicBufferId*/, std::string requestorName) {
+ return allocateHelper(width, height, format, layerCount, usage, handle, stride, requestorName,
+ true);
}
status_t GraphicBufferAllocator::free(buffer_handle_t handle)
diff --git a/libs/ui/GraphicBufferMapper.cpp b/libs/ui/GraphicBufferMapper.cpp
index 25b7247..d20bd7a 100644
--- a/libs/ui/GraphicBufferMapper.cpp
+++ b/libs/ui/GraphicBufferMapper.cpp
@@ -35,6 +35,7 @@
#include <ui/Gralloc.h>
#include <ui/Gralloc2.h>
#include <ui/Gralloc3.h>
+#include <ui/Gralloc4.h>
#include <ui/GraphicBuffer.h>
#include <system/graphics.h>
@@ -47,20 +48,38 @@
void GraphicBufferMapper::preloadHal() {
Gralloc2Mapper::preload();
Gralloc3Mapper::preload();
+ Gralloc4Mapper::preload();
}
GraphicBufferMapper::GraphicBufferMapper() {
+ mMapper = std::make_unique<const Gralloc4Mapper>();
+ if (mMapper->isLoaded()) {
+ mMapperVersion = Version::GRALLOC_4;
+ return;
+ }
mMapper = std::make_unique<const Gralloc3Mapper>();
- if (!mMapper->isLoaded()) {
- mMapper = std::make_unique<const Gralloc2Mapper>();
- mMapperVersion = Version::GRALLOC_2;
- } else {
+ if (mMapper->isLoaded()) {
mMapperVersion = Version::GRALLOC_3;
+ return;
+ }
+ mMapper = std::make_unique<const Gralloc2Mapper>();
+ if (mMapper->isLoaded()) {
+ mMapperVersion = Version::GRALLOC_2;
+ return;
}
- if (!mMapper->isLoaded()) {
- LOG_ALWAYS_FATAL("gralloc-mapper is missing");
- }
+ LOG_ALWAYS_FATAL("gralloc-mapper is missing");
+}
+
+void GraphicBufferMapper::dumpBuffer(buffer_handle_t bufferHandle, std::string& result,
+ bool less) const {
+ result.append(mMapper->dumpBuffer(bufferHandle, less));
+}
+
+void GraphicBufferMapper::dumpBufferToSystemLog(buffer_handle_t bufferHandle, bool less) {
+ std::string s;
+ GraphicBufferMapper::getInstance().dumpBuffer(bufferHandle, s, less);
+ ALOGD("%s", s.c_str());
}
status_t GraphicBufferMapper::importBuffer(buffer_handle_t rawHandle,
@@ -169,5 +188,197 @@
uint64_t usage, bool* outSupported) {
return mMapper->isSupported(width, height, format, layerCount, usage, outSupported);
}
+
+status_t GraphicBufferMapper::getBufferId(buffer_handle_t bufferHandle, uint64_t* outBufferId) {
+ return mMapper->getBufferId(bufferHandle, outBufferId);
+}
+
+status_t GraphicBufferMapper::getName(buffer_handle_t bufferHandle, std::string* outName) {
+ return mMapper->getName(bufferHandle, outName);
+}
+
+status_t GraphicBufferMapper::getWidth(buffer_handle_t bufferHandle, uint64_t* outWidth) {
+ return mMapper->getWidth(bufferHandle, outWidth);
+}
+
+status_t GraphicBufferMapper::getHeight(buffer_handle_t bufferHandle, uint64_t* outHeight) {
+ return mMapper->getHeight(bufferHandle, outHeight);
+}
+
+status_t GraphicBufferMapper::getLayerCount(buffer_handle_t bufferHandle, uint64_t* outLayerCount) {
+ return mMapper->getLayerCount(bufferHandle, outLayerCount);
+}
+
+status_t GraphicBufferMapper::getPixelFormatRequested(buffer_handle_t bufferHandle,
+ ui::PixelFormat* outPixelFormatRequested) {
+ return mMapper->getPixelFormatRequested(bufferHandle, outPixelFormatRequested);
+}
+
+status_t GraphicBufferMapper::getPixelFormatFourCC(buffer_handle_t bufferHandle,
+ uint32_t* outPixelFormatFourCC) {
+ return mMapper->getPixelFormatFourCC(bufferHandle, outPixelFormatFourCC);
+}
+
+status_t GraphicBufferMapper::getPixelFormatModifier(buffer_handle_t bufferHandle,
+ uint64_t* outPixelFormatModifier) {
+ return mMapper->getPixelFormatModifier(bufferHandle, outPixelFormatModifier);
+}
+
+status_t GraphicBufferMapper::getUsage(buffer_handle_t bufferHandle, uint64_t* outUsage) {
+ return mMapper->getUsage(bufferHandle, outUsage);
+}
+
+status_t GraphicBufferMapper::getAllocationSize(buffer_handle_t bufferHandle,
+ uint64_t* outAllocationSize) {
+ return mMapper->getAllocationSize(bufferHandle, outAllocationSize);
+}
+
+status_t GraphicBufferMapper::getProtectedContent(buffer_handle_t bufferHandle,
+ uint64_t* outProtectedContent) {
+ return mMapper->getProtectedContent(bufferHandle, outProtectedContent);
+}
+
+status_t GraphicBufferMapper::getCompression(
+ buffer_handle_t bufferHandle,
+ aidl::android::hardware::graphics::common::ExtendableType* outCompression) {
+ return mMapper->getCompression(bufferHandle, outCompression);
+}
+
+status_t GraphicBufferMapper::getCompression(buffer_handle_t bufferHandle,
+ ui::Compression* outCompression) {
+ return mMapper->getCompression(bufferHandle, outCompression);
+}
+
+status_t GraphicBufferMapper::getInterlaced(
+ buffer_handle_t bufferHandle,
+ aidl::android::hardware::graphics::common::ExtendableType* outInterlaced) {
+ return mMapper->getInterlaced(bufferHandle, outInterlaced);
+}
+
+status_t GraphicBufferMapper::getInterlaced(buffer_handle_t bufferHandle,
+ ui::Interlaced* outInterlaced) {
+ return mMapper->getInterlaced(bufferHandle, outInterlaced);
+}
+
+status_t GraphicBufferMapper::getChromaSiting(
+ buffer_handle_t bufferHandle,
+ aidl::android::hardware::graphics::common::ExtendableType* outChromaSiting) {
+ return mMapper->getChromaSiting(bufferHandle, outChromaSiting);
+}
+
+status_t GraphicBufferMapper::getChromaSiting(buffer_handle_t bufferHandle,
+ ui::ChromaSiting* outChromaSiting) {
+ return mMapper->getChromaSiting(bufferHandle, outChromaSiting);
+}
+
+status_t GraphicBufferMapper::getPlaneLayouts(buffer_handle_t bufferHandle,
+ std::vector<ui::PlaneLayout>* outPlaneLayouts) {
+ return mMapper->getPlaneLayouts(bufferHandle, outPlaneLayouts);
+}
+
+status_t GraphicBufferMapper::getDataspace(buffer_handle_t bufferHandle,
+ ui::Dataspace* outDataspace) {
+ return mMapper->getDataspace(bufferHandle, outDataspace);
+}
+
+status_t GraphicBufferMapper::getBlendMode(buffer_handle_t bufferHandle,
+ ui::BlendMode* outBlendMode) {
+ return mMapper->getBlendMode(bufferHandle, outBlendMode);
+}
+
+status_t GraphicBufferMapper::getSmpte2086(buffer_handle_t bufferHandle,
+ std::optional<ui::Smpte2086>* outSmpte2086) {
+ return mMapper->getSmpte2086(bufferHandle, outSmpte2086);
+}
+
+status_t GraphicBufferMapper::getCta861_3(buffer_handle_t bufferHandle,
+ std::optional<ui::Cta861_3>* outCta861_3) {
+ return mMapper->getCta861_3(bufferHandle, outCta861_3);
+}
+
+status_t GraphicBufferMapper::getSmpte2094_40(
+ buffer_handle_t bufferHandle, std::optional<std::vector<uint8_t>>* outSmpte2094_40) {
+ return mMapper->getSmpte2094_40(bufferHandle, outSmpte2094_40);
+}
+
+status_t GraphicBufferMapper::getDefaultPixelFormatFourCC(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ uint32_t* outPixelFormatFourCC) {
+ return mMapper->getDefaultPixelFormatFourCC(width, height, format, layerCount, usage,
+ outPixelFormatFourCC);
+}
+
+status_t GraphicBufferMapper::getDefaultPixelFormatModifier(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ uint64_t* outPixelFormatModifier) {
+ return mMapper->getDefaultPixelFormatModifier(width, height, format, layerCount, usage,
+ outPixelFormatModifier);
+}
+
+status_t GraphicBufferMapper::getDefaultAllocationSize(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ uint64_t* outAllocationSize) {
+ return mMapper->getDefaultAllocationSize(width, height, format, layerCount, usage,
+ outAllocationSize);
+}
+
+status_t GraphicBufferMapper::getDefaultProtectedContent(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ uint64_t* outProtectedContent) {
+ return mMapper->getDefaultProtectedContent(width, height, format, layerCount, usage,
+ outProtectedContent);
+}
+
+status_t GraphicBufferMapper::getDefaultCompression(
+ uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage,
+ aidl::android::hardware::graphics::common::ExtendableType* outCompression) {
+ return mMapper->getDefaultCompression(width, height, format, layerCount, usage, outCompression);
+}
+
+status_t GraphicBufferMapper::getDefaultCompression(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ ui::Compression* outCompression) {
+ return mMapper->getDefaultCompression(width, height, format, layerCount, usage, outCompression);
+}
+
+status_t GraphicBufferMapper::getDefaultInterlaced(
+ uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage,
+ aidl::android::hardware::graphics::common::ExtendableType* outInterlaced) {
+ return mMapper->getDefaultInterlaced(width, height, format, layerCount, usage, outInterlaced);
+}
+
+status_t GraphicBufferMapper::getDefaultInterlaced(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage, ui::Interlaced* outInterlaced) {
+ return mMapper->getDefaultInterlaced(width, height, format, layerCount, usage, outInterlaced);
+}
+
+status_t GraphicBufferMapper::getDefaultChromaSiting(
+ uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage,
+ aidl::android::hardware::graphics::common::ExtendableType* outChromaSiting) {
+ return mMapper->getDefaultChromaSiting(width, height, format, layerCount, usage,
+ outChromaSiting);
+}
+
+status_t GraphicBufferMapper::getDefaultChromaSiting(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ ui::ChromaSiting* outChromaSiting) {
+ return mMapper->getDefaultChromaSiting(width, height, format, layerCount, usage,
+ outChromaSiting);
+}
+
+status_t GraphicBufferMapper::getDefaultPlaneLayouts(
+ uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage,
+ std::vector<ui::PlaneLayout>* outPlaneLayouts) {
+ return mMapper->getDefaultPlaneLayouts(width, height, format, layerCount, usage,
+ outPlaneLayouts);
+}
+
// ---------------------------------------------------------------------------
}; // namespace android
diff --git a/libs/ui/Region.cpp b/libs/ui/Region.cpp
index 55e3b99..e01309b 100644
--- a/libs/ui/Region.cpp
+++ b/libs/ui/Region.cpp
@@ -23,11 +23,10 @@
#include <utils/Log.h>
+#include <ui/Point.h>
#include <ui/Rect.h>
#include <ui/Region.h>
-#include <ui/Point.h>
-
-#include <private/ui/RegionHelper.h>
+#include <ui/RegionHelper.h>
// ----------------------------------------------------------------------------
@@ -68,19 +67,20 @@
// ----------------------------------------------------------------------------
Region::Region() {
- mStorage.add(Rect(0,0));
+ mStorage.push_back(Rect(0, 0));
}
Region::Region(const Region& rhs)
- : mStorage(rhs.mStorage)
{
+ mStorage.clear();
+ mStorage.insert(mStorage.begin(), rhs.mStorage.begin(), rhs.mStorage.end());
#if defined(VALIDATE_REGIONS)
validate(rhs, "rhs copy-ctor");
#endif
}
Region::Region(const Rect& rhs) {
- mStorage.add(rhs);
+ mStorage.push_back(rhs);
}
Region::~Region()
@@ -101,8 +101,8 @@
* final, correctly ordered region buffer. Each rectangle will be compared with the span directly
* above it, and subdivided to resolve any remaining T-junctions.
*/
-static void reverseRectsResolvingJunctions(const Rect* begin, const Rect* end,
- Vector<Rect>& dst, int spanDirection) {
+static void reverseRectsResolvingJunctions(const Rect* begin, const Rect* end, FatVector<Rect>& dst,
+ int spanDirection) {
dst.clear();
const Rect* current = end - 1;
@@ -110,7 +110,7 @@
// add first span immediately
do {
- dst.add(*current);
+ dst.push_back(*current);
current--;
} while (current->top == lastTop && current >= begin);
@@ -148,12 +148,12 @@
if (prev.right <= left) break;
if (prev.right > left && prev.right < right) {
- dst.add(Rect(prev.right, top, right, bottom));
+ dst.push_back(Rect(prev.right, top, right, bottom));
right = prev.right;
}
if (prev.left > left && prev.left < right) {
- dst.add(Rect(prev.left, top, right, bottom));
+ dst.push_back(Rect(prev.left, top, right, bottom));
right = prev.left;
}
@@ -167,12 +167,12 @@
if (prev.left >= right) break;
if (prev.left > left && prev.left < right) {
- dst.add(Rect(left, top, prev.left, bottom));
+ dst.push_back(Rect(left, top, prev.left, bottom));
left = prev.left;
}
if (prev.right > left && prev.right < right) {
- dst.add(Rect(left, top, prev.right, bottom));
+ dst.push_back(Rect(left, top, prev.right, bottom));
left = prev.right;
}
// if an entry in the previous span is too far left, nothing further right in the
@@ -184,7 +184,7 @@
}
if (left < right) {
- dst.add(Rect(left, top, right, bottom));
+ dst.push_back(Rect(left, top, right, bottom));
}
current--;
@@ -202,13 +202,14 @@
if (r.isEmpty()) return r;
if (r.isRect()) return r;
- Vector<Rect> reversed;
+ FatVector<Rect> reversed;
reverseRectsResolvingJunctions(r.begin(), r.end(), reversed, direction_RTL);
Region outputRegion;
- reverseRectsResolvingJunctions(reversed.begin(), reversed.end(),
- outputRegion.mStorage, direction_LTR);
- outputRegion.mStorage.add(r.getBounds()); // to make region valid, mStorage must end with bounds
+ reverseRectsResolvingJunctions(reversed.data(), reversed.data() + reversed.size(),
+ outputRegion.mStorage, direction_LTR);
+ outputRegion.mStorage.push_back(
+ r.getBounds()); // to make region valid, mStorage must end with bounds
#if defined(VALIDATE_REGIONS)
validate(outputRegion, "T-Junction free region");
@@ -223,7 +224,13 @@
validate(*this, "this->operator=");
validate(rhs, "rhs.operator=");
#endif
- mStorage = rhs.mStorage;
+ if (this == &rhs) {
+ // Already equal to itself
+ return *this;
+ }
+
+ mStorage.clear();
+ mStorage.insert(mStorage.begin(), rhs.mStorage.begin(), rhs.mStorage.end());
return *this;
}
@@ -232,7 +239,7 @@
if (mStorage.size() >= 2) {
const Rect bounds(getBounds());
mStorage.clear();
- mStorage.add(bounds);
+ mStorage.push_back(bounds);
}
return *this;
}
@@ -256,43 +263,60 @@
void Region::clear()
{
mStorage.clear();
- mStorage.add(Rect(0,0));
+ mStorage.push_back(Rect(0, 0));
}
void Region::set(const Rect& r)
{
mStorage.clear();
- mStorage.add(r);
+ mStorage.push_back(r);
}
void Region::set(int32_t w, int32_t h)
{
mStorage.clear();
- mStorage.add(Rect(w, h));
+ mStorage.push_back(Rect(w, h));
}
void Region::set(uint32_t w, uint32_t h)
{
mStorage.clear();
- mStorage.add(Rect(w, h));
+ mStorage.push_back(Rect(w, h));
}
bool Region::isTriviallyEqual(const Region& region) const {
return begin() == region.begin();
}
+bool Region::hasSameRects(const Region& other) const {
+ size_t thisRectCount = 0;
+ android::Rect const* thisRects = getArray(&thisRectCount);
+ size_t otherRectCount = 0;
+ android::Rect const* otherRects = other.getArray(&otherRectCount);
+
+ if (thisRectCount != otherRectCount) return false;
+
+ for (size_t i = 0; i < thisRectCount; i++) {
+ if (thisRects[i] != otherRects[i]) return false;
+ }
+ return true;
+}
+
// ----------------------------------------------------------------------------
void Region::addRectUnchecked(int l, int t, int r, int b)
{
Rect rect(l,t,r,b);
- size_t where = mStorage.size() - 1;
- mStorage.insertAt(rect, where, 1);
+ mStorage.insert(mStorage.end() - 1, rect);
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Rect& r) {
+ if (isEmpty()) {
+ set(r);
+ return *this;
+ }
return operationSelf(r, op_or);
}
Region& Region::xorSelf(const Rect& r) {
@@ -313,6 +337,10 @@
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Region& rhs) {
+ if (isEmpty()) {
+ *this = rhs;
+ return *this;
+ }
return operationSelf(rhs, op_or);
}
Region& Region::xorSelf(const Region& rhs) {
@@ -337,12 +365,12 @@
Region& Region::scaleSelf(float sx, float sy) {
size_t count = mStorage.size();
- Rect* rects = mStorage.editArray();
+ Rect* rects = mStorage.data();
while (count) {
- rects->left = static_cast<int32_t>(rects->left * sx + 0.5f);
- rects->right = static_cast<int32_t>(rects->right * sx + 0.5f);
- rects->top = static_cast<int32_t>(rects->top * sy + 0.5f);
- rects->bottom = static_cast<int32_t>(rects->bottom * sy + 0.5f);
+ rects->left = static_cast<int32_t>(static_cast<float>(rects->left) * sx + 0.5f);
+ rects->right = static_cast<int32_t>(static_cast<float>(rects->right) * sx + 0.5f);
+ rects->top = static_cast<int32_t>(static_cast<float>(rects->top) * sy + 0.5f);
+ rects->bottom = static_cast<int32_t>(static_cast<float>(rects->bottom) * sy + 0.5f);
rects++;
count--;
}
@@ -442,10 +470,10 @@
class Region::rasterizer : public region_operator<Rect>::region_rasterizer
{
Rect bounds;
- Vector<Rect>& storage;
+ FatVector<Rect>& storage;
Rect* head;
Rect* tail;
- Vector<Rect> span;
+ FatVector<Rect> span;
Rect* cur;
public:
explicit rasterizer(Region& reg)
@@ -472,8 +500,8 @@
flushSpan();
}
if (storage.size()) {
- bounds.top = storage.itemAt(0).top;
- bounds.bottom = storage.top().bottom;
+ bounds.top = storage.front().top;
+ bounds.bottom = storage.back().bottom;
if (storage.size() == 1) {
storage.clear();
}
@@ -481,7 +509,7 @@
bounds.left = 0;
bounds.right = 0;
}
- storage.add(bounds);
+ storage.push_back(bounds);
}
void Region::rasterizer::operator()(const Rect& rect)
@@ -496,15 +524,15 @@
return;
}
}
- span.add(rect);
- cur = span.editArray() + (span.size() - 1);
+ span.push_back(rect);
+ cur = span.data() + (span.size() - 1);
}
void Region::rasterizer::flushSpan()
{
bool merge = false;
if (tail-head == ssize_t(span.size())) {
- Rect const* p = span.editArray();
+ Rect const* p = span.data();
Rect const* q = head;
if (p->top == q->bottom) {
merge = true;
@@ -519,17 +547,17 @@
}
}
if (merge) {
- const int bottom = span[0].bottom;
+ const int bottom = span.front().bottom;
Rect* r = head;
while (r != tail) {
r->bottom = bottom;
r++;
}
} else {
- bounds.left = min(span.itemAt(0).left, bounds.left);
- bounds.right = max(span.top().right, bounds.right);
- storage.appendVector(span);
- tail = storage.editArray() + storage.size();
+ bounds.left = min(span.front().left, bounds.left);
+ bounds.right = max(span.back().right, bounds.right);
+ storage.insert(storage.end(), span.begin(), span.end());
+ tail = storage.data() + storage.size();
head = tail - span.size();
}
span.clear();
@@ -537,7 +565,7 @@
bool Region::validate(const Region& reg, const char* name, bool silent)
{
- if (reg.mStorage.isEmpty()) {
+ if (reg.mStorage.empty()) {
ALOGE_IF(!silent, "%s: mStorage is empty, which is never valid", name);
// return immediately as the code below assumes mStorage is non-empty
return false;
@@ -676,9 +704,8 @@
}
sk_dst.op(sk_lhs, sk_rhs, sk_op);
- if (sk_dst.isEmpty() && dst.isEmpty())
- return;
-
+ if (sk_dst.empty() && dst.empty()) return;
+
bool same = true;
Region::const_iterator head = dst.begin();
Region::const_iterator const tail = dst.end();
@@ -773,7 +800,7 @@
validate(reg, "translate (before)");
#endif
size_t count = reg.mStorage.size();
- Rect* rects = reg.mStorage.editArray();
+ Rect* rects = reg.mStorage.data();
while (count) {
rects->offsetBy(dx, dy);
rects++;
@@ -853,24 +880,25 @@
ALOGE("Region::unflatten() failed, invalid region");
return BAD_VALUE;
}
- mStorage = result.mStorage;
+ mStorage.clear();
+ mStorage.insert(mStorage.begin(), result.mStorage.begin(), result.mStorage.end());
return NO_ERROR;
}
// ----------------------------------------------------------------------------
Region::const_iterator Region::begin() const {
- return mStorage.array();
+ return mStorage.data();
}
Region::const_iterator Region::end() const {
// Workaround for b/77643177
// mStorage should never be empty, but somehow it is and it's causing
// an abort in ubsan
- if (mStorage.isEmpty()) return mStorage.array();
+ if (mStorage.empty()) return mStorage.data();
size_t numRects = isRect() ? 1 : mStorage.size() - 1;
- return mStorage.array() + numRects;
+ return mStorage.data() + numRects;
}
Rect const* Region::getArray(size_t* count) const {
diff --git a/libs/ui/Transform.cpp b/libs/ui/Transform.cpp
index 28c3f7b..06b6bfe 100644
--- a/libs/ui/Transform.cpp
+++ b/libs/ui/Transform.cpp
@@ -33,8 +33,8 @@
: mMatrix(other.mMatrix), mType(other.mType) {
}
-Transform::Transform(uint32_t orientation) {
- set(orientation, 0, 0);
+Transform::Transform(uint32_t orientation, int w, int h) {
+ set(orientation, w, h);
}
Transform::~Transform() = default;
@@ -49,6 +49,15 @@
return isZero(fabs(f) - 1.0f);
}
+bool Transform::operator==(const Transform& other) const {
+ return mMatrix[0][0] == other.mMatrix[0][0] && mMatrix[0][1] == other.mMatrix[0][1] &&
+ mMatrix[0][2] == other.mMatrix[0][2] && mMatrix[1][0] == other.mMatrix[1][0] &&
+ mMatrix[1][1] == other.mMatrix[1][1] && mMatrix[1][2] == other.mMatrix[1][2] &&
+ mMatrix[2][0] == other.mMatrix[2][0] && mMatrix[2][1] == other.mMatrix[2][1] &&
+ mMatrix[2][2] == other.mMatrix[2][2];
+ ;
+}
+
Transform Transform::operator * (const Transform& rhs) const
{
if (CC_LIKELY(mType == IDENTITY))
diff --git a/libs/ui/include/ui/BufferHubBuffer.h b/libs/ui/include/ui/BufferHubBuffer.h
deleted file mode 100644
index 5ba189c..0000000
--- a/libs/ui/include/ui/BufferHubBuffer.h
+++ /dev/null
@@ -1,144 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BUFFER_HUB_BUFFER_H_
-#define ANDROID_BUFFER_HUB_BUFFER_H_
-
-#include <android/frameworks/bufferhub/1.0/IBufferClient.h>
-#include <android/hardware_buffer.h>
-#include <cutils/native_handle.h>
-#include <ui/BufferHubDefs.h>
-#include <ui/BufferHubEventFd.h>
-#include <ui/BufferHubMetadata.h>
-#include <utils/NativeHandle.h>
-
-namespace android {
-
-class BufferHubBuffer {
-public:
- // Allocates a standalone BufferHubBuffer.
- static std::unique_ptr<BufferHubBuffer> create(uint32_t width, uint32_t height,
- uint32_t layerCount, uint32_t format,
- uint64_t usage, size_t userMetadataSize);
-
- // Imports the given token to a BufferHubBuffer. Not taking ownership of the token.
- static std::unique_ptr<BufferHubBuffer> import(const sp<NativeHandle>& token);
-
- BufferHubBuffer(const BufferHubBuffer&) = delete;
- void operator=(const BufferHubBuffer&) = delete;
-
- virtual ~BufferHubBuffer();
-
- // Gets ID of the buffer client. All BufferHubBuffer clients derived from the same buffer in
- // BufferHub share the same buffer id.
- int id() const { return mId; }
-
- // Returns the buffer description, which is guaranteed to be faithful values from BufferHub.
- const AHardwareBuffer_Desc& desc() const { return mBufferDesc; }
-
- // Duplicate the underlying Gralloc buffer handle. Caller is responsible to free the handle
- // after use.
- native_handle_t* duplicateHandle() {
- return native_handle_clone(mBufferHandle.getNativeHandle());
- }
-
- const BufferHubEventFd& eventFd() const { return mEventFd; }
-
- // Returns the current value of MetadataHeader::bufferState.
- uint32_t bufferState() const { return mBufferState->load(std::memory_order_acquire); }
-
- // A state mask which is unique to a buffer hub client among all its siblings sharing the same
- // concrete graphic buffer.
- uint32_t clientStateMask() const { return mClientStateMask; }
-
- size_t userMetadataSize() const { return mMetadata.userMetadataSize(); }
-
- // Returns true if the BufferClient is still alive.
- bool isConnected() const { return mBufferClient->ping().isOk(); }
-
- // Returns true if the buffer is valid: non-null buffer handle, valid id, valid client bit mask,
- // valid metadata and valid buffer client
- bool isValid() const;
-
- // Gains the buffer for exclusive write permission. Read permission is implied once a buffer is
- // gained.
- // The buffer can be gained as long as there is no other client in acquired or gained state.
- int gain();
-
- // Posts the gained buffer for other buffer clients to use the buffer.
- // The buffer can be posted iff the buffer state for this client is gained.
- // After posting the buffer, this client is put to released state and does not have access to
- // the buffer for this cycle of the usage of the buffer.
- int post();
-
- // Acquires the buffer for shared read permission.
- // The buffer can be acquired iff the buffer state for this client is posted.
- int acquire();
-
- // Releases the buffer.
- // The buffer can be released from any buffer state.
- // After releasing the buffer, this client no longer have any permissions to the buffer for the
- // current cycle of the usage of the buffer.
- int release();
-
- // Returns whether the buffer is released by all active clients or not.
- bool isReleased() const;
-
- // Creates a token that stands for this BufferHubBuffer client and could be used for Import to
- // create another BufferHubBuffer. The new BufferHubBuffer will share the same underlying
- // gralloc buffer and ashmem region for metadata. Not taking ownership of the token.
- // Returns a valid token on success, nullptr on failure.
- sp<NativeHandle> duplicate();
-
-private:
- BufferHubBuffer(uint32_t width, uint32_t height, uint32_t layerCount, uint32_t format,
- uint64_t usage, size_t userMetadataSize);
-
- BufferHubBuffer(const sp<NativeHandle>& token);
-
- int initWithBufferTraits(const frameworks::bufferhub::V1_0::BufferTraits& bufferTraits);
-
- // Global id for the buffer that is consistent across processes.
- int mId = 0;
-
- // Client state mask of this BufferHubBuffer object. It is unique amoung all
- // clients/users of the buffer.
- uint32_t mClientStateMask = 0U;
-
- // Stores ground truth of the buffer.
- AHardwareBuffer_Desc mBufferDesc;
-
- // Wraps the gralloc buffer handle of this buffer.
- hardware::hidl_handle mBufferHandle;
-
- // Event fd used for signalling buffer state changes. Shared by all clients of the same buffer.
- BufferHubEventFd mEventFd;
-
- // An ashmem-based metadata object. The same shared memory are mapped to the
- // bufferhubd daemon and all buffer clients.
- BufferHubMetadata mMetadata;
- // Shortcuts to the atomics inside the header of mMetadata.
- std::atomic<uint32_t>* mBufferState = nullptr;
- std::atomic<uint32_t>* mFenceState = nullptr;
- std::atomic<uint32_t>* mActiveClientsBitMask = nullptr;
-
- // HwBinder backend
- sp<frameworks::bufferhub::V1_0::IBufferClient> mBufferClient;
-};
-
-} // namespace android
-
-#endif // ANDROID_BUFFER_HUB_BUFFER_H_
diff --git a/libs/ui/include/ui/BufferHubEventFd.h b/libs/ui/include/ui/BufferHubEventFd.h
deleted file mode 100644
index 8772304..0000000
--- a/libs/ui/include/ui/BufferHubEventFd.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BUFFER_HUB_EVENT_FD_H_
-#define ANDROID_BUFFER_HUB_EVENT_FD_H_
-
-#include <android-base/unique_fd.h>
-#include <utils/Errors.h>
-
-namespace android {
-
-class BufferHubEventFd {
-public:
- /**
- * Constructs a valid event fd.
- */
- BufferHubEventFd();
-
- /**
- * Constructs from a valid event fd. Caller is responsible for the validity of the fd. Takes
- * ownership.
- */
- BufferHubEventFd(int fd);
-
- /**
- * Returns whether this BufferHubEventFd holds a valid event_fd.
- */
- bool isValid() const { return get() >= 0; }
-
- /**
- * Returns the fd number of the BufferHubEventFd object. Note that there is no ownership
- * transfer.
- */
- int get() const { return mFd.get(); }
-
- /**
- * Signals the eventfd.
- */
- status_t signal() const;
-
- /**
- * Clears the signal from this eventfd if it is signaled.
- */
- status_t clear() const;
-
-private:
- base::unique_fd mFd;
-};
-
-} // namespace android
-
-#endif // ANDROID_BUFFER_HUB_EVENT_FD_H_
diff --git a/libs/ui/include/ui/BufferHubMetadata.h b/libs/ui/include/ui/BufferHubMetadata.h
deleted file mode 100644
index 3482507..0000000
--- a/libs/ui/include/ui/BufferHubMetadata.h
+++ /dev/null
@@ -1,88 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BUFFER_HUB_METADATA_H_
-#define ANDROID_BUFFER_HUB_METADATA_H_
-
-#include <android-base/unique_fd.h>
-#include <ui/BufferHubDefs.h>
-
-namespace android {
-
-namespace {
-using base::unique_fd;
-} // namespace
-
-class BufferHubMetadata {
-public:
- // Creates a new BufferHubMetadata backed by an ashmem region.
- //
- // @param userMetadataSize Size in bytes of the user defined metadata. The entire metadata
- // shared memory region to be allocated is the size of canonical
- // BufferHubDefs::MetadataHeader plus userMetadataSize.
- static BufferHubMetadata create(size_t userMetadataSize);
-
- // Imports an existing BufferHubMetadata from an ashmem FD.
- //
- // @param ashmemFd Ashmem file descriptor representing an ashmem region.
- static BufferHubMetadata import(unique_fd ashmemFd);
-
- BufferHubMetadata() = default;
-
- BufferHubMetadata(BufferHubMetadata&& other) { *this = std::move(other); }
-
- ~BufferHubMetadata();
-
- BufferHubMetadata& operator=(BufferHubMetadata&& other) {
- if (this != &other) {
- mUserMetadataSize = other.mUserMetadataSize;
- other.mUserMetadataSize = 0;
-
- mAshmemFd = std::move(other.mAshmemFd);
-
- // The old raw mMetadataHeader pointer must be cleared, otherwise the destructor will
- // automatically mummap() the shared memory.
- mMetadataHeader = other.mMetadataHeader;
- other.mMetadataHeader = nullptr;
- }
- return *this;
- }
-
- // Returns true if the metadata is valid, i.e. the metadata has a valid ashmem fd and the ashmem
- // has been mapped into virtual address space.
- bool isValid() const { return mAshmemFd.get() != -1 && mMetadataHeader != nullptr; }
-
- size_t userMetadataSize() const { return mUserMetadataSize; }
- size_t metadataSize() const { return mUserMetadataSize + BufferHubDefs::kMetadataHeaderSize; }
-
- const unique_fd& ashmemFd() const { return mAshmemFd; }
- BufferHubDefs::MetadataHeader* metadataHeader() { return mMetadataHeader; }
-
-private:
- BufferHubMetadata(size_t userMetadataSize, unique_fd ashmemFd,
- BufferHubDefs::MetadataHeader* metadataHeader);
-
- BufferHubMetadata(const BufferHubMetadata&) = delete;
- void operator=(const BufferHubMetadata&) = delete;
-
- size_t mUserMetadataSize = 0;
- unique_fd mAshmemFd;
- BufferHubDefs::MetadataHeader* mMetadataHeader = nullptr;
-};
-
-} // namespace android
-
-#endif // ANDROID_BUFFER_HUB_METADATA_H_
diff --git a/libs/ui/include/ui/DebugUtils.h b/libs/ui/include/ui/DebugUtils.h
index 92b2bfb..4685575 100644
--- a/libs/ui/include/ui/DebugUtils.h
+++ b/libs/ui/include/ui/DebugUtils.h
@@ -23,6 +23,7 @@
namespace android {
class Rect;
+struct DeviceProductInfo;
}
std::string decodeStandard(android_dataspace dataspace);
@@ -34,3 +35,4 @@
std::string decodePixelFormat(android::PixelFormat format);
std::string decodeRenderIntent(android::ui::RenderIntent renderIntent);
std::string to_string(const android::Rect& rect);
+std::string toString(const android::DeviceProductInfo&);
diff --git a/libs/ui/include/ui/DeviceProductInfo.h b/libs/ui/include/ui/DeviceProductInfo.h
new file mode 100644
index 0000000..af00342
--- /dev/null
+++ b/libs/ui/include/ui/DeviceProductInfo.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <array>
+#include <cstdint>
+#include <optional>
+#include <variant>
+
+namespace android {
+
+// NUL-terminated plug and play ID.
+using PnpId = std::array<char, 4>;
+
+// Product-specific information about the display or the directly connected device on the
+// display chain. For example, if the display is transitively connected, this field may contain
+// product information about the intermediate device.
+struct DeviceProductInfo {
+ static constexpr size_t TEXT_BUFFER_SIZE = 20;
+ static constexpr size_t RELATIVE_ADDRESS_SIZE = 4;
+
+ using RelativeAddress = std::array<uint8_t, RELATIVE_ADDRESS_SIZE>;
+ static constexpr RelativeAddress NO_RELATIVE_ADDRESS = {0xff, 0xff, 0xff, 0xff};
+
+ struct ModelYear {
+ uint32_t year;
+ };
+
+ struct ManufactureYear : ModelYear {};
+
+ struct ManufactureWeekAndYear : ManufactureYear {
+ // 1-base week number. Week numbering may not be consistent between manufacturers.
+ uint8_t week;
+ };
+
+ // Display name.
+ std::array<char, TEXT_BUFFER_SIZE> name;
+
+ // Manufacturer Plug and Play ID.
+ PnpId manufacturerPnpId;
+
+ // Manufacturer product ID.
+ std::array<char, TEXT_BUFFER_SIZE> productId;
+
+ using ManufactureOrModelDate = std::variant<ModelYear, ManufactureYear, ManufactureWeekAndYear>;
+ ManufactureOrModelDate manufactureOrModelDate;
+
+ // Relative address in the display network. Unavailable address is indicated
+ // by all elements equal to 255.
+ // For example, for HDMI connected device this will be the physical address.
+ RelativeAddress relativeAddress;
+};
+
+} // namespace android
diff --git a/libs/ui/include/ui/DisplayConfig.h b/libs/ui/include/ui/DisplayConfig.h
new file mode 100644
index 0000000..d6fbaab
--- /dev/null
+++ b/libs/ui/include/ui/DisplayConfig.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <type_traits>
+
+#include <ui/Size.h>
+#include <utils/Timers.h>
+
+namespace android {
+
+// Configuration supported by physical display.
+struct DisplayConfig {
+ ui::Size resolution;
+ float xDpi = 0;
+ float yDpi = 0;
+
+ float refreshRate = 0;
+ nsecs_t appVsyncOffset = 0;
+ nsecs_t sfVsyncOffset = 0;
+ nsecs_t presentationDeadline = 0;
+ int configGroup = -1;
+};
+
+static_assert(std::is_trivially_copyable_v<DisplayConfig>);
+
+} // namespace android
diff --git a/libs/ui/include/ui/DisplayInfo.h b/libs/ui/include/ui/DisplayInfo.h
index 8976d2d..897060c 100644
--- a/libs/ui/include/ui/DisplayInfo.h
+++ b/libs/ui/include/ui/DisplayInfo.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2007 The Android Open Source Project
+ * Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,39 +14,25 @@
* limitations under the License.
*/
-#ifndef ANDROID_UI_DISPLAY_INFO_H
-#define ANDROID_UI_DISPLAY_INFO_H
+#pragma once
-#include <stdint.h>
-#include <sys/types.h>
+#include <optional>
+#include <type_traits>
-#include <utils/Timers.h>
+#include <ui/DeviceProductInfo.h>
namespace android {
+enum class DisplayConnectionType { Internal, External };
+
+// Immutable information about physical display.
struct DisplayInfo {
- uint32_t w{0};
- uint32_t h{0};
- float xdpi{0};
- float ydpi{0};
- float fps{0};
- float density{0};
- uint8_t orientation{0};
- bool secure{false};
- nsecs_t appVsyncOffset{0};
- nsecs_t presentationDeadline{0};
- uint32_t viewportW{0};
- uint32_t viewportH{0};
+ DisplayConnectionType connectionType = DisplayConnectionType::Internal;
+ float density = 0.f;
+ bool secure = false;
+ std::optional<DeviceProductInfo> deviceProductInfo;
};
-/* Display orientations as defined in Surface.java and ISurfaceComposer.h. */
-enum {
- DISPLAY_ORIENTATION_0 = 0,
- DISPLAY_ORIENTATION_90 = 1,
- DISPLAY_ORIENTATION_180 = 2,
- DISPLAY_ORIENTATION_270 = 3
-};
+static_assert(std::is_trivially_copyable_v<DisplayInfo>);
-}; // namespace android
-
-#endif // ANDROID_COMPOSER_DISPLAY_INFO_H
+} // namespace android
diff --git a/libs/ui/include/ui/DisplayState.h b/libs/ui/include/ui/DisplayState.h
new file mode 100644
index 0000000..64efc84
--- /dev/null
+++ b/libs/ui/include/ui/DisplayState.h
@@ -0,0 +1,40 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <ui/Rotation.h>
+#include <ui/Size.h>
+
+#include <cstdint>
+#include <type_traits>
+
+namespace android::ui {
+
+using LayerStack = uint32_t;
+constexpr LayerStack NO_LAYER_STACK = static_cast<LayerStack>(-1);
+
+// Transactional state of physical or virtual display. Note that libgui defines
+// android::DisplayState as a superset of android::ui::DisplayState.
+struct DisplayState {
+ LayerStack layerStack = NO_LAYER_STACK;
+ Rotation orientation = ROTATION_0;
+ Size viewport;
+};
+
+static_assert(std::is_trivially_copyable_v<DisplayState>);
+
+} // namespace android::ui
diff --git a/libs/ui/include/ui/FatVector.h b/libs/ui/include/ui/FatVector.h
new file mode 100644
index 0000000..25fe3a0
--- /dev/null
+++ b/libs/ui/include/ui/FatVector.h
@@ -0,0 +1,93 @@
+/*
+ * Copyright 2019, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_REGION_FAT_VECTOR_H
+#define ANDROID_REGION_FAT_VECTOR_H
+
+#include <stddef.h>
+#include <stdlib.h>
+#include <utils/Log.h>
+#include <type_traits>
+
+#include <vector>
+
+namespace android {
+
+template <typename T, size_t SIZE = 4>
+class InlineStdAllocator {
+public:
+ struct Allocation {
+ private:
+ Allocation(const Allocation&) = delete;
+ void operator=(const Allocation&) = delete;
+
+ public:
+ Allocation() {}
+ // char array instead of T array, so memory is uninitialized, with no destructors run
+ char array[sizeof(T) * SIZE];
+ bool inUse = false;
+ };
+
+ typedef T value_type; // needed to implement std::allocator
+ typedef T* pointer; // needed to implement std::allocator
+
+ explicit InlineStdAllocator(Allocation& allocation) : mAllocation(allocation) {}
+ InlineStdAllocator(const InlineStdAllocator& other) : mAllocation(other.mAllocation) {}
+ ~InlineStdAllocator() {}
+
+ T* allocate(size_t num, const void* = 0) {
+ if (!mAllocation.inUse && num <= SIZE) {
+ mAllocation.inUse = true;
+ return static_cast<T*>(static_cast<void*>(mAllocation.array));
+ } else {
+ return static_cast<T*>(static_cast<void*>(malloc(num * sizeof(T))));
+ }
+ }
+
+ void deallocate(pointer p, size_t) {
+ if (p == static_cast<T*>(static_cast<void*>(mAllocation.array))) {
+ mAllocation.inUse = false;
+ } else {
+ // 'free' instead of delete here - destruction handled separately
+ free(p);
+ }
+ }
+ Allocation& mAllocation;
+};
+
+/**
+ * std::vector with SIZE elements preallocated into an internal buffer.
+ *
+ * Useful for avoiding the cost of malloc in cases where only SIZE or
+ * fewer elements are needed in the common case.
+ */
+template <typename T, size_t SIZE = 4>
+class FatVector : public std::vector<T, InlineStdAllocator<T, SIZE>> {
+public:
+ FatVector()
+ : std::vector<T, InlineStdAllocator<T, SIZE>>(InlineStdAllocator<T, SIZE>(mAllocation)) {
+ this->reserve(SIZE);
+ }
+
+ explicit FatVector(size_t capacity) : FatVector() { this->resize(capacity); }
+
+private:
+ typename InlineStdAllocator<T, SIZE>::Allocation mAllocation;
+};
+
+} // namespace android
+
+#endif // ANDROID_REGION_FAT_VECTOR_H
diff --git a/libs/ui/include/ui/FloatRect.h b/libs/ui/include/ui/FloatRect.h
index 4cd9a0b..bec2552 100644
--- a/libs/ui/include/ui/FloatRect.h
+++ b/libs/ui/include/ui/FloatRect.h
@@ -16,6 +16,8 @@
#pragma once
+#include <ostream>
+
namespace android {
class FloatRect {
@@ -52,4 +54,9 @@
return a.left == b.left && a.top == b.top && a.right == b.right && a.bottom == b.bottom;
}
+static inline void PrintTo(const FloatRect& rect, ::std::ostream* os) {
+ *os << "FloatRect(" << rect.left << ", " << rect.top << ", " << rect.right << ", "
+ << rect.bottom << ")";
+}
+
} // namespace android
diff --git a/libs/ui/include/ui/Gralloc.h b/libs/ui/include/ui/Gralloc.h
index 6cc23f0..e199648 100644
--- a/libs/ui/include/ui/Gralloc.h
+++ b/libs/ui/include/ui/Gralloc.h
@@ -17,13 +17,15 @@
#ifndef ANDROID_UI_GRALLOC_H
#define ANDROID_UI_GRALLOC_H
-#include <string>
-
+#include <gralloctypes/Gralloc4.h>
#include <hidl/HidlSupport.h>
+#include <ui/GraphicTypes.h>
#include <ui/PixelFormat.h>
#include <ui/Rect.h>
#include <utils/StrongPointer.h>
+#include <string>
+
namespace android {
// A wrapper to IMapper
@@ -33,6 +35,10 @@
virtual bool isLoaded() const = 0;
+ virtual std::string dumpBuffer(buffer_handle_t /*bufferHandle*/, bool /*less*/) const {
+ return "";
+ }
+
virtual status_t createDescriptor(void* bufferDescriptorInfo,
void* outBufferDescriptor) const = 0;
@@ -74,8 +80,176 @@
// allocated if resources are available. If false, a buffer with the given specifications will
// never successfully allocate on this device. Note that this function is not guaranteed to be
// supported on all devices, in which case a status_t of INVALID_OPERATION will be returned.
- virtual status_t isSupported(uint32_t width, uint32_t height, android::PixelFormat format,
- uint32_t layerCount, uint64_t usage, bool* outSupported) const = 0;
+ virtual status_t isSupported(uint32_t /*width*/, uint32_t /*height*/,
+ android::PixelFormat /*format*/, uint32_t /*layerCount*/,
+ uint64_t /*usage*/, bool* /*outSupported*/) const {
+ return INVALID_OPERATION;
+ }
+
+ virtual status_t getBufferId(buffer_handle_t /*bufferHandle*/,
+ uint64_t* /*outBufferId*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getName(buffer_handle_t /*bufferHandle*/, std::string* /*outName*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getWidth(buffer_handle_t /*bufferHandle*/, uint64_t* /*outWidth*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getHeight(buffer_handle_t /*bufferHandle*/, uint64_t* /*outHeight*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getLayerCount(buffer_handle_t /*bufferHandle*/,
+ uint64_t* /*outLayerCount*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getPixelFormatRequested(buffer_handle_t /*bufferHandle*/,
+ ui::PixelFormat* /*outPixelFormatRequested*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getPixelFormatFourCC(buffer_handle_t /*bufferHandle*/,
+ uint32_t* /*outPixelFormatFourCC*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getPixelFormatModifier(buffer_handle_t /*bufferHandle*/,
+ uint64_t* /*outPixelFormatModifier*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getUsage(buffer_handle_t /*bufferHandle*/, uint64_t* /*outUsage*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getAllocationSize(buffer_handle_t /*bufferHandle*/,
+ uint64_t* /*outAllocationSize*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getProtectedContent(buffer_handle_t /*bufferHandle*/,
+ uint64_t* /*outProtectedContent*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getCompression(
+ buffer_handle_t /*bufferHandle*/,
+ aidl::android::hardware::graphics::common::ExtendableType* /*outCompression*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getCompression(buffer_handle_t /*bufferHandle*/,
+ ui::Compression* /*outCompression*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getInterlaced(
+ buffer_handle_t /*bufferHandle*/,
+ aidl::android::hardware::graphics::common::ExtendableType* /*outInterlaced*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getInterlaced(buffer_handle_t /*bufferHandle*/,
+ ui::Interlaced* /*outInterlaced*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getChromaSiting(
+ buffer_handle_t /*bufferHandle*/,
+ aidl::android::hardware::graphics::common::ExtendableType* /*outChromaSiting*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getChromaSiting(buffer_handle_t /*bufferHandle*/,
+ ui::ChromaSiting* /*outChromaSiting*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getPlaneLayouts(buffer_handle_t /*bufferHandle*/,
+ std::vector<ui::PlaneLayout>* /*outPlaneLayouts*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getDataspace(buffer_handle_t /*bufferHandle*/,
+ ui::Dataspace* /*outDataspace*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getBlendMode(buffer_handle_t /*bufferHandle*/,
+ ui::BlendMode* /*outBlendMode*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getSmpte2086(buffer_handle_t /*bufferHandle*/,
+ std::optional<ui::Smpte2086>* /*outSmpte2086*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getCta861_3(buffer_handle_t /*bufferHandle*/,
+ std::optional<ui::Cta861_3>* /*outCta861_3*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getSmpte2094_40(
+ buffer_handle_t /*bufferHandle*/,
+ std::optional<std::vector<uint8_t>>* /*outSmpte2094_40*/) const {
+ return INVALID_OPERATION;
+ }
+
+ virtual status_t getDefaultPixelFormatFourCC(uint32_t /*width*/, uint32_t /*height*/,
+ PixelFormat /*format*/, uint32_t /*layerCount*/,
+ uint64_t /*usage*/,
+ uint32_t* /*outPixelFormatFourCC*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getDefaultPixelFormatModifier(uint32_t /*width*/, uint32_t /*height*/,
+ PixelFormat /*format*/, uint32_t /*layerCount*/,
+ uint64_t /*usage*/,
+ uint64_t* /*outPixelFormatModifier*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getDefaultAllocationSize(uint32_t /*width*/, uint32_t /*height*/,
+ PixelFormat /*format*/, uint32_t /*layerCount*/,
+ uint64_t /*usage*/,
+ uint64_t* /*outAllocationSize*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getDefaultProtectedContent(uint32_t /*width*/, uint32_t /*height*/,
+ PixelFormat /*format*/, uint32_t /*layerCount*/,
+ uint64_t /*usage*/,
+ uint64_t* /*outProtectedContent*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getDefaultCompression(
+ uint32_t /*width*/, uint32_t /*height*/, PixelFormat /*format*/,
+ uint32_t /*layerCount*/, uint64_t /*usage*/,
+ aidl::android::hardware::graphics::common::ExtendableType* /*outCompression*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getDefaultCompression(uint32_t /*width*/, uint32_t /*height*/,
+ PixelFormat /*format*/, uint32_t /*layerCount*/,
+ uint64_t /*usage*/,
+ ui::Compression* /*outCompression*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getDefaultInterlaced(
+ uint32_t /*width*/, uint32_t /*height*/, PixelFormat /*format*/,
+ uint32_t /*layerCount*/, uint64_t /*usage*/,
+ aidl::android::hardware::graphics::common::ExtendableType* /*outInterlaced*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getDefaultInterlaced(uint32_t /*width*/, uint32_t /*height*/,
+ PixelFormat /*format*/, uint32_t /*layerCount*/,
+ uint64_t /*usage*/,
+ ui::Interlaced* /*outInterlaced*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getDefaultChromaSiting(
+ uint32_t /*width*/, uint32_t /*height*/, PixelFormat /*format*/,
+ uint32_t /*layerCount*/, uint64_t /*usage*/,
+ aidl::android::hardware::graphics::common::ExtendableType* /*outChromaSiting*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getDefaultChromaSiting(uint32_t /*width*/, uint32_t /*height*/,
+ PixelFormat /*format*/, uint32_t /*layerCount*/,
+ uint64_t /*usage*/,
+ ui::ChromaSiting* /*outChromaSiting*/) const {
+ return INVALID_OPERATION;
+ }
+ virtual status_t getDefaultPlaneLayouts(
+ uint32_t /*width*/, uint32_t /*height*/, PixelFormat /*format*/,
+ uint32_t /*layerCount*/, uint64_t /*usage*/,
+ std::vector<ui::PlaneLayout>* /*outPlaneLayouts*/) const {
+ return INVALID_OPERATION;
+ }
+
+ virtual std::vector<android::hardware::graphics::mapper::V4_0::IMapper::MetadataTypeDescription>
+ listSupportedMetadataTypes() const {
+ return {};
+ }
};
// A wrapper to IAllocator
@@ -85,16 +259,18 @@
virtual bool isLoaded() const = 0;
- virtual std::string dumpDebugInfo() const = 0;
+ virtual std::string dumpDebugInfo(bool less = true) const = 0;
/*
* The returned buffers are already imported and must not be imported
* again. outBufferHandles must point to a space that can contain at
* least "bufferCount" buffer_handle_t.
*/
- virtual status_t allocate(uint32_t width, uint32_t height, PixelFormat format,
- uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
- uint32_t* outStride, buffer_handle_t* outBufferHandles) const = 0;
+ virtual status_t allocate(std::string requestorName, uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount, uint64_t usage,
+ uint32_t bufferCount, uint32_t* outStride,
+ buffer_handle_t* outBufferHandles,
+ bool importBuffers = true) const = 0;
};
} // namespace android
diff --git a/libs/ui/include/ui/Gralloc2.h b/libs/ui/include/ui/Gralloc2.h
index 948f597..f570c42 100644
--- a/libs/ui/include/ui/Gralloc2.h
+++ b/libs/ui/include/ui/Gralloc2.h
@@ -61,9 +61,6 @@
int unlock(buffer_handle_t bufferHandle) const override;
- status_t isSupported(uint32_t width, uint32_t height, android::PixelFormat format,
- uint32_t layerCount, uint64_t usage, bool* outSupported) const override;
-
private:
// Determines whether the passed info is compatible with the mapper.
status_t validateBufferDescriptorInfo(
@@ -81,11 +78,12 @@
bool isLoaded() const override;
- std::string dumpDebugInfo() const override;
+ std::string dumpDebugInfo(bool less = true) const override;
- status_t allocate(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
- uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
- buffer_handle_t* outBufferHandles) const override;
+ status_t allocate(std::string requestorName, uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
+ uint32_t* outStride, buffer_handle_t* outBufferHandles,
+ bool importBuffers = true) const override;
private:
const Gralloc2Mapper& mMapper;
diff --git a/libs/ui/include/ui/Gralloc3.h b/libs/ui/include/ui/Gralloc3.h
index 0965f52..93a5077 100644
--- a/libs/ui/include/ui/Gralloc3.h
+++ b/libs/ui/include/ui/Gralloc3.h
@@ -79,11 +79,12 @@
bool isLoaded() const override;
- std::string dumpDebugInfo() const override;
+ std::string dumpDebugInfo(bool less = true) const override;
- status_t allocate(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
- uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
- buffer_handle_t* outBufferHandles) const override;
+ status_t allocate(std::string requestorName, uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
+ uint32_t* outStride, buffer_handle_t* outBufferHandles,
+ bool importBuffers = true) const override;
private:
const Gralloc3Mapper& mMapper;
diff --git a/libs/ui/include/ui/Gralloc4.h b/libs/ui/include/ui/Gralloc4.h
new file mode 100644
index 0000000..4729cba
--- /dev/null
+++ b/libs/ui/include/ui/Gralloc4.h
@@ -0,0 +1,209 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UI_GRALLOC4_H
+#define ANDROID_UI_GRALLOC4_H
+
+#include <android/hardware/graphics/allocator/4.0/IAllocator.h>
+#include <android/hardware/graphics/common/1.1/types.h>
+#include <android/hardware/graphics/mapper/4.0/IMapper.h>
+#include <gralloctypes/Gralloc4.h>
+#include <ui/Gralloc.h>
+#include <ui/GraphicTypes.h>
+#include <ui/Rect.h>
+#include <utils/StrongPointer.h>
+
+#include <string>
+
+namespace android {
+
+class Gralloc4Mapper : public GrallocMapper {
+public:
+ static void preload();
+
+ Gralloc4Mapper();
+
+ bool isLoaded() const override;
+
+ std::string dumpBuffer(buffer_handle_t bufferHandle, bool less = true) const override;
+ std::string dumpBuffers(bool less = true) const;
+
+ status_t createDescriptor(void* bufferDescriptorInfo, void* outBufferDescriptor) const override;
+
+ status_t importBuffer(const hardware::hidl_handle& rawHandle,
+ buffer_handle_t* outBufferHandle) const override;
+
+ void freeBuffer(buffer_handle_t bufferHandle) const override;
+
+ status_t validateBufferSize(buffer_handle_t bufferHandle, uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount, uint64_t usage,
+ uint32_t stride) const override;
+
+ void getTransportSize(buffer_handle_t bufferHandle, uint32_t* outNumFds,
+ uint32_t* outNumInts) const override;
+
+ status_t lock(buffer_handle_t bufferHandle, uint64_t usage, const Rect& bounds,
+ int acquireFence, void** outData, int32_t* outBytesPerPixel,
+ int32_t* outBytesPerStride) const override;
+
+ status_t lock(buffer_handle_t bufferHandle, uint64_t usage, const Rect& bounds,
+ int acquireFence, android_ycbcr* ycbcr) const override;
+
+ int unlock(buffer_handle_t bufferHandle) const override;
+
+ status_t isSupported(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
+ uint64_t usage, bool* outSupported) const override;
+
+ status_t getBufferId(buffer_handle_t bufferHandle, uint64_t* outBufferId) const override;
+ status_t getName(buffer_handle_t bufferHandle, std::string* outName) const override;
+ status_t getWidth(buffer_handle_t bufferHandle, uint64_t* outWidth) const override;
+ status_t getHeight(buffer_handle_t bufferHandle, uint64_t* outHeight) const override;
+ status_t getLayerCount(buffer_handle_t bufferHandle, uint64_t* outLayerCount) const override;
+ status_t getPixelFormatRequested(buffer_handle_t bufferHandle,
+ ui::PixelFormat* outPixelFormatRequested) const override;
+ status_t getPixelFormatFourCC(buffer_handle_t bufferHandle,
+ uint32_t* outPixelFormatFourCC) const override;
+ status_t getPixelFormatModifier(buffer_handle_t bufferHandle,
+ uint64_t* outPixelFormatModifier) const override;
+ status_t getUsage(buffer_handle_t bufferHandle, uint64_t* outUsage) const override;
+ status_t getAllocationSize(buffer_handle_t bufferHandle,
+ uint64_t* outAllocationSize) const override;
+ status_t getProtectedContent(buffer_handle_t bufferHandle,
+ uint64_t* outProtectedContent) const override;
+ status_t getCompression(buffer_handle_t bufferHandle,
+ aidl::android::hardware::graphics::common::ExtendableType*
+ outCompression) const override;
+ status_t getCompression(buffer_handle_t bufferHandle,
+ ui::Compression* outCompression) const override;
+ status_t getInterlaced(buffer_handle_t bufferHandle,
+ aidl::android::hardware::graphics::common::ExtendableType* outInterlaced)
+ const override;
+ status_t getInterlaced(buffer_handle_t bufferHandle,
+ ui::Interlaced* outInterlaced) const override;
+ status_t getChromaSiting(buffer_handle_t bufferHandle,
+ aidl::android::hardware::graphics::common::ExtendableType*
+ outChromaSiting) const override;
+ status_t getChromaSiting(buffer_handle_t bufferHandle,
+ ui::ChromaSiting* outChromaSiting) const override;
+ status_t getPlaneLayouts(buffer_handle_t bufferHandle,
+ std::vector<ui::PlaneLayout>* outPlaneLayouts) const override;
+ status_t getDataspace(buffer_handle_t bufferHandle, ui::Dataspace* outDataspace) const override;
+ status_t getBlendMode(buffer_handle_t bufferHandle, ui::BlendMode* outBlendMode) const override;
+ status_t getSmpte2086(buffer_handle_t bufferHandle,
+ std::optional<ui::Smpte2086>* outSmpte2086) const override;
+ status_t getCta861_3(buffer_handle_t bufferHandle,
+ std::optional<ui::Cta861_3>* outCta861_3) const override;
+ status_t getSmpte2094_40(buffer_handle_t bufferHandle,
+ std::optional<std::vector<uint8_t>>* outSmpte2094_40) const override;
+
+ status_t getDefaultPixelFormatFourCC(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ uint32_t* outPixelFormatFourCC) const override;
+ status_t getDefaultPixelFormatModifier(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ uint64_t* outPixelFormatModifier) const override;
+ status_t getDefaultAllocationSize(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ uint64_t* outAllocationSize) const override;
+ status_t getDefaultProtectedContent(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ uint64_t* outProtectedContent) const override;
+ status_t getDefaultCompression(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ aidl::android::hardware::graphics::common::ExtendableType*
+ outCompression) const override;
+ status_t getDefaultCompression(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ ui::Compression* outCompression) const override;
+ status_t getDefaultInterlaced(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ aidl::android::hardware::graphics::common::ExtendableType*
+ outInterlaced) const override;
+ status_t getDefaultInterlaced(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ ui::Interlaced* outInterlaced) const override;
+ status_t getDefaultChromaSiting(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ aidl::android::hardware::graphics::common::ExtendableType*
+ outChromaSiting) const override;
+ status_t getDefaultChromaSiting(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ ui::ChromaSiting* outChromaSiting) const override;
+ status_t getDefaultPlaneLayouts(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ std::vector<ui::PlaneLayout>* outPlaneLayouts) const override;
+
+ std::vector<android::hardware::graphics::mapper::V4_0::IMapper::MetadataTypeDescription>
+ listSupportedMetadataTypes() const;
+
+private:
+ friend class GraphicBufferAllocator;
+
+ // Determines whether the passed info is compatible with the mapper.
+ status_t validateBufferDescriptorInfo(
+ hardware::graphics::mapper::V4_0::IMapper::BufferDescriptorInfo* descriptorInfo) const;
+
+ template <class T>
+ using DecodeFunction = status_t (*)(const hardware::hidl_vec<uint8_t>& input, T* output);
+
+ template <class T>
+ status_t get(
+ buffer_handle_t bufferHandle,
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ DecodeFunction<T> decodeFunction, T* outMetadata) const;
+
+ template <class T>
+ status_t getDefault(
+ uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ const android::hardware::graphics::mapper::V4_0::IMapper::MetadataType& metadataType,
+ DecodeFunction<T> decodeFunction, T* outMetadata) const;
+
+ template <class T>
+ status_t metadataDumpHelper(
+ const android::hardware::graphics::mapper::V4_0::IMapper::BufferDump& bufferDump,
+ aidl::android::hardware::graphics::common::StandardMetadataType metadataType,
+ DecodeFunction<T> decodeFunction, T* outT) const;
+ status_t bufferDumpHelper(
+ const android::hardware::graphics::mapper::V4_0::IMapper::BufferDump& bufferDump,
+ std::ostringstream* outDump, uint64_t* outAllocationSize, bool less) const;
+
+ sp<hardware::graphics::mapper::V4_0::IMapper> mMapper;
+};
+
+class Gralloc4Allocator : public GrallocAllocator {
+public:
+ // An allocator relies on a mapper, and that mapper must be alive at all
+ // time.
+ Gralloc4Allocator(const Gralloc4Mapper& mapper);
+
+ bool isLoaded() const override;
+
+ std::string dumpDebugInfo(bool less = true) const override;
+
+ status_t allocate(std::string requestorName, uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount, uint64_t usage, uint32_t bufferCount,
+ uint32_t* outStride, buffer_handle_t* outBufferHandles,
+ bool importBuffers = true) const override;
+
+private:
+ const Gralloc4Mapper& mMapper;
+ sp<hardware::graphics::allocator::V4_0::IAllocator> mAllocator;
+};
+
+} // namespace android
+
+#endif // ANDROID_UI_GRALLOC4_H
diff --git a/libs/ui/include/ui/GraphicBuffer.h b/libs/ui/include/ui/GraphicBuffer.h
index c195342..013505a 100644
--- a/libs/ui/include/ui/GraphicBuffer.h
+++ b/libs/ui/include/ui/GraphicBuffer.h
@@ -38,10 +38,6 @@
namespace android {
-#ifndef LIBUI_IN_VNDK
-class BufferHubBuffer;
-#endif // LIBUI_IN_VNDK
-
class GraphicBufferMapper;
using GraphicBufferDeathCallback = std::function<void(void* /*context*/, uint64_t bufferId)>;
@@ -147,11 +143,6 @@
GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
uint32_t inUsage, std::string requestorName = "<Unknown>");
-#ifndef LIBUI_IN_VNDK
- // Create a GraphicBuffer from an existing BufferHubBuffer.
- GraphicBuffer(std::unique_ptr<BufferHubBuffer> buffer);
-#endif // LIBUI_IN_VNDK
-
// return status
status_t initCheck() const;
@@ -163,7 +154,6 @@
uint32_t getLayerCount() const { return static_cast<uint32_t>(layerCount); }
Rect getBounds() const { return Rect(width, height); }
uint64_t getId() const { return mId; }
- int32_t getBufferId() const { return mBufferId; }
uint32_t getGenerationNumber() const { return mGenerationNumber; }
void setGenerationNumber(uint32_t generation) {
@@ -225,11 +215,6 @@
void addDeathCallback(GraphicBufferDeathCallback deathCallback, void* context);
-#ifndef LIBUI_IN_VNDK
- // Returns whether this GraphicBuffer is backed by BufferHubBuffer.
- bool isBufferHubBuffer() const;
-#endif // LIBUI_IN_VNDK
-
private:
~GraphicBuffer();
@@ -275,12 +260,6 @@
uint64_t mId;
- // System unique buffer ID. Note that this is different from mId, which is process unique. For
- // GraphicBuffer backed by BufferHub, the mBufferId is a system unique identifier that stays the
- // same cross process for the same chunck of underlying memory. Also note that this only applies
- // to GraphicBuffers that are backed by BufferHub.
- int32_t mBufferId = -1;
-
// Stores the generation number of this buffer. If this number does not
// match the BufferQueue's internal generation number (set through
// IGBP::setGenerationNumber), attempts to attach the buffer will fail.
@@ -299,22 +278,6 @@
// and informs SurfaceFlinger that it should drop its strong pointer reference to the buffer.
std::vector<std::pair<GraphicBufferDeathCallback, void* /*mDeathCallbackContext*/>>
mDeathCallbacks;
-
-#ifndef LIBUI_IN_VNDK
- // Flatten this GraphicBuffer object if backed by BufferHubBuffer.
- status_t flattenBufferHubBuffer(void*& buffer, size_t& size) const;
-
- // Unflatten into BufferHubBuffer backed GraphicBuffer.
- // Unflatten will fail if the original GraphicBuffer object is destructed. For instance, a
- // GraphicBuffer backed by BufferHubBuffer_1 flatten in process/thread A, transport the token
- // to process/thread B through a socket, BufferHubBuffer_1 dies and bufferhub invalidated the
- // token. Race condition occurs between the invalidation of the token in bufferhub process and
- // process/thread B trying to unflatten and import the buffer with that token.
- status_t unflattenBufferHubBuffer(void const*& buffer, size_t& size);
-
- // Stores a BufferHubBuffer that handles buffer signaling, identification.
- std::unique_ptr<BufferHubBuffer> mBufferHubBuffer;
-#endif // LIBUI_IN_VNDK
};
}; // namespace android
diff --git a/libs/ui/include/ui/GraphicBufferAllocator.h b/libs/ui/include/ui/GraphicBufferAllocator.h
index 324d9e1..3ed988c 100644
--- a/libs/ui/include/ui/GraphicBufferAllocator.h
+++ b/libs/ui/include/ui/GraphicBufferAllocator.h
@@ -1,19 +1,19 @@
/*
-**
-** Copyright 2009, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
+ *
+ * Copyright 2009, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
#ifndef ANDROID_BUFFER_ALLOCATOR_H
#define ANDROID_BUFFER_ALLOCATOR_H
@@ -42,6 +42,29 @@
public:
static inline GraphicBufferAllocator& get() { return getInstance(); }
+ /**
+ * Allocates and imports a gralloc buffer.
+ *
+ * The handle must be freed with GraphicBufferAllocator::free() when no longer needed.
+ */
+ status_t allocate(uint32_t w, uint32_t h, PixelFormat format, uint32_t layerCount,
+ uint64_t usage, buffer_handle_t* handle, uint32_t* stride,
+ std::string requestorName);
+
+ /**
+ * Allocates and does NOT import a gralloc buffer. Buffers cannot be used until they have
+ * been imported. This function is for advanced use cases only.
+ *
+ * The raw native handle must be freed by calling native_handle_close() followed by
+ * native_handle_delete().
+ */
+ status_t allocateRawHandle(uint32_t w, uint32_t h, PixelFormat format, uint32_t layerCount,
+ uint64_t usage, buffer_handle_t* handle, uint32_t* stride,
+ std::string requestorName);
+
+ /**
+ * DEPRECATED: GraphicBufferAllocator does not use the graphicBufferId.
+ */
status_t allocate(uint32_t w, uint32_t h, PixelFormat format,
uint32_t layerCount, uint64_t usage,
buffer_handle_t* handle, uint32_t* stride, uint64_t graphicBufferId,
@@ -49,10 +72,10 @@
status_t free(buffer_handle_t handle);
- size_t getTotalSize() const;
+ uint64_t getTotalSize() const;
- void dump(std::string& res) const;
- static void dumpToSystemLog();
+ void dump(std::string& res, bool less = true) const;
+ static void dumpToSystemLog(bool less = true);
protected:
struct alloc_rec_t {
@@ -66,6 +89,10 @@
std::string requestorName;
};
+ status_t allocateHelper(uint32_t w, uint32_t h, PixelFormat format, uint32_t layerCount,
+ uint64_t usage, buffer_handle_t* handle, uint32_t* stride,
+ std::string requestorName, bool importBuffer);
+
static Mutex sLock;
static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
diff --git a/libs/ui/include/ui/GraphicBufferMapper.h b/libs/ui/include/ui/GraphicBufferMapper.h
index 2461454..837e3d8 100644
--- a/libs/ui/include/ui/GraphicBufferMapper.h
+++ b/libs/ui/include/ui/GraphicBufferMapper.h
@@ -22,10 +22,11 @@
#include <memory>
+#include <ui/GraphicTypes.h>
#include <ui/PixelFormat.h>
+#include <ui/Rect.h>
#include <utils/Singleton.h>
-
// Needed by code that still uses the GRALLOC_USAGE_* constants.
// when/if we get rid of gralloc, we should provide aliases or fix call sites.
#include <hardware/gralloc.h>
@@ -36,7 +37,6 @@
// ---------------------------------------------------------------------------
class GrallocMapper;
-class Rect;
class GraphicBufferMapper : public Singleton<GraphicBufferMapper>
{
@@ -44,10 +44,14 @@
enum Version {
GRALLOC_2,
GRALLOC_3,
+ GRALLOC_4,
};
static void preloadHal();
static inline GraphicBufferMapper& get() { return getInstance(); }
+ void dumpBuffer(buffer_handle_t bufferHandle, std::string& result, bool less = true) const;
+ static void dumpBufferToSystemLog(buffer_handle_t bufferHandle, bool less = true);
+
// The imported outHandle must be freed with freeBuffer when no longer
// needed. rawHandle is owned by the caller.
status_t importBuffer(buffer_handle_t rawHandle,
@@ -85,6 +89,86 @@
status_t isSupported(uint32_t width, uint32_t height, android::PixelFormat format,
uint32_t layerCount, uint64_t usage, bool* outSupported);
+ /**
+ * Gets the gralloc metadata associated with the buffer.
+ *
+ * These functions are supported by gralloc 4.0+.
+ */
+ status_t getBufferId(buffer_handle_t bufferHandle, uint64_t* outBufferId);
+ status_t getName(buffer_handle_t bufferHandle, std::string* outName);
+ status_t getWidth(buffer_handle_t bufferHandle, uint64_t* outWidth);
+ status_t getHeight(buffer_handle_t bufferHandle, uint64_t* outHeight);
+ status_t getLayerCount(buffer_handle_t bufferHandle, uint64_t* outLayerCount);
+ status_t getPixelFormatRequested(buffer_handle_t bufferHandle,
+ ui::PixelFormat* outPixelFormatRequested);
+ status_t getPixelFormatFourCC(buffer_handle_t bufferHandle, uint32_t* outPixelFormatFourCC);
+ status_t getPixelFormatModifier(buffer_handle_t bufferHandle, uint64_t* outPixelFormatModifier);
+ status_t getUsage(buffer_handle_t bufferHandle, uint64_t* outUsage);
+ status_t getAllocationSize(buffer_handle_t bufferHandle, uint64_t* outAllocationSize);
+ status_t getProtectedContent(buffer_handle_t bufferHandle, uint64_t* outProtectedContent);
+ status_t getCompression(
+ buffer_handle_t bufferHandle,
+ aidl::android::hardware::graphics::common::ExtendableType* outCompression);
+ status_t getCompression(buffer_handle_t bufferHandle, ui::Compression* outCompression);
+ status_t getInterlaced(
+ buffer_handle_t bufferHandle,
+ aidl::android::hardware::graphics::common::ExtendableType* outInterlaced);
+ status_t getInterlaced(buffer_handle_t bufferHandle, ui::Interlaced* outInterlaced);
+ status_t getChromaSiting(
+ buffer_handle_t bufferHandle,
+ aidl::android::hardware::graphics::common::ExtendableType* outChromaSiting);
+ status_t getChromaSiting(buffer_handle_t bufferHandle, ui::ChromaSiting* outChromaSiting);
+ status_t getPlaneLayouts(buffer_handle_t bufferHandle,
+ std::vector<ui::PlaneLayout>* outPlaneLayouts);
+ status_t getDataspace(buffer_handle_t bufferHandle, ui::Dataspace* outDataspace);
+ status_t getBlendMode(buffer_handle_t bufferHandle, ui::BlendMode* outBlendMode);
+ status_t getSmpte2086(buffer_handle_t bufferHandle, std::optional<ui::Smpte2086>* outSmpte2086);
+ status_t getCta861_3(buffer_handle_t bufferHandle, std::optional<ui::Cta861_3>* outCta861_3);
+ status_t getSmpte2094_40(buffer_handle_t bufferHandle,
+ std::optional<std::vector<uint8_t>>* outSmpte2094_40);
+
+ /**
+ * Gets the default metadata for a gralloc buffer allocated with the given parameters.
+ *
+ * These functions are supported by gralloc 4.0+.
+ */
+ status_t getDefaultPixelFormatFourCC(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ uint32_t* outPixelFormatFourCC);
+ status_t getDefaultPixelFormatModifier(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ uint64_t* outPixelFormatModifier);
+ status_t getDefaultAllocationSize(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ uint64_t* outAllocationSize);
+ status_t getDefaultProtectedContent(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ uint64_t* outProtectedContent);
+ status_t getDefaultCompression(
+ uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ aidl::android::hardware::graphics::common::ExtendableType* outCompression);
+ status_t getDefaultCompression(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ ui::Compression* outCompression);
+ status_t getDefaultInterlaced(
+ uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ aidl::android::hardware::graphics::common::ExtendableType* outInterlaced);
+ status_t getDefaultInterlaced(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ ui::Interlaced* outInterlaced);
+ status_t getDefaultChromaSiting(
+ uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
+ uint64_t usage,
+ aidl::android::hardware::graphics::common::ExtendableType* outChromaSiting);
+ status_t getDefaultChromaSiting(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ ui::ChromaSiting* outChromaSiting);
+ status_t getDefaultPlaneLayouts(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ std::vector<ui::PlaneLayout>* outPlaneLayouts);
+
const GrallocMapper& getGrallocMapper() const {
return reinterpret_cast<const GrallocMapper&>(*mMapper);
}
diff --git a/libs/ui/include/ui/GraphicTypes.h b/libs/ui/include/ui/GraphicTypes.h
index 5dc56c8..4bdacb0 100644
--- a/libs/ui/include/ui/GraphicTypes.h
+++ b/libs/ui/include/ui/GraphicTypes.h
@@ -16,28 +16,51 @@
#pragma once
-#include <cinttypes>
-#include <cstdint>
-
+#include <aidl/android/hardware/graphics/common/BlendMode.h>
+#include <aidl/android/hardware/graphics/common/ChromaSiting.h>
+#include <aidl/android/hardware/graphics/common/Compression.h>
+#include <aidl/android/hardware/graphics/common/Cta861_3.h>
+#include <aidl/android/hardware/graphics/common/Interlaced.h>
+#include <aidl/android/hardware/graphics/common/PlaneLayout.h>
+#include <aidl/android/hardware/graphics/common/Smpte2086.h>
#include <android/hardware/graphics/common/1.1/types.h>
#include <android/hardware/graphics/common/1.2/types.h>
#include <system/graphics.h>
-#define ANDROID_PHYSICAL_DISPLAY_ID_FORMAT PRIu64
-
namespace android {
-using PhysicalDisplayId = uint64_t;
-
-// android::ui::* in this header file will alias different types as
-// the HIDL interface is updated.
+/**
+ * android::ui::* in this header file will alias different types as
+ * the HIDL and stable AIDL interfaces are updated.
+ */
namespace ui {
+/**
+ * The following HIDL types should be moved to their stable AIDL
+ * equivalents when composer moves to stable AIDL.
+ */
using android::hardware::graphics::common::V1_1::RenderIntent;
using android::hardware::graphics::common::V1_2::ColorMode;
using android::hardware::graphics::common::V1_2::Dataspace;
using android::hardware::graphics::common::V1_2::Hdr;
using android::hardware::graphics::common::V1_2::PixelFormat;
+/**
+ * Stable AIDL types
+ */
+using aidl::android::hardware::graphics::common::BlendMode;
+using aidl::android::hardware::graphics::common::Cta861_3;
+using aidl::android::hardware::graphics::common::PlaneLayout;
+using aidl::android::hardware::graphics::common::Smpte2086;
+
+/**
+ * The following stable AIDL types below have standard platform definitions
+ * that can be extended by vendors. The extensions are not defined here
+ * because they cannot be understood by the framework.
+ */
+using ChromaSiting = aidl::android::hardware::graphics::common::ChromaSiting;
+using Compression = aidl::android::hardware::graphics::common::Compression;
+using Interlaced = aidl::android::hardware::graphics::common::Interlaced;
+
} // namespace ui
} // namespace android
diff --git a/libs/ui/include/ui/PhysicalDisplayId.h b/libs/ui/include/ui/PhysicalDisplayId.h
new file mode 100644
index 0000000..1a345ac
--- /dev/null
+++ b/libs/ui/include/ui/PhysicalDisplayId.h
@@ -0,0 +1,32 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cinttypes>
+#include <cstdint>
+
+#define ANDROID_PHYSICAL_DISPLAY_ID_FORMAT PRIu64
+
+namespace android {
+
+using PhysicalDisplayId = uint64_t;
+
+constexpr uint8_t getPhysicalDisplayPort(PhysicalDisplayId displayId) {
+ return static_cast<uint8_t>(displayId);
+}
+
+} // namespace android
diff --git a/libs/ui/include/ui/Rect.h b/libs/ui/include/ui/Rect.h
index 1768805..2f2229e 100644
--- a/libs/ui/include/ui/Rect.h
+++ b/libs/ui/include/ui/Rect.h
@@ -17,6 +17,8 @@
#ifndef ANDROID_UI_RECT
#define ANDROID_UI_RECT
+#include <ostream>
+
#include <utils/Flattenable.h>
#include <utils/Log.h>
#include <utils/TypeHelpers.h>
@@ -214,6 +216,12 @@
}
};
+// Defining PrintTo helps with Google Tests.
+static inline void PrintTo(const Rect& rect, ::std::ostream* os) {
+ *os << "Rect(" << rect.left << ", " << rect.top << ", " << rect.right << ", " << rect.bottom
+ << ")";
+}
+
ANDROID_BASIC_TYPES_TRAITS(Rect)
}; // namespace android
diff --git a/libs/ui/include/ui/Region.h b/libs/ui/include/ui/Region.h
index 79642ae..6bb7b8d 100644
--- a/libs/ui/include/ui/Region.h
+++ b/libs/ui/include/ui/Region.h
@@ -19,14 +19,15 @@
#include <stdint.h>
#include <sys/types.h>
-
-#include <utils/Vector.h>
+#include <ostream>
#include <ui/Rect.h>
#include <utils/Flattenable.h>
#include <android-base/macros.h>
+#include "FatVector.h"
+
#include <string>
namespace android {
@@ -119,6 +120,8 @@
// returns true if the regions share the same underlying storage
bool isTriviallyEqual(const Region& region) const;
+ // returns true if the regions consist of the same rectangle sequence
+ bool hasSameRects(const Region& region) const;
/* various ways to access the rectangle list */
@@ -177,7 +180,7 @@
// with an extra Rect as the last element which is set to the
// bounds of the region. However, if the region is
// a simple Rect then mStorage contains only that rect.
- Vector<Rect> mStorage;
+ FatVector<Rect> mStorage;
};
@@ -213,8 +216,22 @@
Region& Region::operator += (const Point& pt) {
return translateSelf(pt.x, pt.y);
}
+
+// Defining PrintTo helps with Google Tests.
+static inline void PrintTo(const Region& region, ::std::ostream* os) {
+ Region::const_iterator head = region.begin();
+ Region::const_iterator const tail = region.end();
+ bool first = true;
+ while (head != tail) {
+ *os << (first ? "Region(" : ", ");
+ PrintTo(*head, os);
+ head++;
+ first = false;
+ }
+ *os << ")";
+}
+
// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_UI_REGION_H
-
diff --git a/libs/ui/include/ui/Rotation.h b/libs/ui/include/ui/Rotation.h
new file mode 100644
index 0000000..89008f6
--- /dev/null
+++ b/libs/ui/include/ui/Rotation.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <type_traits>
+
+namespace android::ui {
+
+enum class Rotation { Rotation0 = 0, Rotation90 = 1, Rotation180 = 2, Rotation270 = 3 };
+
+// Equivalent to Surface.java constants.
+constexpr auto ROTATION_0 = Rotation::Rotation0;
+constexpr auto ROTATION_90 = Rotation::Rotation90;
+constexpr auto ROTATION_180 = Rotation::Rotation180;
+constexpr auto ROTATION_270 = Rotation::Rotation270;
+
+constexpr auto toRotation(std::underlying_type_t<Rotation> rotation) {
+ return static_cast<Rotation>(rotation);
+}
+
+constexpr auto toRotationInt(Rotation rotation) {
+ return static_cast<std::underlying_type_t<Rotation>>(rotation);
+}
+
+constexpr Rotation operator+(Rotation lhs, Rotation rhs) {
+ constexpr auto N = toRotationInt(ROTATION_270) + 1;
+ return toRotation((toRotationInt(lhs) + toRotationInt(rhs)) % N);
+}
+
+constexpr const char* toCString(Rotation rotation) {
+ switch (rotation) {
+ case ROTATION_0:
+ return "ROTATION_0";
+ case ROTATION_90:
+ return "ROTATION_90";
+ case ROTATION_180:
+ return "ROTATION_180";
+ case ROTATION_270:
+ return "ROTATION_270";
+ }
+}
+
+} // namespace android::ui
diff --git a/libs/ui/include/ui/Size.h b/libs/ui/include/ui/Size.h
index c39d8af..f1e8252 100644
--- a/libs/ui/include/ui/Size.h
+++ b/libs/ui/include/ui/Size.h
@@ -19,6 +19,7 @@
#include <algorithm>
#include <cstdint>
#include <limits>
+#include <ostream>
#include <type_traits>
#include <utility>
@@ -108,31 +109,70 @@
// Takes a value of type FromType, and ensures it can be represented as a value of type ToType,
// clamping the input value to the output range if necessary.
template <typename ToType, typename FromType>
- static Size::remove_cv_reference_t<ToType> clamp(
- typename std::enable_if<
- std::numeric_limits<Size::remove_cv_reference_t<ToType>>::is_bounded &&
- std::numeric_limits<Size::remove_cv_reference_t<FromType>>::is_bounded,
- FromType&&>::type v) {
- static constexpr auto toHighest = std::numeric_limits<remove_cv_reference_t<ToType>>::max();
- static constexpr auto toLowest =
- std::numeric_limits<remove_cv_reference_t<ToType>>::lowest();
- static constexpr auto fromHighest =
- std::numeric_limits<remove_cv_reference_t<FromType>>::max();
- static constexpr auto fromLowest =
- std::numeric_limits<remove_cv_reference_t<FromType>>::lowest();
+ static Size::remove_cv_reference_t<ToType>
+ clamp(typename std::enable_if<
+ std::numeric_limits<Size::remove_cv_reference_t<ToType>>::is_specialized &&
+ std::numeric_limits<Size::remove_cv_reference_t<FromType>>::is_specialized,
+ FromType>::type v) {
+ using BareToType = remove_cv_reference_t<ToType>;
+ using BareFromType = remove_cv_reference_t<FromType>;
+ static constexpr auto toHighest = std::numeric_limits<BareToType>::max();
+ static constexpr auto toLowest = std::numeric_limits<BareToType>::lowest();
+ static constexpr auto fromHighest = std::numeric_limits<BareFromType>::max();
+ static constexpr auto fromLowest = std::numeric_limits<BareFromType>::lowest();
- // A clamp is needed if the range of FromType is not a subset of the range of ToType
- static constexpr bool isClampNeeded = (toLowest > fromLowest) || (toHighest < fromHighest);
+ // Get the closest representation of [toLowest, toHighest] in type
+ // FromType to use to clamp the input value before conversion.
+
+ // std::common_type<...> is used to get a value-preserving type for the
+ // top end of the range.
+ using CommonHighestType = std::common_type_t<BareToType, BareFromType>;
+
+ // std::make_signed<std::common_type<...>> is used to get a
+ // value-preserving type for the bottom end of the range, except this is
+ // a bit trickier for non-integer types like float.
+ using CommonLowestType =
+ std::conditional_t<std::numeric_limits<CommonHighestType>::is_integer,
+ std::make_signed_t<std::conditional_t<
+ std::numeric_limits<CommonHighestType>::is_integer,
+ CommonHighestType, int /* not used */>>,
+ CommonHighestType>;
+
+ // We can then compute the clamp range in a way that can be later
+ // trivially converted to either the 'from' or 'to' types, and be
+ // representabile in either.
+ static constexpr auto commonClampHighest =
+ std::min(static_cast<CommonHighestType>(fromHighest),
+ static_cast<CommonHighestType>(toHighest));
+ static constexpr auto commonClampLowest =
+ std::max(static_cast<CommonLowestType>(fromLowest),
+ static_cast<CommonLowestType>(toLowest));
+
+ static constexpr auto fromClampHighest = static_cast<BareFromType>(commonClampHighest);
+ static constexpr auto fromClampLowest = static_cast<BareFromType>(commonClampLowest);
+
+ // A clamp is needed only if the range we are clamping to is not the
+ // same as the range of the input.
+ static constexpr bool isClampNeeded =
+ (fromLowest != fromClampLowest) || (fromHighest != fromClampHighest);
// If a clamp is not needed, the conversion is just a trivial cast.
if (!isClampNeeded) {
- return static_cast<ToType>(v);
+ return static_cast<BareToType>(v);
}
- // Otherwise we leverage implicit conversion to safely compare values of
- // different types, to ensure we return a value clamped to the range of
- // ToType.
- return v < toLowest ? toLowest : (v > toHighest ? toHighest : static_cast<ToType>(v));
+ // Note: Clang complains about the value of INT32_MAX not being
+ // convertible back to int32_t from float if this is made "constexpr",
+ // when clamping a float value to an int32_t value. This is however
+ // covered by a test case to ensure the run-time cast works correctly.
+ const auto toClampHighest = static_cast<BareToType>(commonClampHighest);
+ const auto toClampLowest = static_cast<BareToType>(commonClampLowest);
+
+ // Otherwise clamping is done by using the already computed endpoints
+ // for each type.
+ return (v <= fromClampLowest)
+ ? toClampLowest
+ : ((v >= fromClampHighest) ? toClampHighest : static_cast<BareToType>(v));
}
};
@@ -154,5 +194,10 @@
return lhs.height < rhs.height;
}
+// Defining PrintTo helps with Google Tests.
+static inline void PrintTo(const Size& size, ::std::ostream* os) {
+ *os << "Size(" << size.width << ", " << size.height << ")";
+}
+
} // namespace ui
} // namespace android
diff --git a/libs/ui/include/ui/Transform.h b/libs/ui/include/ui/Transform.h
index f29a370..c6bb598 100644
--- a/libs/ui/include/ui/Transform.h
+++ b/libs/ui/include/ui/Transform.h
@@ -14,11 +14,11 @@
* limitations under the License.
*/
-#ifndef ANDROID_TRANSFORM_H
-#define ANDROID_TRANSFORM_H
+#pragma once
#include <stdint.h>
#include <sys/types.h>
+#include <ostream>
#include <string>
#include <hardware/hardware.h>
@@ -27,6 +27,7 @@
#include <math/vec3.h>
#include <ui/Point.h>
#include <ui/Rect.h>
+#include <ui/Rotation.h>
namespace android {
@@ -38,16 +39,16 @@
public:
Transform();
Transform(const Transform& other);
- explicit Transform(uint32_t orientation);
+ explicit Transform(uint32_t orientation, int w = 0, int h = 0);
~Transform();
- enum orientation_flags {
- ROT_0 = 0x00000000,
- FLIP_H = HAL_TRANSFORM_FLIP_H,
- FLIP_V = HAL_TRANSFORM_FLIP_V,
- ROT_90 = HAL_TRANSFORM_ROT_90,
- ROT_180 = FLIP_H|FLIP_V,
- ROT_270 = ROT_180|ROT_90,
+ enum RotationFlags : uint32_t {
+ ROT_0 = 0,
+ FLIP_H = HAL_TRANSFORM_FLIP_H,
+ FLIP_V = HAL_TRANSFORM_FLIP_V,
+ ROT_90 = HAL_TRANSFORM_ROT_90,
+ ROT_180 = FLIP_H | FLIP_V,
+ ROT_270 = ROT_180 | ROT_90,
ROT_INVALID = 0x80
};
@@ -63,6 +64,7 @@
bool preserveRects() const;
uint32_t getType() const;
uint32_t getOrientation() const;
+ bool operator==(const Transform& other) const;
const vec3& operator [] (size_t i) const; // returns column i
float tx() const;
@@ -98,6 +100,8 @@
void dump(std::string& result, const char* name) const;
void dump(const char* name) const;
+ static RotationFlags toRotationFlags(Rotation);
+
private:
struct mat33 {
vec3 v[3];
@@ -115,7 +119,26 @@
mutable uint32_t mType;
};
+inline void PrintTo(const Transform& t, ::std::ostream* os) {
+ std::string out;
+ t.dump(out, "ui::Transform");
+ *os << out;
+}
+
+inline Transform::RotationFlags Transform::toRotationFlags(Rotation rotation) {
+ switch (rotation) {
+ case ROTATION_0:
+ return ROT_0;
+ case ROTATION_90:
+ return ROT_90;
+ case ROTATION_180:
+ return ROT_180;
+ case ROTATION_270:
+ return ROT_270;
+ default:
+ return ROT_INVALID;
+ }
+}
+
} // namespace ui
} // namespace android
-
-#endif /* ANDROID_TRANSFORM_H */
diff --git a/libs/ui/include_private/ui/RegionHelper.h b/libs/ui/include_private/ui/RegionHelper.h
new file mode 100644
index 0000000..92cfba8
--- /dev/null
+++ b/libs/ui/include_private/ui/RegionHelper.h
@@ -0,0 +1,274 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UI_PRIVATE_REGION_HELPER_H
+#define ANDROID_UI_PRIVATE_REGION_HELPER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+#include <limits>
+
+#include <limits>
+
+namespace android {
+// ----------------------------------------------------------------------------
+
+template <typename RECT>
+class region_operator {
+public:
+ typedef typename RECT::value_type TYPE;
+ static const TYPE max_value = std::numeric_limits<TYPE>::max();
+
+ /*
+ * Common boolean operations:
+ * value is computed as 0b101 op 0b110
+ * other boolean operation are possible, simply compute
+ * their corresponding value with the above formulae and use
+ * it when instantiating a region_operator.
+ */
+ static const uint32_t LHS = 0x5; // 0b101
+ static const uint32_t RHS = 0x6; // 0b110
+ enum { op_nand = LHS & ~RHS, op_and = LHS & RHS, op_or = LHS | RHS, op_xor = LHS ^ RHS };
+
+ struct region {
+ RECT const* rects;
+ size_t count;
+ TYPE dx;
+ TYPE dy;
+ inline region(const region& rhs)
+ : rects(rhs.rects), count(rhs.count), dx(rhs.dx), dy(rhs.dy) {}
+ inline region(RECT const* _r, size_t _c) : rects(_r), count(_c), dx(), dy() {}
+ inline region(RECT const* _r, size_t _c, TYPE _dx, TYPE _dy)
+ : rects(_r), count(_c), dx(_dx), dy(_dy) {}
+ };
+
+ class region_rasterizer {
+ friend class region_operator;
+ virtual void operator()(const RECT& rect) = 0;
+
+ public:
+ virtual ~region_rasterizer() {}
+ };
+
+ inline region_operator(uint32_t op, const region& lhs, const region& rhs)
+ : op_mask(op), spanner(lhs, rhs) {}
+
+ void operator()(region_rasterizer& rasterizer) {
+ RECT current(Rect::EMPTY_RECT);
+ do {
+ SpannerInner spannerInner(spanner.lhs, spanner.rhs);
+ int inside = spanner.next(current.top, current.bottom);
+ spannerInner.prepare(inside);
+ do {
+ int inner_inside = spannerInner.next(current.left, current.right);
+ if ((op_mask >> inner_inside) & 1) {
+ if (current.left < current.right && current.top < current.bottom) {
+ rasterizer(current);
+ }
+ }
+ } while (!spannerInner.isDone());
+ } while (!spanner.isDone());
+ }
+
+private:
+ uint32_t op_mask;
+
+ class SpannerBase {
+ public:
+ SpannerBase()
+ : lhs_head(max_value),
+ lhs_tail(max_value),
+ rhs_head(max_value),
+ rhs_tail(max_value) {}
+
+ enum { lhs_before_rhs = 0, lhs_after_rhs = 1, lhs_coincide_rhs = 2 };
+
+ protected:
+ TYPE lhs_head;
+ TYPE lhs_tail;
+ TYPE rhs_head;
+ TYPE rhs_tail;
+
+ inline int next(TYPE& head, TYPE& tail, bool& more_lhs, bool& more_rhs) {
+ int inside;
+ more_lhs = false;
+ more_rhs = false;
+ if (lhs_head < rhs_head) {
+ inside = lhs_before_rhs;
+ head = lhs_head;
+ if (lhs_tail <= rhs_head) {
+ tail = lhs_tail;
+ more_lhs = true;
+ } else {
+ lhs_head = rhs_head;
+ tail = rhs_head;
+ }
+ } else if (rhs_head < lhs_head) {
+ inside = lhs_after_rhs;
+ head = rhs_head;
+ if (rhs_tail <= lhs_head) {
+ tail = rhs_tail;
+ more_rhs = true;
+ } else {
+ rhs_head = lhs_head;
+ tail = lhs_head;
+ }
+ } else {
+ inside = lhs_coincide_rhs;
+ head = lhs_head;
+ if (lhs_tail <= rhs_tail) {
+ tail = rhs_head = lhs_tail;
+ more_lhs = true;
+ }
+ if (rhs_tail <= lhs_tail) {
+ tail = lhs_head = rhs_tail;
+ more_rhs = true;
+ }
+ }
+ return inside;
+ }
+ };
+
+ class Spanner : protected SpannerBase {
+ friend class region_operator;
+ region lhs;
+ region rhs;
+
+ public:
+ inline Spanner(const region& _lhs, const region& _rhs) : lhs(_lhs), rhs(_rhs) {
+ if (lhs.count) {
+ SpannerBase::lhs_head = lhs.rects->top + lhs.dy;
+ SpannerBase::lhs_tail = lhs.rects->bottom + lhs.dy;
+ }
+ if (rhs.count) {
+ SpannerBase::rhs_head = rhs.rects->top + rhs.dy;
+ SpannerBase::rhs_tail = rhs.rects->bottom + rhs.dy;
+ }
+ }
+
+ inline bool isDone() const { return !rhs.count && !lhs.count; }
+
+ inline int next(TYPE& top, TYPE& bottom) {
+ bool more_lhs = false;
+ bool more_rhs = false;
+ int inside = SpannerBase::next(top, bottom, more_lhs, more_rhs);
+ if (more_lhs) {
+ advance(lhs, SpannerBase::lhs_head, SpannerBase::lhs_tail);
+ }
+ if (more_rhs) {
+ advance(rhs, SpannerBase::rhs_head, SpannerBase::rhs_tail);
+ }
+ return inside;
+ }
+
+ private:
+ static inline void advance(region& reg, TYPE& aTop, TYPE& aBottom) {
+ // got to next span
+ size_t count = reg.count;
+ RECT const* rects = reg.rects;
+ RECT const* const end = rects + count;
+ const int top = rects->top;
+ while (rects != end && rects->top == top) {
+ rects++;
+ count--;
+ }
+ if (rects != end) {
+ aTop = rects->top + reg.dy;
+ aBottom = rects->bottom + reg.dy;
+ } else {
+ aTop = max_value;
+ aBottom = max_value;
+ }
+ reg.rects = rects;
+ reg.count = count;
+ }
+ };
+
+ class SpannerInner : protected SpannerBase {
+ region lhs;
+ region rhs;
+
+ public:
+ inline SpannerInner(const region& _lhs, const region& _rhs) : lhs(_lhs), rhs(_rhs) {}
+
+ inline void prepare(int inside) {
+ if (inside == SpannerBase::lhs_before_rhs) {
+ if (lhs.count) {
+ SpannerBase::lhs_head = lhs.rects->left + lhs.dx;
+ SpannerBase::lhs_tail = lhs.rects->right + lhs.dx;
+ }
+ SpannerBase::rhs_head = max_value;
+ SpannerBase::rhs_tail = max_value;
+ } else if (inside == SpannerBase::lhs_after_rhs) {
+ SpannerBase::lhs_head = max_value;
+ SpannerBase::lhs_tail = max_value;
+ if (rhs.count) {
+ SpannerBase::rhs_head = rhs.rects->left + rhs.dx;
+ SpannerBase::rhs_tail = rhs.rects->right + rhs.dx;
+ }
+ } else {
+ if (lhs.count) {
+ SpannerBase::lhs_head = lhs.rects->left + lhs.dx;
+ SpannerBase::lhs_tail = lhs.rects->right + lhs.dx;
+ }
+ if (rhs.count) {
+ SpannerBase::rhs_head = rhs.rects->left + rhs.dx;
+ SpannerBase::rhs_tail = rhs.rects->right + rhs.dx;
+ }
+ }
+ }
+
+ inline bool isDone() const {
+ return SpannerBase::lhs_head == max_value && SpannerBase::rhs_head == max_value;
+ }
+
+ inline int next(TYPE& left, TYPE& right) {
+ bool more_lhs = false;
+ bool more_rhs = false;
+ int inside = SpannerBase::next(left, right, more_lhs, more_rhs);
+ if (more_lhs) {
+ advance(lhs, SpannerBase::lhs_head, SpannerBase::lhs_tail);
+ }
+ if (more_rhs) {
+ advance(rhs, SpannerBase::rhs_head, SpannerBase::rhs_tail);
+ }
+ return inside;
+ }
+
+ private:
+ static inline void advance(region& reg, TYPE& left, TYPE& right) {
+ if (reg.rects && reg.count) {
+ const int cur_span_top = reg.rects->top;
+ reg.rects++;
+ reg.count--;
+ if (!reg.count || reg.rects->top != cur_span_top) {
+ left = max_value;
+ right = max_value;
+ } else {
+ left = reg.rects->left + reg.dx;
+ right = reg.rects->right + reg.dx;
+ }
+ }
+ }
+ };
+
+ Spanner spanner;
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif /* ANDROID_UI_PRIVATE_REGION_HELPER_H */
diff --git a/libs/ui/include_vndk/ui/DeviceProductInfo.h b/libs/ui/include_vndk/ui/DeviceProductInfo.h
new file mode 120000
index 0000000..c8f1d43
--- /dev/null
+++ b/libs/ui/include_vndk/ui/DeviceProductInfo.h
@@ -0,0 +1 @@
+../../include/ui/DeviceProductInfo.h
\ No newline at end of file
diff --git a/libs/ui/include_vndk/ui/DisplayConfig.h b/libs/ui/include_vndk/ui/DisplayConfig.h
new file mode 120000
index 0000000..1450319
--- /dev/null
+++ b/libs/ui/include_vndk/ui/DisplayConfig.h
@@ -0,0 +1 @@
+../../include/ui/DisplayConfig.h
\ No newline at end of file
diff --git a/libs/ui/include_vndk/ui/DisplayState.h b/libs/ui/include_vndk/ui/DisplayState.h
new file mode 120000
index 0000000..4e92849
--- /dev/null
+++ b/libs/ui/include_vndk/ui/DisplayState.h
@@ -0,0 +1 @@
+../../include/ui/DisplayState.h
\ No newline at end of file
diff --git a/libs/ui/include_vndk/ui/FatVector.h b/libs/ui/include_vndk/ui/FatVector.h
new file mode 120000
index 0000000..bf30166
--- /dev/null
+++ b/libs/ui/include_vndk/ui/FatVector.h
@@ -0,0 +1 @@
+../../include/ui/FatVector.h
\ No newline at end of file
diff --git a/libs/ui/include_vndk/ui/Gralloc2.h b/libs/ui/include_vndk/ui/Gralloc2.h
deleted file mode 120000
index 66098c4..0000000
--- a/libs/ui/include_vndk/ui/Gralloc2.h
+++ /dev/null
@@ -1 +0,0 @@
-../../include/ui/Gralloc2.h
\ No newline at end of file
diff --git a/libs/ui/include_vndk/ui/PhysicalDisplayId.h b/libs/ui/include_vndk/ui/PhysicalDisplayId.h
new file mode 120000
index 0000000..6e3fb1e
--- /dev/null
+++ b/libs/ui/include_vndk/ui/PhysicalDisplayId.h
@@ -0,0 +1 @@
+../../include/ui/PhysicalDisplayId.h
\ No newline at end of file
diff --git a/libs/ui/include_vndk/ui/Rotation.h b/libs/ui/include_vndk/ui/Rotation.h
new file mode 120000
index 0000000..d84fb4b
--- /dev/null
+++ b/libs/ui/include_vndk/ui/Rotation.h
@@ -0,0 +1 @@
+../../include/ui/Rotation.h
\ No newline at end of file
diff --git a/libs/ui/tests/Android.bp b/libs/ui/tests/Android.bp
index 15f4b64..b53342c 100644
--- a/libs/ui/tests/Android.bp
+++ b/libs/ui/tests/Android.bp
@@ -31,15 +31,15 @@
cc_test {
name: "GraphicBufferAllocator_test",
header_libs: [
- "libdvr_headers",
"libnativewindow_headers",
],
static_libs: [
"libgmock",
],
shared_libs: [
+ "libhidlbase",
"liblog",
- "libui",
+ "libui",
],
srcs: [
"GraphicBufferAllocator_test.cpp",
@@ -51,14 +51,11 @@
cc_test {
name: "GraphicBuffer_test",
header_libs: [
- "libdvr_headers",
"libnativewindow_headers",
],
shared_libs: [
- "android.frameworks.bufferhub@1.0",
"libcutils",
"libhidlbase",
- "libhwbinder",
"libui",
"libutils",
],
@@ -66,34 +63,23 @@
cflags: ["-Wall", "-Werror"],
}
+// This test has a main method, and requires a separate binary to be built.
cc_test {
- name: "BufferHub_test",
- header_libs: [
- "libdvr_headers",
- "libnativewindow_headers",
- ],
- static_libs: [
- "libgmock",
- ],
+ name: "GraphicBufferOverBinder_test",
+ srcs: ["GraphicBufferOverBinder_test.cpp"],
+ cflags: ["-Wall", "-Werror"],
shared_libs: [
- "android.frameworks.bufferhub@1.0",
- "libcutils",
- "libhidlbase",
- "libhwbinder",
+ "libbinder",
+ "libgui",
"liblog",
"libui",
- "libutils"
+ "libutils",
],
- srcs: [
- "BufferHubBuffer_test.cpp",
- "BufferHubEventFd_test.cpp",
- "BufferHubMetadata_test.cpp",
- ],
- cflags: ["-Wall", "-Werror"],
}
cc_test {
name: "Size_test",
+ test_suites: ["device-tests"],
shared_libs: ["libui"],
srcs: ["Size_test.cpp"],
cflags: ["-Wall", "-Werror"],
diff --git a/libs/ui/tests/BufferHubBuffer_test.cpp b/libs/ui/tests/BufferHubBuffer_test.cpp
deleted file mode 100644
index 0c73a72..0000000
--- a/libs/ui/tests/BufferHubBuffer_test.cpp
+++ /dev/null
@@ -1,477 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "BufferHubBufferTest"
-
-#include <errno.h>
-#include <sys/epoll.h>
-
-#include <android/frameworks/bufferhub/1.0/IBufferHub.h>
-#include <android/hardware_buffer.h>
-#include <cutils/native_handle.h>
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <hidl/ServiceManagement.h>
-#include <hwbinder/IPCThreadState.h>
-#include <ui/BufferHubBuffer.h>
-#include <ui/BufferHubEventFd.h>
-
-namespace android {
-
-namespace {
-
-using ::android::BufferHubDefs::isAnyClientAcquired;
-using ::android::BufferHubDefs::isAnyClientGained;
-using ::android::BufferHubDefs::isAnyClientPosted;
-using ::android::BufferHubDefs::isClientAcquired;
-using ::android::BufferHubDefs::isClientGained;
-using ::android::BufferHubDefs::isClientPosted;
-using ::android::BufferHubDefs::isClientReleased;
-using ::android::BufferHubDefs::kMetadataHeaderSize;
-using ::android::frameworks::bufferhub::V1_0::IBufferHub;
-using ::testing::IsNull;
-using ::testing::NotNull;
-
-const int kWidth = 640;
-const int kHeight = 480;
-const int kLayerCount = 1;
-const int kFormat = HAL_PIXEL_FORMAT_RGBA_8888;
-const int kUsage = 0;
-const AHardwareBuffer_Desc kDesc = {kWidth, kHeight, kLayerCount, kFormat,
- kUsage, /*stride=*/0UL, /*rfu0=*/0UL, /*rfu1=*/0ULL};
-const size_t kUserMetadataSize = 1;
-
-class BufferHubBufferTest : public ::testing::Test {
-protected:
- void SetUp() override {
- android::hardware::ProcessState::self()->startThreadPool();
-
- if (!BufferHubServiceRunning()) {
- // TODO(b/112940221): Enforce the test cross all devices once BufferHub lands in Android
- // R for all Android varieties.
- GTEST_SKIP() << "Skip test as the BufferHub service is not running.";
- }
- }
-
- bool BufferHubServiceRunning() {
- sp<IBufferHub> bufferhub = IBufferHub::getService();
- return bufferhub.get() != nullptr;
- }
-};
-
-bool cmpAHardwareBufferDesc(const AHardwareBuffer_Desc& desc, const AHardwareBuffer_Desc& other) {
- // Not comparing stride because it's unknown before allocation
- return desc.format == other.format && desc.height == other.height &&
- desc.layers == other.layers && desc.usage == other.usage && desc.width == other.width;
-}
-
-class BufferHubBufferStateTransitionTest : public BufferHubBufferTest {
-protected:
- void SetUp() override {
- BufferHubBufferTest::SetUp();
-
- if (IsSkipped()) {
- // If the base class' SetUp() stated the test should be skipped, we should short
- // circuit this sub-class' logic.
- return;
- }
-
- CreateTwoClientsOfABuffer();
- }
-
- std::unique_ptr<BufferHubBuffer> b1;
- uint32_t b1ClientMask = 0U;
- std::unique_ptr<BufferHubBuffer> b2;
- uint32_t b2ClientMask = 0U;
-
-private:
- // Creates b1 and b2 as the clients of the same buffer for testing.
- void CreateTwoClientsOfABuffer();
-};
-
-void BufferHubBufferStateTransitionTest::CreateTwoClientsOfABuffer() {
- b1 = BufferHubBuffer::create(kWidth, kHeight, kLayerCount, kFormat, kUsage, kUserMetadataSize);
- ASSERT_THAT(b1, NotNull());
- b1ClientMask = b1->clientStateMask();
- ASSERT_NE(b1ClientMask, 0U);
-
- sp<NativeHandle> token = b1->duplicate();
- ASSERT_THAT(token, NotNull());
-
- b2 = BufferHubBuffer::import(token);
- ASSERT_THAT(b2, NotNull());
-
- b2ClientMask = b2->clientStateMask();
- ASSERT_NE(b2ClientMask, 0U);
- ASSERT_NE(b2ClientMask, b1ClientMask);
-}
-
-TEST_F(BufferHubBufferTest, CreateBufferFails) {
- // Buffer Creation will fail: BLOB format requires height to be 1.
- auto b1 = BufferHubBuffer::create(kWidth, /*height=*/2, kLayerCount,
- /*format=*/HAL_PIXEL_FORMAT_BLOB, kUsage, kUserMetadataSize);
-
- EXPECT_THAT(b1, IsNull());
-
- // Buffer Creation will fail: user metadata size too large.
- auto b2 = BufferHubBuffer::create(kWidth, kHeight, kLayerCount, kFormat, kUsage,
- /*userMetadataSize=*/std::numeric_limits<size_t>::max());
-
- EXPECT_THAT(b2, IsNull());
-
- // Buffer Creation will fail: user metadata size too large.
- const size_t userMetadataSize = std::numeric_limits<size_t>::max() - kMetadataHeaderSize;
- auto b3 = BufferHubBuffer::create(kWidth, kHeight, kLayerCount, kFormat, kUsage,
- userMetadataSize);
-
- EXPECT_THAT(b3, IsNull());
-}
-
-TEST_F(BufferHubBufferTest, CreateBuffer) {
- auto b1 = BufferHubBuffer::create(kWidth, kHeight, kLayerCount, kFormat, kUsage,
- kUserMetadataSize);
- ASSERT_THAT(b1, NotNull());
- EXPECT_TRUE(b1->isConnected());
- EXPECT_TRUE(b1->isValid());
- EXPECT_TRUE(cmpAHardwareBufferDesc(b1->desc(), kDesc));
- EXPECT_EQ(b1->userMetadataSize(), kUserMetadataSize);
-}
-
-TEST_F(BufferHubBufferTest, DuplicateAndImportBuffer) {
- auto b1 = BufferHubBuffer::create(kWidth, kHeight, kLayerCount, kFormat, kUsage,
- kUserMetadataSize);
- ASSERT_THAT(b1, NotNull());
- EXPECT_TRUE(b1->isValid());
-
- sp<NativeHandle> token = b1->duplicate();
- ASSERT_THAT(token, NotNull());
-
- // The detached buffer should still be valid.
- EXPECT_TRUE(b1->isConnected());
- EXPECT_TRUE(b1->isValid());
-
- std::unique_ptr<BufferHubBuffer> b2 = BufferHubBuffer::import(token);
-
- ASSERT_THAT(b2, NotNull());
- EXPECT_TRUE(b2->isValid());
-
- EXPECT_TRUE(cmpAHardwareBufferDesc(b1->desc(), b2->desc()));
- EXPECT_EQ(b1->userMetadataSize(), b2->userMetadataSize());
-
- // These two buffer instances are based on the same physical buffer under the
- // hood, so they should share the same id.
- EXPECT_EQ(b1->id(), b2->id());
- // We use clientStateMask() to tell those two instances apart.
- EXPECT_NE(b1->clientStateMask(), b2->clientStateMask());
-
- // Both buffer instances should be in released state currently.
- EXPECT_TRUE(b1->isReleased());
- EXPECT_TRUE(b2->isReleased());
-
- // The event fd should behave like duped event fds.
- const BufferHubEventFd& eventFd1 = b1->eventFd();
- ASSERT_GE(eventFd1.get(), 0);
- const BufferHubEventFd& eventFd2 = b2->eventFd();
- ASSERT_GE(eventFd2.get(), 0);
-
- base::unique_fd epollFd(epoll_create(64));
- ASSERT_GE(epollFd.get(), 0);
-
- // Add eventFd1 to epoll set, and signal eventFd2.
- epoll_event e = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 0}};
- ASSERT_EQ(epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, eventFd1.get(), &e), 0) << strerror(errno);
-
- std::array<epoll_event, 1> events;
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-
- eventFd2.signal();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
-
- // The epoll fd is edge triggered, so it only responds to the eventFd once.
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-
- eventFd2.signal();
- eventFd2.clear();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-}
-
-TEST_F(BufferHubBufferTest, ImportFreedBuffer) {
- auto b1 = BufferHubBuffer::create(kWidth, kHeight, kLayerCount, kFormat, kUsage,
- kUserMetadataSize);
- ASSERT_THAT(b1, NotNull());
- EXPECT_TRUE(b1->isValid());
-
- sp<NativeHandle> token = b1->duplicate();
- ASSERT_THAT(token, NotNull());
-
- // Explicitly destroy b1. Backend buffer should be freed and token becomes invalid
- b1.reset();
-
- std::unique_ptr<BufferHubBuffer> b2 = BufferHubBuffer::import(token);
-
- // Import should fail with INVALID_TOKEN
- EXPECT_THAT(b2, IsNull());
-}
-
-// nullptr must not crash the service
-TEST_F(BufferHubBufferTest, ImportNullToken) {
- auto b1 = BufferHubBuffer::import(nullptr);
- EXPECT_THAT(b1, IsNull());
-}
-
-TEST_F(BufferHubBufferTest, ImportInvalidToken) {
- native_handle_t* token = native_handle_create(/*numFds=*/0, /*numInts=*/1);
- token->data[0] = 0;
-
- sp<NativeHandle> tokenHandle = NativeHandle::create(token, /*ownHandle=*/true);
- auto b1 = BufferHubBuffer::import(tokenHandle);
-
- EXPECT_THAT(b1, IsNull());
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, GainBuffer_fromReleasedState) {
- ASSERT_TRUE(b1->isReleased());
-
- // Successful gaining the buffer should change the buffer state bit of b1 to
- // gained state, other client state bits to released state.
- EXPECT_EQ(b1->gain(), 0);
- EXPECT_TRUE(isClientGained(b1->bufferState(), b1ClientMask));
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, GainBuffer_fromGainedState) {
- ASSERT_EQ(b1->gain(), 0);
- auto currentBufferState = b1->bufferState();
- ASSERT_TRUE(isClientGained(currentBufferState, b1ClientMask));
-
- // Gaining from gained state by the same client should not return error.
- EXPECT_EQ(b1->gain(), 0);
-
- // Gaining from gained state by another client should return error.
- EXPECT_EQ(b2->gain(), -EBUSY);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, GainBuffer_fromAcquiredState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_EQ(b1->post(), 0);
- ASSERT_EQ(b2->acquire(), 0);
- ASSERT_TRUE(isAnyClientAcquired(b1->bufferState()));
-
- // Gaining from acquired state should fail.
- EXPECT_EQ(b1->gain(), -EBUSY);
- EXPECT_EQ(b2->gain(), -EBUSY);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, GainBuffer_fromOtherClientInPostedState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_EQ(b1->post(), 0);
- ASSERT_TRUE(isAnyClientPosted(b1->bufferState()));
-
- // Gaining a buffer who has other posted client should succeed.
- EXPECT_EQ(b1->gain(), 0);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, GainBuffer_fromSelfInPostedState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_EQ(b1->post(), 0);
- ASSERT_TRUE(isAnyClientPosted(b1->bufferState()));
-
- // A posted client should be able to gain the buffer when there is no other clients in
- // acquired state.
- EXPECT_EQ(b2->gain(), 0);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, PostBuffer_fromOtherInGainedState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_TRUE(isClientGained(b1->bufferState(), b1ClientMask));
-
- EXPECT_EQ(b2->post(), -EBUSY);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, PostBuffer_fromSelfInGainedState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_TRUE(isClientGained(b1->bufferState(), b1ClientMask));
-
- EXPECT_EQ(b1->post(), 0);
- auto currentBufferState = b1->bufferState();
- EXPECT_TRUE(isClientReleased(currentBufferState, b1ClientMask));
- EXPECT_TRUE(isClientPosted(currentBufferState, b2ClientMask));
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, PostBuffer_fromPostedState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_EQ(b1->post(), 0);
- ASSERT_TRUE(isAnyClientPosted(b1->bufferState()));
-
- // Post from posted state should fail.
- EXPECT_EQ(b1->post(), -EBUSY);
- EXPECT_EQ(b2->post(), -EBUSY);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, PostBuffer_fromAcquiredState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_EQ(b1->post(), 0);
- ASSERT_EQ(b2->acquire(), 0);
- ASSERT_TRUE(isAnyClientAcquired(b1->bufferState()));
-
- // Posting from acquired state should fail.
- EXPECT_EQ(b1->post(), -EBUSY);
- EXPECT_EQ(b2->post(), -EBUSY);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, PostBuffer_fromReleasedState) {
- ASSERT_TRUE(b1->isReleased());
-
- // Posting from released state should fail.
- EXPECT_EQ(b1->post(), -EBUSY);
- EXPECT_EQ(b2->post(), -EBUSY);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, AcquireBuffer_fromSelfInPostedState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_EQ(b1->post(), 0);
- ASSERT_TRUE(isClientPosted(b1->bufferState(), b2ClientMask));
-
- // Acquire from posted state should pass.
- EXPECT_EQ(b2->acquire(), 0);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, AcquireBuffer_fromOtherInPostedState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_EQ(b1->post(), 0);
- ASSERT_TRUE(isClientPosted(b1->bufferState(), b2ClientMask));
-
- // Acquire from released state should fail, although there are other clients
- // in posted state.
- EXPECT_EQ(b1->acquire(), -EBUSY);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, AcquireBuffer_fromSelfInAcquiredState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_EQ(b1->post(), 0);
- ASSERT_EQ(b2->acquire(), 0);
- auto currentBufferState = b1->bufferState();
- ASSERT_TRUE(isClientAcquired(currentBufferState, b2ClientMask));
-
- // Acquiring from acquired state by the same client should not error out.
- EXPECT_EQ(b2->acquire(), 0);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, AcquireBuffer_fromReleasedState) {
- ASSERT_TRUE(b1->isReleased());
-
- // Acquiring form released state should fail.
- EXPECT_EQ(b1->acquire(), -EBUSY);
- EXPECT_EQ(b2->acquire(), -EBUSY);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, AcquireBuffer_fromGainedState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_TRUE(isAnyClientGained(b1->bufferState()));
-
- // Acquiring from gained state should fail.
- EXPECT_EQ(b1->acquire(), -EBUSY);
- EXPECT_EQ(b2->acquire(), -EBUSY);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, ReleaseBuffer_fromSelfInReleasedState) {
- ASSERT_TRUE(b1->isReleased());
-
- EXPECT_EQ(b1->release(), 0);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, ReleaseBuffer_fromSelfInGainedState) {
- ASSERT_TRUE(b1->isReleased());
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_TRUE(isAnyClientGained(b1->bufferState()));
-
- EXPECT_EQ(b1->release(), 0);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, ReleaseBuffer_fromSelfInPostedState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_EQ(b1->post(), 0);
- ASSERT_TRUE(isAnyClientPosted(b1->bufferState()));
-
- EXPECT_EQ(b2->release(), 0);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, ReleaseBuffer_fromSelfInAcquiredState) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_EQ(b1->post(), 0);
- ASSERT_EQ(b2->acquire(), 0);
- ASSERT_TRUE(isAnyClientAcquired(b1->bufferState()));
-
- EXPECT_EQ(b2->release(), 0);
-}
-
-TEST_F(BufferHubBufferStateTransitionTest, BasicUsage) {
- // 1 producer buffer and 1 consumer buffer initialised in testcase setup.
- // Test if this set of basic operation succeed:
- // Producer post three times to the consumer, and released by consumer.
- for (int i = 0; i < 3; ++i) {
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_EQ(b1->post(), 0);
- ASSERT_EQ(b2->acquire(), 0);
- ASSERT_EQ(b2->release(), 0);
- }
-}
-
-TEST_F(BufferHubBufferTest, createNewConsumerAfterGain) {
- // Create a poducer buffer and gain.
- std::unique_ptr<BufferHubBuffer> b1 =
- BufferHubBuffer::create(kWidth, kHeight, kLayerCount, kFormat, kUsage,
- kUserMetadataSize);
- ASSERT_THAT(b1, NotNull());
- ASSERT_EQ(b1->gain(), 0);
-
- // Create a consumer of the buffer and test if the consumer can acquire the
- // buffer if producer posts.
- sp<NativeHandle> token = b1->duplicate();
- ASSERT_THAT(token, NotNull());
-
- std::unique_ptr<BufferHubBuffer> b2 = BufferHubBuffer::import(token);
-
- ASSERT_THAT(b2, NotNull());
- ASSERT_NE(b1->clientStateMask(), b2->clientStateMask());
-
- ASSERT_EQ(b1->post(), 0);
- EXPECT_EQ(b2->acquire(), 0);
-}
-
-TEST_F(BufferHubBufferTest, createNewConsumerAfterPost) {
- // Create a poducer buffer and post.
- std::unique_ptr<BufferHubBuffer> b1 =
- BufferHubBuffer::create(kWidth, kHeight, kLayerCount, kFormat, kUsage,
- kUserMetadataSize);
- ASSERT_EQ(b1->gain(), 0);
- ASSERT_EQ(b1->post(), 0);
-
- // Create a consumer of the buffer and test if the consumer can acquire the
- // buffer if producer posts.
- sp<NativeHandle> token = b1->duplicate();
- ASSERT_THAT(token, NotNull());
-
- std::unique_ptr<BufferHubBuffer> b2 = BufferHubBuffer::import(token);
-
- ASSERT_THAT(b2, NotNull());
- ASSERT_NE(b1->clientStateMask(), b2->clientStateMask());
-
- EXPECT_EQ(b2->acquire(), 0);
-}
-
-} // namespace
-
-} // namespace android
diff --git a/libs/ui/tests/BufferHubEventFd_test.cpp b/libs/ui/tests/BufferHubEventFd_test.cpp
deleted file mode 100644
index ef1781f..0000000
--- a/libs/ui/tests/BufferHubEventFd_test.cpp
+++ /dev/null
@@ -1,428 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "BufferHubEventFdTest"
-
-#include <sys/epoll.h>
-#include <sys/eventfd.h>
-
-#include <array>
-#include <condition_variable>
-#include <mutex>
-#include <thread>
-
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <log/log.h>
-#include <ui/BufferHubEventFd.h>
-
-namespace android {
-
-namespace {
-
-const int kTimeout = 100;
-const std::chrono::milliseconds kTimeoutMs(kTimeout);
-const int kTestRuns = 5;
-
-using ::testing::Contains;
-using BufferHubEventFdTest = ::testing::Test;
-
-} // namespace
-
-TEST_F(BufferHubEventFdTest, EventFd_testSingleEpollFd) {
- BufferHubEventFd eventFd;
- ASSERT_TRUE(eventFd.isValid());
-
- base::unique_fd epollFd(epoll_create(64));
- ASSERT_GE(epollFd.get(), 0);
-
- epoll_event e = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 0}};
- ASSERT_EQ(epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, eventFd.get(), &e), 0);
-
- std::array<epoll_event, 1> events;
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-
- eventFd.signal();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
-
- // The epoll fd is edge triggered, so it only responds to the eventFd once.
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-
- // Check that it can receive consecutive signal.
- eventFd.signal();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-
- // Check that it can receive consecutive signal from a duplicated eventfd.
- BufferHubEventFd dupEventFd(dup(eventFd.get()));
- ASSERT_TRUE(dupEventFd.isValid());
- dupEventFd.signal();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
- dupEventFd.signal();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-}
-
-TEST_F(BufferHubEventFdTest, EventFd_testCreateEpollFdAndAddSignaledEventFd) {
- BufferHubEventFd eventFd;
- ASSERT_TRUE(eventFd.isValid());
- eventFd.signal();
-
- base::unique_fd epollFd(epoll_create(64));
- ASSERT_GE(epollFd.get(), 0);
-
- // Make sure that the epoll set has not been signal yet.
- std::array<epoll_event, 1> events;
- ASSERT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-
- // Check that adding an signaled fd into this epoll set will trigger the epoll set.
- epoll_event e = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 0}};
- ASSERT_EQ(epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, eventFd.get(), &e), 0);
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
-
- // The epoll fd is edge triggered, so it only responds to the eventFd once.
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-}
-
-TEST_F(BufferHubEventFdTest, EventFd_testAddSignaledEventFdToEpollFd) {
- BufferHubEventFd eventFd;
- ASSERT_TRUE(eventFd.isValid());
-
- base::unique_fd epollFd(epoll_create(64));
- ASSERT_GE(epollFd.get(), 0);
-
- eventFd.signal();
-
- epoll_event e = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 0}};
- ASSERT_EQ(epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, eventFd.get(), &e), 0);
-
- std::array<epoll_event, 1> events;
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
-
- // The epoll fd is edge triggered, so it only responds to the eventFd once.
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-}
-
-TEST_F(BufferHubEventFdTest, EventFd_testConsecutiveSignalsFromAEventFd) {
- BufferHubEventFd eventFd;
- ASSERT_TRUE(eventFd.isValid());
- base::unique_fd epollFd(epoll_create(64));
- ASSERT_GE(epollFd.get(), 0);
- epoll_event e = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 0}};
- ASSERT_EQ(epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, eventFd.get(), &e), 0);
-
- std::array<epoll_event, 1> events;
- for (int i = 0; i < kTestRuns; ++i) {
- eventFd.signal();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
- }
-}
-
-TEST_F(BufferHubEventFdTest, EventFd_testConsecutiveSignalsFromADuplicatedEventFd) {
- BufferHubEventFd eventFd;
- ASSERT_TRUE(eventFd.isValid());
- base::unique_fd epollFd(epoll_create(64));
- ASSERT_GE(epollFd.get(), 0);
- epoll_event e = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 0}};
- ASSERT_EQ(epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, eventFd.get(), &e), 0);
-
- BufferHubEventFd dupEventFd(dup(eventFd.get()));
- ASSERT_TRUE(dupEventFd.isValid());
-
- std::array<epoll_event, 1> events;
- for (int i = 0; i < kTestRuns; ++i) {
- dupEventFd.signal();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
- }
-}
-
-TEST_F(BufferHubEventFdTest, EventFd_testClear) {
- BufferHubEventFd eventFd;
- ASSERT_TRUE(eventFd.isValid());
-
- base::unique_fd epollFd(epoll_create(64));
- epoll_event e = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 0}};
-
- ASSERT_GE(epollFd.get(), 0);
- ASSERT_EQ(epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, eventFd.get(), &e), 0);
-
- eventFd.signal();
- eventFd.clear();
-
- std::array<epoll_event, 1> events;
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-}
-
-TEST_F(BufferHubEventFdTest, EventFd_testDupEventFd) {
- BufferHubEventFd eventFd;
- ASSERT_TRUE(eventFd.isValid());
-
- base::unique_fd epollFd(epoll_create(64));
- epoll_event e = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 0}};
-
- ASSERT_GE(epollFd.get(), 0);
- ASSERT_EQ(epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, eventFd.get(), &e), 0);
-
- // Technically, the dupliated eventFd and the original eventFd are pointing
- // to the same kernel object. This test signals the duplicated eventFd but epolls the origianl
- // eventFd.
- BufferHubEventFd dupedEventFd(dup(eventFd.get()));
- ASSERT_GE(dupedEventFd.get(), 0);
-
- std::array<epoll_event, 1> events;
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-
- dupedEventFd.signal();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
-
- // The epoll fd is edge triggered, so it only responds to the eventFd once.
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-
- dupedEventFd.signal();
-
- dupedEventFd.clear();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-}
-
-TEST_F(BufferHubEventFdTest, EventFd_testTwoEpollFds) {
- BufferHubEventFd eventFd;
- ASSERT_TRUE(eventFd.isValid());
-
- base::unique_fd epollFd1(epoll_create(64));
- base::unique_fd epollFd2(epoll_create(64));
- epoll_event e = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 0}};
-
- ASSERT_GE(epollFd1.get(), 0);
- ASSERT_GE(epollFd2.get(), 0);
-
- // Register the same eventFd to two EpollFds.
- ASSERT_EQ(epoll_ctl(epollFd1.get(), EPOLL_CTL_ADD, eventFd.get(), &e), 0);
- ASSERT_EQ(epoll_ctl(epollFd2.get(), EPOLL_CTL_ADD, eventFd.get(), &e), 0);
-
- std::array<epoll_event, 1> events;
- EXPECT_EQ(epoll_wait(epollFd1.get(), events.data(), events.size(), 0), 0);
- EXPECT_EQ(epoll_wait(epollFd2.get(), events.data(), events.size(), 0), 0);
-
- eventFd.signal();
- EXPECT_EQ(epoll_wait(epollFd1.get(), events.data(), events.size(), 0), 1);
- EXPECT_EQ(epoll_wait(epollFd2.get(), events.data(), events.size(), 0), 1);
-
- // The epoll fd is edge triggered, so it only responds to the eventFd once.
- EXPECT_EQ(epoll_wait(epollFd1.get(), events.data(), events.size(), 0), 0);
- EXPECT_EQ(epoll_wait(epollFd2.get(), events.data(), events.size(), 0), 0);
-
- eventFd.signal();
- EXPECT_EQ(epoll_wait(epollFd1.get(), events.data(), events.size(), 0), 1);
-
- eventFd.clear();
- EXPECT_EQ(epoll_wait(epollFd1.get(), events.data(), events.size(), 0), 0);
- EXPECT_EQ(epoll_wait(epollFd2.get(), events.data(), events.size(), 0), 0);
-}
-
-TEST_F(BufferHubEventFdTest, EventFd_testTwoEventFds) {
- BufferHubEventFd eventFd1;
- BufferHubEventFd eventFd2;
-
- ASSERT_TRUE(eventFd1.isValid());
- ASSERT_TRUE(eventFd2.isValid());
-
- base::unique_fd epollFd(epoll_create(64));
- epoll_event e1 = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 1}};
- epoll_event e2 = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 2}};
-
- ASSERT_GE(epollFd.get(), 0);
- ASSERT_EQ(epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, eventFd1.get(), &e1), 0);
- ASSERT_EQ(epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, eventFd2.get(), &e2), 0);
-
- std::array<epoll_event, 2> events;
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-
- // Signal one by one.
- eventFd1.signal();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
- EXPECT_EQ(events[0].data.u32, e1.data.u32);
-
- eventFd2.signal();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
- EXPECT_EQ(events[0].data.u32, e2.data.u32);
-
- // Signal both.
- eventFd1.signal();
- eventFd2.signal();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 2);
-
- uint32_t u32s[] = {events[0].data.u32, events[1].data.u32};
- EXPECT_THAT(u32s, Contains(e1.data.u32));
- EXPECT_THAT(u32s, Contains(e2.data.u32));
-
- // The epoll fd is edge triggered, so it only responds to the eventFd once.
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 0);
-
- eventFd1.signal();
- eventFd2.signal();
- eventFd2.clear();
- EXPECT_EQ(epoll_wait(epollFd.get(), events.data(), events.size(), 0), 1);
-}
-
-TEST_F(BufferHubEventFdTest, EventFd_testPollingThreadWithTwoEventFds) {
- BufferHubEventFd eventFd1;
- BufferHubEventFd eventFd2;
-
- ASSERT_TRUE(eventFd1.isValid());
- ASSERT_TRUE(eventFd2.isValid());
-
- base::unique_fd epollFd(epoll_create(64));
- epoll_event e1 = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 1}};
- epoll_event e2 = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 2}};
-
- ASSERT_GE(epollFd.get(), 0);
- ASSERT_EQ(epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, eventFd1.get(), &e1), 0);
- ASSERT_EQ(epoll_ctl(epollFd.get(), EPOLL_CTL_ADD, eventFd2.get(), &e2), 0);
-
- int countEvent1 = 0;
- int countEvent2 = 0;
- std::atomic<bool> stop{false};
- std::mutex mx;
- std::condition_variable cv;
-
- std::thread pollingThread([&] {
- std::array<epoll_event, 2> events;
- while (true) {
- if (stop.load()) {
- break;
- }
- int ret = epoll_wait(epollFd.get(), events.data(), events.size(), kTimeout);
- ALOGE_IF(ret < 0 && errno != ETIMEDOUT, "Epoll failed.");
-
- std::lock_guard<std::mutex> lock(mx);
- for (int i = 0; i < ret; i++) {
- if (events[i].data.u32 == e1.data.u32) {
- countEvent1++;
- cv.notify_one();
- } else if (events[i].data.u32 == e2.data.u32) {
- countEvent2++;
- cv.notify_one();
- }
- }
- }
- });
-
- {
- std::unique_lock<std::mutex> lock(mx);
-
- eventFd1.signal();
- EXPECT_TRUE(cv.wait_for(lock, kTimeoutMs, [&] { return countEvent1 == 1; }));
-
- eventFd1.signal();
- EXPECT_TRUE(cv.wait_for(lock, kTimeoutMs, [&] { return countEvent1 == 2; }));
-
- eventFd2.signal();
- EXPECT_TRUE(cv.wait_for(lock, kTimeoutMs, [&] { return countEvent2 == 1; }));
-
- eventFd1.clear();
- eventFd2.clear();
- EXPECT_EQ(countEvent1, 2);
- EXPECT_EQ(countEvent2, 1);
-
- eventFd1.signal();
- EXPECT_TRUE(cv.wait_for(lock, kTimeoutMs, [&] { return countEvent1 == 3; }));
-
- eventFd2.signal();
- EXPECT_TRUE(cv.wait_for(lock, kTimeoutMs, [&] { return countEvent2 == 2; }));
- }
-
- stop.store(true);
- pollingThread.join();
-}
-
-TEST_F(BufferHubEventFdTest, EventFd_testTwoPollingThreads) {
- BufferHubEventFd eventFd;
- ASSERT_TRUE(eventFd.isValid());
-
- base::unique_fd epollFd1(epoll_create(64));
- base::unique_fd epollFd2(epoll_create(64));
- epoll_event e = {.events = EPOLLIN | EPOLLET, .data = {.u32 = 0}};
-
- ASSERT_GE(epollFd1.get(), 0);
- ASSERT_GE(epollFd2.get(), 0);
-
- // Register the same eventFd to two EpollFds.
- ASSERT_EQ(epoll_ctl(epollFd1.get(), EPOLL_CTL_ADD, eventFd.get(), &e), 0);
- ASSERT_EQ(epoll_ctl(epollFd2.get(), EPOLL_CTL_ADD, eventFd.get(), &e), 0);
-
- int countEpoll1 = 0;
- int countEpoll2 = 0;
- std::atomic<bool> stop{false};
- std::mutex mx;
- std::condition_variable cv;
-
- std::thread pollingThread1([&] {
- std::array<epoll_event, 1> events;
- while (!stop.load()) {
- int ret = epoll_wait(epollFd1.get(), events.data(), events.size(), kTimeout);
- ALOGE_IF(ret < 0 && errno != ETIMEDOUT, "Epoll failed.");
-
- if (ret > 0) {
- std::lock_guard<std::mutex> lock(mx);
- countEpoll1++;
- cv.notify_one();
- }
- }
- });
-
- std::thread pollingThread2([&] {
- std::array<epoll_event, 1> events;
- while (!stop.load()) {
- int ret = epoll_wait(epollFd2.get(), events.data(), events.size(), kTimeout);
- ALOGE_IF(ret < 0 && errno != ETIMEDOUT, "Epoll failed.");
-
- if (ret > 0) {
- std::lock_guard<std::mutex> lock(mx);
- countEpoll2++;
- cv.notify_one();
- }
- }
- });
-
- {
- std::unique_lock<std::mutex> lock(mx);
-
- eventFd.signal();
- EXPECT_TRUE(cv.wait_for(lock, kTimeoutMs, [&] { return countEpoll1 == 1; }));
- EXPECT_TRUE(cv.wait_for(lock, kTimeoutMs, [&] { return countEpoll2 == 1; }));
-
- eventFd.signal();
- EXPECT_TRUE(cv.wait_for(lock, kTimeoutMs, [&] { return countEpoll1 == 2; }));
- EXPECT_TRUE(cv.wait_for(lock, kTimeoutMs, [&] { return countEpoll2 == 2; }));
-
- eventFd.clear();
- EXPECT_EQ(countEpoll1, 2);
- EXPECT_EQ(countEpoll2, 2);
-
- eventFd.signal();
- EXPECT_TRUE(cv.wait_for(lock, kTimeoutMs, [&] { return countEpoll1 == 3; }));
- EXPECT_TRUE(cv.wait_for(lock, kTimeoutMs, [&] { return countEpoll2 == 3; }));
- }
-
- stop.store(true);
- pollingThread1.join();
- pollingThread2.join();
-}
-
-} // namespace android
diff --git a/libs/ui/tests/BufferHubMetadata_test.cpp b/libs/ui/tests/BufferHubMetadata_test.cpp
deleted file mode 100644
index eb978ca..0000000
--- a/libs/ui/tests/BufferHubMetadata_test.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <gtest/gtest.h>
-#include <ui/BufferHubMetadata.h>
-
-namespace android {
-namespace dvr {
-
-constexpr size_t kEmptyUserMetadataSize = 0;
-
-class BufferHubMetadataTest : public ::testing::Test {};
-
-TEST_F(BufferHubMetadataTest, Create_UserMetdataSizeTooBig) {
- BufferHubMetadata m1 = BufferHubMetadata::create(std::numeric_limits<uint32_t>::max());
- EXPECT_FALSE(m1.isValid());
-}
-
-TEST_F(BufferHubMetadataTest, Create_Success) {
- BufferHubMetadata m1 = BufferHubMetadata::create(kEmptyUserMetadataSize);
- EXPECT_TRUE(m1.isValid());
- EXPECT_NE(m1.metadataHeader(), nullptr);
-}
-
-TEST_F(BufferHubMetadataTest, Import_Success) {
- BufferHubMetadata m1 = BufferHubMetadata::create(kEmptyUserMetadataSize);
- EXPECT_TRUE(m1.isValid());
- EXPECT_NE(m1.metadataHeader(), nullptr);
-
- unique_fd h2 = unique_fd(dup(m1.ashmemFd().get()));
- EXPECT_NE(h2.get(), -1);
-
- BufferHubMetadata m2 = BufferHubMetadata::import(std::move(h2));
- EXPECT_EQ(h2.get(), -1);
- EXPECT_TRUE(m1.isValid());
- BufferHubDefs::MetadataHeader* mh1 = m1.metadataHeader();
- EXPECT_NE(mh1, nullptr);
-
- // Check if the newly allocated buffer is initialized in released state (i.e.
- // state equals to 0U).
- EXPECT_TRUE(mh1->bufferState.load() == 0U);
-
- EXPECT_TRUE(m2.isValid());
- BufferHubDefs::MetadataHeader* mh2 = m2.metadataHeader();
- EXPECT_NE(mh2, nullptr);
-
- // Check if the newly allocated buffer is initialized in released state (i.e.
- // state equals to 0U).
- EXPECT_TRUE(mh2->bufferState.load() == 0U);
-}
-
-TEST_F(BufferHubMetadataTest, MoveMetadataInvalidatesOldOne) {
- BufferHubMetadata m1 = BufferHubMetadata::create(sizeof(int));
- EXPECT_TRUE(m1.isValid());
- EXPECT_NE(m1.metadataHeader(), nullptr);
- EXPECT_NE(m1.ashmemFd().get(), -1);
- EXPECT_EQ(m1.userMetadataSize(), sizeof(int));
-
- BufferHubMetadata m2 = std::move(m1);
-
- // After the move, the metadata header (a raw pointer) should be reset in the older buffer.
- EXPECT_EQ(m1.metadataHeader(), nullptr);
- EXPECT_NE(m2.metadataHeader(), nullptr);
-
- EXPECT_EQ(m1.ashmemFd().get(), -1);
- EXPECT_NE(m2.ashmemFd().get(), -1);
-
- EXPECT_EQ(m1.userMetadataSize(), 0U);
- EXPECT_EQ(m2.userMetadataSize(), sizeof(int));
-
- BufferHubMetadata m3{std::move(m2)};
-
- // After the move, the metadata header (a raw pointer) should be reset in the older buffer.
- EXPECT_EQ(m2.metadataHeader(), nullptr);
- EXPECT_NE(m3.metadataHeader(), nullptr);
-
- EXPECT_EQ(m2.ashmemFd().get(), -1);
- EXPECT_NE(m3.ashmemFd().get(), -1);
-
- EXPECT_EQ(m2.userMetadataSize(), 0U);
- EXPECT_EQ(m3.userMetadataSize(), sizeof(int));
-}
-
-} // namespace dvr
-} // namespace android
diff --git a/libs/ui/tests/GraphicBufferAllocator_test.cpp b/libs/ui/tests/GraphicBufferAllocator_test.cpp
index efca083..f4c0afa 100644
--- a/libs/ui/tests/GraphicBufferAllocator_test.cpp
+++ b/libs/ui/tests/GraphicBufferAllocator_test.cpp
@@ -51,7 +51,7 @@
std::cout << "Setting expected stride to " << stride << std::endl;
EXPECT_CALL(*(reinterpret_cast<const mock::MockGrallocAllocator*>(mAllocator.get())),
allocate)
- .WillOnce(DoAll(SetArgPointee<6>(stride), Return(err)));
+ .WillOnce(DoAll(SetArgPointee<7>(stride), Return(err)));
}
std::unique_ptr<const GrallocAllocator>& getAllocator() { return mAllocator; }
};
diff --git a/libs/ui/tests/GraphicBufferOverBinder_test.cpp b/libs/ui/tests/GraphicBufferOverBinder_test.cpp
new file mode 100644
index 0000000..126a945
--- /dev/null
+++ b/libs/ui/tests/GraphicBufferOverBinder_test.cpp
@@ -0,0 +1,138 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "GraphicBufferOverBinder_test"
+
+#include <binder/IServiceManager.h>
+#include <binder/Parcel.h>
+#include <binder/ProcessState.h>
+#include <gtest/gtest.h>
+#include <gui/BufferQueue.h>
+#include <gui/IGraphicBufferConsumer.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/Log.h>
+
+namespace android {
+
+constexpr uint32_t kTestWidth = 1024;
+constexpr uint32_t kTestHeight = 1;
+constexpr uint32_t kTestFormat = HAL_PIXEL_FORMAT_BLOB;
+constexpr uint32_t kTestLayerCount = 1;
+constexpr uint64_t kTestUsage = GraphicBuffer::USAGE_SW_WRITE_OFTEN;
+static const String16 kTestServiceName = String16("GraphicBufferOverBinderTestService");
+enum GraphicBufferOverBinderTestServiceCode {
+ GRAPHIC_BUFFER = IBinder::FIRST_CALL_TRANSACTION,
+};
+
+class GraphicBufferOverBinderTestService : public BBinder {
+public:
+ GraphicBufferOverBinderTestService() {
+ // GraphicBuffer
+ mGraphicBuffer = new GraphicBuffer(kTestWidth, kTestHeight, kTestFormat, kTestLayerCount,
+ kTestUsage);
+ }
+
+ ~GraphicBufferOverBinderTestService() = default;
+
+ virtual status_t onTransact(uint32_t code, const Parcel& /*data*/, Parcel* reply,
+ uint32_t /*flags*/ = 0) {
+ switch (code) {
+ case GRAPHIC_BUFFER: {
+ return reply->write(*mGraphicBuffer);
+ }
+ default:
+ return UNKNOWN_TRANSACTION;
+ };
+ }
+
+protected:
+ sp<GraphicBuffer> mGraphicBuffer;
+};
+
+static int runBinderServer() {
+ ProcessState::self()->startThreadPool();
+
+ sp<IServiceManager> sm = defaultServiceManager();
+ sp<GraphicBufferOverBinderTestService> service = new GraphicBufferOverBinderTestService;
+ sm->addService(kTestServiceName, service, false);
+
+ ALOGI("Binder server running...");
+
+ while (true) {
+ int stat, retval;
+ retval = wait(&stat);
+ if (retval == -1 && errno == ECHILD) {
+ break;
+ }
+ }
+
+ ALOGI("Binder server exiting...");
+ return 0;
+}
+
+class GraphicBufferOverBinderTest : public ::testing::TestWithParam<uint32_t> {
+protected:
+ virtual void SetUp() {
+ mService = defaultServiceManager()->getService(kTestServiceName);
+ if (mService == nullptr) {
+ ALOGE("Failed to connect to the test service.");
+ return;
+ }
+
+ ALOGI("Binder service is ready for client.");
+ }
+
+ status_t GetGraphicBuffer(sp<GraphicBuffer>* outBuf, uint32_t opCode) {
+ Parcel data;
+ Parcel reply;
+ status_t error = mService->transact(opCode, data, &reply);
+ if (error != NO_ERROR) {
+ ALOGE("Failed to get graphic buffer over binder, error=%d.", error);
+ return error;
+ }
+
+ *outBuf = new GraphicBuffer();
+ return reply.read(**outBuf);
+ }
+
+private:
+ sp<IBinder> mService;
+};
+
+TEST_F(GraphicBufferOverBinderTest, SendGraphicBufferOverBinder) {
+ sp<GraphicBuffer> gb;
+ EXPECT_EQ(GetGraphicBuffer(&gb, GRAPHIC_BUFFER), OK);
+ EXPECT_NE(gb, nullptr);
+ void* vaddr;
+ EXPECT_EQ(gb->lock(kTestUsage, &vaddr), OK);
+ EXPECT_EQ(gb->unlock(), OK);
+}
+
+} // namespace android
+
+int main(int argc, char** argv) {
+ pid_t pid = fork();
+ if (pid == 0) {
+ android::ProcessState::self()->startThreadPool();
+ ::testing::InitGoogleTest(&argc, argv);
+ return RUN_ALL_TESTS();
+
+ } else {
+ ALOGI("Test process pid: %d.", pid);
+ return android::runBinderServer();
+ }
+}
diff --git a/libs/ui/tests/GraphicBuffer_test.cpp b/libs/ui/tests/GraphicBuffer_test.cpp
index 127f7ee..19551b3 100644
--- a/libs/ui/tests/GraphicBuffer_test.cpp
+++ b/libs/ui/tests/GraphicBuffer_test.cpp
@@ -16,7 +16,6 @@
#define LOG_TAG "GraphicBufferTest"
-#include <ui/BufferHubBuffer.h>
#include <ui/GraphicBuffer.h>
#include <gtest/gtest.h>
@@ -27,7 +26,6 @@
constexpr uint32_t kTestWidth = 1024;
constexpr uint32_t kTestHeight = 1;
-constexpr uint32_t kTestFormat = HAL_PIXEL_FORMAT_BLOB;
constexpr uint32_t kTestLayerCount = 1;
constexpr uint64_t kTestUsage = GraphicBuffer::USAGE_SW_WRITE_OFTEN;
@@ -44,95 +42,28 @@
TEST_F(GraphicBufferTest, AllocateBadDimensions) {
PixelFormat format = PIXEL_FORMAT_RGBA_8888;
+ if (std::numeric_limits<size_t>::max() / std::numeric_limits<uint32_t>::max() /
+ bytesPerPixel(format) >=
+ std::numeric_limits<uint32_t>::max()) {
+ GTEST_SUCCEED() << "Cannot overflow with this format";
+ }
uint32_t width, height;
width = height = std::numeric_limits<uint32_t>::max();
sp<GraphicBuffer> gb(new GraphicBuffer(width, height, format, kTestLayerCount, kTestUsage,
std::string("test")));
ASSERT_EQ(BAD_VALUE, gb->initCheck());
-}
-TEST_F(GraphicBufferTest, CreateFromBufferHubBuffer) {
- std::unique_ptr<BufferHubBuffer> b1 =
- BufferHubBuffer::create(kTestWidth, kTestHeight, kTestLayerCount, kTestFormat,
- kTestUsage, /*userMetadataSize=*/0);
- ASSERT_NE(b1, nullptr);
- EXPECT_TRUE(b1->isValid());
-
- sp<GraphicBuffer> gb(new GraphicBuffer(std::move(b1)));
- EXPECT_TRUE(gb->isBufferHubBuffer());
-
- EXPECT_EQ(gb->getWidth(), kTestWidth);
- EXPECT_EQ(gb->getHeight(), kTestHeight);
- EXPECT_EQ(static_cast<uint32_t>(gb->getPixelFormat()), kTestFormat);
- EXPECT_EQ(gb->getUsage(), kTestUsage);
- EXPECT_EQ(gb->getLayerCount(), kTestLayerCount);
-}
-
-TEST_F(GraphicBufferTest, InvalidBufferIdForNoneBufferHubBuffer) {
- sp<GraphicBuffer> gb(
- new GraphicBuffer(kTestWidth, kTestHeight, kTestFormat, kTestLayerCount, kTestUsage));
- EXPECT_FALSE(gb->isBufferHubBuffer());
- EXPECT_EQ(gb->getBufferId(), -1);
-}
-
-TEST_F(GraphicBufferTest, BufferIdMatchesBufferHubBufferId) {
- std::unique_ptr<BufferHubBuffer> b1 =
- BufferHubBuffer::create(kTestWidth, kTestHeight, kTestLayerCount, kTestFormat,
- kTestUsage, /*userMetadataSize=*/0);
- EXPECT_NE(b1, nullptr);
- EXPECT_TRUE(b1->isValid());
-
- int b1_id = b1->id();
- EXPECT_GE(b1_id, 0);
-
- sp<GraphicBuffer> gb(new GraphicBuffer(std::move(b1)));
- EXPECT_TRUE(gb->isBufferHubBuffer());
- EXPECT_EQ(gb->getBufferId(), b1_id);
-}
-
-TEST_F(GraphicBufferTest, flattenAndUnflatten) {
- std::unique_ptr<BufferHubBuffer> b1 =
- BufferHubBuffer::create(kTestWidth, kTestHeight, kTestLayerCount, kTestFormat,
- kTestUsage, /*userMetadataSize=*/0);
- ASSERT_NE(b1, nullptr);
- sp<GraphicBuffer> gb1(new GraphicBuffer(std::move(b1)));
- gb1->setGenerationNumber(42);
-
- size_t flattenedSize = gb1->getFlattenedSize();
- EXPECT_EQ(flattenedSize, 48);
- size_t fdCount = gb1->getFdCount();
- EXPECT_EQ(fdCount, 0);
-
- int data[flattenedSize];
- int fds[0];
-
- // Make copies of needed items since flatten modifies them.
- size_t flattenedSizeCopy = flattenedSize;
- size_t fdCountCopy = fdCount;
- void* dataStart = data;
- int* fdsStart = fds;
- status_t err = gb1->flatten(dataStart, flattenedSizeCopy, fdsStart, fdCountCopy);
- ASSERT_EQ(err, NO_ERROR);
- EXPECT_EQ(flattenedSizeCopy, 0);
- EXPECT_EQ(fdCountCopy, 0);
-
- size_t unflattenSize = flattenedSize;
- size_t unflattenFdCount = fdCount;
- const void* unflattenData = static_cast<const void*>(dataStart);
- const int* unflattenFdData = static_cast<const int*>(fdsStart);
-
- GraphicBuffer* gb2 = new GraphicBuffer();
- err = gb2->unflatten(unflattenData, unflattenSize, unflattenFdData, unflattenFdCount);
- ASSERT_EQ(err, NO_ERROR);
- EXPECT_TRUE(gb2->isBufferHubBuffer());
-
- EXPECT_EQ(gb2->getWidth(), kTestWidth);
- EXPECT_EQ(gb2->getHeight(), kTestHeight);
- EXPECT_EQ(static_cast<uint32_t>(gb2->getPixelFormat()), kTestFormat);
- EXPECT_EQ(gb2->getUsage(), kTestUsage);
- EXPECT_EQ(gb2->getLayerCount(), kTestLayerCount);
- EXPECT_EQ(gb1->getBufferId(), gb2->getBufferId());
- EXPECT_EQ(gb2->getGenerationNumber(), 42);
+ const size_t targetArea = std::numeric_limits<size_t>::max() / bytesPerPixel(format);
+ const size_t widthCandidate = targetArea / std::numeric_limits<uint32_t>::max();
+ if (widthCandidate == 0) {
+ width = 1;
+ } else {
+ width = std::numeric_limits<uint32_t>::max();
+ }
+ height = (targetArea / width) + 1;
+ sp<GraphicBuffer> gb2(new GraphicBuffer(width, height, format, kTestLayerCount, kTestUsage,
+ std::string("test")));
+ ASSERT_EQ(BAD_VALUE, gb2->initCheck());
}
} // namespace android
diff --git a/libs/ui/tests/Region_test.cpp b/libs/ui/tests/Region_test.cpp
index b104a46..c6b826d 100644
--- a/libs/ui/tests/Region_test.cpp
+++ b/libs/ui/tests/Region_test.cpp
@@ -152,5 +152,20 @@
}
}
+TEST_F(RegionTest, EqualsToSelf) {
+ Region touchableRegion;
+ touchableRegion.orSelf(Rect(0, 0, 100, 100));
+
+ ASSERT_TRUE(touchableRegion.contains(50, 50));
+
+ // Compiler prevents us from directly calling 'touchableRegion = touchableRegion'
+ Region& referenceTouchableRegion = touchableRegion;
+ touchableRegion = referenceTouchableRegion;
+
+ ASSERT_FALSE(touchableRegion.isEmpty());
+
+ ASSERT_TRUE(touchableRegion.contains(50, 50));
+}
+
}; // namespace android
diff --git a/libs/ui/tests/Size_test.cpp b/libs/ui/tests/Size_test.cpp
index 69e1ac8..38f37ad 100644
--- a/libs/ui/tests/Size_test.cpp
+++ b/libs/ui/tests/Size_test.cpp
@@ -19,8 +19,18 @@
#include <cmath>
#include <cstdlib>
+#ifdef __clang__
+#pragma clang diagnostic push
+#pragma clang diagnostic error "-Wimplicit-int-float-conversion"
+#pragma clang diagnostic error "-Wconversion"
+#endif // __clang__
+
#include <ui/Size.h>
+#ifdef __clang__
+#pragma clang diagnostic pop
+#endif // __clang__
+
#include <gtest/gtest.h>
namespace android {
@@ -176,9 +186,34 @@
TEST(SizeTest, FloatRangeIsClamped) {
ClampTest(std::numeric_limits<float>::max(), std::numeric_limits<int32_t>::max());
+ ClampTest(nexttowardf(std::numeric_limits<int32_t>::max(), std::numeric_limits<float>::max()),
+ std::numeric_limits<int32_t>::max());
+ ClampTest(static_cast<float>(std::numeric_limits<int32_t>::max()),
+ std::numeric_limits<int32_t>::max());
+ ClampTest(nexttowardf(std::numeric_limits<int32_t>::max(), 0),
+ static_cast<int32_t>(nexttowardf(std::numeric_limits<int32_t>::max(), 0)));
ClampTest(float(0), int32_t(0));
+ ClampTest(nexttowardf(std::numeric_limits<int32_t>::lowest(), 0),
+ static_cast<int32_t>(nexttowardf(std::numeric_limits<int32_t>::lowest(), 0)));
+ ClampTest(static_cast<float>(std::numeric_limits<int32_t>::lowest()),
+ std::numeric_limits<int32_t>::lowest());
+ ClampTest(nexttowardf(std::numeric_limits<int32_t>::lowest(),
+ std::numeric_limits<float>::lowest()),
+ std::numeric_limits<int32_t>::lowest());
ClampTest(std::numeric_limits<float>::lowest(), std::numeric_limits<int32_t>::lowest());
}
+TEST(SizeTest, Uint32RangeIsClamped) {
+ ClampTest(std::numeric_limits<uint32_t>::max(), std::numeric_limits<int32_t>::max());
+ ClampTest(std::numeric_limits<uint32_t>::max() - 1, std::numeric_limits<int32_t>::max());
+ ClampTest(static_cast<uint32_t>(std::numeric_limits<int32_t>::max()) + 1,
+ std::numeric_limits<int32_t>::max());
+ ClampTest(static_cast<uint32_t>(std::numeric_limits<int32_t>::max()),
+ std::numeric_limits<int32_t>::max());
+ ClampTest(static_cast<uint32_t>(std::numeric_limits<int32_t>::max()) - 1,
+ std::numeric_limits<int32_t>::max() - 1);
+ ClampTest(uint32_t(0), int32_t(0));
+}
+
} // namespace ui
} // namespace android
diff --git a/libs/ui/tests/TEST_MAPPING b/libs/ui/tests/TEST_MAPPING
new file mode 100644
index 0000000..7fcd7de
--- /dev/null
+++ b/libs/ui/tests/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+ "presubmit": [
+ {
+ "name": "Size_test"
+ }
+ ]
+}
diff --git a/libs/ui/tests/mock/MockGrallocAllocator.h b/libs/ui/tests/mock/MockGrallocAllocator.h
index 22c80a4..d62e3e2 100644
--- a/libs/ui/tests/mock/MockGrallocAllocator.h
+++ b/libs/ui/tests/mock/MockGrallocAllocator.h
@@ -32,11 +32,11 @@
~MockGrallocAllocator() override;
MOCK_METHOD(bool, isLoaded, (), (const, override));
- MOCK_METHOD(std::string, dumpDebugInfo, (), (const, override));
+ MOCK_METHOD(std::string, dumpDebugInfo, (bool less), (const, override));
MOCK_METHOD(status_t, allocate,
- (uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount,
- uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
- buffer_handle_t* outBufferHandles),
+ (std::string requestorName, uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage, uint32_t bufferCount, uint32_t* outStride,
+ buffer_handle_t* outBufferHandles, bool less),
(const, override));
};
diff --git a/libs/vr/OWNERS b/libs/vr/OWNERS
index ec2d712..098c80e 100644
--- a/libs/vr/OWNERS
+++ b/libs/vr/OWNERS
@@ -1,4 +1,4 @@
hendrikw@google.com
jwcai@google.com
steventhomas@google.com
-
+patplunkett@google.com
diff --git a/libs/vr/libbufferhub/Android.bp b/libs/vr/libbufferhub/Android.bp
index 6d202ae..2fcee7b 100644
--- a/libs/vr/libbufferhub/Android.bp
+++ b/libs/vr/libbufferhub/Android.bp
@@ -29,11 +29,9 @@
sharedLibraries = [
"libbase",
"libcutils",
- "libhardware",
"liblog",
"libui",
"libutils",
- "libnativewindow",
"libpdx_default_transport",
]
diff --git a/libs/vr/libbufferhub/consumer_buffer.cpp b/libs/vr/libbufferhub/consumer_buffer.cpp
index 115e866..7823e36 100644
--- a/libs/vr/libbufferhub/consumer_buffer.cpp
+++ b/libs/vr/libbufferhub/consumer_buffer.cpp
@@ -52,12 +52,6 @@
while (!buffer_state_->compare_exchange_weak(
current_buffer_state, updated_buffer_state, std::memory_order_acq_rel,
std::memory_order_acquire)) {
- ALOGD(
- "%s Failed to acquire the buffer. Current buffer state was changed to "
- "%" PRIx32
- " when trying to acquire the buffer and modify the buffer state to "
- "%" PRIx32 ". About to try again if the buffer is still posted.",
- __FUNCTION__, current_buffer_state, updated_buffer_state);
if (!BufferHubDefs::isClientPosted(current_buffer_state,
client_state_mask())) {
ALOGE(
@@ -152,12 +146,6 @@
while (!buffer_state_->compare_exchange_weak(
current_buffer_state, updated_buffer_state, std::memory_order_acq_rel,
std::memory_order_acquire)) {
- ALOGD(
- "%s: Failed to release the buffer. Current buffer state was changed to "
- "%" PRIx32
- " when trying to release the buffer and modify the buffer state to "
- "%" PRIx32 ". About to try again.",
- __FUNCTION__, current_buffer_state, updated_buffer_state);
// The failure of compare_exchange_weak updates current_buffer_state.
updated_buffer_state = current_buffer_state & (~client_state_mask());
}
diff --git a/libs/vr/libbufferhub/producer_buffer.cpp b/libs/vr/libbufferhub/producer_buffer.cpp
index 3d88ba5..aa9d072 100644
--- a/libs/vr/libbufferhub/producer_buffer.cpp
+++ b/libs/vr/libbufferhub/producer_buffer.cpp
@@ -96,13 +96,6 @@
while (!buffer_state_->compare_exchange_weak(
current_buffer_state, updated_buffer_state, std::memory_order_acq_rel,
std::memory_order_acquire)) {
- ALOGD(
- "%s: Failed to post the buffer. Current buffer state was changed to "
- "%" PRIx32
- " when trying to post the buffer and modify the buffer state to "
- "%" PRIx32
- ". About to try again if the buffer is still gained by this client.",
- __FUNCTION__, current_buffer_state, updated_buffer_state);
if (!BufferHubDefs::isClientGained(current_buffer_state,
client_state_mask())) {
ALOGE(
@@ -186,15 +179,6 @@
while (!buffer_state_->compare_exchange_weak(
current_buffer_state, updated_buffer_state, std::memory_order_acq_rel,
std::memory_order_acquire)) {
- ALOGD(
- "%s: Failed to gain the buffer. Current buffer state was changed to "
- "%" PRIx32
- " when trying to gain the buffer and modify the buffer state to "
- "%" PRIx32
- ". About to try again if the buffer is still not read by other "
- "clients.",
- __FUNCTION__, current_buffer_state, updated_buffer_state);
-
if (BufferHubDefs::isAnyClientAcquired(current_buffer_state) ||
BufferHubDefs::isAnyClientGained(current_buffer_state) ||
(BufferHubDefs::isAnyClientPosted(
diff --git a/libs/vr/libbufferhubqueue/Android.bp b/libs/vr/libbufferhubqueue/Android.bp
index 9f72c05..77c7911 100644
--- a/libs/vr/libbufferhubqueue/Android.bp
+++ b/libs/vr/libbufferhubqueue/Android.bp
@@ -26,10 +26,8 @@
]
sharedLibraries = [
- "libbase",
"libbinder",
"libcutils",
- "libhardware",
"liblog",
"libui",
"libutils",
diff --git a/libs/vr/libdisplay/display_client.cpp b/libs/vr/libdisplay/display_client.cpp
index f67e258..62856df 100644
--- a/libs/vr/libdisplay/display_client.cpp
+++ b/libs/vr/libdisplay/display_client.cpp
@@ -178,6 +178,10 @@
return status;
}
+Status<uint8_t> DisplayClient::GetDisplayIdentificationPort() {
+ return InvokeRemoteMethod<DisplayProtocol::GetDisplayIdentificationPort>();
+}
+
Status<std::unique_ptr<Surface>> DisplayClient::CreateSurface(
const SurfaceAttributes& attributes) {
int error;
diff --git a/libs/vr/libdisplay/include/private/dvr/display_client.h b/libs/vr/libdisplay/include/private/dvr/display_client.h
index f8f5b3d..81546ac 100644
--- a/libs/vr/libdisplay/include/private/dvr/display_client.h
+++ b/libs/vr/libdisplay/include/private/dvr/display_client.h
@@ -72,6 +72,7 @@
public:
pdx::Status<Metrics> GetDisplayMetrics();
pdx::Status<std::string> GetConfigurationData(ConfigFileType config_type);
+ pdx::Status<uint8_t> GetDisplayIdentificationPort();
pdx::Status<std::unique_ptr<IonBuffer>> SetupGlobalBuffer(
DvrGlobalBufferKey key, size_t size, uint64_t usage);
pdx::Status<void> DeleteGlobalBuffer(DvrGlobalBufferKey key);
diff --git a/libs/vr/libdisplay/include/private/dvr/display_protocol.h b/libs/vr/libdisplay/include/private/dvr/display_protocol.h
index 3786d1d..9f4cc4a 100644
--- a/libs/vr/libdisplay/include/private/dvr/display_protocol.h
+++ b/libs/vr/libdisplay/include/private/dvr/display_protocol.h
@@ -191,7 +191,8 @@
enum class ConfigFileType : uint32_t {
kLensMetrics,
kDeviceMetrics,
- kDeviceConfiguration
+ kDeviceConfiguration,
+ kDeviceEdid
};
struct DisplayProtocol {
@@ -210,6 +211,7 @@
kOpGetSurfaceInfo,
kOpCreateQueue,
kOpSetAttributes,
+ kOpGetDisplayIdentificationPort,
};
// Aliases.
@@ -220,6 +222,8 @@
PDX_REMOTE_METHOD(GetMetrics, kOpGetMetrics, Metrics(Void));
PDX_REMOTE_METHOD(GetConfigurationData, kOpGetConfigurationData,
std::string(ConfigFileType config_type));
+ PDX_REMOTE_METHOD(GetDisplayIdentificationPort,
+ kOpGetDisplayIdentificationPort, uint8_t(Void));
PDX_REMOTE_METHOD(SetupGlobalBuffer, kOpSetupGlobalBuffer,
LocalNativeBufferHandle(DvrGlobalBufferKey key, size_t size,
uint64_t usage));
diff --git a/libs/vr/libdisplay/vsync_service.cpp b/libs/vr/libdisplay/vsync_service.cpp
index 4668b98..04d4f30 100644
--- a/libs/vr/libdisplay/vsync_service.cpp
+++ b/libs/vr/libdisplay/vsync_service.cpp
@@ -45,8 +45,8 @@
ALOGE("onVsync failed to writeInt64: %d", result);
return result;
}
- result = remote()->transact(
- BnVsyncCallback::ON_VSYNC, data, &reply, TF_ONE_WAY);
+ result = remote()->transact(BnVsyncCallback::ON_VSYNC, data, &reply,
+ IBinder::FLAG_ONEWAY);
if (result != OK) {
ALOGE("onVsync failed to transact: %d", result);
return result;
diff --git a/libs/vr/libdvr/include/dvr/dvr_api.h b/libs/vr/libdvr/include/dvr/dvr_api.h
index e383bb2..b7abb99 100644
--- a/libs/vr/libdvr/include/dvr/dvr_api.h
+++ b/libs/vr/libdvr/include/dvr/dvr_api.h
@@ -85,6 +85,8 @@
DVR_CONFIGURATION_DATA_DEVICE_METRICS = 1,
// Request the per device configuration data file.
DVR_CONFIGURATION_DATA_DEVICE_CONFIG = 2,
+ // Request the edid data for the display.
+ DVR_CONFIGURATION_DATA_DEVICE_EDID = 3,
};
// dvr_display_manager.h
diff --git a/libs/vr/libpdx/Android.bp b/libs/vr/libpdx/Android.bp
index 1a9d727..24ba830 100644
--- a/libs/vr/libpdx/Android.bp
+++ b/libs/vr/libpdx/Android.bp
@@ -2,6 +2,7 @@
name: "libpdx_headers",
export_include_dirs: ["private"],
vendor_available: true,
+ min_sdk_version: "29",
}
cc_library_static {
@@ -53,6 +54,8 @@
"libpdx",
"liblog",
"libutils",
+ ],
+ shared_libs: [
"libvndksupport",
],
}
diff --git a/libs/vr/libpdx_default_transport/Android.bp b/libs/vr/libpdx_default_transport/Android.bp
index 1176abf..1ce9c99 100644
--- a/libs/vr/libpdx_default_transport/Android.bp
+++ b/libs/vr/libpdx_default_transport/Android.bp
@@ -39,7 +39,6 @@
"libcutils",
"liblog",
"libutils",
- "libcrypto",
"libselinux",
],
}
diff --git a/libs/vr/libpdx_uds/service_endpoint.cpp b/libs/vr/libpdx_uds/service_endpoint.cpp
index ecbfdba..9bc70ea 100644
--- a/libs/vr/libpdx_uds/service_endpoint.cpp
+++ b/libs/vr/libpdx_uds/service_endpoint.cpp
@@ -535,13 +535,13 @@
*message = Message{info};
auto* state = static_cast<MessageState*>(message->GetState());
state->request = std::move(request);
- if (request.send_len > 0 && !request.is_impulse) {
- state->request_data.resize(request.send_len);
+ if (state->request.send_len > 0 && !state->request.is_impulse) {
+ state->request_data.resize(state->request.send_len);
status = ReceiveData(channel_fd, state->request_data.data(),
state->request_data.size());
}
- if (status && request.is_impulse)
+ if (status && state->request.is_impulse)
status = ReenableEpollEvent(channel_fd);
if (!status) {
diff --git a/libs/vr/libvrflinger/Android.bp b/libs/vr/libvrflinger/Android.bp
index 2829353..abc64bd 100644
--- a/libs/vr/libvrflinger/Android.bp
+++ b/libs/vr/libvrflinger/Android.bp
@@ -35,11 +35,12 @@
]
sharedLibraries = [
- "android.frameworks.vr.composer@1.0",
+ "android.frameworks.vr.composer@2.0",
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.composer@2.1",
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
+ "android.hardware.graphics.composer@2.4",
"libbinder",
"libbase",
"libbufferhubqueue",
@@ -57,7 +58,6 @@
"libgui",
"libsync",
"libhidlbase",
- "libhidltransport",
"libfmq",
"libpdx_default_transport",
]
@@ -66,6 +66,7 @@
"android.hardware.graphics.composer@2.1-command-buffer",
"android.hardware.graphics.composer@2.2-command-buffer",
"android.hardware.graphics.composer@2.3-command-buffer",
+ "android.hardware.graphics.composer@2.4-command-buffer",
"libdvr_headers",
"libsurfaceflinger_headers",
]
diff --git a/libs/vr/libvrflinger/display_service.cpp b/libs/vr/libvrflinger/display_service.cpp
index 87162c0..582fed3 100644
--- a/libs/vr/libvrflinger/display_service.cpp
+++ b/libs/vr/libvrflinger/display_service.cpp
@@ -18,6 +18,8 @@
#include <private/dvr/trusted_uids.h>
#include <private/dvr/types.h>
+#include "DisplayHardware/DisplayIdentification.h"
+
using android::dvr::display::DisplayProtocol;
using android::pdx::Channel;
using android::pdx::ErrorStatus;
@@ -139,6 +141,11 @@
*this, &DisplayService::OnGetConfigurationData, message);
return {};
+ case DisplayProtocol::GetDisplayIdentificationPort::Opcode:
+ DispatchRemoteMethod<DisplayProtocol::GetDisplayIdentificationPort>(
+ *this, &DisplayService::OnGetDisplayIdentificationPort, message);
+ return {};
+
case DisplayProtocol::CreateSurface::Opcode:
DispatchRemoteMethod<DisplayProtocol::CreateSurface>(
*this, &DisplayService::OnCreateSurface, message);
@@ -194,6 +201,7 @@
pdx::Status<std::string> DisplayService::OnGetConfigurationData(
pdx::Message& /*message*/, display::ConfigFileType config_type) {
std::string property_name;
+ DisplayIdentificationData display_identification_data;
switch (config_type) {
case display::ConfigFileType::kLensMetrics:
property_name = kDvrLensMetricsProperty;
@@ -204,6 +212,14 @@
case display::ConfigFileType::kDeviceConfiguration:
property_name = kDvrDeviceConfigProperty;
break;
+ case display::ConfigFileType::kDeviceEdid:
+ display_identification_data =
+ hardware_composer_.GetCurrentDisplayIdentificationData();
+ if (display_identification_data.size() == 0) {
+ return ErrorStatus(ENOENT);
+ }
+ return std::string(display_identification_data.begin(),
+ display_identification_data.end());
default:
return ErrorStatus(EINVAL);
}
@@ -220,6 +236,11 @@
return std::move(data);
}
+pdx::Status<uint8_t> DisplayService::OnGetDisplayIdentificationPort(
+ pdx::Message& /*message*/) {
+ return hardware_composer_.GetCurrentDisplayPort();
+}
+
// Creates a new DisplaySurface and associates it with this channel. This may
// only be done once per channel.
Status<display::SurfaceInfo> DisplayService::OnCreateSurface(
diff --git a/libs/vr/libvrflinger/display_service.h b/libs/vr/libvrflinger/display_service.h
index e0f2edd..89f1eae 100644
--- a/libs/vr/libvrflinger/display_service.h
+++ b/libs/vr/libvrflinger/display_service.h
@@ -80,6 +80,7 @@
pdx::Status<display::Metrics> OnGetMetrics(pdx::Message& message);
pdx::Status<std::string> OnGetConfigurationData(
pdx::Message& message, display::ConfigFileType config_type);
+ pdx::Status<uint8_t> OnGetDisplayIdentificationPort(pdx::Message& message);
pdx::Status<display::SurfaceInfo> OnCreateSurface(
pdx::Message& message, const display::SurfaceAttributes& attributes);
pdx::Status<BorrowedNativeBufferHandle> OnSetupGlobalBuffer(
diff --git a/libs/vr/libvrflinger/hardware_composer.cpp b/libs/vr/libvrflinger/hardware_composer.cpp
index e1240d6..b771538 100644
--- a/libs/vr/libvrflinger/hardware_composer.cpp
+++ b/libs/vr/libvrflinger/hardware_composer.cpp
@@ -51,8 +51,6 @@
const char kRightEyeOffsetProperty[] = "dvr.right_eye_offset_ns";
-const char kUseExternalDisplayProperty[] = "persist.vr.use_external_display";
-
// Surface flinger uses "VSYNC-sf" and "VSYNC-app" for its version of these
// events. Name ours similarly.
const char kVsyncTraceEventName[] = "VSYNC-vrflinger";
@@ -139,6 +137,20 @@
composer_callback_->SetVsyncService(nullptr);
}
+void HardwareComposer::UpdateEdidData(Hwc2::Composer* composer,
+ hwc2_display_t hw_id) {
+ const auto error = composer->getDisplayIdentificationData(
+ hw_id, &display_port_, &display_identification_data_);
+ if (error != android::hardware::graphics::composer::V2_1::Error::NONE) {
+ if (error !=
+ android::hardware::graphics::composer::V2_1::Error::UNSUPPORTED) {
+ ALOGI("hardware_composer: identification data error\n");
+ } else {
+ ALOGI("hardware_composer: identification data unsupported\n");
+ }
+ }
+}
+
bool HardwareComposer::Initialize(
Hwc2::Composer* composer, hwc2_display_t primary_display_id,
RequestDisplayCallback request_display_callback) {
@@ -166,6 +178,8 @@
"HardwareComposer: Failed to create interrupt event fd : %s",
strerror(errno));
+ UpdateEdidData(composer, primary_display_id);
+
post_thread_ = std::thread(&HardwareComposer::PostThread, this);
initialized_ = true;
@@ -965,18 +979,9 @@
external_display_ = GetDisplayParams(composer_.get(),
*displays.external_display, /*is_primary*/ false);
- if (property_get_bool(kUseExternalDisplayProperty, false)) {
- ALOGI("External display connected. Switching to external display.");
- target_display_ = &(*external_display_);
- target_display_changed = true;
- } else {
- ALOGI("External display connected, but sysprop %s is unset, so"
- " using primary display.", kUseExternalDisplayProperty);
- if (was_using_external_display) {
- target_display_ = &primary_display_;
- target_display_changed = true;
- }
- }
+ ALOGI("External display connected. Switching to external display.");
+ target_display_ = &(*external_display_);
+ target_display_changed = true;
} else {
// External display was disconnected
external_display_ = std::nullopt;
@@ -999,6 +1004,9 @@
EnableDisplay(*external_display_, false);
}
+ // Update the cached edid data for the current display.
+ UpdateEdidData(composer_.get(), target_display_->id);
+
// Turn the new target display on.
EnableDisplay(*target_display_, true);
@@ -1193,6 +1201,26 @@
return Void();
}
+Return<void> HardwareComposer::ComposerCallback::onVsync_2_4(
+ Hwc2::Display /*display*/, int64_t /*timestamp*/,
+ Hwc2::VsyncPeriodNanos /*vsyncPeriodNanos*/) {
+ LOG_ALWAYS_FATAL("Unexpected onVsync_2_4 callback");
+ return Void();
+}
+
+Return<void> HardwareComposer::ComposerCallback::onVsyncPeriodTimingChanged(
+ Hwc2::Display /*display*/,
+ const Hwc2::VsyncPeriodChangeTimeline& /*updatedTimeline*/) {
+ LOG_ALWAYS_FATAL("Unexpected onVsyncPeriodTimingChanged callback");
+ return Void();
+}
+
+Return<void> HardwareComposer::ComposerCallback::onSeamlessPossible(
+ Hwc2::Display /*display*/) {
+ LOG_ALWAYS_FATAL("Unexpected onSeamlessPossible callback");
+ return Void();
+}
+
void HardwareComposer::ComposerCallback::SetVsyncService(
const sp<VsyncService>& vsync_service) {
std::lock_guard<std::mutex> lock(mutex_);
diff --git a/libs/vr/libvrflinger/hardware_composer.h b/libs/vr/libvrflinger/hardware_composer.h
index db0d6a7..bfce10b 100644
--- a/libs/vr/libvrflinger/hardware_composer.h
+++ b/libs/vr/libvrflinger/hardware_composer.h
@@ -25,6 +25,7 @@
#include <private/dvr/shared_buffer_helpers.h>
#include <private/dvr/vsync_service.h>
+#include "DisplayHardware/DisplayIdentification.h"
#include "acquired_buffer.h"
#include "display_surface.h"
@@ -334,6 +335,14 @@
int OnNewGlobalBuffer(DvrGlobalBufferKey key, IonBuffer& ion_buffer);
void OnDeletedGlobalBuffer(DvrGlobalBufferKey key);
+ // Gets the edid data for the current active display (internal or external)
+ DisplayIdentificationData GetCurrentDisplayIdentificationData() {
+ return display_identification_data_;
+ }
+
+ // Gets the edid port for the current active display (internal or external)
+ uint8_t GetCurrentDisplayPort() { return display_port_; }
+
private:
DisplayParams GetDisplayParams(Hwc2::Composer* composer,
hwc2_display_t display, bool is_primary);
@@ -366,6 +375,13 @@
hardware::Return<void> onRefresh(Hwc2::Display display) override;
hardware::Return<void> onVsync(Hwc2::Display display,
int64_t timestamp) override;
+ hardware::Return<void> onVsync_2_4(
+ Hwc2::Display display, int64_t timestamp,
+ Hwc2::VsyncPeriodNanos vsyncPeriodNanos) override;
+ hardware::Return<void> onVsyncPeriodTimingChanged(
+ Hwc2::Display display,
+ const Hwc2::VsyncPeriodChangeTimeline& updatedTimeline) override;
+ hardware::Return<void> onSeamlessPossible(Hwc2::Display display) override;
bool GotFirstHotplug() { return got_first_hotplug_; }
void SetVsyncService(const sp<VsyncService>& vsync_service);
@@ -544,6 +560,11 @@
bool vsync_trace_parity_ = false;
sp<VsyncService> vsync_service_;
+ // Edid section.
+ void UpdateEdidData(Hwc2::Composer* composer, hwc2_display_t hw_id);
+ DisplayIdentificationData display_identification_data_;
+ uint8_t display_port_;
+
static constexpr int kPostThreadInterrupted = 1;
HardwareComposer(const HardwareComposer&) = delete;
diff --git a/libs/vr/libvrflinger/tests/Android.bp b/libs/vr/libvrflinger/tests/Android.bp
index 410e234..7fafd3b 100644
--- a/libs/vr/libvrflinger/tests/Android.bp
+++ b/libs/vr/libvrflinger/tests/Android.bp
@@ -11,6 +11,7 @@
"libutils",
"libnativewindow",
"libpdx_default_transport",
+ "libSurfaceFlingerProp",
]
static_libs = [
@@ -32,5 +33,6 @@
"-Wall",
"-Werror",
],
+ header_libs: ["libsurfaceflinger_headers"],
name: "vrflinger_test",
}
diff --git a/libs/vr/libvrflinger/tests/vrflinger_test.cpp b/libs/vr/libvrflinger/tests/vrflinger_test.cpp
index 7075e88..efd6d1d 100644
--- a/libs/vr/libvrflinger/tests/vrflinger_test.cpp
+++ b/libs/vr/libvrflinger/tests/vrflinger_test.cpp
@@ -1,3 +1,4 @@
+#include <SurfaceFlingerProperties.h>
#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
#include <android/hardware/configstore/1.1/types.h>
#include <android/hardware_buffer.h>
@@ -147,9 +148,7 @@
// Exit immediately if the device doesn't support vr flinger. This ConfigStore
// check is the same mechanism used by surface flinger to decide if it should
// initialize vr flinger.
- bool vr_flinger_enabled =
- getBool<ISurfaceFlingerConfigs, &ISurfaceFlingerConfigs::useVrFlinger>(
- false);
+ bool vr_flinger_enabled = android::sysprop::use_vr_flinger(false);
if (!vr_flinger_enabled) {
return;
}
diff --git a/opengl/OWNERS b/opengl/OWNERS
index 881f1b8..b505712 100644
--- a/opengl/OWNERS
+++ b/opengl/OWNERS
@@ -1,16 +1,7 @@
-# alanward@google.com
-chiur@google.com
chrisforbes@google.com
cnorthrop@google.com
courtneygo@google.com
-hliatis@google.com
ianelliott@google.com
jessehall@google.com
lpy@google.com
-marissaw@google.com
-nduca@google.com
-pmuetschard@google.com
-timvp@google.com
-tobine@google.com
-vhau@google.com
zzyiwei@google.com
diff --git a/opengl/TEST_MAPPING b/opengl/TEST_MAPPING
new file mode 100644
index 0000000..d391dce
--- /dev/null
+++ b/opengl/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+ "presubmit": [
+ {
+ "name": "CtsGpuToolsHostTestCases"
+ }
+ ]
+}
diff --git a/opengl/libagl/Android.bp b/opengl/libagl/Android.bp
deleted file mode 100644
index 6ec24b3..0000000
--- a/opengl/libagl/Android.bp
+++ /dev/null
@@ -1,99 +0,0 @@
-//
-// Build the software OpenGL ES library
-//
-
-cc_defaults {
- name: "libGLES_android_defaults",
-
- cflags: [
- "-DLOG_TAG=\"libagl\"",
- "-DGL_GLEXT_PROTOTYPES",
- "-DEGL_EGLEXT_PROTOTYPES",
- "-fvisibility=hidden",
- "-Wall",
- "-Werror",
- ],
-
- shared_libs: [
- "libcutils",
- "libhardware",
- "libutils",
- "liblog",
- "libpixelflinger",
- "libETC1",
- "libui",
- "libnativewindow",
- ],
-
- // we need to access the private Bionic header <bionic_tls.h>
- include_dirs: ["bionic/libc/private"],
-
- arch: {
- arm: {
- cflags: ["-fstrict-aliasing"],
- },
-
- mips: {
- cflags: [
- "-fstrict-aliasing",
- // The graphics code can generate division by zero
- "-mno-check-zero-division",
- ],
- },
- },
-}
-
-cc_library_shared {
- name: "libGLES_android",
- defaults: ["libGLES_android_defaults"],
-
- whole_static_libs: ["libGLES_android_arm"],
-
- srcs: [
- "egl.cpp",
- "state.cpp",
- "texture.cpp",
- "Tokenizer.cpp",
- "TokenManager.cpp",
- "TextureObjectManager.cpp",
- "BufferObjectManager.cpp",
- ],
-
- arch: {
- arm: {
- srcs: [
- "fixed_asm.S",
- "iterators.S",
- ],
- },
-
- mips: {
- rev6: {
- srcs: ["arch-mips/fixed_asm.S"],
- },
- },
- },
-
- relative_install_path: "egl",
-}
-
-cc_library_static {
- name: "libGLES_android_arm",
- defaults: ["libGLES_android_defaults"],
-
- srcs: [
- "array.cpp",
- "fp.cpp",
- "light.cpp",
- "matrix.cpp",
- "mipmap.cpp",
- "primitives.cpp",
- "vertex.cpp",
- ],
-
- arch: {
- arm: {
- instruction_set: "arm",
- },
- },
-}
diff --git a/opengl/libagl/BufferObjectManager.cpp b/opengl/libagl/BufferObjectManager.cpp
deleted file mode 100644
index 3d93c19..0000000
--- a/opengl/libagl/BufferObjectManager.cpp
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
- ** Copyright 2008, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-
-#include <cutils/atomic.h>
-#include <utils/RefBase.h>
-#include <utils/KeyedVector.h>
-#include <utils/Errors.h>
-
-#include <GLES/gl.h>
-
-#include "BufferObjectManager.h"
-
-
-namespace android {
-
-using namespace gl;
-
-// ----------------------------------------------------------------------------
-
-EGLBufferObjectManager::EGLBufferObjectManager()
-: TokenManager(), mCount(0)
-{
-}
-
-EGLBufferObjectManager::~EGLBufferObjectManager()
-{
- // destroy all the buffer objects and their storage
- GLsizei n = mBuffers.size();
- for (GLsizei i=0 ; i<n ; i++) {
- buffer_t* bo = mBuffers.valueAt(i);
- free(bo->data);
- delete bo;
- }
-}
-
-buffer_t const* EGLBufferObjectManager::bind(GLuint buffer)
-{
- Mutex::Autolock _l(mLock);
- int32_t i = mBuffers.indexOfKey(buffer);
- if (i >= 0) {
- return mBuffers.valueAt(i);
- }
- buffer_t* bo = new buffer_t;
- bo->data = 0;
- bo->usage = GL_STATIC_DRAW;
- bo->size = 0;
- bo->name = buffer;
- mBuffers.add(buffer, bo);
- return bo;
-}
-
-int EGLBufferObjectManager::allocateStore(buffer_t* bo,
- GLsizeiptr size, GLenum usage)
-{
- Mutex::Autolock _l(mLock);
- if (size != bo->size) {
- uint8_t* data = (uint8_t*)malloc(size);
- if (data == 0)
- return -1;
- free(bo->data);
- bo->data = data;
- bo->size = size;
- }
- bo->usage = usage;
- return 0;
-}
-
-void EGLBufferObjectManager::deleteBuffers(GLsizei n, const GLuint* buffers)
-{
- Mutex::Autolock _l(mLock);
- while (n--) {
- const GLuint t = *buffers++;
- if (t) {
- int32_t index = mBuffers.indexOfKey(t);
- if (index >= 0) {
- buffer_t* bo = mBuffers.valueAt(index);
- free(bo->data);
- mBuffers.removeItemsAt(index);
- delete bo;
- }
- }
- }
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
diff --git a/opengl/libagl/BufferObjectManager.h b/opengl/libagl/BufferObjectManager.h
deleted file mode 100644
index fcdae5b..0000000
--- a/opengl/libagl/BufferObjectManager.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- **
- ** Copyright 2006, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#ifndef ANDROID_OPENGLES_BUFFER_OBJECT_MANAGER_H
-#define ANDROID_OPENGLES_BUFFER_OBJECT_MANAGER_H
-
-#include <atomic>
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-
-#include <utils/RefBase.h>
-#include <utils/KeyedVector.h>
-#include <utils/Errors.h>
-
-#include <GLES/gl.h>
-
-#include "Tokenizer.h"
-#include "TokenManager.h"
-
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-namespace gl {
-
-struct buffer_t {
- GLsizeiptr size;
- GLenum usage;
- uint8_t* data;
- uint32_t name;
-};
-
-};
-
-class EGLBufferObjectManager : public TokenManager
-{
-public:
- EGLBufferObjectManager();
- ~EGLBufferObjectManager();
-
- // protocol for sp<>
- inline void incStrong(const void* id) const;
- inline void decStrong(const void* id) const;
- typedef void weakref_type;
-
- gl::buffer_t const* bind(GLuint buffer);
- int allocateStore(gl::buffer_t* bo, GLsizeiptr size, GLenum usage);
- void deleteBuffers(GLsizei n, const GLuint* buffers);
-
-private:
- mutable std::atomic_size_t mCount;
- mutable Mutex mLock;
- KeyedVector<GLuint, gl::buffer_t*> mBuffers;
-};
-
-void EGLBufferObjectManager::incStrong(const void* /*id*/) const {
- mCount.fetch_add(1, std::memory_order_relaxed);
-}
-void EGLBufferObjectManager::decStrong(const void* /*id*/) const {
- if (mCount.fetch_sub(1, std::memory_order_release) == 0) {
- std::atomic_thread_fence(std::memory_order_acquire);
- delete this;
- }
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_OPENGLES_BUFFER_OBJECT_MANAGER_H
-
diff --git a/opengl/libagl/TextureObjectManager.cpp b/opengl/libagl/TextureObjectManager.cpp
deleted file mode 100644
index 06d45cc..0000000
--- a/opengl/libagl/TextureObjectManager.cpp
+++ /dev/null
@@ -1,325 +0,0 @@
-/*
- ** Copyright 2006, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include "context.h"
-#include "TextureObjectManager.h"
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-EGLTextureObject::EGLTextureObject()
- : mSize(0)
-{
- init();
-}
-
-EGLTextureObject::~EGLTextureObject()
-{
- if (!direct) {
- if (mSize && surface.data)
- free(surface.data);
- if (mMipmaps)
- freeMipmaps();
- }
-}
-
-void EGLTextureObject::init()
-{
- memset(&surface, 0, sizeof(surface));
- surface.version = sizeof(surface);
- mMipmaps = 0;
- mNumExtraLod = 0;
- mIsComplete = false;
- wraps = GL_REPEAT;
- wrapt = GL_REPEAT;
- min_filter = GL_LINEAR;
- mag_filter = GL_LINEAR;
- internalformat = 0;
- memset(crop_rect, 0, sizeof(crop_rect));
- generate_mipmap = GL_FALSE;
- direct = GL_FALSE;
- buffer = 0;
-}
-
-void EGLTextureObject::copyParameters(const sp<EGLTextureObject>& old)
-{
- wraps = old->wraps;
- wrapt = old->wrapt;
- min_filter = old->min_filter;
- mag_filter = old->mag_filter;
- memcpy(crop_rect, old->crop_rect, sizeof(crop_rect));
- generate_mipmap = old->generate_mipmap;
- direct = old->direct;
-}
-
-status_t EGLTextureObject::allocateMipmaps()
-{
- // here, by construction, mMipmaps=0 && mNumExtraLod=0
-
- if (!surface.data)
- return NO_INIT;
-
- int w = surface.width;
- int h = surface.height;
- const int numLods = 31 - gglClz(max(w,h));
- if (numLods <= 0)
- return NO_ERROR;
-
- mMipmaps = (GGLSurface*)malloc(numLods * sizeof(GGLSurface));
- if (!mMipmaps)
- return NO_MEMORY;
-
- memset(mMipmaps, 0, numLods * sizeof(GGLSurface));
- mNumExtraLod = numLods;
- return NO_ERROR;
-}
-
-void EGLTextureObject::freeMipmaps()
-{
- if (mMipmaps) {
- for (int i=0 ; i<mNumExtraLod ; i++) {
- if (mMipmaps[i].data) {
- free(mMipmaps[i].data);
- }
- }
- free(mMipmaps);
- mMipmaps = 0;
- mNumExtraLod = 0;
- }
-}
-
-const GGLSurface& EGLTextureObject::mip(int lod) const
-{
- if (lod<=0 || !mMipmaps)
- return surface;
- lod = min(lod-1, mNumExtraLod-1);
- return mMipmaps[lod];
-}
-
-GGLSurface& EGLTextureObject::editMip(int lod)
-{
- return const_cast<GGLSurface&>(mip(lod));
-}
-
-status_t EGLTextureObject::setSurface(GGLSurface const* s)
-{
- // XXX: glFlush() on 's'
- if (mSize && surface.data) {
- free(surface.data);
- }
- surface = *s;
- internalformat = 0;
- buffer = 0;
-
- // we should keep the crop_rect, but it's delicate because
- // the new size of the surface could make it invalid.
- // so for now, we just loose it.
- memset(crop_rect, 0, sizeof(crop_rect));
-
- // it would be nice if we could keep the generate_mipmap flag,
- // we would have to generate them right now though.
- generate_mipmap = GL_FALSE;
-
- direct = GL_TRUE;
- mSize = 0; // we don't own this surface
- if (mMipmaps)
- freeMipmaps();
- mIsComplete = true;
- return NO_ERROR;
-}
-
-status_t EGLTextureObject::setImage(ANativeWindowBuffer* native_buffer)
-{
- GGLSurface sur;
- sur.version = sizeof(GGLSurface);
- sur.width = native_buffer->width;
- sur.height= native_buffer->height;
- sur.stride= native_buffer->stride;
- sur.format= native_buffer->format;
- sur.data = 0;
- setSurface(&sur);
- buffer = native_buffer;
- return NO_ERROR;
-}
-
-status_t EGLTextureObject::reallocate(
- GLint level, int w, int h, int s,
- int format, int compressedFormat, int bpr)
-{
- const size_t size = h * bpr;
- if (level == 0)
- {
- if (size!=mSize || !surface.data) {
- if (mSize && surface.data) {
- free(surface.data);
- }
- surface.data = (GGLubyte*)malloc(size);
- if (!surface.data) {
- mSize = 0;
- mIsComplete = false;
- return NO_MEMORY;
- }
- mSize = size;
- }
- surface.version = sizeof(GGLSurface);
- surface.width = w;
- surface.height = h;
- surface.stride = s;
- surface.format = format;
- surface.compressedFormat = compressedFormat;
- if (mMipmaps)
- freeMipmaps();
- mIsComplete = true;
- }
- else
- {
- if (!mMipmaps) {
- if (allocateMipmaps() != NO_ERROR)
- return NO_MEMORY;
- }
-
- ALOGW_IF(level-1 >= mNumExtraLod,
- "specifying mipmap level %d, but # of level is %d",
- level, mNumExtraLod+1);
-
- GGLSurface& mipmap = editMip(level);
- if (mipmap.data)
- free(mipmap.data);
-
- mipmap.data = (GGLubyte*)malloc(size);
- if (!mipmap.data) {
- memset(&mipmap, 0, sizeof(GGLSurface));
- mIsComplete = false;
- return NO_MEMORY;
- }
-
- mipmap.version = sizeof(GGLSurface);
- mipmap.width = w;
- mipmap.height = h;
- mipmap.stride = s;
- mipmap.format = format;
- mipmap.compressedFormat = compressedFormat;
-
- // check if the texture is complete
- mIsComplete = true;
- const GGLSurface* prev = &surface;
- for (int i=0 ; i<mNumExtraLod ; i++) {
- const GGLSurface* curr = mMipmaps + i;
- if (curr->format != surface.format) {
- mIsComplete = false;
- break;
- }
-
- uint32_t w = (prev->width >> 1) ? : 1;
- uint32_t h = (prev->height >> 1) ? : 1;
- if (w != curr->width || h != curr->height) {
- mIsComplete = false;
- break;
- }
- prev = curr;
- }
- }
- return NO_ERROR;
-}
-
-// ----------------------------------------------------------------------------
-
-EGLSurfaceManager::EGLSurfaceManager()
- : TokenManager()
-{
-}
-
-EGLSurfaceManager::~EGLSurfaceManager()
-{
- // everything gets freed automatically here...
-}
-
-sp<EGLTextureObject> EGLSurfaceManager::createTexture(GLuint name)
-{
- sp<EGLTextureObject> result;
-
- Mutex::Autolock _l(mLock);
- if (mTextures.indexOfKey(name) >= 0)
- return result; // already exists!
-
- result = new EGLTextureObject();
-
- status_t err = mTextures.add(name, result);
- if (err < 0)
- result.clear();
-
- return result;
-}
-
-sp<EGLTextureObject> EGLSurfaceManager::removeTexture(GLuint name)
-{
- Mutex::Autolock _l(mLock);
- const ssize_t index = mTextures.indexOfKey(name);
- if (index >= 0) {
- sp<EGLTextureObject> result(mTextures.valueAt(index));
- mTextures.removeItemsAt(index);
- return result;
- }
- return 0;
-}
-
-sp<EGLTextureObject> EGLSurfaceManager::replaceTexture(GLuint name)
-{
- sp<EGLTextureObject> tex;
- Mutex::Autolock _l(mLock);
- const ssize_t index = mTextures.indexOfKey(name);
- if (index >= 0) {
- const sp<EGLTextureObject>& old = mTextures.valueAt(index);
- const uint32_t refs = old->getStrongCount();
- if (ggl_likely(refs == 1)) {
- // we're the only owner
- tex = old;
- } else {
- // keep the texture's parameters
- tex = new EGLTextureObject();
- tex->copyParameters(old);
- mTextures.removeItemsAt(index);
- mTextures.add(name, tex);
- }
- }
- return tex;
-}
-
-void EGLSurfaceManager::deleteTextures(GLsizei n, const GLuint *tokens)
-{
- // free all textures
- Mutex::Autolock _l(mLock);
- for (GLsizei i=0 ; i<n ; i++) {
- const GLuint t(*tokens++);
- if (t) {
- mTextures.removeItem(t);
- }
- }
-}
-
-sp<EGLTextureObject> EGLSurfaceManager::texture(GLuint name)
-{
- Mutex::Autolock _l(mLock);
- const ssize_t index = mTextures.indexOfKey(name);
- if (index >= 0)
- return mTextures.valueAt(index);
- return 0;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
diff --git a/opengl/libagl/TextureObjectManager.h b/opengl/libagl/TextureObjectManager.h
deleted file mode 100644
index 9cf8771..0000000
--- a/opengl/libagl/TextureObjectManager.h
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_OPENGLES_SURFACE_H
-#define ANDROID_OPENGLES_SURFACE_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-
-#include <cutils/atomic.h>
-#include <utils/threads.h>
-#include <utils/RefBase.h>
-#include <utils/KeyedVector.h>
-#include <utils/Errors.h>
-
-#include <private/pixelflinger/ggl_context.h>
-
-#include <GLES/gl.h>
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include "Tokenizer.h"
-#include "TokenManager.h"
-
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-class EGLTextureObject : public LightRefBase<EGLTextureObject>
-{
-public:
- EGLTextureObject();
- ~EGLTextureObject();
-
- status_t setSurface(GGLSurface const* s);
- status_t setImage(ANativeWindowBuffer* buffer);
- void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; }
-
- status_t reallocate(GLint level,
- int w, int h, int s,
- int format, int compressedFormat, int bpr);
- inline size_t size() const { return mSize; }
- const GGLSurface& mip(int lod) const;
- GGLSurface& editMip(int lod);
- bool hasMipmaps() const { return mMipmaps!=0; }
- bool isComplete() const { return mIsComplete; }
- void copyParameters(const sp<EGLTextureObject>& old);
-
-private:
- status_t allocateMipmaps();
- void freeMipmaps();
- void init();
- size_t mSize;
- GGLSurface *mMipmaps;
- int mNumExtraLod;
- bool mIsComplete;
-
-public:
- GGLSurface surface;
- GLenum wraps;
- GLenum wrapt;
- GLenum min_filter;
- GLenum mag_filter;
- GLenum internalformat;
- GLint crop_rect[4];
- GLint generate_mipmap;
- GLint direct;
- ANativeWindowBuffer* buffer;
-};
-
-// ----------------------------------------------------------------------------
-
-class EGLSurfaceManager :
- public LightRefBase<EGLSurfaceManager>,
- public TokenManager
-{
-public:
- EGLSurfaceManager();
- ~EGLSurfaceManager();
-
- sp<EGLTextureObject> createTexture(GLuint name);
- sp<EGLTextureObject> removeTexture(GLuint name);
- sp<EGLTextureObject> replaceTexture(GLuint name);
- void deleteTextures(GLsizei n, const GLuint *tokens);
- sp<EGLTextureObject> texture(GLuint name);
-
-private:
- mutable Mutex mLock;
- KeyedVector< GLuint, sp<EGLTextureObject> > mTextures;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_OPENGLES_SURFACE_H
-
diff --git a/opengl/libagl/TokenManager.cpp b/opengl/libagl/TokenManager.cpp
deleted file mode 100644
index eea6025..0000000
--- a/opengl/libagl/TokenManager.cpp
+++ /dev/null
@@ -1,62 +0,0 @@
-/* libs/opengles/surface.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include "TokenManager.h"
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-TokenManager::TokenManager()
-{
- // token 0 is always reserved
- mTokenizer.reserve(0);
-}
-
-TokenManager::~TokenManager()
-{
-}
-
-status_t TokenManager::getToken(GLsizei n, GLuint *tokens)
-{
- Mutex::Autolock _l(mLock);
- for (GLsizei i=0 ; i<n ; i++)
- *tokens++ = mTokenizer.acquire();
- return NO_ERROR;
-}
-
-void TokenManager::recycleTokens(GLsizei n, const GLuint *tokens)
-{
- Mutex::Autolock _l(mLock);
- for (int i=0 ; i<n ; i++) {
- const GLuint token = *tokens++;
- if (token) {
- mTokenizer.release(token);
- }
- }
-}
-
-bool TokenManager::isTokenValid(GLuint token) const
-{
- Mutex::Autolock _l(mLock);
- return mTokenizer.isAcquired(token);
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
diff --git a/opengl/libagl/TokenManager.h b/opengl/libagl/TokenManager.h
deleted file mode 100644
index 49c1469..0000000
--- a/opengl/libagl/TokenManager.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_OPENGLES_TOKEN_MANAGER_H
-#define ANDROID_OPENGLES_TOKEN_MANAGER_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-
-#include <utils/threads.h>
-
-#include <GLES/gl.h>
-
-#include "Tokenizer.h"
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-class TokenManager
-{
-public:
- TokenManager();
- ~TokenManager();
-
- status_t getToken(GLsizei n, GLuint *tokens);
- void recycleTokens(GLsizei n, const GLuint *tokens);
- bool isTokenValid(GLuint token) const;
-
-private:
- mutable Mutex mLock;
- Tokenizer mTokenizer;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_OPENGLES_TOKEN_MANAGER_H
-
diff --git a/opengl/libagl/Tokenizer.cpp b/opengl/libagl/Tokenizer.cpp
deleted file mode 100644
index ac0a48c..0000000
--- a/opengl/libagl/Tokenizer.cpp
+++ /dev/null
@@ -1,173 +0,0 @@
-/* libs/opengles/Tokenizer.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <stdio.h>
-
-#include "Tokenizer.h"
-
-// ----------------------------------------------------------------------------
-
-namespace android {
-
-ANDROID_BASIC_TYPES_TRAITS(Tokenizer::run_t)
-
-Tokenizer::Tokenizer()
-{
-}
-
-Tokenizer::Tokenizer(const Tokenizer& other)
- : mRanges(other.mRanges)
-{
-}
-
-Tokenizer::~Tokenizer()
-{
-}
-
-uint32_t Tokenizer::acquire()
-{
- if (!mRanges.size() || mRanges[0].first) {
- _insertTokenAt(0,0);
- return 0;
- }
-
- // just extend the first run
- const run_t& run = mRanges[0];
- uint32_t token = run.first + run.length;
- _insertTokenAt(token, 1);
- return token;
-}
-
-bool Tokenizer::isAcquired(uint32_t token) const
-{
- return (_indexOrderOf(token) >= 0);
-}
-
-status_t Tokenizer::reserve(uint32_t token)
-{
- size_t o;
- const ssize_t i = _indexOrderOf(token, &o);
- if (i >= 0) {
- return BAD_VALUE; // this token is already taken
- }
- ssize_t err = _insertTokenAt(token, o);
- return (err<0) ? err : status_t(NO_ERROR);
-}
-
-status_t Tokenizer::release(uint32_t token)
-{
- const ssize_t i = _indexOrderOf(token);
- if (i >= 0) {
- const run_t& run = mRanges[i];
- if ((token >= run.first) && (token < run.first+run.length)) {
- // token in this range, we need to split
- run_t& run = mRanges.editItemAt(i);
- if ((token == run.first) || (token == run.first+run.length-1)) {
- if (token == run.first) {
- run.first += 1;
- }
- run.length -= 1;
- if (run.length == 0) {
- // XXX: should we systematically remove a run that's empty?
- mRanges.removeItemsAt(i);
- }
- } else {
- // split the run
- run_t new_run;
- new_run.first = token+1;
- new_run.length = run.first+run.length - new_run.first;
- run.length = token - run.first;
- mRanges.insertAt(new_run, i+1);
- }
- return NO_ERROR;
- }
- }
- return NAME_NOT_FOUND;
-}
-
-ssize_t Tokenizer::_indexOrderOf(uint32_t token, size_t* order) const
-{
- // binary search
- ssize_t err = NAME_NOT_FOUND;
- ssize_t l = 0;
- ssize_t h = mRanges.size()-1;
- ssize_t mid;
- const run_t* a = mRanges.array();
- while (l <= h) {
- mid = l + (h - l)/2;
- const run_t* const curr = a + mid;
- int c = 0;
- if (token < curr->first) c = 1;
- else if (token >= curr->first+curr->length) c = -1;
- if (c == 0) {
- err = l = mid;
- break;
- } else if (c < 0) {
- l = mid + 1;
- } else {
- h = mid - 1;
- }
- }
- if (order) *order = l;
- return err;
-}
-
-ssize_t Tokenizer::_insertTokenAt(uint32_t token, size_t index)
-{
- const size_t c = mRanges.size();
-
- if (index >= 1) {
- // do we need to merge with the previous run?
- run_t& p = mRanges.editItemAt(index-1);
- if (p.first+p.length == token) {
- p.length += 1;
- if (index < c) {
- const run_t& n = mRanges[index];
- if (token+1 == n.first) {
- p.length += n.length;
- mRanges.removeItemsAt(index);
- }
- }
- return index;
- }
- }
-
- if (index < c) {
- // do we need to merge with the next run?
- run_t& n = mRanges.editItemAt(index);
- if (token+1 == n.first) {
- n.first -= 1;
- n.length += 1;
- return index;
- }
- }
-
- return mRanges.insertAt(run_t(token,1), index);
-}
-
-void Tokenizer::dump() const
-{
- const run_t* ranges = mRanges.array();
- const size_t c = mRanges.size();
- ALOGD("Tokenizer (%p, size = %zu)\n", this, c);
- for (size_t i=0 ; i<c ; i++) {
- ALOGD("%zu: (%u, %u)\n", i, ranges[i].first, ranges[i].length);
- }
-}
-
-}; // namespace android
-
diff --git a/opengl/libagl/Tokenizer.h b/opengl/libagl/Tokenizer.h
deleted file mode 100644
index ac555cb..0000000
--- a/opengl/libagl/Tokenizer.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/* libs/opengles/Tokenizer.h
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-
-#ifndef ANDROID_OPENGLES_TOKENIZER_H
-#define ANDROID_OPENGLES_TOKENIZER_H
-
-#include <utils/Vector.h>
-#include <utils/Errors.h>
-
-// ----------------------------------------------------------------------------
-
-namespace android {
-
-class Tokenizer
-{
-public:
- Tokenizer();
- Tokenizer(const Tokenizer& other);
- ~Tokenizer();
-
- uint32_t acquire();
- status_t reserve(uint32_t token);
- status_t release(uint32_t token);
- bool isAcquired(uint32_t token) const;
-
- void dump() const;
-
- struct run_t {
- run_t() {};
- run_t(uint32_t f, uint32_t l) : first(f), length(l) {}
- uint32_t first;
- uint32_t length;
- };
-private:
- ssize_t _indexOrderOf(uint32_t token, size_t* order=0) const;
- ssize_t _insertTokenAt(uint32_t token, size_t index);
- Vector<run_t> mRanges;
-};
-
-}; // namespace android
-
-// ----------------------------------------------------------------------------
-
-#endif // ANDROID_OPENGLES_TOKENIZER_H
diff --git a/opengl/libagl/arch-mips/fixed_asm.S b/opengl/libagl/arch-mips/fixed_asm.S
deleted file mode 100644
index a30ffc5..0000000
--- a/opengl/libagl/arch-mips/fixed_asm.S
+++ /dev/null
@@ -1,61 +0,0 @@
-/* libs/opengles/arch-mips/fixed_asm.S
-**
-** Copyright 2012, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-
- .text
- .align 4
-
-/*
- * this version rounds-to-nearest and saturates numbers
- * outside the range (but not NaNs).
- */
-
- .global gglFloatToFixed
- .ent gglFloatToFixed
- .type gglFloatToFixed, @function
-gglFloatToFixed:
-#if !defined(__mips_soft_float)
- mfc1 $a0,$f12
-#endif
- srl $t0,$a0,31 /* t0 <- sign bit */
- srl $t1,$a0,23
- andi $t1,$t1,0xff /* get the e */
- li $t2,0x8e
- subu $t1,$t2,$t1 /* t1=127+15-e */
- blez $t1,0f /* t1<=0? */
- sll $t2,$a0,8 /* mantissa<<8 */
- lui $t3,0x8000
- or $t2,$t2,$t3 /* add the missing 1 */
- subu $t1,$t1,1
- srl $v0,$t2,$t1
- sltiu $t3,$t1,32 /* t3=1 if t1<32, else t3=0. t1>=32 means the float value is too small. */
- andi $t4,$v0,0x1
- srl $v0,$v0,1 /* scale to 16.16 */
- addu $v0,$v0,$t4 /* round-to-nearest */
- subu $t2,$zero,$v0
- movn $v0,$t2,$t0 /* if negative? */
- or $t1,$a0,$zero /* a0=0? */
- movz $v0,$zero,$t1
- movz $v0,$zero,$t3 /* t3=0 then res=0 */
- jr $ra
-0:
- lui $t1,0x8000
- and $v0,$a0,$t1 /* keep only the sign bit */
- li $t1,0x7fffffff
- movz $v0,$t1,$t0 /* positive, maximum value */
- jr $ra
- .end gglFloatToFixed
diff --git a/opengl/libagl/array.cpp b/opengl/libagl/array.cpp
deleted file mode 100644
index 2d36c61..0000000
--- a/opengl/libagl/array.cpp
+++ /dev/null
@@ -1,1590 +0,0 @@
-/*
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "context.h"
-#include "fp.h"
-#include "state.h"
-#include "matrix.h"
-#include "vertex.h"
-#include "light.h"
-#include "primitives.h"
-#include "texture.h"
-#include "BufferObjectManager.h"
-
-// ----------------------------------------------------------------------------
-
-#define VC_CACHE_STATISTICS 0
-#define VC_CACHE_TYPE_NONE 0
-#define VC_CACHE_TYPE_INDEXED 1
-#define VC_CACHE_TYPE_LRU 2
-#define VC_CACHE_TYPE VC_CACHE_TYPE_INDEXED
-
-#if VC_CACHE_STATISTICS
-#include <utils/Timers.h>
-#endif
-
-// ----------------------------------------------------------------------------
-
-namespace android {
-
-static void validate_arrays(ogles_context_t* c, GLenum mode);
-
-static void compileElements__generic(ogles_context_t*,
- vertex_t*, GLint, GLsizei);
-static void compileElement__generic(ogles_context_t*,
- vertex_t*, GLint);
-
-static void drawPrimitivesPoints(ogles_context_t*, GLint, GLsizei);
-static void drawPrimitivesLineStrip(ogles_context_t*, GLint, GLsizei);
-static void drawPrimitivesLineLoop(ogles_context_t*, GLint, GLsizei);
-static void drawPrimitivesLines(ogles_context_t*, GLint, GLsizei);
-static void drawPrimitivesTriangleStrip(ogles_context_t*, GLint, GLsizei);
-static void drawPrimitivesTriangleFan(ogles_context_t*, GLint, GLsizei);
-static void drawPrimitivesTriangles(ogles_context_t*, GLint, GLsizei);
-
-static void drawIndexedPrimitivesPoints(ogles_context_t*,
- GLsizei, const GLvoid*);
-static void drawIndexedPrimitivesLineStrip(ogles_context_t*,
- GLsizei, const GLvoid*);
-static void drawIndexedPrimitivesLineLoop(ogles_context_t*,
- GLsizei, const GLvoid*);
-static void drawIndexedPrimitivesLines(ogles_context_t*,
- GLsizei, const GLvoid*);
-static void drawIndexedPrimitivesTriangleStrip(ogles_context_t*,
- GLsizei, const GLvoid*);
-static void drawIndexedPrimitivesTriangleFan(ogles_context_t*,
- GLsizei, const GLvoid*);
-static void drawIndexedPrimitivesTriangles(ogles_context_t*,
- GLsizei, const GLvoid*);
-
-// ----------------------------------------------------------------------------
-
-typedef void (*arrays_prims_fct_t)(ogles_context_t*, GLint, GLsizei);
-static const arrays_prims_fct_t drawArraysPrims[] = {
- drawPrimitivesPoints,
- drawPrimitivesLines,
- drawPrimitivesLineLoop,
- drawPrimitivesLineStrip,
- drawPrimitivesTriangles,
- drawPrimitivesTriangleStrip,
- drawPrimitivesTriangleFan
-};
-
-typedef void (*elements_prims_fct_t)(ogles_context_t*, GLsizei, const GLvoid*);
-static const elements_prims_fct_t drawElementsPrims[] = {
- drawIndexedPrimitivesPoints,
- drawIndexedPrimitivesLines,
- drawIndexedPrimitivesLineLoop,
- drawIndexedPrimitivesLineStrip,
- drawIndexedPrimitivesTriangles,
- drawIndexedPrimitivesTriangleStrip,
- drawIndexedPrimitivesTriangleFan
-};
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-void ogles_init_array(ogles_context_t* c)
-{
- c->arrays.vertex.size = 4;
- c->arrays.vertex.type = GL_FLOAT;
- c->arrays.color.size = 4;
- c->arrays.color.type = GL_FLOAT;
- c->arrays.normal.size = 4;
- c->arrays.normal.type = GL_FLOAT;
- for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- c->arrays.texture[i].size = 4;
- c->arrays.texture[i].type = GL_FLOAT;
- }
- c->vc.init();
-
- if (!c->vc.vBuffer) {
- // this could have failed
- ogles_error(c, GL_OUT_OF_MEMORY);
- }
-}
-
-void ogles_uninit_array(ogles_context_t* c)
-{
- c->vc.uninit();
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Array fetchers
-#endif
-
-static void currentColor(ogles_context_t* c, GLfixed* v, const GLvoid*) {
- memcpy(v, c->current.color.v, sizeof(vec4_t));
-}
-static void currentNormal(ogles_context_t* c, GLfixed* v, const GLvoid*) {
- memcpy(v, c->currentNormal.v, sizeof(vec3_t));
-}
-static void currentTexCoord(ogles_context_t* c, GLfixed* v, const GLvoid*) {
- memcpy(v, c->current.texture[c->arrays.tmu].v, sizeof(vec4_t));
-}
-
-
-static void fetchNop(ogles_context_t*, GLfixed*, const GLvoid*) {
-}
-static void fetch2b(ogles_context_t*, GLfixed* v, const GLbyte* p) {
- v[0] = gglIntToFixed(p[0]);
- v[1] = gglIntToFixed(p[1]);
-}
-static void fetch2s(ogles_context_t*, GLfixed* v, const GLshort* p) {
- v[0] = gglIntToFixed(p[0]);
- v[1] = gglIntToFixed(p[1]);
-}
-static void fetch2x(ogles_context_t*, GLfixed* v, const GLfixed* p) {
- memcpy(v, p, 2*sizeof(GLfixed));
-}
-static void fetch2f(ogles_context_t*, GLfixed* v, const GLfloat* p) {
- v[0] = gglFloatToFixed(p[0]);
- v[1] = gglFloatToFixed(p[1]);
-}
-static void fetch3b(ogles_context_t*, GLfixed* v, const GLbyte* p) {
- v[0] = gglIntToFixed(p[0]);
- v[1] = gglIntToFixed(p[1]);
- v[2] = gglIntToFixed(p[2]);
-}
-static void fetch3s(ogles_context_t*, GLfixed* v, const GLshort* p) {
- v[0] = gglIntToFixed(p[0]);
- v[1] = gglIntToFixed(p[1]);
- v[2] = gglIntToFixed(p[2]);
-}
-static void fetch3x(ogles_context_t*, GLfixed* v, const GLfixed* p) {
- memcpy(v, p, 3*sizeof(GLfixed));
-}
-static void fetch3f(ogles_context_t*, GLfixed* v, const GLfloat* p) {
- v[0] = gglFloatToFixed(p[0]);
- v[1] = gglFloatToFixed(p[1]);
- v[2] = gglFloatToFixed(p[2]);
-}
-static void fetch4b(ogles_context_t*, GLfixed* v, const GLbyte* p) {
- v[0] = gglIntToFixed(p[0]);
- v[1] = gglIntToFixed(p[1]);
- v[2] = gglIntToFixed(p[2]);
- v[3] = gglIntToFixed(p[3]);
-}
-static void fetch4s(ogles_context_t*, GLfixed* v, const GLshort* p) {
- v[0] = gglIntToFixed(p[0]);
- v[1] = gglIntToFixed(p[1]);
- v[2] = gglIntToFixed(p[2]);
- v[3] = gglIntToFixed(p[3]);
-}
-static void fetch4x(ogles_context_t*, GLfixed* v, const GLfixed* p) {
- memcpy(v, p, 4*sizeof(GLfixed));
-}
-static void fetch4f(ogles_context_t*, GLfixed* v, const GLfloat* p) {
- v[0] = gglFloatToFixed(p[0]);
- v[1] = gglFloatToFixed(p[1]);
- v[2] = gglFloatToFixed(p[2]);
- v[3] = gglFloatToFixed(p[3]);
-}
-static void fetchExpand4ub(ogles_context_t*, GLfixed* v, const GLubyte* p) {
- v[0] = GGL_UB_TO_X(p[0]);
- v[1] = GGL_UB_TO_X(p[1]);
- v[2] = GGL_UB_TO_X(p[2]);
- v[3] = GGL_UB_TO_X(p[3]);
-}
-static void fetchClamp4x(ogles_context_t*, GLfixed* v, const GLfixed* p) {
- v[0] = gglClampx(p[0]);
- v[1] = gglClampx(p[1]);
- v[2] = gglClampx(p[2]);
- v[3] = gglClampx(p[3]);
-}
-static void fetchClamp4f(ogles_context_t*, GLfixed* v, const GLfloat* p) {
- v[0] = gglClampx(gglFloatToFixed(p[0]));
- v[1] = gglClampx(gglFloatToFixed(p[1]));
- v[2] = gglClampx(gglFloatToFixed(p[2]));
- v[3] = gglClampx(gglFloatToFixed(p[3]));
-}
-static void fetchExpand3ub(ogles_context_t*, GLfixed* v, const GLubyte* p) {
- v[0] = GGL_UB_TO_X(p[0]);
- v[1] = GGL_UB_TO_X(p[1]);
- v[2] = GGL_UB_TO_X(p[2]);
- v[3] = 0x10000;
-}
-static void fetchClamp3x(ogles_context_t*, GLfixed* v, const GLfixed* p) {
- v[0] = gglClampx(p[0]);
- v[1] = gglClampx(p[1]);
- v[2] = gglClampx(p[2]);
- v[3] = 0x10000;
-}
-static void fetchClamp3f(ogles_context_t*, GLfixed* v, const GLfloat* p) {
- v[0] = gglClampx(gglFloatToFixed(p[0]));
- v[1] = gglClampx(gglFloatToFixed(p[1]));
- v[2] = gglClampx(gglFloatToFixed(p[2]));
- v[3] = 0x10000;
-}
-static void fetchExpand3b(ogles_context_t*, GLfixed* v, const GLbyte* p) {
- v[0] = GGL_B_TO_X(p[0]);
- v[1] = GGL_B_TO_X(p[1]);
- v[2] = GGL_B_TO_X(p[2]);
-}
-static void fetchExpand3s(ogles_context_t*, GLfixed* v, const GLshort* p) {
- v[0] = GGL_S_TO_X(p[0]);
- v[1] = GGL_S_TO_X(p[1]);
- v[2] = GGL_S_TO_X(p[2]);
-}
-
-typedef array_t::fetcher_t fn_t;
-
-static const fn_t color_fct[2][16] = { // size={3,4}, type={ub,f,x}
- { 0, (fn_t)fetchExpand3ub, 0, 0, 0, 0,
- (fn_t)fetch3f, 0, 0, 0, 0, 0,
- (fn_t)fetch3x },
- { 0, (fn_t)fetchExpand4ub, 0, 0, 0, 0,
- (fn_t)fetch4f, 0, 0, 0, 0, 0,
- (fn_t)fetch4x },
-};
-static const fn_t color_clamp_fct[2][16] = { // size={3,4}, type={ub,f,x}
- { 0, (fn_t)fetchExpand3ub, 0, 0, 0, 0,
- (fn_t)fetchClamp3f, 0, 0, 0, 0, 0,
- (fn_t)fetchClamp3x },
- { 0, (fn_t)fetchExpand4ub, 0, 0, 0, 0,
- (fn_t)fetchClamp4f, 0, 0, 0, 0, 0,
- (fn_t)fetchClamp4x },
-};
-static const fn_t normal_fct[1][16] = { // size={3}, type={b,s,f,x}
- { (fn_t)fetchExpand3b, 0,
- (fn_t)fetchExpand3s, 0, 0, 0,
- (fn_t)fetch3f, 0, 0, 0, 0, 0,
- (fn_t)fetch3x },
-};
-static const fn_t vertex_fct[3][16] = { // size={2,3,4}, type={b,s,f,x}
- { (fn_t)fetch2b, 0,
- (fn_t)fetch2s, 0, 0, 0,
- (fn_t)fetch2f, 0, 0, 0, 0, 0,
- (fn_t)fetch3x },
- { (fn_t)fetch3b, 0,
- (fn_t)fetch3s, 0, 0, 0,
- (fn_t)fetch3f, 0, 0, 0, 0, 0,
- (fn_t)fetch3x },
- { (fn_t)fetch4b, 0,
- (fn_t)fetch4s, 0, 0, 0,
- (fn_t)fetch4f, 0, 0, 0, 0, 0,
- (fn_t)fetch4x }
-};
-static const fn_t texture_fct[3][16] = { // size={2,3,4}, type={b,s,f,x}
- { (fn_t)fetch2b, 0,
- (fn_t)fetch2s, 0, 0, 0,
- (fn_t)fetch2f, 0, 0, 0, 0, 0,
- (fn_t)fetch2x },
- { (fn_t)fetch3b, 0,
- (fn_t)fetch3s, 0, 0, 0,
- (fn_t)fetch3f, 0, 0, 0, 0, 0,
- (fn_t)fetch3x },
- { (fn_t)fetch4b, 0,
- (fn_t)fetch4s, 0, 0, 0,
- (fn_t)fetch4f, 0, 0, 0, 0, 0,
- (fn_t)fetch4x }
-};
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark array_t
-#endif
-
-void array_t::init(
- GLint size, GLenum type, GLsizei stride,
- const GLvoid *pointer, const buffer_t* bo, GLsizei count)
-{
- if (!stride) {
- stride = size;
- switch (type) {
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- stride *= 2;
- break;
- case GL_FLOAT:
- case GL_FIXED:
- stride *= 4;
- break;
- }
- }
- this->size = size;
- this->type = type;
- this->stride = stride;
- this->pointer = pointer;
- this->bo = bo;
- this->bounds = count;
-}
-
-inline void array_t::resolve()
-{
- physical_pointer = (bo) ? (bo->data + uintptr_t(pointer)) : pointer;
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark vertex_cache_t
-#endif
-
-void vertex_cache_t::init()
-{
- // make sure the size of vertex_t allows cache-line alignment
- CTA<(sizeof(vertex_t) & 0x1F) == 0> assertAlignedSize;
- (void)assertAlignedSize; // suppress unused warning.
-
- const int align = 32;
- const size_t s = VERTEX_BUFFER_SIZE + VERTEX_CACHE_SIZE;
- const size_t size = s*sizeof(vertex_t) + align;
- base = malloc(size);
- if (base) {
- memset(base, 0, size);
- vBuffer = (vertex_t*)((size_t(base) + align - 1) & ~(align-1));
- vCache = vBuffer + VERTEX_BUFFER_SIZE;
- sequence = 0;
- }
-}
-
-void vertex_cache_t::uninit()
-{
- free(base);
- base = vBuffer = vCache = 0;
-}
-
-void vertex_cache_t::clear()
-{
-#if VC_CACHE_STATISTICS
- startTime = systemTime(SYSTEM_TIME_THREAD);
- total = 0;
- misses = 0;
-#endif
-
-#if VC_CACHE_TYPE == VC_CACHE_TYPE_LRU
- vertex_t* v = vBuffer;
- size_t count = VERTEX_BUFFER_SIZE + VERTEX_CACHE_SIZE;
- do {
- v->mru = 0;
- v++;
- } while (--count);
-#endif
-
- sequence += INDEX_SEQ;
- if (sequence >= 0x80000000LU) {
- sequence = INDEX_SEQ;
- vertex_t* v = vBuffer;
- size_t count = VERTEX_BUFFER_SIZE + VERTEX_CACHE_SIZE;
- do {
- v->index = 0;
- v++;
- } while (--count);
- }
-}
-
-#if VC_CACHE_STATISTICS
-void vertex_cache_t::dump_stats(GLenum mode)
-{
- nsecs_t time = systemTime(SYSTEM_TIME_THREAD) - startTime;
- uint32_t hits = total - misses;
- uint32_t prim_count;
- switch (mode) {
- case GL_POINTS: prim_count = total; break;
- case GL_LINE_STRIP: prim_count = total - 1; break;
- case GL_LINE_LOOP: prim_count = total - 1; break;
- case GL_LINES: prim_count = total / 2; break;
- case GL_TRIANGLE_STRIP: prim_count = total - 2; break;
- case GL_TRIANGLE_FAN: prim_count = total - 2; break;
- case GL_TRIANGLES: prim_count = total / 3; break;
- default: return;
- }
- printf( "total=%5u, hits=%5u, miss=%5u, hitrate=%3u%%,"
- " prims=%5u, time=%6u us, prims/s=%d, v/t=%f\n",
- total, hits, misses, (hits*100)/total,
- prim_count, int(ns2us(time)), int(prim_count*float(seconds(1))/time),
- float(misses) / prim_count);
-}
-#else
-void vertex_cache_t::dump_stats(GLenum /*mode*/)
-{
-}
-#endif
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-static __attribute__((noinline))
-void enableDisableClientState(ogles_context_t* c, GLenum array, bool enable)
-{
- const int tmu = c->arrays.activeTexture;
- array_t* a;
- switch (array) {
- case GL_COLOR_ARRAY: a = &c->arrays.color; break;
- case GL_NORMAL_ARRAY: a = &c->arrays.normal; break;
- case GL_TEXTURE_COORD_ARRAY: a = &c->arrays.texture[tmu]; break;
- case GL_VERTEX_ARRAY: a = &c->arrays.vertex; break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- a->enable = enable ? GL_TRUE : GL_FALSE;
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Vertex Cache
-#endif
-
-static __attribute__((noinline))
-vertex_t* cache_vertex(ogles_context_t* c, vertex_t* v, uint32_t index)
-{
- #if VC_CACHE_STATISTICS
- c->vc.misses++;
- #endif
- if (ggl_unlikely(v->locked)) {
- // we're just looking for an entry in the cache that is not locked.
- // and we know that there cannot be more than 2 locked entries
- // because a triangle needs at most 3 vertices.
- // We never use the first and second entries because they might be in
- // use by the striper or faner. Any other entry will do as long as
- // it's not locked.
- // We compute directly the index of a "free" entry from the locked
- // state of v[2] and v[3].
- v = c->vc.vBuffer + 2;
- v += v[0].locked | (v[1].locked<<1);
- }
- // note: compileElement clears v->flags
- c->arrays.compileElement(c, v, index);
- v->locked = 1;
- return v;
-}
-
-static __attribute__((noinline))
-vertex_t* fetch_vertex(ogles_context_t* c, size_t index)
-{
- index |= c->vc.sequence;
-
-#if VC_CACHE_TYPE == VC_CACHE_TYPE_INDEXED
-
- vertex_t* const v = c->vc.vCache +
- (index & (vertex_cache_t::VERTEX_CACHE_SIZE-1));
-
- if (ggl_likely(v->index == index)) {
- v->locked = 1;
- return v;
- }
- return cache_vertex(c, v, index);
-
-#elif VC_CACHE_TYPE == VC_CACHE_TYPE_LRU
-
- vertex_t* v = c->vc.vCache +
- (index & ((vertex_cache_t::VERTEX_CACHE_SIZE-1)>>1))*2;
-
- // always record LRU in v[0]
- if (ggl_likely(v[0].index == index)) {
- v[0].locked = 1;
- v[0].mru = 0;
- return &v[0];
- }
-
- if (ggl_likely(v[1].index == index)) {
- v[1].locked = 1;
- v[0].mru = 1;
- return &v[1];
- }
-
- const int lru = 1 - v[0].mru;
- v[0].mru = lru;
- return cache_vertex(c, &v[lru], index);
-
-#elif VC_CACHE_TYPE == VC_CACHE_TYPE_NONE
-
- // just for debugging...
- vertex_t* v = c->vc.vBuffer + 2;
- return cache_vertex(c, v, index);
-
-#endif
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Primitive Assembly
-#endif
-
-void drawPrimitivesPoints(ogles_context_t* c, GLint first, GLsizei count)
-{
- if (ggl_unlikely(count < 1))
- return;
-
- // vertex cache size must be multiple of 1
- const GLsizei vcs =
- (vertex_cache_t::VERTEX_BUFFER_SIZE +
- vertex_cache_t::VERTEX_CACHE_SIZE);
- do {
- vertex_t* v = c->vc.vBuffer;
- GLsizei num = count > vcs ? vcs : count;
- c->arrays.cull = vertex_t::CLIP_ALL;
- c->arrays.compileElements(c, v, first, num);
- first += num;
- count -= num;
- if (!c->arrays.cull) {
- // quick/trivial reject of the whole batch
- do {
- const uint32_t cc = v[0].flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderPoint(c, v);
- v++;
- num--;
- } while (num);
- }
- } while (count);
-}
-
-// ----------------------------------------------------------------------------
-
-void drawPrimitivesLineStrip(ogles_context_t* c, GLint first, GLsizei count)
-{
- if (ggl_unlikely(count < 2))
- return;
-
- vertex_t *v, *v0, *v1;
- c->arrays.cull = vertex_t::CLIP_ALL;
- c->arrays.compileElement(c, c->vc.vBuffer, first);
- first += 1;
- count -= 1;
-
- // vertex cache size must be multiple of 1
- const GLsizei vcs =
- (vertex_cache_t::VERTEX_BUFFER_SIZE +
- vertex_cache_t::VERTEX_CACHE_SIZE - 1);
- do {
- v0 = c->vc.vBuffer + 0;
- v = c->vc.vBuffer + 1;
- GLsizei num = count > vcs ? vcs : count;
- c->arrays.compileElements(c, v, first, num);
- first += num;
- count -= num;
- if (!c->arrays.cull) {
- // quick/trivial reject of the whole batch
- do {
- v1 = v++;
- const uint32_t cc = v0->flags & v1->flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderLine(c, v0, v1);
- v0 = v1;
- num--;
- } while (num);
- }
- // copy back the last processed vertex
- c->vc.vBuffer[0] = *v0;
- c->arrays.cull = v0->flags & vertex_t::CLIP_ALL;
- } while (count);
-}
-
-void drawPrimitivesLineLoop(ogles_context_t* c, GLint first, GLsizei count)
-{
- if (ggl_unlikely(count < 2))
- return;
- drawPrimitivesLineStrip(c, first, count);
- if (ggl_likely(count >= 3)) {
- vertex_t* v0 = c->vc.vBuffer;
- vertex_t* v1 = c->vc.vBuffer + 1;
- c->arrays.compileElement(c, v1, first);
- const uint32_t cc = v0->flags & v1->flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderLine(c, v0, v1);
- }
-}
-
-void drawPrimitivesLines(ogles_context_t* c, GLint first, GLsizei count)
-{
- if (ggl_unlikely(count < 2))
- return;
-
- // vertex cache size must be multiple of 2
- const GLsizei vcs =
- ((vertex_cache_t::VERTEX_BUFFER_SIZE +
- vertex_cache_t::VERTEX_CACHE_SIZE) / 2) * 2;
- do {
- vertex_t* v = c->vc.vBuffer;
- GLsizei num = count > vcs ? vcs : count;
- c->arrays.cull = vertex_t::CLIP_ALL;
- c->arrays.compileElements(c, v, first, num);
- first += num;
- count -= num;
- if (!c->arrays.cull) {
- // quick/trivial reject of the whole batch
- num -= 2;
- do {
- const uint32_t cc = v[0].flags & v[1].flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderLine(c, v, v+1);
- v += 2;
- num -= 2;
- } while (num >= 0);
- }
- } while (count >= 2);
-}
-
-// ----------------------------------------------------------------------------
-
-static void drawPrimitivesTriangleFanOrStrip(ogles_context_t* c,
- GLint first, GLsizei count, int winding)
-{
- // winding == 2 : fan
- // winding == 1 : strip
-
- if (ggl_unlikely(count < 3))
- return;
-
- vertex_t *v, *v0, *v1, *v2;
- c->arrays.cull = vertex_t::CLIP_ALL;
- c->arrays.compileElements(c, c->vc.vBuffer, first, 2);
- first += 2;
- count -= 2;
-
- // vertex cache size must be multiple of 2. This is extremely important
- // because it allows us to preserve the same winding when the whole
- // batch is culled. We also need 2 extra vertices in the array, because
- // we always keep the two first ones.
- const GLsizei vcs =
- ((vertex_cache_t::VERTEX_BUFFER_SIZE +
- vertex_cache_t::VERTEX_CACHE_SIZE - 2) / 2) * 2;
- do {
- v0 = c->vc.vBuffer + 0;
- v1 = c->vc.vBuffer + 1;
- v = c->vc.vBuffer + 2;
- GLsizei num = count > vcs ? vcs : count;
- c->arrays.compileElements(c, v, first, num);
- first += num;
- count -= num;
- if (!c->arrays.cull) {
- // quick/trivial reject of the whole batch
- do {
- v2 = v++;
- const uint32_t cc = v0->flags & v1->flags & v2->flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderTriangle(c, v0, v1, v2);
- swap(((winding^=1) ? v1 : v0), v2);
- num--;
- } while (num);
- }
- if (count) {
- v0 = c->vc.vBuffer + 2 + vcs - 2;
- v1 = c->vc.vBuffer + 2 + vcs - 1;
- if ((winding&2) == 0) {
- // for strips copy back the two last compiled vertices
- c->vc.vBuffer[0] = *v0;
- }
- c->vc.vBuffer[1] = *v1;
- c->arrays.cull = v0->flags & v1->flags & vertex_t::CLIP_ALL;
- }
- } while (count > 0);
-}
-
-void drawPrimitivesTriangleStrip(ogles_context_t* c,
- GLint first, GLsizei count) {
- drawPrimitivesTriangleFanOrStrip(c, first, count, 1);
-}
-
-void drawPrimitivesTriangleFan(ogles_context_t* c,
- GLint first, GLsizei count) {
- drawPrimitivesTriangleFanOrStrip(c, first, count, 2);
-}
-
-void drawPrimitivesTriangles(ogles_context_t* c, GLint first, GLsizei count)
-{
- if (ggl_unlikely(count < 3))
- return;
-
- // vertex cache size must be multiple of 3
- const GLsizei vcs =
- ((vertex_cache_t::VERTEX_BUFFER_SIZE +
- vertex_cache_t::VERTEX_CACHE_SIZE) / 3) * 3;
- do {
- vertex_t* v = c->vc.vBuffer;
- GLsizei num = count > vcs ? vcs : count;
- c->arrays.cull = vertex_t::CLIP_ALL;
- c->arrays.compileElements(c, v, first, num);
- first += num;
- count -= num;
- if (!c->arrays.cull) {
- // quick/trivial reject of the whole batch
- num -= 3;
- do {
- const uint32_t cc = v[0].flags & v[1].flags & v[2].flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderTriangle(c, v, v+1, v+2);
- v += 3;
- num -= 3;
- } while (num >= 0);
- }
- } while (count >= 3);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-// this looks goofy, but gcc does a great job with this...
-static inline unsigned int read_index(int type, const GLvoid*& p) {
- unsigned int r;
- if (type) {
- r = *(const GLubyte*)p;
- p = (const GLubyte*)p + 1;
- } else {
- r = *(const GLushort*)p;
- p = (const GLushort*)p + 1;
- }
- return r;
-}
-
-// ----------------------------------------------------------------------------
-
-void drawIndexedPrimitivesPoints(ogles_context_t* c,
- GLsizei count, const GLvoid *indices)
-{
- if (ggl_unlikely(count < 1))
- return;
- const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
- do {
- vertex_t * v = fetch_vertex(c, read_index(type, indices));
- if (ggl_likely(!(v->flags & vertex_t::CLIP_ALL)))
- c->prims.renderPoint(c, v);
- v->locked = 0;
- count--;
- } while(count);
-}
-
-// ----------------------------------------------------------------------------
-
-void drawIndexedPrimitivesLineStrip(ogles_context_t* c,
- GLsizei count, const GLvoid *indices)
-{
- if (ggl_unlikely(count < 2))
- return;
-
- vertex_t * const v = c->vc.vBuffer;
- vertex_t* v0 = v;
- vertex_t* v1;
-
- const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
- c->arrays.compileElement(c, v0, read_index(type, indices));
- count -= 1;
- do {
- v1 = fetch_vertex(c, read_index(type, indices));
- const uint32_t cc = v0->flags & v1->flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderLine(c, v0, v1);
- v0->locked = 0;
- v0 = v1;
- count--;
- } while (count);
- v1->locked = 0;
-}
-
-void drawIndexedPrimitivesLineLoop(ogles_context_t* c,
- GLsizei count, const GLvoid *indices)
-{
- if (ggl_unlikely(count <= 2)) {
- drawIndexedPrimitivesLines(c, count, indices);
- return;
- }
-
- vertex_t * const v = c->vc.vBuffer;
- vertex_t* v0 = v;
- vertex_t* v1;
-
- const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
- c->arrays.compileElement(c, v0, read_index(type, indices));
- count -= 1;
- do {
- v1 = fetch_vertex(c, read_index(type, indices));
- const uint32_t cc = v0->flags & v1->flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderLine(c, v0, v1);
- v0->locked = 0;
- v0 = v1;
- count--;
- } while (count);
- v1->locked = 0;
-
- v1 = c->vc.vBuffer;
- const uint32_t cc = v0->flags & v1->flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderLine(c, v0, v1);
-}
-
-void drawIndexedPrimitivesLines(ogles_context_t* c,
- GLsizei count, const GLvoid *indices)
-{
- if (ggl_unlikely(count < 2))
- return;
-
- count -= 2;
- const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
- do {
- vertex_t* const v0 = fetch_vertex(c, read_index(type, indices));
- vertex_t* const v1 = fetch_vertex(c, read_index(type, indices));
- const uint32_t cc = v0->flags & v1->flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderLine(c, v0, v1);
- v0->locked = 0;
- v1->locked = 0;
- count -= 2;
- } while (count >= 0);
-}
-
-// ----------------------------------------------------------------------------
-
-static void drawIndexedPrimitivesTriangleFanOrStrip(ogles_context_t* c,
- GLsizei count, const GLvoid *indices, int winding)
-{
- // winding == 2 : fan
- // winding == 1 : strip
-
- if (ggl_unlikely(count < 3))
- return;
-
- vertex_t * const v = c->vc.vBuffer;
- vertex_t* v0 = v;
- vertex_t* v1 = v+1;
- vertex_t* v2;
-
- const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
- c->arrays.compileElement(c, v0, read_index(type, indices));
- c->arrays.compileElement(c, v1, read_index(type, indices));
- count -= 2;
-
- // note: GCC 4.1.1 here makes a prety interesting optimization
- // where it duplicates the loop below based on c->arrays.indicesType
-
- do {
- v2 = fetch_vertex(c, read_index(type, indices));
- const uint32_t cc = v0->flags & v1->flags & v2->flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderTriangle(c, v0, v1, v2);
- vertex_t* & consumed = ((winding^=1) ? v1 : v0);
- consumed->locked = 0;
- consumed = v2;
- count--;
- } while (count);
- v0->locked = v1->locked = 0;
- v2->locked = 0;
-}
-
-void drawIndexedPrimitivesTriangleStrip(ogles_context_t* c,
- GLsizei count, const GLvoid *indices) {
- drawIndexedPrimitivesTriangleFanOrStrip(c, count, indices, 1);
-}
-
-void drawIndexedPrimitivesTriangleFan(ogles_context_t* c,
- GLsizei count, const GLvoid *indices) {
- drawIndexedPrimitivesTriangleFanOrStrip(c, count, indices, 2);
-}
-
-void drawIndexedPrimitivesTriangles(ogles_context_t* c,
- GLsizei count, const GLvoid *indices)
-{
- if (ggl_unlikely(count < 3))
- return;
-
- count -= 3;
- if (ggl_likely(c->arrays.indicesType == GL_UNSIGNED_SHORT)) {
- // This case is probably our most common case...
- uint16_t const * p = (uint16_t const *)indices;
- do {
- vertex_t* const v0 = fetch_vertex(c, *p++);
- vertex_t* const v1 = fetch_vertex(c, *p++);
- vertex_t* const v2 = fetch_vertex(c, *p++);
- const uint32_t cc = v0->flags & v1->flags & v2->flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderTriangle(c, v0, v1, v2);
- v0->locked = 0;
- v1->locked = 0;
- v2->locked = 0;
- count -= 3;
- } while (count >= 0);
- } else {
- uint8_t const * p = (uint8_t const *)indices;
- do {
- vertex_t* const v0 = fetch_vertex(c, *p++);
- vertex_t* const v1 = fetch_vertex(c, *p++);
- vertex_t* const v2 = fetch_vertex(c, *p++);
- const uint32_t cc = v0->flags & v1->flags & v2->flags;
- if (ggl_likely(!(cc & vertex_t::CLIP_ALL)))
- c->prims.renderTriangle(c, v0, v1, v2);
- v0->locked = 0;
- v1->locked = 0;
- v2->locked = 0;
- count -= 3;
- } while (count >= 0);
- }
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Array compilers
-#endif
-
-void compileElement__generic(ogles_context_t* c,
- vertex_t* v, GLint first)
-{
- v->flags = 0;
- v->index = first;
- first &= vertex_cache_t::INDEX_MASK;
- const GLubyte* vp = c->arrays.vertex.element(first);
- v->obj.z = 0;
- v->obj.w = 0x10000;
- c->arrays.vertex.fetch(c, v->obj.v, vp);
- c->arrays.mvp_transform(&c->transforms.mvp, &v->clip, &v->obj);
- c->arrays.perspective(c, v);
-}
-
-void compileElements__generic(ogles_context_t* c,
- vertex_t* v, GLint first, GLsizei count)
-{
- const GLubyte* vp = c->arrays.vertex.element(
- first & vertex_cache_t::INDEX_MASK);
- const size_t stride = c->arrays.vertex.stride;
- transform_t const* const mvp = &c->transforms.mvp;
- do {
- v->flags = 0;
- v->index = first++;
- v->obj.z = 0;
- v->obj.w = 0x10000;
- c->arrays.vertex.fetch(c, v->obj.v, vp);
- c->arrays.mvp_transform(mvp, &v->clip, &v->obj);
- c->arrays.perspective(c, v);
- vp += stride;
- v++;
- } while (--count);
-}
-
-/*
-void compileElements__3x_full(ogles_context_t* c,
- vertex_t* v, GLint first, GLsizei count)
-{
- const GLfixed* vp = (const GLfixed*)c->arrays.vertex.element(first);
- const size_t stride = c->arrays.vertex.stride / 4;
-// const GLfixed* const& m = c->transforms.mvp.matrix.m;
-
- GLfixed m[16];
- memcpy(&m, c->transforms.mvp.matrix.m, sizeof(m));
-
- do {
- const GLfixed rx = vp[0];
- const GLfixed ry = vp[1];
- const GLfixed rz = vp[2];
- vp += stride;
- v->index = first++;
- v->clip.x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]);
- v->clip.y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]);
- v->clip.z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]);
- v->clip.w = mla3a(rx, m[ 3], ry, m[ 7], rz, m[11], m[15]);
-
- const GLfixed w = v->clip.w;
- uint32_t clip = 0;
- if (v->clip.x < -w) clip |= vertex_t::CLIP_L;
- if (v->clip.x > w) clip |= vertex_t::CLIP_R;
- if (v->clip.y < -w) clip |= vertex_t::CLIP_B;
- if (v->clip.y > w) clip |= vertex_t::CLIP_T;
- if (v->clip.z < -w) clip |= vertex_t::CLIP_N;
- if (v->clip.z > w) clip |= vertex_t::CLIP_F;
- v->flags = clip;
- c->arrays.cull &= clip;
-
- //c->arrays.perspective(c, v);
- v++;
- } while (--count);
-}
-*/
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark clippers
-#endif
-
-static void clipVec4(vec4_t& nv,
- GLfixed t, const vec4_t& s, const vec4_t& p)
-{
- for (int i=0; i<4 ; i++)
- nv.v[i] = gglMulAddx(t, s.v[i] - p.v[i], p.v[i], 28);
-}
-
-static void clipVertex(ogles_context_t* c, vertex_t* nv,
- GLfixed t, const vertex_t* s, const vertex_t* p)
-{
- clipVec4(nv->clip, t, s->clip, p->clip);
- nv->fog = gglMulAddx(t, s->fog - p->fog, p->fog, 28);
- ogles_vertex_project(c, nv);
- nv->flags |= vertex_t::LIT | vertex_t::EYE | vertex_t::TT;
- nv->flags &= ~vertex_t::CLIP_ALL;
-}
-
-static void clipVertexC(ogles_context_t* c, vertex_t* nv,
- GLfixed t, const vertex_t* s, const vertex_t* p)
-{
- clipVec4(nv->color, t, s->color, p->color);
- clipVertex(c, nv, t, s, p);
-}
-
-static void clipVertexT(ogles_context_t* c, vertex_t* nv,
- GLfixed t, const vertex_t* s, const vertex_t* p)
-{
- for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- if (c->rasterizer.state.texture[i].enable)
- clipVec4(nv->texture[i], t, s->texture[i], p->texture[i]);
- }
- clipVertex(c, nv, t, s, p);
-}
-
-static void clipVertexAll(ogles_context_t* c, vertex_t* nv,
- GLfixed t, const vertex_t* s, const vertex_t* p)
-{
- clipVec4(nv->color, t, s->color, p->color);
- clipVertexT(c, nv, t, s, p);
-}
-
-static void clipEye(ogles_context_t* c, vertex_t* nv,
- GLfixed t, const vertex_t* s, const vertex_t* p)
-{
- nv->clear();
- c->arrays.clipVertex(c, nv, t, p, s);
- clipVec4(nv->eye, t, s->eye, p->eye);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-void validate_arrays(ogles_context_t* c, GLenum mode)
-{
- uint32_t enables = c->rasterizer.state.enables;
-
- // Perspective correction is not need if Ortho transform, but
- // the user can still provide the w coordinate manually, so we can't
- // automatically turn it off (in fact we could when the 4th coordinate
- // is not spcified in the vertex array).
- // W interpolation is never needed for points.
- GLboolean perspective =
- c->perspective && mode!=GL_POINTS && (enables & GGL_ENABLE_TMUS);
- c->rasterizer.procs.enableDisable(c, GGL_W_LERP, perspective);
-
- // set anti-aliasing
- GLboolean smooth = GL_FALSE;
- switch (mode) {
- case GL_POINTS:
- smooth = c->point.smooth;
- break;
- case GL_LINES:
- case GL_LINE_LOOP:
- case GL_LINE_STRIP:
- smooth = c->line.smooth;
- break;
- }
- if (((enables & GGL_ENABLE_AA)?1:0) != smooth)
- c->rasterizer.procs.enableDisable(c, GGL_AA, smooth);
-
- // set the shade model for this primitive
- c->rasterizer.procs.shadeModel(c,
- (mode == GL_POINTS) ? GL_FLAT : c->lighting.shadeModel);
-
- // compute all the matrices we'll need...
- uint32_t want =
- transform_state_t::MVP |
- transform_state_t::VIEWPORT;
- if (c->lighting.enable) { // needs normal transforms and eye coords
- want |= transform_state_t::MVUI;
- want |= transform_state_t::MODELVIEW;
- }
- if (enables & GGL_ENABLE_TMUS) { // needs texture transforms
- want |= transform_state_t::TEXTURE;
- }
- if (c->clipPlanes.enable || (enables & GGL_ENABLE_FOG)) {
- want |= transform_state_t::MODELVIEW; // needs eye coords
- }
- ogles_validate_transform(c, want);
-
- // textures...
- if (enables & GGL_ENABLE_TMUS)
- ogles_validate_texture(c);
-
- // vertex compilers
- c->arrays.compileElement = compileElement__generic;
- c->arrays.compileElements = compileElements__generic;
-
- // vertex transform
- c->arrays.mvp_transform =
- c->transforms.mvp.pointv[c->arrays.vertex.size - 2];
-
- c->arrays.mv_transform =
- c->transforms.modelview.transform.pointv[c->arrays.vertex.size - 2];
-
- /*
- * ***********************************************************************
- * pick fetchers
- * ***********************************************************************
- */
-
- array_machine_t& am = c->arrays;
- am.vertex.fetch = fetchNop;
- am.normal.fetch = currentNormal;
- am.color.fetch = currentColor;
-
- if (am.vertex.enable) {
- am.vertex.resolve();
- if (am.vertex.bo || am.vertex.pointer) {
- am.vertex.fetch = vertex_fct[am.vertex.size-2][am.vertex.type & 0xF];
- }
- }
-
- if (am.normal.enable) {
- am.normal.resolve();
- if (am.normal.bo || am.normal.pointer) {
- am.normal.fetch = normal_fct[am.normal.size-3][am.normal.type & 0xF];
- }
- }
-
- if (am.color.enable) {
- am.color.resolve();
- if (c->lighting.enable) {
- if (am.color.bo || am.color.pointer) {
- am.color.fetch = color_fct[am.color.size-3][am.color.type & 0xF];
- }
- } else {
- if (am.color.bo || am.color.pointer) {
- am.color.fetch = color_clamp_fct[am.color.size-3][am.color.type & 0xF];
- }
- }
- }
-
- int activeTmuCount = 0;
- for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- am.texture[i].fetch = currentTexCoord;
- if (c->rasterizer.state.texture[i].enable) {
-
- // texture fetchers...
- if (am.texture[i].enable) {
- am.texture[i].resolve();
- if (am.texture[i].bo || am.texture[i].pointer) {
- am.texture[i].fetch = texture_fct[am.texture[i].size-2][am.texture[i].type & 0xF];
- }
- }
-
- // texture transform...
- const int index = c->arrays.texture[i].size - 2;
- c->arrays.tex_transform[i] =
- c->transforms.texture[i].transform.pointv[index];
-
- am.tmu = i;
- activeTmuCount++;
- }
- }
-
- // pick the vertex-clipper
- uint32_t clipper = 0;
- // we must reload 'enables' here
- enables = c->rasterizer.state.enables;
- if (enables & GGL_ENABLE_SMOOTH)
- clipper |= 1; // we need to interpolate colors
- if (enables & GGL_ENABLE_TMUS)
- clipper |= 2; // we need to interpolate textures
- switch (clipper) {
- case 0: c->arrays.clipVertex = clipVertex; break;
- case 1: c->arrays.clipVertex = clipVertexC; break;
- case 2: c->arrays.clipVertex = clipVertexT; break;
- case 3: c->arrays.clipVertex = clipVertexAll; break;
- }
- c->arrays.clipEye = clipEye;
-
- // pick the primitive rasterizer
- ogles_validate_primitives(c);
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
-
-using namespace android;
-
-#if 0
-#pragma mark -
-#pragma mark array API
-#endif
-
-void glVertexPointer(
- GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (size<2 || size>4 || stride<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- switch (type) {
- case GL_BYTE:
- case GL_SHORT:
- case GL_FIXED:
- case GL_FLOAT:
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->arrays.vertex.init(size, type, stride, pointer, c->arrays.array_buffer, 0);
-}
-
-void glColorPointer(
- GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (size!=4 || stride<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- switch (type) {
- case GL_UNSIGNED_BYTE:
- case GL_FIXED:
- case GL_FLOAT:
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->arrays.color.init(size, type, stride, pointer, c->arrays.array_buffer, 0);
-}
-
-void glNormalPointer(
- GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (stride<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- switch (type) {
- case GL_BYTE:
- case GL_SHORT:
- case GL_FIXED:
- case GL_FLOAT:
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->arrays.normal.init(3, type, stride, pointer, c->arrays.array_buffer, 0);
-}
-
-void glTexCoordPointer(
- GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (size<2 || size>4 || stride<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- switch (type) {
- case GL_BYTE:
- case GL_SHORT:
- case GL_FIXED:
- case GL_FLOAT:
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- const int tmu = c->arrays.activeTexture;
- c->arrays.texture[tmu].init(size, type, stride, pointer,
- c->arrays.array_buffer, 0);
-}
-
-
-void glEnableClientState(GLenum array) {
- ogles_context_t* c = ogles_context_t::get();
- enableDisableClientState(c, array, true);
-}
-
-void glDisableClientState(GLenum array) {
- ogles_context_t* c = ogles_context_t::get();
- enableDisableClientState(c, array, false);
-}
-
-void glClientActiveTexture(GLenum texture)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (texture<GL_TEXTURE0 || texture>=GL_TEXTURE0+GGL_TEXTURE_UNIT_COUNT) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->arrays.activeTexture = texture - GL_TEXTURE0;
-}
-
-void glDrawArrays(GLenum mode, GLint first, GLsizei count)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (count<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- switch (mode) {
- case GL_POINTS:
- case GL_LINE_STRIP:
- case GL_LINE_LOOP:
- case GL_LINES:
- case GL_TRIANGLE_STRIP:
- case GL_TRIANGLE_FAN:
- case GL_TRIANGLES:
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- if (count == 0 || !c->arrays.vertex.enable)
- return;
- if ((c->cull.enable) && (c->cull.cullFace == GL_FRONT_AND_BACK))
- return; // all triangles are culled
-
-
- validate_arrays(c, mode);
-
- const uint32_t enables = c->rasterizer.state.enables;
- if (enables & GGL_ENABLE_TMUS)
- ogles_lock_textures(c);
-
- drawArraysPrims[mode](c, first, count);
-
- if (enables & GGL_ENABLE_TMUS)
- ogles_unlock_textures(c);
-
-#if VC_CACHE_STATISTICS
- c->vc.total = count;
- c->vc.dump_stats(mode);
-#endif
-}
-
-void glDrawElements(
- GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (count<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- switch (mode) {
- case GL_POINTS:
- case GL_LINE_STRIP:
- case GL_LINE_LOOP:
- case GL_LINES:
- case GL_TRIANGLE_STRIP:
- case GL_TRIANGLE_FAN:
- case GL_TRIANGLES:
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- switch (type) {
- case GL_UNSIGNED_BYTE:
- case GL_UNSIGNED_SHORT:
- c->arrays.indicesType = type;
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if (count == 0 || !c->arrays.vertex.enable)
- return;
- if ((c->cull.enable) && (c->cull.cullFace == GL_FRONT_AND_BACK))
- return; // all triangles are culled
-
- // clear the vertex-cache
- c->vc.clear();
- validate_arrays(c, mode);
-
- // if indices are in a buffer object, the pointer is treated as an
- // offset in that buffer.
- if (c->arrays.element_array_buffer) {
- indices = c->arrays.element_array_buffer->data + uintptr_t(indices);
- }
-
- const uint32_t enables = c->rasterizer.state.enables;
- if (enables & GGL_ENABLE_TMUS)
- ogles_lock_textures(c);
-
- drawElementsPrims[mode](c, count, indices);
-
- if (enables & GGL_ENABLE_TMUS)
- ogles_unlock_textures(c);
-
-
-#if VC_CACHE_STATISTICS
- c->vc.total = count;
- c->vc.dump_stats(mode);
-#endif
-}
-
-// ----------------------------------------------------------------------------
-// buffers
-// ----------------------------------------------------------------------------
-
-void glBindBuffer(GLenum target, GLuint buffer)
-{
- ogles_context_t* c = ogles_context_t::get();
- if ((target!=GL_ARRAY_BUFFER) && (target!=GL_ELEMENT_ARRAY_BUFFER)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- // create a buffer object, or bind an existing one
- buffer_t const* bo = 0;
- if (buffer) {
- bo = c->bufferObjectManager->bind(buffer);
- if (!bo) {
- ogles_error(c, GL_OUT_OF_MEMORY);
- return;
- }
- }
- ((target == GL_ARRAY_BUFFER) ?
- c->arrays.array_buffer : c->arrays.element_array_buffer) = bo;
-}
-
-void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
-{
- ogles_context_t* c = ogles_context_t::get();
- if ((target!=GL_ARRAY_BUFFER) && (target!=GL_ELEMENT_ARRAY_BUFFER)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if (size<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- if ((usage!=GL_STATIC_DRAW) && (usage!=GL_DYNAMIC_DRAW)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ?
- c->arrays.array_buffer : c->arrays.element_array_buffer);
-
- if (bo == 0) {
- // can't modify buffer 0
- ogles_error(c, GL_INVALID_OPERATION);
- return;
- }
-
- buffer_t* edit_bo = const_cast<buffer_t*>(bo);
- if (c->bufferObjectManager->allocateStore(edit_bo, size, usage) != 0) {
- ogles_error(c, GL_OUT_OF_MEMORY);
- return;
- }
- if (data) {
- memcpy(bo->data, data, size);
- }
-}
-
-void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
-{
- ogles_context_t* c = ogles_context_t::get();
- if ((target!=GL_ARRAY_BUFFER) && (target!=GL_ELEMENT_ARRAY_BUFFER)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if (offset<0 || size<0 || data==0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ?
- c->arrays.array_buffer : c->arrays.element_array_buffer);
-
- if (bo == 0) {
- // can't modify buffer 0
- ogles_error(c, GL_INVALID_OPERATION);
- return;
- }
- if (offset+size > bo->size) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- memcpy(bo->data + offset, data, size);
-}
-
-void glDeleteBuffers(GLsizei n, const GLuint* buffers)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (n<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- for (int i=0 ; i<n ; i++) {
- GLuint name = buffers[i];
- if (name) {
- // unbind bound deleted buffers...
- if (c->arrays.element_array_buffer) {
- if (c->arrays.element_array_buffer->name == name) {
- c->arrays.element_array_buffer = 0;
- }
- }
- if (c->arrays.array_buffer) {
- if (c->arrays.array_buffer->name == name) {
- c->arrays.array_buffer = 0;
- }
- }
- if (c->arrays.vertex.bo) {
- if (c->arrays.vertex.bo->name == name) {
- c->arrays.vertex.bo = 0;
- }
- }
- if (c->arrays.normal.bo) {
- if (c->arrays.normal.bo->name == name) {
- c->arrays.normal.bo = 0;
- }
- }
- if (c->arrays.color.bo) {
- if (c->arrays.color.bo->name == name) {
- c->arrays.color.bo = 0;
- }
- }
- for (int t=0 ; t<GGL_TEXTURE_UNIT_COUNT ; t++) {
- if (c->arrays.texture[t].bo) {
- if (c->arrays.texture[t].bo->name == name) {
- c->arrays.texture[t].bo = 0;
- }
- }
- }
- }
- }
- c->bufferObjectManager->deleteBuffers(n, buffers);
- c->bufferObjectManager->recycleTokens(n, buffers);
-}
-
-void glGenBuffers(GLsizei n, GLuint* buffers)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (n<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- c->bufferObjectManager->getToken(n, buffers);
-}
diff --git a/opengl/libagl/array.h b/opengl/libagl/array.h
deleted file mode 100644
index e156978..0000000
--- a/opengl/libagl/array.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/* libs/opengles/array.h
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_OPENGLES_ARRAY_H
-#define ANDROID_OPENGLES_ARRAY_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-
-namespace android {
-
-namespace gl {
-struct ogles_context_t;
-};
-
-void ogles_init_array(ogles_context_t* c);
-void ogles_uninit_array(ogles_context_t* c);
-
-}; // namespace android
-
-#endif // ANDROID_OPENGLES_ARRAY_H
-
diff --git a/opengl/libagl/context.h b/opengl/libagl/context.h
deleted file mode 100644
index 18ef7d5..0000000
--- a/opengl/libagl/context.h
+++ /dev/null
@@ -1,647 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_OPENGLES_CONTEXT_H
-#define ANDROID_OPENGLES_CONTEXT_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-#include <pthread.h>
-#ifdef __ANDROID__
-#include <bionic_tls.h>
-#endif
-
-#include <private/pixelflinger/ggl_context.h>
-
-#include <system/window.h>
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-
-namespace android {
-
-
-const unsigned int OGLES_NUM_COMPRESSED_TEXTURE_FORMATS = 10
-#ifdef GL_OES_compressed_ETC1_RGB8_texture
- + 1
-#endif
- ;
-
-class EGLTextureObject;
-class EGLSurfaceManager;
-class EGLBufferObjectManager;
-
-namespace gl {
-
-struct ogles_context_t;
-struct matrixx_t;
-struct transform_t;
-struct buffer_t;
-
-ogles_context_t* getGlContext();
-
-template<typename T>
-static inline void swap(T& a, T& b) {
- T t(a); a = b; b = t;
-}
-template<typename T>
-inline T max(T a, T b) {
- return a<b ? b : a;
-}
-template<typename T>
-inline T max(T a, T b, T c) {
- return max(a, max(b, c));
-}
-template<typename T>
-inline T min(T a, T b) {
- return a<b ? a : b;
-}
-template<typename T>
-inline T min(T a, T b, T c) {
- return min(a, min(b, c));
-}
-template<typename T>
-inline T min(T a, T b, T c, T d) {
- return min(min(a,b), min(c,d));
-}
-
-// ----------------------------------------------------------------------------
-// vertices
-// ----------------------------------------------------------------------------
-
-struct vec3_t {
- union {
- struct { GLfixed x, y, z; };
- struct { GLfixed r, g, b; };
- struct { GLfixed S, T, R; };
- GLfixed v[3];
- };
-};
-
-struct vec4_t {
- union {
- struct { GLfixed x, y, z, w; };
- struct { GLfixed r, g, b, a; };
- struct { GLfixed S, T, R, Q; };
- GLfixed v[4];
- };
-};
-
-struct vertex_t {
- enum {
- // these constant matter for our clipping
- CLIP_L = 0x0001, // clipping flags
- CLIP_R = 0x0002,
- CLIP_B = 0x0004,
- CLIP_T = 0x0008,
- CLIP_N = 0x0010,
- CLIP_F = 0x0020,
-
- EYE = 0x0040,
- RESERVED = 0x0080,
-
- USER_CLIP_0 = 0x0100, // user clipping flags
- USER_CLIP_1 = 0x0200,
- USER_CLIP_2 = 0x0400,
- USER_CLIP_3 = 0x0800,
- USER_CLIP_4 = 0x1000,
- USER_CLIP_5 = 0x2000,
-
- LIT = 0x4000, // lighting has been applied
- TT = 0x8000, // texture coords transformed
-
- FRUSTUM_CLIP_ALL= 0x003F,
- USER_CLIP_ALL = 0x3F00,
- CLIP_ALL = 0x3F3F,
- };
-
- // the fields below are arranged to minimize d-cache usage
- // we group together, by cache-line, the fields most likely to be used
-
- union {
- vec4_t obj;
- vec4_t eye;
- };
- vec4_t clip;
-
- uint32_t flags;
- size_t index; // cache tag, and vertex index
- GLfixed fog;
- uint8_t locked;
- uint8_t mru;
- uint8_t reserved[2];
- vec4_t window;
-
- vec4_t color;
- vec4_t texture[GGL_TEXTURE_UNIT_COUNT];
-#ifdef __LP64__
- uint32_t reserved1[2];
-#else
- uint32_t reserved1[4];
-#endif
-
- inline void clear() {
- flags = index = locked = mru = 0;
- }
-};
-
-struct point_size_t {
- GGLcoord size;
- GLboolean smooth;
-};
-
-struct line_width_t {
- GGLcoord width;
- GLboolean smooth;
-};
-
-struct polygon_offset_t {
- GLfixed factor;
- GLfixed units;
- GLboolean enable;
-};
-
-// ----------------------------------------------------------------------------
-// arrays
-// ----------------------------------------------------------------------------
-
-struct array_t {
- typedef void (*fetcher_t)(ogles_context_t*, GLfixed*, const GLvoid*);
- fetcher_t fetch;
- GLvoid const* physical_pointer;
- GLint size;
- GLsizei stride;
- GLvoid const* pointer;
- buffer_t const* bo;
- uint16_t type;
- GLboolean enable;
- GLboolean pad;
- GLsizei bounds;
- void init(GLint, GLenum, GLsizei, const GLvoid *, const buffer_t*, GLsizei);
- inline void resolve();
- inline const GLubyte* element(GLint i) const {
- return (const GLubyte*)physical_pointer + i * stride;
- }
-};
-
-struct array_machine_t {
- array_t vertex;
- array_t normal;
- array_t color;
- array_t texture[GGL_TEXTURE_UNIT_COUNT];
- uint8_t activeTexture;
- uint8_t tmu;
- uint16_t cull;
- uint32_t flags;
- GLenum indicesType;
- buffer_t const* array_buffer;
- buffer_t const* element_array_buffer;
-
- void (*compileElements)(ogles_context_t*, vertex_t*, GLint, GLsizei);
- void (*compileElement)(ogles_context_t*, vertex_t*, GLint);
-
- void (*mvp_transform)(transform_t const*, vec4_t*, vec4_t const*);
- void (*mv_transform)(transform_t const*, vec4_t*, vec4_t const*);
- void (*tex_transform[2])(transform_t const*, vec4_t*, vec4_t const*);
- void (*perspective)(ogles_context_t*c, vertex_t* v);
- void (*clipVertex)(ogles_context_t* c, vertex_t* nv,
- GGLfixed t, const vertex_t* s, const vertex_t* p);
- void (*clipEye)(ogles_context_t* c, vertex_t* nv,
- GGLfixed t, const vertex_t* s, const vertex_t* p);
-};
-
-struct vertex_cache_t {
- enum {
- // must be at least 4
- // 3 vertice for triangles
- // or 2 + 2 for indexed triangles w/ cache contention
- VERTEX_BUFFER_SIZE = 8,
- // must be a power of two and at least 3
- VERTEX_CACHE_SIZE = 64, // 8 KB
-
- INDEX_BITS = 16,
- INDEX_MASK = ((1LU<<INDEX_BITS)-1),
- INDEX_SEQ = 1LU<<INDEX_BITS,
- };
- vertex_t* vBuffer;
- vertex_t* vCache;
- uint32_t sequence;
- void* base;
- uint32_t total;
- uint32_t misses;
- int64_t startTime;
- void init();
- void uninit();
- void clear();
- void dump_stats(GLenum mode);
-};
-
-// ----------------------------------------------------------------------------
-// fog
-// ----------------------------------------------------------------------------
-
-struct fog_t {
- GLfixed density;
- GLfixed start;
- GLfixed end;
- GLfixed invEndMinusStart;
- GLenum mode;
- GLfixed (*fog)(ogles_context_t* c, GLfixed z);
-};
-
-// ----------------------------------------------------------------------------
-// user clip planes
-// ----------------------------------------------------------------------------
-
-const unsigned int OGLES_MAX_CLIP_PLANES = 6;
-
-struct clip_plane_t {
- vec4_t equation;
-};
-
-struct user_clip_planes_t {
- clip_plane_t plane[OGLES_MAX_CLIP_PLANES];
- uint32_t enable;
-};
-
-// ----------------------------------------------------------------------------
-// lighting
-// ----------------------------------------------------------------------------
-
-const unsigned int OGLES_MAX_LIGHTS = 8;
-
-struct light_t {
- vec4_t ambient;
- vec4_t diffuse;
- vec4_t specular;
- vec4_t implicitAmbient;
- vec4_t implicitDiffuse;
- vec4_t implicitSpecular;
- vec4_t position; // position in eye space
- vec4_t objPosition;
- vec4_t normalizedObjPosition;
- vec4_t spotDir;
- vec4_t normalizedSpotDir;
- GLfixed spotExp;
- GLfixed spotCutoff;
- GLfixed spotCutoffCosine;
- GLfixed attenuation[3];
- GLfixed rConstAttenuation;
- GLboolean enable;
-};
-
-struct material_t {
- vec4_t ambient;
- vec4_t diffuse;
- vec4_t specular;
- vec4_t emission;
- GLfixed shininess;
-};
-
-struct light_model_t {
- vec4_t ambient;
- GLboolean twoSide;
-};
-
-struct color_material_t {
- GLenum face;
- GLenum mode;
- GLboolean enable;
-};
-
-struct lighting_t {
- light_t lights[OGLES_MAX_LIGHTS];
- material_t front;
- light_model_t lightModel;
- color_material_t colorMaterial;
- vec4_t implicitSceneEmissionAndAmbient;
- vec4_t objViewer;
- uint32_t enabledLights;
- GLboolean enable;
- GLenum shadeModel;
- typedef void (*light_fct_t)(ogles_context_t*, vertex_t*);
- void (*lightVertex)(ogles_context_t* c, vertex_t* v);
- void (*lightTriangle)(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2);
-};
-
-struct culling_t {
- GLenum cullFace;
- GLenum frontFace;
- GLboolean enable;
-};
-
-// ----------------------------------------------------------------------------
-// textures
-// ----------------------------------------------------------------------------
-
-struct texture_unit_t {
- GLuint name;
- EGLTextureObject* texture;
- uint8_t dirty;
-};
-
-struct texture_state_t
-{
- texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT];
- int active; // active tmu
- EGLTextureObject* defaultTexture;
- GGLContext* ggl;
- uint8_t packAlignment;
- uint8_t unpackAlignment;
-};
-
-// ----------------------------------------------------------------------------
-// transformation and matrices
-// ----------------------------------------------------------------------------
-
-struct matrixf_t;
-
-struct matrixx_t {
- GLfixed m[16];
- void load(const matrixf_t& rhs);
-};
-
-struct matrix_stack_t;
-
-
-struct matrixf_t {
- void loadIdentity();
- void load(const matrixf_t& rhs);
-
- inline GLfloat* editElements() { return m; }
- inline GLfloat const* elements() const { return m; }
-
- void set(const GLfixed* rhs);
- void set(const GLfloat* rhs);
-
- static void multiply(matrixf_t& r,
- const matrixf_t& lhs, const matrixf_t& rhs);
-
- void dump(const char* what);
-
-private:
- friend struct matrix_stack_t;
- GLfloat m[16];
- void load(const GLfixed* rhs);
- void load(const GLfloat* rhs);
- void multiply(const matrixf_t& rhs);
- void translate(GLfloat x, GLfloat y, GLfloat z);
- void scale(GLfloat x, GLfloat y, GLfloat z);
- void rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z);
-};
-
-enum {
- OP_IDENTITY = 0x00,
- OP_TRANSLATE = 0x01,
- OP_UNIFORM_SCALE = 0x02,
- OP_SCALE = 0x05,
- OP_ROTATE = 0x08,
- OP_SKEW = 0x10,
- OP_ALL = 0x1F
-};
-
-struct transform_t {
- enum {
- FLAGS_2D_PROJECTION = 0x1
- };
- matrixx_t matrix;
- uint32_t flags;
- uint32_t ops;
-
- union {
- struct {
- void (*point2)(transform_t const* t, vec4_t*, vec4_t const*);
- void (*point3)(transform_t const* t, vec4_t*, vec4_t const*);
- void (*point4)(transform_t const* t, vec4_t*, vec4_t const*);
- };
- void (*pointv[3])(transform_t const* t, vec4_t*, vec4_t const*);
- };
-
- void loadIdentity();
- void picker();
- void dump(const char* what);
-};
-
-struct mvui_transform_t : public transform_t
-{
- void picker();
-};
-
-struct matrix_stack_t {
- enum {
- DO_PICKER = 0x1,
- DO_FLOAT_TO_FIXED = 0x2
- };
- transform_t transform;
- uint8_t maxDepth;
- uint8_t depth;
- uint8_t dirty;
- uint8_t reserved;
- matrixf_t *stack;
- uint8_t *ops;
- void init(int depth);
- void uninit();
- void loadIdentity();
- void load(const GLfixed* rhs);
- void load(const GLfloat* rhs);
- void multiply(const matrixf_t& rhs);
- void translate(GLfloat x, GLfloat y, GLfloat z);
- void scale(GLfloat x, GLfloat y, GLfloat z);
- void rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z);
- GLint push();
- GLint pop();
- void validate();
- matrixf_t& top() { return stack[depth]; }
- const matrixf_t& top() const { return stack[depth]; }
- uint32_t top_ops() const { return ops[depth]; }
- inline bool isRigidBody() const {
- return !(ops[depth] & ~(OP_TRANSLATE|OP_UNIFORM_SCALE|OP_ROTATE));
- }
-};
-
-struct vp_transform_t {
- transform_t transform;
- matrixf_t matrix;
- GLfloat zNear;
- GLfloat zFar;
- void loadIdentity();
-};
-
-struct transform_state_t {
- enum {
- MODELVIEW = 0x01,
- PROJECTION = 0x02,
- VIEWPORT = 0x04,
- TEXTURE = 0x08,
- MVUI = 0x10,
- MVIT = 0x20,
- MVP = 0x40,
- };
- matrix_stack_t *current;
- matrix_stack_t modelview;
- matrix_stack_t projection;
- matrix_stack_t texture[GGL_TEXTURE_UNIT_COUNT];
-
- // modelview * projection
- transform_t mvp __attribute__((aligned(32)));
- // viewport transformation
- vp_transform_t vpt __attribute__((aligned(32)));
- // same for 4-D vertices
- transform_t mvp4;
- // full modelview inverse transpose
- transform_t mvit4;
- // upper 3x3 of mv-inverse-transpose (for normals)
- mvui_transform_t mvui;
-
- GLenum matrixMode;
- GLenum rescaleNormals;
- uint32_t dirty;
- void invalidate();
- void update_mvp();
- void update_mvit();
- void update_mvui();
-};
-
-struct viewport_t {
- GLint x;
- GLint y;
- GLsizei w;
- GLsizei h;
- struct {
- GLint x;
- GLint y;
- } surfaceport;
- struct {
- GLint x;
- GLint y;
- GLsizei w;
- GLsizei h;
- } scissor;
-};
-
-// ----------------------------------------------------------------------------
-// Lerping
-// ----------------------------------------------------------------------------
-
-struct compute_iterators_t
-{
- void initTriangle(
- vertex_t const* v0,
- vertex_t const* v1,
- vertex_t const* v2);
-
- void initLine(
- vertex_t const* v0,
- vertex_t const* v1);
-
- inline void initLerp(vertex_t const* v0, uint32_t enables);
-
- int iteratorsScale(int32_t it[3],
- int32_t c0, int32_t c1, int32_t c2) const;
-
- void iterators1616(GGLfixed it[3],
- GGLfixed c0, GGLfixed c1, GGLfixed c2) const;
-
- void iterators0032(int32_t it[3],
- int32_t c0, int32_t c1, int32_t c2) const;
-
- void iterators0032(int64_t it[3],
- int32_t c0, int32_t c1, int32_t c2) const;
-
- GGLcoord area() const { return m_area; }
-
-private:
- // don't change order of members here -- used by iterators.S
- GGLcoord m_dx01, m_dy10, m_dx20, m_dy02;
- GGLcoord m_x0, m_y0;
- GGLcoord m_area;
- uint8_t m_scale;
- uint8_t m_area_scale;
- uint8_t m_reserved[2];
-
-};
-
-// ----------------------------------------------------------------------------
-// state
-// ----------------------------------------------------------------------------
-
-#ifdef __ANDROID__
- // We have a dedicated TLS slot in bionic
- inline void setGlThreadSpecific(ogles_context_t *value) {
- __get_tls()[TLS_SLOT_OPENGL] = value;
- }
- inline ogles_context_t* getGlThreadSpecific() {
- return static_cast<ogles_context_t*>(__get_tls()[TLS_SLOT_OPENGL]);
- }
-#else
- extern pthread_key_t gGLKey;
- inline void setGlThreadSpecific(ogles_context_t *value) {
- pthread_setspecific(gGLKey, value);
- }
- inline ogles_context_t* getGlThreadSpecific() {
- return static_cast<ogles_context_t*>(pthread_getspecific(gGLKey));
- }
-#endif
-
-
-struct prims_t {
- typedef ogles_context_t* GL;
- void (*renderPoint)(GL, vertex_t*);
- void (*renderLine)(GL, vertex_t*, vertex_t*);
- void (*renderTriangle)(GL, vertex_t*, vertex_t*, vertex_t*);
-};
-
-struct ogles_context_t {
- context_t rasterizer;
- array_machine_t arrays __attribute__((aligned(32)));
- texture_state_t textures;
- transform_state_t transforms;
- vertex_cache_t vc;
- prims_t prims;
- culling_t cull;
- lighting_t lighting;
- user_clip_planes_t clipPlanes;
- compute_iterators_t lerp __attribute__((aligned(32)));
- vertex_t current;
- vec4_t currentColorClamped;
- vec3_t currentNormal;
- viewport_t viewport;
- point_size_t point;
- line_width_t line;
- polygon_offset_t polygonOffset;
- fog_t fog;
- uint32_t perspective : 1;
- uint32_t transformTextures : 1;
- EGLSurfaceManager* surfaceManager;
- EGLBufferObjectManager* bufferObjectManager;
-
- GLenum error;
-
- static inline ogles_context_t* get() {
- return getGlThreadSpecific();
- }
-
-};
-
-}; // namespace gl
-}; // namespace android
-
-using namespace android::gl;
-
-#endif // ANDROID_OPENGLES_CONTEXT_H
-
diff --git a/opengl/libagl/dxt.cpp b/opengl/libagl/dxt.cpp
deleted file mode 100644
index 238c81f..0000000
--- a/opengl/libagl/dxt.cpp
+++ /dev/null
@@ -1,636 +0,0 @@
-/* libs/opengles/dxt.cpp
-**
-** Copyright 2007, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#define TIMING 0
-
-#if TIMING
-#include <sys/time.h> // for optimization timing
-#include <stdio.h>
-#include <stdlib.h>
-#endif
-
-#include <GLES/gl.h>
-#include <utils/Endian.h>
-
-#include "context.h"
-
-#define TIMING 0
-
-namespace android {
-
-static uint8_t avg23tab[64*64];
-static volatile int tables_initialized = 0;
-
-// Definitions below are equivalent to these over the valid range of arguments
-// #define div5(x) ((x)/5)
-// #define div7(x) ((x)/7)
-
-// Use fixed-point to divide by 5 and 7
-// 3277 = 2^14/5 + 1
-// 2341 = 2^14/7 + 1
-#define div5(x) (((x)*3277) >> 14)
-#define div7(x) (((x)*2341) >> 14)
-
-// Table with entry [a << 6 | b] = (2*a + b)/3 for 0 <= a,b < 64
-#define avg23(x0,x1) avg23tab[((x0) << 6) | (x1)]
-
-// Extract 5/6/5 RGB
-#define red(x) (((x) >> 11) & 0x1f)
-#define green(x) (((x) >> 5) & 0x3f)
-#define blue(x) ( (x) & 0x1f)
-
-/*
- * Convert 5/6/5 RGB (as 3 ints) to 8/8/8
- *
- * Operation count: 8 <<, 0 &, 5 |
- */
-inline static int rgb565SepTo888(int r, int g, int b)
-
-{
- return ((((r << 3) | (r >> 2)) << 16) |
- (((g << 2) | (g >> 4)) << 8) |
- ((b << 3) | (b >> 2)));
-}
-
-/*
- * Convert 5/6/5 RGB (as a single 16-bit word) to 8/8/8
- *
- * r4r3r2r1 r0g5g4g3 g2g1g0b4 b3b2b1b0 rgb
- * r4r3r2 r1r0g5g4 g3g2g1g0 b4b3b2b1 b0 0 0 0 rgb << 3
- * r4r3r2r1 r0r4r3r2 g5g4g3g2 g1g0g5g4 b4b3b2b1 b0b4b3b2 desired result
- *
- * Construct the 24-bit RGB word as:
- *
- * r4r3r2r1 r0------ -------- -------- -------- -------- (rgb << 8) & 0xf80000
- * r4r3r2 -------- -------- -------- -------- (rgb << 3) & 0x070000
- * g5g4g3g2 g1g0---- -------- -------- (rgb << 5) & 0x00fc00
- * g5g4 -------- -------- (rgb >> 1) & 0x000300
- * b4b3b2b1 b0------ (rgb << 3) & 0x0000f8
- * b4b3b2 (rgb >> 2) & 0x000007
- *
- * Operation count: 5 <<, 6 &, 5 | (n.b. rgb >> 3 is used twice)
- */
-inline static int rgb565To888(int rgb)
-
-{
- int rgb3 = rgb >> 3;
- return (((rgb << 8) & 0xf80000) |
- ( rgb3 & 0x070000) |
- ((rgb << 5) & 0x00fc00) |
- ((rgb >> 1) & 0x000300) |
- ( rgb3 & 0x0000f8) |
- ((rgb >> 2) & 0x000007));
-}
-
-#if __BYTE_ORDER == __BIG_ENDIAN
-static uint32_t swap(uint32_t x) {
- int b0 = (x >> 24) & 0xff;
- int b1 = (x >> 16) & 0xff;
- int b2 = (x >> 8) & 0xff;
- int b3 = (x ) & 0xff;
-
- return (uint32_t)((b3 << 24) | (b2 << 16) | (b1 << 8) | b0);
-}
-#endif
-
-static void
-init_tables()
-{
- if (tables_initialized) {
- return;
- }
-
- for (int i = 0; i < 64; i++) {
- for (int j = 0; j < 64; j++) {
- int avg = (2*i + j)/3;
- avg23tab[(i << 6) | j] = avg;
- }
- }
-
- asm volatile ("" : : : "memory");
- tables_initialized = 1;
-}
-
-/*
- * Utility to scan a DXT1 compressed texture to determine whether it
- * contains a transparent pixel (color0 < color1, code == 3). This
- * may be useful if the application lacks information as to whether
- * the true format is GL_COMPRESSED_RGB_S3TC_DXT1_EXT or
- * GL_COMPRESSED_RGBA_S3TC_DXT1_EXT.
- */
-bool
-DXT1HasAlpha(const GLvoid *data, int width, int height) {
-#if TIMING
- struct timeval start_t, end_t;
- struct timezone tz;
-
- gettimeofday(&start_t, &tz);
-#endif
-
- bool hasAlpha = false;
-
- int xblocks = (width + 3)/4;
- int yblocks = (height + 3)/4;
- int numblocks = xblocks*yblocks;
-
- uint32_t const *d32 = (uint32_t *)data;
- for (int b = 0; b < numblocks; b++) {
- uint32_t colors = *d32++;
-
-#if __BYTE_ORDER == __BIG_ENDIAN
- colors = swap(colors);
-#endif
-
- uint16_t color0 = colors & 0xffff;
- uint16_t color1 = colors >> 16;
-
- if (color0 < color1) {
- // There's no need to endian-swap within 'bits'
- // since we don't care which pixel is the transparent one
- uint32_t bits = *d32++;
-
- // Detect if any (odd, even) pair of bits are '11'
- // bits: b31 b30 b29 ... b3 b2 b1 b0
- // bits >> 1: b31 b31 b30 ... b4 b3 b2 b1
- // &: b31 (b31 & b30) (b29 & b28) ... (b2 & b1) (b1 & b0)
- // & 0x55..: 0 (b31 & b30) 0 ... 0 (b1 & b0)
- if (((bits & (bits >> 1)) & 0x55555555) != 0) {
- hasAlpha = true;
- goto done;
- }
- } else {
- // Skip 4 bytes
- ++d32;
- }
- }
-
- done:
-#if TIMING
- gettimeofday(&end_t, &tz);
- long usec = (end_t.tv_sec - start_t.tv_sec)*1000000 +
- (end_t.tv_usec - start_t.tv_usec);
-
- printf("Scanned w=%d h=%d in %ld usec\n", width, height, usec);
-#endif
-
- return hasAlpha;
-}
-
-static void
-decodeDXT1(const GLvoid *data, int width, int height,
- void *surface, int stride,
- bool hasAlpha)
-
-{
- init_tables();
-
- uint32_t const *d32 = (uint32_t *)data;
-
- // Color table for the current block
- uint16_t c[4];
- c[0] = c[1] = c[2] = c[3] = 0;
-
- // Specified colors from the previous block
- uint16_t prev_color0 = 0x0000;
- uint16_t prev_color1 = 0x0000;
-
- uint16_t* rowPtr = (uint16_t*)surface;
- for (int base_y = 0; base_y < height; base_y += 4, rowPtr += 4*stride) {
- uint16_t *blockPtr = rowPtr;
- for (int base_x = 0; base_x < width; base_x += 4, blockPtr += 4) {
- uint32_t colors = *d32++;
- uint32_t bits = *d32++;
-
-#if __BYTE_ORDER == __BIG_ENDIAN
- colors = swap(colors);
- bits = swap(bits);
-#endif
-
- // Raw colors
- uint16_t color0 = colors & 0xffff;
- uint16_t color1 = colors >> 16;
-
- // If the new block has the same base colors as the
- // previous one, we don't need to recompute the color
- // table c[]
- if (color0 != prev_color0 || color1 != prev_color1) {
- // Store raw colors for comparison with next block
- prev_color0 = color0;
- prev_color1 = color1;
-
- int r0 = red(color0);
- int g0 = green(color0);
- int b0 = blue(color0);
-
- int r1 = red(color1);
- int g1 = green(color1);
- int b1 = blue(color1);
-
- if (hasAlpha) {
- c[0] = (r0 << 11) | ((g0 >> 1) << 6) | (b0 << 1) | 0x1;
- c[1] = (r1 << 11) | ((g1 >> 1) << 6) | (b1 << 1) | 0x1;
- } else {
- c[0] = color0;
- c[1] = color1;
- }
-
- int r2, g2, b2, r3, g3, b3, a3;
-
- int bbits = bits >> 1;
- bool has2 = ((bbits & ~bits) & 0x55555555) != 0;
- bool has3 = ((bbits & bits) & 0x55555555) != 0;
-
- if (has2 || has3) {
- if (color0 > color1) {
- r2 = avg23(r0, r1);
- g2 = avg23(g0, g1);
- b2 = avg23(b0, b1);
-
- r3 = avg23(r1, r0);
- g3 = avg23(g1, g0);
- b3 = avg23(b1, b0);
- a3 = 1;
- } else {
- r2 = (r0 + r1) >> 1;
- g2 = (g0 + g1) >> 1;
- b2 = (b0 + b1) >> 1;
-
- r3 = g3 = b3 = a3 = 0;
- }
- if (hasAlpha) {
- c[2] = (r2 << 11) | ((g2 >> 1) << 6) |
- (b2 << 1) | 0x1;
- c[3] = (r3 << 11) | ((g3 >> 1) << 6) |
- (b3 << 1) | a3;
- } else {
- c[2] = (r2 << 11) | (g2 << 5) | b2;
- c[3] = (r3 << 11) | (g3 << 5) | b3;
- }
- }
- }
-
- uint16_t* blockRowPtr = blockPtr;
- for (int y = 0; y < 4; y++, blockRowPtr += stride) {
- // Don't process rows past the botom
- if (base_y + y >= height) {
- break;
- }
-
- int w = min(width - base_x, 4);
- for (int x = 0; x < w; x++) {
- int code = bits & 0x3;
- bits >>= 2;
-
- blockRowPtr[x] = c[code];
- }
- }
- }
- }
-}
-
-// Output data as internalformat=GL_RGBA, type=GL_UNSIGNED_BYTE
-static void
-decodeDXT3(const GLvoid *data, int width, int height,
- void *surface, int stride)
-
-{
- init_tables();
-
- uint32_t const *d32 = (uint32_t *)data;
-
- // Specified colors from the previous block
- uint16_t prev_color0 = 0x0000;
- uint16_t prev_color1 = 0x0000;
-
- // Color table for the current block
- uint32_t c[4];
- c[0] = c[1] = c[2] = c[3] = 0;
-
- uint32_t* rowPtr = (uint32_t*)surface;
- for (int base_y = 0; base_y < height; base_y += 4, rowPtr += 4*stride) {
- uint32_t *blockPtr = rowPtr;
- for (int base_x = 0; base_x < width; base_x += 4, blockPtr += 4) {
-
-#if __BYTE_ORDER == __BIG_ENDIAN
- uint32_t alphahi = *d32++;
- uint32_t alphalo = *d32++;
- alphahi = swap(alphahi);
- alphalo = swap(alphalo);
-#else
- uint32_t alphalo = *d32++;
- uint32_t alphahi = *d32++;
-#endif
-
- uint32_t colors = *d32++;
- uint32_t bits = *d32++;
-
-#if __BYTE_ORDER == __BIG_ENDIAN
- colors = swap(colors);
- bits = swap(bits);
-#endif
-
- uint64_t alpha = ((uint64_t)alphahi << 32) | alphalo;
-
- // Raw colors
- uint16_t color0 = colors & 0xffff;
- uint16_t color1 = colors >> 16;
-
- // If the new block has the same base colors as the
- // previous one, we don't need to recompute the color
- // table c[]
- if (color0 != prev_color0 || color1 != prev_color1) {
- // Store raw colors for comparison with next block
- prev_color0 = color0;
- prev_color1 = color1;
-
- int bbits = bits >> 1;
- bool has2 = ((bbits & ~bits) & 0x55555555) != 0;
- bool has3 = ((bbits & bits) & 0x55555555) != 0;
-
- if (has2 || has3) {
- int r0 = red(color0);
- int g0 = green(color0);
- int b0 = blue(color0);
-
- int r1 = red(color1);
- int g1 = green(color1);
- int b1 = blue(color1);
-
- int r2 = avg23(r0, r1);
- int g2 = avg23(g0, g1);
- int b2 = avg23(b0, b1);
-
- int r3 = avg23(r1, r0);
- int g3 = avg23(g1, g0);
- int b3 = avg23(b1, b0);
-
- c[0] = rgb565SepTo888(r0, g0, b0);
- c[1] = rgb565SepTo888(r1, g1, b1);
- c[2] = rgb565SepTo888(r2, g2, b2);
- c[3] = rgb565SepTo888(r3, g3, b3);
- } else {
- // Convert to 8 bits
- c[0] = rgb565To888(color0);
- c[1] = rgb565To888(color1);
- }
- }
-
- uint32_t* blockRowPtr = blockPtr;
- for (int y = 0; y < 4; y++, blockRowPtr += stride) {
- // Don't process rows past the botom
- if (base_y + y >= height) {
- break;
- }
-
- int w = min(width - base_x, 4);
- for (int x = 0; x < w; x++) {
- int a = alpha & 0xf;
- alpha >>= 4;
-
- int code = bits & 0x3;
- bits >>= 2;
-
- blockRowPtr[x] = c[code] | (a << 28) | (a << 24);
- }
- }
- }
- }
-}
-
-// Output data as internalformat=GL_RGBA, type=GL_UNSIGNED_BYTE
-static void
-decodeDXT5(const GLvoid *data, int width, int height,
- void *surface, int stride)
-
-{
- init_tables();
-
- uint32_t const *d32 = (uint32_t *)data;
-
- // Specified alphas from the previous block
- uint8_t prev_alpha0 = 0x00;
- uint8_t prev_alpha1 = 0x00;
-
- // Specified colors from the previous block
- uint16_t prev_color0 = 0x0000;
- uint16_t prev_color1 = 0x0000;
-
- // Alpha table for the current block
- uint8_t a[8];
- a[0] = a[1] = a[2] = a[3] = a[4] = a[5] = a[6] = a[7] = 0;
-
- // Color table for the current block
- uint32_t c[4];
- c[0] = c[1] = c[2] = c[3] = 0;
-
- int good_a5 = 0;
- int bad_a5 = 0;
- int good_a6 = 0;
- int bad_a6 = 0;
- int good_a7 = 0;
- int bad_a7 = 0;
-
- uint32_t* rowPtr = (uint32_t*)surface;
- for (int base_y = 0; base_y < height; base_y += 4, rowPtr += 4*stride) {
- uint32_t *blockPtr = rowPtr;
- for (int base_x = 0; base_x < width; base_x += 4, blockPtr += 4) {
-
-#if __BYTE_ORDER == __BIG_ENDIAN
- uint32_t alphahi = *d32++;
- uint32_t alphalo = *d32++;
- alphahi = swap(alphahi);
- alphalo = swap(alphalo);
-#else
- uint32_t alphalo = *d32++;
- uint32_t alphahi = *d32++;
-#endif
-
- uint32_t colors = *d32++;
- uint32_t bits = *d32++;
-
-#if __BYTE_ORDER == __BIG_ENDIANx
- colors = swap(colors);
- bits = swap(bits);
-#endif
-
- uint64_t alpha = ((uint64_t)alphahi << 32) | alphalo;
- uint64_t alpha0 = alpha & 0xff;
- alpha >>= 8;
- uint64_t alpha1 = alpha & 0xff;
- alpha >>= 8;
-
- if (alpha0 != prev_alpha0 || alpha1 != prev_alpha1) {
- prev_alpha0 = alpha0;
- prev_alpha1 = alpha1;
-
- a[0] = alpha0;
- a[1] = alpha1;
- int a01 = alpha0 + alpha1 - 1;
- if (alpha0 > alpha1) {
- a[2] = div7(6*alpha0 + alpha1);
- a[4] = div7(4*alpha0 + 3*alpha1);
- a[6] = div7(2*alpha0 + 5*alpha1);
-
- // Use symmetry to derive half of the values
- // A few values will be off by 1 (~.5%)
- // Alternate which values are computed directly
- // and which are derived to try to reduce bias
- a[3] = a01 - a[6];
- a[5] = a01 - a[4];
- a[7] = a01 - a[2];
- } else {
- a[2] = div5(4*alpha0 + alpha1);
- a[4] = div5(2*alpha0 + 3*alpha1);
- a[3] = a01 - a[4];
- a[5] = a01 - a[2];
- a[6] = 0x00;
- a[7] = 0xff;
- }
- }
-
- // Raw colors
- uint16_t color0 = colors & 0xffff;
- uint16_t color1 = colors >> 16;
-
- // If the new block has the same base colors as the
- // previous one, we don't need to recompute the color
- // table c[]
- if (color0 != prev_color0 || color1 != prev_color1) {
- // Store raw colors for comparison with next block
- prev_color0 = color0;
- prev_color1 = color1;
-
- int bbits = bits >> 1;
- bool has2 = ((bbits & ~bits) & 0x55555555) != 0;
- bool has3 = ((bbits & bits) & 0x55555555) != 0;
-
- if (has2 || has3) {
- int r0 = red(color0);
- int g0 = green(color0);
- int b0 = blue(color0);
-
- int r1 = red(color1);
- int g1 = green(color1);
- int b1 = blue(color1);
-
- int r2 = avg23(r0, r1);
- int g2 = avg23(g0, g1);
- int b2 = avg23(b0, b1);
-
- int r3 = avg23(r1, r0);
- int g3 = avg23(g1, g0);
- int b3 = avg23(b1, b0);
-
- c[0] = rgb565SepTo888(r0, g0, b0);
- c[1] = rgb565SepTo888(r1, g1, b1);
- c[2] = rgb565SepTo888(r2, g2, b2);
- c[3] = rgb565SepTo888(r3, g3, b3);
- } else {
- // Convert to 8 bits
- c[0] = rgb565To888(color0);
- c[1] = rgb565To888(color1);
- }
- }
-
- uint32_t* blockRowPtr = blockPtr;
- for (int y = 0; y < 4; y++, blockRowPtr += stride) {
- // Don't process rows past the botom
- if (base_y + y >= height) {
- break;
- }
-
- int w = min(width - base_x, 4);
- for (int x = 0; x < w; x++) {
- int acode = alpha & 0x7;
- alpha >>= 3;
-
- int code = bits & 0x3;
- bits >>= 2;
-
- blockRowPtr[x] = c[code] | (a[acode] << 24);
- }
- }
- }
- }
-}
-
-/*
- * Decode a DXT-compressed texture into memory. DXT textures consist of
- * a series of 4x4 pixel blocks in left-to-right, top-down order.
- * The number of blocks is given by ceil(width/4)*ceil(height/4).
- *
- * 'data' points to the texture data. 'width' and 'height' indicate the
- * dimensions of the texture. We assume width and height are >= 0 but
- * do not require them to be powers of 2 or divisible by any factor.
- *
- * The output is written to 'surface' with each scanline separated by
- * 'stride' 2- or 4-byte words.
- *
- * 'format' indicates the type of compression and must be one of the following:
- *
- * GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- * The output is written as 5/6/5 opaque RGB (16 bit words).
- * 8 bytes are read from 'data' for each block.
- *
- * GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
- * The output is written as 5/5/5/1 RGBA (16 bit words)
- * 8 bytes are read from 'data' for each block.
- *
- * GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
- * GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
- * The output is written as 8/8/8/8 ARGB (32 bit words)
- * 16 bytes are read from 'data' for each block.
- */
-void
-decodeDXT(const GLvoid *data, int width, int height,
- void *surface, int stride, int format)
-{
-#if TIMING
- struct timeval start_t, end_t;
- struct timezone tz;
-
- gettimeofday(&start_t, &tz);
-#endif
-
- switch (format) {
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- decodeDXT1(data, width, height, surface, stride, false);
- break;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- decodeDXT1(data, width, height, surface, stride, true);
- break;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- decodeDXT3(data, width, height, surface, stride);
- break;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- decodeDXT5(data, width, height, surface, stride);
- break;
- }
-
-#if TIMING
- gettimeofday(&end_t, &tz);
- long usec = (end_t.tv_sec - start_t.tv_sec)*1000000 +
- (end_t.tv_usec - start_t.tv_usec);
-
- printf("Loaded w=%d h=%d in %ld usec\n", width, height, usec);
-#endif
-}
-
-} // namespace android
diff --git a/opengl/libagl/dxt.h b/opengl/libagl/dxt.h
deleted file mode 100644
index d95a36c..0000000
--- a/opengl/libagl/dxt.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/* libs/opengles/dxt.h
-**
-** Copyright 2007, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_OPENGLES_TEXTURE_H
-#define ANDROID_OPENGLES_TEXTURE_H
-
-#include <stdlib.h>
-
-#include <GLES/gl.h>
-
-namespace android {
-
- bool DXT1HasAlpha(const GLvoid *data, int width, int height);
- void decodeDXT(const GLvoid *data, int width, int height,
- void *surface, int stride, int format);
-
-} // namespace android
-
-#endif // ANDROID_OPENGLES_TEXTURE_H
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
deleted file mode 100644
index be43705..0000000
--- a/opengl/libagl/egl.cpp
+++ /dev/null
@@ -1,2230 +0,0 @@
-/*
-**
-** Copyright 2007 The Android Open Source Project
-**
-** Licensed under the Apache License Version 2.0(the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing software
-** distributed under the License is distributed on an "AS IS" BASIS
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <assert.h>
-#include <atomic>
-#include <errno.h>
-#include <fcntl.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/ioctl.h>
-#include <sys/types.h>
-#include <sys/mman.h>
-#include <unistd.h>
-
-#include <log/log.h>
-
-#include <utils/threads.h>
-#include <ui/ANativeObjectBase.h>
-#include <ui/Fence.h>
-#include <ui/GraphicBufferMapper.h>
-#include <ui/Rect.h>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-
-#include <pixelflinger/format.h>
-#include <pixelflinger/pixelflinger.h>
-
-#include "context.h"
-#include "state.h"
-#include "texture.h"
-#include "matrix.h"
-
-#undef NELEM
-#define NELEM(x) (sizeof(x)/sizeof(*(x)))
-
-// ----------------------------------------------------------------------------
-
-EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
- EGLint left, EGLint top, EGLint width, EGLint height);
-
-
-typedef struct egl_native_pixmap_t
-{
- int32_t version; /* must be 32 */
- int32_t width;
- int32_t height;
- int32_t stride;
- uint8_t* data;
- uint8_t format;
- uint8_t rfu[3];
- union {
- uint32_t compressedFormat;
- int32_t vstride;
- };
- int32_t reserved;
-} egl_native_pixmap_t;
-
-
-// ----------------------------------------------------------------------------
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-const unsigned int NUM_DISPLAYS = 1;
-
-#ifndef __ANDROID__
-static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
-#endif
-static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
-static pthread_key_t gEGLErrorKey = -1;
-#ifndef __ANDROID__
-namespace gl {
-pthread_key_t gGLKey = -1;
-}; // namespace gl
-#endif
-
-template<typename T>
-static T setError(GLint error, T returnValue) {
- if (ggl_unlikely(gEGLErrorKey == -1)) {
- pthread_mutex_lock(&gErrorKeyMutex);
- if (gEGLErrorKey == -1)
- pthread_key_create(&gEGLErrorKey, NULL);
- pthread_mutex_unlock(&gErrorKeyMutex);
- }
- pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)error);
- return returnValue;
-}
-
-static GLint getError() {
- if (ggl_unlikely(gEGLErrorKey == -1))
- return EGL_SUCCESS;
- GLint error = (GLint)(uintptr_t)pthread_getspecific(gEGLErrorKey);
- if (error == 0) {
- // The TLS key has been created by another thread, but the value for
- // this thread has not been initialized.
- return EGL_SUCCESS;
- }
- pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)EGL_SUCCESS);
- return error;
-}
-
-// ----------------------------------------------------------------------------
-
-struct egl_display_t
-{
- egl_display_t() : type(0), initialized(0) { }
-
- static egl_display_t& get_display(EGLDisplay dpy);
-
- static EGLBoolean is_valid(EGLDisplay dpy) {
- return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
- }
-
- NativeDisplayType type;
- std::atomic_size_t initialized;
-};
-
-static egl_display_t gDisplays[NUM_DISPLAYS];
-
-egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
- return gDisplays[uintptr_t(dpy)-1U];
-}
-
-struct egl_context_t {
- enum {
- IS_CURRENT = 0x00010000,
- NEVER_CURRENT = 0x00020000
- };
- uint32_t flags;
- EGLDisplay dpy;
- EGLConfig config;
- EGLSurface read;
- EGLSurface draw;
-
- static inline egl_context_t* context(EGLContext ctx) {
- ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
- return static_cast<egl_context_t*>(gl->rasterizer.base);
- }
-};
-
-// ----------------------------------------------------------------------------
-
-struct egl_surface_t
-{
- enum {
- PAGE_FLIP = 0x00000001,
- MAGIC = 0x31415265
- };
-
- uint32_t magic;
- EGLDisplay dpy;
- EGLConfig config;
- EGLContext ctx;
- bool zombie;
-
- egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
- virtual ~egl_surface_t();
- bool isValid() const;
- virtual bool initCheck() const = 0;
-
- virtual EGLBoolean bindDrawSurface(ogles_context_t* gl) = 0;
- virtual EGLBoolean bindReadSurface(ogles_context_t* gl) = 0;
- virtual EGLBoolean connect() { return EGL_TRUE; }
- virtual void disconnect() {}
- virtual EGLint getWidth() const = 0;
- virtual EGLint getHeight() const = 0;
-
- virtual EGLint getHorizontalResolution() const;
- virtual EGLint getVerticalResolution() const;
- virtual EGLint getRefreshRate() const;
- virtual EGLint getSwapBehavior() const;
- virtual EGLBoolean swapBuffers();
- virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
-protected:
- GGLSurface depth;
-};
-
-egl_surface_t::egl_surface_t(EGLDisplay dpy,
- EGLConfig config,
- int32_t depthFormat)
- : magic(MAGIC), dpy(dpy), config(config), ctx(0), zombie(false)
-{
- depth.version = sizeof(GGLSurface);
- depth.data = 0;
- depth.format = depthFormat;
-}
-egl_surface_t::~egl_surface_t()
-{
- magic = 0;
- free(depth.data);
-}
-bool egl_surface_t::isValid() const {
- ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
- return magic == MAGIC;
-}
-
-EGLBoolean egl_surface_t::swapBuffers() {
- return EGL_FALSE;
-}
-EGLint egl_surface_t::getHorizontalResolution() const {
- return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
-}
-EGLint egl_surface_t::getVerticalResolution() const {
- return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
-}
-EGLint egl_surface_t::getRefreshRate() const {
- return (60 * EGL_DISPLAY_SCALING);
-}
-EGLint egl_surface_t::getSwapBehavior() const {
- return EGL_BUFFER_PRESERVED;
-}
-EGLBoolean egl_surface_t::setSwapRectangle(
- EGLint /*l*/, EGLint /*t*/, EGLint /*w*/, EGLint /*h*/)
-{
- return EGL_FALSE;
-}
-
-// ----------------------------------------------------------------------------
-
-struct egl_window_surface_v2_t : public egl_surface_t
-{
- egl_window_surface_v2_t(
- EGLDisplay dpy, EGLConfig config,
- int32_t depthFormat,
- ANativeWindow* window);
-
- ~egl_window_surface_v2_t();
-
- virtual bool initCheck() const { return true; } // TODO: report failure if ctor fails
- virtual EGLBoolean swapBuffers();
- virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
- virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
- virtual EGLBoolean connect();
- virtual void disconnect();
- virtual EGLint getWidth() const { return width; }
- virtual EGLint getHeight() const { return height; }
- virtual EGLint getHorizontalResolution() const;
- virtual EGLint getVerticalResolution() const;
- virtual EGLint getRefreshRate() const;
- virtual EGLint getSwapBehavior() const;
- virtual EGLBoolean setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
-
-private:
- status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
- status_t unlock(ANativeWindowBuffer* buf);
- ANativeWindow* nativeWindow;
- ANativeWindowBuffer* buffer;
- ANativeWindowBuffer* previousBuffer;
- int width;
- int height;
- void* bits;
- GGLFormat const* pixelFormatTable;
-
- struct Rect {
- inline Rect() { };
- inline Rect(int32_t w, int32_t h)
- : left(0), top(0), right(w), bottom(h) { }
- inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
- : left(l), top(t), right(r), bottom(b) { }
- Rect& andSelf(const Rect& r) {
- left = max(left, r.left);
- top = max(top, r.top);
- right = min(right, r.right);
- bottom = min(bottom, r.bottom);
- return *this;
- }
- bool isEmpty() const {
- return (left>=right || top>=bottom);
- }
- void dump(char const* what) {
- ALOGD("%s { %5d, %5d, w=%5d, h=%5d }",
- what, left, top, right-left, bottom-top);
- }
-
- int32_t left;
- int32_t top;
- int32_t right;
- int32_t bottom;
- };
-
- struct Region {
- inline Region() : count(0) { }
- typedef Rect const* const_iterator;
- const_iterator begin() const { return storage; }
- const_iterator end() const { return storage+count; }
- static Region subtract(const Rect& lhs, const Rect& rhs) {
- Region reg;
- Rect* storage = reg.storage;
- if (!lhs.isEmpty()) {
- if (lhs.top < rhs.top) { // top rect
- storage->left = lhs.left;
- storage->top = lhs.top;
- storage->right = lhs.right;
- storage->bottom = rhs.top;
- storage++;
- }
- const int32_t top = max(lhs.top, rhs.top);
- const int32_t bot = min(lhs.bottom, rhs.bottom);
- if (top < bot) {
- if (lhs.left < rhs.left) { // left-side rect
- storage->left = lhs.left;
- storage->top = top;
- storage->right = rhs.left;
- storage->bottom = bot;
- storage++;
- }
- if (lhs.right > rhs.right) { // right-side rect
- storage->left = rhs.right;
- storage->top = top;
- storage->right = lhs.right;
- storage->bottom = bot;
- storage++;
- }
- }
- if (lhs.bottom > rhs.bottom) { // bottom rect
- storage->left = lhs.left;
- storage->top = rhs.bottom;
- storage->right = lhs.right;
- storage->bottom = lhs.bottom;
- storage++;
- }
- reg.count = storage - reg.storage;
- }
- return reg;
- }
- bool isEmpty() const {
- return count<=0;
- }
- private:
- Rect storage[4];
- ssize_t count;
- };
-
- void copyBlt(
- ANativeWindowBuffer* dst, void* dst_vaddr,
- ANativeWindowBuffer* src, void const* src_vaddr,
- const Region& clip);
-
- Rect dirtyRegion;
- Rect oldDirtyRegion;
-};
-
-egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
- EGLConfig config,
- int32_t depthFormat,
- ANativeWindow* window)
- : egl_surface_t(dpy, config, depthFormat),
- nativeWindow(window), buffer(0), previousBuffer(0), bits(NULL)
-{
-
- pixelFormatTable = gglGetPixelFormatTable();
-
- // keep a reference on the window
- nativeWindow->common.incRef(&nativeWindow->common);
- nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
- nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
-}
-
-egl_window_surface_v2_t::~egl_window_surface_v2_t() {
- if (buffer) {
- buffer->common.decRef(&buffer->common);
- }
- if (previousBuffer) {
- previousBuffer->common.decRef(&previousBuffer->common);
- }
- nativeWindow->common.decRef(&nativeWindow->common);
-}
-
-EGLBoolean egl_window_surface_v2_t::connect()
-{
- // we're intending to do software rendering
- native_window_set_usage(nativeWindow,
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
-
- // dequeue a buffer
- int fenceFd = -1;
- if (nativeWindow->dequeueBuffer(nativeWindow, &buffer,
- &fenceFd) != NO_ERROR) {
- return setError(EGL_BAD_ALLOC, EGL_FALSE);
- }
-
- // wait for the buffer
- sp<Fence> fence(new Fence(fenceFd));
- if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) {
- nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
- return setError(EGL_BAD_ALLOC, EGL_FALSE);
- }
-
- // allocate a corresponding depth-buffer
- width = buffer->width;
- height = buffer->height;
- if (depth.format) {
- depth.width = width;
- depth.height = height;
- depth.stride = depth.width; // use the width here
- uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
- static_cast<uint64_t>(depth.height) * 2;
- if (depth.stride < 0 || depth.height > INT_MAX ||
- allocSize > UINT32_MAX) {
- return setError(EGL_BAD_ALLOC, EGL_FALSE);
- }
- depth.data = (GGLubyte*)malloc(allocSize);
- if (depth.data == 0) {
- return setError(EGL_BAD_ALLOC, EGL_FALSE);
- }
- }
-
- // keep a reference on the buffer
- buffer->common.incRef(&buffer->common);
-
- // pin the buffer down
- if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
- GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
- ALOGE("connect() failed to lock buffer %p (%ux%u)",
- buffer, buffer->width, buffer->height);
- return setError(EGL_BAD_ACCESS, EGL_FALSE);
- // FIXME: we should make sure we're not accessing the buffer anymore
- }
- return EGL_TRUE;
-}
-
-void egl_window_surface_v2_t::disconnect()
-{
- if (buffer && bits) {
- bits = NULL;
- unlock(buffer);
- }
- if (buffer) {
- nativeWindow->cancelBuffer(nativeWindow, buffer, -1);
- buffer->common.decRef(&buffer->common);
- buffer = 0;
- }
- if (previousBuffer) {
- previousBuffer->common.decRef(&previousBuffer->common);
- previousBuffer = 0;
- }
-}
-
-status_t egl_window_surface_v2_t::lock(
- ANativeWindowBuffer* buf, int usage, void** vaddr)
-{
- auto& mapper = GraphicBufferMapper::get();
- return mapper.lock(buf->handle, usage,
- android::Rect(buf->width, buf->height), vaddr);
-}
-
-status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
-{
- if (!buf) return BAD_VALUE;
- auto& mapper = GraphicBufferMapper::get();
- return mapper.unlock(buf->handle);
-}
-
-void egl_window_surface_v2_t::copyBlt(
- ANativeWindowBuffer* dst, void* dst_vaddr,
- ANativeWindowBuffer* src, void const* src_vaddr,
- const Region& clip)
-{
- // NOTE: dst and src must be the same format
-
- Region::const_iterator cur = clip.begin();
- Region::const_iterator end = clip.end();
-
- const size_t bpp = pixelFormatTable[src->format].size;
- const size_t dbpr = dst->stride * bpp;
- const size_t sbpr = src->stride * bpp;
-
- uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
- uint8_t * const dst_bits = (uint8_t *)dst_vaddr;
-
- while (cur != end) {
- const Rect& r(*cur++);
- ssize_t w = r.right - r.left;
- ssize_t h = r.bottom - r.top;
- if (w <= 0 || h<=0) continue;
- size_t size = w * bpp;
- uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
- uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
- if (dbpr==sbpr && size==sbpr) {
- size *= h;
- h = 1;
- }
- do {
- memcpy(d, s, size);
- d += dbpr;
- s += sbpr;
- } while (--h > 0);
- }
-}
-
-EGLBoolean egl_window_surface_v2_t::swapBuffers()
-{
- if (!buffer) {
- return setError(EGL_BAD_ACCESS, EGL_FALSE);
- }
-
- /*
- * Handle eglSetSwapRectangleANDROID()
- * We copyback from the front buffer
- */
- if (!dirtyRegion.isEmpty()) {
- dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
- if (previousBuffer) {
- // This was const Region copyBack, but that causes an
- // internal compile error on simulator builds
- /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
- if (!copyBack.isEmpty()) {
- void* prevBits;
- if (lock(previousBuffer,
- GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
- // copy from previousBuffer to buffer
- copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
- unlock(previousBuffer);
- }
- }
- }
- oldDirtyRegion = dirtyRegion;
- }
-
- if (previousBuffer) {
- previousBuffer->common.decRef(&previousBuffer->common);
- previousBuffer = 0;
- }
-
- unlock(buffer);
- previousBuffer = buffer;
- nativeWindow->queueBuffer(nativeWindow, buffer, -1);
- buffer = 0;
-
- // dequeue a new buffer
- int fenceFd = -1;
- if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
- sp<Fence> fence(new Fence(fenceFd));
- if (fence->wait(Fence::TIMEOUT_NEVER)) {
- nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
- return setError(EGL_BAD_ALLOC, EGL_FALSE);
- }
-
- // reallocate the depth-buffer if needed
- if ((width != buffer->width) || (height != buffer->height)) {
- // TODO: we probably should reset the swap rect here
- // if the window size has changed
- width = buffer->width;
- height = buffer->height;
- if (depth.data) {
- free(depth.data);
- depth.width = width;
- depth.height = height;
- depth.stride = buffer->stride;
- uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
- static_cast<uint64_t>(depth.height) * 2;
- if (depth.stride < 0 || depth.height > INT_MAX ||
- allocSize > UINT32_MAX) {
- setError(EGL_BAD_ALLOC, EGL_FALSE);
- return EGL_FALSE;
- }
- depth.data = (GGLubyte*)malloc(allocSize);
- if (depth.data == 0) {
- setError(EGL_BAD_ALLOC, EGL_FALSE);
- return EGL_FALSE;
- }
- }
- }
-
- // keep a reference on the buffer
- buffer->common.incRef(&buffer->common);
-
- // finally pin the buffer down
- if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
- GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
- ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
- buffer, buffer->width, buffer->height);
- return setError(EGL_BAD_ACCESS, EGL_FALSE);
- // FIXME: we should make sure we're not accessing the buffer anymore
- }
- } else {
- return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
- }
-
- return EGL_TRUE;
-}
-
-EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
- EGLint l, EGLint t, EGLint w, EGLint h)
-{
- dirtyRegion = Rect(l, t, l+w, t+h);
- return EGL_TRUE;
-}
-
-EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
-{
- GGLSurface buffer;
- buffer.version = sizeof(GGLSurface);
- buffer.width = this->buffer->width;
- buffer.height = this->buffer->height;
- buffer.stride = this->buffer->stride;
- buffer.data = (GGLubyte*)bits;
- buffer.format = this->buffer->format;
- gl->rasterizer.procs.colorBuffer(gl, &buffer);
- if (depth.data != gl->rasterizer.state.buffers.depth.data)
- gl->rasterizer.procs.depthBuffer(gl, &depth);
-
- return EGL_TRUE;
-}
-EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
-{
- GGLSurface buffer;
- buffer.version = sizeof(GGLSurface);
- buffer.width = this->buffer->width;
- buffer.height = this->buffer->height;
- buffer.stride = this->buffer->stride;
- buffer.data = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
- buffer.format = this->buffer->format;
- gl->rasterizer.procs.readBuffer(gl, &buffer);
- return EGL_TRUE;
-}
-EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
- return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
-}
-EGLint egl_window_surface_v2_t::getVerticalResolution() const {
- return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
-}
-EGLint egl_window_surface_v2_t::getRefreshRate() const {
- return (60 * EGL_DISPLAY_SCALING); // FIXME
-}
-EGLint egl_window_surface_v2_t::getSwapBehavior() const
-{
- /*
- * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
- * the content of the swapped buffer.
- *
- * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
- *
- * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
- * only applies to the area specified by eglSetSwapRectangleANDROID(), that
- * is, everything outside of this area is preserved.
- *
- * This implementation of EGL assumes the later case.
- *
- */
-
- return EGL_BUFFER_DESTROYED;
-}
-
-// ----------------------------------------------------------------------------
-
-struct egl_pixmap_surface_t : public egl_surface_t
-{
- egl_pixmap_surface_t(
- EGLDisplay dpy, EGLConfig config,
- int32_t depthFormat,
- egl_native_pixmap_t const * pixmap);
-
- virtual ~egl_pixmap_surface_t() { }
-
- virtual bool initCheck() const { return !depth.format || depth.data!=0; }
- virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
- virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
- virtual EGLint getWidth() const { return nativePixmap.width; }
- virtual EGLint getHeight() const { return nativePixmap.height; }
-private:
- egl_native_pixmap_t nativePixmap;
-};
-
-egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
- EGLConfig config,
- int32_t depthFormat,
- egl_native_pixmap_t const * pixmap)
- : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
-{
- if (depthFormat) {
- depth.width = pixmap->width;
- depth.height = pixmap->height;
- depth.stride = depth.width; // use the width here
- uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
- static_cast<uint64_t>(depth.height) * 2;
- if (depth.stride < 0 || depth.height > INT_MAX ||
- allocSize > UINT32_MAX) {
- setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
- return;
- }
- depth.data = (GGLubyte*)malloc(allocSize);
- if (depth.data == 0) {
- setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
- }
- }
-}
-EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
-{
- GGLSurface buffer;
- buffer.version = sizeof(GGLSurface);
- buffer.width = nativePixmap.width;
- buffer.height = nativePixmap.height;
- buffer.stride = nativePixmap.stride;
- buffer.data = nativePixmap.data;
- buffer.format = nativePixmap.format;
-
- gl->rasterizer.procs.colorBuffer(gl, &buffer);
- if (depth.data != gl->rasterizer.state.buffers.depth.data)
- gl->rasterizer.procs.depthBuffer(gl, &depth);
- return EGL_TRUE;
-}
-EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
-{
- GGLSurface buffer;
- buffer.version = sizeof(GGLSurface);
- buffer.width = nativePixmap.width;
- buffer.height = nativePixmap.height;
- buffer.stride = nativePixmap.stride;
- buffer.data = nativePixmap.data;
- buffer.format = nativePixmap.format;
- gl->rasterizer.procs.readBuffer(gl, &buffer);
- return EGL_TRUE;
-}
-
-// ----------------------------------------------------------------------------
-
-struct egl_pbuffer_surface_t : public egl_surface_t
-{
- egl_pbuffer_surface_t(
- EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
- int32_t w, int32_t h, int32_t f);
-
- virtual ~egl_pbuffer_surface_t();
-
- virtual bool initCheck() const { return pbuffer.data != 0; }
- virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
- virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
- virtual EGLint getWidth() const { return pbuffer.width; }
- virtual EGLint getHeight() const { return pbuffer.height; }
-private:
- GGLSurface pbuffer;
-};
-
-egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
- EGLConfig config, int32_t depthFormat,
- int32_t w, int32_t h, int32_t f)
- : egl_surface_t(dpy, config, depthFormat)
-{
- size_t size = w*h;
- switch (f) {
- case GGL_PIXEL_FORMAT_A_8: size *= 1; break;
- case GGL_PIXEL_FORMAT_RGB_565: size *= 2; break;
- case GGL_PIXEL_FORMAT_RGBA_8888: size *= 4; break;
- case GGL_PIXEL_FORMAT_RGBX_8888: size *= 4; break;
- case GGL_PIXEL_FORMAT_BGRA_8888: size *= 4; break;
- default:
- ALOGE("incompatible pixel format for pbuffer (format=%d)", f);
- pbuffer.data = 0;
- break;
- }
- pbuffer.version = sizeof(GGLSurface);
- pbuffer.width = w;
- pbuffer.height = h;
- pbuffer.stride = w;
- pbuffer.data = (GGLubyte*)malloc(size);
- pbuffer.format = f;
-
- if (depthFormat) {
- depth.width = pbuffer.width;
- depth.height = pbuffer.height;
- depth.stride = depth.width; // use the width here
- uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
- static_cast<uint64_t>(depth.height) * 2;
- if (depth.stride < 0 || depth.height > INT_MAX ||
- allocSize > UINT32_MAX) {
- setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
- return;
- }
- depth.data = (GGLubyte*)malloc(allocSize);
- if (depth.data == 0) {
- setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
- return;
- }
- }
-}
-egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
- free(pbuffer.data);
-}
-EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
-{
- gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
- if (depth.data != gl->rasterizer.state.buffers.depth.data)
- gl->rasterizer.procs.depthBuffer(gl, &depth);
- return EGL_TRUE;
-}
-EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
-{
- gl->rasterizer.procs.readBuffer(gl, &pbuffer);
- return EGL_TRUE;
-}
-
-// ----------------------------------------------------------------------------
-
-struct config_pair_t {
- GLint key;
- GLint value;
-};
-
-struct configs_t {
- const config_pair_t* array;
- int size;
-};
-
-struct config_management_t {
- GLint key;
- bool (*match)(GLint reqValue, GLint confValue);
- static bool atLeast(GLint reqValue, GLint confValue) {
- return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
- }
- static bool exact(GLint reqValue, GLint confValue) {
- return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
- }
- static bool mask(GLint reqValue, GLint confValue) {
- return (confValue & reqValue) == reqValue;
- }
- static bool ignore(GLint /*reqValue*/, GLint /*confValue*/) {
- return true;
- }
-};
-
-// ----------------------------------------------------------------------------
-
-#define VERSION_MAJOR 1
-#define VERSION_MINOR 2
-static char const * const gVendorString = "Google Inc.";
-static char const * const gVersionString = "1.2 Android Driver 1.2.0";
-static char const * const gClientApiString = "OpenGL_ES";
-static char const * const gExtensionsString =
- "EGL_KHR_fence_sync "
- "EGL_KHR_image_base "
- // "KHR_image_pixmap "
- "EGL_ANDROID_image_native_buffer "
- "EGL_ANDROID_swap_rectangle "
- ;
-
-// ----------------------------------------------------------------------------
-
-struct extention_map_t {
- const char * const name;
- __eglMustCastToProperFunctionPointerType address;
-};
-
-static const extention_map_t gExtentionMap[] = {
- { "glDrawTexsOES",
- (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
- { "glDrawTexiOES",
- (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
- { "glDrawTexfOES",
- (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
- { "glDrawTexxOES",
- (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
- { "glDrawTexsvOES",
- (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
- { "glDrawTexivOES",
- (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
- { "glDrawTexfvOES",
- (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
- { "glDrawTexxvOES",
- (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
- { "glQueryMatrixxOES",
- (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
- { "glEGLImageTargetTexture2DOES",
- (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
- { "glEGLImageTargetRenderbufferStorageOES",
- (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
- { "glClipPlanef",
- (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
- { "glClipPlanex",
- (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
- { "glBindBuffer",
- (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
- { "glBufferData",
- (__eglMustCastToProperFunctionPointerType)&glBufferData },
- { "glBufferSubData",
- (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
- { "glDeleteBuffers",
- (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
- { "glGenBuffers",
- (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
- { "eglCreateImageKHR",
- (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
- { "eglDestroyImageKHR",
- (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
- { "eglCreateSyncKHR",
- (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR },
- { "eglDestroySyncKHR",
- (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR },
- { "eglClientWaitSyncKHR",
- (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
- { "eglGetSyncAttribKHR",
- (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR },
- { "eglSetSwapRectangleANDROID",
- (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
-};
-
-/*
- * In the lists below, attributes names MUST be sorted.
- * Additionally, all configs must be sorted according to
- * the EGL specification.
- */
-
-static config_pair_t const config_base_attribute_list[] = {
- { EGL_STENCIL_SIZE, 0 },
- { EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG },
- { EGL_LEVEL, 0 },
- { EGL_MAX_PBUFFER_HEIGHT, GGL_MAX_VIEWPORT_DIMS },
- { EGL_MAX_PBUFFER_PIXELS,
- GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS },
- { EGL_MAX_PBUFFER_WIDTH, GGL_MAX_VIEWPORT_DIMS },
- { EGL_NATIVE_RENDERABLE, EGL_TRUE },
- { EGL_NATIVE_VISUAL_ID, 0 },
- { EGL_NATIVE_VISUAL_TYPE, GGL_PIXEL_FORMAT_RGB_565 },
- { EGL_SAMPLES, 0 },
- { EGL_SAMPLE_BUFFERS, 0 },
- { EGL_TRANSPARENT_TYPE, EGL_NONE },
- { EGL_TRANSPARENT_BLUE_VALUE, 0 },
- { EGL_TRANSPARENT_GREEN_VALUE, 0 },
- { EGL_TRANSPARENT_RED_VALUE, 0 },
- { EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE },
- { EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE },
- { EGL_MIN_SWAP_INTERVAL, 1 },
- { EGL_MAX_SWAP_INTERVAL, 1 },
- { EGL_LUMINANCE_SIZE, 0 },
- { EGL_ALPHA_MASK_SIZE, 0 },
- { EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER },
- { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT },
- { EGL_CONFORMANT, 0 }
-};
-
-// These configs can override the base attribute list
-// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
-
-// 565 configs
-static config_pair_t const config_0_attribute_list[] = {
- { EGL_BUFFER_SIZE, 16 },
- { EGL_ALPHA_SIZE, 0 },
- { EGL_BLUE_SIZE, 5 },
- { EGL_GREEN_SIZE, 6 },
- { EGL_RED_SIZE, 5 },
- { EGL_DEPTH_SIZE, 0 },
- { EGL_CONFIG_ID, 0 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
- { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
-};
-
-static config_pair_t const config_1_attribute_list[] = {
- { EGL_BUFFER_SIZE, 16 },
- { EGL_ALPHA_SIZE, 0 },
- { EGL_BLUE_SIZE, 5 },
- { EGL_GREEN_SIZE, 6 },
- { EGL_RED_SIZE, 5 },
- { EGL_DEPTH_SIZE, 16 },
- { EGL_CONFIG_ID, 1 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
- { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
-};
-
-// RGB 888 configs
-static config_pair_t const config_2_attribute_list[] = {
- { EGL_BUFFER_SIZE, 32 },
- { EGL_ALPHA_SIZE, 0 },
- { EGL_BLUE_SIZE, 8 },
- { EGL_GREEN_SIZE, 8 },
- { EGL_RED_SIZE, 8 },
- { EGL_DEPTH_SIZE, 0 },
- { EGL_CONFIG_ID, 6 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
- { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
-};
-
-static config_pair_t const config_3_attribute_list[] = {
- { EGL_BUFFER_SIZE, 32 },
- { EGL_ALPHA_SIZE, 0 },
- { EGL_BLUE_SIZE, 8 },
- { EGL_GREEN_SIZE, 8 },
- { EGL_RED_SIZE, 8 },
- { EGL_DEPTH_SIZE, 16 },
- { EGL_CONFIG_ID, 7 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
- { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
-};
-
-// 8888 configs
-static config_pair_t const config_4_attribute_list[] = {
- { EGL_BUFFER_SIZE, 32 },
- { EGL_ALPHA_SIZE, 8 },
- { EGL_BLUE_SIZE, 8 },
- { EGL_GREEN_SIZE, 8 },
- { EGL_RED_SIZE, 8 },
- { EGL_DEPTH_SIZE, 0 },
- { EGL_CONFIG_ID, 2 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
- { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
-};
-
-static config_pair_t const config_5_attribute_list[] = {
- { EGL_BUFFER_SIZE, 32 },
- { EGL_ALPHA_SIZE, 8 },
- { EGL_BLUE_SIZE, 8 },
- { EGL_GREEN_SIZE, 8 },
- { EGL_RED_SIZE, 8 },
- { EGL_DEPTH_SIZE, 16 },
- { EGL_CONFIG_ID, 3 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
- { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
-};
-
-// A8 configs
-static config_pair_t const config_6_attribute_list[] = {
- { EGL_BUFFER_SIZE, 8 },
- { EGL_ALPHA_SIZE, 8 },
- { EGL_BLUE_SIZE, 0 },
- { EGL_GREEN_SIZE, 0 },
- { EGL_RED_SIZE, 0 },
- { EGL_DEPTH_SIZE, 0 },
- { EGL_CONFIG_ID, 4 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
- { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
-};
-
-static config_pair_t const config_7_attribute_list[] = {
- { EGL_BUFFER_SIZE, 8 },
- { EGL_ALPHA_SIZE, 8 },
- { EGL_BLUE_SIZE, 0 },
- { EGL_GREEN_SIZE, 0 },
- { EGL_RED_SIZE, 0 },
- { EGL_DEPTH_SIZE, 16 },
- { EGL_CONFIG_ID, 5 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
- { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
-};
-
-// BGRA 8888 config
-static config_pair_t const config_8_attribute_list[] = {
- { EGL_BUFFER_SIZE, 32 },
- { EGL_ALPHA_SIZE, 8 },
- { EGL_BLUE_SIZE, 8 },
- { EGL_GREEN_SIZE, 8 },
- { EGL_RED_SIZE, 8 },
- { EGL_DEPTH_SIZE, 0 },
- { EGL_CONFIG_ID, 8 },
- { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_BGRA_8888 },
- { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
-};
-
-static configs_t const gConfigs[] = {
- { config_0_attribute_list, NELEM(config_0_attribute_list) },
- { config_1_attribute_list, NELEM(config_1_attribute_list) },
- { config_2_attribute_list, NELEM(config_2_attribute_list) },
- { config_3_attribute_list, NELEM(config_3_attribute_list) },
- { config_4_attribute_list, NELEM(config_4_attribute_list) },
- { config_5_attribute_list, NELEM(config_5_attribute_list) },
- { config_6_attribute_list, NELEM(config_6_attribute_list) },
- { config_7_attribute_list, NELEM(config_7_attribute_list) },
- { config_8_attribute_list, NELEM(config_8_attribute_list) },
-};
-
-static config_management_t const gConfigManagement[] = {
- { EGL_BUFFER_SIZE, config_management_t::atLeast },
- { EGL_ALPHA_SIZE, config_management_t::atLeast },
- { EGL_BLUE_SIZE, config_management_t::atLeast },
- { EGL_GREEN_SIZE, config_management_t::atLeast },
- { EGL_RED_SIZE, config_management_t::atLeast },
- { EGL_DEPTH_SIZE, config_management_t::atLeast },
- { EGL_STENCIL_SIZE, config_management_t::atLeast },
- { EGL_CONFIG_CAVEAT, config_management_t::exact },
- { EGL_CONFIG_ID, config_management_t::exact },
- { EGL_LEVEL, config_management_t::exact },
- { EGL_MAX_PBUFFER_HEIGHT, config_management_t::ignore },
- { EGL_MAX_PBUFFER_PIXELS, config_management_t::ignore },
- { EGL_MAX_PBUFFER_WIDTH, config_management_t::ignore },
- { EGL_NATIVE_RENDERABLE, config_management_t::exact },
- { EGL_NATIVE_VISUAL_ID, config_management_t::ignore },
- { EGL_NATIVE_VISUAL_TYPE, config_management_t::exact },
- { EGL_SAMPLES, config_management_t::exact },
- { EGL_SAMPLE_BUFFERS, config_management_t::exact },
- { EGL_SURFACE_TYPE, config_management_t::mask },
- { EGL_TRANSPARENT_TYPE, config_management_t::exact },
- { EGL_TRANSPARENT_BLUE_VALUE, config_management_t::exact },
- { EGL_TRANSPARENT_GREEN_VALUE, config_management_t::exact },
- { EGL_TRANSPARENT_RED_VALUE, config_management_t::exact },
- { EGL_BIND_TO_TEXTURE_RGBA, config_management_t::exact },
- { EGL_BIND_TO_TEXTURE_RGB, config_management_t::exact },
- { EGL_MIN_SWAP_INTERVAL, config_management_t::exact },
- { EGL_MAX_SWAP_INTERVAL, config_management_t::exact },
- { EGL_LUMINANCE_SIZE, config_management_t::atLeast },
- { EGL_ALPHA_MASK_SIZE, config_management_t::atLeast },
- { EGL_COLOR_BUFFER_TYPE, config_management_t::exact },
- { EGL_RENDERABLE_TYPE, config_management_t::mask },
- { EGL_CONFORMANT, config_management_t::mask }
-};
-
-
-static config_pair_t const config_defaults[] = {
- // attributes that are not specified are simply ignored, if a particular
- // one needs not be ignored, it must be specified here, eg:
- // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
-};
-
-// ----------------------------------------------------------------------------
-
-static status_t getConfigFormatInfo(EGLint configID,
- int32_t& pixelFormat, int32_t& depthFormat)
-{
- switch(configID) {
- case 0:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
- depthFormat = 0;
- break;
- case 1:
- pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- case 2:
- pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
- depthFormat = 0;
- break;
- case 3:
- pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- case 4:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
- depthFormat = 0;
- break;
- case 5:
- pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- case 6:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
- depthFormat = 0;
- break;
- case 7:
- pixelFormat = GGL_PIXEL_FORMAT_A_8;
- depthFormat = GGL_PIXEL_FORMAT_Z_16;
- break;
- case 8:
- pixelFormat = GGL_PIXEL_FORMAT_BGRA_8888;
- depthFormat = 0;
- break;
- default:
- return NAME_NOT_FOUND;
- }
- return NO_ERROR;
-}
-
-// ----------------------------------------------------------------------------
-
-template<typename T>
-static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
-{
- while (first <= last) {
- int mid = (first + last) / 2;
- if (key > sortedArray[mid].key) {
- first = mid + 1;
- } else if (key < sortedArray[mid].key) {
- last = mid - 1;
- } else {
- return mid;
- }
- }
- return -1;
-}
-
-static int isAttributeMatching(int i, EGLint attr, EGLint val)
-{
- // look for the attribute in all of our configs
- config_pair_t const* configFound = gConfigs[i].array;
- int index = binarySearch<config_pair_t>(
- gConfigs[i].array,
- 0, gConfigs[i].size-1,
- attr);
- if (index < 0) {
- configFound = config_base_attribute_list;
- index = binarySearch<config_pair_t>(
- config_base_attribute_list,
- 0, NELEM(config_base_attribute_list)-1,
- attr);
- }
- if (index >= 0) {
- // attribute found, check if this config could match
- int cfgMgtIndex = binarySearch<config_management_t>(
- gConfigManagement,
- 0, NELEM(gConfigManagement)-1,
- attr);
- if (cfgMgtIndex >= 0) {
- bool match = gConfigManagement[cfgMgtIndex].match(
- val, configFound[index].value);
- if (match) {
- // this config matches
- return 1;
- }
- } else {
- // attribute not found. this should NEVER happen.
- }
- } else {
- // error, this attribute doesn't exist
- }
- return 0;
-}
-
-static int makeCurrent(ogles_context_t* gl)
-{
- ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
- if (gl) {
- egl_context_t* c = egl_context_t::context(gl);
- if (c->flags & egl_context_t::IS_CURRENT) {
- if (current != gl) {
- // it is an error to set a context current, if it's already
- // current to another thread
- return -1;
- }
- } else {
- if (current) {
- // mark the current context as not current, and flush
- glFlush();
- egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
- }
- }
- if (!(c->flags & egl_context_t::IS_CURRENT)) {
- // The context is not current, make it current!
- setGlThreadSpecific(gl);
- c->flags |= egl_context_t::IS_CURRENT;
- }
- } else {
- if (current) {
- // mark the current context as not current, and flush
- glFlush();
- egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
- }
- // this thread has no context attached to it
- setGlThreadSpecific(0);
- }
- return 0;
-}
-
-static EGLBoolean getConfigAttrib(EGLDisplay /*dpy*/, EGLConfig config,
- EGLint attribute, EGLint *value)
-{
- size_t numConfigs = NELEM(gConfigs);
- int index = (int)(uintptr_t)config;
- if (uint32_t(index) >= numConfigs)
- return setError(EGL_BAD_CONFIG, EGL_FALSE);
-
- int attrIndex;
- attrIndex = binarySearch<config_pair_t>(
- gConfigs[index].array,
- 0, gConfigs[index].size-1,
- attribute);
- if (attrIndex>=0) {
- *value = gConfigs[index].array[attrIndex].value;
- return EGL_TRUE;
- }
-
- attrIndex = binarySearch<config_pair_t>(
- config_base_attribute_list,
- 0, NELEM(config_base_attribute_list)-1,
- attribute);
- if (attrIndex>=0) {
- *value = config_base_attribute_list[attrIndex].value;
- return EGL_TRUE;
- }
- return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
-}
-
-static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
- NativeWindowType window, const EGLint* /*attrib_list*/)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
- if (window == 0)
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
- EGLint surfaceType;
- if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
- return EGL_FALSE;
-
- if (!(surfaceType & EGL_WINDOW_BIT))
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
- if (static_cast<ANativeWindow*>(window)->common.magic !=
- ANDROID_NATIVE_WINDOW_MAGIC) {
- return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
- }
-
- EGLint configID;
- if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
- return EGL_FALSE;
-
- int32_t depthFormat;
- int32_t pixelFormat;
- if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- }
-
- // FIXME: we don't have access to the pixelFormat here just yet.
- // (it's possible that the surface is not fully initialized)
- // maybe this should be done after the page-flip
- //if (EGLint(info.format) != pixelFormat)
- // return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
- egl_surface_t* surface;
- surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
- static_cast<ANativeWindow*>(window));
-
- if (!surface->initCheck()) {
- // there was a problem in the ctor, the error
- // flag has been set.
- delete surface;
- surface = 0;
- }
- return surface;
-}
-
-static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
- NativePixmapType pixmap, const EGLint* /*attrib_list*/)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
- if (pixmap == 0)
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
- EGLint surfaceType;
- if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
- return EGL_FALSE;
-
- if (!(surfaceType & EGL_PIXMAP_BIT))
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
- if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
- sizeof(egl_native_pixmap_t)) {
- return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
- }
-
- EGLint configID;
- if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
- return EGL_FALSE;
-
- int32_t depthFormat;
- int32_t pixelFormat;
- if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- }
-
- if (pixmap->format != pixelFormat)
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
- egl_surface_t* surface =
- new egl_pixmap_surface_t(dpy, config, depthFormat,
- static_cast<egl_native_pixmap_t*>(pixmap));
-
- if (!surface->initCheck()) {
- // there was a problem in the ctor, the error
- // flag has been set.
- delete surface;
- surface = 0;
- }
- return surface;
-}
-
-static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
- const EGLint *attrib_list)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
-
- EGLint surfaceType;
- if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
- return EGL_FALSE;
-
- if (!(surfaceType & EGL_PBUFFER_BIT))
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
-
- EGLint configID;
- if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
- return EGL_FALSE;
-
- int32_t depthFormat;
- int32_t pixelFormat;
- if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
- return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
- }
-
- int32_t w = 0;
- int32_t h = 0;
- while (attrib_list[0] != EGL_NONE) {
- if (attrib_list[0] == EGL_WIDTH) w = attrib_list[1];
- if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
- attrib_list+=2;
- }
-
- egl_surface_t* surface =
- new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
-
- if (!surface->initCheck()) {
- // there was a problem in the ctor, the error
- // flag has been set.
- delete surface;
- surface = 0;
- }
- return surface;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
-
-using namespace android;
-
-// ----------------------------------------------------------------------------
-// Initialization
-// ----------------------------------------------------------------------------
-
-EGLDisplay eglGetDisplay(NativeDisplayType display)
-{
-#ifndef __ANDROID__
- // this just needs to be done once
- if (gGLKey == -1) {
- pthread_mutex_lock(&gInitMutex);
- if (gGLKey == -1)
- pthread_key_create(&gGLKey, NULL);
- pthread_mutex_unlock(&gInitMutex);
- }
-#endif
- if (display == EGL_DEFAULT_DISPLAY) {
- EGLDisplay dpy = (EGLDisplay)1;
- egl_display_t& d = egl_display_t::get_display(dpy);
- d.type = display;
- return dpy;
- }
- return EGL_NO_DISPLAY;
-}
-
-EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- EGLBoolean res = EGL_TRUE;
- egl_display_t& d = egl_display_t::get_display(dpy);
-
- if (d.initialized.fetch_add(1, std::memory_order_acquire) == 0) {
- // initialize stuff here if needed
- //pthread_mutex_lock(&gInitMutex);
- //pthread_mutex_unlock(&gInitMutex);
- }
-
- if (res == EGL_TRUE) {
- if (major != NULL) *major = VERSION_MAJOR;
- if (minor != NULL) *minor = VERSION_MINOR;
- }
- return res;
-}
-
-EGLBoolean eglTerminate(EGLDisplay dpy)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- EGLBoolean res = EGL_TRUE;
- egl_display_t& d = egl_display_t::get_display(dpy);
- if (d.initialized.fetch_sub(1, std::memory_order_release) == 1) {
- std::atomic_thread_fence(std::memory_order_acquire);
- // TODO: destroy all resources (surfaces, contexts, etc...)
- //pthread_mutex_lock(&gInitMutex);
- //pthread_mutex_unlock(&gInitMutex);
- }
- return res;
-}
-
-// ----------------------------------------------------------------------------
-// configuration
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglGetConfigs( EGLDisplay dpy,
- EGLConfig *configs,
- EGLint config_size, EGLint *num_config)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- if (ggl_unlikely(num_config==NULL))
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
-
- GLint numConfigs = NELEM(gConfigs);
- if (!configs) {
- *num_config = numConfigs;
- return EGL_TRUE;
- }
- GLint i;
- for (i=0 ; i<numConfigs && i<config_size ; i++) {
- *configs++ = (EGLConfig)(uintptr_t)i;
- }
- *num_config = i;
- return EGL_TRUE;
-}
-
-EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
- EGLConfig *configs, EGLint config_size,
- EGLint *num_config)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- if (ggl_unlikely(num_config==NULL)) {
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- }
-
- if (ggl_unlikely(attrib_list==0)) {
- /*
- * A NULL attrib_list should be treated as though it was an empty
- * one (terminated with EGL_NONE) as defined in
- * section 3.4.1 "Querying Configurations" in the EGL specification.
- */
- static const EGLint dummy = EGL_NONE;
- attrib_list = &dummy;
- }
-
- int numAttributes = 0;
- int numConfigs = NELEM(gConfigs);
- uint32_t possibleMatch = (1<<numConfigs)-1;
- while(possibleMatch && *attrib_list != EGL_NONE) {
- numAttributes++;
- EGLint attr = *attrib_list++;
- EGLint val = *attrib_list++;
- for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
- if (!(possibleMatch & (1<<i)))
- continue;
- if (isAttributeMatching(i, attr, val) == 0) {
- possibleMatch &= ~(1<<i);
- }
- }
- }
-
- // now, handle the attributes which have a useful default value
- for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
- // see if this attribute was specified, if not, apply its
- // default value
- if (binarySearch<config_pair_t>(
- (config_pair_t const*)attrib_list,
- 0, numAttributes-1,
- config_defaults[j].key) < 0)
- {
- for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
- if (!(possibleMatch & (1<<i)))
- continue;
- if (isAttributeMatching(i,
- config_defaults[j].key,
- config_defaults[j].value) == 0)
- {
- possibleMatch &= ~(1<<i);
- }
- }
- }
- }
-
- // return the configurations found
- int n=0;
- if (possibleMatch) {
- if (configs) {
- for (int i=0 ; config_size && i<numConfigs ; i++) {
- if (possibleMatch & (1<<i)) {
- *configs++ = (EGLConfig)(uintptr_t)i;
- config_size--;
- n++;
- }
- }
- } else {
- for (int i=0 ; i<numConfigs ; i++) {
- if (possibleMatch & (1<<i)) {
- n++;
- }
- }
- }
- }
- *num_config = n;
- return EGL_TRUE;
-}
-
-EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
- EGLint attribute, EGLint *value)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- return getConfigAttrib(dpy, config, attribute, value);
-}
-
-// ----------------------------------------------------------------------------
-// surfaces
-// ----------------------------------------------------------------------------
-
-EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
- NativeWindowType window,
- const EGLint *attrib_list)
-{
- return createWindowSurface(dpy, config, window, attrib_list);
-}
-
-EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
- NativePixmapType pixmap,
- const EGLint *attrib_list)
-{
- return createPixmapSurface(dpy, config, pixmap, attrib_list);
-}
-
-EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
- const EGLint *attrib_list)
-{
- return createPbufferSurface(dpy, config, attrib_list);
-}
-
-EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- if (eglSurface != EGL_NO_SURFACE) {
- egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
- if (!surface->isValid())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- if (surface->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- if (surface->ctx) {
- // defer disconnect/delete until no longer current
- surface->zombie = true;
- } else {
- surface->disconnect();
- delete surface;
- }
- }
- return EGL_TRUE;
-}
-
-EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
- EGLint attribute, EGLint *value)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
- if (!surface->isValid())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- if (surface->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- EGLBoolean ret = EGL_TRUE;
- switch (attribute) {
- case EGL_CONFIG_ID:
- ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
- break;
- case EGL_WIDTH:
- *value = surface->getWidth();
- break;
- case EGL_HEIGHT:
- *value = surface->getHeight();
- break;
- case EGL_LARGEST_PBUFFER:
- // not modified for a window or pixmap surface
- break;
- case EGL_TEXTURE_FORMAT:
- *value = EGL_NO_TEXTURE;
- break;
- case EGL_TEXTURE_TARGET:
- *value = EGL_NO_TEXTURE;
- break;
- case EGL_MIPMAP_TEXTURE:
- *value = EGL_FALSE;
- break;
- case EGL_MIPMAP_LEVEL:
- *value = 0;
- break;
- case EGL_RENDER_BUFFER:
- // TODO: return the real RENDER_BUFFER here
- *value = EGL_BACK_BUFFER;
- break;
- case EGL_HORIZONTAL_RESOLUTION:
- // pixel/mm * EGL_DISPLAY_SCALING
- *value = surface->getHorizontalResolution();
- break;
- case EGL_VERTICAL_RESOLUTION:
- // pixel/mm * EGL_DISPLAY_SCALING
- *value = surface->getVerticalResolution();
- break;
- case EGL_PIXEL_ASPECT_RATIO: {
- // w/h * EGL_DISPLAY_SCALING
- int wr = surface->getHorizontalResolution();
- int hr = surface->getVerticalResolution();
- *value = (wr * EGL_DISPLAY_SCALING) / hr;
- } break;
- case EGL_SWAP_BEHAVIOR:
- *value = surface->getSwapBehavior();
- break;
- default:
- ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
- }
- return ret;
-}
-
-EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
- EGLContext /*share_list*/, const EGLint* /*attrib_list*/)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
-
- ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
- if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
-
- egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
- c->flags = egl_context_t::NEVER_CURRENT;
- c->dpy = dpy;
- c->config = config;
- c->read = 0;
- c->draw = 0;
- return (EGLContext)gl;
-}
-
-EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- egl_context_t* c = egl_context_t::context(ctx);
- if (c->flags & egl_context_t::IS_CURRENT)
- setGlThreadSpecific(0);
- ogles_uninit((ogles_context_t*)ctx);
- return EGL_TRUE;
-}
-
-EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
- EGLSurface read, EGLContext ctx)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- if (draw) {
- egl_surface_t* s = (egl_surface_t*)draw;
- if (!s->isValid())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- if (s->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: check that draw is compatible with the context
- }
- if (read && read!=draw) {
- egl_surface_t* s = (egl_surface_t*)read;
- if (!s->isValid())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- if (s->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: check that read is compatible with the context
- }
-
- EGLContext current_ctx = EGL_NO_CONTEXT;
-
- if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
- return setError(EGL_BAD_MATCH, EGL_FALSE);
-
- if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
- return setError(EGL_BAD_MATCH, EGL_FALSE);
-
- if (ctx == EGL_NO_CONTEXT) {
- // if we're detaching, we need the current context
- current_ctx = (EGLContext)getGlThreadSpecific();
- } else {
- egl_surface_t* d = (egl_surface_t*)draw;
- egl_surface_t* r = (egl_surface_t*)read;
- if ((d && d->ctx && d->ctx != ctx) ||
- (r && r->ctx && r->ctx != ctx)) {
- // one of the surface is bound to a context in another thread
- return setError(EGL_BAD_ACCESS, EGL_FALSE);
- }
- }
-
- ogles_context_t* gl = (ogles_context_t*)ctx;
- if (makeCurrent(gl) == 0) {
- if (ctx) {
- egl_context_t* c = egl_context_t::context(ctx);
- egl_surface_t* d = (egl_surface_t*)draw;
- egl_surface_t* r = (egl_surface_t*)read;
-
- if (c->draw) {
- egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
- s->disconnect();
- s->ctx = EGL_NO_CONTEXT;
- if (s->zombie)
- delete s;
- }
- if (c->read) {
- // FIXME: unlock/disconnect the read surface too
- }
-
- c->draw = draw;
- c->read = read;
-
- if (c->flags & egl_context_t::NEVER_CURRENT) {
- c->flags &= ~egl_context_t::NEVER_CURRENT;
- GLint w = 0;
- GLint h = 0;
- if (draw) {
- w = d->getWidth();
- h = d->getHeight();
- }
- ogles_surfaceport(gl, 0, 0);
- ogles_viewport(gl, 0, 0, w, h);
- ogles_scissor(gl, 0, 0, w, h);
- }
- if (d) {
- if (d->connect() == EGL_FALSE) {
- return EGL_FALSE;
- }
- d->ctx = ctx;
- d->bindDrawSurface(gl);
- }
- if (r) {
- // FIXME: lock/connect the read surface too
- r->ctx = ctx;
- r->bindReadSurface(gl);
- }
- } else {
- // if surfaces were bound to the context bound to this thread
- // mark then as unbound.
- if (current_ctx) {
- egl_context_t* c = egl_context_t::context(current_ctx);
- egl_surface_t* d = (egl_surface_t*)c->draw;
- egl_surface_t* r = (egl_surface_t*)c->read;
- if (d) {
- c->draw = 0;
- d->disconnect();
- d->ctx = EGL_NO_CONTEXT;
- if (d->zombie)
- delete d;
- }
- if (r) {
- c->read = 0;
- r->ctx = EGL_NO_CONTEXT;
- // FIXME: unlock/disconnect the read surface too
- }
- }
- }
- return EGL_TRUE;
- }
- return setError(EGL_BAD_ACCESS, EGL_FALSE);
-}
-
-EGLContext eglGetCurrentContext(void)
-{
- // eglGetCurrentContext returns the current EGL rendering context,
- // as specified by eglMakeCurrent. If no context is current,
- // EGL_NO_CONTEXT is returned.
- return (EGLContext)getGlThreadSpecific();
-}
-
-EGLSurface eglGetCurrentSurface(EGLint readdraw)
-{
- // eglGetCurrentSurface returns the read or draw surface attached
- // to the current EGL rendering context, as specified by eglMakeCurrent.
- // If no context is current, EGL_NO_SURFACE is returned.
- EGLContext ctx = (EGLContext)getGlThreadSpecific();
- if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
- egl_context_t* c = egl_context_t::context(ctx);
- if (readdraw == EGL_READ) {
- return c->read;
- } else if (readdraw == EGL_DRAW) {
- return c->draw;
- }
- return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
-}
-
-EGLDisplay eglGetCurrentDisplay(void)
-{
- // eglGetCurrentDisplay returns the current EGL display connection
- // for the current EGL rendering context, as specified by eglMakeCurrent.
- // If no context is current, EGL_NO_DISPLAY is returned.
- EGLContext ctx = (EGLContext)getGlThreadSpecific();
- if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
- egl_context_t* c = egl_context_t::context(ctx);
- return c->dpy;
-}
-
-EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
- EGLint attribute, EGLint *value)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- egl_context_t* c = egl_context_t::context(ctx);
- switch (attribute) {
- case EGL_CONFIG_ID:
- // Returns the ID of the EGL frame buffer configuration with
- // respect to which the context was created
- return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
- }
- return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
-}
-
-EGLBoolean eglWaitGL(void)
-{
- return EGL_TRUE;
-}
-
-EGLBoolean eglWaitNative(EGLint /*engine*/)
-{
- return EGL_TRUE;
-}
-
-EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- egl_surface_t* d = static_cast<egl_surface_t*>(draw);
- if (!d->isValid())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- if (d->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- // post the surface
- d->swapBuffers();
-
- // if it's bound to a context, update the buffer
- if (d->ctx != EGL_NO_CONTEXT) {
- d->bindDrawSurface((ogles_context_t*)d->ctx);
- // if this surface is also the read surface of the context
- // it is bound to, make sure to update the read buffer as well.
- // The EGL spec is a little unclear about this.
- egl_context_t* c = egl_context_t::context(d->ctx);
- if (c->read == draw) {
- d->bindReadSurface((ogles_context_t*)d->ctx);
- }
- }
-
- return EGL_TRUE;
-}
-
-EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface /*surface*/,
- NativePixmapType /*target*/)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: eglCopyBuffers()
- return EGL_FALSE;
-}
-
-EGLint eglGetError(void)
-{
- return getError();
-}
-
-const char* eglQueryString(EGLDisplay dpy, EGLint name)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, (const char*)0);
-
- switch (name) {
- case EGL_VENDOR:
- return gVendorString;
- case EGL_VERSION:
- return gVersionString;
- case EGL_EXTENSIONS:
- return gExtensionsString;
- case EGL_CLIENT_APIS:
- return gClientApiString;
- }
- return setError(EGL_BAD_PARAMETER, (const char *)0);
-}
-
-// ----------------------------------------------------------------------------
-// EGL 1.1
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglSurfaceAttrib(
- EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*attribute*/, EGLint /*value*/)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: eglSurfaceAttrib()
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
-}
-
-EGLBoolean eglBindTexImage(
- EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: eglBindTexImage()
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
-}
-
-EGLBoolean eglReleaseTexImage(
- EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: eglReleaseTexImage()
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
-}
-
-EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint /*interval*/)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- // TODO: eglSwapInterval()
- return EGL_TRUE;
-}
-
-// ----------------------------------------------------------------------------
-// EGL 1.2
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglBindAPI(EGLenum api)
-{
- if (api != EGL_OPENGL_ES_API)
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- return EGL_TRUE;
-}
-
-EGLenum eglQueryAPI(void)
-{
- return EGL_OPENGL_ES_API;
-}
-
-EGLBoolean eglWaitClient(void)
-{
- glFinish();
- return EGL_TRUE;
-}
-
-EGLBoolean eglReleaseThread(void)
-{
- // TODO: eglReleaseThread()
- return EGL_TRUE;
-}
-
-EGLSurface eglCreatePbufferFromClientBuffer(
- EGLDisplay dpy, EGLenum /*buftype*/, EGLClientBuffer /*buffer*/,
- EGLConfig /*config*/, const EGLint* /*attrib_list*/)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
- // TODO: eglCreatePbufferFromClientBuffer()
- return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
-}
-
-// ----------------------------------------------------------------------------
-// EGL_EGLEXT_VERSION 3
-// ----------------------------------------------------------------------------
-
-void (*eglGetProcAddress (const char *procname))()
-{
- extention_map_t const * const map = gExtentionMap;
- for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
- if (!strcmp(procname, map[i].name)) {
- return map[i].address;
- }
- }
- return NULL;
-}
-
-EGLBoolean eglLockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/,
- const EGLint* /*attrib_list*/)
-{
- EGLBoolean result = EGL_FALSE;
- return result;
-}
-
-EGLBoolean eglUnlockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/)
-{
- EGLBoolean result = EGL_FALSE;
- return result;
-}
-
-EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
- EGLClientBuffer buffer, const EGLint* /*attrib_list*/)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
- return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
- }
- if (ctx != EGL_NO_CONTEXT) {
- return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
- }
- if (target != EGL_NATIVE_BUFFER_ANDROID) {
- return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
- }
-
- ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer;
-
- if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
- return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
-
- if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
- return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
-
- switch (native_buffer->format) {
- case HAL_PIXEL_FORMAT_RGBA_8888:
- case HAL_PIXEL_FORMAT_RGBX_8888:
- case HAL_PIXEL_FORMAT_RGB_888:
- case HAL_PIXEL_FORMAT_RGB_565:
- case HAL_PIXEL_FORMAT_BGRA_8888:
- break;
- default:
- return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
- }
-
- native_buffer->common.incRef(&native_buffer->common);
- return (EGLImageKHR)native_buffer;
-}
-
-EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
- }
-
- ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img;
-
- if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
-
- if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
-
- native_buffer->common.decRef(&native_buffer->common);
-
- return EGL_TRUE;
-}
-
-// ----------------------------------------------------------------------------
-// EGL_KHR_fence_sync
-// ----------------------------------------------------------------------------
-
-#define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE)
-
-EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type,
- const EGLint *attrib_list)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
- return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR);
- }
-
- if (type != EGL_SYNC_FENCE_KHR ||
- (attrib_list != NULL && attrib_list[0] != EGL_NONE)) {
- return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
- }
-
- if (eglGetCurrentContext() == EGL_NO_CONTEXT) {
- return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
- }
-
- // AGL is synchronous; nothing to do here.
-
- return FENCE_SYNC_HANDLE;
-}
-
-EGLBoolean eglDestroySyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync)
-{
- if (sync != FENCE_SYNC_HANDLE) {
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- }
-
- return EGL_TRUE;
-}
-
-EGLint eglClientWaitSyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync, EGLint /*flags*/,
- EGLTimeKHR /*timeout*/)
-{
- if (sync != FENCE_SYNC_HANDLE) {
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- }
-
- return EGL_CONDITION_SATISFIED_KHR;
-}
-
-EGLBoolean eglGetSyncAttribKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync,
- EGLint attribute, EGLint *value)
-{
- if (sync != FENCE_SYNC_HANDLE) {
- return setError(EGL_BAD_PARAMETER, EGL_FALSE);
- }
-
- switch (attribute) {
- case EGL_SYNC_TYPE_KHR:
- *value = EGL_SYNC_FENCE_KHR;
- return EGL_TRUE;
- case EGL_SYNC_STATUS_KHR:
- *value = EGL_SIGNALED_KHR;
- return EGL_TRUE;
- case EGL_SYNC_CONDITION_KHR:
- *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
- return EGL_TRUE;
- default:
- return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
- }
-}
-
-// ----------------------------------------------------------------------------
-// ANDROID extensions
-// ----------------------------------------------------------------------------
-
-EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
- EGLint left, EGLint top, EGLint width, EGLint height)
-{
- if (egl_display_t::is_valid(dpy) == EGL_FALSE)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- egl_surface_t* d = static_cast<egl_surface_t*>(draw);
- if (!d->isValid())
- return setError(EGL_BAD_SURFACE, EGL_FALSE);
- if (d->dpy != dpy)
- return setError(EGL_BAD_DISPLAY, EGL_FALSE);
-
- // post the surface
- d->setSwapRectangle(left, top, width, height);
-
- return EGL_TRUE;
-}
diff --git a/opengl/libagl/fixed_asm.S b/opengl/libagl/fixed_asm.S
deleted file mode 100644
index 5e08856..0000000
--- a/opengl/libagl/fixed_asm.S
+++ /dev/null
@@ -1,67 +0,0 @@
-/* libs/opengles/fixed_asm.S
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-
- .text
- .align 2
-
- .global gglFloatToFixed
- .type gglFloatToFixed, %function
- .global gglFloatToFixedFast
- .type gglFloatToFixedFast, %function
-
-
-/*
- * Converts a float to a s15.16 fixed-point number.
- * this doesn't handle floats out of the [-32768, +32768[ range
- * and doesn't performs round-to-nearest.
- * however, it's very fast :-)
- */
-
-gglFloatToFixedFast:
- movs r1, r0, lsl #1 /* remove bit sign */
- mov r2, #0x8E /* 127 + 15 */
- sub r1, r2, r1, lsr #24 /* compute shift */
- mov r2, r0, lsl #8 /* mantissa<<8 */
- orr r2, r2, #0x80000000 /* add the missing 1 */
- mov r0, r2, lsr r1 /* scale to 16.16 */
- rsbcs r0, r0, #0 /* negate if needed */
- bx lr
-
-/*
- * this version rounds-to-nearest and saturates numbers
- * outside the range (but not NaNs).
- */
-
-gglFloatToFixed:
- mov r1, r0, lsl #1 /* remove bit sign */
- mov r2, #0x8E /* 127 + 15 */
- subs r1, r2, r1, lsr #24 /* compute shift */
- bls 0f /* too big */
- mov r2, r0, lsl #8 /* mantissa<<8 */
- orr r2, r2, #0x80000000 /* add the missing 1 */
- mov r3, r0
- movs r0, r2, lsr r1 /* scale to 16.16 */
- addcs r0, r0, #1 /* round-to-nearest */
- tst r3, #0x80000000 /* negative? */
- rsbne r0, r0, #0 /* negate if needed */
- bx lr
-
-0: ands r0, r0, #0x80000000 /* keep only the sign bit */
- moveq r0, #0x7fffffff /* positive, maximum value */
- bx lr
-
diff --git a/opengl/libagl/fp.cpp b/opengl/libagl/fp.cpp
deleted file mode 100644
index a7a4f7b..0000000
--- a/opengl/libagl/fp.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-/* libs/opengles/fp.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include "fp.h"
-
-// ----------------------------------------------------------------------------
-
-#if !(defined(__arm__) || (defined(__mips__) && !defined(__LP64__) && __mips_isa_rev < 6))
-GGLfixed gglFloatToFixed(float v) {
- return GGLfixed(floorf(v * 65536.0f + 0.5f));
-}
-#endif
-
-// ----------------------------------------------------------------------------
-
-namespace android {
-
-namespace gl {
-
-GLfloat fixedToFloat(GLfixed x)
-{
-#if DEBUG_USE_FLOATS
- return x / 65536.0f;
-#else
- if (!x) return 0;
- const uint32_t s = x & 0x80000000;
- union {
- uint32_t i;
- float f;
- };
- i = s ? -x : x;
- const int c = gglClz(i) - 8;
- i = (c>=0) ? (i<<c) : (i>>-c);
- const uint32_t e = 134 - c;
- i &= ~0x800000;
- i |= e<<23;
- i |= s;
- return f;
-#endif
-}
-
-float sinef(float x)
-{
- const float A = 1.0f / (2.0f*M_PI);
- const float B = -16.0f;
- const float C = 8.0f;
-
- // scale angle for easy argument reduction
- x *= A;
-
- if (fabsf(x) >= 0.5f) {
- // Argument reduction
- x = x - ceilf(x + 0.5f) + 1.0f;
- }
-
- const float y = B*x*fabsf(x) + C*x;
- return 0.2215f * (y*fabsf(y) - y) + y;
-}
-
-float cosinef(float x)
-{
- return sinef(x + float(M_PI/2));
-}
-
-void sincosf(GLfloat angle, GLfloat* s, GLfloat* c) {
- *s = sinef(angle);
- *c = cosinef(angle);
-}
-
-}; // namespace fp_utils
-
-// ----------------------------------------------------------------------------
-}; // namespace android
diff --git a/opengl/libagl/fp.h b/opengl/libagl/fp.h
deleted file mode 100644
index 6d0c183..0000000
--- a/opengl/libagl/fp.h
+++ /dev/null
@@ -1,243 +0,0 @@
-/* libs/opengles/fp.h
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_OPENGLES_FP_H
-#define ANDROID_OPENGLES_FP_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-#include <math.h>
-
-#include <private/pixelflinger/ggl_context.h>
-
-#include <GLES/gl.h>
-
-#define DEBUG_USE_FLOATS 0
-
-// ----------------------------------------------------------------------------
-
-extern "C" GLfixed gglFloatToFixed(float f) __attribute__((const));
-
-// ----------------------------------------------------------------------------
-namespace android {
-
-namespace gl {
-
- GLfloat fixedToFloat(GLfixed) CONST;
-
- void sincosf(GLfloat angle, GLfloat* s, GLfloat* c);
- float sinef(GLfloat x) CONST;
- float cosinef(GLfloat x) CONST;
-
-inline bool cmpf(GLfloat a, GLfloat b) CONST;
-inline bool isZerof(GLfloat) CONST;
-inline bool isOnef(GLfloat) CONST;
-
-inline int isZeroOrNegativef(GLfloat) CONST;
-
-inline int exponent(GLfloat) CONST;
-inline int32_t mantissa(GLfloat) CONST;
-inline GLfloat clampToZerof(GLfloat) CONST;
-inline GLfloat reciprocalf(GLfloat) CONST;
-inline GLfloat rsqrtf(GLfloat) CONST;
-inline GLfloat sqrf(GLfloat) CONST;
-inline GLfloat addExpf(GLfloat v, int e) CONST;
-inline GLfloat mul2f(GLfloat v) CONST;
-inline GLfloat div2f(GLfloat v) CONST;
-inline GLfloat absf(GLfloat v) CONST;
-
-
-/*
- * float fastexpf(float) : a fast approximation of expf(x)
- * give somewhat accurate results for -88 <= x <= 88
- *
- * exp(x) = 2^(x/ln(2))
- * we use the properties of float encoding
- * to get a fast 2^ and linear interpolation
- *
- */
-
-inline float fastexpf(float y) __attribute__((const));
-
-inline float fastexpf(float y)
-{
- union {
- float r;
- int32_t i;
- } u;
-
- // 127*ln(2) = 88
- if (y < -88.0f) {
- u.r = 0.0f;
- } else if (y > 88.0f) {
- u.r = INFINITY;
- } else {
- const float kOneOverLogTwo = (1L<<23) / M_LN2;
- const int32_t kExponentBias = 127L<<23;
- const int32_t e = int32_t(y*kOneOverLogTwo);
- u.i = e + kExponentBias;
- }
-
- return u.r;
-}
-
-
-bool cmpf(GLfloat a, GLfloat b) {
-#if DEBUG_USE_FLOATS
- return a == b;
-#else
- union {
- float f;
- uint32_t i;
- } ua, ub;
- ua.f = a;
- ub.f = b;
- return ua.i == ub.i;
-#endif
-}
-
-bool isZerof(GLfloat v) {
-#if DEBUG_USE_FLOATS
- return v == 0;
-#else
- union {
- float f;
- int32_t i;
- };
- f = v;
- return (i<<1) == 0;
-#endif
-}
-
-bool isOnef(GLfloat v) {
- return cmpf(v, 1.0f);
-}
-
-int isZeroOrNegativef(GLfloat v) {
-#if DEBUG_USE_FLOATS
- return v <= 0;
-#else
- union {
- float f;
- int32_t i;
- };
- f = v;
- return isZerof(v) | (i>>31);
-#endif
-}
-
-int exponent(GLfloat v) {
- union {
- float f;
- uint32_t i;
- };
- f = v;
- return ((i << 1) >> 24) - 127;
-}
-
-int32_t mantissa(GLfloat v) {
- union {
- float f;
- uint32_t i;
- };
- f = v;
- if (!(i&0x7F800000)) return 0;
- const int s = i >> 31;
- i |= (1L<<23);
- i &= ~0xFF000000;
- return s ? -i : i;
-}
-
-GLfloat clampToZerof(GLfloat v) {
-#if DEBUG_USE_FLOATS
- return v<0 ? 0 : (v>1 ? 1 : v);
-#else
- union {
- float f;
- int32_t i;
- };
- f = v;
- i &= ~(i>>31);
- return f;
-#endif
-}
-
-GLfloat reciprocalf(GLfloat v) {
- // XXX: do better
- return 1.0f / v;
-}
-
-GLfloat rsqrtf(GLfloat v) {
- // XXX: do better
- return 1.0f / sqrtf(v);
-}
-
-GLfloat sqrf(GLfloat v) {
- // XXX: do better
- return v*v;
-}
-
-GLfloat addExpf(GLfloat v, int e) {
- union {
- float f;
- int32_t i;
- };
- f = v;
- if (i<<1) { // XXX: deal with over/underflow
- i += int32_t(e)<<23;
- }
- return f;
-}
-
-GLfloat mul2f(GLfloat v) {
-#if DEBUG_USE_FLOATS
- return v*2;
-#else
- return addExpf(v, 1);
-#endif
-}
-
-GLfloat div2f(GLfloat v) {
-#if DEBUG_USE_FLOATS
- return v*0.5f;
-#else
- return addExpf(v, -1);
-#endif
-}
-
-GLfloat absf(GLfloat v) {
-#if DEBUG_USE_FLOATS
- return v<0 ? -v : v;
-#else
- union {
- float f;
- int32_t i;
- };
- f = v;
- i &= ~0x80000000;
- return f;
-#endif
-}
-
-}; // namespace gl
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_OPENGLES_FP_H
-
diff --git a/opengl/libagl/iterators.S b/opengl/libagl/iterators.S
deleted file mode 100644
index 8fe9039..0000000
--- a/opengl/libagl/iterators.S
+++ /dev/null
@@ -1,89 +0,0 @@
-/* libs/opengles/iterators.S
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-
- .text
- .align 2
- .arm
-
- .global iterators0032
- .type iterators0032, %function
-
-/*
- * iterators0032
- *
- * MUST BE CALLED FROM ARM CODE
- *
- * r0: const compute_iterators_t* (this)
- * r0 + 0: m_dx01
- * r0 + 4: m_dy10
- * r0 + 8: m_dx20
- * r0 +12: m_dy02
- * r0 +16: m_x0
- * r0 +20: m_y0
- * r0 +24: m_area
- * r0 +28: m_scale
- * r0 +29: m_area_scale;
- * r1: int32_t* (out)
- * r1 + 0: c
- * r1 + 4: dcdx
- * r1 + 8: dcdy
- * r2: c0
- * r3: c1
- * [sp]: c2
- */
-
-iterators0032:
- stmfd sp!, {r4, r5, r6, r7, r8, lr}
- ldr r4, [sp, #4*6]
-
- ldrb r12, [r0, #29]
- sub r3, r3, r2
- sub r4, r4, r2
- sub r12, r12, #16
- mov r3, r3, asr r12
- mov r4, r4, asr r12
-
- ldr r5, [r0, #0]
- ldr r12, [r0, #4]
- smull r8, lr, r4, r5
- ldr r5, [r0, #8]
- smull r6, r7, r4, r12
- ldr r12, [r0, #12]
- smlal r8, lr, r3, r5
- smlal r6, r7, r3, r12
-
- ldr r3, [r0, #16] // m_x0
- ldr r4, [r0, #20] // m_x1
-
- str r6, [r1, #4]
- str r8, [r1, #8]
-
- umull r6, r5, r3, r6
- umull r8, r0, r4, r8
- mla r7, r3, r7, r5
- mla lr, r4, lr, r0
- adds r6, r6, r8
- adc r7, r7, lr
-
- movs r6, r6, lsr #4
- adc r6, r6, r7, lsl #28
- rsb r6, r6, r2, lsl #16
- str r6, [r1, #0]
-
- ldmfd sp!, {r4, r5, r6, r7, r8, pc}
-
diff --git a/opengl/libagl/light.cpp b/opengl/libagl/light.cpp
deleted file mode 100644
index 216c725..0000000
--- a/opengl/libagl/light.cpp
+++ /dev/null
@@ -1,882 +0,0 @@
-/* libs/opengles/light.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <stdio.h>
-#include "context.h"
-#include "fp.h"
-#include "light.h"
-#include "state.h"
-#include "matrix.h"
-
-
-#if defined(__arm__) && defined(__thumb__)
-#warning "light.cpp should not be compiled in thumb on ARM."
-#endif
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-static void invalidate_lighting(ogles_context_t* c);
-static void lightVertexValidate(ogles_context_t* c, vertex_t* v);
-static void lightVertexNop(ogles_context_t* c, vertex_t* v);
-static void lightVertex(ogles_context_t* c, vertex_t* v);
-static void lightVertexMaterial(ogles_context_t* c, vertex_t* v);
-
-static inline void vscale3(GLfixed* d, const GLfixed* m, GLfixed s);
-
-static __attribute__((noinline))
-void vnorm3(GLfixed* d, const GLfixed* a);
-
-static inline void vsa3(GLfixed* d,
- const GLfixed* m, GLfixed s, const GLfixed* a);
-static inline void vss3(GLfixed* d,
- const GLfixed* m, GLfixed s, const GLfixed* a);
-static inline void vmla3(GLfixed* d,
- const GLfixed* m0, const GLfixed* m1, const GLfixed* a);
-static inline void vmul3(GLfixed* d,
- const GLfixed* m0, const GLfixed* m1);
-
-static GLfixed fog_linear(ogles_context_t* c, GLfixed z);
-static GLfixed fog_exp(ogles_context_t* c, GLfixed z);
-static GLfixed fog_exp2(ogles_context_t* c, GLfixed z);
-
-
-// ----------------------------------------------------------------------------
-
-static void init_white(vec4_t& c) {
- c.r = c.g = c.b = c.a = 0x10000;
-}
-
-void ogles_init_light(ogles_context_t* c)
-{
- for (unsigned int i=0 ; i<OGLES_MAX_LIGHTS ; i++) {
- c->lighting.lights[i].ambient.a = 0x10000;
- c->lighting.lights[i].position.z = 0x10000;
- c->lighting.lights[i].spotDir.z = -0x10000;
- c->lighting.lights[i].spotCutoff = gglIntToFixed(180);
- c->lighting.lights[i].attenuation[0] = 0x10000;
- }
- init_white(c->lighting.lights[0].diffuse);
- init_white(c->lighting.lights[0].specular);
-
- c->lighting.front.ambient.r =
- c->lighting.front.ambient.g =
- c->lighting.front.ambient.b = gglFloatToFixed(0.2f);
- c->lighting.front.ambient.a = 0x10000;
- c->lighting.front.diffuse.r =
- c->lighting.front.diffuse.g =
- c->lighting.front.diffuse.b = gglFloatToFixed(0.8f);
- c->lighting.front.diffuse.a = 0x10000;
- c->lighting.front.specular.a = 0x10000;
- c->lighting.front.emission.a = 0x10000;
-
- c->lighting.lightModel.ambient.r =
- c->lighting.lightModel.ambient.g =
- c->lighting.lightModel.ambient.b = gglFloatToFixed(0.2f);
- c->lighting.lightModel.ambient.a = 0x10000;
-
- c->lighting.colorMaterial.face = GL_FRONT_AND_BACK;
- c->lighting.colorMaterial.mode = GL_AMBIENT_AND_DIFFUSE;
-
- c->fog.mode = GL_EXP;
- c->fog.fog = fog_exp;
- c->fog.density = 0x10000;
- c->fog.end = 0x10000;
- c->fog.invEndMinusStart = 0x10000;
-
- invalidate_lighting(c);
-
- c->rasterizer.procs.shadeModel(c, GL_SMOOTH);
- c->lighting.shadeModel = GL_SMOOTH;
-}
-
-void ogles_uninit_light(ogles_context_t* /*c*/)
-{
-}
-
-static inline int32_t clampF(GLfixed f) CONST;
-int32_t clampF(GLfixed f) {
- f = (f & ~(f>>31));
- if (f >= 0x10000)
- f = 0x10000;
- return f;
-}
-
-static GLfixed fog_linear(ogles_context_t* c, GLfixed z) {
- return clampF(gglMulx((c->fog.end - ((z<0)?-z:z)), c->fog.invEndMinusStart));
-}
-
-static GLfixed fog_exp(ogles_context_t* c, GLfixed z) {
- const float e = fixedToFloat(gglMulx(c->fog.density, ((z<0)?-z:z)));
- return clampF(gglFloatToFixed(fastexpf(-e)));
-}
-
-static GLfixed fog_exp2(ogles_context_t* c, GLfixed z) {
- const float e = fixedToFloat(gglMulx(c->fog.density, z));
- return clampF(gglFloatToFixed(fastexpf(-e*e)));
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark math helpers
-#endif
-
-static inline
-void vscale3(GLfixed* d, const GLfixed* m, GLfixed s) {
- d[0] = gglMulx(m[0], s);
- d[1] = gglMulx(m[1], s);
- d[2] = gglMulx(m[2], s);
-}
-
-static inline
-void vsa3(GLfixed* d, const GLfixed* m, GLfixed s, const GLfixed* a) {
- d[0] = gglMulAddx(m[0], s, a[0]);
- d[1] = gglMulAddx(m[1], s, a[1]);
- d[2] = gglMulAddx(m[2], s, a[2]);
-}
-
-static inline
-void vss3(GLfixed* d, const GLfixed* m, GLfixed s, const GLfixed* a) {
- d[0] = gglMulSubx(m[0], s, a[0]);
- d[1] = gglMulSubx(m[1], s, a[1]);
- d[2] = gglMulSubx(m[2], s, a[2]);
-}
-
-static inline
-void vmla3(GLfixed* d,
- const GLfixed* m0, const GLfixed* m1, const GLfixed* a)
-{
- d[0] = gglMulAddx(m0[0], m1[0], a[0]);
- d[1] = gglMulAddx(m0[1], m1[1], a[1]);
- d[2] = gglMulAddx(m0[2], m1[2], a[2]);
-}
-
-static inline
-void vmul3(GLfixed* d, const GLfixed* m0, const GLfixed* m1) {
- d[0] = gglMulx(m0[0], m1[0]);
- d[1] = gglMulx(m0[1], m1[1]);
- d[2] = gglMulx(m0[2], m1[2]);
-}
-
-void vnorm3(GLfixed* d, const GLfixed* a)
-{
- // we must take care of overflows when normalizing a vector
- GLfixed n;
- int32_t x = a[0]; x = x>=0 ? x : -x;
- int32_t y = a[1]; y = y>=0 ? y : -y;
- int32_t z = a[2]; z = z>=0 ? z : -z;
- if (ggl_likely(x<=0x6800 && y<=0x6800 && z<= 0x6800)) {
- // in this case this will all fit on 32 bits
- n = x*x + y*y + z*z;
- n = gglSqrtRecipx(n);
- n <<= 8;
- } else {
- // here norm^2 is at least 0x7EC00000 (>>32 == 0.495117)
- n = vsquare3(x, y, z);
- n = gglSqrtRecipx(n);
- }
- vscale3(d, a, n);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark lighting equations
-#endif
-
-static inline void light_picker(ogles_context_t* c)
-{
- if (ggl_likely(!c->lighting.enable)) {
- c->lighting.lightVertex = lightVertexNop;
- return;
- }
- if (c->lighting.colorMaterial.enable) {
- c->lighting.lightVertex = lightVertexMaterial;
- } else {
- c->lighting.lightVertex = lightVertex;
- }
-}
-
-static inline void validate_light_mvi(ogles_context_t* c)
-{
- uint32_t en = c->lighting.enabledLights;
- // Vector from object to viewer, in eye coordinates
- while (en) {
- const int i = 31 - gglClz(en);
- en &= ~(1<<i);
- light_t& l = c->lighting.lights[i];
-#if OBJECT_SPACE_LIGHTING
- c->transforms.mvui.point4(&c->transforms.mvui,
- &l.objPosition, &l.position);
-#else
- l.objPosition = l.position;
-#endif
- vnorm3(l.normalizedObjPosition.v, l.objPosition.v);
- }
- const vec4_t eyeViewer = {{{ 0, 0, 0x10000, 0 }}};
-#if OBJECT_SPACE_LIGHTING
- c->transforms.mvui.point3(&c->transforms.mvui,
- &c->lighting.objViewer, &eyeViewer);
- vnorm3(c->lighting.objViewer.v, c->lighting.objViewer.v);
-#else
- c->lighting.objViewer = eyeViewer;
-#endif
-}
-
-static inline void validate_light(ogles_context_t* c)
-{
- // if colorMaterial is enabled, we get the color from the vertex
- if (!c->lighting.colorMaterial.enable) {
- material_t& material = c->lighting.front;
- uint32_t en = c->lighting.enabledLights;
- while (en) {
- const int i = 31 - gglClz(en);
- en &= ~(1<<i);
- light_t& l = c->lighting.lights[i];
- vmul3(l.implicitAmbient.v, material.ambient.v, l.ambient.v);
- vmul3(l.implicitDiffuse.v, material.diffuse.v, l.diffuse.v);
- vmul3(l.implicitSpecular.v, material.specular.v, l.specular.v);
-
- // this is just a flag to tell if we have a specular component
- l.implicitSpecular.v[3] =
- l.implicitSpecular.r |
- l.implicitSpecular.g |
- l.implicitSpecular.b;
-
- l.rConstAttenuation = (l.attenuation[1] | l.attenuation[2])==0;
- if (l.rConstAttenuation)
- l.rConstAttenuation = gglRecipFast(l.attenuation[0]);
- }
- // emission and ambient for the whole scene
- vmla3( c->lighting.implicitSceneEmissionAndAmbient.v,
- c->lighting.lightModel.ambient.v,
- material.ambient.v,
- material.emission.v);
- c->lighting.implicitSceneEmissionAndAmbient.a = material.diffuse.a;
- }
- validate_light_mvi(c);
-}
-
-void invalidate_lighting(ogles_context_t* c)
-{
- // TODO: pick lightVertexValidate or lightVertexValidateMVI
- // instead of systematically the heavier lightVertexValidate()
- c->lighting.lightVertex = lightVertexValidate;
-}
-
-void ogles_invalidate_lighting_mvui(ogles_context_t* c)
-{
- invalidate_lighting(c);
-}
-
-void lightVertexNop(ogles_context_t*, vertex_t* /*v*/)
-{
- // we should never end-up here
-}
-
-void lightVertexValidateMVI(ogles_context_t* c, vertex_t* v)
-{
- validate_light_mvi(c);
- light_picker(c);
- c->lighting.lightVertex(c, v);
-}
-
-void lightVertexValidate(ogles_context_t* c, vertex_t* v)
-{
- validate_light(c);
- light_picker(c);
- c->lighting.lightVertex(c, v);
-}
-
-void lightVertexMaterial(ogles_context_t* c, vertex_t* v)
-{
- // fetch the material color
- const GLvoid* cp = c->arrays.color.element(
- v->index & vertex_cache_t::INDEX_MASK);
- c->arrays.color.fetch(c, v->color.v, cp);
-
- // acquire the color-material from the vertex
- material_t& material = c->lighting.front;
- material.ambient =
- material.diffuse = v->color;
- // implicit arguments need to be computed per/vertex
- uint32_t en = c->lighting.enabledLights;
- while (en) {
- const int i = 31 - gglClz(en);
- en &= ~(1<<i);
- light_t& l = c->lighting.lights[i];
- vmul3(l.implicitAmbient.v, material.ambient.v, l.ambient.v);
- vmul3(l.implicitDiffuse.v, material.diffuse.v, l.diffuse.v);
- vmul3(l.implicitSpecular.v, material.specular.v, l.specular.v);
- // this is just a flag to tell if we have a specular component
- l.implicitSpecular.v[3] =
- l.implicitSpecular.r |
- l.implicitSpecular.g |
- l.implicitSpecular.b;
- }
- // emission and ambient for the whole scene
- vmla3( c->lighting.implicitSceneEmissionAndAmbient.v,
- c->lighting.lightModel.ambient.v,
- material.ambient.v,
- material.emission.v);
- c->lighting.implicitSceneEmissionAndAmbient.a = material.diffuse.a;
-
- // now we can light our vertex as usual
- lightVertex(c, v);
-}
-
-void lightVertex(ogles_context_t* c, vertex_t* v)
-{
- // emission and ambient for the whole scene
- vec4_t r = c->lighting.implicitSceneEmissionAndAmbient;
- const vec4_t objViewer = c->lighting.objViewer;
-
- uint32_t en = c->lighting.enabledLights;
- if (ggl_likely(en)) {
- // since we do the lighting in object-space, we don't need to
- // transform each normal. However, we might still have to normalize
- // it if GL_NORMALIZE is enabled.
- vec4_t n;
- c->arrays.normal.fetch(c, n.v,
- c->arrays.normal.element(v->index & vertex_cache_t::INDEX_MASK));
-
-#if !OBJECT_SPACE_LIGHTING
- c->transforms.mvui.point3(&c->transforms.mvui, &n, &n);
-#endif
-
- // TODO: right now we handle GL_RESCALE_NORMALS as if it were
- // GL_NORMALIZE. We could optimize this by scaling mvui
- // appropriately instead.
- if (c->transforms.rescaleNormals)
- vnorm3(n.v, n.v);
-
- const material_t& material = c->lighting.front;
- const int twoSide = c->lighting.lightModel.twoSide;
-
- while (en) {
- const int i = 31 - gglClz(en);
- en &= ~(1<<i);
- const light_t& l = c->lighting.lights[i];
-
- vec4_t d, t;
- GLfixed s;
- GLfixed sqDist = 0x10000;
-
- // compute vertex-to-light vector
- if (ggl_unlikely(l.position.w)) {
- // lightPos/1.0 - vertex/vertex.w == lightPos*vertex.w - vertex
-#if !OBJECT_SPACE_LIGHTING
- vec4_t o;
- const transform_t& mv = c->transforms.modelview.transform;
- mv.point4(&mv, &o, &v->obj);
- vss3(d.v, l.objPosition.v, o.w, o.v);
-#else
- vss3(d.v, l.objPosition.v, v->obj.w, v->obj.v);
-#endif
- sqDist = dot3(d.v, d.v);
- vscale3(d.v, d.v, gglSqrtRecipx(sqDist));
- } else {
- // TODO: avoid copy here
- d = l.normalizedObjPosition;
- }
-
- // ambient & diffuse
- s = dot3(n.v, d.v);
- s = (s<0) ? (twoSide?(-s):0) : s;
- vsa3(t.v, l.implicitDiffuse.v, s, l.implicitAmbient.v);
-
- // specular
- if (ggl_unlikely(s && l.implicitSpecular.v[3])) {
- vec4_t h;
- h.x = d.x + objViewer.x;
- h.y = d.y + objViewer.y;
- h.z = d.z + objViewer.z;
- vnorm3(h.v, h.v);
- s = dot3(n.v, h.v);
- s = (s<0) ? (twoSide?(-s):0) : s;
- if (s > 0) {
- s = gglPowx(s, material.shininess);
- vsa3(t.v, l.implicitSpecular.v, s, t.v);
- }
- }
-
- // spot
- if (ggl_unlikely(l.spotCutoff != gglIntToFixed(180))) {
- GLfixed spotAtt = -dot3(l.normalizedSpotDir.v, d.v);
- if (spotAtt >= l.spotCutoffCosine) {
- vscale3(t.v, t.v, gglPowx(spotAtt, l.spotExp));
- }
- }
-
- // attenuation
- if (ggl_unlikely(l.position.w)) {
- if (l.rConstAttenuation) {
- s = l.rConstAttenuation;
- } else {
- s = gglMulAddx(sqDist, l.attenuation[2], l.attenuation[0]);
- if (l.attenuation[1])
- s = gglMulAddx(gglSqrtx(sqDist), l.attenuation[1], s);
- s = gglRecipFast(s);
- }
- vscale3(t.v, t.v, s);
- }
-
- r.r += t.r;
- r.g += t.g;
- r.b += t.b;
- }
- }
- v->color.r = gglClampx(r.r);
- v->color.g = gglClampx(r.g);
- v->color.b = gglClampx(r.b);
- v->color.a = gglClampx(r.a);
- v->flags |= vertex_t::LIT;
-}
-
-static void lightModelx(GLenum pname, GLfixed param, ogles_context_t* c)
-{
- if (ggl_unlikely(pname != GL_LIGHT_MODEL_TWO_SIDE)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->lighting.lightModel.twoSide = param ? GL_TRUE : GL_FALSE;
- invalidate_lighting(c);
-}
-
-static void lightx(GLenum i, GLenum pname, GLfixed param, ogles_context_t* c)
-{
- if (ggl_unlikely(uint32_t(i-GL_LIGHT0) >= OGLES_MAX_LIGHTS)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- light_t& light = c->lighting.lights[i-GL_LIGHT0];
- switch (pname) {
- case GL_SPOT_EXPONENT:
- if (GGLfixed(param) >= gglIntToFixed(128)) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- light.spotExp = param;
- break;
- case GL_SPOT_CUTOFF:
- if (param!=gglIntToFixed(180) && GGLfixed(param)>=gglIntToFixed(90)) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- light.spotCutoff = param;
- light.spotCutoffCosine =
- gglFloatToFixed(cosinef((M_PI/(180.0f*65536.0f))*param));
- break;
- case GL_CONSTANT_ATTENUATION:
- if (param < 0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- light.attenuation[0] = param;
- break;
- case GL_LINEAR_ATTENUATION:
- if (param < 0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- light.attenuation[1] = param;
- break;
- case GL_QUADRATIC_ATTENUATION:
- if (param < 0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- light.attenuation[2] = param;
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- invalidate_lighting(c);
-}
-
-static void lightxv(GLenum i, GLenum pname, const GLfixed *params, ogles_context_t* c)
-{
- if (ggl_unlikely(uint32_t(i-GL_LIGHT0) >= OGLES_MAX_LIGHTS)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- GLfixed* what;
- light_t& light = c->lighting.lights[i-GL_LIGHT0];
- switch (pname) {
- case GL_AMBIENT:
- what = light.ambient.v;
- break;
- case GL_DIFFUSE:
- what = light.diffuse.v;
- break;
- case GL_SPECULAR:
- what = light.specular.v;
- break;
- case GL_POSITION: {
- ogles_validate_transform(c, transform_state_t::MODELVIEW);
- transform_t& mv = c->transforms.modelview.transform;
- mv.point4(&mv, &light.position, reinterpret_cast<vec4_t const*>(params));
- invalidate_lighting(c);
- return;
- }
- case GL_SPOT_DIRECTION: {
-#if OBJECT_SPACE_LIGHTING
- ogles_validate_transform(c, transform_state_t::MVUI);
- transform_t& mvui = c->transforms.mvui;
- mvui.point3(&mvui, &light.spotDir, reinterpret_cast<vec4_t const*>(params));
-#else
- light.spotDir = *reinterpret_cast<vec4_t const*>(params);
-#endif
- vnorm3(light.normalizedSpotDir.v, light.spotDir.v);
- invalidate_lighting(c);
- return;
- }
- default:
- lightx(i, pname, params[0], c);
- return;
- }
- what[0] = params[0];
- what[1] = params[1];
- what[2] = params[2];
- what[3] = params[3];
- invalidate_lighting(c);
-}
-
-static void materialx(GLenum face, GLenum pname, GLfixed param, ogles_context_t* c)
-{
- if (ggl_unlikely(face != GL_FRONT_AND_BACK)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if (ggl_unlikely(pname != GL_SHININESS)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->lighting.front.shininess = param;
- invalidate_lighting(c);
-}
-
-static void fogx(GLenum pname, GLfixed param, ogles_context_t* c)
-{
- switch (pname) {
- case GL_FOG_DENSITY:
- if (param >= 0) {
- c->fog.density = param;
- break;
- }
- ogles_error(c, GL_INVALID_VALUE);
- break;
- case GL_FOG_START:
- c->fog.start = param;
- c->fog.invEndMinusStart = gglRecip(c->fog.end - c->fog.start);
- break;
- case GL_FOG_END:
- c->fog.end = param;
- c->fog.invEndMinusStart = gglRecip(c->fog.end - c->fog.start);
- break;
- case GL_FOG_MODE:
- switch (param) {
- case GL_LINEAR:
- c->fog.mode = param;
- c->fog.fog = fog_linear;
- break;
- case GL_EXP:
- c->fog.mode = param;
- c->fog.fog = fog_exp;
- break;
- case GL_EXP2:
- c->fog.mode = param;
- c->fog.fog = fog_exp2;
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- break;
- }
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- break;
- }
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
-
-using namespace android;
-
-#if 0
-#pragma mark -
-#pragma mark lighting APIs
-#endif
-
-void glShadeModel(GLenum mode)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (ggl_unlikely(mode != GL_SMOOTH && mode != GL_FLAT)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->lighting.shadeModel = mode;
-}
-
-void glLightModelf(GLenum pname, GLfloat param)
-{
- ogles_context_t* c = ogles_context_t::get();
- lightModelx(pname, gglFloatToFixed(param), c);
-}
-
-void glLightModelx(GLenum pname, GLfixed param)
-{
- ogles_context_t* c = ogles_context_t::get();
- lightModelx(pname, param, c);
-}
-
-void glLightModelfv(GLenum pname, const GLfloat *params)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (pname == GL_LIGHT_MODEL_TWO_SIDE) {
- lightModelx(pname, gglFloatToFixed(params[0]), c);
- return;
- }
-
- if (ggl_unlikely(pname != GL_LIGHT_MODEL_AMBIENT)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- c->lighting.lightModel.ambient.r = gglFloatToFixed(params[0]);
- c->lighting.lightModel.ambient.g = gglFloatToFixed(params[1]);
- c->lighting.lightModel.ambient.b = gglFloatToFixed(params[2]);
- c->lighting.lightModel.ambient.a = gglFloatToFixed(params[3]);
- invalidate_lighting(c);
-}
-
-void glLightModelxv(GLenum pname, const GLfixed *params)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (pname == GL_LIGHT_MODEL_TWO_SIDE) {
- lightModelx(pname, params[0], c);
- return;
- }
-
- if (ggl_unlikely(pname != GL_LIGHT_MODEL_AMBIENT)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- c->lighting.lightModel.ambient.r = params[0];
- c->lighting.lightModel.ambient.g = params[1];
- c->lighting.lightModel.ambient.b = params[2];
- c->lighting.lightModel.ambient.a = params[3];
- invalidate_lighting(c);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-void glLightf(GLenum i, GLenum pname, GLfloat param)
-{
- ogles_context_t* c = ogles_context_t::get();
- lightx(i, pname, gglFloatToFixed(param), c);
-}
-
-void glLightx(GLenum i, GLenum pname, GLfixed param)
-{
- ogles_context_t* c = ogles_context_t::get();
- lightx(i, pname, param, c);
-}
-
-void glLightfv(GLenum i, GLenum pname, const GLfloat *params)
-{
- ogles_context_t* c = ogles_context_t::get();
- switch (pname) {
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- lightx(i, pname, gglFloatToFixed(params[0]), c);
- return;
- }
-
- GLfixed paramsx[4];
- paramsx[0] = gglFloatToFixed(params[0]);
- paramsx[1] = gglFloatToFixed(params[1]);
- paramsx[2] = gglFloatToFixed(params[2]);
- if (pname != GL_SPOT_DIRECTION)
- paramsx[3] = gglFloatToFixed(params[3]);
-
- lightxv(i, pname, paramsx, c);
-}
-
-void glLightxv(GLenum i, GLenum pname, const GLfixed *params)
-{
- ogles_context_t* c = ogles_context_t::get();
- lightxv(i, pname, params, c);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-void glMaterialf(GLenum face, GLenum pname, GLfloat param)
-{
- ogles_context_t* c = ogles_context_t::get();
- materialx(face, pname, gglFloatToFixed(param), c);
-}
-
-void glMaterialx(GLenum face, GLenum pname, GLfixed param)
-{
- ogles_context_t* c = ogles_context_t::get();
- materialx(face, pname, param, c);
-}
-
-void glMaterialfv(
- GLenum face, GLenum pname, const GLfloat *params)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (ggl_unlikely(face != GL_FRONT_AND_BACK)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- GLfixed* what=0;
- GLfixed* other=0;
- switch (pname) {
- case GL_AMBIENT: what = c->lighting.front.ambient.v; break;
- case GL_DIFFUSE: what = c->lighting.front.diffuse.v; break;
- case GL_SPECULAR: what = c->lighting.front.specular.v; break;
- case GL_EMISSION: what = c->lighting.front.emission.v; break;
- case GL_AMBIENT_AND_DIFFUSE:
- what = c->lighting.front.ambient.v;
- other = c->lighting.front.diffuse.v;
- break;
- case GL_SHININESS:
- c->lighting.front.shininess = gglFloatToFixed(params[0]);
- invalidate_lighting(c);
- return;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- what[0] = gglFloatToFixed(params[0]);
- what[1] = gglFloatToFixed(params[1]);
- what[2] = gglFloatToFixed(params[2]);
- what[3] = gglFloatToFixed(params[3]);
- if (other) {
- other[0] = what[0];
- other[1] = what[1];
- other[2] = what[2];
- other[3] = what[3];
- }
- invalidate_lighting(c);
-}
-
-void glMaterialxv(
- GLenum face, GLenum pname, const GLfixed *params)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (ggl_unlikely(face != GL_FRONT_AND_BACK)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- GLfixed* what=0;
- GLfixed* other=0;
- switch (pname) {
- case GL_AMBIENT: what = c->lighting.front.ambient.v; break;
- case GL_DIFFUSE: what = c->lighting.front.diffuse.v; break;
- case GL_SPECULAR: what = c->lighting.front.specular.v; break;
- case GL_EMISSION: what = c->lighting.front.emission.v; break;
- case GL_AMBIENT_AND_DIFFUSE:
- what = c->lighting.front.ambient.v;
- other = c->lighting.front.diffuse.v;
- break;
- case GL_SHININESS:
- c->lighting.front.shininess = gglFloatToFixed(params[0]);
- invalidate_lighting(c);
- return;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- what[0] = params[0];
- what[1] = params[1];
- what[2] = params[2];
- what[3] = params[3];
- if (other) {
- other[0] = what[0];
- other[1] = what[1];
- other[2] = what[2];
- other[3] = what[3];
- }
- invalidate_lighting(c);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark fog
-#endif
-
-void glFogf(GLenum pname, GLfloat param) {
- ogles_context_t* c = ogles_context_t::get();
- GLfixed paramx = (GLfixed)param;
- if (pname != GL_FOG_MODE)
- paramx = gglFloatToFixed(param);
- fogx(pname, paramx, c);
-}
-
-void glFogx(GLenum pname, GLfixed param) {
- ogles_context_t* c = ogles_context_t::get();
- fogx(pname, param, c);
-}
-
-void glFogfv(GLenum pname, const GLfloat *params)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (pname != GL_FOG_COLOR) {
- GLfixed paramx = (GLfixed)params[0];
- if (pname != GL_FOG_MODE)
- paramx = gglFloatToFixed(params[0]);
- fogx(pname, paramx, c);
- return;
- }
- GLfixed paramsx[4];
- paramsx[0] = gglFloatToFixed(params[0]);
- paramsx[1] = gglFloatToFixed(params[1]);
- paramsx[2] = gglFloatToFixed(params[2]);
- paramsx[3] = gglFloatToFixed(params[3]);
- c->rasterizer.procs.fogColor3xv(c, paramsx);
-}
-
-void glFogxv(GLenum pname, const GLfixed *params)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (pname != GL_FOG_COLOR) {
- fogx(pname, params[0], c);
- return;
- }
- c->rasterizer.procs.fogColor3xv(c, params);
-}
diff --git a/opengl/libagl/light.h b/opengl/libagl/light.h
deleted file mode 100644
index 39e3309..0000000
--- a/opengl/libagl/light.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/* libs/opengles/light.h
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_OPENGLES_LIGHT_H
-#define ANDROID_OPENGLES_LIGHT_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-
-
-// Set to 1 for object-space lighting evaluation.
-// There are still some bugs with object-space lighting,
-// especially visible in the San Angeles demo.
-#define OBJECT_SPACE_LIGHTING 0
-
-
-namespace android {
-
-namespace gl {
-struct ogles_context_t;
-};
-
-void ogles_init_light(ogles_context_t* c);
-void ogles_uninit_light(ogles_context_t* c);
-void ogles_invalidate_lighting_mvui(ogles_context_t* c);
-
-}; // namespace android
-
-#endif // ANDROID_OPENGLES_LIGHT_H
-
diff --git a/opengl/libagl/matrix.cpp b/opengl/libagl/matrix.cpp
deleted file mode 100644
index edd474d..0000000
--- a/opengl/libagl/matrix.cpp
+++ /dev/null
@@ -1,1123 +0,0 @@
-/* libs/opengles/matrix.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "context.h"
-#include "fp.h"
-#include "state.h"
-#include "matrix.h"
-#include "vertex.h"
-#include "light.h"
-
-#if defined(__arm__) && defined(__thumb__)
-#warning "matrix.cpp should not be compiled in thumb on ARM."
-#endif
-
-#define I(_i, _j) ((_j)+ 4*(_i))
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-static const GLfloat gIdentityf[16] = { 1,0,0,0,
- 0,1,0,0,
- 0,0,1,0,
- 0,0,0,1 };
-
-static const matrixx_t gIdentityx = {
- { 0x10000,0,0,0,
- 0,0x10000,0,0,
- 0,0,0x10000,0,
- 0,0,0,0x10000
- }
- };
-
-static void point2__nop(transform_t const*, vec4_t* c, vec4_t const* o);
-static void point3__nop(transform_t const*, vec4_t* c, vec4_t const* o);
-static void point4__nop(transform_t const*, vec4_t* c, vec4_t const* o);
-static void point2__generic(transform_t const*, vec4_t* c, vec4_t const* o);
-static void point3__generic(transform_t const*, vec4_t* c, vec4_t const* o);
-static void point4__generic(transform_t const*, vec4_t* c, vec4_t const* o);
-static void point3__mvui(transform_t const*, vec4_t* c, vec4_t const* o);
-static void point4__mvui(transform_t const*, vec4_t* c, vec4_t const* o);
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-void ogles_init_matrix(ogles_context_t* c)
-{
- c->transforms.modelview.init(OGLES_MODELVIEW_STACK_DEPTH);
- c->transforms.projection.init(OGLES_PROJECTION_STACK_DEPTH);
- for (int i=0; i<GGL_TEXTURE_UNIT_COUNT ; i++)
- c->transforms.texture[i].init(OGLES_TEXTURE_STACK_DEPTH);
-
- c->transforms.current = &c->transforms.modelview;
- c->transforms.matrixMode = GL_MODELVIEW;
- c->transforms.dirty = transform_state_t::VIEWPORT |
- transform_state_t::MVUI |
- transform_state_t::MVIT |
- transform_state_t::MVP;
- c->transforms.mvp.loadIdentity();
- c->transforms.mvp4.loadIdentity();
- c->transforms.mvit4.loadIdentity();
- c->transforms.mvui.loadIdentity();
- c->transforms.vpt.loadIdentity();
- c->transforms.vpt.zNear = 0.0f;
- c->transforms.vpt.zFar = 1.0f;
-}
-
-void ogles_uninit_matrix(ogles_context_t* c)
-{
- c->transforms.modelview.uninit();
- c->transforms.projection.uninit();
- for (int i=0; i<GGL_TEXTURE_UNIT_COUNT ; i++)
- c->transforms.texture[i].uninit();
-}
-
-static void validate_perspective(ogles_context_t* c, vertex_t* v)
-{
- const uint32_t enables = c->rasterizer.state.enables;
- c->arrays.perspective = (c->clipPlanes.enable) ?
- ogles_vertex_clipAllPerspective3D : ogles_vertex_perspective3D;
- if (enables & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG)) {
- c->arrays.perspective = ogles_vertex_perspective3DZ;
- if (c->clipPlanes.enable || (enables&GGL_ENABLE_FOG))
- c->arrays.perspective = ogles_vertex_clipAllPerspective3DZ;
- }
- if ((c->arrays.vertex.size != 4) &&
- (c->transforms.mvp4.flags & transform_t::FLAGS_2D_PROJECTION)) {
- c->arrays.perspective = ogles_vertex_perspective2D;
- }
- c->arrays.perspective(c, v);
-}
-
-void ogles_invalidate_perspective(ogles_context_t* c)
-{
- c->arrays.perspective = validate_perspective;
-}
-
-void ogles_validate_transform_impl(ogles_context_t* c, uint32_t want)
-{
- int dirty = c->transforms.dirty & want;
-
- // Validate the modelview
- if (dirty & transform_state_t::MODELVIEW) {
- c->transforms.modelview.validate();
- }
-
- // Validate the projection stack (in fact, it's never needed)
- if (dirty & transform_state_t::PROJECTION) {
- c->transforms.projection.validate();
- }
-
- // Validate the viewport transformation
- if (dirty & transform_state_t::VIEWPORT) {
- vp_transform_t& vpt = c->transforms.vpt;
- vpt.transform.matrix.load(vpt.matrix);
- vpt.transform.picker();
- }
-
- // We need to update the mvp (used to transform each vertex)
- if (dirty & transform_state_t::MVP) {
- c->transforms.update_mvp();
- // invalidate perspective (divide by W) and view volume clipping
- ogles_invalidate_perspective(c);
- }
-
- // Validate the mvui (for normal transformation)
- if (dirty & transform_state_t::MVUI) {
- c->transforms.update_mvui();
- ogles_invalidate_lighting_mvui(c);
- }
-
- // Validate the texture stack
- if (dirty & transform_state_t::TEXTURE) {
- for (int i=0; i<GGL_TEXTURE_UNIT_COUNT ; i++)
- c->transforms.texture[i].validate();
- }
-
- // Validate the mvit4 (user-clip planes)
- if (dirty & transform_state_t::MVIT) {
- c->transforms.update_mvit();
- }
-
- c->transforms.dirty &= ~want;
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark transform_t
-#endif
-
-void transform_t::loadIdentity() {
- matrix = gIdentityx;
- flags = 0;
- ops = OP_IDENTITY;
- point2 = point2__nop;
- point3 = point3__nop;
- point4 = point4__nop;
-}
-
-
-static inline
-int notZero(GLfixed v) {
- return abs(v) & ~0x3;
-}
-
-static inline
-int notOne(GLfixed v) {
- return notZero(v - 0x10000);
-}
-
-void transform_t::picker()
-{
- const GLfixed* const m = matrix.m;
-
- // XXX: picker needs to be smarter
- flags = 0;
- ops = OP_ALL;
- point2 = point2__generic;
- point3 = point3__generic;
- point4 = point4__generic;
-
- // find out if this is a 2D projection
- if (!(notZero(m[3]) | notZero(m[7]) | notZero(m[11]) | notOne(m[15]))) {
- flags |= FLAGS_2D_PROJECTION;
- }
-}
-
-void mvui_transform_t::picker()
-{
- flags = 0;
- ops = OP_ALL;
- point3 = point3__mvui;
- point4 = point4__mvui;
-}
-
-void transform_t::dump(const char* what)
-{
- GLfixed const * const m = matrix.m;
- ALOGD("%s:", what);
- for (int i=0 ; i<4 ; i++)
- ALOGD("[%08x %08x %08x %08x] [%f %f %f %f]\n",
- m[I(0,i)], m[I(1,i)], m[I(2,i)], m[I(3,i)],
- fixedToFloat(m[I(0,i)]),
- fixedToFloat(m[I(1,i)]),
- fixedToFloat(m[I(2,i)]),
- fixedToFloat(m[I(3,i)]));
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark matrixx_t
-#endif
-
-void matrixx_t::load(const matrixf_t& rhs) {
- GLfixed* xp = m;
- GLfloat const* fp = rhs.elements();
- unsigned int i = 16;
- do {
- const GLfloat f = *fp++;
- *xp++ = isZerof(f) ? 0 : gglFloatToFixed(f);
- } while (--i);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark matrixf_t
-#endif
-
-void matrixf_t::multiply(matrixf_t& r, const matrixf_t& lhs, const matrixf_t& rhs)
-{
- GLfloat const* const m = lhs.m;
- for (int i=0 ; i<4 ; i++) {
- const float rhs_i0 = rhs.m[ I(i,0) ];
- float ri0 = m[ I(0,0) ] * rhs_i0;
- float ri1 = m[ I(0,1) ] * rhs_i0;
- float ri2 = m[ I(0,2) ] * rhs_i0;
- float ri3 = m[ I(0,3) ] * rhs_i0;
- for (int j=1 ; j<4 ; j++) {
- const float rhs_ij = rhs.m[ I(i,j) ];
- ri0 += m[ I(j,0) ] * rhs_ij;
- ri1 += m[ I(j,1) ] * rhs_ij;
- ri2 += m[ I(j,2) ] * rhs_ij;
- ri3 += m[ I(j,3) ] * rhs_ij;
- }
- r.m[ I(i,0) ] = ri0;
- r.m[ I(i,1) ] = ri1;
- r.m[ I(i,2) ] = ri2;
- r.m[ I(i,3) ] = ri3;
- }
-}
-
-void matrixf_t::dump(const char* what) {
- ALOGD("%s", what);
- ALOGD("[ %9f %9f %9f %9f ]", m[I(0,0)], m[I(1,0)], m[I(2,0)], m[I(3,0)]);
- ALOGD("[ %9f %9f %9f %9f ]", m[I(0,1)], m[I(1,1)], m[I(2,1)], m[I(3,1)]);
- ALOGD("[ %9f %9f %9f %9f ]", m[I(0,2)], m[I(1,2)], m[I(2,2)], m[I(3,2)]);
- ALOGD("[ %9f %9f %9f %9f ]", m[I(0,3)], m[I(1,3)], m[I(2,3)], m[I(3,3)]);
-}
-
-void matrixf_t::loadIdentity() {
- memcpy(m, gIdentityf, sizeof(m));
-}
-
-void matrixf_t::set(const GLfixed* rhs) {
- load(rhs);
-}
-
-void matrixf_t::set(const GLfloat* rhs) {
- load(rhs);
-}
-
-void matrixf_t::load(const GLfixed* rhs) {
- GLfloat* fp = m;
- unsigned int i = 16;
- do {
- *fp++ = fixedToFloat(*rhs++);
- } while (--i);
-}
-
-void matrixf_t::load(const GLfloat* rhs) {
- memcpy(m, rhs, sizeof(m));
-}
-
-void matrixf_t::load(const matrixf_t& rhs) {
- operator = (rhs);
-}
-
-void matrixf_t::multiply(const matrixf_t& rhs) {
- matrixf_t r;
- multiply(r, *this, rhs);
- operator = (r);
-}
-
-void matrixf_t::translate(GLfloat x, GLfloat y, GLfloat z) {
- for (int i=0 ; i<4 ; i++) {
- m[12+i] += m[i]*x + m[4+i]*y + m[8+i]*z;
- }
-}
-
-void matrixf_t::scale(GLfloat x, GLfloat y, GLfloat z) {
- for (int i=0 ; i<4 ; i++) {
- m[ i] *= x;
- m[4+i] *= y;
- m[8+i] *= z;
- }
-}
-
-void matrixf_t::rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z)
-{
- matrixf_t rotation;
- GLfloat* r = rotation.m;
- GLfloat c, s;
- r[3] = 0; r[7] = 0; r[11]= 0;
- r[12]= 0; r[13]= 0; r[14]= 0; r[15]= 1;
- a *= GLfloat(M_PI / 180.0f);
- sincosf(a, &s, &c);
- if (isOnef(x) && isZerof(y) && isZerof(z)) {
- r[5] = c; r[10]= c;
- r[6] = s; r[9] = -s;
- r[1] = 0; r[2] = 0;
- r[4] = 0; r[8] = 0;
- r[0] = 1;
- } else if (isZerof(x) && isOnef(y) && isZerof(z)) {
- r[0] = c; r[10]= c;
- r[8] = s; r[2] = -s;
- r[1] = 0; r[4] = 0;
- r[6] = 0; r[9] = 0;
- r[5] = 1;
- } else if (isZerof(x) && isZerof(y) && isOnef(z)) {
- r[0] = c; r[5] = c;
- r[1] = s; r[4] = -s;
- r[2] = 0; r[6] = 0;
- r[8] = 0; r[9] = 0;
- r[10]= 1;
- } else {
- const GLfloat len = sqrtf(x*x + y*y + z*z);
- if (!isOnef(len)) {
- const GLfloat recipLen = reciprocalf(len);
- x *= recipLen;
- y *= recipLen;
- z *= recipLen;
- }
- const GLfloat nc = 1.0f - c;
- const GLfloat xy = x * y;
- const GLfloat yz = y * z;
- const GLfloat zx = z * x;
- const GLfloat xs = x * s;
- const GLfloat ys = y * s;
- const GLfloat zs = z * s;
- r[ 0] = x*x*nc + c; r[ 4] = xy*nc - zs; r[ 8] = zx*nc + ys;
- r[ 1] = xy*nc + zs; r[ 5] = y*y*nc + c; r[ 9] = yz*nc - xs;
- r[ 2] = zx*nc - ys; r[ 6] = yz*nc + xs; r[10] = z*z*nc + c;
- }
- multiply(rotation);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark matrix_stack_t
-#endif
-
-void matrix_stack_t::init(int depth) {
- stack = new matrixf_t[depth];
- ops = new uint8_t[depth];
- maxDepth = depth;
- depth = 0;
- dirty = 0;
- loadIdentity();
-}
-
-void matrix_stack_t::uninit() {
- delete [] stack;
- delete [] ops;
-}
-
-void matrix_stack_t::loadIdentity() {
- transform.loadIdentity();
- stack[depth].loadIdentity();
- ops[depth] = OP_IDENTITY;
-}
-
-void matrix_stack_t::load(const GLfixed* rhs)
-{
- memcpy(transform.matrix.m, rhs, sizeof(transform.matrix.m));
- stack[depth].load(rhs);
- ops[depth] = OP_ALL; // TODO: we should look at the matrix
-}
-
-void matrix_stack_t::load(const GLfloat* rhs)
-{
- stack[depth].load(rhs);
- ops[depth] = OP_ALL; // TODO: we should look at the matrix
-}
-
-void matrix_stack_t::multiply(const matrixf_t& rhs)
-{
- stack[depth].multiply(rhs);
- ops[depth] = OP_ALL; // TODO: we should look at the matrix
-}
-
-void matrix_stack_t::translate(GLfloat x, GLfloat y, GLfloat z)
-{
- stack[depth].translate(x,y,z);
- ops[depth] |= OP_TRANSLATE;
-}
-
-void matrix_stack_t::scale(GLfloat x, GLfloat y, GLfloat z)
-{
- stack[depth].scale(x,y,z);
- if (x==y && y==z) {
- ops[depth] |= OP_UNIFORM_SCALE;
- } else {
- ops[depth] |= OP_SCALE;
- }
-}
-
-void matrix_stack_t::rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z)
-{
- stack[depth].rotate(a,x,y,z);
- ops[depth] |= OP_ROTATE;
-}
-
-void matrix_stack_t::validate()
-{
- if (dirty & DO_FLOAT_TO_FIXED) {
- transform.matrix.load(top());
- }
- if (dirty & DO_PICKER) {
- transform.picker();
- }
- dirty = 0;
-}
-
-GLint matrix_stack_t::push()
-{
- if (depth >= (maxDepth-1)) {
- return GL_STACK_OVERFLOW;
- }
- stack[depth+1] = stack[depth];
- ops[depth+1] = ops[depth];
- depth++;
- return 0;
-}
-
-GLint matrix_stack_t::pop()
-{
- if (depth == 0) {
- return GL_STACK_UNDERFLOW;
- }
- depth--;
- return 0;
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark vp_transform_t
-#endif
-
-void vp_transform_t::loadIdentity() {
- transform.loadIdentity();
- matrix.loadIdentity();
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark transform_state_t
-#endif
-
-void transform_state_t::invalidate()
-{
- switch (matrixMode) {
- case GL_MODELVIEW: dirty |= MODELVIEW | MVP | MVUI | MVIT; break;
- case GL_PROJECTION: dirty |= PROJECTION | MVP; break;
- case GL_TEXTURE: dirty |= TEXTURE | MVP; break;
- }
- current->dirty = matrix_stack_t::DO_PICKER |
- matrix_stack_t::DO_FLOAT_TO_FIXED;
-}
-
-void transform_state_t::update_mvp()
-{
- matrixf_t temp_mvp;
- matrixf_t::multiply(temp_mvp, projection.top(), modelview.top());
- mvp4.matrix.load(temp_mvp);
- mvp4.picker();
-
- if (mvp4.flags & transform_t::FLAGS_2D_PROJECTION) {
- // the mvp matrix doesn't transform W, in this case we can
- // premultiply it with the viewport transformation. In addition to
- // being more efficient, this is also much more accurate and in fact
- // is needed for 2D drawing with a resulting 1:1 mapping.
- matrixf_t mvpv;
- matrixf_t::multiply(mvpv, vpt.matrix, temp_mvp);
- mvp.matrix.load(mvpv);
- mvp.picker();
- } else {
- mvp = mvp4;
- }
-}
-
-static __attribute__((noinline))
-void invert(GLfloat* inverse, const GLfloat* src)
-{
- double t;
- int i, j, k, swap;
- GLfloat tmp[4][4];
-
- memcpy(inverse, gIdentityf, sizeof(gIdentityf));
- memcpy(tmp, src, sizeof(GLfloat)*16);
-
- for (i = 0; i < 4; i++) {
- // look for largest element in column
- swap = i;
- for (j = i + 1; j < 4; j++) {
- if (fabs(tmp[j][i]) > fabs(tmp[i][i])) {
- swap = j;
- }
- }
-
- if (swap != i) {
- /* swap rows. */
- for (k = 0; k < 4; k++) {
- t = tmp[i][k];
- tmp[i][k] = tmp[swap][k];
- tmp[swap][k] = t;
-
- t = inverse[i*4+k];
- inverse[i*4+k] = inverse[swap*4+k];
- inverse[swap*4+k] = t;
- }
- }
-
- t = 1.0f / tmp[i][i];
- for (k = 0; k < 4; k++) {
- tmp[i][k] *= t;
- inverse[i*4+k] *= t;
- }
- for (j = 0; j < 4; j++) {
- if (j != i) {
- t = tmp[j][i];
- for (k = 0; k < 4; k++) {
- tmp[j][k] -= tmp[i][k]*t;
- inverse[j*4+k] -= inverse[i*4+k]*t;
- }
- }
- }
- }
-}
-
-void transform_state_t::update_mvit()
-{
- GLfloat r[16];
- const GLfloat* const mv = modelview.top().elements();
- invert(r, mv);
- // convert to fixed-point and transpose
- GLfixed* const x = mvit4.matrix.m;
- for (int i=0 ; i<4 ; i++)
- for (int j=0 ; j<4 ; j++)
- x[I(i,j)] = gglFloatToFixed(r[I(j,i)]);
- mvit4.picker();
-}
-
-void transform_state_t::update_mvui()
-{
- GLfloat r[16];
- const GLfloat* const mv = modelview.top().elements();
-
- /*
- When evaluating the lighting equation in eye-space, normals
- are transformed by the upper 3x3 modelview inverse-transpose.
- http://www.opengl.org/documentation/specs/version1.1/glspec1.1/node26.html
-
- (note that inverse-transpose is distributive).
- Also note that:
- l(obj) = inv(modelview).l(eye) for local light
- l(obj) = tr(modelview).l(eye) for infinite light
- */
-
- invert(r, mv);
-
- GLfixed* const x = mvui.matrix.m;
-
-#if OBJECT_SPACE_LIGHTING
- for (int i=0 ; i<4 ; i++)
- for (int j=0 ; j<4 ; j++)
- x[I(i,j)] = gglFloatToFixed(r[I(i,j)]);
-#else
- for (int i=0 ; i<4 ; i++)
- for (int j=0 ; j<4 ; j++)
- x[I(i,j)] = gglFloatToFixed(r[I(j,i)]);
-#endif
-
- mvui.picker();
-}
-
-
-// ----------------------------------------------------------------------------
-// transformation and matrices API
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark transformation and matrices API
-#endif
-
-int ogles_surfaceport(ogles_context_t* c, GLint x, GLint y)
-{
- c->viewport.surfaceport.x = x;
- c->viewport.surfaceport.y = y;
-
- ogles_viewport(c,
- c->viewport.x,
- c->viewport.y,
- c->viewport.w,
- c->viewport.h);
-
- ogles_scissor(c,
- c->viewport.scissor.x,
- c->viewport.scissor.y,
- c->viewport.scissor.w,
- c->viewport.scissor.h);
-
- return 0;
-}
-
-void ogles_scissor(ogles_context_t* c,
- GLint x, GLint y, GLsizei w, GLsizei h)
-{
- if ((w|h) < 0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- c->viewport.scissor.x = x;
- c->viewport.scissor.y = y;
- c->viewport.scissor.w = w;
- c->viewport.scissor.h = h;
-
- x += c->viewport.surfaceport.x;
- y += c->viewport.surfaceport.y;
-
- y = c->rasterizer.state.buffers.color.height - (y + h);
- c->rasterizer.procs.scissor(c, x, y, w, h);
-}
-
-void ogles_viewport(ogles_context_t* c,
- GLint x, GLint y, GLsizei w, GLsizei h)
-{
- if ((w|h)<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- c->viewport.x = x;
- c->viewport.y = y;
- c->viewport.w = w;
- c->viewport.h = h;
-
- x += c->viewport.surfaceport.x;
- y += c->viewport.surfaceport.y;
-
- GLint H = c->rasterizer.state.buffers.color.height;
- GLfloat sx = div2f(w);
- GLfloat ox = sx + x;
- GLfloat sy = div2f(h);
- GLfloat oy = sy - y + (H - h);
-
- GLfloat near = c->transforms.vpt.zNear;
- GLfloat far = c->transforms.vpt.zFar;
- GLfloat A = div2f(far - near);
- GLfloat B = div2f(far + near);
-
- // compute viewport matrix
- GLfloat* const f = c->transforms.vpt.matrix.editElements();
- f[0] = sx; f[4] = 0; f[ 8] = 0; f[12] = ox;
- f[1] = 0; f[5] =-sy; f[ 9] = 0; f[13] = oy;
- f[2] = 0; f[6] = 0; f[10] = A; f[14] = B;
- f[3] = 0; f[7] = 0; f[11] = 0; f[15] = 1;
- c->transforms.dirty |= transform_state_t::VIEWPORT;
- if (c->transforms.mvp4.flags & transform_t::FLAGS_2D_PROJECTION)
- c->transforms.dirty |= transform_state_t::MVP;
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark matrix * vertex
-#endif
-
-void point2__generic(transform_t const* mx, vec4_t* lhs, vec4_t const* rhs) {
- const GLfixed* const m = mx->matrix.m;
- const GLfixed rx = rhs->x;
- const GLfixed ry = rhs->y;
- lhs->x = mla2a(rx, m[ 0], ry, m[ 4], m[12]);
- lhs->y = mla2a(rx, m[ 1], ry, m[ 5], m[13]);
- lhs->z = mla2a(rx, m[ 2], ry, m[ 6], m[14]);
- lhs->w = mla2a(rx, m[ 3], ry, m[ 7], m[15]);
-}
-
-void point3__generic(transform_t const* mx, vec4_t* lhs, vec4_t const* rhs) {
- const GLfixed* const m = mx->matrix.m;
- const GLfixed rx = rhs->x;
- const GLfixed ry = rhs->y;
- const GLfixed rz = rhs->z;
- lhs->x = mla3a(rx, m[ 0], ry, m[ 4], rz, m[ 8], m[12]);
- lhs->y = mla3a(rx, m[ 1], ry, m[ 5], rz, m[ 9], m[13]);
- lhs->z = mla3a(rx, m[ 2], ry, m[ 6], rz, m[10], m[14]);
- lhs->w = mla3a(rx, m[ 3], ry, m[ 7], rz, m[11], m[15]);
-}
-
-void point4__generic(transform_t const* mx, vec4_t* lhs, vec4_t const* rhs) {
- const GLfixed* const m = mx->matrix.m;
- const GLfixed rx = rhs->x;
- const GLfixed ry = rhs->y;
- const GLfixed rz = rhs->z;
- const GLfixed rw = rhs->w;
- lhs->x = mla4(rx, m[ 0], ry, m[ 4], rz, m[ 8], rw, m[12]);
- lhs->y = mla4(rx, m[ 1], ry, m[ 5], rz, m[ 9], rw, m[13]);
- lhs->z = mla4(rx, m[ 2], ry, m[ 6], rz, m[10], rw, m[14]);
- lhs->w = mla4(rx, m[ 3], ry, m[ 7], rz, m[11], rw, m[15]);
-}
-
-void point3__mvui(transform_t const* mx, vec4_t* lhs, vec4_t const* rhs) {
- // this is used for transforming light positions back to object space.
- // w is used as a switch for directional lights, so we need
- // to preserve it.
- const GLfixed* const m = mx->matrix.m;
- const GLfixed rx = rhs->x;
- const GLfixed ry = rhs->y;
- const GLfixed rz = rhs->z;
- lhs->x = mla3(rx, m[ 0], ry, m[ 4], rz, m[ 8]);
- lhs->y = mla3(rx, m[ 1], ry, m[ 5], rz, m[ 9]);
- lhs->z = mla3(rx, m[ 2], ry, m[ 6], rz, m[10]);
- lhs->w = 0;
-}
-
-void point4__mvui(transform_t const* mx, vec4_t* lhs, vec4_t const* rhs) {
- // this is used for transforming light positions back to object space.
- // w is used as a switch for directional lights, so we need
- // to preserve it.
- const GLfixed* const m = mx->matrix.m;
- const GLfixed rx = rhs->x;
- const GLfixed ry = rhs->y;
- const GLfixed rz = rhs->z;
- const GLfixed rw = rhs->w;
- lhs->x = mla4(rx, m[ 0], ry, m[ 4], rz, m[ 8], rw, m[12]);
- lhs->y = mla4(rx, m[ 1], ry, m[ 5], rz, m[ 9], rw, m[13]);
- lhs->z = mla4(rx, m[ 2], ry, m[ 6], rz, m[10], rw, m[14]);
- lhs->w = rw;
-}
-
-void point2__nop(transform_t const*, vec4_t* lhs, vec4_t const* rhs) {
- lhs->z = 0;
- lhs->w = 0x10000;
- if (lhs != rhs) {
- lhs->x = rhs->x;
- lhs->y = rhs->y;
- }
-}
-
-void point3__nop(transform_t const*, vec4_t* lhs, vec4_t const* rhs) {
- lhs->w = 0x10000;
- if (lhs != rhs) {
- lhs->x = rhs->x;
- lhs->y = rhs->y;
- lhs->z = rhs->z;
- }
-}
-
-void point4__nop(transform_t const*, vec4_t* lhs, vec4_t const* rhs) {
- if (lhs != rhs)
- *lhs = *rhs;
-}
-
-
-static void frustumf(
- GLfloat left, GLfloat right,
- GLfloat bottom, GLfloat top,
- GLfloat zNear, GLfloat zFar,
- ogles_context_t* c)
- {
- if (cmpf(left,right) ||
- cmpf(top, bottom) ||
- cmpf(zNear, zFar) ||
- isZeroOrNegativef(zNear) ||
- isZeroOrNegativef(zFar))
- {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- const GLfloat r_width = reciprocalf(right - left);
- const GLfloat r_height = reciprocalf(top - bottom);
- const GLfloat r_depth = reciprocalf(zNear - zFar);
- const GLfloat x = mul2f(zNear * r_width);
- const GLfloat y = mul2f(zNear * r_height);
- const GLfloat A = mul2f((right + left) * r_width);
- const GLfloat B = (top + bottom) * r_height;
- const GLfloat C = (zFar + zNear) * r_depth;
- const GLfloat D = mul2f(zFar * zNear * r_depth);
- GLfloat f[16];
- f[ 0] = x;
- f[ 5] = y;
- f[ 8] = A;
- f[ 9] = B;
- f[10] = C;
- f[14] = D;
- f[11] = -1.0f;
- f[ 1] = f[ 2] = f[ 3] =
- f[ 4] = f[ 6] = f[ 7] =
- f[12] = f[13] = f[15] = 0.0f;
-
- matrixf_t rhs;
- rhs.set(f);
- c->transforms.current->multiply(rhs);
- c->transforms.invalidate();
-}
-
-static void orthof(
- GLfloat left, GLfloat right,
- GLfloat bottom, GLfloat top,
- GLfloat zNear, GLfloat zFar,
- ogles_context_t* c)
-{
- if (cmpf(left,right) ||
- cmpf(top, bottom) ||
- cmpf(zNear, zFar))
- {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- const GLfloat r_width = reciprocalf(right - left);
- const GLfloat r_height = reciprocalf(top - bottom);
- const GLfloat r_depth = reciprocalf(zFar - zNear);
- const GLfloat x = mul2f(r_width);
- const GLfloat y = mul2f(r_height);
- const GLfloat z = -mul2f(r_depth);
- const GLfloat tx = -(right + left) * r_width;
- const GLfloat ty = -(top + bottom) * r_height;
- const GLfloat tz = -(zFar + zNear) * r_depth;
- GLfloat f[16];
- f[ 0] = x;
- f[ 5] = y;
- f[10] = z;
- f[12] = tx;
- f[13] = ty;
- f[14] = tz;
- f[15] = 1.0f;
- f[ 1] = f[ 2] = f[ 3] =
- f[ 4] = f[ 6] = f[ 7] =
- f[ 8] = f[ 9] = f[11] = 0.0f;
- matrixf_t rhs;
- rhs.set(f);
- c->transforms.current->multiply(rhs);
- c->transforms.invalidate();
-}
-
-static void depthRangef(GLclampf zNear, GLclampf zFar, ogles_context_t* c)
-{
- zNear = clampToZerof(zNear > 1 ? 1 : zNear);
- zFar = clampToZerof(zFar > 1 ? 1 : zFar);
- GLfloat* const f = c->transforms.vpt.matrix.editElements();
- f[10] = div2f(zFar - zNear);
- f[14] = div2f(zFar + zNear);
- c->transforms.dirty |= transform_state_t::VIEWPORT;
- c->transforms.vpt.zNear = zNear;
- c->transforms.vpt.zFar = zFar;
-}
-
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-using namespace android;
-
-void glMatrixMode(GLenum mode)
-{
- ogles_context_t* c = ogles_context_t::get();
- matrix_stack_t* stack = 0;
- switch (mode) {
- case GL_MODELVIEW:
- stack = &c->transforms.modelview;
- break;
- case GL_PROJECTION:
- stack = &c->transforms.projection;
- break;
- case GL_TEXTURE:
- stack = &c->transforms.texture[c->textures.active];
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->transforms.matrixMode = mode;
- c->transforms.current = stack;
-}
-
-void glLoadIdentity()
-{
- ogles_context_t* c = ogles_context_t::get();
- c->transforms.current->loadIdentity(); // also loads the GLfixed transform
- c->transforms.invalidate();
- c->transforms.current->dirty = 0;
-}
-
-void glLoadMatrixf(const GLfloat* m)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->transforms.current->load(m);
- c->transforms.invalidate();
-}
-
-void glLoadMatrixx(const GLfixed* m)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->transforms.current->load(m); // also loads the GLfixed transform
- c->transforms.invalidate();
- c->transforms.current->dirty &= ~matrix_stack_t::DO_FLOAT_TO_FIXED;
-}
-
-void glMultMatrixf(const GLfloat* m)
-{
- ogles_context_t* c = ogles_context_t::get();
- matrixf_t rhs;
- rhs.set(m);
- c->transforms.current->multiply(rhs);
- c->transforms.invalidate();
-}
-
-void glMultMatrixx(const GLfixed* m)
-{
- ogles_context_t* c = ogles_context_t::get();
- matrixf_t rhs;
- rhs.set(m);
- c->transforms.current->multiply(rhs);
- c->transforms.invalidate();
-}
-
-void glPopMatrix()
-{
- ogles_context_t* c = ogles_context_t::get();
- GLint err = c->transforms.current->pop();
- if (ggl_unlikely(err)) {
- ogles_error(c, err);
- return;
- }
- c->transforms.invalidate();
-}
-
-void glPushMatrix()
-{
- ogles_context_t* c = ogles_context_t::get();
- GLint err = c->transforms.current->push();
- if (ggl_unlikely(err)) {
- ogles_error(c, err);
- return;
- }
- c->transforms.invalidate();
-}
-
-void glFrustumf(
- GLfloat left, GLfloat right,
- GLfloat bottom, GLfloat top,
- GLfloat zNear, GLfloat zFar)
-{
- ogles_context_t* c = ogles_context_t::get();
- frustumf(left, right, bottom, top, zNear, zFar, c);
-}
-
-void glFrustumx(
- GLfixed left, GLfixed right,
- GLfixed bottom, GLfixed top,
- GLfixed zNear, GLfixed zFar)
-{
- ogles_context_t* c = ogles_context_t::get();
- frustumf( fixedToFloat(left), fixedToFloat(right),
- fixedToFloat(bottom), fixedToFloat(top),
- fixedToFloat(zNear), fixedToFloat(zFar),
- c);
-}
-
-void glOrthof(
- GLfloat left, GLfloat right,
- GLfloat bottom, GLfloat top,
- GLfloat zNear, GLfloat zFar)
-{
- ogles_context_t* c = ogles_context_t::get();
- orthof(left, right, bottom, top, zNear, zFar, c);
-}
-
-void glOrthox(
- GLfixed left, GLfixed right,
- GLfixed bottom, GLfixed top,
- GLfixed zNear, GLfixed zFar)
-{
- ogles_context_t* c = ogles_context_t::get();
- orthof( fixedToFloat(left), fixedToFloat(right),
- fixedToFloat(bottom), fixedToFloat(top),
- fixedToFloat(zNear), fixedToFloat(zFar),
- c);
-}
-
-void glRotatef(GLfloat a, GLfloat x, GLfloat y, GLfloat z)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->transforms.current->rotate(a, x, y, z);
- c->transforms.invalidate();
-}
-
-void glRotatex(GLfixed a, GLfixed x, GLfixed y, GLfixed z)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->transforms.current->rotate(
- fixedToFloat(a), fixedToFloat(x),
- fixedToFloat(y), fixedToFloat(z));
- c->transforms.invalidate();
-}
-
-void glScalef(GLfloat x, GLfloat y, GLfloat z)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->transforms.current->scale(x, y, z);
- c->transforms.invalidate();
-}
-
-void glScalex(GLfixed x, GLfixed y, GLfixed z)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->transforms.current->scale(
- fixedToFloat(x), fixedToFloat(y), fixedToFloat(z));
- c->transforms.invalidate();
-}
-
-void glTranslatef(GLfloat x, GLfloat y, GLfloat z)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->transforms.current->translate(x, y, z);
- c->transforms.invalidate();
-}
-
-void glTranslatex(GLfixed x, GLfixed y, GLfixed z)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->transforms.current->translate(
- fixedToFloat(x), fixedToFloat(y), fixedToFloat(z));
- c->transforms.invalidate();
-}
-
-void glScissor(GLint x, GLint y, GLsizei w, GLsizei h)
-{
- ogles_context_t* c = ogles_context_t::get();
- ogles_scissor(c, x, y, w, h);
-}
-
-void glViewport(GLint x, GLint y, GLsizei w, GLsizei h)
-{
- ogles_context_t* c = ogles_context_t::get();
- ogles_viewport(c, x, y, w, h);
-}
-
-void glDepthRangef(GLclampf zNear, GLclampf zFar)
-{
- ogles_context_t* c = ogles_context_t::get();
- depthRangef(zNear, zFar, c);
-}
-
-void glDepthRangex(GLclampx zNear, GLclampx zFar)
-{
- ogles_context_t* c = ogles_context_t::get();
- depthRangef(fixedToFloat(zNear), fixedToFloat(zFar), c);
-}
-
-void glPolygonOffsetx(GLfixed factor, GLfixed units)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->polygonOffset.factor = factor;
- c->polygonOffset.units = units;
-}
-
-void glPolygonOffset(GLfloat factor, GLfloat units)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->polygonOffset.factor = gglFloatToFixed(factor);
- c->polygonOffset.units = gglFloatToFixed(units);
-}
-
-GLbitfield glQueryMatrixxOES(GLfixed* m, GLint* e)
-{
- ogles_context_t* c = ogles_context_t::get();
- GLbitfield status = 0;
- GLfloat const* f = c->transforms.current->top().elements();
- for (int i=0 ; i<16 ; i++) {
- if (isnan(f[i]) || isinf(f[i])) {
- status |= 1<<i;
- continue;
- }
- e[i] = exponent(f[i]) - 7;
- m[i] = mantissa(f[i]);
- }
- return status;
-}
diff --git a/opengl/libagl/matrix.h b/opengl/libagl/matrix.h
deleted file mode 100644
index cafc119..0000000
--- a/opengl/libagl/matrix.h
+++ /dev/null
@@ -1,399 +0,0 @@
-/* libs/opengles/matrix.h
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_OPENGLES_MATRIX_H
-#define ANDROID_OPENGLES_MATRIX_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-#include <utils/Log.h>
-
-#include <private/pixelflinger/ggl_context.h>
-
-#include <GLES/gl.h>
-
-namespace android {
-
-const int OGLES_MODELVIEW_STACK_DEPTH = 16;
-const int OGLES_PROJECTION_STACK_DEPTH = 2;
-const int OGLES_TEXTURE_STACK_DEPTH = 2;
-
-void ogles_init_matrix(ogles_context_t*);
-void ogles_uninit_matrix(ogles_context_t*);
-void ogles_invalidate_perspective(ogles_context_t* c);
-void ogles_validate_transform_impl(ogles_context_t* c, uint32_t want);
-
-int ogles_surfaceport(ogles_context_t* c, GLint x, GLint y);
-
-void ogles_scissor(ogles_context_t* c,
- GLint x, GLint y, GLsizei w, GLsizei h);
-
-void ogles_viewport(ogles_context_t* c,
- GLint x, GLint y, GLsizei w, GLsizei h);
-
-inline void ogles_validate_transform(
- ogles_context_t* c, uint32_t want)
-{
- if (c->transforms.dirty & want)
- ogles_validate_transform_impl(c, want);
-}
-
-// ----------------------------------------------------------------------------
-
-inline
-GLfixed vsquare3(GLfixed a, GLfixed b, GLfixed c)
-{
-#if defined(__arm__) && !defined(__thumb__)
-
- GLfixed r;
- int32_t t;
- asm(
- "smull %0, %1, %2, %2 \n"
- "smlal %0, %1, %3, %3 \n"
- "smlal %0, %1, %4, %4 \n"
- "movs %0, %0, lsr #16 \n"
- "adc %0, %0, %1, lsl #16 \n"
- : "=&r"(r), "=&r"(t)
- : "%r"(a), "r"(b), "r"(c)
- : "cc"
- );
- return r;
-
-#elif defined(__mips__) && !defined(__LP64__) && __mips_isa_rev < 6
-
- GLfixed res;
- int32_t t1,t2,t3;
- asm(
- "mult %[a], %[a] \r\n"
- "li %[res],0x8000 \r\n"
- "madd %[b],%[b] \r\n"
- "move %[t3],$zero \r\n"
- "madd %[c],%[c] \r\n"
- "mflo %[t1]\r\n"
- "mfhi %[t2]\r\n"
- "addu %[t1],%[res],%[t1]\r\n" /*add 0x8000*/
- "sltu %[t3],%[t1],%[res]\r\n"
- "addu %[t2],%[t2],%[t3]\r\n"
- "srl %[res],%[t1],16\r\n"
- "sll %[t2],%[t2],16\r\n"
- "or %[res],%[res],%[t2]\r\n"
- : [res]"=&r"(res),[t1]"=&r"(t1),[t2]"=&r"(t2),[t3]"=&r"(t3)
- : [a] "r" (a),[b] "r" (b),[c] "r" (c)
- : "%hi","%lo"
- );
- return res;
-
-#else
-
- return (( int64_t(a)*a +
- int64_t(b)*b +
- int64_t(c)*c + 0x8000)>>16);
-
-#endif
-}
-
-static inline GLfixed mla2a( GLfixed a0, GLfixed b0,
- GLfixed a1, GLfixed b1,
- GLfixed c)
-{
-#if defined(__arm__) && !defined(__thumb__)
-
- GLfixed r;
- int32_t t;
- asm(
- "smull %0, %1, %2, %3 \n"
- "smlal %0, %1, %4, %5 \n"
- "add %0, %6, %0, lsr #16 \n"
- "add %0, %0, %1, lsl #16 \n"
- : "=&r"(r), "=&r"(t)
- : "%r"(a0), "r"(b0),
- "%r"(a1), "r"(b1),
- "r"(c)
- :
- );
- return r;
-
-#else
-
- return (( int64_t(a0)*b0 +
- int64_t(a1)*b1)>>16) + c;
-
-#endif
-}
-
-static inline GLfixed mla3a( GLfixed a0, GLfixed b0,
- GLfixed a1, GLfixed b1,
- GLfixed a2, GLfixed b2,
- GLfixed c)
-{
-#if defined(__arm__) && !defined(__thumb__)
-
- GLfixed r;
- int32_t t;
- asm(
- "smull %0, %1, %2, %3 \n"
- "smlal %0, %1, %4, %5 \n"
- "smlal %0, %1, %6, %7 \n"
- "add %0, %8, %0, lsr #16 \n"
- "add %0, %0, %1, lsl #16 \n"
- : "=&r"(r), "=&r"(t)
- : "%r"(a0), "r"(b0),
- "%r"(a1), "r"(b1),
- "%r"(a2), "r"(b2),
- "r"(c)
- :
- );
- return r;
-
-#elif defined(__mips__) && !defined(__LP64__) && __mips_isa_rev < 6
-
- GLfixed res;
- int32_t t1,t2;
- asm(
- "mult %[a0],%[b0] \r\n"
- "madd %[a1],%[b1] \r\n"
- "madd %[a2],%[b2] \r\n"
- "mflo %[t2]\r\n"
- "mfhi %[t1]\r\n"
- "srl %[t2],%[t2],16\r\n"
- "sll %[t1],%[t1],16\r\n"
- "or %[t2],%[t2],%[t1]\r\n"
- "addu %[res],%[t2],%[c]"
- : [res]"=&r"(res),[t1]"=&r"(t1),[t2]"=&r"(t2)
- : [a0] "r" (a0),[b0] "r" (b0),[a1] "r" (a1),[b1] "r" (b1),[a2] "r" (a2),[b2] "r" (b2),[c] "r" (c)
- : "%hi","%lo"
- );
- return res;
-
-#else
-
- return (( int64_t(a0)*b0 +
- int64_t(a1)*b1 +
- int64_t(a2)*b2)>>16) + c;
-
-#endif
-}
-
-// b0, b1, b2 are signed 16-bit quanities
-// that have been shifted right by 'shift' bits relative to normal
-// S16.16 fixed point
-static inline GLfixed mla3a16( GLfixed a0, int32_t b1b0,
- GLfixed a1,
- GLfixed a2, int32_t b2,
- GLint shift,
- GLfixed c)
-{
-#if defined(__arm__) && !defined(__thumb__)
-
- GLfixed r;
- asm(
- "smulwb %0, %1, %2 \n"
- "smlawt %0, %3, %2, %0 \n"
- "smlawb %0, %4, %5, %0 \n"
- "add %0, %7, %0, lsl %6 \n"
- : "=&r"(r)
- : "r"(a0), "r"(b1b0),
- "r"(a1),
- "r"(a2), "r"(b2),
- "r"(shift),
- "r"(c)
- :
- );
- return r;
-
-#else
-
- int32_t accum;
- int16_t b0 = b1b0 & 0xffff;
- int16_t b1 = (b1b0 >> 16) & 0xffff;
- accum = int64_t(a0)*int16_t(b0) >> 16;
- accum += int64_t(a1)*int16_t(b1) >> 16;
- accum += int64_t(a2)*int16_t(b2) >> 16;
- accum = (accum << shift) + c;
- return accum;
-
-#endif
-}
-
-
-static inline GLfixed mla3a16_btb( GLfixed a0,
- GLfixed a1,
- GLfixed a2,
- int32_t b1b0, int32_t xxb2,
- GLint shift,
- GLfixed c)
-{
-#if defined(__arm__) && !defined(__thumb__)
-
- GLfixed r;
- asm(
- "smulwb %0, %1, %4 \n"
- "smlawt %0, %2, %4, %0 \n"
- "smlawb %0, %3, %5, %0 \n"
- "add %0, %7, %0, lsl %6 \n"
- : "=&r"(r)
- : "r"(a0),
- "r"(a1),
- "r"(a2),
- "r"(b1b0), "r"(xxb2),
- "r"(shift),
- "r"(c)
- :
- );
- return r;
-
-#else
-
- int32_t accum;
- int16_t b0 = b1b0 & 0xffff;
- int16_t b1 = (b1b0 >> 16) & 0xffff;
- int16_t b2 = xxb2 & 0xffff;
- accum = int64_t(a0)*int16_t(b0) >> 16;
- accum += int64_t(a1)*int16_t(b1) >> 16;
- accum += int64_t(a2)*int16_t(b2) >> 16;
- accum = (accum << shift) + c;
- return accum;
-
-#endif
-}
-
-static inline GLfixed mla3a16_btt( GLfixed a0,
- GLfixed a1,
- GLfixed a2,
- int32_t b1b0, int32_t b2xx,
- GLint shift,
- GLfixed c)
-{
-#if defined(__arm__) && !defined(__thumb__)
-
- GLfixed r;
- asm(
- "smulwb %0, %1, %4 \n"
- "smlawt %0, %2, %4, %0 \n"
- "smlawt %0, %3, %5, %0 \n"
- "add %0, %7, %0, lsl %6 \n"
- : "=&r"(r)
- : "r"(a0),
- "r"(a1),
- "r"(a2),
- "r"(b1b0), "r"(b2xx),
- "r"(shift),
- "r"(c)
- :
- );
- return r;
-
-#else
-
- int32_t accum;
- int16_t b0 = b1b0 & 0xffff;
- int16_t b1 = (b1b0 >> 16) & 0xffff;
- int16_t b2 = (b2xx >> 16) & 0xffff;
- accum = int64_t(a0)*int16_t(b0) >> 16;
- accum += int64_t(a1)*int16_t(b1) >> 16;
- accum += int64_t(a2)*int16_t(b2) >> 16;
- accum = (accum << shift) + c;
- return accum;
-
-#endif
-}
-
-static inline GLfixed mla3( GLfixed a0, GLfixed b0,
- GLfixed a1, GLfixed b1,
- GLfixed a2, GLfixed b2)
-{
-#if defined(__arm__) && !defined(__thumb__)
-
- GLfixed r;
- int32_t t;
- asm(
- "smull %0, %1, %2, %3 \n"
- "smlal %0, %1, %4, %5 \n"
- "smlal %0, %1, %6, %7 \n"
- "movs %0, %0, lsr #16 \n"
- "adc %0, %0, %1, lsl #16 \n"
- : "=&r"(r), "=&r"(t)
- : "%r"(a0), "r"(b0),
- "%r"(a1), "r"(b1),
- "%r"(a2), "r"(b2)
- : "cc"
- );
- return r;
-
-#else
-
- return (( int64_t(a0)*b0 +
- int64_t(a1)*b1 +
- int64_t(a2)*b2 + 0x8000)>>16);
-
-#endif
-}
-
-static inline GLfixed mla4( GLfixed a0, GLfixed b0,
- GLfixed a1, GLfixed b1,
- GLfixed a2, GLfixed b2,
- GLfixed a3, GLfixed b3)
-{
-#if defined(__arm__) && !defined(__thumb__)
-
- GLfixed r;
- int32_t t;
- asm(
- "smull %0, %1, %2, %3 \n"
- "smlal %0, %1, %4, %5 \n"
- "smlal %0, %1, %6, %7 \n"
- "smlal %0, %1, %8, %9 \n"
- "movs %0, %0, lsr #16 \n"
- "adc %0, %0, %1, lsl #16 \n"
- : "=&r"(r), "=&r"(t)
- : "%r"(a0), "r"(b0),
- "%r"(a1), "r"(b1),
- "%r"(a2), "r"(b2),
- "%r"(a3), "r"(b3)
- : "cc"
- );
- return r;
-
-#else
-
- return (( int64_t(a0)*b0 +
- int64_t(a1)*b1 +
- int64_t(a2)*b2 +
- int64_t(a3)*b3 + 0x8000)>>16);
-
-#endif
-}
-
-inline
-GLfixed dot4(const GLfixed* a, const GLfixed* b)
-{
- return mla4(a[0], b[0], a[1], b[1], a[2], b[2], a[3], b[3]);
-}
-
-
-inline
-GLfixed dot3(const GLfixed* a, const GLfixed* b)
-{
- return mla3(a[0], b[0], a[1], b[1], a[2], b[2]);
-}
-
-
-}; // namespace android
-
-#endif // ANDROID_OPENGLES_MATRIX_H
-
diff --git a/opengl/libagl/mipmap.cpp b/opengl/libagl/mipmap.cpp
deleted file mode 100644
index e142a58..0000000
--- a/opengl/libagl/mipmap.cpp
+++ /dev/null
@@ -1,192 +0,0 @@
-/* libs/opengles/mipmap.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "context.h"
-#include "state.h"
-#include "texture.h"
-#include "TextureObjectManager.h"
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex)
-{
- int level = 0;
- const GGLSurface* base = &tex->surface;
- const GGLFormat& pixelFormat(c->rasterizer.formats[base->format]);
-
- int w = base->width;
- int h = base->height;
- if ((w&h) == 1)
- return NO_ERROR;
-
- w = (w>>1) ? : 1;
- h = (h>>1) ? : 1;
-
- while(true) {
- ++level;
- const int bpr = w * pixelFormat.size;
- if (tex->reallocate(level, w, h, w,
- base->format, base->compressedFormat, bpr) != NO_ERROR) {
- return NO_MEMORY;
- }
-
- int stride = w;
- int bs = base->stride;
- GGLSurface& cur = tex->editMip(level);
-
- if (base->format == GGL_PIXEL_FORMAT_RGB_565)
- {
- uint16_t const * src = (uint16_t const *)base->data;
- uint16_t* dst = (uint16_t*)cur.data;
- const uint32_t mask = 0x07E0F81F;
- for (int y=0 ; y<h ; y++) {
- size_t offset = (y*2) * bs;
- for (int x=0 ; x<w ; x++) {
- uint32_t p00 = src[offset];
- uint32_t p10 = src[offset+1];
- uint32_t p01 = src[offset+bs];
- uint32_t p11 = src[offset+bs+1];
- p00 = (p00 | (p00 << 16)) & mask;
- p01 = (p01 | (p01 << 16)) & mask;
- p10 = (p10 | (p10 << 16)) & mask;
- p11 = (p11 | (p11 << 16)) & mask;
- uint32_t grb = ((p00 + p10 + p01 + p11) >> 2) & mask;
- uint32_t rgb = (grb & 0xFFFF) | (grb >> 16);
- dst[x + y*stride] = rgb;
- offset += 2;
- }
- }
- }
- else if (base->format == GGL_PIXEL_FORMAT_RGBA_5551)
- {
- uint16_t const * src = (uint16_t const *)base->data;
- uint16_t* dst = (uint16_t*)cur.data;
- for (int y=0 ; y<h ; y++) {
- size_t offset = (y*2) * bs;
- for (int x=0 ; x<w ; x++) {
- uint32_t p00 = src[offset];
- uint32_t p10 = src[offset+1];
- uint32_t p01 = src[offset+bs];
- uint32_t p11 = src[offset+bs+1];
- uint32_t r = ((p00>>11)+(p10>>11)+(p01>>11)+(p11>>11)+2)>>2;
- uint32_t g = (((p00>>6)+(p10>>6)+(p01>>6)+(p11>>6)+2)>>2)&0x3F;
- uint32_t b = ((p00&0x3E)+(p10&0x3E)+(p01&0x3E)+(p11&0x3E)+4)>>3;
- uint32_t a = ((p00&1)+(p10&1)+(p01&1)+(p11&1)+2)>>2;
- dst[x + y*stride] = (r<<11)|(g<<6)|(b<<1)|a;
- offset += 2;
- }
- }
- }
- else if (base->format == GGL_PIXEL_FORMAT_RGBA_8888)
- {
- uint32_t const * src = (uint32_t const *)base->data;
- uint32_t* dst = (uint32_t*)cur.data;
- for (int y=0 ; y<h ; y++) {
- size_t offset = (y*2) * bs;
- for (int x=0 ; x<w ; x++) {
- uint32_t p00 = src[offset];
- uint32_t p10 = src[offset+1];
- uint32_t p01 = src[offset+bs];
- uint32_t p11 = src[offset+bs+1];
- uint32_t rb00 = p00 & 0x00FF00FF;
- uint32_t rb01 = p01 & 0x00FF00FF;
- uint32_t rb10 = p10 & 0x00FF00FF;
- uint32_t rb11 = p11 & 0x00FF00FF;
- uint32_t ga00 = (p00 >> 8) & 0x00FF00FF;
- uint32_t ga01 = (p01 >> 8) & 0x00FF00FF;
- uint32_t ga10 = (p10 >> 8) & 0x00FF00FF;
- uint32_t ga11 = (p11 >> 8) & 0x00FF00FF;
- uint32_t rb = (rb00 + rb01 + rb10 + rb11)>>2;
- uint32_t ga = (ga00 + ga01 + ga10 + ga11)>>2;
- uint32_t rgba = (rb & 0x00FF00FF) | ((ga & 0x00FF00FF)<<8);
- dst[x + y*stride] = rgba;
- offset += 2;
- }
- }
- }
- else if ((base->format == GGL_PIXEL_FORMAT_RGB_888) ||
- (base->format == GGL_PIXEL_FORMAT_LA_88) ||
- (base->format == GGL_PIXEL_FORMAT_A_8) ||
- (base->format == GGL_PIXEL_FORMAT_L_8))
- {
- int skip;
- switch (base->format) {
- case GGL_PIXEL_FORMAT_RGB_888: skip = 3; break;
- case GGL_PIXEL_FORMAT_LA_88: skip = 2; break;
- default: skip = 1; break;
- }
- uint8_t const * src = (uint8_t const *)base->data;
- uint8_t* dst = (uint8_t*)cur.data;
- bs *= skip;
- stride *= skip;
- for (int y=0 ; y<h ; y++) {
- size_t offset = (y*2) * bs;
- for (int x=0 ; x<w ; x++) {
- for (int c=0 ; c<skip ; c++) {
- uint32_t p00 = src[c+offset];
- uint32_t p10 = src[c+offset+skip];
- uint32_t p01 = src[c+offset+bs];
- uint32_t p11 = src[c+offset+bs+skip];
- dst[x + y*stride + c] = (p00 + p10 + p01 + p11) >> 2;
- }
- offset += 2*skip;
- }
- }
- }
- else if (base->format == GGL_PIXEL_FORMAT_RGBA_4444)
- {
- uint16_t const * src = (uint16_t const *)base->data;
- uint16_t* dst = (uint16_t*)cur.data;
- for (int y=0 ; y<h ; y++) {
- size_t offset = (y*2) * bs;
- for (int x=0 ; x<w ; x++) {
- uint32_t p00 = src[offset];
- uint32_t p10 = src[offset+1];
- uint32_t p01 = src[offset+bs];
- uint32_t p11 = src[offset+bs+1];
- p00 = ((p00 << 12) & 0x0F0F0000) | (p00 & 0x0F0F);
- p10 = ((p10 << 12) & 0x0F0F0000) | (p10 & 0x0F0F);
- p01 = ((p01 << 12) & 0x0F0F0000) | (p01 & 0x0F0F);
- p11 = ((p11 << 12) & 0x0F0F0000) | (p11 & 0x0F0F);
- uint32_t rbga = (p00 + p10 + p01 + p11) >> 2;
- uint32_t rgba = (rbga & 0x0F0F) | ((rbga>>12) & 0xF0F0);
- dst[x + y*stride] = rgba;
- offset += 2;
- }
- }
- } else {
- ALOGE("Unsupported format (%d)", base->format);
- return BAD_TYPE;
- }
-
- // exit condition: we just processed the 1x1 LODs
- if ((w&h) == 1)
- break;
-
- base = &cur;
- w = (w>>1) ? : 1;
- h = (h>>1) ? : 1;
- }
- return NO_ERROR;
-}
-
-}; // namespace android
diff --git a/opengl/libagl/primitives.cpp b/opengl/libagl/primitives.cpp
deleted file mode 100644
index d3b19e8..0000000
--- a/opengl/libagl/primitives.cpp
+++ /dev/null
@@ -1,1112 +0,0 @@
-/* libs/opengles/primitives.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <math.h>
-
-#include "context.h"
-#include "primitives.h"
-#include "light.h"
-#include "matrix.h"
-#include "vertex.h"
-#include "fp.h"
-#include "TextureObjectManager.h"
-
-extern "C" void iterators0032(const void* that,
- int32_t* it, int32_t c0, int32_t c1, int32_t c2);
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-static void primitive_point(ogles_context_t* c, vertex_t* v);
-static void primitive_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1);
-static void primitive_clip_triangle(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2);
-
-static void primitive_nop_point(ogles_context_t* c, vertex_t* v);
-static void primitive_nop_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1);
-static void primitive_nop_triangle(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2);
-
-static inline bool cull_triangle(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2);
-
-static void lerp_triangle(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2);
-
-static void lerp_texcoords(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2);
-
-static void lerp_texcoords_w(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2);
-
-static void triangle(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2);
-
-static void clip_triangle(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2);
-
-static unsigned int clip_line(ogles_context_t* c,
- vertex_t* s, vertex_t* p);
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-static void lightTriangleDarkSmooth(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- if (!(v0->flags & vertex_t::LIT)) {
- v0->flags |= vertex_t::LIT;
- const GLvoid* cp = c->arrays.color.element(
- v0->index & vertex_cache_t::INDEX_MASK);
- c->arrays.color.fetch(c, v0->color.v, cp);
- }
- if (!(v1->flags & vertex_t::LIT)) {
- v1->flags |= vertex_t::LIT;
- const GLvoid* cp = c->arrays.color.element(
- v1->index & vertex_cache_t::INDEX_MASK);
- c->arrays.color.fetch(c, v1->color.v, cp);
- }
- if(!(v2->flags & vertex_t::LIT)) {
- v2->flags |= vertex_t::LIT;
- const GLvoid* cp = c->arrays.color.element(
- v2->index & vertex_cache_t::INDEX_MASK);
- c->arrays.color.fetch(c, v2->color.v, cp);
- }
-}
-
-static void lightTriangleDarkFlat(ogles_context_t* c,
- vertex_t* /*v0*/, vertex_t* /*v1*/, vertex_t* v2)
-{
- if (!(v2->flags & vertex_t::LIT)) {
- v2->flags |= vertex_t::LIT;
- const GLvoid* cp = c->arrays.color.element(
- v2->index & vertex_cache_t::INDEX_MASK);
- c->arrays.color.fetch(c, v2->color.v, cp);
- }
- // configure the rasterizer here, before we clip
- c->rasterizer.procs.color4xv(c, v2->color.v);
-}
-
-static void lightTriangleSmooth(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- if (!(v0->flags & vertex_t::LIT))
- c->lighting.lightVertex(c, v0);
- if (!(v1->flags & vertex_t::LIT))
- c->lighting.lightVertex(c, v1);
- if(!(v2->flags & vertex_t::LIT))
- c->lighting.lightVertex(c, v2);
-}
-
-static void lightTriangleFlat(ogles_context_t* c,
- vertex_t* /*v0*/, vertex_t* /*v1*/, vertex_t* v2)
-{
- if (!(v2->flags & vertex_t::LIT))
- c->lighting.lightVertex(c, v2);
- // configure the rasterizer here, before we clip
- c->rasterizer.procs.color4xv(c, v2->color.v);
-}
-
-// The fog versions...
-
-static inline
-void lightVertexDarkSmoothFog(ogles_context_t* c, vertex_t* v)
-{
- if (!(v->flags & vertex_t::LIT)) {
- v->flags |= vertex_t::LIT;
- v->fog = c->fog.fog(c, v->eye.z);
- const GLvoid* cp = c->arrays.color.element(
- v->index & vertex_cache_t::INDEX_MASK);
- c->arrays.color.fetch(c, v->color.v, cp);
- }
-}
-static inline
-void lightVertexDarkFlatFog(ogles_context_t* c, vertex_t* v)
-{
- if (!(v->flags & vertex_t::LIT)) {
- v->flags |= vertex_t::LIT;
- v->fog = c->fog.fog(c, v->eye.z);
- }
-}
-static inline
-void lightVertexSmoothFog(ogles_context_t* c, vertex_t* v)
-{
- if (!(v->flags & vertex_t::LIT)) {
- v->fog = c->fog.fog(c, v->eye.z);
- c->lighting.lightVertex(c, v);
- }
-}
-
-static void lightTriangleDarkSmoothFog(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- lightVertexDarkSmoothFog(c, v0);
- lightVertexDarkSmoothFog(c, v1);
- lightVertexDarkSmoothFog(c, v2);
-}
-
-static void lightTriangleDarkFlatFog(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- lightVertexDarkFlatFog(c, v0);
- lightVertexDarkFlatFog(c, v1);
- lightVertexDarkSmoothFog(c, v2);
- // configure the rasterizer here, before we clip
- c->rasterizer.procs.color4xv(c, v2->color.v);
-}
-
-static void lightTriangleSmoothFog(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- lightVertexSmoothFog(c, v0);
- lightVertexSmoothFog(c, v1);
- lightVertexSmoothFog(c, v2);
-}
-
-static void lightTriangleFlatFog(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- lightVertexDarkFlatFog(c, v0);
- lightVertexDarkFlatFog(c, v1);
- lightVertexSmoothFog(c, v2);
- // configure the rasterizer here, before we clip
- c->rasterizer.procs.color4xv(c, v2->color.v);
-}
-
-
-
-typedef void (*light_primitive_t)(ogles_context_t*,
- vertex_t*, vertex_t*, vertex_t*);
-
-// fog 0x4, light 0x2, smooth 0x1
-static const light_primitive_t lightPrimitive[8] = {
- lightTriangleDarkFlat, // no fog | dark | flat
- lightTriangleDarkSmooth, // no fog | dark | smooth
- lightTriangleFlat, // no fog | light | flat
- lightTriangleSmooth, // no fog | light | smooth
- lightTriangleDarkFlatFog, // fog | dark | flat
- lightTriangleDarkSmoothFog, // fog | dark | smooth
- lightTriangleFlatFog, // fog | light | flat
- lightTriangleSmoothFog // fog | light | smooth
-};
-
-void ogles_validate_primitives(ogles_context_t* c)
-{
- const uint32_t enables = c->rasterizer.state.enables;
-
- // set up the lighting/shading/smoothing/fogging function
- int index = enables & GGL_ENABLE_SMOOTH ? 0x1 : 0;
- index |= c->lighting.enable ? 0x2 : 0;
- index |= enables & GGL_ENABLE_FOG ? 0x4 : 0;
- c->lighting.lightTriangle = lightPrimitive[index];
-
- // set up the primitive renderers
- if (ggl_likely(c->arrays.vertex.enable)) {
- c->prims.renderPoint = primitive_point;
- c->prims.renderLine = primitive_line;
- c->prims.renderTriangle = primitive_clip_triangle;
- } else {
- c->prims.renderPoint = primitive_nop_point;
- c->prims.renderLine = primitive_nop_line;
- c->prims.renderTriangle = primitive_nop_triangle;
- }
-}
-
-// ----------------------------------------------------------------------------
-
-void compute_iterators_t::initTriangle(
- vertex_t const* v0, vertex_t const* v1, vertex_t const* v2)
-{
- m_dx01 = v1->window.x - v0->window.x;
- m_dy10 = v0->window.y - v1->window.y;
- m_dx20 = v0->window.x - v2->window.x;
- m_dy02 = v2->window.y - v0->window.y;
- m_area = m_dx01*m_dy02 + (-m_dy10)*m_dx20;
- (void)m_reserved; // suppress unused warning
-}
-
-void compute_iterators_t::initLine(
- vertex_t const* v0, vertex_t const* v1)
-{
- m_dx01 = m_dy02 = v1->window.x - v0->window.x;
- m_dy10 = m_dx20 = v0->window.y - v1->window.y;
- m_area = m_dx01*m_dy02 + (-m_dy10)*m_dx20;
-}
-
-void compute_iterators_t::initLerp(vertex_t const* v0, uint32_t enables)
-{
- m_x0 = v0->window.x;
- m_y0 = v0->window.y;
- const GGLcoord area = (m_area + TRI_HALF) >> TRI_FRACTION_BITS;
- const GGLcoord minArea = 2; // cannot be inverted
- // triangles with an area smaller than 1.0 are not smooth-shaded
-
- int q=0, s=0, d=0;
- if (abs(area) >= minArea) {
- // Here we do some voodoo magic, to compute a suitable scale
- // factor for deltas/area:
-
- // First compute the 1/area with full 32-bits precision,
- // gglRecipQNormalized returns a number [-0.5, 0.5[ and an exponent.
- d = gglRecipQNormalized(area, &q);
-
- // Then compute the minimum left-shift to not overflow the muls
- // below.
- s = 32 - gglClz(abs(m_dy02)|abs(m_dy10)|abs(m_dx01)|abs(m_dx20));
-
- // We'll keep 16-bits of precision for deltas/area. So we need
- // to shift everything left an extra 15 bits.
- s += 15;
-
- // make sure all final shifts are not > 32, because gglMulx
- // can't handle it.
- if (s < q) s = q;
- if (s > 32) {
- d >>= 32-s;
- s = 32;
- }
- }
-
- m_dx01 = gglMulx(m_dx01, d, s);
- m_dy10 = gglMulx(m_dy10, d, s);
- m_dx20 = gglMulx(m_dx20, d, s);
- m_dy02 = gglMulx(m_dy02, d, s);
- m_area_scale = 32 + q - s;
- m_scale = 0;
-
- if (enables & GGL_ENABLE_TMUS) {
- const int A = gglClz(abs(m_dy02)|abs(m_dy10)|abs(m_dx01)|abs(m_dx20));
- const int B = gglClz(abs(m_x0)|abs(m_y0));
- m_scale = max(0, 32 - (A + 16)) +
- max(0, 32 - (B + TRI_FRACTION_BITS)) + 1;
- }
-}
-
-int compute_iterators_t::iteratorsScale(GGLfixed* it,
- int32_t c0, int32_t c1, int32_t c2) const
-{
- int32_t dc01 = c1 - c0;
- int32_t dc02 = c2 - c0;
- const int A = gglClz(abs(c0));
- const int B = gglClz(abs(dc01)|abs(dc02));
- const int scale = min(A, B - m_scale) - 2;
- if (scale >= 0) {
- c0 <<= scale;
- dc01 <<= scale;
- dc02 <<= scale;
- } else {
- c0 >>= -scale;
- dc01 >>= -scale;
- dc02 >>= -scale;
- }
- const int s = m_area_scale;
- int32_t dcdx = gglMulAddx(dc01, m_dy02, gglMulx(dc02, m_dy10, s), s);
- int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s);
- int32_t c = c0 - (gglMulAddx(dcdx, m_x0,
- gglMulx(dcdy, m_y0, TRI_FRACTION_BITS), TRI_FRACTION_BITS));
- it[0] = c;
- it[1] = dcdx;
- it[2] = dcdy;
- return scale;
-}
-
-void compute_iterators_t::iterators1616(GGLfixed* it,
- GGLfixed c0, GGLfixed c1, GGLfixed c2) const
-{
- const GGLfixed dc01 = c1 - c0;
- const GGLfixed dc02 = c2 - c0;
- // 16.16 x 16.16 == 32.32 --> 16.16
- const int s = m_area_scale;
- int32_t dcdx = gglMulAddx(dc01, m_dy02, gglMulx(dc02, m_dy10, s), s);
- int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s);
- int32_t c = c0 - (gglMulAddx(dcdx, m_x0,
- gglMulx(dcdy, m_y0, TRI_FRACTION_BITS), TRI_FRACTION_BITS));
- it[0] = c;
- it[1] = dcdx;
- it[2] = dcdy;
-}
-
-void compute_iterators_t::iterators0032(int64_t* it,
- int32_t c0, int32_t c1, int32_t c2) const
-{
- const int s = m_area_scale - 16;
- int32_t dc01 = (c1 - c0)>>s;
- int32_t dc02 = (c2 - c0)>>s;
- // 16.16 x 16.16 == 32.32
- int64_t dcdx = gglMulii(dc01, m_dy02) + gglMulii(dc02, m_dy10);
- int64_t dcdy = gglMulii(dc02, m_dx01) + gglMulii(dc01, m_dx20);
- it[ 0] = (c0<<16) - ((dcdx*m_x0 + dcdy*m_y0)>>4);
- it[ 1] = dcdx;
- it[ 2] = dcdy;
-}
-
-#if defined(__arm__) && !defined(__thumb__)
-inline void compute_iterators_t::iterators0032(int32_t* it,
- int32_t c0, int32_t c1, int32_t c2) const
-{
- ::iterators0032(this, it, c0, c1, c2);
-}
-#else
-void compute_iterators_t::iterators0032(int32_t* it,
- int32_t c0, int32_t c1, int32_t c2) const
-{
- int64_t it64[3];
- iterators0032(it64, c0, c1, c2);
- it[0] = it64[0];
- it[1] = it64[1];
- it[2] = it64[2];
-}
-#endif
-
-// ----------------------------------------------------------------------------
-
-static inline int32_t clampZ(GLfixed z) CONST;
-int32_t clampZ(GLfixed z) {
- z = (z & ~(z>>31));
- if (z >= 0x10000)
- z = 0xFFFF;
- return z;
-}
-
-static __attribute__((noinline))
-void fetch_texcoord_impl(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- vertex_t* const vtx[3] = { v0, v1, v2 };
- array_t const * const texcoordArray = c->arrays.texture;
-
- for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- if (!(c->rasterizer.state.texture[i].enable))
- continue;
-
- for (int j=0 ; j<3 ; j++) {
- vertex_t* const v = vtx[j];
- if (v->flags & vertex_t::TT)
- continue;
-
- // NOTE: here we could compute automatic texgen
- // such as sphere/cube maps, instead of fetching them
- // from the textcoord array.
-
- vec4_t& coords = v->texture[i];
- const GLubyte* tp = texcoordArray[i].element(
- v->index & vertex_cache_t::INDEX_MASK);
- texcoordArray[i].fetch(c, coords.v, tp);
-
- // transform texture coordinates...
- coords.Q = 0x10000;
- const transform_t& tr = c->transforms.texture[i].transform;
- if (ggl_unlikely(tr.ops)) {
- c->arrays.tex_transform[i](&tr, &coords, &coords);
- }
-
- // divide by Q
- const GGLfixed q = coords.Q;
- if (ggl_unlikely(q != 0x10000)) {
- const int32_t qinv = gglRecip28(q);
- coords.S = gglMulx(coords.S, qinv, 28);
- coords.T = gglMulx(coords.T, qinv, 28);
- }
- }
- }
- v0->flags |= vertex_t::TT;
- v1->flags |= vertex_t::TT;
- v2->flags |= vertex_t::TT;
-}
-
-inline void fetch_texcoord(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- const uint32_t enables = c->rasterizer.state.enables;
- if (!(enables & GGL_ENABLE_TMUS))
- return;
-
- // Fetch & transform texture coordinates...
- if (ggl_likely(v0->flags & v1->flags & v2->flags & vertex_t::TT)) {
- // already done for all three vertices, bail...
- return;
- }
- fetch_texcoord_impl(c, v0, v1, v2);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Point
-#endif
-
-void primitive_nop_point(ogles_context_t*, vertex_t*) {
-}
-
-void primitive_point(ogles_context_t* c, vertex_t* v)
-{
- // lighting & clamping...
- const uint32_t enables = c->rasterizer.state.enables;
-
- if (ggl_unlikely(!(v->flags & vertex_t::LIT))) {
- if (c->lighting.enable) {
- c->lighting.lightVertex(c, v);
- } else {
- v->flags |= vertex_t::LIT;
- const GLvoid* cp = c->arrays.color.element(
- v->index & vertex_cache_t::INDEX_MASK);
- c->arrays.color.fetch(c, v->color.v, cp);
- }
- if (enables & GGL_ENABLE_FOG) {
- v->fog = c->fog.fog(c, v->eye.z);
- }
- }
-
- // XXX: we don't need to do that each-time
- // if color array and lighting not enabled
- c->rasterizer.procs.color4xv(c, v->color.v);
-
- // XXX: look into ES point-sprite extension
- if (enables & GGL_ENABLE_TMUS) {
- fetch_texcoord(c, v,v,v);
- for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- if (!c->rasterizer.state.texture[i].enable)
- continue;
- int32_t itt[8];
- itt[1] = itt[2] = itt[4] = itt[5] = 0;
- itt[6] = itt[7] = 16; // XXX: check that
- if (c->rasterizer.state.texture[i].s_wrap == GGL_CLAMP) {
- int width = c->textures.tmu[i].texture->surface.width;
- itt[0] = v->texture[i].S * width;
- itt[6] = 0;
- }
- if (c->rasterizer.state.texture[i].t_wrap == GGL_CLAMP) {
- int height = c->textures.tmu[i].texture->surface.height;
- itt[3] = v->texture[i].T * height;
- itt[7] = 0;
- }
- c->rasterizer.procs.texCoordGradScale8xv(c, i, itt);
- }
- }
-
- if (enables & GGL_ENABLE_DEPTH_TEST) {
- int32_t itz[3];
- itz[0] = clampZ(v->window.z) * 0x00010001;
- itz[1] = itz[2] = 0;
- c->rasterizer.procs.zGrad3xv(c, itz);
- }
-
- if (enables & GGL_ENABLE_FOG) {
- GLfixed itf[3];
- itf[0] = v->fog;
- itf[1] = itf[2] = 0;
- c->rasterizer.procs.fogGrad3xv(c, itf);
- }
-
- // Render our point...
- c->rasterizer.procs.pointx(c, v->window.v, c->point.size);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Line
-#endif
-
-void primitive_nop_line(ogles_context_t*, vertex_t*, vertex_t*) {
-}
-
-void primitive_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1)
-{
- // get texture coordinates
- fetch_texcoord(c, v0, v1, v1);
-
- // light/shade the vertices first (they're copied below)
- c->lighting.lightTriangle(c, v0, v1, v1);
-
- // clip the line if needed
- if (ggl_unlikely((v0->flags | v1->flags) & vertex_t::CLIP_ALL)) {
- unsigned int count = clip_line(c, v0, v1);
- if (ggl_unlikely(count == 0))
- return;
- }
-
- // compute iterators...
- const uint32_t enables = c->rasterizer.state.enables;
- const uint32_t mask = GGL_ENABLE_TMUS |
- GGL_ENABLE_SMOOTH |
- GGL_ENABLE_W |
- GGL_ENABLE_FOG |
- GGL_ENABLE_DEPTH_TEST;
-
- if (ggl_unlikely(enables & mask)) {
- c->lerp.initLine(v0, v1);
- lerp_triangle(c, v0, v1, v0);
- }
-
- // render our line
- c->rasterizer.procs.linex(c, v0->window.v, v1->window.v, c->line.width);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Triangle
-#endif
-
-void primitive_nop_triangle(ogles_context_t* /*c*/,
- vertex_t* /*v0*/, vertex_t* /*v1*/, vertex_t* /*v2*/) {
-}
-
-void primitive_clip_triangle(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- uint32_t cc = (v0->flags | v1->flags | v2->flags) & vertex_t::CLIP_ALL;
- if (ggl_likely(!cc)) {
- // code below must be as optimized as possible, this is the
- // common code path.
-
- // This triangle is not clipped, test if it's culled
- // unclipped triangle...
- c->lerp.initTriangle(v0, v1, v2);
- if (cull_triangle(c, v0, v1, v2))
- return; // culled!
-
- // Fetch all texture coordinates if needed
- fetch_texcoord(c, v0, v1, v2);
-
- // light (or shade) our triangle!
- c->lighting.lightTriangle(c, v0, v1, v2);
-
- triangle(c, v0, v1, v2);
- return;
- }
-
- // The assumption here is that we're not going to clip very often,
- // and even more rarely will we clip a triangle that ends up
- // being culled out. So it's okay to light the vertices here, even though
- // in a few cases we won't render the triangle (if culled).
-
- // Fetch texture coordinates...
- fetch_texcoord(c, v0, v1, v2);
-
- // light (or shade) our triangle!
- c->lighting.lightTriangle(c, v0, v1, v2);
-
- clip_triangle(c, v0, v1, v2);
-}
-
-// -----------------------------------------------------------------------
-
-void triangle(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- // compute iterators...
- const uint32_t enables = c->rasterizer.state.enables;
- const uint32_t mask = GGL_ENABLE_TMUS |
- GGL_ENABLE_SMOOTH |
- GGL_ENABLE_W |
- GGL_ENABLE_FOG |
- GGL_ENABLE_DEPTH_TEST;
-
- if (ggl_likely(enables & mask))
- lerp_triangle(c, v0, v1, v2);
-
- c->rasterizer.procs.trianglex(c, v0->window.v, v1->window.v, v2->window.v);
-}
-
-void lerp_triangle(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- const uint32_t enables = c->rasterizer.state.enables;
- c->lerp.initLerp(v0, enables);
-
- // set up texture iterators
- if (enables & GGL_ENABLE_TMUS) {
- if (enables & GGL_ENABLE_W) {
- lerp_texcoords_w(c, v0, v1, v2);
- } else {
- lerp_texcoords(c, v0, v1, v2);
- }
- }
-
- // set up the color iterators
- const compute_iterators_t& lerp = c->lerp;
- if (enables & GGL_ENABLE_SMOOTH) {
- GLfixed itc[12];
- for (int i=0 ; i<4 ; i++) {
- const GGLcolor c0 = v0->color.v[i] * 255;
- const GGLcolor c1 = v1->color.v[i] * 255;
- const GGLcolor c2 = v2->color.v[i] * 255;
- lerp.iterators1616(&itc[i*3], c0, c1, c2);
- }
- c->rasterizer.procs.colorGrad12xv(c, itc);
- }
-
- if (enables & GGL_ENABLE_DEPTH_TEST) {
- int32_t itz[3];
- const int32_t v0z = clampZ(v0->window.z);
- const int32_t v1z = clampZ(v1->window.z);
- const int32_t v2z = clampZ(v2->window.z);
- if (ggl_unlikely(c->polygonOffset.enable)) {
- const int32_t units = (c->polygonOffset.units << 16);
- const GLfixed factor = c->polygonOffset.factor;
- if (factor) {
- int64_t itz64[3];
- lerp.iterators0032(itz64, v0z, v1z, v2z);
- int64_t maxDepthSlope = max(itz64[1], itz64[2]);
- itz[0] = uint32_t(itz64[0])
- + uint32_t((maxDepthSlope*factor)>>16) + units;
- itz[1] = uint32_t(itz64[1]);
- itz[2] = uint32_t(itz64[2]);
- } else {
- lerp.iterators0032(itz, v0z, v1z, v2z);
- itz[0] += units;
- }
- } else {
- lerp.iterators0032(itz, v0z, v1z, v2z);
- }
- c->rasterizer.procs.zGrad3xv(c, itz);
- }
-
- if (ggl_unlikely(enables & GGL_ENABLE_FOG)) {
- GLfixed itf[3];
- lerp.iterators1616(itf, v0->fog, v1->fog, v2->fog);
- c->rasterizer.procs.fogGrad3xv(c, itf);
- }
-}
-
-
-static inline
-int compute_lod(ogles_context_t* c, int i,
- int32_t s0, int32_t t0, int32_t s1, int32_t t1, int32_t s2, int32_t t2)
-{
- // Compute mipmap level / primitive
- // rho = sqrt( texelArea / area )
- // lod = log2( rho )
- // lod = log2( texelArea / area ) / 2
- // lod = (log2( texelArea ) - log2( area )) / 2
- const compute_iterators_t& lerp = c->lerp;
- const GGLcoord area = abs(lerp.area());
- const int w = c->textures.tmu[i].texture->surface.width;
- const int h = c->textures.tmu[i].texture->surface.height;
- const int shift = 16 + (16 - TRI_FRACTION_BITS);
- int32_t texelArea = abs( gglMulx(s1-s0, t2-t0, shift) -
- gglMulx(s2-s0, t1-t0, shift) )*w*h;
- int log2TArea = (32-TRI_FRACTION_BITS -1) - gglClz(texelArea);
- int log2Area = (32-TRI_FRACTION_BITS*2-1) - gglClz(area);
- int lod = (log2TArea - log2Area + 1) >> 1;
- return lod;
-}
-
-void lerp_texcoords(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- const compute_iterators_t& lerp = c->lerp;
- int32_t itt[8] __attribute__((aligned(16)));
- for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- const texture_t& tmu = c->rasterizer.state.texture[i];
- if (!tmu.enable)
- continue;
-
- // compute the jacobians using block floating-point
- int32_t s0 = v0->texture[i].S;
- int32_t t0 = v0->texture[i].T;
- int32_t s1 = v1->texture[i].S;
- int32_t t1 = v1->texture[i].T;
- int32_t s2 = v2->texture[i].S;
- int32_t t2 = v2->texture[i].T;
-
- const GLenum min_filter = c->textures.tmu[i].texture->min_filter;
- if (ggl_unlikely(min_filter >= GL_NEAREST_MIPMAP_NEAREST)) {
- int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2);
- c->rasterizer.procs.bindTextureLod(c, i,
- &c->textures.tmu[i].texture->mip(lod));
- }
-
- // premultiply (s,t) when clampling
- if (tmu.s_wrap == GGL_CLAMP) {
- const int width = tmu.surface.width;
- s0 *= width;
- s1 *= width;
- s2 *= width;
- }
- if (tmu.t_wrap == GGL_CLAMP) {
- const int height = tmu.surface.height;
- t0 *= height;
- t1 *= height;
- t2 *= height;
- }
- itt[6] = -lerp.iteratorsScale(itt+0, s0, s1, s2);
- itt[7] = -lerp.iteratorsScale(itt+3, t0, t1, t2);
- c->rasterizer.procs.texCoordGradScale8xv(c, i, itt);
- }
-}
-
-void lerp_texcoords_w(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- const compute_iterators_t& lerp = c->lerp;
- int32_t itt[8] __attribute__((aligned(16)));
- int32_t itw[3];
-
- // compute W's scale to 2.30
- int32_t w0 = v0->window.w;
- int32_t w1 = v1->window.w;
- int32_t w2 = v2->window.w;
- int wscale = 32 - gglClz(w0|w1|w2);
-
- // compute the jacobian using block floating-point
- int sc = lerp.iteratorsScale(itw, w0, w1, w2);
- sc += wscale - 16;
- c->rasterizer.procs.wGrad3xv(c, itw);
-
- for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- const texture_t& tmu = c->rasterizer.state.texture[i];
- if (!tmu.enable)
- continue;
-
- // compute the jacobians using block floating-point
- int32_t s0 = v0->texture[i].S;
- int32_t t0 = v0->texture[i].T;
- int32_t s1 = v1->texture[i].S;
- int32_t t1 = v1->texture[i].T;
- int32_t s2 = v2->texture[i].S;
- int32_t t2 = v2->texture[i].T;
-
- const GLenum min_filter = c->textures.tmu[i].texture->min_filter;
- if (ggl_unlikely(min_filter >= GL_NEAREST_MIPMAP_NEAREST)) {
- int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2);
- c->rasterizer.procs.bindTextureLod(c, i,
- &c->textures.tmu[i].texture->mip(lod));
- }
-
- // premultiply (s,t) when clampling
- if (tmu.s_wrap == GGL_CLAMP) {
- const int width = tmu.surface.width;
- s0 *= width;
- s1 *= width;
- s2 *= width;
- }
- if (tmu.t_wrap == GGL_CLAMP) {
- const int height = tmu.surface.height;
- t0 *= height;
- t1 *= height;
- t2 *= height;
- }
-
- s0 = gglMulx(s0, w0, wscale);
- t0 = gglMulx(t0, w0, wscale);
- s1 = gglMulx(s1, w1, wscale);
- t1 = gglMulx(t1, w1, wscale);
- s2 = gglMulx(s2, w2, wscale);
- t2 = gglMulx(t2, w2, wscale);
-
- itt[6] = sc - lerp.iteratorsScale(itt+0, s0, s1, s2);
- itt[7] = sc - lerp.iteratorsScale(itt+3, t0, t1, t2);
- c->rasterizer.procs.texCoordGradScale8xv(c, i, itt);
- }
-}
-
-
-static inline
-bool cull_triangle(ogles_context_t* c, vertex_t* /*v0*/, vertex_t* /*v1*/, vertex_t* /*v2*/)
-{
- if (ggl_likely(c->cull.enable)) {
- const GLenum winding = (c->lerp.area() > 0) ? GL_CW : GL_CCW;
- const GLenum face = (winding == c->cull.frontFace) ? GL_FRONT : GL_BACK;
- if (face == c->cull.cullFace)
- return true; // culled!
- }
- return false;
-}
-
-static inline
-GLfixed frustumPlaneDist(int plane, const vec4_t& s)
-{
- const GLfixed d = s.v[ plane >> 1 ];
- return ((plane & 1) ? (s.w - d) : (s.w + d));
-}
-
-static inline
-int32_t clipDivide(GLfixed a, GLfixed b) {
- // returns a 4.28 fixed-point
- return gglMulDivi(1LU<<28, a, b);
-}
-
-void clip_triangle(ogles_context_t* c,
- vertex_t* v0, vertex_t* v1, vertex_t* v2)
-{
- uint32_t all_cc = (v0->flags | v1->flags | v2->flags) & vertex_t::CLIP_ALL;
-
- vertex_t *p0, *p1, *p2;
- const int MAX_CLIPPING_PLANES = 6 + OGLES_MAX_CLIP_PLANES;
- const int MAX_VERTICES = 3;
-
- // Temporary buffer to hold the new vertices. Each plane can add up to
- // two new vertices (because the polygon is convex).
- // We need one extra element, to handle an overflow case when
- // the polygon degenerates into something non convex.
- vertex_t buffer[MAX_CLIPPING_PLANES * 2 + 1]; // ~3KB
- vertex_t* buf = buffer;
-
- // original list of vertices (polygon to clip, in fact this
- // function works with an arbitrary polygon).
- vertex_t* in[3] = { v0, v1, v2 };
-
- // output lists (we need 2, which we use back and forth)
- // (maximum outpout list's size is MAX_CLIPPING_PLANES + MAX_VERTICES)
- // 2 more elements for overflow when non convex polygons.
- vertex_t* out[2][MAX_CLIPPING_PLANES + MAX_VERTICES + 2];
- unsigned int outi = 0;
-
- // current input list
- vertex_t** ivl = in;
-
- // 3 input vertices, 0 in the output list, first plane
- unsigned int ic = 3;
-
- // User clip-planes first, the clipping is always done in eye-coordinate
- // this is basically the same algorithm than for the view-volume
- // clipping, except for the computation of the distance (vertex, plane)
- // and the fact that we need to compute the eye-coordinates of each
- // new vertex we create.
-
- if (ggl_unlikely(all_cc & vertex_t::USER_CLIP_ALL))
- {
- unsigned int plane = 0;
- uint32_t cc = (all_cc & vertex_t::USER_CLIP_ALL) >> 8;
- do {
- if (cc & 1) {
- // pointers to our output list (head and current)
- vertex_t** const ovl = &out[outi][0];
- vertex_t** output = ovl;
- unsigned int oc = 0;
- unsigned int sentinel = 0;
- // previous vertex, compute distance to the plane
- vertex_t* s = ivl[ic-1];
- const vec4_t& equation = c->clipPlanes.plane[plane].equation;
- GLfixed sd = dot4(equation.v, s->eye.v);
- // clip each vertex against this plane...
- for (unsigned int i=0 ; i<ic ; i++) {
- vertex_t* p = ivl[i];
- const GLfixed pd = dot4(equation.v, p->eye.v);
- if (sd >= 0) {
- if (pd >= 0) {
- // both inside
- *output++ = p;
- oc++;
- } else {
- // s inside, p outside (exiting)
- const GLfixed t = clipDivide(sd, sd-pd);
- c->arrays.clipEye(c, buf, t, p, s);
- *output++ = buf++;
- oc++;
- if (++sentinel >= 3)
- return; // non-convex polygon!
- }
- } else {
- if (pd >= 0) {
- // s outside (entering)
- if (pd) {
- const GLfixed t = clipDivide(pd, pd-sd);
- c->arrays.clipEye(c, buf, t, s, p);
- *output++ = buf++;
- oc++;
- if (++sentinel >= 3)
- return; // non-convex polygon!
- }
- *output++ = p;
- oc++;
- } else {
- // both outside
- }
- }
- s = p;
- sd = pd;
- }
- // output list become the new input list
- if (oc<3)
- return; // less than 3 vertices left? we're done!
- ivl = ovl;
- ic = oc;
- outi = 1-outi;
- }
- cc >>= 1;
- plane++;
- } while (cc);
- }
-
- // frustum clip-planes
- if (all_cc & vertex_t::FRUSTUM_CLIP_ALL)
- {
- unsigned int plane = 0;
- uint32_t cc = all_cc & vertex_t::FRUSTUM_CLIP_ALL;
- do {
- if (cc & 1) {
- // pointers to our output list (head and current)
- vertex_t** const ovl = &out[outi][0];
- vertex_t** output = ovl;
- unsigned int oc = 0;
- unsigned int sentinel = 0;
- // previous vertex, compute distance to the plane
- vertex_t* s = ivl[ic-1];
- GLfixed sd = frustumPlaneDist(plane, s->clip);
- // clip each vertex against this plane...
- for (unsigned int i=0 ; i<ic ; i++) {
- vertex_t* p = ivl[i];
- const GLfixed pd = frustumPlaneDist(plane, p->clip);
- if (sd >= 0) {
- if (pd >= 0) {
- // both inside
- *output++ = p;
- oc++;
- } else {
- // s inside, p outside (exiting)
- const GLfixed t = clipDivide(sd, sd-pd);
- c->arrays.clipVertex(c, buf, t, p, s);
- *output++ = buf++;
- oc++;
- if (++sentinel >= 3)
- return; // non-convex polygon!
- }
- } else {
- if (pd >= 0) {
- // s outside (entering)
- if (pd) {
- const GLfixed t = clipDivide(pd, pd-sd);
- c->arrays.clipVertex(c, buf, t, s, p);
- *output++ = buf++;
- oc++;
- if (++sentinel >= 3)
- return; // non-convex polygon!
- }
- *output++ = p;
- oc++;
- } else {
- // both outside
- }
- }
- s = p;
- sd = pd;
- }
- // output list become the new input list
- if (oc<3)
- return; // less than 3 vertices left? we're done!
- ivl = ovl;
- ic = oc;
- outi = 1-outi;
- }
- cc >>= 1;
- plane++;
- } while (cc);
- }
-
- // finally we can render our triangles...
- p0 = ivl[0];
- p1 = ivl[1];
- for (unsigned int i=2 ; i<ic ; i++) {
- p2 = ivl[i];
- c->lerp.initTriangle(p0, p1, p2);
- if (cull_triangle(c, p0, p1, p2)) {
- p1 = p2;
- continue; // culled!
- }
- triangle(c, p0, p1, p2);
- p1 = p2;
- }
-}
-
-unsigned int clip_line(ogles_context_t* c, vertex_t* s, vertex_t* p)
-{
- const uint32_t all_cc = (s->flags | p->flags) & vertex_t::CLIP_ALL;
-
- if (ggl_unlikely(all_cc & vertex_t::USER_CLIP_ALL))
- {
- unsigned int plane = 0;
- uint32_t cc = (all_cc & vertex_t::USER_CLIP_ALL) >> 8;
- do {
- if (cc & 1) {
- const vec4_t& equation = c->clipPlanes.plane[plane].equation;
- const GLfixed sd = dot4(equation.v, s->eye.v);
- const GLfixed pd = dot4(equation.v, p->eye.v);
- if (sd >= 0) {
- if (pd >= 0) {
- // both inside
- } else {
- // s inside, p outside (exiting)
- const GLfixed t = clipDivide(sd, sd-pd);
- c->arrays.clipEye(c, p, t, p, s);
- }
- } else {
- if (pd >= 0) {
- // s outside (entering)
- if (pd) {
- const GLfixed t = clipDivide(pd, pd-sd);
- c->arrays.clipEye(c, s, t, s, p);
- }
- } else {
- // both outside
- return 0;
- }
- }
- }
- cc >>= 1;
- plane++;
- } while (cc);
- }
-
- // frustum clip-planes
- if (all_cc & vertex_t::FRUSTUM_CLIP_ALL)
- {
- unsigned int plane = 0;
- uint32_t cc = all_cc & vertex_t::FRUSTUM_CLIP_ALL;
- do {
- if (cc & 1) {
- const GLfixed sd = frustumPlaneDist(plane, s->clip);
- const GLfixed pd = frustumPlaneDist(plane, p->clip);
- if (sd >= 0) {
- if (pd >= 0) {
- // both inside
- } else {
- // s inside, p outside (exiting)
- const GLfixed t = clipDivide(sd, sd-pd);
- c->arrays.clipVertex(c, p, t, p, s);
- }
- } else {
- if (pd >= 0) {
- // s outside (entering)
- if (pd) {
- const GLfixed t = clipDivide(pd, pd-sd);
- c->arrays.clipVertex(c, s, t, s, p);
- }
- } else {
- // both outside
- return 0;
- }
- }
- }
- cc >>= 1;
- plane++;
- } while (cc);
- }
-
- return 2;
-}
-
-
-}; // namespace android
diff --git a/opengl/libagl/primitives.h b/opengl/libagl/primitives.h
deleted file mode 100644
index 1bef604..0000000
--- a/opengl/libagl/primitives.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/* libs/opengles/primitives.h
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_OPENGLES_PRIMITIVES_H
-#define ANDROID_OPENGLES_PRIMITIVES_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-
-
-namespace android {
-
-namespace gl {
-struct ogles_context_t;
-};
-
-void ogles_validate_primitives(ogles_context_t* c);
-
-}; // namespace android
-
-#endif // ANDROID_OPENGLES_PRIMITIVES_H
-
diff --git a/opengl/libagl/state.cpp b/opengl/libagl/state.cpp
deleted file mode 100644
index 8bb7e83..0000000
--- a/opengl/libagl/state.cpp
+++ /dev/null
@@ -1,598 +0,0 @@
-/* libs/opengles/state.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <stdlib.h>
-
-#include "context.h"
-#include "fp.h"
-#include "state.h"
-#include "array.h"
-#include "matrix.h"
-#include "vertex.h"
-#include "light.h"
-#include "texture.h"
-#include "BufferObjectManager.h"
-#include "TextureObjectManager.h"
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-static char const * const gVendorString = "Android";
-static char const * const gRendererString = "Android PixelFlinger 1.4";
-static char const * const gVersionString = "OpenGL ES-CM 1.0";
-static char const * const gExtensionsString =
- "GL_OES_byte_coordinates " // OK
- "GL_OES_fixed_point " // OK
- "GL_OES_single_precision " // OK
- "GL_OES_read_format " // OK
- "GL_OES_compressed_paletted_texture " // OK
- "GL_OES_draw_texture " // OK
- "GL_OES_matrix_get " // OK
- "GL_OES_query_matrix " // OK
- // "GL_OES_point_size_array " // TODO
- // "GL_OES_point_sprite " // TODO
- "GL_OES_EGL_image " // OK
- "GL_OES_EGL_sync " // OK
-#ifdef GL_OES_compressed_ETC1_RGB8_texture
- "GL_OES_compressed_ETC1_RGB8_texture " // OK
-#endif
- "GL_ARB_texture_compression " // OK
- "GL_ARB_texture_non_power_of_two " // OK
- "GL_ANDROID_user_clip_plane " // OK
- "GL_ANDROID_vertex_buffer_object " // OK
- "GL_ANDROID_generate_mipmap " // OK
- ;
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-ogles_context_t *ogles_init(size_t extra)
-{
- void* const base = malloc(extra + sizeof(ogles_context_t) + 32);
- if (!base) return 0;
-
- ogles_context_t *c =
- (ogles_context_t *)((ptrdiff_t(base) + extra + 31) & ~0x1FL);
- memset(c, 0, sizeof(ogles_context_t));
- ggl_init_context(&(c->rasterizer));
-
- // XXX: this should be passed as an argument
- sp<EGLSurfaceManager> smgr(new EGLSurfaceManager());
- c->surfaceManager = smgr.get();
- c->surfaceManager->incStrong(c);
-
- sp<EGLBufferObjectManager> bomgr(new EGLBufferObjectManager());
- c->bufferObjectManager = bomgr.get();
- c->bufferObjectManager->incStrong(c);
-
- ogles_init_array(c);
- ogles_init_matrix(c);
- ogles_init_vertex(c);
- ogles_init_light(c);
- ogles_init_texture(c);
-
- c->rasterizer.base = base;
- c->point.size = TRI_ONE;
- c->line.width = TRI_ONE;
-
- // in OpenGL, writing to the depth buffer is enabled by default.
- c->rasterizer.procs.depthMask(c, 1);
-
- // OpenGL enables dithering by default
- c->rasterizer.procs.enable(c, GL_DITHER);
-
- return c;
-}
-
-void ogles_uninit(ogles_context_t* c)
-{
- ogles_uninit_array(c);
- ogles_uninit_matrix(c);
- ogles_uninit_vertex(c);
- ogles_uninit_light(c);
- ogles_uninit_texture(c);
- c->surfaceManager->decStrong(c);
- c->bufferObjectManager->decStrong(c);
- ggl_uninit_context(&(c->rasterizer));
- free(c->rasterizer.base);
-}
-
-void _ogles_error(ogles_context_t* c, GLenum error)
-{
- if (c->error == GL_NO_ERROR)
- c->error = error;
-}
-
-static bool stencilop_valid(GLenum op) {
- switch (op) {
- case GL_KEEP:
- case GL_ZERO:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- return true;
- }
- return false;
-}
-
-static void enable_disable(ogles_context_t* c, GLenum cap, int enabled)
-{
- if ((cap >= GL_LIGHT0) && (cap<GL_LIGHT0+OGLES_MAX_LIGHTS)) {
- c->lighting.lights[cap-GL_LIGHT0].enable = enabled;
- c->lighting.enabledLights &= ~(1<<(cap-GL_LIGHT0));
- c->lighting.enabledLights |= (enabled<<(cap-GL_LIGHT0));
- return;
- }
-
- switch (cap) {
- case GL_POINT_SMOOTH:
- c->point.smooth = enabled;
- break;
- case GL_LINE_SMOOTH:
- c->line.smooth = enabled;
- break;
- case GL_POLYGON_OFFSET_FILL:
- c->polygonOffset.enable = enabled;
- break;
- case GL_CULL_FACE:
- c->cull.enable = enabled;
- break;
- case GL_LIGHTING:
- c->lighting.enable = enabled;
- break;
- case GL_COLOR_MATERIAL:
- c->lighting.colorMaterial.enable = enabled;
- break;
- case GL_NORMALIZE:
- case GL_RESCALE_NORMAL:
- c->transforms.rescaleNormals = enabled ? cap : 0;
- // XXX: invalidate mvit
- break;
-
- case GL_CLIP_PLANE0:
- case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2:
- case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
- c->clipPlanes.enable &= ~(1<<(cap-GL_CLIP_PLANE0));
- c->clipPlanes.enable |= (enabled<<(cap-GL_CLIP_PLANE0));
- ogles_invalidate_perspective(c);
- break;
-
- case GL_FOG:
- case GL_DEPTH_TEST:
- ogles_invalidate_perspective(c);
- [[fallthrough]];
- case GL_BLEND:
- case GL_SCISSOR_TEST:
- case GL_ALPHA_TEST:
- case GL_COLOR_LOGIC_OP:
- case GL_DITHER:
- case GL_STENCIL_TEST:
- case GL_TEXTURE_2D:
- // these need to fall through into the rasterizer
- c->rasterizer.procs.enableDisable(c, cap, enabled);
- break;
- case GL_TEXTURE_EXTERNAL_OES:
- c->rasterizer.procs.enableDisable(c, GL_TEXTURE_2D, enabled);
- break;
-
- case GL_MULTISAMPLE:
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
- case GL_SAMPLE_ALPHA_TO_ONE:
- case GL_SAMPLE_COVERAGE:
- // not supported in this implementation
- break;
-
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
-using namespace android;
-
-#if 0
-#pragma mark -
-#endif
-
-// These ones are super-easy, we're not supporting those features!
-void glSampleCoverage(GLclampf /*value*/, GLboolean /*invert*/) {
-}
-void glSampleCoveragex(GLclampx /*value*/, GLboolean /*invert*/) {
-}
-void glStencilFunc(GLenum func, GLint /*ref*/, GLuint /*mask*/) {
- ogles_context_t* c = ogles_context_t::get();
- if (func < GL_NEVER || func > GL_ALWAYS) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- // from OpenGL|ES 1.0 sepcification:
- // If there is no stencil buffer, no stencil modification can occur
- // and it is as if the stencil test always passes.
-}
-
-void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
- ogles_context_t* c = ogles_context_t::get();
- if ((stencilop_valid(fail) &
- stencilop_valid(zfail) &
- stencilop_valid(zpass)) == 0) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-}
-
-// ----------------------------------------------------------------------------
-
-void glAlphaFunc(GLenum func, GLclampf ref)
-{
- glAlphaFuncx(func, gglFloatToFixed(ref));
-}
-
-void glCullFace(GLenum mode)
-{
- ogles_context_t* c = ogles_context_t::get();
- switch (mode) {
- case GL_FRONT:
- case GL_BACK:
- case GL_FRONT_AND_BACK:
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- }
- c->cull.cullFace = mode;
-}
-
-void glFrontFace(GLenum mode)
-{
- ogles_context_t* c = ogles_context_t::get();
- switch (mode) {
- case GL_CW:
- case GL_CCW:
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->cull.frontFace = mode;
-}
-
-void glHint(GLenum target, GLenum mode)
-{
- ogles_context_t* c = ogles_context_t::get();
- switch (target) {
- case GL_FOG_HINT:
- case GL_GENERATE_MIPMAP_HINT:
- case GL_LINE_SMOOTH_HINT:
- break;
- case GL_POINT_SMOOTH_HINT:
- c->rasterizer.procs.enableDisable(c,
- GGL_POINT_SMOOTH_NICE, mode==GL_NICEST);
- break;
- case GL_PERSPECTIVE_CORRECTION_HINT:
- c->perspective = (mode == GL_NICEST) ? 1 : 0;
- break;
- default:
- ogles_error(c, GL_INVALID_ENUM);
- }
-}
-
-void glEnable(GLenum cap) {
- ogles_context_t* c = ogles_context_t::get();
- enable_disable(c, cap, 1);
-}
-void glDisable(GLenum cap) {
- ogles_context_t* c = ogles_context_t::get();
- enable_disable(c, cap, 0);
-}
-
-void glFinish()
-{ // nothing to do for our software implementation
-}
-
-void glFlush()
-{ // nothing to do for our software implementation
-}
-
-GLenum glGetError()
-{
- // From OpenGL|ES 1.0 specification:
- // If more than one flag has recorded an error, glGetError returns
- // and clears an arbitrary error flag value. Thus, glGetError should
- // always be called in a loop, until it returns GL_NO_ERROR,
- // if all error flags are to be reset.
-
- ogles_context_t* c = ogles_context_t::get();
- if (c->error) {
- const GLenum ret(c->error);
- c->error = 0;
- return ret;
- }
-
- if (c->rasterizer.error) {
- const GLenum ret(c->rasterizer.error);
- c->rasterizer.error = 0;
- return ret;
- }
-
- return GL_NO_ERROR;
-}
-
-const GLubyte* glGetString(GLenum string)
-{
- switch (string) {
- case GL_VENDOR: return (const GLubyte*)gVendorString;
- case GL_RENDERER: return (const GLubyte*)gRendererString;
- case GL_VERSION: return (const GLubyte*)gVersionString;
- case GL_EXTENSIONS: return (const GLubyte*)gExtensionsString;
- }
- ogles_context_t* c = ogles_context_t::get();
- ogles_error(c, GL_INVALID_ENUM);
- return 0;
-}
-
-void glGetIntegerv(GLenum pname, GLint *params)
-{
- int i;
- ogles_context_t* c = ogles_context_t::get();
- switch (pname) {
- case GL_ALIASED_POINT_SIZE_RANGE:
- params[0] = 0;
- params[1] = GGL_MAX_ALIASED_POINT_SIZE;
- break;
- case GL_ALIASED_LINE_WIDTH_RANGE:
- params[0] = 0;
- params[1] = GGL_MAX_ALIASED_POINT_SIZE;
- break;
- case GL_ALPHA_BITS: {
- int index = c->rasterizer.state.buffers.color.format;
- GGLFormat const * formats = gglGetPixelFormatTable();
- params[0] = formats[index].ah - formats[index].al;
- break;
- }
- case GL_RED_BITS: {
- int index = c->rasterizer.state.buffers.color.format;
- GGLFormat const * formats = gglGetPixelFormatTable();
- params[0] = formats[index].rh - formats[index].rl;
- break;
- }
- case GL_GREEN_BITS: {
- int index = c->rasterizer.state.buffers.color.format;
- GGLFormat const * formats = gglGetPixelFormatTable();
- params[0] = formats[index].gh - formats[index].gl;
- break;
- }
- case GL_BLUE_BITS: {
- int index = c->rasterizer.state.buffers.color.format;
- GGLFormat const * formats = gglGetPixelFormatTable();
- params[0] = formats[index].bh - formats[index].bl;
- break;
- }
- case GL_COMPRESSED_TEXTURE_FORMATS:
- params[ 0] = GL_PALETTE4_RGB8_OES;
- params[ 1] = GL_PALETTE4_RGBA8_OES;
- params[ 2] = GL_PALETTE4_R5_G6_B5_OES;
- params[ 3] = GL_PALETTE4_RGBA4_OES;
- params[ 4] = GL_PALETTE4_RGB5_A1_OES;
- params[ 5] = GL_PALETTE8_RGB8_OES;
- params[ 6] = GL_PALETTE8_RGBA8_OES;
- params[ 7] = GL_PALETTE8_R5_G6_B5_OES;
- params[ 8] = GL_PALETTE8_RGBA4_OES;
- params[ 9] = GL_PALETTE8_RGB5_A1_OES;
- i = 10;
-#ifdef GL_OES_compressed_ETC1_RGB8_texture
- params[i++] = GL_ETC1_RGB8_OES;
-#endif
- break;
- case GL_DEPTH_BITS:
- params[0] = c->rasterizer.state.buffers.depth.format ? 0 : 16;
- break;
- case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
- params[0] = GL_RGB;
- break;
- case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
- params[0] = GL_UNSIGNED_SHORT_5_6_5;
- break;
- case GL_MAX_LIGHTS:
- params[0] = OGLES_MAX_LIGHTS;
- break;
- case GL_MAX_CLIP_PLANES:
- params[0] = OGLES_MAX_CLIP_PLANES;
- break;
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- params[0] = OGLES_MODELVIEW_STACK_DEPTH;
- break;
- case GL_MAX_PROJECTION_STACK_DEPTH:
- params[0] = OGLES_PROJECTION_STACK_DEPTH;
- break;
- case GL_MAX_TEXTURE_STACK_DEPTH:
- params[0] = OGLES_TEXTURE_STACK_DEPTH;
- break;
- case GL_MAX_TEXTURE_SIZE:
- params[0] = GGL_MAX_TEXTURE_SIZE;
- break;
- case GL_MAX_TEXTURE_UNITS:
- params[0] = GGL_TEXTURE_UNIT_COUNT;
- break;
- case GL_MAX_VIEWPORT_DIMS:
- params[0] = GGL_MAX_VIEWPORT_DIMS;
- params[1] = GGL_MAX_VIEWPORT_DIMS;
- break;
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
- params[0] = OGLES_NUM_COMPRESSED_TEXTURE_FORMATS;
- break;
- case GL_SMOOTH_LINE_WIDTH_RANGE:
- params[0] = 0;
- params[1] = GGL_MAX_SMOOTH_LINE_WIDTH;
- break;
- case GL_SMOOTH_POINT_SIZE_RANGE:
- params[0] = 0;
- params[1] = GGL_MAX_SMOOTH_POINT_SIZE;
- break;
- case GL_STENCIL_BITS:
- params[0] = 0;
- break;
- case GL_SUBPIXEL_BITS:
- params[0] = GGL_SUBPIXEL_BITS;
- break;
-
- case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES:
- memcpy( params,
- c->transforms.modelview.top().elements(),
- 16*sizeof(GLint));
- break;
- case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES:
- memcpy( params,
- c->transforms.projection.top().elements(),
- 16*sizeof(GLint));
- break;
- case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES:
- memcpy( params,
- c->transforms.texture[c->textures.active].top().elements(),
- 16*sizeof(GLint));
- break;
-
- default:
- ogles_error(c, GL_INVALID_ENUM);
- break;
- }
-}
-
-// ----------------------------------------------------------------------------
-
-void glPointSize(GLfloat size)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (size <= 0) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->point.size = TRI_FROM_FIXED(gglFloatToFixed(size));
-}
-
-void glPointSizex(GLfixed size)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (size <= 0) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->point.size = TRI_FROM_FIXED(size);
-}
-
-// ----------------------------------------------------------------------------
-
-void glLineWidth(GLfloat width)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (width <= 0) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->line.width = TRI_FROM_FIXED(gglFloatToFixed(width));
-}
-
-void glLineWidthx(GLfixed width)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (width <= 0) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->line.width = TRI_FROM_FIXED(width);
-}
-
-// ----------------------------------------------------------------------------
-
-void glColorMask(GLboolean r, GLboolean g, GLboolean b, GLboolean a) {
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.colorMask(c, r, g, b, a);
-}
-
-void glDepthMask(GLboolean flag) {
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.depthMask(c, flag);
-}
-
-void glStencilMask(GLuint mask) {
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.stencilMask(c, mask);
-}
-
-void glDepthFunc(GLenum func) {
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.depthFunc(c, func);
-}
-
-void glLogicOp(GLenum opcode) {
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.logicOp(c, opcode);
-}
-
-void glAlphaFuncx(GLenum func, GLclampx ref) {
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.alphaFuncx(c, func, ref);
-}
-
-void glBlendFunc(GLenum sfactor, GLenum dfactor) {
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.blendFunc(c, sfactor, dfactor);
-}
-
-void glClear(GLbitfield mask) {
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.clear(c, mask);
-}
-
-void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) {
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.clearColorx(c, red, green, blue, alpha);
-}
-
-void glClearColor(GLclampf r, GLclampf g, GLclampf b, GLclampf a)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.clearColorx(c,
- gglFloatToFixed(r),
- gglFloatToFixed(g),
- gglFloatToFixed(b),
- gglFloatToFixed(a));
-}
-
-void glClearDepthx(GLclampx depth) {
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.clearDepthx(c, depth);
-}
-
-void glClearDepthf(GLclampf depth)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.clearDepthx(c, gglFloatToFixed(depth));
-}
-
-void glClearStencil(GLint s) {
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.clearStencil(c, s);
-}
diff --git a/opengl/libagl/state.h b/opengl/libagl/state.h
deleted file mode 100644
index 55a5ccb..0000000
--- a/opengl/libagl/state.h
+++ /dev/null
@@ -1,54 +0,0 @@
-/* libs/opengles/state.h
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_OPENGLES_STATE_H
-#define ANDROID_OPENGLES_STATE_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-
-#include <private/pixelflinger/ggl_context.h>
-
-#include <GLES/gl.h>
-
-#include <stdio.h>
-
-namespace android {
-
-ogles_context_t *ogles_init(size_t extra);
-void ogles_uninit(ogles_context_t* c);
-void _ogles_error(ogles_context_t* c, GLenum error);
-
-#ifndef TRACE_GL_ERRORS
-#define TRACE_GL_ERRORS 0
-#endif
-
-#if TRACE_GL_ERRORS
-#define ogles_error(c, error) \
-do { \
- printf("ogles_error at file %s line %d\n", __FILE__, __LINE__); \
- _ogles_error(c, error); \
-} while (0)
-#else /* !TRACE_GL_ERRORS */
-#define ogles_error(c, error) _ogles_error((c), (error))
-#endif
-
-}; // namespace android
-
-#endif // ANDROID_OPENGLES_STATE_H
-
diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp
deleted file mode 100644
index 4c5f3e9..0000000
--- a/opengl/libagl/texture.cpp
+++ /dev/null
@@ -1,1643 +0,0 @@
-/* libs/opengles/texture.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include "context.h"
-#include "fp.h"
-#include "state.h"
-#include "texture.h"
-#include "TextureObjectManager.h"
-
-#include <ETC1/etc1.h>
-
-#include <ui/GraphicBufferMapper.h>
-#include <ui/Rect.h>
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-static void bindTextureTmu(
- ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex);
-
-static __attribute__((noinline))
-void generateMipmap(ogles_context_t* c, GLint level);
-
-// ----------------------------------------------------------------------------
-
-#if 0
-#pragma mark -
-#pragma mark Init
-#endif
-
-void ogles_init_texture(ogles_context_t* c)
-{
- c->textures.packAlignment = 4;
- c->textures.unpackAlignment = 4;
-
- // each context has a default named (0) texture (not shared)
- c->textures.defaultTexture = new EGLTextureObject();
- c->textures.defaultTexture->incStrong(c);
-
- // bind the default texture to each texture unit
- for (int i=0; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- bindTextureTmu(c, i, 0, c->textures.defaultTexture);
- memset(c->current.texture[i].v, 0, sizeof(vec4_t));
- c->current.texture[i].Q = 0x10000;
- }
-}
-
-void ogles_uninit_texture(ogles_context_t* c)
-{
- if (c->textures.ggl)
- gglUninit(c->textures.ggl);
- c->textures.defaultTexture->decStrong(c);
- for (int i=0; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- if (c->textures.tmu[i].texture)
- c->textures.tmu[i].texture->decStrong(c);
- }
-}
-
-static __attribute__((noinline))
-void validate_tmu(ogles_context_t* c, int i)
-{
- texture_unit_t& u(c->textures.tmu[i]);
- if (u.dirty) {
- u.dirty = 0;
- c->rasterizer.procs.activeTexture(c, i);
- c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
- c->rasterizer.procs.texGeni(c, GGL_S,
- GGL_TEXTURE_GEN_MODE, GGL_AUTOMATIC);
- c->rasterizer.procs.texGeni(c, GGL_T,
- GGL_TEXTURE_GEN_MODE, GGL_AUTOMATIC);
- c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D,
- GGL_TEXTURE_WRAP_S, u.texture->wraps);
- c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D,
- GGL_TEXTURE_WRAP_T, u.texture->wrapt);
- c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D,
- GGL_TEXTURE_MIN_FILTER, u.texture->min_filter);
- c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D,
- GGL_TEXTURE_MAG_FILTER, u.texture->mag_filter);
-
- // disable this texture unit if it's not complete
- if (!u.texture->isComplete()) {
- c->rasterizer.procs.disable(c, GGL_TEXTURE_2D);
- }
- }
-}
-
-void ogles_validate_texture(ogles_context_t* c)
-{
- for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- if (c->rasterizer.state.texture[i].enable)
- validate_tmu(c, i);
- }
- c->rasterizer.procs.activeTexture(c, c->textures.active);
-}
-
-static
-void invalidate_texture(ogles_context_t* c, int tmu, uint8_t flags = 0xFF) {
- c->textures.tmu[tmu].dirty = flags;
-}
-
-/*
- * If the active textures are EGLImage, they need to be locked before
- * they can be used.
- *
- * FIXME: code below is far from being optimal
- *
- */
-
-void ogles_lock_textures(ogles_context_t* c)
-{
- for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- if (c->rasterizer.state.texture[i].enable) {
- texture_unit_t& u(c->textures.tmu[i]);
- ANativeWindowBuffer* native_buffer = u.texture->buffer;
- if (native_buffer) {
- c->rasterizer.procs.activeTexture(c, i);
-
- auto& mapper = GraphicBufferMapper::get();
- void* vaddr;
- mapper.lock(native_buffer->handle, GRALLOC_USAGE_SW_READ_OFTEN,
- Rect(native_buffer->width, native_buffer->height),
- &vaddr);
-
- u.texture->setImageBits(vaddr);
- c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
- }
- }
- }
-}
-
-void ogles_unlock_textures(ogles_context_t* c)
-{
- for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- if (c->rasterizer.state.texture[i].enable) {
- texture_unit_t& u(c->textures.tmu[i]);
- ANativeWindowBuffer* native_buffer = u.texture->buffer;
- if (native_buffer) {
- c->rasterizer.procs.activeTexture(c, i);
-
- auto& mapper = GraphicBufferMapper::get();
- mapper.unlock(native_buffer->handle);
-
- u.texture->setImageBits(NULL);
- c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
- }
- }
- }
- c->rasterizer.procs.activeTexture(c, c->textures.active);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Format conversion
-#endif
-
-static uint32_t gl2format_table[6][4] = {
- // BYTE, 565, 4444, 5551
- { GGL_PIXEL_FORMAT_A_8,
- 0, 0, 0 }, // GL_ALPHA
- { GGL_PIXEL_FORMAT_RGB_888,
- GGL_PIXEL_FORMAT_RGB_565,
- 0, 0 }, // GL_RGB
- { GGL_PIXEL_FORMAT_RGBA_8888,
- 0,
- GGL_PIXEL_FORMAT_RGBA_4444,
- GGL_PIXEL_FORMAT_RGBA_5551 }, // GL_RGBA
- { GGL_PIXEL_FORMAT_L_8,
- 0, 0, 0 }, // GL_LUMINANCE
- { GGL_PIXEL_FORMAT_LA_88,
- 0, 0, 0 }, // GL_LUMINANCE_ALPHA
-};
-
-static int32_t convertGLPixelFormat(GLint format, GLenum type)
-{
- int32_t fi = -1;
- int32_t ti = -1;
- switch (format) {
- case GL_ALPHA: fi = 0; break;
- case GL_RGB: fi = 1; break;
- case GL_RGBA: fi = 2; break;
- case GL_LUMINANCE: fi = 3; break;
- case GL_LUMINANCE_ALPHA: fi = 4; break;
- }
- switch (type) {
- case GL_UNSIGNED_BYTE: ti = 0; break;
- case GL_UNSIGNED_SHORT_5_6_5: ti = 1; break;
- case GL_UNSIGNED_SHORT_4_4_4_4: ti = 2; break;
- case GL_UNSIGNED_SHORT_5_5_5_1: ti = 3; break;
- }
- if (fi==-1 || ti==-1)
- return 0;
- return gl2format_table[fi][ti];
-}
-
-// ----------------------------------------------------------------------------
-
-static GLenum validFormatType(ogles_context_t* c, GLenum format, GLenum type)
-{
- GLenum error = 0;
- if (format<GL_ALPHA || format>GL_LUMINANCE_ALPHA) {
- error = GL_INVALID_ENUM;
- }
- if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 &&
- type != GL_UNSIGNED_SHORT_5_5_5_1 && type != GL_UNSIGNED_SHORT_5_6_5) {
- error = GL_INVALID_ENUM;
- }
- if (type == GL_UNSIGNED_SHORT_5_6_5 && format != GL_RGB) {
- error = GL_INVALID_OPERATION;
- }
- if ((type == GL_UNSIGNED_SHORT_4_4_4_4 ||
- type == GL_UNSIGNED_SHORT_5_5_5_1) && format != GL_RGBA) {
- error = GL_INVALID_OPERATION;
- }
- if (error) {
- ogles_error(c, error);
- }
- return error;
-}
-
-// ----------------------------------------------------------------------------
-
-GGLContext* getRasterizer(ogles_context_t* c)
-{
- GGLContext* ggl = c->textures.ggl;
- if (ggl_unlikely(!ggl)) {
- // this is quite heavy the first time...
- gglInit(&ggl);
- if (!ggl) {
- return 0;
- }
- GGLfixed colors[4] = { 0, 0, 0, 0x10000 };
- c->textures.ggl = ggl;
- ggl->activeTexture(ggl, 0);
- ggl->enable(ggl, GGL_TEXTURE_2D);
- ggl->texEnvi(ggl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
- ggl->disable(ggl, GGL_DITHER);
- ggl->shadeModel(ggl, GGL_FLAT);
- ggl->color4xv(ggl, colors);
- }
- return ggl;
-}
-
-static __attribute__((noinline))
-int copyPixels(
- ogles_context_t* c,
- const GGLSurface& dst,
- GLint xoffset, GLint yoffset,
- const GGLSurface& src,
- GLint x, GLint y, GLsizei w, GLsizei h)
-{
- if ((dst.format == src.format) &&
- (dst.stride == src.stride) &&
- (dst.width == src.width) &&
- (dst.height == src.height) &&
- (dst.stride > 0) &&
- ((x|y) == 0) &&
- ((xoffset|yoffset) == 0))
- {
- // this is a common case...
- const GGLFormat& pixelFormat(c->rasterizer.formats[src.format]);
- const size_t size = src.height * src.stride * pixelFormat.size;
- memcpy(dst.data, src.data, size);
- return 0;
- }
-
- // use pixel-flinger to handle all the conversions
- GGLContext* ggl = getRasterizer(c);
- if (!ggl) {
- // the only reason this would fail is because we ran out of memory
- return GL_OUT_OF_MEMORY;
- }
-
- ggl->colorBuffer(ggl, &dst);
- ggl->bindTexture(ggl, &src);
- ggl->texCoord2i(ggl, x-xoffset, y-yoffset);
- ggl->recti(ggl, xoffset, yoffset, xoffset+w, yoffset+h);
- return 0;
-}
-
-// ----------------------------------------------------------------------------
-
-static __attribute__((noinline))
-sp<EGLTextureObject> getAndBindActiveTextureObject(ogles_context_t* c)
-{
- sp<EGLTextureObject> tex;
- const int active = c->textures.active;
- const GLuint name = c->textures.tmu[active].name;
-
- // free the reference to the previously bound object
- texture_unit_t& u(c->textures.tmu[active]);
- if (u.texture)
- u.texture->decStrong(c);
-
- if (name == 0) {
- // 0 is our local texture object, not shared with anyone.
- // But it affects all bound TMUs immediately.
- // (we need to invalidate all units bound to this texture object)
- tex = c->textures.defaultTexture;
- for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- if (c->textures.tmu[i].texture == tex.get())
- invalidate_texture(c, i);
- }
- } else {
- // get a new texture object for that name
- tex = c->surfaceManager->replaceTexture(name);
- }
-
- // bind this texture to the current active texture unit
- // and add a reference to this texture object
- u.texture = tex.get();
- u.texture->incStrong(c);
- u.name = name;
- invalidate_texture(c, active);
- return tex;
-}
-
-void bindTextureTmu(
- ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex)
-{
- if (tex.get() == c->textures.tmu[tmu].texture)
- return;
-
- // free the reference to the previously bound object
- texture_unit_t& u(c->textures.tmu[tmu]);
- if (u.texture)
- u.texture->decStrong(c);
-
- // bind this texture to the current active texture unit
- // and add a reference to this texture object
- u.texture = tex.get();
- u.texture->incStrong(c);
- u.name = texture;
- invalidate_texture(c, tmu);
-}
-
-int createTextureSurface(ogles_context_t* c,
- GGLSurface** outSurface, int32_t* outSize, GLint level,
- GLenum format, GLenum type, GLsizei width, GLsizei height,
- GLenum compressedFormat = 0)
-{
- // convert the pixelformat to one we can handle
- const int32_t formatIdx = convertGLPixelFormat(format, type);
- if (formatIdx == 0) { // we don't know what to do with this
- return GL_INVALID_OPERATION;
- }
-
- // figure out the size we need as well as the stride
- const GGLFormat& pixelFormat(c->rasterizer.formats[formatIdx]);
- const int32_t align = c->textures.unpackAlignment-1;
- const int32_t bpr = ((width * pixelFormat.size) + align) & ~align;
- const size_t size = bpr * height;
- const int32_t stride = bpr / pixelFormat.size;
-
- if (level > 0) {
- const int active = c->textures.active;
- EGLTextureObject* tex = c->textures.tmu[active].texture;
- status_t err = tex->reallocate(level,
- width, height, stride, formatIdx, compressedFormat, bpr);
- if (err != NO_ERROR)
- return GL_OUT_OF_MEMORY;
- GGLSurface& surface = tex->editMip(level);
- *outSurface = &surface;
- *outSize = size;
- return 0;
- }
-
- sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c);
- status_t err = tex->reallocate(level,
- width, height, stride, formatIdx, compressedFormat, bpr);
- if (err != NO_ERROR)
- return GL_OUT_OF_MEMORY;
-
- tex->internalformat = format;
- *outSurface = &tex->surface;
- *outSize = size;
- return 0;
-}
-
-static GLsizei dataSizePalette4(int numLevels, int width, int height, int format)
-{
- int indexBits = 8;
- int entrySize = 0;
- switch (format) {
- case GL_PALETTE4_RGB8_OES:
- indexBits = 4;
- [[fallthrough]];
- case GL_PALETTE8_RGB8_OES:
- entrySize = 3;
- break;
-
- case GL_PALETTE4_RGBA8_OES:
- indexBits = 4;
- [[fallthrough]];
- case GL_PALETTE8_RGBA8_OES:
- entrySize = 4;
- break;
-
- case GL_PALETTE4_R5_G6_B5_OES:
- case GL_PALETTE4_RGBA4_OES:
- case GL_PALETTE4_RGB5_A1_OES:
- indexBits = 4;
- [[fallthrough]];
- case GL_PALETTE8_R5_G6_B5_OES:
- case GL_PALETTE8_RGBA4_OES:
- case GL_PALETTE8_RGB5_A1_OES:
- entrySize = 2;
- break;
- }
-
- size_t size = (1 << indexBits) * entrySize; // palette size
-
- for (int i=0 ; i< numLevels ; i++) {
- int w = (width >> i) ? : 1;
- int h = (height >> i) ? : 1;
- int levelSize = h * ((w * indexBits) / 8) ? : 1;
- size += levelSize;
- }
-
- return size;
-}
-
-static void decodePalette4(const GLvoid *data, int level, int width, int height,
- void *surface, int stride, int format)
-
-{
- int indexBits = 8;
- int entrySize = 0;
- switch (format) {
- case GL_PALETTE4_RGB8_OES:
- indexBits = 4;
- [[fallthrough]];
- case GL_PALETTE8_RGB8_OES:
- entrySize = 3;
- break;
-
- case GL_PALETTE4_RGBA8_OES:
- indexBits = 4;
- [[fallthrough]];
- case GL_PALETTE8_RGBA8_OES:
- entrySize = 4;
- break;
-
- case GL_PALETTE4_R5_G6_B5_OES:
- case GL_PALETTE4_RGBA4_OES:
- case GL_PALETTE4_RGB5_A1_OES:
- indexBits = 4;
- [[fallthrough]];
- case GL_PALETTE8_R5_G6_B5_OES:
- case GL_PALETTE8_RGBA4_OES:
- case GL_PALETTE8_RGB5_A1_OES:
- entrySize = 2;
- break;
- }
-
- const int paletteSize = (1 << indexBits) * entrySize;
-
- uint8_t const* pixels = (uint8_t *)data + paletteSize;
- for (int i=0 ; i<level ; i++) {
- int w = (width >> i) ? : 1;
- int h = (height >> i) ? : 1;
- pixels += h * ((w * indexBits) / 8);
- }
- width = (width >> level) ? : 1;
- height = (height >> level) ? : 1;
-
- if (entrySize == 2) {
- uint8_t const* const palette = (uint8_t*)data;
- for (int y=0 ; y<height ; y++) {
- uint8_t* p = (uint8_t*)surface + y*stride*2;
- if (indexBits == 8) {
- for (int x=0 ; x<width ; x++) {
- int index = 2 * (*pixels++);
- *p++ = palette[index + 0];
- *p++ = palette[index + 1];
- }
- } else {
- for (int x=0 ; x<width ; x+=2) {
- int v = *pixels++;
- int index = 2 * (v >> 4);
- *p++ = palette[index + 0];
- *p++ = palette[index + 1];
- if (x+1 < width) {
- index = 2 * (v & 0xF);
- *p++ = palette[index + 0];
- *p++ = palette[index + 1];
- }
- }
- }
- }
- } else if (entrySize == 3) {
- uint8_t const* const palette = (uint8_t*)data;
- for (int y=0 ; y<height ; y++) {
- uint8_t* p = (uint8_t*)surface + y*stride*3;
- if (indexBits == 8) {
- for (int x=0 ; x<width ; x++) {
- int index = 3 * (*pixels++);
- *p++ = palette[index + 0];
- *p++ = palette[index + 1];
- *p++ = palette[index + 2];
- }
- } else {
- for (int x=0 ; x<width ; x+=2) {
- int v = *pixels++;
- int index = 3 * (v >> 4);
- *p++ = palette[index + 0];
- *p++ = palette[index + 1];
- *p++ = palette[index + 2];
- if (x+1 < width) {
- index = 3 * (v & 0xF);
- *p++ = palette[index + 0];
- *p++ = palette[index + 1];
- *p++ = palette[index + 2];
- }
- }
- }
- }
- } else if (entrySize == 4) {
- uint8_t const* const palette = (uint8_t*)data;
- for (int y=0 ; y<height ; y++) {
- uint8_t* p = (uint8_t*)surface + y*stride*4;
- if (indexBits == 8) {
- for (int x=0 ; x<width ; x++) {
- int index = 4 * (*pixels++);
- *p++ = palette[index + 0];
- *p++ = palette[index + 1];
- *p++ = palette[index + 2];
- *p++ = palette[index + 3];
- }
- } else {
- for (int x=0 ; x<width ; x+=2) {
- int v = *pixels++;
- int index = 4 * (v >> 4);
- *p++ = palette[index + 0];
- *p++ = palette[index + 1];
- *p++ = palette[index + 2];
- *p++ = palette[index + 3];
- if (x+1 < width) {
- index = 4 * (v & 0xF);
- *p++ = palette[index + 0];
- *p++ = palette[index + 1];
- *p++ = palette[index + 2];
- *p++ = palette[index + 3];
- }
- }
- }
- }
- }
-}
-
-
-
-static __attribute__((noinline))
-void set_depth_and_fog(ogles_context_t* c, GGLfixed z)
-{
- const uint32_t enables = c->rasterizer.state.enables;
- // we need to compute Zw
- int32_t iterators[3];
- iterators[1] = iterators[2] = 0;
- GGLfixed Zw;
- GGLfixed n = gglFloatToFixed(c->transforms.vpt.zNear);
- GGLfixed f = gglFloatToFixed(c->transforms.vpt.zFar);
- if (z<=0) Zw = n;
- else if (z>=0x10000) Zw = f;
- else Zw = gglMulAddx(z, (f-n), n);
- if (enables & GGL_ENABLE_FOG) {
- // set up fog if needed...
- iterators[0] = c->fog.fog(c, Zw);
- c->rasterizer.procs.fogGrad3xv(c, iterators);
- }
- if (enables & GGL_ENABLE_DEPTH_TEST) {
- // set up z-test if needed...
- int32_t z = (Zw & ~(Zw>>31));
- if (z >= 0x10000)
- z = 0xFFFF;
- iterators[0] = (z << 16) | z;
- c->rasterizer.procs.zGrad3xv(c, iterators);
- }
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Generate mimaps
-#endif
-
-extern status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex);
-
-void generateMipmap(ogles_context_t* c, GLint level)
-{
- if (level == 0) {
- const int active = c->textures.active;
- EGLTextureObject* tex = c->textures.tmu[active].texture;
- if (tex->generate_mipmap) {
- if (buildAPyramid(c, tex) != NO_ERROR) {
- ogles_error(c, GL_OUT_OF_MEMORY);
- return;
- }
- }
- }
-}
-
-
-static void texParameterx(
- GLenum target, GLenum pname, GLfixed param, ogles_context_t* c)
-{
- if (target != GL_TEXTURE_2D && target != GL_TEXTURE_EXTERNAL_OES) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture;
- switch (pname) {
- case GL_TEXTURE_WRAP_S:
- if ((param == GL_REPEAT) ||
- (param == GL_CLAMP_TO_EDGE)) {
- textureObject->wraps = param;
- } else {
- goto invalid_enum;
- }
- break;
- case GL_TEXTURE_WRAP_T:
- if ((param == GL_REPEAT) ||
- (param == GL_CLAMP_TO_EDGE)) {
- textureObject->wrapt = param;
- } else {
- goto invalid_enum;
- }
- break;
- case GL_TEXTURE_MIN_FILTER:
- if ((param == GL_NEAREST) ||
- (param == GL_LINEAR) ||
- (param == GL_NEAREST_MIPMAP_NEAREST) ||
- (param == GL_LINEAR_MIPMAP_NEAREST) ||
- (param == GL_NEAREST_MIPMAP_LINEAR) ||
- (param == GL_LINEAR_MIPMAP_LINEAR)) {
- textureObject->min_filter = param;
- } else {
- goto invalid_enum;
- }
- break;
- case GL_TEXTURE_MAG_FILTER:
- if ((param == GL_NEAREST) ||
- (param == GL_LINEAR)) {
- textureObject->mag_filter = param;
- } else {
- goto invalid_enum;
- }
- break;
- case GL_GENERATE_MIPMAP:
- textureObject->generate_mipmap = param;
- break;
- default:
-invalid_enum:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- invalidate_texture(c, c->textures.active);
-}
-
-
-
-static void drawTexxOESImp(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h,
- ogles_context_t* c)
-{
- ogles_lock_textures(c);
-
- const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
- y = gglIntToFixed(cbSurface.height) - (y + h);
- w >>= FIXED_BITS;
- h >>= FIXED_BITS;
-
- // set up all texture units
- for (int i=0 ; i<GGL_TEXTURE_UNIT_COUNT ; i++) {
- if (!c->rasterizer.state.texture[i].enable)
- continue;
-
- int32_t texcoords[8];
- texture_unit_t& u(c->textures.tmu[i]);
-
- // validate this tmu (bind, wrap, filter)
- validate_tmu(c, i);
- // we CLAMP here, which works with premultiplied (s,t)
- c->rasterizer.procs.texParameteri(c,
- GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_S, GGL_CLAMP);
- c->rasterizer.procs.texParameteri(c,
- GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_T, GGL_CLAMP);
- u.dirty = 0xFF; // XXX: should be more subtle
-
- EGLTextureObject* textureObject = u.texture;
- const GLint Ucr = textureObject->crop_rect[0] << 16;
- const GLint Vcr = textureObject->crop_rect[1] << 16;
- const GLint Wcr = textureObject->crop_rect[2] << 16;
- const GLint Hcr = textureObject->crop_rect[3] << 16;
-
- // computes texture coordinates (pre-multiplied)
- int32_t dsdx = Wcr / w; // dsdx = ((Wcr/w)/Wt)*Wt
- int32_t dtdy =-Hcr / h; // dtdy = -((Hcr/h)/Ht)*Ht
- int32_t s0 = Ucr - gglMulx(dsdx, x); // s0 = Ucr - x * dsdx
- int32_t t0 = (Vcr+Hcr) - gglMulx(dtdy, y); // t0 = (Vcr+Hcr) - y*dtdy
- texcoords[0] = s0;
- texcoords[1] = dsdx;
- texcoords[2] = 0;
- texcoords[3] = t0;
- texcoords[4] = 0;
- texcoords[5] = dtdy;
- texcoords[6] = 0;
- texcoords[7] = 0;
- c->rasterizer.procs.texCoordGradScale8xv(c, i, texcoords);
- }
-
- const uint32_t enables = c->rasterizer.state.enables;
- if (ggl_unlikely(enables & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG)))
- set_depth_and_fog(c, z);
-
- c->rasterizer.procs.activeTexture(c, c->textures.active);
- c->rasterizer.procs.color4xv(c, c->currentColorClamped.v);
- c->rasterizer.procs.disable(c, GGL_W_LERP);
- c->rasterizer.procs.disable(c, GGL_AA);
- c->rasterizer.procs.shadeModel(c, GL_FLAT);
- c->rasterizer.procs.recti(c,
- gglFixedToIntRound(x),
- gglFixedToIntRound(y),
- gglFixedToIntRound(x)+w,
- gglFixedToIntRound(y)+h);
-
- ogles_unlock_textures(c);
-}
-
-static void drawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h,
- ogles_context_t* c)
-{
- // quickly reject empty rects
- if ((w|h) <= 0)
- return;
-
- drawTexxOESImp(x, y, z, w, h, c);
-}
-
-static void drawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h, ogles_context_t* c)
-{
- // All coordinates are integer, so if we have only one
- // texture unit active and no scaling is required
- // THEN, we can use our special 1:1 mapping
- // which is a lot faster.
-
- if (ggl_likely(c->rasterizer.state.enabled_tmu == 1)) {
- const int tmu = 0;
- texture_unit_t& u(c->textures.tmu[tmu]);
- EGLTextureObject* textureObject = u.texture;
- const GLint Wcr = textureObject->crop_rect[2];
- const GLint Hcr = textureObject->crop_rect[3];
-
- if ((w == Wcr) && (h == -Hcr)) {
- if ((w|h) <= 0) return; // quickly reject empty rects
-
- if (u.dirty) {
- c->rasterizer.procs.activeTexture(c, tmu);
- c->rasterizer.procs.bindTexture(c, &(u.texture->surface));
- c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D,
- GGL_TEXTURE_MIN_FILTER, u.texture->min_filter);
- c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D,
- GGL_TEXTURE_MAG_FILTER, u.texture->mag_filter);
- }
- c->rasterizer.procs.texGeni(c, GGL_S,
- GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
- c->rasterizer.procs.texGeni(c, GGL_T,
- GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
- u.dirty = 0xFF; // XXX: should be more subtle
- c->rasterizer.procs.activeTexture(c, c->textures.active);
-
- const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
- y = cbSurface.height - (y + h);
- const GLint Ucr = textureObject->crop_rect[0];
- const GLint Vcr = textureObject->crop_rect[1];
- const GLint s0 = Ucr - x;
- const GLint t0 = (Vcr + Hcr) - y;
-
- const GLuint tw = textureObject->surface.width;
- const GLuint th = textureObject->surface.height;
- if ((uint32_t(s0+x+w) > tw) || (uint32_t(t0+y+h) > th)) {
- // The GL spec is unclear about what should happen
- // in this case, so we just use the slow case, which
- // at least won't crash
- goto slow_case;
- }
-
- ogles_lock_textures(c);
-
- c->rasterizer.procs.texCoord2i(c, s0, t0);
- const uint32_t enables = c->rasterizer.state.enables;
- if (ggl_unlikely(enables & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG)))
- set_depth_and_fog(c, gglIntToFixed(z));
-
- c->rasterizer.procs.color4xv(c, c->currentColorClamped.v);
- c->rasterizer.procs.disable(c, GGL_W_LERP);
- c->rasterizer.procs.disable(c, GGL_AA);
- c->rasterizer.procs.shadeModel(c, GL_FLAT);
- c->rasterizer.procs.recti(c, x, y, x+w, y+h);
-
- ogles_unlock_textures(c);
-
- return;
- }
- }
-
-slow_case:
- drawTexxOESImp(
- gglIntToFixed(x), gglIntToFixed(y), gglIntToFixed(z),
- gglIntToFixed(w), gglIntToFixed(h),
- c);
-}
-
-
-}; // namespace android
-// ----------------------------------------------------------------------------
-
-using namespace android;
-
-
-#if 0
-#pragma mark -
-#pragma mark Texture API
-#endif
-
-void glActiveTexture(GLenum texture)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (uint32_t(texture-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- c->textures.active = texture - GL_TEXTURE0;
- c->rasterizer.procs.activeTexture(c, c->textures.active);
-}
-
-void glBindTexture(GLenum target, GLuint texture)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (target != GL_TEXTURE_2D && target != GL_TEXTURE_EXTERNAL_OES) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- // Bind or create a texture
- sp<EGLTextureObject> tex;
- if (texture == 0) {
- // 0 is our local texture object
- tex = c->textures.defaultTexture;
- } else {
- tex = c->surfaceManager->texture(texture);
- if (ggl_unlikely(tex == 0)) {
- tex = c->surfaceManager->createTexture(texture);
- if (tex == 0) {
- ogles_error(c, GL_OUT_OF_MEMORY);
- return;
- }
- }
- }
- bindTextureTmu(c, c->textures.active, texture, tex);
-}
-
-void glGenTextures(GLsizei n, GLuint *textures)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (n<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- // generate unique (shared) texture names
- c->surfaceManager->getToken(n, textures);
-}
-
-void glDeleteTextures(GLsizei n, const GLuint *textures)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (n<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- // If deleting a bound texture, bind this unit to 0
- for (int t=0 ; t<GGL_TEXTURE_UNIT_COUNT ; t++) {
- if (c->textures.tmu[t].name == 0)
- continue;
- for (int i=0 ; i<n ; i++) {
- if (textures[i] && (textures[i] == c->textures.tmu[t].name)) {
- // bind this tmu to texture 0
- sp<EGLTextureObject> tex(c->textures.defaultTexture);
- bindTextureTmu(c, t, 0, tex);
- }
- }
- }
- c->surfaceManager->deleteTextures(n, textures);
- c->surfaceManager->recycleTokens(n, textures);
-}
-
-void glMultiTexCoord4f(
- GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (uint32_t(target-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- const int tmu = target-GL_TEXTURE0;
- c->current.texture[tmu].S = gglFloatToFixed(s);
- c->current.texture[tmu].T = gglFloatToFixed(t);
- c->current.texture[tmu].R = gglFloatToFixed(r);
- c->current.texture[tmu].Q = gglFloatToFixed(q);
-}
-
-void glMultiTexCoord4x(
- GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (uint32_t(target-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- const int tmu = target-GL_TEXTURE0;
- c->current.texture[tmu].S = s;
- c->current.texture[tmu].T = t;
- c->current.texture[tmu].R = r;
- c->current.texture[tmu].Q = q;
-}
-
-void glPixelStorei(GLenum pname, GLint param)
-{
- ogles_context_t* c = ogles_context_t::get();
- if ((pname != GL_PACK_ALIGNMENT) && (pname != GL_UNPACK_ALIGNMENT)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if ((param<=0 || param>8) || (param & (param-1))) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- if (pname == GL_PACK_ALIGNMENT)
- c->textures.packAlignment = param;
- if (pname == GL_UNPACK_ALIGNMENT)
- c->textures.unpackAlignment = param;
-}
-
-void glTexEnvf(GLenum target, GLenum pname, GLfloat param)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.texEnvi(c, target, pname, GLint(param));
-}
-
-void glTexEnvfv(
- GLenum target, GLenum pname, const GLfloat *params)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (pname == GL_TEXTURE_ENV_MODE) {
- c->rasterizer.procs.texEnvi(c, target, pname, GLint(*params));
- return;
- }
- if (pname == GL_TEXTURE_ENV_COLOR) {
- GGLfixed fixed[4];
- for (int i=0 ; i<4 ; i++)
- fixed[i] = gglFloatToFixed(params[i]);
- c->rasterizer.procs.texEnvxv(c, target, pname, fixed);
- return;
- }
- ogles_error(c, GL_INVALID_ENUM);
-}
-
-void glTexEnvx(GLenum target, GLenum pname, GLfixed param)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.texEnvi(c, target, pname, param);
-}
-
-void glTexEnvxv(
- GLenum target, GLenum pname, const GLfixed *params)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->rasterizer.procs.texEnvxv(c, target, pname, params);
-}
-
-void glTexParameteriv(
- GLenum target, GLenum pname, const GLint* params)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (target != GL_TEXTURE_2D && target != GL_TEXTURE_EXTERNAL_OES) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture;
- switch (pname) {
- case GL_TEXTURE_CROP_RECT_OES:
- memcpy(textureObject->crop_rect, params, 4*sizeof(GLint));
- break;
- default:
- texParameterx(target, pname, GLfixed(params[0]), c);
- return;
- }
-}
-
-void glTexParameterf(
- GLenum target, GLenum pname, GLfloat param)
-{
- ogles_context_t* c = ogles_context_t::get();
- texParameterx(target, pname, GLfixed(param), c);
-}
-
-void glTexParameterx(
- GLenum target, GLenum pname, GLfixed param)
-{
- ogles_context_t* c = ogles_context_t::get();
- texParameterx(target, pname, param, c);
-}
-
-void glTexParameteri(
- GLenum target, GLenum pname, GLint param)
-{
- ogles_context_t* c = ogles_context_t::get();
- texParameterx(target, pname, GLfixed(param), c);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-void glCompressedTexImage2D(
- GLenum target, GLint level, GLenum internalformat,
- GLsizei width, GLsizei height, GLint border,
- GLsizei imageSize, const GLvoid *data)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (target != GL_TEXTURE_2D) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if (width<0 || height<0 || border!=0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- // "uncompress" the texture since pixelflinger doesn't support
- // any compressed texture format natively.
- GLenum format;
- GLenum type;
- switch (internalformat) {
- case GL_PALETTE8_RGB8_OES:
- case GL_PALETTE4_RGB8_OES:
- format = GL_RGB;
- type = GL_UNSIGNED_BYTE;
- break;
- case GL_PALETTE8_RGBA8_OES:
- case GL_PALETTE4_RGBA8_OES:
- format = GL_RGBA;
- type = GL_UNSIGNED_BYTE;
- break;
- case GL_PALETTE8_R5_G6_B5_OES:
- case GL_PALETTE4_R5_G6_B5_OES:
- format = GL_RGB;
- type = GL_UNSIGNED_SHORT_5_6_5;
- break;
- case GL_PALETTE8_RGBA4_OES:
- case GL_PALETTE4_RGBA4_OES:
- format = GL_RGBA;
- type = GL_UNSIGNED_SHORT_4_4_4_4;
- break;
- case GL_PALETTE8_RGB5_A1_OES:
- case GL_PALETTE4_RGB5_A1_OES:
- format = GL_RGBA;
- type = GL_UNSIGNED_SHORT_5_5_5_1;
- break;
-#ifdef GL_OES_compressed_ETC1_RGB8_texture
- case GL_ETC1_RGB8_OES:
- format = GL_RGB;
- type = GL_UNSIGNED_BYTE;
- break;
-#endif
- default:
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- if (!data || !width || !height) {
- // unclear if this is an error or not...
- return;
- }
-
- int32_t size;
- GGLSurface* surface;
-
-#ifdef GL_OES_compressed_ETC1_RGB8_texture
- if (internalformat == GL_ETC1_RGB8_OES) {
- GLsizei compressedSize = etc1_get_encoded_data_size(width, height);
- if (compressedSize > imageSize) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- int error = createTextureSurface(c, &surface, &size,
- level, format, type, width, height);
- if (error) {
- ogles_error(c, error);
- return;
- }
- if (etc1_decode_image(
- (const etc1_byte*)data,
- (etc1_byte*)surface->data,
- width, height, 3, surface->stride*3) != 0) {
- ogles_error(c, GL_INVALID_OPERATION);
- }
- return;
- }
-#endif
-
- // all mipmap levels are specified at once.
- const int numLevels = level<0 ? -level : 1;
-
- if (dataSizePalette4(numLevels, width, height, format) > imageSize) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- for (int i=0 ; i<numLevels ; i++) {
- int lod_w = (width >> i) ? : 1;
- int lod_h = (height >> i) ? : 1;
- int error = createTextureSurface(c, &surface, &size,
- i, format, type, lod_w, lod_h);
- if (error) {
- ogles_error(c, error);
- return;
- }
- decodePalette4(data, i, width, height,
- surface->data, surface->stride, internalformat);
- }
-}
-
-
-void glTexImage2D(
- GLenum target, GLint level, GLint internalformat,
- GLsizei width, GLsizei height, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (target != GL_TEXTURE_2D) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if (width<0 || height<0 || border!=0 || level < 0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- if (format != (GLenum)internalformat) {
- ogles_error(c, GL_INVALID_OPERATION);
- return;
- }
- if (validFormatType(c, format, type)) {
- return;
- }
-
- int32_t size = 0;
- GGLSurface* surface = 0;
- int error = createTextureSurface(c, &surface, &size,
- level, format, type, width, height);
- if (error) {
- ogles_error(c, error);
- return;
- }
-
- if (pixels) {
- const int32_t formatIdx = convertGLPixelFormat(format, type);
- const GGLFormat& pixelFormat(c->rasterizer.formats[formatIdx]);
- const int32_t align = c->textures.unpackAlignment-1;
- const int32_t bpr = ((width * pixelFormat.size) + align) & ~align;
- const int32_t stride = bpr / pixelFormat.size;
-
- GGLSurface userSurface;
- userSurface.version = sizeof(userSurface);
- userSurface.width = width;
- userSurface.height = height;
- userSurface.stride = stride;
- userSurface.format = formatIdx;
- userSurface.compressedFormat = 0;
- userSurface.data = (GLubyte*)pixels;
-
- int err = copyPixels(c, *surface, 0, 0, userSurface, 0, 0, width, height);
- if (err) {
- ogles_error(c, err);
- return;
- }
- generateMipmap(c, level);
- }
-}
-
-// ----------------------------------------------------------------------------
-
-void glCompressedTexSubImage2D(
- GLenum /*target*/, GLint /*level*/, GLint /*xoffset*/,
- GLint /*yoffset*/, GLsizei /*width*/, GLsizei /*height*/,
- GLenum /*format*/, GLsizei /*imageSize*/,
- const GLvoid* /*data*/)
-{
- ogles_context_t* c = ogles_context_t::get();
- ogles_error(c, GL_INVALID_ENUM);
-}
-
-void glTexSubImage2D(
- GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLenum type, const GLvoid *pixels)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (target != GL_TEXTURE_2D) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if (xoffset<0 || yoffset<0 || width<0 || height<0 || level<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- if (validFormatType(c, format, type)) {
- return;
- }
-
- // find out which texture is bound to the current unit
- const int active = c->textures.active;
- EGLTextureObject* tex = c->textures.tmu[active].texture;
- const GGLSurface& surface(tex->mip(level));
-
- if (!tex->internalformat || tex->direct) {
- ogles_error(c, GL_INVALID_OPERATION);
- return;
- }
-
- if (format != tex->internalformat) {
- ogles_error(c, GL_INVALID_OPERATION);
- return;
- }
- if ((xoffset + width > GLsizei(surface.width)) ||
- (yoffset + height > GLsizei(surface.height))) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- if (!width || !height) {
- return; // okay, but no-op.
- }
-
- // figure out the size we need as well as the stride
- const int32_t formatIdx = convertGLPixelFormat(format, type);
- if (formatIdx == 0) { // we don't know what to do with this
- ogles_error(c, GL_INVALID_OPERATION);
- return;
- }
-
- const GGLFormat& pixelFormat(c->rasterizer.formats[formatIdx]);
- const int32_t align = c->textures.unpackAlignment-1;
- const int32_t bpr = ((width * pixelFormat.size) + align) & ~align;
- const int32_t stride = bpr / pixelFormat.size;
- GGLSurface userSurface;
- userSurface.version = sizeof(userSurface);
- userSurface.width = width;
- userSurface.height = height;
- userSurface.stride = stride;
- userSurface.format = formatIdx;
- userSurface.compressedFormat = 0;
- userSurface.data = (GLubyte*)pixels;
-
- int err = copyPixels(c,
- surface, xoffset, yoffset,
- userSurface, 0, 0, width, height);
- if (err) {
- ogles_error(c, err);
- return;
- }
-
- generateMipmap(c, level);
-
- // since we only changed the content of the texture, we don't need
- // to call bindTexture on the main rasterizer.
-}
-
-// ----------------------------------------------------------------------------
-
-void glCopyTexImage2D(
- GLenum target, GLint level, GLenum internalformat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (target != GL_TEXTURE_2D) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if (internalformat<GL_ALPHA || internalformat>GL_LUMINANCE_ALPHA) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if (width<0 || height<0 || border!=0 || level<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- GLenum format = 0;
- GLenum type = GL_UNSIGNED_BYTE;
- const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
- const int cbFormatIdx = cbSurface.format;
- switch (cbFormatIdx) {
- case GGL_PIXEL_FORMAT_RGB_565:
- type = GL_UNSIGNED_SHORT_5_6_5;
- break;
- case GGL_PIXEL_FORMAT_RGBA_5551:
- type = GL_UNSIGNED_SHORT_5_5_5_1;
- break;
- case GGL_PIXEL_FORMAT_RGBA_4444:
- type = GL_UNSIGNED_SHORT_4_4_4_4;
- break;
- }
- switch (internalformat) {
- case GL_ALPHA:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE:
- type = GL_UNSIGNED_BYTE;
- break;
- }
-
- // figure out the format to use for the new texture
- switch (cbFormatIdx) {
- case GGL_PIXEL_FORMAT_RGBA_8888:
- case GGL_PIXEL_FORMAT_A_8:
- case GGL_PIXEL_FORMAT_RGBA_5551:
- case GGL_PIXEL_FORMAT_RGBA_4444:
- format = internalformat;
- break;
- case GGL_PIXEL_FORMAT_RGBX_8888:
- case GGL_PIXEL_FORMAT_RGB_888:
- case GGL_PIXEL_FORMAT_RGB_565:
- case GGL_PIXEL_FORMAT_L_8:
- switch (internalformat) {
- case GL_LUMINANCE:
- case GL_RGB:
- format = internalformat;
- break;
- }
- break;
- }
-
- if (format == 0) {
- // invalid combination
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- // create the new texture...
- int32_t size;
- GGLSurface* surface;
- int error = createTextureSurface(c, &surface, &size,
- level, format, type, width, height);
- if (error) {
- ogles_error(c, error);
- return;
- }
-
- // The bottom row is stored first in textures
- GGLSurface txSurface(*surface);
- txSurface.stride = -txSurface.stride;
-
- // (x,y) is the lower-left corner of colorBuffer
- y = cbSurface.height - (y + height);
-
- /* The GLES spec says:
- * If any of the pixels within the specified rectangle are outside
- * the framebuffer associated with the current rendering context,
- * then the values obtained for those pixels are undefined.
- */
- if (x+width > GLint(cbSurface.width))
- width = cbSurface.width - x;
-
- if (y+height > GLint(cbSurface.height))
- height = cbSurface.height - y;
-
- int err = copyPixels(c,
- txSurface, 0, 0,
- cbSurface, x, y, width, height);
- if (err) {
- ogles_error(c, err);
- }
-
- generateMipmap(c, level);
-}
-
-void glCopyTexSubImage2D(
- GLenum target, GLint level, GLint xoffset, GLint yoffset,
- GLint x, GLint y, GLsizei width, GLsizei height)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (target != GL_TEXTURE_2D) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if (xoffset<0 || yoffset<0 || width<0 || height<0 || level<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- if (!width || !height) {
- return; // okay, but no-op.
- }
-
- // find out which texture is bound to the current unit
- const int active = c->textures.active;
- EGLTextureObject* tex = c->textures.tmu[active].texture;
- const GGLSurface& surface(tex->mip(level));
-
- if (!tex->internalformat) {
- ogles_error(c, GL_INVALID_OPERATION);
- return;
- }
- if ((xoffset + width > GLsizei(surface.width)) ||
- (yoffset + height > GLsizei(surface.height))) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- // The bottom row is stored first in textures
- GGLSurface txSurface(surface);
- txSurface.stride = -txSurface.stride;
-
- // (x,y) is the lower-left corner of colorBuffer
- const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
- y = cbSurface.height - (y + height);
-
- /* The GLES spec says:
- * If any of the pixels within the specified rectangle are outside
- * the framebuffer associated with the current rendering context,
- * then the values obtained for those pixels are undefined.
- */
- if (x+width > GLint(cbSurface.width))
- width = cbSurface.width - x;
-
- if (y+height > GLint(cbSurface.height))
- height = cbSurface.height - y;
-
- int err = copyPixels(c,
- txSurface, xoffset, yoffset,
- cbSurface, x, y, width, height);
- if (err) {
- ogles_error(c, err);
- return;
- }
-
- generateMipmap(c, level);
-}
-
-void glReadPixels(
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLvoid *pixels)
-{
- ogles_context_t* c = ogles_context_t::get();
- if ((format != GL_RGBA) && (format != GL_RGB)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if ((type != GL_UNSIGNED_BYTE) && (type != GL_UNSIGNED_SHORT_5_6_5)) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
- if (width<0 || height<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- if (x<0 || y<0) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- int32_t formatIdx = GGL_PIXEL_FORMAT_NONE;
- if ((format == GL_RGBA) && (type == GL_UNSIGNED_BYTE)) {
- formatIdx = GGL_PIXEL_FORMAT_RGBA_8888;
- } else if ((format == GL_RGB) && (type == GL_UNSIGNED_SHORT_5_6_5)) {
- formatIdx = GGL_PIXEL_FORMAT_RGB_565;
- } else {
- ogles_error(c, GL_INVALID_OPERATION);
- return;
- }
-
- const GGLSurface& readSurface = c->rasterizer.state.buffers.read.s;
- if ((x+width > GLint(readSurface.width)) ||
- (y+height > GLint(readSurface.height))) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- const GGLFormat& pixelFormat(c->rasterizer.formats[formatIdx]);
- const int32_t align = c->textures.packAlignment-1;
- const int32_t bpr = ((width * pixelFormat.size) + align) & ~align;
- const int32_t stride = bpr / pixelFormat.size;
-
- GGLSurface userSurface;
- userSurface.version = sizeof(userSurface);
- userSurface.width = width;
- userSurface.height = height;
- userSurface.stride = -stride; // bottom row is transfered first
- userSurface.format = formatIdx;
- userSurface.compressedFormat = 0;
- userSurface.data = (GLubyte*)pixels;
-
- // use pixel-flinger to handle all the conversions
- GGLContext* ggl = getRasterizer(c);
- if (!ggl) {
- // the only reason this would fail is because we ran out of memory
- ogles_error(c, GL_OUT_OF_MEMORY);
- return;
- }
-
- ggl->colorBuffer(ggl, &userSurface); // destination is user buffer
- ggl->bindTexture(ggl, &readSurface); // source is read-buffer
- ggl->texCoord2i(ggl, x, readSurface.height - (y + height));
- ggl->recti(ggl, 0, 0, width, height);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark DrawTexture Extension
-#endif
-
-void glDrawTexsvOES(const GLshort* coords) {
- ogles_context_t* c = ogles_context_t::get();
- drawTexiOES(coords[0], coords[1], coords[2], coords[3], coords[4], c);
-}
-void glDrawTexivOES(const GLint* coords) {
- ogles_context_t* c = ogles_context_t::get();
- drawTexiOES(coords[0], coords[1], coords[2], coords[3], coords[4], c);
-}
-void glDrawTexsOES(GLshort x , GLshort y, GLshort z, GLshort w, GLshort h) {
- ogles_context_t* c = ogles_context_t::get();
- drawTexiOES(x, y, z, w, h, c);
-}
-void glDrawTexiOES(GLint x, GLint y, GLint z, GLint w, GLint h) {
- ogles_context_t* c = ogles_context_t::get();
- drawTexiOES(x, y, z, w, h, c);
-}
-
-void glDrawTexfvOES(const GLfloat* coords) {
- ogles_context_t* c = ogles_context_t::get();
- drawTexxOES(
- gglFloatToFixed(coords[0]),
- gglFloatToFixed(coords[1]),
- gglFloatToFixed(coords[2]),
- gglFloatToFixed(coords[3]),
- gglFloatToFixed(coords[4]),
- c);
-}
-void glDrawTexxvOES(const GLfixed* coords) {
- ogles_context_t* c = ogles_context_t::get();
- drawTexxOES(coords[0], coords[1], coords[2], coords[3], coords[4], c);
-}
-void glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat w, GLfloat h){
- ogles_context_t* c = ogles_context_t::get();
- drawTexxOES(
- gglFloatToFixed(x), gglFloatToFixed(y), gglFloatToFixed(z),
- gglFloatToFixed(w), gglFloatToFixed(h),
- c);
-}
-void glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h) {
- ogles_context_t* c = ogles_context_t::get();
- drawTexxOES(x, y, z, w, h, c);
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark EGL Image Extension
-#endif
-
-void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (target != GL_TEXTURE_2D && target != GL_TEXTURE_EXTERNAL_OES) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- if (image == EGL_NO_IMAGE_KHR) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)image;
- if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- if (native_buffer->common.version != sizeof(ANativeWindowBuffer)) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- // bind it to the texture unit
- sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c);
- tex->setImage(native_buffer);
-}
-
-void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
-{
- ogles_context_t* c = ogles_context_t::get();
- if (target != GL_RENDERBUFFER_OES) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- if (image == EGL_NO_IMAGE_KHR) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)image;
- if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
- if (native_buffer->common.version != sizeof(ANativeWindowBuffer)) {
- ogles_error(c, GL_INVALID_VALUE);
- return;
- }
-
- // well, we're not supporting this extension anyways
-}
diff --git a/opengl/libagl/texture.h b/opengl/libagl/texture.h
deleted file mode 100644
index 98f7550..0000000
--- a/opengl/libagl/texture.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/* libs/opengles/texture.h
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_OPENGLES_TEXTURE_H
-#define ANDROID_OPENGLES_TEXTURE_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-
-#include <private/pixelflinger/ggl_context.h>
-
-#include <GLES/gl.h>
-
-#include "context.h"
-
-namespace android {
-
-void ogles_init_texture(ogles_context_t* c);
-void ogles_uninit_texture(ogles_context_t* c);
-void ogles_validate_texture(ogles_context_t* c);
-void ogles_lock_textures(ogles_context_t* c);
-void ogles_unlock_textures(ogles_context_t* c);
-
-}; // namespace android
-
-#endif // ANDROID_OPENGLES_TEXTURE_H
diff --git a/opengl/libagl/vertex.cpp b/opengl/libagl/vertex.cpp
deleted file mode 100644
index 9aacdb3..0000000
--- a/opengl/libagl/vertex.cpp
+++ /dev/null
@@ -1,247 +0,0 @@
-/* libs/opengles/vertex.cpp
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include "context.h"
-#include "fp.h"
-#include "vertex.h"
-#include "state.h"
-#include "matrix.h"
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-void ogles_init_vertex(ogles_context_t* c)
-{
- c->cull.enable = GL_FALSE;
- c->cull.cullFace = GL_BACK;
- c->cull.frontFace = GL_CCW;
-
- c->current.color.r = 0x10000;
- c->current.color.g = 0x10000;
- c->current.color.b = 0x10000;
- c->current.color.a = 0x10000;
-
- c->currentNormal.z = 0x10000;
-}
-
-void ogles_uninit_vertex(ogles_context_t* /*c*/)
-{
-}
-
-// ----------------------------------------------------------------------------
-// vertex processing
-// ----------------------------------------------------------------------------
-
-// Divides a vertex clip coordinates by W
-static inline
-void perspective(ogles_context_t* c, vertex_t* v, uint32_t enables)
-{
- // [x,y,z]window = vpt * ([x,y,z]clip / clip.w)
- // [w]window = 1/w
-
- // With a regular projection generated by glFrustum(),
- // we have w=-z, therefore, w is in [zNear, zFar].
- // Also, zNear and zFar are stricly positive,
- // and 1/w (window.w) is in [1/zFar, 1/zNear], usually this
- // means ]0, +inf[ -- however, it is always recommended
- // to use as large values as possible for zNear.
- // All in all, w is usually smaller than 1.0 (assuming
- // zNear is at least 1.0); and even if zNear is smaller than 1.0
- // values of w won't be too big.
-
- const int32_t rw = gglRecip28(v->clip.w);
- const GLfixed* const m = c->transforms.vpt.transform.matrix.m;
- v->window.w = rw;
- v->window.x = gglMulAddx(gglMulx(v->clip.x, rw, 16), m[ 0], m[12], 28);
- v->window.y = gglMulAddx(gglMulx(v->clip.y, rw, 16), m[ 5], m[13], 28);
- v->window.x = TRI_FROM_FIXED(v->window.x);
- v->window.y = TRI_FROM_FIXED(v->window.y);
- if (enables & GGL_ENABLE_DEPTH_TEST) {
- v->window.z = gglMulAddx(gglMulx(v->clip.z, rw, 16), m[10], m[14], 28);
- }
-}
-
-// frustum clipping and W-divide
-static inline
-void clipFrustumPerspective(ogles_context_t* c, vertex_t* v, uint32_t enables)
-{
- // ndc = clip / W
- // window = ncd * viewport
-
- // clip to the view-volume
- uint32_t clip = v->flags & vertex_t::CLIP_ALL;
- const GLfixed w = v->clip.w;
- if (v->clip.x < -w) clip |= vertex_t::CLIP_L;
- if (v->clip.x > w) clip |= vertex_t::CLIP_R;
- if (v->clip.y < -w) clip |= vertex_t::CLIP_B;
- if (v->clip.y > w) clip |= vertex_t::CLIP_T;
- if (v->clip.z < -w) clip |= vertex_t::CLIP_N;
- if (v->clip.z > w) clip |= vertex_t::CLIP_F;
-
- v->flags |= clip;
- c->arrays.cull &= clip;
-
- if (ggl_likely(!clip)) {
- // if the vertex is clipped, we don't do the perspective
- // divide, since we don't need its window coordinates.
- perspective(c, v, enables);
- }
-}
-
-// frustum clipping, user clipping and W-divide
-static inline
-void clipAllPerspective(ogles_context_t* c, vertex_t* v, uint32_t enables)
-{
- // compute eye coordinates
- c->arrays.mv_transform(
- &c->transforms.modelview.transform, &v->eye, &v->obj);
- v->flags |= vertex_t::EYE;
-
- // clip this vertex against each user clip plane
- uint32_t clip = 0;
- int planes = c->clipPlanes.enable;
- while (planes) {
- const int i = 31 - gglClz(planes);
- planes &= ~(1<<i);
- // XXX: we should have a special dot() for 2,3,4 coords vertices
- GLfixed d = dot4(c->clipPlanes.plane[i].equation.v, v->eye.v);
- if (d < 0) {
- clip |= 0x100<<i;
- }
- }
- v->flags |= clip;
-
- clipFrustumPerspective(c, v, enables);
-}
-
-// ----------------------------------------------------------------------------
-
-void ogles_vertex_project(ogles_context_t* c, vertex_t* v) {
- perspective(c, v, c->rasterizer.state.enables);
-}
-
-void ogles_vertex_perspective2D(ogles_context_t* c, vertex_t* v)
-{
- // here we assume w=1.0 and the viewport transformation
- // has been applied already.
- c->arrays.cull = 0;
- v->window.x = TRI_FROM_FIXED(v->clip.x);
- v->window.y = TRI_FROM_FIXED(v->clip.y);
- v->window.z = v->clip.z;
- v->window.w = v->clip.w << 12;
-}
-
-void ogles_vertex_perspective3DZ(ogles_context_t* c, vertex_t* v) {
- clipFrustumPerspective(c, v, GGL_ENABLE_DEPTH_TEST);
-}
-void ogles_vertex_perspective3D(ogles_context_t* c, vertex_t* v) {
- clipFrustumPerspective(c, v, 0);
-}
-void ogles_vertex_clipAllPerspective3DZ(ogles_context_t* c, vertex_t* v) {
- clipAllPerspective(c, v, GGL_ENABLE_DEPTH_TEST);
-}
-void ogles_vertex_clipAllPerspective3D(ogles_context_t* c, vertex_t* v) {
- clipAllPerspective(c, v, 0);
-}
-
-static void clipPlanex(GLenum plane, const GLfixed* equ, ogles_context_t* c)
-{
- const int p = plane - GL_CLIP_PLANE0;
- if (ggl_unlikely(uint32_t(p) > (GL_CLIP_PLANE5 - GL_CLIP_PLANE0))) {
- ogles_error(c, GL_INVALID_ENUM);
- return;
- }
-
- vec4_t& equation = c->clipPlanes.plane[p].equation;
- memcpy(equation.v, equ, sizeof(vec4_t));
-
- ogles_validate_transform(c, transform_state_t::MVIT);
- transform_t& mvit = c->transforms.mvit4;
- mvit.point4(&mvit, &equation, &equation);
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------
-
-using namespace android;
-
-
-void glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->current.color.r = gglFloatToFixed(r);
- c->currentColorClamped.r = gglClampx(c->current.color.r);
- c->current.color.g = gglFloatToFixed(g);
- c->currentColorClamped.g = gglClampx(c->current.color.g);
- c->current.color.b = gglFloatToFixed(b);
- c->currentColorClamped.b = gglClampx(c->current.color.b);
- c->current.color.a = gglFloatToFixed(a);
- c->currentColorClamped.a = gglClampx(c->current.color.a);
-}
-
-void glColor4x(GLfixed r, GLfixed g, GLfixed b, GLfixed a)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->current.color.r = r;
- c->current.color.g = g;
- c->current.color.b = b;
- c->current.color.a = a;
- c->currentColorClamped.r = gglClampx(r);
- c->currentColorClamped.g = gglClampx(g);
- c->currentColorClamped.b = gglClampx(b);
- c->currentColorClamped.a = gglClampx(a);
-}
-
-void glNormal3f(GLfloat x, GLfloat y, GLfloat z)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->currentNormal.x = gglFloatToFixed(x);
- c->currentNormal.y = gglFloatToFixed(y);
- c->currentNormal.z = gglFloatToFixed(z);
-}
-
-void glNormal3x(GLfixed x, GLfixed y, GLfixed z)
-{
- ogles_context_t* c = ogles_context_t::get();
- c->currentNormal.x = x;
- c->currentNormal.y = y;
- c->currentNormal.z = z;
-}
-
-// ----------------------------------------------------------------------------
-
-void glClipPlanef(GLenum plane, const GLfloat* equ)
-{
- const GLfixed equx[4] = {
- gglFloatToFixed(equ[0]),
- gglFloatToFixed(equ[1]),
- gglFloatToFixed(equ[2]),
- gglFloatToFixed(equ[3])
- };
- ogles_context_t* c = ogles_context_t::get();
- clipPlanex(plane, equx, c);
-}
-
-void glClipPlanex(GLenum plane, const GLfixed* equ)
-{
- ogles_context_t* c = ogles_context_t::get();
- clipPlanex(plane, equ, c);
-}
diff --git a/opengl/libagl/vertex.h b/opengl/libagl/vertex.h
deleted file mode 100644
index 55e6213..0000000
--- a/opengl/libagl/vertex.h
+++ /dev/null
@@ -1,48 +0,0 @@
-/* libs/opengles/vertex.h
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_OPENGLES_VERTEX_H
-#define ANDROID_OPENGLES_VERTEX_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include <sys/types.h>
-
-namespace android {
-
-namespace gl {
-struct vertex_t;
-struct ogles_context_t;
-};
-
-void ogles_init_vertex(ogles_context_t* c);
-void ogles_uninit_vertex(ogles_context_t* c);
-
-void ogles_vertex_perspective2D(ogles_context_t*, vertex_t*);
-
-void ogles_vertex_perspective3D(ogles_context_t*, vertex_t*);
-void ogles_vertex_perspective3DZ(ogles_context_t*, vertex_t*);
-void ogles_vertex_clipAllPerspective3D(ogles_context_t*, vertex_t*);
-void ogles_vertex_clipAllPerspective3DZ(ogles_context_t*, vertex_t*);
-
-
-void ogles_vertex_project(ogles_context_t* c, vertex_t*);
-
-}; // namespace android
-
-#endif // ANDROID_OPENGLES_VERTEX_H
-
diff --git a/opengl/libs/Android.bp b/opengl/libs/Android.bp
index abc7a72..e8d3684 100644
--- a/opengl/libs/Android.bp
+++ b/opengl/libs/Android.bp
@@ -72,15 +72,12 @@
"libarect",
],
header_libs: [
+ "bionic_libc_platform_headers",
"gl_headers",
"libsystem_headers",
- "libhardware_headers",
"libnativebase_headers",
],
export_header_lib_headers: ["gl_headers"],
-
- // we need to access the private Bionic header <bionic_tls.h>
- include_dirs: ["bionic/libc/private"],
}
//##############################################################################
@@ -103,6 +100,7 @@
"libgraphicsenv",
"libnativewindow",
"libbacktrace",
+ "libbase",
],
target: {
vendor: {
@@ -153,17 +151,22 @@
"android.hardware.configstore-utils",
"libbase",
"libhidlbase",
- "libhidltransport",
"libnativebridge_lazy",
"libnativeloader_lazy",
"libutils",
+ "libSurfaceFlingerProp",
],
static_libs: [
"libEGL_getProcAddress",
"libEGL_blobCache",
],
- ldflags: ["-Wl,--exclude-libs=ALL"],
+ ldflags: ["-Wl,--exclude-libs=ALL,--Bsymbolic-functions"],
export_include_dirs: ["EGL/include"],
+ stubs: {
+ symbol_file: "libEGL.map.txt",
+ versions: ["29"],
+ },
+ header_libs: ["libsurfaceflinger_headers"],
}
cc_test {
diff --git a/opengl/libs/EGL/BlobCache.cpp b/opengl/libs/EGL/BlobCache.cpp
index 74c4d7d..74fb019 100644
--- a/opengl/libs/EGL/BlobCache.cpp
+++ b/opengl/libs/EGL/BlobCache.cpp
@@ -21,7 +21,7 @@
#include <errno.h>
#include <inttypes.h>
-#include <cutils/properties.h>
+#include <android-base/properties.h>
#include <log/log.h>
#include <chrono>
@@ -165,7 +165,8 @@
}
size_t BlobCache::getFlattenedSize() const {
- size_t size = align4(sizeof(Header) + PROPERTY_VALUE_MAX);
+ auto buildId = base::GetProperty("ro.build.id", "");
+ size_t size = align4(sizeof(Header) + buildId.size());
for (const CacheEntry& e : mCacheEntries) {
std::shared_ptr<Blob> const& keyBlob = e.getKey();
std::shared_ptr<Blob> const& valueBlob = e.getValue();
@@ -185,9 +186,9 @@
header->mBlobCacheVersion = blobCacheVersion;
header->mDeviceVersion = blobCacheDeviceVersion;
header->mNumEntries = mCacheEntries.size();
- char buildId[PROPERTY_VALUE_MAX];
- header->mBuildIdLength = property_get("ro.build.id", buildId, "");
- memcpy(header->mBuildId, buildId, header->mBuildIdLength);
+ auto buildId = base::GetProperty("ro.build.id", "");
+ header->mBuildIdLength = buildId.size();
+ memcpy(header->mBuildId, buildId.c_str(), header->mBuildIdLength);
// Write cache entries
uint8_t* byteBuffer = reinterpret_cast<uint8_t*>(buffer);
@@ -238,12 +239,11 @@
ALOGE("unflatten: bad magic number: %" PRIu32, header->mMagicNumber);
return -EINVAL;
}
- char buildId[PROPERTY_VALUE_MAX];
- int len = property_get("ro.build.id", buildId, "");
+ auto buildId = base::GetProperty("ro.build.id", "");
if (header->mBlobCacheVersion != blobCacheVersion ||
- header->mDeviceVersion != blobCacheDeviceVersion ||
- len != header->mBuildIdLength ||
- strncmp(buildId, header->mBuildId, len)) {
+ header->mDeviceVersion != blobCacheDeviceVersion ||
+ buildId.size() != header->mBuildIdLength ||
+ strncmp(buildId.c_str(), header->mBuildId, buildId.size())) {
// We treat version mismatches as an empty cache.
return 0;
}
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 038a432..d66ef2b 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -24,8 +24,8 @@
#include <dirent.h>
#include <dlfcn.h>
+#include <android-base/properties.h>
#include <android/dlext.h>
-#include <cutils/properties.h>
#include <log/log.h>
#include <utils/Timers.h>
@@ -51,12 +51,6 @@
* /vendor/lib/egl/libGLESv1_CM.so
* /vendor/lib/egl/libGLESv2.so
*
- * The software renderer for the emulator must be provided as a single
- * library at:
- *
- * /system/lib/egl/libGLES_android.so
- *
- *
* For backward compatibility and to facilitate the transition to
* this new naming scheme, the loader will additionally look for:
*
@@ -146,38 +140,6 @@
#endif
#endif
-static void setEmulatorGlesValue(void) {
- char prop[PROPERTY_VALUE_MAX];
- property_get("ro.kernel.qemu", prop, "0");
- if (atoi(prop) != 1) return;
-
- property_get("ro.kernel.qemu.gles",prop,"0");
- if (atoi(prop) == 1) {
- ALOGD("Emulator has host GPU support, qemu.gles is set to 1.");
- property_set("qemu.gles", "1");
- return;
- }
-
- // for now, checking the following
- // directory is good enough for emulator system images
- const char* vendor_lib_path =
-#if defined(__LP64__)
- "/vendor/lib64/egl";
-#else
- "/vendor/lib/egl";
-#endif
-
- const bool has_vendor_lib = (access(vendor_lib_path, R_OK) == 0);
- if (has_vendor_lib) {
- ALOGD("Emulator has vendor provided software renderer, qemu.gles is set to 2.");
- property_set("qemu.gles", "2");
- } else {
- ALOGD("Emulator without GPU support detected. "
- "Fallback to legacy software renderer, qemu.gles is set to 0.");
- property_set("qemu.gles", "0");
- }
-}
-
static const char* DRIVER_SUFFIX_PROPERTY = "ro.hardware.egl";
static const char* HAL_SUBNAME_KEY_PROPERTIES[2] = {
@@ -260,15 +222,6 @@
return cnx->dso;
}
- setEmulatorGlesValue();
-
- // Check if we should use ANGLE early, so loading each driver doesn't require repeated queries.
- if (android::GraphicsEnv::getInstance().shouldUseAngle()) {
- cnx->shouldUseAngle = true;
- } else {
- cnx->shouldUseAngle = false;
- }
-
// Firstly, try to load ANGLE driver.
driver_t* hnd = attempt_to_load_angle(cnx);
if (!hnd) {
@@ -278,17 +231,22 @@
bool failToLoadFromDriverSuffixProperty = false;
if (!hnd) {
+ // If updated driver apk is set but fail to load, abort here.
+ if (android::GraphicsEnv::getInstance().getDriverNamespace()) {
+ LOG_ALWAYS_FATAL("couldn't find an OpenGL ES implementation from %s",
+ android::GraphicsEnv::getInstance().getDriverPath().c_str());
+ }
// Finally, try to load system driver, start by searching for the library name appended by
// the system properties of the GLES userspace driver in both locations.
// i.e.:
// libGLES_${prop}.so, or:
// libEGL_${prop}.so, libGLESv1_CM_${prop}.so, libGLESv2_${prop}.so
- char prop[PROPERTY_VALUE_MAX + 1];
for (auto key : HAL_SUBNAME_KEY_PROPERTIES) {
- if (property_get(key, prop, nullptr) <= 0) {
+ auto prop = base::GetProperty(key, "");
+ if (prop.empty()) {
continue;
}
- hnd = attempt_to_load_system_driver(cnx, prop, true);
+ hnd = attempt_to_load_system_driver(cnx, prop.c_str(), true);
if (hnd) {
break;
} else if (strcmp(key, DRIVER_SUFFIX_PROPERTY) == 0) {
@@ -311,8 +269,14 @@
}
if (!hnd) {
- android::GraphicsEnv::getInstance().setDriverLoaded(android::GraphicsEnv::Api::API_GL,
+ android::GraphicsEnv::getInstance().setDriverLoaded(android::GpuStatsInfo::Api::API_GL,
false, systemTime() - openTime);
+ } else {
+ // init_angle_backend will check if loaded driver is ANGLE or not,
+ // will set cnx->useAngle appropriately.
+ // Do this here so that we use ANGLE path when driver is ANGLE (e.g. loaded as native),
+ // not just loading ANGLE as option.
+ init_angle_backend(hnd->dso[0], cnx);
}
LOG_ALWAYS_FATAL_IF(!hnd,
@@ -330,7 +294,7 @@
}
if (!cnx->libEgl || !cnx->libGles2 || !cnx->libGles1) {
- android::GraphicsEnv::getInstance().setDriverLoaded(android::GraphicsEnv::Api::API_GL,
+ android::GraphicsEnv::getInstance().setDriverLoaded(android::GpuStatsInfo::Api::API_GL,
false, systemTime() - openTime);
}
@@ -338,9 +302,9 @@
"couldn't load system EGL wrapper libraries");
LOG_ALWAYS_FATAL_IF(!cnx->libGles2 || !cnx->libGles1,
- "couldn't load system OpenGL ES wrapper libraries");
+ "couldn't load system OpenGL ES wrapper libraries");
- android::GraphicsEnv::getInstance().setDriverLoaded(android::GraphicsEnv::Api::API_GL, true,
+ android::GraphicsEnv::getInstance().setDriverLoaded(android::GpuStatsInfo::Api::API_GL, true,
systemTime() - openTime);
return (void*)hnd;
@@ -352,14 +316,7 @@
delete hnd;
cnx->dso = nullptr;
- cnx->shouldUseAngle = false;
- cnx->angleDecided = false;
cnx->useAngle = false;
-
- if (cnx->vendorEGL) {
- dlclose(cnx->vendorEGL);
- cnx->vendorEGL = nullptr;
- }
}
void Loader::init_api(void* dso,
@@ -526,7 +483,7 @@
return dso;
}
-static void* load_angle_from_namespace(const char* kind, android_namespace_t* ns) {
+static void* load_angle(const char* kind, android_namespace_t* ns) {
const android_dlextinfo dlextinfo = {
.flags = ANDROID_DLEXT_USE_NAMESPACE,
.library_namespace = ns,
@@ -546,69 +503,6 @@
return nullptr;
}
-static void* load_angle(const char* kind, android_namespace_t* ns, egl_connection_t* cnx) {
- void* so = nullptr;
-
- if ((cnx->shouldUseAngle) || android::GraphicsEnv::getInstance().shouldUseAngle()) {
- so = load_angle_from_namespace(kind, ns);
- cnx->shouldUseAngle = true;
- } else {
- cnx->shouldUseAngle = false;
- }
-
- if (so) {
- ALOGV("Loaded ANGLE %s library for '%s' (instead of native)", kind,
- android::GraphicsEnv::getInstance().getAngleAppName().c_str());
- cnx->useAngle = true;
-
- char prop[PROPERTY_VALUE_MAX];
-
- property_get("debug.hwui.renderer", prop, "UNSET");
- ALOGV("Skia's renderer set to %s", prop);
-
- EGLint angleBackendDefault = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
- property_get("debug.angle.backend", prop, "0");
- switch (atoi(prop)) {
- case 1:
- ALOGV("%s: Requesting OpenGLES back-end", __FUNCTION__);
- angleBackendDefault = EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE;
- break;
- case 2:
- ALOGV("%s: Requesting Vulkan back-end", __FUNCTION__);
- angleBackendDefault = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
- break;
- default:
- break;
- }
-
- cnx->angleBackend = angleBackendDefault;
- if (!cnx->vendorEGL && (cnx->angleBackend == EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE)) {
- // Find and load vendor libEGL for ANGLE's GL back-end to use.
- char prop[PROPERTY_VALUE_MAX + 1];
- for (auto key : HAL_SUBNAME_KEY_PROPERTIES) {
- if (property_get(key, prop, nullptr) <= 0) {
- continue;
- }
- void* dso = load_system_driver("EGL", prop, true);
- if (dso) {
- cnx->vendorEGL = dso;
- break;
- }
- }
- if (!cnx->vendorEGL) {
- cnx->vendorEGL = load_system_driver("EGL", nullptr, true);
- }
- }
- } else {
- ALOGV("Loaded native %s library for '%s' (instead of ANGLE)", kind,
- android::GraphicsEnv::getInstance().getAngleAppName().c_str());
- cnx->useAngle = false;
- }
- cnx->angleDecided = true;
-
- return so;
-}
-
static void* load_updated_driver(const char* kind, android_namespace_t* ns) {
ATRACE_CALL();
const android_dlextinfo dlextinfo = {
@@ -616,9 +510,9 @@
.library_namespace = ns,
};
void* so = nullptr;
- char prop[PROPERTY_VALUE_MAX + 1];
for (auto key : HAL_SUBNAME_KEY_PROPERTIES) {
- if (property_get(key, prop, nullptr) <= 0) {
+ auto prop = base::GetProperty(key, "");
+ if (prop.empty()) {
continue;
}
std::string name = std::string("lib") + kind + "_" + prop + ".so";
@@ -632,31 +526,51 @@
Loader::driver_t* Loader::attempt_to_load_angle(egl_connection_t* cnx) {
ATRACE_CALL();
+
+ if (!android::GraphicsEnv::getInstance().shouldUseAngle()) {
+ return nullptr;
+ }
+
android_namespace_t* ns = android::GraphicsEnv::getInstance().getAngleNamespace();
if (!ns) {
return nullptr;
}
- android::GraphicsEnv::getInstance().setDriverToLoad(android::GraphicsEnv::Driver::ANGLE);
+ android::GraphicsEnv::getInstance().setDriverToLoad(android::GpuStatsInfo::Driver::ANGLE);
driver_t* hnd = nullptr;
// ANGLE doesn't ship with GLES library, and thus we skip GLES driver.
- void* dso = load_angle("EGL", ns, cnx);
+ void* dso = load_angle("EGL", ns);
if (dso) {
initialize_api(dso, cnx, EGL);
hnd = new driver_t(dso);
- dso = load_angle("GLESv1_CM", ns, cnx);
+ dso = load_angle("GLESv1_CM", ns);
initialize_api(dso, cnx, GLESv1_CM);
hnd->set(dso, GLESv1_CM);
- dso = load_angle("GLESv2", ns, cnx);
+ dso = load_angle("GLESv2", ns);
initialize_api(dso, cnx, GLESv2);
hnd->set(dso, GLESv2);
}
return hnd;
}
+void Loader::init_angle_backend(void* dso, egl_connection_t* cnx) {
+ void* eglCreateDeviceANGLE = nullptr;
+
+ ALOGV("dso: %p", dso);
+ eglCreateDeviceANGLE = dlsym(dso, "eglCreateDeviceANGLE");
+ ALOGV("eglCreateDeviceANGLE: %p", eglCreateDeviceANGLE);
+ if (eglCreateDeviceANGLE) {
+ ALOGV("ANGLE GLES library in use");
+ cnx->useAngle = true;
+ } else {
+ ALOGV("Native GLES library in use");
+ cnx->useAngle = false;
+ }
+}
+
Loader::driver_t* Loader::attempt_to_load_updated_driver(egl_connection_t* cnx) {
ATRACE_CALL();
#ifndef __ANDROID_VNDK__
@@ -666,7 +580,7 @@
}
ALOGD("Load updated gl driver.");
- android::GraphicsEnv::getInstance().setDriverToLoad(android::GraphicsEnv::Driver::GL_UPDATED);
+ android::GraphicsEnv::getInstance().setDriverToLoad(android::GpuStatsInfo::Driver::GL_UPDATED);
driver_t* hnd = nullptr;
void* dso = load_updated_driver("GLES", ns);
if (dso) {
@@ -697,7 +611,7 @@
Loader::driver_t* Loader::attempt_to_load_system_driver(egl_connection_t* cnx, const char* suffix,
const bool exact) {
ATRACE_CALL();
- android::GraphicsEnv::getInstance().setDriverToLoad(android::GraphicsEnv::Driver::GL);
+ android::GraphicsEnv::getInstance().setDriverToLoad(android::GpuStatsInfo::Driver::GL);
driver_t* hnd = nullptr;
void* dso = load_system_driver("GLES", suffix, exact);
if (dso) {
diff --git a/opengl/libs/EGL/Loader.h b/opengl/libs/EGL/Loader.h
index 6f31ab4..7b2d7c9 100644
--- a/opengl/libs/EGL/Loader.h
+++ b/opengl/libs/EGL/Loader.h
@@ -60,6 +60,7 @@
driver_t* attempt_to_load_system_driver(egl_connection_t* cnx, const char* suffix, const bool exact);
void unload_system_driver(egl_connection_t* cnx);
void initialize_api(void* dso, egl_connection_t* cnx, uint32_t mask);
+ void init_angle_backend(void* dso, egl_connection_t* cnx);
static __attribute__((noinline))
void init_api(void* dso,
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index 25b1009..43f7a07 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -16,11 +16,9 @@
#include <stdlib.h>
-#include <hardware/gralloc.h>
-
#include <EGL/egl.h>
-#include <cutils/properties.h>
+#include <android-base/properties.h>
#include <log/log.h>
@@ -60,9 +58,7 @@
} else {
LOG_ALWAYS_FATAL(error);
}
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.egl.callstack", value, "0");
- if (atoi(value)) {
+ if (base::GetBoolProperty("debug.egl.callstack", false)) {
CallStack::log(LOG_TAG);
}
}
@@ -172,10 +168,6 @@
// ----------------------------------------------------------------------------
-// this mutex protects:
-// d->disp[]
-// egl_init_drivers_locked()
-//
static EGLBoolean egl_init_drivers_locked() {
if (sEarlyInitState) {
// initialized by static ctor. should be set here.
@@ -202,6 +194,9 @@
return cnx->dso ? EGL_TRUE : EGL_FALSE;
}
+
+// this mutex protects driver load logic as a critical section since it accesses to global variable
+// like gEGLImpl
static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER;
EGLBoolean egl_init_drivers() {
@@ -227,9 +222,7 @@
pthread_mutex_unlock(&sLogPrintMutex);
if (printLog) {
ALOGE("called unimplemented OpenGL ES API");
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.egl.callstack", value, "0");
- if (atoi(value)) {
+ if (base::GetBoolProperty("debug.egl.callstack", false)) {
CallStack::log(LOG_TAG);
}
}
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index 29a966d..c51a129 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -40,7 +40,6 @@
EGLDisplay eglGetDisplay(EGLNativeDisplayType display) {
ATRACE_CALL();
- clearError();
if (egl_init_drivers() == EGL_FALSE) {
return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
@@ -48,6 +47,7 @@
// Call down the chain, which usually points directly to the impl
// but may also be routed through layers
+ clearError();
egl_connection_t* const cnx = &gEGLImpl;
return cnx->platform.eglGetDisplay(display);
}
@@ -55,7 +55,6 @@
EGLDisplay eglGetPlatformDisplay(EGLenum platform, EGLNativeDisplayType display,
const EGLAttrib* attrib_list) {
ATRACE_CALL();
- clearError();
if (egl_init_drivers() == EGL_FALSE) {
return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
@@ -63,6 +62,7 @@
// Call down the chain, which usually points directly to the impl
// but may also be routed through layers
+ clearError();
egl_connection_t* const cnx = &gEGLImpl;
return cnx->platform.eglGetPlatformDisplay(platform, display, attrib_list);
}
@@ -239,13 +239,12 @@
// in which case we must make sure we've initialized ourselves, this
// happens the first time egl_get_display() is called.
- clearError();
-
if (egl_init_drivers() == EGL_FALSE) {
setError(EGL_BAD_PARAMETER, NULL);
return nullptr;
}
+ clearError();
egl_connection_t* const cnx = &gEGLImpl;
return cnx->platform.eglGetProcAddress(procname);
}
@@ -324,23 +323,21 @@
}
EGLBoolean eglBindAPI(EGLenum api) {
- clearError();
-
if (egl_init_drivers() == EGL_FALSE) {
return setError(EGL_BAD_PARAMETER, (EGLBoolean)EGL_FALSE);
}
+ clearError();
egl_connection_t* const cnx = &gEGLImpl;
return cnx->platform.eglBindAPI(api);
}
EGLenum eglQueryAPI(void) {
- clearError();
-
if (egl_init_drivers() == EGL_FALSE) {
return setError(EGL_BAD_PARAMETER, (EGLBoolean)EGL_FALSE);
}
+ clearError();
egl_connection_t* const cnx = &gEGLImpl;
return cnx->platform.eglQueryAPI();
}
@@ -595,23 +592,21 @@
}
EGLuint64NV eglGetSystemTimeFrequencyNV() {
- clearError();
-
if (egl_init_drivers() == EGL_FALSE) {
return setError(EGL_BAD_PARAMETER, (EGLuint64NV)EGL_FALSE);
}
+ clearError();
egl_connection_t* const cnx = &gEGLImpl;
return cnx->platform.eglGetSystemTimeFrequencyNV();
}
EGLuint64NV eglGetSystemTimeNV() {
- clearError();
-
if (egl_init_drivers() == EGL_FALSE) {
return setError(EGL_BAD_PARAMETER, (EGLuint64NV)EGL_FALSE);
}
+ clearError();
egl_connection_t* const cnx = &gEGLImpl;
return cnx->platform.eglGetSystemTimeNV();
}
diff --git a/opengl/libs/EGL/egl_angle_platform.cpp b/opengl/libs/EGL/egl_angle_platform.cpp
index 00caff2..97dc0f1 100644
--- a/opengl/libs/EGL/egl_angle_platform.cpp
+++ b/opengl/libs/EGL/egl_angle_platform.cpp
@@ -16,7 +16,6 @@
#if defined(__ANDROID__)
-#include <cutils/properties.h>
#include "Loader.h"
#include "egl_angle_platform.h"
diff --git a/opengl/libs/EGL/egl_display.cpp b/opengl/libs/EGL/egl_display.cpp
index 67d69b4..3b1cf71 100644
--- a/opengl/libs/EGL/egl_display.cpp
+++ b/opengl/libs/EGL/egl_display.cpp
@@ -24,13 +24,14 @@
#include <EGL/eglext_angle.h>
#include <private/EGL/display.h>
-#include <cutils/properties.h>
#include "Loader.h"
#include "egl_angle_platform.h"
#include "egl_cache.h"
#include "egl_object.h"
#include "egl_tls.h"
+#include <SurfaceFlingerProperties.h>
+#include <android-base/properties.h>
#include <android/dlext.h>
#include <dlfcn.h>
#include <graphicsenv/GraphicsEnv.h>
@@ -72,7 +73,7 @@
}
bool needsAndroidPEglMitigation() {
- static const int32_t vndk_version = property_get_int32("ro.vndk.version", -1);
+ static const int32_t vndk_version = base::GetIntProperty("ro.vndk.version", -1);
return vndk_version <= 28;
}
@@ -133,42 +134,6 @@
return sDisplay[uintptr_t(disp)].getPlatformDisplay(disp, attrib_list);
}
-static bool addAnglePlatformAttributes(egl_connection_t* const cnx,
- std::vector<EGLAttrib>& attrs) {
- intptr_t vendorEGL = (intptr_t)cnx->vendorEGL;
-
- attrs.reserve(4 * 2);
-
- attrs.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
- attrs.push_back(cnx->angleBackend);
-
- switch (cnx->angleBackend) {
- case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE:
- ALOGV("%s: Requesting Vulkan ANGLE back-end", __FUNCTION__);
- char prop[PROPERTY_VALUE_MAX];
- property_get("debug.angle.validation", prop, "0");
- attrs.push_back(EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE);
- attrs.push_back(atoi(prop));
- break;
- case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE:
- ALOGV("%s: Requesting Default ANGLE back-end", __FUNCTION__);
- break;
- case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
- ALOGV("%s: Requesting OpenGL ES ANGLE back-end", __FUNCTION__);
- // NOTE: This is only valid if the backend is OpenGL
- attrs.push_back(EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE);
- attrs.push_back(vendorEGL);
- break;
- default:
- ALOGV("%s: Requesting Unknown (%d) ANGLE back-end", __FUNCTION__, cnx->angleBackend);
- break;
- }
- attrs.push_back(EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_ANGLE);
- attrs.push_back(EGL_FALSE);
-
- return true;
-}
-
static EGLDisplay getPlatformDisplayAngle(EGLNativeDisplayType display, egl_connection_t* const cnx,
const EGLAttrib* attrib_list, EGLint* error) {
EGLDisplay dpy = EGL_NO_DISPLAY;
@@ -183,11 +148,12 @@
}
}
- if (!addAnglePlatformAttributes(cnx, attrs)) {
- ALOGE("eglGetDisplay(%p) failed: Mismatch display request", display);
- *error = EGL_BAD_PARAMETER;
- return EGL_NO_DISPLAY;
- }
+ attrs.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
+ attrs.push_back(EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE);
+
+ attrs.push_back(EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE);
+ attrs.push_back(base::GetBoolProperty("debug.angle.validation", false));
+
attrs.push_back(EGL_NONE);
dpy = cnx->egl.eglGetPlatformDisplay(EGL_PLATFORM_ANGLE_ANGLE,
@@ -358,9 +324,7 @@
// Note: CDD requires that devices supporting wide color and/or HDR color also support
// the EGL_KHR_gl_colorspace extension.
- bool wideColorBoardConfig =
- getBool<ISurfaceFlingerConfigs, &ISurfaceFlingerConfigs::hasWideColorDisplay>(
- false);
+ bool wideColorBoardConfig = android::sysprop::has_wide_color_display(false);
// Add wide-color extensions if device can support wide-color
if (wideColorBoardConfig && hasColorSpaceSupport) {
@@ -370,8 +334,7 @@
"EGL_EXT_gl_colorspace_display_p3_passthrough ");
}
- bool hasHdrBoardConfig =
- getBool<ISurfaceFlingerConfigs, &ISurfaceFlingerConfigs::hasHDRDisplay>(false);
+ bool hasHdrBoardConfig = android::sysprop::has_HDR_display(false);
if (hasHdrBoardConfig && hasColorSpaceSupport) {
// hasHDRBoardConfig indicates the system is capable of supporting HDR content.
@@ -407,16 +370,8 @@
egl_cache_t::get()->initialize(this);
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.egl.finish", value, "0");
- if (atoi(value)) {
- finishOnSwap = true;
- }
-
- property_get("debug.egl.traceGpuCompletion", value, "0");
- if (atoi(value)) {
- traceGpuCompletion = true;
- }
+ finishOnSwap = base::GetBoolProperty("debug.egl.finish", false);
+ traceGpuCompletion = base::GetBoolProperty("debug.egl.traceGpuCompletion", false);
// TODO: If device doesn't provide 1.4 or 1.5 then we'll be
// changing the behavior from the past where we always advertise
diff --git a/opengl/libs/EGL/egl_layers.cpp b/opengl/libs/EGL/egl_layers.cpp
index ba7cacd..ea86c9a 100644
--- a/opengl/libs/EGL/egl_layers.cpp
+++ b/opengl/libs/EGL/egl_layers.cpp
@@ -18,9 +18,9 @@
#include <EGL/egl.h>
#include <android-base/file.h>
+#include <android-base/properties.h>
#include <android-base/strings.h>
#include <android/dlext.h>
-#include <cutils/properties.h>
#include <dlfcn.h>
#include <graphicsenv/GraphicsEnv.h>
#include <log/log.h>
@@ -151,15 +151,13 @@
const char kSystemLayerLibraryDir[] = "/data/local/debug/gles";
std::string LayerLoader::GetDebugLayers() {
- // Layers can be specified at the Java level in GraphicsEnvironemnt
+ // Layers can be specified at the Java level in GraphicsEnvironment
// gpu_debug_layers_gles = layer1:layer2:layerN
std::string debug_layers = android::GraphicsEnv::getInstance().getDebugLayersGLES();
if (debug_layers.empty()) {
// Only check system properties if Java settings are empty
- char prop[PROPERTY_VALUE_MAX];
- property_get("debug.gles.layers", prop, "");
- debug_layers = prop;
+ debug_layers = base::GetProperty("debug.gles.layers", "");
}
return debug_layers;
@@ -379,14 +377,12 @@
// any symbol dependencies will be resolved by system libraries. They
// can't safely use libc++_shared, for example. Which is one reason
// (among several) we only allow them in non-user builds.
- void* handle = nullptr;
auto app_namespace = android::GraphicsEnv::getInstance().getAppNamespace();
if (app_namespace && !android::base::StartsWith(layer, kSystemLayerLibraryDir)) {
- bool native_bridge = false;
char* error_message = nullptr;
- handle = OpenNativeLibraryInNamespace(
- app_namespace, layer.c_str(), &native_bridge, &error_message);
- if (!handle) {
+ dlhandle_ = OpenNativeLibraryInNamespace(
+ app_namespace, layer.c_str(), &native_bridge_, &error_message);
+ if (!dlhandle_) {
ALOGE("Failed to load layer %s with error: %s", layer.c_str(),
error_message);
android::NativeLoaderFreeErrorMessage(error_message);
@@ -394,11 +390,11 @@
}
} else {
- handle = dlopen(layer.c_str(), RTLD_NOW | RTLD_LOCAL);
+ dlhandle_ = dlopen(layer.c_str(), RTLD_NOW | RTLD_LOCAL);
}
- if (handle) {
- ALOGV("Loaded layer handle (%llu) for layer %s", (unsigned long long)handle,
+ if (dlhandle_) {
+ ALOGV("Loaded layer handle (%llu) for layer %s", (unsigned long long)dlhandle_,
layers[i].c_str());
} else {
// If the layer is found but can't be loaded, try setenforce 0
@@ -411,8 +407,7 @@
std::string init_func = "AndroidGLESLayer_Initialize";
ALOGV("Looking for entrypoint %s", init_func.c_str());
- layer_init_func LayerInit =
- reinterpret_cast<layer_init_func>(dlsym(handle, init_func.c_str()));
+ layer_init_func LayerInit = GetTrampoline<layer_init_func>(init_func.c_str());
if (LayerInit) {
ALOGV("Found %s for layer %s", init_func.c_str(), layer.c_str());
layer_init_.push_back(LayerInit);
@@ -425,8 +420,7 @@
std::string setup_func = "AndroidGLESLayer_GetProcAddress";
ALOGV("Looking for entrypoint %s", setup_func.c_str());
- layer_setup_func LayerSetup =
- reinterpret_cast<layer_setup_func>(dlsym(handle, setup_func.c_str()));
+ layer_setup_func LayerSetup = GetTrampoline<layer_setup_func>(setup_func.c_str());
if (LayerSetup) {
ALOGV("Found %s for layer %s", setup_func.c_str(), layer.c_str());
layer_setup_.push_back(LayerSetup);
diff --git a/opengl/libs/EGL/egl_layers.h b/opengl/libs/EGL/egl_layers.h
index e401b44..1e2783f 100644
--- a/opengl/libs/EGL/egl_layers.h
+++ b/opengl/libs/EGL/egl_layers.h
@@ -21,10 +21,15 @@
#include <unordered_map>
#include <vector>
-#include <EGL/egldefs.h>
+#include <android/dlext.h>
+#include <dlfcn.h>
+#include <EGL/egldefs.h>
#include "egl_platform_entries.h"
+#include <nativebridge/native_bridge.h>
+#include <nativeloader/native_loader.h>
+
typedef __eglMustCastToProperFunctionPointerType EGLFuncPointer;
namespace android {
@@ -54,10 +59,21 @@
std::vector<layer_setup_func> layer_setup_;
private:
- LayerLoader() : layers_loaded_(false), initialized_(false), current_layer_(0){};
+ LayerLoader() : layers_loaded_(false), initialized_(false), current_layer_(0), dlhandle_(nullptr), native_bridge_(false){};
bool layers_loaded_;
bool initialized_;
unsigned current_layer_;
+ void* dlhandle_;
+ bool native_bridge_;
+
+ template<typename Func = void*>
+ Func GetTrampoline(const char* name) const {
+ if (native_bridge_) {
+ return reinterpret_cast<Func>(android::NativeBridgeGetTrampoline(
+ dlhandle_, name, nullptr, 0));
+ }
+ return reinterpret_cast<Func>(dlsym(dlhandle_, name));
+ }
};
}; // namespace android
diff --git a/opengl/libs/EGL/egl_platform_entries.cpp b/opengl/libs/EGL/egl_platform_entries.cpp
index a3bb6de..aa24e8e 100644
--- a/opengl/libs/EGL/egl_platform_entries.cpp
+++ b/opengl/libs/EGL/egl_platform_entries.cpp
@@ -23,19 +23,17 @@
#include <stdlib.h>
#include <string.h>
-#include <hardware/gralloc1.h>
-
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <EGL/eglext_angle.h>
-#include <android/hardware_buffer.h>
+#include <android-base/properties.h>
#include <android-base/strings.h>
+#include <android/hardware_buffer.h>
#include <graphicsenv/GraphicsEnv.h>
#include <private/android/AHardwareBufferHelpers.h>
#include <cutils/compiler.h>
-#include <cutils/properties.h>
#include <log/log.h>
#include <condition_variable>
@@ -98,7 +96,7 @@
"EGL_EXT_surface_CTA861_3_metadata "
;
-// Whitelist of extensions exposed to applications if implemented in the vendor driver.
+// Allowed list of extensions exposed to applications if implemented in the vendor driver.
char const * const gExtensionString =
"EGL_KHR_image " // mandatory
"EGL_KHR_image_base " // mandatory
@@ -383,10 +381,7 @@
egl_connection_t* const cnx = &gEGLImpl;
if (cnx->dso) {
if (attrib_list) {
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.egl.force_msaa", value, "false");
-
- if (!strcmp(value, "true")) {
+ if (base::GetBoolProperty("debug.egl.force_msaa", false)) {
size_t attribCount = 0;
EGLint attrib = attrib_list[0];
@@ -721,7 +716,7 @@
// NOTE: When using Vulkan backend, the Vulkan runtime makes all the
// native_window_* calls, so don't do them here.
- if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) {
+ if (!cnx->useAngle) {
int result = native_window_api_connect(window, NATIVE_WINDOW_API_EGL);
if (result < 0) {
ALOGE("eglCreateWindowSurface: native_window_api_connect (win=%p) "
@@ -740,14 +735,14 @@
std::vector<AttrType> strippedAttribList;
if (!processAttributes<AttrType>(dp, window, attrib_list, &colorSpace, &strippedAttribList)) {
ALOGE("error invalid colorspace: %d", colorSpace);
- if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) {
+ if (!cnx->useAngle) {
native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
}
return EGL_NO_SURFACE;
}
attrib_list = strippedAttribList.data();
- if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) {
+ if (!cnx->useAngle) {
int err = native_window_set_buffers_format(window, format);
if (err != 0) {
ALOGE("error setting native window pixel format: %s (%d)", strerror(-err), err);
@@ -779,7 +774,7 @@
}
// EGLSurface creation failed
- if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) {
+ if (!cnx->useAngle) {
native_window_set_buffers_format(window, 0);
native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
}
@@ -976,22 +971,21 @@
dp->disp.dpy, config, share_list, attrib_list);
if (context != EGL_NO_CONTEXT) {
// figure out if it's a GLESv1 or GLESv2
- int version = 0;
+ int version = egl_connection_t::GLESv1_INDEX;
if (attrib_list) {
while (*attrib_list != EGL_NONE) {
GLint attr = *attrib_list++;
GLint value = *attrib_list++;
- if (attr == EGL_CONTEXT_CLIENT_VERSION) {
- if (value == 1) {
- version = egl_connection_t::GLESv1_INDEX;
- } else if (value == 2 || value == 3) {
- version = egl_connection_t::GLESv2_INDEX;
- }
+ if (attr == EGL_CONTEXT_CLIENT_VERSION && (value == 2 || value == 3)) {
+ version = egl_connection_t::GLESv2_INDEX;
}
};
}
- egl_context_t* c = new egl_context_t(dpy, context, config, cnx,
- version);
+ if (version == egl_connection_t::GLESv1_INDEX) {
+ android::GraphicsEnv::getInstance().setTargetStats(
+ android::GpuStatsInfo::Stats::GLES_1_IN_USE);
+ }
+ egl_context_t* c = new egl_context_t(dpy, context, config, cnx, version);
return c;
}
}
@@ -1398,6 +1392,9 @@
if (!_s.get())
return setError(EGL_BAD_SURFACE, (EGLBoolean)EGL_FALSE);
+ if (n_rects < 0 || (n_rects > 0 && rects == NULL))
+ return setError(EGL_BAD_PARAMETER, (EGLBoolean)EGL_FALSE);
+
egl_surface_t* const s = get_surface(draw);
if (CC_UNLIKELY(dp->traceGpuCompletion)) {
@@ -1417,7 +1414,7 @@
}
}
- if (s->cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) {
+ if (!s->cnx->useAngle) {
if (!sendSurfaceMetadata(s)) {
native_window_api_disconnect(s->getNativeWindow(), NATIVE_WINDOW_API_EGL);
return setError(EGL_BAD_NATIVE_WINDOW, (EGLBoolean)EGL_FALSE);
@@ -1442,7 +1439,7 @@
androidRect.bottom = y;
androidRects.push_back(androidRect);
}
- if (s->cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) {
+ if (!s->cnx->useAngle) {
native_window_set_surface_damage(s->getNativeWindow(), androidRects.data(),
androidRects.size());
}
diff --git a/opengl/libs/EGL/egl_tls.cpp b/opengl/libs/EGL/egl_tls.cpp
index aaecb62..8d118e0 100644
--- a/opengl/libs/EGL/egl_tls.cpp
+++ b/opengl/libs/EGL/egl_tls.cpp
@@ -18,7 +18,7 @@
#include <stdlib.h>
-#include <cutils/properties.h>
+#include <android-base/properties.h>
#include <log/log.h>
#include "CallStack.h"
#include "egl_platform_entries.h"
@@ -96,9 +96,7 @@
if (!quiet) {
ALOGE("%s:%d error %x (%s)",
caller, line, error, egl_strerror(error));
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.egl.callstack", value, "0");
- if (atoi(value)) {
+ if (base::GetBoolProperty("debug.egl.callstack", false)) {
CallStack::log(LOG_TAG);
}
}
diff --git a/opengl/libs/EGL/egldefs.h b/opengl/libs/EGL/egldefs.h
index 7bb9b59..5fbffbd 100644
--- a/opengl/libs/EGL/egldefs.h
+++ b/opengl/libs/EGL/egldefs.h
@@ -81,11 +81,7 @@
void* libGles2;
bool systemDriverUnloaded;
- bool shouldUseAngle; // Should we attempt to load ANGLE
- bool angleDecided; // Have we tried to load ANGLE
bool useAngle; // Was ANGLE successfully loaded
- EGLint angleBackend;
- void* vendorEGL;
};
// clang-format on
diff --git a/opengl/libs/ETC1/etc1.cpp b/opengl/libs/ETC1/etc1.cpp
index 97d1085..19d428a 100644
--- a/opengl/libs/ETC1/etc1.cpp
+++ b/opengl/libs/ETC1/etc1.cpp
@@ -378,34 +378,30 @@
const etc1_byte* pColors, etc_compressed* pCompressed) {
int r1, g1, b1, r2, g2, b2; // 8 bit base colors for sub-blocks
bool differential;
- {
- int r51 = convert8To5(pColors[0]);
- int g51 = convert8To5(pColors[1]);
- int b51 = convert8To5(pColors[2]);
- int r52 = convert8To5(pColors[3]);
- int g52 = convert8To5(pColors[4]);
- int b52 = convert8To5(pColors[5]);
+ int r51 = convert8To5(pColors[0]);
+ int g51 = convert8To5(pColors[1]);
+ int b51 = convert8To5(pColors[2]);
+ int r52 = convert8To5(pColors[3]);
+ int g52 = convert8To5(pColors[4]);
+ int b52 = convert8To5(pColors[5]);
- r1 = convert5To8(r51);
- g1 = convert5To8(g51);
- b1 = convert5To8(b51);
+ r1 = convert5To8(r51);
+ g1 = convert5To8(g51);
+ b1 = convert5To8(b51);
- int dr = r52 - r51;
- int dg = g52 - g51;
- int db = b52 - b51;
+ int dr = r52 - r51;
+ int dg = g52 - g51;
+ int db = b52 - b51;
- differential = inRange4bitSigned(dr) && inRange4bitSigned(dg)
- && inRange4bitSigned(db);
- if (differential) {
- r2 = convert5To8(r51 + dr);
- g2 = convert5To8(g51 + dg);
- b2 = convert5To8(b51 + db);
- pCompressed->high |= (r51 << 27) | ((7 & dr) << 24) | (g51 << 19)
- | ((7 & dg) << 16) | (b51 << 11) | ((7 & db) << 8) | 2;
- }
- }
-
- if (!differential) {
+ differential = inRange4bitSigned(dr) && inRange4bitSigned(dg)
+ && inRange4bitSigned(db);
+ if (differential) {
+ r2 = convert5To8(r51 + dr);
+ g2 = convert5To8(g51 + dg);
+ b2 = convert5To8(b51 + db);
+ pCompressed->high |= (r51 << 27) | ((7 & dr) << 24) | (g51 << 19)
+ | ((7 & dg) << 16) | (b51 << 11) | ((7 & db) << 8) | 2;
+ } else {
int r41 = convert8To4(pColors[0]);
int g41 = convert8To4(pColors[1]);
int b41 = convert8To4(pColors[2]);
diff --git a/opengl/libs/hooks.h b/opengl/libs/hooks.h
index 63a0e14..86fec21 100644
--- a/opengl/libs/hooks.h
+++ b/opengl/libs/hooks.h
@@ -46,7 +46,7 @@
#define MAX_NUMBER_OF_GL_EXTENSIONS 256
-#include <bionic_tls.h> /* special private C library header */
+#include <bionic/tls.h> /* special private C library header */
// ----------------------------------------------------------------------------
namespace android {
diff --git a/opengl/libs/libEGL.map.txt b/opengl/libs/libEGL.map.txt
index b2d7957..0c14e01 100644
--- a/opengl/libs/libEGL.map.txt
+++ b/opengl/libs/libEGL.map.txt
@@ -28,7 +28,7 @@
eglDestroySurface;
eglDestroySync; # introduced=29
eglDestroySyncKHR; # introduced-arm=18 introduced-arm64=21 introduced-mips=18 introduced-mips64=21 introduced-x86=18 introduced-x86_64=21
- eglDupNativeFenceFDANDROID; # vndk
+ eglDupNativeFenceFDANDROID; # llndk
eglGetConfigAttrib;
eglGetConfigs;
eglGetCurrentContext;
@@ -54,7 +54,7 @@
eglQueryStreamTimeKHR; # introduced=23
eglQueryStreamu64KHR; # introduced=23
eglQueryString;
- eglQueryStringImplementationANDROID; # vndk
+ eglQueryStringImplementationANDROID; # llndk
eglQuerySurface;
eglReleaseTexImage;
eglReleaseThread;
diff --git a/opengl/tests/EGLTest/Android.bp b/opengl/tests/EGLTest/Android.bp
index a9e873a..e3912a8 100644
--- a/opengl/tests/EGLTest/Android.bp
+++ b/opengl/tests/EGLTest/Android.bp
@@ -22,16 +22,19 @@
"libbinder",
"libgui",
"libhidlbase",
- "libhidltransport",
"liblog",
"libutils",
"libnativewindow",
+ "libSurfaceFlingerProp",
],
include_dirs: [
- "bionic/libc/private",
"frameworks/native/opengl/libs",
"frameworks/native/opengl/libs/EGL",
],
+ header_libs: [
+ "bionic_libc_platform_headers",
+ "libsurfaceflinger_headers",
+ ],
}
diff --git a/opengl/tests/EGLTest/EGL_test.cpp b/opengl/tests/EGLTest/EGL_test.cpp
index cca91c3..510226d 100644
--- a/opengl/tests/EGLTest/EGL_test.cpp
+++ b/opengl/tests/EGLTest/EGL_test.cpp
@@ -16,6 +16,7 @@
#include <gtest/gtest.h>
+#include <SurfaceFlingerProperties.h>
#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
#include <configstore/Utils.h>
@@ -52,11 +53,9 @@
#define METADATA_SCALE(x) (static_cast<EGLint>(x * EGL_METADATA_SCALING_EXT))
-static bool hasWideColorDisplay =
- getBool<ISurfaceFlingerConfigs, &ISurfaceFlingerConfigs::hasWideColorDisplay>(false);
+static bool hasWideColorDisplay = android::sysprop::has_wide_color_display(false);
-static bool hasHdrDisplay =
- getBool<ISurfaceFlingerConfigs, &ISurfaceFlingerConfigs::hasHDRDisplay>(false);
+static bool hasHdrDisplay = android::sysprop::has_HDR_display(false);
class EGLTest : public ::testing::Test {
public:
diff --git a/opengl/tests/gl_perf/fill_common.cpp b/opengl/tests/gl_perf/fill_common.cpp
index fefedc0..613f1c6 100644
--- a/opengl/tests/gl_perf/fill_common.cpp
+++ b/opengl/tests/gl_perf/fill_common.cpp
@@ -191,10 +191,10 @@
static void randUniform(int pgm, const char *var) {
GLint loc = glGetUniformLocation(pgm, var);
if (loc >= 0) {
- float x = ((float)rand()) / RAND_MAX;
- float y = ((float)rand()) / RAND_MAX;
- float z = ((float)rand()) / RAND_MAX;
- float w = ((float)rand()) / RAND_MAX;
+ float x = ((float)rand()) / (float)RAND_MAX;
+ float y = ((float)rand()) / (float)RAND_MAX;
+ float z = ((float)rand()) / (float)RAND_MAX;
+ float w = ((float)rand()) / (float)RAND_MAX;
glUniform4f(loc, x, y, z, w);
}
}
diff --git a/opengl/tests/lib/WindowSurface.cpp b/opengl/tests/lib/WindowSurface.cpp
index a0bd4e2..dfb9c92 100644
--- a/opengl/tests/lib/WindowSurface.cpp
+++ b/opengl/tests/lib/WindowSurface.cpp
@@ -16,10 +16,13 @@
#include <WindowSurface.h>
-#include <gui/SurfaceComposerClient.h>
+#include <utility>
+
#include <gui/ISurfaceComposer.h>
#include <gui/Surface.h>
-#include <ui/DisplayInfo.h>
+#include <gui/SurfaceComposerClient.h>
+#include <ui/DisplayConfig.h>
+#include <ui/DisplayState.h>
using namespace android;
@@ -33,29 +36,33 @@
return;
}
- // Get main display parameters.
- const auto mainDpy = SurfaceComposerClient::getInternalDisplayToken();
- if (mainDpy == nullptr) {
+ const auto displayToken = SurfaceComposerClient::getInternalDisplayToken();
+ if (displayToken == nullptr) {
fprintf(stderr, "ERROR: no display\n");
return;
}
- DisplayInfo mainDpyInfo;
- err = SurfaceComposerClient::getDisplayInfo(mainDpy, &mainDpyInfo);
+ DisplayConfig displayConfig;
+ err = SurfaceComposerClient::getActiveDisplayConfig(displayToken, &displayConfig);
if (err != NO_ERROR) {
- fprintf(stderr, "ERROR: unable to get display characteristics\n");
+ fprintf(stderr, "ERROR: unable to get active display config\n");
return;
}
- uint32_t width, height;
- if (mainDpyInfo.orientation != DISPLAY_ORIENTATION_0 &&
- mainDpyInfo.orientation != DISPLAY_ORIENTATION_180) {
- // rotated
- width = mainDpyInfo.h;
- height = mainDpyInfo.w;
- } else {
- width = mainDpyInfo.w;
- height = mainDpyInfo.h;
+ ui::DisplayState displayState;
+ err = SurfaceComposerClient::getDisplayState(displayToken, &displayState);
+ if (err != NO_ERROR) {
+ fprintf(stderr, "ERROR: unable to get display state\n");
+ return;
+ }
+
+ const ui::Size& resolution = displayConfig.resolution;
+ auto width = resolution.getWidth();
+ auto height = resolution.getHeight();
+
+ if (displayState.orientation == ui::ROTATION_90 ||
+ displayState.orientation == ui::ROTATION_270) {
+ std::swap(width, height);
}
sp<SurfaceControl> sc = surfaceComposerClient->createSurface(
diff --git a/opengl/tools/glgen/gen b/opengl/tools/glgen/gen
index da9bb49..41fcf1b 100755
--- a/opengl/tools/glgen/gen
+++ b/opengl/tools/glgen/gen
@@ -91,8 +91,8 @@
rm src/*.class
# Add UnsupportedAppUsage.java to known sources.
-mkdir -p out/android/annotation
-cp ../../../../base/core/java/android/annotation/UnsupportedAppUsage.java out/android/annotation
+mkdir -p out/android/compat/annotation
+cp ../../../../../tools/platform-compat/annotation/src/java/android/compat/annotation/UnsupportedAppUsage.java out/android/compat/annotation
pushd out > /dev/null
mkdir classes
@@ -114,7 +114,7 @@
android/opengl/GLES31.java \
android/opengl/GLES31Ext.java \
android/opengl/GLES32.java \
- android/annotation/UnsupportedAppUsage.java
+ android/compat/annotation/UnsupportedAppUsage.java
popd > /dev/null
JAVA_RESULT=$?
if [ $JAVA_RESULT -ne 0 ]; then
diff --git a/opengl/tools/glgen/stubs/egl/EGL14Header.java-if b/opengl/tools/glgen/stubs/egl/EGL14Header.java-if
index 12728f5..9932556 100644
--- a/opengl/tools/glgen/stubs/egl/EGL14Header.java-if
+++ b/opengl/tools/glgen/stubs/egl/EGL14Header.java-if
@@ -18,7 +18,7 @@
package android.opengl;
-import android.annotation.UnsupportedAppUsage;
+import android.compat.annotation.UnsupportedAppUsage;
import android.graphics.SurfaceTexture;
import android.view.Surface;
import android.view.SurfaceView;
diff --git a/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
index c2711aa..7db1101 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
+++ b/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
@@ -19,7 +19,7 @@
package android.opengl;
-import android.annotation.UnsupportedAppUsage;
+import android.compat.annotation.UnsupportedAppUsage;
/** OpenGL ES 2.0
*/
diff --git a/services/automotive/display/Android.bp b/services/automotive/display/Android.bp
new file mode 100644
index 0000000..c3da216
--- /dev/null
+++ b/services/automotive/display/Android.bp
@@ -0,0 +1,47 @@
+//
+// Copyright (C) 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+
+cc_binary {
+ name: "android.frameworks.automotive.display@1.0-service",
+ defaults: ["hidl_defaults"],
+ srcs: [
+ "main_automotivedisplayproxy.cpp",
+ "AutomotiveDisplayProxyService.cpp",
+ ],
+ init_rc: ["android.frameworks.automotive.display@1.0-service.rc"],
+
+ shared_libs: [
+ "android.frameworks.automotive.display@1.0",
+ "android.hardware.graphics.bufferqueue@2.0",
+ "libgui",
+ "libhidlbase",
+ "liblog",
+ "libui",
+ "libutils",
+ ],
+
+ local_include_dirs: [
+ "include",
+ ],
+
+ cflags: [
+ "-DLOG_TAG=\"AutomotiveDisplayService\""
+ ],
+
+ vintf_fragments: [
+ "manifest_android.frameworks.automotive.display@1.0.xml",
+ ],
+}
diff --git a/services/automotive/display/AutomotiveDisplayProxyService.cpp b/services/automotive/display/AutomotiveDisplayProxyService.cpp
new file mode 100644
index 0000000..4767406
--- /dev/null
+++ b/services/automotive/display/AutomotiveDisplayProxyService.cpp
@@ -0,0 +1,193 @@
+//
+// Copyright (C) 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+
+#include <utility>
+
+#include <gui/bufferqueue/2.0/B2HGraphicBufferProducer.h>
+
+#include "AutomotiveDisplayProxyService.h"
+
+namespace android {
+namespace frameworks {
+namespace automotive {
+namespace display {
+namespace V1_0 {
+namespace implementation {
+
+
+Return<sp<IGraphicBufferProducer>>
+AutomotiveDisplayProxyService::getIGraphicBufferProducer(uint64_t id) {
+ auto it = mDisplays.find(id);
+ sp<IBinder> displayToken = nullptr;
+ sp<SurfaceControl> surfaceControl = nullptr;
+ if (it == mDisplays.end()) {
+ displayToken = SurfaceComposerClient::getPhysicalDisplayToken(id);
+ if (displayToken == nullptr) {
+ ALOGE("Given display id, 0x%lX, is invalid.", (unsigned long)id);
+ return nullptr;
+ }
+
+ // Get the resolution from stored display state.
+ DisplayConfig displayConfig = {};
+ auto err = SurfaceComposerClient::getActiveDisplayConfig(displayToken, &displayConfig);
+ if (err != NO_ERROR) {
+ ALOGE("Failed to get display configuration of %lX. "
+ "This display will be ignored.", (unsigned long)id);
+ return nullptr;
+ }
+
+ ui::DisplayState displayState = {};
+ err = SurfaceComposerClient::getDisplayState(displayToken, &displayState);
+ if (err != NO_ERROR) {
+ ALOGE("Failed to get current display status of %lX. "
+ "This display will be ignored.", (unsigned long)id);
+ return nullptr;
+ }
+
+ auto displayWidth = displayConfig.resolution.getWidth();
+ auto displayHeight = displayConfig.resolution.getHeight();
+ if ((displayState.orientation != ui::ROTATION_0) &&
+ (displayState.orientation != ui::ROTATION_180)) {
+ std::swap(displayWidth, displayHeight);
+ }
+
+ sp<android::SurfaceComposerClient> surfaceClient = new SurfaceComposerClient();
+ err = surfaceClient->initCheck();
+ if (err != NO_ERROR) {
+ ALOGE("SurfaceComposerClient::initCheck error: %#x", err);
+ return nullptr;
+ }
+
+ // Create a SurfaceControl instance
+ surfaceControl = surfaceClient->createSurface(
+ String8::format("AutomotiveDisplay::%lX", (unsigned long)id),
+ displayWidth, displayHeight,
+ PIXEL_FORMAT_RGBX_8888, ISurfaceComposerClient::eOpaque);
+ if (surfaceControl == nullptr || !surfaceControl->isValid()) {
+ ALOGE("Failed to create SurfaceControl.");
+ return nullptr;
+ }
+
+ // Store
+ DisplayDesc descriptor = {displayToken, surfaceControl};
+ mDisplays.insert_or_assign(id, std::move(descriptor));
+ } else {
+ displayToken = it->second.token;
+ surfaceControl = it->second.surfaceControl;
+ }
+
+ // SurfaceControl::getSurface is guaranteed to be not null.
+ auto targetSurface = surfaceControl->getSurface();
+ return new ::android::hardware::graphics::bufferqueue::V2_0::utils::
+ B2HGraphicBufferProducer(targetSurface->getIGraphicBufferProducer());
+}
+
+
+Return<bool> AutomotiveDisplayProxyService::showWindow(uint64_t id) {
+ auto it = mDisplays.find(id);
+ if (it == mDisplays.end()) {
+ ALOGE("Given display token is invalid or unknown.");
+ return false;
+ }
+
+ ui::DisplayState displayState;
+ auto err = SurfaceComposerClient::getDisplayState(it->second.token, &displayState);
+ if (err != NO_ERROR) {
+ ALOGE("Failed to get current state of the display 0x%lX", (unsigned long)id);
+ return false;
+ }
+
+ SurfaceComposerClient::Transaction t;
+ t.setDisplayLayerStack(it->second.token, displayState.layerStack);
+ t.setLayerStack(it->second.surfaceControl, displayState.layerStack);
+
+ status_t status = t.setLayer(it->second.surfaceControl, 0x7FFFFFFF)
+ .show(it->second.surfaceControl)
+ .apply();
+
+ return status == NO_ERROR;
+}
+
+
+Return<bool> AutomotiveDisplayProxyService::hideWindow(uint64_t id) {
+ auto it = mDisplays.find(id);
+ if (it == mDisplays.end()) {
+ ALOGE("Given display token is invalid or unknown.");
+ return false;
+ }
+
+ status_t status = SurfaceComposerClient::Transaction{}
+ .hide(it->second.surfaceControl)
+ .apply();
+
+ return status == NO_ERROR;
+}
+
+
+Return<void> AutomotiveDisplayProxyService::getDisplayIdList(getDisplayIdList_cb _cb) {
+ hardware::hidl_vec<uint64_t> ids;
+
+ // Get stable IDs of all available displays and get their tokens and
+ // descriptors.
+ auto displayIds = SurfaceComposerClient::getPhysicalDisplayIds();
+ ids.resize(displayIds.size());
+ for (auto i = 0; i < displayIds.size(); ++i) {
+ ids[i] = displayIds[i];
+ }
+
+ _cb(ids);
+ return hardware::Void();
+}
+
+
+Return<void> AutomotiveDisplayProxyService::getDisplayInfo(uint64_t id, getDisplayInfo_cb _cb) {
+ HwDisplayConfig activeConfig;
+ HwDisplayState activeState;
+
+ auto displayToken = SurfaceComposerClient::getPhysicalDisplayToken(id);
+ if (displayToken == nullptr) {
+ ALOGE("Given display id, 0x%lX, is invalid.", (unsigned long)id);
+ } else {
+ DisplayConfig displayConfig = {};
+ auto err = SurfaceComposerClient::getActiveDisplayConfig(displayToken, &displayConfig);
+ if (err != NO_ERROR) {
+ ALOGW("Failed to get display configuration of %lX. "
+ "This display will be ignored.", (unsigned long)id);
+ }
+
+ ui::DisplayState displayState = {};
+ err = SurfaceComposerClient::getDisplayState(displayToken, &displayState);
+ if (err != NO_ERROR) {
+ ALOGW("Failed to get current display status of %lX. "
+ "This display will be ignored.", (unsigned long)id);
+ }
+
+ activeConfig.setToExternal((uint8_t*)&displayConfig, sizeof(DisplayConfig));
+ activeState.setToExternal((uint8_t*)&displayState, sizeof(DisplayState));
+ }
+
+ _cb(activeConfig, activeState);
+ return hardware::Void();
+}
+
+
+} // namespace implementation
+} // namespace V1_0
+} // namespace display
+} // namespace automotive
+} // namespace frameworks
+} // namespace android
+
diff --git a/services/automotive/display/android.frameworks.automotive.display@1.0-service.rc b/services/automotive/display/android.frameworks.automotive.display@1.0-service.rc
new file mode 100644
index 0000000..5c7f344
--- /dev/null
+++ b/services/automotive/display/android.frameworks.automotive.display@1.0-service.rc
@@ -0,0 +1,4 @@
+service automotive_display /system/bin/android.frameworks.automotive.display@1.0-service
+ class hal
+ user graphics
+ group automotive_evs
diff --git a/services/automotive/display/include/AutomotiveDisplayProxyService.h b/services/automotive/display/include/AutomotiveDisplayProxyService.h
new file mode 100644
index 0000000..e2fc0d2
--- /dev/null
+++ b/services/automotive/display/include/AutomotiveDisplayProxyService.h
@@ -0,0 +1,66 @@
+//
+// Copyright (C) 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#pragma once
+
+#include <android/frameworks/automotive/display/1.0/IAutomotiveDisplayProxyService.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <gui/ISurfaceComposer.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceComposerClient.h>
+#include <ui/DisplayConfig.h>
+#include <ui/DisplayState.h>
+#include <tuple>
+#include <vector>
+
+namespace android {
+namespace frameworks {
+namespace automotive {
+namespace display {
+namespace V1_0 {
+namespace implementation {
+
+using ::android::hardware::Return;
+using ::android::hardware::graphics::bufferqueue::V2_0::IGraphicBufferProducer;
+using ::android::sp;
+
+
+typedef struct DisplayDesc {
+ sp<IBinder> token;
+ sp<SurfaceControl> surfaceControl;
+} DisplayDesc;
+
+
+class AutomotiveDisplayProxyService : public IAutomotiveDisplayProxyService {
+public:
+ Return<sp<IGraphicBufferProducer>> getIGraphicBufferProducer(uint64_t id) override;
+ Return<bool> showWindow(uint64_t id) override;
+ Return<bool> hideWindow(uint64_t id) override;
+ Return<void> getDisplayIdList(getDisplayIdList_cb _cb) override;
+ Return<void> getDisplayInfo(uint64_t, getDisplayInfo_cb _cb) override;
+
+private:
+ uint8_t getDisplayPort(const uint64_t id) { return (id & 0xF); }
+
+ std::unordered_map<uint64_t, DisplayDesc> mDisplays;
+};
+
+} // namespace implementation
+} // namespace V1_0
+} // namespace display
+} // namespace automotive
+} // namespace frameworks
+} // namespace android
+
diff --git a/services/automotive/display/main_automotivedisplayproxy.cpp b/services/automotive/display/main_automotivedisplayproxy.cpp
new file mode 100644
index 0000000..59b584c
--- /dev/null
+++ b/services/automotive/display/main_automotivedisplayproxy.cpp
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <unistd.h>
+
+#include <hidl/HidlTransportSupport.h>
+#include <log/log.h>
+#include <utils/Errors.h>
+#include <utils/StrongPointer.h>
+
+#include "AutomotiveDisplayProxyService.h"
+
+// libhidl:
+using android::hardware::configureRpcThreadpool;
+using android::hardware::joinRpcThreadpool;
+
+// Generated HIDL files
+using android::frameworks::automotive::display::V1_0::IAutomotiveDisplayProxyService;
+
+// The namespace in which all our implementation code lives
+using namespace android::frameworks::automotive::display::V1_0::implementation;
+using namespace android;
+
+const static char kServiceName[] = "default";
+
+int main() {
+ ALOGI("Automotive Display Proxy Service is starting");
+
+ android::sp<IAutomotiveDisplayProxyService> service =
+ new AutomotiveDisplayProxyService();
+
+ configureRpcThreadpool(1, true /* callerWillJoin */);
+
+ // Register our service -- if somebody is already registered by our name,
+ // they will be killed (their thread pool will throw an exception).
+ status_t status = service->registerAsService(kServiceName);
+ if (status == OK) {
+ ALOGD("%s is ready.", kServiceName);
+ joinRpcThreadpool();
+ } else {
+ ALOGE("Could not register service %s (%d).", kServiceName, status);
+ }
+
+ // In normal operation, we don't expect the thread pool to exit
+ ALOGE("Automotive Window Service is shutting down");
+
+ return 1;
+}
+
diff --git a/services/automotive/display/manifest_android.frameworks.automotive.display@1.0.xml b/services/automotive/display/manifest_android.frameworks.automotive.display@1.0.xml
new file mode 100644
index 0000000..464dcac
--- /dev/null
+++ b/services/automotive/display/manifest_android.frameworks.automotive.display@1.0.xml
@@ -0,0 +1,11 @@
+<manifest version="1.0" type="framework">
+ <hal>
+ <name>android.frameworks.automotive.display</name>
+ <transport>hwbinder</transport>
+ <version>1.0</version>
+ <interface>
+ <name>IAutomotiveDisplayProxyService</name>
+ <instance>default</instance>
+ </interface>
+ </hal>
+</manifest>
diff --git a/services/bufferhub/Android.bp b/services/bufferhub/Android.bp
deleted file mode 100644
index cd03bc2..0000000
--- a/services/bufferhub/Android.bp
+++ /dev/null
@@ -1,81 +0,0 @@
-//
-// Copyright (C) 2018 The Android Open Source Project
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-
-cc_library_shared {
- name: "libbufferhubservice",
- cflags: [
- "-DLOG_TAG=\"libbufferhubservice\"",
- "-Wall",
- "-Werror",
- "-Wextra",
- ],
- srcs: [
- "BufferClient.cpp",
- "BufferHubIdGenerator.cpp",
- "BufferHubService.cpp",
- "BufferNode.cpp",
- ],
- header_libs: [
- "libdvr_headers",
- "libnativewindow_headers",
- ],
- shared_libs: [
- "android.frameworks.bufferhub@1.0",
- "libcrypto",
- "libcutils",
- "libhidlbase",
- "libhidltransport",
- "libhwbinder",
- "liblog",
- "libui",
- "libutils",
- ],
- export_include_dirs: [
- "include"
- ],
-}
-
-cc_binary {
- name: "android.frameworks.bufferhub@1.0-service",
- relative_install_path: "hw",
- srcs: [
- "main_bufferhub.cpp"
- ],
- header_libs: [
- "libdvr_headers",
- "libnativewindow_headers",
- ],
- shared_libs: [
- "android.frameworks.bufferhub@1.0",
- "libbufferhubservice",
- "libcrypto",
- "libcutils",
- "libhidlbase",
- "libhidltransport",
- "libhwbinder",
- "liblog",
- "libui",
- "libutils",
- ],
- cflags: [
- "-DLOG_TAG=\"bufferhub\"",
- "-Wall",
- "-Werror",
- "-Wextra",
- ],
- init_rc: ["android.frameworks.bufferhub@1.0-service.rc"],
- vintf_fragments: ["android.frameworks.bufferhub@1.0-service.xml"],
-}
diff --git a/services/bufferhub/BufferClient.cpp b/services/bufferhub/BufferClient.cpp
deleted file mode 100644
index ec7e535..0000000
--- a/services/bufferhub/BufferClient.cpp
+++ /dev/null
@@ -1,100 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <bufferhub/BufferClient.h>
-#include <bufferhub/BufferHubService.h>
-#include <hidl/HidlSupport.h>
-#include <log/log.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-using hardware::hidl_handle;
-using hardware::Void;
-
-BufferClient* BufferClient::create(BufferHubService* service,
- const std::shared_ptr<BufferNode>& node) {
- if (!service) {
- ALOGE("%s: service cannot be nullptr.", __FUNCTION__);
- return nullptr;
- } else if (!node) {
- ALOGE("%s: node cannot be nullptr.", __FUNCTION__);
- return nullptr;
- }
- return new BufferClient(service, node);
-}
-
-BufferClient::~BufferClient() {
- {
- std::lock_guard<std::mutex> lock(mClosedMutex);
- if (!mClosed) {
- ALOGW("%s: client of buffer #%d destroyed without close. Closing it now.", __FUNCTION__,
- mBufferNode->id());
- }
- }
-
- close();
-}
-
-Return<BufferHubStatus> BufferClient::close() {
- std::lock_guard<std::mutex> lock(mClosedMutex);
- if (mClosed) {
- return BufferHubStatus::CLIENT_CLOSED;
- }
-
- getService()->onClientClosed(this);
- mBufferNode.reset();
- mClosed = true;
- return BufferHubStatus::NO_ERROR;
-}
-
-Return<void> BufferClient::duplicate(duplicate_cb _hidl_cb) {
- std::lock_guard<std::mutex> lock(mClosedMutex);
- if (mClosed) {
- _hidl_cb(/*token=*/hidl_handle(), /*status=*/BufferHubStatus::CLIENT_CLOSED);
- return Void();
- }
-
- if (!mBufferNode) {
- // Should never happen
- ALOGE("%s: node is missing.", __FUNCTION__);
- _hidl_cb(/*token=*/hidl_handle(), /*status=*/BufferHubStatus::BUFFER_FREED);
- return Void();
- }
-
- const hidl_handle token = getService()->registerToken(this);
- _hidl_cb(/*token=*/token, /*status=*/BufferHubStatus::NO_ERROR);
- return Void();
-}
-
-sp<BufferHubService> BufferClient::getService() {
- sp<BufferHubService> service = mService.promote();
- if (service == nullptr) {
- // Should never happen. Kill the process.
- LOG_FATAL("%s: service died.", __FUNCTION__);
- }
-
- return service;
-}
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
\ No newline at end of file
diff --git a/services/bufferhub/BufferHubIdGenerator.cpp b/services/bufferhub/BufferHubIdGenerator.cpp
deleted file mode 100644
index 2c12f0e..0000000
--- a/services/bufferhub/BufferHubIdGenerator.cpp
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <bufferhub/BufferHubIdGenerator.h>
-#include <log/log.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-BufferHubIdGenerator& BufferHubIdGenerator::getInstance() {
- static BufferHubIdGenerator generator;
-
- return generator;
-}
-
-int BufferHubIdGenerator::getId() {
- std::lock_guard<std::mutex> lock(mIdsInUseMutex);
-
- do {
- if (++mLastId >= std::numeric_limits<int>::max()) {
- mLastId = 0;
- }
- } while (mIdsInUse.find(mLastId) != mIdsInUse.end());
-
- mIdsInUse.insert(mLastId);
- return mLastId;
-}
-
-void BufferHubIdGenerator::freeId(int id) {
- std::lock_guard<std::mutex> lock(mIdsInUseMutex);
- auto iter = mIdsInUse.find(id);
- if (iter != mIdsInUse.end()) {
- mIdsInUse.erase(iter);
- } else {
- ALOGW("%s: Cannot free nonexistent id #%d", __FUNCTION__, id);
- }
-}
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
diff --git a/services/bufferhub/BufferHubService.cpp b/services/bufferhub/BufferHubService.cpp
deleted file mode 100644
index 7a3472f..0000000
--- a/services/bufferhub/BufferHubService.cpp
+++ /dev/null
@@ -1,401 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <array>
-#include <iomanip>
-#include <random>
-#include <sstream>
-
-#include <android/hardware_buffer.h>
-#include <bufferhub/BufferHubService.h>
-#include <cutils/native_handle.h>
-#include <log/log.h>
-#include <openssl/hmac.h>
-#include <system/graphics-base.h>
-#include <ui/BufferHubDefs.h>
-
-using ::android::BufferHubDefs::MetadataHeader;
-using ::android::hardware::Void;
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-BufferHubService::BufferHubService() {
- std::mt19937_64 randomEngine;
- randomEngine.seed(time(nullptr));
-
- mKey = randomEngine();
-}
-
-Return<void> BufferHubService::allocateBuffer(const HardwareBufferDescription& description,
- const uint32_t userMetadataSize,
- allocateBuffer_cb _hidl_cb) {
- AHardwareBuffer_Desc desc;
- memcpy(&desc, &description, sizeof(AHardwareBuffer_Desc));
-
- std::shared_ptr<BufferNode> node =
- std::make_shared<BufferNode>(desc.width, desc.height, desc.layers, desc.format,
- desc.usage, userMetadataSize,
- BufferHubIdGenerator::getInstance().getId());
- if (node == nullptr || !node->isValid()) {
- ALOGE("%s: creating BufferNode failed.", __FUNCTION__);
- _hidl_cb(/*status=*/BufferHubStatus::ALLOCATION_FAILED, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- sp<BufferClient> client = BufferClient::create(this, node);
- // Add it to list for bookkeeping and dumpsys.
- std::lock_guard<std::mutex> lock(mClientSetMutex);
- mClientSet.emplace(client);
-
- // Allocate memory for bufferInfo of type hidl_handle on the stack. See
- // http://aosp/286282 for the usage of NATIVE_HANDLE_DECLARE_STORAGE.
- NATIVE_HANDLE_DECLARE_STORAGE(bufferInfoStorage, BufferHubDefs::kBufferInfoNumFds,
- BufferHubDefs::kBufferInfoNumInts);
- hidl_handle bufferInfo =
- buildBufferInfo(bufferInfoStorage, node->id(), node->addNewActiveClientsBitToMask(),
- node->userMetadataSize(), node->metadata().ashmemFd(),
- node->eventFd().get());
- // During the gralloc allocation carried out by BufferNode, gralloc allocator will populate the
- // fields of its HardwareBufferDescription (i.e. strides) according to the actual
- // gralloc implementation. We need to read those fields back and send them to the client via
- // BufferTraits.
- HardwareBufferDescription allocatedBufferDesc;
- memcpy(&allocatedBufferDesc, &node->bufferDesc(), sizeof(AHardwareBuffer_Desc));
- BufferTraits bufferTraits = {/*bufferDesc=*/allocatedBufferDesc,
- /*bufferHandle=*/hidl_handle(node->bufferHandle()),
- /*bufferInfo=*/std::move(bufferInfo)};
-
- _hidl_cb(/*status=*/BufferHubStatus::NO_ERROR, /*bufferClient=*/client,
- /*bufferTraits=*/std::move(bufferTraits));
- return Void();
-}
-
-Return<void> BufferHubService::importBuffer(const hidl_handle& tokenHandle,
- importBuffer_cb _hidl_cb) {
- if (!tokenHandle.getNativeHandle() || tokenHandle->numFds != 0 || tokenHandle->numInts <= 1) {
- // nullptr handle or wrong format
- _hidl_cb(/*status=*/BufferHubStatus::INVALID_TOKEN, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- int tokenId = tokenHandle->data[0];
-
- wp<BufferClient> originClientWp;
- {
- std::lock_guard<std::mutex> lock(mTokenMutex);
- auto iter = mTokenMap.find(tokenId);
- if (iter == mTokenMap.end()) {
- // Token Id not exist
- ALOGD("%s: token #%d not found.", __FUNCTION__, tokenId);
- _hidl_cb(/*status=*/BufferHubStatus::INVALID_TOKEN, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- const std::vector<uint8_t>& tokenHMAC = iter->second.first;
-
- int numIntsForHMAC = (int)ceil(tokenHMAC.size() * sizeof(uint8_t) / (double)sizeof(int));
- if (tokenHandle->numInts - 1 != numIntsForHMAC) {
- // HMAC size not match
- ALOGD("%s: token #%d HMAC size not match. Expected: %d Actual: %d", __FUNCTION__,
- tokenId, numIntsForHMAC, tokenHandle->numInts - 1);
- _hidl_cb(/*status=*/BufferHubStatus::INVALID_TOKEN, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- size_t hmacSize = tokenHMAC.size() * sizeof(uint8_t);
- if (memcmp(tokenHMAC.data(), &tokenHandle->data[1], hmacSize) != 0) {
- // HMAC not match
- ALOGD("%s: token #%d HMAC not match.", __FUNCTION__, tokenId);
- _hidl_cb(/*status=*/BufferHubStatus::INVALID_TOKEN, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- originClientWp = iter->second.second;
- mTokenMap.erase(iter);
- }
-
- // Check if original client is dead
- sp<BufferClient> originClient = originClientWp.promote();
- if (!originClient) {
- // Should not happen since token should be removed if already gone
- ALOGE("%s: original client %p gone!", __FUNCTION__, originClientWp.unsafe_get());
- _hidl_cb(/*status=*/BufferHubStatus::BUFFER_FREED, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- sp<BufferClient> client = new BufferClient(*originClient);
- uint32_t clientStateMask = client->getBufferNode()->addNewActiveClientsBitToMask();
- if (clientStateMask == 0U) {
- // Reach max client count
- ALOGE("%s: import failed, BufferNode#%u reached maximum clients.", __FUNCTION__,
- client->getBufferNode()->id());
- _hidl_cb(/*status=*/BufferHubStatus::MAX_CLIENT, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- std::lock_guard<std::mutex> lock(mClientSetMutex);
- mClientSet.emplace(client);
-
- std::shared_ptr<BufferNode> node = client->getBufferNode();
-
- HardwareBufferDescription bufferDesc;
- memcpy(&bufferDesc, &node->bufferDesc(), sizeof(HardwareBufferDescription));
-
- // Allocate memory for bufferInfo of type hidl_handle on the stack. See
- // http://aosp/286282 for the usage of NATIVE_HANDLE_DECLARE_STORAGE.
- NATIVE_HANDLE_DECLARE_STORAGE(bufferInfoStorage, BufferHubDefs::kBufferInfoNumFds,
- BufferHubDefs::kBufferInfoNumInts);
- hidl_handle bufferInfo = buildBufferInfo(bufferInfoStorage, node->id(), clientStateMask,
- node->userMetadataSize(), node->metadata().ashmemFd(),
- node->eventFd().get());
- BufferTraits bufferTraits = {/*bufferDesc=*/bufferDesc,
- /*bufferHandle=*/hidl_handle(node->bufferHandle()),
- /*bufferInfo=*/std::move(bufferInfo)};
-
- _hidl_cb(/*status=*/BufferHubStatus::NO_ERROR, /*bufferClient=*/client,
- /*bufferTraits=*/std::move(bufferTraits));
- return Void();
-}
-
-Return<void> BufferHubService::debug(const hidl_handle& fd, const hidl_vec<hidl_string>& args) {
- if (fd.getNativeHandle() == nullptr || fd->numFds < 1) {
- ALOGE("%s: missing fd for writing.", __FUNCTION__);
- return Void();
- }
-
- FILE* out = fdopen(dup(fd->data[0]), "w");
-
- if (args.size() != 0) {
- fprintf(out,
- "Note: lshal bufferhub currently does not support args. Input arguments are "
- "ignored.\n");
- }
-
- std::ostringstream stream;
-
- // Get the number of clients of each buffer.
- // Map from bufferId to bufferNode_clientCount pair.
- std::map<int, std::pair<const std::shared_ptr<BufferNode>, uint32_t>> clientCount;
- {
- std::lock_guard<std::mutex> lock(mClientSetMutex);
- for (auto iter = mClientSet.begin(); iter != mClientSet.end(); ++iter) {
- sp<BufferClient> client = iter->promote();
- if (client != nullptr) {
- const std::shared_ptr<BufferNode> node = client->getBufferNode();
- auto mapIter = clientCount.find(node->id());
- if (mapIter != clientCount.end()) {
- ++mapIter->second.second;
- } else {
- clientCount.emplace(node->id(),
- std::pair<std::shared_ptr<BufferNode>, uint32_t>(node, 1U));
- }
- }
- }
- }
-
- stream << "Active Buffers:\n";
- stream << std::right;
- stream << std::setw(6) << "Id";
- stream << " ";
- stream << std::setw(9) << "#Clients";
- stream << " ";
- stream << std::setw(14) << "Geometry";
- stream << " ";
- stream << std::setw(6) << "Format";
- stream << " ";
- stream << std::setw(10) << "Usage";
- stream << " ";
- stream << std::setw(10) << "State";
- stream << " ";
- stream << std::setw(8) << "Index";
- stream << std::endl;
-
- for (auto iter = clientCount.begin(); iter != clientCount.end(); ++iter) {
- const std::shared_ptr<BufferNode> node = std::move(iter->second.first);
- const uint32_t clientCount = iter->second.second;
- AHardwareBuffer_Desc desc = node->bufferDesc();
-
- MetadataHeader* metadataHeader =
- const_cast<BufferHubMetadata*>(&node->metadata())->metadataHeader();
- const uint32_t state = metadataHeader->bufferState.load(std::memory_order_acquire);
- const uint64_t index = metadataHeader->queueIndex;
-
- stream << std::right;
- stream << std::setw(6) << /*Id=*/node->id();
- stream << " ";
- stream << std::setw(9) << /*#Clients=*/clientCount;
- stream << " ";
- if (desc.format == HAL_PIXEL_FORMAT_BLOB) {
- std::string size = std::to_string(desc.width) + " B";
- stream << std::setw(14) << /*Geometry=*/size;
- } else {
- std::string dimensions = std::to_string(desc.width) + "x" +
- std::to_string(desc.height) + "x" + std::to_string(desc.layers);
- stream << std::setw(14) << /*Geometry=*/dimensions;
- }
- stream << " ";
- stream << std::setw(6) << /*Format=*/desc.format;
- stream << " ";
- stream << "0x" << std::hex << std::setfill('0');
- stream << std::setw(8) << /*Usage=*/desc.usage;
- stream << std::dec << std::setfill(' ');
- stream << " ";
- stream << "0x" << std::hex << std::setfill('0');
- stream << std::setw(8) << /*State=*/state;
- stream << std::dec << std::setfill(' ');
- stream << " ";
- stream << std::setw(8) << /*Index=*/index;
- stream << std::endl;
- }
-
- stream << std::endl;
-
- // Get the number of tokens of each buffer.
- // Map from bufferId to tokenCount
- std::map<int, uint32_t> tokenCount;
- {
- std::lock_guard<std::mutex> lock(mTokenMutex);
- for (auto iter = mTokenMap.begin(); iter != mTokenMap.end(); ++iter) {
- sp<BufferClient> client = iter->second.second.promote();
- if (client != nullptr) {
- const std::shared_ptr<BufferNode> node = client->getBufferNode();
- auto mapIter = tokenCount.find(node->id());
- if (mapIter != tokenCount.end()) {
- ++mapIter->second;
- } else {
- tokenCount.emplace(node->id(), 1U);
- }
- }
- }
- }
-
- stream << "Unused Tokens:\n";
- stream << std::right;
- stream << std::setw(8) << "Buffer Id";
- stream << " ";
- stream << std::setw(7) << "#Tokens";
- stream << std::endl;
-
- for (auto iter = tokenCount.begin(); iter != tokenCount.end(); ++iter) {
- stream << std::right;
- stream << std::setw(8) << /*Buffer Id=*/iter->first;
- stream << " ";
- stream << std::setw(7) << /*#Tokens=*/iter->second;
- stream << std::endl;
- }
-
- fprintf(out, "%s", stream.str().c_str());
-
- fclose(out);
- return Void();
-}
-
-hidl_handle BufferHubService::registerToken(const wp<BufferClient>& client) {
- // Find next available token id
- std::lock_guard<std::mutex> lock(mTokenMutex);
- do {
- ++mLastTokenId;
- } while (mTokenMap.find(mLastTokenId) != mTokenMap.end());
-
- std::array<uint8_t, EVP_MAX_MD_SIZE> hmac;
- uint32_t hmacSize = 0U;
-
- HMAC(/*evp_md=*/EVP_sha256(), /*key=*/&mKey, /*key_len=*/kKeyLen,
- /*data=*/(uint8_t*)&mLastTokenId, /*data_len=*/mTokenIdSize,
- /*out=*/hmac.data(), /*out_len=*/&hmacSize);
-
- int numIntsForHMAC = (int)ceil(hmacSize / (double)sizeof(int));
- native_handle_t* handle = native_handle_create(/*numFds=*/0, /*numInts=*/1 + numIntsForHMAC);
- handle->data[0] = mLastTokenId;
- // Set all the the bits of last int to 0 since it might not be fully overwritten
- handle->data[numIntsForHMAC] = 0;
- memcpy(&handle->data[1], hmac.data(), hmacSize);
-
- // returnToken owns the native_handle_t* thus doing lifecycle management
- hidl_handle returnToken;
- returnToken.setTo(handle, /*shoudOwn=*/true);
-
- std::vector<uint8_t> hmacVec;
- hmacVec.resize(hmacSize);
- memcpy(hmacVec.data(), hmac.data(), hmacSize);
- mTokenMap.emplace(mLastTokenId, std::pair(hmacVec, client));
-
- return returnToken;
-}
-
-void BufferHubService::onClientClosed(const BufferClient* client) {
- removeTokenByClient(client);
-
- std::lock_guard<std::mutex> lock(mClientSetMutex);
- auto iter = std::find(mClientSet.begin(), mClientSet.end(), client);
- if (iter != mClientSet.end()) {
- mClientSet.erase(iter);
- }
-}
-
-// Implementation of this function should be consistent with the definition of bufferInfo handle in
-// ui/BufferHubDefs.h.
-hidl_handle BufferHubService::buildBufferInfo(char* bufferInfoStorage, int bufferId,
- uint32_t clientBitMask, uint32_t userMetadataSize,
- int metadataFd, int eventFd) {
- native_handle_t* infoHandle =
- native_handle_init(bufferInfoStorage, BufferHubDefs::kBufferInfoNumFds,
- BufferHubDefs::kBufferInfoNumInts);
-
- infoHandle->data[0] = metadataFd;
- infoHandle->data[1] = eventFd;
- infoHandle->data[2] = bufferId;
- // Use memcpy to convert to int without missing digit.
- // TOOD(b/121345852): use bit_cast to unpack bufferInfo when C++20 becomes available.
- memcpy(&infoHandle->data[3], &clientBitMask, sizeof(clientBitMask));
- memcpy(&infoHandle->data[4], &userMetadataSize, sizeof(userMetadataSize));
-
- hidl_handle bufferInfo;
- bufferInfo.setTo(infoHandle, /*shouldOwn=*/false);
-
- return bufferInfo;
-}
-
-void BufferHubService::removeTokenByClient(const BufferClient* client) {
- std::lock_guard<std::mutex> lock(mTokenMutex);
- auto iter = mTokenMap.begin();
- while (iter != mTokenMap.end()) {
- if (iter->second.second == client) {
- auto oldIter = iter;
- ++iter;
- mTokenMap.erase(oldIter);
- } else {
- ++iter;
- }
- }
-}
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
diff --git a/services/bufferhub/BufferNode.cpp b/services/bufferhub/BufferNode.cpp
deleted file mode 100644
index 04ca649..0000000
--- a/services/bufferhub/BufferNode.cpp
+++ /dev/null
@@ -1,113 +0,0 @@
-#include <errno.h>
-
-#include <bufferhub/BufferHubService.h>
-#include <bufferhub/BufferNode.h>
-#include <log/log.h>
-#include <ui/GraphicBufferAllocator.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-void BufferNode::initializeMetadata() {
- // Using placement new here to reuse shared memory instead of new allocation
- // Initialize the atomic variables to zero.
- BufferHubDefs::MetadataHeader* metadataHeader = mMetadata.metadataHeader();
- mBufferState = new (&metadataHeader->bufferState) std::atomic<uint32_t>(0);
- mFenceState = new (&metadataHeader->fenceState) std::atomic<uint32_t>(0);
- mActiveClientsBitMask = new (&metadataHeader->activeClientsBitMask) std::atomic<uint32_t>(0);
- // The C++ standard recommends (but does not require) that lock-free atomic operations are
- // also address-free, that is, suitable for communication between processes using shared
- // memory.
- LOG_ALWAYS_FATAL_IF(!std::atomic_is_lock_free(mBufferState) ||
- !std::atomic_is_lock_free(mFenceState) ||
- !std::atomic_is_lock_free(mActiveClientsBitMask),
- "Atomic variables in ashmen are not lock free.");
-}
-
-// Allocates a new BufferNode.
-BufferNode::BufferNode(uint32_t width, uint32_t height, uint32_t layerCount, uint32_t format,
- uint64_t usage, size_t userMetadataSize, int id)
- : mId(id) {
- uint32_t outStride = 0;
- // graphicBufferId is not used in GraphicBufferAllocator::allocate
- // TODO(b/112338294) After move to the service folder, stop using the
- // hardcoded service name "bufferhub".
- int ret = GraphicBufferAllocator::get().allocate(width, height, format, layerCount, usage,
- const_cast<const native_handle_t**>(
- &mBufferHandle),
- &outStride,
- /*graphicBufferId=*/0,
- /*requestor=*/"bufferhub");
-
- if (ret != OK || mBufferHandle == nullptr) {
- ALOGE("%s: Failed to allocate buffer: %s", __FUNCTION__, strerror(-ret));
- return;
- }
-
- mBufferDesc.width = width;
- mBufferDesc.height = height;
- mBufferDesc.layers = layerCount;
- mBufferDesc.format = format;
- mBufferDesc.usage = usage;
- mBufferDesc.stride = outStride;
-
- mMetadata = BufferHubMetadata::create(userMetadataSize);
- if (!mMetadata.isValid()) {
- ALOGE("%s: Failed to allocate metadata.", __FUNCTION__);
- return;
- }
- initializeMetadata();
-}
-
-BufferNode::~BufferNode() {
- // Free the handle
- if (mBufferHandle != nullptr) {
- status_t ret = GraphicBufferAllocator::get().free(mBufferHandle);
- if (ret != OK) {
- ALOGE("%s: Failed to free handle; Got error: %d", __FUNCTION__, ret);
- }
- }
-
- // Free the id, if valid
- if (mId >= 0) {
- BufferHubIdGenerator::getInstance().freeId(mId);
- }
-}
-
-uint32_t BufferNode::getActiveClientsBitMask() const {
- return mActiveClientsBitMask->load(std::memory_order_acquire);
-}
-
-uint32_t BufferNode::addNewActiveClientsBitToMask() {
- uint32_t currentActiveClientsBitMask = getActiveClientsBitMask();
- uint32_t clientStateMask = 0U;
- uint32_t updatedActiveClientsBitMask = 0U;
- do {
- clientStateMask =
- BufferHubDefs::findNextAvailableClientStateMask(currentActiveClientsBitMask);
- if (clientStateMask == 0U) {
- ALOGE("%s: reached the maximum number of channels per buffer node: %d.", __FUNCTION__,
- BufferHubDefs::kMaxNumberOfClients);
- errno = E2BIG;
- return 0U;
- }
- updatedActiveClientsBitMask = currentActiveClientsBitMask | clientStateMask;
- } while (!(mActiveClientsBitMask->compare_exchange_weak(currentActiveClientsBitMask,
- updatedActiveClientsBitMask,
- std::memory_order_acq_rel,
- std::memory_order_acquire)));
- return clientStateMask;
-}
-
-void BufferNode::removeClientsBitFromMask(const uint32_t& value) {
- mActiveClientsBitMask->fetch_and(~value);
-}
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
diff --git a/services/bufferhub/android.frameworks.bufferhub@1.0-service.rc b/services/bufferhub/android.frameworks.bufferhub@1.0-service.rc
deleted file mode 100644
index 36fbede..0000000
--- a/services/bufferhub/android.frameworks.bufferhub@1.0-service.rc
+++ /dev/null
@@ -1,6 +0,0 @@
-service system_bufferhub /system/bin/hw/android.frameworks.bufferhub@1.0-service
- class hal animation
- user system
- group system graphics
- onrestart restart surfaceflinger
- writepid /dev/cpuset/system-background/tasks
diff --git a/services/bufferhub/android.frameworks.bufferhub@1.0-service.xml b/services/bufferhub/android.frameworks.bufferhub@1.0-service.xml
deleted file mode 100644
index bd958d3..0000000
--- a/services/bufferhub/android.frameworks.bufferhub@1.0-service.xml
+++ /dev/null
@@ -1,11 +0,0 @@
-<manifest version="1.0" type="framework">
- <hal>
- <name>android.frameworks.bufferhub</name>
- <transport>hwbinder</transport>
- <version>1.0</version>
- <interface>
- <name>IBufferHub</name>
- <instance>default</instance>
- </interface>
- </hal>
-</manifest>
diff --git a/services/bufferhub/include/bufferhub/BufferClient.h b/services/bufferhub/include/bufferhub/BufferClient.h
deleted file mode 100644
index 644b403..0000000
--- a/services/bufferhub/include/bufferhub/BufferClient.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_CLIENT_H
-#define ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_CLIENT_H
-
-#include <mutex>
-
-#include <android/frameworks/bufferhub/1.0/IBufferClient.h>
-#include <bufferhub/BufferNode.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-using hardware::hidl_handle;
-using hardware::Return;
-
-// Forward declaration to avoid circular dependency
-class BufferHubService;
-
-class BufferClient : public IBufferClient {
-public:
- // Creates a server-side buffer client from an existing BufferNode. Note that
- // this function takes ownership of the shared_ptr.
- // Returns a raw pointer to the BufferClient on success, nullptr on failure.
- static BufferClient* create(BufferHubService* service, const std::shared_ptr<BufferNode>& node);
-
- // Creates a BufferClient from an existing BufferClient. Will share the same BufferNode.
- explicit BufferClient(const BufferClient& other)
- : mService(other.mService), mBufferNode(other.mBufferNode) {}
- ~BufferClient();
-
- Return<BufferHubStatus> close() override;
- Return<void> duplicate(duplicate_cb _hidl_cb) override;
-
- // Non-binder functions
- const std::shared_ptr<BufferNode>& getBufferNode() const { return mBufferNode; }
-
-private:
- BufferClient(wp<BufferHubService> service, const std::shared_ptr<BufferNode>& node)
- : mService(service), mBufferNode(node) {}
-
- sp<BufferHubService> getService();
-
- wp<BufferHubService> mService;
-
- std::mutex mClosedMutex;
- bool mClosed GUARDED_BY(mClosedMutex) = false;
-
- std::shared_ptr<BufferNode> mBufferNode;
-};
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
-
-#endif
diff --git a/services/bufferhub/include/bufferhub/BufferHubIdGenerator.h b/services/bufferhub/include/bufferhub/BufferHubIdGenerator.h
deleted file mode 100644
index ef7c077..0000000
--- a/services/bufferhub/include/bufferhub/BufferHubIdGenerator.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_ID_GENERATOR_H
-#define ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_ID_GENERATOR_H
-
-#include <mutex>
-#include <set>
-
-#include <utils/Mutex.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-// A thread-safe, non-negative, incremental, int id generator.
-class BufferHubIdGenerator {
-public:
- // Get the singleton instance of this class
- static BufferHubIdGenerator& getInstance();
-
- // Gets next available id. If next id is greater than std::numeric_limits<int32_t>::max(), it
- // will try to get an id start from 0 again.
- int getId();
-
- // Free a specific id.
- void freeId(int id);
-
-private:
- BufferHubIdGenerator() = default;
- ~BufferHubIdGenerator() = default;
-
- // Start from -1 so all valid ids will be >= 0
- int mLastId = -1;
-
- std::mutex mIdsInUseMutex;
- std::set<int> mIdsInUse GUARDED_BY(mIdsInUseMutex);
-};
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
-
-#endif // ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_ID_GENERATOR_H
diff --git a/services/bufferhub/include/bufferhub/BufferHubService.h b/services/bufferhub/include/bufferhub/BufferHubService.h
deleted file mode 100644
index edad20b..0000000
--- a/services/bufferhub/include/bufferhub/BufferHubService.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_HUB_SERVICE_H
-#define ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_HUB_SERVICE_H
-
-#include <map>
-#include <mutex>
-#include <set>
-#include <vector>
-
-#include <android/frameworks/bufferhub/1.0/IBufferHub.h>
-#include <bufferhub/BufferClient.h>
-#include <bufferhub/BufferHubIdGenerator.h>
-#include <utils/Mutex.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-using hardware::hidl_handle;
-using hardware::hidl_string;
-using hardware::hidl_vec;
-using hardware::Return;
-using hardware::graphics::common::V1_2::HardwareBufferDescription;
-
-class BufferHubService : public IBufferHub {
-public:
- BufferHubService();
-
- Return<void> allocateBuffer(const HardwareBufferDescription& description,
- const uint32_t userMetadataSize,
- allocateBuffer_cb _hidl_cb) override;
- Return<void> importBuffer(const hidl_handle& tokenHandle, importBuffer_cb _hidl_cb) override;
-
- Return<void> debug(const hidl_handle& fd, const hidl_vec<hidl_string>& args) override;
-
- // Non-binder functions
- // Internal help function for IBufferClient::duplicate.
- hidl_handle registerToken(const wp<BufferClient>& client);
-
- void onClientClosed(const BufferClient* client);
-
-private:
- // Helper function to build BufferTraits.bufferInfo handle
- hidl_handle buildBufferInfo(char* bufferInfoStorage, int bufferId, uint32_t clientBitMask,
- uint32_t userMetadataSize, int metadataFd, int eventFd);
-
- // Helper function to remove all the token belongs to a specific client.
- void removeTokenByClient(const BufferClient* client);
-
- // List of active BufferClient for bookkeeping.
- std::mutex mClientSetMutex;
- std::set<wp<BufferClient>> mClientSet GUARDED_BY(mClientSetMutex);
-
- // Token generation related
- // A random number used as private key for HMAC
- uint64_t mKey;
- static constexpr size_t kKeyLen = sizeof(uint64_t);
-
- std::mutex mTokenMutex;
- // The first TokenId will be 1. TokenId could be negative.
- int mLastTokenId GUARDED_BY(mTokenMutex) = 0;
- static constexpr size_t mTokenIdSize = sizeof(int);
- // A map from token id to the token-buffer_client pair. Using token id as the key to reduce
- // looking up time
- std::map<int, std::pair<std::vector<uint8_t>, const wp<BufferClient>>> mTokenMap
- GUARDED_BY(mTokenMutex);
-};
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
-
-#endif // ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_HUB_SERVICE_H
diff --git a/services/bufferhub/include/bufferhub/BufferNode.h b/services/bufferhub/include/bufferhub/BufferNode.h
deleted file mode 100644
index 62a8d63..0000000
--- a/services/bufferhub/include/bufferhub/BufferNode.h
+++ /dev/null
@@ -1,100 +0,0 @@
-#ifndef ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_NODE_H_
-#define ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_NODE_H_
-
-#include <android/hardware_buffer.h>
-#include <bufferhub/BufferHubIdGenerator.h>
-#include <cutils/native_handle.h>
-#include <ui/BufferHubEventFd.h>
-#include <ui/BufferHubMetadata.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-class BufferNode {
-public:
- // Allocates a new BufferNode.
- BufferNode(uint32_t width, uint32_t height, uint32_t layerCount, uint32_t format,
- uint64_t usage, size_t userMetadataSize, int id = -1);
-
- ~BufferNode();
-
- // Returns whether the object holds a valid metadata.
- bool isValid() const { return mMetadata.isValid(); }
-
- int id() const { return mId; }
-
- size_t userMetadataSize() const { return mMetadata.userMetadataSize(); }
-
- // Accessors of the buffer description and handle
- const native_handle_t* bufferHandle() const { return mBufferHandle; }
- const AHardwareBuffer_Desc& bufferDesc() const { return mBufferDesc; }
-
- // Accessor of event fd.
- const BufferHubEventFd& eventFd() const { return mEventFd; }
-
- // Accessors of mMetadata.
- const BufferHubMetadata& metadata() const { return mMetadata; }
-
- // Gets the current value of mActiveClientsBitMask in mMetadata with
- // std::memory_order_acquire, so that all previous releases of
- // mActiveClientsBitMask from all threads will be returned here.
- uint32_t getActiveClientsBitMask() const;
-
- // Find and add a new client state mask to mActiveClientsBitMask in
- // mMetadata.
- // Return the new client state mask that is added to mActiveClientsBitMask.
- // Return 0U if there are already 16 clients of the buffer.
- uint32_t addNewActiveClientsBitToMask();
-
- // Removes the value from active_clients_bit_mask in mMetadata with
- // std::memory_order_release, so that the change will be visible to any
- // acquire of mActiveClientsBitMask in any threads after the succeed of
- // this operation.
- void removeClientsBitFromMask(const uint32_t& value);
-
-private:
- // Helper method for constructors to initialize atomic metadata header
- // variables in shared memory.
- void initializeMetadata();
-
- // Gralloc buffer handles.
- native_handle_t* mBufferHandle;
- AHardwareBuffer_Desc mBufferDesc;
-
- // Eventfd used for signalling buffer events among the clients of the buffer.
- BufferHubEventFd mEventFd;
-
- // Metadata in shared memory.
- BufferHubMetadata mMetadata;
-
- // A system-unique id generated by bufferhub from 0 to std::numeric_limits<int>::max().
- // BufferNodes not created by bufferhub will have id < 0, meaning "not specified".
- // TODO(b/118891412): remove default id = -1 and update comments after pdx is no longer in use
- const int mId = -1;
-
- // The following variables are atomic variables in mMetadata that are visible
- // to Bn object and Bp objects. Please find more info in
- // BufferHubDefs::MetadataHeader.
-
- // mBufferState tracks the state of the buffer. Buffer can be in one of these
- // four states: gained, posted, acquired, released.
- std::atomic<uint32_t>* mBufferState = nullptr;
-
- // TODO(b/112012161): add comments to mFenceState.
- std::atomic<uint32_t>* mFenceState = nullptr;
-
- // mActiveClientsBitMask tracks all the bp clients of the buffer. It is the
- // union of all client_state_mask of all bp clients.
- std::atomic<uint32_t>* mActiveClientsBitMask = nullptr;
-};
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
-
-#endif // ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_NODE_H_
diff --git a/services/bufferhub/main_bufferhub.cpp b/services/bufferhub/main_bufferhub.cpp
deleted file mode 100644
index 084460d..0000000
--- a/services/bufferhub/main_bufferhub.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <bufferhub/BufferHubService.h>
-#include <hidl/HidlTransportSupport.h>
-#include <hwbinder/IPCThreadState.h>
-#include <log/log.h>
-
-using android::sp;
-using android::frameworks::bufferhub::V1_0::IBufferHub;
-using android::frameworks::bufferhub::V1_0::implementation::BufferHubService;
-
-int main(int /*argc*/, char** /*argv*/) {
- ALOGI("Bootstrap bufferhub HIDL service.");
-
- android::hardware::configureRpcThreadpool(/*numThreads=*/1, /*willJoin=*/true);
-
- sp<IBufferHub> service = new BufferHubService();
- LOG_ALWAYS_FATAL_IF(service->registerAsService() != android::OK, "Failed to register service");
-
- android::hardware::joinRpcThreadpool();
-
- return 0;
-}
diff --git a/services/bufferhub/tests/Android.bp b/services/bufferhub/tests/Android.bp
deleted file mode 100644
index 3033e70..0000000
--- a/services/bufferhub/tests/Android.bp
+++ /dev/null
@@ -1,26 +0,0 @@
-cc_test {
- name: "BufferHubServer_test",
- srcs: [
- "BufferNode_test.cpp",
- "BufferHubIdGenerator_test.cpp",
- ],
- cflags: [
- "-DLOG_TAG=\"BufferHubServer_test\"",
- "-DTRACE=0",
- "-DATRACE_TAG=ATRACE_TAG_GRAPHICS",
- "-Wall",
- "-Werror",
- ],
- compile_multilib: "first",
- header_libs: [
- "libdvr_headers",
- "libnativewindow_headers",
- ],
- shared_libs: [
- "libbufferhubservice",
- "libui",
- ],
- static_libs: [
- "libgmock",
- ],
-}
diff --git a/services/bufferhub/tests/BufferHubIdGenerator_test.cpp b/services/bufferhub/tests/BufferHubIdGenerator_test.cpp
deleted file mode 100644
index fb6de0d..0000000
--- a/services/bufferhub/tests/BufferHubIdGenerator_test.cpp
+++ /dev/null
@@ -1,48 +0,0 @@
-#include <bufferhub/BufferHubIdGenerator.h>
-#include <gtest/gtest.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-namespace {
-
-class BufferHubIdGeneratorTest : public testing::Test {
-protected:
- BufferHubIdGenerator* mIdGenerator = &BufferHubIdGenerator::getInstance();
-};
-
-TEST_F(BufferHubIdGeneratorTest, TestGenerateAndFreeID) {
- int id = mIdGenerator->getId();
- EXPECT_GE(id, 0);
-
- mIdGenerator->freeId(id);
-}
-
-TEST_F(BufferHubIdGeneratorTest, TestGenerateUniqueIncrementalID) {
- // 10 IDs should not overflow the UniqueIdGenerator to cause a roll back to start, so the
- // resulting IDs should still keep incresing.
- const int kTestSize = 10;
- int ids[kTestSize];
- for (int i = 0; i < kTestSize; ++i) {
- ids[i] = mIdGenerator->getId();
- EXPECT_GE(ids[i], 0);
- if (i >= 1) {
- EXPECT_GT(ids[i], ids[i - 1]);
- }
- }
-
- for (int i = 0; i < kTestSize; ++i) {
- mIdGenerator->freeId(ids[i]);
- }
-}
-
-} // namespace
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
\ No newline at end of file
diff --git a/services/bufferhub/tests/BufferNode_test.cpp b/services/bufferhub/tests/BufferNode_test.cpp
deleted file mode 100644
index 2dfd4fc..0000000
--- a/services/bufferhub/tests/BufferNode_test.cpp
+++ /dev/null
@@ -1,109 +0,0 @@
-#include <errno.h>
-
-#include <bufferhub/BufferNode.h>
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <ui/BufferHubDefs.h>
-#include <ui/GraphicBufferMapper.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-namespace {
-
-using testing::NotNull;
-
-const uint32_t kWidth = 640;
-const uint32_t kHeight = 480;
-const uint32_t kLayerCount = 1;
-const uint32_t kFormat = 1;
-const uint64_t kUsage = 0;
-const size_t kUserMetadataSize = 0;
-
-class BufferNodeTest : public ::testing::Test {
-protected:
- void SetUp() override {
- mBufferNode =
- new BufferNode(kWidth, kHeight, kLayerCount, kFormat, kUsage, kUserMetadataSize);
- ASSERT_TRUE(mBufferNode->isValid());
- }
-
- void TearDown() override {
- if (mBufferNode != nullptr) {
- delete mBufferNode;
- }
- }
-
- BufferNode* mBufferNode = nullptr;
-};
-
-TEST_F(BufferNodeTest, TestCreateBufferNode) {
- EXPECT_EQ(mBufferNode->userMetadataSize(), kUserMetadataSize);
- // Test the handle just allocated is good (i.e. able to be imported)
- GraphicBufferMapper& mapper = GraphicBufferMapper::get();
- const native_handle_t* outHandle;
- status_t ret =
- mapper.importBuffer(mBufferNode->bufferHandle(), mBufferNode->bufferDesc().width,
- mBufferNode->bufferDesc().height, mBufferNode->bufferDesc().layers,
- mBufferNode->bufferDesc().format, mBufferNode->bufferDesc().usage,
- mBufferNode->bufferDesc().stride, &outHandle);
- EXPECT_EQ(ret, OK);
- EXPECT_THAT(outHandle, NotNull());
-}
-
-TEST_F(BufferNodeTest, TestaddNewActiveClientsBitToMask_twoNewClients) {
- uint32_t newClientStateMask1 = mBufferNode->addNewActiveClientsBitToMask();
- EXPECT_EQ(mBufferNode->getActiveClientsBitMask(), newClientStateMask1);
-
- // Request and add a new client_state_mask again.
- // Active clients bit mask should be the union of the two new
- // client_state_masks.
- uint32_t newClientStateMask2 = mBufferNode->addNewActiveClientsBitToMask();
- EXPECT_EQ(mBufferNode->getActiveClientsBitMask(), newClientStateMask1 | newClientStateMask2);
-}
-
-TEST_F(BufferNodeTest, TestaddNewActiveClientsBitToMask_32NewClients) {
- uint32_t newClientStateMask = 0U;
- uint32_t currentMask = 0U;
- uint32_t expectedMask = 0U;
-
- for (int i = 0; i < BufferHubDefs::kMaxNumberOfClients; ++i) {
- newClientStateMask = mBufferNode->addNewActiveClientsBitToMask();
- EXPECT_NE(newClientStateMask, 0U);
- EXPECT_FALSE(newClientStateMask & currentMask);
- expectedMask = currentMask | newClientStateMask;
- currentMask = mBufferNode->getActiveClientsBitMask();
- EXPECT_EQ(currentMask, expectedMask);
- }
-
- // Method should fail upon requesting for more than maximum allowable clients.
- newClientStateMask = mBufferNode->addNewActiveClientsBitToMask();
- EXPECT_EQ(newClientStateMask, 0U);
- EXPECT_EQ(errno, E2BIG);
-}
-
-TEST_F(BufferNodeTest, TestRemoveActiveClientsBitFromMask) {
- mBufferNode->addNewActiveClientsBitToMask();
- uint32_t currentMask = mBufferNode->getActiveClientsBitMask();
- uint32_t newClientStateMask = mBufferNode->addNewActiveClientsBitToMask();
- EXPECT_NE(mBufferNode->getActiveClientsBitMask(), currentMask);
-
- mBufferNode->removeClientsBitFromMask(newClientStateMask);
- EXPECT_EQ(mBufferNode->getActiveClientsBitMask(), currentMask);
-
- // Remove the test_mask again to the active client bit mask should not modify
- // the value of active clients bit mask.
- mBufferNode->removeClientsBitFromMask(newClientStateMask);
- EXPECT_EQ(mBufferNode->getActiveClientsBitMask(), currentMask);
-}
-
-} // namespace
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
diff --git a/services/displayservice/Android.bp b/services/displayservice/Android.bp
index 3442cb2..4d2d873 100644
--- a/services/displayservice/Android.bp
+++ b/services/displayservice/Android.bp
@@ -27,7 +27,6 @@
"liblog",
"libgui",
"libhidlbase",
- "libhidltransport",
"libutils",
"android.frameworks.displayservice@1.0",
],
diff --git a/services/gpuservice/Android.bp b/services/gpuservice/Android.bp
index dbb6ba6..6eed24a 100644
--- a/services/gpuservice/Android.bp
+++ b/services/gpuservice/Android.bp
@@ -1,20 +1,6 @@
-filegroup {
- name: "gpuservice_sources",
- srcs: [
- "GpuService.cpp",
- "gpustats/GpuStats.cpp"
- ],
-}
-
-filegroup {
- name: "gpuservice_binary_sources",
- srcs: ["main_gpuservice.cpp"],
-}
-
cc_defaults {
name: "gpuservice_defaults",
cflags: [
- "-DLOG_TAG=\"GpuService\"",
"-Wall",
"-Werror",
"-Wformat",
@@ -22,31 +8,38 @@
"-Wunused",
"-Wunreachable-code",
],
- srcs: [
- ":gpuservice_sources",
- ],
- include_dirs: [
- "frameworks/native/vulkan/vkjson",
- "frameworks/native/vulkan/include",
+}
+
+cc_defaults {
+ name: "libgpuservice_defaults",
+ defaults: ["gpuservice_defaults"],
+ cflags: [
+ "-DLOG_TAG=\"GpuService\"",
],
shared_libs: [
"libbase",
"libbinder",
"libcutils",
+ "libgfxstats",
"libgraphicsenv",
"liblog",
"libutils",
- "libvulkan",
+ "libvkjson",
],
static_libs: [
"libserviceutils",
- "libvkjson",
+ ],
+ export_static_lib_headers: [
+ "libserviceutils",
+ ],
+ export_shared_lib_headers: [
+ "libgraphicsenv",
],
}
cc_defaults {
- name: "gpuservice_production_defaults",
- defaults: ["gpuservice_defaults"],
+ name: "libgpuservice_production_defaults",
+ defaults: ["libgpuservice_defaults"],
cflags: [
"-fvisibility=hidden",
"-fwhole-program-vtables", // requires ThinLTO
@@ -56,12 +49,24 @@
},
}
-cc_defaults {
- name: "gpuservice_binary",
- defaults: ["gpuservice_defaults"],
- whole_static_libs: [
- "libsigchain",
+filegroup {
+ name: "libgpuservice_sources",
+ srcs: [
+ "GpuService.cpp",
],
+}
+
+cc_library_shared {
+ name: "libgpuservice",
+ defaults: ["libgpuservice_production_defaults"],
+ srcs: [
+ ":libgpuservice_sources",
+ ],
+}
+
+cc_defaults {
+ name: "libgpuservice_binary",
+ defaults: ["gpuservice_defaults"],
shared_libs: [
"libbinder",
"libcutils",
@@ -71,9 +76,17 @@
ldflags: ["-Wl,--export-dynamic"],
}
+filegroup {
+ name: "gpuservice_binary_sources",
+ srcs: ["main_gpuservice.cpp"],
+}
+
cc_binary {
name: "gpuservice",
- defaults: ["gpuservice_binary"],
+ defaults: ["libgpuservice_binary"],
init_rc: ["gpuservice.rc"],
srcs: [":gpuservice_binary_sources"],
+ shared_libs: [
+ "libgpuservice",
+ ],
}
diff --git a/services/gpuservice/GpuService.cpp b/services/gpuservice/GpuService.cpp
index c8253e0..304f1d0 100644
--- a/services/gpuservice/GpuService.cpp
+++ b/services/gpuservice/GpuService.cpp
@@ -24,14 +24,13 @@
#include <binder/Parcel.h>
#include <binder/PermissionCache.h>
#include <cutils/properties.h>
+#include <gpustats/GpuStats.h>
#include <private/android_filesystem_config.h>
#include <utils/String8.h>
#include <utils/Trace.h>
#include <vkjson.h>
-#include "gpustats/GpuStats.h"
-
namespace android {
using base::StringAppendF;
@@ -51,27 +50,26 @@
void GpuService::setGpuStats(const std::string& driverPackageName,
const std::string& driverVersionName, uint64_t driverVersionCode,
int64_t driverBuildTime, const std::string& appPackageName,
- const int32_t vulkanVersion, GraphicsEnv::Driver driver,
+ const int32_t vulkanVersion, GpuStatsInfo::Driver driver,
bool isDriverLoaded, int64_t driverLoadingTime) {
- mGpuStats->insert(driverPackageName, driverVersionName, driverVersionCode, driverBuildTime,
- appPackageName, vulkanVersion, driver, isDriverLoaded, driverLoadingTime);
-}
-
-status_t GpuService::getGpuStatsGlobalInfo(std::vector<GpuStatsGlobalInfo>* outStats) const {
- mGpuStats->pullGlobalStats(outStats);
- return OK;
-}
-
-status_t GpuService::getGpuStatsAppInfo(std::vector<GpuStatsAppInfo>* outStats) const {
- mGpuStats->pullAppStats(outStats);
- return OK;
+ mGpuStats->insertDriverStats(driverPackageName, driverVersionName, driverVersionCode,
+ driverBuildTime, appPackageName, vulkanVersion, driver,
+ isDriverLoaded, driverLoadingTime);
}
void GpuService::setTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
- const GraphicsEnv::Stats stats, const uint64_t value) {
+ const GpuStatsInfo::Stats stats, const uint64_t value) {
mGpuStats->insertTargetStats(appPackageName, driverVersionCode, stats, value);
}
+void GpuService::setUpdatableDriverPath(const std::string& driverPath) {
+ developerDriverPath = driverPath;
+}
+
+std::string GpuService::getUpdatableDriverPath() {
+ return developerDriverPath;
+}
+
status_t GpuService::shellCommand(int /*in*/, int out, int err, std::vector<String16>& args) {
ATRACE_CALL();
@@ -99,22 +97,27 @@
StringAppendF(&result, "Permission Denial: can't dump gpu from pid=%d, uid=%d\n", pid, uid);
} else {
bool dumpAll = true;
- size_t index = 0;
+ bool dumpDriverInfo = false;
+ bool dumpStats = false;
size_t numArgs = args.size();
if (numArgs) {
- if ((index < numArgs) && (args[index] == String16("--gpustats"))) {
- index++;
- mGpuStats->dump(args, &result);
- dumpAll = false;
+ for (size_t index = 0; index < numArgs; ++index) {
+ if (args[index] == String16("--gpustats")) {
+ dumpStats = true;
+ } else if (args[index] == String16("--gpudriverinfo")) {
+ dumpDriverInfo = true;
+ }
}
+ dumpAll = !(dumpDriverInfo || dumpStats);
}
- if (dumpAll) {
+ if (dumpAll || dumpDriverInfo) {
dumpGameDriverInfo(&result);
result.append("\n");
-
- mGpuStats->dump(Vector<String16>(), &result);
+ }
+ if (dumpAll || dumpStats) {
+ mGpuStats->dump(args, &result);
result.append("\n");
}
}
diff --git a/services/gpuservice/GpuService.h b/services/gpuservice/GpuService.h
index 7d44a35..ba44fe0 100644
--- a/services/gpuservice/GpuService.h
+++ b/services/gpuservice/GpuService.h
@@ -46,12 +46,12 @@
void setGpuStats(const std::string& driverPackageName, const std::string& driverVersionName,
uint64_t driverVersionCode, int64_t driverBuildTime,
const std::string& appPackageName, const int32_t vulkanVersion,
- GraphicsEnv::Driver driver, bool isDriverLoaded,
+ GpuStatsInfo::Driver driver, bool isDriverLoaded,
int64_t driverLoadingTime) override;
- status_t getGpuStatsGlobalInfo(std::vector<GpuStatsGlobalInfo>* outStats) const override;
- status_t getGpuStatsAppInfo(std::vector<GpuStatsAppInfo>* outStats) const override;
void setTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
- const GraphicsEnv::Stats stats, const uint64_t value) override;
+ const GpuStatsInfo::Stats stats, const uint64_t value) override;
+ void setUpdatableDriverPath(const std::string& driverPath) override;
+ std::string getUpdatableDriverPath() override;
/*
* IBinder interface
@@ -75,6 +75,7 @@
* Attributes
*/
std::unique_ptr<GpuStats> mGpuStats;
+ std::string developerDriverPath;
};
} // namespace android
diff --git a/services/gpuservice/OWNERS b/services/gpuservice/OWNERS
new file mode 100644
index 0000000..5d02839
--- /dev/null
+++ b/services/gpuservice/OWNERS
@@ -0,0 +1,3 @@
+chrisforbes@google.com
+lpy@google.com
+zzyiwei@google.com
diff --git a/services/gpuservice/TEST_MAPPING b/services/gpuservice/TEST_MAPPING
new file mode 100644
index 0000000..b345355
--- /dev/null
+++ b/services/gpuservice/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+ "presubmit": [
+ {
+ "name": "gpuservice_unittest"
+ }
+ ]
+}
diff --git a/services/gpuservice/gpustats/Android.bp b/services/gpuservice/gpustats/Android.bp
new file mode 100644
index 0000000..f52602a
--- /dev/null
+++ b/services/gpuservice/gpustats/Android.bp
@@ -0,0 +1,29 @@
+cc_library_shared {
+ name: "libgfxstats",
+ srcs: [
+ "GpuStats.cpp",
+ ],
+ shared_libs: [
+ "libcutils",
+ "libgraphicsenv",
+ "liblog",
+ "libprotoutil",
+ "libstatslog",
+ "libstatspull",
+ "libstatssocket",
+ "libutils",
+ ],
+ export_include_dirs: ["include"],
+ export_shared_lib_headers: [
+ "libstatspull",
+ "libstatssocket",
+ ],
+ cppflags: [
+ "-Wall",
+ "-Werror",
+ "-Wformat",
+ "-Wthread-safety",
+ "-Wunused",
+ "-Wunreachable-code",
+ ],
+}
diff --git a/services/gpuservice/gpustats/GpuStats.cpp b/services/gpuservice/gpustats/GpuStats.cpp
index 5d27e72..231d068 100644
--- a/services/gpuservice/gpustats/GpuStats.cpp
+++ b/services/gpuservice/gpustats/GpuStats.cpp
@@ -17,30 +17,40 @@
#define LOG_TAG "GpuStats"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include "GpuStats.h"
+#include "gpustats/GpuStats.h"
+#include <android/util/ProtoOutputStream.h>
#include <cutils/properties.h>
#include <log/log.h>
+#include <stats_event.h>
+#include <statslog.h>
#include <utils/Trace.h>
#include <unordered_set>
namespace android {
-static void addLoadingCount(GraphicsEnv::Driver driver, bool isDriverLoaded,
+GpuStats::~GpuStats() {
+ if (mStatsdRegistered) {
+ AStatsManager_clearPullAtomCallback(android::util::GPU_STATS_GLOBAL_INFO);
+ AStatsManager_clearPullAtomCallback(android::util::GPU_STATS_APP_INFO);
+ }
+}
+
+static void addLoadingCount(GpuStatsInfo::Driver driver, bool isDriverLoaded,
GpuStatsGlobalInfo* const outGlobalInfo) {
switch (driver) {
- case GraphicsEnv::Driver::GL:
- case GraphicsEnv::Driver::GL_UPDATED:
+ case GpuStatsInfo::Driver::GL:
+ case GpuStatsInfo::Driver::GL_UPDATED:
outGlobalInfo->glLoadingCount++;
if (!isDriverLoaded) outGlobalInfo->glLoadingFailureCount++;
break;
- case GraphicsEnv::Driver::VULKAN:
- case GraphicsEnv::Driver::VULKAN_UPDATED:
+ case GpuStatsInfo::Driver::VULKAN:
+ case GpuStatsInfo::Driver::VULKAN_UPDATED:
outGlobalInfo->vkLoadingCount++;
if (!isDriverLoaded) outGlobalInfo->vkLoadingFailureCount++;
break;
- case GraphicsEnv::Driver::ANGLE:
+ case GpuStatsInfo::Driver::ANGLE:
outGlobalInfo->angleLoadingCount++;
if (!isDriverLoaded) outGlobalInfo->angleLoadingFailureCount++;
break;
@@ -49,22 +59,22 @@
}
}
-static void addLoadingTime(GraphicsEnv::Driver driver, int64_t driverLoadingTime,
+static void addLoadingTime(GpuStatsInfo::Driver driver, int64_t driverLoadingTime,
GpuStatsAppInfo* const outAppInfo) {
switch (driver) {
- case GraphicsEnv::Driver::GL:
- case GraphicsEnv::Driver::GL_UPDATED:
+ case GpuStatsInfo::Driver::GL:
+ case GpuStatsInfo::Driver::GL_UPDATED:
if (outAppInfo->glDriverLoadingTime.size() < GpuStats::MAX_NUM_LOADING_TIMES) {
outAppInfo->glDriverLoadingTime.emplace_back(driverLoadingTime);
}
break;
- case GraphicsEnv::Driver::VULKAN:
- case GraphicsEnv::Driver::VULKAN_UPDATED:
+ case GpuStatsInfo::Driver::VULKAN:
+ case GpuStatsInfo::Driver::VULKAN_UPDATED:
if (outAppInfo->vkDriverLoadingTime.size() < GpuStats::MAX_NUM_LOADING_TIMES) {
outAppInfo->vkDriverLoadingTime.emplace_back(driverLoadingTime);
}
break;
- case GraphicsEnv::Driver::ANGLE:
+ case GpuStatsInfo::Driver::ANGLE:
if (outAppInfo->angleDriverLoadingTime.size() < GpuStats::MAX_NUM_LOADING_TIMES) {
outAppInfo->angleDriverLoadingTime.emplace_back(driverLoadingTime);
}
@@ -74,13 +84,15 @@
}
}
-void GpuStats::insert(const std::string& driverPackageName, const std::string& driverVersionName,
- uint64_t driverVersionCode, int64_t driverBuildTime,
- const std::string& appPackageName, const int32_t vulkanVersion,
- GraphicsEnv::Driver driver, bool isDriverLoaded, int64_t driverLoadingTime) {
+void GpuStats::insertDriverStats(const std::string& driverPackageName,
+ const std::string& driverVersionName, uint64_t driverVersionCode,
+ int64_t driverBuildTime, const std::string& appPackageName,
+ const int32_t vulkanVersion, GpuStatsInfo::Driver driver,
+ bool isDriverLoaded, int64_t driverLoadingTime) {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mLock);
+ registerStatsdCallbacksIfNeeded();
ALOGV("Received:\n"
"\tdriverPackageName[%s]\n"
"\tdriverVersionName[%s]\n"
@@ -127,21 +139,28 @@
}
void GpuStats::insertTargetStats(const std::string& appPackageName,
- const uint64_t driverVersionCode, const GraphicsEnv::Stats stats,
+ const uint64_t driverVersionCode, const GpuStatsInfo::Stats stats,
const uint64_t /*value*/) {
ATRACE_CALL();
const std::string appStatsKey = appPackageName + std::to_string(driverVersionCode);
std::lock_guard<std::mutex> lock(mLock);
+ registerStatsdCallbacksIfNeeded();
if (!mAppStats.count(appStatsKey)) {
return;
}
switch (stats) {
- case GraphicsEnv::Stats::CPU_VULKAN_IN_USE:
+ case GpuStatsInfo::Stats::CPU_VULKAN_IN_USE:
mAppStats[appStatsKey].cpuVulkanInUse = true;
break;
+ case GpuStatsInfo::Stats::FALSE_PREROTATION:
+ mAppStats[appStatsKey].falsePrerotation = true;
+ break;
+ case GpuStatsInfo::Stats::GLES_1_IN_USE:
+ mAppStats[appStatsKey].gles1InUse = true;
+ break;
default:
break;
}
@@ -157,6 +176,16 @@
mGlobalStats[0].glesVersion = property_get_int32("ro.opengles.version", 0);
}
+void GpuStats::registerStatsdCallbacksIfNeeded() {
+ if (!mStatsdRegistered) {
+ AStatsManager_setPullAtomCallback(android::util::GPU_STATS_GLOBAL_INFO, nullptr,
+ GpuStats::pullAtomCallback, this);
+ AStatsManager_setPullAtomCallback(android::util::GPU_STATS_APP_INFO, nullptr,
+ GpuStats::pullAtomCallback, this);
+ mStatsdRegistered = true;
+ }
+}
+
void GpuStats::dump(const Vector<String16>& args, std::string* result) {
ATRACE_CALL();
@@ -185,6 +214,11 @@
dumpAll = false;
}
+ if (dumpAll) {
+ dumpGlobalLocked(result);
+ dumpAppLocked(result);
+ }
+
if (argsSet.count("--clear")) {
bool clearAll = true;
@@ -202,13 +236,6 @@
mGlobalStats.clear();
mAppStats.clear();
}
-
- dumpAll = false;
- }
-
- if (dumpAll) {
- dumpGlobalLocked(result);
- dumpAppLocked(result);
}
}
@@ -228,34 +255,114 @@
}
}
-void GpuStats::pullGlobalStats(std::vector<GpuStatsGlobalInfo>* outStats) {
- ATRACE_CALL();
+static std::string protoOutputStreamToByteString(android::util::ProtoOutputStream& proto) {
+ if (!proto.size()) return "";
- std::lock_guard<std::mutex> lock(mLock);
- outStats->clear();
- outStats->reserve(mGlobalStats.size());
-
- interceptSystemDriverStatsLocked();
-
- for (const auto& ele : mGlobalStats) {
- outStats->emplace_back(ele.second);
+ std::string byteString;
+ sp<android::util::ProtoReader> reader = proto.data();
+ while (reader->readBuffer() != nullptr) {
+ const size_t toRead = reader->currentToRead();
+ byteString.append((char*)reader->readBuffer(), toRead);
+ reader->move(toRead);
}
- mGlobalStats.clear();
+ if (byteString.size() != proto.size()) return "";
+
+ return byteString;
}
-void GpuStats::pullAppStats(std::vector<GpuStatsAppInfo>* outStats) {
+static std::string int64VectorToProtoByteString(const std::vector<int64_t>& value) {
+ if (value.empty()) return "";
+
+ android::util::ProtoOutputStream proto;
+ for (const auto& ele : value) {
+ proto.write(android::util::FIELD_TYPE_INT64 | android::util::FIELD_COUNT_REPEATED |
+ 1 /* field id */,
+ (long long)ele);
+ }
+
+ return protoOutputStreamToByteString(proto);
+}
+
+AStatsManager_PullAtomCallbackReturn GpuStats::pullAppInfoAtom(AStatsEventList* data) {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mLock);
- outStats->clear();
- outStats->reserve(mAppStats.size());
- for (const auto& ele : mAppStats) {
- outStats->emplace_back(ele.second);
+ if (data) {
+ for (const auto& ele : mAppStats) {
+ AStatsEvent* event = AStatsEventList_addStatsEvent(data);
+ AStatsEvent_setAtomId(event, android::util::GPU_STATS_APP_INFO);
+ AStatsEvent_writeString(event, ele.second.appPackageName.c_str());
+ AStatsEvent_writeInt64(event, ele.second.driverVersionCode);
+
+ std::string bytes = int64VectorToProtoByteString(ele.second.glDriverLoadingTime);
+ AStatsEvent_writeByteArray(event, (const uint8_t*)bytes.c_str(), bytes.length());
+
+ bytes = int64VectorToProtoByteString(ele.second.vkDriverLoadingTime);
+ AStatsEvent_writeByteArray(event, (const uint8_t*)bytes.c_str(), bytes.length());
+
+ bytes = int64VectorToProtoByteString(ele.second.angleDriverLoadingTime);
+ AStatsEvent_writeByteArray(event, (const uint8_t*)bytes.c_str(), bytes.length());
+
+ AStatsEvent_writeBool(event, ele.second.cpuVulkanInUse);
+ AStatsEvent_writeBool(event, ele.second.falsePrerotation);
+ AStatsEvent_writeBool(event, ele.second.gles1InUse);
+ AStatsEvent_build(event);
+ }
}
mAppStats.clear();
+
+ return AStatsManager_PULL_SUCCESS;
+}
+
+AStatsManager_PullAtomCallbackReturn GpuStats::pullGlobalInfoAtom(AStatsEventList* data) {
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lock(mLock);
+ // flush cpuVulkanVersion and glesVersion to builtin driver stats
+ interceptSystemDriverStatsLocked();
+
+ if (data) {
+ for (const auto& ele : mGlobalStats) {
+ AStatsEvent* event = AStatsEventList_addStatsEvent(data);
+ AStatsEvent_setAtomId(event, android::util::GPU_STATS_GLOBAL_INFO);
+ AStatsEvent_writeString(event, ele.second.driverPackageName.c_str());
+ AStatsEvent_writeString(event, ele.second.driverVersionName.c_str());
+ AStatsEvent_writeInt64(event, ele.second.driverVersionCode);
+ AStatsEvent_writeInt64(event, ele.second.driverBuildTime);
+ AStatsEvent_writeInt64(event, ele.second.glLoadingCount);
+ AStatsEvent_writeInt64(event, ele.second.glLoadingFailureCount);
+ AStatsEvent_writeInt64(event, ele.second.vkLoadingCount);
+ AStatsEvent_writeInt64(event, ele.second.vkLoadingFailureCount);
+ AStatsEvent_writeInt32(event, ele.second.vulkanVersion);
+ AStatsEvent_writeInt32(event, ele.second.cpuVulkanVersion);
+ AStatsEvent_writeInt32(event, ele.second.glesVersion);
+ AStatsEvent_writeInt64(event, ele.second.angleLoadingCount);
+ AStatsEvent_writeInt64(event, ele.second.angleLoadingFailureCount);
+ AStatsEvent_build(event);
+ }
+ }
+
+ mGlobalStats.clear();
+
+ return AStatsManager_PULL_SUCCESS;
+}
+
+AStatsManager_PullAtomCallbackReturn GpuStats::pullAtomCallback(int32_t atomTag,
+ AStatsEventList* data,
+ void* cookie) {
+ ATRACE_CALL();
+
+ GpuStats* pGpuStats = reinterpret_cast<GpuStats*>(cookie);
+ if (atomTag == android::util::GPU_STATS_GLOBAL_INFO) {
+ return pGpuStats->pullGlobalInfoAtom(data);
+ } else if (atomTag == android::util::GPU_STATS_APP_INFO) {
+ return pGpuStats->pullAppInfoAtom(data);
+ }
+
+ return AStatsManager_PULL_SKIP;
}
} // namespace android
diff --git a/services/gpuservice/gpustats/GpuStats.h b/services/gpuservice/gpustats/GpuStats.h
deleted file mode 100644
index 378f7f4..0000000
--- a/services/gpuservice/gpustats/GpuStats.h
+++ /dev/null
@@ -1,72 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <mutex>
-#include <unordered_map>
-#include <vector>
-
-#include <graphicsenv/GpuStatsInfo.h>
-#include <graphicsenv/GraphicsEnv.h>
-#include <utils/String16.h>
-#include <utils/Vector.h>
-
-namespace android {
-
-class GpuStats {
-public:
- GpuStats() = default;
- ~GpuStats() = default;
-
- // Insert new gpu stats into global stats and app stats.
- void insert(const std::string& driverPackageName, const std::string& driverVersionName,
- uint64_t driverVersionCode, int64_t driverBuildTime,
- const std::string& appPackageName, const int32_t vulkanVersion,
- GraphicsEnv::Driver driver, bool isDriverLoaded, int64_t driverLoadingTime);
- // Insert target stats into app stats or potentially global stats as well.
- void insertTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
- const GraphicsEnv::Stats stats, const uint64_t value);
- // dumpsys interface
- void dump(const Vector<String16>& args, std::string* result);
- // Pull gpu global stats
- void pullGlobalStats(std::vector<GpuStatsGlobalInfo>* outStats);
- // Pull gpu app stats
- void pullAppStats(std::vector<GpuStatsAppInfo>* outStats);
-
- // This limits the worst case number of loading times tracked.
- static const size_t MAX_NUM_LOADING_TIMES = 50;
-
-private:
- // Dump global stats
- void dumpGlobalLocked(std::string* result);
- // Dump app stats
- void dumpAppLocked(std::string* result);
- // Append cpuVulkanVersion and glesVersion to system driver stats
- void interceptSystemDriverStatsLocked();
-
- // Below limits the memory usage of GpuStats to be less than 10KB. This is
- // the preferred number for statsd while maintaining nice data quality.
- static const size_t MAX_NUM_APP_RECORDS = 100;
- // GpuStats access should be guarded by mLock.
- std::mutex mLock;
- // Key is driver version code.
- std::unordered_map<uint64_t, GpuStatsGlobalInfo> mGlobalStats;
- // Key is <app package name>+<driver version code>.
- std::unordered_map<std::string, GpuStatsAppInfo> mAppStats;
-};
-
-} // namespace android
diff --git a/services/gpuservice/gpustats/include/gpustats/GpuStats.h b/services/gpuservice/gpustats/include/gpustats/GpuStats.h
new file mode 100644
index 0000000..55f0da1
--- /dev/null
+++ b/services/gpuservice/gpustats/include/gpustats/GpuStats.h
@@ -0,0 +1,84 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <graphicsenv/GpuStatsInfo.h>
+#include <graphicsenv/GraphicsEnv.h>
+#include <stats_pull_atom_callback.h>
+#include <utils/String16.h>
+#include <utils/Vector.h>
+
+#include <mutex>
+#include <unordered_map>
+#include <vector>
+
+namespace android {
+
+class GpuStats {
+public:
+ ~GpuStats();
+
+ // Insert new gpu driver stats into global stats and app stats.
+ void insertDriverStats(const std::string& driverPackageName,
+ const std::string& driverVersionName, uint64_t driverVersionCode,
+ int64_t driverBuildTime, const std::string& appPackageName,
+ const int32_t vulkanVersion, GpuStatsInfo::Driver driver,
+ bool isDriverLoaded, int64_t driverLoadingTime);
+ // Insert target stats into app stats or potentially global stats as well.
+ void insertTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
+ const GpuStatsInfo::Stats stats, const uint64_t value);
+ // dumpsys interface
+ void dump(const Vector<String16>& args, std::string* result);
+
+ // This limits the worst case number of loading times tracked.
+ static const size_t MAX_NUM_LOADING_TIMES = 50;
+
+private:
+ // Friend class for testing.
+ friend class TestableGpuStats;
+
+ // Native atom puller callback registered in statsd.
+ static AStatsManager_PullAtomCallbackReturn pullAtomCallback(int32_t atomTag,
+ AStatsEventList* data,
+ void* cookie);
+ // Pull global into into global atom.
+ AStatsManager_PullAtomCallbackReturn pullGlobalInfoAtom(AStatsEventList* data);
+ // Pull app into into app atom.
+ AStatsManager_PullAtomCallbackReturn pullAppInfoAtom(AStatsEventList* data);
+ // Dump global stats
+ void dumpGlobalLocked(std::string* result);
+ // Dump app stats
+ void dumpAppLocked(std::string* result);
+ // Append cpuVulkanVersion and glesVersion to system driver stats
+ void interceptSystemDriverStatsLocked();
+ // Registers statsd callbacks if they have not already been registered
+ void registerStatsdCallbacksIfNeeded();
+
+ // Below limits the memory usage of GpuStats to be less than 10KB. This is
+ // the preferred number for statsd while maintaining nice data quality.
+ static const size_t MAX_NUM_APP_RECORDS = 100;
+ // GpuStats access should be guarded by mLock.
+ std::mutex mLock;
+ // True if statsd callbacks have been registered.
+ bool mStatsdRegistered = false;
+ // Key is driver version code.
+ std::unordered_map<uint64_t, GpuStatsGlobalInfo> mGlobalStats;
+ // Key is <app package name>+<driver version code>.
+ std::unordered_map<std::string, GpuStatsAppInfo> mAppStats;
+};
+
+} // namespace android
diff --git a/services/gpuservice/tests/unittests/Android.bp b/services/gpuservice/tests/unittests/Android.bp
new file mode 100644
index 0000000..538506d
--- /dev/null
+++ b/services/gpuservice/tests/unittests/Android.bp
@@ -0,0 +1,36 @@
+// Copyright 2020 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_test {
+ name: "gpuservice_unittest",
+ test_suites: ["device-tests"],
+ sanitize: {
+ address: true,
+ },
+ srcs: [
+ "GpuStatsTest.cpp",
+ ],
+ shared_libs: [
+ "libcutils",
+ "libgfxstats",
+ "libgraphicsenv",
+ "liblog",
+ "libstatslog",
+ "libstatspull",
+ "libutils",
+ ],
+ static_libs: [
+ "libgmock",
+ ],
+}
diff --git a/services/gpuservice/tests/unittests/AndroidTest.xml b/services/gpuservice/tests/unittests/AndroidTest.xml
new file mode 100644
index 0000000..66f51c7
--- /dev/null
+++ b/services/gpuservice/tests/unittests/AndroidTest.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright 2020 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<configuration description="Config for gpuservice_unittest">
+ <target_preparer class="com.android.tradefed.targetprep.PushFilePreparer">
+ <option name="cleanup" value="true" />
+ <option name="push" value="gpuservice_unittest->/data/local/tmp/gpuservice_unittest" />
+ </target_preparer>
+ <option name="test-suite-tag" value="apct" />
+ <test class="com.android.tradefed.testtype.GTest" >
+ <option name="native-test-device-path" value="/data/local/tmp" />
+ <option name="module-name" value="gpuservice_unittest" />
+ </test>
+</configuration>
diff --git a/services/gpuservice/tests/unittests/GpuStatsTest.cpp b/services/gpuservice/tests/unittests/GpuStatsTest.cpp
new file mode 100644
index 0000000..37ebeae
--- /dev/null
+++ b/services/gpuservice/tests/unittests/GpuStatsTest.cpp
@@ -0,0 +1,307 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "gpuservice_unittest"
+
+#include <cutils/properties.h>
+#include <gmock/gmock.h>
+#include <gpustats/GpuStats.h>
+#include <gtest/gtest.h>
+#include <stats_pull_atom_callback.h>
+#include <statslog.h>
+#include <utils/String16.h>
+#include <utils/Vector.h>
+
+#include "TestableGpuStats.h"
+
+namespace android {
+namespace {
+
+using testing::HasSubstr;
+
+// clang-format off
+#define BUILTIN_DRIVER_PKG_NAME "system"
+#define BUILTIN_DRIVER_VER_NAME "0"
+#define BUILTIN_DRIVER_VER_CODE 0
+#define BUILTIN_DRIVER_BUILD_TIME 123
+#define UPDATED_DRIVER_PKG_NAME "updated"
+#define UPDATED_DRIVER_VER_NAME "1"
+#define UPDATED_DRIVER_VER_CODE 1
+#define UPDATED_DRIVER_BUILD_TIME 234
+#define VULKAN_VERSION 345
+#define APP_PKG_NAME_1 "testapp1"
+#define APP_PKG_NAME_2 "testapp2"
+#define DRIVER_LOADING_TIME_1 678
+#define DRIVER_LOADING_TIME_2 789
+#define DRIVER_LOADING_TIME_3 891
+
+enum InputCommand : int32_t {
+ DUMP_ALL = 0,
+ DUMP_GLOBAL = 1,
+ DUMP_APP = 2,
+ DUMP_ALL_THEN_CLEAR = 3,
+ DUMP_GLOBAL_THEN_CLEAR = 4,
+ DUMP_APP_THEN_CLEAR = 5,
+};
+// clang-format on
+
+class GpuStatsTest : public testing::Test {
+public:
+ GpuStatsTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ ~GpuStatsTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ std::string inputCommand(InputCommand cmd);
+
+ void SetUp() override {
+ mCpuVulkanVersion = property_get_int32("ro.cpuvulkan.version", 0);
+ mGlesVersion = property_get_int32("ro.opengles.version", 0);
+ }
+
+ std::unique_ptr<GpuStats> mGpuStats = std::make_unique<GpuStats>();
+ int32_t mCpuVulkanVersion = 0;
+ int32_t mGlesVersion = 0;
+};
+
+std::string GpuStatsTest::inputCommand(InputCommand cmd) {
+ std::string result;
+ Vector<String16> args;
+
+ switch (cmd) {
+ case InputCommand::DUMP_ALL:
+ break;
+ case InputCommand::DUMP_GLOBAL:
+ args.push_back(String16("--global"));
+ break;
+ case InputCommand::DUMP_APP:
+ args.push_back(String16("--app"));
+ break;
+ case InputCommand::DUMP_ALL_THEN_CLEAR:
+ args.push_back(String16("--clear"));
+ break;
+ case InputCommand::DUMP_GLOBAL_THEN_CLEAR:
+ args.push_back(String16("--global"));
+ args.push_back(String16("--clear"));
+ break;
+ case InputCommand::DUMP_APP_THEN_CLEAR:
+ args.push_back(String16("--app"));
+ args.push_back(String16("--clear"));
+ break;
+ }
+
+ mGpuStats->dump(args, &result);
+ return result;
+}
+
+TEST_F(GpuStatsTest, statsEmptyByDefault) {
+ ASSERT_TRUE(inputCommand(InputCommand::DUMP_ALL).empty());
+}
+
+TEST_F(GpuStatsTest, canInsertBuiltinDriverStats) {
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ std::string expectedResult = "driverPackageName = " + std::string(BUILTIN_DRIVER_PKG_NAME);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "driverVersionName = " + std::string(BUILTIN_DRIVER_VER_NAME);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "driverVersionCode = " + std::to_string(BUILTIN_DRIVER_VER_CODE);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "driverBuildTime = " + std::to_string(BUILTIN_DRIVER_BUILD_TIME);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("glLoadingCount = 1"));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("glLoadingFailureCount = 0"));
+ expectedResult = "appPackageName = " + std::string(APP_PKG_NAME_1);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+ expectedResult = "driverVersionCode = " + std::to_string(BUILTIN_DRIVER_VER_CODE);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+ expectedResult = "glDriverLoadingTime: " + std::to_string(DRIVER_LOADING_TIME_1);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+}
+
+TEST_F(GpuStatsTest, canInsertUpdatedDriverStats) {
+ mGpuStats->insertDriverStats(UPDATED_DRIVER_PKG_NAME, UPDATED_DRIVER_VER_NAME,
+ UPDATED_DRIVER_VER_CODE, UPDATED_DRIVER_BUILD_TIME, APP_PKG_NAME_2,
+ VULKAN_VERSION, GpuStatsInfo::Driver::VULKAN_UPDATED, false,
+ DRIVER_LOADING_TIME_2);
+
+ std::string expectedResult = "driverPackageName = " + std::string(UPDATED_DRIVER_PKG_NAME);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "driverVersionName = " + std::string(UPDATED_DRIVER_VER_NAME);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "driverVersionCode = " + std::to_string(UPDATED_DRIVER_VER_CODE);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "driverBuildTime = " + std::to_string(UPDATED_DRIVER_BUILD_TIME);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("vkLoadingCount = 1"));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("vkLoadingFailureCount = 1"));
+ expectedResult = "appPackageName = " + std::string(APP_PKG_NAME_2);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+ expectedResult = "driverVersionCode = " + std::to_string(UPDATED_DRIVER_VER_CODE);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+ expectedResult = "vkDriverLoadingTime: " + std::to_string(DRIVER_LOADING_TIME_2);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+}
+
+TEST_F(GpuStatsTest, canInsertAngleDriverStats) {
+ mGpuStats->insertDriverStats(UPDATED_DRIVER_PKG_NAME, UPDATED_DRIVER_VER_NAME,
+ UPDATED_DRIVER_VER_CODE, UPDATED_DRIVER_BUILD_TIME, APP_PKG_NAME_2,
+ VULKAN_VERSION, GpuStatsInfo::Driver::ANGLE, true,
+ DRIVER_LOADING_TIME_3);
+
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("angleLoadingCount = 1"));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("angleLoadingFailureCount = 0"));
+ std::string expectedResult = "angleDriverLoadingTime: " + std::to_string(DRIVER_LOADING_TIME_3);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+}
+
+TEST_F(GpuStatsTest, canDump3dApiVersion) {
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ std::string expectedResult = "vulkanVersion = " + std::to_string(VULKAN_VERSION);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "cpuVulkanVersion = " + std::to_string(mCpuVulkanVersion);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "glesVersion = " + std::to_string(mGlesVersion);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+}
+
+TEST_F(GpuStatsTest, canNotInsertTargetStatsBeforeProperSetup) {
+ mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+ GpuStatsInfo::Stats::CPU_VULKAN_IN_USE, 0);
+ mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+ GpuStatsInfo::Stats::FALSE_PREROTATION, 0);
+ mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+ GpuStatsInfo::Stats::GLES_1_IN_USE, 0);
+
+ EXPECT_TRUE(inputCommand(InputCommand::DUMP_APP).empty());
+}
+
+TEST_F(GpuStatsTest, canInsertTargetStatsAfterProperSetup) {
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+ mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+ GpuStatsInfo::Stats::CPU_VULKAN_IN_USE, 0);
+ mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+ GpuStatsInfo::Stats::FALSE_PREROTATION, 0);
+ mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+ GpuStatsInfo::Stats::GLES_1_IN_USE, 0);
+
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr("cpuVulkanInUse = 1"));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr("falsePrerotation = 1"));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr("gles1InUse = 1"));
+}
+
+TEST_F(GpuStatsTest, canDumpAllBeforeClearAll) {
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_ALL_THEN_CLEAR).empty());
+ EXPECT_TRUE(inputCommand(InputCommand::DUMP_ALL).empty());
+}
+
+TEST_F(GpuStatsTest, canDumpGlobalBeforeClearGlobal) {
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL_THEN_CLEAR).empty());
+ EXPECT_TRUE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+}
+
+TEST_F(GpuStatsTest, canDumpAppBeforeClearApp) {
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP_THEN_CLEAR).empty());
+ EXPECT_TRUE(inputCommand(InputCommand::DUMP_APP).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+}
+
+TEST_F(GpuStatsTest, skipPullInvalidAtom) {
+ TestableGpuStats testableGpuStats(mGpuStats.get());
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+
+ EXPECT_TRUE(testableGpuStats.makePullAtomCallback(-1) == AStatsManager_PULL_SKIP);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+}
+
+TEST_F(GpuStatsTest, canPullGlobalAtom) {
+ TestableGpuStats testableGpuStats(mGpuStats.get());
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+
+ EXPECT_TRUE(testableGpuStats.makePullAtomCallback(android::util::GPU_STATS_GLOBAL_INFO) ==
+ AStatsManager_PULL_SUCCESS);
+
+ EXPECT_TRUE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+}
+
+TEST_F(GpuStatsTest, canPullAppAtom) {
+ TestableGpuStats testableGpuStats(mGpuStats.get());
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+
+ EXPECT_TRUE(testableGpuStats.makePullAtomCallback(android::util::GPU_STATS_APP_INFO) ==
+ AStatsManager_PULL_SUCCESS);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_TRUE(inputCommand(InputCommand::DUMP_APP).empty());
+}
+
+} // namespace
+} // namespace android
diff --git a/services/gpuservice/tests/unittests/TestableGpuStats.h b/services/gpuservice/tests/unittests/TestableGpuStats.h
new file mode 100644
index 0000000..4ea564c
--- /dev/null
+++ b/services/gpuservice/tests/unittests/TestableGpuStats.h
@@ -0,0 +1,36 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gpustats/GpuStats.h>
+#include <stdint.h>
+
+namespace android {
+
+class TestableGpuStats {
+public:
+ explicit TestableGpuStats(GpuStats *gpuStats) : mGpuStats(gpuStats) {}
+
+ AStatsManager_PullAtomCallbackReturn makePullAtomCallback(int32_t atomTag) {
+ return mGpuStats->pullAtomCallback(atomTag, nullptr, mGpuStats);
+ }
+
+private:
+ GpuStats *mGpuStats;
+};
+
+} // namespace android
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index 576c8d8..f67c9d0 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -12,6 +12,7 @@
// See the License for the specific language governing permissions and
// limitations under the License.
+// Default flags to be used throughout all libraries in inputflinger.
cc_defaults {
name: "inputflinger_defaults",
cflags: [
@@ -23,130 +24,106 @@
],
}
-cc_library_shared {
- name: "libinputflinger",
- defaults: ["inputflinger_defaults"],
+/////////////////////////////////////////////////
+// libinputflinger
+/////////////////////////////////////////////////
+filegroup {
+ name: "libinputflinger_sources",
srcs: [
"InputClassifier.cpp",
"InputClassifierConverter.cpp",
- "InputDispatcher.cpp",
"InputManager.cpp",
],
+}
+cc_defaults {
+ name: "libinputflinger_defaults",
+ srcs: [":libinputflinger_sources"],
shared_libs: [
"android.hardware.input.classifier@1.0",
"libbase",
- "libinputflinger_base",
- "libinputreporter",
- "libinputreader",
"libbinder",
+ "libcrypto",
"libcutils",
"libhidlbase",
"libinput",
"liblog",
+ "libstatslog",
"libutils",
"libui",
],
+}
+cc_library_shared {
+ name: "libinputflinger",
+ defaults: [
+ "inputflinger_defaults",
+ "libinputflinger_defaults",
+ ],
cflags: [
// TODO(b/23084678): Move inputflinger to its own process and mark it hidden
//-fvisibility=hidden
],
-
+ shared_libs: [
+ // This should consist only of dependencies from inputflinger. Other dependencies should be
+ // in cc_defaults so that they are included in the tests.
+ "libinputflinger_base",
+ "libinputreporter",
+ "libinputreader",
+ ],
+ static_libs: [
+ "libinputdispatcher",
+ ],
+ export_static_lib_headers: [
+ "libinputdispatcher",
+ ],
export_include_dirs: [
".",
"include",
],
-
}
+/////////////////////////////////////////////////
+// libinputflinger_base
+/////////////////////////////////////////////////
+
cc_library_headers {
name: "libinputflinger_headers",
export_include_dirs: ["include"],
}
-cc_library_shared {
- name: "libinputreader",
- defaults: ["inputflinger_defaults"],
-
+filegroup {
+ name: "libinputflinger_base_sources",
srcs: [
- "EventHub.cpp",
- "InputReader.cpp",
- "InputReaderFactory.cpp",
- "TouchVideoDevice.cpp",
+ "InputListener.cpp",
+ "InputReaderBase.cpp",
+ "InputThread.cpp",
],
+}
+cc_defaults {
+ name: "libinputflinger_base_defaults",
+ srcs: [":libinputflinger_base_sources"],
shared_libs: [
"libbase",
- "libinputflinger_base",
- "libcrypto",
"libcutils",
"libinput",
"liblog",
- "libui",
"libutils",
- "libhardware_legacy",
- "libstatslog",
],
-
header_libs: [
"libinputflinger_headers",
],
-
- export_header_lib_headers: [
- "libinputflinger_headers",
- ],
}
cc_library_shared {
name: "libinputflinger_base",
- defaults: ["inputflinger_defaults"],
-
- srcs: [
- "InputListener.cpp",
- "InputReaderBase.cpp",
+ defaults: [
+ "inputflinger_defaults",
+ "libinputflinger_base_defaults",
],
-
- shared_libs: [
- "libbase",
- "libinput",
- "liblog",
- "libutils",
- ],
-
- header_libs: [
- "libinputflinger_headers",
- ],
-
export_header_lib_headers: [
"libinputflinger_headers",
],
}
-
-cc_library_shared {
- name: "libinputreporter",
- defaults: ["inputflinger_defaults"],
-
- srcs: [
- "InputReporter.cpp",
- ],
-
- shared_libs: [
- "liblog",
- "libutils",
- ],
-
- header_libs: [
- "libinputflinger_headers",
- ],
-
- export_header_lib_headers: [
- "libinputflinger_headers",
- ],
-}
-
-subdirs = [
- "host",
- "tests",
-]
diff --git a/services/inputflinger/BlockingQueue.h b/services/inputflinger/BlockingQueue.h
index db9f26e..b612ca7 100644
--- a/services/inputflinger/BlockingQueue.h
+++ b/services/inputflinger/BlockingQueue.h
@@ -45,10 +45,7 @@
T pop() {
std::unique_lock lock(mLock);
android::base::ScopedLockAssertion assumeLock(mLock);
- mHasElements.wait(lock, [this]{
- android::base::ScopedLockAssertion assumeLock(mLock);
- return !this->mQueue.empty();
- });
+ mHasElements.wait(lock, [this]() REQUIRES(mLock) { return !this->mQueue.empty(); });
T t = std::move(mQueue.front());
mQueue.erase(mQueue.begin());
return t;
diff --git a/services/inputflinger/EventHub.cpp b/services/inputflinger/EventHub.cpp
deleted file mode 100644
index ce56272..0000000
--- a/services/inputflinger/EventHub.cpp
+++ /dev/null
@@ -1,1978 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <assert.h>
-#include <dirent.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <inttypes.h>
-#include <memory.h>
-#include <stdint.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/epoll.h>
-#include <sys/limits.h>
-#include <sys/inotify.h>
-#include <sys/ioctl.h>
-#include <sys/utsname.h>
-#include <unistd.h>
-
-#define LOG_TAG "EventHub"
-
-// #define LOG_NDEBUG 0
-
-#include "EventHub.h"
-
-#include <hardware_legacy/power.h>
-
-#include <android-base/stringprintf.h>
-#include <cutils/properties.h>
-#include <openssl/sha.h>
-#include <utils/Log.h>
-#include <utils/Timers.h>
-#include <utils/threads.h>
-#include <utils/Errors.h>
-
-#include <input/KeyLayoutMap.h>
-#include <input/KeyCharacterMap.h>
-#include <input/VirtualKeyMap.h>
-
-/* this macro is used to tell if "bit" is set in "array"
- * it selects a byte from the array, and does a boolean AND
- * operation with a byte that only has the relevant bit set.
- * eg. to check for the 12th bit, we do (array[1] & 1<<4)
- */
-#define test_bit(bit, array) ((array)[(bit)/8] & (1<<((bit)%8)))
-
-/* this macro computes the number of bytes needed to represent a bit array of the specified size */
-#define sizeof_bit_array(bits) (((bits) + 7) / 8)
-
-#define INDENT " "
-#define INDENT2 " "
-#define INDENT3 " "
-
-using android::base::StringPrintf;
-
-namespace android {
-
-static constexpr bool DEBUG = false;
-
-static const char *WAKE_LOCK_ID = "KeyEvents";
-static const char *DEVICE_PATH = "/dev/input";
-// v4l2 devices go directly into /dev
-static const char *VIDEO_DEVICE_PATH = "/dev";
-
-static inline const char* toString(bool value) {
- return value ? "true" : "false";
-}
-
-static std::string sha1(const std::string& in) {
- SHA_CTX ctx;
- SHA1_Init(&ctx);
- SHA1_Update(&ctx, reinterpret_cast<const u_char*>(in.c_str()), in.size());
- u_char digest[SHA_DIGEST_LENGTH];
- SHA1_Final(digest, &ctx);
-
- std::string out;
- for (size_t i = 0; i < SHA_DIGEST_LENGTH; i++) {
- out += StringPrintf("%02x", digest[i]);
- }
- return out;
-}
-
-static void getLinuxRelease(int* major, int* minor) {
- struct utsname info;
- if (uname(&info) || sscanf(info.release, "%d.%d", major, minor) <= 0) {
- *major = 0, *minor = 0;
- ALOGE("Could not get linux version: %s", strerror(errno));
- }
-}
-
-/**
- * Return true if name matches "v4l-touch*"
- */
-static bool isV4lTouchNode(const char* name) {
- return strstr(name, "v4l-touch") == name;
-}
-
-/**
- * Returns true if V4L devices should be scanned.
- *
- * The system property ro.input.video_enabled can be used to control whether
- * EventHub scans and opens V4L devices. As V4L does not support multiple
- * clients, EventHub effectively blocks access to these devices when it opens
- * them.
- *
- * Setting this to "false" would prevent any video devices from being discovered and
- * associated with input devices.
- *
- * This property can be used as follows:
- * 1. To turn off features that are dependent on video device presence.
- * 2. During testing and development, to allow other clients to read video devices
- * directly from /dev.
- */
-static bool isV4lScanningEnabled() {
- return property_get_bool("ro.input.video_enabled", true /* default_value */);
-}
-
-static nsecs_t processEventTimestamp(const struct input_event& event) {
- // Use the time specified in the event instead of the current time
- // so that downstream code can get more accurate estimates of
- // event dispatch latency from the time the event is enqueued onto
- // the evdev client buffer.
- //
- // The event's timestamp fortuitously uses the same monotonic clock
- // time base as the rest of Android. The kernel event device driver
- // (drivers/input/evdev.c) obtains timestamps using ktime_get_ts().
- // The systemTime(SYSTEM_TIME_MONOTONIC) function we use everywhere
- // calls clock_gettime(CLOCK_MONOTONIC) which is implemented as a
- // system call that also queries ktime_get_ts().
-
- const nsecs_t inputEventTime = seconds_to_nanoseconds(event.time.tv_sec) +
- microseconds_to_nanoseconds(event.time.tv_usec);
- return inputEventTime;
-}
-
-// --- Global Functions ---
-
-uint32_t getAbsAxisUsage(int32_t axis, uint32_t deviceClasses) {
- // Touch devices get dibs on touch-related axes.
- if (deviceClasses & INPUT_DEVICE_CLASS_TOUCH) {
- switch (axis) {
- case ABS_X:
- case ABS_Y:
- case ABS_PRESSURE:
- case ABS_TOOL_WIDTH:
- case ABS_DISTANCE:
- case ABS_TILT_X:
- case ABS_TILT_Y:
- case ABS_MT_SLOT:
- case ABS_MT_TOUCH_MAJOR:
- case ABS_MT_TOUCH_MINOR:
- case ABS_MT_WIDTH_MAJOR:
- case ABS_MT_WIDTH_MINOR:
- case ABS_MT_ORIENTATION:
- case ABS_MT_POSITION_X:
- case ABS_MT_POSITION_Y:
- case ABS_MT_TOOL_TYPE:
- case ABS_MT_BLOB_ID:
- case ABS_MT_TRACKING_ID:
- case ABS_MT_PRESSURE:
- case ABS_MT_DISTANCE:
- return INPUT_DEVICE_CLASS_TOUCH;
- }
- }
-
- // External stylus gets the pressure axis
- if (deviceClasses & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
- if (axis == ABS_PRESSURE) {
- return INPUT_DEVICE_CLASS_EXTERNAL_STYLUS;
- }
- }
-
- // Joystick devices get the rest.
- return deviceClasses & INPUT_DEVICE_CLASS_JOYSTICK;
-}
-
-// --- EventHub::Device ---
-
-EventHub::Device::Device(int fd, int32_t id, const std::string& path,
- const InputDeviceIdentifier& identifier) :
- next(nullptr),
- fd(fd), id(id), path(path), identifier(identifier),
- classes(0), configuration(nullptr), virtualKeyMap(nullptr),
- ffEffectPlaying(false), ffEffectId(-1), controllerNumber(0),
- enabled(true), isVirtual(fd < 0) {
- memset(keyBitmask, 0, sizeof(keyBitmask));
- memset(absBitmask, 0, sizeof(absBitmask));
- memset(relBitmask, 0, sizeof(relBitmask));
- memset(swBitmask, 0, sizeof(swBitmask));
- memset(ledBitmask, 0, sizeof(ledBitmask));
- memset(ffBitmask, 0, sizeof(ffBitmask));
- memset(propBitmask, 0, sizeof(propBitmask));
-}
-
-EventHub::Device::~Device() {
- close();
- delete configuration;
-}
-
-void EventHub::Device::close() {
- if (fd >= 0) {
- ::close(fd);
- fd = -1;
- }
-}
-
-status_t EventHub::Device::enable() {
- fd = open(path.c_str(), O_RDWR | O_CLOEXEC | O_NONBLOCK);
- if(fd < 0) {
- ALOGE("could not open %s, %s\n", path.c_str(), strerror(errno));
- return -errno;
- }
- enabled = true;
- return OK;
-}
-
-status_t EventHub::Device::disable() {
- close();
- enabled = false;
- return OK;
-}
-
-bool EventHub::Device::hasValidFd() {
- return !isVirtual && enabled;
-}
-
-// --- EventHub ---
-
-const int EventHub::EPOLL_MAX_EVENTS;
-
-EventHub::EventHub(void) :
- mBuiltInKeyboardId(NO_BUILT_IN_KEYBOARD), mNextDeviceId(1), mControllerNumbers(),
- mOpeningDevices(nullptr), mClosingDevices(nullptr),
- mNeedToSendFinishedDeviceScan(false),
- mNeedToReopenDevices(false), mNeedToScanDevices(true),
- mPendingEventCount(0), mPendingEventIndex(0), mPendingINotify(false) {
- acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID);
-
- mEpollFd = epoll_create1(EPOLL_CLOEXEC);
- LOG_ALWAYS_FATAL_IF(mEpollFd < 0, "Could not create epoll instance: %s", strerror(errno));
-
- mINotifyFd = inotify_init();
- mInputWd = inotify_add_watch(mINotifyFd, DEVICE_PATH, IN_DELETE | IN_CREATE);
- LOG_ALWAYS_FATAL_IF(mInputWd < 0, "Could not register INotify for %s: %s",
- DEVICE_PATH, strerror(errno));
- if (isV4lScanningEnabled()) {
- mVideoWd = inotify_add_watch(mINotifyFd, VIDEO_DEVICE_PATH, IN_DELETE | IN_CREATE);
- LOG_ALWAYS_FATAL_IF(mVideoWd < 0, "Could not register INotify for %s: %s",
- VIDEO_DEVICE_PATH, strerror(errno));
- } else {
- mVideoWd = -1;
- ALOGI("Video device scanning disabled");
- }
-
- struct epoll_event eventItem;
- memset(&eventItem, 0, sizeof(eventItem));
- eventItem.events = EPOLLIN;
- eventItem.data.fd = mINotifyFd;
- int result = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mINotifyFd, &eventItem);
- LOG_ALWAYS_FATAL_IF(result != 0, "Could not add INotify to epoll instance. errno=%d", errno);
-
- int wakeFds[2];
- result = pipe(wakeFds);
- LOG_ALWAYS_FATAL_IF(result != 0, "Could not create wake pipe. errno=%d", errno);
-
- mWakeReadPipeFd = wakeFds[0];
- mWakeWritePipeFd = wakeFds[1];
-
- result = fcntl(mWakeReadPipeFd, F_SETFL, O_NONBLOCK);
- LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake read pipe non-blocking. errno=%d",
- errno);
-
- result = fcntl(mWakeWritePipeFd, F_SETFL, O_NONBLOCK);
- LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake write pipe non-blocking. errno=%d",
- errno);
-
- eventItem.data.fd = mWakeReadPipeFd;
- result = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mWakeReadPipeFd, &eventItem);
- LOG_ALWAYS_FATAL_IF(result != 0, "Could not add wake read pipe to epoll instance. errno=%d",
- errno);
-
- int major, minor;
- getLinuxRelease(&major, &minor);
- // EPOLLWAKEUP was introduced in kernel 3.5
- mUsingEpollWakeup = major > 3 || (major == 3 && minor >= 5);
-}
-
-EventHub::~EventHub(void) {
- closeAllDevicesLocked();
-
- while (mClosingDevices) {
- Device* device = mClosingDevices;
- mClosingDevices = device->next;
- delete device;
- }
-
- ::close(mEpollFd);
- ::close(mINotifyFd);
- ::close(mWakeReadPipeFd);
- ::close(mWakeWritePipeFd);
-
- release_wake_lock(WAKE_LOCK_ID);
-}
-
-InputDeviceIdentifier EventHub::getDeviceIdentifier(int32_t deviceId) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device == nullptr) return InputDeviceIdentifier();
- return device->identifier;
-}
-
-uint32_t EventHub::getDeviceClasses(int32_t deviceId) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device == nullptr) return 0;
- return device->classes;
-}
-
-int32_t EventHub::getDeviceControllerNumber(int32_t deviceId) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device == nullptr) return 0;
- return device->controllerNumber;
-}
-
-void EventHub::getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device && device->configuration) {
- *outConfiguration = *device->configuration;
- } else {
- outConfiguration->clear();
- }
-}
-
-status_t EventHub::getAbsoluteAxisInfo(int32_t deviceId, int axis,
- RawAbsoluteAxisInfo* outAxisInfo) const {
- outAxisInfo->clear();
-
- if (axis >= 0 && axis <= ABS_MAX) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device && device->hasValidFd() && test_bit(axis, device->absBitmask)) {
- struct input_absinfo info;
- if(ioctl(device->fd, EVIOCGABS(axis), &info)) {
- ALOGW("Error reading absolute controller %d for device %s fd %d, errno=%d",
- axis, device->identifier.name.c_str(), device->fd, errno);
- return -errno;
- }
-
- if (info.minimum != info.maximum) {
- outAxisInfo->valid = true;
- outAxisInfo->minValue = info.minimum;
- outAxisInfo->maxValue = info.maximum;
- outAxisInfo->flat = info.flat;
- outAxisInfo->fuzz = info.fuzz;
- outAxisInfo->resolution = info.resolution;
- }
- return OK;
- }
- }
- return -1;
-}
-
-bool EventHub::hasRelativeAxis(int32_t deviceId, int axis) const {
- if (axis >= 0 && axis <= REL_MAX) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device) {
- return test_bit(axis, device->relBitmask);
- }
- }
- return false;
-}
-
-bool EventHub::hasInputProperty(int32_t deviceId, int property) const {
- if (property >= 0 && property <= INPUT_PROP_MAX) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device) {
- return test_bit(property, device->propBitmask);
- }
- }
- return false;
-}
-
-int32_t EventHub::getScanCodeState(int32_t deviceId, int32_t scanCode) const {
- if (scanCode >= 0 && scanCode <= KEY_MAX) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device && device->hasValidFd() && test_bit(scanCode, device->keyBitmask)) {
- uint8_t keyState[sizeof_bit_array(KEY_MAX + 1)];
- memset(keyState, 0, sizeof(keyState));
- if (ioctl(device->fd, EVIOCGKEY(sizeof(keyState)), keyState) >= 0) {
- return test_bit(scanCode, keyState) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
- }
- }
- }
- return AKEY_STATE_UNKNOWN;
-}
-
-int32_t EventHub::getKeyCodeState(int32_t deviceId, int32_t keyCode) const {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device && device->hasValidFd() && device->keyMap.haveKeyLayout()) {
- std::vector<int32_t> scanCodes;
- device->keyMap.keyLayoutMap->findScanCodesForKey(keyCode, &scanCodes);
- if (scanCodes.size() != 0) {
- uint8_t keyState[sizeof_bit_array(KEY_MAX + 1)];
- memset(keyState, 0, sizeof(keyState));
- if (ioctl(device->fd, EVIOCGKEY(sizeof(keyState)), keyState) >= 0) {
- for (size_t i = 0; i < scanCodes.size(); i++) {
- int32_t sc = scanCodes[i];
- if (sc >= 0 && sc <= KEY_MAX && test_bit(sc, keyState)) {
- return AKEY_STATE_DOWN;
- }
- }
- return AKEY_STATE_UP;
- }
- }
- }
- return AKEY_STATE_UNKNOWN;
-}
-
-int32_t EventHub::getSwitchState(int32_t deviceId, int32_t sw) const {
- if (sw >= 0 && sw <= SW_MAX) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device && device->hasValidFd() && test_bit(sw, device->swBitmask)) {
- uint8_t swState[sizeof_bit_array(SW_MAX + 1)];
- memset(swState, 0, sizeof(swState));
- if (ioctl(device->fd, EVIOCGSW(sizeof(swState)), swState) >= 0) {
- return test_bit(sw, swState) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
- }
- }
- }
- return AKEY_STATE_UNKNOWN;
-}
-
-status_t EventHub::getAbsoluteAxisValue(int32_t deviceId, int32_t axis, int32_t* outValue) const {
- *outValue = 0;
-
- if (axis >= 0 && axis <= ABS_MAX) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device && device->hasValidFd() && test_bit(axis, device->absBitmask)) {
- struct input_absinfo info;
- if(ioctl(device->fd, EVIOCGABS(axis), &info)) {
- ALOGW("Error reading absolute controller %d for device %s fd %d, errno=%d",
- axis, device->identifier.name.c_str(), device->fd, errno);
- return -errno;
- }
-
- *outValue = info.value;
- return OK;
- }
- }
- return -1;
-}
-
-bool EventHub::markSupportedKeyCodes(int32_t deviceId, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) const {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (device && device->keyMap.haveKeyLayout()) {
- std::vector<int32_t> scanCodes;
- for (size_t codeIndex = 0; codeIndex < numCodes; codeIndex++) {
- scanCodes.clear();
-
- status_t err = device->keyMap.keyLayoutMap->findScanCodesForKey(
- keyCodes[codeIndex], &scanCodes);
- if (! err) {
- // check the possible scan codes identified by the layout map against the
- // map of codes actually emitted by the driver
- for (size_t sc = 0; sc < scanCodes.size(); sc++) {
- if (test_bit(scanCodes[sc], device->keyBitmask)) {
- outFlags[codeIndex] = 1;
- break;
- }
- }
- }
- }
- return true;
- }
- return false;
-}
-
-status_t EventHub::mapKey(int32_t deviceId,
- int32_t scanCode, int32_t usageCode, int32_t metaState,
- int32_t* outKeycode, int32_t* outMetaState, uint32_t* outFlags) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- status_t status = NAME_NOT_FOUND;
-
- if (device) {
- // Check the key character map first.
- sp<KeyCharacterMap> kcm = device->getKeyCharacterMap();
- if (kcm != nullptr) {
- if (!kcm->mapKey(scanCode, usageCode, outKeycode)) {
- *outFlags = 0;
- status = NO_ERROR;
- }
- }
-
- // Check the key layout next.
- if (status != NO_ERROR && device->keyMap.haveKeyLayout()) {
- if (!device->keyMap.keyLayoutMap->mapKey(scanCode, usageCode, outKeycode, outFlags)) {
- status = NO_ERROR;
- }
- }
-
- if (status == NO_ERROR) {
- if (kcm != nullptr) {
- kcm->tryRemapKey(*outKeycode, metaState, outKeycode, outMetaState);
- } else {
- *outMetaState = metaState;
- }
- }
- }
-
- if (status != NO_ERROR) {
- *outKeycode = 0;
- *outFlags = 0;
- *outMetaState = metaState;
- }
-
- return status;
-}
-
-status_t EventHub::mapAxis(int32_t deviceId, int32_t scanCode, AxisInfo* outAxisInfo) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
-
- if (device && device->keyMap.haveKeyLayout()) {
- status_t err = device->keyMap.keyLayoutMap->mapAxis(scanCode, outAxisInfo);
- if (err == NO_ERROR) {
- return NO_ERROR;
- }
- }
-
- return NAME_NOT_FOUND;
-}
-
-void EventHub::setExcludedDevices(const std::vector<std::string>& devices) {
- AutoMutex _l(mLock);
-
- mExcludedDevices = devices;
-}
-
-bool EventHub::hasScanCode(int32_t deviceId, int32_t scanCode) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device && scanCode >= 0 && scanCode <= KEY_MAX) {
- if (test_bit(scanCode, device->keyBitmask)) {
- return true;
- }
- }
- return false;
-}
-
-bool EventHub::hasLed(int32_t deviceId, int32_t led) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- int32_t sc;
- if (device && mapLed(device, led, &sc) == NO_ERROR) {
- if (test_bit(sc, device->ledBitmask)) {
- return true;
- }
- }
- return false;
-}
-
-void EventHub::setLedState(int32_t deviceId, int32_t led, bool on) {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- setLedStateLocked(device, led, on);
-}
-
-void EventHub::setLedStateLocked(Device* device, int32_t led, bool on) {
- int32_t sc;
- if (device && device->hasValidFd() && mapLed(device, led, &sc) != NAME_NOT_FOUND) {
- struct input_event ev;
- ev.time.tv_sec = 0;
- ev.time.tv_usec = 0;
- ev.type = EV_LED;
- ev.code = sc;
- ev.value = on ? 1 : 0;
-
- ssize_t nWrite;
- do {
- nWrite = write(device->fd, &ev, sizeof(struct input_event));
- } while (nWrite == -1 && errno == EINTR);
- }
-}
-
-void EventHub::getVirtualKeyDefinitions(int32_t deviceId,
- std::vector<VirtualKeyDefinition>& outVirtualKeys) const {
- outVirtualKeys.clear();
-
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device && device->virtualKeyMap) {
- const std::vector<VirtualKeyDefinition> virtualKeys =
- device->virtualKeyMap->getVirtualKeys();
- outVirtualKeys.insert(outVirtualKeys.end(), virtualKeys.begin(), virtualKeys.end());
- }
-}
-
-sp<KeyCharacterMap> EventHub::getKeyCharacterMap(int32_t deviceId) const {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device) {
- return device->getKeyCharacterMap();
- }
- return nullptr;
-}
-
-bool EventHub::setKeyboardLayoutOverlay(int32_t deviceId,
- const sp<KeyCharacterMap>& map) {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device) {
- if (map != device->overlayKeyMap) {
- device->overlayKeyMap = map;
- device->combinedKeyMap = KeyCharacterMap::combine(
- device->keyMap.keyCharacterMap, map);
- return true;
- }
- }
- return false;
-}
-
-static std::string generateDescriptor(InputDeviceIdentifier& identifier) {
- std::string rawDescriptor;
- rawDescriptor += StringPrintf(":%04x:%04x:", identifier.vendor,
- identifier.product);
- // TODO add handling for USB devices to not uniqueify kbs that show up twice
- if (!identifier.uniqueId.empty()) {
- rawDescriptor += "uniqueId:";
- rawDescriptor += identifier.uniqueId;
- } else if (identifier.nonce != 0) {
- rawDescriptor += StringPrintf("nonce:%04x", identifier.nonce);
- }
-
- if (identifier.vendor == 0 && identifier.product == 0) {
- // If we don't know the vendor and product id, then the device is probably
- // built-in so we need to rely on other information to uniquely identify
- // the input device. Usually we try to avoid relying on the device name or
- // location but for built-in input device, they are unlikely to ever change.
- if (!identifier.name.empty()) {
- rawDescriptor += "name:";
- rawDescriptor += identifier.name;
- } else if (!identifier.location.empty()) {
- rawDescriptor += "location:";
- rawDescriptor += identifier.location;
- }
- }
- identifier.descriptor = sha1(rawDescriptor);
- return rawDescriptor;
-}
-
-void EventHub::assignDescriptorLocked(InputDeviceIdentifier& identifier) {
- // Compute a device descriptor that uniquely identifies the device.
- // The descriptor is assumed to be a stable identifier. Its value should not
- // change between reboots, reconnections, firmware updates or new releases
- // of Android. In practice we sometimes get devices that cannot be uniquely
- // identified. In this case we enforce uniqueness between connected devices.
- // Ideally, we also want the descriptor to be short and relatively opaque.
-
- identifier.nonce = 0;
- std::string rawDescriptor = generateDescriptor(identifier);
- if (identifier.uniqueId.empty()) {
- // If it didn't have a unique id check for conflicts and enforce
- // uniqueness if necessary.
- while(getDeviceByDescriptorLocked(identifier.descriptor) != nullptr) {
- identifier.nonce++;
- rawDescriptor = generateDescriptor(identifier);
- }
- }
- ALOGV("Created descriptor: raw=%s, cooked=%s", rawDescriptor.c_str(),
- identifier.descriptor.c_str());
-}
-
-void EventHub::vibrate(int32_t deviceId, nsecs_t duration) {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device && device->hasValidFd()) {
- ff_effect effect;
- memset(&effect, 0, sizeof(effect));
- effect.type = FF_RUMBLE;
- effect.id = device->ffEffectId;
- effect.u.rumble.strong_magnitude = 0xc000;
- effect.u.rumble.weak_magnitude = 0xc000;
- effect.replay.length = (duration + 999999LL) / 1000000LL;
- effect.replay.delay = 0;
- if (ioctl(device->fd, EVIOCSFF, &effect)) {
- ALOGW("Could not upload force feedback effect to device %s due to error %d.",
- device->identifier.name.c_str(), errno);
- return;
- }
- device->ffEffectId = effect.id;
-
- struct input_event ev;
- ev.time.tv_sec = 0;
- ev.time.tv_usec = 0;
- ev.type = EV_FF;
- ev.code = device->ffEffectId;
- ev.value = 1;
- if (write(device->fd, &ev, sizeof(ev)) != sizeof(ev)) {
- ALOGW("Could not start force feedback effect on device %s due to error %d.",
- device->identifier.name.c_str(), errno);
- return;
- }
- device->ffEffectPlaying = true;
- }
-}
-
-void EventHub::cancelVibrate(int32_t deviceId) {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device && device->hasValidFd()) {
- if (device->ffEffectPlaying) {
- device->ffEffectPlaying = false;
-
- struct input_event ev;
- ev.time.tv_sec = 0;
- ev.time.tv_usec = 0;
- ev.type = EV_FF;
- ev.code = device->ffEffectId;
- ev.value = 0;
- if (write(device->fd, &ev, sizeof(ev)) != sizeof(ev)) {
- ALOGW("Could not stop force feedback effect on device %s due to error %d.",
- device->identifier.name.c_str(), errno);
- return;
- }
- }
- }
-}
-
-EventHub::Device* EventHub::getDeviceByDescriptorLocked(const std::string& descriptor) const {
- size_t size = mDevices.size();
- for (size_t i = 0; i < size; i++) {
- Device* device = mDevices.valueAt(i);
- if (descriptor == device->identifier.descriptor) {
- return device;
- }
- }
- return nullptr;
-}
-
-EventHub::Device* EventHub::getDeviceLocked(int32_t deviceId) const {
- if (deviceId == ReservedInputDeviceId::BUILT_IN_KEYBOARD_ID) {
- deviceId = mBuiltInKeyboardId;
- }
- ssize_t index = mDevices.indexOfKey(deviceId);
- return index >= 0 ? mDevices.valueAt(index) : NULL;
-}
-
-EventHub::Device* EventHub::getDeviceByPathLocked(const char* devicePath) const {
- for (size_t i = 0; i < mDevices.size(); i++) {
- Device* device = mDevices.valueAt(i);
- if (device->path == devicePath) {
- return device;
- }
- }
- return nullptr;
-}
-
-/**
- * The file descriptor could be either input device, or a video device (associated with a
- * specific input device). Check both cases here, and return the device that this event
- * belongs to. Caller can compare the fd's once more to determine event type.
- * Looks through all input devices, and only attached video devices. Unattached video
- * devices are ignored.
- */
-EventHub::Device* EventHub::getDeviceByFdLocked(int fd) const {
- for (size_t i = 0; i < mDevices.size(); i++) {
- Device* device = mDevices.valueAt(i);
- if (device->fd == fd) {
- // This is an input device event
- return device;
- }
- if (device->videoDevice && device->videoDevice->getFd() == fd) {
- // This is a video device event
- return device;
- }
- }
- // We do not check mUnattachedVideoDevices here because they should not participate in epoll,
- // and therefore should never be looked up by fd.
- return nullptr;
-}
-
-size_t EventHub::getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) {
- ALOG_ASSERT(bufferSize >= 1);
-
- AutoMutex _l(mLock);
-
- struct input_event readBuffer[bufferSize];
-
- RawEvent* event = buffer;
- size_t capacity = bufferSize;
- bool awoken = false;
- for (;;) {
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
-
- // Reopen input devices if needed.
- if (mNeedToReopenDevices) {
- mNeedToReopenDevices = false;
-
- ALOGI("Reopening all input devices due to a configuration change.");
-
- closeAllDevicesLocked();
- mNeedToScanDevices = true;
- break; // return to the caller before we actually rescan
- }
-
- // Report any devices that had last been added/removed.
- while (mClosingDevices) {
- Device* device = mClosingDevices;
- ALOGV("Reporting device closed: id=%d, name=%s\n",
- device->id, device->path.c_str());
- mClosingDevices = device->next;
- event->when = now;
- event->deviceId = (device->id == mBuiltInKeyboardId) ?
- ReservedInputDeviceId::BUILT_IN_KEYBOARD_ID : device->id;
- event->type = DEVICE_REMOVED;
- event += 1;
- delete device;
- mNeedToSendFinishedDeviceScan = true;
- if (--capacity == 0) {
- break;
- }
- }
-
- if (mNeedToScanDevices) {
- mNeedToScanDevices = false;
- scanDevicesLocked();
- mNeedToSendFinishedDeviceScan = true;
- }
-
- while (mOpeningDevices != nullptr) {
- Device* device = mOpeningDevices;
- ALOGV("Reporting device opened: id=%d, name=%s\n",
- device->id, device->path.c_str());
- mOpeningDevices = device->next;
- event->when = now;
- event->deviceId = device->id == mBuiltInKeyboardId ? 0 : device->id;
- event->type = DEVICE_ADDED;
- event += 1;
- mNeedToSendFinishedDeviceScan = true;
- if (--capacity == 0) {
- break;
- }
- }
-
- if (mNeedToSendFinishedDeviceScan) {
- mNeedToSendFinishedDeviceScan = false;
- event->when = now;
- event->type = FINISHED_DEVICE_SCAN;
- event += 1;
- if (--capacity == 0) {
- break;
- }
- }
-
- // Grab the next input event.
- bool deviceChanged = false;
- while (mPendingEventIndex < mPendingEventCount) {
- const struct epoll_event& eventItem = mPendingEventItems[mPendingEventIndex++];
- if (eventItem.data.fd == mINotifyFd) {
- if (eventItem.events & EPOLLIN) {
- mPendingINotify = true;
- } else {
- ALOGW("Received unexpected epoll event 0x%08x for INotify.", eventItem.events);
- }
- continue;
- }
-
- if (eventItem.data.fd == mWakeReadPipeFd) {
- if (eventItem.events & EPOLLIN) {
- ALOGV("awoken after wake()");
- awoken = true;
- char buffer[16];
- ssize_t nRead;
- do {
- nRead = read(mWakeReadPipeFd, buffer, sizeof(buffer));
- } while ((nRead == -1 && errno == EINTR) || nRead == sizeof(buffer));
- } else {
- ALOGW("Received unexpected epoll event 0x%08x for wake read pipe.",
- eventItem.events);
- }
- continue;
- }
-
- Device* device = getDeviceByFdLocked(eventItem.data.fd);
- if (!device) {
- ALOGE("Received unexpected epoll event 0x%08x for unknown fd %d.",
- eventItem.events, eventItem.data.fd);
- ALOG_ASSERT(!DEBUG);
- continue;
- }
- if (device->videoDevice && eventItem.data.fd == device->videoDevice->getFd()) {
- if (eventItem.events & EPOLLIN) {
- size_t numFrames = device->videoDevice->readAndQueueFrames();
- if (numFrames == 0) {
- ALOGE("Received epoll event for video device %s, but could not read frame",
- device->videoDevice->getName().c_str());
- }
- } else if (eventItem.events & EPOLLHUP) {
- // TODO(b/121395353) - consider adding EPOLLRDHUP
- ALOGI("Removing video device %s due to epoll hang-up event.",
- device->videoDevice->getName().c_str());
- unregisterVideoDeviceFromEpollLocked(*device->videoDevice);
- device->videoDevice = nullptr;
- } else {
- ALOGW("Received unexpected epoll event 0x%08x for device %s.",
- eventItem.events, device->videoDevice->getName().c_str());
- ALOG_ASSERT(!DEBUG);
- }
- continue;
- }
- // This must be an input event
- if (eventItem.events & EPOLLIN) {
- int32_t readSize = read(device->fd, readBuffer,
- sizeof(struct input_event) * capacity);
- if (readSize == 0 || (readSize < 0 && errno == ENODEV)) {
- // Device was removed before INotify noticed.
- ALOGW("could not get event, removed? (fd: %d size: %" PRId32
- " bufferSize: %zu capacity: %zu errno: %d)\n",
- device->fd, readSize, bufferSize, capacity, errno);
- deviceChanged = true;
- closeDeviceLocked(device);
- } else if (readSize < 0) {
- if (errno != EAGAIN && errno != EINTR) {
- ALOGW("could not get event (errno=%d)", errno);
- }
- } else if ((readSize % sizeof(struct input_event)) != 0) {
- ALOGE("could not get event (wrong size: %d)", readSize);
- } else {
- int32_t deviceId = device->id == mBuiltInKeyboardId ? 0 : device->id;
-
- size_t count = size_t(readSize) / sizeof(struct input_event);
- for (size_t i = 0; i < count; i++) {
- struct input_event& iev = readBuffer[i];
- event->when = processEventTimestamp(iev);
- event->deviceId = deviceId;
- event->type = iev.type;
- event->code = iev.code;
- event->value = iev.value;
- event += 1;
- capacity -= 1;
- }
- if (capacity == 0) {
- // The result buffer is full. Reset the pending event index
- // so we will try to read the device again on the next iteration.
- mPendingEventIndex -= 1;
- break;
- }
- }
- } else if (eventItem.events & EPOLLHUP) {
- ALOGI("Removing device %s due to epoll hang-up event.",
- device->identifier.name.c_str());
- deviceChanged = true;
- closeDeviceLocked(device);
- } else {
- ALOGW("Received unexpected epoll event 0x%08x for device %s.",
- eventItem.events, device->identifier.name.c_str());
- }
- }
-
- // readNotify() will modify the list of devices so this must be done after
- // processing all other events to ensure that we read all remaining events
- // before closing the devices.
- if (mPendingINotify && mPendingEventIndex >= mPendingEventCount) {
- mPendingINotify = false;
- readNotifyLocked();
- deviceChanged = true;
- }
-
- // Report added or removed devices immediately.
- if (deviceChanged) {
- continue;
- }
-
- // Return now if we have collected any events or if we were explicitly awoken.
- if (event != buffer || awoken) {
- break;
- }
-
- // Poll for events. Mind the wake lock dance!
- // We hold a wake lock at all times except during epoll_wait(). This works due to some
- // subtle choreography. When a device driver has pending (unread) events, it acquires
- // a kernel wake lock. However, once the last pending event has been read, the device
- // driver will release the kernel wake lock. To prevent the system from going to sleep
- // when this happens, the EventHub holds onto its own user wake lock while the client
- // is processing events. Thus the system can only sleep if there are no events
- // pending or currently being processed.
- //
- // The timeout is advisory only. If the device is asleep, it will not wake just to
- // service the timeout.
- mPendingEventIndex = 0;
-
- mLock.unlock(); // release lock before poll, must be before release_wake_lock
- release_wake_lock(WAKE_LOCK_ID);
-
- int pollResult = epoll_wait(mEpollFd, mPendingEventItems, EPOLL_MAX_EVENTS, timeoutMillis);
-
- acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID);
- mLock.lock(); // reacquire lock after poll, must be after acquire_wake_lock
-
- if (pollResult == 0) {
- // Timed out.
- mPendingEventCount = 0;
- break;
- }
-
- if (pollResult < 0) {
- // An error occurred.
- mPendingEventCount = 0;
-
- // Sleep after errors to avoid locking up the system.
- // Hopefully the error is transient.
- if (errno != EINTR) {
- ALOGW("poll failed (errno=%d)\n", errno);
- usleep(100000);
- }
- } else {
- // Some events occurred.
- mPendingEventCount = size_t(pollResult);
- }
- }
-
- // All done, return the number of events we read.
- return event - buffer;
-}
-
-std::vector<TouchVideoFrame> EventHub::getVideoFrames(int32_t deviceId) {
- AutoMutex _l(mLock);
-
- Device* device = getDeviceLocked(deviceId);
- if (!device || !device->videoDevice) {
- return {};
- }
- return device->videoDevice->consumeFrames();
-}
-
-void EventHub::wake() {
- ALOGV("wake() called");
-
- ssize_t nWrite;
- do {
- nWrite = write(mWakeWritePipeFd, "W", 1);
- } while (nWrite == -1 && errno == EINTR);
-
- if (nWrite != 1 && errno != EAGAIN) {
- ALOGW("Could not write wake signal: %s", strerror(errno));
- }
-}
-
-void EventHub::scanDevicesLocked() {
- status_t result = scanDirLocked(DEVICE_PATH);
- if(result < 0) {
- ALOGE("scan dir failed for %s", DEVICE_PATH);
- }
- if (isV4lScanningEnabled()) {
- result = scanVideoDirLocked(VIDEO_DEVICE_PATH);
- if (result != OK) {
- ALOGE("scan video dir failed for %s", VIDEO_DEVICE_PATH);
- }
- }
- if (mDevices.indexOfKey(ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID) < 0) {
- createVirtualKeyboardLocked();
- }
-}
-
-// ----------------------------------------------------------------------------
-
-static bool containsNonZeroByte(const uint8_t* array, uint32_t startIndex, uint32_t endIndex) {
- const uint8_t* end = array + endIndex;
- array += startIndex;
- while (array != end) {
- if (*(array++) != 0) {
- return true;
- }
- }
- return false;
-}
-
-static const int32_t GAMEPAD_KEYCODES[] = {
- AKEYCODE_BUTTON_A, AKEYCODE_BUTTON_B, AKEYCODE_BUTTON_C,
- AKEYCODE_BUTTON_X, AKEYCODE_BUTTON_Y, AKEYCODE_BUTTON_Z,
- AKEYCODE_BUTTON_L1, AKEYCODE_BUTTON_R1,
- AKEYCODE_BUTTON_L2, AKEYCODE_BUTTON_R2,
- AKEYCODE_BUTTON_THUMBL, AKEYCODE_BUTTON_THUMBR,
- AKEYCODE_BUTTON_START, AKEYCODE_BUTTON_SELECT, AKEYCODE_BUTTON_MODE,
-};
-
-status_t EventHub::registerFdForEpoll(int fd) {
- // TODO(b/121395353) - consider adding EPOLLRDHUP
- struct epoll_event eventItem = {};
- eventItem.events = EPOLLIN | EPOLLWAKEUP;
- eventItem.data.fd = fd;
- if (epoll_ctl(mEpollFd, EPOLL_CTL_ADD, fd, &eventItem)) {
- ALOGE("Could not add fd to epoll instance: %s", strerror(errno));
- return -errno;
- }
- return OK;
-}
-
-status_t EventHub::unregisterFdFromEpoll(int fd) {
- if (epoll_ctl(mEpollFd, EPOLL_CTL_DEL, fd, nullptr)) {
- ALOGW("Could not remove fd from epoll instance: %s", strerror(errno));
- return -errno;
- }
- return OK;
-}
-
-status_t EventHub::registerDeviceForEpollLocked(Device* device) {
- if (device == nullptr) {
- if (DEBUG) {
- LOG_ALWAYS_FATAL("Cannot call registerDeviceForEpollLocked with null Device");
- }
- return BAD_VALUE;
- }
- status_t result = registerFdForEpoll(device->fd);
- if (result != OK) {
- ALOGE("Could not add input device fd to epoll for device %" PRId32, device->id);
- return result;
- }
- if (device->videoDevice) {
- registerVideoDeviceForEpollLocked(*device->videoDevice);
- }
- return result;
-}
-
-void EventHub::registerVideoDeviceForEpollLocked(const TouchVideoDevice& videoDevice) {
- status_t result = registerFdForEpoll(videoDevice.getFd());
- if (result != OK) {
- ALOGE("Could not add video device %s to epoll", videoDevice.getName().c_str());
- }
-}
-
-status_t EventHub::unregisterDeviceFromEpollLocked(Device* device) {
- if (device->hasValidFd()) {
- status_t result = unregisterFdFromEpoll(device->fd);
- if (result != OK) {
- ALOGW("Could not remove input device fd from epoll for device %" PRId32, device->id);
- return result;
- }
- }
- if (device->videoDevice) {
- unregisterVideoDeviceFromEpollLocked(*device->videoDevice);
- }
- return OK;
-}
-
-void EventHub::unregisterVideoDeviceFromEpollLocked(const TouchVideoDevice& videoDevice) {
- if (videoDevice.hasValidFd()) {
- status_t result = unregisterFdFromEpoll(videoDevice.getFd());
- if (result != OK) {
- ALOGW("Could not remove video device fd from epoll for device: %s",
- videoDevice.getName().c_str());
- }
- }
-}
-
-status_t EventHub::openDeviceLocked(const char* devicePath) {
- char buffer[80];
-
- ALOGV("Opening device: %s", devicePath);
-
- int fd = open(devicePath, O_RDWR | O_CLOEXEC | O_NONBLOCK);
- if(fd < 0) {
- ALOGE("could not open %s, %s\n", devicePath, strerror(errno));
- return -1;
- }
-
- InputDeviceIdentifier identifier;
-
- // Get device name.
- if(ioctl(fd, EVIOCGNAME(sizeof(buffer) - 1), &buffer) < 1) {
- ALOGE("Could not get device name for %s: %s", devicePath, strerror(errno));
- } else {
- buffer[sizeof(buffer) - 1] = '\0';
- identifier.name = buffer;
- }
-
- // Check to see if the device is on our excluded list
- for (size_t i = 0; i < mExcludedDevices.size(); i++) {
- const std::string& item = mExcludedDevices[i];
- if (identifier.name == item) {
- ALOGI("ignoring event id %s driver %s\n", devicePath, item.c_str());
- close(fd);
- return -1;
- }
- }
-
- // Get device driver version.
- int driverVersion;
- if(ioctl(fd, EVIOCGVERSION, &driverVersion)) {
- ALOGE("could not get driver version for %s, %s\n", devicePath, strerror(errno));
- close(fd);
- return -1;
- }
-
- // Get device identifier.
- struct input_id inputId;
- if(ioctl(fd, EVIOCGID, &inputId)) {
- ALOGE("could not get device input id for %s, %s\n", devicePath, strerror(errno));
- close(fd);
- return -1;
- }
- identifier.bus = inputId.bustype;
- identifier.product = inputId.product;
- identifier.vendor = inputId.vendor;
- identifier.version = inputId.version;
-
- // Get device physical location.
- if(ioctl(fd, EVIOCGPHYS(sizeof(buffer) - 1), &buffer) < 1) {
- //fprintf(stderr, "could not get location for %s, %s\n", devicePath, strerror(errno));
- } else {
- buffer[sizeof(buffer) - 1] = '\0';
- identifier.location = buffer;
- }
-
- // Get device unique id.
- if(ioctl(fd, EVIOCGUNIQ(sizeof(buffer) - 1), &buffer) < 1) {
- //fprintf(stderr, "could not get idstring for %s, %s\n", devicePath, strerror(errno));
- } else {
- buffer[sizeof(buffer) - 1] = '\0';
- identifier.uniqueId = buffer;
- }
-
- // Fill in the descriptor.
- assignDescriptorLocked(identifier);
-
- // Allocate device. (The device object takes ownership of the fd at this point.)
- int32_t deviceId = mNextDeviceId++;
- Device* device = new Device(fd, deviceId, devicePath, identifier);
-
- ALOGV("add device %d: %s\n", deviceId, devicePath);
- ALOGV(" bus: %04x\n"
- " vendor %04x\n"
- " product %04x\n"
- " version %04x\n",
- identifier.bus, identifier.vendor, identifier.product, identifier.version);
- ALOGV(" name: \"%s\"\n", identifier.name.c_str());
- ALOGV(" location: \"%s\"\n", identifier.location.c_str());
- ALOGV(" unique id: \"%s\"\n", identifier.uniqueId.c_str());
- ALOGV(" descriptor: \"%s\"\n", identifier.descriptor.c_str());
- ALOGV(" driver: v%d.%d.%d\n",
- driverVersion >> 16, (driverVersion >> 8) & 0xff, driverVersion & 0xff);
-
- // Load the configuration file for the device.
- loadConfigurationLocked(device);
-
- // Figure out the kinds of events the device reports.
- ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(device->keyBitmask)), device->keyBitmask);
- ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(device->absBitmask)), device->absBitmask);
- ioctl(fd, EVIOCGBIT(EV_REL, sizeof(device->relBitmask)), device->relBitmask);
- ioctl(fd, EVIOCGBIT(EV_SW, sizeof(device->swBitmask)), device->swBitmask);
- ioctl(fd, EVIOCGBIT(EV_LED, sizeof(device->ledBitmask)), device->ledBitmask);
- ioctl(fd, EVIOCGBIT(EV_FF, sizeof(device->ffBitmask)), device->ffBitmask);
- ioctl(fd, EVIOCGPROP(sizeof(device->propBitmask)), device->propBitmask);
-
- // See if this is a keyboard. Ignore everything in the button range except for
- // joystick and gamepad buttons which are handled like keyboards for the most part.
- bool haveKeyboardKeys = containsNonZeroByte(device->keyBitmask, 0, sizeof_bit_array(BTN_MISC))
- || containsNonZeroByte(device->keyBitmask, sizeof_bit_array(KEY_OK),
- sizeof_bit_array(KEY_MAX + 1));
- bool haveGamepadButtons = containsNonZeroByte(device->keyBitmask, sizeof_bit_array(BTN_MISC),
- sizeof_bit_array(BTN_MOUSE))
- || containsNonZeroByte(device->keyBitmask, sizeof_bit_array(BTN_JOYSTICK),
- sizeof_bit_array(BTN_DIGI));
- if (haveKeyboardKeys || haveGamepadButtons) {
- device->classes |= INPUT_DEVICE_CLASS_KEYBOARD;
- }
-
- // See if this is a cursor device such as a trackball or mouse.
- if (test_bit(BTN_MOUSE, device->keyBitmask)
- && test_bit(REL_X, device->relBitmask)
- && test_bit(REL_Y, device->relBitmask)) {
- device->classes |= INPUT_DEVICE_CLASS_CURSOR;
- }
-
- // See if this is a rotary encoder type device.
- String8 deviceType = String8();
- if (device->configuration &&
- device->configuration->tryGetProperty(String8("device.type"), deviceType)) {
- if (!deviceType.compare(String8("rotaryEncoder"))) {
- device->classes |= INPUT_DEVICE_CLASS_ROTARY_ENCODER;
- }
- }
-
- // See if this is a touch pad.
- // Is this a new modern multi-touch driver?
- if (test_bit(ABS_MT_POSITION_X, device->absBitmask)
- && test_bit(ABS_MT_POSITION_Y, device->absBitmask)) {
- // Some joysticks such as the PS3 controller report axes that conflict
- // with the ABS_MT range. Try to confirm that the device really is
- // a touch screen.
- if (test_bit(BTN_TOUCH, device->keyBitmask) || !haveGamepadButtons) {
- device->classes |= INPUT_DEVICE_CLASS_TOUCH | INPUT_DEVICE_CLASS_TOUCH_MT;
- }
- // Is this an old style single-touch driver?
- } else if (test_bit(BTN_TOUCH, device->keyBitmask)
- && test_bit(ABS_X, device->absBitmask)
- && test_bit(ABS_Y, device->absBitmask)) {
- device->classes |= INPUT_DEVICE_CLASS_TOUCH;
- // Is this a BT stylus?
- } else if ((test_bit(ABS_PRESSURE, device->absBitmask) ||
- test_bit(BTN_TOUCH, device->keyBitmask))
- && !test_bit(ABS_X, device->absBitmask)
- && !test_bit(ABS_Y, device->absBitmask)) {
- device->classes |= INPUT_DEVICE_CLASS_EXTERNAL_STYLUS;
- // Keyboard will try to claim some of the buttons but we really want to reserve those so we
- // can fuse it with the touch screen data, so just take them back. Note this means an
- // external stylus cannot also be a keyboard device.
- device->classes &= ~INPUT_DEVICE_CLASS_KEYBOARD;
- }
-
- // See if this device is a joystick.
- // Assumes that joysticks always have gamepad buttons in order to distinguish them
- // from other devices such as accelerometers that also have absolute axes.
- if (haveGamepadButtons) {
- uint32_t assumedClasses = device->classes | INPUT_DEVICE_CLASS_JOYSTICK;
- for (int i = 0; i <= ABS_MAX; i++) {
- if (test_bit(i, device->absBitmask)
- && (getAbsAxisUsage(i, assumedClasses) & INPUT_DEVICE_CLASS_JOYSTICK)) {
- device->classes = assumedClasses;
- break;
- }
- }
- }
-
- // Check whether this device has switches.
- for (int i = 0; i <= SW_MAX; i++) {
- if (test_bit(i, device->swBitmask)) {
- device->classes |= INPUT_DEVICE_CLASS_SWITCH;
- break;
- }
- }
-
- // Check whether this device supports the vibrator.
- if (test_bit(FF_RUMBLE, device->ffBitmask)) {
- device->classes |= INPUT_DEVICE_CLASS_VIBRATOR;
- }
-
- // Configure virtual keys.
- if ((device->classes & INPUT_DEVICE_CLASS_TOUCH)) {
- // Load the virtual keys for the touch screen, if any.
- // We do this now so that we can make sure to load the keymap if necessary.
- bool success = loadVirtualKeyMapLocked(device);
- if (success) {
- device->classes |= INPUT_DEVICE_CLASS_KEYBOARD;
- }
- }
-
- // Load the key map.
- // We need to do this for joysticks too because the key layout may specify axes.
- status_t keyMapStatus = NAME_NOT_FOUND;
- if (device->classes & (INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_JOYSTICK)) {
- // Load the keymap for the device.
- keyMapStatus = loadKeyMapLocked(device);
- }
-
- // Configure the keyboard, gamepad or virtual keyboard.
- if (device->classes & INPUT_DEVICE_CLASS_KEYBOARD) {
- // Register the keyboard as a built-in keyboard if it is eligible.
- if (!keyMapStatus
- && mBuiltInKeyboardId == NO_BUILT_IN_KEYBOARD
- && isEligibleBuiltInKeyboard(device->identifier,
- device->configuration, &device->keyMap)) {
- mBuiltInKeyboardId = device->id;
- }
-
- // 'Q' key support = cheap test of whether this is an alpha-capable kbd
- if (hasKeycodeLocked(device, AKEYCODE_Q)) {
- device->classes |= INPUT_DEVICE_CLASS_ALPHAKEY;
- }
-
- // See if this device has a DPAD.
- if (hasKeycodeLocked(device, AKEYCODE_DPAD_UP) &&
- hasKeycodeLocked(device, AKEYCODE_DPAD_DOWN) &&
- hasKeycodeLocked(device, AKEYCODE_DPAD_LEFT) &&
- hasKeycodeLocked(device, AKEYCODE_DPAD_RIGHT) &&
- hasKeycodeLocked(device, AKEYCODE_DPAD_CENTER)) {
- device->classes |= INPUT_DEVICE_CLASS_DPAD;
- }
-
- // See if this device has a gamepad.
- for (size_t i = 0; i < sizeof(GAMEPAD_KEYCODES)/sizeof(GAMEPAD_KEYCODES[0]); i++) {
- if (hasKeycodeLocked(device, GAMEPAD_KEYCODES[i])) {
- device->classes |= INPUT_DEVICE_CLASS_GAMEPAD;
- break;
- }
- }
- }
-
- // If the device isn't recognized as something we handle, don't monitor it.
- if (device->classes == 0) {
- ALOGV("Dropping device: id=%d, path='%s', name='%s'",
- deviceId, devicePath, device->identifier.name.c_str());
- delete device;
- return -1;
- }
-
- // Determine whether the device has a mic.
- if (deviceHasMicLocked(device)) {
- device->classes |= INPUT_DEVICE_CLASS_MIC;
- }
-
- // Determine whether the device is external or internal.
- if (isExternalDeviceLocked(device)) {
- device->classes |= INPUT_DEVICE_CLASS_EXTERNAL;
- }
-
- if (device->classes & (INPUT_DEVICE_CLASS_JOYSTICK | INPUT_DEVICE_CLASS_DPAD)
- && device->classes & INPUT_DEVICE_CLASS_GAMEPAD) {
- device->controllerNumber = getNextControllerNumberLocked(device);
- setLedForControllerLocked(device);
- }
-
- // Find a matching video device by comparing device names
- // This should be done before registerDeviceForEpollLocked, so that both fds are added to epoll
- for (std::unique_ptr<TouchVideoDevice>& videoDevice : mUnattachedVideoDevices) {
- if (device->identifier.name == videoDevice->getName()) {
- device->videoDevice = std::move(videoDevice);
- break;
- }
- }
- mUnattachedVideoDevices.erase(std::remove_if(mUnattachedVideoDevices.begin(),
- mUnattachedVideoDevices.end(),
- [](const std::unique_ptr<TouchVideoDevice>& videoDevice){
- return videoDevice == nullptr; }), mUnattachedVideoDevices.end());
-
- if (registerDeviceForEpollLocked(device) != OK) {
- delete device;
- return -1;
- }
-
- configureFd(device);
-
- ALOGI("New device: id=%d, fd=%d, path='%s', name='%s', classes=0x%x, "
- "configuration='%s', keyLayout='%s', keyCharacterMap='%s', builtinKeyboard=%s, ",
- deviceId, fd, devicePath, device->identifier.name.c_str(),
- device->classes,
- device->configurationFile.c_str(),
- device->keyMap.keyLayoutFile.c_str(),
- device->keyMap.keyCharacterMapFile.c_str(),
- toString(mBuiltInKeyboardId == deviceId));
-
- addDeviceLocked(device);
- return OK;
-}
-
-void EventHub::configureFd(Device* device) {
- // Set fd parameters with ioctl, such as key repeat, suspend block, and clock type
- if (device->classes & INPUT_DEVICE_CLASS_KEYBOARD) {
- // Disable kernel key repeat since we handle it ourselves
- unsigned int repeatRate[] = {0, 0};
- if (ioctl(device->fd, EVIOCSREP, repeatRate)) {
- ALOGW("Unable to disable kernel key repeat for %s: %s",
- device->path.c_str(), strerror(errno));
- }
- }
-
- std::string wakeMechanism = "EPOLLWAKEUP";
- if (!mUsingEpollWakeup) {
-#ifndef EVIOCSSUSPENDBLOCK
- // uapi headers don't include EVIOCSSUSPENDBLOCK, and future kernels
- // will use an epoll flag instead, so as long as we want to support
- // this feature, we need to be prepared to define the ioctl ourselves.
-#define EVIOCSSUSPENDBLOCK _IOW('E', 0x91, int)
-#endif
- if (ioctl(device->fd, EVIOCSSUSPENDBLOCK, 1)) {
- wakeMechanism = "<none>";
- } else {
- wakeMechanism = "EVIOCSSUSPENDBLOCK";
- }
- }
- // Tell the kernel that we want to use the monotonic clock for reporting timestamps
- // associated with input events. This is important because the input system
- // uses the timestamps extensively and assumes they were recorded using the monotonic
- // clock.
- int clockId = CLOCK_MONOTONIC;
- bool usingClockIoctl = !ioctl(device->fd, EVIOCSCLOCKID, &clockId);
- ALOGI("wakeMechanism=%s, usingClockIoctl=%s", wakeMechanism.c_str(),
- toString(usingClockIoctl));
-}
-
-void EventHub::openVideoDeviceLocked(const std::string& devicePath) {
- std::unique_ptr<TouchVideoDevice> videoDevice = TouchVideoDevice::create(devicePath);
- if (!videoDevice) {
- ALOGE("Could not create touch video device for %s. Ignoring", devicePath.c_str());
- return;
- }
- // Transfer ownership of this video device to a matching input device
- for (size_t i = 0; i < mDevices.size(); i++) {
- Device* device = mDevices.valueAt(i);
- if (videoDevice->getName() == device->identifier.name) {
- device->videoDevice = std::move(videoDevice);
- if (device->enabled) {
- registerVideoDeviceForEpollLocked(*device->videoDevice);
- }
- return;
- }
- }
-
- // Couldn't find a matching input device, so just add it to a temporary holding queue.
- // A matching input device may appear later.
- ALOGI("Adding video device %s to list of unattached video devices",
- videoDevice->getName().c_str());
- mUnattachedVideoDevices.push_back(std::move(videoDevice));
-}
-
-bool EventHub::isDeviceEnabled(int32_t deviceId) {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device == nullptr) {
- ALOGE("Invalid device id=%" PRId32 " provided to %s", deviceId, __func__);
- return false;
- }
- return device->enabled;
-}
-
-status_t EventHub::enableDevice(int32_t deviceId) {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device == nullptr) {
- ALOGE("Invalid device id=%" PRId32 " provided to %s", deviceId, __func__);
- return BAD_VALUE;
- }
- if (device->enabled) {
- ALOGW("Duplicate call to %s, input device %" PRId32 " already enabled", __func__, deviceId);
- return OK;
- }
- status_t result = device->enable();
- if (result != OK) {
- ALOGE("Failed to enable device %" PRId32, deviceId);
- return result;
- }
-
- configureFd(device);
-
- return registerDeviceForEpollLocked(device);
-}
-
-status_t EventHub::disableDevice(int32_t deviceId) {
- AutoMutex _l(mLock);
- Device* device = getDeviceLocked(deviceId);
- if (device == nullptr) {
- ALOGE("Invalid device id=%" PRId32 " provided to %s", deviceId, __func__);
- return BAD_VALUE;
- }
- if (!device->enabled) {
- ALOGW("Duplicate call to %s, input device already disabled", __func__);
- return OK;
- }
- unregisterDeviceFromEpollLocked(device);
- return device->disable();
-}
-
-void EventHub::createVirtualKeyboardLocked() {
- InputDeviceIdentifier identifier;
- identifier.name = "Virtual";
- identifier.uniqueId = "<virtual>";
- assignDescriptorLocked(identifier);
-
- Device* device = new Device(-1, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, "<virtual>",
- identifier);
- device->classes = INPUT_DEVICE_CLASS_KEYBOARD
- | INPUT_DEVICE_CLASS_ALPHAKEY
- | INPUT_DEVICE_CLASS_DPAD
- | INPUT_DEVICE_CLASS_VIRTUAL;
- loadKeyMapLocked(device);
- addDeviceLocked(device);
-}
-
-void EventHub::addDeviceLocked(Device* device) {
- mDevices.add(device->id, device);
- device->next = mOpeningDevices;
- mOpeningDevices = device;
-}
-
-void EventHub::loadConfigurationLocked(Device* device) {
- device->configurationFile = getInputDeviceConfigurationFilePathByDeviceIdentifier(
- device->identifier, INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION);
- if (device->configurationFile.empty()) {
- ALOGD("No input device configuration file found for device '%s'.",
- device->identifier.name.c_str());
- } else {
- status_t status = PropertyMap::load(String8(device->configurationFile.c_str()),
- &device->configuration);
- if (status) {
- ALOGE("Error loading input device configuration file for device '%s'. "
- "Using default configuration.",
- device->identifier.name.c_str());
- }
- }
-}
-
-bool EventHub::loadVirtualKeyMapLocked(Device* device) {
- // The virtual key map is supplied by the kernel as a system board property file.
- std::string path;
- path += "/sys/board_properties/virtualkeys.";
- path += device->identifier.getCanonicalName();
- if (access(path.c_str(), R_OK)) {
- return false;
- }
- device->virtualKeyMap = VirtualKeyMap::load(path);
- return device->virtualKeyMap != nullptr;
-}
-
-status_t EventHub::loadKeyMapLocked(Device* device) {
- return device->keyMap.load(device->identifier, device->configuration);
-}
-
-bool EventHub::isExternalDeviceLocked(Device* device) {
- if (device->configuration) {
- bool value;
- if (device->configuration->tryGetProperty(String8("device.internal"), value)) {
- return !value;
- }
- }
- return device->identifier.bus == BUS_USB || device->identifier.bus == BUS_BLUETOOTH;
-}
-
-bool EventHub::deviceHasMicLocked(Device* device) {
- if (device->configuration) {
- bool value;
- if (device->configuration->tryGetProperty(String8("audio.mic"), value)) {
- return value;
- }
- }
- return false;
-}
-
-int32_t EventHub::getNextControllerNumberLocked(Device* device) {
- if (mControllerNumbers.isFull()) {
- ALOGI("Maximum number of controllers reached, assigning controller number 0 to device %s",
- device->identifier.name.c_str());
- return 0;
- }
- // Since the controller number 0 is reserved for non-controllers, translate all numbers up by
- // one
- return static_cast<int32_t>(mControllerNumbers.markFirstUnmarkedBit() + 1);
-}
-
-void EventHub::releaseControllerNumberLocked(Device* device) {
- int32_t num = device->controllerNumber;
- device->controllerNumber= 0;
- if (num == 0) {
- return;
- }
- mControllerNumbers.clearBit(static_cast<uint32_t>(num - 1));
-}
-
-void EventHub::setLedForControllerLocked(Device* device) {
- for (int i = 0; i < MAX_CONTROLLER_LEDS; i++) {
- setLedStateLocked(device, ALED_CONTROLLER_1 + i, device->controllerNumber == i + 1);
- }
-}
-
-bool EventHub::hasKeycodeLocked(Device* device, int keycode) const {
- if (!device->keyMap.haveKeyLayout()) {
- return false;
- }
-
- std::vector<int32_t> scanCodes;
- device->keyMap.keyLayoutMap->findScanCodesForKey(keycode, &scanCodes);
- const size_t N = scanCodes.size();
- for (size_t i=0; i<N && i<=KEY_MAX; i++) {
- int32_t sc = scanCodes[i];
- if (sc >= 0 && sc <= KEY_MAX && test_bit(sc, device->keyBitmask)) {
- return true;
- }
- }
-
- return false;
-}
-
-status_t EventHub::mapLed(Device* device, int32_t led, int32_t* outScanCode) const {
- if (!device->keyMap.haveKeyLayout()) {
- return NAME_NOT_FOUND;
- }
-
- int32_t scanCode;
- if(device->keyMap.keyLayoutMap->findScanCodeForLed(led, &scanCode) != NAME_NOT_FOUND) {
- if(scanCode >= 0 && scanCode <= LED_MAX && test_bit(scanCode, device->ledBitmask)) {
- *outScanCode = scanCode;
- return NO_ERROR;
- }
- }
- return NAME_NOT_FOUND;
-}
-
-void EventHub::closeDeviceByPathLocked(const char *devicePath) {
- Device* device = getDeviceByPathLocked(devicePath);
- if (device) {
- closeDeviceLocked(device);
- return;
- }
- ALOGV("Remove device: %s not found, device may already have been removed.", devicePath);
-}
-
-/**
- * Find the video device by filename, and close it.
- * The video device is closed by path during an inotify event, where we don't have the
- * additional context about the video device fd, or the associated input device.
- */
-void EventHub::closeVideoDeviceByPathLocked(const std::string& devicePath) {
- // A video device may be owned by an existing input device, or it may be stored in
- // the mUnattachedVideoDevices queue. Check both locations.
- for (size_t i = 0; i < mDevices.size(); i++) {
- Device* device = mDevices.valueAt(i);
- if (device->videoDevice && device->videoDevice->getPath() == devicePath) {
- unregisterVideoDeviceFromEpollLocked(*device->videoDevice);
- device->videoDevice = nullptr;
- return;
- }
- }
- mUnattachedVideoDevices.erase(std::remove_if(mUnattachedVideoDevices.begin(),
- mUnattachedVideoDevices.end(), [&devicePath](
- const std::unique_ptr<TouchVideoDevice>& videoDevice) {
- return videoDevice->getPath() == devicePath; }), mUnattachedVideoDevices.end());
-}
-
-void EventHub::closeAllDevicesLocked() {
- mUnattachedVideoDevices.clear();
- while (mDevices.size() > 0) {
- closeDeviceLocked(mDevices.valueAt(mDevices.size() - 1));
- }
-}
-
-void EventHub::closeDeviceLocked(Device* device) {
- ALOGI("Removed device: path=%s name=%s id=%d fd=%d classes=0x%x",
- device->path.c_str(), device->identifier.name.c_str(), device->id,
- device->fd, device->classes);
-
- if (device->id == mBuiltInKeyboardId) {
- ALOGW("built-in keyboard device %s (id=%d) is closing! the apps will not like this",
- device->path.c_str(), mBuiltInKeyboardId);
- mBuiltInKeyboardId = NO_BUILT_IN_KEYBOARD;
- }
-
- unregisterDeviceFromEpollLocked(device);
- if (device->videoDevice) {
- // This must be done after the video device is removed from epoll
- mUnattachedVideoDevices.push_back(std::move(device->videoDevice));
- }
-
- releaseControllerNumberLocked(device);
-
- mDevices.removeItem(device->id);
- device->close();
-
- // Unlink for opening devices list if it is present.
- Device* pred = nullptr;
- bool found = false;
- for (Device* entry = mOpeningDevices; entry != nullptr; ) {
- if (entry == device) {
- found = true;
- break;
- }
- pred = entry;
- entry = entry->next;
- }
- if (found) {
- // Unlink the device from the opening devices list then delete it.
- // We don't need to tell the client that the device was closed because
- // it does not even know it was opened in the first place.
- ALOGI("Device %s was immediately closed after opening.", device->path.c_str());
- if (pred) {
- pred->next = device->next;
- } else {
- mOpeningDevices = device->next;
- }
- delete device;
- } else {
- // Link into closing devices list.
- // The device will be deleted later after we have informed the client.
- device->next = mClosingDevices;
- mClosingDevices = device;
- }
-}
-
-status_t EventHub::readNotifyLocked() {
- int res;
- char event_buf[512];
- int event_size;
- int event_pos = 0;
- struct inotify_event *event;
-
- ALOGV("EventHub::readNotify nfd: %d\n", mINotifyFd);
- res = read(mINotifyFd, event_buf, sizeof(event_buf));
- if(res < (int)sizeof(*event)) {
- if(errno == EINTR)
- return 0;
- ALOGW("could not get event, %s\n", strerror(errno));
- return -1;
- }
-
- while(res >= (int)sizeof(*event)) {
- event = (struct inotify_event *)(event_buf + event_pos);
- if(event->len) {
- if (event->wd == mInputWd) {
- std::string filename = StringPrintf("%s/%s", DEVICE_PATH, event->name);
- if(event->mask & IN_CREATE) {
- openDeviceLocked(filename.c_str());
- } else {
- ALOGI("Removing device '%s' due to inotify event\n", filename.c_str());
- closeDeviceByPathLocked(filename.c_str());
- }
- }
- else if (event->wd == mVideoWd) {
- if (isV4lTouchNode(event->name)) {
- std::string filename = StringPrintf("%s/%s", VIDEO_DEVICE_PATH, event->name);
- if (event->mask & IN_CREATE) {
- openVideoDeviceLocked(filename);
- } else {
- ALOGI("Removing video device '%s' due to inotify event", filename.c_str());
- closeVideoDeviceByPathLocked(filename);
- }
- }
- }
- else {
- LOG_ALWAYS_FATAL("Unexpected inotify event, wd = %i", event->wd);
- }
- }
- event_size = sizeof(*event) + event->len;
- res -= event_size;
- event_pos += event_size;
- }
- return 0;
-}
-
-status_t EventHub::scanDirLocked(const char *dirname)
-{
- char devname[PATH_MAX];
- char *filename;
- DIR *dir;
- struct dirent *de;
- dir = opendir(dirname);
- if(dir == nullptr)
- return -1;
- strcpy(devname, dirname);
- filename = devname + strlen(devname);
- *filename++ = '/';
- while((de = readdir(dir))) {
- if(de->d_name[0] == '.' &&
- (de->d_name[1] == '\0' ||
- (de->d_name[1] == '.' && de->d_name[2] == '\0')))
- continue;
- strcpy(filename, de->d_name);
- openDeviceLocked(devname);
- }
- closedir(dir);
- return 0;
-}
-
-/**
- * Look for all dirname/v4l-touch* devices, and open them.
- */
-status_t EventHub::scanVideoDirLocked(const std::string& dirname)
-{
- DIR* dir;
- struct dirent* de;
- dir = opendir(dirname.c_str());
- if(!dir) {
- ALOGE("Could not open video directory %s", dirname.c_str());
- return BAD_VALUE;
- }
-
- while((de = readdir(dir))) {
- const char* name = de->d_name;
- if (isV4lTouchNode(name)) {
- ALOGI("Found touch video device %s", name);
- openVideoDeviceLocked(dirname + "/" + name);
- }
- }
- closedir(dir);
- return OK;
-}
-
-void EventHub::requestReopenDevices() {
- ALOGV("requestReopenDevices() called");
-
- AutoMutex _l(mLock);
- mNeedToReopenDevices = true;
-}
-
-void EventHub::dump(std::string& dump) {
- dump += "Event Hub State:\n";
-
- { // acquire lock
- AutoMutex _l(mLock);
-
- dump += StringPrintf(INDENT "BuiltInKeyboardId: %d\n", mBuiltInKeyboardId);
-
- dump += INDENT "Devices:\n";
-
- for (size_t i = 0; i < mDevices.size(); i++) {
- const Device* device = mDevices.valueAt(i);
- if (mBuiltInKeyboardId == device->id) {
- dump += StringPrintf(INDENT2 "%d: %s (aka device 0 - built-in keyboard)\n",
- device->id, device->identifier.name.c_str());
- } else {
- dump += StringPrintf(INDENT2 "%d: %s\n", device->id,
- device->identifier.name.c_str());
- }
- dump += StringPrintf(INDENT3 "Classes: 0x%08x\n", device->classes);
- dump += StringPrintf(INDENT3 "Path: %s\n", device->path.c_str());
- dump += StringPrintf(INDENT3 "Enabled: %s\n", toString(device->enabled));
- dump += StringPrintf(INDENT3 "Descriptor: %s\n", device->identifier.descriptor.c_str());
- dump += StringPrintf(INDENT3 "Location: %s\n", device->identifier.location.c_str());
- dump += StringPrintf(INDENT3 "ControllerNumber: %d\n", device->controllerNumber);
- dump += StringPrintf(INDENT3 "UniqueId: %s\n", device->identifier.uniqueId.c_str());
- dump += StringPrintf(INDENT3 "Identifier: bus=0x%04x, vendor=0x%04x, "
- "product=0x%04x, version=0x%04x\n",
- device->identifier.bus, device->identifier.vendor,
- device->identifier.product, device->identifier.version);
- dump += StringPrintf(INDENT3 "KeyLayoutFile: %s\n",
- device->keyMap.keyLayoutFile.c_str());
- dump += StringPrintf(INDENT3 "KeyCharacterMapFile: %s\n",
- device->keyMap.keyCharacterMapFile.c_str());
- dump += StringPrintf(INDENT3 "ConfigurationFile: %s\n",
- device->configurationFile.c_str());
- dump += StringPrintf(INDENT3 "HaveKeyboardLayoutOverlay: %s\n",
- toString(device->overlayKeyMap != nullptr));
- dump += INDENT3 "VideoDevice: ";
- if (device->videoDevice) {
- dump += device->videoDevice->dump() + "\n";
- } else {
- dump += "<none>\n";
- }
- }
-
- dump += INDENT "Unattached video devices:\n";
- for (const std::unique_ptr<TouchVideoDevice>& videoDevice : mUnattachedVideoDevices) {
- dump += INDENT2 + videoDevice->dump() + "\n";
- }
- if (mUnattachedVideoDevices.empty()) {
- dump += INDENT2 "<none>\n";
- }
- } // release lock
-}
-
-void EventHub::monitor() {
- // Acquire and release the lock to ensure that the event hub has not deadlocked.
- mLock.lock();
- mLock.unlock();
-}
-
-
-}; // namespace android
diff --git a/services/inputflinger/EventHub.h b/services/inputflinger/EventHub.h
deleted file mode 100644
index 63a20ef..0000000
--- a/services/inputflinger/EventHub.h
+++ /dev/null
@@ -1,488 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-#ifndef _RUNTIME_EVENT_HUB_H
-#define _RUNTIME_EVENT_HUB_H
-
-#include <vector>
-
-#include <input/Input.h>
-#include <input/InputDevice.h>
-#include <input/Keyboard.h>
-#include <input/KeyLayoutMap.h>
-#include <input/KeyCharacterMap.h>
-#include <input/VirtualKeyMap.h>
-#include <utils/Mutex.h>
-#include <utils/Log.h>
-#include <utils/List.h>
-#include <utils/Errors.h>
-#include <utils/PropertyMap.h>
-#include <utils/KeyedVector.h>
-#include <utils/BitSet.h>
-
-#include <linux/input.h>
-#include <sys/epoll.h>
-
-#include "TouchVideoDevice.h"
-
-/* Convenience constants. */
-
-#define BTN_FIRST 0x100 // first button code
-#define BTN_LAST 0x15f // last button code
-
-namespace android {
-
-/*
- * A raw event as retrieved from the EventHub.
- */
-struct RawEvent {
- nsecs_t when;
- int32_t deviceId;
- int32_t type;
- int32_t code;
- int32_t value;
-};
-
-/* Describes an absolute axis. */
-struct RawAbsoluteAxisInfo {
- bool valid; // true if the information is valid, false otherwise
-
- int32_t minValue; // minimum value
- int32_t maxValue; // maximum value
- int32_t flat; // center flat position, eg. flat == 8 means center is between -8 and 8
- int32_t fuzz; // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
- int32_t resolution; // resolution in units per mm or radians per mm
-
- inline void clear() {
- valid = false;
- minValue = 0;
- maxValue = 0;
- flat = 0;
- fuzz = 0;
- resolution = 0;
- }
-};
-
-/*
- * Input device classes.
- */
-enum {
- /* The input device is a keyboard or has buttons. */
- INPUT_DEVICE_CLASS_KEYBOARD = 0x00000001,
-
- /* The input device is an alpha-numeric keyboard (not just a dial pad). */
- INPUT_DEVICE_CLASS_ALPHAKEY = 0x00000002,
-
- /* The input device is a touchscreen or a touchpad (either single-touch or multi-touch). */
- INPUT_DEVICE_CLASS_TOUCH = 0x00000004,
-
- /* The input device is a cursor device such as a trackball or mouse. */
- INPUT_DEVICE_CLASS_CURSOR = 0x00000008,
-
- /* The input device is a multi-touch touchscreen. */
- INPUT_DEVICE_CLASS_TOUCH_MT = 0x00000010,
-
- /* The input device is a directional pad (implies keyboard, has DPAD keys). */
- INPUT_DEVICE_CLASS_DPAD = 0x00000020,
-
- /* The input device is a gamepad (implies keyboard, has BUTTON keys). */
- INPUT_DEVICE_CLASS_GAMEPAD = 0x00000040,
-
- /* The input device has switches. */
- INPUT_DEVICE_CLASS_SWITCH = 0x00000080,
-
- /* The input device is a joystick (implies gamepad, has joystick absolute axes). */
- INPUT_DEVICE_CLASS_JOYSTICK = 0x00000100,
-
- /* The input device has a vibrator (supports FF_RUMBLE). */
- INPUT_DEVICE_CLASS_VIBRATOR = 0x00000200,
-
- /* The input device has a microphone. */
- INPUT_DEVICE_CLASS_MIC = 0x00000400,
-
- /* The input device is an external stylus (has data we want to fuse with touch data). */
- INPUT_DEVICE_CLASS_EXTERNAL_STYLUS = 0x00000800,
-
- /* The input device has a rotary encoder */
- INPUT_DEVICE_CLASS_ROTARY_ENCODER = 0x00001000,
-
- /* The input device is virtual (not a real device, not part of UI configuration). */
- INPUT_DEVICE_CLASS_VIRTUAL = 0x40000000,
-
- /* The input device is external (not built-in). */
- INPUT_DEVICE_CLASS_EXTERNAL = 0x80000000,
-};
-
-/*
- * Gets the class that owns an axis, in cases where multiple classes might claim
- * the same axis for different purposes.
- */
-extern uint32_t getAbsAxisUsage(int32_t axis, uint32_t deviceClasses);
-
-/*
- * Grand Central Station for events.
- *
- * The event hub aggregates input events received across all known input
- * devices on the system, including devices that may be emulated by the simulator
- * environment. In addition, the event hub generates fake input events to indicate
- * when devices are added or removed.
- *
- * The event hub provides a stream of input events (via the getEvent function).
- * It also supports querying the current actual state of input devices such as identifying
- * which keys are currently down. Finally, the event hub keeps track of the capabilities of
- * individual input devices, such as their class and the set of key codes that they support.
- */
-class EventHubInterface : public virtual RefBase {
-protected:
- EventHubInterface() { }
- virtual ~EventHubInterface() { }
-
-public:
- // Synthetic raw event type codes produced when devices are added or removed.
- enum {
- // Sent when a device is added.
- DEVICE_ADDED = 0x10000000,
- // Sent when a device is removed.
- DEVICE_REMOVED = 0x20000000,
- // Sent when all added/removed devices from the most recent scan have been reported.
- // This event is always sent at least once.
- FINISHED_DEVICE_SCAN = 0x30000000,
-
- FIRST_SYNTHETIC_EVENT = DEVICE_ADDED,
- };
-
- virtual uint32_t getDeviceClasses(int32_t deviceId) const = 0;
-
- virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const = 0;
-
- virtual int32_t getDeviceControllerNumber(int32_t deviceId) const = 0;
-
- virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const = 0;
-
- virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
- RawAbsoluteAxisInfo* outAxisInfo) const = 0;
-
- virtual bool hasRelativeAxis(int32_t deviceId, int axis) const = 0;
-
- virtual bool hasInputProperty(int32_t deviceId, int property) const = 0;
-
- virtual status_t mapKey(int32_t deviceId,
- int32_t scanCode, int32_t usageCode, int32_t metaState,
- int32_t* outKeycode, int32_t *outMetaState, uint32_t* outFlags) const = 0;
-
- virtual status_t mapAxis(int32_t deviceId, int32_t scanCode,
- AxisInfo* outAxisInfo) const = 0;
-
- // Sets devices that are excluded from opening.
- // This can be used to ignore input devices for sensors.
- virtual void setExcludedDevices(const std::vector<std::string>& devices) = 0;
-
- /*
- * Wait for events to become available and returns them.
- * After returning, the EventHub holds onto a wake lock until the next call to getEvent.
- * This ensures that the device will not go to sleep while the event is being processed.
- * If the device needs to remain awake longer than that, then the caller is responsible
- * for taking care of it (say, by poking the power manager user activity timer).
- *
- * The timeout is advisory only. If the device is asleep, it will not wake just to
- * service the timeout.
- *
- * Returns the number of events obtained, or 0 if the timeout expired.
- */
- virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) = 0;
- virtual std::vector<TouchVideoFrame> getVideoFrames(int32_t deviceId) = 0;
-
- /*
- * Query current input state.
- */
- virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const = 0;
- virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const = 0;
- virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const = 0;
- virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis,
- int32_t* outValue) const = 0;
-
- /*
- * Examine key input devices for specific framework keycode support
- */
- virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
- uint8_t* outFlags) const = 0;
-
- virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const = 0;
-
- /* LED related functions expect Android LED constants, not scan codes or HID usages */
- virtual bool hasLed(int32_t deviceId, int32_t led) const = 0;
- virtual void setLedState(int32_t deviceId, int32_t led, bool on) = 0;
-
- virtual void getVirtualKeyDefinitions(int32_t deviceId,
- std::vector<VirtualKeyDefinition>& outVirtualKeys) const = 0;
-
- virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const = 0;
- virtual bool setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map) = 0;
-
- /* Control the vibrator. */
- virtual void vibrate(int32_t deviceId, nsecs_t duration) = 0;
- virtual void cancelVibrate(int32_t deviceId) = 0;
-
- /* Requests the EventHub to reopen all input devices on the next call to getEvents(). */
- virtual void requestReopenDevices() = 0;
-
- /* Wakes up getEvents() if it is blocked on a read. */
- virtual void wake() = 0;
-
- /* Dump EventHub state to a string. */
- virtual void dump(std::string& dump) = 0;
-
- /* Called by the heatbeat to ensures that the reader has not deadlocked. */
- virtual void monitor() = 0;
-
- /* Return true if the device is enabled. */
- virtual bool isDeviceEnabled(int32_t deviceId) = 0;
-
- /* Enable an input device */
- virtual status_t enableDevice(int32_t deviceId) = 0;
-
- /* Disable an input device. Closes file descriptor to that device. */
- virtual status_t disableDevice(int32_t deviceId) = 0;
-};
-
-class EventHub : public EventHubInterface
-{
-public:
- EventHub();
-
- virtual uint32_t getDeviceClasses(int32_t deviceId) const;
-
- virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const;
-
- virtual int32_t getDeviceControllerNumber(int32_t deviceId) const;
-
- virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const;
-
- virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
- RawAbsoluteAxisInfo* outAxisInfo) const;
-
- virtual bool hasRelativeAxis(int32_t deviceId, int axis) const;
-
- virtual bool hasInputProperty(int32_t deviceId, int property) const;
-
- virtual status_t mapKey(int32_t deviceId,
- int32_t scanCode, int32_t usageCode, int32_t metaState,
- int32_t* outKeycode, int32_t *outMetaState, uint32_t* outFlags) const;
-
- virtual status_t mapAxis(int32_t deviceId, int32_t scanCode,
- AxisInfo* outAxisInfo) const;
-
- virtual void setExcludedDevices(const std::vector<std::string>& devices);
-
- virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const;
- virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const;
- virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const;
- virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis, int32_t* outValue) const;
-
- virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) const;
-
- virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize);
- virtual std::vector<TouchVideoFrame> getVideoFrames(int32_t deviceId);
-
- virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const;
- virtual bool hasLed(int32_t deviceId, int32_t led) const;
- virtual void setLedState(int32_t deviceId, int32_t led, bool on);
-
- virtual void getVirtualKeyDefinitions(int32_t deviceId,
- std::vector<VirtualKeyDefinition>& outVirtualKeys) const;
-
- virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const;
- virtual bool setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map);
-
- virtual void vibrate(int32_t deviceId, nsecs_t duration);
- virtual void cancelVibrate(int32_t deviceId);
-
- virtual void requestReopenDevices();
-
- virtual void wake();
-
- virtual void dump(std::string& dump);
- virtual void monitor();
-
-protected:
- virtual ~EventHub();
-
-private:
- struct Device {
- Device* next;
-
- int fd; // may be -1 if device is closed
- const int32_t id;
- const std::string path;
- const InputDeviceIdentifier identifier;
-
- std::unique_ptr<TouchVideoDevice> videoDevice;
-
- uint32_t classes;
-
- uint8_t keyBitmask[(KEY_MAX + 1) / 8];
- uint8_t absBitmask[(ABS_MAX + 1) / 8];
- uint8_t relBitmask[(REL_MAX + 1) / 8];
- uint8_t swBitmask[(SW_MAX + 1) / 8];
- uint8_t ledBitmask[(LED_MAX + 1) / 8];
- uint8_t ffBitmask[(FF_MAX + 1) / 8];
- uint8_t propBitmask[(INPUT_PROP_MAX + 1) / 8];
-
- std::string configurationFile;
- PropertyMap* configuration;
- std::unique_ptr<VirtualKeyMap> virtualKeyMap;
- KeyMap keyMap;
-
- sp<KeyCharacterMap> overlayKeyMap;
- sp<KeyCharacterMap> combinedKeyMap;
-
- bool ffEffectPlaying;
- int16_t ffEffectId; // initially -1
-
- int32_t controllerNumber;
-
- Device(int fd, int32_t id, const std::string& path,
- const InputDeviceIdentifier& identifier);
- ~Device();
-
- void close();
-
- bool enabled; // initially true
- status_t enable();
- status_t disable();
- bool hasValidFd();
- const bool isVirtual; // set if fd < 0 is passed to constructor
-
- const sp<KeyCharacterMap>& getKeyCharacterMap() const {
- if (combinedKeyMap != nullptr) {
- return combinedKeyMap;
- }
- return keyMap.keyCharacterMap;
- }
- };
-
- status_t openDeviceLocked(const char* devicePath);
- void openVideoDeviceLocked(const std::string& devicePath);
- void createVirtualKeyboardLocked();
- void addDeviceLocked(Device* device);
- void assignDescriptorLocked(InputDeviceIdentifier& identifier);
-
- void closeDeviceByPathLocked(const char *devicePath);
- void closeVideoDeviceByPathLocked(const std::string& devicePath);
- void closeDeviceLocked(Device* device);
- void closeAllDevicesLocked();
-
- void configureFd(Device* device);
-
- bool isDeviceEnabled(int32_t deviceId);
- status_t enableDevice(int32_t deviceId);
- status_t disableDevice(int32_t deviceId);
- status_t registerFdForEpoll(int fd);
- status_t unregisterFdFromEpoll(int fd);
- status_t registerDeviceForEpollLocked(Device* device);
- void registerVideoDeviceForEpollLocked(const TouchVideoDevice& videoDevice);
- status_t unregisterDeviceFromEpollLocked(Device* device);
- void unregisterVideoDeviceFromEpollLocked(const TouchVideoDevice& videoDevice);
-
- status_t scanDirLocked(const char *dirname);
- status_t scanVideoDirLocked(const std::string& dirname);
- void scanDevicesLocked();
- status_t readNotifyLocked();
-
- Device* getDeviceByDescriptorLocked(const std::string& descriptor) const;
- Device* getDeviceLocked(int32_t deviceId) const;
- Device* getDeviceByPathLocked(const char* devicePath) const;
- /**
- * Look through all available fd's (both for input devices and for video devices),
- * and return the device pointer.
- */
- Device* getDeviceByFdLocked(int fd) const;
-
- bool hasKeycodeLocked(Device* device, int keycode) const;
-
- void loadConfigurationLocked(Device* device);
- bool loadVirtualKeyMapLocked(Device* device);
- status_t loadKeyMapLocked(Device* device);
-
- bool isExternalDeviceLocked(Device* device);
- bool deviceHasMicLocked(Device* device);
-
- int32_t getNextControllerNumberLocked(Device* device);
- void releaseControllerNumberLocked(Device* device);
- void setLedForControllerLocked(Device* device);
-
- status_t mapLed(Device* device, int32_t led, int32_t* outScanCode) const;
- void setLedStateLocked(Device* device, int32_t led, bool on);
-
- // Protect all internal state.
- mutable Mutex mLock;
-
- // The actual id of the built-in keyboard, or NO_BUILT_IN_KEYBOARD if none.
- // EventHub remaps the built-in keyboard to id 0 externally as required by the API.
- enum {
- // Must not conflict with any other assigned device ids, including
- // the virtual keyboard id (-1).
- NO_BUILT_IN_KEYBOARD = -2,
- };
- int32_t mBuiltInKeyboardId;
-
- int32_t mNextDeviceId;
-
- BitSet32 mControllerNumbers;
-
- KeyedVector<int32_t, Device*> mDevices;
- /**
- * Video devices that report touchscreen heatmap, but have not (yet) been paired
- * with a specific input device. Video device discovery is independent from input device
- * discovery, so the two types of devices could be found in any order.
- * Ideally, video devices in this queue do not have an open fd, or at least aren't
- * actively streaming.
- */
- std::vector<std::unique_ptr<TouchVideoDevice>> mUnattachedVideoDevices;
-
- Device *mOpeningDevices;
- Device *mClosingDevices;
-
- bool mNeedToSendFinishedDeviceScan;
- bool mNeedToReopenDevices;
- bool mNeedToScanDevices;
- std::vector<std::string> mExcludedDevices;
-
- int mEpollFd;
- int mINotifyFd;
- int mWakeReadPipeFd;
- int mWakeWritePipeFd;
-
- int mInputWd;
- int mVideoWd;
-
- // Maximum number of signalled FDs to handle at a time.
- static const int EPOLL_MAX_EVENTS = 16;
-
- // The array of pending epoll events and the index of the next event to be handled.
- struct epoll_event mPendingEventItems[EPOLL_MAX_EVENTS];
- size_t mPendingEventCount;
- size_t mPendingEventIndex;
- bool mPendingINotify;
-
- bool mUsingEpollWakeup;
-};
-
-}; // namespace android
-
-#endif // _RUNTIME_EVENT_HUB_H
diff --git a/services/inputflinger/InputClassifier.cpp b/services/inputflinger/InputClassifier.cpp
index cda0e0c..77a0716 100644
--- a/services/inputflinger/InputClassifier.cpp
+++ b/services/inputflinger/InputClassifier.cpp
@@ -191,7 +191,7 @@
case ClassifierEventType::DEVICE_RESET: {
const int32_t deviceId = *(event.getDeviceId());
halResponseOk = mService->resetDevice(deviceId).isOk();
- setClassification(deviceId, MotionClassification::NONE);
+ clearDeviceState(deviceId);
break;
}
case ClassifierEventType::HAL_RESET: {
@@ -217,7 +217,7 @@
bool eventAdded = mEvents.push(std::move(event));
if (!eventAdded) {
// If the queue is full, suspect the HAL is slow in processing the events.
- ALOGE("Dropped event with eventTime %" PRId64, event.args->eventTime);
+ ALOGE("Could not add the event to the queue. Resetting");
reset();
}
}
@@ -262,6 +262,12 @@
mClassifications[deviceId] = MotionClassification::NONE;
}
+void MotionClassifier::clearDeviceState(int32_t deviceId) {
+ std::scoped_lock lock(mLock);
+ mClassifications.erase(deviceId);
+ mLastDownTimes.erase(deviceId);
+}
+
MotionClassification MotionClassifier::classify(const NotifyMotionArgs& args) {
if ((args.action & AMOTION_EVENT_ACTION_MASK) == AMOTION_EVENT_ACTION_DOWN) {
updateLastDownTime(args.deviceId, args.downTime);
@@ -408,7 +414,6 @@
void InputClassifier::dump(std::string& dump) {
std::scoped_lock lock(mLock);
dump += "Input Classifier State:\n";
-
dump += INDENT1 "Motion Classifier:\n";
if (mMotionClassifier) {
mMotionClassifier->dump(dump);
diff --git a/services/inputflinger/InputClassifier.h b/services/inputflinger/InputClassifier.h
index 9ac8e2d..03510a6 100644
--- a/services/inputflinger/InputClassifier.h
+++ b/services/inputflinger/InputClassifier.h
@@ -202,6 +202,8 @@
void updateLastDownTime(int32_t deviceId, nsecs_t downTime);
+ void clearDeviceState(int32_t deviceId);
+
/**
* Exit the InputClassifier HAL thread.
* Useful for tests to ensure proper cleanup.
diff --git a/services/inputflinger/InputClassifierConverter.cpp b/services/inputflinger/InputClassifierConverter.cpp
index f82c8ef..fc8c7c3 100644
--- a/services/inputflinger/InputClassifierConverter.cpp
+++ b/services/inputflinger/InputClassifierConverter.cpp
@@ -358,6 +358,7 @@
event.displayId = args.displayId;
event.downTime = args.downTime;
event.eventTime = args.eventTime;
+ event.deviceTimestamp = 0;
event.action = getAction(args.action & AMOTION_EVENT_ACTION_MASK);
event.actionIndex = getActionIndex(args.action);
event.actionButton = getActionButton(args.actionButton);
@@ -375,7 +376,6 @@
event.pointerProperties = pointerProperties;
event.pointerCoords = pointerCoords;
- event.deviceTimestamp = args.deviceTimestamp;
event.frames = convertVideoFrames(args.videoFrames);
return event;
diff --git a/services/inputflinger/InputDispatcher.cpp b/services/inputflinger/InputDispatcher.cpp
deleted file mode 100644
index b921d95..0000000
--- a/services/inputflinger/InputDispatcher.cpp
+++ /dev/null
@@ -1,5243 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputDispatcher"
-#define ATRACE_TAG ATRACE_TAG_INPUT
-
-#define LOG_NDEBUG 0
-
-// Log detailed debug messages about each inbound event notification to the dispatcher.
-#define DEBUG_INBOUND_EVENT_DETAILS 0
-
-// Log detailed debug messages about each outbound event processed by the dispatcher.
-#define DEBUG_OUTBOUND_EVENT_DETAILS 0
-
-// Log debug messages about the dispatch cycle.
-#define DEBUG_DISPATCH_CYCLE 0
-
-// Log debug messages about registrations.
-#define DEBUG_REGISTRATION 0
-
-// Log debug messages about input event injection.
-#define DEBUG_INJECTION 0
-
-// Log debug messages about input focus tracking.
-#define DEBUG_FOCUS 0
-
-// Log debug messages about the app switch latency optimization.
-#define DEBUG_APP_SWITCH 0
-
-// Log debug messages about hover events.
-#define DEBUG_HOVER 0
-
-#include "InputDispatcher.h"
-
-#include <errno.h>
-#include <inttypes.h>
-#include <limits.h>
-#include <sstream>
-#include <stddef.h>
-#include <time.h>
-#include <unistd.h>
-
-#include <android-base/chrono_utils.h>
-#include <android-base/stringprintf.h>
-#include <log/log.h>
-#include <utils/Trace.h>
-#include <powermanager/PowerManager.h>
-#include <binder/Binder.h>
-
-#define INDENT " "
-#define INDENT2 " "
-#define INDENT3 " "
-#define INDENT4 " "
-
-using android::base::StringPrintf;
-
-namespace android {
-
-// Default input dispatching timeout if there is no focused application or paused window
-// from which to determine an appropriate dispatching timeout.
-constexpr nsecs_t DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5000 * 1000000LL; // 5 sec
-
-// Amount of time to allow for all pending events to be processed when an app switch
-// key is on the way. This is used to preempt input dispatch and drop input events
-// when an application takes too long to respond and the user has pressed an app switch key.
-constexpr nsecs_t APP_SWITCH_TIMEOUT = 500 * 1000000LL; // 0.5sec
-
-// Amount of time to allow for an event to be dispatched (measured since its eventTime)
-// before considering it stale and dropping it.
-constexpr nsecs_t STALE_EVENT_TIMEOUT = 10000 * 1000000LL; // 10sec
-
-// Amount of time to allow touch events to be streamed out to a connection before requiring
-// that the first event be finished. This value extends the ANR timeout by the specified
-// amount. For example, if streaming is allowed to get ahead by one second relative to the
-// queue of waiting unfinished events, then ANRs will similarly be delayed by one second.
-constexpr nsecs_t STREAM_AHEAD_EVENT_TIMEOUT = 500 * 1000000LL; // 0.5sec
-
-// Log a warning when an event takes longer than this to process, even if an ANR does not occur.
-constexpr nsecs_t SLOW_EVENT_PROCESSING_WARNING_TIMEOUT = 2000 * 1000000LL; // 2sec
-
-// Log a warning when an interception call takes longer than this to process.
-constexpr std::chrono::milliseconds SLOW_INTERCEPTION_THRESHOLD = 50ms;
-
-// Number of recent events to keep for debugging purposes.
-constexpr size_t RECENT_QUEUE_MAX_SIZE = 10;
-
-// Sequence number for synthesized or injected events.
-constexpr uint32_t SYNTHESIZED_EVENT_SEQUENCE_NUM = 0;
-
-
-static inline nsecs_t now() {
- return systemTime(SYSTEM_TIME_MONOTONIC);
-}
-
-static inline const char* toString(bool value) {
- return value ? "true" : "false";
-}
-
-static std::string dispatchModeToString(int32_t dispatchMode) {
- switch (dispatchMode) {
- case InputTarget::FLAG_DISPATCH_AS_IS:
- return "DISPATCH_AS_IS";
- case InputTarget::FLAG_DISPATCH_AS_OUTSIDE:
- return "DISPATCH_AS_OUTSIDE";
- case InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER:
- return "DISPATCH_AS_HOVER_ENTER";
- case InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT:
- return "DISPATCH_AS_HOVER_EXIT";
- case InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT:
- return "DISPATCH_AS_SLIPPERY_EXIT";
- case InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER:
- return "DISPATCH_AS_SLIPPERY_ENTER";
- }
- return StringPrintf("%" PRId32, dispatchMode);
-}
-
-static inline int32_t getMotionEventActionPointerIndex(int32_t action) {
- return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
- >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
-}
-
-static bool isValidKeyAction(int32_t action) {
- switch (action) {
- case AKEY_EVENT_ACTION_DOWN:
- case AKEY_EVENT_ACTION_UP:
- return true;
- default:
- return false;
- }
-}
-
-static bool validateKeyEvent(int32_t action) {
- if (! isValidKeyAction(action)) {
- ALOGE("Key event has invalid action code 0x%x", action);
- return false;
- }
- return true;
-}
-
-static bool isValidMotionAction(int32_t action, int32_t actionButton, int32_t pointerCount) {
- switch (action & AMOTION_EVENT_ACTION_MASK) {
- case AMOTION_EVENT_ACTION_DOWN:
- case AMOTION_EVENT_ACTION_UP:
- case AMOTION_EVENT_ACTION_CANCEL:
- case AMOTION_EVENT_ACTION_MOVE:
- case AMOTION_EVENT_ACTION_OUTSIDE:
- case AMOTION_EVENT_ACTION_HOVER_ENTER:
- case AMOTION_EVENT_ACTION_HOVER_MOVE:
- case AMOTION_EVENT_ACTION_HOVER_EXIT:
- case AMOTION_EVENT_ACTION_SCROLL:
- return true;
- case AMOTION_EVENT_ACTION_POINTER_DOWN:
- case AMOTION_EVENT_ACTION_POINTER_UP: {
- int32_t index = getMotionEventActionPointerIndex(action);
- return index >= 0 && index < pointerCount;
- }
- case AMOTION_EVENT_ACTION_BUTTON_PRESS:
- case AMOTION_EVENT_ACTION_BUTTON_RELEASE:
- return actionButton != 0;
- default:
- return false;
- }
-}
-
-static bool validateMotionEvent(int32_t action, int32_t actionButton, size_t pointerCount,
- const PointerProperties* pointerProperties) {
- if (! isValidMotionAction(action, actionButton, pointerCount)) {
- ALOGE("Motion event has invalid action code 0x%x", action);
- return false;
- }
- if (pointerCount < 1 || pointerCount > MAX_POINTERS) {
- ALOGE("Motion event has invalid pointer count %zu; value must be between 1 and %d.",
- pointerCount, MAX_POINTERS);
- return false;
- }
- BitSet32 pointerIdBits;
- for (size_t i = 0; i < pointerCount; i++) {
- int32_t id = pointerProperties[i].id;
- if (id < 0 || id > MAX_POINTER_ID) {
- ALOGE("Motion event has invalid pointer id %d; value must be between 0 and %d",
- id, MAX_POINTER_ID);
- return false;
- }
- if (pointerIdBits.hasBit(id)) {
- ALOGE("Motion event has duplicate pointer id %d", id);
- return false;
- }
- pointerIdBits.markBit(id);
- }
- return true;
-}
-
-static void dumpRegion(std::string& dump, const Region& region) {
- if (region.isEmpty()) {
- dump += "<empty>";
- return;
- }
-
- bool first = true;
- Region::const_iterator cur = region.begin();
- Region::const_iterator const tail = region.end();
- while (cur != tail) {
- if (first) {
- first = false;
- } else {
- dump += "|";
- }
- dump += StringPrintf("[%d,%d][%d,%d]", cur->left, cur->top, cur->right, cur->bottom);
- cur++;
- }
-}
-
-template<typename T, typename U>
-static T getValueByKey(std::unordered_map<U, T>& map, U key) {
- typename std::unordered_map<U, T>::const_iterator it = map.find(key);
- return it != map.end() ? it->second : T{};
-}
-
-
-// --- InputDispatcher ---
-
-InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy) :
- mPolicy(policy),
- mPendingEvent(nullptr), mLastDropReason(DROP_REASON_NOT_DROPPED),
- mAppSwitchSawKeyDown(false), mAppSwitchDueTime(LONG_LONG_MAX),
- mNextUnblockedEvent(nullptr),
- mDispatchEnabled(false), mDispatchFrozen(false), mInputFilterEnabled(false),
- mFocusedDisplayId(ADISPLAY_ID_DEFAULT),
- mInputTargetWaitCause(INPUT_TARGET_WAIT_CAUSE_NONE) {
- mLooper = new Looper(false);
- mReporter = createInputReporter();
-
- mKeyRepeatState.lastKeyEntry = nullptr;
-
- policy->getDispatcherConfiguration(&mConfig);
-}
-
-InputDispatcher::~InputDispatcher() {
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- resetKeyRepeatLocked();
- releasePendingEventLocked();
- drainInboundQueueLocked();
- }
-
- while (mConnectionsByFd.size() != 0) {
- unregisterInputChannel(mConnectionsByFd.valueAt(0)->inputChannel);
- }
-}
-
-void InputDispatcher::dispatchOnce() {
- nsecs_t nextWakeupTime = LONG_LONG_MAX;
- { // acquire lock
- std::scoped_lock _l(mLock);
- mDispatcherIsAlive.notify_all();
-
- // Run a dispatch loop if there are no pending commands.
- // The dispatch loop might enqueue commands to run afterwards.
- if (!haveCommandsLocked()) {
- dispatchOnceInnerLocked(&nextWakeupTime);
- }
-
- // Run all pending commands if there are any.
- // If any commands were run then force the next poll to wake up immediately.
- if (runCommandsLockedInterruptible()) {
- nextWakeupTime = LONG_LONG_MIN;
- }
- } // release lock
-
- // Wait for callback or timeout or wake. (make sure we round up, not down)
- nsecs_t currentTime = now();
- int timeoutMillis = toMillisecondTimeoutDelay(currentTime, nextWakeupTime);
- mLooper->pollOnce(timeoutMillis);
-}
-
-void InputDispatcher::dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) {
- nsecs_t currentTime = now();
-
- // Reset the key repeat timer whenever normal dispatch is suspended while the
- // device is in a non-interactive state. This is to ensure that we abort a key
- // repeat if the device is just coming out of sleep.
- if (!mDispatchEnabled) {
- resetKeyRepeatLocked();
- }
-
- // If dispatching is frozen, do not process timeouts or try to deliver any new events.
- if (mDispatchFrozen) {
-#if DEBUG_FOCUS
- ALOGD("Dispatch frozen. Waiting some more.");
-#endif
- return;
- }
-
- // Optimize latency of app switches.
- // Essentially we start a short timeout when an app switch key (HOME / ENDCALL) has
- // been pressed. When it expires, we preempt dispatch and drop all other pending events.
- bool isAppSwitchDue = mAppSwitchDueTime <= currentTime;
- if (mAppSwitchDueTime < *nextWakeupTime) {
- *nextWakeupTime = mAppSwitchDueTime;
- }
-
- // Ready to start a new event.
- // If we don't already have a pending event, go grab one.
- if (! mPendingEvent) {
- if (mInboundQueue.isEmpty()) {
- if (isAppSwitchDue) {
- // The inbound queue is empty so the app switch key we were waiting
- // for will never arrive. Stop waiting for it.
- resetPendingAppSwitchLocked(false);
- isAppSwitchDue = false;
- }
-
- // Synthesize a key repeat if appropriate.
- if (mKeyRepeatState.lastKeyEntry) {
- if (currentTime >= mKeyRepeatState.nextRepeatTime) {
- mPendingEvent = synthesizeKeyRepeatLocked(currentTime);
- } else {
- if (mKeyRepeatState.nextRepeatTime < *nextWakeupTime) {
- *nextWakeupTime = mKeyRepeatState.nextRepeatTime;
- }
- }
- }
-
- // Nothing to do if there is no pending event.
- if (!mPendingEvent) {
- return;
- }
- } else {
- // Inbound queue has at least one entry.
- mPendingEvent = mInboundQueue.dequeueAtHead();
- traceInboundQueueLengthLocked();
- }
-
- // Poke user activity for this event.
- if (mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER) {
- pokeUserActivityLocked(mPendingEvent);
- }
-
- // Get ready to dispatch the event.
- resetANRTimeoutsLocked();
- }
-
- // Now we have an event to dispatch.
- // All events are eventually dequeued and processed this way, even if we intend to drop them.
- ALOG_ASSERT(mPendingEvent != nullptr);
- bool done = false;
- DropReason dropReason = DROP_REASON_NOT_DROPPED;
- if (!(mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER)) {
- dropReason = DROP_REASON_POLICY;
- } else if (!mDispatchEnabled) {
- dropReason = DROP_REASON_DISABLED;
- }
-
- if (mNextUnblockedEvent == mPendingEvent) {
- mNextUnblockedEvent = nullptr;
- }
-
- switch (mPendingEvent->type) {
- case EventEntry::TYPE_CONFIGURATION_CHANGED: {
- ConfigurationChangedEntry* typedEntry =
- static_cast<ConfigurationChangedEntry*>(mPendingEvent);
- done = dispatchConfigurationChangedLocked(currentTime, typedEntry);
- dropReason = DROP_REASON_NOT_DROPPED; // configuration changes are never dropped
- break;
- }
-
- case EventEntry::TYPE_DEVICE_RESET: {
- DeviceResetEntry* typedEntry =
- static_cast<DeviceResetEntry*>(mPendingEvent);
- done = dispatchDeviceResetLocked(currentTime, typedEntry);
- dropReason = DROP_REASON_NOT_DROPPED; // device resets are never dropped
- break;
- }
-
- case EventEntry::TYPE_KEY: {
- KeyEntry* typedEntry = static_cast<KeyEntry*>(mPendingEvent);
- if (isAppSwitchDue) {
- if (isAppSwitchKeyEvent(typedEntry)) {
- resetPendingAppSwitchLocked(true);
- isAppSwitchDue = false;
- } else if (dropReason == DROP_REASON_NOT_DROPPED) {
- dropReason = DROP_REASON_APP_SWITCH;
- }
- }
- if (dropReason == DROP_REASON_NOT_DROPPED
- && isStaleEvent(currentTime, typedEntry)) {
- dropReason = DROP_REASON_STALE;
- }
- if (dropReason == DROP_REASON_NOT_DROPPED && mNextUnblockedEvent) {
- dropReason = DROP_REASON_BLOCKED;
- }
- done = dispatchKeyLocked(currentTime, typedEntry, &dropReason, nextWakeupTime);
- break;
- }
-
- case EventEntry::TYPE_MOTION: {
- MotionEntry* typedEntry = static_cast<MotionEntry*>(mPendingEvent);
- if (dropReason == DROP_REASON_NOT_DROPPED && isAppSwitchDue) {
- dropReason = DROP_REASON_APP_SWITCH;
- }
- if (dropReason == DROP_REASON_NOT_DROPPED
- && isStaleEvent(currentTime, typedEntry)) {
- dropReason = DROP_REASON_STALE;
- }
- if (dropReason == DROP_REASON_NOT_DROPPED && mNextUnblockedEvent) {
- dropReason = DROP_REASON_BLOCKED;
- }
- done = dispatchMotionLocked(currentTime, typedEntry,
- &dropReason, nextWakeupTime);
- break;
- }
-
- default:
- ALOG_ASSERT(false);
- break;
- }
-
- if (done) {
- if (dropReason != DROP_REASON_NOT_DROPPED) {
- dropInboundEventLocked(mPendingEvent, dropReason);
- }
- mLastDropReason = dropReason;
-
- releasePendingEventLocked();
- *nextWakeupTime = LONG_LONG_MIN; // force next poll to wake up immediately
- }
-}
-
-bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) {
- bool needWake = mInboundQueue.isEmpty();
- mInboundQueue.enqueueAtTail(entry);
- traceInboundQueueLengthLocked();
-
- switch (entry->type) {
- case EventEntry::TYPE_KEY: {
- // Optimize app switch latency.
- // If the application takes too long to catch up then we drop all events preceding
- // the app switch key.
- KeyEntry* keyEntry = static_cast<KeyEntry*>(entry);
- if (isAppSwitchKeyEvent(keyEntry)) {
- if (keyEntry->action == AKEY_EVENT_ACTION_DOWN) {
- mAppSwitchSawKeyDown = true;
- } else if (keyEntry->action == AKEY_EVENT_ACTION_UP) {
- if (mAppSwitchSawKeyDown) {
-#if DEBUG_APP_SWITCH
- ALOGD("App switch is pending!");
-#endif
- mAppSwitchDueTime = keyEntry->eventTime + APP_SWITCH_TIMEOUT;
- mAppSwitchSawKeyDown = false;
- needWake = true;
- }
- }
- }
- break;
- }
-
- case EventEntry::TYPE_MOTION: {
- // Optimize case where the current application is unresponsive and the user
- // decides to touch a window in a different application.
- // If the application takes too long to catch up then we drop all events preceding
- // the touch into the other window.
- MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
- if (motionEntry->action == AMOTION_EVENT_ACTION_DOWN
- && (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER)
- && mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY
- && mInputTargetWaitApplicationToken != nullptr) {
- int32_t displayId = motionEntry->displayId;
- int32_t x = int32_t(motionEntry->pointerCoords[0].
- getAxisValue(AMOTION_EVENT_AXIS_X));
- int32_t y = int32_t(motionEntry->pointerCoords[0].
- getAxisValue(AMOTION_EVENT_AXIS_Y));
- sp<InputWindowHandle> touchedWindowHandle = findTouchedWindowAtLocked(displayId, x, y);
- if (touchedWindowHandle != nullptr
- && touchedWindowHandle->getApplicationToken()
- != mInputTargetWaitApplicationToken) {
- // User touched a different application than the one we are waiting on.
- // Flag the event, and start pruning the input queue.
- mNextUnblockedEvent = motionEntry;
- needWake = true;
- }
- }
- break;
- }
- }
-
- return needWake;
-}
-
-void InputDispatcher::addRecentEventLocked(EventEntry* entry) {
- entry->refCount += 1;
- mRecentQueue.enqueueAtTail(entry);
- if (mRecentQueue.count() > RECENT_QUEUE_MAX_SIZE) {
- mRecentQueue.dequeueAtHead()->release();
- }
-}
-
-sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId,
- int32_t x, int32_t y, bool addOutsideTargets, bool addPortalWindows) {
- // Traverse windows from front to back to find touched window.
- const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId);
- for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
- const InputWindowInfo* windowInfo = windowHandle->getInfo();
- if (windowInfo->displayId == displayId) {
- int32_t flags = windowInfo->layoutParamsFlags;
-
- if (windowInfo->visible) {
- if (!(flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) {
- bool isTouchModal = (flags & (InputWindowInfo::FLAG_NOT_FOCUSABLE
- | InputWindowInfo::FLAG_NOT_TOUCH_MODAL)) == 0;
- if (isTouchModal || windowInfo->touchableRegionContainsPoint(x, y)) {
- int32_t portalToDisplayId = windowInfo->portalToDisplayId;
- if (portalToDisplayId != ADISPLAY_ID_NONE
- && portalToDisplayId != displayId) {
- if (addPortalWindows) {
- // For the monitoring channels of the display.
- mTempTouchState.addPortalWindow(windowHandle);
- }
- return findTouchedWindowAtLocked(
- portalToDisplayId, x, y, addOutsideTargets, addPortalWindows);
- }
- // Found window.
- return windowHandle;
- }
- }
-
- if (addOutsideTargets && (flags & InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH)) {
- mTempTouchState.addOrUpdateWindow(
- windowHandle, InputTarget::FLAG_DISPATCH_AS_OUTSIDE, BitSet32(0));
- }
- }
- }
- }
- return nullptr;
-}
-
-std::vector<InputDispatcher::TouchedMonitor> InputDispatcher::findTouchedGestureMonitorsLocked(
- int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows) {
- std::vector<TouchedMonitor> touchedMonitors;
-
- std::vector<Monitor> monitors = getValueByKey(mGestureMonitorsByDisplay, displayId);
- addGestureMonitors(monitors, touchedMonitors);
- for (const sp<InputWindowHandle>& portalWindow : portalWindows) {
- const InputWindowInfo* windowInfo = portalWindow->getInfo();
- monitors = getValueByKey(mGestureMonitorsByDisplay, windowInfo->portalToDisplayId);
- addGestureMonitors(monitors, touchedMonitors,
- -windowInfo->frameLeft, -windowInfo->frameTop);
- }
- return touchedMonitors;
-}
-
-void InputDispatcher::addGestureMonitors(const std::vector<Monitor>& monitors,
- std::vector<TouchedMonitor>& outTouchedMonitors, float xOffset, float yOffset) {
- if (monitors.empty()) {
- return;
- }
- outTouchedMonitors.reserve(monitors.size() + outTouchedMonitors.size());
- for (const Monitor& monitor : monitors) {
- outTouchedMonitors.emplace_back(monitor, xOffset, yOffset);
- }
-}
-
-void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropReason) {
- const char* reason;
- switch (dropReason) {
- case DROP_REASON_POLICY:
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("Dropped event because policy consumed it.");
-#endif
- reason = "inbound event was dropped because the policy consumed it";
- break;
- case DROP_REASON_DISABLED:
- if (mLastDropReason != DROP_REASON_DISABLED) {
- ALOGI("Dropped event because input dispatch is disabled.");
- }
- reason = "inbound event was dropped because input dispatch is disabled";
- break;
- case DROP_REASON_APP_SWITCH:
- ALOGI("Dropped event because of pending overdue app switch.");
- reason = "inbound event was dropped because of pending overdue app switch";
- break;
- case DROP_REASON_BLOCKED:
- ALOGI("Dropped event because the current application is not responding and the user "
- "has started interacting with a different application.");
- reason = "inbound event was dropped because the current application is not responding "
- "and the user has started interacting with a different application";
- break;
- case DROP_REASON_STALE:
- ALOGI("Dropped event because it is stale.");
- reason = "inbound event was dropped because it is stale";
- break;
- default:
- ALOG_ASSERT(false);
- return;
- }
-
- switch (entry->type) {
- case EventEntry::TYPE_KEY: {
- CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS, reason);
- synthesizeCancelationEventsForAllConnectionsLocked(options);
- break;
- }
- case EventEntry::TYPE_MOTION: {
- MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
- if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
- CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS, reason);
- synthesizeCancelationEventsForAllConnectionsLocked(options);
- } else {
- CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS, reason);
- synthesizeCancelationEventsForAllConnectionsLocked(options);
- }
- break;
- }
- }
-}
-
-static bool isAppSwitchKeyCode(int32_t keyCode) {
- return keyCode == AKEYCODE_HOME
- || keyCode == AKEYCODE_ENDCALL
- || keyCode == AKEYCODE_APP_SWITCH;
-}
-
-bool InputDispatcher::isAppSwitchKeyEvent(KeyEntry* keyEntry) {
- return ! (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED)
- && isAppSwitchKeyCode(keyEntry->keyCode)
- && (keyEntry->policyFlags & POLICY_FLAG_TRUSTED)
- && (keyEntry->policyFlags & POLICY_FLAG_PASS_TO_USER);
-}
-
-bool InputDispatcher::isAppSwitchPendingLocked() {
- return mAppSwitchDueTime != LONG_LONG_MAX;
-}
-
-void InputDispatcher::resetPendingAppSwitchLocked(bool handled) {
- mAppSwitchDueTime = LONG_LONG_MAX;
-
-#if DEBUG_APP_SWITCH
- if (handled) {
- ALOGD("App switch has arrived.");
- } else {
- ALOGD("App switch was abandoned.");
- }
-#endif
-}
-
-bool InputDispatcher::isStaleEvent(nsecs_t currentTime, EventEntry* entry) {
- return currentTime - entry->eventTime >= STALE_EVENT_TIMEOUT;
-}
-
-bool InputDispatcher::haveCommandsLocked() const {
- return !mCommandQueue.isEmpty();
-}
-
-bool InputDispatcher::runCommandsLockedInterruptible() {
- if (mCommandQueue.isEmpty()) {
- return false;
- }
-
- do {
- CommandEntry* commandEntry = mCommandQueue.dequeueAtHead();
-
- Command command = commandEntry->command;
- (this->*command)(commandEntry); // commands are implicitly 'LockedInterruptible'
-
- commandEntry->connection.clear();
- delete commandEntry;
- } while (! mCommandQueue.isEmpty());
- return true;
-}
-
-InputDispatcher::CommandEntry* InputDispatcher::postCommandLocked(Command command) {
- CommandEntry* commandEntry = new CommandEntry(command);
- mCommandQueue.enqueueAtTail(commandEntry);
- return commandEntry;
-}
-
-void InputDispatcher::drainInboundQueueLocked() {
- while (! mInboundQueue.isEmpty()) {
- EventEntry* entry = mInboundQueue.dequeueAtHead();
- releaseInboundEventLocked(entry);
- }
- traceInboundQueueLengthLocked();
-}
-
-void InputDispatcher::releasePendingEventLocked() {
- if (mPendingEvent) {
- resetANRTimeoutsLocked();
- releaseInboundEventLocked(mPendingEvent);
- mPendingEvent = nullptr;
- }
-}
-
-void InputDispatcher::releaseInboundEventLocked(EventEntry* entry) {
- InjectionState* injectionState = entry->injectionState;
- if (injectionState && injectionState->injectionResult == INPUT_EVENT_INJECTION_PENDING) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("Injected inbound event was dropped.");
-#endif
- setInjectionResult(entry, INPUT_EVENT_INJECTION_FAILED);
- }
- if (entry == mNextUnblockedEvent) {
- mNextUnblockedEvent = nullptr;
- }
- addRecentEventLocked(entry);
- entry->release();
-}
-
-void InputDispatcher::resetKeyRepeatLocked() {
- if (mKeyRepeatState.lastKeyEntry) {
- mKeyRepeatState.lastKeyEntry->release();
- mKeyRepeatState.lastKeyEntry = nullptr;
- }
-}
-
-InputDispatcher::KeyEntry* InputDispatcher::synthesizeKeyRepeatLocked(nsecs_t currentTime) {
- KeyEntry* entry = mKeyRepeatState.lastKeyEntry;
-
- // Reuse the repeated key entry if it is otherwise unreferenced.
- uint32_t policyFlags = entry->policyFlags &
- (POLICY_FLAG_RAW_MASK | POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_TRUSTED);
- if (entry->refCount == 1) {
- entry->recycle();
- entry->eventTime = currentTime;
- entry->policyFlags = policyFlags;
- entry->repeatCount += 1;
- } else {
- KeyEntry* newEntry = new KeyEntry(SYNTHESIZED_EVENT_SEQUENCE_NUM, currentTime,
- entry->deviceId, entry->source, entry->displayId, policyFlags,
- entry->action, entry->flags, entry->keyCode, entry->scanCode,
- entry->metaState, entry->repeatCount + 1, entry->downTime);
-
- mKeyRepeatState.lastKeyEntry = newEntry;
- entry->release();
-
- entry = newEntry;
- }
- entry->syntheticRepeat = true;
-
- // Increment reference count since we keep a reference to the event in
- // mKeyRepeatState.lastKeyEntry in addition to the one we return.
- entry->refCount += 1;
-
- mKeyRepeatState.nextRepeatTime = currentTime + mConfig.keyRepeatDelay;
- return entry;
-}
-
-bool InputDispatcher::dispatchConfigurationChangedLocked(
- nsecs_t currentTime, ConfigurationChangedEntry* entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("dispatchConfigurationChanged - eventTime=%" PRId64, entry->eventTime);
-#endif
-
- // Reset key repeating in case a keyboard device was added or removed or something.
- resetKeyRepeatLocked();
-
- // Enqueue a command to run outside the lock to tell the policy that the configuration changed.
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doNotifyConfigurationChangedLockedInterruptible);
- commandEntry->eventTime = entry->eventTime;
- return true;
-}
-
-bool InputDispatcher::dispatchDeviceResetLocked(
- nsecs_t currentTime, DeviceResetEntry* entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("dispatchDeviceReset - eventTime=%" PRId64 ", deviceId=%d", entry->eventTime,
- entry->deviceId);
-#endif
-
- CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
- "device was reset");
- options.deviceId = entry->deviceId;
- synthesizeCancelationEventsForAllConnectionsLocked(options);
- return true;
-}
-
-bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, KeyEntry* entry,
- DropReason* dropReason, nsecs_t* nextWakeupTime) {
- // Preprocessing.
- if (! entry->dispatchInProgress) {
- if (entry->repeatCount == 0
- && entry->action == AKEY_EVENT_ACTION_DOWN
- && (entry->policyFlags & POLICY_FLAG_TRUSTED)
- && (!(entry->policyFlags & POLICY_FLAG_DISABLE_KEY_REPEAT))) {
- if (mKeyRepeatState.lastKeyEntry
- && mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) {
- // We have seen two identical key downs in a row which indicates that the device
- // driver is automatically generating key repeats itself. We take note of the
- // repeat here, but we disable our own next key repeat timer since it is clear that
- // we will not need to synthesize key repeats ourselves.
- entry->repeatCount = mKeyRepeatState.lastKeyEntry->repeatCount + 1;
- resetKeyRepeatLocked();
- mKeyRepeatState.nextRepeatTime = LONG_LONG_MAX; // don't generate repeats ourselves
- } else {
- // Not a repeat. Save key down state in case we do see a repeat later.
- resetKeyRepeatLocked();
- mKeyRepeatState.nextRepeatTime = entry->eventTime + mConfig.keyRepeatTimeout;
- }
- mKeyRepeatState.lastKeyEntry = entry;
- entry->refCount += 1;
- } else if (! entry->syntheticRepeat) {
- resetKeyRepeatLocked();
- }
-
- if (entry->repeatCount == 1) {
- entry->flags |= AKEY_EVENT_FLAG_LONG_PRESS;
- } else {
- entry->flags &= ~AKEY_EVENT_FLAG_LONG_PRESS;
- }
-
- entry->dispatchInProgress = true;
-
- logOutboundKeyDetails("dispatchKey - ", entry);
- }
-
- // Handle case where the policy asked us to try again later last time.
- if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER) {
- if (currentTime < entry->interceptKeyWakeupTime) {
- if (entry->interceptKeyWakeupTime < *nextWakeupTime) {
- *nextWakeupTime = entry->interceptKeyWakeupTime;
- }
- return false; // wait until next wakeup
- }
- entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
- entry->interceptKeyWakeupTime = 0;
- }
-
- // Give the policy a chance to intercept the key.
- if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) {
- if (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) {
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible);
- sp<InputWindowHandle> focusedWindowHandle =
- getValueByKey(mFocusedWindowHandlesByDisplay, getTargetDisplayId(entry));
- if (focusedWindowHandle != nullptr) {
- commandEntry->inputChannel =
- getInputChannelLocked(focusedWindowHandle->getToken());
- }
- commandEntry->keyEntry = entry;
- entry->refCount += 1;
- return false; // wait for the command to run
- } else {
- entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
- }
- } else if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_SKIP) {
- if (*dropReason == DROP_REASON_NOT_DROPPED) {
- *dropReason = DROP_REASON_POLICY;
- }
- }
-
- // Clean up if dropping the event.
- if (*dropReason != DROP_REASON_NOT_DROPPED) {
- setInjectionResult(entry, *dropReason == DROP_REASON_POLICY
- ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED);
- mReporter->reportDroppedKey(entry->sequenceNum);
- return true;
- }
-
- // Identify targets.
- std::vector<InputTarget> inputTargets;
- int32_t injectionResult = findFocusedWindowTargetsLocked(currentTime,
- entry, inputTargets, nextWakeupTime);
- if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
- return false;
- }
-
- setInjectionResult(entry, injectionResult);
- if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
- return true;
- }
-
- // Add monitor channels from event's or focused display.
- addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(entry));
-
- // Dispatch the key.
- dispatchEventLocked(currentTime, entry, inputTargets);
- return true;
-}
-
-void InputDispatcher::logOutboundKeyDetails(const char* prefix, const KeyEntry* entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("%seventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32 ", "
- "policyFlags=0x%x, action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, "
- "metaState=0x%x, repeatCount=%d, downTime=%" PRId64,
- prefix,
- entry->eventTime, entry->deviceId, entry->source, entry->displayId, entry->policyFlags,
- entry->action, entry->flags, entry->keyCode, entry->scanCode, entry->metaState,
- entry->repeatCount, entry->downTime);
-#endif
-}
-
-bool InputDispatcher::dispatchMotionLocked(
- nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason, nsecs_t* nextWakeupTime) {
- ATRACE_CALL();
- // Preprocessing.
- if (! entry->dispatchInProgress) {
- entry->dispatchInProgress = true;
-
- logOutboundMotionDetails("dispatchMotion - ", entry);
- }
-
- // Clean up if dropping the event.
- if (*dropReason != DROP_REASON_NOT_DROPPED) {
- setInjectionResult(entry, *dropReason == DROP_REASON_POLICY
- ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED);
- return true;
- }
-
- bool isPointerEvent = entry->source & AINPUT_SOURCE_CLASS_POINTER;
-
- // Identify targets.
- std::vector<InputTarget> inputTargets;
-
- bool conflictingPointerActions = false;
- int32_t injectionResult;
- if (isPointerEvent) {
- // Pointer event. (eg. touchscreen)
- injectionResult = findTouchedWindowTargetsLocked(currentTime,
- entry, inputTargets, nextWakeupTime, &conflictingPointerActions);
- } else {
- // Non touch event. (eg. trackball)
- injectionResult = findFocusedWindowTargetsLocked(currentTime,
- entry, inputTargets, nextWakeupTime);
- }
- if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
- return false;
- }
-
- setInjectionResult(entry, injectionResult);
- if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
- if (injectionResult != INPUT_EVENT_INJECTION_PERMISSION_DENIED) {
- CancelationOptions::Mode mode(isPointerEvent ?
- CancelationOptions::CANCEL_POINTER_EVENTS :
- CancelationOptions::CANCEL_NON_POINTER_EVENTS);
- CancelationOptions options(mode, "input event injection failed");
- synthesizeCancelationEventsForMonitorsLocked(options);
- }
- return true;
- }
-
- // Add monitor channels from event's or focused display.
- addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(entry));
-
- if (isPointerEvent) {
- ssize_t stateIndex = mTouchStatesByDisplay.indexOfKey(entry->displayId);
- if (stateIndex >= 0) {
- const TouchState& state = mTouchStatesByDisplay.valueAt(stateIndex);
- if (!state.portalWindows.empty()) {
- // The event has gone through these portal windows, so we add monitoring targets of
- // the corresponding displays as well.
- for (size_t i = 0; i < state.portalWindows.size(); i++) {
- const InputWindowInfo* windowInfo = state.portalWindows[i]->getInfo();
- addGlobalMonitoringTargetsLocked(inputTargets, windowInfo->portalToDisplayId,
- -windowInfo->frameLeft, -windowInfo->frameTop);
- }
- }
- }
- }
-
- // Dispatch the motion.
- if (conflictingPointerActions) {
- CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
- "conflicting pointer actions");
- synthesizeCancelationEventsForAllConnectionsLocked(options);
- }
- dispatchEventLocked(currentTime, entry, inputTargets);
- return true;
-}
-
-
-void InputDispatcher::logOutboundMotionDetails(const char* prefix, const MotionEntry* entry) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("%seventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32
- ", policyFlags=0x%x, "
- "action=0x%x, actionButton=0x%x, flags=0x%x, "
- "metaState=0x%x, buttonState=0x%x,"
- "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%" PRId64,
- prefix,
- entry->eventTime, entry->deviceId, entry->source, entry->displayId, entry->policyFlags,
- entry->action, entry->actionButton, entry->flags,
- entry->metaState, entry->buttonState,
- entry->edgeFlags, entry->xPrecision, entry->yPrecision,
- entry->downTime);
-
- for (uint32_t i = 0; i < entry->pointerCount; i++) {
- ALOGD(" Pointer %d: id=%d, toolType=%d, "
- "x=%f, y=%f, pressure=%f, size=%f, "
- "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
- "orientation=%f",
- i, entry->pointerProperties[i].id,
- entry->pointerProperties[i].toolType,
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
- }
-#endif
-}
-
-void InputDispatcher::dispatchEventLocked(nsecs_t currentTime,
- EventEntry* eventEntry, const std::vector<InputTarget>& inputTargets) {
- ATRACE_CALL();
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("dispatchEventToCurrentInputTargets");
-#endif
-
- ALOG_ASSERT(eventEntry->dispatchInProgress); // should already have been set to true
-
- pokeUserActivityLocked(eventEntry);
-
- for (const InputTarget& inputTarget : inputTargets) {
- ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel);
- if (connectionIndex >= 0) {
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- prepareDispatchCycleLocked(currentTime, connection, eventEntry, &inputTarget);
- } else {
-#if DEBUG_FOCUS
- ALOGD("Dropping event delivery to target with channel '%s' because it "
- "is no longer registered with the input dispatcher.",
- inputTarget.inputChannel->getName().c_str());
-#endif
- }
- }
-}
-
-int32_t InputDispatcher::handleTargetsNotReadyLocked(nsecs_t currentTime,
- const EventEntry* entry,
- const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle,
- nsecs_t* nextWakeupTime, const char* reason) {
- if (applicationHandle == nullptr && windowHandle == nullptr) {
- if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY) {
-#if DEBUG_FOCUS
- ALOGD("Waiting for system to become ready for input. Reason: %s", reason);
-#endif
- mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY;
- mInputTargetWaitStartTime = currentTime;
- mInputTargetWaitTimeoutTime = LONG_LONG_MAX;
- mInputTargetWaitTimeoutExpired = false;
- mInputTargetWaitApplicationToken.clear();
- }
- } else {
- if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
-#if DEBUG_FOCUS
- ALOGD("Waiting for application to become ready for input: %s. Reason: %s",
- getApplicationWindowLabel(applicationHandle, windowHandle).c_str(),
- reason);
-#endif
- nsecs_t timeout;
- if (windowHandle != nullptr) {
- timeout = windowHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
- } else if (applicationHandle != nullptr) {
- timeout = applicationHandle->getDispatchingTimeout(
- DEFAULT_INPUT_DISPATCHING_TIMEOUT);
- } else {
- timeout = DEFAULT_INPUT_DISPATCHING_TIMEOUT;
- }
-
- mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY;
- mInputTargetWaitStartTime = currentTime;
- mInputTargetWaitTimeoutTime = currentTime + timeout;
- mInputTargetWaitTimeoutExpired = false;
- mInputTargetWaitApplicationToken.clear();
-
- if (windowHandle != nullptr) {
- mInputTargetWaitApplicationToken = windowHandle->getApplicationToken();
- }
- if (mInputTargetWaitApplicationToken == nullptr && applicationHandle != nullptr) {
- mInputTargetWaitApplicationToken = applicationHandle->getApplicationToken();
- }
- }
- }
-
- if (mInputTargetWaitTimeoutExpired) {
- return INPUT_EVENT_INJECTION_TIMED_OUT;
- }
-
- if (currentTime >= mInputTargetWaitTimeoutTime) {
- onANRLocked(currentTime, applicationHandle, windowHandle,
- entry->eventTime, mInputTargetWaitStartTime, reason);
-
- // Force poll loop to wake up immediately on next iteration once we get the
- // ANR response back from the policy.
- *nextWakeupTime = LONG_LONG_MIN;
- return INPUT_EVENT_INJECTION_PENDING;
- } else {
- // Force poll loop to wake up when timeout is due.
- if (mInputTargetWaitTimeoutTime < *nextWakeupTime) {
- *nextWakeupTime = mInputTargetWaitTimeoutTime;
- }
- return INPUT_EVENT_INJECTION_PENDING;
- }
-}
-
-void InputDispatcher::removeWindowByTokenLocked(const sp<IBinder>& token) {
- for (size_t d = 0; d < mTouchStatesByDisplay.size(); d++) {
- TouchState& state = mTouchStatesByDisplay.editValueAt(d);
- state.removeWindowByToken(token);
- }
-}
-
-void InputDispatcher::resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
- const sp<InputChannel>& inputChannel) {
- if (newTimeout > 0) {
- // Extend the timeout.
- mInputTargetWaitTimeoutTime = now() + newTimeout;
- } else {
- // Give up.
- mInputTargetWaitTimeoutExpired = true;
-
- // Input state will not be realistic. Mark it out of sync.
- if (inputChannel.get()) {
- ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
- if (connectionIndex >= 0) {
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- sp<IBinder> token = connection->inputChannel->getToken();
-
- if (token != nullptr) {
- removeWindowByTokenLocked(token);
- }
-
- if (connection->status == Connection::STATUS_NORMAL) {
- CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
- "application not responding");
- synthesizeCancelationEventsForConnectionLocked(connection, options);
- }
- }
- }
- }
-}
-
-nsecs_t InputDispatcher::getTimeSpentWaitingForApplicationLocked(
- nsecs_t currentTime) {
- if (mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
- return currentTime - mInputTargetWaitStartTime;
- }
- return 0;
-}
-
-void InputDispatcher::resetANRTimeoutsLocked() {
-#if DEBUG_FOCUS
- ALOGD("Resetting ANR timeouts.");
-#endif
-
- // Reset input target wait timeout.
- mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE;
- mInputTargetWaitApplicationToken.clear();
-}
-
-/**
- * Get the display id that the given event should go to. If this event specifies a valid display id,
- * then it should be dispatched to that display. Otherwise, the event goes to the focused display.
- * Focused display is the display that the user most recently interacted with.
- */
-int32_t InputDispatcher::getTargetDisplayId(const EventEntry* entry) {
- int32_t displayId;
- switch (entry->type) {
- case EventEntry::TYPE_KEY: {
- const KeyEntry* typedEntry = static_cast<const KeyEntry*>(entry);
- displayId = typedEntry->displayId;
- break;
- }
- case EventEntry::TYPE_MOTION: {
- const MotionEntry* typedEntry = static_cast<const MotionEntry*>(entry);
- displayId = typedEntry->displayId;
- break;
- }
- default: {
- ALOGE("Unsupported event type '%" PRId32 "' for target display.", entry->type);
- return ADISPLAY_ID_NONE;
- }
- }
- return displayId == ADISPLAY_ID_NONE ? mFocusedDisplayId : displayId;
-}
-
-int32_t InputDispatcher::findFocusedWindowTargetsLocked(nsecs_t currentTime,
- const EventEntry* entry, std::vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime) {
- int32_t injectionResult;
- std::string reason;
-
- int32_t displayId = getTargetDisplayId(entry);
- sp<InputWindowHandle> focusedWindowHandle =
- getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
- sp<InputApplicationHandle> focusedApplicationHandle =
- getValueByKey(mFocusedApplicationHandlesByDisplay, displayId);
-
- // If there is no currently focused window and no focused application
- // then drop the event.
- if (focusedWindowHandle == nullptr) {
- if (focusedApplicationHandle != nullptr) {
- injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
- focusedApplicationHandle, nullptr, nextWakeupTime,
- "Waiting because no window has focus but there is a "
- "focused application that may eventually add a window "
- "when it finishes starting up.");
- goto Unresponsive;
- }
-
- ALOGI("Dropping event because there is no focused window or focused application in display "
- "%" PRId32 ".", displayId);
- injectionResult = INPUT_EVENT_INJECTION_FAILED;
- goto Failed;
- }
-
- // Check permissions.
- if (!checkInjectionPermission(focusedWindowHandle, entry->injectionState)) {
- injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
- goto Failed;
- }
-
- // Check whether the window is ready for more input.
- reason = checkWindowReadyForMoreInputLocked(currentTime,
- focusedWindowHandle, entry, "focused");
- if (!reason.empty()) {
- injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
- focusedApplicationHandle, focusedWindowHandle, nextWakeupTime, reason.c_str());
- goto Unresponsive;
- }
-
- // Success! Output targets.
- injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
- addWindowTargetLocked(focusedWindowHandle,
- InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, BitSet32(0),
- inputTargets);
-
- // Done.
-Failed:
-Unresponsive:
- nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
- updateDispatchStatistics(currentTime, entry, injectionResult, timeSpentWaitingForApplication);
-#if DEBUG_FOCUS
- ALOGD("findFocusedWindow finished: injectionResult=%d, "
- "timeSpentWaitingForApplication=%0.1fms",
- injectionResult, timeSpentWaitingForApplication / 1000000.0);
-#endif
- return injectionResult;
-}
-
-int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
- const MotionEntry* entry, std::vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
- bool* outConflictingPointerActions) {
- ATRACE_CALL();
- enum InjectionPermission {
- INJECTION_PERMISSION_UNKNOWN,
- INJECTION_PERMISSION_GRANTED,
- INJECTION_PERMISSION_DENIED
- };
-
- // For security reasons, we defer updating the touch state until we are sure that
- // event injection will be allowed.
- int32_t displayId = entry->displayId;
- int32_t action = entry->action;
- int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
-
- // Update the touch state as needed based on the properties of the touch event.
- int32_t injectionResult = INPUT_EVENT_INJECTION_PENDING;
- InjectionPermission injectionPermission = INJECTION_PERMISSION_UNKNOWN;
- sp<InputWindowHandle> newHoverWindowHandle;
-
- // Copy current touch state into mTempTouchState.
- // This state is always reset at the end of this function, so if we don't find state
- // for the specified display then our initial state will be empty.
- const TouchState* oldState = nullptr;
- ssize_t oldStateIndex = mTouchStatesByDisplay.indexOfKey(displayId);
- if (oldStateIndex >= 0) {
- oldState = &mTouchStatesByDisplay.valueAt(oldStateIndex);
- mTempTouchState.copyFrom(*oldState);
- }
-
- bool isSplit = mTempTouchState.split;
- bool switchedDevice = mTempTouchState.deviceId >= 0 && mTempTouchState.displayId >= 0
- && (mTempTouchState.deviceId != entry->deviceId
- || mTempTouchState.source != entry->source
- || mTempTouchState.displayId != displayId);
- bool isHoverAction = (maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE
- || maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
- || maskedAction == AMOTION_EVENT_ACTION_HOVER_EXIT);
- bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN
- || maskedAction == AMOTION_EVENT_ACTION_SCROLL
- || isHoverAction);
- bool wrongDevice = false;
- if (newGesture) {
- bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN;
- if (switchedDevice && mTempTouchState.down && !down && !isHoverAction) {
-#if DEBUG_FOCUS
- ALOGD("Dropping event because a pointer for a different device is already down "
- "in display %" PRId32, displayId);
-#endif
- // TODO: test multiple simultaneous input streams.
- injectionResult = INPUT_EVENT_INJECTION_FAILED;
- switchedDevice = false;
- wrongDevice = true;
- goto Failed;
- }
- mTempTouchState.reset();
- mTempTouchState.down = down;
- mTempTouchState.deviceId = entry->deviceId;
- mTempTouchState.source = entry->source;
- mTempTouchState.displayId = displayId;
- isSplit = false;
- } else if (switchedDevice && maskedAction == AMOTION_EVENT_ACTION_MOVE) {
-#if DEBUG_FOCUS
- ALOGI("Dropping move event because a pointer for a different device is already active "
- "in display %" PRId32, displayId);
-#endif
- // TODO: test multiple simultaneous input streams.
- injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
- switchedDevice = false;
- wrongDevice = true;
- goto Failed;
- }
-
- if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
- /* Case 1: New splittable pointer going down, or need target for hover or scroll. */
-
- int32_t pointerIndex = getMotionEventActionPointerIndex(action);
- int32_t x = int32_t(entry->pointerCoords[pointerIndex].
- getAxisValue(AMOTION_EVENT_AXIS_X));
- int32_t y = int32_t(entry->pointerCoords[pointerIndex].
- getAxisValue(AMOTION_EVENT_AXIS_Y));
- bool isDown = maskedAction == AMOTION_EVENT_ACTION_DOWN;
- sp<InputWindowHandle> newTouchedWindowHandle = findTouchedWindowAtLocked(
- displayId, x, y, isDown /*addOutsideTargets*/, true /*addPortalWindows*/);
-
- std::vector<TouchedMonitor> newGestureMonitors = isDown
- ? findTouchedGestureMonitorsLocked(displayId, mTempTouchState.portalWindows)
- : std::vector<TouchedMonitor>{};
-
- // Figure out whether splitting will be allowed for this window.
- if (newTouchedWindowHandle != nullptr
- && newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
- // New window supports splitting.
- isSplit = true;
- } else if (isSplit) {
- // New window does not support splitting but we have already split events.
- // Ignore the new window.
- newTouchedWindowHandle = nullptr;
- }
-
- // Handle the case where we did not find a window.
- if (newTouchedWindowHandle == nullptr) {
- // Try to assign the pointer to the first foreground window we find, if there is one.
- newTouchedWindowHandle = mTempTouchState.getFirstForegroundWindowHandle();
- }
-
- if (newTouchedWindowHandle == nullptr && newGestureMonitors.empty()) {
- ALOGI("Dropping event because there is no touchable window or gesture monitor at "
- "(%d, %d) in display %" PRId32 ".", x, y, displayId);
- injectionResult = INPUT_EVENT_INJECTION_FAILED;
- goto Failed;
- }
-
- if (newTouchedWindowHandle != nullptr) {
- // Set target flags.
- int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS;
- if (isSplit) {
- targetFlags |= InputTarget::FLAG_SPLIT;
- }
- if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) {
- targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
- } else if (isWindowObscuredLocked(newTouchedWindowHandle)) {
- targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
- }
-
- // Update hover state.
- if (isHoverAction) {
- newHoverWindowHandle = newTouchedWindowHandle;
- } else if (maskedAction == AMOTION_EVENT_ACTION_SCROLL) {
- newHoverWindowHandle = mLastHoverWindowHandle;
- }
-
- // Update the temporary touch state.
- BitSet32 pointerIds;
- if (isSplit) {
- uint32_t pointerId = entry->pointerProperties[pointerIndex].id;
- pointerIds.markBit(pointerId);
- }
- mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
- }
-
- mTempTouchState.addGestureMonitors(newGestureMonitors);
- } else {
- /* Case 2: Pointer move, up, cancel or non-splittable pointer down. */
-
- // If the pointer is not currently down, then ignore the event.
- if (! mTempTouchState.down) {
-#if DEBUG_FOCUS
- ALOGD("Dropping event because the pointer is not down or we previously "
- "dropped the pointer down event in display %" PRId32, displayId);
-#endif
- injectionResult = INPUT_EVENT_INJECTION_FAILED;
- goto Failed;
- }
-
- // Check whether touches should slip outside of the current foreground window.
- if (maskedAction == AMOTION_EVENT_ACTION_MOVE
- && entry->pointerCount == 1
- && mTempTouchState.isSlippery()) {
- int32_t x = int32_t(entry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
- int32_t y = int32_t(entry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
-
- sp<InputWindowHandle> oldTouchedWindowHandle =
- mTempTouchState.getFirstForegroundWindowHandle();
- sp<InputWindowHandle> newTouchedWindowHandle =
- findTouchedWindowAtLocked(displayId, x, y);
- if (oldTouchedWindowHandle != newTouchedWindowHandle
- && oldTouchedWindowHandle != nullptr
- && newTouchedWindowHandle != nullptr) {
-#if DEBUG_FOCUS
- ALOGD("Touch is slipping out of window %s into window %s in display %" PRId32,
- oldTouchedWindowHandle->getName().c_str(),
- newTouchedWindowHandle->getName().c_str(),
- displayId);
-#endif
- // Make a slippery exit from the old window.
- mTempTouchState.addOrUpdateWindow(oldTouchedWindowHandle,
- InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT, BitSet32(0));
-
- // Make a slippery entrance into the new window.
- if (newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
- isSplit = true;
- }
-
- int32_t targetFlags = InputTarget::FLAG_FOREGROUND
- | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER;
- if (isSplit) {
- targetFlags |= InputTarget::FLAG_SPLIT;
- }
- if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) {
- targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
- }
-
- BitSet32 pointerIds;
- if (isSplit) {
- pointerIds.markBit(entry->pointerProperties[0].id);
- }
- mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
- }
- }
- }
-
- if (newHoverWindowHandle != mLastHoverWindowHandle) {
- // Let the previous window know that the hover sequence is over.
- if (mLastHoverWindowHandle != nullptr) {
-#if DEBUG_HOVER
- ALOGD("Sending hover exit event to window %s.",
- mLastHoverWindowHandle->getName().c_str());
-#endif
- mTempTouchState.addOrUpdateWindow(mLastHoverWindowHandle,
- InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, BitSet32(0));
- }
-
- // Let the new window know that the hover sequence is starting.
- if (newHoverWindowHandle != nullptr) {
-#if DEBUG_HOVER
- ALOGD("Sending hover enter event to window %s.",
- newHoverWindowHandle->getName().c_str());
-#endif
- mTempTouchState.addOrUpdateWindow(newHoverWindowHandle,
- InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER, BitSet32(0));
- }
- }
-
- // Check permission to inject into all touched foreground windows and ensure there
- // is at least one touched foreground window.
- {
- bool haveForegroundWindow = false;
- for (const TouchedWindow& touchedWindow : mTempTouchState.windows) {
- if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
- haveForegroundWindow = true;
- if (! checkInjectionPermission(touchedWindow.windowHandle,
- entry->injectionState)) {
- injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
- injectionPermission = INJECTION_PERMISSION_DENIED;
- goto Failed;
- }
- }
- }
- bool hasGestureMonitor = !mTempTouchState.gestureMonitors.empty();
- if (!haveForegroundWindow && !hasGestureMonitor) {
-#if DEBUG_FOCUS
- ALOGD("Dropping event because there is no touched foreground window in display %"
- PRId32 " or gesture monitor to receive it.", displayId);
-#endif
- injectionResult = INPUT_EVENT_INJECTION_FAILED;
- goto Failed;
- }
-
- // Permission granted to injection into all touched foreground windows.
- injectionPermission = INJECTION_PERMISSION_GRANTED;
- }
-
- // Check whether windows listening for outside touches are owned by the same UID. If it is
- // set the policy flag that we will not reveal coordinate information to this window.
- if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
- sp<InputWindowHandle> foregroundWindowHandle =
- mTempTouchState.getFirstForegroundWindowHandle();
- if (foregroundWindowHandle) {
- const int32_t foregroundWindowUid = foregroundWindowHandle->getInfo()->ownerUid;
- for (const TouchedWindow& touchedWindow : mTempTouchState.windows) {
- if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
- sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle;
- if (inputWindowHandle->getInfo()->ownerUid != foregroundWindowUid) {
- mTempTouchState.addOrUpdateWindow(inputWindowHandle,
- InputTarget::FLAG_ZERO_COORDS, BitSet32(0));
- }
- }
- }
- }
- }
-
- // Ensure all touched foreground windows are ready for new input.
- for (const TouchedWindow& touchedWindow : mTempTouchState.windows) {
- if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
- // Check whether the window is ready for more input.
- std::string reason = checkWindowReadyForMoreInputLocked(currentTime,
- touchedWindow.windowHandle, entry, "touched");
- if (!reason.empty()) {
- injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
- nullptr, touchedWindow.windowHandle, nextWakeupTime, reason.c_str());
- goto Unresponsive;
- }
- }
- }
-
- // If this is the first pointer going down and the touched window has a wallpaper
- // then also add the touched wallpaper windows so they are locked in for the duration
- // of the touch gesture.
- // We do not collect wallpapers during HOVER_MOVE or SCROLL because the wallpaper
- // engine only supports touch events. We would need to add a mechanism similar
- // to View.onGenericMotionEvent to enable wallpapers to handle these events.
- if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
- sp<InputWindowHandle> foregroundWindowHandle =
- mTempTouchState.getFirstForegroundWindowHandle();
- if (foregroundWindowHandle && foregroundWindowHandle->getInfo()->hasWallpaper) {
- const std::vector<sp<InputWindowHandle>> windowHandles =
- getWindowHandlesLocked(displayId);
- for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
- const InputWindowInfo* info = windowHandle->getInfo();
- if (info->displayId == displayId
- && windowHandle->getInfo()->layoutParamsType
- == InputWindowInfo::TYPE_WALLPAPER) {
- mTempTouchState.addOrUpdateWindow(windowHandle,
- InputTarget::FLAG_WINDOW_IS_OBSCURED
- | InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED
- | InputTarget::FLAG_DISPATCH_AS_IS,
- BitSet32(0));
- }
- }
- }
- }
-
- // Success! Output targets.
- injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
-
- for (const TouchedWindow& touchedWindow : mTempTouchState.windows) {
- addWindowTargetLocked(touchedWindow.windowHandle, touchedWindow.targetFlags,
- touchedWindow.pointerIds, inputTargets);
- }
-
- for (const TouchedMonitor& touchedMonitor : mTempTouchState.gestureMonitors) {
- addMonitoringTargetLocked(touchedMonitor.monitor, touchedMonitor.xOffset,
- touchedMonitor.yOffset, inputTargets);
- }
-
- // Drop the outside or hover touch windows since we will not care about them
- // in the next iteration.
- mTempTouchState.filterNonAsIsTouchWindows();
-
-Failed:
- // Check injection permission once and for all.
- if (injectionPermission == INJECTION_PERMISSION_UNKNOWN) {
- if (checkInjectionPermission(nullptr, entry->injectionState)) {
- injectionPermission = INJECTION_PERMISSION_GRANTED;
- } else {
- injectionPermission = INJECTION_PERMISSION_DENIED;
- }
- }
-
- // Update final pieces of touch state if the injector had permission.
- if (injectionPermission == INJECTION_PERMISSION_GRANTED) {
- if (!wrongDevice) {
- if (switchedDevice) {
-#if DEBUG_FOCUS
- ALOGD("Conflicting pointer actions: Switched to a different device.");
-#endif
- *outConflictingPointerActions = true;
- }
-
- if (isHoverAction) {
- // Started hovering, therefore no longer down.
- if (oldState && oldState->down) {
-#if DEBUG_FOCUS
- ALOGD("Conflicting pointer actions: Hover received while pointer was down.");
-#endif
- *outConflictingPointerActions = true;
- }
- mTempTouchState.reset();
- if (maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
- || maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE) {
- mTempTouchState.deviceId = entry->deviceId;
- mTempTouchState.source = entry->source;
- mTempTouchState.displayId = displayId;
- }
- } else if (maskedAction == AMOTION_EVENT_ACTION_UP
- || maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
- // All pointers up or canceled.
- mTempTouchState.reset();
- } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
- // First pointer went down.
- if (oldState && oldState->down) {
-#if DEBUG_FOCUS
- ALOGD("Conflicting pointer actions: Down received while already down.");
-#endif
- *outConflictingPointerActions = true;
- }
- } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
- // One pointer went up.
- if (isSplit) {
- int32_t pointerIndex = getMotionEventActionPointerIndex(action);
- uint32_t pointerId = entry->pointerProperties[pointerIndex].id;
-
- for (size_t i = 0; i < mTempTouchState.windows.size(); ) {
- TouchedWindow& touchedWindow = mTempTouchState.windows[i];
- if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
- touchedWindow.pointerIds.clearBit(pointerId);
- if (touchedWindow.pointerIds.isEmpty()) {
- mTempTouchState.windows.erase(mTempTouchState.windows.begin() + i);
- continue;
- }
- }
- i += 1;
- }
- }
- }
-
- // Save changes unless the action was scroll in which case the temporary touch
- // state was only valid for this one action.
- if (maskedAction != AMOTION_EVENT_ACTION_SCROLL) {
- if (mTempTouchState.displayId >= 0) {
- if (oldStateIndex >= 0) {
- mTouchStatesByDisplay.editValueAt(oldStateIndex).copyFrom(mTempTouchState);
- } else {
- mTouchStatesByDisplay.add(displayId, mTempTouchState);
- }
- } else if (oldStateIndex >= 0) {
- mTouchStatesByDisplay.removeItemsAt(oldStateIndex);
- }
- }
-
- // Update hover state.
- mLastHoverWindowHandle = newHoverWindowHandle;
- }
- } else {
-#if DEBUG_FOCUS
- ALOGD("Not updating touch focus because injection was denied.");
-#endif
- }
-
-Unresponsive:
- // Reset temporary touch state to ensure we release unnecessary references to input channels.
- mTempTouchState.reset();
-
- nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
- updateDispatchStatistics(currentTime, entry, injectionResult, timeSpentWaitingForApplication);
-#if DEBUG_FOCUS
- ALOGD("findTouchedWindow finished: injectionResult=%d, injectionPermission=%d, "
- "timeSpentWaitingForApplication=%0.1fms",
- injectionResult, injectionPermission, timeSpentWaitingForApplication / 1000000.0);
-#endif
- return injectionResult;
-}
-
-void InputDispatcher::addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
- int32_t targetFlags, BitSet32 pointerIds, std::vector<InputTarget>& inputTargets) {
- sp<InputChannel> inputChannel = getInputChannelLocked(windowHandle->getToken());
- if (inputChannel == nullptr) {
- ALOGW("Window %s already unregistered input channel", windowHandle->getName().c_str());
- return;
- }
-
- const InputWindowInfo* windowInfo = windowHandle->getInfo();
- InputTarget target;
- target.inputChannel = inputChannel;
- target.flags = targetFlags;
- target.xOffset = - windowInfo->frameLeft;
- target.yOffset = - windowInfo->frameTop;
- target.globalScaleFactor = windowInfo->globalScaleFactor;
- target.windowXScale = windowInfo->windowXScale;
- target.windowYScale = windowInfo->windowYScale;
- target.pointerIds = pointerIds;
- inputTargets.push_back(target);
-}
-
-void InputDispatcher::addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets,
- int32_t displayId, float xOffset, float yOffset) {
-
- std::unordered_map<int32_t, std::vector<Monitor>>::const_iterator it =
- mGlobalMonitorsByDisplay.find(displayId);
-
- if (it != mGlobalMonitorsByDisplay.end()) {
- const std::vector<Monitor>& monitors = it->second;
- for (const Monitor& monitor : monitors) {
- addMonitoringTargetLocked(monitor, xOffset, yOffset, inputTargets);
- }
- }
-}
-
-void InputDispatcher::addMonitoringTargetLocked(const Monitor& monitor,
- float xOffset, float yOffset, std::vector<InputTarget>& inputTargets) {
- InputTarget target;
- target.inputChannel = monitor.inputChannel;
- target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
- target.xOffset = xOffset;
- target.yOffset = yOffset;
- target.pointerIds.clear();
- target.globalScaleFactor = 1.0f;
- inputTargets.push_back(target);
-}
-
-bool InputDispatcher::checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
- const InjectionState* injectionState) {
- if (injectionState
- && (windowHandle == nullptr
- || windowHandle->getInfo()->ownerUid != injectionState->injectorUid)
- && !hasInjectionPermission(injectionState->injectorPid, injectionState->injectorUid)) {
- if (windowHandle != nullptr) {
- ALOGW("Permission denied: injecting event from pid %d uid %d to window %s "
- "owned by uid %d",
- injectionState->injectorPid, injectionState->injectorUid,
- windowHandle->getName().c_str(),
- windowHandle->getInfo()->ownerUid);
- } else {
- ALOGW("Permission denied: injecting event from pid %d uid %d",
- injectionState->injectorPid, injectionState->injectorUid);
- }
- return false;
- }
- return true;
-}
-
-bool InputDispatcher::isWindowObscuredAtPointLocked(
- const sp<InputWindowHandle>& windowHandle, int32_t x, int32_t y) const {
- int32_t displayId = windowHandle->getInfo()->displayId;
- const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId);
- for (const sp<InputWindowHandle>& otherHandle : windowHandles) {
- if (otherHandle == windowHandle) {
- break;
- }
-
- const InputWindowInfo* otherInfo = otherHandle->getInfo();
- if (otherInfo->displayId == displayId
- && otherInfo->visible && !otherInfo->isTrustedOverlay()
- && otherInfo->frameContainsPoint(x, y)) {
- return true;
- }
- }
- return false;
-}
-
-
-bool InputDispatcher::isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const {
- int32_t displayId = windowHandle->getInfo()->displayId;
- const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId);
- const InputWindowInfo* windowInfo = windowHandle->getInfo();
- for (const sp<InputWindowHandle>& otherHandle : windowHandles) {
- if (otherHandle == windowHandle) {
- break;
- }
-
- const InputWindowInfo* otherInfo = otherHandle->getInfo();
- if (otherInfo->displayId == displayId
- && otherInfo->visible && !otherInfo->isTrustedOverlay()
- && otherInfo->overlaps(windowInfo)) {
- return true;
- }
- }
- return false;
-}
-
-std::string InputDispatcher::checkWindowReadyForMoreInputLocked(nsecs_t currentTime,
- const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry,
- const char* targetType) {
- // If the window is paused then keep waiting.
- if (windowHandle->getInfo()->paused) {
- return StringPrintf("Waiting because the %s window is paused.", targetType);
- }
-
- // If the window's connection is not registered then keep waiting.
- ssize_t connectionIndex = getConnectionIndexLocked(
- getInputChannelLocked(windowHandle->getToken()));
- if (connectionIndex < 0) {
- return StringPrintf("Waiting because the %s window's input channel is not "
- "registered with the input dispatcher. The window may be in the process "
- "of being removed.", targetType);
- }
-
- // If the connection is dead then keep waiting.
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- if (connection->status != Connection::STATUS_NORMAL) {
- return StringPrintf("Waiting because the %s window's input connection is %s."
- "The window may be in the process of being removed.", targetType,
- connection->getStatusLabel());
- }
-
- // If the connection is backed up then keep waiting.
- if (connection->inputPublisherBlocked) {
- return StringPrintf("Waiting because the %s window's input channel is full. "
- "Outbound queue length: %d. Wait queue length: %d.",
- targetType, connection->outboundQueue.count(), connection->waitQueue.count());
- }
-
- // Ensure that the dispatch queues aren't too far backed up for this event.
- if (eventEntry->type == EventEntry::TYPE_KEY) {
- // If the event is a key event, then we must wait for all previous events to
- // complete before delivering it because previous events may have the
- // side-effect of transferring focus to a different window and we want to
- // ensure that the following keys are sent to the new window.
- //
- // Suppose the user touches a button in a window then immediately presses "A".
- // If the button causes a pop-up window to appear then we want to ensure that
- // the "A" key is delivered to the new pop-up window. This is because users
- // often anticipate pending UI changes when typing on a keyboard.
- // To obtain this behavior, we must serialize key events with respect to all
- // prior input events.
- if (!connection->outboundQueue.isEmpty() || !connection->waitQueue.isEmpty()) {
- return StringPrintf("Waiting to send key event because the %s window has not "
- "finished processing all of the input events that were previously "
- "delivered to it. Outbound queue length: %d. Wait queue length: %d.",
- targetType, connection->outboundQueue.count(), connection->waitQueue.count());
- }
- } else {
- // Touch events can always be sent to a window immediately because the user intended
- // to touch whatever was visible at the time. Even if focus changes or a new
- // window appears moments later, the touch event was meant to be delivered to
- // whatever window happened to be on screen at the time.
- //
- // Generic motion events, such as trackball or joystick events are a little trickier.
- // Like key events, generic motion events are delivered to the focused window.
- // Unlike key events, generic motion events don't tend to transfer focus to other
- // windows and it is not important for them to be serialized. So we prefer to deliver
- // generic motion events as soon as possible to improve efficiency and reduce lag
- // through batching.
- //
- // The one case where we pause input event delivery is when the wait queue is piling
- // up with lots of events because the application is not responding.
- // This condition ensures that ANRs are detected reliably.
- if (!connection->waitQueue.isEmpty()
- && currentTime >= connection->waitQueue.head->deliveryTime
- + STREAM_AHEAD_EVENT_TIMEOUT) {
- return StringPrintf("Waiting to send non-key event because the %s window has not "
- "finished processing certain input events that were delivered to it over "
- "%0.1fms ago. Wait queue length: %d. Wait queue head age: %0.1fms.",
- targetType, STREAM_AHEAD_EVENT_TIMEOUT * 0.000001f,
- connection->waitQueue.count(),
- (currentTime - connection->waitQueue.head->deliveryTime) * 0.000001f);
- }
- }
- return "";
-}
-
-std::string InputDispatcher::getApplicationWindowLabel(
- const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle) {
- if (applicationHandle != nullptr) {
- if (windowHandle != nullptr) {
- std::string label(applicationHandle->getName());
- label += " - ";
- label += windowHandle->getName();
- return label;
- } else {
- return applicationHandle->getName();
- }
- } else if (windowHandle != nullptr) {
- return windowHandle->getName();
- } else {
- return "<unknown application or window>";
- }
-}
-
-void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) {
- int32_t displayId = getTargetDisplayId(eventEntry);
- sp<InputWindowHandle> focusedWindowHandle =
- getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
- if (focusedWindowHandle != nullptr) {
- const InputWindowInfo* info = focusedWindowHandle->getInfo();
- if (info->inputFeatures & InputWindowInfo::INPUT_FEATURE_DISABLE_USER_ACTIVITY) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("Not poking user activity: disabled by window '%s'.", info->name.c_str());
-#endif
- return;
- }
- }
-
- int32_t eventType = USER_ACTIVITY_EVENT_OTHER;
- switch (eventEntry->type) {
- case EventEntry::TYPE_MOTION: {
- const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry);
- if (motionEntry->action == AMOTION_EVENT_ACTION_CANCEL) {
- return;
- }
-
- if (MotionEvent::isTouchEvent(motionEntry->source, motionEntry->action)) {
- eventType = USER_ACTIVITY_EVENT_TOUCH;
- }
- break;
- }
- case EventEntry::TYPE_KEY: {
- const KeyEntry* keyEntry = static_cast<const KeyEntry*>(eventEntry);
- if (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED) {
- return;
- }
- eventType = USER_ACTIVITY_EVENT_BUTTON;
- break;
- }
- }
-
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doPokeUserActivityLockedInterruptible);
- commandEntry->eventTime = eventEntry->eventTime;
- commandEntry->userActivityEventType = eventType;
-}
-
-void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime,
- const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) {
- if (ATRACE_ENABLED()) {
- std::string message = StringPrintf(
- "prepareDispatchCycleLocked(inputChannel=%s, sequenceNum=%" PRIu32 ")",
- connection->getInputChannelName().c_str(), eventEntry->sequenceNum);
- ATRACE_NAME(message.c_str());
- }
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ prepareDispatchCycle - flags=0x%08x, "
- "xOffset=%f, yOffset=%f, globalScaleFactor=%f, "
- "windowScaleFactor=(%f, %f), pointerIds=0x%x",
- connection->getInputChannelName().c_str(), inputTarget->flags,
- inputTarget->xOffset, inputTarget->yOffset,
- inputTarget->globalScaleFactor,
- inputTarget->windowXScale, inputTarget->windowYScale,
- inputTarget->pointerIds.value);
-#endif
-
- // Skip this event if the connection status is not normal.
- // We don't want to enqueue additional outbound events if the connection is broken.
- if (connection->status != Connection::STATUS_NORMAL) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ Dropping event because the channel status is %s",
- connection->getInputChannelName().c_str(), connection->getStatusLabel());
-#endif
- return;
- }
-
- // Split a motion event if needed.
- if (inputTarget->flags & InputTarget::FLAG_SPLIT) {
- ALOG_ASSERT(eventEntry->type == EventEntry::TYPE_MOTION);
-
- MotionEntry* originalMotionEntry = static_cast<MotionEntry*>(eventEntry);
- if (inputTarget->pointerIds.count() != originalMotionEntry->pointerCount) {
- MotionEntry* splitMotionEntry = splitMotionEvent(
- originalMotionEntry, inputTarget->pointerIds);
- if (!splitMotionEntry) {
- return; // split event was dropped
- }
-#if DEBUG_FOCUS
- ALOGD("channel '%s' ~ Split motion event.",
- connection->getInputChannelName().c_str());
- logOutboundMotionDetails(" ", splitMotionEntry);
-#endif
- enqueueDispatchEntriesLocked(currentTime, connection,
- splitMotionEntry, inputTarget);
- splitMotionEntry->release();
- return;
- }
- }
-
- // Not splitting. Enqueue dispatch entries for the event as is.
- enqueueDispatchEntriesLocked(currentTime, connection, eventEntry, inputTarget);
-}
-
-void InputDispatcher::enqueueDispatchEntriesLocked(nsecs_t currentTime,
- const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) {
- if (ATRACE_ENABLED()) {
- std::string message = StringPrintf(
- "enqueueDispatchEntriesLocked(inputChannel=%s, sequenceNum=%" PRIu32 ")",
- connection->getInputChannelName().c_str(), eventEntry->sequenceNum);
- ATRACE_NAME(message.c_str());
- }
-
- bool wasEmpty = connection->outboundQueue.isEmpty();
-
- // Enqueue dispatch entries for the requested modes.
- enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
- InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT);
- enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
- InputTarget::FLAG_DISPATCH_AS_OUTSIDE);
- enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
- InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER);
- enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
- InputTarget::FLAG_DISPATCH_AS_IS);
- enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
- InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT);
- enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
- InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER);
-
- // If the outbound queue was previously empty, start the dispatch cycle going.
- if (wasEmpty && !connection->outboundQueue.isEmpty()) {
- startDispatchCycleLocked(currentTime, connection);
- }
-}
-
-void InputDispatcher::enqueueDispatchEntryLocked(
- const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget,
- int32_t dispatchMode) {
- if (ATRACE_ENABLED()) {
- std::string message = StringPrintf(
- "enqueueDispatchEntry(inputChannel=%s, dispatchMode=%s)",
- connection->getInputChannelName().c_str(),
- dispatchModeToString(dispatchMode).c_str());
- ATRACE_NAME(message.c_str());
- }
- int32_t inputTargetFlags = inputTarget->flags;
- if (!(inputTargetFlags & dispatchMode)) {
- return;
- }
- inputTargetFlags = (inputTargetFlags & ~InputTarget::FLAG_DISPATCH_MASK) | dispatchMode;
-
- // This is a new event.
- // Enqueue a new dispatch entry onto the outbound queue for this connection.
- DispatchEntry* dispatchEntry = new DispatchEntry(eventEntry, // increments ref
- inputTargetFlags, inputTarget->xOffset, inputTarget->yOffset,
- inputTarget->globalScaleFactor, inputTarget->windowXScale,
- inputTarget->windowYScale);
-
- // Apply target flags and update the connection's input state.
- switch (eventEntry->type) {
- case EventEntry::TYPE_KEY: {
- KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
- dispatchEntry->resolvedAction = keyEntry->action;
- dispatchEntry->resolvedFlags = keyEntry->flags;
-
- if (!connection->inputState.trackKey(keyEntry,
- dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent key event",
- connection->getInputChannelName().c_str());
-#endif
- delete dispatchEntry;
- return; // skip the inconsistent event
- }
- break;
- }
-
- case EventEntry::TYPE_MOTION: {
- MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
- if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
- dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_OUTSIDE;
- } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT) {
- dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_EXIT;
- } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER) {
- dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
- } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
- dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_CANCEL;
- } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER) {
- dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_DOWN;
- } else {
- dispatchEntry->resolvedAction = motionEntry->action;
- }
- if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_HOVER_MOVE
- && !connection->inputState.isHovering(
- motionEntry->deviceId, motionEntry->source, motionEntry->displayId)) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: filling in missing hover enter event",
- connection->getInputChannelName().c_str());
-#endif
- dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
- }
-
- dispatchEntry->resolvedFlags = motionEntry->flags;
- if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_OBSCURED) {
- dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
- }
- if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED) {
- dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
- }
-
- if (!connection->inputState.trackMotion(motionEntry,
- dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent motion event",
- connection->getInputChannelName().c_str());
-#endif
- delete dispatchEntry;
- return; // skip the inconsistent event
- }
-
- dispatchPointerDownOutsideFocus(motionEntry->source,
- dispatchEntry->resolvedAction, inputTarget->inputChannel->getToken());
-
- break;
- }
- }
-
- // Remember that we are waiting for this dispatch to complete.
- if (dispatchEntry->hasForegroundTarget()) {
- incrementPendingForegroundDispatches(eventEntry);
- }
-
- // Enqueue the dispatch entry.
- connection->outboundQueue.enqueueAtTail(dispatchEntry);
- traceOutboundQueueLength(connection);
-
-}
-
-void InputDispatcher::dispatchPointerDownOutsideFocus(uint32_t source, int32_t action,
- const sp<IBinder>& newToken) {
- int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
- uint32_t maskedSource = source & AINPUT_SOURCE_CLASS_MASK;
- if (maskedSource != AINPUT_SOURCE_CLASS_POINTER || maskedAction != AMOTION_EVENT_ACTION_DOWN) {
- return;
- }
-
- sp<InputWindowHandle> inputWindowHandle = getWindowHandleLocked(newToken);
- if (inputWindowHandle == nullptr) {
- return;
- }
-
- sp<InputWindowHandle> focusedWindowHandle =
- getValueByKey(mFocusedWindowHandlesByDisplay, mFocusedDisplayId);
-
- bool hasFocusChanged = !focusedWindowHandle || focusedWindowHandle->getToken() != newToken;
-
- if (!hasFocusChanged) {
- return;
- }
-
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doOnPointerDownOutsideFocusLockedInterruptible);
- commandEntry->newToken = newToken;
-}
-
-void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
- const sp<Connection>& connection) {
- if (ATRACE_ENABLED()) {
- std::string message = StringPrintf("startDispatchCycleLocked(inputChannel=%s)",
- connection->getInputChannelName().c_str());
- ATRACE_NAME(message.c_str());
- }
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ startDispatchCycle",
- connection->getInputChannelName().c_str());
-#endif
-
- while (connection->status == Connection::STATUS_NORMAL
- && !connection->outboundQueue.isEmpty()) {
- DispatchEntry* dispatchEntry = connection->outboundQueue.head;
- dispatchEntry->deliveryTime = currentTime;
-
- // Publish the event.
- status_t status;
- EventEntry* eventEntry = dispatchEntry->eventEntry;
- switch (eventEntry->type) {
- case EventEntry::TYPE_KEY: {
- KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
-
- // Publish the key event.
- status = connection->inputPublisher.publishKeyEvent(dispatchEntry->seq,
- keyEntry->deviceId, keyEntry->source, keyEntry->displayId,
- dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags,
- keyEntry->keyCode, keyEntry->scanCode,
- keyEntry->metaState, keyEntry->repeatCount, keyEntry->downTime,
- keyEntry->eventTime);
- break;
- }
-
- case EventEntry::TYPE_MOTION: {
- MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
-
- PointerCoords scaledCoords[MAX_POINTERS];
- const PointerCoords* usingCoords = motionEntry->pointerCoords;
-
- // Set the X and Y offset depending on the input source.
- float xOffset, yOffset;
- if ((motionEntry->source & AINPUT_SOURCE_CLASS_POINTER)
- && !(dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS)) {
- float globalScaleFactor = dispatchEntry->globalScaleFactor;
- float wxs = dispatchEntry->windowXScale;
- float wys = dispatchEntry->windowYScale;
- xOffset = dispatchEntry->xOffset * wxs;
- yOffset = dispatchEntry->yOffset * wys;
- if (wxs != 1.0f || wys != 1.0f || globalScaleFactor != 1.0f) {
- for (uint32_t i = 0; i < motionEntry->pointerCount; i++) {
- scaledCoords[i] = motionEntry->pointerCoords[i];
- scaledCoords[i].scale(globalScaleFactor, wxs, wys);
- }
- usingCoords = scaledCoords;
- }
- } else {
- xOffset = 0.0f;
- yOffset = 0.0f;
-
- // We don't want the dispatch target to know.
- if (dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS) {
- for (uint32_t i = 0; i < motionEntry->pointerCount; i++) {
- scaledCoords[i].clear();
- }
- usingCoords = scaledCoords;
- }
- }
-
- // Publish the motion event.
- status = connection->inputPublisher.publishMotionEvent(dispatchEntry->seq,
- motionEntry->deviceId, motionEntry->source, motionEntry->displayId,
- dispatchEntry->resolvedAction, motionEntry->actionButton,
- dispatchEntry->resolvedFlags, motionEntry->edgeFlags,
- motionEntry->metaState, motionEntry->buttonState, motionEntry->classification,
- xOffset, yOffset, motionEntry->xPrecision, motionEntry->yPrecision,
- motionEntry->downTime, motionEntry->eventTime,
- motionEntry->pointerCount, motionEntry->pointerProperties,
- usingCoords);
- break;
- }
-
- default:
- ALOG_ASSERT(false);
- return;
- }
-
- // Check the result.
- if (status) {
- if (status == WOULD_BLOCK) {
- if (connection->waitQueue.isEmpty()) {
- ALOGE("channel '%s' ~ Could not publish event because the pipe is full. "
- "This is unexpected because the wait queue is empty, so the pipe "
- "should be empty and we shouldn't have any problems writing an "
- "event to it, status=%d", connection->getInputChannelName().c_str(),
- status);
- abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
- } else {
- // Pipe is full and we are waiting for the app to finish process some events
- // before sending more events to it.
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ Could not publish event because the pipe is full, "
- "waiting for the application to catch up",
- connection->getInputChannelName().c_str());
-#endif
- connection->inputPublisherBlocked = true;
- }
- } else {
- ALOGE("channel '%s' ~ Could not publish event due to an unexpected error, "
- "status=%d", connection->getInputChannelName().c_str(), status);
- abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
- }
- return;
- }
-
- // Re-enqueue the event on the wait queue.
- connection->outboundQueue.dequeue(dispatchEntry);
- traceOutboundQueueLength(connection);
- connection->waitQueue.enqueueAtTail(dispatchEntry);
- traceWaitQueueLength(connection);
- }
-}
-
-void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
- const sp<Connection>& connection, uint32_t seq, bool handled) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ finishDispatchCycle - seq=%u, handled=%s",
- connection->getInputChannelName().c_str(), seq, toString(handled));
-#endif
-
- connection->inputPublisherBlocked = false;
-
- if (connection->status == Connection::STATUS_BROKEN
- || connection->status == Connection::STATUS_ZOMBIE) {
- return;
- }
-
- // Notify other system components and prepare to start the next dispatch cycle.
- onDispatchCycleFinishedLocked(currentTime, connection, seq, handled);
-}
-
-void InputDispatcher::abortBrokenDispatchCycleLocked(nsecs_t currentTime,
- const sp<Connection>& connection, bool notify) {
-#if DEBUG_DISPATCH_CYCLE
- ALOGD("channel '%s' ~ abortBrokenDispatchCycle - notify=%s",
- connection->getInputChannelName().c_str(), toString(notify));
-#endif
-
- // Clear the dispatch queues.
- drainDispatchQueue(&connection->outboundQueue);
- traceOutboundQueueLength(connection);
- drainDispatchQueue(&connection->waitQueue);
- traceWaitQueueLength(connection);
-
- // The connection appears to be unrecoverably broken.
- // Ignore already broken or zombie connections.
- if (connection->status == Connection::STATUS_NORMAL) {
- connection->status = Connection::STATUS_BROKEN;
-
- if (notify) {
- // Notify other system components.
- onDispatchCycleBrokenLocked(currentTime, connection);
- }
- }
-}
-
-void InputDispatcher::drainDispatchQueue(Queue<DispatchEntry>* queue) {
- while (!queue->isEmpty()) {
- DispatchEntry* dispatchEntry = queue->dequeueAtHead();
- releaseDispatchEntry(dispatchEntry);
- }
-}
-
-void InputDispatcher::releaseDispatchEntry(DispatchEntry* dispatchEntry) {
- if (dispatchEntry->hasForegroundTarget()) {
- decrementPendingForegroundDispatches(dispatchEntry->eventEntry);
- }
- delete dispatchEntry;
-}
-
-int InputDispatcher::handleReceiveCallback(int fd, int events, void* data) {
- InputDispatcher* d = static_cast<InputDispatcher*>(data);
-
- { // acquire lock
- std::scoped_lock _l(d->mLock);
-
- ssize_t connectionIndex = d->mConnectionsByFd.indexOfKey(fd);
- if (connectionIndex < 0) {
- ALOGE("Received spurious receive callback for unknown input channel. "
- "fd=%d, events=0x%x", fd, events);
- return 0; // remove the callback
- }
-
- bool notify;
- sp<Connection> connection = d->mConnectionsByFd.valueAt(connectionIndex);
- if (!(events & (ALOOPER_EVENT_ERROR | ALOOPER_EVENT_HANGUP))) {
- if (!(events & ALOOPER_EVENT_INPUT)) {
- ALOGW("channel '%s' ~ Received spurious callback for unhandled poll event. "
- "events=0x%x", connection->getInputChannelName().c_str(), events);
- return 1;
- }
-
- nsecs_t currentTime = now();
- bool gotOne = false;
- status_t status;
- for (;;) {
- uint32_t seq;
- bool handled;
- status = connection->inputPublisher.receiveFinishedSignal(&seq, &handled);
- if (status) {
- break;
- }
- d->finishDispatchCycleLocked(currentTime, connection, seq, handled);
- gotOne = true;
- }
- if (gotOne) {
- d->runCommandsLockedInterruptible();
- if (status == WOULD_BLOCK) {
- return 1;
- }
- }
-
- notify = status != DEAD_OBJECT || !connection->monitor;
- if (notify) {
- ALOGE("channel '%s' ~ Failed to receive finished signal. status=%d",
- connection->getInputChannelName().c_str(), status);
- }
- } else {
- // Monitor channels are never explicitly unregistered.
- // We do it automatically when the remote endpoint is closed so don't warn
- // about them.
- notify = !connection->monitor;
- if (notify) {
- ALOGW("channel '%s' ~ Consumer closed input channel or an error occurred. "
- "events=0x%x", connection->getInputChannelName().c_str(), events);
- }
- }
-
- // Unregister the channel.
- d->unregisterInputChannelLocked(connection->inputChannel, notify);
- return 0; // remove the callback
- } // release lock
-}
-
-void InputDispatcher::synthesizeCancelationEventsForAllConnectionsLocked (
- const CancelationOptions& options) {
- for (size_t i = 0; i < mConnectionsByFd.size(); i++) {
- synthesizeCancelationEventsForConnectionLocked(
- mConnectionsByFd.valueAt(i), options);
- }
-}
-
-void InputDispatcher::synthesizeCancelationEventsForMonitorsLocked (
- const CancelationOptions& options) {
- synthesizeCancelationEventsForMonitorsLocked(options, mGlobalMonitorsByDisplay);
- synthesizeCancelationEventsForMonitorsLocked(options, mGestureMonitorsByDisplay);
-}
-
-void InputDispatcher::synthesizeCancelationEventsForMonitorsLocked(
- const CancelationOptions& options,
- std::unordered_map<int32_t, std::vector<Monitor>>& monitorsByDisplay) {
- for (const auto& it : monitorsByDisplay) {
- const std::vector<Monitor>& monitors = it.second;
- for (const Monitor& monitor : monitors) {
- synthesizeCancelationEventsForInputChannelLocked(monitor.inputChannel, options);
- }
- }
-}
-
-void InputDispatcher::synthesizeCancelationEventsForInputChannelLocked(
- const sp<InputChannel>& channel, const CancelationOptions& options) {
- ssize_t index = getConnectionIndexLocked(channel);
- if (index >= 0) {
- synthesizeCancelationEventsForConnectionLocked(
- mConnectionsByFd.valueAt(index), options);
- }
-}
-
-void InputDispatcher::synthesizeCancelationEventsForConnectionLocked(
- const sp<Connection>& connection, const CancelationOptions& options) {
- if (connection->status == Connection::STATUS_BROKEN) {
- return;
- }
-
- nsecs_t currentTime = now();
-
- std::vector<EventEntry*> cancelationEvents;
- connection->inputState.synthesizeCancelationEvents(currentTime,
- cancelationEvents, options);
-
- if (!cancelationEvents.empty()) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("channel '%s' ~ Synthesized %zu cancelation events to bring channel back in sync "
- "with reality: %s, mode=%d.",
- connection->getInputChannelName().c_str(), cancelationEvents.size(),
- options.reason, options.mode);
-#endif
- for (size_t i = 0; i < cancelationEvents.size(); i++) {
- EventEntry* cancelationEventEntry = cancelationEvents[i];
- switch (cancelationEventEntry->type) {
- case EventEntry::TYPE_KEY:
- logOutboundKeyDetails("cancel - ",
- static_cast<KeyEntry*>(cancelationEventEntry));
- break;
- case EventEntry::TYPE_MOTION:
- logOutboundMotionDetails("cancel - ",
- static_cast<MotionEntry*>(cancelationEventEntry));
- break;
- }
-
- InputTarget target;
- sp<InputWindowHandle> windowHandle = getWindowHandleLocked(
- connection->inputChannel->getToken());
- if (windowHandle != nullptr) {
- const InputWindowInfo* windowInfo = windowHandle->getInfo();
- target.xOffset = -windowInfo->frameLeft;
- target.yOffset = -windowInfo->frameTop;
- target.globalScaleFactor = windowInfo->globalScaleFactor;
- target.windowXScale = windowInfo->windowXScale;
- target.windowYScale = windowInfo->windowYScale;
- } else {
- target.xOffset = 0;
- target.yOffset = 0;
- target.globalScaleFactor = 1.0f;
- }
- target.inputChannel = connection->inputChannel;
- target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
-
- enqueueDispatchEntryLocked(connection, cancelationEventEntry, // increments ref
- &target, InputTarget::FLAG_DISPATCH_AS_IS);
-
- cancelationEventEntry->release();
- }
-
- startDispatchCycleLocked(currentTime, connection);
- }
-}
-
-InputDispatcher::MotionEntry*
-InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) {
- ALOG_ASSERT(pointerIds.value != 0);
-
- uint32_t splitPointerIndexMap[MAX_POINTERS];
- PointerProperties splitPointerProperties[MAX_POINTERS];
- PointerCoords splitPointerCoords[MAX_POINTERS];
-
- uint32_t originalPointerCount = originalMotionEntry->pointerCount;
- uint32_t splitPointerCount = 0;
-
- for (uint32_t originalPointerIndex = 0; originalPointerIndex < originalPointerCount;
- originalPointerIndex++) {
- const PointerProperties& pointerProperties =
- originalMotionEntry->pointerProperties[originalPointerIndex];
- uint32_t pointerId = uint32_t(pointerProperties.id);
- if (pointerIds.hasBit(pointerId)) {
- splitPointerIndexMap[splitPointerCount] = originalPointerIndex;
- splitPointerProperties[splitPointerCount].copyFrom(pointerProperties);
- splitPointerCoords[splitPointerCount].copyFrom(
- originalMotionEntry->pointerCoords[originalPointerIndex]);
- splitPointerCount += 1;
- }
- }
-
- if (splitPointerCount != pointerIds.count()) {
- // This is bad. We are missing some of the pointers that we expected to deliver.
- // Most likely this indicates that we received an ACTION_MOVE events that has
- // different pointer ids than we expected based on the previous ACTION_DOWN
- // or ACTION_POINTER_DOWN events that caused us to decide to split the pointers
- // in this way.
- ALOGW("Dropping split motion event because the pointer count is %d but "
- "we expected there to be %d pointers. This probably means we received "
- "a broken sequence of pointer ids from the input device.",
- splitPointerCount, pointerIds.count());
- return nullptr;
- }
-
- int32_t action = originalMotionEntry->action;
- int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
- if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
- || maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
- int32_t originalPointerIndex = getMotionEventActionPointerIndex(action);
- const PointerProperties& pointerProperties =
- originalMotionEntry->pointerProperties[originalPointerIndex];
- uint32_t pointerId = uint32_t(pointerProperties.id);
- if (pointerIds.hasBit(pointerId)) {
- if (pointerIds.count() == 1) {
- // The first/last pointer went down/up.
- action = maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
- ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
- } else {
- // A secondary pointer went down/up.
- uint32_t splitPointerIndex = 0;
- while (pointerId != uint32_t(splitPointerProperties[splitPointerIndex].id)) {
- splitPointerIndex += 1;
- }
- action = maskedAction | (splitPointerIndex
- << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
- }
- } else {
- // An unrelated pointer changed.
- action = AMOTION_EVENT_ACTION_MOVE;
- }
- }
-
- MotionEntry* splitMotionEntry = new MotionEntry(
- originalMotionEntry->sequenceNum,
- originalMotionEntry->eventTime,
- originalMotionEntry->deviceId,
- originalMotionEntry->source,
- originalMotionEntry->displayId,
- originalMotionEntry->policyFlags,
- action,
- originalMotionEntry->actionButton,
- originalMotionEntry->flags,
- originalMotionEntry->metaState,
- originalMotionEntry->buttonState,
- originalMotionEntry->classification,
- originalMotionEntry->edgeFlags,
- originalMotionEntry->xPrecision,
- originalMotionEntry->yPrecision,
- originalMotionEntry->downTime,
- splitPointerCount, splitPointerProperties, splitPointerCoords, 0, 0);
-
- if (originalMotionEntry->injectionState) {
- splitMotionEntry->injectionState = originalMotionEntry->injectionState;
- splitMotionEntry->injectionState->refCount += 1;
- }
-
- return splitMotionEntry;
-}
-
-void InputDispatcher::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyConfigurationChanged - eventTime=%" PRId64, args->eventTime);
-#endif
-
- bool needWake;
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- ConfigurationChangedEntry* newEntry =
- new ConfigurationChangedEntry(args->sequenceNum, args->eventTime);
- needWake = enqueueInboundEventLocked(newEntry);
- } // release lock
-
- if (needWake) {
- mLooper->wake();
- }
-}
-
-/**
- * If one of the meta shortcuts is detected, process them here:
- * Meta + Backspace -> generate BACK
- * Meta + Enter -> generate HOME
- * This will potentially overwrite keyCode and metaState.
- */
-void InputDispatcher::accelerateMetaShortcuts(const int32_t deviceId, const int32_t action,
- int32_t& keyCode, int32_t& metaState) {
- if (metaState & AMETA_META_ON && action == AKEY_EVENT_ACTION_DOWN) {
- int32_t newKeyCode = AKEYCODE_UNKNOWN;
- if (keyCode == AKEYCODE_DEL) {
- newKeyCode = AKEYCODE_BACK;
- } else if (keyCode == AKEYCODE_ENTER) {
- newKeyCode = AKEYCODE_HOME;
- }
- if (newKeyCode != AKEYCODE_UNKNOWN) {
- std::scoped_lock _l(mLock);
- struct KeyReplacement replacement = {keyCode, deviceId};
- mReplacedKeys.add(replacement, newKeyCode);
- keyCode = newKeyCode;
- metaState &= ~(AMETA_META_ON | AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON);
- }
- } else if (action == AKEY_EVENT_ACTION_UP) {
- // In order to maintain a consistent stream of up and down events, check to see if the key
- // going up is one we've replaced in a down event and haven't yet replaced in an up event,
- // even if the modifier was released between the down and the up events.
- std::scoped_lock _l(mLock);
- struct KeyReplacement replacement = {keyCode, deviceId};
- ssize_t index = mReplacedKeys.indexOfKey(replacement);
- if (index >= 0) {
- keyCode = mReplacedKeys.valueAt(index);
- mReplacedKeys.removeItemsAt(index);
- metaState &= ~(AMETA_META_ON | AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON);
- }
- }
-}
-
-void InputDispatcher::notifyKey(const NotifyKeyArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyKey - eventTime=%" PRId64
- ", deviceId=%d, source=0x%x, displayId=%" PRId32 "policyFlags=0x%x, action=0x%x, "
- "flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%" PRId64,
- args->eventTime, args->deviceId, args->source, args->displayId, args->policyFlags,
- args->action, args->flags, args->keyCode, args->scanCode,
- args->metaState, args->downTime);
-#endif
- if (!validateKeyEvent(args->action)) {
- return;
- }
-
- uint32_t policyFlags = args->policyFlags;
- int32_t flags = args->flags;
- int32_t metaState = args->metaState;
- // InputDispatcher tracks and generates key repeats on behalf of
- // whatever notifies it, so repeatCount should always be set to 0
- constexpr int32_t repeatCount = 0;
- if ((policyFlags & POLICY_FLAG_VIRTUAL) || (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY)) {
- policyFlags |= POLICY_FLAG_VIRTUAL;
- flags |= AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
- }
- if (policyFlags & POLICY_FLAG_FUNCTION) {
- metaState |= AMETA_FUNCTION_ON;
- }
-
- policyFlags |= POLICY_FLAG_TRUSTED;
-
- int32_t keyCode = args->keyCode;
- accelerateMetaShortcuts(args->deviceId, args->action, keyCode, metaState);
-
- KeyEvent event;
- event.initialize(args->deviceId, args->source, args->displayId, args->action,
- flags, keyCode, args->scanCode, metaState, repeatCount,
- args->downTime, args->eventTime);
-
- android::base::Timer t;
- mPolicy->interceptKeyBeforeQueueing(&event, /*byref*/ policyFlags);
- if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
- ALOGW("Excessive delay in interceptKeyBeforeQueueing; took %s ms",
- std::to_string(t.duration().count()).c_str());
- }
-
- bool needWake;
- { // acquire lock
- mLock.lock();
-
- if (shouldSendKeyToInputFilterLocked(args)) {
- mLock.unlock();
-
- policyFlags |= POLICY_FLAG_FILTERED;
- if (!mPolicy->filterInputEvent(&event, policyFlags)) {
- return; // event was consumed by the filter
- }
-
- mLock.lock();
- }
-
- KeyEntry* newEntry = new KeyEntry(args->sequenceNum, args->eventTime,
- args->deviceId, args->source, args->displayId, policyFlags,
- args->action, flags, keyCode, args->scanCode,
- metaState, repeatCount, args->downTime);
-
- needWake = enqueueInboundEventLocked(newEntry);
- mLock.unlock();
- } // release lock
-
- if (needWake) {
- mLooper->wake();
- }
-}
-
-bool InputDispatcher::shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args) {
- return mInputFilterEnabled;
-}
-
-void InputDispatcher::notifyMotion(const NotifyMotionArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyMotion - eventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32
- ", policyFlags=0x%x, "
- "action=0x%x, actionButton=0x%x, flags=0x%x, metaState=0x%x, buttonState=0x%x,"
- "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%" PRId64,
- args->eventTime, args->deviceId, args->source, args->displayId, args->policyFlags,
- args->action, args->actionButton, args->flags, args->metaState, args->buttonState,
- args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime);
- for (uint32_t i = 0; i < args->pointerCount; i++) {
- ALOGD(" Pointer %d: id=%d, toolType=%d, "
- "x=%f, y=%f, pressure=%f, size=%f, "
- "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
- "orientation=%f",
- i, args->pointerProperties[i].id,
- args->pointerProperties[i].toolType,
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
- args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
- }
-#endif
- if (!validateMotionEvent(args->action, args->actionButton,
- args->pointerCount, args->pointerProperties)) {
- return;
- }
-
- uint32_t policyFlags = args->policyFlags;
- policyFlags |= POLICY_FLAG_TRUSTED;
-
- android::base::Timer t;
- mPolicy->interceptMotionBeforeQueueing(args->displayId, args->eventTime, /*byref*/ policyFlags);
- if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
- ALOGW("Excessive delay in interceptMotionBeforeQueueing; took %s ms",
- std::to_string(t.duration().count()).c_str());
- }
-
- bool needWake;
- { // acquire lock
- mLock.lock();
-
- if (shouldSendMotionToInputFilterLocked(args)) {
- mLock.unlock();
-
- MotionEvent event;
- event.initialize(args->deviceId, args->source, args->displayId,
- args->action, args->actionButton,
- args->flags, args->edgeFlags, args->metaState, args->buttonState,
- args->classification, 0, 0, args->xPrecision, args->yPrecision,
- args->downTime, args->eventTime,
- args->pointerCount, args->pointerProperties, args->pointerCoords);
-
- policyFlags |= POLICY_FLAG_FILTERED;
- if (!mPolicy->filterInputEvent(&event, policyFlags)) {
- return; // event was consumed by the filter
- }
-
- mLock.lock();
- }
-
- // Just enqueue a new motion event.
- MotionEntry* newEntry = new MotionEntry(args->sequenceNum, args->eventTime,
- args->deviceId, args->source, args->displayId, policyFlags,
- args->action, args->actionButton, args->flags,
- args->metaState, args->buttonState, args->classification,
- args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime,
- args->pointerCount, args->pointerProperties, args->pointerCoords, 0, 0);
-
- needWake = enqueueInboundEventLocked(newEntry);
- mLock.unlock();
- } // release lock
-
- if (needWake) {
- mLooper->wake();
- }
-}
-
-bool InputDispatcher::shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args) {
- return mInputFilterEnabled;
-}
-
-void InputDispatcher::notifySwitch(const NotifySwitchArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifySwitch - eventTime=%" PRId64 ", policyFlags=0x%x, switchValues=0x%08x, "
- "switchMask=0x%08x",
- args->eventTime, args->policyFlags, args->switchValues, args->switchMask);
-#endif
-
- uint32_t policyFlags = args->policyFlags;
- policyFlags |= POLICY_FLAG_TRUSTED;
- mPolicy->notifySwitch(args->eventTime,
- args->switchValues, args->switchMask, policyFlags);
-}
-
-void InputDispatcher::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyDeviceReset - eventTime=%" PRId64 ", deviceId=%d",
- args->eventTime, args->deviceId);
-#endif
-
- bool needWake;
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- DeviceResetEntry* newEntry =
- new DeviceResetEntry(args->sequenceNum, args->eventTime, args->deviceId);
- needWake = enqueueInboundEventLocked(newEntry);
- } // release lock
-
- if (needWake) {
- mLooper->wake();
- }
-}
-
-int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
- int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
- uint32_t policyFlags) {
-#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, "
- "syncMode=%d, timeoutMillis=%d, policyFlags=0x%08x",
- event->getType(), injectorPid, injectorUid, syncMode, timeoutMillis, policyFlags);
-#endif
-
- nsecs_t endTime = now() + milliseconds_to_nanoseconds(timeoutMillis);
-
- policyFlags |= POLICY_FLAG_INJECTED;
- if (hasInjectionPermission(injectorPid, injectorUid)) {
- policyFlags |= POLICY_FLAG_TRUSTED;
- }
-
- EventEntry* firstInjectedEntry;
- EventEntry* lastInjectedEntry;
- switch (event->getType()) {
- case AINPUT_EVENT_TYPE_KEY: {
- KeyEvent keyEvent;
- keyEvent.initialize(*static_cast<const KeyEvent*>(event));
- int32_t action = keyEvent.getAction();
- if (! validateKeyEvent(action)) {
- return INPUT_EVENT_INJECTION_FAILED;
- }
-
- int32_t flags = keyEvent.getFlags();
- int32_t keyCode = keyEvent.getKeyCode();
- int32_t metaState = keyEvent.getMetaState();
- accelerateMetaShortcuts(keyEvent.getDeviceId(), action,
- /*byref*/ keyCode, /*byref*/ metaState);
- keyEvent.initialize(keyEvent.getDeviceId(), keyEvent.getSource(), keyEvent.getDisplayId(),
- action, flags, keyCode, keyEvent.getScanCode(), metaState, keyEvent.getRepeatCount(),
- keyEvent.getDownTime(), keyEvent.getEventTime());
-
- if (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY) {
- policyFlags |= POLICY_FLAG_VIRTUAL;
- }
-
- if (!(policyFlags & POLICY_FLAG_FILTERED)) {
- android::base::Timer t;
- mPolicy->interceptKeyBeforeQueueing(&keyEvent, /*byref*/ policyFlags);
- if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
- ALOGW("Excessive delay in interceptKeyBeforeQueueing; took %s ms",
- std::to_string(t.duration().count()).c_str());
- }
- }
-
- mLock.lock();
- firstInjectedEntry = new KeyEntry(SYNTHESIZED_EVENT_SEQUENCE_NUM, keyEvent.getEventTime(),
- keyEvent.getDeviceId(), keyEvent.getSource(), keyEvent.getDisplayId(),
- policyFlags, action, flags,
- keyEvent.getKeyCode(), keyEvent.getScanCode(), keyEvent.getMetaState(),
- keyEvent.getRepeatCount(), keyEvent.getDownTime());
- lastInjectedEntry = firstInjectedEntry;
- break;
- }
-
- case AINPUT_EVENT_TYPE_MOTION: {
- const MotionEvent* motionEvent = static_cast<const MotionEvent*>(event);
- int32_t action = motionEvent->getAction();
- size_t pointerCount = motionEvent->getPointerCount();
- const PointerProperties* pointerProperties = motionEvent->getPointerProperties();
- int32_t actionButton = motionEvent->getActionButton();
- int32_t displayId = motionEvent->getDisplayId();
- if (! validateMotionEvent(action, actionButton, pointerCount, pointerProperties)) {
- return INPUT_EVENT_INJECTION_FAILED;
- }
-
- if (!(policyFlags & POLICY_FLAG_FILTERED)) {
- nsecs_t eventTime = motionEvent->getEventTime();
- android::base::Timer t;
- mPolicy->interceptMotionBeforeQueueing(displayId, eventTime, /*byref*/ policyFlags);
- if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
- ALOGW("Excessive delay in interceptMotionBeforeQueueing; took %s ms",
- std::to_string(t.duration().count()).c_str());
- }
- }
-
- mLock.lock();
- const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes();
- const PointerCoords* samplePointerCoords = motionEvent->getSamplePointerCoords();
- firstInjectedEntry = new MotionEntry(SYNTHESIZED_EVENT_SEQUENCE_NUM, *sampleEventTimes,
- motionEvent->getDeviceId(), motionEvent->getSource(), motionEvent->getDisplayId(),
- policyFlags,
- action, actionButton, motionEvent->getFlags(),
- motionEvent->getMetaState(), motionEvent->getButtonState(),
- motionEvent->getClassification(), motionEvent->getEdgeFlags(),
- motionEvent->getXPrecision(), motionEvent->getYPrecision(),
- motionEvent->getDownTime(),
- uint32_t(pointerCount), pointerProperties, samplePointerCoords,
- motionEvent->getXOffset(), motionEvent->getYOffset());
- lastInjectedEntry = firstInjectedEntry;
- for (size_t i = motionEvent->getHistorySize(); i > 0; i--) {
- sampleEventTimes += 1;
- samplePointerCoords += pointerCount;
- MotionEntry* nextInjectedEntry = new MotionEntry(SYNTHESIZED_EVENT_SEQUENCE_NUM,
- *sampleEventTimes,
- motionEvent->getDeviceId(), motionEvent->getSource(),
- motionEvent->getDisplayId(), policyFlags,
- action, actionButton, motionEvent->getFlags(),
- motionEvent->getMetaState(), motionEvent->getButtonState(),
- motionEvent->getClassification(), motionEvent->getEdgeFlags(),
- motionEvent->getXPrecision(), motionEvent->getYPrecision(),
- motionEvent->getDownTime(),
- uint32_t(pointerCount), pointerProperties, samplePointerCoords,
- motionEvent->getXOffset(), motionEvent->getYOffset());
- lastInjectedEntry->next = nextInjectedEntry;
- lastInjectedEntry = nextInjectedEntry;
- }
- break;
- }
-
- default:
- ALOGW("Cannot inject event of type %d", event->getType());
- return INPUT_EVENT_INJECTION_FAILED;
- }
-
- InjectionState* injectionState = new InjectionState(injectorPid, injectorUid);
- if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
- injectionState->injectionIsAsync = true;
- }
-
- injectionState->refCount += 1;
- lastInjectedEntry->injectionState = injectionState;
-
- bool needWake = false;
- for (EventEntry* entry = firstInjectedEntry; entry != nullptr; ) {
- EventEntry* nextEntry = entry->next;
- needWake |= enqueueInboundEventLocked(entry);
- entry = nextEntry;
- }
-
- mLock.unlock();
-
- if (needWake) {
- mLooper->wake();
- }
-
- int32_t injectionResult;
- { // acquire lock
- std::unique_lock _l(mLock);
-
- if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
- injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
- } else {
- for (;;) {
- injectionResult = injectionState->injectionResult;
- if (injectionResult != INPUT_EVENT_INJECTION_PENDING) {
- break;
- }
-
- nsecs_t remainingTimeout = endTime - now();
- if (remainingTimeout <= 0) {
-#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Timed out waiting for injection result "
- "to become available.");
-#endif
- injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
- break;
- }
-
- mInjectionResultAvailable.wait_for(_l, std::chrono::nanoseconds(remainingTimeout));
- }
-
- if (injectionResult == INPUT_EVENT_INJECTION_SUCCEEDED
- && syncMode == INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED) {
- while (injectionState->pendingForegroundDispatches != 0) {
-#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Waiting for %d pending foreground dispatches.",
- injectionState->pendingForegroundDispatches);
-#endif
- nsecs_t remainingTimeout = endTime - now();
- if (remainingTimeout <= 0) {
-#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Timed out waiting for pending foreground "
- "dispatches to finish.");
-#endif
- injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
- break;
- }
-
- mInjectionSyncFinished.wait_for(_l, std::chrono::nanoseconds(remainingTimeout));
- }
- }
- }
-
- injectionState->release();
- } // release lock
-
-#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Finished with result %d. "
- "injectorPid=%d, injectorUid=%d",
- injectionResult, injectorPid, injectorUid);
-#endif
-
- return injectionResult;
-}
-
-bool InputDispatcher::hasInjectionPermission(int32_t injectorPid, int32_t injectorUid) {
- return injectorUid == 0
- || mPolicy->checkInjectEventsPermissionNonReentrant(injectorPid, injectorUid);
-}
-
-void InputDispatcher::setInjectionResult(EventEntry* entry, int32_t injectionResult) {
- InjectionState* injectionState = entry->injectionState;
- if (injectionState) {
-#if DEBUG_INJECTION
- ALOGD("Setting input event injection result to %d. "
- "injectorPid=%d, injectorUid=%d",
- injectionResult, injectionState->injectorPid, injectionState->injectorUid);
-#endif
-
- if (injectionState->injectionIsAsync
- && !(entry->policyFlags & POLICY_FLAG_FILTERED)) {
- // Log the outcome since the injector did not wait for the injection result.
- switch (injectionResult) {
- case INPUT_EVENT_INJECTION_SUCCEEDED:
- ALOGV("Asynchronous input event injection succeeded.");
- break;
- case INPUT_EVENT_INJECTION_FAILED:
- ALOGW("Asynchronous input event injection failed.");
- break;
- case INPUT_EVENT_INJECTION_PERMISSION_DENIED:
- ALOGW("Asynchronous input event injection permission denied.");
- break;
- case INPUT_EVENT_INJECTION_TIMED_OUT:
- ALOGW("Asynchronous input event injection timed out.");
- break;
- }
- }
-
- injectionState->injectionResult = injectionResult;
- mInjectionResultAvailable.notify_all();
- }
-}
-
-void InputDispatcher::incrementPendingForegroundDispatches(EventEntry* entry) {
- InjectionState* injectionState = entry->injectionState;
- if (injectionState) {
- injectionState->pendingForegroundDispatches += 1;
- }
-}
-
-void InputDispatcher::decrementPendingForegroundDispatches(EventEntry* entry) {
- InjectionState* injectionState = entry->injectionState;
- if (injectionState) {
- injectionState->pendingForegroundDispatches -= 1;
-
- if (injectionState->pendingForegroundDispatches == 0) {
- mInjectionSyncFinished.notify_all();
- }
- }
-}
-
-std::vector<sp<InputWindowHandle>> InputDispatcher::getWindowHandlesLocked(
- int32_t displayId) const {
- std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>::const_iterator it =
- mWindowHandlesByDisplay.find(displayId);
- if(it != mWindowHandlesByDisplay.end()) {
- return it->second;
- }
-
- // Return an empty one if nothing found.
- return std::vector<sp<InputWindowHandle>>();
-}
-
-sp<InputWindowHandle> InputDispatcher::getWindowHandleLocked(
- const sp<IBinder>& windowHandleToken) const {
- for (auto& it : mWindowHandlesByDisplay) {
- const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
- for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
- if (windowHandle->getToken() == windowHandleToken) {
- return windowHandle;
- }
- }
- }
- return nullptr;
-}
-
-bool InputDispatcher::hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const {
- for (auto& it : mWindowHandlesByDisplay) {
- const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
- for (const sp<InputWindowHandle>& handle : windowHandles) {
- if (handle->getToken() == windowHandle->getToken()) {
- if (windowHandle->getInfo()->displayId != it.first) {
- ALOGE("Found window %s in display %" PRId32
- ", but it should belong to display %" PRId32,
- windowHandle->getName().c_str(), it.first,
- windowHandle->getInfo()->displayId);
- }
- return true;
- }
- }
- }
- return false;
-}
-
-sp<InputChannel> InputDispatcher::getInputChannelLocked(const sp<IBinder>& token) const {
- size_t count = mInputChannelsByToken.count(token);
- if (count == 0) {
- return nullptr;
- }
- return mInputChannelsByToken.at(token);
-}
-
-/**
- * Called from InputManagerService, update window handle list by displayId that can receive input.
- * A window handle contains information about InputChannel, Touch Region, Types, Focused,...
- * If set an empty list, remove all handles from the specific display.
- * For focused handle, check if need to change and send a cancel event to previous one.
- * For removed handle, check if need to send a cancel event if already in touch.
- */
-void InputDispatcher::setInputWindows(const std::vector<sp<InputWindowHandle>>& inputWindowHandles,
- int32_t displayId, const sp<ISetInputWindowsListener>& setInputWindowsListener) {
-#if DEBUG_FOCUS
- ALOGD("setInputWindows displayId=%" PRId32, displayId);
-#endif
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- // Copy old handles for release if they are no longer present.
- const std::vector<sp<InputWindowHandle>> oldWindowHandles =
- getWindowHandlesLocked(displayId);
-
- sp<InputWindowHandle> newFocusedWindowHandle = nullptr;
- bool foundHoveredWindow = false;
-
- if (inputWindowHandles.empty()) {
- // Remove all handles on a display if there are no windows left.
- mWindowHandlesByDisplay.erase(displayId);
- } else {
- // Since we compare the pointer of input window handles across window updates, we need
- // to make sure the handle object for the same window stays unchanged across updates.
- const std::vector<sp<InputWindowHandle>>& oldHandles =
- mWindowHandlesByDisplay[displayId];
- std::unordered_map<sp<IBinder>, sp<InputWindowHandle>, IBinderHash> oldHandlesByTokens;
- for (const sp<InputWindowHandle>& handle : oldHandles) {
- oldHandlesByTokens[handle->getToken()] = handle;
- }
-
- std::vector<sp<InputWindowHandle>> newHandles;
- for (const sp<InputWindowHandle>& handle : inputWindowHandles) {
- if (!handle->updateInfo()) {
- // handle no longer valid
- continue;
- }
- const InputWindowInfo* info = handle->getInfo();
-
- if ((getInputChannelLocked(handle->getToken()) == nullptr &&
- info->portalToDisplayId == ADISPLAY_ID_NONE)) {
- const bool noInputChannel =
- info->inputFeatures & InputWindowInfo::INPUT_FEATURE_NO_INPUT_CHANNEL;
- const bool canReceiveInput =
- !(info->layoutParamsFlags & InputWindowInfo::FLAG_NOT_TOUCHABLE) ||
- !(info->layoutParamsFlags & InputWindowInfo::FLAG_NOT_FOCUSABLE);
- if (canReceiveInput && !noInputChannel) {
- ALOGE("Window handle %s has no registered input channel",
- handle->getName().c_str());
- }
- continue;
- }
-
- if (info->displayId != displayId) {
- ALOGE("Window %s updated by wrong display %d, should belong to display %d",
- handle->getName().c_str(), displayId, info->displayId);
- continue;
- }
-
- if (oldHandlesByTokens.find(handle->getToken()) != oldHandlesByTokens.end()) {
- const sp<InputWindowHandle> oldHandle =
- oldHandlesByTokens.at(handle->getToken());
- oldHandle->updateFrom(handle);
- newHandles.push_back(oldHandle);
- } else {
- newHandles.push_back(handle);
- }
- }
-
- for (const sp<InputWindowHandle>& windowHandle : newHandles) {
- // Set newFocusedWindowHandle to the top most focused window instead of the last one
- if (!newFocusedWindowHandle && windowHandle->getInfo()->hasFocus
- && windowHandle->getInfo()->visible) {
- newFocusedWindowHandle = windowHandle;
- }
- if (windowHandle == mLastHoverWindowHandle) {
- foundHoveredWindow = true;
- }
- }
-
- // Insert or replace
- mWindowHandlesByDisplay[displayId] = newHandles;
- }
-
- if (!foundHoveredWindow) {
- mLastHoverWindowHandle = nullptr;
- }
-
- sp<InputWindowHandle> oldFocusedWindowHandle =
- getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
-
- if (oldFocusedWindowHandle != newFocusedWindowHandle) {
- if (oldFocusedWindowHandle != nullptr) {
-#if DEBUG_FOCUS
- ALOGD("Focus left window: %s in display %" PRId32,
- oldFocusedWindowHandle->getName().c_str(), displayId);
-#endif
- sp<InputChannel> focusedInputChannel = getInputChannelLocked(
- oldFocusedWindowHandle->getToken());
- if (focusedInputChannel != nullptr) {
- CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS,
- "focus left window");
- synthesizeCancelationEventsForInputChannelLocked(
- focusedInputChannel, options);
- }
- mFocusedWindowHandlesByDisplay.erase(displayId);
- }
- if (newFocusedWindowHandle != nullptr) {
-#if DEBUG_FOCUS
- ALOGD("Focus entered window: %s in display %" PRId32,
- newFocusedWindowHandle->getName().c_str(), displayId);
-#endif
- mFocusedWindowHandlesByDisplay[displayId] = newFocusedWindowHandle;
- }
-
- if (mFocusedDisplayId == displayId) {
- onFocusChangedLocked(oldFocusedWindowHandle, newFocusedWindowHandle);
- }
-
- }
-
- ssize_t stateIndex = mTouchStatesByDisplay.indexOfKey(displayId);
- if (stateIndex >= 0) {
- TouchState& state = mTouchStatesByDisplay.editValueAt(stateIndex);
- for (size_t i = 0; i < state.windows.size(); ) {
- TouchedWindow& touchedWindow = state.windows[i];
- if (!hasWindowHandleLocked(touchedWindow.windowHandle)) {
-#if DEBUG_FOCUS
- ALOGD("Touched window was removed: %s in display %" PRId32,
- touchedWindow.windowHandle->getName().c_str(), displayId);
-#endif
- sp<InputChannel> touchedInputChannel =
- getInputChannelLocked(touchedWindow.windowHandle->getToken());
- if (touchedInputChannel != nullptr) {
- CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
- "touched window was removed");
- synthesizeCancelationEventsForInputChannelLocked(
- touchedInputChannel, options);
- }
- state.windows.erase(state.windows.begin() + i);
- } else {
- ++i;
- }
- }
- }
-
- // Release information for windows that are no longer present.
- // This ensures that unused input channels are released promptly.
- // Otherwise, they might stick around until the window handle is destroyed
- // which might not happen until the next GC.
- for (const sp<InputWindowHandle>& oldWindowHandle : oldWindowHandles) {
- if (!hasWindowHandleLocked(oldWindowHandle)) {
-#if DEBUG_FOCUS
- ALOGD("Window went away: %s", oldWindowHandle->getName().c_str());
-#endif
- oldWindowHandle->releaseChannel();
- }
- }
- } // release lock
-
- // Wake up poll loop since it may need to make new input dispatching choices.
- mLooper->wake();
-
- if (setInputWindowsListener) {
- setInputWindowsListener->onSetInputWindowsFinished();
- }
-}
-
-void InputDispatcher::setFocusedApplication(
- int32_t displayId, const sp<InputApplicationHandle>& inputApplicationHandle) {
-#if DEBUG_FOCUS
- ALOGD("setFocusedApplication displayId=%" PRId32, displayId);
-#endif
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- sp<InputApplicationHandle> oldFocusedApplicationHandle =
- getValueByKey(mFocusedApplicationHandlesByDisplay, displayId);
- if (inputApplicationHandle != nullptr && inputApplicationHandle->updateInfo()) {
- if (oldFocusedApplicationHandle != inputApplicationHandle) {
- if (oldFocusedApplicationHandle != nullptr) {
- resetANRTimeoutsLocked();
- }
- mFocusedApplicationHandlesByDisplay[displayId] = inputApplicationHandle;
- }
- } else if (oldFocusedApplicationHandle != nullptr) {
- resetANRTimeoutsLocked();
- oldFocusedApplicationHandle.clear();
- mFocusedApplicationHandlesByDisplay.erase(displayId);
- }
-
-#if DEBUG_FOCUS
- //logDispatchStateLocked();
-#endif
- } // release lock
-
- // Wake up poll loop since it may need to make new input dispatching choices.
- mLooper->wake();
-}
-
-/**
- * Sets the focused display, which is responsible for receiving focus-dispatched input events where
- * the display not specified.
- *
- * We track any unreleased events for each window. If a window loses the ability to receive the
- * released event, we will send a cancel event to it. So when the focused display is changed, we
- * cancel all the unreleased display-unspecified events for the focused window on the old focused
- * display. The display-specified events won't be affected.
- */
-void InputDispatcher::setFocusedDisplay(int32_t displayId) {
-#if DEBUG_FOCUS
- ALOGD("setFocusedDisplay displayId=%" PRId32, displayId);
-#endif
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- if (mFocusedDisplayId != displayId) {
- sp<InputWindowHandle> oldFocusedWindowHandle =
- getValueByKey(mFocusedWindowHandlesByDisplay, mFocusedDisplayId);
- if (oldFocusedWindowHandle != nullptr) {
- sp<InputChannel> inputChannel =
- getInputChannelLocked(oldFocusedWindowHandle->getToken());
- if (inputChannel != nullptr) {
- CancelationOptions options(
- CancelationOptions::CANCEL_NON_POINTER_EVENTS,
- "The display which contains this window no longer has focus.");
- options.displayId = ADISPLAY_ID_NONE;
- synthesizeCancelationEventsForInputChannelLocked(inputChannel, options);
- }
- }
- mFocusedDisplayId = displayId;
-
- // Sanity check
- sp<InputWindowHandle> newFocusedWindowHandle =
- getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
- onFocusChangedLocked(oldFocusedWindowHandle, newFocusedWindowHandle);
-
- if (newFocusedWindowHandle == nullptr) {
- ALOGW("Focused display #%" PRId32 " does not have a focused window.", displayId);
- if (!mFocusedWindowHandlesByDisplay.empty()) {
- ALOGE("But another display has a focused window:");
- for (auto& it : mFocusedWindowHandlesByDisplay) {
- const int32_t displayId = it.first;
- const sp<InputWindowHandle>& windowHandle = it.second;
- ALOGE("Display #%" PRId32 " has focused window: '%s'\n",
- displayId, windowHandle->getName().c_str());
- }
- }
- }
- }
-
-#if DEBUG_FOCUS
- logDispatchStateLocked();
-#endif
- } // release lock
-
- // Wake up poll loop since it may need to make new input dispatching choices.
- mLooper->wake();
-}
-
-void InputDispatcher::setInputDispatchMode(bool enabled, bool frozen) {
-#if DEBUG_FOCUS
- ALOGD("setInputDispatchMode: enabled=%d, frozen=%d", enabled, frozen);
-#endif
-
- bool changed;
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- if (mDispatchEnabled != enabled || mDispatchFrozen != frozen) {
- if (mDispatchFrozen && !frozen) {
- resetANRTimeoutsLocked();
- }
-
- if (mDispatchEnabled && !enabled) {
- resetAndDropEverythingLocked("dispatcher is being disabled");
- }
-
- mDispatchEnabled = enabled;
- mDispatchFrozen = frozen;
- changed = true;
- } else {
- changed = false;
- }
-
-#if DEBUG_FOCUS
- logDispatchStateLocked();
-#endif
- } // release lock
-
- if (changed) {
- // Wake up poll loop since it may need to make new input dispatching choices.
- mLooper->wake();
- }
-}
-
-void InputDispatcher::setInputFilterEnabled(bool enabled) {
-#if DEBUG_FOCUS
- ALOGD("setInputFilterEnabled: enabled=%d", enabled);
-#endif
-
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- if (mInputFilterEnabled == enabled) {
- return;
- }
-
- mInputFilterEnabled = enabled;
- resetAndDropEverythingLocked("input filter is being enabled or disabled");
- } // release lock
-
- // Wake up poll loop since there might be work to do to drop everything.
- mLooper->wake();
-}
-
-bool InputDispatcher::transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken) {
- if (fromToken == toToken) {
-#if DEBUG_FOCUS
- ALOGD("Trivial transfer to same window.");
-#endif
- return true;
- }
-
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- sp<InputWindowHandle> fromWindowHandle = getWindowHandleLocked(fromToken);
- sp<InputWindowHandle> toWindowHandle = getWindowHandleLocked(toToken);
- if (fromWindowHandle == nullptr || toWindowHandle == nullptr) {
- ALOGW("Cannot transfer focus because from or to window not found.");
- return false;
- }
-#if DEBUG_FOCUS
- ALOGD("transferTouchFocus: fromWindowHandle=%s, toWindowHandle=%s",
- fromWindowHandle->getName().c_str(), toWindowHandle->getName().c_str());
-#endif
- if (fromWindowHandle->getInfo()->displayId != toWindowHandle->getInfo()->displayId) {
-#if DEBUG_FOCUS
- ALOGD("Cannot transfer focus because windows are on different displays.");
-#endif
- return false;
- }
-
- bool found = false;
- for (size_t d = 0; d < mTouchStatesByDisplay.size(); d++) {
- TouchState& state = mTouchStatesByDisplay.editValueAt(d);
- for (size_t i = 0; i < state.windows.size(); i++) {
- const TouchedWindow& touchedWindow = state.windows[i];
- if (touchedWindow.windowHandle == fromWindowHandle) {
- int32_t oldTargetFlags = touchedWindow.targetFlags;
- BitSet32 pointerIds = touchedWindow.pointerIds;
-
- state.windows.erase(state.windows.begin() + i);
-
- int32_t newTargetFlags = oldTargetFlags
- & (InputTarget::FLAG_FOREGROUND
- | InputTarget::FLAG_SPLIT | InputTarget::FLAG_DISPATCH_AS_IS);
- state.addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
-
- found = true;
- goto Found;
- }
- }
- }
-Found:
-
- if (! found) {
-#if DEBUG_FOCUS
- ALOGD("Focus transfer failed because from window did not have focus.");
-#endif
- return false;
- }
-
-
- sp<InputChannel> fromChannel = getInputChannelLocked(fromToken);
- sp<InputChannel> toChannel = getInputChannelLocked(toToken);
- ssize_t fromConnectionIndex = getConnectionIndexLocked(fromChannel);
- ssize_t toConnectionIndex = getConnectionIndexLocked(toChannel);
- if (fromConnectionIndex >= 0 && toConnectionIndex >= 0) {
- sp<Connection> fromConnection = mConnectionsByFd.valueAt(fromConnectionIndex);
- sp<Connection> toConnection = mConnectionsByFd.valueAt(toConnectionIndex);
-
- fromConnection->inputState.copyPointerStateTo(toConnection->inputState);
- CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
- "transferring touch focus from this window to another window");
- synthesizeCancelationEventsForConnectionLocked(fromConnection, options);
- }
-
-#if DEBUG_FOCUS
- logDispatchStateLocked();
-#endif
- } // release lock
-
- // Wake up poll loop since it may need to make new input dispatching choices.
- mLooper->wake();
- return true;
-}
-
-void InputDispatcher::resetAndDropEverythingLocked(const char* reason) {
-#if DEBUG_FOCUS
- ALOGD("Resetting and dropping all events (%s).", reason);
-#endif
-
- CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS, reason);
- synthesizeCancelationEventsForAllConnectionsLocked(options);
-
- resetKeyRepeatLocked();
- releasePendingEventLocked();
- drainInboundQueueLocked();
- resetANRTimeoutsLocked();
-
- mTouchStatesByDisplay.clear();
- mLastHoverWindowHandle.clear();
- mReplacedKeys.clear();
-}
-
-void InputDispatcher::logDispatchStateLocked() {
- std::string dump;
- dumpDispatchStateLocked(dump);
-
- std::istringstream stream(dump);
- std::string line;
-
- while (std::getline(stream, line, '\n')) {
- ALOGD("%s", line.c_str());
- }
-}
-
-void InputDispatcher::dumpDispatchStateLocked(std::string& dump) {
- dump += StringPrintf(INDENT "DispatchEnabled: %s\n", toString(mDispatchEnabled));
- dump += StringPrintf(INDENT "DispatchFrozen: %s\n", toString(mDispatchFrozen));
- dump += StringPrintf(INDENT "InputFilterEnabled: %s\n", toString(mInputFilterEnabled));
- dump += StringPrintf(INDENT "FocusedDisplayId: %" PRId32 "\n", mFocusedDisplayId);
-
- if (!mFocusedApplicationHandlesByDisplay.empty()) {
- dump += StringPrintf(INDENT "FocusedApplications:\n");
- for (auto& it : mFocusedApplicationHandlesByDisplay) {
- const int32_t displayId = it.first;
- const sp<InputApplicationHandle>& applicationHandle = it.second;
- dump += StringPrintf(
- INDENT2 "displayId=%" PRId32 ", name='%s', dispatchingTimeout=%0.3fms\n",
- displayId,
- applicationHandle->getName().c_str(),
- applicationHandle->getDispatchingTimeout(
- DEFAULT_INPUT_DISPATCHING_TIMEOUT) / 1000000.0);
- }
- } else {
- dump += StringPrintf(INDENT "FocusedApplications: <none>\n");
- }
-
- if (!mFocusedWindowHandlesByDisplay.empty()) {
- dump += StringPrintf(INDENT "FocusedWindows:\n");
- for (auto& it : mFocusedWindowHandlesByDisplay) {
- const int32_t displayId = it.first;
- const sp<InputWindowHandle>& windowHandle = it.second;
- dump += StringPrintf(INDENT2 "displayId=%" PRId32 ", name='%s'\n",
- displayId, windowHandle->getName().c_str());
- }
- } else {
- dump += StringPrintf(INDENT "FocusedWindows: <none>\n");
- }
-
- if (!mTouchStatesByDisplay.isEmpty()) {
- dump += StringPrintf(INDENT "TouchStatesByDisplay:\n");
- for (size_t i = 0; i < mTouchStatesByDisplay.size(); i++) {
- const TouchState& state = mTouchStatesByDisplay.valueAt(i);
- dump += StringPrintf(INDENT2 "%d: down=%s, split=%s, deviceId=%d, source=0x%08x\n",
- state.displayId, toString(state.down), toString(state.split),
- state.deviceId, state.source);
- if (!state.windows.empty()) {
- dump += INDENT3 "Windows:\n";
- for (size_t i = 0; i < state.windows.size(); i++) {
- const TouchedWindow& touchedWindow = state.windows[i];
- dump += StringPrintf(INDENT4 "%zu: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
- i, touchedWindow.windowHandle->getName().c_str(),
- touchedWindow.pointerIds.value,
- touchedWindow.targetFlags);
- }
- } else {
- dump += INDENT3 "Windows: <none>\n";
- }
- if (!state.portalWindows.empty()) {
- dump += INDENT3 "Portal windows:\n";
- for (size_t i = 0; i < state.portalWindows.size(); i++) {
- const sp<InputWindowHandle> portalWindowHandle = state.portalWindows[i];
- dump += StringPrintf(INDENT4 "%zu: name='%s'\n",
- i, portalWindowHandle->getName().c_str());
- }
- }
- }
- } else {
- dump += INDENT "TouchStates: <no displays touched>\n";
- }
-
- if (!mWindowHandlesByDisplay.empty()) {
- for (auto& it : mWindowHandlesByDisplay) {
- const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
- dump += StringPrintf(INDENT "Display: %" PRId32 "\n", it.first);
- if (!windowHandles.empty()) {
- dump += INDENT2 "Windows:\n";
- for (size_t i = 0; i < windowHandles.size(); i++) {
- const sp<InputWindowHandle>& windowHandle = windowHandles[i];
- const InputWindowInfo* windowInfo = windowHandle->getInfo();
-
- dump += StringPrintf(INDENT3 "%zu: name='%s', displayId=%d, "
- "portalToDisplayId=%d, paused=%s, hasFocus=%s, hasWallpaper=%s, "
- "visible=%s, canReceiveKeys=%s, flags=0x%08x, type=0x%08x, layer=%d, "
- "frame=[%d,%d][%d,%d], globalScale=%f, windowScale=(%f,%f), "
- "touchableRegion=",
- i, windowInfo->name.c_str(), windowInfo->displayId,
- windowInfo->portalToDisplayId,
- toString(windowInfo->paused),
- toString(windowInfo->hasFocus),
- toString(windowInfo->hasWallpaper),
- toString(windowInfo->visible),
- toString(windowInfo->canReceiveKeys),
- windowInfo->layoutParamsFlags, windowInfo->layoutParamsType,
- windowInfo->layer,
- windowInfo->frameLeft, windowInfo->frameTop,
- windowInfo->frameRight, windowInfo->frameBottom,
- windowInfo->globalScaleFactor,
- windowInfo->windowXScale, windowInfo->windowYScale);
- dumpRegion(dump, windowInfo->touchableRegion);
- dump += StringPrintf(", inputFeatures=0x%08x", windowInfo->inputFeatures);
- dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n",
- windowInfo->ownerPid, windowInfo->ownerUid,
- windowInfo->dispatchingTimeout / 1000000.0);
- }
- } else {
- dump += INDENT2 "Windows: <none>\n";
- }
- }
- } else {
- dump += INDENT "Displays: <none>\n";
- }
-
- if (!mGlobalMonitorsByDisplay.empty() || !mGestureMonitorsByDisplay.empty()) {
- for (auto& it : mGlobalMonitorsByDisplay) {
- const std::vector<Monitor>& monitors = it.second;
- dump += StringPrintf(INDENT "Global monitors in display %" PRId32 ":\n", it.first);
- dumpMonitors(dump, monitors);
- }
- for (auto& it : mGestureMonitorsByDisplay) {
- const std::vector<Monitor>& monitors = it.second;
- dump += StringPrintf(INDENT "Gesture monitors in display %" PRId32 ":\n", it.first);
- dumpMonitors(dump, monitors);
- }
- } else {
- dump += INDENT "Monitors: <none>\n";
- }
-
- nsecs_t currentTime = now();
-
- // Dump recently dispatched or dropped events from oldest to newest.
- if (!mRecentQueue.isEmpty()) {
- dump += StringPrintf(INDENT "RecentQueue: length=%u\n", mRecentQueue.count());
- for (EventEntry* entry = mRecentQueue.head; entry; entry = entry->next) {
- dump += INDENT2;
- entry->appendDescription(dump);
- dump += StringPrintf(", age=%0.1fms\n",
- (currentTime - entry->eventTime) * 0.000001f);
- }
- } else {
- dump += INDENT "RecentQueue: <empty>\n";
- }
-
- // Dump event currently being dispatched.
- if (mPendingEvent) {
- dump += INDENT "PendingEvent:\n";
- dump += INDENT2;
- mPendingEvent->appendDescription(dump);
- dump += StringPrintf(", age=%0.1fms\n",
- (currentTime - mPendingEvent->eventTime) * 0.000001f);
- } else {
- dump += INDENT "PendingEvent: <none>\n";
- }
-
- // Dump inbound events from oldest to newest.
- if (!mInboundQueue.isEmpty()) {
- dump += StringPrintf(INDENT "InboundQueue: length=%u\n", mInboundQueue.count());
- for (EventEntry* entry = mInboundQueue.head; entry; entry = entry->next) {
- dump += INDENT2;
- entry->appendDescription(dump);
- dump += StringPrintf(", age=%0.1fms\n",
- (currentTime - entry->eventTime) * 0.000001f);
- }
- } else {
- dump += INDENT "InboundQueue: <empty>\n";
- }
-
- if (!mReplacedKeys.isEmpty()) {
- dump += INDENT "ReplacedKeys:\n";
- for (size_t i = 0; i < mReplacedKeys.size(); i++) {
- const KeyReplacement& replacement = mReplacedKeys.keyAt(i);
- int32_t newKeyCode = mReplacedKeys.valueAt(i);
- dump += StringPrintf(INDENT2 "%zu: originalKeyCode=%d, deviceId=%d, newKeyCode=%d\n",
- i, replacement.keyCode, replacement.deviceId, newKeyCode);
- }
- } else {
- dump += INDENT "ReplacedKeys: <empty>\n";
- }
-
- if (!mConnectionsByFd.isEmpty()) {
- dump += INDENT "Connections:\n";
- for (size_t i = 0; i < mConnectionsByFd.size(); i++) {
- const sp<Connection>& connection = mConnectionsByFd.valueAt(i);
- dump += StringPrintf(INDENT2 "%zu: channelName='%s', windowName='%s', "
- "status=%s, monitor=%s, inputPublisherBlocked=%s\n",
- i, connection->getInputChannelName().c_str(),
- connection->getWindowName().c_str(),
- connection->getStatusLabel(), toString(connection->monitor),
- toString(connection->inputPublisherBlocked));
-
- if (!connection->outboundQueue.isEmpty()) {
- dump += StringPrintf(INDENT3 "OutboundQueue: length=%u\n",
- connection->outboundQueue.count());
- for (DispatchEntry* entry = connection->outboundQueue.head; entry;
- entry = entry->next) {
- dump.append(INDENT4);
- entry->eventEntry->appendDescription(dump);
- dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, age=%0.1fms\n",
- entry->targetFlags, entry->resolvedAction,
- (currentTime - entry->eventEntry->eventTime) * 0.000001f);
- }
- } else {
- dump += INDENT3 "OutboundQueue: <empty>\n";
- }
-
- if (!connection->waitQueue.isEmpty()) {
- dump += StringPrintf(INDENT3 "WaitQueue: length=%u\n",
- connection->waitQueue.count());
- for (DispatchEntry* entry = connection->waitQueue.head; entry;
- entry = entry->next) {
- dump += INDENT4;
- entry->eventEntry->appendDescription(dump);
- dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, "
- "age=%0.1fms, wait=%0.1fms\n",
- entry->targetFlags, entry->resolvedAction,
- (currentTime - entry->eventEntry->eventTime) * 0.000001f,
- (currentTime - entry->deliveryTime) * 0.000001f);
- }
- } else {
- dump += INDENT3 "WaitQueue: <empty>\n";
- }
- }
- } else {
- dump += INDENT "Connections: <none>\n";
- }
-
- if (isAppSwitchPendingLocked()) {
- dump += StringPrintf(INDENT "AppSwitch: pending, due in %0.1fms\n",
- (mAppSwitchDueTime - now()) / 1000000.0);
- } else {
- dump += INDENT "AppSwitch: not pending\n";
- }
-
- dump += INDENT "Configuration:\n";
- dump += StringPrintf(INDENT2 "KeyRepeatDelay: %0.1fms\n",
- mConfig.keyRepeatDelay * 0.000001f);
- dump += StringPrintf(INDENT2 "KeyRepeatTimeout: %0.1fms\n",
- mConfig.keyRepeatTimeout * 0.000001f);
-}
-
-void InputDispatcher::dumpMonitors(std::string& dump, const std::vector<Monitor>& monitors) {
- const size_t numMonitors = monitors.size();
- for (size_t i = 0; i < numMonitors; i++) {
- const Monitor& monitor = monitors[i];
- const sp<InputChannel>& channel = monitor.inputChannel;
- dump += StringPrintf(INDENT2 "%zu: '%s', ", i, channel->getName().c_str());
- dump += "\n";
- }
-}
-
-status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel,
- int32_t displayId) {
-#if DEBUG_REGISTRATION
- ALOGD("channel '%s' ~ registerInputChannel - displayId=%" PRId32,
- inputChannel->getName().c_str(), displayId);
-#endif
-
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- if (getConnectionIndexLocked(inputChannel) >= 0) {
- ALOGW("Attempted to register already registered input channel '%s'",
- inputChannel->getName().c_str());
- return BAD_VALUE;
- }
-
- sp<Connection> connection = new Connection(inputChannel, false /*monitor*/);
-
- int fd = inputChannel->getFd();
- mConnectionsByFd.add(fd, connection);
- mInputChannelsByToken[inputChannel->getToken()] = inputChannel;
-
- mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this);
- } // release lock
-
- // Wake the looper because some connections have changed.
- mLooper->wake();
- return OK;
-}
-
-status_t InputDispatcher::registerInputMonitor(const sp<InputChannel>& inputChannel,
- int32_t displayId, bool isGestureMonitor) {
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- if (displayId < 0) {
- ALOGW("Attempted to register input monitor without a specified display.");
- return BAD_VALUE;
- }
-
- if (inputChannel->getToken() == nullptr) {
- ALOGW("Attempted to register input monitor without an identifying token.");
- return BAD_VALUE;
- }
-
- sp<Connection> connection = new Connection(inputChannel, true /*monitor*/);
-
- const int fd = inputChannel->getFd();
- mConnectionsByFd.add(fd, connection);
- mInputChannelsByToken[inputChannel->getToken()] = inputChannel;
-
- auto& monitorsByDisplay = isGestureMonitor
- ? mGestureMonitorsByDisplay
- : mGlobalMonitorsByDisplay;
- monitorsByDisplay[displayId].emplace_back(inputChannel);
-
- mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this);
-
- }
- // Wake the looper because some connections have changed.
- mLooper->wake();
- return OK;
-}
-
-status_t InputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputChannel) {
-#if DEBUG_REGISTRATION
- ALOGD("channel '%s' ~ unregisterInputChannel", inputChannel->getName().c_str());
-#endif
-
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- status_t status = unregisterInputChannelLocked(inputChannel, false /*notify*/);
- if (status) {
- return status;
- }
- } // release lock
-
- // Wake the poll loop because removing the connection may have changed the current
- // synchronization state.
- mLooper->wake();
- return OK;
-}
-
-status_t InputDispatcher::unregisterInputChannelLocked(const sp<InputChannel>& inputChannel,
- bool notify) {
- ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
- if (connectionIndex < 0) {
- ALOGW("Attempted to unregister already unregistered input channel '%s'",
- inputChannel->getName().c_str());
- return BAD_VALUE;
- }
-
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- mConnectionsByFd.removeItemsAt(connectionIndex);
-
- mInputChannelsByToken.erase(inputChannel->getToken());
-
- if (connection->monitor) {
- removeMonitorChannelLocked(inputChannel);
- }
-
- mLooper->removeFd(inputChannel->getFd());
-
- nsecs_t currentTime = now();
- abortBrokenDispatchCycleLocked(currentTime, connection, notify);
-
- connection->status = Connection::STATUS_ZOMBIE;
- return OK;
-}
-
-void InputDispatcher::removeMonitorChannelLocked(const sp<InputChannel>& inputChannel) {
- removeMonitorChannelLocked(inputChannel, mGlobalMonitorsByDisplay);
- removeMonitorChannelLocked(inputChannel, mGestureMonitorsByDisplay);
-}
-
-void InputDispatcher::removeMonitorChannelLocked(const sp<InputChannel>& inputChannel,
- std::unordered_map<int32_t, std::vector<Monitor>>& monitorsByDisplay) {
- for (auto it = monitorsByDisplay.begin(); it != monitorsByDisplay.end(); ) {
- std::vector<Monitor>& monitors = it->second;
- const size_t numMonitors = monitors.size();
- for (size_t i = 0; i < numMonitors; i++) {
- if (monitors[i].inputChannel == inputChannel) {
- monitors.erase(monitors.begin() + i);
- break;
- }
- }
- if (monitors.empty()) {
- it = monitorsByDisplay.erase(it);
- } else {
- ++it;
- }
- }
-}
-
-status_t InputDispatcher::pilferPointers(const sp<IBinder>& token) {
- { // acquire lock
- std::scoped_lock _l(mLock);
- std::optional<int32_t> foundDisplayId = findGestureMonitorDisplayByTokenLocked(token);
-
- if (!foundDisplayId) {
- ALOGW("Attempted to pilfer pointers from an un-registered monitor or invalid token");
- return BAD_VALUE;
- }
- int32_t displayId = foundDisplayId.value();
-
- ssize_t stateIndex = mTouchStatesByDisplay.indexOfKey(displayId);
- if (stateIndex < 0) {
- ALOGW("Failed to pilfer pointers: no pointers on display %" PRId32 ".", displayId);
- return BAD_VALUE;
- }
-
- TouchState& state = mTouchStatesByDisplay.editValueAt(stateIndex);
- std::optional<int32_t> foundDeviceId;
- for (const TouchedMonitor& touchedMonitor : state.gestureMonitors) {
- if (touchedMonitor.monitor.inputChannel->getToken() == token) {
- foundDeviceId = state.deviceId;
- }
- }
- if (!foundDeviceId || !state.down) {
- ALOGW("Attempted to pilfer points from a monitor without any on-going pointer streams."
- " Ignoring.");
- return BAD_VALUE;
- }
- int32_t deviceId = foundDeviceId.value();
-
- // Send cancel events to all the input channels we're stealing from.
- CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
- "gesture monitor stole pointer stream");
- options.deviceId = deviceId;
- options.displayId = displayId;
- for (const TouchedWindow& window : state.windows) {
- sp<InputChannel> channel = getInputChannelLocked(window.windowHandle->getToken());
- synthesizeCancelationEventsForInputChannelLocked(channel, options);
- }
- // Then clear the current touch state so we stop dispatching to them as well.
- state.filterNonMonitors();
- }
- return OK;
-}
-
-
-std::optional<int32_t> InputDispatcher::findGestureMonitorDisplayByTokenLocked(
- const sp<IBinder>& token) {
- for (const auto& it : mGestureMonitorsByDisplay) {
- const std::vector<Monitor>& monitors = it.second;
- for (const Monitor& monitor : monitors) {
- if (monitor.inputChannel->getToken() == token) {
- return it.first;
- }
- }
- }
- return std::nullopt;
-}
-
-ssize_t InputDispatcher::getConnectionIndexLocked(const sp<InputChannel>& inputChannel) {
- if (inputChannel == nullptr) {
- return -1;
- }
-
- for (size_t i = 0; i < mConnectionsByFd.size(); i++) {
- sp<Connection> connection = mConnectionsByFd.valueAt(i);
- if (connection->inputChannel->getToken() == inputChannel->getToken()) {
- return i;
- }
- }
-
- return -1;
-}
-
-void InputDispatcher::onDispatchCycleFinishedLocked(
- nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled) {
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doDispatchCycleFinishedLockedInterruptible);
- commandEntry->connection = connection;
- commandEntry->eventTime = currentTime;
- commandEntry->seq = seq;
- commandEntry->handled = handled;
-}
-
-void InputDispatcher::onDispatchCycleBrokenLocked(
- nsecs_t currentTime, const sp<Connection>& connection) {
- ALOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
- connection->getInputChannelName().c_str());
-
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
- commandEntry->connection = connection;
-}
-
-void InputDispatcher::onFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
- const sp<InputWindowHandle>& newFocus) {
- sp<IBinder> oldToken = oldFocus != nullptr ? oldFocus->getToken() : nullptr;
- sp<IBinder> newToken = newFocus != nullptr ? newFocus->getToken() : nullptr;
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doNotifyFocusChangedLockedInterruptible);
- commandEntry->oldToken = oldToken;
- commandEntry->newToken = newToken;
-}
-
-void InputDispatcher::onANRLocked(
- nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle,
- nsecs_t eventTime, nsecs_t waitStartTime, const char* reason) {
- float dispatchLatency = (currentTime - eventTime) * 0.000001f;
- float waitDuration = (currentTime - waitStartTime) * 0.000001f;
- ALOGI("Application is not responding: %s. "
- "It has been %0.1fms since event, %0.1fms since wait started. Reason: %s",
- getApplicationWindowLabel(applicationHandle, windowHandle).c_str(),
- dispatchLatency, waitDuration, reason);
-
- // Capture a record of the InputDispatcher state at the time of the ANR.
- time_t t = time(nullptr);
- struct tm tm;
- localtime_r(&t, &tm);
- char timestr[64];
- strftime(timestr, sizeof(timestr), "%F %T", &tm);
- mLastANRState.clear();
- mLastANRState += INDENT "ANR:\n";
- mLastANRState += StringPrintf(INDENT2 "Time: %s\n", timestr);
- mLastANRState += StringPrintf(INDENT2 "Window: %s\n",
- getApplicationWindowLabel(applicationHandle, windowHandle).c_str());
- mLastANRState += StringPrintf(INDENT2 "DispatchLatency: %0.1fms\n", dispatchLatency);
- mLastANRState += StringPrintf(INDENT2 "WaitDuration: %0.1fms\n", waitDuration);
- mLastANRState += StringPrintf(INDENT2 "Reason: %s\n", reason);
- dumpDispatchStateLocked(mLastANRState);
-
- CommandEntry* commandEntry = postCommandLocked(
- & InputDispatcher::doNotifyANRLockedInterruptible);
- commandEntry->inputApplicationHandle = applicationHandle;
- commandEntry->inputChannel = windowHandle != nullptr ?
- getInputChannelLocked(windowHandle->getToken()) : nullptr;
- commandEntry->reason = reason;
-}
-
-void InputDispatcher::doNotifyConfigurationChangedLockedInterruptible (
- CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->notifyConfigurationChanged(commandEntry->eventTime);
-
- mLock.lock();
-}
-
-void InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible(
- CommandEntry* commandEntry) {
- sp<Connection> connection = commandEntry->connection;
-
- if (connection->status != Connection::STATUS_ZOMBIE) {
- mLock.unlock();
-
- mPolicy->notifyInputChannelBroken(connection->inputChannel->getToken());
-
- mLock.lock();
- }
-}
-
-void InputDispatcher::doNotifyFocusChangedLockedInterruptible(
- CommandEntry* commandEntry) {
- sp<IBinder> oldToken = commandEntry->oldToken;
- sp<IBinder> newToken = commandEntry->newToken;
- mLock.unlock();
- mPolicy->notifyFocusChanged(oldToken, newToken);
- mLock.lock();
-}
-
-void InputDispatcher::doNotifyANRLockedInterruptible(
- CommandEntry* commandEntry) {
- mLock.unlock();
-
- nsecs_t newTimeout = mPolicy->notifyANR(
- commandEntry->inputApplicationHandle,
- commandEntry->inputChannel ? commandEntry->inputChannel->getToken() : nullptr,
- commandEntry->reason);
-
- mLock.lock();
-
- resumeAfterTargetsNotReadyTimeoutLocked(newTimeout,
- commandEntry->inputChannel);
-}
-
-void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
- CommandEntry* commandEntry) {
- KeyEntry* entry = commandEntry->keyEntry;
-
- KeyEvent event;
- initializeKeyEvent(&event, entry);
-
- mLock.unlock();
-
- android::base::Timer t;
- sp<IBinder> token = commandEntry->inputChannel != nullptr ?
- commandEntry->inputChannel->getToken() : nullptr;
- nsecs_t delay = mPolicy->interceptKeyBeforeDispatching(token,
- &event, entry->policyFlags);
- if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
- ALOGW("Excessive delay in interceptKeyBeforeDispatching; took %s ms",
- std::to_string(t.duration().count()).c_str());
- }
-
- mLock.lock();
-
- if (delay < 0) {
- entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_SKIP;
- } else if (!delay) {
- entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
- } else {
- entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER;
- entry->interceptKeyWakeupTime = now() + delay;
- }
- entry->release();
-}
-
-void InputDispatcher::doOnPointerDownOutsideFocusLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
- mPolicy->onPointerDownOutsideFocus(commandEntry->newToken);
- mLock.lock();
-}
-
-void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(
- CommandEntry* commandEntry) {
- sp<Connection> connection = commandEntry->connection;
- nsecs_t finishTime = commandEntry->eventTime;
- uint32_t seq = commandEntry->seq;
- bool handled = commandEntry->handled;
-
- // Handle post-event policy actions.
- DispatchEntry* dispatchEntry = connection->findWaitQueueEntry(seq);
- if (dispatchEntry) {
- nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
- if (eventDuration > SLOW_EVENT_PROCESSING_WARNING_TIMEOUT) {
- std::string msg =
- StringPrintf("Window '%s' spent %0.1fms processing the last input event: ",
- connection->getWindowName().c_str(), eventDuration * 0.000001f);
- dispatchEntry->eventEntry->appendDescription(msg);
- ALOGI("%s", msg.c_str());
- }
-
- bool restartEvent;
- if (dispatchEntry->eventEntry->type == EventEntry::TYPE_KEY) {
- KeyEntry* keyEntry = static_cast<KeyEntry*>(dispatchEntry->eventEntry);
- restartEvent = afterKeyEventLockedInterruptible(connection,
- dispatchEntry, keyEntry, handled);
- } else if (dispatchEntry->eventEntry->type == EventEntry::TYPE_MOTION) {
- MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry);
- restartEvent = afterMotionEventLockedInterruptible(connection,
- dispatchEntry, motionEntry, handled);
- } else {
- restartEvent = false;
- }
-
- // Dequeue the event and start the next cycle.
- // Note that because the lock might have been released, it is possible that the
- // contents of the wait queue to have been drained, so we need to double-check
- // a few things.
- if (dispatchEntry == connection->findWaitQueueEntry(seq)) {
- connection->waitQueue.dequeue(dispatchEntry);
- traceWaitQueueLength(connection);
- if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
- connection->outboundQueue.enqueueAtHead(dispatchEntry);
- traceOutboundQueueLength(connection);
- } else {
- releaseDispatchEntry(dispatchEntry);
- }
- }
-
- // Start the next dispatch cycle for this connection.
- startDispatchCycleLocked(now(), connection);
- }
-}
-
-bool InputDispatcher::afterKeyEventLockedInterruptible(const sp<Connection>& connection,
- DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled) {
- if (keyEntry->flags & AKEY_EVENT_FLAG_FALLBACK) {
- if (!handled) {
- // Report the key as unhandled, since the fallback was not handled.
- mReporter->reportUnhandledKey(keyEntry->sequenceNum);
- }
- return false;
- }
-
- // Get the fallback key state.
- // Clear it out after dispatching the UP.
- int32_t originalKeyCode = keyEntry->keyCode;
- int32_t fallbackKeyCode = connection->inputState.getFallbackKey(originalKeyCode);
- if (keyEntry->action == AKEY_EVENT_ACTION_UP) {
- connection->inputState.removeFallbackKey(originalKeyCode);
- }
-
- if (handled || !dispatchEntry->hasForegroundTarget()) {
- // If the application handles the original key for which we previously
- // generated a fallback or if the window is not a foreground window,
- // then cancel the associated fallback key, if any.
- if (fallbackKeyCode != -1) {
- // Dispatch the unhandled key to the policy with the cancel flag.
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: Asking policy to cancel fallback action. "
- "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
- keyEntry->keyCode, keyEntry->action, keyEntry->repeatCount,
- keyEntry->policyFlags);
-#endif
- KeyEvent event;
- initializeKeyEvent(&event, keyEntry);
- event.setFlags(event.getFlags() | AKEY_EVENT_FLAG_CANCELED);
-
- mLock.unlock();
-
- mPolicy->dispatchUnhandledKey(connection->inputChannel->getToken(),
- &event, keyEntry->policyFlags, &event);
-
- mLock.lock();
-
- // Cancel the fallback key.
- if (fallbackKeyCode != AKEYCODE_UNKNOWN) {
- CancelationOptions options(CancelationOptions::CANCEL_FALLBACK_EVENTS,
- "application handled the original non-fallback key "
- "or is no longer a foreground target, "
- "canceling previously dispatched fallback key");
- options.keyCode = fallbackKeyCode;
- synthesizeCancelationEventsForConnectionLocked(connection, options);
- }
- connection->inputState.removeFallbackKey(originalKeyCode);
- }
- } else {
- // If the application did not handle a non-fallback key, first check
- // that we are in a good state to perform unhandled key event processing
- // Then ask the policy what to do with it.
- bool initialDown = keyEntry->action == AKEY_EVENT_ACTION_DOWN
- && keyEntry->repeatCount == 0;
- if (fallbackKeyCode == -1 && !initialDown) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: Skipping unhandled key event processing "
- "since this is not an initial down. "
- "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
- originalKeyCode, keyEntry->action, keyEntry->repeatCount,
- keyEntry->policyFlags);
-#endif
- return false;
- }
-
- // Dispatch the unhandled key to the policy.
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: Asking policy to perform fallback action. "
- "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
- keyEntry->keyCode, keyEntry->action, keyEntry->repeatCount,
- keyEntry->policyFlags);
-#endif
- KeyEvent event;
- initializeKeyEvent(&event, keyEntry);
-
- mLock.unlock();
-
- bool fallback = mPolicy->dispatchUnhandledKey(connection->inputChannel->getToken(),
- &event, keyEntry->policyFlags, &event);
-
- mLock.lock();
-
- if (connection->status != Connection::STATUS_NORMAL) {
- connection->inputState.removeFallbackKey(originalKeyCode);
- return false;
- }
-
- // Latch the fallback keycode for this key on an initial down.
- // The fallback keycode cannot change at any other point in the lifecycle.
- if (initialDown) {
- if (fallback) {
- fallbackKeyCode = event.getKeyCode();
- } else {
- fallbackKeyCode = AKEYCODE_UNKNOWN;
- }
- connection->inputState.setFallbackKey(originalKeyCode, fallbackKeyCode);
- }
-
- ALOG_ASSERT(fallbackKeyCode != -1);
-
- // Cancel the fallback key if the policy decides not to send it anymore.
- // We will continue to dispatch the key to the policy but we will no
- // longer dispatch a fallback key to the application.
- if (fallbackKeyCode != AKEYCODE_UNKNOWN
- && (!fallback || fallbackKeyCode != event.getKeyCode())) {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- if (fallback) {
- ALOGD("Unhandled key event: Policy requested to send key %d"
- "as a fallback for %d, but on the DOWN it had requested "
- "to send %d instead. Fallback canceled.",
- event.getKeyCode(), originalKeyCode, fallbackKeyCode);
- } else {
- ALOGD("Unhandled key event: Policy did not request fallback for %d, "
- "but on the DOWN it had requested to send %d. "
- "Fallback canceled.",
- originalKeyCode, fallbackKeyCode);
- }
-#endif
-
- CancelationOptions options(CancelationOptions::CANCEL_FALLBACK_EVENTS,
- "canceling fallback, policy no longer desires it");
- options.keyCode = fallbackKeyCode;
- synthesizeCancelationEventsForConnectionLocked(connection, options);
-
- fallback = false;
- fallbackKeyCode = AKEYCODE_UNKNOWN;
- if (keyEntry->action != AKEY_EVENT_ACTION_UP) {
- connection->inputState.setFallbackKey(originalKeyCode,
- fallbackKeyCode);
- }
- }
-
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- {
- std::string msg;
- const KeyedVector<int32_t, int32_t>& fallbackKeys =
- connection->inputState.getFallbackKeys();
- for (size_t i = 0; i < fallbackKeys.size(); i++) {
- msg += StringPrintf(", %d->%d", fallbackKeys.keyAt(i),
- fallbackKeys.valueAt(i));
- }
- ALOGD("Unhandled key event: %zu currently tracked fallback keys%s.",
- fallbackKeys.size(), msg.c_str());
- }
-#endif
-
- if (fallback) {
- // Restart the dispatch cycle using the fallback key.
- keyEntry->eventTime = event.getEventTime();
- keyEntry->deviceId = event.getDeviceId();
- keyEntry->source = event.getSource();
- keyEntry->displayId = event.getDisplayId();
- keyEntry->flags = event.getFlags() | AKEY_EVENT_FLAG_FALLBACK;
- keyEntry->keyCode = fallbackKeyCode;
- keyEntry->scanCode = event.getScanCode();
- keyEntry->metaState = event.getMetaState();
- keyEntry->repeatCount = event.getRepeatCount();
- keyEntry->downTime = event.getDownTime();
- keyEntry->syntheticRepeat = false;
-
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: Dispatching fallback key. "
- "originalKeyCode=%d, fallbackKeyCode=%d, fallbackMetaState=%08x",
- originalKeyCode, fallbackKeyCode, keyEntry->metaState);
-#endif
- return true; // restart the event
- } else {
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Unhandled key event: No fallback key.");
-#endif
-
- // Report the key as unhandled, since there is no fallback key.
- mReporter->reportUnhandledKey(keyEntry->sequenceNum);
- }
- }
- return false;
-}
-
-bool InputDispatcher::afterMotionEventLockedInterruptible(const sp<Connection>& connection,
- DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) {
- return false;
-}
-
-void InputDispatcher::doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) {
- mLock.unlock();
-
- mPolicy->pokeUserActivity(commandEntry->eventTime, commandEntry->userActivityEventType);
-
- mLock.lock();
-}
-
-void InputDispatcher::initializeKeyEvent(KeyEvent* event, const KeyEntry* entry) {
- event->initialize(entry->deviceId, entry->source, entry->displayId, entry->action, entry->flags,
- entry->keyCode, entry->scanCode, entry->metaState, entry->repeatCount,
- entry->downTime, entry->eventTime);
-}
-
-void InputDispatcher::updateDispatchStatistics(nsecs_t currentTime, const EventEntry* entry,
- int32_t injectionResult, nsecs_t timeSpentWaitingForApplication) {
- // TODO Write some statistics about how long we spend waiting.
-}
-
-void InputDispatcher::traceInboundQueueLengthLocked() {
- if (ATRACE_ENABLED()) {
- ATRACE_INT("iq", mInboundQueue.count());
- }
-}
-
-void InputDispatcher::traceOutboundQueueLength(const sp<Connection>& connection) {
- if (ATRACE_ENABLED()) {
- char counterName[40];
- snprintf(counterName, sizeof(counterName), "oq:%s", connection->getWindowName().c_str());
- ATRACE_INT(counterName, connection->outboundQueue.count());
- }
-}
-
-void InputDispatcher::traceWaitQueueLength(const sp<Connection>& connection) {
- if (ATRACE_ENABLED()) {
- char counterName[40];
- snprintf(counterName, sizeof(counterName), "wq:%s", connection->getWindowName().c_str());
- ATRACE_INT(counterName, connection->waitQueue.count());
- }
-}
-
-void InputDispatcher::dump(std::string& dump) {
- std::scoped_lock _l(mLock);
-
- dump += "Input Dispatcher State:\n";
- dumpDispatchStateLocked(dump);
-
- if (!mLastANRState.empty()) {
- dump += "\nInput Dispatcher State at time of last ANR:\n";
- dump += mLastANRState;
- }
-}
-
-void InputDispatcher::monitor() {
- // Acquire and release the lock to ensure that the dispatcher has not deadlocked.
- std::unique_lock _l(mLock);
- mLooper->wake();
- mDispatcherIsAlive.wait(_l);
-}
-
-
-// --- InputDispatcher::InjectionState ---
-
-InputDispatcher::InjectionState::InjectionState(int32_t injectorPid, int32_t injectorUid) :
- refCount(1),
- injectorPid(injectorPid), injectorUid(injectorUid),
- injectionResult(INPUT_EVENT_INJECTION_PENDING), injectionIsAsync(false),
- pendingForegroundDispatches(0) {
-}
-
-InputDispatcher::InjectionState::~InjectionState() {
-}
-
-void InputDispatcher::InjectionState::release() {
- refCount -= 1;
- if (refCount == 0) {
- delete this;
- } else {
- ALOG_ASSERT(refCount > 0);
- }
-}
-
-
-// --- InputDispatcher::EventEntry ---
-
-InputDispatcher::EventEntry::EventEntry(uint32_t sequenceNum, int32_t type,
- nsecs_t eventTime, uint32_t policyFlags) :
- sequenceNum(sequenceNum), refCount(1), type(type), eventTime(eventTime),
- policyFlags(policyFlags), injectionState(nullptr), dispatchInProgress(false) {
-}
-
-InputDispatcher::EventEntry::~EventEntry() {
- releaseInjectionState();
-}
-
-void InputDispatcher::EventEntry::release() {
- refCount -= 1;
- if (refCount == 0) {
- delete this;
- } else {
- ALOG_ASSERT(refCount > 0);
- }
-}
-
-void InputDispatcher::EventEntry::releaseInjectionState() {
- if (injectionState) {
- injectionState->release();
- injectionState = nullptr;
- }
-}
-
-
-// --- InputDispatcher::ConfigurationChangedEntry ---
-
-InputDispatcher::ConfigurationChangedEntry::ConfigurationChangedEntry(
- uint32_t sequenceNum, nsecs_t eventTime) :
- EventEntry(sequenceNum, TYPE_CONFIGURATION_CHANGED, eventTime, 0) {
-}
-
-InputDispatcher::ConfigurationChangedEntry::~ConfigurationChangedEntry() {
-}
-
-void InputDispatcher::ConfigurationChangedEntry::appendDescription(std::string& msg) const {
- msg += StringPrintf("ConfigurationChangedEvent(), policyFlags=0x%08x", policyFlags);
-}
-
-
-// --- InputDispatcher::DeviceResetEntry ---
-
-InputDispatcher::DeviceResetEntry::DeviceResetEntry(
- uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId) :
- EventEntry(sequenceNum, TYPE_DEVICE_RESET, eventTime, 0),
- deviceId(deviceId) {
-}
-
-InputDispatcher::DeviceResetEntry::~DeviceResetEntry() {
-}
-
-void InputDispatcher::DeviceResetEntry::appendDescription(std::string& msg) const {
- msg += StringPrintf("DeviceResetEvent(deviceId=%d), policyFlags=0x%08x",
- deviceId, policyFlags);
-}
-
-
-// --- InputDispatcher::KeyEntry ---
-
-InputDispatcher::KeyEntry::KeyEntry(uint32_t sequenceNum, nsecs_t eventTime,
- int32_t deviceId, uint32_t source, int32_t displayId, uint32_t policyFlags, int32_t action,
- int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
- int32_t repeatCount, nsecs_t downTime) :
- EventEntry(sequenceNum, TYPE_KEY, eventTime, policyFlags),
- deviceId(deviceId), source(source), displayId(displayId), action(action), flags(flags),
- keyCode(keyCode), scanCode(scanCode), metaState(metaState),
- repeatCount(repeatCount), downTime(downTime),
- syntheticRepeat(false), interceptKeyResult(KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN),
- interceptKeyWakeupTime(0) {
-}
-
-InputDispatcher::KeyEntry::~KeyEntry() {
-}
-
-void InputDispatcher::KeyEntry::appendDescription(std::string& msg) const {
- msg += StringPrintf("KeyEvent");
-}
-
-void InputDispatcher::KeyEntry::recycle() {
- releaseInjectionState();
-
- dispatchInProgress = false;
- syntheticRepeat = false;
- interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
- interceptKeyWakeupTime = 0;
-}
-
-
-// --- InputDispatcher::MotionEntry ---
-
-InputDispatcher::MotionEntry::MotionEntry(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId,
- uint32_t source, int32_t displayId, uint32_t policyFlags, int32_t action,
- int32_t actionButton,
- int32_t flags, int32_t metaState, int32_t buttonState, MotionClassification classification,
- int32_t edgeFlags, float xPrecision, float yPrecision, nsecs_t downTime,
- uint32_t pointerCount,
- const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
- float xOffset, float yOffset) :
- EventEntry(sequenceNum, TYPE_MOTION, eventTime, policyFlags),
- eventTime(eventTime),
- deviceId(deviceId), source(source), displayId(displayId), action(action),
- actionButton(actionButton), flags(flags), metaState(metaState), buttonState(buttonState),
- classification(classification), edgeFlags(edgeFlags),
- xPrecision(xPrecision), yPrecision(yPrecision),
- downTime(downTime), pointerCount(pointerCount) {
- for (uint32_t i = 0; i < pointerCount; i++) {
- this->pointerProperties[i].copyFrom(pointerProperties[i]);
- this->pointerCoords[i].copyFrom(pointerCoords[i]);
- if (xOffset || yOffset) {
- this->pointerCoords[i].applyOffset(xOffset, yOffset);
- }
- }
-}
-
-InputDispatcher::MotionEntry::~MotionEntry() {
-}
-
-void InputDispatcher::MotionEntry::appendDescription(std::string& msg) const {
- msg += StringPrintf("MotionEvent");
-}
-
-
-// --- InputDispatcher::DispatchEntry ---
-
-volatile int32_t InputDispatcher::DispatchEntry::sNextSeqAtomic;
-
-InputDispatcher::DispatchEntry::DispatchEntry(EventEntry* eventEntry,
- int32_t targetFlags, float xOffset, float yOffset, float globalScaleFactor,
- float windowXScale, float windowYScale) :
- seq(nextSeq()),
- eventEntry(eventEntry), targetFlags(targetFlags),
- xOffset(xOffset), yOffset(yOffset), globalScaleFactor(globalScaleFactor),
- windowXScale(windowXScale), windowYScale(windowYScale),
- deliveryTime(0), resolvedAction(0), resolvedFlags(0) {
- eventEntry->refCount += 1;
-}
-
-InputDispatcher::DispatchEntry::~DispatchEntry() {
- eventEntry->release();
-}
-
-uint32_t InputDispatcher::DispatchEntry::nextSeq() {
- // Sequence number 0 is reserved and will never be returned.
- uint32_t seq;
- do {
- seq = android_atomic_inc(&sNextSeqAtomic);
- } while (!seq);
- return seq;
-}
-
-
-// --- InputDispatcher::InputState ---
-
-InputDispatcher::InputState::InputState() {
-}
-
-InputDispatcher::InputState::~InputState() {
-}
-
-bool InputDispatcher::InputState::isNeutral() const {
- return mKeyMementos.empty() && mMotionMementos.empty();
-}
-
-bool InputDispatcher::InputState::isHovering(int32_t deviceId, uint32_t source,
- int32_t displayId) const {
- for (const MotionMemento& memento : mMotionMementos) {
- if (memento.deviceId == deviceId
- && memento.source == source
- && memento.displayId == displayId
- && memento.hovering) {
- return true;
- }
- }
- return false;
-}
-
-bool InputDispatcher::InputState::trackKey(const KeyEntry* entry,
- int32_t action, int32_t flags) {
- switch (action) {
- case AKEY_EVENT_ACTION_UP: {
- if (entry->flags & AKEY_EVENT_FLAG_FALLBACK) {
- for (size_t i = 0; i < mFallbackKeys.size(); ) {
- if (mFallbackKeys.valueAt(i) == entry->keyCode) {
- mFallbackKeys.removeItemsAt(i);
- } else {
- i += 1;
- }
- }
- }
- ssize_t index = findKeyMemento(entry);
- if (index >= 0) {
- mKeyMementos.erase(mKeyMementos.begin() + index);
- return true;
- }
- /* FIXME: We can't just drop the key up event because that prevents creating
- * popup windows that are automatically shown when a key is held and then
- * dismissed when the key is released. The problem is that the popup will
- * not have received the original key down, so the key up will be considered
- * to be inconsistent with its observed state. We could perhaps handle this
- * by synthesizing a key down but that will cause other problems.
- *
- * So for now, allow inconsistent key up events to be dispatched.
- *
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Dropping inconsistent key up event: deviceId=%d, source=%08x, "
- "keyCode=%d, scanCode=%d",
- entry->deviceId, entry->source, entry->keyCode, entry->scanCode);
-#endif
- return false;
- */
- return true;
- }
-
- case AKEY_EVENT_ACTION_DOWN: {
- ssize_t index = findKeyMemento(entry);
- if (index >= 0) {
- mKeyMementos.erase(mKeyMementos.begin() + index);
- }
- addKeyMemento(entry, flags);
- return true;
- }
-
- default:
- return true;
- }
-}
-
-bool InputDispatcher::InputState::trackMotion(const MotionEntry* entry,
- int32_t action, int32_t flags) {
- int32_t actionMasked = action & AMOTION_EVENT_ACTION_MASK;
- switch (actionMasked) {
- case AMOTION_EVENT_ACTION_UP:
- case AMOTION_EVENT_ACTION_CANCEL: {
- ssize_t index = findMotionMemento(entry, false /*hovering*/);
- if (index >= 0) {
- mMotionMementos.erase(mMotionMementos.begin() + index);
- return true;
- }
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Dropping inconsistent motion up or cancel event: deviceId=%d, source=%08x, "
- "displayId=%" PRId32 ", actionMasked=%d",
- entry->deviceId, entry->source, entry->displayId, actionMasked);
-#endif
- return false;
- }
-
- case AMOTION_EVENT_ACTION_DOWN: {
- ssize_t index = findMotionMemento(entry, false /*hovering*/);
- if (index >= 0) {
- mMotionMementos.erase(mMotionMementos.begin() + index);
- }
- addMotionMemento(entry, flags, false /*hovering*/);
- return true;
- }
-
- case AMOTION_EVENT_ACTION_POINTER_UP:
- case AMOTION_EVENT_ACTION_POINTER_DOWN:
- case AMOTION_EVENT_ACTION_MOVE: {
- if (entry->source & AINPUT_SOURCE_CLASS_NAVIGATION) {
- // Trackballs can send MOVE events with a corresponding DOWN or UP. There's no need to
- // generate cancellation events for these since they're based in relative rather than
- // absolute units.
- return true;
- }
-
- ssize_t index = findMotionMemento(entry, false /*hovering*/);
-
- if (entry->source & AINPUT_SOURCE_CLASS_JOYSTICK) {
- // Joysticks can send MOVE events without a corresponding DOWN or UP. Since all
- // joystick axes are normalized to [-1, 1] we can trust that 0 means it's neutral. Any
- // other value and we need to track the motion so we can send cancellation events for
- // anything generating fallback events (e.g. DPad keys for joystick movements).
- if (index >= 0) {
- if (entry->pointerCoords[0].isEmpty()) {
- mMotionMementos.erase(mMotionMementos.begin() + index);
- } else {
- MotionMemento& memento = mMotionMementos[index];
- memento.setPointers(entry);
- }
- } else if (!entry->pointerCoords[0].isEmpty()) {
- addMotionMemento(entry, flags, false /*hovering*/);
- }
-
- // Joysticks and trackballs can send MOVE events without corresponding DOWN or UP.
- return true;
- }
- if (index >= 0) {
- MotionMemento& memento = mMotionMementos[index];
- memento.setPointers(entry);
- return true;
- }
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Dropping inconsistent motion pointer up/down or move event: "
- "deviceId=%d, source=%08x, displayId=%" PRId32 ", actionMasked=%d",
- entry->deviceId, entry->source, entry->displayId, actionMasked);
-#endif
- return false;
- }
-
- case AMOTION_EVENT_ACTION_HOVER_EXIT: {
- ssize_t index = findMotionMemento(entry, true /*hovering*/);
- if (index >= 0) {
- mMotionMementos.erase(mMotionMementos.begin() + index);
- return true;
- }
-#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("Dropping inconsistent motion hover exit event: deviceId=%d, source=%08x, "
- "displayId=%" PRId32,
- entry->deviceId, entry->source, entry->displayId);
-#endif
- return false;
- }
-
- case AMOTION_EVENT_ACTION_HOVER_ENTER:
- case AMOTION_EVENT_ACTION_HOVER_MOVE: {
- ssize_t index = findMotionMemento(entry, true /*hovering*/);
- if (index >= 0) {
- mMotionMementos.erase(mMotionMementos.begin() + index);
- }
- addMotionMemento(entry, flags, true /*hovering*/);
- return true;
- }
-
- default:
- return true;
- }
-}
-
-ssize_t InputDispatcher::InputState::findKeyMemento(const KeyEntry* entry) const {
- for (size_t i = 0; i < mKeyMementos.size(); i++) {
- const KeyMemento& memento = mKeyMementos[i];
- if (memento.deviceId == entry->deviceId
- && memento.source == entry->source
- && memento.displayId == entry->displayId
- && memento.keyCode == entry->keyCode
- && memento.scanCode == entry->scanCode) {
- return i;
- }
- }
- return -1;
-}
-
-ssize_t InputDispatcher::InputState::findMotionMemento(const MotionEntry* entry,
- bool hovering) const {
- for (size_t i = 0; i < mMotionMementos.size(); i++) {
- const MotionMemento& memento = mMotionMementos[i];
- if (memento.deviceId == entry->deviceId
- && memento.source == entry->source
- && memento.displayId == entry->displayId
- && memento.hovering == hovering) {
- return i;
- }
- }
- return -1;
-}
-
-void InputDispatcher::InputState::addKeyMemento(const KeyEntry* entry, int32_t flags) {
- KeyMemento memento;
- memento.deviceId = entry->deviceId;
- memento.source = entry->source;
- memento.displayId = entry->displayId;
- memento.keyCode = entry->keyCode;
- memento.scanCode = entry->scanCode;
- memento.metaState = entry->metaState;
- memento.flags = flags;
- memento.downTime = entry->downTime;
- memento.policyFlags = entry->policyFlags;
- mKeyMementos.push_back(memento);
-}
-
-void InputDispatcher::InputState::addMotionMemento(const MotionEntry* entry,
- int32_t flags, bool hovering) {
- MotionMemento memento;
- memento.deviceId = entry->deviceId;
- memento.source = entry->source;
- memento.displayId = entry->displayId;
- memento.flags = flags;
- memento.xPrecision = entry->xPrecision;
- memento.yPrecision = entry->yPrecision;
- memento.downTime = entry->downTime;
- memento.setPointers(entry);
- memento.hovering = hovering;
- memento.policyFlags = entry->policyFlags;
- mMotionMementos.push_back(memento);
-}
-
-void InputDispatcher::InputState::MotionMemento::setPointers(const MotionEntry* entry) {
- pointerCount = entry->pointerCount;
- for (uint32_t i = 0; i < entry->pointerCount; i++) {
- pointerProperties[i].copyFrom(entry->pointerProperties[i]);
- pointerCoords[i].copyFrom(entry->pointerCoords[i]);
- }
-}
-
-void InputDispatcher::InputState::synthesizeCancelationEvents(nsecs_t currentTime,
- std::vector<EventEntry*>& outEvents, const CancelationOptions& options) {
- for (KeyMemento& memento : mKeyMementos) {
- if (shouldCancelKey(memento, options)) {
- outEvents.push_back(new KeyEntry(SYNTHESIZED_EVENT_SEQUENCE_NUM, currentTime,
- memento.deviceId, memento.source, memento.displayId, memento.policyFlags,
- AKEY_EVENT_ACTION_UP, memento.flags | AKEY_EVENT_FLAG_CANCELED,
- memento.keyCode, memento.scanCode, memento.metaState, 0, memento.downTime));
- }
- }
-
- for (const MotionMemento& memento : mMotionMementos) {
- if (shouldCancelMotion(memento, options)) {
- const int32_t action = memento.hovering ?
- AMOTION_EVENT_ACTION_HOVER_EXIT : AMOTION_EVENT_ACTION_CANCEL;
- outEvents.push_back(new MotionEntry(SYNTHESIZED_EVENT_SEQUENCE_NUM, currentTime,
- memento.deviceId, memento.source, memento.displayId, memento.policyFlags,
- action, 0 /*actionButton*/, memento.flags, AMETA_NONE, 0 /*buttonState*/,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- memento.xPrecision, memento.yPrecision, memento.downTime,
- memento.pointerCount, memento.pointerProperties, memento.pointerCoords,
- 0 /*xOffset*/, 0 /*yOffset*/));
- }
- }
-}
-
-void InputDispatcher::InputState::clear() {
- mKeyMementos.clear();
- mMotionMementos.clear();
- mFallbackKeys.clear();
-}
-
-void InputDispatcher::InputState::copyPointerStateTo(InputState& other) const {
- for (size_t i = 0; i < mMotionMementos.size(); i++) {
- const MotionMemento& memento = mMotionMementos[i];
- if (memento.source & AINPUT_SOURCE_CLASS_POINTER) {
- for (size_t j = 0; j < other.mMotionMementos.size(); ) {
- const MotionMemento& otherMemento = other.mMotionMementos[j];
- if (memento.deviceId == otherMemento.deviceId
- && memento.source == otherMemento.source
- && memento.displayId == otherMemento.displayId) {
- other.mMotionMementos.erase(other.mMotionMementos.begin() + j);
- } else {
- j += 1;
- }
- }
- other.mMotionMementos.push_back(memento);
- }
- }
-}
-
-int32_t InputDispatcher::InputState::getFallbackKey(int32_t originalKeyCode) {
- ssize_t index = mFallbackKeys.indexOfKey(originalKeyCode);
- return index >= 0 ? mFallbackKeys.valueAt(index) : -1;
-}
-
-void InputDispatcher::InputState::setFallbackKey(int32_t originalKeyCode,
- int32_t fallbackKeyCode) {
- ssize_t index = mFallbackKeys.indexOfKey(originalKeyCode);
- if (index >= 0) {
- mFallbackKeys.replaceValueAt(index, fallbackKeyCode);
- } else {
- mFallbackKeys.add(originalKeyCode, fallbackKeyCode);
- }
-}
-
-void InputDispatcher::InputState::removeFallbackKey(int32_t originalKeyCode) {
- mFallbackKeys.removeItem(originalKeyCode);
-}
-
-bool InputDispatcher::InputState::shouldCancelKey(const KeyMemento& memento,
- const CancelationOptions& options) {
- if (options.keyCode && memento.keyCode != options.keyCode.value()) {
- return false;
- }
-
- if (options.deviceId && memento.deviceId != options.deviceId.value()) {
- return false;
- }
-
- if (options.displayId && memento.displayId != options.displayId.value()) {
- return false;
- }
-
- switch (options.mode) {
- case CancelationOptions::CANCEL_ALL_EVENTS:
- case CancelationOptions::CANCEL_NON_POINTER_EVENTS:
- return true;
- case CancelationOptions::CANCEL_FALLBACK_EVENTS:
- return memento.flags & AKEY_EVENT_FLAG_FALLBACK;
- default:
- return false;
- }
-}
-
-bool InputDispatcher::InputState::shouldCancelMotion(const MotionMemento& memento,
- const CancelationOptions& options) {
- if (options.deviceId && memento.deviceId != options.deviceId.value()) {
- return false;
- }
-
- if (options.displayId && memento.displayId != options.displayId.value()) {
- return false;
- }
-
- switch (options.mode) {
- case CancelationOptions::CANCEL_ALL_EVENTS:
- return true;
- case CancelationOptions::CANCEL_POINTER_EVENTS:
- return memento.source & AINPUT_SOURCE_CLASS_POINTER;
- case CancelationOptions::CANCEL_NON_POINTER_EVENTS:
- return !(memento.source & AINPUT_SOURCE_CLASS_POINTER);
- default:
- return false;
- }
-}
-
-
-// --- InputDispatcher::Connection ---
-
-InputDispatcher::Connection::Connection(const sp<InputChannel>& inputChannel, bool monitor) :
- status(STATUS_NORMAL), inputChannel(inputChannel),
- monitor(monitor),
- inputPublisher(inputChannel), inputPublisherBlocked(false) {
-}
-
-InputDispatcher::Connection::~Connection() {
-}
-
-const std::string InputDispatcher::Connection::getWindowName() const {
- if (inputChannel != nullptr) {
- return inputChannel->getName();
- }
- if (monitor) {
- return "monitor";
- }
- return "?";
-}
-
-const char* InputDispatcher::Connection::getStatusLabel() const {
- switch (status) {
- case STATUS_NORMAL:
- return "NORMAL";
-
- case STATUS_BROKEN:
- return "BROKEN";
-
- case STATUS_ZOMBIE:
- return "ZOMBIE";
-
- default:
- return "UNKNOWN";
- }
-}
-
-InputDispatcher::DispatchEntry* InputDispatcher::Connection::findWaitQueueEntry(uint32_t seq) {
- for (DispatchEntry* entry = waitQueue.head; entry != nullptr; entry = entry->next) {
- if (entry->seq == seq) {
- return entry;
- }
- }
- return nullptr;
-}
-
-// --- InputDispatcher::Monitor
-InputDispatcher::Monitor::Monitor(const sp<InputChannel>& inputChannel) :
- inputChannel(inputChannel) {
-}
-
-
-// --- InputDispatcher::CommandEntry ---
-//
-InputDispatcher::CommandEntry::CommandEntry(Command command) :
- command(command), eventTime(0), keyEntry(nullptr), userActivityEventType(0),
- seq(0), handled(false) {
-}
-
-InputDispatcher::CommandEntry::~CommandEntry() {
-}
-
-// --- InputDispatcher::TouchedMonitor ---
-InputDispatcher::TouchedMonitor::TouchedMonitor(const Monitor& monitor, float xOffset,
- float yOffset) : monitor(monitor), xOffset(xOffset), yOffset(yOffset) {
-}
-
-// --- InputDispatcher::TouchState ---
-
-InputDispatcher::TouchState::TouchState() :
- down(false), split(false), deviceId(-1), source(0), displayId(ADISPLAY_ID_NONE) {
-}
-
-InputDispatcher::TouchState::~TouchState() {
-}
-
-void InputDispatcher::TouchState::reset() {
- down = false;
- split = false;
- deviceId = -1;
- source = 0;
- displayId = ADISPLAY_ID_NONE;
- windows.clear();
- portalWindows.clear();
- gestureMonitors.clear();
-}
-
-void InputDispatcher::TouchState::copyFrom(const TouchState& other) {
- down = other.down;
- split = other.split;
- deviceId = other.deviceId;
- source = other.source;
- displayId = other.displayId;
- windows = other.windows;
- portalWindows = other.portalWindows;
- gestureMonitors = other.gestureMonitors;
-}
-
-void InputDispatcher::TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
- int32_t targetFlags, BitSet32 pointerIds) {
- if (targetFlags & InputTarget::FLAG_SPLIT) {
- split = true;
- }
-
- for (size_t i = 0; i < windows.size(); i++) {
- TouchedWindow& touchedWindow = windows[i];
- if (touchedWindow.windowHandle == windowHandle) {
- touchedWindow.targetFlags |= targetFlags;
- if (targetFlags & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
- touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS;
- }
- touchedWindow.pointerIds.value |= pointerIds.value;
- return;
- }
- }
-
- TouchedWindow touchedWindow;
- touchedWindow.windowHandle = windowHandle;
- touchedWindow.targetFlags = targetFlags;
- touchedWindow.pointerIds = pointerIds;
- windows.push_back(touchedWindow);
-}
-
-void InputDispatcher::TouchState::addPortalWindow(const sp<InputWindowHandle>& windowHandle) {
- size_t numWindows = portalWindows.size();
- for (size_t i = 0; i < numWindows; i++) {
- if (portalWindows[i] == windowHandle) {
- return;
- }
- }
- portalWindows.push_back(windowHandle);
-}
-
-void InputDispatcher::TouchState::addGestureMonitors(
- const std::vector<TouchedMonitor>& newMonitors) {
- const size_t newSize = gestureMonitors.size() + newMonitors.size();
- gestureMonitors.reserve(newSize);
- gestureMonitors.insert(std::end(gestureMonitors),
- std::begin(newMonitors), std::end(newMonitors));
-}
-
-void InputDispatcher::TouchState::removeWindow(const sp<InputWindowHandle>& windowHandle) {
- for (size_t i = 0; i < windows.size(); i++) {
- if (windows[i].windowHandle == windowHandle) {
- windows.erase(windows.begin() + i);
- return;
- }
- }
-}
-
-void InputDispatcher::TouchState::removeWindowByToken(const sp<IBinder>& token) {
- for (size_t i = 0; i < windows.size(); i++) {
- if (windows[i].windowHandle->getToken() == token) {
- windows.erase(windows.begin() + i);
- return;
- }
- }
-}
-
-void InputDispatcher::TouchState::filterNonAsIsTouchWindows() {
- for (size_t i = 0 ; i < windows.size(); ) {
- TouchedWindow& window = windows[i];
- if (window.targetFlags & (InputTarget::FLAG_DISPATCH_AS_IS
- | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER)) {
- window.targetFlags &= ~InputTarget::FLAG_DISPATCH_MASK;
- window.targetFlags |= InputTarget::FLAG_DISPATCH_AS_IS;
- i += 1;
- } else {
- windows.erase(windows.begin() + i);
- }
- }
-}
-
-void InputDispatcher::TouchState::filterNonMonitors() {
- windows.clear();
- portalWindows.clear();
-}
-
-sp<InputWindowHandle> InputDispatcher::TouchState::getFirstForegroundWindowHandle() const {
- for (size_t i = 0; i < windows.size(); i++) {
- const TouchedWindow& window = windows[i];
- if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
- return window.windowHandle;
- }
- }
- return nullptr;
-}
-
-bool InputDispatcher::TouchState::isSlippery() const {
- // Must have exactly one foreground window.
- bool haveSlipperyForegroundWindow = false;
- for (const TouchedWindow& window : windows) {
- if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
- if (haveSlipperyForegroundWindow
- || !(window.windowHandle->getInfo()->layoutParamsFlags
- & InputWindowInfo::FLAG_SLIPPERY)) {
- return false;
- }
- haveSlipperyForegroundWindow = true;
- }
- }
- return haveSlipperyForegroundWindow;
-}
-
-
-// --- InputDispatcherThread ---
-
-InputDispatcherThread::InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher) :
- Thread(/*canCallJava*/ true), mDispatcher(dispatcher) {
-}
-
-InputDispatcherThread::~InputDispatcherThread() {
-}
-
-bool InputDispatcherThread::threadLoop() {
- mDispatcher->dispatchOnce();
- return true;
-}
-
-} // namespace android
diff --git a/services/inputflinger/InputDispatcher.h b/services/inputflinger/InputDispatcher.h
deleted file mode 100644
index 753b748..0000000
--- a/services/inputflinger/InputDispatcher.h
+++ /dev/null
@@ -1,1305 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_DISPATCHER_H
-#define _UI_INPUT_DISPATCHER_H
-
-#include <condition_variable>
-#include <input/Input.h>
-#include <input/InputApplication.h>
-#include <input/InputTransport.h>
-#include <input/InputWindow.h>
-#include <input/ISetInputWindowsListener.h>
-#include <optional>
-#include <ui/Region.h>
-#include <utils/threads.h>
-#include <utils/Timers.h>
-#include <utils/RefBase.h>
-#include <utils/Looper.h>
-#include <utils/BitSet.h>
-#include <cutils/atomic.h>
-#include <unordered_map>
-
-#include <stddef.h>
-#include <unistd.h>
-#include <limits.h>
-#include <unordered_map>
-
-#include "InputListener.h"
-#include "InputReporterInterface.h"
-
-namespace android {
-
-/*
- * Constants used to report the outcome of input event injection.
- */
-enum {
- /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
- INPUT_EVENT_INJECTION_PENDING = -1,
-
- /* Injection succeeded. */
- INPUT_EVENT_INJECTION_SUCCEEDED = 0,
-
- /* Injection failed because the injector did not have permission to inject
- * into the application with input focus. */
- INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
-
- /* Injection failed because there were no available input targets. */
- INPUT_EVENT_INJECTION_FAILED = 2,
-
- /* Injection failed due to a timeout. */
- INPUT_EVENT_INJECTION_TIMED_OUT = 3
-};
-
-/*
- * Constants used to determine the input event injection synchronization mode.
- */
-enum {
- /* Injection is asynchronous and is assumed always to be successful. */
- INPUT_EVENT_INJECTION_SYNC_NONE = 0,
-
- /* Waits for previous events to be dispatched so that the input dispatcher can determine
- * whether input event injection willbe permitted based on the current input focus.
- * Does not wait for the input event to finish processing. */
- INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
-
- /* Waits for the input event to be completely processed. */
- INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
-};
-
-
-/*
- * An input target specifies how an input event is to be dispatched to a particular window
- * including the window's input channel, control flags, a timeout, and an X / Y offset to
- * be added to input event coordinates to compensate for the absolute position of the
- * window area.
- */
-struct InputTarget {
- enum {
- /* This flag indicates that the event is being delivered to a foreground application. */
- FLAG_FOREGROUND = 1 << 0,
-
- /* This flag indicates that the MotionEvent falls within the area of the target
- * obscured by another visible window above it. The motion event should be
- * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
- FLAG_WINDOW_IS_OBSCURED = 1 << 1,
-
- /* This flag indicates that a motion event is being split across multiple windows. */
- FLAG_SPLIT = 1 << 2,
-
- /* This flag indicates that the pointer coordinates dispatched to the application
- * will be zeroed out to avoid revealing information to an application. This is
- * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
- * the same UID from watching all touches. */
- FLAG_ZERO_COORDS = 1 << 3,
-
- /* This flag indicates that the event should be sent as is.
- * Should always be set unless the event is to be transmuted. */
- FLAG_DISPATCH_AS_IS = 1 << 8,
-
- /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
- * of the area of this target and so should instead be delivered as an
- * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
- FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
-
- /* This flag indicates that a hover sequence is starting in the given window.
- * The event is transmuted into ACTION_HOVER_ENTER. */
- FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
-
- /* This flag indicates that a hover event happened outside of a window which handled
- * previous hover events, signifying the end of the current hover sequence for that
- * window.
- * The event is transmuted into ACTION_HOVER_ENTER. */
- FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
-
- /* This flag indicates that the event should be canceled.
- * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
- * outside of a window. */
- FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
-
- /* This flag indicates that the event should be dispatched as an initial down.
- * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
- * into a new window. */
- FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
-
- /* Mask for all dispatch modes. */
- FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS
- | FLAG_DISPATCH_AS_OUTSIDE
- | FLAG_DISPATCH_AS_HOVER_ENTER
- | FLAG_DISPATCH_AS_HOVER_EXIT
- | FLAG_DISPATCH_AS_SLIPPERY_EXIT
- | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
-
- /* This flag indicates that the target of a MotionEvent is partly or wholly
- * obscured by another visible window above it. The motion event should be
- * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED. */
- FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 1 << 14,
-
- };
-
- // The input channel to be targeted.
- sp<InputChannel> inputChannel;
-
- // Flags for the input target.
- int32_t flags;
-
- // The x and y offset to add to a MotionEvent as it is delivered.
- // (ignored for KeyEvents)
- float xOffset, yOffset;
-
- // Scaling factor to apply to MotionEvent as it is delivered.
- // (ignored for KeyEvents)
- float globalScaleFactor;
- float windowXScale = 1.0f;
- float windowYScale = 1.0f;
-
- // The subset of pointer ids to include in motion events dispatched to this input target
- // if FLAG_SPLIT is set.
- BitSet32 pointerIds;
-};
-
-
-/*
- * Input dispatcher configuration.
- *
- * Specifies various options that modify the behavior of the input dispatcher.
- * The values provided here are merely defaults. The actual values will come from ViewConfiguration
- * and are passed into the dispatcher during initialization.
- */
-struct InputDispatcherConfiguration {
- // The key repeat initial timeout.
- nsecs_t keyRepeatTimeout;
-
- // The key repeat inter-key delay.
- nsecs_t keyRepeatDelay;
-
- InputDispatcherConfiguration() :
- keyRepeatTimeout(500 * 1000000LL),
- keyRepeatDelay(50 * 1000000LL) { }
-};
-
-
-/*
- * Input dispatcher policy interface.
- *
- * The input reader policy is used by the input reader to interact with the Window Manager
- * and other system components.
- *
- * The actual implementation is partially supported by callbacks into the DVM
- * via JNI. This interface is also mocked in the unit tests.
- */
-class InputDispatcherPolicyInterface : public virtual RefBase {
-protected:
- InputDispatcherPolicyInterface() { }
- virtual ~InputDispatcherPolicyInterface() { }
-
-public:
- /* Notifies the system that a configuration change has occurred. */
- virtual void notifyConfigurationChanged(nsecs_t when) = 0;
-
- /* Notifies the system that an application is not responding.
- * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
- virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
- const sp<IBinder>& token,
- const std::string& reason) = 0;
-
- /* Notifies the system that an input channel is unrecoverably broken. */
- virtual void notifyInputChannelBroken(const sp<IBinder>& token) = 0;
- virtual void notifyFocusChanged(const sp<IBinder>& oldToken, const sp<IBinder>& newToken) = 0;
-
- /* Gets the input dispatcher configuration. */
- virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
-
- /* Filters an input event.
- * Return true to dispatch the event unmodified, false to consume the event.
- * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
- * to injectInputEvent.
- */
- virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
-
- /* Intercepts a key event immediately before queueing it.
- * The policy can use this method as an opportunity to perform power management functions
- * and early event preprocessing such as updating policy flags.
- *
- * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
- * should be dispatched to applications.
- */
- virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
-
- /* Intercepts a touch, trackball or other motion event before queueing it.
- * The policy can use this method as an opportunity to perform power management functions
- * and early event preprocessing such as updating policy flags.
- *
- * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
- * should be dispatched to applications.
- */
- virtual void interceptMotionBeforeQueueing(const int32_t displayId, nsecs_t when,
- uint32_t& policyFlags) = 0;
-
- /* Allows the policy a chance to intercept a key before dispatching. */
- virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>& token,
- const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
-
- /* Allows the policy a chance to perform default processing for an unhandled key.
- * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
- virtual bool dispatchUnhandledKey(const sp<IBinder>& token,
- const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
-
- /* Notifies the policy about switch events.
- */
- virtual void notifySwitch(nsecs_t when,
- uint32_t switchValues, uint32_t switchMask, uint32_t policyFlags) = 0;
-
- /* Poke user activity for an event dispatched to a window. */
- virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
-
- /* Checks whether a given application pid/uid has permission to inject input events
- * into other applications.
- *
- * This method is special in that its implementation promises to be non-reentrant and
- * is safe to call while holding other locks. (Most other methods make no such guarantees!)
- */
- virtual bool checkInjectEventsPermissionNonReentrant(
- int32_t injectorPid, int32_t injectorUid) = 0;
-
- /* Notifies the policy that a pointer down event has occurred outside the current focused
- * window.
- *
- * The touchedToken passed as an argument is the window that received the input event.
- */
- virtual void onPointerDownOutsideFocus(const sp<IBinder>& touchedToken) = 0;
-};
-
-
-/* Notifies the system about input events generated by the input reader.
- * The dispatcher is expected to be mostly asynchronous. */
-class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
-protected:
- InputDispatcherInterface() { }
- virtual ~InputDispatcherInterface() { }
-
-public:
- /* Dumps the state of the input dispatcher.
- *
- * This method may be called on any thread (usually by the input manager). */
- virtual void dump(std::string& dump) = 0;
-
- /* Called by the heatbeat to ensures that the dispatcher has not deadlocked. */
- virtual void monitor() = 0;
-
- /* Runs a single iteration of the dispatch loop.
- * Nominally processes one queued event, a timeout, or a response from an input consumer.
- *
- * This method should only be called on the input dispatcher thread.
- */
- virtual void dispatchOnce() = 0;
-
- /* Injects an input event and optionally waits for sync.
- * The synchronization mode determines whether the method blocks while waiting for
- * input injection to proceed.
- * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual int32_t injectInputEvent(const InputEvent* event,
- int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
- uint32_t policyFlags) = 0;
-
- /* Sets the list of input windows.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual void setInputWindows(const std::vector<sp<InputWindowHandle> >& inputWindowHandles,
- int32_t displayId,
- const sp<ISetInputWindowsListener>& setInputWindowsListener = nullptr) = 0;
-
- /* Sets the focused application on the given display.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual void setFocusedApplication(
- int32_t displayId, const sp<InputApplicationHandle>& inputApplicationHandle) = 0;
-
- /* Sets the focused display.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual void setFocusedDisplay(int32_t displayId) = 0;
-
- /* Sets the input dispatching mode.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
-
- /* Sets whether input event filtering is enabled.
- * When enabled, incoming input events are sent to the policy's filterInputEvent
- * method instead of being dispatched. The filter is expected to use
- * injectInputEvent to inject the events it would like to have dispatched.
- * It should include POLICY_FLAG_FILTERED in the policy flags during injection.
- */
- virtual void setInputFilterEnabled(bool enabled) = 0;
-
- /* Transfers touch focus from one window to another window.
- *
- * Returns true on success. False if the window did not actually have touch focus.
- */
- virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken) = 0;
-
- /* Registers input channels that may be used as targets for input events.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual status_t registerInputChannel(
- const sp<InputChannel>& inputChannel, int32_t displayId) = 0;
-
- /* Registers input channels to be used to monitor input events.
- *
- * Each monitor must target a specific display and will only receive input events sent to that
- * display. If the monitor is a gesture monitor, it will only receive pointer events on the
- * targeted display.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual status_t registerInputMonitor(
- const sp<InputChannel>& inputChannel, int32_t displayId, bool gestureMonitor) = 0;
-
- /* Unregister input channels that will no longer receive input events.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
-
- /* Allows an input monitor steal the current pointer stream away from normal input windows.
- *
- * This method may be called on any thread (usually by the input manager).
- */
- virtual status_t pilferPointers(const sp<IBinder>& token) = 0;
-
-};
-
-/* Dispatches events to input targets. Some functions of the input dispatcher, such as
- * identifying input targets, are controlled by a separate policy object.
- *
- * IMPORTANT INVARIANT:
- * Because the policy can potentially block or cause re-entrance into the input dispatcher,
- * the input dispatcher never calls into the policy while holding its internal locks.
- * The implementation is also carefully designed to recover from scenarios such as an
- * input channel becoming unregistered while identifying input targets or processing timeouts.
- *
- * Methods marked 'Locked' must be called with the lock acquired.
- *
- * Methods marked 'LockedInterruptible' must be called with the lock acquired but
- * may during the course of their execution release the lock, call into the policy, and
- * then reacquire the lock. The caller is responsible for recovering gracefully.
- *
- * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
- */
-class InputDispatcher : public InputDispatcherInterface {
-protected:
- virtual ~InputDispatcher();
-
-public:
- explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
-
- virtual void dump(std::string& dump) override;
- virtual void monitor() override;
-
- virtual void dispatchOnce() override;
-
- virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
- virtual void notifyKey(const NotifyKeyArgs* args) override;
- virtual void notifyMotion(const NotifyMotionArgs* args) override;
- virtual void notifySwitch(const NotifySwitchArgs* args) override;
- virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args) override;
-
- virtual int32_t injectInputEvent(const InputEvent* event,
- int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
- uint32_t policyFlags) override;
-
- virtual void setInputWindows(const std::vector<sp<InputWindowHandle> >& inputWindowHandles,
- int32_t displayId,
- const sp<ISetInputWindowsListener>& setInputWindowsListener = nullptr) override;
- virtual void setFocusedApplication(int32_t displayId,
- const sp<InputApplicationHandle>& inputApplicationHandle) override;
- virtual void setFocusedDisplay(int32_t displayId) override;
- virtual void setInputDispatchMode(bool enabled, bool frozen) override;
- virtual void setInputFilterEnabled(bool enabled) override;
-
- virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken)
- override;
-
- virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
- int32_t displayId) override;
- virtual status_t registerInputMonitor(const sp<InputChannel>& inputChannel,
- int32_t displayId, bool isGestureMonitor) override;
- virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) override;
- virtual status_t pilferPointers(const sp<IBinder>& token) override;
-
-private:
- template <typename T>
- struct Link {
- T* next;
- T* prev;
-
- protected:
- inline Link() : next(nullptr), prev(nullptr) { }
- };
-
- struct InjectionState {
- mutable int32_t refCount;
-
- int32_t injectorPid;
- int32_t injectorUid;
- int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
- bool injectionIsAsync; // set to true if injection is not waiting for the result
- int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
-
- InjectionState(int32_t injectorPid, int32_t injectorUid);
- void release();
-
- private:
- ~InjectionState();
- };
-
- struct EventEntry : Link<EventEntry> {
- enum {
- TYPE_CONFIGURATION_CHANGED,
- TYPE_DEVICE_RESET,
- TYPE_KEY,
- TYPE_MOTION
- };
-
- uint32_t sequenceNum;
- mutable int32_t refCount;
- int32_t type;
- nsecs_t eventTime;
- uint32_t policyFlags;
- InjectionState* injectionState;
-
- bool dispatchInProgress; // initially false, set to true while dispatching
-
- inline bool isInjected() const { return injectionState != nullptr; }
-
- void release();
-
- virtual void appendDescription(std::string& msg) const = 0;
-
- protected:
- EventEntry(uint32_t sequenceNum, int32_t type, nsecs_t eventTime, uint32_t policyFlags);
- virtual ~EventEntry();
- void releaseInjectionState();
- };
-
- struct ConfigurationChangedEntry : EventEntry {
- explicit ConfigurationChangedEntry(uint32_t sequenceNum, nsecs_t eventTime);
- virtual void appendDescription(std::string& msg) const;
-
- protected:
- virtual ~ConfigurationChangedEntry();
- };
-
- struct DeviceResetEntry : EventEntry {
- int32_t deviceId;
-
- DeviceResetEntry(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId);
- virtual void appendDescription(std::string& msg) const;
-
- protected:
- virtual ~DeviceResetEntry();
- };
-
- struct KeyEntry : EventEntry {
- int32_t deviceId;
- uint32_t source;
- int32_t displayId;
- int32_t action;
- int32_t flags;
- int32_t keyCode;
- int32_t scanCode;
- int32_t metaState;
- int32_t repeatCount;
- nsecs_t downTime;
-
- bool syntheticRepeat; // set to true for synthetic key repeats
-
- enum InterceptKeyResult {
- INTERCEPT_KEY_RESULT_UNKNOWN,
- INTERCEPT_KEY_RESULT_SKIP,
- INTERCEPT_KEY_RESULT_CONTINUE,
- INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER,
- };
- InterceptKeyResult interceptKeyResult; // set based on the interception result
- nsecs_t interceptKeyWakeupTime; // used with INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER
-
- KeyEntry(uint32_t sequenceNum, nsecs_t eventTime,
- int32_t deviceId, uint32_t source, int32_t displayId, uint32_t policyFlags,
- int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
- int32_t repeatCount, nsecs_t downTime);
- virtual void appendDescription(std::string& msg) const;
- void recycle();
-
- protected:
- virtual ~KeyEntry();
- };
-
- struct MotionEntry : EventEntry {
- nsecs_t eventTime;
- int32_t deviceId;
- uint32_t source;
- int32_t displayId;
- int32_t action;
- int32_t actionButton;
- int32_t flags;
- int32_t metaState;
- int32_t buttonState;
- MotionClassification classification;
- int32_t edgeFlags;
- float xPrecision;
- float yPrecision;
- nsecs_t downTime;
- uint32_t pointerCount;
- PointerProperties pointerProperties[MAX_POINTERS];
- PointerCoords pointerCoords[MAX_POINTERS];
-
- MotionEntry(uint32_t sequenceNum, nsecs_t eventTime,
- int32_t deviceId, uint32_t source, int32_t displayId, uint32_t policyFlags,
- int32_t action, int32_t actionButton, int32_t flags,
- int32_t metaState, int32_t buttonState, MotionClassification classification,
- int32_t edgeFlags, float xPrecision, float yPrecision,
- nsecs_t downTime, uint32_t pointerCount,
- const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
- float xOffset, float yOffset);
- virtual void appendDescription(std::string& msg) const;
-
- protected:
- virtual ~MotionEntry();
- };
-
- // Tracks the progress of dispatching a particular event to a particular connection.
- struct DispatchEntry : Link<DispatchEntry> {
- const uint32_t seq; // unique sequence number, never 0
-
- EventEntry* eventEntry; // the event to dispatch
- int32_t targetFlags;
- float xOffset;
- float yOffset;
- float globalScaleFactor;
- float windowXScale = 1.0f;
- float windowYScale = 1.0f;
- nsecs_t deliveryTime; // time when the event was actually delivered
-
- // Set to the resolved action and flags when the event is enqueued.
- int32_t resolvedAction;
- int32_t resolvedFlags;
-
- DispatchEntry(EventEntry* eventEntry,
- int32_t targetFlags, float xOffset, float yOffset,
- float globalScaleFactor, float windowXScale, float windowYScale);
- ~DispatchEntry();
-
- inline bool hasForegroundTarget() const {
- return targetFlags & InputTarget::FLAG_FOREGROUND;
- }
-
- inline bool isSplit() const {
- return targetFlags & InputTarget::FLAG_SPLIT;
- }
-
- private:
- static volatile int32_t sNextSeqAtomic;
-
- static uint32_t nextSeq();
- };
-
- // A command entry captures state and behavior for an action to be performed in the
- // dispatch loop after the initial processing has taken place. It is essentially
- // a kind of continuation used to postpone sensitive policy interactions to a point
- // in the dispatch loop where it is safe to release the lock (generally after finishing
- // the critical parts of the dispatch cycle).
- //
- // The special thing about commands is that they can voluntarily release and reacquire
- // the dispatcher lock at will. Initially when the command starts running, the
- // dispatcher lock is held. However, if the command needs to call into the policy to
- // do some work, it can release the lock, do the work, then reacquire the lock again
- // before returning.
- //
- // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
- // never calls into the policy while holding its lock.
- //
- // Commands are implicitly 'LockedInterruptible'.
- struct CommandEntry;
- typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
-
- class Connection;
- struct CommandEntry : Link<CommandEntry> {
- explicit CommandEntry(Command command);
- ~CommandEntry();
-
- Command command;
-
- // parameters for the command (usage varies by command)
- sp<Connection> connection;
- nsecs_t eventTime;
- KeyEntry* keyEntry;
- sp<InputApplicationHandle> inputApplicationHandle;
- std::string reason;
- int32_t userActivityEventType;
- uint32_t seq;
- bool handled;
- sp<InputChannel> inputChannel;
- sp<IBinder> oldToken;
- sp<IBinder> newToken;
- };
-
- // Generic queue implementation.
- template <typename T>
- struct Queue {
- T* head;
- T* tail;
- uint32_t entryCount;
-
- inline Queue() : head(nullptr), tail(nullptr), entryCount(0) {
- }
-
- inline bool isEmpty() const {
- return !head;
- }
-
- inline void enqueueAtTail(T* entry) {
- entryCount++;
- entry->prev = tail;
- if (tail) {
- tail->next = entry;
- } else {
- head = entry;
- }
- entry->next = nullptr;
- tail = entry;
- }
-
- inline void enqueueAtHead(T* entry) {
- entryCount++;
- entry->next = head;
- if (head) {
- head->prev = entry;
- } else {
- tail = entry;
- }
- entry->prev = nullptr;
- head = entry;
- }
-
- inline void dequeue(T* entry) {
- entryCount--;
- if (entry->prev) {
- entry->prev->next = entry->next;
- } else {
- head = entry->next;
- }
- if (entry->next) {
- entry->next->prev = entry->prev;
- } else {
- tail = entry->prev;
- }
- }
-
- inline T* dequeueAtHead() {
- entryCount--;
- T* entry = head;
- head = entry->next;
- if (head) {
- head->prev = nullptr;
- } else {
- tail = nullptr;
- }
- return entry;
- }
-
- uint32_t count() const {
- return entryCount;
- }
- };
-
- /* Specifies which events are to be canceled and why. */
- struct CancelationOptions {
- enum Mode {
- CANCEL_ALL_EVENTS = 0,
- CANCEL_POINTER_EVENTS = 1,
- CANCEL_NON_POINTER_EVENTS = 2,
- CANCEL_FALLBACK_EVENTS = 3,
- };
-
- // The criterion to use to determine which events should be canceled.
- Mode mode;
-
- // Descriptive reason for the cancelation.
- const char* reason;
-
- // The specific keycode of the key event to cancel, or nullopt to cancel any key event.
- std::optional<int32_t> keyCode = std::nullopt;
-
- // The specific device id of events to cancel, or nullopt to cancel events from any device.
- std::optional<int32_t> deviceId = std::nullopt;
-
- // The specific display id of events to cancel, or nullopt to cancel events on any display.
- std::optional<int32_t> displayId = std::nullopt;
-
- CancelationOptions(Mode mode, const char* reason) : mode(mode), reason(reason) { }
- };
-
- /* Tracks dispatched key and motion event state so that cancelation events can be
- * synthesized when events are dropped. */
- class InputState {
- public:
- InputState();
- ~InputState();
-
- // Returns true if there is no state to be canceled.
- bool isNeutral() const;
-
- // Returns true if the specified source is known to have received a hover enter
- // motion event.
- bool isHovering(int32_t deviceId, uint32_t source, int32_t displayId) const;
-
- // Records tracking information for a key event that has just been published.
- // Returns true if the event should be delivered, false if it is inconsistent
- // and should be skipped.
- bool trackKey(const KeyEntry* entry, int32_t action, int32_t flags);
-
- // Records tracking information for a motion event that has just been published.
- // Returns true if the event should be delivered, false if it is inconsistent
- // and should be skipped.
- bool trackMotion(const MotionEntry* entry, int32_t action, int32_t flags);
-
- // Synthesizes cancelation events for the current state and resets the tracked state.
- void synthesizeCancelationEvents(nsecs_t currentTime,
- std::vector<EventEntry*>& outEvents, const CancelationOptions& options);
-
- // Clears the current state.
- void clear();
-
- // Copies pointer-related parts of the input state to another instance.
- void copyPointerStateTo(InputState& other) const;
-
- // Gets the fallback key associated with a keycode.
- // Returns -1 if none.
- // Returns AKEYCODE_UNKNOWN if we are only dispatching the unhandled key to the policy.
- int32_t getFallbackKey(int32_t originalKeyCode);
-
- // Sets the fallback key for a particular keycode.
- void setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode);
-
- // Removes the fallback key for a particular keycode.
- void removeFallbackKey(int32_t originalKeyCode);
-
- inline const KeyedVector<int32_t, int32_t>& getFallbackKeys() const {
- return mFallbackKeys;
- }
-
- private:
- struct KeyMemento {
- int32_t deviceId;
- uint32_t source;
- int32_t displayId;
- int32_t keyCode;
- int32_t scanCode;
- int32_t metaState;
- int32_t flags;
- nsecs_t downTime;
- uint32_t policyFlags;
- };
-
- struct MotionMemento {
- int32_t deviceId;
- uint32_t source;
- int32_t displayId;
- int32_t flags;
- float xPrecision;
- float yPrecision;
- nsecs_t downTime;
- uint32_t pointerCount;
- PointerProperties pointerProperties[MAX_POINTERS];
- PointerCoords pointerCoords[MAX_POINTERS];
- bool hovering;
- uint32_t policyFlags;
-
- void setPointers(const MotionEntry* entry);
- };
-
- std::vector<KeyMemento> mKeyMementos;
- std::vector<MotionMemento> mMotionMementos;
- KeyedVector<int32_t, int32_t> mFallbackKeys;
-
- ssize_t findKeyMemento(const KeyEntry* entry) const;
- ssize_t findMotionMemento(const MotionEntry* entry, bool hovering) const;
-
- void addKeyMemento(const KeyEntry* entry, int32_t flags);
- void addMotionMemento(const MotionEntry* entry, int32_t flags, bool hovering);
-
- static bool shouldCancelKey(const KeyMemento& memento,
- const CancelationOptions& options);
- static bool shouldCancelMotion(const MotionMemento& memento,
- const CancelationOptions& options);
- };
-
- /* Manages the dispatch state associated with a single input channel. */
- class Connection : public RefBase {
- protected:
- virtual ~Connection();
-
- public:
- enum Status {
- // Everything is peachy.
- STATUS_NORMAL,
- // An unrecoverable communication error has occurred.
- STATUS_BROKEN,
- // The input channel has been unregistered.
- STATUS_ZOMBIE
- };
-
- Status status;
- sp<InputChannel> inputChannel; // never null
- bool monitor;
- InputPublisher inputPublisher;
- InputState inputState;
-
- // True if the socket is full and no further events can be published until
- // the application consumes some of the input.
- bool inputPublisherBlocked;
-
- // Queue of events that need to be published to the connection.
- Queue<DispatchEntry> outboundQueue;
-
- // Queue of events that have been published to the connection but that have not
- // yet received a "finished" response from the application.
- Queue<DispatchEntry> waitQueue;
-
- explicit Connection(const sp<InputChannel>& inputChannel, bool monitor);
-
- inline const std::string getInputChannelName() const { return inputChannel->getName(); }
-
- const std::string getWindowName() const;
- const char* getStatusLabel() const;
-
- DispatchEntry* findWaitQueueEntry(uint32_t seq);
- };
-
- struct Monitor {
- sp<InputChannel> inputChannel; // never null
-
- explicit Monitor(const sp<InputChannel>& inputChannel);
- };
-
- enum DropReason {
- DROP_REASON_NOT_DROPPED = 0,
- DROP_REASON_POLICY = 1,
- DROP_REASON_APP_SWITCH = 2,
- DROP_REASON_DISABLED = 3,
- DROP_REASON_BLOCKED = 4,
- DROP_REASON_STALE = 5,
- };
-
- sp<InputDispatcherPolicyInterface> mPolicy;
- InputDispatcherConfiguration mConfig;
-
- std::mutex mLock;
-
- std::condition_variable mDispatcherIsAlive;
-
- sp<Looper> mLooper;
-
- EventEntry* mPendingEvent GUARDED_BY(mLock);
- Queue<EventEntry> mInboundQueue GUARDED_BY(mLock);
- Queue<EventEntry> mRecentQueue GUARDED_BY(mLock);
- Queue<CommandEntry> mCommandQueue GUARDED_BY(mLock);
-
- DropReason mLastDropReason GUARDED_BY(mLock);
-
- void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) REQUIRES(mLock);
-
- // Enqueues an inbound event. Returns true if mLooper->wake() should be called.
- bool enqueueInboundEventLocked(EventEntry* entry) REQUIRES(mLock);
-
- // Cleans up input state when dropping an inbound event.
- void dropInboundEventLocked(EventEntry* entry, DropReason dropReason) REQUIRES(mLock);
-
- // Adds an event to a queue of recent events for debugging purposes.
- void addRecentEventLocked(EventEntry* entry) REQUIRES(mLock);
-
- // App switch latency optimization.
- bool mAppSwitchSawKeyDown GUARDED_BY(mLock);
- nsecs_t mAppSwitchDueTime GUARDED_BY(mLock);
-
- bool isAppSwitchKeyEvent(KeyEntry* keyEntry);
- bool isAppSwitchPendingLocked() REQUIRES(mLock);
- void resetPendingAppSwitchLocked(bool handled) REQUIRES(mLock);
-
- // Stale event latency optimization.
- static bool isStaleEvent(nsecs_t currentTime, EventEntry* entry);
-
- // Blocked event latency optimization. Drops old events when the user intends
- // to transfer focus to a new application.
- EventEntry* mNextUnblockedEvent GUARDED_BY(mLock);
-
- sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y,
- bool addOutsideTargets = false, bool addPortalWindows = false) REQUIRES(mLock);
-
- // All registered connections mapped by channel file descriptor.
- KeyedVector<int, sp<Connection> > mConnectionsByFd GUARDED_BY(mLock);
-
- struct IBinderHash {
- std::size_t operator()(const sp<IBinder>& b) const {
- return std::hash<IBinder *>{}(b.get());
- }
- };
- std::unordered_map<sp<IBinder>, sp<InputChannel>, IBinderHash> mInputChannelsByToken
- GUARDED_BY(mLock);
-
- // Finds the display ID of the gesture monitor identified by the provided token.
- std::optional<int32_t> findGestureMonitorDisplayByTokenLocked(const sp<IBinder>& token)
- REQUIRES(mLock);
-
- ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel) REQUIRES(mLock);
-
- // Input channels that will receive a copy of all input events sent to the provided display.
- std::unordered_map<int32_t, std::vector<Monitor>> mGlobalMonitorsByDisplay
- GUARDED_BY(mLock);
-
- // Input channels that will receive pointer events that start within the corresponding display.
- // These are a bit special when compared to global monitors since they'll cause gesture streams
- // to continue even when there isn't a touched window,and have the ability to steal the rest of
- // the pointer stream in order to claim it for a system gesture.
- std::unordered_map<int32_t, std::vector<Monitor>> mGestureMonitorsByDisplay
- GUARDED_BY(mLock);
-
-
- // Event injection and synchronization.
- std::condition_variable mInjectionResultAvailable;
- bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
- void setInjectionResult(EventEntry* entry, int32_t injectionResult);
-
- std::condition_variable mInjectionSyncFinished;
- void incrementPendingForegroundDispatches(EventEntry* entry);
- void decrementPendingForegroundDispatches(EventEntry* entry);
-
- // Key repeat tracking.
- struct KeyRepeatState {
- KeyEntry* lastKeyEntry; // or null if no repeat
- nsecs_t nextRepeatTime;
- } mKeyRepeatState GUARDED_BY(mLock);
-
- void resetKeyRepeatLocked() REQUIRES(mLock);
- KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime) REQUIRES(mLock);
-
- // Key replacement tracking
- struct KeyReplacement {
- int32_t keyCode;
- int32_t deviceId;
- bool operator==(const KeyReplacement& rhs) const {
- return keyCode == rhs.keyCode && deviceId == rhs.deviceId;
- }
- bool operator<(const KeyReplacement& rhs) const {
- return keyCode != rhs.keyCode ? keyCode < rhs.keyCode : deviceId < rhs.deviceId;
- }
- };
- // Maps the key code replaced, device id tuple to the key code it was replaced with
- KeyedVector<KeyReplacement, int32_t> mReplacedKeys GUARDED_BY(mLock);
- // Process certain Meta + Key combinations
- void accelerateMetaShortcuts(const int32_t deviceId, const int32_t action,
- int32_t& keyCode, int32_t& metaState);
-
- // Deferred command processing.
- bool haveCommandsLocked() const REQUIRES(mLock);
- bool runCommandsLockedInterruptible() REQUIRES(mLock);
- CommandEntry* postCommandLocked(Command command) REQUIRES(mLock);
-
- // Input filter processing.
- bool shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args) REQUIRES(mLock);
- bool shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args) REQUIRES(mLock);
-
- // Inbound event processing.
- void drainInboundQueueLocked() REQUIRES(mLock);
- void releasePendingEventLocked() REQUIRES(mLock);
- void releaseInboundEventLocked(EventEntry* entry) REQUIRES(mLock);
-
- // Dispatch state.
- bool mDispatchEnabled GUARDED_BY(mLock);
- bool mDispatchFrozen GUARDED_BY(mLock);
- bool mInputFilterEnabled GUARDED_BY(mLock);
-
- std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>> mWindowHandlesByDisplay
- GUARDED_BY(mLock);
- // Get window handles by display, return an empty vector if not found.
- std::vector<sp<InputWindowHandle>> getWindowHandlesLocked(int32_t displayId) const
- REQUIRES(mLock);
- sp<InputWindowHandle> getWindowHandleLocked(const sp<IBinder>& windowHandleToken) const
- REQUIRES(mLock);
- sp<InputChannel> getInputChannelLocked(const sp<IBinder>& windowToken) const REQUIRES(mLock);
- bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const REQUIRES(mLock);
-
- // Focus tracking for keys, trackball, etc.
- std::unordered_map<int32_t, sp<InputWindowHandle>> mFocusedWindowHandlesByDisplay
- GUARDED_BY(mLock);
-
- // Focus tracking for touch.
- struct TouchedWindow {
- sp<InputWindowHandle> windowHandle;
- int32_t targetFlags;
- BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
- };
-
- // For tracking the offsets we need to apply when adding gesture monitor targets.
- struct TouchedMonitor {
- Monitor monitor;
- float xOffset = 0.f;
- float yOffset = 0.f;
-
- explicit TouchedMonitor(const Monitor& monitor, float xOffset, float yOffset);
- };
-
- struct TouchState {
- bool down;
- bool split;
- int32_t deviceId; // id of the device that is currently down, others are rejected
- uint32_t source; // source of the device that is current down, others are rejected
- int32_t displayId; // id to the display that currently has a touch, others are rejected
- std::vector<TouchedWindow> windows;
-
- // This collects the portal windows that the touch has gone through. Each portal window
- // targets a display (embedded display for most cases). With this info, we can add the
- // monitoring channels of the displays touched.
- std::vector<sp<InputWindowHandle>> portalWindows;
-
- std::vector<TouchedMonitor> gestureMonitors;
-
- TouchState();
- ~TouchState();
- void reset();
- void copyFrom(const TouchState& other);
- void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
- int32_t targetFlags, BitSet32 pointerIds);
- void addPortalWindow(const sp<InputWindowHandle>& windowHandle);
- void addGestureMonitors(const std::vector<TouchedMonitor>& monitors);
- void removeWindow(const sp<InputWindowHandle>& windowHandle);
- void removeWindowByToken(const sp<IBinder>& token);
- void filterNonAsIsTouchWindows();
- void filterNonMonitors();
- sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
- bool isSlippery() const;
- };
-
- KeyedVector<int32_t, TouchState> mTouchStatesByDisplay GUARDED_BY(mLock);
- TouchState mTempTouchState GUARDED_BY(mLock);
-
- // Focused applications.
- std::unordered_map<int32_t, sp<InputApplicationHandle>> mFocusedApplicationHandlesByDisplay
- GUARDED_BY(mLock);
-
- // Top focused display.
- int32_t mFocusedDisplayId GUARDED_BY(mLock);
-
- // Dispatcher state at time of last ANR.
- std::string mLastANRState GUARDED_BY(mLock);
-
- // Dispatch inbound events.
- bool dispatchConfigurationChangedLocked(
- nsecs_t currentTime, ConfigurationChangedEntry* entry) REQUIRES(mLock);
- bool dispatchDeviceResetLocked(
- nsecs_t currentTime, DeviceResetEntry* entry) REQUIRES(mLock);
- bool dispatchKeyLocked(
- nsecs_t currentTime, KeyEntry* entry,
- DropReason* dropReason, nsecs_t* nextWakeupTime) REQUIRES(mLock);
- bool dispatchMotionLocked(
- nsecs_t currentTime, MotionEntry* entry,
- DropReason* dropReason, nsecs_t* nextWakeupTime) REQUIRES(mLock);
- void dispatchEventLocked(nsecs_t currentTime, EventEntry* entry,
- const std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
-
- void logOutboundKeyDetails(const char* prefix, const KeyEntry* entry);
- void logOutboundMotionDetails(const char* prefix, const MotionEntry* entry);
-
- // Keeping track of ANR timeouts.
- enum InputTargetWaitCause {
- INPUT_TARGET_WAIT_CAUSE_NONE,
- INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
- INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
- };
-
- InputTargetWaitCause mInputTargetWaitCause GUARDED_BY(mLock);
- nsecs_t mInputTargetWaitStartTime GUARDED_BY(mLock);
- nsecs_t mInputTargetWaitTimeoutTime GUARDED_BY(mLock);
- bool mInputTargetWaitTimeoutExpired GUARDED_BY(mLock);
- sp<IBinder> mInputTargetWaitApplicationToken GUARDED_BY(mLock);
-
- // Contains the last window which received a hover event.
- sp<InputWindowHandle> mLastHoverWindowHandle GUARDED_BY(mLock);
-
- // Finding targets for input events.
- int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
- const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle,
- nsecs_t* nextWakeupTime, const char* reason) REQUIRES(mLock);
-
- void removeWindowByTokenLocked(const sp<IBinder>& token) REQUIRES(mLock);
-
- void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
- const sp<InputChannel>& inputChannel) REQUIRES(mLock);
- nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime) REQUIRES(mLock);
- void resetANRTimeoutsLocked() REQUIRES(mLock);
-
- int32_t getTargetDisplayId(const EventEntry* entry);
- int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
- std::vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime) REQUIRES(mLock);
- int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
- std::vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
- bool* outConflictingPointerActions) REQUIRES(mLock);
- std::vector<TouchedMonitor> findTouchedGestureMonitorsLocked(int32_t displayId,
- const std::vector<sp<InputWindowHandle>>& portalWindows) REQUIRES(mLock);
- void addGestureMonitors(const std::vector<Monitor>& monitors,
- std::vector<TouchedMonitor>& outTouchedMonitors, float xOffset = 0, float yOffset = 0);
-
- void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
- int32_t targetFlags, BitSet32 pointerIds, std::vector<InputTarget>& inputTargets)
- REQUIRES(mLock);
- void addMonitoringTargetLocked(const Monitor& monitor, float xOffset, float yOffset,
- std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
- void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets,
- int32_t displayId, float xOffset = 0, float yOffset = 0) REQUIRES(mLock);
-
- void pokeUserActivityLocked(const EventEntry* eventEntry) REQUIRES(mLock);
- bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
- const InjectionState* injectionState);
- bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
- int32_t x, int32_t y) const REQUIRES(mLock);
- bool isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const REQUIRES(mLock);
- std::string getApplicationWindowLabel(const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle);
-
- std::string checkWindowReadyForMoreInputLocked(nsecs_t currentTime,
- const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry,
- const char* targetType) REQUIRES(mLock);
-
- // Manage the dispatch cycle for a single connection.
- // These methods are deliberately not Interruptible because doing all of the work
- // with the mutex held makes it easier to ensure that connection invariants are maintained.
- // If needed, the methods post commands to run later once the critical bits are done.
- void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
- EventEntry* eventEntry, const InputTarget* inputTarget) REQUIRES(mLock);
- void enqueueDispatchEntriesLocked(nsecs_t currentTime, const sp<Connection>& connection,
- EventEntry* eventEntry, const InputTarget* inputTarget) REQUIRES(mLock);
- void enqueueDispatchEntryLocked(const sp<Connection>& connection,
- EventEntry* eventEntry, const InputTarget* inputTarget, int32_t dispatchMode)
- REQUIRES(mLock);
- void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection)
- REQUIRES(mLock);
- void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
- uint32_t seq, bool handled) REQUIRES(mLock);
- void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
- bool notify) REQUIRES(mLock);
- void drainDispatchQueue(Queue<DispatchEntry>* queue);
- void releaseDispatchEntry(DispatchEntry* dispatchEntry);
- static int handleReceiveCallback(int fd, int events, void* data);
- // The action sent should only be of type AMOTION_EVENT_*
- void dispatchPointerDownOutsideFocus(uint32_t source, int32_t action,
- const sp<IBinder>& newToken) REQUIRES(mLock);
-
- void synthesizeCancelationEventsForAllConnectionsLocked(
- const CancelationOptions& options) REQUIRES(mLock);
- void synthesizeCancelationEventsForMonitorsLocked(
- const CancelationOptions& options) REQUIRES(mLock);
- void synthesizeCancelationEventsForMonitorsLocked(const CancelationOptions& options,
- std::unordered_map<int32_t, std::vector<Monitor>>& monitorsByDisplay) REQUIRES(mLock);
- void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
- const CancelationOptions& options) REQUIRES(mLock);
- void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
- const CancelationOptions& options) REQUIRES(mLock);
-
- // Splitting motion events across windows.
- MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
-
- // Reset and drop everything the dispatcher is doing.
- void resetAndDropEverythingLocked(const char* reason) REQUIRES(mLock);
-
- // Dump state.
- void dumpDispatchStateLocked(std::string& dump) REQUIRES(mLock);
- void dumpMonitors(std::string& dump, const std::vector<Monitor>& monitors);
- void logDispatchStateLocked() REQUIRES(mLock);
-
- // Registration.
- void removeMonitorChannelLocked(const sp<InputChannel>& inputChannel) REQUIRES(mLock);
- void removeMonitorChannelLocked(const sp<InputChannel>& inputChannel,
- std::unordered_map<int32_t, std::vector<Monitor>>& monitorsByDisplay)
- REQUIRES(mLock);
- status_t unregisterInputChannelLocked(const sp<InputChannel>& inputChannel, bool notify)
- REQUIRES(mLock);
-
- // Interesting events that we might like to log or tell the framework about.
- void onDispatchCycleFinishedLocked(
- nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled)
- REQUIRES(mLock);
- void onDispatchCycleBrokenLocked(
- nsecs_t currentTime, const sp<Connection>& connection) REQUIRES(mLock);
- void onFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
- const sp<InputWindowHandle>& newFocus) REQUIRES(mLock);
- void onANRLocked(
- nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle,
- nsecs_t eventTime, nsecs_t waitStartTime, const char* reason) REQUIRES(mLock);
-
- // Outbound policy interactions.
- void doNotifyConfigurationChangedLockedInterruptible(CommandEntry* commandEntry)
- REQUIRES(mLock);
- void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doNotifyFocusChangedLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doNotifyANRLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry)
- REQUIRES(mLock);
- void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
- DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled) REQUIRES(mLock);
- bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
- DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) REQUIRES(mLock);
- void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
- void doOnPointerDownOutsideFocusLockedInterruptible(CommandEntry* commandEntry)
- REQUIRES(mLock);
-
- // Statistics gathering.
- void updateDispatchStatistics(nsecs_t currentTime, const EventEntry* entry,
- int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
- void traceInboundQueueLengthLocked() REQUIRES(mLock);
- void traceOutboundQueueLength(const sp<Connection>& connection);
- void traceWaitQueueLength(const sp<Connection>& connection);
-
- sp<InputReporterInterface> mReporter;
-};
-
-/* Enqueues and dispatches input events, endlessly. */
-class InputDispatcherThread : public Thread {
-public:
- explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
- ~InputDispatcherThread();
-
-private:
- virtual bool threadLoop();
-
- sp<InputDispatcherInterface> mDispatcher;
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_DISPATCHER_H
diff --git a/services/inputflinger/InputListener.cpp b/services/inputflinger/InputListener.cpp
index 423b69c..84838ec 100644
--- a/services/inputflinger/InputListener.cpp
+++ b/services/inputflinger/InputListener.cpp
@@ -16,28 +16,32 @@
#define LOG_TAG "InputListener"
+#define ATRACE_TAG ATRACE_TAG_INPUT
+
//#define LOG_NDEBUG 0
#include "InputListener.h"
+#include <android-base/stringprintf.h>
#include <android/log.h>
+#include <math.h>
+#include <utils/Trace.h>
+
+using android::base::StringPrintf;
namespace android {
// --- NotifyConfigurationChangedArgs ---
-NotifyConfigurationChangedArgs::NotifyConfigurationChangedArgs(
- uint32_t sequenceNum, nsecs_t eventTime) :
- NotifyArgs(sequenceNum, eventTime) {
-}
+NotifyConfigurationChangedArgs::NotifyConfigurationChangedArgs(int32_t id, nsecs_t eventTime)
+ : NotifyArgs(id, eventTime) {}
NotifyConfigurationChangedArgs::NotifyConfigurationChangedArgs(
- const NotifyConfigurationChangedArgs& other) :
- NotifyArgs(other.sequenceNum, other.eventTime) {
-}
+ const NotifyConfigurationChangedArgs& other)
+ : NotifyArgs(other.id, other.eventTime) {}
bool NotifyConfigurationChangedArgs::operator==(const NotifyConfigurationChangedArgs& rhs) const {
- return sequenceNum == rhs.sequenceNum && eventTime == rhs.eventTime;
+ return id == rhs.id && eventTime == rhs.eventTime;
}
void NotifyConfigurationChangedArgs::notify(const sp<InputListenerInterface>& listener) const {
@@ -47,37 +51,39 @@
// --- NotifyKeyArgs ---
-NotifyKeyArgs::NotifyKeyArgs(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId,
- uint32_t source, int32_t displayId, uint32_t policyFlags,
- int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode,
- int32_t metaState, nsecs_t downTime) :
- NotifyArgs(sequenceNum, eventTime), deviceId(deviceId), source(source),
- displayId(displayId), policyFlags(policyFlags),
- action(action), flags(flags), keyCode(keyCode), scanCode(scanCode),
- metaState(metaState), downTime(downTime) {
-}
+NotifyKeyArgs::NotifyKeyArgs(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t action, int32_t flags,
+ int32_t keyCode, int32_t scanCode, int32_t metaState, nsecs_t downTime)
+ : NotifyArgs(id, eventTime),
+ deviceId(deviceId),
+ source(source),
+ displayId(displayId),
+ policyFlags(policyFlags),
+ action(action),
+ flags(flags),
+ keyCode(keyCode),
+ scanCode(scanCode),
+ metaState(metaState),
+ downTime(downTime) {}
-NotifyKeyArgs::NotifyKeyArgs(const NotifyKeyArgs& other) :
- NotifyArgs(other.sequenceNum, other.eventTime), deviceId(other.deviceId),
- source(other.source), displayId(other.displayId), policyFlags(other.policyFlags),
- action(other.action), flags(other.flags),
- keyCode(other.keyCode), scanCode(other.scanCode),
- metaState(other.metaState), downTime(other.downTime) {
-}
+NotifyKeyArgs::NotifyKeyArgs(const NotifyKeyArgs& other)
+ : NotifyArgs(other.id, other.eventTime),
+ deviceId(other.deviceId),
+ source(other.source),
+ displayId(other.displayId),
+ policyFlags(other.policyFlags),
+ action(other.action),
+ flags(other.flags),
+ keyCode(other.keyCode),
+ scanCode(other.scanCode),
+ metaState(other.metaState),
+ downTime(other.downTime) {}
bool NotifyKeyArgs::operator==(const NotifyKeyArgs& rhs) const {
- return sequenceNum == rhs.sequenceNum
- && eventTime == rhs.eventTime
- && deviceId == rhs.deviceId
- && source == rhs.source
- && displayId == rhs.displayId
- && policyFlags == rhs.policyFlags
- && action == rhs.action
- && flags == rhs.flags
- && keyCode == rhs.keyCode
- && scanCode == rhs.scanCode
- && metaState == rhs.metaState
- && downTime == rhs.downTime;
+ return id == rhs.id && eventTime == rhs.eventTime && deviceId == rhs.deviceId &&
+ source == rhs.source && displayId == rhs.displayId && policyFlags == rhs.policyFlags &&
+ action == rhs.action && flags == rhs.flags && keyCode == rhs.keyCode &&
+ scanCode == rhs.scanCode && metaState == rhs.metaState && downTime == rhs.downTime;
}
void NotifyKeyArgs::notify(const sp<InputListenerInterface>& listener) const {
@@ -87,21 +93,34 @@
// --- NotifyMotionArgs ---
-NotifyMotionArgs::NotifyMotionArgs(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId,
- uint32_t source, int32_t displayId, uint32_t policyFlags,
- int32_t action, int32_t actionButton, int32_t flags, int32_t metaState,
- int32_t buttonState, MotionClassification classification,
- int32_t edgeFlags, uint32_t deviceTimestamp, uint32_t pointerCount,
- const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
- float xPrecision, float yPrecision, nsecs_t downTime,
- const std::vector<TouchVideoFrame>& videoFrames) :
- NotifyArgs(sequenceNum, eventTime), deviceId(deviceId), source(source),
- displayId(displayId), policyFlags(policyFlags),
- action(action), actionButton(actionButton),
- flags(flags), metaState(metaState), buttonState(buttonState),
- classification(classification), edgeFlags(edgeFlags), deviceTimestamp(deviceTimestamp),
+NotifyMotionArgs::NotifyMotionArgs(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t action,
+ int32_t actionButton, int32_t flags, int32_t metaState,
+ int32_t buttonState, MotionClassification classification,
+ int32_t edgeFlags, uint32_t pointerCount,
+ const PointerProperties* pointerProperties,
+ const PointerCoords* pointerCoords, float xPrecision,
+ float yPrecision, float xCursorPosition, float yCursorPosition,
+ nsecs_t downTime,
+ const std::vector<TouchVideoFrame>& videoFrames)
+ : NotifyArgs(id, eventTime),
+ deviceId(deviceId),
+ source(source),
+ displayId(displayId),
+ policyFlags(policyFlags),
+ action(action),
+ actionButton(actionButton),
+ flags(flags),
+ metaState(metaState),
+ buttonState(buttonState),
+ classification(classification),
+ edgeFlags(edgeFlags),
pointerCount(pointerCount),
- xPrecision(xPrecision), yPrecision(yPrecision), downTime(downTime),
+ xPrecision(xPrecision),
+ yPrecision(yPrecision),
+ xCursorPosition(xCursorPosition),
+ yCursorPosition(yCursorPosition),
+ downTime(downTime),
videoFrames(videoFrames) {
for (uint32_t i = 0; i < pointerCount; i++) {
this->pointerProperties[i].copyFrom(pointerProperties[i]);
@@ -109,14 +128,25 @@
}
}
-NotifyMotionArgs::NotifyMotionArgs(const NotifyMotionArgs& other) :
- NotifyArgs(other.sequenceNum, other.eventTime), deviceId(other.deviceId),
- source(other.source), displayId(other.displayId), policyFlags(other.policyFlags),
- action(other.action), actionButton(other.actionButton), flags(other.flags),
- metaState(other.metaState), buttonState(other.buttonState),
- classification(other.classification), edgeFlags(other.edgeFlags),
- deviceTimestamp(other.deviceTimestamp), pointerCount(other.pointerCount),
- xPrecision(other.xPrecision), yPrecision(other.yPrecision), downTime(other.downTime),
+NotifyMotionArgs::NotifyMotionArgs(const NotifyMotionArgs& other)
+ : NotifyArgs(other.id, other.eventTime),
+ deviceId(other.deviceId),
+ source(other.source),
+ displayId(other.displayId),
+ policyFlags(other.policyFlags),
+ action(other.action),
+ actionButton(other.actionButton),
+ flags(other.flags),
+ metaState(other.metaState),
+ buttonState(other.buttonState),
+ classification(other.classification),
+ edgeFlags(other.edgeFlags),
+ pointerCount(other.pointerCount),
+ xPrecision(other.xPrecision),
+ yPrecision(other.yPrecision),
+ xCursorPosition(other.xCursorPosition),
+ yCursorPosition(other.yCursorPosition),
+ downTime(other.downTime),
videoFrames(other.videoFrames) {
for (uint32_t i = 0; i < pointerCount; i++) {
pointerProperties[i].copyFrom(other.pointerProperties[i]);
@@ -124,28 +154,22 @@
}
}
+static inline bool isCursorPositionEqual(float lhs, float rhs) {
+ return (isnan(lhs) && isnan(rhs)) || lhs == rhs;
+}
+
bool NotifyMotionArgs::operator==(const NotifyMotionArgs& rhs) const {
- bool equal =
- sequenceNum == rhs.sequenceNum
- && eventTime == rhs.eventTime
- && deviceId == rhs.deviceId
- && source == rhs.source
- && displayId == rhs.displayId
- && policyFlags == rhs.policyFlags
- && action == rhs.action
- && actionButton == rhs.actionButton
- && flags == rhs.flags
- && metaState == rhs.metaState
- && buttonState == rhs.buttonState
- && classification == rhs.classification
- && edgeFlags == rhs.edgeFlags
- && deviceTimestamp == rhs.deviceTimestamp
- && pointerCount == rhs.pointerCount
+ bool equal = id == rhs.id && eventTime == rhs.eventTime && deviceId == rhs.deviceId &&
+ source == rhs.source && displayId == rhs.displayId && policyFlags == rhs.policyFlags &&
+ action == rhs.action && actionButton == rhs.actionButton && flags == rhs.flags &&
+ metaState == rhs.metaState && buttonState == rhs.buttonState &&
+ classification == rhs.classification && edgeFlags == rhs.edgeFlags &&
+ pointerCount == rhs.pointerCount
// PointerProperties and PointerCoords are compared separately below
- && xPrecision == rhs.xPrecision
- && yPrecision == rhs.yPrecision
- && downTime == rhs.downTime
- && videoFrames == rhs.videoFrames;
+ && xPrecision == rhs.xPrecision && yPrecision == rhs.yPrecision &&
+ isCursorPositionEqual(xCursorPosition, rhs.xCursorPosition) &&
+ isCursorPositionEqual(yCursorPosition, rhs.yCursorPosition) &&
+ downTime == rhs.downTime && videoFrames == rhs.videoFrames;
if (!equal) {
return false;
}
@@ -168,23 +192,22 @@
// --- NotifySwitchArgs ---
-NotifySwitchArgs::NotifySwitchArgs(uint32_t sequenceNum, nsecs_t eventTime, uint32_t policyFlags,
- uint32_t switchValues, uint32_t switchMask) :
- NotifyArgs(sequenceNum, eventTime), policyFlags(policyFlags),
- switchValues(switchValues), switchMask(switchMask) {
-}
+NotifySwitchArgs::NotifySwitchArgs(int32_t id, nsecs_t eventTime, uint32_t policyFlags,
+ uint32_t switchValues, uint32_t switchMask)
+ : NotifyArgs(id, eventTime),
+ policyFlags(policyFlags),
+ switchValues(switchValues),
+ switchMask(switchMask) {}
-NotifySwitchArgs::NotifySwitchArgs(const NotifySwitchArgs& other) :
- NotifyArgs(other.sequenceNum, other.eventTime), policyFlags(other.policyFlags),
- switchValues(other.switchValues), switchMask(other.switchMask) {
-}
+NotifySwitchArgs::NotifySwitchArgs(const NotifySwitchArgs& other)
+ : NotifyArgs(other.id, other.eventTime),
+ policyFlags(other.policyFlags),
+ switchValues(other.switchValues),
+ switchMask(other.switchMask) {}
bool NotifySwitchArgs::operator==(const NotifySwitchArgs rhs) const {
- return sequenceNum == rhs.sequenceNum
- && eventTime == rhs.eventTime
- && policyFlags == rhs.policyFlags
- && switchValues == rhs.switchValues
- && switchMask == rhs.switchMask;
+ return id == rhs.id && eventTime == rhs.eventTime && policyFlags == rhs.policyFlags &&
+ switchValues == rhs.switchValues && switchMask == rhs.switchMask;
}
void NotifySwitchArgs::notify(const sp<InputListenerInterface>& listener) const {
@@ -194,19 +217,14 @@
// --- NotifyDeviceResetArgs ---
-NotifyDeviceResetArgs::NotifyDeviceResetArgs(
- uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId) :
- NotifyArgs(sequenceNum, eventTime), deviceId(deviceId) {
-}
+NotifyDeviceResetArgs::NotifyDeviceResetArgs(int32_t id, nsecs_t eventTime, int32_t deviceId)
+ : NotifyArgs(id, eventTime), deviceId(deviceId) {}
-NotifyDeviceResetArgs::NotifyDeviceResetArgs(const NotifyDeviceResetArgs& other) :
- NotifyArgs(other.sequenceNum, other.eventTime), deviceId(other.deviceId) {
-}
+NotifyDeviceResetArgs::NotifyDeviceResetArgs(const NotifyDeviceResetArgs& other)
+ : NotifyArgs(other.id, other.eventTime), deviceId(other.deviceId) {}
bool NotifyDeviceResetArgs::operator==(const NotifyDeviceResetArgs& rhs) const {
- return sequenceNum == rhs.sequenceNum
- && eventTime == rhs.eventTime
- && deviceId == rhs.deviceId;
+ return id == rhs.id && eventTime == rhs.eventTime && deviceId == rhs.deviceId;
}
void NotifyDeviceResetArgs::notify(const sp<InputListenerInterface>& listener) const {
@@ -216,6 +234,13 @@
// --- QueuedInputListener ---
+static inline void traceEvent(const char* functionName, int32_t id) {
+ if (ATRACE_ENABLED()) {
+ std::string message = StringPrintf("%s(id=0x%" PRIx32 ")", functionName, id);
+ ATRACE_NAME(message.c_str());
+ }
+}
+
QueuedInputListener::QueuedInputListener(const sp<InputListenerInterface>& innerListener) :
mInnerListener(innerListener) {
}
@@ -229,22 +254,27 @@
void QueuedInputListener::notifyConfigurationChanged(
const NotifyConfigurationChangedArgs* args) {
+ traceEvent(__func__, args->id);
mArgsQueue.push_back(new NotifyConfigurationChangedArgs(*args));
}
void QueuedInputListener::notifyKey(const NotifyKeyArgs* args) {
+ traceEvent(__func__, args->id);
mArgsQueue.push_back(new NotifyKeyArgs(*args));
}
void QueuedInputListener::notifyMotion(const NotifyMotionArgs* args) {
+ traceEvent(__func__, args->id);
mArgsQueue.push_back(new NotifyMotionArgs(*args));
}
void QueuedInputListener::notifySwitch(const NotifySwitchArgs* args) {
+ traceEvent(__func__, args->id);
mArgsQueue.push_back(new NotifySwitchArgs(*args));
}
void QueuedInputListener::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
+ traceEvent(__func__, args->id);
mArgsQueue.push_back(new NotifyDeviceResetArgs(*args));
}
diff --git a/services/inputflinger/InputManager.cpp b/services/inputflinger/InputManager.cpp
index 52e9080..e68946d 100644
--- a/services/inputflinger/InputManager.cpp
+++ b/services/inputflinger/InputManager.cpp
@@ -19,6 +19,7 @@
//#define LOG_NDEBUG 0
#include "InputManager.h"
+#include "InputDispatcherFactory.h"
#include "InputReaderFactory.h"
#include <binder/IPCThreadState.h>
@@ -33,33 +34,27 @@
InputManager::InputManager(
const sp<InputReaderPolicyInterface>& readerPolicy,
const sp<InputDispatcherPolicyInterface>& dispatcherPolicy) {
- mDispatcher = new InputDispatcher(dispatcherPolicy);
+ mDispatcher = createInputDispatcher(dispatcherPolicy);
mClassifier = new InputClassifier(mDispatcher);
mReader = createInputReader(readerPolicy, mClassifier);
- initialize();
}
InputManager::~InputManager() {
stop();
}
-void InputManager::initialize() {
- mReaderThread = new InputReaderThread(mReader);
- mDispatcherThread = new InputDispatcherThread(mDispatcher);
-}
-
status_t InputManager::start() {
- status_t result = mDispatcherThread->run("InputDispatcher", PRIORITY_URGENT_DISPLAY);
+ status_t result = mDispatcher->start();
if (result) {
ALOGE("Could not start InputDispatcher thread due to error %d.", result);
return result;
}
- result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);
+ result = mReader->start();
if (result) {
- ALOGE("Could not start InputReader thread due to error %d.", result);
+ ALOGE("Could not start InputReader due to error %d.", result);
- mDispatcherThread->requestExit();
+ mDispatcher->stop();
return result;
}
@@ -67,17 +62,21 @@
}
status_t InputManager::stop() {
- status_t result = mReaderThread->requestExitAndWait();
+ status_t status = OK;
+
+ status_t result = mReader->stop();
if (result) {
- ALOGW("Could not stop InputReader thread due to error %d.", result);
+ ALOGW("Could not stop InputReader due to error %d.", result);
+ status = result;
}
- result = mDispatcherThread->requestExitAndWait();
+ result = mDispatcher->stop();
if (result) {
ALOGW("Could not stop InputDispatcher thread due to error %d.", result);
+ status = result;
}
- return OK;
+ return status;
}
sp<InputReaderInterface> InputManager::getReader() {
@@ -112,8 +111,10 @@
handlesPerDisplay.emplace(info.displayId, std::vector<sp<InputWindowHandle>>());
handlesPerDisplay[info.displayId].push_back(new BinderWindowHandle(info));
}
- for (auto const& i : handlesPerDisplay) {
- mDispatcher->setInputWindows(i.second, i.first, setInputWindowsListener);
+ mDispatcher->setInputWindows(handlesPerDisplay);
+
+ if (setInputWindowsListener) {
+ setInputWindowsListener->onSetInputWindowsFinished();
}
}
@@ -126,7 +127,7 @@
"from non shell/root entity (PID: %d)", ipc->getCallingPid());
return;
}
- mDispatcher->registerInputChannel(channel, false);
+ mDispatcher->registerInputChannel(channel);
}
void InputManager::unregisterInputChannel(const sp<InputChannel>& channel) {
diff --git a/services/inputflinger/InputManager.h b/services/inputflinger/InputManager.h
index c75611f..0158441 100644
--- a/services/inputflinger/InputManager.h
+++ b/services/inputflinger/InputManager.h
@@ -21,15 +21,14 @@
* Native input manager.
*/
-#include "EventHub.h"
-#include "InputReaderBase.h"
#include "InputClassifier.h"
-#include "InputDispatcher.h"
-#include "InputReader.h"
+#include "InputReaderBase.h"
+#include <InputDispatcherInterface.h>
+#include <InputDispatcherPolicyInterface.h>
+#include <input/ISetInputWindowsListener.h>
#include <input/Input.h>
#include <input/InputTransport.h>
-#include <input/ISetInputWindowsListener.h>
#include <input/IInputFlinger.h>
#include <utils/Errors.h>
@@ -39,19 +38,20 @@
namespace android {
class InputChannel;
+class InputDispatcherThread;
/*
* The input manager is the core of the system event processing.
*
- * The input manager uses two threads.
+ * The input manager has two components.
*
- * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events,
- * applies policy, and posts messages to a queue managed by the DispatcherThread.
- * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the
+ * 1. The InputReader class starts a thread that reads and preprocesses raw input events, applies
+ * policy, and posts messages to a queue managed by the InputDispatcherThread.
+ * 2. The InputDispatcher class starts a thread that waits for new events on the
* queue and asynchronously dispatches them to applications.
*
- * By design, the InputReaderThread class and InputDispatcherThread class do not share any
- * internal state. Moreover, all communication is done one way from the InputReaderThread
+ * By design, the InputReader class and InputDispatcher class do not share any
+ * internal state. Moreover, all communication is done one way from the InputReader
* into the InputDispatcherThread and never the reverse. Both classes may interact with the
* InputDispatchPolicy, however.
*
@@ -65,10 +65,10 @@
virtual ~InputManagerInterface() { }
public:
- /* Starts the input manager threads. */
+ /* Starts the input threads. */
virtual status_t start() = 0;
- /* Stops the input manager threads and waits for them to exit. */
+ /* Stops the input threads and waits for them to exit. */
virtual status_t stop() = 0;
/* Gets the input reader. */
@@ -104,14 +104,10 @@
private:
sp<InputReaderInterface> mReader;
- sp<InputReaderThread> mReaderThread;
sp<InputClassifierInterface> mClassifier;
sp<InputDispatcherInterface> mDispatcher;
- sp<InputDispatcherThread> mDispatcherThread;
-
- void initialize();
};
} // namespace android
diff --git a/services/inputflinger/InputReader.cpp b/services/inputflinger/InputReader.cpp
deleted file mode 100644
index a45b8a5..0000000
--- a/services/inputflinger/InputReader.cpp
+++ /dev/null
@@ -1,7534 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "InputReader"
-
-//#define LOG_NDEBUG 0
-
-// Log debug messages for each raw event received from the EventHub.
-#define DEBUG_RAW_EVENTS 0
-
-// Log debug messages about touch screen filtering hacks.
-#define DEBUG_HACKS 0
-
-// Log debug messages about virtual key processing.
-#define DEBUG_VIRTUAL_KEYS 0
-
-// Log debug messages about pointers.
-#define DEBUG_POINTERS 0
-
-// Log debug messages about pointer assignment calculations.
-#define DEBUG_POINTER_ASSIGNMENT 0
-
-// Log debug messages about gesture detection.
-#define DEBUG_GESTURES 0
-
-// Log debug messages about the vibrator.
-#define DEBUG_VIBRATOR 0
-
-// Log debug messages about fusing stylus data.
-#define DEBUG_STYLUS_FUSION 0
-
-#include "InputReader.h"
-
-#include <errno.h>
-#include <inttypes.h>
-#include <limits.h>
-#include <math.h>
-#include <stddef.h>
-#include <stdlib.h>
-#include <unistd.h>
-
-#include <log/log.h>
-
-#include <android-base/stringprintf.h>
-#include <input/Keyboard.h>
-#include <input/VirtualKeyMap.h>
-#include <statslog.h>
-
-#define INDENT " "
-#define INDENT2 " "
-#define INDENT3 " "
-#define INDENT4 " "
-#define INDENT5 " "
-
-using android::base::StringPrintf;
-
-namespace android {
-
-// --- Constants ---
-
-// Maximum number of slots supported when using the slot-based Multitouch Protocol B.
-static constexpr size_t MAX_SLOTS = 32;
-
-// Maximum amount of latency to add to touch events while waiting for data from an
-// external stylus.
-static constexpr nsecs_t EXTERNAL_STYLUS_DATA_TIMEOUT = ms2ns(72);
-
-// Maximum amount of time to wait on touch data before pushing out new pressure data.
-static constexpr nsecs_t TOUCH_DATA_TIMEOUT = ms2ns(20);
-
-// Artificial latency on synthetic events created from stylus data without corresponding touch
-// data.
-static constexpr nsecs_t STYLUS_DATA_LATENCY = ms2ns(10);
-
-// How often to report input event statistics
-static constexpr nsecs_t STATISTICS_REPORT_FREQUENCY = seconds_to_nanoseconds(5 * 60);
-
-// --- Static Functions ---
-
-template<typename T>
-inline static T abs(const T& value) {
- return value < 0 ? - value : value;
-}
-
-template<typename T>
-inline static T min(const T& a, const T& b) {
- return a < b ? a : b;
-}
-
-template<typename T>
-inline static void swap(T& a, T& b) {
- T temp = a;
- a = b;
- b = temp;
-}
-
-inline static float avg(float x, float y) {
- return (x + y) / 2;
-}
-
-inline static float distance(float x1, float y1, float x2, float y2) {
- return hypotf(x1 - x2, y1 - y2);
-}
-
-inline static int32_t signExtendNybble(int32_t value) {
- return value >= 8 ? value - 16 : value;
-}
-
-static inline const char* toString(bool value) {
- return value ? "true" : "false";
-}
-
-static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation,
- const int32_t map[][4], size_t mapSize) {
- if (orientation != DISPLAY_ORIENTATION_0) {
- for (size_t i = 0; i < mapSize; i++) {
- if (value == map[i][0]) {
- return map[i][orientation];
- }
- }
- }
- return value;
-}
-
-static const int32_t keyCodeRotationMap[][4] = {
- // key codes enumerated counter-clockwise with the original (unrotated) key first
- // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation
- { AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT },
- { AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN },
- { AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT },
- { AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP },
- { AKEYCODE_SYSTEM_NAVIGATION_DOWN, AKEYCODE_SYSTEM_NAVIGATION_RIGHT,
- AKEYCODE_SYSTEM_NAVIGATION_UP, AKEYCODE_SYSTEM_NAVIGATION_LEFT },
- { AKEYCODE_SYSTEM_NAVIGATION_RIGHT, AKEYCODE_SYSTEM_NAVIGATION_UP,
- AKEYCODE_SYSTEM_NAVIGATION_LEFT, AKEYCODE_SYSTEM_NAVIGATION_DOWN },
- { AKEYCODE_SYSTEM_NAVIGATION_UP, AKEYCODE_SYSTEM_NAVIGATION_LEFT,
- AKEYCODE_SYSTEM_NAVIGATION_DOWN, AKEYCODE_SYSTEM_NAVIGATION_RIGHT },
- { AKEYCODE_SYSTEM_NAVIGATION_LEFT, AKEYCODE_SYSTEM_NAVIGATION_DOWN,
- AKEYCODE_SYSTEM_NAVIGATION_RIGHT, AKEYCODE_SYSTEM_NAVIGATION_UP },
-};
-static const size_t keyCodeRotationMapSize =
- sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]);
-
-static int32_t rotateStemKey(int32_t value, int32_t orientation,
- const int32_t map[][2], size_t mapSize) {
- if (orientation == DISPLAY_ORIENTATION_180) {
- for (size_t i = 0; i < mapSize; i++) {
- if (value == map[i][0]) {
- return map[i][1];
- }
- }
- }
- return value;
-}
-
-// The mapping can be defined using input device configuration properties keyboard.rotated.stem_X
-static int32_t stemKeyRotationMap[][2] = {
- // key codes enumerated with the original (unrotated) key first
- // no rotation, 180 degree rotation
- { AKEYCODE_STEM_PRIMARY, AKEYCODE_STEM_PRIMARY },
- { AKEYCODE_STEM_1, AKEYCODE_STEM_1 },
- { AKEYCODE_STEM_2, AKEYCODE_STEM_2 },
- { AKEYCODE_STEM_3, AKEYCODE_STEM_3 },
-};
-static const size_t stemKeyRotationMapSize =
- sizeof(stemKeyRotationMap) / sizeof(stemKeyRotationMap[0]);
-
-static int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) {
- keyCode = rotateStemKey(keyCode, orientation,
- stemKeyRotationMap, stemKeyRotationMapSize);
- return rotateValueUsingRotationMap(keyCode, orientation,
- keyCodeRotationMap, keyCodeRotationMapSize);
-}
-
-static void rotateDelta(int32_t orientation, float* deltaX, float* deltaY) {
- float temp;
- switch (orientation) {
- case DISPLAY_ORIENTATION_90:
- temp = *deltaX;
- *deltaX = *deltaY;
- *deltaY = -temp;
- break;
-
- case DISPLAY_ORIENTATION_180:
- *deltaX = -*deltaX;
- *deltaY = -*deltaY;
- break;
-
- case DISPLAY_ORIENTATION_270:
- temp = *deltaX;
- *deltaX = -*deltaY;
- *deltaY = temp;
- break;
- }
-}
-
-static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) {
- return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0;
-}
-
-// Returns true if the pointer should be reported as being down given the specified
-// button states. This determines whether the event is reported as a touch event.
-static bool isPointerDown(int32_t buttonState) {
- return buttonState &
- (AMOTION_EVENT_BUTTON_PRIMARY | AMOTION_EVENT_BUTTON_SECONDARY
- | AMOTION_EVENT_BUTTON_TERTIARY);
-}
-
-static float calculateCommonVector(float a, float b) {
- if (a > 0 && b > 0) {
- return a < b ? a : b;
- } else if (a < 0 && b < 0) {
- return a > b ? a : b;
- } else {
- return 0;
- }
-}
-
-static void synthesizeButtonKey(InputReaderContext* context, int32_t action,
- nsecs_t when, int32_t deviceId, uint32_t source, int32_t displayId,
- uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState,
- int32_t buttonState, int32_t keyCode) {
- if (
- (action == AKEY_EVENT_ACTION_DOWN
- && !(lastButtonState & buttonState)
- && (currentButtonState & buttonState))
- || (action == AKEY_EVENT_ACTION_UP
- && (lastButtonState & buttonState)
- && !(currentButtonState & buttonState))) {
- NotifyKeyArgs args(context->getNextSequenceNum(), when, deviceId, source, displayId,
- policyFlags, action, 0, keyCode, 0, context->getGlobalMetaState(), when);
- context->getListener()->notifyKey(&args);
- }
-}
-
-static void synthesizeButtonKeys(InputReaderContext* context, int32_t action,
- nsecs_t when, int32_t deviceId, uint32_t source, int32_t displayId,
- uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState) {
- synthesizeButtonKey(context, action, when, deviceId, source, displayId, policyFlags,
- lastButtonState, currentButtonState,
- AMOTION_EVENT_BUTTON_BACK, AKEYCODE_BACK);
- synthesizeButtonKey(context, action, when, deviceId, source, displayId, policyFlags,
- lastButtonState, currentButtonState,
- AMOTION_EVENT_BUTTON_FORWARD, AKEYCODE_FORWARD);
-}
-
-
-// --- InputReader ---
-
-InputReader::InputReader(const sp<EventHubInterface>& eventHub,
- const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener) :
- mContext(this), mEventHub(eventHub), mPolicy(policy),
- mNextSequenceNum(1), mGlobalMetaState(0), mGeneration(1),
- mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX),
- mConfigurationChangesToRefresh(0) {
- mQueuedListener = new QueuedInputListener(listener);
-
- { // acquire lock
- AutoMutex _l(mLock);
-
- refreshConfigurationLocked(0);
- updateGlobalMetaStateLocked();
- } // release lock
-}
-
-InputReader::~InputReader() {
- for (size_t i = 0; i < mDevices.size(); i++) {
- delete mDevices.valueAt(i);
- }
-}
-
-void InputReader::loopOnce() {
- int32_t oldGeneration;
- int32_t timeoutMillis;
- bool inputDevicesChanged = false;
- std::vector<InputDeviceInfo> inputDevices;
- { // acquire lock
- AutoMutex _l(mLock);
-
- oldGeneration = mGeneration;
- timeoutMillis = -1;
-
- uint32_t changes = mConfigurationChangesToRefresh;
- if (changes) {
- mConfigurationChangesToRefresh = 0;
- timeoutMillis = 0;
- refreshConfigurationLocked(changes);
- } else if (mNextTimeout != LLONG_MAX) {
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
- timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout);
- }
- } // release lock
-
- size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE);
-
- { // acquire lock
- AutoMutex _l(mLock);
- mReaderIsAliveCondition.broadcast();
-
- if (count) {
- processEventsLocked(mEventBuffer, count);
- }
-
- if (mNextTimeout != LLONG_MAX) {
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
- if (now >= mNextTimeout) {
-#if DEBUG_RAW_EVENTS
- ALOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f);
-#endif
- mNextTimeout = LLONG_MAX;
- timeoutExpiredLocked(now);
- }
- }
-
- if (oldGeneration != mGeneration) {
- inputDevicesChanged = true;
- getInputDevicesLocked(inputDevices);
- }
- } // release lock
-
- // Send out a message that the describes the changed input devices.
- if (inputDevicesChanged) {
- mPolicy->notifyInputDevicesChanged(inputDevices);
- }
-
- // Flush queued events out to the listener.
- // This must happen outside of the lock because the listener could potentially call
- // back into the InputReader's methods, such as getScanCodeState, or become blocked
- // on another thread similarly waiting to acquire the InputReader lock thereby
- // resulting in a deadlock. This situation is actually quite plausible because the
- // listener is actually the input dispatcher, which calls into the window manager,
- // which occasionally calls into the input reader.
- mQueuedListener->flush();
-}
-
-void InputReader::processEventsLocked(const RawEvent* rawEvents, size_t count) {
- for (const RawEvent* rawEvent = rawEvents; count;) {
- int32_t type = rawEvent->type;
- size_t batchSize = 1;
- if (type < EventHubInterface::FIRST_SYNTHETIC_EVENT) {
- int32_t deviceId = rawEvent->deviceId;
- while (batchSize < count) {
- if (rawEvent[batchSize].type >= EventHubInterface::FIRST_SYNTHETIC_EVENT
- || rawEvent[batchSize].deviceId != deviceId) {
- break;
- }
- batchSize += 1;
- }
-#if DEBUG_RAW_EVENTS
- ALOGD("BatchSize: %zu Count: %zu", batchSize, count);
-#endif
- processEventsForDeviceLocked(deviceId, rawEvent, batchSize);
- } else {
- switch (rawEvent->type) {
- case EventHubInterface::DEVICE_ADDED:
- addDeviceLocked(rawEvent->when, rawEvent->deviceId);
- break;
- case EventHubInterface::DEVICE_REMOVED:
- removeDeviceLocked(rawEvent->when, rawEvent->deviceId);
- break;
- case EventHubInterface::FINISHED_DEVICE_SCAN:
- handleConfigurationChangedLocked(rawEvent->when);
- break;
- default:
- ALOG_ASSERT(false); // can't happen
- break;
- }
- }
- count -= batchSize;
- rawEvent += batchSize;
- }
-}
-
-void InputReader::addDeviceLocked(nsecs_t when, int32_t deviceId) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- ALOGW("Ignoring spurious device added event for deviceId %d.", deviceId);
- return;
- }
-
- InputDeviceIdentifier identifier = mEventHub->getDeviceIdentifier(deviceId);
- uint32_t classes = mEventHub->getDeviceClasses(deviceId);
- int32_t controllerNumber = mEventHub->getDeviceControllerNumber(deviceId);
-
- InputDevice* device = createDeviceLocked(deviceId, controllerNumber, identifier, classes);
- device->configure(when, &mConfig, 0);
- device->reset(when);
-
- if (device->isIgnored()) {
- ALOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId,
- identifier.name.c_str());
- } else {
- ALOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId,
- identifier.name.c_str(), device->getSources());
- }
-
- mDevices.add(deviceId, device);
- bumpGenerationLocked();
-
- if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
- notifyExternalStylusPresenceChanged();
- }
-}
-
-void InputReader::removeDeviceLocked(nsecs_t when, int32_t deviceId) {
- InputDevice* device = nullptr;
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
- ALOGW("Ignoring spurious device removed event for deviceId %d.", deviceId);
- return;
- }
-
- device = mDevices.valueAt(deviceIndex);
- mDevices.removeItemsAt(deviceIndex, 1);
- bumpGenerationLocked();
-
- if (device->isIgnored()) {
- ALOGI("Device removed: id=%d, name='%s' (ignored non-input device)",
- device->getId(), device->getName().c_str());
- } else {
- ALOGI("Device removed: id=%d, name='%s', sources=0x%08x",
- device->getId(), device->getName().c_str(), device->getSources());
- }
-
- if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
- notifyExternalStylusPresenceChanged();
- }
-
- device->reset(when);
- delete device;
-}
-
-InputDevice* InputReader::createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
- const InputDeviceIdentifier& identifier, uint32_t classes) {
- InputDevice* device = new InputDevice(&mContext, deviceId, bumpGenerationLocked(),
- controllerNumber, identifier, classes);
-
- // External devices.
- if (classes & INPUT_DEVICE_CLASS_EXTERNAL) {
- device->setExternal(true);
- }
-
- // Devices with mics.
- if (classes & INPUT_DEVICE_CLASS_MIC) {
- device->setMic(true);
- }
-
- // Switch-like devices.
- if (classes & INPUT_DEVICE_CLASS_SWITCH) {
- device->addMapper(new SwitchInputMapper(device));
- }
-
- // Scroll wheel-like devices.
- if (classes & INPUT_DEVICE_CLASS_ROTARY_ENCODER) {
- device->addMapper(new RotaryEncoderInputMapper(device));
- }
-
- // Vibrator-like devices.
- if (classes & INPUT_DEVICE_CLASS_VIBRATOR) {
- device->addMapper(new VibratorInputMapper(device));
- }
-
- // Keyboard-like devices.
- uint32_t keyboardSource = 0;
- int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC;
- if (classes & INPUT_DEVICE_CLASS_KEYBOARD) {
- keyboardSource |= AINPUT_SOURCE_KEYBOARD;
- }
- if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) {
- keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC;
- }
- if (classes & INPUT_DEVICE_CLASS_DPAD) {
- keyboardSource |= AINPUT_SOURCE_DPAD;
- }
- if (classes & INPUT_DEVICE_CLASS_GAMEPAD) {
- keyboardSource |= AINPUT_SOURCE_GAMEPAD;
- }
-
- if (keyboardSource != 0) {
- device->addMapper(new KeyboardInputMapper(device, keyboardSource, keyboardType));
- }
-
- // Cursor-like devices.
- if (classes & INPUT_DEVICE_CLASS_CURSOR) {
- device->addMapper(new CursorInputMapper(device));
- }
-
- // Touchscreens and touchpad devices.
- if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) {
- device->addMapper(new MultiTouchInputMapper(device));
- } else if (classes & INPUT_DEVICE_CLASS_TOUCH) {
- device->addMapper(new SingleTouchInputMapper(device));
- }
-
- // Joystick-like devices.
- if (classes & INPUT_DEVICE_CLASS_JOYSTICK) {
- device->addMapper(new JoystickInputMapper(device));
- }
-
- // External stylus-like devices.
- if (classes & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
- device->addMapper(new ExternalStylusInputMapper(device));
- }
-
- return device;
-}
-
-void InputReader::processEventsForDeviceLocked(int32_t deviceId,
- const RawEvent* rawEvents, size_t count) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
- ALOGW("Discarding event for unknown deviceId %d.", deviceId);
- return;
- }
-
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (device->isIgnored()) {
- //ALOGD("Discarding event for ignored deviceId %d.", deviceId);
- return;
- }
-
- device->process(rawEvents, count);
-}
-
-void InputReader::timeoutExpiredLocked(nsecs_t when) {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (!device->isIgnored()) {
- device->timeoutExpired(when);
- }
- }
-}
-
-void InputReader::handleConfigurationChangedLocked(nsecs_t when) {
- // Reset global meta state because it depends on the list of all configured devices.
- updateGlobalMetaStateLocked();
-
- // Enqueue configuration changed.
- NotifyConfigurationChangedArgs args(mContext.getNextSequenceNum(), when);
- mQueuedListener->notifyConfigurationChanged(&args);
-}
-
-void InputReader::refreshConfigurationLocked(uint32_t changes) {
- mPolicy->getReaderConfiguration(&mConfig);
- mEventHub->setExcludedDevices(mConfig.excludedDeviceNames);
-
- if (changes) {
- ALOGI("Reconfiguring input devices. changes=0x%08x", changes);
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
-
- if (changes & InputReaderConfiguration::CHANGE_MUST_REOPEN) {
- mEventHub->requestReopenDevices();
- } else {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- device->configure(now, &mConfig, changes);
- }
- }
- }
-}
-
-void InputReader::updateGlobalMetaStateLocked() {
- mGlobalMetaState = 0;
-
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- mGlobalMetaState |= device->getMetaState();
- }
-}
-
-int32_t InputReader::getGlobalMetaStateLocked() {
- return mGlobalMetaState;
-}
-
-void InputReader::notifyExternalStylusPresenceChanged() {
- refreshConfigurationLocked(InputReaderConfiguration::CHANGE_EXTERNAL_STYLUS_PRESENCE);
-}
-
-void InputReader::getExternalStylusDevicesLocked(std::vector<InputDeviceInfo>& outDevices) {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS && !device->isIgnored()) {
- InputDeviceInfo info;
- device->getDeviceInfo(&info);
- outDevices.push_back(info);
- }
- }
-}
-
-void InputReader::dispatchExternalStylusState(const StylusState& state) {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- device->updateExternalStylusState(state);
- }
-}
-
-void InputReader::disableVirtualKeysUntilLocked(nsecs_t time) {
- mDisableVirtualKeysTimeout = time;
-}
-
-bool InputReader::shouldDropVirtualKeyLocked(nsecs_t now,
- InputDevice* device, int32_t keyCode, int32_t scanCode) {
- if (now < mDisableVirtualKeysTimeout) {
- ALOGI("Dropping virtual key from device %s because virtual keys are "
- "temporarily disabled for the next %0.3fms. keyCode=%d, scanCode=%d",
- device->getName().c_str(),
- (mDisableVirtualKeysTimeout - now) * 0.000001,
- keyCode, scanCode);
- return true;
- } else {
- return false;
- }
-}
-
-void InputReader::fadePointerLocked() {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- device->fadePointer();
- }
-}
-
-void InputReader::requestTimeoutAtTimeLocked(nsecs_t when) {
- if (when < mNextTimeout) {
- mNextTimeout = when;
- mEventHub->wake();
- }
-}
-
-int32_t InputReader::bumpGenerationLocked() {
- return ++mGeneration;
-}
-
-void InputReader::getInputDevices(std::vector<InputDeviceInfo>& outInputDevices) {
- AutoMutex _l(mLock);
- getInputDevicesLocked(outInputDevices);
-}
-
-void InputReader::getInputDevicesLocked(std::vector<InputDeviceInfo>& outInputDevices) {
- outInputDevices.clear();
-
- size_t numDevices = mDevices.size();
- for (size_t i = 0; i < numDevices; i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (!device->isIgnored()) {
- InputDeviceInfo info;
- device->getDeviceInfo(&info);
- outInputDevices.push_back(info);
- }
- }
-}
-
-int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t keyCode) {
- AutoMutex _l(mLock);
-
- return getStateLocked(deviceId, sourceMask, keyCode, &InputDevice::getKeyCodeState);
-}
-
-int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t scanCode) {
- AutoMutex _l(mLock);
-
- return getStateLocked(deviceId, sourceMask, scanCode, &InputDevice::getScanCodeState);
-}
-
-int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) {
- AutoMutex _l(mLock);
-
- return getStateLocked(deviceId, sourceMask, switchCode, &InputDevice::getSwitchState);
-}
-
-int32_t InputReader::getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
- GetStateFunc getStateFunc) {
- int32_t result = AKEY_STATE_UNKNOWN;
- if (deviceId >= 0) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result = (device->*getStateFunc)(sourceMask, code);
- }
- }
- } else {
- size_t numDevices = mDevices.size();
- for (size_t i = 0; i < numDevices; i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- // If any device reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
- // value. Otherwise, return AKEY_STATE_UP as long as one device reports it.
- int32_t currentResult = (device->*getStateFunc)(sourceMask, code);
- if (currentResult >= AKEY_STATE_DOWN) {
- return currentResult;
- } else if (currentResult == AKEY_STATE_UP) {
- result = currentResult;
- }
- }
- }
- }
- return result;
-}
-
-void InputReader::toggleCapsLockState(int32_t deviceId) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
- ALOGW("Ignoring toggleCapsLock for unknown deviceId %" PRId32 ".", deviceId);
- return;
- }
-
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (device->isIgnored()) {
- return;
- }
-
- device->updateMetaState(AKEYCODE_CAPS_LOCK);
-}
-
-bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask,
- size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
- AutoMutex _l(mLock);
-
- memset(outFlags, 0, numCodes);
- return markSupportedKeyCodesLocked(deviceId, sourceMask, numCodes, keyCodes, outFlags);
-}
-
-bool InputReader::markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask,
- size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
- bool result = false;
- if (deviceId >= 0) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result = device->markSupportedKeyCodes(sourceMask,
- numCodes, keyCodes, outFlags);
- }
- }
- } else {
- size_t numDevices = mDevices.size();
- for (size_t i = 0; i < numDevices; i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result |= device->markSupportedKeyCodes(sourceMask,
- numCodes, keyCodes, outFlags);
- }
- }
- }
- return result;
-}
-
-void InputReader::requestRefreshConfiguration(uint32_t changes) {
- AutoMutex _l(mLock);
-
- if (changes) {
- bool needWake = !mConfigurationChangesToRefresh;
- mConfigurationChangesToRefresh |= changes;
-
- if (needWake) {
- mEventHub->wake();
- }
- }
-}
-
-void InputReader::vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
- ssize_t repeat, int32_t token) {
- AutoMutex _l(mLock);
-
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- device->vibrate(pattern, patternSize, repeat, token);
- }
-}
-
-void InputReader::cancelVibrate(int32_t deviceId, int32_t token) {
- AutoMutex _l(mLock);
-
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- device->cancelVibrate(token);
- }
-}
-
-bool InputReader::isInputDeviceEnabled(int32_t deviceId) {
- AutoMutex _l(mLock);
-
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- return device->isEnabled();
- }
- ALOGW("Ignoring invalid device id %" PRId32 ".", deviceId);
- return false;
-}
-
-bool InputReader::canDispatchToDisplay(int32_t deviceId, int32_t displayId) {
- AutoMutex _l(mLock);
-
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
- ALOGW("Ignoring invalid device id %" PRId32 ".", deviceId);
- return false;
- }
-
- InputDevice* device = mDevices.valueAt(deviceIndex);
- std::optional<int32_t> associatedDisplayId = device->getAssociatedDisplay();
- // No associated display. By default, can dispatch to all displays.
- if (!associatedDisplayId) {
- return true;
- }
-
- if (*associatedDisplayId == ADISPLAY_ID_NONE) {
- ALOGW("Device has associated, but no associated display id.");
- return true;
- }
-
- return *associatedDisplayId == displayId;
-}
-
-void InputReader::dump(std::string& dump) {
- AutoMutex _l(mLock);
-
- mEventHub->dump(dump);
- dump += "\n";
-
- dump += "Input Reader State:\n";
-
- for (size_t i = 0; i < mDevices.size(); i++) {
- mDevices.valueAt(i)->dump(dump);
- }
-
- dump += INDENT "Configuration:\n";
- dump += INDENT2 "ExcludedDeviceNames: [";
- for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) {
- if (i != 0) {
- dump += ", ";
- }
- dump += mConfig.excludedDeviceNames[i];
- }
- dump += "]\n";
- dump += StringPrintf(INDENT2 "VirtualKeyQuietTime: %0.1fms\n",
- mConfig.virtualKeyQuietTime * 0.000001f);
-
- dump += StringPrintf(INDENT2 "PointerVelocityControlParameters: "
- "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
- mConfig.pointerVelocityControlParameters.scale,
- mConfig.pointerVelocityControlParameters.lowThreshold,
- mConfig.pointerVelocityControlParameters.highThreshold,
- mConfig.pointerVelocityControlParameters.acceleration);
-
- dump += StringPrintf(INDENT2 "WheelVelocityControlParameters: "
- "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
- mConfig.wheelVelocityControlParameters.scale,
- mConfig.wheelVelocityControlParameters.lowThreshold,
- mConfig.wheelVelocityControlParameters.highThreshold,
- mConfig.wheelVelocityControlParameters.acceleration);
-
- dump += StringPrintf(INDENT2 "PointerGesture:\n");
- dump += StringPrintf(INDENT3 "Enabled: %s\n",
- toString(mConfig.pointerGesturesEnabled));
- dump += StringPrintf(INDENT3 "QuietInterval: %0.1fms\n",
- mConfig.pointerGestureQuietInterval * 0.000001f);
- dump += StringPrintf(INDENT3 "DragMinSwitchSpeed: %0.1fpx/s\n",
- mConfig.pointerGestureDragMinSwitchSpeed);
- dump += StringPrintf(INDENT3 "TapInterval: %0.1fms\n",
- mConfig.pointerGestureTapInterval * 0.000001f);
- dump += StringPrintf(INDENT3 "TapDragInterval: %0.1fms\n",
- mConfig.pointerGestureTapDragInterval * 0.000001f);
- dump += StringPrintf(INDENT3 "TapSlop: %0.1fpx\n",
- mConfig.pointerGestureTapSlop);
- dump += StringPrintf(INDENT3 "MultitouchSettleInterval: %0.1fms\n",
- mConfig.pointerGestureMultitouchSettleInterval * 0.000001f);
- dump += StringPrintf(INDENT3 "MultitouchMinDistance: %0.1fpx\n",
- mConfig.pointerGestureMultitouchMinDistance);
- dump += StringPrintf(INDENT3 "SwipeTransitionAngleCosine: %0.1f\n",
- mConfig.pointerGestureSwipeTransitionAngleCosine);
- dump += StringPrintf(INDENT3 "SwipeMaxWidthRatio: %0.1f\n",
- mConfig.pointerGestureSwipeMaxWidthRatio);
- dump += StringPrintf(INDENT3 "MovementSpeedRatio: %0.1f\n",
- mConfig.pointerGestureMovementSpeedRatio);
- dump += StringPrintf(INDENT3 "ZoomSpeedRatio: %0.1f\n",
- mConfig.pointerGestureZoomSpeedRatio);
-
- dump += INDENT3 "Viewports:\n";
- mConfig.dump(dump);
-}
-
-void InputReader::monitor() {
- // Acquire and release the lock to ensure that the reader has not deadlocked.
- mLock.lock();
- mEventHub->wake();
- mReaderIsAliveCondition.wait(mLock);
- mLock.unlock();
-
- // Check the EventHub
- mEventHub->monitor();
-}
-
-
-// --- InputReader::ContextImpl ---
-
-InputReader::ContextImpl::ContextImpl(InputReader* reader) :
- mReader(reader) {
-}
-
-void InputReader::ContextImpl::updateGlobalMetaState() {
- // lock is already held by the input loop
- mReader->updateGlobalMetaStateLocked();
-}
-
-int32_t InputReader::ContextImpl::getGlobalMetaState() {
- // lock is already held by the input loop
- return mReader->getGlobalMetaStateLocked();
-}
-
-void InputReader::ContextImpl::disableVirtualKeysUntil(nsecs_t time) {
- // lock is already held by the input loop
- mReader->disableVirtualKeysUntilLocked(time);
-}
-
-bool InputReader::ContextImpl::shouldDropVirtualKey(nsecs_t now,
- InputDevice* device, int32_t keyCode, int32_t scanCode) {
- // lock is already held by the input loop
- return mReader->shouldDropVirtualKeyLocked(now, device, keyCode, scanCode);
-}
-
-void InputReader::ContextImpl::fadePointer() {
- // lock is already held by the input loop
- mReader->fadePointerLocked();
-}
-
-void InputReader::ContextImpl::requestTimeoutAtTime(nsecs_t when) {
- // lock is already held by the input loop
- mReader->requestTimeoutAtTimeLocked(when);
-}
-
-int32_t InputReader::ContextImpl::bumpGeneration() {
- // lock is already held by the input loop
- return mReader->bumpGenerationLocked();
-}
-
-void InputReader::ContextImpl::getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices) {
- // lock is already held by whatever called refreshConfigurationLocked
- mReader->getExternalStylusDevicesLocked(outDevices);
-}
-
-void InputReader::ContextImpl::dispatchExternalStylusState(const StylusState& state) {
- mReader->dispatchExternalStylusState(state);
-}
-
-InputReaderPolicyInterface* InputReader::ContextImpl::getPolicy() {
- return mReader->mPolicy.get();
-}
-
-InputListenerInterface* InputReader::ContextImpl::getListener() {
- return mReader->mQueuedListener.get();
-}
-
-EventHubInterface* InputReader::ContextImpl::getEventHub() {
- return mReader->mEventHub.get();
-}
-
-uint32_t InputReader::ContextImpl::getNextSequenceNum() {
- return (mReader->mNextSequenceNum)++;
-}
-
-// --- InputDevice ---
-
-InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
- int32_t controllerNumber, const InputDeviceIdentifier& identifier, uint32_t classes) :
- mContext(context), mId(id), mGeneration(generation), mControllerNumber(controllerNumber),
- mIdentifier(identifier), mClasses(classes),
- mSources(0), mIsExternal(false), mHasMic(false), mDropUntilNextSync(false) {
-}
-
-InputDevice::~InputDevice() {
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- delete mMappers[i];
- }
- mMappers.clear();
-}
-
-bool InputDevice::isEnabled() {
- return getEventHub()->isDeviceEnabled(mId);
-}
-
-void InputDevice::setEnabled(bool enabled, nsecs_t when) {
- if (isEnabled() == enabled) {
- return;
- }
-
- if (enabled) {
- getEventHub()->enableDevice(mId);
- reset(when);
- } else {
- reset(when);
- getEventHub()->disableDevice(mId);
- }
- // Must change generation to flag this device as changed
- bumpGeneration();
-}
-
-void InputDevice::dump(std::string& dump) {
- InputDeviceInfo deviceInfo;
- getDeviceInfo(&deviceInfo);
-
- dump += StringPrintf(INDENT "Device %d: %s\n", deviceInfo.getId(),
- deviceInfo.getDisplayName().c_str());
- dump += StringPrintf(INDENT2 "Generation: %d\n", mGeneration);
- dump += StringPrintf(INDENT2 "IsExternal: %s\n", toString(mIsExternal));
- dump += StringPrintf(INDENT2 "AssociatedDisplayPort: ");
- if (mAssociatedDisplayPort) {
- dump += StringPrintf("%" PRIu8 "\n", *mAssociatedDisplayPort);
- } else {
- dump += "<none>\n";
- }
- dump += StringPrintf(INDENT2 "HasMic: %s\n", toString(mHasMic));
- dump += StringPrintf(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources());
- dump += StringPrintf(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType());
-
- const std::vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges();
- if (!ranges.empty()) {
- dump += INDENT2 "Motion Ranges:\n";
- for (size_t i = 0; i < ranges.size(); i++) {
- const InputDeviceInfo::MotionRange& range = ranges[i];
- const char* label = getAxisLabel(range.axis);
- char name[32];
- if (label) {
- strncpy(name, label, sizeof(name));
- name[sizeof(name) - 1] = '\0';
- } else {
- snprintf(name, sizeof(name), "%d", range.axis);
- }
- dump += StringPrintf(INDENT3 "%s: source=0x%08x, "
- "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f, resolution=%0.3f\n",
- name, range.source, range.min, range.max, range.flat, range.fuzz,
- range.resolution);
- }
- }
-
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- mapper->dump(dump);
- }
-}
-
-void InputDevice::addMapper(InputMapper* mapper) {
- mMappers.push_back(mapper);
-}
-
-void InputDevice::configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes) {
- mSources = 0;
-
- if (!isIgnored()) {
- if (!changes) { // first time only
- mContext->getEventHub()->getConfiguration(mId, &mConfiguration);
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_KEYBOARD_LAYOUTS)) {
- if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
- sp<KeyCharacterMap> keyboardLayout =
- mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier);
- if (mContext->getEventHub()->setKeyboardLayoutOverlay(mId, keyboardLayout)) {
- bumpGeneration();
- }
- }
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_DEVICE_ALIAS)) {
- if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
- std::string alias = mContext->getPolicy()->getDeviceAlias(mIdentifier);
- if (mAlias != alias) {
- mAlias = alias;
- bumpGeneration();
- }
- }
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_ENABLED_STATE)) {
- ssize_t index = config->disabledDevices.indexOf(mId);
- bool enabled = index < 0;
- setEnabled(enabled, when);
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
- // In most situations, no port will be specified.
- mAssociatedDisplayPort = std::nullopt;
- // Find the display port that corresponds to the current input port.
- const std::string& inputPort = mIdentifier.location;
- if (!inputPort.empty()) {
- const std::unordered_map<std::string, uint8_t>& ports = config->portAssociations;
- const auto& displayPort = ports.find(inputPort);
- if (displayPort != ports.end()) {
- mAssociatedDisplayPort = std::make_optional(displayPort->second);
- }
- }
- }
-
- for (InputMapper* mapper : mMappers) {
- mapper->configure(when, config, changes);
- mSources |= mapper->getSources();
- }
- }
-}
-
-void InputDevice::reset(nsecs_t when) {
- for (InputMapper* mapper : mMappers) {
- mapper->reset(when);
- }
-
- mContext->updateGlobalMetaState();
-
- notifyReset(when);
-}
-
-void InputDevice::process(const RawEvent* rawEvents, size_t count) {
- // Process all of the events in order for each mapper.
- // We cannot simply ask each mapper to process them in bulk because mappers may
- // have side-effects that must be interleaved. For example, joystick movement events and
- // gamepad button presses are handled by different mappers but they should be dispatched
- // in the order received.
- for (const RawEvent* rawEvent = rawEvents; count != 0; rawEvent++) {
-#if DEBUG_RAW_EVENTS
- ALOGD("Input event: device=%d type=0x%04x code=0x%04x value=0x%08x when=%" PRId64,
- rawEvent->deviceId, rawEvent->type, rawEvent->code, rawEvent->value,
- rawEvent->when);
-#endif
-
- if (mDropUntilNextSync) {
- if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
- mDropUntilNextSync = false;
-#if DEBUG_RAW_EVENTS
- ALOGD("Recovered from input event buffer overrun.");
-#endif
- } else {
-#if DEBUG_RAW_EVENTS
- ALOGD("Dropped input event while waiting for next input sync.");
-#endif
- }
- } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_DROPPED) {
- ALOGI("Detected input event buffer overrun for device %s.", getName().c_str());
- mDropUntilNextSync = true;
- reset(rawEvent->when);
- } else {
- for (InputMapper* mapper : mMappers) {
- mapper->process(rawEvent);
- }
- }
- --count;
- }
-}
-
-void InputDevice::timeoutExpired(nsecs_t when) {
- for (InputMapper* mapper : mMappers) {
- mapper->timeoutExpired(when);
- }
-}
-
-void InputDevice::updateExternalStylusState(const StylusState& state) {
- for (InputMapper* mapper : mMappers) {
- mapper->updateExternalStylusState(state);
- }
-}
-
-void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) {
- outDeviceInfo->initialize(mId, mGeneration, mControllerNumber, mIdentifier, mAlias,
- mIsExternal, mHasMic);
- for (InputMapper* mapper : mMappers) {
- mapper->populateDeviceInfo(outDeviceInfo);
- }
-}
-
-int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
- return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState);
-}
-
-int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
- return getState(sourceMask, scanCode, & InputMapper::getScanCodeState);
-}
-
-int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
- return getState(sourceMask, switchCode, & InputMapper::getSwitchState);
-}
-
-int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) {
- int32_t result = AKEY_STATE_UNKNOWN;
- for (InputMapper* mapper : mMappers) {
- if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
- // If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
- // value. Otherwise, return AKEY_STATE_UP as long as one mapper reports it.
- int32_t currentResult = (mapper->*getStateFunc)(sourceMask, code);
- if (currentResult >= AKEY_STATE_DOWN) {
- return currentResult;
- } else if (currentResult == AKEY_STATE_UP) {
- result = currentResult;
- }
- }
- }
- return result;
-}
-
-bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
- bool result = false;
- for (InputMapper* mapper : mMappers) {
- if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
- result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
- }
- }
- return result;
-}
-
-void InputDevice::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
- int32_t token) {
- for (InputMapper* mapper : mMappers) {
- mapper->vibrate(pattern, patternSize, repeat, token);
- }
-}
-
-void InputDevice::cancelVibrate(int32_t token) {
- for (InputMapper* mapper : mMappers) {
- mapper->cancelVibrate(token);
- }
-}
-
-void InputDevice::cancelTouch(nsecs_t when) {
- for (InputMapper* mapper : mMappers) {
- mapper->cancelTouch(when);
- }
-}
-
-int32_t InputDevice::getMetaState() {
- int32_t result = 0;
- for (InputMapper* mapper : mMappers) {
- result |= mapper->getMetaState();
- }
- return result;
-}
-
-void InputDevice::updateMetaState(int32_t keyCode) {
- for (InputMapper* mapper : mMappers) {
- mapper->updateMetaState(keyCode);
- }
-}
-
-void InputDevice::fadePointer() {
- for (InputMapper* mapper : mMappers) {
- mapper->fadePointer();
- }
-}
-
-void InputDevice::bumpGeneration() {
- mGeneration = mContext->bumpGeneration();
-}
-
-void InputDevice::notifyReset(nsecs_t when) {
- NotifyDeviceResetArgs args(mContext->getNextSequenceNum(), when, mId);
- mContext->getListener()->notifyDeviceReset(&args);
-}
-
-std::optional<int32_t> InputDevice::getAssociatedDisplay() {
- for (InputMapper* mapper : mMappers) {
- std::optional<int32_t> associatedDisplayId = mapper->getAssociatedDisplay();
- if (associatedDisplayId) {
- return associatedDisplayId;
- }
- }
-
- return std::nullopt;
-}
-
-// --- CursorButtonAccumulator ---
-
-CursorButtonAccumulator::CursorButtonAccumulator() {
- clearButtons();
-}
-
-void CursorButtonAccumulator::reset(InputDevice* device) {
- mBtnLeft = device->isKeyPressed(BTN_LEFT);
- mBtnRight = device->isKeyPressed(BTN_RIGHT);
- mBtnMiddle = device->isKeyPressed(BTN_MIDDLE);
- mBtnBack = device->isKeyPressed(BTN_BACK);
- mBtnSide = device->isKeyPressed(BTN_SIDE);
- mBtnForward = device->isKeyPressed(BTN_FORWARD);
- mBtnExtra = device->isKeyPressed(BTN_EXTRA);
- mBtnTask = device->isKeyPressed(BTN_TASK);
-}
-
-void CursorButtonAccumulator::clearButtons() {
- mBtnLeft = 0;
- mBtnRight = 0;
- mBtnMiddle = 0;
- mBtnBack = 0;
- mBtnSide = 0;
- mBtnForward = 0;
- mBtnExtra = 0;
- mBtnTask = 0;
-}
-
-void CursorButtonAccumulator::process(const RawEvent* rawEvent) {
- if (rawEvent->type == EV_KEY) {
- switch (rawEvent->code) {
- case BTN_LEFT:
- mBtnLeft = rawEvent->value;
- break;
- case BTN_RIGHT:
- mBtnRight = rawEvent->value;
- break;
- case BTN_MIDDLE:
- mBtnMiddle = rawEvent->value;
- break;
- case BTN_BACK:
- mBtnBack = rawEvent->value;
- break;
- case BTN_SIDE:
- mBtnSide = rawEvent->value;
- break;
- case BTN_FORWARD:
- mBtnForward = rawEvent->value;
- break;
- case BTN_EXTRA:
- mBtnExtra = rawEvent->value;
- break;
- case BTN_TASK:
- mBtnTask = rawEvent->value;
- break;
- }
- }
-}
-
-uint32_t CursorButtonAccumulator::getButtonState() const {
- uint32_t result = 0;
- if (mBtnLeft) {
- result |= AMOTION_EVENT_BUTTON_PRIMARY;
- }
- if (mBtnRight) {
- result |= AMOTION_EVENT_BUTTON_SECONDARY;
- }
- if (mBtnMiddle) {
- result |= AMOTION_EVENT_BUTTON_TERTIARY;
- }
- if (mBtnBack || mBtnSide) {
- result |= AMOTION_EVENT_BUTTON_BACK;
- }
- if (mBtnForward || mBtnExtra) {
- result |= AMOTION_EVENT_BUTTON_FORWARD;
- }
- return result;
-}
-
-
-// --- CursorMotionAccumulator ---
-
-CursorMotionAccumulator::CursorMotionAccumulator() {
- clearRelativeAxes();
-}
-
-void CursorMotionAccumulator::reset(InputDevice* device) {
- clearRelativeAxes();
-}
-
-void CursorMotionAccumulator::clearRelativeAxes() {
- mRelX = 0;
- mRelY = 0;
-}
-
-void CursorMotionAccumulator::process(const RawEvent* rawEvent) {
- if (rawEvent->type == EV_REL) {
- switch (rawEvent->code) {
- case REL_X:
- mRelX = rawEvent->value;
- break;
- case REL_Y:
- mRelY = rawEvent->value;
- break;
- }
- }
-}
-
-void CursorMotionAccumulator::finishSync() {
- clearRelativeAxes();
-}
-
-
-// --- CursorScrollAccumulator ---
-
-CursorScrollAccumulator::CursorScrollAccumulator() :
- mHaveRelWheel(false), mHaveRelHWheel(false) {
- clearRelativeAxes();
-}
-
-void CursorScrollAccumulator::configure(InputDevice* device) {
- mHaveRelWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_WHEEL);
- mHaveRelHWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_HWHEEL);
-}
-
-void CursorScrollAccumulator::reset(InputDevice* device) {
- clearRelativeAxes();
-}
-
-void CursorScrollAccumulator::clearRelativeAxes() {
- mRelWheel = 0;
- mRelHWheel = 0;
-}
-
-void CursorScrollAccumulator::process(const RawEvent* rawEvent) {
- if (rawEvent->type == EV_REL) {
- switch (rawEvent->code) {
- case REL_WHEEL:
- mRelWheel = rawEvent->value;
- break;
- case REL_HWHEEL:
- mRelHWheel = rawEvent->value;
- break;
- }
- }
-}
-
-void CursorScrollAccumulator::finishSync() {
- clearRelativeAxes();
-}
-
-
-// --- TouchButtonAccumulator ---
-
-TouchButtonAccumulator::TouchButtonAccumulator() :
- mHaveBtnTouch(false), mHaveStylus(false) {
- clearButtons();
-}
-
-void TouchButtonAccumulator::configure(InputDevice* device) {
- mHaveBtnTouch = device->hasKey(BTN_TOUCH);
- mHaveStylus = device->hasKey(BTN_TOOL_PEN)
- || device->hasKey(BTN_TOOL_RUBBER)
- || device->hasKey(BTN_TOOL_BRUSH)
- || device->hasKey(BTN_TOOL_PENCIL)
- || device->hasKey(BTN_TOOL_AIRBRUSH);
-}
-
-void TouchButtonAccumulator::reset(InputDevice* device) {
- mBtnTouch = device->isKeyPressed(BTN_TOUCH);
- mBtnStylus = device->isKeyPressed(BTN_STYLUS);
- // BTN_0 is what gets mapped for the HID usage Digitizers.SecondaryBarrelSwitch
- mBtnStylus2 =
- device->isKeyPressed(BTN_STYLUS2) || device->isKeyPressed(BTN_0);
- mBtnToolFinger = device->isKeyPressed(BTN_TOOL_FINGER);
- mBtnToolPen = device->isKeyPressed(BTN_TOOL_PEN);
- mBtnToolRubber = device->isKeyPressed(BTN_TOOL_RUBBER);
- mBtnToolBrush = device->isKeyPressed(BTN_TOOL_BRUSH);
- mBtnToolPencil = device->isKeyPressed(BTN_TOOL_PENCIL);
- mBtnToolAirbrush = device->isKeyPressed(BTN_TOOL_AIRBRUSH);
- mBtnToolMouse = device->isKeyPressed(BTN_TOOL_MOUSE);
- mBtnToolLens = device->isKeyPressed(BTN_TOOL_LENS);
- mBtnToolDoubleTap = device->isKeyPressed(BTN_TOOL_DOUBLETAP);
- mBtnToolTripleTap = device->isKeyPressed(BTN_TOOL_TRIPLETAP);
- mBtnToolQuadTap = device->isKeyPressed(BTN_TOOL_QUADTAP);
-}
-
-void TouchButtonAccumulator::clearButtons() {
- mBtnTouch = 0;
- mBtnStylus = 0;
- mBtnStylus2 = 0;
- mBtnToolFinger = 0;
- mBtnToolPen = 0;
- mBtnToolRubber = 0;
- mBtnToolBrush = 0;
- mBtnToolPencil = 0;
- mBtnToolAirbrush = 0;
- mBtnToolMouse = 0;
- mBtnToolLens = 0;
- mBtnToolDoubleTap = 0;
- mBtnToolTripleTap = 0;
- mBtnToolQuadTap = 0;
-}
-
-void TouchButtonAccumulator::process(const RawEvent* rawEvent) {
- if (rawEvent->type == EV_KEY) {
- switch (rawEvent->code) {
- case BTN_TOUCH:
- mBtnTouch = rawEvent->value;
- break;
- case BTN_STYLUS:
- mBtnStylus = rawEvent->value;
- break;
- case BTN_STYLUS2:
- case BTN_0:// BTN_0 is what gets mapped for the HID usage Digitizers.SecondaryBarrelSwitch
- mBtnStylus2 = rawEvent->value;
- break;
- case BTN_TOOL_FINGER:
- mBtnToolFinger = rawEvent->value;
- break;
- case BTN_TOOL_PEN:
- mBtnToolPen = rawEvent->value;
- break;
- case BTN_TOOL_RUBBER:
- mBtnToolRubber = rawEvent->value;
- break;
- case BTN_TOOL_BRUSH:
- mBtnToolBrush = rawEvent->value;
- break;
- case BTN_TOOL_PENCIL:
- mBtnToolPencil = rawEvent->value;
- break;
- case BTN_TOOL_AIRBRUSH:
- mBtnToolAirbrush = rawEvent->value;
- break;
- case BTN_TOOL_MOUSE:
- mBtnToolMouse = rawEvent->value;
- break;
- case BTN_TOOL_LENS:
- mBtnToolLens = rawEvent->value;
- break;
- case BTN_TOOL_DOUBLETAP:
- mBtnToolDoubleTap = rawEvent->value;
- break;
- case BTN_TOOL_TRIPLETAP:
- mBtnToolTripleTap = rawEvent->value;
- break;
- case BTN_TOOL_QUADTAP:
- mBtnToolQuadTap = rawEvent->value;
- break;
- }
- }
-}
-
-uint32_t TouchButtonAccumulator::getButtonState() const {
- uint32_t result = 0;
- if (mBtnStylus) {
- result |= AMOTION_EVENT_BUTTON_STYLUS_PRIMARY;
- }
- if (mBtnStylus2) {
- result |= AMOTION_EVENT_BUTTON_STYLUS_SECONDARY;
- }
- return result;
-}
-
-int32_t TouchButtonAccumulator::getToolType() const {
- if (mBtnToolMouse || mBtnToolLens) {
- return AMOTION_EVENT_TOOL_TYPE_MOUSE;
- }
- if (mBtnToolRubber) {
- return AMOTION_EVENT_TOOL_TYPE_ERASER;
- }
- if (mBtnToolPen || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush) {
- return AMOTION_EVENT_TOOL_TYPE_STYLUS;
- }
- if (mBtnToolFinger || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap) {
- return AMOTION_EVENT_TOOL_TYPE_FINGER;
- }
- return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-}
-
-bool TouchButtonAccumulator::isToolActive() const {
- return mBtnTouch || mBtnToolFinger || mBtnToolPen || mBtnToolRubber
- || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush
- || mBtnToolMouse || mBtnToolLens
- || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap;
-}
-
-bool TouchButtonAccumulator::isHovering() const {
- return mHaveBtnTouch && !mBtnTouch;
-}
-
-bool TouchButtonAccumulator::hasStylus() const {
- return mHaveStylus;
-}
-
-
-// --- RawPointerAxes ---
-
-RawPointerAxes::RawPointerAxes() {
- clear();
-}
-
-void RawPointerAxes::clear() {
- x.clear();
- y.clear();
- pressure.clear();
- touchMajor.clear();
- touchMinor.clear();
- toolMajor.clear();
- toolMinor.clear();
- orientation.clear();
- distance.clear();
- tiltX.clear();
- tiltY.clear();
- trackingId.clear();
- slot.clear();
-}
-
-
-// --- RawPointerData ---
-
-RawPointerData::RawPointerData() {
- clear();
-}
-
-void RawPointerData::clear() {
- pointerCount = 0;
- clearIdBits();
-}
-
-void RawPointerData::copyFrom(const RawPointerData& other) {
- pointerCount = other.pointerCount;
- hoveringIdBits = other.hoveringIdBits;
- touchingIdBits = other.touchingIdBits;
-
- for (uint32_t i = 0; i < pointerCount; i++) {
- pointers[i] = other.pointers[i];
-
- int id = pointers[i].id;
- idToIndex[id] = other.idToIndex[id];
- }
-}
-
-void RawPointerData::getCentroidOfTouchingPointers(float* outX, float* outY) const {
- float x = 0, y = 0;
- uint32_t count = touchingIdBits.count();
- if (count) {
- for (BitSet32 idBits(touchingIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- const Pointer& pointer = pointerForId(id);
- x += pointer.x;
- y += pointer.y;
- }
- x /= count;
- y /= count;
- }
- *outX = x;
- *outY = y;
-}
-
-
-// --- CookedPointerData ---
-
-CookedPointerData::CookedPointerData() {
- clear();
-}
-
-void CookedPointerData::clear() {
- pointerCount = 0;
- hoveringIdBits.clear();
- touchingIdBits.clear();
-}
-
-void CookedPointerData::copyFrom(const CookedPointerData& other) {
- pointerCount = other.pointerCount;
- hoveringIdBits = other.hoveringIdBits;
- touchingIdBits = other.touchingIdBits;
-
- for (uint32_t i = 0; i < pointerCount; i++) {
- pointerProperties[i].copyFrom(other.pointerProperties[i]);
- pointerCoords[i].copyFrom(other.pointerCoords[i]);
-
- int id = pointerProperties[i].id;
- idToIndex[id] = other.idToIndex[id];
- }
-}
-
-
-// --- SingleTouchMotionAccumulator ---
-
-SingleTouchMotionAccumulator::SingleTouchMotionAccumulator() {
- clearAbsoluteAxes();
-}
-
-void SingleTouchMotionAccumulator::reset(InputDevice* device) {
- mAbsX = device->getAbsoluteAxisValue(ABS_X);
- mAbsY = device->getAbsoluteAxisValue(ABS_Y);
- mAbsPressure = device->getAbsoluteAxisValue(ABS_PRESSURE);
- mAbsToolWidth = device->getAbsoluteAxisValue(ABS_TOOL_WIDTH);
- mAbsDistance = device->getAbsoluteAxisValue(ABS_DISTANCE);
- mAbsTiltX = device->getAbsoluteAxisValue(ABS_TILT_X);
- mAbsTiltY = device->getAbsoluteAxisValue(ABS_TILT_Y);
-}
-
-void SingleTouchMotionAccumulator::clearAbsoluteAxes() {
- mAbsX = 0;
- mAbsY = 0;
- mAbsPressure = 0;
- mAbsToolWidth = 0;
- mAbsDistance = 0;
- mAbsTiltX = 0;
- mAbsTiltY = 0;
-}
-
-void SingleTouchMotionAccumulator::process(const RawEvent* rawEvent) {
- if (rawEvent->type == EV_ABS) {
- switch (rawEvent->code) {
- case ABS_X:
- mAbsX = rawEvent->value;
- break;
- case ABS_Y:
- mAbsY = rawEvent->value;
- break;
- case ABS_PRESSURE:
- mAbsPressure = rawEvent->value;
- break;
- case ABS_TOOL_WIDTH:
- mAbsToolWidth = rawEvent->value;
- break;
- case ABS_DISTANCE:
- mAbsDistance = rawEvent->value;
- break;
- case ABS_TILT_X:
- mAbsTiltX = rawEvent->value;
- break;
- case ABS_TILT_Y:
- mAbsTiltY = rawEvent->value;
- break;
- }
- }
-}
-
-
-// --- MultiTouchMotionAccumulator ---
-
-MultiTouchMotionAccumulator::MultiTouchMotionAccumulator() :
- mCurrentSlot(-1), mSlots(nullptr), mSlotCount(0), mUsingSlotsProtocol(false),
- mHaveStylus(false), mDeviceTimestamp(0) {
-}
-
-MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() {
- delete[] mSlots;
-}
-
-void MultiTouchMotionAccumulator::configure(InputDevice* device,
- size_t slotCount, bool usingSlotsProtocol) {
- mSlotCount = slotCount;
- mUsingSlotsProtocol = usingSlotsProtocol;
- mHaveStylus = device->hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
-
- delete[] mSlots;
- mSlots = new Slot[slotCount];
-}
-
-void MultiTouchMotionAccumulator::reset(InputDevice* device) {
- // Unfortunately there is no way to read the initial contents of the slots.
- // So when we reset the accumulator, we must assume they are all zeroes.
- if (mUsingSlotsProtocol) {
- // Query the driver for the current slot index and use it as the initial slot
- // before we start reading events from the device. It is possible that the
- // current slot index will not be the same as it was when the first event was
- // written into the evdev buffer, which means the input mapper could start
- // out of sync with the initial state of the events in the evdev buffer.
- // In the extremely unlikely case that this happens, the data from
- // two slots will be confused until the next ABS_MT_SLOT event is received.
- // This can cause the touch point to "jump", but at least there will be
- // no stuck touches.
- int32_t initialSlot;
- status_t status = device->getEventHub()->getAbsoluteAxisValue(device->getId(),
- ABS_MT_SLOT, &initialSlot);
- if (status) {
- ALOGD("Could not retrieve current multitouch slot index. status=%d", status);
- initialSlot = -1;
- }
- clearSlots(initialSlot);
- } else {
- clearSlots(-1);
- }
- mDeviceTimestamp = 0;
-}
-
-void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
- if (mSlots) {
- for (size_t i = 0; i < mSlotCount; i++) {
- mSlots[i].clear();
- }
- }
- mCurrentSlot = initialSlot;
-}
-
-void MultiTouchMotionAccumulator::process(const RawEvent* rawEvent) {
- if (rawEvent->type == EV_ABS) {
- bool newSlot = false;
- if (mUsingSlotsProtocol) {
- if (rawEvent->code == ABS_MT_SLOT) {
- mCurrentSlot = rawEvent->value;
- newSlot = true;
- }
- } else if (mCurrentSlot < 0) {
- mCurrentSlot = 0;
- }
-
- if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
-#if DEBUG_POINTERS
- if (newSlot) {
- ALOGW("MultiTouch device emitted invalid slot index %d but it "
- "should be between 0 and %zd; ignoring this slot.",
- mCurrentSlot, mSlotCount - 1);
- }
-#endif
- } else {
- Slot* slot = &mSlots[mCurrentSlot];
-
- switch (rawEvent->code) {
- case ABS_MT_POSITION_X:
- slot->mInUse = true;
- slot->mAbsMTPositionX = rawEvent->value;
- break;
- case ABS_MT_POSITION_Y:
- slot->mInUse = true;
- slot->mAbsMTPositionY = rawEvent->value;
- break;
- case ABS_MT_TOUCH_MAJOR:
- slot->mInUse = true;
- slot->mAbsMTTouchMajor = rawEvent->value;
- break;
- case ABS_MT_TOUCH_MINOR:
- slot->mInUse = true;
- slot->mAbsMTTouchMinor = rawEvent->value;
- slot->mHaveAbsMTTouchMinor = true;
- break;
- case ABS_MT_WIDTH_MAJOR:
- slot->mInUse = true;
- slot->mAbsMTWidthMajor = rawEvent->value;
- break;
- case ABS_MT_WIDTH_MINOR:
- slot->mInUse = true;
- slot->mAbsMTWidthMinor = rawEvent->value;
- slot->mHaveAbsMTWidthMinor = true;
- break;
- case ABS_MT_ORIENTATION:
- slot->mInUse = true;
- slot->mAbsMTOrientation = rawEvent->value;
- break;
- case ABS_MT_TRACKING_ID:
- if (mUsingSlotsProtocol && rawEvent->value < 0) {
- // The slot is no longer in use but it retains its previous contents,
- // which may be reused for subsequent touches.
- slot->mInUse = false;
- } else {
- slot->mInUse = true;
- slot->mAbsMTTrackingId = rawEvent->value;
- }
- break;
- case ABS_MT_PRESSURE:
- slot->mInUse = true;
- slot->mAbsMTPressure = rawEvent->value;
- break;
- case ABS_MT_DISTANCE:
- slot->mInUse = true;
- slot->mAbsMTDistance = rawEvent->value;
- break;
- case ABS_MT_TOOL_TYPE:
- slot->mInUse = true;
- slot->mAbsMTToolType = rawEvent->value;
- slot->mHaveAbsMTToolType = true;
- break;
- }
- }
- } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_MT_REPORT) {
- // MultiTouch Sync: The driver has returned all data for *one* of the pointers.
- mCurrentSlot += 1;
- } else if (rawEvent->type == EV_MSC && rawEvent->code == MSC_TIMESTAMP) {
- mDeviceTimestamp = rawEvent->value;
- }
-}
-
-void MultiTouchMotionAccumulator::finishSync() {
- if (!mUsingSlotsProtocol) {
- clearSlots(-1);
- }
-}
-
-bool MultiTouchMotionAccumulator::hasStylus() const {
- return mHaveStylus;
-}
-
-
-// --- MultiTouchMotionAccumulator::Slot ---
-
-MultiTouchMotionAccumulator::Slot::Slot() {
- clear();
-}
-
-void MultiTouchMotionAccumulator::Slot::clear() {
- mInUse = false;
- mHaveAbsMTTouchMinor = false;
- mHaveAbsMTWidthMinor = false;
- mHaveAbsMTToolType = false;
- mAbsMTPositionX = 0;
- mAbsMTPositionY = 0;
- mAbsMTTouchMajor = 0;
- mAbsMTTouchMinor = 0;
- mAbsMTWidthMajor = 0;
- mAbsMTWidthMinor = 0;
- mAbsMTOrientation = 0;
- mAbsMTTrackingId = -1;
- mAbsMTPressure = 0;
- mAbsMTDistance = 0;
- mAbsMTToolType = 0;
-}
-
-int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
- if (mHaveAbsMTToolType) {
- switch (mAbsMTToolType) {
- case MT_TOOL_FINGER:
- return AMOTION_EVENT_TOOL_TYPE_FINGER;
- case MT_TOOL_PEN:
- return AMOTION_EVENT_TOOL_TYPE_STYLUS;
- }
- }
- return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-}
-
-
-// --- InputMapper ---
-
-InputMapper::InputMapper(InputDevice* device) :
- mDevice(device), mContext(device->getContext()) {
-}
-
-InputMapper::~InputMapper() {
-}
-
-void InputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- info->addSource(getSources());
-}
-
-void InputMapper::dump(std::string& dump) {
-}
-
-void InputMapper::configure(nsecs_t when,
- const InputReaderConfiguration* config, uint32_t changes) {
-}
-
-void InputMapper::reset(nsecs_t when) {
-}
-
-void InputMapper::timeoutExpired(nsecs_t when) {
-}
-
-int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
- return AKEY_STATE_UNKNOWN;
-}
-
-int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
- return AKEY_STATE_UNKNOWN;
-}
-
-int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
- return AKEY_STATE_UNKNOWN;
-}
-
-bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
- return false;
-}
-
-void InputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
- int32_t token) {
-}
-
-void InputMapper::cancelVibrate(int32_t token) {
-}
-
-void InputMapper::cancelTouch(nsecs_t when) {
-}
-
-int32_t InputMapper::getMetaState() {
- return 0;
-}
-
-void InputMapper::updateMetaState(int32_t keyCode) {
-}
-
-void InputMapper::updateExternalStylusState(const StylusState& state) {
-
-}
-
-void InputMapper::fadePointer() {
-}
-
-status_t InputMapper::getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo) {
- return getEventHub()->getAbsoluteAxisInfo(getDeviceId(), axis, axisInfo);
-}
-
-void InputMapper::bumpGeneration() {
- mDevice->bumpGeneration();
-}
-
-void InputMapper::dumpRawAbsoluteAxisInfo(std::string& dump,
- const RawAbsoluteAxisInfo& axis, const char* name) {
- if (axis.valid) {
- dump += StringPrintf(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d, resolution=%d\n",
- name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution);
- } else {
- dump += StringPrintf(INDENT4 "%s: unknown range\n", name);
- }
-}
-
-void InputMapper::dumpStylusState(std::string& dump, const StylusState& state) {
- dump += StringPrintf(INDENT4 "When: %" PRId64 "\n", state.when);
- dump += StringPrintf(INDENT4 "Pressure: %f\n", state.pressure);
- dump += StringPrintf(INDENT4 "Button State: 0x%08x\n", state.buttons);
- dump += StringPrintf(INDENT4 "Tool Type: %" PRId32 "\n", state.toolType);
-}
-
-// --- SwitchInputMapper ---
-
-SwitchInputMapper::SwitchInputMapper(InputDevice* device) :
- InputMapper(device), mSwitchValues(0), mUpdatedSwitchMask(0) {
-}
-
-SwitchInputMapper::~SwitchInputMapper() {
-}
-
-uint32_t SwitchInputMapper::getSources() {
- return AINPUT_SOURCE_SWITCH;
-}
-
-void SwitchInputMapper::process(const RawEvent* rawEvent) {
- switch (rawEvent->type) {
- case EV_SW:
- processSwitch(rawEvent->code, rawEvent->value);
- break;
-
- case EV_SYN:
- if (rawEvent->code == SYN_REPORT) {
- sync(rawEvent->when);
- }
- }
-}
-
-void SwitchInputMapper::processSwitch(int32_t switchCode, int32_t switchValue) {
- if (switchCode >= 0 && switchCode < 32) {
- if (switchValue) {
- mSwitchValues |= 1 << switchCode;
- } else {
- mSwitchValues &= ~(1 << switchCode);
- }
- mUpdatedSwitchMask |= 1 << switchCode;
- }
-}
-
-void SwitchInputMapper::sync(nsecs_t when) {
- if (mUpdatedSwitchMask) {
- uint32_t updatedSwitchValues = mSwitchValues & mUpdatedSwitchMask;
- NotifySwitchArgs args(mContext->getNextSequenceNum(), when, 0, updatedSwitchValues,
- mUpdatedSwitchMask);
- getListener()->notifySwitch(&args);
-
- mUpdatedSwitchMask = 0;
- }
-}
-
-int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
- return getEventHub()->getSwitchState(getDeviceId(), switchCode);
-}
-
-void SwitchInputMapper::dump(std::string& dump) {
- dump += INDENT2 "Switch Input Mapper:\n";
- dump += StringPrintf(INDENT3 "SwitchValues: %x\n", mSwitchValues);
-}
-
-// --- VibratorInputMapper ---
-
-VibratorInputMapper::VibratorInputMapper(InputDevice* device) :
- InputMapper(device), mVibrating(false) {
-}
-
-VibratorInputMapper::~VibratorInputMapper() {
-}
-
-uint32_t VibratorInputMapper::getSources() {
- return 0;
-}
-
-void VibratorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- InputMapper::populateDeviceInfo(info);
-
- info->setVibrator(true);
-}
-
-void VibratorInputMapper::process(const RawEvent* rawEvent) {
- // TODO: Handle FF_STATUS, although it does not seem to be widely supported.
-}
-
-void VibratorInputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
- int32_t token) {
-#if DEBUG_VIBRATOR
- std::string patternStr;
- for (size_t i = 0; i < patternSize; i++) {
- if (i != 0) {
- patternStr += ", ";
- }
- patternStr += StringPrintf("%" PRId64, pattern[i]);
- }
- ALOGD("vibrate: deviceId=%d, pattern=[%s], repeat=%zd, token=%d",
- getDeviceId(), patternStr.c_str(), repeat, token);
-#endif
-
- mVibrating = true;
- memcpy(mPattern, pattern, patternSize * sizeof(nsecs_t));
- mPatternSize = patternSize;
- mRepeat = repeat;
- mToken = token;
- mIndex = -1;
-
- nextStep();
-}
-
-void VibratorInputMapper::cancelVibrate(int32_t token) {
-#if DEBUG_VIBRATOR
- ALOGD("cancelVibrate: deviceId=%d, token=%d", getDeviceId(), token);
-#endif
-
- if (mVibrating && mToken == token) {
- stopVibrating();
- }
-}
-
-void VibratorInputMapper::timeoutExpired(nsecs_t when) {
- if (mVibrating) {
- if (when >= mNextStepTime) {
- nextStep();
- } else {
- getContext()->requestTimeoutAtTime(mNextStepTime);
- }
- }
-}
-
-void VibratorInputMapper::nextStep() {
- mIndex += 1;
- if (size_t(mIndex) >= mPatternSize) {
- if (mRepeat < 0) {
- // We are done.
- stopVibrating();
- return;
- }
- mIndex = mRepeat;
- }
-
- bool vibratorOn = mIndex & 1;
- nsecs_t duration = mPattern[mIndex];
- if (vibratorOn) {
-#if DEBUG_VIBRATOR
- ALOGD("nextStep: sending vibrate deviceId=%d, duration=%" PRId64, getDeviceId(), duration);
-#endif
- getEventHub()->vibrate(getDeviceId(), duration);
- } else {
-#if DEBUG_VIBRATOR
- ALOGD("nextStep: sending cancel vibrate deviceId=%d", getDeviceId());
-#endif
- getEventHub()->cancelVibrate(getDeviceId());
- }
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
- mNextStepTime = now + duration;
- getContext()->requestTimeoutAtTime(mNextStepTime);
-#if DEBUG_VIBRATOR
- ALOGD("nextStep: scheduled timeout in %0.3fms", duration * 0.000001f);
-#endif
-}
-
-void VibratorInputMapper::stopVibrating() {
- mVibrating = false;
-#if DEBUG_VIBRATOR
- ALOGD("stopVibrating: sending cancel vibrate deviceId=%d", getDeviceId());
-#endif
- getEventHub()->cancelVibrate(getDeviceId());
-}
-
-void VibratorInputMapper::dump(std::string& dump) {
- dump += INDENT2 "Vibrator Input Mapper:\n";
- dump += StringPrintf(INDENT3 "Vibrating: %s\n", toString(mVibrating));
-}
-
-
-// --- KeyboardInputMapper ---
-
-KeyboardInputMapper::KeyboardInputMapper(InputDevice* device,
- uint32_t source, int32_t keyboardType) :
- InputMapper(device), mSource(source), mKeyboardType(keyboardType) {
-}
-
-KeyboardInputMapper::~KeyboardInputMapper() {
-}
-
-uint32_t KeyboardInputMapper::getSources() {
- return mSource;
-}
-
-int32_t KeyboardInputMapper::getOrientation() {
- if (mViewport) {
- return mViewport->orientation;
- }
- return DISPLAY_ORIENTATION_0;
-}
-
-int32_t KeyboardInputMapper::getDisplayId() {
- if (mViewport) {
- return mViewport->displayId;
- }
- return ADISPLAY_ID_NONE;
-}
-
-void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- InputMapper::populateDeviceInfo(info);
-
- info->setKeyboardType(mKeyboardType);
- info->setKeyCharacterMap(getEventHub()->getKeyCharacterMap(getDeviceId()));
-}
-
-void KeyboardInputMapper::dump(std::string& dump) {
- dump += INDENT2 "Keyboard Input Mapper:\n";
- dumpParameters(dump);
- dump += StringPrintf(INDENT3 "KeyboardType: %d\n", mKeyboardType);
- dump += StringPrintf(INDENT3 "Orientation: %d\n", getOrientation());
- dump += StringPrintf(INDENT3 "KeyDowns: %zu keys currently down\n", mKeyDowns.size());
- dump += StringPrintf(INDENT3 "MetaState: 0x%0x\n", mMetaState);
- dump += StringPrintf(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
-}
-
-void KeyboardInputMapper::configure(nsecs_t when,
- const InputReaderConfiguration* config, uint32_t changes) {
- InputMapper::configure(when, config, changes);
-
- if (!changes) { // first time only
- // Configure basic parameters.
- configureParameters();
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
- if (mParameters.orientationAware) {
- mViewport = config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
- }
- }
-}
-
-static void mapStemKey(int32_t keyCode, const PropertyMap& config, char const *property) {
- int32_t mapped = 0;
- if (config.tryGetProperty(String8(property), mapped) && mapped > 0) {
- for (size_t i = 0; i < stemKeyRotationMapSize; i++) {
- if (stemKeyRotationMap[i][0] == keyCode) {
- stemKeyRotationMap[i][1] = mapped;
- return;
- }
- }
- }
-}
-
-void KeyboardInputMapper::configureParameters() {
- mParameters.orientationAware = false;
- const PropertyMap& config = getDevice()->getConfiguration();
- config.tryGetProperty(String8("keyboard.orientationAware"),
- mParameters.orientationAware);
-
- if (mParameters.orientationAware) {
- mapStemKey(AKEYCODE_STEM_PRIMARY, config, "keyboard.rotated.stem_primary");
- mapStemKey(AKEYCODE_STEM_1, config, "keyboard.rotated.stem_1");
- mapStemKey(AKEYCODE_STEM_2, config, "keyboard.rotated.stem_2");
- mapStemKey(AKEYCODE_STEM_3, config, "keyboard.rotated.stem_3");
- }
-
- mParameters.handlesKeyRepeat = false;
- config.tryGetProperty(String8("keyboard.handlesKeyRepeat"),
- mParameters.handlesKeyRepeat);
-}
-
-void KeyboardInputMapper::dumpParameters(std::string& dump) {
- dump += INDENT3 "Parameters:\n";
- dump += StringPrintf(INDENT4 "OrientationAware: %s\n",
- toString(mParameters.orientationAware));
- dump += StringPrintf(INDENT4 "HandlesKeyRepeat: %s\n",
- toString(mParameters.handlesKeyRepeat));
-}
-
-void KeyboardInputMapper::reset(nsecs_t when) {
- mMetaState = AMETA_NONE;
- mDownTime = 0;
- mKeyDowns.clear();
- mCurrentHidUsage = 0;
-
- resetLedState();
-
- InputMapper::reset(when);
-}
-
-void KeyboardInputMapper::process(const RawEvent* rawEvent) {
- switch (rawEvent->type) {
- case EV_KEY: {
- int32_t scanCode = rawEvent->code;
- int32_t usageCode = mCurrentHidUsage;
- mCurrentHidUsage = 0;
-
- if (isKeyboardOrGamepadKey(scanCode)) {
- processKey(rawEvent->when, rawEvent->value != 0, scanCode, usageCode);
- }
- break;
- }
- case EV_MSC: {
- if (rawEvent->code == MSC_SCAN) {
- mCurrentHidUsage = rawEvent->value;
- }
- break;
- }
- case EV_SYN: {
- if (rawEvent->code == SYN_REPORT) {
- mCurrentHidUsage = 0;
- }
- }
- }
-}
-
-bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
- return scanCode < BTN_MOUSE
- || scanCode >= KEY_OK
- || (scanCode >= BTN_MISC && scanCode < BTN_MOUSE)
- || (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI);
-}
-
-bool KeyboardInputMapper::isMediaKey(int32_t keyCode) {
- switch (keyCode) {
- case AKEYCODE_MEDIA_PLAY:
- case AKEYCODE_MEDIA_PAUSE:
- case AKEYCODE_MEDIA_PLAY_PAUSE:
- case AKEYCODE_MUTE:
- case AKEYCODE_HEADSETHOOK:
- case AKEYCODE_MEDIA_STOP:
- case AKEYCODE_MEDIA_NEXT:
- case AKEYCODE_MEDIA_PREVIOUS:
- case AKEYCODE_MEDIA_REWIND:
- case AKEYCODE_MEDIA_RECORD:
- case AKEYCODE_MEDIA_FAST_FORWARD:
- case AKEYCODE_MEDIA_SKIP_FORWARD:
- case AKEYCODE_MEDIA_SKIP_BACKWARD:
- case AKEYCODE_MEDIA_STEP_FORWARD:
- case AKEYCODE_MEDIA_STEP_BACKWARD:
- case AKEYCODE_MEDIA_AUDIO_TRACK:
- case AKEYCODE_VOLUME_UP:
- case AKEYCODE_VOLUME_DOWN:
- case AKEYCODE_VOLUME_MUTE:
- case AKEYCODE_TV_AUDIO_DESCRIPTION:
- case AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP:
- case AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN:
- return true;
- }
- return false;
-}
-
-void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t scanCode,
- int32_t usageCode) {
- int32_t keyCode;
- int32_t keyMetaState;
- uint32_t policyFlags;
-
- if (getEventHub()->mapKey(getDeviceId(), scanCode, usageCode, mMetaState,
- &keyCode, &keyMetaState, &policyFlags)) {
- keyCode = AKEYCODE_UNKNOWN;
- keyMetaState = mMetaState;
- policyFlags = 0;
- }
-
- if (down) {
- // Rotate key codes according to orientation if needed.
- if (mParameters.orientationAware) {
- keyCode = rotateKeyCode(keyCode, getOrientation());
- }
-
- // Add key down.
- ssize_t keyDownIndex = findKeyDown(scanCode);
- if (keyDownIndex >= 0) {
- // key repeat, be sure to use same keycode as before in case of rotation
- keyCode = mKeyDowns[keyDownIndex].keyCode;
- } else {
- // key down
- if ((policyFlags & POLICY_FLAG_VIRTUAL)
- && mContext->shouldDropVirtualKey(when,
- getDevice(), keyCode, scanCode)) {
- return;
- }
- if (policyFlags & POLICY_FLAG_GESTURE) {
- mDevice->cancelTouch(when);
- }
-
- KeyDown keyDown;
- keyDown.keyCode = keyCode;
- keyDown.scanCode = scanCode;
- mKeyDowns.push_back(keyDown);
- }
-
- mDownTime = when;
- } else {
- // Remove key down.
- ssize_t keyDownIndex = findKeyDown(scanCode);
- if (keyDownIndex >= 0) {
- // key up, be sure to use same keycode as before in case of rotation
- keyCode = mKeyDowns[keyDownIndex].keyCode;
- mKeyDowns.erase(mKeyDowns.begin() + (size_t)keyDownIndex);
- } else {
- // key was not actually down
- ALOGI("Dropping key up from device %s because the key was not down. "
- "keyCode=%d, scanCode=%d",
- getDeviceName().c_str(), keyCode, scanCode);
- return;
- }
- }
-
- if (updateMetaStateIfNeeded(keyCode, down)) {
- // If global meta state changed send it along with the key.
- // If it has not changed then we'll use what keymap gave us,
- // since key replacement logic might temporarily reset a few
- // meta bits for given key.
- keyMetaState = mMetaState;
- }
-
- nsecs_t downTime = mDownTime;
-
- // Key down on external an keyboard should wake the device.
- // We don't do this for internal keyboards to prevent them from waking up in your pocket.
- // For internal keyboards, the key layout file should specify the policy flags for
- // each wake key individually.
- // TODO: Use the input device configuration to control this behavior more finely.
- if (down && getDevice()->isExternal() && !isMediaKey(keyCode)) {
- policyFlags |= POLICY_FLAG_WAKE;
- }
-
- if (mParameters.handlesKeyRepeat) {
- policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
- }
-
- NotifyKeyArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
- getDisplayId(), policyFlags, down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
- AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, keyMetaState, downTime);
- getListener()->notifyKey(&args);
-}
-
-ssize_t KeyboardInputMapper::findKeyDown(int32_t scanCode) {
- size_t n = mKeyDowns.size();
- for (size_t i = 0; i < n; i++) {
- if (mKeyDowns[i].scanCode == scanCode) {
- return i;
- }
- }
- return -1;
-}
-
-int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
- return getEventHub()->getKeyCodeState(getDeviceId(), keyCode);
-}
-
-int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
- return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
-}
-
-bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
- return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags);
-}
-
-int32_t KeyboardInputMapper::getMetaState() {
- return mMetaState;
-}
-
-void KeyboardInputMapper::updateMetaState(int32_t keyCode) {
- updateMetaStateIfNeeded(keyCode, false);
-}
-
-bool KeyboardInputMapper::updateMetaStateIfNeeded(int32_t keyCode, bool down) {
- int32_t oldMetaState = mMetaState;
- int32_t newMetaState = android::updateMetaState(keyCode, down, oldMetaState);
- bool metaStateChanged = oldMetaState != newMetaState;
- if (metaStateChanged) {
- mMetaState = newMetaState;
- updateLedState(false);
-
- getContext()->updateGlobalMetaState();
- }
-
- return metaStateChanged;
-}
-
-void KeyboardInputMapper::resetLedState() {
- initializeLedState(mCapsLockLedState, ALED_CAPS_LOCK);
- initializeLedState(mNumLockLedState, ALED_NUM_LOCK);
- initializeLedState(mScrollLockLedState, ALED_SCROLL_LOCK);
-
- updateLedState(true);
-}
-
-void KeyboardInputMapper::initializeLedState(LedState& ledState, int32_t led) {
- ledState.avail = getEventHub()->hasLed(getDeviceId(), led);
- ledState.on = false;
-}
-
-void KeyboardInputMapper::updateLedState(bool reset) {
- updateLedStateForModifier(mCapsLockLedState, ALED_CAPS_LOCK,
- AMETA_CAPS_LOCK_ON, reset);
- updateLedStateForModifier(mNumLockLedState, ALED_NUM_LOCK,
- AMETA_NUM_LOCK_ON, reset);
- updateLedStateForModifier(mScrollLockLedState, ALED_SCROLL_LOCK,
- AMETA_SCROLL_LOCK_ON, reset);
-}
-
-void KeyboardInputMapper::updateLedStateForModifier(LedState& ledState,
- int32_t led, int32_t modifier, bool reset) {
- if (ledState.avail) {
- bool desiredState = (mMetaState & modifier) != 0;
- if (reset || ledState.on != desiredState) {
- getEventHub()->setLedState(getDeviceId(), led, desiredState);
- ledState.on = desiredState;
- }
- }
-}
-
-
-// --- CursorInputMapper ---
-
-CursorInputMapper::CursorInputMapper(InputDevice* device) :
- InputMapper(device) {
-}
-
-CursorInputMapper::~CursorInputMapper() {
-}
-
-uint32_t CursorInputMapper::getSources() {
- return mSource;
-}
-
-void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- InputMapper::populateDeviceInfo(info);
-
- if (mParameters.mode == Parameters::MODE_POINTER) {
- float minX, minY, maxX, maxY;
- if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
- info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f, 0.0f);
- info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f, 0.0f);
- }
- } else {
- info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale, 0.0f);
- info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale, 0.0f);
- }
- info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f);
-
- if (mCursorScrollAccumulator.haveRelativeVWheel()) {
- info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
- }
- if (mCursorScrollAccumulator.haveRelativeHWheel()) {
- info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
- }
-}
-
-void CursorInputMapper::dump(std::string& dump) {
- dump += INDENT2 "Cursor Input Mapper:\n";
- dumpParameters(dump);
- dump += StringPrintf(INDENT3 "XScale: %0.3f\n", mXScale);
- dump += StringPrintf(INDENT3 "YScale: %0.3f\n", mYScale);
- dump += StringPrintf(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
- dump += StringPrintf(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
- dump += StringPrintf(INDENT3 "HaveVWheel: %s\n",
- toString(mCursorScrollAccumulator.haveRelativeVWheel()));
- dump += StringPrintf(INDENT3 "HaveHWheel: %s\n",
- toString(mCursorScrollAccumulator.haveRelativeHWheel()));
- dump += StringPrintf(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
- dump += StringPrintf(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
- dump += StringPrintf(INDENT3 "Orientation: %d\n", mOrientation);
- dump += StringPrintf(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
- dump += StringPrintf(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
- dump += StringPrintf(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
-}
-
-void CursorInputMapper::configure(nsecs_t when,
- const InputReaderConfiguration* config, uint32_t changes) {
- InputMapper::configure(when, config, changes);
-
- if (!changes) { // first time only
- mCursorScrollAccumulator.configure(getDevice());
-
- // Configure basic parameters.
- configureParameters();
-
- // Configure device mode.
- switch (mParameters.mode) {
- case Parameters::MODE_POINTER_RELATIVE:
- // Should not happen during first time configuration.
- ALOGE("Cannot start a device in MODE_POINTER_RELATIVE, starting in MODE_POINTER");
- mParameters.mode = Parameters::MODE_POINTER;
- [[fallthrough]];
- case Parameters::MODE_POINTER:
- mSource = AINPUT_SOURCE_MOUSE;
- mXPrecision = 1.0f;
- mYPrecision = 1.0f;
- mXScale = 1.0f;
- mYScale = 1.0f;
- mPointerController = getPolicy()->obtainPointerController(getDeviceId());
- break;
- case Parameters::MODE_NAVIGATION:
- mSource = AINPUT_SOURCE_TRACKBALL;
- mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
- mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
- mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
- mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
- break;
- }
-
- mVWheelScale = 1.0f;
- mHWheelScale = 1.0f;
- }
-
- if ((!changes && config->pointerCapture)
- || (changes & InputReaderConfiguration::CHANGE_POINTER_CAPTURE)) {
- if (config->pointerCapture) {
- if (mParameters.mode == Parameters::MODE_POINTER) {
- mParameters.mode = Parameters::MODE_POINTER_RELATIVE;
- mSource = AINPUT_SOURCE_MOUSE_RELATIVE;
- // Keep PointerController around in order to preserve the pointer position.
- mPointerController->fade(PointerControllerInterface::TRANSITION_IMMEDIATE);
- } else {
- ALOGE("Cannot request pointer capture, device is not in MODE_POINTER");
- }
- } else {
- if (mParameters.mode == Parameters::MODE_POINTER_RELATIVE) {
- mParameters.mode = Parameters::MODE_POINTER;
- mSource = AINPUT_SOURCE_MOUSE;
- } else {
- ALOGE("Cannot release pointer capture, device is not in MODE_POINTER_RELATIVE");
- }
- }
- bumpGeneration();
- if (changes) {
- getDevice()->notifyReset(when);
- }
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
- mPointerVelocityControl.setParameters(config->pointerVelocityControlParameters);
- mWheelXVelocityControl.setParameters(config->wheelVelocityControlParameters);
- mWheelYVelocityControl.setParameters(config->wheelVelocityControlParameters);
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
- mOrientation = DISPLAY_ORIENTATION_0;
- if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
- std::optional<DisplayViewport> internalViewport =
- config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
- if (internalViewport) {
- mOrientation = internalViewport->orientation;
- }
- }
-
- // Update the PointerController if viewports changed.
- if (mParameters.mode == Parameters::MODE_POINTER) {
- getPolicy()->obtainPointerController(getDeviceId());
- }
- bumpGeneration();
- }
-}
-
-void CursorInputMapper::configureParameters() {
- mParameters.mode = Parameters::MODE_POINTER;
- String8 cursorModeString;
- if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) {
- if (cursorModeString == "navigation") {
- mParameters.mode = Parameters::MODE_NAVIGATION;
- } else if (cursorModeString != "pointer" && cursorModeString != "default") {
- ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
- }
- }
-
- mParameters.orientationAware = false;
- getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
- mParameters.orientationAware);
-
- mParameters.hasAssociatedDisplay = false;
- if (mParameters.mode == Parameters::MODE_POINTER || mParameters.orientationAware) {
- mParameters.hasAssociatedDisplay = true;
- }
-}
-
-void CursorInputMapper::dumpParameters(std::string& dump) {
- dump += INDENT3 "Parameters:\n";
- dump += StringPrintf(INDENT4 "HasAssociatedDisplay: %s\n",
- toString(mParameters.hasAssociatedDisplay));
-
- switch (mParameters.mode) {
- case Parameters::MODE_POINTER:
- dump += INDENT4 "Mode: pointer\n";
- break;
- case Parameters::MODE_POINTER_RELATIVE:
- dump += INDENT4 "Mode: relative pointer\n";
- break;
- case Parameters::MODE_NAVIGATION:
- dump += INDENT4 "Mode: navigation\n";
- break;
- default:
- ALOG_ASSERT(false);
- }
-
- dump += StringPrintf(INDENT4 "OrientationAware: %s\n",
- toString(mParameters.orientationAware));
-}
-
-void CursorInputMapper::reset(nsecs_t when) {
- mButtonState = 0;
- mDownTime = 0;
-
- mPointerVelocityControl.reset();
- mWheelXVelocityControl.reset();
- mWheelYVelocityControl.reset();
-
- mCursorButtonAccumulator.reset(getDevice());
- mCursorMotionAccumulator.reset(getDevice());
- mCursorScrollAccumulator.reset(getDevice());
-
- InputMapper::reset(when);
-}
-
-void CursorInputMapper::process(const RawEvent* rawEvent) {
- mCursorButtonAccumulator.process(rawEvent);
- mCursorMotionAccumulator.process(rawEvent);
- mCursorScrollAccumulator.process(rawEvent);
-
- if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
- sync(rawEvent->when);
- }
-}
-
-void CursorInputMapper::sync(nsecs_t when) {
- int32_t lastButtonState = mButtonState;
- int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
- mButtonState = currentButtonState;
-
- bool wasDown = isPointerDown(lastButtonState);
- bool down = isPointerDown(currentButtonState);
- bool downChanged;
- if (!wasDown && down) {
- mDownTime = when;
- downChanged = true;
- } else if (wasDown && !down) {
- downChanged = true;
- } else {
- downChanged = false;
- }
- nsecs_t downTime = mDownTime;
- bool buttonsChanged = currentButtonState != lastButtonState;
- int32_t buttonsPressed = currentButtonState & ~lastButtonState;
- int32_t buttonsReleased = lastButtonState & ~currentButtonState;
-
- float deltaX = mCursorMotionAccumulator.getRelativeX() * mXScale;
- float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
- bool moved = deltaX != 0 || deltaY != 0;
-
- // Rotate delta according to orientation if needed.
- if (mParameters.orientationAware && mParameters.hasAssociatedDisplay
- && (deltaX != 0.0f || deltaY != 0.0f)) {
- rotateDelta(mOrientation, &deltaX, &deltaY);
- }
-
- // Move the pointer.
- PointerProperties pointerProperties;
- pointerProperties.clear();
- pointerProperties.id = 0;
- pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE;
-
- PointerCoords pointerCoords;
- pointerCoords.clear();
-
- float vscroll = mCursorScrollAccumulator.getRelativeVWheel();
- float hscroll = mCursorScrollAccumulator.getRelativeHWheel();
- bool scrolled = vscroll != 0 || hscroll != 0;
-
- mWheelYVelocityControl.move(when, nullptr, &vscroll);
- mWheelXVelocityControl.move(when, &hscroll, nullptr);
-
- mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
- int32_t displayId;
- if (mSource == AINPUT_SOURCE_MOUSE) {
- if (moved || scrolled || buttonsChanged) {
- mPointerController->setPresentation(
- PointerControllerInterface::PRESENTATION_POINTER);
-
- if (moved) {
- mPointerController->move(deltaX, deltaY);
- }
-
- if (buttonsChanged) {
- mPointerController->setButtonState(currentButtonState);
- }
-
- mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
- }
-
- float x, y;
- mPointerController->getPosition(&x, &y);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
- displayId = mPointerController->getDisplayId();
- } else {
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
- displayId = ADISPLAY_ID_NONE;
- }
-
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
-
- // Moving an external trackball or mouse should wake the device.
- // We don't do this for internal cursor devices to prevent them from waking up
- // the device in your pocket.
- // TODO: Use the input device configuration to control this behavior more finely.
- uint32_t policyFlags = 0;
- if ((buttonsPressed || moved || scrolled) && getDevice()->isExternal()) {
- policyFlags |= POLICY_FLAG_WAKE;
- }
-
- // Synthesize key down from buttons if needed.
- synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
- displayId, policyFlags, lastButtonState, currentButtonState);
-
- // Send motion event.
- if (downChanged || moved || scrolled || buttonsChanged) {
- int32_t metaState = mContext->getGlobalMetaState();
- int32_t buttonState = lastButtonState;
- int32_t motionEventAction;
- if (downChanged) {
- motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
- } else if (down || (mSource != AINPUT_SOURCE_MOUSE)) {
- motionEventAction = AMOTION_EVENT_ACTION_MOVE;
- } else {
- motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE;
- }
-
- if (buttonsReleased) {
- BitSet32 released(buttonsReleased);
- while (!released.isEmpty()) {
- int32_t actionButton = BitSet32::valueForBit(released.clearFirstMarkedBit());
- buttonState &= ~actionButton;
- NotifyMotionArgs releaseArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
- AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton, 0,
- metaState, buttonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties, &pointerCoords,
- mXPrecision, mYPrecision, downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&releaseArgs);
- }
- }
-
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
- displayId, policyFlags, motionEventAction, 0, 0, metaState, currentButtonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties, &pointerCoords,
- mXPrecision, mYPrecision, downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
-
- if (buttonsPressed) {
- BitSet32 pressed(buttonsPressed);
- while (!pressed.isEmpty()) {
- int32_t actionButton = BitSet32::valueForBit(pressed.clearFirstMarkedBit());
- buttonState |= actionButton;
- NotifyMotionArgs pressArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags, AMOTION_EVENT_ACTION_BUTTON_PRESS,
- actionButton, 0, metaState, buttonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties, &pointerCoords,
- mXPrecision, mYPrecision, downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&pressArgs);
- }
- }
-
- ALOG_ASSERT(buttonState == currentButtonState);
-
- // Send hover move after UP to tell the application that the mouse is hovering now.
- if (motionEventAction == AMOTION_EVENT_ACTION_UP
- && (mSource == AINPUT_SOURCE_MOUSE)) {
- NotifyMotionArgs hoverArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
- metaState, currentButtonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties, &pointerCoords,
- mXPrecision, mYPrecision, downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&hoverArgs);
- }
-
- // Send scroll events.
- if (scrolled) {
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
-
- NotifyMotionArgs scrollArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
- AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState, currentButtonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties, &pointerCoords,
- mXPrecision, mYPrecision, downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&scrollArgs);
- }
- }
-
- // Synthesize key up from buttons if needed.
- synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
- displayId, policyFlags, lastButtonState, currentButtonState);
-
- mCursorMotionAccumulator.finishSync();
- mCursorScrollAccumulator.finishSync();
-}
-
-int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
- if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
- return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
- } else {
- return AKEY_STATE_UNKNOWN;
- }
-}
-
-void CursorInputMapper::fadePointer() {
- if (mPointerController != nullptr) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- }
-}
-
-std::optional<int32_t> CursorInputMapper::getAssociatedDisplay() {
- if (mParameters.hasAssociatedDisplay) {
- if (mParameters.mode == Parameters::MODE_POINTER) {
- return std::make_optional(mPointerController->getDisplayId());
- } else {
- // If the device is orientationAware and not a mouse,
- // it expects to dispatch events to any display
- return std::make_optional(ADISPLAY_ID_NONE);
- }
- }
- return std::nullopt;
-}
-
-// --- RotaryEncoderInputMapper ---
-
-RotaryEncoderInputMapper::RotaryEncoderInputMapper(InputDevice* device) :
- InputMapper(device), mOrientation(DISPLAY_ORIENTATION_0) {
- mSource = AINPUT_SOURCE_ROTARY_ENCODER;
-}
-
-RotaryEncoderInputMapper::~RotaryEncoderInputMapper() {
-}
-
-uint32_t RotaryEncoderInputMapper::getSources() {
- return mSource;
-}
-
-void RotaryEncoderInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- InputMapper::populateDeviceInfo(info);
-
- if (mRotaryEncoderScrollAccumulator.haveRelativeVWheel()) {
- float res = 0.0f;
- if (!mDevice->getConfiguration().tryGetProperty(String8("device.res"), res)) {
- ALOGW("Rotary Encoder device configuration file didn't specify resolution!\n");
- }
- if (!mDevice->getConfiguration().tryGetProperty(String8("device.scalingFactor"),
- mScalingFactor)) {
- ALOGW("Rotary Encoder device configuration file didn't specify scaling factor,"
- "default to 1.0!\n");
- mScalingFactor = 1.0f;
- }
- info->addMotionRange(AMOTION_EVENT_AXIS_SCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
- res * mScalingFactor);
- }
-}
-
-void RotaryEncoderInputMapper::dump(std::string& dump) {
- dump += INDENT2 "Rotary Encoder Input Mapper:\n";
- dump += StringPrintf(INDENT3 "HaveWheel: %s\n",
- toString(mRotaryEncoderScrollAccumulator.haveRelativeVWheel()));
-}
-
-void RotaryEncoderInputMapper::configure(nsecs_t when,
- const InputReaderConfiguration* config, uint32_t changes) {
- InputMapper::configure(when, config, changes);
- if (!changes) {
- mRotaryEncoderScrollAccumulator.configure(getDevice());
- }
- if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
- std::optional<DisplayViewport> internalViewport =
- config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
- if (internalViewport) {
- mOrientation = internalViewport->orientation;
- } else {
- mOrientation = DISPLAY_ORIENTATION_0;
- }
- }
-}
-
-void RotaryEncoderInputMapper::reset(nsecs_t when) {
- mRotaryEncoderScrollAccumulator.reset(getDevice());
-
- InputMapper::reset(when);
-}
-
-void RotaryEncoderInputMapper::process(const RawEvent* rawEvent) {
- mRotaryEncoderScrollAccumulator.process(rawEvent);
-
- if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
- sync(rawEvent->when);
- }
-}
-
-void RotaryEncoderInputMapper::sync(nsecs_t when) {
- PointerCoords pointerCoords;
- pointerCoords.clear();
-
- PointerProperties pointerProperties;
- pointerProperties.clear();
- pointerProperties.id = 0;
- pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-
- float scroll = mRotaryEncoderScrollAccumulator.getRelativeVWheel();
- bool scrolled = scroll != 0;
-
- // This is not a pointer, so it's not associated with a display.
- int32_t displayId = ADISPLAY_ID_NONE;
-
- // Moving the rotary encoder should wake the device (if specified).
- uint32_t policyFlags = 0;
- if (scrolled && getDevice()->isExternal()) {
- policyFlags |= POLICY_FLAG_WAKE;
- }
-
- if (mOrientation == DISPLAY_ORIENTATION_180) {
- scroll = -scroll;
- }
-
- // Send motion event.
- if (scrolled) {
- int32_t metaState = mContext->getGlobalMetaState();
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_SCROLL, scroll * mScalingFactor);
-
- NotifyMotionArgs scrollArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
- AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState, /* buttonState */ 0,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties, &pointerCoords,
- 0, 0, 0, /* videoFrames */ {});
- getListener()->notifyMotion(&scrollArgs);
- }
-
- mRotaryEncoderScrollAccumulator.finishSync();
-}
-
-// --- TouchInputMapper ---
-
-TouchInputMapper::TouchInputMapper(InputDevice* device) :
- InputMapper(device),
- mSource(0), mDeviceMode(DEVICE_MODE_DISABLED),
- mSurfaceWidth(-1), mSurfaceHeight(-1), mSurfaceLeft(0), mSurfaceTop(0),
- mPhysicalWidth(-1), mPhysicalHeight(-1), mPhysicalLeft(0), mPhysicalTop(0),
- mSurfaceOrientation(DISPLAY_ORIENTATION_0) {
-}
-
-TouchInputMapper::~TouchInputMapper() {
-}
-
-uint32_t TouchInputMapper::getSources() {
- return mSource;
-}
-
-void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- InputMapper::populateDeviceInfo(info);
-
- if (mDeviceMode != DEVICE_MODE_DISABLED) {
- info->addMotionRange(mOrientedRanges.x);
- info->addMotionRange(mOrientedRanges.y);
- info->addMotionRange(mOrientedRanges.pressure);
-
- if (mOrientedRanges.haveSize) {
- info->addMotionRange(mOrientedRanges.size);
- }
-
- if (mOrientedRanges.haveTouchSize) {
- info->addMotionRange(mOrientedRanges.touchMajor);
- info->addMotionRange(mOrientedRanges.touchMinor);
- }
-
- if (mOrientedRanges.haveToolSize) {
- info->addMotionRange(mOrientedRanges.toolMajor);
- info->addMotionRange(mOrientedRanges.toolMinor);
- }
-
- if (mOrientedRanges.haveOrientation) {
- info->addMotionRange(mOrientedRanges.orientation);
- }
-
- if (mOrientedRanges.haveDistance) {
- info->addMotionRange(mOrientedRanges.distance);
- }
-
- if (mOrientedRanges.haveTilt) {
- info->addMotionRange(mOrientedRanges.tilt);
- }
-
- if (mCursorScrollAccumulator.haveRelativeVWheel()) {
- info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
- 0.0f);
- }
- if (mCursorScrollAccumulator.haveRelativeHWheel()) {
- info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
- 0.0f);
- }
- if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
- const InputDeviceInfo::MotionRange& x = mOrientedRanges.x;
- const InputDeviceInfo::MotionRange& y = mOrientedRanges.y;
- info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_1, mSource, x.min, x.max, x.flat,
- x.fuzz, x.resolution);
- info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_2, mSource, y.min, y.max, y.flat,
- y.fuzz, y.resolution);
- info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_3, mSource, x.min, x.max, x.flat,
- x.fuzz, x.resolution);
- info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_4, mSource, y.min, y.max, y.flat,
- y.fuzz, y.resolution);
- }
- info->setButtonUnderPad(mParameters.hasButtonUnderPad);
- }
-}
-
-void TouchInputMapper::dump(std::string& dump) {
- dump += StringPrintf(INDENT2 "Touch Input Mapper (mode - %s):\n", modeToString(mDeviceMode));
- dumpParameters(dump);
- dumpVirtualKeys(dump);
- dumpRawPointerAxes(dump);
- dumpCalibration(dump);
- dumpAffineTransformation(dump);
- dumpSurface(dump);
-
- dump += StringPrintf(INDENT3 "Translation and Scaling Factors:\n");
- dump += StringPrintf(INDENT4 "XTranslate: %0.3f\n", mXTranslate);
- dump += StringPrintf(INDENT4 "YTranslate: %0.3f\n", mYTranslate);
- dump += StringPrintf(INDENT4 "XScale: %0.3f\n", mXScale);
- dump += StringPrintf(INDENT4 "YScale: %0.3f\n", mYScale);
- dump += StringPrintf(INDENT4 "XPrecision: %0.3f\n", mXPrecision);
- dump += StringPrintf(INDENT4 "YPrecision: %0.3f\n", mYPrecision);
- dump += StringPrintf(INDENT4 "GeometricScale: %0.3f\n", mGeometricScale);
- dump += StringPrintf(INDENT4 "PressureScale: %0.3f\n", mPressureScale);
- dump += StringPrintf(INDENT4 "SizeScale: %0.3f\n", mSizeScale);
- dump += StringPrintf(INDENT4 "OrientationScale: %0.3f\n", mOrientationScale);
- dump += StringPrintf(INDENT4 "DistanceScale: %0.3f\n", mDistanceScale);
- dump += StringPrintf(INDENT4 "HaveTilt: %s\n", toString(mHaveTilt));
- dump += StringPrintf(INDENT4 "TiltXCenter: %0.3f\n", mTiltXCenter);
- dump += StringPrintf(INDENT4 "TiltXScale: %0.3f\n", mTiltXScale);
- dump += StringPrintf(INDENT4 "TiltYCenter: %0.3f\n", mTiltYCenter);
- dump += StringPrintf(INDENT4 "TiltYScale: %0.3f\n", mTiltYScale);
-
- dump += StringPrintf(INDENT3 "Last Raw Button State: 0x%08x\n", mLastRawState.buttonState);
- dump += StringPrintf(INDENT3 "Last Raw Touch: pointerCount=%d\n",
- mLastRawState.rawPointerData.pointerCount);
- for (uint32_t i = 0; i < mLastRawState.rawPointerData.pointerCount; i++) {
- const RawPointerData::Pointer& pointer = mLastRawState.rawPointerData.pointers[i];
- dump += StringPrintf(INDENT4 "[%d]: id=%d, x=%d, y=%d, pressure=%d, "
- "touchMajor=%d, touchMinor=%d, toolMajor=%d, toolMinor=%d, "
- "orientation=%d, tiltX=%d, tiltY=%d, distance=%d, "
- "toolType=%d, isHovering=%s\n", i,
- pointer.id, pointer.x, pointer.y, pointer.pressure,
- pointer.touchMajor, pointer.touchMinor,
- pointer.toolMajor, pointer.toolMinor,
- pointer.orientation, pointer.tiltX, pointer.tiltY, pointer.distance,
- pointer.toolType, toString(pointer.isHovering));
- }
-
- dump += StringPrintf(INDENT3 "Last Cooked Button State: 0x%08x\n", mLastCookedState.buttonState);
- dump += StringPrintf(INDENT3 "Last Cooked Touch: pointerCount=%d\n",
- mLastCookedState.cookedPointerData.pointerCount);
- for (uint32_t i = 0; i < mLastCookedState.cookedPointerData.pointerCount; i++) {
- const PointerProperties& pointerProperties =
- mLastCookedState.cookedPointerData.pointerProperties[i];
- const PointerCoords& pointerCoords = mLastCookedState.cookedPointerData.pointerCoords[i];
- dump += StringPrintf(INDENT4 "[%d]: id=%d, x=%0.3f, y=%0.3f, pressure=%0.3f, "
- "touchMajor=%0.3f, touchMinor=%0.3f, toolMajor=%0.3f, toolMinor=%0.3f, "
- "orientation=%0.3f, tilt=%0.3f, distance=%0.3f, "
- "toolType=%d, isHovering=%s\n", i,
- pointerProperties.id,
- pointerCoords.getX(),
- pointerCoords.getY(),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TILT),
- pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE),
- pointerProperties.toolType,
- toString(mLastCookedState.cookedPointerData.isHovering(i)));
- }
-
- dump += INDENT3 "Stylus Fusion:\n";
- dump += StringPrintf(INDENT4 "ExternalStylusConnected: %s\n",
- toString(mExternalStylusConnected));
- dump += StringPrintf(INDENT4 "External Stylus ID: %" PRId64 "\n", mExternalStylusId);
- dump += StringPrintf(INDENT4 "External Stylus Data Timeout: %" PRId64 "\n",
- mExternalStylusFusionTimeout);
- dump += INDENT3 "External Stylus State:\n";
- dumpStylusState(dump, mExternalStylusState);
-
- if (mDeviceMode == DEVICE_MODE_POINTER) {
- dump += StringPrintf(INDENT3 "Pointer Gesture Detector:\n");
- dump += StringPrintf(INDENT4 "XMovementScale: %0.3f\n",
- mPointerXMovementScale);
- dump += StringPrintf(INDENT4 "YMovementScale: %0.3f\n",
- mPointerYMovementScale);
- dump += StringPrintf(INDENT4 "XZoomScale: %0.3f\n",
- mPointerXZoomScale);
- dump += StringPrintf(INDENT4 "YZoomScale: %0.3f\n",
- mPointerYZoomScale);
- dump += StringPrintf(INDENT4 "MaxSwipeWidth: %f\n",
- mPointerGestureMaxSwipeWidth);
- }
-}
-
-const char* TouchInputMapper::modeToString(DeviceMode deviceMode) {
- switch (deviceMode) {
- case DEVICE_MODE_DISABLED:
- return "disabled";
- case DEVICE_MODE_DIRECT:
- return "direct";
- case DEVICE_MODE_UNSCALED:
- return "unscaled";
- case DEVICE_MODE_NAVIGATION:
- return "navigation";
- case DEVICE_MODE_POINTER:
- return "pointer";
- }
- return "unknown";
-}
-
-void TouchInputMapper::configure(nsecs_t when,
- const InputReaderConfiguration* config, uint32_t changes) {
- InputMapper::configure(when, config, changes);
-
- mConfig = *config;
-
- if (!changes) { // first time only
- // Configure basic parameters.
- configureParameters();
-
- // Configure common accumulators.
- mCursorScrollAccumulator.configure(getDevice());
- mTouchButtonAccumulator.configure(getDevice());
-
- // Configure absolute axis information.
- configureRawPointerAxes();
-
- // Prepare input device calibration.
- parseCalibration();
- resolveCalibration();
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_TOUCH_AFFINE_TRANSFORMATION)) {
- // Update location calibration to reflect current settings
- updateAffineTransformation();
- }
-
- if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
- // Update pointer speed.
- mPointerVelocityControl.setParameters(mConfig.pointerVelocityControlParameters);
- mWheelXVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
- mWheelYVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
- }
-
- bool resetNeeded = false;
- if (!changes || (changes & (InputReaderConfiguration::CHANGE_DISPLAY_INFO
- | InputReaderConfiguration::CHANGE_POINTER_GESTURE_ENABLEMENT
- | InputReaderConfiguration::CHANGE_SHOW_TOUCHES
- | InputReaderConfiguration::CHANGE_EXTERNAL_STYLUS_PRESENCE))) {
- // Configure device sources, surface dimensions, orientation and
- // scaling factors.
- configureSurface(when, &resetNeeded);
- }
-
- if (changes && resetNeeded) {
- // Send reset, unless this is the first time the device has been configured,
- // in which case the reader will call reset itself after all mappers are ready.
- getDevice()->notifyReset(when);
- }
-}
-
-void TouchInputMapper::resolveExternalStylusPresence() {
- std::vector<InputDeviceInfo> devices;
- mContext->getExternalStylusDevices(devices);
- mExternalStylusConnected = !devices.empty();
-
- if (!mExternalStylusConnected) {
- resetExternalStylus();
- }
-}
-
-void TouchInputMapper::configureParameters() {
- // Use the pointer presentation mode for devices that do not support distinct
- // multitouch. The spot-based presentation relies on being able to accurately
- // locate two or more fingers on the touch pad.
- mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT)
- ? Parameters::GESTURE_MODE_SINGLE_TOUCH : Parameters::GESTURE_MODE_MULTI_TOUCH;
-
- String8 gestureModeString;
- if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"),
- gestureModeString)) {
- if (gestureModeString == "single-touch") {
- mParameters.gestureMode = Parameters::GESTURE_MODE_SINGLE_TOUCH;
- } else if (gestureModeString == "multi-touch") {
- mParameters.gestureMode = Parameters::GESTURE_MODE_MULTI_TOUCH;
- } else if (gestureModeString != "default") {
- ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string());
- }
- }
-
- if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_DIRECT)) {
- // The device is a touch screen.
- mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
- } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_POINTER)) {
- // The device is a pointing device like a track pad.
- mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
- } else if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X)
- || getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) {
- // The device is a cursor device with a touch pad attached.
- // By default don't use the touch pad to move the pointer.
- mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
- } else {
- // The device is a touch pad of unknown purpose.
- mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
- }
-
- mParameters.hasButtonUnderPad=
- getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_BUTTONPAD);
-
- String8 deviceTypeString;
- if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"),
- deviceTypeString)) {
- if (deviceTypeString == "touchScreen") {
- mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
- } else if (deviceTypeString == "touchPad") {
- mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
- } else if (deviceTypeString == "touchNavigation") {
- mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_NAVIGATION;
- } else if (deviceTypeString == "pointer") {
- mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
- } else if (deviceTypeString != "default") {
- ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string());
- }
- }
-
- mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN;
- getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"),
- mParameters.orientationAware);
-
- mParameters.hasAssociatedDisplay = false;
- mParameters.associatedDisplayIsExternal = false;
- if (mParameters.orientationAware
- || mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
- || mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
- mParameters.hasAssociatedDisplay = true;
- if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) {
- mParameters.associatedDisplayIsExternal = getDevice()->isExternal();
- String8 uniqueDisplayId;
- getDevice()->getConfiguration().tryGetProperty(String8("touch.displayId"),
- uniqueDisplayId);
- mParameters.uniqueDisplayId = uniqueDisplayId.c_str();
- }
- }
- if (getDevice()->getAssociatedDisplayPort()) {
- mParameters.hasAssociatedDisplay = true;
- }
-
- // Initial downs on external touch devices should wake the device.
- // Normally we don't do this for internal touch screens to prevent them from waking
- // up in your pocket but you can enable it using the input device configuration.
- mParameters.wake = getDevice()->isExternal();
- getDevice()->getConfiguration().tryGetProperty(String8("touch.wake"),
- mParameters.wake);
-}
-
-void TouchInputMapper::dumpParameters(std::string& dump) {
- dump += INDENT3 "Parameters:\n";
-
- switch (mParameters.gestureMode) {
- case Parameters::GESTURE_MODE_SINGLE_TOUCH:
- dump += INDENT4 "GestureMode: single-touch\n";
- break;
- case Parameters::GESTURE_MODE_MULTI_TOUCH:
- dump += INDENT4 "GestureMode: multi-touch\n";
- break;
- default:
- assert(false);
- }
-
- switch (mParameters.deviceType) {
- case Parameters::DEVICE_TYPE_TOUCH_SCREEN:
- dump += INDENT4 "DeviceType: touchScreen\n";
- break;
- case Parameters::DEVICE_TYPE_TOUCH_PAD:
- dump += INDENT4 "DeviceType: touchPad\n";
- break;
- case Parameters::DEVICE_TYPE_TOUCH_NAVIGATION:
- dump += INDENT4 "DeviceType: touchNavigation\n";
- break;
- case Parameters::DEVICE_TYPE_POINTER:
- dump += INDENT4 "DeviceType: pointer\n";
- break;
- default:
- ALOG_ASSERT(false);
- }
-
- dump += StringPrintf(
- INDENT4 "AssociatedDisplay: hasAssociatedDisplay=%s, isExternal=%s, displayId='%s'\n",
- toString(mParameters.hasAssociatedDisplay),
- toString(mParameters.associatedDisplayIsExternal),
- mParameters.uniqueDisplayId.c_str());
- dump += StringPrintf(INDENT4 "OrientationAware: %s\n",
- toString(mParameters.orientationAware));
-}
-
-void TouchInputMapper::configureRawPointerAxes() {
- mRawPointerAxes.clear();
-}
-
-void TouchInputMapper::dumpRawPointerAxes(std::string& dump) {
- dump += INDENT3 "Raw Touch Axes:\n";
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.x, "X");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.y, "Y");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.pressure, "Pressure");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMajor, "TouchMajor");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMinor, "TouchMinor");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMajor, "ToolMajor");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMinor, "ToolMinor");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.orientation, "Orientation");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.distance, "Distance");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltX, "TiltX");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltY, "TiltY");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.trackingId, "TrackingId");
- dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.slot, "Slot");
-}
-
-bool TouchInputMapper::hasExternalStylus() const {
- return mExternalStylusConnected;
-}
-
-/**
- * Determine which DisplayViewport to use.
- * 1. If display port is specified, return the matching viewport. If matching viewport not
- * found, then return.
- * 2. If a device has associated display, get the matching viewport by either unique id or by
- * the display type (internal or external).
- * 3. Otherwise, use a non-display viewport.
- */
-std::optional<DisplayViewport> TouchInputMapper::findViewport() {
- if (mParameters.hasAssociatedDisplay) {
- const std::optional<uint8_t> displayPort = mDevice->getAssociatedDisplayPort();
- if (displayPort) {
- // Find the viewport that contains the same port
- std::optional<DisplayViewport> v = mConfig.getDisplayViewportByPort(*displayPort);
- if (!v) {
- ALOGW("Input device %s should be associated with display on port %" PRIu8 ", "
- "but the corresponding viewport is not found.",
- getDeviceName().c_str(), *displayPort);
- }
- return v;
- }
-
- if (!mParameters.uniqueDisplayId.empty()) {
- return mConfig.getDisplayViewportByUniqueId(mParameters.uniqueDisplayId);
- }
-
- ViewportType viewportTypeToUse;
- if (mParameters.associatedDisplayIsExternal) {
- viewportTypeToUse = ViewportType::VIEWPORT_EXTERNAL;
- } else {
- viewportTypeToUse = ViewportType::VIEWPORT_INTERNAL;
- }
-
- std::optional<DisplayViewport> viewport =
- mConfig.getDisplayViewportByType(viewportTypeToUse);
- if (!viewport && viewportTypeToUse == ViewportType::VIEWPORT_EXTERNAL) {
- ALOGW("Input device %s should be associated with external display, "
- "fallback to internal one for the external viewport is not found.",
- getDeviceName().c_str());
- viewport = mConfig.getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
- }
-
- return viewport;
- }
-
- DisplayViewport newViewport;
- // Raw width and height in the natural orientation.
- int32_t rawWidth = mRawPointerAxes.getRawWidth();
- int32_t rawHeight = mRawPointerAxes.getRawHeight();
- newViewport.setNonDisplayViewport(rawWidth, rawHeight);
- return std::make_optional(newViewport);
-}
-
-void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
- int32_t oldDeviceMode = mDeviceMode;
-
- resolveExternalStylusPresence();
-
- // Determine device mode.
- if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER
- && mConfig.pointerGesturesEnabled) {
- mSource = AINPUT_SOURCE_MOUSE;
- mDeviceMode = DEVICE_MODE_POINTER;
- if (hasStylus()) {
- mSource |= AINPUT_SOURCE_STYLUS;
- }
- } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
- && mParameters.hasAssociatedDisplay) {
- mSource = AINPUT_SOURCE_TOUCHSCREEN;
- mDeviceMode = DEVICE_MODE_DIRECT;
- if (hasStylus()) {
- mSource |= AINPUT_SOURCE_STYLUS;
- }
- if (hasExternalStylus()) {
- mSource |= AINPUT_SOURCE_BLUETOOTH_STYLUS;
- }
- } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_NAVIGATION) {
- mSource = AINPUT_SOURCE_TOUCH_NAVIGATION;
- mDeviceMode = DEVICE_MODE_NAVIGATION;
- } else {
- mSource = AINPUT_SOURCE_TOUCHPAD;
- mDeviceMode = DEVICE_MODE_UNSCALED;
- }
-
- // Ensure we have valid X and Y axes.
- if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
- ALOGW("Touch device '%s' did not report support for X or Y axis! "
- "The device will be inoperable.", getDeviceName().c_str());
- mDeviceMode = DEVICE_MODE_DISABLED;
- return;
- }
-
- // Get associated display dimensions.
- std::optional<DisplayViewport> newViewport = findViewport();
- if (!newViewport) {
- ALOGI("Touch device '%s' could not query the properties of its associated "
- "display. The device will be inoperable until the display size "
- "becomes available.",
- getDeviceName().c_str());
- mDeviceMode = DEVICE_MODE_DISABLED;
- return;
- }
-
- // Raw width and height in the natural orientation.
- int32_t rawWidth = mRawPointerAxes.getRawWidth();
- int32_t rawHeight = mRawPointerAxes.getRawHeight();
-
- bool viewportChanged = mViewport != *newViewport;
- if (viewportChanged) {
- mViewport = *newViewport;
-
- if (mDeviceMode == DEVICE_MODE_DIRECT || mDeviceMode == DEVICE_MODE_POINTER) {
- // Convert rotated viewport to natural surface coordinates.
- int32_t naturalLogicalWidth, naturalLogicalHeight;
- int32_t naturalPhysicalWidth, naturalPhysicalHeight;
- int32_t naturalPhysicalLeft, naturalPhysicalTop;
- int32_t naturalDeviceWidth, naturalDeviceHeight;
- switch (mViewport.orientation) {
- case DISPLAY_ORIENTATION_90:
- naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
- naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
- naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
- naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
- naturalPhysicalLeft = mViewport.deviceHeight - mViewport.physicalBottom;
- naturalPhysicalTop = mViewport.physicalLeft;
- naturalDeviceWidth = mViewport.deviceHeight;
- naturalDeviceHeight = mViewport.deviceWidth;
- break;
- case DISPLAY_ORIENTATION_180:
- naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
- naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
- naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
- naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
- naturalPhysicalLeft = mViewport.deviceWidth - mViewport.physicalRight;
- naturalPhysicalTop = mViewport.deviceHeight - mViewport.physicalBottom;
- naturalDeviceWidth = mViewport.deviceWidth;
- naturalDeviceHeight = mViewport.deviceHeight;
- break;
- case DISPLAY_ORIENTATION_270:
- naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
- naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
- naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
- naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
- naturalPhysicalLeft = mViewport.physicalTop;
- naturalPhysicalTop = mViewport.deviceWidth - mViewport.physicalRight;
- naturalDeviceWidth = mViewport.deviceHeight;
- naturalDeviceHeight = mViewport.deviceWidth;
- break;
- case DISPLAY_ORIENTATION_0:
- default:
- naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
- naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
- naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
- naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
- naturalPhysicalLeft = mViewport.physicalLeft;
- naturalPhysicalTop = mViewport.physicalTop;
- naturalDeviceWidth = mViewport.deviceWidth;
- naturalDeviceHeight = mViewport.deviceHeight;
- break;
- }
-
- if (naturalPhysicalHeight == 0 || naturalPhysicalWidth == 0) {
- ALOGE("Viewport is not set properly: %s", mViewport.toString().c_str());
- naturalPhysicalHeight = naturalPhysicalHeight == 0 ? 1 : naturalPhysicalHeight;
- naturalPhysicalWidth = naturalPhysicalWidth == 0 ? 1 : naturalPhysicalWidth;
- }
-
- mPhysicalWidth = naturalPhysicalWidth;
- mPhysicalHeight = naturalPhysicalHeight;
- mPhysicalLeft = naturalPhysicalLeft;
- mPhysicalTop = naturalPhysicalTop;
-
- mSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
- mSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
- mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
- mSurfaceTop = naturalPhysicalTop * naturalLogicalHeight / naturalPhysicalHeight;
-
- mSurfaceOrientation = mParameters.orientationAware ?
- mViewport.orientation : DISPLAY_ORIENTATION_0;
- } else {
- mPhysicalWidth = rawWidth;
- mPhysicalHeight = rawHeight;
- mPhysicalLeft = 0;
- mPhysicalTop = 0;
-
- mSurfaceWidth = rawWidth;
- mSurfaceHeight = rawHeight;
- mSurfaceLeft = 0;
- mSurfaceTop = 0;
- mSurfaceOrientation = DISPLAY_ORIENTATION_0;
- }
- }
-
- // If moving between pointer modes, need to reset some state.
- bool deviceModeChanged = mDeviceMode != oldDeviceMode;
- if (deviceModeChanged) {
- mOrientedRanges.clear();
- }
-
- // Create or update pointer controller if needed.
- if (mDeviceMode == DEVICE_MODE_POINTER ||
- (mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches)) {
- if (mPointerController == nullptr || viewportChanged) {
- mPointerController = getPolicy()->obtainPointerController(getDeviceId());
- }
- } else {
- mPointerController.clear();
- }
-
- if (viewportChanged || deviceModeChanged) {
- ALOGI("Device reconfigured: id=%d, name='%s', size %dx%d, orientation %d, mode %d, "
- "display id %d",
- getDeviceId(), getDeviceName().c_str(), mSurfaceWidth, mSurfaceHeight,
- mSurfaceOrientation, mDeviceMode, mViewport.displayId);
-
- // Configure X and Y factors.
- mXScale = float(mSurfaceWidth) / rawWidth;
- mYScale = float(mSurfaceHeight) / rawHeight;
- mXTranslate = -mSurfaceLeft;
- mYTranslate = -mSurfaceTop;
- mXPrecision = 1.0f / mXScale;
- mYPrecision = 1.0f / mYScale;
-
- mOrientedRanges.x.axis = AMOTION_EVENT_AXIS_X;
- mOrientedRanges.x.source = mSource;
- mOrientedRanges.y.axis = AMOTION_EVENT_AXIS_Y;
- mOrientedRanges.y.source = mSource;
-
- configureVirtualKeys();
-
- // Scale factor for terms that are not oriented in a particular axis.
- // If the pixels are square then xScale == yScale otherwise we fake it
- // by choosing an average.
- mGeometricScale = avg(mXScale, mYScale);
-
- // Size of diagonal axis.
- float diagonalSize = hypotf(mSurfaceWidth, mSurfaceHeight);
-
- // Size factors.
- if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) {
- if (mRawPointerAxes.touchMajor.valid
- && mRawPointerAxes.touchMajor.maxValue != 0) {
- mSizeScale = 1.0f / mRawPointerAxes.touchMajor.maxValue;
- } else if (mRawPointerAxes.toolMajor.valid
- && mRawPointerAxes.toolMajor.maxValue != 0) {
- mSizeScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
- } else {
- mSizeScale = 0.0f;
- }
-
- mOrientedRanges.haveTouchSize = true;
- mOrientedRanges.haveToolSize = true;
- mOrientedRanges.haveSize = true;
-
- mOrientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
- mOrientedRanges.touchMajor.source = mSource;
- mOrientedRanges.touchMajor.min = 0;
- mOrientedRanges.touchMajor.max = diagonalSize;
- mOrientedRanges.touchMajor.flat = 0;
- mOrientedRanges.touchMajor.fuzz = 0;
- mOrientedRanges.touchMajor.resolution = 0;
-
- mOrientedRanges.touchMinor = mOrientedRanges.touchMajor;
- mOrientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
-
- mOrientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
- mOrientedRanges.toolMajor.source = mSource;
- mOrientedRanges.toolMajor.min = 0;
- mOrientedRanges.toolMajor.max = diagonalSize;
- mOrientedRanges.toolMajor.flat = 0;
- mOrientedRanges.toolMajor.fuzz = 0;
- mOrientedRanges.toolMajor.resolution = 0;
-
- mOrientedRanges.toolMinor = mOrientedRanges.toolMajor;
- mOrientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
-
- mOrientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
- mOrientedRanges.size.source = mSource;
- mOrientedRanges.size.min = 0;
- mOrientedRanges.size.max = 1.0;
- mOrientedRanges.size.flat = 0;
- mOrientedRanges.size.fuzz = 0;
- mOrientedRanges.size.resolution = 0;
- } else {
- mSizeScale = 0.0f;
- }
-
- // Pressure factors.
- mPressureScale = 0;
- float pressureMax = 1.0;
- if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL
- || mCalibration.pressureCalibration
- == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) {
- if (mCalibration.havePressureScale) {
- mPressureScale = mCalibration.pressureScale;
- pressureMax = mPressureScale * mRawPointerAxes.pressure.maxValue;
- } else if (mRawPointerAxes.pressure.valid
- && mRawPointerAxes.pressure.maxValue != 0) {
- mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
- }
- }
-
- mOrientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
- mOrientedRanges.pressure.source = mSource;
- mOrientedRanges.pressure.min = 0;
- mOrientedRanges.pressure.max = pressureMax;
- mOrientedRanges.pressure.flat = 0;
- mOrientedRanges.pressure.fuzz = 0;
- mOrientedRanges.pressure.resolution = 0;
-
- // Tilt
- mTiltXCenter = 0;
- mTiltXScale = 0;
- mTiltYCenter = 0;
- mTiltYScale = 0;
- mHaveTilt = mRawPointerAxes.tiltX.valid && mRawPointerAxes.tiltY.valid;
- if (mHaveTilt) {
- mTiltXCenter = avg(mRawPointerAxes.tiltX.minValue,
- mRawPointerAxes.tiltX.maxValue);
- mTiltYCenter = avg(mRawPointerAxes.tiltY.minValue,
- mRawPointerAxes.tiltY.maxValue);
- mTiltXScale = M_PI / 180;
- mTiltYScale = M_PI / 180;
-
- mOrientedRanges.haveTilt = true;
-
- mOrientedRanges.tilt.axis = AMOTION_EVENT_AXIS_TILT;
- mOrientedRanges.tilt.source = mSource;
- mOrientedRanges.tilt.min = 0;
- mOrientedRanges.tilt.max = M_PI_2;
- mOrientedRanges.tilt.flat = 0;
- mOrientedRanges.tilt.fuzz = 0;
- mOrientedRanges.tilt.resolution = 0;
- }
-
- // Orientation
- mOrientationScale = 0;
- if (mHaveTilt) {
- mOrientedRanges.haveOrientation = true;
-
- mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
- mOrientedRanges.orientation.source = mSource;
- mOrientedRanges.orientation.min = -M_PI;
- mOrientedRanges.orientation.max = M_PI;
- mOrientedRanges.orientation.flat = 0;
- mOrientedRanges.orientation.fuzz = 0;
- mOrientedRanges.orientation.resolution = 0;
- } else if (mCalibration.orientationCalibration !=
- Calibration::ORIENTATION_CALIBRATION_NONE) {
- if (mCalibration.orientationCalibration
- == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) {
- if (mRawPointerAxes.orientation.valid) {
- if (mRawPointerAxes.orientation.maxValue > 0) {
- mOrientationScale = M_PI_2 / mRawPointerAxes.orientation.maxValue;
- } else if (mRawPointerAxes.orientation.minValue < 0) {
- mOrientationScale = -M_PI_2 / mRawPointerAxes.orientation.minValue;
- } else {
- mOrientationScale = 0;
- }
- }
- }
-
- mOrientedRanges.haveOrientation = true;
-
- mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
- mOrientedRanges.orientation.source = mSource;
- mOrientedRanges.orientation.min = -M_PI_2;
- mOrientedRanges.orientation.max = M_PI_2;
- mOrientedRanges.orientation.flat = 0;
- mOrientedRanges.orientation.fuzz = 0;
- mOrientedRanges.orientation.resolution = 0;
- }
-
- // Distance
- mDistanceScale = 0;
- if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) {
- if (mCalibration.distanceCalibration
- == Calibration::DISTANCE_CALIBRATION_SCALED) {
- if (mCalibration.haveDistanceScale) {
- mDistanceScale = mCalibration.distanceScale;
- } else {
- mDistanceScale = 1.0f;
- }
- }
-
- mOrientedRanges.haveDistance = true;
-
- mOrientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
- mOrientedRanges.distance.source = mSource;
- mOrientedRanges.distance.min =
- mRawPointerAxes.distance.minValue * mDistanceScale;
- mOrientedRanges.distance.max =
- mRawPointerAxes.distance.maxValue * mDistanceScale;
- mOrientedRanges.distance.flat = 0;
- mOrientedRanges.distance.fuzz =
- mRawPointerAxes.distance.fuzz * mDistanceScale;
- mOrientedRanges.distance.resolution = 0;
- }
-
- // Compute oriented precision, scales and ranges.
- // Note that the maximum value reported is an inclusive maximum value so it is one
- // unit less than the total width or height of surface.
- switch (mSurfaceOrientation) {
- case DISPLAY_ORIENTATION_90:
- case DISPLAY_ORIENTATION_270:
- mOrientedXPrecision = mYPrecision;
- mOrientedYPrecision = mXPrecision;
-
- mOrientedRanges.x.min = mYTranslate;
- mOrientedRanges.x.max = mSurfaceHeight + mYTranslate - 1;
- mOrientedRanges.x.flat = 0;
- mOrientedRanges.x.fuzz = 0;
- mOrientedRanges.x.resolution = mRawPointerAxes.y.resolution * mYScale;
-
- mOrientedRanges.y.min = mXTranslate;
- mOrientedRanges.y.max = mSurfaceWidth + mXTranslate - 1;
- mOrientedRanges.y.flat = 0;
- mOrientedRanges.y.fuzz = 0;
- mOrientedRanges.y.resolution = mRawPointerAxes.x.resolution * mXScale;
- break;
-
- default:
- mOrientedXPrecision = mXPrecision;
- mOrientedYPrecision = mYPrecision;
-
- mOrientedRanges.x.min = mXTranslate;
- mOrientedRanges.x.max = mSurfaceWidth + mXTranslate - 1;
- mOrientedRanges.x.flat = 0;
- mOrientedRanges.x.fuzz = 0;
- mOrientedRanges.x.resolution = mRawPointerAxes.x.resolution * mXScale;
-
- mOrientedRanges.y.min = mYTranslate;
- mOrientedRanges.y.max = mSurfaceHeight + mYTranslate - 1;
- mOrientedRanges.y.flat = 0;
- mOrientedRanges.y.fuzz = 0;
- mOrientedRanges.y.resolution = mRawPointerAxes.y.resolution * mYScale;
- break;
- }
-
- // Location
- updateAffineTransformation();
-
- if (mDeviceMode == DEVICE_MODE_POINTER) {
- // Compute pointer gesture detection parameters.
- float rawDiagonal = hypotf(rawWidth, rawHeight);
- float displayDiagonal = hypotf(mSurfaceWidth, mSurfaceHeight);
-
- // Scale movements such that one whole swipe of the touch pad covers a
- // given area relative to the diagonal size of the display when no acceleration
- // is applied.
- // Assume that the touch pad has a square aspect ratio such that movements in
- // X and Y of the same number of raw units cover the same physical distance.
- mPointerXMovementScale = mConfig.pointerGestureMovementSpeedRatio
- * displayDiagonal / rawDiagonal;
- mPointerYMovementScale = mPointerXMovementScale;
-
- // Scale zooms to cover a smaller range of the display than movements do.
- // This value determines the area around the pointer that is affected by freeform
- // pointer gestures.
- mPointerXZoomScale = mConfig.pointerGestureZoomSpeedRatio
- * displayDiagonal / rawDiagonal;
- mPointerYZoomScale = mPointerXZoomScale;
-
- // Max width between pointers to detect a swipe gesture is more than some fraction
- // of the diagonal axis of the touch pad. Touches that are wider than this are
- // translated into freeform gestures.
- mPointerGestureMaxSwipeWidth =
- mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
-
- // Abort current pointer usages because the state has changed.
- abortPointerUsage(when, 0 /*policyFlags*/);
- }
-
- // Inform the dispatcher about the changes.
- *outResetNeeded = true;
- bumpGeneration();
- }
-}
-
-void TouchInputMapper::dumpSurface(std::string& dump) {
- dump += StringPrintf(INDENT3 "%s\n", mViewport.toString().c_str());
- dump += StringPrintf(INDENT3 "SurfaceWidth: %dpx\n", mSurfaceWidth);
- dump += StringPrintf(INDENT3 "SurfaceHeight: %dpx\n", mSurfaceHeight);
- dump += StringPrintf(INDENT3 "SurfaceLeft: %d\n", mSurfaceLeft);
- dump += StringPrintf(INDENT3 "SurfaceTop: %d\n", mSurfaceTop);
- dump += StringPrintf(INDENT3 "PhysicalWidth: %dpx\n", mPhysicalWidth);
- dump += StringPrintf(INDENT3 "PhysicalHeight: %dpx\n", mPhysicalHeight);
- dump += StringPrintf(INDENT3 "PhysicalLeft: %d\n", mPhysicalLeft);
- dump += StringPrintf(INDENT3 "PhysicalTop: %d\n", mPhysicalTop);
- dump += StringPrintf(INDENT3 "SurfaceOrientation: %d\n", mSurfaceOrientation);
-}
-
-void TouchInputMapper::configureVirtualKeys() {
- std::vector<VirtualKeyDefinition> virtualKeyDefinitions;
- getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions);
-
- mVirtualKeys.clear();
-
- if (virtualKeyDefinitions.size() == 0) {
- return;
- }
-
- int32_t touchScreenLeft = mRawPointerAxes.x.minValue;
- int32_t touchScreenTop = mRawPointerAxes.y.minValue;
- int32_t touchScreenWidth = mRawPointerAxes.getRawWidth();
- int32_t touchScreenHeight = mRawPointerAxes.getRawHeight();
-
- for (const VirtualKeyDefinition& virtualKeyDefinition : virtualKeyDefinitions) {
- VirtualKey virtualKey;
-
- virtualKey.scanCode = virtualKeyDefinition.scanCode;
- int32_t keyCode;
- int32_t dummyKeyMetaState;
- uint32_t flags;
- if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 0, 0,
- &keyCode, &dummyKeyMetaState, &flags)) {
- ALOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring",
- virtualKey.scanCode);
- continue; // drop the key
- }
-
- virtualKey.keyCode = keyCode;
- virtualKey.flags = flags;
-
- // convert the key definition's display coordinates into touch coordinates for a hit box
- int32_t halfWidth = virtualKeyDefinition.width / 2;
- int32_t halfHeight = virtualKeyDefinition.height / 2;
-
- virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth)
- * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
- virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth)
- * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
- virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight)
- * touchScreenHeight / mSurfaceHeight + touchScreenTop;
- virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight)
- * touchScreenHeight / mSurfaceHeight + touchScreenTop;
- mVirtualKeys.push_back(virtualKey);
- }
-}
-
-void TouchInputMapper::dumpVirtualKeys(std::string& dump) {
- if (!mVirtualKeys.empty()) {
- dump += INDENT3 "Virtual Keys:\n";
-
- for (size_t i = 0; i < mVirtualKeys.size(); i++) {
- const VirtualKey& virtualKey = mVirtualKeys[i];
- dump += StringPrintf(INDENT4 "%zu: scanCode=%d, keyCode=%d, "
- "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n",
- i, virtualKey.scanCode, virtualKey.keyCode,
- virtualKey.hitLeft, virtualKey.hitRight,
- virtualKey.hitTop, virtualKey.hitBottom);
- }
- }
-}
-
-void TouchInputMapper::parseCalibration() {
- const PropertyMap& in = getDevice()->getConfiguration();
- Calibration& out = mCalibration;
-
- // Size
- out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT;
- String8 sizeCalibrationString;
- if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) {
- if (sizeCalibrationString == "none") {
- out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
- } else if (sizeCalibrationString == "geometric") {
- out.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
- } else if (sizeCalibrationString == "diameter") {
- out.sizeCalibration = Calibration::SIZE_CALIBRATION_DIAMETER;
- } else if (sizeCalibrationString == "box") {
- out.sizeCalibration = Calibration::SIZE_CALIBRATION_BOX;
- } else if (sizeCalibrationString == "area") {
- out.sizeCalibration = Calibration::SIZE_CALIBRATION_AREA;
- } else if (sizeCalibrationString != "default") {
- ALOGW("Invalid value for touch.size.calibration: '%s'",
- sizeCalibrationString.string());
- }
- }
-
- out.haveSizeScale = in.tryGetProperty(String8("touch.size.scale"),
- out.sizeScale);
- out.haveSizeBias = in.tryGetProperty(String8("touch.size.bias"),
- out.sizeBias);
- out.haveSizeIsSummed = in.tryGetProperty(String8("touch.size.isSummed"),
- out.sizeIsSummed);
-
- // Pressure
- out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT;
- String8 pressureCalibrationString;
- if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) {
- if (pressureCalibrationString == "none") {
- out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
- } else if (pressureCalibrationString == "physical") {
- out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
- } else if (pressureCalibrationString == "amplitude") {
- out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE;
- } else if (pressureCalibrationString != "default") {
- ALOGW("Invalid value for touch.pressure.calibration: '%s'",
- pressureCalibrationString.string());
- }
- }
-
- out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"),
- out.pressureScale);
-
- // Orientation
- out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT;
- String8 orientationCalibrationString;
- if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) {
- if (orientationCalibrationString == "none") {
- out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
- } else if (orientationCalibrationString == "interpolated") {
- out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
- } else if (orientationCalibrationString == "vector") {
- out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR;
- } else if (orientationCalibrationString != "default") {
- ALOGW("Invalid value for touch.orientation.calibration: '%s'",
- orientationCalibrationString.string());
- }
- }
-
- // Distance
- out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_DEFAULT;
- String8 distanceCalibrationString;
- if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) {
- if (distanceCalibrationString == "none") {
- out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
- } else if (distanceCalibrationString == "scaled") {
- out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
- } else if (distanceCalibrationString != "default") {
- ALOGW("Invalid value for touch.distance.calibration: '%s'",
- distanceCalibrationString.string());
- }
- }
-
- out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"),
- out.distanceScale);
-
- out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_DEFAULT;
- String8 coverageCalibrationString;
- if (in.tryGetProperty(String8("touch.coverage.calibration"), coverageCalibrationString)) {
- if (coverageCalibrationString == "none") {
- out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
- } else if (coverageCalibrationString == "box") {
- out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_BOX;
- } else if (coverageCalibrationString != "default") {
- ALOGW("Invalid value for touch.coverage.calibration: '%s'",
- coverageCalibrationString.string());
- }
- }
-}
-
-void TouchInputMapper::resolveCalibration() {
- // Size
- if (mRawPointerAxes.touchMajor.valid || mRawPointerAxes.toolMajor.valid) {
- if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DEFAULT) {
- mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
- }
- } else {
- mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
- }
-
- // Pressure
- if (mRawPointerAxes.pressure.valid) {
- if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_DEFAULT) {
- mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
- }
- } else {
- mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
- }
-
- // Orientation
- if (mRawPointerAxes.orientation.valid) {
- if (mCalibration.orientationCalibration == Calibration::ORIENTATION_CALIBRATION_DEFAULT) {
- mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
- }
- } else {
- mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
- }
-
- // Distance
- if (mRawPointerAxes.distance.valid) {
- if (mCalibration.distanceCalibration == Calibration::DISTANCE_CALIBRATION_DEFAULT) {
- mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
- }
- } else {
- mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
- }
-
- // Coverage
- if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_DEFAULT) {
- mCalibration.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
- }
-}
-
-void TouchInputMapper::dumpCalibration(std::string& dump) {
- dump += INDENT3 "Calibration:\n";
-
- // Size
- switch (mCalibration.sizeCalibration) {
- case Calibration::SIZE_CALIBRATION_NONE:
- dump += INDENT4 "touch.size.calibration: none\n";
- break;
- case Calibration::SIZE_CALIBRATION_GEOMETRIC:
- dump += INDENT4 "touch.size.calibration: geometric\n";
- break;
- case Calibration::SIZE_CALIBRATION_DIAMETER:
- dump += INDENT4 "touch.size.calibration: diameter\n";
- break;
- case Calibration::SIZE_CALIBRATION_BOX:
- dump += INDENT4 "touch.size.calibration: box\n";
- break;
- case Calibration::SIZE_CALIBRATION_AREA:
- dump += INDENT4 "touch.size.calibration: area\n";
- break;
- default:
- ALOG_ASSERT(false);
- }
-
- if (mCalibration.haveSizeScale) {
- dump += StringPrintf(INDENT4 "touch.size.scale: %0.3f\n",
- mCalibration.sizeScale);
- }
-
- if (mCalibration.haveSizeBias) {
- dump += StringPrintf(INDENT4 "touch.size.bias: %0.3f\n",
- mCalibration.sizeBias);
- }
-
- if (mCalibration.haveSizeIsSummed) {
- dump += StringPrintf(INDENT4 "touch.size.isSummed: %s\n",
- toString(mCalibration.sizeIsSummed));
- }
-
- // Pressure
- switch (mCalibration.pressureCalibration) {
- case Calibration::PRESSURE_CALIBRATION_NONE:
- dump += INDENT4 "touch.pressure.calibration: none\n";
- break;
- case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
- dump += INDENT4 "touch.pressure.calibration: physical\n";
- break;
- case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
- dump += INDENT4 "touch.pressure.calibration: amplitude\n";
- break;
- default:
- ALOG_ASSERT(false);
- }
-
- if (mCalibration.havePressureScale) {
- dump += StringPrintf(INDENT4 "touch.pressure.scale: %0.3f\n",
- mCalibration.pressureScale);
- }
-
- // Orientation
- switch (mCalibration.orientationCalibration) {
- case Calibration::ORIENTATION_CALIBRATION_NONE:
- dump += INDENT4 "touch.orientation.calibration: none\n";
- break;
- case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
- dump += INDENT4 "touch.orientation.calibration: interpolated\n";
- break;
- case Calibration::ORIENTATION_CALIBRATION_VECTOR:
- dump += INDENT4 "touch.orientation.calibration: vector\n";
- break;
- default:
- ALOG_ASSERT(false);
- }
-
- // Distance
- switch (mCalibration.distanceCalibration) {
- case Calibration::DISTANCE_CALIBRATION_NONE:
- dump += INDENT4 "touch.distance.calibration: none\n";
- break;
- case Calibration::DISTANCE_CALIBRATION_SCALED:
- dump += INDENT4 "touch.distance.calibration: scaled\n";
- break;
- default:
- ALOG_ASSERT(false);
- }
-
- if (mCalibration.haveDistanceScale) {
- dump += StringPrintf(INDENT4 "touch.distance.scale: %0.3f\n",
- mCalibration.distanceScale);
- }
-
- switch (mCalibration.coverageCalibration) {
- case Calibration::COVERAGE_CALIBRATION_NONE:
- dump += INDENT4 "touch.coverage.calibration: none\n";
- break;
- case Calibration::COVERAGE_CALIBRATION_BOX:
- dump += INDENT4 "touch.coverage.calibration: box\n";
- break;
- default:
- ALOG_ASSERT(false);
- }
-}
-
-void TouchInputMapper::dumpAffineTransformation(std::string& dump) {
- dump += INDENT3 "Affine Transformation:\n";
-
- dump += StringPrintf(INDENT4 "X scale: %0.3f\n", mAffineTransform.x_scale);
- dump += StringPrintf(INDENT4 "X ymix: %0.3f\n", mAffineTransform.x_ymix);
- dump += StringPrintf(INDENT4 "X offset: %0.3f\n", mAffineTransform.x_offset);
- dump += StringPrintf(INDENT4 "Y xmix: %0.3f\n", mAffineTransform.y_xmix);
- dump += StringPrintf(INDENT4 "Y scale: %0.3f\n", mAffineTransform.y_scale);
- dump += StringPrintf(INDENT4 "Y offset: %0.3f\n", mAffineTransform.y_offset);
-}
-
-void TouchInputMapper::updateAffineTransformation() {
- mAffineTransform = getPolicy()->getTouchAffineTransformation(mDevice->getDescriptor(),
- mSurfaceOrientation);
-}
-
-void TouchInputMapper::reset(nsecs_t when) {
- mCursorButtonAccumulator.reset(getDevice());
- mCursorScrollAccumulator.reset(getDevice());
- mTouchButtonAccumulator.reset(getDevice());
-
- mPointerVelocityControl.reset();
- mWheelXVelocityControl.reset();
- mWheelYVelocityControl.reset();
-
- mRawStatesPending.clear();
- mCurrentRawState.clear();
- mCurrentCookedState.clear();
- mLastRawState.clear();
- mLastCookedState.clear();
- mPointerUsage = POINTER_USAGE_NONE;
- mSentHoverEnter = false;
- mHavePointerIds = false;
- mCurrentMotionAborted = false;
- mDownTime = 0;
-
- mCurrentVirtualKey.down = false;
-
- mPointerGesture.reset();
- mPointerSimple.reset();
- resetExternalStylus();
-
- if (mPointerController != nullptr) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- mPointerController->clearSpots();
- }
-
- InputMapper::reset(when);
-}
-
-void TouchInputMapper::resetExternalStylus() {
- mExternalStylusState.clear();
- mExternalStylusId = -1;
- mExternalStylusFusionTimeout = LLONG_MAX;
- mExternalStylusDataPending = false;
-}
-
-void TouchInputMapper::clearStylusDataPendingFlags() {
- mExternalStylusDataPending = false;
- mExternalStylusFusionTimeout = LLONG_MAX;
-}
-
-void TouchInputMapper::reportEventForStatistics(nsecs_t evdevTime) {
- nsecs_t now = systemTime(CLOCK_MONOTONIC);
- nsecs_t latency = now - evdevTime;
- mStatistics.addValue(nanoseconds_to_microseconds(latency));
- nsecs_t timeSinceLastReport = now - mStatistics.lastReportTime;
- if (timeSinceLastReport > STATISTICS_REPORT_FREQUENCY) {
- android::util::stats_write(android::util::TOUCH_EVENT_REPORTED,
- mStatistics.min, mStatistics.max,
- mStatistics.mean(), mStatistics.stdev(), mStatistics.count);
- mStatistics.reset(now);
- }
-}
-
-void TouchInputMapper::process(const RawEvent* rawEvent) {
- mCursorButtonAccumulator.process(rawEvent);
- mCursorScrollAccumulator.process(rawEvent);
- mTouchButtonAccumulator.process(rawEvent);
-
- if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
- reportEventForStatistics(rawEvent->when);
- sync(rawEvent->when);
- }
-}
-
-void TouchInputMapper::sync(nsecs_t when) {
- const RawState* last = mRawStatesPending.empty() ?
- &mCurrentRawState : &mRawStatesPending.back();
-
- // Push a new state.
- mRawStatesPending.emplace_back();
-
- RawState* next = &mRawStatesPending.back();
- next->clear();
- next->when = when;
-
- // Sync button state.
- next->buttonState = mTouchButtonAccumulator.getButtonState()
- | mCursorButtonAccumulator.getButtonState();
-
- // Sync scroll
- next->rawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
- next->rawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
- mCursorScrollAccumulator.finishSync();
-
- // Sync touch
- syncTouch(when, next);
-
- // Assign pointer ids.
- if (!mHavePointerIds) {
- assignPointerIds(last, next);
- }
-
-#if DEBUG_RAW_EVENTS
- ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
- "hovering ids 0x%08x -> 0x%08x",
- last->rawPointerData.pointerCount,
- next->rawPointerData.pointerCount,
- last->rawPointerData.touchingIdBits.value,
- next->rawPointerData.touchingIdBits.value,
- last->rawPointerData.hoveringIdBits.value,
- next->rawPointerData.hoveringIdBits.value);
-#endif
-
- processRawTouches(false /*timeout*/);
-}
-
-void TouchInputMapper::processRawTouches(bool timeout) {
- if (mDeviceMode == DEVICE_MODE_DISABLED) {
- // Drop all input if the device is disabled.
- mCurrentRawState.clear();
- mRawStatesPending.clear();
- return;
- }
-
- // Drain any pending touch states. The invariant here is that the mCurrentRawState is always
- // valid and must go through the full cook and dispatch cycle. This ensures that anything
- // touching the current state will only observe the events that have been dispatched to the
- // rest of the pipeline.
- const size_t N = mRawStatesPending.size();
- size_t count;
- for(count = 0; count < N; count++) {
- const RawState& next = mRawStatesPending[count];
-
- // A failure to assign the stylus id means that we're waiting on stylus data
- // and so should defer the rest of the pipeline.
- if (assignExternalStylusId(next, timeout)) {
- break;
- }
-
- // All ready to go.
- clearStylusDataPendingFlags();
- mCurrentRawState.copyFrom(next);
- if (mCurrentRawState.when < mLastRawState.when) {
- mCurrentRawState.when = mLastRawState.when;
- }
- cookAndDispatch(mCurrentRawState.when);
- }
- if (count != 0) {
- mRawStatesPending.erase(mRawStatesPending.begin(), mRawStatesPending.begin() + count);
- }
-
- if (mExternalStylusDataPending) {
- if (timeout) {
- nsecs_t when = mExternalStylusFusionTimeout - STYLUS_DATA_LATENCY;
- clearStylusDataPendingFlags();
- mCurrentRawState.copyFrom(mLastRawState);
-#if DEBUG_STYLUS_FUSION
- ALOGD("Timeout expired, synthesizing event with new stylus data");
-#endif
- cookAndDispatch(when);
- } else if (mExternalStylusFusionTimeout == LLONG_MAX) {
- mExternalStylusFusionTimeout = mExternalStylusState.when + TOUCH_DATA_TIMEOUT;
- getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
- }
- }
-}
-
-void TouchInputMapper::cookAndDispatch(nsecs_t when) {
- // Always start with a clean state.
- mCurrentCookedState.clear();
-
- // Apply stylus buttons to current raw state.
- applyExternalStylusButtonState(when);
-
- // Handle policy on initial down or hover events.
- bool initialDown = mLastRawState.rawPointerData.pointerCount == 0
- && mCurrentRawState.rawPointerData.pointerCount != 0;
-
- uint32_t policyFlags = 0;
- bool buttonsPressed = mCurrentRawState.buttonState & ~mLastRawState.buttonState;
- if (initialDown || buttonsPressed) {
- // If this is a touch screen, hide the pointer on an initial down.
- if (mDeviceMode == DEVICE_MODE_DIRECT) {
- getContext()->fadePointer();
- }
-
- if (mParameters.wake) {
- policyFlags |= POLICY_FLAG_WAKE;
- }
- }
-
- // Consume raw off-screen touches before cooking pointer data.
- // If touches are consumed, subsequent code will not receive any pointer data.
- if (consumeRawTouches(when, policyFlags)) {
- mCurrentRawState.rawPointerData.clear();
- }
-
- // Cook pointer data. This call populates the mCurrentCookedState.cookedPointerData structure
- // with cooked pointer data that has the same ids and indices as the raw data.
- // The following code can use either the raw or cooked data, as needed.
- cookPointerData();
-
- // Apply stylus pressure to current cooked state.
- applyExternalStylusTouchState(when);
-
- // Synthesize key down from raw buttons if needed.
- synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
- mViewport.displayId, policyFlags,
- mLastCookedState.buttonState, mCurrentCookedState.buttonState);
-
- // Dispatch the touches either directly or by translation through a pointer on screen.
- if (mDeviceMode == DEVICE_MODE_POINTER) {
- for (BitSet32 idBits(mCurrentRawState.rawPointerData.touchingIdBits);
- !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- const RawPointerData::Pointer& pointer =
- mCurrentRawState.rawPointerData.pointerForId(id);
- if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS
- || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
- mCurrentCookedState.stylusIdBits.markBit(id);
- } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_FINGER
- || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
- mCurrentCookedState.fingerIdBits.markBit(id);
- } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_MOUSE) {
- mCurrentCookedState.mouseIdBits.markBit(id);
- }
- }
- for (BitSet32 idBits(mCurrentRawState.rawPointerData.hoveringIdBits);
- !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- const RawPointerData::Pointer& pointer =
- mCurrentRawState.rawPointerData.pointerForId(id);
- if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS
- || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
- mCurrentCookedState.stylusIdBits.markBit(id);
- }
- }
-
- // Stylus takes precedence over all tools, then mouse, then finger.
- PointerUsage pointerUsage = mPointerUsage;
- if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
- mCurrentCookedState.mouseIdBits.clear();
- mCurrentCookedState.fingerIdBits.clear();
- pointerUsage = POINTER_USAGE_STYLUS;
- } else if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
- mCurrentCookedState.fingerIdBits.clear();
- pointerUsage = POINTER_USAGE_MOUSE;
- } else if (!mCurrentCookedState.fingerIdBits.isEmpty() ||
- isPointerDown(mCurrentRawState.buttonState)) {
- pointerUsage = POINTER_USAGE_GESTURES;
- }
-
- dispatchPointerUsage(when, policyFlags, pointerUsage);
- } else {
- if (mDeviceMode == DEVICE_MODE_DIRECT
- && mConfig.showTouches && mPointerController != nullptr) {
- mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
-
- mPointerController->setButtonState(mCurrentRawState.buttonState);
- mPointerController->setSpots(mCurrentCookedState.cookedPointerData.pointerCoords,
- mCurrentCookedState.cookedPointerData.idToIndex,
- mCurrentCookedState.cookedPointerData.touchingIdBits,
- mViewport.displayId);
- }
-
- if (!mCurrentMotionAborted) {
- dispatchButtonRelease(when, policyFlags);
- dispatchHoverExit(when, policyFlags);
- dispatchTouches(when, policyFlags);
- dispatchHoverEnterAndMove(when, policyFlags);
- dispatchButtonPress(when, policyFlags);
- }
-
- if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
- mCurrentMotionAborted = false;
- }
- }
-
- // Synthesize key up from raw buttons if needed.
- synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
- mViewport.displayId, policyFlags,
- mLastCookedState.buttonState, mCurrentCookedState.buttonState);
-
- // Clear some transient state.
- mCurrentRawState.rawVScroll = 0;
- mCurrentRawState.rawHScroll = 0;
-
- // Copy current touch to last touch in preparation for the next cycle.
- mLastRawState.copyFrom(mCurrentRawState);
- mLastCookedState.copyFrom(mCurrentCookedState);
-}
-
-void TouchInputMapper::applyExternalStylusButtonState(nsecs_t when) {
- if (mDeviceMode == DEVICE_MODE_DIRECT && hasExternalStylus() && mExternalStylusId != -1) {
- mCurrentRawState.buttonState |= mExternalStylusState.buttons;
- }
-}
-
-void TouchInputMapper::applyExternalStylusTouchState(nsecs_t when) {
- CookedPointerData& currentPointerData = mCurrentCookedState.cookedPointerData;
- const CookedPointerData& lastPointerData = mLastCookedState.cookedPointerData;
-
- if (mExternalStylusId != -1 && currentPointerData.isTouching(mExternalStylusId)) {
- float pressure = mExternalStylusState.pressure;
- if (pressure == 0.0f && lastPointerData.isTouching(mExternalStylusId)) {
- const PointerCoords& coords = lastPointerData.pointerCoordsForId(mExternalStylusId);
- pressure = coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE);
- }
- PointerCoords& coords = currentPointerData.editPointerCoordsWithId(mExternalStylusId);
- coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
-
- PointerProperties& properties =
- currentPointerData.editPointerPropertiesWithId(mExternalStylusId);
- if (mExternalStylusState.toolType != AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
- properties.toolType = mExternalStylusState.toolType;
- }
- }
-}
-
-bool TouchInputMapper::assignExternalStylusId(const RawState& state, bool timeout) {
- if (mDeviceMode != DEVICE_MODE_DIRECT || !hasExternalStylus()) {
- return false;
- }
-
- const bool initialDown = mLastRawState.rawPointerData.pointerCount == 0
- && state.rawPointerData.pointerCount != 0;
- if (initialDown) {
- if (mExternalStylusState.pressure != 0.0f) {
-#if DEBUG_STYLUS_FUSION
- ALOGD("Have both stylus and touch data, beginning fusion");
-#endif
- mExternalStylusId = state.rawPointerData.touchingIdBits.firstMarkedBit();
- } else if (timeout) {
-#if DEBUG_STYLUS_FUSION
- ALOGD("Timeout expired, assuming touch is not a stylus.");
-#endif
- resetExternalStylus();
- } else {
- if (mExternalStylusFusionTimeout == LLONG_MAX) {
- mExternalStylusFusionTimeout = state.when + EXTERNAL_STYLUS_DATA_TIMEOUT;
- }
-#if DEBUG_STYLUS_FUSION
- ALOGD("No stylus data but stylus is connected, requesting timeout "
- "(%" PRId64 "ms)", mExternalStylusFusionTimeout);
-#endif
- getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
- return true;
- }
- }
-
- // Check if the stylus pointer has gone up.
- if (mExternalStylusId != -1 &&
- !state.rawPointerData.touchingIdBits.hasBit(mExternalStylusId)) {
-#if DEBUG_STYLUS_FUSION
- ALOGD("Stylus pointer is going up");
-#endif
- mExternalStylusId = -1;
- }
-
- return false;
-}
-
-void TouchInputMapper::timeoutExpired(nsecs_t when) {
- if (mDeviceMode == DEVICE_MODE_POINTER) {
- if (mPointerUsage == POINTER_USAGE_GESTURES) {
- dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/);
- }
- } else if (mDeviceMode == DEVICE_MODE_DIRECT) {
- if (mExternalStylusFusionTimeout < when) {
- processRawTouches(true /*timeout*/);
- } else if (mExternalStylusFusionTimeout != LLONG_MAX) {
- getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
- }
- }
-}
-
-void TouchInputMapper::updateExternalStylusState(const StylusState& state) {
- mExternalStylusState.copyFrom(state);
- if (mExternalStylusId != -1 || mExternalStylusFusionTimeout != LLONG_MAX) {
- // We're either in the middle of a fused stream of data or we're waiting on data before
- // dispatching the initial down, so go ahead and dispatch now that we have fresh stylus
- // data.
- mExternalStylusDataPending = true;
- processRawTouches(false /*timeout*/);
- }
-}
-
-bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags) {
- // Check for release of a virtual key.
- if (mCurrentVirtualKey.down) {
- if (mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
- // Pointer went up while virtual key was down.
- mCurrentVirtualKey.down = false;
- if (!mCurrentVirtualKey.ignored) {
-#if DEBUG_VIRTUAL_KEYS
- ALOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
- mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
-#endif
- dispatchVirtualKey(when, policyFlags,
- AKEY_EVENT_ACTION_UP,
- AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
- }
- return true;
- }
-
- if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
- uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
- const RawPointerData::Pointer& pointer =
- mCurrentRawState.rawPointerData.pointerForId(id);
- const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
- if (virtualKey && virtualKey->keyCode == mCurrentVirtualKey.keyCode) {
- // Pointer is still within the space of the virtual key.
- return true;
- }
- }
-
- // Pointer left virtual key area or another pointer also went down.
- // Send key cancellation but do not consume the touch yet.
- // This is useful when the user swipes through from the virtual key area
- // into the main display surface.
- mCurrentVirtualKey.down = false;
- if (!mCurrentVirtualKey.ignored) {
-#if DEBUG_VIRTUAL_KEYS
- ALOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
- mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
-#endif
- dispatchVirtualKey(when, policyFlags,
- AKEY_EVENT_ACTION_UP,
- AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
- | AKEY_EVENT_FLAG_CANCELED);
- }
- }
-
- if (mLastRawState.rawPointerData.touchingIdBits.isEmpty()
- && !mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
- // Pointer just went down. Check for virtual key press or off-screen touches.
- uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
- const RawPointerData::Pointer& pointer = mCurrentRawState.rawPointerData.pointerForId(id);
- if (!isPointInsideSurface(pointer.x, pointer.y)) {
- // If exactly one pointer went down, check for virtual key hit.
- // Otherwise we will drop the entire stroke.
- if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
- const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
- if (virtualKey) {
- mCurrentVirtualKey.down = true;
- mCurrentVirtualKey.downTime = when;
- mCurrentVirtualKey.keyCode = virtualKey->keyCode;
- mCurrentVirtualKey.scanCode = virtualKey->scanCode;
- mCurrentVirtualKey.ignored = mContext->shouldDropVirtualKey(
- when, getDevice(), virtualKey->keyCode, virtualKey->scanCode);
-
- if (!mCurrentVirtualKey.ignored) {
-#if DEBUG_VIRTUAL_KEYS
- ALOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
- mCurrentVirtualKey.keyCode,
- mCurrentVirtualKey.scanCode);
-#endif
- dispatchVirtualKey(when, policyFlags,
- AKEY_EVENT_ACTION_DOWN,
- AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
- }
- }
- }
- return true;
- }
- }
-
- // Disable all virtual key touches that happen within a short time interval of the
- // most recent touch within the screen area. The idea is to filter out stray
- // virtual key presses when interacting with the touch screen.
- //
- // Problems we're trying to solve:
- //
- // 1. While scrolling a list or dragging the window shade, the user swipes down into a
- // virtual key area that is implemented by a separate touch panel and accidentally
- // triggers a virtual key.
- //
- // 2. While typing in the on screen keyboard, the user taps slightly outside the screen
- // area and accidentally triggers a virtual key. This often happens when virtual keys
- // are layed out below the screen near to where the on screen keyboard's space bar
- // is displayed.
- if (mConfig.virtualKeyQuietTime > 0 &&
- !mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
- mContext->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime);
- }
- return false;
-}
-
-void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
- int32_t keyEventAction, int32_t keyEventFlags) {
- int32_t keyCode = mCurrentVirtualKey.keyCode;
- int32_t scanCode = mCurrentVirtualKey.scanCode;
- nsecs_t downTime = mCurrentVirtualKey.downTime;
- int32_t metaState = mContext->getGlobalMetaState();
- policyFlags |= POLICY_FLAG_VIRTUAL;
-
- NotifyKeyArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), AINPUT_SOURCE_KEYBOARD,
- mViewport.displayId,
- policyFlags, keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
- getListener()->notifyKey(&args);
-}
-
-void TouchInputMapper::abortTouches(nsecs_t when, uint32_t policyFlags) {
- BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
- if (!currentIdBits.isEmpty()) {
- int32_t metaState = getContext()->getGlobalMetaState();
- int32_t buttonState = mCurrentCookedState.buttonState;
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0,
- metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
- mCurrentCookedState.deviceTimestamp,
- mCurrentCookedState.cookedPointerData.pointerProperties,
- mCurrentCookedState.cookedPointerData.pointerCoords,
- mCurrentCookedState.cookedPointerData.idToIndex,
- currentIdBits, -1,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- mCurrentMotionAborted = true;
- }
-}
-
-void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
- BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
- BitSet32 lastIdBits = mLastCookedState.cookedPointerData.touchingIdBits;
- int32_t metaState = getContext()->getGlobalMetaState();
- int32_t buttonState = mCurrentCookedState.buttonState;
-
- if (currentIdBits == lastIdBits) {
- if (!currentIdBits.isEmpty()) {
- // No pointer id changes so this is a move event.
- // The listener takes care of batching moves so we don't have to deal with that here.
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- mCurrentCookedState.deviceTimestamp,
- mCurrentCookedState.cookedPointerData.pointerProperties,
- mCurrentCookedState.cookedPointerData.pointerCoords,
- mCurrentCookedState.cookedPointerData.idToIndex,
- currentIdBits, -1,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- }
- } else {
- // There may be pointers going up and pointers going down and pointers moving
- // all at the same time.
- BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value);
- BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value);
- BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value);
- BitSet32 dispatchedIdBits(lastIdBits.value);
-
- // Update last coordinates of pointers that have moved so that we observe the new
- // pointer positions at the same time as other pointers that have just gone up.
- bool moveNeeded = updateMovedPointers(
- mCurrentCookedState.cookedPointerData.pointerProperties,
- mCurrentCookedState.cookedPointerData.pointerCoords,
- mCurrentCookedState.cookedPointerData.idToIndex,
- mLastCookedState.cookedPointerData.pointerProperties,
- mLastCookedState.cookedPointerData.pointerCoords,
- mLastCookedState.cookedPointerData.idToIndex,
- moveIdBits);
- if (buttonState != mLastCookedState.buttonState) {
- moveNeeded = true;
- }
-
- // Dispatch pointer up events.
- while (!upIdBits.isEmpty()) {
- uint32_t upId = upIdBits.clearFirstMarkedBit();
-
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_POINTER_UP, 0, 0, metaState, buttonState, 0,
- mCurrentCookedState.deviceTimestamp,
- mLastCookedState.cookedPointerData.pointerProperties,
- mLastCookedState.cookedPointerData.pointerCoords,
- mLastCookedState.cookedPointerData.idToIndex,
- dispatchedIdBits, upId, mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- dispatchedIdBits.clearBit(upId);
- }
-
- // Dispatch move events if any of the remaining pointers moved from their old locations.
- // Although applications receive new locations as part of individual pointer up
- // events, they do not generally handle them except when presented in a move event.
- if (moveNeeded && !moveIdBits.isEmpty()) {
- ALOG_ASSERT(moveIdBits.value == dispatchedIdBits.value);
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, 0,
- mCurrentCookedState.deviceTimestamp,
- mCurrentCookedState.cookedPointerData.pointerProperties,
- mCurrentCookedState.cookedPointerData.pointerCoords,
- mCurrentCookedState.cookedPointerData.idToIndex,
- dispatchedIdBits, -1, mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- }
-
- // Dispatch pointer down events using the new pointer locations.
- while (!downIdBits.isEmpty()) {
- uint32_t downId = downIdBits.clearFirstMarkedBit();
- dispatchedIdBits.markBit(downId);
-
- if (dispatchedIdBits.count() == 1) {
- // First pointer is going down. Set down time.
- mDownTime = when;
- }
-
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0, metaState, buttonState, 0,
- mCurrentCookedState.deviceTimestamp,
- mCurrentCookedState.cookedPointerData.pointerProperties,
- mCurrentCookedState.cookedPointerData.pointerCoords,
- mCurrentCookedState.cookedPointerData.idToIndex,
- dispatchedIdBits, downId, mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- }
- }
-}
-
-void TouchInputMapper::dispatchHoverExit(nsecs_t when, uint32_t policyFlags) {
- if (mSentHoverEnter &&
- (mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty()
- || !mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty())) {
- int32_t metaState = getContext()->getGlobalMetaState();
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState, mLastCookedState.buttonState, 0,
- mLastCookedState.deviceTimestamp,
- mLastCookedState.cookedPointerData.pointerProperties,
- mLastCookedState.cookedPointerData.pointerCoords,
- mLastCookedState.cookedPointerData.idToIndex,
- mLastCookedState.cookedPointerData.hoveringIdBits, -1,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- mSentHoverEnter = false;
- }
-}
-
-void TouchInputMapper::dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags) {
- if (mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty()
- && !mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty()) {
- int32_t metaState = getContext()->getGlobalMetaState();
- if (!mSentHoverEnter) {
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_ENTER,
- 0, 0, metaState, mCurrentRawState.buttonState, 0,
- mCurrentCookedState.deviceTimestamp,
- mCurrentCookedState.cookedPointerData.pointerProperties,
- mCurrentCookedState.cookedPointerData.pointerCoords,
- mCurrentCookedState.cookedPointerData.idToIndex,
- mCurrentCookedState.cookedPointerData.hoveringIdBits, -1,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- mSentHoverEnter = true;
- }
-
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
- mCurrentRawState.buttonState, 0,
- mCurrentCookedState.deviceTimestamp,
- mCurrentCookedState.cookedPointerData.pointerProperties,
- mCurrentCookedState.cookedPointerData.pointerCoords,
- mCurrentCookedState.cookedPointerData.idToIndex,
- mCurrentCookedState.cookedPointerData.hoveringIdBits, -1,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- }
-}
-
-void TouchInputMapper::dispatchButtonRelease(nsecs_t when, uint32_t policyFlags) {
- BitSet32 releasedButtons(mLastCookedState.buttonState & ~mCurrentCookedState.buttonState);
- const BitSet32& idBits = findActiveIdBits(mLastCookedState.cookedPointerData);
- const int32_t metaState = getContext()->getGlobalMetaState();
- int32_t buttonState = mLastCookedState.buttonState;
- while (!releasedButtons.isEmpty()) {
- int32_t actionButton = BitSet32::valueForBit(releasedButtons.clearFirstMarkedBit());
- buttonState &= ~actionButton;
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton,
- 0, metaState, buttonState, 0,
- mCurrentCookedState.deviceTimestamp,
- mCurrentCookedState.cookedPointerData.pointerProperties,
- mCurrentCookedState.cookedPointerData.pointerCoords,
- mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- }
-}
-
-void TouchInputMapper::dispatchButtonPress(nsecs_t when, uint32_t policyFlags) {
- BitSet32 pressedButtons(mCurrentCookedState.buttonState & ~mLastCookedState.buttonState);
- const BitSet32& idBits = findActiveIdBits(mCurrentCookedState.cookedPointerData);
- const int32_t metaState = getContext()->getGlobalMetaState();
- int32_t buttonState = mLastCookedState.buttonState;
- while (!pressedButtons.isEmpty()) {
- int32_t actionButton = BitSet32::valueForBit(pressedButtons.clearFirstMarkedBit());
- buttonState |= actionButton;
- dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton,
- 0, metaState, buttonState, 0,
- mCurrentCookedState.deviceTimestamp,
- mCurrentCookedState.cookedPointerData.pointerProperties,
- mCurrentCookedState.cookedPointerData.pointerCoords,
- mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
- mOrientedXPrecision, mOrientedYPrecision, mDownTime);
- }
-}
-
-const BitSet32& TouchInputMapper::findActiveIdBits(const CookedPointerData& cookedPointerData) {
- if (!cookedPointerData.touchingIdBits.isEmpty()) {
- return cookedPointerData.touchingIdBits;
- }
- return cookedPointerData.hoveringIdBits;
-}
-
-void TouchInputMapper::cookPointerData() {
- uint32_t currentPointerCount = mCurrentRawState.rawPointerData.pointerCount;
-
- mCurrentCookedState.cookedPointerData.clear();
- mCurrentCookedState.deviceTimestamp =
- mCurrentRawState.deviceTimestamp;
- mCurrentCookedState.cookedPointerData.pointerCount = currentPointerCount;
- mCurrentCookedState.cookedPointerData.hoveringIdBits =
- mCurrentRawState.rawPointerData.hoveringIdBits;
- mCurrentCookedState.cookedPointerData.touchingIdBits =
- mCurrentRawState.rawPointerData.touchingIdBits;
-
- if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
- mCurrentCookedState.buttonState = 0;
- } else {
- mCurrentCookedState.buttonState = mCurrentRawState.buttonState;
- }
-
- // Walk through the the active pointers and map device coordinates onto
- // surface coordinates and adjust for display orientation.
- for (uint32_t i = 0; i < currentPointerCount; i++) {
- const RawPointerData::Pointer& in = mCurrentRawState.rawPointerData.pointers[i];
-
- // Size
- float touchMajor, touchMinor, toolMajor, toolMinor, size;
- switch (mCalibration.sizeCalibration) {
- case Calibration::SIZE_CALIBRATION_GEOMETRIC:
- case Calibration::SIZE_CALIBRATION_DIAMETER:
- case Calibration::SIZE_CALIBRATION_BOX:
- case Calibration::SIZE_CALIBRATION_AREA:
- if (mRawPointerAxes.touchMajor.valid && mRawPointerAxes.toolMajor.valid) {
- touchMajor = in.touchMajor;
- touchMinor = mRawPointerAxes.touchMinor.valid ? in.touchMinor : in.touchMajor;
- toolMajor = in.toolMajor;
- toolMinor = mRawPointerAxes.toolMinor.valid ? in.toolMinor : in.toolMajor;
- size = mRawPointerAxes.touchMinor.valid
- ? avg(in.touchMajor, in.touchMinor) : in.touchMajor;
- } else if (mRawPointerAxes.touchMajor.valid) {
- toolMajor = touchMajor = in.touchMajor;
- toolMinor = touchMinor = mRawPointerAxes.touchMinor.valid
- ? in.touchMinor : in.touchMajor;
- size = mRawPointerAxes.touchMinor.valid
- ? avg(in.touchMajor, in.touchMinor) : in.touchMajor;
- } else if (mRawPointerAxes.toolMajor.valid) {
- touchMajor = toolMajor = in.toolMajor;
- touchMinor = toolMinor = mRawPointerAxes.toolMinor.valid
- ? in.toolMinor : in.toolMajor;
- size = mRawPointerAxes.toolMinor.valid
- ? avg(in.toolMajor, in.toolMinor) : in.toolMajor;
- } else {
- ALOG_ASSERT(false, "No touch or tool axes. "
- "Size calibration should have been resolved to NONE.");
- touchMajor = 0;
- touchMinor = 0;
- toolMajor = 0;
- toolMinor = 0;
- size = 0;
- }
-
- if (mCalibration.haveSizeIsSummed && mCalibration.sizeIsSummed) {
- uint32_t touchingCount =
- mCurrentRawState.rawPointerData.touchingIdBits.count();
- if (touchingCount > 1) {
- touchMajor /= touchingCount;
- touchMinor /= touchingCount;
- toolMajor /= touchingCount;
- toolMinor /= touchingCount;
- size /= touchingCount;
- }
- }
-
- if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_GEOMETRIC) {
- touchMajor *= mGeometricScale;
- touchMinor *= mGeometricScale;
- toolMajor *= mGeometricScale;
- toolMinor *= mGeometricScale;
- } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_AREA) {
- touchMajor = touchMajor > 0 ? sqrtf(touchMajor) : 0;
- touchMinor = touchMajor;
- toolMajor = toolMajor > 0 ? sqrtf(toolMajor) : 0;
- toolMinor = toolMajor;
- } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DIAMETER) {
- touchMinor = touchMajor;
- toolMinor = toolMajor;
- }
-
- mCalibration.applySizeScaleAndBias(&touchMajor);
- mCalibration.applySizeScaleAndBias(&touchMinor);
- mCalibration.applySizeScaleAndBias(&toolMajor);
- mCalibration.applySizeScaleAndBias(&toolMinor);
- size *= mSizeScale;
- break;
- default:
- touchMajor = 0;
- touchMinor = 0;
- toolMajor = 0;
- toolMinor = 0;
- size = 0;
- break;
- }
-
- // Pressure
- float pressure;
- switch (mCalibration.pressureCalibration) {
- case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
- case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
- pressure = in.pressure * mPressureScale;
- break;
- default:
- pressure = in.isHovering ? 0 : 1;
- break;
- }
-
- // Tilt and Orientation
- float tilt;
- float orientation;
- if (mHaveTilt) {
- float tiltXAngle = (in.tiltX - mTiltXCenter) * mTiltXScale;
- float tiltYAngle = (in.tiltY - mTiltYCenter) * mTiltYScale;
- orientation = atan2f(-sinf(tiltXAngle), sinf(tiltYAngle));
- tilt = acosf(cosf(tiltXAngle) * cosf(tiltYAngle));
- } else {
- tilt = 0;
-
- switch (mCalibration.orientationCalibration) {
- case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
- orientation = in.orientation * mOrientationScale;
- break;
- case Calibration::ORIENTATION_CALIBRATION_VECTOR: {
- int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4);
- int32_t c2 = signExtendNybble(in.orientation & 0x0f);
- if (c1 != 0 || c2 != 0) {
- orientation = atan2f(c1, c2) * 0.5f;
- float confidence = hypotf(c1, c2);
- float scale = 1.0f + confidence / 16.0f;
- touchMajor *= scale;
- touchMinor /= scale;
- toolMajor *= scale;
- toolMinor /= scale;
- } else {
- orientation = 0;
- }
- break;
- }
- default:
- orientation = 0;
- }
- }
-
- // Distance
- float distance;
- switch (mCalibration.distanceCalibration) {
- case Calibration::DISTANCE_CALIBRATION_SCALED:
- distance = in.distance * mDistanceScale;
- break;
- default:
- distance = 0;
- }
-
- // Coverage
- int32_t rawLeft, rawTop, rawRight, rawBottom;
- switch (mCalibration.coverageCalibration) {
- case Calibration::COVERAGE_CALIBRATION_BOX:
- rawLeft = (in.toolMinor & 0xffff0000) >> 16;
- rawRight = in.toolMinor & 0x0000ffff;
- rawBottom = in.toolMajor & 0x0000ffff;
- rawTop = (in.toolMajor & 0xffff0000) >> 16;
- break;
- default:
- rawLeft = rawTop = rawRight = rawBottom = 0;
- break;
- }
-
- // Adjust X,Y coords for device calibration
- // TODO: Adjust coverage coords?
- float xTransformed = in.x, yTransformed = in.y;
- mAffineTransform.applyTo(xTransformed, yTransformed);
-
- // Adjust X, Y, and coverage coords for surface orientation.
- float x, y;
- float left, top, right, bottom;
-
- switch (mSurfaceOrientation) {
- case DISPLAY_ORIENTATION_90:
- x = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- y = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
- left = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- right = float(rawBottom- mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
- top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
- orientation -= M_PI_2;
- if (mOrientedRanges.haveOrientation && orientation < mOrientedRanges.orientation.min) {
- orientation += (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
- }
- break;
- case DISPLAY_ORIENTATION_180:
- x = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale;
- y = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
- left = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale;
- right = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale;
- bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
- top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
- orientation -= M_PI;
- if (mOrientedRanges.haveOrientation && orientation < mOrientedRanges.orientation.min) {
- orientation += (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
- }
- break;
- case DISPLAY_ORIENTATION_270:
- x = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale;
- y = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- left = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale;
- right = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale;
- bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- orientation += M_PI_2;
- if (mOrientedRanges.haveOrientation && orientation > mOrientedRanges.orientation.max) {
- orientation -= (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
- }
- break;
- default:
- x = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- y = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- left = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- right = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- bottom = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- top = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- break;
- }
-
- // Write output coords.
- PointerCoords& out = mCurrentCookedState.cookedPointerData.pointerCoords[i];
- out.clear();
- out.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- out.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
- out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size);
- out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor);
- out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor);
- out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation);
- out.setAxisValue(AMOTION_EVENT_AXIS_TILT, tilt);
- out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance);
- if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
- out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_1, left);
- out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_2, top);
- out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_3, right);
- out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_4, bottom);
- } else {
- out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor);
- out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor);
- }
-
- // Write output properties.
- PointerProperties& properties =
- mCurrentCookedState.cookedPointerData.pointerProperties[i];
- uint32_t id = in.id;
- properties.clear();
- properties.id = id;
- properties.toolType = in.toolType;
-
- // Write id index.
- mCurrentCookedState.cookedPointerData.idToIndex[id] = i;
- }
-}
-
-void TouchInputMapper::dispatchPointerUsage(nsecs_t when, uint32_t policyFlags,
- PointerUsage pointerUsage) {
- if (pointerUsage != mPointerUsage) {
- abortPointerUsage(when, policyFlags);
- mPointerUsage = pointerUsage;
- }
-
- switch (mPointerUsage) {
- case POINTER_USAGE_GESTURES:
- dispatchPointerGestures(when, policyFlags, false /*isTimeout*/);
- break;
- case POINTER_USAGE_STYLUS:
- dispatchPointerStylus(when, policyFlags);
- break;
- case POINTER_USAGE_MOUSE:
- dispatchPointerMouse(when, policyFlags);
- break;
- default:
- break;
- }
-}
-
-void TouchInputMapper::abortPointerUsage(nsecs_t when, uint32_t policyFlags) {
- switch (mPointerUsage) {
- case POINTER_USAGE_GESTURES:
- abortPointerGestures(when, policyFlags);
- break;
- case POINTER_USAGE_STYLUS:
- abortPointerStylus(when, policyFlags);
- break;
- case POINTER_USAGE_MOUSE:
- abortPointerMouse(when, policyFlags);
- break;
- default:
- break;
- }
-
- mPointerUsage = POINTER_USAGE_NONE;
-}
-
-void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags,
- bool isTimeout) {
- // Update current gesture coordinates.
- bool cancelPreviousGesture, finishPreviousGesture;
- bool sendEvents = preparePointerGestures(when,
- &cancelPreviousGesture, &finishPreviousGesture, isTimeout);
- if (!sendEvents) {
- return;
- }
- if (finishPreviousGesture) {
- cancelPreviousGesture = false;
- }
-
- // Update the pointer presentation and spots.
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH) {
- mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
- if (finishPreviousGesture || cancelPreviousGesture) {
- mPointerController->clearSpots();
- }
-
- if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
- mPointerController->setSpots(mPointerGesture.currentGestureCoords,
- mPointerGesture.currentGestureIdToIndex,
- mPointerGesture.currentGestureIdBits,
- mPointerController->getDisplayId());
- }
- } else {
- mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
- }
-
- // Show or hide the pointer if needed.
- switch (mPointerGesture.currentGestureMode) {
- case PointerGesture::NEUTRAL:
- case PointerGesture::QUIET:
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH
- && mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) {
- // Remind the user of where the pointer is after finishing a gesture with spots.
- mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL);
- }
- break;
- case PointerGesture::TAP:
- case PointerGesture::TAP_DRAG:
- case PointerGesture::BUTTON_CLICK_OR_DRAG:
- case PointerGesture::HOVER:
- case PointerGesture::PRESS:
- case PointerGesture::SWIPE:
- // Unfade the pointer when the current gesture manipulates the
- // area directly under the pointer.
- mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
- break;
- case PointerGesture::FREEFORM:
- // Fade the pointer when the current gesture manipulates a different
- // area and there are spots to guide the user experience.
- if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- } else {
- mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
- }
- break;
- }
-
- // Send events!
- int32_t metaState = getContext()->getGlobalMetaState();
- int32_t buttonState = mCurrentCookedState.buttonState;
-
- // Update last coordinates of pointers that have moved so that we observe the new
- // pointer positions at the same time as other pointers that have just gone up.
- bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP
- || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG
- || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
- || mPointerGesture.currentGestureMode == PointerGesture::PRESS
- || mPointerGesture.currentGestureMode == PointerGesture::SWIPE
- || mPointerGesture.currentGestureMode == PointerGesture::FREEFORM;
- bool moveNeeded = false;
- if (down && !cancelPreviousGesture && !finishPreviousGesture
- && !mPointerGesture.lastGestureIdBits.isEmpty()
- && !mPointerGesture.currentGestureIdBits.isEmpty()) {
- BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value
- & mPointerGesture.lastGestureIdBits.value);
- moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties,
- mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
- mPointerGesture.lastGestureProperties,
- mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
- movedGestureIdBits);
- if (buttonState != mLastCookedState.buttonState) {
- moveNeeded = true;
- }
- }
-
- // Send motion events for all pointers that went up or were canceled.
- BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits);
- if (!dispatchedGestureIdBits.isEmpty()) {
- if (cancelPreviousGesture) {
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState, buttonState,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
- mPointerGesture.lastGestureProperties,
- mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
- dispatchedGestureIdBits, -1, 0,
- 0, mPointerGesture.downTime);
-
- dispatchedGestureIdBits.clear();
- } else {
- BitSet32 upGestureIdBits;
- if (finishPreviousGesture) {
- upGestureIdBits = dispatchedGestureIdBits;
- } else {
- upGestureIdBits.value = dispatchedGestureIdBits.value
- & ~mPointerGesture.currentGestureIdBits.value;
- }
- while (!upGestureIdBits.isEmpty()) {
- uint32_t id = upGestureIdBits.clearFirstMarkedBit();
-
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_POINTER_UP, 0, 0,
- metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0,
- mPointerGesture.lastGestureProperties,
- mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
- dispatchedGestureIdBits, id,
- 0, 0, mPointerGesture.downTime);
-
- dispatchedGestureIdBits.clearBit(id);
- }
- }
- }
-
- // Send motion events for all pointers that moved.
- if (moveNeeded) {
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
- mPointerGesture.currentGestureProperties,
- mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
- dispatchedGestureIdBits, -1,
- 0, 0, mPointerGesture.downTime);
- }
-
- // Send motion events for all pointers that went down.
- if (down) {
- BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value
- & ~dispatchedGestureIdBits.value);
- while (!downGestureIdBits.isEmpty()) {
- uint32_t id = downGestureIdBits.clearFirstMarkedBit();
- dispatchedGestureIdBits.markBit(id);
-
- if (dispatchedGestureIdBits.count() == 1) {
- mPointerGesture.downTime = when;
- }
-
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0, metaState, buttonState, 0,
- /* deviceTimestamp */ 0,
- mPointerGesture.currentGestureProperties,
- mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
- dispatchedGestureIdBits, id,
- 0, 0, mPointerGesture.downTime);
- }
- }
-
- // Send motion events for hover.
- if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) {
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
- metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
- mPointerGesture.currentGestureProperties,
- mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
- mPointerGesture.currentGestureIdBits, -1,
- 0, 0, mPointerGesture.downTime);
- } else if (dispatchedGestureIdBits.isEmpty()
- && !mPointerGesture.lastGestureIdBits.isEmpty()) {
- // Synthesize a hover move event after all pointers go up to indicate that
- // the pointer is hovering again even if the user is not currently touching
- // the touch pad. This ensures that a view will receive a fresh hover enter
- // event after a tap.
- float x, y;
- mPointerController->getPosition(&x, &y);
-
- PointerProperties pointerProperties;
- pointerProperties.clear();
- pointerProperties.id = 0;
- pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
-
- PointerCoords pointerCoords;
- pointerCoords.clear();
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
-
- const int32_t displayId = mPointerController->getDisplayId();
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
- AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
- metaState, buttonState, MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties, &pointerCoords,
- 0, 0, mPointerGesture.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
- }
-
- // Update state.
- mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode;
- if (!down) {
- mPointerGesture.lastGestureIdBits.clear();
- } else {
- mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits;
- for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
- mPointerGesture.lastGestureProperties[index].copyFrom(
- mPointerGesture.currentGestureProperties[index]);
- mPointerGesture.lastGestureCoords[index].copyFrom(
- mPointerGesture.currentGestureCoords[index]);
- mPointerGesture.lastGestureIdToIndex[id] = index;
- }
- }
-}
-
-void TouchInputMapper::abortPointerGestures(nsecs_t when, uint32_t policyFlags) {
- // Cancel previously dispatches pointers.
- if (!mPointerGesture.lastGestureIdBits.isEmpty()) {
- int32_t metaState = getContext()->getGlobalMetaState();
- int32_t buttonState = mCurrentRawState.buttonState;
- dispatchMotion(when, policyFlags, mSource,
- AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState, buttonState,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
- mPointerGesture.lastGestureProperties,
- mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
- mPointerGesture.lastGestureIdBits, -1,
- 0, 0, mPointerGesture.downTime);
- }
-
- // Reset the current pointer gesture.
- mPointerGesture.reset();
- mPointerVelocityControl.reset();
-
- // Remove any current spots.
- if (mPointerController != nullptr) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- mPointerController->clearSpots();
- }
-}
-
-bool TouchInputMapper::preparePointerGestures(nsecs_t when,
- bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout) {
- *outCancelPreviousGesture = false;
- *outFinishPreviousGesture = false;
-
- // Handle TAP timeout.
- if (isTimeout) {
-#if DEBUG_GESTURES
- ALOGD("Gestures: Processing timeout");
-#endif
-
- if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
- if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
- // The tap/drag timeout has not yet expired.
- getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime
- + mConfig.pointerGestureTapDragInterval);
- } else {
- // The tap is finished.
-#if DEBUG_GESTURES
- ALOGD("Gestures: TAP finished");
-#endif
- *outFinishPreviousGesture = true;
-
- mPointerGesture.activeGestureId = -1;
- mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
- mPointerGesture.currentGestureIdBits.clear();
-
- mPointerVelocityControl.reset();
- return true;
- }
- }
-
- // We did not handle this timeout.
- return false;
- }
-
- const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count();
- const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count();
-
- // Update the velocity tracker.
- {
- VelocityTracker::Position positions[MAX_POINTERS];
- uint32_t count = 0;
- for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) {
- uint32_t id = idBits.clearFirstMarkedBit();
- const RawPointerData::Pointer& pointer =
- mCurrentRawState.rawPointerData.pointerForId(id);
- positions[count].x = pointer.x * mPointerXMovementScale;
- positions[count].y = pointer.y * mPointerYMovementScale;
- }
- mPointerGesture.velocityTracker.addMovement(when,
- mCurrentCookedState.fingerIdBits, positions);
- }
-
- // If the gesture ever enters a mode other than TAP, HOVER or TAP_DRAG, without first returning
- // to NEUTRAL, then we should not generate tap event.
- if (mPointerGesture.lastGestureMode != PointerGesture::HOVER
- && mPointerGesture.lastGestureMode != PointerGesture::TAP
- && mPointerGesture.lastGestureMode != PointerGesture::TAP_DRAG) {
- mPointerGesture.resetTap();
- }
-
- // Pick a new active touch id if needed.
- // Choose an arbitrary pointer that just went down, if there is one.
- // Otherwise choose an arbitrary remaining pointer.
- // This guarantees we always have an active touch id when there is at least one pointer.
- // We keep the same active touch id for as long as possible.
- int32_t lastActiveTouchId = mPointerGesture.activeTouchId;
- int32_t activeTouchId = lastActiveTouchId;
- if (activeTouchId < 0) {
- if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
- activeTouchId = mPointerGesture.activeTouchId =
- mCurrentCookedState.fingerIdBits.firstMarkedBit();
- mPointerGesture.firstTouchTime = when;
- }
- } else if (!mCurrentCookedState.fingerIdBits.hasBit(activeTouchId)) {
- if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
- activeTouchId = mPointerGesture.activeTouchId =
- mCurrentCookedState.fingerIdBits.firstMarkedBit();
- } else {
- activeTouchId = mPointerGesture.activeTouchId = -1;
- }
- }
-
- // Determine whether we are in quiet time.
- bool isQuietTime = false;
- if (activeTouchId < 0) {
- mPointerGesture.resetQuietTime();
- } else {
- isQuietTime = when < mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval;
- if (!isQuietTime) {
- if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS
- || mPointerGesture.lastGestureMode == PointerGesture::SWIPE
- || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)
- && currentFingerCount < 2) {
- // Enter quiet time when exiting swipe or freeform state.
- // This is to prevent accidentally entering the hover state and flinging the
- // pointer when finishing a swipe and there is still one pointer left onscreen.
- isQuietTime = true;
- } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
- && currentFingerCount >= 2
- && !isPointerDown(mCurrentRawState.buttonState)) {
- // Enter quiet time when releasing the button and there are still two or more
- // fingers down. This may indicate that one finger was used to press the button
- // but it has not gone up yet.
- isQuietTime = true;
- }
- if (isQuietTime) {
- mPointerGesture.quietTime = when;
- }
- }
- }
-
- // Switch states based on button and pointer state.
- if (isQuietTime) {
- // Case 1: Quiet time. (QUIET)
-#if DEBUG_GESTURES
- ALOGD("Gestures: QUIET for next %0.3fms", (mPointerGesture.quietTime
- + mConfig.pointerGestureQuietInterval - when) * 0.000001f);
-#endif
- if (mPointerGesture.lastGestureMode != PointerGesture::QUIET) {
- *outFinishPreviousGesture = true;
- }
-
- mPointerGesture.activeGestureId = -1;
- mPointerGesture.currentGestureMode = PointerGesture::QUIET;
- mPointerGesture.currentGestureIdBits.clear();
-
- mPointerVelocityControl.reset();
- } else if (isPointerDown(mCurrentRawState.buttonState)) {
- // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG)
- // The pointer follows the active touch point.
- // Emit DOWN, MOVE, UP events at the pointer location.
- //
- // Only the active touch matters; other fingers are ignored. This policy helps
- // to handle the case where the user places a second finger on the touch pad
- // to apply the necessary force to depress an integrated button below the surface.
- // We don't want the second finger to be delivered to applications.
- //
- // For this to work well, we need to make sure to track the pointer that is really
- // active. If the user first puts one finger down to click then adds another
- // finger to drag then the active pointer should switch to the finger that is
- // being dragged.
-#if DEBUG_GESTURES
- ALOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, "
- "currentFingerCount=%d", activeTouchId, currentFingerCount);
-#endif
- // Reset state when just starting.
- if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) {
- *outFinishPreviousGesture = true;
- mPointerGesture.activeGestureId = 0;
- }
-
- // Switch pointers if needed.
- // Find the fastest pointer and follow it.
- if (activeTouchId >= 0 && currentFingerCount > 1) {
- int32_t bestId = -1;
- float bestSpeed = mConfig.pointerGestureDragMinSwitchSpeed;
- for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- float vx, vy;
- if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
- float speed = hypotf(vx, vy);
- if (speed > bestSpeed) {
- bestId = id;
- bestSpeed = speed;
- }
- }
- }
- if (bestId >= 0 && bestId != activeTouchId) {
- mPointerGesture.activeTouchId = activeTouchId = bestId;
-#if DEBUG_GESTURES
- ALOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
- "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);
-#endif
- }
- }
-
- float deltaX = 0, deltaY = 0;
- if (activeTouchId >= 0 && mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
- const RawPointerData::Pointer& currentPointer =
- mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
- const RawPointerData::Pointer& lastPointer =
- mLastRawState.rawPointerData.pointerForId(activeTouchId);
- deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
- deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
-
- rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
- mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
- // Move the pointer using a relative motion.
- // When using spots, the click will occur at the position of the anchor
- // spot and all other spots will move there.
- mPointerController->move(deltaX, deltaY);
- } else {
- mPointerVelocityControl.reset();
- }
-
- float x, y;
- mPointerController->getPosition(&x, &y);
-
- mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG;
- mPointerGesture.currentGestureIdBits.clear();
- mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
- mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
- mPointerGesture.currentGestureProperties[0].clear();
- mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
- mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
- mPointerGesture.currentGestureCoords[0].clear();
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
- } else if (currentFingerCount == 0) {
- // Case 3. No fingers down and button is not pressed. (NEUTRAL)
- if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) {
- *outFinishPreviousGesture = true;
- }
-
- // Watch for taps coming out of HOVER or TAP_DRAG mode.
- // Checking for taps after TAP_DRAG allows us to detect double-taps.
- bool tapped = false;
- if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER
- || mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG)
- && lastFingerCount == 1) {
- if (when <= mPointerGesture.tapDownTime + mConfig.pointerGestureTapInterval) {
- float x, y;
- mPointerController->getPosition(&x, &y);
- if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop
- && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
-#if DEBUG_GESTURES
- ALOGD("Gestures: TAP");
-#endif
-
- mPointerGesture.tapUpTime = when;
- getContext()->requestTimeoutAtTime(when
- + mConfig.pointerGestureTapDragInterval);
-
- mPointerGesture.activeGestureId = 0;
- mPointerGesture.currentGestureMode = PointerGesture::TAP;
- mPointerGesture.currentGestureIdBits.clear();
- mPointerGesture.currentGestureIdBits.markBit(
- mPointerGesture.activeGestureId);
- mPointerGesture.currentGestureIdToIndex[
- mPointerGesture.activeGestureId] = 0;
- mPointerGesture.currentGestureProperties[0].clear();
- mPointerGesture.currentGestureProperties[0].id =
- mPointerGesture.activeGestureId;
- mPointerGesture.currentGestureProperties[0].toolType =
- AMOTION_EVENT_TOOL_TYPE_FINGER;
- mPointerGesture.currentGestureCoords[0].clear();
- mPointerGesture.currentGestureCoords[0].setAxisValue(
- AMOTION_EVENT_AXIS_X, mPointerGesture.tapX);
- mPointerGesture.currentGestureCoords[0].setAxisValue(
- AMOTION_EVENT_AXIS_Y, mPointerGesture.tapY);
- mPointerGesture.currentGestureCoords[0].setAxisValue(
- AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
-
- tapped = true;
- } else {
-#if DEBUG_GESTURES
- ALOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f",
- x - mPointerGesture.tapX,
- y - mPointerGesture.tapY);
-#endif
- }
- } else {
-#if DEBUG_GESTURES
- if (mPointerGesture.tapDownTime != LLONG_MIN) {
- ALOGD("Gestures: Not a TAP, %0.3fms since down",
- (when - mPointerGesture.tapDownTime) * 0.000001f);
- } else {
- ALOGD("Gestures: Not a TAP, incompatible mode transitions");
- }
-#endif
- }
- }
-
- mPointerVelocityControl.reset();
-
- if (!tapped) {
-#if DEBUG_GESTURES
- ALOGD("Gestures: NEUTRAL");
-#endif
- mPointerGesture.activeGestureId = -1;
- mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
- mPointerGesture.currentGestureIdBits.clear();
- }
- } else if (currentFingerCount == 1) {
- // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG)
- // The pointer follows the active touch point.
- // When in HOVER, emit HOVER_MOVE events at the pointer location.
- // When in TAP_DRAG, emit MOVE events at the pointer location.
- ALOG_ASSERT(activeTouchId >= 0);
-
- mPointerGesture.currentGestureMode = PointerGesture::HOVER;
- if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
- if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
- float x, y;
- mPointerController->getPosition(&x, &y);
- if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop
- && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
- mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
- } else {
-#if DEBUG_GESTURES
- ALOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f",
- x - mPointerGesture.tapX,
- y - mPointerGesture.tapY);
-#endif
- }
- } else {
-#if DEBUG_GESTURES
- ALOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up",
- (when - mPointerGesture.tapUpTime) * 0.000001f);
-#endif
- }
- } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) {
- mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
- }
-
- float deltaX = 0, deltaY = 0;
- if (mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
- const RawPointerData::Pointer& currentPointer =
- mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
- const RawPointerData::Pointer& lastPointer =
- mLastRawState.rawPointerData.pointerForId(activeTouchId);
- deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
- deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
-
- rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
- mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
- // Move the pointer using a relative motion.
- // When using spots, the hover or drag will occur at the position of the anchor spot.
- mPointerController->move(deltaX, deltaY);
- } else {
- mPointerVelocityControl.reset();
- }
-
- bool down;
- if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) {
-#if DEBUG_GESTURES
- ALOGD("Gestures: TAP_DRAG");
-#endif
- down = true;
- } else {
-#if DEBUG_GESTURES
- ALOGD("Gestures: HOVER");
-#endif
- if (mPointerGesture.lastGestureMode != PointerGesture::HOVER) {
- *outFinishPreviousGesture = true;
- }
- mPointerGesture.activeGestureId = 0;
- down = false;
- }
-
- float x, y;
- mPointerController->getPosition(&x, &y);
-
- mPointerGesture.currentGestureIdBits.clear();
- mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
- mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
- mPointerGesture.currentGestureProperties[0].clear();
- mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
- mPointerGesture.currentGestureProperties[0].toolType =
- AMOTION_EVENT_TOOL_TYPE_FINGER;
- mPointerGesture.currentGestureCoords[0].clear();
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
- down ? 1.0f : 0.0f);
-
- if (lastFingerCount == 0 && currentFingerCount != 0) {
- mPointerGesture.resetTap();
- mPointerGesture.tapDownTime = when;
- mPointerGesture.tapX = x;
- mPointerGesture.tapY = y;
- }
- } else {
- // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM)
- // We need to provide feedback for each finger that goes down so we cannot wait
- // for the fingers to move before deciding what to do.
- //
- // The ambiguous case is deciding what to do when there are two fingers down but they
- // have not moved enough to determine whether they are part of a drag or part of a
- // freeform gesture, or just a press or long-press at the pointer location.
- //
- // When there are two fingers we start with the PRESS hypothesis and we generate a
- // down at the pointer location.
- //
- // When the two fingers move enough or when additional fingers are added, we make
- // a decision to transition into SWIPE or FREEFORM mode accordingly.
- ALOG_ASSERT(activeTouchId >= 0);
-
- bool settled = when >= mPointerGesture.firstTouchTime
- + mConfig.pointerGestureMultitouchSettleInterval;
- if (mPointerGesture.lastGestureMode != PointerGesture::PRESS
- && mPointerGesture.lastGestureMode != PointerGesture::SWIPE
- && mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
- *outFinishPreviousGesture = true;
- } else if (!settled && currentFingerCount > lastFingerCount) {
- // Additional pointers have gone down but not yet settled.
- // Reset the gesture.
-#if DEBUG_GESTURES
- ALOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
- "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
- + mConfig.pointerGestureMultitouchSettleInterval - when)
- * 0.000001f);
-#endif
- *outCancelPreviousGesture = true;
- } else {
- // Continue previous gesture.
- mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
- }
-
- if (*outFinishPreviousGesture || *outCancelPreviousGesture) {
- mPointerGesture.currentGestureMode = PointerGesture::PRESS;
- mPointerGesture.activeGestureId = 0;
- mPointerGesture.referenceIdBits.clear();
- mPointerVelocityControl.reset();
-
- // Use the centroid and pointer location as the reference points for the gesture.
-#if DEBUG_GESTURES
- ALOGD("Gestures: Using centroid as reference for MULTITOUCH, "
- "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
- + mConfig.pointerGestureMultitouchSettleInterval - when)
- * 0.000001f);
-#endif
- mCurrentRawState.rawPointerData.getCentroidOfTouchingPointers(
- &mPointerGesture.referenceTouchX,
- &mPointerGesture.referenceTouchY);
- mPointerController->getPosition(&mPointerGesture.referenceGestureX,
- &mPointerGesture.referenceGestureY);
- }
-
- // Clear the reference deltas for fingers not yet included in the reference calculation.
- for (BitSet32 idBits(mCurrentCookedState.fingerIdBits.value
- & ~mPointerGesture.referenceIdBits.value); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- mPointerGesture.referenceDeltas[id].dx = 0;
- mPointerGesture.referenceDeltas[id].dy = 0;
- }
- mPointerGesture.referenceIdBits = mCurrentCookedState.fingerIdBits;
-
- // Add delta for all fingers and calculate a common movement delta.
- float commonDeltaX = 0, commonDeltaY = 0;
- BitSet32 commonIdBits(mLastCookedState.fingerIdBits.value
- & mCurrentCookedState.fingerIdBits.value);
- for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) {
- bool first = (idBits == commonIdBits);
- uint32_t id = idBits.clearFirstMarkedBit();
- const RawPointerData::Pointer& cpd = mCurrentRawState.rawPointerData.pointerForId(id);
- const RawPointerData::Pointer& lpd = mLastRawState.rawPointerData.pointerForId(id);
- PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
- delta.dx += cpd.x - lpd.x;
- delta.dy += cpd.y - lpd.y;
-
- if (first) {
- commonDeltaX = delta.dx;
- commonDeltaY = delta.dy;
- } else {
- commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx);
- commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy);
- }
- }
-
- // Consider transitions from PRESS to SWIPE or MULTITOUCH.
- if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) {
- float dist[MAX_POINTER_ID + 1];
- int32_t distOverThreshold = 0;
- for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
- dist[id] = hypotf(delta.dx * mPointerXZoomScale,
- delta.dy * mPointerYZoomScale);
- if (dist[id] > mConfig.pointerGestureMultitouchMinDistance) {
- distOverThreshold += 1;
- }
- }
-
- // Only transition when at least two pointers have moved further than
- // the minimum distance threshold.
- if (distOverThreshold >= 2) {
- if (currentFingerCount > 2) {
- // There are more than two pointers, switch to FREEFORM.
-#if DEBUG_GESTURES
- ALOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
- currentFingerCount);
-#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
- } else {
- // There are exactly two pointers.
- BitSet32 idBits(mCurrentCookedState.fingerIdBits);
- uint32_t id1 = idBits.clearFirstMarkedBit();
- uint32_t id2 = idBits.firstMarkedBit();
- const RawPointerData::Pointer& p1 =
- mCurrentRawState.rawPointerData.pointerForId(id1);
- const RawPointerData::Pointer& p2 =
- mCurrentRawState.rawPointerData.pointerForId(id2);
- float mutualDistance = distance(p1.x, p1.y, p2.x, p2.y);
- if (mutualDistance > mPointerGestureMaxSwipeWidth) {
- // There are two pointers but they are too far apart for a SWIPE,
- // switch to FREEFORM.
-#if DEBUG_GESTURES
- ALOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
- mutualDistance, mPointerGestureMaxSwipeWidth);
-#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
- } else {
- // There are two pointers. Wait for both pointers to start moving
- // before deciding whether this is a SWIPE or FREEFORM gesture.
- float dist1 = dist[id1];
- float dist2 = dist[id2];
- if (dist1 >= mConfig.pointerGestureMultitouchMinDistance
- && dist2 >= mConfig.pointerGestureMultitouchMinDistance) {
- // Calculate the dot product of the displacement vectors.
- // When the vectors are oriented in approximately the same direction,
- // the angle betweeen them is near zero and the cosine of the angle
- // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2).
- PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1];
- PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2];
- float dx1 = delta1.dx * mPointerXZoomScale;
- float dy1 = delta1.dy * mPointerYZoomScale;
- float dx2 = delta2.dx * mPointerXZoomScale;
- float dy2 = delta2.dy * mPointerYZoomScale;
- float dot = dx1 * dx2 + dy1 * dy2;
- float cosine = dot / (dist1 * dist2); // denominator always > 0
- if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) {
- // Pointers are moving in the same direction. Switch to SWIPE.
-#if DEBUG_GESTURES
- ALOGD("Gestures: PRESS transitioned to SWIPE, "
- "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
- "cosine %0.3f >= %0.3f",
- dist1, mConfig.pointerGestureMultitouchMinDistance,
- dist2, mConfig.pointerGestureMultitouchMinDistance,
- cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
-#endif
- mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
- } else {
- // Pointers are moving in different directions. Switch to FREEFORM.
-#if DEBUG_GESTURES
- ALOGD("Gestures: PRESS transitioned to FREEFORM, "
- "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
- "cosine %0.3f < %0.3f",
- dist1, mConfig.pointerGestureMultitouchMinDistance,
- dist2, mConfig.pointerGestureMultitouchMinDistance,
- cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
-#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
- }
- }
- }
- }
- }
- } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
- // Switch from SWIPE to FREEFORM if additional pointers go down.
- // Cancel previous gesture.
- if (currentFingerCount > 2) {
-#if DEBUG_GESTURES
- ALOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2",
- currentFingerCount);
-#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
- }
- }
-
- // Move the reference points based on the overall group motion of the fingers
- // except in PRESS mode while waiting for a transition to occur.
- if (mPointerGesture.currentGestureMode != PointerGesture::PRESS
- && (commonDeltaX || commonDeltaY)) {
- for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
- delta.dx = 0;
- delta.dy = 0;
- }
-
- mPointerGesture.referenceTouchX += commonDeltaX;
- mPointerGesture.referenceTouchY += commonDeltaY;
-
- commonDeltaX *= mPointerXMovementScale;
- commonDeltaY *= mPointerYMovementScale;
-
- rotateDelta(mSurfaceOrientation, &commonDeltaX, &commonDeltaY);
- mPointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
-
- mPointerGesture.referenceGestureX += commonDeltaX;
- mPointerGesture.referenceGestureY += commonDeltaY;
- }
-
- // Report gestures.
- if (mPointerGesture.currentGestureMode == PointerGesture::PRESS
- || mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
- // PRESS or SWIPE mode.
-#if DEBUG_GESTURES
- ALOGD("Gestures: PRESS or SWIPE activeTouchId=%d,"
- "activeGestureId=%d, currentTouchPointerCount=%d",
- activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
-#endif
- ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
-
- mPointerGesture.currentGestureIdBits.clear();
- mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
- mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
- mPointerGesture.currentGestureProperties[0].clear();
- mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
- mPointerGesture.currentGestureProperties[0].toolType =
- AMOTION_EVENT_TOOL_TYPE_FINGER;
- mPointerGesture.currentGestureCoords[0].clear();
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
- mPointerGesture.referenceGestureX);
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
- mPointerGesture.referenceGestureY);
- mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
- } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
- // FREEFORM mode.
-#if DEBUG_GESTURES
- ALOGD("Gestures: FREEFORM activeTouchId=%d,"
- "activeGestureId=%d, currentTouchPointerCount=%d",
- activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
-#endif
- ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
-
- mPointerGesture.currentGestureIdBits.clear();
-
- BitSet32 mappedTouchIdBits;
- BitSet32 usedGestureIdBits;
- if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
- // Initially, assign the active gesture id to the active touch point
- // if there is one. No other touch id bits are mapped yet.
- if (!*outCancelPreviousGesture) {
- mappedTouchIdBits.markBit(activeTouchId);
- usedGestureIdBits.markBit(mPointerGesture.activeGestureId);
- mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] =
- mPointerGesture.activeGestureId;
- } else {
- mPointerGesture.activeGestureId = -1;
- }
- } else {
- // Otherwise, assume we mapped all touches from the previous frame.
- // Reuse all mappings that are still applicable.
- mappedTouchIdBits.value = mLastCookedState.fingerIdBits.value
- & mCurrentCookedState.fingerIdBits.value;
- usedGestureIdBits = mPointerGesture.lastGestureIdBits;
-
- // Check whether we need to choose a new active gesture id because the
- // current went went up.
- for (BitSet32 upTouchIdBits(mLastCookedState.fingerIdBits.value
- & ~mCurrentCookedState.fingerIdBits.value);
- !upTouchIdBits.isEmpty(); ) {
- uint32_t upTouchId = upTouchIdBits.clearFirstMarkedBit();
- uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId];
- if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) {
- mPointerGesture.activeGestureId = -1;
- break;
- }
- }
- }
-
-#if DEBUG_GESTURES
- ALOGD("Gestures: FREEFORM follow up "
- "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, "
- "activeGestureId=%d",
- mappedTouchIdBits.value, usedGestureIdBits.value,
- mPointerGesture.activeGestureId);
-#endif
-
- BitSet32 idBits(mCurrentCookedState.fingerIdBits);
- for (uint32_t i = 0; i < currentFingerCount; i++) {
- uint32_t touchId = idBits.clearFirstMarkedBit();
- uint32_t gestureId;
- if (!mappedTouchIdBits.hasBit(touchId)) {
- gestureId = usedGestureIdBits.markFirstUnmarkedBit();
- mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId;
-#if DEBUG_GESTURES
- ALOGD("Gestures: FREEFORM "
- "new mapping for touch id %d -> gesture id %d",
- touchId, gestureId);
-#endif
- } else {
- gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId];
-#if DEBUG_GESTURES
- ALOGD("Gestures: FREEFORM "
- "existing mapping for touch id %d -> gesture id %d",
- touchId, gestureId);
-#endif
- }
- mPointerGesture.currentGestureIdBits.markBit(gestureId);
- mPointerGesture.currentGestureIdToIndex[gestureId] = i;
-
- const RawPointerData::Pointer& pointer =
- mCurrentRawState.rawPointerData.pointerForId(touchId);
- float deltaX = (pointer.x - mPointerGesture.referenceTouchX)
- * mPointerXZoomScale;
- float deltaY = (pointer.y - mPointerGesture.referenceTouchY)
- * mPointerYZoomScale;
- rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
-
- mPointerGesture.currentGestureProperties[i].clear();
- mPointerGesture.currentGestureProperties[i].id = gestureId;
- mPointerGesture.currentGestureProperties[i].toolType =
- AMOTION_EVENT_TOOL_TYPE_FINGER;
- mPointerGesture.currentGestureCoords[i].clear();
- mPointerGesture.currentGestureCoords[i].setAxisValue(
- AMOTION_EVENT_AXIS_X, mPointerGesture.referenceGestureX + deltaX);
- mPointerGesture.currentGestureCoords[i].setAxisValue(
- AMOTION_EVENT_AXIS_Y, mPointerGesture.referenceGestureY + deltaY);
- mPointerGesture.currentGestureCoords[i].setAxisValue(
- AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
- }
-
- if (mPointerGesture.activeGestureId < 0) {
- mPointerGesture.activeGestureId =
- mPointerGesture.currentGestureIdBits.firstMarkedBit();
-#if DEBUG_GESTURES
- ALOGD("Gestures: FREEFORM new "
- "activeGestureId=%d", mPointerGesture.activeGestureId);
-#endif
- }
- }
- }
-
- mPointerController->setButtonState(mCurrentRawState.buttonState);
-
-#if DEBUG_GESTURES
- ALOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, "
- "currentGestureMode=%d, currentGestureIdBits=0x%08x, "
- "lastGestureMode=%d, lastGestureIdBits=0x%08x",
- toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture),
- mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value,
- mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value);
- for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
- const PointerProperties& properties = mPointerGesture.currentGestureProperties[index];
- const PointerCoords& coords = mPointerGesture.currentGestureCoords[index];
- ALOGD(" currentGesture[%d]: index=%d, toolType=%d, "
- "x=%0.3f, y=%0.3f, pressure=%0.3f",
- id, index, properties.toolType,
- coords.getAxisValue(AMOTION_EVENT_AXIS_X),
- coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
- coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
- }
- for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty(); ) {
- uint32_t id = idBits.clearFirstMarkedBit();
- uint32_t index = mPointerGesture.lastGestureIdToIndex[id];
- const PointerProperties& properties = mPointerGesture.lastGestureProperties[index];
- const PointerCoords& coords = mPointerGesture.lastGestureCoords[index];
- ALOGD(" lastGesture[%d]: index=%d, toolType=%d, "
- "x=%0.3f, y=%0.3f, pressure=%0.3f",
- id, index, properties.toolType,
- coords.getAxisValue(AMOTION_EVENT_AXIS_X),
- coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
- coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
- }
-#endif
- return true;
-}
-
-void TouchInputMapper::dispatchPointerStylus(nsecs_t when, uint32_t policyFlags) {
- mPointerSimple.currentCoords.clear();
- mPointerSimple.currentProperties.clear();
-
- bool down, hovering;
- if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
- uint32_t id = mCurrentCookedState.stylusIdBits.firstMarkedBit();
- uint32_t index = mCurrentCookedState.cookedPointerData.idToIndex[id];
- float x = mCurrentCookedState.cookedPointerData.pointerCoords[index].getX();
- float y = mCurrentCookedState.cookedPointerData.pointerCoords[index].getY();
- mPointerController->setPosition(x, y);
-
- hovering = mCurrentCookedState.cookedPointerData.hoveringIdBits.hasBit(id);
- down = !hovering;
-
- mPointerController->getPosition(&x, &y);
- mPointerSimple.currentCoords.copyFrom(
- mCurrentCookedState.cookedPointerData.pointerCoords[index]);
- mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- mPointerSimple.currentProperties.id = 0;
- mPointerSimple.currentProperties.toolType =
- mCurrentCookedState.cookedPointerData.pointerProperties[index].toolType;
- } else {
- down = false;
- hovering = false;
- }
-
- dispatchPointerSimple(when, policyFlags, down, hovering);
-}
-
-void TouchInputMapper::abortPointerStylus(nsecs_t when, uint32_t policyFlags) {
- abortPointerSimple(when, policyFlags);
-}
-
-void TouchInputMapper::dispatchPointerMouse(nsecs_t when, uint32_t policyFlags) {
- mPointerSimple.currentCoords.clear();
- mPointerSimple.currentProperties.clear();
-
- bool down, hovering;
- if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
- uint32_t id = mCurrentCookedState.mouseIdBits.firstMarkedBit();
- uint32_t currentIndex = mCurrentRawState.rawPointerData.idToIndex[id];
- float deltaX = 0, deltaY = 0;
- if (mLastCookedState.mouseIdBits.hasBit(id)) {
- uint32_t lastIndex = mCurrentRawState.rawPointerData.idToIndex[id];
- deltaX = (mCurrentRawState.rawPointerData.pointers[currentIndex].x
- - mLastRawState.rawPointerData.pointers[lastIndex].x)
- * mPointerXMovementScale;
- deltaY = (mCurrentRawState.rawPointerData.pointers[currentIndex].y
- - mLastRawState.rawPointerData.pointers[lastIndex].y)
- * mPointerYMovementScale;
-
- rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
- mPointerVelocityControl.move(when, &deltaX, &deltaY);
-
- mPointerController->move(deltaX, deltaY);
- } else {
- mPointerVelocityControl.reset();
- }
-
- down = isPointerDown(mCurrentRawState.buttonState);
- hovering = !down;
-
- float x, y;
- mPointerController->getPosition(&x, &y);
- mPointerSimple.currentCoords.copyFrom(
- mCurrentCookedState.cookedPointerData.pointerCoords[currentIndex]);
- mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
- hovering ? 0.0f : 1.0f);
- mPointerSimple.currentProperties.id = 0;
- mPointerSimple.currentProperties.toolType =
- mCurrentCookedState.cookedPointerData.pointerProperties[currentIndex].toolType;
- } else {
- mPointerVelocityControl.reset();
-
- down = false;
- hovering = false;
- }
-
- dispatchPointerSimple(when, policyFlags, down, hovering);
-}
-
-void TouchInputMapper::abortPointerMouse(nsecs_t when, uint32_t policyFlags) {
- abortPointerSimple(when, policyFlags);
-
- mPointerVelocityControl.reset();
-}
-
-void TouchInputMapper::dispatchPointerSimple(nsecs_t when, uint32_t policyFlags,
- bool down, bool hovering) {
- int32_t metaState = getContext()->getGlobalMetaState();
- int32_t displayId = mViewport.displayId;
-
- if (mPointerController != nullptr) {
- if (down || hovering) {
- mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
- mPointerController->clearSpots();
- mPointerController->setButtonState(mCurrentRawState.buttonState);
- mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
- } else if (!down && !hovering && (mPointerSimple.down || mPointerSimple.hovering)) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- }
- displayId = mPointerController->getDisplayId();
- }
-
- if (mPointerSimple.down && !down) {
- mPointerSimple.down = false;
-
- // Send up.
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
- AMOTION_EVENT_ACTION_UP, 0, 0, metaState, mLastRawState.buttonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
- 1, &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
- }
-
- if (mPointerSimple.hovering && !hovering) {
- mPointerSimple.hovering = false;
-
- // Send hover exit.
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
- AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState, mLastRawState.buttonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
- 1, &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
- }
-
- if (down) {
- if (!mPointerSimple.down) {
- mPointerSimple.down = true;
- mPointerSimple.downTime = when;
-
- // Send down.
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
- AMOTION_EVENT_ACTION_DOWN, 0, 0, metaState, mCurrentRawState.buttonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0,
- 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
- }
-
- // Send move.
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
- AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, mCurrentRawState.buttonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
- 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
- }
-
- if (hovering) {
- if (!mPointerSimple.hovering) {
- mPointerSimple.hovering = true;
-
- // Send hover enter.
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
- AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0, metaState,
- mCurrentRawState.buttonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
- 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
- }
-
- // Send hover move.
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
- AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
- mCurrentRawState.buttonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
- 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
- }
-
- if (mCurrentRawState.rawVScroll || mCurrentRawState.rawHScroll) {
- float vscroll = mCurrentRawState.rawVScroll;
- float hscroll = mCurrentRawState.rawHScroll;
- mWheelYVelocityControl.move(when, nullptr, &vscroll);
- mWheelXVelocityControl.move(when, &hscroll, nullptr);
-
- // Send scroll.
- PointerCoords pointerCoords;
- pointerCoords.copyFrom(mPointerSimple.currentCoords);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
-
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
- AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState, mCurrentRawState.buttonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
- 1, &mPointerSimple.currentProperties, &pointerCoords,
- mOrientedXPrecision, mOrientedYPrecision,
- mPointerSimple.downTime, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
- }
-
- // Save state.
- if (down || hovering) {
- mPointerSimple.lastCoords.copyFrom(mPointerSimple.currentCoords);
- mPointerSimple.lastProperties.copyFrom(mPointerSimple.currentProperties);
- } else {
- mPointerSimple.reset();
- }
-}
-
-void TouchInputMapper::abortPointerSimple(nsecs_t when, uint32_t policyFlags) {
- mPointerSimple.currentCoords.clear();
- mPointerSimple.currentProperties.clear();
-
- dispatchPointerSimple(when, policyFlags, false, false);
-}
-
-void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
- int32_t action, int32_t actionButton, int32_t flags,
- int32_t metaState, int32_t buttonState, int32_t edgeFlags, uint32_t deviceTimestamp,
- const PointerProperties* properties, const PointerCoords* coords,
- const uint32_t* idToIndex, BitSet32 idBits, int32_t changedId,
- float xPrecision, float yPrecision, nsecs_t downTime) {
- PointerCoords pointerCoords[MAX_POINTERS];
- PointerProperties pointerProperties[MAX_POINTERS];
- uint32_t pointerCount = 0;
- while (!idBits.isEmpty()) {
- uint32_t id = idBits.clearFirstMarkedBit();
- uint32_t index = idToIndex[id];
- pointerProperties[pointerCount].copyFrom(properties[index]);
- pointerCoords[pointerCount].copyFrom(coords[index]);
-
- if (changedId >= 0 && id == uint32_t(changedId)) {
- action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
- }
-
- pointerCount += 1;
- }
-
- ALOG_ASSERT(pointerCount != 0);
-
- if (changedId >= 0 && pointerCount == 1) {
- // Replace initial down and final up action.
- // We can compare the action without masking off the changed pointer index
- // because we know the index is 0.
- if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) {
- action = AMOTION_EVENT_ACTION_DOWN;
- } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) {
- action = AMOTION_EVENT_ACTION_UP;
- } else {
- // Can't happen.
- ALOG_ASSERT(false);
- }
- }
- const int32_t displayId = getAssociatedDisplay().value_or(ADISPLAY_ID_NONE);
- const int32_t deviceId = getDeviceId();
- std::vector<TouchVideoFrame> frames = mDevice->getEventHub()->getVideoFrames(deviceId);
- std::for_each(frames.begin(), frames.end(),
- [this](TouchVideoFrame& frame) { frame.rotate(this->mSurfaceOrientation); });
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, deviceId,
- source, displayId, policyFlags,
- action, actionButton, flags, metaState, buttonState, MotionClassification::NONE,
- edgeFlags, deviceTimestamp, pointerCount, pointerProperties, pointerCoords,
- xPrecision, yPrecision, downTime, std::move(frames));
- getListener()->notifyMotion(&args);
-}
-
-bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties,
- const PointerCoords* inCoords, const uint32_t* inIdToIndex,
- PointerProperties* outProperties, PointerCoords* outCoords, const uint32_t* outIdToIndex,
- BitSet32 idBits) const {
- bool changed = false;
- while (!idBits.isEmpty()) {
- uint32_t id = idBits.clearFirstMarkedBit();
- uint32_t inIndex = inIdToIndex[id];
- uint32_t outIndex = outIdToIndex[id];
-
- const PointerProperties& curInProperties = inProperties[inIndex];
- const PointerCoords& curInCoords = inCoords[inIndex];
- PointerProperties& curOutProperties = outProperties[outIndex];
- PointerCoords& curOutCoords = outCoords[outIndex];
-
- if (curInProperties != curOutProperties) {
- curOutProperties.copyFrom(curInProperties);
- changed = true;
- }
-
- if (curInCoords != curOutCoords) {
- curOutCoords.copyFrom(curInCoords);
- changed = true;
- }
- }
- return changed;
-}
-
-void TouchInputMapper::fadePointer() {
- if (mPointerController != nullptr) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- }
-}
-
-void TouchInputMapper::cancelTouch(nsecs_t when) {
- abortPointerUsage(when, 0 /*policyFlags*/);
- abortTouches(when, 0 /* policyFlags*/);
-}
-
-bool TouchInputMapper::isPointInsideSurface(int32_t x, int32_t y) {
- const float scaledX = x * mXScale;
- const float scaledY = y * mYScale;
- return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue
- && scaledX >= mPhysicalLeft && scaledX <= mPhysicalLeft + mPhysicalWidth
- && y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue
- && scaledY >= mPhysicalTop && scaledY <= mPhysicalTop + mPhysicalHeight;
-}
-
-const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(int32_t x, int32_t y) {
-
- for (const VirtualKey& virtualKey: mVirtualKeys) {
-#if DEBUG_VIRTUAL_KEYS
- ALOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
- "left=%d, top=%d, right=%d, bottom=%d",
- x, y,
- virtualKey.keyCode, virtualKey.scanCode,
- virtualKey.hitLeft, virtualKey.hitTop,
- virtualKey.hitRight, virtualKey.hitBottom);
-#endif
-
- if (virtualKey.isHit(x, y)) {
- return & virtualKey;
- }
- }
-
- return nullptr;
-}
-
-void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current) {
- uint32_t currentPointerCount = current->rawPointerData.pointerCount;
- uint32_t lastPointerCount = last->rawPointerData.pointerCount;
-
- current->rawPointerData.clearIdBits();
-
- if (currentPointerCount == 0) {
- // No pointers to assign.
- return;
- }
-
- if (lastPointerCount == 0) {
- // All pointers are new.
- for (uint32_t i = 0; i < currentPointerCount; i++) {
- uint32_t id = i;
- current->rawPointerData.pointers[i].id = id;
- current->rawPointerData.idToIndex[id] = i;
- current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(i));
- }
- return;
- }
-
- if (currentPointerCount == 1 && lastPointerCount == 1
- && current->rawPointerData.pointers[0].toolType
- == last->rawPointerData.pointers[0].toolType) {
- // Only one pointer and no change in count so it must have the same id as before.
- uint32_t id = last->rawPointerData.pointers[0].id;
- current->rawPointerData.pointers[0].id = id;
- current->rawPointerData.idToIndex[id] = 0;
- current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(0));
- return;
- }
-
- // General case.
- // We build a heap of squared euclidean distances between current and last pointers
- // associated with the current and last pointer indices. Then, we find the best
- // match (by distance) for each current pointer.
- // The pointers must have the same tool type but it is possible for them to
- // transition from hovering to touching or vice-versa while retaining the same id.
- PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
-
- uint32_t heapSize = 0;
- for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
- currentPointerIndex++) {
- for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
- lastPointerIndex++) {
- const RawPointerData::Pointer& currentPointer =
- current->rawPointerData.pointers[currentPointerIndex];
- const RawPointerData::Pointer& lastPointer =
- last->rawPointerData.pointers[lastPointerIndex];
- if (currentPointer.toolType == lastPointer.toolType) {
- int64_t deltaX = currentPointer.x - lastPointer.x;
- int64_t deltaY = currentPointer.y - lastPointer.y;
-
- uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
-
- // Insert new element into the heap (sift up).
- heap[heapSize].currentPointerIndex = currentPointerIndex;
- heap[heapSize].lastPointerIndex = lastPointerIndex;
- heap[heapSize].distance = distance;
- heapSize += 1;
- }
- }
- }
-
- // Heapify
- for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) {
- startIndex -= 1;
- for (uint32_t parentIndex = startIndex; ;) {
- uint32_t childIndex = parentIndex * 2 + 1;
- if (childIndex >= heapSize) {
- break;
- }
-
- if (childIndex + 1 < heapSize
- && heap[childIndex + 1].distance < heap[childIndex].distance) {
- childIndex += 1;
- }
-
- if (heap[parentIndex].distance <= heap[childIndex].distance) {
- break;
- }
-
- swap(heap[parentIndex], heap[childIndex]);
- parentIndex = childIndex;
- }
- }
-
-#if DEBUG_POINTER_ASSIGNMENT
- ALOGD("assignPointerIds - initial distance min-heap: size=%d", heapSize);
- for (size_t i = 0; i < heapSize; i++) {
- ALOGD(" heap[%zu]: cur=%" PRIu32 ", last=%" PRIu32 ", distance=%" PRIu64,
- i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
- heap[i].distance);
- }
-#endif
-
- // Pull matches out by increasing order of distance.
- // To avoid reassigning pointers that have already been matched, the loop keeps track
- // of which last and current pointers have been matched using the matchedXXXBits variables.
- // It also tracks the used pointer id bits.
- BitSet32 matchedLastBits(0);
- BitSet32 matchedCurrentBits(0);
- BitSet32 usedIdBits(0);
- bool first = true;
- for (uint32_t i = min(currentPointerCount, lastPointerCount); heapSize > 0 && i > 0; i--) {
- while (heapSize > 0) {
- if (first) {
- // The first time through the loop, we just consume the root element of
- // the heap (the one with smallest distance).
- first = false;
- } else {
- // Previous iterations consumed the root element of the heap.
- // Pop root element off of the heap (sift down).
- heap[0] = heap[heapSize];
- for (uint32_t parentIndex = 0; ;) {
- uint32_t childIndex = parentIndex * 2 + 1;
- if (childIndex >= heapSize) {
- break;
- }
-
- if (childIndex + 1 < heapSize
- && heap[childIndex + 1].distance < heap[childIndex].distance) {
- childIndex += 1;
- }
-
- if (heap[parentIndex].distance <= heap[childIndex].distance) {
- break;
- }
-
- swap(heap[parentIndex], heap[childIndex]);
- parentIndex = childIndex;
- }
-
-#if DEBUG_POINTER_ASSIGNMENT
- ALOGD("assignPointerIds - reduced distance min-heap: size=%d", heapSize);
- for (size_t i = 0; i < heapSize; i++) {
- ALOGD(" heap[%zu]: cur=%" PRIu32 ", last=%" PRIu32 ", distance=%" PRIu64,
- i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
- heap[i].distance);
- }
-#endif
- }
-
- heapSize -= 1;
-
- uint32_t currentPointerIndex = heap[0].currentPointerIndex;
- if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
-
- uint32_t lastPointerIndex = heap[0].lastPointerIndex;
- if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
-
- matchedCurrentBits.markBit(currentPointerIndex);
- matchedLastBits.markBit(lastPointerIndex);
-
- uint32_t id = last->rawPointerData.pointers[lastPointerIndex].id;
- current->rawPointerData.pointers[currentPointerIndex].id = id;
- current->rawPointerData.idToIndex[id] = currentPointerIndex;
- current->rawPointerData.markIdBit(id,
- current->rawPointerData.isHovering(currentPointerIndex));
- usedIdBits.markBit(id);
-
-#if DEBUG_POINTER_ASSIGNMENT
- ALOGD("assignPointerIds - matched: cur=%" PRIu32 ", last=%" PRIu32
- ", id=%" PRIu32 ", distance=%" PRIu64,
- lastPointerIndex, currentPointerIndex, id, heap[0].distance);
-#endif
- break;
- }
- }
-
- // Assign fresh ids to pointers that were not matched in the process.
- for (uint32_t i = currentPointerCount - matchedCurrentBits.count(); i != 0; i--) {
- uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
- uint32_t id = usedIdBits.markFirstUnmarkedBit();
-
- current->rawPointerData.pointers[currentPointerIndex].id = id;
- current->rawPointerData.idToIndex[id] = currentPointerIndex;
- current->rawPointerData.markIdBit(id,
- current->rawPointerData.isHovering(currentPointerIndex));
-
-#if DEBUG_POINTER_ASSIGNMENT
- ALOGD("assignPointerIds - assigned: cur=%" PRIu32 ", id=%" PRIu32, currentPointerIndex, id);
-#endif
- }
-}
-
-int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
- if (mCurrentVirtualKey.down && mCurrentVirtualKey.keyCode == keyCode) {
- return AKEY_STATE_VIRTUAL;
- }
-
- for (const VirtualKey& virtualKey : mVirtualKeys) {
- if (virtualKey.keyCode == keyCode) {
- return AKEY_STATE_UP;
- }
- }
-
- return AKEY_STATE_UNKNOWN;
-}
-
-int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
- if (mCurrentVirtualKey.down && mCurrentVirtualKey.scanCode == scanCode) {
- return AKEY_STATE_VIRTUAL;
- }
-
- for (const VirtualKey& virtualKey : mVirtualKeys) {
- if (virtualKey.scanCode == scanCode) {
- return AKEY_STATE_UP;
- }
- }
-
- return AKEY_STATE_UNKNOWN;
-}
-
-bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
- for (const VirtualKey& virtualKey : mVirtualKeys) {
- for (size_t i = 0; i < numCodes; i++) {
- if (virtualKey.keyCode == keyCodes[i]) {
- outFlags[i] = 1;
- }
- }
- }
-
- return true;
-}
-
-std::optional<int32_t> TouchInputMapper::getAssociatedDisplay() {
- if (mParameters.hasAssociatedDisplay) {
- if (mDeviceMode == DEVICE_MODE_POINTER) {
- return std::make_optional(mPointerController->getDisplayId());
- } else {
- return std::make_optional(mViewport.displayId);
- }
- }
- return std::nullopt;
-}
-
-// --- SingleTouchInputMapper ---
-
-SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) :
- TouchInputMapper(device) {
-}
-
-SingleTouchInputMapper::~SingleTouchInputMapper() {
-}
-
-void SingleTouchInputMapper::reset(nsecs_t when) {
- mSingleTouchMotionAccumulator.reset(getDevice());
-
- TouchInputMapper::reset(when);
-}
-
-void SingleTouchInputMapper::process(const RawEvent* rawEvent) {
- TouchInputMapper::process(rawEvent);
-
- mSingleTouchMotionAccumulator.process(rawEvent);
-}
-
-void SingleTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) {
- if (mTouchButtonAccumulator.isToolActive()) {
- outState->rawPointerData.pointerCount = 1;
- outState->rawPointerData.idToIndex[0] = 0;
-
- bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE
- && (mTouchButtonAccumulator.isHovering()
- || (mRawPointerAxes.pressure.valid
- && mSingleTouchMotionAccumulator.getAbsolutePressure() <= 0));
- outState->rawPointerData.markIdBit(0, isHovering);
-
- RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[0];
- outPointer.id = 0;
- outPointer.x = mSingleTouchMotionAccumulator.getAbsoluteX();
- outPointer.y = mSingleTouchMotionAccumulator.getAbsoluteY();
- outPointer.pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
- outPointer.touchMajor = 0;
- outPointer.touchMinor = 0;
- outPointer.toolMajor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
- outPointer.toolMinor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
- outPointer.orientation = 0;
- outPointer.distance = mSingleTouchMotionAccumulator.getAbsoluteDistance();
- outPointer.tiltX = mSingleTouchMotionAccumulator.getAbsoluteTiltX();
- outPointer.tiltY = mSingleTouchMotionAccumulator.getAbsoluteTiltY();
- outPointer.toolType = mTouchButtonAccumulator.getToolType();
- if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
- outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
- }
- outPointer.isHovering = isHovering;
- }
-}
-
-void SingleTouchInputMapper::configureRawPointerAxes() {
- TouchInputMapper::configureRawPointerAxes();
-
- getAbsoluteAxisInfo(ABS_X, &mRawPointerAxes.x);
- getAbsoluteAxisInfo(ABS_Y, &mRawPointerAxes.y);
- getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPointerAxes.pressure);
- getAbsoluteAxisInfo(ABS_TOOL_WIDTH, &mRawPointerAxes.toolMajor);
- getAbsoluteAxisInfo(ABS_DISTANCE, &mRawPointerAxes.distance);
- getAbsoluteAxisInfo(ABS_TILT_X, &mRawPointerAxes.tiltX);
- getAbsoluteAxisInfo(ABS_TILT_Y, &mRawPointerAxes.tiltY);
-}
-
-bool SingleTouchInputMapper::hasStylus() const {
- return mTouchButtonAccumulator.hasStylus();
-}
-
-
-// --- MultiTouchInputMapper ---
-
-MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) :
- TouchInputMapper(device) {
-}
-
-MultiTouchInputMapper::~MultiTouchInputMapper() {
-}
-
-void MultiTouchInputMapper::reset(nsecs_t when) {
- mMultiTouchMotionAccumulator.reset(getDevice());
-
- mPointerIdBits.clear();
-
- TouchInputMapper::reset(when);
-}
-
-void MultiTouchInputMapper::process(const RawEvent* rawEvent) {
- TouchInputMapper::process(rawEvent);
-
- mMultiTouchMotionAccumulator.process(rawEvent);
-}
-
-void MultiTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) {
- size_t inCount = mMultiTouchMotionAccumulator.getSlotCount();
- size_t outCount = 0;
- BitSet32 newPointerIdBits;
- mHavePointerIds = true;
-
- for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
- const MultiTouchMotionAccumulator::Slot* inSlot =
- mMultiTouchMotionAccumulator.getSlot(inIndex);
- if (!inSlot->isInUse()) {
- continue;
- }
-
- if (outCount >= MAX_POINTERS) {
-#if DEBUG_POINTERS
- ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; "
- "ignoring the rest.",
- getDeviceName().c_str(), MAX_POINTERS);
-#endif
- break; // too many fingers!
- }
-
- RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[outCount];
- outPointer.x = inSlot->getX();
- outPointer.y = inSlot->getY();
- outPointer.pressure = inSlot->getPressure();
- outPointer.touchMajor = inSlot->getTouchMajor();
- outPointer.touchMinor = inSlot->getTouchMinor();
- outPointer.toolMajor = inSlot->getToolMajor();
- outPointer.toolMinor = inSlot->getToolMinor();
- outPointer.orientation = inSlot->getOrientation();
- outPointer.distance = inSlot->getDistance();
- outPointer.tiltX = 0;
- outPointer.tiltY = 0;
-
- outPointer.toolType = inSlot->getToolType();
- if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
- outPointer.toolType = mTouchButtonAccumulator.getToolType();
- if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
- outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
- }
- }
-
- bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE
- && (mTouchButtonAccumulator.isHovering()
- || (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0));
- outPointer.isHovering = isHovering;
-
- // Assign pointer id using tracking id if available.
- if (mHavePointerIds) {
- int32_t trackingId = inSlot->getTrackingId();
- int32_t id = -1;
- if (trackingId >= 0) {
- for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty(); ) {
- uint32_t n = idBits.clearFirstMarkedBit();
- if (mPointerTrackingIdMap[n] == trackingId) {
- id = n;
- }
- }
-
- if (id < 0 && !mPointerIdBits.isFull()) {
- id = mPointerIdBits.markFirstUnmarkedBit();
- mPointerTrackingIdMap[id] = trackingId;
- }
- }
- if (id < 0) {
- mHavePointerIds = false;
- outState->rawPointerData.clearIdBits();
- newPointerIdBits.clear();
- } else {
- outPointer.id = id;
- outState->rawPointerData.idToIndex[id] = outCount;
- outState->rawPointerData.markIdBit(id, isHovering);
- newPointerIdBits.markBit(id);
- }
- }
- outCount += 1;
- }
-
- outState->deviceTimestamp = mMultiTouchMotionAccumulator.getDeviceTimestamp();
- outState->rawPointerData.pointerCount = outCount;
- mPointerIdBits = newPointerIdBits;
-
- mMultiTouchMotionAccumulator.finishSync();
-}
-
-void MultiTouchInputMapper::configureRawPointerAxes() {
- TouchInputMapper::configureRawPointerAxes();
-
- getAbsoluteAxisInfo(ABS_MT_POSITION_X, &mRawPointerAxes.x);
- getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &mRawPointerAxes.y);
- getAbsoluteAxisInfo(ABS_MT_TOUCH_MAJOR, &mRawPointerAxes.touchMajor);
- getAbsoluteAxisInfo(ABS_MT_TOUCH_MINOR, &mRawPointerAxes.touchMinor);
- getAbsoluteAxisInfo(ABS_MT_WIDTH_MAJOR, &mRawPointerAxes.toolMajor);
- getAbsoluteAxisInfo(ABS_MT_WIDTH_MINOR, &mRawPointerAxes.toolMinor);
- getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &mRawPointerAxes.orientation);
- getAbsoluteAxisInfo(ABS_MT_PRESSURE, &mRawPointerAxes.pressure);
- getAbsoluteAxisInfo(ABS_MT_DISTANCE, &mRawPointerAxes.distance);
- getAbsoluteAxisInfo(ABS_MT_TRACKING_ID, &mRawPointerAxes.trackingId);
- getAbsoluteAxisInfo(ABS_MT_SLOT, &mRawPointerAxes.slot);
-
- if (mRawPointerAxes.trackingId.valid
- && mRawPointerAxes.slot.valid
- && mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
- size_t slotCount = mRawPointerAxes.slot.maxValue + 1;
- if (slotCount > MAX_SLOTS) {
- ALOGW("MultiTouch Device %s reported %zu slots but the framework "
- "only supports a maximum of %zu slots at this time.",
- getDeviceName().c_str(), slotCount, MAX_SLOTS);
- slotCount = MAX_SLOTS;
- }
- mMultiTouchMotionAccumulator.configure(getDevice(),
- slotCount, true /*usingSlotsProtocol*/);
- } else {
- mMultiTouchMotionAccumulator.configure(getDevice(),
- MAX_POINTERS, false /*usingSlotsProtocol*/);
- }
-}
-
-bool MultiTouchInputMapper::hasStylus() const {
- return mMultiTouchMotionAccumulator.hasStylus()
- || mTouchButtonAccumulator.hasStylus();
-}
-
-// --- ExternalStylusInputMapper
-
-ExternalStylusInputMapper::ExternalStylusInputMapper(InputDevice* device) :
- InputMapper(device) {
-
-}
-
-uint32_t ExternalStylusInputMapper::getSources() {
- return AINPUT_SOURCE_STYLUS;
-}
-
-void ExternalStylusInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- InputMapper::populateDeviceInfo(info);
- info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, AINPUT_SOURCE_STYLUS,
- 0.0f, 1.0f, 0.0f, 0.0f, 0.0f);
-}
-
-void ExternalStylusInputMapper::dump(std::string& dump) {
- dump += INDENT2 "External Stylus Input Mapper:\n";
- dump += INDENT3 "Raw Stylus Axes:\n";
- dumpRawAbsoluteAxisInfo(dump, mRawPressureAxis, "Pressure");
- dump += INDENT3 "Stylus State:\n";
- dumpStylusState(dump, mStylusState);
-}
-
-void ExternalStylusInputMapper::configure(nsecs_t when,
- const InputReaderConfiguration* config, uint32_t changes) {
- getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPressureAxis);
- mTouchButtonAccumulator.configure(getDevice());
-}
-
-void ExternalStylusInputMapper::reset(nsecs_t when) {
- InputDevice* device = getDevice();
- mSingleTouchMotionAccumulator.reset(device);
- mTouchButtonAccumulator.reset(device);
- InputMapper::reset(when);
-}
-
-void ExternalStylusInputMapper::process(const RawEvent* rawEvent) {
- mSingleTouchMotionAccumulator.process(rawEvent);
- mTouchButtonAccumulator.process(rawEvent);
-
- if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
- sync(rawEvent->when);
- }
-}
-
-void ExternalStylusInputMapper::sync(nsecs_t when) {
- mStylusState.clear();
-
- mStylusState.when = when;
-
- mStylusState.toolType = mTouchButtonAccumulator.getToolType();
- if (mStylusState.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
- mStylusState.toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
- }
-
- int32_t pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
- if (mRawPressureAxis.valid) {
- mStylusState.pressure = float(pressure) / mRawPressureAxis.maxValue;
- } else if (mTouchButtonAccumulator.isToolActive()) {
- mStylusState.pressure = 1.0f;
- } else {
- mStylusState.pressure = 0.0f;
- }
-
- mStylusState.buttons = mTouchButtonAccumulator.getButtonState();
-
- mContext->dispatchExternalStylusState(mStylusState);
-}
-
-
-// --- JoystickInputMapper ---
-
-JoystickInputMapper::JoystickInputMapper(InputDevice* device) :
- InputMapper(device) {
-}
-
-JoystickInputMapper::~JoystickInputMapper() {
-}
-
-uint32_t JoystickInputMapper::getSources() {
- return AINPUT_SOURCE_JOYSTICK;
-}
-
-void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
- InputMapper::populateDeviceInfo(info);
-
- for (size_t i = 0; i < mAxes.size(); i++) {
- const Axis& axis = mAxes.valueAt(i);
- addMotionRange(axis.axisInfo.axis, axis, info);
-
- if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
- addMotionRange(axis.axisInfo.highAxis, axis, info);
-
- }
- }
-}
-
-void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis,
- InputDeviceInfo* info) {
- info->addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK,
- axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
- /* In order to ease the transition for developers from using the old axes
- * to the newer, more semantically correct axes, we'll continue to register
- * the old axes as duplicates of their corresponding new ones. */
- int32_t compatAxis = getCompatAxis(axisId);
- if (compatAxis >= 0) {
- info->addMotionRange(compatAxis, AINPUT_SOURCE_JOYSTICK,
- axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
- }
-}
-
-/* A mapping from axes the joystick actually has to the axes that should be
- * artificially created for compatibility purposes.
- * Returns -1 if no compatibility axis is needed. */
-int32_t JoystickInputMapper::getCompatAxis(int32_t axis) {
- switch(axis) {
- case AMOTION_EVENT_AXIS_LTRIGGER:
- return AMOTION_EVENT_AXIS_BRAKE;
- case AMOTION_EVENT_AXIS_RTRIGGER:
- return AMOTION_EVENT_AXIS_GAS;
- }
- return -1;
-}
-
-void JoystickInputMapper::dump(std::string& dump) {
- dump += INDENT2 "Joystick Input Mapper:\n";
-
- dump += INDENT3 "Axes:\n";
- size_t numAxes = mAxes.size();
- for (size_t i = 0; i < numAxes; i++) {
- const Axis& axis = mAxes.valueAt(i);
- const char* label = getAxisLabel(axis.axisInfo.axis);
- if (label) {
- dump += StringPrintf(INDENT4 "%s", label);
- } else {
- dump += StringPrintf(INDENT4 "%d", axis.axisInfo.axis);
- }
- if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
- label = getAxisLabel(axis.axisInfo.highAxis);
- if (label) {
- dump += StringPrintf(" / %s (split at %d)", label, axis.axisInfo.splitValue);
- } else {
- dump += StringPrintf(" / %d (split at %d)", axis.axisInfo.highAxis,
- axis.axisInfo.splitValue);
- }
- } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) {
- dump += " (invert)";
- }
-
- dump += StringPrintf(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f, resolution=%0.5f\n",
- axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
- dump += StringPrintf(INDENT4 " scale=%0.5f, offset=%0.5f, "
- "highScale=%0.5f, highOffset=%0.5f\n",
- axis.scale, axis.offset, axis.highScale, axis.highOffset);
- dump += StringPrintf(INDENT4 " rawAxis=%d, rawMin=%d, rawMax=%d, "
- "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n",
- mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
- axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz, axis.rawAxisInfo.resolution);
- }
-}
-
-void JoystickInputMapper::configure(nsecs_t when,
- const InputReaderConfiguration* config, uint32_t changes) {
- InputMapper::configure(when, config, changes);
-
- if (!changes) { // first time only
- // Collect all axes.
- for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
- if (!(getAbsAxisUsage(abs, getDevice()->getClasses())
- & INPUT_DEVICE_CLASS_JOYSTICK)) {
- continue; // axis must be claimed by a different device
- }
-
- RawAbsoluteAxisInfo rawAxisInfo;
- getAbsoluteAxisInfo(abs, &rawAxisInfo);
- if (rawAxisInfo.valid) {
- // Map axis.
- AxisInfo axisInfo;
- bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo);
- if (!explicitlyMapped) {
- // Axis is not explicitly mapped, will choose a generic axis later.
- axisInfo.mode = AxisInfo::MODE_NORMAL;
- axisInfo.axis = -1;
- }
-
- // Apply flat override.
- int32_t rawFlat = axisInfo.flatOverride < 0
- ? rawAxisInfo.flat : axisInfo.flatOverride;
-
- // Calculate scaling factors and limits.
- Axis axis;
- if (axisInfo.mode == AxisInfo::MODE_SPLIT) {
- float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue);
- float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
- axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
- scale, 0.0f, highScale, 0.0f,
- 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
- rawAxisInfo.resolution * scale);
- } else if (isCenteredAxis(axisInfo.axis)) {
- float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
- float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
- axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
- scale, offset, scale, offset,
- -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
- rawAxisInfo.resolution * scale);
- } else {
- float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
- axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
- scale, 0.0f, scale, 0.0f,
- 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
- rawAxisInfo.resolution * scale);
- }
-
- // To eliminate noise while the joystick is at rest, filter out small variations
- // in axis values up front.
- axis.filter = axis.fuzz ? axis.fuzz : axis.flat * 0.25f;
-
- mAxes.add(abs, axis);
- }
- }
-
- // If there are too many axes, start dropping them.
- // Prefer to keep explicitly mapped axes.
- if (mAxes.size() > PointerCoords::MAX_AXES) {
- ALOGI("Joystick '%s' has %zu axes but the framework only supports a maximum of %d.",
- getDeviceName().c_str(), mAxes.size(), PointerCoords::MAX_AXES);
- pruneAxes(true);
- pruneAxes(false);
- }
-
- // Assign generic axis ids to remaining axes.
- int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1;
- size_t numAxes = mAxes.size();
- for (size_t i = 0; i < numAxes; i++) {
- Axis& axis = mAxes.editValueAt(i);
- if (axis.axisInfo.axis < 0) {
- while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16
- && haveAxis(nextGenericAxisId)) {
- nextGenericAxisId += 1;
- }
-
- if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) {
- axis.axisInfo.axis = nextGenericAxisId;
- nextGenericAxisId += 1;
- } else {
- ALOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids "
- "have already been assigned to other axes.",
- getDeviceName().c_str(), mAxes.keyAt(i));
- mAxes.removeItemsAt(i--);
- numAxes -= 1;
- }
- }
- }
- }
-}
-
-bool JoystickInputMapper::haveAxis(int32_t axisId) {
- size_t numAxes = mAxes.size();
- for (size_t i = 0; i < numAxes; i++) {
- const Axis& axis = mAxes.valueAt(i);
- if (axis.axisInfo.axis == axisId
- || (axis.axisInfo.mode == AxisInfo::MODE_SPLIT
- && axis.axisInfo.highAxis == axisId)) {
- return true;
- }
- }
- return false;
-}
-
-void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) {
- size_t i = mAxes.size();
- while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) {
- if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) {
- continue;
- }
- ALOGI("Discarding joystick '%s' axis %d because there are too many axes.",
- getDeviceName().c_str(), mAxes.keyAt(i));
- mAxes.removeItemsAt(i);
- }
-}
-
-bool JoystickInputMapper::isCenteredAxis(int32_t axis) {
- switch (axis) {
- case AMOTION_EVENT_AXIS_X:
- case AMOTION_EVENT_AXIS_Y:
- case AMOTION_EVENT_AXIS_Z:
- case AMOTION_EVENT_AXIS_RX:
- case AMOTION_EVENT_AXIS_RY:
- case AMOTION_EVENT_AXIS_RZ:
- case AMOTION_EVENT_AXIS_HAT_X:
- case AMOTION_EVENT_AXIS_HAT_Y:
- case AMOTION_EVENT_AXIS_ORIENTATION:
- case AMOTION_EVENT_AXIS_RUDDER:
- case AMOTION_EVENT_AXIS_WHEEL:
- return true;
- default:
- return false;
- }
-}
-
-void JoystickInputMapper::reset(nsecs_t when) {
- // Recenter all axes.
- size_t numAxes = mAxes.size();
- for (size_t i = 0; i < numAxes; i++) {
- Axis& axis = mAxes.editValueAt(i);
- axis.resetValue();
- }
-
- InputMapper::reset(when);
-}
-
-void JoystickInputMapper::process(const RawEvent* rawEvent) {
- switch (rawEvent->type) {
- case EV_ABS: {
- ssize_t index = mAxes.indexOfKey(rawEvent->code);
- if (index >= 0) {
- Axis& axis = mAxes.editValueAt(index);
- float newValue, highNewValue;
- switch (axis.axisInfo.mode) {
- case AxisInfo::MODE_INVERT:
- newValue = (axis.rawAxisInfo.maxValue - rawEvent->value)
- * axis.scale + axis.offset;
- highNewValue = 0.0f;
- break;
- case AxisInfo::MODE_SPLIT:
- if (rawEvent->value < axis.axisInfo.splitValue) {
- newValue = (axis.axisInfo.splitValue - rawEvent->value)
- * axis.scale + axis.offset;
- highNewValue = 0.0f;
- } else if (rawEvent->value > axis.axisInfo.splitValue) {
- newValue = 0.0f;
- highNewValue = (rawEvent->value - axis.axisInfo.splitValue)
- * axis.highScale + axis.highOffset;
- } else {
- newValue = 0.0f;
- highNewValue = 0.0f;
- }
- break;
- default:
- newValue = rawEvent->value * axis.scale + axis.offset;
- highNewValue = 0.0f;
- break;
- }
- axis.newValue = newValue;
- axis.highNewValue = highNewValue;
- }
- break;
- }
-
- case EV_SYN:
- switch (rawEvent->code) {
- case SYN_REPORT:
- sync(rawEvent->when, false /*force*/);
- break;
- }
- break;
- }
-}
-
-void JoystickInputMapper::sync(nsecs_t when, bool force) {
- if (!filterAxes(force)) {
- return;
- }
-
- int32_t metaState = mContext->getGlobalMetaState();
- int32_t buttonState = 0;
-
- PointerProperties pointerProperties;
- pointerProperties.clear();
- pointerProperties.id = 0;
- pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
-
- PointerCoords pointerCoords;
- pointerCoords.clear();
-
- size_t numAxes = mAxes.size();
- for (size_t i = 0; i < numAxes; i++) {
- const Axis& axis = mAxes.valueAt(i);
- setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.axis, axis.currentValue);
- if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
- setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.highAxis,
- axis.highCurrentValue);
- }
- }
-
- // Moving a joystick axis should not wake the device because joysticks can
- // be fairly noisy even when not in use. On the other hand, pushing a gamepad
- // button will likely wake the device.
- // TODO: Use the input device configuration to control this behavior more finely.
- uint32_t policyFlags = 0;
-
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
- AINPUT_SOURCE_JOYSTICK, ADISPLAY_ID_NONE, policyFlags,
- AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0, 1,
- &pointerProperties, &pointerCoords, 0, 0, 0, /* videoFrames */ {});
- getListener()->notifyMotion(&args);
-}
-
-void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords,
- int32_t axis, float value) {
- pointerCoords->setAxisValue(axis, value);
- /* In order to ease the transition for developers from using the old axes
- * to the newer, more semantically correct axes, we'll continue to produce
- * values for the old axes as mirrors of the value of their corresponding
- * new axes. */
- int32_t compatAxis = getCompatAxis(axis);
- if (compatAxis >= 0) {
- pointerCoords->setAxisValue(compatAxis, value);
- }
-}
-
-bool JoystickInputMapper::filterAxes(bool force) {
- bool atLeastOneSignificantChange = force;
- size_t numAxes = mAxes.size();
- for (size_t i = 0; i < numAxes; i++) {
- Axis& axis = mAxes.editValueAt(i);
- if (force || hasValueChangedSignificantly(axis.filter,
- axis.newValue, axis.currentValue, axis.min, axis.max)) {
- axis.currentValue = axis.newValue;
- atLeastOneSignificantChange = true;
- }
- if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
- if (force || hasValueChangedSignificantly(axis.filter,
- axis.highNewValue, axis.highCurrentValue, axis.min, axis.max)) {
- axis.highCurrentValue = axis.highNewValue;
- atLeastOneSignificantChange = true;
- }
- }
- }
- return atLeastOneSignificantChange;
-}
-
-bool JoystickInputMapper::hasValueChangedSignificantly(
- float filter, float newValue, float currentValue, float min, float max) {
- if (newValue != currentValue) {
- // Filter out small changes in value unless the value is converging on the axis
- // bounds or center point. This is intended to reduce the amount of information
- // sent to applications by particularly noisy joysticks (such as PS3).
- if (fabs(newValue - currentValue) > filter
- || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min)
- || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max)
- || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) {
- return true;
- }
- }
- return false;
-}
-
-bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange(
- float filter, float newValue, float currentValue, float thresholdValue) {
- float newDistance = fabs(newValue - thresholdValue);
- if (newDistance < filter) {
- float oldDistance = fabs(currentValue - thresholdValue);
- if (newDistance < oldDistance) {
- return true;
- }
- }
- return false;
-}
-
-} // namespace android
diff --git a/services/inputflinger/InputReader.h b/services/inputflinger/InputReader.h
deleted file mode 100644
index 9777779..0000000
--- a/services/inputflinger/InputReader.h
+++ /dev/null
@@ -1,1809 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_READER_H
-#define _UI_INPUT_READER_H
-
-#include "EventHub.h"
-#include "PointerControllerInterface.h"
-#include "InputListener.h"
-#include "InputReaderBase.h"
-
-#include <input/DisplayViewport.h>
-#include <input/Input.h>
-#include <input/VelocityControl.h>
-#include <input/VelocityTracker.h>
-#include <ui/DisplayInfo.h>
-#include <utils/KeyedVector.h>
-#include <utils/Condition.h>
-#include <utils/Mutex.h>
-#include <utils/Timers.h>
-#include <utils/BitSet.h>
-
-#include <optional>
-#include <stddef.h>
-#include <unistd.h>
-#include <vector>
-
-namespace android {
-
-class InputDevice;
-class InputMapper;
-
-
-struct StylusState {
- /* Time the stylus event was received. */
- nsecs_t when;
- /* Pressure as reported by the stylus, normalized to the range [0, 1.0]. */
- float pressure;
- /* The state of the stylus buttons as a bitfield (e.g. AMOTION_EVENT_BUTTON_SECONDARY). */
- uint32_t buttons;
- /* Which tool type the stylus is currently using (e.g. AMOTION_EVENT_TOOL_TYPE_ERASER). */
- int32_t toolType;
-
- void copyFrom(const StylusState& other) {
- when = other.when;
- pressure = other.pressure;
- buttons = other.buttons;
- toolType = other.toolType;
- }
-
- void clear() {
- when = LLONG_MAX;
- pressure = 0.f;
- buttons = 0;
- toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
- }
-};
-
-
-/* Internal interface used by individual input devices to access global input device state
- * and parameters maintained by the input reader.
- */
-class InputReaderContext {
-public:
- InputReaderContext() { }
- virtual ~InputReaderContext() { }
-
- virtual void updateGlobalMetaState() = 0;
- virtual int32_t getGlobalMetaState() = 0;
-
- virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
- virtual bool shouldDropVirtualKey(nsecs_t now,
- InputDevice* device, int32_t keyCode, int32_t scanCode) = 0;
-
- virtual void fadePointer() = 0;
-
- virtual void requestTimeoutAtTime(nsecs_t when) = 0;
- virtual int32_t bumpGeneration() = 0;
-
- virtual void getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices) = 0;
- virtual void dispatchExternalStylusState(const StylusState& outState) = 0;
-
- virtual InputReaderPolicyInterface* getPolicy() = 0;
- virtual InputListenerInterface* getListener() = 0;
- virtual EventHubInterface* getEventHub() = 0;
-
- virtual uint32_t getNextSequenceNum() = 0;
-};
-
-
-/* The input reader reads raw event data from the event hub and processes it into input events
- * that it sends to the input listener. Some functions of the input reader, such as early
- * event filtering in low power states, are controlled by a separate policy object.
- *
- * The InputReader owns a collection of InputMappers. Most of the work it does happens
- * on the input reader thread but the InputReader can receive queries from other system
- * components running on arbitrary threads. To keep things manageable, the InputReader
- * uses a single Mutex to guard its state. The Mutex may be held while calling into the
- * EventHub or the InputReaderPolicy but it is never held while calling into the
- * InputListener.
- */
-class InputReader : public InputReaderInterface {
-public:
- InputReader(const sp<EventHubInterface>& eventHub,
- const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener);
- virtual ~InputReader();
-
- virtual void dump(std::string& dump);
- virtual void monitor();
-
- virtual void loopOnce();
-
- virtual void getInputDevices(std::vector<InputDeviceInfo>& outInputDevices);
-
- virtual bool isInputDeviceEnabled(int32_t deviceId);
-
- virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t scanCode);
- virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
- int32_t keyCode);
- virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
- int32_t sw);
-
- virtual void toggleCapsLockState(int32_t deviceId);
-
- virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
- size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
-
- virtual void requestRefreshConfiguration(uint32_t changes);
-
- virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
- ssize_t repeat, int32_t token);
- virtual void cancelVibrate(int32_t deviceId, int32_t token);
-
- virtual bool canDispatchToDisplay(int32_t deviceId, int32_t displayId);
-protected:
- // These members are protected so they can be instrumented by test cases.
- virtual InputDevice* createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
- const InputDeviceIdentifier& identifier, uint32_t classes);
-
- class ContextImpl : public InputReaderContext {
- InputReader* mReader;
-
- public:
- explicit ContextImpl(InputReader* reader);
-
- virtual void updateGlobalMetaState();
- virtual int32_t getGlobalMetaState();
- virtual void disableVirtualKeysUntil(nsecs_t time);
- virtual bool shouldDropVirtualKey(nsecs_t now,
- InputDevice* device, int32_t keyCode, int32_t scanCode);
- virtual void fadePointer();
- virtual void requestTimeoutAtTime(nsecs_t when);
- virtual int32_t bumpGeneration();
- virtual void getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices);
- virtual void dispatchExternalStylusState(const StylusState& outState);
- virtual InputReaderPolicyInterface* getPolicy();
- virtual InputListenerInterface* getListener();
- virtual EventHubInterface* getEventHub();
- virtual uint32_t getNextSequenceNum();
- } mContext;
-
- friend class ContextImpl;
-
-private:
- Mutex mLock;
-
- Condition mReaderIsAliveCondition;
-
- sp<EventHubInterface> mEventHub;
- sp<InputReaderPolicyInterface> mPolicy;
- sp<QueuedInputListener> mQueuedListener;
-
- InputReaderConfiguration mConfig;
-
- // used by InputReaderContext::getNextSequenceNum() as a counter for event sequence numbers
- uint32_t mNextSequenceNum;
-
- // The event queue.
- static const int EVENT_BUFFER_SIZE = 256;
- RawEvent mEventBuffer[EVENT_BUFFER_SIZE];
-
- KeyedVector<int32_t, InputDevice*> mDevices;
-
- // low-level input event decoding and device management
- void processEventsLocked(const RawEvent* rawEvents, size_t count);
-
- void addDeviceLocked(nsecs_t when, int32_t deviceId);
- void removeDeviceLocked(nsecs_t when, int32_t deviceId);
- void processEventsForDeviceLocked(int32_t deviceId, const RawEvent* rawEvents, size_t count);
- void timeoutExpiredLocked(nsecs_t when);
-
- void handleConfigurationChangedLocked(nsecs_t when);
-
- int32_t mGlobalMetaState;
- void updateGlobalMetaStateLocked();
- int32_t getGlobalMetaStateLocked();
-
- void notifyExternalStylusPresenceChanged();
- void getExternalStylusDevicesLocked(std::vector<InputDeviceInfo>& outDevices);
- void dispatchExternalStylusState(const StylusState& state);
-
- void fadePointerLocked();
-
- int32_t mGeneration;
- int32_t bumpGenerationLocked();
-
- void getInputDevicesLocked(std::vector<InputDeviceInfo>& outInputDevices);
-
- nsecs_t mDisableVirtualKeysTimeout;
- void disableVirtualKeysUntilLocked(nsecs_t time);
- bool shouldDropVirtualKeyLocked(nsecs_t now,
- InputDevice* device, int32_t keyCode, int32_t scanCode);
-
- nsecs_t mNextTimeout;
- void requestTimeoutAtTimeLocked(nsecs_t when);
-
- uint32_t mConfigurationChangesToRefresh;
- void refreshConfigurationLocked(uint32_t changes);
-
- // state queries
- typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
- int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
- GetStateFunc getStateFunc);
- bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
-};
-
-
-/* Represents the state of a single input device. */
-class InputDevice {
-public:
- InputDevice(InputReaderContext* context, int32_t id, int32_t generation, int32_t
- controllerNumber, const InputDeviceIdentifier& identifier, uint32_t classes);
- ~InputDevice();
-
- inline InputReaderContext* getContext() { return mContext; }
- inline int32_t getId() const { return mId; }
- inline int32_t getControllerNumber() const { return mControllerNumber; }
- inline int32_t getGeneration() const { return mGeneration; }
- inline const std::string getName() const { return mIdentifier.name; }
- inline const std::string getDescriptor() { return mIdentifier.descriptor; }
- inline uint32_t getClasses() const { return mClasses; }
- inline uint32_t getSources() const { return mSources; }
-
- inline bool isExternal() { return mIsExternal; }
- inline void setExternal(bool external) { mIsExternal = external; }
- inline std::optional<uint8_t> getAssociatedDisplayPort() const {
- return mAssociatedDisplayPort;
- }
-
- inline void setMic(bool hasMic) { mHasMic = hasMic; }
- inline bool hasMic() const { return mHasMic; }
-
- inline bool isIgnored() { return mMappers.empty(); }
-
- bool isEnabled();
- void setEnabled(bool enabled, nsecs_t when);
-
- void dump(std::string& dump);
- void addMapper(InputMapper* mapper);
- void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- void reset(nsecs_t when);
- void process(const RawEvent* rawEvents, size_t count);
- void timeoutExpired(nsecs_t when);
- void updateExternalStylusState(const StylusState& state);
-
- void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
- int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
- int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
- bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
- void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
- void cancelVibrate(int32_t token);
- void cancelTouch(nsecs_t when);
-
- int32_t getMetaState();
- void updateMetaState(int32_t keyCode);
-
- void fadePointer();
-
- void bumpGeneration();
-
- void notifyReset(nsecs_t when);
-
- inline const PropertyMap& getConfiguration() { return mConfiguration; }
- inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
-
- bool hasKey(int32_t code) {
- return getEventHub()->hasScanCode(mId, code);
- }
-
- bool hasAbsoluteAxis(int32_t code) {
- RawAbsoluteAxisInfo info;
- getEventHub()->getAbsoluteAxisInfo(mId, code, &info);
- return info.valid;
- }
-
- bool isKeyPressed(int32_t code) {
- return getEventHub()->getScanCodeState(mId, code) == AKEY_STATE_DOWN;
- }
-
- int32_t getAbsoluteAxisValue(int32_t code) {
- int32_t value;
- getEventHub()->getAbsoluteAxisValue(mId, code, &value);
- return value;
- }
-
- std::optional<int32_t> getAssociatedDisplay();
-private:
- InputReaderContext* mContext;
- int32_t mId;
- int32_t mGeneration;
- int32_t mControllerNumber;
- InputDeviceIdentifier mIdentifier;
- std::string mAlias;
- uint32_t mClasses;
-
- std::vector<InputMapper*> mMappers;
-
- uint32_t mSources;
- bool mIsExternal;
- std::optional<uint8_t> mAssociatedDisplayPort;
- bool mHasMic;
- bool mDropUntilNextSync;
-
- typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
- int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
-
- PropertyMap mConfiguration;
-};
-
-
-/* Keeps track of the state of mouse or touch pad buttons. */
-class CursorButtonAccumulator {
-public:
- CursorButtonAccumulator();
- void reset(InputDevice* device);
-
- void process(const RawEvent* rawEvent);
-
- uint32_t getButtonState() const;
-
-private:
- bool mBtnLeft;
- bool mBtnRight;
- bool mBtnMiddle;
- bool mBtnBack;
- bool mBtnSide;
- bool mBtnForward;
- bool mBtnExtra;
- bool mBtnTask;
-
- void clearButtons();
-};
-
-
-/* Keeps track of cursor movements. */
-
-class CursorMotionAccumulator {
-public:
- CursorMotionAccumulator();
- void reset(InputDevice* device);
-
- void process(const RawEvent* rawEvent);
- void finishSync();
-
- inline int32_t getRelativeX() const { return mRelX; }
- inline int32_t getRelativeY() const { return mRelY; }
-
-private:
- int32_t mRelX;
- int32_t mRelY;
-
- void clearRelativeAxes();
-};
-
-
-/* Keeps track of cursor scrolling motions. */
-
-class CursorScrollAccumulator {
-public:
- CursorScrollAccumulator();
- void configure(InputDevice* device);
- void reset(InputDevice* device);
-
- void process(const RawEvent* rawEvent);
- void finishSync();
-
- inline bool haveRelativeVWheel() const { return mHaveRelWheel; }
- inline bool haveRelativeHWheel() const { return mHaveRelHWheel; }
-
- inline int32_t getRelativeX() const { return mRelX; }
- inline int32_t getRelativeY() const { return mRelY; }
- inline int32_t getRelativeVWheel() const { return mRelWheel; }
- inline int32_t getRelativeHWheel() const { return mRelHWheel; }
-
-private:
- bool mHaveRelWheel;
- bool mHaveRelHWheel;
-
- int32_t mRelX;
- int32_t mRelY;
- int32_t mRelWheel;
- int32_t mRelHWheel;
-
- void clearRelativeAxes();
-};
-
-
-/* Keeps track of the state of touch, stylus and tool buttons. */
-class TouchButtonAccumulator {
-public:
- TouchButtonAccumulator();
- void configure(InputDevice* device);
- void reset(InputDevice* device);
-
- void process(const RawEvent* rawEvent);
-
- uint32_t getButtonState() const;
- int32_t getToolType() const;
- bool isToolActive() const;
- bool isHovering() const;
- bool hasStylus() const;
-
-private:
- bool mHaveBtnTouch;
- bool mHaveStylus;
-
- bool mBtnTouch;
- bool mBtnStylus;
- bool mBtnStylus2;
- bool mBtnToolFinger;
- bool mBtnToolPen;
- bool mBtnToolRubber;
- bool mBtnToolBrush;
- bool mBtnToolPencil;
- bool mBtnToolAirbrush;
- bool mBtnToolMouse;
- bool mBtnToolLens;
- bool mBtnToolDoubleTap;
- bool mBtnToolTripleTap;
- bool mBtnToolQuadTap;
-
- void clearButtons();
-};
-
-
-/* Raw axis information from the driver. */
-struct RawPointerAxes {
- RawAbsoluteAxisInfo x;
- RawAbsoluteAxisInfo y;
- RawAbsoluteAxisInfo pressure;
- RawAbsoluteAxisInfo touchMajor;
- RawAbsoluteAxisInfo touchMinor;
- RawAbsoluteAxisInfo toolMajor;
- RawAbsoluteAxisInfo toolMinor;
- RawAbsoluteAxisInfo orientation;
- RawAbsoluteAxisInfo distance;
- RawAbsoluteAxisInfo tiltX;
- RawAbsoluteAxisInfo tiltY;
- RawAbsoluteAxisInfo trackingId;
- RawAbsoluteAxisInfo slot;
-
- RawPointerAxes();
- inline int32_t getRawWidth() const { return x.maxValue - x.minValue + 1; }
- inline int32_t getRawHeight() const { return y.maxValue - y.minValue + 1; }
- void clear();
-};
-
-
-/* Raw data for a collection of pointers including a pointer id mapping table. */
-struct RawPointerData {
- struct Pointer {
- uint32_t id;
- int32_t x;
- int32_t y;
- int32_t pressure;
- int32_t touchMajor;
- int32_t touchMinor;
- int32_t toolMajor;
- int32_t toolMinor;
- int32_t orientation;
- int32_t distance;
- int32_t tiltX;
- int32_t tiltY;
- int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant
- bool isHovering;
- };
-
- uint32_t pointerCount;
- Pointer pointers[MAX_POINTERS];
- BitSet32 hoveringIdBits, touchingIdBits;
- uint32_t idToIndex[MAX_POINTER_ID + 1];
-
- RawPointerData();
- void clear();
- void copyFrom(const RawPointerData& other);
- void getCentroidOfTouchingPointers(float* outX, float* outY) const;
-
- inline void markIdBit(uint32_t id, bool isHovering) {
- if (isHovering) {
- hoveringIdBits.markBit(id);
- } else {
- touchingIdBits.markBit(id);
- }
- }
-
- inline void clearIdBits() {
- hoveringIdBits.clear();
- touchingIdBits.clear();
- }
-
- inline const Pointer& pointerForId(uint32_t id) const {
- return pointers[idToIndex[id]];
- }
-
- inline bool isHovering(uint32_t pointerIndex) {
- return pointers[pointerIndex].isHovering;
- }
-};
-
-
-/* Cooked data for a collection of pointers including a pointer id mapping table. */
-struct CookedPointerData {
- uint32_t pointerCount;
- PointerProperties pointerProperties[MAX_POINTERS];
- PointerCoords pointerCoords[MAX_POINTERS];
- BitSet32 hoveringIdBits, touchingIdBits;
- uint32_t idToIndex[MAX_POINTER_ID + 1];
-
- CookedPointerData();
- void clear();
- void copyFrom(const CookedPointerData& other);
-
- inline const PointerCoords& pointerCoordsForId(uint32_t id) const {
- return pointerCoords[idToIndex[id]];
- }
-
- inline PointerCoords& editPointerCoordsWithId(uint32_t id) {
- return pointerCoords[idToIndex[id]];
- }
-
- inline PointerProperties& editPointerPropertiesWithId(uint32_t id) {
- return pointerProperties[idToIndex[id]];
- }
-
- inline bool isHovering(uint32_t pointerIndex) const {
- return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id);
- }
-
- inline bool isTouching(uint32_t pointerIndex) const {
- return touchingIdBits.hasBit(pointerProperties[pointerIndex].id);
- }
-};
-
-/**
- * Basic statistics information.
- * Keep track of min, max, average, and standard deviation of the received samples.
- * Used to report latency information about input events.
- */
-struct LatencyStatistics {
- float min;
- float max;
- // Sum of all samples
- float sum;
- // Sum of squares of all samples
- float sum2;
- // The number of samples
- size_t count;
- // The last time statistics were reported.
- nsecs_t lastReportTime;
-
- LatencyStatistics() {
- reset(systemTime(SYSTEM_TIME_MONOTONIC));
- }
-
- inline void addValue(float x) {
- if (x < min) {
- min = x;
- }
- if (x > max) {
- max = x;
- }
- sum += x;
- sum2 += x * x;
- count++;
- }
-
- // Get the average value. Should not be called if no samples have been added.
- inline float mean() {
- if (count == 0) {
- return 0;
- }
- return sum / count;
- }
-
- // Get the standard deviation. Should not be called if no samples have been added.
- inline float stdev() {
- if (count == 0) {
- return 0;
- }
- float average = mean();
- return sqrt(sum2 / count - average * average);
- }
-
- /**
- * Reset internal state. The variable 'when' is the time when the data collection started.
- * Call this to start a new data collection window.
- */
- inline void reset(nsecs_t when) {
- max = 0;
- min = std::numeric_limits<float>::max();
- sum = 0;
- sum2 = 0;
- count = 0;
- lastReportTime = when;
- }
-};
-
-/* Keeps track of the state of single-touch protocol. */
-class SingleTouchMotionAccumulator {
-public:
- SingleTouchMotionAccumulator();
-
- void process(const RawEvent* rawEvent);
- void reset(InputDevice* device);
-
- inline int32_t getAbsoluteX() const { return mAbsX; }
- inline int32_t getAbsoluteY() const { return mAbsY; }
- inline int32_t getAbsolutePressure() const { return mAbsPressure; }
- inline int32_t getAbsoluteToolWidth() const { return mAbsToolWidth; }
- inline int32_t getAbsoluteDistance() const { return mAbsDistance; }
- inline int32_t getAbsoluteTiltX() const { return mAbsTiltX; }
- inline int32_t getAbsoluteTiltY() const { return mAbsTiltY; }
-
-private:
- int32_t mAbsX;
- int32_t mAbsY;
- int32_t mAbsPressure;
- int32_t mAbsToolWidth;
- int32_t mAbsDistance;
- int32_t mAbsTiltX;
- int32_t mAbsTiltY;
-
- void clearAbsoluteAxes();
-};
-
-
-/* Keeps track of the state of multi-touch protocol. */
-class MultiTouchMotionAccumulator {
-public:
- class Slot {
- public:
- inline bool isInUse() const { return mInUse; }
- inline int32_t getX() const { return mAbsMTPositionX; }
- inline int32_t getY() const { return mAbsMTPositionY; }
- inline int32_t getTouchMajor() const { return mAbsMTTouchMajor; }
- inline int32_t getTouchMinor() const {
- return mHaveAbsMTTouchMinor ? mAbsMTTouchMinor : mAbsMTTouchMajor; }
- inline int32_t getToolMajor() const { return mAbsMTWidthMajor; }
- inline int32_t getToolMinor() const {
- return mHaveAbsMTWidthMinor ? mAbsMTWidthMinor : mAbsMTWidthMajor; }
- inline int32_t getOrientation() const { return mAbsMTOrientation; }
- inline int32_t getTrackingId() const { return mAbsMTTrackingId; }
- inline int32_t getPressure() const { return mAbsMTPressure; }
- inline int32_t getDistance() const { return mAbsMTDistance; }
- inline int32_t getToolType() const;
-
- private:
- friend class MultiTouchMotionAccumulator;
-
- bool mInUse;
- bool mHaveAbsMTTouchMinor;
- bool mHaveAbsMTWidthMinor;
- bool mHaveAbsMTToolType;
-
- int32_t mAbsMTPositionX;
- int32_t mAbsMTPositionY;
- int32_t mAbsMTTouchMajor;
- int32_t mAbsMTTouchMinor;
- int32_t mAbsMTWidthMajor;
- int32_t mAbsMTWidthMinor;
- int32_t mAbsMTOrientation;
- int32_t mAbsMTTrackingId;
- int32_t mAbsMTPressure;
- int32_t mAbsMTDistance;
- int32_t mAbsMTToolType;
-
- Slot();
- void clear();
- };
-
- MultiTouchMotionAccumulator();
- ~MultiTouchMotionAccumulator();
-
- void configure(InputDevice* device, size_t slotCount, bool usingSlotsProtocol);
- void reset(InputDevice* device);
- void process(const RawEvent* rawEvent);
- void finishSync();
- bool hasStylus() const;
-
- inline size_t getSlotCount() const { return mSlotCount; }
- inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
- inline uint32_t getDeviceTimestamp() const { return mDeviceTimestamp; }
-
-private:
- int32_t mCurrentSlot;
- Slot* mSlots;
- size_t mSlotCount;
- bool mUsingSlotsProtocol;
- bool mHaveStylus;
- uint32_t mDeviceTimestamp;
-
- void clearSlots(int32_t initialSlot);
-};
-
-
-/* An input mapper transforms raw input events into cooked event data.
- * A single input device can have multiple associated input mappers in order to interpret
- * different classes of events.
- *
- * InputMapper lifecycle:
- * - create
- * - configure with 0 changes
- * - reset
- * - process, process, process (may occasionally reconfigure with non-zero changes or reset)
- * - reset
- * - destroy
- */
-class InputMapper {
-public:
- explicit InputMapper(InputDevice* device);
- virtual ~InputMapper();
-
- inline InputDevice* getDevice() { return mDevice; }
- inline int32_t getDeviceId() { return mDevice->getId(); }
- inline const std::string getDeviceName() { return mDevice->getName(); }
- inline InputReaderContext* getContext() { return mContext; }
- inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
- inline InputListenerInterface* getListener() { return mContext->getListener(); }
- inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
-
- virtual uint32_t getSources() = 0;
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent) = 0;
- virtual void timeoutExpired(nsecs_t when);
-
- virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
- virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
- virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
- virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
- int32_t token);
- virtual void cancelVibrate(int32_t token);
- virtual void cancelTouch(nsecs_t when);
-
- virtual int32_t getMetaState();
- virtual void updateMetaState(int32_t keyCode);
-
- virtual void updateExternalStylusState(const StylusState& state);
-
- virtual void fadePointer();
- virtual std::optional<int32_t> getAssociatedDisplay() {
- return std::nullopt;
- }
-protected:
- InputDevice* mDevice;
- InputReaderContext* mContext;
-
- status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo);
- void bumpGeneration();
-
- static void dumpRawAbsoluteAxisInfo(std::string& dump,
- const RawAbsoluteAxisInfo& axis, const char* name);
- static void dumpStylusState(std::string& dump, const StylusState& state);
-};
-
-
-class SwitchInputMapper : public InputMapper {
-public:
- explicit SwitchInputMapper(InputDevice* device);
- virtual ~SwitchInputMapper();
-
- virtual uint32_t getSources();
- virtual void process(const RawEvent* rawEvent);
-
- virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
- virtual void dump(std::string& dump);
-
-private:
- uint32_t mSwitchValues;
- uint32_t mUpdatedSwitchMask;
-
- void processSwitch(int32_t switchCode, int32_t switchValue);
- void sync(nsecs_t when);
-};
-
-
-class VibratorInputMapper : public InputMapper {
-public:
- explicit VibratorInputMapper(InputDevice* device);
- virtual ~VibratorInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void process(const RawEvent* rawEvent);
-
- virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
- int32_t token);
- virtual void cancelVibrate(int32_t token);
- virtual void timeoutExpired(nsecs_t when);
- virtual void dump(std::string& dump);
-
-private:
- bool mVibrating;
- nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE];
- size_t mPatternSize;
- ssize_t mRepeat;
- int32_t mToken;
- ssize_t mIndex;
- nsecs_t mNextStepTime;
-
- void nextStep();
- void stopVibrating();
-};
-
-
-class KeyboardInputMapper : public InputMapper {
-public:
- KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType);
- virtual ~KeyboardInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
- virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
- virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
-
- virtual int32_t getMetaState();
- virtual void updateMetaState(int32_t keyCode);
-
-private:
- // The current viewport.
- std::optional<DisplayViewport> mViewport;
-
- struct KeyDown {
- int32_t keyCode;
- int32_t scanCode;
- };
-
- uint32_t mSource;
- int32_t mKeyboardType;
-
- std::vector<KeyDown> mKeyDowns; // keys that are down
- int32_t mMetaState;
- nsecs_t mDownTime; // time of most recent key down
-
- int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none
-
- struct LedState {
- bool avail; // led is available
- bool on; // we think the led is currently on
- };
- LedState mCapsLockLedState;
- LedState mNumLockLedState;
- LedState mScrollLockLedState;
-
- // Immutable configuration parameters.
- struct Parameters {
- bool orientationAware;
- bool handlesKeyRepeat;
- } mParameters;
-
- void configureParameters();
- void dumpParameters(std::string& dump);
-
- int32_t getOrientation();
- int32_t getDisplayId();
-
- bool isKeyboardOrGamepadKey(int32_t scanCode);
- bool isMediaKey(int32_t keyCode);
-
- void processKey(nsecs_t when, bool down, int32_t scanCode, int32_t usageCode);
-
- bool updateMetaStateIfNeeded(int32_t keyCode, bool down);
-
- ssize_t findKeyDown(int32_t scanCode);
-
- void resetLedState();
- void initializeLedState(LedState& ledState, int32_t led);
- void updateLedState(bool reset);
- void updateLedStateForModifier(LedState& ledState, int32_t led,
- int32_t modifier, bool reset);
-};
-
-
-class CursorInputMapper : public InputMapper {
-public:
- explicit CursorInputMapper(InputDevice* device);
- virtual ~CursorInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
-
- virtual void fadePointer();
-
- virtual std::optional<int32_t> getAssociatedDisplay();
-private:
- // Amount that trackball needs to move in order to generate a key event.
- static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
-
- // Immutable configuration parameters.
- struct Parameters {
- enum Mode {
- MODE_POINTER,
- MODE_POINTER_RELATIVE,
- MODE_NAVIGATION,
- };
-
- Mode mode;
- bool hasAssociatedDisplay;
- bool orientationAware;
- } mParameters;
-
- CursorButtonAccumulator mCursorButtonAccumulator;
- CursorMotionAccumulator mCursorMotionAccumulator;
- CursorScrollAccumulator mCursorScrollAccumulator;
-
- int32_t mSource;
- float mXScale;
- float mYScale;
- float mXPrecision;
- float mYPrecision;
-
- float mVWheelScale;
- float mHWheelScale;
-
- // Velocity controls for mouse pointer and wheel movements.
- // The controls for X and Y wheel movements are separate to keep them decoupled.
- VelocityControl mPointerVelocityControl;
- VelocityControl mWheelXVelocityControl;
- VelocityControl mWheelYVelocityControl;
-
- int32_t mOrientation;
-
- sp<PointerControllerInterface> mPointerController;
-
- int32_t mButtonState;
- nsecs_t mDownTime;
-
- void configureParameters();
- void dumpParameters(std::string& dump);
-
- void sync(nsecs_t when);
-};
-
-
-class RotaryEncoderInputMapper : public InputMapper {
-public:
- explicit RotaryEncoderInputMapper(InputDevice* device);
- virtual ~RotaryEncoderInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
-private:
- CursorScrollAccumulator mRotaryEncoderScrollAccumulator;
-
- int32_t mSource;
- float mScalingFactor;
- int32_t mOrientation;
-
- void sync(nsecs_t when);
-};
-
-class TouchInputMapper : public InputMapper {
-public:
- explicit TouchInputMapper(InputDevice* device);
- virtual ~TouchInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
- virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
- virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
-
- virtual void fadePointer();
- virtual void cancelTouch(nsecs_t when);
- virtual void timeoutExpired(nsecs_t when);
- virtual void updateExternalStylusState(const StylusState& state);
- virtual std::optional<int32_t> getAssociatedDisplay();
-protected:
- CursorButtonAccumulator mCursorButtonAccumulator;
- CursorScrollAccumulator mCursorScrollAccumulator;
- TouchButtonAccumulator mTouchButtonAccumulator;
-
- struct VirtualKey {
- int32_t keyCode;
- int32_t scanCode;
- uint32_t flags;
-
- // computed hit box, specified in touch screen coords based on known display size
- int32_t hitLeft;
- int32_t hitTop;
- int32_t hitRight;
- int32_t hitBottom;
-
- inline bool isHit(int32_t x, int32_t y) const {
- return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
- }
- };
-
- // Input sources and device mode.
- uint32_t mSource;
-
- enum DeviceMode {
- DEVICE_MODE_DISABLED, // input is disabled
- DEVICE_MODE_DIRECT, // direct mapping (touchscreen)
- DEVICE_MODE_UNSCALED, // unscaled mapping (touchpad)
- DEVICE_MODE_NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
- DEVICE_MODE_POINTER, // pointer mapping (pointer)
- };
- DeviceMode mDeviceMode;
-
- // The reader's configuration.
- InputReaderConfiguration mConfig;
-
- // Immutable configuration parameters.
- struct Parameters {
- enum DeviceType {
- DEVICE_TYPE_TOUCH_SCREEN,
- DEVICE_TYPE_TOUCH_PAD,
- DEVICE_TYPE_TOUCH_NAVIGATION,
- DEVICE_TYPE_POINTER,
- };
-
- DeviceType deviceType;
- bool hasAssociatedDisplay;
- bool associatedDisplayIsExternal;
- bool orientationAware;
- bool hasButtonUnderPad;
- std::string uniqueDisplayId;
-
- enum GestureMode {
- GESTURE_MODE_SINGLE_TOUCH,
- GESTURE_MODE_MULTI_TOUCH,
- };
- GestureMode gestureMode;
-
- bool wake;
- } mParameters;
-
- // Immutable calibration parameters in parsed form.
- struct Calibration {
- // Size
- enum SizeCalibration {
- SIZE_CALIBRATION_DEFAULT,
- SIZE_CALIBRATION_NONE,
- SIZE_CALIBRATION_GEOMETRIC,
- SIZE_CALIBRATION_DIAMETER,
- SIZE_CALIBRATION_BOX,
- SIZE_CALIBRATION_AREA,
- };
-
- SizeCalibration sizeCalibration;
-
- bool haveSizeScale;
- float sizeScale;
- bool haveSizeBias;
- float sizeBias;
- bool haveSizeIsSummed;
- bool sizeIsSummed;
-
- // Pressure
- enum PressureCalibration {
- PRESSURE_CALIBRATION_DEFAULT,
- PRESSURE_CALIBRATION_NONE,
- PRESSURE_CALIBRATION_PHYSICAL,
- PRESSURE_CALIBRATION_AMPLITUDE,
- };
-
- PressureCalibration pressureCalibration;
- bool havePressureScale;
- float pressureScale;
-
- // Orientation
- enum OrientationCalibration {
- ORIENTATION_CALIBRATION_DEFAULT,
- ORIENTATION_CALIBRATION_NONE,
- ORIENTATION_CALIBRATION_INTERPOLATED,
- ORIENTATION_CALIBRATION_VECTOR,
- };
-
- OrientationCalibration orientationCalibration;
-
- // Distance
- enum DistanceCalibration {
- DISTANCE_CALIBRATION_DEFAULT,
- DISTANCE_CALIBRATION_NONE,
- DISTANCE_CALIBRATION_SCALED,
- };
-
- DistanceCalibration distanceCalibration;
- bool haveDistanceScale;
- float distanceScale;
-
- enum CoverageCalibration {
- COVERAGE_CALIBRATION_DEFAULT,
- COVERAGE_CALIBRATION_NONE,
- COVERAGE_CALIBRATION_BOX,
- };
-
- CoverageCalibration coverageCalibration;
-
- inline void applySizeScaleAndBias(float* outSize) const {
- if (haveSizeScale) {
- *outSize *= sizeScale;
- }
- if (haveSizeBias) {
- *outSize += sizeBias;
- }
- if (*outSize < 0) {
- *outSize = 0;
- }
- }
- } mCalibration;
-
- // Affine location transformation/calibration
- struct TouchAffineTransformation mAffineTransform;
-
- RawPointerAxes mRawPointerAxes;
-
- struct RawState {
- nsecs_t when;
- uint32_t deviceTimestamp;
-
- // Raw pointer sample data.
- RawPointerData rawPointerData;
-
- int32_t buttonState;
-
- // Scroll state.
- int32_t rawVScroll;
- int32_t rawHScroll;
-
- void copyFrom(const RawState& other) {
- when = other.when;
- deviceTimestamp = other.deviceTimestamp;
- rawPointerData.copyFrom(other.rawPointerData);
- buttonState = other.buttonState;
- rawVScroll = other.rawVScroll;
- rawHScroll = other.rawHScroll;
- }
-
- void clear() {
- when = 0;
- deviceTimestamp = 0;
- rawPointerData.clear();
- buttonState = 0;
- rawVScroll = 0;
- rawHScroll = 0;
- }
- };
-
- struct CookedState {
- uint32_t deviceTimestamp;
- // Cooked pointer sample data.
- CookedPointerData cookedPointerData;
-
- // Id bits used to differentiate fingers, stylus and mouse tools.
- BitSet32 fingerIdBits;
- BitSet32 stylusIdBits;
- BitSet32 mouseIdBits;
-
- int32_t buttonState;
-
- void copyFrom(const CookedState& other) {
- deviceTimestamp = other.deviceTimestamp;
- cookedPointerData.copyFrom(other.cookedPointerData);
- fingerIdBits = other.fingerIdBits;
- stylusIdBits = other.stylusIdBits;
- mouseIdBits = other.mouseIdBits;
- buttonState = other.buttonState;
- }
-
- void clear() {
- deviceTimestamp = 0;
- cookedPointerData.clear();
- fingerIdBits.clear();
- stylusIdBits.clear();
- mouseIdBits.clear();
- buttonState = 0;
- }
- };
-
- std::vector<RawState> mRawStatesPending;
- RawState mCurrentRawState;
- CookedState mCurrentCookedState;
- RawState mLastRawState;
- CookedState mLastCookedState;
-
- // State provided by an external stylus
- StylusState mExternalStylusState;
- int64_t mExternalStylusId;
- nsecs_t mExternalStylusFusionTimeout;
- bool mExternalStylusDataPending;
-
- // True if we sent a HOVER_ENTER event.
- bool mSentHoverEnter;
-
- // Have we assigned pointer IDs for this stream
- bool mHavePointerIds;
-
- // Is the current stream of direct touch events aborted
- bool mCurrentMotionAborted;
-
- // The time the primary pointer last went down.
- nsecs_t mDownTime;
-
- // The pointer controller, or null if the device is not a pointer.
- sp<PointerControllerInterface> mPointerController;
-
- std::vector<VirtualKey> mVirtualKeys;
-
- virtual void configureParameters();
- virtual void dumpParameters(std::string& dump);
- virtual void configureRawPointerAxes();
- virtual void dumpRawPointerAxes(std::string& dump);
- virtual void configureSurface(nsecs_t when, bool* outResetNeeded);
- virtual void dumpSurface(std::string& dump);
- virtual void configureVirtualKeys();
- virtual void dumpVirtualKeys(std::string& dump);
- virtual void parseCalibration();
- virtual void resolveCalibration();
- virtual void dumpCalibration(std::string& dump);
- virtual void updateAffineTransformation();
- virtual void dumpAffineTransformation(std::string& dump);
- virtual void resolveExternalStylusPresence();
- virtual bool hasStylus() const = 0;
- virtual bool hasExternalStylus() const;
-
- virtual void syncTouch(nsecs_t when, RawState* outState) = 0;
-
-private:
- // The current viewport.
- // The components of the viewport are specified in the display's rotated orientation.
- DisplayViewport mViewport;
-
- // The surface orientation, width and height set by configureSurface().
- // The width and height are derived from the viewport but are specified
- // in the natural orientation.
- // The surface origin specifies how the surface coordinates should be translated
- // to align with the logical display coordinate space.
- int32_t mSurfaceWidth;
- int32_t mSurfaceHeight;
- int32_t mSurfaceLeft;
- int32_t mSurfaceTop;
-
- // Similar to the surface coordinates, but in the raw display coordinate space rather than in
- // the logical coordinate space.
- int32_t mPhysicalWidth;
- int32_t mPhysicalHeight;
- int32_t mPhysicalLeft;
- int32_t mPhysicalTop;
-
- // The orientation may be different from the viewport orientation as it specifies
- // the rotation of the surface coordinates required to produce the viewport's
- // requested orientation, so it will depend on whether the device is orientation aware.
- int32_t mSurfaceOrientation;
-
- // Translation and scaling factors, orientation-independent.
- float mXTranslate;
- float mXScale;
- float mXPrecision;
-
- float mYTranslate;
- float mYScale;
- float mYPrecision;
-
- float mGeometricScale;
-
- float mPressureScale;
-
- float mSizeScale;
-
- float mOrientationScale;
-
- float mDistanceScale;
-
- bool mHaveTilt;
- float mTiltXCenter;
- float mTiltXScale;
- float mTiltYCenter;
- float mTiltYScale;
-
- bool mExternalStylusConnected;
-
- // Oriented motion ranges for input device info.
- struct OrientedRanges {
- InputDeviceInfo::MotionRange x;
- InputDeviceInfo::MotionRange y;
- InputDeviceInfo::MotionRange pressure;
-
- bool haveSize;
- InputDeviceInfo::MotionRange size;
-
- bool haveTouchSize;
- InputDeviceInfo::MotionRange touchMajor;
- InputDeviceInfo::MotionRange touchMinor;
-
- bool haveToolSize;
- InputDeviceInfo::MotionRange toolMajor;
- InputDeviceInfo::MotionRange toolMinor;
-
- bool haveOrientation;
- InputDeviceInfo::MotionRange orientation;
-
- bool haveDistance;
- InputDeviceInfo::MotionRange distance;
-
- bool haveTilt;
- InputDeviceInfo::MotionRange tilt;
-
- OrientedRanges() {
- clear();
- }
-
- void clear() {
- haveSize = false;
- haveTouchSize = false;
- haveToolSize = false;
- haveOrientation = false;
- haveDistance = false;
- haveTilt = false;
- }
- } mOrientedRanges;
-
- // Oriented dimensions and precision.
- float mOrientedXPrecision;
- float mOrientedYPrecision;
-
- struct CurrentVirtualKeyState {
- bool down;
- bool ignored;
- nsecs_t downTime;
- int32_t keyCode;
- int32_t scanCode;
- } mCurrentVirtualKey;
-
- // Scale factor for gesture or mouse based pointer movements.
- float mPointerXMovementScale;
- float mPointerYMovementScale;
-
- // Scale factor for gesture based zooming and other freeform motions.
- float mPointerXZoomScale;
- float mPointerYZoomScale;
-
- // The maximum swipe width.
- float mPointerGestureMaxSwipeWidth;
-
- struct PointerDistanceHeapElement {
- uint32_t currentPointerIndex : 8;
- uint32_t lastPointerIndex : 8;
- uint64_t distance : 48; // squared distance
- };
-
- enum PointerUsage {
- POINTER_USAGE_NONE,
- POINTER_USAGE_GESTURES,
- POINTER_USAGE_STYLUS,
- POINTER_USAGE_MOUSE,
- };
- PointerUsage mPointerUsage;
-
- struct PointerGesture {
- enum Mode {
- // No fingers, button is not pressed.
- // Nothing happening.
- NEUTRAL,
-
- // No fingers, button is not pressed.
- // Tap detected.
- // Emits DOWN and UP events at the pointer location.
- TAP,
-
- // Exactly one finger dragging following a tap.
- // Pointer follows the active finger.
- // Emits DOWN, MOVE and UP events at the pointer location.
- //
- // Detect double-taps when the finger goes up while in TAP_DRAG mode.
- TAP_DRAG,
-
- // Button is pressed.
- // Pointer follows the active finger if there is one. Other fingers are ignored.
- // Emits DOWN, MOVE and UP events at the pointer location.
- BUTTON_CLICK_OR_DRAG,
-
- // Exactly one finger, button is not pressed.
- // Pointer follows the active finger.
- // Emits HOVER_MOVE events at the pointer location.
- //
- // Detect taps when the finger goes up while in HOVER mode.
- HOVER,
-
- // Exactly two fingers but neither have moved enough to clearly indicate
- // whether a swipe or freeform gesture was intended. We consider the
- // pointer to be pressed so this enables clicking or long-pressing on buttons.
- // Pointer does not move.
- // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate.
- PRESS,
-
- // Exactly two fingers moving in the same direction, button is not pressed.
- // Pointer does not move.
- // Emits DOWN, MOVE and UP events with a single pointer coordinate that
- // follows the midpoint between both fingers.
- SWIPE,
-
- // Two or more fingers moving in arbitrary directions, button is not pressed.
- // Pointer does not move.
- // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow
- // each finger individually relative to the initial centroid of the finger.
- FREEFORM,
-
- // Waiting for quiet time to end before starting the next gesture.
- QUIET,
- };
-
- // Time the first finger went down.
- nsecs_t firstTouchTime;
-
- // The active pointer id from the raw touch data.
- int32_t activeTouchId; // -1 if none
-
- // The active pointer id from the gesture last delivered to the application.
- int32_t activeGestureId; // -1 if none
-
- // Pointer coords and ids for the current and previous pointer gesture.
- Mode currentGestureMode;
- BitSet32 currentGestureIdBits;
- uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1];
- PointerProperties currentGestureProperties[MAX_POINTERS];
- PointerCoords currentGestureCoords[MAX_POINTERS];
-
- Mode lastGestureMode;
- BitSet32 lastGestureIdBits;
- uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1];
- PointerProperties lastGestureProperties[MAX_POINTERS];
- PointerCoords lastGestureCoords[MAX_POINTERS];
-
- // Time the pointer gesture last went down.
- nsecs_t downTime;
-
- // Time when the pointer went down for a TAP.
- nsecs_t tapDownTime;
-
- // Time when the pointer went up for a TAP.
- nsecs_t tapUpTime;
-
- // Location of initial tap.
- float tapX, tapY;
-
- // Time we started waiting for quiescence.
- nsecs_t quietTime;
-
- // Reference points for multitouch gestures.
- float referenceTouchX; // reference touch X/Y coordinates in surface units
- float referenceTouchY;
- float referenceGestureX; // reference gesture X/Y coordinates in pixels
- float referenceGestureY;
-
- // Distance that each pointer has traveled which has not yet been
- // subsumed into the reference gesture position.
- BitSet32 referenceIdBits;
- struct Delta {
- float dx, dy;
- };
- Delta referenceDeltas[MAX_POINTER_ID + 1];
-
- // Describes how touch ids are mapped to gesture ids for freeform gestures.
- uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1];
-
- // A velocity tracker for determining whether to switch active pointers during drags.
- VelocityTracker velocityTracker;
-
- void reset() {
- firstTouchTime = LLONG_MIN;
- activeTouchId = -1;
- activeGestureId = -1;
- currentGestureMode = NEUTRAL;
- currentGestureIdBits.clear();
- lastGestureMode = NEUTRAL;
- lastGestureIdBits.clear();
- downTime = 0;
- velocityTracker.clear();
- resetTap();
- resetQuietTime();
- }
-
- void resetTap() {
- tapDownTime = LLONG_MIN;
- tapUpTime = LLONG_MIN;
- }
-
- void resetQuietTime() {
- quietTime = LLONG_MIN;
- }
- } mPointerGesture;
-
- struct PointerSimple {
- PointerCoords currentCoords;
- PointerProperties currentProperties;
- PointerCoords lastCoords;
- PointerProperties lastProperties;
-
- // True if the pointer is down.
- bool down;
-
- // True if the pointer is hovering.
- bool hovering;
-
- // Time the pointer last went down.
- nsecs_t downTime;
-
- void reset() {
- currentCoords.clear();
- currentProperties.clear();
- lastCoords.clear();
- lastProperties.clear();
- down = false;
- hovering = false;
- downTime = 0;
- }
- } mPointerSimple;
-
- // The pointer and scroll velocity controls.
- VelocityControl mPointerVelocityControl;
- VelocityControl mWheelXVelocityControl;
- VelocityControl mWheelYVelocityControl;
-
- // Latency statistics for touch events
- struct LatencyStatistics mStatistics;
-
- std::optional<DisplayViewport> findViewport();
-
- void resetExternalStylus();
- void clearStylusDataPendingFlags();
-
- void sync(nsecs_t when);
-
- bool consumeRawTouches(nsecs_t when, uint32_t policyFlags);
- void processRawTouches(bool timeout);
- void cookAndDispatch(nsecs_t when);
- void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
- int32_t keyEventAction, int32_t keyEventFlags);
-
- void dispatchTouches(nsecs_t when, uint32_t policyFlags);
- void dispatchHoverExit(nsecs_t when, uint32_t policyFlags);
- void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags);
- void dispatchButtonRelease(nsecs_t when, uint32_t policyFlags);
- void dispatchButtonPress(nsecs_t when, uint32_t policyFlags);
- const BitSet32& findActiveIdBits(const CookedPointerData& cookedPointerData);
- void cookPointerData();
- void abortTouches(nsecs_t when, uint32_t policyFlags);
-
- void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage);
- void abortPointerUsage(nsecs_t when, uint32_t policyFlags);
-
- void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout);
- void abortPointerGestures(nsecs_t when, uint32_t policyFlags);
- bool preparePointerGestures(nsecs_t when,
- bool* outCancelPreviousGesture, bool* outFinishPreviousGesture,
- bool isTimeout);
-
- void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags);
- void abortPointerStylus(nsecs_t when, uint32_t policyFlags);
-
- void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags);
- void abortPointerMouse(nsecs_t when, uint32_t policyFlags);
-
- void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags,
- bool down, bool hovering);
- void abortPointerSimple(nsecs_t when, uint32_t policyFlags);
-
- bool assignExternalStylusId(const RawState& state, bool timeout);
- void applyExternalStylusButtonState(nsecs_t when);
- void applyExternalStylusTouchState(nsecs_t when);
-
- // Dispatches a motion event.
- // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the
- // method will take care of setting the index and transmuting the action to DOWN or UP
- // it is the first / last pointer to go down / up.
- void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
- int32_t action, int32_t actionButton,
- int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
- uint32_t deviceTimestamp,
- const PointerProperties* properties, const PointerCoords* coords,
- const uint32_t* idToIndex, BitSet32 idBits,
- int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime);
-
- // Updates pointer coords and properties for pointers with specified ids that have moved.
- // Returns true if any of them changed.
- bool updateMovedPointers(const PointerProperties* inProperties,
- const PointerCoords* inCoords, const uint32_t* inIdToIndex,
- PointerProperties* outProperties, PointerCoords* outCoords,
- const uint32_t* outIdToIndex, BitSet32 idBits) const;
-
- bool isPointInsideSurface(int32_t x, int32_t y);
- const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);
-
- static void assignPointerIds(const RawState* last, RawState* current);
-
- void reportEventForStatistics(nsecs_t evdevTime);
-
- const char* modeToString(DeviceMode deviceMode);
-};
-
-
-class SingleTouchInputMapper : public TouchInputMapper {
-public:
- explicit SingleTouchInputMapper(InputDevice* device);
- virtual ~SingleTouchInputMapper();
-
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
-protected:
- virtual void syncTouch(nsecs_t when, RawState* outState);
- virtual void configureRawPointerAxes();
- virtual bool hasStylus() const;
-
-private:
- SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
-};
-
-
-class MultiTouchInputMapper : public TouchInputMapper {
-public:
- explicit MultiTouchInputMapper(InputDevice* device);
- virtual ~MultiTouchInputMapper();
-
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
-protected:
- virtual void syncTouch(nsecs_t when, RawState* outState);
- virtual void configureRawPointerAxes();
- virtual bool hasStylus() const;
-
-private:
- MultiTouchMotionAccumulator mMultiTouchMotionAccumulator;
-
- // Specifies the pointer id bits that are in use, and their associated tracking id.
- BitSet32 mPointerIdBits;
- int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1];
-};
-
-class ExternalStylusInputMapper : public InputMapper {
-public:
- explicit ExternalStylusInputMapper(InputDevice* device);
- virtual ~ExternalStylusInputMapper() = default;
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
- virtual void sync(nsecs_t when);
-
-private:
- SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
- RawAbsoluteAxisInfo mRawPressureAxis;
- TouchButtonAccumulator mTouchButtonAccumulator;
-
- StylusState mStylusState;
-};
-
-
-class JoystickInputMapper : public InputMapper {
-public:
- explicit JoystickInputMapper(InputDevice* device);
- virtual ~JoystickInputMapper();
-
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
-
-private:
- struct Axis {
- RawAbsoluteAxisInfo rawAxisInfo;
- AxisInfo axisInfo;
-
- bool explicitlyMapped; // true if the axis was explicitly assigned an axis id
-
- float scale; // scale factor from raw to normalized values
- float offset; // offset to add after scaling for normalization
- float highScale; // scale factor from raw to normalized values of high split
- float highOffset; // offset to add after scaling for normalization of high split
-
- float min; // normalized inclusive minimum
- float max; // normalized inclusive maximum
- float flat; // normalized flat region size
- float fuzz; // normalized error tolerance
- float resolution; // normalized resolution in units/mm
-
- float filter; // filter out small variations of this size
- float currentValue; // current value
- float newValue; // most recent value
- float highCurrentValue; // current value of high split
- float highNewValue; // most recent value of high split
-
- void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo,
- bool explicitlyMapped, float scale, float offset,
- float highScale, float highOffset,
- float min, float max, float flat, float fuzz, float resolution) {
- this->rawAxisInfo = rawAxisInfo;
- this->axisInfo = axisInfo;
- this->explicitlyMapped = explicitlyMapped;
- this->scale = scale;
- this->offset = offset;
- this->highScale = highScale;
- this->highOffset = highOffset;
- this->min = min;
- this->max = max;
- this->flat = flat;
- this->fuzz = fuzz;
- this->resolution = resolution;
- this->filter = 0;
- resetValue();
- }
-
- void resetValue() {
- this->currentValue = 0;
- this->newValue = 0;
- this->highCurrentValue = 0;
- this->highNewValue = 0;
- }
- };
-
- // Axes indexed by raw ABS_* axis index.
- KeyedVector<int32_t, Axis> mAxes;
-
- void sync(nsecs_t when, bool force);
-
- bool haveAxis(int32_t axisId);
- void pruneAxes(bool ignoreExplicitlyMappedAxes);
- bool filterAxes(bool force);
-
- static bool hasValueChangedSignificantly(float filter,
- float newValue, float currentValue, float min, float max);
- static bool hasMovedNearerToValueWithinFilteredRange(float filter,
- float newValue, float currentValue, float thresholdValue);
-
- static bool isCenteredAxis(int32_t axis);
- static int32_t getCompatAxis(int32_t axis);
-
- static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info);
- static void setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis,
- float value);
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_READER_H
diff --git a/services/inputflinger/InputReaderBase.cpp b/services/inputflinger/InputReaderBase.cpp
index f48a645..b2dadf8 100644
--- a/services/inputflinger/InputReaderBase.cpp
+++ b/services/inputflinger/InputReaderBase.cpp
@@ -33,22 +33,46 @@
namespace android {
-// --- InputReaderThread ---
-
-InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) :
- Thread(/*canCallJava*/ true), mReader(reader) {
-}
-
-InputReaderThread::~InputReaderThread() {
-}
-
-bool InputReaderThread::threadLoop() {
- mReader->loopOnce();
- return true;
-}
-
// --- InputReaderConfiguration ---
+std::string InputReaderConfiguration::changesToString(uint32_t changes) {
+ if (changes == 0) {
+ return "<none>";
+ }
+ std::string result;
+ if (changes & CHANGE_POINTER_SPEED) {
+ result += "POINTER_SPEED | ";
+ }
+ if (changes & CHANGE_POINTER_GESTURE_ENABLEMENT) {
+ result += "POINTER_GESTURE_ENABLEMENT | ";
+ }
+ if (changes & CHANGE_DISPLAY_INFO) {
+ result += "DISPLAY_INFO | ";
+ }
+ if (changes & CHANGE_SHOW_TOUCHES) {
+ result += "SHOW_TOUCHES | ";
+ }
+ if (changes & CHANGE_KEYBOARD_LAYOUTS) {
+ result += "KEYBOARD_LAYOUTS | ";
+ }
+ if (changes & CHANGE_DEVICE_ALIAS) {
+ result += "DEVICE_ALIAS | ";
+ }
+ if (changes & CHANGE_TOUCH_AFFINE_TRANSFORMATION) {
+ result += "TOUCH_AFFINE_TRANSFORMATION | ";
+ }
+ if (changes & CHANGE_EXTERNAL_STYLUS_PRESENCE) {
+ result += "EXTERNAL_STYLUS_PRESENCE | ";
+ }
+ if (changes & CHANGE_ENABLED_STATE) {
+ result += "ENABLED_STATE | ";
+ }
+ if (changes & CHANGE_MUST_REOPEN) {
+ result += "MUST_REOPEN | ";
+ }
+ return result;
+}
+
std::optional<DisplayViewport> InputReaderConfiguration::getDisplayViewportByUniqueId(
const std::string& uniqueDisplayId) const {
if (uniqueDisplayId.empty()) {
@@ -76,8 +100,10 @@
std::optional<DisplayViewport> result = std::nullopt;
for (const DisplayViewport& currentViewport : mDisplays) {
// Return the first match
- if (currentViewport.type == type && !result) {
- result = std::make_optional(currentViewport);
+ if (currentViewport.type == type) {
+ if (!result) {
+ result = std::make_optional(currentViewport);
+ }
count++;
}
}
@@ -99,6 +125,16 @@
return std::nullopt;
}
+std::optional<DisplayViewport> InputReaderConfiguration::getDisplayViewportById(
+ int32_t displayId) const {
+ for (const DisplayViewport& currentViewport : mDisplays) {
+ if (currentViewport.displayId == displayId) {
+ return std::make_optional(currentViewport);
+ }
+ }
+ return std::nullopt;
+}
+
void InputReaderConfiguration::setDisplayViewports(const std::vector<DisplayViewport>& viewports) {
mDisplays = viewports;
}
@@ -125,4 +161,4 @@
y = newY;
}
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/inputflinger/InputReaderFactory.cpp b/services/inputflinger/InputReaderFactory.cpp
deleted file mode 100644
index 3534f6b..0000000
--- a/services/inputflinger/InputReaderFactory.cpp
+++ /dev/null
@@ -1,28 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "InputReaderFactory.h"
-#include "InputReader.h"
-
-namespace android {
-
-sp<InputReaderInterface> createInputReader(
- const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener) {
- return new InputReader(new EventHub(), policy, listener);
-}
-
-} // namespace android
\ No newline at end of file
diff --git a/services/inputflinger/InputReporter.cpp b/services/inputflinger/InputReporter.cpp
deleted file mode 100644
index 8d3153c..0000000
--- a/services/inputflinger/InputReporter.cpp
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "InputReporterInterface.h"
-
-namespace android {
-
-// --- InputReporter ---
-
-class InputReporter : public InputReporterInterface {
-public:
- void reportUnhandledKey(uint32_t sequenceNum) override;
- void reportDroppedKey(uint32_t sequenceNum) override;
-};
-
-void InputReporter::reportUnhandledKey(uint32_t sequenceNum) {
- // do nothing
-}
-
-void InputReporter::reportDroppedKey(uint32_t sequenceNum) {
- // do nothing
-}
-
-sp<InputReporterInterface> createInputReporter() {
- return new InputReporter();
-}
-
-} // namespace android
diff --git a/services/inputflinger/InputThread.cpp b/services/inputflinger/InputThread.cpp
new file mode 100644
index 0000000..b87f7a1
--- /dev/null
+++ b/services/inputflinger/InputThread.cpp
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "InputThread.h"
+
+namespace android {
+
+namespace {
+
+// Implementation of Thread from libutils.
+class InputThreadImpl : public Thread {
+public:
+ explicit InputThreadImpl(std::function<void()> loop)
+ : Thread(/* canCallJava */ true), mThreadLoop(loop) {}
+
+ ~InputThreadImpl() {}
+
+private:
+ std::function<void()> mThreadLoop;
+
+ bool threadLoop() override {
+ mThreadLoop();
+ return true;
+ }
+};
+
+} // namespace
+
+InputThread::InputThread(std::string name, std::function<void()> loop, std::function<void()> wake)
+ : mName(name), mThreadWake(wake) {
+ mThread = new InputThreadImpl(loop);
+ mThread->run(mName.c_str(), ANDROID_PRIORITY_URGENT_DISPLAY);
+}
+
+InputThread::~InputThread() {
+ mThread->requestExit();
+ if (mThreadWake) {
+ mThreadWake();
+ }
+ mThread->requestExitAndWait();
+}
+
+bool InputThread::isCallingThread() {
+ return gettid() == mThread->getTid();
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/services/inputflinger/TouchVideoDevice.cpp b/services/inputflinger/TouchVideoDevice.cpp
deleted file mode 100644
index 19c1313..0000000
--- a/services/inputflinger/TouchVideoDevice.cpp
+++ /dev/null
@@ -1,250 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "TouchVideoDevice.h"
-
-#define LOG_TAG "TouchVideoDevice"
-
-#include <errno.h>
-#include <fcntl.h>
-#include <inttypes.h>
-#include <linux/videodev2.h>
-#include <sys/ioctl.h>
-#include <sys/mman.h>
-#include <unistd.h>
-#include <iostream>
-
-#include <android-base/stringprintf.h>
-#include <android-base/unique_fd.h>
-#include <log/log.h>
-
-using android::base::StringPrintf;
-using android::base::unique_fd;
-
-namespace android {
-
-TouchVideoDevice::TouchVideoDevice(int fd, std::string&& name, std::string&& devicePath,
- uint32_t height, uint32_t width,
- const std::array<const int16_t*, NUM_BUFFERS>& readLocations) :
- mFd(fd), mName(std::move(name)), mPath(std::move(devicePath)),
- mHeight(height), mWidth(width),
- mReadLocations(readLocations) {
- mFrames.reserve(MAX_QUEUE_SIZE);
-};
-
-std::unique_ptr<TouchVideoDevice> TouchVideoDevice::create(std::string devicePath) {
- unique_fd fd(open(devicePath.c_str(), O_RDWR | O_NONBLOCK));
- if (fd.get() == INVALID_FD) {
- ALOGE("Could not open video device %s: %s", devicePath.c_str(), strerror(errno));
- return nullptr;
- }
-
- struct v4l2_capability cap;
- int result = ioctl(fd.get(), VIDIOC_QUERYCAP, &cap);
- if (result == -1) {
- ALOGE("VIDIOC_QUERYCAP failed: %s", strerror(errno));
- return nullptr;
- }
- if (!(cap.capabilities & V4L2_CAP_TOUCH)) {
- ALOGE("Capability V4L2_CAP_TOUCH is not present, can't use device for heatmap data. "
- "Make sure device specifies V4L2_CAP_TOUCH");
- return nullptr;
- }
- ALOGI("Opening video device: driver = %s, card = %s, bus_info = %s, version = %i",
- cap.driver, cap.card, cap.bus_info, cap.version);
- std::string name = reinterpret_cast<const char*>(cap.card);
-
- struct v4l2_input v4l2_input_struct;
- v4l2_input_struct.index = 0;
- result = ioctl(fd.get(), VIDIOC_ENUMINPUT, &v4l2_input_struct);
- if (result == -1) {
- ALOGE("VIDIOC_ENUMINPUT failed: %s", strerror(errno));
- return nullptr;
- }
-
- if (v4l2_input_struct.type != V4L2_INPUT_TYPE_TOUCH) {
- ALOGE("Video device does not provide touch data. "
- "Make sure device specifies V4L2_INPUT_TYPE_TOUCH.");
- return nullptr;
- }
-
- struct v4l2_format v4l2_fmt;
- v4l2_fmt.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
- result = ioctl(fd.get(), VIDIOC_G_FMT, &v4l2_fmt);
- if (result == -1) {
- ALOGE("VIDIOC_G_FMT failed: %s", strerror(errno));
- return nullptr;
- }
- const uint32_t height = v4l2_fmt.fmt.pix.height;
- const uint32_t width = v4l2_fmt.fmt.pix.width;
- ALOGI("Frame dimensions: height = %" PRIu32 " width = %" PRIu32, height, width);
-
- struct v4l2_requestbuffers req = {};
- req.count = NUM_BUFFERS;
- req.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
- req.memory = V4L2_MEMORY_MMAP;
- // req.reserved is zeroed during initialization, which is required per v4l docs
- result = ioctl(fd.get(), VIDIOC_REQBUFS, &req);
- if (result == -1) {
- ALOGE("VIDIOC_REQBUFS failed: %s", strerror(errno));
- return nullptr;
- }
- if (req.count != NUM_BUFFERS) {
- ALOGE("Requested %zu buffers, but driver responded with count=%i", NUM_BUFFERS, req.count);
- return nullptr;
- }
-
- struct v4l2_buffer buf = {};
- buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
- buf.memory = V4L2_MEMORY_MMAP;
- // buf.reserved and buf.reserved2 are zeroed during initialization, required per v4l docs
- std::array<const int16_t*, NUM_BUFFERS> readLocations;
- for (size_t i = 0; i < NUM_BUFFERS; i++) {
- buf.index = i;
- result = ioctl(fd.get(), VIDIOC_QUERYBUF, &buf);
- if (result == -1) {
- ALOGE("VIDIOC_QUERYBUF failed: %s", strerror(errno));
- return nullptr;
- }
- if (buf.length != height * width * sizeof(int16_t)) {
- ALOGE("Unexpected value of buf.length = %i (offset = %" PRIu32 ")",
- buf.length, buf.m.offset);
- return nullptr;
- }
-
- readLocations[i] = static_cast<const int16_t*>(mmap(nullptr /* start anywhere */,
- buf.length, PROT_READ /* required */, MAP_SHARED /* recommended */,
- fd.get(), buf.m.offset));
- if (readLocations[i] == MAP_FAILED) {
- ALOGE("%s: map failed: %s", __func__, strerror(errno));
- return nullptr;
- }
- }
-
- enum v4l2_buf_type type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
- result = ioctl(fd.get(), VIDIOC_STREAMON, &type);
- if (result == -1) {
- ALOGE("VIDIOC_STREAMON failed: %s", strerror(errno));
- return nullptr;
- }
-
- for (size_t i = 0; i < NUM_BUFFERS; i++) {
- buf.index = i;
- result = ioctl(fd.get(), VIDIOC_QBUF, &buf);
- if (result == -1) {
- ALOGE("VIDIOC_QBUF failed for buffer %zu: %s", i, strerror(errno));
- return nullptr;
- }
- }
- // Using 'new' to access a non-public constructor.
- return std::unique_ptr<TouchVideoDevice>(new TouchVideoDevice(
- fd.release(), std::move(name), std::move(devicePath), height, width, readLocations));
-}
-
-size_t TouchVideoDevice::readAndQueueFrames() {
- std::vector<TouchVideoFrame> frames = readFrames();
- const size_t numFrames = frames.size();
- if (numFrames == 0) {
- // Likely an error occurred
- return 0;
- }
- // Concatenate the vectors, then clip up to maximum size allowed
- mFrames.insert(mFrames.end(), std::make_move_iterator(frames.begin()),
- std::make_move_iterator(frames.end()));
- if (mFrames.size() > MAX_QUEUE_SIZE) {
- ALOGE("More than %zu frames have been accumulated. Dropping %zu frames", MAX_QUEUE_SIZE,
- mFrames.size() - MAX_QUEUE_SIZE);
- mFrames.erase(mFrames.begin(), mFrames.end() - MAX_QUEUE_SIZE);
- }
- return numFrames;
-}
-
-std::vector<TouchVideoFrame> TouchVideoDevice::consumeFrames() {
- std::vector<TouchVideoFrame> frames = std::move(mFrames);
- mFrames = {};
- return frames;
-}
-
-std::optional<TouchVideoFrame> TouchVideoDevice::readFrame() {
- struct v4l2_buffer buf = {};
- buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
- buf.memory = V4L2_MEMORY_MMAP;
- int result = ioctl(mFd.get(), VIDIOC_DQBUF, &buf);
- if (result == -1) {
- // EAGAIN means we've reached the end of the read buffer, so it's expected.
- if (errno != EAGAIN) {
- ALOGE("VIDIOC_DQBUF failed: %s", strerror(errno));
- }
- return std::nullopt;
- }
- if ((buf.flags & V4L2_BUF_FLAG_TIMESTAMP_MASK) != V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC) {
- // We use CLOCK_MONOTONIC for input events, so if the clocks don't match,
- // we can't compare timestamps. Just log a warning, since this is a driver issue
- ALOGW("The timestamp %ld.%ld was not acquired using CLOCK_MONOTONIC",
- buf.timestamp.tv_sec, buf.timestamp.tv_usec);
- }
- std::vector<int16_t> data(mHeight * mWidth);
- const int16_t* readFrom = mReadLocations[buf.index];
- std::copy(readFrom, readFrom + mHeight * mWidth, data.begin());
- TouchVideoFrame frame(mHeight, mWidth, std::move(data), buf.timestamp);
-
- result = ioctl(mFd.get(), VIDIOC_QBUF, &buf);
- if (result == -1) {
- ALOGE("VIDIOC_QBUF failed: %s", strerror(errno));
- }
- return std::make_optional(std::move(frame));
-}
-
-/*
- * This function should not be called unless buffer is ready! This must be checked with
- * select, poll, epoll, or some other similar api first.
- * The oldest frame will be at the beginning of the array.
- */
-std::vector<TouchVideoFrame> TouchVideoDevice::readFrames() {
- std::vector<TouchVideoFrame> frames;
- while (true) {
- std::optional<TouchVideoFrame> frame = readFrame();
- if (!frame) {
- break;
- }
- frames.push_back(std::move(*frame));
- }
- return frames;
-}
-
-TouchVideoDevice::~TouchVideoDevice() {
- enum v4l2_buf_type type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
- int result = ioctl(mFd.get(), VIDIOC_STREAMOFF, &type);
- if (result == -1) {
- ALOGE("VIDIOC_STREAMOFF failed: %s", strerror(errno));
- }
- for (const int16_t* buffer : mReadLocations) {
- void* bufferAddress = static_cast<void*>(const_cast<int16_t*>(buffer));
- result = munmap(bufferAddress, mHeight * mWidth * sizeof(int16_t));
- if (result == -1) {
- ALOGE("%s: Couldn't unmap: [%s]", __func__, strerror(errno));
- }
- }
-}
-
-std::string TouchVideoDevice::dump() const {
- return StringPrintf("Video device %s (%s) : height=%" PRIu32 ", width=%" PRIu32
- ", fd=%i, hasValidFd=%s",
- mName.c_str(), mPath.c_str(), mHeight, mWidth, mFd.get(),
- hasValidFd() ? "true" : "false");
-}
-
-} // namespace android
diff --git a/services/inputflinger/TouchVideoDevice.h b/services/inputflinger/TouchVideoDevice.h
deleted file mode 100644
index 0e7e2ef..0000000
--- a/services/inputflinger/TouchVideoDevice.h
+++ /dev/null
@@ -1,125 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _INPUTFLINGER_TOUCH_VIDEO_DEVICE_H
-#define _INPUTFLINGER_TOUCH_VIDEO_DEVICE_H
-
-#include <array>
-#include <android-base/unique_fd.h>
-#include <input/TouchVideoFrame.h>
-#include <optional>
-#include <stdint.h>
-#include <string>
-#include <vector>
-
-namespace android {
-
-/**
- * Represents a video device that uses v4l2 api to report touch heatmap data.
- */
-class TouchVideoDevice {
-public:
- /**
- * Create a new TouchVideoDevice for the path provided.
- * Return nullptr upon failure.
- */
- static std::unique_ptr<TouchVideoDevice> create(std::string devicePath);
- ~TouchVideoDevice();
-
- bool hasValidFd() const { return mFd.get() != INVALID_FD; }
- /**
- * Obtain the file descriptor associated with this video device.
- * Could be used for adding to epoll.
- */
- int getFd() const { return mFd.get(); }
- /**
- * Get the name of this video device.
- */
- const std::string& getName() const { return mName; }
- /**
- * Get the file path of this video device.
- */
- const std::string& getPath() const { return mPath; }
- /**
- * Get the height of the heatmap frame
- */
- uint32_t getHeight() const { return mHeight; }
- /**
- * Get the width of the heatmap frame
- */
- uint32_t getWidth() const { return mWidth; }
- /**
- * Direct read of the frame. Stores the frame into internal buffer.
- * Return the number of frames that were successfully read.
- *
- * This function should not be called unless buffer is ready!
- * This must be checked with select, poll, epoll, or similar api first.
- * If epoll indicates that there is data ready to read, but this function
- * returns zero, then it is likely an error occurred.
- */
- size_t readAndQueueFrames();
- /**
- * Return all of the queued frames, and erase them from the local buffer.
- * The returned frames are in the order that they were received from the
- * v4l2 device, with the oldest frame at the index 0.
- */
- std::vector<TouchVideoFrame> consumeFrames();
- /**
- * Get string representation of this video device.
- */
- std::string dump() const;
-
-private:
- android::base::unique_fd mFd;
- std::string mName;
- std::string mPath;
-
- uint32_t mHeight;
- uint32_t mWidth;
-
- static constexpr int INVALID_FD = -1;
- /**
- * How many buffers to request for heatmap.
- * The kernel driver will be allocating these buffers for us,
- * and will provide memory locations to read these from.
- */
- static constexpr size_t NUM_BUFFERS = 3;
- std::array<const int16_t*, NUM_BUFFERS> mReadLocations;
- /**
- * How many buffers to keep for the internal queue. When the internal buffer
- * exceeds this capacity, oldest frames will be dropped.
- */
- static constexpr size_t MAX_QUEUE_SIZE = 10;
- std::vector<TouchVideoFrame> mFrames;
-
- /**
- * The constructor is private because opening a v4l2 device requires many checks.
- * To get a new TouchVideoDevice, use 'create' instead.
- */
- explicit TouchVideoDevice(int fd, std::string&& name, std::string&& devicePath,
- uint32_t height, uint32_t width,
- const std::array<const int16_t*, NUM_BUFFERS>& readLocations);
- /**
- * Read all currently available frames.
- */
- std::vector<TouchVideoFrame> readFrames();
- /**
- * Read a single frame. May return nullopt if no data is currently available for reading.
- */
- std::optional<TouchVideoFrame> readFrame();
-};
-} // namespace android
-#endif //_INPUTFLINGER_TOUCH_VIDEO_DEVICE_H
diff --git a/services/inputflinger/benchmarks/Android.bp b/services/inputflinger/benchmarks/Android.bp
new file mode 100644
index 0000000..066a816
--- /dev/null
+++ b/services/inputflinger/benchmarks/Android.bp
@@ -0,0 +1,23 @@
+cc_benchmark {
+ name: "inputflinger_benchmarks",
+ srcs: [
+ "InputDispatcher_benchmarks.cpp",
+ ],
+ defaults: ["inputflinger_defaults"],
+ shared_libs: [
+ "libbase",
+ "libbinder",
+ "libcrypto",
+ "libcutils",
+ "libinput",
+ "libinputflinger_base",
+ "libinputreporter",
+ "liblog",
+ "libstatslog",
+ "libui",
+ "libutils",
+ ],
+ static_libs: [
+ "libinputdispatcher",
+ ],
+}
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
new file mode 100644
index 0000000..5a14133
--- /dev/null
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -0,0 +1,318 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <benchmark/benchmark.h>
+
+#include <binder/Binder.h>
+#include "../dispatcher/InputDispatcher.h"
+
+namespace android::inputdispatcher {
+
+// An arbitrary device id.
+static const int32_t DEVICE_ID = 1;
+
+// An arbitrary injector pid / uid pair that has permission to inject events.
+static const int32_t INJECTOR_PID = 999;
+static const int32_t INJECTOR_UID = 1001;
+
+static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 5s;
+static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 100ms;
+
+static nsecs_t now() {
+ return systemTime(SYSTEM_TIME_MONOTONIC);
+}
+
+// --- FakeInputDispatcherPolicy ---
+
+class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
+public:
+ FakeInputDispatcherPolicy() {}
+
+protected:
+ virtual ~FakeInputDispatcherPolicy() {}
+
+private:
+ virtual void notifyConfigurationChanged(nsecs_t) override {}
+
+ virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>&, const sp<IBinder>&,
+ const std::string& name) override {
+ ALOGE("The window is not responding : %s", name.c_str());
+ return 0;
+ }
+
+ virtual void notifyInputChannelBroken(const sp<IBinder>&) override {}
+
+ virtual void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
+
+ virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
+ *outConfig = mConfig;
+ }
+
+ virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override {
+ return true;
+ }
+
+ virtual void interceptKeyBeforeQueueing(const KeyEvent*, uint32_t&) override {}
+
+ virtual void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {}
+
+ virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*,
+ uint32_t) override {
+ return 0;
+ }
+
+ virtual bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t,
+ KeyEvent*) override {
+ return false;
+ }
+
+ virtual void notifySwitch(nsecs_t, uint32_t, uint32_t, uint32_t) override {}
+
+ virtual void pokeUserActivity(nsecs_t, int32_t) override {}
+
+ virtual bool checkInjectEventsPermissionNonReentrant(int32_t, int32_t) override {
+ return false;
+ }
+
+ virtual void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {}
+
+ InputDispatcherConfiguration mConfig;
+};
+
+class FakeApplicationHandle : public InputApplicationHandle {
+public:
+ FakeApplicationHandle() {}
+ virtual ~FakeApplicationHandle() {}
+
+ virtual bool updateInfo() {
+ mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count();
+ return true;
+ }
+};
+
+class FakeInputReceiver {
+public:
+ void consumeEvent() {
+ uint32_t consumeSeq;
+ InputEvent* event;
+
+ std::chrono::time_point start = std::chrono::steady_clock::now();
+ status_t result = WOULD_BLOCK;
+ while (result == WOULD_BLOCK) {
+ std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
+ if (elapsed > 10ms) {
+ ALOGE("Waited too long for consumer to produce an event, giving up");
+ break;
+ }
+ result = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
+ &event);
+ }
+ if (result != OK) {
+ ALOGE("Received result = %d from consume()", result);
+ }
+ result = mConsumer->sendFinishedSignal(consumeSeq, true);
+ if (result != OK) {
+ ALOGE("Received result = %d from sendFinishedSignal", result);
+ }
+ }
+
+protected:
+ explicit FakeInputReceiver(const sp<InputDispatcher>& dispatcher, const std::string name)
+ : mDispatcher(dispatcher) {
+ InputChannel::openInputChannelPair(name, mServerChannel, mClientChannel);
+ mConsumer = std::make_unique<InputConsumer>(mClientChannel);
+ }
+
+ virtual ~FakeInputReceiver() {}
+
+ sp<InputDispatcher> mDispatcher;
+ sp<InputChannel> mServerChannel, mClientChannel;
+ std::unique_ptr<InputConsumer> mConsumer;
+ PreallocatedInputEventFactory mEventFactory;
+};
+
+class FakeWindowHandle : public InputWindowHandle, public FakeInputReceiver {
+public:
+ static const int32_t WIDTH = 200;
+ static const int32_t HEIGHT = 200;
+
+ FakeWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle,
+ const sp<InputDispatcher>& dispatcher, const std::string name)
+ : FakeInputReceiver(dispatcher, name), mFrame(Rect(0, 0, WIDTH, HEIGHT)) {
+ mDispatcher->registerInputChannel(mServerChannel);
+
+ inputApplicationHandle->updateInfo();
+ mInfo.applicationInfo = *inputApplicationHandle->getInfo();
+ }
+
+ virtual bool updateInfo() override {
+ mInfo.token = mServerChannel->getConnectionToken();
+ mInfo.name = "FakeWindowHandle";
+ mInfo.layoutParamsFlags = 0;
+ mInfo.layoutParamsType = InputWindowInfo::TYPE_APPLICATION;
+ mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count();
+ mInfo.frameLeft = mFrame.left;
+ mInfo.frameTop = mFrame.top;
+ mInfo.frameRight = mFrame.right;
+ mInfo.frameBottom = mFrame.bottom;
+ mInfo.globalScaleFactor = 1.0;
+ mInfo.touchableRegion.clear();
+ mInfo.addTouchableRegion(mFrame);
+ mInfo.visible = true;
+ mInfo.canReceiveKeys = true;
+ mInfo.hasFocus = true;
+ mInfo.hasWallpaper = false;
+ mInfo.paused = false;
+ mInfo.ownerPid = INJECTOR_PID;
+ mInfo.ownerUid = INJECTOR_UID;
+ mInfo.inputFeatures = 0;
+ mInfo.displayId = ADISPLAY_ID_DEFAULT;
+
+ return true;
+ }
+
+protected:
+ Rect mFrame;
+};
+
+static MotionEvent generateMotionEvent() {
+ PointerProperties pointerProperties[1];
+ PointerCoords pointerCoords[1];
+
+ pointerProperties[0].clear();
+ pointerProperties[0].id = 0;
+ pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+
+ pointerCoords[0].clear();
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 100);
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 100);
+
+ const nsecs_t currentTime = now();
+
+ MotionEvent event;
+ event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN,
+ /* actionButton */ 0, /* flags */ 0,
+ /* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
+ 1 /* xScale */, 1 /* yScale */,
+ /* xOffset */ 0, /* yOffset */ 0, /* xPrecision */ 0,
+ /* yPrecision */ 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, currentTime,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ return event;
+}
+
+static NotifyMotionArgs generateMotionArgs() {
+ PointerProperties pointerProperties[1];
+ PointerCoords pointerCoords[1];
+
+ pointerProperties[0].clear();
+ pointerProperties[0].id = 0;
+ pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+
+ pointerCoords[0].clear();
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 100);
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 100);
+
+ const nsecs_t currentTime = now();
+ // Define a valid motion event.
+ NotifyMotionArgs args(/* id */ 0, currentTime, DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, POLICY_FLAG_PASS_TO_USER, AMOTION_EVENT_ACTION_DOWN,
+ /* actionButton */ 0, /* flags */ 0, AMETA_NONE, /* buttonState */ 0,
+ MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+ pointerProperties, pointerCoords,
+ /* xPrecision */ 0, /* yPrecision */ 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
+
+ return args;
+}
+
+static void benchmarkNotifyMotion(benchmark::State& state) {
+ // Create dispatcher
+ sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
+ sp<InputDispatcher> dispatcher = new InputDispatcher(fakePolicy);
+ dispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
+ dispatcher->start();
+
+ // Create a window that will receive motion events
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
+
+ dispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ NotifyMotionArgs motionArgs = generateMotionArgs();
+
+ for (auto _ : state) {
+ // Send ACTION_DOWN
+ motionArgs.action = AMOTION_EVENT_ACTION_DOWN;
+ motionArgs.id = 0;
+ motionArgs.downTime = now();
+ motionArgs.eventTime = motionArgs.downTime;
+ dispatcher->notifyMotion(&motionArgs);
+
+ // Send ACTION_UP
+ motionArgs.action = AMOTION_EVENT_ACTION_UP;
+ motionArgs.id = 1;
+ motionArgs.eventTime = now();
+ dispatcher->notifyMotion(&motionArgs);
+
+ window->consumeEvent();
+ window->consumeEvent();
+ }
+
+ dispatcher->stop();
+}
+
+static void benchmarkInjectMotion(benchmark::State& state) {
+ // Create dispatcher
+ sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
+ sp<InputDispatcher> dispatcher = new InputDispatcher(fakePolicy);
+ dispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
+ dispatcher->start();
+
+ // Create a window that will receive motion events
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
+
+ dispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ for (auto _ : state) {
+ MotionEvent event = generateMotionEvent();
+ // Send ACTION_DOWN
+ dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, INJECT_EVENT_TIMEOUT,
+ POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
+
+ // Send ACTION_UP
+ event.setAction(AMOTION_EVENT_ACTION_UP);
+ dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, INJECT_EVENT_TIMEOUT,
+ POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
+
+ window->consumeEvent();
+ window->consumeEvent();
+ }
+
+ dispatcher->stop();
+}
+
+BENCHMARK(benchmarkNotifyMotion);
+BENCHMARK(benchmarkInjectMotion);
+
+} // namespace android::inputdispatcher
+
+BENCHMARK_MAIN();
diff --git a/services/inputflinger/dispatcher/Android.bp b/services/inputflinger/dispatcher/Android.bp
new file mode 100644
index 0000000..390c6b8
--- /dev/null
+++ b/services/inputflinger/dispatcher/Android.bp
@@ -0,0 +1,71 @@
+// Copyright (C) 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_library_headers {
+ name: "libinputdispatcher_headers",
+ export_include_dirs: [
+ "include",
+ ],
+}
+
+filegroup {
+ name: "libinputdispatcher_sources",
+ srcs: [
+ "AnrTracker.cpp",
+ "Connection.cpp",
+ "Entry.cpp",
+ "InjectionState.cpp",
+ "InputDispatcher.cpp",
+ "InputDispatcherFactory.cpp",
+ "InputState.cpp",
+ "InputTarget.cpp",
+ "Monitor.cpp",
+ "TouchState.cpp",
+ ],
+}
+
+cc_defaults {
+ name: "libinputdispatcher_defaults",
+ srcs: [":libinputdispatcher_sources"],
+ shared_libs: [
+ "libbase",
+ "libcrypto",
+ "libcutils",
+ "libinput",
+ "liblog",
+ "libstatslog",
+ "libui",
+ "libutils",
+ ],
+ header_libs: [
+ "libinputdispatcher_headers",
+ ],
+}
+
+cc_library_static {
+ name: "libinputdispatcher",
+ defaults: [
+ "inputflinger_defaults",
+ "libinputdispatcher_defaults",
+ ],
+ shared_libs: [
+ // This should consist only of dependencies from inputflinger. Other dependencies should be
+ // in cc_defaults so that they are included in the tests.
+ "libinputreporter",
+ "libinputflinger_base",
+ ],
+ export_header_lib_headers: [
+ "libinputdispatcher_headers",
+ ],
+}
diff --git a/services/inputflinger/dispatcher/AnrTracker.cpp b/services/inputflinger/dispatcher/AnrTracker.cpp
new file mode 100644
index 0000000..c3f611e
--- /dev/null
+++ b/services/inputflinger/dispatcher/AnrTracker.cpp
@@ -0,0 +1,73 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "AnrTracker.h"
+
+namespace android::inputdispatcher {
+
+template <typename T>
+static T max(const T& a, const T& b) {
+ return a < b ? b : a;
+}
+
+void AnrTracker::insert(nsecs_t timeoutTime, sp<IBinder> token) {
+ mAnrTimeouts.insert(std::make_pair(timeoutTime, std::move(token)));
+}
+
+/**
+ * Erase a single entry only. If there are multiple duplicate entries
+ * (same time, same connection), then only remove one of them.
+ */
+void AnrTracker::erase(nsecs_t timeoutTime, const sp<IBinder>& token) {
+ auto pair = std::make_pair(timeoutTime, token);
+ auto it = mAnrTimeouts.find(pair);
+ if (it != mAnrTimeouts.end()) {
+ mAnrTimeouts.erase(it);
+ }
+}
+
+void AnrTracker::eraseToken(const sp<IBinder>& token) {
+ for (auto it = mAnrTimeouts.begin(); it != mAnrTimeouts.end();) {
+ if (it->second == token) {
+ it = mAnrTimeouts.erase(it);
+ } else {
+ ++it;
+ }
+ }
+}
+
+bool AnrTracker::empty() const {
+ return mAnrTimeouts.empty();
+}
+
+// If empty() is false, return the time at which the next connection should cause an ANR
+// If empty() is true, return LONG_LONG_MAX
+nsecs_t AnrTracker::firstTimeout() const {
+ if (mAnrTimeouts.empty()) {
+ return std::numeric_limits<nsecs_t>::max();
+ }
+ return mAnrTimeouts.begin()->first;
+}
+
+const sp<IBinder>& AnrTracker::firstToken() const {
+ return mAnrTimeouts.begin()->second;
+}
+
+void AnrTracker::clear() {
+ mAnrTimeouts.clear();
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/AnrTracker.h b/services/inputflinger/dispatcher/AnrTracker.h
new file mode 100644
index 0000000..097dba5
--- /dev/null
+++ b/services/inputflinger/dispatcher/AnrTracker.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_ANRTRACKER_H
+#define _UI_INPUT_INPUTDISPATCHER_ANRTRACKER_H
+
+#include <binder/IBinder.h>
+#include <utils/Timers.h>
+#include <set>
+
+namespace android::inputdispatcher {
+
+/**
+ * Keeps track of the times when each connection is going to ANR.
+ * Provides the ability to quickly find the connection that is going to cause ANR next.
+ */
+class AnrTracker {
+public:
+ void insert(nsecs_t timeoutTime, sp<IBinder> token);
+ void erase(nsecs_t timeoutTime, const sp<IBinder>& token);
+ void eraseToken(const sp<IBinder>& token);
+ void clear();
+
+ bool empty() const;
+ // If empty() is false, return the time at which the next connection should cause an ANR
+ // If empty() is true, return LONG_LONG_MAX
+ nsecs_t firstTimeout() const;
+ // Return the token of the next connection that should cause an ANR.
+ // Do not call this unless empty() is false, you will encounter undefined behaviour.
+ const sp<IBinder>& firstToken() const;
+
+private:
+ // Optimization: use a multiset to keep track of the event timeouts. When an event is sent
+ // to the InputConsumer, we add an entry to this structure. We look at the smallest value to
+ // determine if any of the connections is unresponsive, and to determine when we should wake
+ // next for the future ANR check.
+ // Using a multiset helps quickly look up the next timeout due.
+ //
+ // We must use a multi-set, because it is plausible (although highly unlikely) to have entries
+ // from the same connection and same timestamp, but different sequence numbers.
+ // We are not tracking sequence numbers, and just allow duplicates to exist.
+ std::multiset<std::pair<nsecs_t /*timeoutTime*/, sp<IBinder> /*connectionToken*/>> mAnrTimeouts;
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_ANRTRACKER_H
diff --git a/services/inputflinger/dispatcher/CancelationOptions.h b/services/inputflinger/dispatcher/CancelationOptions.h
new file mode 100644
index 0000000..99e2108
--- /dev/null
+++ b/services/inputflinger/dispatcher/CancelationOptions.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_CANCELLATIONOPTIONS_H
+#define _UI_INPUT_INPUTDISPATCHER_CANCELLATIONOPTIONS_H
+
+#include <optional>
+
+namespace android::inputdispatcher {
+
+/* Specifies which events are to be canceled and why. */
+struct CancelationOptions {
+ enum Mode {
+ CANCEL_ALL_EVENTS = 0,
+ CANCEL_POINTER_EVENTS = 1,
+ CANCEL_NON_POINTER_EVENTS = 2,
+ CANCEL_FALLBACK_EVENTS = 3,
+ };
+
+ // The criterion to use to determine which events should be canceled.
+ Mode mode;
+
+ // Descriptive reason for the cancelation.
+ const char* reason;
+
+ // The specific keycode of the key event to cancel, or nullopt to cancel any key event.
+ std::optional<int32_t> keyCode = std::nullopt;
+
+ // The specific device id of events to cancel, or nullopt to cancel events from any device.
+ std::optional<int32_t> deviceId = std::nullopt;
+
+ // The specific display id of events to cancel, or nullopt to cancel events on any display.
+ std::optional<int32_t> displayId = std::nullopt;
+
+ CancelationOptions(Mode mode, const char* reason) : mode(mode), reason(reason) {}
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_CANCELLATIONOPTIONS_H
diff --git a/services/inputflinger/dispatcher/Connection.cpp b/services/inputflinger/dispatcher/Connection.cpp
new file mode 100644
index 0000000..f5ea563
--- /dev/null
+++ b/services/inputflinger/dispatcher/Connection.cpp
@@ -0,0 +1,65 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Connection.h"
+
+#include "Entry.h"
+
+namespace android::inputdispatcher {
+
+Connection::Connection(const sp<InputChannel>& inputChannel, bool monitor,
+ const IdGenerator& idGenerator)
+ : status(STATUS_NORMAL),
+ inputChannel(inputChannel),
+ monitor(monitor),
+ inputPublisher(inputChannel),
+ inputState(idGenerator) {}
+
+Connection::~Connection() {}
+
+const std::string Connection::getWindowName() const {
+ if (inputChannel != nullptr) {
+ return inputChannel->getName();
+ }
+ if (monitor) {
+ return "monitor";
+ }
+ return "?";
+}
+
+const char* Connection::getStatusLabel() const {
+ switch (status) {
+ case STATUS_NORMAL:
+ return "NORMAL";
+ case STATUS_BROKEN:
+ return "BROKEN";
+ case STATUS_ZOMBIE:
+ return "ZOMBIE";
+ default:
+ return "UNKNOWN";
+ }
+}
+
+std::deque<DispatchEntry*>::iterator Connection::findWaitQueueEntry(uint32_t seq) {
+ for (std::deque<DispatchEntry*>::iterator it = waitQueue.begin(); it != waitQueue.end(); it++) {
+ if ((*it)->seq == seq) {
+ return it;
+ }
+ }
+ return waitQueue.end();
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/Connection.h b/services/inputflinger/dispatcher/Connection.h
new file mode 100644
index 0000000..3b33f29
--- /dev/null
+++ b/services/inputflinger/dispatcher/Connection.h
@@ -0,0 +1,74 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_CONNECTION_H
+#define _UI_INPUT_INPUTDISPATCHER_CONNECTION_H
+
+#include "InputState.h"
+
+#include <input/InputTransport.h>
+#include <deque>
+
+namespace android::inputdispatcher {
+
+struct DispatchEntry;
+
+/* Manages the dispatch state associated with a single input channel. */
+class Connection : public RefBase {
+protected:
+ virtual ~Connection();
+
+public:
+ enum Status {
+ // Everything is peachy.
+ STATUS_NORMAL,
+ // An unrecoverable communication error has occurred.
+ STATUS_BROKEN,
+ // The input channel has been unregistered.
+ STATUS_ZOMBIE
+ };
+
+ Status status;
+ sp<InputChannel> inputChannel; // never null
+ bool monitor;
+ InputPublisher inputPublisher;
+ InputState inputState;
+
+ // True if this connection is responsive.
+ // If this connection is not responsive, avoid publishing more events to it until the
+ // application consumes some of the input.
+ bool responsive = true;
+
+ // Queue of events that need to be published to the connection.
+ std::deque<DispatchEntry*> outboundQueue;
+
+ // Queue of events that have been published to the connection but that have not
+ // yet received a "finished" response from the application.
+ std::deque<DispatchEntry*> waitQueue;
+
+ Connection(const sp<InputChannel>& inputChannel, bool monitor, const IdGenerator& idGenerator);
+
+ inline const std::string getInputChannelName() const { return inputChannel->getName(); }
+
+ const std::string getWindowName() const;
+ const char* getStatusLabel() const;
+
+ std::deque<DispatchEntry*>::iterator findWaitQueueEntry(uint32_t seq);
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_CONNECTION_H
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
new file mode 100644
index 0000000..fdbb1d1
--- /dev/null
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -0,0 +1,285 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Entry.h"
+
+#include "Connection.h"
+
+#include <android-base/properties.h>
+#include <android-base/stringprintf.h>
+#include <cutils/atomic.h>
+#include <inttypes.h>
+
+using android::base::GetBoolProperty;
+using android::base::StringPrintf;
+
+namespace android::inputdispatcher {
+
+VerifiedKeyEvent verifiedKeyEventFromKeyEntry(const KeyEntry& entry) {
+ return {{VerifiedInputEvent::Type::KEY, entry.deviceId, entry.eventTime, entry.source,
+ entry.displayId},
+ entry.action,
+ entry.downTime,
+ entry.flags & VERIFIED_KEY_EVENT_FLAGS,
+ entry.keyCode,
+ entry.scanCode,
+ entry.metaState,
+ entry.repeatCount};
+}
+
+VerifiedMotionEvent verifiedMotionEventFromMotionEntry(const MotionEntry& entry) {
+ const float rawX = entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X);
+ const float rawY = entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y);
+ const int actionMasked = entry.action & AMOTION_EVENT_ACTION_MASK;
+ return {{VerifiedInputEvent::Type::MOTION, entry.deviceId, entry.eventTime, entry.source,
+ entry.displayId},
+ rawX,
+ rawY,
+ actionMasked,
+ entry.downTime,
+ entry.flags & VERIFIED_MOTION_EVENT_FLAGS,
+ entry.metaState,
+ entry.buttonState};
+}
+
+// --- EventEntry ---
+
+EventEntry::EventEntry(int32_t id, Type type, nsecs_t eventTime, uint32_t policyFlags)
+ : id(id),
+ refCount(1),
+ type(type),
+ eventTime(eventTime),
+ policyFlags(policyFlags),
+ injectionState(nullptr),
+ dispatchInProgress(false) {}
+
+EventEntry::~EventEntry() {
+ releaseInjectionState();
+}
+
+std::string EventEntry::getDescription() const {
+ std::string result;
+ appendDescription(result);
+ return result;
+}
+
+void EventEntry::release() {
+ refCount -= 1;
+ if (refCount == 0) {
+ delete this;
+ } else {
+ ALOG_ASSERT(refCount > 0);
+ }
+}
+
+void EventEntry::releaseInjectionState() {
+ if (injectionState) {
+ injectionState->release();
+ injectionState = nullptr;
+ }
+}
+
+// --- ConfigurationChangedEntry ---
+
+ConfigurationChangedEntry::ConfigurationChangedEntry(int32_t id, nsecs_t eventTime)
+ : EventEntry(id, Type::CONFIGURATION_CHANGED, eventTime, 0) {}
+
+ConfigurationChangedEntry::~ConfigurationChangedEntry() {}
+
+void ConfigurationChangedEntry::appendDescription(std::string& msg) const {
+ msg += StringPrintf("ConfigurationChangedEvent(), policyFlags=0x%08x", policyFlags);
+}
+
+// --- DeviceResetEntry ---
+
+DeviceResetEntry::DeviceResetEntry(int32_t id, nsecs_t eventTime, int32_t deviceId)
+ : EventEntry(id, Type::DEVICE_RESET, eventTime, 0), deviceId(deviceId) {}
+
+DeviceResetEntry::~DeviceResetEntry() {}
+
+void DeviceResetEntry::appendDescription(std::string& msg) const {
+ msg += StringPrintf("DeviceResetEvent(deviceId=%d), policyFlags=0x%08x", deviceId, policyFlags);
+}
+
+// --- FocusEntry ---
+
+// Focus notifications always go to apps, so set the flag POLICY_FLAG_PASS_TO_USER for all entries
+FocusEntry::FocusEntry(int32_t id, nsecs_t eventTime, sp<IBinder> connectionToken, bool hasFocus)
+ : EventEntry(id, Type::FOCUS, eventTime, POLICY_FLAG_PASS_TO_USER),
+ connectionToken(connectionToken),
+ hasFocus(hasFocus) {}
+
+FocusEntry::~FocusEntry() {}
+
+void FocusEntry::appendDescription(std::string& msg) const {
+ msg += StringPrintf("FocusEvent(hasFocus=%s)", hasFocus ? "true" : "false");
+}
+
+// --- KeyEntry ---
+
+KeyEntry::KeyEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t action, int32_t flags,
+ int32_t keyCode, int32_t scanCode, int32_t metaState, int32_t repeatCount,
+ nsecs_t downTime)
+ : EventEntry(id, Type::KEY, eventTime, policyFlags),
+ deviceId(deviceId),
+ source(source),
+ displayId(displayId),
+ action(action),
+ flags(flags),
+ keyCode(keyCode),
+ scanCode(scanCode),
+ metaState(metaState),
+ repeatCount(repeatCount),
+ downTime(downTime),
+ syntheticRepeat(false),
+ interceptKeyResult(KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN),
+ interceptKeyWakeupTime(0) {}
+
+KeyEntry::~KeyEntry() {}
+
+void KeyEntry::appendDescription(std::string& msg) const {
+ msg += StringPrintf("KeyEvent");
+ if (!GetBoolProperty("ro.debuggable", false)) {
+ return;
+ }
+ msg += StringPrintf("(deviceId=%d, source=0x%08x, displayId=%" PRId32 ", action=%s, "
+ "flags=0x%08x, keyCode=%d, scanCode=%d, metaState=0x%08x, "
+ "repeatCount=%d), policyFlags=0x%08x",
+ deviceId, source, displayId, KeyEvent::actionToString(action), flags,
+ keyCode, scanCode, metaState, repeatCount, policyFlags);
+}
+
+void KeyEntry::recycle() {
+ releaseInjectionState();
+
+ dispatchInProgress = false;
+ syntheticRepeat = false;
+ interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
+ interceptKeyWakeupTime = 0;
+}
+
+// --- MotionEntry ---
+
+MotionEntry::MotionEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t action,
+ int32_t actionButton, int32_t flags, int32_t metaState,
+ int32_t buttonState, MotionClassification classification,
+ int32_t edgeFlags, float xPrecision, float yPrecision,
+ float xCursorPosition, float yCursorPosition, nsecs_t downTime,
+ uint32_t pointerCount, const PointerProperties* pointerProperties,
+ const PointerCoords* pointerCoords, float xOffset, float yOffset)
+ : EventEntry(id, Type::MOTION, eventTime, policyFlags),
+ eventTime(eventTime),
+ deviceId(deviceId),
+ source(source),
+ displayId(displayId),
+ action(action),
+ actionButton(actionButton),
+ flags(flags),
+ metaState(metaState),
+ buttonState(buttonState),
+ classification(classification),
+ edgeFlags(edgeFlags),
+ xPrecision(xPrecision),
+ yPrecision(yPrecision),
+ xCursorPosition(xCursorPosition),
+ yCursorPosition(yCursorPosition),
+ downTime(downTime),
+ pointerCount(pointerCount) {
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ this->pointerProperties[i].copyFrom(pointerProperties[i]);
+ this->pointerCoords[i].copyFrom(pointerCoords[i]);
+ if (xOffset || yOffset) {
+ this->pointerCoords[i].applyOffset(xOffset, yOffset);
+ }
+ }
+}
+
+MotionEntry::~MotionEntry() {}
+
+void MotionEntry::appendDescription(std::string& msg) const {
+ msg += StringPrintf("MotionEvent");
+ if (!GetBoolProperty("ro.debuggable", false)) {
+ return;
+ }
+ msg += StringPrintf("(deviceId=%d, source=0x%08x, displayId=%" PRId32
+ ", action=%s, actionButton=0x%08x, flags=0x%08x, metaState=0x%08x, "
+ "buttonState=0x%08x, "
+ "classification=%s, edgeFlags=0x%08x, xPrecision=%.1f, yPrecision=%.1f, "
+ "xCursorPosition=%0.1f, yCursorPosition=%0.1f, pointers=[",
+ deviceId, source, displayId, MotionEvent::actionToString(action),
+ actionButton, flags, metaState, buttonState,
+ motionClassificationToString(classification), edgeFlags, xPrecision,
+ yPrecision, xCursorPosition, yCursorPosition);
+
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ if (i) {
+ msg += ", ";
+ }
+ msg += StringPrintf("%d: (%.1f, %.1f)", pointerProperties[i].id, pointerCoords[i].getX(),
+ pointerCoords[i].getY());
+ }
+ msg += StringPrintf("]), policyFlags=0x%08x", policyFlags);
+}
+
+// --- DispatchEntry ---
+
+volatile int32_t DispatchEntry::sNextSeqAtomic;
+
+DispatchEntry::DispatchEntry(EventEntry* eventEntry, int32_t targetFlags, float xOffset,
+ float yOffset, float globalScaleFactor, float windowXScale,
+ float windowYScale)
+ : seq(nextSeq()),
+ eventEntry(eventEntry),
+ targetFlags(targetFlags),
+ xOffset(xOffset),
+ yOffset(yOffset),
+ globalScaleFactor(globalScaleFactor),
+ windowXScale(windowXScale),
+ windowYScale(windowYScale),
+ deliveryTime(0),
+ resolvedAction(0),
+ resolvedFlags(0) {
+ eventEntry->refCount += 1;
+}
+
+DispatchEntry::~DispatchEntry() {
+ eventEntry->release();
+}
+
+uint32_t DispatchEntry::nextSeq() {
+ // Sequence number 0 is reserved and will never be returned.
+ uint32_t seq;
+ do {
+ seq = android_atomic_inc(&sNextSeqAtomic);
+ } while (!seq);
+ return seq;
+}
+
+// --- CommandEntry ---
+
+CommandEntry::CommandEntry(Command command)
+ : command(command),
+ eventTime(0),
+ keyEntry(nullptr),
+ userActivityEventType(0),
+ seq(0),
+ handled(false) {}
+
+CommandEntry::~CommandEntry() {}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
new file mode 100644
index 0000000..6b7697d
--- /dev/null
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -0,0 +1,272 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_ENTRY_H
+#define _UI_INPUT_INPUTDISPATCHER_ENTRY_H
+
+#include "InjectionState.h"
+#include "InputTarget.h"
+
+#include <input/Input.h>
+#include <input/InputApplication.h>
+#include <stdint.h>
+#include <utils/Timers.h>
+#include <functional>
+#include <string>
+
+namespace android::inputdispatcher {
+
+struct EventEntry {
+ enum class Type {
+ CONFIGURATION_CHANGED,
+ DEVICE_RESET,
+ FOCUS,
+ KEY,
+ MOTION,
+ };
+
+ static const char* typeToString(Type type) {
+ switch (type) {
+ case Type::CONFIGURATION_CHANGED:
+ return "CONFIGURATION_CHANGED";
+ case Type::DEVICE_RESET:
+ return "DEVICE_RESET";
+ case Type::FOCUS:
+ return "FOCUS";
+ case Type::KEY:
+ return "KEY";
+ case Type::MOTION:
+ return "MOTION";
+ }
+ }
+
+ int32_t id;
+ mutable int32_t refCount;
+ Type type;
+ nsecs_t eventTime;
+ uint32_t policyFlags;
+ InjectionState* injectionState;
+
+ bool dispatchInProgress; // initially false, set to true while dispatching
+
+ /**
+ * Injected keys are events from an external (probably untrusted) application
+ * and are not related to real hardware state. They come in via
+ * InputDispatcher::injectInputEvent, which sets policy flag POLICY_FLAG_INJECTED.
+ */
+ inline bool isInjected() const { return injectionState != nullptr; }
+
+ /**
+ * Synthesized events are either injected events, or events that come
+ * from real hardware, but aren't directly attributable to a specific hardware event.
+ * Key repeat is a synthesized event, because it is related to an actual hardware state
+ * (a key is currently pressed), but the repeat itself is generated by the framework.
+ */
+ inline bool isSynthesized() const {
+ return isInjected() || IdGenerator::getSource(id) != IdGenerator::Source::INPUT_READER;
+ }
+
+ void release();
+
+ virtual void appendDescription(std::string& msg) const = 0;
+
+ std::string getDescription() const;
+
+protected:
+ EventEntry(int32_t id, Type type, nsecs_t eventTime, uint32_t policyFlags);
+ virtual ~EventEntry();
+ void releaseInjectionState();
+};
+
+struct ConfigurationChangedEntry : EventEntry {
+ explicit ConfigurationChangedEntry(int32_t id, nsecs_t eventTime);
+ virtual void appendDescription(std::string& msg) const;
+
+protected:
+ virtual ~ConfigurationChangedEntry();
+};
+
+struct DeviceResetEntry : EventEntry {
+ int32_t deviceId;
+
+ DeviceResetEntry(int32_t id, nsecs_t eventTime, int32_t deviceId);
+ virtual void appendDescription(std::string& msg) const;
+
+protected:
+ virtual ~DeviceResetEntry();
+};
+
+struct FocusEntry : EventEntry {
+ sp<IBinder> connectionToken;
+ bool hasFocus;
+
+ FocusEntry(int32_t id, nsecs_t eventTime, sp<IBinder> connectionToken, bool hasFocus);
+ virtual void appendDescription(std::string& msg) const;
+
+protected:
+ virtual ~FocusEntry();
+};
+
+struct KeyEntry : EventEntry {
+ int32_t deviceId;
+ uint32_t source;
+ int32_t displayId;
+ int32_t action;
+ int32_t flags;
+ int32_t keyCode;
+ int32_t scanCode;
+ int32_t metaState;
+ int32_t repeatCount;
+ nsecs_t downTime;
+
+ bool syntheticRepeat; // set to true for synthetic key repeats
+
+ enum InterceptKeyResult {
+ INTERCEPT_KEY_RESULT_UNKNOWN,
+ INTERCEPT_KEY_RESULT_SKIP,
+ INTERCEPT_KEY_RESULT_CONTINUE,
+ INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER,
+ };
+ InterceptKeyResult interceptKeyResult; // set based on the interception result
+ nsecs_t interceptKeyWakeupTime; // used with INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER
+
+ KeyEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source, int32_t displayId,
+ uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode,
+ int32_t metaState, int32_t repeatCount, nsecs_t downTime);
+ virtual void appendDescription(std::string& msg) const;
+ void recycle();
+
+protected:
+ virtual ~KeyEntry();
+};
+
+struct MotionEntry : EventEntry {
+ nsecs_t eventTime;
+ int32_t deviceId;
+ uint32_t source;
+ int32_t displayId;
+ int32_t action;
+ int32_t actionButton;
+ int32_t flags;
+ int32_t metaState;
+ int32_t buttonState;
+ MotionClassification classification;
+ int32_t edgeFlags;
+ float xPrecision;
+ float yPrecision;
+ float xCursorPosition;
+ float yCursorPosition;
+ nsecs_t downTime;
+ uint32_t pointerCount;
+ PointerProperties pointerProperties[MAX_POINTERS];
+ PointerCoords pointerCoords[MAX_POINTERS];
+
+ MotionEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source, int32_t displayId,
+ uint32_t policyFlags, int32_t action, int32_t actionButton, int32_t flags,
+ int32_t metaState, int32_t buttonState, MotionClassification classification,
+ int32_t edgeFlags, float xPrecision, float yPrecision, float xCursorPosition,
+ float yCursorPosition, nsecs_t downTime, uint32_t pointerCount,
+ const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
+ float xOffset, float yOffset);
+ virtual void appendDescription(std::string& msg) const;
+
+protected:
+ virtual ~MotionEntry();
+};
+
+// Tracks the progress of dispatching a particular event to a particular connection.
+struct DispatchEntry {
+ const uint32_t seq; // unique sequence number, never 0
+
+ EventEntry* eventEntry; // the event to dispatch
+ int32_t targetFlags;
+ float xOffset;
+ float yOffset;
+ float globalScaleFactor;
+ float windowXScale = 1.0f;
+ float windowYScale = 1.0f;
+ // Both deliveryTime and timeoutTime are only populated when the entry is sent to the app,
+ // and will be undefined before that.
+ nsecs_t deliveryTime; // time when the event was actually delivered
+ // An ANR will be triggered if a response for this entry is not received by timeoutTime
+ nsecs_t timeoutTime;
+
+ // Set to the resolved ID, action and flags when the event is enqueued.
+ int32_t resolvedEventId;
+ int32_t resolvedAction;
+ int32_t resolvedFlags;
+
+ DispatchEntry(EventEntry* eventEntry, int32_t targetFlags, float xOffset, float yOffset,
+ float globalScaleFactor, float windowXScale, float windowYScale);
+ ~DispatchEntry();
+
+ inline bool hasForegroundTarget() const { return targetFlags & InputTarget::FLAG_FOREGROUND; }
+
+ inline bool isSplit() const { return targetFlags & InputTarget::FLAG_SPLIT; }
+
+private:
+ static volatile int32_t sNextSeqAtomic;
+
+ static uint32_t nextSeq();
+};
+
+VerifiedKeyEvent verifiedKeyEventFromKeyEntry(const KeyEntry& entry);
+VerifiedMotionEvent verifiedMotionEventFromMotionEntry(const MotionEntry& entry);
+
+class InputDispatcher;
+// A command entry captures state and behavior for an action to be performed in the
+// dispatch loop after the initial processing has taken place. It is essentially
+// a kind of continuation used to postpone sensitive policy interactions to a point
+// in the dispatch loop where it is safe to release the lock (generally after finishing
+// the critical parts of the dispatch cycle).
+//
+// The special thing about commands is that they can voluntarily release and reacquire
+// the dispatcher lock at will. Initially when the command starts running, the
+// dispatcher lock is held. However, if the command needs to call into the policy to
+// do some work, it can release the lock, do the work, then reacquire the lock again
+// before returning.
+//
+// This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
+// never calls into the policy while holding its lock.
+//
+// Commands are implicitly 'LockedInterruptible'.
+struct CommandEntry;
+typedef std::function<void(InputDispatcher&, CommandEntry*)> Command;
+
+class Connection;
+struct CommandEntry {
+ explicit CommandEntry(Command command);
+ ~CommandEntry();
+
+ Command command;
+
+ // parameters for the command (usage varies by command)
+ sp<Connection> connection;
+ nsecs_t eventTime;
+ KeyEntry* keyEntry;
+ sp<InputApplicationHandle> inputApplicationHandle;
+ std::string reason;
+ int32_t userActivityEventType;
+ uint32_t seq;
+ bool handled;
+ sp<InputChannel> inputChannel;
+ sp<IBinder> oldToken;
+ sp<IBinder> newToken;
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_ENTRY_H
diff --git a/services/inputflinger/dispatcher/InjectionState.cpp b/services/inputflinger/dispatcher/InjectionState.cpp
new file mode 100644
index 0000000..b2d0a26
--- /dev/null
+++ b/services/inputflinger/dispatcher/InjectionState.cpp
@@ -0,0 +1,42 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "InjectionState.h"
+
+#include <log/log.h>
+
+namespace android::inputdispatcher {
+
+InjectionState::InjectionState(int32_t injectorPid, int32_t injectorUid)
+ : refCount(1),
+ injectorPid(injectorPid),
+ injectorUid(injectorUid),
+ injectionResult(INPUT_EVENT_INJECTION_PENDING),
+ injectionIsAsync(false),
+ pendingForegroundDispatches(0) {}
+
+InjectionState::~InjectionState() {}
+
+void InjectionState::release() {
+ refCount -= 1;
+ if (refCount == 0) {
+ delete this;
+ } else {
+ ALOG_ASSERT(refCount > 0);
+ }
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InjectionState.h b/services/inputflinger/dispatcher/InjectionState.h
new file mode 100644
index 0000000..311a0f1
--- /dev/null
+++ b/services/inputflinger/dispatcher/InjectionState.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_INJECTIONSTATE_H
+#define _UI_INPUT_INPUTDISPATCHER_INJECTIONSTATE_H
+
+#include "InputDispatcherInterface.h"
+
+#include <stdint.h>
+
+namespace android::inputdispatcher {
+
+/*
+ * Constants used to determine the input event injection synchronization mode.
+ */
+enum {
+ /* Injection is asynchronous and is assumed always to be successful. */
+ INPUT_EVENT_INJECTION_SYNC_NONE = 0,
+
+ /* Waits for previous events to be dispatched so that the input dispatcher can determine
+ * whether input event injection willbe permitted based on the current input focus.
+ * Does not wait for the input event to finish processing. */
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
+
+ /* Waits for the input event to be completely processed. */
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
+};
+
+struct InjectionState {
+ mutable int32_t refCount;
+
+ int32_t injectorPid;
+ int32_t injectorUid;
+ int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
+ bool injectionIsAsync; // set to true if injection is not waiting for the result
+ int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
+
+ InjectionState(int32_t injectorPid, int32_t injectorUid);
+ void release();
+
+private:
+ ~InjectionState();
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_INJECTIONSTATE_H
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
new file mode 100644
index 0000000..fe016af
--- /dev/null
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -0,0 +1,5100 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "InputDispatcher"
+#define ATRACE_TAG ATRACE_TAG_INPUT
+
+#define LOG_NDEBUG 1
+
+// Log detailed debug messages about each inbound event notification to the dispatcher.
+#define DEBUG_INBOUND_EVENT_DETAILS 0
+
+// Log detailed debug messages about each outbound event processed by the dispatcher.
+#define DEBUG_OUTBOUND_EVENT_DETAILS 0
+
+// Log debug messages about the dispatch cycle.
+#define DEBUG_DISPATCH_CYCLE 0
+
+// Log debug messages about registrations.
+#define DEBUG_REGISTRATION 0
+
+// Log debug messages about input event injection.
+#define DEBUG_INJECTION 0
+
+// Log debug messages about input focus tracking.
+static constexpr bool DEBUG_FOCUS = false;
+
+// Log debug messages about the app switch latency optimization.
+#define DEBUG_APP_SWITCH 0
+
+// Log debug messages about hover events.
+#define DEBUG_HOVER 0
+
+#include "InputDispatcher.h"
+
+#include "Connection.h"
+
+#include <errno.h>
+#include <inttypes.h>
+#include <limits.h>
+#include <statslog.h>
+#include <stddef.h>
+#include <time.h>
+#include <unistd.h>
+#include <queue>
+#include <sstream>
+
+#include <android-base/chrono_utils.h>
+#include <android-base/stringprintf.h>
+#include <binder/Binder.h>
+#include <input/InputDevice.h>
+#include <log/log.h>
+#include <openssl/hmac.h>
+#include <openssl/rand.h>
+#include <powermanager/PowerManager.h>
+#include <utils/Trace.h>
+
+#define INDENT " "
+#define INDENT2 " "
+#define INDENT3 " "
+#define INDENT4 " "
+
+using android::base::StringPrintf;
+
+namespace android::inputdispatcher {
+
+// Default input dispatching timeout if there is no focused application or paused window
+// from which to determine an appropriate dispatching timeout.
+constexpr std::chrono::nanoseconds DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5s;
+
+// Amount of time to allow for all pending events to be processed when an app switch
+// key is on the way. This is used to preempt input dispatch and drop input events
+// when an application takes too long to respond and the user has pressed an app switch key.
+constexpr nsecs_t APP_SWITCH_TIMEOUT = 500 * 1000000LL; // 0.5sec
+
+// Amount of time to allow for an event to be dispatched (measured since its eventTime)
+// before considering it stale and dropping it.
+constexpr nsecs_t STALE_EVENT_TIMEOUT = 10000 * 1000000LL; // 10sec
+
+// Log a warning when an event takes longer than this to process, even if an ANR does not occur.
+constexpr nsecs_t SLOW_EVENT_PROCESSING_WARNING_TIMEOUT = 2000 * 1000000LL; // 2sec
+
+// Log a warning when an interception call takes longer than this to process.
+constexpr std::chrono::milliseconds SLOW_INTERCEPTION_THRESHOLD = 50ms;
+
+// Additional key latency in case a connection is still processing some motion events.
+// This will help with the case when a user touched a button that opens a new window,
+// and gives us the chance to dispatch the key to this new window.
+constexpr std::chrono::nanoseconds KEY_WAITING_FOR_EVENTS_TIMEOUT = 500ms;
+
+// Number of recent events to keep for debugging purposes.
+constexpr size_t RECENT_QUEUE_MAX_SIZE = 10;
+
+static inline nsecs_t now() {
+ return systemTime(SYSTEM_TIME_MONOTONIC);
+}
+
+static inline const char* toString(bool value) {
+ return value ? "true" : "false";
+}
+
+static inline int32_t getMotionEventActionPointerIndex(int32_t action) {
+ return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >>
+ AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
+}
+
+static bool isValidKeyAction(int32_t action) {
+ switch (action) {
+ case AKEY_EVENT_ACTION_DOWN:
+ case AKEY_EVENT_ACTION_UP:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static bool validateKeyEvent(int32_t action) {
+ if (!isValidKeyAction(action)) {
+ ALOGE("Key event has invalid action code 0x%x", action);
+ return false;
+ }
+ return true;
+}
+
+static bool isValidMotionAction(int32_t action, int32_t actionButton, int32_t pointerCount) {
+ switch (action & AMOTION_EVENT_ACTION_MASK) {
+ case AMOTION_EVENT_ACTION_DOWN:
+ case AMOTION_EVENT_ACTION_UP:
+ case AMOTION_EVENT_ACTION_CANCEL:
+ case AMOTION_EVENT_ACTION_MOVE:
+ case AMOTION_EVENT_ACTION_OUTSIDE:
+ case AMOTION_EVENT_ACTION_HOVER_ENTER:
+ case AMOTION_EVENT_ACTION_HOVER_MOVE:
+ case AMOTION_EVENT_ACTION_HOVER_EXIT:
+ case AMOTION_EVENT_ACTION_SCROLL:
+ return true;
+ case AMOTION_EVENT_ACTION_POINTER_DOWN:
+ case AMOTION_EVENT_ACTION_POINTER_UP: {
+ int32_t index = getMotionEventActionPointerIndex(action);
+ return index >= 0 && index < pointerCount;
+ }
+ case AMOTION_EVENT_ACTION_BUTTON_PRESS:
+ case AMOTION_EVENT_ACTION_BUTTON_RELEASE:
+ return actionButton != 0;
+ default:
+ return false;
+ }
+}
+
+static bool validateMotionEvent(int32_t action, int32_t actionButton, size_t pointerCount,
+ const PointerProperties* pointerProperties) {
+ if (!isValidMotionAction(action, actionButton, pointerCount)) {
+ ALOGE("Motion event has invalid action code 0x%x", action);
+ return false;
+ }
+ if (pointerCount < 1 || pointerCount > MAX_POINTERS) {
+ ALOGE("Motion event has invalid pointer count %zu; value must be between 1 and %d.",
+ pointerCount, MAX_POINTERS);
+ return false;
+ }
+ BitSet32 pointerIdBits;
+ for (size_t i = 0; i < pointerCount; i++) {
+ int32_t id = pointerProperties[i].id;
+ if (id < 0 || id > MAX_POINTER_ID) {
+ ALOGE("Motion event has invalid pointer id %d; value must be between 0 and %d", id,
+ MAX_POINTER_ID);
+ return false;
+ }
+ if (pointerIdBits.hasBit(id)) {
+ ALOGE("Motion event has duplicate pointer id %d", id);
+ return false;
+ }
+ pointerIdBits.markBit(id);
+ }
+ return true;
+}
+
+static void dumpRegion(std::string& dump, const Region& region) {
+ if (region.isEmpty()) {
+ dump += "<empty>";
+ return;
+ }
+
+ bool first = true;
+ Region::const_iterator cur = region.begin();
+ Region::const_iterator const tail = region.end();
+ while (cur != tail) {
+ if (first) {
+ first = false;
+ } else {
+ dump += "|";
+ }
+ dump += StringPrintf("[%d,%d][%d,%d]", cur->left, cur->top, cur->right, cur->bottom);
+ cur++;
+ }
+}
+
+/**
+ * Find the entry in std::unordered_map by key, and return it.
+ * If the entry is not found, return a default constructed entry.
+ *
+ * Useful when the entries are vectors, since an empty vector will be returned
+ * if the entry is not found.
+ * Also useful when the entries are sp<>. If an entry is not found, nullptr is returned.
+ */
+template <typename K, typename V>
+static V getValueByKey(const std::unordered_map<K, V>& map, K key) {
+ auto it = map.find(key);
+ return it != map.end() ? it->second : V{};
+}
+
+/**
+ * Find the entry in std::unordered_map by value, and remove it.
+ * If more than one entry has the same value, then all matching
+ * key-value pairs will be removed.
+ *
+ * Return true if at least one value has been removed.
+ */
+template <typename K, typename V>
+static bool removeByValue(std::unordered_map<K, V>& map, const V& value) {
+ bool removed = false;
+ for (auto it = map.begin(); it != map.end();) {
+ if (it->second == value) {
+ it = map.erase(it);
+ removed = true;
+ } else {
+ it++;
+ }
+ }
+ return removed;
+}
+
+static bool haveSameToken(const sp<InputWindowHandle>& first, const sp<InputWindowHandle>& second) {
+ if (first == second) {
+ return true;
+ }
+
+ if (first == nullptr || second == nullptr) {
+ return false;
+ }
+
+ return first->getToken() == second->getToken();
+}
+
+static bool isStaleEvent(nsecs_t currentTime, const EventEntry& entry) {
+ return currentTime - entry.eventTime >= STALE_EVENT_TIMEOUT;
+}
+
+static std::unique_ptr<DispatchEntry> createDispatchEntry(const InputTarget& inputTarget,
+ EventEntry* eventEntry,
+ int32_t inputTargetFlags) {
+ if (inputTarget.useDefaultPointerInfo()) {
+ const PointerInfo& pointerInfo = inputTarget.getDefaultPointerInfo();
+ return std::make_unique<DispatchEntry>(eventEntry, // increments ref
+ inputTargetFlags, pointerInfo.xOffset,
+ pointerInfo.yOffset, inputTarget.globalScaleFactor,
+ pointerInfo.windowXScale, pointerInfo.windowYScale);
+ }
+
+ ALOG_ASSERT(eventEntry->type == EventEntry::Type::MOTION);
+ const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry);
+
+ PointerCoords pointerCoords[motionEntry.pointerCount];
+
+ // Use the first pointer information to normalize all other pointers. This could be any pointer
+ // as long as all other pointers are normalized to the same value and the final DispatchEntry
+ // uses the offset and scale for the normalized pointer.
+ const PointerInfo& firstPointerInfo =
+ inputTarget.pointerInfos[inputTarget.pointerIds.firstMarkedBit()];
+
+ // Iterate through all pointers in the event to normalize against the first.
+ for (uint32_t pointerIndex = 0; pointerIndex < motionEntry.pointerCount; pointerIndex++) {
+ const PointerProperties& pointerProperties = motionEntry.pointerProperties[pointerIndex];
+ uint32_t pointerId = uint32_t(pointerProperties.id);
+ const PointerInfo& currPointerInfo = inputTarget.pointerInfos[pointerId];
+
+ // The scale factor is the ratio of the current pointers scale to the normalized scale.
+ float scaleXDiff = currPointerInfo.windowXScale / firstPointerInfo.windowXScale;
+ float scaleYDiff = currPointerInfo.windowYScale / firstPointerInfo.windowYScale;
+
+ pointerCoords[pointerIndex].copyFrom(motionEntry.pointerCoords[pointerIndex]);
+ // First apply the current pointers offset to set the window at 0,0
+ pointerCoords[pointerIndex].applyOffset(currPointerInfo.xOffset, currPointerInfo.yOffset);
+ // Next scale the coordinates.
+ pointerCoords[pointerIndex].scale(1, scaleXDiff, scaleYDiff);
+ // Lastly, offset the coordinates so they're in the normalized pointer's frame.
+ pointerCoords[pointerIndex].applyOffset(-firstPointerInfo.xOffset,
+ -firstPointerInfo.yOffset);
+ }
+
+ MotionEntry* combinedMotionEntry =
+ new MotionEntry(motionEntry.id, motionEntry.eventTime, motionEntry.deviceId,
+ motionEntry.source, motionEntry.displayId, motionEntry.policyFlags,
+ motionEntry.action, motionEntry.actionButton, motionEntry.flags,
+ motionEntry.metaState, motionEntry.buttonState,
+ motionEntry.classification, motionEntry.edgeFlags,
+ motionEntry.xPrecision, motionEntry.yPrecision,
+ motionEntry.xCursorPosition, motionEntry.yCursorPosition,
+ motionEntry.downTime, motionEntry.pointerCount,
+ motionEntry.pointerProperties, pointerCoords, 0 /* xOffset */,
+ 0 /* yOffset */);
+
+ if (motionEntry.injectionState) {
+ combinedMotionEntry->injectionState = motionEntry.injectionState;
+ combinedMotionEntry->injectionState->refCount += 1;
+ }
+
+ std::unique_ptr<DispatchEntry> dispatchEntry =
+ std::make_unique<DispatchEntry>(combinedMotionEntry, // increments ref
+ inputTargetFlags, firstPointerInfo.xOffset,
+ firstPointerInfo.yOffset, inputTarget.globalScaleFactor,
+ firstPointerInfo.windowXScale,
+ firstPointerInfo.windowYScale);
+ combinedMotionEntry->release();
+ return dispatchEntry;
+}
+
+static void addGestureMonitors(const std::vector<Monitor>& monitors,
+ std::vector<TouchedMonitor>& outTouchedMonitors, float xOffset = 0,
+ float yOffset = 0) {
+ if (monitors.empty()) {
+ return;
+ }
+ outTouchedMonitors.reserve(monitors.size() + outTouchedMonitors.size());
+ for (const Monitor& monitor : monitors) {
+ outTouchedMonitors.emplace_back(monitor, xOffset, yOffset);
+ }
+}
+
+static std::array<uint8_t, 128> getRandomKey() {
+ std::array<uint8_t, 128> key;
+ if (RAND_bytes(key.data(), key.size()) != 1) {
+ LOG_ALWAYS_FATAL("Can't generate HMAC key");
+ }
+ return key;
+}
+
+// --- HmacKeyManager ---
+
+HmacKeyManager::HmacKeyManager() : mHmacKey(getRandomKey()) {}
+
+std::array<uint8_t, 32> HmacKeyManager::sign(const VerifiedInputEvent& event) const {
+ size_t size;
+ switch (event.type) {
+ case VerifiedInputEvent::Type::KEY: {
+ size = sizeof(VerifiedKeyEvent);
+ break;
+ }
+ case VerifiedInputEvent::Type::MOTION: {
+ size = sizeof(VerifiedMotionEvent);
+ break;
+ }
+ }
+ const uint8_t* start = reinterpret_cast<const uint8_t*>(&event);
+ return sign(start, size);
+}
+
+std::array<uint8_t, 32> HmacKeyManager::sign(const uint8_t* data, size_t size) const {
+ // SHA256 always generates 32-bytes result
+ std::array<uint8_t, 32> hash;
+ unsigned int hashLen = 0;
+ uint8_t* result =
+ HMAC(EVP_sha256(), mHmacKey.data(), mHmacKey.size(), data, size, hash.data(), &hashLen);
+ if (result == nullptr) {
+ ALOGE("Could not sign the data using HMAC");
+ return INVALID_HMAC;
+ }
+
+ if (hashLen != hash.size()) {
+ ALOGE("HMAC-SHA256 has unexpected length");
+ return INVALID_HMAC;
+ }
+
+ return hash;
+}
+
+// --- InputDispatcher ---
+
+InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy)
+ : mPolicy(policy),
+ mPendingEvent(nullptr),
+ mLastDropReason(DropReason::NOT_DROPPED),
+ mIdGenerator(IdGenerator::Source::INPUT_DISPATCHER),
+ mAppSwitchSawKeyDown(false),
+ mAppSwitchDueTime(LONG_LONG_MAX),
+ mNextUnblockedEvent(nullptr),
+ mDispatchEnabled(false),
+ mDispatchFrozen(false),
+ mInputFilterEnabled(false),
+ // mInTouchMode will be initialized by the WindowManager to the default device config.
+ // To avoid leaking stack in case that call never comes, and for tests,
+ // initialize it here anyways.
+ mInTouchMode(true),
+ mFocusedDisplayId(ADISPLAY_ID_DEFAULT) {
+ mLooper = new Looper(false);
+ mReporter = createInputReporter();
+
+ mKeyRepeatState.lastKeyEntry = nullptr;
+
+ policy->getDispatcherConfiguration(&mConfig);
+}
+
+InputDispatcher::~InputDispatcher() {
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+
+ resetKeyRepeatLocked();
+ releasePendingEventLocked();
+ drainInboundQueueLocked();
+ }
+
+ while (!mConnectionsByFd.empty()) {
+ sp<Connection> connection = mConnectionsByFd.begin()->second;
+ unregisterInputChannel(connection->inputChannel);
+ }
+}
+
+status_t InputDispatcher::start() {
+ if (mThread) {
+ return ALREADY_EXISTS;
+ }
+ mThread = std::make_unique<InputThread>(
+ "InputDispatcher", [this]() { dispatchOnce(); }, [this]() { mLooper->wake(); });
+ return OK;
+}
+
+status_t InputDispatcher::stop() {
+ if (mThread && mThread->isCallingThread()) {
+ ALOGE("InputDispatcher cannot be stopped from its own thread!");
+ return INVALID_OPERATION;
+ }
+ mThread.reset();
+ return OK;
+}
+
+void InputDispatcher::dispatchOnce() {
+ nsecs_t nextWakeupTime = LONG_LONG_MAX;
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+ mDispatcherIsAlive.notify_all();
+
+ // Run a dispatch loop if there are no pending commands.
+ // The dispatch loop might enqueue commands to run afterwards.
+ if (!haveCommandsLocked()) {
+ dispatchOnceInnerLocked(&nextWakeupTime);
+ }
+
+ // Run all pending commands if there are any.
+ // If any commands were run then force the next poll to wake up immediately.
+ if (runCommandsLockedInterruptible()) {
+ nextWakeupTime = LONG_LONG_MIN;
+ }
+
+ // If we are still waiting for ack on some events,
+ // we might have to wake up earlier to check if an app is anr'ing.
+ const nsecs_t nextAnrCheck = processAnrsLocked();
+ nextWakeupTime = std::min(nextWakeupTime, nextAnrCheck);
+
+ // We are about to enter an infinitely long sleep, because we have no commands or
+ // pending or queued events
+ if (nextWakeupTime == LONG_LONG_MAX) {
+ mDispatcherEnteredIdle.notify_all();
+ }
+ } // release lock
+
+ // Wait for callback or timeout or wake. (make sure we round up, not down)
+ nsecs_t currentTime = now();
+ int timeoutMillis = toMillisecondTimeoutDelay(currentTime, nextWakeupTime);
+ mLooper->pollOnce(timeoutMillis);
+}
+
+/**
+ * Check if any of the connections' wait queues have events that are too old.
+ * If we waited for events to be ack'ed for more than the window timeout, raise an ANR.
+ * Return the time at which we should wake up next.
+ */
+nsecs_t InputDispatcher::processAnrsLocked() {
+ const nsecs_t currentTime = now();
+ nsecs_t nextAnrCheck = LONG_LONG_MAX;
+ // Check if we are waiting for a focused window to appear. Raise ANR if waited too long
+ if (mNoFocusedWindowTimeoutTime.has_value() && mAwaitedFocusedApplication != nullptr) {
+ if (currentTime >= *mNoFocusedWindowTimeoutTime) {
+ onAnrLocked(mAwaitedFocusedApplication);
+ mAwaitedFocusedApplication.clear();
+ return LONG_LONG_MIN;
+ } else {
+ // Keep waiting
+ const nsecs_t millisRemaining = ns2ms(*mNoFocusedWindowTimeoutTime - currentTime);
+ ALOGW("Still no focused window. Will drop the event in %" PRId64 "ms", millisRemaining);
+ nextAnrCheck = *mNoFocusedWindowTimeoutTime;
+ }
+ }
+
+ // Check if any connection ANRs are due
+ nextAnrCheck = std::min(nextAnrCheck, mAnrTracker.firstTimeout());
+ if (currentTime < nextAnrCheck) { // most likely scenario
+ return nextAnrCheck; // everything is normal. Let's check again at nextAnrCheck
+ }
+
+ // If we reached here, we have an unresponsive connection.
+ sp<Connection> connection = getConnectionLocked(mAnrTracker.firstToken());
+ if (connection == nullptr) {
+ ALOGE("Could not find connection for entry %" PRId64, mAnrTracker.firstTimeout());
+ return nextAnrCheck;
+ }
+ connection->responsive = false;
+ // Stop waking up for this unresponsive connection
+ mAnrTracker.eraseToken(connection->inputChannel->getConnectionToken());
+ onAnrLocked(connection);
+ return LONG_LONG_MIN;
+}
+
+nsecs_t InputDispatcher::getDispatchingTimeoutLocked(const sp<IBinder>& token) {
+ sp<InputWindowHandle> window = getWindowHandleLocked(token);
+ if (window != nullptr) {
+ return window->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT).count();
+ }
+ return DEFAULT_INPUT_DISPATCHING_TIMEOUT.count();
+}
+
+void InputDispatcher::dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) {
+ nsecs_t currentTime = now();
+
+ // Reset the key repeat timer whenever normal dispatch is suspended while the
+ // device is in a non-interactive state. This is to ensure that we abort a key
+ // repeat if the device is just coming out of sleep.
+ if (!mDispatchEnabled) {
+ resetKeyRepeatLocked();
+ }
+
+ // If dispatching is frozen, do not process timeouts or try to deliver any new events.
+ if (mDispatchFrozen) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Dispatch frozen. Waiting some more.");
+ }
+ return;
+ }
+
+ // Optimize latency of app switches.
+ // Essentially we start a short timeout when an app switch key (HOME / ENDCALL) has
+ // been pressed. When it expires, we preempt dispatch and drop all other pending events.
+ bool isAppSwitchDue = mAppSwitchDueTime <= currentTime;
+ if (mAppSwitchDueTime < *nextWakeupTime) {
+ *nextWakeupTime = mAppSwitchDueTime;
+ }
+
+ // Ready to start a new event.
+ // If we don't already have a pending event, go grab one.
+ if (!mPendingEvent) {
+ if (mInboundQueue.empty()) {
+ if (isAppSwitchDue) {
+ // The inbound queue is empty so the app switch key we were waiting
+ // for will never arrive. Stop waiting for it.
+ resetPendingAppSwitchLocked(false);
+ isAppSwitchDue = false;
+ }
+
+ // Synthesize a key repeat if appropriate.
+ if (mKeyRepeatState.lastKeyEntry) {
+ if (currentTime >= mKeyRepeatState.nextRepeatTime) {
+ mPendingEvent = synthesizeKeyRepeatLocked(currentTime);
+ } else {
+ if (mKeyRepeatState.nextRepeatTime < *nextWakeupTime) {
+ *nextWakeupTime = mKeyRepeatState.nextRepeatTime;
+ }
+ }
+ }
+
+ // Nothing to do if there is no pending event.
+ if (!mPendingEvent) {
+ return;
+ }
+ } else {
+ // Inbound queue has at least one entry.
+ mPendingEvent = mInboundQueue.front();
+ mInboundQueue.pop_front();
+ traceInboundQueueLengthLocked();
+ }
+
+ // Poke user activity for this event.
+ if (mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER) {
+ pokeUserActivityLocked(*mPendingEvent);
+ }
+ }
+
+ // Now we have an event to dispatch.
+ // All events are eventually dequeued and processed this way, even if we intend to drop them.
+ ALOG_ASSERT(mPendingEvent != nullptr);
+ bool done = false;
+ DropReason dropReason = DropReason::NOT_DROPPED;
+ if (!(mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER)) {
+ dropReason = DropReason::POLICY;
+ } else if (!mDispatchEnabled) {
+ dropReason = DropReason::DISABLED;
+ }
+
+ if (mNextUnblockedEvent == mPendingEvent) {
+ mNextUnblockedEvent = nullptr;
+ }
+
+ switch (mPendingEvent->type) {
+ case EventEntry::Type::CONFIGURATION_CHANGED: {
+ ConfigurationChangedEntry* typedEntry =
+ static_cast<ConfigurationChangedEntry*>(mPendingEvent);
+ done = dispatchConfigurationChangedLocked(currentTime, typedEntry);
+ dropReason = DropReason::NOT_DROPPED; // configuration changes are never dropped
+ break;
+ }
+
+ case EventEntry::Type::DEVICE_RESET: {
+ DeviceResetEntry* typedEntry = static_cast<DeviceResetEntry*>(mPendingEvent);
+ done = dispatchDeviceResetLocked(currentTime, typedEntry);
+ dropReason = DropReason::NOT_DROPPED; // device resets are never dropped
+ break;
+ }
+
+ case EventEntry::Type::FOCUS: {
+ FocusEntry* typedEntry = static_cast<FocusEntry*>(mPendingEvent);
+ dispatchFocusLocked(currentTime, typedEntry);
+ done = true;
+ dropReason = DropReason::NOT_DROPPED; // focus events are never dropped
+ break;
+ }
+
+ case EventEntry::Type::KEY: {
+ KeyEntry* typedEntry = static_cast<KeyEntry*>(mPendingEvent);
+ if (isAppSwitchDue) {
+ if (isAppSwitchKeyEvent(*typedEntry)) {
+ resetPendingAppSwitchLocked(true);
+ isAppSwitchDue = false;
+ } else if (dropReason == DropReason::NOT_DROPPED) {
+ dropReason = DropReason::APP_SWITCH;
+ }
+ }
+ if (dropReason == DropReason::NOT_DROPPED && isStaleEvent(currentTime, *typedEntry)) {
+ dropReason = DropReason::STALE;
+ }
+ if (dropReason == DropReason::NOT_DROPPED && mNextUnblockedEvent) {
+ dropReason = DropReason::BLOCKED;
+ }
+ done = dispatchKeyLocked(currentTime, typedEntry, &dropReason, nextWakeupTime);
+ break;
+ }
+
+ case EventEntry::Type::MOTION: {
+ MotionEntry* typedEntry = static_cast<MotionEntry*>(mPendingEvent);
+ if (dropReason == DropReason::NOT_DROPPED && isAppSwitchDue) {
+ dropReason = DropReason::APP_SWITCH;
+ }
+ if (dropReason == DropReason::NOT_DROPPED && isStaleEvent(currentTime, *typedEntry)) {
+ dropReason = DropReason::STALE;
+ }
+ if (dropReason == DropReason::NOT_DROPPED && mNextUnblockedEvent) {
+ dropReason = DropReason::BLOCKED;
+ }
+ done = dispatchMotionLocked(currentTime, typedEntry, &dropReason, nextWakeupTime);
+ break;
+ }
+ }
+
+ if (done) {
+ if (dropReason != DropReason::NOT_DROPPED) {
+ dropInboundEventLocked(*mPendingEvent, dropReason);
+ }
+ mLastDropReason = dropReason;
+
+ releasePendingEventLocked();
+ *nextWakeupTime = LONG_LONG_MIN; // force next poll to wake up immediately
+ }
+}
+
+/**
+ * Return true if the events preceding this incoming motion event should be dropped
+ * Return false otherwise (the default behaviour)
+ */
+bool InputDispatcher::shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) {
+ const bool isPointerDownEvent = motionEntry.action == AMOTION_EVENT_ACTION_DOWN &&
+ (motionEntry.source & AINPUT_SOURCE_CLASS_POINTER);
+
+ // Optimize case where the current application is unresponsive and the user
+ // decides to touch a window in a different application.
+ // If the application takes too long to catch up then we drop all events preceding
+ // the touch into the other window.
+ if (isPointerDownEvent && mAwaitedFocusedApplication != nullptr) {
+ int32_t displayId = motionEntry.displayId;
+ int32_t x = static_cast<int32_t>(
+ motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
+ int32_t y = static_cast<int32_t>(
+ motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
+ sp<InputWindowHandle> touchedWindowHandle =
+ findTouchedWindowAtLocked(displayId, x, y, nullptr);
+ if (touchedWindowHandle != nullptr &&
+ touchedWindowHandle->getApplicationToken() !=
+ mAwaitedFocusedApplication->getApplicationToken()) {
+ // User touched a different application than the one we are waiting on.
+ ALOGI("Pruning input queue because user touched a different application while waiting "
+ "for %s",
+ mAwaitedFocusedApplication->getName().c_str());
+ return true;
+ }
+
+ // Alternatively, maybe there's a gesture monitor that could handle this event
+ std::vector<TouchedMonitor> gestureMonitors =
+ findTouchedGestureMonitorsLocked(displayId, {});
+ for (TouchedMonitor& gestureMonitor : gestureMonitors) {
+ sp<Connection> connection =
+ getConnectionLocked(gestureMonitor.monitor.inputChannel->getConnectionToken());
+ if (connection != nullptr && connection->responsive) {
+ // This monitor could take more input. Drop all events preceding this
+ // event, so that gesture monitor could get a chance to receive the stream
+ ALOGW("Pruning the input queue because %s is unresponsive, but we have a "
+ "responsive gesture monitor that may handle the event",
+ mAwaitedFocusedApplication->getName().c_str());
+ return true;
+ }
+ }
+ }
+
+ // Prevent getting stuck: if we have a pending key event, and some motion events that have not
+ // yet been processed by some connections, the dispatcher will wait for these motion
+ // events to be processed before dispatching the key event. This is because these motion events
+ // may cause a new window to be launched, which the user might expect to receive focus.
+ // To prevent waiting forever for such events, just send the key to the currently focused window
+ if (isPointerDownEvent && mKeyIsWaitingForEventsTimeout) {
+ ALOGD("Received a new pointer down event, stop waiting for events to process and "
+ "just send the pending key event to the focused window.");
+ mKeyIsWaitingForEventsTimeout = now();
+ }
+ return false;
+}
+
+bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) {
+ bool needWake = mInboundQueue.empty();
+ mInboundQueue.push_back(entry);
+ traceInboundQueueLengthLocked();
+
+ switch (entry->type) {
+ case EventEntry::Type::KEY: {
+ // Optimize app switch latency.
+ // If the application takes too long to catch up then we drop all events preceding
+ // the app switch key.
+ const KeyEntry& keyEntry = static_cast<const KeyEntry&>(*entry);
+ if (isAppSwitchKeyEvent(keyEntry)) {
+ if (keyEntry.action == AKEY_EVENT_ACTION_DOWN) {
+ mAppSwitchSawKeyDown = true;
+ } else if (keyEntry.action == AKEY_EVENT_ACTION_UP) {
+ if (mAppSwitchSawKeyDown) {
+#if DEBUG_APP_SWITCH
+ ALOGD("App switch is pending!");
+#endif
+ mAppSwitchDueTime = keyEntry.eventTime + APP_SWITCH_TIMEOUT;
+ mAppSwitchSawKeyDown = false;
+ needWake = true;
+ }
+ }
+ }
+ break;
+ }
+
+ case EventEntry::Type::MOTION: {
+ if (shouldPruneInboundQueueLocked(static_cast<MotionEntry&>(*entry))) {
+ mNextUnblockedEvent = entry;
+ needWake = true;
+ }
+ break;
+ }
+ case EventEntry::Type::FOCUS: {
+ LOG_ALWAYS_FATAL("Focus events should be inserted using enqueueFocusEventLocked");
+ break;
+ }
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ // nothing to do
+ break;
+ }
+ }
+
+ return needWake;
+}
+
+void InputDispatcher::addRecentEventLocked(EventEntry* entry) {
+ entry->refCount += 1;
+ mRecentQueue.push_back(entry);
+ if (mRecentQueue.size() > RECENT_QUEUE_MAX_SIZE) {
+ mRecentQueue.front()->release();
+ mRecentQueue.pop_front();
+ }
+}
+
+sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId, int32_t x,
+ int32_t y, TouchState* touchState,
+ bool addOutsideTargets,
+ bool addPortalWindows) {
+ if ((addPortalWindows || addOutsideTargets) && touchState == nullptr) {
+ LOG_ALWAYS_FATAL(
+ "Must provide a valid touch state if adding portal windows or outside targets");
+ }
+ // Traverse windows from front to back to find touched window.
+ const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId);
+ for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
+ const InputWindowInfo* windowInfo = windowHandle->getInfo();
+ if (windowInfo->displayId == displayId) {
+ int32_t flags = windowInfo->layoutParamsFlags;
+
+ if (windowInfo->visible) {
+ if (!(flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) {
+ bool isTouchModal = (flags &
+ (InputWindowInfo::FLAG_NOT_FOCUSABLE |
+ InputWindowInfo::FLAG_NOT_TOUCH_MODAL)) == 0;
+ if (isTouchModal || windowInfo->touchableRegionContainsPoint(x, y)) {
+ int32_t portalToDisplayId = windowInfo->portalToDisplayId;
+ if (portalToDisplayId != ADISPLAY_ID_NONE &&
+ portalToDisplayId != displayId) {
+ if (addPortalWindows) {
+ // For the monitoring channels of the display.
+ touchState->addPortalWindow(windowHandle);
+ }
+ return findTouchedWindowAtLocked(portalToDisplayId, x, y, touchState,
+ addOutsideTargets, addPortalWindows);
+ }
+ // Found window.
+ return windowHandle;
+ }
+ }
+
+ if (addOutsideTargets && (flags & InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH)) {
+ touchState->addOrUpdateWindow(windowHandle,
+ InputTarget::FLAG_DISPATCH_AS_OUTSIDE,
+ BitSet32(0));
+ }
+ }
+ }
+ }
+ return nullptr;
+}
+
+std::vector<TouchedMonitor> InputDispatcher::findTouchedGestureMonitorsLocked(
+ int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows) const {
+ std::vector<TouchedMonitor> touchedMonitors;
+
+ std::vector<Monitor> monitors = getValueByKey(mGestureMonitorsByDisplay, displayId);
+ addGestureMonitors(monitors, touchedMonitors);
+ for (const sp<InputWindowHandle>& portalWindow : portalWindows) {
+ const InputWindowInfo* windowInfo = portalWindow->getInfo();
+ monitors = getValueByKey(mGestureMonitorsByDisplay, windowInfo->portalToDisplayId);
+ addGestureMonitors(monitors, touchedMonitors, -windowInfo->frameLeft,
+ -windowInfo->frameTop);
+ }
+ return touchedMonitors;
+}
+
+void InputDispatcher::dropInboundEventLocked(const EventEntry& entry, DropReason dropReason) {
+ const char* reason;
+ switch (dropReason) {
+ case DropReason::POLICY:
+#if DEBUG_INBOUND_EVENT_DETAILS
+ ALOGD("Dropped event because policy consumed it.");
+#endif
+ reason = "inbound event was dropped because the policy consumed it";
+ break;
+ case DropReason::DISABLED:
+ if (mLastDropReason != DropReason::DISABLED) {
+ ALOGI("Dropped event because input dispatch is disabled.");
+ }
+ reason = "inbound event was dropped because input dispatch is disabled";
+ break;
+ case DropReason::APP_SWITCH:
+ ALOGI("Dropped event because of pending overdue app switch.");
+ reason = "inbound event was dropped because of pending overdue app switch";
+ break;
+ case DropReason::BLOCKED:
+ ALOGI("Dropped event because the current application is not responding and the user "
+ "has started interacting with a different application.");
+ reason = "inbound event was dropped because the current application is not responding "
+ "and the user has started interacting with a different application";
+ break;
+ case DropReason::STALE:
+ ALOGI("Dropped event because it is stale.");
+ reason = "inbound event was dropped because it is stale";
+ break;
+ case DropReason::NOT_DROPPED: {
+ LOG_ALWAYS_FATAL("Should not be dropping a NOT_DROPPED event");
+ return;
+ }
+ }
+
+ switch (entry.type) {
+ case EventEntry::Type::KEY: {
+ CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS, reason);
+ synthesizeCancelationEventsForAllConnectionsLocked(options);
+ break;
+ }
+ case EventEntry::Type::MOTION: {
+ const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry);
+ if (motionEntry.source & AINPUT_SOURCE_CLASS_POINTER) {
+ CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS, reason);
+ synthesizeCancelationEventsForAllConnectionsLocked(options);
+ } else {
+ CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS, reason);
+ synthesizeCancelationEventsForAllConnectionsLocked(options);
+ }
+ break;
+ }
+ case EventEntry::Type::FOCUS:
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ LOG_ALWAYS_FATAL("Should not drop %s events", EventEntry::typeToString(entry.type));
+ break;
+ }
+ }
+}
+
+static bool isAppSwitchKeyCode(int32_t keyCode) {
+ return keyCode == AKEYCODE_HOME || keyCode == AKEYCODE_ENDCALL ||
+ keyCode == AKEYCODE_APP_SWITCH;
+}
+
+bool InputDispatcher::isAppSwitchKeyEvent(const KeyEntry& keyEntry) {
+ return !(keyEntry.flags & AKEY_EVENT_FLAG_CANCELED) && isAppSwitchKeyCode(keyEntry.keyCode) &&
+ (keyEntry.policyFlags & POLICY_FLAG_TRUSTED) &&
+ (keyEntry.policyFlags & POLICY_FLAG_PASS_TO_USER);
+}
+
+bool InputDispatcher::isAppSwitchPendingLocked() {
+ return mAppSwitchDueTime != LONG_LONG_MAX;
+}
+
+void InputDispatcher::resetPendingAppSwitchLocked(bool handled) {
+ mAppSwitchDueTime = LONG_LONG_MAX;
+
+#if DEBUG_APP_SWITCH
+ if (handled) {
+ ALOGD("App switch has arrived.");
+ } else {
+ ALOGD("App switch was abandoned.");
+ }
+#endif
+}
+
+bool InputDispatcher::haveCommandsLocked() const {
+ return !mCommandQueue.empty();
+}
+
+bool InputDispatcher::runCommandsLockedInterruptible() {
+ if (mCommandQueue.empty()) {
+ return false;
+ }
+
+ do {
+ std::unique_ptr<CommandEntry> commandEntry = std::move(mCommandQueue.front());
+ mCommandQueue.pop_front();
+ Command command = commandEntry->command;
+ command(*this, commandEntry.get()); // commands are implicitly 'LockedInterruptible'
+
+ commandEntry->connection.clear();
+ } while (!mCommandQueue.empty());
+ return true;
+}
+
+void InputDispatcher::postCommandLocked(std::unique_ptr<CommandEntry> commandEntry) {
+ mCommandQueue.push_back(std::move(commandEntry));
+}
+
+void InputDispatcher::drainInboundQueueLocked() {
+ while (!mInboundQueue.empty()) {
+ EventEntry* entry = mInboundQueue.front();
+ mInboundQueue.pop_front();
+ releaseInboundEventLocked(entry);
+ }
+ traceInboundQueueLengthLocked();
+}
+
+void InputDispatcher::releasePendingEventLocked() {
+ if (mPendingEvent) {
+ releaseInboundEventLocked(mPendingEvent);
+ mPendingEvent = nullptr;
+ }
+}
+
+void InputDispatcher::releaseInboundEventLocked(EventEntry* entry) {
+ InjectionState* injectionState = entry->injectionState;
+ if (injectionState && injectionState->injectionResult == INPUT_EVENT_INJECTION_PENDING) {
+#if DEBUG_DISPATCH_CYCLE
+ ALOGD("Injected inbound event was dropped.");
+#endif
+ setInjectionResult(entry, INPUT_EVENT_INJECTION_FAILED);
+ }
+ if (entry == mNextUnblockedEvent) {
+ mNextUnblockedEvent = nullptr;
+ }
+ addRecentEventLocked(entry);
+ entry->release();
+}
+
+void InputDispatcher::resetKeyRepeatLocked() {
+ if (mKeyRepeatState.lastKeyEntry) {
+ mKeyRepeatState.lastKeyEntry->release();
+ mKeyRepeatState.lastKeyEntry = nullptr;
+ }
+}
+
+KeyEntry* InputDispatcher::synthesizeKeyRepeatLocked(nsecs_t currentTime) {
+ KeyEntry* entry = mKeyRepeatState.lastKeyEntry;
+
+ // Reuse the repeated key entry if it is otherwise unreferenced.
+ uint32_t policyFlags = entry->policyFlags &
+ (POLICY_FLAG_RAW_MASK | POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_TRUSTED);
+ if (entry->refCount == 1) {
+ entry->recycle();
+ entry->id = mIdGenerator.nextId();
+ entry->eventTime = currentTime;
+ entry->policyFlags = policyFlags;
+ entry->repeatCount += 1;
+ } else {
+ KeyEntry* newEntry =
+ new KeyEntry(mIdGenerator.nextId(), currentTime, entry->deviceId, entry->source,
+ entry->displayId, policyFlags, entry->action, entry->flags,
+ entry->keyCode, entry->scanCode, entry->metaState,
+ entry->repeatCount + 1, entry->downTime);
+
+ mKeyRepeatState.lastKeyEntry = newEntry;
+ entry->release();
+
+ entry = newEntry;
+ }
+ entry->syntheticRepeat = true;
+
+ // Increment reference count since we keep a reference to the event in
+ // mKeyRepeatState.lastKeyEntry in addition to the one we return.
+ entry->refCount += 1;
+
+ mKeyRepeatState.nextRepeatTime = currentTime + mConfig.keyRepeatDelay;
+ return entry;
+}
+
+bool InputDispatcher::dispatchConfigurationChangedLocked(nsecs_t currentTime,
+ ConfigurationChangedEntry* entry) {
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("dispatchConfigurationChanged - eventTime=%" PRId64, entry->eventTime);
+#endif
+
+ // Reset key repeating in case a keyboard device was added or removed or something.
+ resetKeyRepeatLocked();
+
+ // Enqueue a command to run outside the lock to tell the policy that the configuration changed.
+ std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
+ &InputDispatcher::doNotifyConfigurationChangedLockedInterruptible);
+ commandEntry->eventTime = entry->eventTime;
+ postCommandLocked(std::move(commandEntry));
+ return true;
+}
+
+bool InputDispatcher::dispatchDeviceResetLocked(nsecs_t currentTime, DeviceResetEntry* entry) {
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("dispatchDeviceReset - eventTime=%" PRId64 ", deviceId=%d", entry->eventTime,
+ entry->deviceId);
+#endif
+
+ CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS, "device was reset");
+ options.deviceId = entry->deviceId;
+ synthesizeCancelationEventsForAllConnectionsLocked(options);
+ return true;
+}
+
+void InputDispatcher::enqueueFocusEventLocked(const InputWindowHandle& window, bool hasFocus) {
+ if (mPendingEvent != nullptr) {
+ // Move the pending event to the front of the queue. This will give the chance
+ // for the pending event to get dispatched to the newly focused window
+ mInboundQueue.push_front(mPendingEvent);
+ mPendingEvent = nullptr;
+ }
+
+ FocusEntry* focusEntry =
+ new FocusEntry(mIdGenerator.nextId(), now(), window.getToken(), hasFocus);
+
+ // This event should go to the front of the queue, but behind all other focus events
+ // Find the last focus event, and insert right after it
+ std::deque<EventEntry*>::reverse_iterator it =
+ std::find_if(mInboundQueue.rbegin(), mInboundQueue.rend(),
+ [](EventEntry* event) { return event->type == EventEntry::Type::FOCUS; });
+
+ // Maintain the order of focus events. Insert the entry after all other focus events.
+ mInboundQueue.insert(it.base(), focusEntry);
+}
+
+void InputDispatcher::dispatchFocusLocked(nsecs_t currentTime, FocusEntry* entry) {
+ sp<InputChannel> channel = getInputChannelLocked(entry->connectionToken);
+ if (channel == nullptr) {
+ return; // Window has gone away
+ }
+ InputTarget target;
+ target.inputChannel = channel;
+ target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
+ entry->dispatchInProgress = true;
+
+ dispatchEventLocked(currentTime, entry, {target});
+}
+
+bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, KeyEntry* entry,
+ DropReason* dropReason, nsecs_t* nextWakeupTime) {
+ // Preprocessing.
+ if (!entry->dispatchInProgress) {
+ if (entry->repeatCount == 0 && entry->action == AKEY_EVENT_ACTION_DOWN &&
+ (entry->policyFlags & POLICY_FLAG_TRUSTED) &&
+ (!(entry->policyFlags & POLICY_FLAG_DISABLE_KEY_REPEAT))) {
+ if (mKeyRepeatState.lastKeyEntry &&
+ mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) {
+ // We have seen two identical key downs in a row which indicates that the device
+ // driver is automatically generating key repeats itself. We take note of the
+ // repeat here, but we disable our own next key repeat timer since it is clear that
+ // we will not need to synthesize key repeats ourselves.
+ entry->repeatCount = mKeyRepeatState.lastKeyEntry->repeatCount + 1;
+ resetKeyRepeatLocked();
+ mKeyRepeatState.nextRepeatTime = LONG_LONG_MAX; // don't generate repeats ourselves
+ } else {
+ // Not a repeat. Save key down state in case we do see a repeat later.
+ resetKeyRepeatLocked();
+ mKeyRepeatState.nextRepeatTime = entry->eventTime + mConfig.keyRepeatTimeout;
+ }
+ mKeyRepeatState.lastKeyEntry = entry;
+ entry->refCount += 1;
+ } else if (!entry->syntheticRepeat) {
+ resetKeyRepeatLocked();
+ }
+
+ if (entry->repeatCount == 1) {
+ entry->flags |= AKEY_EVENT_FLAG_LONG_PRESS;
+ } else {
+ entry->flags &= ~AKEY_EVENT_FLAG_LONG_PRESS;
+ }
+
+ entry->dispatchInProgress = true;
+
+ logOutboundKeyDetails("dispatchKey - ", *entry);
+ }
+
+ // Handle case where the policy asked us to try again later last time.
+ if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER) {
+ if (currentTime < entry->interceptKeyWakeupTime) {
+ if (entry->interceptKeyWakeupTime < *nextWakeupTime) {
+ *nextWakeupTime = entry->interceptKeyWakeupTime;
+ }
+ return false; // wait until next wakeup
+ }
+ entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
+ entry->interceptKeyWakeupTime = 0;
+ }
+
+ // Give the policy a chance to intercept the key.
+ if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) {
+ if (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) {
+ std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
+ &InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible);
+ sp<InputWindowHandle> focusedWindowHandle =
+ getValueByKey(mFocusedWindowHandlesByDisplay, getTargetDisplayId(*entry));
+ if (focusedWindowHandle != nullptr) {
+ commandEntry->inputChannel = getInputChannelLocked(focusedWindowHandle->getToken());
+ }
+ commandEntry->keyEntry = entry;
+ postCommandLocked(std::move(commandEntry));
+ entry->refCount += 1;
+ return false; // wait for the command to run
+ } else {
+ entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
+ }
+ } else if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_SKIP) {
+ if (*dropReason == DropReason::NOT_DROPPED) {
+ *dropReason = DropReason::POLICY;
+ }
+ }
+
+ // Clean up if dropping the event.
+ if (*dropReason != DropReason::NOT_DROPPED) {
+ setInjectionResult(entry,
+ *dropReason == DropReason::POLICY ? INPUT_EVENT_INJECTION_SUCCEEDED
+ : INPUT_EVENT_INJECTION_FAILED);
+ mReporter->reportDroppedKey(entry->id);
+ return true;
+ }
+
+ // Identify targets.
+ std::vector<InputTarget> inputTargets;
+ int32_t injectionResult =
+ findFocusedWindowTargetsLocked(currentTime, *entry, inputTargets, nextWakeupTime);
+ if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
+ return false;
+ }
+
+ setInjectionResult(entry, injectionResult);
+ if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
+ return true;
+ }
+
+ // Add monitor channels from event's or focused display.
+ addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(*entry));
+
+ // Dispatch the key.
+ dispatchEventLocked(currentTime, entry, inputTargets);
+ return true;
+}
+
+void InputDispatcher::logOutboundKeyDetails(const char* prefix, const KeyEntry& entry) {
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("%seventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32 ", "
+ "policyFlags=0x%x, action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, "
+ "metaState=0x%x, repeatCount=%d, downTime=%" PRId64,
+ prefix, entry.eventTime, entry.deviceId, entry.source, entry.displayId, entry.policyFlags,
+ entry.action, entry.flags, entry.keyCode, entry.scanCode, entry.metaState,
+ entry.repeatCount, entry.downTime);
+#endif
+}
+
+bool InputDispatcher::dispatchMotionLocked(nsecs_t currentTime, MotionEntry* entry,
+ DropReason* dropReason, nsecs_t* nextWakeupTime) {
+ ATRACE_CALL();
+ // Preprocessing.
+ if (!entry->dispatchInProgress) {
+ entry->dispatchInProgress = true;
+
+ logOutboundMotionDetails("dispatchMotion - ", *entry);
+ }
+
+ // Clean up if dropping the event.
+ if (*dropReason != DropReason::NOT_DROPPED) {
+ setInjectionResult(entry,
+ *dropReason == DropReason::POLICY ? INPUT_EVENT_INJECTION_SUCCEEDED
+ : INPUT_EVENT_INJECTION_FAILED);
+ return true;
+ }
+
+ bool isPointerEvent = entry->source & AINPUT_SOURCE_CLASS_POINTER;
+
+ // Identify targets.
+ std::vector<InputTarget> inputTargets;
+
+ bool conflictingPointerActions = false;
+ int32_t injectionResult;
+ if (isPointerEvent) {
+ // Pointer event. (eg. touchscreen)
+ injectionResult =
+ findTouchedWindowTargetsLocked(currentTime, *entry, inputTargets, nextWakeupTime,
+ &conflictingPointerActions);
+ } else {
+ // Non touch event. (eg. trackball)
+ injectionResult =
+ findFocusedWindowTargetsLocked(currentTime, *entry, inputTargets, nextWakeupTime);
+ }
+ if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
+ return false;
+ }
+
+ setInjectionResult(entry, injectionResult);
+ if (injectionResult == INPUT_EVENT_INJECTION_PERMISSION_DENIED) {
+ ALOGW("Permission denied, dropping the motion (isPointer=%s)", toString(isPointerEvent));
+ return true;
+ }
+ if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
+ CancelationOptions::Mode mode(isPointerEvent
+ ? CancelationOptions::CANCEL_POINTER_EVENTS
+ : CancelationOptions::CANCEL_NON_POINTER_EVENTS);
+ CancelationOptions options(mode, "input event injection failed");
+ synthesizeCancelationEventsForMonitorsLocked(options);
+ return true;
+ }
+
+ // Add monitor channels from event's or focused display.
+ addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(*entry));
+
+ if (isPointerEvent) {
+ std::unordered_map<int32_t, TouchState>::iterator it =
+ mTouchStatesByDisplay.find(entry->displayId);
+ if (it != mTouchStatesByDisplay.end()) {
+ const TouchState& state = it->second;
+ if (!state.portalWindows.empty()) {
+ // The event has gone through these portal windows, so we add monitoring targets of
+ // the corresponding displays as well.
+ for (size_t i = 0; i < state.portalWindows.size(); i++) {
+ const InputWindowInfo* windowInfo = state.portalWindows[i]->getInfo();
+ addGlobalMonitoringTargetsLocked(inputTargets, windowInfo->portalToDisplayId,
+ -windowInfo->frameLeft, -windowInfo->frameTop);
+ }
+ }
+ }
+ }
+
+ // Dispatch the motion.
+ if (conflictingPointerActions) {
+ CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
+ "conflicting pointer actions");
+ synthesizeCancelationEventsForAllConnectionsLocked(options);
+ }
+ dispatchEventLocked(currentTime, entry, inputTargets);
+ return true;
+}
+
+void InputDispatcher::logOutboundMotionDetails(const char* prefix, const MotionEntry& entry) {
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("%seventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32
+ ", policyFlags=0x%x, "
+ "action=0x%x, actionButton=0x%x, flags=0x%x, "
+ "metaState=0x%x, buttonState=0x%x,"
+ "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%" PRId64,
+ prefix, entry.eventTime, entry.deviceId, entry.source, entry.displayId, entry.policyFlags,
+ entry.action, entry.actionButton, entry.flags, entry.metaState, entry.buttonState,
+ entry.edgeFlags, entry.xPrecision, entry.yPrecision, entry.downTime);
+
+ for (uint32_t i = 0; i < entry.pointerCount; i++) {
+ ALOGD(" Pointer %d: id=%d, toolType=%d, "
+ "x=%f, y=%f, pressure=%f, size=%f, "
+ "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
+ "orientation=%f",
+ i, entry.pointerProperties[i].id, entry.pointerProperties[i].toolType,
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
+ }
+#endif
+}
+
+void InputDispatcher::dispatchEventLocked(nsecs_t currentTime, EventEntry* eventEntry,
+ const std::vector<InputTarget>& inputTargets) {
+ ATRACE_CALL();
+#if DEBUG_DISPATCH_CYCLE
+ ALOGD("dispatchEventToCurrentInputTargets");
+#endif
+
+ ALOG_ASSERT(eventEntry->dispatchInProgress); // should already have been set to true
+
+ pokeUserActivityLocked(*eventEntry);
+
+ for (const InputTarget& inputTarget : inputTargets) {
+ sp<Connection> connection =
+ getConnectionLocked(inputTarget.inputChannel->getConnectionToken());
+ if (connection != nullptr) {
+ prepareDispatchCycleLocked(currentTime, connection, eventEntry, inputTarget);
+ } else {
+ if (DEBUG_FOCUS) {
+ ALOGD("Dropping event delivery to target with channel '%s' because it "
+ "is no longer registered with the input dispatcher.",
+ inputTarget.inputChannel->getName().c_str());
+ }
+ }
+ }
+}
+
+void InputDispatcher::cancelEventsForAnrLocked(const sp<Connection>& connection) {
+ // We will not be breaking any connections here, even if the policy wants us to abort dispatch.
+ // If the policy decides to close the app, we will get a channel removal event via
+ // unregisterInputChannel, and will clean up the connection that way. We are already not
+ // sending new pointers to the connection when it blocked, but focused events will continue to
+ // pile up.
+ ALOGW("Canceling events for %s because it is unresponsive",
+ connection->inputChannel->getName().c_str());
+ if (connection->status == Connection::STATUS_NORMAL) {
+ CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
+ "application not responding");
+ synthesizeCancelationEventsForConnectionLocked(connection, options);
+ }
+}
+
+void InputDispatcher::resetNoFocusedWindowTimeoutLocked() {
+ if (DEBUG_FOCUS) {
+ ALOGD("Resetting ANR timeouts.");
+ }
+
+ // Reset input target wait timeout.
+ mNoFocusedWindowTimeoutTime = std::nullopt;
+ mAwaitedFocusedApplication.clear();
+}
+
+/**
+ * Get the display id that the given event should go to. If this event specifies a valid display id,
+ * then it should be dispatched to that display. Otherwise, the event goes to the focused display.
+ * Focused display is the display that the user most recently interacted with.
+ */
+int32_t InputDispatcher::getTargetDisplayId(const EventEntry& entry) {
+ int32_t displayId;
+ switch (entry.type) {
+ case EventEntry::Type::KEY: {
+ const KeyEntry& keyEntry = static_cast<const KeyEntry&>(entry);
+ displayId = keyEntry.displayId;
+ break;
+ }
+ case EventEntry::Type::MOTION: {
+ const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry);
+ displayId = motionEntry.displayId;
+ break;
+ }
+ case EventEntry::Type::FOCUS:
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ ALOGE("%s events do not have a target display", EventEntry::typeToString(entry.type));
+ return ADISPLAY_ID_NONE;
+ }
+ }
+ return displayId == ADISPLAY_ID_NONE ? mFocusedDisplayId : displayId;
+}
+
+bool InputDispatcher::shouldWaitToSendKeyLocked(nsecs_t currentTime,
+ const char* focusedWindowName) {
+ if (mAnrTracker.empty()) {
+ // already processed all events that we waited for
+ mKeyIsWaitingForEventsTimeout = std::nullopt;
+ return false;
+ }
+
+ if (!mKeyIsWaitingForEventsTimeout.has_value()) {
+ // Start the timer
+ ALOGD("Waiting to send key to %s because there are unprocessed events that may cause "
+ "focus to change",
+ focusedWindowName);
+ mKeyIsWaitingForEventsTimeout = currentTime + KEY_WAITING_FOR_EVENTS_TIMEOUT.count();
+ return true;
+ }
+
+ // We still have pending events, and already started the timer
+ if (currentTime < *mKeyIsWaitingForEventsTimeout) {
+ return true; // Still waiting
+ }
+
+ // Waited too long, and some connection still hasn't processed all motions
+ // Just send the key to the focused window
+ ALOGW("Dispatching key to %s even though there are other unprocessed events",
+ focusedWindowName);
+ mKeyIsWaitingForEventsTimeout = std::nullopt;
+ return false;
+}
+
+int32_t InputDispatcher::findFocusedWindowTargetsLocked(nsecs_t currentTime,
+ const EventEntry& entry,
+ std::vector<InputTarget>& inputTargets,
+ nsecs_t* nextWakeupTime) {
+ std::string reason;
+
+ int32_t displayId = getTargetDisplayId(entry);
+ sp<InputWindowHandle> focusedWindowHandle =
+ getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
+ sp<InputApplicationHandle> focusedApplicationHandle =
+ getValueByKey(mFocusedApplicationHandlesByDisplay, displayId);
+
+ // If there is no currently focused window and no focused application
+ // then drop the event.
+ if (focusedWindowHandle == nullptr && focusedApplicationHandle == nullptr) {
+ ALOGI("Dropping %s event because there is no focused window or focused application in "
+ "display %" PRId32 ".",
+ EventEntry::typeToString(entry.type), displayId);
+ return INPUT_EVENT_INJECTION_FAILED;
+ }
+
+ // Compatibility behavior: raise ANR if there is a focused application, but no focused window.
+ // Only start counting when we have a focused event to dispatch. The ANR is canceled if we
+ // start interacting with another application via touch (app switch). This code can be removed
+ // if the "no focused window ANR" is moved to the policy. Input doesn't know whether
+ // an app is expected to have a focused window.
+ if (focusedWindowHandle == nullptr && focusedApplicationHandle != nullptr) {
+ if (!mNoFocusedWindowTimeoutTime.has_value()) {
+ // We just discovered that there's no focused window. Start the ANR timer
+ const nsecs_t timeout = focusedApplicationHandle->getDispatchingTimeout(
+ DEFAULT_INPUT_DISPATCHING_TIMEOUT.count());
+ mNoFocusedWindowTimeoutTime = currentTime + timeout;
+ mAwaitedFocusedApplication = focusedApplicationHandle;
+ ALOGW("Waiting because no window has focus but %s may eventually add a "
+ "window when it finishes starting up. Will wait for %" PRId64 "ms",
+ mAwaitedFocusedApplication->getName().c_str(), ns2ms(timeout));
+ *nextWakeupTime = *mNoFocusedWindowTimeoutTime;
+ return INPUT_EVENT_INJECTION_PENDING;
+ } else if (currentTime > *mNoFocusedWindowTimeoutTime) {
+ // Already raised ANR. Drop the event
+ ALOGE("Dropping %s event because there is no focused window",
+ EventEntry::typeToString(entry.type));
+ return INPUT_EVENT_INJECTION_FAILED;
+ } else {
+ // Still waiting for the focused window
+ return INPUT_EVENT_INJECTION_PENDING;
+ }
+ }
+
+ // we have a valid, non-null focused window
+ resetNoFocusedWindowTimeoutLocked();
+
+ // Check permissions.
+ if (!checkInjectionPermission(focusedWindowHandle, entry.injectionState)) {
+ return INPUT_EVENT_INJECTION_PERMISSION_DENIED;
+ }
+
+ if (focusedWindowHandle->getInfo()->paused) {
+ ALOGI("Waiting because %s is paused", focusedWindowHandle->getName().c_str());
+ return INPUT_EVENT_INJECTION_PENDING;
+ }
+
+ // If the event is a key event, then we must wait for all previous events to
+ // complete before delivering it because previous events may have the
+ // side-effect of transferring focus to a different window and we want to
+ // ensure that the following keys are sent to the new window.
+ //
+ // Suppose the user touches a button in a window then immediately presses "A".
+ // If the button causes a pop-up window to appear then we want to ensure that
+ // the "A" key is delivered to the new pop-up window. This is because users
+ // often anticipate pending UI changes when typing on a keyboard.
+ // To obtain this behavior, we must serialize key events with respect to all
+ // prior input events.
+ if (entry.type == EventEntry::Type::KEY) {
+ if (shouldWaitToSendKeyLocked(currentTime, focusedWindowHandle->getName().c_str())) {
+ *nextWakeupTime = *mKeyIsWaitingForEventsTimeout;
+ return INPUT_EVENT_INJECTION_PENDING;
+ }
+ }
+
+ // Success! Output targets.
+ addWindowTargetLocked(focusedWindowHandle,
+ InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS,
+ BitSet32(0), inputTargets);
+
+ // Done.
+ return INPUT_EVENT_INJECTION_SUCCEEDED;
+}
+
+/**
+ * Given a list of monitors, remove the ones we cannot find a connection for, and the ones
+ * that are currently unresponsive.
+ */
+std::vector<TouchedMonitor> InputDispatcher::selectResponsiveMonitorsLocked(
+ const std::vector<TouchedMonitor>& monitors) const {
+ std::vector<TouchedMonitor> responsiveMonitors;
+ std::copy_if(monitors.begin(), monitors.end(), std::back_inserter(responsiveMonitors),
+ [this](const TouchedMonitor& monitor) REQUIRES(mLock) {
+ sp<Connection> connection = getConnectionLocked(
+ monitor.monitor.inputChannel->getConnectionToken());
+ if (connection == nullptr) {
+ ALOGE("Could not find connection for monitor %s",
+ monitor.monitor.inputChannel->getName().c_str());
+ return false;
+ }
+ if (!connection->responsive) {
+ ALOGW("Unresponsive monitor %s will not get the new gesture",
+ connection->inputChannel->getName().c_str());
+ return false;
+ }
+ return true;
+ });
+ return responsiveMonitors;
+}
+
+int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
+ const MotionEntry& entry,
+ std::vector<InputTarget>& inputTargets,
+ nsecs_t* nextWakeupTime,
+ bool* outConflictingPointerActions) {
+ ATRACE_CALL();
+ enum InjectionPermission {
+ INJECTION_PERMISSION_UNKNOWN,
+ INJECTION_PERMISSION_GRANTED,
+ INJECTION_PERMISSION_DENIED
+ };
+
+ // For security reasons, we defer updating the touch state until we are sure that
+ // event injection will be allowed.
+ int32_t displayId = entry.displayId;
+ int32_t action = entry.action;
+ int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
+
+ // Update the touch state as needed based on the properties of the touch event.
+ int32_t injectionResult = INPUT_EVENT_INJECTION_PENDING;
+ InjectionPermission injectionPermission = INJECTION_PERMISSION_UNKNOWN;
+ sp<InputWindowHandle> newHoverWindowHandle;
+
+ // Copy current touch state into tempTouchState.
+ // This state will be used to update mTouchStatesByDisplay at the end of this function.
+ // If no state for the specified display exists, then our initial state will be empty.
+ const TouchState* oldState = nullptr;
+ TouchState tempTouchState;
+ std::unordered_map<int32_t, TouchState>::iterator oldStateIt =
+ mTouchStatesByDisplay.find(displayId);
+ if (oldStateIt != mTouchStatesByDisplay.end()) {
+ oldState = &(oldStateIt->second);
+ tempTouchState.copyFrom(*oldState);
+ }
+
+ bool isSplit = tempTouchState.split;
+ bool switchedDevice = tempTouchState.deviceId >= 0 && tempTouchState.displayId >= 0 &&
+ (tempTouchState.deviceId != entry.deviceId || tempTouchState.source != entry.source ||
+ tempTouchState.displayId != displayId);
+ bool isHoverAction = (maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE ||
+ maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER ||
+ maskedAction == AMOTION_EVENT_ACTION_HOVER_EXIT);
+ bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN ||
+ maskedAction == AMOTION_EVENT_ACTION_SCROLL || isHoverAction);
+ const bool isFromMouse = entry.source == AINPUT_SOURCE_MOUSE;
+ bool wrongDevice = false;
+ if (newGesture) {
+ bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN;
+ if (switchedDevice && tempTouchState.down && !down && !isHoverAction) {
+ ALOGI("Dropping event because a pointer for a different device is already down "
+ "in display %" PRId32,
+ displayId);
+ // TODO: test multiple simultaneous input streams.
+ injectionResult = INPUT_EVENT_INJECTION_FAILED;
+ switchedDevice = false;
+ wrongDevice = true;
+ goto Failed;
+ }
+ tempTouchState.reset();
+ tempTouchState.down = down;
+ tempTouchState.deviceId = entry.deviceId;
+ tempTouchState.source = entry.source;
+ tempTouchState.displayId = displayId;
+ isSplit = false;
+ } else if (switchedDevice && maskedAction == AMOTION_EVENT_ACTION_MOVE) {
+ ALOGI("Dropping move event because a pointer for a different device is already active "
+ "in display %" PRId32,
+ displayId);
+ // TODO: test multiple simultaneous input streams.
+ injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
+ switchedDevice = false;
+ wrongDevice = true;
+ goto Failed;
+ }
+
+ if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
+ /* Case 1: New splittable pointer going down, or need target for hover or scroll. */
+
+ int32_t x;
+ int32_t y;
+ int32_t pointerIndex = getMotionEventActionPointerIndex(action);
+ // Always dispatch mouse events to cursor position.
+ if (isFromMouse) {
+ x = int32_t(entry.xCursorPosition);
+ y = int32_t(entry.yCursorPosition);
+ } else {
+ x = int32_t(entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_X));
+ y = int32_t(entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_Y));
+ }
+ bool isDown = maskedAction == AMOTION_EVENT_ACTION_DOWN;
+ sp<InputWindowHandle> newTouchedWindowHandle =
+ findTouchedWindowAtLocked(displayId, x, y, &tempTouchState,
+ isDown /*addOutsideTargets*/, true /*addPortalWindows*/);
+
+ std::vector<TouchedMonitor> newGestureMonitors = isDown
+ ? findTouchedGestureMonitorsLocked(displayId, tempTouchState.portalWindows)
+ : std::vector<TouchedMonitor>{};
+
+ // Figure out whether splitting will be allowed for this window.
+ if (newTouchedWindowHandle != nullptr &&
+ newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
+ // New window supports splitting, but we should never split mouse events.
+ isSplit = !isFromMouse;
+ } else if (isSplit) {
+ // New window does not support splitting but we have already split events.
+ // Ignore the new window.
+ newTouchedWindowHandle = nullptr;
+ }
+
+ // Handle the case where we did not find a window.
+ if (newTouchedWindowHandle == nullptr) {
+ // Try to assign the pointer to the first foreground window we find, if there is one.
+ newTouchedWindowHandle = tempTouchState.getFirstForegroundWindowHandle();
+ }
+
+ if (newTouchedWindowHandle != nullptr && newTouchedWindowHandle->getInfo()->paused) {
+ ALOGI("Not sending touch event to %s because it is paused",
+ newTouchedWindowHandle->getName().c_str());
+ newTouchedWindowHandle = nullptr;
+ }
+
+ if (newTouchedWindowHandle != nullptr) {
+ sp<Connection> connection = getConnectionLocked(newTouchedWindowHandle->getToken());
+ if (connection == nullptr) {
+ ALOGI("Could not find connection for %s",
+ newTouchedWindowHandle->getName().c_str());
+ newTouchedWindowHandle = nullptr;
+ } else if (!connection->responsive) {
+ // don't send the new touch to an unresponsive window
+ ALOGW("Unresponsive window %s will not get the new gesture at %" PRIu64,
+ newTouchedWindowHandle->getName().c_str(), entry.eventTime);
+ newTouchedWindowHandle = nullptr;
+ }
+ }
+
+ // Also don't send the new touch event to unresponsive gesture monitors
+ newGestureMonitors = selectResponsiveMonitorsLocked(newGestureMonitors);
+
+ if (newTouchedWindowHandle == nullptr && newGestureMonitors.empty()) {
+ ALOGI("Dropping event because there is no touchable window or gesture monitor at "
+ "(%d, %d) in display %" PRId32 ".",
+ x, y, displayId);
+ injectionResult = INPUT_EVENT_INJECTION_FAILED;
+ goto Failed;
+ }
+
+ if (newTouchedWindowHandle != nullptr) {
+ // Set target flags.
+ int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS;
+ if (isSplit) {
+ targetFlags |= InputTarget::FLAG_SPLIT;
+ }
+ if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) {
+ targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
+ } else if (isWindowObscuredLocked(newTouchedWindowHandle)) {
+ targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
+ }
+
+ // Update hover state.
+ if (isHoverAction) {
+ newHoverWindowHandle = newTouchedWindowHandle;
+ } else if (maskedAction == AMOTION_EVENT_ACTION_SCROLL) {
+ newHoverWindowHandle = mLastHoverWindowHandle;
+ }
+
+ // Update the temporary touch state.
+ BitSet32 pointerIds;
+ if (isSplit) {
+ uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
+ pointerIds.markBit(pointerId);
+ }
+ tempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
+ }
+
+ tempTouchState.addGestureMonitors(newGestureMonitors);
+ } else {
+ /* Case 2: Pointer move, up, cancel or non-splittable pointer down. */
+
+ // If the pointer is not currently down, then ignore the event.
+ if (!tempTouchState.down) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Dropping event because the pointer is not down or we previously "
+ "dropped the pointer down event in display %" PRId32,
+ displayId);
+ }
+ injectionResult = INPUT_EVENT_INJECTION_FAILED;
+ goto Failed;
+ }
+
+ // Check whether touches should slip outside of the current foreground window.
+ if (maskedAction == AMOTION_EVENT_ACTION_MOVE && entry.pointerCount == 1 &&
+ tempTouchState.isSlippery()) {
+ int32_t x = int32_t(entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
+ int32_t y = int32_t(entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
+
+ sp<InputWindowHandle> oldTouchedWindowHandle =
+ tempTouchState.getFirstForegroundWindowHandle();
+ sp<InputWindowHandle> newTouchedWindowHandle =
+ findTouchedWindowAtLocked(displayId, x, y, &tempTouchState);
+ if (oldTouchedWindowHandle != newTouchedWindowHandle &&
+ oldTouchedWindowHandle != nullptr && newTouchedWindowHandle != nullptr) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Touch is slipping out of window %s into window %s in display %" PRId32,
+ oldTouchedWindowHandle->getName().c_str(),
+ newTouchedWindowHandle->getName().c_str(), displayId);
+ }
+ // Make a slippery exit from the old window.
+ tempTouchState.addOrUpdateWindow(oldTouchedWindowHandle,
+ InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT,
+ BitSet32(0));
+
+ // Make a slippery entrance into the new window.
+ if (newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
+ isSplit = true;
+ }
+
+ int32_t targetFlags =
+ InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER;
+ if (isSplit) {
+ targetFlags |= InputTarget::FLAG_SPLIT;
+ }
+ if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) {
+ targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
+ }
+
+ BitSet32 pointerIds;
+ if (isSplit) {
+ pointerIds.markBit(entry.pointerProperties[0].id);
+ }
+ tempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
+ }
+ }
+ }
+
+ if (newHoverWindowHandle != mLastHoverWindowHandle) {
+ // Let the previous window know that the hover sequence is over.
+ if (mLastHoverWindowHandle != nullptr) {
+#if DEBUG_HOVER
+ ALOGD("Sending hover exit event to window %s.",
+ mLastHoverWindowHandle->getName().c_str());
+#endif
+ tempTouchState.addOrUpdateWindow(mLastHoverWindowHandle,
+ InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, BitSet32(0));
+ }
+
+ // Let the new window know that the hover sequence is starting.
+ if (newHoverWindowHandle != nullptr) {
+#if DEBUG_HOVER
+ ALOGD("Sending hover enter event to window %s.",
+ newHoverWindowHandle->getName().c_str());
+#endif
+ tempTouchState.addOrUpdateWindow(newHoverWindowHandle,
+ InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER,
+ BitSet32(0));
+ }
+ }
+
+ // Check permission to inject into all touched foreground windows and ensure there
+ // is at least one touched foreground window.
+ {
+ bool haveForegroundWindow = false;
+ for (const TouchedWindow& touchedWindow : tempTouchState.windows) {
+ if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
+ haveForegroundWindow = true;
+ if (!checkInjectionPermission(touchedWindow.windowHandle, entry.injectionState)) {
+ injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
+ injectionPermission = INJECTION_PERMISSION_DENIED;
+ goto Failed;
+ }
+ }
+ }
+ bool hasGestureMonitor = !tempTouchState.gestureMonitors.empty();
+ if (!haveForegroundWindow && !hasGestureMonitor) {
+ ALOGI("Dropping event because there is no touched foreground window in display "
+ "%" PRId32 " or gesture monitor to receive it.",
+ displayId);
+ injectionResult = INPUT_EVENT_INJECTION_FAILED;
+ goto Failed;
+ }
+
+ // Permission granted to injection into all touched foreground windows.
+ injectionPermission = INJECTION_PERMISSION_GRANTED;
+ }
+
+ // Check whether windows listening for outside touches are owned by the same UID. If it is
+ // set the policy flag that we will not reveal coordinate information to this window.
+ if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
+ sp<InputWindowHandle> foregroundWindowHandle =
+ tempTouchState.getFirstForegroundWindowHandle();
+ if (foregroundWindowHandle) {
+ const int32_t foregroundWindowUid = foregroundWindowHandle->getInfo()->ownerUid;
+ for (const TouchedWindow& touchedWindow : tempTouchState.windows) {
+ if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
+ sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle;
+ if (inputWindowHandle->getInfo()->ownerUid != foregroundWindowUid) {
+ tempTouchState.addOrUpdateWindow(inputWindowHandle,
+ InputTarget::FLAG_ZERO_COORDS,
+ BitSet32(0));
+ }
+ }
+ }
+ }
+ }
+
+ // If this is the first pointer going down and the touched window has a wallpaper
+ // then also add the touched wallpaper windows so they are locked in for the duration
+ // of the touch gesture.
+ // We do not collect wallpapers during HOVER_MOVE or SCROLL because the wallpaper
+ // engine only supports touch events. We would need to add a mechanism similar
+ // to View.onGenericMotionEvent to enable wallpapers to handle these events.
+ if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
+ sp<InputWindowHandle> foregroundWindowHandle =
+ tempTouchState.getFirstForegroundWindowHandle();
+ if (foregroundWindowHandle && foregroundWindowHandle->getInfo()->hasWallpaper) {
+ const std::vector<sp<InputWindowHandle>> windowHandles =
+ getWindowHandlesLocked(displayId);
+ for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
+ const InputWindowInfo* info = windowHandle->getInfo();
+ if (info->displayId == displayId &&
+ windowHandle->getInfo()->layoutParamsType == InputWindowInfo::TYPE_WALLPAPER) {
+ tempTouchState
+ .addOrUpdateWindow(windowHandle,
+ InputTarget::FLAG_WINDOW_IS_OBSCURED |
+ InputTarget::
+ FLAG_WINDOW_IS_PARTIALLY_OBSCURED |
+ InputTarget::FLAG_DISPATCH_AS_IS,
+ BitSet32(0));
+ }
+ }
+ }
+ }
+
+ // Success! Output targets.
+ injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
+
+ for (const TouchedWindow& touchedWindow : tempTouchState.windows) {
+ addWindowTargetLocked(touchedWindow.windowHandle, touchedWindow.targetFlags,
+ touchedWindow.pointerIds, inputTargets);
+ }
+
+ for (const TouchedMonitor& touchedMonitor : tempTouchState.gestureMonitors) {
+ addMonitoringTargetLocked(touchedMonitor.monitor, touchedMonitor.xOffset,
+ touchedMonitor.yOffset, inputTargets);
+ }
+
+ // Drop the outside or hover touch windows since we will not care about them
+ // in the next iteration.
+ tempTouchState.filterNonAsIsTouchWindows();
+
+Failed:
+ // Check injection permission once and for all.
+ if (injectionPermission == INJECTION_PERMISSION_UNKNOWN) {
+ if (checkInjectionPermission(nullptr, entry.injectionState)) {
+ injectionPermission = INJECTION_PERMISSION_GRANTED;
+ } else {
+ injectionPermission = INJECTION_PERMISSION_DENIED;
+ }
+ }
+
+ if (injectionPermission != INJECTION_PERMISSION_GRANTED) {
+ return injectionResult;
+ }
+
+ // Update final pieces of touch state if the injector had permission.
+ if (!wrongDevice) {
+ if (switchedDevice) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Conflicting pointer actions: Switched to a different device.");
+ }
+ *outConflictingPointerActions = true;
+ }
+
+ if (isHoverAction) {
+ // Started hovering, therefore no longer down.
+ if (oldState && oldState->down) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Conflicting pointer actions: Hover received while pointer was "
+ "down.");
+ }
+ *outConflictingPointerActions = true;
+ }
+ tempTouchState.reset();
+ if (maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER ||
+ maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE) {
+ tempTouchState.deviceId = entry.deviceId;
+ tempTouchState.source = entry.source;
+ tempTouchState.displayId = displayId;
+ }
+ } else if (maskedAction == AMOTION_EVENT_ACTION_UP ||
+ maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
+ // All pointers up or canceled.
+ tempTouchState.reset();
+ } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
+ // First pointer went down.
+ if (oldState && oldState->down) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Conflicting pointer actions: Down received while already down.");
+ }
+ *outConflictingPointerActions = true;
+ }
+ } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
+ // One pointer went up.
+ if (isSplit) {
+ int32_t pointerIndex = getMotionEventActionPointerIndex(action);
+ uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
+
+ for (size_t i = 0; i < tempTouchState.windows.size();) {
+ TouchedWindow& touchedWindow = tempTouchState.windows[i];
+ if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
+ touchedWindow.pointerIds.clearBit(pointerId);
+ if (touchedWindow.pointerIds.isEmpty()) {
+ tempTouchState.windows.erase(tempTouchState.windows.begin() + i);
+ continue;
+ }
+ }
+ i += 1;
+ }
+ }
+ }
+
+ // Save changes unless the action was scroll in which case the temporary touch
+ // state was only valid for this one action.
+ if (maskedAction != AMOTION_EVENT_ACTION_SCROLL) {
+ if (tempTouchState.displayId >= 0) {
+ mTouchStatesByDisplay[displayId] = tempTouchState;
+ } else {
+ mTouchStatesByDisplay.erase(displayId);
+ }
+ }
+
+ // Update hover state.
+ mLastHoverWindowHandle = newHoverWindowHandle;
+ }
+
+ return injectionResult;
+}
+
+void InputDispatcher::addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
+ int32_t targetFlags, BitSet32 pointerIds,
+ std::vector<InputTarget>& inputTargets) {
+ std::vector<InputTarget>::iterator it =
+ std::find_if(inputTargets.begin(), inputTargets.end(),
+ [&windowHandle](const InputTarget& inputTarget) {
+ return inputTarget.inputChannel->getConnectionToken() ==
+ windowHandle->getToken();
+ });
+
+ const InputWindowInfo* windowInfo = windowHandle->getInfo();
+
+ if (it == inputTargets.end()) {
+ InputTarget inputTarget;
+ sp<InputChannel> inputChannel = getInputChannelLocked(windowHandle->getToken());
+ if (inputChannel == nullptr) {
+ ALOGW("Window %s already unregistered input channel", windowHandle->getName().c_str());
+ return;
+ }
+ inputTarget.inputChannel = inputChannel;
+ inputTarget.flags = targetFlags;
+ inputTarget.globalScaleFactor = windowInfo->globalScaleFactor;
+ inputTargets.push_back(inputTarget);
+ it = inputTargets.end() - 1;
+ }
+
+ ALOG_ASSERT(it->flags == targetFlags);
+ ALOG_ASSERT(it->globalScaleFactor == windowInfo->globalScaleFactor);
+
+ it->addPointers(pointerIds, -windowInfo->frameLeft, -windowInfo->frameTop,
+ windowInfo->windowXScale, windowInfo->windowYScale);
+}
+
+void InputDispatcher::addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets,
+ int32_t displayId, float xOffset,
+ float yOffset) {
+ std::unordered_map<int32_t, std::vector<Monitor>>::const_iterator it =
+ mGlobalMonitorsByDisplay.find(displayId);
+
+ if (it != mGlobalMonitorsByDisplay.end()) {
+ const std::vector<Monitor>& monitors = it->second;
+ for (const Monitor& monitor : monitors) {
+ addMonitoringTargetLocked(monitor, xOffset, yOffset, inputTargets);
+ }
+ }
+}
+
+void InputDispatcher::addMonitoringTargetLocked(const Monitor& monitor, float xOffset,
+ float yOffset,
+ std::vector<InputTarget>& inputTargets) {
+ InputTarget target;
+ target.inputChannel = monitor.inputChannel;
+ target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
+ target.setDefaultPointerInfo(xOffset, yOffset, 1 /* windowXScale */, 1 /* windowYScale */);
+ inputTargets.push_back(target);
+}
+
+bool InputDispatcher::checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
+ const InjectionState* injectionState) {
+ if (injectionState &&
+ (windowHandle == nullptr ||
+ windowHandle->getInfo()->ownerUid != injectionState->injectorUid) &&
+ !hasInjectionPermission(injectionState->injectorPid, injectionState->injectorUid)) {
+ if (windowHandle != nullptr) {
+ ALOGW("Permission denied: injecting event from pid %d uid %d to window %s "
+ "owned by uid %d",
+ injectionState->injectorPid, injectionState->injectorUid,
+ windowHandle->getName().c_str(), windowHandle->getInfo()->ownerUid);
+ } else {
+ ALOGW("Permission denied: injecting event from pid %d uid %d",
+ injectionState->injectorPid, injectionState->injectorUid);
+ }
+ return false;
+ }
+ return true;
+}
+
+/**
+ * Indicate whether one window handle should be considered as obscuring
+ * another window handle. We only check a few preconditions. Actually
+ * checking the bounds is left to the caller.
+ */
+static bool canBeObscuredBy(const sp<InputWindowHandle>& windowHandle,
+ const sp<InputWindowHandle>& otherHandle) {
+ // Compare by token so cloned layers aren't counted
+ if (haveSameToken(windowHandle, otherHandle)) {
+ return false;
+ }
+ auto info = windowHandle->getInfo();
+ auto otherInfo = otherHandle->getInfo();
+ if (!otherInfo->visible) {
+ return false;
+ } else if (info->ownerPid == otherInfo->ownerPid) {
+ // If ownerPid is the same we don't generate occlusion events as there
+ // is no in-process security boundary.
+ return false;
+ } else if (otherInfo->isTrustedOverlay()) {
+ return false;
+ } else if (otherInfo->displayId != info->displayId) {
+ return false;
+ }
+ return true;
+}
+
+bool InputDispatcher::isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
+ int32_t x, int32_t y) const {
+ int32_t displayId = windowHandle->getInfo()->displayId;
+ const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId);
+ for (const sp<InputWindowHandle>& otherHandle : windowHandles) {
+ if (windowHandle == otherHandle) {
+ break; // All future windows are below us. Exit early.
+ }
+ const InputWindowInfo* otherInfo = otherHandle->getInfo();
+ if (canBeObscuredBy(windowHandle, otherHandle) &&
+ otherInfo->frameContainsPoint(x, y)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool InputDispatcher::isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const {
+ int32_t displayId = windowHandle->getInfo()->displayId;
+ const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId);
+ const InputWindowInfo* windowInfo = windowHandle->getInfo();
+ for (const sp<InputWindowHandle>& otherHandle : windowHandles) {
+ if (windowHandle == otherHandle) {
+ break; // All future windows are below us. Exit early.
+ }
+
+ const InputWindowInfo* otherInfo = otherHandle->getInfo();
+ if (canBeObscuredBy(windowHandle, otherHandle) &&
+ otherInfo->overlaps(windowInfo)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+std::string InputDispatcher::getApplicationWindowLabel(
+ const sp<InputApplicationHandle>& applicationHandle,
+ const sp<InputWindowHandle>& windowHandle) {
+ if (applicationHandle != nullptr) {
+ if (windowHandle != nullptr) {
+ return applicationHandle->getName() + " - " + windowHandle->getName();
+ } else {
+ return applicationHandle->getName();
+ }
+ } else if (windowHandle != nullptr) {
+ return windowHandle->getInfo()->applicationInfo.name + " - " + windowHandle->getName();
+ } else {
+ return "<unknown application or window>";
+ }
+}
+
+void InputDispatcher::pokeUserActivityLocked(const EventEntry& eventEntry) {
+ if (eventEntry.type == EventEntry::Type::FOCUS) {
+ // Focus events are passed to apps, but do not represent user activity.
+ return;
+ }
+ int32_t displayId = getTargetDisplayId(eventEntry);
+ sp<InputWindowHandle> focusedWindowHandle =
+ getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
+ if (focusedWindowHandle != nullptr) {
+ const InputWindowInfo* info = focusedWindowHandle->getInfo();
+ if (info->inputFeatures & InputWindowInfo::INPUT_FEATURE_DISABLE_USER_ACTIVITY) {
+#if DEBUG_DISPATCH_CYCLE
+ ALOGD("Not poking user activity: disabled by window '%s'.", info->name.c_str());
+#endif
+ return;
+ }
+ }
+
+ int32_t eventType = USER_ACTIVITY_EVENT_OTHER;
+ switch (eventEntry.type) {
+ case EventEntry::Type::MOTION: {
+ const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry);
+ if (motionEntry.action == AMOTION_EVENT_ACTION_CANCEL) {
+ return;
+ }
+
+ if (MotionEvent::isTouchEvent(motionEntry.source, motionEntry.action)) {
+ eventType = USER_ACTIVITY_EVENT_TOUCH;
+ }
+ break;
+ }
+ case EventEntry::Type::KEY: {
+ const KeyEntry& keyEntry = static_cast<const KeyEntry&>(eventEntry);
+ if (keyEntry.flags & AKEY_EVENT_FLAG_CANCELED) {
+ return;
+ }
+ eventType = USER_ACTIVITY_EVENT_BUTTON;
+ break;
+ }
+ case EventEntry::Type::FOCUS:
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ LOG_ALWAYS_FATAL("%s events are not user activity",
+ EventEntry::typeToString(eventEntry.type));
+ break;
+ }
+ }
+
+ std::unique_ptr<CommandEntry> commandEntry =
+ std::make_unique<CommandEntry>(&InputDispatcher::doPokeUserActivityLockedInterruptible);
+ commandEntry->eventTime = eventEntry.eventTime;
+ commandEntry->userActivityEventType = eventType;
+ postCommandLocked(std::move(commandEntry));
+}
+
+void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime,
+ const sp<Connection>& connection,
+ EventEntry* eventEntry,
+ const InputTarget& inputTarget) {
+ if (ATRACE_ENABLED()) {
+ std::string message =
+ StringPrintf("prepareDispatchCycleLocked(inputChannel=%s, id=0x%" PRIx32 ")",
+ connection->getInputChannelName().c_str(), eventEntry->id);
+ ATRACE_NAME(message.c_str());
+ }
+#if DEBUG_DISPATCH_CYCLE
+ ALOGD("channel '%s' ~ prepareDispatchCycle - flags=0x%08x, "
+ "globalScaleFactor=%f, pointerIds=0x%x %s",
+ connection->getInputChannelName().c_str(), inputTarget.flags,
+ inputTarget.globalScaleFactor, inputTarget.pointerIds.value,
+ inputTarget.getPointerInfoString().c_str());
+#endif
+
+ // Skip this event if the connection status is not normal.
+ // We don't want to enqueue additional outbound events if the connection is broken.
+ if (connection->status != Connection::STATUS_NORMAL) {
+#if DEBUG_DISPATCH_CYCLE
+ ALOGD("channel '%s' ~ Dropping event because the channel status is %s",
+ connection->getInputChannelName().c_str(), connection->getStatusLabel());
+#endif
+ return;
+ }
+
+ // Split a motion event if needed.
+ if (inputTarget.flags & InputTarget::FLAG_SPLIT) {
+ LOG_ALWAYS_FATAL_IF(eventEntry->type != EventEntry::Type::MOTION,
+ "Entry type %s should not have FLAG_SPLIT",
+ EventEntry::typeToString(eventEntry->type));
+
+ const MotionEntry& originalMotionEntry = static_cast<const MotionEntry&>(*eventEntry);
+ if (inputTarget.pointerIds.count() != originalMotionEntry.pointerCount) {
+ MotionEntry* splitMotionEntry =
+ splitMotionEvent(originalMotionEntry, inputTarget.pointerIds);
+ if (!splitMotionEntry) {
+ return; // split event was dropped
+ }
+ if (DEBUG_FOCUS) {
+ ALOGD("channel '%s' ~ Split motion event.",
+ connection->getInputChannelName().c_str());
+ logOutboundMotionDetails(" ", *splitMotionEntry);
+ }
+ enqueueDispatchEntriesLocked(currentTime, connection, splitMotionEntry, inputTarget);
+ splitMotionEntry->release();
+ return;
+ }
+ }
+
+ // Not splitting. Enqueue dispatch entries for the event as is.
+ enqueueDispatchEntriesLocked(currentTime, connection, eventEntry, inputTarget);
+}
+
+void InputDispatcher::enqueueDispatchEntriesLocked(nsecs_t currentTime,
+ const sp<Connection>& connection,
+ EventEntry* eventEntry,
+ const InputTarget& inputTarget) {
+ if (ATRACE_ENABLED()) {
+ std::string message =
+ StringPrintf("enqueueDispatchEntriesLocked(inputChannel=%s, id=0x%" PRIx32 ")",
+ connection->getInputChannelName().c_str(), eventEntry->id);
+ ATRACE_NAME(message.c_str());
+ }
+
+ bool wasEmpty = connection->outboundQueue.empty();
+
+ // Enqueue dispatch entries for the requested modes.
+ enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
+ InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT);
+ enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
+ InputTarget::FLAG_DISPATCH_AS_OUTSIDE);
+ enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
+ InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER);
+ enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
+ InputTarget::FLAG_DISPATCH_AS_IS);
+ enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
+ InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT);
+ enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
+ InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER);
+
+ // If the outbound queue was previously empty, start the dispatch cycle going.
+ if (wasEmpty && !connection->outboundQueue.empty()) {
+ startDispatchCycleLocked(currentTime, connection);
+ }
+}
+
+void InputDispatcher::enqueueDispatchEntryLocked(const sp<Connection>& connection,
+ EventEntry* eventEntry,
+ const InputTarget& inputTarget,
+ int32_t dispatchMode) {
+ if (ATRACE_ENABLED()) {
+ std::string message = StringPrintf("enqueueDispatchEntry(inputChannel=%s, dispatchMode=%s)",
+ connection->getInputChannelName().c_str(),
+ dispatchModeToString(dispatchMode).c_str());
+ ATRACE_NAME(message.c_str());
+ }
+ int32_t inputTargetFlags = inputTarget.flags;
+ if (!(inputTargetFlags & dispatchMode)) {
+ return;
+ }
+ inputTargetFlags = (inputTargetFlags & ~InputTarget::FLAG_DISPATCH_MASK) | dispatchMode;
+
+ // This is a new event.
+ // Enqueue a new dispatch entry onto the outbound queue for this connection.
+ std::unique_ptr<DispatchEntry> dispatchEntry =
+ createDispatchEntry(inputTarget, eventEntry, inputTargetFlags);
+
+ // Use the eventEntry from dispatchEntry since the entry may have changed and can now be a
+ // different EventEntry than what was passed in.
+ EventEntry* newEntry = dispatchEntry->eventEntry;
+ // Apply target flags and update the connection's input state.
+ switch (newEntry->type) {
+ case EventEntry::Type::KEY: {
+ const KeyEntry& keyEntry = static_cast<const KeyEntry&>(*newEntry);
+ dispatchEntry->resolvedEventId = keyEntry.id;
+ dispatchEntry->resolvedAction = keyEntry.action;
+ dispatchEntry->resolvedFlags = keyEntry.flags;
+
+ if (!connection->inputState.trackKey(keyEntry, dispatchEntry->resolvedAction,
+ dispatchEntry->resolvedFlags)) {
+#if DEBUG_DISPATCH_CYCLE
+ ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent key event",
+ connection->getInputChannelName().c_str());
+#endif
+ return; // skip the inconsistent event
+ }
+ break;
+ }
+
+ case EventEntry::Type::MOTION: {
+ const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*newEntry);
+ // Assign a default value to dispatchEntry that will never be generated by InputReader,
+ // and assign a InputDispatcher value if it doesn't change in the if-else chain below.
+ constexpr int32_t DEFAULT_RESOLVED_EVENT_ID =
+ static_cast<int32_t>(IdGenerator::Source::OTHER);
+ dispatchEntry->resolvedEventId = DEFAULT_RESOLVED_EVENT_ID;
+ if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
+ dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_OUTSIDE;
+ } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT) {
+ dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_EXIT;
+ } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER) {
+ dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
+ } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
+ dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_CANCEL;
+ } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER) {
+ dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_DOWN;
+ } else {
+ dispatchEntry->resolvedAction = motionEntry.action;
+ dispatchEntry->resolvedEventId = motionEntry.id;
+ }
+ if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_HOVER_MOVE &&
+ !connection->inputState.isHovering(motionEntry.deviceId, motionEntry.source,
+ motionEntry.displayId)) {
+#if DEBUG_DISPATCH_CYCLE
+ ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: filling in missing hover enter "
+ "event",
+ connection->getInputChannelName().c_str());
+#endif
+ dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
+ }
+
+ dispatchEntry->resolvedFlags = motionEntry.flags;
+ if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_OBSCURED) {
+ dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
+ }
+ if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED) {
+ dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
+ }
+
+ if (!connection->inputState.trackMotion(motionEntry, dispatchEntry->resolvedAction,
+ dispatchEntry->resolvedFlags)) {
+#if DEBUG_DISPATCH_CYCLE
+ ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent motion "
+ "event",
+ connection->getInputChannelName().c_str());
+#endif
+ return; // skip the inconsistent event
+ }
+
+ dispatchEntry->resolvedEventId =
+ dispatchEntry->resolvedEventId == DEFAULT_RESOLVED_EVENT_ID
+ ? mIdGenerator.nextId()
+ : motionEntry.id;
+ if (ATRACE_ENABLED() && dispatchEntry->resolvedEventId != motionEntry.id) {
+ std::string message = StringPrintf("Transmute MotionEvent(id=0x%" PRIx32
+ ") to MotionEvent(id=0x%" PRIx32 ").",
+ motionEntry.id, dispatchEntry->resolvedEventId);
+ ATRACE_NAME(message.c_str());
+ }
+
+ dispatchPointerDownOutsideFocus(motionEntry.source, dispatchEntry->resolvedAction,
+ inputTarget.inputChannel->getConnectionToken());
+
+ break;
+ }
+ case EventEntry::Type::FOCUS: {
+ break;
+ }
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ LOG_ALWAYS_FATAL("%s events should not go to apps",
+ EventEntry::typeToString(newEntry->type));
+ break;
+ }
+ }
+
+ // Remember that we are waiting for this dispatch to complete.
+ if (dispatchEntry->hasForegroundTarget()) {
+ incrementPendingForegroundDispatches(newEntry);
+ }
+
+ // Enqueue the dispatch entry.
+ connection->outboundQueue.push_back(dispatchEntry.release());
+ traceOutboundQueueLength(connection);
+}
+
+void InputDispatcher::dispatchPointerDownOutsideFocus(uint32_t source, int32_t action,
+ const sp<IBinder>& newToken) {
+ int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
+ uint32_t maskedSource = source & AINPUT_SOURCE_CLASS_MASK;
+ if (maskedSource != AINPUT_SOURCE_CLASS_POINTER || maskedAction != AMOTION_EVENT_ACTION_DOWN) {
+ return;
+ }
+
+ sp<InputWindowHandle> inputWindowHandle = getWindowHandleLocked(newToken);
+ if (inputWindowHandle == nullptr) {
+ return;
+ }
+
+ sp<InputWindowHandle> focusedWindowHandle =
+ getValueByKey(mFocusedWindowHandlesByDisplay, mFocusedDisplayId);
+
+ bool hasFocusChanged = !focusedWindowHandle || focusedWindowHandle->getToken() != newToken;
+
+ if (!hasFocusChanged) {
+ return;
+ }
+
+ std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
+ &InputDispatcher::doOnPointerDownOutsideFocusLockedInterruptible);
+ commandEntry->newToken = newToken;
+ postCommandLocked(std::move(commandEntry));
+}
+
+void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
+ const sp<Connection>& connection) {
+ if (ATRACE_ENABLED()) {
+ std::string message = StringPrintf("startDispatchCycleLocked(inputChannel=%s)",
+ connection->getInputChannelName().c_str());
+ ATRACE_NAME(message.c_str());
+ }
+#if DEBUG_DISPATCH_CYCLE
+ ALOGD("channel '%s' ~ startDispatchCycle", connection->getInputChannelName().c_str());
+#endif
+
+ while (connection->status == Connection::STATUS_NORMAL && !connection->outboundQueue.empty()) {
+ DispatchEntry* dispatchEntry = connection->outboundQueue.front();
+ dispatchEntry->deliveryTime = currentTime;
+ const nsecs_t timeout =
+ getDispatchingTimeoutLocked(connection->inputChannel->getConnectionToken());
+ dispatchEntry->timeoutTime = currentTime + timeout;
+
+ // Publish the event.
+ status_t status;
+ EventEntry* eventEntry = dispatchEntry->eventEntry;
+ switch (eventEntry->type) {
+ case EventEntry::Type::KEY: {
+ const KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
+ std::array<uint8_t, 32> hmac = getSignature(*keyEntry, *dispatchEntry);
+
+ // Publish the key event.
+ status =
+ connection->inputPublisher
+ .publishKeyEvent(dispatchEntry->seq, dispatchEntry->resolvedEventId,
+ keyEntry->deviceId, keyEntry->source,
+ keyEntry->displayId, std::move(hmac),
+ dispatchEntry->resolvedAction,
+ dispatchEntry->resolvedFlags, keyEntry->keyCode,
+ keyEntry->scanCode, keyEntry->metaState,
+ keyEntry->repeatCount, keyEntry->downTime,
+ keyEntry->eventTime);
+ break;
+ }
+
+ case EventEntry::Type::MOTION: {
+ MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
+
+ PointerCoords scaledCoords[MAX_POINTERS];
+ const PointerCoords* usingCoords = motionEntry->pointerCoords;
+
+ // Set the X and Y offset and X and Y scale depending on the input source.
+ float xOffset = 0.0f, yOffset = 0.0f;
+ float xScale = 1.0f, yScale = 1.0f;
+ if ((motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) &&
+ !(dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS)) {
+ float globalScaleFactor = dispatchEntry->globalScaleFactor;
+ xScale = dispatchEntry->windowXScale;
+ yScale = dispatchEntry->windowYScale;
+ xOffset = dispatchEntry->xOffset * xScale;
+ yOffset = dispatchEntry->yOffset * yScale;
+ if (globalScaleFactor != 1.0f) {
+ for (uint32_t i = 0; i < motionEntry->pointerCount; i++) {
+ scaledCoords[i] = motionEntry->pointerCoords[i];
+ // Don't apply window scale here since we don't want scale to affect raw
+ // coordinates. The scale will be sent back to the client and applied
+ // later when requesting relative coordinates.
+ scaledCoords[i].scale(globalScaleFactor, 1 /* windowXScale */,
+ 1 /* windowYScale */);
+ }
+ usingCoords = scaledCoords;
+ }
+ } else {
+ // We don't want the dispatch target to know.
+ if (dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS) {
+ for (uint32_t i = 0; i < motionEntry->pointerCount; i++) {
+ scaledCoords[i].clear();
+ }
+ usingCoords = scaledCoords;
+ }
+ }
+
+ std::array<uint8_t, 32> hmac = getSignature(*motionEntry, *dispatchEntry);
+
+ // Publish the motion event.
+ status = connection->inputPublisher
+ .publishMotionEvent(dispatchEntry->seq,
+ dispatchEntry->resolvedEventId,
+ motionEntry->deviceId, motionEntry->source,
+ motionEntry->displayId, std::move(hmac),
+ dispatchEntry->resolvedAction,
+ motionEntry->actionButton,
+ dispatchEntry->resolvedFlags,
+ motionEntry->edgeFlags, motionEntry->metaState,
+ motionEntry->buttonState,
+ motionEntry->classification, xScale, yScale,
+ xOffset, yOffset, motionEntry->xPrecision,
+ motionEntry->yPrecision,
+ motionEntry->xCursorPosition,
+ motionEntry->yCursorPosition,
+ motionEntry->downTime, motionEntry->eventTime,
+ motionEntry->pointerCount,
+ motionEntry->pointerProperties, usingCoords);
+ reportTouchEventForStatistics(*motionEntry);
+ break;
+ }
+ case EventEntry::Type::FOCUS: {
+ FocusEntry* focusEntry = static_cast<FocusEntry*>(eventEntry);
+ status = connection->inputPublisher.publishFocusEvent(dispatchEntry->seq,
+ focusEntry->id,
+ focusEntry->hasFocus,
+ mInTouchMode);
+ break;
+ }
+
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ LOG_ALWAYS_FATAL("Should never start dispatch cycles for %s events",
+ EventEntry::typeToString(eventEntry->type));
+ return;
+ }
+ }
+
+ // Check the result.
+ if (status) {
+ if (status == WOULD_BLOCK) {
+ if (connection->waitQueue.empty()) {
+ ALOGE("channel '%s' ~ Could not publish event because the pipe is full. "
+ "This is unexpected because the wait queue is empty, so the pipe "
+ "should be empty and we shouldn't have any problems writing an "
+ "event to it, status=%d",
+ connection->getInputChannelName().c_str(), status);
+ abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
+ } else {
+ // Pipe is full and we are waiting for the app to finish process some events
+ // before sending more events to it.
+#if DEBUG_DISPATCH_CYCLE
+ ALOGD("channel '%s' ~ Could not publish event because the pipe is full, "
+ "waiting for the application to catch up",
+ connection->getInputChannelName().c_str());
+#endif
+ }
+ } else {
+ ALOGE("channel '%s' ~ Could not publish event due to an unexpected error, "
+ "status=%d",
+ connection->getInputChannelName().c_str(), status);
+ abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
+ }
+ return;
+ }
+
+ // Re-enqueue the event on the wait queue.
+ connection->outboundQueue.erase(std::remove(connection->outboundQueue.begin(),
+ connection->outboundQueue.end(),
+ dispatchEntry));
+ traceOutboundQueueLength(connection);
+ connection->waitQueue.push_back(dispatchEntry);
+ if (connection->responsive) {
+ mAnrTracker.insert(dispatchEntry->timeoutTime,
+ connection->inputChannel->getConnectionToken());
+ }
+ traceWaitQueueLength(connection);
+ }
+}
+
+const std::array<uint8_t, 32> InputDispatcher::getSignature(
+ const MotionEntry& motionEntry, const DispatchEntry& dispatchEntry) const {
+ int32_t actionMasked = dispatchEntry.resolvedAction & AMOTION_EVENT_ACTION_MASK;
+ if ((actionMasked == AMOTION_EVENT_ACTION_UP) || (actionMasked == AMOTION_EVENT_ACTION_DOWN)) {
+ // Only sign events up and down events as the purely move events
+ // are tied to their up/down counterparts so signing would be redundant.
+ VerifiedMotionEvent verifiedEvent = verifiedMotionEventFromMotionEntry(motionEntry);
+ verifiedEvent.actionMasked = actionMasked;
+ verifiedEvent.flags = dispatchEntry.resolvedFlags & VERIFIED_MOTION_EVENT_FLAGS;
+ return mHmacKeyManager.sign(verifiedEvent);
+ }
+ return INVALID_HMAC;
+}
+
+const std::array<uint8_t, 32> InputDispatcher::getSignature(
+ const KeyEntry& keyEntry, const DispatchEntry& dispatchEntry) const {
+ VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEntry(keyEntry);
+ verifiedEvent.flags = dispatchEntry.resolvedFlags & VERIFIED_KEY_EVENT_FLAGS;
+ verifiedEvent.action = dispatchEntry.resolvedAction;
+ return mHmacKeyManager.sign(verifiedEvent);
+}
+
+void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
+ const sp<Connection>& connection, uint32_t seq,
+ bool handled) {
+#if DEBUG_DISPATCH_CYCLE
+ ALOGD("channel '%s' ~ finishDispatchCycle - seq=%u, handled=%s",
+ connection->getInputChannelName().c_str(), seq, toString(handled));
+#endif
+
+ if (connection->status == Connection::STATUS_BROKEN ||
+ connection->status == Connection::STATUS_ZOMBIE) {
+ return;
+ }
+
+ // Notify other system components and prepare to start the next dispatch cycle.
+ onDispatchCycleFinishedLocked(currentTime, connection, seq, handled);
+}
+
+void InputDispatcher::abortBrokenDispatchCycleLocked(nsecs_t currentTime,
+ const sp<Connection>& connection,
+ bool notify) {
+#if DEBUG_DISPATCH_CYCLE
+ ALOGD("channel '%s' ~ abortBrokenDispatchCycle - notify=%s",
+ connection->getInputChannelName().c_str(), toString(notify));
+#endif
+
+ // Clear the dispatch queues.
+ drainDispatchQueue(connection->outboundQueue);
+ traceOutboundQueueLength(connection);
+ drainDispatchQueue(connection->waitQueue);
+ traceWaitQueueLength(connection);
+
+ // The connection appears to be unrecoverably broken.
+ // Ignore already broken or zombie connections.
+ if (connection->status == Connection::STATUS_NORMAL) {
+ connection->status = Connection::STATUS_BROKEN;
+
+ if (notify) {
+ // Notify other system components.
+ onDispatchCycleBrokenLocked(currentTime, connection);
+ }
+ }
+}
+
+void InputDispatcher::drainDispatchQueue(std::deque<DispatchEntry*>& queue) {
+ while (!queue.empty()) {
+ DispatchEntry* dispatchEntry = queue.front();
+ queue.pop_front();
+ releaseDispatchEntry(dispatchEntry);
+ }
+}
+
+void InputDispatcher::releaseDispatchEntry(DispatchEntry* dispatchEntry) {
+ if (dispatchEntry->hasForegroundTarget()) {
+ decrementPendingForegroundDispatches(dispatchEntry->eventEntry);
+ }
+ delete dispatchEntry;
+}
+
+int InputDispatcher::handleReceiveCallback(int fd, int events, void* data) {
+ InputDispatcher* d = static_cast<InputDispatcher*>(data);
+
+ { // acquire lock
+ std::scoped_lock _l(d->mLock);
+
+ if (d->mConnectionsByFd.find(fd) == d->mConnectionsByFd.end()) {
+ ALOGE("Received spurious receive callback for unknown input channel. "
+ "fd=%d, events=0x%x",
+ fd, events);
+ return 0; // remove the callback
+ }
+
+ bool notify;
+ sp<Connection> connection = d->mConnectionsByFd[fd];
+ if (!(events & (ALOOPER_EVENT_ERROR | ALOOPER_EVENT_HANGUP))) {
+ if (!(events & ALOOPER_EVENT_INPUT)) {
+ ALOGW("channel '%s' ~ Received spurious callback for unhandled poll event. "
+ "events=0x%x",
+ connection->getInputChannelName().c_str(), events);
+ return 1;
+ }
+
+ nsecs_t currentTime = now();
+ bool gotOne = false;
+ status_t status;
+ for (;;) {
+ uint32_t seq;
+ bool handled;
+ status = connection->inputPublisher.receiveFinishedSignal(&seq, &handled);
+ if (status) {
+ break;
+ }
+ d->finishDispatchCycleLocked(currentTime, connection, seq, handled);
+ gotOne = true;
+ }
+ if (gotOne) {
+ d->runCommandsLockedInterruptible();
+ if (status == WOULD_BLOCK) {
+ return 1;
+ }
+ }
+
+ notify = status != DEAD_OBJECT || !connection->monitor;
+ if (notify) {
+ ALOGE("channel '%s' ~ Failed to receive finished signal. status=%d",
+ connection->getInputChannelName().c_str(), status);
+ }
+ } else {
+ // Monitor channels are never explicitly unregistered.
+ // We do it automatically when the remote endpoint is closed so don't warn
+ // about them.
+ const bool stillHaveWindowHandle =
+ d->getWindowHandleLocked(connection->inputChannel->getConnectionToken()) !=
+ nullptr;
+ notify = !connection->monitor && stillHaveWindowHandle;
+ if (notify) {
+ ALOGW("channel '%s' ~ Consumer closed input channel or an error occurred. "
+ "events=0x%x",
+ connection->getInputChannelName().c_str(), events);
+ }
+ }
+
+ // Unregister the channel.
+ d->unregisterInputChannelLocked(connection->inputChannel, notify);
+ return 0; // remove the callback
+ } // release lock
+}
+
+void InputDispatcher::synthesizeCancelationEventsForAllConnectionsLocked(
+ const CancelationOptions& options) {
+ for (const auto& pair : mConnectionsByFd) {
+ synthesizeCancelationEventsForConnectionLocked(pair.second, options);
+ }
+}
+
+void InputDispatcher::synthesizeCancelationEventsForMonitorsLocked(
+ const CancelationOptions& options) {
+ synthesizeCancelationEventsForMonitorsLocked(options, mGlobalMonitorsByDisplay);
+ synthesizeCancelationEventsForMonitorsLocked(options, mGestureMonitorsByDisplay);
+}
+
+void InputDispatcher::synthesizeCancelationEventsForMonitorsLocked(
+ const CancelationOptions& options,
+ std::unordered_map<int32_t, std::vector<Monitor>>& monitorsByDisplay) {
+ for (const auto& it : monitorsByDisplay) {
+ const std::vector<Monitor>& monitors = it.second;
+ for (const Monitor& monitor : monitors) {
+ synthesizeCancelationEventsForInputChannelLocked(monitor.inputChannel, options);
+ }
+ }
+}
+
+void InputDispatcher::synthesizeCancelationEventsForInputChannelLocked(
+ const sp<InputChannel>& channel, const CancelationOptions& options) {
+ sp<Connection> connection = getConnectionLocked(channel->getConnectionToken());
+ if (connection == nullptr) {
+ return;
+ }
+
+ synthesizeCancelationEventsForConnectionLocked(connection, options);
+}
+
+void InputDispatcher::synthesizeCancelationEventsForConnectionLocked(
+ const sp<Connection>& connection, const CancelationOptions& options) {
+ if (connection->status == Connection::STATUS_BROKEN) {
+ return;
+ }
+
+ nsecs_t currentTime = now();
+
+ std::vector<EventEntry*> cancelationEvents =
+ connection->inputState.synthesizeCancelationEvents(currentTime, options);
+
+ if (cancelationEvents.empty()) {
+ return;
+ }
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("channel '%s' ~ Synthesized %zu cancelation events to bring channel back in sync "
+ "with reality: %s, mode=%d.",
+ connection->getInputChannelName().c_str(), cancelationEvents.size(), options.reason,
+ options.mode);
+#endif
+
+ InputTarget target;
+ sp<InputWindowHandle> windowHandle =
+ getWindowHandleLocked(connection->inputChannel->getConnectionToken());
+ if (windowHandle != nullptr) {
+ const InputWindowInfo* windowInfo = windowHandle->getInfo();
+ target.setDefaultPointerInfo(-windowInfo->frameLeft, -windowInfo->frameTop,
+ windowInfo->windowXScale, windowInfo->windowYScale);
+ target.globalScaleFactor = windowInfo->globalScaleFactor;
+ }
+ target.inputChannel = connection->inputChannel;
+ target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
+
+ for (size_t i = 0; i < cancelationEvents.size(); i++) {
+ EventEntry* cancelationEventEntry = cancelationEvents[i];
+ switch (cancelationEventEntry->type) {
+ case EventEntry::Type::KEY: {
+ logOutboundKeyDetails("cancel - ",
+ static_cast<const KeyEntry&>(*cancelationEventEntry));
+ break;
+ }
+ case EventEntry::Type::MOTION: {
+ logOutboundMotionDetails("cancel - ",
+ static_cast<const MotionEntry&>(*cancelationEventEntry));
+ break;
+ }
+ case EventEntry::Type::FOCUS: {
+ LOG_ALWAYS_FATAL("Canceling focus events is not supported");
+ break;
+ }
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ LOG_ALWAYS_FATAL("%s event should not be found inside Connections's queue",
+ EventEntry::typeToString(cancelationEventEntry->type));
+ break;
+ }
+ }
+
+ enqueueDispatchEntryLocked(connection, cancelationEventEntry, // increments ref
+ target, InputTarget::FLAG_DISPATCH_AS_IS);
+
+ cancelationEventEntry->release();
+ }
+
+ startDispatchCycleLocked(currentTime, connection);
+}
+
+void InputDispatcher::synthesizePointerDownEventsForConnectionLocked(
+ const sp<Connection>& connection) {
+ if (connection->status == Connection::STATUS_BROKEN) {
+ return;
+ }
+
+ nsecs_t currentTime = now();
+
+ std::vector<EventEntry*> downEvents =
+ connection->inputState.synthesizePointerDownEvents(currentTime);
+
+ if (downEvents.empty()) {
+ return;
+ }
+
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("channel '%s' ~ Synthesized %zu down events to ensure consistent event stream.",
+ connection->getInputChannelName().c_str(), downEvents.size());
+#endif
+
+ InputTarget target;
+ sp<InputWindowHandle> windowHandle =
+ getWindowHandleLocked(connection->inputChannel->getConnectionToken());
+ if (windowHandle != nullptr) {
+ const InputWindowInfo* windowInfo = windowHandle->getInfo();
+ target.setDefaultPointerInfo(-windowInfo->frameLeft, -windowInfo->frameTop,
+ windowInfo->windowXScale, windowInfo->windowYScale);
+ target.globalScaleFactor = windowInfo->globalScaleFactor;
+ }
+ target.inputChannel = connection->inputChannel;
+ target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
+
+ for (EventEntry* downEventEntry : downEvents) {
+ switch (downEventEntry->type) {
+ case EventEntry::Type::MOTION: {
+ logOutboundMotionDetails("down - ",
+ static_cast<const MotionEntry&>(*downEventEntry));
+ break;
+ }
+
+ case EventEntry::Type::KEY:
+ case EventEntry::Type::FOCUS:
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ LOG_ALWAYS_FATAL("%s event should not be found inside Connections's queue",
+ EventEntry::typeToString(downEventEntry->type));
+ break;
+ }
+ }
+
+ enqueueDispatchEntryLocked(connection, downEventEntry, // increments ref
+ target, InputTarget::FLAG_DISPATCH_AS_IS);
+
+ downEventEntry->release();
+ }
+
+ startDispatchCycleLocked(currentTime, connection);
+}
+
+MotionEntry* InputDispatcher::splitMotionEvent(const MotionEntry& originalMotionEntry,
+ BitSet32 pointerIds) {
+ ALOG_ASSERT(pointerIds.value != 0);
+
+ uint32_t splitPointerIndexMap[MAX_POINTERS];
+ PointerProperties splitPointerProperties[MAX_POINTERS];
+ PointerCoords splitPointerCoords[MAX_POINTERS];
+
+ uint32_t originalPointerCount = originalMotionEntry.pointerCount;
+ uint32_t splitPointerCount = 0;
+
+ for (uint32_t originalPointerIndex = 0; originalPointerIndex < originalPointerCount;
+ originalPointerIndex++) {
+ const PointerProperties& pointerProperties =
+ originalMotionEntry.pointerProperties[originalPointerIndex];
+ uint32_t pointerId = uint32_t(pointerProperties.id);
+ if (pointerIds.hasBit(pointerId)) {
+ splitPointerIndexMap[splitPointerCount] = originalPointerIndex;
+ splitPointerProperties[splitPointerCount].copyFrom(pointerProperties);
+ splitPointerCoords[splitPointerCount].copyFrom(
+ originalMotionEntry.pointerCoords[originalPointerIndex]);
+ splitPointerCount += 1;
+ }
+ }
+
+ if (splitPointerCount != pointerIds.count()) {
+ // This is bad. We are missing some of the pointers that we expected to deliver.
+ // Most likely this indicates that we received an ACTION_MOVE events that has
+ // different pointer ids than we expected based on the previous ACTION_DOWN
+ // or ACTION_POINTER_DOWN events that caused us to decide to split the pointers
+ // in this way.
+ ALOGW("Dropping split motion event because the pointer count is %d but "
+ "we expected there to be %d pointers. This probably means we received "
+ "a broken sequence of pointer ids from the input device.",
+ splitPointerCount, pointerIds.count());
+ return nullptr;
+ }
+
+ int32_t action = originalMotionEntry.action;
+ int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
+ if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN ||
+ maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
+ int32_t originalPointerIndex = getMotionEventActionPointerIndex(action);
+ const PointerProperties& pointerProperties =
+ originalMotionEntry.pointerProperties[originalPointerIndex];
+ uint32_t pointerId = uint32_t(pointerProperties.id);
+ if (pointerIds.hasBit(pointerId)) {
+ if (pointerIds.count() == 1) {
+ // The first/last pointer went down/up.
+ action = maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
+ ? AMOTION_EVENT_ACTION_DOWN
+ : AMOTION_EVENT_ACTION_UP;
+ } else {
+ // A secondary pointer went down/up.
+ uint32_t splitPointerIndex = 0;
+ while (pointerId != uint32_t(splitPointerProperties[splitPointerIndex].id)) {
+ splitPointerIndex += 1;
+ }
+ action = maskedAction |
+ (splitPointerIndex << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ }
+ } else {
+ // An unrelated pointer changed.
+ action = AMOTION_EVENT_ACTION_MOVE;
+ }
+ }
+
+ int32_t newId = mIdGenerator.nextId();
+ if (ATRACE_ENABLED()) {
+ std::string message = StringPrintf("Split MotionEvent(id=0x%" PRIx32
+ ") to MotionEvent(id=0x%" PRIx32 ").",
+ originalMotionEntry.id, newId);
+ ATRACE_NAME(message.c_str());
+ }
+ MotionEntry* splitMotionEntry =
+ new MotionEntry(newId, originalMotionEntry.eventTime, originalMotionEntry.deviceId,
+ originalMotionEntry.source, originalMotionEntry.displayId,
+ originalMotionEntry.policyFlags, action,
+ originalMotionEntry.actionButton, originalMotionEntry.flags,
+ originalMotionEntry.metaState, originalMotionEntry.buttonState,
+ originalMotionEntry.classification, originalMotionEntry.edgeFlags,
+ originalMotionEntry.xPrecision, originalMotionEntry.yPrecision,
+ originalMotionEntry.xCursorPosition,
+ originalMotionEntry.yCursorPosition, originalMotionEntry.downTime,
+ splitPointerCount, splitPointerProperties, splitPointerCoords, 0, 0);
+
+ if (originalMotionEntry.injectionState) {
+ splitMotionEntry->injectionState = originalMotionEntry.injectionState;
+ splitMotionEntry->injectionState->refCount += 1;
+ }
+
+ return splitMotionEntry;
+}
+
+void InputDispatcher::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
+#if DEBUG_INBOUND_EVENT_DETAILS
+ ALOGD("notifyConfigurationChanged - eventTime=%" PRId64, args->eventTime);
+#endif
+
+ bool needWake;
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+
+ ConfigurationChangedEntry* newEntry =
+ new ConfigurationChangedEntry(args->id, args->eventTime);
+ needWake = enqueueInboundEventLocked(newEntry);
+ } // release lock
+
+ if (needWake) {
+ mLooper->wake();
+ }
+}
+
+/**
+ * If one of the meta shortcuts is detected, process them here:
+ * Meta + Backspace -> generate BACK
+ * Meta + Enter -> generate HOME
+ * This will potentially overwrite keyCode and metaState.
+ */
+void InputDispatcher::accelerateMetaShortcuts(const int32_t deviceId, const int32_t action,
+ int32_t& keyCode, int32_t& metaState) {
+ if (metaState & AMETA_META_ON && action == AKEY_EVENT_ACTION_DOWN) {
+ int32_t newKeyCode = AKEYCODE_UNKNOWN;
+ if (keyCode == AKEYCODE_DEL) {
+ newKeyCode = AKEYCODE_BACK;
+ } else if (keyCode == AKEYCODE_ENTER) {
+ newKeyCode = AKEYCODE_HOME;
+ }
+ if (newKeyCode != AKEYCODE_UNKNOWN) {
+ std::scoped_lock _l(mLock);
+ struct KeyReplacement replacement = {keyCode, deviceId};
+ mReplacedKeys[replacement] = newKeyCode;
+ keyCode = newKeyCode;
+ metaState &= ~(AMETA_META_ON | AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON);
+ }
+ } else if (action == AKEY_EVENT_ACTION_UP) {
+ // In order to maintain a consistent stream of up and down events, check to see if the key
+ // going up is one we've replaced in a down event and haven't yet replaced in an up event,
+ // even if the modifier was released between the down and the up events.
+ std::scoped_lock _l(mLock);
+ struct KeyReplacement replacement = {keyCode, deviceId};
+ auto replacementIt = mReplacedKeys.find(replacement);
+ if (replacementIt != mReplacedKeys.end()) {
+ keyCode = replacementIt->second;
+ mReplacedKeys.erase(replacementIt);
+ metaState &= ~(AMETA_META_ON | AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON);
+ }
+ }
+}
+
+void InputDispatcher::notifyKey(const NotifyKeyArgs* args) {
+#if DEBUG_INBOUND_EVENT_DETAILS
+ ALOGD("notifyKey - eventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32
+ "policyFlags=0x%x, action=0x%x, "
+ "flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%" PRId64,
+ args->eventTime, args->deviceId, args->source, args->displayId, args->policyFlags,
+ args->action, args->flags, args->keyCode, args->scanCode, args->metaState,
+ args->downTime);
+#endif
+ if (!validateKeyEvent(args->action)) {
+ return;
+ }
+
+ uint32_t policyFlags = args->policyFlags;
+ int32_t flags = args->flags;
+ int32_t metaState = args->metaState;
+ // InputDispatcher tracks and generates key repeats on behalf of
+ // whatever notifies it, so repeatCount should always be set to 0
+ constexpr int32_t repeatCount = 0;
+ if ((policyFlags & POLICY_FLAG_VIRTUAL) || (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY)) {
+ policyFlags |= POLICY_FLAG_VIRTUAL;
+ flags |= AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
+ }
+ if (policyFlags & POLICY_FLAG_FUNCTION) {
+ metaState |= AMETA_FUNCTION_ON;
+ }
+
+ policyFlags |= POLICY_FLAG_TRUSTED;
+
+ int32_t keyCode = args->keyCode;
+ accelerateMetaShortcuts(args->deviceId, args->action, keyCode, metaState);
+
+ KeyEvent event;
+ event.initialize(args->id, args->deviceId, args->source, args->displayId, INVALID_HMAC,
+ args->action, flags, keyCode, args->scanCode, metaState, repeatCount,
+ args->downTime, args->eventTime);
+
+ android::base::Timer t;
+ mPolicy->interceptKeyBeforeQueueing(&event, /*byref*/ policyFlags);
+ if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
+ ALOGW("Excessive delay in interceptKeyBeforeQueueing; took %s ms",
+ std::to_string(t.duration().count()).c_str());
+ }
+
+ bool needWake;
+ { // acquire lock
+ mLock.lock();
+
+ if (shouldSendKeyToInputFilterLocked(args)) {
+ mLock.unlock();
+
+ policyFlags |= POLICY_FLAG_FILTERED;
+ if (!mPolicy->filterInputEvent(&event, policyFlags)) {
+ return; // event was consumed by the filter
+ }
+
+ mLock.lock();
+ }
+
+ KeyEntry* newEntry =
+ new KeyEntry(args->id, args->eventTime, args->deviceId, args->source,
+ args->displayId, policyFlags, args->action, flags, keyCode,
+ args->scanCode, metaState, repeatCount, args->downTime);
+
+ needWake = enqueueInboundEventLocked(newEntry);
+ mLock.unlock();
+ } // release lock
+
+ if (needWake) {
+ mLooper->wake();
+ }
+}
+
+bool InputDispatcher::shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args) {
+ return mInputFilterEnabled;
+}
+
+void InputDispatcher::notifyMotion(const NotifyMotionArgs* args) {
+#if DEBUG_INBOUND_EVENT_DETAILS
+ ALOGD("notifyMotion - id=%" PRIx32 " eventTime=%" PRId64 ", deviceId=%d, source=0x%x, "
+ "displayId=%" PRId32 ", policyFlags=0x%x, "
+ "action=0x%x, actionButton=0x%x, flags=0x%x, metaState=0x%x, buttonState=0x%x, "
+ "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, xCursorPosition=%f, "
+ "yCursorPosition=%f, downTime=%" PRId64,
+ args->id, args->eventTime, args->deviceId, args->source, args->displayId,
+ args->policyFlags, args->action, args->actionButton, args->flags, args->metaState,
+ args->buttonState, args->edgeFlags, args->xPrecision, args->yPrecision,
+ args->xCursorPosition, args->yCursorPosition, args->downTime);
+ for (uint32_t i = 0; i < args->pointerCount; i++) {
+ ALOGD(" Pointer %d: id=%d, toolType=%d, "
+ "x=%f, y=%f, pressure=%f, size=%f, "
+ "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
+ "orientation=%f",
+ i, args->pointerProperties[i].id, args->pointerProperties[i].toolType,
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
+ }
+#endif
+ if (!validateMotionEvent(args->action, args->actionButton, args->pointerCount,
+ args->pointerProperties)) {
+ return;
+ }
+
+ uint32_t policyFlags = args->policyFlags;
+ policyFlags |= POLICY_FLAG_TRUSTED;
+
+ android::base::Timer t;
+ mPolicy->interceptMotionBeforeQueueing(args->displayId, args->eventTime, /*byref*/ policyFlags);
+ if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
+ ALOGW("Excessive delay in interceptMotionBeforeQueueing; took %s ms",
+ std::to_string(t.duration().count()).c_str());
+ }
+
+ bool needWake;
+ { // acquire lock
+ mLock.lock();
+
+ if (shouldSendMotionToInputFilterLocked(args)) {
+ mLock.unlock();
+
+ MotionEvent event;
+ event.initialize(args->id, args->deviceId, args->source, args->displayId, INVALID_HMAC,
+ args->action, args->actionButton, args->flags, args->edgeFlags,
+ args->metaState, args->buttonState, args->classification, 1 /*xScale*/,
+ 1 /*yScale*/, 0 /* xOffset */, 0 /* yOffset */, args->xPrecision,
+ args->yPrecision, args->xCursorPosition, args->yCursorPosition,
+ args->downTime, args->eventTime, args->pointerCount,
+ args->pointerProperties, args->pointerCoords);
+
+ policyFlags |= POLICY_FLAG_FILTERED;
+ if (!mPolicy->filterInputEvent(&event, policyFlags)) {
+ return; // event was consumed by the filter
+ }
+
+ mLock.lock();
+ }
+
+ // Just enqueue a new motion event.
+ MotionEntry* newEntry =
+ new MotionEntry(args->id, args->eventTime, args->deviceId, args->source,
+ args->displayId, policyFlags, args->action, args->actionButton,
+ args->flags, args->metaState, args->buttonState,
+ args->classification, args->edgeFlags, args->xPrecision,
+ args->yPrecision, args->xCursorPosition, args->yCursorPosition,
+ args->downTime, args->pointerCount, args->pointerProperties,
+ args->pointerCoords, 0, 0);
+
+ needWake = enqueueInboundEventLocked(newEntry);
+ mLock.unlock();
+ } // release lock
+
+ if (needWake) {
+ mLooper->wake();
+ }
+}
+
+bool InputDispatcher::shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args) {
+ return mInputFilterEnabled;
+}
+
+void InputDispatcher::notifySwitch(const NotifySwitchArgs* args) {
+#if DEBUG_INBOUND_EVENT_DETAILS
+ ALOGD("notifySwitch - eventTime=%" PRId64 ", policyFlags=0x%x, switchValues=0x%08x, "
+ "switchMask=0x%08x",
+ args->eventTime, args->policyFlags, args->switchValues, args->switchMask);
+#endif
+
+ uint32_t policyFlags = args->policyFlags;
+ policyFlags |= POLICY_FLAG_TRUSTED;
+ mPolicy->notifySwitch(args->eventTime, args->switchValues, args->switchMask, policyFlags);
+}
+
+void InputDispatcher::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
+#if DEBUG_INBOUND_EVENT_DETAILS
+ ALOGD("notifyDeviceReset - eventTime=%" PRId64 ", deviceId=%d", args->eventTime,
+ args->deviceId);
+#endif
+
+ bool needWake;
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+
+ DeviceResetEntry* newEntry =
+ new DeviceResetEntry(args->id, args->eventTime, args->deviceId);
+ needWake = enqueueInboundEventLocked(newEntry);
+ } // release lock
+
+ if (needWake) {
+ mLooper->wake();
+ }
+}
+
+int32_t InputDispatcher::injectInputEvent(const InputEvent* event, int32_t injectorPid,
+ int32_t injectorUid, int32_t syncMode,
+ std::chrono::milliseconds timeout, uint32_t policyFlags) {
+#if DEBUG_INBOUND_EVENT_DETAILS
+ ALOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, "
+ "syncMode=%d, timeout=%lld, policyFlags=0x%08x",
+ event->getType(), injectorPid, injectorUid, syncMode, timeout.count(), policyFlags);
+#endif
+
+ nsecs_t endTime = now() + std::chrono::duration_cast<std::chrono::nanoseconds>(timeout).count();
+
+ policyFlags |= POLICY_FLAG_INJECTED;
+ if (hasInjectionPermission(injectorPid, injectorUid)) {
+ policyFlags |= POLICY_FLAG_TRUSTED;
+ }
+
+ std::queue<EventEntry*> injectedEntries;
+ switch (event->getType()) {
+ case AINPUT_EVENT_TYPE_KEY: {
+ const KeyEvent& incomingKey = static_cast<const KeyEvent&>(*event);
+ int32_t action = incomingKey.getAction();
+ if (!validateKeyEvent(action)) {
+ return INPUT_EVENT_INJECTION_FAILED;
+ }
+
+ int32_t flags = incomingKey.getFlags();
+ int32_t keyCode = incomingKey.getKeyCode();
+ int32_t metaState = incomingKey.getMetaState();
+ accelerateMetaShortcuts(VIRTUAL_KEYBOARD_ID, action,
+ /*byref*/ keyCode, /*byref*/ metaState);
+ KeyEvent keyEvent;
+ keyEvent.initialize(incomingKey.getId(), VIRTUAL_KEYBOARD_ID, incomingKey.getSource(),
+ incomingKey.getDisplayId(), INVALID_HMAC, action, flags, keyCode,
+ incomingKey.getScanCode(), metaState, incomingKey.getRepeatCount(),
+ incomingKey.getDownTime(), incomingKey.getEventTime());
+
+ if (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY) {
+ policyFlags |= POLICY_FLAG_VIRTUAL;
+ }
+
+ if (!(policyFlags & POLICY_FLAG_FILTERED)) {
+ android::base::Timer t;
+ mPolicy->interceptKeyBeforeQueueing(&keyEvent, /*byref*/ policyFlags);
+ if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
+ ALOGW("Excessive delay in interceptKeyBeforeQueueing; took %s ms",
+ std::to_string(t.duration().count()).c_str());
+ }
+ }
+
+ mLock.lock();
+ KeyEntry* injectedEntry =
+ new KeyEntry(incomingKey.getId(), incomingKey.getEventTime(),
+ VIRTUAL_KEYBOARD_ID, incomingKey.getSource(),
+ incomingKey.getDisplayId(), policyFlags, action, flags, keyCode,
+ incomingKey.getScanCode(), metaState, incomingKey.getRepeatCount(),
+ incomingKey.getDownTime());
+ injectedEntries.push(injectedEntry);
+ break;
+ }
+
+ case AINPUT_EVENT_TYPE_MOTION: {
+ const MotionEvent* motionEvent = static_cast<const MotionEvent*>(event);
+ int32_t action = motionEvent->getAction();
+ size_t pointerCount = motionEvent->getPointerCount();
+ const PointerProperties* pointerProperties = motionEvent->getPointerProperties();
+ int32_t actionButton = motionEvent->getActionButton();
+ int32_t displayId = motionEvent->getDisplayId();
+ if (!validateMotionEvent(action, actionButton, pointerCount, pointerProperties)) {
+ return INPUT_EVENT_INJECTION_FAILED;
+ }
+
+ if (!(policyFlags & POLICY_FLAG_FILTERED)) {
+ nsecs_t eventTime = motionEvent->getEventTime();
+ android::base::Timer t;
+ mPolicy->interceptMotionBeforeQueueing(displayId, eventTime, /*byref*/ policyFlags);
+ if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
+ ALOGW("Excessive delay in interceptMotionBeforeQueueing; took %s ms",
+ std::to_string(t.duration().count()).c_str());
+ }
+ }
+
+ mLock.lock();
+ const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes();
+ const PointerCoords* samplePointerCoords = motionEvent->getSamplePointerCoords();
+ MotionEntry* injectedEntry =
+ new MotionEntry(motionEvent->getId(), *sampleEventTimes, VIRTUAL_KEYBOARD_ID,
+ motionEvent->getSource(), motionEvent->getDisplayId(),
+ policyFlags, action, actionButton, motionEvent->getFlags(),
+ motionEvent->getMetaState(), motionEvent->getButtonState(),
+ motionEvent->getClassification(), motionEvent->getEdgeFlags(),
+ motionEvent->getXPrecision(), motionEvent->getYPrecision(),
+ motionEvent->getRawXCursorPosition(),
+ motionEvent->getRawYCursorPosition(),
+ motionEvent->getDownTime(), uint32_t(pointerCount),
+ pointerProperties, samplePointerCoords,
+ motionEvent->getXOffset(), motionEvent->getYOffset());
+ injectedEntries.push(injectedEntry);
+ for (size_t i = motionEvent->getHistorySize(); i > 0; i--) {
+ sampleEventTimes += 1;
+ samplePointerCoords += pointerCount;
+ MotionEntry* nextInjectedEntry =
+ new MotionEntry(motionEvent->getId(), *sampleEventTimes,
+ VIRTUAL_KEYBOARD_ID, motionEvent->getSource(),
+ motionEvent->getDisplayId(), policyFlags, action,
+ actionButton, motionEvent->getFlags(),
+ motionEvent->getMetaState(), motionEvent->getButtonState(),
+ motionEvent->getClassification(),
+ motionEvent->getEdgeFlags(), motionEvent->getXPrecision(),
+ motionEvent->getYPrecision(),
+ motionEvent->getRawXCursorPosition(),
+ motionEvent->getRawYCursorPosition(),
+ motionEvent->getDownTime(), uint32_t(pointerCount),
+ pointerProperties, samplePointerCoords,
+ motionEvent->getXOffset(), motionEvent->getYOffset());
+ injectedEntries.push(nextInjectedEntry);
+ }
+ break;
+ }
+
+ default:
+ ALOGW("Cannot inject %s events", inputEventTypeToString(event->getType()));
+ return INPUT_EVENT_INJECTION_FAILED;
+ }
+
+ InjectionState* injectionState = new InjectionState(injectorPid, injectorUid);
+ if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
+ injectionState->injectionIsAsync = true;
+ }
+
+ injectionState->refCount += 1;
+ injectedEntries.back()->injectionState = injectionState;
+
+ bool needWake = false;
+ while (!injectedEntries.empty()) {
+ needWake |= enqueueInboundEventLocked(injectedEntries.front());
+ injectedEntries.pop();
+ }
+
+ mLock.unlock();
+
+ if (needWake) {
+ mLooper->wake();
+ }
+
+ int32_t injectionResult;
+ { // acquire lock
+ std::unique_lock _l(mLock);
+
+ if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
+ injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
+ } else {
+ for (;;) {
+ injectionResult = injectionState->injectionResult;
+ if (injectionResult != INPUT_EVENT_INJECTION_PENDING) {
+ break;
+ }
+
+ nsecs_t remainingTimeout = endTime - now();
+ if (remainingTimeout <= 0) {
+#if DEBUG_INJECTION
+ ALOGD("injectInputEvent - Timed out waiting for injection result "
+ "to become available.");
+#endif
+ injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
+ break;
+ }
+
+ mInjectionResultAvailable.wait_for(_l, std::chrono::nanoseconds(remainingTimeout));
+ }
+
+ if (injectionResult == INPUT_EVENT_INJECTION_SUCCEEDED &&
+ syncMode == INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED) {
+ while (injectionState->pendingForegroundDispatches != 0) {
+#if DEBUG_INJECTION
+ ALOGD("injectInputEvent - Waiting for %d pending foreground dispatches.",
+ injectionState->pendingForegroundDispatches);
+#endif
+ nsecs_t remainingTimeout = endTime - now();
+ if (remainingTimeout <= 0) {
+#if DEBUG_INJECTION
+ ALOGD("injectInputEvent - Timed out waiting for pending foreground "
+ "dispatches to finish.");
+#endif
+ injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
+ break;
+ }
+
+ mInjectionSyncFinished.wait_for(_l, std::chrono::nanoseconds(remainingTimeout));
+ }
+ }
+ }
+
+ injectionState->release();
+ } // release lock
+
+#if DEBUG_INJECTION
+ ALOGD("injectInputEvent - Finished with result %d. injectorPid=%d, injectorUid=%d",
+ injectionResult, injectorPid, injectorUid);
+#endif
+
+ return injectionResult;
+}
+
+std::unique_ptr<VerifiedInputEvent> InputDispatcher::verifyInputEvent(const InputEvent& event) {
+ std::array<uint8_t, 32> calculatedHmac;
+ std::unique_ptr<VerifiedInputEvent> result;
+ switch (event.getType()) {
+ case AINPUT_EVENT_TYPE_KEY: {
+ const KeyEvent& keyEvent = static_cast<const KeyEvent&>(event);
+ VerifiedKeyEvent verifiedKeyEvent = verifiedKeyEventFromKeyEvent(keyEvent);
+ result = std::make_unique<VerifiedKeyEvent>(verifiedKeyEvent);
+ calculatedHmac = mHmacKeyManager.sign(verifiedKeyEvent);
+ break;
+ }
+ case AINPUT_EVENT_TYPE_MOTION: {
+ const MotionEvent& motionEvent = static_cast<const MotionEvent&>(event);
+ VerifiedMotionEvent verifiedMotionEvent =
+ verifiedMotionEventFromMotionEvent(motionEvent);
+ result = std::make_unique<VerifiedMotionEvent>(verifiedMotionEvent);
+ calculatedHmac = mHmacKeyManager.sign(verifiedMotionEvent);
+ break;
+ }
+ default: {
+ ALOGE("Cannot verify events of type %" PRId32, event.getType());
+ return nullptr;
+ }
+ }
+ if (calculatedHmac == INVALID_HMAC) {
+ return nullptr;
+ }
+ if (calculatedHmac != event.getHmac()) {
+ return nullptr;
+ }
+ return result;
+}
+
+bool InputDispatcher::hasInjectionPermission(int32_t injectorPid, int32_t injectorUid) {
+ return injectorUid == 0 ||
+ mPolicy->checkInjectEventsPermissionNonReentrant(injectorPid, injectorUid);
+}
+
+void InputDispatcher::setInjectionResult(EventEntry* entry, int32_t injectionResult) {
+ InjectionState* injectionState = entry->injectionState;
+ if (injectionState) {
+#if DEBUG_INJECTION
+ ALOGD("Setting input event injection result to %d. "
+ "injectorPid=%d, injectorUid=%d",
+ injectionResult, injectionState->injectorPid, injectionState->injectorUid);
+#endif
+
+ if (injectionState->injectionIsAsync && !(entry->policyFlags & POLICY_FLAG_FILTERED)) {
+ // Log the outcome since the injector did not wait for the injection result.
+ switch (injectionResult) {
+ case INPUT_EVENT_INJECTION_SUCCEEDED:
+ ALOGV("Asynchronous input event injection succeeded.");
+ break;
+ case INPUT_EVENT_INJECTION_FAILED:
+ ALOGW("Asynchronous input event injection failed.");
+ break;
+ case INPUT_EVENT_INJECTION_PERMISSION_DENIED:
+ ALOGW("Asynchronous input event injection permission denied.");
+ break;
+ case INPUT_EVENT_INJECTION_TIMED_OUT:
+ ALOGW("Asynchronous input event injection timed out.");
+ break;
+ }
+ }
+
+ injectionState->injectionResult = injectionResult;
+ mInjectionResultAvailable.notify_all();
+ }
+}
+
+void InputDispatcher::incrementPendingForegroundDispatches(EventEntry* entry) {
+ InjectionState* injectionState = entry->injectionState;
+ if (injectionState) {
+ injectionState->pendingForegroundDispatches += 1;
+ }
+}
+
+void InputDispatcher::decrementPendingForegroundDispatches(EventEntry* entry) {
+ InjectionState* injectionState = entry->injectionState;
+ if (injectionState) {
+ injectionState->pendingForegroundDispatches -= 1;
+
+ if (injectionState->pendingForegroundDispatches == 0) {
+ mInjectionSyncFinished.notify_all();
+ }
+ }
+}
+
+std::vector<sp<InputWindowHandle>> InputDispatcher::getWindowHandlesLocked(
+ int32_t displayId) const {
+ return getValueByKey(mWindowHandlesByDisplay, displayId);
+}
+
+sp<InputWindowHandle> InputDispatcher::getWindowHandleLocked(
+ const sp<IBinder>& windowHandleToken) const {
+ if (windowHandleToken == nullptr) {
+ return nullptr;
+ }
+
+ for (auto& it : mWindowHandlesByDisplay) {
+ const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
+ for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
+ if (windowHandle->getToken() == windowHandleToken) {
+ return windowHandle;
+ }
+ }
+ }
+ return nullptr;
+}
+
+bool InputDispatcher::hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const {
+ for (auto& it : mWindowHandlesByDisplay) {
+ const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
+ for (const sp<InputWindowHandle>& handle : windowHandles) {
+ if (handle->getId() == windowHandle->getId() &&
+ handle->getToken() == windowHandle->getToken()) {
+ if (windowHandle->getInfo()->displayId != it.first) {
+ ALOGE("Found window %s in display %" PRId32
+ ", but it should belong to display %" PRId32,
+ windowHandle->getName().c_str(), it.first,
+ windowHandle->getInfo()->displayId);
+ }
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+sp<InputChannel> InputDispatcher::getInputChannelLocked(const sp<IBinder>& token) const {
+ size_t count = mInputChannelsByToken.count(token);
+ if (count == 0) {
+ return nullptr;
+ }
+ return mInputChannelsByToken.at(token);
+}
+
+void InputDispatcher::updateWindowHandlesForDisplayLocked(
+ const std::vector<sp<InputWindowHandle>>& inputWindowHandles, int32_t displayId) {
+ if (inputWindowHandles.empty()) {
+ // Remove all handles on a display if there are no windows left.
+ mWindowHandlesByDisplay.erase(displayId);
+ return;
+ }
+
+ // Since we compare the pointer of input window handles across window updates, we need
+ // to make sure the handle object for the same window stays unchanged across updates.
+ const std::vector<sp<InputWindowHandle>>& oldHandles = getWindowHandlesLocked(displayId);
+ std::unordered_map<int32_t /*id*/, sp<InputWindowHandle>> oldHandlesById;
+ for (const sp<InputWindowHandle>& handle : oldHandles) {
+ oldHandlesById[handle->getId()] = handle;
+ }
+
+ std::vector<sp<InputWindowHandle>> newHandles;
+ for (const sp<InputWindowHandle>& handle : inputWindowHandles) {
+ if (!handle->updateInfo()) {
+ // handle no longer valid
+ continue;
+ }
+
+ const InputWindowInfo* info = handle->getInfo();
+ if ((getInputChannelLocked(handle->getToken()) == nullptr &&
+ info->portalToDisplayId == ADISPLAY_ID_NONE)) {
+ const bool noInputChannel =
+ info->inputFeatures & InputWindowInfo::INPUT_FEATURE_NO_INPUT_CHANNEL;
+ const bool canReceiveInput =
+ !(info->layoutParamsFlags & InputWindowInfo::FLAG_NOT_TOUCHABLE) ||
+ !(info->layoutParamsFlags & InputWindowInfo::FLAG_NOT_FOCUSABLE);
+ if (canReceiveInput && !noInputChannel) {
+ ALOGV("Window handle %s has no registered input channel",
+ handle->getName().c_str());
+ continue;
+ }
+ }
+
+ if (info->displayId != displayId) {
+ ALOGE("Window %s updated by wrong display %d, should belong to display %d",
+ handle->getName().c_str(), displayId, info->displayId);
+ continue;
+ }
+
+ if ((oldHandlesById.find(handle->getId()) != oldHandlesById.end()) &&
+ (oldHandlesById.at(handle->getId())->getToken() == handle->getToken())) {
+ const sp<InputWindowHandle>& oldHandle = oldHandlesById.at(handle->getId());
+ oldHandle->updateFrom(handle);
+ newHandles.push_back(oldHandle);
+ } else {
+ newHandles.push_back(handle);
+ }
+ }
+
+ // Insert or replace
+ mWindowHandlesByDisplay[displayId] = newHandles;
+}
+
+void InputDispatcher::setInputWindows(
+ const std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>& handlesPerDisplay) {
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+ for (auto const& i : handlesPerDisplay) {
+ setInputWindowsLocked(i.second, i.first);
+ }
+ }
+ // Wake up poll loop since it may need to make new input dispatching choices.
+ mLooper->wake();
+}
+
+/**
+ * Called from InputManagerService, update window handle list by displayId that can receive input.
+ * A window handle contains information about InputChannel, Touch Region, Types, Focused,...
+ * If set an empty list, remove all handles from the specific display.
+ * For focused handle, check if need to change and send a cancel event to previous one.
+ * For removed handle, check if need to send a cancel event if already in touch.
+ */
+void InputDispatcher::setInputWindowsLocked(
+ const std::vector<sp<InputWindowHandle>>& inputWindowHandles, int32_t displayId) {
+ if (DEBUG_FOCUS) {
+ std::string windowList;
+ for (const sp<InputWindowHandle>& iwh : inputWindowHandles) {
+ windowList += iwh->getName() + " ";
+ }
+ ALOGD("setInputWindows displayId=%" PRId32 " %s", displayId, windowList.c_str());
+ }
+
+ // Copy old handles for release if they are no longer present.
+ const std::vector<sp<InputWindowHandle>> oldWindowHandles = getWindowHandlesLocked(displayId);
+
+ updateWindowHandlesForDisplayLocked(inputWindowHandles, displayId);
+
+ sp<InputWindowHandle> newFocusedWindowHandle = nullptr;
+ bool foundHoveredWindow = false;
+ for (const sp<InputWindowHandle>& windowHandle : getWindowHandlesLocked(displayId)) {
+ // Set newFocusedWindowHandle to the top most focused window instead of the last one
+ if (!newFocusedWindowHandle && windowHandle->getInfo()->hasFocus &&
+ windowHandle->getInfo()->visible) {
+ newFocusedWindowHandle = windowHandle;
+ }
+ if (windowHandle == mLastHoverWindowHandle) {
+ foundHoveredWindow = true;
+ }
+ }
+
+ if (!foundHoveredWindow) {
+ mLastHoverWindowHandle = nullptr;
+ }
+
+ sp<InputWindowHandle> oldFocusedWindowHandle =
+ getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
+
+ if (!haveSameToken(oldFocusedWindowHandle, newFocusedWindowHandle)) {
+ if (oldFocusedWindowHandle != nullptr) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Focus left window: %s in display %" PRId32,
+ oldFocusedWindowHandle->getName().c_str(), displayId);
+ }
+ sp<InputChannel> focusedInputChannel =
+ getInputChannelLocked(oldFocusedWindowHandle->getToken());
+ if (focusedInputChannel != nullptr) {
+ CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS,
+ "focus left window");
+ synthesizeCancelationEventsForInputChannelLocked(focusedInputChannel, options);
+ enqueueFocusEventLocked(*oldFocusedWindowHandle, false /*hasFocus*/);
+ }
+ mFocusedWindowHandlesByDisplay.erase(displayId);
+ }
+ if (newFocusedWindowHandle != nullptr) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Focus entered window: %s in display %" PRId32,
+ newFocusedWindowHandle->getName().c_str(), displayId);
+ }
+ mFocusedWindowHandlesByDisplay[displayId] = newFocusedWindowHandle;
+ enqueueFocusEventLocked(*newFocusedWindowHandle, true /*hasFocus*/);
+ }
+
+ if (mFocusedDisplayId == displayId) {
+ onFocusChangedLocked(oldFocusedWindowHandle, newFocusedWindowHandle);
+ }
+ }
+
+ std::unordered_map<int32_t, TouchState>::iterator stateIt =
+ mTouchStatesByDisplay.find(displayId);
+ if (stateIt != mTouchStatesByDisplay.end()) {
+ TouchState& state = stateIt->second;
+ for (size_t i = 0; i < state.windows.size();) {
+ TouchedWindow& touchedWindow = state.windows[i];
+ if (!hasWindowHandleLocked(touchedWindow.windowHandle)) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Touched window was removed: %s in display %" PRId32,
+ touchedWindow.windowHandle->getName().c_str(), displayId);
+ }
+ sp<InputChannel> touchedInputChannel =
+ getInputChannelLocked(touchedWindow.windowHandle->getToken());
+ if (touchedInputChannel != nullptr) {
+ CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
+ "touched window was removed");
+ synthesizeCancelationEventsForInputChannelLocked(touchedInputChannel, options);
+ }
+ state.windows.erase(state.windows.begin() + i);
+ } else {
+ ++i;
+ }
+ }
+ }
+
+ // Release information for windows that are no longer present.
+ // This ensures that unused input channels are released promptly.
+ // Otherwise, they might stick around until the window handle is destroyed
+ // which might not happen until the next GC.
+ for (const sp<InputWindowHandle>& oldWindowHandle : oldWindowHandles) {
+ if (!hasWindowHandleLocked(oldWindowHandle)) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Window went away: %s", oldWindowHandle->getName().c_str());
+ }
+ oldWindowHandle->releaseChannel();
+ }
+ }
+}
+
+void InputDispatcher::setFocusedApplication(
+ int32_t displayId, const sp<InputApplicationHandle>& inputApplicationHandle) {
+ if (DEBUG_FOCUS) {
+ ALOGD("setFocusedApplication displayId=%" PRId32 " %s", displayId,
+ inputApplicationHandle ? inputApplicationHandle->getName().c_str() : "<nullptr>");
+ }
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+
+ sp<InputApplicationHandle> oldFocusedApplicationHandle =
+ getValueByKey(mFocusedApplicationHandlesByDisplay, displayId);
+
+ if (oldFocusedApplicationHandle == mAwaitedFocusedApplication &&
+ inputApplicationHandle != oldFocusedApplicationHandle) {
+ resetNoFocusedWindowTimeoutLocked();
+ }
+
+ if (inputApplicationHandle != nullptr && inputApplicationHandle->updateInfo()) {
+ if (oldFocusedApplicationHandle != inputApplicationHandle) {
+ mFocusedApplicationHandlesByDisplay[displayId] = inputApplicationHandle;
+ }
+ } else if (oldFocusedApplicationHandle != nullptr) {
+ oldFocusedApplicationHandle.clear();
+ mFocusedApplicationHandlesByDisplay.erase(displayId);
+ }
+ } // release lock
+
+ // Wake up poll loop since it may need to make new input dispatching choices.
+ mLooper->wake();
+}
+
+/**
+ * Sets the focused display, which is responsible for receiving focus-dispatched input events where
+ * the display not specified.
+ *
+ * We track any unreleased events for each window. If a window loses the ability to receive the
+ * released event, we will send a cancel event to it. So when the focused display is changed, we
+ * cancel all the unreleased display-unspecified events for the focused window on the old focused
+ * display. The display-specified events won't be affected.
+ */
+void InputDispatcher::setFocusedDisplay(int32_t displayId) {
+ if (DEBUG_FOCUS) {
+ ALOGD("setFocusedDisplay displayId=%" PRId32, displayId);
+ }
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+
+ if (mFocusedDisplayId != displayId) {
+ sp<InputWindowHandle> oldFocusedWindowHandle =
+ getValueByKey(mFocusedWindowHandlesByDisplay, mFocusedDisplayId);
+ if (oldFocusedWindowHandle != nullptr) {
+ sp<InputChannel> inputChannel =
+ getInputChannelLocked(oldFocusedWindowHandle->getToken());
+ if (inputChannel != nullptr) {
+ CancelationOptions
+ options(CancelationOptions::CANCEL_NON_POINTER_EVENTS,
+ "The display which contains this window no longer has focus.");
+ options.displayId = ADISPLAY_ID_NONE;
+ synthesizeCancelationEventsForInputChannelLocked(inputChannel, options);
+ }
+ }
+ mFocusedDisplayId = displayId;
+
+ // Sanity check
+ sp<InputWindowHandle> newFocusedWindowHandle =
+ getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
+ onFocusChangedLocked(oldFocusedWindowHandle, newFocusedWindowHandle);
+
+ if (newFocusedWindowHandle == nullptr) {
+ ALOGW("Focused display #%" PRId32 " does not have a focused window.", displayId);
+ if (!mFocusedWindowHandlesByDisplay.empty()) {
+ ALOGE("But another display has a focused window:");
+ for (auto& it : mFocusedWindowHandlesByDisplay) {
+ const int32_t displayId = it.first;
+ const sp<InputWindowHandle>& windowHandle = it.second;
+ ALOGE("Display #%" PRId32 " has focused window: '%s'\n", displayId,
+ windowHandle->getName().c_str());
+ }
+ }
+ }
+ }
+
+ if (DEBUG_FOCUS) {
+ logDispatchStateLocked();
+ }
+ } // release lock
+
+ // Wake up poll loop since it may need to make new input dispatching choices.
+ mLooper->wake();
+}
+
+void InputDispatcher::setInputDispatchMode(bool enabled, bool frozen) {
+ if (DEBUG_FOCUS) {
+ ALOGD("setInputDispatchMode: enabled=%d, frozen=%d", enabled, frozen);
+ }
+
+ bool changed;
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+
+ if (mDispatchEnabled != enabled || mDispatchFrozen != frozen) {
+ if (mDispatchFrozen && !frozen) {
+ resetNoFocusedWindowTimeoutLocked();
+ }
+
+ if (mDispatchEnabled && !enabled) {
+ resetAndDropEverythingLocked("dispatcher is being disabled");
+ }
+
+ mDispatchEnabled = enabled;
+ mDispatchFrozen = frozen;
+ changed = true;
+ } else {
+ changed = false;
+ }
+
+ if (DEBUG_FOCUS) {
+ logDispatchStateLocked();
+ }
+ } // release lock
+
+ if (changed) {
+ // Wake up poll loop since it may need to make new input dispatching choices.
+ mLooper->wake();
+ }
+}
+
+void InputDispatcher::setInputFilterEnabled(bool enabled) {
+ if (DEBUG_FOCUS) {
+ ALOGD("setInputFilterEnabled: enabled=%d", enabled);
+ }
+
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+
+ if (mInputFilterEnabled == enabled) {
+ return;
+ }
+
+ mInputFilterEnabled = enabled;
+ resetAndDropEverythingLocked("input filter is being enabled or disabled");
+ } // release lock
+
+ // Wake up poll loop since there might be work to do to drop everything.
+ mLooper->wake();
+}
+
+void InputDispatcher::setInTouchMode(bool inTouchMode) {
+ std::scoped_lock lock(mLock);
+ mInTouchMode = inTouchMode;
+}
+
+bool InputDispatcher::transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken) {
+ if (fromToken == toToken) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Trivial transfer to same window.");
+ }
+ return true;
+ }
+
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+
+ sp<InputWindowHandle> fromWindowHandle = getWindowHandleLocked(fromToken);
+ sp<InputWindowHandle> toWindowHandle = getWindowHandleLocked(toToken);
+ if (fromWindowHandle == nullptr || toWindowHandle == nullptr) {
+ ALOGW("Cannot transfer focus because from or to window not found.");
+ return false;
+ }
+ if (DEBUG_FOCUS) {
+ ALOGD("transferTouchFocus: fromWindowHandle=%s, toWindowHandle=%s",
+ fromWindowHandle->getName().c_str(), toWindowHandle->getName().c_str());
+ }
+ if (fromWindowHandle->getInfo()->displayId != toWindowHandle->getInfo()->displayId) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Cannot transfer focus because windows are on different displays.");
+ }
+ return false;
+ }
+
+ bool found = false;
+ for (std::pair<const int32_t, TouchState>& pair : mTouchStatesByDisplay) {
+ TouchState& state = pair.second;
+ for (size_t i = 0; i < state.windows.size(); i++) {
+ const TouchedWindow& touchedWindow = state.windows[i];
+ if (touchedWindow.windowHandle == fromWindowHandle) {
+ int32_t oldTargetFlags = touchedWindow.targetFlags;
+ BitSet32 pointerIds = touchedWindow.pointerIds;
+
+ state.windows.erase(state.windows.begin() + i);
+
+ int32_t newTargetFlags = oldTargetFlags &
+ (InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_SPLIT |
+ InputTarget::FLAG_DISPATCH_AS_IS);
+ state.addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
+
+ found = true;
+ goto Found;
+ }
+ }
+ }
+ Found:
+
+ if (!found) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Focus transfer failed because from window did not have focus.");
+ }
+ return false;
+ }
+
+ sp<Connection> fromConnection = getConnectionLocked(fromToken);
+ sp<Connection> toConnection = getConnectionLocked(toToken);
+ if (fromConnection != nullptr && toConnection != nullptr) {
+ fromConnection->inputState.mergePointerStateTo(toConnection->inputState);
+ CancelationOptions
+ options(CancelationOptions::CANCEL_POINTER_EVENTS,
+ "transferring touch focus from this window to another window");
+ synthesizeCancelationEventsForConnectionLocked(fromConnection, options);
+ synthesizePointerDownEventsForConnectionLocked(toConnection);
+ }
+
+ if (DEBUG_FOCUS) {
+ logDispatchStateLocked();
+ }
+ } // release lock
+
+ // Wake up poll loop since it may need to make new input dispatching choices.
+ mLooper->wake();
+ return true;
+}
+
+void InputDispatcher::resetAndDropEverythingLocked(const char* reason) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Resetting and dropping all events (%s).", reason);
+ }
+
+ CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS, reason);
+ synthesizeCancelationEventsForAllConnectionsLocked(options);
+
+ resetKeyRepeatLocked();
+ releasePendingEventLocked();
+ drainInboundQueueLocked();
+ resetNoFocusedWindowTimeoutLocked();
+
+ mAnrTracker.clear();
+ mTouchStatesByDisplay.clear();
+ mLastHoverWindowHandle.clear();
+ mReplacedKeys.clear();
+}
+
+void InputDispatcher::logDispatchStateLocked() {
+ std::string dump;
+ dumpDispatchStateLocked(dump);
+
+ std::istringstream stream(dump);
+ std::string line;
+
+ while (std::getline(stream, line, '\n')) {
+ ALOGD("%s", line.c_str());
+ }
+}
+
+void InputDispatcher::dumpDispatchStateLocked(std::string& dump) {
+ dump += StringPrintf(INDENT "DispatchEnabled: %s\n", toString(mDispatchEnabled));
+ dump += StringPrintf(INDENT "DispatchFrozen: %s\n", toString(mDispatchFrozen));
+ dump += StringPrintf(INDENT "InputFilterEnabled: %s\n", toString(mInputFilterEnabled));
+ dump += StringPrintf(INDENT "FocusedDisplayId: %" PRId32 "\n", mFocusedDisplayId);
+
+ if (!mFocusedApplicationHandlesByDisplay.empty()) {
+ dump += StringPrintf(INDENT "FocusedApplications:\n");
+ for (auto& it : mFocusedApplicationHandlesByDisplay) {
+ const int32_t displayId = it.first;
+ const sp<InputApplicationHandle>& applicationHandle = it.second;
+ dump += StringPrintf(INDENT2 "displayId=%" PRId32
+ ", name='%s', dispatchingTimeout=%" PRId64 "ms\n",
+ displayId, applicationHandle->getName().c_str(),
+ ns2ms(applicationHandle
+ ->getDispatchingTimeout(
+ DEFAULT_INPUT_DISPATCHING_TIMEOUT)
+ .count()));
+ }
+ } else {
+ dump += StringPrintf(INDENT "FocusedApplications: <none>\n");
+ }
+
+ if (!mFocusedWindowHandlesByDisplay.empty()) {
+ dump += StringPrintf(INDENT "FocusedWindows:\n");
+ for (auto& it : mFocusedWindowHandlesByDisplay) {
+ const int32_t displayId = it.first;
+ const sp<InputWindowHandle>& windowHandle = it.second;
+ dump += StringPrintf(INDENT2 "displayId=%" PRId32 ", name='%s'\n", displayId,
+ windowHandle->getName().c_str());
+ }
+ } else {
+ dump += StringPrintf(INDENT "FocusedWindows: <none>\n");
+ }
+
+ if (!mTouchStatesByDisplay.empty()) {
+ dump += StringPrintf(INDENT "TouchStatesByDisplay:\n");
+ for (const std::pair<int32_t, TouchState>& pair : mTouchStatesByDisplay) {
+ const TouchState& state = pair.second;
+ dump += StringPrintf(INDENT2 "%d: down=%s, split=%s, deviceId=%d, source=0x%08x\n",
+ state.displayId, toString(state.down), toString(state.split),
+ state.deviceId, state.source);
+ if (!state.windows.empty()) {
+ dump += INDENT3 "Windows:\n";
+ for (size_t i = 0; i < state.windows.size(); i++) {
+ const TouchedWindow& touchedWindow = state.windows[i];
+ dump += StringPrintf(INDENT4
+ "%zu: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
+ i, touchedWindow.windowHandle->getName().c_str(),
+ touchedWindow.pointerIds.value, touchedWindow.targetFlags);
+ }
+ } else {
+ dump += INDENT3 "Windows: <none>\n";
+ }
+ if (!state.portalWindows.empty()) {
+ dump += INDENT3 "Portal windows:\n";
+ for (size_t i = 0; i < state.portalWindows.size(); i++) {
+ const sp<InputWindowHandle> portalWindowHandle = state.portalWindows[i];
+ dump += StringPrintf(INDENT4 "%zu: name='%s'\n", i,
+ portalWindowHandle->getName().c_str());
+ }
+ }
+ }
+ } else {
+ dump += INDENT "TouchStates: <no displays touched>\n";
+ }
+
+ if (!mWindowHandlesByDisplay.empty()) {
+ for (auto& it : mWindowHandlesByDisplay) {
+ const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
+ dump += StringPrintf(INDENT "Display: %" PRId32 "\n", it.first);
+ if (!windowHandles.empty()) {
+ dump += INDENT2 "Windows:\n";
+ for (size_t i = 0; i < windowHandles.size(); i++) {
+ const sp<InputWindowHandle>& windowHandle = windowHandles[i];
+ const InputWindowInfo* windowInfo = windowHandle->getInfo();
+
+ dump += StringPrintf(INDENT3 "%zu: name='%s', displayId=%d, "
+ "portalToDisplayId=%d, paused=%s, hasFocus=%s, "
+ "hasWallpaper=%s, visible=%s, canReceiveKeys=%s, "
+ "flags=0x%08x, type=0x%08x, "
+ "frame=[%d,%d][%d,%d], globalScale=%f, "
+ "windowScale=(%f,%f), touchableRegion=",
+ i, windowInfo->name.c_str(), windowInfo->displayId,
+ windowInfo->portalToDisplayId,
+ toString(windowInfo->paused),
+ toString(windowInfo->hasFocus),
+ toString(windowInfo->hasWallpaper),
+ toString(windowInfo->visible),
+ toString(windowInfo->canReceiveKeys),
+ windowInfo->layoutParamsFlags,
+ windowInfo->layoutParamsType, windowInfo->frameLeft,
+ windowInfo->frameTop, windowInfo->frameRight,
+ windowInfo->frameBottom, windowInfo->globalScaleFactor,
+ windowInfo->windowXScale, windowInfo->windowYScale);
+ dumpRegion(dump, windowInfo->touchableRegion);
+ dump += StringPrintf(", inputFeatures=0x%08x", windowInfo->inputFeatures);
+ dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%" PRId64
+ "ms\n",
+ windowInfo->ownerPid, windowInfo->ownerUid,
+ ns2ms(windowInfo->dispatchingTimeout));
+ }
+ } else {
+ dump += INDENT2 "Windows: <none>\n";
+ }
+ }
+ } else {
+ dump += INDENT "Displays: <none>\n";
+ }
+
+ if (!mGlobalMonitorsByDisplay.empty() || !mGestureMonitorsByDisplay.empty()) {
+ for (auto& it : mGlobalMonitorsByDisplay) {
+ const std::vector<Monitor>& monitors = it.second;
+ dump += StringPrintf(INDENT "Global monitors in display %" PRId32 ":\n", it.first);
+ dumpMonitors(dump, monitors);
+ }
+ for (auto& it : mGestureMonitorsByDisplay) {
+ const std::vector<Monitor>& monitors = it.second;
+ dump += StringPrintf(INDENT "Gesture monitors in display %" PRId32 ":\n", it.first);
+ dumpMonitors(dump, monitors);
+ }
+ } else {
+ dump += INDENT "Monitors: <none>\n";
+ }
+
+ nsecs_t currentTime = now();
+
+ // Dump recently dispatched or dropped events from oldest to newest.
+ if (!mRecentQueue.empty()) {
+ dump += StringPrintf(INDENT "RecentQueue: length=%zu\n", mRecentQueue.size());
+ for (EventEntry* entry : mRecentQueue) {
+ dump += INDENT2;
+ entry->appendDescription(dump);
+ dump += StringPrintf(", age=%" PRId64 "ms\n", ns2ms(currentTime - entry->eventTime));
+ }
+ } else {
+ dump += INDENT "RecentQueue: <empty>\n";
+ }
+
+ // Dump event currently being dispatched.
+ if (mPendingEvent) {
+ dump += INDENT "PendingEvent:\n";
+ dump += INDENT2;
+ mPendingEvent->appendDescription(dump);
+ dump += StringPrintf(", age=%" PRId64 "ms\n",
+ ns2ms(currentTime - mPendingEvent->eventTime));
+ } else {
+ dump += INDENT "PendingEvent: <none>\n";
+ }
+
+ // Dump inbound events from oldest to newest.
+ if (!mInboundQueue.empty()) {
+ dump += StringPrintf(INDENT "InboundQueue: length=%zu\n", mInboundQueue.size());
+ for (EventEntry* entry : mInboundQueue) {
+ dump += INDENT2;
+ entry->appendDescription(dump);
+ dump += StringPrintf(", age=%" PRId64 "ms\n", ns2ms(currentTime - entry->eventTime));
+ }
+ } else {
+ dump += INDENT "InboundQueue: <empty>\n";
+ }
+
+ if (!mReplacedKeys.empty()) {
+ dump += INDENT "ReplacedKeys:\n";
+ for (const std::pair<KeyReplacement, int32_t>& pair : mReplacedKeys) {
+ const KeyReplacement& replacement = pair.first;
+ int32_t newKeyCode = pair.second;
+ dump += StringPrintf(INDENT2 "originalKeyCode=%d, deviceId=%d -> newKeyCode=%d\n",
+ replacement.keyCode, replacement.deviceId, newKeyCode);
+ }
+ } else {
+ dump += INDENT "ReplacedKeys: <empty>\n";
+ }
+
+ if (!mConnectionsByFd.empty()) {
+ dump += INDENT "Connections:\n";
+ for (const auto& pair : mConnectionsByFd) {
+ const sp<Connection>& connection = pair.second;
+ dump += StringPrintf(INDENT2 "%i: channelName='%s', windowName='%s', "
+ "status=%s, monitor=%s, responsive=%s\n",
+ pair.first, connection->getInputChannelName().c_str(),
+ connection->getWindowName().c_str(), connection->getStatusLabel(),
+ toString(connection->monitor), toString(connection->responsive));
+
+ if (!connection->outboundQueue.empty()) {
+ dump += StringPrintf(INDENT3 "OutboundQueue: length=%zu\n",
+ connection->outboundQueue.size());
+ for (DispatchEntry* entry : connection->outboundQueue) {
+ dump.append(INDENT4);
+ entry->eventEntry->appendDescription(dump);
+ dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, age=%" PRId64
+ "ms\n",
+ entry->targetFlags, entry->resolvedAction,
+ ns2ms(currentTime - entry->eventEntry->eventTime));
+ }
+ } else {
+ dump += INDENT3 "OutboundQueue: <empty>\n";
+ }
+
+ if (!connection->waitQueue.empty()) {
+ dump += StringPrintf(INDENT3 "WaitQueue: length=%zu\n",
+ connection->waitQueue.size());
+ for (DispatchEntry* entry : connection->waitQueue) {
+ dump += INDENT4;
+ entry->eventEntry->appendDescription(dump);
+ dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, "
+ "age=%" PRId64 "ms, wait=%" PRId64 "ms\n",
+ entry->targetFlags, entry->resolvedAction,
+ ns2ms(currentTime - entry->eventEntry->eventTime),
+ ns2ms(currentTime - entry->deliveryTime));
+ }
+ } else {
+ dump += INDENT3 "WaitQueue: <empty>\n";
+ }
+ }
+ } else {
+ dump += INDENT "Connections: <none>\n";
+ }
+
+ if (isAppSwitchPendingLocked()) {
+ dump += StringPrintf(INDENT "AppSwitch: pending, due in %" PRId64 "ms\n",
+ ns2ms(mAppSwitchDueTime - now()));
+ } else {
+ dump += INDENT "AppSwitch: not pending\n";
+ }
+
+ dump += INDENT "Configuration:\n";
+ dump += StringPrintf(INDENT2 "KeyRepeatDelay: %" PRId64 "ms\n", ns2ms(mConfig.keyRepeatDelay));
+ dump += StringPrintf(INDENT2 "KeyRepeatTimeout: %" PRId64 "ms\n",
+ ns2ms(mConfig.keyRepeatTimeout));
+}
+
+void InputDispatcher::dumpMonitors(std::string& dump, const std::vector<Monitor>& monitors) {
+ const size_t numMonitors = monitors.size();
+ for (size_t i = 0; i < numMonitors; i++) {
+ const Monitor& monitor = monitors[i];
+ const sp<InputChannel>& channel = monitor.inputChannel;
+ dump += StringPrintf(INDENT2 "%zu: '%s', ", i, channel->getName().c_str());
+ dump += "\n";
+ }
+}
+
+status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel) {
+#if DEBUG_REGISTRATION
+ ALOGD("channel '%s' ~ registerInputChannel", inputChannel->getName().c_str());
+#endif
+
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+ sp<Connection> existingConnection = getConnectionLocked(inputChannel->getConnectionToken());
+ if (existingConnection != nullptr) {
+ ALOGW("Attempted to register already registered input channel '%s'",
+ inputChannel->getName().c_str());
+ return BAD_VALUE;
+ }
+
+ sp<Connection> connection = new Connection(inputChannel, false /*monitor*/, mIdGenerator);
+
+ int fd = inputChannel->getFd();
+ mConnectionsByFd[fd] = connection;
+ mInputChannelsByToken[inputChannel->getConnectionToken()] = inputChannel;
+
+ mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this);
+ } // release lock
+
+ // Wake the looper because some connections have changed.
+ mLooper->wake();
+ return OK;
+}
+
+status_t InputDispatcher::registerInputMonitor(const sp<InputChannel>& inputChannel,
+ int32_t displayId, bool isGestureMonitor) {
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+
+ if (displayId < 0) {
+ ALOGW("Attempted to register input monitor without a specified display.");
+ return BAD_VALUE;
+ }
+
+ if (inputChannel->getConnectionToken() == nullptr) {
+ ALOGW("Attempted to register input monitor without an identifying token.");
+ return BAD_VALUE;
+ }
+
+ sp<Connection> connection = new Connection(inputChannel, true /*monitor*/, mIdGenerator);
+
+ const int fd = inputChannel->getFd();
+ mConnectionsByFd[fd] = connection;
+ mInputChannelsByToken[inputChannel->getConnectionToken()] = inputChannel;
+
+ auto& monitorsByDisplay =
+ isGestureMonitor ? mGestureMonitorsByDisplay : mGlobalMonitorsByDisplay;
+ monitorsByDisplay[displayId].emplace_back(inputChannel);
+
+ mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this);
+ }
+ // Wake the looper because some connections have changed.
+ mLooper->wake();
+ return OK;
+}
+
+status_t InputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputChannel) {
+#if DEBUG_REGISTRATION
+ ALOGD("channel '%s' ~ unregisterInputChannel", inputChannel->getName().c_str());
+#endif
+
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+
+ status_t status = unregisterInputChannelLocked(inputChannel, false /*notify*/);
+ if (status) {
+ return status;
+ }
+ } // release lock
+
+ // Wake the poll loop because removing the connection may have changed the current
+ // synchronization state.
+ mLooper->wake();
+ return OK;
+}
+
+status_t InputDispatcher::unregisterInputChannelLocked(const sp<InputChannel>& inputChannel,
+ bool notify) {
+ sp<Connection> connection = getConnectionLocked(inputChannel->getConnectionToken());
+ if (connection == nullptr) {
+ ALOGW("Attempted to unregister already unregistered input channel '%s'",
+ inputChannel->getName().c_str());
+ return BAD_VALUE;
+ }
+
+ removeConnectionLocked(connection);
+ mInputChannelsByToken.erase(inputChannel->getConnectionToken());
+
+ if (connection->monitor) {
+ removeMonitorChannelLocked(inputChannel);
+ }
+
+ mLooper->removeFd(inputChannel->getFd());
+
+ nsecs_t currentTime = now();
+ abortBrokenDispatchCycleLocked(currentTime, connection, notify);
+
+ connection->status = Connection::STATUS_ZOMBIE;
+ return OK;
+}
+
+void InputDispatcher::removeMonitorChannelLocked(const sp<InputChannel>& inputChannel) {
+ removeMonitorChannelLocked(inputChannel, mGlobalMonitorsByDisplay);
+ removeMonitorChannelLocked(inputChannel, mGestureMonitorsByDisplay);
+}
+
+void InputDispatcher::removeMonitorChannelLocked(
+ const sp<InputChannel>& inputChannel,
+ std::unordered_map<int32_t, std::vector<Monitor>>& monitorsByDisplay) {
+ for (auto it = monitorsByDisplay.begin(); it != monitorsByDisplay.end();) {
+ std::vector<Monitor>& monitors = it->second;
+ const size_t numMonitors = monitors.size();
+ for (size_t i = 0; i < numMonitors; i++) {
+ if (monitors[i].inputChannel == inputChannel) {
+ monitors.erase(monitors.begin() + i);
+ break;
+ }
+ }
+ if (monitors.empty()) {
+ it = monitorsByDisplay.erase(it);
+ } else {
+ ++it;
+ }
+ }
+}
+
+status_t InputDispatcher::pilferPointers(const sp<IBinder>& token) {
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+ std::optional<int32_t> foundDisplayId = findGestureMonitorDisplayByTokenLocked(token);
+
+ if (!foundDisplayId) {
+ ALOGW("Attempted to pilfer pointers from an un-registered monitor or invalid token");
+ return BAD_VALUE;
+ }
+ int32_t displayId = foundDisplayId.value();
+
+ std::unordered_map<int32_t, TouchState>::iterator stateIt =
+ mTouchStatesByDisplay.find(displayId);
+ if (stateIt == mTouchStatesByDisplay.end()) {
+ ALOGW("Failed to pilfer pointers: no pointers on display %" PRId32 ".", displayId);
+ return BAD_VALUE;
+ }
+
+ TouchState& state = stateIt->second;
+ std::optional<int32_t> foundDeviceId;
+ for (const TouchedMonitor& touchedMonitor : state.gestureMonitors) {
+ if (touchedMonitor.monitor.inputChannel->getConnectionToken() == token) {
+ foundDeviceId = state.deviceId;
+ }
+ }
+ if (!foundDeviceId || !state.down) {
+ ALOGW("Attempted to pilfer points from a monitor without any on-going pointer streams."
+ " Ignoring.");
+ return BAD_VALUE;
+ }
+ int32_t deviceId = foundDeviceId.value();
+
+ // Send cancel events to all the input channels we're stealing from.
+ CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
+ "gesture monitor stole pointer stream");
+ options.deviceId = deviceId;
+ options.displayId = displayId;
+ for (const TouchedWindow& window : state.windows) {
+ sp<InputChannel> channel = getInputChannelLocked(window.windowHandle->getToken());
+ if (channel != nullptr) {
+ synthesizeCancelationEventsForInputChannelLocked(channel, options);
+ }
+ }
+ // Then clear the current touch state so we stop dispatching to them as well.
+ state.filterNonMonitors();
+ }
+ return OK;
+}
+
+std::optional<int32_t> InputDispatcher::findGestureMonitorDisplayByTokenLocked(
+ const sp<IBinder>& token) {
+ for (const auto& it : mGestureMonitorsByDisplay) {
+ const std::vector<Monitor>& monitors = it.second;
+ for (const Monitor& monitor : monitors) {
+ if (monitor.inputChannel->getConnectionToken() == token) {
+ return it.first;
+ }
+ }
+ }
+ return std::nullopt;
+}
+
+sp<Connection> InputDispatcher::getConnectionLocked(const sp<IBinder>& inputConnectionToken) const {
+ if (inputConnectionToken == nullptr) {
+ return nullptr;
+ }
+
+ for (const auto& pair : mConnectionsByFd) {
+ const sp<Connection>& connection = pair.second;
+ if (connection->inputChannel->getConnectionToken() == inputConnectionToken) {
+ return connection;
+ }
+ }
+
+ return nullptr;
+}
+
+void InputDispatcher::removeConnectionLocked(const sp<Connection>& connection) {
+ mAnrTracker.eraseToken(connection->inputChannel->getConnectionToken());
+ removeByValue(mConnectionsByFd, connection);
+}
+
+void InputDispatcher::onDispatchCycleFinishedLocked(nsecs_t currentTime,
+ const sp<Connection>& connection, uint32_t seq,
+ bool handled) {
+ std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
+ &InputDispatcher::doDispatchCycleFinishedLockedInterruptible);
+ commandEntry->connection = connection;
+ commandEntry->eventTime = currentTime;
+ commandEntry->seq = seq;
+ commandEntry->handled = handled;
+ postCommandLocked(std::move(commandEntry));
+}
+
+void InputDispatcher::onDispatchCycleBrokenLocked(nsecs_t currentTime,
+ const sp<Connection>& connection) {
+ ALOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
+ connection->getInputChannelName().c_str());
+
+ std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
+ &InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
+ commandEntry->connection = connection;
+ postCommandLocked(std::move(commandEntry));
+}
+
+void InputDispatcher::onFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
+ const sp<InputWindowHandle>& newFocus) {
+ sp<IBinder> oldToken = oldFocus != nullptr ? oldFocus->getToken() : nullptr;
+ sp<IBinder> newToken = newFocus != nullptr ? newFocus->getToken() : nullptr;
+ std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
+ &InputDispatcher::doNotifyFocusChangedLockedInterruptible);
+ commandEntry->oldToken = oldToken;
+ commandEntry->newToken = newToken;
+ postCommandLocked(std::move(commandEntry));
+}
+
+void InputDispatcher::onAnrLocked(const sp<Connection>& connection) {
+ // Since we are allowing the policy to extend the timeout, maybe the waitQueue
+ // is already healthy again. Don't raise ANR in this situation
+ if (connection->waitQueue.empty()) {
+ ALOGI("Not raising ANR because the connection %s has recovered",
+ connection->inputChannel->getName().c_str());
+ return;
+ }
+ /**
+ * The "oldestEntry" is the entry that was first sent to the application. That entry, however,
+ * may not be the one that caused the timeout to occur. One possibility is that window timeout
+ * has changed. This could cause newer entries to time out before the already dispatched
+ * entries. In that situation, the newest entries caused ANR. But in all likelihood, the app
+ * processes the events linearly. So providing information about the oldest entry seems to be
+ * most useful.
+ */
+ DispatchEntry* oldestEntry = *connection->waitQueue.begin();
+ const nsecs_t currentWait = now() - oldestEntry->deliveryTime;
+ std::string reason =
+ android::base::StringPrintf("%s is not responding. Waited %" PRId64 "ms for %s",
+ connection->inputChannel->getName().c_str(),
+ ns2ms(currentWait),
+ oldestEntry->eventEntry->getDescription().c_str());
+
+ updateLastAnrStateLocked(getWindowHandleLocked(connection->inputChannel->getConnectionToken()),
+ reason);
+
+ std::unique_ptr<CommandEntry> commandEntry =
+ std::make_unique<CommandEntry>(&InputDispatcher::doNotifyAnrLockedInterruptible);
+ commandEntry->inputApplicationHandle = nullptr;
+ commandEntry->inputChannel = connection->inputChannel;
+ commandEntry->reason = std::move(reason);
+ postCommandLocked(std::move(commandEntry));
+}
+
+void InputDispatcher::onAnrLocked(const sp<InputApplicationHandle>& application) {
+ std::string reason = android::base::StringPrintf("%s does not have a focused window",
+ application->getName().c_str());
+
+ updateLastAnrStateLocked(application, reason);
+
+ std::unique_ptr<CommandEntry> commandEntry =
+ std::make_unique<CommandEntry>(&InputDispatcher::doNotifyAnrLockedInterruptible);
+ commandEntry->inputApplicationHandle = application;
+ commandEntry->inputChannel = nullptr;
+ commandEntry->reason = std::move(reason);
+ postCommandLocked(std::move(commandEntry));
+}
+
+void InputDispatcher::updateLastAnrStateLocked(const sp<InputWindowHandle>& window,
+ const std::string& reason) {
+ const std::string windowLabel = getApplicationWindowLabel(nullptr, window);
+ updateLastAnrStateLocked(windowLabel, reason);
+}
+
+void InputDispatcher::updateLastAnrStateLocked(const sp<InputApplicationHandle>& application,
+ const std::string& reason) {
+ const std::string windowLabel = getApplicationWindowLabel(application, nullptr);
+ updateLastAnrStateLocked(windowLabel, reason);
+}
+
+void InputDispatcher::updateLastAnrStateLocked(const std::string& windowLabel,
+ const std::string& reason) {
+ // Capture a record of the InputDispatcher state at the time of the ANR.
+ time_t t = time(nullptr);
+ struct tm tm;
+ localtime_r(&t, &tm);
+ char timestr[64];
+ strftime(timestr, sizeof(timestr), "%F %T", &tm);
+ mLastAnrState.clear();
+ mLastAnrState += INDENT "ANR:\n";
+ mLastAnrState += StringPrintf(INDENT2 "Time: %s\n", timestr);
+ mLastAnrState += StringPrintf(INDENT2 "Reason: %s\n", reason.c_str());
+ mLastAnrState += StringPrintf(INDENT2 "Window: %s\n", windowLabel.c_str());
+ dumpDispatchStateLocked(mLastAnrState);
+}
+
+void InputDispatcher::doNotifyConfigurationChangedLockedInterruptible(CommandEntry* commandEntry) {
+ mLock.unlock();
+
+ mPolicy->notifyConfigurationChanged(commandEntry->eventTime);
+
+ mLock.lock();
+}
+
+void InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry) {
+ sp<Connection> connection = commandEntry->connection;
+
+ if (connection->status != Connection::STATUS_ZOMBIE) {
+ mLock.unlock();
+
+ mPolicy->notifyInputChannelBroken(connection->inputChannel->getConnectionToken());
+
+ mLock.lock();
+ }
+}
+
+void InputDispatcher::doNotifyFocusChangedLockedInterruptible(CommandEntry* commandEntry) {
+ sp<IBinder> oldToken = commandEntry->oldToken;
+ sp<IBinder> newToken = commandEntry->newToken;
+ mLock.unlock();
+ mPolicy->notifyFocusChanged(oldToken, newToken);
+ mLock.lock();
+}
+
+void InputDispatcher::doNotifyAnrLockedInterruptible(CommandEntry* commandEntry) {
+ sp<IBinder> token =
+ commandEntry->inputChannel ? commandEntry->inputChannel->getConnectionToken() : nullptr;
+ mLock.unlock();
+
+ const nsecs_t timeoutExtension =
+ mPolicy->notifyAnr(commandEntry->inputApplicationHandle, token, commandEntry->reason);
+
+ mLock.lock();
+
+ if (timeoutExtension > 0) {
+ extendAnrTimeoutsLocked(commandEntry->inputApplicationHandle, token, timeoutExtension);
+ } else {
+ // stop waking up for events in this connection, it is already not responding
+ sp<Connection> connection = getConnectionLocked(token);
+ if (connection == nullptr) {
+ return;
+ }
+ cancelEventsForAnrLocked(connection);
+ }
+}
+
+void InputDispatcher::extendAnrTimeoutsLocked(const sp<InputApplicationHandle>& application,
+ const sp<IBinder>& connectionToken,
+ nsecs_t timeoutExtension) {
+ sp<Connection> connection = getConnectionLocked(connectionToken);
+ if (connection == nullptr) {
+ if (mNoFocusedWindowTimeoutTime.has_value() && application != nullptr) {
+ // Maybe ANR happened because there's no focused window?
+ mNoFocusedWindowTimeoutTime = now() + timeoutExtension;
+ mAwaitedFocusedApplication = application;
+ } else {
+ // It's also possible that the connection already disappeared. No action necessary.
+ }
+ return;
+ }
+
+ ALOGI("Raised ANR, but the policy wants to keep waiting on %s for %" PRId64 "ms longer",
+ connection->inputChannel->getName().c_str(), ns2ms(timeoutExtension));
+
+ connection->responsive = true;
+ const nsecs_t newTimeout = now() + timeoutExtension;
+ for (DispatchEntry* entry : connection->waitQueue) {
+ if (newTimeout >= entry->timeoutTime) {
+ // Already removed old entries when connection was marked unresponsive
+ entry->timeoutTime = newTimeout;
+ mAnrTracker.insert(entry->timeoutTime, connectionToken);
+ }
+ }
+}
+
+void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
+ CommandEntry* commandEntry) {
+ KeyEntry* entry = commandEntry->keyEntry;
+ KeyEvent event = createKeyEvent(*entry);
+
+ mLock.unlock();
+
+ android::base::Timer t;
+ sp<IBinder> token = commandEntry->inputChannel != nullptr
+ ? commandEntry->inputChannel->getConnectionToken()
+ : nullptr;
+ nsecs_t delay = mPolicy->interceptKeyBeforeDispatching(token, &event, entry->policyFlags);
+ if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
+ ALOGW("Excessive delay in interceptKeyBeforeDispatching; took %s ms",
+ std::to_string(t.duration().count()).c_str());
+ }
+
+ mLock.lock();
+
+ if (delay < 0) {
+ entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_SKIP;
+ } else if (!delay) {
+ entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
+ } else {
+ entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER;
+ entry->interceptKeyWakeupTime = now() + delay;
+ }
+ entry->release();
+}
+
+void InputDispatcher::doOnPointerDownOutsideFocusLockedInterruptible(CommandEntry* commandEntry) {
+ mLock.unlock();
+ mPolicy->onPointerDownOutsideFocus(commandEntry->newToken);
+ mLock.lock();
+}
+
+/**
+ * Connection is responsive if it has no events in the waitQueue that are older than the
+ * current time.
+ */
+static bool isConnectionResponsive(const Connection& connection) {
+ const nsecs_t currentTime = now();
+ for (const DispatchEntry* entry : connection.waitQueue) {
+ if (entry->timeoutTime < currentTime) {
+ return false;
+ }
+ }
+ return true;
+}
+
+void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry) {
+ sp<Connection> connection = commandEntry->connection;
+ const nsecs_t finishTime = commandEntry->eventTime;
+ uint32_t seq = commandEntry->seq;
+ const bool handled = commandEntry->handled;
+
+ // Handle post-event policy actions.
+ std::deque<DispatchEntry*>::iterator dispatchEntryIt = connection->findWaitQueueEntry(seq);
+ if (dispatchEntryIt == connection->waitQueue.end()) {
+ return;
+ }
+ DispatchEntry* dispatchEntry = *dispatchEntryIt;
+ const nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
+ if (eventDuration > SLOW_EVENT_PROCESSING_WARNING_TIMEOUT) {
+ ALOGI("%s spent %" PRId64 "ms processing %s", connection->getWindowName().c_str(),
+ ns2ms(eventDuration), dispatchEntry->eventEntry->getDescription().c_str());
+ }
+ reportDispatchStatistics(std::chrono::nanoseconds(eventDuration), *connection, handled);
+
+ bool restartEvent;
+ if (dispatchEntry->eventEntry->type == EventEntry::Type::KEY) {
+ KeyEntry* keyEntry = static_cast<KeyEntry*>(dispatchEntry->eventEntry);
+ restartEvent =
+ afterKeyEventLockedInterruptible(connection, dispatchEntry, keyEntry, handled);
+ } else if (dispatchEntry->eventEntry->type == EventEntry::Type::MOTION) {
+ MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry);
+ restartEvent = afterMotionEventLockedInterruptible(connection, dispatchEntry, motionEntry,
+ handled);
+ } else {
+ restartEvent = false;
+ }
+
+ // Dequeue the event and start the next cycle.
+ // Because the lock might have been released, it is possible that the
+ // contents of the wait queue to have been drained, so we need to double-check
+ // a few things.
+ dispatchEntryIt = connection->findWaitQueueEntry(seq);
+ if (dispatchEntryIt != connection->waitQueue.end()) {
+ dispatchEntry = *dispatchEntryIt;
+ connection->waitQueue.erase(dispatchEntryIt);
+ mAnrTracker.erase(dispatchEntry->timeoutTime,
+ connection->inputChannel->getConnectionToken());
+ if (!connection->responsive) {
+ connection->responsive = isConnectionResponsive(*connection);
+ }
+ traceWaitQueueLength(connection);
+ if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
+ connection->outboundQueue.push_front(dispatchEntry);
+ traceOutboundQueueLength(connection);
+ } else {
+ releaseDispatchEntry(dispatchEntry);
+ }
+ }
+
+ // Start the next dispatch cycle for this connection.
+ startDispatchCycleLocked(now(), connection);
+}
+
+bool InputDispatcher::afterKeyEventLockedInterruptible(const sp<Connection>& connection,
+ DispatchEntry* dispatchEntry,
+ KeyEntry* keyEntry, bool handled) {
+ if (keyEntry->flags & AKEY_EVENT_FLAG_FALLBACK) {
+ if (!handled) {
+ // Report the key as unhandled, since the fallback was not handled.
+ mReporter->reportUnhandledKey(keyEntry->id);
+ }
+ return false;
+ }
+
+ // Get the fallback key state.
+ // Clear it out after dispatching the UP.
+ int32_t originalKeyCode = keyEntry->keyCode;
+ int32_t fallbackKeyCode = connection->inputState.getFallbackKey(originalKeyCode);
+ if (keyEntry->action == AKEY_EVENT_ACTION_UP) {
+ connection->inputState.removeFallbackKey(originalKeyCode);
+ }
+
+ if (handled || !dispatchEntry->hasForegroundTarget()) {
+ // If the application handles the original key for which we previously
+ // generated a fallback or if the window is not a foreground window,
+ // then cancel the associated fallback key, if any.
+ if (fallbackKeyCode != -1) {
+ // Dispatch the unhandled key to the policy with the cancel flag.
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("Unhandled key event: Asking policy to cancel fallback action. "
+ "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
+ keyEntry->keyCode, keyEntry->action, keyEntry->repeatCount,
+ keyEntry->policyFlags);
+#endif
+ KeyEvent event = createKeyEvent(*keyEntry);
+ event.setFlags(event.getFlags() | AKEY_EVENT_FLAG_CANCELED);
+
+ mLock.unlock();
+
+ mPolicy->dispatchUnhandledKey(connection->inputChannel->getConnectionToken(), &event,
+ keyEntry->policyFlags, &event);
+
+ mLock.lock();
+
+ // Cancel the fallback key.
+ if (fallbackKeyCode != AKEYCODE_UNKNOWN) {
+ CancelationOptions options(CancelationOptions::CANCEL_FALLBACK_EVENTS,
+ "application handled the original non-fallback key "
+ "or is no longer a foreground target, "
+ "canceling previously dispatched fallback key");
+ options.keyCode = fallbackKeyCode;
+ synthesizeCancelationEventsForConnectionLocked(connection, options);
+ }
+ connection->inputState.removeFallbackKey(originalKeyCode);
+ }
+ } else {
+ // If the application did not handle a non-fallback key, first check
+ // that we are in a good state to perform unhandled key event processing
+ // Then ask the policy what to do with it.
+ bool initialDown = keyEntry->action == AKEY_EVENT_ACTION_DOWN && keyEntry->repeatCount == 0;
+ if (fallbackKeyCode == -1 && !initialDown) {
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("Unhandled key event: Skipping unhandled key event processing "
+ "since this is not an initial down. "
+ "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
+ originalKeyCode, keyEntry->action, keyEntry->repeatCount, keyEntry->policyFlags);
+#endif
+ return false;
+ }
+
+ // Dispatch the unhandled key to the policy.
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("Unhandled key event: Asking policy to perform fallback action. "
+ "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
+ keyEntry->keyCode, keyEntry->action, keyEntry->repeatCount, keyEntry->policyFlags);
+#endif
+ KeyEvent event = createKeyEvent(*keyEntry);
+
+ mLock.unlock();
+
+ bool fallback =
+ mPolicy->dispatchUnhandledKey(connection->inputChannel->getConnectionToken(),
+ &event, keyEntry->policyFlags, &event);
+
+ mLock.lock();
+
+ if (connection->status != Connection::STATUS_NORMAL) {
+ connection->inputState.removeFallbackKey(originalKeyCode);
+ return false;
+ }
+
+ // Latch the fallback keycode for this key on an initial down.
+ // The fallback keycode cannot change at any other point in the lifecycle.
+ if (initialDown) {
+ if (fallback) {
+ fallbackKeyCode = event.getKeyCode();
+ } else {
+ fallbackKeyCode = AKEYCODE_UNKNOWN;
+ }
+ connection->inputState.setFallbackKey(originalKeyCode, fallbackKeyCode);
+ }
+
+ ALOG_ASSERT(fallbackKeyCode != -1);
+
+ // Cancel the fallback key if the policy decides not to send it anymore.
+ // We will continue to dispatch the key to the policy but we will no
+ // longer dispatch a fallback key to the application.
+ if (fallbackKeyCode != AKEYCODE_UNKNOWN &&
+ (!fallback || fallbackKeyCode != event.getKeyCode())) {
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ if (fallback) {
+ ALOGD("Unhandled key event: Policy requested to send key %d"
+ "as a fallback for %d, but on the DOWN it had requested "
+ "to send %d instead. Fallback canceled.",
+ event.getKeyCode(), originalKeyCode, fallbackKeyCode);
+ } else {
+ ALOGD("Unhandled key event: Policy did not request fallback for %d, "
+ "but on the DOWN it had requested to send %d. "
+ "Fallback canceled.",
+ originalKeyCode, fallbackKeyCode);
+ }
+#endif
+
+ CancelationOptions options(CancelationOptions::CANCEL_FALLBACK_EVENTS,
+ "canceling fallback, policy no longer desires it");
+ options.keyCode = fallbackKeyCode;
+ synthesizeCancelationEventsForConnectionLocked(connection, options);
+
+ fallback = false;
+ fallbackKeyCode = AKEYCODE_UNKNOWN;
+ if (keyEntry->action != AKEY_EVENT_ACTION_UP) {
+ connection->inputState.setFallbackKey(originalKeyCode, fallbackKeyCode);
+ }
+ }
+
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ {
+ std::string msg;
+ const KeyedVector<int32_t, int32_t>& fallbackKeys =
+ connection->inputState.getFallbackKeys();
+ for (size_t i = 0; i < fallbackKeys.size(); i++) {
+ msg += StringPrintf(", %d->%d", fallbackKeys.keyAt(i), fallbackKeys.valueAt(i));
+ }
+ ALOGD("Unhandled key event: %zu currently tracked fallback keys%s.",
+ fallbackKeys.size(), msg.c_str());
+ }
+#endif
+
+ if (fallback) {
+ // Restart the dispatch cycle using the fallback key.
+ keyEntry->eventTime = event.getEventTime();
+ keyEntry->deviceId = event.getDeviceId();
+ keyEntry->source = event.getSource();
+ keyEntry->displayId = event.getDisplayId();
+ keyEntry->flags = event.getFlags() | AKEY_EVENT_FLAG_FALLBACK;
+ keyEntry->keyCode = fallbackKeyCode;
+ keyEntry->scanCode = event.getScanCode();
+ keyEntry->metaState = event.getMetaState();
+ keyEntry->repeatCount = event.getRepeatCount();
+ keyEntry->downTime = event.getDownTime();
+ keyEntry->syntheticRepeat = false;
+
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("Unhandled key event: Dispatching fallback key. "
+ "originalKeyCode=%d, fallbackKeyCode=%d, fallbackMetaState=%08x",
+ originalKeyCode, fallbackKeyCode, keyEntry->metaState);
+#endif
+ return true; // restart the event
+ } else {
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("Unhandled key event: No fallback key.");
+#endif
+
+ // Report the key as unhandled, since there is no fallback key.
+ mReporter->reportUnhandledKey(keyEntry->id);
+ }
+ }
+ return false;
+}
+
+bool InputDispatcher::afterMotionEventLockedInterruptible(const sp<Connection>& connection,
+ DispatchEntry* dispatchEntry,
+ MotionEntry* motionEntry, bool handled) {
+ return false;
+}
+
+void InputDispatcher::doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) {
+ mLock.unlock();
+
+ mPolicy->pokeUserActivity(commandEntry->eventTime, commandEntry->userActivityEventType);
+
+ mLock.lock();
+}
+
+KeyEvent InputDispatcher::createKeyEvent(const KeyEntry& entry) {
+ KeyEvent event;
+ event.initialize(entry.id, entry.deviceId, entry.source, entry.displayId, INVALID_HMAC,
+ entry.action, entry.flags, entry.keyCode, entry.scanCode, entry.metaState,
+ entry.repeatCount, entry.downTime, entry.eventTime);
+ return event;
+}
+
+void InputDispatcher::reportDispatchStatistics(std::chrono::nanoseconds eventDuration,
+ const Connection& connection, bool handled) {
+ // TODO Write some statistics about how long we spend waiting.
+}
+
+/**
+ * Report the touch event latency to the statsd server.
+ * Input events are reported for statistics if:
+ * - This is a touchscreen event
+ * - InputFilter is not enabled
+ * - Event is not injected or synthesized
+ *
+ * Statistics should be reported before calling addValue, to prevent a fresh new sample
+ * from getting aggregated with the "old" data.
+ */
+void InputDispatcher::reportTouchEventForStatistics(const MotionEntry& motionEntry)
+ REQUIRES(mLock) {
+ const bool reportForStatistics = (motionEntry.source == AINPUT_SOURCE_TOUCHSCREEN) &&
+ !(motionEntry.isSynthesized()) && !mInputFilterEnabled;
+ if (!reportForStatistics) {
+ return;
+ }
+
+ if (mTouchStatistics.shouldReport()) {
+ android::util::stats_write(android::util::TOUCH_EVENT_REPORTED, mTouchStatistics.getMin(),
+ mTouchStatistics.getMax(), mTouchStatistics.getMean(),
+ mTouchStatistics.getStDev(), mTouchStatistics.getCount());
+ mTouchStatistics.reset();
+ }
+ const float latencyMicros = nanoseconds_to_microseconds(now() - motionEntry.eventTime);
+ mTouchStatistics.addValue(latencyMicros);
+}
+
+void InputDispatcher::traceInboundQueueLengthLocked() {
+ if (ATRACE_ENABLED()) {
+ ATRACE_INT("iq", mInboundQueue.size());
+ }
+}
+
+void InputDispatcher::traceOutboundQueueLength(const sp<Connection>& connection) {
+ if (ATRACE_ENABLED()) {
+ char counterName[40];
+ snprintf(counterName, sizeof(counterName), "oq:%s", connection->getWindowName().c_str());
+ ATRACE_INT(counterName, connection->outboundQueue.size());
+ }
+}
+
+void InputDispatcher::traceWaitQueueLength(const sp<Connection>& connection) {
+ if (ATRACE_ENABLED()) {
+ char counterName[40];
+ snprintf(counterName, sizeof(counterName), "wq:%s", connection->getWindowName().c_str());
+ ATRACE_INT(counterName, connection->waitQueue.size());
+ }
+}
+
+void InputDispatcher::dump(std::string& dump) {
+ std::scoped_lock _l(mLock);
+
+ dump += "Input Dispatcher State:\n";
+ dumpDispatchStateLocked(dump);
+
+ if (!mLastAnrState.empty()) {
+ dump += "\nInput Dispatcher State at time of last ANR:\n";
+ dump += mLastAnrState;
+ }
+}
+
+void InputDispatcher::monitor() {
+ // Acquire and release the lock to ensure that the dispatcher has not deadlocked.
+ std::unique_lock _l(mLock);
+ mLooper->wake();
+ mDispatcherIsAlive.wait(_l);
+}
+
+/**
+ * Wake up the dispatcher and wait until it processes all events and commands.
+ * The notification of mDispatcherEnteredIdle is guaranteed to happen after wake(), so
+ * this method can be safely called from any thread, as long as you've ensured that
+ * the work you are interested in completing has already been queued.
+ */
+bool InputDispatcher::waitForIdle() {
+ /**
+ * Timeout should represent the longest possible time that a device might spend processing
+ * events and commands.
+ */
+ constexpr std::chrono::duration TIMEOUT = 100ms;
+ std::unique_lock lock(mLock);
+ mLooper->wake();
+ std::cv_status result = mDispatcherEnteredIdle.wait_for(lock, TIMEOUT);
+ return result == std::cv_status::no_timeout;
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
new file mode 100644
index 0000000..e679c6b
--- /dev/null
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -0,0 +1,536 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_DISPATCHER_H
+#define _UI_INPUT_DISPATCHER_H
+
+#include "AnrTracker.h"
+#include "CancelationOptions.h"
+#include "Entry.h"
+#include "InjectionState.h"
+#include "InputDispatcherConfiguration.h"
+#include "InputDispatcherInterface.h"
+#include "InputDispatcherPolicyInterface.h"
+#include "InputState.h"
+#include "InputTarget.h"
+#include "InputThread.h"
+#include "Monitor.h"
+#include "TouchState.h"
+#include "TouchedWindow.h"
+
+#include <input/Input.h>
+#include <input/InputApplication.h>
+#include <input/InputTransport.h>
+#include <input/InputWindow.h>
+#include <input/LatencyStatistics.h>
+#include <limits.h>
+#include <stddef.h>
+#include <ui/Region.h>
+#include <unistd.h>
+#include <utils/BitSet.h>
+#include <utils/Looper.h>
+#include <utils/RefBase.h>
+#include <utils/Timers.h>
+#include <utils/threads.h>
+#include <condition_variable>
+#include <deque>
+#include <optional>
+#include <unordered_map>
+
+#include <InputListener.h>
+#include <InputReporterInterface.h>
+
+namespace android::inputdispatcher {
+
+class Connection;
+
+class HmacKeyManager {
+public:
+ HmacKeyManager();
+ std::array<uint8_t, 32> sign(const VerifiedInputEvent& event) const;
+
+private:
+ std::array<uint8_t, 32> sign(const uint8_t* data, size_t size) const;
+ const std::array<uint8_t, 128> mHmacKey;
+};
+
+/* Dispatches events to input targets. Some functions of the input dispatcher, such as
+ * identifying input targets, are controlled by a separate policy object.
+ *
+ * IMPORTANT INVARIANT:
+ * Because the policy can potentially block or cause re-entrance into the input dispatcher,
+ * the input dispatcher never calls into the policy while holding its internal locks.
+ * The implementation is also carefully designed to recover from scenarios such as an
+ * input channel becoming unregistered while identifying input targets or processing timeouts.
+ *
+ * Methods marked 'Locked' must be called with the lock acquired.
+ *
+ * Methods marked 'LockedInterruptible' must be called with the lock acquired but
+ * may during the course of their execution release the lock, call into the policy, and
+ * then reacquire the lock. The caller is responsible for recovering gracefully.
+ *
+ * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
+ */
+class InputDispatcher : public android::InputDispatcherInterface {
+protected:
+ virtual ~InputDispatcher();
+
+public:
+ explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
+
+ virtual void dump(std::string& dump) override;
+ virtual void monitor() override;
+ virtual bool waitForIdle() override;
+ virtual status_t start() override;
+ virtual status_t stop() override;
+
+ virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
+ virtual void notifyKey(const NotifyKeyArgs* args) override;
+ virtual void notifyMotion(const NotifyMotionArgs* args) override;
+ virtual void notifySwitch(const NotifySwitchArgs* args) override;
+ virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args) override;
+
+ virtual int32_t injectInputEvent(const InputEvent* event, int32_t injectorPid,
+ int32_t injectorUid, int32_t syncMode,
+ std::chrono::milliseconds timeout,
+ uint32_t policyFlags) override;
+
+ virtual std::unique_ptr<VerifiedInputEvent> verifyInputEvent(const InputEvent& event) override;
+
+ virtual void setInputWindows(
+ const std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>&
+ handlesPerDisplay) override;
+ virtual void setFocusedApplication(
+ int32_t displayId, const sp<InputApplicationHandle>& inputApplicationHandle) override;
+ virtual void setFocusedDisplay(int32_t displayId) override;
+ virtual void setInputDispatchMode(bool enabled, bool frozen) override;
+ virtual void setInputFilterEnabled(bool enabled) override;
+ virtual void setInTouchMode(bool inTouchMode) override;
+
+ virtual bool transferTouchFocus(const sp<IBinder>& fromToken,
+ const sp<IBinder>& toToken) override;
+
+ virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel) override;
+ virtual status_t registerInputMonitor(const sp<InputChannel>& inputChannel, int32_t displayId,
+ bool isGestureMonitor) override;
+ virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) override;
+ virtual status_t pilferPointers(const sp<IBinder>& token) override;
+
+private:
+ enum class DropReason {
+ NOT_DROPPED,
+ POLICY,
+ APP_SWITCH,
+ DISABLED,
+ BLOCKED,
+ STALE,
+ };
+
+ std::unique_ptr<InputThread> mThread;
+
+ sp<InputDispatcherPolicyInterface> mPolicy;
+ android::InputDispatcherConfiguration mConfig;
+
+ std::mutex mLock;
+
+ std::condition_variable mDispatcherIsAlive;
+ std::condition_variable mDispatcherEnteredIdle;
+
+ sp<Looper> mLooper;
+
+ EventEntry* mPendingEvent GUARDED_BY(mLock);
+ std::deque<EventEntry*> mInboundQueue GUARDED_BY(mLock);
+ std::deque<EventEntry*> mRecentQueue GUARDED_BY(mLock);
+ std::deque<std::unique_ptr<CommandEntry>> mCommandQueue GUARDED_BY(mLock);
+
+ DropReason mLastDropReason GUARDED_BY(mLock);
+
+ const IdGenerator mIdGenerator;
+
+ // With each iteration, InputDispatcher nominally processes one queued event,
+ // a timeout, or a response from an input consumer.
+ // This method should only be called on the input dispatcher's own thread.
+ void dispatchOnce();
+
+ void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) REQUIRES(mLock);
+
+ // Enqueues an inbound event. Returns true if mLooper->wake() should be called.
+ bool enqueueInboundEventLocked(EventEntry* entry) REQUIRES(mLock);
+
+ // Cleans up input state when dropping an inbound event.
+ void dropInboundEventLocked(const EventEntry& entry, DropReason dropReason) REQUIRES(mLock);
+
+ // Enqueues a focus event.
+ void enqueueFocusEventLocked(const InputWindowHandle& window, bool hasFocus) REQUIRES(mLock);
+
+ // Adds an event to a queue of recent events for debugging purposes.
+ void addRecentEventLocked(EventEntry* entry) REQUIRES(mLock);
+
+ // App switch latency optimization.
+ bool mAppSwitchSawKeyDown GUARDED_BY(mLock);
+ nsecs_t mAppSwitchDueTime GUARDED_BY(mLock);
+
+ bool isAppSwitchKeyEvent(const KeyEntry& keyEntry);
+ bool isAppSwitchPendingLocked() REQUIRES(mLock);
+ void resetPendingAppSwitchLocked(bool handled) REQUIRES(mLock);
+
+ // Blocked event latency optimization. Drops old events when the user intends
+ // to transfer focus to a new application.
+ EventEntry* mNextUnblockedEvent GUARDED_BY(mLock);
+
+ sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y,
+ TouchState* touchState,
+ bool addOutsideTargets = false,
+ bool addPortalWindows = false) REQUIRES(mLock);
+
+ // All registered connections mapped by channel file descriptor.
+ std::unordered_map<int, sp<Connection>> mConnectionsByFd GUARDED_BY(mLock);
+
+ sp<Connection> getConnectionLocked(const sp<IBinder>& inputConnectionToken) const
+ REQUIRES(mLock);
+
+ void removeConnectionLocked(const sp<Connection>& connection) REQUIRES(mLock);
+
+ struct IBinderHash {
+ std::size_t operator()(const sp<IBinder>& b) const {
+ return std::hash<IBinder*>{}(b.get());
+ }
+ };
+ std::unordered_map<sp<IBinder>, sp<InputChannel>, IBinderHash> mInputChannelsByToken
+ GUARDED_BY(mLock);
+
+ // Finds the display ID of the gesture monitor identified by the provided token.
+ std::optional<int32_t> findGestureMonitorDisplayByTokenLocked(const sp<IBinder>& token)
+ REQUIRES(mLock);
+
+ // Input channels that will receive a copy of all input events sent to the provided display.
+ std::unordered_map<int32_t, std::vector<Monitor>> mGlobalMonitorsByDisplay GUARDED_BY(mLock);
+
+ // Input channels that will receive pointer events that start within the corresponding display.
+ // These are a bit special when compared to global monitors since they'll cause gesture streams
+ // to continue even when there isn't a touched window,and have the ability to steal the rest of
+ // the pointer stream in order to claim it for a system gesture.
+ std::unordered_map<int32_t, std::vector<Monitor>> mGestureMonitorsByDisplay GUARDED_BY(mLock);
+
+ const HmacKeyManager mHmacKeyManager;
+ const std::array<uint8_t, 32> getSignature(const MotionEntry& motionEntry,
+ const DispatchEntry& dispatchEntry) const;
+ const std::array<uint8_t, 32> getSignature(const KeyEntry& keyEntry,
+ const DispatchEntry& dispatchEntry) const;
+
+ // Event injection and synchronization.
+ std::condition_variable mInjectionResultAvailable;
+ bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
+ void setInjectionResult(EventEntry* entry, int32_t injectionResult);
+
+ std::condition_variable mInjectionSyncFinished;
+ void incrementPendingForegroundDispatches(EventEntry* entry);
+ void decrementPendingForegroundDispatches(EventEntry* entry);
+
+ // Key repeat tracking.
+ struct KeyRepeatState {
+ KeyEntry* lastKeyEntry; // or null if no repeat
+ nsecs_t nextRepeatTime;
+ } mKeyRepeatState GUARDED_BY(mLock);
+
+ void resetKeyRepeatLocked() REQUIRES(mLock);
+ KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime) REQUIRES(mLock);
+
+ // Key replacement tracking
+ struct KeyReplacement {
+ int32_t keyCode;
+ int32_t deviceId;
+ bool operator==(const KeyReplacement& rhs) const {
+ return keyCode == rhs.keyCode && deviceId == rhs.deviceId;
+ }
+ };
+ struct KeyReplacementHash {
+ size_t operator()(const KeyReplacement& key) const {
+ return std::hash<int32_t>()(key.keyCode) ^ (std::hash<int32_t>()(key.deviceId) << 1);
+ }
+ };
+ // Maps the key code replaced, device id tuple to the key code it was replaced with
+ std::unordered_map<KeyReplacement, int32_t, KeyReplacementHash> mReplacedKeys GUARDED_BY(mLock);
+ // Process certain Meta + Key combinations
+ void accelerateMetaShortcuts(const int32_t deviceId, const int32_t action, int32_t& keyCode,
+ int32_t& metaState);
+
+ // Deferred command processing.
+ bool haveCommandsLocked() const REQUIRES(mLock);
+ bool runCommandsLockedInterruptible() REQUIRES(mLock);
+ void postCommandLocked(std::unique_ptr<CommandEntry> commandEntry) REQUIRES(mLock);
+
+ nsecs_t processAnrsLocked() REQUIRES(mLock);
+ nsecs_t getDispatchingTimeoutLocked(const sp<IBinder>& token) REQUIRES(mLock);
+
+ // Input filter processing.
+ bool shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args) REQUIRES(mLock);
+ bool shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args) REQUIRES(mLock);
+
+ // Inbound event processing.
+ void drainInboundQueueLocked() REQUIRES(mLock);
+ void releasePendingEventLocked() REQUIRES(mLock);
+ void releaseInboundEventLocked(EventEntry* entry) REQUIRES(mLock);
+
+ // Dispatch state.
+ bool mDispatchEnabled GUARDED_BY(mLock);
+ bool mDispatchFrozen GUARDED_BY(mLock);
+ bool mInputFilterEnabled GUARDED_BY(mLock);
+ bool mInTouchMode GUARDED_BY(mLock);
+
+ std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>> mWindowHandlesByDisplay
+ GUARDED_BY(mLock);
+ void setInputWindowsLocked(const std::vector<sp<InputWindowHandle>>& inputWindowHandles,
+ int32_t displayId) REQUIRES(mLock);
+ // Get window handles by display, return an empty vector if not found.
+ std::vector<sp<InputWindowHandle>> getWindowHandlesLocked(int32_t displayId) const
+ REQUIRES(mLock);
+ sp<InputWindowHandle> getWindowHandleLocked(const sp<IBinder>& windowHandleToken) const
+ REQUIRES(mLock);
+ sp<InputChannel> getInputChannelLocked(const sp<IBinder>& windowToken) const REQUIRES(mLock);
+ bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const REQUIRES(mLock);
+
+ /*
+ * Validate and update InputWindowHandles for a given display.
+ */
+ void updateWindowHandlesForDisplayLocked(
+ const std::vector<sp<InputWindowHandle>>& inputWindowHandles, int32_t displayId)
+ REQUIRES(mLock);
+
+ // Focus tracking for keys, trackball, etc.
+ std::unordered_map<int32_t, sp<InputWindowHandle>> mFocusedWindowHandlesByDisplay
+ GUARDED_BY(mLock);
+
+ std::unordered_map<int32_t, TouchState> mTouchStatesByDisplay GUARDED_BY(mLock);
+
+ // Focused applications.
+ std::unordered_map<int32_t, sp<InputApplicationHandle>> mFocusedApplicationHandlesByDisplay
+ GUARDED_BY(mLock);
+
+ // Top focused display.
+ int32_t mFocusedDisplayId GUARDED_BY(mLock);
+
+ // Dispatcher state at time of last ANR.
+ std::string mLastAnrState GUARDED_BY(mLock);
+
+ // Dispatch inbound events.
+ bool dispatchConfigurationChangedLocked(nsecs_t currentTime, ConfigurationChangedEntry* entry)
+ REQUIRES(mLock);
+ bool dispatchDeviceResetLocked(nsecs_t currentTime, DeviceResetEntry* entry) REQUIRES(mLock);
+ bool dispatchKeyLocked(nsecs_t currentTime, KeyEntry* entry, DropReason* dropReason,
+ nsecs_t* nextWakeupTime) REQUIRES(mLock);
+ bool dispatchMotionLocked(nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason,
+ nsecs_t* nextWakeupTime) REQUIRES(mLock);
+ void dispatchFocusLocked(nsecs_t currentTime, FocusEntry* entry) REQUIRES(mLock);
+ void dispatchEventLocked(nsecs_t currentTime, EventEntry* entry,
+ const std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
+
+ void logOutboundKeyDetails(const char* prefix, const KeyEntry& entry);
+ void logOutboundMotionDetails(const char* prefix, const MotionEntry& entry);
+
+ /**
+ * This field is set if there is no focused window, and we have an event that requires
+ * a focused window to be dispatched (for example, a KeyEvent).
+ * When this happens, we will wait until *mNoFocusedWindowTimeoutTime before
+ * dropping the event and raising an ANR for that application.
+ * This is useful if an application is slow to add a focused window.
+ */
+ std::optional<nsecs_t> mNoFocusedWindowTimeoutTime GUARDED_BY(mLock);
+
+ bool shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) REQUIRES(mLock);
+
+ /**
+ * Time to stop waiting for the events to be processed while trying to dispatch a key.
+ * When this time expires, we just send the pending key event to the currently focused window,
+ * without waiting on other events to be processed first.
+ */
+ std::optional<nsecs_t> mKeyIsWaitingForEventsTimeout GUARDED_BY(mLock);
+ bool shouldWaitToSendKeyLocked(nsecs_t currentTime, const char* focusedWindowName)
+ REQUIRES(mLock);
+
+ /**
+ * The focused application at the time when no focused window was present.
+ * Used to raise an ANR when we have no focused window.
+ */
+ sp<InputApplicationHandle> mAwaitedFocusedApplication GUARDED_BY(mLock);
+
+ // Optimization: AnrTracker is used to quickly find which connection is due for a timeout next.
+ // AnrTracker must be kept in-sync with all responsive connection.waitQueues.
+ // If a connection is not responsive, then the entries should not be added to the AnrTracker.
+ // Once a connection becomes unresponsive, its entries are removed from AnrTracker to
+ // prevent unneeded wakeups.
+ AnrTracker mAnrTracker GUARDED_BY(mLock);
+ void extendAnrTimeoutsLocked(const sp<InputApplicationHandle>& application,
+ const sp<IBinder>& connectionToken, nsecs_t timeoutExtension)
+ REQUIRES(mLock);
+
+ // Contains the last window which received a hover event.
+ sp<InputWindowHandle> mLastHoverWindowHandle GUARDED_BY(mLock);
+
+ void cancelEventsForAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
+ nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime) REQUIRES(mLock);
+ // If a focused application changes, we should stop counting down the "no focused window" time,
+ // because we will have no way of knowing when the previous application actually added a window.
+ // This also means that we will miss cases like pulling down notification shade when the
+ // focused application does not have a focused window (no ANR will be raised if notification
+ // shade is pulled down while we are counting down the timeout).
+ void resetNoFocusedWindowTimeoutLocked() REQUIRES(mLock);
+
+ int32_t getTargetDisplayId(const EventEntry& entry);
+ int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry& entry,
+ std::vector<InputTarget>& inputTargets,
+ nsecs_t* nextWakeupTime) REQUIRES(mLock);
+ int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry& entry,
+ std::vector<InputTarget>& inputTargets,
+ nsecs_t* nextWakeupTime,
+ bool* outConflictingPointerActions) REQUIRES(mLock);
+ std::vector<TouchedMonitor> findTouchedGestureMonitorsLocked(
+ int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows) const
+ REQUIRES(mLock);
+ std::vector<TouchedMonitor> selectResponsiveMonitorsLocked(
+ const std::vector<TouchedMonitor>& gestureMonitors) const REQUIRES(mLock);
+
+ void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags,
+ BitSet32 pointerIds, std::vector<InputTarget>& inputTargets)
+ REQUIRES(mLock);
+ void addMonitoringTargetLocked(const Monitor& monitor, float xOffset, float yOffset,
+ std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
+ void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, int32_t displayId,
+ float xOffset = 0, float yOffset = 0) REQUIRES(mLock);
+
+ void pokeUserActivityLocked(const EventEntry& eventEntry) REQUIRES(mLock);
+ bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
+ const InjectionState* injectionState);
+ bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle, int32_t x,
+ int32_t y) const REQUIRES(mLock);
+ bool isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const REQUIRES(mLock);
+ std::string getApplicationWindowLabel(const sp<InputApplicationHandle>& applicationHandle,
+ const sp<InputWindowHandle>& windowHandle);
+
+ // Manage the dispatch cycle for a single connection.
+ // These methods are deliberately not Interruptible because doing all of the work
+ // with the mutex held makes it easier to ensure that connection invariants are maintained.
+ // If needed, the methods post commands to run later once the critical bits are done.
+ void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
+ EventEntry* eventEntry, const InputTarget& inputTarget)
+ REQUIRES(mLock);
+ void enqueueDispatchEntriesLocked(nsecs_t currentTime, const sp<Connection>& connection,
+ EventEntry* eventEntry, const InputTarget& inputTarget)
+ REQUIRES(mLock);
+ void enqueueDispatchEntryLocked(const sp<Connection>& connection, EventEntry* eventEntry,
+ const InputTarget& inputTarget, int32_t dispatchMode)
+ REQUIRES(mLock);
+ void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection)
+ REQUIRES(mLock);
+ void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
+ uint32_t seq, bool handled) REQUIRES(mLock);
+ void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
+ bool notify) REQUIRES(mLock);
+ void drainDispatchQueue(std::deque<DispatchEntry*>& queue);
+ void releaseDispatchEntry(DispatchEntry* dispatchEntry);
+ static int handleReceiveCallback(int fd, int events, void* data);
+ // The action sent should only be of type AMOTION_EVENT_*
+ void dispatchPointerDownOutsideFocus(uint32_t source, int32_t action,
+ const sp<IBinder>& newToken) REQUIRES(mLock);
+
+ void synthesizeCancelationEventsForAllConnectionsLocked(const CancelationOptions& options)
+ REQUIRES(mLock);
+ void synthesizeCancelationEventsForMonitorsLocked(const CancelationOptions& options)
+ REQUIRES(mLock);
+ void synthesizeCancelationEventsForMonitorsLocked(
+ const CancelationOptions& options,
+ std::unordered_map<int32_t, std::vector<Monitor>>& monitorsByDisplay) REQUIRES(mLock);
+ void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
+ const CancelationOptions& options)
+ REQUIRES(mLock);
+ void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
+ const CancelationOptions& options)
+ REQUIRES(mLock);
+
+ void synthesizePointerDownEventsForConnectionLocked(const sp<Connection>& connection)
+ REQUIRES(mLock);
+
+ // Splitting motion events across windows.
+ MotionEntry* splitMotionEvent(const MotionEntry& originalMotionEntry, BitSet32 pointerIds);
+
+ // Reset and drop everything the dispatcher is doing.
+ void resetAndDropEverythingLocked(const char* reason) REQUIRES(mLock);
+
+ // Dump state.
+ void dumpDispatchStateLocked(std::string& dump) REQUIRES(mLock);
+ void dumpMonitors(std::string& dump, const std::vector<Monitor>& monitors);
+ void logDispatchStateLocked() REQUIRES(mLock);
+
+ // Registration.
+ void removeMonitorChannelLocked(const sp<InputChannel>& inputChannel) REQUIRES(mLock);
+ void removeMonitorChannelLocked(
+ const sp<InputChannel>& inputChannel,
+ std::unordered_map<int32_t, std::vector<Monitor>>& monitorsByDisplay) REQUIRES(mLock);
+ status_t unregisterInputChannelLocked(const sp<InputChannel>& inputChannel, bool notify)
+ REQUIRES(mLock);
+
+ // Interesting events that we might like to log or tell the framework about.
+ void onDispatchCycleFinishedLocked(nsecs_t currentTime, const sp<Connection>& connection,
+ uint32_t seq, bool handled) REQUIRES(mLock);
+ void onDispatchCycleBrokenLocked(nsecs_t currentTime, const sp<Connection>& connection)
+ REQUIRES(mLock);
+ void onFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
+ const sp<InputWindowHandle>& newFocus) REQUIRES(mLock);
+ void onAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
+ void onAnrLocked(const sp<InputApplicationHandle>& application) REQUIRES(mLock);
+ void updateLastAnrStateLocked(const sp<InputWindowHandle>& window, const std::string& reason)
+ REQUIRES(mLock);
+ void updateLastAnrStateLocked(const sp<InputApplicationHandle>& application,
+ const std::string& reason) REQUIRES(mLock);
+ void updateLastAnrStateLocked(const std::string& windowLabel, const std::string& reason)
+ REQUIRES(mLock);
+
+ // Outbound policy interactions.
+ void doNotifyConfigurationChangedLockedInterruptible(CommandEntry* commandEntry)
+ REQUIRES(mLock);
+ void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
+ void doNotifyFocusChangedLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
+ void doNotifyAnrLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
+ void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry)
+ REQUIRES(mLock);
+ void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
+ bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
+ DispatchEntry* dispatchEntry, KeyEntry* keyEntry,
+ bool handled) REQUIRES(mLock);
+ bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
+ DispatchEntry* dispatchEntry, MotionEntry* motionEntry,
+ bool handled) REQUIRES(mLock);
+ void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
+ KeyEvent createKeyEvent(const KeyEntry& entry);
+ void doOnPointerDownOutsideFocusLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
+
+ // Statistics gathering.
+ static constexpr std::chrono::duration TOUCH_STATS_REPORT_PERIOD = 5min;
+ LatencyStatistics mTouchStatistics{TOUCH_STATS_REPORT_PERIOD};
+
+ void reportTouchEventForStatistics(const MotionEntry& entry);
+ void reportDispatchStatistics(std::chrono::nanoseconds eventDuration,
+ const Connection& connection, bool handled);
+ void traceInboundQueueLengthLocked() REQUIRES(mLock);
+ void traceOutboundQueueLength(const sp<Connection>& connection);
+ void traceWaitQueueLength(const sp<Connection>& connection);
+
+ sp<InputReporterInterface> mReporter;
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_DISPATCHER_H
diff --git a/services/inputflinger/dispatcher/InputDispatcherFactory.cpp b/services/inputflinger/dispatcher/InputDispatcherFactory.cpp
new file mode 100644
index 0000000..8d7fa75
--- /dev/null
+++ b/services/inputflinger/dispatcher/InputDispatcherFactory.cpp
@@ -0,0 +1,27 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "InputDispatcherFactory.h"
+#include "InputDispatcher.h"
+
+namespace android {
+
+sp<InputDispatcherInterface> createInputDispatcher(
+ const sp<InputDispatcherPolicyInterface>& policy) {
+ return new android::inputdispatcher::InputDispatcher(policy);
+}
+
+} // namespace android
diff --git a/services/inputflinger/dispatcher/InputState.cpp b/services/inputflinger/dispatcher/InputState.cpp
new file mode 100644
index 0000000..386056d
--- /dev/null
+++ b/services/inputflinger/dispatcher/InputState.cpp
@@ -0,0 +1,448 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "InputState.h"
+
+#include "InputDispatcher.h"
+
+namespace android::inputdispatcher {
+
+InputState::InputState(const IdGenerator& idGenerator) : mIdGenerator(idGenerator) {}
+
+InputState::~InputState() {}
+
+bool InputState::isNeutral() const {
+ return mKeyMementos.empty() && mMotionMementos.empty();
+}
+
+bool InputState::isHovering(int32_t deviceId, uint32_t source, int32_t displayId) const {
+ for (const MotionMemento& memento : mMotionMementos) {
+ if (memento.deviceId == deviceId && memento.source == source &&
+ memento.displayId == displayId && memento.hovering) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool InputState::trackKey(const KeyEntry& entry, int32_t action, int32_t flags) {
+ switch (action) {
+ case AKEY_EVENT_ACTION_UP: {
+ if (entry.flags & AKEY_EVENT_FLAG_FALLBACK) {
+ for (size_t i = 0; i < mFallbackKeys.size();) {
+ if (mFallbackKeys.valueAt(i) == entry.keyCode) {
+ mFallbackKeys.removeItemsAt(i);
+ } else {
+ i += 1;
+ }
+ }
+ }
+ ssize_t index = findKeyMemento(entry);
+ if (index >= 0) {
+ mKeyMementos.erase(mKeyMementos.begin() + index);
+ return true;
+ }
+ /* FIXME: We can't just drop the key up event because that prevents creating
+ * popup windows that are automatically shown when a key is held and then
+ * dismissed when the key is released. The problem is that the popup will
+ * not have received the original key down, so the key up will be considered
+ * to be inconsistent with its observed state. We could perhaps handle this
+ * by synthesizing a key down but that will cause other problems.
+ *
+ * So for now, allow inconsistent key up events to be dispatched.
+ *
+ #if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("Dropping inconsistent key up event: deviceId=%d, source=%08x, "
+ "keyCode=%d, scanCode=%d",
+ entry.deviceId, entry.source, entry.keyCode, entry.scanCode);
+ #endif
+ return false;
+ */
+ return true;
+ }
+
+ case AKEY_EVENT_ACTION_DOWN: {
+ ssize_t index = findKeyMemento(entry);
+ if (index >= 0) {
+ mKeyMementos.erase(mKeyMementos.begin() + index);
+ }
+ addKeyMemento(entry, flags);
+ return true;
+ }
+
+ default:
+ return true;
+ }
+}
+
+bool InputState::trackMotion(const MotionEntry& entry, int32_t action, int32_t flags) {
+ int32_t actionMasked = action & AMOTION_EVENT_ACTION_MASK;
+ switch (actionMasked) {
+ case AMOTION_EVENT_ACTION_UP:
+ case AMOTION_EVENT_ACTION_CANCEL: {
+ ssize_t index = findMotionMemento(entry, false /*hovering*/);
+ if (index >= 0) {
+ mMotionMementos.erase(mMotionMementos.begin() + index);
+ return true;
+ }
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("Dropping inconsistent motion up or cancel event: deviceId=%d, source=%08x, "
+ "displayId=%" PRId32 ", actionMasked=%d",
+ entry.deviceId, entry.source, entry.displayId, actionMasked);
+#endif
+ return false;
+ }
+
+ case AMOTION_EVENT_ACTION_DOWN: {
+ ssize_t index = findMotionMemento(entry, false /*hovering*/);
+ if (index >= 0) {
+ mMotionMementos.erase(mMotionMementos.begin() + index);
+ }
+ addMotionMemento(entry, flags, false /*hovering*/);
+ return true;
+ }
+
+ case AMOTION_EVENT_ACTION_POINTER_UP:
+ case AMOTION_EVENT_ACTION_POINTER_DOWN:
+ case AMOTION_EVENT_ACTION_MOVE: {
+ if (entry.source & AINPUT_SOURCE_CLASS_NAVIGATION) {
+ // Trackballs can send MOVE events with a corresponding DOWN or UP. There's no need
+ // to generate cancellation events for these since they're based in relative rather
+ // than absolute units.
+ return true;
+ }
+
+ ssize_t index = findMotionMemento(entry, false /*hovering*/);
+
+ if (entry.source & AINPUT_SOURCE_CLASS_JOYSTICK) {
+ // Joysticks can send MOVE events without a corresponding DOWN or UP. Since all
+ // joystick axes are normalized to [-1, 1] we can trust that 0 means it's neutral.
+ // Any other value and we need to track the motion so we can send cancellation
+ // events for anything generating fallback events (e.g. DPad keys for joystick
+ // movements).
+ if (index >= 0) {
+ if (entry.pointerCoords[0].isEmpty()) {
+ mMotionMementos.erase(mMotionMementos.begin() + index);
+ } else {
+ MotionMemento& memento = mMotionMementos[index];
+ memento.setPointers(entry);
+ }
+ } else if (!entry.pointerCoords[0].isEmpty()) {
+ addMotionMemento(entry, flags, false /*hovering*/);
+ }
+
+ // Joysticks and trackballs can send MOVE events without corresponding DOWN or UP.
+ return true;
+ }
+
+ if (index >= 0) {
+ MotionMemento& memento = mMotionMementos[index];
+ if (memento.firstNewPointerIdx < 0) {
+ memento.setPointers(entry);
+ return true;
+ }
+ }
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("Dropping inconsistent motion pointer up/down or move event: "
+ "deviceId=%d, source=%08x, displayId=%" PRId32 ", actionMasked=%d",
+ entry.deviceId, entry.source, entry.displayId, actionMasked);
+#endif
+ return false;
+ }
+
+ case AMOTION_EVENT_ACTION_HOVER_EXIT: {
+ ssize_t index = findMotionMemento(entry, true /*hovering*/);
+ if (index >= 0) {
+ mMotionMementos.erase(mMotionMementos.begin() + index);
+ return true;
+ }
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("Dropping inconsistent motion hover exit event: deviceId=%d, source=%08x, "
+ "displayId=%" PRId32,
+ entry.deviceId, entry.source, entry.displayId);
+#endif
+ return false;
+ }
+
+ case AMOTION_EVENT_ACTION_HOVER_ENTER:
+ case AMOTION_EVENT_ACTION_HOVER_MOVE: {
+ ssize_t index = findMotionMemento(entry, true /*hovering*/);
+ if (index >= 0) {
+ mMotionMementos.erase(mMotionMementos.begin() + index);
+ }
+ addMotionMemento(entry, flags, true /*hovering*/);
+ return true;
+ }
+
+ default:
+ return true;
+ }
+}
+
+ssize_t InputState::findKeyMemento(const KeyEntry& entry) const {
+ for (size_t i = 0; i < mKeyMementos.size(); i++) {
+ const KeyMemento& memento = mKeyMementos[i];
+ if (memento.deviceId == entry.deviceId && memento.source == entry.source &&
+ memento.displayId == entry.displayId && memento.keyCode == entry.keyCode &&
+ memento.scanCode == entry.scanCode) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+ssize_t InputState::findMotionMemento(const MotionEntry& entry, bool hovering) const {
+ for (size_t i = 0; i < mMotionMementos.size(); i++) {
+ const MotionMemento& memento = mMotionMementos[i];
+ if (memento.deviceId == entry.deviceId && memento.source == entry.source &&
+ memento.displayId == entry.displayId && memento.hovering == hovering) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+void InputState::addKeyMemento(const KeyEntry& entry, int32_t flags) {
+ KeyMemento memento;
+ memento.deviceId = entry.deviceId;
+ memento.source = entry.source;
+ memento.displayId = entry.displayId;
+ memento.keyCode = entry.keyCode;
+ memento.scanCode = entry.scanCode;
+ memento.metaState = entry.metaState;
+ memento.flags = flags;
+ memento.downTime = entry.downTime;
+ memento.policyFlags = entry.policyFlags;
+ mKeyMementos.push_back(memento);
+}
+
+void InputState::addMotionMemento(const MotionEntry& entry, int32_t flags, bool hovering) {
+ MotionMemento memento;
+ memento.deviceId = entry.deviceId;
+ memento.source = entry.source;
+ memento.displayId = entry.displayId;
+ memento.flags = flags;
+ memento.xPrecision = entry.xPrecision;
+ memento.yPrecision = entry.yPrecision;
+ memento.xCursorPosition = entry.xCursorPosition;
+ memento.yCursorPosition = entry.yCursorPosition;
+ memento.downTime = entry.downTime;
+ memento.setPointers(entry);
+ memento.hovering = hovering;
+ memento.policyFlags = entry.policyFlags;
+ mMotionMementos.push_back(memento);
+}
+
+void InputState::MotionMemento::setPointers(const MotionEntry& entry) {
+ pointerCount = entry.pointerCount;
+ for (uint32_t i = 0; i < entry.pointerCount; i++) {
+ pointerProperties[i].copyFrom(entry.pointerProperties[i]);
+ pointerCoords[i].copyFrom(entry.pointerCoords[i]);
+ }
+}
+
+void InputState::MotionMemento::mergePointerStateTo(MotionMemento& other) const {
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ if (other.firstNewPointerIdx < 0) {
+ other.firstNewPointerIdx = other.pointerCount;
+ }
+ other.pointerProperties[other.pointerCount].copyFrom(pointerProperties[i]);
+ other.pointerCoords[other.pointerCount].copyFrom(pointerCoords[i]);
+ other.pointerCount++;
+ }
+}
+
+std::vector<EventEntry*> InputState::synthesizeCancelationEvents(
+ nsecs_t currentTime, const CancelationOptions& options) {
+ std::vector<EventEntry*> events;
+ for (KeyMemento& memento : mKeyMementos) {
+ if (shouldCancelKey(memento, options)) {
+ events.push_back(new KeyEntry(mIdGenerator.nextId(), currentTime, memento.deviceId,
+ memento.source, memento.displayId, memento.policyFlags,
+ AKEY_EVENT_ACTION_UP,
+ memento.flags | AKEY_EVENT_FLAG_CANCELED, memento.keyCode,
+ memento.scanCode, memento.metaState, 0 /*repeatCount*/,
+ memento.downTime));
+ }
+ }
+
+ for (const MotionMemento& memento : mMotionMementos) {
+ if (shouldCancelMotion(memento, options)) {
+ const int32_t action = memento.hovering ? AMOTION_EVENT_ACTION_HOVER_EXIT
+ : AMOTION_EVENT_ACTION_CANCEL;
+ events.push_back(new MotionEntry(mIdGenerator.nextId(), currentTime, memento.deviceId,
+ memento.source, memento.displayId, memento.policyFlags,
+ action, 0 /*actionButton*/, memento.flags, AMETA_NONE,
+ 0 /*buttonState*/, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
+ memento.yPrecision, memento.xCursorPosition,
+ memento.yCursorPosition, memento.downTime,
+ memento.pointerCount, memento.pointerProperties,
+ memento.pointerCoords, 0 /*xOffset*/, 0 /*yOffset*/));
+ }
+ }
+ return events;
+}
+
+std::vector<EventEntry*> InputState::synthesizePointerDownEvents(nsecs_t currentTime) {
+ std::vector<EventEntry*> events;
+ for (MotionMemento& memento : mMotionMementos) {
+ if (!(memento.source & AINPUT_SOURCE_CLASS_POINTER)) {
+ continue;
+ }
+
+ if (memento.firstNewPointerIdx < 0) {
+ continue;
+ }
+
+ uint32_t pointerCount = 0;
+ PointerProperties pointerProperties[MAX_POINTERS];
+ PointerCoords pointerCoords[MAX_POINTERS];
+
+ // We will deliver all pointers the target already knows about
+ for (uint32_t i = 0; i < static_cast<uint32_t>(memento.firstNewPointerIdx); i++) {
+ pointerProperties[i].copyFrom(memento.pointerProperties[i]);
+ pointerCoords[i].copyFrom(memento.pointerCoords[i]);
+ pointerCount++;
+ }
+
+ // We will send explicit events for all pointers the target doesn't know about
+ for (uint32_t i = static_cast<uint32_t>(memento.firstNewPointerIdx);
+ i < memento.pointerCount; i++) {
+
+ pointerProperties[i].copyFrom(memento.pointerProperties[i]);
+ pointerCoords[i].copyFrom(memento.pointerCoords[i]);
+ pointerCount++;
+
+ // Down only if the first pointer, pointer down otherwise
+ const int32_t action = (pointerCount <= 1)
+ ? AMOTION_EVENT_ACTION_DOWN
+ : AMOTION_EVENT_ACTION_POINTER_DOWN
+ | (i << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+
+ events.push_back(new MotionEntry(mIdGenerator.nextId(), currentTime, memento.deviceId,
+ memento.source, memento.displayId, memento.policyFlags,
+ action, 0 /*actionButton*/, memento.flags, AMETA_NONE,
+ 0 /*buttonState*/, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
+ memento.yPrecision, memento.xCursorPosition,
+ memento.yCursorPosition, memento.downTime,
+ pointerCount, pointerProperties, pointerCoords,
+ 0 /*xOffset*/, 0 /*yOffset*/));
+ }
+
+ memento.firstNewPointerIdx = INVALID_POINTER_INDEX;
+ }
+
+ return events;
+}
+
+void InputState::clear() {
+ mKeyMementos.clear();
+ mMotionMementos.clear();
+ mFallbackKeys.clear();
+}
+
+void InputState::mergePointerStateTo(InputState& other) {
+ for (size_t i = 0; i < mMotionMementos.size(); i++) {
+ MotionMemento& memento = mMotionMementos[i];
+ // Since we support split pointers we need to merge touch events
+ // from the same source + device + screen.
+ if (memento.source & AINPUT_SOURCE_CLASS_POINTER) {
+ bool merged = false;
+ for (size_t j = 0; j < other.mMotionMementos.size(); j++) {
+ MotionMemento& otherMemento = other.mMotionMementos[j];
+ if (memento.deviceId == otherMemento.deviceId &&
+ memento.source == otherMemento.source &&
+ memento.displayId == otherMemento.displayId) {
+ memento.mergePointerStateTo(otherMemento);
+ merged = true;
+ break;
+ }
+ }
+ if (!merged) {
+ memento.firstNewPointerIdx = 0;
+ other.mMotionMementos.push_back(memento);
+ }
+ }
+ }
+}
+
+int32_t InputState::getFallbackKey(int32_t originalKeyCode) {
+ ssize_t index = mFallbackKeys.indexOfKey(originalKeyCode);
+ return index >= 0 ? mFallbackKeys.valueAt(index) : -1;
+}
+
+void InputState::setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode) {
+ ssize_t index = mFallbackKeys.indexOfKey(originalKeyCode);
+ if (index >= 0) {
+ mFallbackKeys.replaceValueAt(index, fallbackKeyCode);
+ } else {
+ mFallbackKeys.add(originalKeyCode, fallbackKeyCode);
+ }
+}
+
+void InputState::removeFallbackKey(int32_t originalKeyCode) {
+ mFallbackKeys.removeItem(originalKeyCode);
+}
+
+bool InputState::shouldCancelKey(const KeyMemento& memento, const CancelationOptions& options) {
+ if (options.keyCode && memento.keyCode != options.keyCode.value()) {
+ return false;
+ }
+
+ if (options.deviceId && memento.deviceId != options.deviceId.value()) {
+ return false;
+ }
+
+ if (options.displayId && memento.displayId != options.displayId.value()) {
+ return false;
+ }
+
+ switch (options.mode) {
+ case CancelationOptions::CANCEL_ALL_EVENTS:
+ case CancelationOptions::CANCEL_NON_POINTER_EVENTS:
+ return true;
+ case CancelationOptions::CANCEL_FALLBACK_EVENTS:
+ return memento.flags & AKEY_EVENT_FLAG_FALLBACK;
+ default:
+ return false;
+ }
+}
+
+bool InputState::shouldCancelMotion(const MotionMemento& memento,
+ const CancelationOptions& options) {
+ if (options.deviceId && memento.deviceId != options.deviceId.value()) {
+ return false;
+ }
+
+ if (options.displayId && memento.displayId != options.displayId.value()) {
+ return false;
+ }
+
+ switch (options.mode) {
+ case CancelationOptions::CANCEL_ALL_EVENTS:
+ return true;
+ case CancelationOptions::CANCEL_POINTER_EVENTS:
+ return memento.source & AINPUT_SOURCE_CLASS_POINTER;
+ case CancelationOptions::CANCEL_NON_POINTER_EVENTS:
+ return !(memento.source & AINPUT_SOURCE_CLASS_POINTER);
+ default:
+ return false;
+ }
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputState.h b/services/inputflinger/dispatcher/InputState.h
new file mode 100644
index 0000000..d97a664
--- /dev/null
+++ b/services/inputflinger/dispatcher/InputState.h
@@ -0,0 +1,132 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTSTATE_H
+#define _UI_INPUT_INPUTDISPATCHER_INPUTSTATE_H
+
+#include "CancelationOptions.h"
+#include "Entry.h"
+
+#include <utils/Timers.h>
+
+namespace android::inputdispatcher {
+
+static constexpr int32_t INVALID_POINTER_INDEX = -1;
+
+/* Tracks dispatched key and motion event state so that cancellation events can be
+ * synthesized when events are dropped. */
+class InputState {
+public:
+ explicit InputState(const IdGenerator& idGenerator);
+ ~InputState();
+
+ // Returns true if there is no state to be canceled.
+ bool isNeutral() const;
+
+ // Returns true if the specified source is known to have received a hover enter
+ // motion event.
+ bool isHovering(int32_t deviceId, uint32_t source, int32_t displayId) const;
+
+ // Records tracking information for a key event that has just been published.
+ // Returns true if the event should be delivered, false if it is inconsistent
+ // and should be skipped.
+ bool trackKey(const KeyEntry& entry, int32_t action, int32_t flags);
+
+ // Records tracking information for a motion event that has just been published.
+ // Returns true if the event should be delivered, false if it is inconsistent
+ // and should be skipped.
+ bool trackMotion(const MotionEntry& entry, int32_t action, int32_t flags);
+
+ // Synthesizes cancelation events for the current state and resets the tracked state.
+ std::vector<EventEntry*> synthesizeCancelationEvents(nsecs_t currentTime,
+ const CancelationOptions& options);
+
+ // Synthesizes down events for the current state.
+ std::vector<EventEntry*> synthesizePointerDownEvents(nsecs_t currentTime);
+
+ // Clears the current state.
+ void clear();
+
+ // Merges pointer-related parts of the input state into another instance.
+ void mergePointerStateTo(InputState& other);
+
+ // Gets the fallback key associated with a keycode.
+ // Returns -1 if none.
+ // Returns AKEYCODE_UNKNOWN if we are only dispatching the unhandled key to the policy.
+ int32_t getFallbackKey(int32_t originalKeyCode);
+
+ // Sets the fallback key for a particular keycode.
+ void setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode);
+
+ // Removes the fallback key for a particular keycode.
+ void removeFallbackKey(int32_t originalKeyCode);
+
+ inline const KeyedVector<int32_t, int32_t>& getFallbackKeys() const { return mFallbackKeys; }
+
+private:
+ struct KeyMemento {
+ int32_t deviceId;
+ uint32_t source;
+ int32_t displayId;
+ int32_t keyCode;
+ int32_t scanCode;
+ int32_t metaState;
+ int32_t flags;
+ nsecs_t downTime;
+ uint32_t policyFlags;
+ };
+
+ struct MotionMemento {
+ int32_t deviceId;
+ uint32_t source;
+ int32_t displayId;
+ int32_t flags;
+ float xPrecision;
+ float yPrecision;
+ float xCursorPosition;
+ float yCursorPosition;
+ nsecs_t downTime;
+ uint32_t pointerCount;
+ PointerProperties pointerProperties[MAX_POINTERS];
+ PointerCoords pointerCoords[MAX_POINTERS];
+ // Track for which pointers the target doesn't know about.
+ int32_t firstNewPointerIdx = INVALID_POINTER_INDEX;
+ bool hovering;
+ uint32_t policyFlags;
+
+ void setPointers(const MotionEntry& entry);
+ void mergePointerStateTo(MotionMemento& other) const;
+ };
+
+ const IdGenerator& mIdGenerator; // InputDispatcher owns it so we won't have dangling reference.
+
+ std::vector<KeyMemento> mKeyMementos;
+ std::vector<MotionMemento> mMotionMementos;
+ KeyedVector<int32_t, int32_t> mFallbackKeys;
+
+ ssize_t findKeyMemento(const KeyEntry& entry) const;
+ ssize_t findMotionMemento(const MotionEntry& entry, bool hovering) const;
+
+ void addKeyMemento(const KeyEntry& entry, int32_t flags);
+ void addMotionMemento(const MotionEntry& entry, int32_t flags, bool hovering);
+
+ static bool shouldCancelKey(const KeyMemento& memento, const CancelationOptions& options);
+ static bool shouldCancelMotion(const MotionMemento& memento, const CancelationOptions& options);
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_INPUTSTATE_H
diff --git a/services/inputflinger/dispatcher/InputTarget.cpp b/services/inputflinger/dispatcher/InputTarget.cpp
new file mode 100644
index 0000000..0588374
--- /dev/null
+++ b/services/inputflinger/dispatcher/InputTarget.cpp
@@ -0,0 +1,104 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "InputTarget.h"
+
+#include <android-base/stringprintf.h>
+#include <inttypes.h>
+#include <string>
+
+using android::base::StringPrintf;
+
+namespace android::inputdispatcher {
+
+std::string dispatchModeToString(int32_t dispatchMode) {
+ switch (dispatchMode) {
+ case InputTarget::FLAG_DISPATCH_AS_IS:
+ return "DISPATCH_AS_IS";
+ case InputTarget::FLAG_DISPATCH_AS_OUTSIDE:
+ return "DISPATCH_AS_OUTSIDE";
+ case InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER:
+ return "DISPATCH_AS_HOVER_ENTER";
+ case InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT:
+ return "DISPATCH_AS_HOVER_EXIT";
+ case InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT:
+ return "DISPATCH_AS_SLIPPERY_EXIT";
+ case InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER:
+ return "DISPATCH_AS_SLIPPERY_ENTER";
+ }
+ return StringPrintf("%" PRId32, dispatchMode);
+}
+
+void InputTarget::addPointers(BitSet32 newPointerIds, float xOffset, float yOffset,
+ float windowXScale, float windowYScale) {
+ // The pointerIds can be empty, but still a valid InputTarget. This can happen for Monitors
+ // and non splittable windows since we will just use all the pointers from the input event.
+ if (newPointerIds.isEmpty()) {
+ setDefaultPointerInfo(xOffset, yOffset, windowXScale, windowYScale);
+ return;
+ }
+
+ // Ensure that the new set of pointers doesn't overlap with the current set of pointers.
+ ALOG_ASSERT((pointerIds & newPointerIds) == 0);
+
+ pointerIds |= newPointerIds;
+ while (!newPointerIds.isEmpty()) {
+ int32_t pointerId = newPointerIds.clearFirstMarkedBit();
+ pointerInfos[pointerId].xOffset = xOffset;
+ pointerInfos[pointerId].yOffset = yOffset;
+ pointerInfos[pointerId].windowXScale = windowXScale;
+ pointerInfos[pointerId].windowYScale = windowYScale;
+ }
+}
+
+void InputTarget::setDefaultPointerInfo(float xOffset, float yOffset, float windowXScale,
+ float windowYScale) {
+ pointerIds.clear();
+ pointerInfos[0].xOffset = xOffset;
+ pointerInfos[0].yOffset = yOffset;
+ pointerInfos[0].windowXScale = windowXScale;
+ pointerInfos[0].windowYScale = windowYScale;
+}
+
+bool InputTarget::useDefaultPointerInfo() const {
+ return pointerIds.isEmpty();
+}
+
+const PointerInfo& InputTarget::getDefaultPointerInfo() const {
+ return pointerInfos[0];
+}
+
+std::string InputTarget::getPointerInfoString() const {
+ if (useDefaultPointerInfo()) {
+ const PointerInfo& pointerInfo = getDefaultPointerInfo();
+ return StringPrintf("xOffset=%.1f, yOffset=%.1f windowScaleFactor=(%.1f, %.1f)",
+ pointerInfo.xOffset, pointerInfo.yOffset, pointerInfo.windowXScale,
+ pointerInfo.windowYScale);
+ }
+
+ std::string out;
+ for (uint32_t i = pointerIds.firstMarkedBit(); i <= pointerIds.lastMarkedBit(); i++) {
+ if (!pointerIds.hasBit(i)) {
+ continue;
+ }
+ out += StringPrintf("\n pointerId %d: xOffset=%.1f, yOffset=%.1f "
+ "windowScaleFactor=(%.1f, %.1f)",
+ i, pointerInfos[i].xOffset, pointerInfos[i].yOffset,
+ pointerInfos[i].windowXScale, pointerInfos[i].windowYScale);
+ }
+ return out;
+}
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputTarget.h b/services/inputflinger/dispatcher/InputTarget.h
new file mode 100644
index 0000000..499a75f
--- /dev/null
+++ b/services/inputflinger/dispatcher/InputTarget.h
@@ -0,0 +1,151 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H
+#define _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H
+
+#include <input/InputTransport.h>
+#include <utils/BitSet.h>
+#include <utils/RefBase.h>
+
+namespace android::inputdispatcher {
+
+/*
+ * Information about each pointer for an InputTarget. This includes offset and scale so
+ * all pointers can be normalized to a single offset and scale.
+ *
+ * These values are ignored for KeyEvents
+ */
+struct PointerInfo {
+ // The x and y offset to add to a MotionEvent as it is delivered.
+ float xOffset = 0.0f;
+ float yOffset = 0.0f;
+
+ // Scaling factor to apply to MotionEvent as it is delivered.
+ float windowXScale = 1.0f;
+ float windowYScale = 1.0f;
+};
+
+/*
+ * An input target specifies how an input event is to be dispatched to a particular window
+ * including the window's input channel, control flags, a timeout, and an X / Y offset to
+ * be added to input event coordinates to compensate for the absolute position of the
+ * window area.
+ */
+struct InputTarget {
+ enum {
+ /* This flag indicates that the event is being delivered to a foreground application. */
+ FLAG_FOREGROUND = 1 << 0,
+
+ /* This flag indicates that the MotionEvent falls within the area of the target
+ * obscured by another visible window above it. The motion event should be
+ * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
+ FLAG_WINDOW_IS_OBSCURED = 1 << 1,
+
+ /* This flag indicates that a motion event is being split across multiple windows. */
+ FLAG_SPLIT = 1 << 2,
+
+ /* This flag indicates that the pointer coordinates dispatched to the application
+ * will be zeroed out to avoid revealing information to an application. This is
+ * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
+ * the same UID from watching all touches. */
+ FLAG_ZERO_COORDS = 1 << 3,
+
+ /* This flag indicates that the event should be sent as is.
+ * Should always be set unless the event is to be transmuted. */
+ FLAG_DISPATCH_AS_IS = 1 << 8,
+
+ /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
+ * of the area of this target and so should instead be delivered as an
+ * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
+ FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
+
+ /* This flag indicates that a hover sequence is starting in the given window.
+ * The event is transmuted into ACTION_HOVER_ENTER. */
+ FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
+
+ /* This flag indicates that a hover event happened outside of a window which handled
+ * previous hover events, signifying the end of the current hover sequence for that
+ * window.
+ * The event is transmuted into ACTION_HOVER_ENTER. */
+ FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
+
+ /* This flag indicates that the event should be canceled.
+ * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
+ * outside of a window. */
+ FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
+
+ /* This flag indicates that the event should be dispatched as an initial down.
+ * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
+ * into a new window. */
+ FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
+
+ /* Mask for all dispatch modes. */
+ FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS | FLAG_DISPATCH_AS_OUTSIDE |
+ FLAG_DISPATCH_AS_HOVER_ENTER | FLAG_DISPATCH_AS_HOVER_EXIT |
+ FLAG_DISPATCH_AS_SLIPPERY_EXIT | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
+
+ /* This flag indicates that the target of a MotionEvent is partly or wholly
+ * obscured by another visible window above it. The motion event should be
+ * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED. */
+ FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 1 << 14,
+
+ };
+
+ // The input channel to be targeted.
+ sp<InputChannel> inputChannel;
+
+ // Flags for the input target.
+ int32_t flags = 0;
+
+ // Scaling factor to apply to MotionEvent as it is delivered.
+ // (ignored for KeyEvents)
+ float globalScaleFactor = 1.0f;
+
+ // The subset of pointer ids to include in motion events dispatched to this input target
+ // if FLAG_SPLIT is set.
+ BitSet32 pointerIds;
+ // The data is stored by the pointerId. Use the bit position of pointerIds to look up
+ // PointerInfo per pointerId.
+ PointerInfo pointerInfos[MAX_POINTERS];
+
+ void addPointers(BitSet32 pointerIds, float xOffset, float yOffset, float windowXScale,
+ float windowYScale);
+ void setDefaultPointerInfo(float xOffset, float yOffset, float windowXScale,
+ float windowYScale);
+
+ /**
+ * Returns whether the default pointer information should be used. This will be true when the
+ * InputTarget doesn't have any bits set in the pointerIds bitset. This can happen for monitors
+ * and non splittable windows since we want all pointers for the EventEntry to go to this
+ * target.
+ */
+ bool useDefaultPointerInfo() const;
+
+ /**
+ * Returns the default PointerInfo object. This should be used when useDefaultPointerInfo is
+ * true.
+ */
+ const PointerInfo& getDefaultPointerInfo() const;
+
+ std::string getPointerInfoString() const;
+};
+
+std::string dispatchModeToString(int32_t dispatchMode);
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H
diff --git a/services/inputflinger/dispatcher/Monitor.cpp b/services/inputflinger/dispatcher/Monitor.cpp
new file mode 100644
index 0000000..289b084
--- /dev/null
+++ b/services/inputflinger/dispatcher/Monitor.cpp
@@ -0,0 +1,28 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Monitor.h"
+
+namespace android::inputdispatcher {
+
+// --- Monitor ---
+Monitor::Monitor(const sp<InputChannel>& inputChannel) : inputChannel(inputChannel) {}
+
+// --- TouchedMonitor ---
+TouchedMonitor::TouchedMonitor(const Monitor& monitor, float xOffset, float yOffset)
+ : monitor(monitor), xOffset(xOffset), yOffset(yOffset) {}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/Monitor.h b/services/inputflinger/dispatcher/Monitor.h
new file mode 100644
index 0000000..b67c9eb
--- /dev/null
+++ b/services/inputflinger/dispatcher/Monitor.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_MONITOR_H
+#define _UI_INPUT_INPUTDISPATCHER_MONITOR_H
+
+#include <input/InputTransport.h>
+
+namespace android::inputdispatcher {
+
+struct Monitor {
+ sp<InputChannel> inputChannel; // never null
+
+ explicit Monitor(const sp<InputChannel>& inputChannel);
+};
+
+// For tracking the offsets we need to apply when adding gesture monitor targets.
+struct TouchedMonitor {
+ Monitor monitor;
+ float xOffset = 0.f;
+ float yOffset = 0.f;
+
+ explicit TouchedMonitor(const Monitor& monitor, float xOffset, float yOffset);
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_MONITOR_H
diff --git a/services/inputflinger/dispatcher/TouchState.cpp b/services/inputflinger/dispatcher/TouchState.cpp
new file mode 100644
index 0000000..2baceba
--- /dev/null
+++ b/services/inputflinger/dispatcher/TouchState.cpp
@@ -0,0 +1,150 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <input/InputWindow.h>
+
+#include "InputTarget.h"
+
+#include "TouchState.h"
+
+using android::InputWindowHandle;
+
+namespace android::inputdispatcher {
+
+TouchState::TouchState()
+ : down(false), split(false), deviceId(-1), source(0), displayId(ADISPLAY_ID_NONE) {}
+
+TouchState::~TouchState() {}
+
+void TouchState::reset() {
+ down = false;
+ split = false;
+ deviceId = -1;
+ source = 0;
+ displayId = ADISPLAY_ID_NONE;
+ windows.clear();
+ portalWindows.clear();
+ gestureMonitors.clear();
+}
+
+void TouchState::copyFrom(const TouchState& other) {
+ down = other.down;
+ split = other.split;
+ deviceId = other.deviceId;
+ source = other.source;
+ displayId = other.displayId;
+ windows = other.windows;
+ portalWindows = other.portalWindows;
+ gestureMonitors = other.gestureMonitors;
+}
+
+void TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags,
+ BitSet32 pointerIds) {
+ if (targetFlags & InputTarget::FLAG_SPLIT) {
+ split = true;
+ }
+
+ for (size_t i = 0; i < windows.size(); i++) {
+ TouchedWindow& touchedWindow = windows[i];
+ if (touchedWindow.windowHandle == windowHandle) {
+ touchedWindow.targetFlags |= targetFlags;
+ if (targetFlags & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
+ touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS;
+ }
+ touchedWindow.pointerIds.value |= pointerIds.value;
+ return;
+ }
+ }
+
+ TouchedWindow touchedWindow;
+ touchedWindow.windowHandle = windowHandle;
+ touchedWindow.targetFlags = targetFlags;
+ touchedWindow.pointerIds = pointerIds;
+ windows.push_back(touchedWindow);
+}
+
+void TouchState::addPortalWindow(const sp<InputWindowHandle>& windowHandle) {
+ size_t numWindows = portalWindows.size();
+ for (size_t i = 0; i < numWindows; i++) {
+ if (portalWindows[i] == windowHandle) {
+ return;
+ }
+ }
+ portalWindows.push_back(windowHandle);
+}
+
+void TouchState::addGestureMonitors(const std::vector<TouchedMonitor>& newMonitors) {
+ const size_t newSize = gestureMonitors.size() + newMonitors.size();
+ gestureMonitors.reserve(newSize);
+ gestureMonitors.insert(std::end(gestureMonitors), std::begin(newMonitors),
+ std::end(newMonitors));
+}
+
+void TouchState::removeWindowByToken(const sp<IBinder>& token) {
+ for (size_t i = 0; i < windows.size(); i++) {
+ if (windows[i].windowHandle->getToken() == token) {
+ windows.erase(windows.begin() + i);
+ return;
+ }
+ }
+}
+
+void TouchState::filterNonAsIsTouchWindows() {
+ for (size_t i = 0; i < windows.size();) {
+ TouchedWindow& window = windows[i];
+ if (window.targetFlags &
+ (InputTarget::FLAG_DISPATCH_AS_IS | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER)) {
+ window.targetFlags &= ~InputTarget::FLAG_DISPATCH_MASK;
+ window.targetFlags |= InputTarget::FLAG_DISPATCH_AS_IS;
+ i += 1;
+ } else {
+ windows.erase(windows.begin() + i);
+ }
+ }
+}
+
+void TouchState::filterNonMonitors() {
+ windows.clear();
+ portalWindows.clear();
+}
+
+sp<InputWindowHandle> TouchState::getFirstForegroundWindowHandle() const {
+ for (size_t i = 0; i < windows.size(); i++) {
+ const TouchedWindow& window = windows[i];
+ if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
+ return window.windowHandle;
+ }
+ }
+ return nullptr;
+}
+
+bool TouchState::isSlippery() const {
+ // Must have exactly one foreground window.
+ bool haveSlipperyForegroundWindow = false;
+ for (const TouchedWindow& window : windows) {
+ if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
+ if (haveSlipperyForegroundWindow ||
+ !(window.windowHandle->getInfo()->layoutParamsFlags &
+ InputWindowInfo::FLAG_SLIPPERY)) {
+ return false;
+ }
+ haveSlipperyForegroundWindow = true;
+ }
+ }
+ return haveSlipperyForegroundWindow;
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
new file mode 100644
index 0000000..623c6a8
--- /dev/null
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_TOUCHSTATE_H
+#define _UI_INPUT_INPUTDISPATCHER_TOUCHSTATE_H
+
+#include "Monitor.h"
+#include "TouchedWindow.h"
+
+namespace android {
+
+class InputWindowHandle;
+
+namespace inputdispatcher {
+
+struct TouchState {
+ bool down;
+ bool split;
+ int32_t deviceId; // id of the device that is currently down, others are rejected
+ uint32_t source; // source of the device that is current down, others are rejected
+ int32_t displayId; // id to the display that currently has a touch, others are rejected
+ std::vector<TouchedWindow> windows;
+
+ // This collects the portal windows that the touch has gone through. Each portal window
+ // targets a display (embedded display for most cases). With this info, we can add the
+ // monitoring channels of the displays touched.
+ std::vector<sp<android::InputWindowHandle>> portalWindows;
+
+ std::vector<TouchedMonitor> gestureMonitors;
+
+ TouchState();
+ ~TouchState();
+ void reset();
+ void copyFrom(const TouchState& other);
+ void addOrUpdateWindow(const sp<android::InputWindowHandle>& windowHandle, int32_t targetFlags,
+ BitSet32 pointerIds);
+ void addPortalWindow(const sp<android::InputWindowHandle>& windowHandle);
+ void addGestureMonitors(const std::vector<TouchedMonitor>& monitors);
+ void removeWindowByToken(const sp<IBinder>& token);
+ void filterNonAsIsTouchWindows();
+ void filterNonMonitors();
+ sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
+ bool isSlippery() const;
+};
+
+} // namespace inputdispatcher
+} // namespace android
+
+#endif // _UI_INPUT_INPUTDISPATCHER_TOUCHSTATE_H
diff --git a/services/inputflinger/dispatcher/TouchedWindow.h b/services/inputflinger/dispatcher/TouchedWindow.h
new file mode 100644
index 0000000..8713aa3
--- /dev/null
+++ b/services/inputflinger/dispatcher/TouchedWindow.h
@@ -0,0 +1,36 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_TOUCHEDWINDOW_H
+#define _UI_INPUT_INPUTDISPATCHER_TOUCHEDWINDOW_H
+
+namespace android {
+
+class InputWindowHandle;
+
+namespace inputdispatcher {
+
+// Focus tracking for touch.
+struct TouchedWindow {
+ sp<android::InputWindowHandle> windowHandle;
+ int32_t targetFlags;
+ BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
+};
+
+} // namespace inputdispatcher
+} // namespace android
+
+#endif // _UI_INPUT_INPUTDISPATCHER_TOUCHEDWINDOW_H
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherConfiguration.h b/services/inputflinger/dispatcher/include/InputDispatcherConfiguration.h
new file mode 100644
index 0000000..00abf47
--- /dev/null
+++ b/services/inputflinger/dispatcher/include/InputDispatcherConfiguration.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERCONFIGURATION_H
+#define _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERCONFIGURATION_H
+
+#include <utils/Timers.h>
+
+namespace android {
+
+/*
+ * Input dispatcher configuration.
+ *
+ * Specifies various options that modify the behavior of the input dispatcher.
+ * The values provided here are merely defaults. The actual values will come from ViewConfiguration
+ * and are passed into the dispatcher during initialization.
+ */
+struct InputDispatcherConfiguration {
+ // The key repeat initial timeout.
+ nsecs_t keyRepeatTimeout;
+
+ // The key repeat inter-key delay.
+ nsecs_t keyRepeatDelay;
+
+ InputDispatcherConfiguration()
+ : keyRepeatTimeout(500 * 1000000LL), keyRepeatDelay(50 * 1000000LL) {}
+};
+
+} // namespace android
+
+#endif // _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERCONFIGURATION_H
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherFactory.h b/services/inputflinger/dispatcher/include/InputDispatcherFactory.h
new file mode 100644
index 0000000..a359557
--- /dev/null
+++ b/services/inputflinger/dispatcher/include/InputDispatcherFactory.h
@@ -0,0 +1,33 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERFACTORY_H
+#define _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERFACTORY_H
+
+#include <utils/RefBase.h>
+
+#include "InputDispatcherInterface.h"
+#include "InputDispatcherPolicyInterface.h"
+
+namespace android {
+
+// This factory method is used to encapsulate implementation details in internal header files.
+sp<InputDispatcherInterface> createInputDispatcher(
+ const sp<InputDispatcherPolicyInterface>& policy);
+
+} // namespace android
+
+#endif // _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERFACTORY_H
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
new file mode 100644
index 0000000..9b002f4
--- /dev/null
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -0,0 +1,184 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERINTERFACE_H
+#define _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERINTERFACE_H
+
+#include <InputListener.h>
+#include <input/ISetInputWindowsListener.h>
+#include <unordered_map>
+
+namespace android {
+
+class InputApplicationHandle;
+class InputChannel;
+class InputWindowHandle;
+
+/*
+ * Constants used to report the outcome of input event injection.
+ */
+enum {
+ /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
+ INPUT_EVENT_INJECTION_PENDING = -1,
+
+ /* Injection succeeded. */
+ INPUT_EVENT_INJECTION_SUCCEEDED = 0,
+
+ /* Injection failed because the injector did not have permission to inject
+ * into the application with input focus. */
+ INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
+
+ /* Injection failed because there were no available input targets. */
+ INPUT_EVENT_INJECTION_FAILED = 2,
+
+ /* Injection failed due to a timeout. */
+ INPUT_EVENT_INJECTION_TIMED_OUT = 3
+};
+
+/* Notifies the system about input events generated by the input reader.
+ * The dispatcher is expected to be mostly asynchronous. */
+class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
+protected:
+ InputDispatcherInterface() {}
+ virtual ~InputDispatcherInterface() {}
+
+public:
+ /* Dumps the state of the input dispatcher.
+ *
+ * This method may be called on any thread (usually by the input manager). */
+ virtual void dump(std::string& dump) = 0;
+
+ /* Called by the heatbeat to ensures that the dispatcher has not deadlocked. */
+ virtual void monitor() = 0;
+
+ /**
+ * Wait until dispatcher is idle. That means, there are no further events to be processed,
+ * and all of the policy callbacks have been completed.
+ * Return true if the dispatcher is idle.
+ * Return false if the timeout waiting for the dispatcher to become idle has expired.
+ */
+ virtual bool waitForIdle() = 0;
+
+ /* Make the dispatcher start processing events.
+ *
+ * The dispatcher will start consuming events from the InputListenerInterface
+ * in the order that they were received.
+ */
+ virtual status_t start() = 0;
+
+ /* Makes the dispatcher stop processing events. */
+ virtual status_t stop() = 0;
+
+ /* Injects an input event and optionally waits for sync.
+ * The synchronization mode determines whether the method blocks while waiting for
+ * input injection to proceed.
+ * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual int32_t injectInputEvent(const InputEvent* event, int32_t injectorPid,
+ int32_t injectorUid, int32_t syncMode,
+ std::chrono::milliseconds timeout, uint32_t policyFlags) = 0;
+
+ /*
+ * Check whether InputEvent actually happened by checking the signature of the event.
+ *
+ * Return nullptr if the event cannot be verified.
+ */
+ virtual std::unique_ptr<VerifiedInputEvent> verifyInputEvent(const InputEvent& event) = 0;
+
+ /* Sets the list of input windows per display.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual void setInputWindows(
+ const std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>&
+ handlesPerDisplay) = 0;
+
+ /* Sets the focused application on the given display.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual void setFocusedApplication(
+ int32_t displayId, const sp<InputApplicationHandle>& inputApplicationHandle) = 0;
+
+ /* Sets the focused display.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual void setFocusedDisplay(int32_t displayId) = 0;
+
+ /* Sets the input dispatching mode.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
+
+ /* Sets whether input event filtering is enabled.
+ * When enabled, incoming input events are sent to the policy's filterInputEvent
+ * method instead of being dispatched. The filter is expected to use
+ * injectInputEvent to inject the events it would like to have dispatched.
+ * It should include POLICY_FLAG_FILTERED in the policy flags during injection.
+ */
+ virtual void setInputFilterEnabled(bool enabled) = 0;
+
+ /**
+ * Set the touch mode state.
+ * Touch mode is a global state that apps may enter / exit based on specific
+ * user interactions with input devices.
+ * If true, the device is in touch mode.
+ */
+ virtual void setInTouchMode(bool inTouchMode) = 0;
+
+ /* Transfers touch focus from one window to another window.
+ *
+ * Returns true on success. False if the window did not actually have touch focus.
+ */
+ virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken) = 0;
+
+ /* Registers input channels that may be used as targets for input events.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel) = 0;
+
+ /* Registers input channels to be used to monitor input events.
+ *
+ * Each monitor must target a specific display and will only receive input events sent to that
+ * display. If the monitor is a gesture monitor, it will only receive pointer events on the
+ * targeted display.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual status_t registerInputMonitor(const sp<InputChannel>& inputChannel, int32_t displayId,
+ bool gestureMonitor) = 0;
+
+ /* Unregister input channels that will no longer receive input events.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
+
+ /* Allows an input monitor steal the current pointer stream away from normal input windows.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual status_t pilferPointers(const sp<IBinder>& token) = 0;
+};
+
+} // namespace android
+
+#endif // _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERINTERFACE_H
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
new file mode 100644
index 0000000..667af9b
--- /dev/null
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -0,0 +1,123 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERPOLICYINTERFACE_H
+#define _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERPOLICYINTERFACE_H
+
+#include "InputDispatcherConfiguration.h"
+
+#include <binder/IBinder.h>
+#include <input/Input.h>
+#include <utils/RefBase.h>
+
+namespace android {
+
+class InputApplicationHandle;
+
+/*
+ * Input dispatcher policy interface.
+ *
+ * The input reader policy is used by the input reader to interact with the Window Manager
+ * and other system components.
+ *
+ * The actual implementation is partially supported by callbacks into the DVM
+ * via JNI. This interface is also mocked in the unit tests.
+ */
+class InputDispatcherPolicyInterface : public virtual RefBase {
+protected:
+ InputDispatcherPolicyInterface() {}
+ virtual ~InputDispatcherPolicyInterface() {}
+
+public:
+ /* Notifies the system that a configuration change has occurred. */
+ virtual void notifyConfigurationChanged(nsecs_t when) = 0;
+
+ /* Notifies the system that an application is not responding.
+ * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
+ virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>& inputApplicationHandle,
+ const sp<IBinder>& token, const std::string& reason) = 0;
+
+ /* Notifies the system that an input channel is unrecoverably broken. */
+ virtual void notifyInputChannelBroken(const sp<IBinder>& token) = 0;
+ virtual void notifyFocusChanged(const sp<IBinder>& oldToken, const sp<IBinder>& newToken) = 0;
+
+ /* Gets the input dispatcher configuration. */
+ virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
+
+ /* Filters an input event.
+ * Return true to dispatch the event unmodified, false to consume the event.
+ * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
+ * to injectInputEvent.
+ */
+ virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
+
+ /* Intercepts a key event immediately before queueing it.
+ * The policy can use this method as an opportunity to perform power management functions
+ * and early event preprocessing such as updating policy flags.
+ *
+ * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
+ * should be dispatched to applications.
+ */
+ virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
+
+ /* Intercepts a touch, trackball or other motion event before queueing it.
+ * The policy can use this method as an opportunity to perform power management functions
+ * and early event preprocessing such as updating policy flags.
+ *
+ * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
+ * should be dispatched to applications.
+ */
+ virtual void interceptMotionBeforeQueueing(const int32_t displayId, nsecs_t when,
+ uint32_t& policyFlags) = 0;
+
+ /* Allows the policy a chance to intercept a key before dispatching. */
+ virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>& token,
+ const KeyEvent* keyEvent,
+ uint32_t policyFlags) = 0;
+
+ /* Allows the policy a chance to perform default processing for an unhandled key.
+ * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
+ virtual bool dispatchUnhandledKey(const sp<IBinder>& token, const KeyEvent* keyEvent,
+ uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
+
+ /* Notifies the policy about switch events.
+ */
+ virtual void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
+ uint32_t policyFlags) = 0;
+
+ /* Poke user activity for an event dispatched to a window. */
+ virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
+
+ /* Checks whether a given application pid/uid has permission to inject input events
+ * into other applications.
+ *
+ * This method is special in that its implementation promises to be non-reentrant and
+ * is safe to call while holding other locks. (Most other methods make no such guarantees!)
+ */
+ virtual bool checkInjectEventsPermissionNonReentrant(int32_t injectorPid,
+ int32_t injectorUid) = 0;
+
+ /* Notifies the policy that a pointer down event has occurred outside the current focused
+ * window.
+ *
+ * The touchedToken passed as an argument is the window that received the input event.
+ */
+ virtual void onPointerDownOutsideFocus(const sp<IBinder>& touchedToken) = 0;
+};
+
+} // namespace android
+
+#endif // _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERPOLICYINTERFACE_H
diff --git a/services/inputflinger/host/InputDriver.cpp b/services/inputflinger/host/InputDriver.cpp
index 2f046c3..683c05d 100644
--- a/services/inputflinger/host/InputDriver.cpp
+++ b/services/inputflinger/host/InputDriver.cpp
@@ -127,10 +127,10 @@
input_bus_t bus, const char* uniqueId) {
auto identifier = new ::input_device_identifier {
.name = name,
- .productId = productId,
- .vendorId = vendorId,
- .bus = bus,
.uniqueId = uniqueId,
+ .bus = bus,
+ .vendorId = vendorId,
+ .productId = productId,
};
// TODO: store this identifier somewhere
return identifier;
diff --git a/services/inputflinger/include/InputListener.h b/services/inputflinger/include/InputListener.h
index b51dcb6..8317b05 100644
--- a/services/inputflinger/include/InputListener.h
+++ b/services/inputflinger/include/InputListener.h
@@ -22,7 +22,6 @@
#include <input/Input.h>
#include <input/TouchVideoFrame.h>
#include <utils/RefBase.h>
-#include <utils/Vector.h>
namespace android {
@@ -31,13 +30,12 @@
/* Superclass of all input event argument objects */
struct NotifyArgs {
- uint32_t sequenceNum;
+ int32_t id;
nsecs_t eventTime;
- inline NotifyArgs() : sequenceNum(0), eventTime(0) { }
+ inline NotifyArgs() : id(0), eventTime(0) {}
- inline explicit NotifyArgs(uint32_t sequenceNum, nsecs_t eventTime) :
- sequenceNum(sequenceNum), eventTime(eventTime) { }
+ inline explicit NotifyArgs(int32_t id, nsecs_t eventTime) : id(id), eventTime(eventTime) {}
virtual ~NotifyArgs() { }
@@ -52,7 +50,7 @@
bool operator==(const NotifyConfigurationChangedArgs& rhs) const;
- NotifyConfigurationChangedArgs(uint32_t sequenceNum, nsecs_t eventTime);
+ NotifyConfigurationChangedArgs(int32_t id, nsecs_t eventTime);
NotifyConfigurationChangedArgs(const NotifyConfigurationChangedArgs& other);
@@ -77,9 +75,9 @@
inline NotifyKeyArgs() { }
- NotifyKeyArgs(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId, uint32_t source,
- int32_t displayId, uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
- int32_t scanCode, int32_t metaState, nsecs_t downTime);
+ NotifyKeyArgs(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t action, int32_t flags,
+ int32_t keyCode, int32_t scanCode, int32_t metaState, nsecs_t downTime);
bool operator==(const NotifyKeyArgs& rhs) const;
@@ -107,31 +105,32 @@
*/
MotionClassification classification;
int32_t edgeFlags;
- /**
- * A timestamp in the input device's time base, not the platform's.
- * The units are microseconds since the last reset.
- * This can only be compared to other device timestamps from the same device.
- * This value will overflow after a little over an hour.
- */
- uint32_t deviceTimestamp;
+
uint32_t pointerCount;
PointerProperties pointerProperties[MAX_POINTERS];
PointerCoords pointerCoords[MAX_POINTERS];
float xPrecision;
float yPrecision;
+ /**
+ * Mouse cursor position when this event is reported relative to the origin of the specified
+ * display. Only valid if this is a mouse event (originates from a mouse or from a trackpad in
+ * gestures enabled mode.
+ */
+ float xCursorPosition;
+ float yCursorPosition;
nsecs_t downTime;
std::vector<TouchVideoFrame> videoFrames;
inline NotifyMotionArgs() { }
- NotifyMotionArgs(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId, uint32_t source,
- int32_t displayId, uint32_t policyFlags,
- int32_t action, int32_t actionButton, int32_t flags,
- int32_t metaState, int32_t buttonState, MotionClassification classification,
- int32_t edgeFlags, uint32_t deviceTimestamp, uint32_t pointerCount,
- const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
- float xPrecision, float yPrecision, nsecs_t downTime,
- const std::vector<TouchVideoFrame>& videoFrames);
+ NotifyMotionArgs(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t action, int32_t actionButton,
+ int32_t flags, int32_t metaState, int32_t buttonState,
+ MotionClassification classification, int32_t edgeFlags, uint32_t pointerCount,
+ const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
+ float xPrecision, float yPrecision, float xCursorPosition,
+ float yCursorPosition, nsecs_t downTime,
+ const std::vector<TouchVideoFrame>& videoFrames);
NotifyMotionArgs(const NotifyMotionArgs& other);
@@ -151,8 +150,8 @@
inline NotifySwitchArgs() { }
- NotifySwitchArgs(uint32_t sequenceNum, nsecs_t eventTime, uint32_t policyFlags,
- uint32_t switchValues, uint32_t switchMask);
+ NotifySwitchArgs(int32_t id, nsecs_t eventTime, uint32_t policyFlags, uint32_t switchValues,
+ uint32_t switchMask);
NotifySwitchArgs(const NotifySwitchArgs& other);
@@ -171,7 +170,7 @@
inline NotifyDeviceResetArgs() { }
- NotifyDeviceResetArgs(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId);
+ NotifyDeviceResetArgs(int32_t id, nsecs_t eventTime, int32_t deviceId);
NotifyDeviceResetArgs(const NotifyDeviceResetArgs& other);
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 8ad5dd0..f8d5351 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -19,19 +19,18 @@
#include "PointerControllerInterface.h"
+#include <input/DisplayViewport.h>
#include <input/Input.h>
#include <input/InputDevice.h>
-#include <input/DisplayViewport.h>
#include <input/VelocityControl.h>
#include <input/VelocityTracker.h>
-#include <utils/KeyedVector.h>
-#include <utils/Thread.h>
+#include <utils/Errors.h>
#include <utils/RefBase.h>
-#include <utils/SortedVector.h>
-#include <optional>
#include <stddef.h>
#include <unistd.h>
+#include <optional>
+#include <set>
#include <unordered_map>
#include <vector>
@@ -45,7 +44,16 @@
namespace android {
-/* Processes raw input events and sends cooked event data to an input listener. */
+// --- InputReaderInterface ---
+
+/* The interface for the InputReader shared library.
+ *
+ * Manages one or more threads that process raw input events and sends cooked event data to an
+ * input listener.
+ *
+ * The implementation must guarantee thread safety for this interface. However, since the input
+ * listener is NOT thread safe, all calls to the listener must happen from the same thread.
+ */
class InputReaderInterface : public virtual RefBase {
protected:
InputReaderInterface() { }
@@ -57,18 +65,17 @@
* This method may be called on any thread (usually by the input manager). */
virtual void dump(std::string& dump) = 0;
- /* Called by the heatbeat to ensures that the reader has not deadlocked. */
+ /* Called by the heartbeat to ensures that the reader has not deadlocked. */
virtual void monitor() = 0;
/* Returns true if the input device is enabled. */
virtual bool isInputDeviceEnabled(int32_t deviceId) = 0;
- /* Runs a single iteration of the processing loop.
- * Nominally reads and processes one incoming message from the EventHub.
- *
- * This method should be called on the input reader thread.
- */
- virtual void loopOnce() = 0;
+ /* Makes the reader start processing events from the kernel. */
+ virtual status_t start() = 0;
+
+ /* Makes the reader stop processing any more events. */
+ virtual status_t stop() = 0;
/* Gets information about all input devices.
*
@@ -105,17 +112,7 @@
virtual bool canDispatchToDisplay(int32_t deviceId, int32_t displayId) = 0;
};
-/* Reads raw events from the event hub and processes them, endlessly. */
-class InputReaderThread : public Thread {
-public:
- explicit InputReaderThread(const sp<InputReaderInterface>& reader);
- virtual ~InputReaderThread();
-
-private:
- sp<InputReaderInterface> mReader;
-
- virtual bool threadLoop();
-};
+// --- InputReaderConfiguration ---
/*
* Input reader configuration.
@@ -172,6 +169,9 @@
// Used to determine which DisplayViewport should be tied to which InputDevice.
std::unordered_map<std::string, uint8_t> portAssociations;
+ // The suggested display ID to show the cursor.
+ int32_t defaultPointerDisplayId;
+
// Velocity control parameters for mouse pointer movements.
VelocityControlParameters pointerVelocityControlParameters;
@@ -250,7 +250,7 @@
bool pointerCapture;
// The set of currently disabled input devices.
- SortedVector<int32_t> disabledDevices;
+ std::set<int32_t> disabledDevices;
InputReaderConfiguration() :
virtualKeyQuietTime(0),
@@ -270,10 +270,13 @@
pointerGestureZoomSpeedRatio(0.3f),
showTouches(false), pointerCapture(false) { }
+ static std::string changesToString(uint32_t changes);
+
std::optional<DisplayViewport> getDisplayViewportByType(ViewportType type) const;
std::optional<DisplayViewport> getDisplayViewportByUniqueId(const std::string& uniqueDisplayId)
const;
std::optional<DisplayViewport> getDisplayViewportByPort(uint8_t physicalPort) const;
+ std::optional<DisplayViewport> getDisplayViewportById(int32_t displayId) const;
void setDisplayViewports(const std::vector<DisplayViewport>& viewports);
@@ -284,6 +287,8 @@
std::vector<DisplayViewport> mDisplays;
};
+// --- TouchAffineTransformation ---
+
struct TouchAffineTransformation {
float x_scale;
float x_ymix;
@@ -306,6 +311,8 @@
void applyTo(float& x, float& y) const;
};
+// --- InputReaderPolicyInterface ---
+
/*
* Input reader policy interface.
*
@@ -315,8 +322,8 @@
* The actual implementation is partially supported by callbacks into the DVM
* via JNI. This interface is also mocked in the unit tests.
*
- * These methods must NOT re-enter the input reader since they may be called while
- * holding the input reader lock.
+ * These methods will NOT re-enter the input reader interface, so they may be called from
+ * any method in the input reader interface.
*/
class InputReaderPolicyInterface : public virtual RefBase {
protected:
@@ -349,4 +356,4 @@
} // namespace android
-#endif // _UI_INPUT_READER_COMMON_H
\ No newline at end of file
+#endif // _UI_INPUT_READER_COMMON_H
diff --git a/services/inputflinger/include/InputReporterInterface.h b/services/inputflinger/include/InputReporterInterface.h
deleted file mode 100644
index 906d7f2..0000000
--- a/services/inputflinger/include/InputReporterInterface.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- * Copyright (C) 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_REPORTER_INTERFACE_H
-#define _UI_INPUT_REPORTER_INTERFACE_H
-
-#include <utils/RefBase.h>
-
-namespace android {
-
-/*
- * The interface used by the InputDispatcher to report information about input events after
- * it is sent to the application, such as if a key is unhandled or dropped.
- */
-class InputReporterInterface : public virtual RefBase {
-protected:
- virtual ~InputReporterInterface() { }
-
-public:
- // Report a key that was not handled by the system or apps.
- // A key event is unhandled if:
- // - The event was not handled and there is no fallback key; or
- // - The event was not handled and it has a fallback key,
- // but the fallback key was not handled.
- virtual void reportUnhandledKey(uint32_t sequenceNum) = 0;
-
- // Report a key that was dropped by InputDispatcher.
- // A key can be dropped for several reasons. See the enum
- // InputDispatcher::DropReason for details.
- virtual void reportDroppedKey(uint32_t sequenceNum) = 0;
-};
-
-/*
- * Factory method for InputReporter.
- */
-sp<InputReporterInterface> createInputReporter();
-
-} // namespace android
-
-#endif // _UI_INPUT_REPORTER_INTERFACE_H
diff --git a/services/inputflinger/include/InputThread.h b/services/inputflinger/include/InputThread.h
new file mode 100644
index 0000000..407365a
--- /dev/null
+++ b/services/inputflinger/include/InputThread.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_THREAD_H
+#define _UI_INPUT_THREAD_H
+
+#include <utils/Thread.h>
+
+namespace android {
+
+/* A thread that loops continuously until destructed to process input events.
+ *
+ * Creating the InputThread starts it immediately. The thread begins looping the loop
+ * function until the InputThread is destroyed. The wake function is used to wake anything
+ * that sleeps in the loop when it is time for the thread to be destroyed.
+ */
+class InputThread {
+public:
+ explicit InputThread(std::string name, std::function<void()> loop,
+ std::function<void()> wake = nullptr);
+ virtual ~InputThread();
+
+ bool isCallingThread();
+
+private:
+ std::string mName;
+ std::function<void()> mThreadWake;
+ sp<Thread> mThread;
+};
+
+} // namespace android
+
+#endif // _UI_INPUT_THREAD_H
\ No newline at end of file
diff --git a/services/inputflinger/include/PointerControllerInterface.h b/services/inputflinger/include/PointerControllerInterface.h
index 0ff28e4..194c665 100644
--- a/services/inputflinger/include/PointerControllerInterface.h
+++ b/services/inputflinger/include/PointerControllerInterface.h
@@ -17,6 +17,7 @@
#ifndef _INPUTFLINGER_POINTER_CONTROLLER_INTERFACE_H
#define _INPUTFLINGER_POINTER_CONTROLLER_INTERFACE_H
+#include <input/DisplayViewport.h>
#include <input/Input.h>
#include <utils/BitSet.h>
#include <utils/RefBase.h>
@@ -101,6 +102,9 @@
/* Gets the id of the display where the pointer should be shown. */
virtual int32_t getDisplayId() const = 0;
+
+ /* Sets the associated display of this pointer. Pointer should show on that display. */
+ virtual void setDisplayViewport(const DisplayViewport& displayViewport) = 0;
};
} // namespace android
diff --git a/services/inputflinger/reader/Android.bp b/services/inputflinger/reader/Android.bp
new file mode 100644
index 0000000..83a610f
--- /dev/null
+++ b/services/inputflinger/reader/Android.bp
@@ -0,0 +1,84 @@
+// Copyright (C) 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_library_headers {
+ name: "libinputreader_headers",
+ export_include_dirs: [
+ "include",
+ "mapper",
+ "mapper/accumulator",
+ ],
+}
+
+filegroup {
+ name: "libinputreader_sources",
+ srcs: [
+ "EventHub.cpp",
+ "InputDevice.cpp",
+ "mapper/accumulator/CursorButtonAccumulator.cpp",
+ "mapper/accumulator/CursorScrollAccumulator.cpp",
+ "mapper/accumulator/SingleTouchMotionAccumulator.cpp",
+ "mapper/accumulator/TouchButtonAccumulator.cpp",
+ "mapper/CursorInputMapper.cpp",
+ "mapper/ExternalStylusInputMapper.cpp",
+ "mapper/InputMapper.cpp",
+ "mapper/JoystickInputMapper.cpp",
+ "mapper/KeyboardInputMapper.cpp",
+ "mapper/MultiTouchInputMapper.cpp",
+ "mapper/RotaryEncoderInputMapper.cpp",
+ "mapper/SingleTouchInputMapper.cpp",
+ "mapper/SwitchInputMapper.cpp",
+ "mapper/TouchInputMapper.cpp",
+ "mapper/VibratorInputMapper.cpp",
+ "InputReader.cpp",
+ "TouchVideoDevice.cpp",
+ ],
+}
+
+cc_defaults {
+ name: "libinputreader_defaults",
+ srcs: [":libinputreader_sources"],
+ shared_libs: [
+ "libbase",
+ "libcap",
+ "libcrypto",
+ "libcutils",
+ "libinput",
+ "liblog",
+ "libui",
+ "libutils",
+ ],
+ header_libs: [
+ "libinputreader_headers",
+ ],
+}
+
+cc_library_shared {
+ name: "libinputreader",
+ defaults: [
+ "inputflinger_defaults",
+ "libinputreader_defaults"
+ ],
+ srcs: [
+ "InputReaderFactory.cpp",
+ ],
+ shared_libs: [
+ // This should consist only of dependencies from inputflinger. Other dependencies should be
+ // in cc_defaults so that they are included in the tests.
+ "libinputflinger_base",
+ ],
+ export_header_lib_headers: [
+ "libinputreader_headers",
+ ],
+}
diff --git a/services/inputflinger/reader/EventHub.cpp b/services/inputflinger/reader/EventHub.cpp
new file mode 100644
index 0000000..a1514af
--- /dev/null
+++ b/services/inputflinger/reader/EventHub.cpp
@@ -0,0 +1,1979 @@
+/*
+ * Copyright (C) 2005 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <assert.h>
+#include <dirent.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <inttypes.h>
+#include <memory.h>
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/capability.h>
+#include <sys/epoll.h>
+#include <sys/inotify.h>
+#include <sys/ioctl.h>
+#include <sys/limits.h>
+#include <unistd.h>
+
+#define LOG_TAG "EventHub"
+
+// #define LOG_NDEBUG 0
+
+#include "EventHub.h"
+
+#include <android-base/stringprintf.h>
+#include <cutils/properties.h>
+#include <openssl/sha.h>
+#include <utils/Errors.h>
+#include <utils/Log.h>
+#include <utils/Timers.h>
+#include <utils/threads.h>
+
+#include <input/KeyCharacterMap.h>
+#include <input/KeyLayoutMap.h>
+#include <input/VirtualKeyMap.h>
+
+/* this macro is used to tell if "bit" is set in "array"
+ * it selects a byte from the array, and does a boolean AND
+ * operation with a byte that only has the relevant bit set.
+ * eg. to check for the 12th bit, we do (array[1] & 1<<4)
+ */
+#define test_bit(bit, array) ((array)[(bit) / 8] & (1 << ((bit) % 8)))
+
+/* this macro computes the number of bytes needed to represent a bit array of the specified size */
+#define sizeof_bit_array(bits) (((bits) + 7) / 8)
+
+#define INDENT " "
+#define INDENT2 " "
+#define INDENT3 " "
+
+using android::base::StringPrintf;
+
+namespace android {
+
+static constexpr bool DEBUG = false;
+
+static const char* DEVICE_PATH = "/dev/input";
+// v4l2 devices go directly into /dev
+static const char* VIDEO_DEVICE_PATH = "/dev";
+
+static inline const char* toString(bool value) {
+ return value ? "true" : "false";
+}
+
+static std::string sha1(const std::string& in) {
+ SHA_CTX ctx;
+ SHA1_Init(&ctx);
+ SHA1_Update(&ctx, reinterpret_cast<const u_char*>(in.c_str()), in.size());
+ u_char digest[SHA_DIGEST_LENGTH];
+ SHA1_Final(digest, &ctx);
+
+ std::string out;
+ for (size_t i = 0; i < SHA_DIGEST_LENGTH; i++) {
+ out += StringPrintf("%02x", digest[i]);
+ }
+ return out;
+}
+
+/**
+ * Return true if name matches "v4l-touch*"
+ */
+static bool isV4lTouchNode(const char* name) {
+ return strstr(name, "v4l-touch") == name;
+}
+
+/**
+ * Returns true if V4L devices should be scanned.
+ *
+ * The system property ro.input.video_enabled can be used to control whether
+ * EventHub scans and opens V4L devices. As V4L does not support multiple
+ * clients, EventHub effectively blocks access to these devices when it opens
+ * them.
+ *
+ * Setting this to "false" would prevent any video devices from being discovered and
+ * associated with input devices.
+ *
+ * This property can be used as follows:
+ * 1. To turn off features that are dependent on video device presence.
+ * 2. During testing and development, to allow other clients to read video devices
+ * directly from /dev.
+ */
+static bool isV4lScanningEnabled() {
+ return property_get_bool("ro.input.video_enabled", true /* default_value */);
+}
+
+static nsecs_t processEventTimestamp(const struct input_event& event) {
+ // Use the time specified in the event instead of the current time
+ // so that downstream code can get more accurate estimates of
+ // event dispatch latency from the time the event is enqueued onto
+ // the evdev client buffer.
+ //
+ // The event's timestamp fortuitously uses the same monotonic clock
+ // time base as the rest of Android. The kernel event device driver
+ // (drivers/input/evdev.c) obtains timestamps using ktime_get_ts().
+ // The systemTime(SYSTEM_TIME_MONOTONIC) function we use everywhere
+ // calls clock_gettime(CLOCK_MONOTONIC) which is implemented as a
+ // system call that also queries ktime_get_ts().
+
+ const nsecs_t inputEventTime = seconds_to_nanoseconds(event.time.tv_sec) +
+ microseconds_to_nanoseconds(event.time.tv_usec);
+ return inputEventTime;
+}
+
+// --- Global Functions ---
+
+uint32_t getAbsAxisUsage(int32_t axis, uint32_t deviceClasses) {
+ // Touch devices get dibs on touch-related axes.
+ if (deviceClasses & INPUT_DEVICE_CLASS_TOUCH) {
+ switch (axis) {
+ case ABS_X:
+ case ABS_Y:
+ case ABS_PRESSURE:
+ case ABS_TOOL_WIDTH:
+ case ABS_DISTANCE:
+ case ABS_TILT_X:
+ case ABS_TILT_Y:
+ case ABS_MT_SLOT:
+ case ABS_MT_TOUCH_MAJOR:
+ case ABS_MT_TOUCH_MINOR:
+ case ABS_MT_WIDTH_MAJOR:
+ case ABS_MT_WIDTH_MINOR:
+ case ABS_MT_ORIENTATION:
+ case ABS_MT_POSITION_X:
+ case ABS_MT_POSITION_Y:
+ case ABS_MT_TOOL_TYPE:
+ case ABS_MT_BLOB_ID:
+ case ABS_MT_TRACKING_ID:
+ case ABS_MT_PRESSURE:
+ case ABS_MT_DISTANCE:
+ return INPUT_DEVICE_CLASS_TOUCH;
+ }
+ }
+
+ // External stylus gets the pressure axis
+ if (deviceClasses & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
+ if (axis == ABS_PRESSURE) {
+ return INPUT_DEVICE_CLASS_EXTERNAL_STYLUS;
+ }
+ }
+
+ // Joystick devices get the rest.
+ return deviceClasses & INPUT_DEVICE_CLASS_JOYSTICK;
+}
+
+// --- EventHub::Device ---
+
+EventHub::Device::Device(int fd, int32_t id, const std::string& path,
+ const InputDeviceIdentifier& identifier)
+ : next(nullptr),
+ fd(fd),
+ id(id),
+ path(path),
+ identifier(identifier),
+ classes(0),
+ configuration(nullptr),
+ virtualKeyMap(nullptr),
+ ffEffectPlaying(false),
+ ffEffectId(-1),
+ controllerNumber(0),
+ enabled(true),
+ isVirtual(fd < 0) {
+ memset(keyBitmask, 0, sizeof(keyBitmask));
+ memset(absBitmask, 0, sizeof(absBitmask));
+ memset(relBitmask, 0, sizeof(relBitmask));
+ memset(swBitmask, 0, sizeof(swBitmask));
+ memset(ledBitmask, 0, sizeof(ledBitmask));
+ memset(ffBitmask, 0, sizeof(ffBitmask));
+ memset(propBitmask, 0, sizeof(propBitmask));
+}
+
+EventHub::Device::~Device() {
+ close();
+ delete configuration;
+}
+
+void EventHub::Device::close() {
+ if (fd >= 0) {
+ ::close(fd);
+ fd = -1;
+ }
+}
+
+status_t EventHub::Device::enable() {
+ fd = open(path.c_str(), O_RDWR | O_CLOEXEC | O_NONBLOCK);
+ if (fd < 0) {
+ ALOGE("could not open %s, %s\n", path.c_str(), strerror(errno));
+ return -errno;
+ }
+ enabled = true;
+ return OK;
+}
+
+status_t EventHub::Device::disable() {
+ close();
+ enabled = false;
+ return OK;
+}
+
+bool EventHub::Device::hasValidFd() {
+ return !isVirtual && enabled;
+}
+
+/**
+ * Get the capabilities for the current process.
+ * Crashes the system if unable to create / check / destroy the capabilities object.
+ */
+class Capabilities final {
+public:
+ explicit Capabilities() {
+ mCaps = cap_get_proc();
+ LOG_ALWAYS_FATAL_IF(mCaps == nullptr, "Could not get capabilities of the current process");
+ }
+
+ /**
+ * Check whether the current process has a specific capability
+ * in the set of effective capabilities.
+ * Return CAP_SET if the process has the requested capability
+ * Return CAP_CLEAR otherwise.
+ */
+ cap_flag_value_t checkEffectiveCapability(cap_value_t capability) {
+ cap_flag_value_t value;
+ const int result = cap_get_flag(mCaps, capability, CAP_EFFECTIVE, &value);
+ LOG_ALWAYS_FATAL_IF(result == -1, "Could not obtain the requested capability");
+ return value;
+ }
+
+ ~Capabilities() {
+ const int result = cap_free(mCaps);
+ LOG_ALWAYS_FATAL_IF(result == -1, "Could not release the capabilities structure");
+ }
+
+private:
+ cap_t mCaps;
+};
+
+static void ensureProcessCanBlockSuspend() {
+ Capabilities capabilities;
+ const bool canBlockSuspend =
+ capabilities.checkEffectiveCapability(CAP_BLOCK_SUSPEND) == CAP_SET;
+ LOG_ALWAYS_FATAL_IF(!canBlockSuspend,
+ "Input must be able to block suspend to properly process events");
+}
+
+// --- EventHub ---
+
+const int EventHub::EPOLL_MAX_EVENTS;
+
+EventHub::EventHub(void)
+ : mBuiltInKeyboardId(NO_BUILT_IN_KEYBOARD),
+ mNextDeviceId(1),
+ mControllerNumbers(),
+ mOpeningDevices(nullptr),
+ mClosingDevices(nullptr),
+ mNeedToSendFinishedDeviceScan(false),
+ mNeedToReopenDevices(false),
+ mNeedToScanDevices(true),
+ mPendingEventCount(0),
+ mPendingEventIndex(0),
+ mPendingINotify(false) {
+ ensureProcessCanBlockSuspend();
+
+ mEpollFd = epoll_create1(EPOLL_CLOEXEC);
+ LOG_ALWAYS_FATAL_IF(mEpollFd < 0, "Could not create epoll instance: %s", strerror(errno));
+
+ mINotifyFd = inotify_init();
+ mInputWd = inotify_add_watch(mINotifyFd, DEVICE_PATH, IN_DELETE | IN_CREATE);
+ LOG_ALWAYS_FATAL_IF(mInputWd < 0, "Could not register INotify for %s: %s", DEVICE_PATH,
+ strerror(errno));
+ if (isV4lScanningEnabled()) {
+ mVideoWd = inotify_add_watch(mINotifyFd, VIDEO_DEVICE_PATH, IN_DELETE | IN_CREATE);
+ LOG_ALWAYS_FATAL_IF(mVideoWd < 0, "Could not register INotify for %s: %s",
+ VIDEO_DEVICE_PATH, strerror(errno));
+ } else {
+ mVideoWd = -1;
+ ALOGI("Video device scanning disabled");
+ }
+
+ struct epoll_event eventItem = {};
+ eventItem.events = EPOLLIN | EPOLLWAKEUP;
+ eventItem.data.fd = mINotifyFd;
+ int result = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mINotifyFd, &eventItem);
+ LOG_ALWAYS_FATAL_IF(result != 0, "Could not add INotify to epoll instance. errno=%d", errno);
+
+ int wakeFds[2];
+ result = pipe(wakeFds);
+ LOG_ALWAYS_FATAL_IF(result != 0, "Could not create wake pipe. errno=%d", errno);
+
+ mWakeReadPipeFd = wakeFds[0];
+ mWakeWritePipeFd = wakeFds[1];
+
+ result = fcntl(mWakeReadPipeFd, F_SETFL, O_NONBLOCK);
+ LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake read pipe non-blocking. errno=%d",
+ errno);
+
+ result = fcntl(mWakeWritePipeFd, F_SETFL, O_NONBLOCK);
+ LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake write pipe non-blocking. errno=%d",
+ errno);
+
+ eventItem.data.fd = mWakeReadPipeFd;
+ result = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mWakeReadPipeFd, &eventItem);
+ LOG_ALWAYS_FATAL_IF(result != 0, "Could not add wake read pipe to epoll instance. errno=%d",
+ errno);
+}
+
+EventHub::~EventHub(void) {
+ closeAllDevicesLocked();
+
+ while (mClosingDevices) {
+ Device* device = mClosingDevices;
+ mClosingDevices = device->next;
+ delete device;
+ }
+
+ ::close(mEpollFd);
+ ::close(mINotifyFd);
+ ::close(mWakeReadPipeFd);
+ ::close(mWakeWritePipeFd);
+}
+
+InputDeviceIdentifier EventHub::getDeviceIdentifier(int32_t deviceId) const {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device == nullptr) return InputDeviceIdentifier();
+ return device->identifier;
+}
+
+uint32_t EventHub::getDeviceClasses(int32_t deviceId) const {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device == nullptr) return 0;
+ return device->classes;
+}
+
+int32_t EventHub::getDeviceControllerNumber(int32_t deviceId) const {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device == nullptr) return 0;
+ return device->controllerNumber;
+}
+
+void EventHub::getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device && device->configuration) {
+ *outConfiguration = *device->configuration;
+ } else {
+ outConfiguration->clear();
+ }
+}
+
+status_t EventHub::getAbsoluteAxisInfo(int32_t deviceId, int axis,
+ RawAbsoluteAxisInfo* outAxisInfo) const {
+ outAxisInfo->clear();
+
+ if (axis >= 0 && axis <= ABS_MAX) {
+ AutoMutex _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (device && device->hasValidFd() && test_bit(axis, device->absBitmask)) {
+ struct input_absinfo info;
+ if (ioctl(device->fd, EVIOCGABS(axis), &info)) {
+ ALOGW("Error reading absolute controller %d for device %s fd %d, errno=%d", axis,
+ device->identifier.name.c_str(), device->fd, errno);
+ return -errno;
+ }
+
+ if (info.minimum != info.maximum) {
+ outAxisInfo->valid = true;
+ outAxisInfo->minValue = info.minimum;
+ outAxisInfo->maxValue = info.maximum;
+ outAxisInfo->flat = info.flat;
+ outAxisInfo->fuzz = info.fuzz;
+ outAxisInfo->resolution = info.resolution;
+ }
+ return OK;
+ }
+ }
+ return -1;
+}
+
+bool EventHub::hasRelativeAxis(int32_t deviceId, int axis) const {
+ if (axis >= 0 && axis <= REL_MAX) {
+ AutoMutex _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (device) {
+ return test_bit(axis, device->relBitmask);
+ }
+ }
+ return false;
+}
+
+bool EventHub::hasInputProperty(int32_t deviceId, int property) const {
+ if (property >= 0 && property <= INPUT_PROP_MAX) {
+ AutoMutex _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (device) {
+ return test_bit(property, device->propBitmask);
+ }
+ }
+ return false;
+}
+
+int32_t EventHub::getScanCodeState(int32_t deviceId, int32_t scanCode) const {
+ if (scanCode >= 0 && scanCode <= KEY_MAX) {
+ AutoMutex _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (device && device->hasValidFd() && test_bit(scanCode, device->keyBitmask)) {
+ uint8_t keyState[sizeof_bit_array(KEY_MAX + 1)];
+ memset(keyState, 0, sizeof(keyState));
+ if (ioctl(device->fd, EVIOCGKEY(sizeof(keyState)), keyState) >= 0) {
+ return test_bit(scanCode, keyState) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
+ }
+ }
+ }
+ return AKEY_STATE_UNKNOWN;
+}
+
+int32_t EventHub::getKeyCodeState(int32_t deviceId, int32_t keyCode) const {
+ AutoMutex _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (device && device->hasValidFd() && device->keyMap.haveKeyLayout()) {
+ std::vector<int32_t> scanCodes;
+ device->keyMap.keyLayoutMap->findScanCodesForKey(keyCode, &scanCodes);
+ if (scanCodes.size() != 0) {
+ uint8_t keyState[sizeof_bit_array(KEY_MAX + 1)];
+ memset(keyState, 0, sizeof(keyState));
+ if (ioctl(device->fd, EVIOCGKEY(sizeof(keyState)), keyState) >= 0) {
+ for (size_t i = 0; i < scanCodes.size(); i++) {
+ int32_t sc = scanCodes[i];
+ if (sc >= 0 && sc <= KEY_MAX && test_bit(sc, keyState)) {
+ return AKEY_STATE_DOWN;
+ }
+ }
+ return AKEY_STATE_UP;
+ }
+ }
+ }
+ return AKEY_STATE_UNKNOWN;
+}
+
+int32_t EventHub::getSwitchState(int32_t deviceId, int32_t sw) const {
+ if (sw >= 0 && sw <= SW_MAX) {
+ AutoMutex _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (device && device->hasValidFd() && test_bit(sw, device->swBitmask)) {
+ uint8_t swState[sizeof_bit_array(SW_MAX + 1)];
+ memset(swState, 0, sizeof(swState));
+ if (ioctl(device->fd, EVIOCGSW(sizeof(swState)), swState) >= 0) {
+ return test_bit(sw, swState) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
+ }
+ }
+ }
+ return AKEY_STATE_UNKNOWN;
+}
+
+status_t EventHub::getAbsoluteAxisValue(int32_t deviceId, int32_t axis, int32_t* outValue) const {
+ *outValue = 0;
+
+ if (axis >= 0 && axis <= ABS_MAX) {
+ AutoMutex _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (device && device->hasValidFd() && test_bit(axis, device->absBitmask)) {
+ struct input_absinfo info;
+ if (ioctl(device->fd, EVIOCGABS(axis), &info)) {
+ ALOGW("Error reading absolute controller %d for device %s fd %d, errno=%d", axis,
+ device->identifier.name.c_str(), device->fd, errno);
+ return -errno;
+ }
+
+ *outValue = info.value;
+ return OK;
+ }
+ }
+ return -1;
+}
+
+bool EventHub::markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+ uint8_t* outFlags) const {
+ AutoMutex _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (device && device->keyMap.haveKeyLayout()) {
+ std::vector<int32_t> scanCodes;
+ for (size_t codeIndex = 0; codeIndex < numCodes; codeIndex++) {
+ scanCodes.clear();
+
+ status_t err = device->keyMap.keyLayoutMap->findScanCodesForKey(keyCodes[codeIndex],
+ &scanCodes);
+ if (!err) {
+ // check the possible scan codes identified by the layout map against the
+ // map of codes actually emitted by the driver
+ for (size_t sc = 0; sc < scanCodes.size(); sc++) {
+ if (test_bit(scanCodes[sc], device->keyBitmask)) {
+ outFlags[codeIndex] = 1;
+ break;
+ }
+ }
+ }
+ }
+ return true;
+ }
+ return false;
+}
+
+status_t EventHub::mapKey(int32_t deviceId, int32_t scanCode, int32_t usageCode, int32_t metaState,
+ int32_t* outKeycode, int32_t* outMetaState, uint32_t* outFlags) const {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ status_t status = NAME_NOT_FOUND;
+
+ if (device) {
+ // Check the key character map first.
+ sp<KeyCharacterMap> kcm = device->getKeyCharacterMap();
+ if (kcm != nullptr) {
+ if (!kcm->mapKey(scanCode, usageCode, outKeycode)) {
+ *outFlags = 0;
+ status = NO_ERROR;
+ }
+ }
+
+ // Check the key layout next.
+ if (status != NO_ERROR && device->keyMap.haveKeyLayout()) {
+ if (!device->keyMap.keyLayoutMap->mapKey(scanCode, usageCode, outKeycode, outFlags)) {
+ status = NO_ERROR;
+ }
+ }
+
+ if (status == NO_ERROR) {
+ if (kcm != nullptr) {
+ kcm->tryRemapKey(*outKeycode, metaState, outKeycode, outMetaState);
+ } else {
+ *outMetaState = metaState;
+ }
+ }
+ }
+
+ if (status != NO_ERROR) {
+ *outKeycode = 0;
+ *outFlags = 0;
+ *outMetaState = metaState;
+ }
+
+ return status;
+}
+
+status_t EventHub::mapAxis(int32_t deviceId, int32_t scanCode, AxisInfo* outAxisInfo) const {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+
+ if (device && device->keyMap.haveKeyLayout()) {
+ status_t err = device->keyMap.keyLayoutMap->mapAxis(scanCode, outAxisInfo);
+ if (err == NO_ERROR) {
+ return NO_ERROR;
+ }
+ }
+
+ return NAME_NOT_FOUND;
+}
+
+void EventHub::setExcludedDevices(const std::vector<std::string>& devices) {
+ AutoMutex _l(mLock);
+
+ mExcludedDevices = devices;
+}
+
+bool EventHub::hasScanCode(int32_t deviceId, int32_t scanCode) const {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device && scanCode >= 0 && scanCode <= KEY_MAX) {
+ if (test_bit(scanCode, device->keyBitmask)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool EventHub::hasLed(int32_t deviceId, int32_t led) const {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ int32_t sc;
+ if (device && mapLed(device, led, &sc) == NO_ERROR) {
+ if (test_bit(sc, device->ledBitmask)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void EventHub::setLedState(int32_t deviceId, int32_t led, bool on) {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ setLedStateLocked(device, led, on);
+}
+
+void EventHub::setLedStateLocked(Device* device, int32_t led, bool on) {
+ int32_t sc;
+ if (device && device->hasValidFd() && mapLed(device, led, &sc) != NAME_NOT_FOUND) {
+ struct input_event ev;
+ ev.time.tv_sec = 0;
+ ev.time.tv_usec = 0;
+ ev.type = EV_LED;
+ ev.code = sc;
+ ev.value = on ? 1 : 0;
+
+ ssize_t nWrite;
+ do {
+ nWrite = write(device->fd, &ev, sizeof(struct input_event));
+ } while (nWrite == -1 && errno == EINTR);
+ }
+}
+
+void EventHub::getVirtualKeyDefinitions(int32_t deviceId,
+ std::vector<VirtualKeyDefinition>& outVirtualKeys) const {
+ outVirtualKeys.clear();
+
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device && device->virtualKeyMap) {
+ const std::vector<VirtualKeyDefinition> virtualKeys =
+ device->virtualKeyMap->getVirtualKeys();
+ outVirtualKeys.insert(outVirtualKeys.end(), virtualKeys.begin(), virtualKeys.end());
+ }
+}
+
+sp<KeyCharacterMap> EventHub::getKeyCharacterMap(int32_t deviceId) const {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device) {
+ return device->getKeyCharacterMap();
+ }
+ return nullptr;
+}
+
+bool EventHub::setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map) {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device) {
+ if (map != device->overlayKeyMap) {
+ device->overlayKeyMap = map;
+ device->combinedKeyMap = KeyCharacterMap::combine(device->keyMap.keyCharacterMap, map);
+ return true;
+ }
+ }
+ return false;
+}
+
+static std::string generateDescriptor(InputDeviceIdentifier& identifier) {
+ std::string rawDescriptor;
+ rawDescriptor += StringPrintf(":%04x:%04x:", identifier.vendor, identifier.product);
+ // TODO add handling for USB devices to not uniqueify kbs that show up twice
+ if (!identifier.uniqueId.empty()) {
+ rawDescriptor += "uniqueId:";
+ rawDescriptor += identifier.uniqueId;
+ } else if (identifier.nonce != 0) {
+ rawDescriptor += StringPrintf("nonce:%04x", identifier.nonce);
+ }
+
+ if (identifier.vendor == 0 && identifier.product == 0) {
+ // If we don't know the vendor and product id, then the device is probably
+ // built-in so we need to rely on other information to uniquely identify
+ // the input device. Usually we try to avoid relying on the device name or
+ // location but for built-in input device, they are unlikely to ever change.
+ if (!identifier.name.empty()) {
+ rawDescriptor += "name:";
+ rawDescriptor += identifier.name;
+ } else if (!identifier.location.empty()) {
+ rawDescriptor += "location:";
+ rawDescriptor += identifier.location;
+ }
+ }
+ identifier.descriptor = sha1(rawDescriptor);
+ return rawDescriptor;
+}
+
+void EventHub::assignDescriptorLocked(InputDeviceIdentifier& identifier) {
+ // Compute a device descriptor that uniquely identifies the device.
+ // The descriptor is assumed to be a stable identifier. Its value should not
+ // change between reboots, reconnections, firmware updates or new releases
+ // of Android. In practice we sometimes get devices that cannot be uniquely
+ // identified. In this case we enforce uniqueness between connected devices.
+ // Ideally, we also want the descriptor to be short and relatively opaque.
+
+ identifier.nonce = 0;
+ std::string rawDescriptor = generateDescriptor(identifier);
+ if (identifier.uniqueId.empty()) {
+ // If it didn't have a unique id check for conflicts and enforce
+ // uniqueness if necessary.
+ while (getDeviceByDescriptorLocked(identifier.descriptor) != nullptr) {
+ identifier.nonce++;
+ rawDescriptor = generateDescriptor(identifier);
+ }
+ }
+ ALOGV("Created descriptor: raw=%s, cooked=%s", rawDescriptor.c_str(),
+ identifier.descriptor.c_str());
+}
+
+void EventHub::vibrate(int32_t deviceId, nsecs_t duration) {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device && device->hasValidFd()) {
+ ff_effect effect;
+ memset(&effect, 0, sizeof(effect));
+ effect.type = FF_RUMBLE;
+ effect.id = device->ffEffectId;
+ effect.u.rumble.strong_magnitude = 0xc000;
+ effect.u.rumble.weak_magnitude = 0xc000;
+ effect.replay.length = (duration + 999999LL) / 1000000LL;
+ effect.replay.delay = 0;
+ if (ioctl(device->fd, EVIOCSFF, &effect)) {
+ ALOGW("Could not upload force feedback effect to device %s due to error %d.",
+ device->identifier.name.c_str(), errno);
+ return;
+ }
+ device->ffEffectId = effect.id;
+
+ struct input_event ev;
+ ev.time.tv_sec = 0;
+ ev.time.tv_usec = 0;
+ ev.type = EV_FF;
+ ev.code = device->ffEffectId;
+ ev.value = 1;
+ if (write(device->fd, &ev, sizeof(ev)) != sizeof(ev)) {
+ ALOGW("Could not start force feedback effect on device %s due to error %d.",
+ device->identifier.name.c_str(), errno);
+ return;
+ }
+ device->ffEffectPlaying = true;
+ }
+}
+
+void EventHub::cancelVibrate(int32_t deviceId) {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device && device->hasValidFd()) {
+ if (device->ffEffectPlaying) {
+ device->ffEffectPlaying = false;
+
+ struct input_event ev;
+ ev.time.tv_sec = 0;
+ ev.time.tv_usec = 0;
+ ev.type = EV_FF;
+ ev.code = device->ffEffectId;
+ ev.value = 0;
+ if (write(device->fd, &ev, sizeof(ev)) != sizeof(ev)) {
+ ALOGW("Could not stop force feedback effect on device %s due to error %d.",
+ device->identifier.name.c_str(), errno);
+ return;
+ }
+ }
+ }
+}
+
+EventHub::Device* EventHub::getDeviceByDescriptorLocked(const std::string& descriptor) const {
+ size_t size = mDevices.size();
+ for (size_t i = 0; i < size; i++) {
+ Device* device = mDevices.valueAt(i);
+ if (descriptor == device->identifier.descriptor) {
+ return device;
+ }
+ }
+ return nullptr;
+}
+
+EventHub::Device* EventHub::getDeviceLocked(int32_t deviceId) const {
+ if (deviceId == ReservedInputDeviceId::BUILT_IN_KEYBOARD_ID) {
+ deviceId = mBuiltInKeyboardId;
+ }
+ ssize_t index = mDevices.indexOfKey(deviceId);
+ return index >= 0 ? mDevices.valueAt(index) : NULL;
+}
+
+EventHub::Device* EventHub::getDeviceByPathLocked(const char* devicePath) const {
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ Device* device = mDevices.valueAt(i);
+ if (device->path == devicePath) {
+ return device;
+ }
+ }
+ return nullptr;
+}
+
+/**
+ * The file descriptor could be either input device, or a video device (associated with a
+ * specific input device). Check both cases here, and return the device that this event
+ * belongs to. Caller can compare the fd's once more to determine event type.
+ * Looks through all input devices, and only attached video devices. Unattached video
+ * devices are ignored.
+ */
+EventHub::Device* EventHub::getDeviceByFdLocked(int fd) const {
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ Device* device = mDevices.valueAt(i);
+ if (device->fd == fd) {
+ // This is an input device event
+ return device;
+ }
+ if (device->videoDevice && device->videoDevice->getFd() == fd) {
+ // This is a video device event
+ return device;
+ }
+ }
+ // We do not check mUnattachedVideoDevices here because they should not participate in epoll,
+ // and therefore should never be looked up by fd.
+ return nullptr;
+}
+
+size_t EventHub::getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) {
+ ALOG_ASSERT(bufferSize >= 1);
+
+ AutoMutex _l(mLock);
+
+ struct input_event readBuffer[bufferSize];
+
+ RawEvent* event = buffer;
+ size_t capacity = bufferSize;
+ bool awoken = false;
+ for (;;) {
+ nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+
+ // Reopen input devices if needed.
+ if (mNeedToReopenDevices) {
+ mNeedToReopenDevices = false;
+
+ ALOGI("Reopening all input devices due to a configuration change.");
+
+ closeAllDevicesLocked();
+ mNeedToScanDevices = true;
+ break; // return to the caller before we actually rescan
+ }
+
+ // Report any devices that had last been added/removed.
+ while (mClosingDevices) {
+ Device* device = mClosingDevices;
+ ALOGV("Reporting device closed: id=%d, name=%s\n", device->id, device->path.c_str());
+ mClosingDevices = device->next;
+ event->when = now;
+ event->deviceId = (device->id == mBuiltInKeyboardId)
+ ? ReservedInputDeviceId::BUILT_IN_KEYBOARD_ID
+ : device->id;
+ event->type = DEVICE_REMOVED;
+ event += 1;
+ delete device;
+ mNeedToSendFinishedDeviceScan = true;
+ if (--capacity == 0) {
+ break;
+ }
+ }
+
+ if (mNeedToScanDevices) {
+ mNeedToScanDevices = false;
+ scanDevicesLocked();
+ mNeedToSendFinishedDeviceScan = true;
+ }
+
+ while (mOpeningDevices != nullptr) {
+ Device* device = mOpeningDevices;
+ ALOGV("Reporting device opened: id=%d, name=%s\n", device->id, device->path.c_str());
+ mOpeningDevices = device->next;
+ event->when = now;
+ event->deviceId = device->id == mBuiltInKeyboardId ? 0 : device->id;
+ event->type = DEVICE_ADDED;
+ event += 1;
+ mNeedToSendFinishedDeviceScan = true;
+ if (--capacity == 0) {
+ break;
+ }
+ }
+
+ if (mNeedToSendFinishedDeviceScan) {
+ mNeedToSendFinishedDeviceScan = false;
+ event->when = now;
+ event->type = FINISHED_DEVICE_SCAN;
+ event += 1;
+ if (--capacity == 0) {
+ break;
+ }
+ }
+
+ // Grab the next input event.
+ bool deviceChanged = false;
+ while (mPendingEventIndex < mPendingEventCount) {
+ const struct epoll_event& eventItem = mPendingEventItems[mPendingEventIndex++];
+ if (eventItem.data.fd == mINotifyFd) {
+ if (eventItem.events & EPOLLIN) {
+ mPendingINotify = true;
+ } else {
+ ALOGW("Received unexpected epoll event 0x%08x for INotify.", eventItem.events);
+ }
+ continue;
+ }
+
+ if (eventItem.data.fd == mWakeReadPipeFd) {
+ if (eventItem.events & EPOLLIN) {
+ ALOGV("awoken after wake()");
+ awoken = true;
+ char buffer[16];
+ ssize_t nRead;
+ do {
+ nRead = read(mWakeReadPipeFd, buffer, sizeof(buffer));
+ } while ((nRead == -1 && errno == EINTR) || nRead == sizeof(buffer));
+ } else {
+ ALOGW("Received unexpected epoll event 0x%08x for wake read pipe.",
+ eventItem.events);
+ }
+ continue;
+ }
+
+ Device* device = getDeviceByFdLocked(eventItem.data.fd);
+ if (!device) {
+ ALOGE("Received unexpected epoll event 0x%08x for unknown fd %d.", eventItem.events,
+ eventItem.data.fd);
+ ALOG_ASSERT(!DEBUG);
+ continue;
+ }
+ if (device->videoDevice && eventItem.data.fd == device->videoDevice->getFd()) {
+ if (eventItem.events & EPOLLIN) {
+ size_t numFrames = device->videoDevice->readAndQueueFrames();
+ if (numFrames == 0) {
+ ALOGE("Received epoll event for video device %s, but could not read frame",
+ device->videoDevice->getName().c_str());
+ }
+ } else if (eventItem.events & EPOLLHUP) {
+ // TODO(b/121395353) - consider adding EPOLLRDHUP
+ ALOGI("Removing video device %s due to epoll hang-up event.",
+ device->videoDevice->getName().c_str());
+ unregisterVideoDeviceFromEpollLocked(*device->videoDevice);
+ device->videoDevice = nullptr;
+ } else {
+ ALOGW("Received unexpected epoll event 0x%08x for device %s.", eventItem.events,
+ device->videoDevice->getName().c_str());
+ ALOG_ASSERT(!DEBUG);
+ }
+ continue;
+ }
+ // This must be an input event
+ if (eventItem.events & EPOLLIN) {
+ int32_t readSize =
+ read(device->fd, readBuffer, sizeof(struct input_event) * capacity);
+ if (readSize == 0 || (readSize < 0 && errno == ENODEV)) {
+ // Device was removed before INotify noticed.
+ ALOGW("could not get event, removed? (fd: %d size: %" PRId32
+ " bufferSize: %zu capacity: %zu errno: %d)\n",
+ device->fd, readSize, bufferSize, capacity, errno);
+ deviceChanged = true;
+ closeDeviceLocked(device);
+ } else if (readSize < 0) {
+ if (errno != EAGAIN && errno != EINTR) {
+ ALOGW("could not get event (errno=%d)", errno);
+ }
+ } else if ((readSize % sizeof(struct input_event)) != 0) {
+ ALOGE("could not get event (wrong size: %d)", readSize);
+ } else {
+ int32_t deviceId = device->id == mBuiltInKeyboardId ? 0 : device->id;
+
+ size_t count = size_t(readSize) / sizeof(struct input_event);
+ for (size_t i = 0; i < count; i++) {
+ struct input_event& iev = readBuffer[i];
+ event->when = processEventTimestamp(iev);
+ event->deviceId = deviceId;
+ event->type = iev.type;
+ event->code = iev.code;
+ event->value = iev.value;
+ event += 1;
+ capacity -= 1;
+ }
+ if (capacity == 0) {
+ // The result buffer is full. Reset the pending event index
+ // so we will try to read the device again on the next iteration.
+ mPendingEventIndex -= 1;
+ break;
+ }
+ }
+ } else if (eventItem.events & EPOLLHUP) {
+ ALOGI("Removing device %s due to epoll hang-up event.",
+ device->identifier.name.c_str());
+ deviceChanged = true;
+ closeDeviceLocked(device);
+ } else {
+ ALOGW("Received unexpected epoll event 0x%08x for device %s.", eventItem.events,
+ device->identifier.name.c_str());
+ }
+ }
+
+ // readNotify() will modify the list of devices so this must be done after
+ // processing all other events to ensure that we read all remaining events
+ // before closing the devices.
+ if (mPendingINotify && mPendingEventIndex >= mPendingEventCount) {
+ mPendingINotify = false;
+ readNotifyLocked();
+ deviceChanged = true;
+ }
+
+ // Report added or removed devices immediately.
+ if (deviceChanged) {
+ continue;
+ }
+
+ // Return now if we have collected any events or if we were explicitly awoken.
+ if (event != buffer || awoken) {
+ break;
+ }
+
+ // Poll for events.
+ // When a device driver has pending (unread) events, it acquires
+ // a kernel wake lock. Once the last pending event has been read, the device
+ // driver will release the kernel wake lock, but the epoll will hold the wakelock,
+ // since we are using EPOLLWAKEUP. The wakelock is released by the epoll when epoll_wait
+ // is called again for the same fd that produced the event.
+ // Thus the system can only sleep if there are no events pending or
+ // currently being processed.
+ //
+ // The timeout is advisory only. If the device is asleep, it will not wake just to
+ // service the timeout.
+ mPendingEventIndex = 0;
+
+ mLock.unlock(); // release lock before poll
+
+ int pollResult = epoll_wait(mEpollFd, mPendingEventItems, EPOLL_MAX_EVENTS, timeoutMillis);
+
+ mLock.lock(); // reacquire lock after poll
+
+ if (pollResult == 0) {
+ // Timed out.
+ mPendingEventCount = 0;
+ break;
+ }
+
+ if (pollResult < 0) {
+ // An error occurred.
+ mPendingEventCount = 0;
+
+ // Sleep after errors to avoid locking up the system.
+ // Hopefully the error is transient.
+ if (errno != EINTR) {
+ ALOGW("poll failed (errno=%d)\n", errno);
+ usleep(100000);
+ }
+ } else {
+ // Some events occurred.
+ mPendingEventCount = size_t(pollResult);
+ }
+ }
+
+ // All done, return the number of events we read.
+ return event - buffer;
+}
+
+std::vector<TouchVideoFrame> EventHub::getVideoFrames(int32_t deviceId) {
+ AutoMutex _l(mLock);
+
+ Device* device = getDeviceLocked(deviceId);
+ if (!device || !device->videoDevice) {
+ return {};
+ }
+ return device->videoDevice->consumeFrames();
+}
+
+void EventHub::wake() {
+ ALOGV("wake() called");
+
+ ssize_t nWrite;
+ do {
+ nWrite = write(mWakeWritePipeFd, "W", 1);
+ } while (nWrite == -1 && errno == EINTR);
+
+ if (nWrite != 1 && errno != EAGAIN) {
+ ALOGW("Could not write wake signal: %s", strerror(errno));
+ }
+}
+
+void EventHub::scanDevicesLocked() {
+ status_t result = scanDirLocked(DEVICE_PATH);
+ if (result < 0) {
+ ALOGE("scan dir failed for %s", DEVICE_PATH);
+ }
+ if (isV4lScanningEnabled()) {
+ result = scanVideoDirLocked(VIDEO_DEVICE_PATH);
+ if (result != OK) {
+ ALOGE("scan video dir failed for %s", VIDEO_DEVICE_PATH);
+ }
+ }
+ if (mDevices.indexOfKey(ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID) < 0) {
+ createVirtualKeyboardLocked();
+ }
+}
+
+// ----------------------------------------------------------------------------
+
+static bool containsNonZeroByte(const uint8_t* array, uint32_t startIndex, uint32_t endIndex) {
+ const uint8_t* end = array + endIndex;
+ array += startIndex;
+ while (array != end) {
+ if (*(array++) != 0) {
+ return true;
+ }
+ }
+ return false;
+}
+
+static const int32_t GAMEPAD_KEYCODES[] = {
+ AKEYCODE_BUTTON_A, AKEYCODE_BUTTON_B, AKEYCODE_BUTTON_C, //
+ AKEYCODE_BUTTON_X, AKEYCODE_BUTTON_Y, AKEYCODE_BUTTON_Z, //
+ AKEYCODE_BUTTON_L1, AKEYCODE_BUTTON_R1, //
+ AKEYCODE_BUTTON_L2, AKEYCODE_BUTTON_R2, //
+ AKEYCODE_BUTTON_THUMBL, AKEYCODE_BUTTON_THUMBR, //
+ AKEYCODE_BUTTON_START, AKEYCODE_BUTTON_SELECT, AKEYCODE_BUTTON_MODE, //
+};
+
+status_t EventHub::registerFdForEpoll(int fd) {
+ // TODO(b/121395353) - consider adding EPOLLRDHUP
+ struct epoll_event eventItem = {};
+ eventItem.events = EPOLLIN | EPOLLWAKEUP;
+ eventItem.data.fd = fd;
+ if (epoll_ctl(mEpollFd, EPOLL_CTL_ADD, fd, &eventItem)) {
+ ALOGE("Could not add fd to epoll instance: %s", strerror(errno));
+ return -errno;
+ }
+ return OK;
+}
+
+status_t EventHub::unregisterFdFromEpoll(int fd) {
+ if (epoll_ctl(mEpollFd, EPOLL_CTL_DEL, fd, nullptr)) {
+ ALOGW("Could not remove fd from epoll instance: %s", strerror(errno));
+ return -errno;
+ }
+ return OK;
+}
+
+status_t EventHub::registerDeviceForEpollLocked(Device* device) {
+ if (device == nullptr) {
+ if (DEBUG) {
+ LOG_ALWAYS_FATAL("Cannot call registerDeviceForEpollLocked with null Device");
+ }
+ return BAD_VALUE;
+ }
+ status_t result = registerFdForEpoll(device->fd);
+ if (result != OK) {
+ ALOGE("Could not add input device fd to epoll for device %" PRId32, device->id);
+ return result;
+ }
+ if (device->videoDevice) {
+ registerVideoDeviceForEpollLocked(*device->videoDevice);
+ }
+ return result;
+}
+
+void EventHub::registerVideoDeviceForEpollLocked(const TouchVideoDevice& videoDevice) {
+ status_t result = registerFdForEpoll(videoDevice.getFd());
+ if (result != OK) {
+ ALOGE("Could not add video device %s to epoll", videoDevice.getName().c_str());
+ }
+}
+
+status_t EventHub::unregisterDeviceFromEpollLocked(Device* device) {
+ if (device->hasValidFd()) {
+ status_t result = unregisterFdFromEpoll(device->fd);
+ if (result != OK) {
+ ALOGW("Could not remove input device fd from epoll for device %" PRId32, device->id);
+ return result;
+ }
+ }
+ if (device->videoDevice) {
+ unregisterVideoDeviceFromEpollLocked(*device->videoDevice);
+ }
+ return OK;
+}
+
+void EventHub::unregisterVideoDeviceFromEpollLocked(const TouchVideoDevice& videoDevice) {
+ if (videoDevice.hasValidFd()) {
+ status_t result = unregisterFdFromEpoll(videoDevice.getFd());
+ if (result != OK) {
+ ALOGW("Could not remove video device fd from epoll for device: %s",
+ videoDevice.getName().c_str());
+ }
+ }
+}
+
+status_t EventHub::openDeviceLocked(const char* devicePath) {
+ char buffer[80];
+
+ ALOGV("Opening device: %s", devicePath);
+
+ int fd = open(devicePath, O_RDWR | O_CLOEXEC | O_NONBLOCK);
+ if (fd < 0) {
+ ALOGE("could not open %s, %s\n", devicePath, strerror(errno));
+ return -1;
+ }
+
+ InputDeviceIdentifier identifier;
+
+ // Get device name.
+ if (ioctl(fd, EVIOCGNAME(sizeof(buffer) - 1), &buffer) < 1) {
+ ALOGE("Could not get device name for %s: %s", devicePath, strerror(errno));
+ } else {
+ buffer[sizeof(buffer) - 1] = '\0';
+ identifier.name = buffer;
+ }
+
+ // Check to see if the device is on our excluded list
+ for (size_t i = 0; i < mExcludedDevices.size(); i++) {
+ const std::string& item = mExcludedDevices[i];
+ if (identifier.name == item) {
+ ALOGI("ignoring event id %s driver %s\n", devicePath, item.c_str());
+ close(fd);
+ return -1;
+ }
+ }
+
+ // Get device driver version.
+ int driverVersion;
+ if (ioctl(fd, EVIOCGVERSION, &driverVersion)) {
+ ALOGE("could not get driver version for %s, %s\n", devicePath, strerror(errno));
+ close(fd);
+ return -1;
+ }
+
+ // Get device identifier.
+ struct input_id inputId;
+ if (ioctl(fd, EVIOCGID, &inputId)) {
+ ALOGE("could not get device input id for %s, %s\n", devicePath, strerror(errno));
+ close(fd);
+ return -1;
+ }
+ identifier.bus = inputId.bustype;
+ identifier.product = inputId.product;
+ identifier.vendor = inputId.vendor;
+ identifier.version = inputId.version;
+
+ // Get device physical location.
+ if (ioctl(fd, EVIOCGPHYS(sizeof(buffer) - 1), &buffer) < 1) {
+ // fprintf(stderr, "could not get location for %s, %s\n", devicePath, strerror(errno));
+ } else {
+ buffer[sizeof(buffer) - 1] = '\0';
+ identifier.location = buffer;
+ }
+
+ // Get device unique id.
+ if (ioctl(fd, EVIOCGUNIQ(sizeof(buffer) - 1), &buffer) < 1) {
+ // fprintf(stderr, "could not get idstring for %s, %s\n", devicePath, strerror(errno));
+ } else {
+ buffer[sizeof(buffer) - 1] = '\0';
+ identifier.uniqueId = buffer;
+ }
+
+ // Fill in the descriptor.
+ assignDescriptorLocked(identifier);
+
+ // Allocate device. (The device object takes ownership of the fd at this point.)
+ int32_t deviceId = mNextDeviceId++;
+ Device* device = new Device(fd, deviceId, devicePath, identifier);
+
+ ALOGV("add device %d: %s\n", deviceId, devicePath);
+ ALOGV(" bus: %04x\n"
+ " vendor %04x\n"
+ " product %04x\n"
+ " version %04x\n",
+ identifier.bus, identifier.vendor, identifier.product, identifier.version);
+ ALOGV(" name: \"%s\"\n", identifier.name.c_str());
+ ALOGV(" location: \"%s\"\n", identifier.location.c_str());
+ ALOGV(" unique id: \"%s\"\n", identifier.uniqueId.c_str());
+ ALOGV(" descriptor: \"%s\"\n", identifier.descriptor.c_str());
+ ALOGV(" driver: v%d.%d.%d\n", driverVersion >> 16, (driverVersion >> 8) & 0xff,
+ driverVersion & 0xff);
+
+ // Load the configuration file for the device.
+ loadConfigurationLocked(device);
+
+ // Figure out the kinds of events the device reports.
+ ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(device->keyBitmask)), device->keyBitmask);
+ ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(device->absBitmask)), device->absBitmask);
+ ioctl(fd, EVIOCGBIT(EV_REL, sizeof(device->relBitmask)), device->relBitmask);
+ ioctl(fd, EVIOCGBIT(EV_SW, sizeof(device->swBitmask)), device->swBitmask);
+ ioctl(fd, EVIOCGBIT(EV_LED, sizeof(device->ledBitmask)), device->ledBitmask);
+ ioctl(fd, EVIOCGBIT(EV_FF, sizeof(device->ffBitmask)), device->ffBitmask);
+ ioctl(fd, EVIOCGPROP(sizeof(device->propBitmask)), device->propBitmask);
+
+ // See if this is a keyboard. Ignore everything in the button range except for
+ // joystick and gamepad buttons which are handled like keyboards for the most part.
+ bool haveKeyboardKeys =
+ containsNonZeroByte(device->keyBitmask, 0, sizeof_bit_array(BTN_MISC)) ||
+ containsNonZeroByte(device->keyBitmask, sizeof_bit_array(BTN_WHEEL),
+ sizeof_bit_array(KEY_MAX + 1));
+ bool haveGamepadButtons = containsNonZeroByte(device->keyBitmask, sizeof_bit_array(BTN_MISC),
+ sizeof_bit_array(BTN_MOUSE)) ||
+ containsNonZeroByte(device->keyBitmask, sizeof_bit_array(BTN_JOYSTICK),
+ sizeof_bit_array(BTN_DIGI));
+ if (haveKeyboardKeys || haveGamepadButtons) {
+ device->classes |= INPUT_DEVICE_CLASS_KEYBOARD;
+ }
+
+ // See if this is a cursor device such as a trackball or mouse.
+ if (test_bit(BTN_MOUSE, device->keyBitmask) && test_bit(REL_X, device->relBitmask) &&
+ test_bit(REL_Y, device->relBitmask)) {
+ device->classes |= INPUT_DEVICE_CLASS_CURSOR;
+ }
+
+ // See if this is a rotary encoder type device.
+ String8 deviceType = String8();
+ if (device->configuration &&
+ device->configuration->tryGetProperty(String8("device.type"), deviceType)) {
+ if (!deviceType.compare(String8("rotaryEncoder"))) {
+ device->classes |= INPUT_DEVICE_CLASS_ROTARY_ENCODER;
+ }
+ }
+
+ // See if this is a touch pad.
+ // Is this a new modern multi-touch driver?
+ if (test_bit(ABS_MT_POSITION_X, device->absBitmask) &&
+ test_bit(ABS_MT_POSITION_Y, device->absBitmask)) {
+ // Some joysticks such as the PS3 controller report axes that conflict
+ // with the ABS_MT range. Try to confirm that the device really is
+ // a touch screen.
+ if (test_bit(BTN_TOUCH, device->keyBitmask) || !haveGamepadButtons) {
+ device->classes |= INPUT_DEVICE_CLASS_TOUCH | INPUT_DEVICE_CLASS_TOUCH_MT;
+ }
+ // Is this an old style single-touch driver?
+ } else if (test_bit(BTN_TOUCH, device->keyBitmask) && test_bit(ABS_X, device->absBitmask) &&
+ test_bit(ABS_Y, device->absBitmask)) {
+ device->classes |= INPUT_DEVICE_CLASS_TOUCH;
+ // Is this a BT stylus?
+ } else if ((test_bit(ABS_PRESSURE, device->absBitmask) ||
+ test_bit(BTN_TOUCH, device->keyBitmask)) &&
+ !test_bit(ABS_X, device->absBitmask) && !test_bit(ABS_Y, device->absBitmask)) {
+ device->classes |= INPUT_DEVICE_CLASS_EXTERNAL_STYLUS;
+ // Keyboard will try to claim some of the buttons but we really want to reserve those so we
+ // can fuse it with the touch screen data, so just take them back. Note this means an
+ // external stylus cannot also be a keyboard device.
+ device->classes &= ~INPUT_DEVICE_CLASS_KEYBOARD;
+ }
+
+ // See if this device is a joystick.
+ // Assumes that joysticks always have gamepad buttons in order to distinguish them
+ // from other devices such as accelerometers that also have absolute axes.
+ if (haveGamepadButtons) {
+ uint32_t assumedClasses = device->classes | INPUT_DEVICE_CLASS_JOYSTICK;
+ for (int i = 0; i <= ABS_MAX; i++) {
+ if (test_bit(i, device->absBitmask) &&
+ (getAbsAxisUsage(i, assumedClasses) & INPUT_DEVICE_CLASS_JOYSTICK)) {
+ device->classes = assumedClasses;
+ break;
+ }
+ }
+ }
+
+ // Check whether this device has switches.
+ for (int i = 0; i <= SW_MAX; i++) {
+ if (test_bit(i, device->swBitmask)) {
+ device->classes |= INPUT_DEVICE_CLASS_SWITCH;
+ break;
+ }
+ }
+
+ // Check whether this device supports the vibrator.
+ if (test_bit(FF_RUMBLE, device->ffBitmask)) {
+ device->classes |= INPUT_DEVICE_CLASS_VIBRATOR;
+ }
+
+ // Configure virtual keys.
+ if ((device->classes & INPUT_DEVICE_CLASS_TOUCH)) {
+ // Load the virtual keys for the touch screen, if any.
+ // We do this now so that we can make sure to load the keymap if necessary.
+ bool success = loadVirtualKeyMapLocked(device);
+ if (success) {
+ device->classes |= INPUT_DEVICE_CLASS_KEYBOARD;
+ }
+ }
+
+ // Load the key map.
+ // We need to do this for joysticks too because the key layout may specify axes.
+ status_t keyMapStatus = NAME_NOT_FOUND;
+ if (device->classes & (INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_JOYSTICK)) {
+ // Load the keymap for the device.
+ keyMapStatus = loadKeyMapLocked(device);
+ }
+
+ // Configure the keyboard, gamepad or virtual keyboard.
+ if (device->classes & INPUT_DEVICE_CLASS_KEYBOARD) {
+ // Register the keyboard as a built-in keyboard if it is eligible.
+ if (!keyMapStatus && mBuiltInKeyboardId == NO_BUILT_IN_KEYBOARD &&
+ isEligibleBuiltInKeyboard(device->identifier, device->configuration, &device->keyMap)) {
+ mBuiltInKeyboardId = device->id;
+ }
+
+ // 'Q' key support = cheap test of whether this is an alpha-capable kbd
+ if (hasKeycodeLocked(device, AKEYCODE_Q)) {
+ device->classes |= INPUT_DEVICE_CLASS_ALPHAKEY;
+ }
+
+ // See if this device has a DPAD.
+ if (hasKeycodeLocked(device, AKEYCODE_DPAD_UP) &&
+ hasKeycodeLocked(device, AKEYCODE_DPAD_DOWN) &&
+ hasKeycodeLocked(device, AKEYCODE_DPAD_LEFT) &&
+ hasKeycodeLocked(device, AKEYCODE_DPAD_RIGHT) &&
+ hasKeycodeLocked(device, AKEYCODE_DPAD_CENTER)) {
+ device->classes |= INPUT_DEVICE_CLASS_DPAD;
+ }
+
+ // See if this device has a gamepad.
+ for (size_t i = 0; i < sizeof(GAMEPAD_KEYCODES) / sizeof(GAMEPAD_KEYCODES[0]); i++) {
+ if (hasKeycodeLocked(device, GAMEPAD_KEYCODES[i])) {
+ device->classes |= INPUT_DEVICE_CLASS_GAMEPAD;
+ break;
+ }
+ }
+ }
+
+ // If the device isn't recognized as something we handle, don't monitor it.
+ if (device->classes == 0) {
+ ALOGV("Dropping device: id=%d, path='%s', name='%s'", deviceId, devicePath,
+ device->identifier.name.c_str());
+ delete device;
+ return -1;
+ }
+
+ // Determine whether the device has a mic.
+ if (deviceHasMicLocked(device)) {
+ device->classes |= INPUT_DEVICE_CLASS_MIC;
+ }
+
+ // Determine whether the device is external or internal.
+ if (isExternalDeviceLocked(device)) {
+ device->classes |= INPUT_DEVICE_CLASS_EXTERNAL;
+ }
+
+ if (device->classes & (INPUT_DEVICE_CLASS_JOYSTICK | INPUT_DEVICE_CLASS_DPAD) &&
+ device->classes & INPUT_DEVICE_CLASS_GAMEPAD) {
+ device->controllerNumber = getNextControllerNumberLocked(device);
+ setLedForControllerLocked(device);
+ }
+
+ // Find a matching video device by comparing device names
+ // This should be done before registerDeviceForEpollLocked, so that both fds are added to epoll
+ for (std::unique_ptr<TouchVideoDevice>& videoDevice : mUnattachedVideoDevices) {
+ if (device->identifier.name == videoDevice->getName()) {
+ device->videoDevice = std::move(videoDevice);
+ break;
+ }
+ }
+ mUnattachedVideoDevices
+ .erase(std::remove_if(mUnattachedVideoDevices.begin(), mUnattachedVideoDevices.end(),
+ [](const std::unique_ptr<TouchVideoDevice>& videoDevice) {
+ return videoDevice == nullptr;
+ }),
+ mUnattachedVideoDevices.end());
+
+ if (registerDeviceForEpollLocked(device) != OK) {
+ delete device;
+ return -1;
+ }
+
+ configureFd(device);
+
+ ALOGI("New device: id=%d, fd=%d, path='%s', name='%s', classes=0x%x, "
+ "configuration='%s', keyLayout='%s', keyCharacterMap='%s', builtinKeyboard=%s, ",
+ deviceId, fd, devicePath, device->identifier.name.c_str(), device->classes,
+ device->configurationFile.c_str(), device->keyMap.keyLayoutFile.c_str(),
+ device->keyMap.keyCharacterMapFile.c_str(), toString(mBuiltInKeyboardId == deviceId));
+
+ addDeviceLocked(device);
+ return OK;
+}
+
+void EventHub::configureFd(Device* device) {
+ // Set fd parameters with ioctl, such as key repeat, suspend block, and clock type
+ if (device->classes & INPUT_DEVICE_CLASS_KEYBOARD) {
+ // Disable kernel key repeat since we handle it ourselves
+ unsigned int repeatRate[] = {0, 0};
+ if (ioctl(device->fd, EVIOCSREP, repeatRate)) {
+ ALOGW("Unable to disable kernel key repeat for %s: %s", device->path.c_str(),
+ strerror(errno));
+ }
+ }
+
+ // Tell the kernel that we want to use the monotonic clock for reporting timestamps
+ // associated with input events. This is important because the input system
+ // uses the timestamps extensively and assumes they were recorded using the monotonic
+ // clock.
+ int clockId = CLOCK_MONOTONIC;
+ bool usingClockIoctl = !ioctl(device->fd, EVIOCSCLOCKID, &clockId);
+ ALOGI("usingClockIoctl=%s", toString(usingClockIoctl));
+}
+
+void EventHub::openVideoDeviceLocked(const std::string& devicePath) {
+ std::unique_ptr<TouchVideoDevice> videoDevice = TouchVideoDevice::create(devicePath);
+ if (!videoDevice) {
+ ALOGE("Could not create touch video device for %s. Ignoring", devicePath.c_str());
+ return;
+ }
+ // Transfer ownership of this video device to a matching input device
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ Device* device = mDevices.valueAt(i);
+ if (videoDevice->getName() == device->identifier.name) {
+ device->videoDevice = std::move(videoDevice);
+ if (device->enabled) {
+ registerVideoDeviceForEpollLocked(*device->videoDevice);
+ }
+ return;
+ }
+ }
+
+ // Couldn't find a matching input device, so just add it to a temporary holding queue.
+ // A matching input device may appear later.
+ ALOGI("Adding video device %s to list of unattached video devices",
+ videoDevice->getName().c_str());
+ mUnattachedVideoDevices.push_back(std::move(videoDevice));
+}
+
+bool EventHub::isDeviceEnabled(int32_t deviceId) {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device == nullptr) {
+ ALOGE("Invalid device id=%" PRId32 " provided to %s", deviceId, __func__);
+ return false;
+ }
+ return device->enabled;
+}
+
+status_t EventHub::enableDevice(int32_t deviceId) {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device == nullptr) {
+ ALOGE("Invalid device id=%" PRId32 " provided to %s", deviceId, __func__);
+ return BAD_VALUE;
+ }
+ if (device->enabled) {
+ ALOGW("Duplicate call to %s, input device %" PRId32 " already enabled", __func__, deviceId);
+ return OK;
+ }
+ status_t result = device->enable();
+ if (result != OK) {
+ ALOGE("Failed to enable device %" PRId32, deviceId);
+ return result;
+ }
+
+ configureFd(device);
+
+ return registerDeviceForEpollLocked(device);
+}
+
+status_t EventHub::disableDevice(int32_t deviceId) {
+ AutoMutex _l(mLock);
+ Device* device = getDeviceLocked(deviceId);
+ if (device == nullptr) {
+ ALOGE("Invalid device id=%" PRId32 " provided to %s", deviceId, __func__);
+ return BAD_VALUE;
+ }
+ if (!device->enabled) {
+ ALOGW("Duplicate call to %s, input device already disabled", __func__);
+ return OK;
+ }
+ unregisterDeviceFromEpollLocked(device);
+ return device->disable();
+}
+
+void EventHub::createVirtualKeyboardLocked() {
+ InputDeviceIdentifier identifier;
+ identifier.name = "Virtual";
+ identifier.uniqueId = "<virtual>";
+ assignDescriptorLocked(identifier);
+
+ Device* device =
+ new Device(-1, ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID, "<virtual>", identifier);
+ device->classes = INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_ALPHAKEY |
+ INPUT_DEVICE_CLASS_DPAD | INPUT_DEVICE_CLASS_VIRTUAL;
+ loadKeyMapLocked(device);
+ addDeviceLocked(device);
+}
+
+void EventHub::addDeviceLocked(Device* device) {
+ mDevices.add(device->id, device);
+ device->next = mOpeningDevices;
+ mOpeningDevices = device;
+}
+
+void EventHub::loadConfigurationLocked(Device* device) {
+ device->configurationFile = getInputDeviceConfigurationFilePathByDeviceIdentifier(
+ device->identifier, INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION);
+ if (device->configurationFile.empty()) {
+ ALOGD("No input device configuration file found for device '%s'.",
+ device->identifier.name.c_str());
+ } else {
+ status_t status = PropertyMap::load(String8(device->configurationFile.c_str()),
+ &device->configuration);
+ if (status) {
+ ALOGE("Error loading input device configuration file for device '%s'. "
+ "Using default configuration.",
+ device->identifier.name.c_str());
+ }
+ }
+}
+
+bool EventHub::loadVirtualKeyMapLocked(Device* device) {
+ // The virtual key map is supplied by the kernel as a system board property file.
+ std::string path;
+ path += "/sys/board_properties/virtualkeys.";
+ path += device->identifier.getCanonicalName();
+ if (access(path.c_str(), R_OK)) {
+ return false;
+ }
+ device->virtualKeyMap = VirtualKeyMap::load(path);
+ return device->virtualKeyMap != nullptr;
+}
+
+status_t EventHub::loadKeyMapLocked(Device* device) {
+ return device->keyMap.load(device->identifier, device->configuration);
+}
+
+bool EventHub::isExternalDeviceLocked(Device* device) {
+ if (device->configuration) {
+ bool value;
+ if (device->configuration->tryGetProperty(String8("device.internal"), value)) {
+ return !value;
+ }
+ }
+ return device->identifier.bus == BUS_USB || device->identifier.bus == BUS_BLUETOOTH;
+}
+
+bool EventHub::deviceHasMicLocked(Device* device) {
+ if (device->configuration) {
+ bool value;
+ if (device->configuration->tryGetProperty(String8("audio.mic"), value)) {
+ return value;
+ }
+ }
+ return false;
+}
+
+int32_t EventHub::getNextControllerNumberLocked(Device* device) {
+ if (mControllerNumbers.isFull()) {
+ ALOGI("Maximum number of controllers reached, assigning controller number 0 to device %s",
+ device->identifier.name.c_str());
+ return 0;
+ }
+ // Since the controller number 0 is reserved for non-controllers, translate all numbers up by
+ // one
+ return static_cast<int32_t>(mControllerNumbers.markFirstUnmarkedBit() + 1);
+}
+
+void EventHub::releaseControllerNumberLocked(Device* device) {
+ int32_t num = device->controllerNumber;
+ device->controllerNumber = 0;
+ if (num == 0) {
+ return;
+ }
+ mControllerNumbers.clearBit(static_cast<uint32_t>(num - 1));
+}
+
+void EventHub::setLedForControllerLocked(Device* device) {
+ for (int i = 0; i < MAX_CONTROLLER_LEDS; i++) {
+ setLedStateLocked(device, ALED_CONTROLLER_1 + i, device->controllerNumber == i + 1);
+ }
+}
+
+bool EventHub::hasKeycodeLocked(Device* device, int keycode) const {
+ if (!device->keyMap.haveKeyLayout()) {
+ return false;
+ }
+
+ std::vector<int32_t> scanCodes;
+ device->keyMap.keyLayoutMap->findScanCodesForKey(keycode, &scanCodes);
+ const size_t N = scanCodes.size();
+ for (size_t i = 0; i < N && i <= KEY_MAX; i++) {
+ int32_t sc = scanCodes[i];
+ if (sc >= 0 && sc <= KEY_MAX && test_bit(sc, device->keyBitmask)) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+status_t EventHub::mapLed(Device* device, int32_t led, int32_t* outScanCode) const {
+ if (!device->keyMap.haveKeyLayout()) {
+ return NAME_NOT_FOUND;
+ }
+
+ int32_t scanCode;
+ if (device->keyMap.keyLayoutMap->findScanCodeForLed(led, &scanCode) != NAME_NOT_FOUND) {
+ if (scanCode >= 0 && scanCode <= LED_MAX && test_bit(scanCode, device->ledBitmask)) {
+ *outScanCode = scanCode;
+ return NO_ERROR;
+ }
+ }
+ return NAME_NOT_FOUND;
+}
+
+void EventHub::closeDeviceByPathLocked(const char* devicePath) {
+ Device* device = getDeviceByPathLocked(devicePath);
+ if (device) {
+ closeDeviceLocked(device);
+ return;
+ }
+ ALOGV("Remove device: %s not found, device may already have been removed.", devicePath);
+}
+
+/**
+ * Find the video device by filename, and close it.
+ * The video device is closed by path during an inotify event, where we don't have the
+ * additional context about the video device fd, or the associated input device.
+ */
+void EventHub::closeVideoDeviceByPathLocked(const std::string& devicePath) {
+ // A video device may be owned by an existing input device, or it may be stored in
+ // the mUnattachedVideoDevices queue. Check both locations.
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ Device* device = mDevices.valueAt(i);
+ if (device->videoDevice && device->videoDevice->getPath() == devicePath) {
+ unregisterVideoDeviceFromEpollLocked(*device->videoDevice);
+ device->videoDevice = nullptr;
+ return;
+ }
+ }
+ mUnattachedVideoDevices
+ .erase(std::remove_if(mUnattachedVideoDevices.begin(), mUnattachedVideoDevices.end(),
+ [&devicePath](
+ const std::unique_ptr<TouchVideoDevice>& videoDevice) {
+ return videoDevice->getPath() == devicePath;
+ }),
+ mUnattachedVideoDevices.end());
+}
+
+void EventHub::closeAllDevicesLocked() {
+ mUnattachedVideoDevices.clear();
+ while (mDevices.size() > 0) {
+ closeDeviceLocked(mDevices.valueAt(mDevices.size() - 1));
+ }
+}
+
+void EventHub::closeDeviceLocked(Device* device) {
+ ALOGI("Removed device: path=%s name=%s id=%d fd=%d classes=0x%x", device->path.c_str(),
+ device->identifier.name.c_str(), device->id, device->fd, device->classes);
+
+ if (device->id == mBuiltInKeyboardId) {
+ ALOGW("built-in keyboard device %s (id=%d) is closing! the apps will not like this",
+ device->path.c_str(), mBuiltInKeyboardId);
+ mBuiltInKeyboardId = NO_BUILT_IN_KEYBOARD;
+ }
+
+ unregisterDeviceFromEpollLocked(device);
+ if (device->videoDevice) {
+ // This must be done after the video device is removed from epoll
+ mUnattachedVideoDevices.push_back(std::move(device->videoDevice));
+ }
+
+ releaseControllerNumberLocked(device);
+
+ mDevices.removeItem(device->id);
+ device->close();
+
+ // Unlink for opening devices list if it is present.
+ Device* pred = nullptr;
+ bool found = false;
+ for (Device* entry = mOpeningDevices; entry != nullptr;) {
+ if (entry == device) {
+ found = true;
+ break;
+ }
+ pred = entry;
+ entry = entry->next;
+ }
+ if (found) {
+ // Unlink the device from the opening devices list then delete it.
+ // We don't need to tell the client that the device was closed because
+ // it does not even know it was opened in the first place.
+ ALOGI("Device %s was immediately closed after opening.", device->path.c_str());
+ if (pred) {
+ pred->next = device->next;
+ } else {
+ mOpeningDevices = device->next;
+ }
+ delete device;
+ } else {
+ // Link into closing devices list.
+ // The device will be deleted later after we have informed the client.
+ device->next = mClosingDevices;
+ mClosingDevices = device;
+ }
+}
+
+status_t EventHub::readNotifyLocked() {
+ int res;
+ char event_buf[512];
+ int event_size;
+ int event_pos = 0;
+ struct inotify_event* event;
+
+ ALOGV("EventHub::readNotify nfd: %d\n", mINotifyFd);
+ res = read(mINotifyFd, event_buf, sizeof(event_buf));
+ if (res < (int)sizeof(*event)) {
+ if (errno == EINTR) return 0;
+ ALOGW("could not get event, %s\n", strerror(errno));
+ return -1;
+ }
+
+ while (res >= (int)sizeof(*event)) {
+ event = (struct inotify_event*)(event_buf + event_pos);
+ if (event->len) {
+ if (event->wd == mInputWd) {
+ std::string filename = StringPrintf("%s/%s", DEVICE_PATH, event->name);
+ if (event->mask & IN_CREATE) {
+ openDeviceLocked(filename.c_str());
+ } else {
+ ALOGI("Removing device '%s' due to inotify event\n", filename.c_str());
+ closeDeviceByPathLocked(filename.c_str());
+ }
+ } else if (event->wd == mVideoWd) {
+ if (isV4lTouchNode(event->name)) {
+ std::string filename = StringPrintf("%s/%s", VIDEO_DEVICE_PATH, event->name);
+ if (event->mask & IN_CREATE) {
+ openVideoDeviceLocked(filename);
+ } else {
+ ALOGI("Removing video device '%s' due to inotify event", filename.c_str());
+ closeVideoDeviceByPathLocked(filename);
+ }
+ }
+ } else {
+ LOG_ALWAYS_FATAL("Unexpected inotify event, wd = %i", event->wd);
+ }
+ }
+ event_size = sizeof(*event) + event->len;
+ res -= event_size;
+ event_pos += event_size;
+ }
+ return 0;
+}
+
+status_t EventHub::scanDirLocked(const char* dirname) {
+ char devname[PATH_MAX];
+ char* filename;
+ DIR* dir;
+ struct dirent* de;
+ dir = opendir(dirname);
+ if (dir == nullptr) return -1;
+ strcpy(devname, dirname);
+ filename = devname + strlen(devname);
+ *filename++ = '/';
+ while ((de = readdir(dir))) {
+ if (de->d_name[0] == '.' &&
+ (de->d_name[1] == '\0' || (de->d_name[1] == '.' && de->d_name[2] == '\0')))
+ continue;
+ strcpy(filename, de->d_name);
+ openDeviceLocked(devname);
+ }
+ closedir(dir);
+ return 0;
+}
+
+/**
+ * Look for all dirname/v4l-touch* devices, and open them.
+ */
+status_t EventHub::scanVideoDirLocked(const std::string& dirname) {
+ DIR* dir;
+ struct dirent* de;
+ dir = opendir(dirname.c_str());
+ if (!dir) {
+ ALOGE("Could not open video directory %s", dirname.c_str());
+ return BAD_VALUE;
+ }
+
+ while ((de = readdir(dir))) {
+ const char* name = de->d_name;
+ if (isV4lTouchNode(name)) {
+ ALOGI("Found touch video device %s", name);
+ openVideoDeviceLocked(dirname + "/" + name);
+ }
+ }
+ closedir(dir);
+ return OK;
+}
+
+void EventHub::requestReopenDevices() {
+ ALOGV("requestReopenDevices() called");
+
+ AutoMutex _l(mLock);
+ mNeedToReopenDevices = true;
+}
+
+void EventHub::dump(std::string& dump) {
+ dump += "Event Hub State:\n";
+
+ { // acquire lock
+ AutoMutex _l(mLock);
+
+ dump += StringPrintf(INDENT "BuiltInKeyboardId: %d\n", mBuiltInKeyboardId);
+
+ dump += INDENT "Devices:\n";
+
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ const Device* device = mDevices.valueAt(i);
+ if (mBuiltInKeyboardId == device->id) {
+ dump += StringPrintf(INDENT2 "%d: %s (aka device 0 - built-in keyboard)\n",
+ device->id, device->identifier.name.c_str());
+ } else {
+ dump += StringPrintf(INDENT2 "%d: %s\n", device->id,
+ device->identifier.name.c_str());
+ }
+ dump += StringPrintf(INDENT3 "Classes: 0x%08x\n", device->classes);
+ dump += StringPrintf(INDENT3 "Path: %s\n", device->path.c_str());
+ dump += StringPrintf(INDENT3 "Enabled: %s\n", toString(device->enabled));
+ dump += StringPrintf(INDENT3 "Descriptor: %s\n", device->identifier.descriptor.c_str());
+ dump += StringPrintf(INDENT3 "Location: %s\n", device->identifier.location.c_str());
+ dump += StringPrintf(INDENT3 "ControllerNumber: %d\n", device->controllerNumber);
+ dump += StringPrintf(INDENT3 "UniqueId: %s\n", device->identifier.uniqueId.c_str());
+ dump += StringPrintf(INDENT3 "Identifier: bus=0x%04x, vendor=0x%04x, "
+ "product=0x%04x, version=0x%04x\n",
+ device->identifier.bus, device->identifier.vendor,
+ device->identifier.product, device->identifier.version);
+ dump += StringPrintf(INDENT3 "KeyLayoutFile: %s\n",
+ device->keyMap.keyLayoutFile.c_str());
+ dump += StringPrintf(INDENT3 "KeyCharacterMapFile: %s\n",
+ device->keyMap.keyCharacterMapFile.c_str());
+ dump += StringPrintf(INDENT3 "ConfigurationFile: %s\n",
+ device->configurationFile.c_str());
+ dump += StringPrintf(INDENT3 "HaveKeyboardLayoutOverlay: %s\n",
+ toString(device->overlayKeyMap != nullptr));
+ dump += INDENT3 "VideoDevice: ";
+ if (device->videoDevice) {
+ dump += device->videoDevice->dump() + "\n";
+ } else {
+ dump += "<none>\n";
+ }
+ }
+
+ dump += INDENT "Unattached video devices:\n";
+ for (const std::unique_ptr<TouchVideoDevice>& videoDevice : mUnattachedVideoDevices) {
+ dump += INDENT2 + videoDevice->dump() + "\n";
+ }
+ if (mUnattachedVideoDevices.empty()) {
+ dump += INDENT2 "<none>\n";
+ }
+ } // release lock
+}
+
+void EventHub::monitor() {
+ // Acquire and release the lock to ensure that the event hub has not deadlocked.
+ mLock.lock();
+ mLock.unlock();
+}
+
+}; // namespace android
diff --git a/services/inputflinger/reader/InputDevice.cpp b/services/inputflinger/reader/InputDevice.cpp
new file mode 100644
index 0000000..4b19e5e
--- /dev/null
+++ b/services/inputflinger/reader/InputDevice.cpp
@@ -0,0 +1,492 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "InputDevice.h"
+
+#include <algorithm>
+
+#include "CursorInputMapper.h"
+#include "ExternalStylusInputMapper.h"
+#include "InputReaderContext.h"
+#include "JoystickInputMapper.h"
+#include "KeyboardInputMapper.h"
+#include "MultiTouchInputMapper.h"
+#include "RotaryEncoderInputMapper.h"
+#include "SingleTouchInputMapper.h"
+#include "SwitchInputMapper.h"
+#include "VibratorInputMapper.h"
+
+namespace android {
+
+InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
+ const InputDeviceIdentifier& identifier)
+ : mContext(context),
+ mId(id),
+ mGeneration(generation),
+ mControllerNumber(0),
+ mIdentifier(identifier),
+ mClasses(0),
+ mSources(0),
+ mIsExternal(false),
+ mHasMic(false),
+ mDropUntilNextSync(false) {}
+
+InputDevice::~InputDevice() {}
+
+bool InputDevice::isEnabled() {
+ if (!hasEventHubDevices()) {
+ return false;
+ }
+ // devices are either all enabled or all disabled, so we only need to check the first
+ auto& devicePair = mDevices.begin()->second;
+ auto& contextPtr = devicePair.first;
+ return contextPtr->isDeviceEnabled();
+}
+
+void InputDevice::setEnabled(bool enabled, nsecs_t when) {
+ if (enabled && mAssociatedDisplayPort && !mAssociatedViewport) {
+ ALOGW("Cannot enable input device %s because it is associated with port %" PRIu8 ", "
+ "but the corresponding viewport is not found",
+ getName().c_str(), *mAssociatedDisplayPort);
+ enabled = false;
+ }
+
+ if (isEnabled() == enabled) {
+ return;
+ }
+
+ // When resetting some devices, the driver needs to be queried to ensure that a proper reset is
+ // performed. The querying must happen when the device is enabled, so we reset after enabling
+ // but before disabling the device. See MultiTouchMotionAccumulator::reset for more information.
+ if (enabled) {
+ for_each_subdevice([](auto& context) { context.enableDevice(); });
+ reset(when);
+ } else {
+ reset(when);
+ for_each_subdevice([](auto& context) { context.disableDevice(); });
+ }
+ // Must change generation to flag this device as changed
+ bumpGeneration();
+}
+
+void InputDevice::dump(std::string& dump) {
+ InputDeviceInfo deviceInfo;
+ getDeviceInfo(&deviceInfo);
+
+ dump += StringPrintf(INDENT "Device %d: %s\n", deviceInfo.getId(),
+ deviceInfo.getDisplayName().c_str());
+ dump += StringPrintf(INDENT2 "Generation: %d\n", mGeneration);
+ dump += StringPrintf(INDENT2 "IsExternal: %s\n", toString(mIsExternal));
+ dump += StringPrintf(INDENT2 "AssociatedDisplayPort: ");
+ if (mAssociatedDisplayPort) {
+ dump += StringPrintf("%" PRIu8 "\n", *mAssociatedDisplayPort);
+ } else {
+ dump += "<none>\n";
+ }
+ dump += StringPrintf(INDENT2 "HasMic: %s\n", toString(mHasMic));
+ dump += StringPrintf(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources());
+ dump += StringPrintf(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType());
+
+ const std::vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges();
+ if (!ranges.empty()) {
+ dump += INDENT2 "Motion Ranges:\n";
+ for (size_t i = 0; i < ranges.size(); i++) {
+ const InputDeviceInfo::MotionRange& range = ranges[i];
+ const char* label = getAxisLabel(range.axis);
+ char name[32];
+ if (label) {
+ strncpy(name, label, sizeof(name));
+ name[sizeof(name) - 1] = '\0';
+ } else {
+ snprintf(name, sizeof(name), "%d", range.axis);
+ }
+ dump += StringPrintf(INDENT3
+ "%s: source=0x%08x, "
+ "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f, resolution=%0.3f\n",
+ name, range.source, range.min, range.max, range.flat, range.fuzz,
+ range.resolution);
+ }
+ }
+
+ for_each_mapper([&dump](InputMapper& mapper) { mapper.dump(dump); });
+}
+
+void InputDevice::addEventHubDevice(int32_t eventHubId, bool populateMappers) {
+ if (mDevices.find(eventHubId) != mDevices.end()) {
+ return;
+ }
+ std::unique_ptr<InputDeviceContext> contextPtr(new InputDeviceContext(*this, eventHubId));
+ uint32_t classes = contextPtr->getDeviceClasses();
+ std::vector<std::unique_ptr<InputMapper>> mappers;
+
+ // Check if we should skip population
+ if (!populateMappers) {
+ mDevices.insert({eventHubId, std::make_pair(std::move(contextPtr), std::move(mappers))});
+ return;
+ }
+
+ // Switch-like devices.
+ if (classes & INPUT_DEVICE_CLASS_SWITCH) {
+ mappers.push_back(std::make_unique<SwitchInputMapper>(*contextPtr));
+ }
+
+ // Scroll wheel-like devices.
+ if (classes & INPUT_DEVICE_CLASS_ROTARY_ENCODER) {
+ mappers.push_back(std::make_unique<RotaryEncoderInputMapper>(*contextPtr));
+ }
+
+ // Vibrator-like devices.
+ if (classes & INPUT_DEVICE_CLASS_VIBRATOR) {
+ mappers.push_back(std::make_unique<VibratorInputMapper>(*contextPtr));
+ }
+
+ // Keyboard-like devices.
+ uint32_t keyboardSource = 0;
+ int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC;
+ if (classes & INPUT_DEVICE_CLASS_KEYBOARD) {
+ keyboardSource |= AINPUT_SOURCE_KEYBOARD;
+ }
+ if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) {
+ keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC;
+ }
+ if (classes & INPUT_DEVICE_CLASS_DPAD) {
+ keyboardSource |= AINPUT_SOURCE_DPAD;
+ }
+ if (classes & INPUT_DEVICE_CLASS_GAMEPAD) {
+ keyboardSource |= AINPUT_SOURCE_GAMEPAD;
+ }
+
+ if (keyboardSource != 0) {
+ mappers.push_back(
+ std::make_unique<KeyboardInputMapper>(*contextPtr, keyboardSource, keyboardType));
+ }
+
+ // Cursor-like devices.
+ if (classes & INPUT_DEVICE_CLASS_CURSOR) {
+ mappers.push_back(std::make_unique<CursorInputMapper>(*contextPtr));
+ }
+
+ // Touchscreens and touchpad devices.
+ if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) {
+ mappers.push_back(std::make_unique<MultiTouchInputMapper>(*contextPtr));
+ } else if (classes & INPUT_DEVICE_CLASS_TOUCH) {
+ mappers.push_back(std::make_unique<SingleTouchInputMapper>(*contextPtr));
+ }
+
+ // Joystick-like devices.
+ if (classes & INPUT_DEVICE_CLASS_JOYSTICK) {
+ mappers.push_back(std::make_unique<JoystickInputMapper>(*contextPtr));
+ }
+
+ // External stylus-like devices.
+ if (classes & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
+ mappers.push_back(std::make_unique<ExternalStylusInputMapper>(*contextPtr));
+ }
+
+ // insert the context into the devices set
+ mDevices.insert({eventHubId, std::make_pair(std::move(contextPtr), std::move(mappers))});
+}
+
+void InputDevice::removeEventHubDevice(int32_t eventHubId) {
+ mDevices.erase(eventHubId);
+}
+
+void InputDevice::configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) {
+ mSources = 0;
+ mClasses = 0;
+ mControllerNumber = 0;
+
+ for_each_subdevice([this](InputDeviceContext& context) {
+ mClasses |= context.getDeviceClasses();
+ int32_t controllerNumber = context.getDeviceControllerNumber();
+ if (controllerNumber > 0) {
+ if (mControllerNumber && mControllerNumber != controllerNumber) {
+ ALOGW("InputDevice::configure(): composite device contains multiple unique "
+ "controller numbers");
+ }
+ mControllerNumber = controllerNumber;
+ }
+ });
+
+ mIsExternal = !!(mClasses & INPUT_DEVICE_CLASS_EXTERNAL);
+ mHasMic = !!(mClasses & INPUT_DEVICE_CLASS_MIC);
+
+ if (!isIgnored()) {
+ if (!changes) { // first time only
+ mConfiguration.clear();
+ for_each_subdevice([this](InputDeviceContext& context) {
+ PropertyMap configuration;
+ context.getConfiguration(&configuration);
+ mConfiguration.addAll(&configuration);
+ });
+ }
+
+ if (!changes || (changes & InputReaderConfiguration::CHANGE_KEYBOARD_LAYOUTS)) {
+ if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
+ sp<KeyCharacterMap> keyboardLayout =
+ mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier);
+ bool shouldBumpGeneration = false;
+ for_each_subdevice(
+ [&keyboardLayout, &shouldBumpGeneration](InputDeviceContext& context) {
+ if (context.setKeyboardLayoutOverlay(keyboardLayout)) {
+ shouldBumpGeneration = true;
+ }
+ });
+ if (shouldBumpGeneration) {
+ bumpGeneration();
+ }
+ }
+ }
+
+ if (!changes || (changes & InputReaderConfiguration::CHANGE_DEVICE_ALIAS)) {
+ if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
+ std::string alias = mContext->getPolicy()->getDeviceAlias(mIdentifier);
+ if (mAlias != alias) {
+ mAlias = alias;
+ bumpGeneration();
+ }
+ }
+ }
+
+ if (!changes || (changes & InputReaderConfiguration::CHANGE_ENABLED_STATE)) {
+ auto it = config->disabledDevices.find(mId);
+ bool enabled = it == config->disabledDevices.end();
+ setEnabled(enabled, when);
+ }
+
+ if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
+ // In most situations, no port will be specified.
+ mAssociatedDisplayPort = std::nullopt;
+ mAssociatedViewport = std::nullopt;
+ // Find the display port that corresponds to the current input port.
+ const std::string& inputPort = mIdentifier.location;
+ if (!inputPort.empty()) {
+ const std::unordered_map<std::string, uint8_t>& ports = config->portAssociations;
+ const auto& displayPort = ports.find(inputPort);
+ if (displayPort != ports.end()) {
+ mAssociatedDisplayPort = std::make_optional(displayPort->second);
+ }
+ }
+
+ // If the device was explicitly disabled by the user, it would be present in the
+ // "disabledDevices" list. If it is associated with a specific display, and it was not
+ // explicitly disabled, then enable/disable the device based on whether we can find the
+ // corresponding viewport.
+ bool enabled = (config->disabledDevices.find(mId) == config->disabledDevices.end());
+ if (mAssociatedDisplayPort) {
+ mAssociatedViewport = config->getDisplayViewportByPort(*mAssociatedDisplayPort);
+ if (!mAssociatedViewport) {
+ ALOGW("Input device %s should be associated with display on port %" PRIu8 ", "
+ "but the corresponding viewport is not found.",
+ getName().c_str(), *mAssociatedDisplayPort);
+ enabled = false;
+ }
+ }
+
+ if (changes) {
+ // For first-time configuration, only allow device to be disabled after mappers have
+ // finished configuring. This is because we need to read some of the properties from
+ // the device's open fd.
+ setEnabled(enabled, when);
+ }
+ }
+
+ for_each_mapper([this, when, config, changes](InputMapper& mapper) {
+ mapper.configure(when, config, changes);
+ mSources |= mapper.getSources();
+ });
+
+ // If a device is just plugged but it might be disabled, we need to update some info like
+ // axis range of touch from each InputMapper first, then disable it.
+ if (!changes) {
+ setEnabled(config->disabledDevices.find(mId) == config->disabledDevices.end(), when);
+ }
+ }
+}
+
+void InputDevice::reset(nsecs_t when) {
+ for_each_mapper([when](InputMapper& mapper) { mapper.reset(when); });
+
+ mContext->updateGlobalMetaState();
+
+ notifyReset(when);
+}
+
+void InputDevice::process(const RawEvent* rawEvents, size_t count) {
+ // Process all of the events in order for each mapper.
+ // We cannot simply ask each mapper to process them in bulk because mappers may
+ // have side-effects that must be interleaved. For example, joystick movement events and
+ // gamepad button presses are handled by different mappers but they should be dispatched
+ // in the order received.
+ for (const RawEvent* rawEvent = rawEvents; count != 0; rawEvent++) {
+#if DEBUG_RAW_EVENTS
+ ALOGD("Input event: device=%d type=0x%04x code=0x%04x value=0x%08x when=%" PRId64,
+ rawEvent->deviceId, rawEvent->type, rawEvent->code, rawEvent->value, rawEvent->when);
+#endif
+
+ if (mDropUntilNextSync) {
+ if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
+ mDropUntilNextSync = false;
+#if DEBUG_RAW_EVENTS
+ ALOGD("Recovered from input event buffer overrun.");
+#endif
+ } else {
+#if DEBUG_RAW_EVENTS
+ ALOGD("Dropped input event while waiting for next input sync.");
+#endif
+ }
+ } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_DROPPED) {
+ ALOGI("Detected input event buffer overrun for device %s.", getName().c_str());
+ mDropUntilNextSync = true;
+ reset(rawEvent->when);
+ } else {
+ for_each_mapper_in_subdevice(rawEvent->deviceId, [rawEvent](InputMapper& mapper) {
+ mapper.process(rawEvent);
+ });
+ }
+ --count;
+ }
+}
+
+void InputDevice::timeoutExpired(nsecs_t when) {
+ for_each_mapper([when](InputMapper& mapper) { mapper.timeoutExpired(when); });
+}
+
+void InputDevice::updateExternalStylusState(const StylusState& state) {
+ for_each_mapper([state](InputMapper& mapper) { mapper.updateExternalStylusState(state); });
+}
+
+void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) {
+ outDeviceInfo->initialize(mId, mGeneration, mControllerNumber, mIdentifier, mAlias, mIsExternal,
+ mHasMic);
+ for_each_mapper(
+ [outDeviceInfo](InputMapper& mapper) { mapper.populateDeviceInfo(outDeviceInfo); });
+}
+
+int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
+ return getState(sourceMask, keyCode, &InputMapper::getKeyCodeState);
+}
+
+int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+ return getState(sourceMask, scanCode, &InputMapper::getScanCodeState);
+}
+
+int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
+ return getState(sourceMask, switchCode, &InputMapper::getSwitchState);
+}
+
+int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) {
+ int32_t result = AKEY_STATE_UNKNOWN;
+ for (auto& deviceEntry : mDevices) {
+ auto& devicePair = deviceEntry.second;
+ auto& mappers = devicePair.second;
+ for (auto& mapperPtr : mappers) {
+ InputMapper& mapper = *mapperPtr;
+ if (sourcesMatchMask(mapper.getSources(), sourceMask)) {
+ // If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
+ // value. Otherwise, return AKEY_STATE_UP as long as one mapper reports it.
+ int32_t currentResult = (mapper.*getStateFunc)(sourceMask, code);
+ if (currentResult >= AKEY_STATE_DOWN) {
+ return currentResult;
+ } else if (currentResult == AKEY_STATE_UP) {
+ result = currentResult;
+ }
+ }
+ }
+ }
+ return result;
+}
+
+bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags) {
+ bool result = false;
+ for_each_mapper([&result, sourceMask, numCodes, keyCodes, outFlags](InputMapper& mapper) {
+ if (sourcesMatchMask(mapper.getSources(), sourceMask)) {
+ result |= mapper.markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
+ }
+ });
+ return result;
+}
+
+void InputDevice::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
+ int32_t token) {
+ for_each_mapper([pattern, patternSize, repeat, token](InputMapper& mapper) {
+ mapper.vibrate(pattern, patternSize, repeat, token);
+ });
+}
+
+void InputDevice::cancelVibrate(int32_t token) {
+ for_each_mapper([token](InputMapper& mapper) { mapper.cancelVibrate(token); });
+}
+
+void InputDevice::cancelTouch(nsecs_t when) {
+ for_each_mapper([when](InputMapper& mapper) { mapper.cancelTouch(when); });
+}
+
+int32_t InputDevice::getMetaState() {
+ int32_t result = 0;
+ for_each_mapper([&result](InputMapper& mapper) { result |= mapper.getMetaState(); });
+ return result;
+}
+
+void InputDevice::updateMetaState(int32_t keyCode) {
+ for_each_mapper([keyCode](InputMapper& mapper) { mapper.updateMetaState(keyCode); });
+}
+
+void InputDevice::bumpGeneration() {
+ mGeneration = mContext->bumpGeneration();
+}
+
+void InputDevice::notifyReset(nsecs_t when) {
+ NotifyDeviceResetArgs args(mContext->getNextId(), when, mId);
+ mContext->getListener()->notifyDeviceReset(&args);
+}
+
+std::optional<int32_t> InputDevice::getAssociatedDisplayId() {
+ // Check if we had associated to the specific display.
+ if (mAssociatedViewport) {
+ return mAssociatedViewport->displayId;
+ }
+
+ // No associated display port, check if some InputMapper is associated.
+ return first_in_mappers<int32_t>(
+ [](InputMapper& mapper) { return mapper.getAssociatedDisplayId(); });
+}
+
+// returns the number of mappers associated with the device
+size_t InputDevice::getMapperCount() {
+ size_t count = 0;
+ for (auto& deviceEntry : mDevices) {
+ auto& devicePair = deviceEntry.second;
+ auto& mappers = devicePair.second;
+ count += mappers.size();
+ }
+ return count;
+}
+
+InputDeviceContext::InputDeviceContext(InputDevice& device, int32_t eventHubId)
+ : mDevice(device),
+ mContext(device.getContext()),
+ mEventHub(device.getContext()->getEventHub()),
+ mId(eventHubId),
+ mDeviceId(device.getId()) {}
+
+InputDeviceContext::~InputDeviceContext() {}
+
+} // namespace android
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
new file mode 100644
index 0000000..657a134
--- /dev/null
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -0,0 +1,768 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Macros.h"
+
+#include "InputReader.h"
+
+#include <android-base/stringprintf.h>
+#include <errno.h>
+#include <input/Keyboard.h>
+#include <input/VirtualKeyMap.h>
+#include <inttypes.h>
+#include <limits.h>
+#include <log/log.h>
+#include <math.h>
+#include <stddef.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <utils/Errors.h>
+#include <utils/Thread.h>
+
+#include "InputDevice.h"
+
+using android::base::StringPrintf;
+
+namespace android {
+
+// --- InputReader ---
+
+InputReader::InputReader(std::shared_ptr<EventHubInterface> eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputListenerInterface>& listener)
+ : mContext(this),
+ mEventHub(eventHub),
+ mPolicy(policy),
+ mGlobalMetaState(0),
+ mGeneration(1),
+ mNextInputDeviceId(END_RESERVED_ID),
+ mDisableVirtualKeysTimeout(LLONG_MIN),
+ mNextTimeout(LLONG_MAX),
+ mConfigurationChangesToRefresh(0) {
+ mQueuedListener = new QueuedInputListener(listener);
+
+ { // acquire lock
+ AutoMutex _l(mLock);
+
+ refreshConfigurationLocked(0);
+ updateGlobalMetaStateLocked();
+ } // release lock
+}
+
+InputReader::~InputReader() {}
+
+status_t InputReader::start() {
+ if (mThread) {
+ return ALREADY_EXISTS;
+ }
+ mThread = std::make_unique<InputThread>(
+ "InputReader", [this]() { loopOnce(); }, [this]() { mEventHub->wake(); });
+ return OK;
+}
+
+status_t InputReader::stop() {
+ if (mThread && mThread->isCallingThread()) {
+ ALOGE("InputReader cannot be stopped from its own thread!");
+ return INVALID_OPERATION;
+ }
+ mThread.reset();
+ return OK;
+}
+
+void InputReader::loopOnce() {
+ int32_t oldGeneration;
+ int32_t timeoutMillis;
+ bool inputDevicesChanged = false;
+ std::vector<InputDeviceInfo> inputDevices;
+ { // acquire lock
+ AutoMutex _l(mLock);
+
+ oldGeneration = mGeneration;
+ timeoutMillis = -1;
+
+ uint32_t changes = mConfigurationChangesToRefresh;
+ if (changes) {
+ mConfigurationChangesToRefresh = 0;
+ timeoutMillis = 0;
+ refreshConfigurationLocked(changes);
+ } else if (mNextTimeout != LLONG_MAX) {
+ nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+ timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout);
+ }
+ } // release lock
+
+ size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE);
+
+ { // acquire lock
+ AutoMutex _l(mLock);
+ mReaderIsAliveCondition.broadcast();
+
+ if (count) {
+ processEventsLocked(mEventBuffer, count);
+ }
+
+ if (mNextTimeout != LLONG_MAX) {
+ nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+ if (now >= mNextTimeout) {
+#if DEBUG_RAW_EVENTS
+ ALOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f);
+#endif
+ mNextTimeout = LLONG_MAX;
+ timeoutExpiredLocked(now);
+ }
+ }
+
+ if (oldGeneration != mGeneration) {
+ inputDevicesChanged = true;
+ getInputDevicesLocked(inputDevices);
+ }
+ } // release lock
+
+ // Send out a message that the describes the changed input devices.
+ if (inputDevicesChanged) {
+ mPolicy->notifyInputDevicesChanged(inputDevices);
+ }
+
+ // Flush queued events out to the listener.
+ // This must happen outside of the lock because the listener could potentially call
+ // back into the InputReader's methods, such as getScanCodeState, or become blocked
+ // on another thread similarly waiting to acquire the InputReader lock thereby
+ // resulting in a deadlock. This situation is actually quite plausible because the
+ // listener is actually the input dispatcher, which calls into the window manager,
+ // which occasionally calls into the input reader.
+ mQueuedListener->flush();
+}
+
+void InputReader::processEventsLocked(const RawEvent* rawEvents, size_t count) {
+ for (const RawEvent* rawEvent = rawEvents; count;) {
+ int32_t type = rawEvent->type;
+ size_t batchSize = 1;
+ if (type < EventHubInterface::FIRST_SYNTHETIC_EVENT) {
+ int32_t deviceId = rawEvent->deviceId;
+ while (batchSize < count) {
+ if (rawEvent[batchSize].type >= EventHubInterface::FIRST_SYNTHETIC_EVENT ||
+ rawEvent[batchSize].deviceId != deviceId) {
+ break;
+ }
+ batchSize += 1;
+ }
+#if DEBUG_RAW_EVENTS
+ ALOGD("BatchSize: %zu Count: %zu", batchSize, count);
+#endif
+ processEventsForDeviceLocked(deviceId, rawEvent, batchSize);
+ } else {
+ switch (rawEvent->type) {
+ case EventHubInterface::DEVICE_ADDED:
+ addDeviceLocked(rawEvent->when, rawEvent->deviceId);
+ break;
+ case EventHubInterface::DEVICE_REMOVED:
+ removeDeviceLocked(rawEvent->when, rawEvent->deviceId);
+ break;
+ case EventHubInterface::FINISHED_DEVICE_SCAN:
+ handleConfigurationChangedLocked(rawEvent->when);
+ break;
+ default:
+ ALOG_ASSERT(false); // can't happen
+ break;
+ }
+ }
+ count -= batchSize;
+ rawEvent += batchSize;
+ }
+}
+
+void InputReader::addDeviceLocked(nsecs_t when, int32_t eventHubId) {
+ if (mDevices.find(eventHubId) != mDevices.end()) {
+ ALOGW("Ignoring spurious device added event for eventHubId %d.", eventHubId);
+ return;
+ }
+
+ InputDeviceIdentifier identifier = mEventHub->getDeviceIdentifier(eventHubId);
+ std::shared_ptr<InputDevice> device = createDeviceLocked(eventHubId, identifier);
+ device->configure(when, &mConfig, 0);
+ device->reset(when);
+
+ if (device->isIgnored()) {
+ ALOGI("Device added: id=%d, eventHubId=%d, name='%s', descriptor='%s' "
+ "(ignored non-input device)",
+ device->getId(), eventHubId, identifier.name.c_str(), identifier.descriptor.c_str());
+ } else {
+ ALOGI("Device added: id=%d, eventHubId=%d, name='%s', descriptor='%s',sources=0x%08x",
+ device->getId(), eventHubId, identifier.name.c_str(), identifier.descriptor.c_str(),
+ device->getSources());
+ }
+
+ mDevices.emplace(eventHubId, device);
+ bumpGenerationLocked();
+
+ if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
+ notifyExternalStylusPresenceChanged();
+ }
+}
+
+void InputReader::removeDeviceLocked(nsecs_t when, int32_t eventHubId) {
+ auto deviceIt = mDevices.find(eventHubId);
+ if (deviceIt == mDevices.end()) {
+ ALOGW("Ignoring spurious device removed event for eventHubId %d.", eventHubId);
+ return;
+ }
+
+ std::shared_ptr<InputDevice> device = std::move(deviceIt->second);
+ mDevices.erase(deviceIt);
+ bumpGenerationLocked();
+
+ if (device->isIgnored()) {
+ ALOGI("Device removed: id=%d, eventHubId=%d, name='%s', descriptor='%s' "
+ "(ignored non-input device)",
+ device->getId(), eventHubId, device->getName().c_str(),
+ device->getDescriptor().c_str());
+ } else {
+ ALOGI("Device removed: id=%d, eventHubId=%d, name='%s', descriptor='%s', sources=0x%08x",
+ device->getId(), eventHubId, device->getName().c_str(),
+ device->getDescriptor().c_str(), device->getSources());
+ }
+
+ device->removeEventHubDevice(eventHubId);
+
+ if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
+ notifyExternalStylusPresenceChanged();
+ }
+
+ if (device->hasEventHubDevices()) {
+ device->configure(when, &mConfig, 0);
+ }
+ device->reset(when);
+}
+
+std::shared_ptr<InputDevice> InputReader::createDeviceLocked(
+ int32_t eventHubId, const InputDeviceIdentifier& identifier) {
+ auto deviceIt = std::find_if(mDevices.begin(), mDevices.end(), [identifier](auto& devicePair) {
+ return devicePair.second->getDescriptor().size() && identifier.descriptor.size() &&
+ devicePair.second->getDescriptor() == identifier.descriptor;
+ });
+
+ std::shared_ptr<InputDevice> device;
+ if (deviceIt != mDevices.end()) {
+ device = deviceIt->second;
+ } else {
+ int32_t deviceId = (eventHubId < END_RESERVED_ID) ? eventHubId : nextInputDeviceIdLocked();
+ device = std::make_shared<InputDevice>(&mContext, deviceId, bumpGenerationLocked(),
+ identifier);
+ }
+ device->addEventHubDevice(eventHubId);
+ return device;
+}
+
+void InputReader::processEventsForDeviceLocked(int32_t eventHubId, const RawEvent* rawEvents,
+ size_t count) {
+ auto deviceIt = mDevices.find(eventHubId);
+ if (deviceIt == mDevices.end()) {
+ ALOGW("Discarding event for unknown eventHubId %d.", eventHubId);
+ return;
+ }
+
+ std::shared_ptr<InputDevice>& device = deviceIt->second;
+ if (device->isIgnored()) {
+ // ALOGD("Discarding event for ignored deviceId %d.", deviceId);
+ return;
+ }
+
+ device->process(rawEvents, count);
+}
+
+InputDevice* InputReader::findInputDevice(int32_t deviceId) {
+ auto deviceIt =
+ std::find_if(mDevices.begin(), mDevices.end(), [deviceId](const auto& devicePair) {
+ return devicePair.second->getId() == deviceId;
+ });
+ if (deviceIt != mDevices.end()) {
+ return deviceIt->second.get();
+ }
+ return nullptr;
+}
+
+void InputReader::timeoutExpiredLocked(nsecs_t when) {
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
+ if (!device->isIgnored()) {
+ device->timeoutExpired(when);
+ }
+ }
+}
+
+int32_t InputReader::nextInputDeviceIdLocked() {
+ return ++mNextInputDeviceId;
+}
+
+void InputReader::handleConfigurationChangedLocked(nsecs_t when) {
+ // Reset global meta state because it depends on the list of all configured devices.
+ updateGlobalMetaStateLocked();
+
+ // Enqueue configuration changed.
+ NotifyConfigurationChangedArgs args(mContext.getNextId(), when);
+ mQueuedListener->notifyConfigurationChanged(&args);
+}
+
+void InputReader::refreshConfigurationLocked(uint32_t changes) {
+ mPolicy->getReaderConfiguration(&mConfig);
+ mEventHub->setExcludedDevices(mConfig.excludedDeviceNames);
+
+ if (changes) {
+ ALOGI("Reconfiguring input devices, changes=%s",
+ InputReaderConfiguration::changesToString(changes).c_str());
+ nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+
+ if (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO) {
+ updatePointerDisplayLocked();
+ }
+
+ if (changes & InputReaderConfiguration::CHANGE_MUST_REOPEN) {
+ mEventHub->requestReopenDevices();
+ } else {
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
+ device->configure(now, &mConfig, changes);
+ }
+ }
+ }
+}
+
+void InputReader::updateGlobalMetaStateLocked() {
+ mGlobalMetaState = 0;
+
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
+ mGlobalMetaState |= device->getMetaState();
+ }
+}
+
+int32_t InputReader::getGlobalMetaStateLocked() {
+ return mGlobalMetaState;
+}
+
+void InputReader::notifyExternalStylusPresenceChanged() {
+ refreshConfigurationLocked(InputReaderConfiguration::CHANGE_EXTERNAL_STYLUS_PRESENCE);
+}
+
+void InputReader::getExternalStylusDevicesLocked(std::vector<InputDeviceInfo>& outDevices) {
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
+ if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS && !device->isIgnored()) {
+ InputDeviceInfo info;
+ device->getDeviceInfo(&info);
+ outDevices.push_back(info);
+ }
+ }
+}
+
+void InputReader::dispatchExternalStylusState(const StylusState& state) {
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
+ device->updateExternalStylusState(state);
+ }
+}
+
+void InputReader::disableVirtualKeysUntilLocked(nsecs_t time) {
+ mDisableVirtualKeysTimeout = time;
+}
+
+bool InputReader::shouldDropVirtualKeyLocked(nsecs_t now, int32_t keyCode, int32_t scanCode) {
+ if (now < mDisableVirtualKeysTimeout) {
+ ALOGI("Dropping virtual key from device because virtual keys are "
+ "temporarily disabled for the next %0.3fms. keyCode=%d, scanCode=%d",
+ (mDisableVirtualKeysTimeout - now) * 0.000001, keyCode, scanCode);
+ return true;
+ } else {
+ return false;
+ }
+}
+
+sp<PointerControllerInterface> InputReader::getPointerControllerLocked(int32_t deviceId) {
+ sp<PointerControllerInterface> controller = mPointerController.promote();
+ if (controller == nullptr) {
+ controller = mPolicy->obtainPointerController(deviceId);
+ mPointerController = controller;
+ updatePointerDisplayLocked();
+ }
+ return controller;
+}
+
+void InputReader::updatePointerDisplayLocked() {
+ sp<PointerControllerInterface> controller = mPointerController.promote();
+ if (controller == nullptr) {
+ return;
+ }
+
+ std::optional<DisplayViewport> viewport =
+ mConfig.getDisplayViewportById(mConfig.defaultPointerDisplayId);
+ if (!viewport) {
+ ALOGW("Can't find the designated viewport with ID %" PRId32 " to update cursor input "
+ "mapper. Fall back to default display",
+ mConfig.defaultPointerDisplayId);
+ viewport = mConfig.getDisplayViewportById(ADISPLAY_ID_DEFAULT);
+ }
+ if (!viewport) {
+ ALOGE("Still can't find a viable viewport to update cursor input mapper. Skip setting it to"
+ " PointerController.");
+ return;
+ }
+
+ controller->setDisplayViewport(*viewport);
+}
+
+void InputReader::fadePointerLocked() {
+ sp<PointerControllerInterface> controller = mPointerController.promote();
+ if (controller != nullptr) {
+ controller->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+ }
+}
+
+void InputReader::requestTimeoutAtTimeLocked(nsecs_t when) {
+ if (when < mNextTimeout) {
+ mNextTimeout = when;
+ mEventHub->wake();
+ }
+}
+
+int32_t InputReader::bumpGenerationLocked() {
+ return ++mGeneration;
+}
+
+void InputReader::getInputDevices(std::vector<InputDeviceInfo>& outInputDevices) {
+ AutoMutex _l(mLock);
+ getInputDevicesLocked(outInputDevices);
+}
+
+void InputReader::getInputDevicesLocked(std::vector<InputDeviceInfo>& outInputDevices) {
+ outInputDevices.clear();
+
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
+ if (!device->isIgnored()) {
+ InputDeviceInfo info;
+ device->getDeviceInfo(&info);
+ outInputDevices.push_back(info);
+ }
+ }
+}
+
+int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask, int32_t keyCode) {
+ AutoMutex _l(mLock);
+
+ return getStateLocked(deviceId, sourceMask, keyCode, &InputDevice::getKeyCodeState);
+}
+
+int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask, int32_t scanCode) {
+ AutoMutex _l(mLock);
+
+ return getStateLocked(deviceId, sourceMask, scanCode, &InputDevice::getScanCodeState);
+}
+
+int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) {
+ AutoMutex _l(mLock);
+
+ return getStateLocked(deviceId, sourceMask, switchCode, &InputDevice::getSwitchState);
+}
+
+int32_t InputReader::getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
+ GetStateFunc getStateFunc) {
+ int32_t result = AKEY_STATE_UNKNOWN;
+ if (deviceId >= 0) {
+ InputDevice* device = findInputDevice(deviceId);
+ if (device && !device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
+ result = (device->*getStateFunc)(sourceMask, code);
+ }
+ } else {
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
+ if (!device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
+ // If any device reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
+ // value. Otherwise, return AKEY_STATE_UP as long as one device reports it.
+ int32_t currentResult = (device.get()->*getStateFunc)(sourceMask, code);
+ if (currentResult >= AKEY_STATE_DOWN) {
+ return currentResult;
+ } else if (currentResult == AKEY_STATE_UP) {
+ result = currentResult;
+ }
+ }
+ }
+ }
+ return result;
+}
+
+void InputReader::toggleCapsLockState(int32_t deviceId) {
+ InputDevice* device = findInputDevice(deviceId);
+ if (!device) {
+ ALOGW("Ignoring toggleCapsLock for unknown deviceId %" PRId32 ".", deviceId);
+ return;
+ }
+
+ if (device->isIgnored()) {
+ return;
+ }
+
+ device->updateMetaState(AKEYCODE_CAPS_LOCK);
+}
+
+bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags) {
+ AutoMutex _l(mLock);
+
+ memset(outFlags, 0, numCodes);
+ return markSupportedKeyCodesLocked(deviceId, sourceMask, numCodes, keyCodes, outFlags);
+}
+
+bool InputReader::markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask,
+ size_t numCodes, const int32_t* keyCodes,
+ uint8_t* outFlags) {
+ bool result = false;
+ if (deviceId >= 0) {
+ InputDevice* device = findInputDevice(deviceId);
+ if (device && !device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
+ result = device->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
+ }
+ } else {
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
+ if (!device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
+ result |= device->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
+ }
+ }
+ }
+ return result;
+}
+
+void InputReader::requestRefreshConfiguration(uint32_t changes) {
+ AutoMutex _l(mLock);
+
+ if (changes) {
+ bool needWake = !mConfigurationChangesToRefresh;
+ mConfigurationChangesToRefresh |= changes;
+
+ if (needWake) {
+ mEventHub->wake();
+ }
+ }
+}
+
+void InputReader::vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
+ ssize_t repeat, int32_t token) {
+ AutoMutex _l(mLock);
+ InputDevice* device = findInputDevice(deviceId);
+ if (device) {
+ device->vibrate(pattern, patternSize, repeat, token);
+ }
+}
+
+void InputReader::cancelVibrate(int32_t deviceId, int32_t token) {
+ AutoMutex _l(mLock);
+
+ InputDevice* device = findInputDevice(deviceId);
+ if (device) {
+ device->cancelVibrate(token);
+ }
+}
+
+bool InputReader::isInputDeviceEnabled(int32_t deviceId) {
+ AutoMutex _l(mLock);
+
+ InputDevice* device = findInputDevice(deviceId);
+ if (device) {
+ return device->isEnabled();
+ }
+ ALOGW("Ignoring invalid device id %" PRId32 ".", deviceId);
+ return false;
+}
+
+bool InputReader::canDispatchToDisplay(int32_t deviceId, int32_t displayId) {
+ AutoMutex _l(mLock);
+
+ InputDevice* device = findInputDevice(deviceId);
+ if (!device) {
+ ALOGW("Ignoring invalid device id %" PRId32 ".", deviceId);
+ return false;
+ }
+
+ if (!device->isEnabled()) {
+ ALOGW("Ignoring disabled device %s", device->getName().c_str());
+ return false;
+ }
+
+ std::optional<int32_t> associatedDisplayId = device->getAssociatedDisplayId();
+ // No associated display. By default, can dispatch to all displays.
+ if (!associatedDisplayId) {
+ return true;
+ }
+
+ if (*associatedDisplayId == ADISPLAY_ID_NONE) {
+ ALOGW("Device %s is associated with display ADISPLAY_ID_NONE.", device->getName().c_str());
+ return true;
+ }
+
+ return *associatedDisplayId == displayId;
+}
+
+void InputReader::dump(std::string& dump) {
+ AutoMutex _l(mLock);
+
+ mEventHub->dump(dump);
+ dump += "\n";
+
+ dump += "Input Reader State:\n";
+
+ for (const auto& devicePair : mDevices) {
+ const std::shared_ptr<InputDevice>& device = devicePair.second;
+ device->dump(dump);
+ }
+
+ dump += INDENT "Configuration:\n";
+ dump += INDENT2 "ExcludedDeviceNames: [";
+ for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) {
+ if (i != 0) {
+ dump += ", ";
+ }
+ dump += mConfig.excludedDeviceNames[i];
+ }
+ dump += "]\n";
+ dump += StringPrintf(INDENT2 "VirtualKeyQuietTime: %0.1fms\n",
+ mConfig.virtualKeyQuietTime * 0.000001f);
+
+ dump += StringPrintf(INDENT2 "PointerVelocityControlParameters: "
+ "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, "
+ "acceleration=%0.3f\n",
+ mConfig.pointerVelocityControlParameters.scale,
+ mConfig.pointerVelocityControlParameters.lowThreshold,
+ mConfig.pointerVelocityControlParameters.highThreshold,
+ mConfig.pointerVelocityControlParameters.acceleration);
+
+ dump += StringPrintf(INDENT2 "WheelVelocityControlParameters: "
+ "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, "
+ "acceleration=%0.3f\n",
+ mConfig.wheelVelocityControlParameters.scale,
+ mConfig.wheelVelocityControlParameters.lowThreshold,
+ mConfig.wheelVelocityControlParameters.highThreshold,
+ mConfig.wheelVelocityControlParameters.acceleration);
+
+ dump += StringPrintf(INDENT2 "PointerGesture:\n");
+ dump += StringPrintf(INDENT3 "Enabled: %s\n", toString(mConfig.pointerGesturesEnabled));
+ dump += StringPrintf(INDENT3 "QuietInterval: %0.1fms\n",
+ mConfig.pointerGestureQuietInterval * 0.000001f);
+ dump += StringPrintf(INDENT3 "DragMinSwitchSpeed: %0.1fpx/s\n",
+ mConfig.pointerGestureDragMinSwitchSpeed);
+ dump += StringPrintf(INDENT3 "TapInterval: %0.1fms\n",
+ mConfig.pointerGestureTapInterval * 0.000001f);
+ dump += StringPrintf(INDENT3 "TapDragInterval: %0.1fms\n",
+ mConfig.pointerGestureTapDragInterval * 0.000001f);
+ dump += StringPrintf(INDENT3 "TapSlop: %0.1fpx\n", mConfig.pointerGestureTapSlop);
+ dump += StringPrintf(INDENT3 "MultitouchSettleInterval: %0.1fms\n",
+ mConfig.pointerGestureMultitouchSettleInterval * 0.000001f);
+ dump += StringPrintf(INDENT3 "MultitouchMinDistance: %0.1fpx\n",
+ mConfig.pointerGestureMultitouchMinDistance);
+ dump += StringPrintf(INDENT3 "SwipeTransitionAngleCosine: %0.1f\n",
+ mConfig.pointerGestureSwipeTransitionAngleCosine);
+ dump += StringPrintf(INDENT3 "SwipeMaxWidthRatio: %0.1f\n",
+ mConfig.pointerGestureSwipeMaxWidthRatio);
+ dump += StringPrintf(INDENT3 "MovementSpeedRatio: %0.1f\n",
+ mConfig.pointerGestureMovementSpeedRatio);
+ dump += StringPrintf(INDENT3 "ZoomSpeedRatio: %0.1f\n", mConfig.pointerGestureZoomSpeedRatio);
+
+ dump += INDENT3 "Viewports:\n";
+ mConfig.dump(dump);
+}
+
+void InputReader::monitor() {
+ // Acquire and release the lock to ensure that the reader has not deadlocked.
+ mLock.lock();
+ mEventHub->wake();
+ mReaderIsAliveCondition.wait(mLock);
+ mLock.unlock();
+
+ // Check the EventHub
+ mEventHub->monitor();
+}
+
+// --- InputReader::ContextImpl ---
+
+InputReader::ContextImpl::ContextImpl(InputReader* reader)
+ : mReader(reader), mIdGenerator(IdGenerator::Source::INPUT_READER) {}
+
+void InputReader::ContextImpl::updateGlobalMetaState() {
+ // lock is already held by the input loop
+ mReader->updateGlobalMetaStateLocked();
+}
+
+int32_t InputReader::ContextImpl::getGlobalMetaState() {
+ // lock is already held by the input loop
+ return mReader->getGlobalMetaStateLocked();
+}
+
+void InputReader::ContextImpl::disableVirtualKeysUntil(nsecs_t time) {
+ // lock is already held by the input loop
+ mReader->disableVirtualKeysUntilLocked(time);
+}
+
+bool InputReader::ContextImpl::shouldDropVirtualKey(nsecs_t now, int32_t keyCode,
+ int32_t scanCode) {
+ // lock is already held by the input loop
+ return mReader->shouldDropVirtualKeyLocked(now, keyCode, scanCode);
+}
+
+void InputReader::ContextImpl::fadePointer() {
+ // lock is already held by the input loop
+ mReader->fadePointerLocked();
+}
+
+sp<PointerControllerInterface> InputReader::ContextImpl::getPointerController(int32_t deviceId) {
+ // lock is already held by the input loop
+ return mReader->getPointerControllerLocked(deviceId);
+}
+
+void InputReader::ContextImpl::requestTimeoutAtTime(nsecs_t when) {
+ // lock is already held by the input loop
+ mReader->requestTimeoutAtTimeLocked(when);
+}
+
+int32_t InputReader::ContextImpl::bumpGeneration() {
+ // lock is already held by the input loop
+ return mReader->bumpGenerationLocked();
+}
+
+void InputReader::ContextImpl::getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices) {
+ // lock is already held by whatever called refreshConfigurationLocked
+ mReader->getExternalStylusDevicesLocked(outDevices);
+}
+
+void InputReader::ContextImpl::dispatchExternalStylusState(const StylusState& state) {
+ mReader->dispatchExternalStylusState(state);
+}
+
+InputReaderPolicyInterface* InputReader::ContextImpl::getPolicy() {
+ return mReader->mPolicy.get();
+}
+
+InputListenerInterface* InputReader::ContextImpl::getListener() {
+ return mReader->mQueuedListener.get();
+}
+
+EventHubInterface* InputReader::ContextImpl::getEventHub() {
+ return mReader->mEventHub.get();
+}
+
+int32_t InputReader::ContextImpl::getNextId() {
+ return mIdGenerator.nextId();
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/InputReaderFactory.cpp b/services/inputflinger/reader/InputReaderFactory.cpp
new file mode 100644
index 0000000..a897141
--- /dev/null
+++ b/services/inputflinger/reader/InputReaderFactory.cpp
@@ -0,0 +1,28 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "InputReaderFactory.h"
+
+#include "InputReader.h"
+
+namespace android {
+
+sp<InputReaderInterface> createInputReader(const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputListenerInterface>& listener) {
+ return new InputReader(std::make_unique<EventHub>(), policy, listener);
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/services/inputflinger/reader/Macros.h b/services/inputflinger/reader/Macros.h
new file mode 100644
index 0000000..827e31a
--- /dev/null
+++ b/services/inputflinger/reader/Macros.h
@@ -0,0 +1,84 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_MACROS_H
+#define _UI_INPUTREADER_MACROS_H
+
+#define LOG_TAG "InputReader"
+
+//#define LOG_NDEBUG 0
+
+// Log debug messages for each raw event received from the EventHub.
+#define DEBUG_RAW_EVENTS 0
+
+// Log debug messages about touch screen filtering hacks.
+#define DEBUG_HACKS 0
+
+// Log debug messages about virtual key processing.
+#define DEBUG_VIRTUAL_KEYS 0
+
+// Log debug messages about pointers.
+#define DEBUG_POINTERS 0
+
+// Log debug messages about pointer assignment calculations.
+#define DEBUG_POINTER_ASSIGNMENT 0
+
+// Log debug messages about gesture detection.
+#define DEBUG_GESTURES 0
+
+// Log debug messages about the vibrator.
+#define DEBUG_VIBRATOR 0
+
+// Log debug messages about fusing stylus data.
+#define DEBUG_STYLUS_FUSION 0
+
+#define INDENT " "
+#define INDENT2 " "
+#define INDENT3 " "
+#define INDENT4 " "
+#define INDENT5 " "
+
+#include <input/Input.h>
+
+namespace android {
+
+// --- Static Functions ---
+
+template <typename T>
+inline static T abs(const T& value) {
+ return value < 0 ? -value : value;
+}
+
+template <typename T>
+inline static T min(const T& a, const T& b) {
+ return a < b ? a : b;
+}
+
+inline static float avg(float x, float y) {
+ return (x + y) / 2;
+}
+
+static inline const char* toString(bool value) {
+ return value ? "true" : "false";
+}
+
+static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) {
+ return (sources & sourceMask & ~AINPUT_SOURCE_CLASS_MASK) != 0;
+}
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_MACROS_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/TouchVideoDevice.cpp b/services/inputflinger/reader/TouchVideoDevice.cpp
new file mode 100644
index 0000000..c075078
--- /dev/null
+++ b/services/inputflinger/reader/TouchVideoDevice.cpp
@@ -0,0 +1,254 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TouchVideoDevice.h"
+
+#define LOG_TAG "TouchVideoDevice"
+
+#include <errno.h>
+#include <fcntl.h>
+#include <inttypes.h>
+#include <linux/videodev2.h>
+#include <sys/ioctl.h>
+#include <sys/mman.h>
+#include <unistd.h>
+#include <iostream>
+
+#include <android-base/stringprintf.h>
+#include <android-base/unique_fd.h>
+#include <log/log.h>
+
+using android::base::StringPrintf;
+using android::base::unique_fd;
+
+namespace android {
+
+TouchVideoDevice::TouchVideoDevice(int fd, std::string&& name, std::string&& devicePath,
+ uint32_t height, uint32_t width,
+ const std::array<const int16_t*, NUM_BUFFERS>& readLocations)
+ : mFd(fd),
+ mName(std::move(name)),
+ mPath(std::move(devicePath)),
+ mHeight(height),
+ mWidth(width),
+ mReadLocations(readLocations) {
+ mFrames.reserve(MAX_QUEUE_SIZE);
+};
+
+std::unique_ptr<TouchVideoDevice> TouchVideoDevice::create(std::string devicePath) {
+ unique_fd fd(open(devicePath.c_str(), O_RDWR | O_NONBLOCK));
+ if (fd.get() == INVALID_FD) {
+ ALOGE("Could not open video device %s: %s", devicePath.c_str(), strerror(errno));
+ return nullptr;
+ }
+
+ struct v4l2_capability cap;
+ int result = ioctl(fd.get(), VIDIOC_QUERYCAP, &cap);
+ if (result == -1) {
+ ALOGE("VIDIOC_QUERYCAP failed: %s", strerror(errno));
+ return nullptr;
+ }
+ if (!(cap.capabilities & V4L2_CAP_TOUCH)) {
+ ALOGE("Capability V4L2_CAP_TOUCH is not present, can't use device for heatmap data. "
+ "Make sure device specifies V4L2_CAP_TOUCH");
+ return nullptr;
+ }
+ ALOGI("Opening video device: driver = %s, card = %s, bus_info = %s, version = %i", cap.driver,
+ cap.card, cap.bus_info, cap.version);
+ std::string name = reinterpret_cast<const char*>(cap.card);
+
+ struct v4l2_input v4l2_input_struct;
+ v4l2_input_struct.index = 0;
+ result = ioctl(fd.get(), VIDIOC_ENUMINPUT, &v4l2_input_struct);
+ if (result == -1) {
+ ALOGE("VIDIOC_ENUMINPUT failed: %s", strerror(errno));
+ return nullptr;
+ }
+
+ if (v4l2_input_struct.type != V4L2_INPUT_TYPE_TOUCH) {
+ ALOGE("Video device does not provide touch data. "
+ "Make sure device specifies V4L2_INPUT_TYPE_TOUCH.");
+ return nullptr;
+ }
+
+ struct v4l2_format v4l2_fmt;
+ v4l2_fmt.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
+ result = ioctl(fd.get(), VIDIOC_G_FMT, &v4l2_fmt);
+ if (result == -1) {
+ ALOGE("VIDIOC_G_FMT failed: %s", strerror(errno));
+ return nullptr;
+ }
+ const uint32_t height = v4l2_fmt.fmt.pix.height;
+ const uint32_t width = v4l2_fmt.fmt.pix.width;
+ ALOGI("Frame dimensions: height = %" PRIu32 " width = %" PRIu32, height, width);
+
+ struct v4l2_requestbuffers req = {};
+ req.count = NUM_BUFFERS;
+ req.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
+ req.memory = V4L2_MEMORY_MMAP;
+ // req.reserved is zeroed during initialization, which is required per v4l docs
+ result = ioctl(fd.get(), VIDIOC_REQBUFS, &req);
+ if (result == -1) {
+ ALOGE("VIDIOC_REQBUFS failed: %s", strerror(errno));
+ return nullptr;
+ }
+ if (req.count != NUM_BUFFERS) {
+ ALOGE("Requested %zu buffers, but driver responded with count=%i", NUM_BUFFERS, req.count);
+ return nullptr;
+ }
+
+ struct v4l2_buffer buf = {};
+ buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
+ buf.memory = V4L2_MEMORY_MMAP;
+ // buf.reserved and buf.reserved2 are zeroed during initialization, required per v4l docs
+ std::array<const int16_t*, NUM_BUFFERS> readLocations;
+ for (size_t i = 0; i < NUM_BUFFERS; i++) {
+ buf.index = i;
+ result = ioctl(fd.get(), VIDIOC_QUERYBUF, &buf);
+ if (result == -1) {
+ ALOGE("VIDIOC_QUERYBUF failed: %s", strerror(errno));
+ return nullptr;
+ }
+ if (buf.length != height * width * sizeof(int16_t)) {
+ ALOGE("Unexpected value of buf.length = %i (offset = %" PRIu32 ")", buf.length,
+ buf.m.offset);
+ return nullptr;
+ }
+
+ readLocations[i] = static_cast<const int16_t*>(
+ mmap(nullptr /* start anywhere */, buf.length, PROT_READ /* required */,
+ MAP_SHARED /* recommended */, fd.get(), buf.m.offset));
+ if (readLocations[i] == MAP_FAILED) {
+ ALOGE("%s: map failed: %s", __func__, strerror(errno));
+ return nullptr;
+ }
+ }
+
+ enum v4l2_buf_type type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
+ result = ioctl(fd.get(), VIDIOC_STREAMON, &type);
+ if (result == -1) {
+ ALOGE("VIDIOC_STREAMON failed: %s", strerror(errno));
+ return nullptr;
+ }
+
+ for (size_t i = 0; i < NUM_BUFFERS; i++) {
+ buf.index = i;
+ result = ioctl(fd.get(), VIDIOC_QBUF, &buf);
+ if (result == -1) {
+ ALOGE("VIDIOC_QBUF failed for buffer %zu: %s", i, strerror(errno));
+ return nullptr;
+ }
+ }
+ // Using 'new' to access a non-public constructor.
+ return std::unique_ptr<TouchVideoDevice>(new TouchVideoDevice(fd.release(), std::move(name),
+ std::move(devicePath), height,
+ width, readLocations));
+}
+
+size_t TouchVideoDevice::readAndQueueFrames() {
+ std::vector<TouchVideoFrame> frames = readFrames();
+ const size_t numFrames = frames.size();
+ if (numFrames == 0) {
+ // Likely an error occurred
+ return 0;
+ }
+ // Concatenate the vectors, then clip up to maximum size allowed
+ mFrames.insert(mFrames.end(), std::make_move_iterator(frames.begin()),
+ std::make_move_iterator(frames.end()));
+ if (mFrames.size() > MAX_QUEUE_SIZE) {
+ ALOGE("More than %zu frames have been accumulated. Dropping %zu frames", MAX_QUEUE_SIZE,
+ mFrames.size() - MAX_QUEUE_SIZE);
+ mFrames.erase(mFrames.begin(), mFrames.end() - MAX_QUEUE_SIZE);
+ }
+ return numFrames;
+}
+
+std::vector<TouchVideoFrame> TouchVideoDevice::consumeFrames() {
+ std::vector<TouchVideoFrame> frames = std::move(mFrames);
+ mFrames = {};
+ return frames;
+}
+
+std::optional<TouchVideoFrame> TouchVideoDevice::readFrame() {
+ struct v4l2_buffer buf = {};
+ buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
+ buf.memory = V4L2_MEMORY_MMAP;
+ int result = ioctl(mFd.get(), VIDIOC_DQBUF, &buf);
+ if (result == -1) {
+ // EAGAIN means we've reached the end of the read buffer, so it's expected.
+ if (errno != EAGAIN) {
+ ALOGE("VIDIOC_DQBUF failed: %s", strerror(errno));
+ }
+ return std::nullopt;
+ }
+ if ((buf.flags & V4L2_BUF_FLAG_TIMESTAMP_MASK) != V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC) {
+ // We use CLOCK_MONOTONIC for input events, so if the clocks don't match,
+ // we can't compare timestamps. Just log a warning, since this is a driver issue
+ ALOGW("The timestamp %ld.%ld was not acquired using CLOCK_MONOTONIC", buf.timestamp.tv_sec,
+ buf.timestamp.tv_usec);
+ }
+ std::vector<int16_t> data(mHeight * mWidth);
+ const int16_t* readFrom = mReadLocations[buf.index];
+ std::copy(readFrom, readFrom + mHeight * mWidth, data.begin());
+ TouchVideoFrame frame(mHeight, mWidth, std::move(data), buf.timestamp);
+
+ result = ioctl(mFd.get(), VIDIOC_QBUF, &buf);
+ if (result == -1) {
+ ALOGE("VIDIOC_QBUF failed: %s", strerror(errno));
+ }
+ return std::make_optional(std::move(frame));
+}
+
+/*
+ * This function should not be called unless buffer is ready! This must be checked with
+ * select, poll, epoll, or some other similar api first.
+ * The oldest frame will be at the beginning of the array.
+ */
+std::vector<TouchVideoFrame> TouchVideoDevice::readFrames() {
+ std::vector<TouchVideoFrame> frames;
+ while (true) {
+ std::optional<TouchVideoFrame> frame = readFrame();
+ if (!frame) {
+ break;
+ }
+ frames.push_back(std::move(*frame));
+ }
+ return frames;
+}
+
+TouchVideoDevice::~TouchVideoDevice() {
+ enum v4l2_buf_type type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
+ int result = ioctl(mFd.get(), VIDIOC_STREAMOFF, &type);
+ if (result == -1) {
+ ALOGE("VIDIOC_STREAMOFF failed: %s", strerror(errno));
+ }
+ for (const int16_t* buffer : mReadLocations) {
+ void* bufferAddress = static_cast<void*>(const_cast<int16_t*>(buffer));
+ result = munmap(bufferAddress, mHeight * mWidth * sizeof(int16_t));
+ if (result == -1) {
+ ALOGE("%s: Couldn't unmap: [%s]", __func__, strerror(errno));
+ }
+ }
+}
+
+std::string TouchVideoDevice::dump() const {
+ return StringPrintf("Video device %s (%s) : height=%" PRIu32 ", width=%" PRIu32
+ ", fd=%i, hasValidFd=%s",
+ mName.c_str(), mPath.c_str(), mHeight, mWidth, mFd.get(),
+ hasValidFd() ? "true" : "false");
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/include/EventHub.h b/services/inputflinger/reader/include/EventHub.h
new file mode 100644
index 0000000..c17f3a1
--- /dev/null
+++ b/services/inputflinger/reader/include/EventHub.h
@@ -0,0 +1,483 @@
+/*
+ * Copyright (C) 2005 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _RUNTIME_EVENT_HUB_H
+#define _RUNTIME_EVENT_HUB_H
+
+#include <vector>
+
+#include <input/Input.h>
+#include <input/InputDevice.h>
+#include <input/KeyCharacterMap.h>
+#include <input/KeyLayoutMap.h>
+#include <input/Keyboard.h>
+#include <input/VirtualKeyMap.h>
+#include <utils/BitSet.h>
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/List.h>
+#include <utils/Log.h>
+#include <utils/Mutex.h>
+#include <utils/PropertyMap.h>
+
+#include <linux/input.h>
+#include <sys/epoll.h>
+
+#include "TouchVideoDevice.h"
+
+/* Convenience constants. */
+
+#define BTN_FIRST 0x100 // first button code
+#define BTN_LAST 0x15f // last button code
+
+namespace android {
+
+/*
+ * A raw event as retrieved from the EventHub.
+ */
+struct RawEvent {
+ nsecs_t when;
+ int32_t deviceId;
+ int32_t type;
+ int32_t code;
+ int32_t value;
+};
+
+/* Describes an absolute axis. */
+struct RawAbsoluteAxisInfo {
+ bool valid; // true if the information is valid, false otherwise
+
+ int32_t minValue; // minimum value
+ int32_t maxValue; // maximum value
+ int32_t flat; // center flat position, eg. flat == 8 means center is between -8 and 8
+ int32_t fuzz; // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
+ int32_t resolution; // resolution in units per mm or radians per mm
+
+ inline void clear() {
+ valid = false;
+ minValue = 0;
+ maxValue = 0;
+ flat = 0;
+ fuzz = 0;
+ resolution = 0;
+ }
+};
+
+/*
+ * Input device classes.
+ */
+enum {
+ /* The input device is a keyboard or has buttons. */
+ INPUT_DEVICE_CLASS_KEYBOARD = 0x00000001,
+
+ /* The input device is an alpha-numeric keyboard (not just a dial pad). */
+ INPUT_DEVICE_CLASS_ALPHAKEY = 0x00000002,
+
+ /* The input device is a touchscreen or a touchpad (either single-touch or multi-touch). */
+ INPUT_DEVICE_CLASS_TOUCH = 0x00000004,
+
+ /* The input device is a cursor device such as a trackball or mouse. */
+ INPUT_DEVICE_CLASS_CURSOR = 0x00000008,
+
+ /* The input device is a multi-touch touchscreen. */
+ INPUT_DEVICE_CLASS_TOUCH_MT = 0x00000010,
+
+ /* The input device is a directional pad (implies keyboard, has DPAD keys). */
+ INPUT_DEVICE_CLASS_DPAD = 0x00000020,
+
+ /* The input device is a gamepad (implies keyboard, has BUTTON keys). */
+ INPUT_DEVICE_CLASS_GAMEPAD = 0x00000040,
+
+ /* The input device has switches. */
+ INPUT_DEVICE_CLASS_SWITCH = 0x00000080,
+
+ /* The input device is a joystick (implies gamepad, has joystick absolute axes). */
+ INPUT_DEVICE_CLASS_JOYSTICK = 0x00000100,
+
+ /* The input device has a vibrator (supports FF_RUMBLE). */
+ INPUT_DEVICE_CLASS_VIBRATOR = 0x00000200,
+
+ /* The input device has a microphone. */
+ INPUT_DEVICE_CLASS_MIC = 0x00000400,
+
+ /* The input device is an external stylus (has data we want to fuse with touch data). */
+ INPUT_DEVICE_CLASS_EXTERNAL_STYLUS = 0x00000800,
+
+ /* The input device has a rotary encoder */
+ INPUT_DEVICE_CLASS_ROTARY_ENCODER = 0x00001000,
+
+ /* The input device is virtual (not a real device, not part of UI configuration). */
+ INPUT_DEVICE_CLASS_VIRTUAL = 0x40000000,
+
+ /* The input device is external (not built-in). */
+ INPUT_DEVICE_CLASS_EXTERNAL = 0x80000000,
+};
+
+/*
+ * Gets the class that owns an axis, in cases where multiple classes might claim
+ * the same axis for different purposes.
+ */
+extern uint32_t getAbsAxisUsage(int32_t axis, uint32_t deviceClasses);
+
+/*
+ * Grand Central Station for events.
+ *
+ * The event hub aggregates input events received across all known input
+ * devices on the system, including devices that may be emulated by the simulator
+ * environment. In addition, the event hub generates fake input events to indicate
+ * when devices are added or removed.
+ *
+ * The event hub provides a stream of input events (via the getEvent function).
+ * It also supports querying the current actual state of input devices such as identifying
+ * which keys are currently down. Finally, the event hub keeps track of the capabilities of
+ * individual input devices, such as their class and the set of key codes that they support.
+ */
+class EventHubInterface {
+public:
+ EventHubInterface() {}
+ virtual ~EventHubInterface() {}
+
+ // Synthetic raw event type codes produced when devices are added or removed.
+ enum {
+ // Sent when a device is added.
+ DEVICE_ADDED = 0x10000000,
+ // Sent when a device is removed.
+ DEVICE_REMOVED = 0x20000000,
+ // Sent when all added/removed devices from the most recent scan have been reported.
+ // This event is always sent at least once.
+ FINISHED_DEVICE_SCAN = 0x30000000,
+
+ FIRST_SYNTHETIC_EVENT = DEVICE_ADDED,
+ };
+
+ virtual uint32_t getDeviceClasses(int32_t deviceId) const = 0;
+
+ virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const = 0;
+
+ virtual int32_t getDeviceControllerNumber(int32_t deviceId) const = 0;
+
+ virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const = 0;
+
+ virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
+ RawAbsoluteAxisInfo* outAxisInfo) const = 0;
+
+ virtual bool hasRelativeAxis(int32_t deviceId, int axis) const = 0;
+
+ virtual bool hasInputProperty(int32_t deviceId, int property) const = 0;
+
+ virtual status_t mapKey(int32_t deviceId, int32_t scanCode, int32_t usageCode,
+ int32_t metaState, int32_t* outKeycode, int32_t* outMetaState,
+ uint32_t* outFlags) const = 0;
+
+ virtual status_t mapAxis(int32_t deviceId, int32_t scanCode, AxisInfo* outAxisInfo) const = 0;
+
+ // Sets devices that are excluded from opening.
+ // This can be used to ignore input devices for sensors.
+ virtual void setExcludedDevices(const std::vector<std::string>& devices) = 0;
+
+ /*
+ * Wait for events to become available and returns them.
+ * After returning, the EventHub holds onto a wake lock until the next call to getEvent.
+ * This ensures that the device will not go to sleep while the event is being processed.
+ * If the device needs to remain awake longer than that, then the caller is responsible
+ * for taking care of it (say, by poking the power manager user activity timer).
+ *
+ * The timeout is advisory only. If the device is asleep, it will not wake just to
+ * service the timeout.
+ *
+ * Returns the number of events obtained, or 0 if the timeout expired.
+ */
+ virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) = 0;
+ virtual std::vector<TouchVideoFrame> getVideoFrames(int32_t deviceId) = 0;
+
+ /*
+ * Query current input state.
+ */
+ virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const = 0;
+ virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const = 0;
+ virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const = 0;
+ virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis,
+ int32_t* outValue) const = 0;
+
+ /*
+ * Examine key input devices for specific framework keycode support
+ */
+ virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+ uint8_t* outFlags) const = 0;
+
+ virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const = 0;
+
+ /* LED related functions expect Android LED constants, not scan codes or HID usages */
+ virtual bool hasLed(int32_t deviceId, int32_t led) const = 0;
+ virtual void setLedState(int32_t deviceId, int32_t led, bool on) = 0;
+
+ virtual void getVirtualKeyDefinitions(
+ int32_t deviceId, std::vector<VirtualKeyDefinition>& outVirtualKeys) const = 0;
+
+ virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const = 0;
+ virtual bool setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map) = 0;
+
+ /* Control the vibrator. */
+ virtual void vibrate(int32_t deviceId, nsecs_t duration) = 0;
+ virtual void cancelVibrate(int32_t deviceId) = 0;
+
+ /* Requests the EventHub to reopen all input devices on the next call to getEvents(). */
+ virtual void requestReopenDevices() = 0;
+
+ /* Wakes up getEvents() if it is blocked on a read. */
+ virtual void wake() = 0;
+
+ /* Dump EventHub state to a string. */
+ virtual void dump(std::string& dump) = 0;
+
+ /* Called by the heatbeat to ensures that the reader has not deadlocked. */
+ virtual void monitor() = 0;
+
+ /* Return true if the device is enabled. */
+ virtual bool isDeviceEnabled(int32_t deviceId) = 0;
+
+ /* Enable an input device */
+ virtual status_t enableDevice(int32_t deviceId) = 0;
+
+ /* Disable an input device. Closes file descriptor to that device. */
+ virtual status_t disableDevice(int32_t deviceId) = 0;
+};
+
+class EventHub : public EventHubInterface {
+public:
+ EventHub();
+
+ virtual uint32_t getDeviceClasses(int32_t deviceId) const override;
+
+ virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const override;
+
+ virtual int32_t getDeviceControllerNumber(int32_t deviceId) const override;
+
+ virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const override;
+
+ virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
+ RawAbsoluteAxisInfo* outAxisInfo) const override;
+
+ virtual bool hasRelativeAxis(int32_t deviceId, int axis) const override;
+
+ virtual bool hasInputProperty(int32_t deviceId, int property) const override;
+
+ virtual status_t mapKey(int32_t deviceId, int32_t scanCode, int32_t usageCode,
+ int32_t metaState, int32_t* outKeycode, int32_t* outMetaState,
+ uint32_t* outFlags) const override;
+
+ virtual status_t mapAxis(int32_t deviceId, int32_t scanCode,
+ AxisInfo* outAxisInfo) const override;
+
+ virtual void setExcludedDevices(const std::vector<std::string>& devices) override;
+
+ virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const override;
+ virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const override;
+ virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const override;
+ virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis,
+ int32_t* outValue) const override;
+
+ virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+ uint8_t* outFlags) const override;
+
+ virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) override;
+ virtual std::vector<TouchVideoFrame> getVideoFrames(int32_t deviceId) override;
+
+ virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const override;
+ virtual bool hasLed(int32_t deviceId, int32_t led) const override;
+ virtual void setLedState(int32_t deviceId, int32_t led, bool on) override;
+
+ virtual void getVirtualKeyDefinitions(
+ int32_t deviceId, std::vector<VirtualKeyDefinition>& outVirtualKeys) const override;
+
+ virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const override;
+ virtual bool setKeyboardLayoutOverlay(int32_t deviceId,
+ const sp<KeyCharacterMap>& map) override;
+
+ virtual void vibrate(int32_t deviceId, nsecs_t duration) override;
+ virtual void cancelVibrate(int32_t deviceId) override;
+
+ virtual void requestReopenDevices() override;
+
+ virtual void wake() override;
+
+ virtual void dump(std::string& dump) override;
+ virtual void monitor() override;
+
+ virtual ~EventHub() override;
+
+private:
+ struct Device {
+ Device* next;
+
+ int fd; // may be -1 if device is closed
+ const int32_t id;
+ const std::string path;
+ const InputDeviceIdentifier identifier;
+
+ std::unique_ptr<TouchVideoDevice> videoDevice;
+
+ uint32_t classes;
+
+ uint8_t keyBitmask[(KEY_MAX + 1) / 8];
+ uint8_t absBitmask[(ABS_MAX + 1) / 8];
+ uint8_t relBitmask[(REL_MAX + 1) / 8];
+ uint8_t swBitmask[(SW_MAX + 1) / 8];
+ uint8_t ledBitmask[(LED_MAX + 1) / 8];
+ uint8_t ffBitmask[(FF_MAX + 1) / 8];
+ uint8_t propBitmask[(INPUT_PROP_MAX + 1) / 8];
+
+ std::string configurationFile;
+ PropertyMap* configuration;
+ std::unique_ptr<VirtualKeyMap> virtualKeyMap;
+ KeyMap keyMap;
+
+ sp<KeyCharacterMap> overlayKeyMap;
+ sp<KeyCharacterMap> combinedKeyMap;
+
+ bool ffEffectPlaying;
+ int16_t ffEffectId; // initially -1
+
+ int32_t controllerNumber;
+
+ Device(int fd, int32_t id, const std::string& path,
+ const InputDeviceIdentifier& identifier);
+ ~Device();
+
+ void close();
+
+ bool enabled; // initially true
+ status_t enable();
+ status_t disable();
+ bool hasValidFd();
+ const bool isVirtual; // set if fd < 0 is passed to constructor
+
+ const sp<KeyCharacterMap>& getKeyCharacterMap() const {
+ if (combinedKeyMap != nullptr) {
+ return combinedKeyMap;
+ }
+ return keyMap.keyCharacterMap;
+ }
+ };
+
+ status_t openDeviceLocked(const char* devicePath);
+ void openVideoDeviceLocked(const std::string& devicePath);
+ void createVirtualKeyboardLocked();
+ void addDeviceLocked(Device* device);
+ void assignDescriptorLocked(InputDeviceIdentifier& identifier);
+
+ void closeDeviceByPathLocked(const char* devicePath);
+ void closeVideoDeviceByPathLocked(const std::string& devicePath);
+ void closeDeviceLocked(Device* device);
+ void closeAllDevicesLocked();
+
+ void configureFd(Device* device);
+
+ bool isDeviceEnabled(int32_t deviceId) override;
+ status_t enableDevice(int32_t deviceId) override;
+ status_t disableDevice(int32_t deviceId) override;
+ status_t registerFdForEpoll(int fd);
+ status_t unregisterFdFromEpoll(int fd);
+ status_t registerDeviceForEpollLocked(Device* device);
+ void registerVideoDeviceForEpollLocked(const TouchVideoDevice& videoDevice);
+ status_t unregisterDeviceFromEpollLocked(Device* device);
+ void unregisterVideoDeviceFromEpollLocked(const TouchVideoDevice& videoDevice);
+
+ status_t scanDirLocked(const char* dirname);
+ status_t scanVideoDirLocked(const std::string& dirname);
+ void scanDevicesLocked();
+ status_t readNotifyLocked();
+
+ Device* getDeviceByDescriptorLocked(const std::string& descriptor) const;
+ Device* getDeviceLocked(int32_t deviceId) const;
+ Device* getDeviceByPathLocked(const char* devicePath) const;
+ /**
+ * Look through all available fd's (both for input devices and for video devices),
+ * and return the device pointer.
+ */
+ Device* getDeviceByFdLocked(int fd) const;
+
+ bool hasKeycodeLocked(Device* device, int keycode) const;
+
+ void loadConfigurationLocked(Device* device);
+ bool loadVirtualKeyMapLocked(Device* device);
+ status_t loadKeyMapLocked(Device* device);
+
+ bool isExternalDeviceLocked(Device* device);
+ bool deviceHasMicLocked(Device* device);
+
+ int32_t getNextControllerNumberLocked(Device* device);
+ void releaseControllerNumberLocked(Device* device);
+ void setLedForControllerLocked(Device* device);
+
+ status_t mapLed(Device* device, int32_t led, int32_t* outScanCode) const;
+ void setLedStateLocked(Device* device, int32_t led, bool on);
+
+ // Protect all internal state.
+ mutable Mutex mLock;
+
+ // The actual id of the built-in keyboard, or NO_BUILT_IN_KEYBOARD if none.
+ // EventHub remaps the built-in keyboard to id 0 externally as required by the API.
+ enum {
+ // Must not conflict with any other assigned device ids, including
+ // the virtual keyboard id (-1).
+ NO_BUILT_IN_KEYBOARD = -2,
+ };
+ int32_t mBuiltInKeyboardId;
+
+ int32_t mNextDeviceId;
+
+ BitSet32 mControllerNumbers;
+
+ KeyedVector<int32_t, Device*> mDevices;
+ /**
+ * Video devices that report touchscreen heatmap, but have not (yet) been paired
+ * with a specific input device. Video device discovery is independent from input device
+ * discovery, so the two types of devices could be found in any order.
+ * Ideally, video devices in this queue do not have an open fd, or at least aren't
+ * actively streaming.
+ */
+ std::vector<std::unique_ptr<TouchVideoDevice>> mUnattachedVideoDevices;
+
+ Device* mOpeningDevices;
+ Device* mClosingDevices;
+
+ bool mNeedToSendFinishedDeviceScan;
+ bool mNeedToReopenDevices;
+ bool mNeedToScanDevices;
+ std::vector<std::string> mExcludedDevices;
+
+ int mEpollFd;
+ int mINotifyFd;
+ int mWakeReadPipeFd;
+ int mWakeWritePipeFd;
+
+ int mInputWd;
+ int mVideoWd;
+
+ // Maximum number of signalled FDs to handle at a time.
+ static const int EPOLL_MAX_EVENTS = 16;
+
+ // The array of pending epoll events and the index of the next event to be handled.
+ struct epoll_event mPendingEventItems[EPOLL_MAX_EVENTS];
+ size_t mPendingEventCount;
+ size_t mPendingEventIndex;
+ bool mPendingINotify;
+};
+
+}; // namespace android
+
+#endif // _RUNTIME_EVENT_HUB_H
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
new file mode 100644
index 0000000..71313fc
--- /dev/null
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -0,0 +1,308 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_INPUT_DEVICE_H
+#define _UI_INPUTREADER_INPUT_DEVICE_H
+
+#include <input/DisplayViewport.h>
+#include <input/InputDevice.h>
+#include <stdint.h>
+#include <utils/PropertyMap.h>
+
+#include <optional>
+#include <unordered_map>
+#include <vector>
+
+#include "EventHub.h"
+#include "InputReaderBase.h"
+#include "InputReaderContext.h"
+
+namespace android {
+
+class InputDeviceContext;
+class InputMapper;
+
+/* Represents the state of a single input device. */
+class InputDevice {
+public:
+ InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
+ const InputDeviceIdentifier& identifier);
+ ~InputDevice();
+
+ inline InputReaderContext* getContext() { return mContext; }
+ inline int32_t getId() const { return mId; }
+ inline int32_t getControllerNumber() const { return mControllerNumber; }
+ inline int32_t getGeneration() const { return mGeneration; }
+ inline const std::string getName() const { return mIdentifier.name; }
+ inline const std::string getDescriptor() { return mIdentifier.descriptor; }
+ inline uint32_t getClasses() const { return mClasses; }
+ inline uint32_t getSources() const { return mSources; }
+ inline bool hasEventHubDevices() const { return !mDevices.empty(); }
+
+ inline bool isExternal() { return mIsExternal; }
+ inline std::optional<uint8_t> getAssociatedDisplayPort() const {
+ return mAssociatedDisplayPort;
+ }
+ inline std::optional<DisplayViewport> getAssociatedViewport() const {
+ return mAssociatedViewport;
+ }
+ inline bool hasMic() const { return mHasMic; }
+
+ inline bool isIgnored() { return !getMapperCount(); }
+
+ bool isEnabled();
+ void setEnabled(bool enabled, nsecs_t when);
+
+ void dump(std::string& dump);
+ void addEventHubDevice(int32_t eventHubId, bool populateMappers = true);
+ void removeEventHubDevice(int32_t eventHubId);
+ void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
+ void reset(nsecs_t when);
+ void process(const RawEvent* rawEvents, size_t count);
+ void timeoutExpired(nsecs_t when);
+ void updateExternalStylusState(const StylusState& state);
+
+ void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
+ int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
+ int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+ int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
+ bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes,
+ uint8_t* outFlags);
+ void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
+ void cancelVibrate(int32_t token);
+ void cancelTouch(nsecs_t when);
+
+ int32_t getMetaState();
+ void updateMetaState(int32_t keyCode);
+
+ void bumpGeneration();
+
+ void notifyReset(nsecs_t when);
+
+ inline const PropertyMap& getConfiguration() { return mConfiguration; }
+ inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
+
+ std::optional<int32_t> getAssociatedDisplayId();
+
+ size_t getMapperCount();
+
+ // construct and add a mapper to the input device
+ template <class T, typename... Args>
+ T& addMapper(int32_t eventHubId, Args... args) {
+ // ensure a device entry exists for this eventHubId
+ addEventHubDevice(eventHubId, false);
+
+ // create mapper
+ auto& devicePair = mDevices[eventHubId];
+ auto& deviceContext = devicePair.first;
+ auto& mappers = devicePair.second;
+ T* mapper = new T(*deviceContext, args...);
+ mappers.emplace_back(mapper);
+ return *mapper;
+ }
+
+private:
+ InputReaderContext* mContext;
+ int32_t mId;
+ int32_t mGeneration;
+ int32_t mControllerNumber;
+ InputDeviceIdentifier mIdentifier;
+ std::string mAlias;
+ uint32_t mClasses;
+
+ // map from eventHubId to device context and mappers
+ using MapperVector = std::vector<std::unique_ptr<InputMapper>>;
+ using DevicePair = std::pair<std::unique_ptr<InputDeviceContext>, MapperVector>;
+ std::unordered_map<int32_t, DevicePair> mDevices;
+
+ uint32_t mSources;
+ bool mIsExternal;
+ std::optional<uint8_t> mAssociatedDisplayPort;
+ std::optional<DisplayViewport> mAssociatedViewport;
+ bool mHasMic;
+ bool mDropUntilNextSync;
+
+ typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
+ int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
+
+ PropertyMap mConfiguration;
+
+ // helpers to interate over the devices collection
+ // run a function against every mapper on every subdevice
+ inline void for_each_mapper(std::function<void(InputMapper&)> f) {
+ for (auto& deviceEntry : mDevices) {
+ auto& devicePair = deviceEntry.second;
+ auto& mappers = devicePair.second;
+ for (auto& mapperPtr : mappers) {
+ f(*mapperPtr);
+ }
+ }
+ }
+
+ // run a function against every mapper on a specific subdevice
+ inline void for_each_mapper_in_subdevice(int32_t eventHubDevice,
+ std::function<void(InputMapper&)> f) {
+ auto deviceIt = mDevices.find(eventHubDevice);
+ if (deviceIt != mDevices.end()) {
+ auto& devicePair = deviceIt->second;
+ auto& mappers = devicePair.second;
+ for (auto& mapperPtr : mappers) {
+ f(*mapperPtr);
+ }
+ }
+ }
+
+ // run a function against every subdevice
+ inline void for_each_subdevice(std::function<void(InputDeviceContext&)> f) {
+ for (auto& deviceEntry : mDevices) {
+ auto& devicePair = deviceEntry.second;
+ auto& contextPtr = devicePair.first;
+ f(*contextPtr);
+ }
+ }
+
+ // return the first value returned by a function over every mapper.
+ // if all mappers return nullopt, return nullopt.
+ template <typename T>
+ inline std::optional<T> first_in_mappers(std::function<std::optional<T>(InputMapper&)> f) {
+ for (auto& deviceEntry : mDevices) {
+ auto& devicePair = deviceEntry.second;
+ auto& mappers = devicePair.second;
+ for (auto& mapperPtr : mappers) {
+ std::optional<T> ret = f(*mapperPtr);
+ if (ret) {
+ return ret;
+ }
+ }
+ }
+ return std::nullopt;
+ }
+};
+
+/* Provides access to EventHub methods, but limits access to the current InputDevice.
+ * Essentially an implementation of EventHubInterface, but for a specific device id.
+ * Helps hide implementation details of InputDevice and EventHub. Used by mappers to
+ * check the status of the associated hardware device
+ */
+class InputDeviceContext {
+public:
+ InputDeviceContext(InputDevice& device, int32_t eventHubId);
+ ~InputDeviceContext();
+
+ inline InputReaderContext* getContext() { return mContext; }
+ inline int32_t getId() { return mDeviceId; }
+ inline int32_t getEventHubId() { return mId; }
+
+ inline uint32_t getDeviceClasses() const { return mEventHub->getDeviceClasses(mId); }
+ inline InputDeviceIdentifier getDeviceIdentifier() const {
+ return mEventHub->getDeviceIdentifier(mId);
+ }
+ inline int32_t getDeviceControllerNumber() const {
+ return mEventHub->getDeviceControllerNumber(mId);
+ }
+ inline void getConfiguration(PropertyMap* outConfiguration) const {
+ return mEventHub->getConfiguration(mId, outConfiguration);
+ }
+ inline status_t getAbsoluteAxisInfo(int32_t code, RawAbsoluteAxisInfo* axisInfo) const {
+ return mEventHub->getAbsoluteAxisInfo(mId, code, axisInfo);
+ }
+ inline bool hasRelativeAxis(int32_t code) const {
+ return mEventHub->hasRelativeAxis(mId, code);
+ }
+ inline bool hasInputProperty(int property) const {
+ return mEventHub->hasInputProperty(mId, property);
+ }
+ inline status_t mapKey(int32_t scanCode, int32_t usageCode, int32_t metaState,
+ int32_t* outKeycode, int32_t* outMetaState, uint32_t* outFlags) const {
+ return mEventHub->mapKey(mId, scanCode, usageCode, metaState, outKeycode, outMetaState,
+ outFlags);
+ }
+ inline status_t mapAxis(int32_t scanCode, AxisInfo* outAxisInfo) const {
+ return mEventHub->mapAxis(mId, scanCode, outAxisInfo);
+ }
+ inline std::vector<TouchVideoFrame> getVideoFrames() { return mEventHub->getVideoFrames(mId); }
+ inline int32_t getScanCodeState(int32_t scanCode) const {
+ return mEventHub->getScanCodeState(mId, scanCode);
+ }
+ inline int32_t getKeyCodeState(int32_t keyCode) const {
+ return mEventHub->getKeyCodeState(mId, keyCode);
+ }
+ inline int32_t getSwitchState(int32_t sw) const { return mEventHub->getSwitchState(mId, sw); }
+ inline status_t getAbsoluteAxisValue(int32_t code, int32_t* outValue) const {
+ return mEventHub->getAbsoluteAxisValue(mId, code, outValue);
+ }
+ inline bool markSupportedKeyCodes(size_t numCodes, const int32_t* keyCodes,
+ uint8_t* outFlags) const {
+ return mEventHub->markSupportedKeyCodes(mId, numCodes, keyCodes, outFlags);
+ }
+ inline bool hasScanCode(int32_t scanCode) const {
+ return mEventHub->hasScanCode(mId, scanCode);
+ }
+ inline bool hasLed(int32_t led) const { return mEventHub->hasLed(mId, led); }
+ inline void setLedState(int32_t led, bool on) { return mEventHub->setLedState(mId, led, on); }
+ inline void getVirtualKeyDefinitions(std::vector<VirtualKeyDefinition>& outVirtualKeys) const {
+ return mEventHub->getVirtualKeyDefinitions(mId, outVirtualKeys);
+ }
+ inline sp<KeyCharacterMap> getKeyCharacterMap() const {
+ return mEventHub->getKeyCharacterMap(mId);
+ }
+ inline bool setKeyboardLayoutOverlay(const sp<KeyCharacterMap>& map) {
+ return mEventHub->setKeyboardLayoutOverlay(mId, map);
+ }
+ inline void vibrate(nsecs_t duration) { return mEventHub->vibrate(mId, duration); }
+ inline void cancelVibrate() { return mEventHub->cancelVibrate(mId); }
+
+ inline bool hasAbsoluteAxis(int32_t code) const {
+ RawAbsoluteAxisInfo info;
+ mEventHub->getAbsoluteAxisInfo(mId, code, &info);
+ return info.valid;
+ }
+ inline bool isKeyPressed(int32_t code) const {
+ return mEventHub->getScanCodeState(mId, code) == AKEY_STATE_DOWN;
+ }
+ inline int32_t getAbsoluteAxisValue(int32_t code) const {
+ int32_t value;
+ mEventHub->getAbsoluteAxisValue(mId, code, &value);
+ return value;
+ }
+ inline bool isDeviceEnabled() { return mEventHub->isDeviceEnabled(mId); }
+ inline status_t enableDevice() { return mEventHub->enableDevice(mId); }
+ inline status_t disableDevice() { return mEventHub->disableDevice(mId); }
+
+ inline const std::string getName() { return mDevice.getName(); }
+ inline const std::string getDescriptor() { return mDevice.getDescriptor(); }
+ inline bool isExternal() { return mDevice.isExternal(); }
+ inline std::optional<uint8_t> getAssociatedDisplayPort() const {
+ return mDevice.getAssociatedDisplayPort();
+ }
+ inline std::optional<DisplayViewport> getAssociatedViewport() const {
+ return mDevice.getAssociatedViewport();
+ }
+ inline void cancelTouch(nsecs_t when) { mDevice.cancelTouch(when); }
+ inline void bumpGeneration() { mDevice.bumpGeneration(); }
+ inline const PropertyMap& getConfiguration() { return mDevice.getConfiguration(); }
+
+private:
+ InputDevice& mDevice;
+ InputReaderContext* mContext;
+ EventHubInterface* mEventHub;
+ int32_t mId;
+ int32_t mDeviceId;
+};
+
+} // namespace android
+
+#endif //_UI_INPUTREADER_INPUT_DEVICE_H
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
new file mode 100644
index 0000000..693ec30
--- /dev/null
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -0,0 +1,199 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_INPUT_READER_H
+#define _UI_INPUTREADER_INPUT_READER_H
+
+#include "EventHub.h"
+#include "InputListener.h"
+#include "InputReaderBase.h"
+#include "InputReaderContext.h"
+#include "InputThread.h"
+
+#include <PointerControllerInterface.h>
+#include <utils/Condition.h>
+#include <utils/Mutex.h>
+
+#include <unordered_map>
+#include <vector>
+
+namespace android {
+
+class InputDevice;
+class InputMapper;
+struct StylusState;
+
+/* The input reader reads raw event data from the event hub and processes it into input events
+ * that it sends to the input listener. Some functions of the input reader, such as early
+ * event filtering in low power states, are controlled by a separate policy object.
+ *
+ * The InputReader owns a collection of InputMappers. InputReader starts its own thread, where
+ * most of the work happens, but the InputReader can receive queries from other system
+ * components running on arbitrary threads. To keep things manageable, the InputReader
+ * uses a single Mutex to guard its state. The Mutex may be held while calling into the
+ * EventHub or the InputReaderPolicy but it is never held while calling into the
+ * InputListener. All calls to InputListener must happen from InputReader's thread.
+ */
+class InputReader : public InputReaderInterface {
+public:
+ InputReader(std::shared_ptr<EventHubInterface> eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputListenerInterface>& listener);
+ virtual ~InputReader();
+
+ virtual void dump(std::string& dump) override;
+ virtual void monitor() override;
+
+ virtual status_t start() override;
+ virtual status_t stop() override;
+
+ virtual void getInputDevices(std::vector<InputDeviceInfo>& outInputDevices) override;
+
+ virtual bool isInputDeviceEnabled(int32_t deviceId) override;
+
+ virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
+ int32_t scanCode) override;
+ virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
+ int32_t keyCode) override;
+ virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t sw) override;
+
+ virtual void toggleCapsLockState(int32_t deviceId) override;
+
+ virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags) override;
+
+ virtual void requestRefreshConfiguration(uint32_t changes) override;
+
+ virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
+ ssize_t repeat, int32_t token) override;
+ virtual void cancelVibrate(int32_t deviceId, int32_t token) override;
+
+ virtual bool canDispatchToDisplay(int32_t deviceId, int32_t displayId) override;
+
+protected:
+ // These members are protected so they can be instrumented by test cases.
+ virtual std::shared_ptr<InputDevice> createDeviceLocked(
+ int32_t deviceId, const InputDeviceIdentifier& identifier);
+
+ // With each iteration of the loop, InputReader reads and processes one incoming message from
+ // the EventHub.
+ void loopOnce();
+
+ class ContextImpl : public InputReaderContext {
+ InputReader* mReader;
+ IdGenerator mIdGenerator;
+
+ public:
+ explicit ContextImpl(InputReader* reader);
+
+ virtual void updateGlobalMetaState() override;
+ virtual int32_t getGlobalMetaState() override;
+ virtual void disableVirtualKeysUntil(nsecs_t time) override;
+ virtual bool shouldDropVirtualKey(nsecs_t now, int32_t keyCode, int32_t scanCode) override;
+ virtual void fadePointer() override;
+ virtual sp<PointerControllerInterface> getPointerController(int32_t deviceId) override;
+ virtual void requestTimeoutAtTime(nsecs_t when) override;
+ virtual int32_t bumpGeneration() override;
+ virtual void getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices) override;
+ virtual void dispatchExternalStylusState(const StylusState& outState) override;
+ virtual InputReaderPolicyInterface* getPolicy() override;
+ virtual InputListenerInterface* getListener() override;
+ virtual EventHubInterface* getEventHub() override;
+ virtual int32_t getNextId() override;
+ } mContext;
+
+ friend class ContextImpl;
+
+private:
+ std::unique_ptr<InputThread> mThread;
+
+ Mutex mLock;
+
+ Condition mReaderIsAliveCondition;
+
+ // This could be unique_ptr, but due to the way InputReader tests are written,
+ // it is made shared_ptr here. In the tests, an EventHub reference is retained by the test
+ // in parallel to passing it to the InputReader.
+ std::shared_ptr<EventHubInterface> mEventHub;
+ sp<InputReaderPolicyInterface> mPolicy;
+ sp<QueuedInputListener> mQueuedListener;
+
+ InputReaderConfiguration mConfig;
+
+ // The event queue.
+ static const int EVENT_BUFFER_SIZE = 256;
+ RawEvent mEventBuffer[EVENT_BUFFER_SIZE];
+
+ // An input device can represent a collection of EventHub devices. This map provides a way
+ // to lookup the input device instance from the EventHub device id.
+ std::unordered_map<int32_t /*eventHubId*/, std::shared_ptr<InputDevice>> mDevices;
+
+ // low-level input event decoding and device management
+ void processEventsLocked(const RawEvent* rawEvents, size_t count);
+
+ void addDeviceLocked(nsecs_t when, int32_t eventHubId);
+ void removeDeviceLocked(nsecs_t when, int32_t eventHubId);
+ void processEventsForDeviceLocked(int32_t eventHubId, const RawEvent* rawEvents, size_t count);
+ void timeoutExpiredLocked(nsecs_t when);
+
+ void handleConfigurationChangedLocked(nsecs_t when);
+
+ int32_t mGlobalMetaState;
+ void updateGlobalMetaStateLocked();
+ int32_t getGlobalMetaStateLocked();
+
+ void notifyExternalStylusPresenceChanged();
+ void getExternalStylusDevicesLocked(std::vector<InputDeviceInfo>& outDevices);
+ void dispatchExternalStylusState(const StylusState& state);
+
+ // The PointerController that is shared among all the input devices that need it.
+ wp<PointerControllerInterface> mPointerController;
+ sp<PointerControllerInterface> getPointerControllerLocked(int32_t deviceId);
+ void updatePointerDisplayLocked();
+ void fadePointerLocked();
+
+ int32_t mGeneration;
+ int32_t bumpGenerationLocked();
+
+ int32_t mNextInputDeviceId;
+ int32_t nextInputDeviceIdLocked();
+
+ void getInputDevicesLocked(std::vector<InputDeviceInfo>& outInputDevices);
+
+ nsecs_t mDisableVirtualKeysTimeout;
+ void disableVirtualKeysUntilLocked(nsecs_t time);
+ bool shouldDropVirtualKeyLocked(nsecs_t now, int32_t keyCode, int32_t scanCode);
+
+ nsecs_t mNextTimeout;
+ void requestTimeoutAtTimeLocked(nsecs_t when);
+
+ uint32_t mConfigurationChangesToRefresh;
+ void refreshConfigurationLocked(uint32_t changes);
+
+ // state queries
+ typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
+ int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
+ GetStateFunc getStateFunc);
+ bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags);
+
+ // find an InputDevice from an InputDevice id
+ InputDevice* findInputDevice(int32_t deviceId);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_INPUT_READER_H
diff --git a/services/inputflinger/reader/include/InputReaderContext.h b/services/inputflinger/reader/include/InputReaderContext.h
new file mode 100644
index 0000000..85701e4
--- /dev/null
+++ b/services/inputflinger/reader/include/InputReaderContext.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_INPUT_READER_CONTEXT_H
+#define _UI_INPUTREADER_INPUT_READER_CONTEXT_H
+
+#include <input/InputDevice.h>
+
+#include <vector>
+
+namespace android {
+
+class EventHubInterface;
+class InputDevice;
+class InputListenerInterface;
+class InputMapper;
+class InputReaderPolicyInterface;
+class PointerControllerInterface;
+struct StylusState;
+
+/* Internal interface used by individual input devices to access global input device state
+ * and parameters maintained by the input reader.
+ */
+class InputReaderContext {
+public:
+ InputReaderContext() {}
+ virtual ~InputReaderContext() {}
+
+ virtual void updateGlobalMetaState() = 0;
+ virtual int32_t getGlobalMetaState() = 0;
+
+ virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
+ virtual bool shouldDropVirtualKey(nsecs_t now, int32_t keyCode, int32_t scanCode) = 0;
+
+ virtual void fadePointer() = 0;
+ virtual sp<PointerControllerInterface> getPointerController(int32_t deviceId) = 0;
+
+ virtual void requestTimeoutAtTime(nsecs_t when) = 0;
+ virtual int32_t bumpGeneration() = 0;
+
+ virtual void getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices) = 0;
+ virtual void dispatchExternalStylusState(const StylusState& outState) = 0;
+
+ virtual InputReaderPolicyInterface* getPolicy() = 0;
+ virtual InputListenerInterface* getListener() = 0;
+ virtual EventHubInterface* getEventHub() = 0;
+
+ virtual int32_t getNextId() = 0;
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_INPUT_READER_CONTEXT_H
diff --git a/services/inputflinger/reader/include/StylusState.h b/services/inputflinger/reader/include/StylusState.h
new file mode 100644
index 0000000..17f158c
--- /dev/null
+++ b/services/inputflinger/reader/include/StylusState.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_STYLUS_STATE_H
+#define _UI_INPUTREADER_STYLUS_STATE_H
+
+#include <input/Input.h>
+
+#include <limits.h>
+
+namespace android {
+
+struct StylusState {
+ /* Time the stylus event was received. */
+ nsecs_t when;
+ /* Pressure as reported by the stylus, normalized to the range [0, 1.0]. */
+ float pressure;
+ /* The state of the stylus buttons as a bitfield (e.g. AMOTION_EVENT_BUTTON_SECONDARY). */
+ uint32_t buttons;
+ /* Which tool type the stylus is currently using (e.g. AMOTION_EVENT_TOOL_TYPE_ERASER). */
+ int32_t toolType;
+
+ void copyFrom(const StylusState& other) {
+ when = other.when;
+ pressure = other.pressure;
+ buttons = other.buttons;
+ toolType = other.toolType;
+ }
+
+ void clear() {
+ when = LLONG_MAX;
+ pressure = 0.f;
+ buttons = 0;
+ toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
+ }
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_STYLUS_STATE_H
diff --git a/services/inputflinger/reader/include/TouchVideoDevice.h b/services/inputflinger/reader/include/TouchVideoDevice.h
new file mode 100644
index 0000000..5a32443
--- /dev/null
+++ b/services/inputflinger/reader/include/TouchVideoDevice.h
@@ -0,0 +1,127 @@
+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTFLINGER_TOUCH_VIDEO_DEVICE_H
+#define _UI_INPUTFLINGER_TOUCH_VIDEO_DEVICE_H
+
+#include <android-base/unique_fd.h>
+#include <input/TouchVideoFrame.h>
+#include <stdint.h>
+#include <array>
+#include <optional>
+#include <string>
+#include <vector>
+
+namespace android {
+
+/**
+ * Represents a video device that uses v4l2 api to report touch heatmap data.
+ */
+class TouchVideoDevice {
+public:
+ /**
+ * Create a new TouchVideoDevice for the path provided.
+ * Return nullptr upon failure.
+ */
+ static std::unique_ptr<TouchVideoDevice> create(std::string devicePath);
+ ~TouchVideoDevice();
+
+ bool hasValidFd() const { return mFd.get() != INVALID_FD; }
+ /**
+ * Obtain the file descriptor associated with this video device.
+ * Could be used for adding to epoll.
+ */
+ int getFd() const { return mFd.get(); }
+ /**
+ * Get the name of this video device.
+ */
+ const std::string& getName() const { return mName; }
+ /**
+ * Get the file path of this video device.
+ */
+ const std::string& getPath() const { return mPath; }
+ /**
+ * Get the height of the heatmap frame
+ */
+ uint32_t getHeight() const { return mHeight; }
+ /**
+ * Get the width of the heatmap frame
+ */
+ uint32_t getWidth() const { return mWidth; }
+ /**
+ * Direct read of the frame. Stores the frame into internal buffer.
+ * Return the number of frames that were successfully read.
+ *
+ * This function should not be called unless buffer is ready!
+ * This must be checked with select, poll, epoll, or similar api first.
+ * If epoll indicates that there is data ready to read, but this function
+ * returns zero, then it is likely an error occurred.
+ */
+ size_t readAndQueueFrames();
+ /**
+ * Return all of the queued frames, and erase them from the local buffer.
+ * The returned frames are in the order that they were received from the
+ * v4l2 device, with the oldest frame at the index 0.
+ */
+ std::vector<TouchVideoFrame> consumeFrames();
+ /**
+ * Get string representation of this video device.
+ */
+ std::string dump() const;
+
+private:
+ android::base::unique_fd mFd;
+ std::string mName;
+ std::string mPath;
+
+ uint32_t mHeight;
+ uint32_t mWidth;
+
+ static constexpr int INVALID_FD = -1;
+ /**
+ * How many buffers to request for heatmap.
+ * The kernel driver will be allocating these buffers for us,
+ * and will provide memory locations to read these from.
+ */
+ static constexpr size_t NUM_BUFFERS = 3;
+ std::array<const int16_t*, NUM_BUFFERS> mReadLocations;
+ /**
+ * How many buffers to keep for the internal queue. When the internal buffer
+ * exceeds this capacity, oldest frames will be dropped.
+ */
+ static constexpr size_t MAX_QUEUE_SIZE = 10;
+ std::vector<TouchVideoFrame> mFrames;
+
+ /**
+ * The constructor is private because opening a v4l2 device requires many checks.
+ * To get a new TouchVideoDevice, use 'create' instead.
+ */
+ explicit TouchVideoDevice(int fd, std::string&& name, std::string&& devicePath, uint32_t height,
+ uint32_t width,
+ const std::array<const int16_t*, NUM_BUFFERS>& readLocations);
+ /**
+ * Read all currently available frames.
+ */
+ std::vector<TouchVideoFrame> readFrames();
+ /**
+ * Read a single frame. May return nullopt if no data is currently available for reading.
+ */
+ std::optional<TouchVideoFrame> readFrame();
+};
+
+} // namespace android
+
+#endif // _UI_INPUTFLINGER_TOUCH_VIDEO_DEVICE_H
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
new file mode 100644
index 0000000..887ab53
--- /dev/null
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -0,0 +1,471 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../Macros.h"
+
+#include "CursorInputMapper.h"
+
+#include "CursorButtonAccumulator.h"
+#include "CursorScrollAccumulator.h"
+#include "TouchCursorInputMapperCommon.h"
+
+namespace android {
+
+// --- CursorMotionAccumulator ---
+
+CursorMotionAccumulator::CursorMotionAccumulator() {
+ clearRelativeAxes();
+}
+
+void CursorMotionAccumulator::reset(InputDeviceContext& deviceContext) {
+ clearRelativeAxes();
+}
+
+void CursorMotionAccumulator::clearRelativeAxes() {
+ mRelX = 0;
+ mRelY = 0;
+}
+
+void CursorMotionAccumulator::process(const RawEvent* rawEvent) {
+ if (rawEvent->type == EV_REL) {
+ switch (rawEvent->code) {
+ case REL_X:
+ mRelX = rawEvent->value;
+ break;
+ case REL_Y:
+ mRelY = rawEvent->value;
+ break;
+ }
+ }
+}
+
+void CursorMotionAccumulator::finishSync() {
+ clearRelativeAxes();
+}
+
+// --- CursorInputMapper ---
+
+CursorInputMapper::CursorInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext) {}
+
+CursorInputMapper::~CursorInputMapper() {}
+
+uint32_t CursorInputMapper::getSources() {
+ return mSource;
+}
+
+void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+ InputMapper::populateDeviceInfo(info);
+
+ if (mParameters.mode == Parameters::MODE_POINTER) {
+ float minX, minY, maxX, maxY;
+ if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
+ info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f, 0.0f);
+ info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f, 0.0f);
+ }
+ } else {
+ info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale, 0.0f);
+ info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale, 0.0f);
+ }
+ info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f);
+
+ if (mCursorScrollAccumulator.haveRelativeVWheel()) {
+ info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
+ }
+ if (mCursorScrollAccumulator.haveRelativeHWheel()) {
+ info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
+ }
+}
+
+void CursorInputMapper::dump(std::string& dump) {
+ dump += INDENT2 "Cursor Input Mapper:\n";
+ dumpParameters(dump);
+ dump += StringPrintf(INDENT3 "XScale: %0.3f\n", mXScale);
+ dump += StringPrintf(INDENT3 "YScale: %0.3f\n", mYScale);
+ dump += StringPrintf(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
+ dump += StringPrintf(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
+ dump += StringPrintf(INDENT3 "HaveVWheel: %s\n",
+ toString(mCursorScrollAccumulator.haveRelativeVWheel()));
+ dump += StringPrintf(INDENT3 "HaveHWheel: %s\n",
+ toString(mCursorScrollAccumulator.haveRelativeHWheel()));
+ dump += StringPrintf(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
+ dump += StringPrintf(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
+ dump += StringPrintf(INDENT3 "Orientation: %d\n", mOrientation);
+ dump += StringPrintf(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
+ dump += StringPrintf(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
+ dump += StringPrintf(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
+}
+
+void CursorInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) {
+ InputMapper::configure(when, config, changes);
+
+ if (!changes) { // first time only
+ mCursorScrollAccumulator.configure(getDeviceContext());
+
+ // Configure basic parameters.
+ configureParameters();
+
+ // Configure device mode.
+ switch (mParameters.mode) {
+ case Parameters::MODE_POINTER_RELATIVE:
+ // Should not happen during first time configuration.
+ ALOGE("Cannot start a device in MODE_POINTER_RELATIVE, starting in MODE_POINTER");
+ mParameters.mode = Parameters::MODE_POINTER;
+ [[fallthrough]];
+ case Parameters::MODE_POINTER:
+ mSource = AINPUT_SOURCE_MOUSE;
+ mXPrecision = 1.0f;
+ mYPrecision = 1.0f;
+ mXScale = 1.0f;
+ mYScale = 1.0f;
+ mPointerController = getContext()->getPointerController(getDeviceId());
+ break;
+ case Parameters::MODE_NAVIGATION:
+ mSource = AINPUT_SOURCE_TRACKBALL;
+ mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
+ mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
+ mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
+ mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
+ break;
+ }
+
+ mVWheelScale = 1.0f;
+ mHWheelScale = 1.0f;
+ }
+
+ if ((!changes && config->pointerCapture) ||
+ (changes & InputReaderConfiguration::CHANGE_POINTER_CAPTURE)) {
+ if (config->pointerCapture) {
+ if (mParameters.mode == Parameters::MODE_POINTER) {
+ mParameters.mode = Parameters::MODE_POINTER_RELATIVE;
+ mSource = AINPUT_SOURCE_MOUSE_RELATIVE;
+ // Keep PointerController around in order to preserve the pointer position.
+ mPointerController->fade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+ } else {
+ ALOGE("Cannot request pointer capture, device is not in MODE_POINTER");
+ }
+ } else {
+ if (mParameters.mode == Parameters::MODE_POINTER_RELATIVE) {
+ mParameters.mode = Parameters::MODE_POINTER;
+ mSource = AINPUT_SOURCE_MOUSE;
+ } else {
+ ALOGE("Cannot release pointer capture, device is not in MODE_POINTER_RELATIVE");
+ }
+ }
+ bumpGeneration();
+ if (changes) {
+ NotifyDeviceResetArgs args(getContext()->getNextId(), when, getDeviceId());
+ getListener()->notifyDeviceReset(&args);
+ }
+ }
+
+ if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
+ mPointerVelocityControl.setParameters(config->pointerVelocityControlParameters);
+ mWheelXVelocityControl.setParameters(config->wheelVelocityControlParameters);
+ mWheelYVelocityControl.setParameters(config->wheelVelocityControlParameters);
+ }
+
+ if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
+ mOrientation = DISPLAY_ORIENTATION_0;
+ if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
+ std::optional<DisplayViewport> internalViewport =
+ config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
+ if (internalViewport) {
+ mOrientation = internalViewport->orientation;
+ }
+ }
+
+ bumpGeneration();
+ }
+}
+
+void CursorInputMapper::configureParameters() {
+ mParameters.mode = Parameters::MODE_POINTER;
+ String8 cursorModeString;
+ if (getDeviceContext().getConfiguration().tryGetProperty(String8("cursor.mode"),
+ cursorModeString)) {
+ if (cursorModeString == "navigation") {
+ mParameters.mode = Parameters::MODE_NAVIGATION;
+ } else if (cursorModeString != "pointer" && cursorModeString != "default") {
+ ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
+ }
+ }
+
+ mParameters.orientationAware = false;
+ getDeviceContext().getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
+ mParameters.orientationAware);
+
+ mParameters.hasAssociatedDisplay = false;
+ if (mParameters.mode == Parameters::MODE_POINTER || mParameters.orientationAware) {
+ mParameters.hasAssociatedDisplay = true;
+ }
+}
+
+void CursorInputMapper::dumpParameters(std::string& dump) {
+ dump += INDENT3 "Parameters:\n";
+ dump += StringPrintf(INDENT4 "HasAssociatedDisplay: %s\n",
+ toString(mParameters.hasAssociatedDisplay));
+
+ switch (mParameters.mode) {
+ case Parameters::MODE_POINTER:
+ dump += INDENT4 "Mode: pointer\n";
+ break;
+ case Parameters::MODE_POINTER_RELATIVE:
+ dump += INDENT4 "Mode: relative pointer\n";
+ break;
+ case Parameters::MODE_NAVIGATION:
+ dump += INDENT4 "Mode: navigation\n";
+ break;
+ default:
+ ALOG_ASSERT(false);
+ }
+
+ dump += StringPrintf(INDENT4 "OrientationAware: %s\n", toString(mParameters.orientationAware));
+}
+
+void CursorInputMapper::reset(nsecs_t when) {
+ mButtonState = 0;
+ mDownTime = 0;
+
+ mPointerVelocityControl.reset();
+ mWheelXVelocityControl.reset();
+ mWheelYVelocityControl.reset();
+
+ mCursorButtonAccumulator.reset(getDeviceContext());
+ mCursorMotionAccumulator.reset(getDeviceContext());
+ mCursorScrollAccumulator.reset(getDeviceContext());
+
+ InputMapper::reset(when);
+}
+
+void CursorInputMapper::process(const RawEvent* rawEvent) {
+ mCursorButtonAccumulator.process(rawEvent);
+ mCursorMotionAccumulator.process(rawEvent);
+ mCursorScrollAccumulator.process(rawEvent);
+
+ if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
+ sync(rawEvent->when);
+ }
+}
+
+void CursorInputMapper::sync(nsecs_t when) {
+ int32_t lastButtonState = mButtonState;
+ int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
+ mButtonState = currentButtonState;
+
+ bool wasDown = isPointerDown(lastButtonState);
+ bool down = isPointerDown(currentButtonState);
+ bool downChanged;
+ if (!wasDown && down) {
+ mDownTime = when;
+ downChanged = true;
+ } else if (wasDown && !down) {
+ downChanged = true;
+ } else {
+ downChanged = false;
+ }
+ nsecs_t downTime = mDownTime;
+ bool buttonsChanged = currentButtonState != lastButtonState;
+ int32_t buttonsPressed = currentButtonState & ~lastButtonState;
+ int32_t buttonsReleased = lastButtonState & ~currentButtonState;
+
+ float deltaX = mCursorMotionAccumulator.getRelativeX() * mXScale;
+ float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
+ bool moved = deltaX != 0 || deltaY != 0;
+
+ // Rotate delta according to orientation if needed.
+ if (mParameters.orientationAware && mParameters.hasAssociatedDisplay &&
+ (deltaX != 0.0f || deltaY != 0.0f)) {
+ rotateDelta(mOrientation, &deltaX, &deltaY);
+ }
+
+ // Move the pointer.
+ PointerProperties pointerProperties;
+ pointerProperties.clear();
+ pointerProperties.id = 0;
+ pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE;
+
+ PointerCoords pointerCoords;
+ pointerCoords.clear();
+
+ float vscroll = mCursorScrollAccumulator.getRelativeVWheel();
+ float hscroll = mCursorScrollAccumulator.getRelativeHWheel();
+ bool scrolled = vscroll != 0 || hscroll != 0;
+
+ mWheelYVelocityControl.move(when, nullptr, &vscroll);
+ mWheelXVelocityControl.move(when, &hscroll, nullptr);
+
+ mPointerVelocityControl.move(when, &deltaX, &deltaY);
+
+ int32_t displayId;
+ float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+ float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+ if (mSource == AINPUT_SOURCE_MOUSE) {
+ if (moved || scrolled || buttonsChanged) {
+ mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
+
+ if (moved) {
+ mPointerController->move(deltaX, deltaY);
+ }
+
+ if (buttonsChanged) {
+ mPointerController->setButtonState(currentButtonState);
+ }
+
+ mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+ }
+
+ mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, xCursorPosition);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
+ displayId = mPointerController->getDisplayId();
+ } else {
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
+ displayId = ADISPLAY_ID_NONE;
+ }
+
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
+
+ // Moving an external trackball or mouse should wake the device.
+ // We don't do this for internal cursor devices to prevent them from waking up
+ // the device in your pocket.
+ // TODO: Use the input device configuration to control this behavior more finely.
+ uint32_t policyFlags = 0;
+ if ((buttonsPressed || moved || scrolled) && getDeviceContext().isExternal()) {
+ policyFlags |= POLICY_FLAG_WAKE;
+ }
+
+ // Synthesize key down from buttons if needed.
+ synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
+ displayId, policyFlags, lastButtonState, currentButtonState);
+
+ // Send motion event.
+ if (downChanged || moved || scrolled || buttonsChanged) {
+ int32_t metaState = getContext()->getGlobalMetaState();
+ int32_t buttonState = lastButtonState;
+ int32_t motionEventAction;
+ if (downChanged) {
+ motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
+ } else if (down || (mSource != AINPUT_SOURCE_MOUSE)) {
+ motionEventAction = AMOTION_EVENT_ACTION_MOVE;
+ } else {
+ motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE;
+ }
+
+ if (buttonsReleased) {
+ BitSet32 released(buttonsReleased);
+ while (!released.isEmpty()) {
+ int32_t actionButton = BitSet32::valueForBit(released.clearFirstMarkedBit());
+ buttonState &= ~actionButton;
+ NotifyMotionArgs releaseArgs(getContext()->getNextId(), when, getDeviceId(),
+ mSource, displayId, policyFlags,
+ AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton, 0,
+ metaState, buttonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+ &pointerCoords, mXPrecision, mYPrecision,
+ xCursorPosition, yCursorPosition, downTime,
+ /* videoFrames */ {});
+ getListener()->notifyMotion(&releaseArgs);
+ }
+ }
+
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, motionEventAction, 0, 0, metaState, currentButtonState,
+ MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+ &pointerProperties, &pointerCoords, mXPrecision, mYPrecision,
+ xCursorPosition, yCursorPosition, downTime,
+ /* videoFrames */ {});
+ getListener()->notifyMotion(&args);
+
+ if (buttonsPressed) {
+ BitSet32 pressed(buttonsPressed);
+ while (!pressed.isEmpty()) {
+ int32_t actionButton = BitSet32::valueForBit(pressed.clearFirstMarkedBit());
+ buttonState |= actionButton;
+ NotifyMotionArgs pressArgs(getContext()->getNextId(), when, getDeviceId(), mSource,
+ displayId, policyFlags,
+ AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton, 0,
+ metaState, buttonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+ &pointerCoords, mXPrecision, mYPrecision,
+ xCursorPosition, yCursorPosition, downTime,
+ /* videoFrames */ {});
+ getListener()->notifyMotion(&pressArgs);
+ }
+ }
+
+ ALOG_ASSERT(buttonState == currentButtonState);
+
+ // Send hover move after UP to tell the application that the mouse is hovering now.
+ if (motionEventAction == AMOTION_EVENT_ACTION_UP && (mSource == AINPUT_SOURCE_MOUSE)) {
+ NotifyMotionArgs hoverArgs(getContext()->getNextId(), when, getDeviceId(), mSource,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
+ 0, metaState, currentButtonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+ &pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
+ yCursorPosition, downTime, /* videoFrames */ {});
+ getListener()->notifyMotion(&hoverArgs);
+ }
+
+ // Send scroll events.
+ if (scrolled) {
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
+
+ NotifyMotionArgs scrollArgs(getContext()->getNextId(), when, getDeviceId(), mSource,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0,
+ metaState, currentButtonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+ &pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
+ yCursorPosition, downTime, /* videoFrames */ {});
+ getListener()->notifyMotion(&scrollArgs);
+ }
+ }
+
+ // Synthesize key up from buttons if needed.
+ synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
+ displayId, policyFlags, lastButtonState, currentButtonState);
+
+ mCursorMotionAccumulator.finishSync();
+ mCursorScrollAccumulator.finishSync();
+}
+
+int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+ if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
+ return getDeviceContext().getScanCodeState(scanCode);
+ } else {
+ return AKEY_STATE_UNKNOWN;
+ }
+}
+
+std::optional<int32_t> CursorInputMapper::getAssociatedDisplayId() {
+ if (mParameters.hasAssociatedDisplay) {
+ if (mParameters.mode == Parameters::MODE_POINTER) {
+ return std::make_optional(mPointerController->getDisplayId());
+ } else {
+ // If the device is orientationAware and not a mouse,
+ // it expects to dispatch events to any display
+ return std::make_optional(ADISPLAY_ID_NONE);
+ }
+ }
+ return std::nullopt;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.h b/services/inputflinger/reader/mapper/CursorInputMapper.h
new file mode 100644
index 0000000..f65ac39
--- /dev/null
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.h
@@ -0,0 +1,122 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_CURSOR_INPUT_MAPPER_H
+#define _UI_INPUTREADER_CURSOR_INPUT_MAPPER_H
+
+#include "CursorButtonAccumulator.h"
+#include "CursorScrollAccumulator.h"
+#include "InputMapper.h"
+
+#include <PointerControllerInterface.h>
+#include <input/VelocityControl.h>
+
+namespace android {
+
+class VelocityControl;
+class PointerControllerInterface;
+
+class CursorButtonAccumulator;
+class CursorScrollAccumulator;
+
+/* Keeps track of cursor movements. */
+class CursorMotionAccumulator {
+public:
+ CursorMotionAccumulator();
+ void reset(InputDeviceContext& deviceContext);
+
+ void process(const RawEvent* rawEvent);
+ void finishSync();
+
+ inline int32_t getRelativeX() const { return mRelX; }
+ inline int32_t getRelativeY() const { return mRelY; }
+
+private:
+ int32_t mRelX;
+ int32_t mRelY;
+
+ void clearRelativeAxes();
+};
+
+class CursorInputMapper : public InputMapper {
+public:
+ explicit CursorInputMapper(InputDeviceContext& deviceContext);
+ virtual ~CursorInputMapper();
+
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void dump(std::string& dump) override;
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) override;
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
+
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) override;
+
+ virtual std::optional<int32_t> getAssociatedDisplayId() override;
+
+private:
+ // Amount that trackball needs to move in order to generate a key event.
+ static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
+
+ // Immutable configuration parameters.
+ struct Parameters {
+ enum Mode {
+ MODE_POINTER,
+ MODE_POINTER_RELATIVE,
+ MODE_NAVIGATION,
+ };
+
+ Mode mode;
+ bool hasAssociatedDisplay;
+ bool orientationAware;
+ } mParameters;
+
+ CursorButtonAccumulator mCursorButtonAccumulator;
+ CursorMotionAccumulator mCursorMotionAccumulator;
+ CursorScrollAccumulator mCursorScrollAccumulator;
+
+ int32_t mSource;
+ float mXScale;
+ float mYScale;
+ float mXPrecision;
+ float mYPrecision;
+
+ float mVWheelScale;
+ float mHWheelScale;
+
+ // Velocity controls for mouse pointer and wheel movements.
+ // The controls for X and Y wheel movements are separate to keep them decoupled.
+ VelocityControl mPointerVelocityControl;
+ VelocityControl mWheelXVelocityControl;
+ VelocityControl mWheelYVelocityControl;
+
+ int32_t mOrientation;
+
+ sp<PointerControllerInterface> mPointerController;
+
+ int32_t mButtonState;
+ nsecs_t mDownTime;
+
+ void configureParameters();
+ void dumpParameters(std::string& dump);
+
+ void sync(nsecs_t when);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_CURSOR_INPUT_MAPPER_H
diff --git a/services/inputflinger/reader/mapper/ExternalStylusInputMapper.cpp b/services/inputflinger/reader/mapper/ExternalStylusInputMapper.cpp
new file mode 100644
index 0000000..37d1d74
--- /dev/null
+++ b/services/inputflinger/reader/mapper/ExternalStylusInputMapper.cpp
@@ -0,0 +1,92 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../Macros.h"
+
+#include "ExternalStylusInputMapper.h"
+
+#include "SingleTouchMotionAccumulator.h"
+#include "TouchButtonAccumulator.h"
+
+namespace android {
+
+ExternalStylusInputMapper::ExternalStylusInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext) {}
+
+uint32_t ExternalStylusInputMapper::getSources() {
+ return AINPUT_SOURCE_STYLUS;
+}
+
+void ExternalStylusInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+ InputMapper::populateDeviceInfo(info);
+ info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, AINPUT_SOURCE_STYLUS, 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f);
+}
+
+void ExternalStylusInputMapper::dump(std::string& dump) {
+ dump += INDENT2 "External Stylus Input Mapper:\n";
+ dump += INDENT3 "Raw Stylus Axes:\n";
+ dumpRawAbsoluteAxisInfo(dump, mRawPressureAxis, "Pressure");
+ dump += INDENT3 "Stylus State:\n";
+ dumpStylusState(dump, mStylusState);
+}
+
+void ExternalStylusInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) {
+ getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPressureAxis);
+ mTouchButtonAccumulator.configure(getDeviceContext());
+}
+
+void ExternalStylusInputMapper::reset(nsecs_t when) {
+ mSingleTouchMotionAccumulator.reset(getDeviceContext());
+ mTouchButtonAccumulator.reset(getDeviceContext());
+ InputMapper::reset(when);
+}
+
+void ExternalStylusInputMapper::process(const RawEvent* rawEvent) {
+ mSingleTouchMotionAccumulator.process(rawEvent);
+ mTouchButtonAccumulator.process(rawEvent);
+
+ if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
+ sync(rawEvent->when);
+ }
+}
+
+void ExternalStylusInputMapper::sync(nsecs_t when) {
+ mStylusState.clear();
+
+ mStylusState.when = when;
+
+ mStylusState.toolType = mTouchButtonAccumulator.getToolType();
+ if (mStylusState.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
+ mStylusState.toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
+ }
+
+ int32_t pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
+ if (mRawPressureAxis.valid) {
+ mStylusState.pressure = float(pressure) / mRawPressureAxis.maxValue;
+ } else if (mTouchButtonAccumulator.isToolActive()) {
+ mStylusState.pressure = 1.0f;
+ } else {
+ mStylusState.pressure = 0.0f;
+ }
+
+ mStylusState.buttons = mTouchButtonAccumulator.getButtonState();
+
+ getContext()->dispatchExternalStylusState(mStylusState);
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/ExternalStylusInputMapper.h b/services/inputflinger/reader/mapper/ExternalStylusInputMapper.h
new file mode 100644
index 0000000..1d42b30
--- /dev/null
+++ b/services/inputflinger/reader/mapper/ExternalStylusInputMapper.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_EXTERNAL_STYLUS_INPUT_MAPPER_H
+#define _UI_INPUTREADER_EXTERNAL_STYLUS_INPUT_MAPPER_H
+
+#include "InputMapper.h"
+
+#include "SingleTouchMotionAccumulator.h"
+#include "StylusState.h"
+#include "TouchButtonAccumulator.h"
+
+namespace android {
+
+class ExternalStylusInputMapper : public InputMapper {
+public:
+ explicit ExternalStylusInputMapper(InputDeviceContext& deviceContext);
+ virtual ~ExternalStylusInputMapper() = default;
+
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void dump(std::string& dump) override;
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) override;
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
+
+private:
+ SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
+ RawAbsoluteAxisInfo mRawPressureAxis;
+ TouchButtonAccumulator mTouchButtonAccumulator;
+
+ StylusState mStylusState;
+
+ void sync(nsecs_t when);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_EXTERNAL_STYLUS_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/InputMapper.cpp b/services/inputflinger/reader/mapper/InputMapper.cpp
new file mode 100644
index 0000000..a8fe39a
--- /dev/null
+++ b/services/inputflinger/reader/mapper/InputMapper.cpp
@@ -0,0 +1,99 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../Macros.h"
+
+#include "InputMapper.h"
+
+#include "InputDevice.h"
+
+namespace android {
+
+InputMapper::InputMapper(InputDeviceContext& deviceContext) : mDeviceContext(deviceContext) {}
+
+InputMapper::~InputMapper() {}
+
+void InputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+ info->addSource(getSources());
+}
+
+void InputMapper::dump(std::string& dump) {}
+
+void InputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) {}
+
+void InputMapper::reset(nsecs_t when) {}
+
+void InputMapper::timeoutExpired(nsecs_t when) {}
+
+int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
+ return AKEY_STATE_UNKNOWN;
+}
+
+int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+ return AKEY_STATE_UNKNOWN;
+}
+
+int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
+ return AKEY_STATE_UNKNOWN;
+}
+
+bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags) {
+ return false;
+}
+
+void InputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
+ int32_t token) {}
+
+void InputMapper::cancelVibrate(int32_t token) {}
+
+void InputMapper::cancelTouch(nsecs_t when) {}
+
+int32_t InputMapper::getMetaState() {
+ return 0;
+}
+
+void InputMapper::updateMetaState(int32_t keyCode) {}
+
+void InputMapper::updateExternalStylusState(const StylusState& state) {}
+
+status_t InputMapper::getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo) {
+ return getDeviceContext().getAbsoluteAxisInfo(axis, axisInfo);
+}
+
+void InputMapper::bumpGeneration() {
+ getDeviceContext().bumpGeneration();
+}
+
+void InputMapper::dumpRawAbsoluteAxisInfo(std::string& dump, const RawAbsoluteAxisInfo& axis,
+ const char* name) {
+ if (axis.valid) {
+ dump += StringPrintf(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d, resolution=%d\n", name,
+ axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution);
+ } else {
+ dump += StringPrintf(INDENT4 "%s: unknown range\n", name);
+ }
+}
+
+void InputMapper::dumpStylusState(std::string& dump, const StylusState& state) {
+ dump += StringPrintf(INDENT4 "When: %" PRId64 "\n", state.when);
+ dump += StringPrintf(INDENT4 "Pressure: %f\n", state.pressure);
+ dump += StringPrintf(INDENT4 "Button State: 0x%08x\n", state.buttons);
+ dump += StringPrintf(INDENT4 "Tool Type: %" PRId32 "\n", state.toolType);
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/InputMapper.h b/services/inputflinger/reader/mapper/InputMapper.h
new file mode 100644
index 0000000..949c7ea
--- /dev/null
+++ b/services/inputflinger/reader/mapper/InputMapper.h
@@ -0,0 +1,89 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_INPUT_MAPPER_H
+#define _UI_INPUTREADER_INPUT_MAPPER_H
+
+#include "EventHub.h"
+#include "InputDevice.h"
+#include "InputListener.h"
+#include "InputReaderContext.h"
+#include "StylusState.h"
+
+namespace android {
+
+/* An input mapper transforms raw input events into cooked event data.
+ * A single input device can have multiple associated input mappers in order to interpret
+ * different classes of events.
+ *
+ * InputMapper lifecycle:
+ * - create
+ * - configure with 0 changes
+ * - reset
+ * - process, process, process (may occasionally reconfigure with non-zero changes or reset)
+ * - reset
+ * - destroy
+ */
+class InputMapper {
+public:
+ explicit InputMapper(InputDeviceContext& deviceContext);
+ virtual ~InputMapper();
+
+ inline int32_t getDeviceId() { return mDeviceContext.getId(); }
+ inline InputDeviceContext& getDeviceContext() { return mDeviceContext; }
+ inline const std::string getDeviceName() { return mDeviceContext.getName(); }
+ inline InputReaderContext* getContext() { return mDeviceContext.getContext(); }
+ inline InputReaderPolicyInterface* getPolicy() { return getContext()->getPolicy(); }
+ inline InputListenerInterface* getListener() { return getContext()->getListener(); }
+
+ virtual uint32_t getSources() = 0;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
+ virtual void dump(std::string& dump);
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
+ virtual void reset(nsecs_t when);
+ virtual void process(const RawEvent* rawEvent) = 0;
+ virtual void timeoutExpired(nsecs_t when);
+
+ virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+ virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
+ virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags);
+ virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
+ virtual void cancelVibrate(int32_t token);
+ virtual void cancelTouch(nsecs_t when);
+
+ virtual int32_t getMetaState();
+ virtual void updateMetaState(int32_t keyCode);
+
+ virtual void updateExternalStylusState(const StylusState& state);
+
+ virtual std::optional<int32_t> getAssociatedDisplayId() { return std::nullopt; }
+
+protected:
+ InputDeviceContext& mDeviceContext;
+
+ status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo);
+ void bumpGeneration();
+
+ static void dumpRawAbsoluteAxisInfo(std::string& dump, const RawAbsoluteAxisInfo& axis,
+ const char* name);
+ static void dumpStylusState(std::string& dump, const StylusState& state);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_INPUT_MAPPER_H
diff --git a/services/inputflinger/reader/mapper/JoystickInputMapper.cpp b/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
new file mode 100644
index 0000000..030a846
--- /dev/null
+++ b/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
@@ -0,0 +1,410 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../Macros.h"
+
+#include "JoystickInputMapper.h"
+
+namespace android {
+
+JoystickInputMapper::JoystickInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext) {}
+
+JoystickInputMapper::~JoystickInputMapper() {}
+
+uint32_t JoystickInputMapper::getSources() {
+ return AINPUT_SOURCE_JOYSTICK;
+}
+
+void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+ InputMapper::populateDeviceInfo(info);
+
+ for (size_t i = 0; i < mAxes.size(); i++) {
+ const Axis& axis = mAxes.valueAt(i);
+ addMotionRange(axis.axisInfo.axis, axis, info);
+
+ if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
+ addMotionRange(axis.axisInfo.highAxis, axis, info);
+ }
+ }
+}
+
+void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info) {
+ info->addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK, axis.min, axis.max, axis.flat, axis.fuzz,
+ axis.resolution);
+ /* In order to ease the transition for developers from using the old axes
+ * to the newer, more semantically correct axes, we'll continue to register
+ * the old axes as duplicates of their corresponding new ones. */
+ int32_t compatAxis = getCompatAxis(axisId);
+ if (compatAxis >= 0) {
+ info->addMotionRange(compatAxis, AINPUT_SOURCE_JOYSTICK, axis.min, axis.max, axis.flat,
+ axis.fuzz, axis.resolution);
+ }
+}
+
+/* A mapping from axes the joystick actually has to the axes that should be
+ * artificially created for compatibility purposes.
+ * Returns -1 if no compatibility axis is needed. */
+int32_t JoystickInputMapper::getCompatAxis(int32_t axis) {
+ switch (axis) {
+ case AMOTION_EVENT_AXIS_LTRIGGER:
+ return AMOTION_EVENT_AXIS_BRAKE;
+ case AMOTION_EVENT_AXIS_RTRIGGER:
+ return AMOTION_EVENT_AXIS_GAS;
+ }
+ return -1;
+}
+
+void JoystickInputMapper::dump(std::string& dump) {
+ dump += INDENT2 "Joystick Input Mapper:\n";
+
+ dump += INDENT3 "Axes:\n";
+ size_t numAxes = mAxes.size();
+ for (size_t i = 0; i < numAxes; i++) {
+ const Axis& axis = mAxes.valueAt(i);
+ const char* label = getAxisLabel(axis.axisInfo.axis);
+ if (label) {
+ dump += StringPrintf(INDENT4 "%s", label);
+ } else {
+ dump += StringPrintf(INDENT4 "%d", axis.axisInfo.axis);
+ }
+ if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
+ label = getAxisLabel(axis.axisInfo.highAxis);
+ if (label) {
+ dump += StringPrintf(" / %s (split at %d)", label, axis.axisInfo.splitValue);
+ } else {
+ dump += StringPrintf(" / %d (split at %d)", axis.axisInfo.highAxis,
+ axis.axisInfo.splitValue);
+ }
+ } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) {
+ dump += " (invert)";
+ }
+
+ dump += StringPrintf(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f, resolution=%0.5f\n",
+ axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
+ dump += StringPrintf(INDENT4 " scale=%0.5f, offset=%0.5f, "
+ "highScale=%0.5f, highOffset=%0.5f\n",
+ axis.scale, axis.offset, axis.highScale, axis.highOffset);
+ dump += StringPrintf(INDENT4 " rawAxis=%d, rawMin=%d, rawMax=%d, "
+ "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n",
+ mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
+ axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz,
+ axis.rawAxisInfo.resolution);
+ }
+}
+
+void JoystickInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) {
+ InputMapper::configure(when, config, changes);
+
+ if (!changes) { // first time only
+ // Collect all axes.
+ for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
+ if (!(getAbsAxisUsage(abs, getDeviceContext().getDeviceClasses()) &
+ INPUT_DEVICE_CLASS_JOYSTICK)) {
+ continue; // axis must be claimed by a different device
+ }
+
+ RawAbsoluteAxisInfo rawAxisInfo;
+ getAbsoluteAxisInfo(abs, &rawAxisInfo);
+ if (rawAxisInfo.valid) {
+ // Map axis.
+ AxisInfo axisInfo;
+ bool explicitlyMapped = !getDeviceContext().mapAxis(abs, &axisInfo);
+ if (!explicitlyMapped) {
+ // Axis is not explicitly mapped, will choose a generic axis later.
+ axisInfo.mode = AxisInfo::MODE_NORMAL;
+ axisInfo.axis = -1;
+ }
+
+ // Apply flat override.
+ int32_t rawFlat =
+ axisInfo.flatOverride < 0 ? rawAxisInfo.flat : axisInfo.flatOverride;
+
+ // Calculate scaling factors and limits.
+ Axis axis;
+ if (axisInfo.mode == AxisInfo::MODE_SPLIT) {
+ float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue);
+ float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
+ axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, scale, 0.0f, highScale,
+ 0.0f, 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
+ rawAxisInfo.resolution * scale);
+ } else if (isCenteredAxis(axisInfo.axis)) {
+ float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
+ float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
+ axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, scale, offset, scale,
+ offset, -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
+ rawAxisInfo.resolution * scale);
+ } else {
+ float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
+ axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, scale, 0.0f, scale,
+ 0.0f, 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
+ rawAxisInfo.resolution * scale);
+ }
+
+ // To eliminate noise while the joystick is at rest, filter out small variations
+ // in axis values up front.
+ axis.filter = axis.fuzz ? axis.fuzz : axis.flat * 0.25f;
+
+ mAxes.add(abs, axis);
+ }
+ }
+
+ // If there are too many axes, start dropping them.
+ // Prefer to keep explicitly mapped axes.
+ if (mAxes.size() > PointerCoords::MAX_AXES) {
+ ALOGI("Joystick '%s' has %zu axes but the framework only supports a maximum of %d.",
+ getDeviceName().c_str(), mAxes.size(), PointerCoords::MAX_AXES);
+ pruneAxes(true);
+ pruneAxes(false);
+ }
+
+ // Assign generic axis ids to remaining axes.
+ int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1;
+ size_t numAxes = mAxes.size();
+ for (size_t i = 0; i < numAxes; i++) {
+ Axis& axis = mAxes.editValueAt(i);
+ if (axis.axisInfo.axis < 0) {
+ while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16 &&
+ haveAxis(nextGenericAxisId)) {
+ nextGenericAxisId += 1;
+ }
+
+ if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) {
+ axis.axisInfo.axis = nextGenericAxisId;
+ nextGenericAxisId += 1;
+ } else {
+ ALOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids "
+ "have already been assigned to other axes.",
+ getDeviceName().c_str(), mAxes.keyAt(i));
+ mAxes.removeItemsAt(i--);
+ numAxes -= 1;
+ }
+ }
+ }
+ }
+}
+
+bool JoystickInputMapper::haveAxis(int32_t axisId) {
+ size_t numAxes = mAxes.size();
+ for (size_t i = 0; i < numAxes; i++) {
+ const Axis& axis = mAxes.valueAt(i);
+ if (axis.axisInfo.axis == axisId ||
+ (axis.axisInfo.mode == AxisInfo::MODE_SPLIT && axis.axisInfo.highAxis == axisId)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) {
+ size_t i = mAxes.size();
+ while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) {
+ if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) {
+ continue;
+ }
+ ALOGI("Discarding joystick '%s' axis %d because there are too many axes.",
+ getDeviceName().c_str(), mAxes.keyAt(i));
+ mAxes.removeItemsAt(i);
+ }
+}
+
+bool JoystickInputMapper::isCenteredAxis(int32_t axis) {
+ switch (axis) {
+ case AMOTION_EVENT_AXIS_X:
+ case AMOTION_EVENT_AXIS_Y:
+ case AMOTION_EVENT_AXIS_Z:
+ case AMOTION_EVENT_AXIS_RX:
+ case AMOTION_EVENT_AXIS_RY:
+ case AMOTION_EVENT_AXIS_RZ:
+ case AMOTION_EVENT_AXIS_HAT_X:
+ case AMOTION_EVENT_AXIS_HAT_Y:
+ case AMOTION_EVENT_AXIS_ORIENTATION:
+ case AMOTION_EVENT_AXIS_RUDDER:
+ case AMOTION_EVENT_AXIS_WHEEL:
+ return true;
+ default:
+ return false;
+ }
+}
+
+void JoystickInputMapper::reset(nsecs_t when) {
+ // Recenter all axes.
+ size_t numAxes = mAxes.size();
+ for (size_t i = 0; i < numAxes; i++) {
+ Axis& axis = mAxes.editValueAt(i);
+ axis.resetValue();
+ }
+
+ InputMapper::reset(when);
+}
+
+void JoystickInputMapper::process(const RawEvent* rawEvent) {
+ switch (rawEvent->type) {
+ case EV_ABS: {
+ ssize_t index = mAxes.indexOfKey(rawEvent->code);
+ if (index >= 0) {
+ Axis& axis = mAxes.editValueAt(index);
+ float newValue, highNewValue;
+ switch (axis.axisInfo.mode) {
+ case AxisInfo::MODE_INVERT:
+ newValue = (axis.rawAxisInfo.maxValue - rawEvent->value) * axis.scale +
+ axis.offset;
+ highNewValue = 0.0f;
+ break;
+ case AxisInfo::MODE_SPLIT:
+ if (rawEvent->value < axis.axisInfo.splitValue) {
+ newValue = (axis.axisInfo.splitValue - rawEvent->value) * axis.scale +
+ axis.offset;
+ highNewValue = 0.0f;
+ } else if (rawEvent->value > axis.axisInfo.splitValue) {
+ newValue = 0.0f;
+ highNewValue =
+ (rawEvent->value - axis.axisInfo.splitValue) * axis.highScale +
+ axis.highOffset;
+ } else {
+ newValue = 0.0f;
+ highNewValue = 0.0f;
+ }
+ break;
+ default:
+ newValue = rawEvent->value * axis.scale + axis.offset;
+ highNewValue = 0.0f;
+ break;
+ }
+ axis.newValue = newValue;
+ axis.highNewValue = highNewValue;
+ }
+ break;
+ }
+
+ case EV_SYN:
+ switch (rawEvent->code) {
+ case SYN_REPORT:
+ sync(rawEvent->when, false /*force*/);
+ break;
+ }
+ break;
+ }
+}
+
+void JoystickInputMapper::sync(nsecs_t when, bool force) {
+ if (!filterAxes(force)) {
+ return;
+ }
+
+ int32_t metaState = getContext()->getGlobalMetaState();
+ int32_t buttonState = 0;
+
+ PointerProperties pointerProperties;
+ pointerProperties.clear();
+ pointerProperties.id = 0;
+ pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
+
+ PointerCoords pointerCoords;
+ pointerCoords.clear();
+
+ size_t numAxes = mAxes.size();
+ for (size_t i = 0; i < numAxes; i++) {
+ const Axis& axis = mAxes.valueAt(i);
+ setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.axis, axis.currentValue);
+ if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
+ setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.highAxis,
+ axis.highCurrentValue);
+ }
+ }
+
+ // Moving a joystick axis should not wake the device because joysticks can
+ // be fairly noisy even when not in use. On the other hand, pushing a gamepad
+ // button will likely wake the device.
+ // TODO: Use the input device configuration to control this behavior more finely.
+ uint32_t policyFlags = 0;
+
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), AINPUT_SOURCE_JOYSTICK,
+ ADISPLAY_ID_NONE, policyFlags, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
+ buttonState, MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+ &pointerProperties, &pointerCoords, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
+ getListener()->notifyMotion(&args);
+}
+
+void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis,
+ float value) {
+ pointerCoords->setAxisValue(axis, value);
+ /* In order to ease the transition for developers from using the old axes
+ * to the newer, more semantically correct axes, we'll continue to produce
+ * values for the old axes as mirrors of the value of their corresponding
+ * new axes. */
+ int32_t compatAxis = getCompatAxis(axis);
+ if (compatAxis >= 0) {
+ pointerCoords->setAxisValue(compatAxis, value);
+ }
+}
+
+bool JoystickInputMapper::filterAxes(bool force) {
+ bool atLeastOneSignificantChange = force;
+ size_t numAxes = mAxes.size();
+ for (size_t i = 0; i < numAxes; i++) {
+ Axis& axis = mAxes.editValueAt(i);
+ if (force ||
+ hasValueChangedSignificantly(axis.filter, axis.newValue, axis.currentValue, axis.min,
+ axis.max)) {
+ axis.currentValue = axis.newValue;
+ atLeastOneSignificantChange = true;
+ }
+ if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
+ if (force ||
+ hasValueChangedSignificantly(axis.filter, axis.highNewValue, axis.highCurrentValue,
+ axis.min, axis.max)) {
+ axis.highCurrentValue = axis.highNewValue;
+ atLeastOneSignificantChange = true;
+ }
+ }
+ }
+ return atLeastOneSignificantChange;
+}
+
+bool JoystickInputMapper::hasValueChangedSignificantly(float filter, float newValue,
+ float currentValue, float min, float max) {
+ if (newValue != currentValue) {
+ // Filter out small changes in value unless the value is converging on the axis
+ // bounds or center point. This is intended to reduce the amount of information
+ // sent to applications by particularly noisy joysticks (such as PS3).
+ if (fabs(newValue - currentValue) > filter ||
+ hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min) ||
+ hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max) ||
+ hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange(float filter, float newValue,
+ float currentValue,
+ float thresholdValue) {
+ float newDistance = fabs(newValue - thresholdValue);
+ if (newDistance < filter) {
+ float oldDistance = fabs(currentValue - thresholdValue);
+ if (newDistance < oldDistance) {
+ return true;
+ }
+ }
+ return false;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/JoystickInputMapper.h b/services/inputflinger/reader/mapper/JoystickInputMapper.h
new file mode 100644
index 0000000..823a096
--- /dev/null
+++ b/services/inputflinger/reader/mapper/JoystickInputMapper.h
@@ -0,0 +1,112 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_JOYSTICK_INPUT_MAPPER_H
+#define _UI_INPUTREADER_JOYSTICK_INPUT_MAPPER_H
+
+#include "InputMapper.h"
+
+namespace android {
+
+class JoystickInputMapper : public InputMapper {
+public:
+ explicit JoystickInputMapper(InputDeviceContext& deviceContext);
+ virtual ~JoystickInputMapper();
+
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void dump(std::string& dump) override;
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) override;
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
+
+private:
+ struct Axis {
+ RawAbsoluteAxisInfo rawAxisInfo;
+ AxisInfo axisInfo;
+
+ bool explicitlyMapped; // true if the axis was explicitly assigned an axis id
+
+ float scale; // scale factor from raw to normalized values
+ float offset; // offset to add after scaling for normalization
+ float highScale; // scale factor from raw to normalized values of high split
+ float highOffset; // offset to add after scaling for normalization of high split
+
+ float min; // normalized inclusive minimum
+ float max; // normalized inclusive maximum
+ float flat; // normalized flat region size
+ float fuzz; // normalized error tolerance
+ float resolution; // normalized resolution in units/mm
+
+ float filter; // filter out small variations of this size
+ float currentValue; // current value
+ float newValue; // most recent value
+ float highCurrentValue; // current value of high split
+ float highNewValue; // most recent value of high split
+
+ void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo,
+ bool explicitlyMapped, float scale, float offset, float highScale,
+ float highOffset, float min, float max, float flat, float fuzz,
+ float resolution) {
+ this->rawAxisInfo = rawAxisInfo;
+ this->axisInfo = axisInfo;
+ this->explicitlyMapped = explicitlyMapped;
+ this->scale = scale;
+ this->offset = offset;
+ this->highScale = highScale;
+ this->highOffset = highOffset;
+ this->min = min;
+ this->max = max;
+ this->flat = flat;
+ this->fuzz = fuzz;
+ this->resolution = resolution;
+ this->filter = 0;
+ resetValue();
+ }
+
+ void resetValue() {
+ this->currentValue = 0;
+ this->newValue = 0;
+ this->highCurrentValue = 0;
+ this->highNewValue = 0;
+ }
+ };
+
+ // Axes indexed by raw ABS_* axis index.
+ KeyedVector<int32_t, Axis> mAxes;
+
+ void sync(nsecs_t when, bool force);
+
+ bool haveAxis(int32_t axisId);
+ void pruneAxes(bool ignoreExplicitlyMappedAxes);
+ bool filterAxes(bool force);
+
+ static bool hasValueChangedSignificantly(float filter, float newValue, float currentValue,
+ float min, float max);
+ static bool hasMovedNearerToValueWithinFilteredRange(float filter, float newValue,
+ float currentValue, float thresholdValue);
+
+ static bool isCenteredAxis(int32_t axis);
+ static int32_t getCompatAxis(int32_t axis);
+
+ static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info);
+ static void setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis, float value);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_JOYSTICK_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
new file mode 100644
index 0000000..e009221
--- /dev/null
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
@@ -0,0 +1,439 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../Macros.h"
+
+#include "KeyboardInputMapper.h"
+
+namespace android {
+
+// --- Static Definitions ---
+
+static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation,
+ const int32_t map[][4], size_t mapSize) {
+ if (orientation != DISPLAY_ORIENTATION_0) {
+ for (size_t i = 0; i < mapSize; i++) {
+ if (value == map[i][0]) {
+ return map[i][orientation];
+ }
+ }
+ }
+ return value;
+}
+
+static const int32_t keyCodeRotationMap[][4] = {
+ // key codes enumerated counter-clockwise with the original (unrotated) key first
+ // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation
+ {AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT},
+ {AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN},
+ {AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT},
+ {AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP},
+ {AKEYCODE_SYSTEM_NAVIGATION_DOWN, AKEYCODE_SYSTEM_NAVIGATION_RIGHT,
+ AKEYCODE_SYSTEM_NAVIGATION_UP, AKEYCODE_SYSTEM_NAVIGATION_LEFT},
+ {AKEYCODE_SYSTEM_NAVIGATION_RIGHT, AKEYCODE_SYSTEM_NAVIGATION_UP,
+ AKEYCODE_SYSTEM_NAVIGATION_LEFT, AKEYCODE_SYSTEM_NAVIGATION_DOWN},
+ {AKEYCODE_SYSTEM_NAVIGATION_UP, AKEYCODE_SYSTEM_NAVIGATION_LEFT,
+ AKEYCODE_SYSTEM_NAVIGATION_DOWN, AKEYCODE_SYSTEM_NAVIGATION_RIGHT},
+ {AKEYCODE_SYSTEM_NAVIGATION_LEFT, AKEYCODE_SYSTEM_NAVIGATION_DOWN,
+ AKEYCODE_SYSTEM_NAVIGATION_RIGHT, AKEYCODE_SYSTEM_NAVIGATION_UP},
+};
+
+static const size_t keyCodeRotationMapSize =
+ sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]);
+
+static int32_t rotateStemKey(int32_t value, int32_t orientation, const int32_t map[][2],
+ size_t mapSize) {
+ if (orientation == DISPLAY_ORIENTATION_180) {
+ for (size_t i = 0; i < mapSize; i++) {
+ if (value == map[i][0]) {
+ return map[i][1];
+ }
+ }
+ }
+ return value;
+}
+
+// The mapping can be defined using input device configuration properties keyboard.rotated.stem_X
+static int32_t stemKeyRotationMap[][2] = {
+ // key codes enumerated with the original (unrotated) key first
+ // no rotation, 180 degree rotation
+ {AKEYCODE_STEM_PRIMARY, AKEYCODE_STEM_PRIMARY},
+ {AKEYCODE_STEM_1, AKEYCODE_STEM_1},
+ {AKEYCODE_STEM_2, AKEYCODE_STEM_2},
+ {AKEYCODE_STEM_3, AKEYCODE_STEM_3},
+};
+
+static const size_t stemKeyRotationMapSize =
+ sizeof(stemKeyRotationMap) / sizeof(stemKeyRotationMap[0]);
+
+static int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) {
+ keyCode = rotateStemKey(keyCode, orientation, stemKeyRotationMap, stemKeyRotationMapSize);
+ return rotateValueUsingRotationMap(keyCode, orientation, keyCodeRotationMap,
+ keyCodeRotationMapSize);
+}
+
+// --- KeyboardInputMapper ---
+
+KeyboardInputMapper::KeyboardInputMapper(InputDeviceContext& deviceContext, uint32_t source,
+ int32_t keyboardType)
+ : InputMapper(deviceContext), mSource(source), mKeyboardType(keyboardType) {}
+
+KeyboardInputMapper::~KeyboardInputMapper() {}
+
+uint32_t KeyboardInputMapper::getSources() {
+ return mSource;
+}
+
+int32_t KeyboardInputMapper::getOrientation() {
+ if (mViewport) {
+ return mViewport->orientation;
+ }
+ return DISPLAY_ORIENTATION_0;
+}
+
+int32_t KeyboardInputMapper::getDisplayId() {
+ if (mViewport) {
+ return mViewport->displayId;
+ }
+ return ADISPLAY_ID_NONE;
+}
+
+void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+ InputMapper::populateDeviceInfo(info);
+
+ info->setKeyboardType(mKeyboardType);
+ info->setKeyCharacterMap(getDeviceContext().getKeyCharacterMap());
+}
+
+void KeyboardInputMapper::dump(std::string& dump) {
+ dump += INDENT2 "Keyboard Input Mapper:\n";
+ dumpParameters(dump);
+ dump += StringPrintf(INDENT3 "KeyboardType: %d\n", mKeyboardType);
+ dump += StringPrintf(INDENT3 "Orientation: %d\n", getOrientation());
+ dump += StringPrintf(INDENT3 "KeyDowns: %zu keys currently down\n", mKeyDowns.size());
+ dump += StringPrintf(INDENT3 "MetaState: 0x%0x\n", mMetaState);
+ dump += StringPrintf(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
+}
+
+std::optional<DisplayViewport> KeyboardInputMapper::findViewport(
+ nsecs_t when, const InputReaderConfiguration* config) {
+ const std::optional<uint8_t> displayPort = getDeviceContext().getAssociatedDisplayPort();
+ if (displayPort) {
+ // Find the viewport that contains the same port
+ return getDeviceContext().getAssociatedViewport();
+ }
+
+ // No associated display defined, try to find default display if orientationAware.
+ if (mParameters.orientationAware) {
+ return config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
+ }
+
+ return std::nullopt;
+}
+
+void KeyboardInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) {
+ InputMapper::configure(when, config, changes);
+
+ if (!changes) { // first time only
+ // Configure basic parameters.
+ configureParameters();
+ }
+
+ if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
+ mViewport = findViewport(when, config);
+ }
+}
+
+static void mapStemKey(int32_t keyCode, const PropertyMap& config, char const* property) {
+ int32_t mapped = 0;
+ if (config.tryGetProperty(String8(property), mapped) && mapped > 0) {
+ for (size_t i = 0; i < stemKeyRotationMapSize; i++) {
+ if (stemKeyRotationMap[i][0] == keyCode) {
+ stemKeyRotationMap[i][1] = mapped;
+ return;
+ }
+ }
+ }
+}
+
+void KeyboardInputMapper::configureParameters() {
+ mParameters.orientationAware = false;
+ const PropertyMap& config = getDeviceContext().getConfiguration();
+ config.tryGetProperty(String8("keyboard.orientationAware"), mParameters.orientationAware);
+
+ if (mParameters.orientationAware) {
+ mapStemKey(AKEYCODE_STEM_PRIMARY, config, "keyboard.rotated.stem_primary");
+ mapStemKey(AKEYCODE_STEM_1, config, "keyboard.rotated.stem_1");
+ mapStemKey(AKEYCODE_STEM_2, config, "keyboard.rotated.stem_2");
+ mapStemKey(AKEYCODE_STEM_3, config, "keyboard.rotated.stem_3");
+ }
+
+ mParameters.handlesKeyRepeat = false;
+ config.tryGetProperty(String8("keyboard.handlesKeyRepeat"), mParameters.handlesKeyRepeat);
+
+ mParameters.doNotWakeByDefault = false;
+ config.tryGetProperty(String8("keyboard.doNotWakeByDefault"), mParameters.doNotWakeByDefault);
+}
+
+void KeyboardInputMapper::dumpParameters(std::string& dump) {
+ dump += INDENT3 "Parameters:\n";
+ dump += StringPrintf(INDENT4 "OrientationAware: %s\n", toString(mParameters.orientationAware));
+ dump += StringPrintf(INDENT4 "HandlesKeyRepeat: %s\n", toString(mParameters.handlesKeyRepeat));
+}
+
+void KeyboardInputMapper::reset(nsecs_t when) {
+ mMetaState = AMETA_NONE;
+ mDownTime = 0;
+ mKeyDowns.clear();
+ mCurrentHidUsage = 0;
+
+ resetLedState();
+
+ InputMapper::reset(when);
+}
+
+void KeyboardInputMapper::process(const RawEvent* rawEvent) {
+ switch (rawEvent->type) {
+ case EV_KEY: {
+ int32_t scanCode = rawEvent->code;
+ int32_t usageCode = mCurrentHidUsage;
+ mCurrentHidUsage = 0;
+
+ if (isKeyboardOrGamepadKey(scanCode)) {
+ processKey(rawEvent->when, rawEvent->value != 0, scanCode, usageCode);
+ }
+ break;
+ }
+ case EV_MSC: {
+ if (rawEvent->code == MSC_SCAN) {
+ mCurrentHidUsage = rawEvent->value;
+ }
+ break;
+ }
+ case EV_SYN: {
+ if (rawEvent->code == SYN_REPORT) {
+ mCurrentHidUsage = 0;
+ }
+ }
+ }
+}
+
+bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
+ return scanCode < BTN_MOUSE || scanCode >= BTN_WHEEL ||
+ (scanCode >= BTN_MISC && scanCode < BTN_MOUSE) ||
+ (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI);
+}
+
+bool KeyboardInputMapper::isMediaKey(int32_t keyCode) {
+ switch (keyCode) {
+ case AKEYCODE_MEDIA_PLAY:
+ case AKEYCODE_MEDIA_PAUSE:
+ case AKEYCODE_MEDIA_PLAY_PAUSE:
+ case AKEYCODE_MUTE:
+ case AKEYCODE_HEADSETHOOK:
+ case AKEYCODE_MEDIA_STOP:
+ case AKEYCODE_MEDIA_NEXT:
+ case AKEYCODE_MEDIA_PREVIOUS:
+ case AKEYCODE_MEDIA_REWIND:
+ case AKEYCODE_MEDIA_RECORD:
+ case AKEYCODE_MEDIA_FAST_FORWARD:
+ case AKEYCODE_MEDIA_SKIP_FORWARD:
+ case AKEYCODE_MEDIA_SKIP_BACKWARD:
+ case AKEYCODE_MEDIA_STEP_FORWARD:
+ case AKEYCODE_MEDIA_STEP_BACKWARD:
+ case AKEYCODE_MEDIA_AUDIO_TRACK:
+ case AKEYCODE_VOLUME_UP:
+ case AKEYCODE_VOLUME_DOWN:
+ case AKEYCODE_VOLUME_MUTE:
+ case AKEYCODE_TV_AUDIO_DESCRIPTION:
+ case AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP:
+ case AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN:
+ return true;
+ }
+ return false;
+}
+
+void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t scanCode, int32_t usageCode) {
+ int32_t keyCode;
+ int32_t keyMetaState;
+ uint32_t policyFlags;
+
+ if (getDeviceContext().mapKey(scanCode, usageCode, mMetaState, &keyCode, &keyMetaState,
+ &policyFlags)) {
+ keyCode = AKEYCODE_UNKNOWN;
+ keyMetaState = mMetaState;
+ policyFlags = 0;
+ }
+
+ if (down) {
+ // Rotate key codes according to orientation if needed.
+ if (mParameters.orientationAware) {
+ keyCode = rotateKeyCode(keyCode, getOrientation());
+ }
+
+ // Add key down.
+ ssize_t keyDownIndex = findKeyDown(scanCode);
+ if (keyDownIndex >= 0) {
+ // key repeat, be sure to use same keycode as before in case of rotation
+ keyCode = mKeyDowns[keyDownIndex].keyCode;
+ } else {
+ // key down
+ if ((policyFlags & POLICY_FLAG_VIRTUAL) &&
+ getContext()->shouldDropVirtualKey(when, keyCode, scanCode)) {
+ return;
+ }
+ if (policyFlags & POLICY_FLAG_GESTURE) {
+ getDeviceContext().cancelTouch(when);
+ }
+
+ KeyDown keyDown;
+ keyDown.keyCode = keyCode;
+ keyDown.scanCode = scanCode;
+ mKeyDowns.push_back(keyDown);
+ }
+
+ mDownTime = when;
+ } else {
+ // Remove key down.
+ ssize_t keyDownIndex = findKeyDown(scanCode);
+ if (keyDownIndex >= 0) {
+ // key up, be sure to use same keycode as before in case of rotation
+ keyCode = mKeyDowns[keyDownIndex].keyCode;
+ mKeyDowns.erase(mKeyDowns.begin() + (size_t)keyDownIndex);
+ } else {
+ // key was not actually down
+ ALOGI("Dropping key up from device %s because the key was not down. "
+ "keyCode=%d, scanCode=%d",
+ getDeviceName().c_str(), keyCode, scanCode);
+ return;
+ }
+ }
+
+ if (updateMetaStateIfNeeded(keyCode, down)) {
+ // If global meta state changed send it along with the key.
+ // If it has not changed then we'll use what keymap gave us,
+ // since key replacement logic might temporarily reset a few
+ // meta bits for given key.
+ keyMetaState = mMetaState;
+ }
+
+ nsecs_t downTime = mDownTime;
+
+ // Key down on external an keyboard should wake the device.
+ // We don't do this for internal keyboards to prevent them from waking up in your pocket.
+ // For internal keyboards and devices for which the default wake behavior is explicitly
+ // prevented (e.g. TV remotes), the key layout file should specify the policy flags for each
+ // wake key individually.
+ // TODO: Use the input device configuration to control this behavior more finely.
+ if (down && getDeviceContext().isExternal() && !mParameters.doNotWakeByDefault &&
+ !isMediaKey(keyCode)) {
+ policyFlags |= POLICY_FLAG_WAKE;
+ }
+
+ if (mParameters.handlesKeyRepeat) {
+ policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
+ }
+
+ NotifyKeyArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, getDisplayId(),
+ policyFlags, down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
+ AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, keyMetaState, downTime);
+ getListener()->notifyKey(&args);
+}
+
+ssize_t KeyboardInputMapper::findKeyDown(int32_t scanCode) {
+ size_t n = mKeyDowns.size();
+ for (size_t i = 0; i < n; i++) {
+ if (mKeyDowns[i].scanCode == scanCode) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
+ return getDeviceContext().getKeyCodeState(keyCode);
+}
+
+int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+ return getDeviceContext().getScanCodeState(scanCode);
+}
+
+bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags) {
+ return getDeviceContext().markSupportedKeyCodes(numCodes, keyCodes, outFlags);
+}
+
+int32_t KeyboardInputMapper::getMetaState() {
+ return mMetaState;
+}
+
+void KeyboardInputMapper::updateMetaState(int32_t keyCode) {
+ updateMetaStateIfNeeded(keyCode, false);
+}
+
+bool KeyboardInputMapper::updateMetaStateIfNeeded(int32_t keyCode, bool down) {
+ int32_t oldMetaState = mMetaState;
+ int32_t newMetaState = android::updateMetaState(keyCode, down, oldMetaState);
+ bool metaStateChanged = oldMetaState != newMetaState;
+ if (metaStateChanged) {
+ mMetaState = newMetaState;
+ updateLedState(false);
+
+ getContext()->updateGlobalMetaState();
+ }
+
+ return metaStateChanged;
+}
+
+void KeyboardInputMapper::resetLedState() {
+ initializeLedState(mCapsLockLedState, ALED_CAPS_LOCK);
+ initializeLedState(mNumLockLedState, ALED_NUM_LOCK);
+ initializeLedState(mScrollLockLedState, ALED_SCROLL_LOCK);
+
+ updateLedState(true);
+}
+
+void KeyboardInputMapper::initializeLedState(LedState& ledState, int32_t led) {
+ ledState.avail = getDeviceContext().hasLed(led);
+ ledState.on = false;
+}
+
+void KeyboardInputMapper::updateLedState(bool reset) {
+ updateLedStateForModifier(mCapsLockLedState, ALED_CAPS_LOCK, AMETA_CAPS_LOCK_ON, reset);
+ updateLedStateForModifier(mNumLockLedState, ALED_NUM_LOCK, AMETA_NUM_LOCK_ON, reset);
+ updateLedStateForModifier(mScrollLockLedState, ALED_SCROLL_LOCK, AMETA_SCROLL_LOCK_ON, reset);
+}
+
+void KeyboardInputMapper::updateLedStateForModifier(LedState& ledState, int32_t led,
+ int32_t modifier, bool reset) {
+ if (ledState.avail) {
+ bool desiredState = (mMetaState & modifier) != 0;
+ if (reset || ledState.on != desiredState) {
+ getDeviceContext().setLedState(led, desiredState);
+ ledState.on = desiredState;
+ }
+ }
+}
+
+std::optional<int32_t> KeyboardInputMapper::getAssociatedDisplayId() {
+ if (mViewport) {
+ return std::make_optional(mViewport->displayId);
+ }
+ return std::nullopt;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.h b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
new file mode 100644
index 0000000..0bdeded
--- /dev/null
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
@@ -0,0 +1,104 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_KEYBOARD_INPUT_MAPPER_H
+#define _UI_INPUTREADER_KEYBOARD_INPUT_MAPPER_H
+
+#include "InputMapper.h"
+
+namespace android {
+
+class KeyboardInputMapper : public InputMapper {
+public:
+ KeyboardInputMapper(InputDeviceContext& deviceContext, uint32_t source, int32_t keyboardType);
+ virtual ~KeyboardInputMapper();
+
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void dump(std::string& dump) override;
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) override;
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
+
+ virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) override;
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) override;
+ virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags) override;
+
+ virtual int32_t getMetaState() override;
+ virtual void updateMetaState(int32_t keyCode) override;
+ virtual std::optional<int32_t> getAssociatedDisplayId() override;
+
+private:
+ // The current viewport.
+ std::optional<DisplayViewport> mViewport;
+
+ struct KeyDown {
+ int32_t keyCode;
+ int32_t scanCode;
+ };
+
+ uint32_t mSource;
+ int32_t mKeyboardType;
+
+ std::vector<KeyDown> mKeyDowns; // keys that are down
+ int32_t mMetaState;
+ nsecs_t mDownTime; // time of most recent key down
+
+ int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none
+
+ struct LedState {
+ bool avail; // led is available
+ bool on; // we think the led is currently on
+ };
+ LedState mCapsLockLedState;
+ LedState mNumLockLedState;
+ LedState mScrollLockLedState;
+
+ // Immutable configuration parameters.
+ struct Parameters {
+ bool orientationAware;
+ bool handlesKeyRepeat;
+ bool doNotWakeByDefault;
+ } mParameters;
+
+ void configureParameters();
+ void dumpParameters(std::string& dump);
+
+ int32_t getOrientation();
+ int32_t getDisplayId();
+
+ bool isKeyboardOrGamepadKey(int32_t scanCode);
+ bool isMediaKey(int32_t keyCode);
+
+ void processKey(nsecs_t when, bool down, int32_t scanCode, int32_t usageCode);
+
+ bool updateMetaStateIfNeeded(int32_t keyCode, bool down);
+
+ ssize_t findKeyDown(int32_t scanCode);
+
+ void resetLedState();
+ void initializeLedState(LedState& ledState, int32_t led);
+ void updateLedState(bool reset);
+ void updateLedStateForModifier(LedState& ledState, int32_t led, int32_t modifier, bool reset);
+ std::optional<DisplayViewport> findViewport(nsecs_t when,
+ const InputReaderConfiguration* config);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_KEYBOARD_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
new file mode 100644
index 0000000..43bd9f1
--- /dev/null
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
@@ -0,0 +1,369 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../Macros.h"
+
+#include "MultiTouchInputMapper.h"
+
+namespace android {
+
+// --- Constants ---
+
+// Maximum number of slots supported when using the slot-based Multitouch Protocol B.
+static constexpr size_t MAX_SLOTS = 32;
+
+// --- MultiTouchMotionAccumulator ---
+
+MultiTouchMotionAccumulator::MultiTouchMotionAccumulator()
+ : mCurrentSlot(-1),
+ mSlots(nullptr),
+ mSlotCount(0),
+ mUsingSlotsProtocol(false),
+ mHaveStylus(false) {}
+
+MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() {
+ delete[] mSlots;
+}
+
+void MultiTouchMotionAccumulator::configure(InputDeviceContext& deviceContext, size_t slotCount,
+ bool usingSlotsProtocol) {
+ mSlotCount = slotCount;
+ mUsingSlotsProtocol = usingSlotsProtocol;
+ mHaveStylus = deviceContext.hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
+
+ delete[] mSlots;
+ mSlots = new Slot[slotCount];
+}
+
+void MultiTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) {
+ // Unfortunately there is no way to read the initial contents of the slots.
+ // So when we reset the accumulator, we must assume they are all zeroes.
+ if (mUsingSlotsProtocol) {
+ // Query the driver for the current slot index and use it as the initial slot
+ // before we start reading events from the device. It is possible that the
+ // current slot index will not be the same as it was when the first event was
+ // written into the evdev buffer, which means the input mapper could start
+ // out of sync with the initial state of the events in the evdev buffer.
+ // In the extremely unlikely case that this happens, the data from
+ // two slots will be confused until the next ABS_MT_SLOT event is received.
+ // This can cause the touch point to "jump", but at least there will be
+ // no stuck touches.
+ int32_t initialSlot;
+ status_t status = deviceContext.getAbsoluteAxisValue(ABS_MT_SLOT, &initialSlot);
+ if (status) {
+ ALOGD("Could not retrieve current multitouch slot index. status=%d", status);
+ initialSlot = -1;
+ }
+ clearSlots(initialSlot);
+ } else {
+ clearSlots(-1);
+ }
+}
+
+void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
+ if (mSlots) {
+ for (size_t i = 0; i < mSlotCount; i++) {
+ mSlots[i].clear();
+ }
+ }
+ mCurrentSlot = initialSlot;
+}
+
+void MultiTouchMotionAccumulator::process(const RawEvent* rawEvent) {
+ if (rawEvent->type == EV_ABS) {
+ bool newSlot = false;
+ if (mUsingSlotsProtocol) {
+ if (rawEvent->code == ABS_MT_SLOT) {
+ mCurrentSlot = rawEvent->value;
+ newSlot = true;
+ }
+ } else if (mCurrentSlot < 0) {
+ mCurrentSlot = 0;
+ }
+
+ if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
+#if DEBUG_POINTERS
+ if (newSlot) {
+ ALOGW("MultiTouch device emitted invalid slot index %d but it "
+ "should be between 0 and %zd; ignoring this slot.",
+ mCurrentSlot, mSlotCount - 1);
+ }
+#endif
+ } else {
+ Slot* slot = &mSlots[mCurrentSlot];
+
+ switch (rawEvent->code) {
+ case ABS_MT_POSITION_X:
+ slot->mInUse = true;
+ slot->mAbsMTPositionX = rawEvent->value;
+ break;
+ case ABS_MT_POSITION_Y:
+ slot->mInUse = true;
+ slot->mAbsMTPositionY = rawEvent->value;
+ break;
+ case ABS_MT_TOUCH_MAJOR:
+ slot->mInUse = true;
+ slot->mAbsMTTouchMajor = rawEvent->value;
+ break;
+ case ABS_MT_TOUCH_MINOR:
+ slot->mInUse = true;
+ slot->mAbsMTTouchMinor = rawEvent->value;
+ slot->mHaveAbsMTTouchMinor = true;
+ break;
+ case ABS_MT_WIDTH_MAJOR:
+ slot->mInUse = true;
+ slot->mAbsMTWidthMajor = rawEvent->value;
+ break;
+ case ABS_MT_WIDTH_MINOR:
+ slot->mInUse = true;
+ slot->mAbsMTWidthMinor = rawEvent->value;
+ slot->mHaveAbsMTWidthMinor = true;
+ break;
+ case ABS_MT_ORIENTATION:
+ slot->mInUse = true;
+ slot->mAbsMTOrientation = rawEvent->value;
+ break;
+ case ABS_MT_TRACKING_ID:
+ if (mUsingSlotsProtocol && rawEvent->value < 0) {
+ // The slot is no longer in use but it retains its previous contents,
+ // which may be reused for subsequent touches.
+ slot->mInUse = false;
+ } else {
+ slot->mInUse = true;
+ slot->mAbsMTTrackingId = rawEvent->value;
+ }
+ break;
+ case ABS_MT_PRESSURE:
+ slot->mInUse = true;
+ slot->mAbsMTPressure = rawEvent->value;
+ break;
+ case ABS_MT_DISTANCE:
+ slot->mInUse = true;
+ slot->mAbsMTDistance = rawEvent->value;
+ break;
+ case ABS_MT_TOOL_TYPE:
+ slot->mInUse = true;
+ slot->mAbsMTToolType = rawEvent->value;
+ slot->mHaveAbsMTToolType = true;
+ break;
+ }
+ }
+ } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_MT_REPORT) {
+ // MultiTouch Sync: The driver has returned all data for *one* of the pointers.
+ mCurrentSlot += 1;
+ }
+}
+
+void MultiTouchMotionAccumulator::finishSync() {
+ if (!mUsingSlotsProtocol) {
+ clearSlots(-1);
+ }
+}
+
+bool MultiTouchMotionAccumulator::hasStylus() const {
+ return mHaveStylus;
+}
+
+// --- MultiTouchMotionAccumulator::Slot ---
+
+MultiTouchMotionAccumulator::Slot::Slot() {
+ clear();
+}
+
+void MultiTouchMotionAccumulator::Slot::clear() {
+ mInUse = false;
+ mHaveAbsMTTouchMinor = false;
+ mHaveAbsMTWidthMinor = false;
+ mHaveAbsMTToolType = false;
+ mAbsMTPositionX = 0;
+ mAbsMTPositionY = 0;
+ mAbsMTTouchMajor = 0;
+ mAbsMTTouchMinor = 0;
+ mAbsMTWidthMajor = 0;
+ mAbsMTWidthMinor = 0;
+ mAbsMTOrientation = 0;
+ mAbsMTTrackingId = -1;
+ mAbsMTPressure = 0;
+ mAbsMTDistance = 0;
+ mAbsMTToolType = 0;
+}
+
+int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
+ if (mHaveAbsMTToolType) {
+ switch (mAbsMTToolType) {
+ case MT_TOOL_FINGER:
+ return AMOTION_EVENT_TOOL_TYPE_FINGER;
+ case MT_TOOL_PEN:
+ return AMOTION_EVENT_TOOL_TYPE_STYLUS;
+ case MT_TOOL_PALM:
+ return AMOTION_EVENT_TOOL_TYPE_PALM;
+ }
+ }
+ return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
+}
+
+// --- MultiTouchInputMapper ---
+
+MultiTouchInputMapper::MultiTouchInputMapper(InputDeviceContext& deviceContext)
+ : TouchInputMapper(deviceContext) {}
+
+MultiTouchInputMapper::~MultiTouchInputMapper() {}
+
+void MultiTouchInputMapper::reset(nsecs_t when) {
+ mMultiTouchMotionAccumulator.reset(getDeviceContext());
+
+ mPointerIdBits.clear();
+
+ TouchInputMapper::reset(when);
+}
+
+void MultiTouchInputMapper::process(const RawEvent* rawEvent) {
+ TouchInputMapper::process(rawEvent);
+
+ mMultiTouchMotionAccumulator.process(rawEvent);
+}
+
+void MultiTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) {
+ size_t inCount = mMultiTouchMotionAccumulator.getSlotCount();
+ size_t outCount = 0;
+ BitSet32 newPointerIdBits;
+ mHavePointerIds = true;
+
+ for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
+ const MultiTouchMotionAccumulator::Slot* inSlot =
+ mMultiTouchMotionAccumulator.getSlot(inIndex);
+ if (!inSlot->isInUse()) {
+ continue;
+ }
+
+ if (inSlot->getToolType() == AMOTION_EVENT_TOOL_TYPE_PALM) {
+ if (!mCurrentMotionAborted) {
+ ALOGI("Canceling touch gesture from device %s because the palm event was detected",
+ getDeviceName().c_str());
+ cancelTouch(when);
+ }
+ continue;
+ }
+
+ if (outCount >= MAX_POINTERS) {
+#if DEBUG_POINTERS
+ ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; "
+ "ignoring the rest.",
+ getDeviceName().c_str(), MAX_POINTERS);
+#endif
+ break; // too many fingers!
+ }
+
+ RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[outCount];
+ outPointer.x = inSlot->getX();
+ outPointer.y = inSlot->getY();
+ outPointer.pressure = inSlot->getPressure();
+ outPointer.touchMajor = inSlot->getTouchMajor();
+ outPointer.touchMinor = inSlot->getTouchMinor();
+ outPointer.toolMajor = inSlot->getToolMajor();
+ outPointer.toolMinor = inSlot->getToolMinor();
+ outPointer.orientation = inSlot->getOrientation();
+ outPointer.distance = inSlot->getDistance();
+ outPointer.tiltX = 0;
+ outPointer.tiltY = 0;
+
+ outPointer.toolType = inSlot->getToolType();
+ if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
+ outPointer.toolType = mTouchButtonAccumulator.getToolType();
+ if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
+ outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+ }
+ }
+
+ bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE &&
+ (mTouchButtonAccumulator.isHovering() ||
+ (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0));
+ outPointer.isHovering = isHovering;
+
+ // Assign pointer id using tracking id if available.
+ if (mHavePointerIds) {
+ int32_t trackingId = inSlot->getTrackingId();
+ int32_t id = -1;
+ if (trackingId >= 0) {
+ for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty();) {
+ uint32_t n = idBits.clearFirstMarkedBit();
+ if (mPointerTrackingIdMap[n] == trackingId) {
+ id = n;
+ }
+ }
+
+ if (id < 0 && !mPointerIdBits.isFull()) {
+ id = mPointerIdBits.markFirstUnmarkedBit();
+ mPointerTrackingIdMap[id] = trackingId;
+ }
+ }
+ if (id < 0) {
+ mHavePointerIds = false;
+ outState->rawPointerData.clearIdBits();
+ newPointerIdBits.clear();
+ } else {
+ outPointer.id = id;
+ outState->rawPointerData.idToIndex[id] = outCount;
+ outState->rawPointerData.markIdBit(id, isHovering);
+ newPointerIdBits.markBit(id);
+ }
+ }
+ outCount += 1;
+ }
+
+ outState->rawPointerData.pointerCount = outCount;
+ mPointerIdBits = newPointerIdBits;
+
+ mMultiTouchMotionAccumulator.finishSync();
+}
+
+void MultiTouchInputMapper::configureRawPointerAxes() {
+ TouchInputMapper::configureRawPointerAxes();
+
+ getAbsoluteAxisInfo(ABS_MT_POSITION_X, &mRawPointerAxes.x);
+ getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &mRawPointerAxes.y);
+ getAbsoluteAxisInfo(ABS_MT_TOUCH_MAJOR, &mRawPointerAxes.touchMajor);
+ getAbsoluteAxisInfo(ABS_MT_TOUCH_MINOR, &mRawPointerAxes.touchMinor);
+ getAbsoluteAxisInfo(ABS_MT_WIDTH_MAJOR, &mRawPointerAxes.toolMajor);
+ getAbsoluteAxisInfo(ABS_MT_WIDTH_MINOR, &mRawPointerAxes.toolMinor);
+ getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &mRawPointerAxes.orientation);
+ getAbsoluteAxisInfo(ABS_MT_PRESSURE, &mRawPointerAxes.pressure);
+ getAbsoluteAxisInfo(ABS_MT_DISTANCE, &mRawPointerAxes.distance);
+ getAbsoluteAxisInfo(ABS_MT_TRACKING_ID, &mRawPointerAxes.trackingId);
+ getAbsoluteAxisInfo(ABS_MT_SLOT, &mRawPointerAxes.slot);
+
+ if (mRawPointerAxes.trackingId.valid && mRawPointerAxes.slot.valid &&
+ mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
+ size_t slotCount = mRawPointerAxes.slot.maxValue + 1;
+ if (slotCount > MAX_SLOTS) {
+ ALOGW("MultiTouch Device %s reported %zu slots but the framework "
+ "only supports a maximum of %zu slots at this time.",
+ getDeviceName().c_str(), slotCount, MAX_SLOTS);
+ slotCount = MAX_SLOTS;
+ }
+ mMultiTouchMotionAccumulator.configure(getDeviceContext(), slotCount,
+ true /*usingSlotsProtocol*/);
+ } else {
+ mMultiTouchMotionAccumulator.configure(getDeviceContext(), MAX_POINTERS,
+ false /*usingSlotsProtocol*/);
+ }
+}
+
+bool MultiTouchInputMapper::hasStylus() const {
+ return mMultiTouchMotionAccumulator.hasStylus() || mTouchButtonAccumulator.hasStylus();
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
new file mode 100644
index 0000000..89ef41d
--- /dev/null
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
@@ -0,0 +1,115 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_MULTI_TOUCH_INPUT_MAPPER_H
+#define _UI_INPUTREADER_MULTI_TOUCH_INPUT_MAPPER_H
+
+#include "TouchInputMapper.h"
+
+namespace android {
+
+/* Keeps track of the state of multi-touch protocol. */
+class MultiTouchMotionAccumulator {
+public:
+ class Slot {
+ public:
+ inline bool isInUse() const { return mInUse; }
+ inline int32_t getX() const { return mAbsMTPositionX; }
+ inline int32_t getY() const { return mAbsMTPositionY; }
+ inline int32_t getTouchMajor() const { return mAbsMTTouchMajor; }
+ inline int32_t getTouchMinor() const {
+ return mHaveAbsMTTouchMinor ? mAbsMTTouchMinor : mAbsMTTouchMajor;
+ }
+ inline int32_t getToolMajor() const { return mAbsMTWidthMajor; }
+ inline int32_t getToolMinor() const {
+ return mHaveAbsMTWidthMinor ? mAbsMTWidthMinor : mAbsMTWidthMajor;
+ }
+ inline int32_t getOrientation() const { return mAbsMTOrientation; }
+ inline int32_t getTrackingId() const { return mAbsMTTrackingId; }
+ inline int32_t getPressure() const { return mAbsMTPressure; }
+ inline int32_t getDistance() const { return mAbsMTDistance; }
+ inline int32_t getToolType() const;
+
+ private:
+ friend class MultiTouchMotionAccumulator;
+
+ bool mInUse;
+ bool mHaveAbsMTTouchMinor;
+ bool mHaveAbsMTWidthMinor;
+ bool mHaveAbsMTToolType;
+
+ int32_t mAbsMTPositionX;
+ int32_t mAbsMTPositionY;
+ int32_t mAbsMTTouchMajor;
+ int32_t mAbsMTTouchMinor;
+ int32_t mAbsMTWidthMajor;
+ int32_t mAbsMTWidthMinor;
+ int32_t mAbsMTOrientation;
+ int32_t mAbsMTTrackingId;
+ int32_t mAbsMTPressure;
+ int32_t mAbsMTDistance;
+ int32_t mAbsMTToolType;
+
+ Slot();
+ void clear();
+ };
+
+ MultiTouchMotionAccumulator();
+ ~MultiTouchMotionAccumulator();
+
+ void configure(InputDeviceContext& deviceContext, size_t slotCount, bool usingSlotsProtocol);
+ void reset(InputDeviceContext& deviceContext);
+ void process(const RawEvent* rawEvent);
+ void finishSync();
+ bool hasStylus() const;
+
+ inline size_t getSlotCount() const { return mSlotCount; }
+ inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
+
+private:
+ int32_t mCurrentSlot;
+ Slot* mSlots;
+ size_t mSlotCount;
+ bool mUsingSlotsProtocol;
+ bool mHaveStylus;
+
+ void clearSlots(int32_t initialSlot);
+};
+
+class MultiTouchInputMapper : public TouchInputMapper {
+public:
+ explicit MultiTouchInputMapper(InputDeviceContext& deviceContext);
+ virtual ~MultiTouchInputMapper();
+
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
+
+protected:
+ virtual void syncTouch(nsecs_t when, RawState* outState);
+ virtual void configureRawPointerAxes();
+ virtual bool hasStylus() const;
+
+private:
+ MultiTouchMotionAccumulator mMultiTouchMotionAccumulator;
+
+ // Specifies the pointer id bits that are in use, and their associated tracking id.
+ BitSet32 mPointerIdBits;
+ int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1];
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_MULTI_TOUCH_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
new file mode 100644
index 0000000..9885889
--- /dev/null
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
@@ -0,0 +1,134 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../Macros.h"
+
+#include "RotaryEncoderInputMapper.h"
+
+#include "CursorScrollAccumulator.h"
+
+namespace android {
+
+RotaryEncoderInputMapper::RotaryEncoderInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext), mOrientation(DISPLAY_ORIENTATION_0) {
+ mSource = AINPUT_SOURCE_ROTARY_ENCODER;
+}
+
+RotaryEncoderInputMapper::~RotaryEncoderInputMapper() {}
+
+uint32_t RotaryEncoderInputMapper::getSources() {
+ return mSource;
+}
+
+void RotaryEncoderInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+ InputMapper::populateDeviceInfo(info);
+
+ if (mRotaryEncoderScrollAccumulator.haveRelativeVWheel()) {
+ float res = 0.0f;
+ if (!getDeviceContext().getConfiguration().tryGetProperty(String8("device.res"), res)) {
+ ALOGW("Rotary Encoder device configuration file didn't specify resolution!\n");
+ }
+ if (!getDeviceContext().getConfiguration().tryGetProperty(String8("device.scalingFactor"),
+ mScalingFactor)) {
+ ALOGW("Rotary Encoder device configuration file didn't specify scaling factor,"
+ "default to 1.0!\n");
+ mScalingFactor = 1.0f;
+ }
+ info->addMotionRange(AMOTION_EVENT_AXIS_SCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
+ res * mScalingFactor);
+ }
+}
+
+void RotaryEncoderInputMapper::dump(std::string& dump) {
+ dump += INDENT2 "Rotary Encoder Input Mapper:\n";
+ dump += StringPrintf(INDENT3 "HaveWheel: %s\n",
+ toString(mRotaryEncoderScrollAccumulator.haveRelativeVWheel()));
+}
+
+void RotaryEncoderInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) {
+ InputMapper::configure(when, config, changes);
+ if (!changes) {
+ mRotaryEncoderScrollAccumulator.configure(getDeviceContext());
+ }
+ if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
+ std::optional<DisplayViewport> internalViewport =
+ config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
+ if (internalViewport) {
+ mOrientation = internalViewport->orientation;
+ } else {
+ mOrientation = DISPLAY_ORIENTATION_0;
+ }
+ }
+}
+
+void RotaryEncoderInputMapper::reset(nsecs_t when) {
+ mRotaryEncoderScrollAccumulator.reset(getDeviceContext());
+
+ InputMapper::reset(when);
+}
+
+void RotaryEncoderInputMapper::process(const RawEvent* rawEvent) {
+ mRotaryEncoderScrollAccumulator.process(rawEvent);
+
+ if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
+ sync(rawEvent->when);
+ }
+}
+
+void RotaryEncoderInputMapper::sync(nsecs_t when) {
+ PointerCoords pointerCoords;
+ pointerCoords.clear();
+
+ PointerProperties pointerProperties;
+ pointerProperties.clear();
+ pointerProperties.id = 0;
+ pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
+
+ float scroll = mRotaryEncoderScrollAccumulator.getRelativeVWheel();
+ bool scrolled = scroll != 0;
+
+ // This is not a pointer, so it's not associated with a display.
+ int32_t displayId = ADISPLAY_ID_NONE;
+
+ // Moving the rotary encoder should wake the device (if specified).
+ uint32_t policyFlags = 0;
+ if (scrolled && getDeviceContext().isExternal()) {
+ policyFlags |= POLICY_FLAG_WAKE;
+ }
+
+ if (mOrientation == DISPLAY_ORIENTATION_180) {
+ scroll = -scroll;
+ }
+
+ // Send motion event.
+ if (scrolled) {
+ int32_t metaState = getContext()->getGlobalMetaState();
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_SCROLL, scroll * mScalingFactor);
+
+ NotifyMotionArgs scrollArgs(getContext()->getNextId(), when, getDeviceId(), mSource,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0,
+ metaState, /* buttonState */ 0, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+ &pointerCoords, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
+ getListener()->notifyMotion(&scrollArgs);
+ }
+
+ mRotaryEncoderScrollAccumulator.finishSync();
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
new file mode 100644
index 0000000..7a77b12
--- /dev/null
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_ROTARY_ENCODER_INPUT_MAPPER_H
+#define _UI_INPUTREADER_ROTARY_ENCODER_INPUT_MAPPER_H
+
+#include "CursorScrollAccumulator.h"
+#include "InputMapper.h"
+
+namespace android {
+
+class RotaryEncoderInputMapper : public InputMapper {
+public:
+ explicit RotaryEncoderInputMapper(InputDeviceContext& deviceContext);
+ virtual ~RotaryEncoderInputMapper();
+
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void dump(std::string& dump) override;
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) override;
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
+
+private:
+ CursorScrollAccumulator mRotaryEncoderScrollAccumulator;
+
+ int32_t mSource;
+ float mScalingFactor;
+ int32_t mOrientation;
+
+ void sync(nsecs_t when);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_ROTARY_ENCODER_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/SingleTouchInputMapper.cpp b/services/inputflinger/reader/mapper/SingleTouchInputMapper.cpp
new file mode 100644
index 0000000..4fff9be
--- /dev/null
+++ b/services/inputflinger/reader/mapper/SingleTouchInputMapper.cpp
@@ -0,0 +1,86 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "SingleTouchInputMapper.h"
+
+namespace android {
+
+SingleTouchInputMapper::SingleTouchInputMapper(InputDeviceContext& deviceContext)
+ : TouchInputMapper(deviceContext) {}
+
+SingleTouchInputMapper::~SingleTouchInputMapper() {}
+
+void SingleTouchInputMapper::reset(nsecs_t when) {
+ mSingleTouchMotionAccumulator.reset(getDeviceContext());
+
+ TouchInputMapper::reset(when);
+}
+
+void SingleTouchInputMapper::process(const RawEvent* rawEvent) {
+ TouchInputMapper::process(rawEvent);
+
+ mSingleTouchMotionAccumulator.process(rawEvent);
+}
+
+void SingleTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) {
+ if (mTouchButtonAccumulator.isToolActive()) {
+ outState->rawPointerData.pointerCount = 1;
+ outState->rawPointerData.idToIndex[0] = 0;
+
+ bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE &&
+ (mTouchButtonAccumulator.isHovering() ||
+ (mRawPointerAxes.pressure.valid &&
+ mSingleTouchMotionAccumulator.getAbsolutePressure() <= 0));
+ outState->rawPointerData.markIdBit(0, isHovering);
+
+ RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[0];
+ outPointer.id = 0;
+ outPointer.x = mSingleTouchMotionAccumulator.getAbsoluteX();
+ outPointer.y = mSingleTouchMotionAccumulator.getAbsoluteY();
+ outPointer.pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
+ outPointer.touchMajor = 0;
+ outPointer.touchMinor = 0;
+ outPointer.toolMajor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
+ outPointer.toolMinor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
+ outPointer.orientation = 0;
+ outPointer.distance = mSingleTouchMotionAccumulator.getAbsoluteDistance();
+ outPointer.tiltX = mSingleTouchMotionAccumulator.getAbsoluteTiltX();
+ outPointer.tiltY = mSingleTouchMotionAccumulator.getAbsoluteTiltY();
+ outPointer.toolType = mTouchButtonAccumulator.getToolType();
+ if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
+ outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+ }
+ outPointer.isHovering = isHovering;
+ }
+}
+
+void SingleTouchInputMapper::configureRawPointerAxes() {
+ TouchInputMapper::configureRawPointerAxes();
+
+ getAbsoluteAxisInfo(ABS_X, &mRawPointerAxes.x);
+ getAbsoluteAxisInfo(ABS_Y, &mRawPointerAxes.y);
+ getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPointerAxes.pressure);
+ getAbsoluteAxisInfo(ABS_TOOL_WIDTH, &mRawPointerAxes.toolMajor);
+ getAbsoluteAxisInfo(ABS_DISTANCE, &mRawPointerAxes.distance);
+ getAbsoluteAxisInfo(ABS_TILT_X, &mRawPointerAxes.tiltX);
+ getAbsoluteAxisInfo(ABS_TILT_Y, &mRawPointerAxes.tiltY);
+}
+
+bool SingleTouchInputMapper::hasStylus() const {
+ return mTouchButtonAccumulator.hasStylus();
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/SingleTouchInputMapper.h b/services/inputflinger/reader/mapper/SingleTouchInputMapper.h
new file mode 100644
index 0000000..f5befb3
--- /dev/null
+++ b/services/inputflinger/reader/mapper/SingleTouchInputMapper.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_SINGLE_TOUCH_INPUT_MAPPER_H
+#define _UI_INPUTREADER_SINGLE_TOUCH_INPUT_MAPPER_H
+
+#include "SingleTouchMotionAccumulator.h"
+#include "TouchInputMapper.h"
+
+namespace android {
+
+class SingleTouchInputMapper : public TouchInputMapper {
+public:
+ explicit SingleTouchInputMapper(InputDeviceContext& deviceContext);
+ virtual ~SingleTouchInputMapper();
+
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
+
+protected:
+ virtual void syncTouch(nsecs_t when, RawState* outState);
+ virtual void configureRawPointerAxes();
+ virtual bool hasStylus() const;
+
+private:
+ SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_SINGLE_TOUCH_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/SwitchInputMapper.cpp b/services/inputflinger/reader/mapper/SwitchInputMapper.cpp
new file mode 100644
index 0000000..4f73681
--- /dev/null
+++ b/services/inputflinger/reader/mapper/SwitchInputMapper.cpp
@@ -0,0 +1,76 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../Macros.h"
+
+#include "SwitchInputMapper.h"
+
+namespace android {
+
+SwitchInputMapper::SwitchInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext), mSwitchValues(0), mUpdatedSwitchMask(0) {}
+
+SwitchInputMapper::~SwitchInputMapper() {}
+
+uint32_t SwitchInputMapper::getSources() {
+ return AINPUT_SOURCE_SWITCH;
+}
+
+void SwitchInputMapper::process(const RawEvent* rawEvent) {
+ switch (rawEvent->type) {
+ case EV_SW:
+ processSwitch(rawEvent->code, rawEvent->value);
+ break;
+
+ case EV_SYN:
+ if (rawEvent->code == SYN_REPORT) {
+ sync(rawEvent->when);
+ }
+ }
+}
+
+void SwitchInputMapper::processSwitch(int32_t switchCode, int32_t switchValue) {
+ if (switchCode >= 0 && switchCode < 32) {
+ if (switchValue) {
+ mSwitchValues |= 1 << switchCode;
+ } else {
+ mSwitchValues &= ~(1 << switchCode);
+ }
+ mUpdatedSwitchMask |= 1 << switchCode;
+ }
+}
+
+void SwitchInputMapper::sync(nsecs_t when) {
+ if (mUpdatedSwitchMask) {
+ uint32_t updatedSwitchValues = mSwitchValues & mUpdatedSwitchMask;
+ NotifySwitchArgs args(getContext()->getNextId(), when, 0 /*policyFlags*/,
+ updatedSwitchValues, mUpdatedSwitchMask);
+ getListener()->notifySwitch(&args);
+
+ mUpdatedSwitchMask = 0;
+ }
+}
+
+int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
+ return getDeviceContext().getSwitchState(switchCode);
+}
+
+void SwitchInputMapper::dump(std::string& dump) {
+ dump += INDENT2 "Switch Input Mapper:\n";
+ dump += StringPrintf(INDENT3 "SwitchValues: %x\n", mSwitchValues);
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/SwitchInputMapper.h b/services/inputflinger/reader/mapper/SwitchInputMapper.h
new file mode 100644
index 0000000..4d74163
--- /dev/null
+++ b/services/inputflinger/reader/mapper/SwitchInputMapper.h
@@ -0,0 +1,45 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_SWITCH_INPUT_MAPPER_H
+#define _UI_INPUTREADER_SWITCH_INPUT_MAPPER_H
+
+#include "InputMapper.h"
+
+namespace android {
+
+class SwitchInputMapper : public InputMapper {
+public:
+ explicit SwitchInputMapper(InputDeviceContext& deviceContext);
+ virtual ~SwitchInputMapper();
+
+ virtual uint32_t getSources() override;
+ virtual void process(const RawEvent* rawEvent) override;
+
+ virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode) override;
+ virtual void dump(std::string& dump) override;
+
+private:
+ uint32_t mSwitchValues;
+ uint32_t mUpdatedSwitchMask;
+
+ void processSwitch(int32_t switchCode, int32_t switchValue);
+ void sync(nsecs_t when);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_SWITCH_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
new file mode 100644
index 0000000..2a3e263
--- /dev/null
+++ b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
@@ -0,0 +1,88 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_TOUCH_CURSOR_INPUT_MAPPER_COMMON_H
+#define _UI_INPUTREADER_TOUCH_CURSOR_INPUT_MAPPER_COMMON_H
+
+#include "EventHub.h"
+#include "InputListener.h"
+#include "InputReaderContext.h"
+
+#include <stdint.h>
+
+namespace android {
+
+// --- Static Definitions ---
+
+static void rotateDelta(int32_t orientation, float* deltaX, float* deltaY) {
+ float temp;
+ switch (orientation) {
+ case DISPLAY_ORIENTATION_90:
+ temp = *deltaX;
+ *deltaX = *deltaY;
+ *deltaY = -temp;
+ break;
+
+ case DISPLAY_ORIENTATION_180:
+ *deltaX = -*deltaX;
+ *deltaY = -*deltaY;
+ break;
+
+ case DISPLAY_ORIENTATION_270:
+ temp = *deltaX;
+ *deltaX = -*deltaY;
+ *deltaY = temp;
+ break;
+ }
+}
+
+// Returns true if the pointer should be reported as being down given the specified
+// button states. This determines whether the event is reported as a touch event.
+static bool isPointerDown(int32_t buttonState) {
+ return buttonState &
+ (AMOTION_EVENT_BUTTON_PRIMARY | AMOTION_EVENT_BUTTON_SECONDARY |
+ AMOTION_EVENT_BUTTON_TERTIARY);
+}
+
+static void synthesizeButtonKey(InputReaderContext* context, int32_t action, nsecs_t when,
+ int32_t deviceId, uint32_t source, int32_t displayId,
+ uint32_t policyFlags, int32_t lastButtonState,
+ int32_t currentButtonState, int32_t buttonState, int32_t keyCode) {
+ if ((action == AKEY_EVENT_ACTION_DOWN && !(lastButtonState & buttonState) &&
+ (currentButtonState & buttonState)) ||
+ (action == AKEY_EVENT_ACTION_UP && (lastButtonState & buttonState) &&
+ !(currentButtonState & buttonState))) {
+ NotifyKeyArgs args(context->getNextId(), when, deviceId, source, displayId, policyFlags,
+ action, 0, keyCode, 0, context->getGlobalMetaState(), when);
+ context->getListener()->notifyKey(&args);
+ }
+}
+
+static void synthesizeButtonKeys(InputReaderContext* context, int32_t action, nsecs_t when,
+ int32_t deviceId, uint32_t source, int32_t displayId,
+ uint32_t policyFlags, int32_t lastButtonState,
+ int32_t currentButtonState) {
+ synthesizeButtonKey(context, action, when, deviceId, source, displayId, policyFlags,
+ lastButtonState, currentButtonState, AMOTION_EVENT_BUTTON_BACK,
+ AKEYCODE_BACK);
+ synthesizeButtonKey(context, action, when, deviceId, source, displayId, policyFlags,
+ lastButtonState, currentButtonState, AMOTION_EVENT_BUTTON_FORWARD,
+ AKEYCODE_FORWARD);
+}
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_TOUCH_CURSOR_INPUT_MAPPER_COMMON_H
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
new file mode 100644
index 0000000..99a572a
--- /dev/null
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -0,0 +1,3919 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../Macros.h"
+
+#include "TouchInputMapper.h"
+
+#include "CursorButtonAccumulator.h"
+#include "CursorScrollAccumulator.h"
+#include "TouchButtonAccumulator.h"
+#include "TouchCursorInputMapperCommon.h"
+
+namespace android {
+
+// --- Constants ---
+
+// Maximum amount of latency to add to touch events while waiting for data from an
+// external stylus.
+static constexpr nsecs_t EXTERNAL_STYLUS_DATA_TIMEOUT = ms2ns(72);
+
+// Maximum amount of time to wait on touch data before pushing out new pressure data.
+static constexpr nsecs_t TOUCH_DATA_TIMEOUT = ms2ns(20);
+
+// Artificial latency on synthetic events created from stylus data without corresponding touch
+// data.
+static constexpr nsecs_t STYLUS_DATA_LATENCY = ms2ns(10);
+
+// --- Static Definitions ---
+
+template <typename T>
+inline static void swap(T& a, T& b) {
+ T temp = a;
+ a = b;
+ b = temp;
+}
+
+static float calculateCommonVector(float a, float b) {
+ if (a > 0 && b > 0) {
+ return a < b ? a : b;
+ } else if (a < 0 && b < 0) {
+ return a > b ? a : b;
+ } else {
+ return 0;
+ }
+}
+
+inline static float distance(float x1, float y1, float x2, float y2) {
+ return hypotf(x1 - x2, y1 - y2);
+}
+
+inline static int32_t signExtendNybble(int32_t value) {
+ return value >= 8 ? value - 16 : value;
+}
+
+// --- RawPointerAxes ---
+
+RawPointerAxes::RawPointerAxes() {
+ clear();
+}
+
+void RawPointerAxes::clear() {
+ x.clear();
+ y.clear();
+ pressure.clear();
+ touchMajor.clear();
+ touchMinor.clear();
+ toolMajor.clear();
+ toolMinor.clear();
+ orientation.clear();
+ distance.clear();
+ tiltX.clear();
+ tiltY.clear();
+ trackingId.clear();
+ slot.clear();
+}
+
+// --- RawPointerData ---
+
+RawPointerData::RawPointerData() {
+ clear();
+}
+
+void RawPointerData::clear() {
+ pointerCount = 0;
+ clearIdBits();
+}
+
+void RawPointerData::copyFrom(const RawPointerData& other) {
+ pointerCount = other.pointerCount;
+ hoveringIdBits = other.hoveringIdBits;
+ touchingIdBits = other.touchingIdBits;
+
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ pointers[i] = other.pointers[i];
+
+ int id = pointers[i].id;
+ idToIndex[id] = other.idToIndex[id];
+ }
+}
+
+void RawPointerData::getCentroidOfTouchingPointers(float* outX, float* outY) const {
+ float x = 0, y = 0;
+ uint32_t count = touchingIdBits.count();
+ if (count) {
+ for (BitSet32 idBits(touchingIdBits); !idBits.isEmpty();) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ const Pointer& pointer = pointerForId(id);
+ x += pointer.x;
+ y += pointer.y;
+ }
+ x /= count;
+ y /= count;
+ }
+ *outX = x;
+ *outY = y;
+}
+
+// --- CookedPointerData ---
+
+CookedPointerData::CookedPointerData() {
+ clear();
+}
+
+void CookedPointerData::clear() {
+ pointerCount = 0;
+ hoveringIdBits.clear();
+ touchingIdBits.clear();
+}
+
+void CookedPointerData::copyFrom(const CookedPointerData& other) {
+ pointerCount = other.pointerCount;
+ hoveringIdBits = other.hoveringIdBits;
+ touchingIdBits = other.touchingIdBits;
+
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ pointerProperties[i].copyFrom(other.pointerProperties[i]);
+ pointerCoords[i].copyFrom(other.pointerCoords[i]);
+
+ int id = pointerProperties[i].id;
+ idToIndex[id] = other.idToIndex[id];
+ }
+}
+
+// --- TouchInputMapper ---
+
+TouchInputMapper::TouchInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext),
+ mSource(0),
+ mDeviceMode(DEVICE_MODE_DISABLED),
+ mRawSurfaceWidth(-1),
+ mRawSurfaceHeight(-1),
+ mSurfaceLeft(0),
+ mSurfaceTop(0),
+ mPhysicalWidth(-1),
+ mPhysicalHeight(-1),
+ mPhysicalLeft(0),
+ mPhysicalTop(0),
+ mSurfaceOrientation(DISPLAY_ORIENTATION_0) {}
+
+TouchInputMapper::~TouchInputMapper() {}
+
+uint32_t TouchInputMapper::getSources() {
+ return mSource;
+}
+
+void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+ InputMapper::populateDeviceInfo(info);
+
+ if (mDeviceMode != DEVICE_MODE_DISABLED) {
+ info->addMotionRange(mOrientedRanges.x);
+ info->addMotionRange(mOrientedRanges.y);
+ info->addMotionRange(mOrientedRanges.pressure);
+
+ if (mOrientedRanges.haveSize) {
+ info->addMotionRange(mOrientedRanges.size);
+ }
+
+ if (mOrientedRanges.haveTouchSize) {
+ info->addMotionRange(mOrientedRanges.touchMajor);
+ info->addMotionRange(mOrientedRanges.touchMinor);
+ }
+
+ if (mOrientedRanges.haveToolSize) {
+ info->addMotionRange(mOrientedRanges.toolMajor);
+ info->addMotionRange(mOrientedRanges.toolMinor);
+ }
+
+ if (mOrientedRanges.haveOrientation) {
+ info->addMotionRange(mOrientedRanges.orientation);
+ }
+
+ if (mOrientedRanges.haveDistance) {
+ info->addMotionRange(mOrientedRanges.distance);
+ }
+
+ if (mOrientedRanges.haveTilt) {
+ info->addMotionRange(mOrientedRanges.tilt);
+ }
+
+ if (mCursorScrollAccumulator.haveRelativeVWheel()) {
+ info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f);
+ }
+ if (mCursorScrollAccumulator.haveRelativeHWheel()) {
+ info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f);
+ }
+ if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
+ const InputDeviceInfo::MotionRange& x = mOrientedRanges.x;
+ const InputDeviceInfo::MotionRange& y = mOrientedRanges.y;
+ info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_1, mSource, x.min, x.max, x.flat,
+ x.fuzz, x.resolution);
+ info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_2, mSource, y.min, y.max, y.flat,
+ y.fuzz, y.resolution);
+ info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_3, mSource, x.min, x.max, x.flat,
+ x.fuzz, x.resolution);
+ info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_4, mSource, y.min, y.max, y.flat,
+ y.fuzz, y.resolution);
+ }
+ info->setButtonUnderPad(mParameters.hasButtonUnderPad);
+ }
+}
+
+void TouchInputMapper::dump(std::string& dump) {
+ dump += StringPrintf(INDENT2 "Touch Input Mapper (mode - %s):\n", modeToString(mDeviceMode));
+ dumpParameters(dump);
+ dumpVirtualKeys(dump);
+ dumpRawPointerAxes(dump);
+ dumpCalibration(dump);
+ dumpAffineTransformation(dump);
+ dumpSurface(dump);
+
+ dump += StringPrintf(INDENT3 "Translation and Scaling Factors:\n");
+ dump += StringPrintf(INDENT4 "XTranslate: %0.3f\n", mXTranslate);
+ dump += StringPrintf(INDENT4 "YTranslate: %0.3f\n", mYTranslate);
+ dump += StringPrintf(INDENT4 "XScale: %0.3f\n", mXScale);
+ dump += StringPrintf(INDENT4 "YScale: %0.3f\n", mYScale);
+ dump += StringPrintf(INDENT4 "XPrecision: %0.3f\n", mXPrecision);
+ dump += StringPrintf(INDENT4 "YPrecision: %0.3f\n", mYPrecision);
+ dump += StringPrintf(INDENT4 "GeometricScale: %0.3f\n", mGeometricScale);
+ dump += StringPrintf(INDENT4 "PressureScale: %0.3f\n", mPressureScale);
+ dump += StringPrintf(INDENT4 "SizeScale: %0.3f\n", mSizeScale);
+ dump += StringPrintf(INDENT4 "OrientationScale: %0.3f\n", mOrientationScale);
+ dump += StringPrintf(INDENT4 "DistanceScale: %0.3f\n", mDistanceScale);
+ dump += StringPrintf(INDENT4 "HaveTilt: %s\n", toString(mHaveTilt));
+ dump += StringPrintf(INDENT4 "TiltXCenter: %0.3f\n", mTiltXCenter);
+ dump += StringPrintf(INDENT4 "TiltXScale: %0.3f\n", mTiltXScale);
+ dump += StringPrintf(INDENT4 "TiltYCenter: %0.3f\n", mTiltYCenter);
+ dump += StringPrintf(INDENT4 "TiltYScale: %0.3f\n", mTiltYScale);
+
+ dump += StringPrintf(INDENT3 "Last Raw Button State: 0x%08x\n", mLastRawState.buttonState);
+ dump += StringPrintf(INDENT3 "Last Raw Touch: pointerCount=%d\n",
+ mLastRawState.rawPointerData.pointerCount);
+ for (uint32_t i = 0; i < mLastRawState.rawPointerData.pointerCount; i++) {
+ const RawPointerData::Pointer& pointer = mLastRawState.rawPointerData.pointers[i];
+ dump += StringPrintf(INDENT4 "[%d]: id=%d, x=%d, y=%d, pressure=%d, "
+ "touchMajor=%d, touchMinor=%d, toolMajor=%d, toolMinor=%d, "
+ "orientation=%d, tiltX=%d, tiltY=%d, distance=%d, "
+ "toolType=%d, isHovering=%s\n",
+ i, pointer.id, pointer.x, pointer.y, pointer.pressure,
+ pointer.touchMajor, pointer.touchMinor, pointer.toolMajor,
+ pointer.toolMinor, pointer.orientation, pointer.tiltX, pointer.tiltY,
+ pointer.distance, pointer.toolType, toString(pointer.isHovering));
+ }
+
+ dump += StringPrintf(INDENT3 "Last Cooked Button State: 0x%08x\n",
+ mLastCookedState.buttonState);
+ dump += StringPrintf(INDENT3 "Last Cooked Touch: pointerCount=%d\n",
+ mLastCookedState.cookedPointerData.pointerCount);
+ for (uint32_t i = 0; i < mLastCookedState.cookedPointerData.pointerCount; i++) {
+ const PointerProperties& pointerProperties =
+ mLastCookedState.cookedPointerData.pointerProperties[i];
+ const PointerCoords& pointerCoords = mLastCookedState.cookedPointerData.pointerCoords[i];
+ dump += StringPrintf(INDENT4 "[%d]: id=%d, x=%0.3f, y=%0.3f, pressure=%0.3f, "
+ "touchMajor=%0.3f, touchMinor=%0.3f, toolMajor=%0.3f, "
+ "toolMinor=%0.3f, "
+ "orientation=%0.3f, tilt=%0.3f, distance=%0.3f, "
+ "toolType=%d, isHovering=%s\n",
+ i, pointerProperties.id, pointerCoords.getX(), pointerCoords.getY(),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TILT),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE),
+ pointerProperties.toolType,
+ toString(mLastCookedState.cookedPointerData.isHovering(i)));
+ }
+
+ dump += INDENT3 "Stylus Fusion:\n";
+ dump += StringPrintf(INDENT4 "ExternalStylusConnected: %s\n",
+ toString(mExternalStylusConnected));
+ dump += StringPrintf(INDENT4 "External Stylus ID: %" PRId64 "\n", mExternalStylusId);
+ dump += StringPrintf(INDENT4 "External Stylus Data Timeout: %" PRId64 "\n",
+ mExternalStylusFusionTimeout);
+ dump += INDENT3 "External Stylus State:\n";
+ dumpStylusState(dump, mExternalStylusState);
+
+ if (mDeviceMode == DEVICE_MODE_POINTER) {
+ dump += StringPrintf(INDENT3 "Pointer Gesture Detector:\n");
+ dump += StringPrintf(INDENT4 "XMovementScale: %0.3f\n", mPointerXMovementScale);
+ dump += StringPrintf(INDENT4 "YMovementScale: %0.3f\n", mPointerYMovementScale);
+ dump += StringPrintf(INDENT4 "XZoomScale: %0.3f\n", mPointerXZoomScale);
+ dump += StringPrintf(INDENT4 "YZoomScale: %0.3f\n", mPointerYZoomScale);
+ dump += StringPrintf(INDENT4 "MaxSwipeWidth: %f\n", mPointerGestureMaxSwipeWidth);
+ }
+}
+
+const char* TouchInputMapper::modeToString(DeviceMode deviceMode) {
+ switch (deviceMode) {
+ case DEVICE_MODE_DISABLED:
+ return "disabled";
+ case DEVICE_MODE_DIRECT:
+ return "direct";
+ case DEVICE_MODE_UNSCALED:
+ return "unscaled";
+ case DEVICE_MODE_NAVIGATION:
+ return "navigation";
+ case DEVICE_MODE_POINTER:
+ return "pointer";
+ }
+ return "unknown";
+}
+
+void TouchInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) {
+ InputMapper::configure(when, config, changes);
+
+ mConfig = *config;
+
+ if (!changes) { // first time only
+ // Configure basic parameters.
+ configureParameters();
+
+ // Configure common accumulators.
+ mCursorScrollAccumulator.configure(getDeviceContext());
+ mTouchButtonAccumulator.configure(getDeviceContext());
+
+ // Configure absolute axis information.
+ configureRawPointerAxes();
+
+ // Prepare input device calibration.
+ parseCalibration();
+ resolveCalibration();
+ }
+
+ if (!changes || (changes & InputReaderConfiguration::CHANGE_TOUCH_AFFINE_TRANSFORMATION)) {
+ // Update location calibration to reflect current settings
+ updateAffineTransformation();
+ }
+
+ if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
+ // Update pointer speed.
+ mPointerVelocityControl.setParameters(mConfig.pointerVelocityControlParameters);
+ mWheelXVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
+ mWheelYVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
+ }
+
+ bool resetNeeded = false;
+ if (!changes ||
+ (changes &
+ (InputReaderConfiguration::CHANGE_DISPLAY_INFO |
+ InputReaderConfiguration::CHANGE_POINTER_GESTURE_ENABLEMENT |
+ InputReaderConfiguration::CHANGE_SHOW_TOUCHES |
+ InputReaderConfiguration::CHANGE_EXTERNAL_STYLUS_PRESENCE))) {
+ // Configure device sources, surface dimensions, orientation and
+ // scaling factors.
+ configureSurface(when, &resetNeeded);
+ }
+
+ if (changes && resetNeeded) {
+ // Send reset, unless this is the first time the device has been configured,
+ // in which case the reader will call reset itself after all mappers are ready.
+ NotifyDeviceResetArgs args(getContext()->getNextId(), when, getDeviceId());
+ getListener()->notifyDeviceReset(&args);
+ }
+}
+
+void TouchInputMapper::resolveExternalStylusPresence() {
+ std::vector<InputDeviceInfo> devices;
+ getContext()->getExternalStylusDevices(devices);
+ mExternalStylusConnected = !devices.empty();
+
+ if (!mExternalStylusConnected) {
+ resetExternalStylus();
+ }
+}
+
+void TouchInputMapper::configureParameters() {
+ // Use the pointer presentation mode for devices that do not support distinct
+ // multitouch. The spot-based presentation relies on being able to accurately
+ // locate two or more fingers on the touch pad.
+ mParameters.gestureMode = getDeviceContext().hasInputProperty(INPUT_PROP_SEMI_MT)
+ ? Parameters::GESTURE_MODE_SINGLE_TOUCH
+ : Parameters::GESTURE_MODE_MULTI_TOUCH;
+
+ String8 gestureModeString;
+ if (getDeviceContext().getConfiguration().tryGetProperty(String8("touch.gestureMode"),
+ gestureModeString)) {
+ if (gestureModeString == "single-touch") {
+ mParameters.gestureMode = Parameters::GESTURE_MODE_SINGLE_TOUCH;
+ } else if (gestureModeString == "multi-touch") {
+ mParameters.gestureMode = Parameters::GESTURE_MODE_MULTI_TOUCH;
+ } else if (gestureModeString != "default") {
+ ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string());
+ }
+ }
+
+ if (getDeviceContext().hasInputProperty(INPUT_PROP_DIRECT)) {
+ // The device is a touch screen.
+ mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
+ } else if (getDeviceContext().hasInputProperty(INPUT_PROP_POINTER)) {
+ // The device is a pointing device like a track pad.
+ mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
+ } else if (getDeviceContext().hasRelativeAxis(REL_X) ||
+ getDeviceContext().hasRelativeAxis(REL_Y)) {
+ // The device is a cursor device with a touch pad attached.
+ // By default don't use the touch pad to move the pointer.
+ mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
+ } else {
+ // The device is a touch pad of unknown purpose.
+ mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
+ }
+
+ mParameters.hasButtonUnderPad = getDeviceContext().hasInputProperty(INPUT_PROP_BUTTONPAD);
+
+ String8 deviceTypeString;
+ if (getDeviceContext().getConfiguration().tryGetProperty(String8("touch.deviceType"),
+ deviceTypeString)) {
+ if (deviceTypeString == "touchScreen") {
+ mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
+ } else if (deviceTypeString == "touchPad") {
+ mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
+ } else if (deviceTypeString == "touchNavigation") {
+ mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_NAVIGATION;
+ } else if (deviceTypeString == "pointer") {
+ mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
+ } else if (deviceTypeString != "default") {
+ ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string());
+ }
+ }
+
+ mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN;
+ getDeviceContext().getConfiguration().tryGetProperty(String8("touch.orientationAware"),
+ mParameters.orientationAware);
+
+ mParameters.hasAssociatedDisplay = false;
+ mParameters.associatedDisplayIsExternal = false;
+ if (mParameters.orientationAware ||
+ mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN ||
+ mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
+ mParameters.hasAssociatedDisplay = true;
+ if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) {
+ mParameters.associatedDisplayIsExternal = getDeviceContext().isExternal();
+ String8 uniqueDisplayId;
+ getDeviceContext().getConfiguration().tryGetProperty(String8("touch.displayId"),
+ uniqueDisplayId);
+ mParameters.uniqueDisplayId = uniqueDisplayId.c_str();
+ }
+ }
+ if (getDeviceContext().getAssociatedDisplayPort()) {
+ mParameters.hasAssociatedDisplay = true;
+ }
+
+ // Initial downs on external touch devices should wake the device.
+ // Normally we don't do this for internal touch screens to prevent them from waking
+ // up in your pocket but you can enable it using the input device configuration.
+ mParameters.wake = getDeviceContext().isExternal();
+ getDeviceContext().getConfiguration().tryGetProperty(String8("touch.wake"), mParameters.wake);
+}
+
+void TouchInputMapper::dumpParameters(std::string& dump) {
+ dump += INDENT3 "Parameters:\n";
+
+ switch (mParameters.gestureMode) {
+ case Parameters::GESTURE_MODE_SINGLE_TOUCH:
+ dump += INDENT4 "GestureMode: single-touch\n";
+ break;
+ case Parameters::GESTURE_MODE_MULTI_TOUCH:
+ dump += INDENT4 "GestureMode: multi-touch\n";
+ break;
+ default:
+ assert(false);
+ }
+
+ switch (mParameters.deviceType) {
+ case Parameters::DEVICE_TYPE_TOUCH_SCREEN:
+ dump += INDENT4 "DeviceType: touchScreen\n";
+ break;
+ case Parameters::DEVICE_TYPE_TOUCH_PAD:
+ dump += INDENT4 "DeviceType: touchPad\n";
+ break;
+ case Parameters::DEVICE_TYPE_TOUCH_NAVIGATION:
+ dump += INDENT4 "DeviceType: touchNavigation\n";
+ break;
+ case Parameters::DEVICE_TYPE_POINTER:
+ dump += INDENT4 "DeviceType: pointer\n";
+ break;
+ default:
+ ALOG_ASSERT(false);
+ }
+
+ dump += StringPrintf(INDENT4 "AssociatedDisplay: hasAssociatedDisplay=%s, isExternal=%s, "
+ "displayId='%s'\n",
+ toString(mParameters.hasAssociatedDisplay),
+ toString(mParameters.associatedDisplayIsExternal),
+ mParameters.uniqueDisplayId.c_str());
+ dump += StringPrintf(INDENT4 "OrientationAware: %s\n", toString(mParameters.orientationAware));
+}
+
+void TouchInputMapper::configureRawPointerAxes() {
+ mRawPointerAxes.clear();
+}
+
+void TouchInputMapper::dumpRawPointerAxes(std::string& dump) {
+ dump += INDENT3 "Raw Touch Axes:\n";
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.x, "X");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.y, "Y");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.pressure, "Pressure");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMajor, "TouchMajor");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMinor, "TouchMinor");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMajor, "ToolMajor");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMinor, "ToolMinor");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.orientation, "Orientation");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.distance, "Distance");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltX, "TiltX");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltY, "TiltY");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.trackingId, "TrackingId");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.slot, "Slot");
+}
+
+bool TouchInputMapper::hasExternalStylus() const {
+ return mExternalStylusConnected;
+}
+
+/**
+ * Determine which DisplayViewport to use.
+ * 1. If display port is specified, return the matching viewport. If matching viewport not
+ * found, then return.
+ * 2. Always use the suggested viewport from WindowManagerService for pointers.
+ * 3. If a device has associated display, get the matching viewport by either unique id or by
+ * the display type (internal or external).
+ * 4. Otherwise, use a non-display viewport.
+ */
+std::optional<DisplayViewport> TouchInputMapper::findViewport() {
+ if (mParameters.hasAssociatedDisplay) {
+ const std::optional<uint8_t> displayPort = getDeviceContext().getAssociatedDisplayPort();
+ if (displayPort) {
+ // Find the viewport that contains the same port
+ return getDeviceContext().getAssociatedViewport();
+ }
+
+ if (mDeviceMode == DEVICE_MODE_POINTER) {
+ std::optional<DisplayViewport> viewport =
+ mConfig.getDisplayViewportById(mConfig.defaultPointerDisplayId);
+ if (viewport) {
+ return viewport;
+ } else {
+ ALOGW("Can't find designated display viewport with ID %" PRId32 " for pointers.",
+ mConfig.defaultPointerDisplayId);
+ }
+ }
+
+ // Check if uniqueDisplayId is specified in idc file.
+ if (!mParameters.uniqueDisplayId.empty()) {
+ return mConfig.getDisplayViewportByUniqueId(mParameters.uniqueDisplayId);
+ }
+
+ ViewportType viewportTypeToUse;
+ if (mParameters.associatedDisplayIsExternal) {
+ viewportTypeToUse = ViewportType::VIEWPORT_EXTERNAL;
+ } else {
+ viewportTypeToUse = ViewportType::VIEWPORT_INTERNAL;
+ }
+
+ std::optional<DisplayViewport> viewport =
+ mConfig.getDisplayViewportByType(viewportTypeToUse);
+ if (!viewport && viewportTypeToUse == ViewportType::VIEWPORT_EXTERNAL) {
+ ALOGW("Input device %s should be associated with external display, "
+ "fallback to internal one for the external viewport is not found.",
+ getDeviceName().c_str());
+ viewport = mConfig.getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
+ }
+
+ return viewport;
+ }
+
+ // No associated display, return a non-display viewport.
+ DisplayViewport newViewport;
+ // Raw width and height in the natural orientation.
+ int32_t rawWidth = mRawPointerAxes.getRawWidth();
+ int32_t rawHeight = mRawPointerAxes.getRawHeight();
+ newViewport.setNonDisplayViewport(rawWidth, rawHeight);
+ return std::make_optional(newViewport);
+}
+
+void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
+ int32_t oldDeviceMode = mDeviceMode;
+
+ resolveExternalStylusPresence();
+
+ // Determine device mode.
+ if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER &&
+ mConfig.pointerGesturesEnabled) {
+ mSource = AINPUT_SOURCE_MOUSE;
+ mDeviceMode = DEVICE_MODE_POINTER;
+ if (hasStylus()) {
+ mSource |= AINPUT_SOURCE_STYLUS;
+ }
+ } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN &&
+ mParameters.hasAssociatedDisplay) {
+ mSource = AINPUT_SOURCE_TOUCHSCREEN;
+ mDeviceMode = DEVICE_MODE_DIRECT;
+ if (hasStylus()) {
+ mSource |= AINPUT_SOURCE_STYLUS;
+ }
+ if (hasExternalStylus()) {
+ mSource |= AINPUT_SOURCE_BLUETOOTH_STYLUS;
+ }
+ } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_NAVIGATION) {
+ mSource = AINPUT_SOURCE_TOUCH_NAVIGATION;
+ mDeviceMode = DEVICE_MODE_NAVIGATION;
+ } else {
+ mSource = AINPUT_SOURCE_TOUCHPAD;
+ mDeviceMode = DEVICE_MODE_UNSCALED;
+ }
+
+ // Ensure we have valid X and Y axes.
+ if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
+ ALOGW("Touch device '%s' did not report support for X or Y axis! "
+ "The device will be inoperable.",
+ getDeviceName().c_str());
+ mDeviceMode = DEVICE_MODE_DISABLED;
+ return;
+ }
+
+ // Get associated display dimensions.
+ std::optional<DisplayViewport> newViewport = findViewport();
+ if (!newViewport) {
+ ALOGI("Touch device '%s' could not query the properties of its associated "
+ "display. The device will be inoperable until the display size "
+ "becomes available.",
+ getDeviceName().c_str());
+ mDeviceMode = DEVICE_MODE_DISABLED;
+ return;
+ }
+
+ // Raw width and height in the natural orientation.
+ int32_t rawWidth = mRawPointerAxes.getRawWidth();
+ int32_t rawHeight = mRawPointerAxes.getRawHeight();
+
+ bool viewportChanged = mViewport != *newViewport;
+ if (viewportChanged) {
+ mViewport = *newViewport;
+
+ if (mDeviceMode == DEVICE_MODE_DIRECT || mDeviceMode == DEVICE_MODE_POINTER) {
+ // Convert rotated viewport to natural surface coordinates.
+ int32_t naturalLogicalWidth, naturalLogicalHeight;
+ int32_t naturalPhysicalWidth, naturalPhysicalHeight;
+ int32_t naturalPhysicalLeft, naturalPhysicalTop;
+ int32_t naturalDeviceWidth, naturalDeviceHeight;
+ switch (mViewport.orientation) {
+ case DISPLAY_ORIENTATION_90:
+ naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
+ naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
+ naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
+ naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
+ naturalPhysicalLeft = mViewport.deviceHeight - mViewport.physicalBottom;
+ naturalPhysicalTop = mViewport.physicalLeft;
+ naturalDeviceWidth = mViewport.deviceHeight;
+ naturalDeviceHeight = mViewport.deviceWidth;
+ break;
+ case DISPLAY_ORIENTATION_180:
+ naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
+ naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
+ naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
+ naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
+ naturalPhysicalLeft = mViewport.deviceWidth - mViewport.physicalRight;
+ naturalPhysicalTop = mViewport.deviceHeight - mViewport.physicalBottom;
+ naturalDeviceWidth = mViewport.deviceWidth;
+ naturalDeviceHeight = mViewport.deviceHeight;
+ break;
+ case DISPLAY_ORIENTATION_270:
+ naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
+ naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
+ naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
+ naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
+ naturalPhysicalLeft = mViewport.physicalTop;
+ naturalPhysicalTop = mViewport.deviceWidth - mViewport.physicalRight;
+ naturalDeviceWidth = mViewport.deviceHeight;
+ naturalDeviceHeight = mViewport.deviceWidth;
+ break;
+ case DISPLAY_ORIENTATION_0:
+ default:
+ naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
+ naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
+ naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
+ naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
+ naturalPhysicalLeft = mViewport.physicalLeft;
+ naturalPhysicalTop = mViewport.physicalTop;
+ naturalDeviceWidth = mViewport.deviceWidth;
+ naturalDeviceHeight = mViewport.deviceHeight;
+ break;
+ }
+
+ if (naturalPhysicalHeight == 0 || naturalPhysicalWidth == 0) {
+ ALOGE("Viewport is not set properly: %s", mViewport.toString().c_str());
+ naturalPhysicalHeight = naturalPhysicalHeight == 0 ? 1 : naturalPhysicalHeight;
+ naturalPhysicalWidth = naturalPhysicalWidth == 0 ? 1 : naturalPhysicalWidth;
+ }
+
+ mPhysicalWidth = naturalPhysicalWidth;
+ mPhysicalHeight = naturalPhysicalHeight;
+ mPhysicalLeft = naturalPhysicalLeft;
+ mPhysicalTop = naturalPhysicalTop;
+
+ mRawSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
+ mRawSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
+ mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
+ mSurfaceTop = naturalPhysicalTop * naturalLogicalHeight / naturalPhysicalHeight;
+ mSurfaceRight = mSurfaceLeft + naturalLogicalWidth;
+ mSurfaceBottom = mSurfaceTop + naturalLogicalHeight;
+
+ mSurfaceOrientation =
+ mParameters.orientationAware ? mViewport.orientation : DISPLAY_ORIENTATION_0;
+ } else {
+ mPhysicalWidth = rawWidth;
+ mPhysicalHeight = rawHeight;
+ mPhysicalLeft = 0;
+ mPhysicalTop = 0;
+
+ mRawSurfaceWidth = rawWidth;
+ mRawSurfaceHeight = rawHeight;
+ mSurfaceLeft = 0;
+ mSurfaceTop = 0;
+ mSurfaceOrientation = DISPLAY_ORIENTATION_0;
+ }
+ }
+
+ // If moving between pointer modes, need to reset some state.
+ bool deviceModeChanged = mDeviceMode != oldDeviceMode;
+ if (deviceModeChanged) {
+ mOrientedRanges.clear();
+ }
+
+ // Create pointer controller if needed.
+ if (mDeviceMode == DEVICE_MODE_POINTER ||
+ (mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches)) {
+ if (mPointerController == nullptr) {
+ mPointerController = getContext()->getPointerController(getDeviceId());
+ }
+ } else {
+ mPointerController.clear();
+ }
+
+ if (viewportChanged || deviceModeChanged) {
+ ALOGI("Device reconfigured: id=%d, name='%s', size %dx%d, orientation %d, mode %d, "
+ "display id %d",
+ getDeviceId(), getDeviceName().c_str(), mRawSurfaceWidth, mRawSurfaceHeight,
+ mSurfaceOrientation, mDeviceMode, mViewport.displayId);
+
+ // Configure X and Y factors.
+ mXScale = float(mRawSurfaceWidth) / rawWidth;
+ mYScale = float(mRawSurfaceHeight) / rawHeight;
+ mXTranslate = -mSurfaceLeft;
+ mYTranslate = -mSurfaceTop;
+ mXPrecision = 1.0f / mXScale;
+ mYPrecision = 1.0f / mYScale;
+
+ mOrientedRanges.x.axis = AMOTION_EVENT_AXIS_X;
+ mOrientedRanges.x.source = mSource;
+ mOrientedRanges.y.axis = AMOTION_EVENT_AXIS_Y;
+ mOrientedRanges.y.source = mSource;
+
+ configureVirtualKeys();
+
+ // Scale factor for terms that are not oriented in a particular axis.
+ // If the pixels are square then xScale == yScale otherwise we fake it
+ // by choosing an average.
+ mGeometricScale = avg(mXScale, mYScale);
+
+ // Size of diagonal axis.
+ float diagonalSize = hypotf(mRawSurfaceWidth, mRawSurfaceHeight);
+
+ // Size factors.
+ if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) {
+ if (mRawPointerAxes.touchMajor.valid && mRawPointerAxes.touchMajor.maxValue != 0) {
+ mSizeScale = 1.0f / mRawPointerAxes.touchMajor.maxValue;
+ } else if (mRawPointerAxes.toolMajor.valid && mRawPointerAxes.toolMajor.maxValue != 0) {
+ mSizeScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
+ } else {
+ mSizeScale = 0.0f;
+ }
+
+ mOrientedRanges.haveTouchSize = true;
+ mOrientedRanges.haveToolSize = true;
+ mOrientedRanges.haveSize = true;
+
+ mOrientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
+ mOrientedRanges.touchMajor.source = mSource;
+ mOrientedRanges.touchMajor.min = 0;
+ mOrientedRanges.touchMajor.max = diagonalSize;
+ mOrientedRanges.touchMajor.flat = 0;
+ mOrientedRanges.touchMajor.fuzz = 0;
+ mOrientedRanges.touchMajor.resolution = 0;
+
+ mOrientedRanges.touchMinor = mOrientedRanges.touchMajor;
+ mOrientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
+
+ mOrientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
+ mOrientedRanges.toolMajor.source = mSource;
+ mOrientedRanges.toolMajor.min = 0;
+ mOrientedRanges.toolMajor.max = diagonalSize;
+ mOrientedRanges.toolMajor.flat = 0;
+ mOrientedRanges.toolMajor.fuzz = 0;
+ mOrientedRanges.toolMajor.resolution = 0;
+
+ mOrientedRanges.toolMinor = mOrientedRanges.toolMajor;
+ mOrientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
+
+ mOrientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
+ mOrientedRanges.size.source = mSource;
+ mOrientedRanges.size.min = 0;
+ mOrientedRanges.size.max = 1.0;
+ mOrientedRanges.size.flat = 0;
+ mOrientedRanges.size.fuzz = 0;
+ mOrientedRanges.size.resolution = 0;
+ } else {
+ mSizeScale = 0.0f;
+ }
+
+ // Pressure factors.
+ mPressureScale = 0;
+ float pressureMax = 1.0;
+ if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL ||
+ mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) {
+ if (mCalibration.havePressureScale) {
+ mPressureScale = mCalibration.pressureScale;
+ pressureMax = mPressureScale * mRawPointerAxes.pressure.maxValue;
+ } else if (mRawPointerAxes.pressure.valid && mRawPointerAxes.pressure.maxValue != 0) {
+ mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
+ }
+ }
+
+ mOrientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
+ mOrientedRanges.pressure.source = mSource;
+ mOrientedRanges.pressure.min = 0;
+ mOrientedRanges.pressure.max = pressureMax;
+ mOrientedRanges.pressure.flat = 0;
+ mOrientedRanges.pressure.fuzz = 0;
+ mOrientedRanges.pressure.resolution = 0;
+
+ // Tilt
+ mTiltXCenter = 0;
+ mTiltXScale = 0;
+ mTiltYCenter = 0;
+ mTiltYScale = 0;
+ mHaveTilt = mRawPointerAxes.tiltX.valid && mRawPointerAxes.tiltY.valid;
+ if (mHaveTilt) {
+ mTiltXCenter = avg(mRawPointerAxes.tiltX.minValue, mRawPointerAxes.tiltX.maxValue);
+ mTiltYCenter = avg(mRawPointerAxes.tiltY.minValue, mRawPointerAxes.tiltY.maxValue);
+ mTiltXScale = M_PI / 180;
+ mTiltYScale = M_PI / 180;
+
+ mOrientedRanges.haveTilt = true;
+
+ mOrientedRanges.tilt.axis = AMOTION_EVENT_AXIS_TILT;
+ mOrientedRanges.tilt.source = mSource;
+ mOrientedRanges.tilt.min = 0;
+ mOrientedRanges.tilt.max = M_PI_2;
+ mOrientedRanges.tilt.flat = 0;
+ mOrientedRanges.tilt.fuzz = 0;
+ mOrientedRanges.tilt.resolution = 0;
+ }
+
+ // Orientation
+ mOrientationScale = 0;
+ if (mHaveTilt) {
+ mOrientedRanges.haveOrientation = true;
+
+ mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
+ mOrientedRanges.orientation.source = mSource;
+ mOrientedRanges.orientation.min = -M_PI;
+ mOrientedRanges.orientation.max = M_PI;
+ mOrientedRanges.orientation.flat = 0;
+ mOrientedRanges.orientation.fuzz = 0;
+ mOrientedRanges.orientation.resolution = 0;
+ } else if (mCalibration.orientationCalibration !=
+ Calibration::ORIENTATION_CALIBRATION_NONE) {
+ if (mCalibration.orientationCalibration ==
+ Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) {
+ if (mRawPointerAxes.orientation.valid) {
+ if (mRawPointerAxes.orientation.maxValue > 0) {
+ mOrientationScale = M_PI_2 / mRawPointerAxes.orientation.maxValue;
+ } else if (mRawPointerAxes.orientation.minValue < 0) {
+ mOrientationScale = -M_PI_2 / mRawPointerAxes.orientation.minValue;
+ } else {
+ mOrientationScale = 0;
+ }
+ }
+ }
+
+ mOrientedRanges.haveOrientation = true;
+
+ mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
+ mOrientedRanges.orientation.source = mSource;
+ mOrientedRanges.orientation.min = -M_PI_2;
+ mOrientedRanges.orientation.max = M_PI_2;
+ mOrientedRanges.orientation.flat = 0;
+ mOrientedRanges.orientation.fuzz = 0;
+ mOrientedRanges.orientation.resolution = 0;
+ }
+
+ // Distance
+ mDistanceScale = 0;
+ if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) {
+ if (mCalibration.distanceCalibration == Calibration::DISTANCE_CALIBRATION_SCALED) {
+ if (mCalibration.haveDistanceScale) {
+ mDistanceScale = mCalibration.distanceScale;
+ } else {
+ mDistanceScale = 1.0f;
+ }
+ }
+
+ mOrientedRanges.haveDistance = true;
+
+ mOrientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
+ mOrientedRanges.distance.source = mSource;
+ mOrientedRanges.distance.min = mRawPointerAxes.distance.minValue * mDistanceScale;
+ mOrientedRanges.distance.max = mRawPointerAxes.distance.maxValue * mDistanceScale;
+ mOrientedRanges.distance.flat = 0;
+ mOrientedRanges.distance.fuzz = mRawPointerAxes.distance.fuzz * mDistanceScale;
+ mOrientedRanges.distance.resolution = 0;
+ }
+
+ // Compute oriented precision, scales and ranges.
+ // Note that the maximum value reported is an inclusive maximum value so it is one
+ // unit less than the total width or height of surface.
+ switch (mSurfaceOrientation) {
+ case DISPLAY_ORIENTATION_90:
+ case DISPLAY_ORIENTATION_270:
+ mOrientedXPrecision = mYPrecision;
+ mOrientedYPrecision = mXPrecision;
+
+ mOrientedRanges.x.min = mYTranslate;
+ mOrientedRanges.x.max = mRawSurfaceHeight + mYTranslate - 1;
+ mOrientedRanges.x.flat = 0;
+ mOrientedRanges.x.fuzz = 0;
+ mOrientedRanges.x.resolution = mRawPointerAxes.y.resolution * mYScale;
+
+ mOrientedRanges.y.min = mXTranslate;
+ mOrientedRanges.y.max = mRawSurfaceWidth + mXTranslate - 1;
+ mOrientedRanges.y.flat = 0;
+ mOrientedRanges.y.fuzz = 0;
+ mOrientedRanges.y.resolution = mRawPointerAxes.x.resolution * mXScale;
+ break;
+
+ default:
+ mOrientedXPrecision = mXPrecision;
+ mOrientedYPrecision = mYPrecision;
+
+ mOrientedRanges.x.min = mXTranslate;
+ mOrientedRanges.x.max = mRawSurfaceWidth + mXTranslate - 1;
+ mOrientedRanges.x.flat = 0;
+ mOrientedRanges.x.fuzz = 0;
+ mOrientedRanges.x.resolution = mRawPointerAxes.x.resolution * mXScale;
+
+ mOrientedRanges.y.min = mYTranslate;
+ mOrientedRanges.y.max = mRawSurfaceHeight + mYTranslate - 1;
+ mOrientedRanges.y.flat = 0;
+ mOrientedRanges.y.fuzz = 0;
+ mOrientedRanges.y.resolution = mRawPointerAxes.y.resolution * mYScale;
+ break;
+ }
+
+ // Location
+ updateAffineTransformation();
+
+ if (mDeviceMode == DEVICE_MODE_POINTER) {
+ // Compute pointer gesture detection parameters.
+ float rawDiagonal = hypotf(rawWidth, rawHeight);
+ float displayDiagonal = hypotf(mRawSurfaceWidth, mRawSurfaceHeight);
+
+ // Scale movements such that one whole swipe of the touch pad covers a
+ // given area relative to the diagonal size of the display when no acceleration
+ // is applied.
+ // Assume that the touch pad has a square aspect ratio such that movements in
+ // X and Y of the same number of raw units cover the same physical distance.
+ mPointerXMovementScale =
+ mConfig.pointerGestureMovementSpeedRatio * displayDiagonal / rawDiagonal;
+ mPointerYMovementScale = mPointerXMovementScale;
+
+ // Scale zooms to cover a smaller range of the display than movements do.
+ // This value determines the area around the pointer that is affected by freeform
+ // pointer gestures.
+ mPointerXZoomScale =
+ mConfig.pointerGestureZoomSpeedRatio * displayDiagonal / rawDiagonal;
+ mPointerYZoomScale = mPointerXZoomScale;
+
+ // Max width between pointers to detect a swipe gesture is more than some fraction
+ // of the diagonal axis of the touch pad. Touches that are wider than this are
+ // translated into freeform gestures.
+ mPointerGestureMaxSwipeWidth = mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
+
+ // Abort current pointer usages because the state has changed.
+ abortPointerUsage(when, 0 /*policyFlags*/);
+ }
+
+ // Inform the dispatcher about the changes.
+ *outResetNeeded = true;
+ bumpGeneration();
+ }
+}
+
+void TouchInputMapper::dumpSurface(std::string& dump) {
+ dump += StringPrintf(INDENT3 "%s\n", mViewport.toString().c_str());
+ dump += StringPrintf(INDENT3 "RawSurfaceWidth: %dpx\n", mRawSurfaceWidth);
+ dump += StringPrintf(INDENT3 "RawSurfaceHeight: %dpx\n", mRawSurfaceHeight);
+ dump += StringPrintf(INDENT3 "SurfaceLeft: %d\n", mSurfaceLeft);
+ dump += StringPrintf(INDENT3 "SurfaceTop: %d\n", mSurfaceTop);
+ dump += StringPrintf(INDENT3 "SurfaceRight: %d\n", mSurfaceRight);
+ dump += StringPrintf(INDENT3 "SurfaceBottom: %d\n", mSurfaceBottom);
+ dump += StringPrintf(INDENT3 "PhysicalWidth: %dpx\n", mPhysicalWidth);
+ dump += StringPrintf(INDENT3 "PhysicalHeight: %dpx\n", mPhysicalHeight);
+ dump += StringPrintf(INDENT3 "PhysicalLeft: %d\n", mPhysicalLeft);
+ dump += StringPrintf(INDENT3 "PhysicalTop: %d\n", mPhysicalTop);
+ dump += StringPrintf(INDENT3 "SurfaceOrientation: %d\n", mSurfaceOrientation);
+}
+
+void TouchInputMapper::configureVirtualKeys() {
+ std::vector<VirtualKeyDefinition> virtualKeyDefinitions;
+ getDeviceContext().getVirtualKeyDefinitions(virtualKeyDefinitions);
+
+ mVirtualKeys.clear();
+
+ if (virtualKeyDefinitions.size() == 0) {
+ return;
+ }
+
+ int32_t touchScreenLeft = mRawPointerAxes.x.minValue;
+ int32_t touchScreenTop = mRawPointerAxes.y.minValue;
+ int32_t touchScreenWidth = mRawPointerAxes.getRawWidth();
+ int32_t touchScreenHeight = mRawPointerAxes.getRawHeight();
+
+ for (const VirtualKeyDefinition& virtualKeyDefinition : virtualKeyDefinitions) {
+ VirtualKey virtualKey;
+
+ virtualKey.scanCode = virtualKeyDefinition.scanCode;
+ int32_t keyCode;
+ int32_t dummyKeyMetaState;
+ uint32_t flags;
+ if (getDeviceContext().mapKey(virtualKey.scanCode, 0, 0, &keyCode, &dummyKeyMetaState,
+ &flags)) {
+ ALOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring", virtualKey.scanCode);
+ continue; // drop the key
+ }
+
+ virtualKey.keyCode = keyCode;
+ virtualKey.flags = flags;
+
+ // convert the key definition's display coordinates into touch coordinates for a hit box
+ int32_t halfWidth = virtualKeyDefinition.width / 2;
+ int32_t halfHeight = virtualKeyDefinition.height / 2;
+
+ virtualKey.hitLeft =
+ (virtualKeyDefinition.centerX - halfWidth) * touchScreenWidth / mRawSurfaceWidth +
+ touchScreenLeft;
+ virtualKey.hitRight =
+ (virtualKeyDefinition.centerX + halfWidth) * touchScreenWidth / mRawSurfaceWidth +
+ touchScreenLeft;
+ virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight) * touchScreenHeight /
+ mRawSurfaceHeight +
+ touchScreenTop;
+ virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight) * touchScreenHeight /
+ mRawSurfaceHeight +
+ touchScreenTop;
+ mVirtualKeys.push_back(virtualKey);
+ }
+}
+
+void TouchInputMapper::dumpVirtualKeys(std::string& dump) {
+ if (!mVirtualKeys.empty()) {
+ dump += INDENT3 "Virtual Keys:\n";
+
+ for (size_t i = 0; i < mVirtualKeys.size(); i++) {
+ const VirtualKey& virtualKey = mVirtualKeys[i];
+ dump += StringPrintf(INDENT4 "%zu: scanCode=%d, keyCode=%d, "
+ "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n",
+ i, virtualKey.scanCode, virtualKey.keyCode, virtualKey.hitLeft,
+ virtualKey.hitRight, virtualKey.hitTop, virtualKey.hitBottom);
+ }
+ }
+}
+
+void TouchInputMapper::parseCalibration() {
+ const PropertyMap& in = getDeviceContext().getConfiguration();
+ Calibration& out = mCalibration;
+
+ // Size
+ out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT;
+ String8 sizeCalibrationString;
+ if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) {
+ if (sizeCalibrationString == "none") {
+ out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
+ } else if (sizeCalibrationString == "geometric") {
+ out.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
+ } else if (sizeCalibrationString == "diameter") {
+ out.sizeCalibration = Calibration::SIZE_CALIBRATION_DIAMETER;
+ } else if (sizeCalibrationString == "box") {
+ out.sizeCalibration = Calibration::SIZE_CALIBRATION_BOX;
+ } else if (sizeCalibrationString == "area") {
+ out.sizeCalibration = Calibration::SIZE_CALIBRATION_AREA;
+ } else if (sizeCalibrationString != "default") {
+ ALOGW("Invalid value for touch.size.calibration: '%s'", sizeCalibrationString.string());
+ }
+ }
+
+ out.haveSizeScale = in.tryGetProperty(String8("touch.size.scale"), out.sizeScale);
+ out.haveSizeBias = in.tryGetProperty(String8("touch.size.bias"), out.sizeBias);
+ out.haveSizeIsSummed = in.tryGetProperty(String8("touch.size.isSummed"), out.sizeIsSummed);
+
+ // Pressure
+ out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT;
+ String8 pressureCalibrationString;
+ if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) {
+ if (pressureCalibrationString == "none") {
+ out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
+ } else if (pressureCalibrationString == "physical") {
+ out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
+ } else if (pressureCalibrationString == "amplitude") {
+ out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE;
+ } else if (pressureCalibrationString != "default") {
+ ALOGW("Invalid value for touch.pressure.calibration: '%s'",
+ pressureCalibrationString.string());
+ }
+ }
+
+ out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"), out.pressureScale);
+
+ // Orientation
+ out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT;
+ String8 orientationCalibrationString;
+ if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) {
+ if (orientationCalibrationString == "none") {
+ out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
+ } else if (orientationCalibrationString == "interpolated") {
+ out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
+ } else if (orientationCalibrationString == "vector") {
+ out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR;
+ } else if (orientationCalibrationString != "default") {
+ ALOGW("Invalid value for touch.orientation.calibration: '%s'",
+ orientationCalibrationString.string());
+ }
+ }
+
+ // Distance
+ out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_DEFAULT;
+ String8 distanceCalibrationString;
+ if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) {
+ if (distanceCalibrationString == "none") {
+ out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
+ } else if (distanceCalibrationString == "scaled") {
+ out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
+ } else if (distanceCalibrationString != "default") {
+ ALOGW("Invalid value for touch.distance.calibration: '%s'",
+ distanceCalibrationString.string());
+ }
+ }
+
+ out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"), out.distanceScale);
+
+ out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_DEFAULT;
+ String8 coverageCalibrationString;
+ if (in.tryGetProperty(String8("touch.coverage.calibration"), coverageCalibrationString)) {
+ if (coverageCalibrationString == "none") {
+ out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
+ } else if (coverageCalibrationString == "box") {
+ out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_BOX;
+ } else if (coverageCalibrationString != "default") {
+ ALOGW("Invalid value for touch.coverage.calibration: '%s'",
+ coverageCalibrationString.string());
+ }
+ }
+}
+
+void TouchInputMapper::resolveCalibration() {
+ // Size
+ if (mRawPointerAxes.touchMajor.valid || mRawPointerAxes.toolMajor.valid) {
+ if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DEFAULT) {
+ mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
+ }
+ } else {
+ mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
+ }
+
+ // Pressure
+ if (mRawPointerAxes.pressure.valid) {
+ if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_DEFAULT) {
+ mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
+ }
+ } else {
+ mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
+ }
+
+ // Orientation
+ if (mRawPointerAxes.orientation.valid) {
+ if (mCalibration.orientationCalibration == Calibration::ORIENTATION_CALIBRATION_DEFAULT) {
+ mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
+ }
+ } else {
+ mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
+ }
+
+ // Distance
+ if (mRawPointerAxes.distance.valid) {
+ if (mCalibration.distanceCalibration == Calibration::DISTANCE_CALIBRATION_DEFAULT) {
+ mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
+ }
+ } else {
+ mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
+ }
+
+ // Coverage
+ if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_DEFAULT) {
+ mCalibration.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
+ }
+}
+
+void TouchInputMapper::dumpCalibration(std::string& dump) {
+ dump += INDENT3 "Calibration:\n";
+
+ // Size
+ switch (mCalibration.sizeCalibration) {
+ case Calibration::SIZE_CALIBRATION_NONE:
+ dump += INDENT4 "touch.size.calibration: none\n";
+ break;
+ case Calibration::SIZE_CALIBRATION_GEOMETRIC:
+ dump += INDENT4 "touch.size.calibration: geometric\n";
+ break;
+ case Calibration::SIZE_CALIBRATION_DIAMETER:
+ dump += INDENT4 "touch.size.calibration: diameter\n";
+ break;
+ case Calibration::SIZE_CALIBRATION_BOX:
+ dump += INDENT4 "touch.size.calibration: box\n";
+ break;
+ case Calibration::SIZE_CALIBRATION_AREA:
+ dump += INDENT4 "touch.size.calibration: area\n";
+ break;
+ default:
+ ALOG_ASSERT(false);
+ }
+
+ if (mCalibration.haveSizeScale) {
+ dump += StringPrintf(INDENT4 "touch.size.scale: %0.3f\n", mCalibration.sizeScale);
+ }
+
+ if (mCalibration.haveSizeBias) {
+ dump += StringPrintf(INDENT4 "touch.size.bias: %0.3f\n", mCalibration.sizeBias);
+ }
+
+ if (mCalibration.haveSizeIsSummed) {
+ dump += StringPrintf(INDENT4 "touch.size.isSummed: %s\n",
+ toString(mCalibration.sizeIsSummed));
+ }
+
+ // Pressure
+ switch (mCalibration.pressureCalibration) {
+ case Calibration::PRESSURE_CALIBRATION_NONE:
+ dump += INDENT4 "touch.pressure.calibration: none\n";
+ break;
+ case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
+ dump += INDENT4 "touch.pressure.calibration: physical\n";
+ break;
+ case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
+ dump += INDENT4 "touch.pressure.calibration: amplitude\n";
+ break;
+ default:
+ ALOG_ASSERT(false);
+ }
+
+ if (mCalibration.havePressureScale) {
+ dump += StringPrintf(INDENT4 "touch.pressure.scale: %0.3f\n", mCalibration.pressureScale);
+ }
+
+ // Orientation
+ switch (mCalibration.orientationCalibration) {
+ case Calibration::ORIENTATION_CALIBRATION_NONE:
+ dump += INDENT4 "touch.orientation.calibration: none\n";
+ break;
+ case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
+ dump += INDENT4 "touch.orientation.calibration: interpolated\n";
+ break;
+ case Calibration::ORIENTATION_CALIBRATION_VECTOR:
+ dump += INDENT4 "touch.orientation.calibration: vector\n";
+ break;
+ default:
+ ALOG_ASSERT(false);
+ }
+
+ // Distance
+ switch (mCalibration.distanceCalibration) {
+ case Calibration::DISTANCE_CALIBRATION_NONE:
+ dump += INDENT4 "touch.distance.calibration: none\n";
+ break;
+ case Calibration::DISTANCE_CALIBRATION_SCALED:
+ dump += INDENT4 "touch.distance.calibration: scaled\n";
+ break;
+ default:
+ ALOG_ASSERT(false);
+ }
+
+ if (mCalibration.haveDistanceScale) {
+ dump += StringPrintf(INDENT4 "touch.distance.scale: %0.3f\n", mCalibration.distanceScale);
+ }
+
+ switch (mCalibration.coverageCalibration) {
+ case Calibration::COVERAGE_CALIBRATION_NONE:
+ dump += INDENT4 "touch.coverage.calibration: none\n";
+ break;
+ case Calibration::COVERAGE_CALIBRATION_BOX:
+ dump += INDENT4 "touch.coverage.calibration: box\n";
+ break;
+ default:
+ ALOG_ASSERT(false);
+ }
+}
+
+void TouchInputMapper::dumpAffineTransformation(std::string& dump) {
+ dump += INDENT3 "Affine Transformation:\n";
+
+ dump += StringPrintf(INDENT4 "X scale: %0.3f\n", mAffineTransform.x_scale);
+ dump += StringPrintf(INDENT4 "X ymix: %0.3f\n", mAffineTransform.x_ymix);
+ dump += StringPrintf(INDENT4 "X offset: %0.3f\n", mAffineTransform.x_offset);
+ dump += StringPrintf(INDENT4 "Y xmix: %0.3f\n", mAffineTransform.y_xmix);
+ dump += StringPrintf(INDENT4 "Y scale: %0.3f\n", mAffineTransform.y_scale);
+ dump += StringPrintf(INDENT4 "Y offset: %0.3f\n", mAffineTransform.y_offset);
+}
+
+void TouchInputMapper::updateAffineTransformation() {
+ mAffineTransform = getPolicy()->getTouchAffineTransformation(getDeviceContext().getDescriptor(),
+ mSurfaceOrientation);
+}
+
+void TouchInputMapper::reset(nsecs_t when) {
+ mCursorButtonAccumulator.reset(getDeviceContext());
+ mCursorScrollAccumulator.reset(getDeviceContext());
+ mTouchButtonAccumulator.reset(getDeviceContext());
+
+ mPointerVelocityControl.reset();
+ mWheelXVelocityControl.reset();
+ mWheelYVelocityControl.reset();
+
+ mRawStatesPending.clear();
+ mCurrentRawState.clear();
+ mCurrentCookedState.clear();
+ mLastRawState.clear();
+ mLastCookedState.clear();
+ mPointerUsage = POINTER_USAGE_NONE;
+ mSentHoverEnter = false;
+ mHavePointerIds = false;
+ mCurrentMotionAborted = false;
+ mDownTime = 0;
+
+ mCurrentVirtualKey.down = false;
+
+ mPointerGesture.reset();
+ mPointerSimple.reset();
+ resetExternalStylus();
+
+ if (mPointerController != nullptr) {
+ mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+ mPointerController->clearSpots();
+ }
+
+ InputMapper::reset(when);
+}
+
+void TouchInputMapper::resetExternalStylus() {
+ mExternalStylusState.clear();
+ mExternalStylusId = -1;
+ mExternalStylusFusionTimeout = LLONG_MAX;
+ mExternalStylusDataPending = false;
+}
+
+void TouchInputMapper::clearStylusDataPendingFlags() {
+ mExternalStylusDataPending = false;
+ mExternalStylusFusionTimeout = LLONG_MAX;
+}
+
+void TouchInputMapper::process(const RawEvent* rawEvent) {
+ mCursorButtonAccumulator.process(rawEvent);
+ mCursorScrollAccumulator.process(rawEvent);
+ mTouchButtonAccumulator.process(rawEvent);
+
+ if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
+ sync(rawEvent->when);
+ }
+}
+
+void TouchInputMapper::sync(nsecs_t when) {
+ const RawState* last =
+ mRawStatesPending.empty() ? &mCurrentRawState : &mRawStatesPending.back();
+
+ // Push a new state.
+ mRawStatesPending.emplace_back();
+
+ RawState* next = &mRawStatesPending.back();
+ next->clear();
+ next->when = when;
+
+ // Sync button state.
+ next->buttonState =
+ mTouchButtonAccumulator.getButtonState() | mCursorButtonAccumulator.getButtonState();
+
+ // Sync scroll
+ next->rawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
+ next->rawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
+ mCursorScrollAccumulator.finishSync();
+
+ // Sync touch
+ syncTouch(when, next);
+
+ // Assign pointer ids.
+ if (!mHavePointerIds) {
+ assignPointerIds(last, next);
+ }
+
+#if DEBUG_RAW_EVENTS
+ ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
+ "hovering ids 0x%08x -> 0x%08x",
+ last->rawPointerData.pointerCount, next->rawPointerData.pointerCount,
+ last->rawPointerData.touchingIdBits.value, next->rawPointerData.touchingIdBits.value,
+ last->rawPointerData.hoveringIdBits.value, next->rawPointerData.hoveringIdBits.value);
+#endif
+
+ processRawTouches(false /*timeout*/);
+}
+
+void TouchInputMapper::processRawTouches(bool timeout) {
+ if (mDeviceMode == DEVICE_MODE_DISABLED) {
+ // Drop all input if the device is disabled.
+ mCurrentRawState.clear();
+ mRawStatesPending.clear();
+ return;
+ }
+
+ // Drain any pending touch states. The invariant here is that the mCurrentRawState is always
+ // valid and must go through the full cook and dispatch cycle. This ensures that anything
+ // touching the current state will only observe the events that have been dispatched to the
+ // rest of the pipeline.
+ const size_t N = mRawStatesPending.size();
+ size_t count;
+ for (count = 0; count < N; count++) {
+ const RawState& next = mRawStatesPending[count];
+
+ // A failure to assign the stylus id means that we're waiting on stylus data
+ // and so should defer the rest of the pipeline.
+ if (assignExternalStylusId(next, timeout)) {
+ break;
+ }
+
+ // All ready to go.
+ clearStylusDataPendingFlags();
+ mCurrentRawState.copyFrom(next);
+ if (mCurrentRawState.when < mLastRawState.when) {
+ mCurrentRawState.when = mLastRawState.when;
+ }
+ cookAndDispatch(mCurrentRawState.when);
+ }
+ if (count != 0) {
+ mRawStatesPending.erase(mRawStatesPending.begin(), mRawStatesPending.begin() + count);
+ }
+
+ if (mExternalStylusDataPending) {
+ if (timeout) {
+ nsecs_t when = mExternalStylusFusionTimeout - STYLUS_DATA_LATENCY;
+ clearStylusDataPendingFlags();
+ mCurrentRawState.copyFrom(mLastRawState);
+#if DEBUG_STYLUS_FUSION
+ ALOGD("Timeout expired, synthesizing event with new stylus data");
+#endif
+ cookAndDispatch(when);
+ } else if (mExternalStylusFusionTimeout == LLONG_MAX) {
+ mExternalStylusFusionTimeout = mExternalStylusState.when + TOUCH_DATA_TIMEOUT;
+ getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
+ }
+ }
+}
+
+void TouchInputMapper::cookAndDispatch(nsecs_t when) {
+ // Always start with a clean state.
+ mCurrentCookedState.clear();
+
+ // Apply stylus buttons to current raw state.
+ applyExternalStylusButtonState(when);
+
+ // Handle policy on initial down or hover events.
+ bool initialDown = mLastRawState.rawPointerData.pointerCount == 0 &&
+ mCurrentRawState.rawPointerData.pointerCount != 0;
+
+ uint32_t policyFlags = 0;
+ bool buttonsPressed = mCurrentRawState.buttonState & ~mLastRawState.buttonState;
+ if (initialDown || buttonsPressed) {
+ // If this is a touch screen, hide the pointer on an initial down.
+ if (mDeviceMode == DEVICE_MODE_DIRECT) {
+ getContext()->fadePointer();
+ }
+
+ if (mParameters.wake) {
+ policyFlags |= POLICY_FLAG_WAKE;
+ }
+ }
+
+ // Consume raw off-screen touches before cooking pointer data.
+ // If touches are consumed, subsequent code will not receive any pointer data.
+ if (consumeRawTouches(when, policyFlags)) {
+ mCurrentRawState.rawPointerData.clear();
+ }
+
+ // Cook pointer data. This call populates the mCurrentCookedState.cookedPointerData structure
+ // with cooked pointer data that has the same ids and indices as the raw data.
+ // The following code can use either the raw or cooked data, as needed.
+ cookPointerData();
+
+ // Apply stylus pressure to current cooked state.
+ applyExternalStylusTouchState(when);
+
+ // Synthesize key down from raw buttons if needed.
+ synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
+ mViewport.displayId, policyFlags, mLastCookedState.buttonState,
+ mCurrentCookedState.buttonState);
+
+ // Dispatch the touches either directly or by translation through a pointer on screen.
+ if (mDeviceMode == DEVICE_MODE_POINTER) {
+ for (BitSet32 idBits(mCurrentRawState.rawPointerData.touchingIdBits); !idBits.isEmpty();) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ const RawPointerData::Pointer& pointer =
+ mCurrentRawState.rawPointerData.pointerForId(id);
+ if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS ||
+ pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
+ mCurrentCookedState.stylusIdBits.markBit(id);
+ } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_FINGER ||
+ pointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
+ mCurrentCookedState.fingerIdBits.markBit(id);
+ } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_MOUSE) {
+ mCurrentCookedState.mouseIdBits.markBit(id);
+ }
+ }
+ for (BitSet32 idBits(mCurrentRawState.rawPointerData.hoveringIdBits); !idBits.isEmpty();) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ const RawPointerData::Pointer& pointer =
+ mCurrentRawState.rawPointerData.pointerForId(id);
+ if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS ||
+ pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
+ mCurrentCookedState.stylusIdBits.markBit(id);
+ }
+ }
+
+ // Stylus takes precedence over all tools, then mouse, then finger.
+ PointerUsage pointerUsage = mPointerUsage;
+ if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
+ mCurrentCookedState.mouseIdBits.clear();
+ mCurrentCookedState.fingerIdBits.clear();
+ pointerUsage = POINTER_USAGE_STYLUS;
+ } else if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
+ mCurrentCookedState.fingerIdBits.clear();
+ pointerUsage = POINTER_USAGE_MOUSE;
+ } else if (!mCurrentCookedState.fingerIdBits.isEmpty() ||
+ isPointerDown(mCurrentRawState.buttonState)) {
+ pointerUsage = POINTER_USAGE_GESTURES;
+ }
+
+ dispatchPointerUsage(when, policyFlags, pointerUsage);
+ } else {
+ if (mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches &&
+ mPointerController != nullptr) {
+ mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
+ mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+
+ mPointerController->setButtonState(mCurrentRawState.buttonState);
+ mPointerController->setSpots(mCurrentCookedState.cookedPointerData.pointerCoords,
+ mCurrentCookedState.cookedPointerData.idToIndex,
+ mCurrentCookedState.cookedPointerData.touchingIdBits,
+ mViewport.displayId);
+ }
+
+ if (!mCurrentMotionAborted) {
+ dispatchButtonRelease(when, policyFlags);
+ dispatchHoverExit(when, policyFlags);
+ dispatchTouches(when, policyFlags);
+ dispatchHoverEnterAndMove(when, policyFlags);
+ dispatchButtonPress(when, policyFlags);
+ }
+
+ if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
+ mCurrentMotionAborted = false;
+ }
+ }
+
+ // Synthesize key up from raw buttons if needed.
+ synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
+ mViewport.displayId, policyFlags, mLastCookedState.buttonState,
+ mCurrentCookedState.buttonState);
+
+ // Clear some transient state.
+ mCurrentRawState.rawVScroll = 0;
+ mCurrentRawState.rawHScroll = 0;
+
+ // Copy current touch to last touch in preparation for the next cycle.
+ mLastRawState.copyFrom(mCurrentRawState);
+ mLastCookedState.copyFrom(mCurrentCookedState);
+}
+
+void TouchInputMapper::applyExternalStylusButtonState(nsecs_t when) {
+ if (mDeviceMode == DEVICE_MODE_DIRECT && hasExternalStylus() && mExternalStylusId != -1) {
+ mCurrentRawState.buttonState |= mExternalStylusState.buttons;
+ }
+}
+
+void TouchInputMapper::applyExternalStylusTouchState(nsecs_t when) {
+ CookedPointerData& currentPointerData = mCurrentCookedState.cookedPointerData;
+ const CookedPointerData& lastPointerData = mLastCookedState.cookedPointerData;
+
+ if (mExternalStylusId != -1 && currentPointerData.isTouching(mExternalStylusId)) {
+ float pressure = mExternalStylusState.pressure;
+ if (pressure == 0.0f && lastPointerData.isTouching(mExternalStylusId)) {
+ const PointerCoords& coords = lastPointerData.pointerCoordsForId(mExternalStylusId);
+ pressure = coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE);
+ }
+ PointerCoords& coords = currentPointerData.editPointerCoordsWithId(mExternalStylusId);
+ coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
+
+ PointerProperties& properties =
+ currentPointerData.editPointerPropertiesWithId(mExternalStylusId);
+ if (mExternalStylusState.toolType != AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
+ properties.toolType = mExternalStylusState.toolType;
+ }
+ }
+}
+
+bool TouchInputMapper::assignExternalStylusId(const RawState& state, bool timeout) {
+ if (mDeviceMode != DEVICE_MODE_DIRECT || !hasExternalStylus()) {
+ return false;
+ }
+
+ const bool initialDown = mLastRawState.rawPointerData.pointerCount == 0 &&
+ state.rawPointerData.pointerCount != 0;
+ if (initialDown) {
+ if (mExternalStylusState.pressure != 0.0f) {
+#if DEBUG_STYLUS_FUSION
+ ALOGD("Have both stylus and touch data, beginning fusion");
+#endif
+ mExternalStylusId = state.rawPointerData.touchingIdBits.firstMarkedBit();
+ } else if (timeout) {
+#if DEBUG_STYLUS_FUSION
+ ALOGD("Timeout expired, assuming touch is not a stylus.");
+#endif
+ resetExternalStylus();
+ } else {
+ if (mExternalStylusFusionTimeout == LLONG_MAX) {
+ mExternalStylusFusionTimeout = state.when + EXTERNAL_STYLUS_DATA_TIMEOUT;
+ }
+#if DEBUG_STYLUS_FUSION
+ ALOGD("No stylus data but stylus is connected, requesting timeout "
+ "(%" PRId64 "ms)",
+ mExternalStylusFusionTimeout);
+#endif
+ getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
+ return true;
+ }
+ }
+
+ // Check if the stylus pointer has gone up.
+ if (mExternalStylusId != -1 && !state.rawPointerData.touchingIdBits.hasBit(mExternalStylusId)) {
+#if DEBUG_STYLUS_FUSION
+ ALOGD("Stylus pointer is going up");
+#endif
+ mExternalStylusId = -1;
+ }
+
+ return false;
+}
+
+void TouchInputMapper::timeoutExpired(nsecs_t when) {
+ if (mDeviceMode == DEVICE_MODE_POINTER) {
+ if (mPointerUsage == POINTER_USAGE_GESTURES) {
+ dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/);
+ }
+ } else if (mDeviceMode == DEVICE_MODE_DIRECT) {
+ if (mExternalStylusFusionTimeout < when) {
+ processRawTouches(true /*timeout*/);
+ } else if (mExternalStylusFusionTimeout != LLONG_MAX) {
+ getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
+ }
+ }
+}
+
+void TouchInputMapper::updateExternalStylusState(const StylusState& state) {
+ mExternalStylusState.copyFrom(state);
+ if (mExternalStylusId != -1 || mExternalStylusFusionTimeout != LLONG_MAX) {
+ // We're either in the middle of a fused stream of data or we're waiting on data before
+ // dispatching the initial down, so go ahead and dispatch now that we have fresh stylus
+ // data.
+ mExternalStylusDataPending = true;
+ processRawTouches(false /*timeout*/);
+ }
+}
+
+bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags) {
+ // Check for release of a virtual key.
+ if (mCurrentVirtualKey.down) {
+ if (mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
+ // Pointer went up while virtual key was down.
+ mCurrentVirtualKey.down = false;
+ if (!mCurrentVirtualKey.ignored) {
+#if DEBUG_VIRTUAL_KEYS
+ ALOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
+ mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
+#endif
+ dispatchVirtualKey(when, policyFlags, AKEY_EVENT_ACTION_UP,
+ AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
+ }
+ return true;
+ }
+
+ if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
+ uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
+ const RawPointerData::Pointer& pointer =
+ mCurrentRawState.rawPointerData.pointerForId(id);
+ const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
+ if (virtualKey && virtualKey->keyCode == mCurrentVirtualKey.keyCode) {
+ // Pointer is still within the space of the virtual key.
+ return true;
+ }
+ }
+
+ // Pointer left virtual key area or another pointer also went down.
+ // Send key cancellation but do not consume the touch yet.
+ // This is useful when the user swipes through from the virtual key area
+ // into the main display surface.
+ mCurrentVirtualKey.down = false;
+ if (!mCurrentVirtualKey.ignored) {
+#if DEBUG_VIRTUAL_KEYS
+ ALOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", mCurrentVirtualKey.keyCode,
+ mCurrentVirtualKey.scanCode);
+#endif
+ dispatchVirtualKey(when, policyFlags, AKEY_EVENT_ACTION_UP,
+ AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY |
+ AKEY_EVENT_FLAG_CANCELED);
+ }
+ }
+
+ if (mLastRawState.rawPointerData.touchingIdBits.isEmpty() &&
+ !mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
+ // Pointer just went down. Check for virtual key press or off-screen touches.
+ uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
+ const RawPointerData::Pointer& pointer = mCurrentRawState.rawPointerData.pointerForId(id);
+ if (!isPointInsideSurface(pointer.x, pointer.y)) {
+ // If exactly one pointer went down, check for virtual key hit.
+ // Otherwise we will drop the entire stroke.
+ if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
+ const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
+ if (virtualKey) {
+ mCurrentVirtualKey.down = true;
+ mCurrentVirtualKey.downTime = when;
+ mCurrentVirtualKey.keyCode = virtualKey->keyCode;
+ mCurrentVirtualKey.scanCode = virtualKey->scanCode;
+ mCurrentVirtualKey.ignored =
+ getContext()->shouldDropVirtualKey(when, virtualKey->keyCode,
+ virtualKey->scanCode);
+
+ if (!mCurrentVirtualKey.ignored) {
+#if DEBUG_VIRTUAL_KEYS
+ ALOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
+ mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
+#endif
+ dispatchVirtualKey(when, policyFlags, AKEY_EVENT_ACTION_DOWN,
+ AKEY_EVENT_FLAG_FROM_SYSTEM |
+ AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
+ }
+ }
+ }
+ return true;
+ }
+ }
+
+ // Disable all virtual key touches that happen within a short time interval of the
+ // most recent touch within the screen area. The idea is to filter out stray
+ // virtual key presses when interacting with the touch screen.
+ //
+ // Problems we're trying to solve:
+ //
+ // 1. While scrolling a list or dragging the window shade, the user swipes down into a
+ // virtual key area that is implemented by a separate touch panel and accidentally
+ // triggers a virtual key.
+ //
+ // 2. While typing in the on screen keyboard, the user taps slightly outside the screen
+ // area and accidentally triggers a virtual key. This often happens when virtual keys
+ // are layed out below the screen near to where the on screen keyboard's space bar
+ // is displayed.
+ if (mConfig.virtualKeyQuietTime > 0 &&
+ !mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
+ getContext()->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime);
+ }
+ return false;
+}
+
+void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
+ int32_t keyEventAction, int32_t keyEventFlags) {
+ int32_t keyCode = mCurrentVirtualKey.keyCode;
+ int32_t scanCode = mCurrentVirtualKey.scanCode;
+ nsecs_t downTime = mCurrentVirtualKey.downTime;
+ int32_t metaState = getContext()->getGlobalMetaState();
+ policyFlags |= POLICY_FLAG_VIRTUAL;
+
+ NotifyKeyArgs args(getContext()->getNextId(), when, getDeviceId(), AINPUT_SOURCE_KEYBOARD,
+ mViewport.displayId, policyFlags, keyEventAction, keyEventFlags, keyCode,
+ scanCode, metaState, downTime);
+ getListener()->notifyKey(&args);
+}
+
+void TouchInputMapper::abortTouches(nsecs_t when, uint32_t policyFlags) {
+ BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
+ if (!currentIdBits.isEmpty()) {
+ int32_t metaState = getContext()->getGlobalMetaState();
+ int32_t buttonState = mCurrentCookedState.buttonState;
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
+ buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ mCurrentCookedState.cookedPointerData.pointerProperties,
+ mCurrentCookedState.cookedPointerData.pointerCoords,
+ mCurrentCookedState.cookedPointerData.idToIndex, currentIdBits, -1,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ mCurrentMotionAborted = true;
+ }
+}
+
+void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
+ BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
+ BitSet32 lastIdBits = mLastCookedState.cookedPointerData.touchingIdBits;
+ int32_t metaState = getContext()->getGlobalMetaState();
+ int32_t buttonState = mCurrentCookedState.buttonState;
+
+ if (currentIdBits == lastIdBits) {
+ if (!currentIdBits.isEmpty()) {
+ // No pointer id changes so this is a move event.
+ // The listener takes care of batching moves so we don't have to deal with that here.
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
+ buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ mCurrentCookedState.cookedPointerData.pointerProperties,
+ mCurrentCookedState.cookedPointerData.pointerCoords,
+ mCurrentCookedState.cookedPointerData.idToIndex, currentIdBits, -1,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ }
+ } else {
+ // There may be pointers going up and pointers going down and pointers moving
+ // all at the same time.
+ BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value);
+ BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value);
+ BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value);
+ BitSet32 dispatchedIdBits(lastIdBits.value);
+
+ // Update last coordinates of pointers that have moved so that we observe the new
+ // pointer positions at the same time as other pointers that have just gone up.
+ bool moveNeeded =
+ updateMovedPointers(mCurrentCookedState.cookedPointerData.pointerProperties,
+ mCurrentCookedState.cookedPointerData.pointerCoords,
+ mCurrentCookedState.cookedPointerData.idToIndex,
+ mLastCookedState.cookedPointerData.pointerProperties,
+ mLastCookedState.cookedPointerData.pointerCoords,
+ mLastCookedState.cookedPointerData.idToIndex, moveIdBits);
+ if (buttonState != mLastCookedState.buttonState) {
+ moveNeeded = true;
+ }
+
+ // Dispatch pointer up events.
+ while (!upIdBits.isEmpty()) {
+ uint32_t upId = upIdBits.clearFirstMarkedBit();
+
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_UP, 0, 0,
+ metaState, buttonState, 0,
+ mLastCookedState.cookedPointerData.pointerProperties,
+ mLastCookedState.cookedPointerData.pointerCoords,
+ mLastCookedState.cookedPointerData.idToIndex, dispatchedIdBits, upId,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ dispatchedIdBits.clearBit(upId);
+ }
+
+ // Dispatch move events if any of the remaining pointers moved from their old locations.
+ // Although applications receive new locations as part of individual pointer up
+ // events, they do not generally handle them except when presented in a move event.
+ if (moveNeeded && !moveIdBits.isEmpty()) {
+ ALOG_ASSERT(moveIdBits.value == dispatchedIdBits.value);
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
+ buttonState, 0, mCurrentCookedState.cookedPointerData.pointerProperties,
+ mCurrentCookedState.cookedPointerData.pointerCoords,
+ mCurrentCookedState.cookedPointerData.idToIndex, dispatchedIdBits, -1,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ }
+
+ // Dispatch pointer down events using the new pointer locations.
+ while (!downIdBits.isEmpty()) {
+ uint32_t downId = downIdBits.clearFirstMarkedBit();
+ dispatchedIdBits.markBit(downId);
+
+ if (dispatchedIdBits.count() == 1) {
+ // First pointer is going down. Set down time.
+ mDownTime = when;
+ }
+
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0,
+ metaState, buttonState, 0,
+ mCurrentCookedState.cookedPointerData.pointerProperties,
+ mCurrentCookedState.cookedPointerData.pointerCoords,
+ mCurrentCookedState.cookedPointerData.idToIndex, dispatchedIdBits,
+ downId, mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ }
+ }
+}
+
+void TouchInputMapper::dispatchHoverExit(nsecs_t when, uint32_t policyFlags) {
+ if (mSentHoverEnter &&
+ (mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty() ||
+ !mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty())) {
+ int32_t metaState = getContext()->getGlobalMetaState();
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState,
+ mLastCookedState.buttonState, 0,
+ mLastCookedState.cookedPointerData.pointerProperties,
+ mLastCookedState.cookedPointerData.pointerCoords,
+ mLastCookedState.cookedPointerData.idToIndex,
+ mLastCookedState.cookedPointerData.hoveringIdBits, -1, mOrientedXPrecision,
+ mOrientedYPrecision, mDownTime);
+ mSentHoverEnter = false;
+ }
+}
+
+void TouchInputMapper::dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags) {
+ if (mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty() &&
+ !mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty()) {
+ int32_t metaState = getContext()->getGlobalMetaState();
+ if (!mSentHoverEnter) {
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0,
+ metaState, mCurrentRawState.buttonState, 0,
+ mCurrentCookedState.cookedPointerData.pointerProperties,
+ mCurrentCookedState.cookedPointerData.pointerCoords,
+ mCurrentCookedState.cookedPointerData.idToIndex,
+ mCurrentCookedState.cookedPointerData.hoveringIdBits, -1,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ mSentHoverEnter = true;
+ }
+
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
+ mCurrentRawState.buttonState, 0,
+ mCurrentCookedState.cookedPointerData.pointerProperties,
+ mCurrentCookedState.cookedPointerData.pointerCoords,
+ mCurrentCookedState.cookedPointerData.idToIndex,
+ mCurrentCookedState.cookedPointerData.hoveringIdBits, -1,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ }
+}
+
+void TouchInputMapper::dispatchButtonRelease(nsecs_t when, uint32_t policyFlags) {
+ BitSet32 releasedButtons(mLastCookedState.buttonState & ~mCurrentCookedState.buttonState);
+ const BitSet32& idBits = findActiveIdBits(mLastCookedState.cookedPointerData);
+ const int32_t metaState = getContext()->getGlobalMetaState();
+ int32_t buttonState = mLastCookedState.buttonState;
+ while (!releasedButtons.isEmpty()) {
+ int32_t actionButton = BitSet32::valueForBit(releasedButtons.clearFirstMarkedBit());
+ buttonState &= ~actionButton;
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
+ actionButton, 0, metaState, buttonState, 0,
+ mCurrentCookedState.cookedPointerData.pointerProperties,
+ mCurrentCookedState.cookedPointerData.pointerCoords,
+ mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ }
+}
+
+void TouchInputMapper::dispatchButtonPress(nsecs_t when, uint32_t policyFlags) {
+ BitSet32 pressedButtons(mCurrentCookedState.buttonState & ~mLastCookedState.buttonState);
+ const BitSet32& idBits = findActiveIdBits(mCurrentCookedState.cookedPointerData);
+ const int32_t metaState = getContext()->getGlobalMetaState();
+ int32_t buttonState = mLastCookedState.buttonState;
+ while (!pressedButtons.isEmpty()) {
+ int32_t actionButton = BitSet32::valueForBit(pressedButtons.clearFirstMarkedBit());
+ buttonState |= actionButton;
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton,
+ 0, metaState, buttonState, 0,
+ mCurrentCookedState.cookedPointerData.pointerProperties,
+ mCurrentCookedState.cookedPointerData.pointerCoords,
+ mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ }
+}
+
+const BitSet32& TouchInputMapper::findActiveIdBits(const CookedPointerData& cookedPointerData) {
+ if (!cookedPointerData.touchingIdBits.isEmpty()) {
+ return cookedPointerData.touchingIdBits;
+ }
+ return cookedPointerData.hoveringIdBits;
+}
+
+void TouchInputMapper::cookPointerData() {
+ uint32_t currentPointerCount = mCurrentRawState.rawPointerData.pointerCount;
+
+ mCurrentCookedState.cookedPointerData.clear();
+ mCurrentCookedState.cookedPointerData.pointerCount = currentPointerCount;
+ mCurrentCookedState.cookedPointerData.hoveringIdBits =
+ mCurrentRawState.rawPointerData.hoveringIdBits;
+ mCurrentCookedState.cookedPointerData.touchingIdBits =
+ mCurrentRawState.rawPointerData.touchingIdBits;
+
+ if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
+ mCurrentCookedState.buttonState = 0;
+ } else {
+ mCurrentCookedState.buttonState = mCurrentRawState.buttonState;
+ }
+
+ // Walk through the the active pointers and map device coordinates onto
+ // surface coordinates and adjust for display orientation.
+ for (uint32_t i = 0; i < currentPointerCount; i++) {
+ const RawPointerData::Pointer& in = mCurrentRawState.rawPointerData.pointers[i];
+
+ // Size
+ float touchMajor, touchMinor, toolMajor, toolMinor, size;
+ switch (mCalibration.sizeCalibration) {
+ case Calibration::SIZE_CALIBRATION_GEOMETRIC:
+ case Calibration::SIZE_CALIBRATION_DIAMETER:
+ case Calibration::SIZE_CALIBRATION_BOX:
+ case Calibration::SIZE_CALIBRATION_AREA:
+ if (mRawPointerAxes.touchMajor.valid && mRawPointerAxes.toolMajor.valid) {
+ touchMajor = in.touchMajor;
+ touchMinor = mRawPointerAxes.touchMinor.valid ? in.touchMinor : in.touchMajor;
+ toolMajor = in.toolMajor;
+ toolMinor = mRawPointerAxes.toolMinor.valid ? in.toolMinor : in.toolMajor;
+ size = mRawPointerAxes.touchMinor.valid ? avg(in.touchMajor, in.touchMinor)
+ : in.touchMajor;
+ } else if (mRawPointerAxes.touchMajor.valid) {
+ toolMajor = touchMajor = in.touchMajor;
+ toolMinor = touchMinor =
+ mRawPointerAxes.touchMinor.valid ? in.touchMinor : in.touchMajor;
+ size = mRawPointerAxes.touchMinor.valid ? avg(in.touchMajor, in.touchMinor)
+ : in.touchMajor;
+ } else if (mRawPointerAxes.toolMajor.valid) {
+ touchMajor = toolMajor = in.toolMajor;
+ touchMinor = toolMinor =
+ mRawPointerAxes.toolMinor.valid ? in.toolMinor : in.toolMajor;
+ size = mRawPointerAxes.toolMinor.valid ? avg(in.toolMajor, in.toolMinor)
+ : in.toolMajor;
+ } else {
+ ALOG_ASSERT(false,
+ "No touch or tool axes. "
+ "Size calibration should have been resolved to NONE.");
+ touchMajor = 0;
+ touchMinor = 0;
+ toolMajor = 0;
+ toolMinor = 0;
+ size = 0;
+ }
+
+ if (mCalibration.haveSizeIsSummed && mCalibration.sizeIsSummed) {
+ uint32_t touchingCount = mCurrentRawState.rawPointerData.touchingIdBits.count();
+ if (touchingCount > 1) {
+ touchMajor /= touchingCount;
+ touchMinor /= touchingCount;
+ toolMajor /= touchingCount;
+ toolMinor /= touchingCount;
+ size /= touchingCount;
+ }
+ }
+
+ if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_GEOMETRIC) {
+ touchMajor *= mGeometricScale;
+ touchMinor *= mGeometricScale;
+ toolMajor *= mGeometricScale;
+ toolMinor *= mGeometricScale;
+ } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_AREA) {
+ touchMajor = touchMajor > 0 ? sqrtf(touchMajor) : 0;
+ touchMinor = touchMajor;
+ toolMajor = toolMajor > 0 ? sqrtf(toolMajor) : 0;
+ toolMinor = toolMajor;
+ } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DIAMETER) {
+ touchMinor = touchMajor;
+ toolMinor = toolMajor;
+ }
+
+ mCalibration.applySizeScaleAndBias(&touchMajor);
+ mCalibration.applySizeScaleAndBias(&touchMinor);
+ mCalibration.applySizeScaleAndBias(&toolMajor);
+ mCalibration.applySizeScaleAndBias(&toolMinor);
+ size *= mSizeScale;
+ break;
+ default:
+ touchMajor = 0;
+ touchMinor = 0;
+ toolMajor = 0;
+ toolMinor = 0;
+ size = 0;
+ break;
+ }
+
+ // Pressure
+ float pressure;
+ switch (mCalibration.pressureCalibration) {
+ case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
+ case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
+ pressure = in.pressure * mPressureScale;
+ break;
+ default:
+ pressure = in.isHovering ? 0 : 1;
+ break;
+ }
+
+ // Tilt and Orientation
+ float tilt;
+ float orientation;
+ if (mHaveTilt) {
+ float tiltXAngle = (in.tiltX - mTiltXCenter) * mTiltXScale;
+ float tiltYAngle = (in.tiltY - mTiltYCenter) * mTiltYScale;
+ orientation = atan2f(-sinf(tiltXAngle), sinf(tiltYAngle));
+ tilt = acosf(cosf(tiltXAngle) * cosf(tiltYAngle));
+ } else {
+ tilt = 0;
+
+ switch (mCalibration.orientationCalibration) {
+ case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
+ orientation = in.orientation * mOrientationScale;
+ break;
+ case Calibration::ORIENTATION_CALIBRATION_VECTOR: {
+ int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4);
+ int32_t c2 = signExtendNybble(in.orientation & 0x0f);
+ if (c1 != 0 || c2 != 0) {
+ orientation = atan2f(c1, c2) * 0.5f;
+ float confidence = hypotf(c1, c2);
+ float scale = 1.0f + confidence / 16.0f;
+ touchMajor *= scale;
+ touchMinor /= scale;
+ toolMajor *= scale;
+ toolMinor /= scale;
+ } else {
+ orientation = 0;
+ }
+ break;
+ }
+ default:
+ orientation = 0;
+ }
+ }
+
+ // Distance
+ float distance;
+ switch (mCalibration.distanceCalibration) {
+ case Calibration::DISTANCE_CALIBRATION_SCALED:
+ distance = in.distance * mDistanceScale;
+ break;
+ default:
+ distance = 0;
+ }
+
+ // Coverage
+ int32_t rawLeft, rawTop, rawRight, rawBottom;
+ switch (mCalibration.coverageCalibration) {
+ case Calibration::COVERAGE_CALIBRATION_BOX:
+ rawLeft = (in.toolMinor & 0xffff0000) >> 16;
+ rawRight = in.toolMinor & 0x0000ffff;
+ rawBottom = in.toolMajor & 0x0000ffff;
+ rawTop = (in.toolMajor & 0xffff0000) >> 16;
+ break;
+ default:
+ rawLeft = rawTop = rawRight = rawBottom = 0;
+ break;
+ }
+
+ // Adjust X,Y coords for device calibration
+ // TODO: Adjust coverage coords?
+ float xTransformed = in.x, yTransformed = in.y;
+ mAffineTransform.applyTo(xTransformed, yTransformed);
+ rotateAndScale(xTransformed, yTransformed);
+
+ // Adjust X, Y, and coverage coords for surface orientation.
+ float left, top, right, bottom;
+
+ switch (mSurfaceOrientation) {
+ case DISPLAY_ORIENTATION_90:
+ left = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
+ right = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
+ bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
+ top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
+ orientation -= M_PI_2;
+ if (mOrientedRanges.haveOrientation &&
+ orientation < mOrientedRanges.orientation.min) {
+ orientation +=
+ (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
+ }
+ break;
+ case DISPLAY_ORIENTATION_180:
+ left = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale;
+ right = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale;
+ bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
+ top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
+ orientation -= M_PI;
+ if (mOrientedRanges.haveOrientation &&
+ orientation < mOrientedRanges.orientation.min) {
+ orientation +=
+ (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
+ }
+ break;
+ case DISPLAY_ORIENTATION_270:
+ left = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale;
+ right = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale;
+ bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
+ top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
+ orientation += M_PI_2;
+ if (mOrientedRanges.haveOrientation &&
+ orientation > mOrientedRanges.orientation.max) {
+ orientation -=
+ (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
+ }
+ break;
+ default:
+ left = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
+ right = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
+ bottom = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
+ top = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
+ break;
+ }
+
+ // Write output coords.
+ PointerCoords& out = mCurrentCookedState.cookedPointerData.pointerCoords[i];
+ out.clear();
+ out.setAxisValue(AMOTION_EVENT_AXIS_X, xTransformed);
+ out.setAxisValue(AMOTION_EVENT_AXIS_Y, yTransformed);
+ out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
+ out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size);
+ out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor);
+ out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor);
+ out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation);
+ out.setAxisValue(AMOTION_EVENT_AXIS_TILT, tilt);
+ out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance);
+ if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
+ out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_1, left);
+ out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_2, top);
+ out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_3, right);
+ out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_4, bottom);
+ } else {
+ out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor);
+ out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor);
+ }
+
+ // Write output properties.
+ PointerProperties& properties = mCurrentCookedState.cookedPointerData.pointerProperties[i];
+ uint32_t id = in.id;
+ properties.clear();
+ properties.id = id;
+ properties.toolType = in.toolType;
+
+ // Write id index.
+ mCurrentCookedState.cookedPointerData.idToIndex[id] = i;
+ }
+}
+
+void TouchInputMapper::dispatchPointerUsage(nsecs_t when, uint32_t policyFlags,
+ PointerUsage pointerUsage) {
+ if (pointerUsage != mPointerUsage) {
+ abortPointerUsage(when, policyFlags);
+ mPointerUsage = pointerUsage;
+ }
+
+ switch (mPointerUsage) {
+ case POINTER_USAGE_GESTURES:
+ dispatchPointerGestures(when, policyFlags, false /*isTimeout*/);
+ break;
+ case POINTER_USAGE_STYLUS:
+ dispatchPointerStylus(when, policyFlags);
+ break;
+ case POINTER_USAGE_MOUSE:
+ dispatchPointerMouse(when, policyFlags);
+ break;
+ default:
+ break;
+ }
+}
+
+void TouchInputMapper::abortPointerUsage(nsecs_t when, uint32_t policyFlags) {
+ switch (mPointerUsage) {
+ case POINTER_USAGE_GESTURES:
+ abortPointerGestures(when, policyFlags);
+ break;
+ case POINTER_USAGE_STYLUS:
+ abortPointerStylus(when, policyFlags);
+ break;
+ case POINTER_USAGE_MOUSE:
+ abortPointerMouse(when, policyFlags);
+ break;
+ default:
+ break;
+ }
+
+ mPointerUsage = POINTER_USAGE_NONE;
+}
+
+void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout) {
+ // Update current gesture coordinates.
+ bool cancelPreviousGesture, finishPreviousGesture;
+ bool sendEvents =
+ preparePointerGestures(when, &cancelPreviousGesture, &finishPreviousGesture, isTimeout);
+ if (!sendEvents) {
+ return;
+ }
+ if (finishPreviousGesture) {
+ cancelPreviousGesture = false;
+ }
+
+ // Update the pointer presentation and spots.
+ if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH) {
+ mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
+ if (finishPreviousGesture || cancelPreviousGesture) {
+ mPointerController->clearSpots();
+ }
+
+ if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
+ mPointerController->setSpots(mPointerGesture.currentGestureCoords,
+ mPointerGesture.currentGestureIdToIndex,
+ mPointerGesture.currentGestureIdBits,
+ mPointerController->getDisplayId());
+ }
+ } else {
+ mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
+ }
+
+ // Show or hide the pointer if needed.
+ switch (mPointerGesture.currentGestureMode) {
+ case PointerGesture::NEUTRAL:
+ case PointerGesture::QUIET:
+ if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH &&
+ mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) {
+ // Remind the user of where the pointer is after finishing a gesture with spots.
+ mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL);
+ }
+ break;
+ case PointerGesture::TAP:
+ case PointerGesture::TAP_DRAG:
+ case PointerGesture::BUTTON_CLICK_OR_DRAG:
+ case PointerGesture::HOVER:
+ case PointerGesture::PRESS:
+ case PointerGesture::SWIPE:
+ // Unfade the pointer when the current gesture manipulates the
+ // area directly under the pointer.
+ mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+ break;
+ case PointerGesture::FREEFORM:
+ // Fade the pointer when the current gesture manipulates a different
+ // area and there are spots to guide the user experience.
+ if (mParameters.gestureMode == Parameters::GESTURE_MODE_MULTI_TOUCH) {
+ mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+ } else {
+ mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+ }
+ break;
+ }
+
+ // Send events!
+ int32_t metaState = getContext()->getGlobalMetaState();
+ int32_t buttonState = mCurrentCookedState.buttonState;
+
+ // Update last coordinates of pointers that have moved so that we observe the new
+ // pointer positions at the same time as other pointers that have just gone up.
+ bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP ||
+ mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG ||
+ mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG ||
+ mPointerGesture.currentGestureMode == PointerGesture::PRESS ||
+ mPointerGesture.currentGestureMode == PointerGesture::SWIPE ||
+ mPointerGesture.currentGestureMode == PointerGesture::FREEFORM;
+ bool moveNeeded = false;
+ if (down && !cancelPreviousGesture && !finishPreviousGesture &&
+ !mPointerGesture.lastGestureIdBits.isEmpty() &&
+ !mPointerGesture.currentGestureIdBits.isEmpty()) {
+ BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value &
+ mPointerGesture.lastGestureIdBits.value);
+ moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties,
+ mPointerGesture.currentGestureCoords,
+ mPointerGesture.currentGestureIdToIndex,
+ mPointerGesture.lastGestureProperties,
+ mPointerGesture.lastGestureCoords,
+ mPointerGesture.lastGestureIdToIndex, movedGestureIdBits);
+ if (buttonState != mLastCookedState.buttonState) {
+ moveNeeded = true;
+ }
+ }
+
+ // Send motion events for all pointers that went up or were canceled.
+ BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits);
+ if (!dispatchedGestureIdBits.isEmpty()) {
+ if (cancelPreviousGesture) {
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
+ buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ mPointerGesture.lastGestureProperties, mPointerGesture.lastGestureCoords,
+ mPointerGesture.lastGestureIdToIndex, dispatchedGestureIdBits, -1, 0, 0,
+ mPointerGesture.downTime);
+
+ dispatchedGestureIdBits.clear();
+ } else {
+ BitSet32 upGestureIdBits;
+ if (finishPreviousGesture) {
+ upGestureIdBits = dispatchedGestureIdBits;
+ } else {
+ upGestureIdBits.value =
+ dispatchedGestureIdBits.value & ~mPointerGesture.currentGestureIdBits.value;
+ }
+ while (!upGestureIdBits.isEmpty()) {
+ uint32_t id = upGestureIdBits.clearFirstMarkedBit();
+
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_UP, 0, 0,
+ metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ mPointerGesture.lastGestureProperties,
+ mPointerGesture.lastGestureCoords,
+ mPointerGesture.lastGestureIdToIndex, dispatchedGestureIdBits, id, 0,
+ 0, mPointerGesture.downTime);
+
+ dispatchedGestureIdBits.clearBit(id);
+ }
+ }
+ }
+
+ // Send motion events for all pointers that moved.
+ if (moveNeeded) {
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
+ buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ mPointerGesture.currentGestureProperties,
+ mPointerGesture.currentGestureCoords,
+ mPointerGesture.currentGestureIdToIndex, dispatchedGestureIdBits, -1, 0, 0,
+ mPointerGesture.downTime);
+ }
+
+ // Send motion events for all pointers that went down.
+ if (down) {
+ BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value &
+ ~dispatchedGestureIdBits.value);
+ while (!downGestureIdBits.isEmpty()) {
+ uint32_t id = downGestureIdBits.clearFirstMarkedBit();
+ dispatchedGestureIdBits.markBit(id);
+
+ if (dispatchedGestureIdBits.count() == 1) {
+ mPointerGesture.downTime = when;
+ }
+
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0,
+ metaState, buttonState, 0, mPointerGesture.currentGestureProperties,
+ mPointerGesture.currentGestureCoords,
+ mPointerGesture.currentGestureIdToIndex, dispatchedGestureIdBits, id, 0,
+ 0, mPointerGesture.downTime);
+ }
+ }
+
+ // Send motion events for hover.
+ if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) {
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
+ buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ mPointerGesture.currentGestureProperties,
+ mPointerGesture.currentGestureCoords,
+ mPointerGesture.currentGestureIdToIndex,
+ mPointerGesture.currentGestureIdBits, -1, 0, 0, mPointerGesture.downTime);
+ } else if (dispatchedGestureIdBits.isEmpty() && !mPointerGesture.lastGestureIdBits.isEmpty()) {
+ // Synthesize a hover move event after all pointers go up to indicate that
+ // the pointer is hovering again even if the user is not currently touching
+ // the touch pad. This ensures that a view will receive a fresh hover enter
+ // event after a tap.
+ float x, y;
+ mPointerController->getPosition(&x, &y);
+
+ PointerProperties pointerProperties;
+ pointerProperties.clear();
+ pointerProperties.id = 0;
+ pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+
+ PointerCoords pointerCoords;
+ pointerCoords.clear();
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+
+ const int32_t displayId = mPointerController->getDisplayId();
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
+ buttonState, MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
+ 1, &pointerProperties, &pointerCoords, 0, 0, x, y,
+ mPointerGesture.downTime, /* videoFrames */ {});
+ getListener()->notifyMotion(&args);
+ }
+
+ // Update state.
+ mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode;
+ if (!down) {
+ mPointerGesture.lastGestureIdBits.clear();
+ } else {
+ mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits;
+ for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty();) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
+ mPointerGesture.lastGestureProperties[index].copyFrom(
+ mPointerGesture.currentGestureProperties[index]);
+ mPointerGesture.lastGestureCoords[index].copyFrom(
+ mPointerGesture.currentGestureCoords[index]);
+ mPointerGesture.lastGestureIdToIndex[id] = index;
+ }
+ }
+}
+
+void TouchInputMapper::abortPointerGestures(nsecs_t when, uint32_t policyFlags) {
+ // Cancel previously dispatches pointers.
+ if (!mPointerGesture.lastGestureIdBits.isEmpty()) {
+ int32_t metaState = getContext()->getGlobalMetaState();
+ int32_t buttonState = mCurrentRawState.buttonState;
+ dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
+ buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ mPointerGesture.lastGestureProperties, mPointerGesture.lastGestureCoords,
+ mPointerGesture.lastGestureIdToIndex, mPointerGesture.lastGestureIdBits, -1,
+ 0, 0, mPointerGesture.downTime);
+ }
+
+ // Reset the current pointer gesture.
+ mPointerGesture.reset();
+ mPointerVelocityControl.reset();
+
+ // Remove any current spots.
+ if (mPointerController != nullptr) {
+ mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+ mPointerController->clearSpots();
+ }
+}
+
+bool TouchInputMapper::preparePointerGestures(nsecs_t when, bool* outCancelPreviousGesture,
+ bool* outFinishPreviousGesture, bool isTimeout) {
+ *outCancelPreviousGesture = false;
+ *outFinishPreviousGesture = false;
+
+ // Handle TAP timeout.
+ if (isTimeout) {
+#if DEBUG_GESTURES
+ ALOGD("Gestures: Processing timeout");
+#endif
+
+ if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
+ if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
+ // The tap/drag timeout has not yet expired.
+ getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime +
+ mConfig.pointerGestureTapDragInterval);
+ } else {
+ // The tap is finished.
+#if DEBUG_GESTURES
+ ALOGD("Gestures: TAP finished");
+#endif
+ *outFinishPreviousGesture = true;
+
+ mPointerGesture.activeGestureId = -1;
+ mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
+ mPointerGesture.currentGestureIdBits.clear();
+
+ mPointerVelocityControl.reset();
+ return true;
+ }
+ }
+
+ // We did not handle this timeout.
+ return false;
+ }
+
+ const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count();
+ const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count();
+
+ // Update the velocity tracker.
+ {
+ VelocityTracker::Position positions[MAX_POINTERS];
+ uint32_t count = 0;
+ for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ const RawPointerData::Pointer& pointer =
+ mCurrentRawState.rawPointerData.pointerForId(id);
+ positions[count].x = pointer.x * mPointerXMovementScale;
+ positions[count].y = pointer.y * mPointerYMovementScale;
+ }
+ mPointerGesture.velocityTracker.addMovement(when, mCurrentCookedState.fingerIdBits,
+ positions);
+ }
+
+ // If the gesture ever enters a mode other than TAP, HOVER or TAP_DRAG, without first returning
+ // to NEUTRAL, then we should not generate tap event.
+ if (mPointerGesture.lastGestureMode != PointerGesture::HOVER &&
+ mPointerGesture.lastGestureMode != PointerGesture::TAP &&
+ mPointerGesture.lastGestureMode != PointerGesture::TAP_DRAG) {
+ mPointerGesture.resetTap();
+ }
+
+ // Pick a new active touch id if needed.
+ // Choose an arbitrary pointer that just went down, if there is one.
+ // Otherwise choose an arbitrary remaining pointer.
+ // This guarantees we always have an active touch id when there is at least one pointer.
+ // We keep the same active touch id for as long as possible.
+ int32_t lastActiveTouchId = mPointerGesture.activeTouchId;
+ int32_t activeTouchId = lastActiveTouchId;
+ if (activeTouchId < 0) {
+ if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
+ activeTouchId = mPointerGesture.activeTouchId =
+ mCurrentCookedState.fingerIdBits.firstMarkedBit();
+ mPointerGesture.firstTouchTime = when;
+ }
+ } else if (!mCurrentCookedState.fingerIdBits.hasBit(activeTouchId)) {
+ if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
+ activeTouchId = mPointerGesture.activeTouchId =
+ mCurrentCookedState.fingerIdBits.firstMarkedBit();
+ } else {
+ activeTouchId = mPointerGesture.activeTouchId = -1;
+ }
+ }
+
+ // Determine whether we are in quiet time.
+ bool isQuietTime = false;
+ if (activeTouchId < 0) {
+ mPointerGesture.resetQuietTime();
+ } else {
+ isQuietTime = when < mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval;
+ if (!isQuietTime) {
+ if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS ||
+ mPointerGesture.lastGestureMode == PointerGesture::SWIPE ||
+ mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) &&
+ currentFingerCount < 2) {
+ // Enter quiet time when exiting swipe or freeform state.
+ // This is to prevent accidentally entering the hover state and flinging the
+ // pointer when finishing a swipe and there is still one pointer left onscreen.
+ isQuietTime = true;
+ } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG &&
+ currentFingerCount >= 2 && !isPointerDown(mCurrentRawState.buttonState)) {
+ // Enter quiet time when releasing the button and there are still two or more
+ // fingers down. This may indicate that one finger was used to press the button
+ // but it has not gone up yet.
+ isQuietTime = true;
+ }
+ if (isQuietTime) {
+ mPointerGesture.quietTime = when;
+ }
+ }
+ }
+
+ // Switch states based on button and pointer state.
+ if (isQuietTime) {
+ // Case 1: Quiet time. (QUIET)
+#if DEBUG_GESTURES
+ ALOGD("Gestures: QUIET for next %0.3fms",
+ (mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval - when) * 0.000001f);
+#endif
+ if (mPointerGesture.lastGestureMode != PointerGesture::QUIET) {
+ *outFinishPreviousGesture = true;
+ }
+
+ mPointerGesture.activeGestureId = -1;
+ mPointerGesture.currentGestureMode = PointerGesture::QUIET;
+ mPointerGesture.currentGestureIdBits.clear();
+
+ mPointerVelocityControl.reset();
+ } else if (isPointerDown(mCurrentRawState.buttonState)) {
+ // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG)
+ // The pointer follows the active touch point.
+ // Emit DOWN, MOVE, UP events at the pointer location.
+ //
+ // Only the active touch matters; other fingers are ignored. This policy helps
+ // to handle the case where the user places a second finger on the touch pad
+ // to apply the necessary force to depress an integrated button below the surface.
+ // We don't want the second finger to be delivered to applications.
+ //
+ // For this to work well, we need to make sure to track the pointer that is really
+ // active. If the user first puts one finger down to click then adds another
+ // finger to drag then the active pointer should switch to the finger that is
+ // being dragged.
+#if DEBUG_GESTURES
+ ALOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, "
+ "currentFingerCount=%d",
+ activeTouchId, currentFingerCount);
+#endif
+ // Reset state when just starting.
+ if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) {
+ *outFinishPreviousGesture = true;
+ mPointerGesture.activeGestureId = 0;
+ }
+
+ // Switch pointers if needed.
+ // Find the fastest pointer and follow it.
+ if (activeTouchId >= 0 && currentFingerCount > 1) {
+ int32_t bestId = -1;
+ float bestSpeed = mConfig.pointerGestureDragMinSwitchSpeed;
+ for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty();) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ float vx, vy;
+ if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
+ float speed = hypotf(vx, vy);
+ if (speed > bestSpeed) {
+ bestId = id;
+ bestSpeed = speed;
+ }
+ }
+ }
+ if (bestId >= 0 && bestId != activeTouchId) {
+ mPointerGesture.activeTouchId = activeTouchId = bestId;
+#if DEBUG_GESTURES
+ ALOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
+ "bestId=%d, bestSpeed=%0.3f",
+ bestId, bestSpeed);
+#endif
+ }
+ }
+
+ float deltaX = 0, deltaY = 0;
+ if (activeTouchId >= 0 && mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
+ const RawPointerData::Pointer& currentPointer =
+ mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
+ const RawPointerData::Pointer& lastPointer =
+ mLastRawState.rawPointerData.pointerForId(activeTouchId);
+ deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
+ deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
+
+ rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
+ mPointerVelocityControl.move(when, &deltaX, &deltaY);
+
+ // Move the pointer using a relative motion.
+ // When using spots, the click will occur at the position of the anchor
+ // spot and all other spots will move there.
+ mPointerController->move(deltaX, deltaY);
+ } else {
+ mPointerVelocityControl.reset();
+ }
+
+ float x, y;
+ mPointerController->getPosition(&x, &y);
+
+ mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG;
+ mPointerGesture.currentGestureIdBits.clear();
+ mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
+ mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
+ mPointerGesture.currentGestureProperties[0].clear();
+ mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
+ mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+ mPointerGesture.currentGestureCoords[0].clear();
+ mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
+ mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+ mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
+ } else if (currentFingerCount == 0) {
+ // Case 3. No fingers down and button is not pressed. (NEUTRAL)
+ if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) {
+ *outFinishPreviousGesture = true;
+ }
+
+ // Watch for taps coming out of HOVER or TAP_DRAG mode.
+ // Checking for taps after TAP_DRAG allows us to detect double-taps.
+ bool tapped = false;
+ if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER ||
+ mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) &&
+ lastFingerCount == 1) {
+ if (when <= mPointerGesture.tapDownTime + mConfig.pointerGestureTapInterval) {
+ float x, y;
+ mPointerController->getPosition(&x, &y);
+ if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop &&
+ fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
+#if DEBUG_GESTURES
+ ALOGD("Gestures: TAP");
+#endif
+
+ mPointerGesture.tapUpTime = when;
+ getContext()->requestTimeoutAtTime(when +
+ mConfig.pointerGestureTapDragInterval);
+
+ mPointerGesture.activeGestureId = 0;
+ mPointerGesture.currentGestureMode = PointerGesture::TAP;
+ mPointerGesture.currentGestureIdBits.clear();
+ mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
+ mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
+ mPointerGesture.currentGestureProperties[0].clear();
+ mPointerGesture.currentGestureProperties[0].id =
+ mPointerGesture.activeGestureId;
+ mPointerGesture.currentGestureProperties[0].toolType =
+ AMOTION_EVENT_TOOL_TYPE_FINGER;
+ mPointerGesture.currentGestureCoords[0].clear();
+ mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
+ mPointerGesture.tapX);
+ mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
+ mPointerGesture.tapY);
+ mPointerGesture.currentGestureCoords[0]
+ .setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
+
+ tapped = true;
+ } else {
+#if DEBUG_GESTURES
+ ALOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f", x - mPointerGesture.tapX,
+ y - mPointerGesture.tapY);
+#endif
+ }
+ } else {
+#if DEBUG_GESTURES
+ if (mPointerGesture.tapDownTime != LLONG_MIN) {
+ ALOGD("Gestures: Not a TAP, %0.3fms since down",
+ (when - mPointerGesture.tapDownTime) * 0.000001f);
+ } else {
+ ALOGD("Gestures: Not a TAP, incompatible mode transitions");
+ }
+#endif
+ }
+ }
+
+ mPointerVelocityControl.reset();
+
+ if (!tapped) {
+#if DEBUG_GESTURES
+ ALOGD("Gestures: NEUTRAL");
+#endif
+ mPointerGesture.activeGestureId = -1;
+ mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
+ mPointerGesture.currentGestureIdBits.clear();
+ }
+ } else if (currentFingerCount == 1) {
+ // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG)
+ // The pointer follows the active touch point.
+ // When in HOVER, emit HOVER_MOVE events at the pointer location.
+ // When in TAP_DRAG, emit MOVE events at the pointer location.
+ ALOG_ASSERT(activeTouchId >= 0);
+
+ mPointerGesture.currentGestureMode = PointerGesture::HOVER;
+ if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
+ if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
+ float x, y;
+ mPointerController->getPosition(&x, &y);
+ if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop &&
+ fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
+ mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
+ } else {
+#if DEBUG_GESTURES
+ ALOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f",
+ x - mPointerGesture.tapX, y - mPointerGesture.tapY);
+#endif
+ }
+ } else {
+#if DEBUG_GESTURES
+ ALOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up",
+ (when - mPointerGesture.tapUpTime) * 0.000001f);
+#endif
+ }
+ } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) {
+ mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
+ }
+
+ float deltaX = 0, deltaY = 0;
+ if (mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
+ const RawPointerData::Pointer& currentPointer =
+ mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
+ const RawPointerData::Pointer& lastPointer =
+ mLastRawState.rawPointerData.pointerForId(activeTouchId);
+ deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
+ deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
+
+ rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
+ mPointerVelocityControl.move(when, &deltaX, &deltaY);
+
+ // Move the pointer using a relative motion.
+ // When using spots, the hover or drag will occur at the position of the anchor spot.
+ mPointerController->move(deltaX, deltaY);
+ } else {
+ mPointerVelocityControl.reset();
+ }
+
+ bool down;
+ if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) {
+#if DEBUG_GESTURES
+ ALOGD("Gestures: TAP_DRAG");
+#endif
+ down = true;
+ } else {
+#if DEBUG_GESTURES
+ ALOGD("Gestures: HOVER");
+#endif
+ if (mPointerGesture.lastGestureMode != PointerGesture::HOVER) {
+ *outFinishPreviousGesture = true;
+ }
+ mPointerGesture.activeGestureId = 0;
+ down = false;
+ }
+
+ float x, y;
+ mPointerController->getPosition(&x, &y);
+
+ mPointerGesture.currentGestureIdBits.clear();
+ mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
+ mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
+ mPointerGesture.currentGestureProperties[0].clear();
+ mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
+ mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+ mPointerGesture.currentGestureCoords[0].clear();
+ mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
+ mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+ mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
+ down ? 1.0f : 0.0f);
+
+ if (lastFingerCount == 0 && currentFingerCount != 0) {
+ mPointerGesture.resetTap();
+ mPointerGesture.tapDownTime = when;
+ mPointerGesture.tapX = x;
+ mPointerGesture.tapY = y;
+ }
+ } else {
+ // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM)
+ // We need to provide feedback for each finger that goes down so we cannot wait
+ // for the fingers to move before deciding what to do.
+ //
+ // The ambiguous case is deciding what to do when there are two fingers down but they
+ // have not moved enough to determine whether they are part of a drag or part of a
+ // freeform gesture, or just a press or long-press at the pointer location.
+ //
+ // When there are two fingers we start with the PRESS hypothesis and we generate a
+ // down at the pointer location.
+ //
+ // When the two fingers move enough or when additional fingers are added, we make
+ // a decision to transition into SWIPE or FREEFORM mode accordingly.
+ ALOG_ASSERT(activeTouchId >= 0);
+
+ bool settled = when >=
+ mPointerGesture.firstTouchTime + mConfig.pointerGestureMultitouchSettleInterval;
+ if (mPointerGesture.lastGestureMode != PointerGesture::PRESS &&
+ mPointerGesture.lastGestureMode != PointerGesture::SWIPE &&
+ mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
+ *outFinishPreviousGesture = true;
+ } else if (!settled && currentFingerCount > lastFingerCount) {
+ // Additional pointers have gone down but not yet settled.
+ // Reset the gesture.
+#if DEBUG_GESTURES
+ ALOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
+ "settle time remaining %0.3fms",
+ (mPointerGesture.firstTouchTime + mConfig.pointerGestureMultitouchSettleInterval -
+ when) * 0.000001f);
+#endif
+ *outCancelPreviousGesture = true;
+ } else {
+ // Continue previous gesture.
+ mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
+ }
+
+ if (*outFinishPreviousGesture || *outCancelPreviousGesture) {
+ mPointerGesture.currentGestureMode = PointerGesture::PRESS;
+ mPointerGesture.activeGestureId = 0;
+ mPointerGesture.referenceIdBits.clear();
+ mPointerVelocityControl.reset();
+
+ // Use the centroid and pointer location as the reference points for the gesture.
+#if DEBUG_GESTURES
+ ALOGD("Gestures: Using centroid as reference for MULTITOUCH, "
+ "settle time remaining %0.3fms",
+ (mPointerGesture.firstTouchTime + mConfig.pointerGestureMultitouchSettleInterval -
+ when) * 0.000001f);
+#endif
+ mCurrentRawState.rawPointerData
+ .getCentroidOfTouchingPointers(&mPointerGesture.referenceTouchX,
+ &mPointerGesture.referenceTouchY);
+ mPointerController->getPosition(&mPointerGesture.referenceGestureX,
+ &mPointerGesture.referenceGestureY);
+ }
+
+ // Clear the reference deltas for fingers not yet included in the reference calculation.
+ for (BitSet32 idBits(mCurrentCookedState.fingerIdBits.value &
+ ~mPointerGesture.referenceIdBits.value);
+ !idBits.isEmpty();) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ mPointerGesture.referenceDeltas[id].dx = 0;
+ mPointerGesture.referenceDeltas[id].dy = 0;
+ }
+ mPointerGesture.referenceIdBits = mCurrentCookedState.fingerIdBits;
+
+ // Add delta for all fingers and calculate a common movement delta.
+ float commonDeltaX = 0, commonDeltaY = 0;
+ BitSet32 commonIdBits(mLastCookedState.fingerIdBits.value &
+ mCurrentCookedState.fingerIdBits.value);
+ for (BitSet32 idBits(commonIdBits); !idBits.isEmpty();) {
+ bool first = (idBits == commonIdBits);
+ uint32_t id = idBits.clearFirstMarkedBit();
+ const RawPointerData::Pointer& cpd = mCurrentRawState.rawPointerData.pointerForId(id);
+ const RawPointerData::Pointer& lpd = mLastRawState.rawPointerData.pointerForId(id);
+ PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
+ delta.dx += cpd.x - lpd.x;
+ delta.dy += cpd.y - lpd.y;
+
+ if (first) {
+ commonDeltaX = delta.dx;
+ commonDeltaY = delta.dy;
+ } else {
+ commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx);
+ commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy);
+ }
+ }
+
+ // Consider transitions from PRESS to SWIPE or MULTITOUCH.
+ if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) {
+ float dist[MAX_POINTER_ID + 1];
+ int32_t distOverThreshold = 0;
+ for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty();) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
+ dist[id] = hypotf(delta.dx * mPointerXZoomScale, delta.dy * mPointerYZoomScale);
+ if (dist[id] > mConfig.pointerGestureMultitouchMinDistance) {
+ distOverThreshold += 1;
+ }
+ }
+
+ // Only transition when at least two pointers have moved further than
+ // the minimum distance threshold.
+ if (distOverThreshold >= 2) {
+ if (currentFingerCount > 2) {
+ // There are more than two pointers, switch to FREEFORM.
+#if DEBUG_GESTURES
+ ALOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
+ currentFingerCount);
+#endif
+ *outCancelPreviousGesture = true;
+ mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+ } else {
+ // There are exactly two pointers.
+ BitSet32 idBits(mCurrentCookedState.fingerIdBits);
+ uint32_t id1 = idBits.clearFirstMarkedBit();
+ uint32_t id2 = idBits.firstMarkedBit();
+ const RawPointerData::Pointer& p1 =
+ mCurrentRawState.rawPointerData.pointerForId(id1);
+ const RawPointerData::Pointer& p2 =
+ mCurrentRawState.rawPointerData.pointerForId(id2);
+ float mutualDistance = distance(p1.x, p1.y, p2.x, p2.y);
+ if (mutualDistance > mPointerGestureMaxSwipeWidth) {
+ // There are two pointers but they are too far apart for a SWIPE,
+ // switch to FREEFORM.
+#if DEBUG_GESTURES
+ ALOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
+ mutualDistance, mPointerGestureMaxSwipeWidth);
+#endif
+ *outCancelPreviousGesture = true;
+ mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+ } else {
+ // There are two pointers. Wait for both pointers to start moving
+ // before deciding whether this is a SWIPE or FREEFORM gesture.
+ float dist1 = dist[id1];
+ float dist2 = dist[id2];
+ if (dist1 >= mConfig.pointerGestureMultitouchMinDistance &&
+ dist2 >= mConfig.pointerGestureMultitouchMinDistance) {
+ // Calculate the dot product of the displacement vectors.
+ // When the vectors are oriented in approximately the same direction,
+ // the angle betweeen them is near zero and the cosine of the angle
+ // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) *
+ // mag(v2).
+ PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1];
+ PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2];
+ float dx1 = delta1.dx * mPointerXZoomScale;
+ float dy1 = delta1.dy * mPointerYZoomScale;
+ float dx2 = delta2.dx * mPointerXZoomScale;
+ float dy2 = delta2.dy * mPointerYZoomScale;
+ float dot = dx1 * dx2 + dy1 * dy2;
+ float cosine = dot / (dist1 * dist2); // denominator always > 0
+ if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) {
+ // Pointers are moving in the same direction. Switch to SWIPE.
+#if DEBUG_GESTURES
+ ALOGD("Gestures: PRESS transitioned to SWIPE, "
+ "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
+ "cosine %0.3f >= %0.3f",
+ dist1, mConfig.pointerGestureMultitouchMinDistance, dist2,
+ mConfig.pointerGestureMultitouchMinDistance, cosine,
+ mConfig.pointerGestureSwipeTransitionAngleCosine);
+#endif
+ mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
+ } else {
+ // Pointers are moving in different directions. Switch to FREEFORM.
+#if DEBUG_GESTURES
+ ALOGD("Gestures: PRESS transitioned to FREEFORM, "
+ "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
+ "cosine %0.3f < %0.3f",
+ dist1, mConfig.pointerGestureMultitouchMinDistance, dist2,
+ mConfig.pointerGestureMultitouchMinDistance, cosine,
+ mConfig.pointerGestureSwipeTransitionAngleCosine);
+#endif
+ *outCancelPreviousGesture = true;
+ mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+ }
+ }
+ }
+ }
+ }
+ } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
+ // Switch from SWIPE to FREEFORM if additional pointers go down.
+ // Cancel previous gesture.
+ if (currentFingerCount > 2) {
+#if DEBUG_GESTURES
+ ALOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2",
+ currentFingerCount);
+#endif
+ *outCancelPreviousGesture = true;
+ mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+ }
+ }
+
+ // Move the reference points based on the overall group motion of the fingers
+ // except in PRESS mode while waiting for a transition to occur.
+ if (mPointerGesture.currentGestureMode != PointerGesture::PRESS &&
+ (commonDeltaX || commonDeltaY)) {
+ for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty();) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
+ delta.dx = 0;
+ delta.dy = 0;
+ }
+
+ mPointerGesture.referenceTouchX += commonDeltaX;
+ mPointerGesture.referenceTouchY += commonDeltaY;
+
+ commonDeltaX *= mPointerXMovementScale;
+ commonDeltaY *= mPointerYMovementScale;
+
+ rotateDelta(mSurfaceOrientation, &commonDeltaX, &commonDeltaY);
+ mPointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
+
+ mPointerGesture.referenceGestureX += commonDeltaX;
+ mPointerGesture.referenceGestureY += commonDeltaY;
+ }
+
+ // Report gestures.
+ if (mPointerGesture.currentGestureMode == PointerGesture::PRESS ||
+ mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
+ // PRESS or SWIPE mode.
+#if DEBUG_GESTURES
+ ALOGD("Gestures: PRESS or SWIPE activeTouchId=%d,"
+ "activeGestureId=%d, currentTouchPointerCount=%d",
+ activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
+#endif
+ ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
+
+ mPointerGesture.currentGestureIdBits.clear();
+ mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
+ mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
+ mPointerGesture.currentGestureProperties[0].clear();
+ mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
+ mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+ mPointerGesture.currentGestureCoords[0].clear();
+ mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
+ mPointerGesture.referenceGestureX);
+ mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
+ mPointerGesture.referenceGestureY);
+ mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
+ } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
+ // FREEFORM mode.
+#if DEBUG_GESTURES
+ ALOGD("Gestures: FREEFORM activeTouchId=%d,"
+ "activeGestureId=%d, currentTouchPointerCount=%d",
+ activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
+#endif
+ ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
+
+ mPointerGesture.currentGestureIdBits.clear();
+
+ BitSet32 mappedTouchIdBits;
+ BitSet32 usedGestureIdBits;
+ if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
+ // Initially, assign the active gesture id to the active touch point
+ // if there is one. No other touch id bits are mapped yet.
+ if (!*outCancelPreviousGesture) {
+ mappedTouchIdBits.markBit(activeTouchId);
+ usedGestureIdBits.markBit(mPointerGesture.activeGestureId);
+ mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] =
+ mPointerGesture.activeGestureId;
+ } else {
+ mPointerGesture.activeGestureId = -1;
+ }
+ } else {
+ // Otherwise, assume we mapped all touches from the previous frame.
+ // Reuse all mappings that are still applicable.
+ mappedTouchIdBits.value = mLastCookedState.fingerIdBits.value &
+ mCurrentCookedState.fingerIdBits.value;
+ usedGestureIdBits = mPointerGesture.lastGestureIdBits;
+
+ // Check whether we need to choose a new active gesture id because the
+ // current went went up.
+ for (BitSet32 upTouchIdBits(mLastCookedState.fingerIdBits.value &
+ ~mCurrentCookedState.fingerIdBits.value);
+ !upTouchIdBits.isEmpty();) {
+ uint32_t upTouchId = upTouchIdBits.clearFirstMarkedBit();
+ uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId];
+ if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) {
+ mPointerGesture.activeGestureId = -1;
+ break;
+ }
+ }
+ }
+
+#if DEBUG_GESTURES
+ ALOGD("Gestures: FREEFORM follow up "
+ "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, "
+ "activeGestureId=%d",
+ mappedTouchIdBits.value, usedGestureIdBits.value,
+ mPointerGesture.activeGestureId);
+#endif
+
+ BitSet32 idBits(mCurrentCookedState.fingerIdBits);
+ for (uint32_t i = 0; i < currentFingerCount; i++) {
+ uint32_t touchId = idBits.clearFirstMarkedBit();
+ uint32_t gestureId;
+ if (!mappedTouchIdBits.hasBit(touchId)) {
+ gestureId = usedGestureIdBits.markFirstUnmarkedBit();
+ mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId;
+#if DEBUG_GESTURES
+ ALOGD("Gestures: FREEFORM "
+ "new mapping for touch id %d -> gesture id %d",
+ touchId, gestureId);
+#endif
+ } else {
+ gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId];
+#if DEBUG_GESTURES
+ ALOGD("Gestures: FREEFORM "
+ "existing mapping for touch id %d -> gesture id %d",
+ touchId, gestureId);
+#endif
+ }
+ mPointerGesture.currentGestureIdBits.markBit(gestureId);
+ mPointerGesture.currentGestureIdToIndex[gestureId] = i;
+
+ const RawPointerData::Pointer& pointer =
+ mCurrentRawState.rawPointerData.pointerForId(touchId);
+ float deltaX = (pointer.x - mPointerGesture.referenceTouchX) * mPointerXZoomScale;
+ float deltaY = (pointer.y - mPointerGesture.referenceTouchY) * mPointerYZoomScale;
+ rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
+
+ mPointerGesture.currentGestureProperties[i].clear();
+ mPointerGesture.currentGestureProperties[i].id = gestureId;
+ mPointerGesture.currentGestureProperties[i].toolType =
+ AMOTION_EVENT_TOOL_TYPE_FINGER;
+ mPointerGesture.currentGestureCoords[i].clear();
+ mPointerGesture.currentGestureCoords[i]
+ .setAxisValue(AMOTION_EVENT_AXIS_X,
+ mPointerGesture.referenceGestureX + deltaX);
+ mPointerGesture.currentGestureCoords[i]
+ .setAxisValue(AMOTION_EVENT_AXIS_Y,
+ mPointerGesture.referenceGestureY + deltaY);
+ mPointerGesture.currentGestureCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
+ 1.0f);
+ }
+
+ if (mPointerGesture.activeGestureId < 0) {
+ mPointerGesture.activeGestureId =
+ mPointerGesture.currentGestureIdBits.firstMarkedBit();
+#if DEBUG_GESTURES
+ ALOGD("Gestures: FREEFORM new "
+ "activeGestureId=%d",
+ mPointerGesture.activeGestureId);
+#endif
+ }
+ }
+ }
+
+ mPointerController->setButtonState(mCurrentRawState.buttonState);
+
+#if DEBUG_GESTURES
+ ALOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, "
+ "currentGestureMode=%d, currentGestureIdBits=0x%08x, "
+ "lastGestureMode=%d, lastGestureIdBits=0x%08x",
+ toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture),
+ mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value,
+ mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value);
+ for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty();) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
+ const PointerProperties& properties = mPointerGesture.currentGestureProperties[index];
+ const PointerCoords& coords = mPointerGesture.currentGestureCoords[index];
+ ALOGD(" currentGesture[%d]: index=%d, toolType=%d, "
+ "x=%0.3f, y=%0.3f, pressure=%0.3f",
+ id, index, properties.toolType, coords.getAxisValue(AMOTION_EVENT_AXIS_X),
+ coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
+ coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
+ }
+ for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty();) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ uint32_t index = mPointerGesture.lastGestureIdToIndex[id];
+ const PointerProperties& properties = mPointerGesture.lastGestureProperties[index];
+ const PointerCoords& coords = mPointerGesture.lastGestureCoords[index];
+ ALOGD(" lastGesture[%d]: index=%d, toolType=%d, "
+ "x=%0.3f, y=%0.3f, pressure=%0.3f",
+ id, index, properties.toolType, coords.getAxisValue(AMOTION_EVENT_AXIS_X),
+ coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
+ coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
+ }
+#endif
+ return true;
+}
+
+void TouchInputMapper::dispatchPointerStylus(nsecs_t when, uint32_t policyFlags) {
+ mPointerSimple.currentCoords.clear();
+ mPointerSimple.currentProperties.clear();
+
+ bool down, hovering;
+ if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
+ uint32_t id = mCurrentCookedState.stylusIdBits.firstMarkedBit();
+ uint32_t index = mCurrentCookedState.cookedPointerData.idToIndex[id];
+ float x = mCurrentCookedState.cookedPointerData.pointerCoords[index].getX();
+ float y = mCurrentCookedState.cookedPointerData.pointerCoords[index].getY();
+ mPointerController->setPosition(x, y);
+
+ hovering = mCurrentCookedState.cookedPointerData.hoveringIdBits.hasBit(id);
+ down = !hovering;
+
+ mPointerController->getPosition(&x, &y);
+ mPointerSimple.currentCoords.copyFrom(
+ mCurrentCookedState.cookedPointerData.pointerCoords[index]);
+ mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
+ mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+ mPointerSimple.currentProperties.id = 0;
+ mPointerSimple.currentProperties.toolType =
+ mCurrentCookedState.cookedPointerData.pointerProperties[index].toolType;
+ } else {
+ down = false;
+ hovering = false;
+ }
+
+ dispatchPointerSimple(when, policyFlags, down, hovering);
+}
+
+void TouchInputMapper::abortPointerStylus(nsecs_t when, uint32_t policyFlags) {
+ abortPointerSimple(when, policyFlags);
+}
+
+void TouchInputMapper::dispatchPointerMouse(nsecs_t when, uint32_t policyFlags) {
+ mPointerSimple.currentCoords.clear();
+ mPointerSimple.currentProperties.clear();
+
+ bool down, hovering;
+ if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
+ uint32_t id = mCurrentCookedState.mouseIdBits.firstMarkedBit();
+ uint32_t currentIndex = mCurrentRawState.rawPointerData.idToIndex[id];
+ float deltaX = 0, deltaY = 0;
+ if (mLastCookedState.mouseIdBits.hasBit(id)) {
+ uint32_t lastIndex = mCurrentRawState.rawPointerData.idToIndex[id];
+ deltaX = (mCurrentRawState.rawPointerData.pointers[currentIndex].x -
+ mLastRawState.rawPointerData.pointers[lastIndex].x) *
+ mPointerXMovementScale;
+ deltaY = (mCurrentRawState.rawPointerData.pointers[currentIndex].y -
+ mLastRawState.rawPointerData.pointers[lastIndex].y) *
+ mPointerYMovementScale;
+
+ rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
+ mPointerVelocityControl.move(when, &deltaX, &deltaY);
+
+ mPointerController->move(deltaX, deltaY);
+ } else {
+ mPointerVelocityControl.reset();
+ }
+
+ down = isPointerDown(mCurrentRawState.buttonState);
+ hovering = !down;
+
+ float x, y;
+ mPointerController->getPosition(&x, &y);
+ mPointerSimple.currentCoords.copyFrom(
+ mCurrentCookedState.cookedPointerData.pointerCoords[currentIndex]);
+ mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
+ mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+ mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
+ hovering ? 0.0f : 1.0f);
+ mPointerSimple.currentProperties.id = 0;
+ mPointerSimple.currentProperties.toolType =
+ mCurrentCookedState.cookedPointerData.pointerProperties[currentIndex].toolType;
+ } else {
+ mPointerVelocityControl.reset();
+
+ down = false;
+ hovering = false;
+ }
+
+ dispatchPointerSimple(when, policyFlags, down, hovering);
+}
+
+void TouchInputMapper::abortPointerMouse(nsecs_t when, uint32_t policyFlags) {
+ abortPointerSimple(when, policyFlags);
+
+ mPointerVelocityControl.reset();
+}
+
+void TouchInputMapper::dispatchPointerSimple(nsecs_t when, uint32_t policyFlags, bool down,
+ bool hovering) {
+ int32_t metaState = getContext()->getGlobalMetaState();
+ int32_t displayId = mViewport.displayId;
+
+ if (down || hovering) {
+ mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
+ mPointerController->clearSpots();
+ mPointerController->setButtonState(mCurrentRawState.buttonState);
+ mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+ } else if (!down && !hovering && (mPointerSimple.down || mPointerSimple.hovering)) {
+ mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+ }
+ displayId = mPointerController->getDisplayId();
+
+ float xCursorPosition;
+ float yCursorPosition;
+ mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
+
+ if (mPointerSimple.down && !down) {
+ mPointerSimple.down = false;
+
+ // Send up.
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, AMOTION_EVENT_ACTION_UP, 0, 0, metaState,
+ mLastRawState.buttonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.lastProperties,
+ &mPointerSimple.lastCoords, mOrientedXPrecision, mOrientedYPrecision,
+ xCursorPosition, yCursorPosition, mPointerSimple.downTime,
+ /* videoFrames */ {});
+ getListener()->notifyMotion(&args);
+ }
+
+ if (mPointerSimple.hovering && !hovering) {
+ mPointerSimple.hovering = false;
+
+ // Send hover exit.
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState,
+ mLastRawState.buttonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.lastProperties,
+ &mPointerSimple.lastCoords, mOrientedXPrecision, mOrientedYPrecision,
+ xCursorPosition, yCursorPosition, mPointerSimple.downTime,
+ /* videoFrames */ {});
+ getListener()->notifyMotion(&args);
+ }
+
+ if (down) {
+ if (!mPointerSimple.down) {
+ mPointerSimple.down = true;
+ mPointerSimple.downTime = when;
+
+ // Send down.
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_DOWN, 0, 0,
+ metaState, mCurrentRawState.buttonState,
+ MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+ &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
+ mOrientedXPrecision, mOrientedYPrecision, xCursorPosition,
+ yCursorPosition, mPointerSimple.downTime, /* videoFrames */ {});
+ getListener()->notifyMotion(&args);
+ }
+
+ // Send move.
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
+ mCurrentRawState.buttonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
+ &mPointerSimple.currentCoords, mOrientedXPrecision,
+ mOrientedYPrecision, xCursorPosition, yCursorPosition,
+ mPointerSimple.downTime, /* videoFrames */ {});
+ getListener()->notifyMotion(&args);
+ }
+
+ if (hovering) {
+ if (!mPointerSimple.hovering) {
+ mPointerSimple.hovering = true;
+
+ // Send hover enter.
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0,
+ metaState, mCurrentRawState.buttonState,
+ MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+ &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
+ mOrientedXPrecision, mOrientedYPrecision, xCursorPosition,
+ yCursorPosition, mPointerSimple.downTime, /* videoFrames */ {});
+ getListener()->notifyMotion(&args);
+ }
+
+ // Send hover move.
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
+ mCurrentRawState.buttonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
+ &mPointerSimple.currentCoords, mOrientedXPrecision,
+ mOrientedYPrecision, xCursorPosition, yCursorPosition,
+ mPointerSimple.downTime, /* videoFrames */ {});
+ getListener()->notifyMotion(&args);
+ }
+
+ if (mCurrentRawState.rawVScroll || mCurrentRawState.rawHScroll) {
+ float vscroll = mCurrentRawState.rawVScroll;
+ float hscroll = mCurrentRawState.rawHScroll;
+ mWheelYVelocityControl.move(when, nullptr, &vscroll);
+ mWheelXVelocityControl.move(when, &hscroll, nullptr);
+
+ // Send scroll.
+ PointerCoords pointerCoords;
+ pointerCoords.copyFrom(mPointerSimple.currentCoords);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
+
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
+ mCurrentRawState.buttonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
+ &pointerCoords, mOrientedXPrecision, mOrientedYPrecision,
+ xCursorPosition, yCursorPosition, mPointerSimple.downTime,
+ /* videoFrames */ {});
+ getListener()->notifyMotion(&args);
+ }
+
+ // Save state.
+ if (down || hovering) {
+ mPointerSimple.lastCoords.copyFrom(mPointerSimple.currentCoords);
+ mPointerSimple.lastProperties.copyFrom(mPointerSimple.currentProperties);
+ } else {
+ mPointerSimple.reset();
+ }
+}
+
+void TouchInputMapper::abortPointerSimple(nsecs_t when, uint32_t policyFlags) {
+ mPointerSimple.currentCoords.clear();
+ mPointerSimple.currentProperties.clear();
+
+ dispatchPointerSimple(when, policyFlags, false, false);
+}
+
+void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
+ int32_t action, int32_t actionButton, int32_t flags,
+ int32_t metaState, int32_t buttonState, int32_t edgeFlags,
+ const PointerProperties* properties,
+ const PointerCoords* coords, const uint32_t* idToIndex,
+ BitSet32 idBits, int32_t changedId, float xPrecision,
+ float yPrecision, nsecs_t downTime) {
+ PointerCoords pointerCoords[MAX_POINTERS];
+ PointerProperties pointerProperties[MAX_POINTERS];
+ uint32_t pointerCount = 0;
+ while (!idBits.isEmpty()) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ uint32_t index = idToIndex[id];
+ pointerProperties[pointerCount].copyFrom(properties[index]);
+ pointerCoords[pointerCount].copyFrom(coords[index]);
+
+ if (changedId >= 0 && id == uint32_t(changedId)) {
+ action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
+ }
+
+ pointerCount += 1;
+ }
+
+ ALOG_ASSERT(pointerCount != 0);
+
+ if (changedId >= 0 && pointerCount == 1) {
+ // Replace initial down and final up action.
+ // We can compare the action without masking off the changed pointer index
+ // because we know the index is 0.
+ if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) {
+ action = AMOTION_EVENT_ACTION_DOWN;
+ } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) {
+ action = AMOTION_EVENT_ACTION_UP;
+ } else {
+ // Can't happen.
+ ALOG_ASSERT(false);
+ }
+ }
+ float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+ float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+ if (mDeviceMode == DEVICE_MODE_POINTER) {
+ mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
+ }
+ const int32_t displayId = getAssociatedDisplayId().value_or(ADISPLAY_ID_NONE);
+ const int32_t deviceId = getDeviceId();
+ std::vector<TouchVideoFrame> frames = getDeviceContext().getVideoFrames();
+ std::for_each(frames.begin(), frames.end(),
+ [this](TouchVideoFrame& frame) { frame.rotate(this->mSurfaceOrientation); });
+ NotifyMotionArgs args(getContext()->getNextId(), when, deviceId, source, displayId, policyFlags,
+ action, actionButton, flags, metaState, buttonState,
+ MotionClassification::NONE, edgeFlags, pointerCount, pointerProperties,
+ pointerCoords, xPrecision, yPrecision, xCursorPosition, yCursorPosition,
+ downTime, std::move(frames));
+ getListener()->notifyMotion(&args);
+}
+
+bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties,
+ const PointerCoords* inCoords,
+ const uint32_t* inIdToIndex,
+ PointerProperties* outProperties,
+ PointerCoords* outCoords, const uint32_t* outIdToIndex,
+ BitSet32 idBits) const {
+ bool changed = false;
+ while (!idBits.isEmpty()) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ uint32_t inIndex = inIdToIndex[id];
+ uint32_t outIndex = outIdToIndex[id];
+
+ const PointerProperties& curInProperties = inProperties[inIndex];
+ const PointerCoords& curInCoords = inCoords[inIndex];
+ PointerProperties& curOutProperties = outProperties[outIndex];
+ PointerCoords& curOutCoords = outCoords[outIndex];
+
+ if (curInProperties != curOutProperties) {
+ curOutProperties.copyFrom(curInProperties);
+ changed = true;
+ }
+
+ if (curInCoords != curOutCoords) {
+ curOutCoords.copyFrom(curInCoords);
+ changed = true;
+ }
+ }
+ return changed;
+}
+
+void TouchInputMapper::cancelTouch(nsecs_t when) {
+ abortPointerUsage(when, 0 /*policyFlags*/);
+ abortTouches(when, 0 /* policyFlags*/);
+}
+
+// Transform raw coordinate to surface coordinate
+void TouchInputMapper::rotateAndScale(float& x, float& y) {
+ // Scale to surface coordinate.
+ const float xScaled = float(x - mRawPointerAxes.x.minValue) * mXScale;
+ const float yScaled = float(y - mRawPointerAxes.y.minValue) * mYScale;
+
+ // Rotate to surface coordinate.
+ // 0 - no swap and reverse.
+ // 90 - swap x/y and reverse y.
+ // 180 - reverse x, y.
+ // 270 - swap x/y and reverse x.
+ switch (mSurfaceOrientation) {
+ case DISPLAY_ORIENTATION_0:
+ x = xScaled + mXTranslate;
+ y = yScaled + mYTranslate;
+ break;
+ case DISPLAY_ORIENTATION_90:
+ y = mSurfaceRight - xScaled;
+ x = yScaled + mYTranslate;
+ break;
+ case DISPLAY_ORIENTATION_180:
+ x = mSurfaceRight - xScaled;
+ y = mSurfaceBottom - yScaled;
+ break;
+ case DISPLAY_ORIENTATION_270:
+ y = xScaled + mXTranslate;
+ x = mSurfaceBottom - yScaled;
+ break;
+ default:
+ assert(false);
+ }
+}
+
+bool TouchInputMapper::isPointInsideSurface(int32_t x, int32_t y) {
+ const float xScaled = (x - mRawPointerAxes.x.minValue) * mXScale;
+ const float yScaled = (y - mRawPointerAxes.y.minValue) * mYScale;
+
+ return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue &&
+ xScaled >= mSurfaceLeft && xScaled <= mSurfaceRight &&
+ y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue &&
+ yScaled >= mSurfaceTop && yScaled <= mSurfaceBottom;
+}
+
+const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(int32_t x, int32_t y) {
+ for (const VirtualKey& virtualKey : mVirtualKeys) {
+#if DEBUG_VIRTUAL_KEYS
+ ALOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
+ "left=%d, top=%d, right=%d, bottom=%d",
+ x, y, virtualKey.keyCode, virtualKey.scanCode, virtualKey.hitLeft, virtualKey.hitTop,
+ virtualKey.hitRight, virtualKey.hitBottom);
+#endif
+
+ if (virtualKey.isHit(x, y)) {
+ return &virtualKey;
+ }
+ }
+
+ return nullptr;
+}
+
+void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current) {
+ uint32_t currentPointerCount = current->rawPointerData.pointerCount;
+ uint32_t lastPointerCount = last->rawPointerData.pointerCount;
+
+ current->rawPointerData.clearIdBits();
+
+ if (currentPointerCount == 0) {
+ // No pointers to assign.
+ return;
+ }
+
+ if (lastPointerCount == 0) {
+ // All pointers are new.
+ for (uint32_t i = 0; i < currentPointerCount; i++) {
+ uint32_t id = i;
+ current->rawPointerData.pointers[i].id = id;
+ current->rawPointerData.idToIndex[id] = i;
+ current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(i));
+ }
+ return;
+ }
+
+ if (currentPointerCount == 1 && lastPointerCount == 1 &&
+ current->rawPointerData.pointers[0].toolType == last->rawPointerData.pointers[0].toolType) {
+ // Only one pointer and no change in count so it must have the same id as before.
+ uint32_t id = last->rawPointerData.pointers[0].id;
+ current->rawPointerData.pointers[0].id = id;
+ current->rawPointerData.idToIndex[id] = 0;
+ current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(0));
+ return;
+ }
+
+ // General case.
+ // We build a heap of squared euclidean distances between current and last pointers
+ // associated with the current and last pointer indices. Then, we find the best
+ // match (by distance) for each current pointer.
+ // The pointers must have the same tool type but it is possible for them to
+ // transition from hovering to touching or vice-versa while retaining the same id.
+ PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
+
+ uint32_t heapSize = 0;
+ for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
+ currentPointerIndex++) {
+ for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
+ lastPointerIndex++) {
+ const RawPointerData::Pointer& currentPointer =
+ current->rawPointerData.pointers[currentPointerIndex];
+ const RawPointerData::Pointer& lastPointer =
+ last->rawPointerData.pointers[lastPointerIndex];
+ if (currentPointer.toolType == lastPointer.toolType) {
+ int64_t deltaX = currentPointer.x - lastPointer.x;
+ int64_t deltaY = currentPointer.y - lastPointer.y;
+
+ uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
+
+ // Insert new element into the heap (sift up).
+ heap[heapSize].currentPointerIndex = currentPointerIndex;
+ heap[heapSize].lastPointerIndex = lastPointerIndex;
+ heap[heapSize].distance = distance;
+ heapSize += 1;
+ }
+ }
+ }
+
+ // Heapify
+ for (uint32_t startIndex = heapSize / 2; startIndex != 0;) {
+ startIndex -= 1;
+ for (uint32_t parentIndex = startIndex;;) {
+ uint32_t childIndex = parentIndex * 2 + 1;
+ if (childIndex >= heapSize) {
+ break;
+ }
+
+ if (childIndex + 1 < heapSize &&
+ heap[childIndex + 1].distance < heap[childIndex].distance) {
+ childIndex += 1;
+ }
+
+ if (heap[parentIndex].distance <= heap[childIndex].distance) {
+ break;
+ }
+
+ swap(heap[parentIndex], heap[childIndex]);
+ parentIndex = childIndex;
+ }
+ }
+
+#if DEBUG_POINTER_ASSIGNMENT
+ ALOGD("assignPointerIds - initial distance min-heap: size=%d", heapSize);
+ for (size_t i = 0; i < heapSize; i++) {
+ ALOGD(" heap[%zu]: cur=%" PRIu32 ", last=%" PRIu32 ", distance=%" PRIu64, i,
+ heap[i].currentPointerIndex, heap[i].lastPointerIndex, heap[i].distance);
+ }
+#endif
+
+ // Pull matches out by increasing order of distance.
+ // To avoid reassigning pointers that have already been matched, the loop keeps track
+ // of which last and current pointers have been matched using the matchedXXXBits variables.
+ // It also tracks the used pointer id bits.
+ BitSet32 matchedLastBits(0);
+ BitSet32 matchedCurrentBits(0);
+ BitSet32 usedIdBits(0);
+ bool first = true;
+ for (uint32_t i = min(currentPointerCount, lastPointerCount); heapSize > 0 && i > 0; i--) {
+ while (heapSize > 0) {
+ if (first) {
+ // The first time through the loop, we just consume the root element of
+ // the heap (the one with smallest distance).
+ first = false;
+ } else {
+ // Previous iterations consumed the root element of the heap.
+ // Pop root element off of the heap (sift down).
+ heap[0] = heap[heapSize];
+ for (uint32_t parentIndex = 0;;) {
+ uint32_t childIndex = parentIndex * 2 + 1;
+ if (childIndex >= heapSize) {
+ break;
+ }
+
+ if (childIndex + 1 < heapSize &&
+ heap[childIndex + 1].distance < heap[childIndex].distance) {
+ childIndex += 1;
+ }
+
+ if (heap[parentIndex].distance <= heap[childIndex].distance) {
+ break;
+ }
+
+ swap(heap[parentIndex], heap[childIndex]);
+ parentIndex = childIndex;
+ }
+
+#if DEBUG_POINTER_ASSIGNMENT
+ ALOGD("assignPointerIds - reduced distance min-heap: size=%d", heapSize);
+ for (size_t i = 0; i < heapSize; i++) {
+ ALOGD(" heap[%zu]: cur=%" PRIu32 ", last=%" PRIu32 ", distance=%" PRIu64, i,
+ heap[i].currentPointerIndex, heap[i].lastPointerIndex, heap[i].distance);
+ }
+#endif
+ }
+
+ heapSize -= 1;
+
+ uint32_t currentPointerIndex = heap[0].currentPointerIndex;
+ if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
+
+ uint32_t lastPointerIndex = heap[0].lastPointerIndex;
+ if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
+
+ matchedCurrentBits.markBit(currentPointerIndex);
+ matchedLastBits.markBit(lastPointerIndex);
+
+ uint32_t id = last->rawPointerData.pointers[lastPointerIndex].id;
+ current->rawPointerData.pointers[currentPointerIndex].id = id;
+ current->rawPointerData.idToIndex[id] = currentPointerIndex;
+ current->rawPointerData.markIdBit(id,
+ current->rawPointerData.isHovering(
+ currentPointerIndex));
+ usedIdBits.markBit(id);
+
+#if DEBUG_POINTER_ASSIGNMENT
+ ALOGD("assignPointerIds - matched: cur=%" PRIu32 ", last=%" PRIu32 ", id=%" PRIu32
+ ", distance=%" PRIu64,
+ lastPointerIndex, currentPointerIndex, id, heap[0].distance);
+#endif
+ break;
+ }
+ }
+
+ // Assign fresh ids to pointers that were not matched in the process.
+ for (uint32_t i = currentPointerCount - matchedCurrentBits.count(); i != 0; i--) {
+ uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
+ uint32_t id = usedIdBits.markFirstUnmarkedBit();
+
+ current->rawPointerData.pointers[currentPointerIndex].id = id;
+ current->rawPointerData.idToIndex[id] = currentPointerIndex;
+ current->rawPointerData.markIdBit(id,
+ current->rawPointerData.isHovering(currentPointerIndex));
+
+#if DEBUG_POINTER_ASSIGNMENT
+ ALOGD("assignPointerIds - assigned: cur=%" PRIu32 ", id=%" PRIu32, currentPointerIndex, id);
+#endif
+ }
+}
+
+int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
+ if (mCurrentVirtualKey.down && mCurrentVirtualKey.keyCode == keyCode) {
+ return AKEY_STATE_VIRTUAL;
+ }
+
+ for (const VirtualKey& virtualKey : mVirtualKeys) {
+ if (virtualKey.keyCode == keyCode) {
+ return AKEY_STATE_UP;
+ }
+ }
+
+ return AKEY_STATE_UNKNOWN;
+}
+
+int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+ if (mCurrentVirtualKey.down && mCurrentVirtualKey.scanCode == scanCode) {
+ return AKEY_STATE_VIRTUAL;
+ }
+
+ for (const VirtualKey& virtualKey : mVirtualKeys) {
+ if (virtualKey.scanCode == scanCode) {
+ return AKEY_STATE_UP;
+ }
+ }
+
+ return AKEY_STATE_UNKNOWN;
+}
+
+bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags) {
+ for (const VirtualKey& virtualKey : mVirtualKeys) {
+ for (size_t i = 0; i < numCodes; i++) {
+ if (virtualKey.keyCode == keyCodes[i]) {
+ outFlags[i] = 1;
+ }
+ }
+ }
+
+ return true;
+}
+
+std::optional<int32_t> TouchInputMapper::getAssociatedDisplayId() {
+ if (mParameters.hasAssociatedDisplay) {
+ if (mDeviceMode == DEVICE_MODE_POINTER) {
+ return std::make_optional(mPointerController->getDisplayId());
+ } else {
+ return std::make_optional(mViewport.displayId);
+ }
+ }
+ return std::nullopt;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
new file mode 100644
index 0000000..58bfc5c
--- /dev/null
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -0,0 +1,769 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_TOUCH_INPUT_MAPPER_H
+#define _UI_INPUTREADER_TOUCH_INPUT_MAPPER_H
+
+#include "CursorButtonAccumulator.h"
+#include "CursorScrollAccumulator.h"
+#include "EventHub.h"
+#include "InputMapper.h"
+#include "InputReaderBase.h"
+#include "TouchButtonAccumulator.h"
+
+#include <stdint.h>
+
+namespace android {
+
+/* Raw axis information from the driver. */
+struct RawPointerAxes {
+ RawAbsoluteAxisInfo x;
+ RawAbsoluteAxisInfo y;
+ RawAbsoluteAxisInfo pressure;
+ RawAbsoluteAxisInfo touchMajor;
+ RawAbsoluteAxisInfo touchMinor;
+ RawAbsoluteAxisInfo toolMajor;
+ RawAbsoluteAxisInfo toolMinor;
+ RawAbsoluteAxisInfo orientation;
+ RawAbsoluteAxisInfo distance;
+ RawAbsoluteAxisInfo tiltX;
+ RawAbsoluteAxisInfo tiltY;
+ RawAbsoluteAxisInfo trackingId;
+ RawAbsoluteAxisInfo slot;
+
+ RawPointerAxes();
+ inline int32_t getRawWidth() const { return x.maxValue - x.minValue + 1; }
+ inline int32_t getRawHeight() const { return y.maxValue - y.minValue + 1; }
+ void clear();
+};
+
+/* Raw data for a collection of pointers including a pointer id mapping table. */
+struct RawPointerData {
+ struct Pointer {
+ uint32_t id;
+ int32_t x;
+ int32_t y;
+ int32_t pressure;
+ int32_t touchMajor;
+ int32_t touchMinor;
+ int32_t toolMajor;
+ int32_t toolMinor;
+ int32_t orientation;
+ int32_t distance;
+ int32_t tiltX;
+ int32_t tiltY;
+ int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant
+ bool isHovering;
+ };
+
+ uint32_t pointerCount;
+ Pointer pointers[MAX_POINTERS];
+ BitSet32 hoveringIdBits, touchingIdBits;
+ uint32_t idToIndex[MAX_POINTER_ID + 1];
+
+ RawPointerData();
+ void clear();
+ void copyFrom(const RawPointerData& other);
+ void getCentroidOfTouchingPointers(float* outX, float* outY) const;
+
+ inline void markIdBit(uint32_t id, bool isHovering) {
+ if (isHovering) {
+ hoveringIdBits.markBit(id);
+ } else {
+ touchingIdBits.markBit(id);
+ }
+ }
+
+ inline void clearIdBits() {
+ hoveringIdBits.clear();
+ touchingIdBits.clear();
+ }
+
+ inline const Pointer& pointerForId(uint32_t id) const { return pointers[idToIndex[id]]; }
+
+ inline bool isHovering(uint32_t pointerIndex) { return pointers[pointerIndex].isHovering; }
+};
+
+/* Cooked data for a collection of pointers including a pointer id mapping table. */
+struct CookedPointerData {
+ uint32_t pointerCount;
+ PointerProperties pointerProperties[MAX_POINTERS];
+ PointerCoords pointerCoords[MAX_POINTERS];
+ BitSet32 hoveringIdBits, touchingIdBits;
+ uint32_t idToIndex[MAX_POINTER_ID + 1];
+
+ CookedPointerData();
+ void clear();
+ void copyFrom(const CookedPointerData& other);
+
+ inline const PointerCoords& pointerCoordsForId(uint32_t id) const {
+ return pointerCoords[idToIndex[id]];
+ }
+
+ inline PointerCoords& editPointerCoordsWithId(uint32_t id) {
+ return pointerCoords[idToIndex[id]];
+ }
+
+ inline PointerProperties& editPointerPropertiesWithId(uint32_t id) {
+ return pointerProperties[idToIndex[id]];
+ }
+
+ inline bool isHovering(uint32_t pointerIndex) const {
+ return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id);
+ }
+
+ inline bool isTouching(uint32_t pointerIndex) const {
+ return touchingIdBits.hasBit(pointerProperties[pointerIndex].id);
+ }
+};
+
+class TouchInputMapper : public InputMapper {
+public:
+ explicit TouchInputMapper(InputDeviceContext& deviceContext);
+ virtual ~TouchInputMapper();
+
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void dump(std::string& dump) override;
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) override;
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
+
+ virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) override;
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) override;
+ virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags) override;
+
+ virtual void cancelTouch(nsecs_t when) override;
+ virtual void timeoutExpired(nsecs_t when) override;
+ virtual void updateExternalStylusState(const StylusState& state) override;
+ virtual std::optional<int32_t> getAssociatedDisplayId() override;
+
+protected:
+ CursorButtonAccumulator mCursorButtonAccumulator;
+ CursorScrollAccumulator mCursorScrollAccumulator;
+ TouchButtonAccumulator mTouchButtonAccumulator;
+
+ struct VirtualKey {
+ int32_t keyCode;
+ int32_t scanCode;
+ uint32_t flags;
+
+ // computed hit box, specified in touch screen coords based on known display size
+ int32_t hitLeft;
+ int32_t hitTop;
+ int32_t hitRight;
+ int32_t hitBottom;
+
+ inline bool isHit(int32_t x, int32_t y) const {
+ return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
+ }
+ };
+
+ // Input sources and device mode.
+ uint32_t mSource;
+
+ enum DeviceMode {
+ DEVICE_MODE_DISABLED, // input is disabled
+ DEVICE_MODE_DIRECT, // direct mapping (touchscreen)
+ DEVICE_MODE_UNSCALED, // unscaled mapping (touchpad)
+ DEVICE_MODE_NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
+ DEVICE_MODE_POINTER, // pointer mapping (pointer)
+ };
+ DeviceMode mDeviceMode;
+
+ // The reader's configuration.
+ InputReaderConfiguration mConfig;
+
+ // Immutable configuration parameters.
+ struct Parameters {
+ enum DeviceType {
+ DEVICE_TYPE_TOUCH_SCREEN,
+ DEVICE_TYPE_TOUCH_PAD,
+ DEVICE_TYPE_TOUCH_NAVIGATION,
+ DEVICE_TYPE_POINTER,
+ };
+
+ DeviceType deviceType;
+ bool hasAssociatedDisplay;
+ bool associatedDisplayIsExternal;
+ bool orientationAware;
+ bool hasButtonUnderPad;
+ std::string uniqueDisplayId;
+
+ enum GestureMode {
+ GESTURE_MODE_SINGLE_TOUCH,
+ GESTURE_MODE_MULTI_TOUCH,
+ };
+ GestureMode gestureMode;
+
+ bool wake;
+ } mParameters;
+
+ // Immutable calibration parameters in parsed form.
+ struct Calibration {
+ // Size
+ enum SizeCalibration {
+ SIZE_CALIBRATION_DEFAULT,
+ SIZE_CALIBRATION_NONE,
+ SIZE_CALIBRATION_GEOMETRIC,
+ SIZE_CALIBRATION_DIAMETER,
+ SIZE_CALIBRATION_BOX,
+ SIZE_CALIBRATION_AREA,
+ };
+
+ SizeCalibration sizeCalibration;
+
+ bool haveSizeScale;
+ float sizeScale;
+ bool haveSizeBias;
+ float sizeBias;
+ bool haveSizeIsSummed;
+ bool sizeIsSummed;
+
+ // Pressure
+ enum PressureCalibration {
+ PRESSURE_CALIBRATION_DEFAULT,
+ PRESSURE_CALIBRATION_NONE,
+ PRESSURE_CALIBRATION_PHYSICAL,
+ PRESSURE_CALIBRATION_AMPLITUDE,
+ };
+
+ PressureCalibration pressureCalibration;
+ bool havePressureScale;
+ float pressureScale;
+
+ // Orientation
+ enum OrientationCalibration {
+ ORIENTATION_CALIBRATION_DEFAULT,
+ ORIENTATION_CALIBRATION_NONE,
+ ORIENTATION_CALIBRATION_INTERPOLATED,
+ ORIENTATION_CALIBRATION_VECTOR,
+ };
+
+ OrientationCalibration orientationCalibration;
+
+ // Distance
+ enum DistanceCalibration {
+ DISTANCE_CALIBRATION_DEFAULT,
+ DISTANCE_CALIBRATION_NONE,
+ DISTANCE_CALIBRATION_SCALED,
+ };
+
+ DistanceCalibration distanceCalibration;
+ bool haveDistanceScale;
+ float distanceScale;
+
+ enum CoverageCalibration {
+ COVERAGE_CALIBRATION_DEFAULT,
+ COVERAGE_CALIBRATION_NONE,
+ COVERAGE_CALIBRATION_BOX,
+ };
+
+ CoverageCalibration coverageCalibration;
+
+ inline void applySizeScaleAndBias(float* outSize) const {
+ if (haveSizeScale) {
+ *outSize *= sizeScale;
+ }
+ if (haveSizeBias) {
+ *outSize += sizeBias;
+ }
+ if (*outSize < 0) {
+ *outSize = 0;
+ }
+ }
+ } mCalibration;
+
+ // Affine location transformation/calibration
+ struct TouchAffineTransformation mAffineTransform;
+
+ RawPointerAxes mRawPointerAxes;
+
+ struct RawState {
+ nsecs_t when;
+
+ // Raw pointer sample data.
+ RawPointerData rawPointerData;
+
+ int32_t buttonState;
+
+ // Scroll state.
+ int32_t rawVScroll;
+ int32_t rawHScroll;
+
+ void copyFrom(const RawState& other) {
+ when = other.when;
+ rawPointerData.copyFrom(other.rawPointerData);
+ buttonState = other.buttonState;
+ rawVScroll = other.rawVScroll;
+ rawHScroll = other.rawHScroll;
+ }
+
+ void clear() {
+ when = 0;
+ rawPointerData.clear();
+ buttonState = 0;
+ rawVScroll = 0;
+ rawHScroll = 0;
+ }
+ };
+
+ struct CookedState {
+ // Cooked pointer sample data.
+ CookedPointerData cookedPointerData;
+
+ // Id bits used to differentiate fingers, stylus and mouse tools.
+ BitSet32 fingerIdBits;
+ BitSet32 stylusIdBits;
+ BitSet32 mouseIdBits;
+
+ int32_t buttonState;
+
+ void copyFrom(const CookedState& other) {
+ cookedPointerData.copyFrom(other.cookedPointerData);
+ fingerIdBits = other.fingerIdBits;
+ stylusIdBits = other.stylusIdBits;
+ mouseIdBits = other.mouseIdBits;
+ buttonState = other.buttonState;
+ }
+
+ void clear() {
+ cookedPointerData.clear();
+ fingerIdBits.clear();
+ stylusIdBits.clear();
+ mouseIdBits.clear();
+ buttonState = 0;
+ }
+ };
+
+ std::vector<RawState> mRawStatesPending;
+ RawState mCurrentRawState;
+ CookedState mCurrentCookedState;
+ RawState mLastRawState;
+ CookedState mLastCookedState;
+
+ // State provided by an external stylus
+ StylusState mExternalStylusState;
+ int64_t mExternalStylusId;
+ nsecs_t mExternalStylusFusionTimeout;
+ bool mExternalStylusDataPending;
+
+ // True if we sent a HOVER_ENTER event.
+ bool mSentHoverEnter;
+
+ // Have we assigned pointer IDs for this stream
+ bool mHavePointerIds;
+
+ // Is the current stream of direct touch events aborted
+ bool mCurrentMotionAborted;
+
+ // The time the primary pointer last went down.
+ nsecs_t mDownTime;
+
+ // The pointer controller, or null if the device is not a pointer.
+ sp<PointerControllerInterface> mPointerController;
+
+ std::vector<VirtualKey> mVirtualKeys;
+
+ virtual void configureParameters();
+ virtual void dumpParameters(std::string& dump);
+ virtual void configureRawPointerAxes();
+ virtual void dumpRawPointerAxes(std::string& dump);
+ virtual void configureSurface(nsecs_t when, bool* outResetNeeded);
+ virtual void dumpSurface(std::string& dump);
+ virtual void configureVirtualKeys();
+ virtual void dumpVirtualKeys(std::string& dump);
+ virtual void parseCalibration();
+ virtual void resolveCalibration();
+ virtual void dumpCalibration(std::string& dump);
+ virtual void updateAffineTransformation();
+ virtual void dumpAffineTransformation(std::string& dump);
+ virtual void resolveExternalStylusPresence();
+ virtual bool hasStylus() const = 0;
+ virtual bool hasExternalStylus() const;
+
+ virtual void syncTouch(nsecs_t when, RawState* outState) = 0;
+
+private:
+ // The current viewport.
+ // The components of the viewport are specified in the display's rotated orientation.
+ DisplayViewport mViewport;
+
+ // The surface orientation, width and height set by configureSurface().
+ // The width and height are derived from the viewport but are specified
+ // in the natural orientation.
+ // They could be used for calculating diagonal, scaling factors, and virtual keys.
+ int32_t mRawSurfaceWidth;
+ int32_t mRawSurfaceHeight;
+
+ // The surface origin specifies how the surface coordinates should be translated
+ // to align with the logical display coordinate space.
+ int32_t mSurfaceLeft;
+ int32_t mSurfaceTop;
+ int32_t mSurfaceRight;
+ int32_t mSurfaceBottom;
+
+ // Similar to the surface coordinates, but in the raw display coordinate space rather than in
+ // the logical coordinate space.
+ int32_t mPhysicalWidth;
+ int32_t mPhysicalHeight;
+ int32_t mPhysicalLeft;
+ int32_t mPhysicalTop;
+
+ // The orientation may be different from the viewport orientation as it specifies
+ // the rotation of the surface coordinates required to produce the viewport's
+ // requested orientation, so it will depend on whether the device is orientation aware.
+ int32_t mSurfaceOrientation;
+
+ // Translation and scaling factors, orientation-independent.
+ float mXTranslate;
+ float mXScale;
+ float mXPrecision;
+
+ float mYTranslate;
+ float mYScale;
+ float mYPrecision;
+
+ float mGeometricScale;
+
+ float mPressureScale;
+
+ float mSizeScale;
+
+ float mOrientationScale;
+
+ float mDistanceScale;
+
+ bool mHaveTilt;
+ float mTiltXCenter;
+ float mTiltXScale;
+ float mTiltYCenter;
+ float mTiltYScale;
+
+ bool mExternalStylusConnected;
+
+ // Oriented motion ranges for input device info.
+ struct OrientedRanges {
+ InputDeviceInfo::MotionRange x;
+ InputDeviceInfo::MotionRange y;
+ InputDeviceInfo::MotionRange pressure;
+
+ bool haveSize;
+ InputDeviceInfo::MotionRange size;
+
+ bool haveTouchSize;
+ InputDeviceInfo::MotionRange touchMajor;
+ InputDeviceInfo::MotionRange touchMinor;
+
+ bool haveToolSize;
+ InputDeviceInfo::MotionRange toolMajor;
+ InputDeviceInfo::MotionRange toolMinor;
+
+ bool haveOrientation;
+ InputDeviceInfo::MotionRange orientation;
+
+ bool haveDistance;
+ InputDeviceInfo::MotionRange distance;
+
+ bool haveTilt;
+ InputDeviceInfo::MotionRange tilt;
+
+ OrientedRanges() { clear(); }
+
+ void clear() {
+ haveSize = false;
+ haveTouchSize = false;
+ haveToolSize = false;
+ haveOrientation = false;
+ haveDistance = false;
+ haveTilt = false;
+ }
+ } mOrientedRanges;
+
+ // Oriented dimensions and precision.
+ float mOrientedXPrecision;
+ float mOrientedYPrecision;
+
+ struct CurrentVirtualKeyState {
+ bool down;
+ bool ignored;
+ nsecs_t downTime;
+ int32_t keyCode;
+ int32_t scanCode;
+ } mCurrentVirtualKey;
+
+ // Scale factor for gesture or mouse based pointer movements.
+ float mPointerXMovementScale;
+ float mPointerYMovementScale;
+
+ // Scale factor for gesture based zooming and other freeform motions.
+ float mPointerXZoomScale;
+ float mPointerYZoomScale;
+
+ // The maximum swipe width.
+ float mPointerGestureMaxSwipeWidth;
+
+ struct PointerDistanceHeapElement {
+ uint32_t currentPointerIndex : 8;
+ uint32_t lastPointerIndex : 8;
+ uint64_t distance : 48; // squared distance
+ };
+
+ enum PointerUsage {
+ POINTER_USAGE_NONE,
+ POINTER_USAGE_GESTURES,
+ POINTER_USAGE_STYLUS,
+ POINTER_USAGE_MOUSE,
+ };
+ PointerUsage mPointerUsage;
+
+ struct PointerGesture {
+ enum Mode {
+ // No fingers, button is not pressed.
+ // Nothing happening.
+ NEUTRAL,
+
+ // No fingers, button is not pressed.
+ // Tap detected.
+ // Emits DOWN and UP events at the pointer location.
+ TAP,
+
+ // Exactly one finger dragging following a tap.
+ // Pointer follows the active finger.
+ // Emits DOWN, MOVE and UP events at the pointer location.
+ //
+ // Detect double-taps when the finger goes up while in TAP_DRAG mode.
+ TAP_DRAG,
+
+ // Button is pressed.
+ // Pointer follows the active finger if there is one. Other fingers are ignored.
+ // Emits DOWN, MOVE and UP events at the pointer location.
+ BUTTON_CLICK_OR_DRAG,
+
+ // Exactly one finger, button is not pressed.
+ // Pointer follows the active finger.
+ // Emits HOVER_MOVE events at the pointer location.
+ //
+ // Detect taps when the finger goes up while in HOVER mode.
+ HOVER,
+
+ // Exactly two fingers but neither have moved enough to clearly indicate
+ // whether a swipe or freeform gesture was intended. We consider the
+ // pointer to be pressed so this enables clicking or long-pressing on buttons.
+ // Pointer does not move.
+ // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate.
+ PRESS,
+
+ // Exactly two fingers moving in the same direction, button is not pressed.
+ // Pointer does not move.
+ // Emits DOWN, MOVE and UP events with a single pointer coordinate that
+ // follows the midpoint between both fingers.
+ SWIPE,
+
+ // Two or more fingers moving in arbitrary directions, button is not pressed.
+ // Pointer does not move.
+ // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow
+ // each finger individually relative to the initial centroid of the finger.
+ FREEFORM,
+
+ // Waiting for quiet time to end before starting the next gesture.
+ QUIET,
+ };
+
+ // Time the first finger went down.
+ nsecs_t firstTouchTime;
+
+ // The active pointer id from the raw touch data.
+ int32_t activeTouchId; // -1 if none
+
+ // The active pointer id from the gesture last delivered to the application.
+ int32_t activeGestureId; // -1 if none
+
+ // Pointer coords and ids for the current and previous pointer gesture.
+ Mode currentGestureMode;
+ BitSet32 currentGestureIdBits;
+ uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1];
+ PointerProperties currentGestureProperties[MAX_POINTERS];
+ PointerCoords currentGestureCoords[MAX_POINTERS];
+
+ Mode lastGestureMode;
+ BitSet32 lastGestureIdBits;
+ uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1];
+ PointerProperties lastGestureProperties[MAX_POINTERS];
+ PointerCoords lastGestureCoords[MAX_POINTERS];
+
+ // Time the pointer gesture last went down.
+ nsecs_t downTime;
+
+ // Time when the pointer went down for a TAP.
+ nsecs_t tapDownTime;
+
+ // Time when the pointer went up for a TAP.
+ nsecs_t tapUpTime;
+
+ // Location of initial tap.
+ float tapX, tapY;
+
+ // Time we started waiting for quiescence.
+ nsecs_t quietTime;
+
+ // Reference points for multitouch gestures.
+ float referenceTouchX; // reference touch X/Y coordinates in surface units
+ float referenceTouchY;
+ float referenceGestureX; // reference gesture X/Y coordinates in pixels
+ float referenceGestureY;
+
+ // Distance that each pointer has traveled which has not yet been
+ // subsumed into the reference gesture position.
+ BitSet32 referenceIdBits;
+ struct Delta {
+ float dx, dy;
+ };
+ Delta referenceDeltas[MAX_POINTER_ID + 1];
+
+ // Describes how touch ids are mapped to gesture ids for freeform gestures.
+ uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1];
+
+ // A velocity tracker for determining whether to switch active pointers during drags.
+ VelocityTracker velocityTracker;
+
+ void reset() {
+ firstTouchTime = LLONG_MIN;
+ activeTouchId = -1;
+ activeGestureId = -1;
+ currentGestureMode = NEUTRAL;
+ currentGestureIdBits.clear();
+ lastGestureMode = NEUTRAL;
+ lastGestureIdBits.clear();
+ downTime = 0;
+ velocityTracker.clear();
+ resetTap();
+ resetQuietTime();
+ }
+
+ void resetTap() {
+ tapDownTime = LLONG_MIN;
+ tapUpTime = LLONG_MIN;
+ }
+
+ void resetQuietTime() { quietTime = LLONG_MIN; }
+ } mPointerGesture;
+
+ struct PointerSimple {
+ PointerCoords currentCoords;
+ PointerProperties currentProperties;
+ PointerCoords lastCoords;
+ PointerProperties lastProperties;
+
+ // True if the pointer is down.
+ bool down;
+
+ // True if the pointer is hovering.
+ bool hovering;
+
+ // Time the pointer last went down.
+ nsecs_t downTime;
+
+ void reset() {
+ currentCoords.clear();
+ currentProperties.clear();
+ lastCoords.clear();
+ lastProperties.clear();
+ down = false;
+ hovering = false;
+ downTime = 0;
+ }
+ } mPointerSimple;
+
+ // The pointer and scroll velocity controls.
+ VelocityControl mPointerVelocityControl;
+ VelocityControl mWheelXVelocityControl;
+ VelocityControl mWheelYVelocityControl;
+
+ std::optional<DisplayViewport> findViewport();
+
+ void resetExternalStylus();
+ void clearStylusDataPendingFlags();
+
+ void sync(nsecs_t when);
+
+ bool consumeRawTouches(nsecs_t when, uint32_t policyFlags);
+ void processRawTouches(bool timeout);
+ void cookAndDispatch(nsecs_t when);
+ void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags, int32_t keyEventAction,
+ int32_t keyEventFlags);
+
+ void dispatchTouches(nsecs_t when, uint32_t policyFlags);
+ void dispatchHoverExit(nsecs_t when, uint32_t policyFlags);
+ void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags);
+ void dispatchButtonRelease(nsecs_t when, uint32_t policyFlags);
+ void dispatchButtonPress(nsecs_t when, uint32_t policyFlags);
+ const BitSet32& findActiveIdBits(const CookedPointerData& cookedPointerData);
+ void cookPointerData();
+ void abortTouches(nsecs_t when, uint32_t policyFlags);
+
+ void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage);
+ void abortPointerUsage(nsecs_t when, uint32_t policyFlags);
+
+ void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout);
+ void abortPointerGestures(nsecs_t when, uint32_t policyFlags);
+ bool preparePointerGestures(nsecs_t when, bool* outCancelPreviousGesture,
+ bool* outFinishPreviousGesture, bool isTimeout);
+
+ void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags);
+ void abortPointerStylus(nsecs_t when, uint32_t policyFlags);
+
+ void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags);
+ void abortPointerMouse(nsecs_t when, uint32_t policyFlags);
+
+ void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags, bool down, bool hovering);
+ void abortPointerSimple(nsecs_t when, uint32_t policyFlags);
+
+ bool assignExternalStylusId(const RawState& state, bool timeout);
+ void applyExternalStylusButtonState(nsecs_t when);
+ void applyExternalStylusTouchState(nsecs_t when);
+
+ // Dispatches a motion event.
+ // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the
+ // method will take care of setting the index and transmuting the action to DOWN or UP
+ // it is the first / last pointer to go down / up.
+ void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, int32_t action,
+ int32_t actionButton, int32_t flags, int32_t metaState, int32_t buttonState,
+ int32_t edgeFlags, const PointerProperties* properties,
+ const PointerCoords* coords, const uint32_t* idToIndex, BitSet32 idBits,
+ int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime);
+
+ // Updates pointer coords and properties for pointers with specified ids that have moved.
+ // Returns true if any of them changed.
+ bool updateMovedPointers(const PointerProperties* inProperties, const PointerCoords* inCoords,
+ const uint32_t* inIdToIndex, PointerProperties* outProperties,
+ PointerCoords* outCoords, const uint32_t* outIdToIndex,
+ BitSet32 idBits) const;
+
+ bool isPointInsideSurface(int32_t x, int32_t y);
+ const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);
+
+ static void assignPointerIds(const RawState* last, RawState* current);
+
+ const char* modeToString(DeviceMode deviceMode);
+ void rotateAndScale(float& x, float& y);
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_TOUCH_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/VibratorInputMapper.cpp b/services/inputflinger/reader/mapper/VibratorInputMapper.cpp
new file mode 100644
index 0000000..7665680
--- /dev/null
+++ b/services/inputflinger/reader/mapper/VibratorInputMapper.cpp
@@ -0,0 +1,131 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../Macros.h"
+
+#include "VibratorInputMapper.h"
+
+namespace android {
+
+VibratorInputMapper::VibratorInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext), mVibrating(false) {}
+
+VibratorInputMapper::~VibratorInputMapper() {}
+
+uint32_t VibratorInputMapper::getSources() {
+ return 0;
+}
+
+void VibratorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
+ InputMapper::populateDeviceInfo(info);
+
+ info->setVibrator(true);
+}
+
+void VibratorInputMapper::process(const RawEvent* rawEvent) {
+ // TODO: Handle FF_STATUS, although it does not seem to be widely supported.
+}
+
+void VibratorInputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
+ int32_t token) {
+#if DEBUG_VIBRATOR
+ std::string patternStr;
+ for (size_t i = 0; i < patternSize; i++) {
+ if (i != 0) {
+ patternStr += ", ";
+ }
+ patternStr += StringPrintf("%" PRId64, pattern[i]);
+ }
+ ALOGD("vibrate: deviceId=%d, pattern=[%s], repeat=%zd, token=%d", getDeviceId(),
+ patternStr.c_str(), repeat, token);
+#endif
+
+ mVibrating = true;
+ memcpy(mPattern, pattern, patternSize * sizeof(nsecs_t));
+ mPatternSize = patternSize;
+ mRepeat = repeat;
+ mToken = token;
+ mIndex = -1;
+
+ nextStep();
+}
+
+void VibratorInputMapper::cancelVibrate(int32_t token) {
+#if DEBUG_VIBRATOR
+ ALOGD("cancelVibrate: deviceId=%d, token=%d", getDeviceId(), token);
+#endif
+
+ if (mVibrating && mToken == token) {
+ stopVibrating();
+ }
+}
+
+void VibratorInputMapper::timeoutExpired(nsecs_t when) {
+ if (mVibrating) {
+ if (when >= mNextStepTime) {
+ nextStep();
+ } else {
+ getContext()->requestTimeoutAtTime(mNextStepTime);
+ }
+ }
+}
+
+void VibratorInputMapper::nextStep() {
+ mIndex += 1;
+ if (size_t(mIndex) >= mPatternSize) {
+ if (mRepeat < 0) {
+ // We are done.
+ stopVibrating();
+ return;
+ }
+ mIndex = mRepeat;
+ }
+
+ bool vibratorOn = mIndex & 1;
+ nsecs_t duration = mPattern[mIndex];
+ if (vibratorOn) {
+#if DEBUG_VIBRATOR
+ ALOGD("nextStep: sending vibrate deviceId=%d, duration=%" PRId64, getDeviceId(), duration);
+#endif
+ getDeviceContext().vibrate(duration);
+ } else {
+#if DEBUG_VIBRATOR
+ ALOGD("nextStep: sending cancel vibrate deviceId=%d", getDeviceId());
+#endif
+ getDeviceContext().cancelVibrate();
+ }
+ nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+ mNextStepTime = now + duration;
+ getContext()->requestTimeoutAtTime(mNextStepTime);
+#if DEBUG_VIBRATOR
+ ALOGD("nextStep: scheduled timeout in %0.3fms", duration * 0.000001f);
+#endif
+}
+
+void VibratorInputMapper::stopVibrating() {
+ mVibrating = false;
+#if DEBUG_VIBRATOR
+ ALOGD("stopVibrating: sending cancel vibrate deviceId=%d", getDeviceId());
+#endif
+ getDeviceContext().cancelVibrate();
+}
+
+void VibratorInputMapper::dump(std::string& dump) {
+ dump += INDENT2 "Vibrator Input Mapper:\n";
+ dump += StringPrintf(INDENT3 "Vibrating: %s\n", toString(mVibrating));
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/VibratorInputMapper.h b/services/inputflinger/reader/mapper/VibratorInputMapper.h
new file mode 100644
index 0000000..f69fdde
--- /dev/null
+++ b/services/inputflinger/reader/mapper/VibratorInputMapper.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_VIBRATOR_INPUT_MAPPER_H
+#define _UI_INPUTREADER_VIBRATOR_INPUT_MAPPER_H
+
+#include "InputMapper.h"
+
+namespace android {
+
+class VibratorInputMapper : public InputMapper {
+public:
+ explicit VibratorInputMapper(InputDeviceContext& deviceContext);
+ virtual ~VibratorInputMapper();
+
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void process(const RawEvent* rawEvent) override;
+
+ virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
+ int32_t token) override;
+ virtual void cancelVibrate(int32_t token) override;
+ virtual void timeoutExpired(nsecs_t when) override;
+ virtual void dump(std::string& dump) override;
+
+private:
+ bool mVibrating;
+ nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE];
+ size_t mPatternSize;
+ ssize_t mRepeat;
+ int32_t mToken;
+ ssize_t mIndex;
+ nsecs_t mNextStepTime;
+
+ void nextStep();
+ void stopVibrating();
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_VIBRATOR_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.cpp b/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.cpp
new file mode 100644
index 0000000..2d7d73b
--- /dev/null
+++ b/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.cpp
@@ -0,0 +1,101 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "CursorButtonAccumulator.h"
+
+#include "EventHub.h"
+#include "InputDevice.h"
+
+namespace android {
+
+CursorButtonAccumulator::CursorButtonAccumulator() {
+ clearButtons();
+}
+
+void CursorButtonAccumulator::reset(InputDeviceContext& deviceContext) {
+ mBtnLeft = deviceContext.isKeyPressed(BTN_LEFT);
+ mBtnRight = deviceContext.isKeyPressed(BTN_RIGHT);
+ mBtnMiddle = deviceContext.isKeyPressed(BTN_MIDDLE);
+ mBtnBack = deviceContext.isKeyPressed(BTN_BACK);
+ mBtnSide = deviceContext.isKeyPressed(BTN_SIDE);
+ mBtnForward = deviceContext.isKeyPressed(BTN_FORWARD);
+ mBtnExtra = deviceContext.isKeyPressed(BTN_EXTRA);
+ mBtnTask = deviceContext.isKeyPressed(BTN_TASK);
+}
+
+void CursorButtonAccumulator::clearButtons() {
+ mBtnLeft = 0;
+ mBtnRight = 0;
+ mBtnMiddle = 0;
+ mBtnBack = 0;
+ mBtnSide = 0;
+ mBtnForward = 0;
+ mBtnExtra = 0;
+ mBtnTask = 0;
+}
+
+void CursorButtonAccumulator::process(const RawEvent* rawEvent) {
+ if (rawEvent->type == EV_KEY) {
+ switch (rawEvent->code) {
+ case BTN_LEFT:
+ mBtnLeft = rawEvent->value;
+ break;
+ case BTN_RIGHT:
+ mBtnRight = rawEvent->value;
+ break;
+ case BTN_MIDDLE:
+ mBtnMiddle = rawEvent->value;
+ break;
+ case BTN_BACK:
+ mBtnBack = rawEvent->value;
+ break;
+ case BTN_SIDE:
+ mBtnSide = rawEvent->value;
+ break;
+ case BTN_FORWARD:
+ mBtnForward = rawEvent->value;
+ break;
+ case BTN_EXTRA:
+ mBtnExtra = rawEvent->value;
+ break;
+ case BTN_TASK:
+ mBtnTask = rawEvent->value;
+ break;
+ }
+ }
+}
+
+uint32_t CursorButtonAccumulator::getButtonState() const {
+ uint32_t result = 0;
+ if (mBtnLeft) {
+ result |= AMOTION_EVENT_BUTTON_PRIMARY;
+ }
+ if (mBtnRight) {
+ result |= AMOTION_EVENT_BUTTON_SECONDARY;
+ }
+ if (mBtnMiddle) {
+ result |= AMOTION_EVENT_BUTTON_TERTIARY;
+ }
+ if (mBtnBack || mBtnSide) {
+ result |= AMOTION_EVENT_BUTTON_BACK;
+ }
+ if (mBtnForward || mBtnExtra) {
+ result |= AMOTION_EVENT_BUTTON_FORWARD;
+ }
+ return result;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.h b/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.h
new file mode 100644
index 0000000..9e15906
--- /dev/null
+++ b/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_CURSOR_BUTTON_ACCUMULATOR_H
+#define _UI_INPUTREADER_CURSOR_BUTTON_ACCUMULATOR_H
+
+#include <stdint.h>
+
+namespace android {
+
+class InputDeviceContext;
+struct RawEvent;
+
+/* Keeps track of the state of mouse or touch pad buttons. */
+class CursorButtonAccumulator {
+public:
+ CursorButtonAccumulator();
+ void reset(InputDeviceContext& deviceContext);
+
+ void process(const RawEvent* rawEvent);
+
+ uint32_t getButtonState() const;
+
+private:
+ bool mBtnLeft;
+ bool mBtnRight;
+ bool mBtnMiddle;
+ bool mBtnBack;
+ bool mBtnSide;
+ bool mBtnForward;
+ bool mBtnExtra;
+ bool mBtnTask;
+
+ void clearButtons();
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_CURSOR_BUTTON_ACCUMULATOR_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.cpp b/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.cpp
new file mode 100644
index 0000000..0714694
--- /dev/null
+++ b/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.cpp
@@ -0,0 +1,59 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "CursorScrollAccumulator.h"
+
+#include "EventHub.h"
+#include "InputDevice.h"
+
+namespace android {
+
+CursorScrollAccumulator::CursorScrollAccumulator() : mHaveRelWheel(false), mHaveRelHWheel(false) {
+ clearRelativeAxes();
+}
+
+void CursorScrollAccumulator::configure(InputDeviceContext& deviceContext) {
+ mHaveRelWheel = deviceContext.hasRelativeAxis(REL_WHEEL);
+ mHaveRelHWheel = deviceContext.hasRelativeAxis(REL_HWHEEL);
+}
+
+void CursorScrollAccumulator::reset(InputDeviceContext& deviceContext) {
+ clearRelativeAxes();
+}
+
+void CursorScrollAccumulator::clearRelativeAxes() {
+ mRelWheel = 0;
+ mRelHWheel = 0;
+}
+
+void CursorScrollAccumulator::process(const RawEvent* rawEvent) {
+ if (rawEvent->type == EV_REL) {
+ switch (rawEvent->code) {
+ case REL_WHEEL:
+ mRelWheel = rawEvent->value;
+ break;
+ case REL_HWHEEL:
+ mRelHWheel = rawEvent->value;
+ break;
+ }
+ }
+}
+
+void CursorScrollAccumulator::finishSync() {
+ clearRelativeAxes();
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.h b/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.h
new file mode 100644
index 0000000..1649559
--- /dev/null
+++ b/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_CURSOR_SCROLL_ACCUMULATOR_H
+#define _UI_INPUTREADER_CURSOR_SCROLL_ACCUMULATOR_H
+
+#include <stdint.h>
+
+namespace android {
+
+class InputDeviceContext;
+struct RawEvent;
+
+/* Keeps track of cursor scrolling motions. */
+
+class CursorScrollAccumulator {
+public:
+ CursorScrollAccumulator();
+ void configure(InputDeviceContext& deviceContext);
+ void reset(InputDeviceContext& deviceContext);
+
+ void process(const RawEvent* rawEvent);
+ void finishSync();
+
+ inline bool haveRelativeVWheel() const { return mHaveRelWheel; }
+ inline bool haveRelativeHWheel() const { return mHaveRelHWheel; }
+
+ inline int32_t getRelativeX() const { return mRelX; }
+ inline int32_t getRelativeY() const { return mRelY; }
+ inline int32_t getRelativeVWheel() const { return mRelWheel; }
+ inline int32_t getRelativeHWheel() const { return mRelHWheel; }
+
+private:
+ bool mHaveRelWheel;
+ bool mHaveRelHWheel;
+
+ int32_t mRelX;
+ int32_t mRelY;
+ int32_t mRelWheel;
+ int32_t mRelHWheel;
+
+ void clearRelativeAxes();
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_CURSOR_SCROLL_ACCUMULATOR_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.cpp b/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.cpp
new file mode 100644
index 0000000..27b8e40
--- /dev/null
+++ b/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.cpp
@@ -0,0 +1,76 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "SingleTouchMotionAccumulator.h"
+
+#include "EventHub.h"
+#include "InputDevice.h"
+
+namespace android {
+
+SingleTouchMotionAccumulator::SingleTouchMotionAccumulator() {
+ clearAbsoluteAxes();
+}
+
+void SingleTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) {
+ mAbsX = deviceContext.getAbsoluteAxisValue(ABS_X);
+ mAbsY = deviceContext.getAbsoluteAxisValue(ABS_Y);
+ mAbsPressure = deviceContext.getAbsoluteAxisValue(ABS_PRESSURE);
+ mAbsToolWidth = deviceContext.getAbsoluteAxisValue(ABS_TOOL_WIDTH);
+ mAbsDistance = deviceContext.getAbsoluteAxisValue(ABS_DISTANCE);
+ mAbsTiltX = deviceContext.getAbsoluteAxisValue(ABS_TILT_X);
+ mAbsTiltY = deviceContext.getAbsoluteAxisValue(ABS_TILT_Y);
+}
+
+void SingleTouchMotionAccumulator::clearAbsoluteAxes() {
+ mAbsX = 0;
+ mAbsY = 0;
+ mAbsPressure = 0;
+ mAbsToolWidth = 0;
+ mAbsDistance = 0;
+ mAbsTiltX = 0;
+ mAbsTiltY = 0;
+}
+
+void SingleTouchMotionAccumulator::process(const RawEvent* rawEvent) {
+ if (rawEvent->type == EV_ABS) {
+ switch (rawEvent->code) {
+ case ABS_X:
+ mAbsX = rawEvent->value;
+ break;
+ case ABS_Y:
+ mAbsY = rawEvent->value;
+ break;
+ case ABS_PRESSURE:
+ mAbsPressure = rawEvent->value;
+ break;
+ case ABS_TOOL_WIDTH:
+ mAbsToolWidth = rawEvent->value;
+ break;
+ case ABS_DISTANCE:
+ mAbsDistance = rawEvent->value;
+ break;
+ case ABS_TILT_X:
+ mAbsTiltX = rawEvent->value;
+ break;
+ case ABS_TILT_Y:
+ mAbsTiltY = rawEvent->value;
+ break;
+ }
+ }
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.h b/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.h
new file mode 100644
index 0000000..4c011f1
--- /dev/null
+++ b/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_SINGLE_TOUCH_MOTION_ACCUMULATOR_H
+#define _UI_INPUTREADER_SINGLE_TOUCH_MOTION_ACCUMULATOR_H
+
+#include <stdint.h>
+
+namespace android {
+
+class InputDeviceContext;
+struct RawEvent;
+
+/* Keeps track of the state of single-touch protocol. */
+class SingleTouchMotionAccumulator {
+public:
+ SingleTouchMotionAccumulator();
+
+ void process(const RawEvent* rawEvent);
+ void reset(InputDeviceContext& deviceContext);
+
+ inline int32_t getAbsoluteX() const { return mAbsX; }
+ inline int32_t getAbsoluteY() const { return mAbsY; }
+ inline int32_t getAbsolutePressure() const { return mAbsPressure; }
+ inline int32_t getAbsoluteToolWidth() const { return mAbsToolWidth; }
+ inline int32_t getAbsoluteDistance() const { return mAbsDistance; }
+ inline int32_t getAbsoluteTiltX() const { return mAbsTiltX; }
+ inline int32_t getAbsoluteTiltY() const { return mAbsTiltY; }
+
+private:
+ int32_t mAbsX;
+ int32_t mAbsY;
+ int32_t mAbsPressure;
+ int32_t mAbsToolWidth;
+ int32_t mAbsDistance;
+ int32_t mAbsTiltX;
+ int32_t mAbsTiltY;
+
+ void clearAbsoluteAxes();
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_SINGLE_TOUCH_MOTION_ACCUMULATOR_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.cpp b/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.cpp
new file mode 100644
index 0000000..86153d3
--- /dev/null
+++ b/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.cpp
@@ -0,0 +1,164 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TouchButtonAccumulator.h"
+
+#include "EventHub.h"
+#include "InputDevice.h"
+
+namespace android {
+
+TouchButtonAccumulator::TouchButtonAccumulator() : mHaveBtnTouch(false), mHaveStylus(false) {
+ clearButtons();
+}
+
+void TouchButtonAccumulator::configure(InputDeviceContext& deviceContext) {
+ mHaveBtnTouch = deviceContext.hasScanCode(BTN_TOUCH);
+ mHaveStylus = deviceContext.hasScanCode(BTN_TOOL_PEN) ||
+ deviceContext.hasScanCode(BTN_TOOL_RUBBER) ||
+ deviceContext.hasScanCode(BTN_TOOL_BRUSH) ||
+ deviceContext.hasScanCode(BTN_TOOL_PENCIL) ||
+ deviceContext.hasScanCode(BTN_TOOL_AIRBRUSH);
+}
+
+void TouchButtonAccumulator::reset(InputDeviceContext& deviceContext) {
+ mBtnTouch = deviceContext.isKeyPressed(BTN_TOUCH);
+ mBtnStylus = deviceContext.isKeyPressed(BTN_STYLUS);
+ // BTN_0 is what gets mapped for the HID usage Digitizers.SecondaryBarrelSwitch
+ mBtnStylus2 = deviceContext.isKeyPressed(BTN_STYLUS2) || deviceContext.isKeyPressed(BTN_0);
+ mBtnToolFinger = deviceContext.isKeyPressed(BTN_TOOL_FINGER);
+ mBtnToolPen = deviceContext.isKeyPressed(BTN_TOOL_PEN);
+ mBtnToolRubber = deviceContext.isKeyPressed(BTN_TOOL_RUBBER);
+ mBtnToolBrush = deviceContext.isKeyPressed(BTN_TOOL_BRUSH);
+ mBtnToolPencil = deviceContext.isKeyPressed(BTN_TOOL_PENCIL);
+ mBtnToolAirbrush = deviceContext.isKeyPressed(BTN_TOOL_AIRBRUSH);
+ mBtnToolMouse = deviceContext.isKeyPressed(BTN_TOOL_MOUSE);
+ mBtnToolLens = deviceContext.isKeyPressed(BTN_TOOL_LENS);
+ mBtnToolDoubleTap = deviceContext.isKeyPressed(BTN_TOOL_DOUBLETAP);
+ mBtnToolTripleTap = deviceContext.isKeyPressed(BTN_TOOL_TRIPLETAP);
+ mBtnToolQuadTap = deviceContext.isKeyPressed(BTN_TOOL_QUADTAP);
+}
+
+void TouchButtonAccumulator::clearButtons() {
+ mBtnTouch = 0;
+ mBtnStylus = 0;
+ mBtnStylus2 = 0;
+ mBtnToolFinger = 0;
+ mBtnToolPen = 0;
+ mBtnToolRubber = 0;
+ mBtnToolBrush = 0;
+ mBtnToolPencil = 0;
+ mBtnToolAirbrush = 0;
+ mBtnToolMouse = 0;
+ mBtnToolLens = 0;
+ mBtnToolDoubleTap = 0;
+ mBtnToolTripleTap = 0;
+ mBtnToolQuadTap = 0;
+}
+
+void TouchButtonAccumulator::process(const RawEvent* rawEvent) {
+ if (rawEvent->type == EV_KEY) {
+ switch (rawEvent->code) {
+ case BTN_TOUCH:
+ mBtnTouch = rawEvent->value;
+ break;
+ case BTN_STYLUS:
+ mBtnStylus = rawEvent->value;
+ break;
+ case BTN_STYLUS2:
+ case BTN_0: // BTN_0 is what gets mapped for the HID usage
+ // Digitizers.SecondaryBarrelSwitch
+ mBtnStylus2 = rawEvent->value;
+ break;
+ case BTN_TOOL_FINGER:
+ mBtnToolFinger = rawEvent->value;
+ break;
+ case BTN_TOOL_PEN:
+ mBtnToolPen = rawEvent->value;
+ break;
+ case BTN_TOOL_RUBBER:
+ mBtnToolRubber = rawEvent->value;
+ break;
+ case BTN_TOOL_BRUSH:
+ mBtnToolBrush = rawEvent->value;
+ break;
+ case BTN_TOOL_PENCIL:
+ mBtnToolPencil = rawEvent->value;
+ break;
+ case BTN_TOOL_AIRBRUSH:
+ mBtnToolAirbrush = rawEvent->value;
+ break;
+ case BTN_TOOL_MOUSE:
+ mBtnToolMouse = rawEvent->value;
+ break;
+ case BTN_TOOL_LENS:
+ mBtnToolLens = rawEvent->value;
+ break;
+ case BTN_TOOL_DOUBLETAP:
+ mBtnToolDoubleTap = rawEvent->value;
+ break;
+ case BTN_TOOL_TRIPLETAP:
+ mBtnToolTripleTap = rawEvent->value;
+ break;
+ case BTN_TOOL_QUADTAP:
+ mBtnToolQuadTap = rawEvent->value;
+ break;
+ }
+ }
+}
+
+uint32_t TouchButtonAccumulator::getButtonState() const {
+ uint32_t result = 0;
+ if (mBtnStylus) {
+ result |= AMOTION_EVENT_BUTTON_STYLUS_PRIMARY;
+ }
+ if (mBtnStylus2) {
+ result |= AMOTION_EVENT_BUTTON_STYLUS_SECONDARY;
+ }
+ return result;
+}
+
+int32_t TouchButtonAccumulator::getToolType() const {
+ if (mBtnToolMouse || mBtnToolLens) {
+ return AMOTION_EVENT_TOOL_TYPE_MOUSE;
+ }
+ if (mBtnToolRubber) {
+ return AMOTION_EVENT_TOOL_TYPE_ERASER;
+ }
+ if (mBtnToolPen || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush) {
+ return AMOTION_EVENT_TOOL_TYPE_STYLUS;
+ }
+ if (mBtnToolFinger || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap) {
+ return AMOTION_EVENT_TOOL_TYPE_FINGER;
+ }
+ return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
+}
+
+bool TouchButtonAccumulator::isToolActive() const {
+ return mBtnTouch || mBtnToolFinger || mBtnToolPen || mBtnToolRubber || mBtnToolBrush ||
+ mBtnToolPencil || mBtnToolAirbrush || mBtnToolMouse || mBtnToolLens ||
+ mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap;
+}
+
+bool TouchButtonAccumulator::isHovering() const {
+ return mHaveBtnTouch && !mBtnTouch;
+}
+
+bool TouchButtonAccumulator::hasStylus() const {
+ return mHaveStylus;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.h b/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.h
new file mode 100644
index 0000000..22ebb72
--- /dev/null
+++ b/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUTREADER_TOUCH_BUTTON_ACCUMULATOR_H
+#define _UI_INPUTREADER_TOUCH_BUTTON_ACCUMULATOR_H
+
+#include <stdint.h>
+
+namespace android {
+
+class InputDeviceContext;
+struct RawEvent;
+
+/* Keeps track of the state of touch, stylus and tool buttons. */
+class TouchButtonAccumulator {
+public:
+ TouchButtonAccumulator();
+ void configure(InputDeviceContext& deviceContext);
+ void reset(InputDeviceContext& deviceContext);
+
+ void process(const RawEvent* rawEvent);
+
+ uint32_t getButtonState() const;
+ int32_t getToolType() const;
+ bool isToolActive() const;
+ bool isHovering() const;
+ bool hasStylus() const;
+
+private:
+ bool mHaveBtnTouch;
+ bool mHaveStylus;
+
+ bool mBtnTouch;
+ bool mBtnStylus;
+ bool mBtnStylus2;
+ bool mBtnToolFinger;
+ bool mBtnToolPen;
+ bool mBtnToolRubber;
+ bool mBtnToolBrush;
+ bool mBtnToolPencil;
+ bool mBtnToolAirbrush;
+ bool mBtnToolMouse;
+ bool mBtnToolLens;
+ bool mBtnToolDoubleTap;
+ bool mBtnToolTripleTap;
+ bool mBtnToolQuadTap;
+
+ void clearButtons();
+};
+
+} // namespace android
+
+#endif // _UI_INPUTREADER_TOUCH_BUTTON_ACCUMULATOR_H
\ No newline at end of file
diff --git a/services/inputflinger/reporter/Android.bp b/services/inputflinger/reporter/Android.bp
new file mode 100644
index 0000000..fbc51da
--- /dev/null
+++ b/services/inputflinger/reporter/Android.bp
@@ -0,0 +1,49 @@
+// Copyright (C) 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_library_headers {
+ name: "libinputreporter_headers",
+ export_include_dirs: ["."],
+}
+
+filegroup {
+ name: "libinputreporter_sources",
+ srcs: [
+ "InputReporter.cpp",
+ ],
+}
+
+cc_defaults {
+ name: "libinputreporter_defaults",
+ srcs: [":libinputreporter_sources"],
+ shared_libs: [
+ "liblog",
+ "libutils",
+ ],
+ header_libs: [
+ "libinputreporter_headers",
+ ],
+}
+
+cc_library_shared {
+ name: "libinputreporter",
+ defaults: [
+ "inputflinger_defaults",
+ "libinputreporter_defaults",
+ ],
+ export_header_lib_headers: [
+ "libinputreporter_headers",
+ ],
+}
+
diff --git a/services/inputflinger/reporter/InputReporter.cpp b/services/inputflinger/reporter/InputReporter.cpp
new file mode 100644
index 0000000..b591d3f
--- /dev/null
+++ b/services/inputflinger/reporter/InputReporter.cpp
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "InputReporterInterface.h"
+
+namespace android {
+
+// --- InputReporter ---
+
+class InputReporter : public InputReporterInterface {
+public:
+ void reportUnhandledKey(uint32_t sequenceNum) override;
+ void reportDroppedKey(uint32_t sequenceNum) override;
+};
+
+void InputReporter::reportUnhandledKey(uint32_t sequenceNum) {
+ // do nothing
+}
+
+void InputReporter::reportDroppedKey(uint32_t sequenceNum) {
+ // do nothing
+}
+
+sp<InputReporterInterface> createInputReporter() {
+ return new InputReporter();
+}
+
+} // namespace android
diff --git a/services/inputflinger/reporter/InputReporterInterface.h b/services/inputflinger/reporter/InputReporterInterface.h
new file mode 100644
index 0000000..e5d3606
--- /dev/null
+++ b/services/inputflinger/reporter/InputReporterInterface.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_REPORTER_INTERFACE_H
+#define _UI_INPUT_REPORTER_INTERFACE_H
+
+#include <utils/RefBase.h>
+
+namespace android {
+
+/*
+ * The interface used by the InputDispatcher to report information about input events after
+ * it is sent to the application, such as if a key is unhandled or dropped.
+ */
+class InputReporterInterface : public virtual RefBase {
+protected:
+ virtual ~InputReporterInterface() {}
+
+public:
+ // Report a key that was not handled by the system or apps.
+ // A key event is unhandled if:
+ // - The event was not handled and there is no fallback key; or
+ // - The event was not handled and it has a fallback key,
+ // but the fallback key was not handled.
+ virtual void reportUnhandledKey(uint32_t sequenceNum) = 0;
+
+ // Report a key that was dropped by InputDispatcher.
+ // A key can be dropped for several reasons. See the enum
+ // InputDispatcher::DropReason for details.
+ virtual void reportDroppedKey(uint32_t sequenceNum) = 0;
+};
+
+/*
+ * Factory method for InputReporter.
+ */
+sp<InputReporterInterface> createInputReporter();
+
+} // namespace android
+
+#endif // _UI_INPUT_REPORTER_INTERFACE_H
diff --git a/services/inputflinger/tests/Android.bp b/services/inputflinger/tests/Android.bp
index 9054316..a0d2f4f 100644
--- a/services/inputflinger/tests/Android.bp
+++ b/services/inputflinger/tests/Android.bp
@@ -1,35 +1,41 @@
-// Build the unit tests.
+// Copyright (C) 2020 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
cc_test {
name: "inputflinger_tests",
+ defaults: [
+ "inputflinger_defaults",
+ // For all targets inside inputflinger, these tests build all of their sources using their
+ // defaults rather than including them as shared or static libraries. By doing so, the tests
+ // will always run against the compiled version of the inputflinger code rather than the
+ // version on the device.
+ "libinputflinger_base_defaults",
+ "libinputreader_defaults",
+ "libinputreporter_defaults",
+ "libinputdispatcher_defaults",
+ "libinputflinger_defaults",
+ ],
srcs: [
+ "AnrTracker_test.cpp",
"BlockingQueue_test.cpp",
+ "EventHub_test.cpp",
"TestInputListener.cpp",
"InputClassifier_test.cpp",
"InputClassifierConverter_test.cpp",
"InputDispatcher_test.cpp",
"InputReader_test.cpp",
+ "UinputDevice.cpp",
],
- cflags: [
- "-Wall",
- "-Werror",
- "-Wextra",
- "-Wno-unused-parameter",
- ],
- shared_libs: [
- "android.hardware.input.classifier@1.0",
- "libbase",
- "libbinder",
- "libcutils",
- "liblog",
- "libutils",
- "libhardware",
- "libhardware_legacy",
- "libui",
- "libinput",
- "libinputflinger",
- "libinputreader",
- "libinputflinger_base",
- "libinputservice",
- ],
+ require_root: true,
}
diff --git a/services/inputflinger/tests/AnrTracker_test.cpp b/services/inputflinger/tests/AnrTracker_test.cpp
new file mode 100644
index 0000000..b561da1
--- /dev/null
+++ b/services/inputflinger/tests/AnrTracker_test.cpp
@@ -0,0 +1,167 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../AnrTracker.h"
+
+#include <binder/Binder.h>
+#include <gtest/gtest.h>
+
+namespace android {
+
+namespace inputdispatcher {
+
+// --- AnrTrackerTest ---
+
+/**
+ * Add a single entry and ensure it's returned as first, even if the token isn't valid
+ */
+TEST(AnrTrackerTest, SingleEntry_First) {
+ AnrTracker tracker;
+
+ tracker.insert(1, nullptr);
+
+ ASSERT_EQ(1, tracker.firstTimeout());
+ ASSERT_EQ(tracker.firstToken(), nullptr);
+}
+
+TEST(AnrTrackerTest, MultipleEntries_RemoveToken) {
+ AnrTracker tracker;
+
+ sp<IBinder> token1 = new BBinder();
+ sp<IBinder> token2 = new BBinder();
+
+ tracker.insert(1, token1);
+ tracker.insert(2, token2);
+ tracker.insert(3, token1);
+ tracker.insert(4, token2);
+ tracker.insert(5, token1);
+
+ tracker.eraseToken(token1);
+
+ ASSERT_EQ(2, tracker.firstTimeout());
+}
+
+TEST(AnrTrackerTest, AddAndRemove_Empty) {
+ AnrTracker tracker;
+
+ ASSERT_TRUE(tracker.empty());
+
+ tracker.insert(1, nullptr);
+ ASSERT_FALSE(tracker.empty());
+
+ tracker.erase(1, nullptr);
+ ASSERT_TRUE(tracker.empty());
+}
+
+TEST(AnrTrackerTest, Clear) {
+ AnrTracker tracker;
+
+ tracker.insert(1, nullptr);
+ tracker.clear();
+ ASSERT_TRUE(tracker.empty());
+}
+
+TEST(AnrTrackerTest, SingleToken_MaintainsOrder) {
+ AnrTracker tracker;
+
+ ASSERT_TRUE(tracker.empty());
+
+ tracker.insert(2, nullptr);
+ tracker.insert(5, nullptr);
+ tracker.insert(0, nullptr);
+
+ ASSERT_EQ(0, tracker.firstTimeout());
+ ASSERT_EQ(nullptr, tracker.firstToken());
+}
+
+TEST(AnrTrackerTest, MultipleTokens_MaintainsOrder) {
+ AnrTracker tracker;
+
+ sp<IBinder> token1 = new BBinder();
+ sp<IBinder> token2 = new BBinder();
+
+ tracker.insert(2, token1);
+ tracker.insert(5, token2);
+ tracker.insert(0, token2);
+
+ ASSERT_EQ(0, tracker.firstTimeout());
+ ASSERT_EQ(token2, tracker.firstToken());
+}
+
+TEST(AnrTrackerTest, MultipleTokens_IdenticalTimes) {
+ AnrTracker tracker;
+
+ sp<IBinder> token1 = new BBinder();
+ sp<IBinder> token2 = new BBinder();
+
+ tracker.insert(2, token1);
+ tracker.insert(2, token2);
+ tracker.insert(10, token2);
+
+ ASSERT_EQ(2, tracker.firstTimeout());
+ // Doesn't matter which token is returned - both are valid results
+ ASSERT_TRUE(token1 == tracker.firstToken() || token2 == tracker.firstToken());
+}
+
+TEST(AnrTrackerTest, MultipleTokens_IdenticalTimesRemove) {
+ AnrTracker tracker;
+
+ sp<IBinder> token1 = new BBinder();
+ sp<IBinder> token2 = new BBinder();
+
+ tracker.insert(2, token1);
+ tracker.insert(2, token2);
+ tracker.insert(10, token2);
+
+ tracker.erase(2, token2);
+
+ ASSERT_EQ(2, tracker.firstTimeout());
+ ASSERT_EQ(token1, tracker.firstToken());
+}
+
+TEST(AnrTrackerTest, Empty_DoesntCrash) {
+ AnrTracker tracker;
+
+ ASSERT_TRUE(tracker.empty());
+
+ ASSERT_EQ(LONG_LONG_MAX, tracker.firstTimeout());
+ // Can't call firstToken() if tracker.empty()
+}
+
+TEST(AnrTrackerTest, RemoveInvalidItem_DoesntCrash) {
+ AnrTracker tracker;
+
+ tracker.insert(1, nullptr);
+
+ // Remove with non-matching timestamp
+ tracker.erase(2, nullptr);
+ ASSERT_EQ(1, tracker.firstTimeout());
+ ASSERT_EQ(nullptr, tracker.firstToken());
+
+ // Remove with non-matching token
+ tracker.erase(1, new BBinder());
+ ASSERT_EQ(1, tracker.firstTimeout());
+ ASSERT_EQ(nullptr, tracker.firstToken());
+
+ // Remove with both non-matching
+ tracker.erase(2, new BBinder());
+ ASSERT_EQ(1, tracker.firstTimeout());
+ ASSERT_EQ(nullptr, tracker.firstToken());
+}
+
+} // namespace inputdispatcher
+
+} // namespace android
diff --git a/services/inputflinger/tests/EventHub_test.cpp b/services/inputflinger/tests/EventHub_test.cpp
new file mode 100644
index 0000000..71731b0
--- /dev/null
+++ b/services/inputflinger/tests/EventHub_test.cpp
@@ -0,0 +1,201 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "EventHub.h"
+
+#include "UinputDevice.h"
+
+#include <gtest/gtest.h>
+#include <inttypes.h>
+#include <linux/uinput.h>
+#include <log/log.h>
+#include <chrono>
+
+#define TAG "EventHub_test"
+
+using android::createUinputDevice;
+using android::EventHub;
+using android::EventHubInterface;
+using android::InputDeviceIdentifier;
+using android::RawEvent;
+using android::sp;
+using android::UinputHomeKey;
+using std::chrono_literals::operator""ms;
+using std::chrono_literals::operator""s;
+
+static constexpr bool DEBUG = false;
+
+static void dumpEvents(const std::vector<RawEvent>& events) {
+ for (const RawEvent& event : events) {
+ if (event.type >= EventHubInterface::FIRST_SYNTHETIC_EVENT) {
+ switch (event.type) {
+ case EventHubInterface::DEVICE_ADDED:
+ ALOGI("Device added: %i", event.deviceId);
+ break;
+ case EventHubInterface::DEVICE_REMOVED:
+ ALOGI("Device removed: %i", event.deviceId);
+ break;
+ case EventHubInterface::FINISHED_DEVICE_SCAN:
+ ALOGI("Finished device scan.");
+ break;
+ }
+ } else {
+ ALOGI("Device %" PRId32 " : time = %" PRId64 ", type %i, code %i, value %i",
+ event.deviceId, event.when, event.type, event.code, event.value);
+ }
+ }
+}
+
+// --- EventHubTest ---
+class EventHubTest : public testing::Test {
+protected:
+ std::unique_ptr<EventHubInterface> mEventHub;
+ // We are only going to emulate a single input device currently.
+ std::unique_ptr<UinputHomeKey> mKeyboard;
+ int32_t mDeviceId;
+
+ virtual void SetUp() override {
+ mEventHub = std::make_unique<EventHub>();
+ consumeInitialDeviceAddedEvents();
+ mKeyboard = createUinputDevice<UinputHomeKey>();
+ ASSERT_NO_FATAL_FAILURE(mDeviceId = waitForDeviceCreation());
+ }
+ virtual void TearDown() override {
+ mKeyboard.reset();
+ waitForDeviceClose(mDeviceId);
+ assertNoMoreEvents();
+ }
+
+ /**
+ * Return the device id of the created device.
+ */
+ int32_t waitForDeviceCreation();
+ void waitForDeviceClose(int32_t deviceId);
+ void consumeInitialDeviceAddedEvents();
+ void assertNoMoreEvents();
+ /**
+ * Read events from the EventHub.
+ *
+ * If expectedEvents is set, wait for a significant period of time to try and ensure that
+ * the expected number of events has been read. The number of returned events
+ * may be smaller (if timeout has been reached) or larger than expectedEvents.
+ *
+ * If expectedEvents is not set, return all of the immediately available events.
+ */
+ std::vector<RawEvent> getEvents(std::optional<size_t> expectedEvents = std::nullopt);
+};
+
+std::vector<RawEvent> EventHubTest::getEvents(std::optional<size_t> expectedEvents) {
+ static constexpr size_t EVENT_BUFFER_SIZE = 256;
+ std::array<RawEvent, EVENT_BUFFER_SIZE> eventBuffer;
+ std::vector<RawEvent> events;
+
+ while (true) {
+ std::chrono::milliseconds timeout = 0s;
+ if (expectedEvents) {
+ timeout = 2s;
+ }
+ const size_t count =
+ mEventHub->getEvents(timeout.count(), eventBuffer.data(), eventBuffer.size());
+ if (count == 0) {
+ break;
+ }
+ events.insert(events.end(), eventBuffer.begin(), eventBuffer.begin() + count);
+ if (expectedEvents && events.size() >= *expectedEvents) {
+ break;
+ }
+ }
+ if (DEBUG) {
+ dumpEvents(events);
+ }
+ return events;
+}
+
+/**
+ * Since the test runs on a real platform, there will be existing devices
+ * in addition to the test devices being added. Therefore, when EventHub is first created,
+ * it will return a lot of "device added" type of events.
+ */
+void EventHubTest::consumeInitialDeviceAddedEvents() {
+ std::vector<RawEvent> events = getEvents();
+ std::set<int32_t /*deviceId*/> existingDevices;
+ // All of the events should be DEVICE_ADDED type, except the last one.
+ for (size_t i = 0; i < events.size() - 1; i++) {
+ const RawEvent& event = events[i];
+ EXPECT_EQ(EventHubInterface::DEVICE_ADDED, event.type);
+ existingDevices.insert(event.deviceId);
+ }
+ // None of the existing system devices should be changing while this test is run.
+ // Check that the returned device ids are unique for all of the existing devices.
+ EXPECT_EQ(existingDevices.size(), events.size() - 1);
+ // The last event should be "finished device scan"
+ EXPECT_EQ(EventHubInterface::FINISHED_DEVICE_SCAN, events[events.size() - 1].type);
+}
+
+int32_t EventHubTest::waitForDeviceCreation() {
+ // Wait a little longer than usual, to ensure input device has time to be created
+ std::vector<RawEvent> events = getEvents(2);
+ if (events.size() != 2) {
+ ADD_FAILURE() << "Instead of 2 events, received " << events.size();
+ return 0; // this value is unused
+ }
+ const RawEvent& deviceAddedEvent = events[0];
+ EXPECT_EQ(static_cast<int32_t>(EventHubInterface::DEVICE_ADDED), deviceAddedEvent.type);
+ InputDeviceIdentifier identifier = mEventHub->getDeviceIdentifier(deviceAddedEvent.deviceId);
+ const int32_t deviceId = deviceAddedEvent.deviceId;
+ EXPECT_EQ(identifier.name, mKeyboard->getName());
+ const RawEvent& finishedDeviceScanEvent = events[1];
+ EXPECT_EQ(static_cast<int32_t>(EventHubInterface::FINISHED_DEVICE_SCAN),
+ finishedDeviceScanEvent.type);
+ return deviceId;
+}
+
+void EventHubTest::waitForDeviceClose(int32_t deviceId) {
+ std::vector<RawEvent> events = getEvents(2);
+ ASSERT_EQ(2U, events.size());
+ const RawEvent& deviceRemovedEvent = events[0];
+ EXPECT_EQ(static_cast<int32_t>(EventHubInterface::DEVICE_REMOVED), deviceRemovedEvent.type);
+ EXPECT_EQ(deviceId, deviceRemovedEvent.deviceId);
+ const RawEvent& finishedDeviceScanEvent = events[1];
+ EXPECT_EQ(static_cast<int32_t>(EventHubInterface::FINISHED_DEVICE_SCAN),
+ finishedDeviceScanEvent.type);
+}
+
+void EventHubTest::assertNoMoreEvents() {
+ std::vector<RawEvent> events = getEvents();
+ ASSERT_TRUE(events.empty());
+}
+
+/**
+ * Ensure that input_events are generated with monotonic clock.
+ * That means input_event should receive a timestamp that is in the future of the time
+ * before the event was sent.
+ * Input system uses CLOCK_MONOTONIC everywhere in the code base.
+ */
+TEST_F(EventHubTest, InputEvent_TimestampIsMonotonic) {
+ nsecs_t lastEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ ASSERT_NO_FATAL_FAILURE(mKeyboard->pressAndReleaseHomeKey());
+
+ std::vector<RawEvent> events = getEvents(4);
+ ASSERT_EQ(4U, events.size()) << "Expected to receive 2 keys and 2 syncs, total of 4 events";
+ for (const RawEvent& event : events) {
+ // Cannot use strict comparison because the events may happen too quickly
+ ASSERT_LE(lastEventTime, event.when) << "Event must have occurred after the key was sent";
+ ASSERT_LT(std::chrono::nanoseconds(event.when - lastEventTime), 100ms)
+ << "Event times are too far apart";
+ lastEventTime = event.when; // Ensure all returned events are monotonic
+ }
+}
diff --git a/services/inputflinger/tests/InputClassifierConverter_test.cpp b/services/inputflinger/tests/InputClassifierConverter_test.cpp
index 813b69e..f58b628 100644
--- a/services/inputflinger/tests/InputClassifierConverter_test.cpp
+++ b/services/inputflinger/tests/InputClassifierConverter_test.cpp
@@ -38,12 +38,15 @@
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, 2);
coords.setAxisValue(AMOTION_EVENT_AXIS_SIZE, 0.5);
static constexpr nsecs_t downTime = 2;
- NotifyMotionArgs motionArgs(1/*sequenceNum*/, downTime/*eventTime*/, 3/*deviceId*/,
- AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, 4/*policyFlags*/, AMOTION_EVENT_ACTION_DOWN,
- 0/*actionButton*/, 0/*flags*/, AMETA_NONE, 0/*buttonState*/, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, 5/*deviceTimestamp*/,
- 1/*pointerCount*/, &properties, &coords, 0/*xPrecision*/, 0/*yPrecision*/,
- downTime, {}/*videoFrames*/);
+ NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 3 /*deviceId*/,
+ AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, 4 /*policyFlags*/,
+ AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, 0 /*flags*/,
+ AMETA_NONE, 0 /*buttonState*/, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1 /*pointerCount*/, &properties,
+ &coords, 0 /*xPrecision*/, 0 /*yPrecision*/,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime,
+ {} /*videoFrames*/);
return motionArgs;
}
diff --git a/services/inputflinger/tests/InputClassifier_test.cpp b/services/inputflinger/tests/InputClassifier_test.cpp
index 4cddec5..ab74a04 100644
--- a/services/inputflinger/tests/InputClassifier_test.cpp
+++ b/services/inputflinger/tests/InputClassifier_test.cpp
@@ -41,12 +41,15 @@
coords.setAxisValue(AMOTION_EVENT_AXIS_X, 1);
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, 1);
static constexpr nsecs_t downTime = 2;
- NotifyMotionArgs motionArgs(1/*sequenceNum*/, downTime/*eventTime*/, 3/*deviceId*/,
- AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, 4/*policyFlags*/, AMOTION_EVENT_ACTION_DOWN,
- 0/*actionButton*/, 0/*flags*/, AMETA_NONE, 0/*buttonState*/, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, 5/*deviceTimestamp*/,
- 1/*pointerCount*/, &properties, &coords, 0/*xPrecision*/, 0/*yPrecision*/,
- downTime, {}/*videoFrames*/);
+ NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 3 /*deviceId*/,
+ AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, 4 /*policyFlags*/,
+ AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, 0 /*flags*/,
+ AMETA_NONE, 0 /*buttonState*/, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1 /*pointerCount*/, &properties,
+ &coords, 0 /*xPrecision*/, 0 /*yPrecision*/,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime,
+ {} /*videoFrames*/);
return motionArgs;
}
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 9fe6481..1a133dc 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -14,14 +14,23 @@
* limitations under the License.
*/
-#include "../InputDispatcher.h"
+#include "../dispatcher/InputDispatcher.h"
+#include <android-base/stringprintf.h>
+#include <android-base/thread_annotations.h>
#include <binder/Binder.h>
+#include <input/Input.h>
#include <gtest/gtest.h>
#include <linux/input.h>
+#include <cinttypes>
+#include <thread>
+#include <unordered_set>
+#include <vector>
-namespace android {
+using android::base::StringPrintf;
+
+namespace android::inputdispatcher {
// An arbitrary time value.
static const nsecs_t ARBITRARY_TIME = 1234;
@@ -36,6 +45,22 @@
static const int32_t INJECTOR_PID = 999;
static const int32_t INJECTOR_UID = 1001;
+struct PointF {
+ float x;
+ float y;
+};
+
+/**
+ * Return a DOWN key event with KEYCODE_A.
+ */
+static KeyEvent getTestKeyEvent() {
+ KeyEvent event;
+
+ event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
+ INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME);
+ return event;
+}
// --- FakeInputDispatcherPolicy ---
@@ -48,140 +73,287 @@
public:
FakeInputDispatcherPolicy() {
- mInputEventFiltered = false;
- mTime = -1;
- mAction = -1;
- mDisplayId = -1;
- mOnPointerDownToken.clear();
}
- void assertFilterInputEventWasCalledWithExpectedArgs(const NotifyMotionArgs* args) {
- ASSERT_TRUE(mInputEventFiltered)
- << "Expected filterInputEvent() to have been called.";
-
- ASSERT_EQ(mTime, args->eventTime)
- << "Expected time of filtered event was not matched";
- ASSERT_EQ(mAction, args->action)
- << "Expected action of filtered event was not matched";
- ASSERT_EQ(mDisplayId, args->displayId)
- << "Expected displayId of filtered event was not matched";
-
- reset();
+ void assertFilterInputEventWasCalled(const NotifyKeyArgs& args) {
+ assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_KEY, args.eventTime, args.action,
+ args.displayId);
}
- void assertFilterInputEventWasCalledWithExpectedArgs(const NotifyKeyArgs* args) {
- ASSERT_TRUE(mInputEventFiltered)
- << "Expected filterInputEvent() to have been called.";
-
- ASSERT_EQ(mTime, args->eventTime)
- << "Expected time of filtered event was not matched";
- ASSERT_EQ(mAction, args->action)
- << "Expected action of filtered event was not matched";
- ASSERT_EQ(mDisplayId, args->displayId)
- << "Expected displayId of filtered event was not matched";
-
- reset();
+ void assertFilterInputEventWasCalled(const NotifyMotionArgs& args) {
+ assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_MOTION, args.eventTime, args.action,
+ args.displayId);
}
void assertFilterInputEventWasNotCalled() {
- ASSERT_FALSE(mInputEventFiltered)
- << "Expected filterInputEvent() to not have been called.";
+ std::scoped_lock lock(mLock);
+ ASSERT_EQ(nullptr, mFilteredEvent);
+ }
+
+ void assertNotifyConfigurationChangedWasCalled(nsecs_t when) {
+ std::scoped_lock lock(mLock);
+ ASSERT_TRUE(mConfigurationChangedTime)
+ << "Timed out waiting for configuration changed call";
+ ASSERT_EQ(*mConfigurationChangedTime, when);
+ mConfigurationChangedTime = std::nullopt;
+ }
+
+ void assertNotifySwitchWasCalled(const NotifySwitchArgs& args) {
+ std::scoped_lock lock(mLock);
+ ASSERT_TRUE(mLastNotifySwitch);
+ // We do not check id because it is not exposed to the policy
+ EXPECT_EQ(args.eventTime, mLastNotifySwitch->eventTime);
+ EXPECT_EQ(args.policyFlags, mLastNotifySwitch->policyFlags);
+ EXPECT_EQ(args.switchValues, mLastNotifySwitch->switchValues);
+ EXPECT_EQ(args.switchMask, mLastNotifySwitch->switchMask);
+ mLastNotifySwitch = std::nullopt;
}
void assertOnPointerDownEquals(const sp<IBinder>& touchedToken) {
- ASSERT_EQ(mOnPointerDownToken, touchedToken)
- << "Expected token from onPointerDownOutsideFocus was not matched";
- reset();
+ std::scoped_lock lock(mLock);
+ ASSERT_EQ(touchedToken, mOnPointerDownToken);
+ mOnPointerDownToken.clear();
}
+ void assertOnPointerDownWasNotCalled() {
+ std::scoped_lock lock(mLock);
+ ASSERT_TRUE(mOnPointerDownToken == nullptr)
+ << "Expected onPointerDownOutsideFocus to not have been called";
+ }
+
+ // This function must be called soon after the expected ANR timer starts,
+ // because we are also checking how much time has passed.
+ void assertNotifyAnrWasCalled(std::chrono::nanoseconds timeout,
+ const sp<InputApplicationHandle>& expectedApplication,
+ const sp<IBinder>& expectedToken) {
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> anrData;
+ ASSERT_NO_FATAL_FAILURE(anrData = getNotifyAnrData(timeout));
+ ASSERT_EQ(expectedApplication, anrData.first);
+ ASSERT_EQ(expectedToken, anrData.second);
+ }
+
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> getNotifyAnrData(
+ std::chrono::nanoseconds timeout) {
+ const std::chrono::time_point start = std::chrono::steady_clock::now();
+ std::unique_lock lock(mLock);
+ std::chrono::duration timeToWait = timeout + 100ms; // provide some slack
+ android::base::ScopedLockAssertion assumeLocked(mLock);
+
+ // If there is an ANR, Dispatcher won't be idle because there are still events
+ // in the waitQueue that we need to check on. So we can't wait for dispatcher to be idle
+ // before checking if ANR was called.
+ // Since dispatcher is not guaranteed to call notifyAnr right away, we need to provide
+ // it some time to act. 100ms seems reasonable.
+ mNotifyAnr.wait_for(lock, timeToWait, [this]() REQUIRES(mLock) {
+ return !mAnrApplications.empty() && !mAnrWindowTokens.empty();
+ });
+ const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
+ if (mAnrApplications.empty() || mAnrWindowTokens.empty()) {
+ ADD_FAILURE() << "Did not receive ANR callback";
+ }
+ // Ensure that the ANR didn't get raised too early. We can't be too strict here because
+ // the dispatcher started counting before this function was called
+ if (std::chrono::abs(timeout - waited) > 100ms) {
+ ADD_FAILURE() << "ANR was raised too early or too late. Expected "
+ << std::chrono::duration_cast<std::chrono::milliseconds>(timeout).count()
+ << "ms, but waited "
+ << std::chrono::duration_cast<std::chrono::milliseconds>(waited).count()
+ << "ms instead";
+ }
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> result =
+ std::make_pair(mAnrApplications.front(), mAnrWindowTokens.front());
+ mAnrApplications.pop();
+ mAnrWindowTokens.pop();
+ return result;
+ }
+
+ void assertNotifyAnrWasNotCalled() {
+ std::scoped_lock lock(mLock);
+ ASSERT_TRUE(mAnrApplications.empty());
+ ASSERT_TRUE(mAnrWindowTokens.empty());
+ }
+
+ void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
+ mConfig.keyRepeatTimeout = timeout;
+ mConfig.keyRepeatDelay = delay;
+ }
+
+ void setAnrTimeout(std::chrono::nanoseconds timeout) { mAnrTimeout = timeout; }
+
private:
- bool mInputEventFiltered;
- nsecs_t mTime;
- int32_t mAction;
- int32_t mDisplayId;
- sp<IBinder> mOnPointerDownToken;
+ std::mutex mLock;
+ std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
+ std::optional<nsecs_t> mConfigurationChangedTime GUARDED_BY(mLock);
+ sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock);
+ std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
- virtual void notifyConfigurationChanged(nsecs_t) {
+ // ANR handling
+ std::queue<sp<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
+ std::queue<sp<IBinder>> mAnrWindowTokens GUARDED_BY(mLock);
+ std::condition_variable mNotifyAnr;
+ std::chrono::nanoseconds mAnrTimeout = 0ms;
+
+ virtual void notifyConfigurationChanged(nsecs_t when) override {
+ std::scoped_lock lock(mLock);
+ mConfigurationChangedTime = when;
}
- virtual nsecs_t notifyANR(const sp<InputApplicationHandle>&,
- const sp<IBinder>&,
- const std::string&) {
- return 0;
+ virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>& application,
+ const sp<IBinder>& windowToken, const std::string&) override {
+ std::scoped_lock lock(mLock);
+ mAnrApplications.push(application);
+ mAnrWindowTokens.push(windowToken);
+ mNotifyAnr.notify_all();
+ return mAnrTimeout.count();
}
- virtual void notifyInputChannelBroken(const sp<IBinder>&) {
- }
+ virtual void notifyInputChannelBroken(const sp<IBinder>&) override {}
- virtual void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) {
- }
+ virtual void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
- virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) {
+ virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
*outConfig = mConfig;
}
- virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) {
+ virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override {
+ std::scoped_lock lock(mLock);
switch (inputEvent->getType()) {
case AINPUT_EVENT_TYPE_KEY: {
const KeyEvent* keyEvent = static_cast<const KeyEvent*>(inputEvent);
- mTime = keyEvent->getEventTime();
- mAction = keyEvent->getAction();
- mDisplayId = keyEvent->getDisplayId();
+ mFilteredEvent = std::make_unique<KeyEvent>(*keyEvent);
break;
}
case AINPUT_EVENT_TYPE_MOTION: {
const MotionEvent* motionEvent = static_cast<const MotionEvent*>(inputEvent);
- mTime = motionEvent->getEventTime();
- mAction = motionEvent->getAction();
- mDisplayId = motionEvent->getDisplayId();
+ mFilteredEvent = std::make_unique<MotionEvent>(*motionEvent);
break;
}
}
-
- mInputEventFiltered = true;
return true;
}
- virtual void interceptKeyBeforeQueueing(const KeyEvent*, uint32_t&) {
- }
+ virtual void interceptKeyBeforeQueueing(const KeyEvent*, uint32_t&) override {}
- virtual void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) {
- }
+ virtual void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {}
- virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&,
- const KeyEvent*, uint32_t) {
+ virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*,
+ uint32_t) override {
return 0;
}
- virtual bool dispatchUnhandledKey(const sp<IBinder>&,
- const KeyEvent*, uint32_t, KeyEvent*) {
+ virtual bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t,
+ KeyEvent*) override {
return false;
}
- virtual void notifySwitch(nsecs_t, uint32_t, uint32_t, uint32_t) {
+ virtual void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
+ uint32_t policyFlags) override {
+ std::scoped_lock lock(mLock);
+ /** We simply reconstruct NotifySwitchArgs in policy because InputDispatcher is
+ * essentially a passthrough for notifySwitch.
+ */
+ mLastNotifySwitch = NotifySwitchArgs(1 /*id*/, when, policyFlags, switchValues, switchMask);
}
- virtual void pokeUserActivity(nsecs_t, int32_t) {
- }
+ virtual void pokeUserActivity(nsecs_t, int32_t) override {}
- virtual bool checkInjectEventsPermissionNonReentrant(int32_t, int32_t) {
+ virtual bool checkInjectEventsPermissionNonReentrant(int32_t, int32_t) override {
return false;
}
- virtual void onPointerDownOutsideFocus(const sp<IBinder>& newToken) {
+ virtual void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {
+ std::scoped_lock lock(mLock);
mOnPointerDownToken = newToken;
}
- void reset() {
- mInputEventFiltered = false;
- mTime = -1;
- mAction = -1;
- mDisplayId = -1;
- mOnPointerDownToken.clear();
+ void assertFilterInputEventWasCalled(int type, nsecs_t eventTime, int32_t action,
+ int32_t displayId) {
+ std::scoped_lock lock(mLock);
+ ASSERT_NE(nullptr, mFilteredEvent) << "Expected filterInputEvent() to have been called.";
+ ASSERT_EQ(mFilteredEvent->getType(), type);
+
+ if (type == AINPUT_EVENT_TYPE_KEY) {
+ const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*mFilteredEvent);
+ EXPECT_EQ(keyEvent.getEventTime(), eventTime);
+ EXPECT_EQ(keyEvent.getAction(), action);
+ EXPECT_EQ(keyEvent.getDisplayId(), displayId);
+ } else if (type == AINPUT_EVENT_TYPE_MOTION) {
+ const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*mFilteredEvent);
+ EXPECT_EQ(motionEvent.getEventTime(), eventTime);
+ EXPECT_EQ(motionEvent.getAction(), action);
+ EXPECT_EQ(motionEvent.getDisplayId(), displayId);
+ } else {
+ FAIL() << "Unknown type: " << type;
+ }
+
+ mFilteredEvent = nullptr;
}
};
+// --- HmacKeyManagerTest ---
+
+class HmacKeyManagerTest : public testing::Test {
+protected:
+ HmacKeyManager mHmacKeyManager;
+};
+
+/**
+ * Ensure that separate calls to sign the same data are generating the same key.
+ * We avoid asserting against INVALID_HMAC. Since the key is random, there is a non-zero chance
+ * that a specific key and data combination would produce INVALID_HMAC, which would cause flaky
+ * tests.
+ */
+TEST_F(HmacKeyManagerTest, GeneratedHmac_IsConsistent) {
+ KeyEvent event = getTestKeyEvent();
+ VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
+
+ std::array<uint8_t, 32> hmac1 = mHmacKeyManager.sign(verifiedEvent);
+ std::array<uint8_t, 32> hmac2 = mHmacKeyManager.sign(verifiedEvent);
+ ASSERT_EQ(hmac1, hmac2);
+}
+
+/**
+ * Ensure that changes in VerifiedKeyEvent produce a different hmac.
+ */
+TEST_F(HmacKeyManagerTest, GeneratedHmac_ChangesWhenFieldsChange) {
+ KeyEvent event = getTestKeyEvent();
+ VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
+ std::array<uint8_t, 32> initialHmac = mHmacKeyManager.sign(verifiedEvent);
+
+ verifiedEvent.deviceId += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.source += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.eventTimeNanos += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.displayId += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.action += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.downTimeNanos += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.flags += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.keyCode += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.scanCode += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.metaState += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.repeatCount += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+}
// --- InputDispatcherTest ---
@@ -189,23 +361,34 @@
protected:
sp<FakeInputDispatcherPolicy> mFakePolicy;
sp<InputDispatcher> mDispatcher;
- sp<InputDispatcherThread> mDispatcherThread;
- virtual void SetUp() {
+ virtual void SetUp() override {
mFakePolicy = new FakeInputDispatcherPolicy();
mDispatcher = new InputDispatcher(mFakePolicy);
mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
//Start InputDispatcher thread
- mDispatcherThread = new InputDispatcherThread(mDispatcher);
- mDispatcherThread->run("InputDispatcherTest", PRIORITY_URGENT_DISPLAY);
+ ASSERT_EQ(OK, mDispatcher->start());
}
- virtual void TearDown() {
- mDispatcherThread->requestExit();
- mDispatcherThread.clear();
+ virtual void TearDown() override {
+ ASSERT_EQ(OK, mDispatcher->stop());
mFakePolicy.clear();
mDispatcher.clear();
}
+
+ /**
+ * Used for debugging when writing the test
+ */
+ void dumpDispatcherState() {
+ std::string dump;
+ mDispatcher->dump(dump);
+ std::stringstream ss(dump);
+ std::string to;
+
+ while (std::getline(ss, to, '\n')) {
+ ALOGE("%s", to.c_str());
+ }
+ }
};
@@ -213,21 +396,22 @@
KeyEvent event;
// Rejects undefined key actions.
- event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
- /*action*/ -1, 0,
- AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
+ INVALID_HMAC,
+ /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME,
+ ARBITRARY_TIME);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject key events with undefined action.";
// Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API.
- event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
- AKEY_EVENT_ACTION_MULTIPLE, 0,
- AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
+ INVALID_HMAC, AKEY_EVENT_ACTION_MULTIPLE, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject key events with ACTION_MULTIPLE.";
}
@@ -248,281 +432,520 @@
constexpr MotionClassification classification = MotionClassification::NONE;
// Rejects undefined motion actions.
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */,
+ 1 /* yScale */, 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with undefined action.";
// Rejects pointer down with invalid index.
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
- 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_POINTER_DOWN |
+ (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, 1 /* yScale */,
+ 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with pointer down index too large.";
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_POINTER_DOWN | (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
- 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_POINTER_DOWN |
+ (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, 1 /* yScale */,
+ 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with pointer down index too small.";
// Rejects pointer up with invalid index.
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
- 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_POINTER_UP |
+ (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, 1 /* yScale */,
+ 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with pointer up index too large.";
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_POINTER_UP | (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
- 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_POINTER_UP |
+ (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, 1 /* yScale */,
+ 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with pointer up index too small.";
// Rejects motion events with invalid number of pointers.
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 0, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
+ 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 0, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with 0 pointers.";
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME,
- /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
+ 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with more than MAX_POINTERS pointers.";
// Rejects motion events with invalid pointer ids.
pointerProperties[0].id = -1;
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
+ 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with pointer ids less than 0.";
pointerProperties[0].id = MAX_POINTER_ID + 1;
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
+ 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
// Rejects motion events with duplicate pointer ids.
pointerProperties[0].id = 1;
pointerProperties[1].id = 1;
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 2, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
+ 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 2, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with duplicate pointer ids.";
}
+/* Test InputDispatcher for notifyConfigurationChanged and notifySwitch events */
+
+TEST_F(InputDispatcherTest, NotifyConfigurationChanged_CallsPolicy) {
+ constexpr nsecs_t eventTime = 20;
+ NotifyConfigurationChangedArgs args(10 /*id*/, eventTime);
+ mDispatcher->notifyConfigurationChanged(&args);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+
+ mFakePolicy->assertNotifyConfigurationChangedWasCalled(eventTime);
+}
+
+TEST_F(InputDispatcherTest, NotifySwitch_CallsPolicy) {
+ NotifySwitchArgs args(10 /*id*/, 20 /*eventTime*/, 0 /*policyFlags*/, 1 /*switchValues*/,
+ 2 /*switchMask*/);
+ mDispatcher->notifySwitch(&args);
+
+ // InputDispatcher adds POLICY_FLAG_TRUSTED because the event went through InputListener
+ args.policyFlags |= POLICY_FLAG_TRUSTED;
+ mFakePolicy->assertNotifySwitchWasCalled(args);
+}
+
// --- InputDispatcherTest SetInputWindowTest ---
-static const int32_t INJECT_EVENT_TIMEOUT = 500;
-static const int32_t DISPATCHING_TIMEOUT = 100;
+static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 500ms;
+static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 5s;
class FakeApplicationHandle : public InputApplicationHandle {
public:
- FakeApplicationHandle() {}
+ FakeApplicationHandle() {
+ mInfo.name = "Fake Application";
+ mInfo.token = new BBinder();
+ mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count();
+ }
virtual ~FakeApplicationHandle() {}
- virtual bool updateInfo() {
- mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
+ virtual bool updateInfo() override {
return true;
}
+
+ void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
+ mInfo.dispatchingTimeout = timeout.count();
+ }
};
class FakeInputReceiver {
public:
- void consumeEvent(int32_t expectedEventType, int32_t expectedDisplayId,
- int32_t expectedFlags = 0) {
+ explicit FakeInputReceiver(const sp<InputChannel>& clientChannel, const std::string name)
+ : mName(name) {
+ mConsumer = std::make_unique<InputConsumer>(clientChannel);
+ }
+
+ InputEvent* consume() {
+ InputEvent* event;
+ std::optional<uint32_t> consumeSeq = receiveEvent(&event);
+ if (!consumeSeq) {
+ return nullptr;
+ }
+ finishEvent(*consumeSeq);
+ return event;
+ }
+
+ /**
+ * Receive an event without acknowledging it.
+ * Return the sequence number that could later be used to send finished signal.
+ */
+ std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
uint32_t consumeSeq;
InputEvent* event;
- status_t status = mConsumer->consume(&mEventFactory, false /*consumeBatches*/, -1,
- &consumeSeq, &event);
- ASSERT_EQ(OK, status)
- << mName.c_str() << ": consumer consume should return OK.";
- ASSERT_TRUE(event != nullptr)
- << mName.c_str() << ": consumer should have returned non-NULL event.";
+ std::chrono::time_point start = std::chrono::steady_clock::now();
+ status_t status = WOULD_BLOCK;
+ while (status == WOULD_BLOCK) {
+ status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
+ &event);
+ std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
+ if (elapsed > 100ms) {
+ break;
+ }
+ }
+
+ if (status == WOULD_BLOCK) {
+ // Just means there's no event available.
+ return std::nullopt;
+ }
+
+ if (status != OK) {
+ ADD_FAILURE() << mName.c_str() << ": consumer consume should return OK.";
+ return std::nullopt;
+ }
+ if (event == nullptr) {
+ ADD_FAILURE() << "Consumed correctly, but received NULL event from consumer";
+ return std::nullopt;
+ }
+ if (outEvent != nullptr) {
+ *outEvent = event;
+ }
+ return consumeSeq;
+ }
+
+ /**
+ * To be used together with "receiveEvent" to complete the consumption of an event.
+ */
+ void finishEvent(uint32_t consumeSeq) {
+ const status_t status = mConsumer->sendFinishedSignal(consumeSeq, true);
+ ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
+ }
+
+ void consumeEvent(int32_t expectedEventType, int32_t expectedAction, int32_t expectedDisplayId,
+ int32_t expectedFlags) {
+ InputEvent* event = consume();
+
+ ASSERT_NE(nullptr, event) << mName.c_str()
+ << ": consumer should have returned non-NULL event.";
ASSERT_EQ(expectedEventType, event->getType())
- << mName.c_str() << ": event type should match.";
+ << mName.c_str() << " expected " << inputEventTypeToString(expectedEventType)
+ << " event, got " << inputEventTypeToString(event->getType()) << " event";
- ASSERT_EQ(expectedDisplayId, event->getDisplayId())
- << mName.c_str() << ": event displayId should be the same as expected.";
+ EXPECT_EQ(expectedDisplayId, event->getDisplayId());
- int32_t flags;
switch (expectedEventType) {
case AINPUT_EVENT_TYPE_KEY: {
- KeyEvent* typedEvent = static_cast<KeyEvent*>(event);
- flags = typedEvent->getFlags();
+ const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*event);
+ EXPECT_EQ(expectedAction, keyEvent.getAction());
+ EXPECT_EQ(expectedFlags, keyEvent.getFlags());
break;
}
case AINPUT_EVENT_TYPE_MOTION: {
- MotionEvent* typedEvent = static_cast<MotionEvent*>(event);
- flags = typedEvent->getFlags();
+ const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
+ EXPECT_EQ(expectedAction, motionEvent.getAction());
+ EXPECT_EQ(expectedFlags, motionEvent.getFlags());
break;
}
+ case AINPUT_EVENT_TYPE_FOCUS: {
+ FAIL() << "Use 'consumeFocusEvent' for FOCUS events";
+ }
default: {
FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType;
}
}
- ASSERT_EQ(expectedFlags, flags)
- << mName.c_str() << ": event flags should be the same as expected.";
+ }
- status = mConsumer->sendFinishedSignal(consumeSeq, handled());
- ASSERT_EQ(OK, status)
- << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
+ void consumeFocusEvent(bool hasFocus, bool inTouchMode) {
+ InputEvent* event = consume();
+ ASSERT_NE(nullptr, event) << mName.c_str()
+ << ": consumer should have returned non-NULL event.";
+ ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, event->getType())
+ << "Got " << inputEventTypeToString(event->getType())
+ << " event instead of FOCUS event";
+
+ ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
+ << mName.c_str() << ": event displayId should always be NONE.";
+
+ FocusEvent* focusEvent = static_cast<FocusEvent*>(event);
+ EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
+ EXPECT_EQ(inTouchMode, focusEvent->getInTouchMode());
}
void assertNoEvents() {
- uint32_t consumeSeq;
- InputEvent* event;
- status_t status = mConsumer->consume(&mEventFactory, false /*consumeBatches*/, -1,
- &consumeSeq, &event);
- ASSERT_NE(OK, status)
- << mName.c_str()
- << ": should not have received any events, so consume(..) should not return OK.";
+ InputEvent* event = consume();
+ if (event == nullptr) {
+ return;
+ }
+ if (event->getType() == AINPUT_EVENT_TYPE_KEY) {
+ KeyEvent& keyEvent = static_cast<KeyEvent&>(*event);
+ ADD_FAILURE() << "Received key event "
+ << KeyEvent::actionToString(keyEvent.getAction());
+ } else if (event->getType() == AINPUT_EVENT_TYPE_MOTION) {
+ MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
+ ADD_FAILURE() << "Received motion event "
+ << MotionEvent::actionToString(motionEvent.getAction());
+ } else if (event->getType() == AINPUT_EVENT_TYPE_FOCUS) {
+ FocusEvent& focusEvent = static_cast<FocusEvent&>(*event);
+ ADD_FAILURE() << "Received focus event, hasFocus = "
+ << (focusEvent.getHasFocus() ? "true" : "false");
+ }
+ FAIL() << mName.c_str()
+ << ": should not have received any events, so consume() should return NULL";
}
+ sp<IBinder> getToken() { return mConsumer->getChannel()->getConnectionToken(); }
+
protected:
- explicit FakeInputReceiver(const sp<InputDispatcher>& dispatcher,
- const std::string name, int32_t displayId) :
- mDispatcher(dispatcher), mName(name), mDisplayId(displayId) {
- InputChannel::openInputChannelPair(name, mServerChannel, mClientChannel);
- mConsumer = new InputConsumer(mClientChannel);
- }
+ std::unique_ptr<InputConsumer> mConsumer;
+ PreallocatedInputEventFactory mEventFactory;
- virtual ~FakeInputReceiver() {
- }
-
- // return true if the event has been handled.
- virtual bool handled() {
- return false;
- }
-
- sp<InputDispatcher> mDispatcher;
- sp<InputChannel> mServerChannel, mClientChannel;
- InputConsumer *mConsumer;
- PreallocatedInputEventFactory mEventFactory;
-
- std::string mName;
- int32_t mDisplayId;
+ std::string mName;
};
-class FakeWindowHandle : public InputWindowHandle, public FakeInputReceiver {
+class FakeWindowHandle : public InputWindowHandle {
public:
static const int32_t WIDTH = 600;
static const int32_t HEIGHT = 800;
FakeWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle,
- const sp<InputDispatcher>& dispatcher, const std::string name, int32_t displayId) :
- FakeInputReceiver(dispatcher, name, displayId),
- mFocused(false), mFrame(Rect(0, 0, WIDTH, HEIGHT)), mLayoutParamFlags(0) {
- mServerChannel->setToken(new BBinder());
- mDispatcher->registerInputChannel(mServerChannel, displayId);
+ const sp<InputDispatcher>& dispatcher, const std::string name,
+ int32_t displayId, sp<IBinder> token = nullptr)
+ : mName(name) {
+ if (token == nullptr) {
+ sp<InputChannel> serverChannel, clientChannel;
+ InputChannel::openInputChannelPair(name, serverChannel, clientChannel);
+ mInputReceiver = std::make_unique<FakeInputReceiver>(clientChannel, name);
+ dispatcher->registerInputChannel(serverChannel);
+ token = serverChannel->getConnectionToken();
+ }
- inputApplicationHandle->updateInfo();
- mInfo.applicationInfo = *inputApplicationHandle->getInfo();
- }
+ inputApplicationHandle->updateInfo();
+ mInfo.applicationInfo = *inputApplicationHandle->getInfo();
- virtual bool updateInfo() {
- mInfo.token = mServerChannel ? mServerChannel->getToken() : nullptr;
- mInfo.name = mName;
- mInfo.layoutParamsFlags = mLayoutParamFlags;
+ mInfo.token = token;
+ mInfo.id = sId++;
+ mInfo.name = name;
+ mInfo.layoutParamsFlags = 0;
mInfo.layoutParamsType = InputWindowInfo::TYPE_APPLICATION;
- mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
- mInfo.frameLeft = mFrame.left;
- mInfo.frameTop = mFrame.top;
- mInfo.frameRight = mFrame.right;
- mInfo.frameBottom = mFrame.bottom;
+ mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count();
+ mInfo.frameLeft = 0;
+ mInfo.frameTop = 0;
+ mInfo.frameRight = WIDTH;
+ mInfo.frameBottom = HEIGHT;
mInfo.globalScaleFactor = 1.0;
- mInfo.addTouchableRegion(mFrame);
+ mInfo.touchableRegion.clear();
+ mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT));
mInfo.visible = true;
mInfo.canReceiveKeys = true;
- mInfo.hasFocus = mFocused;
+ mInfo.hasFocus = false;
mInfo.hasWallpaper = false;
mInfo.paused = false;
- mInfo.layer = 0;
mInfo.ownerPid = INJECTOR_PID;
mInfo.ownerUid = INJECTOR_UID;
mInfo.inputFeatures = 0;
- mInfo.displayId = mDisplayId;
-
- return true;
+ mInfo.displayId = displayId;
}
- void setFocus() {
- mFocused = true;
+ virtual bool updateInfo() { return true; }
+
+ void setFocus(bool hasFocus) { mInfo.hasFocus = hasFocus; }
+
+ void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
+ mInfo.dispatchingTimeout = timeout.count();
}
+ void setPaused(bool paused) { mInfo.paused = paused; }
+
void setFrame(const Rect& frame) {
- mFrame.set(frame);
+ mInfo.frameLeft = frame.left;
+ mInfo.frameTop = frame.top;
+ mInfo.frameRight = frame.right;
+ mInfo.frameBottom = frame.bottom;
+ mInfo.touchableRegion.clear();
+ mInfo.addTouchableRegion(frame);
}
- void setLayoutParamFlags(int32_t flags) {
- mLayoutParamFlags = flags;
+ void setLayoutParamFlags(int32_t flags) { mInfo.layoutParamsFlags = flags; }
+
+ void setWindowScale(float xScale, float yScale) {
+ mInfo.windowXScale = xScale;
+ mInfo.windowYScale = yScale;
}
- void releaseChannel() {
- mServerChannel.clear();
- InputWindowHandle::releaseChannel();
- }
-protected:
- virtual bool handled() {
- return true;
+ void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId,
+ expectedFlags);
}
- bool mFocused;
- Rect mFrame;
- int32_t mLayoutParamFlags;
+ void consumeKeyUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, expectedDisplayId, expectedFlags);
+ }
+
+ void consumeMotionCancel(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
+ int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, expectedDisplayId,
+ expectedFlags);
+ }
+
+ void consumeMotionMove(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
+ int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, expectedDisplayId,
+ expectedFlags);
+ }
+
+ void consumeMotionDown(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
+ int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId,
+ expectedFlags);
+ }
+
+ void consumeMotionPointerDown(int32_t pointerIdx,
+ int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT, int32_t expectedFlags = 0) {
+ int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN
+ | (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
+ }
+
+ void consumeMotionPointerUp(int32_t pointerIdx, int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
+ int32_t expectedFlags = 0) {
+ int32_t action = AMOTION_EVENT_ACTION_POINTER_UP
+ | (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
+ }
+
+ void consumeMotionUp(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
+ int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP, expectedDisplayId,
+ expectedFlags);
+ }
+
+ void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) {
+ ASSERT_NE(mInputReceiver, nullptr)
+ << "Cannot consume events from a window with no receiver";
+ mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode);
+ }
+
+ void consumeEvent(int32_t expectedEventType, int32_t expectedAction, int32_t expectedDisplayId,
+ int32_t expectedFlags) {
+ ASSERT_NE(mInputReceiver, nullptr) << "Invalid consume event on window with no receiver";
+ mInputReceiver->consumeEvent(expectedEventType, expectedAction, expectedDisplayId,
+ expectedFlags);
+ }
+
+ std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
+ if (mInputReceiver == nullptr) {
+ ADD_FAILURE() << "Invalid receive event on window with no receiver";
+ return std::nullopt;
+ }
+ return mInputReceiver->receiveEvent(outEvent);
+ }
+
+ void finishEvent(uint32_t sequenceNum) {
+ ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
+ mInputReceiver->finishEvent(sequenceNum);
+ }
+
+ InputEvent* consume() {
+ if (mInputReceiver == nullptr) {
+ return nullptr;
+ }
+ return mInputReceiver->consume();
+ }
+
+ void assertNoEvents() {
+ ASSERT_NE(mInputReceiver, nullptr)
+ << "Call 'assertNoEvents' on a window with an InputReceiver";
+ mInputReceiver->assertNoEvents();
+ }
+
+ sp<IBinder> getToken() { return mInfo.token; }
+
+ const std::string& getName() { return mName; }
+
+private:
+ const std::string mName;
+ std::unique_ptr<FakeInputReceiver> mInputReceiver;
+ static std::atomic<int32_t> sId; // each window gets a unique id, like in surfaceflinger
};
-static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher,
- int32_t displayId = ADISPLAY_ID_NONE) {
+std::atomic<int32_t> FakeWindowHandle::sId{1};
+
+static int32_t injectKey(const sp<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
+ int32_t displayId = ADISPLAY_ID_NONE,
+ int32_t syncMode = INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT,
+ std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT) {
KeyEvent event;
nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
// Define a valid key down event.
- event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
- AKEY_EVENT_ACTION_DOWN, /* flags */ 0,
- AKEYCODE_A, KEY_A, AMETA_NONE, /* repeatCount */ 0, currentTime, currentTime);
+ event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
+ INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE,
+ repeatCount, currentTime, currentTime);
// Inject event until dispatch out.
- return dispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT,
- INJECT_EVENT_TIMEOUT, POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
+ return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, syncMode,
+ injectionTimeout,
+ POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
}
-static int32_t injectMotionDown(const sp<InputDispatcher>& dispatcher, int32_t source,
- int32_t displayId, int32_t x = 100, int32_t y = 200) {
+static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher,
+ int32_t displayId = ADISPLAY_ID_NONE) {
+ return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
+}
+
+static int32_t injectKeyUp(const sp<InputDispatcher>& dispatcher,
+ int32_t displayId = ADISPLAY_ID_NONE) {
+ return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId);
+}
+
+static int32_t injectMotionEvent(
+ const sp<InputDispatcher>& dispatcher, int32_t action, int32_t source, int32_t displayId,
+ const PointF& position,
+ const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION},
+ std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
+ int32_t injectionMode = INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT,
+ nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC)) {
MotionEvent event;
PointerProperties pointerProperties[1];
PointerCoords pointerCoords[1];
@@ -532,57 +955,80 @@
pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
pointerCoords[0].clear();
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, position.x);
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, position.y);
- nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
// Define a valid motion down event.
- event.initialize(DEVICE_ID, source, displayId,
- AMOTION_EVENT_ACTION_DOWN, /* actionButton */ 0, /* flags */ 0, /* edgeFlags */ 0,
- AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
- /* xOffset */ 0, /* yOffset */ 0, /* xPrecision */ 0,
- /* yPrecision */ 0, currentTime, currentTime, /*pointerCount*/ 1, pointerProperties,
- pointerCoords);
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, displayId, INVALID_HMAC, action,
+ /* actionButton */ 0,
+ /* flags */ 0,
+ /* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
+ /* xScale */ 1, /* yScale */ 1, /* xOffset */ 0, /* yOffset */ 0,
+ /* xPrecision */ 0, /* yPrecision */ 0, cursorPosition.x, cursorPosition.y,
+ eventTime, eventTime,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
// Inject event until dispatch out.
- return dispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT,
- INJECT_EVENT_TIMEOUT, POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
+ return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, injectionMode,
+ injectionTimeout,
+ POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
+}
+
+static int32_t injectMotionDown(const sp<InputDispatcher>& dispatcher, int32_t source,
+ int32_t displayId, const PointF& location = {100, 200}) {
+ return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
+}
+
+static int32_t injectMotionUp(const sp<InputDispatcher>& dispatcher, int32_t source,
+ int32_t displayId, const PointF& location = {100, 200}) {
+ return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
}
static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
// Define a valid key event.
- NotifyKeyArgs args(/* sequenceNum */ 0, currentTime, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
- displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0,
- AKEYCODE_A, KEY_A, AMETA_NONE, currentTime);
+ NotifyKeyArgs args(/* id */ 0, currentTime, DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
+ POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A, KEY_A,
+ AMETA_NONE, currentTime);
+
+ return args;
+}
+
+static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId,
+ const std::vector<PointF>& points) {
+ size_t pointerCount = points.size();
+ if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) {
+ EXPECT_EQ(1U, pointerCount) << "Actions DOWN and UP can only contain a single pointer";
+ }
+
+ PointerProperties pointerProperties[pointerCount];
+ PointerCoords pointerCoords[pointerCount];
+
+ for (size_t i = 0; i < pointerCount; i++) {
+ pointerProperties[i].clear();
+ pointerProperties[i].id = i;
+ pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+
+ pointerCoords[i].clear();
+ pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, points[i].x);
+ pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, points[i].y);
+ }
+
+ nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ // Define a valid motion event.
+ NotifyMotionArgs args(/* id */ 0, currentTime, DEVICE_ID, source, displayId,
+ POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
+ AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
+ pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
return args;
}
static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId) {
- PointerProperties pointerProperties[1];
- PointerCoords pointerCoords[1];
-
- pointerProperties[0].clear();
- pointerProperties[0].id = 0;
- pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
-
- pointerCoords[0].clear();
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 100);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 200);
-
- nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
- // Define a valid motion event.
- NotifyMotionArgs args(/* sequenceNum */ 0, currentTime, DEVICE_ID, source, displayId,
- POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
- AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0, 1, pointerProperties,
- pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0, currentTime,
- /* videoFrames */ {});
-
- return args;
+ return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
}
TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
@@ -590,16 +1036,62 @@
sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window",
ADISPLAY_ID_DEFAULT);
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(window);
-
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
// Window should receive motion event.
- window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+}
+
+/**
+ * Calling setInputWindows once with FLAG_NOT_TOUCH_MODAL should not cause any issues.
+ * To ensure that window receives only events that were directly inside of it, add
+ * FLAG_NOT_TOUCH_MODAL. This will enforce using the touchableRegion of the input
+ * when finding touched windows.
+ * This test serves as a sanity check for the next test, where setInputWindows is
+ * called twice.
+ */
+TEST_F(InputDispatcherTest, SetInputWindowOnce_SingleWindowTouch) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ window->setFrame(Rect(0, 0, 100, 100));
+ window->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {50, 50}))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+
+ // Window should receive motion event.
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+}
+
+/**
+ * Calling setInputWindows twice, with the same info, should not cause any issues.
+ * To ensure that window receives only events that were directly inside of it, add
+ * FLAG_NOT_TOUCH_MODAL. This will enforce using the touchableRegion of the input
+ * when finding touched windows.
+ */
+TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ window->setFrame(Rect(0, 0, 100, 100));
+ window->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {50, 50}))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+
+ // Window should receive motion event.
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
}
// The foreground window should receive the first touch down event.
@@ -610,17 +1102,13 @@
sp<FakeWindowHandle> windowSecond = new FakeWindowHandle(application, mDispatcher, "Second",
ADISPLAY_ID_DEFAULT);
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(windowTop);
- inputWindowHandles.push_back(windowSecond);
-
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
// Top window should receive the touch down event. Second window should not receive anything.
- windowTop->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+ windowTop->consumeMotionDown(ADISPLAY_ID_DEFAULT);
windowSecond->assertNoEvents();
}
@@ -634,19 +1122,17 @@
// Set focused application.
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
- // Expect one focus window exist in display.
- windowSecond->setFocus();
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(windowTop);
- inputWindowHandles.push_back(windowSecond);
+ // Display should have only one focused window
+ windowSecond->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ windowSecond->consumeFocusEvent(true);
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher))
<< "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
// Focused window should receive event.
windowTop->assertNoEvents();
- windowSecond->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+ windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
}
TEST_F(InputDispatcherTest, SetInputWindow_FocusPriority) {
@@ -660,18 +1146,16 @@
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
// Display has two focused windows. Add them to inputWindowsHandles in z-order (top most first)
- windowTop->setFocus();
- windowSecond->setFocus();
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(windowTop);
- inputWindowHandles.push_back(windowSecond);
+ windowTop->setFocus(true);
+ windowSecond->setFocus(true);
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+ windowTop->consumeFocusEvent(true);
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher))
<< "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
// Top focused window should receive event.
- windowTop->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+ windowTop->consumeKeyDown(ADISPLAY_ID_NONE);
windowSecond->assertNoEvents();
}
@@ -686,14 +1170,12 @@
// Set focused application.
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
- windowTop->setFocus();
- windowSecond->setFocus();
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(windowTop);
- inputWindowHandles.push_back(windowSecond);
+ windowTop->setFocus(true);
+ windowSecond->setFocus(true);
// Release channel for window is no longer valid.
windowTop->releaseChannel();
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+ windowSecond->consumeFocusEvent(true);
// Test inject a key down, should dispatch to a valid window.
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher))
@@ -701,41 +1183,675 @@
// Top window is invalid, so it should not receive any input event.
windowTop->assertNoEvents();
- windowSecond->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+ windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
+}
+
+TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+
+ sp<FakeWindowHandle> windowLeft =
+ new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
+ windowLeft->setFrame(Rect(0, 0, 600, 800));
+ windowLeft->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+ sp<FakeWindowHandle> windowRight =
+ new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
+ windowRight->setFrame(Rect(600, 0, 1200, 800));
+ windowRight->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
+
+ // Inject an event with coordinate in the area of right window, with mouse cursor in the area of
+ // left window. This event should be dispatched to the left window.
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
+ ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400}));
+ windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ windowRight->assertNoEvents();
+}
+
+TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ window->setFocus(true);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(true);
+
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyKey(&keyArgs);
+
+ // Window should receive key down event.
+ window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+
+ // When device reset happens, that key stream should be terminated with FLAG_CANCELED
+ // on the app side.
+ NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
+ mDispatcher->notifyDeviceReset(&args);
+ window->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
+ AKEY_EVENT_FLAG_CANCELED);
+}
+
+TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Window should receive motion down event.
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+
+ // When device reset happens, that motion stream should be terminated with ACTION_CANCEL
+ // on the app side.
+ NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
+ mDispatcher->notifyDeviceReset(&args);
+ window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
+ 0 /*expectedFlags*/);
+}
+
+TEST_F(InputDispatcherTest, TransferTouchFocus_OnePointer) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+
+ // Create a couple of windows
+ sp<FakeWindowHandle> firstWindow = new FakeWindowHandle(application, mDispatcher,
+ "First Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> secondWindow = new FakeWindowHandle(application, mDispatcher,
+ "Second Window", ADISPLAY_ID_DEFAULT);
+
+ // Add the windows to the dispatcher
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+
+ // Send down to the first window
+ NotifyMotionArgs downMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&downMotionArgs);
+ // Only the first window should get the down event
+ firstWindow->consumeMotionDown();
+ secondWindow->assertNoEvents();
+
+ // Transfer touch focus to the second window
+ mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
+ // The first window gets cancel and the second gets down
+ firstWindow->consumeMotionCancel();
+ secondWindow->consumeMotionDown();
+
+ // Send up event to the second window
+ NotifyMotionArgs upMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&upMotionArgs);
+ // The first window gets no events and the second gets up
+ firstWindow->assertNoEvents();
+ secondWindow->consumeMotionUp();
+}
+
+TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointerNoSplitTouch) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+
+ PointF touchPoint = {10, 10};
+
+ // Create a couple of windows
+ sp<FakeWindowHandle> firstWindow = new FakeWindowHandle(application, mDispatcher,
+ "First Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> secondWindow = new FakeWindowHandle(application, mDispatcher,
+ "Second Window", ADISPLAY_ID_DEFAULT);
+
+ // Add the windows to the dispatcher
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+
+ // Send down to the first window
+ NotifyMotionArgs downMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {touchPoint});
+ mDispatcher->notifyMotion(&downMotionArgs);
+ // Only the first window should get the down event
+ firstWindow->consumeMotionDown();
+ secondWindow->assertNoEvents();
+
+ // Send pointer down to the first window
+ NotifyMotionArgs pointerDownMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN
+ | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {touchPoint, touchPoint});
+ mDispatcher->notifyMotion(&pointerDownMotionArgs);
+ // Only the first window should get the pointer down event
+ firstWindow->consumeMotionPointerDown(1);
+ secondWindow->assertNoEvents();
+
+ // Transfer touch focus to the second window
+ mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
+ // The first window gets cancel and the second gets down and pointer down
+ firstWindow->consumeMotionCancel();
+ secondWindow->consumeMotionDown();
+ secondWindow->consumeMotionPointerDown(1);
+
+ // Send pointer up to the second window
+ NotifyMotionArgs pointerUpMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP
+ | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {touchPoint, touchPoint});
+ mDispatcher->notifyMotion(&pointerUpMotionArgs);
+ // The first window gets nothing and the second gets pointer up
+ firstWindow->assertNoEvents();
+ secondWindow->consumeMotionPointerUp(1);
+
+ // Send up event to the second window
+ NotifyMotionArgs upMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&upMotionArgs);
+ // The first window gets nothing and the second gets up
+ firstWindow->assertNoEvents();
+ secondWindow->consumeMotionUp();
+}
+
+TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+
+ // Create a non touch modal window that supports split touch
+ sp<FakeWindowHandle> firstWindow = new FakeWindowHandle(application, mDispatcher,
+ "First Window", ADISPLAY_ID_DEFAULT);
+ firstWindow->setFrame(Rect(0, 0, 600, 400));
+ firstWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL
+ | InputWindowInfo::FLAG_SPLIT_TOUCH);
+
+ // Create a non touch modal window that supports split touch
+ sp<FakeWindowHandle> secondWindow = new FakeWindowHandle(application, mDispatcher,
+ "Second Window", ADISPLAY_ID_DEFAULT);
+ secondWindow->setFrame(Rect(0, 400, 600, 800));
+ secondWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL
+ | InputWindowInfo::FLAG_SPLIT_TOUCH);
+
+ // Add the windows to the dispatcher
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+
+ PointF pointInFirst = {300, 200};
+ PointF pointInSecond = {300, 600};
+
+ // Send down to the first window
+ NotifyMotionArgs firstDownMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {pointInFirst});
+ mDispatcher->notifyMotion(&firstDownMotionArgs);
+ // Only the first window should get the down event
+ firstWindow->consumeMotionDown();
+ secondWindow->assertNoEvents();
+
+ // Send down to the second window
+ NotifyMotionArgs secondDownMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN
+ | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {pointInFirst, pointInSecond});
+ mDispatcher->notifyMotion(&secondDownMotionArgs);
+ // The first window gets a move and the second a down
+ firstWindow->consumeMotionMove();
+ secondWindow->consumeMotionDown();
+
+ // Transfer touch focus to the second window
+ mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
+ // The first window gets cancel and the new gets pointer down (it already saw down)
+ firstWindow->consumeMotionCancel();
+ secondWindow->consumeMotionPointerDown(1);
+
+ // Send pointer up to the second window
+ NotifyMotionArgs pointerUpMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP
+ | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {pointInFirst, pointInSecond});
+ mDispatcher->notifyMotion(&pointerUpMotionArgs);
+ // The first window gets nothing and the second gets pointer up
+ firstWindow->assertNoEvents();
+ secondWindow->consumeMotionPointerUp(1);
+
+ // Send up event to the second window
+ NotifyMotionArgs upMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&upMotionArgs);
+ // The first window gets nothing and the second gets up
+ firstWindow->assertNoEvents();
+ secondWindow->consumeMotionUp();
+}
+
+TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ window->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ window->consumeFocusEvent(true);
+
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyKey(&keyArgs);
+
+ // Window should receive key down event.
+ window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+}
+
+TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyKey(&keyArgs);
+ mDispatcher->waitForIdle();
+
+ window->assertNoEvents();
+}
+
+// If a window is touchable, but does not have focus, it should receive motion events, but not keys
+TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ // Send key
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyKey(&keyArgs);
+ // Send motion
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Window should receive only the motion event
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ window->assertNoEvents(); // Key event or focus event will not be received
+}
+
+class FakeMonitorReceiver {
+public:
+ FakeMonitorReceiver(const sp<InputDispatcher>& dispatcher, const std::string name,
+ int32_t displayId, bool isGestureMonitor = false) {
+ sp<InputChannel> serverChannel, clientChannel;
+ InputChannel::openInputChannelPair(name, serverChannel, clientChannel);
+ mInputReceiver = std::make_unique<FakeInputReceiver>(clientChannel, name);
+ dispatcher->registerInputMonitor(serverChannel, displayId, isGestureMonitor);
+ }
+
+ sp<IBinder> getToken() { return mInputReceiver->getToken(); }
+
+ void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN,
+ expectedDisplayId, expectedFlags);
+ }
+
+ std::optional<int32_t> receiveEvent() { return mInputReceiver->receiveEvent(); }
+
+ void finishEvent(uint32_t consumeSeq) { return mInputReceiver->finishEvent(consumeSeq); }
+
+ void consumeMotionDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
+ expectedDisplayId, expectedFlags);
+ }
+
+ void consumeMotionUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP,
+ expectedDisplayId, expectedFlags);
+ }
+
+ void assertNoEvents() { mInputReceiver->assertNoEvents(); }
+
+private:
+ std::unique_ptr<FakeInputReceiver> mInputReceiver;
+};
+
+// Tests for gesture monitors
+TEST_F(InputDispatcherTest, GestureMonitor_ReceivesMotionEvents) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+}
+
+TEST_F(InputDispatcherTest, GestureMonitor_DoesNotReceiveKeyEvents) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+ window->setFocus(true);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(true);
+
+ FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
+ << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ monitor.assertNoEvents();
+}
+
+TEST_F(InputDispatcherTest, GestureMonitor_CanPilferAfterWindowIsRemovedMidStream) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+
+ window->releaseChannel();
+
+ mDispatcher->pilferPointers(monitor.getToken());
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
+}
+
+TEST_F(InputDispatcherTest, UnresponsiveGestureMonitor_GetsAnr) {
+ FakeMonitorReceiver monitor =
+ FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT));
+ std::optional<uint32_t> consumeSeq = monitor.receiveEvent();
+ ASSERT_TRUE(consumeSeq);
+
+ mFakePolicy->assertNotifyAnrWasCalled(DISPATCHING_TIMEOUT, nullptr, monitor.getToken());
+ monitor.finishEvent(*consumeSeq);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+TEST_F(InputDispatcherTest, TestMoveEvent) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->notifyMotion(&motionArgs);
+ // Window should receive motion down event.
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+
+ motionArgs.action = AMOTION_EVENT_ACTION_MOVE;
+ motionArgs.id += 1;
+ motionArgs.eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ motionArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
+ motionArgs.pointerCoords[0].getX() - 10);
+
+ mDispatcher->notifyMotion(&motionArgs);
+ window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, ADISPLAY_ID_DEFAULT,
+ 0 /*expectedFlags*/);
+}
+
+/**
+ * Dispatcher has touch mode enabled by default. Typically, the policy overrides that value to
+ * the device default right away. In the test scenario, we check both the default value,
+ * and the action of enabling / disabling.
+ */
+TEST_F(InputDispatcherTest, TouchModeState_IsSentToApps) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+
+ // Set focused application.
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+ window->setFocus(true);
+
+ SCOPED_TRACE("Check default value of touch mode");
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+
+ SCOPED_TRACE("Remove the window to trigger focus loss");
+ window->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(false /*hasFocus*/, true /*inTouchMode*/);
+
+ SCOPED_TRACE("Disable touch mode");
+ mDispatcher->setInTouchMode(false);
+ window->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(true /*hasFocus*/, false /*inTouchMode*/);
+
+ SCOPED_TRACE("Remove the window to trigger focus loss");
+ window->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(false /*hasFocus*/, false /*inTouchMode*/);
+
+ SCOPED_TRACE("Enable touch mode again");
+ mDispatcher->setInTouchMode(true);
+ window->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+
+ window->assertNoEvents();
+}
+
+TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+ window->setFocus(true);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
+ mDispatcher->notifyKey(&keyArgs);
+
+ InputEvent* event = window->consume();
+ ASSERT_NE(event, nullptr);
+
+ std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
+ ASSERT_NE(verified, nullptr);
+ ASSERT_EQ(verified->type, VerifiedInputEvent::Type::KEY);
+
+ ASSERT_EQ(keyArgs.eventTime, verified->eventTimeNanos);
+ ASSERT_EQ(keyArgs.deviceId, verified->deviceId);
+ ASSERT_EQ(keyArgs.source, verified->source);
+ ASSERT_EQ(keyArgs.displayId, verified->displayId);
+
+ const VerifiedKeyEvent& verifiedKey = static_cast<const VerifiedKeyEvent&>(*verified);
+
+ ASSERT_EQ(keyArgs.action, verifiedKey.action);
+ ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos);
+ ASSERT_EQ(keyArgs.flags & VERIFIED_KEY_EVENT_FLAGS, verifiedKey.flags);
+ ASSERT_EQ(keyArgs.keyCode, verifiedKey.keyCode);
+ ASSERT_EQ(keyArgs.scanCode, verifiedKey.scanCode);
+ ASSERT_EQ(keyArgs.metaState, verifiedKey.metaState);
+ ASSERT_EQ(0, verifiedKey.repeatCount);
+}
+
+TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ InputEvent* event = window->consume();
+ ASSERT_NE(event, nullptr);
+
+ std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
+ ASSERT_NE(verified, nullptr);
+ ASSERT_EQ(verified->type, VerifiedInputEvent::Type::MOTION);
+
+ EXPECT_EQ(motionArgs.eventTime, verified->eventTimeNanos);
+ EXPECT_EQ(motionArgs.deviceId, verified->deviceId);
+ EXPECT_EQ(motionArgs.source, verified->source);
+ EXPECT_EQ(motionArgs.displayId, verified->displayId);
+
+ const VerifiedMotionEvent& verifiedMotion = static_cast<const VerifiedMotionEvent&>(*verified);
+
+ EXPECT_EQ(motionArgs.pointerCoords[0].getX(), verifiedMotion.rawX);
+ EXPECT_EQ(motionArgs.pointerCoords[0].getY(), verifiedMotion.rawY);
+ EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked);
+ EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos);
+ EXPECT_EQ(motionArgs.flags & VERIFIED_MOTION_EVENT_FLAGS, verifiedMotion.flags);
+ EXPECT_EQ(motionArgs.metaState, verifiedMotion.metaState);
+ EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState);
+}
+
+class InputDispatcherKeyRepeatTest : public InputDispatcherTest {
+protected:
+ static constexpr nsecs_t KEY_REPEAT_TIMEOUT = 40 * 1000000; // 40 ms
+ static constexpr nsecs_t KEY_REPEAT_DELAY = 40 * 1000000; // 40 ms
+
+ sp<FakeApplicationHandle> mApp;
+ sp<FakeWindowHandle> mWindow;
+
+ virtual void SetUp() override {
+ mFakePolicy = new FakeInputDispatcherPolicy();
+ mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
+ mDispatcher = new InputDispatcher(mFakePolicy);
+ mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
+ ASSERT_EQ(OK, mDispatcher->start());
+
+ setUpWindow();
+ }
+
+ void setUpWindow() {
+ mApp = new FakeApplicationHandle();
+ mWindow = new FakeWindowHandle(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mWindow->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+
+ mWindow->consumeFocusEvent(true);
+ }
+
+ void sendAndConsumeKeyDown() {
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+ keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Otherwise it won't generate repeat event
+ mDispatcher->notifyKey(&keyArgs);
+
+ // Window should receive key down event.
+ mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ }
+
+ void expectKeyRepeatOnce(int32_t repeatCount) {
+ SCOPED_TRACE(StringPrintf("Checking event with repeat count %" PRId32, repeatCount));
+ InputEvent* repeatEvent = mWindow->consume();
+ ASSERT_NE(nullptr, repeatEvent);
+
+ uint32_t eventType = repeatEvent->getType();
+ ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, eventType);
+
+ KeyEvent* repeatKeyEvent = static_cast<KeyEvent*>(repeatEvent);
+ uint32_t eventAction = repeatKeyEvent->getAction();
+ EXPECT_EQ(AKEY_EVENT_ACTION_DOWN, eventAction);
+ EXPECT_EQ(repeatCount, repeatKeyEvent->getRepeatCount());
+ }
+
+ void sendAndConsumeKeyUp() {
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
+ keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Unless it won't generate repeat event
+ mDispatcher->notifyKey(&keyArgs);
+
+ // Window should receive key down event.
+ mWindow->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
+ 0 /*expectedFlags*/);
+ }
+};
+
+TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeat) {
+ sendAndConsumeKeyDown();
+ for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
+ expectKeyRepeatOnce(repeatCount);
+ }
+}
+
+TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterUp) {
+ sendAndConsumeKeyDown();
+ expectKeyRepeatOnce(1 /*repeatCount*/);
+ sendAndConsumeKeyUp();
+ mWindow->assertNoEvents();
+}
+
+TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseEventIdFromInputDispatcher) {
+ sendAndConsumeKeyDown();
+ for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
+ InputEvent* repeatEvent = mWindow->consume();
+ ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
+ EXPECT_EQ(IdGenerator::Source::INPUT_DISPATCHER,
+ IdGenerator::getSource(repeatEvent->getId()));
+ }
+}
+
+TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseUniqueEventId) {
+ sendAndConsumeKeyDown();
+
+ std::unordered_set<int32_t> idSet;
+ for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
+ InputEvent* repeatEvent = mWindow->consume();
+ ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
+ int32_t id = repeatEvent->getId();
+ EXPECT_EQ(idSet.end(), idSet.find(id));
+ idSet.insert(id);
+ }
}
/* Test InputDispatcher for MultiDisplay */
class InputDispatcherFocusOnTwoDisplaysTest : public InputDispatcherTest {
public:
static constexpr int32_t SECOND_DISPLAY_ID = 1;
- virtual void SetUp() {
+ virtual void SetUp() override {
InputDispatcherTest::SetUp();
application1 = new FakeApplicationHandle();
windowInPrimary = new FakeWindowHandle(application1, mDispatcher, "D_1",
ADISPLAY_ID_DEFAULT);
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(windowInPrimary);
+
// Set focus window for primary display, but focused display would be second one.
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
- windowInPrimary->setFocus();
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ windowInPrimary->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary}}});
+ windowInPrimary->consumeFocusEvent(true);
application2 = new FakeApplicationHandle();
windowInSecondary = new FakeWindowHandle(application2, mDispatcher, "D_2",
SECOND_DISPLAY_ID);
// Set focus to second display window.
- std::vector<sp<InputWindowHandle>> inputWindowHandles_Second;
- inputWindowHandles_Second.push_back(windowInSecondary);
// Set focus display to second one.
mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID);
// Set focus window for second display.
mDispatcher->setFocusedApplication(SECOND_DISPLAY_ID, application2);
- windowInSecondary->setFocus();
- mDispatcher->setInputWindows(inputWindowHandles_Second, SECOND_DISPLAY_ID);
+ windowInSecondary->setFocus(true);
+ mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
+ windowInSecondary->consumeFocusEvent(true);
}
- virtual void TearDown() {
+ virtual void TearDown() override {
InputDispatcherTest::TearDown();
application1.clear();
@@ -756,7 +1872,7 @@
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- windowInPrimary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+ windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
windowInSecondary->assertNoEvents();
// Test touch down on second display.
@@ -764,71 +1880,61 @@
AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
windowInPrimary->assertNoEvents();
- windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, SECOND_DISPLAY_ID);
+ windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
}
TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayFocus) {
// Test inject a key down with display id specified.
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
<< "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- windowInPrimary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_DEFAULT);
+ windowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
windowInSecondary->assertNoEvents();
// Test inject a key down without display id specified.
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher))
<< "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
windowInPrimary->assertNoEvents();
- windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+ windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
- // Remove secondary display.
- std::vector<sp<InputWindowHandle>> noWindows;
- mDispatcher->setInputWindows(noWindows, SECOND_DISPLAY_ID);
+ // Remove all windows in secondary display.
+ mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
// Expect old focus should receive a cancel event.
- windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE,
- AKEY_EVENT_FLAG_CANCELED);
+ windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE,
+ AKEY_EVENT_FLAG_CANCELED);
// Test inject a key down, should timeout because of no target window.
ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, injectKeyDown(mDispatcher))
<< "Inject key event should return INPUT_EVENT_INJECTION_TIMED_OUT";
windowInPrimary->assertNoEvents();
+ windowInSecondary->consumeFocusEvent(false);
windowInSecondary->assertNoEvents();
}
-class FakeMonitorReceiver : public FakeInputReceiver, public RefBase {
-public:
- FakeMonitorReceiver(const sp<InputDispatcher>& dispatcher, const std::string name,
- int32_t displayId, bool isGestureMonitor = false)
- : FakeInputReceiver(dispatcher, name, displayId) {
- mServerChannel->setToken(new BBinder());
- mDispatcher->registerInputMonitor(mServerChannel, displayId, isGestureMonitor);
- }
-};
-
// Test per-display input monitors for motion event.
TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorMotionEvent_MultiDisplay) {
- sp<FakeMonitorReceiver> monitorInPrimary =
- new FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
- sp<FakeMonitorReceiver> monitorInSecondary =
- new FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
+ FakeMonitorReceiver monitorInPrimary =
+ FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
+ FakeMonitorReceiver monitorInSecondary =
+ FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
// Test touch down on primary display.
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- windowInPrimary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
- monitorInPrimary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+ windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
windowInSecondary->assertNoEvents();
- monitorInSecondary->assertNoEvents();
+ monitorInSecondary.assertNoEvents();
// Test touch down on second display.
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
windowInPrimary->assertNoEvents();
- monitorInPrimary->assertNoEvents();
- windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, SECOND_DISPLAY_ID);
- monitorInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, SECOND_DISPLAY_ID);
+ monitorInPrimary.assertNoEvents();
+ windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
+ monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
// Test inject a non-pointer motion event.
// If specific a display, it will dispatch to the focused window of particular display,
@@ -837,26 +1943,26 @@
AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
windowInPrimary->assertNoEvents();
- monitorInPrimary->assertNoEvents();
- windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_NONE);
- monitorInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_NONE);
+ monitorInPrimary.assertNoEvents();
+ windowInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
+ monitorInSecondary.consumeMotionDown(ADISPLAY_ID_NONE);
}
// Test per-display input monitors for key event.
TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorKeyEvent_MultiDisplay) {
//Input monitor per display.
- sp<FakeMonitorReceiver> monitorInPrimary =
- new FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
- sp<FakeMonitorReceiver> monitorInSecondary =
- new FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
+ FakeMonitorReceiver monitorInPrimary =
+ FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
+ FakeMonitorReceiver monitorInSecondary =
+ FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
// Test inject a key down.
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher))
<< "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
windowInPrimary->assertNoEvents();
- monitorInPrimary->assertNoEvents();
- windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
- monitorInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+ monitorInPrimary.assertNoEvents();
+ windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
+ monitorInSecondary.consumeKeyDown(ADISPLAY_ID_NONE);
}
class InputFilterTest : public InputDispatcherTest {
@@ -872,9 +1978,9 @@
motionArgs = generateMotionArgs(
AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, displayId);
mDispatcher->notifyMotion(&motionArgs);
-
+ ASSERT_TRUE(mDispatcher->waitForIdle());
if (expectToBeFiltered) {
- mFakePolicy->assertFilterInputEventWasCalledWithExpectedArgs(&motionArgs);
+ mFakePolicy->assertFilterInputEventWasCalled(motionArgs);
} else {
mFakePolicy->assertFilterInputEventWasNotCalled();
}
@@ -887,9 +1993,10 @@
mDispatcher->notifyKey(&keyArgs);
keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP);
mDispatcher->notifyKey(&keyArgs);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
if (expectToBeFiltered) {
- mFakePolicy->assertFilterInputEventWasCalledWithExpectedArgs(&keyArgs);
+ mFakePolicy->assertFilterInputEventWasCalled(keyArgs);
} else {
mFakePolicy->assertFilterInputEventWasNotCalled();
}
@@ -932,7 +2039,7 @@
}
class InputDispatcherOnPointerDownOutsideFocus : public InputDispatcherTest {
- virtual void SetUp() {
+ virtual void SetUp() override {
InputDispatcherTest::SetUp();
sp<FakeApplicationHandle> application = new FakeApplicationHandle();
@@ -943,46 +2050,44 @@
// window.
mUnfocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
- mWindowFocused = new FakeWindowHandle(application, mDispatcher, "Second",
- ADISPLAY_ID_DEFAULT);
- mWindowFocused->setFrame(Rect(50, 50, 100, 100));
- mWindowFocused->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
- mWindowFocusedTouchPoint = 60;
+ mFocusedWindow =
+ new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+ mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
+ mFocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
// Set focused application.
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
- mWindowFocused->setFocus();
+ mFocusedWindow->setFocus(true);
// Expect one focus window exist in display.
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(mUnfocusedWindow);
- inputWindowHandles.push_back(mWindowFocused);
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+ mFocusedWindow->consumeFocusEvent(true);
}
- virtual void TearDown() {
+ virtual void TearDown() override {
InputDispatcherTest::TearDown();
mUnfocusedWindow.clear();
- mWindowFocused.clear();
+ mFocusedWindow.clear();
}
protected:
sp<FakeWindowHandle> mUnfocusedWindow;
- sp<FakeWindowHandle> mWindowFocused;
- int32_t mWindowFocusedTouchPoint;
+ sp<FakeWindowHandle> mFocusedWindow;
+ static constexpr PointF FOCUSED_WINDOW_TOUCH_POINT = {60, 60};
};
// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
// DOWN on the window that doesn't have focus. Ensure the window that didn't have focus received
// the onPointerDownOutsideFocus callback.
TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Success) {
- ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
- AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, 20, 20))
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {20, 20}))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- // Call monitor to wait for the command queue to get flushed.
- mDispatcher->monitor();
+ mUnfocusedWindow->consumeMotionDown();
+ ASSERT_TRUE(mDispatcher->waitForIdle());
mFakePolicy->assertOnPointerDownEquals(mUnfocusedWindow->getToken());
}
@@ -990,13 +2095,13 @@
// DOWN on the window that doesn't have focus. Ensure no window received the
// onPointerDownOutsideFocus callback.
TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPointerSource) {
- ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
- AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, 20, 20))
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, {20, 20}))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- // Call monitor to wait for the command queue to get flushed.
- mDispatcher->monitor();
+ mFocusedWindow->consumeMotionDown();
- mFakePolicy->assertOnPointerDownEquals(nullptr);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertOnPointerDownWasNotCalled();
}
// Have two windows, one with focus. Inject KeyEvent with action DOWN on the window that doesn't
@@ -1004,10 +2109,10 @@
TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMotionFailure) {
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
<< "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- // Call monitor to wait for the command queue to get flushed.
- mDispatcher->monitor();
+ mFocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
- mFakePolicy->assertOnPointerDownEquals(nullptr);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertOnPointerDownWasNotCalled();
}
// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
@@ -1015,14 +2120,915 @@
// onPointerDownOutsideFocus callback.
TEST_F(InputDispatcherOnPointerDownOutsideFocus,
OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
- ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
- AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, mWindowFocusedTouchPoint,
- mWindowFocusedTouchPoint))
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_TOUCH_POINT))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- // Call monitor to wait for the command queue to get flushed.
- mDispatcher->monitor();
+ mFocusedWindow->consumeMotionDown();
- mFakePolicy->assertOnPointerDownEquals(nullptr);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertOnPointerDownWasNotCalled();
}
-} // namespace android
+// These tests ensures we can send touch events to a single client when there are multiple input
+// windows that point to the same client token.
+class InputDispatcherMultiWindowSameTokenTests : public InputDispatcherTest {
+ virtual void SetUp() override {
+ InputDispatcherTest::SetUp();
+
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
+ ADISPLAY_ID_DEFAULT);
+ // Adding FLAG_NOT_TOUCH_MODAL otherwise all taps will go to the top most window.
+ // We also need FLAG_SPLIT_TOUCH or we won't be able to get touches for both windows.
+ mWindow1->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL |
+ InputWindowInfo::FLAG_SPLIT_TOUCH);
+ mWindow1->setFrame(Rect(0, 0, 100, 100));
+
+ mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
+ ADISPLAY_ID_DEFAULT, mWindow1->getToken());
+ mWindow2->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL |
+ InputWindowInfo::FLAG_SPLIT_TOUCH);
+ mWindow2->setFrame(Rect(100, 100, 200, 200));
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
+ }
+
+protected:
+ sp<FakeWindowHandle> mWindow1;
+ sp<FakeWindowHandle> mWindow2;
+
+ // Helper function to convert the point from screen coordinates into the window's space
+ static PointF getPointInWindow(const InputWindowInfo* windowInfo, const PointF& point) {
+ float x = windowInfo->windowXScale * (point.x - windowInfo->frameLeft);
+ float y = windowInfo->windowYScale * (point.y - windowInfo->frameTop);
+ return {x, y};
+ }
+
+ void consumeMotionEvent(const sp<FakeWindowHandle>& window, int32_t expectedAction,
+ const std::vector<PointF>& points) {
+ const std::string name = window->getName();
+ InputEvent* event = window->consume();
+
+ ASSERT_NE(nullptr, event) << name.c_str()
+ << ": consumer should have returned non-NULL event.";
+
+ ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
+ << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
+ << " event, got " << inputEventTypeToString(event->getType()) << " event";
+
+ const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
+ EXPECT_EQ(expectedAction, motionEvent.getAction());
+
+ for (size_t i = 0; i < points.size(); i++) {
+ float expectedX = points[i].x;
+ float expectedY = points[i].y;
+
+ EXPECT_EQ(expectedX, motionEvent.getX(i))
+ << "expected " << expectedX << " for x[" << i << "] coord of " << name.c_str()
+ << ", got " << motionEvent.getX(i);
+ EXPECT_EQ(expectedY, motionEvent.getY(i))
+ << "expected " << expectedY << " for y[" << i << "] coord of " << name.c_str()
+ << ", got " << motionEvent.getY(i);
+ }
+ }
+};
+
+TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchSameScale) {
+ // Touch Window 1
+ PointF touchedPoint = {10, 10};
+ PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {touchedPoint});
+ mDispatcher->notifyMotion(&motionArgs);
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint});
+
+ // Release touch on Window 1
+ motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {touchedPoint});
+ mDispatcher->notifyMotion(&motionArgs);
+ // consume the UP event
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_UP, {expectedPoint});
+
+ // Touch Window 2
+ touchedPoint = {150, 150};
+ expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
+
+ motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {touchedPoint});
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Consuming from window1 since it's the window that has the InputReceiver
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint});
+}
+
+TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentScale) {
+ mWindow2->setWindowScale(0.5f, 0.5f);
+
+ // Touch Window 1
+ PointF touchedPoint = {10, 10};
+ PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {touchedPoint});
+ mDispatcher->notifyMotion(&motionArgs);
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint});
+
+ // Release touch on Window 1
+ motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {touchedPoint});
+ mDispatcher->notifyMotion(&motionArgs);
+ // consume the UP event
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_UP, {expectedPoint});
+
+ // Touch Window 2
+ touchedPoint = {150, 150};
+ expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
+
+ motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {touchedPoint});
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Consuming from window1 since it's the window that has the InputReceiver
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint});
+}
+
+TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentScale) {
+ mWindow2->setWindowScale(0.5f, 0.5f);
+
+ // Touch Window 1
+ std::vector<PointF> touchedPoints = {PointF{10, 10}};
+ std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, expectedPoints);
+
+ // Touch Window 2
+ int32_t actionPointerDown =
+ AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ touchedPoints.emplace_back(PointF{150, 150});
+ expectedPoints.emplace_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
+
+ motionArgs = generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Consuming from window1 since it's the window that has the InputReceiver
+ consumeMotionEvent(mWindow1, actionPointerDown, expectedPoints);
+}
+
+TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentScale) {
+ mWindow2->setWindowScale(0.5f, 0.5f);
+
+ // Touch Window 1
+ std::vector<PointF> touchedPoints = {PointF{10, 10}};
+ std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, expectedPoints);
+
+ // Touch Window 2
+ int32_t actionPointerDown =
+ AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ touchedPoints.emplace_back(PointF{150, 150});
+ expectedPoints.emplace_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
+
+ motionArgs = generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Consuming from window1 since it's the window that has the InputReceiver
+ consumeMotionEvent(mWindow1, actionPointerDown, expectedPoints);
+
+ // Move both windows
+ touchedPoints = {{20, 20}, {175, 175}};
+ expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
+ getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
+
+ motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_MOVE, expectedPoints);
+}
+
+TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) {
+ mWindow1->setWindowScale(0.5f, 0.5f);
+
+ // Touch Window 1
+ std::vector<PointF> touchedPoints = {PointF{10, 10}};
+ std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, expectedPoints);
+
+ // Touch Window 2
+ int32_t actionPointerDown =
+ AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ touchedPoints.emplace_back(PointF{150, 150});
+ expectedPoints.emplace_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
+
+ motionArgs = generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Consuming from window1 since it's the window that has the InputReceiver
+ consumeMotionEvent(mWindow1, actionPointerDown, expectedPoints);
+
+ // Move both windows
+ touchedPoints = {{20, 20}, {175, 175}};
+ expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
+ getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
+
+ motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_MOVE, expectedPoints);
+}
+
+class InputDispatcherSingleWindowAnr : public InputDispatcherTest {
+ virtual void SetUp() override {
+ InputDispatcherTest::SetUp();
+
+ mApplication = new FakeApplicationHandle();
+ mApplication->setDispatchingTimeout(20ms);
+ mWindow =
+ new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+ mWindow->setFrame(Rect(0, 0, 30, 30));
+ mWindow->setDispatchingTimeout(10ms);
+ mWindow->setFocus(true);
+ // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
+ // window.
+ mWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+
+ // Set focused application.
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+ mWindow->consumeFocusEvent(true);
+ }
+
+ virtual void TearDown() override {
+ InputDispatcherTest::TearDown();
+ mWindow.clear();
+ }
+
+protected:
+ sp<FakeApplicationHandle> mApplication;
+ sp<FakeWindowHandle> mWindow;
+ static constexpr PointF WINDOW_LOCATION = {20, 20};
+
+ void tapOnWindow() {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+ }
+};
+
+// Send a tap and respond, which should not cause an ANR.
+TEST_F(InputDispatcherSingleWindowAnr, WhenTouchIsConsumed_NoAnr) {
+ tapOnWindow();
+ mWindow->consumeMotionDown();
+ mWindow->consumeMotionUp();
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// Send a regular key and respond, which should not cause an ANR.
+TEST_F(InputDispatcherSingleWindowAnr, WhenKeyIsConsumed_NoAnr) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher));
+ mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// Send an event to the app and have the app not respond right away.
+// When ANR is raised, policy will tell the dispatcher to cancel the events for that window.
+// So InputDispatcher will enqueue ACTION_CANCEL event as well.
+TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+
+ std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
+ ASSERT_TRUE(sequenceNum);
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+
+ // The remaining lines are not really needed for the test, but kept as a sanity check
+ mWindow->finishEvent(*sequenceNum);
+ mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// Send a key to the app and have the app not respond right away.
+TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) {
+ // Inject a key, and don't respond - expect that ANR is called.
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher));
+ std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(sequenceNum);
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// We have a focused application, but no focused window
+TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
+ mWindow->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+ mWindow->consumeFocusEvent(false);
+
+ // taps on the window work as normal
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+ ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
+ mDispatcher->waitForIdle();
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+
+ // Once a focused event arrives, we get an ANR for this application
+ // We specify the injection timeout to be smaller than the application timeout, to ensure that
+ // injection times out (instead of failing).
+ const int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result);
+ const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, nullptr /*windowToken*/);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// We have a focused application, but no focused window
+// If the policy wants to keep waiting on the focused window to be added, make sure
+// that this timeout extension is honored and ANR is raised again.
+TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_ExtendsAnr) {
+ mWindow->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+ mWindow->consumeFocusEvent(false);
+ const std::chrono::duration timeout = 5ms;
+ mFakePolicy->setAnrTimeout(timeout);
+
+ // Once a focused event arrives, we get an ANR for this application
+ // We specify the injection timeout to be smaller than the application timeout, to ensure that
+ // injection times out (instead of failing).
+ const int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result);
+ const std::chrono::duration appTimeout =
+ mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(appTimeout, mApplication, nullptr /*windowToken*/);
+
+ // After the extended time has passed, ANR should be raised again
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, nullptr /*windowToken*/);
+
+ // If we stop extending the timeout, dispatcher should go to idle.
+ // Another ANR may be raised during this time
+ mFakePolicy->setAnrTimeout(0ms);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// We have a focused application, but no focused window
+TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) {
+ mWindow->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+ mWindow->consumeFocusEvent(false);
+
+ // Once a focused event arrives, we get an ANR for this application
+ const int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result);
+
+ const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, nullptr /*windowToken*/);
+
+ // Future focused events get dropped right away
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, injectKeyDown(mDispatcher));
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mWindow->assertNoEvents();
+}
+
+/**
+ * Ensure that the implementation is valid. Since we are using multiset to keep track of the
+ * ANR timeouts, we are allowing entries with identical timestamps in the same connection.
+ * If we process 1 of the events, but ANR on the second event with the same timestamp,
+ * the ANR mechanism should still work.
+ *
+ * In this test, we are injecting DOWN and UP events with the same timestamps, and acknowledging the
+ * DOWN event, while not responding on the second one.
+ */
+TEST_F(InputDispatcherSingleWindowAnr, Anr_HandlesEventsWithIdenticalTimestamps) {
+ nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
+ {AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION},
+ 500ms, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, currentTime);
+
+ // Now send ACTION_UP, with identical timestamp
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
+ {AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION},
+ 500ms, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, currentTime);
+
+ // We have now sent down and up. Let's consume first event and then ANR on the second.
+ mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+}
+
+// If an app is not responding to a key event, gesture monitors should continue to receive
+// new motion events
+TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnrOnKey) {
+ FakeMonitorReceiver monitor =
+ FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT));
+ mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT));
+
+ // Stuck on the ACTION_UP
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr, mWindow->getToken());
+
+ // New tap will go to the gesture monitor, but not to the window
+ tapOnWindow();
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
+
+ mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT); // still the previous motion
+ mDispatcher->waitForIdle();
+ mWindow->assertNoEvents();
+ monitor.assertNoEvents();
+}
+
+// If an app is not responding to a motion event, gesture monitors should continue to receive
+// new motion events
+TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnrOnMotion) {
+ FakeMonitorReceiver monitor =
+ FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ tapOnWindow();
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
+
+ mWindow->consumeMotionDown();
+ // Stuck on the ACTION_UP
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr, mWindow->getToken());
+
+ // New tap will go to the gesture monitor, but not to the window
+ tapOnWindow();
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
+
+ mWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); // still the previous motion
+ mDispatcher->waitForIdle();
+ mWindow->assertNoEvents();
+ monitor.assertNoEvents();
+}
+
+// If a window is unresponsive, then you get anr. if the window later catches up and starts to
+// process events, you don't get an anr. When the window later becomes unresponsive again, you
+// get an ANR again.
+// 1. tap -> block on ACTION_UP -> receive ANR
+// 2. consume all pending events (= queue becomes healthy again)
+// 3. tap again -> block on ACTION_UP again -> receive ANR second time
+TEST_F(InputDispatcherSingleWindowAnr, SameWindow_CanReceiveAnrTwice) {
+ tapOnWindow();
+
+ mWindow->consumeMotionDown();
+ // Block on ACTION_UP
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+ mWindow->consumeMotionUp(); // Now the connection should be healthy again
+ mDispatcher->waitForIdle();
+ mWindow->assertNoEvents();
+
+ tapOnWindow();
+ mWindow->consumeMotionDown();
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+ mWindow->consumeMotionUp();
+
+ mDispatcher->waitForIdle();
+ mWindow->assertNoEvents();
+}
+
+// If the policy tells us to raise ANR again after some time, ensure that the timeout extension
+// is honored
+TEST_F(InputDispatcherSingleWindowAnr, Policy_CanExtendTimeout) {
+ const std::chrono::duration timeout = 5ms;
+ mFakePolicy->setAnrTimeout(timeout);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+
+ const std::chrono::duration windowTimeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(windowTimeout, nullptr /*application*/,
+ mWindow->getToken());
+
+ // Since the policy wanted to extend ANR, make sure it is called again after the extension
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+ mFakePolicy->setAnrTimeout(0ms);
+ std::this_thread::sleep_for(windowTimeout);
+ // We are not checking if ANR has been called, because it may have been called again by the
+ // time we set the timeout to 0
+
+ // When the policy finally says stop, we should get ACTION_CANCEL
+ mWindow->consumeMotionDown();
+ mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+ mWindow->assertNoEvents();
+}
+
+/**
+ * If a window is processing a motion event, and then a key event comes in, the key event should
+ * not to to the focused window until the motion is processed.
+ *
+ * Warning!!!
+ * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
+ * and the injection timeout that we specify when injecting the key.
+ * We must have the injection timeout (10ms) be smaller than
+ * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
+ *
+ * If that value changes, this test should also change.
+ */
+TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) {
+ mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+
+ tapOnWindow();
+ std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(downSequenceNum);
+ std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(upSequenceNum);
+ // Don't finish the events yet, and send a key
+ // Injection will "succeed" because we will eventually give up and send the key to the focused
+ // window even if motions are still being processed. But because the injection timeout is short,
+ // we will receive INJECTION_TIMED_OUT as the result.
+
+ int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result);
+ // Key will not be sent to the window, yet, because the window is still processing events
+ // and the key remains pending, waiting for the touch events to be processed
+ std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
+ ASSERT_FALSE(keySequenceNum);
+
+ std::this_thread::sleep_for(500ms);
+ // if we wait long enough though, dispatcher will give up, and still send the key
+ // to the focused window, even though we have not yet finished the motion event
+ mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ mWindow->finishEvent(*downSequenceNum);
+ mWindow->finishEvent(*upSequenceNum);
+}
+
+/**
+ * If a window is processing a motion event, and then a key event comes in, the key event should
+ * not go to the focused window until the motion is processed.
+ * If then a new motion comes in, then the pending key event should be going to the currently
+ * focused window right away.
+ */
+TEST_F(InputDispatcherSingleWindowAnr,
+ PendingKey_IsDroppedWhileMotionIsProcessedAndNewTouchComesIn) {
+ mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+
+ tapOnWindow();
+ std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(downSequenceNum);
+ std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(upSequenceNum);
+ // Don't finish the events yet, and send a key
+ // Injection is async, so it will succeed
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
+ ADISPLAY_ID_DEFAULT, INPUT_EVENT_INJECTION_SYNC_NONE));
+ // At this point, key is still pending, and should not be sent to the application yet.
+ std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
+ ASSERT_FALSE(keySequenceNum);
+
+ // Now tap down again. It should cause the pending key to go to the focused window right away.
+ tapOnWindow();
+ mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); // it doesn't matter that we haven't ack'd
+ // the other events yet. We can finish events in any order.
+ mWindow->finishEvent(*downSequenceNum); // first tap's ACTION_DOWN
+ mWindow->finishEvent(*upSequenceNum); // first tap's ACTION_UP
+ mWindow->consumeMotionDown();
+ mWindow->consumeMotionUp();
+ mWindow->assertNoEvents();
+}
+
+class InputDispatcherMultiWindowAnr : public InputDispatcherTest {
+ virtual void SetUp() override {
+ InputDispatcherTest::SetUp();
+
+ mApplication = new FakeApplicationHandle();
+ mApplication->setDispatchingTimeout(10ms);
+ mUnfocusedWindow =
+ new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
+ mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
+ // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
+ // window.
+ // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
+ mUnfocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL |
+ InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH |
+ InputWindowInfo::FLAG_SPLIT_TOUCH);
+
+ mFocusedWindow =
+ new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
+ mFocusedWindow->setDispatchingTimeout(10ms);
+ mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
+ mFocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL |
+ InputWindowInfo::FLAG_SPLIT_TOUCH);
+
+ // Set focused application.
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
+ mFocusedWindow->setFocus(true);
+
+ // Expect one focus window exist in display.
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+ mFocusedWindow->consumeFocusEvent(true);
+ }
+
+ virtual void TearDown() override {
+ InputDispatcherTest::TearDown();
+
+ mUnfocusedWindow.clear();
+ mFocusedWindow.clear();
+ }
+
+protected:
+ sp<FakeApplicationHandle> mApplication;
+ sp<FakeWindowHandle> mUnfocusedWindow;
+ sp<FakeWindowHandle> mFocusedWindow;
+ static constexpr PointF UNFOCUSED_WINDOW_LOCATION = {20, 20};
+ static constexpr PointF FOCUSED_WINDOW_LOCATION = {75, 75};
+ static constexpr PointF LOCATION_OUTSIDE_ALL_WINDOWS = {40, 40};
+
+ void tapOnFocusedWindow() { tap(FOCUSED_WINDOW_LOCATION); }
+
+ void tapOnUnfocusedWindow() { tap(UNFOCUSED_WINDOW_LOCATION); }
+
+private:
+ void tap(const PointF& location) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ location));
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ location));
+ }
+};
+
+// If we have 2 windows that are both unresponsive, the one with the shortest timeout
+// should be ANR'd first.
+TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ mFocusedWindow->consumeMotionDown();
+ mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+ // We consumed all events, so no ANR
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION));
+ std::optional<uint32_t> unfocusedSequenceNum = mUnfocusedWindow->receiveEvent();
+ ASSERT_TRUE(unfocusedSequenceNum);
+ std::optional<uint32_t> focusedSequenceNum = mFocusedWindow->receiveEvent();
+ ASSERT_TRUE(focusedSequenceNum);
+
+ const std::chrono::duration timeout =
+ mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/,
+ mFocusedWindow->getToken());
+
+ mFocusedWindow->finishEvent(*focusedSequenceNum);
+ mUnfocusedWindow->finishEvent(*unfocusedSequenceNum);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// If we have 2 windows with identical timeouts that are both unresponsive,
+// it doesn't matter which order they should have ANR.
+// But we should receive ANR for both.
+TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsiveWithSameTimeout) {
+ // Set the timeout for unfocused window to match the focused window
+ mUnfocusedWindow->setDispatchingTimeout(10ms);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+
+ tapOnFocusedWindow();
+ // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> anrData1 =
+ mFakePolicy->getNotifyAnrData(10ms);
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> anrData2 =
+ mFakePolicy->getNotifyAnrData(0ms);
+
+ // We don't know which window will ANR first. But both of them should happen eventually.
+ ASSERT_TRUE(mFocusedWindow->getToken() == anrData1.second ||
+ mFocusedWindow->getToken() == anrData2.second);
+ ASSERT_TRUE(mUnfocusedWindow->getToken() == anrData1.second ||
+ mUnfocusedWindow->getToken() == anrData2.second);
+
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// If a window is already not responding, the second tap on the same window should be ignored.
+// We should also log an error to account for the dropped event (not tested here).
+// At the same time, FLAG_WATCH_OUTSIDE_TOUCH targets should not receive any events.
+TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) {
+ tapOnFocusedWindow();
+ mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+ // Receive the events, but don't respond
+ std::optional<uint32_t> downEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_DOWN
+ ASSERT_TRUE(downEventSequenceNum);
+ std::optional<uint32_t> upEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_UP
+ ASSERT_TRUE(upEventSequenceNum);
+ const std::chrono::duration timeout =
+ mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/,
+ mFocusedWindow->getToken());
+
+ // Tap once again
+ // We cannot use "tapOnFocusedWindow" because it asserts the injection result to be success
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION));
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION));
+ // Unfocused window does not receive ACTION_OUTSIDE because the tapped window is not a
+ // valid touch target
+ mUnfocusedWindow->assertNoEvents();
+
+ // Consume the first tap
+ mFocusedWindow->finishEvent(*downEventSequenceNum);
+ mFocusedWindow->finishEvent(*upEventSequenceNum);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ // The second tap did not go to the focused window
+ mFocusedWindow->assertNoEvents();
+ // should not have another ANR after the window just became healthy again
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// If you tap outside of all windows, there will not be ANR
+TEST_F(InputDispatcherMultiWindowAnr, TapOutsideAllWindows_DoesNotAnr) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ LOCATION_OUTSIDE_ALL_WINDOWS));
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// Since the focused window is paused, tapping on it should not produce any events
+TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) {
+ mFocusedWindow->setPaused(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION));
+
+ std::this_thread::sleep_for(mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ // Should not ANR because the window is paused, and touches shouldn't go to it
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+
+ mFocusedWindow->assertNoEvents();
+ mUnfocusedWindow->assertNoEvents();
+}
+
+/**
+ * If a window is processing a motion event, and then a key event comes in, the key event should
+ * not to to the focused window until the motion is processed.
+ * If a different window becomes focused at this time, the key should go to that window instead.
+ *
+ * Warning!!!
+ * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
+ * and the injection timeout that we specify when injecting the key.
+ * We must have the injection timeout (10ms) be smaller than
+ * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
+ *
+ * If that value changes, this test should also change.
+ */
+TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) {
+ // Set a long ANR timeout to prevent it from triggering
+ mFocusedWindow->setDispatchingTimeout(2s);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+
+ tapOnUnfocusedWindow();
+ std::optional<uint32_t> downSequenceNum = mUnfocusedWindow->receiveEvent();
+ ASSERT_TRUE(downSequenceNum);
+ std::optional<uint32_t> upSequenceNum = mUnfocusedWindow->receiveEvent();
+ ASSERT_TRUE(upSequenceNum);
+ // Don't finish the events yet, and send a key
+ // Injection will succeed because we will eventually give up and send the key to the focused
+ // window even if motions are still being processed.
+
+ int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 10ms /*injectionTimeout*/);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, result);
+ // Key will not be sent to the window, yet, because the window is still processing events
+ // and the key remains pending, waiting for the touch events to be processed
+ std::optional<uint32_t> keySequenceNum = mFocusedWindow->receiveEvent();
+ ASSERT_FALSE(keySequenceNum);
+
+ // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there
+ mFocusedWindow->setFocus(false);
+ mUnfocusedWindow->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+
+ // Focus events should precede the key events
+ mUnfocusedWindow->consumeFocusEvent(true);
+ mFocusedWindow->consumeFocusEvent(false);
+
+ // Finish the tap events, which should unblock dispatcher
+ mUnfocusedWindow->finishEvent(*downSequenceNum);
+ mUnfocusedWindow->finishEvent(*upSequenceNum);
+
+ // Now that all queues are cleared and no backlog in the connections, the key event
+ // can finally go to the newly focused "mUnfocusedWindow".
+ mUnfocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ mFocusedWindow->assertNoEvents();
+ mUnfocusedWindow->assertNoEvents();
+}
+
+// When the touch stream is split across 2 windows, and one of them does not respond,
+// then ANR should be raised and the touch should be canceled for the unresponsive window.
+// The other window should not be affected by that.
+TEST_F(InputDispatcherMultiWindowAnr, SplitTouch_SingleWindowAnr) {
+ // Touch Window 1
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {FOCUSED_WINDOW_LOCATION});
+ mDispatcher->notifyMotion(&motionArgs);
+ mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+
+ // Touch Window 2
+ int32_t actionPointerDown =
+ AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+
+ motionArgs =
+ generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {FOCUSED_WINDOW_LOCATION, UNFOCUSED_WINDOW_LOCATION});
+ mDispatcher->notifyMotion(&motionArgs);
+
+ const std::chrono::duration timeout =
+ mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/,
+ mFocusedWindow->getToken());
+
+ mUnfocusedWindow->consumeMotionDown();
+ mFocusedWindow->consumeMotionDown();
+ // Focused window may or may not receive ACTION_MOVE
+ // But it should definitely receive ACTION_CANCEL due to the ANR
+ InputEvent* event;
+ std::optional<int32_t> moveOrCancelSequenceNum = mFocusedWindow->receiveEvent(&event);
+ ASSERT_TRUE(moveOrCancelSequenceNum);
+ mFocusedWindow->finishEvent(*moveOrCancelSequenceNum);
+ ASSERT_NE(nullptr, event);
+ ASSERT_EQ(event->getType(), AINPUT_EVENT_TYPE_MOTION);
+ MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
+ if (motionEvent.getAction() == AMOTION_EVENT_ACTION_MOVE) {
+ mFocusedWindow->consumeMotionCancel();
+ } else {
+ ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionEvent.getAction());
+ }
+
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mUnfocusedWindow->assertNoEvents();
+ mFocusedWindow->assertNoEvents();
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index d353028..c457a15 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -14,16 +14,32 @@
* limitations under the License.
*/
-#include "../InputReader.h"
-#include "TestInputListener.h"
+#include <CursorInputMapper.h>
+#include <InputDevice.h>
+#include <InputMapper.h>
+#include <InputReader.h>
+#include <InputReaderBase.h>
+#include <InputReaderFactory.h>
+#include <KeyboardInputMapper.h>
+#include <MultiTouchInputMapper.h>
+#include <SingleTouchInputMapper.h>
+#include <SwitchInputMapper.h>
+#include <TestInputListener.h>
+#include <TouchInputMapper.h>
+#include <UinputDevice.h>
+#include <android-base/thread_annotations.h>
#include <gtest/gtest.h>
#include <inttypes.h>
#include <math.h>
-
namespace android {
+using std::chrono_literals::operator""ms;
+
+// Timeout for waiting for an expected event
+static constexpr std::chrono::duration WAIT_TIMEOUT = 100ms;
+
// An arbitrary time value.
static const nsecs_t ARBITRARY_TIME = 1234;
@@ -77,10 +93,6 @@
mMaxY = maxY;
}
- void setDisplayId(int32_t displayId) {
- mDisplayId = displayId;
- }
-
virtual void setPosition(float x, float y) {
mX = x;
mY = y;
@@ -103,6 +115,10 @@
return mDisplayId;
}
+ virtual void setDisplayViewport(const DisplayViewport& viewport) {
+ mDisplayId = viewport.displayId;
+ }
+
const std::map<int32_t, std::vector<int32_t>>& getSpots() {
return mSpotsByDisplay;
}
@@ -156,9 +172,13 @@
// --- FakeInputReaderPolicy ---
class FakeInputReaderPolicy : public InputReaderPolicyInterface {
+ std::mutex mLock;
+ std::condition_variable mDevicesChangedCondition;
+
InputReaderConfiguration mConfig;
KeyedVector<int32_t, sp<FakePointerController> > mPointerControllers;
- std::vector<InputDeviceInfo> mInputDevices;
+ std::vector<InputDeviceInfo> mInputDevices GUARDED_BY(mLock);
+ bool mInputDevicesChanged GUARDED_BY(mLock){false};
std::vector<DisplayViewport> mViewports;
TouchAffineTransformation transform;
@@ -169,6 +189,22 @@
FakeInputReaderPolicy() {
}
+ void assertInputDevicesChanged() {
+ waitForInputDevices([](bool devicesChanged) {
+ if (!devicesChanged) {
+ FAIL() << "Timed out waiting for notifyInputDevicesChanged() to be called.";
+ }
+ });
+ }
+
+ void assertInputDevicesNotChanged() {
+ waitForInputDevices([](bool devicesChanged) {
+ if (devicesChanged) {
+ FAIL() << "Expected notifyInputDevicesChanged() to not be called.";
+ }
+ });
+ }
+
virtual void clearViewports() {
mViewports.clear();
mConfig.setDisplayViewports(mViewports);
@@ -194,6 +230,20 @@
mConfig.setDisplayViewports(mViewports);
}
+ bool updateViewport(const DisplayViewport& viewport) {
+ size_t count = mViewports.size();
+ for (size_t i = 0; i < count; i++) {
+ const DisplayViewport& currentViewport = mViewports[i];
+ if (currentViewport.displayId == viewport.displayId) {
+ mViewports[i] = viewport;
+ mConfig.setDisplayViewports(mViewports);
+ return true;
+ }
+ }
+ // no viewport found.
+ return false;
+ }
+
void addExcludedDeviceName(const std::string& deviceName) {
mConfig.excludedDeviceNames.push_back(deviceName);
}
@@ -202,21 +252,9 @@
mConfig.portAssociations.insert({inputPort, displayPort});
}
- void addDisabledDevice(int32_t deviceId) {
- ssize_t index = mConfig.disabledDevices.indexOf(deviceId);
- bool currentlyEnabled = index < 0;
- if (currentlyEnabled) {
- mConfig.disabledDevices.add(deviceId);
- }
- }
+ void addDisabledDevice(int32_t deviceId) { mConfig.disabledDevices.insert(deviceId); }
- void removeDisabledDevice(int32_t deviceId) {
- ssize_t index = mConfig.disabledDevices.indexOf(deviceId);
- bool currentlyEnabled = index < 0;
- if (!currentlyEnabled) {
- mConfig.disabledDevices.remove(deviceId);
- }
- }
+ void removeDisabledDevice(int32_t deviceId) { mConfig.disabledDevices.erase(deviceId); }
void setPointerController(int32_t deviceId, const sp<FakePointerController>& controller) {
mPointerControllers.add(deviceId, controller);
@@ -247,6 +285,10 @@
mConfig.showTouches = enabled;
}
+ void setDefaultPointerDisplayId(int32_t pointerDisplayId) {
+ mConfig.defaultPointerDisplayId = pointerDisplayId;
+ }
+
private:
DisplayViewport createDisplayViewport(int32_t displayId, int32_t width, int32_t height,
int32_t orientation, const std::string& uniqueId, std::optional<uint8_t> physicalPort,
@@ -281,7 +323,10 @@
}
virtual void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices) {
+ std::scoped_lock<std::mutex> lock(mLock);
mInputDevices = inputDevices;
+ mInputDevicesChanged = true;
+ mDevicesChangedCondition.notify_all();
}
virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const InputDeviceIdentifier&) {
@@ -291,6 +336,18 @@
virtual std::string getDeviceAlias(const InputDeviceIdentifier&) {
return "";
}
+
+ void waitForInputDevices(std::function<void(bool)> processDevicesChanged) {
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+
+ const bool devicesChanged =
+ mDevicesChangedCondition.wait_for(lock, WAIT_TIMEOUT, [this]() REQUIRES(mLock) {
+ return mInputDevicesChanged;
+ });
+ ASSERT_NO_FATAL_FAILURE(processDevicesChanged(devicesChanged));
+ mInputDevicesChanged = false;
+ }
};
// --- FakeEventHub ---
@@ -332,19 +389,21 @@
}
};
+ std::mutex mLock;
+ std::condition_variable mEventsCondition;
+
KeyedVector<int32_t, Device*> mDevices;
std::vector<std::string> mExcludedDevices;
- List<RawEvent> mEvents;
+ List<RawEvent> mEvents GUARDED_BY(mLock);
std::unordered_map<int32_t /*deviceId*/, std::vector<TouchVideoFrame>> mVideoFrames;
-protected:
+public:
virtual ~FakeEventHub() {
for (size_t i = 0; i < mDevices.size(); i++) {
delete mDevices.valueAt(i);
}
}
-public:
FakeEventHub() { }
void addDevice(int32_t deviceId, const std::string& name, uint32_t classes) {
@@ -487,6 +546,7 @@
void enqueueEvent(nsecs_t when, int32_t deviceId, int32_t type,
int32_t code, int32_t value) {
+ std::scoped_lock<std::mutex> lock(mLock);
RawEvent event;
event.when = when;
event.deviceId = deviceId;
@@ -506,8 +566,14 @@
}
void assertQueueIsEmpty() {
- ASSERT_EQ(size_t(0), mEvents.size())
- << "Expected the event queue to be empty (fully consumed).";
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+ const bool queueIsEmpty =
+ mEventsCondition.wait_for(lock, WAIT_TIMEOUT,
+ [this]() REQUIRES(mLock) { return mEvents.size() == 0; });
+ if (!queueIsEmpty) {
+ FAIL() << "Timed out waiting for EventHub queue to be emptied.";
+ }
}
private:
@@ -540,7 +606,7 @@
virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
RawAbsoluteAxisInfo* outAxisInfo) const {
Device* device = getDevice(deviceId);
- if (device) {
+ if (device && device->enabled) {
ssize_t index = device->absoluteAxes.indexOfKey(axis);
if (index >= 0) {
*outAxisInfo = device->absoluteAxes.valueAt(index);
@@ -610,12 +676,14 @@
}
virtual size_t getEvents(int, RawEvent* buffer, size_t) {
+ std::scoped_lock<std::mutex> lock(mLock);
if (mEvents.empty()) {
return 0;
}
*buffer = *mEvents.begin();
mEvents.erase(mEvents.begin());
+ mEventsCondition.notify_all();
return 1;
}
@@ -772,21 +840,24 @@
// --- FakeInputReaderContext ---
class FakeInputReaderContext : public InputReaderContext {
- sp<EventHubInterface> mEventHub;
+ std::shared_ptr<EventHubInterface> mEventHub;
sp<InputReaderPolicyInterface> mPolicy;
sp<InputListenerInterface> mListener;
int32_t mGlobalMetaState;
bool mUpdateGlobalMetaStateWasCalled;
int32_t mGeneration;
- uint32_t mNextSequenceNum;
+ int32_t mNextId;
+ wp<PointerControllerInterface> mPointerController;
public:
- FakeInputReaderContext(const sp<EventHubInterface>& eventHub,
- const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener) :
- mEventHub(eventHub), mPolicy(policy), mListener(listener),
- mGlobalMetaState(0), mNextSequenceNum(1) {
- }
+ FakeInputReaderContext(std::shared_ptr<EventHubInterface> eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputListenerInterface>& listener)
+ : mEventHub(eventHub),
+ mPolicy(policy),
+ mListener(listener),
+ mGlobalMetaState(0),
+ mNextId(1) {}
virtual ~FakeInputReaderContext() { }
@@ -804,6 +875,18 @@
return mGeneration;
}
+ void updatePointerDisplay() {
+ sp<PointerControllerInterface> controller = mPointerController.promote();
+ if (controller != nullptr) {
+ InputReaderConfiguration config;
+ mPolicy->getReaderConfiguration(&config);
+ auto viewport = config.getDisplayViewportById(config.defaultPointerDisplayId);
+ if (viewport) {
+ controller->setDisplayViewport(*viewport);
+ }
+ }
+ }
+
private:
virtual void updateGlobalMetaState() {
mUpdateGlobalMetaStateWasCalled = true;
@@ -828,8 +911,16 @@
virtual void disableVirtualKeysUntil(nsecs_t) {
}
- virtual bool shouldDropVirtualKey(nsecs_t, InputDevice*, int32_t, int32_t) {
- return false;
+ virtual bool shouldDropVirtualKey(nsecs_t, int32_t, int32_t) { return false; }
+
+ virtual sp<PointerControllerInterface> getPointerController(int32_t deviceId) {
+ sp<PointerControllerInterface> controller = mPointerController.promote();
+ if (controller == nullptr) {
+ controller = mPolicy->obtainPointerController(deviceId);
+ mPointerController = controller;
+ updatePointerDisplay();
+ }
+ return controller;
}
virtual void fadePointer() {
@@ -850,9 +941,7 @@
}
- virtual uint32_t getNextSequenceNum() {
- return mNextSequenceNum++;
- }
+ virtual int32_t getNextId() { return mNextId++; }
};
@@ -866,20 +955,24 @@
KeyedVector<int32_t, int32_t> mScanCodeStates;
KeyedVector<int32_t, int32_t> mSwitchStates;
std::vector<int32_t> mSupportedKeyCodes;
- RawEvent mLastEvent;
- bool mConfigureWasCalled;
- bool mResetWasCalled;
- bool mProcessWasCalled;
+ std::mutex mLock;
+ std::condition_variable mStateChangedCondition;
+ bool mConfigureWasCalled GUARDED_BY(mLock);
+ bool mResetWasCalled GUARDED_BY(mLock);
+ bool mProcessWasCalled GUARDED_BY(mLock);
+ RawEvent mLastEvent GUARDED_BY(mLock);
std::optional<DisplayViewport> mViewport;
public:
- FakeInputMapper(InputDevice* device, uint32_t sources) :
- InputMapper(device),
- mSources(sources), mKeyboardType(AINPUT_KEYBOARD_TYPE_NONE),
+ FakeInputMapper(InputDeviceContext& deviceContext, uint32_t sources)
+ : InputMapper(deviceContext),
+ mSources(sources),
+ mKeyboardType(AINPUT_KEYBOARD_TYPE_NONE),
mMetaState(0),
- mConfigureWasCalled(false), mResetWasCalled(false), mProcessWasCalled(false) {
- }
+ mConfigureWasCalled(false),
+ mResetWasCalled(false),
+ mProcessWasCalled(false) {}
virtual ~FakeInputMapper() { }
@@ -892,20 +985,41 @@
}
void assertConfigureWasCalled() {
- ASSERT_TRUE(mConfigureWasCalled)
- << "Expected configure() to have been called.";
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+ const bool configureCalled =
+ mStateChangedCondition.wait_for(lock, WAIT_TIMEOUT, [this]() REQUIRES(mLock) {
+ return mConfigureWasCalled;
+ });
+ if (!configureCalled) {
+ FAIL() << "Expected configure() to have been called.";
+ }
mConfigureWasCalled = false;
}
void assertResetWasCalled() {
- ASSERT_TRUE(mResetWasCalled)
- << "Expected reset() to have been called.";
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+ const bool resetCalled =
+ mStateChangedCondition.wait_for(lock, WAIT_TIMEOUT, [this]() REQUIRES(mLock) {
+ return mResetWasCalled;
+ });
+ if (!resetCalled) {
+ FAIL() << "Expected reset() to have been called.";
+ }
mResetWasCalled = false;
}
void assertProcessWasCalled(RawEvent* outLastEvent = nullptr) {
- ASSERT_TRUE(mProcessWasCalled)
- << "Expected process() to have been called.";
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+ const bool processCalled =
+ mStateChangedCondition.wait_for(lock, WAIT_TIMEOUT, [this]() REQUIRES(mLock) {
+ return mProcessWasCalled;
+ });
+ if (!processCalled) {
+ FAIL() << "Expected process() to have been called.";
+ }
if (outLastEvent) {
*outLastEvent = mLastEvent;
}
@@ -942,22 +1056,29 @@
}
virtual void configure(nsecs_t, const InputReaderConfiguration* config, uint32_t changes) {
+ std::scoped_lock<std::mutex> lock(mLock);
mConfigureWasCalled = true;
// Find the associated viewport if exist.
- const std::optional<uint8_t> displayPort = mDevice->getAssociatedDisplayPort();
+ const std::optional<uint8_t> displayPort = getDeviceContext().getAssociatedDisplayPort();
if (displayPort && (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
mViewport = config->getDisplayViewportByPort(*displayPort);
}
+
+ mStateChangedCondition.notify_all();
}
virtual void reset(nsecs_t) {
+ std::scoped_lock<std::mutex> lock(mLock);
mResetWasCalled = true;
+ mStateChangedCondition.notify_all();
}
virtual void process(const RawEvent* rawEvent) {
+ std::scoped_lock<std::mutex> lock(mLock);
mLastEvent = *rawEvent;
mProcessWasCalled = true;
+ mStateChangedCondition.notify_all();
}
virtual int32_t getKeyCodeState(uint32_t, int32_t keyCode) {
@@ -1008,45 +1129,39 @@
// --- InstrumentedInputReader ---
class InstrumentedInputReader : public InputReader {
- InputDevice* mNextDevice;
+ std::shared_ptr<InputDevice> mNextDevice;
public:
- InstrumentedInputReader(const sp<EventHubInterface>& eventHub,
- const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener) :
- InputReader(eventHub, policy, listener),
- mNextDevice(nullptr) {
- }
+ InstrumentedInputReader(std::shared_ptr<EventHubInterface> eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputListenerInterface>& listener)
+ : InputReader(eventHub, policy, listener), mNextDevice(nullptr) {}
- virtual ~InstrumentedInputReader() {
- if (mNextDevice) {
- delete mNextDevice;
- }
- }
+ virtual ~InstrumentedInputReader() {}
- void setNextDevice(InputDevice* device) {
- mNextDevice = device;
- }
+ void setNextDevice(std::shared_ptr<InputDevice> device) { mNextDevice = device; }
- InputDevice* newDevice(int32_t deviceId, int32_t controllerNumber, const std::string& name,
- uint32_t classes, const std::string& location = "") {
+ std::shared_ptr<InputDevice> newDevice(int32_t deviceId, const std::string& name,
+ const std::string& location = "") {
InputDeviceIdentifier identifier;
identifier.name = name;
identifier.location = location;
int32_t generation = deviceId + 1;
- return new InputDevice(&mContext, deviceId, generation, controllerNumber, identifier,
- classes);
+ return std::make_shared<InputDevice>(&mContext, deviceId, generation, identifier);
}
+ // Make the protected loopOnce method accessible to tests.
+ using InputReader::loopOnce;
+
protected:
- virtual InputDevice* createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
- const InputDeviceIdentifier& identifier, uint32_t classes) {
+ virtual std::shared_ptr<InputDevice> createDeviceLocked(
+ int32_t eventHubId, const InputDeviceIdentifier& identifier) {
if (mNextDevice) {
- InputDevice* device = mNextDevice;
+ std::shared_ptr<InputDevice> device(mNextDevice);
mNextDevice = nullptr;
return device;
}
- return InputReader::createDeviceLocked(deviceId, controllerNumber, identifier, classes);
+ return InputReader::createDeviceLocked(eventHubId, identifier);
}
friend class InputReaderTest;
@@ -1057,12 +1172,8 @@
protected:
sp<FakeInputReaderPolicy> mFakePolicy;
- virtual void SetUp() {
- mFakePolicy = new FakeInputReaderPolicy();
- }
- virtual void TearDown() {
- mFakePolicy.clear();
- }
+ virtual void SetUp() override { mFakePolicy = new FakeInputReaderPolicy(); }
+ virtual void TearDown() override { mFakePolicy.clear(); }
};
/**
@@ -1244,60 +1355,55 @@
protected:
sp<TestInputListener> mFakeListener;
sp<FakeInputReaderPolicy> mFakePolicy;
- sp<FakeEventHub> mFakeEventHub;
- sp<InstrumentedInputReader> mReader;
+ std::shared_ptr<FakeEventHub> mFakeEventHub;
+ std::unique_ptr<InstrumentedInputReader> mReader;
- virtual void SetUp() {
- mFakeEventHub = new FakeEventHub();
+ virtual void SetUp() override {
+ mFakeEventHub = std::make_unique<FakeEventHub>();
mFakePolicy = new FakeInputReaderPolicy();
mFakeListener = new TestInputListener();
- mReader = new InstrumentedInputReader(mFakeEventHub, mFakePolicy, mFakeListener);
+ mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
+ mFakeListener);
}
- virtual void TearDown() {
- mReader.clear();
-
+ virtual void TearDown() override {
mFakeListener.clear();
mFakePolicy.clear();
- mFakeEventHub.clear();
}
- void addDevice(int32_t deviceId, const std::string& name, uint32_t classes,
- const PropertyMap* configuration) {
- mFakeEventHub->addDevice(deviceId, name, classes);
+ void addDevice(int32_t eventHubId, const std::string& name, uint32_t classes,
+ const PropertyMap* configuration) {
+ mFakeEventHub->addDevice(eventHubId, name, classes);
if (configuration) {
- mFakeEventHub->addConfigurationMap(deviceId, configuration);
+ mFakeEventHub->addConfigurationMap(eventHubId, configuration);
}
mFakeEventHub->finishDeviceScan();
mReader->loopOnce();
mReader->loopOnce();
- mFakeEventHub->assertQueueIsEmpty();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+ ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty());
}
- void disableDevice(int32_t deviceId, InputDevice* device) {
+ void disableDevice(int32_t deviceId) {
mFakePolicy->addDisabledDevice(deviceId);
- configureDevice(InputReaderConfiguration::CHANGE_ENABLED_STATE, device);
+ mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_ENABLED_STATE);
}
- void enableDevice(int32_t deviceId, InputDevice* device) {
+ void enableDevice(int32_t deviceId) {
mFakePolicy->removeDisabledDevice(deviceId);
- configureDevice(InputReaderConfiguration::CHANGE_ENABLED_STATE, device);
+ mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_ENABLED_STATE);
}
- void configureDevice(uint32_t changes, InputDevice* device) {
- device->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), changes);
- }
-
- FakeInputMapper* addDeviceWithFakeInputMapper(int32_t deviceId, int32_t controllerNumber,
- const std::string& name, uint32_t classes, uint32_t sources,
- const PropertyMap* configuration) {
- InputDevice* device = mReader->newDevice(deviceId, controllerNumber, name, classes);
- FakeInputMapper* mapper = new FakeInputMapper(device, sources);
- device->addMapper(mapper);
+ FakeInputMapper& addDeviceWithFakeInputMapper(int32_t deviceId, int32_t eventHubId,
+ const std::string& name, uint32_t classes,
+ uint32_t sources,
+ const PropertyMap* configuration) {
+ std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, name);
+ FakeInputMapper& mapper = device->addMapper<FakeInputMapper>(eventHubId, sources);
mReader->setNextDevice(device);
- addDevice(deviceId, name, classes, configuration);
+ addDevice(eventHubId, name, classes, configuration);
return mapper;
}
};
@@ -1308,12 +1414,10 @@
ASSERT_NO_FATAL_FAILURE(addDevice(2, "ignored",
0, nullptr)); // no classes so device will be ignored
-
std::vector<InputDeviceInfo> inputDevices;
mReader->getInputDevices(inputDevices);
-
ASSERT_EQ(1U, inputDevices.size());
- ASSERT_EQ(1, inputDevices[0].getId());
+ ASSERT_EQ(END_RESERVED_ID + 1, inputDevices[0].getId());
ASSERT_STREQ("keyboard", inputDevices[0].getIdentifier().name.c_str());
ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, inputDevices[0].getKeyboardType());
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, inputDevices[0].getSources());
@@ -1322,7 +1426,7 @@
// Should also have received a notification describing the new input devices.
inputDevices = mFakePolicy->getInputDevices();
ASSERT_EQ(1U, inputDevices.size());
- ASSERT_EQ(1, inputDevices[0].getId());
+ ASSERT_EQ(END_RESERVED_ID + 1, inputDevices[0].getId());
ASSERT_STREQ("keyboard", inputDevices[0].getIdentifier().name.c_str());
ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, inputDevices[0].getKeyboardType());
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, inputDevices[0].getSources());
@@ -1330,62 +1434,65 @@
}
TEST_F(InputReaderTest, WhenEnabledChanges_SendsDeviceResetNotification) {
- constexpr int32_t deviceId = 1;
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
- InputDevice* device = mReader->newDevice(deviceId, 0 /*controllerNumber*/, "fake", deviceClass);
+ constexpr int32_t eventHubId = 1;
+ std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake");
// Must add at least one mapper or the device will be ignored!
- FakeInputMapper* mapper = new FakeInputMapper(device, AINPUT_SOURCE_KEYBOARD);
- device->addMapper(mapper);
+ device->addMapper<FakeInputMapper>(eventHubId, AINPUT_SOURCE_KEYBOARD);
mReader->setNextDevice(device);
- addDevice(deviceId, "fake", deviceClass, nullptr);
+ ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyConfigurationChangedWasCalled(nullptr));
NotifyDeviceResetArgs resetArgs;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
- ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
ASSERT_EQ(deviceId, resetArgs.deviceId);
ASSERT_EQ(device->isEnabled(), true);
- disableDevice(deviceId, device);
+ disableDevice(deviceId);
mReader->loopOnce();
- mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs);
- ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
ASSERT_EQ(deviceId, resetArgs.deviceId);
ASSERT_EQ(device->isEnabled(), false);
- disableDevice(deviceId, device);
+ disableDevice(deviceId);
mReader->loopOnce();
- mFakeListener->assertNotifyDeviceResetWasNotCalled();
- mFakeListener->assertNotifyConfigurationChangedWasNotCalled();
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyConfigurationChangedWasNotCalled());
ASSERT_EQ(device->isEnabled(), false);
- enableDevice(deviceId, device);
+ enableDevice(deviceId);
mReader->loopOnce();
- mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs);
- ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
ASSERT_EQ(deviceId, resetArgs.deviceId);
ASSERT_EQ(device->isEnabled(), true);
}
TEST_F(InputReaderTest, GetKeyCodeState_ForwardsRequestsToMappers) {
- FakeInputMapper* mapper = nullptr;
- ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, "fake",
- INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, nullptr));
- mapper->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
+ constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
+ FakeInputMapper& mapper =
+ addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass,
+ AINPUT_SOURCE_KEYBOARD, nullptr);
+ mapper.setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(0,
AINPUT_SOURCE_ANY, AKEYCODE_A))
<< "Should return unknown when the device id is >= 0 but unknown.";
- ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(1,
- AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
- << "Should return unknown when the device id is valid but the sources are not supported by the device.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN,
+ mReader->getKeyCodeState(deviceId, AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return unknown when the device id is valid but the sources are not "
+ "supported by the device.";
- ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(1,
- AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
- << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+ ASSERT_EQ(AKEY_STATE_DOWN,
+ mReader->getKeyCodeState(deviceId, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL,
+ AKEYCODE_A))
+ << "Should return value provided by mapper when device id is valid and the device "
+ "supports some of the sources.";
ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(-1,
AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
@@ -1397,22 +1504,28 @@
}
TEST_F(InputReaderTest, GetScanCodeState_ForwardsRequestsToMappers) {
- FakeInputMapper* mapper = nullptr;
- ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, "fake",
- INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, nullptr));
- mapper->setScanCodeState(KEY_A, AKEY_STATE_DOWN);
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
+ constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
+ FakeInputMapper& mapper =
+ addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass,
+ AINPUT_SOURCE_KEYBOARD, nullptr);
+ mapper.setScanCodeState(KEY_A, AKEY_STATE_DOWN);
ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(0,
AINPUT_SOURCE_ANY, KEY_A))
<< "Should return unknown when the device id is >= 0 but unknown.";
- ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(1,
- AINPUT_SOURCE_TRACKBALL, KEY_A))
- << "Should return unknown when the device id is valid but the sources are not supported by the device.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN,
+ mReader->getScanCodeState(deviceId, AINPUT_SOURCE_TRACKBALL, KEY_A))
+ << "Should return unknown when the device id is valid but the sources are not "
+ "supported by the device.";
- ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(1,
- AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A))
- << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+ ASSERT_EQ(AKEY_STATE_DOWN,
+ mReader->getScanCodeState(deviceId, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL,
+ KEY_A))
+ << "Should return value provided by mapper when device id is valid and the device "
+ "supports some of the sources.";
ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(-1,
AINPUT_SOURCE_TRACKBALL, KEY_A))
@@ -1424,22 +1537,28 @@
}
TEST_F(InputReaderTest, GetSwitchState_ForwardsRequestsToMappers) {
- FakeInputMapper* mapper = nullptr;
- ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, "fake",
- INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, nullptr));
- mapper->setSwitchState(SW_LID, AKEY_STATE_DOWN);
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
+ constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
+ FakeInputMapper& mapper =
+ addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass,
+ AINPUT_SOURCE_KEYBOARD, nullptr);
+ mapper.setSwitchState(SW_LID, AKEY_STATE_DOWN);
ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(0,
AINPUT_SOURCE_ANY, SW_LID))
<< "Should return unknown when the device id is >= 0 but unknown.";
- ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(1,
- AINPUT_SOURCE_TRACKBALL, SW_LID))
- << "Should return unknown when the device id is valid but the sources are not supported by the device.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN,
+ mReader->getSwitchState(deviceId, AINPUT_SOURCE_TRACKBALL, SW_LID))
+ << "Should return unknown when the device id is valid but the sources are not "
+ "supported by the device.";
- ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(1,
- AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID))
- << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+ ASSERT_EQ(AKEY_STATE_DOWN,
+ mReader->getSwitchState(deviceId, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL,
+ SW_LID))
+ << "Should return value provided by mapper when device id is valid and the device "
+ "supports some of the sources.";
ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(-1,
AINPUT_SOURCE_TRACKBALL, SW_LID))
@@ -1451,12 +1570,15 @@
}
TEST_F(InputReaderTest, MarkSupportedKeyCodes_ForwardsRequestsToMappers) {
- FakeInputMapper* mapper = nullptr;
- ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, "fake",
- INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, nullptr));
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
+ constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
+ FakeInputMapper& mapper =
+ addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass,
+ AINPUT_SOURCE_KEYBOARD, nullptr);
- mapper->addSupportedKeyCode(AKEYCODE_A);
- mapper->addSupportedKeyCode(AKEYCODE_B);
+ mapper.addSupportedKeyCode(AKEYCODE_A);
+ mapper.addSupportedKeyCode(AKEYCODE_B);
const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
uint8_t flags[4] = { 0, 0, 0, 1 };
@@ -1466,13 +1588,16 @@
ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
flags[3] = 1;
- ASSERT_FALSE(mReader->hasKeys(1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
- << "Should return false when device id is valid but the sources are not supported by the device.";
+ ASSERT_FALSE(mReader->hasKeys(deviceId, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ << "Should return false when device id is valid but the sources are not supported by "
+ "the device.";
ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
flags[3] = 1;
- ASSERT_TRUE(mReader->hasKeys(1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
- << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+ ASSERT_TRUE(mReader->hasKeys(deviceId, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4,
+ keyCodes, flags))
+ << "Should return value provided by mapper when device id is valid and the device "
+ "supports some of the sources.";
ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
flags[3] = 1;
@@ -1487,7 +1612,8 @@
}
TEST_F(InputReaderTest, LoopOnce_WhenDeviceScanFinished_SendsConfigurationChanged) {
- addDevice(1, "ignored", INPUT_DEVICE_CLASS_KEYBOARD, nullptr);
+ constexpr int32_t eventHubId = 1;
+ addDevice(eventHubId, "ignored", INPUT_DEVICE_CLASS_KEYBOARD, nullptr);
NotifyConfigurationChangedArgs args;
@@ -1496,66 +1622,83 @@
}
TEST_F(InputReaderTest, LoopOnce_ForwardsRawEventsToMappers) {
- FakeInputMapper* mapper = nullptr;
- ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, "fake",
- INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, nullptr));
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
+ constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
+ FakeInputMapper& mapper =
+ addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass,
+ AINPUT_SOURCE_KEYBOARD, nullptr);
- mFakeEventHub->enqueueEvent(0, 1, EV_KEY, KEY_A, 1);
+ mFakeEventHub->enqueueEvent(0, eventHubId, EV_KEY, KEY_A, 1);
mReader->loopOnce();
ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty());
RawEvent event;
- ASSERT_NO_FATAL_FAILURE(mapper->assertProcessWasCalled(&event));
+ ASSERT_NO_FATAL_FAILURE(mapper.assertProcessWasCalled(&event));
ASSERT_EQ(0, event.when);
- ASSERT_EQ(1, event.deviceId);
+ ASSERT_EQ(eventHubId, event.deviceId);
ASSERT_EQ(EV_KEY, event.type);
ASSERT_EQ(KEY_A, event.code);
ASSERT_EQ(1, event.value);
}
-TEST_F(InputReaderTest, DeviceReset_IncrementsSequenceNumber) {
- constexpr int32_t deviceId = 1;
+TEST_F(InputReaderTest, DeviceReset_RandomId) {
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
- InputDevice* device = mReader->newDevice(deviceId, 0 /*controllerNumber*/, "fake", deviceClass);
+ constexpr int32_t eventHubId = 1;
+ std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake");
// Must add at least one mapper or the device will be ignored!
- FakeInputMapper* mapper = new FakeInputMapper(device, AINPUT_SOURCE_KEYBOARD);
- device->addMapper(mapper);
+ device->addMapper<FakeInputMapper>(eventHubId, AINPUT_SOURCE_KEYBOARD);
mReader->setNextDevice(device);
- addDevice(deviceId, "fake", deviceClass, nullptr);
+ ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr));
NotifyDeviceResetArgs resetArgs;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
- uint32_t prevSequenceNum = resetArgs.sequenceNum;
+ int32_t prevId = resetArgs.id;
- disableDevice(deviceId, device);
+ disableDevice(deviceId);
mReader->loopOnce();
- mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs);
- ASSERT_TRUE(prevSequenceNum < resetArgs.sequenceNum);
- prevSequenceNum = resetArgs.sequenceNum;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
+ ASSERT_NE(prevId, resetArgs.id);
+ prevId = resetArgs.id;
- enableDevice(deviceId, device);
+ enableDevice(deviceId);
mReader->loopOnce();
- mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs);
- ASSERT_TRUE(prevSequenceNum < resetArgs.sequenceNum);
- prevSequenceNum = resetArgs.sequenceNum;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
+ ASSERT_NE(prevId, resetArgs.id);
+ prevId = resetArgs.id;
- disableDevice(deviceId, device);
+ disableDevice(deviceId);
mReader->loopOnce();
- mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs);
- ASSERT_TRUE(prevSequenceNum < resetArgs.sequenceNum);
- prevSequenceNum = resetArgs.sequenceNum;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
+ ASSERT_NE(prevId, resetArgs.id);
+ prevId = resetArgs.id;
+}
+
+TEST_F(InputReaderTest, DeviceReset_GenerateIdWithInputReaderSource) {
+ constexpr int32_t deviceId = 1;
+ constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
+ std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake");
+ // Must add at least one mapper or the device will be ignored!
+ device->addMapper<FakeInputMapper>(eventHubId, AINPUT_SOURCE_KEYBOARD);
+ mReader->setNextDevice(device);
+ ASSERT_NO_FATAL_FAILURE(addDevice(deviceId, "fake", deviceClass, nullptr));
+
+ NotifyDeviceResetArgs resetArgs;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
+ ASSERT_EQ(IdGenerator::Source::INPUT_READER, IdGenerator::getSource(resetArgs.id));
}
TEST_F(InputReaderTest, Device_CanDispatchToDisplay) {
- constexpr int32_t deviceId = 1;
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
const char* DEVICE_LOCATION = "USB1";
- InputDevice* device = mReader->newDevice(deviceId, 0 /*controllerNumber*/, "fake", deviceClass,
- DEVICE_LOCATION);
- FakeInputMapper* mapper = new FakeInputMapper(device, AINPUT_SOURCE_TOUCHSCREEN);
- device->addMapper(mapper);
+ std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake", DEVICE_LOCATION);
+ FakeInputMapper& mapper =
+ device->addMapper<FakeInputMapper>(eventHubId, AINPUT_SOURCE_TOUCHSCREEN);
mReader->setNextDevice(device);
- addDevice(deviceId, "fake", deviceClass, nullptr);
const uint8_t hdmi1 = 1;
@@ -1563,6 +1706,7 @@
mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi1);
// Add default and second display.
+ mFakePolicy->clearViewports();
mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
DISPLAY_ORIENTATION_0, "local:0", NO_PORT, ViewportType::VIEWPORT_INTERNAL);
mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
@@ -1570,68 +1714,348 @@
mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
mReader->loopOnce();
- // Check device.
+ // Add the device, and make sure all of the callbacks are triggered.
+ // The device is added after the input port associations are processed since
+ // we do not yet support dynamic device-to-display associations.
+ ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyConfigurationChangedWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper.assertConfigureWasCalled());
+
+ // Device should only dispatch to the specified display.
ASSERT_EQ(deviceId, device->getId());
ASSERT_FALSE(mReader->canDispatchToDisplay(deviceId, DISPLAY_ID));
ASSERT_TRUE(mReader->canDispatchToDisplay(deviceId, SECONDARY_DISPLAY_ID));
+
+ // Can't dispatch event from a disabled device.
+ disableDevice(deviceId);
+ mReader->loopOnce();
+ ASSERT_FALSE(mReader->canDispatchToDisplay(deviceId, SECONDARY_DISPLAY_ID));
}
+// --- InputReaderIntegrationTest ---
+
+// These tests create and interact with the InputReader only through its interface.
+// The InputReader is started during SetUp(), which starts its processing in its own
+// thread. The tests use linux uinput to emulate input devices.
+// NOTE: Interacting with the physical device while these tests are running may cause
+// the tests to fail.
+class InputReaderIntegrationTest : public testing::Test {
+protected:
+ sp<TestInputListener> mTestListener;
+ sp<FakeInputReaderPolicy> mFakePolicy;
+ sp<InputReaderInterface> mReader;
+
+ virtual void SetUp() override {
+ mFakePolicy = new FakeInputReaderPolicy();
+ mTestListener = new TestInputListener(2000ms /*eventHappenedTimeout*/,
+ 30ms /*eventDidNotHappenTimeout*/);
+
+ mReader = new InputReader(std::make_shared<EventHub>(), mFakePolicy, mTestListener);
+ ASSERT_EQ(mReader->start(), OK);
+
+ // Since this test is run on a real device, all the input devices connected
+ // to the test device will show up in mReader. We wait for those input devices to
+ // show up before beginning the tests.
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+ }
+
+ virtual void TearDown() override {
+ ASSERT_EQ(mReader->stop(), OK);
+ mTestListener.clear();
+ mFakePolicy.clear();
+ }
+};
+
+TEST_F(InputReaderIntegrationTest, TestInvalidDevice) {
+ // An invalid input device that is only used for this test.
+ class InvalidUinputDevice : public UinputDevice {
+ public:
+ InvalidUinputDevice() : UinputDevice("Invalid Device") {}
+
+ private:
+ void configureDevice(int fd, uinput_user_dev* device) override {}
+ };
+
+ const size_t numDevices = mFakePolicy->getInputDevices().size();
+
+ // UinputDevice does not set any event or key bits, so InputReader should not
+ // consider it as a valid device.
+ std::unique_ptr<UinputDevice> invalidDevice = createUinputDevice<InvalidUinputDevice>();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesNotChanged());
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasNotCalled());
+ ASSERT_EQ(numDevices, mFakePolicy->getInputDevices().size());
+
+ invalidDevice.reset();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesNotChanged());
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasNotCalled());
+ ASSERT_EQ(numDevices, mFakePolicy->getInputDevices().size());
+}
+
+TEST_F(InputReaderIntegrationTest, AddNewDevice) {
+ const size_t initialNumDevices = mFakePolicy->getInputDevices().size();
+
+ std::unique_ptr<UinputHomeKey> keyboard = createUinputDevice<UinputHomeKey>();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+ ASSERT_EQ(initialNumDevices + 1, mFakePolicy->getInputDevices().size());
+
+ // Find the test device by its name.
+ std::vector<InputDeviceInfo> inputDevices;
+ mReader->getInputDevices(inputDevices);
+ InputDeviceInfo* keyboardInfo = nullptr;
+ const char* keyboardName = keyboard->getName();
+ for (unsigned int i = 0; i < initialNumDevices + 1; i++) {
+ if (!strcmp(inputDevices[i].getIdentifier().name.c_str(), keyboardName)) {
+ keyboardInfo = &inputDevices[i];
+ break;
+ }
+ }
+ ASSERT_NE(keyboardInfo, nullptr);
+ ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, keyboardInfo->getKeyboardType());
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyboardInfo->getSources());
+ ASSERT_EQ(0U, keyboardInfo->getMotionRanges().size());
+
+ keyboard.reset();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+ ASSERT_EQ(initialNumDevices, mFakePolicy->getInputDevices().size());
+}
+
+TEST_F(InputReaderIntegrationTest, SendsEventsToInputListener) {
+ std::unique_ptr<UinputHomeKey> keyboard = createUinputDevice<UinputHomeKey>();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+
+ NotifyConfigurationChangedArgs configChangedArgs;
+ ASSERT_NO_FATAL_FAILURE(
+ mTestListener->assertNotifyConfigurationChangedWasCalled(&configChangedArgs));
+ int32_t prevId = configChangedArgs.id;
+ nsecs_t prevTimestamp = configChangedArgs.eventTime;
+
+ NotifyKeyArgs keyArgs;
+ keyboard->pressAndReleaseHomeKey();
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_NE(prevId, keyArgs.id);
+ prevId = keyArgs.id;
+ ASSERT_LE(prevTimestamp, keyArgs.eventTime);
+ prevTimestamp = keyArgs.eventTime;
+
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_NE(prevId, keyArgs.id);
+ ASSERT_LE(prevTimestamp, keyArgs.eventTime);
+}
+
+/**
+ * The Steam controller sends BTN_GEAR_DOWN and BTN_GEAR_UP for the two "paddle" buttons
+ * on the back. In this test, we make sure that BTN_GEAR_DOWN / BTN_WHEEL and BTN_GEAR_UP
+ * are passed to the listener.
+ */
+static_assert(BTN_GEAR_DOWN == BTN_WHEEL);
+TEST_F(InputReaderIntegrationTest, SendsGearDownAndUpToInputListener) {
+ std::unique_ptr<UinputSteamController> controller = createUinputDevice<UinputSteamController>();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+ NotifyKeyArgs keyArgs;
+
+ controller->pressAndReleaseKey(BTN_GEAR_DOWN);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); // ACTION_DOWN
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); // ACTION_UP
+ ASSERT_EQ(BTN_GEAR_DOWN, keyArgs.scanCode);
+
+ controller->pressAndReleaseKey(BTN_GEAR_UP);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); // ACTION_DOWN
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); // ACTION_UP
+ ASSERT_EQ(BTN_GEAR_UP, keyArgs.scanCode);
+}
+
+// --- TouchProcessTest ---
+class TouchIntegrationTest : public InputReaderIntegrationTest {
+protected:
+ static const int32_t FIRST_SLOT = 0;
+ static const int32_t SECOND_SLOT = 1;
+ static const int32_t FIRST_TRACKING_ID = 0;
+ static const int32_t SECOND_TRACKING_ID = 1;
+ const std::string UNIQUE_ID = "local:0";
+
+ virtual void SetUp() override {
+ InputReaderIntegrationTest::SetUp();
+ // At least add an internal display.
+ setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ DISPLAY_ORIENTATION_0, UNIQUE_ID, NO_PORT,
+ ViewportType::VIEWPORT_INTERNAL);
+
+ mDevice = createUinputDevice<UinputTouchScreen>(Rect(0, 0, DISPLAY_WIDTH, DISPLAY_HEIGHT));
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+ }
+
+ void setDisplayInfoAndReconfigure(int32_t displayId, int32_t width, int32_t height,
+ int32_t orientation, const std::string& uniqueId,
+ std::optional<uint8_t> physicalPort,
+ ViewportType viewportType) {
+ mFakePolicy->addDisplayViewport(displayId, width, height, orientation, uniqueId,
+ physicalPort, viewportType);
+ mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ }
+
+ std::unique_ptr<UinputTouchScreen> mDevice;
+};
+
+TEST_F(TouchIntegrationTest, InputEvent_ProcessSingleTouch) {
+ NotifyMotionArgs args;
+ const Point centerPoint = mDevice->getCenterPoint();
+
+ // ACTION_DOWN
+ mDevice->sendDown(centerPoint);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+
+ // ACTION_MOVE
+ mDevice->sendMove(centerPoint + Point(1, 1));
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+
+ // ACTION_UP
+ mDevice->sendUp();
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
+}
+
+TEST_F(TouchIntegrationTest, InputEvent_ProcessMultiTouch) {
+ NotifyMotionArgs args;
+ const Point centerPoint = mDevice->getCenterPoint();
+
+ // ACTION_DOWN
+ mDevice->sendDown(centerPoint);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+
+ // ACTION_POINTER_DOWN (Second slot)
+ const Point secondPoint = centerPoint + Point(100, 100);
+ mDevice->sendSlot(SECOND_SLOT);
+ mDevice->sendTrackingId(SECOND_TRACKING_ID);
+ mDevice->sendDown(secondPoint + Point(1, 1));
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ args.action);
+
+ // ACTION_MOVE (Second slot)
+ mDevice->sendMove(secondPoint);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+
+ // ACTION_POINTER_UP (Second slot)
+ mDevice->sendUp();
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ args.action);
+
+ // ACTION_UP
+ mDevice->sendSlot(FIRST_SLOT);
+ mDevice->sendUp();
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
+}
+
+TEST_F(TouchIntegrationTest, InputEvent_ProcessPalm) {
+ NotifyMotionArgs args;
+ const Point centerPoint = mDevice->getCenterPoint();
+
+ // ACTION_DOWN
+ mDevice->sendDown(centerPoint);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+
+ // ACTION_POINTER_DOWN (Second slot)
+ const Point secondPoint = centerPoint + Point(100, 100);
+ mDevice->sendSlot(SECOND_SLOT);
+ mDevice->sendTrackingId(SECOND_TRACKING_ID);
+ mDevice->sendDown(secondPoint);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ args.action);
+
+ // ACTION_MOVE (Second slot)
+ mDevice->sendMove(secondPoint + Point(1, 1));
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+
+ // Send MT_TOOL_PALM, which indicates that the touch IC has determined this to be a grip event.
+ // Expect to receive ACTION_CANCEL, to abort the entire gesture.
+ mDevice->sendToolType(MT_TOOL_PALM);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, args.action);
+
+ // ACTION_POINTER_UP (Second slot)
+ mDevice->sendUp();
+
+ // ACTION_UP
+ mDevice->sendSlot(FIRST_SLOT);
+ mDevice->sendUp();
+
+ // Expect no event received after abort the entire gesture.
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasNotCalled());
+}
// --- InputDeviceTest ---
-
class InputDeviceTest : public testing::Test {
protected:
static const char* DEVICE_NAME;
+ static const char* DEVICE_LOCATION;
static const int32_t DEVICE_ID;
static const int32_t DEVICE_GENERATION;
static const int32_t DEVICE_CONTROLLER_NUMBER;
static const uint32_t DEVICE_CLASSES;
+ static const int32_t EVENTHUB_ID;
- sp<FakeEventHub> mFakeEventHub;
+ std::shared_ptr<FakeEventHub> mFakeEventHub;
sp<FakeInputReaderPolicy> mFakePolicy;
sp<TestInputListener> mFakeListener;
FakeInputReaderContext* mFakeContext;
- InputDevice* mDevice;
+ std::shared_ptr<InputDevice> mDevice;
- virtual void SetUp() {
- mFakeEventHub = new FakeEventHub();
+ virtual void SetUp() override {
+ mFakeEventHub = std::make_unique<FakeEventHub>();
mFakePolicy = new FakeInputReaderPolicy();
mFakeListener = new TestInputListener();
mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeListener);
- mFakeEventHub->addDevice(DEVICE_ID, DEVICE_NAME, 0);
+ mFakeEventHub->addDevice(EVENTHUB_ID, DEVICE_NAME, 0);
InputDeviceIdentifier identifier;
identifier.name = DEVICE_NAME;
- mDevice = new InputDevice(mFakeContext, DEVICE_ID, DEVICE_GENERATION,
- DEVICE_CONTROLLER_NUMBER, identifier, DEVICE_CLASSES);
+ identifier.location = DEVICE_LOCATION;
+ mDevice = std::make_shared<InputDevice>(mFakeContext, DEVICE_ID, DEVICE_GENERATION,
+ identifier);
}
- virtual void TearDown() {
- delete mDevice;
-
+ virtual void TearDown() override {
+ mDevice = nullptr;
delete mFakeContext;
mFakeListener.clear();
mFakePolicy.clear();
- mFakeEventHub.clear();
}
};
const char* InputDeviceTest::DEVICE_NAME = "device";
-const int32_t InputDeviceTest::DEVICE_ID = 1;
+const char* InputDeviceTest::DEVICE_LOCATION = "USB1";
+const int32_t InputDeviceTest::DEVICE_ID = END_RESERVED_ID + 1000;
const int32_t InputDeviceTest::DEVICE_GENERATION = 2;
const int32_t InputDeviceTest::DEVICE_CONTROLLER_NUMBER = 0;
const uint32_t InputDeviceTest::DEVICE_CLASSES = INPUT_DEVICE_CLASS_KEYBOARD
| INPUT_DEVICE_CLASS_TOUCH | INPUT_DEVICE_CLASS_JOYSTICK;
+const int32_t InputDeviceTest::EVENTHUB_ID = 1;
TEST_F(InputDeviceTest, ImmutableProperties) {
ASSERT_EQ(DEVICE_ID, mDevice->getId());
ASSERT_STREQ(DEVICE_NAME, mDevice->getName().c_str());
- ASSERT_EQ(DEVICE_CLASSES, mDevice->getClasses());
+ ASSERT_EQ(0U, mDevice->getClasses());
}
-TEST_F(InputDeviceTest, WhenDeviceCreated_EnabledIsTrue) {
- ASSERT_EQ(mDevice->isEnabled(), true);
+TEST_F(InputDeviceTest, WhenDeviceCreated_EnabledIsFalse) {
+ ASSERT_EQ(mDevice->isEnabled(), false);
}
TEST_F(InputDeviceTest, WhenNoMappersAreRegistered_DeviceIsIgnored) {
@@ -1678,23 +2102,23 @@
TEST_F(InputDeviceTest, WhenMappersAreRegistered_DeviceIsNotIgnoredAndForwardsRequestsToMappers) {
// Configuration.
- mFakeEventHub->addConfigurationProperty(DEVICE_ID, String8("key"), String8("value"));
+ mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, String8("key"), String8("value"));
- FakeInputMapper* mapper1 = new FakeInputMapper(mDevice, AINPUT_SOURCE_KEYBOARD);
- mapper1->setKeyboardType(AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- mapper1->setMetaState(AMETA_ALT_ON);
- mapper1->addSupportedKeyCode(AKEYCODE_A);
- mapper1->addSupportedKeyCode(AKEYCODE_B);
- mapper1->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
- mapper1->setKeyCodeState(AKEYCODE_B, AKEY_STATE_UP);
- mapper1->setScanCodeState(2, AKEY_STATE_DOWN);
- mapper1->setScanCodeState(3, AKEY_STATE_UP);
- mapper1->setSwitchState(4, AKEY_STATE_DOWN);
- mDevice->addMapper(mapper1);
+ FakeInputMapper& mapper1 =
+ mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, AINPUT_SOURCE_KEYBOARD);
+ mapper1.setKeyboardType(AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ mapper1.setMetaState(AMETA_ALT_ON);
+ mapper1.addSupportedKeyCode(AKEYCODE_A);
+ mapper1.addSupportedKeyCode(AKEYCODE_B);
+ mapper1.setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
+ mapper1.setKeyCodeState(AKEYCODE_B, AKEY_STATE_UP);
+ mapper1.setScanCodeState(2, AKEY_STATE_DOWN);
+ mapper1.setScanCodeState(3, AKEY_STATE_UP);
+ mapper1.setSwitchState(4, AKEY_STATE_DOWN);
- FakeInputMapper* mapper2 = new FakeInputMapper(mDevice, AINPUT_SOURCE_TOUCHSCREEN);
- mapper2->setMetaState(AMETA_SHIFT_ON);
- mDevice->addMapper(mapper2);
+ FakeInputMapper& mapper2 =
+ mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, AINPUT_SOURCE_TOUCHSCREEN);
+ mapper2.setMetaState(AMETA_SHIFT_ON);
InputReaderConfiguration config;
mDevice->configure(ARBITRARY_TIME, &config, 0);
@@ -1704,13 +2128,13 @@
<< "Device should have read configuration during configuration phase.";
ASSERT_STREQ("value", propertyValue.string());
- ASSERT_NO_FATAL_FAILURE(mapper1->assertConfigureWasCalled());
- ASSERT_NO_FATAL_FAILURE(mapper2->assertConfigureWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper1.assertConfigureWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper2.assertConfigureWasCalled());
// Reset
mDevice->reset(ARBITRARY_TIME);
- ASSERT_NO_FATAL_FAILURE(mapper1->assertResetWasCalled());
- ASSERT_NO_FATAL_FAILURE(mapper2->assertResetWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper1.assertResetWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper2.assertResetWasCalled());
NotifyDeviceResetArgs resetArgs;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
@@ -1764,12 +2188,55 @@
// Event handling.
RawEvent event;
+ event.deviceId = EVENTHUB_ID;
mDevice->process(&event, 1);
- ASSERT_NO_FATAL_FAILURE(mapper1->assertProcessWasCalled());
- ASSERT_NO_FATAL_FAILURE(mapper2->assertProcessWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper1.assertProcessWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper2.assertProcessWasCalled());
}
+// A single input device is associated with a specific display. Check that:
+// 1. Device is disabled if the viewport corresponding to the associated display is not found
+// 2. Device is disabled when setEnabled API is called
+TEST_F(InputDeviceTest, Configure_AssignsDisplayPort) {
+ mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, AINPUT_SOURCE_TOUCHSCREEN);
+
+ // First Configuration.
+ mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), 0);
+
+ // Device should be enabled by default.
+ ASSERT_TRUE(mDevice->isEnabled());
+
+ // Prepare associated info.
+ constexpr uint8_t hdmi = 1;
+ const std::string UNIQUE_ID = "local:1";
+
+ mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi);
+ mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ // Device should be disabled because it is associated with a specific display via
+ // input port <-> display port association, but the corresponding display is not found
+ ASSERT_FALSE(mDevice->isEnabled());
+
+ // Prepare displays.
+ mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ DISPLAY_ORIENTATION_0, UNIQUE_ID, hdmi,
+ ViewportType::VIEWPORT_INTERNAL);
+ mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ ASSERT_TRUE(mDevice->isEnabled());
+
+ // Device should be disabled after set disable.
+ mFakePolicy->addDisabledDevice(mDevice->getId());
+ mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_ENABLED_STATE);
+ ASSERT_FALSE(mDevice->isEnabled());
+
+ // Device should still be disabled even found the associated display.
+ mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ ASSERT_FALSE(mDevice->isEnabled());
+}
// --- InputMapperTest ---
@@ -1781,47 +2248,53 @@
static const int32_t DEVICE_GENERATION;
static const int32_t DEVICE_CONTROLLER_NUMBER;
static const uint32_t DEVICE_CLASSES;
+ static const int32_t EVENTHUB_ID;
- sp<FakeEventHub> mFakeEventHub;
+ std::shared_ptr<FakeEventHub> mFakeEventHub;
sp<FakeInputReaderPolicy> mFakePolicy;
sp<TestInputListener> mFakeListener;
FakeInputReaderContext* mFakeContext;
InputDevice* mDevice;
- virtual void SetUp() {
- mFakeEventHub = new FakeEventHub();
+ virtual void SetUp(uint32_t classes) {
+ mFakeEventHub = std::make_unique<FakeEventHub>();
mFakePolicy = new FakeInputReaderPolicy();
mFakeListener = new TestInputListener();
mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeListener);
InputDeviceIdentifier identifier;
identifier.name = DEVICE_NAME;
identifier.location = DEVICE_LOCATION;
- mDevice = new InputDevice(mFakeContext, DEVICE_ID, DEVICE_GENERATION,
- DEVICE_CONTROLLER_NUMBER, identifier, DEVICE_CLASSES);
+ mDevice = new InputDevice(mFakeContext, DEVICE_ID, DEVICE_GENERATION, identifier);
- mFakeEventHub->addDevice(mDevice->getId(), DEVICE_NAME, 0);
+ mFakeEventHub->addDevice(EVENTHUB_ID, DEVICE_NAME, classes);
}
- virtual void TearDown() {
+ virtual void SetUp() override { SetUp(DEVICE_CLASSES); }
+
+ virtual void TearDown() override {
delete mDevice;
delete mFakeContext;
mFakeListener.clear();
mFakePolicy.clear();
- mFakeEventHub.clear();
}
void addConfigurationProperty(const char* key, const char* value) {
- mFakeEventHub->addConfigurationProperty(mDevice->getId(), String8(key), String8(value));
+ mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, String8(key), String8(value));
}
void configureDevice(uint32_t changes) {
+ if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
+ mFakeContext->updatePointerDisplay();
+ }
mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), changes);
}
- void addMapperAndConfigure(InputMapper* mapper) {
- mDevice->addMapper(mapper);
+ template <class T, typename... Args>
+ T& addMapperAndConfigure(Args... args) {
+ T& mapper = mDevice->addMapper<T>(EVENTHUB_ID, args...);
configureDevice(0);
mDevice->reset(ARBITRARY_TIME);
+ return mapper;
}
void setDisplayInfoAndReconfigure(int32_t displayId, int32_t width, int32_t height,
@@ -1836,15 +2309,15 @@
mFakePolicy->clearViewports();
}
- static void process(InputMapper* mapper, nsecs_t when, int32_t type,
- int32_t code, int32_t value) {
+ static void process(InputMapper& mapper, nsecs_t when, int32_t type, int32_t code,
+ int32_t value) {
RawEvent event;
event.when = when;
- event.deviceId = mapper->getDeviceId();
+ event.deviceId = mapper.getDeviceContext().getEventHubId();
event.type = type;
event.code = code;
event.value = value;
- mapper->process(&event);
+ mapper.process(&event);
}
static void assertMotionRange(const InputDeviceInfo& info,
@@ -1885,11 +2358,11 @@
const char* InputMapperTest::DEVICE_NAME = "device";
const char* InputMapperTest::DEVICE_LOCATION = "USB1";
-const int32_t InputMapperTest::DEVICE_ID = 1;
+const int32_t InputMapperTest::DEVICE_ID = END_RESERVED_ID + 1000;
const int32_t InputMapperTest::DEVICE_GENERATION = 2;
const int32_t InputMapperTest::DEVICE_CONTROLLER_NUMBER = 0;
const uint32_t InputMapperTest::DEVICE_CLASSES = 0; // not needed for current tests
-
+const int32_t InputMapperTest::EVENTHUB_ID = 1;
// --- SwitchInputMapperTest ---
@@ -1898,26 +2371,23 @@
};
TEST_F(SwitchInputMapperTest, GetSources) {
- SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
- addMapperAndConfigure(mapper);
+ SwitchInputMapper& mapper = addMapperAndConfigure<SwitchInputMapper>();
- ASSERT_EQ(uint32_t(AINPUT_SOURCE_SWITCH), mapper->getSources());
+ ASSERT_EQ(uint32_t(AINPUT_SOURCE_SWITCH), mapper.getSources());
}
TEST_F(SwitchInputMapperTest, GetSwitchState) {
- SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
- addMapperAndConfigure(mapper);
+ SwitchInputMapper& mapper = addMapperAndConfigure<SwitchInputMapper>();
- mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 1);
- ASSERT_EQ(1, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
+ mFakeEventHub->setSwitchState(EVENTHUB_ID, SW_LID, 1);
+ ASSERT_EQ(1, mapper.getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
- mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 0);
- ASSERT_EQ(0, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
+ mFakeEventHub->setSwitchState(EVENTHUB_ID, SW_LID, 0);
+ ASSERT_EQ(0, mapper.getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
}
TEST_F(SwitchInputMapperTest, Process) {
- SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
- addMapperAndConfigure(mapper);
+ SwitchInputMapper& mapper = addMapperAndConfigure<SwitchInputMapper>();
process(mapper, ARBITRARY_TIME, EV_SW, SW_LID, 1);
process(mapper, ARBITRARY_TIME, EV_SW, SW_JACK_PHYSICAL_INSERT, 1);
@@ -1942,8 +2412,9 @@
void prepareDisplay(int32_t orientation);
- void testDPadKeyRotation(KeyboardInputMapper* mapper,
- int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode);
+ void testDPadKeyRotation(KeyboardInputMapper& mapper, int32_t originalScanCode,
+ int32_t originalKeyCode, int32_t rotatedKeyCode,
+ int32_t displayId = ADISPLAY_ID_NONE);
};
/* Similar to setDisplayInfoAndReconfigure, but pre-populates all parameters except for the
@@ -1954,8 +2425,9 @@
orientation, UNIQUE_ID, NO_PORT, ViewportType::VIEWPORT_INTERNAL);
}
-void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper* mapper,
- int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode) {
+void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper& mapper,
+ int32_t originalScanCode, int32_t originalKeyCode,
+ int32_t rotatedKeyCode, int32_t displayId) {
NotifyKeyArgs args;
process(mapper, ARBITRARY_TIME, EV_KEY, originalScanCode, 1);
@@ -1963,32 +2435,33 @@
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(originalScanCode, args.scanCode);
ASSERT_EQ(rotatedKeyCode, args.keyCode);
+ ASSERT_EQ(displayId, args.displayId);
process(mapper, ARBITRARY_TIME, EV_KEY, originalScanCode, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(originalScanCode, args.scanCode);
ASSERT_EQ(rotatedKeyCode, args.keyCode);
+ ASSERT_EQ(displayId, args.displayId);
}
-
TEST_F(KeyboardInputMapperTest, GetSources) {
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mapper.getSources());
}
TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) {
const int32_t USAGE_A = 0x070004;
const int32_t USAGE_UNKNOWN = 0x07ffff;
- mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
- mFakeEventHub->addKey(DEVICE_ID, 0, USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ mFakeEventHub->addKey(EVENTHUB_ID, 0, USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
// Key down by scan code.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
@@ -2081,53 +2554,53 @@
}
TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) {
- mFakeEventHub->addKey(DEVICE_ID, KEY_LEFTSHIFT, 0, AKEYCODE_SHIFT_LEFT, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_A, 0, AKEYCODE_A, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFTSHIFT, 0, AKEYCODE_SHIFT_LEFT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_A, 0, AKEYCODE_A, 0);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
// Initial metastate.
- ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
+ ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
// Metakey down.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_LEFTSHIFT, 1);
NotifyKeyArgs args;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
- ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState());
ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
// Key down.
process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_A, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
- ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState());
// Key up.
process(mapper, ARBITRARY_TIME + 2, EV_KEY, KEY_A, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
- ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState());
// Metakey up.
process(mapper, ARBITRARY_TIME + 3, EV_KEY, KEY_LEFTSHIFT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_NONE, args.metaState);
- ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
+ ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
}
TEST_F(KeyboardInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateDPad) {
- mFakeEventHub->addKey(DEVICE_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
prepareDisplay(DISPLAY_ORIENTATION_90);
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
@@ -2141,58 +2614,58 @@
}
TEST_F(KeyboardInputMapperTest, Process_WhenOrientationAware_ShouldRotateDPad) {
- mFakeEventHub->addKey(DEVICE_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
addConfigurationProperty("keyboard.orientationAware", "1");
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
prepareDisplay(DISPLAY_ORIENTATION_0);
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_DOWN, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_LEFT, DISPLAY_ID));
clearViewports();
prepareDisplay(DISPLAY_ORIENTATION_90);
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_UP, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_DOWN, DISPLAY_ID));
clearViewports();
prepareDisplay(DISPLAY_ORIENTATION_180);
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_LEFT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_UP));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_LEFT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_UP, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
clearViewports();
prepareDisplay(DISPLAY_ORIENTATION_270);
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_DOWN));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_DOWN, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_LEFT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_UP, DISPLAY_ID));
// Special case: if orientation changes while key is down, we still emit the same keycode
// in the key up as we did in the key down.
@@ -2217,11 +2690,11 @@
TEST_F(KeyboardInputMapperTest, DisplayIdConfigurationChange_NotOrientationAware) {
// If the keyboard is not orientation aware,
// key events should not be associated with a specific display id
- mFakeEventHub->addKey(DEVICE_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
NotifyKeyArgs args;
// Display id should be ADISPLAY_ID_NONE without any display configuration.
@@ -2242,12 +2715,12 @@
TEST_F(KeyboardInputMapperTest, DisplayIdConfigurationChange_OrientationAware) {
// If the keyboard is orientation aware,
// key events should be associated with the internal viewport
- mFakeEventHub->addKey(DEVICE_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
addConfigurationProperty("keyboard.orientationAware", "1");
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
NotifyKeyArgs args;
// Display id should be ADISPLAY_ID_NONE without any display configuration.
@@ -2273,109 +2746,274 @@
}
TEST_F(KeyboardInputMapperTest, GetKeyCodeState) {
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 1);
- ASSERT_EQ(1, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+ mFakeEventHub->setKeyCodeState(EVENTHUB_ID, AKEYCODE_A, 1);
+ ASSERT_EQ(1, mapper.getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
- mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 0);
- ASSERT_EQ(0, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+ mFakeEventHub->setKeyCodeState(EVENTHUB_ID, AKEYCODE_A, 0);
+ ASSERT_EQ(0, mapper.getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
}
TEST_F(KeyboardInputMapperTest, GetScanCodeState) {
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 1);
- ASSERT_EQ(1, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+ mFakeEventHub->setScanCodeState(EVENTHUB_ID, KEY_A, 1);
+ ASSERT_EQ(1, mapper.getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
- mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 0);
- ASSERT_EQ(0, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+ mFakeEventHub->setScanCodeState(EVENTHUB_ID, KEY_A, 0);
+ ASSERT_EQ(0, mapper.getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
}
TEST_F(KeyboardInputMapperTest, MarkSupportedKeyCodes) {
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- mFakeEventHub->addKey(DEVICE_ID, KEY_A, 0, AKEYCODE_A, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_A, 0, AKEYCODE_A, 0);
const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
uint8_t flags[2] = { 0, 0 };
- ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags));
+ ASSERT_TRUE(mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags));
ASSERT_TRUE(flags[0]);
ASSERT_FALSE(flags[1]);
}
TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleMetaStateAndLeds) {
- mFakeEventHub->addLed(DEVICE_ID, LED_CAPSL, true /*initially on*/);
- mFakeEventHub->addLed(DEVICE_ID, LED_NUML, false /*initially off*/);
- mFakeEventHub->addLed(DEVICE_ID, LED_SCROLLL, false /*initially off*/);
- mFakeEventHub->addKey(DEVICE_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
+ mFakeEventHub->addLed(EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
+ mFakeEventHub->addLed(EVENTHUB_ID, LED_NUML, false /*initially off*/);
+ mFakeEventHub->addLed(EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
// Initialization should have turned all of the lights off.
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
// Toggle caps lock on.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1);
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0);
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper->getMetaState());
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
// Toggle num lock on.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1);
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0);
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper->getMetaState());
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper.getMetaState());
// Toggle caps lock off.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1);
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper->getMetaState());
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper.getMetaState());
// Toggle scroll lock on.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper->getMetaState());
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
// Toggle num lock off.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1);
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper->getMetaState());
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
// Toggle scroll lock off.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
}
+TEST_F(KeyboardInputMapperTest, Configure_AssignsDisplayPort) {
+ // keyboard 1.
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
+
+ // keyboard 2.
+ const std::string USB2 = "USB2";
+ constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
+ constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
+ InputDeviceIdentifier identifier;
+ identifier.name = "KEYBOARD2";
+ identifier.location = USB2;
+ std::unique_ptr<InputDevice> device2 =
+ std::make_unique<InputDevice>(mFakeContext, SECOND_DEVICE_ID, DEVICE_GENERATION,
+ identifier);
+ mFakeEventHub->addDevice(SECOND_EVENTHUB_ID, DEVICE_NAME, 0 /*classes*/);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
+
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+
+ KeyboardInputMapper& mapper2 =
+ device2->addMapper<KeyboardInputMapper>(SECOND_EVENTHUB_ID, AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), 0 /*changes*/);
+ device2->reset(ARBITRARY_TIME);
+
+ // Prepared displays and associated info.
+ constexpr uint8_t hdmi1 = 0;
+ constexpr uint8_t hdmi2 = 1;
+ const std::string SECONDARY_UNIQUE_ID = "local:1";
+
+ mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi1);
+ mFakePolicy->addInputPortAssociation(USB2, hdmi2);
+
+ // No associated display viewport found, should disable the device.
+ device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ ASSERT_FALSE(device2->isEnabled());
+
+ // Prepare second display.
+ constexpr int32_t newDisplayId = 2;
+ setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0,
+ UNIQUE_ID, hdmi1, ViewportType::VIEWPORT_INTERNAL);
+ setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0,
+ SECONDARY_UNIQUE_ID, hdmi2, ViewportType::VIEWPORT_EXTERNAL);
+ // Default device will reconfigure above, need additional reconfiguration for another device.
+ device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+
+ // Device should be enabled after the associated display is found.
+ ASSERT_TRUE(mDevice->isEnabled());
+ ASSERT_TRUE(device2->isEnabled());
+
+ // Test pad key events
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_DOWN, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_LEFT, DISPLAY_ID));
+
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper2, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, newDisplayId));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_RIGHT, newDisplayId));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_DOWN, newDisplayId));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_LEFT, newDisplayId));
+}
+
+// --- KeyboardInputMapperTest_ExternalDevice ---
+
+class KeyboardInputMapperTest_ExternalDevice : public InputMapperTest {
+protected:
+ virtual void SetUp() override {
+ InputMapperTest::SetUp(DEVICE_CLASSES | INPUT_DEVICE_CLASS_EXTERNAL);
+ }
+};
+
+TEST_F(KeyboardInputMapperTest_ExternalDevice, WakeBehavior) {
+ // For external devices, non-media keys will trigger wake on key down. Media keys need to be
+ // marked as WAKE in the keylayout file to trigger wake.
+
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_PLAY, 0, AKEYCODE_MEDIA_PLAY, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_PLAYPAUSE, 0, AKEYCODE_MEDIA_PLAY_PAUSE,
+ POLICY_FLAG_WAKE);
+
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+
+ process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+ NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAYPAUSE, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+}
+
+TEST_F(KeyboardInputMapperTest_ExternalDevice, DoNotWakeByDefaultBehavior) {
+ // Tv Remote key's wake behavior is prescribed by the keylayout file.
+
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_PLAY, 0, AKEYCODE_MEDIA_PLAY, POLICY_FLAG_WAKE);
+
+ addConfigurationProperty("keyboard.doNotWakeByDefault", "1");
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+
+ process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+ NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME, EV_KEY, KEY_DOWN, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_DOWN, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+}
// --- CursorInputMapperTest ---
@@ -2385,15 +3023,15 @@
sp<FakePointerController> mFakePointerController;
- virtual void SetUp() {
+ virtual void SetUp() override {
InputMapperTest::SetUp();
mFakePointerController = new FakePointerController();
mFakePolicy->setPointerController(mDevice->getId(), mFakePointerController);
}
- void testMotionRotation(CursorInputMapper* mapper,
- int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY);
+ void testMotionRotation(CursorInputMapper& mapper, int32_t originalX, int32_t originalY,
+ int32_t rotatedX, int32_t rotatedY);
void prepareDisplay(int32_t orientation) {
const std::string uniqueId = "local:0";
@@ -2405,8 +3043,9 @@
const int32_t CursorInputMapperTest::TRACKBALL_MOVEMENT_THRESHOLD = 6;
-void CursorInputMapperTest::testMotionRotation(CursorInputMapper* mapper,
- int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY) {
+void CursorInputMapperTest::testMotionRotation(CursorInputMapper& mapper, int32_t originalX,
+ int32_t originalY, int32_t rotatedX,
+ int32_t rotatedY) {
NotifyMotionArgs args;
process(mapper, ARBITRARY_TIME, EV_REL, REL_X, originalX);
@@ -2421,28 +3060,25 @@
}
TEST_F(CursorInputMapperTest, WhenModeIsPointer_GetSources_ReturnsMouse) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "pointer");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
- ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper.getSources());
}
TEST_F(CursorInputMapperTest, WhenModeIsNavigation_GetSources_ReturnsTrackball) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
- ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, mapper.getSources());
}
TEST_F(CursorInputMapperTest, WhenModeIsPointer_PopulateDeviceInfo_ReturnsRangeFromPointerController) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "pointer");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
InputDeviceInfo info;
- mapper->populateDeviceInfo(&info);
+ mapper.populateDeviceInfo(&info);
// Initially there may not be a valid motion range.
ASSERT_EQ(nullptr, info.getMotionRange(AINPUT_MOTION_RANGE_X, AINPUT_SOURCE_MOUSE));
@@ -2454,7 +3090,7 @@
mFakePointerController->setBounds(1, 2, 800 - 1, 480 - 1);
InputDeviceInfo info2;
- mapper->populateDeviceInfo(&info2);
+ mapper.populateDeviceInfo(&info2);
ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2,
AINPUT_MOTION_RANGE_X, AINPUT_SOURCE_MOUSE,
@@ -2468,12 +3104,11 @@
}
TEST_F(CursorInputMapperTest, WhenModeIsNavigation_PopulateDeviceInfo_ReturnsScaledRange) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
InputDeviceInfo info;
- mapper->populateDeviceInfo(&info);
+ mapper.populateDeviceInfo(&info);
ASSERT_NO_FATAL_FAILURE(assertMotionRange(info,
AINPUT_MOTION_RANGE_X, AINPUT_SOURCE_TRACKBALL,
@@ -2487,9 +3122,8 @@
}
TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaState) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -2580,9 +3214,8 @@
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentXYUpdates) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
NotifyMotionArgs args;
@@ -2604,9 +3237,8 @@
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
NotifyMotionArgs args;
@@ -2638,9 +3270,8 @@
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
NotifyMotionArgs args;
@@ -2686,9 +3317,8 @@
}
TEST_F(CursorInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateMotions) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
prepareDisplay(DISPLAY_ORIENTATION_90);
ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1));
@@ -2702,10 +3332,9 @@
}
TEST_F(CursorInputMapperTest, Process_WhenOrientationAware_ShouldRotateMotions) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
addConfigurationProperty("cursor.orientationAware", "1");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
prepareDisplay(DISPLAY_ORIENTATION_0);
ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1));
@@ -2749,9 +3378,8 @@
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "pointer");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
mFakePointerController->setPosition(100, 200);
@@ -3037,9 +3665,8 @@
}
TEST_F(CursorInputMapperTest, Process_WhenModeIsPointer_ShouldMoveThePointerAround) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "pointer");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
mFakePointerController->setPosition(100, 200);
@@ -3059,10 +3686,9 @@
}
TEST_F(CursorInputMapperTest, Process_PointerCapture) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "pointer");
mFakePolicy->setPointerCapture(true);
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
NotifyDeviceResetArgs resetArgs;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
@@ -3148,15 +3774,20 @@
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleDisplayId) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
- // Setup PointerController for second display.
+ // Setup for second display.
constexpr int32_t SECOND_DISPLAY_ID = 1;
+ const std::string SECOND_DISPLAY_UNIQUE_ID = "local:1";
+ mFakePolicy->addDisplayViewport(SECOND_DISPLAY_ID, 800, 480, DISPLAY_ORIENTATION_0,
+ SECOND_DISPLAY_UNIQUE_ID, NO_PORT,
+ ViewportType::VIEWPORT_EXTERNAL);
+ mFakePolicy->setDefaultPointerDisplayId(SECOND_DISPLAY_ID);
+ configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+
mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
mFakePointerController->setPosition(100, 200);
mFakePointerController->setButtonState(0);
- mFakePointerController->setDisplayId(SECOND_DISPLAY_ID);
NotifyMotionArgs args;
process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 10);
@@ -3171,7 +3802,6 @@
ASSERT_EQ(SECOND_DISPLAY_ID, args.displayId);
}
-
// --- TouchInputMapperTest ---
class TouchInputMapperTest : public InputMapperTest {
@@ -3294,10 +3924,10 @@
}
void TouchInputMapperTest::prepareVirtualKeys() {
- mFakeEventHub->addVirtualKeyDefinition(DEVICE_ID, VIRTUAL_KEYS[0]);
- mFakeEventHub->addVirtualKeyDefinition(DEVICE_ID, VIRTUAL_KEYS[1]);
- mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
- mFakeEventHub->addKey(DEVICE_ID, KEY_MENU, 0, AKEYCODE_MENU, POLICY_FLAG_WAKE);
+ mFakeEventHub->addVirtualKeyDefinition(EVENTHUB_ID, VIRTUAL_KEYS[0]);
+ mFakeEventHub->addVirtualKeyDefinition(EVENTHUB_ID, VIRTUAL_KEYS[1]);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_MENU, 0, AKEYCODE_MENU, POLICY_FLAG_WAKE);
}
void TouchInputMapperTest::prepareLocationCalibration() {
@@ -3346,145 +3976,133 @@
void prepareButtons();
void prepareAxes(int axes);
- void processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y);
- void processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y);
- void processUp(SingleTouchInputMapper* mappery);
- void processPressure(SingleTouchInputMapper* mapper, int32_t pressure);
- void processToolMajor(SingleTouchInputMapper* mapper, int32_t toolMajor);
- void processDistance(SingleTouchInputMapper* mapper, int32_t distance);
- void processTilt(SingleTouchInputMapper* mapper, int32_t tiltX, int32_t tiltY);
- void processKey(SingleTouchInputMapper* mapper, int32_t code, int32_t value);
- void processSync(SingleTouchInputMapper* mapper);
+ void processDown(SingleTouchInputMapper& mapper, int32_t x, int32_t y);
+ void processMove(SingleTouchInputMapper& mapper, int32_t x, int32_t y);
+ void processUp(SingleTouchInputMapper& mappery);
+ void processPressure(SingleTouchInputMapper& mapper, int32_t pressure);
+ void processToolMajor(SingleTouchInputMapper& mapper, int32_t toolMajor);
+ void processDistance(SingleTouchInputMapper& mapper, int32_t distance);
+ void processTilt(SingleTouchInputMapper& mapper, int32_t tiltX, int32_t tiltY);
+ void processKey(SingleTouchInputMapper& mapper, int32_t code, int32_t value);
+ void processSync(SingleTouchInputMapper& mapper);
};
void SingleTouchInputMapperTest::prepareButtons() {
- mFakeEventHub->addKey(DEVICE_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
}
void SingleTouchInputMapperTest::prepareAxes(int axes) {
if (axes & POSITION) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_X,
- RAW_X_MIN, RAW_X_MAX, 0, 0);
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_Y,
- RAW_Y_MIN, RAW_Y_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_X, RAW_X_MIN, RAW_X_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0);
}
if (axes & PRESSURE) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_PRESSURE,
- RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_PRESSURE, RAW_PRESSURE_MIN,
+ RAW_PRESSURE_MAX, 0, 0);
}
if (axes & TOOL) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TOOL_WIDTH,
- RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_TOOL_WIDTH, RAW_TOOL_MIN, RAW_TOOL_MAX, 0,
+ 0);
}
if (axes & DISTANCE) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_DISTANCE,
- RAW_DISTANCE_MIN, RAW_DISTANCE_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_DISTANCE, RAW_DISTANCE_MIN,
+ RAW_DISTANCE_MAX, 0, 0);
}
if (axes & TILT) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TILT_X,
- RAW_TILT_MIN, RAW_TILT_MAX, 0, 0);
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TILT_Y,
- RAW_TILT_MIN, RAW_TILT_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_TILT_X, RAW_TILT_MIN, RAW_TILT_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_TILT_Y, RAW_TILT_MIN, RAW_TILT_MAX, 0, 0);
}
}
-void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
+void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper& mapper, int32_t x, int32_t y) {
process(mapper, ARBITRARY_TIME, EV_KEY, BTN_TOUCH, 1);
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_X, x);
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_Y, y);
}
-void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
+void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper& mapper, int32_t x, int32_t y) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_X, x);
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_Y, y);
}
-void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper* mapper) {
+void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper& mapper) {
process(mapper, ARBITRARY_TIME, EV_KEY, BTN_TOUCH, 0);
}
-void SingleTouchInputMapperTest::processPressure(
- SingleTouchInputMapper* mapper, int32_t pressure) {
+void SingleTouchInputMapperTest::processPressure(SingleTouchInputMapper& mapper, int32_t pressure) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_PRESSURE, pressure);
}
-void SingleTouchInputMapperTest::processToolMajor(
- SingleTouchInputMapper* mapper, int32_t toolMajor) {
+void SingleTouchInputMapperTest::processToolMajor(SingleTouchInputMapper& mapper,
+ int32_t toolMajor) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_TOOL_WIDTH, toolMajor);
}
-void SingleTouchInputMapperTest::processDistance(
- SingleTouchInputMapper* mapper, int32_t distance) {
+void SingleTouchInputMapperTest::processDistance(SingleTouchInputMapper& mapper, int32_t distance) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_DISTANCE, distance);
}
-void SingleTouchInputMapperTest::processTilt(
- SingleTouchInputMapper* mapper, int32_t tiltX, int32_t tiltY) {
+void SingleTouchInputMapperTest::processTilt(SingleTouchInputMapper& mapper, int32_t tiltX,
+ int32_t tiltY) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_TILT_X, tiltX);
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_TILT_Y, tiltY);
}
-void SingleTouchInputMapperTest::processKey(
- SingleTouchInputMapper* mapper, int32_t code, int32_t value) {
+void SingleTouchInputMapperTest::processKey(SingleTouchInputMapper& mapper, int32_t code,
+ int32_t value) {
process(mapper, ARBITRARY_TIME, EV_KEY, code, value);
}
-void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper* mapper) {
+void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper& mapper) {
process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
}
-
TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsNotSpecifiedAndNotACursor_ReturnsPointer) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
prepareButtons();
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
- ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper.getSources());
}
TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsNotSpecifiedAndIsACursor_ReturnsTouchPad) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
- mFakeEventHub->addRelativeAxis(DEVICE_ID, REL_X);
- mFakeEventHub->addRelativeAxis(DEVICE_ID, REL_Y);
+ mFakeEventHub->addRelativeAxis(EVENTHUB_ID, REL_X);
+ mFakeEventHub->addRelativeAxis(EVENTHUB_ID, REL_Y);
prepareButtons();
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
- ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper.getSources());
}
TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchPad_ReturnsTouchPad) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
prepareButtons();
prepareAxes(POSITION);
addConfigurationProperty("touch.deviceType", "touchPad");
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
- ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper.getSources());
}
TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchScreen_ReturnsTouchScreen) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
prepareButtons();
prepareAxes(POSITION);
addConfigurationProperty("touch.deviceType", "touchScreen");
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
- ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper.getSources());
}
TEST_F(SingleTouchInputMapperTest, GetKeyCodeState) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
// Unknown key.
- ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper.getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
// Virtual key is down.
int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
@@ -3493,27 +4111,26 @@
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
- ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
+ ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper.getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
// Virtual key is up.
processUp(mapper);
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
- ASSERT_EQ(AKEY_STATE_UP, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
+ ASSERT_EQ(AKEY_STATE_UP, mapper.getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
}
TEST_F(SingleTouchInputMapperTest, GetScanCodeState) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
// Unknown key.
- ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper.getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
// Virtual key is down.
int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
@@ -3522,40 +4139,38 @@
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
- ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
+ ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper.getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
// Virtual key is up.
processUp(mapper);
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
- ASSERT_EQ(AKEY_STATE_UP, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
+ ASSERT_EQ(AKEY_STATE_UP, mapper.getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
}
TEST_F(SingleTouchInputMapperTest, MarkSupportedKeyCodes) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
const int32_t keys[2] = { AKEYCODE_HOME, AKEYCODE_A };
uint8_t flags[2] = { 0, 0 };
- ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags));
+ ASSERT_TRUE(mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags));
ASSERT_TRUE(flags[0]);
ASSERT_FALSE(flags[1]);
}
TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNormally_SendsKeyDownAndKeyUp) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -3600,13 +4215,12 @@
}
TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfBounds_SendsKeyDownAndKeyCancel) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -3722,13 +4336,12 @@
}
TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMovesIn_SendsDownAsTouchEntersDisplay) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -3796,7 +4409,6 @@
}
TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture_VirtualDisplay) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
addConfigurationProperty("touch.displayId", VIRTUAL_DISPLAY_UNIQUE_ID);
@@ -3804,7 +4416,7 @@
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -3895,13 +4507,12 @@
}
TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -3986,12 +4597,11 @@
}
TEST_F(SingleTouchInputMapperTest, Process_WhenNotOrientationAware_DoesNotRotateMotions) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareButtons();
prepareAxes(POSITION);
addConfigurationProperty("touch.orientationAware", "0");
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
NotifyMotionArgs args;
@@ -4010,11 +4620,10 @@
}
TEST_F(SingleTouchInputMapperTest, Process_WhenOrientationAware_RotatesMotions) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareButtons();
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
NotifyMotionArgs args;
@@ -4076,12 +4685,11 @@
}
TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION | PRESSURE | TOOL | DISTANCE | TILT);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
// These calculations are based on the input device calibration documentation.
int32_t rawX = 100;
@@ -4121,13 +4729,12 @@
}
TEST_F(SingleTouchInputMapperTest, Process_XYAxes_AffineCalibration) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareLocationCalibration();
prepareButtons();
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
int32_t rawX = 100;
int32_t rawY = 200;
@@ -4145,12 +4752,11 @@
}
TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllButtons) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
NotifyMotionArgs motionArgs;
NotifyKeyArgs keyArgs;
@@ -4389,12 +4995,11 @@
}
TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -4525,13 +5130,12 @@
}
TEST_F(SingleTouchInputMapperTest, Process_WhenBtnTouchPresent_HoversIfItsValueIsZero) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
- mFakeEventHub->addKey(DEVICE_ID, BTN_TOOL_FINGER, 0, AKEYCODE_UNKNOWN, 0);
- addMapperAndConfigure(mapper);
+ mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOOL_FINGER, 0, AKEYCODE_UNKNOWN, 0);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -4598,12 +5202,11 @@
}
TEST_F(SingleTouchInputMapperTest, Process_WhenAbsPressureIsPresent_HoversIfItsValueIsZero) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION | PRESSURE);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -4669,161 +5272,142 @@
toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
}
-
// --- MultiTouchInputMapperTest ---
class MultiTouchInputMapperTest : public TouchInputMapperTest {
protected:
void prepareAxes(int axes);
- void processPosition(MultiTouchInputMapper* mapper, int32_t x, int32_t y);
- void processTouchMajor(MultiTouchInputMapper* mapper, int32_t touchMajor);
- void processTouchMinor(MultiTouchInputMapper* mapper, int32_t touchMinor);
- void processToolMajor(MultiTouchInputMapper* mapper, int32_t toolMajor);
- void processToolMinor(MultiTouchInputMapper* mapper, int32_t toolMinor);
- void processOrientation(MultiTouchInputMapper* mapper, int32_t orientation);
- void processPressure(MultiTouchInputMapper* mapper, int32_t pressure);
- void processDistance(MultiTouchInputMapper* mapper, int32_t distance);
- void processId(MultiTouchInputMapper* mapper, int32_t id);
- void processSlot(MultiTouchInputMapper* mapper, int32_t slot);
- void processToolType(MultiTouchInputMapper* mapper, int32_t toolType);
- void processKey(MultiTouchInputMapper* mapper, int32_t code, int32_t value);
- void processTimestamp(MultiTouchInputMapper* mapper, uint32_t value);
- void processMTSync(MultiTouchInputMapper* mapper);
- void processSync(MultiTouchInputMapper* mapper);
+ void processPosition(MultiTouchInputMapper& mapper, int32_t x, int32_t y);
+ void processTouchMajor(MultiTouchInputMapper& mapper, int32_t touchMajor);
+ void processTouchMinor(MultiTouchInputMapper& mapper, int32_t touchMinor);
+ void processToolMajor(MultiTouchInputMapper& mapper, int32_t toolMajor);
+ void processToolMinor(MultiTouchInputMapper& mapper, int32_t toolMinor);
+ void processOrientation(MultiTouchInputMapper& mapper, int32_t orientation);
+ void processPressure(MultiTouchInputMapper& mapper, int32_t pressure);
+ void processDistance(MultiTouchInputMapper& mapper, int32_t distance);
+ void processId(MultiTouchInputMapper& mapper, int32_t id);
+ void processSlot(MultiTouchInputMapper& mapper, int32_t slot);
+ void processToolType(MultiTouchInputMapper& mapper, int32_t toolType);
+ void processKey(MultiTouchInputMapper& mapper, int32_t code, int32_t value);
+ void processMTSync(MultiTouchInputMapper& mapper);
+ void processSync(MultiTouchInputMapper& mapper);
};
void MultiTouchInputMapperTest::prepareAxes(int axes) {
if (axes & POSITION) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_POSITION_X,
- RAW_X_MIN, RAW_X_MAX, 0, 0);
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_POSITION_Y,
- RAW_Y_MIN, RAW_Y_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0);
}
if (axes & TOUCH) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOUCH_MAJOR,
- RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_TOUCH_MAJOR, RAW_TOUCH_MIN,
+ RAW_TOUCH_MAX, 0, 0);
if (axes & MINOR) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOUCH_MINOR,
- RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_TOUCH_MINOR, RAW_TOUCH_MIN,
+ RAW_TOUCH_MAX, 0, 0);
}
}
if (axes & TOOL) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_WIDTH_MAJOR,
- RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_WIDTH_MAJOR, RAW_TOOL_MIN, RAW_TOOL_MAX,
+ 0, 0);
if (axes & MINOR) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_WIDTH_MINOR,
- RAW_TOOL_MAX, RAW_TOOL_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_WIDTH_MINOR, RAW_TOOL_MAX,
+ RAW_TOOL_MAX, 0, 0);
}
}
if (axes & ORIENTATION) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_ORIENTATION,
- RAW_ORIENTATION_MIN, RAW_ORIENTATION_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_ORIENTATION, RAW_ORIENTATION_MIN,
+ RAW_ORIENTATION_MAX, 0, 0);
}
if (axes & PRESSURE) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_PRESSURE,
- RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_PRESSURE, RAW_PRESSURE_MIN,
+ RAW_PRESSURE_MAX, 0, 0);
}
if (axes & DISTANCE) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_DISTANCE,
- RAW_DISTANCE_MIN, RAW_DISTANCE_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_DISTANCE, RAW_DISTANCE_MIN,
+ RAW_DISTANCE_MAX, 0, 0);
}
if (axes & ID) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TRACKING_ID,
- RAW_ID_MIN, RAW_ID_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_TRACKING_ID, RAW_ID_MIN, RAW_ID_MAX, 0,
+ 0);
}
if (axes & SLOT) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_SLOT,
- RAW_SLOT_MIN, RAW_SLOT_MAX, 0, 0);
- mFakeEventHub->setAbsoluteAxisValue(DEVICE_ID, ABS_MT_SLOT, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_SLOT, RAW_SLOT_MIN, RAW_SLOT_MAX, 0, 0);
+ mFakeEventHub->setAbsoluteAxisValue(EVENTHUB_ID, ABS_MT_SLOT, 0);
}
if (axes & TOOL_TYPE) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOOL_TYPE,
- 0, MT_TOOL_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_TOOL_TYPE, 0, MT_TOOL_MAX, 0, 0);
}
}
-void MultiTouchInputMapperTest::processPosition(
- MultiTouchInputMapper* mapper, int32_t x, int32_t y) {
+void MultiTouchInputMapperTest::processPosition(MultiTouchInputMapper& mapper, int32_t x,
+ int32_t y) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_POSITION_X, x);
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_POSITION_Y, y);
}
-void MultiTouchInputMapperTest::processTouchMajor(
- MultiTouchInputMapper* mapper, int32_t touchMajor) {
+void MultiTouchInputMapperTest::processTouchMajor(MultiTouchInputMapper& mapper,
+ int32_t touchMajor) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TOUCH_MAJOR, touchMajor);
}
-void MultiTouchInputMapperTest::processTouchMinor(
- MultiTouchInputMapper* mapper, int32_t touchMinor) {
+void MultiTouchInputMapperTest::processTouchMinor(MultiTouchInputMapper& mapper,
+ int32_t touchMinor) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TOUCH_MINOR, touchMinor);
}
-void MultiTouchInputMapperTest::processToolMajor(
- MultiTouchInputMapper* mapper, int32_t toolMajor) {
+void MultiTouchInputMapperTest::processToolMajor(MultiTouchInputMapper& mapper, int32_t toolMajor) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_WIDTH_MAJOR, toolMajor);
}
-void MultiTouchInputMapperTest::processToolMinor(
- MultiTouchInputMapper* mapper, int32_t toolMinor) {
+void MultiTouchInputMapperTest::processToolMinor(MultiTouchInputMapper& mapper, int32_t toolMinor) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_WIDTH_MINOR, toolMinor);
}
-void MultiTouchInputMapperTest::processOrientation(
- MultiTouchInputMapper* mapper, int32_t orientation) {
+void MultiTouchInputMapperTest::processOrientation(MultiTouchInputMapper& mapper,
+ int32_t orientation) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_ORIENTATION, orientation);
}
-void MultiTouchInputMapperTest::processPressure(
- MultiTouchInputMapper* mapper, int32_t pressure) {
+void MultiTouchInputMapperTest::processPressure(MultiTouchInputMapper& mapper, int32_t pressure) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_PRESSURE, pressure);
}
-void MultiTouchInputMapperTest::processDistance(
- MultiTouchInputMapper* mapper, int32_t distance) {
+void MultiTouchInputMapperTest::processDistance(MultiTouchInputMapper& mapper, int32_t distance) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_DISTANCE, distance);
}
-void MultiTouchInputMapperTest::processId(
- MultiTouchInputMapper* mapper, int32_t id) {
+void MultiTouchInputMapperTest::processId(MultiTouchInputMapper& mapper, int32_t id) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TRACKING_ID, id);
}
-void MultiTouchInputMapperTest::processSlot(
- MultiTouchInputMapper* mapper, int32_t slot) {
+void MultiTouchInputMapperTest::processSlot(MultiTouchInputMapper& mapper, int32_t slot) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_SLOT, slot);
}
-void MultiTouchInputMapperTest::processToolType(
- MultiTouchInputMapper* mapper, int32_t toolType) {
+void MultiTouchInputMapperTest::processToolType(MultiTouchInputMapper& mapper, int32_t toolType) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TOOL_TYPE, toolType);
}
-void MultiTouchInputMapperTest::processKey(
- MultiTouchInputMapper* mapper, int32_t code, int32_t value) {
+void MultiTouchInputMapperTest::processKey(MultiTouchInputMapper& mapper, int32_t code,
+ int32_t value) {
process(mapper, ARBITRARY_TIME, EV_KEY, code, value);
}
-void MultiTouchInputMapperTest::processTimestamp(MultiTouchInputMapper* mapper, uint32_t value) {
- process(mapper, ARBITRARY_TIME, EV_MSC, MSC_TIMESTAMP, value);
-}
-
-void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper* mapper) {
+void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper& mapper) {
process(mapper, ARBITRARY_TIME, EV_SYN, SYN_MT_REPORT, 0);
}
-void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper* mapper) {
+void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper& mapper) {
process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
}
-
TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackingIds) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -5095,12 +5679,11 @@
}
TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingIds) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -5271,12 +5854,11 @@
}
TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithSlots) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID | SLOT);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -5442,11 +6024,10 @@
}
TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | TOUCH | TOOL | PRESSURE | ORIENTATION | ID | MINOR | DISTANCE);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// These calculations are based on the input device calibration documentation.
int32_t rawX = 100;
@@ -5492,12 +6073,11 @@
}
TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_GeometricCalibration) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | TOUCH | TOOL | MINOR);
addConfigurationProperty("touch.size.calibration", "geometric");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// These calculations are based on the input device calibration documentation.
int32_t rawX = 100;
@@ -5530,7 +6110,6 @@
}
TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_SummedLinearCalibration) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | TOUCH | TOOL);
@@ -5538,7 +6117,7 @@
addConfigurationProperty("touch.size.scale", "10");
addConfigurationProperty("touch.size.bias", "160");
addConfigurationProperty("touch.size.isSummed", "1");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// These calculations are based on the input device calibration documentation.
// Note: We only provide a single common touch/tool value because the device is assumed
@@ -5583,14 +6162,13 @@
}
TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_AreaCalibration) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | TOUCH | TOOL);
addConfigurationProperty("touch.size.calibration", "area");
addConfigurationProperty("touch.size.scale", "43");
addConfigurationProperty("touch.size.bias", "3");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// These calculations are based on the input device calibration documentation.
int32_t rawX = 100;
@@ -5617,16 +6195,15 @@
}
TEST_F(MultiTouchInputMapperTest, Process_PressureAxis_AmplitudeCalibration) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | PRESSURE);
addConfigurationProperty("touch.pressure.calibration", "amplitude");
addConfigurationProperty("touch.pressure.scale", "0.01");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
InputDeviceInfo info;
- mapper->populateDeviceInfo(&info);
+ mapper.populateDeviceInfo(&info);
ASSERT_NO_FATAL_FAILURE(assertMotionRange(info,
AINPUT_MOTION_RANGE_PRESSURE, AINPUT_SOURCE_TOUCHSCREEN,
0.0f, RAW_PRESSURE_MAX * 0.01, 0.0f, 0.0f));
@@ -5652,11 +6229,10 @@
}
TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllButtons) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID | SLOT);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
NotifyMotionArgs motionArgs;
NotifyKeyArgs keyArgs;
@@ -5896,11 +6472,10 @@
}
TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -6047,12 +6622,11 @@
}
TEST_F(MultiTouchInputMapperTest, Process_WhenBtnTouchPresent_HoversIfItsValueIsZero) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID | SLOT);
- mFakeEventHub->addKey(DEVICE_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
- addMapperAndConfigure(mapper);
+ mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -6119,11 +6693,10 @@
}
TEST_F(MultiTouchInputMapperTest, Process_WhenAbsMTPressureIsPresent_HoversIfItsValueIsZero) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID | SLOT | PRESSURE);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -6190,71 +6763,12 @@
toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
}
-TEST_F(MultiTouchInputMapperTest, Process_HandlesTimestamp) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
-
- addConfigurationProperty("touch.deviceType", "touchScreen");
- prepareDisplay(DISPLAY_ORIENTATION_0);
- prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
- NotifyMotionArgs args;
-
- // By default, deviceTimestamp should be zero
- processPosition(mapper, 100, 100);
- processMTSync(mapper);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_EQ(0U, args.deviceTimestamp);
-
- // Now the timestamp of 1000 is reported by evdev and should appear in MotionArgs
- processPosition(mapper, 0, 0);
- processTimestamp(mapper, 1000);
- processMTSync(mapper);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_EQ(1000U, args.deviceTimestamp);
-}
-
-TEST_F(MultiTouchInputMapperTest, WhenMapperIsReset_TimestampIsCleared) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
-
- addConfigurationProperty("touch.deviceType", "touchScreen");
- prepareDisplay(DISPLAY_ORIENTATION_0);
- prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
- NotifyMotionArgs args;
-
- // Send a touch event with a timestamp
- processPosition(mapper, 100, 100);
- processTimestamp(mapper, 1);
- processMTSync(mapper);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_EQ(1U, args.deviceTimestamp);
-
- // Since the data accumulates, and new timestamp has not arrived, deviceTimestamp won't change
- processPosition(mapper, 100, 200);
- processMTSync(mapper);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_EQ(1U, args.deviceTimestamp);
-
- mapper->reset(/* when */ 0);
- // After the mapper is reset, deviceTimestamp should become zero again
- processPosition(mapper, 100, 300);
- processMTSync(mapper);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_EQ(0U, args.deviceTimestamp);
-}
-
/**
* Set the input device port <--> display port associations, and check that the
* events are routed to the display that matches the display port.
* This can be checked by looking at the displayId of the resulting NotifyMotionArgs.
*/
TEST_F(MultiTouchInputMapperTest, Configure_AssignsDisplayPort) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
const std::string usb2 = "USB2";
const uint8_t hdmi1 = 0;
const uint8_t hdmi2 = 1;
@@ -6263,7 +6777,7 @@
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi1);
mFakePolicy->addInputPortAssociation(usb2, hdmi2);
@@ -6290,52 +6804,23 @@
ASSERT_EQ(DISPLAY_ID, args.displayId);
}
-/**
- * Expect fallback to internal viewport if device is external and external viewport is not present.
- */
-TEST_F(MultiTouchInputMapperTest, Viewports_Fallback) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
- prepareAxes(POSITION);
- addConfigurationProperty("touch.deviceType", "touchScreen");
- prepareDisplay(DISPLAY_ORIENTATION_0);
- mDevice->setExternal(true);
- addMapperAndConfigure(mapper);
-
- ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper->getSources());
-
- NotifyMotionArgs motionArgs;
-
- // Expect the event to be sent to the internal viewport,
- // because an external viewport is not present.
- processPosition(mapper, 100, 100);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
- ASSERT_EQ(ADISPLAY_ID_DEFAULT, motionArgs.displayId);
-
- // Expect the event to be sent to the external viewport if it is present.
- prepareSecondaryDisplay(ViewportType::VIEWPORT_EXTERNAL);
- processPosition(mapper, 100, 100);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
- ASSERT_EQ(SECONDARY_DISPLAY_ID, motionArgs.displayId);
-}
-
TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShouldHandleDisplayId) {
- // Setup PointerController for second display.
+ // Setup for second display.
sp<FakePointerController> fakePointerController = new FakePointerController();
- fakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
+ fakePointerController->setBounds(0, 0, DISPLAY_WIDTH - 1, DISPLAY_HEIGHT - 1);
fakePointerController->setPosition(100, 200);
fakePointerController->setButtonState(0);
- fakePointerController->setDisplayId(SECONDARY_DISPLAY_ID);
mFakePolicy->setPointerController(mDevice->getId(), fakePointerController);
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ mFakePolicy->setDefaultPointerDisplayId(SECONDARY_DISPLAY_ID);
+ prepareSecondaryDisplay(ViewportType::VIEWPORT_EXTERNAL);
+
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// Check source is mouse that would obtain the PointerController.
- ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper.getSources());
NotifyMotionArgs motionArgs;
processPosition(mapper, 100, 100);
@@ -6348,35 +6833,35 @@
TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShowTouches) {
// Setup the first touch screen device.
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
prepareAxes(POSITION | ID | SLOT);
addConfigurationProperty("touch.deviceType", "touchScreen");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// Create the second touch screen device, and enable multi fingers.
const std::string USB2 = "USB2";
- const int32_t SECOND_DEVICE_ID = 2;
+ constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
+ constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
InputDeviceIdentifier identifier;
- identifier.name = DEVICE_NAME;
+ identifier.name = "TOUCHSCREEN2";
identifier.location = USB2;
- InputDevice* device2 = new InputDevice(mFakeContext, SECOND_DEVICE_ID, DEVICE_GENERATION,
- DEVICE_CONTROLLER_NUMBER, identifier, DEVICE_CLASSES);
- mFakeEventHub->addDevice(SECOND_DEVICE_ID, DEVICE_NAME, 0 /*classes*/);
- mFakeEventHub->addAbsoluteAxis(SECOND_DEVICE_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX,
- 0 /*flat*/, 0 /*fuzz*/);
- mFakeEventHub->addAbsoluteAxis(SECOND_DEVICE_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX,
- 0 /*flat*/, 0 /*fuzz*/);
- mFakeEventHub->addAbsoluteAxis(SECOND_DEVICE_ID, ABS_MT_TRACKING_ID, RAW_ID_MIN, RAW_ID_MAX,
- 0 /*flat*/, 0 /*fuzz*/);
- mFakeEventHub->addAbsoluteAxis(SECOND_DEVICE_ID, ABS_MT_SLOT, RAW_SLOT_MIN, RAW_SLOT_MAX,
- 0 /*flat*/, 0 /*fuzz*/);
- mFakeEventHub->setAbsoluteAxisValue(SECOND_DEVICE_ID, ABS_MT_SLOT, 0 /*value*/);
- mFakeEventHub->addConfigurationProperty(SECOND_DEVICE_ID, String8("touch.deviceType"),
- String8("touchScreen"));
+ std::unique_ptr<InputDevice> device2 =
+ std::make_unique<InputDevice>(mFakeContext, SECOND_DEVICE_ID, DEVICE_GENERATION,
+ identifier);
+ mFakeEventHub->addDevice(SECOND_EVENTHUB_ID, DEVICE_NAME, 0 /*classes*/);
+ mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX,
+ 0 /*flat*/, 0 /*fuzz*/);
+ mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX,
+ 0 /*flat*/, 0 /*fuzz*/);
+ mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_TRACKING_ID, RAW_ID_MIN, RAW_ID_MAX,
+ 0 /*flat*/, 0 /*fuzz*/);
+ mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_SLOT, RAW_SLOT_MIN, RAW_SLOT_MAX,
+ 0 /*flat*/, 0 /*fuzz*/);
+ mFakeEventHub->setAbsoluteAxisValue(SECOND_EVENTHUB_ID, ABS_MT_SLOT, 0 /*value*/);
+ mFakeEventHub->addConfigurationProperty(SECOND_EVENTHUB_ID, String8("touch.deviceType"),
+ String8("touchScreen"));
// Setup the second touch screen device.
- MultiTouchInputMapper* mapper2 = new MultiTouchInputMapper(device2);
- device2->addMapper(mapper2);
+ MultiTouchInputMapper& mapper2 = device2->addMapper<MultiTouchInputMapper>(SECOND_EVENTHUB_ID);
device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), 0 /*changes*/);
device2->reset(ARBITRARY_TIME);
@@ -6428,17 +6913,16 @@
}
TEST_F(MultiTouchInputMapperTest, VideoFrames_ReceivedByListener) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
prepareAxes(POSITION);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
NotifyMotionArgs motionArgs;
// Unrotated video frame
TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, {1, 2});
std::vector<TouchVideoFrame> frames{frame};
- mFakeEventHub->setVideoFrames({{mDevice->getId(), frames}});
+ mFakeEventHub->setVideoFrames({{EVENTHUB_ID, frames}});
processPosition(mapper, 100, 200);
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
@@ -6454,10 +6938,9 @@
}
TEST_F(MultiTouchInputMapperTest, VideoFrames_AreRotated) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
prepareAxes(POSITION);
addConfigurationProperty("touch.deviceType", "touchScreen");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// Unrotated video frame
TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, {1, 2});
NotifyMotionArgs motionArgs;
@@ -6469,7 +6952,7 @@
clearViewports();
prepareDisplay(orientation);
std::vector<TouchVideoFrame> frames{frame};
- mFakeEventHub->setVideoFrames({{mDevice->getId(), frames}});
+ mFakeEventHub->setVideoFrames({{EVENTHUB_ID, frames}});
processPosition(mapper, 100, 200);
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
@@ -6479,10 +6962,9 @@
}
TEST_F(MultiTouchInputMapperTest, VideoFrames_MultipleFramesAreRotated) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
prepareAxes(POSITION);
addConfigurationProperty("touch.deviceType", "touchScreen");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// Unrotated video frames. There's no rule that they must all have the same dimensions,
// so mix these.
TouchVideoFrame frame1(3, 2, {1, 2, 3, 4, 5, 6}, {1, 2});
@@ -6492,7 +6974,7 @@
NotifyMotionArgs motionArgs;
prepareDisplay(DISPLAY_ORIENTATION_90);
- mFakeEventHub->setVideoFrames({{mDevice->getId(), frames}});
+ mFakeEventHub->setVideoFrames({{EVENTHUB_ID, frames}});
processPosition(mapper, 100, 200);
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
@@ -6501,4 +6983,357 @@
ASSERT_EQ(frames, motionArgs.videoFrames);
}
+/**
+ * If we had defined port associations, but the viewport is not ready, the touch device would be
+ * expected to be disabled, and it should be enabled after the viewport has found.
+ */
+TEST_F(MultiTouchInputMapperTest, Configure_EnabledForAssociatedDisplay) {
+ constexpr uint8_t hdmi2 = 1;
+ const std::string secondaryUniqueId = "uniqueId2";
+ constexpr ViewportType type = ViewportType::VIEWPORT_EXTERNAL;
+
+ mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi2);
+
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareAxes(POSITION);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ ASSERT_EQ(mDevice->isEnabled(), false);
+
+ // Add display on hdmi2, the device should be enabled and can receive touch event.
+ prepareSecondaryDisplay(type, hdmi2);
+ ASSERT_EQ(mDevice->isEnabled(), true);
+
+ // Send a touch event.
+ processPosition(mapper, 100, 100);
+ processSync(mapper);
+
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(SECONDARY_DISPLAY_ID, args.displayId);
+}
+
+
+
+TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleSingleTouch) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ NotifyMotionArgs motionArgs;
+
+ constexpr int32_t x1 = 100, y1 = 200, x2 = 120, y2 = 220, x3 = 140, y3 = 240;
+ // finger down
+ processId(mapper, 1);
+ processPosition(mapper, x1, y1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // finger move
+ processId(mapper, 1);
+ processPosition(mapper, x2, y2);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // finger up.
+ processId(mapper, -1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // new finger down
+ processId(mapper, 1);
+ processPosition(mapper, x3, y3);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+}
+
+/**
+ * Test touch should be canceled when received the MT_TOOL_PALM event, and the following MOVE and
+ * UP events should be ignored.
+ */
+TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ NotifyMotionArgs motionArgs;
+
+ // default tool type is finger
+ constexpr int32_t x1 = 100, y1 = 200, x2 = 120, y2 = 220, x3 = 140, y3 = 240;
+ processId(mapper, 1);
+ processPosition(mapper, x1, y1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // Tool changed to MT_TOOL_PALM expect sending the cancel event.
+ processToolType(mapper, MT_TOOL_PALM);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+
+ // Ignore the following MOVE and UP events if had detect a palm event.
+ processId(mapper, 1);
+ processPosition(mapper, x2, y2);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // finger up.
+ processId(mapper, -1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // new finger down
+ processToolType(mapper, MT_TOOL_FINGER);
+ processId(mapper, 1);
+ processPosition(mapper, x3, y3);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+}
+
+/**
+ * Test multi-touch should be canceled when received the MT_TOOL_PALM event from some finger,
+ * and could be allowed again after all non-MT_TOOL_PALM is release and the new point is
+ * MT_TOOL_FINGER.
+ */
+TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType2) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ NotifyMotionArgs motionArgs;
+
+ // default tool type is finger
+ constexpr int32_t x1 = 100, y1 = 200, x2 = 120, y2 = 220, x3 = 140, y3 = 240;
+ processId(mapper, 1);
+ processPosition(mapper, x1, y1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // Second finger down.
+ processSlot(mapper, 1);
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // If the tool type of the first pointer changes to MT_TOOL_PALM,
+ // the entire gesture should be aborted, so we expect to receive ACTION_CANCEL.
+ processSlot(mapper, 0);
+ processId(mapper, 1);
+ processToolType(mapper, MT_TOOL_PALM);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+
+ // Ignore the following MOVE and UP events if had detect a palm event.
+ processSlot(mapper, 1);
+ processId(mapper, 2);
+ processPosition(mapper, x3, y3);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // second finger up.
+ processId(mapper, -1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // first finger move, but still in palm
+ processSlot(mapper, 0);
+ processId(mapper, 1);
+ processPosition(mapper, x1 - 1, y1 - 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // second finger down, expect as new finger down.
+ processSlot(mapper, 1);
+ processId(mapper, 2);
+ processPosition(mapper, x2, y2);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+}
+
+// --- MultiTouchInputMapperTest_ExternalDevice ---
+
+class MultiTouchInputMapperTest_ExternalDevice : public MultiTouchInputMapperTest {
+protected:
+ virtual void SetUp() override {
+ InputMapperTest::SetUp(DEVICE_CLASSES | INPUT_DEVICE_CLASS_EXTERNAL);
+ }
+};
+
+/**
+ * Expect fallback to internal viewport if device is external and external viewport is not present.
+ */
+TEST_F(MultiTouchInputMapperTest_ExternalDevice, Viewports_Fallback) {
+ prepareAxes(POSITION);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper.getSources());
+
+ NotifyMotionArgs motionArgs;
+
+ // Expect the event to be sent to the internal viewport,
+ // because an external viewport is not present.
+ processPosition(mapper, 100, 100);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ADISPLAY_ID_DEFAULT, motionArgs.displayId);
+
+ // Expect the event to be sent to the external viewport if it is present.
+ prepareSecondaryDisplay(ViewportType::VIEWPORT_EXTERNAL);
+ processPosition(mapper, 100, 100);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(SECONDARY_DISPLAY_ID, motionArgs.displayId);
+}
+
+/**
+ * Test touch should not work if outside of surface.
+ */
+class MultiTouchInputMapperTest_SurfaceRange : public MultiTouchInputMapperTest {
+protected:
+ void halfDisplayToCenterHorizontal(int32_t orientation) {
+ std::optional<DisplayViewport> internalViewport =
+ mFakePolicy->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
+
+ // Half display to (width/4, 0, width * 3/4, height) to make display has offset.
+ internalViewport->orientation = orientation;
+ if (orientation == DISPLAY_ORIENTATION_90 || orientation == DISPLAY_ORIENTATION_270) {
+ internalViewport->logicalLeft = 0;
+ internalViewport->logicalTop = 0;
+ internalViewport->logicalRight = DISPLAY_HEIGHT;
+ internalViewport->logicalBottom = DISPLAY_WIDTH / 2;
+
+ internalViewport->physicalLeft = 0;
+ internalViewport->physicalTop = DISPLAY_WIDTH / 4;
+ internalViewport->physicalRight = DISPLAY_HEIGHT;
+ internalViewport->physicalBottom = DISPLAY_WIDTH * 3 / 4;
+
+ internalViewport->deviceWidth = DISPLAY_HEIGHT;
+ internalViewport->deviceHeight = DISPLAY_WIDTH;
+ } else {
+ internalViewport->logicalLeft = 0;
+ internalViewport->logicalTop = 0;
+ internalViewport->logicalRight = DISPLAY_WIDTH / 2;
+ internalViewport->logicalBottom = DISPLAY_HEIGHT;
+
+ internalViewport->physicalLeft = DISPLAY_WIDTH / 4;
+ internalViewport->physicalTop = 0;
+ internalViewport->physicalRight = DISPLAY_WIDTH * 3 / 4;
+ internalViewport->physicalBottom = DISPLAY_HEIGHT;
+
+ internalViewport->deviceWidth = DISPLAY_WIDTH;
+ internalViewport->deviceHeight = DISPLAY_HEIGHT;
+ }
+
+ mFakePolicy->updateViewport(internalViewport.value());
+ configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ }
+
+ void processPositionAndVerify(MultiTouchInputMapper& mapper, int32_t xInside, int32_t yInside,
+ int32_t xOutside, int32_t yOutside, int32_t xExpected,
+ int32_t yExpected) {
+ // touch on outside area should not work.
+ processPosition(mapper, toRawX(xOutside), toRawY(yOutside));
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // touch on inside area should receive the event.
+ NotifyMotionArgs args;
+ processPosition(mapper, toRawX(xInside), toRawY(yInside));
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NEAR(xExpected, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+ ASSERT_NEAR(yExpected, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+ // Reset.
+ mapper.reset(ARBITRARY_TIME);
+ }
+};
+
+TEST_F(MultiTouchInputMapperTest_SurfaceRange, Viewports_SurfaceRange) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ // Touch on center of normal display should work.
+ const int32_t x = DISPLAY_WIDTH / 4;
+ const int32_t y = DISPLAY_HEIGHT / 2;
+ processPosition(mapper, toRawX(x), toRawY(y));
+ processSync(mapper);
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], x, y, 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f));
+ // Reset.
+ mapper.reset(ARBITRARY_TIME);
+
+ // Let physical display be different to device, and make surface and physical could be 1:1.
+ halfDisplayToCenterHorizontal(DISPLAY_ORIENTATION_0);
+
+ const int32_t xExpected = (x + 1) - (DISPLAY_WIDTH / 4);
+ const int32_t yExpected = y;
+ processPositionAndVerify(mapper, x - 1, y, x + 1, y, xExpected, yExpected);
+}
+
+TEST_F(MultiTouchInputMapperTest_SurfaceRange, Viewports_SurfaceRange_90) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ // Half display to (width/4, 0, width * 3/4, height) and rotate 90-degrees.
+ halfDisplayToCenterHorizontal(DISPLAY_ORIENTATION_90);
+
+ const int32_t x = DISPLAY_WIDTH / 4;
+ const int32_t y = DISPLAY_HEIGHT / 2;
+
+ // expect x/y = swap x/y then reverse y.
+ const int32_t xExpected = y;
+ const int32_t yExpected = (DISPLAY_WIDTH * 3 / 4) - (x + 1);
+ processPositionAndVerify(mapper, x - 1, y, x + 1, y, xExpected, yExpected);
+}
+
+TEST_F(MultiTouchInputMapperTest_SurfaceRange, Viewports_SurfaceRange_270) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ // Half display to (width/4, 0, width * 3/4, height) and rotate 270-degrees.
+ halfDisplayToCenterHorizontal(DISPLAY_ORIENTATION_270);
+
+ const int32_t x = DISPLAY_WIDTH / 4;
+ const int32_t y = DISPLAY_HEIGHT / 2;
+
+ // expect x/y = swap x/y then reverse x.
+ constexpr int32_t xExpected = DISPLAY_HEIGHT - y;
+ constexpr int32_t yExpected = (x + 1) - DISPLAY_WIDTH / 4;
+ processPositionAndVerify(mapper, x - 1, y, x + 1, y, xExpected, yExpected);
+}
} // namespace android
diff --git a/services/inputflinger/tests/TestInputListener.cpp b/services/inputflinger/tests/TestInputListener.cpp
index 3ee33f1..9bff166 100644
--- a/services/inputflinger/tests/TestInputListener.cpp
+++ b/services/inputflinger/tests/TestInputListener.cpp
@@ -23,93 +23,126 @@
// --- TestInputListener ---
-TestInputListener::TestInputListener() { }
+TestInputListener::TestInputListener(std::chrono::milliseconds eventHappenedTimeout,
+ std::chrono::milliseconds eventDidNotHappenTimeout)
+ : mEventHappenedTimeout(eventHappenedTimeout),
+ mEventDidNotHappenTimeout(eventDidNotHappenTimeout) {}
TestInputListener::~TestInputListener() { }
void TestInputListener::assertNotifyConfigurationChangedWasCalled(
NotifyConfigurationChangedArgs* outEventArgs) {
- ASSERT_FALSE(mNotifyConfigurationChangedArgsQueue.empty())
- << "Expected notifyConfigurationChanged() to have been called.";
- if (outEventArgs) {
- *outEventArgs = *mNotifyConfigurationChangedArgsQueue.begin();
- }
- mNotifyConfigurationChangedArgsQueue.erase(mNotifyConfigurationChangedArgsQueue.begin());
+ ASSERT_NO_FATAL_FAILURE(
+ assertCalled<NotifyConfigurationChangedArgs>(outEventArgs,
+ "Expected notifyConfigurationChanged() "
+ "to have been called."));
}
void TestInputListener::assertNotifyConfigurationChangedWasNotCalled() {
- ASSERT_TRUE(mNotifyConfigurationChangedArgsQueue.empty())
- << "Expected notifyConfigurationChanged() to not have been called.";
+ ASSERT_NO_FATAL_FAILURE(assertNotCalled<NotifyConfigurationChangedArgs>(
+ "notifyConfigurationChanged() should not be called."));
}
void TestInputListener::assertNotifyDeviceResetWasCalled(
NotifyDeviceResetArgs* outEventArgs) {
- ASSERT_FALSE(mNotifyDeviceResetArgsQueue.empty())
- << "Expected notifyDeviceReset() to have been called.";
- if (outEventArgs) {
- *outEventArgs = *mNotifyDeviceResetArgsQueue.begin();
- }
- mNotifyDeviceResetArgsQueue.erase(mNotifyDeviceResetArgsQueue.begin());
+ ASSERT_NO_FATAL_FAILURE(
+ assertCalled<
+ NotifyDeviceResetArgs>(outEventArgs,
+ "Expected notifyDeviceReset() to have been called."));
}
void TestInputListener::assertNotifyDeviceResetWasNotCalled() {
- ASSERT_TRUE(mNotifyDeviceResetArgsQueue.empty())
- << "Expected notifyDeviceReset() to not have been called.";
+ ASSERT_NO_FATAL_FAILURE(
+ assertNotCalled<NotifyDeviceResetArgs>("notifyDeviceReset() should not be called."));
}
void TestInputListener::assertNotifyKeyWasCalled(NotifyKeyArgs* outEventArgs) {
- ASSERT_FALSE(mNotifyKeyArgsQueue.empty()) << "Expected notifyKey() to have been called.";
- if (outEventArgs) {
- *outEventArgs = *mNotifyKeyArgsQueue.begin();
- }
- mNotifyKeyArgsQueue.erase(mNotifyKeyArgsQueue.begin());
+ ASSERT_NO_FATAL_FAILURE(
+ assertCalled<NotifyKeyArgs>(outEventArgs, "Expected notifyKey() to have been called."));
}
void TestInputListener::assertNotifyKeyWasNotCalled() {
- ASSERT_TRUE(mNotifyKeyArgsQueue.empty()) << "Expected notifyKey() to not have been called.";
+ ASSERT_NO_FATAL_FAILURE(assertNotCalled<NotifyKeyArgs>("notifyKey() should not be called."));
}
void TestInputListener::assertNotifyMotionWasCalled(NotifyMotionArgs* outEventArgs) {
- ASSERT_FALSE(mNotifyMotionArgsQueue.empty()) << "Expected notifyMotion() to have been called.";
- if (outEventArgs) {
- *outEventArgs = *mNotifyMotionArgsQueue.begin();
- }
- mNotifyMotionArgsQueue.erase(mNotifyMotionArgsQueue.begin());
+ ASSERT_NO_FATAL_FAILURE(
+ assertCalled<NotifyMotionArgs>(outEventArgs,
+ "Expected notifyMotion() to have been called."));
}
void TestInputListener::assertNotifyMotionWasNotCalled() {
- ASSERT_TRUE(mNotifyMotionArgsQueue.empty())
- << "Expected notifyMotion() to not have been called.";
+ ASSERT_NO_FATAL_FAILURE(
+ assertNotCalled<NotifySwitchArgs>("notifySwitch() should not be called."));
}
void TestInputListener::assertNotifySwitchWasCalled(NotifySwitchArgs* outEventArgs) {
- ASSERT_FALSE(mNotifySwitchArgsQueue.empty())
- << "Expected notifySwitch() to have been called.";
- if (outEventArgs) {
- *outEventArgs = *mNotifySwitchArgsQueue.begin();
+ ASSERT_NO_FATAL_FAILURE(
+ assertCalled<NotifySwitchArgs>(outEventArgs,
+ "Expected notifySwitch() to have been called."));
+}
+
+template <class NotifyArgsType>
+void TestInputListener::assertCalled(NotifyArgsType* outEventArgs, std::string message) {
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+
+ std::vector<NotifyArgsType>& queue = std::get<std::vector<NotifyArgsType>>(mQueues);
+ if (queue.empty()) {
+ const bool eventReceived =
+ mCondition.wait_for(lock, mEventHappenedTimeout,
+ [&queue]() REQUIRES(mLock) { return !queue.empty(); });
+ if (!eventReceived) {
+ FAIL() << "Timed out waiting for event: " << message.c_str();
+ }
}
- mNotifySwitchArgsQueue.erase(mNotifySwitchArgsQueue.begin());
+ if (outEventArgs) {
+ *outEventArgs = *queue.begin();
+ }
+ queue.erase(queue.begin());
+}
+
+template <class NotifyArgsType>
+void TestInputListener::assertNotCalled(std::string message) {
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+
+ std::vector<NotifyArgsType>& queue = std::get<std::vector<NotifyArgsType>>(mQueues);
+ const bool eventReceived =
+ mCondition.wait_for(lock, mEventDidNotHappenTimeout,
+ [&queue]() REQUIRES(mLock) { return !queue.empty(); });
+ if (eventReceived) {
+ FAIL() << "Unexpected event: " << message.c_str();
+ }
+}
+
+template <class NotifyArgsType>
+void TestInputListener::notify(const NotifyArgsType* args) {
+ std::scoped_lock<std::mutex> lock(mLock);
+
+ std::vector<NotifyArgsType>& queue = std::get<std::vector<NotifyArgsType>>(mQueues);
+ queue.push_back(*args);
+ mCondition.notify_all();
}
void TestInputListener::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
- mNotifyConfigurationChangedArgsQueue.push_back(*args);
+ notify<NotifyConfigurationChangedArgs>(args);
}
void TestInputListener::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
- mNotifyDeviceResetArgsQueue.push_back(*args);
+ notify<NotifyDeviceResetArgs>(args);
}
void TestInputListener::notifyKey(const NotifyKeyArgs* args) {
- mNotifyKeyArgsQueue.push_back(*args);
+ notify<NotifyKeyArgs>(args);
}
void TestInputListener::notifyMotion(const NotifyMotionArgs* args) {
- mNotifyMotionArgsQueue.push_back(*args);
+ notify<NotifyMotionArgs>(args);
}
void TestInputListener::notifySwitch(const NotifySwitchArgs* args) {
- mNotifySwitchArgsQueue.push_back(*args);
- }
-
+ notify<NotifySwitchArgs>(args);
+}
} // namespace android
diff --git a/services/inputflinger/tests/TestInputListener.h b/services/inputflinger/tests/TestInputListener.h
index 085d343..d50c6bc 100644
--- a/services/inputflinger/tests/TestInputListener.h
+++ b/services/inputflinger/tests/TestInputListener.h
@@ -17,26 +17,23 @@
#ifndef _UI_TEST_INPUT_LISTENER_H
#define _UI_TEST_INPUT_LISTENER_H
+#include <android-base/thread_annotations.h>
#include <gtest/gtest.h>
#include "InputListener.h"
+using std::chrono_literals::operator""ms;
+
namespace android {
// --- TestInputListener ---
class TestInputListener : public InputListenerInterface {
-private:
- std::vector<NotifyConfigurationChangedArgs> mNotifyConfigurationChangedArgsQueue;
- std::vector<NotifyDeviceResetArgs> mNotifyDeviceResetArgsQueue;
- std::vector<NotifyKeyArgs> mNotifyKeyArgsQueue;
- std::vector<NotifyMotionArgs> mNotifyMotionArgsQueue;
- std::vector<NotifySwitchArgs> mNotifySwitchArgsQueue;
-
protected:
virtual ~TestInputListener();
public:
- TestInputListener();
+ TestInputListener(std::chrono::milliseconds eventHappenedTimeout = 0ms,
+ std::chrono::milliseconds eventDidNotHappenTimeout = 0ms);
void assertNotifyConfigurationChangedWasCalled(
NotifyConfigurationChangedArgs* outEventArgs = nullptr);
@@ -58,15 +55,36 @@
void assertNotifySwitchWasCalled(NotifySwitchArgs* outEventArgs = nullptr);
private:
- virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
+ template <class NotifyArgsType>
+ void assertCalled(NotifyArgsType* outEventArgs, std::string message);
- virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);
+ template <class NotifyArgsType>
+ void assertNotCalled(std::string message);
- virtual void notifyKey(const NotifyKeyArgs* args);
+ template <class NotifyArgsType>
+ void notify(const NotifyArgsType* args);
- virtual void notifyMotion(const NotifyMotionArgs* args);
+ virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
- virtual void notifySwitch(const NotifySwitchArgs* args);
+ virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args) override;
+
+ virtual void notifyKey(const NotifyKeyArgs* args) override;
+
+ virtual void notifyMotion(const NotifyMotionArgs* args) override;
+
+ virtual void notifySwitch(const NotifySwitchArgs* args) override;
+
+ std::mutex mLock;
+ std::condition_variable mCondition;
+ const std::chrono::milliseconds mEventHappenedTimeout;
+ const std::chrono::milliseconds mEventDidNotHappenTimeout;
+
+ std::tuple<std::vector<NotifyConfigurationChangedArgs>, //
+ std::vector<NotifyDeviceResetArgs>, //
+ std::vector<NotifyKeyArgs>, //
+ std::vector<NotifyMotionArgs>, //
+ std::vector<NotifySwitchArgs>> //
+ mQueues GUARDED_BY(mLock);
};
} // namespace android
diff --git a/services/inputflinger/tests/UinputDevice.cpp b/services/inputflinger/tests/UinputDevice.cpp
new file mode 100644
index 0000000..0659511
--- /dev/null
+++ b/services/inputflinger/tests/UinputDevice.cpp
@@ -0,0 +1,198 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "UinputDevice.h"
+
+#include <android-base/stringprintf.h>
+
+namespace android {
+
+// --- UinputDevice ---
+
+UinputDevice::UinputDevice(const char* name) : mName(name) {}
+
+UinputDevice::~UinputDevice() {
+ if (ioctl(mDeviceFd, UI_DEV_DESTROY)) {
+ ALOGE("Error while destroying uinput device: %s", strerror(errno));
+ }
+ mDeviceFd.reset();
+}
+
+void UinputDevice::init() {
+ mDeviceFd = android::base::unique_fd(open("/dev/uinput", O_WRONLY | O_NONBLOCK));
+ if (mDeviceFd < 0) {
+ FAIL() << "Can't open /dev/uinput :" << strerror(errno);
+ }
+
+ struct uinput_user_dev device = {};
+ strlcpy(device.name, mName, UINPUT_MAX_NAME_SIZE);
+ device.id.bustype = BUS_USB;
+ device.id.vendor = 0x01;
+ device.id.product = 0x01;
+ device.id.version = 1;
+
+ ASSERT_NO_FATAL_FAILURE(configureDevice(mDeviceFd, &device));
+
+ if (write(mDeviceFd, &device, sizeof(device)) < 0) {
+ FAIL() << "Could not write uinput_user_dev struct into uinput file descriptor: "
+ << strerror(errno);
+ }
+
+ if (ioctl(mDeviceFd, UI_DEV_CREATE)) {
+ FAIL() << "Error in ioctl : UI_DEV_CREATE: " << strerror(errno);
+ }
+}
+
+void UinputDevice::injectEvent(uint16_t type, uint16_t code, int32_t value) {
+ struct input_event event = {};
+ event.type = type;
+ event.code = code;
+ event.value = value;
+ event.time = {}; // uinput ignores the timestamp
+
+ if (write(mDeviceFd, &event, sizeof(input_event)) < 0) {
+ std::string msg = base::StringPrintf("Could not write event %" PRIu16 " %" PRIu16
+ " with value %" PRId32 " : %s",
+ type, code, value, strerror(errno));
+ ALOGE("%s", msg.c_str());
+ FAIL() << msg.c_str();
+ }
+}
+
+// --- UinputKeyboard ---
+
+UinputKeyboard::UinputKeyboard(std::initializer_list<int> keys)
+ : UinputDevice(UinputKeyboard::KEYBOARD_NAME), mKeys(keys.begin(), keys.end()) {}
+
+void UinputKeyboard::configureDevice(int fd, uinput_user_dev* device) {
+ // enable key press/release event
+ if (ioctl(fd, UI_SET_EVBIT, EV_KEY)) {
+ FAIL() << "Error in ioctl : UI_SET_EVBIT : EV_KEY: " << strerror(errno);
+ }
+
+ // enable set of KEY events
+ std::for_each(mKeys.begin(), mKeys.end(), [fd](int key) {
+ if (ioctl(fd, UI_SET_KEYBIT, key)) {
+ FAIL() << "Error in ioctl : UI_SET_KEYBIT : " << key << " : " << strerror(errno);
+ }
+ });
+
+ // enable synchronization event
+ if (ioctl(fd, UI_SET_EVBIT, EV_SYN)) {
+ FAIL() << "Error in ioctl : UI_SET_EVBIT : EV_SYN: " << strerror(errno);
+ }
+}
+
+void UinputKeyboard::pressKey(int key) {
+ if (mKeys.find(key) == mKeys.end()) {
+ FAIL() << mName << ": Cannot inject key press: Key not found: " << key;
+ }
+ injectEvent(EV_KEY, key, 1);
+ injectEvent(EV_SYN, SYN_REPORT, 0);
+}
+
+void UinputKeyboard::releaseKey(int key) {
+ if (mKeys.find(key) == mKeys.end()) {
+ FAIL() << mName << ": Cannot inject key release: Key not found: " << key;
+ }
+ injectEvent(EV_KEY, key, 0);
+ injectEvent(EV_SYN, SYN_REPORT, 0);
+}
+
+void UinputKeyboard::pressAndReleaseKey(int key) {
+ pressKey(key);
+ releaseKey(key);
+}
+
+// --- UinputHomeKey ---
+
+UinputHomeKey::UinputHomeKey() : UinputKeyboard({KEY_HOME}) {}
+
+void UinputHomeKey::pressAndReleaseHomeKey() {
+ pressAndReleaseKey(KEY_HOME);
+}
+
+// --- UinputSteamController
+UinputSteamController::UinputSteamController() : UinputKeyboard({BTN_GEAR_DOWN, BTN_GEAR_UP}) {}
+
+// --- UinputTouchScreen ---
+UinputTouchScreen::UinputTouchScreen(const Rect* size)
+ : UinputDevice(UinputTouchScreen::DEVICE_NAME), mSize(*size) {}
+
+void UinputTouchScreen::configureDevice(int fd, uinput_user_dev* device) {
+ // Setup the touch screen device
+ ioctl(fd, UI_SET_EVBIT, EV_KEY);
+ ioctl(fd, UI_SET_EVBIT, EV_REL);
+ ioctl(fd, UI_SET_EVBIT, EV_ABS);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_SLOT);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_TOUCH_MAJOR);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_POSITION_X);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_POSITION_Y);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_TRACKING_ID);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_TOOL_TYPE);
+ ioctl(fd, UI_SET_PROPBIT, INPUT_PROP_DIRECT);
+ ioctl(fd, UI_SET_KEYBIT, BTN_TOUCH);
+
+ device->absmin[ABS_MT_SLOT] = RAW_SLOT_MIN;
+ device->absmax[ABS_MT_SLOT] = RAW_SLOT_MAX;
+ device->absmin[ABS_MT_TOUCH_MAJOR] = RAW_TOUCH_MIN;
+ device->absmax[ABS_MT_TOUCH_MAJOR] = RAW_TOUCH_MAX;
+ device->absmin[ABS_MT_POSITION_X] = mSize.left;
+ device->absmax[ABS_MT_POSITION_X] = mSize.right - 1;
+ device->absmin[ABS_MT_POSITION_Y] = mSize.top;
+ device->absmax[ABS_MT_POSITION_Y] = mSize.bottom - 1;
+ device->absmin[ABS_MT_TRACKING_ID] = RAW_ID_MIN;
+ device->absmax[ABS_MT_TRACKING_ID] = RAW_ID_MAX;
+}
+
+void UinputTouchScreen::sendSlot(int32_t slot) {
+ injectEvent(EV_ABS, ABS_MT_SLOT, slot);
+}
+
+void UinputTouchScreen::sendTrackingId(int32_t trackingId) {
+ injectEvent(EV_ABS, ABS_MT_TRACKING_ID, trackingId);
+}
+
+void UinputTouchScreen::sendDown(const Point& point) {
+ injectEvent(EV_KEY, BTN_TOUCH, 1);
+ injectEvent(EV_ABS, ABS_MT_POSITION_X, point.x);
+ injectEvent(EV_ABS, ABS_MT_POSITION_Y, point.y);
+ injectEvent(EV_SYN, SYN_REPORT, 0);
+}
+
+void UinputTouchScreen::sendMove(const Point& point) {
+ injectEvent(EV_ABS, ABS_MT_POSITION_X, point.x);
+ injectEvent(EV_ABS, ABS_MT_POSITION_Y, point.y);
+ injectEvent(EV_SYN, SYN_REPORT, 0);
+}
+
+void UinputTouchScreen::sendUp() {
+ sendTrackingId(0xffffffff);
+ injectEvent(EV_KEY, BTN_TOUCH, 0);
+ injectEvent(EV_SYN, SYN_REPORT, 0);
+}
+
+void UinputTouchScreen::sendToolType(int32_t toolType) {
+ injectEvent(EV_ABS, ABS_MT_TOOL_TYPE, toolType);
+ injectEvent(EV_SYN, SYN_REPORT, 0);
+}
+
+// Get the center x, y base on the range definition.
+const Point UinputTouchScreen::getCenterPoint() {
+ return Point(mSize.left + mSize.width() / 2, mSize.top + mSize.height() / 2);
+}
+
+} // namespace android
diff --git a/services/inputflinger/tests/UinputDevice.h b/services/inputflinger/tests/UinputDevice.h
new file mode 100644
index 0000000..22d1f63
--- /dev/null
+++ b/services/inputflinger/tests/UinputDevice.h
@@ -0,0 +1,157 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_TEST_INPUT_UINPUT_INJECTOR_H
+#define _UI_TEST_INPUT_UINPUT_INJECTOR_H
+
+#include <android-base/unique_fd.h>
+#include <gtest/gtest.h>
+#include <inttypes.h>
+#include <linux/uinput.h>
+#include <log/log.h>
+#include <ui/Point.h>
+#include <ui/Rect.h>
+
+#include <memory>
+
+namespace android {
+
+// This is the factory method that must be used to create a UinputDevice.
+template <class D, class... Ts>
+std::unique_ptr<D> createUinputDevice(Ts... args) {
+ // Using `new` to access non-public constructors.
+ std::unique_ptr<D> dev(new D(&args...));
+ EXPECT_NO_FATAL_FAILURE(dev->init());
+ return dev;
+}
+
+// --- UinputDevice ---
+
+class UinputDevice {
+public:
+ virtual ~UinputDevice();
+
+ inline const char* getName() const { return mName; }
+
+ // Subclasses must either provide a public constructor or must be-friend the factory method.
+ template <class D, class... Ts>
+ friend std::unique_ptr<D> createUinputDevice(Ts... args);
+
+protected:
+ const char* mName;
+
+ UinputDevice(const char* name);
+
+ // Signals which types of events this device supports before it is created.
+ // This must be overridden by subclasses.
+ virtual void configureDevice(int fd, uinput_user_dev* device) = 0;
+
+ void injectEvent(uint16_t type, uint16_t code, int32_t value);
+
+private:
+ base::unique_fd mDeviceFd;
+
+ // This is called once by the factory method createUinputDevice().
+ void init();
+};
+
+// --- UinputKeyboard ---
+
+class UinputKeyboard : public UinputDevice {
+public:
+ static constexpr const char* KEYBOARD_NAME = "Test Keyboard Device";
+
+ // Injects key press and sync.
+ void pressKey(int key);
+ // Injects key release and sync.
+ void releaseKey(int key);
+ // Injects 4 events: key press, sync, key release, and sync.
+ void pressAndReleaseKey(int key);
+
+ template <class D, class... Ts>
+ friend std::unique_ptr<D> createUinputDevice(Ts... args);
+
+protected:
+ UinputKeyboard(std::initializer_list<int> keys = {});
+
+private:
+ void configureDevice(int fd, uinput_user_dev* device) override;
+
+ std::set<int> mKeys;
+};
+
+// --- UinputHomeKey---
+
+// A keyboard device that has a single HOME key.
+class UinputHomeKey : public UinputKeyboard {
+public:
+ // Injects 4 events: key press, sync, key release, and sync.
+ void pressAndReleaseHomeKey();
+
+ template <class D, class... Ts>
+ friend std::unique_ptr<D> createUinputDevice(Ts... args);
+
+private:
+ UinputHomeKey();
+};
+
+// A joystick device that sends a BTN_GEAR_DOWN / BTN_WHEEL key.
+class UinputSteamController : public UinputKeyboard {
+public:
+ template <class D, class... Ts>
+ friend std::unique_ptr<D> createUinputDevice(Ts... args);
+
+private:
+ UinputSteamController();
+};
+
+// --- UinputTouchScreen ---
+// A touch screen device with specific size.
+class UinputTouchScreen : public UinputDevice {
+public:
+ static constexpr const char* DEVICE_NAME = "Test Touch Screen";
+ static const int32_t RAW_TOUCH_MIN = 0;
+ static const int32_t RAW_TOUCH_MAX = 31;
+ static const int32_t RAW_ID_MIN = 0;
+ static const int32_t RAW_ID_MAX = 9;
+ static const int32_t RAW_SLOT_MIN = 0;
+ static const int32_t RAW_SLOT_MAX = 9;
+ static const int32_t RAW_PRESSURE_MIN = 0;
+ static const int32_t RAW_PRESSURE_MAX = 255;
+
+ template <class D, class... Ts>
+ friend std::unique_ptr<D> createUinputDevice(Ts... args);
+
+ void sendSlot(int32_t slot);
+ void sendTrackingId(int32_t trackingId);
+ void sendDown(const Point& point);
+ void sendMove(const Point& point);
+ void sendUp();
+ void sendToolType(int32_t toolType);
+
+ const Point getCenterPoint();
+
+protected:
+ UinputTouchScreen(const Rect* size);
+
+private:
+ void configureDevice(int fd, uinput_user_dev* device) override;
+ const Rect mSize;
+};
+
+} // namespace android
+
+#endif // _UI_TEST_INPUT_UINPUT_INJECTOR_H
diff --git a/services/nativeperms/.clang-format b/services/nativeperms/.clang-format
deleted file mode 100644
index 6006e6f..0000000
--- a/services/nativeperms/.clang-format
+++ /dev/null
@@ -1,13 +0,0 @@
-BasedOnStyle: Google
-AllowShortFunctionsOnASingleLine: Inline
-AllowShortIfStatementsOnASingleLine: true
-AllowShortLoopsOnASingleLine: true
-BinPackArguments: true
-BinPackParameters: true
-ColumnLimit: 80
-CommentPragmas: NOLINT:.*
-ContinuationIndentWidth: 8
-DerivePointerAlignment: false
-IndentWidth: 4
-PointerAlignment: Left
-TabWidth: 4
diff --git a/services/nativeperms/Android.bp b/services/nativeperms/Android.bp
deleted file mode 100644
index cbc7d66..0000000
--- a/services/nativeperms/Android.bp
+++ /dev/null
@@ -1,34 +0,0 @@
-// Copyright 2016 The Android Open Source Project
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-
-cc_binary {
- name: "nativeperms",
- srcs: [
- "nativeperms.cpp",
- "android/os/IPermissionController.aidl",
- ],
- cflags: [
- "-Wall",
- "-Werror",
- ],
- shared_libs: [
- "libbinder",
- "libbrillo",
- "libbrillo-binder",
- "libchrome",
- "libutils",
- ],
- init_rc: ["nativeperms.rc"],
-}
diff --git a/services/nativeperms/android/os/IPermissionController.aidl b/services/nativeperms/android/os/IPermissionController.aidl
deleted file mode 100644
index 89db85c..0000000
--- a/services/nativeperms/android/os/IPermissionController.aidl
+++ /dev/null
@@ -1,25 +0,0 @@
-/* //device/java/android/android/os/IPowerManager.aidl
-**
-** Copyright 2007, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-package android.os;
-
-/** @hide */
-interface IPermissionController {
- boolean checkPermission(String permission, int pid, int uid);
- String[] getPackagesForUid(int uid);
- boolean isRuntimePermission(String permission);
-}
diff --git a/services/nativeperms/android/os/README b/services/nativeperms/android/os/README
deleted file mode 100644
index e414499..0000000
--- a/services/nativeperms/android/os/README
+++ /dev/null
@@ -1,4 +0,0 @@
-IPermissionController.aidl in this directory is a verbatim copy of
-https://android.googlesource.com/platform/frameworks/base/+/master/core/java/android/os/IPermissionController.aidl,
-because some Brillo manifests do not currently include the frameworks/base repo.
-TODO(jorgelo): Figure out a way to use the .aidl file in frameworks/base.
diff --git a/services/nativeperms/nativeperms.cpp b/services/nativeperms/nativeperms.cpp
deleted file mode 100644
index 7f03bed..0000000
--- a/services/nativeperms/nativeperms.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Copyright 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <base/at_exit.h>
-#include <base/logging.h>
-#include <base/message_loop/message_loop.h>
-#include <binder/IServiceManager.h>
-#include <binder/Status.h>
-#include <brillo/binder_watcher.h>
-#include <brillo/message_loops/base_message_loop.h>
-#include <brillo/syslog_logging.h>
-#include <utils/String16.h>
-
-#include "android/os/BnPermissionController.h"
-
-namespace {
-static android::String16 serviceName("permission");
-}
-
-namespace android {
-
-class PermissionService : public android::os::BnPermissionController {
- public:
- ::android::binder::Status checkPermission(
- const ::android::String16& permission, int32_t pid, int32_t uid,
- bool* _aidl_return) {
- (void)permission;
- (void)pid;
- (void)uid;
- *_aidl_return = true;
- return binder::Status::ok();
- }
-
- ::android::binder::Status getPackagesForUid(
- int32_t uid, ::std::vector<::android::String16>* _aidl_return) {
- (void)uid;
- // Brillo doesn't currently have installable packages.
- if (_aidl_return) {
- _aidl_return->clear();
- }
- return binder::Status::ok();
- }
-
- ::android::binder::Status isRuntimePermission(
- const ::android::String16& permission, bool* _aidl_return) {
- (void)permission;
- // Brillo doesn't currently have runtime permissions.
- *_aidl_return = false;
- return binder::Status::ok();
- }
-};
-
-} // namespace android
-
-int main() {
- base::AtExitManager atExitManager;
- brillo::InitLog(brillo::kLogToSyslog);
- // Register the service with servicemanager.
- android::status_t status = android::defaultServiceManager()->addService(
- serviceName, new android::PermissionService());
- CHECK(status == android::OK) << "Failed to get IPermissionController "
- "binder from servicemanager.";
-
- // Create a message loop.
- base::MessageLoopForIO messageLoopForIo;
- brillo::BaseMessageLoop messageLoop{&messageLoopForIo};
-
- // Initialize a binder watcher.
- brillo::BinderWatcher watcher(&messageLoop);
- watcher.Init();
-
- // Run the message loop.
- messageLoop.Run();
-}
diff --git a/services/nativeperms/nativeperms.rc b/services/nativeperms/nativeperms.rc
deleted file mode 100644
index 704c0a2..0000000
--- a/services/nativeperms/nativeperms.rc
+++ /dev/null
@@ -1,4 +0,0 @@
-service nativeperms /system/bin/nativeperms
- class main
- user system
- group system
diff --git a/services/powermanager/Android.bp b/services/powermanager/Android.bp
index 7b3af70..b0d3e3b 100644
--- a/services/powermanager/Android.bp
+++ b/services/powermanager/Android.bp
@@ -1,11 +1,25 @@
cc_library_shared {
name: "libpowermanager",
- srcs: ["IPowerManager.cpp"],
+ srcs: [
+ "IPowerManager.cpp",
+ "Temperature.cpp",
+ "CoolingDevice.cpp",
+ ":libpowermanager_aidl",
+ ],
+
+ aidl: {
+ local_include_dirs: ["include"],
+ include_dirs: [
+ "frameworks/base/core/java/android/os",
+ ],
+ export_aidl_headers: true
+ },
shared_libs: [
"libutils",
"libbinder",
+ "liblog"
],
cflags: [
@@ -14,4 +28,28 @@
"-Wunused",
"-Wunreachable-code",
],
+
+ local_include_dirs: ["include"],
+ export_include_dirs: [
+ "include",
+ ],
+}
+
+cc_test {
+ name: "thermalmanager-test",
+ srcs: ["IThermalManagerTest.cpp",
+ ],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ "-Wextra",
+ ],
+ shared_libs: [
+ "libbase",
+ "libhidlbase",
+ "liblog",
+ "libpowermanager",
+ "libbinder",
+ "libutils",
+ ],
}
diff --git a/services/powermanager/CoolingDevice.cpp b/services/powermanager/CoolingDevice.cpp
new file mode 100644
index 0000000..ebbc1b4
--- /dev/null
+++ b/services/powermanager/CoolingDevice.cpp
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "CoolingDevice"
+
+#include <android/CoolingDevice.h>
+#include <binder/Parcel.h>
+#include <utils/Log.h>
+
+namespace android {
+namespace os {
+
+status_t CoolingDevice::readFromParcel(const android::Parcel *parcel) {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __FUNCTION__);
+ return BAD_VALUE;
+ }
+
+ parcel->readFloat(&mValue);
+ parcel->readUint32(&mType);
+ parcel->readString16(&mName);
+
+ return OK;
+}
+
+status_t CoolingDevice::writeToParcel(android::Parcel *parcel) const {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __FUNCTION__);
+ return BAD_VALUE;
+ }
+
+ parcel->writeFloat(mValue);
+ parcel->writeUint32(mType);
+ parcel->writeString16(mName);
+
+ return OK;
+}
+
+} // namespace os
+} // namespace android
\ No newline at end of file
diff --git a/services/powermanager/IThermalManagerTest.cpp b/services/powermanager/IThermalManagerTest.cpp
new file mode 100644
index 0000000..575b9ee
--- /dev/null
+++ b/services/powermanager/IThermalManagerTest.cpp
@@ -0,0 +1,158 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "ThermalManagerTest"
+//#define LOG_NDEBUG 0
+
+#include <thread>
+
+#include <android/os/BnThermalStatusListener.h>
+#include <android/os/IThermalService.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <binder/Parcel.h>
+#include <condition_variable>
+#include <gtest/gtest.h>
+#include <powermanager/PowerManager.h>
+#include <utils/Log.h>
+
+using namespace android;
+using namespace android::os;
+using namespace std::chrono_literals;
+
+class IThermalServiceTest : public testing::Test,
+ public BnThermalStatusListener{
+ public:
+ IThermalServiceTest();
+ void setThermalOverride(int level);
+ virtual binder::Status onStatusChange(int status) override;
+ int getStatusFromService();
+ void SetUp() override;
+ void TearDown() override;
+ protected:
+ sp<IThermalService> mThermalSvc;
+ std::condition_variable mCondition;
+ int mListenerStatus;
+ int mServiceStatus;
+ std::mutex mMutex;
+};
+
+IThermalServiceTest::IThermalServiceTest()
+ : mListenerStatus(0),
+ mServiceStatus(0) {
+}
+
+void IThermalServiceTest::setThermalOverride(int level) {
+ std::string cmdStr = "cmd thermalservice override-status " + std::to_string(level);
+ system(cmdStr.c_str());
+}
+
+binder::Status IThermalServiceTest::onStatusChange(int status) {
+ std::unique_lock<std::mutex> lock(mMutex);
+ mListenerStatus = status;
+ ALOGI("IThermalServiceTest::notifyListener %d", mListenerStatus);
+ mCondition.notify_all();
+ return binder::Status::ok();
+}
+
+int IThermalServiceTest::getStatusFromService() {
+ int status;
+ binder::Status ret = mThermalSvc->getCurrentThermalStatus(&status);
+ if (ret.isOk()) {
+ return status;
+ } else {
+ return BAD_VALUE;
+ }
+}
+
+void IThermalServiceTest::SetUp() {
+ setThermalOverride(0);
+ // use checkService() to avoid blocking if thermal service is not up yet
+ sp<IBinder> binder =
+ defaultServiceManager()->checkService(String16("thermalservice"));
+ EXPECT_NE(binder, nullptr);
+ mThermalSvc = interface_cast<IThermalService>(binder);
+ EXPECT_NE(mThermalSvc, nullptr);
+ bool success = false;
+ binder::Status ret = mThermalSvc->registerThermalStatusListener(this, &success);
+ ASSERT_TRUE(success);
+ ASSERT_TRUE(ret.isOk());
+ // Wait for listener called after registration, shouldn't timeout
+ std::unique_lock<std::mutex> lock(mMutex);
+ EXPECT_NE(mCondition.wait_for(lock, 1s), std::cv_status::timeout);
+}
+
+void IThermalServiceTest::TearDown() {
+ bool success = false;
+ binder::Status ret = mThermalSvc->unregisterThermalStatusListener(this, &success);
+ ASSERT_TRUE(success);
+ ASSERT_TRUE(ret.isOk());
+}
+
+class IThermalListenerTest : public IThermalServiceTest, public testing::WithParamInterface<int32_t> {
+ public:
+ static auto PrintParam(const testing::TestParamInfo<ParamType> &info) {
+ return std::to_string(info.param);
+ }
+};
+
+TEST_P(IThermalListenerTest, TestListener) {
+ int level = GetParam();
+ std::unique_lock<std::mutex> lock(mMutex);
+ // Set the override thermal status
+ setThermalOverride(level);
+ // Wait for listener called, shouldn't timeout
+ EXPECT_NE(mCondition.wait_for(lock, 1s), std::cv_status::timeout);
+ // Check the result
+ EXPECT_EQ(level, mListenerStatus);
+ ALOGI("Thermal listener status %d, expecting %d", mListenerStatus, level);
+}
+
+INSTANTIATE_TEST_SUITE_P(TestListenerLevels, IThermalListenerTest, testing::Range(
+ static_cast<int>(ThermalStatus::THERMAL_STATUS_LIGHT),
+ static_cast<int>(ThermalStatus::THERMAL_STATUS_SHUTDOWN)),
+ IThermalListenerTest::PrintParam);
+
+class IThermalLevelTest : public IThermalServiceTest, public testing::WithParamInterface<int32_t> {
+ public:
+ static auto PrintParam(const testing::TestParamInfo<ParamType> &info) {
+ return std::to_string(info.param);
+ }
+};
+
+TEST_P(IThermalLevelTest, TestGetStatusLevel) {
+ int level = GetParam();
+ setThermalOverride(level);
+ mServiceStatus = getStatusFromService();
+ EXPECT_EQ(level, mServiceStatus);
+}
+
+INSTANTIATE_TEST_SUITE_P(TestStatusLevels, IThermalLevelTest, testing::Range(
+ static_cast<int>(ThermalStatus::THERMAL_STATUS_NONE),
+ static_cast<int>(ThermalStatus::THERMAL_STATUS_SHUTDOWN)),
+ IThermalLevelTest::PrintParam);
+
+int main(int argc, char **argv) {
+ std::unique_ptr<std::thread> binderLoop;
+ binderLoop = std::make_unique<std::thread>(
+ [&] { IPCThreadState::self()->joinThreadPool(true); });
+
+ ::testing::InitGoogleTest(&argc, argv);
+ int status = RUN_ALL_TESTS();
+ ALOGV("Test result = %d\n", status);
+
+ return status;
+}
\ No newline at end of file
diff --git a/services/powermanager/Temperature.cpp b/services/powermanager/Temperature.cpp
new file mode 100644
index 0000000..8ec0a87
--- /dev/null
+++ b/services/powermanager/Temperature.cpp
@@ -0,0 +1,55 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Temperature"
+
+#include <android/Temperature.h>
+#include <binder/Parcel.h>
+#include <utils/Log.h>
+
+namespace android {
+namespace os {
+
+status_t Temperature::readFromParcel(const android::Parcel *parcel) {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __FUNCTION__);
+ return BAD_VALUE;
+ }
+
+ parcel->readFloat(&mValue);
+ parcel->readInt32(&mType);
+ parcel->readString16(&mName);
+ parcel->readInt32(&mStatus);
+
+ return OK;
+}
+
+status_t Temperature::writeToParcel(android::Parcel *parcel) const {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __FUNCTION__);
+ return BAD_VALUE;
+ }
+
+ parcel->writeFloat(mValue);
+ parcel->writeInt32(mType);
+ parcel->writeString16(mName);
+ parcel->writeInt32(mStatus);
+
+ return OK;
+}
+
+} // namespace os
+} // namespace android
\ No newline at end of file
diff --git a/services/powermanager/include/android/CoolingDevice.h b/services/powermanager/include/android/CoolingDevice.h
new file mode 100644
index 0000000..2f366be
--- /dev/null
+++ b/services/powermanager/include/android/CoolingDevice.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_OS_COOLINGDEVICE_H
+#define ANDROID_OS_COOLINGDEVICE_H
+
+#include <binder/Parcelable.h>
+#include <utils/RefBase.h>
+
+namespace android {
+namespace os {
+
+/**
+ * CoolingDevice is a structure to encapsulate cooling device status.
+ */
+struct CoolingDevice : public android::Parcelable {
+ /** Current throttle state of the cooling device. */
+ float mValue;
+ /** A cooling device type from ThermalHAL */
+ uint32_t mType;
+ /** Name of this cooling device */
+ String16 mName;
+
+ CoolingDevice()
+ : mValue(0.0f),
+ mType(0),
+ mName("") {
+ }
+ virtual status_t readFromParcel(const android::Parcel* parcel) override;
+ virtual status_t writeToParcel(android::Parcel* parcel) const override;
+};
+
+} // namespace os
+} // namespace android
+
+#endif /* ANDROID_OS_COOLINGDEVICE_H */
diff --git a/services/powermanager/include/android/Temperature.h b/services/powermanager/include/android/Temperature.h
new file mode 100644
index 0000000..2e68ec4
--- /dev/null
+++ b/services/powermanager/include/android/Temperature.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_OS_TEMPERATURE_H
+#define ANDROID_OS_TEMPERATURE_H
+
+#include <binder/Parcelable.h>
+#include <utils/RefBase.h>
+
+namespace android {
+namespace os {
+
+/**
+ * Temperature is a structure to encapsulate temperature status.
+ */
+struct Temperature : public android::Parcelable {
+ /** Temperature value */
+ float mValue;
+ /** A Temperature type from ThermalHAL */
+ int32_t mType;
+ /** Name of this Temperature */
+ String16 mName;
+ /** The level of the sensor is currently in throttling */
+ int32_t mStatus;
+
+ Temperature()
+ : mValue(0.0f),
+ mType(0),
+ mName(""),
+ mStatus(0) {
+ }
+
+ virtual status_t readFromParcel(const android::Parcel* parcel) override;
+ virtual status_t writeToParcel(android::Parcel* parcel) const override;
+};
+
+} // namespace os
+} // namespace android
+
+#endif /* ANDROID_OS_TEMPERATURE_H */
diff --git a/services/schedulerservice/Android.bp b/services/schedulerservice/Android.bp
index 0227164..73802db 100644
--- a/services/schedulerservice/Android.bp
+++ b/services/schedulerservice/Android.bp
@@ -6,8 +6,6 @@
cflags: ["-Wall", "-Werror"],
shared_libs: [
"libhidlbase",
- "libhidltransport",
- "libhwbinder",
"libmediautils",
"liblog",
"libutils",
diff --git a/services/sensorservice/Android.bp b/services/sensorservice/Android.bp
index 33a2747..532a2e5 100644
--- a/services/sensorservice/Android.bp
+++ b/services/sensorservice/Android.bp
@@ -33,6 +33,10 @@
"-fvisibility=hidden"
],
+ header_libs: [
+ "android.hardware.sensors@2.X-shared-utils",
+ ],
+
shared_libs: [
"libcutils",
"libhardware",
@@ -42,17 +46,21 @@
"libbinder",
"libsensor",
"libsensorprivacy",
+ "libprotoutil",
"libcrypto",
"libbase",
"libhidlbase",
- "libhidltransport",
- "libhwbinder",
"libfmq",
"android.hardware.sensors@1.0",
"android.hardware.sensors@2.0",
+ "android.hardware.sensors@2.1",
],
- static_libs: ["android.hardware.sensors@1.0-convert"],
+ static_libs: [
+ "android.hardware.sensors@1.0-convert",
+ ],
+
+ generated_headers: ["framework-cppstream-protos"],
// our public headers depend on libsensor and libsensorprivacy
export_shared_lib_headers: ["libsensor", "libsensorprivacy"],
diff --git a/services/sensorservice/OWNERS b/services/sensorservice/OWNERS
index 81099e8..90c2330 100644
--- a/services/sensorservice/OWNERS
+++ b/services/sensorservice/OWNERS
@@ -1,3 +1,3 @@
arthuri@google.com
bduddie@google.com
-bstack@google.com
+stange@google.com
diff --git a/services/sensorservice/RecentEventLogger.cpp b/services/sensorservice/RecentEventLogger.cpp
index 207b097..d7ca6e1 100644
--- a/services/sensorservice/RecentEventLogger.cpp
+++ b/services/sensorservice/RecentEventLogger.cpp
@@ -17,6 +17,8 @@
#include "RecentEventLogger.h"
#include "SensorServiceUtils.h"
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
#include <utils/Timers.h>
#include <inttypes.h>
@@ -84,6 +86,40 @@
return std::string(buffer.string());
}
+/**
+ * Dump debugging information as android.service.SensorEventsProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+void RecentEventLogger::dump(util::ProtoOutputStream* proto) const {
+ using namespace service::SensorEventsProto;
+ std::lock_guard<std::mutex> lk(mLock);
+
+ proto->write(RecentEventsLog::RECENT_EVENTS_COUNT, int(mRecentEvents.size()));
+ for (int i = mRecentEvents.size() - 1; i >= 0; --i) {
+ const auto& ev = mRecentEvents[i];
+ const uint64_t token = proto->start(RecentEventsLog::EVENTS);
+ proto->write(Event::TIMESTAMP_SEC, float(ev.mEvent.timestamp) / 1e9f);
+ proto->write(Event::WALL_TIMESTAMP_MS, ev.mWallTime.tv_sec * 1000LL
+ + ns2ms(ev.mWallTime.tv_nsec));
+
+ if (mMaskData) {
+ proto->write(Event::MASKED, true);
+ } else {
+ if (mSensorType == SENSOR_TYPE_STEP_COUNTER) {
+ proto->write(Event::INT64_DATA, int64_t(ev.mEvent.u64.step_counter));
+ } else {
+ for (size_t k = 0; k < mEventSize; ++k) {
+ proto->write(Event::FLOAT_ARRAY, ev.mEvent.data[k]);
+ }
+ }
+ }
+ proto->end(token);
+ }
+}
+
void RecentEventLogger::setFormat(std::string format) {
if (format == "mask_data" ) {
mMaskData = true;
diff --git a/services/sensorservice/RecentEventLogger.h b/services/sensorservice/RecentEventLogger.h
index 67378b7..3a2ae77 100644
--- a/services/sensorservice/RecentEventLogger.h
+++ b/services/sensorservice/RecentEventLogger.h
@@ -48,6 +48,7 @@
// Dumpable interface
virtual std::string dump() const override;
+ virtual void dump(util::ProtoOutputStream* proto) const override;
virtual void setFormat(std::string format) override;
protected:
diff --git a/services/sensorservice/SensorDevice.cpp b/services/sensorservice/SensorDevice.cpp
index 717f317..8a282e2 100644
--- a/services/sensorservice/SensorDevice.cpp
+++ b/services/sensorservice/SensorDevice.cpp
@@ -16,16 +16,20 @@
#include "SensorDevice.h"
-#include "android/hardware/sensors/2.0/ISensorsCallback.h"
#include "android/hardware/sensors/2.0/types.h"
-#include "SensorService.h"
+#include "android/hardware/sensors/2.1/ISensorsCallback.h"
+#include "android/hardware/sensors/2.1/types.h"
+#include "convertV2_1.h"
#include <android-base/logging.h>
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
#include <sensors/convert.h>
#include <cutils/atomic.h>
#include <utils/Errors.h>
#include <utils/Singleton.h>
+#include <cstddef>
#include <chrono>
#include <cinttypes>
#include <thread>
@@ -33,12 +37,19 @@
using namespace android::hardware::sensors;
using namespace android::hardware::sensors::V1_0;
using namespace android::hardware::sensors::V1_0::implementation;
-using android::hardware::sensors::V2_0::ISensorsCallback;
using android::hardware::sensors::V2_0::EventQueueFlagBits;
using android::hardware::sensors::V2_0::WakeLockQueueFlagBits;
+using android::hardware::sensors::V2_1::ISensorsCallback;
+using android::hardware::sensors::V2_1::implementation::convertToOldSensorInfo;
+using android::hardware::sensors::V2_1::implementation::convertToNewSensorInfos;
+using android::hardware::sensors::V2_1::implementation::convertToNewEvents;
+using android::hardware::sensors::V2_1::implementation::ISensorsWrapperV1_0;
+using android::hardware::sensors::V2_1::implementation::ISensorsWrapperV2_0;
+using android::hardware::sensors::V2_1::implementation::ISensorsWrapperV2_1;
using android::hardware::hidl_vec;
using android::hardware::Return;
using android::SensorDeviceUtils::HidlServiceRegistrationWaiter;
+using android::util::ProtoOutputStream;
namespace android {
// ---------------------------------------------------------------------------
@@ -84,11 +95,19 @@
struct SensorsCallback : public ISensorsCallback {
using Result = ::android::hardware::sensors::V1_0::Result;
- Return<void> onDynamicSensorsConnected(
+ using SensorInfo = ::android::hardware::sensors::V2_1::SensorInfo;
+
+ Return<void> onDynamicSensorsConnected_2_1(
const hidl_vec<SensorInfo> &dynamicSensorsAdded) override {
return SensorDevice::getInstance().onDynamicSensorsConnected(dynamicSensorsAdded);
}
+ Return<void> onDynamicSensorsConnected(
+ const hidl_vec<V1_0::SensorInfo> &dynamicSensorsAdded) override {
+ return SensorDevice::getInstance().onDynamicSensorsConnected(
+ convertToNewSensorInfos(dynamicSensorsAdded));
+ }
+
Return<void> onDynamicSensorsDisconnected(
const hidl_vec<int32_t> &dynamicSensorHandlesRemoved) override {
return SensorDevice::getInstance().onDynamicSensorsDisconnected(
@@ -123,7 +142,26 @@
Info model;
for (size_t i=0 ; i < count; i++) {
sensor_t sensor;
- convertToSensor(list[i], &sensor);
+ convertToSensor(convertToOldSensorInfo(list[i]), &sensor);
+
+ if (sensor.type < static_cast<int>(SensorType::DEVICE_PRIVATE_BASE)) {
+ if(sensor.resolution == 0) {
+ // Don't crash here or the device will go into a crashloop.
+ ALOGW("%s must have a non-zero resolution", sensor.name);
+ // For simple algos, map their resolution to 1 if it's not specified
+ sensor.resolution =
+ SensorDeviceUtils::defaultResolutionForType(sensor.type);
+ }
+
+ double promotedResolution = sensor.resolution;
+ double promotedMaxRange = sensor.maxRange;
+ if (fmod(promotedMaxRange, promotedResolution) != 0) {
+ ALOGW("%s's max range %f is not a multiple of the resolution %f",
+ sensor.name, sensor.maxRange, sensor.resolution);
+ SensorDeviceUtils::quantizeValue(&sensor.maxRange, promotedResolution);
+ }
+ }
+
// Sanity check and clamp power if it is 0 (or close)
if (sensor.power < minPowerMa) {
ALOGI("Reported power %f not deemed sane, clamping to %f",
@@ -134,7 +172,12 @@
mActivationCount.add(list[i].sensorHandle, model);
- checkReturn(mSensors->activate(list[i].sensorHandle, 0 /* enabled */));
+ // Only disable all sensors on HAL 1.0 since HAL 2.0
+ // handles this in its initialize method
+ if (!mSensors->supportsMessageQueues()) {
+ checkReturn(mSensors->activate(list[i].sensorHandle,
+ 0 /* enabled */));
+ }
}
}));
}
@@ -152,7 +195,11 @@
}
bool SensorDevice::connectHidlService() {
- HalConnectionStatus status = connectHidlServiceV2_0();
+ HalConnectionStatus status = connectHidlServiceV2_1();
+ if (status == HalConnectionStatus::DOES_NOT_EXIST) {
+ status = connectHidlServiceV2_0();
+ }
+
if (status == HalConnectionStatus::DOES_NOT_EXIST) {
status = connectHidlServiceV1_0();
}
@@ -172,7 +219,7 @@
break;
}
- mSensors = new SensorServiceUtil::SensorsWrapperV1_0(sensors);
+ mSensors = new ISensorsWrapperV1_0(sensors);
mRestartWaiter->reset();
// Poke ISensor service. If it has lingering connection from previous generation of
// system server, it will kill itself. There is no intention to handle the poll result,
@@ -200,40 +247,55 @@
if (sensors == nullptr) {
connectionStatus = HalConnectionStatus::DOES_NOT_EXIST;
} else {
- mSensors = new SensorServiceUtil::SensorsWrapperV2_0(sensors);
+ mSensors = new ISensorsWrapperV2_0(sensors);
+ connectionStatus = initializeHidlServiceV2_X();
+ }
- mEventQueue = std::make_unique<EventMessageQueue>(
- SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT,
- true /* configureEventFlagWord */);
+ return connectionStatus;
+}
- mWakeLockQueue = std::make_unique<WakeLockQueue>(
- SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT,
- true /* configureEventFlagWord */);
+SensorDevice::HalConnectionStatus SensorDevice::connectHidlServiceV2_1() {
+ HalConnectionStatus connectionStatus = HalConnectionStatus::UNKNOWN;
+ sp<V2_1::ISensors> sensors = V2_1::ISensors::getService();
- hardware::EventFlag::deleteEventFlag(&mEventQueueFlag);
- hardware::EventFlag::createEventFlag(mEventQueue->getEventFlagWord(), &mEventQueueFlag);
+ if (sensors == nullptr) {
+ connectionStatus = HalConnectionStatus::DOES_NOT_EXIST;
+ } else {
+ mSensors = new ISensorsWrapperV2_1(sensors);
+ connectionStatus = initializeHidlServiceV2_X();
+ }
- hardware::EventFlag::deleteEventFlag(&mWakeLockQueueFlag);
- hardware::EventFlag::createEventFlag(mWakeLockQueue->getEventFlagWord(),
- &mWakeLockQueueFlag);
+ return connectionStatus;
+}
- CHECK(mSensors != nullptr && mEventQueue != nullptr &&
- mWakeLockQueue != nullptr && mEventQueueFlag != nullptr &&
- mWakeLockQueueFlag != nullptr);
+SensorDevice::HalConnectionStatus SensorDevice::initializeHidlServiceV2_X() {
+ HalConnectionStatus connectionStatus = HalConnectionStatus::UNKNOWN;
- status_t status = checkReturnAndGetStatus(mSensors->initialize(
- *mEventQueue->getDesc(),
- *mWakeLockQueue->getDesc(),
- new SensorsCallback()));
+ mWakeLockQueue = std::make_unique<WakeLockQueue>(
+ SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT,
+ true /* configureEventFlagWord */);
- if (status != NO_ERROR) {
- connectionStatus = HalConnectionStatus::FAILED_TO_CONNECT;
- ALOGE("Failed to initialize Sensors HAL (%s)", strerror(-status));
- } else {
- connectionStatus = HalConnectionStatus::CONNECTED;
- mSensorsHalDeathReceiver = new SensorsHalDeathReceivier();
- sensors->linkToDeath(mSensorsHalDeathReceiver, 0 /* cookie */);
- }
+ hardware::EventFlag::deleteEventFlag(&mEventQueueFlag);
+ hardware::EventFlag::createEventFlag(mSensors->getEventQueue()->getEventFlagWord(), &mEventQueueFlag);
+
+ hardware::EventFlag::deleteEventFlag(&mWakeLockQueueFlag);
+ hardware::EventFlag::createEventFlag(mWakeLockQueue->getEventFlagWord(),
+ &mWakeLockQueueFlag);
+
+ CHECK(mSensors != nullptr && mWakeLockQueue != nullptr &&
+ mEventQueueFlag != nullptr && mWakeLockQueueFlag != nullptr);
+
+ status_t status = checkReturnAndGetStatus(mSensors->initialize(
+ *mWakeLockQueue->getDesc(),
+ new SensorsCallback()));
+
+ if (status != NO_ERROR) {
+ connectionStatus = HalConnectionStatus::FAILED_TO_CONNECT;
+ ALOGE("Failed to initialize Sensors HAL (%s)", strerror(-status));
+ } else {
+ connectionStatus = HalConnectionStatus::CONNECTED;
+ mSensorsHalDeathReceiver = new SensorsHalDeathReceivier();
+ mSensors->linkToDeath(mSensorsHalDeathReceiver, 0 /* cookie */);
}
return connectionStatus;
@@ -360,8 +422,8 @@
if (mSensors == nullptr) return "HAL not initialized\n";
String8 result;
- result.appendFormat("Total %zu h/w sensors, %zu running:\n",
- mSensorList.size(), mActivationCount.size());
+ result.appendFormat("Total %zu h/w sensors, %zu running %zu disabled clients:\n",
+ mSensorList.size(), mActivationCount.size(), mDisabledClients.size());
Mutex::Autolock _l(mLock);
for (const auto & s : mSensorList) {
@@ -374,16 +436,18 @@
result.append("sampling_period(ms) = {");
for (size_t j = 0; j < info.batchParams.size(); j++) {
const BatchParams& params = info.batchParams[j];
- result.appendFormat("%.1f%s", params.mTSample / 1e6f,
- j < info.batchParams.size() - 1 ? ", " : "");
+ result.appendFormat("%.1f%s%s", params.mTSample / 1e6f,
+ isClientDisabledLocked(info.batchParams.keyAt(j)) ? "(disabled)" : "",
+ (j < info.batchParams.size() - 1) ? ", " : "");
}
result.appendFormat("}, selected = %.2f ms; ", info.bestBatchParams.mTSample / 1e6f);
result.append("batching_period(ms) = {");
for (size_t j = 0; j < info.batchParams.size(); j++) {
const BatchParams& params = info.batchParams[j];
- result.appendFormat("%.1f%s", params.mTBatch / 1e6f,
- j < info.batchParams.size() - 1 ? ", " : "");
+ result.appendFormat("%.1f%s%s", params.mTBatch / 1e6f,
+ isClientDisabledLocked(info.batchParams.keyAt(j)) ? "(disabled)" : "",
+ (j < info.batchParams.size() - 1) ? ", " : "");
}
result.appendFormat("}, selected = %.2f ms\n", info.bestBatchParams.mTBatch / 1e6f);
}
@@ -391,6 +455,43 @@
return result.string();
}
+/**
+ * Dump debugging information as android.service.SensorDeviceProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+void SensorDevice::dump(ProtoOutputStream* proto) const {
+ using namespace service::SensorDeviceProto;
+ if (mSensors == nullptr) {
+ proto->write(INITIALIZED , false);
+ return;
+ }
+ proto->write(INITIALIZED , true);
+ proto->write(TOTAL_SENSORS , int(mSensorList.size()));
+ proto->write(ACTIVE_SENSORS , int(mActivationCount.size()));
+
+ Mutex::Autolock _l(mLock);
+ for (const auto & s : mSensorList) {
+ int32_t handle = s.handle;
+ const Info& info = mActivationCount.valueFor(handle);
+ if (info.numActiveClients() == 0) continue;
+
+ uint64_t token = proto->start(SENSORS);
+ proto->write(SensorProto::HANDLE , handle);
+ proto->write(SensorProto::ACTIVE_COUNT , int(info.batchParams.size()));
+ for (size_t j = 0; j < info.batchParams.size(); j++) {
+ const BatchParams& params = info.batchParams[j];
+ proto->write(SensorProto::SAMPLING_PERIOD_MS , params.mTSample / 1e6f);
+ proto->write(SensorProto::BATCHING_PERIOD_MS , params.mTBatch / 1e6f);
+ }
+ proto->write(SensorProto::SAMPLING_PERIOD_SELECTED , info.bestBatchParams.mTSample / 1e6f);
+ proto->write(SensorProto::BATCHING_PERIOD_SELECTED , info.bestBatchParams.mTBatch / 1e6f);
+ proto->end(token);
+ }
+}
+
ssize_t SensorDevice::getSensorList(sensor_t const** list) {
*list = &mSensorList[0];
@@ -428,7 +529,8 @@
const auto &events,
const auto &dynamicSensorsAdded) {
if (result == Result::OK) {
- convertToSensorEvents(events, dynamicSensorsAdded, buffer);
+ convertToSensorEventsAndQuantize(convertToNewEvents(events),
+ convertToNewSensorInfos(dynamicSensorsAdded), buffer);
err = (ssize_t)events.size();
} else {
err = statusFromResult(result);
@@ -462,7 +564,7 @@
ssize_t SensorDevice::pollFmq(sensors_event_t* buffer, size_t maxNumEventsToRead) {
ssize_t eventsRead = 0;
- size_t availableEvents = mEventQueue->availableToRead();
+ size_t availableEvents = mSensors->getEventQueue()->availableToRead();
if (availableEvents == 0) {
uint32_t eventFlagState = 0;
@@ -473,7 +575,7 @@
// additional latency in delivering events to applications.
mEventQueueFlag->wait(asBaseType(EventQueueFlagBits::READ_AND_PROCESS) |
asBaseType(INTERNAL_WAKE), &eventFlagState);
- availableEvents = mEventQueue->availableToRead();
+ availableEvents = mSensors->getEventQueue()->availableToRead();
if ((eventFlagState & asBaseType(INTERNAL_WAKE)) && mReconnecting) {
ALOGD("Event FMQ internal wake, returning from poll with no events");
@@ -483,13 +585,15 @@
size_t eventsToRead = std::min({availableEvents, maxNumEventsToRead, mEventBuffer.size()});
if (eventsToRead > 0) {
- if (mEventQueue->read(mEventBuffer.data(), eventsToRead)) {
+ if (mSensors->getEventQueue()->read(mEventBuffer.data(), eventsToRead)) {
// Notify the Sensors HAL that sensor events have been read. This is required to support
// the use of writeBlocking by the Sensors HAL.
mEventQueueFlag->wake(asBaseType(EventQueueFlagBits::EVENTS_READ));
for (size_t i = 0; i < eventsToRead; i++) {
convertToSensorEvent(mEventBuffer[i], &buffer[i]);
+ android::SensorDeviceUtils::quantizeSensorEventValues(&buffer[i],
+ getResolutionForSensor(buffer[i].sensor));
}
eventsRead = eventsToRead;
} else {
@@ -512,7 +616,7 @@
CHECK(it == mConnectedDynamicSensors.end());
sensor_t *sensor = new sensor_t();
- convertToSensor(info, sensor);
+ convertToSensor(convertToOldSensorInfo(info), sensor);
mConnectedDynamicSensors.insert(
std::make_pair(sensor->handle, sensor));
@@ -560,7 +664,7 @@
}
status_t SensorDevice::activateLocked(void* ident, int handle, int enabled) {
- bool actuateHardware = false;
+ bool activateHardware = false;
status_t err(NO_ERROR);
@@ -586,7 +690,7 @@
if (info.batchParams.indexOfKey(ident) >= 0) {
if (info.numActiveClients() > 0 && !info.isActive) {
- actuateHardware = true;
+ activateHardware = true;
}
} else {
// Log error. Every activate call should be preceded by a batch() call.
@@ -606,7 +710,7 @@
if (info.removeBatchParamsForIdent(ident) >= 0) {
if (info.numActiveClients() == 0) {
// This is the last connection, we need to de-activate the underlying h/w sensor.
- actuateHardware = true;
+ activateHardware = true;
} else {
// Call batch for this sensor with the previously calculated best effort
// batch_rate and timeout. One of the apps has unregistered for sensor
@@ -626,12 +730,8 @@
}
}
- if (actuateHardware) {
- ALOGD_IF(DEBUG_CONNECTIONS, "\t>>> actuating h/w activate handle=%d enabled=%d", handle,
- enabled);
- err = checkReturnAndGetStatus(mSensors->activate(handle, enabled));
- ALOGE_IF(err, "Error %s sensor %d (%s)", enabled ? "activating" : "disabling", handle,
- strerror(-err));
+ if (activateHardware) {
+ err = doActivateHardwareLocked(handle, enabled);
if (err != NO_ERROR && enabled) {
// Failure when enabling the sensor. Clean up on failure.
@@ -647,6 +747,15 @@
return err;
}
+status_t SensorDevice::doActivateHardwareLocked(int handle, bool enabled) {
+ ALOGD_IF(DEBUG_CONNECTIONS, "\t>>> actuating h/w activate handle=%d enabled=%d", handle,
+ enabled);
+ status_t err = checkReturnAndGetStatus(mSensors->activate(handle, enabled));
+ ALOGE_IF(err, "Error %s sensor %d (%s)", enabled ? "activating" : "disabling", handle,
+ strerror(-err));
+ return err;
+}
+
status_t SensorDevice::batch(
void* ident,
int handle,
@@ -687,6 +796,18 @@
info.setBatchParamsForIdent(ident, flags, samplingPeriodNs, maxBatchReportLatencyNs);
}
+ status_t err = updateBatchParamsLocked(handle, info);
+ if (err != NO_ERROR) {
+ ALOGE("sensor batch failed %p 0x%08x %" PRId64 " %" PRId64 " err=%s",
+ mSensors.get(), handle, info.bestBatchParams.mTSample,
+ info.bestBatchParams.mTBatch, strerror(-err));
+ info.removeBatchParamsForIdent(ident);
+ }
+
+ return err;
+}
+
+status_t SensorDevice::updateBatchParamsLocked(int handle, Info &info) {
BatchParams prevBestBatchParams = info.bestBatchParams;
// Find the minimum of all timeouts and batch_rates for this sensor.
info.selectBatchParams();
@@ -699,18 +820,13 @@
status_t err(NO_ERROR);
// If the min period or min timeout has changed since the last batch call, call batch.
- if (prevBestBatchParams != info.bestBatchParams) {
+ if (prevBestBatchParams != info.bestBatchParams && info.numActiveClients() > 0) {
ALOGD_IF(DEBUG_CONNECTIONS, "\t>>> actuating h/w BATCH 0x%08x %" PRId64 " %" PRId64, handle,
info.bestBatchParams.mTSample, info.bestBatchParams.mTBatch);
err = checkReturnAndGetStatus(mSensors->batch(
handle, info.bestBatchParams.mTSample, info.bestBatchParams.mTBatch));
- if (err != NO_ERROR) {
- ALOGE("sensor batch failed %p 0x%08x %" PRId64 " %" PRId64 " err=%s",
- mSensors.get(), handle, info.bestBatchParams.mTSample,
- info.bestBatchParams.mTBatch, strerror(-err));
- info.removeBatchParamsForIdent(ident);
- }
}
+
return err;
}
@@ -730,13 +846,60 @@
return checkReturnAndGetStatus(mSensors->flush(handle));
}
-bool SensorDevice::isClientDisabled(void* ident) {
+bool SensorDevice::isClientDisabled(void* ident) const {
Mutex::Autolock _l(mLock);
return isClientDisabledLocked(ident);
}
-bool SensorDevice::isClientDisabledLocked(void* ident) {
- return mDisabledClients.indexOf(ident) >= 0;
+bool SensorDevice::isClientDisabledLocked(void* ident) const {
+ return mDisabledClients.count(ident) > 0;
+}
+
+std::vector<void *> SensorDevice::getDisabledClientsLocked() const {
+ std::vector<void *> vec;
+ for (const auto& it : mDisabledClients) {
+ vec.push_back(it.first);
+ }
+
+ return vec;
+}
+
+void SensorDevice::addDisabledReasonForIdentLocked(void* ident, DisabledReason reason) {
+ mDisabledClients[ident] |= 1 << reason;
+}
+
+void SensorDevice::removeDisabledReasonForIdentLocked(void* ident, DisabledReason reason) {
+ if (isClientDisabledLocked(ident)) {
+ mDisabledClients[ident] &= ~(1 << reason);
+ if (mDisabledClients[ident] == 0) {
+ mDisabledClients.erase(ident);
+ }
+ }
+}
+
+void SensorDevice::setUidStateForConnection(void* ident, SensorService::UidState state) {
+ Mutex::Autolock _l(mLock);
+ if (state == SensorService::UID_STATE_ACTIVE) {
+ removeDisabledReasonForIdentLocked(ident, DisabledReason::DISABLED_REASON_UID_IDLE);
+ } else {
+ addDisabledReasonForIdentLocked(ident, DisabledReason::DISABLED_REASON_UID_IDLE);
+ }
+
+ for (size_t i = 0; i< mActivationCount.size(); ++i) {
+ int handle = mActivationCount.keyAt(i);
+ Info& info = mActivationCount.editValueAt(i);
+
+ if (info.hasBatchParamsForIdent(ident)) {
+ updateBatchParamsLocked(handle, info);
+ bool disable = info.numActiveClients() == 0 && info.isActive;
+ bool enable = info.numActiveClients() > 0 && !info.isActive;
+
+ if ((enable || disable) &&
+ doActivateHardwareLocked(handle, enable) == NO_ERROR) {
+ info.isActive = enable;
+ }
+ }
+ }
}
bool SensorDevice::isSensorActive(int handle) const {
@@ -751,8 +914,12 @@
void SensorDevice::enableAllSensors() {
if (mSensors == nullptr) return;
Mutex::Autolock _l(mLock);
- mDisabledClients.clear();
- ALOGI("cleared mDisabledClients");
+
+ for (void *client : getDisabledClientsLocked()) {
+ removeDisabledReasonForIdentLocked(
+ client, DisabledReason::DISABLED_REASON_SERVICE_RESTRICTED);
+ }
+
for (size_t i = 0; i< mActivationCount.size(); ++i) {
Info& info = mActivationCount.editValueAt(i);
if (info.batchParams.isEmpty()) continue;
@@ -792,7 +959,8 @@
// Add all the connections that were registered for this sensor to the disabled
// clients list.
for (size_t j = 0; j < info.batchParams.size(); ++j) {
- mDisabledClients.add(info.batchParams.keyAt(j));
+ addDisabledReasonForIdentLocked(
+ info.batchParams.keyAt(j), DisabledReason::DISABLED_REASON_SERVICE_RESTRICTED);
ALOGI("added %p to mDisabledClients", info.batchParams.keyAt(j));
}
@@ -813,7 +981,7 @@
injected_sensor_event->data[5]);
Event ev;
- convertFromSensorEvent(*injected_sensor_event, &ev);
+ V2_1::implementation::convertFromSensorEvent(*injected_sensor_event, &ev);
return checkReturnAndGetStatus(mSensors->injectSensorData(ev));
}
@@ -967,7 +1135,7 @@
void SensorDevice::notifyConnectionDestroyed(void* ident) {
Mutex::Autolock _l(mLock);
- mDisabledClients.remove(ident);
+ mDisabledClients.erase(ident);
}
bool SensorDevice::isDirectReportSupported() const {
@@ -976,10 +1144,9 @@
void SensorDevice::convertToSensorEvent(
const Event &src, sensors_event_t *dst) {
- ::android::hardware::sensors::V1_0::implementation::convertToSensorEvent(
- src, dst);
+ V2_1::implementation::convertToSensorEvent(src, dst);
- if (src.sensorType == SensorType::DYNAMIC_SENSOR_META) {
+ if (src.sensorType == V2_1::SensorType::DYNAMIC_SENSOR_META) {
const DynamicSensorInfo &dyn = src.u.dynamic;
dst->dynamic_sensor_meta.connected = dyn.connected;
@@ -997,7 +1164,7 @@
}
}
-void SensorDevice::convertToSensorEvents(
+void SensorDevice::convertToSensorEventsAndQuantize(
const hidl_vec<Event> &src,
const hidl_vec<SensorInfo> &dynamicSensorsAdded,
sensors_event_t *dst) {
@@ -1007,10 +1174,27 @@
}
for (size_t i = 0; i < src.size(); ++i) {
- convertToSensorEvent(src[i], &dst[i]);
+ V2_1::implementation::convertToSensorEvent(src[i], &dst[i]);
+ android::SensorDeviceUtils::quantizeSensorEventValues(&dst[i],
+ getResolutionForSensor(dst[i].sensor));
}
}
+float SensorDevice::getResolutionForSensor(int sensorHandle) {
+ for (size_t i = 0; i < mSensorList.size(); i++) {
+ if (sensorHandle == mSensorList[i].handle) {
+ return mSensorList[i].resolution;
+ }
+ }
+
+ auto it = mConnectedDynamicSensors.find(sensorHandle);
+ if (it != mConnectedDynamicSensors.end()) {
+ return it->second->resolution;
+ }
+
+ return 0;
+}
+
void SensorDevice::handleHidlDeath(const std::string & detail) {
if (!mSensors->supportsMessageQueues()) {
// restart is the only option at present.
diff --git a/services/sensorservice/SensorDevice.h b/services/sensorservice/SensorDevice.h
index d2c6994..5e7d3da 100644
--- a/services/sensorservice/SensorDevice.h
+++ b/services/sensorservice/SensorDevice.h
@@ -18,8 +18,9 @@
#define ANDROID_SENSOR_DEVICE_H
#include "SensorDeviceUtils.h"
+#include "SensorService.h"
#include "SensorServiceUtils.h"
-#include "SensorsWrapper.h"
+#include "ISensorsWrapper.h"
#include <fmq/MessageQueue.h>
#include <sensor/SensorEventQueue.h>
@@ -112,10 +113,12 @@
using Result = ::android::hardware::sensors::V1_0::Result;
hardware::Return<void> onDynamicSensorsConnected(
- const hardware::hidl_vec<hardware::sensors::V1_0::SensorInfo> &dynamicSensorsAdded);
+ const hardware::hidl_vec<hardware::sensors::V2_1::SensorInfo> &dynamicSensorsAdded);
hardware::Return<void> onDynamicSensorsDisconnected(
const hardware::hidl_vec<int32_t> &dynamicSensorHandlesRemoved);
+ void setUidStateForConnection(void* ident, SensorService::UidState state);
+
bool isReconnecting() const {
return mReconnecting;
}
@@ -123,11 +126,12 @@
bool isSensorActive(int handle) const;
// Dumpable
- virtual std::string dump() const;
+ virtual std::string dump() const override;
+ virtual void dump(util::ProtoOutputStream* proto) const override;
private:
friend class Singleton<SensorDevice>;
- sp<SensorServiceUtil::ISensorsWrapper> mSensors;
+ sp<::android::hardware::sensors::V2_1::implementation::ISensorsWrapperBase> mSensors;
Vector<sensor_t> mSensorList;
std::unordered_map<int32_t, sensor_t*> mConnectedDynamicSensors;
@@ -178,6 +182,13 @@
// the removed ident. If index >=0, ident is present and successfully removed.
ssize_t removeBatchParamsForIdent(void* ident);
+ bool hasBatchParamsForIdent(void* ident) const {
+ return batchParams.indexOfKey(ident) >= 0;
+ }
+
+ /**
+ * @return The number of active clients of this sensor.
+ */
int numActiveClients() const;
};
DefaultKeyedVector<int, Info> mActivationCount;
@@ -186,8 +197,26 @@
SensorServiceUtil::RingBuffer<HidlTransportErrorLog> mHidlTransportErrors;
int mTotalHidlTransportErrors;
- // Use this vector to determine which client is activated or deactivated.
- SortedVector<void *> mDisabledClients;
+ /**
+ * Enums describing the reason why a client was disabled.
+ */
+ enum DisabledReason : uint8_t {
+ // UID becomes idle (e.g. app goes to background).
+ DISABLED_REASON_UID_IDLE = 0,
+
+ // Sensors are restricted for all clients.
+ DISABLED_REASON_SERVICE_RESTRICTED,
+ DISABLED_REASON_MAX,
+ };
+
+ static_assert(DisabledReason::DISABLED_REASON_MAX < sizeof(uint8_t) * CHAR_BIT);
+
+ // Use this map to determine which client is activated or deactivated.
+ std::unordered_map<void *, uint8_t> mDisabledClients;
+
+ void addDisabledReasonForIdentLocked(void* ident, DisabledReason reason);
+ void removeDisabledReasonForIdentLocked(void* ident, DisabledReason reason);
+
SensorDevice();
bool connectHidlService();
void initializeSensorList();
@@ -204,6 +233,8 @@
};
HalConnectionStatus connectHidlServiceV1_0();
HalConnectionStatus connectHidlServiceV2_0();
+ HalConnectionStatus connectHidlServiceV2_1();
+ HalConnectionStatus initializeHidlServiceV2_X();
ssize_t pollHal(sensors_event_t* buffer, size_t count);
ssize_t pollFmq(sensors_event_t* buffer, size_t count);
@@ -211,6 +242,9 @@
status_t batchLocked(void* ident, int handle, int flags, int64_t samplingPeriodNs,
int64_t maxBatchReportLatencyNs);
+ status_t updateBatchParamsLocked(int handle, Info& info);
+ status_t doActivateHardwareLocked(int handle, bool enable);
+
void handleHidlDeath(const std::string &detail);
template<typename T>
void checkReturn(const Return<T>& ret) {
@@ -222,24 +256,27 @@
//TODO(b/67425500): remove waiter after bug is resolved.
sp<SensorDeviceUtils::HidlServiceRegistrationWaiter> mRestartWaiter;
- bool isClientDisabled(void* ident);
- bool isClientDisabledLocked(void* ident);
+ bool isClientDisabled(void* ident) const;
+ bool isClientDisabledLocked(void* ident) const;
+ std::vector<void *> getDisabledClientsLocked() const;
- using Event = hardware::sensors::V1_0::Event;
- using SensorInfo = hardware::sensors::V1_0::SensorInfo;
+ bool clientHasNoAccessLocked(void* ident) const;
+
+ using Event = hardware::sensors::V2_1::Event;
+ using SensorInfo = hardware::sensors::V2_1::SensorInfo;
void convertToSensorEvent(const Event &src, sensors_event_t *dst);
- void convertToSensorEvents(
+ void convertToSensorEventsAndQuantize(
const hardware::hidl_vec<Event> &src,
const hardware::hidl_vec<SensorInfo> &dynamicSensorsAdded,
sensors_event_t *dst);
+ float getResolutionForSensor(int sensorHandle);
+
bool mIsDirectReportSupported;
- typedef hardware::MessageQueue<Event, hardware::kSynchronizedReadWrite> EventMessageQueue;
typedef hardware::MessageQueue<uint32_t, hardware::kSynchronizedReadWrite> WakeLockQueue;
- std::unique_ptr<EventMessageQueue> mEventQueue;
std::unique_ptr<WakeLockQueue> mWakeLockQueue;
hardware::EventFlag* mEventQueueFlag;
diff --git a/services/sensorservice/SensorDeviceUtils.cpp b/services/sensorservice/SensorDeviceUtils.cpp
index dbafffe..52213cf 100644
--- a/services/sensorservice/SensorDeviceUtils.cpp
+++ b/services/sensorservice/SensorDeviceUtils.cpp
@@ -17,17 +17,88 @@
#include "SensorDeviceUtils.h"
#include <android/hardware/sensors/1.0/ISensors.h>
+#include <android/hardware/sensors/2.1/ISensors.h>
#include <utils/Log.h>
#include <chrono>
#include <thread>
using ::android::hardware::Void;
+using SensorTypeV2_1 = android::hardware::sensors::V2_1::SensorType;
using namespace android::hardware::sensors::V1_0;
namespace android {
namespace SensorDeviceUtils {
+void quantizeSensorEventValues(sensors_event_t *event, float resolution) {
+ LOG_FATAL_IF(resolution == 0, "Resolution must be specified for all sensors!");
+ if (resolution == 0) {
+ return;
+ }
+
+ size_t axes = 0;
+ switch ((SensorTypeV2_1)event->type) {
+ case SensorTypeV2_1::ACCELEROMETER:
+ case SensorTypeV2_1::MAGNETIC_FIELD:
+ case SensorTypeV2_1::GYROSCOPE:
+ case SensorTypeV2_1::MAGNETIC_FIELD_UNCALIBRATED:
+ case SensorTypeV2_1::GYROSCOPE_UNCALIBRATED:
+ case SensorTypeV2_1::ACCELEROMETER_UNCALIBRATED:
+ axes = 3;
+ break;
+ case SensorTypeV2_1::DEVICE_ORIENTATION:
+ case SensorTypeV2_1::LIGHT:
+ case SensorTypeV2_1::PRESSURE:
+ case SensorTypeV2_1::TEMPERATURE:
+ case SensorTypeV2_1::PROXIMITY:
+ case SensorTypeV2_1::RELATIVE_HUMIDITY:
+ case SensorTypeV2_1::AMBIENT_TEMPERATURE:
+ case SensorTypeV2_1::SIGNIFICANT_MOTION:
+ case SensorTypeV2_1::STEP_DETECTOR:
+ case SensorTypeV2_1::TILT_DETECTOR:
+ case SensorTypeV2_1::WAKE_GESTURE:
+ case SensorTypeV2_1::GLANCE_GESTURE:
+ case SensorTypeV2_1::PICK_UP_GESTURE:
+ case SensorTypeV2_1::WRIST_TILT_GESTURE:
+ case SensorTypeV2_1::STATIONARY_DETECT:
+ case SensorTypeV2_1::MOTION_DETECT:
+ case SensorTypeV2_1::HEART_BEAT:
+ case SensorTypeV2_1::LOW_LATENCY_OFFBODY_DETECT:
+ case SensorTypeV2_1::HINGE_ANGLE:
+ axes = 1;
+ break;
+ default:
+ // No other sensors have data that needs to be quantized.
+ break;
+ }
+
+ // sensor_event_t is a union so we're able to perform the same quanitization action for most
+ // sensors by only knowing the number of axes their output data has.
+ for (size_t i = 0; i < axes; i++) {
+ quantizeValue(&event->data[i], resolution);
+ }
+}
+
+float defaultResolutionForType(int type) {
+ switch ((SensorTypeV2_1)type) {
+ case SensorTypeV2_1::SIGNIFICANT_MOTION:
+ case SensorTypeV2_1::STEP_DETECTOR:
+ case SensorTypeV2_1::STEP_COUNTER:
+ case SensorTypeV2_1::TILT_DETECTOR:
+ case SensorTypeV2_1::WAKE_GESTURE:
+ case SensorTypeV2_1::GLANCE_GESTURE:
+ case SensorTypeV2_1::PICK_UP_GESTURE:
+ case SensorTypeV2_1::WRIST_TILT_GESTURE:
+ case SensorTypeV2_1::STATIONARY_DETECT:
+ case SensorTypeV2_1::MOTION_DETECT:
+ return 1.0f;
+ default:
+ // fall through and return 0 for all other types
+ break;
+ }
+ return 0.0f;
+}
+
HidlServiceRegistrationWaiter::HidlServiceRegistrationWaiter() {
}
diff --git a/services/sensorservice/SensorDeviceUtils.h b/services/sensorservice/SensorDeviceUtils.h
index e2eb606..c232f0b 100644
--- a/services/sensorservice/SensorDeviceUtils.h
+++ b/services/sensorservice/SensorDeviceUtils.h
@@ -18,7 +18,9 @@
#define ANDROID_SENSOR_DEVICE_UTIL
#include <android/hidl/manager/1.0/IServiceNotification.h>
+#include <hardware/sensors.h>
+#include <cmath>
#include <condition_variable>
#include <thread>
@@ -29,6 +31,21 @@
namespace android {
namespace SensorDeviceUtils {
+// Quantizes a single value using a sensor's resolution.
+inline void quantizeValue(float *value, double resolution) {
+ // Increase the value of the sensor's nominal resolution to ensure that
+ // sensor accuracy improvements, like runtime calibration, are not masked
+ // during requantization.
+ double incRes = 0.125 * resolution;
+ *value = round(static_cast<double>(*value) / incRes) * incRes;
+}
+
+// Ensures a sensor event doesn't provide values finer grained than its sensor resolution allows.
+void quantizeSensorEventValues(sensors_event_t *event, float resolution);
+
+// Provides a default resolution for simple sensor types if one wasn't provided by the HAL.
+float defaultResolutionForType(int type);
+
class HidlServiceRegistrationWaiter : public IServiceNotification {
public:
diff --git a/services/sensorservice/SensorDirectConnection.cpp b/services/sensorservice/SensorDirectConnection.cpp
index cd0ea5d..e4c33da 100644
--- a/services/sensorservice/SensorDirectConnection.cpp
+++ b/services/sensorservice/SensorDirectConnection.cpp
@@ -16,12 +16,16 @@
#include "SensorDevice.h"
#include "SensorDirectConnection.h"
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
#include <hardware/sensors.h>
#define UNUSED(x) (void)(x)
namespace android {
+using util::ProtoOutputStream;
+
SensorService::SensorDirectConnection::SensorDirectConnection(const sp<SensorService>& service,
uid_t uid, const sensors_direct_mem_t *mem, int32_t halChannelHandle,
const String16& opPackageName)
@@ -64,10 +68,43 @@
}
}
+/**
+ * Dump debugging information as android.service.SensorDirectConnectionProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+void SensorService::SensorDirectConnection::dump(ProtoOutputStream* proto) const {
+ using namespace service::SensorDirectConnectionProto;
+ Mutex::Autolock _l(mConnectionLock);
+ proto->write(PACKAGE_NAME, std::string(String8(mOpPackageName).string()));
+ proto->write(HAL_CHANNEL_HANDLE, getHalChannelHandle());
+ proto->write(NUM_SENSOR_ACTIVATED, int(mActivated.size()));
+ for (auto &i : mActivated) {
+ uint64_t token = proto->start(SENSORS);
+ proto->write(SensorProto::SENSOR, i.first);
+ proto->write(SensorProto::RATE, i.second);
+ proto->end(token);
+ }
+}
+
sp<BitTube> SensorService::SensorDirectConnection::getSensorChannel() const {
return nullptr;
}
+void SensorService::SensorDirectConnection::onSensorAccessChanged(bool hasAccess) {
+ if (!hasAccess) {
+ stopAll(true /* backupRecord */);
+ } else {
+ recoverAll();
+ }
+}
+
+bool SensorService::SensorDirectConnection::hasSensorAccess() const {
+ return mService->hasSensorAccess(mUid, mOpPackageName);
+}
+
status_t SensorService::SensorDirectConnection::enableDisable(
int handle, bool enabled, nsecs_t samplingPeriodNs, nsecs_t maxBatchReportLatencyNs,
int reservedFlags) {
@@ -100,7 +137,7 @@
return NO_ERROR;
}
- if (!mService->isOperationPermitted(mOpPackageName)) {
+ if (!hasSensorAccess()) {
return PERMISSION_DENIED;
}
@@ -144,12 +181,15 @@
}
void SensorService::SensorDirectConnection::stopAll(bool backupRecord) {
+ Mutex::Autolock _l(mConnectionLock);
+ stopAllLocked(backupRecord);
+}
+void SensorService::SensorDirectConnection::stopAllLocked(bool backupRecord) {
struct sensors_direct_cfg_t config = {
.rate_level = SENSOR_DIRECT_RATE_STOP
};
- Mutex::Autolock _l(mConnectionLock);
SensorDevice& dev(SensorDevice::getInstance());
for (auto &i : mActivated) {
dev.configureDirectChannel(i.first, getHalChannelHandle(), &config);
@@ -162,21 +202,25 @@
}
void SensorService::SensorDirectConnection::recoverAll() {
- stopAll(false);
-
Mutex::Autolock _l(mConnectionLock);
- SensorDevice& dev(SensorDevice::getInstance());
+ if (!mActivatedBackup.empty()) {
+ stopAllLocked(false);
- // recover list of report from backup
- mActivated = mActivatedBackup;
- mActivatedBackup.clear();
+ SensorDevice& dev(SensorDevice::getInstance());
- // re-enable them
- for (auto &i : mActivated) {
- struct sensors_direct_cfg_t config = {
- .rate_level = i.second
- };
- dev.configureDirectChannel(i.first, getHalChannelHandle(), &config);
+ // recover list of report from backup
+ ALOG_ASSERT(mActivated.empty(),
+ "mActivated must be empty if mActivatedBackup was non-empty");
+ mActivated = mActivatedBackup;
+ mActivatedBackup.clear();
+
+ // re-enable them
+ for (auto &i : mActivated) {
+ struct sensors_direct_cfg_t config = {
+ .rate_level = i.second
+ };
+ dev.configureDirectChannel(i.first, getHalChannelHandle(), &config);
+ }
}
}
diff --git a/services/sensorservice/SensorDirectConnection.h b/services/sensorservice/SensorDirectConnection.h
index 5c398a8..4181b65 100644
--- a/services/sensorservice/SensorDirectConnection.h
+++ b/services/sensorservice/SensorDirectConnection.h
@@ -40,18 +40,16 @@
const sensors_direct_mem_t *mem, int32_t halChannelHandle,
const String16& opPackageName);
void dump(String8& result) const;
+ void dump(util::ProtoOutputStream* proto) const;
uid_t getUid() const { return mUid; }
+ const String16& getOpPackageName() const { return mOpPackageName; }
int32_t getHalChannelHandle() const;
bool isEquivalent(const sensors_direct_mem_t *mem) const;
- // stop all active sensor report. if backupRecord is set to false,
- // those report can be recovered by recoverAll
- // called by SensorService when enter restricted mode
- void stopAll(bool backupRecord = false);
-
- // recover sensor reports previously stopped by stopAll(true)
- // called by SensorService when return to NORMAL mode.
- void recoverAll();
+ // Invoked when access to sensors for this connection has changed, e.g. lost or
+ // regained due to changes in the sensor restricted/privacy mode or the
+ // app changed to idle/active status.
+ void onSensorAccessChanged(bool hasAccess);
protected:
virtual ~SensorDirectConnection();
@@ -65,6 +63,25 @@
virtual int32_t configureChannel(int handle, int rateLevel);
virtual void destroy();
private:
+ bool hasSensorAccess() const;
+
+ // Stops all active sensor direct report requests.
+ //
+ // If backupRecord is true, stopped requests can be recovered
+ // by a subsequent recoverAll() call (e.g. when temporarily stopping
+ // sensors for sensor privacy/restrict mode or when an app becomes
+ // idle).
+ void stopAll(bool backupRecord = false);
+ // Same as stopAll() but with mConnectionLock held.
+ void stopAllLocked(bool backupRecord);
+
+ // Recover sensor requests previously stopped by stopAll(true).
+ // This method can be called when a sensor access resumes (e.g.
+ // sensor privacy/restrict mode lifted or app becomes active).
+ //
+ // If no requests are backed up by stopAll(), this method is no-op.
+ void recoverAll();
+
const sp<SensorService> mService;
const uid_t mUid;
const sensors_direct_mem_t mMem;
diff --git a/services/sensorservice/SensorEventConnection.cpp b/services/sensorservice/SensorEventConnection.cpp
index 0e40940..b4b5f98 100644
--- a/services/sensorservice/SensorEventConnection.cpp
+++ b/services/sensorservice/SensorEventConnection.cpp
@@ -17,6 +17,8 @@
#include <sys/socket.h>
#include <utils/threads.h>
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
#include <sensor/SensorEventQueue.h>
#include "vec.h"
@@ -29,13 +31,13 @@
SensorService::SensorEventConnection::SensorEventConnection(
const sp<SensorService>& service, uid_t uid, String8 packageName, bool isDataInjectionMode,
- const String16& opPackageName, bool hasSensorAccess)
+ const String16& opPackageName)
: mService(service), mUid(uid), mWakeLockRefCount(0), mHasLooperCallbacks(false),
mDead(false), mDataInjectionMode(isDataInjectionMode), mEventCache(nullptr),
mCacheSize(0), mMaxCacheSize(0), mTimeOfLastEventDrop(0), mEventsDropped(0),
- mPackageName(packageName), mOpPackageName(opPackageName), mDestroyed(false),
- mHasSensorAccess(hasSensorAccess) {
+ mPackageName(packageName), mOpPackageName(opPackageName), mDestroyed(false) {
mChannel = new BitTube(mService->mSocketBufferSize);
+ mTargetSdk = SensorService::getTargetSdkVersion(opPackageName);
#if DEBUG_CONNECTIONS
mEventsReceived = mEventsSentFromCache = mEventsSent = 0;
mTotalAcksNeeded = mTotalAcksReceived = 0;
@@ -89,11 +91,11 @@
result.appendFormat("\t %s | WakeLockRefCount %d | uid %d | cache size %d | "
"max cache size %d\n", mPackageName.string(), mWakeLockRefCount, mUid, mCacheSize,
mMaxCacheSize);
- for (size_t i = 0; i < mSensorInfo.size(); ++i) {
- const FlushInfo& flushInfo = mSensorInfo.valueAt(i);
+ for (auto& it : mSensorInfo) {
+ const FlushInfo& flushInfo = it.second;
result.appendFormat("\t %s 0x%08x | status: %s | pending flush events %d \n",
- mService->getSensorName(mSensorInfo.keyAt(i)).string(),
- mSensorInfo.keyAt(i),
+ mService->getSensorName(it.first).string(),
+ it.first,
flushInfo.mFirstFlushPending ? "First flush pending" :
"active",
flushInfo.mPendingFlushEventsToSend);
@@ -110,29 +112,83 @@
#endif
}
+/**
+ * Dump debugging information as android.service.SensorEventConnectionProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+void SensorService::SensorEventConnection::dump(util::ProtoOutputStream* proto) const {
+ using namespace service::SensorEventConnectionProto;
+ Mutex::Autolock _l(mConnectionLock);
+
+ if (!mService->isWhiteListedPackage(getPackageName())) {
+ proto->write(OPERATING_MODE, OP_MODE_RESTRICTED);
+ } else if (mDataInjectionMode) {
+ proto->write(OPERATING_MODE, OP_MODE_DATA_INJECTION);
+ } else {
+ proto->write(OPERATING_MODE, OP_MODE_NORMAL);
+ }
+ proto->write(PACKAGE_NAME, std::string(mPackageName.string()));
+ proto->write(WAKE_LOCK_REF_COUNT, int32_t(mWakeLockRefCount));
+ proto->write(UID, int32_t(mUid));
+ proto->write(CACHE_SIZE, int32_t(mCacheSize));
+ proto->write(MAX_CACHE_SIZE, int32_t(mMaxCacheSize));
+ for (auto& it : mSensorInfo) {
+ const FlushInfo& flushInfo = it.second;
+ const uint64_t token = proto->start(FLUSH_INFOS);
+ proto->write(FlushInfoProto::SENSOR_NAME,
+ std::string(mService->getSensorName(it.first)));
+ proto->write(FlushInfoProto::SENSOR_HANDLE, it.first);
+ proto->write(FlushInfoProto::FIRST_FLUSH_PENDING, flushInfo.mFirstFlushPending);
+ proto->write(FlushInfoProto::PENDING_FLUSH_EVENTS_TO_SEND,
+ flushInfo.mPendingFlushEventsToSend);
+ proto->end(token);
+ }
+#if DEBUG_CONNECTIONS
+ proto->write(EVENTS_RECEIVED, mEventsReceived);
+ proto->write(EVENTS_SENT, mEventsSent);
+ proto->write(EVENTS_CACHE, mEventsSentFromCache);
+ proto->write(EVENTS_DROPPED, mEventsReceived - (mEventsSentFromCache + mEventsSent +
+ mCacheSize));
+ proto->write(TOTAL_ACKS_NEEDED, mTotalAcksNeeded);
+ proto->write(TOTAL_ACKS_RECEIVED, mTotalAcksReceived);
+#endif
+}
+
bool SensorService::SensorEventConnection::addSensor(int32_t handle) {
Mutex::Autolock _l(mConnectionLock);
sp<SensorInterface> si = mService->getSensorInterfaceFromHandle(handle);
if (si == nullptr ||
!canAccessSensor(si->getSensor(), "Tried adding", mOpPackageName) ||
- mSensorInfo.indexOfKey(handle) >= 0) {
+ mSensorInfo.count(handle) > 0) {
return false;
}
- mSensorInfo.add(handle, FlushInfo());
+ mSensorInfo[handle] = FlushInfo();
return true;
}
bool SensorService::SensorEventConnection::removeSensor(int32_t handle) {
Mutex::Autolock _l(mConnectionLock);
- if (mSensorInfo.removeItem(handle) >= 0) {
+ if (mSensorInfo.erase(handle) >= 0) {
return true;
}
return false;
}
+std::vector<int32_t> SensorService::SensorEventConnection::getActiveSensorHandles() const {
+ Mutex::Autolock _l(mConnectionLock);
+ std::vector<int32_t> list;
+ for (auto& it : mSensorInfo) {
+ list.push_back(it.first);
+ }
+ return list;
+}
+
bool SensorService::SensorEventConnection::hasSensor(int32_t handle) const {
Mutex::Autolock _l(mConnectionLock);
- return mSensorInfo.indexOfKey(handle) >= 0;
+ return mSensorInfo.count(handle) > 0;
}
bool SensorService::SensorEventConnection::hasAnySensor() const {
@@ -142,8 +198,8 @@
bool SensorService::SensorEventConnection::hasOneShotSensors() const {
Mutex::Autolock _l(mConnectionLock);
- for (size_t i = 0; i < mSensorInfo.size(); ++i) {
- const int handle = mSensorInfo.keyAt(i);
+ for (auto &it : mSensorInfo) {
+ const int handle = it.first;
sp<SensorInterface> si = mService->getSensorInterfaceFromHandle(handle);
if (si != nullptr && si->getSensor().getReportingMode() == AREPORTING_MODE_ONE_SHOT) {
return true;
@@ -159,9 +215,8 @@
void SensorService::SensorEventConnection::setFirstFlushPending(int32_t handle,
bool value) {
Mutex::Autolock _l(mConnectionLock);
- ssize_t index = mSensorInfo.indexOfKey(handle);
- if (index >= 0) {
- FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
+ if (mSensorInfo.count(handle) > 0) {
+ FlushInfo& flushInfo = mSensorInfo[handle];
flushInfo.mFirstFlushPending = value;
}
}
@@ -186,8 +241,8 @@
int looper_flags = 0;
if (mCacheSize > 0) looper_flags |= ALOOPER_EVENT_OUTPUT;
if (mDataInjectionMode) looper_flags |= ALOOPER_EVENT_INPUT;
- for (size_t i = 0; i < mSensorInfo.size(); ++i) {
- const int handle = mSensorInfo.keyAt(i);
+ for (auto& it : mSensorInfo) {
+ const int handle = it.first;
sp<SensorInterface> si = mService->getSensorInterfaceFromHandle(handle);
if (si != nullptr && si->getSensor().isWakeUpSensor()) {
looper_flags |= ALOOPER_EVENT_INPUT;
@@ -217,12 +272,16 @@
}
}
-void SensorService::SensorEventConnection::incrementPendingFlushCount(int32_t handle) {
- Mutex::Autolock _l(mConnectionLock);
- ssize_t index = mSensorInfo.indexOfKey(handle);
- if (index >= 0) {
- FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
- flushInfo.mPendingFlushEventsToSend++;
+bool SensorService::SensorEventConnection::incrementPendingFlushCountIfHasAccess(int32_t handle) {
+ if (hasSensorAccess()) {
+ Mutex::Autolock _l(mConnectionLock);
+ if (mSensorInfo.count(handle) > 0) {
+ FlushInfo& flushInfo = mSensorInfo[handle];
+ flushInfo.mPendingFlushEventsToSend++;
+ }
+ return true;
+ } else {
+ return false;
}
}
@@ -249,15 +308,14 @@
sensor_handle = buffer[i].meta_data.sensor;
}
- ssize_t index = mSensorInfo.indexOfKey(sensor_handle);
// Check if this connection has registered for this sensor. If not continue to the
// next sensor_event.
- if (index < 0) {
+ if (mSensorInfo.count(sensor_handle) == 0) {
++i;
continue;
}
- FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
+ FlushInfo& flushInfo = mSensorInfo[sensor_handle];
// Check if there is a pending flush_complete event for this sensor on this connection.
if (buffer[i].type == SENSOR_TYPE_META_DATA && flushInfo.mFirstFlushPending == true &&
mapFlushEventsToConnections[i] == this) {
@@ -378,21 +436,26 @@
return size < 0 ? status_t(size) : status_t(NO_ERROR);
}
-void SensorService::SensorEventConnection::setSensorAccess(const bool hasAccess) {
- Mutex::Autolock _l(mConnectionLock);
- mHasSensorAccess = hasAccess;
-}
-
bool SensorService::SensorEventConnection::hasSensorAccess() {
- return mHasSensorAccess && !mService->mSensorPrivacyPolicy->isSensorPrivacyEnabled();
+ return mService->isUidActive(mUid)
+ && !mService->mSensorPrivacyPolicy->isSensorPrivacyEnabled();
}
bool SensorService::SensorEventConnection::noteOpIfRequired(const sensors_event_t& event) {
bool success = true;
const auto iter = mHandleToAppOp.find(event.sensor);
if (iter != mHandleToAppOp.end()) {
- int32_t appOpMode = mService->sAppOpsManager.noteOp((*iter).second, mUid, mOpPackageName);
- success = (appOpMode == AppOpsManager::MODE_ALLOWED);
+ // Special handling for step count/detect backwards compatibility: if the app's target SDK
+ // is pre-Q, still permit delivering events to the app even if permission isn't granted
+ // (since this permission was only introduced in Q)
+ if ((event.type == SENSOR_TYPE_STEP_COUNTER || event.type == SENSOR_TYPE_STEP_DETECTOR) &&
+ mTargetSdk > 0 && mTargetSdk <= __ANDROID_API_P__) {
+ success = true;
+ } else {
+ int32_t appOpMode = mService->sAppOpsManager.noteOp(iter->second, mUid,
+ mOpPackageName);
+ success = (appOpMode == AppOpsManager::MODE_ALLOWED);
+ }
}
return success;
}
@@ -475,14 +538,14 @@
flushCompleteEvent.type = SENSOR_TYPE_META_DATA;
// Loop through all the sensors for this connection and check if there are any pending
// flush complete events to be sent.
- for (size_t i = 0; i < mSensorInfo.size(); ++i) {
- const int handle = mSensorInfo.keyAt(i);
+ for (auto& it : mSensorInfo) {
+ const int handle = it.first;
sp<SensorInterface> si = mService->getSensorInterfaceFromHandle(handle);
if (si == nullptr) {
continue;
}
- FlushInfo& flushInfo = mSensorInfo.editValueAt(i);
+ FlushInfo& flushInfo = it.second;
while (flushInfo.mPendingFlushEventsToSend > 0) {
flushCompleteEvent.meta_data.sensor = handle;
bool wakeUpSensor = si->getSensor().isWakeUpSensor();
@@ -568,14 +631,13 @@
// separately before the next batch of events.
for (int j = 0; j < numEventsDropped; ++j) {
if (scratch[j].type == SENSOR_TYPE_META_DATA) {
- ssize_t index = mSensorInfo.indexOfKey(scratch[j].meta_data.sensor);
- if (index < 0) {
+ if (mSensorInfo.count(scratch[j].meta_data.sensor) == 0) {
ALOGW("%s: sensor 0x%x is not found in connection",
__func__, scratch[j].meta_data.sensor);
continue;
}
- FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
+ FlushInfo& flushInfo = mSensorInfo[scratch[j].meta_data.sensor];
flushInfo.mPendingFlushEventsToSend++;
ALOGD_IF(DEBUG_CONNECTIONS, "increment pendingFlushCount %d",
flushInfo.mPendingFlushEventsToSend);
@@ -717,8 +779,8 @@
int SensorService::SensorEventConnection::computeMaxCacheSizeLocked() const {
size_t fifoWakeUpSensors = 0;
size_t fifoNonWakeUpSensors = 0;
- for (size_t i = 0; i < mSensorInfo.size(); ++i) {
- sp<SensorInterface> si = mService->getSensorInterfaceFromHandle(mSensorInfo.keyAt(i));
+ for (auto& it : mSensorInfo) {
+ sp<SensorInterface> si = mService->getSensorInterfaceFromHandle(it.first);
if (si == nullptr) {
continue;
}
diff --git a/services/sensorservice/SensorEventConnection.h b/services/sensorservice/SensorEventConnection.h
index fd881cb..8f2d5db 100644
--- a/services/sensorservice/SensorEventConnection.h
+++ b/services/sensorservice/SensorEventConnection.h
@@ -23,7 +23,6 @@
#include <utils/Vector.h>
#include <utils/SortedVector.h>
-#include <utils/KeyedVector.h>
#include <utils/threads.h>
#include <utils/AndroidThreads.h>
#include <utils/RefBase.h>
@@ -50,8 +49,7 @@
public:
SensorEventConnection(const sp<SensorService>& service, uid_t uid, String8 packageName,
- bool isDataInjectionMode, const String16& opPackageName,
- bool hasSensorAccess);
+ bool isDataInjectionMode, const String16& opPackageName);
status_t sendEvents(sensors_event_t const* buffer, size_t count, sensors_event_t* scratch,
wp<const SensorEventConnection> const * mapFlushEventsToConnections = nullptr);
@@ -60,16 +58,16 @@
bool hasOneShotSensors() const;
bool addSensor(int32_t handle);
bool removeSensor(int32_t handle);
+ std::vector<int32_t> getActiveSensorHandles() const;
void setFirstFlushPending(int32_t handle, bool value);
void dump(String8& result);
+ void dump(util::ProtoOutputStream* proto) const;
bool needsWakeLock();
void resetWakeLockRefCount();
String8 getPackageName() const;
uid_t getUid() const { return mUid; }
- void setSensorAccess(const bool hasAccess);
-
private:
virtual ~SensorEventConnection();
virtual void onFirstRef();
@@ -118,8 +116,9 @@
// for writing send the data from the cache.
virtual int handleEvent(int fd, int events, void* data);
- // Increment mPendingFlushEventsToSend for the given sensor handle.
- void incrementPendingFlushCount(int32_t handle);
+ // Increment mPendingFlushEventsToSend for the given handle if the connection has sensor access.
+ // Returns true if this connection does have sensor access.
+ bool incrementPendingFlushCountIfHasAccess(int32_t handle);
// Add or remove the file descriptor associated with the BitTube to the looper. If mDead is set
// to true or there are no more sensors for this connection, the file descriptor is removed if
@@ -168,8 +167,8 @@
FlushInfo() : mPendingFlushEventsToSend(0), mFirstFlushPending(false) {}
};
- // protected by SensorService::mLock. Key for this vector is the sensor handle.
- KeyedVector<int, FlushInfo> mSensorInfo;
+ // protected by SensorService::mLock. Key for this map is the sensor handle.
+ std::unordered_map<int32_t, FlushInfo> mSensorInfo;
sensors_event_t *mEventCache;
int mCacheSize, mMaxCacheSize;
@@ -177,6 +176,7 @@
int mEventsDropped;
String8 mPackageName;
const String16 mOpPackageName;
+ int mTargetSdk;
#if DEBUG_CONNECTIONS
int mEventsReceived, mEventsSent, mEventsSentFromCache;
int mTotalAcksNeeded, mTotalAcksReceived;
@@ -184,7 +184,6 @@
mutable Mutex mDestroyLock;
bool mDestroyed;
- bool mHasSensorAccess;
// Store a mapping of sensor handles to required AppOp for a sensor. This map only contains a
// valid mapping for sensors that require a permission in order to reduce the lookup time.
diff --git a/services/sensorservice/SensorFusion.cpp b/services/sensorservice/SensorFusion.cpp
index 414f673..e27b52b 100644
--- a/services/sensorservice/SensorFusion.cpp
+++ b/services/sensorservice/SensorFusion.cpp
@@ -18,6 +18,9 @@
#include "SensorFusion.h"
#include "SensorService.h"
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
+
namespace android {
// ---------------------------------------------------------------------------
@@ -183,7 +186,7 @@
return mAcc.getMinDelay();
}
-void SensorFusion::dump(String8& result) {
+void SensorFusion::dump(String8& result) const {
const Fusion& fusion_9axis(mFusions[FUSION_9AXIS]);
result.appendFormat("9-axis fusion %s (%zd clients), gyro-rate=%7.2fHz, "
"q=< %g, %g, %g, %g > (%g), "
@@ -235,5 +238,42 @@
fusion_nogyro.getBias().z);
}
+void SensorFusion::dumpFusion(FUSION_MODE mode, util::ProtoOutputStream* proto) const {
+ using namespace service::SensorFusionProto::FusionProto;
+ const Fusion& fusion(mFusions[mode]);
+ proto->write(ENABLED, mEnabled[mode]);
+ proto->write(NUM_CLIENTS, (int)mClients[mode].size());
+ proto->write(ESTIMATED_GYRO_RATE, mEstimatedGyroRate);
+ proto->write(ATTITUDE_X, fusion.getAttitude().x);
+ proto->write(ATTITUDE_Y, fusion.getAttitude().y);
+ proto->write(ATTITUDE_Z, fusion.getAttitude().z);
+ proto->write(ATTITUDE_W, fusion.getAttitude().w);
+ proto->write(ATTITUDE_LENGTH, length(fusion.getAttitude()));
+ proto->write(BIAS_X, fusion.getBias().x);
+ proto->write(BIAS_Y, fusion.getBias().y);
+ proto->write(BIAS_Z, fusion.getBias().z);
+}
+
+/**
+ * Dump debugging information as android.service.SensorFusionProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+void SensorFusion::dump(util::ProtoOutputStream* proto) const {
+ uint64_t token = proto->start(service::SensorFusionProto::FUSION_9AXIS);
+ dumpFusion(FUSION_9AXIS, proto);
+ proto->end(token);
+
+ token = proto->start(service::SensorFusionProto::FUSION_NOMAG);
+ dumpFusion(FUSION_NOMAG, proto);
+ proto->end(token);
+
+ token = proto->start(service::SensorFusionProto::FUSION_NOGYRO);
+ dumpFusion(FUSION_NOGYRO, proto);
+ proto->end(token);
+}
+
// ---------------------------------------------------------------------------
}; // namespace android
diff --git a/services/sensorservice/SensorFusion.h b/services/sensorservice/SensorFusion.h
index 8c0fbf9..66a7290 100644
--- a/services/sensorservice/SensorFusion.h
+++ b/services/sensorservice/SensorFusion.h
@@ -90,7 +90,9 @@
float getPowerUsage(int mode=FUSION_9AXIS) const;
int32_t getMinDelay() const;
- void dump(String8& result);
+ void dump(String8& result) const;
+ void dump(util::ProtoOutputStream* proto) const;
+ void dumpFusion(FUSION_MODE mode, util::ProtoOutputStream* proto) const;
};
diff --git a/services/sensorservice/SensorList.cpp b/services/sensorservice/SensorList.cpp
index aa306d8..0ce32cc 100644
--- a/services/sensorservice/SensorList.cpp
+++ b/services/sensorservice/SensorList.cpp
@@ -16,6 +16,8 @@
#include "SensorList.h"
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
#include <hardware/sensors.h>
#include <utils/String8.h>
@@ -203,6 +205,64 @@
return std::string(result.string());
}
+/**
+ * Dump debugging information as android.service.SensorListProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+void SensorList::dump(util::ProtoOutputStream* proto) const {
+ using namespace service::SensorListProto;
+ using namespace service::SensorListProto::SensorProto;
+
+ forEachSensor([&proto] (const Sensor& s) -> bool {
+ const uint64_t token = proto->start(SENSORS);
+ proto->write(HANDLE, s.getHandle());
+ proto->write(NAME, std::string(s.getName().string()));
+ proto->write(VENDOR, std::string(s.getVendor().string()));
+ proto->write(VERSION, s.getVersion());
+ proto->write(STRING_TYPE, std::string(s.getStringType().string()));
+ proto->write(TYPE, s.getType());
+ proto->write(REQUIRED_PERMISSION, std::string(s.getRequiredPermission().size() ?
+ s.getRequiredPermission().string() : ""));
+ proto->write(FLAGS, int(s.getFlags()));
+ switch (s.getReportingMode()) {
+ case AREPORTING_MODE_CONTINUOUS:
+ proto->write(REPORTING_MODE, RM_CONTINUOUS);
+ break;
+ case AREPORTING_MODE_ON_CHANGE:
+ proto->write(REPORTING_MODE, RM_ON_CHANGE);
+ break;
+ case AREPORTING_MODE_ONE_SHOT:
+ proto->write(REPORTING_MODE, RM_ONE_SHOT);
+ break;
+ case AREPORTING_MODE_SPECIAL_TRIGGER:
+ proto->write(REPORTING_MODE, RM_SPECIAL_TRIGGER);
+ break;
+ default:
+ proto->write(REPORTING_MODE, RM_UNKNOWN);
+ }
+ proto->write(MAX_DELAY_US, s.getMaxDelay());
+ proto->write(MIN_DELAY_US, s.getMinDelay());
+ proto->write(FIFO_MAX_EVENT_COUNT, int(s.getFifoMaxEventCount()));
+ proto->write(FIFO_RESERVED_EVENT_COUNT, int(s.getFifoReservedEventCount()));
+ proto->write(IS_WAKEUP, s.isWakeUpSensor());
+ proto->write(DATA_INJECTION_SUPPORTED, s.isDataInjectionSupported());
+ proto->write(IS_DYNAMIC, s.isDynamicSensor());
+ proto->write(HAS_ADDITIONAL_INFO, s.hasAdditionalInfo());
+ proto->write(HIGHEST_RATE_LEVEL, s.getHighestDirectReportRateLevel());
+ proto->write(ASHMEM, s.isDirectChannelTypeSupported(SENSOR_DIRECT_MEM_TYPE_ASHMEM));
+ proto->write(GRALLOC, s.isDirectChannelTypeSupported(SENSOR_DIRECT_MEM_TYPE_GRALLOC));
+ proto->write(MIN_VALUE, s.getMinValue());
+ proto->write(MAX_VALUE, s.getMaxValue());
+ proto->write(RESOLUTION, s.getResolution());
+ proto->write(POWER_USAGE, s.getPowerUsage());
+ proto->end(token);
+ return true;
+ });
+}
+
SensorList::~SensorList() {
}
diff --git a/services/sensorservice/SensorList.h b/services/sensorservice/SensorList.h
index 6b90ad9..8424b22 100644
--- a/services/sensorservice/SensorList.h
+++ b/services/sensorservice/SensorList.h
@@ -71,6 +71,7 @@
// Dumpable interface
virtual std::string dump() const override;
+ virtual void dump(util::ProtoOutputStream* proto) const override;
virtual ~SensorList();
private:
diff --git a/services/sensorservice/SensorRegistrationInfo.h b/services/sensorservice/SensorRegistrationInfo.h
index 5411515..a34a65b 100644
--- a/services/sensorservice/SensorRegistrationInfo.h
+++ b/services/sensorservice/SensorRegistrationInfo.h
@@ -17,10 +17,14 @@
#ifndef ANDROID_SENSOR_REGISTRATION_INFO_H
#define ANDROID_SENSOR_REGISTRATION_INFO_H
-#include "SensorServiceUtils.h"
-#include <utils/Thread.h>
+#include <ctime>
#include <iomanip>
#include <sstream>
+#include <utils/Thread.h>
+
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
+#include "SensorServiceUtils.h"
namespace android {
@@ -30,7 +34,7 @@
public:
SensorRegistrationInfo() : mPackageName() {
mSensorHandle = mSamplingRateUs = mMaxReportLatencyUs = INT32_MIN;
- mHour = mMin = mSec = INT8_MIN;
+ mRealtimeSec = 0;
mActivated = false;
}
@@ -47,25 +51,26 @@
mPid = (thread != nullptr) ? thread->getCallingPid() : -1;
mUid = (thread != nullptr) ? thread->getCallingUid() : -1;
- time_t rawtime = time(nullptr);
- struct tm * timeinfo = localtime(&rawtime);
- mHour = static_cast<int8_t>(timeinfo->tm_hour);
- mMin = static_cast<int8_t>(timeinfo->tm_min);
- mSec = static_cast<int8_t>(timeinfo->tm_sec);
+ timespec curTime;
+ clock_gettime(CLOCK_REALTIME_COARSE, &curTime);
+ mRealtimeSec = curTime.tv_sec;
}
static bool isSentinel(const SensorRegistrationInfo& info) {
- return (info.mHour == INT8_MIN &&
- info.mMin == INT8_MIN &&
- info.mSec == INT8_MIN);
+ return (info.mSensorHandle == INT32_MIN && info.mRealtimeSec == 0);
}
// Dumpable interface
virtual std::string dump() const override {
+ struct tm* timeinfo = localtime(&mRealtimeSec);
+ const int8_t hour = static_cast<int8_t>(timeinfo->tm_hour);
+ const int8_t min = static_cast<int8_t>(timeinfo->tm_min);
+ const int8_t sec = static_cast<int8_t>(timeinfo->tm_sec);
+
std::ostringstream ss;
- ss << std::setfill('0') << std::setw(2) << static_cast<int>(mHour) << ":"
- << std::setw(2) << static_cast<int>(mMin) << ":"
- << std::setw(2) << static_cast<int>(mSec)
+ ss << std::setfill('0') << std::setw(2) << static_cast<int>(hour) << ":"
+ << std::setw(2) << static_cast<int>(min) << ":"
+ << std::setw(2) << static_cast<int>(sec)
<< (mActivated ? " +" : " -")
<< " 0x" << std::hex << std::setw(8) << mSensorHandle << std::dec
<< std::setfill(' ') << " pid=" << std::setw(5) << mPid
@@ -77,6 +82,25 @@
return ss.str();
}
+ /**
+ * Dump debugging information as android.service.SensorRegistrationInfoProto protobuf message
+ * using ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+ virtual void dump(util::ProtoOutputStream* proto) const override {
+ using namespace service::SensorRegistrationInfoProto;
+ proto->write(TIMESTAMP_SEC, int64_t(mRealtimeSec));
+ proto->write(SENSOR_HANDLE, mSensorHandle);
+ proto->write(PACKAGE_NAME, std::string(mPackageName.string()));
+ proto->write(PID, int32_t(mPid));
+ proto->write(UID, int32_t(mUid));
+ proto->write(SAMPLING_RATE_US, mSamplingRateUs);
+ proto->write(MAX_REPORT_LATENCY_US, mMaxReportLatencyUs);
+ proto->write(ACTIVATED, mActivated);
+ }
+
private:
int32_t mSensorHandle;
String8 mPackageName;
@@ -85,8 +109,7 @@
int64_t mSamplingRateUs;
int64_t mMaxReportLatencyUs;
bool mActivated;
- int8_t mHour, mMin, mSec;
-
+ time_t mRealtimeSec;
};
} // namespace android;
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index 090a0ce..60f9cd9 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -14,6 +14,8 @@
* limitations under the License.
*/
#include <android/content/pm/IPackageManagerNative.h>
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
#include <binder/ActivityManager.h>
#include <binder/BinderService.h>
#include <binder/IServiceManager.h>
@@ -297,13 +299,33 @@
}
}
-void SensorService::setSensorAccess(uid_t uid, bool hasAccess) {
+void SensorService::onUidStateChanged(uid_t uid, UidState state) {
+ SensorDevice& dev(SensorDevice::getInstance());
+
ConnectionSafeAutolock connLock = mConnectionHolder.lock(mLock);
for (const sp<SensorEventConnection>& conn : connLock.getActiveConnections()) {
if (conn->getUid() == uid) {
- conn->setSensorAccess(hasAccess);
+ dev.setUidStateForConnection(conn.get(), state);
}
}
+
+ for (const sp<SensorDirectConnection>& conn : connLock.getDirectConnections()) {
+ if (conn->getUid() == uid) {
+ // Update sensor subscriptions if needed
+ bool hasAccess = hasSensorAccessLocked(conn->getUid(), conn->getOpPackageName());
+ conn->onSensorAccessChanged(hasAccess);
+ }
+ }
+}
+
+bool SensorService::hasSensorAccess(uid_t uid, const String16& opPackageName) {
+ Mutex::Autolock _l(mLock);
+ return hasSensorAccessLocked(uid, opPackageName);
+}
+
+bool SensorService::hasSensorAccessLocked(uid_t uid, const String16& opPackageName) {
+ return !mSensorPrivacyPolicy->isSensorPrivacyEnabled()
+ && isUidActive(uid) && !isOperationRestrictedLocked(opPackageName);
}
const Sensor& SensorService::registerSensor(SensorInterface* s, bool isDebug, bool isVirtual) {
@@ -403,6 +425,8 @@
// Transition to data injection mode supported only from NORMAL mode.
return INVALID_OPERATION;
}
+ } else if (args.size() == 1 && args[0] == String16("--proto")) {
+ return dumpProtoLocked(fd, &connLock);
} else if (!mSensors.hasAnySensor()) {
result.append("No Sensors on the device\n");
result.appendFormat("devInitCheck : %d\n", SensorDevice::getInstance().initCheck());
@@ -505,6 +529,128 @@
return NO_ERROR;
}
+/**
+ * Dump debugging information as android.service.SensorServiceProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+status_t SensorService::dumpProtoLocked(int fd, ConnectionSafeAutolock* connLock) const {
+ using namespace service::SensorServiceProto;
+ util::ProtoOutputStream proto;
+ proto.write(INIT_STATUS, int(SensorDevice::getInstance().initCheck()));
+ if (!mSensors.hasAnySensor()) {
+ return proto.flush(fd) ? OK : UNKNOWN_ERROR;
+ }
+ const bool privileged = IPCThreadState::self()->getCallingUid() == 0;
+
+ timespec curTime;
+ clock_gettime(CLOCK_REALTIME, &curTime);
+ proto.write(CURRENT_TIME_MS, curTime.tv_sec * 1000 + ns2ms(curTime.tv_nsec));
+
+ // Write SensorDeviceProto
+ uint64_t token = proto.start(SENSOR_DEVICE);
+ SensorDevice::getInstance().dump(&proto);
+ proto.end(token);
+
+ // Write SensorListProto
+ token = proto.start(SENSORS);
+ mSensors.dump(&proto);
+ proto.end(token);
+
+ // Write SensorFusionProto
+ token = proto.start(FUSION_STATE);
+ SensorFusion::getInstance().dump(&proto);
+ proto.end(token);
+
+ // Write SensorEventsProto
+ token = proto.start(SENSOR_EVENTS);
+ for (auto&& i : mRecentEvent) {
+ sp<SensorInterface> s = mSensors.getInterface(i.first);
+ if (!i.second->isEmpty()) {
+ i.second->setFormat(privileged || s->getSensor().getRequiredPermission().isEmpty() ?
+ "normal" : "mask_data");
+ const uint64_t mToken = proto.start(service::SensorEventsProto::RECENT_EVENTS_LOGS);
+ proto.write(service::SensorEventsProto::RecentEventsLog::NAME,
+ std::string(s->getSensor().getName().string()));
+ i.second->dump(&proto);
+ proto.end(mToken);
+ }
+ }
+ proto.end(token);
+
+ // Write ActiveSensorProto
+ SensorDevice& dev = SensorDevice::getInstance();
+ for (size_t i=0 ; i<mActiveSensors.size() ; i++) {
+ int handle = mActiveSensors.keyAt(i);
+ if (dev.isSensorActive(handle)) {
+ token = proto.start(ACTIVE_SENSORS);
+ proto.write(service::ActiveSensorProto::NAME,
+ std::string(getSensorName(handle).string()));
+ proto.write(service::ActiveSensorProto::HANDLE, handle);
+ proto.write(service::ActiveSensorProto::NUM_CONNECTIONS,
+ int(mActiveSensors.valueAt(i)->getNumConnections()));
+ proto.end(token);
+ }
+ }
+
+ proto.write(SOCKET_BUFFER_SIZE, int(mSocketBufferSize));
+ proto.write(SOCKET_BUFFER_SIZE_IN_EVENTS, int(mSocketBufferSize / sizeof(sensors_event_t)));
+ proto.write(WAKE_LOCK_ACQUIRED, mWakeLockAcquired);
+
+ switch(mCurrentOperatingMode) {
+ case NORMAL:
+ proto.write(OPERATING_MODE, OP_MODE_NORMAL);
+ break;
+ case RESTRICTED:
+ proto.write(OPERATING_MODE, OP_MODE_RESTRICTED);
+ proto.write(WHITELISTED_PACKAGE, std::string(mWhiteListedPackage.string()));
+ break;
+ case DATA_INJECTION:
+ proto.write(OPERATING_MODE, OP_MODE_DATA_INJECTION);
+ proto.write(WHITELISTED_PACKAGE, std::string(mWhiteListedPackage.string()));
+ break;
+ default:
+ proto.write(OPERATING_MODE, OP_MODE_UNKNOWN);
+ }
+ proto.write(SENSOR_PRIVACY, mSensorPrivacyPolicy->isSensorPrivacyEnabled());
+
+ // Write repeated SensorEventConnectionProto
+ const auto& activeConnections = connLock->getActiveConnections();
+ for (size_t i = 0; i < activeConnections.size(); i++) {
+ token = proto.start(ACTIVE_CONNECTIONS);
+ activeConnections[i]->dump(&proto);
+ proto.end(token);
+ }
+
+ // Write repeated SensorDirectConnectionProto
+ const auto& directConnections = connLock->getDirectConnections();
+ for (size_t i = 0 ; i < directConnections.size() ; i++) {
+ token = proto.start(DIRECT_CONNECTIONS);
+ directConnections[i]->dump(&proto);
+ proto.end(token);
+ }
+
+ // Write repeated SensorRegistrationInfoProto
+ const int startIndex = mNextSensorRegIndex;
+ int curr = startIndex;
+ do {
+ const SensorRegistrationInfo& reg_info = mLastNSensorRegistrations[curr];
+ if (SensorRegistrationInfo::isSentinel(reg_info)) {
+ // Ignore sentinel, proceed to next item.
+ curr = (curr + 1 + SENSOR_REGISTRATIONS_BUF_SIZE) % SENSOR_REGISTRATIONS_BUF_SIZE;
+ continue;
+ }
+ token = proto.start(PREVIOUS_REGISTRATIONS);
+ reg_info.dump(&proto);
+ proto.end(token);
+ curr = (curr + 1 + SENSOR_REGISTRATIONS_BUF_SIZE) % SENSOR_REGISTRATIONS_BUF_SIZE;
+ } while (startIndex != curr);
+
+ return proto.flush(fd) ? OK : UNKNOWN_ERROR;
+}
+
void SensorService::disableAllSensors() {
ConnectionSafeAutolock connLock = mConnectionHolder.lock(mLock);
disableAllSensorsLocked(&connLock);
@@ -512,8 +658,9 @@
void SensorService::disableAllSensorsLocked(ConnectionSafeAutolock* connLock) {
SensorDevice& dev(SensorDevice::getInstance());
- for (const sp<SensorDirectConnection>& connection : connLock->getDirectConnections()) {
- connection->stopAll(true /* backupRecord */);
+ for (const sp<SensorDirectConnection>& conn : connLock->getDirectConnections()) {
+ bool hasAccess = hasSensorAccessLocked(conn->getUid(), conn->getOpPackageName());
+ conn->onSensorAccessChanged(hasAccess);
}
dev.disableAllSensors();
// Clear all pending flush connections for all active sensors. If one of the active
@@ -540,8 +687,9 @@
}
SensorDevice& dev(SensorDevice::getInstance());
dev.enableAllSensors();
- for (const sp<SensorDirectConnection>& connection : connLock->getDirectConnections()) {
- connection->recoverAll();
+ for (const sp<SensorDirectConnection>& conn : connLock->getDirectConnections()) {
+ bool hasAccess = hasSensorAccessLocked(conn->getUid(), conn->getOpPackageName());
+ conn->onSensorAccessChanged(hasAccess);
}
}
@@ -1108,9 +1256,8 @@
(packageName == "") ? String8::format("unknown_package_pid_%d", pid) : packageName;
String16 connOpPackageName =
(opPackageName == String16("")) ? String16(connPackageName) : opPackageName;
- bool hasSensorAccess = mUidPolicy->isUidActive(uid);
sp<SensorEventConnection> result(new SensorEventConnection(this, uid, connPackageName,
- requestedMode == DATA_INJECTION, connOpPackageName, hasSensorAccess));
+ requestedMode == DATA_INJECTION, connOpPackageName));
if (requestedMode == DATA_INJECTION) {
mConnectionHolder.addEventConnectionIfNotPresent(result);
// Add the associated file descriptor to the Looper for polling whenever there is data to
@@ -1172,6 +1319,11 @@
return nullptr;
}
int fd = resource->data[0];
+ if (!ashmem_valid(fd)) {
+ ALOGE("Supplied Ashmem memory region is invalid");
+ return nullptr;
+ }
+
int size2 = ashmem_get_size_region(fd);
// check size consistency
if (size2 < static_cast<int64_t>(size)) {
@@ -1609,8 +1761,7 @@
status_t err(NO_ERROR);
Mutex::Autolock _l(mLock);
// Loop through all sensors for this connection and call flush on each of them.
- for (size_t i = 0; i < connection->mSensorInfo.size(); ++i) {
- const int handle = connection->mSensorInfo.keyAt(i);
+ for (int handle : connection->getActiveSensorHandles()) {
sp<SensorInterface> sensor = getSensorInterfaceFromHandle(handle);
if (sensor == nullptr) {
continue;
@@ -1623,7 +1774,10 @@
if (halVersion <= SENSORS_DEVICE_API_VERSION_1_0 || isVirtualSensor(handle)) {
// For older devices just increment pending flush count which will send a trivial
// flush complete event.
- connection->incrementPendingFlushCount(handle);
+ if (!connection->incrementPendingFlushCountIfHasAccess(handle)) {
+ ALOGE("flush called on an inaccessible sensor");
+ err = INVALID_OPERATION;
+ }
} else {
if (!canAccessSensor(sensor->getSensor(), "Tried flushing", opPackageName)) {
err = INVALID_OPERATION;
@@ -1651,36 +1805,28 @@
const int32_t appOpMode = sAppOpsManager.checkOp(opCode,
IPCThreadState::self()->getCallingUid(), opPackageName);
bool appOpAllowed = appOpMode == AppOpsManager::MODE_ALLOWED;
+ int targetSdkVersion = getTargetSdkVersion(opPackageName);
bool canAccess = false;
- if (hasPermissionForSensor(sensor)) {
+ if (targetSdkVersion > 0 && targetSdkVersion <= __ANDROID_API_P__ &&
+ (sensor.getType() == SENSOR_TYPE_STEP_COUNTER ||
+ sensor.getType() == SENSOR_TYPE_STEP_DETECTOR)) {
+ // Allow access to step sensors if the application targets pre-Q, which is before the
+ // requirement to hold the AR permission to access Step Counter and Step Detector events
+ // was introduced.
+ canAccess = true;
+ } else if (hasPermissionForSensor(sensor)) {
// Ensure that the AppOp is allowed, or that there is no necessary app op for the sensor
if (opCode < 0 || appOpAllowed) {
canAccess = true;
}
- } else if (sensor.getType() == SENSOR_TYPE_STEP_COUNTER ||
- sensor.getType() == SENSOR_TYPE_STEP_DETECTOR) {
- int targetSdkVersion = getTargetSdkVersion(opPackageName);
- // Allow access to the sensor if the application targets pre-Q, which is before the
- // requirement to hold the AR permission to access Step Counter and Step Detector events
- // was introduced, and the user hasn't revoked the app op.
- //
- // Verifying the app op is required to ensure that the user hasn't revoked the necessary
- // permissions to access the Step Detector and Step Counter when the application targets
- // pre-Q. Without this check, if the user revokes the pre-Q install-time GMS Core AR
- // permission, the app would still be able to receive Step Counter and Step Detector events.
- if (appOpAllowed &&
- targetSdkVersion > 0 &&
- targetSdkVersion <= __ANDROID_API_P__) {
- canAccess = true;
- }
}
if (canAccess) {
sAppOpsManager.noteOp(opCode, IPCThreadState::self()->getCallingUid(), opPackageName);
} else {
- ALOGE("%s a sensor (%s) without holding its required permission: %s",
- operation, sensor.getName().string(), sensor.getRequiredPermission().string());
+ ALOGE("%s %s a sensor (%s) without holding %s", String8(opPackageName).string(),
+ operation, sensor.getName().string(), sensor.getRequiredPermission().string());
}
return canAccess;
@@ -1757,13 +1903,12 @@
return (packageName.contains(mWhiteListedPackage.string()));
}
-bool SensorService::isOperationPermitted(const String16& opPackageName) {
- Mutex::Autolock _l(mLock);
+bool SensorService::isOperationRestrictedLocked(const String16& opPackageName) {
if (mCurrentOperatingMode == RESTRICTED) {
String8 package(opPackageName);
- return isWhiteListedPackage(package);
+ return !isWhiteListedPackage(package);
}
- return true;
+ return false;
}
void SensorService::UidPolicy::registerSelf() {
@@ -1791,7 +1936,7 @@
}
sp<SensorService> service = mService.promote();
if (service != nullptr) {
- service->setSensorAccess(uid, true);
+ service->onUidStateChanged(uid, UID_STATE_ACTIVE);
}
}
@@ -1806,7 +1951,7 @@
if (deleted) {
sp<SensorService> service = mService.promote();
if (service != nullptr) {
- service->setSensorAccess(uid, false);
+ service->onUidStateChanged(uid, UID_STATE_IDLE);
}
}
}
@@ -1834,7 +1979,7 @@
if (wasActive != isActive) {
sp<SensorService> service = mService.promote();
if (service != nullptr) {
- service->setSensorAccess(uid, isActive);
+ service->onUidStateChanged(uid, isActive ? UID_STATE_ACTIVE : UID_STATE_IDLE);
}
}
}
@@ -1860,6 +2005,10 @@
return mActiveUids.find(uid) != mActiveUids.end();
}
+bool SensorService::isUidActive(uid_t uid) {
+ return mUidPolicy->isUidActive(uid);
+}
+
void SensorService::SensorPrivacyPolicy::registerSelf() {
SensorPrivacyManager spm;
mSensorPrivacyEnabled = spm.isSensorPrivacyEnabled();
diff --git a/services/sensorservice/SensorService.h b/services/sensorservice/SensorService.h
index 060b5eb..3bb8421 100644
--- a/services/sensorservice/SensorService.h
+++ b/services/sensorservice/SensorService.h
@@ -75,6 +75,11 @@
class SensorDirectConnection;
public:
+ enum UidState {
+ UID_STATE_ACTIVE = 0,
+ UID_STATE_IDLE,
+ };
+
void cleanupConnection(SensorEventConnection* connection);
void cleanupConnection(SensorDirectConnection* c);
@@ -180,7 +185,7 @@
void onUidActive(uid_t uid);
void onUidIdle(uid_t uid, bool disabled);
void onUidStateChanged(uid_t uid __unused, int32_t procState __unused,
- int64_t procStateSeq __unused) {}
+ int64_t procStateSeq __unused, int32_t capability __unused) {}
void addOverrideUid(uid_t uid, bool active);
void removeOverrideUid(uid_t uid);
@@ -194,6 +199,8 @@
std::unordered_map<uid_t, bool> mOverrideUids;
};
+ bool isUidActive(uid_t uid);
+
// Sensor privacy allows a user to disable access to all sensors on the device. When
// enabled sensor privacy will prevent all apps, including active apps, from accessing
// sensors, they will not receive trigger nor on-change events, flush event behavior
@@ -286,6 +293,7 @@
virtual int setOperationParameter(
int32_t handle, int32_t type, const Vector<float> &floats, const Vector<int32_t> &ints);
virtual status_t dump(int fd, const Vector<String16>& args);
+ status_t dumpProtoLocked(int fd, ConnectionSafeAutolock* connLock) const;
String8 getSensorName(int handle) const;
bool isVirtualSensor(int handle) const;
sp<SensorInterface> getSensorInterfaceFromHandle(int handle) const;
@@ -331,7 +339,11 @@
// allowed to register for or call flush on sensors. Typically only cts test packages are
// allowed.
bool isWhiteListedPackage(const String8& packageName);
- bool isOperationPermitted(const String16& opPackageName);
+
+ // Returns true if a connection with the specified opPackageName has no access to sensors
+ // in the RESTRICTED mode (i.e. the service is in RESTRICTED mode, and the package is not
+ // whitelisted). mLock must be held to invoke this method.
+ bool isOperationRestrictedLocked(const String16& opPackageName);
// Reset the state of SensorService to NORMAL mode.
status_t resetToNormalMode();
@@ -348,7 +360,13 @@
void enableSchedFifoMode();
// Sets whether the given UID can get sensor data
- void setSensorAccess(uid_t uid, bool hasAccess);
+ void onUidStateChanged(uid_t uid, UidState state);
+
+ // Returns true if a connection with the given uid and opPackageName
+ // currently has access to sensors.
+ bool hasSensorAccess(uid_t uid, const String16& opPackageName);
+ // Same as hasSensorAccess but with mLock held.
+ bool hasSensorAccessLocked(uid_t uid, const String16& opPackageName);
// Overrides the UID state as if it is idle
status_t handleSetUidState(Vector<String16>& args, int err);
diff --git a/services/sensorservice/SensorServiceUtils.cpp b/services/sensorservice/SensorServiceUtils.cpp
index 34cd8dd..fdd56b3 100644
--- a/services/sensorservice/SensorServiceUtils.cpp
+++ b/services/sensorservice/SensorServiceUtils.cpp
@@ -55,6 +55,7 @@
case SENSOR_TYPE_MOTION_DETECT:
case SENSOR_TYPE_HEART_BEAT:
case SENSOR_TYPE_LOW_LATENCY_OFFBODY_DETECT:
+ case SENSOR_TYPE_HINGE_ANGLE:
return 1;
default:
diff --git a/services/sensorservice/SensorServiceUtils.h b/services/sensorservice/SensorServiceUtils.h
index 1558feb..49457cf 100644
--- a/services/sensorservice/SensorServiceUtils.h
+++ b/services/sensorservice/SensorServiceUtils.h
@@ -21,11 +21,17 @@
#include <string>
namespace android {
+
+namespace util {
+class ProtoOutputStream;
+}
+
namespace SensorServiceUtil {
class Dumpable {
public:
virtual std::string dump() const = 0;
+ virtual void dump(util::ProtoOutputStream*) const {}
virtual void setFormat(std::string ) {}
virtual ~Dumpable() {}
};
diff --git a/services/sensorservice/SensorsWrapper.h b/services/sensorservice/SensorsWrapper.h
deleted file mode 100644
index d1a7234..0000000
--- a/services/sensorservice/SensorsWrapper.h
+++ /dev/null
@@ -1,194 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SENSORS_WRAPPER_H
-#define ANDROID_SENSORS_WRAPPER_H
-
-#include "android/hardware/sensors/1.0/ISensors.h"
-#include "android/hardware/sensors/2.0/ISensors.h"
-#include "android/hardware/sensors/2.0/ISensorsCallback.h"
-
-#include <utils/LightRefBase.h>
-
-namespace android {
-namespace SensorServiceUtil {
-
-using ::android::hardware::MQDescriptorSync;
-using ::android::hardware::Return;
-using ::android::hardware::sensors::V1_0::Event;
-using ::android::hardware::sensors::V1_0::ISensors;
-using ::android::hardware::sensors::V1_0::OperationMode;
-using ::android::hardware::sensors::V1_0::RateLevel;
-using ::android::hardware::sensors::V1_0::Result;
-using ::android::hardware::sensors::V1_0::SharedMemInfo;
-using ::android::hardware::sensors::V2_0::ISensorsCallback;
-
-/*
- * The ISensorsWrapper interface includes all function from supported Sensors HAL versions. This
- * allows for the SensorDevice to use the ISensorsWrapper interface to interact with the Sensors
- * HAL regardless of the current version of the Sensors HAL that is loaded. Each concrete
- * instantiation of ISensorsWrapper must correspond to a specific Sensors HAL version. This design
- * is beneficial because only the functions that change between Sensors HAL versions must be newly
- * newly implemented, any previously implemented function that does not change may remain the same.
- *
- * Functions that exist across all versions of the Sensors HAL should be implemented as pure
- * virtual functions which forces the concrete instantiations to implement the functions.
- *
- * Functions that do not exist across all versions of the Sensors HAL should include a default
- * implementation that generates an error if called. The default implementation should never
- * be called and must be overridden by Sensors HAL versions that support the function.
- */
-class ISensorsWrapper : public VirtualLightRefBase {
-public:
- virtual bool supportsPolling() const = 0;
-
- virtual bool supportsMessageQueues() const = 0;
-
- virtual Return<void> getSensorsList(ISensors::getSensorsList_cb _hidl_cb) = 0;
-
- virtual Return<Result> setOperationMode(OperationMode mode) = 0;
-
- virtual Return<Result> activate(int32_t sensorHandle, bool enabled) = 0;
-
- virtual Return<Result> batch(int32_t sensorHandle, int64_t samplingPeriodNs,
- int64_t maxReportLatencyNs) = 0;
-
- virtual Return<Result> flush(int32_t sensorHandle) = 0;
-
- virtual Return<Result> injectSensorData(const Event& event) = 0;
-
- virtual Return<void> registerDirectChannel(const SharedMemInfo& mem,
- ISensors::registerDirectChannel_cb _hidl_cb) = 0;
-
- virtual Return<Result> unregisterDirectChannel(int32_t channelHandle) = 0;
-
- virtual Return<void> configDirectReport(int32_t sensorHandle, int32_t channelHandle,
- RateLevel rate,
- ISensors::configDirectReport_cb _hidl_cb) = 0;
-
- virtual Return<void> poll(int32_t maxCount, ISensors::poll_cb _hidl_cb) {
- (void)maxCount;
- (void)_hidl_cb;
- // TODO (b/111070257): Generate an assert-level error since this should never be called
- // directly
- return Return<void>();
- }
-
- virtual Return<Result> initialize(const MQDescriptorSync<Event>& eventQueueDesc,
- const MQDescriptorSync<uint32_t>& wakeLockDesc,
- const ::android::sp<ISensorsCallback>& callback) {
- (void)eventQueueDesc;
- (void)wakeLockDesc;
- (void)callback;
- // TODO (b/111070257): Generate an assert-level error since this should never be called
- // directly
- return Result::INVALID_OPERATION;
- }
-};
-
-template<typename T>
-class SensorsWrapperBase : public ISensorsWrapper {
-public:
- SensorsWrapperBase(sp<T> sensors) :
- mSensors(sensors) { };
-
- Return<void> getSensorsList(ISensors::getSensorsList_cb _hidl_cb) override {
- return mSensors->getSensorsList(_hidl_cb);
- }
-
- Return<Result> setOperationMode(OperationMode mode) override {
- return mSensors->setOperationMode(mode);
- }
-
- Return<Result> activate(int32_t sensorHandle, bool enabled) override {
- return mSensors->activate(sensorHandle, enabled);
- }
-
- Return<Result> batch(int32_t sensorHandle, int64_t samplingPeriodNs,
- int64_t maxReportLatencyNs) override {
- return mSensors->batch(sensorHandle, samplingPeriodNs, maxReportLatencyNs);
- }
-
- Return<Result> flush(int32_t sensorHandle) override {
- return mSensors->flush(sensorHandle);
- }
-
- Return<Result> injectSensorData(const Event& event) override {
- return mSensors->injectSensorData(event);
- }
-
- Return<void> registerDirectChannel(const SharedMemInfo& mem,
- ISensors::registerDirectChannel_cb _hidl_cb) override {
- return mSensors->registerDirectChannel(mem, _hidl_cb);
- }
-
- Return<Result> unregisterDirectChannel(int32_t channelHandle) override {
- return mSensors->unregisterDirectChannel(channelHandle);
- }
-
- Return<void> configDirectReport(int32_t sensorHandle, int32_t channelHandle,
- RateLevel rate,
- ISensors::configDirectReport_cb _hidl_cb) override {
- return mSensors->configDirectReport(sensorHandle, channelHandle, rate, _hidl_cb);
- }
-
-protected:
- sp<T> mSensors;
-};
-
-class SensorsWrapperV1_0 : public SensorsWrapperBase<hardware::sensors::V1_0::ISensors> {
-public:
- SensorsWrapperV1_0(sp<hardware::sensors::V1_0::ISensors> sensors) :
- SensorsWrapperBase(sensors) { };
-
- bool supportsPolling() const override {
- return true;
- }
-
- bool supportsMessageQueues() const override {
- return false;
- }
-
- Return<void> poll(int32_t maxCount,
- hardware::sensors::V1_0::ISensors::poll_cb _hidl_cb) override {
- return mSensors->poll(maxCount, _hidl_cb);
- }
-};
-
-class SensorsWrapperV2_0 : public SensorsWrapperBase<hardware::sensors::V2_0::ISensors> {
-public:
- SensorsWrapperV2_0(sp<hardware::sensors::V2_0::ISensors> sensors)
- : SensorsWrapperBase(sensors) { };
-
- bool supportsPolling() const override {
- return false;
- }
-
- bool supportsMessageQueues() const override {
- return true;
- }
-
- Return<Result> initialize(const MQDescriptorSync<Event>& eventQueueDesc,
- const MQDescriptorSync<uint32_t>& wakeLockDesc,
- const ::android::sp<ISensorsCallback>& callback) override {
- return mSensors->initialize(eventQueueDesc, wakeLockDesc, callback);
- }
-};
-
-}; // namespace SensorServiceUtil
-}; // namespace android
-
-#endif // ANDROID_SENSORS_WRAPPER_H
diff --git a/services/sensorservice/hidl/Android.bp b/services/sensorservice/hidl/Android.bp
index 02c13fa..d0c83d6 100644
--- a/services/sensorservice/hidl/Android.bp
+++ b/services/sensorservice/hidl/Android.bp
@@ -13,8 +13,6 @@
shared_libs: [
"libbase",
"libhidlbase",
- "libhidltransport",
- "libhwbinder",
"libutils",
"libsensor",
"android.frameworks.sensorservice@1.0",
diff --git a/services/sensorservice/tests/sensorservicetest.cpp b/services/sensorservice/tests/sensorservicetest.cpp
index 1cb0489..caf7f03 100644
--- a/services/sensorservice/tests/sensorservicetest.cpp
+++ b/services/sensorservice/tests/sensorservicetest.cpp
@@ -15,19 +15,20 @@
*/
#include <inttypes.h>
+#include <android/hardware_buffer.h>
#include <android/sensor.h>
#include <sensor/Sensor.h>
#include <sensor/SensorManager.h>
#include <sensor/SensorEventQueue.h>
#include <utils/Looper.h>
+#include <vndk/hardware_buffer.h>
using namespace android;
static nsecs_t sStartTime = 0;
-int receiver(__unused int fd, __unused int events, void* data)
-{
+int receiver(__unused int fd, __unused int events, void* data) {
sp<SensorEventQueue> q((SensorEventQueue*)data);
ssize_t n;
ASensorEvent buffer[8];
@@ -59,11 +60,42 @@
return 1;
}
+void testInvalidSharedMem_NoCrash(SensorManager &mgr) {
+ AHardwareBuffer *hardwareBuffer;
+ char* buffer;
-int main()
-{
+ constexpr size_t kEventSize = sizeof(ASensorEvent);
+ constexpr size_t kNEvent = 4096; // enough to contain 1.5 * 800 * 2.2 events
+ constexpr size_t kMemSize = kEventSize * kNEvent;
+ AHardwareBuffer_Desc desc = {
+ .width = static_cast<uint32_t>(kMemSize),
+ .height = 1,
+ .layers = 1,
+ .format = AHARDWAREBUFFER_FORMAT_BLOB,
+ .usage = AHARDWAREBUFFER_USAGE_SENSOR_DIRECT_DATA
+ | AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+ };
+
+ AHardwareBuffer_allocate(&desc, &hardwareBuffer);
+ AHardwareBuffer_lock(hardwareBuffer, AHARDWAREBUFFER_USAGE_CPU_READ_RARELY,
+ -1, nullptr, reinterpret_cast<void **>(&buffer));
+
+ const native_handle_t *resourceHandle = AHardwareBuffer_getNativeHandle(hardwareBuffer);
+
+ // Pass in AHardwareBuffer, but with the wrong DIRECT_CHANNEL_TYPE to see
+ // if anything in the Sensor framework crashes
+ int ret = mgr.createDirectChannel(
+ kMemSize, ASENSOR_DIRECT_CHANNEL_TYPE_SHARED_MEMORY, resourceHandle);
+
+ // Should print -22 (BAD_VALUE) and the device runtime shouldn't restart
+ printf("createInvalidDirectChannel=%d\n", ret);
+}
+
+int main() {
SensorManager& mgr = SensorManager::getInstanceForPackage(String16("Sensor Service Test"));
+ testInvalidSharedMem_NoCrash(mgr);
+
Sensor const* const* list;
ssize_t count = mgr.getSensorList(&list);
printf("numSensors=%d\n", int(count));
diff --git a/services/stats/Android.bp b/services/stats/Android.bp
new file mode 100644
index 0000000..1ce0524
--- /dev/null
+++ b/services/stats/Android.bp
@@ -0,0 +1,22 @@
+cc_library_shared {
+ name: "libstatshidl",
+ srcs: [
+ "StatsHal.cpp",
+ ],
+ cflags: ["-Wall", "-Werror"],
+ shared_libs: [
+ "android.frameworks.stats@1.0",
+ "libhidlbase",
+ "liblog",
+ "libstatslog",
+ "libstatssocket",
+ "libutils",
+ ],
+ export_include_dirs: [
+ "include/",
+ ],
+ local_include_dirs: [
+ "include/stats",
+ ],
+ vintf_fragments: ["android.frameworks.stats@1.0-service.xml"]
+}
diff --git a/services/stats/OWNERS b/services/stats/OWNERS
new file mode 100644
index 0000000..a61babf
--- /dev/null
+++ b/services/stats/OWNERS
@@ -0,0 +1,9 @@
+jeffreyhuang@google.com
+joeo@google.com
+jtnguyen@google.com
+muhammadq@google.com
+ruchirr@google.com
+singhtejinder@google.com
+tsaichristine@google.com
+yaochen@google.com
+yro@google.com
diff --git a/services/stats/StatsHal.cpp b/services/stats/StatsHal.cpp
new file mode 100644
index 0000000..80c3b65
--- /dev/null
+++ b/services/stats/StatsHal.cpp
@@ -0,0 +1,154 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define DEBUG false // STOPSHIP if true
+#define LOG_TAG "StatsHal"
+
+#include <log/log.h>
+#include <statslog.h>
+
+#include "StatsHal.h"
+
+namespace android {
+namespace frameworks {
+namespace stats {
+namespace V1_0 {
+namespace implementation {
+
+StatsHal::StatsHal() {}
+
+hardware::Return<void> StatsHal::reportSpeakerImpedance(
+ const SpeakerImpedance& speakerImpedance) {
+ android::util::stats_write(android::util::SPEAKER_IMPEDANCE_REPORTED,
+ speakerImpedance.speakerLocation, speakerImpedance.milliOhms);
+
+ return hardware::Void();
+}
+
+hardware::Return<void> StatsHal::reportHardwareFailed(const HardwareFailed& hardwareFailed) {
+ android::util::stats_write(android::util::HARDWARE_FAILED, int32_t(hardwareFailed.hardwareType),
+ hardwareFailed.hardwareLocation, int32_t(hardwareFailed.errorCode));
+
+ return hardware::Void();
+}
+
+hardware::Return<void> StatsHal::reportPhysicalDropDetected(
+ const PhysicalDropDetected& physicalDropDetected) {
+ android::util::stats_write(android::util::PHYSICAL_DROP_DETECTED,
+ int32_t(physicalDropDetected.confidencePctg), physicalDropDetected.accelPeak,
+ physicalDropDetected.freefallDuration);
+
+ return hardware::Void();
+}
+
+hardware::Return<void> StatsHal::reportChargeCycles(const ChargeCycles& chargeCycles) {
+ std::vector<int32_t> buckets = chargeCycles.cycleBucket;
+ int initialSize = buckets.size();
+ for (int i = 0; i < 10 - initialSize; i++) {
+ buckets.push_back(-1); // Push -1 for buckets that do not exist.
+ }
+ android::util::stats_write(android::util::CHARGE_CYCLES_REPORTED, buckets[0], buckets[1],
+ buckets[2], buckets[3], buckets[4], buckets[5], buckets[6], buckets[7], buckets[8],
+ buckets[9]);
+
+ return hardware::Void();
+}
+
+hardware::Return<void> StatsHal::reportBatteryHealthSnapshot(
+ const BatteryHealthSnapshotArgs& batteryHealthSnapshotArgs) {
+ android::util::stats_write(android::util::BATTERY_HEALTH_SNAPSHOT,
+ int32_t(batteryHealthSnapshotArgs.type), batteryHealthSnapshotArgs.temperatureDeciC,
+ batteryHealthSnapshotArgs.voltageMicroV, batteryHealthSnapshotArgs.currentMicroA,
+ batteryHealthSnapshotArgs.openCircuitVoltageMicroV,
+ batteryHealthSnapshotArgs.resistanceMicroOhm, batteryHealthSnapshotArgs.levelPercent);
+
+ return hardware::Void();
+}
+
+hardware::Return<void> StatsHal::reportSlowIo(const SlowIo& slowIo) {
+ android::util::stats_write(android::util::SLOW_IO, int32_t(slowIo.operation), slowIo.count);
+
+ return hardware::Void();
+}
+
+hardware::Return<void> StatsHal::reportBatteryCausedShutdown(
+ const BatteryCausedShutdown& batteryCausedShutdown) {
+ android::util::stats_write(android::util::BATTERY_CAUSED_SHUTDOWN,
+ batteryCausedShutdown.voltageMicroV);
+
+ return hardware::Void();
+}
+
+hardware::Return<void> StatsHal::reportUsbPortOverheatEvent(
+ const UsbPortOverheatEvent& usbPortOverheatEvent) {
+ android::util::stats_write(android::util::USB_PORT_OVERHEAT_EVENT_REPORTED,
+ usbPortOverheatEvent.plugTemperatureDeciC, usbPortOverheatEvent.maxTemperatureDeciC,
+ usbPortOverheatEvent.timeToOverheat, usbPortOverheatEvent.timeToHysteresis,
+ usbPortOverheatEvent.timeToInactive);
+
+ return hardware::Void();
+}
+
+hardware::Return<void> StatsHal::reportSpeechDspStat(
+ const SpeechDspStat& speechDspStat) {
+ android::util::stats_write(android::util::SPEECH_DSP_STAT_REPORTED,
+ speechDspStat.totalUptimeMillis, speechDspStat.totalDowntimeMillis,
+ speechDspStat.totalCrashCount, speechDspStat.totalRecoverCount);
+
+ return hardware::Void();
+}
+
+hardware::Return<void> StatsHal::reportVendorAtom(const VendorAtom& vendorAtom) {
+ std::string reverseDomainName = (std::string) vendorAtom.reverseDomainName;
+ if (vendorAtom.atomId < 100000 || vendorAtom.atomId >= 200000) {
+ ALOGE("Atom ID %ld is not a valid vendor atom ID", (long) vendorAtom.atomId);
+ return hardware::Void();
+ }
+ if (reverseDomainName.length() > 50) {
+ ALOGE("Vendor atom reverse domain name %s is too long.", reverseDomainName.c_str());
+ return hardware::Void();
+ }
+ AStatsEvent* event = AStatsEvent_obtain();
+ AStatsEvent_setAtomId(event, vendorAtom.atomId);
+ AStatsEvent_writeString(event, vendorAtom.reverseDomainName.c_str());
+ for (int i = 0; i < (int)vendorAtom.values.size(); i++) {
+ switch (vendorAtom.values[i].getDiscriminator()) {
+ case VendorAtom::Value::hidl_discriminator::intValue:
+ AStatsEvent_writeInt32(event, vendorAtom.values[i].intValue());
+ break;
+ case VendorAtom::Value::hidl_discriminator::longValue:
+ AStatsEvent_writeInt64(event, vendorAtom.values[i].longValue());
+ break;
+ case VendorAtom::Value::hidl_discriminator::floatValue:
+ AStatsEvent_writeFloat(event, vendorAtom.values[i].floatValue());
+ break;
+ case VendorAtom::Value::hidl_discriminator::stringValue:
+ AStatsEvent_writeString(event, vendorAtom.values[i].stringValue().c_str());
+ break;
+ }
+ }
+ AStatsEvent_build(event);
+ AStatsEvent_write(event);
+ AStatsEvent_release(event);
+
+ return hardware::Void();
+}
+
+} // namespace implementation
+} // namespace V1_0
+} // namespace stats
+} // namespace frameworks
+} // namespace android
diff --git a/services/stats/android.frameworks.stats@1.0-service.xml b/services/stats/android.frameworks.stats@1.0-service.xml
new file mode 100644
index 0000000..bb02f66
--- /dev/null
+++ b/services/stats/android.frameworks.stats@1.0-service.xml
@@ -0,0 +1,11 @@
+<manifest version="1.0" type="framework">
+ <hal>
+ <name>android.frameworks.stats</name>
+ <transport>hwbinder</transport>
+ <version>1.0</version>
+ <interface>
+ <name>IStats</name>
+ <instance>default</instance>
+ </interface>
+ </hal>
+</manifest>
diff --git a/services/stats/include/stats/StatsHal.h b/services/stats/include/stats/StatsHal.h
new file mode 100644
index 0000000..071e54f
--- /dev/null
+++ b/services/stats/include/stats/StatsHal.h
@@ -0,0 +1,99 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/frameworks/stats/1.0/IStats.h>
+#include <android/frameworks/stats/1.0/types.h>
+
+#include <stats_event.h>
+
+using namespace android::frameworks::stats::V1_0;
+
+namespace android {
+namespace frameworks {
+namespace stats {
+namespace V1_0 {
+namespace implementation {
+
+using android::hardware::Return;
+
+/**
+* Implements the Stats HAL
+*/
+class StatsHal : public IStats {
+public:
+ StatsHal();
+
+ /**
+ * Binder call to get SpeakerImpedance atom.
+ */
+ virtual Return<void> reportSpeakerImpedance(const SpeakerImpedance& speakerImpedance) override;
+
+ /**
+ * Binder call to get HardwareFailed atom.
+ */
+ virtual Return<void> reportHardwareFailed(const HardwareFailed& hardwareFailed) override;
+
+ /**
+ * Binder call to get PhysicalDropDetected atom.
+ */
+ virtual Return<void> reportPhysicalDropDetected(
+ const PhysicalDropDetected& physicalDropDetected) override;
+
+ /**
+ * Binder call to get ChargeCyclesReported atom.
+ */
+ virtual Return<void> reportChargeCycles(const ChargeCycles& chargeCycles) override;
+
+ /**
+ * Binder call to get BatteryHealthSnapshot atom.
+ */
+ virtual Return<void> reportBatteryHealthSnapshot(
+ const BatteryHealthSnapshotArgs& batteryHealthSnapshotArgs) override;
+
+ /**
+ * Binder call to get SlowIo atom.
+ */
+ virtual Return<void> reportSlowIo(const SlowIo& slowIo) override;
+
+ /**
+ * Binder call to get BatteryCausedShutdown atom.
+ */
+ virtual Return<void> reportBatteryCausedShutdown(
+ const BatteryCausedShutdown& batteryCausedShutdown) override;
+
+ /**
+ * Binder call to get UsbPortOverheatEvent atom.
+ */
+ virtual Return<void> reportUsbPortOverheatEvent(
+ const UsbPortOverheatEvent& usbPortOverheatEvent) override;
+
+ /**
+ * Binder call to get Speech DSP state atom.
+ */
+ virtual Return<void> reportSpeechDspStat(
+ const SpeechDspStat& speechDspStat) override;
+
+ /**
+ * Binder call to get vendor atom.
+ */
+ virtual Return<void> reportVendorAtom(const VendorAtom& vendorAtom) override;
+};
+
+} // namespace implementation
+} // namespace V1_0
+} // namespace stats
+} // namespace frameworks
+} // namespace android
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 501d176..a790d0b 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -7,6 +7,7 @@
"-Wthread-safety",
"-Wunused",
"-Wunreachable-code",
+ "-Wconversion",
],
}
@@ -19,7 +20,7 @@
"-DEGL_EGLEXT_PROTOTYPES",
],
shared_libs: [
- "android.frameworks.vr.composer@1.0",
+ "android.frameworks.vr.composer@2.0",
"android.hardware.configstore-utils",
"android.hardware.configstore@1.0",
"android.hardware.configstore@1.1",
@@ -29,47 +30,55 @@
"android.hardware.graphics.composer@2.1",
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
+ "android.hardware.graphics.composer@2.4",
"android.hardware.power@1.0",
"android.hardware.power@1.3",
+ "android.hardware.power-cpp",
"libbase",
"libbinder",
"libbufferhubqueue",
"libcutils",
- "libdl",
"libEGL",
"libfmq",
"libGLESv1_CM",
"libGLESv2",
"libgui",
- "libhardware",
"libhidlbase",
- "libhidltransport",
- "libhwbinder",
"liblayers_proto",
"liblog",
"libnativewindow",
"libpdx_default_transport",
"libprocessgroup",
"libprotobuf-cpp-lite",
+ "libstatslog",
"libsync",
- "libtimestats_proto",
+ "libtimestats",
"libui",
"libinput",
"libutils",
"libSurfaceFlingerProp",
],
+ // VrComposer is not used when building surfaceflinger for vendors
+ target: {
+ vendor: {
+ exclude_shared_libs: [
+ "android.frameworks.vr.composer@2.0",
+ ],
+ },
+ },
static_libs: [
"libcompositionengine",
+ "libperfetto_client_experimental",
"librenderengine",
"libserviceutils",
"libtrace_proto",
- "libvr_manager",
"libvrflinger",
],
header_libs: [
"android.hardware.graphics.composer@2.1-command-buffer",
"android.hardware.graphics.composer@2.2-command-buffer",
"android.hardware.graphics.composer@2.3-command-buffer",
+ "android.hardware.graphics.composer@2.4-command-buffer",
],
export_static_lib_headers: [
"libcompositionengine",
@@ -83,11 +92,15 @@
"android.hardware.graphics.composer@2.1",
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
+ "android.hardware.graphics.composer@2.4",
"android.hardware.power@1.3",
"libhidlbase",
- "libhidltransport",
- "libhwbinder",
+ "libtimestats",
],
+ // TODO (marissaw): this library is not used by surfaceflinger. This is here so
+ // the library compiled in a way that is accessible to system partition when running
+ // IMapper's VTS.
+ required: ["libgralloctypes"]
}
cc_defaults {
@@ -100,6 +113,10 @@
lto: {
thin: true,
},
+ // TODO(b/131771163): Fix broken fuzzer support with LTO.
+ sanitize: {
+ fuzzer: false,
+ },
}
cc_library_headers {
@@ -118,7 +135,7 @@
"BufferStateLayer.cpp",
"ClientCache.cpp",
"Client.cpp",
- "ColorLayer.cpp",
+ "EffectLayer.cpp",
"ContainerLayer.cpp",
"DisplayDevice.cpp",
"DisplayHardware/ComposerHal.cpp",
@@ -130,11 +147,11 @@
"DisplayHardware/VirtualDisplaySurface.cpp",
"Effects/Daltonizer.cpp",
"EventLog/EventLog.cpp",
+ "FrameTracer/FrameTracer.cpp",
"FrameTracker.cpp",
"Layer.cpp",
"LayerProtoHelper.cpp",
"LayerRejecter.cpp",
- "LayerStats.cpp",
"LayerVector.cpp",
"MonitoredProducer.cpp",
"NativeWindowSurface.cpp",
@@ -145,19 +162,26 @@
"Scheduler/DispSyncSource.cpp",
"Scheduler/EventControlThread.cpp",
"Scheduler/EventThread.cpp",
- "Scheduler/IdleTimer.cpp",
+ "Scheduler/OneShotTimer.cpp",
"Scheduler/LayerHistory.cpp",
+ "Scheduler/LayerHistoryV2.cpp",
"Scheduler/LayerInfo.cpp",
+ "Scheduler/LayerInfoV2.cpp",
"Scheduler/MessageQueue.cpp",
"Scheduler/PhaseOffsets.cpp",
+ "Scheduler/RefreshRateConfigs.cpp",
"Scheduler/Scheduler.cpp",
"Scheduler/SchedulerUtils.cpp",
+ "Scheduler/Timer.cpp",
+ "Scheduler/VSyncDispatchTimerQueue.cpp",
+ "Scheduler/VSyncPredictor.cpp",
"Scheduler/VSyncModulator.cpp",
+ "Scheduler/VSyncReactor.cpp",
"StartPropertySetThread.cpp",
"SurfaceFlinger.cpp",
+ "SurfaceFlingerDefaultFactory.cpp",
"SurfaceInterceptor.cpp",
"SurfaceTracing.cpp",
- "TimeStats/TimeStats.cpp",
"TransactionCompletedThread.cpp",
],
}
@@ -174,6 +198,17 @@
// can be easily replaced.
"SurfaceFlingerFactory.cpp",
],
+ cflags: [
+ "-DUSE_VR_COMPOSER=1",
+ ],
+ // VrComposer is not used when building surfaceflinger for vendors
+ target: {
+ vendor: {
+ cflags: [
+ "-DUSE_VR_COMPOSER=0",
+ ],
+ },
+ },
logtags: ["EventLog/EventLogTags.logtags"],
}
@@ -183,9 +218,6 @@
cflags: [
"-DLOG_TAG=\"SurfaceFlinger\"",
],
- whole_static_libs: [
- "libsigchain",
- ],
shared_libs: [
"android.frameworks.displayservice@1.0",
"android.hardware.configstore-utils",
@@ -196,13 +228,11 @@
"libcutils",
"libdisplayservicehidl",
"libhidlbase",
- "libhidltransport",
"libinput",
"liblayers_proto",
"liblog",
"libprocessgroup",
"libsync",
- "libtimestats_proto",
"libutils",
],
static_libs: [
@@ -230,7 +260,6 @@
subdirs = [
"layerproto",
- "TimeStats/timestatsproto",
"tests",
]
@@ -245,8 +274,6 @@
"android.hardware.configstore@1.1",
"android.hardware.graphics.common@1.2",
"libhidlbase",
- "libhidltransport",
- "libhwbinder",
"libui",
"libutils",
"liblog",
@@ -257,8 +284,7 @@
export_shared_lib_headers: [
"android.hardware.graphics.common@1.2",
"libhidlbase",
- "libhidltransport",
- "libhwbinder",
+ "libui",
],
export_static_lib_headers: [
"SurfaceFlingerProperties",
diff --git a/services/surfaceflinger/Barrier.h b/services/surfaceflinger/Barrier.h
deleted file mode 100644
index 97028a8..0000000
--- a/services/surfaceflinger/Barrier.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BARRIER_H
-#define ANDROID_BARRIER_H
-
-#include <stdint.h>
-#include <condition_variable>
-#include <mutex>
-
-namespace android {
-
-class Barrier
-{
-public:
- // Release any threads waiting at the Barrier.
- // Provides release semantics: preceding loads and stores will be visible
- // to other threads before they wake up.
- void open() {
- std::lock_guard<std::mutex> lock(mMutex);
- mIsOpen = true;
- mCondition.notify_all();
- }
-
- // Reset the Barrier, so wait() will block until open() has been called.
- void close() {
- std::lock_guard<std::mutex> lock(mMutex);
- mIsOpen = false;
- }
-
- // Wait until the Barrier is OPEN.
- // Provides acquire semantics: no subsequent loads or stores will occur
- // until wait() returns.
- void wait() const {
- std::unique_lock<std::mutex> lock(mMutex);
- mCondition.wait(lock, [this]() NO_THREAD_SAFETY_ANALYSIS { return mIsOpen; });
- }
-private:
- mutable std::mutex mMutex;
- mutable std::condition_variable mCondition;
- int mIsOpen GUARDED_BY(mMutex){false};
-};
-
-}; // namespace android
-
-#endif // ANDROID_BARRIER_H
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index f51fbb4..f0b0200 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "BufferLayer"
@@ -22,17 +26,15 @@
#include "BufferLayer.h"
#include <compositionengine/CompositionEngine.h>
-#include <compositionengine/Display.h>
-#include <compositionengine/Layer.h>
-#include <compositionengine/LayerCreationArgs.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/LayerCompositionState.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <cutils/compiler.h>
#include <cutils/native_handle.h>
#include <cutils/properties.h>
#include <gui/BufferItem.h>
#include <gui/BufferQueue.h>
+#include <gui/GLConsumer.h>
#include <gui/LayerDebugInfo.h>
#include <gui/Surface.h>
#include <renderengine/RenderEngine.h>
@@ -50,17 +52,20 @@
#include "Colorizer.h"
#include "DisplayDevice.h"
+#include "FrameTracer/FrameTracer.h"
#include "LayerRejecter.h"
#include "TimeStats/TimeStats.h"
namespace android {
+static constexpr float defaultMaxMasteringLuminance = 1000.0;
+static constexpr float defaultMaxContentLuminance = 1000.0;
+
BufferLayer::BufferLayer(const LayerCreationArgs& args)
: Layer(args),
- mTextureName(args.flinger->getNewTexture()),
- mCompositionLayer{mFlinger->getCompositionEngine().createLayer(
- compositionengine::LayerCreationArgs{this})} {
- ALOGV("Creating Layer %s", args.name.string());
+ mTextureName(args.textureName),
+ mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()} {
+ ALOGV("Creating Layer %s", getDebugName());
mPremultipliedAlpha = !(args.flags & ISurfaceComposerClient::eNonPremultiplied);
@@ -69,15 +74,23 @@
}
BufferLayer::~BufferLayer() {
- mFlinger->deleteTextureAsync(mTextureName);
- mFlinger->mTimeStats->onDestroy(getSequence());
+ if (!isClone()) {
+ // The original layer and the clone layer share the same texture. Therefore, only one of
+ // the layers, in this case the original layer, needs to handle the deletion. The original
+ // layer and the clone should be removed at the same time so there shouldn't be any issue
+ // with the clone layer trying to use the deleted texture.
+ mFlinger->deleteTextureAsync(mTextureName);
+ }
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->onDestroy(layerId);
+ mFlinger->mFrameTracer->onDestroy(layerId);
}
void BufferLayer::useSurfaceDamage() {
if (mFlinger->mForceFullDamage) {
surfaceDamageRegion = Region::INVALID_REGION;
} else {
- surfaceDamageRegion = getDrawingSurfaceDamage();
+ surfaceDamageRegion = mBufferInfo.mSurfaceDamage;
}
}
@@ -88,7 +101,7 @@
bool BufferLayer::isOpaque(const Layer::State& s) const {
// if we don't have a buffer or sidebandStream yet, we're translucent regardless of the
// layer's opaque flag.
- if ((mSidebandStream == nullptr) && (mActiveBuffer == nullptr)) {
+ if ((mSidebandStream == nullptr) && (mBufferInfo.mBuffer == nullptr)) {
return false;
}
@@ -98,11 +111,8 @@
}
bool BufferLayer::isVisible() const {
- bool visible = !(isHiddenByPolicy()) && getAlpha() > 0.0f &&
- (mActiveBuffer != nullptr || mSidebandStream != nullptr);
- mFlinger->mScheduler->setLayerVisibility(mSchedulerLayerHandle, visible);
-
- return visible;
+ return !isHiddenByPolicy() && getAlpha() > 0.0f &&
+ (mBufferInfo.mBuffer != nullptr || mSidebandStream != nullptr);
}
bool BufferLayer::isFixedSize() const {
@@ -131,14 +141,17 @@
return inverse(tr);
}
-bool BufferLayer::prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer) {
+std::optional<compositionengine::LayerFE::LayerSettings> BufferLayer::prepareClientComposition(
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
ATRACE_CALL();
- Layer::prepareClientLayer(renderArea, clip, useIdentityTransform, clearRegion,
- supportProtectedContent, layer);
- if (CC_UNLIKELY(mActiveBuffer == 0)) {
+
+ std::optional<compositionengine::LayerFE::LayerSettings> result =
+ Layer::prepareClientComposition(targetSettings);
+ if (!result) {
+ return result;
+ }
+
+ if (CC_UNLIKELY(mBufferInfo.mBuffer == 0)) {
// the texture has not been created yet, this Layer has
// in fact never been drawn into. This happens frequently with
// SurfaceView because the WindowManager can't know when the client
@@ -155,192 +168,150 @@
finished = true;
return;
}
- under.orSelf(layer->visibleRegion);
+
+ under.orSelf(layer->getScreenBounds());
});
// if not everything below us is covered, we plug the holes!
- Region holes(clip.subtract(under));
+ Region holes(targetSettings.clip.subtract(under));
if (!holes.isEmpty()) {
- clearRegion.orSelf(holes);
+ targetSettings.clearRegion.orSelf(holes);
}
- return false;
+ return std::nullopt;
}
- bool blackOutLayer =
- (isProtected() && !supportProtectedContent) || (isSecure() && !renderArea.isSecure());
+ bool blackOutLayer = (isProtected() && !targetSettings.supportsProtectedContent) ||
+ (isSecure() && !targetSettings.isSecure);
+ compositionengine::LayerFE::LayerSettings& layer = *result;
+ if (blackOutLayer) {
+ prepareClearClientComposition(layer, true /* blackout */);
+ return layer;
+ }
+
const State& s(getDrawingState());
- if (!blackOutLayer) {
- layer.source.buffer.buffer = mActiveBuffer;
- layer.source.buffer.isOpaque = isOpaque(s);
- layer.source.buffer.fence = mActiveBufferFence;
- layer.source.buffer.textureName = mTextureName;
- layer.source.buffer.usePremultipliedAlpha = getPremultipledAlpha();
- layer.source.buffer.isY410BT2020 = isHdrY410();
- // TODO: we could be more subtle with isFixedSize()
- const bool useFiltering = needsFiltering(renderArea.getDisplayDevice()) ||
- renderArea.needsFiltering() || isFixedSize();
+ layer.source.buffer.buffer = mBufferInfo.mBuffer;
+ layer.source.buffer.isOpaque = isOpaque(s);
+ layer.source.buffer.fence = mBufferInfo.mFence;
+ layer.source.buffer.textureName = mTextureName;
+ layer.source.buffer.usePremultipliedAlpha = getPremultipledAlpha();
+ layer.source.buffer.isY410BT2020 = isHdrY410();
+ bool hasSmpte2086 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::SMPTE2086;
+ bool hasCta861_3 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::CTA861_3;
+ layer.source.buffer.maxMasteringLuminance = hasSmpte2086
+ ? mBufferInfo.mHdrMetadata.smpte2086.maxLuminance
+ : defaultMaxMasteringLuminance;
+ layer.source.buffer.maxContentLuminance = hasCta861_3
+ ? mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel
+ : defaultMaxContentLuminance;
+ layer.frameNumber = mCurrentFrameNumber;
+ layer.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getId() : 0;
- // Query the texture matrix given our current filtering mode.
- float textureMatrix[16];
- setFilteringEnabled(useFiltering);
- getDrawingTransformMatrix(textureMatrix);
+ // TODO: we could be more subtle with isFixedSize()
+ const bool useFiltering = targetSettings.needsFiltering || mNeedsFiltering || isFixedSize();
- if (getTransformToDisplayInverse()) {
- /*
- * the code below applies the primary display's inverse transform to
- * the texture transform
- */
- uint32_t transform = DisplayDevice::getPrimaryDisplayOrientationTransform();
- mat4 tr = inverseOrientation(transform);
+ // Query the texture matrix given our current filtering mode.
+ float textureMatrix[16];
+ getDrawingTransformMatrix(useFiltering, textureMatrix);
- /**
- * TODO(b/36727915): This is basically a hack.
- *
- * Ensure that regardless of the parent transformation,
- * this buffer is always transformed from native display
- * orientation to display orientation. For example, in the case
- * of a camera where the buffer remains in native orientation,
- * we want the pixels to always be upright.
- */
- sp<Layer> p = mDrawingParent.promote();
- if (p != nullptr) {
- const auto parentTransform = p->getTransform();
- tr = tr * inverseOrientation(parentTransform.getOrientation());
- }
+ if (getTransformToDisplayInverse()) {
+ /*
+ * the code below applies the primary display's inverse transform to
+ * the texture transform
+ */
+ uint32_t transform = DisplayDevice::getPrimaryDisplayRotationFlags();
+ mat4 tr = inverseOrientation(transform);
- // and finally apply it to the original texture matrix
- const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr);
- memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix));
+ /**
+ * TODO(b/36727915): This is basically a hack.
+ *
+ * Ensure that regardless of the parent transformation,
+ * this buffer is always transformed from native display
+ * orientation to display orientation. For example, in the case
+ * of a camera where the buffer remains in native orientation,
+ * we want the pixels to always be upright.
+ */
+ sp<Layer> p = mDrawingParent.promote();
+ if (p != nullptr) {
+ const auto parentTransform = p->getTransform();
+ tr = tr * inverseOrientation(parentTransform.getOrientation());
}
- const Rect win{getBounds()};
- float bufferWidth = getBufferSize(s).getWidth();
- float bufferHeight = getBufferSize(s).getHeight();
-
- // BufferStateLayers can have a "buffer size" of [0, 0, -1, -1] when no display frame has
- // been set and there is no parent layer bounds. In that case, the scale is meaningless so
- // ignore them.
- if (!getBufferSize(s).isValid()) {
- bufferWidth = float(win.right) - float(win.left);
- bufferHeight = float(win.bottom) - float(win.top);
- }
-
- const float scaleHeight = (float(win.bottom) - float(win.top)) / bufferHeight;
- const float scaleWidth = (float(win.right) - float(win.left)) / bufferWidth;
- const float translateY = float(win.top) / bufferHeight;
- const float translateX = float(win.left) / bufferWidth;
-
- // Flip y-coordinates because GLConsumer expects OpenGL convention.
- mat4 tr = mat4::translate(vec4(.5, .5, 0, 1)) * mat4::scale(vec4(1, -1, 1, 1)) *
- mat4::translate(vec4(-.5, -.5, 0, 1)) *
- mat4::translate(vec4(translateX, translateY, 0, 1)) *
- mat4::scale(vec4(scaleWidth, scaleHeight, 1.0, 1.0));
-
- layer.source.buffer.useTextureFiltering = useFiltering;
- layer.source.buffer.textureTransform = mat4(static_cast<const float*>(textureMatrix)) * tr;
- } else {
- // If layer is blacked out, force alpha to 1 so that we draw a black color
- // layer.
- layer.source.buffer.buffer = nullptr;
- layer.alpha = 1.0;
+ // and finally apply it to the original texture matrix
+ const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr);
+ memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix));
}
- return true;
+ const Rect win{getBounds()};
+ float bufferWidth = getBufferSize(s).getWidth();
+ float bufferHeight = getBufferSize(s).getHeight();
+
+ // BufferStateLayers can have a "buffer size" of [0, 0, -1, -1] when no display frame has
+ // been set and there is no parent layer bounds. In that case, the scale is meaningless so
+ // ignore them.
+ if (!getBufferSize(s).isValid()) {
+ bufferWidth = float(win.right) - float(win.left);
+ bufferHeight = float(win.bottom) - float(win.top);
+ }
+
+ const float scaleHeight = (float(win.bottom) - float(win.top)) / bufferHeight;
+ const float scaleWidth = (float(win.right) - float(win.left)) / bufferWidth;
+ const float translateY = float(win.top) / bufferHeight;
+ const float translateX = float(win.left) / bufferWidth;
+
+ // Flip y-coordinates because GLConsumer expects OpenGL convention.
+ mat4 tr = mat4::translate(vec4(.5, .5, 0, 1)) * mat4::scale(vec4(1, -1, 1, 1)) *
+ mat4::translate(vec4(-.5, -.5, 0, 1)) *
+ mat4::translate(vec4(translateX, translateY, 0, 1)) *
+ mat4::scale(vec4(scaleWidth, scaleHeight, 1.0, 1.0));
+
+ layer.source.buffer.useTextureFiltering = useFiltering;
+ layer.source.buffer.textureTransform = mat4(static_cast<const float*>(textureMatrix)) * tr;
+
+ return layer;
}
bool BufferLayer::isHdrY410() const {
// pixel format is HDR Y410 masquerading as RGBA_1010102
- return (mCurrentDataSpace == ui::Dataspace::BT2020_ITU_PQ &&
- getDrawingApi() == NATIVE_WINDOW_API_MEDIA &&
- mActiveBuffer->getPixelFormat() == HAL_PIXEL_FORMAT_RGBA_1010102);
+ return (mBufferInfo.mDataspace == ui::Dataspace::BT2020_ITU_PQ &&
+ mBufferInfo.mApi == NATIVE_WINDOW_API_MEDIA &&
+ mBufferInfo.mPixelFormat == HAL_PIXEL_FORMAT_RGBA_1010102);
}
-void BufferLayer::setPerFrameData(const sp<const DisplayDevice>& displayDevice,
- const ui::Transform& transform, const Rect& viewport,
- int32_t supportedPerFrameMetadata,
- const ui::Dataspace targetDataspace) {
- RETURN_IF_NO_HWC_LAYER(displayDevice);
+sp<compositionengine::LayerFE> BufferLayer::getCompositionEngineLayerFE() const {
+ return asLayerFE();
+}
- // Apply this display's projection's viewport to the visible region
- // before giving it to the HWC HAL.
- Region visible = transform.transform(visibleRegion.intersect(viewport));
+compositionengine::LayerFECompositionState* BufferLayer::editCompositionState() {
+ return mCompositionState.get();
+}
- const auto outputLayer = findOutputLayerForDisplay(displayDevice);
- LOG_FATAL_IF(!outputLayer || !outputLayer->getState().hwc);
+const compositionengine::LayerFECompositionState* BufferLayer::getCompositionState() const {
+ return mCompositionState.get();
+}
- auto& hwcLayer = (*outputLayer->getState().hwc).hwcLayer;
- auto error = hwcLayer->setVisibleRegion(visible);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set visible region: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- visible.dump(LOG_TAG);
- }
- outputLayer->editState().visibleRegion = visible;
-
- auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
-
- error = hwcLayer->setSurfaceDamage(surfaceDamageRegion);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set surface damage: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- surfaceDamageRegion.dump(LOG_TAG);
- }
- layerCompositionState.surfaceDamage = surfaceDamageRegion;
+void BufferLayer::preparePerFrameCompositionState() {
+ Layer::preparePerFrameCompositionState();
// Sideband layers
- if (layerCompositionState.sidebandStream.get()) {
- setCompositionType(displayDevice, Hwc2::IComposerClient::Composition::SIDEBAND);
- ALOGV("[%s] Requesting Sideband composition", mName.string());
- error = hwcLayer->setSidebandStream(layerCompositionState.sidebandStream->handle());
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set sideband stream %p: %s (%d)", mName.string(),
- layerCompositionState.sidebandStream->handle(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
- layerCompositionState.compositionType = Hwc2::IComposerClient::Composition::SIDEBAND;
+ auto* compositionState = editCompositionState();
+ if (compositionState->sidebandStream.get()) {
+ compositionState->compositionType = Hwc2::IComposerClient::Composition::SIDEBAND;
return;
- }
-
- // Device or Cursor layers
- if (mPotentialCursor) {
- ALOGV("[%s] Requesting Cursor composition", mName.string());
- setCompositionType(displayDevice, Hwc2::IComposerClient::Composition::CURSOR);
} else {
- ALOGV("[%s] Requesting Device composition", mName.string());
- setCompositionType(displayDevice, Hwc2::IComposerClient::Composition::DEVICE);
+ // Normal buffer layers
+ compositionState->hdrMetadata = mBufferInfo.mHdrMetadata;
+ compositionState->compositionType = mPotentialCursor
+ ? Hwc2::IComposerClient::Composition::CURSOR
+ : Hwc2::IComposerClient::Composition::DEVICE;
}
- ui::Dataspace dataspace = isColorSpaceAgnostic() && targetDataspace != ui::Dataspace::UNKNOWN
- ? targetDataspace
- : mCurrentDataSpace;
- error = hwcLayer->setDataspace(dataspace);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set dataspace %d: %s (%d)", mName.string(), dataspace,
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
-
- const HdrMetadata& metadata = getDrawingHdrMetadata();
- error = hwcLayer->setPerFrameMetadata(supportedPerFrameMetadata, metadata);
- if (error != HWC2::Error::None && error != HWC2::Error::Unsupported) {
- ALOGE("[%s] Failed to set hdrMetadata: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
-
- error = hwcLayer->setColorTransform(getColorTransform());
- if (error == HWC2::Error::Unsupported) {
- // If per layer color transform is not supported, we use GPU composition.
- setCompositionType(displayDevice, Hwc2::IComposerClient::Composition::CLIENT);
- } else if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to setColorTransform: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
- layerCompositionState.dataspace = mCurrentDataSpace;
- layerCompositionState.colorTransform = getColorTransform();
- layerCompositionState.hdrMetadata = metadata;
-
- setHwcLayerBuffer(displayDevice);
+ compositionState->buffer = mBufferInfo.mBuffer;
+ compositionState->bufferSlot = (mBufferInfo.mBufferSlot == BufferQueue::INVALID_BUFFER_SLOT)
+ ? 0
+ : mBufferInfo.mBufferSlot;
+ compositionState->acquireFence = mBufferInfo.mFence;
}
bool BufferLayer::onPreComposition(nsecs_t refreshStartTime) {
- if (mBufferLatched) {
+ if (mBufferInfo.mBuffer != nullptr) {
Mutex::Autolock lock(mFrameEventHistoryMutex);
mFrameEventHistory.addPreComposition(mCurrentFrameNumber, refreshStartTime);
}
@@ -348,29 +319,38 @@
return hasReadyFrame();
}
-bool BufferLayer::onPostComposition(const std::optional<DisplayId>& displayId,
+bool BufferLayer::onPostComposition(const DisplayDevice* display,
const std::shared_ptr<FenceTime>& glDoneFence,
const std::shared_ptr<FenceTime>& presentFence,
const CompositorTiming& compositorTiming) {
// mFrameLatencyNeeded is true when a new frame was latched for the
// composition.
- if (!mFrameLatencyNeeded) return false;
+ if (!mBufferInfo.mFrameLatencyNeeded) return false;
// Update mFrameEventHistory.
{
Mutex::Autolock lock(mFrameEventHistoryMutex);
mFrameEventHistory.addPostComposition(mCurrentFrameNumber, glDoneFence, presentFence,
compositorTiming);
+ finalizeFrameEventHistory(glDoneFence, compositorTiming);
}
// Update mFrameTracker.
- nsecs_t desiredPresentTime = getDesiredPresentTime();
+ nsecs_t desiredPresentTime = mBufferInfo.mDesiredPresentTime;
mFrameTracker.setDesiredPresentTime(desiredPresentTime);
- const int32_t layerID = getSequence();
- mFlinger->mTimeStats->setDesiredTime(layerID, mCurrentFrameNumber, desiredPresentTime);
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->setDesiredTime(layerId, mCurrentFrameNumber, desiredPresentTime);
- std::shared_ptr<FenceTime> frameReadyFence = getCurrentFenceTime();
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ if (outputLayer && outputLayer->requiresClientComposition()) {
+ nsecs_t clientCompositionTimestamp = outputLayer->getState().clientCompositionTimestamp;
+ mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+ clientCompositionTimestamp,
+ FrameTracer::FrameEvent::FALLBACK_COMPOSITION);
+ }
+
+ std::shared_ptr<FenceTime> frameReadyFence = mBufferInfo.mFenceTime;
if (frameReadyFence->isValid()) {
mFrameTracker.setFrameReadyFence(std::move(frameReadyFence));
} else {
@@ -380,22 +360,37 @@
}
if (presentFence->isValid()) {
- mFlinger->mTimeStats->setPresentFence(layerID, mCurrentFrameNumber, presentFence);
+ mFlinger->mTimeStats->setPresentFence(layerId, mCurrentFrameNumber, presentFence);
+ mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+ presentFence, FrameTracer::FrameEvent::PRESENT_FENCE);
mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
- } else if (displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
+ } else if (!display) {
+ // Do nothing.
+ } else if (const auto displayId = display->getId();
+ displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
// The HWC doesn't support present fences, so use the refresh
// timestamp instead.
const nsecs_t actualPresentTime = mFlinger->getHwComposer().getRefreshTimestamp(*displayId);
- mFlinger->mTimeStats->setPresentTime(layerID, mCurrentFrameNumber, actualPresentTime);
+ mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime);
+ mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+ actualPresentTime,
+ FrameTracer::FrameEvent::PRESENT_FENCE);
mFrameTracker.setActualPresentTime(actualPresentTime);
}
mFrameTracker.advanceFrame();
- mFrameLatencyNeeded = false;
+ mBufferInfo.mFrameLatencyNeeded = false;
return true;
}
-bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) {
+void BufferLayer::gatherBufferInfo() {
+ mBufferInfo.mPixelFormat =
+ !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->format;
+ mBufferInfo.mFrameLatencyNeeded = true;
+}
+
+bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime,
+ nsecs_t expectedPresentTime) {
ATRACE_CALL();
bool refreshRequired = latchSidebandStream(recomputeVisibleRegions);
@@ -428,14 +423,15 @@
// Capture the old state of the layer for comparisons later
const State& s(getDrawingState());
const bool oldOpacity = isOpaque(s);
- sp<GraphicBuffer> oldBuffer = mActiveBuffer;
- if (!allTransactionsSignaled()) {
+ BufferInfo oldBufferInfo = mBufferInfo;
+
+ if (!allTransactionsSignaled(expectedPresentTime)) {
mFlinger->setTransactionFlags(eTraversalNeeded);
return false;
}
- status_t err = updateTexImage(recomputeVisibleRegions, latchTime);
+ status_t err = updateTexImage(recomputeVisibleRegions, latchTime, expectedPresentTime);
if (err != NO_ERROR) {
return false;
}
@@ -445,65 +441,32 @@
return false;
}
- mBufferLatched = true;
-
err = updateFrameNumber(latchTime);
if (err != NO_ERROR) {
return false;
}
+ gatherBufferInfo();
+
mRefreshPending = true;
- mFrameLatencyNeeded = true;
- if (oldBuffer == nullptr) {
+ if (oldBufferInfo.mBuffer == nullptr) {
// the first time we receive a buffer, we need to trigger a
// geometry invalidation.
recomputeVisibleRegions = true;
}
- ui::Dataspace dataSpace = getDrawingDataSpace();
- // translate legacy dataspaces to modern dataspaces
- switch (dataSpace) {
- case ui::Dataspace::SRGB:
- dataSpace = ui::Dataspace::V0_SRGB;
- break;
- case ui::Dataspace::SRGB_LINEAR:
- dataSpace = ui::Dataspace::V0_SRGB_LINEAR;
- break;
- case ui::Dataspace::JFIF:
- dataSpace = ui::Dataspace::V0_JFIF;
- break;
- case ui::Dataspace::BT601_625:
- dataSpace = ui::Dataspace::V0_BT601_625;
- break;
- case ui::Dataspace::BT601_525:
- dataSpace = ui::Dataspace::V0_BT601_525;
- break;
- case ui::Dataspace::BT709:
- dataSpace = ui::Dataspace::V0_BT709;
- break;
- default:
- break;
- }
- mCurrentDataSpace = dataSpace;
-
- Rect crop(getDrawingCrop());
- const uint32_t transform(getDrawingTransform());
- const uint32_t scalingMode(getDrawingScalingMode());
- const bool transformToDisplayInverse(getTransformToDisplayInverse());
- if ((crop != mCurrentCrop) || (transform != mCurrentTransform) ||
- (scalingMode != mCurrentScalingMode) ||
- (transformToDisplayInverse != mTransformToDisplayInverse)) {
- mCurrentCrop = crop;
- mCurrentTransform = transform;
- mCurrentScalingMode = scalingMode;
- mTransformToDisplayInverse = transformToDisplayInverse;
+ if ((mBufferInfo.mCrop != oldBufferInfo.mCrop) ||
+ (mBufferInfo.mTransform != oldBufferInfo.mTransform) ||
+ (mBufferInfo.mScaleMode != oldBufferInfo.mScaleMode) ||
+ (mBufferInfo.mTransformToDisplayInverse != oldBufferInfo.mTransformToDisplayInverse)) {
recomputeVisibleRegions = true;
}
- if (oldBuffer != nullptr) {
- uint32_t bufWidth = mActiveBuffer->getWidth();
- uint32_t bufHeight = mActiveBuffer->getHeight();
- if (bufWidth != uint32_t(oldBuffer->width) || bufHeight != uint32_t(oldBuffer->height)) {
+ if (oldBufferInfo.mBuffer != nullptr) {
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
+ if (bufWidth != uint32_t(oldBufferInfo.mBuffer->width) ||
+ bufHeight != uint32_t(oldBufferInfo.mBuffer->height)) {
recomputeVisibleRegions = true;
}
}
@@ -540,10 +503,10 @@
}
// transaction
-void BufferLayer::notifyAvailableFrames() {
- const auto headFrameNumber = getHeadFrameNumber();
+void BufferLayer::notifyAvailableFrames(nsecs_t expectedPresentTime) {
+ const auto headFrameNumber = getHeadFrameNumber(expectedPresentTime);
const bool headFenceSignaled = fenceHasSignaled();
- const bool presentTimeIsCurrent = framePresentTimeIsCurrent();
+ const bool presentTimeIsCurrent = framePresentTimeIsCurrent(expectedPresentTime);
Mutex::Autolock lock(mLocalSyncPointMutex);
for (auto& point : mLocalSyncPoints) {
if (headFrameNumber >= point->getFrameNumber() && headFenceSignaled &&
@@ -568,11 +531,11 @@
return mOverrideScalingMode;
}
- return mCurrentScalingMode;
+ return mBufferInfo.mScaleMode;
}
bool BufferLayer::isProtected() const {
- const sp<GraphicBuffer>& buffer(mActiveBuffer);
+ const sp<GraphicBuffer>& buffer(mBufferInfo.mBuffer);
return (buffer != 0) && (buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
}
@@ -591,8 +554,8 @@
}
// h/w composer set-up
-bool BufferLayer::allTransactionsSignaled() {
- auto headFrameNumber = getHeadFrameNumber();
+bool BufferLayer::allTransactionsSignaled(nsecs_t expectedPresentTime) {
+ const auto headFrameNumber = getHeadFrameNumber(expectedPresentTime);
bool matchingFramesFound = false;
bool allTransactionsApplied = true;
Mutex::Autolock lock(mLocalSyncPointMutex);
@@ -639,28 +602,51 @@
return true;
}
-bool BufferLayer::needsFiltering(const sp<const DisplayDevice>& displayDevice) const {
- // If we are not capturing based on the state of a known display device, we
- // only return mNeedsFiltering
- if (displayDevice == nullptr) {
- return mNeedsFiltering;
- }
-
- const auto outputLayer = findOutputLayerForDisplay(displayDevice);
+bool BufferLayer::needsFiltering(const DisplayDevice* display) const {
+ const auto outputLayer = findOutputLayerForDisplay(display);
if (outputLayer == nullptr) {
- return mNeedsFiltering;
+ return false;
}
+ // We need filtering if the sourceCrop rectangle size does not match the
+ // displayframe rectangle size (not a 1:1 render)
const auto& compositionState = outputLayer->getState();
const auto displayFrame = compositionState.displayFrame;
const auto sourceCrop = compositionState.sourceCrop;
- return mNeedsFiltering || sourceCrop.getHeight() != displayFrame.getHeight() ||
+ return sourceCrop.getHeight() != displayFrame.getHeight() ||
sourceCrop.getWidth() != displayFrame.getWidth();
}
-uint64_t BufferLayer::getHeadFrameNumber() const {
+bool BufferLayer::needsFilteringForScreenshots(const DisplayDevice* display,
+ const ui::Transform& inverseParentTransform) const {
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ if (outputLayer == nullptr) {
+ return false;
+ }
+
+ // We need filtering if the sourceCrop rectangle size does not match the
+ // viewport rectangle size (not a 1:1 render)
+ const auto& compositionState = outputLayer->getState();
+ const ui::Transform& displayTransform = display->getTransform();
+ const ui::Transform inverseTransform = inverseParentTransform * displayTransform.inverse();
+ // Undo the transformation of the displayFrame so that we're back into
+ // layer-stack space.
+ const Rect frame = inverseTransform.transform(compositionState.displayFrame);
+ const FloatRect sourceCrop = compositionState.sourceCrop;
+
+ int32_t frameHeight = frame.getHeight();
+ int32_t frameWidth = frame.getWidth();
+ // If the display transform had a rotational component then undo the
+ // rotation so that the orientation matches the source crop.
+ if (displayTransform.getOrientation() & ui::Transform::ROT_90) {
+ std::swap(frameHeight, frameWidth);
+ }
+ return sourceCrop.getHeight() != frameHeight || sourceCrop.getWidth() != frameWidth;
+}
+
+uint64_t BufferLayer::getHeadFrameNumber(nsecs_t expectedPresentTime) const {
if (hasFrameUpdate()) {
- return getFrameNumber();
+ return getFrameNumber(expectedPresentTime);
} else {
return mCurrentFrameNumber;
}
@@ -674,20 +660,20 @@
return Rect(getActiveWidth(s), getActiveHeight(s));
}
- if (mActiveBuffer == nullptr) {
+ if (mBufferInfo.mBuffer == nullptr) {
return Rect::INVALID_RECT;
}
- uint32_t bufWidth = mActiveBuffer->getWidth();
- uint32_t bufHeight = mActiveBuffer->getHeight();
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
// Undo any transformations on the buffer and return the result.
- if (mCurrentTransform & ui::Transform::ROT_90) {
+ if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
if (getTransformToDisplayInverse()) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
if (invTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
@@ -696,10 +682,6 @@
return Rect(bufWidth, bufHeight);
}
-std::shared_ptr<compositionengine::Layer> BufferLayer::getCompositionLayer() const {
- return mCompositionLayer;
-}
-
FloatRect BufferLayer::computeSourceBounds(const FloatRect& parentBounds) const {
const State& s(getDrawingState());
@@ -710,20 +692,20 @@
return FloatRect(0, 0, getActiveWidth(s), getActiveHeight(s));
}
- if (mActiveBuffer == nullptr) {
+ if (mBufferInfo.mBuffer == nullptr) {
return parentBounds;
}
- uint32_t bufWidth = mActiveBuffer->getWidth();
- uint32_t bufHeight = mActiveBuffer->getHeight();
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
// Undo any transformations on the buffer and return the result.
- if (mCurrentTransform & ui::Transform::ROT_90) {
+ if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
if (getTransformToDisplayInverse()) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
if (invTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
@@ -732,6 +714,132 @@
return FloatRect(0, 0, bufWidth, bufHeight);
}
+void BufferLayer::latchAndReleaseBuffer() {
+ mRefreshPending = false;
+ if (hasReadyFrame()) {
+ bool ignored = false;
+ latchBuffer(ignored, systemTime(), 0 /* expectedPresentTime */);
+ }
+ releasePendingBuffer(systemTime());
+}
+
+PixelFormat BufferLayer::getPixelFormat() const {
+ return mBufferInfo.mPixelFormat;
+}
+
+bool BufferLayer::getTransformToDisplayInverse() const {
+ return mBufferInfo.mTransformToDisplayInverse;
+}
+
+Rect BufferLayer::getBufferCrop() const {
+ // this is the crop rectangle that applies to the buffer
+ // itself (as opposed to the window)
+ if (!mBufferInfo.mCrop.isEmpty()) {
+ // if the buffer crop is defined, we use that
+ return mBufferInfo.mCrop;
+ } else if (mBufferInfo.mBuffer != nullptr) {
+ // otherwise we use the whole buffer
+ return mBufferInfo.mBuffer->getBounds();
+ } else {
+ // if we don't have a buffer yet, we use an empty/invalid crop
+ return Rect();
+ }
+}
+
+uint32_t BufferLayer::getBufferTransform() const {
+ return mBufferInfo.mTransform;
+}
+
+ui::Dataspace BufferLayer::getDataSpace() const {
+ return mBufferInfo.mDataspace;
+}
+
+ui::Dataspace BufferLayer::translateDataspace(ui::Dataspace dataspace) {
+ ui::Dataspace updatedDataspace = dataspace;
+ // translate legacy dataspaces to modern dataspaces
+ switch (dataspace) {
+ case ui::Dataspace::SRGB:
+ updatedDataspace = ui::Dataspace::V0_SRGB;
+ break;
+ case ui::Dataspace::SRGB_LINEAR:
+ updatedDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ break;
+ case ui::Dataspace::JFIF:
+ updatedDataspace = ui::Dataspace::V0_JFIF;
+ break;
+ case ui::Dataspace::BT601_625:
+ updatedDataspace = ui::Dataspace::V0_BT601_625;
+ break;
+ case ui::Dataspace::BT601_525:
+ updatedDataspace = ui::Dataspace::V0_BT601_525;
+ break;
+ case ui::Dataspace::BT709:
+ updatedDataspace = ui::Dataspace::V0_BT709;
+ break;
+ default:
+ break;
+ }
+
+ return updatedDataspace;
+}
+
+sp<GraphicBuffer> BufferLayer::getBuffer() const {
+ return mBufferInfo.mBuffer;
+}
+
+void BufferLayer::getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) {
+ GLConsumer::computeTransformMatrix(outMatrix, mBufferInfo.mBuffer, mBufferInfo.mCrop,
+ mBufferInfo.mTransform, filteringEnabled);
+}
+
+void BufferLayer::setInitialValuesForClone(const sp<Layer>& clonedFrom) {
+ Layer::setInitialValuesForClone(clonedFrom);
+
+ sp<BufferLayer> bufferClonedFrom = static_cast<BufferLayer*>(clonedFrom.get());
+ mPremultipliedAlpha = bufferClonedFrom->mPremultipliedAlpha;
+ mPotentialCursor = bufferClonedFrom->mPotentialCursor;
+ mProtectedByApp = bufferClonedFrom->mProtectedByApp;
+
+ updateCloneBufferInfo();
+}
+
+void BufferLayer::updateCloneBufferInfo() {
+ if (!isClone() || !isClonedFromAlive()) {
+ return;
+ }
+
+ sp<BufferLayer> clonedFrom = static_cast<BufferLayer*>(getClonedFrom().get());
+ mBufferInfo = clonedFrom->mBufferInfo;
+ mSidebandStream = clonedFrom->mSidebandStream;
+ surfaceDamageRegion = clonedFrom->surfaceDamageRegion;
+ mCurrentFrameNumber = clonedFrom->mCurrentFrameNumber.load();
+ mPreviousFrameNumber = clonedFrom->mPreviousFrameNumber;
+
+ // After buffer info is updated, the drawingState from the real layer needs to be copied into
+ // the cloned. This is because some properties of drawingState can change when latchBuffer is
+ // called. However, copying the drawingState would also overwrite the cloned layer's relatives
+ // and touchableRegionCrop. Therefore, temporarily store the relatives so they can be set in
+ // the cloned drawingState again.
+ wp<Layer> tmpZOrderRelativeOf = mDrawingState.zOrderRelativeOf;
+ SortedVector<wp<Layer>> tmpZOrderRelatives = mDrawingState.zOrderRelatives;
+ wp<Layer> tmpTouchableRegionCrop = mDrawingState.touchableRegionCrop;
+ InputWindowInfo tmpInputInfo = mDrawingState.inputInfo;
+
+ mDrawingState = clonedFrom->mDrawingState;
+
+ mDrawingState.touchableRegionCrop = tmpTouchableRegionCrop;
+ mDrawingState.zOrderRelativeOf = tmpZOrderRelativeOf;
+ mDrawingState.zOrderRelatives = tmpZOrderRelatives;
+ mDrawingState.inputInfo = tmpInputInfo;
+}
+
+void BufferLayer::setTransformHint(ui::Transform::RotationFlags displayTransformHint) {
+ mTransformHint = getFixedTransformHint();
+ if (mTransformHint == ui::Transform::ROT_INVALID) {
+ mTransformHint = displayTransformHint;
+ }
+}
+
} // namespace android
#if defined(__gl_h_)
@@ -741,3 +849,6 @@
#if defined(__gl2_h_)
#error "don't include gl2/gl2.h in this file"
#endif
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferLayer.h b/services/surfaceflinger/BufferLayer.h
index 46a62ed..26bfb49 100644
--- a/services/surfaceflinger/BufferLayer.h
+++ b/services/surfaceflinger/BufferLayer.h
@@ -54,7 +54,8 @@
// Overriden from Layer
// -----------------------------------------------------------------------
public:
- std::shared_ptr<compositionengine::Layer> getCompositionLayer() const override;
+ sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const override;
+ compositionengine::LayerFECompositionState* editCompositionState() override;
// If we have received a new buffer this frame, we will pass its surface
// damage down to hardware composer. Otherwise, we must send a region with
@@ -62,10 +63,6 @@
void useSurfaceDamage() override;
void useEmptyDamage() override;
- // getTypeId - Provide unique string for each class type in the Layer
- // hierarchy
- const char* getTypeId() const override { return "BufferLayer"; }
-
bool isOpaque(const Layer::State& s) const override;
// isVisible - true if this layer is visible, false otherwise
@@ -82,54 +79,59 @@
bool isHdrY410() const override;
- void setPerFrameData(const sp<const DisplayDevice>& display, const ui::Transform& transform,
- const Rect& viewport, int32_t supportedPerFrameMetadata,
- const ui::Dataspace targetDataspace) override;
-
- bool onPreComposition(nsecs_t refreshStartTime) override;
- bool onPostComposition(const std::optional<DisplayId>& displayId,
- const std::shared_ptr<FenceTime>& glDoneFence,
+ bool onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& glDoneFence,
const std::shared_ptr<FenceTime>& presentFence,
- const CompositorTiming& compositorTiming) override;
+ const CompositorTiming&) override;
// latchBuffer - called each time the screen is redrawn and returns whether
// the visible regions need to be recomputed (this is a fairly heavy
// operation, so this should be set only if needed). Typically this is used
// to figure out if the content or size of a surface has changed.
- bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) override;
+ bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime,
+ nsecs_t expectedPresentTime) override;
bool isBufferLatched() const override { return mRefreshPending; }
- void notifyAvailableFrames() override;
+ void notifyAvailableFrames(nsecs_t expectedPresentTime) override;
bool hasReadyFrame() const override;
// Returns the current scaling mode, unless mOverrideScalingMode
// is set, in which case, it returns mOverrideScalingMode
uint32_t getEffectiveScalingMode() const override;
- // -----------------------------------------------------------------------
+
+ // Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
+ // This is used if the buffer is just latched and releases to free up the buffer
+ // and will not be shown on screen.
+ // Should only be called on the main thread.
+ void latchAndReleaseBuffer() override;
+
+ bool getTransformToDisplayInverse() const override;
+
+ Rect getBufferCrop() const override;
+
+ uint32_t getBufferTransform() const override;
+
+ ui::Dataspace getDataSpace() const override;
+
+ sp<GraphicBuffer> getBuffer() const override;
+
+ ui::Transform::RotationFlags getTransformHint() const override { return mTransformHint; }
// -----------------------------------------------------------------------
// Functions that must be implemented by derived classes
// -----------------------------------------------------------------------
private:
virtual bool fenceHasSignaled() const = 0;
- virtual bool framePresentTimeIsCurrent() const = 0;
+ virtual bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const = 0;
- virtual nsecs_t getDesiredPresentTime() = 0;
- virtual std::shared_ptr<FenceTime> getCurrentFenceTime() const = 0;
+ PixelFormat getPixelFormat() const;
- virtual void getDrawingTransformMatrix(float *matrix) = 0;
- virtual uint32_t getDrawingTransform() const = 0;
- virtual ui::Dataspace getDrawingDataSpace() const = 0;
- virtual Rect getDrawingCrop() const = 0;
- virtual uint32_t getDrawingScalingMode() const = 0;
- virtual Region getDrawingSurfaceDamage() const = 0;
- virtual const HdrMetadata& getDrawingHdrMetadata() const = 0;
- virtual int getDrawingApi() const = 0;
- virtual PixelFormat getPixelFormat() const = 0;
+ // Computes the transform matrix using the setFilteringEnabled to determine whether the
+ // transform matrix should be computed for use with bilinear filtering.
+ void getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]);
- virtual uint64_t getFrameNumber() const = 0;
+ virtual uint64_t getFrameNumber(nsecs_t expectedPresentTime) const = 0;
virtual bool getAutoRefresh() const = 0;
virtual bool getSidebandStreamChanged() const = 0;
@@ -139,56 +141,91 @@
virtual bool hasFrameUpdate() const = 0;
- virtual void setFilteringEnabled(bool enabled) = 0;
-
virtual status_t bindTextureImage() = 0;
- virtual status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) = 0;
+ virtual status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
+ nsecs_t expectedPresentTime) = 0;
virtual status_t updateActiveBuffer() = 0;
virtual status_t updateFrameNumber(nsecs_t latchTime) = 0;
- virtual void setHwcLayerBuffer(const sp<const DisplayDevice>& displayDevice) = 0;
+ // We generate InputWindowHandles for all non-cursor buffered layers regardless of whether they
+ // have an InputChannel. This is to enable the InputDispatcher to do PID based occlusion
+ // detection.
+ bool needsInputInfo() const override { return !mPotentialCursor; }
protected:
+ struct BufferInfo {
+ nsecs_t mDesiredPresentTime;
+ std::shared_ptr<FenceTime> mFenceTime;
+ sp<Fence> mFence;
+ uint32_t mTransform{0};
+ ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
+ Rect mCrop;
+ uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
+ Region mSurfaceDamage;
+ HdrMetadata mHdrMetadata;
+ int mApi;
+ PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
+ bool mTransformToDisplayInverse{false};
+
+ sp<GraphicBuffer> mBuffer;
+ int mBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
+
+ bool mFrameLatencyNeeded{false};
+ };
+
+ BufferInfo mBufferInfo;
+ virtual void gatherBufferInfo() = 0;
+
+ std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
+ compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
+
+ /*
+ * compositionengine::LayerFE overrides
+ */
+ const compositionengine::LayerFECompositionState* getCompositionState() const override;
+ bool onPreComposition(nsecs_t) override;
+ void preparePerFrameCompositionState() override;
+
// Loads the corresponding system property once per process
static bool latchUnsignaledBuffers();
// Check all of the local sync points to ensure that all transactions
// which need to have been applied prior to the frame which is about to
// be latched have signaled
- bool allTransactionsSignaled();
+ bool allTransactionsSignaled(nsecs_t expectedPresentTime);
static bool getOpacityForFormat(uint32_t format);
- // from GLES
+ // from graphics API
const uint32_t mTextureName;
bool mRefreshPending{false};
- // prepareClientLayer - constructs a RenderEngine layer for GPU composition.
- bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer) override;
+ ui::Dataspace translateDataspace(ui::Dataspace dataspace);
+ void setInitialValuesForClone(const sp<Layer>& clonedFrom);
+ void updateCloneBufferInfo() override;
+ uint64_t mPreviousFrameNumber = 0;
+
+ virtual uint64_t getHeadFrameNumber(nsecs_t expectedPresentTime) const;
+
+ void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override;
+
+ // Transform hint provided to the producer. This must be accessed holding
+ /// the mStateLock.
+ ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
private:
// Returns true if this layer requires filtering
- bool needsFiltering(const sp<const DisplayDevice>& displayDevice) const;
-
- uint64_t getHeadFrameNumber() const;
-
- uint32_t mCurrentScalingMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
-
- bool mTransformToDisplayInverse{false};
-
- // main thread.
- bool mBufferLatched{false}; // TODO: Use mActiveBuffer?
+ bool needsFiltering(const DisplayDevice*) const override;
+ bool needsFilteringForScreenshots(const DisplayDevice*,
+ const ui::Transform& inverseParentTransform) const override;
// BufferStateLayers can return Rect::INVALID_RECT if the layer does not have a display frame
// and its parent layer is not bounded
Rect getBufferSize(const State& s) const override;
- std::shared_ptr<compositionengine::Layer> mCompositionLayer;
+ std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
};
diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp
index 414814a..8722952 100644
--- a/services/surfaceflinger/BufferLayerConsumer.cpp
+++ b/services/surfaceflinger/BufferLayerConsumer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "BufferLayerConsumer"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
@@ -403,8 +407,17 @@
}
Rect BufferLayerConsumer::getCurrentCropLocked() const {
+ uint32_t width = mDefaultWidth;
+ uint32_t height = mDefaultHeight;
+ // If the buffer comes with a rotated bit for 90 (or 270) degrees, switch width/height in order
+ // to scale and crop correctly.
+ if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+ width = mDefaultHeight;
+ height = mDefaultWidth;
+ }
+
return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)
- ? GLConsumer::scaleDownCrop(mCurrentCrop, mDefaultWidth, mDefaultHeight)
+ ? GLConsumer::scaleDownCrop(mCurrentCrop, width, height)
: mCurrentCrop;
}
@@ -428,30 +441,6 @@
return mCurrentFenceTime;
}
-status_t BufferLayerConsumer::doFenceWaitLocked() const {
- if (mCurrentFence->isValid()) {
- if (mRE.useWaitSync()) {
- base::unique_fd fenceFd(mCurrentFence->dup());
- if (fenceFd == -1) {
- BLC_LOGE("doFenceWait: error dup'ing fence fd: %d", errno);
- return -errno;
- }
- if (!mRE.waitFence(std::move(fenceFd))) {
- BLC_LOGE("doFenceWait: failed to wait on fence fd");
- return UNKNOWN_ERROR;
- }
- } else {
- status_t err = mCurrentFence->waitForever("BufferLayerConsumer::doFenceWaitLocked");
- if (err != NO_ERROR) {
- BLC_LOGE("doFenceWait: error waiting for fence: %d", err);
- return err;
- }
- }
- }
-
- return NO_ERROR;
-}
-
void BufferLayerConsumer::freeBufferLocked(int slotIndex) {
BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
std::lock_guard<std::mutex> lock(mImagesMutex);
@@ -463,10 +452,14 @@
}
void BufferLayerConsumer::onDisconnect() {
- sp<Layer> l = mLayer.promote();
- if (l.get()) {
- l->onDisconnect();
+ Mutex::Autolock lock(mMutex);
+
+ if (mAbandoned) {
+ // Nothing to do if we're already abandoned.
+ return;
}
+
+ mLayer->onDisconnect();
}
void BufferLayerConsumer::onSidebandStreamChanged() {
@@ -500,10 +493,14 @@
void BufferLayerConsumer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
FrameEventHistoryDelta* outDelta) {
- sp<Layer> l = mLayer.promote();
- if (l.get()) {
- l->addAndGetFrameTimestamps(newTimestamps, outDelta);
+ Mutex::Autolock lock(mMutex);
+
+ if (mAbandoned) {
+ // Nothing to do if we're already abandoned.
+ return;
}
+
+ mLayer->addAndGetFrameTimestamps(newTimestamps, outDelta);
}
void BufferLayerConsumer::abandonLocked() {
@@ -543,3 +540,6 @@
}
}
}; // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferLayerConsumer.h b/services/surfaceflinger/BufferLayerConsumer.h
index 617b1c2..5e3044f 100644
--- a/services/surfaceflinger/BufferLayerConsumer.h
+++ b/services/surfaceflinger/BufferLayerConsumer.h
@@ -254,11 +254,6 @@
// mCurrentTextureImage must not be nullptr.
void computeCurrentTransformMatrixLocked();
- // doFenceWaitLocked inserts a wait command into the RenderEngine command
- // stream to ensure that it is safe for future RenderEngine commands to
- // access the current texture buffer.
- status_t doFenceWaitLocked() const;
-
// getCurrentCropLocked returns the cropping rectangle of the current buffer.
Rect getCurrentCropLocked() const;
@@ -336,8 +331,8 @@
// construction time.
const uint32_t mTexName;
- // The layer for this BufferLayerConsumer
- const wp<Layer> mLayer;
+ // The layer for this BufferLayerConsumer. Always check mAbandoned before accessing.
+ Layer* mLayer GUARDED_BY(mMutex);
wp<ContentsChangedListener> mContentsChangedListener;
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index eb1bf66..07be791 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -14,21 +14,24 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "BufferQueueLayer"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include <compositionengine/Display.h>
-#include <compositionengine/Layer.h>
-#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/LayerCompositionState.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include "BufferQueueLayer.h"
+
+#include <compositionengine/LayerFECompositionState.h>
#include <gui/BufferQueueConsumer.h>
#include <system/window.h>
-#include "BufferQueueLayer.h"
#include "LayerRejecter.h"
#include "SurfaceInterceptor.h"
+#include "FrameTracer/FrameTracer.h"
+#include "Scheduler/LayerHistory.h"
#include "TimeStats/TimeStats.h"
namespace android {
@@ -36,6 +39,7 @@
BufferQueueLayer::BufferQueueLayer(const LayerCreationArgs& args) : BufferLayer(args) {}
BufferQueueLayer::~BufferQueueLayer() {
+ mContentsChangedListener->abandon();
mConsumer->abandon();
}
@@ -45,26 +49,31 @@
void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
mConsumer->setReleaseFence(releaseFence);
+
+ // Prevent tracing the same release multiple times.
+ if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
+ mFlinger->mFrameTracer->traceFence(getSequence(), mPreviousBufferId, mPreviousFrameNumber,
+ std::make_shared<FenceTime>(releaseFence),
+ FrameTracer::FrameEvent::RELEASE_FENCE);
+ mPreviousReleasedFrameNumber = mPreviousFrameNumber;
+ }
}
-void BufferQueueLayer::setTransformHint(uint32_t orientation) const {
- mConsumer->setTransformHint(orientation);
+void BufferQueueLayer::setTransformHint(ui::Transform::RotationFlags displayTransformHint) {
+ BufferLayer::setTransformHint(displayTransformHint);
+ mConsumer->setTransformHint(mTransformHint);
}
std::vector<OccupancyTracker::Segment> BufferQueueLayer::getOccupancyHistory(bool forceFlush) {
std::vector<OccupancyTracker::Segment> history;
status_t result = mConsumer->getOccupancyHistory(forceFlush, &history);
if (result != NO_ERROR) {
- ALOGW("[%s] Failed to obtain occupancy history (%d)", mName.string(), result);
+ ALOGW("[%s] Failed to obtain occupancy history (%d)", getDebugName(), result);
return {};
}
return history;
}
-bool BufferQueueLayer::getTransformToDisplayInverse() const {
- return mConsumer->getTransformToDisplayInverse();
-}
-
void BufferQueueLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
if (!mConsumer->releasePendingBuffer()) {
return;
@@ -107,7 +116,11 @@
ALOGW_IF(!isPlausible,
"[%s] Timestamp %" PRId64 " seems implausible "
"relative to expectedPresent %" PRId64,
- mName.string(), addedTime, expectedPresentTime);
+ getDebugName(), addedTime, expectedPresentTime);
+
+ if (!isPlausible) {
+ mFlinger->mTimeStats->incrementBadDesiredPresent(getSequence());
+ }
const bool isDue = addedTime < expectedPresentTime;
return isDue || !isPlausible;
@@ -134,75 +147,30 @@
// able to be latched. To avoid this, grab this buffer anyway.
return true;
}
- return mQueueItems[0].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
+ const bool fenceSignaled =
+ mQueueItems[0].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
+ if (!fenceSignaled) {
+ mFlinger->mTimeStats->incrementLatchSkipped(getSequence(),
+ TimeStats::LatchSkipReason::LateAcquire);
+ }
+
+ return fenceSignaled;
}
-bool BufferQueueLayer::framePresentTimeIsCurrent() const {
+bool BufferQueueLayer::framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const {
if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
return true;
}
Mutex::Autolock lock(mQueueItemLock);
- return mQueueItems[0].mTimestamp <= mFlinger->getExpectedPresentTime();
+ return mQueueItems[0].mTimestamp <= expectedPresentTime;
}
-nsecs_t BufferQueueLayer::getDesiredPresentTime() {
- return mConsumer->getTimestamp();
-}
-
-std::shared_ptr<FenceTime> BufferQueueLayer::getCurrentFenceTime() const {
- return mConsumer->getCurrentFenceTime();
-}
-
-void BufferQueueLayer::getDrawingTransformMatrix(float *matrix) {
- return mConsumer->getTransformMatrix(matrix);
-}
-
-// NOTE: SurfaceFlinger's definitions of "Current" and "Drawing" do not neatly map to BufferQueue's
-// These functions get the fields for the frame that is currently in SurfaceFlinger's Drawing state
-// so the functions start with "getDrawing". The data is retrieved from the BufferQueueConsumer's
-// current buffer so the consumer functions start with "getCurrent".
-//
-// This results in the rather confusing functions below.
-uint32_t BufferQueueLayer::getDrawingTransform() const {
- return mConsumer->getCurrentTransform();
-}
-
-ui::Dataspace BufferQueueLayer::getDrawingDataSpace() const {
- return mConsumer->getCurrentDataSpace();
-}
-
-Rect BufferQueueLayer::getDrawingCrop() const {
- return mConsumer->getCurrentCrop();
-}
-
-uint32_t BufferQueueLayer::getDrawingScalingMode() const {
- return mConsumer->getCurrentScalingMode();
-}
-
-Region BufferQueueLayer::getDrawingSurfaceDamage() const {
- return mConsumer->getSurfaceDamage();
-}
-
-const HdrMetadata& BufferQueueLayer::getDrawingHdrMetadata() const {
- return mConsumer->getCurrentHdrMetadata();
-}
-
-int BufferQueueLayer::getDrawingApi() const {
- return mConsumer->getCurrentApi();
-}
-
-PixelFormat BufferQueueLayer::getPixelFormat() const {
- return mFormat;
-}
-
-uint64_t BufferQueueLayer::getFrameNumber() const {
+uint64_t BufferQueueLayer::getFrameNumber(nsecs_t expectedPresentTime) const {
Mutex::Autolock lock(mQueueItemLock);
uint64_t frameNumber = mQueueItems[0].mFrameNumber;
// The head of the queue will be dropped if there are signaled and timely frames behind it
- nsecs_t expectedPresentTime = mFlinger->getExpectedPresentTime();
-
if (isRemovedFromCurrentState()) {
expectedPresentTime = 0;
}
@@ -243,9 +211,10 @@
bool sidebandStreamChanged = true;
if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false)) {
// mSidebandStreamChanged was changed to false
- auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
- layerCompositionState.sidebandStream = mConsumer->getSidebandStream();
- if (layerCompositionState.sidebandStream != nullptr) {
+ mSidebandStream = mConsumer->getSidebandStream();
+ auto* layerCompositionState = editCompositionState();
+ layerCompositionState->sidebandStream = mSidebandStream;
+ if (layerCompositionState->sidebandStream != nullptr) {
setTransactionFlags(eTransactionNeeded);
mFlinger->setTransactionFlags(eTraversalNeeded);
}
@@ -260,26 +229,21 @@
return mQueuedFrames > 0;
}
-void BufferQueueLayer::setFilteringEnabled(bool enabled) {
- return mConsumer->setFilteringEnabled(enabled);
-}
-
status_t BufferQueueLayer::bindTextureImage() {
return mConsumer->bindTextureImage();
}
-status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) {
+status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
+ nsecs_t expectedPresentTime) {
// This boolean is used to make sure that SurfaceFlinger's shadow copy
// of the buffer queue isn't modified when the buffer queue is returning
// BufferItem's that weren't actually queued. This can happen in shared
// buffer mode.
bool queuedBuffer = false;
- const int32_t layerID = getSequence();
+ const int32_t layerId = getSequence();
LayerRejecter r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
- getProducerStickyTransform() != 0, mName.string(), mOverrideScalingMode,
- getTransformToDisplayInverse(), mFreezeGeometryUpdates);
-
- nsecs_t expectedPresentTime = mFlinger->getExpectedPresentTime();
+ getProducerStickyTransform() != 0, mName, mOverrideScalingMode,
+ getTransformToDisplayInverse());
if (isRemovedFromCurrentState()) {
expectedPresentTime = 0;
@@ -317,7 +281,7 @@
if (queuedBuffer) {
Mutex::Autolock lock(mQueueItemLock);
mConsumer->mergeSurfaceDamage(mQueueItems[0].mSurfaceDamage);
- mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
+ mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].mFrameNumber);
mQueueItems.removeAt(0);
mQueuedFrames--;
}
@@ -331,7 +295,8 @@
Mutex::Autolock lock(mQueueItemLock);
mQueueItems.clear();
mQueuedFrames = 0;
- mFlinger->mTimeStats->onDestroy(layerID);
+ mFlinger->mTimeStats->onDestroy(layerId);
+ mFlinger->mFrameTracer->onDestroy(layerId);
}
// Once we have hit this state, the shadow queue may no longer
@@ -353,14 +318,18 @@
// updateTexImage
while (mQueueItems[0].mFrameNumber != currentFrameNumber) {
mConsumer->mergeSurfaceDamage(mQueueItems[0].mSurfaceDamage);
- mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
+ mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].mFrameNumber);
mQueueItems.removeAt(0);
mQueuedFrames--;
}
- mFlinger->mTimeStats->setAcquireFence(layerID, currentFrameNumber,
- mQueueItems[0].mFenceTime);
- mFlinger->mTimeStats->setLatchTime(layerID, currentFrameNumber, latchTime);
+ uint64_t bufferID = mQueueItems[0].mGraphicBuffer->getId();
+ mFlinger->mFrameTracer->traceFence(layerId, bufferID, currentFrameNumber,
+ mQueueItems[0].mFenceTime,
+ FrameTracer::FrameEvent::ACQUIRE_FENCE);
+ mFlinger->mTimeStats->setLatchTime(layerId, currentFrameNumber, latchTime);
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferID, currentFrameNumber, latchTime,
+ FrameTracer::FrameEvent::LATCH);
mQueueItems.removeAt(0);
}
@@ -376,12 +345,11 @@
status_t BufferQueueLayer::updateActiveBuffer() {
// update the active buffer
- mActiveBuffer = mConsumer->getCurrentBuffer(&mActiveBufferSlot, &mActiveBufferFence);
- auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
- layerCompositionState.buffer = mActiveBuffer;
- layerCompositionState.bufferSlot = mActiveBufferSlot;
+ mPreviousBufferId = getCurrentBufferId();
+ mBufferInfo.mBuffer =
+ mConsumer->getCurrentBuffer(&mBufferInfo.mBufferSlot, &mBufferInfo.mFence);
- if (mActiveBuffer == nullptr) {
+ if (mBufferInfo.mBuffer == nullptr) {
// this can only happen if the very first buffer was rejected.
return BAD_VALUE;
}
@@ -399,55 +367,41 @@
return NO_ERROR;
}
-void BufferQueueLayer::setHwcLayerBuffer(const sp<const DisplayDevice>& display) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- LOG_FATAL_IF(!outputLayer->getState.hwc);
- auto& hwcLayer = (*outputLayer->getState().hwc).hwcLayer;
-
- uint32_t hwcSlot = 0;
- sp<GraphicBuffer> hwcBuffer;
-
- // INVALID_BUFFER_SLOT is used to identify BufferStateLayers. Default to 0
- // for BufferQueueLayers
- int slot = (mActiveBufferSlot == BufferQueue::INVALID_BUFFER_SLOT) ? 0 : mActiveBufferSlot;
- (*outputLayer->editState().hwc)
- .hwcBufferCache.getHwcBuffer(slot, mActiveBuffer, &hwcSlot, &hwcBuffer);
-
- auto acquireFence = mConsumer->getCurrentFence();
- auto error = hwcLayer->setBuffer(hwcSlot, hwcBuffer, acquireFence);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set buffer %p: %s (%d)", mName.string(), mActiveBuffer->handle,
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
-
- auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
- layerCompositionState.bufferSlot = mActiveBufferSlot;
- layerCompositionState.buffer = mActiveBuffer;
- layerCompositionState.acquireFence = acquireFence;
-}
-
// -----------------------------------------------------------------------
// Interface implementation for BufferLayerConsumer::ContentsChangedListener
// -----------------------------------------------------------------------
-void BufferQueueLayer::fakeVsync() {
- mRefreshPending = false;
- bool ignored = false;
- latchBuffer(ignored, systemTime());
- usleep(16000);
- releasePendingBuffer(systemTime());
+void BufferQueueLayer::onFrameDequeued(const uint64_t bufferId) {
+ const int32_t layerId = getSequence();
+ mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
+ systemTime(), FrameTracer::FrameEvent::DEQUEUE);
+}
+
+void BufferQueueLayer::onFrameDetached(const uint64_t bufferId) {
+ const int32_t layerId = getSequence();
+ mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
+ systemTime(), FrameTracer::FrameEvent::DETACH);
+}
+
+void BufferQueueLayer::onFrameCancelled(const uint64_t bufferId) {
+ const int32_t layerId = getSequence();
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
+ systemTime(), FrameTracer::FrameEvent::CANCEL);
}
void BufferQueueLayer::onFrameAvailable(const BufferItem& item) {
+ const int32_t layerId = getSequence();
+ mFlinger->mFrameTracer->traceTimestamp(layerId, item.mGraphicBuffer->getId(), item.mFrameNumber,
+ systemTime(), FrameTracer::FrameEvent::QUEUE);
+
ATRACE_CALL();
// Add this buffer from our internal queue tracker
{ // Autolock scope
- if (mFlinger->mUseSmart90ForVideo) {
- const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp;
- mFlinger->mScheduler->addLayerPresentTimeAndHDR(mSchedulerLayerHandle, presentTime,
- item.mHdrMetadata.validTypes != 0);
- }
+ const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp;
+ mFlinger->mScheduler->recordLayerHistory(this, presentTime,
+ LayerHistory::LayerUpdateType::Buffer);
Mutex::Autolock lock(mQueueItemLock);
// Reset the frame number tracker when we receive the first buffer after
@@ -460,7 +414,7 @@
while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
if (result != NO_ERROR) {
- ALOGE("[%s] Timed out waiting on callback", mName.string());
+ ALOGE("[%s] Timed out waiting on callback", getDebugName());
break;
}
}
@@ -473,16 +427,10 @@
mQueueItemCondition.broadcast();
}
- mFlinger->mInterceptor->saveBufferUpdate(this, item.mGraphicBuffer->getWidth(),
+ mFlinger->mInterceptor->saveBufferUpdate(layerId, item.mGraphicBuffer->getWidth(),
item.mGraphicBuffer->getHeight(), item.mFrameNumber);
- // If this layer is orphaned, then we run a fake vsync pulse so that
- // dequeueBuffer doesn't block indefinitely.
- if (isRemovedFromCurrentState()) {
- fakeVsync();
- } else {
- mFlinger->signalLayerUpdate();
- }
+ mFlinger->signalLayerUpdate();
mConsumer->onBufferAvailable(item);
}
@@ -495,7 +443,7 @@
while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
if (result != NO_ERROR) {
- ALOGE("[%s] Timed out waiting on callback", mName.string());
+ ALOGE("[%s] Timed out waiting on callback", getDebugName());
break;
}
}
@@ -510,6 +458,10 @@
mLastFrameNumberReceived = item.mFrameNumber;
mQueueItemCondition.broadcast();
}
+
+ const int32_t layerId = getSequence();
+ mFlinger->mFrameTracer->traceTimestamp(layerId, item.mGraphicBuffer->getId(), item.mFrameNumber,
+ systemTime(), FrameTracer::FrameEvent::QUEUE);
mConsumer->onBufferAvailable(item);
}
@@ -529,26 +481,21 @@
// Creates a custom BufferQueue for SurfaceFlingerConsumer to use
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer, true);
- mProducer = new MonitoredProducer(producer, mFlinger, this);
- {
- // Grab the SF state lock during this since it's the only safe way to access RenderEngine
- Mutex::Autolock lock(mFlinger->mStateLock);
- mConsumer =
- new BufferLayerConsumer(consumer, mFlinger->getRenderEngine(), mTextureName, this);
- }
+ mFlinger->getFactory().createBufferQueue(&producer, &consumer, true);
+ mProducer = mFlinger->getFactory().createMonitoredProducer(producer, mFlinger, this);
+ mConsumer =
+ mFlinger->getFactory().createBufferLayerConsumer(consumer, mFlinger->getRenderEngine(),
+ mTextureName, this);
mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
- mConsumer->setContentsChangedListener(this);
- mConsumer->setName(mName);
+
+ mContentsChangedListener = new ContentsChangedListener(this);
+ mConsumer->setContentsChangedListener(mContentsChangedListener);
+ mConsumer->setName(String8(mName.data(), mName.size()));
// BufferQueueCore::mMaxDequeuedBufferCount is default to 1
if (!mFlinger->isLayerTripleBufferingDisabled()) {
mProducer->setMaxDequeuedBufferCount(2);
}
-
- if (const auto display = mFlinger->getDefaultDisplayDevice()) {
- updateTransformHint(display);
- }
}
status_t BufferQueueLayer::setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format) {
@@ -562,8 +509,6 @@
return BAD_VALUE;
}
- mFormat = format;
-
setDefaultBufferSize(w, h);
mConsumer->setDefaultBufferFormat(format);
mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
@@ -586,4 +531,85 @@
return static_cast<uint32_t>(producerStickyTransform);
}
+void BufferQueueLayer::gatherBufferInfo() {
+ BufferLayer::gatherBufferInfo();
+
+ mBufferInfo.mDesiredPresentTime = mConsumer->getTimestamp();
+ mBufferInfo.mFenceTime = mConsumer->getCurrentFenceTime();
+ mBufferInfo.mFence = mConsumer->getCurrentFence();
+ mBufferInfo.mTransform = mConsumer->getCurrentTransform();
+ mBufferInfo.mDataspace = translateDataspace(mConsumer->getCurrentDataSpace());
+ mBufferInfo.mCrop = mConsumer->getCurrentCrop();
+ mBufferInfo.mScaleMode = mConsumer->getCurrentScalingMode();
+ mBufferInfo.mSurfaceDamage = mConsumer->getSurfaceDamage();
+ mBufferInfo.mHdrMetadata = mConsumer->getCurrentHdrMetadata();
+ mBufferInfo.mApi = mConsumer->getCurrentApi();
+ mBufferInfo.mTransformToDisplayInverse = mConsumer->getTransformToDisplayInverse();
+}
+
+sp<Layer> BufferQueueLayer::createClone() {
+ LayerCreationArgs args(mFlinger.get(), nullptr, mName + " (Mirror)", 0, 0, 0, LayerMetadata());
+ args.textureName = mTextureName;
+ sp<BufferQueueLayer> layer = mFlinger->getFactory().createBufferQueueLayer(args);
+ layer->setInitialValuesForClone(this);
+
+ return layer;
+}
+
+// -----------------------------------------------------------------------
+// Interface implementation for BufferLayerConsumer::ContentsChangedListener
+// -----------------------------------------------------------------------
+
+void BufferQueueLayer::ContentsChangedListener::onFrameAvailable(const BufferItem& item) {
+ Mutex::Autolock lock(mMutex);
+ if (mBufferQueueLayer != nullptr) {
+ mBufferQueueLayer->onFrameAvailable(item);
+ }
+}
+
+void BufferQueueLayer::ContentsChangedListener::onFrameReplaced(const BufferItem& item) {
+ Mutex::Autolock lock(mMutex);
+ if (mBufferQueueLayer != nullptr) {
+ mBufferQueueLayer->onFrameReplaced(item);
+ }
+}
+
+void BufferQueueLayer::ContentsChangedListener::onSidebandStreamChanged() {
+ Mutex::Autolock lock(mMutex);
+ if (mBufferQueueLayer != nullptr) {
+ mBufferQueueLayer->onSidebandStreamChanged();
+ }
+}
+
+void BufferQueueLayer::ContentsChangedListener::onFrameDequeued(const uint64_t bufferId) {
+ Mutex::Autolock lock(mMutex);
+ if (mBufferQueueLayer != nullptr) {
+ mBufferQueueLayer->onFrameDequeued(bufferId);
+ }
+}
+
+void BufferQueueLayer::ContentsChangedListener::onFrameDetached(const uint64_t bufferId) {
+ Mutex::Autolock lock(mMutex);
+ if (mBufferQueueLayer != nullptr) {
+ mBufferQueueLayer->onFrameDetached(bufferId);
+ }
+}
+
+void BufferQueueLayer::ContentsChangedListener::onFrameCancelled(const uint64_t bufferId) {
+ Mutex::Autolock lock(mMutex);
+ if (mBufferQueueLayer != nullptr) {
+ mBufferQueueLayer->onFrameCancelled(bufferId);
+ }
+}
+
+void BufferQueueLayer::ContentsChangedListener::abandon() {
+ Mutex::Autolock lock(mMutex);
+ mBufferQueueLayer = nullptr;
+}
+
+// -----------------------------------------------------------------------
+
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferQueueLayer.h b/services/surfaceflinger/BufferQueueLayer.h
index 7def33a..5ebc22d 100644
--- a/services/surfaceflinger/BufferQueueLayer.h
+++ b/services/surfaceflinger/BufferQueueLayer.h
@@ -29,8 +29,9 @@
* This also implements onFrameAvailable(), which notifies SurfaceFlinger
* that new data has arrived.
*/
-class BufferQueueLayer : public BufferLayer, public BufferLayerConsumer::ContentsChangedListener {
+class BufferQueueLayer : public BufferLayer {
public:
+ // Only call while mStateLock is held
explicit BufferQueueLayer(const LayerCreationArgs&);
~BufferQueueLayer() override;
@@ -38,14 +39,12 @@
// Interface implementation for Layer
// -----------------------------------------------------------------------
public:
+ const char* getType() const override { return "BufferQueueLayer"; }
+
void onLayerDisplayed(const sp<Fence>& releaseFence) override;
- void setTransformHint(uint32_t orientation) const override;
-
std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool forceFlush) override;
- bool getTransformToDisplayInverse() const override;
-
// If a buffer was replaced this frame, release the former buffer
void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
@@ -54,6 +53,7 @@
int32_t getQueuedFrameCount() const override;
bool shouldPresentNow(nsecs_t expectedPresentTime) const override;
+
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
@@ -61,48 +61,59 @@
// -----------------------------------------------------------------------
public:
bool fenceHasSignaled() const override;
- bool framePresentTimeIsCurrent() const override;
+ bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override;
private:
- nsecs_t getDesiredPresentTime() override;
- std::shared_ptr<FenceTime> getCurrentFenceTime() const override;
-
- void getDrawingTransformMatrix(float *matrix) override;
- uint32_t getDrawingTransform() const override;
- ui::Dataspace getDrawingDataSpace() const override;
- Rect getDrawingCrop() const override;
- uint32_t getDrawingScalingMode() const override;
- Region getDrawingSurfaceDamage() const override;
- const HdrMetadata& getDrawingHdrMetadata() const override;
- int getDrawingApi() const override;
- PixelFormat getPixelFormat() const override;
-
- uint64_t getFrameNumber() const override;
+ uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override;
bool getAutoRefresh() const override;
bool getSidebandStreamChanged() const override;
bool latchSidebandStream(bool& recomputeVisibleRegions) override;
+ void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override;
bool hasFrameUpdate() const override;
- void setFilteringEnabled(bool enabled) override;
-
status_t bindTextureImage() override;
- status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) override;
+ status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
+ nsecs_t expectedPresentTime) override;
status_t updateActiveBuffer() override;
status_t updateFrameNumber(nsecs_t latchTime) override;
- void setHwcLayerBuffer(const sp<const DisplayDevice>& displayDevice) override;
+ sp<Layer> createClone() override;
+
+ void onFrameAvailable(const BufferItem& item);
+ void onFrameReplaced(const BufferItem& item);
+ void onSidebandStreamChanged();
+ void onFrameDequeued(const uint64_t bufferId);
+ void onFrameDetached(const uint64_t bufferId);
+ void onFrameCancelled(const uint64_t bufferId);
+
+protected:
+ void gatherBufferInfo() override;
// -----------------------------------------------------------------------
// Interface implementation for BufferLayerConsumer::ContentsChangedListener
// -----------------------------------------------------------------------
-protected:
- void onFrameAvailable(const BufferItem& item) override;
- void onFrameReplaced(const BufferItem& item) override;
- void onSidebandStreamChanged() override;
+ class ContentsChangedListener : public BufferLayerConsumer::ContentsChangedListener {
+ public:
+ ContentsChangedListener(BufferQueueLayer* bufferQueueLayer)
+ : mBufferQueueLayer(bufferQueueLayer) {}
+ void abandon();
+
+ protected:
+ void onFrameAvailable(const BufferItem& item) override;
+ void onFrameReplaced(const BufferItem& item) override;
+ void onSidebandStreamChanged() override;
+ void onFrameDequeued(const uint64_t bufferId) override;
+ void onFrameDetached(const uint64_t bufferId) override;
+ void onFrameCancelled(const uint64_t bufferId) override;
+
+ private:
+ BufferQueueLayer* mBufferQueueLayer = nullptr;
+ Mutex mMutex;
+ };
// -----------------------------------------------------------------------
public:
@@ -119,12 +130,11 @@
sp<BufferLayerConsumer> mConsumer;
sp<IGraphicBufferProducer> mProducer;
- PixelFormat mFormat{PIXEL_FORMAT_NONE};
-
- // Only accessed on the main thread.
- uint64_t mPreviousFrameNumber{0};
bool mUpdateTexImageFailed{false};
+ uint64_t mPreviousBufferId = 0;
+ uint64_t mPreviousReleasedFrameNumber = 0;
+
// Local copy of the queued contents of the incoming BufferQueue
mutable Mutex mQueueItemLock;
Condition mQueueItemCondition;
@@ -132,13 +142,12 @@
std::atomic<uint64_t> mLastFrameNumberReceived{0};
bool mAutoRefresh{false};
- int mActiveBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
// thread-safe
std::atomic<int32_t> mQueuedFrames{0};
std::atomic<bool> mSidebandStreamChanged{false};
- void fakeVsync();
+ sp<ContentsChangedListener> mContentsChangedListener;
};
} // namespace android
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 63a07c3..790f2ec 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -14,24 +14,25 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "BufferStateLayer"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include "BufferStateLayer.h"
+
#include <limits>
-#include <compositionengine/Display.h>
-#include <compositionengine/Layer.h>
-#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/LayerCompositionState.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <gui/BufferQueue.h>
#include <private/gui/SyncFeatures.h>
#include <renderengine/Image.h>
-#include "BufferStateLayer.h"
-#include "ColorLayer.h"
+#include "EffectLayer.h"
#include "TimeStats/TimeStats.h"
namespace android {
@@ -52,12 +53,16 @@
}
BufferStateLayer::~BufferStateLayer() {
- if (mActiveBuffer != nullptr) {
- // Ensure that mActiveBuffer is uncached from RenderEngine here, as
+ // The original layer and the clone layer share the same texture and buffer. Therefore, only
+ // one of the layers, in this case the original layer, needs to handle the deletion. The
+ // original layer and the clone should be removed at the same time so there shouldn't be any
+ // issue with the clone layer trying to use the texture.
+ if (mBufferInfo.mBuffer != nullptr && !isClone()) {
+ // Ensure that mBuffer is uncached from RenderEngine here, as
// RenderEngine may have been using the buffer as an external texture
// after the client uncached the buffer.
auto& engine(mFlinger->getRenderEngine());
- engine.unbindExternalTextureBuffer(mActiveBuffer->getId());
+ engine.unbindExternalTextureBuffer(mBufferInfo.mBuffer->getId());
}
}
@@ -87,18 +92,43 @@
break;
}
}
+
+ mPreviousReleaseFence = releaseFence;
+
+ // Prevent tracing the same release multiple times.
+ if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
+ mPreviousReleasedFrameNumber = mPreviousFrameNumber;
+ }
}
-void BufferStateLayer::setTransformHint(uint32_t /*orientation*/) const {
- // TODO(marissaw): send the transform hint to buffer owner
- return;
-}
+void BufferStateLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
+ for (const auto& handle : mDrawingState.callbackHandles) {
+ handle->transformHint = mTransformHint;
+ handle->dequeueReadyTime = dequeueReadyTime;
+ }
-void BufferStateLayer::releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) {
- mFlinger->getTransactionCompletedThread().addPresentedCallbackHandles(
+ mFlinger->getTransactionCompletedThread().finalizePendingCallbackHandles(
mDrawingState.callbackHandles);
mDrawingState.callbackHandles = {};
+
+ const sp<Fence>& releaseFence(mPreviousReleaseFence);
+ std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(releaseFence);
+ {
+ Mutex::Autolock lock(mFrameEventHistoryMutex);
+ if (mPreviousFrameNumber != 0) {
+ mFrameEventHistory.addRelease(mPreviousFrameNumber, dequeueReadyTime,
+ std::move(releaseFenceTime));
+ }
+ }
+}
+
+void BufferStateLayer::finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
+ const CompositorTiming& compositorTiming) {
+ for (const auto& handle : mDrawingState.callbackHandles) {
+ handle->gpuCompositionDoneFence = glDoneFence;
+ handle->compositorTiming = compositorTiming;
+ }
}
bool BufferStateLayer::shouldPresentNow(nsecs_t /*expectedPresentTime*/) const {
@@ -111,29 +141,27 @@
bool BufferStateLayer::willPresentCurrentTransaction() const {
// Returns true if the most recent Transaction applied to CurrentState will be presented.
- return getSidebandStreamChanged() || getAutoRefresh() ||
+ return (getSidebandStreamChanged() || getAutoRefresh() ||
(mCurrentState.modified &&
- (mCurrentState.buffer != nullptr || mCurrentState.bgColorLayer != nullptr));
+ (mCurrentState.buffer != nullptr || mCurrentState.bgColorLayer != nullptr))) &&
+ !mLayerDetached;
}
-bool BufferStateLayer::getTransformToDisplayInverse() const {
- return mCurrentState.transformToDisplayInverse;
-}
-
+/* TODO: vhau uncomment once deferred transaction migration complete in
+ * WindowManager
void BufferStateLayer::pushPendingState() {
if (!mCurrentState.modified) {
return;
}
mPendingStates.push_back(mCurrentState);
- ATRACE_INT(mTransactionName.string(), mPendingStates.size());
+ ATRACE_INT(mTransactionName.c_str(), mPendingStates.size());
}
+*/
bool BufferStateLayer::applyPendingStates(Layer::State* stateToCommit) {
- const bool stateUpdateAvailable = !mPendingStates.empty();
- while (!mPendingStates.empty()) {
- popPendingState(stateToCommit);
- }
- mCurrentStateModified = stateUpdateAvailable && mCurrentState.modified;
+ mCurrentStateModified = mCurrentState.modified;
+ bool stateUpdateAvailable = Layer::applyPendingStates(stateToCommit);
+ mCurrentStateModified = stateUpdateAvailable && mCurrentStateModified;
mCurrentState.modified = false;
return stateUpdateAvailable;
}
@@ -215,26 +243,43 @@
return true;
}
-bool BufferStateLayer::setBuffer(const sp<GraphicBuffer>& buffer, nsecs_t postTime,
- nsecs_t desiredPresentTime, const client_cache_t& clientCacheId) {
+bool BufferStateLayer::addFrameEvent(const sp<Fence>& acquireFence, nsecs_t postedTime,
+ nsecs_t desiredPresentTime) {
+ Mutex::Autolock lock(mFrameEventHistoryMutex);
+ mAcquireTimeline.updateSignalTimes();
+ std::shared_ptr<FenceTime> acquireFenceTime =
+ std::make_shared<FenceTime>((acquireFence ? acquireFence : Fence::NO_FENCE));
+ NewFrameEventsEntry newTimestamps = {mCurrentState.frameNumber, postedTime, desiredPresentTime,
+ acquireFenceTime};
+ mFrameEventHistory.setProducerWantsEvents();
+ mFrameEventHistory.addQueue(newTimestamps);
+ return true;
+}
+
+bool BufferStateLayer::setBuffer(const sp<GraphicBuffer>& buffer, const sp<Fence>& acquireFence,
+ nsecs_t postTime, nsecs_t desiredPresentTime,
+ const client_cache_t& clientCacheId) {
if (mCurrentState.buffer) {
mReleasePreviousBuffer = true;
}
+ mCurrentState.frameNumber++;
+
mCurrentState.buffer = buffer;
mCurrentState.clientCacheId = clientCacheId;
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
- mFlinger->mTimeStats->setPostTime(getSequence(), getFrameNumber(), getName().c_str(), postTime);
- mDesiredPresentTime = desiredPresentTime;
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->setPostTime(layerId, mCurrentState.frameNumber, getName().c_str(),
+ postTime);
+ desiredPresentTime = desiredPresentTime <= 0 ? 0 : desiredPresentTime;
+ mCurrentState.desiredPresentTime = desiredPresentTime;
- if (mFlinger->mUseSmart90ForVideo) {
- const nsecs_t presentTime = (mDesiredPresentTime == -1) ? 0 : mDesiredPresentTime;
- mFlinger->mScheduler->addLayerPresentTimeAndHDR(mSchedulerLayerHandle, presentTime,
- mCurrentState.hdrMetadata.validTypes != 0);
- }
+ mFlinger->mScheduler->recordLayerHistory(this, desiredPresentTime,
+ LayerHistory::LayerUpdateType::Buffer);
+ addFrameEvent(acquireFence, postTime, desiredPresentTime);
return true;
}
@@ -320,7 +365,7 @@
} else { // If this layer will NOT need to be relatched and presented this frame
// Notify the transaction completed thread this handle is done
- mFlinger->getTransactionCompletedThread().addUnpresentedCallbackHandle(handle);
+ mFlinger->getTransactionCompletedThread().registerUnpresentedCallbackHandle(handle);
}
}
@@ -330,6 +375,11 @@
return willPresent;
}
+void BufferStateLayer::forceSendCallbacks() {
+ mFlinger->getTransactionCompletedThread().finalizePendingCallbackHandles(
+ mCurrentState.callbackHandles);
+}
+
bool BufferStateLayer::setTransparentRegionHint(const Region& transparent) {
mCurrentState.transparentRegionHint = transparent;
mCurrentState.modified = true;
@@ -376,88 +426,59 @@
return true;
}
- return getDrawingState().acquireFence->getStatus() == Fence::Status::Signaled;
+ const bool fenceSignaled =
+ getDrawingState().acquireFence->getStatus() == Fence::Status::Signaled;
+ if (!fenceSignaled) {
+ mFlinger->mTimeStats->incrementLatchSkipped(getSequence(),
+ TimeStats::LatchSkipReason::LateAcquire);
+ }
+
+ return fenceSignaled;
}
-bool BufferStateLayer::framePresentTimeIsCurrent() const {
+bool BufferStateLayer::framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const {
if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
return true;
}
- return mDesiredPresentTime <= mFlinger->getExpectedPresentTime();
+ return mCurrentState.desiredPresentTime <= expectedPresentTime;
}
-nsecs_t BufferStateLayer::getDesiredPresentTime() {
- return mDesiredPresentTime;
-}
-
-std::shared_ptr<FenceTime> BufferStateLayer::getCurrentFenceTime() const {
- return std::make_shared<FenceTime>(getDrawingState().acquireFence);
-}
-
-void BufferStateLayer::getDrawingTransformMatrix(float *matrix) {
- std::copy(std::begin(mTransformMatrix), std::end(mTransformMatrix), matrix);
-}
-
-uint32_t BufferStateLayer::getDrawingTransform() const {
- return getDrawingState().transform;
-}
-
-ui::Dataspace BufferStateLayer::getDrawingDataSpace() const {
- return getDrawingState().dataspace;
-}
-
-// Crop that applies to the buffer
-Rect BufferStateLayer::getDrawingCrop() const {
- const State& s(getDrawingState());
-
- if (s.crop.isEmpty() && s.buffer) {
- return s.buffer->getBounds();
- } else if (s.buffer) {
- Rect crop = s.crop;
- crop.left = std::max(crop.left, 0);
- crop.top = std::max(crop.top, 0);
- uint32_t bufferWidth = s.buffer->getWidth();
- uint32_t bufferHeight = s.buffer->getHeight();
- if (bufferHeight <= std::numeric_limits<int32_t>::max() &&
- bufferWidth <= std::numeric_limits<int32_t>::max()) {
- crop.right = std::min(crop.right, static_cast<int32_t>(bufferWidth));
- crop.bottom = std::min(crop.bottom, static_cast<int32_t>(bufferHeight));
- }
- if (!crop.isValid()) {
- // Crop rect is out of bounds, return whole buffer
- return s.buffer->getBounds();
- }
- return crop;
+bool BufferStateLayer::onPreComposition(nsecs_t refreshStartTime) {
+ for (const auto& handle : mDrawingState.callbackHandles) {
+ handle->refreshStartTime = refreshStartTime;
}
- return s.crop;
+ return BufferLayer::onPreComposition(refreshStartTime);
}
-uint32_t BufferStateLayer::getDrawingScalingMode() const {
- return NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
+uint64_t BufferStateLayer::getFrameNumber(nsecs_t /*expectedPresentTime*/) const {
+ return mDrawingState.frameNumber;
}
-Region BufferStateLayer::getDrawingSurfaceDamage() const {
- return getDrawingState().surfaceDamageRegion;
-}
-
-const HdrMetadata& BufferStateLayer::getDrawingHdrMetadata() const {
- return getDrawingState().hdrMetadata;
-}
-
-int BufferStateLayer::getDrawingApi() const {
- return getDrawingState().api;
-}
-
-PixelFormat BufferStateLayer::getPixelFormat() const {
- if (!mActiveBuffer) {
- return PIXEL_FORMAT_NONE;
- }
- return mActiveBuffer->format;
-}
-
-uint64_t BufferStateLayer::getFrameNumber() const {
- return mFrameNumber;
+/**
+ * This is the frameNumber used for deferred transaction signalling. We need to use this because
+ * of cases where we defer a transaction for a surface to itself. In the BLAST world this
+ * may not make a huge amount of sense (Why not just merge the Buffer transaction with the
+ * deferred transaction?) but this is an important legacy use case, for example moving
+ * a window at the same time it draws makes use of this kind of technique. So anyway
+ * imagine we have something like this:
+ *
+ * Transaction { // containing
+ * Buffer -> frameNumber = 2
+ * DeferTransactionUntil -> frameNumber = 2
+ * Random other stuff
+ * }
+ * Now imagine getHeadFrameNumber returned mDrawingState.mFrameNumber (or mCurrentFrameNumber).
+ * Prior to doTransaction SurfaceFlinger will call notifyAvailableFrames, but because we
+ * haven't swapped mCurrentState to mDrawingState yet we will think the sync point
+ * is not ready. So we will return false from applyPendingState and not swap
+ * current state to drawing state. But because we don't swap current state
+ * to drawing state the number will never update and we will be stuck. This way
+ * we can see we need to return the frame number for the buffer we are about
+ * to apply.
+ */
+uint64_t BufferStateLayer::getHeadFrameNumber(nsecs_t /* expectedPresentTime */) const {
+ return mCurrentState.frameNumber;
}
bool BufferStateLayer::getAutoRefresh() const {
@@ -473,9 +494,8 @@
if (mSidebandStreamChanged.exchange(false)) {
const State& s(getDrawingState());
// mSidebandStreamChanged was true
- LOG_ALWAYS_FATAL_IF(!getCompositionLayer());
mSidebandStream = s.sidebandStream;
- getCompositionLayer()->editState().frontEnd.sidebandStream = mSidebandStream;
+ editCompositionState()->sidebandStream = mSidebandStream;
if (mSidebandStream != nullptr) {
setTransactionFlags(eTransactionNeeded);
mFlinger->setTransactionFlags(eTraversalNeeded);
@@ -492,11 +512,6 @@
return mCurrentStateModified && (c.buffer != nullptr || c.bgColorLayer != nullptr);
}
-void BufferStateLayer::setFilteringEnabled(bool enabled) {
- GLConsumer::computeTransformMatrix(mTransformMatrix.data(), mActiveBuffer, mCurrentCrop,
- mCurrentTransform, enabled);
-}
-
status_t BufferStateLayer::bindTextureImage() {
const State& s(getDrawingState());
auto& engine(mFlinger->getRenderEngine());
@@ -504,7 +519,8 @@
return engine.bindExternalTextureBuffer(mTextureName, s.buffer, s.acquireFence);
}
-status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime) {
+status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime,
+ nsecs_t /*expectedPresentTime*/) {
const State& s(getDrawingState());
if (!s.buffer) {
@@ -516,7 +532,7 @@
return NO_ERROR;
}
- const int32_t layerID = getSequence();
+ const int32_t layerId = getSequence();
// Reject if the layer is invalid
uint32_t bufferWidth = s.buffer->width;
@@ -527,7 +543,7 @@
}
if (s.transformToDisplayInverse) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
if (invTransform & ui::Transform::ROT_90) {
std::swap(bufferWidth, bufferHeight);
}
@@ -537,13 +553,14 @@
(s.active.w != bufferWidth || s.active.h != bufferHeight)) {
ALOGE("[%s] rejecting buffer: "
"bufferWidth=%d, bufferHeight=%d, front.active.{w=%d, h=%d}",
- mName.string(), bufferWidth, bufferHeight, s.active.w, s.active.h);
- mFlinger->mTimeStats->removeTimeRecord(layerID, getFrameNumber());
+ getDebugName(), bufferWidth, bufferHeight, s.active.w, s.active.h);
+ mFlinger->mTimeStats->removeTimeRecord(layerId, mDrawingState.frameNumber);
return BAD_VALUE;
}
for (auto& handle : mDrawingState.callbackHandles) {
handle->latchTime = latchTime;
+ handle->frameNumber = mDrawingState.frameNumber;
}
if (!SyncFeatures::getInstance().useNativeFenceSync()) {
@@ -555,13 +572,14 @@
// a GL-composited layer) not at all.
status_t err = bindTextureImage();
if (err != NO_ERROR) {
- mFlinger->mTimeStats->onDestroy(layerID);
+ mFlinger->mTimeStats->onDestroy(layerId);
return BAD_VALUE;
}
}
- mFlinger->mTimeStats->setAcquireFence(layerID, getFrameNumber(), getCurrentFenceTime());
- mFlinger->mTimeStats->setLatchTime(layerID, getFrameNumber(), latchTime);
+ mFlinger->mTimeStats->setAcquireFence(layerId, mDrawingState.frameNumber,
+ std::make_shared<FenceTime>(mDrawingState.acquireFence));
+ mFlinger->mTimeStats->setLatchTime(layerId, mDrawingState.frameNumber, latchTime);
mCurrentStateModified = false;
@@ -575,51 +593,24 @@
return BAD_VALUE;
}
- mActiveBuffer = s.buffer;
- mActiveBufferFence = s.acquireFence;
- auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
- layerCompositionState.buffer = mActiveBuffer;
- layerCompositionState.bufferSlot = 0;
+ mPreviousBufferId = getCurrentBufferId();
+ mBufferInfo.mBuffer = s.buffer;
+ mBufferInfo.mFence = s.acquireFence;
return NO_ERROR;
}
-status_t BufferStateLayer::updateFrameNumber(nsecs_t /*latchTime*/) {
+status_t BufferStateLayer::updateFrameNumber(nsecs_t latchTime) {
// TODO(marissaw): support frame history events
- mCurrentFrameNumber = mFrameNumber;
+ mPreviousFrameNumber = mCurrentFrameNumber;
+ mCurrentFrameNumber = mDrawingState.frameNumber;
+ {
+ Mutex::Autolock lock(mFrameEventHistoryMutex);
+ mFrameEventHistory.addLatch(mCurrentFrameNumber, latchTime);
+ }
return NO_ERROR;
}
-void BufferStateLayer::setHwcLayerBuffer(const sp<const DisplayDevice>& display) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer || !outputLayer->getState().hwc);
- auto& hwcInfo = *outputLayer->editState().hwc;
- auto& hwcLayer = hwcInfo.hwcLayer;
-
- const State& s(getDrawingState());
-
- uint32_t hwcSlot;
- sp<GraphicBuffer> buffer;
- hwcInfo.hwcBufferCache.getHwcBuffer(mHwcSlotGenerator->getHwcCacheSlot(s.clientCacheId),
- s.buffer, &hwcSlot, &buffer);
-
- auto error = hwcLayer->setBuffer(hwcSlot, buffer, s.acquireFence);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set buffer %p: %s (%d)", mName.string(),
- s.buffer->handle, to_string(error).c_str(), static_cast<int32_t>(error));
- }
-
- mFrameNumber++;
-}
-
-void BufferStateLayer::onFirstRef() {
- BufferLayer::onFirstRef();
-
- if (const auto display = mFlinger->getDefaultDisplayDevice()) {
- updateTransformHint(display);
- }
-}
-
void BufferStateLayer::HwcSlotGenerator::bufferErased(const client_cache_t& clientCacheId) {
std::lock_guard lock(mMutex);
if (!clientCacheId.isValid()) {
@@ -692,4 +683,84 @@
mFreeHwcCacheSlots.push(hwcCacheSlot);
mCachedBuffers.erase(clientCacheId);
}
+
+void BufferStateLayer::gatherBufferInfo() {
+ BufferLayer::gatherBufferInfo();
+
+ const State& s(getDrawingState());
+ mBufferInfo.mDesiredPresentTime = s.desiredPresentTime;
+ mBufferInfo.mFenceTime = std::make_shared<FenceTime>(s.acquireFence);
+ mBufferInfo.mFence = s.acquireFence;
+ mBufferInfo.mTransform = s.transform;
+ mBufferInfo.mDataspace = translateDataspace(s.dataspace);
+ mBufferInfo.mCrop = computeCrop(s);
+ mBufferInfo.mScaleMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
+ mBufferInfo.mSurfaceDamage = s.surfaceDamageRegion;
+ mBufferInfo.mHdrMetadata = s.hdrMetadata;
+ mBufferInfo.mApi = s.api;
+ mBufferInfo.mTransformToDisplayInverse = s.transformToDisplayInverse;
+ mBufferInfo.mBufferSlot = mHwcSlotGenerator->getHwcCacheSlot(s.clientCacheId);
+}
+
+Rect BufferStateLayer::computeCrop(const State& s) {
+ if (s.crop.isEmpty() && s.buffer) {
+ return s.buffer->getBounds();
+ } else if (s.buffer) {
+ Rect crop = s.crop;
+ crop.left = std::max(crop.left, 0);
+ crop.top = std::max(crop.top, 0);
+ uint32_t bufferWidth = s.buffer->getWidth();
+ uint32_t bufferHeight = s.buffer->getHeight();
+ if (bufferHeight <= std::numeric_limits<int32_t>::max() &&
+ bufferWidth <= std::numeric_limits<int32_t>::max()) {
+ crop.right = std::min(crop.right, static_cast<int32_t>(bufferWidth));
+ crop.bottom = std::min(crop.bottom, static_cast<int32_t>(bufferHeight));
+ }
+ if (!crop.isValid()) {
+ // Crop rect is out of bounds, return whole buffer
+ return s.buffer->getBounds();
+ }
+ return crop;
+ }
+ return s.crop;
+}
+
+sp<Layer> BufferStateLayer::createClone() {
+ LayerCreationArgs args(mFlinger.get(), nullptr, mName + " (Mirror)", 0, 0, 0, LayerMetadata());
+ args.textureName = mTextureName;
+ sp<BufferStateLayer> layer = mFlinger->getFactory().createBufferStateLayer(args);
+ layer->mHwcSlotGenerator = mHwcSlotGenerator;
+ layer->setInitialValuesForClone(this);
+ return layer;
+}
+
+Layer::RoundedCornerState BufferStateLayer::getRoundedCornerState() const {
+ const auto& p = mDrawingParent.promote();
+ if (p != nullptr) {
+ RoundedCornerState parentState = p->getRoundedCornerState();
+ if (parentState.radius > 0) {
+ ui::Transform t = getActiveTransform(getDrawingState());
+ t = t.inverse();
+ parentState.cropRect = t.transform(parentState.cropRect);
+ // The rounded corners shader only accepts 1 corner radius for performance reasons,
+ // but a transform matrix can define horizontal and vertical scales.
+ // Let's take the average between both of them and pass into the shader, practically we
+ // never do this type of transformation on windows anyway.
+ parentState.radius *= (t[0][0] + t[1][1]) / 2.0f;
+ return parentState;
+ }
+ }
+ const float radius = getDrawingState().cornerRadius;
+ const State& s(getDrawingState());
+ if (radius <= 0 || (getActiveWidth(s) == UINT32_MAX && getActiveHeight(s) == UINT32_MAX))
+ return RoundedCornerState();
+ return RoundedCornerState(FloatRect(static_cast<float>(s.active.transform.tx()),
+ static_cast<float>(s.active.transform.ty()),
+ static_cast<float>(s.active.transform.tx() + s.active.w),
+ static_cast<float>(s.active.transform.ty() + s.active.h)),
+ radius);
+}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index 97e24cb..00fa7f7 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -19,7 +19,6 @@
#include "BufferLayer.h"
#include "Layer.h"
-#include <gui/GLConsumer.h>
#include <renderengine/Image.h>
#include <renderengine/RenderEngine.h>
#include <system/window.h>
@@ -40,18 +39,22 @@
// -----------------------------------------------------------------------
// Interface implementation for Layer
// -----------------------------------------------------------------------
+ const char* getType() const override { return "BufferStateLayer"; }
+
void onLayerDisplayed(const sp<Fence>& releaseFence) override;
- void setTransformHint(uint32_t orientation) const override;
void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
- bool shouldPresentNow(nsecs_t expectedPresentTime) const override;
+ void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
+ const CompositorTiming& compositorTiming) override;
- bool getTransformToDisplayInverse() const override;
+ bool shouldPresentNow(nsecs_t expectedPresentTime) const override;
uint32_t doTransactionResize(uint32_t flags, Layer::State* /*stateToCommit*/) override {
return flags;
}
- void pushPendingState() override;
+ /*TODO:vhau return to using BufferStateLayer override once WM
+ * has removed deferred transactions!
+ void pushPendingState() override;*/
bool applyPendingStates(Layer::State* stateToCommit) override;
uint32_t getActiveWidth(const Layer::State& s) const override { return s.active.w; }
@@ -68,8 +71,8 @@
bool setTransformToDisplayInverse(bool transformToDisplayInverse) override;
bool setCrop(const Rect& crop) override;
bool setFrame(const Rect& frame) override;
- bool setBuffer(const sp<GraphicBuffer>& buffer, nsecs_t postTime, nsecs_t desiredPresentTime,
- const client_cache_t& clientCacheId) override;
+ bool setBuffer(const sp<GraphicBuffer>& buffer, const sp<Fence>& acquireFence, nsecs_t postTime,
+ nsecs_t desiredPresentTime, const client_cache_t& clientCacheId) override;
bool setAcquireFence(const sp<Fence>& fence) override;
bool setDataspace(ui::Dataspace dataspace) override;
bool setHdrMetadata(const HdrMetadata& hdrMetadata) override;
@@ -77,16 +80,19 @@
bool setApi(int32_t api) override;
bool setSidebandStream(const sp<NativeHandle>& sidebandStream) override;
bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) override;
+ void forceSendCallbacks() override;
+ bool addFrameEvent(const sp<Fence>& acquireFence, nsecs_t postedTime,
+ nsecs_t requestedPresentTime) override;
// Override to ignore legacy layer state properties that are not used by BufferStateLayer
bool setSize(uint32_t /*w*/, uint32_t /*h*/) override { return false; }
- bool setPosition(float /*x*/, float /*y*/, bool /*immediate*/) override { return false; }
+ bool setPosition(float /*x*/, float /*y*/) override { return false; }
bool setTransparentRegionHint(const Region& transparent) override;
bool setMatrix(const layer_state_t::matrix22_t& /*matrix*/,
bool /*allowNonRectPreservingTransforms*/) override {
return false;
}
- bool setCrop_legacy(const Rect& /*crop*/, bool /*immediate*/) override { return false; }
+ bool setCrop_legacy(const Rect& /*crop*/) override { return false; }
bool setOverrideScalingMode(int32_t /*overrideScalingMode*/) override { return false; }
void deferTransactionUntil_legacy(const sp<IBinder>& /*barrierHandle*/,
uint64_t /*frameNumber*/) override {}
@@ -95,6 +101,7 @@
Rect getBufferSize(const State& s) const override;
FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
+ Layer::RoundedCornerState getRoundedCornerState() const override;
// -----------------------------------------------------------------------
@@ -102,23 +109,18 @@
// Interface implementation for BufferLayer
// -----------------------------------------------------------------------
bool fenceHasSignaled() const override;
- bool framePresentTimeIsCurrent() const override;
+ bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override;
+ bool onPreComposition(nsecs_t refreshStartTime) override;
+
+protected:
+ void gatherBufferInfo() override;
+ uint64_t getHeadFrameNumber(nsecs_t expectedPresentTime) const;
private:
- nsecs_t getDesiredPresentTime() override;
- std::shared_ptr<FenceTime> getCurrentFenceTime() const override;
+ bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
+ nsecs_t requestedPresentTime);
- void getDrawingTransformMatrix(float *matrix) override;
- uint32_t getDrawingTransform() const override;
- ui::Dataspace getDrawingDataSpace() const override;
- Rect getDrawingCrop() const override;
- uint32_t getDrawingScalingMode() const override;
- Region getDrawingSurfaceDamage() const override;
- const HdrMetadata& getDrawingHdrMetadata() const override;
- int getDrawingApi() const override;
- PixelFormat getPixelFormat() const override;
-
- uint64_t getFrameNumber() const override;
+ uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override;
bool getAutoRefresh() const override;
bool getSidebandStreamChanged() const override;
@@ -127,39 +129,39 @@
bool hasFrameUpdate() const override;
- void setFilteringEnabled(bool enabled) override;
-
status_t bindTextureImage() override;
- status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) override;
+ status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
+ nsecs_t expectedPresentTime) override;
status_t updateActiveBuffer() override;
status_t updateFrameNumber(nsecs_t latchTime) override;
- void setHwcLayerBuffer(const sp<const DisplayDevice>& display) override;
+ sp<Layer> createClone() override;
+
+ // Crop that applies to the buffer
+ Rect computeCrop(const State& s);
private:
friend class SlotGenerationTest;
- void onFirstRef() override;
bool willPresentCurrentTransaction() const;
static const std::array<float, 16> IDENTITY_MATRIX;
std::unique_ptr<renderengine::Image> mTextureImage;
- std::array<float, 16> mTransformMatrix{IDENTITY_MATRIX};
-
std::atomic<bool> mSidebandStreamChanged{false};
- uint32_t mFrameNumber{0};
+ mutable uint64_t mFrameNumber{0};
+ uint64_t mFrameCounter{0};
sp<Fence> mPreviousReleaseFence;
+ uint64_t mPreviousBufferId = 0;
+ uint64_t mPreviousReleasedFrameNumber = 0;
- bool mCurrentStateModified = false;
+ mutable bool mCurrentStateModified = false;
bool mReleasePreviousBuffer = false;
nsecs_t mCallbackHandleAcquireTime = -1;
- nsecs_t mDesiredPresentTime = -1;
-
// TODO(marissaw): support sticky transform for LEGACY camera mode
class HwcSlotGenerator : public ClientCache::ErasedRecipient {
diff --git a/services/surfaceflinger/Client.cpp b/services/surfaceflinger/Client.cpp
index c526f7f..78bbcba 100644
--- a/services/surfaceflinger/Client.cpp
+++ b/services/surfaceflinger/Client.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <stdint.h>
#include <sys/types.h>
@@ -75,17 +79,18 @@
status_t Client::createSurface(const String8& name, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags, const sp<IBinder>& parentHandle,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp) {
+ sp<IGraphicBufferProducer>* gbp, uint32_t* outTransformHint) {
// We rely on createLayer to check permissions.
return mFlinger->createLayer(name, this, w, h, format, flags, std::move(metadata), handle, gbp,
- parentHandle);
+ parentHandle, nullptr, outTransformHint);
}
status_t Client::createWithSurfaceParent(const String8& name, uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags,
const sp<IGraphicBufferProducer>& parent,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp) {
+ sp<IGraphicBufferProducer>* gbp,
+ uint32_t* outTransformHint) {
if (mFlinger->authenticateSurfaceTexture(parent) == false) {
ALOGE("failed to authenticate surface texture");
return BAD_VALUE;
@@ -98,7 +103,11 @@
}
return mFlinger->createLayer(name, this, w, h, format, flags, std::move(metadata), handle, gbp,
- nullptr, layer);
+ nullptr, layer, outTransformHint);
+}
+
+status_t Client::mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle) {
+ return mFlinger->mirrorLayer(this, mirrorFromHandle, outHandle);
}
status_t Client::clearLayerFrameStats(const sp<IBinder>& handle) const {
@@ -121,3 +130,6 @@
// ---------------------------------------------------------------------------
}; // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Client.h b/services/surfaceflinger/Client.h
index 74e4818..e9063e5 100644
--- a/services/surfaceflinger/Client.h
+++ b/services/surfaceflinger/Client.h
@@ -54,13 +54,17 @@
virtual status_t createSurface(const String8& name, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags, const sp<IBinder>& parent,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp);
+ sp<IGraphicBufferProducer>* gbp,
+ uint32_t* outTransformHint = nullptr);
virtual status_t createWithSurfaceParent(const String8& name, uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags,
const sp<IGraphicBufferProducer>& parent,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp);
+ sp<IGraphicBufferProducer>* gbp,
+ uint32_t* outTransformHint = nullptr);
+
+ status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* handle);
virtual status_t clearLayerFrameStats(const sp<IBinder>& handle) const;
diff --git a/services/surfaceflinger/ClientCache.cpp b/services/surfaceflinger/ClientCache.cpp
index 16fe27c..a5be01c 100644
--- a/services/surfaceflinger/ClientCache.cpp
+++ b/services/surfaceflinger/ClientCache.cpp
@@ -42,7 +42,7 @@
return false;
}
- auto& processBuffers = it->second;
+ auto& processBuffers = it->second.second;
auto bufItr = processBuffers.find(id);
if (bufItr == processBuffers.end()) {
@@ -86,12 +86,14 @@
return false;
}
auto [itr, success] =
- mBuffers.emplace(processToken, std::unordered_map<uint64_t, ClientCacheBuffer>());
+ mBuffers.emplace(processToken,
+ std::make_pair(token,
+ std::unordered_map<uint64_t, ClientCacheBuffer>()));
LOG_ALWAYS_FATAL_IF(!success, "failed to insert new process into client cache");
it = itr;
}
- auto& processBuffers = it->second;
+ auto& processBuffers = it->second.second;
if (processBuffers.size() > BUFFER_CACHE_MAX_SIZE) {
ALOGE("failed to cache buffer: cache is full");
@@ -120,7 +122,7 @@
}
}
- mBuffers[processToken].erase(id);
+ mBuffers[processToken].second.erase(id);
}
for (auto& recipient : pendingErase) {
@@ -180,7 +182,7 @@
return;
}
- for (auto& [id, clientCacheBuffer] : itr->second) {
+ for (auto& [id, clientCacheBuffer] : itr->second.second) {
client_cache_t cacheId = {processToken, id};
for (auto& recipient : clientCacheBuffer.recipients) {
sp<ErasedRecipient> erasedRecipient = recipient.promote();
diff --git a/services/surfaceflinger/ClientCache.h b/services/surfaceflinger/ClientCache.h
index aa6c80d..d7af7c0 100644
--- a/services/surfaceflinger/ClientCache.h
+++ b/services/surfaceflinger/ClientCache.h
@@ -61,7 +61,8 @@
std::set<wp<ErasedRecipient>> recipients;
};
std::map<wp<IBinder> /*caching process*/,
- std::unordered_map<uint64_t /*cache id*/, ClientCacheBuffer>>
+ std::pair<sp<IBinder> /*strong ref to caching process*/,
+ std::unordered_map<uint64_t /*cache id*/, ClientCacheBuffer>>>
mBuffers GUARDED_BY(mMutex);
class CacheDeathRecipient : public IBinder::DeathRecipient {
diff --git a/services/surfaceflinger/ColorLayer.cpp b/services/surfaceflinger/ColorLayer.cpp
deleted file mode 100644
index fcc2d97..0000000
--- a/services/surfaceflinger/ColorLayer.cpp
+++ /dev/null
@@ -1,176 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// #define LOG_NDEBUG 0
-#undef LOG_TAG
-#define LOG_TAG "ColorLayer"
-
-#include <stdint.h>
-#include <stdlib.h>
-#include <sys/types.h>
-
-#include <compositionengine/CompositionEngine.h>
-#include <compositionengine/Display.h>
-#include <compositionengine/Layer.h>
-#include <compositionengine/LayerCreationArgs.h>
-#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/LayerCompositionState.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
-#include <renderengine/RenderEngine.h>
-#include <ui/GraphicBuffer.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include "ColorLayer.h"
-#include "DisplayDevice.h"
-#include "SurfaceFlinger.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-ColorLayer::ColorLayer(const LayerCreationArgs& args)
- : Layer(args),
- mCompositionLayer{mFlinger->getCompositionEngine().createLayer(
- compositionengine::LayerCreationArgs{this})} {}
-
-ColorLayer::~ColorLayer() = default;
-
-bool ColorLayer::prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer) {
- Layer::prepareClientLayer(renderArea, clip, useIdentityTransform, clearRegion,
- supportProtectedContent, layer);
- half4 color(getColor());
- half3 solidColor(color.r, color.g, color.b);
- layer.source.solidColor = solidColor;
- return true;
-}
-
-bool ColorLayer::isVisible() const {
- return !isHiddenByPolicy() && getAlpha() > 0.0f;
-}
-
-bool ColorLayer::setColor(const half3& color) {
- if (mCurrentState.color.r == color.r && mCurrentState.color.g == color.g &&
- mCurrentState.color.b == color.b) {
- return false;
- }
-
- mCurrentState.sequence++;
- mCurrentState.color.r = color.r;
- mCurrentState.color.g = color.g;
- mCurrentState.color.b = color.b;
- mCurrentState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool ColorLayer::setDataspace(ui::Dataspace dataspace) {
- if (mCurrentState.dataspace == dataspace) {
- return false;
- }
-
- mCurrentState.sequence++;
- mCurrentState.dataspace = dataspace;
- mCurrentState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-void ColorLayer::setPerFrameData(const sp<const DisplayDevice>& display,
- const ui::Transform& transform, const Rect& viewport,
- int32_t /* supportedPerFrameMetadata */,
- const ui::Dataspace targetDataspace) {
- RETURN_IF_NO_HWC_LAYER(display);
-
- Region visible = transform.transform(visibleRegion.intersect(viewport));
-
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer || !outputLayer->getState().hwc);
-
- auto& hwcLayer = (*outputLayer->getState().hwc).hwcLayer;
-
- auto error = hwcLayer->setVisibleRegion(visible);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set visible region: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- visible.dump(LOG_TAG);
- }
- outputLayer->editState().visibleRegion = visible;
-
- setCompositionType(display, Hwc2::IComposerClient::Composition::SOLID_COLOR);
-
- const ui::Dataspace dataspace =
- isColorSpaceAgnostic() && targetDataspace != ui::Dataspace::UNKNOWN ? targetDataspace
- : mCurrentDataSpace;
- error = hwcLayer->setDataspace(dataspace);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set dataspace %d: %s (%d)", mName.string(), dataspace,
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
-
- auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
- layerCompositionState.dataspace = mCurrentDataSpace;
-
- half4 color = getColor();
- error = hwcLayer->setColor({static_cast<uint8_t>(std::round(255.0f * color.r)),
- static_cast<uint8_t>(std::round(255.0f * color.g)),
- static_cast<uint8_t>(std::round(255.0f * color.b)), 255});
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set color: %s (%d)", mName.string(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
- layerCompositionState.color = {static_cast<uint8_t>(std::round(255.0f * color.r)),
- static_cast<uint8_t>(std::round(255.0f * color.g)),
- static_cast<uint8_t>(std::round(255.0f * color.b)), 255};
-
- // Clear out the transform, because it doesn't make sense absent a source buffer
- error = hwcLayer->setTransform(HWC2::Transform::None);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to clear transform: %s (%d)", mName.string(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
- outputLayer->editState().bufferTransform = static_cast<Hwc2::Transform>(0);
-
- error = hwcLayer->setColorTransform(getColorTransform());
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to setColorTransform: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
- layerCompositionState.colorTransform = getColorTransform();
-
- error = hwcLayer->setSurfaceDamage(surfaceDamageRegion);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set surface damage: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- surfaceDamageRegion.dump(LOG_TAG);
- }
- layerCompositionState.surfaceDamage = surfaceDamageRegion;
-}
-
-void ColorLayer::commitTransaction(const State& stateToCommit) {
- Layer::commitTransaction(stateToCommit);
- mCurrentDataSpace = mDrawingState.dataspace;
-}
-
-std::shared_ptr<compositionengine::Layer> ColorLayer::getCompositionLayer() const {
- return mCompositionLayer;
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/services/surfaceflinger/ColorLayer.h b/services/surfaceflinger/ColorLayer.h
deleted file mode 100644
index 53d5b5b..0000000
--- a/services/surfaceflinger/ColorLayer.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#pragma once
-
-#include <sys/types.h>
-
-#include <cstdint>
-
-#include "Layer.h"
-
-namespace android {
-
-class ColorLayer : public Layer {
-public:
- explicit ColorLayer(const LayerCreationArgs&);
- ~ColorLayer() override;
-
- std::shared_ptr<compositionengine::Layer> getCompositionLayer() const override;
-
- virtual const char* getTypeId() const { return "ColorLayer"; }
- bool isVisible() const override;
-
- bool setColor(const half3& color) override;
-
- bool setDataspace(ui::Dataspace dataspace) override;
-
- void setPerFrameData(const sp<const DisplayDevice>& display, const ui::Transform& transform,
- const Rect& viewport, int32_t supportedPerFrameMetadata,
- const ui::Dataspace targetDataspace) override;
-
- void commitTransaction(const State& stateToCommit) override;
-
- bool onPreComposition(nsecs_t /*refreshStartTime*/) override { return false; }
-
-protected:
- virtual bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer);
-
-private:
- std::shared_ptr<compositionengine::Layer> mCompositionLayer;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index 6f076ad..b3b9fe5 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -3,13 +3,15 @@
defaults: ["surfaceflinger_defaults"],
cflags: [
"-DLOG_TAG=\"CompositionEngine\"",
+ "-DATRACE_TAG=ATRACE_TAG_GRAPHICS",
],
shared_libs: [
- "android.frameworks.vr.composer@1.0",
+ "android.frameworks.vr.composer@2.0",
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.composer@2.1",
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
+ "android.hardware.graphics.composer@2.4",
"android.hardware.power@1.0",
"android.hardware.power@1.3",
"libbase",
@@ -18,8 +20,8 @@
"liblayers_proto",
"liblog",
"libnativewindow",
- "libsync",
- "libtimestats_proto",
+ "libprotobuf-cpp-lite",
+ "libtimestats",
"libui",
"libutils",
],
@@ -32,6 +34,7 @@
"android.hardware.graphics.composer@2.1-command-buffer",
"android.hardware.graphics.composer@2.2-command-buffer",
"android.hardware.graphics.composer@2.3-command-buffer",
+ "android.hardware.graphics.composer@2.4-command-buffer",
"libsurfaceflinger_headers",
],
}
@@ -40,14 +43,14 @@
name: "libcompositionengine",
defaults: ["libcompositionengine_defaults"],
srcs: [
+ "src/ClientCompositionRequestCache.cpp",
"src/CompositionEngine.cpp",
"src/Display.cpp",
"src/DisplayColorProfile.cpp",
"src/DisplaySurface.cpp",
"src/DumpHelpers.cpp",
"src/HwcBufferCache.cpp",
- "src/Layer.cpp",
- "src/LayerCompositionState.cpp",
+ "src/LayerFECompositionState.cpp",
"src/Output.cpp",
"src/OutputCompositionState.cpp",
"src/OutputLayer.cpp",
@@ -66,7 +69,6 @@
"mock/Display.cpp",
"mock/DisplayColorProfile.cpp",
"mock/DisplaySurface.cpp",
- "mock/Layer.cpp",
"mock/LayerFE.cpp",
"mock/NativeWindow.cpp",
"mock/Output.cpp",
@@ -91,9 +93,9 @@
"tests/DisplayColorProfileTest.cpp",
"tests/DisplayTest.cpp",
"tests/HwcBufferCacheTest.cpp",
- "tests/LayerTest.cpp",
"tests/MockHWC2.cpp",
"tests/MockHWComposer.cpp",
+ "tests/MockPowerAdvisor.cpp",
"tests/OutputTest.cpp",
"tests/OutputLayerTest.cpp",
"tests/RenderSurfaceTest.cpp",
@@ -101,6 +103,7 @@
static_libs: [
"libcompositionengine",
"libcompositionengine_mocks",
+ "libgui_mocks",
"librenderengine_mocks",
"libgmock",
"libgtest",
@@ -118,6 +121,13 @@
//
// You can either "make dist tests" before flashing, or set this
// option to false temporarily.
- address: true,
+
+
+ // FIXME: ASAN build is broken for a while, but was not discovered
+ // since new PM silently suppressed ASAN. Temporarily turn off ASAN
+ // to unblock the compiler upgrade process.
+ // address: true,
+ // http://b/139747256
+ address: false,
},
}
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h
index 896f8aa..3faa068 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h
@@ -16,6 +16,9 @@
#pragma once
+#include <TimeStats/TimeStats.h>
+#include <utils/Timers.h>
+
#include <memory>
namespace android {
@@ -29,10 +32,11 @@
namespace compositionengine {
class Display;
-class Layer;
+struct CompositionRefreshArgs;
struct DisplayCreationArgs;
struct LayerCreationArgs;
+struct LayerFECompositionState;
/**
* Encapsulates all the interfaces and implementation details for performing
@@ -43,14 +47,33 @@
virtual ~CompositionEngine();
// Create a composition Display
- virtual std::shared_ptr<Display> createDisplay(DisplayCreationArgs&&) = 0;
- virtual std::shared_ptr<Layer> createLayer(LayerCreationArgs&&) = 0;
+ virtual std::shared_ptr<Display> createDisplay(const DisplayCreationArgs&) = 0;
+ virtual std::unique_ptr<compositionengine::LayerFECompositionState>
+ createLayerFECompositionState() = 0;
virtual HWComposer& getHwComposer() const = 0;
virtual void setHwComposer(std::unique_ptr<HWComposer>) = 0;
virtual renderengine::RenderEngine& getRenderEngine() const = 0;
virtual void setRenderEngine(std::unique_ptr<renderengine::RenderEngine>) = 0;
+
+ virtual TimeStats& getTimeStats() const = 0;
+ virtual void setTimeStats(const std::shared_ptr<TimeStats>&) = 0;
+
+ virtual bool needsAnotherUpdate() const = 0;
+ virtual nsecs_t getLastFrameRefreshTimestamp() const = 0;
+
+ // Presents the indicated outputs
+ virtual void present(CompositionRefreshArgs&) = 0;
+
+ // Updates the cursor position for the indicated outputs.
+ virtual void updateCursorAsync(CompositionRefreshArgs&) = 0;
+
+ // TODO(b/121291683): These will become private/internal
+ virtual void preComposition(CompositionRefreshArgs&) = 0;
+
+ // Debugging
+ virtual void dump(std::string&) const = 0;
};
} // namespace compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
new file mode 100644
index 0000000..a0606b4
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
@@ -0,0 +1,84 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <chrono>
+#include <optional>
+#include <vector>
+
+#include <compositionengine/Display.h>
+#include <compositionengine/LayerFE.h>
+#include <compositionengine/OutputColorSetting.h>
+#include <math/mat4.h>
+#include <ui/Transform.h>
+
+namespace android::compositionengine {
+
+using Layers = std::vector<sp<compositionengine::LayerFE>>;
+using Outputs = std::vector<std::shared_ptr<compositionengine::Output>>;
+
+/**
+ * A parameter object for refreshing a set of outputs
+ */
+struct CompositionRefreshArgs {
+ // All the outputs being refreshed
+ Outputs outputs;
+
+ // All the layers that are potentially visible in the outputs. The order of
+ // the layers is important, and should be in traversal order from back to
+ // front.
+ Layers layers;
+
+ // All the layers that have queued updates.
+ Layers layersWithQueuedFrames;
+
+ // If true, forces the entire display to be considered dirty and repainted
+ bool repaintEverything{false};
+
+ // Controls how the color mode is chosen for an output
+ OutputColorSetting outputColorSetting{OutputColorSetting::kEnhanced};
+
+ // If not Dataspace::UNKNOWN, overrides the dataspace on each output
+ ui::Dataspace colorSpaceAgnosticDataspace{ui::Dataspace::UNKNOWN};
+
+ // Forces a color mode on the outputs being refreshed
+ ui::ColorMode forceOutputColorMode{ui::ColorMode::NATIVE};
+
+ // Used to correctly apply an inverse-display buffer transform if applicable
+ ui::Transform::RotationFlags internalDisplayRotationFlags{ui::Transform::ROT_0};
+
+ // If true, GPU clocks will be increased when rendering blurs
+ bool blursAreExpensive{false};
+
+ // If true, the complete output geometry needs to be recomputed this frame
+ bool updatingOutputGeometryThisFrame{false};
+
+ // If true, there was a geometry update this frame
+ bool updatingGeometryThisFrame{false};
+
+ // The color matrix to use for this
+ // frame. Only set if the color transform is changing this frame.
+ std::optional<mat4> colorTransformMatrix;
+
+ // If true, client composition is always used.
+ bool devOptForceClientComposition{false};
+
+ // If set, causes the dirty regions to flash with the delay
+ std::optional<std::chrono::microseconds> devOptFlashDirtyRegionsDelay;
+};
+
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h
index dbcd3bd..a38d1f3 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h
@@ -47,10 +47,14 @@
virtual void disconnect() = 0;
// Creates a render color mode for the display
- virtual void createDisplayColorProfile(DisplayColorProfileCreationArgs&&) = 0;
+ virtual void createDisplayColorProfile(const DisplayColorProfileCreationArgs&) = 0;
// Creates a render surface for the display
- virtual void createRenderSurface(RenderSurfaceCreationArgs&&) = 0;
+ virtual void createRenderSurface(const RenderSurfaceCreationArgs&) = 0;
+
+ // Creates a cache to cache duplicate client composition requests and skip
+ // similar requests if needed.
+ virtual void createClientCompositionCache(uint32_t cacheSize) = 0;
protected:
~Display() = default;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
index e2a0d42..67e6deb 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
@@ -17,9 +17,17 @@
#pragma once
#include <cstdint>
+#include <string>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#include <ui/GraphicTypes.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android {
class HdrCapabilities;
@@ -75,6 +83,13 @@
// Gets the supported HDR capabilities for the profile
virtual const HdrCapabilities& getHdrCapabilities() const = 0;
+ // Returns true if HWC for this profile supports the dataspace
+ virtual bool isDataspaceSupported(ui::Dataspace) const = 0;
+
+ // Returns the target dataspace for picked color mode and dataspace
+ virtual ui::Dataspace getTargetDataspace(ui::ColorMode, ui::Dataspace,
+ ui::Dataspace colorSpaceAgnosticDataspace) const = 0;
+
// Debugging
virtual void dump(std::string&) const = 0;
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfileCreationArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfileCreationArgs.h
index ef0f925..7eb8eb1 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfileCreationArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfileCreationArgs.h
@@ -20,7 +20,15 @@
#include <unordered_map>
#include <vector>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <ui/GraphicTypes.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
#include <ui/HdrCapabilities.h>
namespace android::compositionengine {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h
index 0b6b4e4..6bc677d 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h
@@ -18,8 +18,14 @@
#include <cstdint>
#include <optional>
+#include <string>
+
+#include <ui/DisplayInfo.h>
+#include <ui/PixelFormat.h>
+#include <ui/Size.h>
#include "DisplayHardware/DisplayIdentification.h"
+#include "DisplayHardware/PowerAdvisor.h"
namespace android::compositionengine {
@@ -29,43 +35,83 @@
* A parameter object for creating Display instances
*/
struct DisplayCreationArgs {
- // True if this display is secure
+ struct Physical {
+ DisplayId id;
+ DisplayConnectionType type;
+ };
+
+ // Required for physical displays. Gives the HWC display id for the existing
+ // display along with the connection type.
+ std::optional<Physical> physical;
+
+ // Size of the display in pixels
+ ui::Size pixels = ui::Size::INVALID;
+
+ // Pixel format of the display
+ ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_UNKNOWN);
+
+ // True if virtual displays should be created with the HWC API if possible
+ bool useHwcVirtualDisplays = false;
+
+ // True if this display should be considered secure
bool isSecure = false;
- // True if this display is a virtual display
- bool isVirtual = false;
+ // Gives the initial layer stack id to be used for the display
+ uint32_t layerStackId = ~0u;
- // Identifies the display to the HWC, if composition is supported by it
- std::optional<DisplayId> displayId;
+ // Optional pointer to the power advisor interface, if one is needed for
+ // this display.
+ Hwc2::PowerAdvisor* powerAdvisor = nullptr;
+
+ // Debugging. Human readable name for the display.
+ std::string name;
};
/**
* A helper for setting up a DisplayCreationArgs value in-line.
* Prefer this builder over raw structure initialization.
- *
- * Instead of:
- *
- * DisplayCreationArgs{false, false, displayId}
- *
- * Prefer:
- *
- * DisplayCreationArgsBuilder().setIsSecure(false).setIsVirtual(false)
- * .setDisplayId(displayId).build();
*/
class DisplayCreationArgsBuilder {
public:
DisplayCreationArgs build() { return std::move(mArgs); }
+ DisplayCreationArgsBuilder& setPhysical(DisplayCreationArgs::Physical physical) {
+ mArgs.physical = physical;
+ return *this;
+ }
+
+ DisplayCreationArgsBuilder& setPixels(ui::Size pixels) {
+ mArgs.pixels = pixels;
+ return *this;
+ }
+
+ DisplayCreationArgsBuilder& setPixelFormat(ui::PixelFormat pixelFormat) {
+ mArgs.pixelFormat = pixelFormat;
+ return *this;
+ }
+
+ DisplayCreationArgsBuilder& setUseHwcVirtualDisplays(bool useHwcVirtualDisplays) {
+ mArgs.useHwcVirtualDisplays = useHwcVirtualDisplays;
+ return *this;
+ }
+
DisplayCreationArgsBuilder& setIsSecure(bool isSecure) {
mArgs.isSecure = isSecure;
return *this;
}
- DisplayCreationArgsBuilder& setIsVirtual(bool isVirtual) {
- mArgs.isVirtual = isVirtual;
+
+ DisplayCreationArgsBuilder& setLayerStackId(uint32_t layerStackId) {
+ mArgs.layerStackId = layerStackId;
return *this;
}
- DisplayCreationArgsBuilder& setDisplayId(std::optional<DisplayId> displayId) {
- mArgs.displayId = displayId;
+
+ DisplayCreationArgsBuilder& setPowerAdvisor(Hwc2::PowerAdvisor* powerAdvisor) {
+ mArgs.powerAdvisor = powerAdvisor;
+ return *this;
+ }
+
+ DisplayCreationArgsBuilder& setName(std::string name) {
+ mArgs.name = std::move(name);
return *this;
}
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplaySurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplaySurface.h
index 0e67acf..6559ed8 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplaySurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplaySurface.h
@@ -45,19 +45,19 @@
// prepareFrame is called after the composition configuration is known but
// before composition takes place. The DisplaySurface can use the
// composition type to decide how to manage the flow of buffers between
- // GLES and HWC for this frame.
+ // GPU and HWC for this frame.
enum CompositionType {
COMPOSITION_UNKNOWN = 0,
- COMPOSITION_GLES = 1,
+ COMPOSITION_GPU = 1,
COMPOSITION_HWC = 2,
- COMPOSITION_MIXED = COMPOSITION_GLES | COMPOSITION_HWC
+ COMPOSITION_MIXED = COMPOSITION_GPU | COMPOSITION_HWC
};
virtual status_t prepareFrame(CompositionType compositionType) = 0;
- // Inform the surface that GLES composition is complete for this frame, and
+ // Inform the surface that GPU composition is complete for this frame, and
// the surface should make sure that HWComposer has the correct buffer for
// this frame. Some implementations may only push a new buffer to
- // HWComposer if GLES composition took place, others need to push a new
+ // HWComposer if GPU composition took place, others need to push a new
// buffer on every frame.
//
// advanceFrame must be followed by a call to onFrameCommitted before
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Layer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Layer.h
deleted file mode 100644
index 8cb9203..0000000
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Layer.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-#include <string>
-
-#include <utils/StrongPointer.h>
-
-namespace android {
-
-typedef int64_t nsecs_t;
-
-namespace compositionengine {
-
-class Display;
-class LayerFE;
-
-namespace impl {
-struct LayerCompositionState;
-} // namespace impl
-
-/**
- * A layer contains the output-independent composition state for a front-end
- * Layer
- */
-class Layer {
-public:
- virtual ~Layer();
-
- // Gets the front-end interface for this layer. Can return nullptr if the
- // front-end layer no longer exists.
- virtual sp<LayerFE> getLayerFE() const = 0;
-
- using CompositionState = impl::LayerCompositionState;
-
- // Gets the raw composition state data for the layer
- // TODO(lpique): Make this protected once it is only internally called.
- virtual const CompositionState& getState() const = 0;
-
- // Allows mutable access to the raw composition state data for the layer.
- // This is meant to be used by the various functions that are part of the
- // composition process.
- // TODO(lpique): Make this protected once it is only internally called.
- virtual CompositionState& editState() = 0;
-
- // Debugging
- virtual void dump(std::string& result) const = 0;
-};
-
-} // namespace compositionengine
-} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerCreationArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerCreationArgs.h
deleted file mode 100644
index db3312b..0000000
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerCreationArgs.h
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <utils/RefBase.h>
-
-namespace android::compositionengine {
-
-class CompositionEngine;
-class LayerFE;
-
-/**
- * A parameter object for creating Layer instances
- */
-struct LayerCreationArgs {
- // A weak pointer to the front-end layer instance that the new layer will
- // represent.
- wp<LayerFE> layerFE;
-};
-
-} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
index 9f635b9..6cc90cb 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
@@ -16,7 +16,21 @@
#pragma once
+#include <optional>
+#include <ostream>
+#include <unordered_set>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <renderengine/LayerSettings.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
#include <utils/RefBase.h>
+#include <utils/Timers.h>
namespace android {
@@ -30,9 +44,91 @@
// of the front-end layer
class LayerFE : public virtual RefBase {
public:
- // Latches the output-independent state. If includeGeometry is false, the
- // geometry state can be skipped.
- virtual void latchCompositionState(LayerFECompositionState&, bool includeGeometry) const = 0;
+ // Gets the raw front-end composition state data for the layer
+ virtual const LayerFECompositionState* getCompositionState() const = 0;
+
+ // Called before composition starts. Should return true if this layer has
+ // pending updates which would require an extra display refresh cycle to
+ // process.
+ virtual bool onPreComposition(nsecs_t refreshStartTime) = 0;
+
+ // Used with latchCompositionState()
+ enum class StateSubset {
+ // Gets the basic geometry (bounds, transparent region, visibility,
+ // transforms, alpha) for the layer, for computing visibility and
+ // coverage.
+ BasicGeometry,
+
+ // Gets the full geometry (crops, buffer transforms, metadata) and
+ // content (buffer or color) state for the layer.
+ GeometryAndContent,
+
+ // Gets the per frame content (buffer or color) state for the layer.
+ Content,
+
+ // Gets the cursor state for the layer.
+ Cursor,
+ };
+
+ // Prepares the output-independent composition state for the layer. The
+ // StateSubset argument selects what portion of the state is actually needed
+ // by the CompositionEngine code, since computing everything may be
+ // expensive.
+ virtual void prepareCompositionState(StateSubset) = 0;
+
+ struct ClientCompositionTargetSettings {
+ // The clip region, or visible region that is being rendered to
+ const Region& clip;
+
+ // If true, the layer should use an identity transform for its position
+ // transform. Used only by the captureScreen API call.
+ const bool useIdentityTransform;
+
+ // If set to true, the layer should enable filtering when rendering.
+ const bool needsFiltering;
+
+ // If set to true, the buffer is being sent to a destination that is
+ // expected to treat the buffer contents as secure.
+ const bool isSecure;
+
+ // If set to true, the target buffer has protected content support.
+ const bool supportsProtectedContent;
+
+ // Modified by each call to prepareClientComposition to indicate the
+ // region of the target buffer that should be cleared.
+ Region& clearRegion;
+
+ // Viewport of the target being rendered to. This is used to determine
+ // the shadow light position.
+ const Rect& viewport;
+
+ // Dataspace of the output so we can optimize how to render the shadow
+ // by avoiding unnecessary color space conversions.
+ const ui::Dataspace dataspace;
+
+ // True if the region excluding the shadow is visible.
+ const bool realContentIsVisible;
+
+ // If set to true, change the layer settings to render a clear output.
+ // This may be requested by the HWC
+ const bool clearContent;
+ };
+
+ // A superset of LayerSettings required by RenderEngine to compose a layer
+ // and buffer info to determine duplicate client composition requests.
+ struct LayerSettings : renderengine::LayerSettings {
+ // Currently latched buffer if, 0 if invalid.
+ uint64_t bufferId = 0;
+
+ // Currently latched frame number, 0 if invalid.
+ uint64_t frameNumber = 0;
+ };
+
+ // Returns the z-ordered list of LayerSettings to pass to RenderEngine::drawLayers. The list
+ // may contain shadows casted by the layer or the content of the layer itself. If the layer
+ // does not render then an empty list will be returned.
+ virtual std::vector<LayerSettings> prepareClientCompositionList(
+ ClientCompositionTargetSettings&) = 0;
// Called after the layer is displayed to update the presentation fence
virtual void onLayerDisplayed(const sp<Fence>&) = 0;
@@ -41,5 +137,61 @@
virtual const char* getDebugName() const = 0;
};
+// TODO(b/121291683): Specialize std::hash<> for sp<T> so these and others can
+// be removed.
+struct LayerFESpHash {
+ size_t operator()(const sp<LayerFE>& p) const { return std::hash<LayerFE*>()(p.get()); }
+};
+
+using LayerFESet = std::unordered_set<sp<LayerFE>, LayerFESpHash>;
+
+static inline bool operator==(const LayerFE::ClientCompositionTargetSettings& lhs,
+ const LayerFE::ClientCompositionTargetSettings& rhs) {
+ return lhs.clip.hasSameRects(rhs.clip) &&
+ lhs.useIdentityTransform == rhs.useIdentityTransform &&
+ lhs.needsFiltering == rhs.needsFiltering && lhs.isSecure == rhs.isSecure &&
+ lhs.supportsProtectedContent == rhs.supportsProtectedContent &&
+ lhs.clearRegion.hasSameRects(rhs.clearRegion) && lhs.viewport == rhs.viewport &&
+ lhs.dataspace == rhs.dataspace &&
+ lhs.realContentIsVisible == rhs.realContentIsVisible &&
+ lhs.clearContent == rhs.clearContent;
+}
+
+static inline bool operator==(const LayerFE::LayerSettings& lhs,
+ const LayerFE::LayerSettings& rhs) {
+ return static_cast<const renderengine::LayerSettings&>(lhs) ==
+ static_cast<const renderengine::LayerSettings&>(rhs) &&
+ lhs.bufferId == rhs.bufferId && lhs.frameNumber == rhs.frameNumber;
+}
+
+// Defining PrintTo helps with Google Tests.
+static inline void PrintTo(const LayerFE::ClientCompositionTargetSettings& settings,
+ ::std::ostream* os) {
+ *os << "ClientCompositionTargetSettings{";
+ *os << "\n .clip = \n";
+ PrintTo(settings.clip, os);
+ *os << "\n .useIdentityTransform = " << settings.useIdentityTransform;
+ *os << "\n .needsFiltering = " << settings.needsFiltering;
+ *os << "\n .isSecure = " << settings.isSecure;
+ *os << "\n .supportsProtectedContent = " << settings.supportsProtectedContent;
+ *os << "\n .clearRegion = ";
+ PrintTo(settings.clearRegion, os);
+ *os << "\n .viewport = ";
+ PrintTo(settings.viewport, os);
+ *os << "\n .dataspace = ";
+ PrintTo(settings.dataspace, os);
+ *os << "\n .realContentIsVisible = " << settings.realContentIsVisible;
+ *os << "\n .clearContent = " << settings.clearContent;
+ *os << "\n}";
+}
+
+static inline void PrintTo(const LayerFE::LayerSettings& settings, ::std::ostream* os) {
+ *os << "LayerFE::LayerSettings{";
+ PrintTo(static_cast<const renderengine::LayerSettings&>(settings), os);
+ *os << "\n .bufferId = " << settings.bufferId;
+ *os << "\n .frameNumber = " << settings.frameNumber;
+ *os << "\n}";
+}
+
} // namespace compositionengine
} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
index e6ee078..8a9763b 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
@@ -18,27 +18,105 @@
#include <cstdint>
-#include <gui/BufferQueue.h>
#include <gui/HdrMetadata.h>
#include <math/mat4.h>
#include <ui/FloatRect.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/GraphicTypes.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Transform.h>
-#include "DisplayHardware/ComposerHal.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <gui/BufferQueue.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicTypes.h>
+
+#include "DisplayHardware/Hal.h"
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
namespace android::compositionengine {
+namespace hal = android::hardware::graphics::composer::hal;
+
+// More complex metadata for this layer
+struct GenericLayerMetadataEntry {
+ // True if the metadata may affect the composed result.
+ // See setLayerGenericMetadata in IComposerClient.hal
+ bool mandatory;
+
+ // Byte blob or parcel
+ std::vector<uint8_t> value;
+
+ std::string dumpAsString() const;
+};
+
+inline bool operator==(const GenericLayerMetadataEntry& lhs, const GenericLayerMetadataEntry& rhs) {
+ return lhs.mandatory == rhs.mandatory && lhs.value == rhs.value;
+}
+
+// Defining PrintTo helps with Google Tests.
+inline void PrintTo(const GenericLayerMetadataEntry& v, ::std::ostream* os) {
+ *os << v.dumpAsString();
+}
+
+using GenericLayerMetadataMap = std::unordered_map<std::string, GenericLayerMetadataEntry>;
+
/*
* Used by LayerFE::getCompositionState
*/
struct LayerFECompositionState {
- // TODO(lpique): b/121291683 Remove this one we are sure we don't need the
- // value recomputed / set every frame.
- Region geomVisibleRegion;
+ // If set to true, forces client composition on all output layers until
+ // the next geometry change.
+ bool forceClientComposition{false};
+
+ // TODO(b/121291683): Reorganize and rename the contents of this structure
+
+ /*
+ * Visibility state
+ */
+ // the layer stack this layer belongs to
+ std::optional<uint32_t> layerStackId;
+
+ // If true, this layer should be only visible on the internal display
+ bool internalOnly{false};
+
+ // If false, this layer should not be considered visible
+ bool isVisible{true};
+
+ // True if the layer is completely opaque
+ bool isOpaque{true};
+
+ // If true, invalidates the entire visible region
+ bool contentDirty{false};
+
+ // The alpha value for this layer
+ float alpha{1.f};
+
+ // Background blur in pixels
+ int backgroundBlurRadius{0};
+
+ // The transform from layer local coordinates to composition coordinates
+ ui::Transform geomLayerTransform;
+
+ // The inverse of the layer transform
+ ui::Transform geomInverseLayerTransform;
+
+ // The hint from the layer producer as to what portion of the layer is
+ // transparent.
+ Region transparentRegionHint;
+
+ // The blend mode for this layer
+ hal::BlendMode blendMode{hal::BlendMode::INVALID};
+
+ // The bounds of the layer in layer local coordinates
+ FloatRect geomLayerBounds;
+
+ // length of the shadow in screen space
+ float shadowRadius;
/*
* Geometry state
@@ -48,23 +126,9 @@
bool geomUsesSourceCrop{false};
bool geomBufferUsesDisplayInverseTransform{false};
uint32_t geomBufferTransform{0};
- ui::Transform geomLayerTransform;
- ui::Transform geomInverseLayerTransform;
Rect geomBufferSize;
Rect geomContentCrop;
Rect geomCrop;
- Region geomActiveTransparentRegion;
- FloatRect geomLayerBounds;
-
- /*
- * Presentation
- */
-
- // The blend mode for this layer
- Hwc2::IComposerClient::BlendMode blendMode{Hwc2::IComposerClient::BlendMode::INVALID};
-
- // The alpha value for this layer
- float alpha{1.f};
/*
* Extra metadata
@@ -76,12 +140,14 @@
// The appId for this layer
int appId{0};
+ GenericLayerMetadataMap metadata;
+
/*
* Per-frame content
*/
// The type of composition for this layer
- Hwc2::IComposerClient::Composition compositionType{Hwc2::IComposerClient::Composition::INVALID};
+ hal::Composition compositionType{hal::Composition::INVALID};
// The buffer and related state
sp<GraphicBuffer> buffer;
@@ -93,12 +159,16 @@
sp<NativeHandle> sidebandStream;
// The color for this layer
- Hwc2::IComposerClient::Color color;
+ half4 color;
/*
* Per-frame presentation state
*/
+ // If true, this layer will use the dataspace chosen for the output and
+ // ignore the dataspace value just below
+ bool isColorspaceAgnostic{false};
+
// The dataspace for this layer
ui::Dataspace dataspace{ui::Dataspace::UNKNOWN};
@@ -107,6 +177,22 @@
// The color transform
mat4 colorTransform;
+ bool colorTransformIsIdentity{true};
+
+ // True if the layer has protected content
+ bool hasProtectedContent{false};
+
+ /*
+ * Cursor state
+ */
+
+ // The output-independent frame for the cursor
+ Rect cursorFrame;
+
+ virtual ~LayerFECompositionState();
+
+ // Debugging
+ virtual void dump(std::string& out) const;
};
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
index 54e6bd6..baf5258 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
@@ -17,10 +17,16 @@
#pragma once
#include <cstdint>
+#include <iterator>
#include <optional>
#include <string>
+#include <type_traits>
+#include <unordered_map>
+#include <utility>
-#include <math/mat4.h>
+#include <compositionengine/LayerFE.h>
+#include <renderengine/LayerSettings.h>
+#include <ui/Fence.h>
#include <ui/GraphicTypes.h>
#include <ui/Region.h>
#include <ui/Transform.h>
@@ -28,14 +34,22 @@
#include "DisplayHardware/DisplayIdentification.h"
-namespace android::compositionengine {
+namespace android {
+
+namespace HWC2 {
+class Layer;
+} // namespace HWC2
+
+namespace compositionengine {
class DisplayColorProfile;
-class Layer;
class LayerFE;
class RenderSurface;
class OutputLayer;
+struct CompositionRefreshArgs;
+struct LayerFECompositionState;
+
namespace impl {
struct OutputCompositionState;
} // namespace impl
@@ -45,7 +59,95 @@
*/
class Output {
public:
- using OutputLayers = std::vector<std::unique_ptr<compositionengine::OutputLayer>>;
+ using ReleasedLayers = std::vector<wp<LayerFE>>;
+ using UniqueFELayerStateMap = std::unordered_map<LayerFE*, LayerFECompositionState*>;
+
+ // A helper class for enumerating the output layers using a C++11 ranged-based for loop
+ template <typename T>
+ class OutputLayersEnumerator {
+ public:
+ // TODO(lpique): Consider turning this into a C++20 view when possible.
+ template <bool IsConstIter>
+ class IteratorImpl {
+ public:
+ // Required definitions to be considered an iterator
+ using iterator_category = std::forward_iterator_tag;
+ using value_type = decltype(std::declval<T>().getOutputLayerOrderedByZByIndex(0));
+ using difference_type = std::ptrdiff_t;
+ using pointer = std::conditional_t<IsConstIter, const value_type*, value_type*>;
+ using reference = std::conditional_t<IsConstIter, const value_type&, value_type&>;
+
+ IteratorImpl() = default;
+ IteratorImpl(const T* output, size_t index) : mOutput(output), mIndex(index) {}
+
+ value_type operator*() const {
+ return mOutput->getOutputLayerOrderedByZByIndex(mIndex);
+ }
+ value_type operator->() const {
+ return mOutput->getOutputLayerOrderedByZByIndex(mIndex);
+ }
+
+ bool operator==(const IteratorImpl& other) const {
+ return mOutput == other.mOutput && mIndex == other.mIndex;
+ }
+ bool operator!=(const IteratorImpl& other) const { return !operator==(other); }
+
+ IteratorImpl& operator++() {
+ ++mIndex;
+ return *this;
+ }
+ IteratorImpl operator++(int) {
+ auto prev = *this;
+ ++mIndex;
+ return prev;
+ }
+
+ private:
+ const T* mOutput{nullptr};
+ size_t mIndex{0};
+ };
+
+ using iterator = IteratorImpl<false>;
+ using const_iterator = IteratorImpl<true>;
+
+ explicit OutputLayersEnumerator(const T& output) : mOutput(output) {}
+ auto begin() const { return iterator(&mOutput, 0); }
+ auto end() const { return iterator(&mOutput, mOutput.getOutputLayerCount()); }
+ auto cbegin() const { return const_iterator(&mOutput, 0); }
+ auto cend() const { return const_iterator(&mOutput, mOutput.getOutputLayerCount()); }
+
+ private:
+ const T& mOutput;
+ };
+
+ struct FrameFences {
+ sp<Fence> presentFence{Fence::NO_FENCE};
+ sp<Fence> clientTargetAcquireFence{Fence::NO_FENCE};
+ std::unordered_map<HWC2::Layer*, sp<Fence>> layerFences;
+ };
+
+ struct ColorProfile {
+ ui::ColorMode mode{ui::ColorMode::NATIVE};
+ ui::Dataspace dataspace{ui::Dataspace::UNKNOWN};
+ ui::RenderIntent renderIntent{ui::RenderIntent::COLORIMETRIC};
+ ui::Dataspace colorSpaceAgnosticDataspace{ui::Dataspace::UNKNOWN};
+ };
+
+ // Use internally to incrementally compute visibility/coverage
+ struct CoverageState {
+ explicit CoverageState(LayerFESet& latchedLayers) : latchedLayers(latchedLayers) {}
+
+ // The set of layers that had been latched for the coverage calls, to
+ // avoid duplicate requests to obtain the same front-end layer state.
+ LayerFESet& latchedLayers;
+
+ // The region of the output which is covered by layers
+ Region aboveCoveredLayers;
+ // The region of the output which is opaquely covered by layers
+ Region aboveOpaqueLayers;
+ // The region of the output which should be considered dirty
+ Region dirtyRegion;
+ };
virtual ~Output();
@@ -54,12 +156,16 @@
// constructor.
virtual bool isValid() const = 0;
+ // Returns the DisplayId the output represents, if it has one
+ virtual std::optional<DisplayId> getDisplayId() const = 0;
+
// Enables (or disables) composition on this output
virtual void setCompositionEnabled(bool) = 0;
// Sets the projection state to use
- virtual void setProjection(const ui::Transform&, int32_t orientation, const Rect& frame,
- const Rect& viewport, const Rect& scissor, bool needsFiltering) = 0;
+ virtual void setProjection(const ui::Transform&, uint32_t orientation, const Rect& frame,
+ const Rect& viewport, const Rect& sourceClip,
+ const Rect& destinationClip, bool needsFiltering) = 0;
// Sets the bounds to use
virtual void setBounds(const ui::Size&) = 0;
@@ -67,11 +173,8 @@
// belongsInOutput for full details.
virtual void setLayerStackFilter(uint32_t layerStackId, bool isInternal) = 0;
- // Sets the color transform matrix to use
- virtual void setColorTransform(const mat4&) = 0;
-
// Sets the output color mode
- virtual void setColorMode(ui::ColorMode, ui::Dataspace, ui::RenderIntent) = 0;
+ virtual void setColorProfile(const ColorProfile&) = 0;
// Outputs a string with a state dump
virtual void dump(std::string&) const = 0;
@@ -111,28 +214,73 @@
// A layer belongs to the output if its layerStackId matches. Additionally
// if the layer should only show in the internal (primary) display only and
// this output allows that.
- virtual bool belongsInOutput(uint32_t layerStackId, bool internalOnly) const = 0;
+ virtual bool belongsInOutput(std::optional<uint32_t> layerStackId, bool internalOnly) const = 0;
+
+ // Determines if a layer belongs to the output.
+ virtual bool belongsInOutput(const sp<LayerFE>&) const = 0;
// Returns a pointer to the output layer corresponding to the given layer on
// this output, or nullptr if the layer does not have one
- virtual OutputLayer* getOutputLayerForLayer(Layer*) const = 0;
+ virtual OutputLayer* getOutputLayerForLayer(const sp<LayerFE>&) const = 0;
- // Gets the OutputLayer corresponding to the input Layer instance from the
- // current ordered set of output layers. If there is no such layer, a new
- // one is created and returned.
- virtual std::unique_ptr<OutputLayer> getOrCreateOutputLayer(std::optional<DisplayId>,
- std::shared_ptr<Layer>,
- sp<LayerFE>) = 0;
+ // Immediately clears all layers from the output.
+ virtual void clearOutputLayers() = 0;
- // Sets the new ordered set of output layers for this output
- virtual void setOutputLayersOrderedByZ(OutputLayers&&) = 0;
+ // For tests use only. Creates and appends an OutputLayer into the output.
+ virtual OutputLayer* injectOutputLayerForTest(const sp<LayerFE>&) = 0;
- // Gets the ordered set of output layers for this output
- virtual const OutputLayers& getOutputLayersOrderedByZ() const = 0;
+ // Gets the count of output layers managed by this output
+ virtual size_t getOutputLayerCount() const = 0;
+
+ // Gets an output layer in Z order given its index
+ virtual OutputLayer* getOutputLayerOrderedByZByIndex(size_t) const = 0;
+
+ // A helper function for enumerating all the output layers in Z order using
+ // a C++11 range-based for loop.
+ auto getOutputLayersOrderedByZ() const { return OutputLayersEnumerator(*this); }
+
+ // Sets the new set of layers being released this frame
+ virtual void setReleasedLayers(ReleasedLayers&&) = 0;
+
+ // Prepare the output, updating the OutputLayers used in the output
+ virtual void prepare(const CompositionRefreshArgs&, LayerFESet&) = 0;
+
+ // Presents the output, finalizing all composition details
+ virtual void present(const CompositionRefreshArgs&) = 0;
+
+ // Latches the front-end layer state for each output layer
+ virtual void updateLayerStateFromFE(const CompositionRefreshArgs&) const = 0;
protected:
virtual void setDisplayColorProfile(std::unique_ptr<DisplayColorProfile>) = 0;
virtual void setRenderSurface(std::unique_ptr<RenderSurface>) = 0;
+
+ virtual void rebuildLayerStacks(const CompositionRefreshArgs&, LayerFESet&) = 0;
+ virtual void collectVisibleLayers(const CompositionRefreshArgs&, CoverageState&) = 0;
+ virtual void ensureOutputLayerIfVisible(sp<LayerFE>&, CoverageState&) = 0;
+ virtual void setReleasedLayers(const CompositionRefreshArgs&) = 0;
+
+ virtual void updateAndWriteCompositionState(const CompositionRefreshArgs&) = 0;
+ virtual void setColorTransform(const CompositionRefreshArgs&) = 0;
+ virtual void updateColorProfile(const CompositionRefreshArgs&) = 0;
+ virtual void beginFrame() = 0;
+ virtual void prepareFrame() = 0;
+ virtual void devOptRepaintFlash(const CompositionRefreshArgs&) = 0;
+ virtual void finishFrame(const CompositionRefreshArgs&) = 0;
+ virtual std::optional<base::unique_fd> composeSurfaces(
+ const Region&, const compositionengine::CompositionRefreshArgs& refreshArgs) = 0;
+ virtual void postFramebuffer() = 0;
+ virtual void chooseCompositionStrategy() = 0;
+ virtual bool getSkipColorTransform() const = 0;
+ virtual FrameFences presentAndGetFrameFences() = 0;
+ virtual std::vector<LayerFE::LayerSettings> generateClientCompositionRequests(
+ bool supportsProtectedContent, Region& clearRegion, ui::Dataspace outputDataspace) = 0;
+ virtual void appendRegionFlashRequests(
+ const Region& flashRegion,
+ std::vector<LayerFE::LayerSettings>& clientCompositionLayers) = 0;
+ virtual void setExpensiveRenderingExpected(bool enabled) = 0;
+ virtual void cacheClientCompositionRequests(uint32_t cacheSize) = 0;
};
-} // namespace android::compositionengine
+} // namespace compositionengine
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputColorSetting.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputColorSetting.h
new file mode 100644
index 0000000..6e798ce
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputColorSetting.h
@@ -0,0 +1,27 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+namespace android::compositionengine {
+
+enum class OutputColorSetting : int32_t {
+ kManaged = 0,
+ kUnmanaged = 1,
+ kEnhanced = 2,
+};
+
+} // namespace android::compositionengine
\ No newline at end of file
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
index cd63b57..aa70ef8 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
@@ -19,17 +19,29 @@
#include <optional>
#include <string>
+#include <ui/Transform.h>
#include <utils/StrongPointer.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "DisplayHardware/ComposerHal.h"
#include "DisplayHardware/DisplayIdentification.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android {
+namespace HWC2 {
+class Layer;
+} // namespace HWC2
+
namespace compositionengine {
class CompositionEngine;
class Output;
-class Layer;
class LayerFE;
namespace impl {
@@ -43,12 +55,12 @@
public:
virtual ~OutputLayer();
+ // Sets the HWC2::Layer associated with this layer
+ virtual void setHwcLayer(std::shared_ptr<HWC2::Layer>) = 0;
+
// Gets the output which owns this output layer
virtual const Output& getOutput() const = 0;
- // Gets the display-independent layer which this output layer represents
- virtual Layer& getLayer() const = 0;
-
// Gets the front-end layer interface this output layer represents
virtual LayerFE& getLayerFE() const = 0;
@@ -66,12 +78,41 @@
// Recalculates the state of the output layer from the output-independent
// layer. If includeGeometry is false, the geometry state can be skipped.
- virtual void updateCompositionState(bool includeGeometry) = 0;
+ // internalDisplayRotationFlags must be set to the rotation flags for the
+ // internal display, and is used to properly compute the inverse-display
+ // transform, if needed.
+ virtual void updateCompositionState(
+ bool includeGeometry, bool forceClientComposition,
+ ui::Transform::RotationFlags internalDisplayRotationFlags) = 0;
// Writes the geometry state to the HWC, or does nothing if this layer does
// not use the HWC. If includeGeometry is false, the geometry state can be
// skipped.
- virtual void writeStateToHWC(bool includeGeometry) const = 0;
+ virtual void writeStateToHWC(bool includeGeometry) = 0;
+
+ // Updates the cursor position with the HWC
+ virtual void writeCursorPositionToHWC() const = 0;
+
+ // Returns the HWC2::Layer associated with this layer, if it exists
+ virtual HWC2::Layer* getHwcLayer() const = 0;
+
+ // Returns true if the current layer state requires client composition
+ virtual bool requiresClientComposition() const = 0;
+
+ // Returns true if the current layer should be treated as a cursor layer
+ virtual bool isHardwareCursor() const = 0;
+
+ // Applies a HWC device requested composition type change
+ virtual void applyDeviceCompositionTypeChange(Hwc2::IComposerClient::Composition) = 0;
+
+ // Prepares to apply any HWC device layer requests
+ virtual void prepareForDeviceLayerRequests() = 0;
+
+ // Applies a HWC device layer request
+ virtual void applyDeviceLayerRequest(Hwc2::IComposerClient::LayerRequest request) = 0;
+
+ // Returns true if the composition settings scale pixels
+ virtual bool needsFiltering() const = 0;
// Debugging
virtual void dump(std::string& result) const = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
index e21128c..f680460 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
@@ -63,6 +63,12 @@
// Sets the dataspace used for rendering the surface
virtual void setBufferDataspace(ui::Dataspace) = 0;
+ // Sets the pixel format used for rendering the surface.
+ // Changing the pixel format of the buffer will result in buffer
+ // reallocation as well as some reconfiguration of the graphics context,
+ // which are both expensive operations.
+ virtual void setBufferPixelFormat(ui::PixelFormat) = 0;
+
// Configures the protected rendering on the surface
virtual void setProtected(bool useProtected) = 0;
@@ -71,22 +77,18 @@
virtual status_t beginFrame(bool mustRecompose) = 0;
// Prepares the frame for rendering
- virtual status_t prepareFrame() = 0;
+ virtual void prepareFrame(bool usesClientComposition, bool usesDeviceComposition) = 0;
// Allocates a buffer as scratch space for GPU composition
virtual sp<GraphicBuffer> dequeueBuffer(base::unique_fd* bufferFence) = 0;
// Queues the drawn buffer for consumption by HWC. readyFence is the fence
// which will fire when the buffer is ready for consumption.
- virtual void queueBuffer(base::unique_fd&& readyFence) = 0;
+ virtual void queueBuffer(base::unique_fd readyFence) = 0;
// Called after the HWC calls are made to present the display
virtual void onPresentDisplayCompleted() = 0;
- // Called to set the viewport and projection state for rendering into this
- // surface
- virtual void setViewportAndProjection() = 0;
-
// Called after the surface has been rendering to signal the surface should
// be made ready for displaying
virtual void flip() = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/ClientCompositionRequestCache.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/ClientCompositionRequestCache.h
new file mode 100644
index 0000000..c14a6e8
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/ClientCompositionRequestCache.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstdint>
+#include <deque>
+
+#include <compositionengine/LayerFE.h>
+#include <renderengine/DisplaySettings.h>
+#include <renderengine/LayerSettings.h>
+
+namespace android {
+
+namespace compositionengine::impl {
+
+// The cache is used to skip duplicate client composition requests. We do so by keeping track
+// of every composition request and the buffer that the request is rendered into. During the
+// next composition request, if the request matches what was rendered into the buffer, then
+// we can skip of the request, pass back an empty fence, and let HWC use the previous render
+// result.
+//
+// The cache is a mapping of the RenderSurface buffer id (unique per process) and a snapshot of
+// the composition request. We need to make sure the request, including the order of the
+// layers, do not change from call to call. The snapshot removes strong references to the
+// client buffer id so we don't extend the lifetime of the buffer by storing it in the cache.
+class ClientCompositionRequestCache {
+public:
+ explicit ClientCompositionRequestCache(uint32_t cacheSize) : mMaxCacheSize(cacheSize){};
+ ~ClientCompositionRequestCache() = default;
+ bool exists(uint64_t bufferId, const renderengine::DisplaySettings& display,
+ const std::vector<LayerFE::LayerSettings>& layerSettings) const;
+ void add(uint64_t bufferId, const renderengine::DisplaySettings& display,
+ const std::vector<LayerFE::LayerSettings>& layerSettings);
+ void remove(uint64_t bufferId);
+
+private:
+ uint32_t mMaxCacheSize;
+ struct ClientCompositionRequest {
+ renderengine::DisplaySettings display;
+ std::vector<LayerFE::LayerSettings> layerSettings;
+ ClientCompositionRequest(const renderengine::DisplaySettings& _display,
+ const std::vector<LayerFE::LayerSettings>& _layerSettings);
+ bool equals(const renderengine::DisplaySettings& _display,
+ const std::vector<LayerFE::LayerSettings>& _layerSettings) const;
+ };
+
+ // Cache of requests, keyed by corresponding GraphicBuffer ID.
+ std::deque<std::pair<uint64_t /* bufferId */, ClientCompositionRequest>> mCache;
+};
+
+} // namespace compositionengine::impl
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h
index b01eb64..386808d 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h
@@ -26,9 +26,9 @@
~CompositionEngine() override;
std::shared_ptr<compositionengine::Display> createDisplay(
- compositionengine::DisplayCreationArgs&&) override;
- std::shared_ptr<compositionengine::Layer> createLayer(
- compositionengine::LayerCreationArgs&&) override;
+ const compositionengine::DisplayCreationArgs&) override;
+ std::unique_ptr<compositionengine::LayerFECompositionState> createLayerFECompositionState()
+ override;
HWComposer& getHwComposer() const override;
void setHwComposer(std::unique_ptr<HWComposer>) override;
@@ -36,9 +36,32 @@
renderengine::RenderEngine& getRenderEngine() const override;
void setRenderEngine(std::unique_ptr<renderengine::RenderEngine>) override;
+ TimeStats& getTimeStats() const override;
+ void setTimeStats(const std::shared_ptr<TimeStats>&) override;
+
+ bool needsAnotherUpdate() const override;
+ nsecs_t getLastFrameRefreshTimestamp() const override;
+
+ void present(CompositionRefreshArgs&) override;
+
+ void updateCursorAsync(CompositionRefreshArgs&) override;
+
+ void preComposition(CompositionRefreshArgs&) override;
+
+ // Debugging
+ void dump(std::string&) const override;
+
+ void updateLayerStateFromFE(CompositionRefreshArgs& args);
+
+ // Testing
+ void setNeedsAnotherUpdateForTest(bool);
+
private:
std::unique_ptr<HWComposer> mHwComposer;
std::unique_ptr<renderengine::RenderEngine> mRenderEngine;
+ std::shared_ptr<TimeStats> mTimeStats;
+ bool mNeedsAnotherUpdate = false;
+ nsecs_t mRefreshStartTime = 0;
};
std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine();
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
index 0e20c43..7a4f738 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
@@ -19,42 +19,97 @@
#include <memory>
#include <compositionengine/Display.h>
+#include <compositionengine/DisplayColorProfile.h>
+#include <compositionengine/DisplayCreationArgs.h>
+#include <compositionengine/RenderSurface.h>
#include <compositionengine/impl/Output.h>
+#include <ui/PixelFormat.h>
+#include <ui/Size.h>
#include "DisplayHardware/DisplayIdentification.h"
+#include "DisplayHardware/HWComposer.h"
+#include "DisplayHardware/PowerAdvisor.h"
namespace android::compositionengine {
class CompositionEngine;
-struct DisplayCreationArgs;
-
namespace impl {
-class Display : public compositionengine::impl::Output, public compositionengine::Display {
+// The implementation class contains the common implementation, but does not
+// actually contain the final display state.
+class Display : public compositionengine::impl::Output, public virtual compositionengine::Display {
public:
- Display(const CompositionEngine&, compositionengine::DisplayCreationArgs&&);
virtual ~Display();
// compositionengine::Output overrides
+ std::optional<DisplayId> getDisplayId() const override;
+ bool isValid() const override;
void dump(std::string&) const override;
- void setColorTransform(const mat4&) override;
- void setColorMode(ui::ColorMode, ui::Dataspace, ui::RenderIntent) override;
+ using compositionengine::impl::Output::setReleasedLayers;
+ void setReleasedLayers(const CompositionRefreshArgs&) override;
+ void setColorTransform(const CompositionRefreshArgs&) override;
+ void setColorProfile(const ColorProfile&) override;
+ void chooseCompositionStrategy() override;
+ bool getSkipColorTransform() const override;
+ compositionengine::Output::FrameFences presentAndGetFrameFences() override;
+ void setExpensiveRenderingExpected(bool) override;
+ void finishFrame(const CompositionRefreshArgs&) override;
// compositionengine::Display overrides
const std::optional<DisplayId>& getId() const override;
bool isSecure() const override;
bool isVirtual() const override;
void disconnect() override;
- void createDisplayColorProfile(compositionengine::DisplayColorProfileCreationArgs&&) override;
- void createRenderSurface(compositionengine::RenderSurfaceCreationArgs&&) override;
+ void createDisplayColorProfile(
+ const compositionengine::DisplayColorProfileCreationArgs&) override;
+ void createRenderSurface(const compositionengine::RenderSurfaceCreationArgs&) override;
+ void createClientCompositionCache(uint32_t cacheSize) override;
+
+ // Internal helpers used by chooseCompositionStrategy()
+ using ChangedTypes = android::HWComposer::DeviceRequestedChanges::ChangedTypes;
+ using DisplayRequests = android::HWComposer::DeviceRequestedChanges::DisplayRequests;
+ using LayerRequests = android::HWComposer::DeviceRequestedChanges::LayerRequests;
+ using ClientTargetProperty = android::HWComposer::DeviceRequestedChanges::ClientTargetProperty;
+ virtual bool anyLayersRequireClientComposition() const;
+ virtual bool allLayersRequireClientComposition() const;
+ virtual void applyChangedTypesToLayers(const ChangedTypes&);
+ virtual void applyDisplayRequests(const DisplayRequests&);
+ virtual void applyLayerRequestsToLayers(const LayerRequests&);
+ virtual void applyClientTargetRequests(const ClientTargetProperty&);
+
+ // Internal
+ virtual void setConfiguration(const compositionengine::DisplayCreationArgs&);
+ virtual std::optional<DisplayId> maybeAllocateDisplayIdForVirtualDisplay(ui::Size,
+ ui::PixelFormat) const;
+ std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(const sp<LayerFE>&) const;
+
+ // Testing
+ void setDisplayIdForTesting(std::optional<DisplayId> displayId);
private:
- const bool mIsVirtual;
+ bool mIsVirtual = false;
std::optional<DisplayId> mId;
+ Hwc2::PowerAdvisor* mPowerAdvisor = nullptr;
};
-std::shared_ptr<compositionengine::Display> createDisplay(
- const compositionengine::CompositionEngine&, compositionengine::DisplayCreationArgs&&);
+// This template factory function standardizes the implementation details of the
+// final class using the types actually required by the implementation. This is
+// not possible to do in the base class as those types may not even be visible
+// to the base code.
+template <typename BaseDisplay, typename CompositionEngine>
+std::shared_ptr<BaseDisplay> createDisplayTemplated(
+ const CompositionEngine& compositionEngine,
+ const compositionengine::DisplayCreationArgs& args) {
+ auto display = createOutputTemplated<BaseDisplay>(compositionEngine);
+
+ display->setConfiguration(args);
+
+ return display;
+}
+
+std::shared_ptr<Display> createDisplay(const compositionengine::CompositionEngine&,
+ const compositionengine::DisplayCreationArgs&);
+
} // namespace impl
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DisplayColorProfile.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DisplayColorProfile.h
index 49c2d2c..9bc0e68 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DisplayColorProfile.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DisplayColorProfile.h
@@ -33,7 +33,7 @@
class DisplayColorProfile : public compositionengine::DisplayColorProfile {
public:
- DisplayColorProfile(DisplayColorProfileCreationArgs&&);
+ DisplayColorProfile(const DisplayColorProfileCreationArgs&);
~DisplayColorProfile() override;
bool isValid() const override;
@@ -54,6 +54,8 @@
bool hasDolbyVisionSupport() const override;
const HdrCapabilities& getHdrCapabilities() const override;
+ bool isDataspaceSupported(ui::Dataspace) const override;
+ ui::Dataspace getTargetDataspace(ui::ColorMode, ui::Dataspace, ui::Dataspace) const override;
void dump(std::string&) const override;
@@ -89,7 +91,7 @@
};
std::unique_ptr<compositionengine::DisplayColorProfile> createDisplayColorProfile(
- DisplayColorProfileCreationArgs&&);
+ const DisplayColorProfileCreationArgs&);
} // namespace impl
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/HwcBufferCache.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/HwcBufferCache.h
index 8eec035..2864c10 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/HwcBufferCache.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/HwcBufferCache.h
@@ -19,7 +19,15 @@
#include <cstdint>
#include <vector>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <gui/BufferQueue.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
#include <utils/StrongPointer.h>
namespace android {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Layer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Layer.h
deleted file mode 100644
index 3e56b21..0000000
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Layer.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <memory>
-
-#include <compositionengine/Layer.h>
-#include <compositionengine/impl/LayerCompositionState.h>
-#include <utils/RefBase.h>
-#include <utils/StrongPointer.h>
-
-namespace android::compositionengine {
-
-class CompositionEngine;
-class LayerFE;
-
-struct LayerCreationArgs;
-
-namespace impl {
-
-class Display;
-
-class Layer : public compositionengine::Layer {
-public:
- Layer(const CompositionEngine&, compositionengine::LayerCreationArgs&&);
- ~Layer() override;
-
- sp<LayerFE> getLayerFE() const override;
-
- const LayerCompositionState& getState() const override;
- LayerCompositionState& editState() override;
-
- void dump(std::string& result) const override;
-
-private:
- const compositionengine::CompositionEngine& mCompositionEngine;
- const wp<LayerFE> mLayerFE;
-
- LayerCompositionState mState;
-};
-
-std::shared_ptr<compositionengine::Layer> createLayer(const compositionengine::CompositionEngine&,
- compositionengine::LayerCreationArgs&&);
-
-} // namespace impl
-} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/LayerCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/LayerCompositionState.h
deleted file mode 100644
index ab01c20..0000000
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/LayerCompositionState.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-#include <string>
-
-#include <compositionengine/LayerFECompositionState.h>
-#include <renderengine/Mesh.h>
-
-namespace android {
-
-namespace compositionengine::impl {
-
-struct LayerCompositionState {
- /*
- * State intended to be set by LayerFE::getCompositionState
- */
-
- LayerFECompositionState frontEnd;
-
- // Debugging
- void dump(std::string& result) const;
-};
-
-} // namespace compositionengine::impl
-} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
index b1d1f42..6f25e63 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
@@ -16,36 +16,36 @@
#pragma once
+#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/Output.h>
+#include <compositionengine/impl/ClientCompositionRequestCache.h>
+#include <compositionengine/impl/OutputCompositionState.h>
+#include <renderengine/DisplaySettings.h>
+#include <renderengine/LayerSettings.h>
#include <memory>
#include <utility>
#include <vector>
-#include <compositionengine/Output.h>
-#include <compositionengine/impl/OutputCompositionState.h>
+namespace android::compositionengine::impl {
-namespace android::compositionengine {
-
-class CompositionEngine;
-class Layer;
-class OutputLayer;
-
-namespace impl {
-
+// The implementation class contains the common implementation, but does not
+// actually contain the final output state.
class Output : public virtual compositionengine::Output {
public:
- Output(const CompositionEngine&);
~Output() override;
+ // compositionengine::Output overrides
bool isValid() const override;
-
+ std::optional<DisplayId> getDisplayId() const override;
void setCompositionEnabled(bool) override;
- void setProjection(const ui::Transform&, int32_t orientation, const Rect& frame,
- const Rect& viewport, const Rect& scissor, bool needsFiltering) override;
+ void setProjection(const ui::Transform&, uint32_t orientation, const Rect& frame,
+ const Rect& viewport, const Rect& sourceClip, const Rect& destinationClip,
+ bool needsFiltering) override;
void setBounds(const ui::Size&) override;
void setLayerStackFilter(uint32_t layerStackId, bool isInternal) override;
- void setColorTransform(const mat4&) override;
- void setColorMode(ui::ColorMode, ui::Dataspace, ui::RenderIntent) override;
+ void setColorTransform(const compositionengine::CompositionRefreshArgs&) override;
+ void setColorProfile(const ColorProfile&) override;
void dump(std::string&) const override;
@@ -58,42 +58,175 @@
compositionengine::RenderSurface* getRenderSurface() const override;
void setRenderSurface(std::unique_ptr<compositionengine::RenderSurface>) override;
- const OutputCompositionState& getState() const override;
- OutputCompositionState& editState() override;
-
Region getDirtyRegion(bool repaintEverything) const override;
- bool belongsInOutput(uint32_t, bool) const override;
+ bool belongsInOutput(std::optional<uint32_t>, bool) const override;
+ bool belongsInOutput(const sp<LayerFE>&) const override;
- compositionengine::OutputLayer* getOutputLayerForLayer(
- compositionengine::Layer*) const override;
- std::unique_ptr<compositionengine::OutputLayer> getOrCreateOutputLayer(
- std::optional<DisplayId>, std::shared_ptr<compositionengine::Layer>,
- sp<LayerFE>) override;
- void setOutputLayersOrderedByZ(OutputLayers&&) override;
- const OutputLayers& getOutputLayersOrderedByZ() const override;
+ compositionengine::OutputLayer* getOutputLayerForLayer(const sp<LayerFE>&) const override;
+
+ void setReleasedLayers(ReleasedLayers&&) override;
+
+ void prepare(const CompositionRefreshArgs&, LayerFESet&) override;
+ void present(const CompositionRefreshArgs&) override;
+
+ void rebuildLayerStacks(const CompositionRefreshArgs&, LayerFESet&) override;
+ void collectVisibleLayers(const CompositionRefreshArgs&,
+ compositionengine::Output::CoverageState&) override;
+ void ensureOutputLayerIfVisible(sp<compositionengine::LayerFE>&,
+ compositionengine::Output::CoverageState&) override;
+ void setReleasedLayers(const compositionengine::CompositionRefreshArgs&) override;
+
+ void updateLayerStateFromFE(const CompositionRefreshArgs&) const override;
+ void updateAndWriteCompositionState(const compositionengine::CompositionRefreshArgs&) override;
+ void updateColorProfile(const compositionengine::CompositionRefreshArgs&) override;
+ void beginFrame() override;
+ void prepareFrame() override;
+ void devOptRepaintFlash(const CompositionRefreshArgs&) override;
+ void finishFrame(const CompositionRefreshArgs&) override;
+ std::optional<base::unique_fd> composeSurfaces(
+ const Region&, const compositionengine::CompositionRefreshArgs& refreshArgs) override;
+ void postFramebuffer() override;
+ void cacheClientCompositionRequests(uint32_t) override;
// Testing
+ const ReleasedLayers& getReleasedLayersForTest() const;
void setDisplayColorProfileForTest(std::unique_ptr<compositionengine::DisplayColorProfile>);
void setRenderSurfaceForTest(std::unique_ptr<compositionengine::RenderSurface>);
protected:
- const CompositionEngine& getCompositionEngine() const;
+ std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(const sp<LayerFE>&) const;
+ std::optional<size_t> findCurrentOutputLayerForLayer(
+ const sp<compositionengine::LayerFE>&) const;
+ void chooseCompositionStrategy() override;
+ bool getSkipColorTransform() const override;
+ compositionengine::Output::FrameFences presentAndGetFrameFences() override;
+ std::vector<LayerFE::LayerSettings> generateClientCompositionRequests(
+ bool supportsProtectedContent, Region& clearRegion,
+ ui::Dataspace outputDataspace) override;
+ void appendRegionFlashRequests(const Region&, std::vector<LayerFE::LayerSettings>&) override;
+ void setExpensiveRenderingExpected(bool enabled) override;
void dumpBase(std::string&) const;
+ // Implemented by the final implementation for the final state it uses.
+ virtual compositionengine::OutputLayer* ensureOutputLayer(std::optional<size_t>,
+ const sp<LayerFE>&) = 0;
+ virtual compositionengine::OutputLayer* injectOutputLayerForTest(const sp<LayerFE>&) = 0;
+ virtual void finalizePendingOutputLayers() = 0;
+ virtual const compositionengine::CompositionEngine& getCompositionEngine() const = 0;
+ virtual void dumpState(std::string& out) const = 0;
+
private:
void dirtyEntireOutput();
-
- const CompositionEngine& mCompositionEngine;
+ compositionengine::OutputLayer* findLayerRequestingBackgroundComposition() const;
+ ui::Dataspace getBestDataspace(ui::Dataspace*, bool*) const;
+ compositionengine::Output::ColorProfile pickColorProfile(
+ const compositionengine::CompositionRefreshArgs&) const;
std::string mName;
- OutputCompositionState mState;
-
std::unique_ptr<compositionengine::DisplayColorProfile> mDisplayColorProfile;
std::unique_ptr<compositionengine::RenderSurface> mRenderSurface;
- OutputLayers mOutputLayersOrderedByZ;
+ ReleasedLayers mReleasedLayers;
+ OutputLayer* mLayerRequestingBackgroundBlur = nullptr;
+ std::unique_ptr<ClientCompositionRequestCache> mClientCompositionRequestCache;
};
-} // namespace impl
-} // namespace android::compositionengine
+// This template factory function standardizes the implementation details of the
+// final class using the types actually required by the implementation. This is
+// not possible to do in the base class as those types may not even be visible
+// to the base code.
+template <typename BaseOutput, typename CompositionEngine, typename... Args>
+std::shared_ptr<BaseOutput> createOutputTemplated(const CompositionEngine& compositionEngine,
+ Args... args) {
+ class Output final : public BaseOutput {
+ public:
+// Clang incorrectly complains that these are unused.
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wunused-local-typedef"
+
+ using OutputCompositionState = std::remove_const_t<
+ std::remove_reference_t<decltype(std::declval<BaseOutput>().getState())>>;
+ using OutputLayer = std::remove_pointer_t<decltype(
+ std::declval<BaseOutput>().getOutputLayerOrderedByZByIndex(0))>;
+
+#pragma clang diagnostic pop
+
+ explicit Output(const CompositionEngine& compositionEngine, Args... args)
+ : BaseOutput(std::forward<Args>(args)...), mCompositionEngine(compositionEngine) {}
+ ~Output() override = default;
+
+ private:
+ // compositionengine::Output overrides
+ const OutputCompositionState& getState() const override { return mState; }
+
+ OutputCompositionState& editState() override { return mState; }
+
+ size_t getOutputLayerCount() const override {
+ return mCurrentOutputLayersOrderedByZ.size();
+ }
+
+ OutputLayer* getOutputLayerOrderedByZByIndex(size_t index) const override {
+ if (index >= mCurrentOutputLayersOrderedByZ.size()) {
+ return nullptr;
+ }
+ return mCurrentOutputLayersOrderedByZ[index].get();
+ }
+
+ // compositionengine::impl::Output overrides
+ const CompositionEngine& getCompositionEngine() const override {
+ return mCompositionEngine;
+ };
+
+ OutputLayer* ensureOutputLayer(std::optional<size_t> prevIndex,
+ const sp<LayerFE>& layerFE) {
+ auto outputLayer = (prevIndex && *prevIndex <= mCurrentOutputLayersOrderedByZ.size())
+ ? std::move(mCurrentOutputLayersOrderedByZ[*prevIndex])
+ : BaseOutput::createOutputLayer(layerFE);
+ auto result = outputLayer.get();
+ mPendingOutputLayersOrderedByZ.emplace_back(std::move(outputLayer));
+ return result;
+ }
+
+ void finalizePendingOutputLayers() override {
+ // The pending layers are added in reverse order. Reverse them to
+ // get the back-to-front ordered list of layers.
+ std::reverse(mPendingOutputLayersOrderedByZ.begin(),
+ mPendingOutputLayersOrderedByZ.end());
+
+ mCurrentOutputLayersOrderedByZ = std::move(mPendingOutputLayersOrderedByZ);
+ }
+
+ void dumpState(std::string& out) const override { mState.dump(out); }
+
+ OutputLayer* injectOutputLayerForTest(const sp<LayerFE>& layerFE) override {
+ auto outputLayer = BaseOutput::createOutputLayer(layerFE);
+ auto result = outputLayer.get();
+ mCurrentOutputLayersOrderedByZ.emplace_back(std::move(outputLayer));
+ return result;
+ }
+
+ // Note: This is declared as a private virtual non-override so it can be
+ // an override implementation in the unit tests, but otherwise is not an
+ // accessible override for the normal implementation.
+ virtual void injectOutputLayerForTest(std::unique_ptr<OutputLayer> outputLayer) {
+ mCurrentOutputLayersOrderedByZ.emplace_back(std::move(outputLayer));
+ }
+
+ void clearOutputLayers() override {
+ mCurrentOutputLayersOrderedByZ.clear();
+ mPendingOutputLayersOrderedByZ.clear();
+ }
+
+ const CompositionEngine& mCompositionEngine;
+ OutputCompositionState mState;
+ std::vector<std::unique_ptr<OutputLayer>> mCurrentOutputLayersOrderedByZ;
+ std::vector<std::unique_ptr<OutputLayer>> mPendingOutputLayersOrderedByZ;
+ };
+
+ return std::make_shared<Output>(compositionEngine, std::forward<Args>(args)...);
+}
+
+std::shared_ptr<Output> createOutput(const compositionengine::CompositionEngine&);
+
+} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
index 0c47eb5..66ed2b6 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
@@ -19,7 +19,16 @@
#include <cstdint>
#include <math/mat4.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <ui/GraphicTypes.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Transform.h>
@@ -35,6 +44,19 @@
// If false, this output is not considered secure
bool isSecure{false};
+ // If true, the current frame on this output uses client composition
+ bool usesClientComposition{false};
+
+ // If true, the current frame on this output uses device composition
+ bool usesDeviceComposition{false};
+
+ // If true, the client target should be flipped when performing client
+ // composition
+ bool flipClientTarget{false};
+
+ // If true, the current frame reused the buffer from a previous client composition
+ bool reusedClientComposition{false};
+
// If true, this output displays layers that are internal-only
bool layerStackInternal{false};
@@ -57,8 +79,11 @@
// The logical space user viewport rectangle
Rect viewport;
- // The physical space scissor rectangle
- Rect scissor;
+ // The physical space source clip rectangle
+ Rect sourceClip;
+
+ // The physical space destination clip rectangle
+ Rect destinationClip;
// If true, RenderEngine filtering should be enabled
bool needsFiltering{false};
@@ -76,11 +101,8 @@
// True if the last composition frame had visible layers
bool lastCompositionHadVisibleLayers{false};
- // The color transform to apply
- android_color_transform_t colorTransform{HAL_COLOR_TRANSFORM_IDENTITY};
-
- // The color transform matrix to apply, corresponding with colorTransform.
- mat4 colorTransformMat;
+ // The color transform matrix to apply
+ mat4 colorTransformMatrix;
// Current active color mode
ui::ColorMode colorMode{ui::ColorMode::NATIVE};
@@ -88,9 +110,12 @@
// Current active render intent
ui::RenderIntent renderIntent{ui::RenderIntent::COLORIMETRIC};
- // Current active dstaspace
+ // Current active dataspace
ui::Dataspace dataspace{ui::Dataspace::UNKNOWN};
+ // Current target dataspace
+ ui::Dataspace targetDataspace{ui::Dataspace::UNKNOWN};
+
// Debugging
void dump(std::string& result) const;
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
index 6a4818f..8cb5ae8 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
@@ -20,50 +20,109 @@
#include <string>
#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <ui/FloatRect.h>
#include <ui/Rect.h>
#include "DisplayHardware/DisplayIdentification.h"
-namespace android::compositionengine::impl {
+namespace android::compositionengine {
-class OutputLayer : public compositionengine::OutputLayer {
+struct LayerFECompositionState;
+
+namespace impl {
+
+// The implementation class contains the common implementation, but does not
+// actually contain the final layer state.
+class OutputLayer : public virtual compositionengine::OutputLayer {
public:
- OutputLayer(const compositionengine::Output&, std::shared_ptr<compositionengine::Layer>,
- sp<compositionengine::LayerFE>);
~OutputLayer() override;
- void initialize(const CompositionEngine&, std::optional<DisplayId>);
+ void setHwcLayer(std::shared_ptr<HWC2::Layer>) override;
- const compositionengine::Output& getOutput() const override;
- compositionengine::Layer& getLayer() const override;
- compositionengine::LayerFE& getLayerFE() const override;
+ void updateCompositionState(bool includeGeometry, bool forceClientComposition,
+ ui::Transform::RotationFlags) override;
+ void writeStateToHWC(bool) override;
+ void writeCursorPositionToHWC() const override;
- const OutputLayerCompositionState& getState() const override;
- OutputLayerCompositionState& editState() override;
+ HWC2::Layer* getHwcLayer() const override;
+ bool requiresClientComposition() const override;
+ bool isHardwareCursor() const override;
+ void applyDeviceCompositionTypeChange(Hwc2::IComposerClient::Composition) override;
+ void prepareForDeviceLayerRequests() override;
+ void applyDeviceLayerRequest(Hwc2::IComposerClient::LayerRequest request) override;
+ bool needsFiltering() const override;
- void updateCompositionState(bool) override;
- void writeStateToHWC(bool) const override;
-
- void dump(std::string& result) const override;
+ void dump(std::string&) const override;
virtual FloatRect calculateOutputSourceCrop() const;
virtual Rect calculateOutputDisplayFrame() const;
- virtual uint32_t calculateOutputRelativeBufferTransform() const;
+ virtual uint32_t calculateOutputRelativeBufferTransform(
+ uint32_t internalDisplayRotationFlags) const;
+
+protected:
+ // Implemented by the final implementation for the final state it uses.
+ virtual void dumpState(std::string&) const = 0;
private:
Rect calculateInitialCrop() const;
-
- const compositionengine::Output& mOutput;
- std::shared_ptr<compositionengine::Layer> mLayer;
- sp<compositionengine::LayerFE> mLayerFE;
-
- OutputLayerCompositionState mState;
+ void writeOutputDependentGeometryStateToHWC(HWC2::Layer*, Hwc2::IComposerClient::Composition);
+ void writeOutputIndependentGeometryStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
+ void writeOutputDependentPerFrameStateToHWC(HWC2::Layer*);
+ void writeOutputIndependentPerFrameStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
+ void writeSolidColorStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
+ void writeSidebandStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
+ void writeBufferStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
+ void writeCompositionTypeToHWC(HWC2::Layer*, Hwc2::IComposerClient::Composition);
+ void detectDisallowedCompositionTypeChange(Hwc2::IComposerClient::Composition from,
+ Hwc2::IComposerClient::Composition to) const;
};
-std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(
- const CompositionEngine&, std::optional<DisplayId>, const compositionengine::Output&,
- std::shared_ptr<compositionengine::Layer>, sp<compositionengine::LayerFE>);
+// This template factory function standardizes the implementation details of the
+// final class using the types actually required by the implementation. This is
+// not possible to do in the base class as those types may not even be visible
+// to the base code.
+template <typename BaseOutputLayer>
+std::unique_ptr<BaseOutputLayer> createOutputLayerTemplated(const Output& output,
+ sp<LayerFE> layerFE) {
+ class OutputLayer final : public BaseOutputLayer {
+ public:
+// Clang incorrectly complains that these are unused.
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wunused-local-typedef"
-} // namespace android::compositionengine::impl
+ using OutputLayerCompositionState = std::remove_const_t<
+ std::remove_reference_t<decltype(std::declval<BaseOutputLayer>().getState())>>;
+ using Output = std::remove_const_t<
+ std::remove_reference_t<decltype(std::declval<BaseOutputLayer>().getOutput())>>;
+ using LayerFE =
+ std::remove_reference_t<decltype(std::declval<BaseOutputLayer>().getLayerFE())>;
+
+#pragma clang diagnostic pop
+
+ OutputLayer(const Output& output, const sp<LayerFE>& layerFE)
+ : mOutput(output), mLayerFE(layerFE) {}
+ ~OutputLayer() override = default;
+
+ private:
+ // compositionengine::OutputLayer overrides
+ const Output& getOutput() const override { return mOutput; }
+ LayerFE& getLayerFE() const override { return *mLayerFE; }
+ const OutputLayerCompositionState& getState() const override { return mState; }
+ OutputLayerCompositionState& editState() override { return mState; }
+
+ // compositionengine::impl::OutputLayer overrides
+ void dumpState(std::string& out) const override { mState.dump(out); }
+
+ const Output& mOutput;
+ const sp<LayerFE> mLayerFE;
+ OutputLayerCompositionState mState;
+ };
+
+ return std::make_unique<OutputLayer>(output, layerFE);
+}
+
+std::unique_ptr<OutputLayer> createOutputLayer(const compositionengine::Output&,
+ const sp<LayerFE>&);
+
+} // namespace impl
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
index b78e9e0..75394fa 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
@@ -23,25 +23,45 @@
#include <compositionengine/impl/HwcBufferCache.h>
#include <renderengine/Mesh.h>
#include <ui/FloatRect.h>
+#include <ui/GraphicTypes.h>
#include <ui/Rect.h>
#include <ui/Region.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "DisplayHardware/ComposerHal.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
+namespace android {
+
namespace HWC2 {
class Layer;
} // namespace HWC2
-namespace android {
-
class HWComposer;
namespace compositionengine::impl {
struct OutputLayerCompositionState {
- // The region of this layer which is visible on this output
+ // The portion of the layer that is not obscured by opaque layers on top
Region visibleRegion;
+ // The portion of the layer that is not obscured and is also opaque
+ Region visibleNonTransparentRegion;
+
+ // The portion of the layer that is obscured by opaque layers on top
+ Region coveredRegion;
+
+ // The visibleRegion transformed to output space
+ Region outputSpaceVisibleRegion;
+
+ // Region cast by the layer's shadow
+ Region shadowRegion;
+
// If true, client composition will be used on this output
bool forceClientComposition{false};
@@ -57,8 +77,11 @@
// The buffer transform to use for this layer o on this output.
Hwc2::Transform bufferTransform{static_cast<Hwc2::Transform>(0)};
+ // The dataspace for this layer
+ ui::Dataspace dataspace{ui::Dataspace::UNKNOWN};
+
// The Z order index of this layer on this output
- uint32_t z;
+ uint32_t z{0};
/*
* HWC state
@@ -70,7 +93,7 @@
// The HWC Layer backing this layer
std::shared_ptr<HWC2::Layer> hwcLayer;
- // The HWC composition type for this layer
+ // The most recently set HWC composition type for this layer
Hwc2::IComposerClient::Composition hwcCompositionType{
Hwc2::IComposerClient::Composition::INVALID};
@@ -85,6 +108,9 @@
// Debugging
void dump(std::string& result) const;
+
+ // Timestamp for when the layer is queued for client composition
+ nsecs_t clientCompositionTimestamp;
};
} // namespace compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
index 0f57315..5127a6f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
@@ -39,7 +39,7 @@
class RenderSurface : public compositionengine::RenderSurface {
public:
RenderSurface(const CompositionEngine&, compositionengine::Display&,
- compositionengine::RenderSurfaceCreationArgs&&);
+ const compositionengine::RenderSurfaceCreationArgs&);
~RenderSurface() override;
bool isValid() const override;
@@ -49,14 +49,14 @@
const sp<Fence>& getClientTargetAcquireFence() const override;
void setBufferDataspace(ui::Dataspace) override;
+ void setBufferPixelFormat(ui::PixelFormat) override;
void setDisplaySize(const ui::Size&) override;
void setProtected(bool useProtected) override;
status_t beginFrame(bool mustRecompose) override;
- status_t prepareFrame() override;
+ void prepareFrame(bool usesClientComposition, bool usesDeviceComposition) override;
sp<GraphicBuffer> dequeueBuffer(base::unique_fd* bufferFence) override;
- void queueBuffer(base::unique_fd&& readyFence) override;
+ void queueBuffer(base::unique_fd readyFence) override;
void onPresentDisplayCompleted() override;
- void setViewportAndProjection() override;
void flip() override;
// Debugging
@@ -85,7 +85,7 @@
std::unique_ptr<compositionengine::RenderSurface> createRenderSurface(
const compositionengine::CompositionEngine&, compositionengine::Display&,
- compositionengine::RenderSurfaceCreationArgs&&);
+ const compositionengine::RenderSurfaceCreationArgs&);
} // namespace impl
} // namespace compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h
index 0f57685..f953d0b 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h
@@ -17,8 +17,9 @@
#pragma once
#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/DisplayCreationArgs.h>
-#include <compositionengine/LayerCreationArgs.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <gmock/gmock.h>
#include <renderengine/RenderEngine.h>
@@ -31,14 +32,28 @@
CompositionEngine();
~CompositionEngine() override;
- MOCK_METHOD1(createDisplay, std::shared_ptr<Display>(DisplayCreationArgs&&));
- MOCK_METHOD1(createLayer, std::shared_ptr<Layer>(LayerCreationArgs&&));
+ MOCK_METHOD1(createDisplay, std::shared_ptr<Display>(const DisplayCreationArgs&));
+ MOCK_METHOD0(createLayerFECompositionState,
+ std::unique_ptr<compositionengine::LayerFECompositionState>());
MOCK_CONST_METHOD0(getHwComposer, HWComposer&());
MOCK_METHOD1(setHwComposer, void(std::unique_ptr<HWComposer>));
MOCK_CONST_METHOD0(getRenderEngine, renderengine::RenderEngine&());
MOCK_METHOD1(setRenderEngine, void(std::unique_ptr<renderengine::RenderEngine>));
+
+ MOCK_CONST_METHOD0(getTimeStats, TimeStats&());
+ MOCK_METHOD1(setTimeStats, void(const std::shared_ptr<TimeStats>&));
+
+ MOCK_CONST_METHOD0(needsAnotherUpdate, bool());
+ MOCK_CONST_METHOD0(getLastFrameRefreshTimestamp, nsecs_t());
+
+ MOCK_METHOD1(present, void(CompositionRefreshArgs&));
+ MOCK_METHOD1(updateCursorAsync, void(CompositionRefreshArgs&));
+
+ MOCK_METHOD1(preComposition, void(CompositionRefreshArgs&));
+
+ MOCK_CONST_METHOD1(dump, void(std::string&));
};
} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h
index d763aa6..3a4c70f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h
@@ -38,8 +38,9 @@
MOCK_METHOD0(disconnect, void());
- MOCK_METHOD1(createDisplayColorProfile, void(DisplayColorProfileCreationArgs&&));
- MOCK_METHOD1(createRenderSurface, void(RenderSurfaceCreationArgs&&));
+ MOCK_METHOD1(createDisplayColorProfile, void(const DisplayColorProfileCreationArgs&));
+ MOCK_METHOD1(createRenderSurface, void(const RenderSurfaceCreationArgs&));
+ MOCK_METHOD1(createClientCompositionCache, void(uint32_t));
};
} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/DisplayColorProfile.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/DisplayColorProfile.h
index 8056c9d..1aaebea 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/DisplayColorProfile.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/DisplayColorProfile.h
@@ -42,6 +42,9 @@
MOCK_CONST_METHOD0(hasDolbyVisionSupport, bool());
MOCK_CONST_METHOD0(getHdrCapabilities, const HdrCapabilities&());
+ MOCK_CONST_METHOD1(isDataspaceSupported, bool(ui::Dataspace));
+ MOCK_CONST_METHOD3(getTargetDataspace,
+ ui::Dataspace(ui::ColorMode, ui::Dataspace, ui::Dataspace));
MOCK_CONST_METHOD1(dump, void(std::string&));
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Layer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Layer.h
deleted file mode 100644
index cce3b97..0000000
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Layer.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <compositionengine/Layer.h>
-#include <compositionengine/LayerFE.h>
-#include <compositionengine/impl/LayerCompositionState.h>
-#include <gmock/gmock.h>
-
-namespace android::compositionengine::mock {
-
-class Layer : public compositionengine::Layer {
-public:
- Layer();
- virtual ~Layer();
-
- MOCK_CONST_METHOD0(getLayerFE, sp<LayerFE>());
-
- MOCK_CONST_METHOD0(getState, const CompositionState&());
- MOCK_METHOD0(editState, CompositionState&());
-
- MOCK_CONST_METHOD1(dump, void(std::string&));
-};
-
-} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
index aab18db..45891a7 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
@@ -30,7 +30,15 @@
LayerFE();
virtual ~LayerFE();
- MOCK_CONST_METHOD2(latchCompositionState, void(LayerFECompositionState&, bool));
+ MOCK_CONST_METHOD0(getCompositionState, const LayerFECompositionState*());
+
+ MOCK_METHOD1(onPreComposition, bool(nsecs_t));
+
+ MOCK_METHOD1(prepareCompositionState, void(compositionengine::LayerFE::StateSubset));
+ MOCK_METHOD1(prepareClientCompositionList,
+ std::vector<compositionengine::LayerFE::LayerSettings>(
+ compositionengine::LayerFE::ClientCompositionTargetSettings&));
+
MOCK_METHOD1(onLayerDisplayed, void(const sp<Fence>&));
MOCK_CONST_METHOD0(getDebugName, const char*());
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
index d0e7b19..4661c5d 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
@@ -16,8 +16,8 @@
#pragma once
+#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/DisplayColorProfile.h>
-#include <compositionengine/Layer.h>
#include <compositionengine/LayerFE.h>
#include <compositionengine/Output.h>
#include <compositionengine/OutputLayer.h>
@@ -33,40 +33,86 @@
virtual ~Output();
MOCK_CONST_METHOD0(isValid, bool());
+ MOCK_CONST_METHOD0(getDisplayId, std::optional<DisplayId>());
MOCK_METHOD1(setCompositionEnabled, void(bool));
- MOCK_METHOD6(setProjection,
- void(const ui::Transform&, int32_t, const Rect&, const Rect&, const Rect&, bool));
+ MOCK_METHOD7(setProjection,
+ void(const ui::Transform&, uint32_t, const Rect&, const Rect&, const Rect&,
+ const Rect&, bool));
MOCK_METHOD1(setBounds, void(const ui::Size&));
MOCK_METHOD2(setLayerStackFilter, void(uint32_t, bool));
- MOCK_METHOD1(setColorTransform, void(const mat4&));
- MOCK_METHOD3(setColorMode, void(ui::ColorMode, ui::Dataspace, ui::RenderIntent));
+ MOCK_METHOD1(setColorTransform, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD1(setColorProfile, void(const ColorProfile&));
MOCK_CONST_METHOD1(dump, void(std::string&));
MOCK_CONST_METHOD0(getName, const std::string&());
MOCK_METHOD1(setName, void(const std::string&));
- MOCK_CONST_METHOD0(getDisplayColorProfile, DisplayColorProfile*());
- MOCK_METHOD1(setDisplayColorProfile, void(std::unique_ptr<DisplayColorProfile>));
+ MOCK_CONST_METHOD0(getDisplayColorProfile, compositionengine::DisplayColorProfile*());
+ MOCK_METHOD1(setDisplayColorProfile,
+ void(std::unique_ptr<compositionengine::DisplayColorProfile>));
- MOCK_CONST_METHOD0(getRenderSurface, RenderSurface*());
- MOCK_METHOD1(setRenderSurface, void(std::unique_ptr<RenderSurface>));
+ MOCK_CONST_METHOD0(getRenderSurface, compositionengine::RenderSurface*());
+ MOCK_METHOD1(setRenderSurface, void(std::unique_ptr<compositionengine::RenderSurface>));
MOCK_CONST_METHOD0(getState, const OutputCompositionState&());
MOCK_METHOD0(editState, OutputCompositionState&());
MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
- MOCK_CONST_METHOD2(belongsInOutput, bool(uint32_t, bool));
+ MOCK_CONST_METHOD2(belongsInOutput, bool(std::optional<uint32_t>, bool));
+ MOCK_CONST_METHOD1(belongsInOutput, bool(const sp<compositionengine::LayerFE>&));
MOCK_CONST_METHOD1(getOutputLayerForLayer,
- compositionengine::OutputLayer*(compositionengine::Layer*));
- MOCK_METHOD3(getOrCreateOutputLayer,
- std::unique_ptr<compositionengine::OutputLayer>(
- std::optional<DisplayId>, std::shared_ptr<compositionengine::Layer>,
- sp<compositionengine::LayerFE>));
- MOCK_METHOD1(setOutputLayersOrderedByZ, void(OutputLayers&&));
- MOCK_CONST_METHOD0(getOutputLayersOrderedByZ, OutputLayers&());
+ compositionengine::OutputLayer*(const sp<compositionengine::LayerFE>&));
+ MOCK_METHOD0(clearOutputLayers, void());
+ MOCK_METHOD1(injectOutputLayerForTest,
+ compositionengine::OutputLayer*(const sp<compositionengine::LayerFE>&));
+ MOCK_CONST_METHOD0(getOutputLayerCount, size_t());
+ MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex, OutputLayer*(size_t));
+
+ MOCK_METHOD1(setReleasedLayers, void(ReleasedLayers&&));
+
+ MOCK_METHOD2(prepare, void(const compositionengine::CompositionRefreshArgs&, LayerFESet&));
+ MOCK_METHOD1(present, void(const compositionengine::CompositionRefreshArgs&));
+
+ MOCK_METHOD2(rebuildLayerStacks,
+ void(const compositionengine::CompositionRefreshArgs&, LayerFESet&));
+ MOCK_METHOD2(collectVisibleLayers,
+ void(const compositionengine::CompositionRefreshArgs&,
+ compositionengine::Output::CoverageState&));
+ MOCK_METHOD2(ensureOutputLayerIfVisible,
+ void(sp<compositionengine::LayerFE>&, compositionengine::Output::CoverageState&));
+ MOCK_METHOD1(setReleasedLayers, void(const compositionengine::CompositionRefreshArgs&));
+
+ MOCK_CONST_METHOD1(updateLayerStateFromFE, void(const CompositionRefreshArgs&));
+ MOCK_METHOD1(updateAndWriteCompositionState, void(const CompositionRefreshArgs&));
+ MOCK_METHOD1(updateColorProfile, void(const compositionengine::CompositionRefreshArgs&));
+
+ MOCK_METHOD0(beginFrame, void());
+
+ MOCK_METHOD0(prepareFrame, void());
+ MOCK_METHOD0(chooseCompositionStrategy, void());
+
+ MOCK_METHOD1(devOptRepaintFlash, void(const compositionengine::CompositionRefreshArgs&));
+
+ MOCK_METHOD1(finishFrame, void(const compositionengine::CompositionRefreshArgs&));
+
+ MOCK_METHOD2(composeSurfaces,
+ std::optional<base::unique_fd>(
+ const Region&,
+ const compositionengine::CompositionRefreshArgs& refreshArgs));
+ MOCK_CONST_METHOD0(getSkipColorTransform, bool());
+
+ MOCK_METHOD0(postFramebuffer, void());
+ MOCK_METHOD0(presentAndGetFrameFences, compositionengine::Output::FrameFences());
+
+ MOCK_METHOD3(generateClientCompositionRequests,
+ std::vector<LayerFE::LayerSettings>(bool, Region&, ui::Dataspace));
+ MOCK_METHOD2(appendRegionFlashRequests,
+ void(const Region&, std::vector<LayerFE::LayerSettings>&));
+ MOCK_METHOD1(setExpensiveRenderingExpected, void(bool));
+ MOCK_METHOD1(cacheClientCompositionRequests, void(uint32_t));
};
} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
index 29cd08a..81e1fc7 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
@@ -17,7 +17,6 @@
#pragma once
#include <compositionengine/CompositionEngine.h>
-#include <compositionengine/Layer.h>
#include <compositionengine/LayerFE.h>
#include <compositionengine/Output.h>
#include <compositionengine/OutputLayer.h>
@@ -31,15 +30,25 @@
OutputLayer();
virtual ~OutputLayer();
+ MOCK_METHOD1(setHwcLayer, void(std::shared_ptr<HWC2::Layer>));
+
MOCK_CONST_METHOD0(getOutput, const compositionengine::Output&());
- MOCK_CONST_METHOD0(getLayer, compositionengine::Layer&());
MOCK_CONST_METHOD0(getLayerFE, compositionengine::LayerFE&());
MOCK_CONST_METHOD0(getState, const impl::OutputLayerCompositionState&());
MOCK_METHOD0(editState, impl::OutputLayerCompositionState&());
- MOCK_METHOD1(updateCompositionState, void(bool));
- MOCK_CONST_METHOD1(writeStateToHWC, void(bool));
+ MOCK_METHOD3(updateCompositionState, void(bool, bool, ui::Transform::RotationFlags));
+ MOCK_METHOD1(writeStateToHWC, void(bool));
+ MOCK_CONST_METHOD0(writeCursorPositionToHWC, void());
+
+ MOCK_CONST_METHOD0(getHwcLayer, HWC2::Layer*());
+ MOCK_CONST_METHOD0(requiresClientComposition, bool());
+ MOCK_CONST_METHOD0(isHardwareCursor, bool());
+ MOCK_METHOD1(applyDeviceCompositionTypeChange, void(Hwc2::IComposerClient::Composition));
+ MOCK_METHOD0(prepareForDeviceLayerRequests, void());
+ MOCK_METHOD1(applyDeviceLayerRequest, void(Hwc2::IComposerClient::LayerRequest request));
+ MOCK_CONST_METHOD0(needsFiltering, bool());
MOCK_CONST_METHOD1(dump, void(std::string&));
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
index ca2299a..a0cae6f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
@@ -36,12 +36,12 @@
MOCK_METHOD1(setDisplaySize, void(const ui::Size&));
MOCK_METHOD1(setProtected, void(bool));
MOCK_METHOD1(setBufferDataspace, void(ui::Dataspace));
+ MOCK_METHOD1(setBufferPixelFormat, void(ui::PixelFormat));
MOCK_METHOD1(beginFrame, status_t(bool mustRecompose));
- MOCK_METHOD0(prepareFrame, status_t());
+ MOCK_METHOD2(prepareFrame, void(bool, bool));
MOCK_METHOD1(dequeueBuffer, sp<GraphicBuffer>(base::unique_fd*));
- MOCK_METHOD1(queueBuffer, void(base::unique_fd&&));
+ MOCK_METHOD1(queueBuffer, void(base::unique_fd));
MOCK_METHOD0(onPresentDisplayCompleted, void());
- MOCK_METHOD0(setViewportAndProjection, void());
MOCK_METHOD0(flip, void());
MOCK_CONST_METHOD1(dump, void(std::string& result));
MOCK_CONST_METHOD0(getPageFlipCount, std::uint32_t());
diff --git a/services/surfaceflinger/CompositionEngine/mock/Layer.cpp b/services/surfaceflinger/CompositionEngine/mock/Layer.cpp
deleted file mode 100644
index 08483cb..0000000
--- a/services/surfaceflinger/CompositionEngine/mock/Layer.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <compositionengine/mock/Layer.h>
-
-namespace android::compositionengine::mock {
-
-// The Google Mock documentation recommends explicit non-header instantiations
-// for better compile time performance.
-Layer::Layer() = default;
-Layer::~Layer() = default;
-
-} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp b/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
new file mode 100644
index 0000000..2d9f01b
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
@@ -0,0 +1,127 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <algorithm>
+
+#include <compositionengine/impl/ClientCompositionRequestCache.h>
+#include <renderengine/DisplaySettings.h>
+#include <renderengine/LayerSettings.h>
+
+namespace android::compositionengine::impl {
+
+namespace {
+LayerFE::LayerSettings getLayerSettingsSnapshot(const LayerFE::LayerSettings& settings) {
+ LayerFE::LayerSettings snapshot = settings;
+ snapshot.source.buffer.buffer = nullptr;
+ snapshot.source.buffer.fence = nullptr;
+ return snapshot;
+}
+
+inline bool equalIgnoringSource(const renderengine::LayerSettings& lhs,
+ const renderengine::LayerSettings& rhs) {
+ return lhs.geometry == rhs.geometry && lhs.alpha == rhs.alpha &&
+ lhs.sourceDataspace == rhs.sourceDataspace &&
+ lhs.colorTransform == rhs.colorTransform &&
+ lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow &&
+ lhs.backgroundBlurRadius == rhs.backgroundBlurRadius;
+}
+
+inline bool equalIgnoringBuffer(const renderengine::Buffer& lhs, const renderengine::Buffer& rhs) {
+ return lhs.textureName == rhs.textureName &&
+ lhs.useTextureFiltering == rhs.useTextureFiltering &&
+ lhs.textureTransform == rhs.textureTransform &&
+ lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
+ lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 &&
+ lhs.maxMasteringLuminance == rhs.maxMasteringLuminance &&
+ lhs.maxContentLuminance == rhs.maxContentLuminance;
+}
+
+inline bool equalIgnoringBuffer(const renderengine::LayerSettings& lhs,
+ const renderengine::LayerSettings& rhs) {
+ // compare LayerSettings without LayerSettings.PixelSource
+ return equalIgnoringSource(lhs, rhs) &&
+
+ // compare LayerSettings.PixelSource without buffer
+ lhs.source.solidColor == rhs.source.solidColor &&
+
+ // compare LayerSettings.PixelSource.Buffer without buffer & fence
+ equalIgnoringBuffer(lhs.source.buffer, rhs.source.buffer);
+}
+
+bool layerSettingsAreEqual(const LayerFE::LayerSettings& lhs, const LayerFE::LayerSettings& rhs) {
+ return lhs.bufferId == rhs.bufferId && lhs.frameNumber == rhs.frameNumber &&
+ equalIgnoringBuffer(lhs, rhs);
+}
+
+} // namespace
+
+ClientCompositionRequestCache::ClientCompositionRequest::ClientCompositionRequest(
+ const renderengine::DisplaySettings& initDisplay,
+ const std::vector<LayerFE::LayerSettings>& initLayerSettings)
+ : display(initDisplay) {
+ layerSettings.reserve(initLayerSettings.size());
+ for (const LayerFE::LayerSettings& settings : initLayerSettings) {
+ layerSettings.push_back(getLayerSettingsSnapshot(settings));
+ }
+}
+
+bool ClientCompositionRequestCache::ClientCompositionRequest::equals(
+ const renderengine::DisplaySettings& newDisplay,
+ const std::vector<LayerFE::LayerSettings>& newLayerSettings) const {
+ return newDisplay == display &&
+ std::equal(layerSettings.begin(), layerSettings.end(), newLayerSettings.begin(),
+ newLayerSettings.end(), layerSettingsAreEqual);
+}
+
+bool ClientCompositionRequestCache::exists(
+ uint64_t bufferId, const renderengine::DisplaySettings& display,
+ const std::vector<LayerFE::LayerSettings>& layerSettings) const {
+ for (const auto& [cachedBufferId, cachedRequest] : mCache) {
+ if (cachedBufferId == bufferId) {
+ return cachedRequest.equals(display, layerSettings);
+ }
+ }
+ return false;
+}
+
+void ClientCompositionRequestCache::add(uint64_t bufferId,
+ const renderengine::DisplaySettings& display,
+ const std::vector<LayerFE::LayerSettings>& layerSettings) {
+ const ClientCompositionRequest request(display, layerSettings);
+ for (auto& [cachedBufferId, cachedRequest] : mCache) {
+ if (cachedBufferId == bufferId) {
+ cachedRequest = std::move(request);
+ return;
+ }
+ }
+
+ if (mCache.size() >= mMaxCacheSize) {
+ mCache.pop_front();
+ }
+
+ mCache.emplace_back(bufferId, std::move(request));
+}
+
+void ClientCompositionRequestCache::remove(uint64_t bufferId) {
+ for (auto it = mCache.begin(); it != mCache.end(); it++) {
+ if (it->first == bufferId) {
+ mCache.erase(it);
+ return;
+ }
+ }
+}
+
+} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp b/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
index cb08b81..6203dc6 100644
--- a/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
@@ -14,13 +14,25 @@
* limitations under the License.
*/
+#include <compositionengine/CompositionRefreshArgs.h>
+#include <compositionengine/LayerFE.h>
+#include <compositionengine/LayerFECompositionState.h>
+#include <compositionengine/OutputLayer.h>
#include <compositionengine/impl/CompositionEngine.h>
#include <compositionengine/impl/Display.h>
-#include <compositionengine/impl/Layer.h>
+
#include <renderengine/RenderEngine.h>
+#include <utils/Trace.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#include "DisplayHardware/HWComposer.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android::compositionengine {
CompositionEngine::~CompositionEngine() = default;
@@ -35,12 +47,13 @@
CompositionEngine::~CompositionEngine() = default;
std::shared_ptr<compositionengine::Display> CompositionEngine::createDisplay(
- DisplayCreationArgs&& args) {
- return compositionengine::impl::createDisplay(*this, std::move(args));
+ const DisplayCreationArgs& args) {
+ return compositionengine::impl::createDisplay(*this, args);
}
-std::shared_ptr<compositionengine::Layer> CompositionEngine::createLayer(LayerCreationArgs&& args) {
- return compositionengine::impl::createLayer(*this, std::move(args));
+std::unique_ptr<compositionengine::LayerFECompositionState>
+CompositionEngine::createLayerFECompositionState() {
+ return std::make_unique<compositionengine::LayerFECompositionState>();
}
HWComposer& CompositionEngine::getHwComposer() const {
@@ -59,5 +72,92 @@
mRenderEngine = std::move(renderEngine);
}
+TimeStats& CompositionEngine::getTimeStats() const {
+ return *mTimeStats.get();
+}
+
+void CompositionEngine::setTimeStats(const std::shared_ptr<TimeStats>& timeStats) {
+ mTimeStats = timeStats;
+}
+
+bool CompositionEngine::needsAnotherUpdate() const {
+ return mNeedsAnotherUpdate;
+}
+
+nsecs_t CompositionEngine::getLastFrameRefreshTimestamp() const {
+ return mRefreshStartTime;
+}
+
+void CompositionEngine::present(CompositionRefreshArgs& args) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ preComposition(args);
+
+ {
+ // latchedLayers is used to track the set of front-end layer state that
+ // has been latched across all outputs for the prepare step, and is not
+ // needed for anything else.
+ LayerFESet latchedLayers;
+
+ for (const auto& output : args.outputs) {
+ output->prepare(args, latchedLayers);
+ }
+ }
+
+ updateLayerStateFromFE(args);
+
+ for (const auto& output : args.outputs) {
+ output->present(args);
+ }
+}
+
+void CompositionEngine::updateCursorAsync(CompositionRefreshArgs& args) {
+ std::unordered_map<compositionengine::LayerFE*, compositionengine::LayerFECompositionState*>
+ uniqueVisibleLayers;
+
+ for (const auto& output : args.outputs) {
+ for (auto* layer : output->getOutputLayersOrderedByZ()) {
+ if (layer->isHardwareCursor()) {
+ // Latch the cursor composition state from each front-end layer.
+ layer->getLayerFE().prepareCompositionState(LayerFE::StateSubset::Cursor);
+ layer->writeCursorPositionToHWC();
+ }
+ }
+ }
+}
+
+void CompositionEngine::preComposition(CompositionRefreshArgs& args) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ bool needsAnotherUpdate = false;
+
+ mRefreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+ for (auto& layer : args.layers) {
+ if (layer->onPreComposition(mRefreshStartTime)) {
+ needsAnotherUpdate = true;
+ }
+ }
+
+ mNeedsAnotherUpdate = needsAnotherUpdate;
+}
+
+void CompositionEngine::dump(std::string&) const {
+ // The base class has no state to dump, but derived classes might.
+}
+
+void CompositionEngine::setNeedsAnotherUpdateForTest(bool value) {
+ mNeedsAnotherUpdate = value;
+}
+
+void CompositionEngine::updateLayerStateFromFE(CompositionRefreshArgs& args) {
+ // Update the composition state from each front-end layer
+ for (const auto& output : args.outputs) {
+ output->updateLayerStateFromFE(args);
+ }
+}
+
} // namespace impl
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index f9d70e3..d201104 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -16,32 +16,67 @@
#include <android-base/stringprintf.h>
#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/DisplayCreationArgs.h>
#include <compositionengine/DisplaySurface.h>
+#include <compositionengine/LayerFE.h>
#include <compositionengine/impl/Display.h>
#include <compositionengine/impl/DisplayColorProfile.h>
#include <compositionengine/impl/DumpHelpers.h>
+#include <compositionengine/impl/OutputLayer.h>
#include <compositionengine/impl/RenderSurface.h>
+#include <utils/Trace.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "DisplayHardware/HWComposer.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
+#include "DisplayHardware/PowerAdvisor.h"
+
namespace android::compositionengine::impl {
-std::shared_ptr<compositionengine::Display> createDisplay(
+std::shared_ptr<Display> createDisplay(
const compositionengine::CompositionEngine& compositionEngine,
- compositionengine::DisplayCreationArgs&& args) {
- return std::make_shared<Display>(compositionEngine, std::move(args));
-}
-
-Display::Display(const CompositionEngine& compositionEngine, DisplayCreationArgs&& args)
- : compositionengine::impl::Output(compositionEngine),
- mIsVirtual(args.isVirtual),
- mId(args.displayId) {
- editState().isSecure = args.isSecure;
+ const compositionengine::DisplayCreationArgs& args) {
+ return createDisplayTemplated<Display>(compositionEngine, args);
}
Display::~Display() = default;
+void Display::setConfiguration(const compositionengine::DisplayCreationArgs& args) {
+ mIsVirtual = !args.physical;
+ mId = args.physical ? std::make_optional(args.physical->id) : std::nullopt;
+ mPowerAdvisor = args.powerAdvisor;
+
+ editState().isSecure = args.isSecure;
+
+ setLayerStackFilter(args.layerStackId,
+ args.physical ? args.physical->type == DisplayConnectionType::Internal
+ : false);
+ setName(args.name);
+
+ if (!args.physical && args.useHwcVirtualDisplays) {
+ mId = maybeAllocateDisplayIdForVirtualDisplay(args.pixels, args.pixelFormat);
+ }
+}
+
+std::optional<DisplayId> Display::maybeAllocateDisplayIdForVirtualDisplay(
+ ui::Size pixels, ui::PixelFormat pixelFormat) const {
+ auto& hwc = getCompositionEngine().getHwComposer();
+ return hwc.allocateVirtualDisplay(static_cast<uint32_t>(pixels.width),
+ static_cast<uint32_t>(pixels.height), &pixelFormat);
+}
+
+bool Display::isValid() const {
+ return Output::isValid() && mPowerAdvisor;
+}
+
const std::optional<DisplayId>& Display::getId() const {
return mId;
}
@@ -54,6 +89,14 @@
return mIsVirtual;
}
+std::optional<DisplayId> Display::getDisplayId() const {
+ return mId;
+}
+
+void Display::setDisplayIdForTesting(std::optional<DisplayId> displayId) {
+ mId = displayId;
+}
+
void Display::disconnect() {
if (!mId) {
return;
@@ -64,19 +107,28 @@
mId.reset();
}
-void Display::setColorTransform(const mat4& transform) {
- Output::setColorTransform(transform);
+void Display::setColorTransform(const compositionengine::CompositionRefreshArgs& args) {
+ Output::setColorTransform(args);
+
+ if (!mId || CC_LIKELY(!args.colorTransformMatrix)) {
+ return;
+ }
auto& hwc = getCompositionEngine().getHwComposer();
- status_t result = hwc.setColorTransform(*mId, transform);
+ status_t result = hwc.setColorTransform(*mId, *args.colorTransformMatrix);
ALOGE_IF(result != NO_ERROR, "Failed to set color transform on display \"%s\": %d",
mId ? to_string(*mId).c_str() : "", result);
}
-void Display::setColorMode(ui::ColorMode mode, ui::Dataspace dataspace,
- ui::RenderIntent renderIntent) {
- if (mode == getState().colorMode && dataspace == getState().dataspace &&
- renderIntent == getState().renderIntent) {
+void Display::setColorProfile(const ColorProfile& colorProfile) {
+ const ui::Dataspace targetDataspace =
+ getDisplayColorProfile()->getTargetDataspace(colorProfile.mode, colorProfile.dataspace,
+ colorProfile.colorSpaceAgnosticDataspace);
+
+ if (colorProfile.mode == getState().colorMode &&
+ colorProfile.dataspace == getState().dataspace &&
+ colorProfile.renderIntent == getState().renderIntent &&
+ targetDataspace == getState().targetDataspace) {
return;
}
@@ -85,10 +137,10 @@
return;
}
- Output::setColorMode(mode, dataspace, renderIntent);
+ Output::setColorProfile(colorProfile);
auto& hwc = getCompositionEngine().getHwComposer();
- hwc.setActiveColorMode(*mId, mode, renderIntent);
+ hwc.setActiveColorMode(*mId, colorProfile.mode, colorProfile.renderIntent);
}
void Display::dump(std::string& out) const {
@@ -110,13 +162,229 @@
Output::dumpBase(out);
}
-void Display::createDisplayColorProfile(DisplayColorProfileCreationArgs&& args) {
- setDisplayColorProfile(compositionengine::impl::createDisplayColorProfile(std::move(args)));
+void Display::createDisplayColorProfile(const DisplayColorProfileCreationArgs& args) {
+ setDisplayColorProfile(compositionengine::impl::createDisplayColorProfile(args));
}
-void Display::createRenderSurface(RenderSurfaceCreationArgs&& args) {
- setRenderSurface(compositionengine::impl::createRenderSurface(getCompositionEngine(), *this,
- std::move(args)));
+void Display::createRenderSurface(const RenderSurfaceCreationArgs& args) {
+ setRenderSurface(
+ compositionengine::impl::createRenderSurface(getCompositionEngine(), *this, args));
+}
+
+void Display::createClientCompositionCache(uint32_t cacheSize) {
+ cacheClientCompositionRequests(cacheSize);
+}
+
+std::unique_ptr<compositionengine::OutputLayer> Display::createOutputLayer(
+ const sp<compositionengine::LayerFE>& layerFE) const {
+ auto result = impl::createOutputLayer(*this, layerFE);
+
+ if (result && mId) {
+ auto& hwc = getCompositionEngine().getHwComposer();
+ auto displayId = *mId;
+ // Note: For the moment we ensure it is safe to take a reference to the
+ // HWComposer implementation by destroying all the OutputLayers (and
+ // hence the HWC2::Layers they own) before setting a new HWComposer. See
+ // for example SurfaceFlinger::updateVrFlinger().
+ // TODO(b/121291683): Make this safer.
+ auto hwcLayer = std::shared_ptr<HWC2::Layer>(hwc.createLayer(displayId),
+ [&hwc, displayId](HWC2::Layer* layer) {
+ hwc.destroyLayer(displayId, layer);
+ });
+ ALOGE_IF(!hwcLayer, "Failed to create a HWC layer for a HWC supported display %s",
+ getName().c_str());
+ result->setHwcLayer(std::move(hwcLayer));
+ }
+ return result;
+}
+
+void Display::setReleasedLayers(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ Output::setReleasedLayers(refreshArgs);
+
+ if (!mId || refreshArgs.layersWithQueuedFrames.empty()) {
+ return;
+ }
+
+ // For layers that are being removed from a HWC display, and that have
+ // queued frames, add them to a a list of released layers so we can properly
+ // set a fence.
+ compositionengine::Output::ReleasedLayers releasedLayers;
+
+ // Any non-null entries in the current list of layers are layers that are no
+ // longer going to be visible
+ for (auto* outputLayer : getOutputLayersOrderedByZ()) {
+ if (!outputLayer) {
+ continue;
+ }
+
+ compositionengine::LayerFE* layerFE = &outputLayer->getLayerFE();
+ const bool hasQueuedFrames =
+ std::any_of(refreshArgs.layersWithQueuedFrames.cbegin(),
+ refreshArgs.layersWithQueuedFrames.cend(),
+ [layerFE](sp<compositionengine::LayerFE> layerWithQueuedFrames) {
+ return layerFE == layerWithQueuedFrames.get();
+ });
+
+ if (hasQueuedFrames) {
+ releasedLayers.emplace_back(layerFE);
+ }
+ }
+
+ setReleasedLayers(std::move(releasedLayers));
+}
+
+void Display::chooseCompositionStrategy() {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ // Default to the base settings -- client composition only.
+ Output::chooseCompositionStrategy();
+
+ // If we don't have a HWC display, then we are done
+ if (!mId) {
+ return;
+ }
+
+ // Get any composition changes requested by the HWC device, and apply them.
+ std::optional<android::HWComposer::DeviceRequestedChanges> changes;
+ auto& hwc = getCompositionEngine().getHwComposer();
+ if (status_t result = hwc.getDeviceCompositionChanges(*mId, anyLayersRequireClientComposition(),
+ &changes);
+ result != NO_ERROR) {
+ ALOGE("chooseCompositionStrategy failed for %s: %d (%s)", getName().c_str(), result,
+ strerror(-result));
+ return;
+ }
+ if (changes) {
+ applyChangedTypesToLayers(changes->changedTypes);
+ applyDisplayRequests(changes->displayRequests);
+ applyLayerRequestsToLayers(changes->layerRequests);
+ applyClientTargetRequests(changes->clientTargetProperty);
+ }
+
+ // Determine what type of composition we are doing from the final state
+ auto& state = editState();
+ state.usesClientComposition = anyLayersRequireClientComposition();
+ state.usesDeviceComposition = !allLayersRequireClientComposition();
+}
+
+bool Display::getSkipColorTransform() const {
+ const auto& hwc = getCompositionEngine().getHwComposer();
+ return mId ? hwc.hasDisplayCapability(*mId, hal::DisplayCapability::SKIP_CLIENT_COLOR_TRANSFORM)
+ : hwc.hasCapability(hal::Capability::SKIP_CLIENT_COLOR_TRANSFORM);
+}
+
+bool Display::anyLayersRequireClientComposition() const {
+ const auto layers = getOutputLayersOrderedByZ();
+ return std::any_of(layers.begin(), layers.end(),
+ [](const auto& layer) { return layer->requiresClientComposition(); });
+}
+
+bool Display::allLayersRequireClientComposition() const {
+ const auto layers = getOutputLayersOrderedByZ();
+ return std::all_of(layers.begin(), layers.end(),
+ [](const auto& layer) { return layer->requiresClientComposition(); });
+}
+
+void Display::applyChangedTypesToLayers(const ChangedTypes& changedTypes) {
+ if (changedTypes.empty()) {
+ return;
+ }
+
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ auto hwcLayer = layer->getHwcLayer();
+ if (!hwcLayer) {
+ continue;
+ }
+
+ if (auto it = changedTypes.find(hwcLayer); it != changedTypes.end()) {
+ layer->applyDeviceCompositionTypeChange(
+ static_cast<Hwc2::IComposerClient::Composition>(it->second));
+ }
+ }
+}
+
+void Display::applyDisplayRequests(const DisplayRequests& displayRequests) {
+ auto& state = editState();
+ state.flipClientTarget = (static_cast<uint32_t>(displayRequests) &
+ static_cast<uint32_t>(hal::DisplayRequest::FLIP_CLIENT_TARGET)) != 0;
+ // Note: HWC2::DisplayRequest::WriteClientTargetToOutput is currently ignored.
+}
+
+void Display::applyLayerRequestsToLayers(const LayerRequests& layerRequests) {
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ layer->prepareForDeviceLayerRequests();
+
+ auto hwcLayer = layer->getHwcLayer();
+ if (!hwcLayer) {
+ continue;
+ }
+
+ if (auto it = layerRequests.find(hwcLayer); it != layerRequests.end()) {
+ layer->applyDeviceLayerRequest(
+ static_cast<Hwc2::IComposerClient::LayerRequest>(it->second));
+ }
+ }
+}
+
+void Display::applyClientTargetRequests(const ClientTargetProperty& clientTargetProperty) {
+ if (clientTargetProperty.dataspace == ui::Dataspace::UNKNOWN) {
+ return;
+ }
+ auto outputState = editState();
+ outputState.dataspace = clientTargetProperty.dataspace;
+ getRenderSurface()->setBufferDataspace(clientTargetProperty.dataspace);
+ getRenderSurface()->setBufferPixelFormat(clientTargetProperty.pixelFormat);
+}
+
+compositionengine::Output::FrameFences Display::presentAndGetFrameFences() {
+ auto result = impl::Output::presentAndGetFrameFences();
+
+ if (!mId) {
+ return result;
+ }
+
+ auto& hwc = getCompositionEngine().getHwComposer();
+ hwc.presentAndGetReleaseFences(*mId);
+
+ result.presentFence = hwc.getPresentFence(*mId);
+
+ // TODO(b/121291683): Change HWComposer call to return entire map
+ for (const auto* layer : getOutputLayersOrderedByZ()) {
+ auto hwcLayer = layer->getHwcLayer();
+ if (!hwcLayer) {
+ continue;
+ }
+
+ result.layerFences.emplace(hwcLayer, hwc.getLayerReleaseFence(*mId, hwcLayer));
+ }
+
+ hwc.clearReleaseFences(*mId);
+
+ return result;
+}
+
+void Display::setExpensiveRenderingExpected(bool enabled) {
+ Output::setExpensiveRenderingExpected(enabled);
+
+ if (mPowerAdvisor && mId) {
+ mPowerAdvisor->setExpensiveRenderingExpected(*mId, enabled);
+ }
+}
+
+void Display::finishFrame(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ // We only need to actually compose the display if:
+ // 1) It is being handled by hardware composer, which may need this to
+ // keep its virtual display state machine in sync, or
+ // 2) There is work to be done (the dirty region isn't empty)
+ if (!mId) {
+ if (getDirtyRegion(refreshArgs.repaintEverything).isEmpty()) {
+ ALOGV("Skipping display composition");
+ return;
+ }
+ }
+
+ impl::Output::finishFrame(refreshArgs);
}
} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/src/DisplayColorProfile.cpp b/services/surfaceflinger/CompositionEngine/src/DisplayColorProfile.cpp
index 130ab1d..a7c4512 100644
--- a/services/surfaceflinger/CompositionEngine/src/DisplayColorProfile.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/DisplayColorProfile.cpp
@@ -64,6 +64,12 @@
RenderIntent::TONE_MAP_COLORIMETRIC,
};
+// Returns true if the given colorMode is considered an HDR color mode
+bool isHdrColorMode(const ColorMode colorMode) {
+ return std::any_of(std::begin(sHdrColorModes), std::end(sHdrColorModes),
+ [colorMode](ColorMode hdrColorMode) { return hdrColorMode == colorMode; });
+}
+
// map known color mode to dataspace
Dataspace colorModeToDataspace(ColorMode mode) {
switch (mode) {
@@ -90,13 +96,7 @@
candidates.push_back(mode);
// check if mode is HDR
- bool isHdr = false;
- for (auto hdrMode : sHdrColorModes) {
- if (hdrMode == mode) {
- isHdr = true;
- break;
- }
- }
+ bool isHdr = isHdrColorMode(mode);
// add other HDR candidates when mode is HDR
if (isHdr) {
@@ -184,11 +184,11 @@
} // anonymous namespace
std::unique_ptr<compositionengine::DisplayColorProfile> createDisplayColorProfile(
- DisplayColorProfileCreationArgs&& args) {
- return std::make_unique<DisplayColorProfile>(std::move(args));
+ const DisplayColorProfileCreationArgs& args) {
+ return std::make_unique<DisplayColorProfile>(args);
}
-DisplayColorProfile::DisplayColorProfile(DisplayColorProfileCreationArgs&& args)
+DisplayColorProfile::DisplayColorProfile(const DisplayColorProfileCreationArgs& args)
: mHasWideColorGamut(args.hasWideColorGamut),
mSupportedPerFrameMetadata(args.supportedPerFrameMetadata) {
populateColorModes(args.hwcColorModes);
@@ -376,6 +376,32 @@
}
}
+bool DisplayColorProfile::isDataspaceSupported(Dataspace dataspace) const {
+ switch (dataspace) {
+ case Dataspace::BT2020_PQ:
+ case Dataspace::BT2020_ITU_PQ:
+ return hasHDR10Support();
+
+ case Dataspace::BT2020_HLG:
+ case Dataspace::BT2020_ITU_HLG:
+ return hasHLGSupport();
+
+ default:
+ return true;
+ }
+}
+
+ui::Dataspace DisplayColorProfile::getTargetDataspace(ColorMode mode, Dataspace dataspace,
+ Dataspace colorSpaceAgnosticDataspace) const {
+ if (isHdrColorMode(mode)) {
+ return Dataspace::UNKNOWN;
+ }
+ if (colorSpaceAgnosticDataspace != ui::Dataspace::UNKNOWN) {
+ return colorSpaceAgnosticDataspace;
+ }
+ return dataspace;
+}
+
void DisplayColorProfile::dump(std::string& out) const {
out.append(" Composition Display Color State:");
diff --git a/services/surfaceflinger/CompositionEngine/src/HwcBufferCache.cpp b/services/surfaceflinger/CompositionEngine/src/HwcBufferCache.cpp
index f72862b..cedc333 100644
--- a/services/surfaceflinger/CompositionEngine/src/HwcBufferCache.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/HwcBufferCache.cpp
@@ -15,9 +15,17 @@
*/
#include <compositionengine/impl/HwcBufferCache.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <gui/BufferQueue.h>
#include <ui/GraphicBuffer.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android::compositionengine::impl {
HwcBufferCache::HwcBufferCache() {
@@ -31,7 +39,7 @@
slot >= BufferQueue::NUM_BUFFER_SLOTS) {
*outSlot = 0;
} else {
- *outSlot = slot;
+ *outSlot = static_cast<uint32_t>(slot);
}
auto& currentBuffer = mBuffers[*outSlot];
diff --git a/services/surfaceflinger/CompositionEngine/src/Layer.cpp b/services/surfaceflinger/CompositionEngine/src/Layer.cpp
deleted file mode 100644
index 96e9731..0000000
--- a/services/surfaceflinger/CompositionEngine/src/Layer.cpp
+++ /dev/null
@@ -1,62 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <android-base/stringprintf.h>
-#include <compositionengine/CompositionEngine.h>
-#include <compositionengine/LayerCreationArgs.h>
-#include <compositionengine/LayerFE.h>
-#include <compositionengine/impl/Layer.h>
-
-namespace android::compositionengine {
-
-Layer::~Layer() = default;
-
-namespace impl {
-
-std::shared_ptr<compositionengine::Layer> createLayer(
- const compositionengine::CompositionEngine& compositionEngine,
- compositionengine::LayerCreationArgs&& args) {
- return std::make_shared<Layer>(compositionEngine, std::move(args));
-}
-
-Layer::Layer(const CompositionEngine& compositionEngine, LayerCreationArgs&& args)
- : mCompositionEngine(compositionEngine), mLayerFE(args.layerFE) {
- static_cast<void>(mCompositionEngine); // Temporary use to prevent an unused warning
-}
-
-Layer::~Layer() = default;
-
-sp<LayerFE> Layer::getLayerFE() const {
- return mLayerFE.promote();
-}
-
-const LayerCompositionState& Layer::getState() const {
- return mState;
-}
-
-LayerCompositionState& Layer::editState() {
- return mState;
-}
-
-void Layer::dump(std::string& out) const {
- auto layerFE = getLayerFE();
- android::base::StringAppendF(&out, "* compositionengine::Layer %p (%s)\n", this,
- layerFE ? layerFE->getDebugName() : "<unknown>");
- mState.dump(out);
-}
-
-} // namespace impl
-} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/src/LayerCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/LayerCompositionState.cpp
deleted file mode 100644
index 40c4da9..0000000
--- a/services/surfaceflinger/CompositionEngine/src/LayerCompositionState.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <android-base/stringprintf.h>
-#include <compositionengine/impl/DumpHelpers.h>
-#include <compositionengine/impl/LayerCompositionState.h>
-
-namespace android::compositionengine::impl {
-
-namespace {
-
-using android::compositionengine::impl::dumpVal;
-
-void dumpVal(std::string& out, const char* name, Hwc2::IComposerClient::Color value) {
- using android::base::StringAppendF;
- StringAppendF(&out, "%s=[%d %d %d] ", name, value.r, value.g, value.b);
-}
-
-void dumpFrontEnd(std::string& out, const LayerFECompositionState& state) {
- out.append(" ");
- dumpVal(out, "isSecure", state.isSecure);
- dumpVal(out, "geomUsesSourceCrop", state.geomUsesSourceCrop);
- dumpVal(out, "geomBufferUsesDisplayInverseTransform",
- state.geomBufferUsesDisplayInverseTransform);
- dumpVal(out, "geomLayerTransform", state.geomLayerTransform);
-
- out.append("\n ");
- dumpVal(out, "geomBufferSize", state.geomBufferSize);
- dumpVal(out, "geomContentCrop", state.geomContentCrop);
- dumpVal(out, "geomCrop", state.geomCrop);
- dumpVal(out, "geomBufferTransform", state.geomBufferTransform);
-
- out.append("\n ");
- dumpVal(out, "geomActiveTransparentRegion", state.geomActiveTransparentRegion);
-
- out.append(" ");
- dumpVal(out, "geomLayerBounds", state.geomLayerBounds);
-
- out.append("\n ");
- dumpVal(out, "blend", toString(state.blendMode), state.blendMode);
- dumpVal(out, "alpha", state.alpha);
-
- out.append("\n ");
- dumpVal(out, "type", state.type);
- dumpVal(out, "appId", state.appId);
-
- dumpVal(out, "composition type", toString(state.compositionType), state.compositionType);
-
- out.append("\n buffer: ");
- dumpVal(out, "buffer", state.buffer.get());
- dumpVal(out, "slot", state.bufferSlot);
-
- out.append("\n ");
- dumpVal(out, "sideband stream", state.sidebandStream.get());
-
- out.append("\n ");
- dumpVal(out, "color", state.color);
-
- out.append("\n ");
- dumpVal(out, "dataspace", toString(state.dataspace), state.dataspace);
- dumpVal(out, "hdr metadata types", state.hdrMetadata.validTypes);
- dumpVal(out, "colorTransform", state.colorTransform);
-
- out.append("\n");
-}
-
-} // namespace
-
-void LayerCompositionState::dump(std::string& out) const {
- out.append(" frontend:\n");
- dumpFrontEnd(out, frontEnd);
-}
-
-} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
new file mode 100644
index 0000000..02e3a45
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
@@ -0,0 +1,116 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android-base/stringprintf.h>
+#include <compositionengine/LayerFECompositionState.h>
+#include <compositionengine/impl/DumpHelpers.h>
+
+namespace android::compositionengine {
+
+namespace {
+
+using android::compositionengine::impl::dumpVal;
+
+void dumpVal(std::string& out, const char* name, half4 value) {
+ using android::base::StringAppendF;
+ StringAppendF(&out, "%s=[%f %f %f] ", name, static_cast<float>(value.r),
+ static_cast<float>(value.g), static_cast<float>(value.b));
+}
+
+} // namespace
+
+std::string GenericLayerMetadataEntry::dumpAsString() const {
+ using android::base::StringAppendF;
+ std::string out;
+
+ out.append("GenericLayerMetadataEntry{mandatory: ");
+ StringAppendF(&out, "%d", mandatory);
+ out.append(" value: ");
+ for (uint8_t byte : value) {
+ StringAppendF(&out, "0x08%" PRIx8 " ", byte);
+ }
+ out.append("]}");
+ return out;
+}
+
+LayerFECompositionState::~LayerFECompositionState() = default;
+
+void LayerFECompositionState::dump(std::string& out) const {
+ out.append(" ");
+ dumpVal(out, "isSecure", isSecure);
+ dumpVal(out, "geomUsesSourceCrop", geomUsesSourceCrop);
+ dumpVal(out, "geomBufferUsesDisplayInverseTransform", geomBufferUsesDisplayInverseTransform);
+ dumpVal(out, "geomLayerTransform", geomLayerTransform);
+
+ out.append("\n ");
+ dumpVal(out, "geomBufferSize", geomBufferSize);
+ dumpVal(out, "geomContentCrop", geomContentCrop);
+ dumpVal(out, "geomCrop", geomCrop);
+ dumpVal(out, "geomBufferTransform", geomBufferTransform);
+
+ out.append("\n ");
+ dumpVal(out, "transparentRegionHint", transparentRegionHint);
+
+ out.append(" ");
+ dumpVal(out, "geomLayerBounds", geomLayerBounds);
+
+ out.append(" ");
+ dumpVal(out, "shadowRadius", shadowRadius);
+
+ out.append("\n ");
+ dumpVal(out, "blend", toString(blendMode), blendMode);
+ dumpVal(out, "alpha", alpha);
+ dumpVal(out, "backgroundBlurRadius", backgroundBlurRadius);
+
+ out.append("\n ");
+ dumpVal(out, "type", type);
+ dumpVal(out, "appId", appId);
+
+ if (!metadata.empty()) {
+ out.append("\n metadata {");
+ for (const auto& [key, entry] : metadata) {
+ out.append("\n ");
+ out.append(key);
+ out.append("=");
+ out.append(entry.dumpAsString());
+ }
+ out.append("\n }\n ");
+ }
+
+ dumpVal(out, "composition type", toString(compositionType), compositionType);
+
+ out.append("\n buffer: ");
+ dumpVal(out, "slot", bufferSlot);
+ dumpVal(out, "buffer", buffer.get());
+
+ out.append("\n ");
+ dumpVal(out, "sideband stream", sidebandStream.get());
+
+ out.append("\n ");
+ dumpVal(out, "color", color);
+
+ out.append("\n ");
+ dumpVal(out, "isOpaque", isOpaque);
+ dumpVal(out, "hasProtectedContent", hasProtectedContent);
+ dumpVal(out, "isColorspaceAgnostic", isColorspaceAgnostic);
+ dumpVal(out, "dataspace", toString(dataspace), dataspace);
+ dumpVal(out, "hdr metadata types", hdrMetadata.validTypes);
+ dumpVal(out, "colorTransform", colorTransform);
+
+ out.append("\n");
+}
+
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 01b5781..e8f54f5 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -14,14 +14,35 @@
* limitations under the License.
*/
+#include <thread>
+
#include <android-base/stringprintf.h>
#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/DisplayColorProfile.h>
#include <compositionengine/LayerFE.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/RenderSurface.h>
#include <compositionengine/impl/Output.h>
+#include <compositionengine/impl/OutputCompositionState.h>
#include <compositionengine/impl/OutputLayer.h>
+#include <compositionengine/impl/OutputLayerCompositionState.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <renderengine/DisplaySettings.h>
+#include <renderengine/RenderEngine.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
#include <ui/DebugUtils.h>
+#include <ui/HdrCapabilities.h>
+#include <utils/Trace.h>
+
+#include "TracedOrdinal.h"
namespace android::compositionengine {
@@ -29,20 +50,43 @@
namespace impl {
-Output::Output(const CompositionEngine& compositionEngine)
- : mCompositionEngine(compositionEngine) {}
+namespace {
+
+template <typename T>
+class Reversed {
+public:
+ explicit Reversed(const T& container) : mContainer(container) {}
+ auto begin() { return mContainer.rbegin(); }
+ auto end() { return mContainer.rend(); }
+
+private:
+ const T& mContainer;
+};
+
+// Helper for enumerating over a container in reverse order
+template <typename T>
+Reversed<T> reversed(const T& c) {
+ return Reversed<T>(c);
+}
+
+} // namespace
+
+std::shared_ptr<Output> createOutput(
+ const compositionengine::CompositionEngine& compositionEngine) {
+ return createOutputTemplated<Output>(compositionEngine);
+}
Output::~Output() = default;
-const CompositionEngine& Output::getCompositionEngine() const {
- return mCompositionEngine;
-}
-
bool Output::isValid() const {
return mDisplayColorProfile && mDisplayColorProfile->isValid() && mRenderSurface &&
mRenderSurface->isValid();
}
+std::optional<DisplayId> Output::getDisplayId() const {
+ return {};
+}
+
const std::string& Output::getName() const {
return mName;
}
@@ -52,73 +96,81 @@
}
void Output::setCompositionEnabled(bool enabled) {
- if (mState.isEnabled == enabled) {
+ auto& outputState = editState();
+ if (outputState.isEnabled == enabled) {
return;
}
- mState.isEnabled = enabled;
+ outputState.isEnabled = enabled;
dirtyEntireOutput();
}
-void Output::setProjection(const ui::Transform& transform, int32_t orientation, const Rect& frame,
- const Rect& viewport, const Rect& scissor, bool needsFiltering) {
- mState.transform = transform;
- mState.orientation = orientation;
- mState.scissor = scissor;
- mState.frame = frame;
- mState.viewport = viewport;
- mState.needsFiltering = needsFiltering;
+void Output::setProjection(const ui::Transform& transform, uint32_t orientation, const Rect& frame,
+ const Rect& viewport, const Rect& sourceClip,
+ const Rect& destinationClip, bool needsFiltering) {
+ auto& outputState = editState();
+ outputState.transform = transform;
+ outputState.orientation = orientation;
+ outputState.sourceClip = sourceClip;
+ outputState.destinationClip = destinationClip;
+ outputState.frame = frame;
+ outputState.viewport = viewport;
+ outputState.needsFiltering = needsFiltering;
dirtyEntireOutput();
}
-// TODO(lpique): Rename setSize() once more is moved.
+// TODO(b/121291683): Rename setSize() once more is moved.
void Output::setBounds(const ui::Size& size) {
mRenderSurface->setDisplaySize(size);
- // TODO(lpique): Rename mState.size once more is moved.
- mState.bounds = Rect(mRenderSurface->getSize());
+ // TODO(b/121291683): Rename outputState.size once more is moved.
+ editState().bounds = Rect(mRenderSurface->getSize());
dirtyEntireOutput();
}
void Output::setLayerStackFilter(uint32_t layerStackId, bool isInternal) {
- mState.layerStackId = layerStackId;
- mState.layerStackInternal = isInternal;
+ auto& outputState = editState();
+ outputState.layerStackId = layerStackId;
+ outputState.layerStackInternal = isInternal;
dirtyEntireOutput();
}
-void Output::setColorTransform(const mat4& transform) {
- if (mState.colorTransformMat == transform) {
+void Output::setColorTransform(const compositionengine::CompositionRefreshArgs& args) {
+ auto& colorTransformMatrix = editState().colorTransformMatrix;
+ if (!args.colorTransformMatrix || colorTransformMatrix == args.colorTransformMatrix) {
return;
}
- const bool isIdentity = (transform == mat4());
- const auto newColorTransform =
- isIdentity ? HAL_COLOR_TRANSFORM_IDENTITY : HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX;
-
- mState.colorTransform = newColorTransform;
- mState.colorTransformMat = transform;
+ colorTransformMatrix = *args.colorTransformMatrix;
dirtyEntireOutput();
}
-void Output::setColorMode(ui::ColorMode mode, ui::Dataspace dataspace,
- ui::RenderIntent renderIntent) {
- if (mState.colorMode == mode && mState.dataspace == dataspace &&
- mState.renderIntent == renderIntent) {
+void Output::setColorProfile(const ColorProfile& colorProfile) {
+ ui::Dataspace targetDataspace =
+ getDisplayColorProfile()->getTargetDataspace(colorProfile.mode, colorProfile.dataspace,
+ colorProfile.colorSpaceAgnosticDataspace);
+
+ auto& outputState = editState();
+ if (outputState.colorMode == colorProfile.mode &&
+ outputState.dataspace == colorProfile.dataspace &&
+ outputState.renderIntent == colorProfile.renderIntent &&
+ outputState.targetDataspace == targetDataspace) {
return;
}
- mState.colorMode = mode;
- mState.dataspace = dataspace;
- mState.renderIntent = renderIntent;
+ outputState.colorMode = colorProfile.mode;
+ outputState.dataspace = colorProfile.dataspace;
+ outputState.renderIntent = colorProfile.renderIntent;
+ outputState.targetDataspace = targetDataspace;
- mRenderSurface->setBufferDataspace(dataspace);
+ mRenderSurface->setBufferDataspace(colorProfile.dataspace);
ALOGV("Set active color mode: %s (%d), active render intent: %s (%d)",
- decodeColorMode(mode).c_str(), mode, decodeRenderIntent(renderIntent).c_str(),
- renderIntent);
+ decodeColorMode(colorProfile.mode).c_str(), colorProfile.mode,
+ decodeRenderIntent(colorProfile.renderIntent).c_str(), colorProfile.renderIntent);
dirtyEntireOutput();
}
@@ -134,7 +186,7 @@
}
void Output::dumpBase(std::string& out) const {
- mState.dump(out);
+ dumpState(out);
if (mDisplayColorProfile) {
mDisplayColorProfile->dump(out);
@@ -148,8 +200,8 @@
out.append(" No render surface!\n");
}
- android::base::StringAppendF(&out, "\n %zu Layers\b", mOutputLayersOrderedByZ.size());
- for (const auto& outputLayer : mOutputLayersOrderedByZ) {
+ android::base::StringAppendF(&out, "\n %zu Layers\n", getOutputLayerCount());
+ for (const auto* outputLayer : getOutputLayersOrderedByZ()) {
if (!outputLayer) {
continue;
}
@@ -165,6 +217,10 @@
mDisplayColorProfile = std::move(mode);
}
+const Output::ReleasedLayers& Output::getReleasedLayersForTest() const {
+ return mReleasedLayers;
+}
+
void Output::setDisplayColorProfileForTest(
std::unique_ptr<compositionengine::DisplayColorProfile> mode) {
mDisplayColorProfile = std::move(mode);
@@ -176,68 +232,888 @@
void Output::setRenderSurface(std::unique_ptr<compositionengine::RenderSurface> surface) {
mRenderSurface = std::move(surface);
- mState.bounds = Rect(mRenderSurface->getSize());
+ editState().bounds = Rect(mRenderSurface->getSize());
dirtyEntireOutput();
}
+void Output::cacheClientCompositionRequests(uint32_t cacheSize) {
+ if (cacheSize == 0) {
+ mClientCompositionRequestCache.reset();
+ } else {
+ mClientCompositionRequestCache = std::make_unique<ClientCompositionRequestCache>(cacheSize);
+ }
+};
+
void Output::setRenderSurfaceForTest(std::unique_ptr<compositionengine::RenderSurface> surface) {
mRenderSurface = std::move(surface);
}
-const OutputCompositionState& Output::getState() const {
- return mState;
-}
-
-OutputCompositionState& Output::editState() {
- return mState;
-}
-
Region Output::getDirtyRegion(bool repaintEverything) const {
- Region dirty(mState.viewport);
+ const auto& outputState = getState();
+ Region dirty(outputState.viewport);
if (!repaintEverything) {
- dirty.andSelf(mState.dirtyRegion);
+ dirty.andSelf(outputState.dirtyRegion);
}
return dirty;
}
-bool Output::belongsInOutput(uint32_t layerStackId, bool internalOnly) const {
+bool Output::belongsInOutput(std::optional<uint32_t> layerStackId, bool internalOnly) const {
// The layerStackId's must match, and also the layer must not be internal
// only when not on an internal output.
- return (layerStackId == mState.layerStackId) && (!internalOnly || mState.layerStackInternal);
+ const auto& outputState = getState();
+ return layerStackId && (*layerStackId == outputState.layerStackId) &&
+ (!internalOnly || outputState.layerStackInternal);
}
-compositionengine::OutputLayer* Output::getOutputLayerForLayer(
- compositionengine::Layer* layer) const {
- for (const auto& outputLayer : mOutputLayersOrderedByZ) {
- if (outputLayer && &outputLayer->getLayer() == layer) {
- return outputLayer.get();
+bool Output::belongsInOutput(const sp<compositionengine::LayerFE>& layerFE) const {
+ const auto* layerFEState = layerFE->getCompositionState();
+ return layerFEState && belongsInOutput(layerFEState->layerStackId, layerFEState->internalOnly);
+}
+
+std::unique_ptr<compositionengine::OutputLayer> Output::createOutputLayer(
+ const sp<LayerFE>& layerFE) const {
+ return impl::createOutputLayer(*this, layerFE);
+}
+
+compositionengine::OutputLayer* Output::getOutputLayerForLayer(const sp<LayerFE>& layerFE) const {
+ auto index = findCurrentOutputLayerForLayer(layerFE);
+ return index ? getOutputLayerOrderedByZByIndex(*index) : nullptr;
+}
+
+std::optional<size_t> Output::findCurrentOutputLayerForLayer(
+ const sp<compositionengine::LayerFE>& layer) const {
+ for (size_t i = 0; i < getOutputLayerCount(); i++) {
+ auto outputLayer = getOutputLayerOrderedByZByIndex(i);
+ if (outputLayer && &outputLayer->getLayerFE() == layer.get()) {
+ return i;
}
}
- return nullptr;
+ return std::nullopt;
}
-std::unique_ptr<compositionengine::OutputLayer> Output::getOrCreateOutputLayer(
- std::optional<DisplayId> displayId, std::shared_ptr<compositionengine::Layer> layer,
- sp<compositionengine::LayerFE> layerFE) {
- for (auto& outputLayer : mOutputLayersOrderedByZ) {
- if (outputLayer && &outputLayer->getLayer() == layer.get()) {
- return std::move(outputLayer);
+void Output::setReleasedLayers(Output::ReleasedLayers&& layers) {
+ mReleasedLayers = std::move(layers);
+}
+
+void Output::prepare(const compositionengine::CompositionRefreshArgs& refreshArgs,
+ LayerFESet& geomSnapshots) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ rebuildLayerStacks(refreshArgs, geomSnapshots);
+}
+
+void Output::present(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ updateColorProfile(refreshArgs);
+ updateAndWriteCompositionState(refreshArgs);
+ setColorTransform(refreshArgs);
+ beginFrame();
+ prepareFrame();
+ devOptRepaintFlash(refreshArgs);
+ finishFrame(refreshArgs);
+ postFramebuffer();
+}
+
+void Output::rebuildLayerStacks(const compositionengine::CompositionRefreshArgs& refreshArgs,
+ LayerFESet& layerFESet) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ auto& outputState = editState();
+
+ // Do nothing if this output is not enabled or there is no need to perform this update
+ if (!outputState.isEnabled || CC_LIKELY(!refreshArgs.updatingOutputGeometryThisFrame)) {
+ return;
+ }
+
+ // Process the layers to determine visibility and coverage
+ compositionengine::Output::CoverageState coverage{layerFESet};
+ collectVisibleLayers(refreshArgs, coverage);
+
+ // Compute the resulting coverage for this output, and store it for later
+ const ui::Transform& tr = outputState.transform;
+ Region undefinedRegion{outputState.bounds};
+ undefinedRegion.subtractSelf(tr.transform(coverage.aboveOpaqueLayers));
+
+ outputState.undefinedRegion = undefinedRegion;
+ outputState.dirtyRegion.orSelf(coverage.dirtyRegion);
+}
+
+void Output::collectVisibleLayers(const compositionengine::CompositionRefreshArgs& refreshArgs,
+ compositionengine::Output::CoverageState& coverage) {
+ // Evaluate the layers from front to back to determine what is visible. This
+ // also incrementally calculates the coverage information for each layer as
+ // well as the entire output.
+ for (auto layer : reversed(refreshArgs.layers)) {
+ // Incrementally process the coverage for each layer
+ ensureOutputLayerIfVisible(layer, coverage);
+
+ // TODO(b/121291683): Stop early if the output is completely covered and
+ // no more layers could even be visible underneath the ones on top.
+ }
+
+ setReleasedLayers(refreshArgs);
+
+ finalizePendingOutputLayers();
+
+ // Generate a simple Z-order values to each visible output layer
+ uint32_t zOrder = 0;
+ for (auto* outputLayer : getOutputLayersOrderedByZ()) {
+ outputLayer->editState().z = zOrder++;
+ }
+}
+
+void Output::ensureOutputLayerIfVisible(sp<compositionengine::LayerFE>& layerFE,
+ compositionengine::Output::CoverageState& coverage) {
+ // Ensure we have a snapshot of the basic geometry layer state. Limit the
+ // snapshots to once per frame for each candidate layer, as layers may
+ // appear on multiple outputs.
+ if (!coverage.latchedLayers.count(layerFE)) {
+ coverage.latchedLayers.insert(layerFE);
+ layerFE->prepareCompositionState(compositionengine::LayerFE::StateSubset::BasicGeometry);
+ }
+
+ // Only consider the layers on the given layer stack
+ if (!belongsInOutput(layerFE)) {
+ return;
+ }
+
+ // Obtain a read-only pointer to the front-end layer state
+ const auto* layerFEState = layerFE->getCompositionState();
+ if (CC_UNLIKELY(!layerFEState)) {
+ return;
+ }
+
+ // handle hidden surfaces by setting the visible region to empty
+ if (CC_UNLIKELY(!layerFEState->isVisible)) {
+ return;
+ }
+
+ /*
+ * opaqueRegion: area of a surface that is fully opaque.
+ */
+ Region opaqueRegion;
+
+ /*
+ * visibleRegion: area of a surface that is visible on screen and not fully
+ * transparent. This is essentially the layer's footprint minus the opaque
+ * regions above it. Areas covered by a translucent surface are considered
+ * visible.
+ */
+ Region visibleRegion;
+
+ /*
+ * coveredRegion: area of a surface that is covered by all visible regions
+ * above it (which includes the translucent areas).
+ */
+ Region coveredRegion;
+
+ /*
+ * transparentRegion: area of a surface that is hinted to be completely
+ * transparent. This is only used to tell when the layer has no visible non-
+ * transparent regions and can be removed from the layer list. It does not
+ * affect the visibleRegion of this layer or any layers beneath it. The hint
+ * may not be correct if apps don't respect the SurfaceView restrictions
+ * (which, sadly, some don't).
+ */
+ Region transparentRegion;
+
+ /*
+ * shadowRegion: Region cast by the layer's shadow.
+ */
+ Region shadowRegion;
+
+ const ui::Transform& tr = layerFEState->geomLayerTransform;
+
+ // Get the visible region
+ // TODO(b/121291683): Is it worth creating helper methods on LayerFEState
+ // for computations like this?
+ const Rect visibleRect(tr.transform(layerFEState->geomLayerBounds));
+ visibleRegion.set(visibleRect);
+
+ if (layerFEState->shadowRadius > 0.0f) {
+ // if the layer casts a shadow, offset the layers visible region and
+ // calculate the shadow region.
+ const auto inset = static_cast<int32_t>(ceilf(layerFEState->shadowRadius) * -1.0f);
+ Rect visibleRectWithShadows(visibleRect);
+ visibleRectWithShadows.inset(inset, inset, inset, inset);
+ visibleRegion.set(visibleRectWithShadows);
+ shadowRegion = visibleRegion.subtract(visibleRect);
+ }
+
+ if (visibleRegion.isEmpty()) {
+ return;
+ }
+
+ // Remove the transparent area from the visible region
+ if (!layerFEState->isOpaque) {
+ if (tr.preserveRects()) {
+ // transform the transparent region
+ transparentRegion = tr.transform(layerFEState->transparentRegionHint);
+ } else {
+ // transformation too complex, can't do the
+ // transparent region optimization.
+ transparentRegion.clear();
}
}
- return createOutputLayer(mCompositionEngine, displayId, *this, layer, layerFE);
+
+ // compute the opaque region
+ const auto layerOrientation = tr.getOrientation();
+ if (layerFEState->isOpaque && ((layerOrientation & ui::Transform::ROT_INVALID) == 0)) {
+ // If we one of the simple category of transforms (0/90/180/270 rotation
+ // + any flip), then the opaque region is the layer's footprint.
+ // Otherwise we don't try and compute the opaque region since there may
+ // be errors at the edges, and we treat the entire layer as
+ // translucent.
+ opaqueRegion.set(visibleRect);
+ }
+
+ // Clip the covered region to the visible region
+ coveredRegion = coverage.aboveCoveredLayers.intersect(visibleRegion);
+
+ // Update accumAboveCoveredLayers for next (lower) layer
+ coverage.aboveCoveredLayers.orSelf(visibleRegion);
+
+ // subtract the opaque region covered by the layers above us
+ visibleRegion.subtractSelf(coverage.aboveOpaqueLayers);
+
+ if (visibleRegion.isEmpty()) {
+ return;
+ }
+
+ // Get coverage information for the layer as previously displayed,
+ // also taking over ownership from mOutputLayersorderedByZ.
+ auto prevOutputLayerIndex = findCurrentOutputLayerForLayer(layerFE);
+ auto prevOutputLayer =
+ prevOutputLayerIndex ? getOutputLayerOrderedByZByIndex(*prevOutputLayerIndex) : nullptr;
+
+ // Get coverage information for the layer as previously displayed
+ // TODO(b/121291683): Define kEmptyRegion as a constant in Region.h
+ const Region kEmptyRegion;
+ const Region& oldVisibleRegion =
+ prevOutputLayer ? prevOutputLayer->getState().visibleRegion : kEmptyRegion;
+ const Region& oldCoveredRegion =
+ prevOutputLayer ? prevOutputLayer->getState().coveredRegion : kEmptyRegion;
+
+ // compute this layer's dirty region
+ Region dirty;
+ if (layerFEState->contentDirty) {
+ // we need to invalidate the whole region
+ dirty = visibleRegion;
+ // as well, as the old visible region
+ dirty.orSelf(oldVisibleRegion);
+ } else {
+ /* compute the exposed region:
+ * the exposed region consists of two components:
+ * 1) what's VISIBLE now and was COVERED before
+ * 2) what's EXPOSED now less what was EXPOSED before
+ *
+ * note that (1) is conservative, we start with the whole visible region
+ * but only keep what used to be covered by something -- which mean it
+ * may have been exposed.
+ *
+ * (2) handles areas that were not covered by anything but got exposed
+ * because of a resize.
+ *
+ */
+ const Region newExposed = visibleRegion - coveredRegion;
+ const Region oldExposed = oldVisibleRegion - oldCoveredRegion;
+ dirty = (visibleRegion & oldCoveredRegion) | (newExposed - oldExposed);
+ }
+ dirty.subtractSelf(coverage.aboveOpaqueLayers);
+
+ // accumulate to the screen dirty region
+ coverage.dirtyRegion.orSelf(dirty);
+
+ // Update accumAboveOpaqueLayers for next (lower) layer
+ coverage.aboveOpaqueLayers.orSelf(opaqueRegion);
+
+ // Compute the visible non-transparent region
+ Region visibleNonTransparentRegion = visibleRegion.subtract(transparentRegion);
+
+ // Perform the final check to see if this layer is visible on this output
+ // TODO(b/121291683): Why does this not use visibleRegion? (see outputSpaceVisibleRegion below)
+ const auto& outputState = getState();
+ Region drawRegion(outputState.transform.transform(visibleNonTransparentRegion));
+ drawRegion.andSelf(outputState.bounds);
+ if (drawRegion.isEmpty()) {
+ return;
+ }
+
+ Region visibleNonShadowRegion = visibleRegion.subtract(shadowRegion);
+
+ // The layer is visible. Either reuse the existing outputLayer if we have
+ // one, or create a new one if we do not.
+ auto result = ensureOutputLayer(prevOutputLayerIndex, layerFE);
+
+ // Store the layer coverage information into the layer state as some of it
+ // is useful later.
+ auto& outputLayerState = result->editState();
+ outputLayerState.visibleRegion = visibleRegion;
+ outputLayerState.visibleNonTransparentRegion = visibleNonTransparentRegion;
+ outputLayerState.coveredRegion = coveredRegion;
+ outputLayerState.outputSpaceVisibleRegion =
+ outputState.transform.transform(visibleNonShadowRegion.intersect(outputState.viewport));
+ outputLayerState.shadowRegion = shadowRegion;
}
-void Output::setOutputLayersOrderedByZ(OutputLayers&& layers) {
- mOutputLayersOrderedByZ = std::move(layers);
+void Output::setReleasedLayers(const compositionengine::CompositionRefreshArgs&) {
+ // The base class does nothing with this call.
}
-const Output::OutputLayers& Output::getOutputLayersOrderedByZ() const {
- return mOutputLayersOrderedByZ;
+void Output::updateLayerStateFromFE(const CompositionRefreshArgs& args) const {
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ layer->getLayerFE().prepareCompositionState(
+ args.updatingGeometryThisFrame ? LayerFE::StateSubset::GeometryAndContent
+ : LayerFE::StateSubset::Content);
+ }
+}
+
+void Output::updateAndWriteCompositionState(
+ const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ if (!getState().isEnabled) {
+ return;
+ }
+
+ mLayerRequestingBackgroundBlur = findLayerRequestingBackgroundComposition();
+ bool forceClientComposition = mLayerRequestingBackgroundBlur != nullptr;
+
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ layer->updateCompositionState(refreshArgs.updatingGeometryThisFrame,
+ refreshArgs.devOptForceClientComposition ||
+ forceClientComposition,
+ refreshArgs.internalDisplayRotationFlags);
+
+ if (mLayerRequestingBackgroundBlur == layer) {
+ forceClientComposition = false;
+ }
+
+ // Send the updated state to the HWC, if appropriate.
+ layer->writeStateToHWC(refreshArgs.updatingGeometryThisFrame);
+ }
+}
+
+compositionengine::OutputLayer* Output::findLayerRequestingBackgroundComposition() const {
+ compositionengine::OutputLayer* layerRequestingBgComposition = nullptr;
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ if (layer->getLayerFE().getCompositionState()->backgroundBlurRadius > 0) {
+ layerRequestingBgComposition = layer;
+ }
+ }
+ return layerRequestingBgComposition;
+}
+
+void Output::updateColorProfile(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ setColorProfile(pickColorProfile(refreshArgs));
+}
+
+// Returns a data space that fits all visible layers. The returned data space
+// can only be one of
+// - Dataspace::SRGB (use legacy dataspace and let HWC saturate when colors are enhanced)
+// - Dataspace::DISPLAY_P3
+// - Dataspace::DISPLAY_BT2020
+// The returned HDR data space is one of
+// - Dataspace::UNKNOWN
+// - Dataspace::BT2020_HLG
+// - Dataspace::BT2020_PQ
+ui::Dataspace Output::getBestDataspace(ui::Dataspace* outHdrDataSpace,
+ bool* outIsHdrClientComposition) const {
+ ui::Dataspace bestDataSpace = ui::Dataspace::V0_SRGB;
+ *outHdrDataSpace = ui::Dataspace::UNKNOWN;
+
+ for (const auto* layer : getOutputLayersOrderedByZ()) {
+ switch (layer->getLayerFE().getCompositionState()->dataspace) {
+ case ui::Dataspace::V0_SCRGB:
+ case ui::Dataspace::V0_SCRGB_LINEAR:
+ case ui::Dataspace::BT2020:
+ case ui::Dataspace::BT2020_ITU:
+ case ui::Dataspace::BT2020_LINEAR:
+ case ui::Dataspace::DISPLAY_BT2020:
+ bestDataSpace = ui::Dataspace::DISPLAY_BT2020;
+ break;
+ case ui::Dataspace::DISPLAY_P3:
+ bestDataSpace = ui::Dataspace::DISPLAY_P3;
+ break;
+ case ui::Dataspace::BT2020_PQ:
+ case ui::Dataspace::BT2020_ITU_PQ:
+ bestDataSpace = ui::Dataspace::DISPLAY_P3;
+ *outHdrDataSpace = ui::Dataspace::BT2020_PQ;
+ *outIsHdrClientComposition =
+ layer->getLayerFE().getCompositionState()->forceClientComposition;
+ break;
+ case ui::Dataspace::BT2020_HLG:
+ case ui::Dataspace::BT2020_ITU_HLG:
+ bestDataSpace = ui::Dataspace::DISPLAY_P3;
+ // When there's mixed PQ content and HLG content, we set the HDR
+ // data space to be BT2020_PQ and convert HLG to PQ.
+ if (*outHdrDataSpace == ui::Dataspace::UNKNOWN) {
+ *outHdrDataSpace = ui::Dataspace::BT2020_HLG;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ return bestDataSpace;
+}
+
+compositionengine::Output::ColorProfile Output::pickColorProfile(
+ const compositionengine::CompositionRefreshArgs& refreshArgs) const {
+ if (refreshArgs.outputColorSetting == OutputColorSetting::kUnmanaged) {
+ return ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC,
+ refreshArgs.colorSpaceAgnosticDataspace};
+ }
+
+ ui::Dataspace hdrDataSpace;
+ bool isHdrClientComposition = false;
+ ui::Dataspace bestDataSpace = getBestDataspace(&hdrDataSpace, &isHdrClientComposition);
+
+ switch (refreshArgs.forceOutputColorMode) {
+ case ui::ColorMode::SRGB:
+ bestDataSpace = ui::Dataspace::V0_SRGB;
+ break;
+ case ui::ColorMode::DISPLAY_P3:
+ bestDataSpace = ui::Dataspace::DISPLAY_P3;
+ break;
+ default:
+ break;
+ }
+
+ // respect hdrDataSpace only when there is no legacy HDR support
+ const bool isHdr = hdrDataSpace != ui::Dataspace::UNKNOWN &&
+ !mDisplayColorProfile->hasLegacyHdrSupport(hdrDataSpace) && !isHdrClientComposition;
+ if (isHdr) {
+ bestDataSpace = hdrDataSpace;
+ }
+
+ ui::RenderIntent intent;
+ switch (refreshArgs.outputColorSetting) {
+ case OutputColorSetting::kManaged:
+ case OutputColorSetting::kUnmanaged:
+ intent = isHdr ? ui::RenderIntent::TONE_MAP_COLORIMETRIC
+ : ui::RenderIntent::COLORIMETRIC;
+ break;
+ case OutputColorSetting::kEnhanced:
+ intent = isHdr ? ui::RenderIntent::TONE_MAP_ENHANCE : ui::RenderIntent::ENHANCE;
+ break;
+ default: // vendor display color setting
+ intent = static_cast<ui::RenderIntent>(refreshArgs.outputColorSetting);
+ break;
+ }
+
+ ui::ColorMode outMode;
+ ui::Dataspace outDataSpace;
+ ui::RenderIntent outRenderIntent;
+ mDisplayColorProfile->getBestColorMode(bestDataSpace, intent, &outDataSpace, &outMode,
+ &outRenderIntent);
+
+ return ColorProfile{outMode, outDataSpace, outRenderIntent,
+ refreshArgs.colorSpaceAgnosticDataspace};
+}
+
+void Output::beginFrame() {
+ auto& outputState = editState();
+ const bool dirty = !getDirtyRegion(false).isEmpty();
+ const bool empty = getOutputLayerCount() == 0;
+ const bool wasEmpty = !outputState.lastCompositionHadVisibleLayers;
+
+ // If nothing has changed (!dirty), don't recompose.
+ // If something changed, but we don't currently have any visible layers,
+ // and didn't when we last did a composition, then skip it this time.
+ // The second rule does two things:
+ // - When all layers are removed from a display, we'll emit one black
+ // frame, then nothing more until we get new layers.
+ // - When a display is created with a private layer stack, we won't
+ // emit any black frames until a layer is added to the layer stack.
+ const bool mustRecompose = dirty && !(empty && wasEmpty);
+
+ const char flagPrefix[] = {'-', '+'};
+ static_cast<void>(flagPrefix);
+ ALOGV_IF("%s: %s composition for %s (%cdirty %cempty %cwasEmpty)", __FUNCTION__,
+ mustRecompose ? "doing" : "skipping", getName().c_str(), flagPrefix[dirty],
+ flagPrefix[empty], flagPrefix[wasEmpty]);
+
+ mRenderSurface->beginFrame(mustRecompose);
+
+ if (mustRecompose) {
+ outputState.lastCompositionHadVisibleLayers = !empty;
+ }
+}
+
+void Output::prepareFrame() {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ const auto& outputState = getState();
+ if (!outputState.isEnabled) {
+ return;
+ }
+
+ chooseCompositionStrategy();
+
+ mRenderSurface->prepareFrame(outputState.usesClientComposition,
+ outputState.usesDeviceComposition);
+}
+
+void Output::devOptRepaintFlash(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ if (CC_LIKELY(!refreshArgs.devOptFlashDirtyRegionsDelay)) {
+ return;
+ }
+
+ if (getState().isEnabled) {
+ // transform the dirty region into this screen's coordinate space
+ const Region dirtyRegion = getDirtyRegion(refreshArgs.repaintEverything);
+ if (!dirtyRegion.isEmpty()) {
+ base::unique_fd readyFence;
+ // redraw the whole screen
+ static_cast<void>(composeSurfaces(dirtyRegion, refreshArgs));
+
+ mRenderSurface->queueBuffer(std::move(readyFence));
+ }
+ }
+
+ postFramebuffer();
+
+ std::this_thread::sleep_for(*refreshArgs.devOptFlashDirtyRegionsDelay);
+
+ prepareFrame();
+}
+
+void Output::finishFrame(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ if (!getState().isEnabled) {
+ return;
+ }
+
+ // Repaint the framebuffer (if needed), getting the optional fence for when
+ // the composition completes.
+ auto optReadyFence = composeSurfaces(Region::INVALID_REGION, refreshArgs);
+ if (!optReadyFence) {
+ return;
+ }
+
+ // swap buffers (presentation)
+ mRenderSurface->queueBuffer(std::move(*optReadyFence));
+}
+
+std::optional<base::unique_fd> Output::composeSurfaces(
+ const Region& debugRegion, const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ const auto& outputState = getState();
+ OutputCompositionState& outputCompositionState = editState();
+ const TracedOrdinal<bool> hasClientComposition = {"hasClientComposition",
+ outputState.usesClientComposition};
+
+ auto& renderEngine = getCompositionEngine().getRenderEngine();
+ const bool supportsProtectedContent = renderEngine.supportsProtectedContent();
+
+ // If we the display is secure, protected content support is enabled, and at
+ // least one layer has protected content, we need to use a secure back
+ // buffer.
+ if (outputState.isSecure && supportsProtectedContent) {
+ auto layers = getOutputLayersOrderedByZ();
+ bool needsProtected = std::any_of(layers.begin(), layers.end(), [](auto* layer) {
+ return layer->getLayerFE().getCompositionState()->hasProtectedContent;
+ });
+ if (needsProtected != renderEngine.isProtected()) {
+ renderEngine.useProtectedContext(needsProtected);
+ }
+ if (needsProtected != mRenderSurface->isProtected() &&
+ needsProtected == renderEngine.isProtected()) {
+ mRenderSurface->setProtected(needsProtected);
+ }
+ }
+
+ base::unique_fd fd;
+ sp<GraphicBuffer> buf;
+
+ // If we aren't doing client composition on this output, but do have a
+ // flipClientTarget request for this frame on this output, we still need to
+ // dequeue a buffer.
+ if (hasClientComposition || outputState.flipClientTarget) {
+ buf = mRenderSurface->dequeueBuffer(&fd);
+ if (buf == nullptr) {
+ ALOGW("Dequeuing buffer for display [%s] failed, bailing out of "
+ "client composition for this frame",
+ mName.c_str());
+ return {};
+ }
+ }
+
+ base::unique_fd readyFence;
+ if (!hasClientComposition) {
+ setExpensiveRenderingExpected(false);
+ return readyFence;
+ }
+
+ ALOGV("hasClientComposition");
+
+ renderengine::DisplaySettings clientCompositionDisplay;
+ clientCompositionDisplay.physicalDisplay = outputState.destinationClip;
+ clientCompositionDisplay.clip = outputState.sourceClip;
+ clientCompositionDisplay.orientation = outputState.orientation;
+ clientCompositionDisplay.outputDataspace = mDisplayColorProfile->hasWideColorGamut()
+ ? outputState.dataspace
+ : ui::Dataspace::UNKNOWN;
+ clientCompositionDisplay.maxLuminance =
+ mDisplayColorProfile->getHdrCapabilities().getDesiredMaxLuminance();
+
+ // Compute the global color transform matrix.
+ if (!outputState.usesDeviceComposition && !getSkipColorTransform()) {
+ clientCompositionDisplay.colorTransform = outputState.colorTransformMatrix;
+ }
+
+ // Note: Updated by generateClientCompositionRequests
+ clientCompositionDisplay.clearRegion = Region::INVALID_REGION;
+
+ // Generate the client composition requests for the layers on this output.
+ std::vector<LayerFE::LayerSettings> clientCompositionLayers =
+ generateClientCompositionRequests(supportsProtectedContent,
+ clientCompositionDisplay.clearRegion,
+ clientCompositionDisplay.outputDataspace);
+ appendRegionFlashRequests(debugRegion, clientCompositionLayers);
+
+ // Check if the client composition requests were rendered into the provided graphic buffer. If
+ // so, we can reuse the buffer and avoid client composition.
+ if (mClientCompositionRequestCache) {
+ if (mClientCompositionRequestCache->exists(buf->getId(), clientCompositionDisplay,
+ clientCompositionLayers)) {
+ outputCompositionState.reusedClientComposition = true;
+ setExpensiveRenderingExpected(false);
+ return readyFence;
+ }
+ mClientCompositionRequestCache->add(buf->getId(), clientCompositionDisplay,
+ clientCompositionLayers);
+ }
+
+ // We boost GPU frequency here because there will be color spaces conversion
+ // or complex GPU shaders and it's expensive. We boost the GPU frequency so that
+ // GPU composition can finish in time. We must reset GPU frequency afterwards,
+ // because high frequency consumes extra battery.
+ const bool expensiveBlurs =
+ refreshArgs.blursAreExpensive && mLayerRequestingBackgroundBlur != nullptr;
+ const bool expensiveRenderingExpected =
+ clientCompositionDisplay.outputDataspace == ui::Dataspace::DISPLAY_P3 || expensiveBlurs;
+ if (expensiveRenderingExpected) {
+ setExpensiveRenderingExpected(true);
+ }
+
+ std::vector<const renderengine::LayerSettings*> clientCompositionLayerPointers;
+ clientCompositionLayerPointers.reserve(clientCompositionLayers.size());
+ std::transform(clientCompositionLayers.begin(), clientCompositionLayers.end(),
+ std::back_inserter(clientCompositionLayerPointers),
+ [](LayerFE::LayerSettings& settings) -> renderengine::LayerSettings* {
+ return &settings;
+ });
+
+ const nsecs_t renderEngineStart = systemTime();
+ status_t status =
+ renderEngine.drawLayers(clientCompositionDisplay, clientCompositionLayerPointers,
+ buf->getNativeBuffer(), /*useFramebufferCache=*/true,
+ std::move(fd), &readyFence);
+
+ if (status != NO_ERROR && mClientCompositionRequestCache) {
+ // If rendering was not successful, remove the request from the cache.
+ mClientCompositionRequestCache->remove(buf->getId());
+ }
+
+ auto& timeStats = getCompositionEngine().getTimeStats();
+ if (readyFence.get() < 0) {
+ timeStats.recordRenderEngineDuration(renderEngineStart, systemTime());
+ } else {
+ timeStats.recordRenderEngineDuration(renderEngineStart,
+ std::make_shared<FenceTime>(
+ new Fence(dup(readyFence.get()))));
+ }
+
+ return readyFence;
+}
+
+std::vector<LayerFE::LayerSettings> Output::generateClientCompositionRequests(
+ bool supportsProtectedContent, Region& clearRegion, ui::Dataspace outputDataspace) {
+ std::vector<LayerFE::LayerSettings> clientCompositionLayers;
+ ALOGV("Rendering client layers");
+
+ const auto& outputState = getState();
+ const Region viewportRegion(outputState.viewport);
+ const bool useIdentityTransform = false;
+ bool firstLayer = true;
+ // Used when a layer clears part of the buffer.
+ Region dummyRegion;
+
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ const auto& layerState = layer->getState();
+ const auto* layerFEState = layer->getLayerFE().getCompositionState();
+ auto& layerFE = layer->getLayerFE();
+
+ const Region clip(viewportRegion.intersect(layerState.visibleRegion));
+ ALOGV("Layer: %s", layerFE.getDebugName());
+ if (clip.isEmpty()) {
+ ALOGV(" Skipping for empty clip");
+ firstLayer = false;
+ continue;
+ }
+
+ const bool clientComposition = layer->requiresClientComposition();
+
+ // We clear the client target for non-client composed layers if
+ // requested by the HWC. We skip this if the layer is not an opaque
+ // rectangle, as by definition the layer must blend with whatever is
+ // underneath. We also skip the first layer as the buffer target is
+ // guaranteed to start out cleared.
+ const bool clearClientComposition =
+ layerState.clearClientTarget && layerFEState->isOpaque && !firstLayer;
+
+ ALOGV(" Composition type: client %d clear %d", clientComposition, clearClientComposition);
+
+ // If the layer casts a shadow but the content casting the shadow is occluded, skip
+ // composing the non-shadow content and only draw the shadows.
+ const bool realContentIsVisible = clientComposition &&
+ !layerState.visibleRegion.subtract(layerState.shadowRegion).isEmpty();
+
+ if (clientComposition || clearClientComposition) {
+ compositionengine::LayerFE::ClientCompositionTargetSettings targetSettings{
+ clip,
+ useIdentityTransform,
+ layer->needsFiltering() || outputState.needsFiltering,
+ outputState.isSecure,
+ supportsProtectedContent,
+ clientComposition ? clearRegion : dummyRegion,
+ outputState.viewport,
+ outputDataspace,
+ realContentIsVisible,
+ !clientComposition, /* clearContent */
+ };
+ std::vector<LayerFE::LayerSettings> results =
+ layerFE.prepareClientCompositionList(targetSettings);
+ if (realContentIsVisible && !results.empty()) {
+ layer->editState().clientCompositionTimestamp = systemTime();
+ }
+
+ clientCompositionLayers.insert(clientCompositionLayers.end(),
+ std::make_move_iterator(results.begin()),
+ std::make_move_iterator(results.end()));
+ results.clear();
+ }
+
+ firstLayer = false;
+ }
+
+ return clientCompositionLayers;
+}
+
+void Output::appendRegionFlashRequests(
+ const Region& flashRegion, std::vector<LayerFE::LayerSettings>& clientCompositionLayers) {
+ if (flashRegion.isEmpty()) {
+ return;
+ }
+
+ LayerFE::LayerSettings layerSettings;
+ layerSettings.source.buffer.buffer = nullptr;
+ layerSettings.source.solidColor = half3(1.0, 0.0, 1.0);
+ layerSettings.alpha = half(1.0);
+
+ for (const auto& rect : flashRegion) {
+ layerSettings.geometry.boundaries = rect.toFloatRect();
+ clientCompositionLayers.push_back(layerSettings);
+ }
+}
+
+void Output::setExpensiveRenderingExpected(bool) {
+ // The base class does nothing with this call.
+}
+
+void Output::postFramebuffer() {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ if (!getState().isEnabled) {
+ return;
+ }
+
+ auto& outputState = editState();
+ outputState.dirtyRegion.clear();
+ mRenderSurface->flip();
+
+ auto frame = presentAndGetFrameFences();
+
+ mRenderSurface->onPresentDisplayCompleted();
+
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ // The layer buffer from the previous frame (if any) is released
+ // by HWC only when the release fence from this frame (if any) is
+ // signaled. Always get the release fence from HWC first.
+ sp<Fence> releaseFence = Fence::NO_FENCE;
+
+ if (auto hwcLayer = layer->getHwcLayer()) {
+ if (auto f = frame.layerFences.find(hwcLayer); f != frame.layerFences.end()) {
+ releaseFence = f->second;
+ }
+ }
+
+ // If the layer was client composited in the previous frame, we
+ // need to merge with the previous client target acquire fence.
+ // Since we do not track that, always merge with the current
+ // client target acquire fence when it is available, even though
+ // this is suboptimal.
+ // TODO(b/121291683): Track previous frame client target acquire fence.
+ if (outputState.usesClientComposition) {
+ releaseFence =
+ Fence::merge("LayerRelease", releaseFence, frame.clientTargetAcquireFence);
+ }
+
+ layer->getLayerFE().onLayerDisplayed(releaseFence);
+ }
+
+ // We've got a list of layers needing fences, that are disjoint with
+ // OutputLayersOrderedByZ. The best we can do is to
+ // supply them with the present fence.
+ for (auto& weakLayer : mReleasedLayers) {
+ if (auto layer = weakLayer.promote(); layer != nullptr) {
+ layer->onLayerDisplayed(frame.presentFence);
+ }
+ }
+
+ // Clear out the released layers now that we're done with them.
+ mReleasedLayers.clear();
}
void Output::dirtyEntireOutput() {
- mState.dirtyRegion.set(mState.bounds);
+ auto& outputState = editState();
+ outputState.dirtyRegion.set(outputState.bounds);
+}
+
+void Output::chooseCompositionStrategy() {
+ // The base output implementation can only do client composition
+ auto& outputState = editState();
+ outputState.usesClientComposition = true;
+ outputState.usesDeviceComposition = false;
+ outputState.reusedClientComposition = false;
+}
+
+bool Output::getSkipColorTransform() const {
+ return true;
+}
+
+compositionengine::Output::FrameFences Output::presentAndGetFrameFences() {
+ compositionengine::Output::FrameFences result;
+ if (getState().usesClientComposition) {
+ result.clientTargetAcquireFence = mRenderSurface->getClientTargetAcquireFence();
+ }
+ return result;
}
} // namespace impl
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
index 9549054..4835aef 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
@@ -24,6 +24,11 @@
dumpVal(out, "isEnabled", isEnabled);
dumpVal(out, "isSecure", isSecure);
+ dumpVal(out, "usesClientComposition", usesClientComposition);
+ dumpVal(out, "usesDeviceComposition", usesDeviceComposition);
+ dumpVal(out, "flipClientTarget", flipClientTarget);
+ dumpVal(out, "reusedClientComposition", reusedClientComposition);
+
dumpVal(out, "layerStack", layerStackId);
dumpVal(out, "layerStackInternal", layerStackInternal);
@@ -33,9 +38,11 @@
out.append("\n ");
+ dumpVal(out, "bounds", bounds);
dumpVal(out, "frame", frame);
dumpVal(out, "viewport", viewport);
- dumpVal(out, "scissor", scissor);
+ dumpVal(out, "sourceClip", sourceClip);
+ dumpVal(out, "destinationClip", destinationClip);
dumpVal(out, "needsFiltering", needsFiltering);
out.append("\n ");
@@ -43,7 +50,8 @@
dumpVal(out, "colorMode", toString(colorMode), colorMode);
dumpVal(out, "renderIntent", toString(renderIntent), renderIntent);
dumpVal(out, "dataspace", toString(dataspace), dataspace);
- dumpVal(out, "colorTransform", colorTransform);
+ dumpVal(out, "colorTransformMatrix", colorTransformMatrix);
+ dumpVal(out, "target dataspace", toString(targetDataspace), targetDataspace);
out.append("\n");
}
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 5ce72b0..1faf775 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -15,17 +15,23 @@
*/
#include <android-base/stringprintf.h>
-#include <compositionengine/CompositionEngine.h>
-#include <compositionengine/Layer.h>
+#include <compositionengine/DisplayColorProfile.h>
#include <compositionengine/LayerFE.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/Output.h>
-#include <compositionengine/impl/LayerCompositionState.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <compositionengine/impl/OutputLayer.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "DisplayHardware/HWComposer.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android::compositionengine {
OutputLayer::~OutputLayer() = default;
@@ -44,56 +50,24 @@
} // namespace
-std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(
- const CompositionEngine& compositionEngine, std::optional<DisplayId> displayId,
- const compositionengine::Output& output, std::shared_ptr<compositionengine::Layer> layer,
- sp<compositionengine::LayerFE> layerFE) {
- auto result = std::make_unique<OutputLayer>(output, layer, layerFE);
- result->initialize(compositionEngine, displayId);
- return result;
+std::unique_ptr<OutputLayer> createOutputLayer(const compositionengine::Output& output,
+ const sp<compositionengine::LayerFE>& layerFE) {
+ return createOutputLayerTemplated<OutputLayer>(output, layerFE);
}
-OutputLayer::OutputLayer(const Output& output, std::shared_ptr<Layer> layer, sp<LayerFE> layerFE)
- : mOutput(output), mLayer(layer), mLayerFE(layerFE) {}
-
OutputLayer::~OutputLayer() = default;
-void OutputLayer::initialize(const CompositionEngine& compositionEngine,
- std::optional<DisplayId> displayId) {
- if (!displayId) {
- return;
+void OutputLayer::setHwcLayer(std::shared_ptr<HWC2::Layer> hwcLayer) {
+ auto& state = editState();
+ if (hwcLayer) {
+ state.hwc.emplace(std::move(hwcLayer));
+ } else {
+ state.hwc.reset();
}
-
- auto& hwc = compositionEngine.getHwComposer();
-
- mState.hwc.emplace(std::shared_ptr<HWC2::Layer>(hwc.createLayer(*displayId),
- [&hwc, displayId](HWC2::Layer* layer) {
- hwc.destroyLayer(*displayId, layer);
- }));
-}
-
-const compositionengine::Output& OutputLayer::getOutput() const {
- return mOutput;
-}
-
-compositionengine::Layer& OutputLayer::getLayer() const {
- return *mLayer;
-}
-
-compositionengine::LayerFE& OutputLayer::getLayerFE() const {
- return *mLayerFE;
-}
-
-const OutputLayerCompositionState& OutputLayer::getState() const {
- return mState;
-}
-
-OutputLayerCompositionState& OutputLayer::editState() {
- return mState;
}
Rect OutputLayer::calculateInitialCrop() const {
- const auto& layerState = mLayer->getState().frontEnd;
+ const auto& layerState = *getLayerFE().getCompositionState();
// apply the projection's clipping to the window crop in
// layerstack space, and convert-back to layer space.
@@ -101,9 +75,9 @@
// pixels in the buffer.
FloatRect activeCropFloat =
- reduce(layerState.geomLayerBounds, layerState.geomActiveTransparentRegion);
+ reduce(layerState.geomLayerBounds, layerState.transparentRegionHint);
- const Rect& viewport = mOutput.getState().viewport;
+ const Rect& viewport = getOutput().getState().viewport;
const ui::Transform& layerTransform = layerState.geomLayerTransform;
const ui::Transform& inverseLayerTransform = layerState.geomInverseLayerTransform;
// Transform to screen space.
@@ -126,8 +100,8 @@
}
FloatRect OutputLayer::calculateOutputSourceCrop() const {
- const auto& layerState = mLayer->getState().frontEnd;
- const auto& outputState = mOutput.getState();
+ const auto& layerState = *getLayerFE().getCompositionState();
+ const auto& outputState = getOutput().getState();
if (!layerState.geomUsesSourceCrop) {
return {};
@@ -175,9 +149,9 @@
// a modification of the axes of rotation. To account for this we
// need to reorient the inverse rotation in terms of the current
// axes of rotation.
- bool is_h_flipped = (invTransform & HAL_TRANSFORM_FLIP_H) != 0;
- bool is_v_flipped = (invTransform & HAL_TRANSFORM_FLIP_V) != 0;
- if (is_h_flipped == is_v_flipped) {
+ bool isHFlipped = (invTransform & HAL_TRANSFORM_FLIP_H) != 0;
+ bool isVFlipped = (invTransform & HAL_TRANSFORM_FLIP_V) != 0;
+ if (isHFlipped == isVFlipped) {
invTransform ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H;
}
std::swap(winWidth, winHeight);
@@ -186,29 +160,29 @@
activeCrop.transform(invTransform, bufferSize.getWidth(), bufferSize.getHeight());
// below, crop is intersected with winCrop expressed in crop's coordinate space
- float xScale = crop.getWidth() / float(winWidth);
- float yScale = crop.getHeight() / float(winHeight);
+ const float xScale = crop.getWidth() / float(winWidth);
+ const float yScale = crop.getHeight() / float(winHeight);
- float insetL = winCrop.left * xScale;
- float insetT = winCrop.top * yScale;
- float insetR = (winWidth - winCrop.right) * xScale;
- float insetB = (winHeight - winCrop.bottom) * yScale;
+ const float insetLeft = winCrop.left * xScale;
+ const float insetTop = winCrop.top * yScale;
+ const float insetRight = (winWidth - winCrop.right) * xScale;
+ const float insetBottom = (winHeight - winCrop.bottom) * yScale;
- crop.left += insetL;
- crop.top += insetT;
- crop.right -= insetR;
- crop.bottom -= insetB;
+ crop.left += insetLeft;
+ crop.top += insetTop;
+ crop.right -= insetRight;
+ crop.bottom -= insetBottom;
return crop;
}
Rect OutputLayer::calculateOutputDisplayFrame() const {
- const auto& layerState = mLayer->getState().frontEnd;
- const auto& outputState = mOutput.getState();
+ const auto& layerState = *getLayerFE().getCompositionState();
+ const auto& outputState = getOutput().getState();
// apply the layer's transform, followed by the display's global transform
// here we're guaranteed that the layer's transform preserves rects
- Region activeTransparentRegion = layerState.geomActiveTransparentRegion;
+ Region activeTransparentRegion = layerState.transparentRegionHint;
const ui::Transform& layerTransform = layerState.geomLayerTransform;
const ui::Transform& inverseLayerTransform = layerState.geomInverseLayerTransform;
const Rect& bufferSize = layerState.geomBufferSize;
@@ -249,9 +223,10 @@
return displayTransform.transform(frame);
}
-uint32_t OutputLayer::calculateOutputRelativeBufferTransform() const {
- const auto& layerState = mLayer->getState().frontEnd;
- const auto& outputState = mOutput.getState();
+uint32_t OutputLayer::calculateOutputRelativeBufferTransform(
+ uint32_t internalDisplayRotationFlags) const {
+ const auto& layerState = *getLayerFE().getCompositionState();
+ const auto& outputState = getOutput().getState();
/*
* Transformations are applied in this order:
@@ -261,16 +236,17 @@
* (NOTE: the matrices are multiplied in reverse order)
*/
const ui::Transform& layerTransform = layerState.geomLayerTransform;
- const ui::Transform displayTransform{outputState.orientation};
+ const ui::Transform displayTransform{outputState.transform};
const ui::Transform bufferTransform{layerState.geomBufferTransform};
ui::Transform transform(displayTransform * layerTransform * bufferTransform);
if (layerState.geomBufferUsesDisplayInverseTransform) {
/*
- * the code below applies the primary display's inverse transform to the
- * buffer
+ * We must apply the internal display's inverse transform to the buffer
+ * transform, and not the one for the output this layer is on.
*/
- uint32_t invTransform = outputState.orientation;
+ uint32_t invTransform = internalDisplayRotationFlags;
+
// calculate the inverse transform
if (invTransform & HAL_TRANSFORM_ROT_90) {
invTransform ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H;
@@ -287,101 +263,406 @@
// this gives us only the "orientation" component of the transform
return transform.getOrientation();
-} // namespace impl
+}
-void OutputLayer::updateCompositionState(bool includeGeometry) {
+void OutputLayer::updateCompositionState(
+ bool includeGeometry, bool forceClientComposition,
+ ui::Transform::RotationFlags internalDisplayRotationFlags) {
+ const auto* layerFEState = getLayerFE().getCompositionState();
+ if (!layerFEState) {
+ return;
+ }
+
+ const auto& outputState = getOutput().getState();
+ const auto& profile = *getOutput().getDisplayColorProfile();
+ auto& state = editState();
+
if (includeGeometry) {
- mState.displayFrame = calculateOutputDisplayFrame();
- mState.sourceCrop = calculateOutputSourceCrop();
- mState.bufferTransform =
- static_cast<Hwc2::Transform>(calculateOutputRelativeBufferTransform());
+ // Clear the forceClientComposition flag before it is set for any
+ // reason. Note that since it can be set by some checks below when
+ // updating the geometry state, we only clear it when updating the
+ // geometry since those conditions for forcing client composition won't
+ // go away otherwise.
+ state.forceClientComposition = false;
- if ((mLayer->getState().frontEnd.isSecure && !mOutput.getState().isSecure) ||
- (mState.bufferTransform & ui::Transform::ROT_INVALID)) {
- mState.forceClientComposition = true;
+ state.displayFrame = calculateOutputDisplayFrame();
+ state.sourceCrop = calculateOutputSourceCrop();
+ state.bufferTransform = static_cast<Hwc2::Transform>(
+ calculateOutputRelativeBufferTransform(internalDisplayRotationFlags));
+
+ if ((layerFEState->isSecure && !outputState.isSecure) ||
+ (state.bufferTransform & ui::Transform::ROT_INVALID)) {
+ state.forceClientComposition = true;
+ }
+ }
+
+ // Determine the output dependent dataspace for this layer. If it is
+ // colorspace agnostic, it just uses the dataspace chosen for the output to
+ // avoid the need for color conversion.
+ state.dataspace = layerFEState->isColorspaceAgnostic &&
+ outputState.targetDataspace != ui::Dataspace::UNKNOWN
+ ? outputState.targetDataspace
+ : layerFEState->dataspace;
+
+ // These are evaluated every frame as they can potentially change at any
+ // time.
+ if (layerFEState->forceClientComposition || !profile.isDataspaceSupported(state.dataspace) ||
+ forceClientComposition) {
+ state.forceClientComposition = true;
+ }
+}
+
+void OutputLayer::writeStateToHWC(bool includeGeometry) {
+ const auto& state = getState();
+ // Skip doing this if there is no HWC interface
+ if (!state.hwc) {
+ return;
+ }
+
+ auto& hwcLayer = (*state.hwc).hwcLayer;
+ if (!hwcLayer) {
+ ALOGE("[%s] failed to write composition state to HWC -- no hwcLayer for output %s",
+ getLayerFE().getDebugName(), getOutput().getName().c_str());
+ return;
+ }
+
+ const auto* outputIndependentState = getLayerFE().getCompositionState();
+ if (!outputIndependentState) {
+ return;
+ }
+
+ auto requestedCompositionType = outputIndependentState->compositionType;
+
+ if (includeGeometry) {
+ writeOutputDependentGeometryStateToHWC(hwcLayer.get(), requestedCompositionType);
+ writeOutputIndependentGeometryStateToHWC(hwcLayer.get(), *outputIndependentState);
+ }
+
+ writeOutputDependentPerFrameStateToHWC(hwcLayer.get());
+ writeOutputIndependentPerFrameStateToHWC(hwcLayer.get(), *outputIndependentState);
+
+ writeCompositionTypeToHWC(hwcLayer.get(), requestedCompositionType);
+
+ // Always set the layer color after setting the composition type.
+ writeSolidColorStateToHWC(hwcLayer.get(), *outputIndependentState);
+}
+
+void OutputLayer::writeOutputDependentGeometryStateToHWC(
+ HWC2::Layer* hwcLayer, hal::Composition requestedCompositionType) {
+ const auto& outputDependentState = getState();
+
+ if (auto error = hwcLayer->setDisplayFrame(outputDependentState.displayFrame);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set display frame [%d, %d, %d, %d]: %s (%d)",
+ getLayerFE().getDebugName(), outputDependentState.displayFrame.left,
+ outputDependentState.displayFrame.top, outputDependentState.displayFrame.right,
+ outputDependentState.displayFrame.bottom, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setSourceCrop(outputDependentState.sourceCrop);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set source crop [%.3f, %.3f, %.3f, %.3f]: "
+ "%s (%d)",
+ getLayerFE().getDebugName(), outputDependentState.sourceCrop.left,
+ outputDependentState.sourceCrop.top, outputDependentState.sourceCrop.right,
+ outputDependentState.sourceCrop.bottom, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setZOrder(outputDependentState.z); error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set Z %u: %s (%d)", getLayerFE().getDebugName(),
+ outputDependentState.z, to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+
+ // Solid-color layers should always use an identity transform.
+ const auto bufferTransform = requestedCompositionType != hal::Composition::SOLID_COLOR
+ ? outputDependentState.bufferTransform
+ : static_cast<hal::Transform>(0);
+ if (auto error = hwcLayer->setTransform(static_cast<hal::Transform>(bufferTransform));
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set transform %s: %s (%d)", getLayerFE().getDebugName(),
+ toString(outputDependentState.bufferTransform).c_str(), to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+}
+
+void OutputLayer::writeOutputIndependentGeometryStateToHWC(
+ HWC2::Layer* hwcLayer, const LayerFECompositionState& outputIndependentState) {
+ if (auto error = hwcLayer->setBlendMode(outputIndependentState.blendMode);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set blend mode %s: %s (%d)", getLayerFE().getDebugName(),
+ toString(outputIndependentState.blendMode).c_str(), to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setPlaneAlpha(outputIndependentState.alpha);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set plane alpha %.3f: %s (%d)", getLayerFE().getDebugName(),
+ outputIndependentState.alpha, to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setInfo(static_cast<uint32_t>(outputIndependentState.type),
+ static_cast<uint32_t>(outputIndependentState.appId));
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set info %s (%d)", getLayerFE().getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+
+ for (const auto& [name, entry] : outputIndependentState.metadata) {
+ if (auto error = hwcLayer->setLayerGenericMetadata(name, entry.mandatory, entry.value);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set generic metadata %s %s (%d)", getLayerFE().getDebugName(),
+ name.c_str(), to_string(error).c_str(), static_cast<int32_t>(error));
}
}
}
-void OutputLayer::writeStateToHWC(bool includeGeometry) const {
+void OutputLayer::writeOutputDependentPerFrameStateToHWC(HWC2::Layer* hwcLayer) {
+ const auto& outputDependentState = getState();
+
+ // TODO(lpique): b/121291683 outputSpaceVisibleRegion is output-dependent geometry
+ // state and should not change every frame.
+ if (auto error = hwcLayer->setVisibleRegion(outputDependentState.outputSpaceVisibleRegion);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set visible region: %s (%d)", getLayerFE().getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ outputDependentState.outputSpaceVisibleRegion.dump(LOG_TAG);
+ }
+
+ if (auto error = hwcLayer->setDataspace(outputDependentState.dataspace);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set dataspace %d: %s (%d)", getLayerFE().getDebugName(),
+ outputDependentState.dataspace, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+}
+
+void OutputLayer::writeOutputIndependentPerFrameStateToHWC(
+ HWC2::Layer* hwcLayer, const LayerFECompositionState& outputIndependentState) {
+ switch (auto error = hwcLayer->setColorTransform(outputIndependentState.colorTransform)) {
+ case hal::Error::NONE:
+ break;
+ case hal::Error::UNSUPPORTED:
+ editState().forceClientComposition = true;
+ break;
+ default:
+ ALOGE("[%s] Failed to set color transform: %s (%d)", getLayerFE().getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setSurfaceDamage(outputIndependentState.surfaceDamage);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set surface damage: %s (%d)", getLayerFE().getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ outputIndependentState.surfaceDamage.dump(LOG_TAG);
+ }
+
+ // Content-specific per-frame state
+ switch (outputIndependentState.compositionType) {
+ case hal::Composition::SOLID_COLOR:
+ // For compatibility, should be written AFTER the composition type.
+ break;
+ case hal::Composition::SIDEBAND:
+ writeSidebandStateToHWC(hwcLayer, outputIndependentState);
+ break;
+ case hal::Composition::CURSOR:
+ case hal::Composition::DEVICE:
+ writeBufferStateToHWC(hwcLayer, outputIndependentState);
+ break;
+ case hal::Composition::INVALID:
+ case hal::Composition::CLIENT:
+ // Ignored
+ break;
+ }
+}
+
+void OutputLayer::writeSolidColorStateToHWC(HWC2::Layer* hwcLayer,
+ const LayerFECompositionState& outputIndependentState) {
+ if (outputIndependentState.compositionType != hal::Composition::SOLID_COLOR) {
+ return;
+ }
+
+ hal::Color color = {static_cast<uint8_t>(std::round(255.0f * outputIndependentState.color.r)),
+ static_cast<uint8_t>(std::round(255.0f * outputIndependentState.color.g)),
+ static_cast<uint8_t>(std::round(255.0f * outputIndependentState.color.b)),
+ 255};
+
+ if (auto error = hwcLayer->setColor(color); error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set color: %s (%d)", getLayerFE().getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+}
+
+void OutputLayer::writeSidebandStateToHWC(HWC2::Layer* hwcLayer,
+ const LayerFECompositionState& outputIndependentState) {
+ if (auto error = hwcLayer->setSidebandStream(outputIndependentState.sidebandStream->handle());
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set sideband stream %p: %s (%d)", getLayerFE().getDebugName(),
+ outputIndependentState.sidebandStream->handle(), to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+}
+
+void OutputLayer::writeBufferStateToHWC(HWC2::Layer* hwcLayer,
+ const LayerFECompositionState& outputIndependentState) {
+ auto supportedPerFrameMetadata =
+ getOutput().getDisplayColorProfile()->getSupportedPerFrameMetadata();
+ if (auto error = hwcLayer->setPerFrameMetadata(supportedPerFrameMetadata,
+ outputIndependentState.hdrMetadata);
+ error != hal::Error::NONE && error != hal::Error::UNSUPPORTED) {
+ ALOGE("[%s] Failed to set hdrMetadata: %s (%d)", getLayerFE().getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+
+ uint32_t hwcSlot = 0;
+ sp<GraphicBuffer> hwcBuffer;
+ // We need access to the output-dependent state for the buffer cache there,
+ // though otherwise the buffer is not output-dependent.
+ editState().hwc->hwcBufferCache.getHwcBuffer(outputIndependentState.bufferSlot,
+ outputIndependentState.buffer, &hwcSlot,
+ &hwcBuffer);
+
+ if (auto error = hwcLayer->setBuffer(hwcSlot, hwcBuffer, outputIndependentState.acquireFence);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set buffer %p: %s (%d)", getLayerFE().getDebugName(),
+ outputIndependentState.buffer->handle, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+}
+
+void OutputLayer::writeCompositionTypeToHWC(HWC2::Layer* hwcLayer,
+ hal::Composition requestedCompositionType) {
+ auto& outputDependentState = editState();
+
+ // If we are forcing client composition, we need to tell the HWC
+ if (outputDependentState.forceClientComposition) {
+ requestedCompositionType = hal::Composition::CLIENT;
+ }
+
+ // Set the requested composition type with the HWC whenever it changes
+ if (outputDependentState.hwc->hwcCompositionType != requestedCompositionType) {
+ outputDependentState.hwc->hwcCompositionType = requestedCompositionType;
+
+ if (auto error = hwcLayer->setCompositionType(requestedCompositionType);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set composition type %s: %s (%d)", getLayerFE().getDebugName(),
+ toString(requestedCompositionType).c_str(), to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+ }
+}
+
+void OutputLayer::writeCursorPositionToHWC() const {
// Skip doing this if there is no HWC interface
- if (!mState.hwc) {
- return;
- }
-
- auto& hwcLayer = (*mState.hwc).hwcLayer;
+ auto hwcLayer = getHwcLayer();
if (!hwcLayer) {
- ALOGE("[%s] failed to write composition state to HWC -- no hwcLayer for output %s",
- mLayerFE->getDebugName(), mOutput.getName().c_str());
return;
}
- if (includeGeometry) {
- // Output dependent state
-
- if (auto error = hwcLayer->setDisplayFrame(mState.displayFrame);
- error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set display frame [%d, %d, %d, %d]: %s (%d)",
- mLayerFE->getDebugName(), mState.displayFrame.left, mState.displayFrame.top,
- mState.displayFrame.right, mState.displayFrame.bottom, to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
-
- if (auto error = hwcLayer->setSourceCrop(mState.sourceCrop); error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set source crop [%.3f, %.3f, %.3f, %.3f]: "
- "%s (%d)",
- mLayerFE->getDebugName(), mState.sourceCrop.left, mState.sourceCrop.top,
- mState.sourceCrop.right, mState.sourceCrop.bottom, to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
-
- if (auto error = hwcLayer->setZOrder(mState.z); error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set Z %u: %s (%d)", mLayerFE->getDebugName(), mState.z,
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
-
- if (auto error =
- hwcLayer->setTransform(static_cast<HWC2::Transform>(mState.bufferTransform));
- error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set transform %s: %s (%d)", mLayerFE->getDebugName(),
- toString(mState.bufferTransform).c_str(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
-
- // Output independent state
-
- const auto& outputIndependentState = mLayer->getState().frontEnd;
-
- if (auto error = hwcLayer->setBlendMode(
- static_cast<HWC2::BlendMode>(outputIndependentState.blendMode));
- error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set blend mode %s: %s (%d)", mLayerFE->getDebugName(),
- toString(outputIndependentState.blendMode).c_str(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
-
- if (auto error = hwcLayer->setPlaneAlpha(outputIndependentState.alpha);
- error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set plane alpha %.3f: %s (%d)", mLayerFE->getDebugName(),
- outputIndependentState.alpha, to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
-
- if (auto error =
- hwcLayer->setInfo(outputIndependentState.type, outputIndependentState.appId);
- error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set info %s (%d)", mLayerFE->getDebugName(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
+ const auto* layerFEState = getLayerFE().getCompositionState();
+ if (!layerFEState) {
+ return;
}
+
+ const auto& outputState = getOutput().getState();
+
+ Rect frame = layerFEState->cursorFrame;
+ frame.intersect(outputState.viewport, &frame);
+ Rect position = outputState.transform.transform(frame);
+
+ if (auto error = hwcLayer->setCursorPosition(position.left, position.top);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set cursor position to (%d, %d): %s (%d)",
+ getLayerFE().getDebugName(), position.left, position.top, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+}
+
+HWC2::Layer* OutputLayer::getHwcLayer() const {
+ const auto& state = getState();
+ return state.hwc ? state.hwc->hwcLayer.get() : nullptr;
+}
+
+bool OutputLayer::requiresClientComposition() const {
+ const auto& state = getState();
+ return !state.hwc || state.hwc->hwcCompositionType == hal::Composition::CLIENT;
+}
+
+bool OutputLayer::isHardwareCursor() const {
+ const auto& state = getState();
+ return state.hwc && state.hwc->hwcCompositionType == hal::Composition::CURSOR;
+}
+
+void OutputLayer::detectDisallowedCompositionTypeChange(hal::Composition from,
+ hal::Composition to) const {
+ bool result = false;
+ switch (from) {
+ case hal::Composition::INVALID:
+ case hal::Composition::CLIENT:
+ result = false;
+ break;
+
+ case hal::Composition::DEVICE:
+ case hal::Composition::SOLID_COLOR:
+ result = (to == hal::Composition::CLIENT);
+ break;
+
+ case hal::Composition::CURSOR:
+ case hal::Composition::SIDEBAND:
+ result = (to == hal::Composition::CLIENT || to == hal::Composition::DEVICE);
+ break;
+ }
+
+ if (!result) {
+ ALOGE("[%s] Invalid device requested composition type change: %s (%d) --> %s (%d)",
+ getLayerFE().getDebugName(), toString(from).c_str(), static_cast<int>(from),
+ toString(to).c_str(), static_cast<int>(to));
+ }
+}
+
+void OutputLayer::applyDeviceCompositionTypeChange(hal::Composition compositionType) {
+ auto& state = editState();
+ LOG_FATAL_IF(!state.hwc);
+ auto& hwcState = *state.hwc;
+
+ detectDisallowedCompositionTypeChange(hwcState.hwcCompositionType, compositionType);
+
+ hwcState.hwcCompositionType = compositionType;
+}
+
+void OutputLayer::prepareForDeviceLayerRequests() {
+ auto& state = editState();
+ state.clearClientTarget = false;
+}
+
+void OutputLayer::applyDeviceLayerRequest(hal::LayerRequest request) {
+ auto& state = editState();
+ switch (request) {
+ case hal::LayerRequest::CLEAR_CLIENT_TARGET:
+ state.clearClientTarget = true;
+ break;
+
+ default:
+ ALOGE("[%s] Unknown device layer request %s (%d)", getLayerFE().getDebugName(),
+ toString(request).c_str(), static_cast<int>(request));
+ break;
+ }
+}
+
+bool OutputLayer::needsFiltering() const {
+ const auto& state = getState();
+ const auto& displayFrame = state.displayFrame;
+ const auto& sourceCrop = state.sourceCrop;
+ return sourceCrop.getHeight() != displayFrame.getHeight() ||
+ sourceCrop.getWidth() != displayFrame.getWidth();
}
void OutputLayer::dump(std::string& out) const {
using android::base::StringAppendF;
- StringAppendF(&out, " - Output Layer %p (Composition layer %p) (%s)\n", this, mLayer.get(),
- mLayerFE->getDebugName());
- mState.dump(out);
+ StringAppendF(&out, " - Output Layer %p(%s)\n", this, getLayerFE().getDebugName());
+ dumpState(out);
}
} // namespace impl
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
index 861ea57..165e320 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
@@ -17,8 +17,15 @@
#include <compositionengine/impl/DumpHelpers.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "DisplayHardware/HWC2.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android::compositionengine::impl {
namespace {
@@ -42,11 +49,24 @@
dumpVal(out, "visibleRegion", visibleRegion);
out.append(" ");
+ dumpVal(out, "visibleNonTransparentRegion", visibleNonTransparentRegion);
+
+ out.append(" ");
+ dumpVal(out, "coveredRegion", coveredRegion);
+
+ out.append(" ");
+ dumpVal(out, "output visibleRegion", outputSpaceVisibleRegion);
+
+ out.append(" ");
+ dumpVal(out, "shadowRegion", shadowRegion);
+
+ out.append(" ");
dumpVal(out, "forceClientComposition", forceClientComposition);
dumpVal(out, "clearClientTarget", clearClientTarget);
dumpVal(out, "displayFrame", displayFrame);
dumpVal(out, "sourceCrop", sourceCrop);
dumpVal(out, "bufferTransform", toString(bufferTransform), bufferTransform);
+ dumpVal(out, "dataspace", toString(dataspace), dataspace);
dumpVal(out, "z-index", z);
if (hwc) {
diff --git a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
index 3fcd9d1..2773fd3 100644
--- a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
@@ -23,17 +23,25 @@
#include <compositionengine/DisplaySurface.h>
#include <compositionengine/RenderSurfaceCreationArgs.h>
#include <compositionengine/impl/DumpHelpers.h>
+#include <compositionengine/impl/OutputCompositionState.h>
#include <compositionengine/impl/RenderSurface.h>
+
#include <log/log.h>
#include <renderengine/RenderEngine.h>
-#include <sync/sync.h>
#include <system/window.h>
#include <ui/GraphicBuffer.h>
#include <ui/Rect.h>
#include <utils/Trace.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "DisplayHardware/HWComposer.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android::compositionengine {
RenderSurface::~RenderSurface() = default;
@@ -42,12 +50,13 @@
std::unique_ptr<compositionengine::RenderSurface> createRenderSurface(
const compositionengine::CompositionEngine& compositionEngine,
- compositionengine::Display& display, compositionengine::RenderSurfaceCreationArgs&& args) {
- return std::make_unique<RenderSurface>(compositionEngine, display, std::move(args));
+ compositionengine::Display& display,
+ const compositionengine::RenderSurfaceCreationArgs& args) {
+ return std::make_unique<RenderSurface>(compositionEngine, display, args);
}
RenderSurface::RenderSurface(const CompositionEngine& compositionEngine, Display& display,
- RenderSurfaceCreationArgs&& args)
+ const RenderSurfaceCreationArgs& args)
: mCompositionEngine(compositionEngine),
mDisplay(display),
mNativeWindow(args.nativeWindow),
@@ -85,7 +94,8 @@
}
void RenderSurface::setDisplaySize(const ui::Size& size) {
- mDisplaySurface->resizeBuffers(size.width, size.height);
+ mDisplaySurface->resizeBuffers(static_cast<uint32_t>(size.width),
+ static_cast<uint32_t>(size.height));
mSize = size;
}
@@ -94,6 +104,10 @@
static_cast<android_dataspace>(dataspace));
}
+void RenderSurface::setBufferPixelFormat(ui::PixelFormat pixelFormat) {
+ native_window_set_buffers_format(mNativeWindow.get(), static_cast<int32_t>(pixelFormat));
+}
+
void RenderSurface::setProtected(bool useProtected) {
uint64_t usageFlags = GRALLOC_USAGE_HW_RENDER;
if (useProtected) {
@@ -110,32 +124,25 @@
return mDisplaySurface->beginFrame(mustRecompose);
}
-status_t RenderSurface::prepareFrame() {
- auto& hwc = mCompositionEngine.getHwComposer();
- const auto id = mDisplay.getId();
- if (id) {
- status_t error = hwc.prepare(*id, mDisplay);
- if (error != NO_ERROR) {
- return error;
- }
- }
-
+void RenderSurface::prepareFrame(bool usesClientComposition, bool usesDeviceComposition) {
DisplaySurface::CompositionType compositionType;
- const bool hasClient = hwc.hasClientComposition(id);
- const bool hasDevice = hwc.hasDeviceComposition(id);
- if (hasClient && hasDevice) {
+ if (usesClientComposition && usesDeviceComposition) {
compositionType = DisplaySurface::COMPOSITION_MIXED;
- } else if (hasClient) {
- compositionType = DisplaySurface::COMPOSITION_GLES;
- } else if (hasDevice) {
+ } else if (usesClientComposition) {
+ compositionType = DisplaySurface::COMPOSITION_GPU;
+ } else if (usesDeviceComposition) {
compositionType = DisplaySurface::COMPOSITION_HWC;
} else {
// Nothing to do -- when turning the screen off we get a frame like
- // this. Call it a HWC frame since we won't be doing any GLES work but
+ // this. Call it a HWC frame since we won't be doing any GPU work but
// will do a prepare/set cycle.
compositionType = DisplaySurface::COMPOSITION_HWC;
}
- return mDisplaySurface->prepareFrame(compositionType);
+
+ if (status_t result = mDisplaySurface->prepareFrame(compositionType); result != NO_ERROR) {
+ ALOGE("updateCompositionType failed for %s: %d (%s)", mDisplay.getName().c_str(), result,
+ strerror(-result));
+ }
}
sp<GraphicBuffer> RenderSurface::dequeueBuffer(base::unique_fd* bufferFence) {
@@ -162,11 +169,10 @@
return mGraphicBuffer;
}
-void RenderSurface::queueBuffer(base::unique_fd&& readyFence) {
- auto& hwc = mCompositionEngine.getHwComposer();
- const auto id = mDisplay.getId();
+void RenderSurface::queueBuffer(base::unique_fd readyFence) {
+ auto& state = mDisplay.getState();
- if (hwc.hasClientComposition(id) || hwc.hasFlipClientTargetRequest(id)) {
+ if (state.usesClientComposition || state.flipClientTarget) {
// hasFlipClientTargetRequest could return true even if we haven't
// dequeued a buffer before. Try dequeueing one if we don't have a
// buffer ready.
@@ -215,13 +221,6 @@
mDisplaySurface->onFrameCommitted();
}
-void RenderSurface::setViewportAndProjection() {
- auto& renderEngine = mCompositionEngine.getRenderEngine();
- Rect sourceCrop = Rect(mSize);
- renderEngine.setViewportAndProjection(mSize.width, mSize.height, sourceCrop,
- ui::Transform::ROT_0);
-}
-
void RenderSurface::flip() {
mPageFlipCount++;
}
diff --git a/services/surfaceflinger/CompositionEngine/tests/CallOrderStateMachineHelper.h b/services/surfaceflinger/CompositionEngine/tests/CallOrderStateMachineHelper.h
new file mode 100644
index 0000000..2675dcf
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/CallOrderStateMachineHelper.h
@@ -0,0 +1,126 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+/**
+ * CallOrderStateMachineHelper is a helper class for setting up a compile-time
+ * checked state machine that a sequence of calls is correct for completely
+ * setting up the state for some other type.
+ *
+ * Two examples where this could be used are with setting up a "Builder" flow
+ * for initializing an instance of some type, and writing tests where the state
+ * machine sets up expectations and preconditions, calls the function under
+ * test, and then evaluations postconditions.
+ *
+ * The purpose of this helper is to offload some of the boilerplate code to
+ * simplify the actual state classes, and is also a place to document how to
+ * go about setting up the state classes.
+ *
+ * To work at compile time, the idea is that each state is a unique C++ type,
+ * and the valid transitions between states are given by member functions on
+ * those types, with those functions returning a simple value type expressing
+ * the new state to use. Illegal state transitions become a compile error because
+ * a named member function does not exist.
+ *
+ * Example usage in a test:
+ *
+ * A two step (+ terminator step) setup process can defined using:
+ *
+ * class Step1 : public CallOrderStateMachineHelper<TestFixtureType, Step1> {
+ * [[nodiscard]] auto firstMockCalledWith(int value1) {
+ * // Set up an expectation or initial state using the fixture
+ * EXPECT_CALL(getInstance->firstMock, FirstCall(value1));
+ * return nextState<Step2>();
+ * }
+ * };
+ *
+ * class Step2 : public CallOrderStateMachineHelper<TestFixtureType, Step2> {
+ * [[nodiscard]] auto secondMockCalledWith(int value2) {
+ * // Set up an expectation or initial state using the fixture
+ * EXPECT_CALL(getInstance()->secondMock, SecondCall(value2));
+ * return nextState<StepExecute>();
+ * }
+ * };
+ *
+ * class StepExecute : public CallOrderStateMachineHelper<TestFixtureType, Step3> {
+ * void execute() {
+ * invokeFunctionUnderTest();
+ * }
+ * };
+ *
+ * Note how the non-terminator steps return by value and use [[nodiscard]] to
+ * enforce the setup flow. Only the terminator step returns void.
+ *
+ * This can then be used in the tests with:
+ *
+ * Step1::make(this).firstMockCalledWith(value1)
+ * .secondMockCalledWith(value2)
+ * .execute);
+ *
+ * If the test fixture defines a `verify()` helper function which returns
+ * `Step1::make(this)`, this can be simplified to:
+ *
+ * verify().firstMockCalledWith(value1)
+ * .secondMockCalledWith(value2)
+ * .execute();
+ *
+ * This is equivalent to the following calls made by the text function:
+ *
+ * EXPECT_CALL(firstMock, FirstCall(value1));
+ * EXPECT_CALL(secondMock, SecondCall(value2));
+ * invokeFunctionUnderTest();
+ */
+template <typename InstanceType, typename CurrentStateType>
+class CallOrderStateMachineHelper {
+public:
+ CallOrderStateMachineHelper() = default;
+
+ // Disallow copying
+ CallOrderStateMachineHelper(const CallOrderStateMachineHelper&) = delete;
+ CallOrderStateMachineHelper& operator=(const CallOrderStateMachineHelper&) = delete;
+
+ // Moving is intended use case.
+ CallOrderStateMachineHelper(CallOrderStateMachineHelper&&) = default;
+ CallOrderStateMachineHelper& operator=(CallOrderStateMachineHelper&&) = default;
+
+ // Using a static "Make" function means the CurrentStateType classes do not
+ // need anything other than a default no-argument constructor.
+ static CurrentStateType make(InstanceType* instance) {
+ auto helper = CurrentStateType();
+ helper.mInstance = instance;
+ return helper;
+ }
+
+ // Each non-terminal state function
+ template <typename NextStateType>
+ auto nextState() {
+ // Note: Further operations on the current state become undefined
+ // operations as the instance pointer is moved to the next state type.
+ // But that doesn't stop someone from storing an intermediate state
+ // instance as a local and possibly calling one than one member function
+ // on it. By swapping with nullptr, we at least can try to catch this
+ // this at runtime.
+ InstanceType* instance = nullptr;
+ std::swap(instance, mInstance);
+ return NextStateType::make(instance);
+ }
+
+ InstanceType* getInstance() const { return mInstance; }
+
+private:
+ InstanceType* mInstance;
+};
diff --git a/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp b/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
index 3766f27..d889d74 100644
--- a/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
@@ -14,27 +14,42 @@
* limitations under the License.
*/
+#include <compositionengine/CompositionRefreshArgs.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/impl/CompositionEngine.h>
+#include <compositionengine/mock/LayerFE.h>
+#include <compositionengine/mock/Output.h>
+#include <compositionengine/mock/OutputLayer.h>
#include <gtest/gtest.h>
#include <renderengine/mock/RenderEngine.h>
#include "MockHWComposer.h"
+#include "TimeStats/TimeStats.h"
namespace android::compositionengine {
namespace {
+using ::testing::_;
+using ::testing::InSequence;
+using ::testing::Ref;
+using ::testing::Return;
+using ::testing::ReturnRef;
+using ::testing::SaveArg;
using ::testing::StrictMock;
-class CompositionEngineTest : public testing::Test {
-public:
- ~CompositionEngineTest() override;
- mock::HWComposer* mHwc = new StrictMock<mock::HWComposer>();
+struct CompositionEngineTest : public testing::Test {
+ android::mock::HWComposer* mHwc = new StrictMock<android::mock::HWComposer>();
renderengine::mock::RenderEngine* mRenderEngine =
new StrictMock<renderengine::mock::RenderEngine>();
- impl::CompositionEngine mEngine;
-};
+ std::shared_ptr<TimeStats> mTimeStats;
-CompositionEngineTest::~CompositionEngineTest() = default;
+ impl::CompositionEngine mEngine;
+ CompositionRefreshArgs mRefreshArgs;
+
+ std::shared_ptr<mock::Output> mOutput1{std::make_shared<StrictMock<mock::Output>>()};
+ std::shared_ptr<mock::Output> mOutput2{std::make_shared<StrictMock<mock::Output>>()};
+ std::shared_ptr<mock::Output> mOutput3{std::make_shared<StrictMock<mock::Output>>()};
+};
TEST_F(CompositionEngineTest, canInstantiateCompositionEngine) {
auto engine = impl::createCompositionEngine();
@@ -53,5 +68,203 @@
EXPECT_EQ(mRenderEngine, &mEngine.getRenderEngine());
}
+TEST_F(CompositionEngineTest, canSetTimeStats) {
+ mEngine.setTimeStats(mTimeStats);
+
+ EXPECT_EQ(mTimeStats.get(), &mEngine.getTimeStats());
+}
+
+/*
+ * CompositionEngine::present
+ */
+
+struct CompositionEnginePresentTest : public CompositionEngineTest {
+ struct CompositionEnginePartialMock : public impl::CompositionEngine {
+ // These are the overridable functions CompositionEngine::present() may
+ // call, and have separate test coverage.
+ MOCK_METHOD1(preComposition, void(CompositionRefreshArgs&));
+ };
+
+ StrictMock<CompositionEnginePartialMock> mEngine;
+};
+
+TEST_F(CompositionEnginePresentTest, worksWithEmptyRequest) {
+ // present() always calls preComposition()
+ EXPECT_CALL(mEngine, preComposition(Ref(mRefreshArgs)));
+
+ mEngine.present(mRefreshArgs);
+}
+
+TEST_F(CompositionEnginePresentTest, worksAsExpected) {
+ // Expect calls to in a certain sequence
+ InSequence seq;
+
+ // present() always calls preComposition()
+ EXPECT_CALL(mEngine, preComposition(Ref(mRefreshArgs)));
+
+ // The first step in presenting is to make sure all outputs are prepared.
+ EXPECT_CALL(*mOutput1, prepare(Ref(mRefreshArgs), _));
+ EXPECT_CALL(*mOutput2, prepare(Ref(mRefreshArgs), _));
+ EXPECT_CALL(*mOutput3, prepare(Ref(mRefreshArgs), _));
+
+ // The next step in presenting is to make sure all outputs have the latest
+ // state from the front-end (SurfaceFlinger).
+ EXPECT_CALL(*mOutput1, updateLayerStateFromFE(Ref(mRefreshArgs)));
+ EXPECT_CALL(*mOutput2, updateLayerStateFromFE(Ref(mRefreshArgs)));
+ EXPECT_CALL(*mOutput3, updateLayerStateFromFE(Ref(mRefreshArgs)));
+
+ // The last step is to actually present each output.
+ EXPECT_CALL(*mOutput1, present(Ref(mRefreshArgs)));
+ EXPECT_CALL(*mOutput2, present(Ref(mRefreshArgs)));
+ EXPECT_CALL(*mOutput3, present(Ref(mRefreshArgs)));
+
+ mRefreshArgs.outputs = {mOutput1, mOutput2, mOutput3};
+ mEngine.present(mRefreshArgs);
+}
+
+/*
+ * CompositionEngine::updateCursorAsync
+ */
+
+struct CompositionEngineUpdateCursorAsyncTest : public CompositionEngineTest {
+public:
+ struct Layer {
+ Layer() { EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(layerFE)); }
+
+ StrictMock<mock::OutputLayer> outputLayer;
+ StrictMock<mock::LayerFE> layerFE;
+ LayerFECompositionState layerFEState;
+ };
+
+ CompositionEngineUpdateCursorAsyncTest() {
+ EXPECT_CALL(*mOutput1, getOutputLayerCount()).WillRepeatedly(Return(0u));
+ EXPECT_CALL(*mOutput1, getOutputLayerOrderedByZByIndex(_)).Times(0);
+
+ EXPECT_CALL(*mOutput2, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(*mOutput2, getOutputLayerOrderedByZByIndex(0))
+ .WillRepeatedly(Return(&mOutput2Layer1.outputLayer));
+
+ EXPECT_CALL(*mOutput3, getOutputLayerCount()).WillRepeatedly(Return(2u));
+ EXPECT_CALL(*mOutput3, getOutputLayerOrderedByZByIndex(0))
+ .WillRepeatedly(Return(&mOutput3Layer1.outputLayer));
+ EXPECT_CALL(*mOutput3, getOutputLayerOrderedByZByIndex(1))
+ .WillRepeatedly(Return(&mOutput3Layer2.outputLayer));
+ }
+
+ Layer mOutput2Layer1;
+ Layer mOutput3Layer1;
+ Layer mOutput3Layer2;
+};
+
+TEST_F(CompositionEngineUpdateCursorAsyncTest, handlesNoOutputs) {
+ mEngine.updateCursorAsync(mRefreshArgs);
+}
+
+TEST_F(CompositionEngineUpdateCursorAsyncTest, handlesNoLayersBeingCursorLayers) {
+ EXPECT_CALL(mOutput3Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput3Layer2.outputLayer, isHardwareCursor()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput2Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(false));
+
+ mRefreshArgs.outputs = {mOutput1, mOutput2, mOutput3};
+
+ mEngine.updateCursorAsync(mRefreshArgs);
+}
+
+TEST_F(CompositionEngineUpdateCursorAsyncTest, handlesMultipleLayersBeingCursorLayers) {
+ {
+ InSequence seq;
+ EXPECT_CALL(mOutput2Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mOutput2Layer1.layerFE, prepareCompositionState(LayerFE::StateSubset::Cursor));
+ EXPECT_CALL(mOutput2Layer1.outputLayer, writeCursorPositionToHWC());
+ }
+
+ {
+ InSequence seq;
+ EXPECT_CALL(mOutput3Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mOutput3Layer1.layerFE, prepareCompositionState(LayerFE::StateSubset::Cursor));
+ EXPECT_CALL(mOutput3Layer1.outputLayer, writeCursorPositionToHWC());
+ }
+
+ {
+ InSequence seq;
+ EXPECT_CALL(mOutput3Layer2.outputLayer, isHardwareCursor()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mOutput3Layer2.layerFE, prepareCompositionState(LayerFE::StateSubset::Cursor));
+ EXPECT_CALL(mOutput3Layer2.outputLayer, writeCursorPositionToHWC());
+ }
+
+ mRefreshArgs.outputs = {mOutput1, mOutput2, mOutput3};
+
+ mEngine.updateCursorAsync(mRefreshArgs);
+}
+
+/*
+ * CompositionEngine::preComposition
+ */
+
+struct CompositionTestPreComposition : public CompositionEngineTest {
+ sp<StrictMock<mock::LayerFE>> mLayer1FE{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> mLayer2FE{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> mLayer3FE{new StrictMock<mock::LayerFE>()};
+};
+
+TEST_F(CompositionTestPreComposition, preCompositionSetsFrameTimestamp) {
+ const nsecs_t before = systemTime(SYSTEM_TIME_MONOTONIC);
+ mEngine.preComposition(mRefreshArgs);
+ const nsecs_t after = systemTime(SYSTEM_TIME_MONOTONIC);
+
+ // The frame timestamp should be between the before and after timestamps
+ EXPECT_GE(mEngine.getLastFrameRefreshTimestamp(), before);
+ EXPECT_LE(mEngine.getLastFrameRefreshTimestamp(), after);
+}
+
+TEST_F(CompositionTestPreComposition, preCompositionInvokesLayerPreCompositionWithFrameTimestamp) {
+ nsecs_t ts1 = 0;
+ nsecs_t ts2 = 0;
+ nsecs_t ts3 = 0;
+ EXPECT_CALL(*mLayer1FE, onPreComposition(_)).WillOnce(DoAll(SaveArg<0>(&ts1), Return(false)));
+ EXPECT_CALL(*mLayer2FE, onPreComposition(_)).WillOnce(DoAll(SaveArg<0>(&ts2), Return(false)));
+ EXPECT_CALL(*mLayer3FE, onPreComposition(_)).WillOnce(DoAll(SaveArg<0>(&ts3), Return(false)));
+
+ mRefreshArgs.outputs = {mOutput1};
+ mRefreshArgs.layers = {mLayer1FE, mLayer2FE, mLayer3FE};
+
+ mEngine.preComposition(mRefreshArgs);
+
+ // Each of the onPreComposition calls should used the same refresh timestamp
+ EXPECT_EQ(ts1, mEngine.getLastFrameRefreshTimestamp());
+ EXPECT_EQ(ts2, mEngine.getLastFrameRefreshTimestamp());
+ EXPECT_EQ(ts3, mEngine.getLastFrameRefreshTimestamp());
+}
+
+TEST_F(CompositionTestPreComposition, preCompositionDefaultsToNoUpdateNeeded) {
+ EXPECT_CALL(*mLayer1FE, onPreComposition(_)).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer2FE, onPreComposition(_)).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer3FE, onPreComposition(_)).WillOnce(Return(false));
+
+ mEngine.setNeedsAnotherUpdateForTest(true);
+
+ mRefreshArgs.outputs = {mOutput1};
+ mRefreshArgs.layers = {mLayer1FE, mLayer2FE, mLayer3FE};
+
+ mEngine.preComposition(mRefreshArgs);
+
+ // The call should have cleared the needsAnotherUpdate flag
+ EXPECT_FALSE(mEngine.needsAnotherUpdate());
+}
+
+TEST_F(CompositionTestPreComposition,
+ preCompositionSetsNeedsAnotherUpdateIfAtLeastOneLayerRequestsIt) {
+ EXPECT_CALL(*mLayer1FE, onPreComposition(_)).WillOnce(Return(true));
+ EXPECT_CALL(*mLayer2FE, onPreComposition(_)).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer3FE, onPreComposition(_)).WillOnce(Return(false));
+
+ mRefreshArgs.outputs = {mOutput1};
+ mRefreshArgs.layers = {mLayer1FE, mLayer2FE, mLayer3FE};
+
+ mEngine.preComposition(mRefreshArgs);
+
+ EXPECT_TRUE(mEngine.needsAnotherUpdate());
+}
+
} // namespace
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayColorProfileTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayColorProfileTest.cpp
index 9215884..21b9aa9 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayColorProfileTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayColorProfileTest.cpp
@@ -19,35 +19,6 @@
#include <compositionengine/mock/CompositionEngine.h>
#include <gtest/gtest.h>
-namespace android::hardware::graphics::common::V1_1 {
-
-// Note: These operator overloads need to be defined in the same namespace as
-// the values they print.
-
-std::ostream& operator<<(std::ostream& os, const RenderIntent& value) {
- return os << toString(value) << " (" << static_cast<std::underlying_type_t<Dataspace>>(value)
- << ")";
-}
-
-} // namespace android::hardware::graphics::common::V1_1
-
-namespace android::hardware::graphics::common::V1_2 {
-
-// Note: These operator overloads need to be defined in the same namespace as
-// the values they print.
-
-std::ostream& operator<<(std::ostream& os, const Dataspace& value) {
- return os << toString(value) << " (" << static_cast<std::underlying_type_t<Dataspace>>(value)
- << ")";
-}
-
-std::ostream& operator<<(std::ostream& os, const ColorMode& value) {
- return os << toString(value) << " (" << static_cast<std::underlying_type_t<Dataspace>>(value)
- << ")";
-}
-
-} // namespace android::hardware::graphics::common::V1_2
-
namespace android::compositionengine {
namespace {
@@ -638,5 +609,66 @@
checkGetBestColorMode(profile, expectedResults);
}
+/*
+ * RenderSurface::isDataspaceSupported()
+ */
+
+TEST_F(DisplayColorProfileTest, isDataspaceSupportedWorksForProfileWithNoHdrSupport) {
+ auto profile = ProfileFactory::createProfileWithNoColorModeSupport();
+
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::UNKNOWN));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::V0_SRGB));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_PQ));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_PQ));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_HLG));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_HLG));
+}
+
+TEST_F(DisplayColorProfileTest, isDataspaceSupportedWorksForProfileWithHdr10Support) {
+ auto profile = ProfileFactory::createProfileWithSRGBColorModeSupport();
+
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::UNKNOWN));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::V0_SRGB));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::BT2020_PQ));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_PQ));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_HLG));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_HLG));
+}
+
+TEST_F(DisplayColorProfileTest, isDataspaceSupportedWorksForProfileWithHlgSupport) {
+ auto profile = ProfileFactory::createProfileWithBT2100PQSupport();
+
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::UNKNOWN));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::V0_SRGB));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_PQ));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_PQ));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::BT2020_HLG));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_HLG));
+}
+
+/*
+ * RenderSurface::getTargetDataspace()
+ */
+
+TEST_F(DisplayColorProfileTest, getTargetDataspaceWorks) {
+ auto profile = ProfileFactory::createProfileWithNoColorModeSupport();
+
+ // For a non-HDR colorspace with no colorSpaceAgnosticDataspace override,
+ // the input dataspace should be returned.
+ EXPECT_EQ(Dataspace::DISPLAY_P3,
+ profile.getTargetDataspace(ColorMode::DISPLAY_P3, Dataspace::DISPLAY_P3,
+ Dataspace::UNKNOWN));
+
+ // If colorSpaceAgnosticDataspace is set, its value should be returned
+ EXPECT_EQ(Dataspace::V0_SRGB,
+ profile.getTargetDataspace(ColorMode::DISPLAY_P3, Dataspace::DISPLAY_P3,
+ Dataspace::V0_SRGB));
+
+ // For an HDR colorspace, Dataspace::UNKNOWN should be returned.
+ EXPECT_EQ(Dataspace::UNKNOWN,
+ profile.getTargetDataspace(ColorMode::BT2100_PQ, Dataspace::BT2020_PQ,
+ Dataspace::UNKNOWN));
+}
+
} // namespace
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 33444a5..09f37fb 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -21,140 +21,431 @@
#include <compositionengine/DisplaySurface.h>
#include <compositionengine/RenderSurfaceCreationArgs.h>
#include <compositionengine/impl/Display.h>
+#include <compositionengine/impl/RenderSurface.h>
#include <compositionengine/mock/CompositionEngine.h>
+#include <compositionengine/mock/DisplayColorProfile.h>
+#include <compositionengine/mock/DisplaySurface.h>
+#include <compositionengine/mock/LayerFE.h>
#include <compositionengine/mock/NativeWindow.h>
+#include <compositionengine/mock/OutputLayer.h>
#include <compositionengine/mock/RenderSurface.h>
#include <gtest/gtest.h>
+#include <renderengine/mock/RenderEngine.h>
+#include <ui/DisplayInfo.h>
+#include <ui/Rect.h>
+#include "MockHWC2.h"
#include "MockHWComposer.h"
+#include "MockPowerAdvisor.h"
namespace android::compositionengine {
namespace {
+namespace hal = android::hardware::graphics::composer::hal;
+
+using testing::_;
+using testing::DoAll;
+using testing::Eq;
+using testing::InSequence;
+using testing::NiceMock;
+using testing::Pointee;
+using testing::Ref;
using testing::Return;
using testing::ReturnRef;
+using testing::Sequence;
+using testing::SetArgPointee;
using testing::StrictMock;
constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{42};
+constexpr DisplayId VIRTUAL_DISPLAY_ID = DisplayId{43};
+constexpr int32_t DEFAULT_DISPLAY_WIDTH = 1920;
+constexpr int32_t DEFAULT_DISPLAY_HEIGHT = 1080;
+constexpr int32_t DEFAULT_LAYER_STACK = 123;
-class DisplayTest : public testing::Test {
-public:
- ~DisplayTest() override = default;
+struct Layer {
+ Layer() {
+ EXPECT_CALL(*outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE));
+ EXPECT_CALL(*outputLayer, getHwcLayer()).WillRepeatedly(Return(&hwc2Layer));
+ }
- StrictMock<android::mock::HWComposer> mHwComposer;
- StrictMock<mock::CompositionEngine> mCompositionEngine;
- sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
- impl::Display mDisplay{mCompositionEngine,
- DisplayCreationArgsBuilder().setDisplayId(DEFAULT_DISPLAY_ID).build()};
+ sp<mock::LayerFE> layerFE = new StrictMock<mock::LayerFE>();
+ StrictMock<mock::OutputLayer>* outputLayer = new StrictMock<mock::OutputLayer>();
+ StrictMock<HWC2::mock::Layer> hwc2Layer;
};
-/* ------------------------------------------------------------------------
+struct LayerNoHWC2Layer {
+ LayerNoHWC2Layer() {
+ EXPECT_CALL(*outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE));
+ EXPECT_CALL(*outputLayer, getHwcLayer()).WillRepeatedly(Return(nullptr));
+ }
+
+ sp<mock::LayerFE> layerFE = new StrictMock<mock::LayerFE>();
+ StrictMock<mock::OutputLayer>* outputLayer = new StrictMock<mock::OutputLayer>();
+};
+
+struct DisplayTestCommon : public testing::Test {
+ // Uses the full implementation of a display
+ class FullImplDisplay : public impl::Display {
+ public:
+ using impl::Display::injectOutputLayerForTest;
+ virtual void injectOutputLayerForTest(std::unique_ptr<compositionengine::OutputLayer>) = 0;
+
+ using impl::Display::maybeAllocateDisplayIdForVirtualDisplay;
+ };
+
+ // Uses a special implementation with key internal member functions set up
+ // as mock implementations, to allow for easier testing.
+ struct PartialMockDisplay : public impl::Display {
+ PartialMockDisplay(const compositionengine::CompositionEngine& compositionEngine)
+ : mCompositionEngine(compositionEngine) {}
+
+ // compositionengine::Output overrides
+ const OutputCompositionState& getState() const override { return mState; }
+ OutputCompositionState& editState() override { return mState; }
+
+ // compositionengine::impl::Output overrides
+ const CompositionEngine& getCompositionEngine() const override {
+ return mCompositionEngine;
+ };
+
+ // Mock implementation overrides
+ MOCK_CONST_METHOD0(getOutputLayerCount, size_t());
+ MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex,
+ compositionengine::OutputLayer*(size_t));
+ MOCK_METHOD2(ensureOutputLayer,
+ compositionengine::OutputLayer*(std::optional<size_t>, const sp<LayerFE>&));
+ MOCK_METHOD0(finalizePendingOutputLayers, void());
+ MOCK_METHOD0(clearOutputLayers, void());
+ MOCK_CONST_METHOD1(dumpState, void(std::string&));
+ MOCK_METHOD1(injectOutputLayerForTest, compositionengine::OutputLayer*(const sp<LayerFE>&));
+ MOCK_METHOD1(injectOutputLayerForTest, void(std::unique_ptr<OutputLayer>));
+ MOCK_CONST_METHOD0(anyLayersRequireClientComposition, bool());
+ MOCK_CONST_METHOD0(allLayersRequireClientComposition, bool());
+ MOCK_METHOD1(applyChangedTypesToLayers, void(const impl::Display::ChangedTypes&));
+ MOCK_METHOD1(applyDisplayRequests, void(const impl::Display::DisplayRequests&));
+ MOCK_METHOD1(applyLayerRequestsToLayers, void(const impl::Display::LayerRequests&));
+
+ const compositionengine::CompositionEngine& mCompositionEngine;
+ impl::OutputCompositionState mState;
+ };
+
+ static std::string getDisplayNameFromCurrentTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ return std::string("display for ") + test_info->test_case_name() + "." + test_info->name();
+ }
+
+ template <typename Display>
+ static std::shared_ptr<Display> createDisplay(
+ const compositionengine::CompositionEngine& compositionEngine,
+ compositionengine::DisplayCreationArgs args) {
+ args.name = getDisplayNameFromCurrentTest();
+ return impl::createDisplayTemplated<Display>(compositionEngine, args);
+ }
+
+ template <typename Display>
+ static std::shared_ptr<StrictMock<Display>> createPartialMockDisplay(
+ const compositionengine::CompositionEngine& compositionEngine,
+ compositionengine::DisplayCreationArgs args) {
+ args.name = getDisplayNameFromCurrentTest();
+ auto display = std::make_shared<StrictMock<Display>>(compositionEngine);
+
+ display->setConfiguration(args);
+
+ return display;
+ }
+
+ DisplayTestCommon() {
+ EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+ EXPECT_CALL(mCompositionEngine, getRenderEngine()).WillRepeatedly(ReturnRef(mRenderEngine));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ }
+
+ DisplayCreationArgs getDisplayCreationArgsForPhysicalHWCDisplay() {
+ return DisplayCreationArgsBuilder()
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(true)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .build();
+ }
+
+ DisplayCreationArgs getDisplayCreationArgsForNonHWCVirtualDisplay() {
+ return DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(false)
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .build();
+ }
+
+ StrictMock<android::mock::HWComposer> mHwComposer;
+ StrictMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
+ StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
+ StrictMock<mock::CompositionEngine> mCompositionEngine;
+ sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
+};
+
+struct PartialMockDisplayTestCommon : public DisplayTestCommon {
+ using Display = DisplayTestCommon::PartialMockDisplay;
+ std::shared_ptr<Display> mDisplay =
+ createPartialMockDisplay<Display>(mCompositionEngine,
+ getDisplayCreationArgsForPhysicalHWCDisplay());
+};
+
+struct FullDisplayImplTestCommon : public DisplayTestCommon {
+ using Display = DisplayTestCommon::FullImplDisplay;
+ std::shared_ptr<Display> mDisplay =
+ createDisplay<Display>(mCompositionEngine,
+ getDisplayCreationArgsForPhysicalHWCDisplay());
+};
+
+struct DisplayWithLayersTestCommon : public FullDisplayImplTestCommon {
+ DisplayWithLayersTestCommon() {
+ mDisplay->injectOutputLayerForTest(
+ std::unique_ptr<compositionengine::OutputLayer>(mLayer1.outputLayer));
+ mDisplay->injectOutputLayerForTest(
+ std::unique_ptr<compositionengine::OutputLayer>(mLayer2.outputLayer));
+ mDisplay->injectOutputLayerForTest(
+ std::unique_ptr<compositionengine::OutputLayer>(mLayer3.outputLayer));
+ }
+
+ Layer mLayer1;
+ Layer mLayer2;
+ LayerNoHWC2Layer mLayer3;
+ StrictMock<HWC2::mock::Layer> hwc2LayerUnknown;
+ std::shared_ptr<Display> mDisplay =
+ createDisplay<Display>(mCompositionEngine,
+ getDisplayCreationArgsForPhysicalHWCDisplay());
+};
+
+/*
* Basic construction
*/
-TEST_F(DisplayTest, canInstantiateDisplay) {
- {
- constexpr DisplayId display1 = DisplayId{123u};
- auto display =
- impl::createDisplay(mCompositionEngine,
- DisplayCreationArgsBuilder().setDisplayId(display1).build());
- EXPECT_FALSE(display->isSecure());
- EXPECT_FALSE(display->isVirtual());
- EXPECT_EQ(display1, display->getId());
- }
+struct DisplayCreationTest : public DisplayTestCommon {
+ using Display = DisplayTestCommon::FullImplDisplay;
+};
- {
- constexpr DisplayId display2 = DisplayId{546u};
- auto display = impl::createDisplay(mCompositionEngine,
- DisplayCreationArgsBuilder()
- .setIsSecure(true)
- .setDisplayId(display2)
- .build());
- EXPECT_TRUE(display->isSecure());
- EXPECT_FALSE(display->isVirtual());
- EXPECT_EQ(display2, display->getId());
- }
-
- {
- constexpr DisplayId display3 = DisplayId{789u};
- auto display = impl::createDisplay(mCompositionEngine,
- DisplayCreationArgsBuilder()
- .setIsVirtual(true)
- .setDisplayId(display3)
- .build());
- EXPECT_FALSE(display->isSecure());
- EXPECT_TRUE(display->isVirtual());
- EXPECT_EQ(display3, display->getId());
- }
+TEST_F(DisplayCreationTest, createPhysicalInternalDisplay) {
+ auto display =
+ impl::createDisplay(mCompositionEngine, getDisplayCreationArgsForPhysicalHWCDisplay());
+ EXPECT_TRUE(display->isSecure());
+ EXPECT_FALSE(display->isVirtual());
+ EXPECT_EQ(DEFAULT_DISPLAY_ID, display->getId());
}
-/* ------------------------------------------------------------------------
+TEST_F(DisplayCreationTest, createNonHwcVirtualDisplay) {
+ auto display = impl::createDisplay(mCompositionEngine,
+ getDisplayCreationArgsForNonHWCVirtualDisplay());
+ EXPECT_FALSE(display->isSecure());
+ EXPECT_TRUE(display->isVirtual());
+ EXPECT_EQ(std::nullopt, display->getId());
+}
+
+/*
+ * Display::setConfiguration()
+ */
+
+using DisplaySetConfigurationTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplaySetConfigurationTest, configuresInternalSecurePhysicalDisplay) {
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(true)
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(true)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(DEFAULT_DISPLAY_ID, mDisplay->getId());
+ EXPECT_TRUE(mDisplay->isSecure());
+ EXPECT_FALSE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_TRUE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+TEST_F(DisplaySetConfigurationTest, configuresExternalInsecurePhysicalDisplay) {
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(true)
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::External})
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(DEFAULT_DISPLAY_ID, mDisplay->getId());
+ EXPECT_FALSE(mDisplay->isSecure());
+ EXPECT_FALSE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_FALSE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+TEST_F(DisplaySetConfigurationTest, configuresHwcBackedVirtualDisplay) {
+ EXPECT_CALL(mHwComposer,
+ allocateVirtualDisplay(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH,
+ Pointee(Eq(static_cast<ui::PixelFormat>(
+ PIXEL_FORMAT_RGBA_8888)))))
+ .WillOnce(Return(VIRTUAL_DISPLAY_ID));
+
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(true)
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(VIRTUAL_DISPLAY_ID, mDisplay->getId());
+ EXPECT_FALSE(mDisplay->isSecure());
+ EXPECT_TRUE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_FALSE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+TEST_F(DisplaySetConfigurationTest, configuresNonHwcBackedVirtualDisplayIfHwcAllocationFails) {
+ EXPECT_CALL(mHwComposer,
+ allocateVirtualDisplay(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH,
+ Pointee(Eq(static_cast<ui::PixelFormat>(
+ PIXEL_FORMAT_RGBA_8888)))))
+ .WillOnce(Return(std::nullopt));
+
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(true)
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(std::nullopt, mDisplay->getId());
+ EXPECT_FALSE(mDisplay->isSecure());
+ EXPECT_TRUE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_FALSE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+TEST_F(DisplaySetConfigurationTest, configuresNonHwcBackedVirtualDisplayIfShouldNotUseHwc) {
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(false)
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(std::nullopt, mDisplay->getId());
+ EXPECT_FALSE(mDisplay->isSecure());
+ EXPECT_TRUE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_FALSE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+/*
* Display::disconnect()
*/
-TEST_F(DisplayTest, disconnectDisconnectsDisplay) {
- EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+using DisplayDisconnectTest = PartialMockDisplayTestCommon;
+TEST_F(DisplayDisconnectTest, disconnectsDisplay) {
// The first call to disconnect will disconnect the display with the HWC and
// set mHwcId to -1.
EXPECT_CALL(mHwComposer, disconnectDisplay(DEFAULT_DISPLAY_ID)).Times(1);
- mDisplay.disconnect();
- EXPECT_FALSE(mDisplay.getId());
+ mDisplay->disconnect();
+ EXPECT_FALSE(mDisplay->getId());
// Subsequent calls will do nothing,
EXPECT_CALL(mHwComposer, disconnectDisplay(DEFAULT_DISPLAY_ID)).Times(0);
- mDisplay.disconnect();
- EXPECT_FALSE(mDisplay.getId());
+ mDisplay->disconnect();
+ EXPECT_FALSE(mDisplay->getId());
}
-/* ------------------------------------------------------------------------
+/*
* Display::setColorTransform()
*/
-TEST_F(DisplayTest, setColorTransformSetsTransform) {
+using DisplaySetColorTransformTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplaySetColorTransformTest, setsTransform) {
+ // No change does nothing
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = std::nullopt;
+ mDisplay->setColorTransform(refreshArgs);
+
// Identity matrix sets an identity state value
- const mat4 identity;
+ const mat4 kIdentity;
- EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+ EXPECT_CALL(mHwComposer, setColorTransform(DEFAULT_DISPLAY_ID, kIdentity)).Times(1);
- EXPECT_CALL(mHwComposer, setColorTransform(DEFAULT_DISPLAY_ID, identity)).Times(1);
-
- mDisplay.setColorTransform(identity);
-
- EXPECT_EQ(HAL_COLOR_TRANSFORM_IDENTITY, mDisplay.getState().colorTransform);
+ refreshArgs.colorTransformMatrix = kIdentity;
+ mDisplay->setColorTransform(refreshArgs);
// Non-identity matrix sets a non-identity state value
- const mat4 nonIdentity = mat4() * 2;
+ const mat4 kNonIdentity = mat4() * 2;
- EXPECT_CALL(mHwComposer, setColorTransform(DEFAULT_DISPLAY_ID, nonIdentity)).Times(1);
+ EXPECT_CALL(mHwComposer, setColorTransform(DEFAULT_DISPLAY_ID, kNonIdentity)).Times(1);
- mDisplay.setColorTransform(nonIdentity);
-
- EXPECT_EQ(HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX, mDisplay.getState().colorTransform);
+ refreshArgs.colorTransformMatrix = kNonIdentity;
+ mDisplay->setColorTransform(refreshArgs);
}
-/* ------------------------------------------------------------------------
+/*
* Display::setColorMode()
*/
-TEST_F(DisplayTest, setColorModeSetsModeUnlessNoChange) {
- mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
- mDisplay.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+using DisplaySetColorModeTest = PartialMockDisplayTestCommon;
- EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+TEST_F(DisplaySetColorModeTest, setsModeUnlessNoChange) {
+ using ColorProfile = Output::ColorProfile;
+
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ mDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+ mock::DisplayColorProfile* colorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mDisplay->setDisplayColorProfileForTest(std::unique_ptr<DisplayColorProfile>(colorProfile));
+
+ EXPECT_CALL(*colorProfile, getTargetDataspace(_, _, _))
+ .WillRepeatedly(Return(ui::Dataspace::UNKNOWN));
// These values are expected to be the initial state.
- ASSERT_EQ(ui::ColorMode::NATIVE, mDisplay.getState().colorMode);
- ASSERT_EQ(ui::Dataspace::UNKNOWN, mDisplay.getState().dataspace);
- ASSERT_EQ(ui::RenderIntent::COLORIMETRIC, mDisplay.getState().renderIntent);
+ ASSERT_EQ(ui::ColorMode::NATIVE, mDisplay->getState().colorMode);
+ ASSERT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().dataspace);
+ ASSERT_EQ(ui::RenderIntent::COLORIMETRIC, mDisplay->getState().renderIntent);
+ ASSERT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().targetDataspace);
// Otherwise if the values are unchanged, nothing happens
- mDisplay.setColorMode(ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
- ui::RenderIntent::COLORIMETRIC);
+ mDisplay->setColorProfile(ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC, ui::Dataspace::UNKNOWN});
- EXPECT_EQ(ui::ColorMode::NATIVE, mDisplay.getState().colorMode);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, mDisplay.getState().dataspace);
- EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, mDisplay.getState().renderIntent);
+ EXPECT_EQ(ui::ColorMode::NATIVE, mDisplay->getState().colorMode);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().dataspace);
+ EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, mDisplay->getState().renderIntent);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().targetDataspace);
// Otherwise if the values are different, updates happen
EXPECT_CALL(*renderSurface, setBufferDataspace(ui::Dataspace::DISPLAY_P3)).Times(1);
@@ -163,47 +454,581 @@
ui::RenderIntent::TONE_MAP_COLORIMETRIC))
.Times(1);
- mDisplay.setColorMode(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
- ui::RenderIntent::TONE_MAP_COLORIMETRIC);
+ mDisplay->setColorProfile(ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::TONE_MAP_COLORIMETRIC,
+ ui::Dataspace::UNKNOWN});
- EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mDisplay.getState().colorMode);
- EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mDisplay.getState().dataspace);
- EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mDisplay.getState().renderIntent);
+ EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mDisplay->getState().colorMode);
+ EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mDisplay->getState().dataspace);
+ EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mDisplay->getState().renderIntent);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().targetDataspace);
}
-TEST_F(DisplayTest, setColorModeDoesNothingForVirtualDisplay) {
- impl::Display virtualDisplay{mCompositionEngine,
- DisplayCreationArgs{false, true, DEFAULT_DISPLAY_ID}};
+TEST_F(DisplaySetColorModeTest, doesNothingForVirtualDisplay) {
+ using ColorProfile = Output::ColorProfile;
- virtualDisplay.setColorMode(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
- ui::RenderIntent::TONE_MAP_COLORIMETRIC);
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> virtualDisplay = impl::createDisplay(mCompositionEngine, args);
- EXPECT_EQ(ui::ColorMode::NATIVE, virtualDisplay.getState().colorMode);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, virtualDisplay.getState().dataspace);
- EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, virtualDisplay.getState().renderIntent);
+ mock::DisplayColorProfile* colorProfile = new StrictMock<mock::DisplayColorProfile>();
+ virtualDisplay->setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(colorProfile));
+
+ EXPECT_CALL(*colorProfile,
+ getTargetDataspace(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::Dataspace::UNKNOWN))
+ .WillOnce(Return(ui::Dataspace::UNKNOWN));
+
+ virtualDisplay->setColorProfile(
+ ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::TONE_MAP_COLORIMETRIC, ui::Dataspace::UNKNOWN});
+
+ EXPECT_EQ(ui::ColorMode::NATIVE, virtualDisplay->getState().colorMode);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, virtualDisplay->getState().dataspace);
+ EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, virtualDisplay->getState().renderIntent);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, virtualDisplay->getState().targetDataspace);
}
-/* ------------------------------------------------------------------------
+/*
* Display::createDisplayColorProfile()
*/
-TEST_F(DisplayTest, createDisplayColorProfileSetsDisplayColorProfile) {
- EXPECT_TRUE(mDisplay.getDisplayColorProfile() == nullptr);
- mDisplay.createDisplayColorProfile(
+using DisplayCreateColorProfileTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplayCreateColorProfileTest, setsDisplayColorProfile) {
+ EXPECT_TRUE(mDisplay->getDisplayColorProfile() == nullptr);
+ mDisplay->createDisplayColorProfile(
DisplayColorProfileCreationArgs{false, HdrCapabilities(), 0,
DisplayColorProfileCreationArgs::HwcColorModes()});
- EXPECT_TRUE(mDisplay.getDisplayColorProfile() != nullptr);
+ EXPECT_TRUE(mDisplay->getDisplayColorProfile() != nullptr);
}
-/* ------------------------------------------------------------------------
+/*
* Display::createRenderSurface()
*/
-TEST_F(DisplayTest, createRenderSurfaceSetsRenderSurface) {
+using DisplayCreateRenderSurfaceTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplayCreateRenderSurfaceTest, setsRenderSurface) {
EXPECT_CALL(*mNativeWindow, disconnect(NATIVE_WINDOW_API_EGL)).WillRepeatedly(Return(NO_ERROR));
- EXPECT_TRUE(mDisplay.getRenderSurface() == nullptr);
- mDisplay.createRenderSurface(RenderSurfaceCreationArgs{640, 480, mNativeWindow, nullptr});
- EXPECT_TRUE(mDisplay.getRenderSurface() != nullptr);
+ EXPECT_TRUE(mDisplay->getRenderSurface() == nullptr);
+ mDisplay->createRenderSurface(RenderSurfaceCreationArgs{640, 480, mNativeWindow, nullptr});
+ EXPECT_TRUE(mDisplay->getRenderSurface() != nullptr);
+}
+
+/*
+ * Display::createOutputLayer()
+ */
+
+using DisplayCreateOutputLayerTest = FullDisplayImplTestCommon;
+
+TEST_F(DisplayCreateOutputLayerTest, setsHwcLayer) {
+ sp<mock::LayerFE> layerFE = new StrictMock<mock::LayerFE>();
+ StrictMock<HWC2::mock::Layer> hwcLayer;
+
+ EXPECT_CALL(mHwComposer, createLayer(DEFAULT_DISPLAY_ID)).WillOnce(Return(&hwcLayer));
+
+ auto outputLayer = mDisplay->createOutputLayer(layerFE);
+
+ EXPECT_EQ(&hwcLayer, outputLayer->getHwcLayer());
+
+ EXPECT_CALL(mHwComposer, destroyLayer(DEFAULT_DISPLAY_ID, &hwcLayer));
+ outputLayer.reset();
+}
+
+/*
+ * Display::setReleasedLayers()
+ */
+
+using DisplaySetReleasedLayersTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplaySetReleasedLayersTest, doesNothingIfNotHwcDisplay) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> nonHwcDisplay = impl::createDisplay(mCompositionEngine, args);
+
+ sp<mock::LayerFE> layerXLayerFE = new StrictMock<mock::LayerFE>();
+
+ {
+ Output::ReleasedLayers releasedLayers;
+ releasedLayers.emplace_back(layerXLayerFE);
+ nonHwcDisplay->setReleasedLayers(std::move(releasedLayers));
+ }
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.layersWithQueuedFrames.push_back(layerXLayerFE);
+
+ nonHwcDisplay->setReleasedLayers(refreshArgs);
+
+ const auto& releasedLayers = nonHwcDisplay->getReleasedLayersForTest();
+ ASSERT_EQ(1, releasedLayers.size());
+}
+
+TEST_F(DisplaySetReleasedLayersTest, doesNothingIfNoLayersWithQueuedFrames) {
+ sp<mock::LayerFE> layerXLayerFE = new StrictMock<mock::LayerFE>();
+
+ {
+ Output::ReleasedLayers releasedLayers;
+ releasedLayers.emplace_back(layerXLayerFE);
+ mDisplay->setReleasedLayers(std::move(releasedLayers));
+ }
+
+ CompositionRefreshArgs refreshArgs;
+ mDisplay->setReleasedLayers(refreshArgs);
+
+ const auto& releasedLayers = mDisplay->getReleasedLayersForTest();
+ ASSERT_EQ(1, releasedLayers.size());
+}
+
+TEST_F(DisplaySetReleasedLayersTest, setReleasedLayers) {
+ sp<mock::LayerFE> unknownLayer = new StrictMock<mock::LayerFE>();
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.layersWithQueuedFrames.push_back(mLayer1.layerFE);
+ refreshArgs.layersWithQueuedFrames.push_back(mLayer2.layerFE);
+ refreshArgs.layersWithQueuedFrames.push_back(unknownLayer);
+
+ mDisplay->setReleasedLayers(refreshArgs);
+
+ const auto& releasedLayers = mDisplay->getReleasedLayersForTest();
+ ASSERT_EQ(2, releasedLayers.size());
+ ASSERT_EQ(mLayer1.layerFE.get(), releasedLayers[0].promote().get());
+ ASSERT_EQ(mLayer2.layerFE.get(), releasedLayers[1].promote().get());
+}
+
+/*
+ * Display::chooseCompositionStrategy()
+ */
+
+using DisplayChooseCompositionStrategyTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplayChooseCompositionStrategyTest, takesEarlyOutIfNotAHwcDisplay) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<Display> nonHwcDisplay =
+ createPartialMockDisplay<Display>(mCompositionEngine, args);
+ EXPECT_FALSE(nonHwcDisplay->getId());
+
+ nonHwcDisplay->chooseCompositionStrategy();
+
+ auto& state = nonHwcDisplay->getState();
+ EXPECT_TRUE(state.usesClientComposition);
+ EXPECT_FALSE(state.usesDeviceComposition);
+}
+
+TEST_F(DisplayChooseCompositionStrategyTest, takesEarlyOutOnHwcError) {
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mHwComposer, getDeviceCompositionChanges(DEFAULT_DISPLAY_ID, false, _))
+ .WillOnce(Return(INVALID_OPERATION));
+
+ mDisplay->chooseCompositionStrategy();
+
+ auto& state = mDisplay->getState();
+ EXPECT_TRUE(state.usesClientComposition);
+ EXPECT_FALSE(state.usesDeviceComposition);
+}
+
+TEST_F(DisplayChooseCompositionStrategyTest, normalOperation) {
+ // Since two calls are made to anyLayersRequireClientComposition with different return
+ // values, use a Sequence to control the matching so the values are returned in a known
+ // order.
+ Sequence s;
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition())
+ .InSequence(s)
+ .WillOnce(Return(true));
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition())
+ .InSequence(s)
+ .WillOnce(Return(false));
+
+ EXPECT_CALL(mHwComposer, getDeviceCompositionChanges(DEFAULT_DISPLAY_ID, true, _))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(*mDisplay, allLayersRequireClientComposition()).WillOnce(Return(false));
+
+ mDisplay->chooseCompositionStrategy();
+
+ auto& state = mDisplay->getState();
+ EXPECT_FALSE(state.usesClientComposition);
+ EXPECT_TRUE(state.usesDeviceComposition);
+}
+
+TEST_F(DisplayChooseCompositionStrategyTest, normalOperationWithChanges) {
+ android::HWComposer::DeviceRequestedChanges changes{
+ {{nullptr, hal::Composition::CLIENT}},
+ hal::DisplayRequest::FLIP_CLIENT_TARGET,
+ {{nullptr, hal::LayerRequest::CLEAR_CLIENT_TARGET}},
+ {hal::PixelFormat::RGBA_8888, hal::Dataspace::UNKNOWN},
+ };
+
+ // Since two calls are made to anyLayersRequireClientComposition with different return
+ // values, use a Sequence to control the matching so the values are returned in a known
+ // order.
+ Sequence s;
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition())
+ .InSequence(s)
+ .WillOnce(Return(true));
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition())
+ .InSequence(s)
+ .WillOnce(Return(false));
+
+ EXPECT_CALL(mHwComposer, getDeviceCompositionChanges(DEFAULT_DISPLAY_ID, true, _))
+ .WillOnce(DoAll(SetArgPointee<2>(changes), Return(NO_ERROR)));
+ EXPECT_CALL(*mDisplay, applyChangedTypesToLayers(changes.changedTypes)).Times(1);
+ EXPECT_CALL(*mDisplay, applyDisplayRequests(changes.displayRequests)).Times(1);
+ EXPECT_CALL(*mDisplay, applyLayerRequestsToLayers(changes.layerRequests)).Times(1);
+ EXPECT_CALL(*mDisplay, allLayersRequireClientComposition()).WillOnce(Return(false));
+
+ mDisplay->chooseCompositionStrategy();
+
+ auto& state = mDisplay->getState();
+ EXPECT_FALSE(state.usesClientComposition);
+ EXPECT_TRUE(state.usesDeviceComposition);
+}
+
+/*
+ * Display::getSkipColorTransform()
+ */
+
+using DisplayGetSkipColorTransformTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayGetSkipColorTransformTest, checksCapabilityIfNonHwcDisplay) {
+ EXPECT_CALL(mHwComposer, hasCapability(hal::Capability::SKIP_CLIENT_COLOR_TRANSFORM))
+ .WillOnce(Return(true));
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ auto nonHwcDisplay{impl::createDisplay(mCompositionEngine, args)};
+ EXPECT_TRUE(nonHwcDisplay->getSkipColorTransform());
+}
+
+TEST_F(DisplayGetSkipColorTransformTest, checksDisplayCapability) {
+ EXPECT_CALL(mHwComposer,
+ hasDisplayCapability(DEFAULT_DISPLAY_ID,
+ hal::DisplayCapability::SKIP_CLIENT_COLOR_TRANSFORM))
+ .WillOnce(Return(true));
+ EXPECT_TRUE(mDisplay->getSkipColorTransform());
+}
+
+/*
+ * Display::anyLayersRequireClientComposition()
+ */
+
+using DisplayAnyLayersRequireClientCompositionTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayAnyLayersRequireClientCompositionTest, returnsFalse) {
+ EXPECT_CALL(*mLayer1.outputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer2.outputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer3.outputLayer, requiresClientComposition()).WillOnce(Return(false));
+
+ EXPECT_FALSE(mDisplay->anyLayersRequireClientComposition());
+}
+
+TEST_F(DisplayAnyLayersRequireClientCompositionTest, returnsTrue) {
+ EXPECT_CALL(*mLayer1.outputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer2.outputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ EXPECT_TRUE(mDisplay->anyLayersRequireClientComposition());
+}
+
+/*
+ * Display::allLayersRequireClientComposition()
+ */
+
+using DisplayAllLayersRequireClientCompositionTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayAllLayersRequireClientCompositionTest, returnsTrue) {
+ EXPECT_CALL(*mLayer1.outputLayer, requiresClientComposition()).WillOnce(Return(true));
+ EXPECT_CALL(*mLayer2.outputLayer, requiresClientComposition()).WillOnce(Return(true));
+ EXPECT_CALL(*mLayer3.outputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ EXPECT_TRUE(mDisplay->allLayersRequireClientComposition());
+}
+
+TEST_F(DisplayAllLayersRequireClientCompositionTest, returnsFalse) {
+ EXPECT_CALL(*mLayer1.outputLayer, requiresClientComposition()).WillOnce(Return(true));
+ EXPECT_CALL(*mLayer2.outputLayer, requiresClientComposition()).WillOnce(Return(false));
+
+ EXPECT_FALSE(mDisplay->allLayersRequireClientComposition());
+}
+
+/*
+ * Display::applyChangedTypesToLayers()
+ */
+
+using DisplayApplyChangedTypesToLayersTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayApplyChangedTypesToLayersTest, takesEarlyOutIfNoChangedLayers) {
+ mDisplay->applyChangedTypesToLayers(impl::Display::ChangedTypes());
+}
+
+TEST_F(DisplayApplyChangedTypesToLayersTest, appliesChanges) {
+ EXPECT_CALL(*mLayer1.outputLayer,
+ applyDeviceCompositionTypeChange(Hwc2::IComposerClient::Composition::CLIENT))
+ .Times(1);
+ EXPECT_CALL(*mLayer2.outputLayer,
+ applyDeviceCompositionTypeChange(Hwc2::IComposerClient::Composition::DEVICE))
+ .Times(1);
+
+ mDisplay->applyChangedTypesToLayers(impl::Display::ChangedTypes{
+ {&mLayer1.hwc2Layer, hal::Composition::CLIENT},
+ {&mLayer2.hwc2Layer, hal::Composition::DEVICE},
+ {&hwc2LayerUnknown, hal::Composition::SOLID_COLOR},
+ });
+}
+
+/*
+ * Display::applyDisplayRequests()
+ */
+
+using DisplayApplyDisplayRequestsTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayApplyDisplayRequestsTest, handlesNoRequests) {
+ mDisplay->applyDisplayRequests(static_cast<hal::DisplayRequest>(0));
+
+ auto& state = mDisplay->getState();
+ EXPECT_FALSE(state.flipClientTarget);
+}
+
+TEST_F(DisplayApplyDisplayRequestsTest, handlesFlipClientTarget) {
+ mDisplay->applyDisplayRequests(hal::DisplayRequest::FLIP_CLIENT_TARGET);
+
+ auto& state = mDisplay->getState();
+ EXPECT_TRUE(state.flipClientTarget);
+}
+
+TEST_F(DisplayApplyDisplayRequestsTest, handlesWriteClientTargetToOutput) {
+ mDisplay->applyDisplayRequests(hal::DisplayRequest::WRITE_CLIENT_TARGET_TO_OUTPUT);
+
+ auto& state = mDisplay->getState();
+ EXPECT_FALSE(state.flipClientTarget);
+}
+
+TEST_F(DisplayApplyDisplayRequestsTest, handlesAllRequestFlagsSet) {
+ mDisplay->applyDisplayRequests(static_cast<hal::DisplayRequest>(~0));
+
+ auto& state = mDisplay->getState();
+ EXPECT_TRUE(state.flipClientTarget);
+}
+
+/*
+ * Display::applyLayerRequestsToLayers()
+ */
+
+using DisplayApplyLayerRequestsToLayersTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayApplyLayerRequestsToLayersTest, preparesAllLayers) {
+ EXPECT_CALL(*mLayer1.outputLayer, prepareForDeviceLayerRequests()).Times(1);
+ EXPECT_CALL(*mLayer2.outputLayer, prepareForDeviceLayerRequests()).Times(1);
+ EXPECT_CALL(*mLayer3.outputLayer, prepareForDeviceLayerRequests()).Times(1);
+
+ mDisplay->applyLayerRequestsToLayers(impl::Display::LayerRequests());
+}
+
+TEST_F(DisplayApplyLayerRequestsToLayersTest, appliesDeviceLayerRequests) {
+ EXPECT_CALL(*mLayer1.outputLayer, prepareForDeviceLayerRequests()).Times(1);
+ EXPECT_CALL(*mLayer2.outputLayer, prepareForDeviceLayerRequests()).Times(1);
+ EXPECT_CALL(*mLayer3.outputLayer, prepareForDeviceLayerRequests()).Times(1);
+
+ EXPECT_CALL(*mLayer1.outputLayer,
+ applyDeviceLayerRequest(Hwc2::IComposerClient::LayerRequest::CLEAR_CLIENT_TARGET))
+ .Times(1);
+
+ mDisplay->applyLayerRequestsToLayers(impl::Display::LayerRequests{
+ {&mLayer1.hwc2Layer, hal::LayerRequest::CLEAR_CLIENT_TARGET},
+ {&hwc2LayerUnknown, hal::LayerRequest::CLEAR_CLIENT_TARGET},
+ });
+}
+
+/*
+ * Display::presentAndGetFrameFences()
+ */
+
+using DisplayPresentAndGetFrameFencesTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayPresentAndGetFrameFencesTest, returnsNoFencesOnNonHwcDisplay) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ auto nonHwcDisplay{impl::createDisplay(mCompositionEngine, args)};
+
+ auto result = nonHwcDisplay->presentAndGetFrameFences();
+
+ ASSERT_TRUE(result.presentFence.get());
+ EXPECT_FALSE(result.presentFence->isValid());
+ EXPECT_EQ(0u, result.layerFences.size());
+}
+
+TEST_F(DisplayPresentAndGetFrameFencesTest, returnsPresentAndLayerFences) {
+ sp<Fence> presentFence = new Fence();
+ sp<Fence> layer1Fence = new Fence();
+ sp<Fence> layer2Fence = new Fence();
+
+ EXPECT_CALL(mHwComposer, presentAndGetReleaseFences(DEFAULT_DISPLAY_ID)).Times(1);
+ EXPECT_CALL(mHwComposer, getPresentFence(DEFAULT_DISPLAY_ID)).WillOnce(Return(presentFence));
+ EXPECT_CALL(mHwComposer, getLayerReleaseFence(DEFAULT_DISPLAY_ID, &mLayer1.hwc2Layer))
+ .WillOnce(Return(layer1Fence));
+ EXPECT_CALL(mHwComposer, getLayerReleaseFence(DEFAULT_DISPLAY_ID, &mLayer2.hwc2Layer))
+ .WillOnce(Return(layer2Fence));
+ EXPECT_CALL(mHwComposer, clearReleaseFences(DEFAULT_DISPLAY_ID)).Times(1);
+
+ auto result = mDisplay->presentAndGetFrameFences();
+
+ EXPECT_EQ(presentFence, result.presentFence);
+
+ EXPECT_EQ(2u, result.layerFences.size());
+ ASSERT_EQ(1, result.layerFences.count(&mLayer1.hwc2Layer));
+ EXPECT_EQ(layer1Fence, result.layerFences[&mLayer1.hwc2Layer]);
+ ASSERT_EQ(1, result.layerFences.count(&mLayer2.hwc2Layer));
+ EXPECT_EQ(layer2Fence, result.layerFences[&mLayer2.hwc2Layer]);
+}
+
+/*
+ * Display::setExpensiveRenderingExpected()
+ */
+
+using DisplaySetExpensiveRenderingExpectedTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplaySetExpensiveRenderingExpectedTest, forwardsToPowerAdvisor) {
+ EXPECT_CALL(mPowerAdvisor, setExpensiveRenderingExpected(DEFAULT_DISPLAY_ID, true)).Times(1);
+ mDisplay->setExpensiveRenderingExpected(true);
+
+ EXPECT_CALL(mPowerAdvisor, setExpensiveRenderingExpected(DEFAULT_DISPLAY_ID, false)).Times(1);
+ mDisplay->setExpensiveRenderingExpected(false);
+}
+
+/*
+ * Display::finishFrame()
+ */
+
+using DisplayFinishFrameTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayFinishFrameTest, doesNotSkipCompositionIfNotDirtyOnHwcDisplay) {
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ mDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+
+ // We expect no calls to queueBuffer if composition was skipped.
+ EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(1);
+
+ // Expect a call to signal no expensive rendering since there is no client composition.
+ EXPECT_CALL(mPowerAdvisor, setExpensiveRenderingExpected(DEFAULT_DISPLAY_ID, false));
+
+ mDisplay->editState().isEnabled = true;
+ mDisplay->editState().usesClientComposition = false;
+ mDisplay->editState().viewport = Rect(0, 0, 1, 1);
+ mDisplay->editState().dirtyRegion = Region::INVALID_REGION;
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.repaintEverything = false;
+
+ mDisplay->finishFrame(refreshArgs);
+}
+
+TEST_F(DisplayFinishFrameTest, skipsCompositionIfNotDirty) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> nonHwcDisplay = impl::createDisplay(mCompositionEngine, args);
+
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ nonHwcDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+
+ // We expect no calls to queueBuffer if composition was skipped.
+ EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(0);
+
+ nonHwcDisplay->editState().isEnabled = true;
+ nonHwcDisplay->editState().usesClientComposition = false;
+ nonHwcDisplay->editState().viewport = Rect(0, 0, 1, 1);
+ nonHwcDisplay->editState().dirtyRegion = Region::INVALID_REGION;
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.repaintEverything = false;
+
+ nonHwcDisplay->finishFrame(refreshArgs);
+}
+
+TEST_F(DisplayFinishFrameTest, performsCompositionIfDirty) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> nonHwcDisplay = impl::createDisplay(mCompositionEngine, args);
+
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ nonHwcDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+
+ // We expect a single call to queueBuffer when composition is not skipped.
+ EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(1);
+
+ nonHwcDisplay->editState().isEnabled = true;
+ nonHwcDisplay->editState().usesClientComposition = false;
+ nonHwcDisplay->editState().viewport = Rect(0, 0, 1, 1);
+ nonHwcDisplay->editState().dirtyRegion = Region(Rect(0, 0, 1, 1));
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.repaintEverything = false;
+
+ nonHwcDisplay->finishFrame(refreshArgs);
+}
+
+TEST_F(DisplayFinishFrameTest, performsCompositionIfRepaintEverything) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> nonHwcDisplay = impl::createDisplay(mCompositionEngine, args);
+
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ nonHwcDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+
+ // We expect a single call to queueBuffer when composition is not skipped.
+ EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(1);
+
+ nonHwcDisplay->editState().isEnabled = true;
+ nonHwcDisplay->editState().usesClientComposition = false;
+ nonHwcDisplay->editState().viewport = Rect(0, 0, 1, 1);
+ nonHwcDisplay->editState().dirtyRegion = Region::INVALID_REGION;
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.repaintEverything = true;
+
+ nonHwcDisplay->finishFrame(refreshArgs);
+}
+
+/*
+ * Display functional tests
+ */
+
+struct DisplayFunctionalTest : public testing::Test {
+ class Display : public impl::Display {
+ public:
+ using impl::Display::injectOutputLayerForTest;
+ virtual void injectOutputLayerForTest(std::unique_ptr<compositionengine::OutputLayer>) = 0;
+ };
+
+ DisplayFunctionalTest() {
+ EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+
+ mDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ NiceMock<android::mock::HWComposer> mHwComposer;
+ NiceMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
+ NiceMock<mock::CompositionEngine> mCompositionEngine;
+ sp<mock::NativeWindow> mNativeWindow = new NiceMock<mock::NativeWindow>();
+ sp<mock::DisplaySurface> mDisplaySurface = new NiceMock<mock::DisplaySurface>();
+ std::shared_ptr<Display> mDisplay = impl::createDisplayTemplated<
+ Display>(mCompositionEngine,
+ DisplayCreationArgsBuilder()
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(true)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .build()
+
+ );
+ impl::RenderSurface* mRenderSurface =
+ new impl::RenderSurface{mCompositionEngine, *mDisplay,
+ RenderSurfaceCreationArgs{DEFAULT_DISPLAY_WIDTH,
+ DEFAULT_DISPLAY_HEIGHT, mNativeWindow,
+ mDisplaySurface}};
+};
+
+TEST_F(DisplayFunctionalTest, postFramebufferCriticalCallsAreOrdered) {
+ InSequence seq;
+
+ mDisplay->editState().isEnabled = true;
+
+ EXPECT_CALL(mHwComposer, presentAndGetReleaseFences(_));
+ EXPECT_CALL(*mDisplaySurface, onFrameCommitted());
+
+ mDisplay->postFramebuffer();
}
} // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/LayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/LayerTest.cpp
deleted file mode 100644
index 26115a3..0000000
--- a/services/surfaceflinger/CompositionEngine/tests/LayerTest.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <gtest/gtest.h>
-
-#include <compositionengine/LayerCreationArgs.h>
-#include <compositionengine/impl/Layer.h>
-#include <compositionengine/mock/CompositionEngine.h>
-#include <compositionengine/mock/LayerFE.h>
-
-namespace android::compositionengine {
-namespace {
-
-using testing::StrictMock;
-
-class LayerTest : public testing::Test {
-public:
- ~LayerTest() override = default;
-
- StrictMock<mock::CompositionEngine> mCompositionEngine;
- sp<LayerFE> mLayerFE = new StrictMock<mock::LayerFE>();
- impl::Layer mLayer{mCompositionEngine, LayerCreationArgs{mLayerFE}};
-};
-
-/* ------------------------------------------------------------------------
- * Basic construction
- */
-
-TEST_F(LayerTest, canInstantiateLayer) {}
-
-} // namespace
-} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWC2.cpp b/services/surfaceflinger/CompositionEngine/tests/MockHWC2.cpp
index 8c10341..0baa79d 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWC2.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWC2.cpp
@@ -16,7 +16,7 @@
#include "MockHWC2.h"
-namespace HWC2 {
+namespace android::HWC2 {
// This will go away once HWC2::Layer is moved into the "backend" library
Layer::~Layer() = default;
@@ -29,4 +29,4 @@
Layer::~Layer() = default;
} // namespace mock
-} // namespace HWC2
+} // namespace android::HWC2
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWC2.h b/services/surfaceflinger/CompositionEngine/tests/MockHWC2.h
index 7fd6541..d21b97e 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWC2.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWC2.h
@@ -20,44 +20,59 @@
#include <ui/Fence.h>
#include <ui/FloatRect.h>
#include <ui/GraphicBuffer.h>
-#include <ui/GraphicTypes.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Transform.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <ui/GraphicTypes.h>
#include "DisplayHardware/HWC2.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
+namespace android {
namespace HWC2 {
namespace mock {
+namespace hal = android::hardware::graphics::composer::hal;
+
+using Error = hal::Error;
+
class Layer : public HWC2::Layer {
public:
Layer();
~Layer() override;
- MOCK_CONST_METHOD0(getId, hwc2_layer_t());
+ MOCK_CONST_METHOD0(getId, hal::HWLayerId());
MOCK_METHOD2(setCursorPosition, Error(int32_t, int32_t));
MOCK_METHOD3(setBuffer,
Error(uint32_t, const android::sp<android::GraphicBuffer>&,
const android::sp<android::Fence>&));
MOCK_METHOD1(setSurfaceDamage, Error(const android::Region&));
- MOCK_METHOD1(setBlendMode, Error(BlendMode));
- MOCK_METHOD1(setColor, Error(hwc_color_t));
- MOCK_METHOD1(setCompositionType, Error(Composition));
+ MOCK_METHOD1(setBlendMode, Error(hal::BlendMode));
+ MOCK_METHOD1(setColor, Error(hal::Color));
+ MOCK_METHOD1(setCompositionType, Error(hal::Composition));
MOCK_METHOD1(setDataspace, Error(android::ui::Dataspace));
MOCK_METHOD2(setPerFrameMetadata, Error(const int32_t, const android::HdrMetadata&));
MOCK_METHOD1(setDisplayFrame, Error(const android::Rect&));
MOCK_METHOD1(setPlaneAlpha, Error(float));
MOCK_METHOD1(setSidebandStream, Error(const native_handle_t*));
MOCK_METHOD1(setSourceCrop, Error(const android::FloatRect&));
- MOCK_METHOD1(setTransform, Error(Transform));
+ MOCK_METHOD1(setTransform, Error(hal::Transform));
MOCK_METHOD1(setVisibleRegion, Error(const android::Region&));
MOCK_METHOD1(setZOrder, Error(uint32_t));
MOCK_METHOD2(setInfo, Error(uint32_t, uint32_t));
MOCK_METHOD1(setColorTransform, Error(const android::mat4&));
+ MOCK_METHOD3(setLayerGenericMetadata,
+ Error(const std::string&, bool, const std::vector<uint8_t>&));
};
} // namespace mock
} // namespace HWC2
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
index 94349de..75a4fec 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
@@ -19,39 +19,48 @@
#include <compositionengine/Output.h>
#include <gmock/gmock.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "DisplayHardware/HWComposer.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android {
namespace mock {
+namespace hal = android::hardware::graphics::composer::hal;
+
class HWComposer : public android::HWComposer {
public:
HWComposer();
~HWComposer() override;
- MOCK_METHOD2(registerCallback, void(HWC2::ComposerCallback*, int32_t));
+ MOCK_METHOD2(setConfiguration, void(HWC2::ComposerCallback*, int32_t));
MOCK_CONST_METHOD3(getDisplayIdentificationData,
- bool(hwc2_display_t, uint8_t*, DisplayIdentificationData*));
- MOCK_CONST_METHOD1(hasCapability, bool(HWC2::Capability));
- MOCK_CONST_METHOD2(hasDisplayCapability,
- bool(const std::optional<DisplayId>&, HWC2::DisplayCapability));
+ bool(hal::HWDisplayId, uint8_t*, DisplayIdentificationData*));
+ MOCK_CONST_METHOD1(hasCapability, bool(hal::Capability));
+ MOCK_CONST_METHOD2(hasDisplayCapability, bool(DisplayId, hal::DisplayCapability));
MOCK_METHOD3(allocateVirtualDisplay,
std::optional<DisplayId>(uint32_t, uint32_t, ui::PixelFormat*));
+ MOCK_METHOD2(allocatePhysicalDisplay, void(hal::HWDisplayId, DisplayId));
MOCK_METHOD1(createLayer, HWC2::Layer*(DisplayId));
MOCK_METHOD2(destroyLayer, void(DisplayId, HWC2::Layer*));
- MOCK_METHOD2(prepare, status_t(DisplayId, const compositionengine::Output&));
+ MOCK_METHOD3(getDeviceCompositionChanges,
+ status_t(DisplayId, bool,
+ std::optional<android::HWComposer::DeviceRequestedChanges>*));
MOCK_METHOD5(setClientTarget,
status_t(DisplayId, uint32_t, const sp<Fence>&, const sp<GraphicBuffer>&,
ui::Dataspace));
MOCK_METHOD1(presentAndGetReleaseFences, status_t(DisplayId));
- MOCK_METHOD2(setPowerMode, status_t(DisplayId, int));
+ MOCK_METHOD2(setPowerMode, status_t(DisplayId, hal::PowerMode));
MOCK_METHOD2(setActiveConfig, status_t(DisplayId, size_t));
MOCK_METHOD2(setColorTransform, status_t(DisplayId, const mat4&));
MOCK_METHOD1(disconnectDisplay, void(DisplayId));
MOCK_CONST_METHOD1(hasDeviceComposition, bool(const std::optional<DisplayId>&));
- MOCK_CONST_METHOD1(hasFlipClientTargetRequest, bool(const std::optional<DisplayId>&));
- MOCK_CONST_METHOD1(hasClientComposition, bool(const std::optional<DisplayId>&));
MOCK_CONST_METHOD1(getPresentFence, sp<Fence>(DisplayId));
MOCK_CONST_METHOD2(getLayerReleaseFence, sp<Fence>(DisplayId, HWC2::Layer*));
MOCK_METHOD3(setOutputBuffer, status_t(DisplayId, const sp<Fence>&, const sp<GraphicBuffer>&));
@@ -65,13 +74,13 @@
MOCK_METHOD4(setDisplayContentSamplingEnabled, status_t(DisplayId, bool, uint8_t, uint64_t));
MOCK_METHOD4(getDisplayedContentSample,
status_t(DisplayId, uint64_t, uint64_t, DisplayedFrameStats*));
- MOCK_METHOD2(setDisplayBrightness, status_t(DisplayId, float));
+ MOCK_METHOD2(setDisplayBrightness, std::future<status_t>(DisplayId, float));
MOCK_METHOD2(getDisplayBrightnessSupport, status_t(DisplayId, bool*));
MOCK_METHOD2(onHotplug,
- std::optional<DisplayIdentificationInfo>(hwc2_display_t, HWC2::Connection));
- MOCK_METHOD2(onVsync, bool(hwc2_display_t, int64_t));
- MOCK_METHOD2(setVsyncEnabled, void(DisplayId, HWC2::Vsync));
+ std::optional<DisplayIdentificationInfo>(hal::HWDisplayId, hal::Connection));
+ MOCK_METHOD2(onVsync, bool(hal::HWDisplayId, int64_t));
+ MOCK_METHOD2(setVsyncEnabled, void(DisplayId, hal::Vsync));
MOCK_CONST_METHOD1(getRefreshTimestamp, nsecs_t(DisplayId));
MOCK_CONST_METHOD1(isConnected, bool(DisplayId));
MOCK_CONST_METHOD1(getConfigs,
@@ -81,14 +90,25 @@
MOCK_CONST_METHOD1(getColorModes, std::vector<ui::ColorMode>(DisplayId));
MOCK_METHOD3(setActiveColorMode, status_t(DisplayId, ui::ColorMode, ui::RenderIntent));
MOCK_CONST_METHOD0(isUsingVrComposer, bool());
+ MOCK_CONST_METHOD1(getDisplayConnectionType, DisplayConnectionType(DisplayId));
+ MOCK_CONST_METHOD1(isVsyncPeriodSwitchSupported, bool(DisplayId));
+ MOCK_CONST_METHOD1(getDisplayVsyncPeriod, nsecs_t(DisplayId));
+ MOCK_METHOD4(setActiveConfigWithConstraints,
+ status_t(DisplayId, size_t, const hal::VsyncPeriodChangeConstraints&,
+ hal::VsyncPeriodChangeTimeline*));
+ MOCK_METHOD2(setAutoLowLatencyMode, status_t(DisplayId, bool));
+ MOCK_METHOD2(getSupportedContentTypes, status_t(DisplayId, std::vector<hal::ContentType>*));
+ MOCK_METHOD2(setContentType, status_t(DisplayId, hal::ContentType));
+ MOCK_CONST_METHOD0(getSupportedLayerGenericMetadata,
+ const std::unordered_map<std::string, bool>&());
MOCK_CONST_METHOD1(dump, void(std::string&));
MOCK_CONST_METHOD0(getComposer, android::Hwc2::Composer*());
- MOCK_CONST_METHOD1(getHwcDisplayId, std::optional<hwc2_display_t>(int32_t));
- MOCK_CONST_METHOD0(getInternalHwcDisplayId, std::optional<hwc2_display_t>());
- MOCK_CONST_METHOD0(getExternalHwcDisplayId, std::optional<hwc2_display_t>());
- MOCK_CONST_METHOD1(toPhysicalDisplayId, std::optional<DisplayId>(hwc2_display_t));
- MOCK_CONST_METHOD1(fromPhysicalDisplayId, std::optional<hwc2_display_t>(DisplayId));
+ MOCK_CONST_METHOD1(getHwcDisplayId, std::optional<hal::HWDisplayId>(int32_t));
+ MOCK_CONST_METHOD0(getInternalHwcDisplayId, std::optional<hal::HWDisplayId>());
+ MOCK_CONST_METHOD0(getExternalHwcDisplayId, std::optional<hal::HWDisplayId>());
+ MOCK_CONST_METHOD1(toPhysicalDisplayId, std::optional<DisplayId>(hal::HWDisplayId));
+ MOCK_CONST_METHOD1(fromPhysicalDisplayId, std::optional<hal::HWDisplayId>(DisplayId));
};
} // namespace mock
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.cpp b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.cpp
new file mode 100644
index 0000000..85b9403
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.cpp
@@ -0,0 +1,34 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "MockPowerAdvisor.h"
+
+namespace android {
+namespace Hwc2 {
+
+// This will go away once PowerAdvisor is moved into the "backend" library
+PowerAdvisor::~PowerAdvisor() = default;
+
+namespace mock {
+
+// The Google Mock documentation recommends explicit non-header instantiations
+// for better compile time performance.
+PowerAdvisor::PowerAdvisor() = default;
+PowerAdvisor::~PowerAdvisor() = default;
+
+} // namespace mock
+} // namespace Hwc2
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
new file mode 100644
index 0000000..b738096
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
@@ -0,0 +1,39 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gmock/gmock.h>
+
+#include "DisplayHardware/PowerAdvisor.h"
+
+namespace android {
+namespace Hwc2 {
+namespace mock {
+
+class PowerAdvisor : public android::Hwc2::PowerAdvisor {
+public:
+ PowerAdvisor();
+ ~PowerAdvisor() override;
+
+ MOCK_METHOD0(onBootFinished, void());
+ MOCK_METHOD2(setExpensiveRenderingExpected, void(DisplayId displayId, bool expected));
+ MOCK_METHOD0(notifyDisplayUpdateImminent, void());
+};
+
+} // namespace mock
+} // namespace Hwc2
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index 2060c5a..020f93a 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -15,26 +15,28 @@
*/
#include <compositionengine/impl/OutputLayer.h>
+#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <compositionengine/mock/CompositionEngine.h>
-#include <compositionengine/mock/Layer.h>
+#include <compositionengine/mock/DisplayColorProfile.h>
#include <compositionengine/mock/LayerFE.h>
#include <compositionengine/mock/Output.h>
#include <gtest/gtest.h>
#include "MockHWC2.h"
#include "MockHWComposer.h"
-#include "RectMatcher.h"
+#include "RegionMatcher.h"
namespace android::compositionengine {
namespace {
+namespace hal = android::hardware::graphics::composer::hal;
+
using testing::_;
+using testing::InSequence;
using testing::Return;
using testing::ReturnRef;
using testing::StrictMock;
-constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{42};
-
constexpr auto TR_IDENT = 0u;
constexpr auto TR_FLP_H = HAL_TRANSFORM_FLIP_H;
constexpr auto TR_FLP_V = HAL_TRANSFORM_FLIP_V;
@@ -44,26 +46,49 @@
const std::string kOutputName{"Test Output"};
-class OutputLayerTest : public testing::Test {
-public:
+MATCHER_P(ColorEq, expected, "") {
+ *result_listener << "Colors are not equal\n";
+ *result_listener << "expected " << expected.r << " " << expected.g << " " << expected.b << " "
+ << expected.a << "\n";
+ *result_listener << "actual " << arg.r << " " << arg.g << " " << arg.b << " " << arg.a << "\n";
+
+ return expected.r == arg.r && expected.g == arg.g && expected.b == arg.b && expected.a == arg.a;
+}
+
+struct OutputLayerTest : public testing::Test {
+ struct OutputLayer final : public impl::OutputLayer {
+ OutputLayer(const compositionengine::Output& output, sp<compositionengine::LayerFE> layerFE)
+ : mOutput(output), mLayerFE(layerFE) {}
+ ~OutputLayer() override = default;
+
+ // compositionengine::OutputLayer overrides
+ const compositionengine::Output& getOutput() const override { return mOutput; }
+ compositionengine::LayerFE& getLayerFE() const override { return *mLayerFE; }
+ const impl::OutputLayerCompositionState& getState() const override { return mState; }
+ impl::OutputLayerCompositionState& editState() override { return mState; }
+
+ // compositionengine::impl::OutputLayer overrides
+ void dumpState(std::string& out) const override { mState.dump(out); }
+
+ const compositionengine::Output& mOutput;
+ sp<compositionengine::LayerFE> mLayerFE;
+ impl::OutputLayerCompositionState mState;
+ };
+
OutputLayerTest() {
EXPECT_CALL(*mLayerFE, getDebugName()).WillRepeatedly(Return("Test LayerFE"));
EXPECT_CALL(mOutput, getName()).WillRepeatedly(ReturnRef(kOutputName));
- EXPECT_CALL(*mLayer, getState()).WillRepeatedly(ReturnRef(mLayerState));
+ EXPECT_CALL(*mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
EXPECT_CALL(mOutput, getState()).WillRepeatedly(ReturnRef(mOutputState));
}
- ~OutputLayerTest() override = default;
-
compositionengine::mock::Output mOutput;
- std::shared_ptr<compositionengine::mock::Layer> mLayer{
- new StrictMock<compositionengine::mock::Layer>()};
sp<compositionengine::mock::LayerFE> mLayerFE{
new StrictMock<compositionengine::mock::LayerFE>()};
- impl::OutputLayer mOutputLayer{mOutput, mLayer, mLayerFE};
+ OutputLayer mOutputLayer{mOutput, mLayerFE};
- impl::LayerCompositionState mLayerState;
+ LayerFECompositionState mLayerFEState;
impl::OutputCompositionState mOutputState;
};
@@ -74,35 +99,134 @@
TEST_F(OutputLayerTest, canInstantiateOutputLayer) {}
/*
- * OutputLayer::initialize()
+ * OutputLayer::setHwcLayer()
*/
-TEST_F(OutputLayerTest, initializingOutputLayerWithoutHwcDoesNothingInteresting) {
+TEST_F(OutputLayerTest, settingNullHwcLayerSetsEmptyHwcState) {
StrictMock<compositionengine::mock::CompositionEngine> compositionEngine;
- mOutputLayer.initialize(compositionEngine, std::nullopt);
+ mOutputLayer.setHwcLayer(nullptr);
EXPECT_FALSE(mOutputLayer.getState().hwc);
}
-TEST_F(OutputLayerTest, initializingOutputLayerWithHwcDisplayCreatesHwcLayer) {
- StrictMock<compositionengine::mock::CompositionEngine> compositionEngine;
- StrictMock<android::mock::HWComposer> hwc;
- StrictMock<HWC2::mock::Layer> hwcLayer;
+TEST_F(OutputLayerTest, settingHwcLayerSetsHwcState) {
+ auto hwcLayer = std::make_shared<StrictMock<HWC2::mock::Layer>>();
- EXPECT_CALL(compositionEngine, getHwComposer()).WillOnce(ReturnRef(hwc));
- EXPECT_CALL(hwc, createLayer(DEFAULT_DISPLAY_ID)).WillOnce(Return(&hwcLayer));
-
- mOutputLayer.initialize(compositionEngine, DEFAULT_DISPLAY_ID);
+ mOutputLayer.setHwcLayer(hwcLayer);
const auto& outputLayerState = mOutputLayer.getState();
ASSERT_TRUE(outputLayerState.hwc);
const auto& hwcState = *outputLayerState.hwc;
- EXPECT_EQ(&hwcLayer, hwcState.hwcLayer.get());
+ EXPECT_EQ(hwcLayer, hwcState.hwcLayer);
+}
- EXPECT_CALL(hwc, destroyLayer(DEFAULT_DISPLAY_ID, &hwcLayer));
- mOutputLayer.editState().hwc.reset();
+/*
+ * OutputLayer::calculateOutputSourceCrop()
+ */
+
+struct OutputLayerSourceCropTest : public OutputLayerTest {
+ OutputLayerSourceCropTest() {
+ // Set reasonable default values for a simple case. Each test will
+ // set one specific value to something different.
+ mLayerFEState.geomUsesSourceCrop = true;
+ mLayerFEState.geomContentCrop = Rect{0, 0, 1920, 1080};
+ mLayerFEState.transparentRegionHint = Region{};
+ mLayerFEState.geomLayerBounds = FloatRect{0.f, 0.f, 1920.f, 1080.f};
+ mLayerFEState.geomLayerTransform = ui::Transform{TR_IDENT};
+ mLayerFEState.geomBufferSize = Rect{0, 0, 1920, 1080};
+ mLayerFEState.geomBufferTransform = TR_IDENT;
+
+ mOutputState.viewport = Rect{0, 0, 1920, 1080};
+ }
+
+ FloatRect calculateOutputSourceCrop() {
+ mLayerFEState.geomInverseLayerTransform = mLayerFEState.geomLayerTransform.inverse();
+
+ return mOutputLayer.calculateOutputSourceCrop();
+ }
+};
+
+TEST_F(OutputLayerSourceCropTest, computesEmptyIfSourceCropNotUsed) {
+ mLayerFEState.geomUsesSourceCrop = false;
+
+ const FloatRect expected{};
+ EXPECT_THAT(calculateOutputSourceCrop(), expected);
+}
+
+TEST_F(OutputLayerSourceCropTest, correctForSimpleDefaultCase) {
+ const FloatRect expected{0.f, 0.f, 1920.f, 1080.f};
+ EXPECT_THAT(calculateOutputSourceCrop(), expected);
+}
+
+TEST_F(OutputLayerSourceCropTest, handlesBoundsOutsideViewport) {
+ mLayerFEState.geomLayerBounds = FloatRect{-2000.f, -2000.f, 2000.f, 2000.f};
+
+ const FloatRect expected{0.f, 0.f, 1920.f, 1080.f};
+ EXPECT_THAT(calculateOutputSourceCrop(), expected);
+}
+
+TEST_F(OutputLayerSourceCropTest, handlesBoundsOutsideViewportRotated) {
+ mLayerFEState.geomLayerBounds = FloatRect{-2000.f, -2000.f, 2000.f, 2000.f};
+ mLayerFEState.geomLayerTransform.set(HAL_TRANSFORM_ROT_90, 1920, 1080);
+
+ const FloatRect expected{0.f, 0.f, 1080.f, 1080.f};
+ EXPECT_THAT(calculateOutputSourceCrop(), expected);
+}
+
+TEST_F(OutputLayerSourceCropTest, calculateOutputSourceCropWorksWithATransformedBuffer) {
+ struct Entry {
+ uint32_t bufferInvDisplay;
+ uint32_t buffer;
+ uint32_t display;
+ FloatRect expected;
+ };
+ // Not an exhaustive list of cases, but hopefully enough.
+ const std::array<Entry, 12> testData = {
+ // clang-format off
+ // inv buffer display expected
+ /* 0 */ Entry{false, TR_IDENT, TR_IDENT, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 1 */ Entry{false, TR_IDENT, TR_ROT_90, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 2 */ Entry{false, TR_IDENT, TR_ROT_180, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 3 */ Entry{false, TR_IDENT, TR_ROT_270, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+
+ /* 4 */ Entry{true, TR_IDENT, TR_IDENT, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 5 */ Entry{true, TR_IDENT, TR_ROT_90, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 6 */ Entry{true, TR_IDENT, TR_ROT_180, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 7 */ Entry{true, TR_IDENT, TR_ROT_270, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+
+ /* 8 */ Entry{false, TR_IDENT, TR_IDENT, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 9 */ Entry{false, TR_ROT_90, TR_ROT_90, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 10 */ Entry{false, TR_ROT_180, TR_ROT_180, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 11 */ Entry{false, TR_ROT_270, TR_ROT_270, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+
+ // clang-format on
+ };
+
+ for (size_t i = 0; i < testData.size(); i++) {
+ const auto& entry = testData[i];
+
+ mLayerFEState.geomBufferUsesDisplayInverseTransform = entry.bufferInvDisplay;
+ mLayerFEState.geomBufferTransform = entry.buffer;
+ mOutputState.orientation = entry.display;
+
+ EXPECT_THAT(calculateOutputSourceCrop(), entry.expected) << "entry " << i;
+ }
+}
+
+TEST_F(OutputLayerSourceCropTest, geomContentCropAffectsCrop) {
+ mLayerFEState.geomContentCrop = Rect{0, 0, 960, 540};
+
+ const FloatRect expected{0.f, 0.f, 960.f, 540.f};
+ EXPECT_THAT(calculateOutputSourceCrop(), expected);
+}
+
+TEST_F(OutputLayerSourceCropTest, viewportAffectsCrop) {
+ mOutputState.viewport = Rect{0, 0, 960, 540};
+
+ const FloatRect expected{0.f, 0.f, 960.f, 540.f};
+ EXPECT_THAT(calculateOutputSourceCrop(), expected);
}
/*
@@ -114,20 +238,19 @@
// Set reasonable default values for a simple case. Each test will
// set one specific value to something different.
- mLayerState.frontEnd.geomActiveTransparentRegion = Region{};
- mLayerState.frontEnd.geomLayerTransform = ui::Transform{TR_IDENT};
- mLayerState.frontEnd.geomBufferSize = Rect{0, 0, 1920, 1080};
- mLayerState.frontEnd.geomBufferUsesDisplayInverseTransform = false;
- mLayerState.frontEnd.geomCrop = Rect{0, 0, 1920, 1080};
- mLayerState.frontEnd.geomLayerBounds = FloatRect{0.f, 0.f, 1920.f, 1080.f};
+ mLayerFEState.transparentRegionHint = Region{};
+ mLayerFEState.geomLayerTransform = ui::Transform{TR_IDENT};
+ mLayerFEState.geomBufferSize = Rect{0, 0, 1920, 1080};
+ mLayerFEState.geomBufferUsesDisplayInverseTransform = false;
+ mLayerFEState.geomCrop = Rect{0, 0, 1920, 1080};
+ mLayerFEState.geomLayerBounds = FloatRect{0.f, 0.f, 1920.f, 1080.f};
mOutputState.viewport = Rect{0, 0, 1920, 1080};
mOutputState.transform = ui::Transform{TR_IDENT};
}
Rect calculateOutputDisplayFrame() {
- mLayerState.frontEnd.geomInverseLayerTransform =
- mLayerState.frontEnd.geomLayerTransform.inverse();
+ mLayerFEState.geomInverseLayerTransform = mLayerFEState.geomLayerTransform.inverse();
return mOutputLayer.calculateOutputDisplayFrame();
}
@@ -135,50 +258,50 @@
TEST_F(OutputLayerDisplayFrameTest, correctForSimpleDefaultCase) {
const Rect expected{0, 0, 1920, 1080};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
TEST_F(OutputLayerDisplayFrameTest, fullActiveTransparentRegionReturnsEmptyFrame) {
- mLayerState.frontEnd.geomActiveTransparentRegion = Region{Rect{0, 0, 1920, 1080}};
+ mLayerFEState.transparentRegionHint = Region{Rect{0, 0, 1920, 1080}};
const Rect expected{0, 0, 0, 0};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
TEST_F(OutputLayerDisplayFrameTest, cropAffectsDisplayFrame) {
- mLayerState.frontEnd.geomCrop = Rect{100, 200, 300, 500};
+ mLayerFEState.geomCrop = Rect{100, 200, 300, 500};
const Rect expected{100, 200, 300, 500};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
TEST_F(OutputLayerDisplayFrameTest, cropAffectsDisplayFrameRotated) {
- mLayerState.frontEnd.geomCrop = Rect{100, 200, 300, 500};
- mLayerState.frontEnd.geomLayerTransform.set(HAL_TRANSFORM_ROT_90, 1920, 1080);
+ mLayerFEState.geomCrop = Rect{100, 200, 300, 500};
+ mLayerFEState.geomLayerTransform.set(HAL_TRANSFORM_ROT_90, 1920, 1080);
const Rect expected{1420, 100, 1720, 300};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
TEST_F(OutputLayerDisplayFrameTest, emptyGeomCropIsNotUsedToComputeFrame) {
- mLayerState.frontEnd.geomCrop = Rect{};
+ mLayerFEState.geomCrop = Rect{};
const Rect expected{0, 0, 1920, 1080};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
-TEST_F(OutputLayerDisplayFrameTest, geomLayerSnapToBoundsAffectsFrame) {
- mLayerState.frontEnd.geomLayerBounds = FloatRect{0.f, 0.f, 960.f, 540.f};
+TEST_F(OutputLayerDisplayFrameTest, geomLayerBoundsAffectsFrame) {
+ mLayerFEState.geomLayerBounds = FloatRect{0.f, 0.f, 960.f, 540.f};
const Rect expected{0, 0, 960, 540};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
TEST_F(OutputLayerDisplayFrameTest, viewportAffectsFrame) {
mOutputState.viewport = Rect{0, 0, 960, 540};
const Rect expected{0, 0, 960, 540};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
TEST_F(OutputLayerDisplayFrameTest, outputTransformAffectsDisplayFrame) {
mOutputState.transform = ui::Transform{HAL_TRANSFORM_ROT_90};
const Rect expected{-1080, 0, 0, 1920};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
/*
@@ -186,7 +309,7 @@
*/
TEST_F(OutputLayerTest, calculateOutputRelativeBufferTransformTestsNeeded) {
- mLayerState.frontEnd.geomBufferUsesDisplayInverseTransform = false;
+ mLayerFEState.geomBufferUsesDisplayInverseTransform = false;
struct Entry {
uint32_t layer;
@@ -233,21 +356,320 @@
for (size_t i = 0; i < testData.size(); i++) {
const auto& entry = testData[i];
- mLayerState.frontEnd.geomLayerTransform.set(entry.layer, 1920, 1080);
- mLayerState.frontEnd.geomBufferTransform = entry.buffer;
+ mLayerFEState.geomLayerTransform.set(entry.layer, 1920, 1080);
+ mLayerFEState.geomBufferTransform = entry.buffer;
mOutputState.orientation = entry.display;
+ mOutputState.transform = ui::Transform{entry.display};
- auto actual = mOutputLayer.calculateOutputRelativeBufferTransform();
+ const auto actual = mOutputLayer.calculateOutputRelativeBufferTransform(entry.display);
EXPECT_EQ(entry.expected, actual) << "entry " << i;
}
}
+TEST_F(OutputLayerTest,
+ calculateOutputRelativeBufferTransformTestWithOfBufferUsesDisplayInverseTransform) {
+ mLayerFEState.geomBufferUsesDisplayInverseTransform = true;
+
+ struct Entry {
+ uint32_t layer; /* shouldn't affect the result, so we just use arbitrary values */
+ uint32_t buffer;
+ uint32_t display;
+ uint32_t internal;
+ uint32_t expected;
+ };
+ const std::array<Entry, 64> testData = {
+ // clang-format off
+ // layer buffer display internal expected
+ Entry{TR_IDENT, TR_IDENT, TR_IDENT, TR_IDENT, TR_IDENT},
+ Entry{TR_IDENT, TR_IDENT, TR_IDENT, TR_ROT_90, TR_ROT_270},
+ Entry{TR_IDENT, TR_IDENT, TR_IDENT, TR_ROT_180, TR_ROT_180},
+ Entry{TR_IDENT, TR_IDENT, TR_IDENT, TR_ROT_270, TR_ROT_90},
+
+ Entry{TR_IDENT, TR_IDENT, TR_ROT_90, TR_IDENT, TR_ROT_90},
+ Entry{TR_ROT_90, TR_IDENT, TR_ROT_90, TR_ROT_90, TR_IDENT},
+ Entry{TR_ROT_180, TR_IDENT, TR_ROT_90, TR_ROT_180, TR_ROT_270},
+ Entry{TR_ROT_90, TR_IDENT, TR_ROT_90, TR_ROT_270, TR_ROT_180},
+
+ Entry{TR_ROT_180, TR_IDENT, TR_ROT_180, TR_IDENT, TR_ROT_180},
+ Entry{TR_ROT_90, TR_IDENT, TR_ROT_180, TR_ROT_90, TR_ROT_90},
+ Entry{TR_ROT_180, TR_IDENT, TR_ROT_180, TR_ROT_180, TR_IDENT},
+ Entry{TR_ROT_270, TR_IDENT, TR_ROT_180, TR_ROT_270, TR_ROT_270},
+
+ Entry{TR_ROT_270, TR_IDENT, TR_ROT_270, TR_IDENT, TR_ROT_270},
+ Entry{TR_ROT_270, TR_IDENT, TR_ROT_270, TR_ROT_90, TR_ROT_180},
+ Entry{TR_ROT_180, TR_IDENT, TR_ROT_270, TR_ROT_180, TR_ROT_90},
+ Entry{TR_IDENT, TR_IDENT, TR_ROT_270, TR_ROT_270, TR_IDENT},
+
+ // layer buffer display internal expected
+ Entry{TR_IDENT, TR_ROT_90, TR_IDENT, TR_IDENT, TR_ROT_90},
+ Entry{TR_ROT_90, TR_ROT_90, TR_IDENT, TR_ROT_90, TR_IDENT},
+ Entry{TR_ROT_180, TR_ROT_90, TR_IDENT, TR_ROT_180, TR_ROT_270},
+ Entry{TR_ROT_270, TR_ROT_90, TR_IDENT, TR_ROT_270, TR_ROT_180},
+
+ Entry{TR_ROT_90, TR_ROT_90, TR_ROT_90, TR_IDENT, TR_ROT_180},
+ Entry{TR_ROT_90, TR_ROT_90, TR_ROT_90, TR_ROT_90, TR_ROT_90},
+ Entry{TR_ROT_90, TR_ROT_90, TR_ROT_90, TR_ROT_180, TR_IDENT},
+ Entry{TR_ROT_270, TR_ROT_90, TR_ROT_90, TR_ROT_270, TR_ROT_270},
+
+ Entry{TR_IDENT, TR_ROT_90, TR_ROT_180, TR_IDENT, TR_ROT_270},
+ Entry{TR_ROT_90, TR_ROT_90, TR_ROT_180, TR_ROT_90, TR_ROT_180},
+ Entry{TR_ROT_180, TR_ROT_90, TR_ROT_180, TR_ROT_180, TR_ROT_90},
+ Entry{TR_ROT_90, TR_ROT_90, TR_ROT_180, TR_ROT_270, TR_IDENT},
+
+ Entry{TR_IDENT, TR_ROT_90, TR_ROT_270, TR_IDENT, TR_IDENT},
+ Entry{TR_ROT_270, TR_ROT_90, TR_ROT_270, TR_ROT_90, TR_ROT_270},
+ Entry{TR_ROT_180, TR_ROT_90, TR_ROT_270, TR_ROT_180, TR_ROT_180},
+ Entry{TR_ROT_270, TR_ROT_90, TR_ROT_270, TR_ROT_270, TR_ROT_90},
+
+ // layer buffer display internal expected
+ Entry{TR_IDENT, TR_ROT_180, TR_IDENT, TR_IDENT, TR_ROT_180},
+ Entry{TR_IDENT, TR_ROT_180, TR_IDENT, TR_ROT_90, TR_ROT_90},
+ Entry{TR_ROT_180, TR_ROT_180, TR_IDENT, TR_ROT_180, TR_IDENT},
+ Entry{TR_ROT_270, TR_ROT_180, TR_IDENT, TR_ROT_270, TR_ROT_270},
+
+ Entry{TR_IDENT, TR_ROT_180, TR_ROT_90, TR_IDENT, TR_ROT_270},
+ Entry{TR_ROT_90, TR_ROT_180, TR_ROT_90, TR_ROT_90, TR_ROT_180},
+ Entry{TR_ROT_180, TR_ROT_180, TR_ROT_90, TR_ROT_180, TR_ROT_90},
+ Entry{TR_ROT_180, TR_ROT_180, TR_ROT_90, TR_ROT_270, TR_IDENT},
+
+ Entry{TR_IDENT, TR_ROT_180, TR_ROT_180, TR_IDENT, TR_IDENT},
+ Entry{TR_ROT_180, TR_ROT_180, TR_ROT_180, TR_ROT_90, TR_ROT_270},
+ Entry{TR_ROT_180, TR_ROT_180, TR_ROT_180, TR_ROT_180, TR_ROT_180},
+ Entry{TR_ROT_270, TR_ROT_180, TR_ROT_180, TR_ROT_270, TR_ROT_90},
+
+ Entry{TR_ROT_270, TR_ROT_180, TR_ROT_270, TR_IDENT, TR_ROT_90},
+ Entry{TR_ROT_180, TR_ROT_180, TR_ROT_270, TR_ROT_90, TR_IDENT},
+ Entry{TR_ROT_180, TR_ROT_180, TR_ROT_270, TR_ROT_180, TR_ROT_270},
+ Entry{TR_ROT_270, TR_ROT_180, TR_ROT_270, TR_ROT_270, TR_ROT_180},
+
+ // layer buffer display internal expected
+ Entry{TR_IDENT, TR_ROT_270, TR_IDENT, TR_IDENT, TR_ROT_270},
+ Entry{TR_ROT_90, TR_ROT_270, TR_IDENT, TR_ROT_90, TR_ROT_180},
+ Entry{TR_ROT_270, TR_ROT_270, TR_IDENT, TR_ROT_180, TR_ROT_90},
+ Entry{TR_IDENT, TR_ROT_270, TR_IDENT, TR_ROT_270, TR_IDENT},
+
+ Entry{TR_ROT_270, TR_ROT_270, TR_ROT_90, TR_IDENT, TR_IDENT},
+ Entry{TR_ROT_90, TR_ROT_270, TR_ROT_90, TR_ROT_90, TR_ROT_270},
+ Entry{TR_ROT_180, TR_ROT_270, TR_ROT_90, TR_ROT_180, TR_ROT_180},
+ Entry{TR_ROT_90, TR_ROT_270, TR_ROT_90, TR_ROT_270, TR_ROT_90},
+
+ Entry{TR_IDENT, TR_ROT_270, TR_ROT_180, TR_IDENT, TR_ROT_90},
+ Entry{TR_ROT_270, TR_ROT_270, TR_ROT_180, TR_ROT_90, TR_IDENT},
+ Entry{TR_ROT_180, TR_ROT_270, TR_ROT_180, TR_ROT_180, TR_ROT_270},
+ Entry{TR_ROT_270, TR_ROT_270, TR_ROT_180, TR_ROT_270, TR_ROT_180},
+
+ Entry{TR_IDENT, TR_ROT_270, TR_ROT_270, TR_IDENT, TR_ROT_180},
+ Entry{TR_ROT_90, TR_ROT_270, TR_ROT_270, TR_ROT_90, TR_ROT_90},
+ Entry{TR_ROT_270, TR_ROT_270, TR_ROT_270, TR_ROT_180, TR_IDENT},
+ Entry{TR_ROT_270, TR_ROT_270, TR_ROT_270, TR_ROT_270, TR_ROT_270},
+ // clang-format on
+ };
+
+ for (size_t i = 0; i < testData.size(); i++) {
+ const auto& entry = testData[i];
+
+ mLayerFEState.geomLayerTransform.set(entry.layer, 1920, 1080);
+ mLayerFEState.geomBufferTransform = entry.buffer;
+ mOutputState.orientation = entry.display;
+ mOutputState.transform = ui::Transform{entry.display};
+
+ const auto actual = mOutputLayer.calculateOutputRelativeBufferTransform(entry.internal);
+ EXPECT_EQ(entry.expected, actual) << "entry " << i;
+ }
+}
+
+/*
+ * OutputLayer::updateCompositionState()
+ */
+
+struct OutputLayerPartialMockForUpdateCompositionState : public impl::OutputLayer {
+ OutputLayerPartialMockForUpdateCompositionState(const compositionengine::Output& output,
+ sp<compositionengine::LayerFE> layerFE)
+ : mOutput(output), mLayerFE(layerFE) {}
+ // Mock everything called by updateCompositionState to simplify testing it.
+ MOCK_CONST_METHOD0(calculateOutputSourceCrop, FloatRect());
+ MOCK_CONST_METHOD0(calculateOutputDisplayFrame, Rect());
+ MOCK_CONST_METHOD1(calculateOutputRelativeBufferTransform, uint32_t(uint32_t));
+
+ // compositionengine::OutputLayer overrides
+ const compositionengine::Output& getOutput() const override { return mOutput; }
+ compositionengine::LayerFE& getLayerFE() const override { return *mLayerFE; }
+ const impl::OutputLayerCompositionState& getState() const override { return mState; }
+ impl::OutputLayerCompositionState& editState() override { return mState; }
+
+ // These need implementations though are not expected to be called.
+ MOCK_CONST_METHOD1(dumpState, void(std::string&));
+
+ const compositionengine::Output& mOutput;
+ sp<compositionengine::LayerFE> mLayerFE;
+ impl::OutputLayerCompositionState mState;
+};
+
+struct OutputLayerUpdateCompositionStateTest : public OutputLayerTest {
+public:
+ OutputLayerUpdateCompositionStateTest() {
+ EXPECT_CALL(mOutput, getState()).WillRepeatedly(ReturnRef(mOutputState));
+ EXPECT_CALL(mOutput, getDisplayColorProfile())
+ .WillRepeatedly(Return(&mDisplayColorProfile));
+ EXPECT_CALL(mDisplayColorProfile, isDataspaceSupported(_)).WillRepeatedly(Return(true));
+ }
+
+ ~OutputLayerUpdateCompositionStateTest() = default;
+
+ void setupGeometryChildCallValues(ui::Transform::RotationFlags internalDisplayRotationFlags) {
+ EXPECT_CALL(mOutputLayer, calculateOutputSourceCrop()).WillOnce(Return(kSourceCrop));
+ EXPECT_CALL(mOutputLayer, calculateOutputDisplayFrame()).WillOnce(Return(kDisplayFrame));
+ EXPECT_CALL(mOutputLayer,
+ calculateOutputRelativeBufferTransform(internalDisplayRotationFlags))
+ .WillOnce(Return(mBufferTransform));
+ }
+
+ void validateComputedGeometryState() {
+ const auto& state = mOutputLayer.getState();
+ EXPECT_EQ(kSourceCrop, state.sourceCrop);
+ EXPECT_EQ(kDisplayFrame, state.displayFrame);
+ EXPECT_EQ(static_cast<Hwc2::Transform>(mBufferTransform), state.bufferTransform);
+ }
+
+ const FloatRect kSourceCrop{1.f, 2.f, 3.f, 4.f};
+ const Rect kDisplayFrame{11, 12, 13, 14};
+ uint32_t mBufferTransform{21};
+
+ using OutputLayer = OutputLayerPartialMockForUpdateCompositionState;
+ StrictMock<OutputLayer> mOutputLayer{mOutput, mLayerFE};
+ StrictMock<mock::DisplayColorProfile> mDisplayColorProfile;
+};
+
+TEST_F(OutputLayerUpdateCompositionStateTest, doesNothingIfNoFECompositionState) {
+ EXPECT_CALL(*mLayerFE, getCompositionState()).WillOnce(Return(nullptr));
+
+ mOutputLayer.updateCompositionState(true, false, ui::Transform::RotationFlags::ROT_90);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest, setsStateNormally) {
+ mLayerFEState.isSecure = true;
+ mOutputState.isSecure = true;
+ mOutputLayer.editState().forceClientComposition = true;
+
+ setupGeometryChildCallValues(ui::Transform::RotationFlags::ROT_90);
+
+ mOutputLayer.updateCompositionState(true, false, ui::Transform::RotationFlags::ROT_90);
+
+ validateComputedGeometryState();
+
+ EXPECT_EQ(false, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest,
+ alsoSetsForceCompositionIfSecureLayerOnNonsecureOutput) {
+ mLayerFEState.isSecure = true;
+ mOutputState.isSecure = false;
+
+ setupGeometryChildCallValues(ui::Transform::RotationFlags::ROT_0);
+
+ mOutputLayer.updateCompositionState(true, false, ui::Transform::RotationFlags::ROT_0);
+
+ validateComputedGeometryState();
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest,
+ alsoSetsForceCompositionIfUnsupportedBufferTransform) {
+ mLayerFEState.isSecure = true;
+ mOutputState.isSecure = true;
+
+ mBufferTransform = ui::Transform::ROT_INVALID;
+
+ setupGeometryChildCallValues(ui::Transform::RotationFlags::ROT_0);
+
+ mOutputLayer.updateCompositionState(true, false, ui::Transform::RotationFlags::ROT_0);
+
+ validateComputedGeometryState();
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest, setsOutputLayerColorspaceCorrectly) {
+ mLayerFEState.dataspace = ui::Dataspace::DISPLAY_P3;
+ mOutputState.targetDataspace = ui::Dataspace::V0_SCRGB;
+
+ // If the layer is not colorspace agnostic, the output layer dataspace
+ // should use the layers requested colorspace.
+ mLayerFEState.isColorspaceAgnostic = false;
+
+ mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mOutputLayer.getState().dataspace);
+
+ // If the layer is colorspace agnostic, the output layer dataspace
+ // should use the colorspace chosen for the whole output.
+ mLayerFEState.isColorspaceAgnostic = true;
+
+ mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(ui::Dataspace::V0_SCRGB, mOutputLayer.getState().dataspace);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest, doesNotRecomputeGeometryIfNotRequested) {
+ mOutputLayer.editState().forceClientComposition = false;
+
+ mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(false, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest,
+ doesNotClearForceClientCompositionIfNotDoingGeometry) {
+ mOutputLayer.editState().forceClientComposition = true;
+
+ mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest, clientCompositionForcedFromFrontEndFlagAtAnyTime) {
+ mLayerFEState.forceClientComposition = true;
+ mOutputLayer.editState().forceClientComposition = false;
+
+ mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest,
+ clientCompositionForcedFromUnsupportedDataspaceAtAnyTime) {
+ mOutputLayer.editState().forceClientComposition = false;
+ EXPECT_CALL(mDisplayColorProfile, isDataspaceSupported(_)).WillRepeatedly(Return(false));
+
+ mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest, clientCompositionForcedFromArgumentFlag) {
+ mLayerFEState.forceClientComposition = false;
+ mOutputLayer.editState().forceClientComposition = false;
+
+ mOutputLayer.updateCompositionState(false, true, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+
+ mOutputLayer.editState().forceClientComposition = false;
+
+ setupGeometryChildCallValues(ui::Transform::RotationFlags::ROT_0);
+
+ mOutputLayer.updateCompositionState(true, true, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+}
+
/*
* OutputLayer::writeStateToHWC()
*/
struct OutputLayerWriteStateToHWCTest : public OutputLayerTest {
- static constexpr HWC2::Error kError = HWC2::Error::Unsupported;
+ static constexpr hal::Error kError = hal::Error::UNSUPPORTED;
static constexpr FloatRect kSourceCrop{11.f, 12.f, 13.f, 14.f};
static constexpr uint32_t kZOrder = 21u;
static constexpr Hwc2::Transform kBufferTransform = static_cast<Hwc2::Transform>(31);
@@ -256,8 +678,25 @@
static constexpr float kAlpha = 51.f;
static constexpr uint32_t kType = 61u;
static constexpr uint32_t kAppId = 62u;
+ static constexpr ui::Dataspace kDataspace = static_cast<ui::Dataspace>(71);
+ static constexpr int kSupportedPerFrameMetadata = 101;
+ static constexpr int kExpectedHwcSlot = 0;
+ static constexpr bool kLayerGenericMetadata1Mandatory = true;
+ static constexpr bool kLayerGenericMetadata2Mandatory = true;
+ static const half4 kColor;
static const Rect kDisplayFrame;
+ static const Region kOutputSpaceVisibleRegion;
+ static const mat4 kColorTransform;
+ static const Region kSurfaceDamage;
+ static const HdrMetadata kHdrMetadata;
+ static native_handle_t* kSidebandStreamHandle;
+ static const sp<GraphicBuffer> kBuffer;
+ static const sp<Fence> kFence;
+ static const std::string kLayerGenericMetadata1Key;
+ static const std::vector<uint8_t> kLayerGenericMetadata1Value;
+ static const std::string kLayerGenericMetadata2Key;
+ static const std::vector<uint8_t> kLayerGenericMetadata2Value;
OutputLayerWriteStateToHWCTest() {
auto& outputLayerState = mOutputLayer.editState();
@@ -267,30 +706,130 @@
outputLayerState.sourceCrop = kSourceCrop;
outputLayerState.z = kZOrder;
outputLayerState.bufferTransform = static_cast<Hwc2::Transform>(kBufferTransform);
+ outputLayerState.outputSpaceVisibleRegion = kOutputSpaceVisibleRegion;
+ outputLayerState.dataspace = kDataspace;
- mLayerState.frontEnd.blendMode = kBlendMode;
- mLayerState.frontEnd.alpha = kAlpha;
- mLayerState.frontEnd.type = kType;
- mLayerState.frontEnd.appId = kAppId;
+ mLayerFEState.blendMode = kBlendMode;
+ mLayerFEState.alpha = kAlpha;
+ mLayerFEState.type = kType;
+ mLayerFEState.appId = kAppId;
+ mLayerFEState.colorTransform = kColorTransform;
+ mLayerFEState.color = kColor;
+ mLayerFEState.surfaceDamage = kSurfaceDamage;
+ mLayerFEState.hdrMetadata = kHdrMetadata;
+ mLayerFEState.sidebandStream = NativeHandle::create(kSidebandStreamHandle, false);
+ mLayerFEState.buffer = kBuffer;
+ mLayerFEState.bufferSlot = BufferQueue::INVALID_BUFFER_SLOT;
+ mLayerFEState.acquireFence = kFence;
+
+ EXPECT_CALL(mOutput, getDisplayColorProfile())
+ .WillRepeatedly(Return(&mDisplayColorProfile));
+ EXPECT_CALL(mDisplayColorProfile, getSupportedPerFrameMetadata())
+ .WillRepeatedly(Return(kSupportedPerFrameMetadata));
+ }
+
+ // Some tests may need to simulate unsupported HWC calls
+ enum class SimulateUnsupported { None, ColorTransform };
+
+ void includeGenericLayerMetadataInState() {
+ mLayerFEState.metadata[kLayerGenericMetadata1Key] = {kLayerGenericMetadata1Mandatory,
+ kLayerGenericMetadata1Value};
+ mLayerFEState.metadata[kLayerGenericMetadata2Key] = {kLayerGenericMetadata2Mandatory,
+ kLayerGenericMetadata2Value};
}
void expectGeometryCommonCalls() {
EXPECT_CALL(*mHwcLayer, setDisplayFrame(kDisplayFrame)).WillOnce(Return(kError));
EXPECT_CALL(*mHwcLayer, setSourceCrop(kSourceCrop)).WillOnce(Return(kError));
EXPECT_CALL(*mHwcLayer, setZOrder(kZOrder)).WillOnce(Return(kError));
- EXPECT_CALL(*mHwcLayer, setTransform(static_cast<HWC2::Transform>(kBufferTransform)))
- .WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setTransform(kBufferTransform)).WillOnce(Return(kError));
- EXPECT_CALL(*mHwcLayer, setBlendMode(static_cast<HWC2::BlendMode>(kBlendMode)))
- .WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setBlendMode(kBlendMode)).WillOnce(Return(kError));
EXPECT_CALL(*mHwcLayer, setPlaneAlpha(kAlpha)).WillOnce(Return(kError));
EXPECT_CALL(*mHwcLayer, setInfo(kType, kAppId)).WillOnce(Return(kError));
}
+ void expectPerFrameCommonCalls(SimulateUnsupported unsupported = SimulateUnsupported::None) {
+ EXPECT_CALL(*mHwcLayer, setVisibleRegion(RegionEq(kOutputSpaceVisibleRegion)))
+ .WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setDataspace(kDataspace)).WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setColorTransform(kColorTransform))
+ .WillOnce(Return(unsupported == SimulateUnsupported::ColorTransform
+ ? hal::Error::UNSUPPORTED
+ : hal::Error::NONE));
+ EXPECT_CALL(*mHwcLayer, setSurfaceDamage(RegionEq(kSurfaceDamage)))
+ .WillOnce(Return(kError));
+ }
+
+ void expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition compositionType) {
+ EXPECT_CALL(*mHwcLayer, setCompositionType(compositionType)).WillOnce(Return(kError));
+ }
+
+ void expectNoSetCompositionTypeCall() {
+ EXPECT_CALL(*mHwcLayer, setCompositionType(_)).Times(0);
+ }
+
+ void expectSetColorCall() {
+ const hal::Color color = {static_cast<uint8_t>(std::round(kColor.r * 255)),
+ static_cast<uint8_t>(std::round(kColor.g * 255)),
+ static_cast<uint8_t>(std::round(kColor.b * 255)), 255};
+
+ EXPECT_CALL(*mHwcLayer, setColor(ColorEq(color))).WillOnce(Return(kError));
+ }
+
+ void expectSetSidebandHandleCall() {
+ EXPECT_CALL(*mHwcLayer, setSidebandStream(kSidebandStreamHandle));
+ }
+
+ void expectSetHdrMetadataAndBufferCalls() {
+ EXPECT_CALL(*mHwcLayer, setPerFrameMetadata(kSupportedPerFrameMetadata, kHdrMetadata));
+ EXPECT_CALL(*mHwcLayer, setBuffer(kExpectedHwcSlot, kBuffer, kFence));
+ }
+
+ void expectGenericLayerMetadataCalls() {
+ // Note: Can be in any order.
+ EXPECT_CALL(*mHwcLayer,
+ setLayerGenericMetadata(kLayerGenericMetadata1Key,
+ kLayerGenericMetadata1Mandatory,
+ kLayerGenericMetadata1Value));
+ EXPECT_CALL(*mHwcLayer,
+ setLayerGenericMetadata(kLayerGenericMetadata2Key,
+ kLayerGenericMetadata2Mandatory,
+ kLayerGenericMetadata2Value));
+ }
+
std::shared_ptr<HWC2::mock::Layer> mHwcLayer{std::make_shared<StrictMock<HWC2::mock::Layer>>()};
+ StrictMock<mock::DisplayColorProfile> mDisplayColorProfile;
};
+const half4 OutputLayerWriteStateToHWCTest::kColor{81.f / 255.f, 82.f / 255.f, 83.f / 255.f,
+ 84.f / 255.f};
const Rect OutputLayerWriteStateToHWCTest::kDisplayFrame{1001, 1002, 1003, 10044};
+const Region OutputLayerWriteStateToHWCTest::kOutputSpaceVisibleRegion{
+ Rect{1005, 1006, 1007, 1008}};
+const mat4 OutputLayerWriteStateToHWCTest::kColorTransform{
+ 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016,
+ 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024,
+};
+const Region OutputLayerWriteStateToHWCTest::kSurfaceDamage{Rect{1025, 1026, 1027, 1028}};
+const HdrMetadata OutputLayerWriteStateToHWCTest::kHdrMetadata{{/* LightFlattenable */}, 1029};
+native_handle_t* OutputLayerWriteStateToHWCTest::kSidebandStreamHandle =
+ reinterpret_cast<native_handle_t*>(1031);
+const sp<GraphicBuffer> OutputLayerWriteStateToHWCTest::kBuffer;
+const sp<Fence> OutputLayerWriteStateToHWCTest::kFence;
+const std::string OutputLayerWriteStateToHWCTest::kLayerGenericMetadata1Key =
+ "com.example.metadata.1";
+const std::vector<uint8_t> OutputLayerWriteStateToHWCTest::kLayerGenericMetadata1Value{{1, 2, 3}};
+const std::string OutputLayerWriteStateToHWCTest::kLayerGenericMetadata2Key =
+ "com.example.metadata.2";
+const std::vector<uint8_t> OutputLayerWriteStateToHWCTest::kLayerGenericMetadata2Value{
+ {4, 5, 6, 7}};
+
+TEST_F(OutputLayerWriteStateToHWCTest, doesNothingIfNoFECompositionState) {
+ EXPECT_CALL(*mLayerFE, getCompositionState()).WillOnce(Return(nullptr));
+
+ mOutputLayer.writeStateToHWC(true);
+}
TEST_F(OutputLayerWriteStateToHWCTest, doesNothingIfNoHWCState) {
mOutputLayer.editState().hwc.reset();
@@ -304,11 +843,330 @@
mOutputLayer.writeStateToHWC(true);
}
-TEST_F(OutputLayerWriteStateToHWCTest, canSetsAllState) {
+TEST_F(OutputLayerWriteStateToHWCTest, canSetAllState) {
expectGeometryCommonCalls();
+ expectPerFrameCommonCalls();
+
+ expectNoSetCompositionTypeCall();
mOutputLayer.writeStateToHWC(true);
}
+TEST_F(OutputLayerTest, displayInstallOrientationBufferTransformSetTo90) {
+ mLayerFEState.geomBufferUsesDisplayInverseTransform = false;
+ mLayerFEState.geomLayerTransform = ui::Transform{TR_IDENT};
+ // This test simulates a scenario where displayInstallOrientation is set to
+ // ROT_90. This only has an effect on the transform; orientation stays 0 (see
+ // DisplayDevice::setProjection).
+ mOutputState.orientation = TR_IDENT;
+ mOutputState.transform = ui::Transform{TR_ROT_90};
+ // Buffers are pre-rotated based on the transform hint (ROT_90); their
+ // geomBufferTransform is set to the inverse transform.
+ mLayerFEState.geomBufferTransform = TR_ROT_270;
+
+ EXPECT_EQ(TR_IDENT, mOutputLayer.calculateOutputRelativeBufferTransform(ui::Transform::ROT_90));
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, canSetPerFrameStateForSolidColor) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::SOLID_COLOR;
+
+ expectPerFrameCommonCalls();
+
+ // Setting the composition type should happen before setting the color. We
+ // check this in this test only by setting up an testing::InSeqeuence
+ // instance before setting up the two expectations.
+ InSequence s;
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::SOLID_COLOR);
+ expectSetColorCall();
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, canSetPerFrameStateForSideband) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::SIDEBAND;
+
+ expectPerFrameCommonCalls();
+ expectSetSidebandHandleCall();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::SIDEBAND);
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, canSetPerFrameStateForCursor) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::CURSOR;
+
+ expectPerFrameCommonCalls();
+ expectSetHdrMetadataAndBufferCalls();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::CURSOR);
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, canSetPerFrameStateForDevice) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::DEVICE;
+
+ expectPerFrameCommonCalls();
+ expectSetHdrMetadataAndBufferCalls();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::DEVICE);
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, compositionTypeIsNotSetIfUnchanged) {
+ (*mOutputLayer.editState().hwc).hwcCompositionType =
+ Hwc2::IComposerClient::Composition::SOLID_COLOR;
+
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::SOLID_COLOR;
+
+ expectPerFrameCommonCalls();
+ expectSetColorCall();
+ expectNoSetCompositionTypeCall();
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, compositionTypeIsSetToClientIfColorTransformNotSupported) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::SOLID_COLOR;
+
+ expectPerFrameCommonCalls(SimulateUnsupported::ColorTransform);
+ expectSetColorCall();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::CLIENT);
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, compositionTypeIsSetToClientIfClientCompositionForced) {
+ mOutputLayer.editState().forceClientComposition = true;
+
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::SOLID_COLOR;
+
+ expectPerFrameCommonCalls();
+ expectSetColorCall();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::CLIENT);
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, allStateIncludesMetadataIfPresent) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::DEVICE;
+ includeGenericLayerMetadataInState();
+
+ expectGeometryCommonCalls();
+ expectPerFrameCommonCalls();
+ expectSetHdrMetadataAndBufferCalls();
+ expectGenericLayerMetadataCalls();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::DEVICE);
+
+ mOutputLayer.writeStateToHWC(true);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, perFrameStateDoesNotIncludeMetadataIfPresent) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::DEVICE;
+ includeGenericLayerMetadataInState();
+
+ expectPerFrameCommonCalls();
+ expectSetHdrMetadataAndBufferCalls();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::DEVICE);
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+/*
+ * OutputLayer::writeCursorPositionToHWC()
+ */
+
+struct OutputLayerWriteCursorPositionToHWCTest : public OutputLayerTest {
+ static constexpr int kDefaultTransform = TR_IDENT;
+ static constexpr hal::Error kDefaultError = hal::Error::UNSUPPORTED;
+
+ static const Rect kDefaultDisplayViewport;
+ static const Rect kDefaultCursorFrame;
+
+ OutputLayerWriteCursorPositionToHWCTest() {
+ auto& outputLayerState = mOutputLayer.editState();
+ outputLayerState.hwc = impl::OutputLayerCompositionState::Hwc(mHwcLayer);
+
+ mLayerFEState.cursorFrame = kDefaultCursorFrame;
+
+ mOutputState.viewport = kDefaultDisplayViewport;
+ mOutputState.transform = ui::Transform{kDefaultTransform};
+ }
+
+ std::shared_ptr<HWC2::mock::Layer> mHwcLayer{std::make_shared<StrictMock<HWC2::mock::Layer>>()};
+};
+
+const Rect OutputLayerWriteCursorPositionToHWCTest::kDefaultDisplayViewport{0, 0, 1920, 1080};
+const Rect OutputLayerWriteCursorPositionToHWCTest::kDefaultCursorFrame{1, 2, 3, 4};
+
+TEST_F(OutputLayerWriteCursorPositionToHWCTest, doesNothingIfNoFECompositionState) {
+ EXPECT_CALL(*mLayerFE, getCompositionState()).WillOnce(Return(nullptr));
+
+ mOutputLayer.writeCursorPositionToHWC();
+}
+
+TEST_F(OutputLayerWriteCursorPositionToHWCTest, writeCursorPositionToHWCHandlesNoHwcState) {
+ mOutputLayer.editState().hwc.reset();
+
+ mOutputLayer.writeCursorPositionToHWC();
+}
+
+TEST_F(OutputLayerWriteCursorPositionToHWCTest, writeCursorPositionToHWCWritesStateToHWC) {
+ EXPECT_CALL(*mHwcLayer, setCursorPosition(1, 2)).WillOnce(Return(kDefaultError));
+
+ mOutputLayer.writeCursorPositionToHWC();
+}
+
+TEST_F(OutputLayerWriteCursorPositionToHWCTest, writeCursorPositionToHWCIntersectedWithViewport) {
+ mLayerFEState.cursorFrame = Rect{3000, 3000, 3016, 3016};
+
+ EXPECT_CALL(*mHwcLayer, setCursorPosition(1920, 1080)).WillOnce(Return(kDefaultError));
+
+ mOutputLayer.writeCursorPositionToHWC();
+}
+
+TEST_F(OutputLayerWriteCursorPositionToHWCTest, writeCursorPositionToHWCRotatedByTransform) {
+ mOutputState.transform = ui::Transform{TR_ROT_90};
+
+ EXPECT_CALL(*mHwcLayer, setCursorPosition(-4, 1)).WillOnce(Return(kDefaultError));
+
+ mOutputLayer.writeCursorPositionToHWC();
+}
+
+/*
+ * OutputLayer::getHwcLayer()
+ */
+
+TEST_F(OutputLayerTest, getHwcLayerHandlesNoHwcState) {
+ mOutputLayer.editState().hwc.reset();
+
+ EXPECT_TRUE(mOutputLayer.getHwcLayer() == nullptr);
+}
+
+TEST_F(OutputLayerTest, getHwcLayerHandlesNoHwcLayer) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{nullptr};
+
+ EXPECT_TRUE(mOutputLayer.getHwcLayer() == nullptr);
+}
+
+TEST_F(OutputLayerTest, getHwcLayerReturnsHwcLayer) {
+ auto hwcLayer = std::make_shared<StrictMock<HWC2::mock::Layer>>();
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{hwcLayer};
+
+ EXPECT_EQ(hwcLayer.get(), mOutputLayer.getHwcLayer());
+}
+
+/*
+ * OutputLayer::requiresClientComposition()
+ */
+
+TEST_F(OutputLayerTest, requiresClientCompositionReturnsTrueIfNoHWC2State) {
+ mOutputLayer.editState().hwc.reset();
+
+ EXPECT_TRUE(mOutputLayer.requiresClientComposition());
+}
+
+TEST_F(OutputLayerTest, requiresClientCompositionReturnsTrueIfSetToClientComposition) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{nullptr};
+ mOutputLayer.editState().hwc->hwcCompositionType = Hwc2::IComposerClient::Composition::CLIENT;
+
+ EXPECT_TRUE(mOutputLayer.requiresClientComposition());
+}
+
+TEST_F(OutputLayerTest, requiresClientCompositionReturnsFalseIfSetToDeviceComposition) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{nullptr};
+ mOutputLayer.editState().hwc->hwcCompositionType = Hwc2::IComposerClient::Composition::DEVICE;
+
+ EXPECT_FALSE(mOutputLayer.requiresClientComposition());
+}
+
+/*
+ * OutputLayer::isHardwareCursor()
+ */
+
+TEST_F(OutputLayerTest, isHardwareCursorReturnsFalseIfNoHWC2State) {
+ mOutputLayer.editState().hwc.reset();
+
+ EXPECT_FALSE(mOutputLayer.isHardwareCursor());
+}
+
+TEST_F(OutputLayerTest, isHardwareCursorReturnsTrueIfSetToCursorComposition) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{nullptr};
+ mOutputLayer.editState().hwc->hwcCompositionType = Hwc2::IComposerClient::Composition::CURSOR;
+
+ EXPECT_TRUE(mOutputLayer.isHardwareCursor());
+}
+
+TEST_F(OutputLayerTest, isHardwareCursorReturnsFalseIfSetToDeviceComposition) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{nullptr};
+ mOutputLayer.editState().hwc->hwcCompositionType = Hwc2::IComposerClient::Composition::DEVICE;
+
+ EXPECT_FALSE(mOutputLayer.isHardwareCursor());
+}
+
+/*
+ * OutputLayer::applyDeviceCompositionTypeChange()
+ */
+
+TEST_F(OutputLayerTest, applyDeviceCompositionTypeChangeSetsNewType) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{nullptr};
+ mOutputLayer.editState().hwc->hwcCompositionType = Hwc2::IComposerClient::Composition::DEVICE;
+
+ mOutputLayer.applyDeviceCompositionTypeChange(Hwc2::IComposerClient::Composition::CLIENT);
+
+ ASSERT_TRUE(mOutputLayer.getState().hwc);
+ EXPECT_EQ(Hwc2::IComposerClient::Composition::CLIENT,
+ mOutputLayer.getState().hwc->hwcCompositionType);
+}
+
+/*
+ * OutputLayer::prepareForDeviceLayerRequests()
+ */
+
+TEST_F(OutputLayerTest, prepareForDeviceLayerRequestsResetsRequestState) {
+ mOutputLayer.editState().clearClientTarget = true;
+
+ mOutputLayer.prepareForDeviceLayerRequests();
+
+ EXPECT_FALSE(mOutputLayer.getState().clearClientTarget);
+}
+
+/*
+ * OutputLayer::applyDeviceLayerRequest()
+ */
+
+TEST_F(OutputLayerTest, applyDeviceLayerRequestHandlesClearClientTarget) {
+ mOutputLayer.editState().clearClientTarget = false;
+
+ mOutputLayer.applyDeviceLayerRequest(Hwc2::IComposerClient::LayerRequest::CLEAR_CLIENT_TARGET);
+
+ EXPECT_TRUE(mOutputLayer.getState().clearClientTarget);
+}
+
+TEST_F(OutputLayerTest, applyDeviceLayerRequestHandlesUnknownRequest) {
+ mOutputLayer.editState().clearClientTarget = false;
+
+ mOutputLayer.applyDeviceLayerRequest(static_cast<Hwc2::IComposerClient::LayerRequest>(0));
+
+ EXPECT_FALSE(mOutputLayer.getState().clearClientTarget);
+}
+
+/*
+ * OutputLayer::needsFiltering()
+ */
+
+TEST_F(OutputLayerTest, needsFilteringReturnsFalseIfDisplaySizeSameAsSourceSize) {
+ mOutputLayer.editState().displayFrame = Rect(100, 100, 200, 200);
+ mOutputLayer.editState().sourceCrop = FloatRect{0.f, 0.f, 100.f, 100.f};
+
+ EXPECT_FALSE(mOutputLayer.needsFiltering());
+}
+
+TEST_F(OutputLayerTest, needsFilteringReturnsTrueIfDisplaySizeDifferentFromSourceSize) {
+ mOutputLayer.editState().displayFrame = Rect(100, 100, 200, 200);
+ mOutputLayer.editState().sourceCrop = FloatRect{0.f, 0.f, 100.1f, 100.1f};
+
+ EXPECT_TRUE(mOutputLayer.needsFiltering());
+}
+
} // namespace
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index fee0c11..59ed72e 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -16,49 +16,172 @@
#include <cmath>
+#include <android-base/stringprintf.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/impl/Output.h>
+#include <compositionengine/impl/OutputCompositionState.h>
+#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <compositionengine/mock/CompositionEngine.h>
#include <compositionengine/mock/DisplayColorProfile.h>
-#include <compositionengine/mock/Layer.h>
#include <compositionengine/mock/LayerFE.h>
#include <compositionengine/mock/OutputLayer.h>
#include <compositionengine/mock/RenderSurface.h>
#include <gtest/gtest.h>
+#include <renderengine/mock/RenderEngine.h>
#include <ui/Rect.h>
#include <ui/Region.h>
+#include "CallOrderStateMachineHelper.h"
+#include "MockHWC2.h"
#include "RegionMatcher.h"
-#include "TransformMatcher.h"
namespace android::compositionengine {
namespace {
+using testing::_;
+using testing::ByMove;
+using testing::ByRef;
+using testing::DoAll;
+using testing::ElementsAre;
+using testing::ElementsAreArray;
+using testing::Eq;
+using testing::InSequence;
+using testing::Invoke;
+using testing::IsEmpty;
+using testing::Mock;
+using testing::Pointee;
+using testing::Property;
+using testing::Ref;
using testing::Return;
using testing::ReturnRef;
+using testing::SetArgPointee;
using testing::StrictMock;
-class OutputTest : public testing::Test {
-public:
- OutputTest() {
- mOutput.setDisplayColorProfileForTest(
- std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
- mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+constexpr auto TR_IDENT = 0u;
+constexpr auto TR_ROT_90 = HAL_TRANSFORM_ROT_90;
+constexpr auto MAX_CLIENT_COMPOSITION_CACHE_SIZE = 3;
- mOutput.editState().bounds = kDefaultDisplaySize;
+const mat4 kIdentity;
+const mat4 kNonIdentityHalf = mat4() * 0.5f;
+const mat4 kNonIdentityQuarter = mat4() * 0.25f;
+
+constexpr OutputColorSetting kVendorSpecifiedOutputColorSetting =
+ static_cast<OutputColorSetting>(0x100);
+
+struct OutputPartialMockBase : public impl::Output {
+ // compositionengine::Output overrides
+ const OutputCompositionState& getState() const override { return mState; }
+ OutputCompositionState& editState() override { return mState; }
+
+ // Use mocks for all the remaining virtual functions
+ // not implemented by the base implementation class.
+ MOCK_CONST_METHOD0(getOutputLayerCount, size_t());
+ MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex, compositionengine::OutputLayer*(size_t));
+ MOCK_METHOD2(ensureOutputLayer,
+ compositionengine::OutputLayer*(std::optional<size_t>, const sp<LayerFE>&));
+ MOCK_METHOD0(finalizePendingOutputLayers, void());
+ MOCK_METHOD0(clearOutputLayers, void());
+ MOCK_CONST_METHOD1(dumpState, void(std::string&));
+ MOCK_CONST_METHOD0(getCompositionEngine, const CompositionEngine&());
+ MOCK_METHOD1(injectOutputLayerForTest, compositionengine::OutputLayer*(const sp<LayerFE>&));
+ MOCK_METHOD1(injectOutputLayerForTest, void(std::unique_ptr<OutputLayer>));
+
+ impl::OutputCompositionState mState;
+};
+
+struct InjectedLayer {
+ InjectedLayer() {
+ EXPECT_CALL(*outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE.get()));
+ EXPECT_CALL(*outputLayer, getState()).WillRepeatedly(ReturnRef(outputLayerState));
+ EXPECT_CALL(*outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
+
+ EXPECT_CALL(*layerFE, getCompositionState()).WillRepeatedly(Return(&layerFEState));
}
- ~OutputTest() override = default;
+
+ mock::OutputLayer* outputLayer = {new StrictMock<mock::OutputLayer>};
+ sp<StrictMock<mock::LayerFE>> layerFE = new StrictMock<mock::LayerFE>();
+ LayerFECompositionState layerFEState;
+ impl::OutputLayerCompositionState outputLayerState;
+};
+
+struct NonInjectedLayer {
+ NonInjectedLayer() {
+ EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE.get()));
+ EXPECT_CALL(outputLayer, getState()).WillRepeatedly(ReturnRef(outputLayerState));
+ EXPECT_CALL(outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
+
+ EXPECT_CALL(*layerFE, getCompositionState()).WillRepeatedly(Return(&layerFEState));
+ }
+
+ mock::OutputLayer outputLayer;
+ sp<StrictMock<mock::LayerFE>> layerFE = new StrictMock<mock::LayerFE>();
+ LayerFECompositionState layerFEState;
+ impl::OutputLayerCompositionState outputLayerState;
+};
+
+struct OutputTest : public testing::Test {
+ class Output : public impl::Output {
+ public:
+ using impl::Output::injectOutputLayerForTest;
+ virtual void injectOutputLayerForTest(std::unique_ptr<compositionengine::OutputLayer>) = 0;
+ };
+
+ static std::shared_ptr<Output> createOutput(
+ const compositionengine::CompositionEngine& compositionEngine) {
+ return impl::createOutputTemplated<Output>(compositionEngine);
+ }
+
+ OutputTest() {
+ mOutput->setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+
+ mOutput->editState().bounds = kDefaultDisplaySize;
+ }
+
+ void injectOutputLayer(InjectedLayer& layer) {
+ mOutput->injectOutputLayerForTest(std::unique_ptr<OutputLayer>(layer.outputLayer));
+ }
+
+ void injectNullOutputLayer() {
+ mOutput->injectOutputLayerForTest(std::unique_ptr<OutputLayer>(nullptr));
+ }
static const Rect kDefaultDisplaySize;
StrictMock<mock::CompositionEngine> mCompositionEngine;
mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
- impl::Output mOutput{mCompositionEngine};
+ std::shared_ptr<Output> mOutput = createOutput(mCompositionEngine);
};
const Rect OutputTest::kDefaultDisplaySize{100, 200};
-/* ------------------------------------------------------------------------
+using ColorProfile = compositionengine::Output::ColorProfile;
+
+void dumpColorProfile(ColorProfile profile, std::string& result, const char* name) {
+ android::base::StringAppendF(&result, "%s (%s[%d] %s[%d] %s[%d] %s[%d]) ", name,
+ toString(profile.mode).c_str(), profile.mode,
+ toString(profile.dataspace).c_str(), profile.dataspace,
+ toString(profile.renderIntent).c_str(), profile.renderIntent,
+ toString(profile.colorSpaceAgnosticDataspace).c_str(),
+ profile.colorSpaceAgnosticDataspace);
+}
+
+// Checks for a ColorProfile match
+MATCHER_P(ColorProfileEq, expected, "") {
+ std::string buf;
+ buf.append("ColorProfiles are not equal\n");
+ dumpColorProfile(expected, buf, "expected value");
+ dumpColorProfile(arg, buf, "actual value");
+ *result_listener << buf;
+
+ return (expected.mode == arg.mode) && (expected.dataspace == arg.dataspace) &&
+ (expected.renderIntent == arg.renderIntent) &&
+ (expected.colorSpaceAgnosticDataspace == arg.colorSpaceAgnosticDataspace);
+}
+
+/*
* Basic construction
*/
@@ -67,48 +190,48 @@
EXPECT_CALL(*mDisplayColorProfile, isValid()).WillOnce(Return(true));
EXPECT_CALL(*mRenderSurface, isValid()).WillOnce(Return(true));
- EXPECT_TRUE(mOutput.isValid());
+ EXPECT_TRUE(mOutput->isValid());
// If we take away the required components, it is no longer valid.
- mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>());
+ mOutput->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>());
EXPECT_CALL(*mDisplayColorProfile, isValid()).WillOnce(Return(true));
- EXPECT_FALSE(mOutput.isValid());
+ EXPECT_FALSE(mOutput->isValid());
}
-/* ------------------------------------------------------------------------
+/*
* Output::setCompositionEnabled()
*/
TEST_F(OutputTest, setCompositionEnabledDoesNothingIfAlreadyEnabled) {
- mOutput.editState().isEnabled = true;
+ mOutput->editState().isEnabled = true;
- mOutput.setCompositionEnabled(true);
+ mOutput->setCompositionEnabled(true);
- EXPECT_TRUE(mOutput.getState().isEnabled);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region()));
+ EXPECT_TRUE(mOutput->getState().isEnabled);
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
}
TEST_F(OutputTest, setCompositionEnabledSetsEnabledAndDirtiesEntireOutput) {
- mOutput.editState().isEnabled = false;
+ mOutput->editState().isEnabled = false;
- mOutput.setCompositionEnabled(true);
+ mOutput->setCompositionEnabled(true);
- EXPECT_TRUE(mOutput.getState().isEnabled);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_TRUE(mOutput->getState().isEnabled);
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
TEST_F(OutputTest, setCompositionEnabledSetsDisabledAndDirtiesEntireOutput) {
- mOutput.editState().isEnabled = true;
+ mOutput->editState().isEnabled = true;
- mOutput.setCompositionEnabled(false);
+ mOutput->setCompositionEnabled(false);
- EXPECT_FALSE(mOutput.getState().isEnabled);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_FALSE(mOutput->getState().isEnabled);
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
-/* ------------------------------------------------------------------------
+/*
* Output::setProjection()
*/
@@ -117,20 +240,23 @@
const int32_t orientation = 123;
const Rect frame{1, 2, 3, 4};
const Rect viewport{5, 6, 7, 8};
- const Rect scissor{9, 10, 11, 12};
+ const Rect sourceClip{9, 10, 11, 12};
+ const Rect destinationClip{13, 14, 15, 16};
const bool needsFiltering = true;
- mOutput.setProjection(transform, orientation, frame, viewport, scissor, needsFiltering);
+ mOutput->setProjection(transform, orientation, frame, viewport, sourceClip, destinationClip,
+ needsFiltering);
- EXPECT_THAT(mOutput.getState().transform, TransformEq(transform));
- EXPECT_EQ(orientation, mOutput.getState().orientation);
- EXPECT_EQ(frame, mOutput.getState().frame);
- EXPECT_EQ(viewport, mOutput.getState().viewport);
- EXPECT_EQ(scissor, mOutput.getState().scissor);
- EXPECT_EQ(needsFiltering, mOutput.getState().needsFiltering);
+ EXPECT_THAT(mOutput->getState().transform, transform);
+ EXPECT_EQ(orientation, mOutput->getState().orientation);
+ EXPECT_EQ(frame, mOutput->getState().frame);
+ EXPECT_EQ(viewport, mOutput->getState().viewport);
+ EXPECT_EQ(sourceClip, mOutput->getState().sourceClip);
+ EXPECT_EQ(destinationClip, mOutput->getState().destinationClip);
+ EXPECT_EQ(needsFiltering, mOutput->getState().needsFiltering);
}
-/* ------------------------------------------------------------------------
+/*
* Output::setBounds()
*/
@@ -140,94 +266,160 @@
EXPECT_CALL(*mRenderSurface, setDisplaySize(displaySize)).Times(1);
EXPECT_CALL(*mRenderSurface, getSize()).WillOnce(ReturnRef(displaySize));
- mOutput.setBounds(displaySize);
+ mOutput->setBounds(displaySize);
- EXPECT_EQ(Rect(displaySize), mOutput.getState().bounds);
+ EXPECT_EQ(Rect(displaySize), mOutput->getState().bounds);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(Rect(displaySize))));
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(Rect(displaySize))));
}
-/* ------------------------------------------------------------------------
+/*
* Output::setLayerStackFilter()
*/
TEST_F(OutputTest, setLayerStackFilterSetsFilterAndDirtiesEntireOutput) {
const uint32_t layerStack = 123u;
- mOutput.setLayerStackFilter(layerStack, true);
+ mOutput->setLayerStackFilter(layerStack, true);
- EXPECT_TRUE(mOutput.getState().layerStackInternal);
- EXPECT_EQ(layerStack, mOutput.getState().layerStackId);
+ EXPECT_TRUE(mOutput->getState().layerStackInternal);
+ EXPECT_EQ(layerStack, mOutput->getState().layerStackId);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
-/* ------------------------------------------------------------------------
+/*
* Output::setColorTransform
*/
-TEST_F(OutputTest, setColorTransformSetsTransform) {
- // Identity matrix sets an identity state value
- const mat4 identity;
+TEST_F(OutputTest, setColorTransformWithNoChangeFlaggedSkipsUpdates) {
+ mOutput->editState().colorTransformMatrix = kIdentity;
- mOutput.setColorTransform(identity);
+ // If no colorTransformMatrix is set the update should be skipped.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = std::nullopt;
- EXPECT_EQ(HAL_COLOR_TRANSFORM_IDENTITY, mOutput.getState().colorTransform);
- EXPECT_EQ(identity, mOutput.getState().colorTransformMat);
+ mOutput->setColorTransform(refreshArgs);
- // Since identity is the default, the dirty region should be unchanged (empty)
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region()));
+ // The internal state should be unchanged
+ EXPECT_EQ(kIdentity, mOutput->getState().colorTransformMatrix);
- // Non-identity matrix sets a non-identity state value
- const mat4 nonIdentityHalf = mat4() * 0.5;
-
- mOutput.setColorTransform(nonIdentityHalf);
-
- EXPECT_EQ(HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX, mOutput.getState().colorTransform);
- EXPECT_EQ(nonIdentityHalf, mOutput.getState().colorTransformMat);
-
- // Since this is a state change, the entire output should now be dirty.
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
-
- // Non-identity matrix sets a non-identity state value
- const mat4 nonIdentityQuarter = mat4() * 0.25;
-
- mOutput.setColorTransform(nonIdentityQuarter);
-
- EXPECT_EQ(HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX, mOutput.getState().colorTransform);
- EXPECT_EQ(nonIdentityQuarter, mOutput.getState().colorTransformMat);
-
- // Since this is a state change, the entire output should now be dirty.
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ // No dirty region should be set
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
}
-/* ------------------------------------------------------------------------
- * Output::setColorMode
+TEST_F(OutputTest, setColorTransformWithNoActualChangeSkipsUpdates) {
+ mOutput->editState().colorTransformMatrix = kIdentity;
+
+ // Attempting to set the same colorTransformMatrix that is already set should
+ // also skip the update.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = kIdentity;
+
+ mOutput->setColorTransform(refreshArgs);
+
+ // The internal state should be unchanged
+ EXPECT_EQ(kIdentity, mOutput->getState().colorTransformMatrix);
+
+ // No dirty region should be set
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
+}
+
+TEST_F(OutputTest, setColorTransformPerformsUpdateToIdentity) {
+ mOutput->editState().colorTransformMatrix = kNonIdentityHalf;
+
+ // Setting a different colorTransformMatrix should perform the update.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = kIdentity;
+
+ mOutput->setColorTransform(refreshArgs);
+
+ // The internal state should have been updated
+ EXPECT_EQ(kIdentity, mOutput->getState().colorTransformMatrix);
+
+ // The dirtyRegion should be set to the full display size
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+}
+
+TEST_F(OutputTest, setColorTransformPerformsUpdateForIdentityToHalf) {
+ mOutput->editState().colorTransformMatrix = kIdentity;
+
+ // Setting a different colorTransformMatrix should perform the update.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = kNonIdentityHalf;
+
+ mOutput->setColorTransform(refreshArgs);
+
+ // The internal state should have been updated
+ EXPECT_EQ(kNonIdentityHalf, mOutput->getState().colorTransformMatrix);
+
+ // The dirtyRegion should be set to the full display size
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+}
+
+TEST_F(OutputTest, setColorTransformPerformsUpdateForHalfToQuarter) {
+ mOutput->editState().colorTransformMatrix = kNonIdentityHalf;
+
+ // Setting a different colorTransformMatrix should perform the update.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = kNonIdentityQuarter;
+
+ mOutput->setColorTransform(refreshArgs);
+
+ // The internal state should have been updated
+ EXPECT_EQ(kNonIdentityQuarter, mOutput->getState().colorTransformMatrix);
+
+ // The dirtyRegion should be set to the full display size
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+}
+
+/*
+ * Output::setColorProfile
*/
-TEST_F(OutputTest, setColorModeSetsStateAndDirtiesOutputIfChanged) {
+using OutputSetColorProfileTest = OutputTest;
+
+TEST_F(OutputSetColorProfileTest, setsStateAndDirtiesOutputIfChanged) {
+ using ColorProfile = Output::ColorProfile;
+
+ EXPECT_CALL(*mDisplayColorProfile,
+ getTargetDataspace(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::Dataspace::UNKNOWN))
+ .WillOnce(Return(ui::Dataspace::UNKNOWN));
EXPECT_CALL(*mRenderSurface, setBufferDataspace(ui::Dataspace::DISPLAY_P3)).Times(1);
- mOutput.setColorMode(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
- ui::RenderIntent::TONE_MAP_COLORIMETRIC);
+ mOutput->setColorProfile(ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::TONE_MAP_COLORIMETRIC,
+ ui::Dataspace::UNKNOWN});
- EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mOutput.getState().colorMode);
- EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mOutput.getState().dataspace);
- EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mOutput.getState().renderIntent);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mOutput->getState().colorMode);
+ EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mOutput->getState().dataspace);
+ EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mOutput->getState().renderIntent);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, mOutput->getState().targetDataspace);
+
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
-TEST_F(OutputTest, setColorModeDoesNothingIfNoChange) {
- mOutput.editState().colorMode = ui::ColorMode::DISPLAY_P3;
- mOutput.editState().dataspace = ui::Dataspace::DISPLAY_P3;
- mOutput.editState().renderIntent = ui::RenderIntent::TONE_MAP_COLORIMETRIC;
+TEST_F(OutputSetColorProfileTest, doesNothingIfNoChange) {
+ using ColorProfile = Output::ColorProfile;
- mOutput.setColorMode(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
- ui::RenderIntent::TONE_MAP_COLORIMETRIC);
+ EXPECT_CALL(*mDisplayColorProfile,
+ getTargetDataspace(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::Dataspace::UNKNOWN))
+ .WillOnce(Return(ui::Dataspace::UNKNOWN));
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region()));
+ mOutput->editState().colorMode = ui::ColorMode::DISPLAY_P3;
+ mOutput->editState().dataspace = ui::Dataspace::DISPLAY_P3;
+ mOutput->editState().renderIntent = ui::RenderIntent::TONE_MAP_COLORIMETRIC;
+ mOutput->editState().targetDataspace = ui::Dataspace::UNKNOWN;
+
+ mOutput->setColorProfile(ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::TONE_MAP_COLORIMETRIC,
+ ui::Dataspace::UNKNOWN});
+
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
}
-/* ------------------------------------------------------------------------
+/*
* Output::setRenderSurface()
*/
@@ -237,22 +429,22 @@
mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
EXPECT_CALL(*renderSurface, getSize()).WillOnce(ReturnRef(newDisplaySize));
- mOutput.setRenderSurface(std::unique_ptr<RenderSurface>(renderSurface));
+ mOutput->setRenderSurface(std::unique_ptr<RenderSurface>(renderSurface));
- EXPECT_EQ(Rect(newDisplaySize), mOutput.getState().bounds);
+ EXPECT_EQ(Rect(newDisplaySize), mOutput->getState().bounds);
}
-/* ------------------------------------------------------------------------
+/*
* Output::getDirtyRegion()
*/
TEST_F(OutputTest, getDirtyRegionWithRepaintEverythingTrue) {
const Rect viewport{100, 200};
- mOutput.editState().viewport = viewport;
- mOutput.editState().dirtyRegion.set(50, 300);
+ mOutput->editState().viewport = viewport;
+ mOutput->editState().dirtyRegion.set(50, 300);
{
- Region result = mOutput.getDirtyRegion(true);
+ Region result = mOutput->getDirtyRegion(true);
EXPECT_THAT(result, RegionEq(Region(viewport)));
}
@@ -260,18 +452,18 @@
TEST_F(OutputTest, getDirtyRegionWithRepaintEverythingFalse) {
const Rect viewport{100, 200};
- mOutput.editState().viewport = viewport;
- mOutput.editState().dirtyRegion.set(50, 300);
+ mOutput->editState().viewport = viewport;
+ mOutput->editState().dirtyRegion.set(50, 300);
{
- Region result = mOutput.getDirtyRegion(false);
+ Region result = mOutput->getDirtyRegion(false);
// The dirtyRegion should be clipped to the display bounds.
EXPECT_THAT(result, RegionEq(Region(Rect(50, 200))));
}
}
-/* ------------------------------------------------------------------------
+/*
* Output::belongsInOutput()
*/
@@ -280,101 +472,3637 @@
const uint32_t layerStack2 = 456u;
// If the output accepts layerStack1 and internal-only layers....
- mOutput.setLayerStackFilter(layerStack1, true);
+ mOutput->setLayerStackFilter(layerStack1, true);
+
+ // A layer with no layerStack does not belong to it, internal-only or not.
+ EXPECT_FALSE(mOutput->belongsInOutput(std::nullopt, false));
+ EXPECT_FALSE(mOutput->belongsInOutput(std::nullopt, true));
// Any layer with layerStack1 belongs to it, internal-only or not.
- EXPECT_TRUE(mOutput.belongsInOutput(layerStack1, false));
- EXPECT_TRUE(mOutput.belongsInOutput(layerStack1, true));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack2, true));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack2, false));
+ EXPECT_TRUE(mOutput->belongsInOutput(layerStack1, false));
+ EXPECT_TRUE(mOutput->belongsInOutput(layerStack1, true));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, true));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, false));
// If the output accepts layerStack21 but not internal-only layers...
- mOutput.setLayerStackFilter(layerStack1, false);
+ mOutput->setLayerStackFilter(layerStack1, false);
// Only non-internal layers with layerStack1 belong to it.
- EXPECT_TRUE(mOutput.belongsInOutput(layerStack1, false));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack1, true));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack2, true));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack2, false));
+ EXPECT_TRUE(mOutput->belongsInOutput(layerStack1, false));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack1, true));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, true));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, false));
}
-/* ------------------------------------------------------------------------
+TEST_F(OutputTest, belongsInOutputHandlesLayerWithNoCompositionState) {
+ NonInjectedLayer layer;
+ sp<LayerFE> layerFE(layer.layerFE);
+
+ // If the layer has no composition state, it does not belong to any output.
+ EXPECT_CALL(*layer.layerFE, getCompositionState).WillOnce(Return(nullptr));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+}
+
+TEST_F(OutputTest, belongsInOutputFiltersLayersAsExpected) {
+ NonInjectedLayer layer;
+ sp<LayerFE> layerFE(layer.layerFE);
+
+ const uint32_t layerStack1 = 123u;
+ const uint32_t layerStack2 = 456u;
+
+ // If the output accepts layerStack1 and internal-only layers....
+ mOutput->setLayerStackFilter(layerStack1, true);
+
+ // A layer with no layerStack does not belong to it, internal-only or not.
+ layer.layerFEState.layerStackId = std::nullopt;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = std::nullopt;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ // Any layer with layerStack1 belongs to it, internal-only or not.
+ layer.layerFEState.layerStackId = layerStack1;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_TRUE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack1;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_TRUE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack2;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack2;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ // If the output accepts layerStack1 but not internal-only layers...
+ mOutput->setLayerStackFilter(layerStack1, false);
+
+ // Only non-internal layers with layerStack1 belong to it.
+ layer.layerFEState.layerStackId = layerStack1;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_TRUE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack1;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack2;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack2;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+}
+
+/*
* Output::getOutputLayerForLayer()
*/
TEST_F(OutputTest, getOutputLayerForLayerWorks) {
- mock::OutputLayer* outputLayer1 = new StrictMock<mock::OutputLayer>();
- mock::OutputLayer* outputLayer2 = new StrictMock<mock::OutputLayer>();
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ NonInjectedLayer layer3;
- Output::OutputLayers outputLayers;
- outputLayers.emplace_back(std::unique_ptr<OutputLayer>(outputLayer1));
- outputLayers.emplace_back(nullptr);
- outputLayers.emplace_back(std::unique_ptr<OutputLayer>(outputLayer2));
- mOutput.setOutputLayersOrderedByZ(std::move(outputLayers));
-
- StrictMock<mock::Layer> layer;
- StrictMock<mock::Layer> otherLayer;
+ injectOutputLayer(layer1);
+ injectNullOutputLayer();
+ injectOutputLayer(layer2);
// If the input layer matches the first OutputLayer, it will be returned.
- EXPECT_CALL(*outputLayer1, getLayer()).WillOnce(ReturnRef(layer));
- EXPECT_EQ(outputLayer1, mOutput.getOutputLayerForLayer(&layer));
+ EXPECT_CALL(*layer1.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer1.layerFE.get()));
+ EXPECT_EQ(layer1.outputLayer, mOutput->getOutputLayerForLayer(layer1.layerFE));
// If the input layer matches the second OutputLayer, it will be returned.
- EXPECT_CALL(*outputLayer1, getLayer()).WillOnce(ReturnRef(otherLayer));
- EXPECT_CALL(*outputLayer2, getLayer()).WillOnce(ReturnRef(layer));
- EXPECT_EQ(outputLayer2, mOutput.getOutputLayerForLayer(&layer));
+ EXPECT_CALL(*layer1.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer1.layerFE.get()));
+ EXPECT_CALL(*layer2.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer2.layerFE.get()));
+ EXPECT_EQ(layer2.outputLayer, mOutput->getOutputLayerForLayer(layer2.layerFE));
// If the input layer does not match an output layer, null will be returned.
- EXPECT_CALL(*outputLayer1, getLayer()).WillOnce(ReturnRef(otherLayer));
- EXPECT_CALL(*outputLayer2, getLayer()).WillOnce(ReturnRef(otherLayer));
- EXPECT_EQ(nullptr, mOutput.getOutputLayerForLayer(&layer));
+ EXPECT_CALL(*layer1.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer1.layerFE.get()));
+ EXPECT_CALL(*layer2.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer2.layerFE.get()));
+ EXPECT_EQ(nullptr, mOutput->getOutputLayerForLayer(layer3.layerFE));
}
-/* ------------------------------------------------------------------------
- * Output::getOrCreateOutputLayer()
+/*
+ * Output::setReleasedLayers()
*/
-TEST_F(OutputTest, getOrCreateOutputLayerWorks) {
- mock::OutputLayer* existingOutputLayer = new StrictMock<mock::OutputLayer>();
+using OutputSetReleasedLayersTest = OutputTest;
- Output::OutputLayers outputLayers;
- outputLayers.emplace_back(nullptr);
- outputLayers.emplace_back(std::unique_ptr<OutputLayer>(existingOutputLayer));
- mOutput.setOutputLayersOrderedByZ(std::move(outputLayers));
+TEST_F(OutputSetReleasedLayersTest, setReleasedLayersTakesGivenLayers) {
+ sp<StrictMock<mock::LayerFE>> layer1FE{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> layer2FE{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> layer3FE{new StrictMock<mock::LayerFE>()};
- std::shared_ptr<mock::Layer> layer{new StrictMock<mock::Layer>()};
- sp<LayerFE> layerFE{new StrictMock<mock::LayerFE>()};
+ Output::ReleasedLayers layers;
+ layers.push_back(layer1FE);
+ layers.push_back(layer2FE);
+ layers.push_back(layer3FE);
- StrictMock<mock::Layer> otherLayer;
+ mOutput->setReleasedLayers(std::move(layers));
- {
- // If there is no OutputLayer corresponding to the input layer, a
- // new OutputLayer is constructed and returned.
- EXPECT_CALL(*existingOutputLayer, getLayer()).WillOnce(ReturnRef(otherLayer));
- auto result = mOutput.getOrCreateOutputLayer(std::nullopt, layer, layerFE);
- EXPECT_NE(existingOutputLayer, result.get());
- EXPECT_TRUE(result.get() != nullptr);
- EXPECT_EQ(layer.get(), &result->getLayer());
- EXPECT_EQ(layerFE.get(), &result->getLayerFE());
+ const auto& setLayers = mOutput->getReleasedLayersForTest();
+ ASSERT_EQ(3u, setLayers.size());
+ ASSERT_EQ(layer1FE.get(), setLayers[0].promote().get());
+ ASSERT_EQ(layer2FE.get(), setLayers[1].promote().get());
+ ASSERT_EQ(layer3FE.get(), setLayers[2].promote().get());
+}
- // The entries in the ordered array should be unchanged.
- auto& outputLayers = mOutput.getOutputLayersOrderedByZ();
- EXPECT_EQ(nullptr, outputLayers[0].get());
- EXPECT_EQ(existingOutputLayer, outputLayers[1].get());
+/*
+ * Output::updateLayerStateFromFE()
+ */
+
+using OutputUpdateLayerStateFromFETest = OutputTest;
+
+TEST_F(OutputUpdateLayerStateFromFETest, handlesNoOutputLayerCase) {
+ CompositionRefreshArgs refreshArgs;
+
+ mOutput->updateLayerStateFromFE(refreshArgs);
+}
+
+TEST_F(OutputUpdateLayerStateFromFETest, preparesContentStateForAllContainedLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.layerFE.get(), prepareCompositionState(LayerFE::StateSubset::Content));
+ EXPECT_CALL(*layer2.layerFE.get(), prepareCompositionState(LayerFE::StateSubset::Content));
+ EXPECT_CALL(*layer3.layerFE.get(), prepareCompositionState(LayerFE::StateSubset::Content));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.updatingGeometryThisFrame = false;
+
+ mOutput->updateLayerStateFromFE(refreshArgs);
+}
+
+TEST_F(OutputUpdateLayerStateFromFETest, preparesGeometryAndContentStateForAllContainedLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.layerFE, prepareCompositionState(LayerFE::StateSubset::GeometryAndContent));
+ EXPECT_CALL(*layer2.layerFE, prepareCompositionState(LayerFE::StateSubset::GeometryAndContent));
+ EXPECT_CALL(*layer3.layerFE, prepareCompositionState(LayerFE::StateSubset::GeometryAndContent));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.updatingGeometryThisFrame = true;
+
+ mOutput->updateLayerStateFromFE(refreshArgs);
+}
+
+/*
+ * Output::updateAndWriteCompositionState()
+ */
+
+using OutputUpdateAndWriteCompositionStateTest = OutputTest;
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, doesNothingIfLayers) {
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, doesNothingIfOutputNotEnabled) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ mOutput->editState().isEnabled = false;
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ CompositionRefreshArgs args;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, updatesLayerContentForAllLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_180));
+ EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_180));
+ EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_180));
+ EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = false;
+ args.devOptForceClientComposition = false;
+ args.internalDisplayRotationFlags = ui::Transform::ROT_180;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, updatesLayerGeometryAndContentForAllLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(true, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(true));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(true, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(true));
+ EXPECT_CALL(*layer3.outputLayer, updateCompositionState(true, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(true));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = true;
+ args.devOptForceClientComposition = false;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, forcesClientCompositionForAllLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = false;
+ args.devOptForceClientComposition = true;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+/*
+ * Output::prepareFrame()
+ */
+
+struct OutputPrepareFrameTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD0(chooseCompositionStrategy, void());
+ };
+
+ OutputPrepareFrameTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
}
- {
- // If there is an existing OutputLayer for the requested layer, an owned
- // pointer is returned
- EXPECT_CALL(*existingOutputLayer, getLayer()).WillOnce(ReturnRef(*layer));
- auto result = mOutput.getOrCreateOutputLayer(std::nullopt, layer, layerFE);
- EXPECT_EQ(existingOutputLayer, result.get());
+ StrictMock<mock::CompositionEngine> mCompositionEngine;
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+};
- // The corresponding entry in the ordered array should be cleared.
- auto& outputLayers = mOutput.getOutputLayersOrderedByZ();
- EXPECT_EQ(nullptr, outputLayers[0].get());
- EXPECT_EQ(nullptr, outputLayers[1].get());
+TEST_F(OutputPrepareFrameTest, takesEarlyOutIfNotEnabled) {
+ mOutput.editState().isEnabled = false;
+
+ mOutput.prepareFrame();
+}
+
+TEST_F(OutputPrepareFrameTest, delegatesToChooseCompositionStrategyAndRenderSurface) {
+ mOutput.editState().isEnabled = true;
+ mOutput.editState().usesClientComposition = false;
+ mOutput.editState().usesDeviceComposition = true;
+
+ EXPECT_CALL(mOutput, chooseCompositionStrategy()).Times(1);
+ EXPECT_CALL(*mRenderSurface, prepareFrame(false, true));
+
+ mOutput.prepareFrame();
+}
+
+// Note: Use OutputTest and not OutputPrepareFrameTest, so the real
+// base chooseCompositionStrategy() is invoked.
+TEST_F(OutputTest, prepareFrameSetsClientCompositionOnlyByDefault) {
+ mOutput->editState().isEnabled = true;
+ mOutput->editState().usesClientComposition = false;
+ mOutput->editState().usesDeviceComposition = true;
+
+ EXPECT_CALL(*mRenderSurface, prepareFrame(true, false));
+
+ mOutput->prepareFrame();
+
+ EXPECT_TRUE(mOutput->getState().usesClientComposition);
+ EXPECT_FALSE(mOutput->getState().usesDeviceComposition);
+}
+
+/*
+ * Output::prepare()
+ */
+
+struct OutputPrepareTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD2(rebuildLayerStacks,
+ void(const compositionengine::CompositionRefreshArgs&,
+ compositionengine::LayerFESet&));
+ };
+
+ StrictMock<OutputPartialMock> mOutput;
+ CompositionRefreshArgs mRefreshArgs;
+ LayerFESet mGeomSnapshots;
+};
+
+TEST_F(OutputPrepareTest, justInvokesRebuildLayerStacks) {
+ InSequence seq;
+ EXPECT_CALL(mOutput, rebuildLayerStacks(Ref(mRefreshArgs), Ref(mGeomSnapshots)));
+
+ mOutput.prepare(mRefreshArgs, mGeomSnapshots);
+}
+
+/*
+ * Output::rebuildLayerStacks()
+ */
+
+struct OutputRebuildLayerStacksTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD2(collectVisibleLayers,
+ void(const compositionengine::CompositionRefreshArgs&,
+ compositionengine::Output::CoverageState&));
+ };
+
+ OutputRebuildLayerStacksTest() {
+ mOutput.mState.isEnabled = true;
+ mOutput.mState.transform = kIdentityTransform;
+ mOutput.mState.bounds = kOutputBounds;
+
+ mRefreshArgs.updatingOutputGeometryThisFrame = true;
+
+ mCoverageAboveCoveredLayersToSet = Region(Rect(0, 0, 10, 10));
+
+ EXPECT_CALL(mOutput, collectVisibleLayers(Ref(mRefreshArgs), _))
+ .WillRepeatedly(Invoke(this, &OutputRebuildLayerStacksTest::setTestCoverageValues));
}
+
+ void setTestCoverageValues(const CompositionRefreshArgs&,
+ compositionengine::Output::CoverageState& state) {
+ state.aboveCoveredLayers = mCoverageAboveCoveredLayersToSet;
+ state.aboveOpaqueLayers = mCoverageAboveOpaqueLayersToSet;
+ state.dirtyRegion = mCoverageDirtyRegionToSet;
+ }
+
+ static const ui::Transform kIdentityTransform;
+ static const ui::Transform kRotate90Transform;
+ static const Rect kOutputBounds;
+
+ StrictMock<OutputPartialMock> mOutput;
+ CompositionRefreshArgs mRefreshArgs;
+ LayerFESet mGeomSnapshots;
+ Region mCoverageAboveCoveredLayersToSet;
+ Region mCoverageAboveOpaqueLayersToSet;
+ Region mCoverageDirtyRegionToSet;
+};
+
+const ui::Transform OutputRebuildLayerStacksTest::kIdentityTransform{TR_IDENT, 1920, 1080};
+const ui::Transform OutputRebuildLayerStacksTest::kRotate90Transform{TR_ROT_90, 1920, 1080};
+const Rect OutputRebuildLayerStacksTest::kOutputBounds{0, 0, 1920, 1080};
+
+TEST_F(OutputRebuildLayerStacksTest, doesNothingIfNotEnabled) {
+ mOutput.mState.isEnabled = false;
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+}
+
+TEST_F(OutputRebuildLayerStacksTest, doesNothingIfNotUpdatingGeometryThisFrame) {
+ mRefreshArgs.updatingOutputGeometryThisFrame = false;
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+}
+
+TEST_F(OutputRebuildLayerStacksTest, computesUndefinedRegionWithNoRotationAndFullCoverage) {
+ mOutput.mState.transform = kIdentityTransform;
+
+ mCoverageAboveOpaqueLayersToSet = Region(Rect(0, 0, 1920, 1080));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.undefinedRegion, RegionEq(Region(Rect(0, 0, 0, 0))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, computesUndefinedRegionWithNoRotationAndPartialCoverage) {
+ mOutput.mState.transform = kIdentityTransform;
+
+ mCoverageAboveOpaqueLayersToSet = Region(Rect(0, 0, 960, 1080));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.undefinedRegion, RegionEq(Region(Rect(960, 0, 1920, 1080))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, computesUndefinedRegionWith90RotationAndFullCoverage) {
+ mOutput.mState.transform = kRotate90Transform;
+
+ mCoverageAboveOpaqueLayersToSet = Region(Rect(0, 0, 1080, 1920));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.undefinedRegion, RegionEq(Region(Rect(0, 0, 0, 0))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, computesUndefinedRegionWith90RotationAndPartialCoverage) {
+ mOutput.mState.transform = kRotate90Transform;
+
+ mCoverageAboveOpaqueLayersToSet = Region(Rect(0, 0, 1080, 960));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.undefinedRegion, RegionEq(Region(Rect(0, 0, 960, 1080))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, addsToDirtyRegionWithNoRotation) {
+ mOutput.mState.transform = kIdentityTransform;
+ mOutput.mState.dirtyRegion = Region(Rect(960, 0, 1920, 1080));
+
+ mCoverageDirtyRegionToSet = Region(Rect(0, 0, 960, 1080));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.dirtyRegion, RegionEq(Region(Rect(0, 0, 1920, 1080))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, addsToDirtyRegionWith90Rotation) {
+ mOutput.mState.transform = kRotate90Transform;
+ mOutput.mState.dirtyRegion = Region(Rect(0, 960, 1080, 1920));
+
+ mCoverageDirtyRegionToSet = Region(Rect(0, 0, 1080, 960));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.dirtyRegion, RegionEq(Region(Rect(0, 0, 1080, 1920))));
+}
+
+/*
+ * Output::collectVisibleLayers()
+ */
+
+struct OutputCollectVisibleLayersTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD2(ensureOutputLayerIfVisible,
+ void(sp<compositionengine::LayerFE>&,
+ compositionengine::Output::CoverageState&));
+ MOCK_METHOD1(setReleasedLayers, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(finalizePendingOutputLayers, void());
+ };
+
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(outputLayer, getState()).WillRepeatedly(ReturnRef(outputLayerState));
+ EXPECT_CALL(outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
+ }
+
+ StrictMock<mock::OutputLayer> outputLayer;
+ impl::OutputLayerCompositionState outputLayerState;
+ sp<StrictMock<mock::LayerFE>> layerFE{new StrictMock<mock::LayerFE>()};
+ };
+
+ OutputCollectVisibleLayersTest() {
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0))
+ .WillRepeatedly(Return(&mLayer1.outputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1))
+ .WillRepeatedly(Return(&mLayer2.outputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(2))
+ .WillRepeatedly(Return(&mLayer3.outputLayer));
+
+ mRefreshArgs.layers.push_back(mLayer1.layerFE);
+ mRefreshArgs.layers.push_back(mLayer2.layerFE);
+ mRefreshArgs.layers.push_back(mLayer3.layerFE);
+ }
+
+ StrictMock<OutputPartialMock> mOutput;
+ CompositionRefreshArgs mRefreshArgs;
+ LayerFESet mGeomSnapshots;
+ Output::CoverageState mCoverageState{mGeomSnapshots};
+ Layer mLayer1;
+ Layer mLayer2;
+ Layer mLayer3;
+};
+
+TEST_F(OutputCollectVisibleLayersTest, doesMinimalWorkIfNoLayers) {
+ mRefreshArgs.layers.clear();
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(0u));
+
+ EXPECT_CALL(mOutput, setReleasedLayers(Ref(mRefreshArgs)));
+ EXPECT_CALL(mOutput, finalizePendingOutputLayers());
+
+ mOutput.collectVisibleLayers(mRefreshArgs, mCoverageState);
+}
+
+TEST_F(OutputCollectVisibleLayersTest, processesCandidateLayersReversedAndSetsOutputLayerZ) {
+ // Enforce a call order sequence for this test.
+ InSequence seq;
+
+ // Layer coverage is evaluated from front to back!
+ EXPECT_CALL(mOutput, ensureOutputLayerIfVisible(Eq(mLayer3.layerFE), Ref(mCoverageState)));
+ EXPECT_CALL(mOutput, ensureOutputLayerIfVisible(Eq(mLayer2.layerFE), Ref(mCoverageState)));
+ EXPECT_CALL(mOutput, ensureOutputLayerIfVisible(Eq(mLayer1.layerFE), Ref(mCoverageState)));
+
+ EXPECT_CALL(mOutput, setReleasedLayers(Ref(mRefreshArgs)));
+ EXPECT_CALL(mOutput, finalizePendingOutputLayers());
+
+ mOutput.collectVisibleLayers(mRefreshArgs, mCoverageState);
+
+ // Ensure all output layers have been assigned a simple/flattened z-order.
+ EXPECT_EQ(0u, mLayer1.outputLayerState.z);
+ EXPECT_EQ(1u, mLayer2.outputLayerState.z);
+ EXPECT_EQ(2u, mLayer3.outputLayerState.z);
+}
+
+/*
+ * Output::ensureOutputLayerIfVisible()
+ */
+
+struct OutputEnsureOutputLayerIfVisibleTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_CONST_METHOD1(belongsInOutput, bool(const sp<compositionengine::LayerFE>&));
+ MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex, OutputLayer*(size_t));
+ MOCK_METHOD2(ensureOutputLayer,
+ compositionengine::OutputLayer*(std::optional<size_t>, const sp<LayerFE>&));
+ };
+
+ OutputEnsureOutputLayerIfVisibleTest() {
+ EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE)))
+ .WillRepeatedly(Return(true));
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&mLayer.outputLayer));
+
+ mOutput.mState.bounds = Rect(0, 0, 200, 300);
+ mOutput.mState.viewport = Rect(0, 0, 200, 300);
+ mOutput.mState.transform = ui::Transform(TR_IDENT, 200, 300);
+
+ mLayer.layerFEState.isVisible = true;
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 100, 200};
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+ mLayer.layerFEState.transparentRegionHint = Region(Rect(0, 0, 100, 100));
+
+ mLayer.outputLayerState.visibleRegion = Region(Rect(0, 0, 50, 200));
+ mLayer.outputLayerState.coveredRegion = Region(Rect(50, 0, 100, 200));
+
+ mGeomSnapshots.insert(mLayer.layerFE);
+ }
+
+ void ensureOutputLayerIfVisible() {
+ sp<LayerFE> layerFE(mLayer.layerFE);
+ mOutput.ensureOutputLayerIfVisible(layerFE, mCoverageState);
+ }
+
+ static const Region kEmptyRegion;
+ static const Region kFullBoundsNoRotation;
+ static const Region kRightHalfBoundsNoRotation;
+ static const Region kLowerHalfBoundsNoRotation;
+ static const Region kFullBounds90Rotation;
+
+ StrictMock<OutputPartialMock> mOutput;
+ LayerFESet mGeomSnapshots;
+ Output::CoverageState mCoverageState{mGeomSnapshots};
+
+ NonInjectedLayer mLayer;
+};
+
+const Region OutputEnsureOutputLayerIfVisibleTest::kEmptyRegion = Region(Rect(0, 0, 0, 0));
+const Region OutputEnsureOutputLayerIfVisibleTest::kFullBoundsNoRotation =
+ Region(Rect(0, 0, 100, 200));
+const Region OutputEnsureOutputLayerIfVisibleTest::kRightHalfBoundsNoRotation =
+ Region(Rect(0, 100, 100, 200));
+const Region OutputEnsureOutputLayerIfVisibleTest::kLowerHalfBoundsNoRotation =
+ Region(Rect(50, 0, 100, 200));
+const Region OutputEnsureOutputLayerIfVisibleTest::kFullBounds90Rotation =
+ Region(Rect(0, 0, 200, 100));
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, performsGeomLatchBeforeCheckingIfLayerBelongs) {
+ EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE))).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer.layerFE,
+ prepareCompositionState(compositionengine::LayerFE::StateSubset::BasicGeometry));
+
+ mGeomSnapshots.clear();
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ skipsLatchIfAlreadyLatchedBeforeCheckingIfLayerBelongs) {
+ EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE))).WillOnce(Return(false));
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesEarlyOutIfLayerHasNoCompositionState) {
+ EXPECT_CALL(*mLayer.layerFE, getCompositionState()).WillOnce(Return(nullptr));
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesEarlyOutIfLayerNotVisible) {
+ mLayer.layerFEState.isVisible = false;
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesEarlyOutIfLayerHasEmptyVisibleRegion) {
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 0, 0};
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutifDrawRegionEmpty) {
+ mOutput.mState.bounds = Rect(0, 0, 0, 0);
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForOpaqueDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForTransparentDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = false;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kEmptyRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kRightHalfBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForTransparentDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = false;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kEmptyRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kRightHalfBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueNonDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = false;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForOpaqueNonDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = false;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kLowerHalfBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueDirtyRotated90Layer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 200, 100};
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_ROT_90, 100, 200);
+ mLayer.outputLayerState.visibleRegion = Region(Rect(0, 0, 100, 100));
+ mLayer.outputLayerState.coveredRegion = Region(Rect(100, 0, 200, 100));
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForOpaqueDirtyRotated90Layer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 200, 100};
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_ROT_90, 100, 200);
+ mLayer.outputLayerState.visibleRegion = Region(Rect(0, 0, 100, 100));
+ mLayer.outputLayerState.coveredRegion = Region(Rect(100, 0, 200, 100));
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueDirtyNotRotatedLayerRotatedOutput) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ mOutput.mState.viewport = Rect(0, 0, 300, 200);
+ mOutput.mState.transform = ui::Transform(TR_ROT_90, 200, 300);
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBounds90Rotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForOpaqueDirtyNotRotatedLayerRotatedOutput) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ mOutput.mState.viewport = Rect(0, 0, 300, 200);
+ mOutput.mState.transform = ui::Transform(TR_ROT_90, 200, 300);
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBounds90Rotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueDirtyArbitraryTransformLayer) {
+ ui::Transform arbitraryTransform;
+ arbitraryTransform.set(1, 1, -1, 1);
+ arbitraryTransform.set(0, 100);
+
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 100, 200};
+ mLayer.layerFEState.geomLayerTransform = arbitraryTransform;
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ const Region kRegion = Region(Rect(0, 0, 300, 300));
+ const Region kRegionClipped = Region(Rect(0, 0, 200, 300));
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kRegion));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kRegion));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kEmptyRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kRegion));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion, RegionEq(kRegion));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kRegionClipped));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, coverageAccumulatesTest) {
+ mLayer.layerFEState.isOpaque = false;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+ mCoverageState.aboveCoveredLayers = Region(Rect(50, 0, 150, 200));
+ mCoverageState.aboveOpaqueLayers = Region(Rect(50, 0, 150, 200));
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ const Region kExpectedDirtyRegion = Region(Rect(0, 0, 500, 500));
+ const Region kExpectedAboveCoveredRegion = Region(Rect(0, 0, 150, 200));
+ const Region kExpectedAboveOpaqueRegion = Region(Rect(50, 0, 150, 200));
+ const Region kExpectedLayerVisibleRegion = Region(Rect(0, 0, 50, 200));
+ const Region kExpectedLayerCoveredRegion = Region(Rect(50, 0, 100, 200));
+ const Region kExpectedLayerVisibleNonTransparentRegion = Region(Rect(0, 100, 50, 200));
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kExpectedDirtyRegion));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kExpectedAboveCoveredRegion));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kExpectedAboveOpaqueRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kExpectedLayerVisibleNonTransparentRegion));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kExpectedLayerCoveredRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion,
+ RegionEq(kExpectedLayerVisibleRegion));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, coverageAccumulatesWithShadowsTest) {
+ ui::Transform translate;
+ translate.set(50, 50);
+ mLayer.layerFEState.geomLayerTransform = translate;
+ mLayer.layerFEState.shadowRadius = 10.0f;
+
+ mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+ // half of the layer including the casting shadow is covered and opaque
+ mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 100, 260));
+ mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 100, 260));
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ const Region kExpectedDirtyRegion = Region(Rect(0, 0, 500, 500));
+ const Region kExpectedAboveCoveredRegion = Region(Rect(40, 40, 160, 260));
+ // add starting opaque region to the opaque half of the casting layer bounds
+ const Region kExpectedAboveOpaqueRegion =
+ Region(Rect(40, 40, 100, 260)).orSelf(Rect(100, 50, 150, 250));
+ const Region kExpectedLayerVisibleRegion = Region(Rect(100, 40, 160, 260));
+ const Region kExpectedoutputSpaceLayerVisibleRegion = Region(Rect(100, 50, 150, 250));
+ const Region kExpectedLayerCoveredRegion = Region(Rect(40, 40, 100, 260));
+ const Region kExpectedLayerVisibleNonTransparentRegion = Region(Rect(100, 40, 160, 260));
+ const Region kExpectedLayerShadowRegion =
+ Region(Rect(40, 40, 160, 260)).subtractSelf(Rect(50, 50, 150, 250));
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kExpectedDirtyRegion));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kExpectedAboveCoveredRegion));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kExpectedAboveOpaqueRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kExpectedLayerVisibleNonTransparentRegion));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kExpectedLayerCoveredRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion,
+ RegionEq(kExpectedoutputSpaceLayerVisibleRegion));
+ EXPECT_THAT(mLayer.outputLayerState.shadowRegion, RegionEq(kExpectedLayerShadowRegion));
+ EXPECT_FALSE(kExpectedLayerVisibleRegion.subtract(kExpectedLayerShadowRegion).isEmpty());
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, shadowRegionOnlyTest) {
+ ui::Transform translate;
+ translate.set(50, 50);
+ mLayer.layerFEState.geomLayerTransform = translate;
+ mLayer.layerFEState.shadowRadius = 10.0f;
+
+ mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+ // Casting layer is covered by an opaque region leaving only part of its shadow to be drawn
+ mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 150, 260));
+ mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 150, 260));
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ const Region kExpectedLayerVisibleRegion = Region(Rect(150, 40, 160, 260));
+ const Region kExpectedLayerShadowRegion =
+ Region(Rect(40, 40, 160, 260)).subtractSelf(Rect(50, 50, 150, 250));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+ EXPECT_THAT(mLayer.outputLayerState.shadowRegion, RegionEq(kExpectedLayerShadowRegion));
+ EXPECT_TRUE(kExpectedLayerVisibleRegion.subtract(kExpectedLayerShadowRegion).isEmpty());
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutifLayerWithShadowIsCovered) {
+ ui::Transform translate;
+ translate.set(50, 50);
+ mLayer.layerFEState.geomLayerTransform = translate;
+ mLayer.layerFEState.shadowRadius = 10.0f;
+
+ mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+ // Casting layer and its shadows are covered by an opaque region
+ mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 160, 260));
+ mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 160, 260));
+
+ ensureOutputLayerIfVisible();
+}
+
+/*
+ * Output::present()
+ */
+
+struct OutputPresentTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD1(updateColorProfile, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD1(updateAndWriteCompositionState,
+ void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD1(setColorTransform, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(beginFrame, void());
+ MOCK_METHOD0(prepareFrame, void());
+ MOCK_METHOD1(devOptRepaintFlash, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD1(finishFrame, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(postFramebuffer, void());
+ };
+
+ StrictMock<OutputPartialMock> mOutput;
+};
+
+TEST_F(OutputPresentTest, justInvokesChildFunctionsInSequence) {
+ CompositionRefreshArgs args;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, updateColorProfile(Ref(args)));
+ EXPECT_CALL(mOutput, updateAndWriteCompositionState(Ref(args)));
+ EXPECT_CALL(mOutput, setColorTransform(Ref(args)));
+ EXPECT_CALL(mOutput, beginFrame());
+ EXPECT_CALL(mOutput, prepareFrame());
+ EXPECT_CALL(mOutput, devOptRepaintFlash(Ref(args)));
+ EXPECT_CALL(mOutput, finishFrame(Ref(args)));
+ EXPECT_CALL(mOutput, postFramebuffer());
+
+ mOutput.present(args);
+}
+
+/*
+ * Output::updateColorProfile()
+ */
+
+struct OutputUpdateColorProfileTest : public testing::Test {
+ using TestType = OutputUpdateColorProfileTest;
+
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD1(setColorProfile, void(const ColorProfile&));
+ };
+
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
+ EXPECT_CALL(mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
+ }
+
+ StrictMock<mock::OutputLayer> mOutputLayer;
+ StrictMock<mock::LayerFE> mLayerFE;
+ LayerFECompositionState mLayerFEState;
+ };
+
+ OutputUpdateColorProfileTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0))
+ .WillRepeatedly(Return(&mLayer1.mOutputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1))
+ .WillRepeatedly(Return(&mLayer2.mOutputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(2))
+ .WillRepeatedly(Return(&mLayer3.mOutputLayer));
+ }
+
+ struct ExecuteState : public CallOrderStateMachineHelper<TestType, ExecuteState> {
+ void execute() { getInstance()->mOutput.updateColorProfile(getInstance()->mRefreshArgs); }
+ };
+
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+
+ Layer mLayer1;
+ Layer mLayer2;
+ Layer mLayer3;
+
+ CompositionRefreshArgs mRefreshArgs;
+};
+
+// TODO(b/144522012): Refactor Output::updateColorProfile and the related code
+// to make it easier to write unit tests.
+
+TEST_F(OutputUpdateColorProfileTest, setsAColorProfileWhenUnmanaged) {
+ // When the outputColorSetting is set to kUnmanaged, the implementation sets
+ // a simple default color profile without looking at anything else.
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
+ EXPECT_CALL(mOutput,
+ setColorProfile(ColorProfileEq(
+ ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC, ui::Dataspace::UNKNOWN})));
+
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kUnmanaged;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+
+ mOutput.updateColorProfile(mRefreshArgs);
+}
+
+struct OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile
+ : public OutputUpdateColorProfileTest {
+ OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile() {
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(0u));
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+ }
+
+ struct ExpectBestColorModeCallResultUsedToSetColorProfileState
+ : public CallOrderStateMachineHelper<
+ TestType, ExpectBestColorModeCallResultUsedToSetColorProfileState> {
+ [[nodiscard]] auto expectBestColorModeCallResultUsedToSetColorProfile(
+ ui::ColorMode colorMode, ui::Dataspace dataspace, ui::RenderIntent renderIntent) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(ui::Dataspace::V0_SRGB, ui::RenderIntent::ENHANCE, _, _,
+ _))
+ .WillOnce(DoAll(SetArgPointee<2>(dataspace), SetArgPointee<3>(colorMode),
+ SetArgPointee<4>(renderIntent)));
+ EXPECT_CALL(getInstance()->mOutput,
+ setColorProfile(
+ ColorProfileEq(ColorProfile{colorMode, dataspace, renderIntent,
+ ui::Dataspace::UNKNOWN})));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() {
+ return ExpectBestColorModeCallResultUsedToSetColorProfileState::make(this);
+ }
+};
+
+TEST_F(OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile,
+ Native_Unknown_Colorimetric_Set) {
+ verify().expectBestColorModeCallResultUsedToSetColorProfile(ui::ColorMode::NATIVE,
+ ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile,
+ DisplayP3_DisplayP3_Enhance_Set) {
+ verify().expectBestColorModeCallResultUsedToSetColorProfile(ui::ColorMode::DISPLAY_P3,
+ ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::ENHANCE)
+ .execute();
+}
+
+struct OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile
+ : public OutputUpdateColorProfileTest {
+ OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile() {
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(0u));
+ EXPECT_CALL(*mDisplayColorProfile,
+ getBestColorMode(ui::Dataspace::V0_SRGB, ui::RenderIntent::ENHANCE, _, _, _))
+ .WillRepeatedly(DoAll(SetArgPointee<2>(ui::Dataspace::UNKNOWN),
+ SetArgPointee<3>(ui::ColorMode::NATIVE),
+ SetArgPointee<4>(ui::RenderIntent::COLORIMETRIC)));
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ }
+
+ struct IfColorSpaceAgnosticDataspaceSetToState
+ : public CallOrderStateMachineHelper<TestType, IfColorSpaceAgnosticDataspaceSetToState> {
+ [[nodiscard]] auto ifColorSpaceAgnosticDataspaceSetTo(ui::Dataspace dataspace) {
+ getInstance()->mRefreshArgs.colorSpaceAgnosticDataspace = dataspace;
+ return nextState<ThenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspaceState>();
+ }
+ };
+
+ struct ThenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspaceState
+ : public CallOrderStateMachineHelper<
+ TestType, ThenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspaceState> {
+ [[nodiscard]] auto thenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspace(
+ ui::Dataspace dataspace) {
+ EXPECT_CALL(getInstance()->mOutput,
+ setColorProfile(ColorProfileEq(
+ ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC, dataspace})));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfColorSpaceAgnosticDataspaceSetToState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile, DisplayP3) {
+ verify().ifColorSpaceAgnosticDataspaceSetTo(ui::Dataspace::DISPLAY_P3)
+ .thenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspace(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile, V0_SRGB) {
+ verify().ifColorSpaceAgnosticDataspaceSetTo(ui::Dataspace::V0_SRGB)
+ .thenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspace(ui::Dataspace::V0_SRGB)
+ .execute();
+}
+
+struct OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference
+ : public OutputUpdateColorProfileTest {
+ // Internally the implementation looks through the dataspaces of all the
+ // visible layers. The topmost one that also has an actual dataspace
+ // preference set is used to drive subsequent choices.
+
+ OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference() {
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
+ EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
+ }
+
+ struct IfTopLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, IfTopLayerDataspaceState> {
+ [[nodiscard]] auto ifTopLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer3.mLayerFEState.dataspace = dataspace;
+ return nextState<AndIfMiddleLayerDataspaceState>();
+ }
+ [[nodiscard]] auto ifTopLayerHasNoPreference() {
+ return ifTopLayerIs(ui::Dataspace::UNKNOWN);
+ }
+ };
+
+ struct AndIfMiddleLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, AndIfMiddleLayerDataspaceState> {
+ [[nodiscard]] auto andIfMiddleLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer2.mLayerFEState.dataspace = dataspace;
+ return nextState<AndIfBottomLayerDataspaceState>();
+ }
+ [[nodiscard]] auto andIfMiddleLayerHasNoPreference() {
+ return andIfMiddleLayerIs(ui::Dataspace::UNKNOWN);
+ }
+ };
+
+ struct AndIfBottomLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, AndIfBottomLayerDataspaceState> {
+ [[nodiscard]] auto andIfBottomLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer1.mLayerFEState.dataspace = dataspace;
+ return nextState<ThenExpectBestColorModeCallUsesState>();
+ }
+ [[nodiscard]] auto andIfBottomLayerHasNoPreference() {
+ return andIfBottomLayerIs(ui::Dataspace::UNKNOWN);
+ }
+ };
+
+ struct ThenExpectBestColorModeCallUsesState
+ : public CallOrderStateMachineHelper<TestType, ThenExpectBestColorModeCallUsesState> {
+ [[nodiscard]] auto thenExpectBestColorModeCallUses(ui::Dataspace dataspace) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(dataspace, _, _, _, _));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfTopLayerDataspaceState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ noStrongLayerPrefenceUses_V0_SRGB) {
+ // If none of the layers indicate a preference, then V0_SRGB is the
+ // preferred choice (subject to additional checks).
+ verify().ifTopLayerHasNoPreference()
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerHasNoPreference()
+ .thenExpectBestColorModeCallUses(ui::Dataspace::V0_SRGB)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifTopmostUses_DisplayP3_Then_DisplayP3_Chosen) {
+ // If only the topmost layer has a preference, then that is what is chosen.
+ verify().ifTopLayerIs(ui::Dataspace::DISPLAY_P3)
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerHasNoPreference()
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifMiddleUses_DisplayP3_Then_DisplayP3_Chosen) {
+ // If only the middle layer has a preference, that that is what is chosen.
+ verify().ifTopLayerHasNoPreference()
+ .andIfMiddleLayerIs(ui::Dataspace::DISPLAY_P3)
+ .andIfBottomLayerHasNoPreference()
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifBottomUses_DisplayP3_Then_DisplayP3_Chosen) {
+ // If only the middle layer has a preference, that that is what is chosen.
+ verify().ifTopLayerHasNoPreference()
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerIs(ui::Dataspace::DISPLAY_P3)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifTopUses_DisplayBT2020_AndBottomUses_DisplayP3_Then_DisplayBT2020_Chosen) {
+ // If multiple layers have a preference, the topmost value is what is used.
+ verify().ifTopLayerIs(ui::Dataspace::DISPLAY_BT2020)
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerIs(ui::Dataspace::DISPLAY_P3)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_BT2020)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifTopUses_DisplayP3_AndBottomUses_V0_SRGB_Then_DisplayP3_Chosen) {
+ // If multiple layers have a preference, the topmost value is what is used.
+ verify().ifTopLayerIs(ui::Dataspace::DISPLAY_P3)
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerIs(ui::Dataspace::DISPLAY_BT2020)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+struct OutputUpdateColorProfileTest_ForceOutputColorOverrides
+ : public OutputUpdateColorProfileTest {
+ // If CompositionRefreshArgs::forceOutputColorMode is set to some specific
+ // values, it overrides the layer dataspace choice.
+
+ OutputUpdateColorProfileTest_ForceOutputColorOverrides() {
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+
+ mLayer1.mLayerFEState.dataspace = ui::Dataspace::DISPLAY_BT2020;
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
+ }
+
+ struct IfForceOutputColorModeState
+ : public CallOrderStateMachineHelper<TestType, IfForceOutputColorModeState> {
+ [[nodiscard]] auto ifForceOutputColorMode(ui::ColorMode colorMode) {
+ getInstance()->mRefreshArgs.forceOutputColorMode = colorMode;
+ return nextState<ThenExpectBestColorModeCallUsesState>();
+ }
+ [[nodiscard]] auto ifNoOverride() { return ifForceOutputColorMode(ui::ColorMode::NATIVE); }
+ };
+
+ struct ThenExpectBestColorModeCallUsesState
+ : public CallOrderStateMachineHelper<TestType, ThenExpectBestColorModeCallUsesState> {
+ [[nodiscard]] auto thenExpectBestColorModeCallUses(ui::Dataspace dataspace) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(dataspace, _, _, _, _));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfForceOutputColorModeState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfileTest_ForceOutputColorOverrides, NoOverride_DoesNotOverride) {
+ // By default the layer state is used to set the preferred dataspace
+ verify().ifNoOverride()
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_BT2020)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_ForceOutputColorOverrides, SRGB_Override_USES_V0_SRGB) {
+ // Setting ui::ColorMode::SRGB overrides it with ui::Dataspace::V0_SRGB
+ verify().ifForceOutputColorMode(ui::ColorMode::SRGB)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::V0_SRGB)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_ForceOutputColorOverrides, DisplayP3_Override_Uses_DisplayP3) {
+ // Setting ui::ColorMode::DISPLAY_P3 overrides it with ui::Dataspace::DISPLAY_P3
+ verify().ifForceOutputColorMode(ui::ColorMode::DISPLAY_P3)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+// HDR output requires all layers to be compatible with the chosen HDR
+// dataspace, along with there being proper support.
+struct OutputUpdateColorProfileTest_Hdr : public OutputUpdateColorProfileTest {
+ OutputUpdateColorProfileTest_Hdr() {
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
+ EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
+ }
+
+ static constexpr ui::Dataspace kNonHdrDataspace = ui::Dataspace::DISPLAY_P3;
+ static constexpr ui::Dataspace BT2020_PQ = ui::Dataspace::BT2020_PQ;
+ static constexpr ui::Dataspace BT2020_HLG = ui::Dataspace::BT2020_HLG;
+ static constexpr ui::Dataspace DISPLAY_P3 = ui::Dataspace::DISPLAY_P3;
+
+ struct IfTopLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, IfTopLayerDataspaceState> {
+ [[nodiscard]] auto ifTopLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer2.mLayerFEState.dataspace = dataspace;
+ return nextState<AndTopLayerCompositionTypeState>();
+ }
+ [[nodiscard]] auto ifTopLayerIsNotHdr() { return ifTopLayerIs(kNonHdrDataspace); }
+ };
+
+ struct AndTopLayerCompositionTypeState
+ : public CallOrderStateMachineHelper<TestType, AndTopLayerCompositionTypeState> {
+ [[nodiscard]] auto andTopLayerIsREComposed(bool renderEngineComposed) {
+ getInstance()->mLayer2.mLayerFEState.forceClientComposition = renderEngineComposed;
+ return nextState<AndIfBottomLayerDataspaceState>();
+ }
+ };
+
+ struct AndIfBottomLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, AndIfBottomLayerDataspaceState> {
+ [[nodiscard]] auto andIfBottomLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer1.mLayerFEState.dataspace = dataspace;
+ return nextState<AndBottomLayerCompositionTypeState>();
+ }
+ [[nodiscard]] auto andIfBottomLayerIsNotHdr() {
+ return andIfBottomLayerIs(kNonHdrDataspace);
+ }
+ };
+
+ struct AndBottomLayerCompositionTypeState
+ : public CallOrderStateMachineHelper<TestType, AndBottomLayerCompositionTypeState> {
+ [[nodiscard]] auto andBottomLayerIsREComposed(bool renderEngineComposed) {
+ getInstance()->mLayer1.mLayerFEState.forceClientComposition = renderEngineComposed;
+ return nextState<AndIfHasLegacySupportState>();
+ }
+ };
+
+ struct AndIfHasLegacySupportState
+ : public CallOrderStateMachineHelper<TestType, AndIfHasLegacySupportState> {
+ [[nodiscard]] auto andIfLegacySupportFor(ui::Dataspace dataspace, bool legacySupport) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile, hasLegacyHdrSupport(dataspace))
+ .WillOnce(Return(legacySupport));
+ return nextState<ThenExpectBestColorModeCallUsesState>();
+ }
+ };
+
+ struct ThenExpectBestColorModeCallUsesState
+ : public CallOrderStateMachineHelper<TestType, ThenExpectBestColorModeCallUsesState> {
+ [[nodiscard]] auto thenExpectBestColorModeCallUses(ui::Dataspace dataspace) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(dataspace, _, _, _, _));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfTopLayerDataspaceState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_PQ_HW_Uses_PQ) {
+ // If all layers use BT2020_PQ, and there are no other special conditions,
+ // BT2020_PQ is used.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_PQ_HW_IfPQHasLegacySupport_Uses_DisplayP3) {
+ // BT2020_PQ is not used if there is only legacy support for it.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, true)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_PQ_RE_Uses_PQ) {
+ // BT2020_PQ is still used if the bottom layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_RE_On_PQ_HW_Uses_DisplayP3) {
+ // BT2020_PQ is not used if the top layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(true)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_HLG_HW_Uses_PQ) {
+ // If there is mixed HLG/PQ use, and the topmost layer is PQ, then PQ is used if there
+ // are no other special conditions.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_HLG_HW_IfPQHasLegacySupport_Uses_DisplayP3) {
+ // BT2020_PQ is not used if there is only legacy support for it.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, true)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_HLG_RE_Uses_PQ) {
+ // BT2020_PQ is used if the bottom HLG layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_RE_On_HLG_HW_Uses_DisplayP3) {
+ // BT2020_PQ is not used if the top PQ layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(true)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_PQ_HW_Uses_PQ) {
+ // If there is mixed HLG/PQ use, and the topmost layer is HLG, then PQ is
+ // used if there are no other special conditions.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_PQ_HW_IfPQHasLegacySupport_Uses_DisplayP3) {
+ // BT2020_PQ is not used if there is only legacy support for it.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, true)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_PQ_RE_Uses_DisplayP3) {
+ // BT2020_PQ is not used if the bottom PQ layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_RE_On_PQ_HW_Uses_PQ) {
+ // BT2020_PQ is still used if the top HLG layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(true)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_HLG_HW_Uses_HLG) {
+ // If all layers use HLG then HLG is used if there are no other special
+ // conditions.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_HLG, false)
+ .thenExpectBestColorModeCallUses(BT2020_HLG)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_HLG_HW_IfPQHasLegacySupport_Uses_DisplayP3) {
+ // BT2020_HLG is not used if there is legacy support for it.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_HLG, true)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_HLG_RE_Uses_HLG) {
+ // BT2020_HLG is used even if the bottom layer is client composed.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_HLG, false)
+ .thenExpectBestColorModeCallUses(BT2020_HLG)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_RE_On_HLG_HW_Uses_HLG) {
+ // BT2020_HLG is used even if the top layer is client composed.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(true)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_HLG, false)
+ .thenExpectBestColorModeCallUses(BT2020_HLG)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_NonHdr_HW_Uses_PQ) {
+ // Even if there are non-HDR layers present, BT2020_PQ can still be used.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIsNotHdr()
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_NonHdr_RE_Uses_HLG) {
+ // If all layers use HLG then HLG is used if there are no other special
+ // conditions.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIsNotHdr()
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_HLG, false)
+ .thenExpectBestColorModeCallUses(BT2020_HLG)
+ .execute();
+}
+
+struct OutputUpdateColorProfile_AffectsChosenRenderIntentTest
+ : public OutputUpdateColorProfileTest {
+ // The various values for CompositionRefreshArgs::outputColorSetting affect
+ // the chosen renderIntent, along with whether the preferred dataspace is an
+ // HDR dataspace or not.
+
+ OutputUpdateColorProfile_AffectsChosenRenderIntentTest() {
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+ mLayer1.mLayerFEState.dataspace = ui::Dataspace::BT2020_PQ;
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
+ EXPECT_CALL(*mDisplayColorProfile, hasLegacyHdrSupport(ui::Dataspace::BT2020_PQ))
+ .WillRepeatedly(Return(false));
+ }
+
+ // The tests here involve enough state and GMock setup that using a mini-DSL
+ // makes the tests much more readable, and allows the test to focus more on
+ // the intent than on some of the details.
+
+ static constexpr ui::Dataspace kNonHdrDataspace = ui::Dataspace::DISPLAY_P3;
+ static constexpr ui::Dataspace kHdrDataspace = ui::Dataspace::BT2020_PQ;
+
+ struct IfDataspaceChosenState
+ : public CallOrderStateMachineHelper<TestType, IfDataspaceChosenState> {
+ [[nodiscard]] auto ifDataspaceChosenIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer1.mLayerFEState.dataspace = dataspace;
+ return nextState<AndOutputColorSettingState>();
+ }
+ [[nodiscard]] auto ifDataspaceChosenIsNonHdr() {
+ return ifDataspaceChosenIs(kNonHdrDataspace);
+ }
+ [[nodiscard]] auto ifDataspaceChosenIsHdr() { return ifDataspaceChosenIs(kHdrDataspace); }
+ };
+
+ struct AndOutputColorSettingState
+ : public CallOrderStateMachineHelper<TestType, AndOutputColorSettingState> {
+ [[nodiscard]] auto andOutputColorSettingIs(OutputColorSetting setting) {
+ getInstance()->mRefreshArgs.outputColorSetting = setting;
+ return nextState<ThenExpectBestColorModeCallUsesState>();
+ }
+ };
+
+ struct ThenExpectBestColorModeCallUsesState
+ : public CallOrderStateMachineHelper<TestType, ThenExpectBestColorModeCallUsesState> {
+ [[nodiscard]] auto thenExpectBestColorModeCallUses(ui::RenderIntent intent) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(getInstance()->mLayer1.mLayerFEState.dataspace, intent, _,
+ _, _));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Tests call one of these two helper member functions to start using the
+ // mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfDataspaceChosenState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest,
+ Managed_NonHdr_Prefers_Colorimetric) {
+ verify().ifDataspaceChosenIsNonHdr()
+ .andOutputColorSettingIs(OutputColorSetting::kManaged)
+ .thenExpectBestColorModeCallUses(ui::RenderIntent::COLORIMETRIC)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest,
+ Managed_Hdr_Prefers_ToneMapColorimetric) {
+ verify().ifDataspaceChosenIsHdr()
+ .andOutputColorSettingIs(OutputColorSetting::kManaged)
+ .thenExpectBestColorModeCallUses(ui::RenderIntent::TONE_MAP_COLORIMETRIC)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest, Enhanced_NonHdr_Prefers_Enhance) {
+ verify().ifDataspaceChosenIsNonHdr()
+ .andOutputColorSettingIs(OutputColorSetting::kEnhanced)
+ .thenExpectBestColorModeCallUses(ui::RenderIntent::ENHANCE)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest,
+ Enhanced_Hdr_Prefers_ToneMapEnhance) {
+ verify().ifDataspaceChosenIsHdr()
+ .andOutputColorSettingIs(OutputColorSetting::kEnhanced)
+ .thenExpectBestColorModeCallUses(ui::RenderIntent::TONE_MAP_ENHANCE)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest, Vendor_NonHdr_Prefers_Vendor) {
+ verify().ifDataspaceChosenIsNonHdr()
+ .andOutputColorSettingIs(kVendorSpecifiedOutputColorSetting)
+ .thenExpectBestColorModeCallUses(
+ static_cast<ui::RenderIntent>(kVendorSpecifiedOutputColorSetting))
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest, Vendor_Hdr_Prefers_Vendor) {
+ verify().ifDataspaceChosenIsHdr()
+ .andOutputColorSettingIs(kVendorSpecifiedOutputColorSetting)
+ .thenExpectBestColorModeCallUses(
+ static_cast<ui::RenderIntent>(kVendorSpecifiedOutputColorSetting))
+ .execute();
+}
+
+/*
+ * Output::beginFrame()
+ */
+
+struct OutputBeginFrameTest : public ::testing::Test {
+ using TestType = OutputBeginFrameTest;
+
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
+ };
+
+ OutputBeginFrameTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ struct IfGetDirtyRegionExpectationState
+ : public CallOrderStateMachineHelper<TestType, IfGetDirtyRegionExpectationState> {
+ [[nodiscard]] auto ifGetDirtyRegionReturns(Region dirtyRegion) {
+ EXPECT_CALL(getInstance()->mOutput, getDirtyRegion(false))
+ .WillOnce(Return(dirtyRegion));
+ return nextState<AndIfGetOutputLayerCountExpectationState>();
+ }
+ };
+
+ struct AndIfGetOutputLayerCountExpectationState
+ : public CallOrderStateMachineHelper<TestType, AndIfGetOutputLayerCountExpectationState> {
+ [[nodiscard]] auto andIfGetOutputLayerCountReturns(size_t layerCount) {
+ EXPECT_CALL(getInstance()->mOutput, getOutputLayerCount()).WillOnce(Return(layerCount));
+ return nextState<AndIfLastCompositionHadVisibleLayersState>();
+ }
+ };
+
+ struct AndIfLastCompositionHadVisibleLayersState
+ : public CallOrderStateMachineHelper<TestType,
+ AndIfLastCompositionHadVisibleLayersState> {
+ [[nodiscard]] auto andIfLastCompositionHadVisibleLayersIs(bool hadOutputLayers) {
+ getInstance()->mOutput.mState.lastCompositionHadVisibleLayers = hadOutputLayers;
+ return nextState<ThenExpectRenderSurfaceBeginFrameCallState>();
+ }
+ };
+
+ struct ThenExpectRenderSurfaceBeginFrameCallState
+ : public CallOrderStateMachineHelper<TestType,
+ ThenExpectRenderSurfaceBeginFrameCallState> {
+ [[nodiscard]] auto thenExpectRenderSurfaceBeginFrameCall(bool mustRecompose) {
+ EXPECT_CALL(*getInstance()->mRenderSurface, beginFrame(mustRecompose));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ struct ExecuteState : public CallOrderStateMachineHelper<TestType, ExecuteState> {
+ [[nodiscard]] auto execute() {
+ getInstance()->mOutput.beginFrame();
+ return nextState<CheckPostconditionHadVisibleLayersState>();
+ }
+ };
+
+ struct CheckPostconditionHadVisibleLayersState
+ : public CallOrderStateMachineHelper<TestType, CheckPostconditionHadVisibleLayersState> {
+ void checkPostconditionHadVisibleLayers(bool expected) {
+ EXPECT_EQ(expected, getInstance()->mOutput.mState.lastCompositionHadVisibleLayers);
+ }
+ };
+
+ // Tests call one of these two helper member functions to start using the
+ // mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfGetDirtyRegionExpectationState::make(this); }
+
+ static const Region kEmptyRegion;
+ static const Region kNotEmptyRegion;
+
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+};
+
+const Region OutputBeginFrameTest::kEmptyRegion{Rect{0, 0, 0, 0}};
+const Region OutputBeginFrameTest::kNotEmptyRegion{Rect{0, 0, 1, 1}};
+
+TEST_F(OutputBeginFrameTest, hasDirtyHasLayersHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kNotEmptyRegion)
+ .andIfGetOutputLayerCountReturns(1u)
+ .andIfLastCompositionHadVisibleLayersIs(true)
+ .thenExpectRenderSurfaceBeginFrameCall(true)
+ .execute()
+ .checkPostconditionHadVisibleLayers(true);
+}
+
+TEST_F(OutputBeginFrameTest, hasDirtyNotHasLayersHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kNotEmptyRegion)
+ .andIfGetOutputLayerCountReturns(0u)
+ .andIfLastCompositionHadVisibleLayersIs(true)
+ .thenExpectRenderSurfaceBeginFrameCall(true)
+ .execute()
+ .checkPostconditionHadVisibleLayers(false);
+}
+
+TEST_F(OutputBeginFrameTest, hasDirtyHasLayersNotHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kNotEmptyRegion)
+ .andIfGetOutputLayerCountReturns(1u)
+ .andIfLastCompositionHadVisibleLayersIs(false)
+ .thenExpectRenderSurfaceBeginFrameCall(true)
+ .execute()
+ .checkPostconditionHadVisibleLayers(true);
+}
+
+TEST_F(OutputBeginFrameTest, hasDirtyNotHasLayersNotHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kNotEmptyRegion)
+ .andIfGetOutputLayerCountReturns(0u)
+ .andIfLastCompositionHadVisibleLayersIs(false)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(false);
+}
+
+TEST_F(OutputBeginFrameTest, notHasDirtyHasLayersHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kEmptyRegion)
+ .andIfGetOutputLayerCountReturns(1u)
+ .andIfLastCompositionHadVisibleLayersIs(true)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(true);
+}
+
+TEST_F(OutputBeginFrameTest, notHasDirtyNotHasLayersHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kEmptyRegion)
+ .andIfGetOutputLayerCountReturns(0u)
+ .andIfLastCompositionHadVisibleLayersIs(true)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(true);
+}
+
+TEST_F(OutputBeginFrameTest, notHasDirtyHasLayersNotHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kEmptyRegion)
+ .andIfGetOutputLayerCountReturns(1u)
+ .andIfLastCompositionHadVisibleLayersIs(false)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(false);
+}
+
+TEST_F(OutputBeginFrameTest, notHasDirtyNotHasLayersNotHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kEmptyRegion)
+ .andIfGetOutputLayerCountReturns(0u)
+ .andIfLastCompositionHadVisibleLayersIs(false)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(false);
+}
+
+/*
+ * Output::devOptRepaintFlash()
+ */
+
+struct OutputDevOptRepaintFlashTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
+ MOCK_METHOD2(composeSurfaces,
+ std::optional<base::unique_fd>(
+ const Region&, const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(postFramebuffer, void());
+ MOCK_METHOD0(prepareFrame, void());
+ };
+
+ OutputDevOptRepaintFlashTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ static const Region kEmptyRegion;
+ static const Region kNotEmptyRegion;
+
+ StrictMock<OutputPartialMock> mOutput;
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ CompositionRefreshArgs mRefreshArgs;
+};
+
+const Region OutputDevOptRepaintFlashTest::kEmptyRegion{Rect{0, 0, 0, 0}};
+const Region OutputDevOptRepaintFlashTest::kNotEmptyRegion{Rect{0, 0, 1, 1}};
+
+TEST_F(OutputDevOptRepaintFlashTest, doesNothingIfFlashDelayNotSet) {
+ mRefreshArgs.devOptFlashDirtyRegionsDelay = {};
+ mRefreshArgs.repaintEverything = true;
+ mOutput.mState.isEnabled = true;
+
+ mOutput.devOptRepaintFlash(mRefreshArgs);
+}
+
+TEST_F(OutputDevOptRepaintFlashTest, postsAndPreparesANewFrameIfNotEnabled) {
+ mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
+ mRefreshArgs.repaintEverything = true;
+ mOutput.mState.isEnabled = false;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, postFramebuffer());
+ EXPECT_CALL(mOutput, prepareFrame());
+
+ mOutput.devOptRepaintFlash(mRefreshArgs);
+}
+
+TEST_F(OutputDevOptRepaintFlashTest, postsAndPreparesANewFrameIfNotDirty) {
+ mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
+ mRefreshArgs.repaintEverything = true;
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, getDirtyRegion(true)).WillOnce(Return(kEmptyRegion));
+ EXPECT_CALL(mOutput, postFramebuffer());
+ EXPECT_CALL(mOutput, prepareFrame());
+
+ mOutput.devOptRepaintFlash(mRefreshArgs);
+}
+
+TEST_F(OutputDevOptRepaintFlashTest, alsoComposesSurfacesAndQueuesABufferIfDirty) {
+ mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
+ mRefreshArgs.repaintEverything = false;
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, getDirtyRegion(false)).WillOnce(Return(kNotEmptyRegion));
+ EXPECT_CALL(mOutput, composeSurfaces(RegionEq(kNotEmptyRegion), Ref(mRefreshArgs)));
+ EXPECT_CALL(*mRenderSurface, queueBuffer(_));
+ EXPECT_CALL(mOutput, postFramebuffer());
+ EXPECT_CALL(mOutput, prepareFrame());
+
+ mOutput.devOptRepaintFlash(mRefreshArgs);
+}
+
+/*
+ * Output::finishFrame()
+ */
+
+struct OutputFinishFrameTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD2(composeSurfaces,
+ std::optional<base::unique_fd>(
+ const Region&, const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(postFramebuffer, void());
+ };
+
+ OutputFinishFrameTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ StrictMock<OutputPartialMock> mOutput;
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ CompositionRefreshArgs mRefreshArgs;
+};
+
+TEST_F(OutputFinishFrameTest, ifNotEnabledDoesNothing) {
+ mOutput.mState.isEnabled = false;
+
+ mOutput.finishFrame(mRefreshArgs);
+}
+
+TEST_F(OutputFinishFrameTest, takesEarlyOutifComposeSurfacesReturnsNoFence) {
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, composeSurfaces(RegionEq(Region::INVALID_REGION), _));
+
+ mOutput.finishFrame(mRefreshArgs);
+}
+
+TEST_F(OutputFinishFrameTest, queuesBufferIfComposeSurfacesReturnsAFence) {
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, composeSurfaces(RegionEq(Region::INVALID_REGION), _))
+ .WillOnce(Return(ByMove(base::unique_fd())));
+ EXPECT_CALL(*mRenderSurface, queueBuffer(_));
+
+ mOutput.finishFrame(mRefreshArgs);
+}
+
+/*
+ * Output::postFramebuffer()
+ */
+
+struct OutputPostFramebufferTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD0(presentAndGetFrameFences, compositionengine::Output::FrameFences());
+ };
+
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(layerFE));
+ EXPECT_CALL(outputLayer, getHwcLayer()).WillRepeatedly(Return(&hwc2Layer));
+ }
+
+ StrictMock<mock::OutputLayer> outputLayer;
+ StrictMock<mock::LayerFE> layerFE;
+ StrictMock<HWC2::mock::Layer> hwc2Layer;
+ };
+
+ OutputPostFramebufferTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&mLayer1.outputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
+ .WillRepeatedly(Return(&mLayer2.outputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(2u))
+ .WillRepeatedly(Return(&mLayer3.outputLayer));
+ }
+
+ StrictMock<OutputPartialMock> mOutput;
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+
+ Layer mLayer1;
+ Layer mLayer2;
+ Layer mLayer3;
+};
+
+TEST_F(OutputPostFramebufferTest, ifNotEnabledDoesNothing) {
+ mOutput.mState.isEnabled = false;
+
+ mOutput.postFramebuffer();
+}
+
+TEST_F(OutputPostFramebufferTest, ifEnabledMustFlipThenPresentThenSendPresentCompleted) {
+ mOutput.mState.isEnabled = true;
+
+ compositionengine::Output::FrameFences frameFences;
+
+ // This should happen even if there are no output layers.
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+
+ // For this test in particular we want to make sure the call expectations
+ // setup below are satisfied in the specific order.
+ InSequence seq;
+
+ EXPECT_CALL(*mRenderSurface, flip());
+ EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ mOutput.postFramebuffer();
+}
+
+TEST_F(OutputPostFramebufferTest, releaseFencesAreSentToLayerFE) {
+ // Simulate getting release fences from each layer, and ensure they are passed to the
+ // front-end layer interface for each layer correctly.
+
+ mOutput.mState.isEnabled = true;
+
+ // Create three unique fence instances
+ sp<Fence> layer1Fence = new Fence();
+ sp<Fence> layer2Fence = new Fence();
+ sp<Fence> layer3Fence = new Fence();
+
+ Output::FrameFences frameFences;
+ frameFences.layerFences.emplace(&mLayer1.hwc2Layer, layer1Fence);
+ frameFences.layerFences.emplace(&mLayer2.hwc2Layer, layer2Fence);
+ frameFences.layerFences.emplace(&mLayer3.hwc2Layer, layer3Fence);
+
+ EXPECT_CALL(*mRenderSurface, flip());
+ EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ // Compare the pointers values of each fence to make sure the correct ones
+ // are passed. This happens to work with the current implementation, but
+ // would not survive certain calls like Fence::merge() which would return a
+ // new instance.
+ EXPECT_CALL(mLayer1.layerFE,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer1Fence.get()))));
+ EXPECT_CALL(mLayer2.layerFE,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer2Fence.get()))));
+ EXPECT_CALL(mLayer3.layerFE,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer3Fence.get()))));
+
+ mOutput.postFramebuffer();
+}
+
+TEST_F(OutputPostFramebufferTest, releaseFencesIncludeClientTargetAcquireFence) {
+ mOutput.mState.isEnabled = true;
+ mOutput.mState.usesClientComposition = true;
+
+ sp<Fence> clientTargetAcquireFence = new Fence();
+ sp<Fence> layer1Fence = new Fence();
+ sp<Fence> layer2Fence = new Fence();
+ sp<Fence> layer3Fence = new Fence();
+ Output::FrameFences frameFences;
+ frameFences.clientTargetAcquireFence = clientTargetAcquireFence;
+ frameFences.layerFences.emplace(&mLayer1.hwc2Layer, layer1Fence);
+ frameFences.layerFences.emplace(&mLayer2.hwc2Layer, layer2Fence);
+ frameFences.layerFences.emplace(&mLayer3.hwc2Layer, layer3Fence);
+
+ EXPECT_CALL(*mRenderSurface, flip());
+ EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ // Fence::merge is called, and since none of the fences are actually valid,
+ // Fence::NO_FENCE is returned and passed to each onLayerDisplayed() call.
+ // This is the best we can do without creating a real kernel fence object.
+ EXPECT_CALL(mLayer1.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+ EXPECT_CALL(mLayer2.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+ EXPECT_CALL(mLayer3.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+
+ mOutput.postFramebuffer();
+}
+
+TEST_F(OutputPostFramebufferTest, releasedLayersSentPresentFence) {
+ mOutput.mState.isEnabled = true;
+ mOutput.mState.usesClientComposition = true;
+
+ // This should happen even if there are no (current) output layers.
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+
+ // Load up the released layers with some mock instances
+ sp<StrictMock<mock::LayerFE>> releasedLayer1{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> releasedLayer2{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> releasedLayer3{new StrictMock<mock::LayerFE>()};
+ Output::ReleasedLayers layers;
+ layers.push_back(releasedLayer1);
+ layers.push_back(releasedLayer2);
+ layers.push_back(releasedLayer3);
+ mOutput.setReleasedLayers(std::move(layers));
+
+ // Set up a fake present fence
+ sp<Fence> presentFence = new Fence();
+ Output::FrameFences frameFences;
+ frameFences.presentFence = presentFence;
+
+ EXPECT_CALL(*mRenderSurface, flip());
+ EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ // Each released layer should be given the presentFence.
+ EXPECT_CALL(*releasedLayer1,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
+ EXPECT_CALL(*releasedLayer2,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
+ EXPECT_CALL(*releasedLayer3,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
+
+ mOutput.postFramebuffer();
+
+ // After the call the list of released layers should have been cleared.
+ EXPECT_TRUE(mOutput.getReleasedLayersForTest().empty());
+}
+
+/*
+ * Output::composeSurfaces()
+ */
+
+struct OutputComposeSurfacesTest : public testing::Test {
+ using TestType = OutputComposeSurfacesTest;
+
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_CONST_METHOD0(getSkipColorTransform, bool());
+ MOCK_METHOD3(generateClientCompositionRequests,
+ std::vector<LayerFE::LayerSettings>(bool, Region&, ui::Dataspace));
+ MOCK_METHOD2(appendRegionFlashRequests,
+ void(const Region&, std::vector<LayerFE::LayerSettings>&));
+ MOCK_METHOD1(setExpensiveRenderingExpected, void(bool));
+ };
+
+ OutputComposeSurfacesTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ mOutput.cacheClientCompositionRequests(MAX_CLIENT_COMPOSITION_CACHE_SIZE);
+
+ mOutput.mState.frame = kDefaultOutputFrame;
+ mOutput.mState.viewport = kDefaultOutputViewport;
+ mOutput.mState.sourceClip = kDefaultOutputSourceClip;
+ mOutput.mState.destinationClip = kDefaultOutputDestinationClip;
+ mOutput.mState.transform = ui::Transform{kDefaultOutputOrientation};
+ mOutput.mState.orientation = kDefaultOutputOrientation;
+ mOutput.mState.dataspace = kDefaultOutputDataspace;
+ mOutput.mState.colorTransformMatrix = kDefaultColorTransformMat;
+ mOutput.mState.isSecure = false;
+ mOutput.mState.needsFiltering = false;
+ mOutput.mState.usesClientComposition = true;
+ mOutput.mState.usesDeviceComposition = false;
+ mOutput.mState.reusedClientComposition = false;
+ mOutput.mState.flipClientTarget = false;
+
+ EXPECT_CALL(mOutput, getCompositionEngine()).WillRepeatedly(ReturnRef(mCompositionEngine));
+ EXPECT_CALL(mCompositionEngine, getRenderEngine()).WillRepeatedly(ReturnRef(mRenderEngine));
+ EXPECT_CALL(mCompositionEngine, getTimeStats())
+ .WillRepeatedly(ReturnRef(*mTimeStats.get()));
+ EXPECT_CALL(*mDisplayColorProfile, getHdrCapabilities())
+ .WillRepeatedly(ReturnRef(kHdrCapabilities));
+ }
+
+ struct ExecuteState : public CallOrderStateMachineHelper<TestType, ExecuteState> {
+ auto execute() {
+ getInstance()->mReadyFence =
+ getInstance()->mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+ return nextState<FenceCheckState>();
+ }
+ };
+
+ struct FenceCheckState : public CallOrderStateMachineHelper<TestType, FenceCheckState> {
+ void expectNoFenceWasReturned() { EXPECT_FALSE(getInstance()->mReadyFence); }
+
+ void expectAFenceWasReturned() { EXPECT_TRUE(getInstance()->mReadyFence); }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return ExecuteState::make(this); }
+
+ static constexpr uint32_t kDefaultOutputOrientation = TR_IDENT;
+ static constexpr ui::Dataspace kDefaultOutputDataspace = ui::Dataspace::UNKNOWN;
+ static constexpr ui::Dataspace kExpensiveOutputDataspace = ui::Dataspace::DISPLAY_P3;
+ static constexpr float kDefaultMaxLuminance = 0.9f;
+ static constexpr float kDefaultAvgLuminance = 0.7f;
+ static constexpr float kDefaultMinLuminance = 0.1f;
+
+ static const Rect kDefaultOutputFrame;
+ static const Rect kDefaultOutputViewport;
+ static const Rect kDefaultOutputSourceClip;
+ static const Rect kDefaultOutputDestinationClip;
+ static const mat4 kDefaultColorTransformMat;
+
+ static const Region kDebugRegion;
+ static const compositionengine::CompositionRefreshArgs kDefaultRefreshArgs;
+ static const HdrCapabilities kHdrCapabilities;
+
+ StrictMock<mock::CompositionEngine> mCompositionEngine;
+ StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
+ // TODO: make this is a proper mock.
+ std::shared_ptr<TimeStats> mTimeStats = std::make_shared<android::impl::TimeStats>();
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+ sp<GraphicBuffer> mOutputBuffer = new GraphicBuffer();
+
+ std::optional<base::unique_fd> mReadyFence;
+};
+
+const Rect OutputComposeSurfacesTest::kDefaultOutputFrame{1001, 1002, 1003, 1004};
+const Rect OutputComposeSurfacesTest::kDefaultOutputViewport{1005, 1006, 1007, 1008};
+const Rect OutputComposeSurfacesTest::kDefaultOutputSourceClip{1009, 1010, 1011, 1012};
+const Rect OutputComposeSurfacesTest::kDefaultOutputDestinationClip{1013, 1014, 1015, 1016};
+const mat4 OutputComposeSurfacesTest::kDefaultColorTransformMat{mat4() * 0.5f};
+const compositionengine::CompositionRefreshArgs OutputComposeSurfacesTest::kDefaultRefreshArgs;
+const Region OutputComposeSurfacesTest::kDebugRegion{Rect{100, 101, 102, 103}};
+const HdrCapabilities OutputComposeSurfacesTest::
+ kHdrCapabilities{{},
+ OutputComposeSurfacesTest::kDefaultMaxLuminance,
+ OutputComposeSurfacesTest::kDefaultAvgLuminance,
+ OutputComposeSurfacesTest::kDefaultMinLuminance};
+
+TEST_F(OutputComposeSurfacesTest, doesNothingButSignalNoExpensiveRenderingIfNoClientComposition) {
+ mOutput.mState.usesClientComposition = false;
+
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest,
+ dequeuesABufferIfNoClientCompositionButFlipClientTargetRequested) {
+ mOutput.mState.usesClientComposition = false;
+ mOutput.mState.flipClientTarget = true;
+
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(mOutputBuffer));
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, doesMinimalWorkIfDequeueBufferFailsForClientComposition) {
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(nullptr));
+
+ verify().execute().expectNoFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest,
+ doesMinimalWorkIfDequeueBufferFailsForNoClientCompositionButFlipClientTargetRequested) {
+ mOutput.mState.usesClientComposition = false;
+ mOutput.mState.flipClientTarget = true;
+
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(nullptr));
+
+ verify().execute().expectNoFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, handlesZeroCompositionRequests) {
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, IsEmpty(), _, true, _, _))
+ .WillRepeatedly(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, buildsAndRendersRequestList) {
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(
+ Invoke([&](const Region&,
+ std::vector<LayerFE::LayerSettings>& clientCompositionLayers) {
+ clientCompositionLayers.emplace_back(r2);
+ }));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .WillRepeatedly(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, renderDuplicateClientCompositionRequestsWithoutCache) {
+ mOutput.cacheClientCompositionRequests(0);
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .Times(2)
+ .WillOnce(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+}
+
+TEST_F(OutputComposeSurfacesTest, skipDuplicateClientCompositionRequests) {
+ mOutput.cacheClientCompositionRequests(3);
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ // We do not expect another call to draw layers.
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_TRUE(mOutput.mState.reusedClientComposition);
+}
+
+TEST_F(OutputComposeSurfacesTest, clientCompositionIfBufferChanges) {
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ sp<GraphicBuffer> otherOutputBuffer = new GraphicBuffer();
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_))
+ .WillOnce(Return(mOutputBuffer))
+ .WillOnce(Return(otherOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .WillRepeatedly(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+}
+
+TEST_F(OutputComposeSurfacesTest, clientCompositionIfRequestChanges) {
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+ LayerFE::LayerSettings r3;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+ r3.geometry.boundaries = FloatRect{5, 6, 7, 9};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>{r1, r2}))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>{r1, r3}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r3)), _, true, _, _))
+ .WillOnce(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+}
+
+struct OutputComposeSurfacesTest_UsesExpectedDisplaySettings : public OutputComposeSurfacesTest {
+ OutputComposeSurfacesTest_UsesExpectedDisplaySettings() {
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ }
+
+ struct MixedCompositionState
+ : public CallOrderStateMachineHelper<TestType, MixedCompositionState> {
+ auto ifMixedCompositionIs(bool used) {
+ getInstance()->mOutput.mState.usesDeviceComposition = used;
+ return nextState<OutputUsesHdrState>();
+ }
+ };
+
+ struct OutputUsesHdrState : public CallOrderStateMachineHelper<TestType, OutputUsesHdrState> {
+ auto andIfUsesHdr(bool used) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile, hasWideColorGamut())
+ .WillOnce(Return(used));
+ return nextState<SkipColorTransformState>();
+ }
+ };
+
+ struct SkipColorTransformState
+ : public CallOrderStateMachineHelper<TestType, SkipColorTransformState> {
+ auto andIfSkipColorTransform(bool skip) {
+ // May be called zero or one times.
+ EXPECT_CALL(getInstance()->mOutput, getSkipColorTransform())
+ .WillRepeatedly(Return(skip));
+ return nextState<ExpectDisplaySettingsState>();
+ }
+ };
+
+ struct ExpectDisplaySettingsState
+ : public CallOrderStateMachineHelper<TestType, ExpectDisplaySettingsState> {
+ auto thenExpectDisplaySettingsUsed(renderengine::DisplaySettings settings) {
+ EXPECT_CALL(getInstance()->mRenderEngine, drawLayers(settings, _, _, true, _, _))
+ .WillOnce(Return(NO_ERROR));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return MixedCompositionState::make(this); }
+};
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forHdrMixedComposition) {
+ verify().ifMixedCompositionIs(true)
+ .andIfUsesHdr(true)
+ .andIfSkipColorTransform(false)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
+ Region::INVALID_REGION, kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forNonHdrMixedComposition) {
+ verify().ifMixedCompositionIs(true)
+ .andIfUsesHdr(false)
+ .andIfSkipColorTransform(false)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
+ Region::INVALID_REGION, kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forHdrOnlyClientComposition) {
+ verify().ifMixedCompositionIs(false)
+ .andIfUsesHdr(true)
+ .andIfSkipColorTransform(false)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace,
+ kDefaultColorTransformMat, Region::INVALID_REGION,
+ kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forNonHdrOnlyClientComposition) {
+ verify().ifMixedCompositionIs(false)
+ .andIfUsesHdr(false)
+ .andIfSkipColorTransform(false)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace,
+ kDefaultColorTransformMat, Region::INVALID_REGION,
+ kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings,
+ usesExpectedDisplaySettingsForHdrOnlyClientCompositionWithSkipClientTransform) {
+ verify().ifMixedCompositionIs(false)
+ .andIfUsesHdr(true)
+ .andIfSkipColorTransform(true)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
+ Region::INVALID_REGION, kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+struct OutputComposeSurfacesTest_HandlesProtectedContent : public OutputComposeSurfacesTest {
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
+ EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
+ }
+
+ StrictMock<mock::OutputLayer> mOutputLayer;
+ StrictMock<mock::LayerFE> mLayerFE;
+ LayerFECompositionState mLayerFEState;
+ };
+
+ OutputComposeSurfacesTest_HandlesProtectedContent() {
+ mLayer1.mLayerFEState.hasProtectedContent = false;
+ mLayer2.mLayerFEState.hasProtectedContent = false;
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&mLayer1.mOutputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
+ .WillRepeatedly(Return(&mLayer2.mOutputLayer));
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, _))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _))
+ .WillRepeatedly(Return(NO_ERROR));
+ }
+
+ Layer mLayer1;
+ Layer mLayer2;
+};
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifDisplayIsNotSecure) {
+ mOutput.mState.isSecure = false;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifRenderEngineDoesNotSupportIt) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifNoProtectedContentLayers) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = false;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true)).WillOnce(Return(false));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(true));
+ EXPECT_CALL(mRenderEngine, useProtectedContext(false));
+ EXPECT_CALL(*mRenderSurface, setProtected(false));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifNotEnabled) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+
+ // For this test, we also check the call order of key functions.
+ InSequence seq;
+
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(mRenderEngine, useProtectedContext(true));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true));
+ EXPECT_CALL(*mRenderSurface, setProtected(true));
+ // Must happen after setting the protected content state.
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _)).WillOnce(Return(NO_ERROR));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifAlreadyEnabledEverywhere) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifFailsToEnableInRenderEngine) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(false)).WillOnce(Return(false));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(mRenderEngine, useProtectedContext(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifAlreadyEnabledInRenderEngine) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true)).WillOnce(Return(true));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(*mRenderSurface, setProtected(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifAlreadyEnabledInRenderSurface) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(true));
+ EXPECT_CALL(mRenderEngine, useProtectedContext(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+struct OutputComposeSurfacesTest_SetsExpensiveRendering : public OutputComposeSurfacesTest {
+ OutputComposeSurfacesTest_SetsExpensiveRendering() {
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ }
+};
+
+TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering, IfExepensiveOutputDataspaceIsUsed) {
+ mOutput.mState.dataspace = kExpensiveOutputDataspace;
+
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kExpensiveOutputDataspace))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>{}));
+
+ // For this test, we also check the call order of key functions.
+ InSequence seq;
+
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _)).WillOnce(Return(NO_ERROR));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+struct OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur
+ : public OutputComposeSurfacesTest_SetsExpensiveRendering {
+ OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur() {
+ mLayer.layerFEState.backgroundBlurRadius = 10;
+ mOutput.editState().isEnabled = true;
+
+ EXPECT_CALL(mLayer.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(mLayer.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>{}));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&mLayer.outputLayer));
+ }
+
+ NonInjectedLayer mLayer;
+ compositionengine::CompositionRefreshArgs mRefreshArgs;
+};
+
+TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur, IfBlursAreExpensive) {
+ mRefreshArgs.blursAreExpensive = true;
+ mOutput.updateAndWriteCompositionState(mRefreshArgs);
+
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true));
+ mOutput.composeSurfaces(kDebugRegion, mRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur, IfBlursAreNotExpensive) {
+ mRefreshArgs.blursAreExpensive = false;
+ mOutput.updateAndWriteCompositionState(mRefreshArgs);
+
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true)).Times(0);
+ mOutput.composeSurfaces(kDebugRegion, mRefreshArgs);
+}
+
+/*
+ * Output::generateClientCompositionRequests()
+ */
+
+struct GenerateClientCompositionRequestsTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // compositionengine::Output overrides
+ std::vector<LayerFE::LayerSettings> generateClientCompositionRequests(
+ bool supportsProtectedContent, Region& clearRegion,
+ ui::Dataspace dataspace) override {
+ return impl::Output::generateClientCompositionRequests(supportsProtectedContent,
+ clearRegion, dataspace);
+ }
+ };
+
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(mOutputLayer, getState()).WillRepeatedly(ReturnRef(mOutputLayerState));
+ EXPECT_CALL(mOutputLayer, editState()).WillRepeatedly(ReturnRef(mOutputLayerState));
+ EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
+ EXPECT_CALL(mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
+ }
+
+ StrictMock<mock::OutputLayer> mOutputLayer;
+ StrictMock<mock::LayerFE> mLayerFE;
+ LayerFECompositionState mLayerFEState;
+ impl::OutputLayerCompositionState mOutputLayerState;
+ LayerFE::LayerSettings mLayerSettings;
+ };
+
+ GenerateClientCompositionRequestsTest() {
+ mOutput.mState.needsFiltering = false;
+
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+};
+
+struct GenerateClientCompositionRequestsTest_ThreeLayers
+ : public GenerateClientCompositionRequestsTest {
+ GenerateClientCompositionRequestsTest_ThreeLayers() {
+ mOutput.mState.frame = kDisplayFrame;
+ mOutput.mState.viewport = kDisplayViewport;
+ mOutput.mState.sourceClip = kDisplaySourceClip;
+ mOutput.mState.destinationClip = kDisplayDestinationClip;
+ mOutput.mState.transform = ui::Transform{kDisplayOrientation};
+ mOutput.mState.orientation = kDisplayOrientation;
+ mOutput.mState.needsFiltering = false;
+ mOutput.mState.isSecure = false;
+
+ for (size_t i = 0; i < mLayers.size(); i++) {
+ mLayers[i].mOutputLayerState.clearClientTarget = false;
+ mLayers[i].mOutputLayerState.visibleRegion = Region(kDisplayFrame);
+ mLayers[i].mLayerFEState.isOpaque = true;
+ mLayers[i].mLayerSettings.geometry.boundaries =
+ FloatRect{static_cast<float>(i + 1), 0.f, 0.f, 0.f};
+ mLayers[i].mLayerSettings.source.solidColor = {1.0f, 1.0f, 1.0f};
+ mLayers[i].mLayerSettings.alpha = 1.0f;
+ mLayers[i].mLayerSettings.disableBlending = false;
+
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(i))
+ .WillRepeatedly(Return(&mLayers[i].mOutputLayer));
+ EXPECT_CALL(mLayers[i].mOutputLayer, requiresClientComposition())
+ .WillRepeatedly(Return(true));
+ EXPECT_CALL(mLayers[i].mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
+ }
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(mLayers.size()));
+ }
+
+ static constexpr uint32_t kDisplayOrientation = TR_IDENT;
+ static constexpr ui::Dataspace kDisplayDataspace = ui::Dataspace::UNKNOWN;
+
+ static const Rect kDisplayFrame;
+ static const Rect kDisplayViewport;
+ static const Rect kDisplaySourceClip;
+ static const Rect kDisplayDestinationClip;
+
+ std::array<Layer, 3> mLayers;
+};
+
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplayFrame(0, 0, 100, 200);
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplayViewport(0, 0, 101, 201);
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplaySourceClip(0, 0, 102, 202);
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplayDestinationClip(0, 0, 103,
+ 203);
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, handlesNoClientCompostionLayers) {
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ EXPECT_EQ(0u, requests.size());
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, requiresVisibleRegionAfterViewportClip) {
+ mLayers[0].mOutputLayerState.visibleRegion = Region(Rect(10, 10, 10, 10));
+ mLayers[1].mOutputLayerState.visibleRegion = Region(Rect(4000, 0, 4010, 10));
+ mLayers[2].mOutputLayerState.visibleRegion = Region(Rect(-10, -10, 0, 0));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ EXPECT_EQ(0u, requests.size());
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, gathersClientCompositionRequests) {
+ LayerFE::LayerSettings mShadowSettings;
+ mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[1].mLayerSettings})));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>(
+ {mShadowSettings, mLayers[2].mLayerSettings})));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(3u, requests.size());
+ EXPECT_EQ(mLayers[1].mLayerSettings, requests[0]);
+ EXPECT_EQ(mShadowSettings, requests[1]);
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[2]);
+
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+
+ // Check that a timestamp was set for the layers that generated requests
+ EXPECT_TRUE(0 == mLayers[0].mOutputLayerState.clientCompositionTimestamp);
+ EXPECT_TRUE(0 != mLayers[1].mOutputLayerState.clientCompositionTimestamp);
+ EXPECT_TRUE(0 != mLayers[2].mOutputLayerState.clientCompositionTimestamp);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ onlyClientComposesClientComposedLayersIfNoClearingNeeded) {
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ mLayers[0].mOutputLayerState.clearClientTarget = false;
+ mLayers[1].mOutputLayerState.clearClientTarget = false;
+ mLayers[2].mOutputLayerState.clearClientTarget = false;
+
+ mLayers[0].mLayerFEState.isOpaque = true;
+ mLayers[1].mLayerFEState.isOpaque = true;
+ mLayers[2].mLayerFEState.isOpaque = true;
+
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(1u, requests.size());
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[0]);
+
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ onlyClientComposesClientComposedLayersIfOthersAreNotOpaque) {
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ mLayers[0].mOutputLayerState.clearClientTarget = true;
+ mLayers[1].mOutputLayerState.clearClientTarget = true;
+ mLayers[2].mOutputLayerState.clearClientTarget = true;
+
+ mLayers[0].mLayerFEState.isOpaque = false;
+ mLayers[1].mLayerFEState.isOpaque = false;
+ mLayers[2].mLayerFEState.isOpaque = false;
+
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(1u, requests.size());
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[0]);
+
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, clearsHWCLayersIfOpaqueAndNotFirst) {
+ // If client composition is performed with some layers set to use device
+ // composition, device layers after the first layer (device or client) will
+ // clear the frame buffer if they are opaque and if that layer has a flag
+ // set to do so. The first layer is skipped as the frame buffer is already
+ // expected to be clear.
+
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ mLayers[0].mOutputLayerState.clearClientTarget = true;
+ mLayers[1].mOutputLayerState.clearClientTarget = true;
+ mLayers[2].mOutputLayerState.clearClientTarget = true;
+
+ mLayers[0].mLayerFEState.isOpaque = true;
+ mLayers[1].mLayerFEState.isOpaque = true;
+ mLayers[2].mLayerFEState.isOpaque = true;
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ Region dummyRegion;
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ dummyRegion, /* clear region */
+ kDisplayViewport,
+ kDisplayDataspace,
+ false /* realContentIsVisible */,
+ true /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ LayerFE::LayerSettings mBlackoutSettings = mLayers[1].mLayerSettings;
+ mBlackoutSettings.source.buffer.buffer = nullptr;
+ mBlackoutSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+ mBlackoutSettings.alpha = 0.f;
+ mBlackoutSettings.disableBlending = true;
+
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mBlackoutSettings})));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
+
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(2u, requests.size());
+
+ // The second layer is expected to be rendered as alpha=0 black with no blending
+ EXPECT_EQ(mBlackoutSettings, requests[0]);
+
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[1]);
+
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ clippedVisibleRegionUsedToGenerateRequest) {
+ mLayers[0].mOutputLayerState.visibleRegion = Region(Rect(10, 10, 20, 20));
+ mLayers[1].mOutputLayerState.visibleRegion = Region(Rect(-10, -10, 30, 30));
+ mLayers[2].mOutputLayerState.visibleRegion = Region(Rect(-10, 0, 40, 4000));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(Rect(10, 10, 20, 20)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(Rect(0, 0, 30, 30)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(Rect(0, 0, 40, 201)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(
+ mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ perLayerNeedsFilteringUsedToGenerateRequests) {
+ mOutput.mState.needsFiltering = false;
+ EXPECT_CALL(mLayers[0].mOutputLayer, needsFiltering()).WillRepeatedly(Return(true));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ true, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(
+ mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ wholeOutputNeedsFilteringUsedToGenerateRequests) {
+ mOutput.mState.needsFiltering = true;
+ EXPECT_CALL(mLayers[0].mOutputLayer, needsFiltering()).WillRepeatedly(Return(true));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ true, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ true, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ true, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(
+ mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ wholeOutputSecurityUsedToGenerateRequests) {
+ mOutput.mState.isSecure = true;
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(
+ mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ protectedContentSupportUsedToGenerateRequests) {
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(mOutput.generateClientCompositionRequests(true /* supportsProtectedContent */,
+ accumClearRegion,
+ kDisplayDataspace));
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, handlesBackgroundBlurRequests) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ // Layer requesting blur, or below, should request client composition.
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+
+ layer2.layerFEState.backgroundBlurRadius = 10;
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = false;
+ args.devOptForceClientComposition = false;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest, handlesLandscapeModeSplitScreenRequests) {
+ // In split-screen landscape mode, the screen is rotated 90 degrees, with
+ // one layer on the left covering the left side of the output, and one layer
+ // on the right covering that side of the output.
+
+ const Rect kPortraitFrame(0, 0, 1000, 2000);
+ const Rect kPortraitViewport(0, 0, 2000, 1000);
+ const Rect kPortraitSourceClip(0, 0, 1000, 2000);
+ const Rect kPortraitDestinationClip(0, 0, 1000, 2000);
+ const uint32_t kPortraitOrientation = TR_ROT_90;
+ constexpr ui::Dataspace kOutputDataspace = ui::Dataspace::DISPLAY_P3;
+
+ mOutput.mState.frame = kPortraitFrame;
+ mOutput.mState.viewport = kPortraitViewport;
+ mOutput.mState.sourceClip = kPortraitSourceClip;
+ mOutput.mState.destinationClip = kPortraitDestinationClip;
+ mOutput.mState.transform = ui::Transform{kPortraitOrientation};
+ mOutput.mState.orientation = kPortraitOrientation;
+ mOutput.mState.needsFiltering = false;
+ mOutput.mState.isSecure = true;
+
+ Layer leftLayer;
+ Layer rightLayer;
+
+ leftLayer.mOutputLayerState.clearClientTarget = false;
+ leftLayer.mOutputLayerState.visibleRegion = Region(Rect(0, 0, 1000, 1000));
+ leftLayer.mLayerFEState.isOpaque = true;
+ leftLayer.mLayerSettings.source.solidColor = {1.f, 0.f, 0.f};
+
+ rightLayer.mOutputLayerState.clearClientTarget = false;
+ rightLayer.mOutputLayerState.visibleRegion = Region(Rect(1000, 0, 2000, 1000));
+ rightLayer.mLayerFEState.isOpaque = true;
+ rightLayer.mLayerSettings.source.solidColor = {0.f, 1.f, 0.f};
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&leftLayer.mOutputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
+ .WillRepeatedly(Return(&rightLayer.mOutputLayer));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings leftLayerSettings{
+ Region(Rect(0, 0, 1000, 1000)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kPortraitViewport,
+ kOutputDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(leftLayer.mOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
+ EXPECT_CALL(leftLayer.mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
+ EXPECT_CALL(leftLayer.mLayerFE, prepareClientCompositionList(Eq(ByRef(leftLayerSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({leftLayer.mLayerSettings})));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings rightLayerSettings{
+ Region(Rect(1000, 0, 2000, 1000)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kPortraitViewport,
+ kOutputDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(rightLayer.mOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
+ EXPECT_CALL(rightLayer.mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
+ EXPECT_CALL(rightLayer.mLayerFE, prepareClientCompositionList(Eq(ByRef(rightLayerSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({rightLayer.mLayerSettings})));
+
+ constexpr bool supportsProtectedContent = true;
+ auto requests = mOutput.generateClientCompositionRequests(supportsProtectedContent,
+ accumClearRegion, kOutputDataspace);
+ ASSERT_EQ(2u, requests.size());
+ EXPECT_EQ(leftLayer.mLayerSettings, requests[0]);
+ EXPECT_EQ(rightLayer.mLayerSettings, requests[1]);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ shadowRegionOnlyVisibleSkipsContentComposition) {
+ const Rect kContentWithShadow(40, 40, 70, 90);
+ const Rect kContent(50, 50, 60, 80);
+ const Region kShadowRegion = Region(kContentWithShadow).subtract(kContent);
+ const Region kPartialShadowRegion = Region(kContentWithShadow).subtract(Rect(40, 40, 60, 80));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2Settings{
+ Region(Rect(60, 40, 70, 80)).merge(Rect(40, 80, 70, 90)), /* visible region */
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ false /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ LayerFE::LayerSettings mShadowSettings;
+ mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+ mLayers[2].mOutputLayerState.visibleRegion = kPartialShadowRegion;
+ mLayers[2].mOutputLayerState.shadowRegion = kShadowRegion;
+
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mShadowSettings})));
+
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(1u, requests.size());
+
+ EXPECT_EQ(mShadowSettings, requests[0]);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ shadowRegionWithContentVisibleRequestsContentAndShadowComposition) {
+ const Rect kContentWithShadow(40, 40, 70, 90);
+ const Rect kContent(50, 50, 60, 80);
+ const Region kShadowRegion = Region(kContentWithShadow).subtract(kContent);
+ const Region kPartialContentWithPartialShadowRegion =
+ Region(kContentWithShadow).subtract(Rect(40, 40, 50, 80));
+
+ LayerFE::LayerSettings mShadowSettings;
+ mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+ mLayers[2].mOutputLayerState.visibleRegion = kPartialContentWithPartialShadowRegion;
+ mLayers[2].mOutputLayerState.shadowRegion = kShadowRegion;
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2Settings{
+ Region(Rect(50, 40, 70, 80)).merge(Rect(40, 80, 70, 90)), /* visible region */
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>(
+ {mShadowSettings, mLayers[2].mLayerSettings})));
+
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(2u, requests.size());
+
+ EXPECT_EQ(mShadowSettings, requests[0]);
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[1]);
}
} // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/RectMatcher.h b/services/surfaceflinger/CompositionEngine/tests/RectMatcher.h
deleted file mode 100644
index d4c76bc..0000000
--- a/services/surfaceflinger/CompositionEngine/tests/RectMatcher.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <string>
-
-#include <android-base/stringprintf.h>
-#include <gmock/gmock.h>
-
-namespace {
-
-using android::base::StringAppendF;
-using Rect = android::Rect;
-
-void dumpRect(const Rect& rect, std::string& result, const char* name) {
- StringAppendF(&result, "%s (%d %d %d %d) ", name, rect.left, rect.top, rect.right, rect.bottom);
-}
-
-// Checks for a region match
-MATCHER_P(RectEq, expected, "") {
- std::string buf;
- buf.append("Rects are not equal\n");
- dumpRect(expected, buf, "expected rect");
- dumpRect(arg, buf, "actual rect");
- *result_listener << buf;
-
- return (expected.left == arg.left) && (expected.top == arg.top) &&
- (expected.right == arg.right) && (expected.bottom == arg.bottom);
-}
-
-} // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/RegionMatcher.h b/services/surfaceflinger/CompositionEngine/tests/RegionMatcher.h
index 5a4efa9..2adde23 100644
--- a/services/surfaceflinger/CompositionEngine/tests/RegionMatcher.h
+++ b/services/surfaceflinger/CompositionEngine/tests/RegionMatcher.h
@@ -20,24 +20,22 @@
namespace {
-// Checks for a region match
-MATCHER_P(RegionEq, expected, "") {
- std::string buf;
- buf.append("Regions are not equal\n");
- expected.dump(buf, "expected region");
- arg.dump(buf, "actual region");
- *result_listener << buf;
+using Region = android::Region;
- size_t expectedRectCount = 0;
- android::Rect const* expectedRects = expected.getArray(&expectedRectCount);
- size_t actualRectCount = 0;
- android::Rect const* actualRects = arg.getArray(&actualRectCount);
+struct RegionMatcher : public testing::MatcherInterface<const Region&> {
+ const Region expected;
- if (expectedRectCount != actualRectCount) return false;
- for (size_t i = 0; i < expectedRectCount; i++) {
- if (expectedRects[i] != actualRects[i]) return false;
+ explicit RegionMatcher(const Region& expectedValue) : expected(expectedValue) {}
+
+ bool MatchAndExplain(const Region& actual, testing::MatchResultListener*) const override {
+ return expected.hasSameRects(actual);
}
- return true;
+
+ void DescribeTo(::std::ostream* os) const override { PrintTo(expected, os); }
+};
+
+testing::Matcher<const Region&> RegionEq(const Region& expected) {
+ return MakeMatcher(new RegionMatcher(expected));
}
} // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
index f75a4dc..fd47e45 100644
--- a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
@@ -18,6 +18,7 @@
#include <cstdint>
#include <compositionengine/RenderSurfaceCreationArgs.h>
+#include <compositionengine/impl/OutputCompositionState.h>
#include <compositionengine/impl/RenderSurface.h>
#include <compositionengine/mock/CompositionEngine.h>
#include <compositionengine/mock/Display.h>
@@ -27,15 +28,9 @@
#include <gtest/gtest.h>
#include <renderengine/mock/RenderEngine.h>
-#include "MockHWComposer.h"
-
namespace android::compositionengine {
namespace {
-/* ------------------------------------------------------------------------
- * RenderSurfaceTest
- */
-
constexpr int32_t DEFAULT_DISPLAY_WIDTH = 1920;
constexpr int32_t DEFAULT_DISPLAY_HEIGHT = 1080;
constexpr std::optional<DisplayId> DEFAULT_DISPLAY_ID = std::make_optional(DisplayId{123u});
@@ -55,14 +50,11 @@
RenderSurfaceTest() {
EXPECT_CALL(mDisplay, getId()).WillRepeatedly(ReturnRef(DEFAULT_DISPLAY_ID));
EXPECT_CALL(mDisplay, getName()).WillRepeatedly(ReturnRef(DEFAULT_DISPLAY_NAME));
- EXPECT_CALL(mCompositionEngine, getHwComposer).WillRepeatedly(ReturnRef(mHwComposer));
EXPECT_CALL(mCompositionEngine, getRenderEngine).WillRepeatedly(ReturnRef(mRenderEngine));
EXPECT_CALL(*mNativeWindow, disconnect(NATIVE_WINDOW_API_EGL))
.WillRepeatedly(Return(NO_ERROR));
}
- ~RenderSurfaceTest() override = default;
- StrictMock<android::mock::HWComposer> mHwComposer;
StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
StrictMock<mock::CompositionEngine> mCompositionEngine;
StrictMock<mock::Display> mDisplay;
@@ -74,7 +66,7 @@
mDisplaySurface}};
};
-/* ------------------------------------------------------------------------
+/*
* Basic construction
*/
@@ -82,7 +74,7 @@
EXPECT_TRUE(mSurface.isValid());
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::initialize()
*/
@@ -95,7 +87,7 @@
mSurface.initialize();
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::getSize()
*/
@@ -105,7 +97,7 @@
EXPECT_EQ(expected, mSurface.getSize());
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::getClientTargetAcquireFence()
*/
@@ -117,7 +109,7 @@
EXPECT_EQ(fence.get(), mSurface.getClientTargetAcquireFence().get());
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::setDisplaySize()
*/
@@ -127,7 +119,7 @@
mSurface.setDisplaySize(ui::Size(640, 480));
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::setBufferDataspace()
*/
@@ -138,7 +130,7 @@
mSurface.setBufferDataspace(ui::Dataspace::DISPLAY_P3);
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::setProtected()
*/
@@ -179,7 +171,7 @@
EXPECT_FALSE(mSurface.isProtected());
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::beginFrame()
*/
@@ -189,73 +181,39 @@
EXPECT_EQ(NO_ERROR, mSurface.beginFrame(true));
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::prepareFrame()
*/
-TEST_F(RenderSurfaceTest, prepareFramePassesOutputLayersToHwc) {
- EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(mDisplay)))
- .WillOnce(Return(INVALID_OPERATION));
-
- EXPECT_EQ(INVALID_OPERATION, mSurface.prepareFrame());
-}
-
-TEST_F(RenderSurfaceTest, prepareFrameTakesEarlyOutOnHwcError) {
- EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(mDisplay)))
- .WillOnce(Return(INVALID_OPERATION));
-
- EXPECT_EQ(INVALID_OPERATION, mSurface.prepareFrame());
-}
-
TEST_F(RenderSurfaceTest, prepareFrameHandlesMixedComposition) {
- EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(mDisplay)))
- .WillOnce(Return(NO_ERROR));
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
- EXPECT_CALL(mHwComposer, hasDeviceComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
-
EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_MIXED))
- .WillOnce(Return(INVALID_OPERATION));
+ .WillOnce(Return(NO_ERROR));
- EXPECT_EQ(INVALID_OPERATION, mSurface.prepareFrame());
+ mSurface.prepareFrame(true, true);
}
-TEST_F(RenderSurfaceTest, prepareFrameHandlesOnlyGlesComposition) {
- EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(mDisplay)))
- .WillOnce(Return(NO_ERROR));
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
- EXPECT_CALL(mHwComposer, hasDeviceComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
-
- EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_GLES))
+TEST_F(RenderSurfaceTest, prepareFrameHandlesOnlyGpuComposition) {
+ EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_GPU))
.WillOnce(Return(NO_ERROR));
- EXPECT_EQ(NO_ERROR, mSurface.prepareFrame());
+ mSurface.prepareFrame(true, false);
}
TEST_F(RenderSurfaceTest, prepareFrameHandlesOnlyHwcComposition) {
- EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(mDisplay)))
- .WillOnce(Return(NO_ERROR));
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
- EXPECT_CALL(mHwComposer, hasDeviceComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
-
EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_HWC))
.WillOnce(Return(NO_ERROR));
- EXPECT_EQ(NO_ERROR, mSurface.prepareFrame());
+ mSurface.prepareFrame(false, true);
}
TEST_F(RenderSurfaceTest, prepareFrameHandlesNoComposition) {
- EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(mDisplay)))
- .WillOnce(Return(NO_ERROR));
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
- EXPECT_CALL(mHwComposer, hasDeviceComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
-
EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_HWC))
.WillOnce(Return(NO_ERROR));
- EXPECT_EQ(NO_ERROR, mSurface.prepareFrame());
+ mSurface.prepareFrame(false, false);
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::dequeueBuffer()
*/
@@ -272,7 +230,7 @@
EXPECT_EQ(buffer.get(), mSurface.mutableGraphicBufferForTest().get());
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::queueBuffer()
*/
@@ -280,9 +238,11 @@
sp<GraphicBuffer> buffer = new GraphicBuffer();
mSurface.mutableGraphicBufferForTest() = buffer;
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
- EXPECT_CALL(mHwComposer, hasFlipClientTargetRequest(DEFAULT_DISPLAY_ID))
- .WillOnce(Return(false));
+ impl::OutputCompositionState state;
+ state.usesClientComposition = false;
+ state.flipClientTarget = false;
+
+ EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
mSurface.queueBuffer(base::unique_fd());
@@ -294,7 +254,11 @@
sp<GraphicBuffer> buffer = new GraphicBuffer();
mSurface.mutableGraphicBufferForTest() = buffer;
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ impl::OutputCompositionState state;
+ state.usesClientComposition = true;
+ state.flipClientTarget = false;
+
+ EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1))
.WillOnce(Return(NO_ERROR));
EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
@@ -308,8 +272,11 @@
sp<GraphicBuffer> buffer = new GraphicBuffer();
mSurface.mutableGraphicBufferForTest() = buffer;
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
- EXPECT_CALL(mHwComposer, hasFlipClientTargetRequest(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ impl::OutputCompositionState state;
+ state.usesClientComposition = false;
+ state.flipClientTarget = true;
+
+ EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1))
.WillOnce(Return(NO_ERROR));
EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
@@ -322,8 +289,11 @@
TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequestWithNoBufferYetDequeued) {
sp<GraphicBuffer> buffer = new GraphicBuffer();
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
- EXPECT_CALL(mHwComposer, hasFlipClientTargetRequest(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ impl::OutputCompositionState state;
+ state.usesClientComposition = false;
+ state.flipClientTarget = true;
+
+ EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mNativeWindow, dequeueBuffer(_, _))
.WillOnce(
DoAll(SetArgPointee<0>(buffer.get()), SetArgPointee<1>(-1), Return(NO_ERROR)));
@@ -340,7 +310,10 @@
sp<GraphicBuffer> buffer = new GraphicBuffer();
mSurface.mutableGraphicBufferForTest() = buffer;
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ impl::OutputCompositionState state;
+ state.usesClientComposition = true;
+
+ EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1))
.WillOnce(Return(INVALID_OPERATION));
EXPECT_CALL(mDisplay, isVirtual()).WillOnce(Return(true));
@@ -353,7 +326,7 @@
EXPECT_EQ(nullptr, mSurface.mutableGraphicBufferForTest().get());
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::onPresentDisplayCompleted()
*/
@@ -363,21 +336,7 @@
mSurface.onPresentDisplayCompleted();
}
-/* ------------------------------------------------------------------------
- * RenderSurface::setViewportAndProjection()
- */
-
-TEST_F(RenderSurfaceTest, setViewportAndProjectionAppliesChang) {
- mSurface.setSizeForTest(ui::Size(100, 200));
-
- EXPECT_CALL(mRenderEngine,
- setViewportAndProjection(100, 200, Rect(100, 200), ui::Transform::ROT_0))
- .Times(1);
-
- mSurface.setViewportAndProjection();
-}
-
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::flip()
*/
diff --git a/services/surfaceflinger/CompositionEngine/tests/TransformMatcher.h b/services/surfaceflinger/CompositionEngine/tests/TransformMatcher.h
deleted file mode 100644
index ea07bed..0000000
--- a/services/surfaceflinger/CompositionEngine/tests/TransformMatcher.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <string>
-
-#include <gmock/gmock.h>
-
-namespace {
-
-// Check for a transform match
-MATCHER_P(TransformEq, expected, "") {
- std::string buf;
- buf.append("Transforms are not equal\n");
- expected.dump(buf, "expected transform");
- arg.dump(buf, "actual transform");
- *result_listener << buf;
-
- const float TOLERANCE = 1e-3f;
-
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++) {
- if (std::fabs(expected[i][j] - arg[i][j]) > TOLERANCE) {
- return false;
- }
- }
- }
-
- return true;
-}
-
-} // namespace
diff --git a/services/surfaceflinger/ContainerLayer.cpp b/services/surfaceflinger/ContainerLayer.cpp
index e33bedb..841e79f 100644
--- a/services/surfaceflinger/ContainerLayer.cpp
+++ b/services/surfaceflinger/ContainerLayer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "ContainerLayer"
@@ -26,16 +30,19 @@
ContainerLayer::~ContainerLayer() = default;
-bool ContainerLayer::prepareClientLayer(const RenderArea&, const Region&, bool, Region&, const bool,
- renderengine::LayerSettings&) {
- return false;
-}
-
bool ContainerLayer::isVisible() const {
return false;
}
+sp<Layer> ContainerLayer::createClone() {
+ sp<ContainerLayer> layer = mFlinger->getFactory().createContainerLayer(
+ LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, 0, 0,
+ LayerMetadata()));
+ layer->setInitialValuesForClone(this);
+ return layer;
+}
-void ContainerLayer::setPerFrameData(const sp<const DisplayDevice>&, const ui::Transform&,
- const Rect&, int32_t, const ui::Dataspace) {}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/ContainerLayer.h b/services/surfaceflinger/ContainerLayer.h
index e6dbfcc..9b7bab1 100644
--- a/services/surfaceflinger/ContainerLayer.h
+++ b/services/surfaceflinger/ContainerLayer.h
@@ -28,22 +28,14 @@
explicit ContainerLayer(const LayerCreationArgs&);
~ContainerLayer() override;
- const char* getTypeId() const override { return "ContainerLayer"; }
+ const char* getType() const override { return "ContainerLayer"; }
bool isVisible() const override;
- void setPerFrameData(const sp<const DisplayDevice>& display, const ui::Transform& transform,
- const Rect& viewport, int32_t supportedPerFrameMetadata,
- const ui::Dataspace targetDataspace) override;
-
bool isCreatedFromMainThread() const override { return true; }
- bool onPreComposition(nsecs_t /*refreshStartTime*/) override { return false; }
-
protected:
- bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer) override;
+ bool canDrawShadows() const override { return false; }
+ sp<Layer> createClone() override;
};
} // namespace android
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 4a13bfb..730f297 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "DisplayDevice"
@@ -39,32 +43,26 @@
namespace android {
+namespace hal = hardware::graphics::composer::hal;
+
using android::base::StringAppendF;
-/*
- * Initialize the display to the specified values.
- *
- */
+ui::Transform::RotationFlags DisplayDevice::sPrimaryDisplayRotationFlags = ui::Transform::ROT_0;
-uint32_t DisplayDevice::sPrimaryDisplayOrientation = 0;
+DisplayDeviceCreationArgs::DisplayDeviceCreationArgs(
+ const sp<SurfaceFlinger>& flinger, const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display> compositionDisplay)
+ : flinger(flinger), displayToken(displayToken), compositionDisplay(compositionDisplay) {}
-DisplayDeviceCreationArgs::DisplayDeviceCreationArgs(const sp<SurfaceFlinger>& flinger,
- const wp<IBinder>& displayToken,
- const std::optional<DisplayId>& displayId)
- : flinger(flinger), displayToken(displayToken), displayId(displayId) {}
-
-DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs&& args)
+DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs& args)
: mFlinger(args.flinger),
mDisplayToken(args.displayToken),
mSequenceId(args.sequenceId),
- mDisplayInstallOrientation(args.displayInstallOrientation),
- mCompositionDisplay{mFlinger->getCompositionEngine().createDisplay(
- compositionengine::DisplayCreationArgs{args.isSecure, args.isVirtual,
- args.displayId})},
- mIsVirtual(args.isVirtual),
- mOrientation(),
- mActiveConfig(0),
+ mConnectionType(args.connectionType),
+ mCompositionDisplay{args.compositionDisplay},
+ mPhysicalOrientation(args.physicalOrientation),
mIsPrimary(args.isPrimary) {
+ mCompositionDisplay->editState().isSecure = args.isSecure;
mCompositionDisplay->createRenderSurface(
compositionengine::RenderSurfaceCreationArgs{ANativeWindow_getWidth(
args.nativeWindow.get()),
@@ -72,6 +70,12 @@
args.nativeWindow.get()),
args.nativeWindow, args.displaySurface});
+ if (!mFlinger->mDisableClientCompositionCache &&
+ SurfaceFlinger::maxFrameBufferAcquiredBuffers > 0) {
+ mCompositionDisplay->createClientCompositionCache(
+ static_cast<uint32_t>(SurfaceFlinger::maxFrameBufferAcquiredBuffers));
+ }
+
mCompositionDisplay->createDisplayColorProfile(
compositionengine::DisplayColorProfileCreationArgs{args.hasWideColorGamut,
std::move(args.hdrCapabilities),
@@ -87,7 +91,7 @@
setPowerMode(args.initialPowerMode);
// initialize the display orientation transform.
- setProjection(DisplayState::eOrientationDefault, Rect::INVALID_RECT, Rect::INVALID_RECT);
+ setProjection(ui::ROTATION_0, Rect::INVALID_RECT, Rect::INVALID_RECT);
}
DisplayDevice::~DisplayDevice() = default;
@@ -117,106 +121,56 @@
}
// ----------------------------------------------------------------------------
-
-void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers) {
- mVisibleLayersSortedByZ = layers;
-}
-
-const Vector< sp<Layer> >& DisplayDevice::getVisibleLayersSortedByZ() const {
- return mVisibleLayersSortedByZ;
-}
-
-void DisplayDevice::setLayersNeedingFences(const Vector< sp<Layer> >& layers) {
- mLayersNeedingFences = layers;
-}
-
-const Vector< sp<Layer> >& DisplayDevice::getLayersNeedingFences() const {
- return mLayersNeedingFences;
-}
-
-// ----------------------------------------------------------------------------
-void DisplayDevice::setPowerMode(int mode) {
+void DisplayDevice::setPowerMode(hal::PowerMode mode) {
mPowerMode = mode;
- getCompositionDisplay()->setCompositionEnabled(mPowerMode != HWC_POWER_MODE_OFF);
+ getCompositionDisplay()->setCompositionEnabled(mPowerMode != hal::PowerMode::OFF);
}
-int DisplayDevice::getPowerMode() const {
+hal::PowerMode DisplayDevice::getPowerMode() const {
return mPowerMode;
}
bool DisplayDevice::isPoweredOn() const {
- return mPowerMode != HWC_POWER_MODE_OFF;
+ return mPowerMode != hal::PowerMode::OFF;
}
-// ----------------------------------------------------------------------------
-void DisplayDevice::setActiveConfig(int mode) {
+void DisplayDevice::setActiveConfig(HwcConfigIndexType mode) {
mActiveConfig = mode;
}
-int DisplayDevice::getActiveConfig() const {
+HwcConfigIndexType DisplayDevice::getActiveConfig() const {
return mActiveConfig;
}
-// ----------------------------------------------------------------------------
-
ui::Dataspace DisplayDevice::getCompositionDataSpace() const {
return mCompositionDisplay->getState().dataspace;
}
-// ----------------------------------------------------------------------------
-
-void DisplayDevice::setLayerStack(uint32_t stack) {
+void DisplayDevice::setLayerStack(ui::LayerStack stack) {
mCompositionDisplay->setLayerStackFilter(stack, isPrimary());
}
-// ----------------------------------------------------------------------------
-
-uint32_t DisplayDevice::displayStateOrientationToTransformOrientation(int orientation) {
- switch (orientation) {
- case DisplayState::eOrientationDefault:
- return ui::Transform::ROT_0;
- case DisplayState::eOrientation90:
- return ui::Transform::ROT_90;
- case DisplayState::eOrientation180:
- return ui::Transform::ROT_180;
- case DisplayState::eOrientation270:
- return ui::Transform::ROT_270;
- default:
- return ui::Transform::ROT_INVALID;
- }
+void DisplayDevice::setDisplaySize(int width, int height) {
+ mCompositionDisplay->setBounds(ui::Size(width, height));
}
-status_t DisplayDevice::orientationToTransfrom(int orientation, int w, int h, ui::Transform* tr) {
- uint32_t flags = displayStateOrientationToTransformOrientation(orientation);
- if (flags == ui::Transform::ROT_INVALID) {
- return BAD_VALUE;
- }
- tr->set(flags, w, h);
- return NO_ERROR;
-}
-
-void DisplayDevice::setDisplaySize(const int newWidth, const int newHeight) {
- mCompositionDisplay->setBounds(ui::Size(newWidth, newHeight));
-}
-
-void DisplayDevice::setProjection(int orientation,
- const Rect& newViewport, const Rect& newFrame) {
- Rect viewport(newViewport);
- Rect frame(newFrame);
-
+void DisplayDevice::setProjection(ui::Rotation orientation, Rect viewport, Rect frame) {
mOrientation = orientation;
const Rect& displayBounds = getCompositionDisplay()->getState().bounds;
- const int w = displayBounds.width();
- const int h = displayBounds.height();
+ const int displayWidth = displayBounds.width();
+ const int displayHeight = displayBounds.height();
- ui::Transform R;
- DisplayDevice::orientationToTransfrom(orientation, w, h, &R);
+ ui::Transform rotation;
+ if (const auto flags = ui::Transform::toRotationFlags(orientation);
+ flags != ui::Transform::ROT_INVALID) {
+ rotation.set(flags, displayWidth, displayHeight);
+ }
if (!frame.isValid()) {
// the destination frame can be invalid if it has never been set,
// in that case we assume the whole display frame.
- frame = Rect(w, h);
+ frame = Rect(displayWidth, displayHeight);
}
if (viewport.isEmpty()) {
@@ -224,82 +178,97 @@
// we assume the whole display size.
// it's also invalid to have an empty viewport, so we handle that
// case in the same way.
- viewport = Rect(w, h);
- if (R.getOrientation() & ui::Transform::ROT_90) {
+ viewport = Rect(displayWidth, displayHeight);
+ if (rotation.getOrientation() & ui::Transform::ROT_90) {
// viewport is always specified in the logical orientation
// of the display (ie: post-rotation).
std::swap(viewport.right, viewport.bottom);
}
}
- ui::Transform TL, TP, S;
- float src_width = viewport.width();
- float src_height = viewport.height();
- float dst_width = frame.width();
- float dst_height = frame.height();
- if (src_width != dst_width || src_height != dst_height) {
- float sx = dst_width / src_width;
- float sy = dst_height / src_height;
- S.set(sx, 0, 0, sy);
+ ui::Transform logicalTranslation, physicalTranslation, scale;
+ const float sourceWidth = viewport.width();
+ const float sourceHeight = viewport.height();
+ const float destWidth = frame.width();
+ const float destHeight = frame.height();
+ if (sourceWidth != destWidth || sourceHeight != destHeight) {
+ const float scaleX = destWidth / sourceWidth;
+ const float scaleY = destHeight / sourceHeight;
+ scale.set(scaleX, 0, 0, scaleY);
}
- float src_x = viewport.left;
- float src_y = viewport.top;
- float dst_x = frame.left;
- float dst_y = frame.top;
- TL.set(-src_x, -src_y);
- TP.set(dst_x, dst_y);
+ const float sourceX = viewport.left;
+ const float sourceY = viewport.top;
+ const float destX = frame.left;
+ const float destY = frame.top;
+ logicalTranslation.set(-sourceX, -sourceY);
+ physicalTranslation.set(destX, destY);
// need to take care of primary display rotation for globalTransform
// for case if the panel is not installed aligned with device orientation
if (isPrimary()) {
- DisplayDevice::orientationToTransfrom(
- (orientation + mDisplayInstallOrientation) % (DisplayState::eOrientation270 + 1),
- w, h, &R);
+ if (const auto flags = ui::Transform::toRotationFlags(orientation + mPhysicalOrientation);
+ flags != ui::Transform::ROT_INVALID) {
+ rotation.set(flags, displayWidth, displayHeight);
+ }
}
// The viewport and frame are both in the logical orientation.
// Apply the logical translation, scale to physical size, apply the
// physical translation and finally rotate to the physical orientation.
- ui::Transform globalTransform = R * TP * S * TL;
+ ui::Transform globalTransform = rotation * physicalTranslation * scale * logicalTranslation;
const uint8_t type = globalTransform.getType();
const bool needsFiltering =
(!globalTransform.preserveRects() || (type >= ui::Transform::SCALE));
- Rect scissor = globalTransform.transform(viewport);
- if (scissor.isEmpty()) {
- scissor = displayBounds;
+ const Rect& sourceClip = viewport;
+ Rect destinationClip = globalTransform.transform(viewport);
+ if (destinationClip.isEmpty()) {
+ destinationClip = displayBounds;
}
+ // Make sure the destination clip is contained in the display bounds
+ destinationClip.intersect(displayBounds, &destinationClip);
+
+ uint32_t transformOrientation;
if (isPrimary()) {
- sPrimaryDisplayOrientation = displayStateOrientationToTransformOrientation(orientation);
+ sPrimaryDisplayRotationFlags = ui::Transform::toRotationFlags(orientation);
+ transformOrientation = ui::Transform::toRotationFlags(orientation + mPhysicalOrientation);
+ } else {
+ transformOrientation = ui::Transform::toRotationFlags(orientation);
}
- getCompositionDisplay()->setProjection(globalTransform,
- displayStateOrientationToTransformOrientation(
- orientation),
- frame, viewport, scissor, needsFiltering);
+ getCompositionDisplay()->setProjection(globalTransform, transformOrientation, frame, viewport,
+ sourceClip, destinationClip, needsFiltering);
}
-uint32_t DisplayDevice::getPrimaryDisplayOrientationTransform() {
- return sPrimaryDisplayOrientation;
+ui::Transform::RotationFlags DisplayDevice::getPrimaryDisplayRotationFlags() {
+ return sPrimaryDisplayRotationFlags;
}
std::string DisplayDevice::getDebugName() const {
- const auto id = getId() ? to_string(*getId()) + ", " : std::string();
- return base::StringPrintf("DisplayDevice{%s%s%s\"%s\"}", id.c_str(),
- isPrimary() ? "primary, " : "", isVirtual() ? "virtual, " : "",
- mDisplayName.c_str());
+ std::string displayId;
+ if (const auto id = getId()) {
+ displayId = to_string(*id) + ", ";
+ }
+
+ const char* type = "virtual";
+ if (mConnectionType) {
+ type = *mConnectionType == DisplayConnectionType::Internal ? "internal" : "external";
+ }
+
+ return base::StringPrintf("DisplayDevice{%s%s%s, \"%s\"}", displayId.c_str(), type,
+ isPrimary() ? ", primary" : "", mDisplayName.c_str());
}
void DisplayDevice::dump(std::string& result) const {
StringAppendF(&result, "+ %s\n", getDebugName().c_str());
result.append(" ");
- StringAppendF(&result, "powerMode=%d, ", mPowerMode);
- StringAppendF(&result, "activeConfig=%d, ", mActiveConfig);
- StringAppendF(&result, "numLayers=%zu\n", mVisibleLayersSortedByZ.size());
+ StringAppendF(&result, "powerMode=%s (%d), ", to_string(mPowerMode).c_str(),
+ static_cast<int32_t>(mPowerMode));
+ StringAppendF(&result, "activeConfig=%d, ", mActiveConfig.value());
getCompositionDisplay()->dump(result);
}
@@ -329,7 +298,7 @@
return mCompositionDisplay->getState().needsFiltering;
}
-uint32_t DisplayDevice::getLayerStack() const {
+ui::LayerStack DisplayDevice::getLayerStack() const {
return mCompositionDisplay->getState().layerStackId;
}
@@ -345,8 +314,8 @@
return mCompositionDisplay->getState().frame;
}
-const Rect& DisplayDevice::getScissor() const {
- return mCompositionDisplay->getState().scissor;
+const Rect& DisplayDevice::getSourceClip() const {
+ return mCompositionDisplay->getState().sourceClip;
}
bool DisplayDevice::hasWideColorGamut() const {
@@ -380,3 +349,6 @@
std::atomic<int32_t> DisplayDeviceState::sNextSequenceId(1);
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 0067b50..cb467ea 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -14,10 +14,7 @@
* limitations under the License.
*/
-#ifndef ANDROID_DISPLAY_DEVICE_H
-#define ANDROID_DISPLAY_DEVICE_H
-
-#include <stdlib.h>
+#pragma once
#include <memory>
#include <optional>
@@ -27,10 +24,11 @@
#include <android/native_window.h>
#include <binder/IBinder.h>
#include <gui/LayerState.h>
-#include <hardware/hwcomposer_defs.h>
#include <math/mat4.h>
#include <renderengine/RenderEngine.h>
#include <system/window.h>
+#include <ui/DisplayInfo.h>
+#include <ui/DisplayState.h>
#include <ui/GraphicTypes.h>
#include <ui/HdrCapabilities.h>
#include <ui/Region.h>
@@ -40,7 +38,10 @@
#include <utils/Timers.h>
#include "DisplayHardware/DisplayIdentification.h"
+#include "DisplayHardware/Hal.h"
+#include "DisplayHardware/PowerAdvisor.h"
#include "RenderArea.h"
+#include "Scheduler/HwcStrongTypes.h"
namespace android {
@@ -52,7 +53,6 @@
struct CompositionInfo;
struct DisplayDeviceCreationArgs;
-struct DisplayInfo;
namespace compositionengine {
class Display;
@@ -64,45 +64,45 @@
constexpr static float sDefaultMinLumiance = 0.0;
constexpr static float sDefaultMaxLumiance = 500.0;
- enum {
- NO_LAYER_STACK = 0xFFFFFFFF,
- };
-
- explicit DisplayDevice(DisplayDeviceCreationArgs&& args);
+ explicit DisplayDevice(DisplayDeviceCreationArgs& args);
virtual ~DisplayDevice();
std::shared_ptr<compositionengine::Display> getCompositionDisplay() const {
return mCompositionDisplay;
}
- bool isVirtual() const { return mIsVirtual; }
+ std::optional<DisplayConnectionType> getConnectionType() const { return mConnectionType; }
+
+ bool isVirtual() const { return !mConnectionType; }
bool isPrimary() const { return mIsPrimary; }
// isSecure indicates whether this display can be trusted to display
// secure surfaces.
bool isSecure() const;
- int getWidth() const;
- int getHeight() const;
- int getInstallOrientation() const { return mDisplayInstallOrientation; }
+ int getWidth() const;
+ int getHeight() const;
+ ui::Size getSize() const { return {getWidth(), getHeight()}; }
- void setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers);
- const Vector< sp<Layer> >& getVisibleLayersSortedByZ() const;
- void setLayersNeedingFences(const Vector< sp<Layer> >& layers);
- const Vector< sp<Layer> >& getLayersNeedingFences() const;
+ void setLayerStack(ui::LayerStack);
+ void setDisplaySize(int width, int height);
+ void setProjection(ui::Rotation orientation, Rect viewport, Rect frame);
- void setLayerStack(uint32_t stack);
- void setDisplaySize(const int newWidth, const int newHeight);
- void setProjection(int orientation, const Rect& viewport, const Rect& frame);
+ ui::Rotation getPhysicalOrientation() const { return mPhysicalOrientation; }
+ ui::Rotation getOrientation() const { return mOrientation; }
- int getOrientation() const { return mOrientation; }
- static uint32_t getPrimaryDisplayOrientationTransform();
+ static ui::Transform::RotationFlags getPrimaryDisplayRotationFlags();
+
+ ui::Transform::RotationFlags getTransformHint() const {
+ return static_cast<ui::Transform::RotationFlags>(getTransform().getOrientation());
+ }
+
const ui::Transform& getTransform() const;
const Rect& getViewport() const;
const Rect& getFrame() const;
- const Rect& getScissor() const;
+ const Rect& getSourceClip() const;
bool needsFiltering() const;
- uint32_t getLayerStack() const;
+ ui::LayerStack getLayerStack() const;
const std::optional<DisplayId>& getId() const;
const wp<IBinder>& getDisplayToken() const { return mDisplayToken; }
@@ -139,8 +139,8 @@
/* ------------------------------------------------------------------------
* Display power mode management.
*/
- int getPowerMode() const;
- void setPowerMode(int mode);
+ hardware::graphics::composer::hal::PowerMode getPowerMode() const;
+ void setPowerMode(hardware::graphics::composer::hal::PowerMode mode);
bool isPoweredOn() const;
ui::Dataspace getCompositionDataSpace() const;
@@ -148,8 +148,8 @@
/* ------------------------------------------------------------------------
* Display active config management.
*/
- int getActiveConfig() const;
- void setActiveConfig(int mode);
+ HwcConfigIndexType getActiveConfig() const;
+ void setActiveConfig(HwcConfigIndexType mode);
// release HWC resources (if any) for removable displays
void disconnect();
@@ -162,58 +162,48 @@
void dump(std::string& result) const;
private:
- /*
- * Constants, set during initialization
- */
const sp<SurfaceFlinger> mFlinger;
const wp<IBinder> mDisplayToken;
const int32_t mSequenceId;
+ const std::optional<DisplayConnectionType> mConnectionType;
- const int mDisplayInstallOrientation;
const std::shared_ptr<compositionengine::Display> mCompositionDisplay;
std::string mDisplayName;
- const bool mIsVirtual;
- /*
- * Can only accessed from the main thread, these members
- * don't need synchronization.
- */
+ const ui::Rotation mPhysicalOrientation;
+ ui::Rotation mOrientation = ui::ROTATION_0;
- // list of visible layers on that display
- Vector< sp<Layer> > mVisibleLayersSortedByZ;
- // list of layers needing fences
- Vector< sp<Layer> > mLayersNeedingFences;
+ static ui::Transform::RotationFlags sPrimaryDisplayRotationFlags;
- /*
- * Transaction state
- */
- static uint32_t displayStateOrientationToTransformOrientation(int orientation);
- static status_t orientationToTransfrom(int orientation,
- int w, int h, ui::Transform* tr);
-
- int mOrientation;
- static uint32_t sPrimaryDisplayOrientation;
-
- // Current power mode
- int mPowerMode;
- // Current active config
- int mActiveConfig;
+ hardware::graphics::composer::hal::PowerMode mPowerMode =
+ hardware::graphics::composer::hal::PowerMode::OFF;
+ HwcConfigIndexType mActiveConfig;
// TODO(b/74619554): Remove special cases for primary display.
const bool mIsPrimary;
};
struct DisplayDeviceState {
- bool isVirtual() const { return !displayId.has_value(); }
+ struct Physical {
+ DisplayId id;
+ DisplayConnectionType type;
+ hardware::graphics::composer::hal::HWDisplayId hwcDisplayId;
+
+ bool operator==(const Physical& other) const {
+ return id == other.id && type == other.type && hwcDisplayId == other.hwcDisplayId;
+ }
+ };
+
+ bool isVirtual() const { return !physical; }
int32_t sequenceId = sNextSequenceId++;
- std::optional<DisplayId> displayId;
+ std::optional<Physical> physical;
sp<IGraphicBufferProducer> surface;
- uint32_t layerStack = DisplayDevice::NO_LAYER_STACK;
+ ui::LayerStack layerStack = ui::NO_LAYER_STACK;
Rect viewport;
Rect frame;
- uint8_t orientation = 0;
+ ui::Rotation orientation = ui::ROTATION_0;
uint32_t width = 0;
uint32_t height = 0;
std::string displayName;
@@ -226,59 +216,56 @@
struct DisplayDeviceCreationArgs {
// We use a constructor to ensure some of the values are set, without
// assuming a default value.
- DisplayDeviceCreationArgs(const sp<SurfaceFlinger>& flinger, const wp<IBinder>& displayToken,
- const std::optional<DisplayId>& displayId);
-
+ DisplayDeviceCreationArgs(const sp<SurfaceFlinger>&, const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display>);
const sp<SurfaceFlinger> flinger;
const wp<IBinder> displayToken;
- const std::optional<DisplayId> displayId;
+ const std::shared_ptr<compositionengine::Display> compositionDisplay;
int32_t sequenceId{0};
- bool isVirtual{false};
+ std::optional<DisplayConnectionType> connectionType;
bool isSecure{false};
sp<ANativeWindow> nativeWindow;
sp<compositionengine::DisplaySurface> displaySurface;
- int displayInstallOrientation{DisplayState::eOrientationDefault};
+ ui::Rotation physicalOrientation{ui::ROTATION_0};
bool hasWideColorGamut{false};
HdrCapabilities hdrCapabilities;
int32_t supportedPerFrameMetadata{0};
std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> hwcColorModes;
- int initialPowerMode{HWC_POWER_MODE_NORMAL};
+ hardware::graphics::composer::hal::PowerMode initialPowerMode{
+ hardware::graphics::composer::hal::PowerMode::ON};
bool isPrimary{false};
};
class DisplayRenderArea : public RenderArea {
public:
- DisplayRenderArea(const sp<const DisplayDevice> device,
- ui::Transform::orientation_flags rotation = ui::Transform::ROT_0)
- : DisplayRenderArea(device, device->getBounds(), device->getWidth(), device->getHeight(),
- device->getCompositionDataSpace(), rotation) {}
- DisplayRenderArea(const sp<const DisplayDevice> device, Rect sourceCrop, uint32_t reqWidth,
- uint32_t reqHeight, ui::Dataspace reqDataSpace,
- ui::Transform::orientation_flags rotation, bool allowSecureLayers = true)
+ DisplayRenderArea(const sp<const DisplayDevice>& display,
+ RotationFlags rotation = ui::Transform::ROT_0)
+ : DisplayRenderArea(display, display->getBounds(),
+ static_cast<uint32_t>(display->getWidth()),
+ static_cast<uint32_t>(display->getHeight()),
+ display->getCompositionDataSpace(), rotation) {}
+
+ DisplayRenderArea(sp<const DisplayDevice> display, const Rect& sourceCrop, uint32_t reqWidth,
+ uint32_t reqHeight, ui::Dataspace reqDataSpace, RotationFlags rotation,
+ bool allowSecureLayers = true)
: RenderArea(reqWidth, reqHeight, CaptureFill::OPAQUE, reqDataSpace,
- getDisplayRotation(rotation, device->getInstallOrientation())),
- mDevice(device),
+ display->getViewport(), applyDeviceOrientation(rotation, display)),
+ mDisplay(std::move(display)),
mSourceCrop(sourceCrop),
mAllowSecureLayers(allowSecureLayers) {}
- const ui::Transform& getTransform() const override { return mDevice->getTransform(); }
- Rect getBounds() const override { return mDevice->getBounds(); }
- int getHeight() const override { return mDevice->getHeight(); }
- int getWidth() const override { return mDevice->getWidth(); }
- bool isSecure() const override { return mAllowSecureLayers && mDevice->isSecure(); }
- const sp<const DisplayDevice> getDisplayDevice() const override { return mDevice; }
+ const ui::Transform& getTransform() const override { return mTransform; }
+ Rect getBounds() const override { return mDisplay->getBounds(); }
+ int getHeight() const override { return mDisplay->getHeight(); }
+ int getWidth() const override { return mDisplay->getWidth(); }
+ bool isSecure() const override { return mAllowSecureLayers && mDisplay->isSecure(); }
+ sp<const DisplayDevice> getDisplayDevice() const override { return mDisplay; }
bool needsFiltering() const override {
- // check if the projection from the logical display to the physical
- // display needs filtering
- if (mDevice->needsFiltering()) {
- return true;
- }
-
- // check if the projection from the logical render area (i.e., the
- // physical display) to the physical render area requires filtering
- const Rect sourceCrop = getSourceCrop();
+ // check if the projection from the logical render area
+ // to the physical render area requires filtering
+ const Rect& sourceCrop = getSourceCrop();
int width = sourceCrop.width();
int height = sourceCrop.height();
if (getRotationFlags() & ui::Transform::ROT_90) {
@@ -290,88 +277,78 @@
Rect getSourceCrop() const override {
// use the projected display viewport by default.
if (mSourceCrop.isEmpty()) {
- return mDevice->getScissor();
+ return mDisplay->getSourceClip();
}
- // Recompute the device transformation for the source crop.
+ // If there is a source crop provided then it is assumed that the device
+ // was in portrait orientation. This may not logically be true, so
+ // correct for the orientation error by undoing the rotation
+
+ ui::Rotation logicalOrientation = mDisplay->getOrientation();
+ if (logicalOrientation == ui::Rotation::Rotation90) {
+ logicalOrientation = ui::Rotation::Rotation270;
+ } else if (logicalOrientation == ui::Rotation::Rotation270) {
+ logicalOrientation = ui::Rotation::Rotation90;
+ }
+
+ const auto flags = ui::Transform::toRotationFlags(logicalOrientation);
+ int width = mDisplay->getSourceClip().getWidth();
+ int height = mDisplay->getSourceClip().getHeight();
ui::Transform rotation;
- ui::Transform translatePhysical;
- ui::Transform translateLogical;
- ui::Transform scale;
- const Rect& viewport = mDevice->getViewport();
- const Rect& scissor = mDevice->getScissor();
- const Rect& frame = mDevice->getFrame();
-
- const int orientation = mDevice->getInstallOrientation();
- // Install orientation is transparent to the callers. Apply it now.
- uint32_t flags = 0x00;
- switch (orientation) {
- case DisplayState::eOrientation90:
- flags = ui::Transform::ROT_90;
- break;
- case DisplayState::eOrientation180:
- flags = ui::Transform::ROT_180;
- break;
- case DisplayState::eOrientation270:
- flags = ui::Transform::ROT_270;
- break;
- default:
- break;
- }
- rotation.set(flags, getWidth(), getHeight());
- translateLogical.set(-viewport.left, -viewport.top);
- translatePhysical.set(scissor.left, scissor.top);
- scale.set(frame.getWidth() / float(viewport.getWidth()), 0, 0,
- frame.getHeight() / float(viewport.getHeight()));
- const ui::Transform finalTransform =
- rotation * translatePhysical * scale * translateLogical;
- return finalTransform.transform(mSourceCrop);
+ rotation.set(flags, width, height);
+ return rotation.transform(mSourceCrop);
}
private:
- // Install orientation is transparent to the callers. We need to cancel
- // it out by modifying rotation flags.
- static ui::Transform::orientation_flags getDisplayRotation(
- ui::Transform::orientation_flags rotation, int orientation) {
- if (orientation == DisplayState::eOrientationDefault) {
- return rotation;
+ static RotationFlags applyDeviceOrientation(RotationFlags orientationFlag,
+ const sp<const DisplayDevice>& device) {
+ uint32_t inverseRotate90 = 0;
+ uint32_t inverseReflect = 0;
+
+ // Reverse the logical orientation.
+ ui::Rotation logicalOrientation = device->getOrientation();
+ if (logicalOrientation == ui::Rotation::Rotation90) {
+ logicalOrientation = ui::Rotation::Rotation270;
+ } else if (logicalOrientation == ui::Rotation::Rotation270) {
+ logicalOrientation = ui::Rotation::Rotation90;
}
- // convert hw orientation into flag presentation
- // here inverse transform needed
- uint8_t hw_rot_90 = 0x00;
- uint8_t hw_flip_hv = 0x00;
+ const ui::Rotation orientation = device->getPhysicalOrientation() + logicalOrientation;
+
switch (orientation) {
- case DisplayState::eOrientation90:
- hw_rot_90 = ui::Transform::ROT_90;
- hw_flip_hv = ui::Transform::ROT_180;
+ case ui::ROTATION_0:
+ return orientationFlag;
+
+ case ui::ROTATION_90:
+ inverseRotate90 = ui::Transform::ROT_90;
+ inverseReflect = ui::Transform::ROT_180;
break;
- case DisplayState::eOrientation180:
- hw_flip_hv = ui::Transform::ROT_180;
+
+ case ui::ROTATION_180:
+ inverseReflect = ui::Transform::ROT_180;
break;
- case DisplayState::eOrientation270:
- hw_rot_90 = ui::Transform::ROT_90;
+
+ case ui::ROTATION_270:
+ inverseRotate90 = ui::Transform::ROT_90;
break;
}
- // transform flags operation
- // 1) flip H V if both have ROT_90 flag
- // 2) XOR these flags
- uint8_t rotation_rot_90 = rotation & ui::Transform::ROT_90;
- uint8_t rotation_flip_hv = rotation & ui::Transform::ROT_180;
- if (rotation_rot_90 & hw_rot_90) {
- rotation_flip_hv = (~rotation_flip_hv) & ui::Transform::ROT_180;
+ const uint32_t rotate90 = orientationFlag & ui::Transform::ROT_90;
+ uint32_t reflect = orientationFlag & ui::Transform::ROT_180;
+
+ // Apply reflection for double rotation.
+ if (rotate90 & inverseRotate90) {
+ reflect = ~reflect & ui::Transform::ROT_180;
}
- return static_cast<ui::Transform::orientation_flags>(
- (rotation_rot_90 ^ hw_rot_90) | (rotation_flip_hv ^ hw_flip_hv));
+ return static_cast<RotationFlags>((rotate90 ^ inverseRotate90) |
+ (reflect ^ inverseReflect));
}
- const sp<const DisplayDevice> mDevice;
+ const sp<const DisplayDevice> mDisplay;
const Rect mSourceCrop;
const bool mAllowSecureLayers;
+ const ui::Transform mTransform = ui::Transform();
};
-}; // namespace android
-
-#endif // ANDROID_DISPLAY_DEVICE_H
+} // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
index 7f47a2e..a3f1b52 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
@@ -14,12 +14,18 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "HwcComposer"
-#include <inttypes.h>
#include <log/log.h>
+#include <algorithm>
+#include <cinttypes>
+
#include "ComposerHal.h"
#include <composer-command-buffer/2.2/ComposerCommandBuffer.h>
@@ -93,6 +99,7 @@
// assume NO_RESOURCES when Status::isOk returns false
constexpr Error kDefaultError = Error::NO_RESOURCES;
+constexpr V2_4::Error kDefaultError_2_4 = static_cast<V2_4::Error>(kDefaultError);
template<typename T, typename U>
T unwrapRet(Return<T>& ret, const U& default_val)
@@ -110,6 +117,7 @@
namespace impl {
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
Composer::CommandWriter::CommandWriter(uint32_t initialMaxSize)
: CommandWriterBase(initialMaxSize) {}
@@ -160,6 +168,7 @@
writeSigned(static_cast<int32_t>(metadata.format));
write64(metadata.usage);
}
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
Composer::Composer(const std::string& serviceName)
: mWriter(kWriterInitialSize),
@@ -171,7 +180,16 @@
LOG_ALWAYS_FATAL("failed to get hwcomposer service");
}
- if (sp<IComposer> composer_2_3 = IComposer::castFrom(mComposer)) {
+ if (sp<IComposer> composer_2_4 = IComposer::castFrom(mComposer)) {
+ composer_2_4->createClient_2_4([&](const auto& tmpError, const auto& tmpClient) {
+ if (tmpError == V2_4::Error::NONE) {
+ mClient = tmpClient;
+ mClient_2_2 = tmpClient;
+ mClient_2_3 = tmpClient;
+ mClient_2_4 = tmpClient;
+ }
+ });
+ } else if (sp<V2_3::IComposer> composer_2_3 = V2_3::IComposer::castFrom(mComposer)) {
composer_2_3->createClient_2_3([&](const auto& tmpError, const auto& tmpClient) {
if (tmpError == Error::NONE) {
mClient = tmpClient;
@@ -198,12 +216,14 @@
LOG_ALWAYS_FATAL("failed to create composer client");
}
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
if (mIsUsingVrComposer) {
sp<IVrComposerClient> vrClient = IVrComposerClient::castFrom(mClient);
if (vrClient == nullptr) {
LOG_ALWAYS_FATAL("failed to create vr composer client");
}
}
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
}
Composer::~Composer() = default;
@@ -231,7 +251,12 @@
void Composer::registerCallback(const sp<IComposerCallback>& callback)
{
android::hardware::setMinSchedulerPolicy(callback, SCHED_FIFO, 2);
- auto ret = mClient->registerCallback(callback);
+ auto ret = [&]() {
+ if (mClient_2_4) {
+ return mClient_2_4->registerCallback_2_4(callback);
+ }
+ return mClient->registerCallback(callback);
+ }();
if (!ret.isOk()) {
ALOGE("failed to register IComposerCallback");
}
@@ -397,15 +422,28 @@
IComposerClient::Attribute attribute, int32_t* outValue)
{
Error error = kDefaultError;
- mClient->getDisplayAttribute(display, config, attribute,
- [&](const auto& tmpError, const auto& tmpValue) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
+ if (mClient_2_4) {
+ mClient_2_4->getDisplayAttribute_2_4(display, config, attribute,
+ [&](const auto& tmpError, const auto& tmpValue) {
+ error = static_cast<Error>(tmpError);
+ if (error != Error::NONE) {
+ return;
+ }
- *outValue = tmpValue;
- });
+ *outValue = tmpValue;
+ });
+ } else {
+ mClient->getDisplayAttribute(display, config,
+ static_cast<V2_1::IComposerClient::Attribute>(attribute),
+ [&](const auto& tmpError, const auto& tmpValue) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outValue = tmpValue;
+ });
+ }
return error;
}
@@ -452,23 +490,6 @@
return Error::NONE;
}
-Error Composer::getDisplayType(Display display,
- IComposerClient::DisplayType* outType)
-{
- Error error = kDefaultError;
- mClient->getDisplayType(display,
- [&](const auto& tmpError, const auto& tmpType) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outType = tmpType;
- });
-
- return error;
-}
-
Error Composer::getDozeSupport(Display display, bool* outSupport)
{
Error error = kDefaultError;
@@ -565,17 +586,20 @@
const std::vector<IComposerClient::Rect>& damage)
{
mWriter.selectDisplay(display);
+
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
if (mIsUsingVrComposer && target.get()) {
IVrComposerClient::BufferMetadata metadata = {
- .width = target->getWidth(),
- .height = target->getHeight(),
- .stride = target->getStride(),
- .layerCount = target->getLayerCount(),
- .format = static_cast<types::V1_0::PixelFormat>(target->getPixelFormat()),
- .usage = target->getUsage(),
+ .width = target->getWidth(),
+ .height = target->getHeight(),
+ .stride = target->getStride(),
+ .layerCount = target->getLayerCount(),
+ .format = static_cast<types::V1_2::PixelFormat>(target->getPixelFormat()),
+ .usage = target->getUsage(),
};
mWriter.setClientTargetMetadata(metadata);
}
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
const native_handle_t* handle = nullptr;
if (target.get()) {
@@ -695,17 +719,20 @@
{
mWriter.selectDisplay(display);
mWriter.selectLayer(layer);
+
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
if (mIsUsingVrComposer && buffer.get()) {
IVrComposerClient::BufferMetadata metadata = {
- .width = buffer->getWidth(),
- .height = buffer->getHeight(),
- .stride = buffer->getStride(),
- .layerCount = buffer->getLayerCount(),
- .format = static_cast<types::V1_0::PixelFormat>(buffer->getPixelFormat()),
- .usage = buffer->getUsage(),
+ .width = buffer->getWidth(),
+ .height = buffer->getHeight(),
+ .stride = buffer->getStride(),
+ .layerCount = buffer->getLayerCount(),
+ .format = static_cast<types::V1_2::PixelFormat>(buffer->getPixelFormat()),
+ .usage = buffer->getUsage(),
};
mWriter.setLayerBufferMetadata(metadata);
}
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
const native_handle_t* handle = nullptr;
if (buffer.get()) {
@@ -823,6 +850,7 @@
return Error::NONE;
}
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
Error Composer::setLayerInfo(Display display, Layer layer, uint32_t type,
uint32_t appId)
{
@@ -833,6 +861,15 @@
}
return Error::NONE;
}
+#else
+Error Composer::setLayerInfo(Display display, Layer layer, uint32_t, uint32_t) {
+ if (mIsUsingVrComposer) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ }
+ return Error::NONE;
+}
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
Error Composer::execute()
{
@@ -1093,23 +1130,6 @@
return error;
}
-Error Composer::getDisplayCapabilities(Display display,
- std::vector<DisplayCapability>* outCapabilities) {
- if (!mClient_2_3) {
- return Error::UNSUPPORTED;
- }
- Error error = kDefaultError;
- mClient_2_3->getDisplayCapabilities(display,
- [&](const auto& tmpError, const auto& tmpCapabilities) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
- *outCapabilities = tmpCapabilities;
- });
- return error;
-}
-
Error Composer::setDisplayContentSamplingEnabled(Display display, bool enabled,
uint8_t componentMask, uint64_t maxFrames) {
if (!mClient_2_3) {
@@ -1167,6 +1187,179 @@
return mClient_2_3->setDisplayBrightness(display, brightness);
}
+// Composer HAL 2.4
+
+Error Composer::getDisplayCapabilities(Display display,
+ std::vector<DisplayCapability>* outCapabilities) {
+ if (!mClient_2_3) {
+ return Error::UNSUPPORTED;
+ }
+
+ V2_4::Error error = kDefaultError_2_4;
+ if (mClient_2_4) {
+ mClient_2_4->getDisplayCapabilities_2_4(display,
+ [&](const auto& tmpError, const auto& tmpCaps) {
+ error = tmpError;
+ if (error != V2_4::Error::NONE) {
+ return;
+ }
+ *outCapabilities = tmpCaps;
+ });
+ } else {
+ mClient_2_3
+ ->getDisplayCapabilities(display, [&](const auto& tmpError, const auto& tmpCaps) {
+ error = static_cast<V2_4::Error>(tmpError);
+ if (error != V2_4::Error::NONE) {
+ return;
+ }
+
+ outCapabilities->resize(tmpCaps.size());
+ std::transform(tmpCaps.begin(), tmpCaps.end(), outCapabilities->begin(),
+ [](auto cap) { return static_cast<DisplayCapability>(cap); });
+ });
+ }
+
+ return static_cast<Error>(error);
+}
+
+V2_4::Error Composer::getDisplayConnectionType(Display display,
+ IComposerClient::DisplayConnectionType* outType) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError_2_4;
+ mClient_2_4->getDisplayConnectionType(display, [&](const auto& tmpError, const auto& tmpType) {
+ error = tmpError;
+ if (error != V2_4::Error::NONE) {
+ return;
+ }
+
+ *outType = tmpType;
+ });
+
+ return error;
+}
+
+V2_4::Error Composer::getDisplayVsyncPeriod(Display display, VsyncPeriodNanos* outVsyncPeriod) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError_2_4;
+ mClient_2_4->getDisplayVsyncPeriod(display,
+ [&](const auto& tmpError, const auto& tmpVsyncPeriod) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outVsyncPeriod = tmpVsyncPeriod;
+ });
+
+ return error;
+}
+
+V2_4::Error Composer::setActiveConfigWithConstraints(
+ Display display, Config config,
+ const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* outTimeline) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError_2_4;
+ mClient_2_4->setActiveConfigWithConstraints(display, config, vsyncPeriodChangeConstraints,
+ [&](const auto& tmpError, const auto& tmpTimeline) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outTimeline = tmpTimeline;
+ });
+
+ return error;
+}
+
+V2_4::Error Composer::setAutoLowLatencyMode(Display display, bool on) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ return mClient_2_4->setAutoLowLatencyMode(display, on);
+}
+
+V2_4::Error Composer::getSupportedContentTypes(
+ Display displayId, std::vector<IComposerClient::ContentType>* outSupportedContentTypes) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError_2_4;
+ mClient_2_4->getSupportedContentTypes(displayId,
+ [&](const auto& tmpError,
+ const auto& tmpSupportedContentTypes) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outSupportedContentTypes = tmpSupportedContentTypes;
+ });
+ return error;
+}
+
+V2_4::Error Composer::setContentType(Display display, IComposerClient::ContentType contentType) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ return mClient_2_4->setContentType(display, contentType);
+}
+
+V2_4::Error Composer::setLayerGenericMetadata(Display display, Layer layer, const std::string& key,
+ bool mandatory, const std::vector<uint8_t>& value) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerGenericMetadata(key, mandatory, value);
+ return Error::NONE;
+}
+
+V2_4::Error Composer::getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+ Error error = kDefaultError_2_4;
+ mClient_2_4->getLayerGenericMetadataKeys([&](const auto& tmpError, const auto& tmpKeys) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outKeys = tmpKeys;
+ });
+ return error;
+}
+
+Error Composer::getClientTargetProperty(
+ Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) {
+ mReader.takeClientTargetProperty(display, outClientTargetProperty);
+ return Error::NONE;
+}
+
CommandReader::~CommandReader()
{
resetData();
@@ -1180,8 +1373,7 @@
uint16_t length = 0;
while (!isEmpty()) {
- auto command_2_1 = reinterpret_cast<V2_1::IComposerClient::Command*>(&command);
- if (!beginCommand(command_2_1, &length)) {
+ if (!beginCommand(&command, &length)) {
break;
}
@@ -1208,6 +1400,9 @@
case IComposerClient::Command ::SET_PRESENT_OR_VALIDATE_DISPLAY_RESULT:
parsed = parseSetPresentOrValidateDisplayResult(length);
break;
+ case IComposerClient::Command::SET_CLIENT_TARGET_PROPERTY:
+ parsed = parseSetClientTargetProperty(length);
+ break;
default:
parsed = false;
break;
@@ -1345,6 +1540,15 @@
return true;
}
+bool CommandReader::parseSetClientTargetProperty(uint16_t length) {
+ if (length != CommandWriterBase::kSetClientTargetPropertyLength || !mCurrentReturnData) {
+ return false;
+ }
+ mCurrentReturnData->clientTargetProperty.pixelFormat = static_cast<PixelFormat>(readSigned());
+ mCurrentReturnData->clientTargetProperty.dataspace = static_cast<Dataspace>(readSigned());
+ return true;
+}
+
void CommandReader::resetData()
{
mErrors.clear();
@@ -1464,8 +1668,24 @@
*state = data.presentOrValidateState;
}
+void CommandReader::takeClientTargetProperty(
+ Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) {
+ auto found = mReturnData.find(display);
+
+ // If not found, return the default values.
+ if (found == mReturnData.end()) {
+ outClientTargetProperty->pixelFormat = PixelFormat::RGBA_8888;
+ outClientTargetProperty->dataspace = Dataspace::UNKNOWN;
+ return;
+ }
+
+ ReturnData& data = found->second;
+ *outClientTargetProperty = data.clientTargetProperty;
+}
+
} // namespace impl
-
} // namespace Hwc2
-
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.h b/services/surfaceflinger/DisplayHardware/ComposerHal.h
index c4e952b..00ef782 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.h
@@ -23,28 +23,40 @@
#include <utility>
#include <vector>
-#include <android/frameworks/vr/composer/1.0/IVrComposerClient.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
+#include <android/frameworks/vr/composer/2.0/IVrComposerClient.h>
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
#include <android/hardware/graphics/common/1.1/types.h>
-#include <android/hardware/graphics/composer/2.3/IComposer.h>
-#include <android/hardware/graphics/composer/2.3/IComposerClient.h>
-#include <composer-command-buffer/2.3/ComposerCommandBuffer.h>
+#include <android/hardware/graphics/composer/2.4/IComposer.h>
+#include <android/hardware/graphics/composer/2.4/IComposerClient.h>
+#include <composer-command-buffer/2.4/ComposerCommandBuffer.h>
#include <gui/HdrMetadata.h>
#include <math/mat4.h>
#include <ui/DisplayedFrameStats.h>
#include <ui/GraphicBuffer.h>
#include <utils/StrongPointer.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android {
namespace Hwc2 {
-using frameworks::vr::composer::V1_0::IVrComposerClient;
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
+using frameworks::vr::composer::V2_0::IVrComposerClient;
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
namespace types = hardware::graphics::common;
namespace V2_1 = hardware::graphics::composer::V2_1;
namespace V2_2 = hardware::graphics::composer::V2_2;
namespace V2_3 = hardware::graphics::composer::V2_3;
+namespace V2_4 = hardware::graphics::composer::V2_4;
using types::V1_0::ColorTransform;
using types::V1_0::Transform;
@@ -57,12 +69,14 @@
using V2_1::Config;
using V2_1::Display;
using V2_1::Error;
-using V2_1::IComposerCallback;
using V2_1::Layer;
-using V2_3::CommandReaderBase;
-using V2_3::CommandWriterBase;
-using V2_3::IComposer;
-using V2_3::IComposerClient;
+using V2_4::CommandReaderBase;
+using V2_4::CommandWriterBase;
+using V2_4::IComposer;
+using V2_4::IComposerCallback;
+using V2_4::IComposerClient;
+using V2_4::VsyncPeriodChangeTimeline;
+using V2_4::VsyncPeriodNanos;
using DisplayCapability = IComposerClient::DisplayCapability;
using PerFrameMetadata = IComposerClient::PerFrameMetadata;
using PerFrameMetadataKey = IComposerClient::PerFrameMetadataKey;
@@ -114,7 +128,6 @@
std::vector<Layer>* outLayers,
std::vector<uint32_t>* outLayerRequestMasks) = 0;
- virtual Error getDisplayType(Display display, IComposerClient::DisplayType* outType) = 0;
virtual Error getDozeSupport(Display display, bool* outSupport) = 0;
virtual Error getHdrCapabilities(Display display, std::vector<Hdr>* outTypes,
float* outMaxLuminance, float* outMaxAverageLuminance,
@@ -199,11 +212,36 @@
uint8_t componentMask, uint64_t maxFrames) = 0;
virtual Error getDisplayedContentSample(Display display, uint64_t maxFrames, uint64_t timestamp,
DisplayedFrameStats* outStats) = 0;
- virtual Error getDisplayCapabilities(Display display,
- std::vector<DisplayCapability>* outCapabilities) = 0;
virtual Error setLayerPerFrameMetadataBlobs(
Display display, Layer layer, const std::vector<PerFrameMetadataBlob>& metadata) = 0;
virtual Error setDisplayBrightness(Display display, float brightness) = 0;
+
+ // Composer HAL 2.4
+ virtual bool isVsyncPeriodSwitchSupported() = 0;
+ virtual Error getDisplayCapabilities(Display display,
+ std::vector<DisplayCapability>* outCapabilities) = 0;
+ virtual V2_4::Error getDisplayConnectionType(
+ Display display, IComposerClient::DisplayConnectionType* outType) = 0;
+ virtual V2_4::Error getDisplayVsyncPeriod(Display display,
+ VsyncPeriodNanos* outVsyncPeriod) = 0;
+ virtual V2_4::Error setActiveConfigWithConstraints(
+ Display display, Config config,
+ const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* outTimeline) = 0;
+
+ virtual V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) = 0;
+ virtual V2_4::Error getSupportedContentTypes(
+ Display displayId,
+ std::vector<IComposerClient::ContentType>* outSupportedContentTypes) = 0;
+ virtual V2_4::Error setContentType(Display displayId,
+ IComposerClient::ContentType contentType) = 0;
+ virtual V2_4::Error setLayerGenericMetadata(Display display, Layer layer,
+ const std::string& key, bool mandatory,
+ const std::vector<uint8_t>& value) = 0;
+ virtual V2_4::Error getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) = 0;
+ virtual Error getClientTargetProperty(
+ Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) = 0;
};
namespace impl {
@@ -246,6 +284,10 @@
// Get what stage succeeded during PresentOrValidate: Present or Validate
void takePresentOrValidateStage(Display display, uint32_t * state);
+ // Get the client target properties requested by hardware composer.
+ void takeClientTargetProperty(Display display,
+ IComposerClient::ClientTargetProperty* outClientTargetProperty);
+
private:
void resetData();
@@ -256,6 +298,7 @@
bool parseSetPresentFence(uint16_t length);
bool parseSetReleaseFences(uint16_t length);
bool parseSetPresentOrValidateDisplayResult(uint16_t length);
+ bool parseSetClientTargetProperty(uint16_t length);
struct ReturnData {
uint32_t displayRequests = 0;
@@ -272,6 +315,13 @@
std::vector<int> releaseFences;
uint32_t presentOrValidateState;
+
+ // Composer 2.4 implementation can return a client target property
+ // structure to indicate the client target properties that hardware
+ // composer requests. The composer client must change the client target
+ // properties to match this request.
+ IComposerClient::ClientTargetProperty clientTargetProperty{PixelFormat::RGBA_8888,
+ Dataspace::UNKNOWN};
};
std::vector<CommandError> mErrors;
@@ -330,7 +380,6 @@
std::vector<Layer>* outLayers,
std::vector<uint32_t>* outLayerRequestMasks) override;
- Error getDisplayType(Display display, IComposerClient::DisplayType* outType) override;
Error getDozeSupport(Display display, bool* outSupport) override;
Error getHdrCapabilities(Display display, std::vector<Hdr>* outTypes, float* outMaxLuminance,
float* outMaxAverageLuminance, float* outMinLuminance) override;
@@ -410,14 +459,38 @@
uint64_t maxFrames) override;
Error getDisplayedContentSample(Display display, uint64_t maxFrames, uint64_t timestamp,
DisplayedFrameStats* outStats) override;
- Error getDisplayCapabilities(Display display,
- std::vector<DisplayCapability>* outCapabilities) override;
Error setLayerPerFrameMetadataBlobs(
Display display, Layer layer,
const std::vector<IComposerClient::PerFrameMetadataBlob>& metadata) override;
Error setDisplayBrightness(Display display, float brightness) override;
+ // Composer HAL 2.4
+ bool isVsyncPeriodSwitchSupported() override { return mClient_2_4 != nullptr; }
+ Error getDisplayCapabilities(Display display,
+ std::vector<DisplayCapability>* outCapabilities) override;
+ V2_4::Error getDisplayConnectionType(Display display,
+ IComposerClient::DisplayConnectionType* outType) override;
+ V2_4::Error getDisplayVsyncPeriod(Display display, VsyncPeriodNanos* outVsyncPeriod) override;
+ V2_4::Error setActiveConfigWithConstraints(
+ Display display, Config config,
+ const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* outTimeline) override;
+ V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) override;
+ V2_4::Error getSupportedContentTypes(
+ Display displayId,
+ std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
+ V2_4::Error setContentType(Display displayId,
+ IComposerClient::ContentType contentType) override;
+ V2_4::Error setLayerGenericMetadata(Display display, Layer layer, const std::string& key,
+ bool mandatory, const std::vector<uint8_t>& value) override;
+ V2_4::Error getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) override;
+ Error getClientTargetProperty(
+ Display display,
+ IComposerClient::ClientTargetProperty* outClientTargetProperty) override;
+
private:
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
class CommandWriter : public CommandWriterBase {
public:
explicit CommandWriter(uint32_t initialMaxSize);
@@ -433,6 +506,13 @@
void writeBufferMetadata(
const IVrComposerClient::BufferMetadata& metadata);
};
+#else
+ class CommandWriter : public CommandWriterBase {
+ public:
+ explicit CommandWriter(uint32_t initialMaxSize) : CommandWriterBase(initialMaxSize) {}
+ ~CommandWriter() override {}
+ };
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
// Many public functions above simply write a command into the command
// queue to batch the calls. validateDisplay and presentDisplay will call
@@ -443,7 +523,8 @@
sp<V2_1::IComposerClient> mClient;
sp<V2_2::IComposerClient> mClient_2_2;
- sp<IComposerClient> mClient_2_3;
+ sp<V2_3::IComposerClient> mClient_2_3;
+ sp<IComposerClient> mClient_2_4;
// 64KiB minus a small space for metadata such as read/write pointers
static constexpr size_t kWriterInitialSize =
diff --git a/services/surfaceflinger/DisplayHardware/DisplayIdentification.cpp b/services/surfaceflinger/DisplayHardware/DisplayIdentification.cpp
index ba7818d..4dfc743 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayIdentification.cpp
+++ b/services/surfaceflinger/DisplayHardware/DisplayIdentification.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "DisplayIdentification"
@@ -31,6 +35,7 @@
using byte_view = std::basic_string_view<uint8_t>;
+constexpr size_t kEdidBlockSize = 128;
constexpr size_t kEdidHeaderLength = 5;
constexpr uint16_t kFallbackEdidManufacturerId = 0;
@@ -64,15 +69,101 @@
return letter < 'A' || letter > 'Z' ? '\0' : letter;
}
+DeviceProductInfo buildDeviceProductInfo(const Edid& edid) {
+ DeviceProductInfo info;
+ std::copy(edid.displayName.begin(), edid.displayName.end(), info.name.begin());
+ info.name[edid.displayName.size()] = '\0';
+
+ const auto productId = std::to_string(edid.productId);
+ std::copy(productId.begin(), productId.end(), info.productId.begin());
+ info.productId[productId.size()] = '\0';
+ info.manufacturerPnpId = edid.pnpId;
+
+ constexpr uint8_t kModelYearFlag = 0xff;
+ constexpr uint32_t kYearOffset = 1990;
+
+ const auto year = edid.manufactureOrModelYear + kYearOffset;
+ if (edid.manufactureWeek == kModelYearFlag) {
+ info.manufactureOrModelDate = DeviceProductInfo::ModelYear{.year = year};
+ } else if (edid.manufactureWeek == 0) {
+ DeviceProductInfo::ManufactureYear date;
+ date.year = year;
+ info.manufactureOrModelDate = date;
+ } else {
+ DeviceProductInfo::ManufactureWeekAndYear date;
+ date.year = year;
+ date.week = edid.manufactureWeek;
+ info.manufactureOrModelDate = date;
+ }
+
+ if (edid.cea861Block && edid.cea861Block->hdmiVendorDataBlock) {
+ const auto& address = edid.cea861Block->hdmiVendorDataBlock->physicalAddress;
+ info.relativeAddress = {address.a, address.b, address.c, address.d};
+ } else {
+ info.relativeAddress = DeviceProductInfo::NO_RELATIVE_ADDRESS;
+ }
+ return info;
+}
+
+Cea861ExtensionBlock parseCea861Block(const byte_view& block) {
+ Cea861ExtensionBlock cea861Block;
+
+ constexpr size_t kRevisionNumberOffset = 1;
+ cea861Block.revisionNumber = block[kRevisionNumberOffset];
+
+ constexpr size_t kDetailedTimingDescriptorsOffset = 2;
+ const size_t dtdStart =
+ std::min(kEdidBlockSize, static_cast<size_t>(block[kDetailedTimingDescriptorsOffset]));
+
+ // Parse data blocks.
+ for (size_t dataBlockOffset = 4; dataBlockOffset < dtdStart;) {
+ const uint8_t header = block[dataBlockOffset];
+ const uint8_t tag = header >> 5;
+ const size_t bodyLength = header & 0b11111;
+ constexpr size_t kDataBlockHeaderSize = 1;
+ const size_t dataBlockSize = bodyLength + kDataBlockHeaderSize;
+
+ if (block.size() < dataBlockOffset + dataBlockSize) {
+ ALOGW("Invalid EDID: CEA 861 data block is truncated.");
+ break;
+ }
+
+ const byte_view dataBlock(block.data() + dataBlockOffset, dataBlockSize);
+ constexpr uint8_t kVendorSpecificDataBlockTag = 0x3;
+
+ if (tag == kVendorSpecificDataBlockTag) {
+ const uint32_t ieeeRegistrationId =
+ dataBlock[1] | (dataBlock[2] << 8) | (dataBlock[3] << 16);
+ constexpr uint32_t kHdmiIeeeRegistrationId = 0xc03;
+
+ if (ieeeRegistrationId == kHdmiIeeeRegistrationId) {
+ const uint8_t a = dataBlock[4] >> 4;
+ const uint8_t b = dataBlock[4] & 0b1111;
+ const uint8_t c = dataBlock[5] >> 4;
+ const uint8_t d = dataBlock[5] & 0b1111;
+ cea861Block.hdmiVendorDataBlock =
+ HdmiVendorDataBlock{.physicalAddress = HdmiPhysicalAddress{a, b, c, d}};
+ } else {
+ ALOGV("Ignoring vendor specific data block for vendor with IEEE OUI %x",
+ ieeeRegistrationId);
+ }
+ } else {
+ ALOGV("Ignoring CEA-861 data block with tag %x", tag);
+ }
+ dataBlockOffset += bodyLength + kDataBlockHeaderSize;
+ }
+
+ return cea861Block;
+}
+
} // namespace
uint16_t DisplayId::manufacturerId() const {
return static_cast<uint16_t>(value >> 40);
}
-DisplayId DisplayId::fromEdid(uint8_t port, uint16_t manufacturerId, uint32_t displayNameHash) {
- return {(static_cast<Type>(manufacturerId) << 40) | (static_cast<Type>(displayNameHash) << 8) |
- port};
+DisplayId DisplayId::fromEdid(uint8_t port, uint16_t manufacturerId, uint32_t modelHash) {
+ return {(static_cast<Type>(manufacturerId) << 40) | (static_cast<Type>(modelHash) << 8) | port};
}
bool isEdid(const DisplayIdentificationData& data) {
@@ -82,13 +173,12 @@
}
std::optional<Edid> parseEdid(const DisplayIdentificationData& edid) {
- constexpr size_t kMinLength = 128;
- if (edid.size() < kMinLength) {
+ if (edid.size() < kEdidBlockSize) {
ALOGW("Invalid EDID: structure is truncated.");
// Attempt parsing even if EDID is malformed.
} else {
- ALOGW_IF(edid[126] != 0, "EDID extensions are currently unsupported.");
- ALOGW_IF(std::accumulate(edid.begin(), edid.begin() + kMinLength, static_cast<uint8_t>(0)),
+ ALOGW_IF(std::accumulate(edid.begin(), edid.begin() + kEdidBlockSize,
+ static_cast<uint8_t>(0)),
"Invalid EDID: structure does not checksum.");
}
@@ -108,6 +198,31 @@
return {};
}
+ constexpr size_t kProductIdOffset = 10;
+ if (edid.size() < kProductIdOffset + sizeof(uint16_t)) {
+ ALOGE("Invalid EDID: product ID is truncated.");
+ return {};
+ }
+ const uint16_t productId = edid[kProductIdOffset] | (edid[kProductIdOffset + 1] << 8);
+
+ constexpr size_t kManufactureWeekOffset = 16;
+ if (edid.size() < kManufactureWeekOffset + sizeof(uint8_t)) {
+ ALOGE("Invalid EDID: manufacture week is truncated.");
+ return {};
+ }
+ const uint8_t manufactureWeek = edid[kManufactureWeekOffset];
+ ALOGW_IF(0x37 <= manufactureWeek && manufactureWeek <= 0xfe,
+ "Invalid EDID: week of manufacture cannot be in the range [0x37, 0xfe].");
+
+ constexpr size_t kManufactureYearOffset = 17;
+ if (edid.size() < kManufactureYearOffset + sizeof(uint8_t)) {
+ ALOGE("Invalid EDID: manufacture year is truncated.");
+ return {};
+ }
+ const uint8_t manufactureOrModelYear = edid[kManufactureYearOffset];
+ ALOGW_IF(manufactureOrModelYear <= 0xf,
+ "Invalid EDID: model year or manufacture year cannot be in the range [0x0, 0xf].");
+
constexpr size_t kDescriptorOffset = 54;
if (edid.size() < kDescriptorOffset) {
ALOGE("Invalid EDID: descriptors are missing.");
@@ -123,6 +238,7 @@
constexpr size_t kDescriptorCount = 4;
constexpr size_t kDescriptorLength = 18;
+ static_assert(kDescriptorLength - kEdidHeaderLength < DeviceProductInfo::TEXT_BUFFER_SIZE);
for (size_t i = 0; i < kDescriptorCount; i++) {
if (view.size() < kDescriptorLength) {
@@ -149,20 +265,62 @@
view.remove_prefix(kDescriptorLength);
}
- if (displayName.empty()) {
+ std::string_view modelString = displayName;
+
+ if (modelString.empty()) {
ALOGW("Invalid EDID: falling back to serial number due to missing display name.");
- displayName = serialNumber;
+ modelString = serialNumber;
}
- if (displayName.empty()) {
+ if (modelString.empty()) {
ALOGW("Invalid EDID: falling back to ASCII text due to missing serial number.");
- displayName = asciiText;
+ modelString = asciiText;
}
- if (displayName.empty()) {
+ if (modelString.empty()) {
ALOGE("Invalid EDID: display name and fallback descriptors are missing.");
return {};
}
- return Edid{manufacturerId, *pnpId, displayName};
+ // Hash model string instead of using product code or (integer) serial number, since the latter
+ // have been observed to change on some displays with multiple inputs.
+ const auto modelHash = static_cast<uint32_t>(std::hash<std::string_view>()(modelString));
+
+ // Parse extension blocks.
+ std::optional<Cea861ExtensionBlock> cea861Block;
+ if (edid.size() < kEdidBlockSize) {
+ ALOGW("Invalid EDID: block 0 is truncated.");
+ } else {
+ constexpr size_t kNumExtensionsOffset = 126;
+ const size_t numExtensions = edid[kNumExtensionsOffset];
+ view = byte_view(edid.data(), edid.size());
+ for (size_t blockNumber = 1; blockNumber <= numExtensions; blockNumber++) {
+ view.remove_prefix(kEdidBlockSize);
+ if (view.size() < kEdidBlockSize) {
+ ALOGW("Invalid EDID: block %zu is truncated.", blockNumber);
+ break;
+ }
+
+ const byte_view block(view.data(), kEdidBlockSize);
+ ALOGW_IF(std::accumulate(block.begin(), block.end(), static_cast<uint8_t>(0)),
+ "Invalid EDID: block %zu does not checksum.", blockNumber);
+ const uint8_t tag = block[0];
+
+ constexpr uint8_t kCea861BlockTag = 0x2;
+ if (tag == kCea861BlockTag) {
+ cea861Block = parseCea861Block(block);
+ } else {
+ ALOGV("Ignoring block number %zu with tag %x.", blockNumber, tag);
+ }
+ }
+ }
+
+ return Edid{.manufacturerId = manufacturerId,
+ .productId = productId,
+ .pnpId = *pnpId,
+ .modelHash = modelHash,
+ .displayName = displayName,
+ .manufactureOrModelYear = manufactureOrModelYear,
+ .manufactureWeek = manufactureWeek,
+ .cea861Block = cea861Block};
}
std::optional<PnpId> getPnpId(uint16_t manufacturerId) {
@@ -188,11 +346,10 @@
return {};
}
- // Hash display name instead of using product code or serial number, since the latter have been
- // observed to change on some displays with multiple inputs.
- const auto hash = static_cast<uint32_t>(std::hash<std::string_view>()(edid->displayName));
- return DisplayIdentificationInfo{DisplayId::fromEdid(port, edid->manufacturerId, hash),
- std::string(edid->displayName)};
+ const auto displayId = DisplayId::fromEdid(port, edid->manufacturerId, edid->modelHash);
+ return DisplayIdentificationInfo{.id = displayId,
+ .name = std::string(edid->displayName),
+ .deviceProductInfo = buildDeviceProductInfo(*edid)};
}
DisplayId getFallbackDisplayId(uint8_t port) {
@@ -204,3 +361,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/DisplayIdentification.h b/services/surfaceflinger/DisplayHardware/DisplayIdentification.h
index d63cd79..4819d1d 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayIdentification.h
+++ b/services/surfaceflinger/DisplayHardware/DisplayIdentification.h
@@ -23,7 +23,11 @@
#include <string_view>
#include <vector>
-#include <ui/GraphicTypes.h>
+#include <ui/DeviceProductInfo.h>
+#include <ui/PhysicalDisplayId.h>
+
+#define LEGACY_DISPLAY_TYPE_PRIMARY 0
+#define LEGACY_DISPLAY_TYPE_EXTERNAL 1
namespace android {
@@ -33,7 +37,7 @@
uint16_t manufacturerId() const;
- static DisplayId fromEdid(uint8_t port, uint16_t manufacturerId, uint32_t displayNameHash);
+ static DisplayId fromEdid(uint8_t port, uint16_t manufacturerId, uint32_t modelHash);
};
inline bool operator==(DisplayId lhs, DisplayId rhs) {
@@ -53,15 +57,38 @@
struct DisplayIdentificationInfo {
DisplayId id;
std::string name;
+ std::optional<DeviceProductInfo> deviceProductInfo;
};
-// NUL-terminated plug and play ID.
-using PnpId = std::array<char, 4>;
+struct ExtensionBlock {
+ uint8_t tag;
+ uint8_t revisionNumber;
+};
+
+struct HdmiPhysicalAddress {
+ // The address describes the path from the display sink in the network of connected HDMI
+ // devices. The format of the address is "a.b.c.d". For example, address 2.1.0.0 means we are
+ // connected to port 1 of a device which is connected to port 2 of the sink.
+ uint8_t a, b, c, d;
+};
+
+struct HdmiVendorDataBlock {
+ HdmiPhysicalAddress physicalAddress;
+};
+
+struct Cea861ExtensionBlock : ExtensionBlock {
+ std::optional<HdmiVendorDataBlock> hdmiVendorDataBlock;
+};
struct Edid {
uint16_t manufacturerId;
+ uint16_t productId;
PnpId pnpId;
+ uint32_t modelHash;
std::string_view displayName;
+ uint8_t manufactureOrModelYear;
+ uint8_t manufactureWeek;
+ std::optional<Cea861ExtensionBlock> cea861Block;
};
bool isEdid(const DisplayIdentificationData&);
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
index 7370b0c..4c3b3e5 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
@@ -15,6 +15,10 @@
** limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "FramebufferSurface"
@@ -53,9 +57,12 @@
*/
FramebufferSurface::FramebufferSurface(HWComposer& hwc, DisplayId displayId,
- const sp<IGraphicBufferConsumer>& consumer)
+ const sp<IGraphicBufferConsumer>& consumer,
+ uint32_t maxWidth, uint32_t maxHeight)
: ConsumerBase(consumer),
mDisplayId(displayId),
+ mMaxWidth(maxWidth),
+ mMaxHeight(maxHeight),
mCurrentBufferSlot(-1),
mCurrentBuffer(),
mCurrentFence(Fence::NO_FENCE),
@@ -71,14 +78,16 @@
GRALLOC_USAGE_HW_RENDER |
GRALLOC_USAGE_HW_COMPOSER);
const auto& activeConfig = mHwc.getActiveConfig(displayId);
- mConsumer->setDefaultBufferSize(activeConfig->getWidth(),
- activeConfig->getHeight());
+ ui::Size limitedSize =
+ limitFramebufferSize(activeConfig->getWidth(), activeConfig->getHeight());
+ mConsumer->setDefaultBufferSize(limitedSize.width, limitedSize.height);
mConsumer->setMaxAcquiredBufferCount(
SurfaceFlinger::maxFrameBufferAcquiredBuffers - 1);
}
-void FramebufferSurface::resizeBuffers(const uint32_t width, const uint32_t height) {
- mConsumer->setDefaultBufferSize(width, height);
+void FramebufferSurface::resizeBuffers(uint32_t width, uint32_t height) {
+ ui::Size limitedSize = limitFramebufferSize(width, height);
+ mConsumer->setDefaultBufferSize(limitedSize.width, limitedSize.height);
}
status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) {
@@ -173,6 +182,26 @@
}
}
+ui::Size FramebufferSurface::limitFramebufferSize(uint32_t width, uint32_t height) {
+ ui::Size framebufferSize(width, height);
+ bool wasLimited = true;
+ if (width > mMaxWidth && mMaxWidth != 0) {
+ float aspectRatio = float(width) / float(height);
+ framebufferSize.height = mMaxWidth / aspectRatio;
+ framebufferSize.width = mMaxWidth;
+ wasLimited = true;
+ }
+ if (height > mMaxHeight && mMaxHeight != 0) {
+ float aspectRatio = float(width) / float(height);
+ framebufferSize.height = mMaxHeight;
+ framebufferSize.width = mMaxHeight * aspectRatio;
+ wasLimited = true;
+ }
+ ALOGI_IF(wasLimited, "framebuffer size has been limited to [%dx%d] from [%dx%d]",
+ framebufferSize.width, framebufferSize.height, width, height);
+ return framebufferSize;
+}
+
void FramebufferSurface::dumpAsString(String8& result) const {
Mutex::Autolock lock(mMutex);
result.appendFormat(" FramebufferSurface: dataspace: %s(%d)\n",
@@ -193,3 +222,6 @@
// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.h b/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
index 7f451a5..a1859f3 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
@@ -23,6 +23,7 @@
#include <compositionengine/DisplaySurface.h>
#include <compositionengine/impl/HwcBufferCache.h>
#include <gui/ConsumerBase.h>
+#include <ui/Size.h>
#include "DisplayIdentification.h"
@@ -39,7 +40,8 @@
class FramebufferSurface : public ConsumerBase, public compositionengine::DisplaySurface {
public:
FramebufferSurface(HWComposer& hwc, DisplayId displayId,
- const sp<IGraphicBufferConsumer>& consumer);
+ const sp<IGraphicBufferConsumer>& consumer, uint32_t maxWidth,
+ uint32_t maxHeight);
virtual status_t beginFrame(bool mustRecompose);
virtual status_t prepareFrame(CompositionType compositionType);
@@ -47,7 +49,7 @@
virtual void onFrameCommitted();
virtual void dumpAsString(String8& result) const;
- virtual void resizeBuffers(const uint32_t width, const uint32_t height);
+ virtual void resizeBuffers(uint32_t width, uint32_t height);
virtual const sp<Fence>& getClientTargetAcquireFence() const override;
@@ -58,6 +60,9 @@
virtual void dumpLocked(String8& result, const char* prefix) const;
+ // Limits the width and height by the maximum width specified in the constructor.
+ ui::Size limitFramebufferSize(uint32_t width, uint32_t height);
+
// nextBuffer waits for and then latches the next buffer from the
// BufferQueue and releases the previously latched buffer to the
// BufferQueue. The new buffer is returned in the 'buffer' argument.
@@ -66,6 +71,14 @@
const DisplayId mDisplayId;
+ // Framebuffer size has a dimension limitation in pixels based on the graphics capabilities of
+ // the device.
+ const uint32_t mMaxWidth;
+
+ // Framebuffer size has a dimension limitation in pixels based on the graphics capabilities of
+ // the device.
+ const uint32_t mMaxHeight;
+
// mCurrentBufferIndex is the slot index of the current buffer or
// INVALID_BUFFER_SLOT to indicate that either there is no current buffer
// or the buffer is not associated with a slot.
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index c463c4e..08559bd 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#undef LOG_TAG
@@ -21,7 +25,6 @@
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "HWC2.h"
-#include "ComposerHal.h"
#include <ui/Fence.h>
#include <ui/FloatRect.h>
@@ -34,6 +37,11 @@
#include <iterator>
#include <set>
+#include "../Promise.h"
+#include "ComposerHal.h"
+
+namespace android {
+
using android::Fence;
using android::FloatRect;
using android::GraphicBuffer;
@@ -42,16 +50,12 @@
using android::Rect;
using android::Region;
using android::sp;
-using android::hardware::Return;
-using android::hardware::Void;
namespace HWC2 {
+using namespace android::hardware::graphics::composer::hal;
+
namespace Hwc2 = android::Hwc2;
-using android::ui::ColorMode;
-using android::ui::Dataspace;
-using android::ui::PixelFormat;
-using android::ui::RenderIntent;
namespace {
@@ -60,172 +64,12 @@
return keys.find(key) != keys.end();
}
-class ComposerCallbackBridge : public Hwc2::IComposerCallback {
-public:
- ComposerCallbackBridge(ComposerCallback* callback, int32_t sequenceId)
- : mCallback(callback), mSequenceId(sequenceId) {}
-
- Return<void> onHotplug(Hwc2::Display display,
- IComposerCallback::Connection conn) override
- {
- HWC2::Connection connection = static_cast<HWC2::Connection>(conn);
- mCallback->onHotplugReceived(mSequenceId, display, connection);
- return Void();
- }
-
- Return<void> onRefresh(Hwc2::Display display) override
- {
- mCallback->onRefreshReceived(mSequenceId, display);
- return Void();
- }
-
- Return<void> onVsync(Hwc2::Display display, int64_t timestamp) override
- {
- mCallback->onVsyncReceived(mSequenceId, display, timestamp);
- return Void();
- }
-
-private:
- ComposerCallback* mCallback;
- int32_t mSequenceId;
-};
-
} // namespace anonymous
-
-// Device methods
-
-Device::Device(std::unique_ptr<android::Hwc2::Composer> composer) : mComposer(std::move(composer)) {
- loadCapabilities();
-}
-
-void Device::registerCallback(ComposerCallback* callback, int32_t sequenceId) {
- if (mRegisteredCallback) {
- ALOGW("Callback already registered. Ignored extra registration "
- "attempt.");
- return;
- }
- mRegisteredCallback = true;
- sp<ComposerCallbackBridge> callbackBridge(
- new ComposerCallbackBridge(callback, sequenceId));
- mComposer->registerCallback(callbackBridge);
-}
-
-// Required by HWC2 device
-
-std::string Device::dump() const
-{
- return mComposer->dumpDebugInfo();
-}
-
-uint32_t Device::getMaxVirtualDisplayCount() const
-{
- return mComposer->getMaxVirtualDisplayCount();
-}
-
-Error Device::getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
- std::vector<uint8_t>* outData) const {
- auto intError = mComposer->getDisplayIdentificationData(hwcDisplayId, outPort, outData);
- return static_cast<Error>(intError);
-}
-
-Error Device::createVirtualDisplay(uint32_t width, uint32_t height,
- PixelFormat* format, Display** outDisplay)
-{
- ALOGI("Creating virtual display");
-
- hwc2_display_t displayId = 0;
- auto intError = mComposer->createVirtualDisplay(width, height,
- format, &displayId);
- auto error = static_cast<Error>(intError);
- if (error != Error::None) {
- return error;
- }
-
- auto display = std::make_unique<impl::Display>(*mComposer.get(), mCapabilities, displayId,
- DisplayType::Virtual);
- display->setConnected(true);
- *outDisplay = display.get();
- mDisplays.emplace(displayId, std::move(display));
- ALOGI("Created virtual display");
- return Error::None;
-}
-
-void Device::destroyDisplay(hwc2_display_t displayId)
-{
- ALOGI("Destroying display %" PRIu64, displayId);
- mDisplays.erase(displayId);
-}
-
-void Device::onHotplug(hwc2_display_t displayId, Connection connection) {
- if (connection == Connection::Connected) {
- // If we get a hotplug connected event for a display we already have,
- // destroy the display and recreate it. This will force us to requery
- // the display params and recreate all layers on that display.
- auto oldDisplay = getDisplayById(displayId);
- if (oldDisplay != nullptr && oldDisplay->isConnected()) {
- ALOGI("Hotplug connecting an already connected display."
- " Clearing old display state.");
- }
- mDisplays.erase(displayId);
-
- DisplayType displayType;
- auto intError = mComposer->getDisplayType(displayId,
- reinterpret_cast<Hwc2::IComposerClient::DisplayType *>(
- &displayType));
- auto error = static_cast<Error>(intError);
- if (error != Error::None) {
- ALOGE("getDisplayType(%" PRIu64 ") failed: %s (%d). "
- "Aborting hotplug attempt.",
- displayId, to_string(error).c_str(), intError);
- return;
- }
-
- auto newDisplay = std::make_unique<impl::Display>(*mComposer.get(), mCapabilities,
- displayId, displayType);
- newDisplay->setConnected(true);
- mDisplays.emplace(displayId, std::move(newDisplay));
- } else if (connection == Connection::Disconnected) {
- // The display will later be destroyed by a call to
- // destroyDisplay(). For now we just mark it disconnected.
- auto display = getDisplayById(displayId);
- if (display) {
- display->setConnected(false);
- } else {
- ALOGW("Attempted to disconnect unknown display %" PRIu64,
- displayId);
- }
- }
-}
-
-// Other Device methods
-
-Display* Device::getDisplayById(hwc2_display_t id) {
- auto iter = mDisplays.find(id);
- return iter == mDisplays.end() ? nullptr : iter->second.get();
-}
-
-// Device initialization methods
-
-void Device::loadCapabilities()
-{
- static_assert(sizeof(Capability) == sizeof(int32_t),
- "Capability size has changed");
- auto capabilities = mComposer->getCapabilities();
- for (auto capability : capabilities) {
- mCapabilities.emplace(static_cast<Capability>(capability));
- }
-}
-
-Error Device::flushCommands()
-{
- return static_cast<Error>(mComposer->executeCommands());
-}
-
// Display methods
Display::~Display() = default;
-Display::Config::Config(Display& display, hwc2_config_t id)
+Display::Config::Config(Display& display, HWConfigId id)
: mDisplay(display),
mId(id),
mWidth(-1),
@@ -234,7 +78,7 @@
mDpiX(-1),
mDpiY(-1) {}
-Display::Config::Builder::Builder(Display& display, hwc2_config_t id)
+Display::Config::Builder::Builder(Display& display, HWConfigId id)
: mConfig(new Config(display, id)) {}
float Display::Config::Builder::getDefaultDensity() {
@@ -253,34 +97,38 @@
}
namespace impl {
+
Display::Display(android::Hwc2::Composer& composer,
- const std::unordered_set<Capability>& capabilities, hwc2_display_t id,
+ const std::unordered_set<Capability>& capabilities, HWDisplayId id,
DisplayType type)
- : mComposer(composer),
- mCapabilities(capabilities),
- mId(id),
- mIsConnected(false),
- mType(type) {
+ : mComposer(composer), mCapabilities(capabilities), mId(id), mType(type) {
ALOGV("Created display %" PRIu64, id);
}
Display::~Display() {
mLayers.clear();
- if (mType == DisplayType::Virtual) {
- ALOGV("Destroying virtual display");
- auto intError = mComposer.destroyVirtualDisplay(mId);
- auto error = static_cast<Error>(intError);
- ALOGE_IF(error != Error::None, "destroyVirtualDisplay(%" PRIu64
- ") failed: %s (%d)", mId, to_string(error).c_str(), intError);
- } else if (mType == DisplayType::Physical) {
- auto error = setVsyncEnabled(HWC2::Vsync::Disable);
- if (error != Error::None) {
- ALOGE("~Display: Failed to disable vsync for display %" PRIu64
- ": %s (%d)", mId, to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
+ Error error = Error::NONE;
+ const char* msg;
+ switch (mType) {
+ case DisplayType::PHYSICAL:
+ error = setVsyncEnabled(HWC2::Vsync::DISABLE);
+ msg = "disable VSYNC for";
+ break;
+
+ case DisplayType::VIRTUAL:
+ error = static_cast<Error>(mComposer.destroyVirtualDisplay(mId));
+ msg = "destroy virtual";
+ break;
+
+ case DisplayType::INVALID: // Used in unit tests.
+ break;
}
+
+ ALOGE_IF(error != Error::NONE, "%s: Failed to %s display %" PRIu64 ": %d", __FUNCTION__, msg,
+ mId, static_cast<int32_t>(error));
+
+ ALOGV("Destroyed display %" PRIu64, mId);
}
// Required by HWC2 display
@@ -292,38 +140,38 @@
Error Display::createLayer(HWC2::Layer** outLayer) {
if (!outLayer) {
- return Error::BadParameter;
+ return Error::BAD_PARAMETER;
}
- hwc2_layer_t layerId = 0;
+ HWLayerId layerId = 0;
auto intError = mComposer.createLayer(mId, &layerId);
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
auto layer = std::make_unique<impl::Layer>(mComposer, mCapabilities, mId, layerId);
*outLayer = layer.get();
mLayers.emplace(layerId, std::move(layer));
- return Error::None;
+ return Error::NONE;
}
Error Display::destroyLayer(HWC2::Layer* layer) {
if (!layer) {
- return Error::BadParameter;
+ return Error::BAD_PARAMETER;
}
mLayers.erase(layer->getId());
- return Error::None;
+ return Error::NONE;
}
Error Display::getActiveConfig(
std::shared_ptr<const Display::Config>* outConfig) const
{
ALOGV("[%" PRIu64 "] getActiveConfig", mId);
- hwc2_config_t configId = 0;
+ HWConfigId configId = 0;
auto intError = mComposer.getActiveConfig(mId, &configId);
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
ALOGE("Unable to get active config for mId:[%" PRIu64 "]", mId);
*outConfig = nullptr;
return error;
@@ -339,16 +187,50 @@
*outConfig = nullptr;
}
- return Error::None;
+ return Error::NONE;
+}
+
+bool Display::isVsyncPeriodSwitchSupported() const {
+ ALOGV("[%" PRIu64 "] isVsyncPeriodSwitchSupported()", mId);
+
+ return mComposer.isVsyncPeriodSwitchSupported();
+}
+
+Error Display::getDisplayVsyncPeriod(nsecs_t* outVsyncPeriod) const {
+ ALOGV("[%" PRIu64 "] getDisplayVsyncPeriod", mId);
+
+ Error error;
+
+ if (isVsyncPeriodSwitchSupported()) {
+ Hwc2::VsyncPeriodNanos vsyncPeriodNanos = 0;
+ auto intError = mComposer.getDisplayVsyncPeriod(mId, &vsyncPeriodNanos);
+ error = static_cast<Error>(intError);
+ *outVsyncPeriod = static_cast<nsecs_t>(vsyncPeriodNanos);
+ } else {
+ // Get the default vsync period
+ std::shared_ptr<const Display::Config> config;
+ error = getActiveConfig(&config);
+ if (error != Error::NONE) {
+ return error;
+ }
+ if (!config) {
+ // HWC has updated the display modes and hasn't notified us yet.
+ return Error::BAD_CONFIG;
+ }
+
+ *outVsyncPeriod = config->getVsyncPeriod();
+ }
+
+ return error;
}
Error Display::getActiveConfigIndex(int* outIndex) const {
ALOGV("[%" PRIu64 "] getActiveConfigIndex", mId);
- hwc2_config_t configId = 0;
+ HWConfigId configId = 0;
auto intError = mComposer.getActiveConfig(mId, &configId);
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
ALOGE("Unable to get active config for mId:[%" PRIu64 "]", mId);
*outIndex = -1;
return error;
@@ -357,6 +239,7 @@
auto pos = mConfigs.find(configId);
if (pos != mConfigs.end()) {
*outIndex = std::distance(mConfigs.begin(), pos);
+ ALOGV("[%" PRIu64 "] index = %d", mId, *outIndex);
} else {
ALOGE("[%" PRIu64 "] getActiveConfig returned unknown config %u", mId, configId);
// Return no error, but the caller needs to check for a negative index
@@ -364,7 +247,7 @@
*outIndex = -1;
}
- return Error::None;
+ return Error::NONE;
}
Error Display::getChangedCompositionTypes(std::unordered_map<HWC2::Layer*, Composition>* outTypes) {
@@ -375,7 +258,7 @@
uint32_t numElements = layerIds.size();
auto error = static_cast<Error>(intError);
error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
@@ -384,7 +267,7 @@
for (uint32_t element = 0; element < numElements; ++element) {
auto layer = getLayerById(layerIds[element]);
if (layer) {
- auto type = static_cast<Composition>(types[element]);
+ auto type = types[element];
ALOGV("getChangedCompositionTypes: adding %" PRIu64 " %s",
layer->getId(), to_string(type).c_str());
outTypes->emplace(layer, type);
@@ -394,7 +277,7 @@
}
}
- return Error::None;
+ return Error::NONE;
}
Error Display::getColorModes(std::vector<ColorMode>* outModes) const
@@ -470,14 +353,14 @@
Error Display::getRequests(HWC2::DisplayRequest* outDisplayRequests,
std::unordered_map<HWC2::Layer*, LayerRequest>* outLayerRequests) {
- uint32_t intDisplayRequests;
+ uint32_t intDisplayRequests = 0;
std::vector<Hwc2::Layer> layerIds;
std::vector<uint32_t> layerRequests;
auto intError = mComposer.getDisplayRequests(
mId, &intDisplayRequests, &layerIds, &layerRequests);
uint32_t numElements = layerIds.size();
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
@@ -496,18 +379,28 @@
}
}
- return Error::None;
+ return Error::NONE;
}
-Error Display::getType(DisplayType* outType) const
-{
- *outType = mType;
- return Error::None;
+Error Display::getConnectionType(android::DisplayConnectionType* outType) const {
+ if (mType != DisplayType::PHYSICAL) return Error::BAD_DISPLAY;
+
+ using ConnectionType = Hwc2::IComposerClient::DisplayConnectionType;
+ ConnectionType connectionType;
+ const auto error = static_cast<Error>(mComposer.getDisplayConnectionType(mId, &connectionType));
+ if (error != Error::NONE) {
+ return error;
+ }
+
+ *outType = connectionType == ConnectionType::INTERNAL
+ ? android::DisplayConnectionType::Internal
+ : android::DisplayConnectionType::External;
+ return Error::NONE;
}
Error Display::supportsDoze(bool* outSupport) const {
- *outSupport = mDisplayCapabilities.count(DisplayCapability::Doze) > 0;
- return Error::None;
+ *outSupport = mDisplayCapabilities.count(DisplayCapability::DOZE) > 0;
+ return Error::NONE;
}
Error Display::getHdrCapabilities(HdrCapabilities* outCapabilities) const
@@ -520,16 +413,16 @@
&maxLuminance, &maxAverageLuminance, &minLuminance);
auto error = static_cast<HWC2::Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
*outCapabilities = HdrCapabilities(std::move(types),
maxLuminance, maxAverageLuminance, minLuminance);
- return Error::None;
+ return Error::NONE;
}
-Error Display::getDisplayedContentSamplingAttributes(PixelFormat* outFormat,
+Error Display::getDisplayedContentSamplingAttributes(hal::PixelFormat* outFormat,
Dataspace* outDataspace,
uint8_t* outComponentMask) const {
auto intError = mComposer.getDisplayedContentSamplingAttributes(mId, outFormat, outDataspace,
@@ -556,7 +449,7 @@
auto intError = mComposer.getReleaseFences(mId, &layerIds, &fenceFds);
auto error = static_cast<Error>(intError);
uint32_t numElements = layerIds.size();
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
@@ -573,12 +466,12 @@
for (; element < numElements; ++element) {
close(fenceFds[element]);
}
- return Error::BadLayer;
+ return Error::BAD_LAYER;
}
}
*outFences = std::move(releaseFences);
- return Error::None;
+ return Error::NONE;
}
Error Display::present(sp<Fence>* outPresentFence)
@@ -586,12 +479,52 @@
int32_t presentFenceFd = -1;
auto intError = mComposer.presentDisplay(mId, &presentFenceFd);
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
*outPresentFence = new Fence(presentFenceFd);
- return Error::None;
+ return Error::NONE;
+}
+
+Error Display::setActiveConfigWithConstraints(
+ const std::shared_ptr<const HWC2::Display::Config>& config,
+ const VsyncPeriodChangeConstraints& constraints, VsyncPeriodChangeTimeline* outTimeline) {
+ ALOGV("[%" PRIu64 "] setActiveConfigWithConstraints", mId);
+ if (config->getDisplayId() != mId) {
+ ALOGE("setActiveConfigWithConstraints received config %u for the wrong display %" PRIu64
+ " (expected %" PRIu64 ")",
+ config->getId(), config->getDisplayId(), mId);
+ return Error::BAD_CONFIG;
+ }
+
+ if (isVsyncPeriodSwitchSupported()) {
+ Hwc2::IComposerClient::VsyncPeriodChangeConstraints hwc2Constraints;
+ hwc2Constraints.desiredTimeNanos = constraints.desiredTimeNanos;
+ hwc2Constraints.seamlessRequired = constraints.seamlessRequired;
+
+ Hwc2::VsyncPeriodChangeTimeline vsyncPeriodChangeTimeline = {};
+ auto intError =
+ mComposer.setActiveConfigWithConstraints(mId, config->getId(), hwc2Constraints,
+ &vsyncPeriodChangeTimeline);
+ outTimeline->newVsyncAppliedTimeNanos = vsyncPeriodChangeTimeline.newVsyncAppliedTimeNanos;
+ outTimeline->refreshRequired = vsyncPeriodChangeTimeline.refreshRequired;
+ outTimeline->refreshTimeNanos = vsyncPeriodChangeTimeline.refreshTimeNanos;
+ return static_cast<Error>(intError);
+ }
+
+ // Use legacy setActiveConfig instead
+ ALOGV("fallback to legacy setActiveConfig");
+ const auto now = systemTime();
+ if (constraints.desiredTimeNanos > now || constraints.seamlessRequired) {
+ ALOGE("setActiveConfigWithConstraints received constraints that can't be satisfied");
+ }
+
+ auto intError_2_4 = mComposer.setActiveConfig(mId, config->getId());
+ outTimeline->newVsyncAppliedTimeNanos = std::max(now, constraints.desiredTimeNanos);
+ outTimeline->refreshRequired = true;
+ outTimeline->refreshTimeNanos = now;
+ return static_cast<Error>(intError_2_4);
}
Error Display::setActiveConfig(const std::shared_ptr<const Config>& config)
@@ -600,7 +533,7 @@
ALOGE("setActiveConfig received config %u for the wrong display %"
PRIu64 " (expected %" PRIu64 ")", config->getId(),
config->getDisplayId(), mId);
- return Error::BadConfig;
+ return Error::BAD_CONFIG;
}
auto intError = mComposer.setActiveConfig(mId, config->getId());
return static_cast<Error>(intError);
@@ -622,11 +555,8 @@
return static_cast<Error>(intError);
}
-Error Display::setColorTransform(const android::mat4& matrix,
- android_color_transform_t hint)
-{
- auto intError = mComposer.setColorTransform(mId,
- matrix.asArray(), static_cast<Hwc2::ColorTransform>(hint));
+Error Display::setColorTransform(const android::mat4& matrix, ColorTransform hint) {
+ auto intError = mComposer.setColorTransform(mId, matrix.asArray(), hint);
return static_cast<Error>(intError);
}
@@ -645,23 +575,23 @@
auto intMode = static_cast<Hwc2::IComposerClient::PowerMode>(mode);
auto intError = mComposer.setPowerMode(mId, intMode);
- if (mode == PowerMode::On) {
+ if (mode == PowerMode::ON) {
std::call_once(mDisplayCapabilityQueryFlag, [this]() {
std::vector<Hwc2::DisplayCapability> tmpCapabilities;
auto error =
static_cast<Error>(mComposer.getDisplayCapabilities(mId, &tmpCapabilities));
- if (error == Error::None) {
+ if (error == Error::NONE) {
for (auto capability : tmpCapabilities) {
mDisplayCapabilities.emplace(static_cast<DisplayCapability>(capability));
}
- } else if (error == Error::Unsupported) {
- if (mCapabilities.count(Capability::SkipClientColorTransform)) {
- mDisplayCapabilities.emplace(DisplayCapability::SkipClientColorTransform);
+ } else if (error == Error::UNSUPPORTED) {
+ if (mCapabilities.count(Capability::SKIP_CLIENT_COLOR_TRANSFORM)) {
+ mDisplayCapabilities.emplace(DisplayCapability::SKIP_CLIENT_COLOR_TRANSFORM);
}
bool dozeSupport = false;
error = static_cast<Error>(mComposer.getDozeSupport(mId, &dozeSupport));
- if (error == Error::None && dozeSupport) {
- mDisplayCapabilities.emplace(DisplayCapability::Doze);
+ if (error == Error::NONE && dozeSupport) {
+ mDisplayCapabilities.emplace(DisplayCapability::DOZE);
}
}
});
@@ -683,7 +613,7 @@
uint32_t numRequests = 0;
auto intError = mComposer.validateDisplay(mId, &numTypes, &numRequests);
auto error = static_cast<Error>(intError);
- if (error != Error::None && error != Error::HasChanges) {
+ if (error != Error::NONE && !hasChangesError(error)) {
return error;
}
@@ -701,7 +631,7 @@
auto intError = mComposer.presentOrValidateDisplay(
mId, &numTypes, &numRequests, &presentFenceFd, state);
auto error = static_cast<Error>(intError);
- if (error != Error::None && error != Error::HasChanges) {
+ if (error != Error::NONE && !hasChangesError(error)) {
return error;
}
@@ -716,31 +646,54 @@
return error;
}
-Error Display::setDisplayBrightness(float brightness) const {
- auto intError = mComposer.setDisplayBrightness(mId, brightness);
+std::future<Error> Display::setDisplayBrightness(float brightness) {
+ return promise::defer([composer = &mComposer, id = mId, brightness] {
+ const auto intError = composer->setDisplayBrightness(id, brightness);
+ return static_cast<Error>(intError);
+ });
+}
+
+Error Display::setAutoLowLatencyMode(bool on) {
+ auto intError = mComposer.setAutoLowLatencyMode(mId, on);
return static_cast<Error>(intError);
}
+Error Display::getSupportedContentTypes(std::vector<ContentType>* outSupportedContentTypes) const {
+ std::vector<Hwc2::IComposerClient::ContentType> tmpSupportedContentTypes;
+ auto intError = mComposer.getSupportedContentTypes(mId, &tmpSupportedContentTypes);
+ for (Hwc2::IComposerClient::ContentType contentType : tmpSupportedContentTypes) {
+ outSupportedContentTypes->push_back(static_cast<ContentType>(contentType));
+ }
+ return static_cast<Error>(intError);
+}
+
+Error Display::setContentType(ContentType contentType) {
+ auto intError = mComposer.setContentType(mId, contentType);
+ return static_cast<Error>(intError);
+}
+
+Error Display::getClientTargetProperty(ClientTargetProperty* outClientTargetProperty) {
+ const auto error = mComposer.getClientTargetProperty(mId, outClientTargetProperty);
+ return static_cast<Error>(error);
+}
+
// For use by Device
void Display::setConnected(bool connected) {
if (!mIsConnected && connected) {
mComposer.setClientTargetSlotCount(mId);
- if (mType == DisplayType::Physical) {
+ if (mType == DisplayType::PHYSICAL) {
loadConfigs();
}
}
mIsConnected = connected;
}
-int32_t Display::getAttribute(hwc2_config_t configId, Attribute attribute)
-{
+int32_t Display::getAttribute(HWConfigId configId, Attribute attribute) {
int32_t value = 0;
- auto intError = mComposer.getDisplayAttribute(mId, configId,
- static_cast<Hwc2::IComposerClient::Attribute>(attribute),
- &value);
+ auto intError = mComposer.getDisplayAttribute(mId, configId, attribute, &value);
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
ALOGE("getDisplayAttribute(%" PRIu64 ", %u, %s) failed: %s (%d)", mId,
configId, to_string(attribute).c_str(),
to_string(error).c_str(), intError);
@@ -749,17 +702,17 @@
return value;
}
-void Display::loadConfig(hwc2_config_t configId)
-{
+void Display::loadConfig(HWConfigId configId) {
ALOGV("[%" PRIu64 "] loadConfig(%u)", mId, configId);
auto config = Config::Builder(*this, configId)
- .setWidth(getAttribute(configId, Attribute::Width))
- .setHeight(getAttribute(configId, Attribute::Height))
- .setVsyncPeriod(getAttribute(configId, Attribute::VsyncPeriod))
- .setDpiX(getAttribute(configId, Attribute::DpiX))
- .setDpiY(getAttribute(configId, Attribute::DpiY))
- .build();
+ .setWidth(getAttribute(configId, hal::Attribute::WIDTH))
+ .setHeight(getAttribute(configId, hal::Attribute::HEIGHT))
+ .setVsyncPeriod(getAttribute(configId, hal::Attribute::VSYNC_PERIOD))
+ .setDpiX(getAttribute(configId, hal::Attribute::DPI_X))
+ .setDpiY(getAttribute(configId, hal::Attribute::DPI_Y))
+ .setConfigGroup(getAttribute(configId, hal::Attribute::CONFIG_GROUP))
+ .build();
mConfigs.emplace(configId, std::move(config));
}
@@ -767,10 +720,10 @@
{
ALOGV("[%" PRIu64 "] loadConfigs", mId);
- std::vector<Hwc2::Config> configIds;
+ std::vector<HWConfigId> configIds;
auto intError = mComposer.getDisplayConfigs(mId, &configIds);
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
ALOGE("[%" PRIu64 "] getDisplayConfigs [2] failed: %s (%d)", mId,
to_string(error).c_str(), intError);
return;
@@ -783,7 +736,7 @@
// Other Display methods
-HWC2::Layer* Display::getLayerById(hwc2_layer_t id) const {
+HWC2::Layer* Display::getLayerById(HWLayerId id) const {
if (mLayers.count(id) == 0) {
return nullptr;
}
@@ -799,13 +752,12 @@
namespace impl {
Layer::Layer(android::Hwc2::Composer& composer, const std::unordered_set<Capability>& capabilities,
- hwc2_display_t displayId, hwc2_layer_t layerId)
- : mComposer(composer),
- mCapabilities(capabilities),
- mDisplayId(displayId),
- mId(layerId),
- mColorMatrix(android::mat4())
-{
+ HWDisplayId displayId, HWLayerId layerId)
+ : mComposer(composer),
+ mCapabilities(capabilities),
+ mDisplayId(displayId),
+ mId(layerId),
+ mColorMatrix(android::mat4()) {
ALOGV("Created layer %" PRIu64 " on display %" PRIu64, layerId, displayId);
}
@@ -813,9 +765,10 @@
{
auto intError = mComposer.destroyLayer(mDisplayId, mId);
auto error = static_cast<Error>(intError);
- ALOGE_IF(error != Error::None, "destroyLayer(%" PRIu64 ", %" PRIu64 ")"
- " failed: %s (%d)", mDisplayId, mId, to_string(error).c_str(),
- intError);
+ ALOGE_IF(error != Error::NONE,
+ "destroyLayer(%" PRIu64 ", %" PRIu64 ")"
+ " failed: %s (%d)",
+ mDisplayId, mId, to_string(error).c_str(), intError);
}
Error Layer::setCursorPosition(int32_t x, int32_t y)
@@ -828,7 +781,7 @@
const sp<Fence>& acquireFence)
{
if (buffer == nullptr && mBufferSlot == slot) {
- return Error::None;
+ return Error::NONE;
}
mBufferSlot = slot;
@@ -842,7 +795,7 @@
{
if (damage.isRect() && mDamageRegion.isRect() &&
(damage.getBounds() == mDamageRegion.getBounds())) {
- return Error::None;
+ return Error::NONE;
}
mDamageRegion = damage;
@@ -870,30 +823,25 @@
Error Layer::setBlendMode(BlendMode mode)
{
- auto intMode = static_cast<Hwc2::IComposerClient::BlendMode>(mode);
- auto intError = mComposer.setLayerBlendMode(mDisplayId, mId, intMode);
+ auto intError = mComposer.setLayerBlendMode(mDisplayId, mId, mode);
return static_cast<Error>(intError);
}
-Error Layer::setColor(hwc_color_t color)
-{
- Hwc2::IComposerClient::Color hwcColor{color.r, color.g, color.b, color.a};
- auto intError = mComposer.setLayerColor(mDisplayId, mId, hwcColor);
+Error Layer::setColor(Color color) {
+ auto intError = mComposer.setLayerColor(mDisplayId, mId, color);
return static_cast<Error>(intError);
}
Error Layer::setCompositionType(Composition type)
{
- auto intType = static_cast<Hwc2::IComposerClient::Composition>(type);
- auto intError = mComposer.setLayerCompositionType(
- mDisplayId, mId, intType);
+ auto intError = mComposer.setLayerCompositionType(mDisplayId, mId, type);
return static_cast<Error>(intError);
}
Error Layer::setDataspace(Dataspace dataspace)
{
if (dataspace == mDataSpace) {
- return Error::None;
+ return Error::NONE;
}
mDataSpace = dataspace;
auto intError = mComposer.setLayerDataspace(mDisplayId, mId, mDataSpace);
@@ -904,7 +852,7 @@
const android::HdrMetadata& metadata)
{
if (metadata == mHdrMetadata) {
- return Error::None;
+ return Error::NONE;
}
mHdrMetadata = metadata;
@@ -946,12 +894,16 @@
mComposer.setLayerPerFrameMetadata(mDisplayId, mId, perFrameMetadatas));
if (validTypes & HdrMetadata::HDR10PLUS) {
+ if (CC_UNLIKELY(mHdrMetadata.hdr10plus.size() == 0)) {
+ return Error::BAD_PARAMETER;
+ }
+
std::vector<Hwc2::PerFrameMetadataBlob> perFrameMetadataBlobs;
perFrameMetadataBlobs.push_back(
{Hwc2::PerFrameMetadataKey::HDR10_PLUS_SEI, mHdrMetadata.hdr10plus});
Error setMetadataBlobsError = static_cast<Error>(
mComposer.setLayerPerFrameMetadataBlobs(mDisplayId, mId, perFrameMetadataBlobs));
- if (error == Error::None) {
+ if (error == Error::NONE) {
return setMetadataBlobsError;
}
}
@@ -974,10 +926,10 @@
Error Layer::setSidebandStream(const native_handle_t* stream)
{
- if (mCapabilities.count(Capability::SidebandStream) == 0) {
+ if (mCapabilities.count(Capability::SIDEBAND_STREAM) == 0) {
ALOGE("Attempted to call setSidebandStream without checking that the "
"device supports sideband streams");
- return Error::Unsupported;
+ return Error::UNSUPPORTED;
}
auto intError = mComposer.setLayerSidebandStream(mDisplayId, mId, stream);
return static_cast<Error>(intError);
@@ -1002,7 +954,7 @@
{
if (region.isRect() && mVisibleRegion.isRect() &&
(region.getBounds() == mVisibleRegion.getBounds())) {
- return Error::None;
+ return Error::NONE;
}
mVisibleRegion = region;
@@ -1034,16 +986,27 @@
// Composer HAL 2.3
Error Layer::setColorTransform(const android::mat4& matrix) {
if (matrix == mColorMatrix) {
- return Error::None;
+ return Error::NONE;
}
auto intError = mComposer.setLayerColorTransform(mDisplayId, mId, matrix.asArray());
Error error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
mColorMatrix = matrix;
return error;
}
+// Composer HAL 2.4
+Error Layer::setLayerGenericMetadata(const std::string& name, bool mandatory,
+ const std::vector<uint8_t>& value) {
+ auto intError = mComposer.setLayerGenericMetadata(mDisplayId, mId, name, mandatory, value);
+ return static_cast<Error>(intError);
+}
+
} // namespace impl
} // namespace HWC2
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index b7cdf7f..6819ff4 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -17,15 +17,9 @@
#ifndef ANDROID_SF_HWC2_H
#define ANDROID_SF_HWC2_H
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
#include <gui/HdrMetadata.h>
#include <math/mat4.h>
-#include <ui/GraphicTypes.h>
+#include <ui/DisplayInfo.h>
#include <ui/HdrCapabilities.h>
#include <ui/Region.h>
#include <utils/Log.h>
@@ -33,11 +27,14 @@
#include <utils/Timers.h>
#include <functional>
+#include <future>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
+#include "Hal.h"
+
namespace android {
struct DisplayedFrameStats;
class Fence;
@@ -48,13 +45,13 @@
}
class TestableSurfaceFlinger;
-}
namespace HWC2 {
-class Display;
class Layer;
+namespace hal = android::hardware::graphics::composer::hal;
+
// Implement this interface to receive hardware composer events.
//
// These callback functions will generally be called on a hwbinder thread, but
@@ -66,66 +63,20 @@
// from different hardware composer instances.
class ComposerCallback {
public:
- virtual void onHotplugReceived(int32_t sequenceId, hwc2_display_t display,
- Connection connection) = 0;
- virtual void onRefreshReceived(int32_t sequenceId,
- hwc2_display_t display) = 0;
- virtual void onVsyncReceived(int32_t sequenceId, hwc2_display_t display,
- int64_t timestamp) = 0;
- virtual ~ComposerCallback() = default;
+ virtual void onHotplugReceived(int32_t sequenceId, hal::HWDisplayId display,
+ hal::Connection connection) = 0;
+ virtual void onRefreshReceived(int32_t sequenceId, hal::HWDisplayId display) = 0;
+ virtual void onVsyncReceived(int32_t sequenceId, hal::HWDisplayId display, int64_t timestamp,
+ std::optional<hal::VsyncPeriodNanos> vsyncPeriod) = 0;
+ virtual void onVsyncPeriodTimingChangedReceived(
+ int32_t sequenceId, hal::HWDisplayId display,
+ const hal::VsyncPeriodChangeTimeline& updatedTimeline) = 0;
+ virtual void onSeamlessPossible(int32_t sequenceId, hal::HWDisplayId display) = 0;
+
+ virtual ~ComposerCallback() = default;
};
-// C++ Wrapper around hwc2_device_t. Load all functions pointers
-// and handle callback registration.
-class Device
-{
-public:
- explicit Device(std::unique_ptr<android::Hwc2::Composer> composer);
-
- void registerCallback(ComposerCallback* callback, int32_t sequenceId);
-
- // Required by HWC2
-
- std::string dump() const;
-
- const std::unordered_set<Capability>& getCapabilities() const {
- return mCapabilities;
- };
-
- uint32_t getMaxVirtualDisplayCount() const;
- Error getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
- std::vector<uint8_t>* outData) const;
-
- Error createVirtualDisplay(uint32_t width, uint32_t height,
- android::ui::PixelFormat* format, Display** outDisplay);
- void destroyDisplay(hwc2_display_t displayId);
-
- void onHotplug(hwc2_display_t displayId, Connection connection);
-
- // Other Device methods
-
- Display* getDisplayById(hwc2_display_t id);
-
- android::Hwc2::Composer* getComposer() { return mComposer.get(); }
-
- // We buffer most state changes and flush them implicitly with
- // Display::validate, Display::present, and Display::presentOrValidate.
- // This method provides an explicit way to flush state changes to HWC.
- Error flushCommands();
-
-private:
- // Initialization methods
-
- void loadCapabilities();
-
- // Member variables
- std::unique_ptr<android::Hwc2::Composer> mComposer;
- std::unordered_set<Capability> mCapabilities;
- std::unordered_map<hwc2_display_t, std::unique_ptr<Display>> mDisplays;
- bool mRegisteredCallback = false;
-};
-
-// Convenience C++ class to access hwc2_device_t Display functions directly.
+// Convenience C++ class to access per display functions directly.
class Display {
public:
virtual ~Display();
@@ -135,7 +86,7 @@
class Builder
{
public:
- Builder(Display& display, hwc2_config_t id);
+ Builder(Display& display, hal::HWConfigId id);
std::shared_ptr<const Config> build() {
return std::const_pointer_cast<const Config>(
@@ -170,176 +121,211 @@
}
return *this;
}
+ Builder& setConfigGroup(int32_t configGroup) {
+ mConfig->mConfigGroup = configGroup;
+ return *this;
+ }
private:
float getDefaultDensity();
std::shared_ptr<Config> mConfig;
};
- hwc2_display_t getDisplayId() const { return mDisplay.getId(); }
- hwc2_config_t getId() const { return mId; }
+ hal::HWDisplayId getDisplayId() const { return mDisplay.getId(); }
+ hal::HWConfigId getId() const { return mId; }
int32_t getWidth() const { return mWidth; }
int32_t getHeight() const { return mHeight; }
nsecs_t getVsyncPeriod() const { return mVsyncPeriod; }
float getDpiX() const { return mDpiX; }
float getDpiY() const { return mDpiY; }
+ int32_t getConfigGroup() const { return mConfigGroup; }
private:
- Config(Display& display, hwc2_config_t id);
+ Config(Display& display, hal::HWConfigId id);
Display& mDisplay;
- hwc2_config_t mId;
+ hal::HWConfigId mId;
int32_t mWidth;
int32_t mHeight;
nsecs_t mVsyncPeriod;
float mDpiX;
float mDpiY;
+ int32_t mConfigGroup;
};
- virtual hwc2_display_t getId() const = 0;
+ virtual hal::HWDisplayId getId() const = 0;
virtual bool isConnected() const = 0;
virtual void setConnected(bool connected) = 0; // For use by Device only
- virtual const std::unordered_set<DisplayCapability>& getCapabilities() const = 0;
+ virtual const std::unordered_set<hal::DisplayCapability>& getCapabilities() const = 0;
+ virtual bool isVsyncPeriodSwitchSupported() const = 0;
- [[clang::warn_unused_result]] virtual Error acceptChanges() = 0;
- [[clang::warn_unused_result]] virtual Error createLayer(Layer** outLayer) = 0;
- [[clang::warn_unused_result]] virtual Error destroyLayer(Layer* layer) = 0;
- [[clang::warn_unused_result]] virtual Error getActiveConfig(
+ [[clang::warn_unused_result]] virtual hal::Error acceptChanges() = 0;
+ [[clang::warn_unused_result]] virtual hal::Error createLayer(Layer** outLayer) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error destroyLayer(Layer* layer) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getActiveConfig(
std::shared_ptr<const Config>* outConfig) const = 0;
- [[clang::warn_unused_result]] virtual Error getActiveConfigIndex(int* outIndex) const = 0;
- [[clang::warn_unused_result]] virtual Error getChangedCompositionTypes(
- std::unordered_map<Layer*, Composition>* outTypes) = 0;
- [[clang::warn_unused_result]] virtual Error getColorModes(
- std::vector<android::ui::ColorMode>* outModes) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getActiveConfigIndex(int* outIndex) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getChangedCompositionTypes(
+ std::unordered_map<Layer*, hal::Composition>* outTypes) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getColorModes(
+ std::vector<hal::ColorMode>* outModes) const = 0;
// Returns a bitmask which contains HdrMetadata::Type::*.
[[clang::warn_unused_result]] virtual int32_t getSupportedPerFrameMetadata() const = 0;
- [[clang::warn_unused_result]] virtual Error getRenderIntents(
- android::ui::ColorMode colorMode,
- std::vector<android::ui::RenderIntent>* outRenderIntents) const = 0;
- [[clang::warn_unused_result]] virtual Error getDataspaceSaturationMatrix(
- android::ui::Dataspace dataspace, android::mat4* outMatrix) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getRenderIntents(
+ hal::ColorMode colorMode, std::vector<hal::RenderIntent>* outRenderIntents) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getDataspaceSaturationMatrix(
+ hal::Dataspace dataspace, android::mat4* outMatrix) = 0;
- // Doesn't call into the HWC2 device, so no Errors are possible
- virtual std::vector<std::shared_ptr<const Config>> getConfigs() const = 0;
+ // Doesn't call into the HWC2 device, so no errors are possible
+ [[clang::warn_unused_result]] virtual std::vector<std::shared_ptr<const Config>> getConfigs()
+ const = 0;
- [[clang::warn_unused_result]] virtual Error getName(std::string* outName) const = 0;
- [[clang::warn_unused_result]] virtual Error getRequests(
- DisplayRequest* outDisplayRequests,
- std::unordered_map<Layer*, LayerRequest>* outLayerRequests) = 0;
- [[clang::warn_unused_result]] virtual Error getType(DisplayType* outType) const = 0;
- [[clang::warn_unused_result]] virtual Error supportsDoze(bool* outSupport) const = 0;
- [[clang::warn_unused_result]] virtual Error getHdrCapabilities(
+ [[clang::warn_unused_result]] virtual hal::Error getName(std::string* outName) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getRequests(
+ hal::DisplayRequest* outDisplayRequests,
+ std::unordered_map<Layer*, hal::LayerRequest>* outLayerRequests) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getConnectionType(
+ android::DisplayConnectionType*) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error supportsDoze(bool* outSupport) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getHdrCapabilities(
android::HdrCapabilities* outCapabilities) const = 0;
- [[clang::warn_unused_result]] virtual Error getDisplayedContentSamplingAttributes(
- android::ui::PixelFormat* outFormat, android::ui::Dataspace* outDataspace,
+ [[clang::warn_unused_result]] virtual hal::Error getDisplayedContentSamplingAttributes(
+ hal::PixelFormat* outFormat, hal::Dataspace* outDataspace,
uint8_t* outComponentMask) const = 0;
- [[clang::warn_unused_result]] virtual Error setDisplayContentSamplingEnabled(
+ [[clang::warn_unused_result]] virtual hal::Error setDisplayContentSamplingEnabled(
bool enabled, uint8_t componentMask, uint64_t maxFrames) const = 0;
- [[clang::warn_unused_result]] virtual Error getDisplayedContentSample(
+ [[clang::warn_unused_result]] virtual hal::Error getDisplayedContentSample(
uint64_t maxFrames, uint64_t timestamp,
android::DisplayedFrameStats* outStats) const = 0;
- [[clang::warn_unused_result]] virtual Error getReleaseFences(
+ [[clang::warn_unused_result]] virtual hal::Error getReleaseFences(
std::unordered_map<Layer*, android::sp<android::Fence>>* outFences) const = 0;
- [[clang::warn_unused_result]] virtual Error present(
+ [[clang::warn_unused_result]] virtual hal::Error present(
android::sp<android::Fence>* outPresentFence) = 0;
- [[clang::warn_unused_result]] virtual Error setActiveConfig(
+ [[clang::warn_unused_result]] virtual hal::Error setActiveConfig(
const std::shared_ptr<const Config>& config) = 0;
- [[clang::warn_unused_result]] virtual Error setClientTarget(
+ [[clang::warn_unused_result]] virtual hal::Error setClientTarget(
uint32_t slot, const android::sp<android::GraphicBuffer>& target,
- const android::sp<android::Fence>& acquireFence, android::ui::Dataspace dataspace) = 0;
- [[clang::warn_unused_result]] virtual Error setColorMode(
- android::ui::ColorMode mode, android::ui::RenderIntent renderIntent) = 0;
- [[clang::warn_unused_result]] virtual Error setColorTransform(
- const android::mat4& matrix, android_color_transform_t hint) = 0;
- [[clang::warn_unused_result]] virtual Error setOutputBuffer(
+ const android::sp<android::Fence>& acquireFence, hal::Dataspace dataspace) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setColorMode(
+ hal::ColorMode mode, hal::RenderIntent renderIntent) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setColorTransform(
+ const android::mat4& matrix, hal::ColorTransform hint) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setOutputBuffer(
const android::sp<android::GraphicBuffer>& buffer,
const android::sp<android::Fence>& releaseFence) = 0;
- [[clang::warn_unused_result]] virtual Error setPowerMode(PowerMode mode) = 0;
- [[clang::warn_unused_result]] virtual Error setVsyncEnabled(Vsync enabled) = 0;
- [[clang::warn_unused_result]] virtual Error validate(uint32_t* outNumTypes,
- uint32_t* outNumRequests) = 0;
- [[clang::warn_unused_result]] virtual Error presentOrValidate(
+ [[clang::warn_unused_result]] virtual hal::Error setPowerMode(hal::PowerMode mode) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setVsyncEnabled(hal::Vsync enabled) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error validate(uint32_t* outNumTypes,
+ uint32_t* outNumRequests) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error presentOrValidate(
uint32_t* outNumTypes, uint32_t* outNumRequests,
android::sp<android::Fence>* outPresentFence, uint32_t* state) = 0;
- [[clang::warn_unused_result]] virtual Error setDisplayBrightness(float brightness) const = 0;
+ [[clang::warn_unused_result]] virtual std::future<hal::Error> setDisplayBrightness(
+ float brightness) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getDisplayVsyncPeriod(
+ nsecs_t* outVsyncPeriod) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setActiveConfigWithConstraints(
+ const std::shared_ptr<const HWC2::Display::Config>& config,
+ const hal::VsyncPeriodChangeConstraints& constraints,
+ hal::VsyncPeriodChangeTimeline* outTimeline) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setAutoLowLatencyMode(bool on) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getSupportedContentTypes(
+ std::vector<hal::ContentType>*) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setContentType(hal::ContentType) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getClientTargetProperty(
+ hal::ClientTargetProperty* outClientTargetProperty) = 0;
};
namespace impl {
class Display : public HWC2::Display {
public:
- Display(android::Hwc2::Composer& composer, const std::unordered_set<Capability>& capabilities,
- hwc2_display_t id, DisplayType type);
+ Display(android::Hwc2::Composer& composer,
+ const std::unordered_set<hal::Capability>& capabilities, hal::HWDisplayId id,
+ hal::DisplayType type);
~Display() override;
// Required by HWC2
- Error acceptChanges() override;
- Error createLayer(Layer** outLayer) override;
- Error destroyLayer(Layer* layer) override;
- Error getActiveConfig(std::shared_ptr<const Config>* outConfig) const override;
- Error getActiveConfigIndex(int* outIndex) const override;
- Error getChangedCompositionTypes(std::unordered_map<Layer*, Composition>* outTypes) override;
- Error getColorModes(std::vector<android::ui::ColorMode>* outModes) const override;
+ hal::Error acceptChanges() override;
+ hal::Error createLayer(Layer** outLayer) override;
+ hal::Error destroyLayer(Layer* layer) override;
+ hal::Error getActiveConfig(std::shared_ptr<const Config>* outConfig) const override;
+ hal::Error getActiveConfigIndex(int* outIndex) const override;
+ hal::Error getChangedCompositionTypes(
+ std::unordered_map<Layer*, hal::Composition>* outTypes) override;
+ hal::Error getColorModes(std::vector<hal::ColorMode>* outModes) const override;
// Returns a bitmask which contains HdrMetadata::Type::*.
int32_t getSupportedPerFrameMetadata() const override;
- Error getRenderIntents(android::ui::ColorMode colorMode,
- std::vector<android::ui::RenderIntent>* outRenderIntents) const override;
- Error getDataspaceSaturationMatrix(android::ui::Dataspace dataspace,
- android::mat4* outMatrix) override;
+ hal::Error getRenderIntents(hal::ColorMode colorMode,
+ std::vector<hal::RenderIntent>* outRenderIntents) const override;
+ hal::Error getDataspaceSaturationMatrix(hal::Dataspace dataspace,
+ android::mat4* outMatrix) override;
// Doesn't call into the HWC2 device, so no errors are possible
std::vector<std::shared_ptr<const Config>> getConfigs() const override;
- Error getName(std::string* outName) const override;
- Error getRequests(DisplayRequest* outDisplayRequests,
- std::unordered_map<Layer*, LayerRequest>* outLayerRequests) override;
- Error getType(DisplayType* outType) const override;
- Error supportsDoze(bool* outSupport) const override;
- Error getHdrCapabilities(android::HdrCapabilities* outCapabilities) const override;
- Error getDisplayedContentSamplingAttributes(android::ui::PixelFormat* outFormat,
- android::ui::Dataspace* outDataspace,
- uint8_t* outComponentMask) const override;
- Error setDisplayContentSamplingEnabled(bool enabled, uint8_t componentMask,
- uint64_t maxFrames) const override;
- Error getDisplayedContentSample(uint64_t maxFrames, uint64_t timestamp,
- android::DisplayedFrameStats* outStats) const override;
- Error getReleaseFences(
+ hal::Error getName(std::string* outName) const override;
+ hal::Error getRequests(
+ hal::DisplayRequest* outDisplayRequests,
+ std::unordered_map<Layer*, hal::LayerRequest>* outLayerRequests) override;
+ hal::Error getConnectionType(android::DisplayConnectionType*) const override;
+ hal::Error supportsDoze(bool* outSupport) const override;
+ hal::Error getHdrCapabilities(android::HdrCapabilities* outCapabilities) const override;
+ hal::Error getDisplayedContentSamplingAttributes(hal::PixelFormat* outFormat,
+ hal::Dataspace* outDataspace,
+ uint8_t* outComponentMask) const override;
+ hal::Error setDisplayContentSamplingEnabled(bool enabled, uint8_t componentMask,
+ uint64_t maxFrames) const override;
+ hal::Error getDisplayedContentSample(uint64_t maxFrames, uint64_t timestamp,
+ android::DisplayedFrameStats* outStats) const override;
+ hal::Error getReleaseFences(
std::unordered_map<Layer*, android::sp<android::Fence>>* outFences) const override;
- Error present(android::sp<android::Fence>* outPresentFence) override;
- Error setActiveConfig(const std::shared_ptr<const HWC2::Display::Config>& config) override;
- Error setClientTarget(uint32_t slot, const android::sp<android::GraphicBuffer>& target,
- const android::sp<android::Fence>& acquireFence,
- android::ui::Dataspace dataspace) override;
- Error setColorMode(android::ui::ColorMode mode,
- android::ui::RenderIntent renderIntent) override;
- Error setColorTransform(const android::mat4& matrix, android_color_transform_t hint) override;
- Error setOutputBuffer(const android::sp<android::GraphicBuffer>& buffer,
- const android::sp<android::Fence>& releaseFence) override;
- Error setPowerMode(PowerMode mode) override;
- Error setVsyncEnabled(Vsync enabled) override;
- Error validate(uint32_t* outNumTypes, uint32_t* outNumRequests) override;
- Error presentOrValidate(uint32_t* outNumTypes, uint32_t* outNumRequests,
- android::sp<android::Fence>* outPresentFence, uint32_t* state) override;
- Error setDisplayBrightness(float brightness) const override;
+ hal::Error present(android::sp<android::Fence>* outPresentFence) override;
+ hal::Error setActiveConfig(const std::shared_ptr<const HWC2::Display::Config>& config) override;
+ hal::Error setClientTarget(uint32_t slot, const android::sp<android::GraphicBuffer>& target,
+ const android::sp<android::Fence>& acquireFence,
+ hal::Dataspace dataspace) override;
+ hal::Error setColorMode(hal::ColorMode mode, hal::RenderIntent renderIntent) override;
+ hal::Error setColorTransform(const android::mat4& matrix, hal::ColorTransform hint) override;
+ hal::Error setOutputBuffer(const android::sp<android::GraphicBuffer>& buffer,
+ const android::sp<android::Fence>& releaseFence) override;
+ hal::Error setPowerMode(hal::PowerMode mode) override;
+ hal::Error setVsyncEnabled(hal::Vsync enabled) override;
+ hal::Error validate(uint32_t* outNumTypes, uint32_t* outNumRequests) override;
+ hal::Error presentOrValidate(uint32_t* outNumTypes, uint32_t* outNumRequests,
+ android::sp<android::Fence>* outPresentFence,
+ uint32_t* state) override;
+ std::future<hal::Error> setDisplayBrightness(float brightness) override;
+ hal::Error getDisplayVsyncPeriod(nsecs_t* outVsyncPeriod) const override;
+ hal::Error setActiveConfigWithConstraints(
+ const std::shared_ptr<const HWC2::Display::Config>& config,
+ const hal::VsyncPeriodChangeConstraints& constraints,
+ hal::VsyncPeriodChangeTimeline* outTimeline) override;
+ hal::Error setAutoLowLatencyMode(bool on) override;
+ hal::Error getSupportedContentTypes(
+ std::vector<hal::ContentType>* outSupportedContentTypes) const override;
+ hal::Error setContentType(hal::ContentType) override;
+ hal::Error getClientTargetProperty(hal::ClientTargetProperty* outClientTargetProperty) override;
// Other Display methods
- hwc2_display_t getId() const override { return mId; }
+ hal::HWDisplayId getId() const override { return mId; }
bool isConnected() const override { return mIsConnected; }
void setConnected(bool connected) override; // For use by Device only
- const std::unordered_set<DisplayCapability>& getCapabilities() const override {
+ const std::unordered_set<hal::DisplayCapability>& getCapabilities() const override {
return mDisplayCapabilities;
};
+ virtual bool isVsyncPeriodSwitchSupported() const override;
private:
- int32_t getAttribute(hwc2_config_t configId, Attribute attribute);
- void loadConfig(hwc2_config_t configId);
+ int32_t getAttribute(hal::HWConfigId configId, hal::Attribute attribute);
+ void loadConfig(hal::HWConfigId configId);
void loadConfigs();
// This may fail (and return a null pointer) if no layer with this ID exists
// on this display
- Layer* getLayerById(hwc2_layer_t id) const;
+ Layer* getLayerById(hal::HWLayerId id) const;
friend android::TestableSurfaceFlinger;
@@ -349,108 +335,124 @@
// this HWC2::Display, so these references are guaranteed to be valid for
// the lifetime of this object.
android::Hwc2::Composer& mComposer;
- const std::unordered_set<Capability>& mCapabilities;
+ const std::unordered_set<hal::Capability>& mCapabilities;
- hwc2_display_t mId;
- bool mIsConnected;
- DisplayType mType;
- std::unordered_map<hwc2_layer_t, std::unique_ptr<Layer>> mLayers;
- std::unordered_map<hwc2_config_t, std::shared_ptr<const Config>> mConfigs;
+ const hal::HWDisplayId mId;
+ hal::DisplayType mType;
+ bool mIsConnected = false;
+
+ std::unordered_map<hal::HWLayerId, std::unique_ptr<Layer>> mLayers;
+ std::unordered_map<hal::HWConfigId, std::shared_ptr<const Config>> mConfigs;
+
std::once_flag mDisplayCapabilityQueryFlag;
- std::unordered_set<DisplayCapability> mDisplayCapabilities;
+ std::unordered_set<hal::DisplayCapability> mDisplayCapabilities;
};
+
} // namespace impl
class Layer {
public:
virtual ~Layer();
- virtual hwc2_layer_t getId() const = 0;
+ virtual hal::HWLayerId getId() const = 0;
- [[clang::warn_unused_result]] virtual Error setCursorPosition(int32_t x, int32_t y) = 0;
- [[clang::warn_unused_result]] virtual Error setBuffer(
+ [[clang::warn_unused_result]] virtual hal::Error setCursorPosition(int32_t x, int32_t y) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setBuffer(
uint32_t slot, const android::sp<android::GraphicBuffer>& buffer,
const android::sp<android::Fence>& acquireFence) = 0;
- [[clang::warn_unused_result]] virtual Error setSurfaceDamage(const android::Region& damage) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setSurfaceDamage(
+ const android::Region& damage) = 0;
- [[clang::warn_unused_result]] virtual Error setBlendMode(BlendMode mode) = 0;
- [[clang::warn_unused_result]] virtual Error setColor(hwc_color_t color) = 0;
- [[clang::warn_unused_result]] virtual Error setCompositionType(Composition type) = 0;
- [[clang::warn_unused_result]] virtual Error setDataspace(android::ui::Dataspace dataspace) = 0;
- [[clang::warn_unused_result]] virtual Error setPerFrameMetadata(
+ [[clang::warn_unused_result]] virtual hal::Error setBlendMode(hal::BlendMode mode) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setColor(hal::Color color) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setCompositionType(hal::Composition type) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setDataspace(hal::Dataspace dataspace) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setPerFrameMetadata(
const int32_t supportedPerFrameMetadata, const android::HdrMetadata& metadata) = 0;
- [[clang::warn_unused_result]] virtual Error setDisplayFrame(const android::Rect& frame) = 0;
- [[clang::warn_unused_result]] virtual Error setPlaneAlpha(float alpha) = 0;
- [[clang::warn_unused_result]] virtual Error setSidebandStream(
+ [[clang::warn_unused_result]] virtual hal::Error setDisplayFrame(
+ const android::Rect& frame) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setPlaneAlpha(float alpha) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setSidebandStream(
const native_handle_t* stream) = 0;
- [[clang::warn_unused_result]] virtual Error setSourceCrop(const android::FloatRect& crop) = 0;
- [[clang::warn_unused_result]] virtual Error setTransform(Transform transform) = 0;
- [[clang::warn_unused_result]] virtual Error setVisibleRegion(const android::Region& region) = 0;
- [[clang::warn_unused_result]] virtual Error setZOrder(uint32_t z) = 0;
- [[clang::warn_unused_result]] virtual Error setInfo(uint32_t type, uint32_t appId) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setSourceCrop(
+ const android::FloatRect& crop) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setTransform(hal::Transform transform) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setVisibleRegion(
+ const android::Region& region) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setZOrder(uint32_t z) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setInfo(uint32_t type, uint32_t appId) = 0;
// Composer HAL 2.3
- [[clang::warn_unused_result]] virtual Error setColorTransform(const android::mat4& matrix) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setColorTransform(
+ const android::mat4& matrix) = 0;
+
+ // Composer HAL 2.4
+ [[clang::warn_unused_result]] virtual hal::Error setLayerGenericMetadata(
+ const std::string& name, bool mandatory, const std::vector<uint8_t>& value) = 0;
};
namespace impl {
-// Convenience C++ class to access hwc2_device_t Layer functions directly.
+// Convenience C++ class to access per layer functions directly.
class Layer : public HWC2::Layer {
public:
Layer(android::Hwc2::Composer& composer,
- const std::unordered_set<Capability>& capabilities,
- hwc2_display_t displayId, hwc2_layer_t layerId);
+ const std::unordered_set<hal::Capability>& capabilities, hal::HWDisplayId displayId,
+ hal::HWLayerId layerId);
~Layer() override;
- hwc2_layer_t getId() const override { return mId; }
+ hal::HWLayerId getId() const override { return mId; }
- Error setCursorPosition(int32_t x, int32_t y) override;
- Error setBuffer(uint32_t slot, const android::sp<android::GraphicBuffer>& buffer,
- const android::sp<android::Fence>& acquireFence) override;
- Error setSurfaceDamage(const android::Region& damage) override;
+ hal::Error setCursorPosition(int32_t x, int32_t y) override;
+ hal::Error setBuffer(uint32_t slot, const android::sp<android::GraphicBuffer>& buffer,
+ const android::sp<android::Fence>& acquireFence) override;
+ hal::Error setSurfaceDamage(const android::Region& damage) override;
- Error setBlendMode(BlendMode mode) override;
- Error setColor(hwc_color_t color) override;
- Error setCompositionType(Composition type) override;
- Error setDataspace(android::ui::Dataspace dataspace) override;
- Error setPerFrameMetadata(const int32_t supportedPerFrameMetadata,
- const android::HdrMetadata& metadata) override;
- Error setDisplayFrame(const android::Rect& frame) override;
- Error setPlaneAlpha(float alpha) override;
- Error setSidebandStream(const native_handle_t* stream) override;
- Error setSourceCrop(const android::FloatRect& crop) override;
- Error setTransform(Transform transform) override;
- Error setVisibleRegion(const android::Region& region) override;
- Error setZOrder(uint32_t z) override;
- Error setInfo(uint32_t type, uint32_t appId) override;
+ hal::Error setBlendMode(hal::BlendMode mode) override;
+ hal::Error setColor(hal::Color color) override;
+ hal::Error setCompositionType(hal::Composition type) override;
+ hal::Error setDataspace(hal::Dataspace dataspace) override;
+ hal::Error setPerFrameMetadata(const int32_t supportedPerFrameMetadata,
+ const android::HdrMetadata& metadata) override;
+ hal::Error setDisplayFrame(const android::Rect& frame) override;
+ hal::Error setPlaneAlpha(float alpha) override;
+ hal::Error setSidebandStream(const native_handle_t* stream) override;
+ hal::Error setSourceCrop(const android::FloatRect& crop) override;
+ hal::Error setTransform(hal::Transform transform) override;
+ hal::Error setVisibleRegion(const android::Region& region) override;
+ hal::Error setZOrder(uint32_t z) override;
+ hal::Error setInfo(uint32_t type, uint32_t appId) override;
// Composer HAL 2.3
- Error setColorTransform(const android::mat4& matrix) override;
+ hal::Error setColorTransform(const android::mat4& matrix) override;
+
+ // Composer HAL 2.4
+ hal::Error setLayerGenericMetadata(const std::string& name, bool mandatory,
+ const std::vector<uint8_t>& value) override;
private:
// These are references to data owned by HWC2::Device, which will outlive
// this HWC2::Layer, so these references are guaranteed to be valid for
// the lifetime of this object.
android::Hwc2::Composer& mComposer;
- const std::unordered_set<Capability>& mCapabilities;
+ const std::unordered_set<hal::Capability>& mCapabilities;
- hwc2_display_t mDisplayId;
- hwc2_layer_t mId;
+ hal::HWDisplayId mDisplayId;
+ hal::HWLayerId mId;
// Cached HWC2 data, to ensure the same commands aren't sent to the HWC
// multiple times.
android::Region mVisibleRegion = android::Region::INVALID_REGION;
android::Region mDamageRegion = android::Region::INVALID_REGION;
- android::ui::Dataspace mDataSpace = android::ui::Dataspace::UNKNOWN;
+ hal::Dataspace mDataSpace = hal::Dataspace::UNKNOWN;
android::HdrMetadata mHdrMetadata;
android::mat4 mColorMatrix;
uint32_t mBufferSlot;
};
} // namespace impl
-
} // namespace HWC2
+} // namespace android
#endif // ANDROID_SF_HWC2_H
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 1099041..7a2f0f3 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -14,12 +14,18 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "HWComposer"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include "HWComposer.h"
+
#include <compositionengine/Output.h>
#include <compositionengine/OutputLayer.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
@@ -29,12 +35,11 @@
#include <utils/Errors.h>
#include <utils/Trace.h>
-#include "HWComposer.h"
-#include "HWC2.h"
-#include "ComposerHal.h"
-
-#include "../Layer.h" // needed only for debugging
+#include "../Layer.h" // needed only for debugging
+#include "../Promise.h"
#include "../SurfaceFlinger.h"
+#include "ComposerHal.h"
+#include "HWC2.h"
#define LOG_HWC_DISPLAY_ERROR(hwcDisplayId, msg) \
ALOGE("%s failed for HWC display %" PRIu64 ": %s", __FUNCTION__, hwcDisplayId, msg)
@@ -56,7 +61,7 @@
#define RETURN_IF_HWC_ERROR_FOR(what, error, displayId, ...) \
do { \
- if (error != HWC2::Error::None) { \
+ if (error != hal::Error::NONE) { \
LOG_HWC_ERROR(what, error, displayId); \
return __VA_ARGS__; \
} \
@@ -65,29 +70,111 @@
#define RETURN_IF_HWC_ERROR(error, displayId, ...) \
RETURN_IF_HWC_ERROR_FOR(__FUNCTION__, error, displayId, __VA_ARGS__)
+namespace hal = android::hardware::graphics::composer::hal;
+
+namespace {
+
+using android::hardware::Return;
+using android::hardware::Void;
+using android::HWC2::ComposerCallback;
+
+class ComposerCallbackBridge : public hal::IComposerCallback {
+public:
+ ComposerCallbackBridge(ComposerCallback* callback, int32_t sequenceId,
+ bool vsyncSwitchingSupported)
+ : mCallback(callback),
+ mSequenceId(sequenceId),
+ mVsyncSwitchingSupported(vsyncSwitchingSupported) {}
+
+ android::hardware::Return<void> onHotplug(hal::HWDisplayId display,
+ hal::Connection conn) override {
+ mCallback->onHotplugReceived(mSequenceId, display, conn);
+ return android::hardware::Void();
+ }
+
+ android::hardware::Return<void> onRefresh(hal::HWDisplayId display) override {
+ mCallback->onRefreshReceived(mSequenceId, display);
+ return android::hardware::Void();
+ }
+
+ android::hardware::Return<void> onVsync(hal::HWDisplayId display, int64_t timestamp) override {
+ if (!mVsyncSwitchingSupported) {
+ mCallback->onVsyncReceived(mSequenceId, display, timestamp, std::nullopt);
+ } else {
+ ALOGW("Unexpected onVsync callback on composer >= 2.4, ignoring.");
+ }
+ return android::hardware::Void();
+ }
+
+ android::hardware::Return<void> onVsync_2_4(hal::HWDisplayId display, int64_t timestamp,
+ hal::VsyncPeriodNanos vsyncPeriodNanos) override {
+ if (mVsyncSwitchingSupported) {
+ mCallback->onVsyncReceived(mSequenceId, display, timestamp,
+ std::make_optional(vsyncPeriodNanos));
+ } else {
+ ALOGW("Unexpected onVsync_2_4 callback on composer <= 2.3, ignoring.");
+ }
+ return android::hardware::Void();
+ }
+
+ android::hardware::Return<void> onVsyncPeriodTimingChanged(
+ hal::HWDisplayId display,
+ const hal::VsyncPeriodChangeTimeline& updatedTimeline) override {
+ mCallback->onVsyncPeriodTimingChangedReceived(mSequenceId, display, updatedTimeline);
+ return android::hardware::Void();
+ }
+
+ android::hardware::Return<void> onSeamlessPossible(hal::HWDisplayId display) override {
+ mCallback->onSeamlessPossible(mSequenceId, display);
+ return android::hardware::Void();
+ }
+
+private:
+ ComposerCallback* mCallback;
+ const int32_t mSequenceId;
+ const bool mVsyncSwitchingSupported;
+};
+
+} // namespace
+
namespace android {
HWComposer::~HWComposer() = default;
namespace impl {
-HWComposer::HWComposer(std::unique_ptr<Hwc2::Composer> composer)
- : mHwcDevice(std::make_unique<HWC2::Device>(std::move(composer))) {}
+HWComposer::HWComposer(std::unique_ptr<Hwc2::Composer> composer) : mComposer(std::move(composer)) {
+}
+
+HWComposer::HWComposer(const std::string& composerServiceName)
+ : mComposer(std::make_unique<Hwc2::impl::Composer>(composerServiceName)) {
+}
HWComposer::~HWComposer() {
mDisplayData.clear();
}
-void HWComposer::registerCallback(HWC2::ComposerCallback* callback,
- int32_t sequenceId) {
- mHwcDevice->registerCallback(callback, sequenceId);
+void HWComposer::setConfiguration(HWC2::ComposerCallback* callback, int32_t sequenceId) {
+ loadCapabilities();
+ loadLayerMetadataSupport();
+
+ if (mRegisteredCallback) {
+ ALOGW("Callback already registered. Ignored extra registration attempt.");
+ return;
+ }
+ mRegisteredCallback = true;
+ sp<ComposerCallbackBridge> callbackBridge(
+ new ComposerCallbackBridge(callback, sequenceId,
+ mComposer->isVsyncPeriodSwitchSupported()));
+ mComposer->registerCallback(callbackBridge);
}
-bool HWComposer::getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
+bool HWComposer::getDisplayIdentificationData(hal::HWDisplayId hwcDisplayId, uint8_t* outPort,
DisplayIdentificationData* outData) const {
- const auto error = mHwcDevice->getDisplayIdentificationData(hwcDisplayId, outPort, outData);
- if (error != HWC2::Error::None) {
- if (error != HWC2::Error::Unsupported) {
+ const auto error = static_cast<hal::Error>(
+ mComposer->getDisplayIdentificationData(hwcDisplayId, outPort, outData));
+ if (error != hal::Error::NONE) {
+ if (error != hal::Error::UNSUPPORTED) {
LOG_HWC_DISPLAY_ERROR(hwcDisplayId, to_string(error).c_str());
}
return false;
@@ -95,82 +182,29 @@
return true;
}
-bool HWComposer::hasCapability(HWC2::Capability capability) const
-{
- return mHwcDevice->getCapabilities().count(capability) > 0;
+bool HWComposer::hasCapability(hal::Capability capability) const {
+ return mCapabilities.count(capability) > 0;
}
-bool HWComposer::hasDisplayCapability(const std::optional<DisplayId>& displayId,
- HWC2::DisplayCapability capability) const {
- if (!displayId) {
- // Checkout global capabilities for displays without a corresponding HWC display.
- if (capability == HWC2::DisplayCapability::SkipClientColorTransform) {
- return hasCapability(HWC2::Capability::SkipClientColorTransform);
- }
- return false;
- }
- RETURN_IF_INVALID_DISPLAY(*displayId, false);
- return mDisplayData.at(*displayId).hwcDisplay->getCapabilities().count(capability) > 0;
+bool HWComposer::hasDisplayCapability(DisplayId displayId,
+ hal::DisplayCapability capability) const {
+ RETURN_IF_INVALID_DISPLAY(displayId, false);
+ return mDisplayData.at(displayId).hwcDisplay->getCapabilities().count(capability) > 0;
}
-void HWComposer::validateChange(HWC2::Composition from, HWC2::Composition to) {
- bool valid = true;
- switch (from) {
- case HWC2::Composition::Client:
- valid = false;
- break;
- case HWC2::Composition::Device:
- case HWC2::Composition::SolidColor:
- valid = (to == HWC2::Composition::Client);
- break;
- case HWC2::Composition::Cursor:
- case HWC2::Composition::Sideband:
- valid = (to == HWC2::Composition::Client ||
- to == HWC2::Composition::Device);
- break;
- default:
- break;
- }
-
- if (!valid) {
- ALOGE("Invalid layer type change: %s --> %s", to_string(from).c_str(),
- to_string(to).c_str());
- }
-}
-
-std::optional<DisplayIdentificationInfo> HWComposer::onHotplug(hwc2_display_t hwcDisplayId,
- HWC2::Connection connection) {
- std::optional<DisplayIdentificationInfo> info;
-
- if (const auto displayId = toPhysicalDisplayId(hwcDisplayId)) {
- info = DisplayIdentificationInfo{*displayId, std::string()};
- } else {
- if (connection == HWC2::Connection::Disconnected) {
- ALOGE("Ignoring disconnection of invalid HWC display %" PRIu64, hwcDisplayId);
+std::optional<DisplayIdentificationInfo> HWComposer::onHotplug(hal::HWDisplayId hwcDisplayId,
+ hal::Connection connection) {
+ switch (connection) {
+ case hal::Connection::CONNECTED:
+ return onHotplugConnect(hwcDisplayId);
+ case hal::Connection::DISCONNECTED:
+ return onHotplugDisconnect(hwcDisplayId);
+ case hal::Connection::INVALID:
return {};
- }
-
- info = onHotplugConnect(hwcDisplayId);
- if (!info) return {};
}
-
- ALOGV("%s: %s %s display %s with HWC ID %" PRIu64, __FUNCTION__, to_string(connection).c_str(),
- hwcDisplayId == mInternalHwcDisplayId ? "internal" : "external",
- to_string(info->id).c_str(), hwcDisplayId);
-
- mHwcDevice->onHotplug(hwcDisplayId, connection);
-
- // Disconnect is handled through HWComposer::disconnectDisplay via
- // SurfaceFlinger's onHotplugReceived callback handling
- if (connection == HWC2::Connection::Connected) {
- mDisplayData[info->id].hwcDisplay = mHwcDevice->getDisplayById(hwcDisplayId);
- mPhysicalDisplayIdMap[hwcDisplayId] = info->id;
- }
-
- return info;
}
-bool HWComposer::onVsync(hwc2_display_t hwcDisplayId, int64_t timestamp) {
+bool HWComposer::onVsync(hal::HWDisplayId hwcDisplayId, int64_t timestamp) {
const auto displayId = toPhysicalDisplayId(hwcDisplayId);
if (!displayId) {
LOG_HWC_DISPLAY_ERROR(hwcDisplayId, "Invalid HWC display");
@@ -222,14 +256,18 @@
height, SurfaceFlinger::maxVirtualDisplaySize);
return {};
}
- HWC2::Display* display;
- auto error = mHwcDevice->createVirtualDisplay(width, height, format,
- &display);
- if (error != HWC2::Error::None) {
+ hal::HWDisplayId hwcDisplayId = 0;
+ const auto error = static_cast<hal::Error>(
+ mComposer->createVirtualDisplay(width, height, format, &hwcDisplayId));
+ if (error != hal::Error::NONE) {
ALOGE("%s: Failed to create HWC virtual display", __FUNCTION__);
return {};
}
+ auto display = std::make_unique<HWC2::impl::Display>(*mComposer.get(), mCapabilities,
+ hwcDisplayId, hal::DisplayType::VIRTUAL);
+ display->setConnected(true);
+
DisplayId displayId;
if (mFreeVirtualDisplayIds.empty()) {
displayId = getVirtualDisplayId(mNextVirtualDisplayId++);
@@ -239,19 +277,34 @@
}
auto& displayData = mDisplayData[displayId];
- displayData.hwcDisplay = display;
+ displayData.hwcDisplay = std::move(display);
displayData.isVirtual = true;
--mRemainingHwcVirtualDisplays;
return displayId;
}
+void HWComposer::allocatePhysicalDisplay(hal::HWDisplayId hwcDisplayId, DisplayId displayId) {
+ if (!mInternalHwcDisplayId) {
+ mInternalHwcDisplayId = hwcDisplayId;
+ } else if (mInternalHwcDisplayId != hwcDisplayId && !mExternalHwcDisplayId) {
+ mExternalHwcDisplayId = hwcDisplayId;
+ }
+
+ auto& displayData = mDisplayData[displayId];
+ auto newDisplay =
+ std::make_unique<HWC2::impl::Display>(*mComposer.get(), mCapabilities, hwcDisplayId,
+ hal::DisplayType::PHYSICAL);
+ newDisplay->setConnected(true);
+ displayData.hwcDisplay = std::move(newDisplay);
+ mPhysicalDisplayIdMap[hwcDisplayId] = displayId;
+}
+
HWC2::Layer* HWComposer::createLayer(DisplayId displayId) {
RETURN_IF_INVALID_DISPLAY(displayId, nullptr);
- auto display = mDisplayData[displayId].hwcDisplay;
HWC2::Layer* layer;
- auto error = display->createLayer(&layer);
+ auto error = mDisplayData[displayId].hwcDisplay->createLayer(&layer);
RETURN_IF_HWC_ERROR(error, displayId, nullptr);
return layer;
}
@@ -259,8 +312,7 @@
void HWComposer::destroyLayer(DisplayId displayId, HWC2::Layer* layer) {
RETURN_IF_INVALID_DISPLAY(displayId);
- auto display = mDisplayData[displayId].hwcDisplay;
- auto error = display->destroyLayer(layer);
+ auto error = mDisplayData[displayId].hwcDisplay->destroyLayer(layer);
RETURN_IF_HWC_ERROR(error, displayId);
}
@@ -272,8 +324,8 @@
// the refresh period and whatever closest timestamp we have.
std::lock_guard lock(displayData.lastHwVsyncLock);
nsecs_t now = systemTime(CLOCK_MONOTONIC);
- auto vsyncPeriod = getActiveConfig(displayId)->getVsyncPeriod();
- return now - ((now - displayData.lastHwVsync) % vsyncPeriod);
+ auto vsyncPeriodNanos = getDisplayVsyncPeriod(displayId);
+ return now - ((now - displayData.lastHwVsync) % vsyncPeriodNanos);
}
bool HWComposer::isConnected(DisplayId displayId) const {
@@ -301,7 +353,7 @@
std::shared_ptr<const HWC2::Display::Config> config;
auto error = mDisplayData.at(displayId).hwcDisplay->getActiveConfig(&config);
- if (error == HWC2::Error::BadConfig) {
+ if (error == hal::Error::BAD_CONFIG) {
LOG_DISPLAY_ERROR(displayId, "No active config");
return nullptr;
}
@@ -316,12 +368,43 @@
return config;
}
+// Composer 2.4
+
+DisplayConnectionType HWComposer::getDisplayConnectionType(DisplayId displayId) const {
+ RETURN_IF_INVALID_DISPLAY(displayId, DisplayConnectionType::Internal);
+ const auto& hwcDisplay = mDisplayData.at(displayId).hwcDisplay;
+
+ DisplayConnectionType type;
+ const auto error = hwcDisplay->getConnectionType(&type);
+
+ const auto FALLBACK_TYPE = hwcDisplay->getId() == mInternalHwcDisplayId
+ ? DisplayConnectionType::Internal
+ : DisplayConnectionType::External;
+
+ RETURN_IF_HWC_ERROR(error, displayId, FALLBACK_TYPE);
+ return type;
+}
+
+bool HWComposer::isVsyncPeriodSwitchSupported(DisplayId displayId) const {
+ RETURN_IF_INVALID_DISPLAY(displayId, false);
+ return mDisplayData.at(displayId).hwcDisplay->isVsyncPeriodSwitchSupported();
+}
+
+nsecs_t HWComposer::getDisplayVsyncPeriod(DisplayId displayId) const {
+ RETURN_IF_INVALID_DISPLAY(displayId, 0);
+
+ nsecs_t vsyncPeriodNanos;
+ auto error = mDisplayData.at(displayId).hwcDisplay->getDisplayVsyncPeriod(&vsyncPeriodNanos);
+ RETURN_IF_HWC_ERROR(error, displayId, 0);
+ return vsyncPeriodNanos;
+}
+
int HWComposer::getActiveConfigIndex(DisplayId displayId) const {
RETURN_IF_INVALID_DISPLAY(displayId, -1);
int index;
auto error = mDisplayData.at(displayId).hwcDisplay->getActiveConfigIndex(&index);
- if (error == HWC2::Error::BadConfig) {
+ if (error == hal::Error::BAD_CONFIG) {
LOG_DISPLAY_ERROR(displayId, "No active config");
return -1;
}
@@ -359,7 +442,7 @@
return NO_ERROR;
}
-void HWComposer::setVsyncEnabled(DisplayId displayId, HWC2::Vsync enabled) {
+void HWComposer::setVsyncEnabled(DisplayId displayId, hal::Vsync enabled) {
RETURN_IF_INVALID_DISPLAY(displayId);
auto& displayData = mDisplayData[displayId];
@@ -384,7 +467,7 @@
displayData.vsyncEnabled = enabled;
const auto tag = "HW_VSYNC_ON_" + to_string(displayId);
- ATRACE_INT(tag.c_str(), enabled == HWC2::Vsync::Enable ? 1 : 0);
+ ATRACE_INT(tag.c_str(), enabled == hal::Vsync::ENABLE ? 1 : 0);
}
status_t HWComposer::setClientTarget(DisplayId displayId, uint32_t slot,
@@ -399,7 +482,9 @@
return NO_ERROR;
}
-status_t HWComposer::prepare(DisplayId displayId, const compositionengine::Output& output) {
+status_t HWComposer::getDeviceCompositionChanges(
+ DisplayId displayId, bool frameUsesClientComposition,
+ std::optional<android::HWComposer::DeviceRequestedChanges>* outChanges) {
ATRACE_CALL();
RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
@@ -413,22 +498,18 @@
uint32_t numTypes = 0;
uint32_t numRequests = 0;
- HWC2::Error error = HWC2::Error::None;
+ hal::Error error = hal::Error::NONE;
// First try to skip validate altogether when there is no client
// composition. When there is client composition, since we haven't
// rendered to the client target yet, we should not attempt to skip
// validate.
- //
- // displayData.hasClientComposition hasn't been updated for this frame.
- // The check below is incorrect. We actually rely on HWC here to fall
- // back to validate when there is any client layer.
displayData.validateWasSkipped = false;
- if (!displayData.hasClientComposition) {
+ if (!frameUsesClientComposition) {
sp<Fence> outPresentFence;
uint32_t state = UINT32_MAX;
error = hwcDisplay->presentOrValidate(&numTypes, &numRequests, &outPresentFence , &state);
- if (error != HWC2::Error::HasChanges) {
+ if (!hasChangesError(error)) {
RETURN_IF_HWC_ERROR_FOR("presentOrValidate", error, displayId, UNKNOWN_ERROR);
}
if (state == 1) { //Present Succeeded.
@@ -445,103 +526,33 @@
error = hwcDisplay->validate(&numTypes, &numRequests);
}
ALOGV("SkipValidate failed, Falling back to SLOW validate/present");
- if (error != HWC2::Error::HasChanges) {
+ if (!hasChangesError(error)) {
RETURN_IF_HWC_ERROR_FOR("validate", error, displayId, BAD_INDEX);
}
- std::unordered_map<HWC2::Layer*, HWC2::Composition> changedTypes;
+ android::HWComposer::DeviceRequestedChanges::ChangedTypes changedTypes;
changedTypes.reserve(numTypes);
error = hwcDisplay->getChangedCompositionTypes(&changedTypes);
RETURN_IF_HWC_ERROR_FOR("getChangedCompositionTypes", error, displayId, BAD_INDEX);
- displayData.displayRequests = static_cast<HWC2::DisplayRequest>(0);
- std::unordered_map<HWC2::Layer*, HWC2::LayerRequest> layerRequests;
+ auto displayRequests = static_cast<hal::DisplayRequest>(0);
+ android::HWComposer::DeviceRequestedChanges::LayerRequests layerRequests;
layerRequests.reserve(numRequests);
- error = hwcDisplay->getRequests(&displayData.displayRequests,
- &layerRequests);
+ error = hwcDisplay->getRequests(&displayRequests, &layerRequests);
RETURN_IF_HWC_ERROR_FOR("getRequests", error, displayId, BAD_INDEX);
- displayData.hasClientComposition = false;
- displayData.hasDeviceComposition = false;
- for (auto& outputLayer : output.getOutputLayersOrderedByZ()) {
- auto& state = outputLayer->editState();
- LOG_FATAL_IF(!state.hwc.);
- auto hwcLayer = (*state.hwc).hwcLayer;
+ DeviceRequestedChanges::ClientTargetProperty clientTargetProperty;
+ error = hwcDisplay->getClientTargetProperty(&clientTargetProperty);
- if (auto it = changedTypes.find(hwcLayer.get()); it != changedTypes.end()) {
- auto newCompositionType = it->second;
- validateChange(static_cast<HWC2::Composition>((*state.hwc).hwcCompositionType),
- newCompositionType);
- (*state.hwc).hwcCompositionType =
- static_cast<Hwc2::IComposerClient::Composition>(newCompositionType);
- }
-
- switch ((*state.hwc).hwcCompositionType) {
- case Hwc2::IComposerClient::Composition::CLIENT:
- displayData.hasClientComposition = true;
- break;
- case Hwc2::IComposerClient::Composition::DEVICE:
- case Hwc2::IComposerClient::Composition::SOLID_COLOR:
- case Hwc2::IComposerClient::Composition::CURSOR:
- case Hwc2::IComposerClient::Composition::SIDEBAND:
- displayData.hasDeviceComposition = true;
- break;
- default:
- break;
- }
-
- state.clearClientTarget = false;
- if (auto it = layerRequests.find(hwcLayer.get()); it != layerRequests.end()) {
- auto request = it->second;
- if (request == HWC2::LayerRequest::ClearClientTarget) {
- state.clearClientTarget = true;
- } else {
- LOG_DISPLAY_ERROR(displayId,
- ("Unknown layer request " + to_string(request)).c_str());
- }
- }
- }
-
+ outChanges->emplace(DeviceRequestedChanges{std::move(changedTypes), std::move(displayRequests),
+ std::move(layerRequests),
+ std::move(clientTargetProperty)});
error = hwcDisplay->acceptChanges();
RETURN_IF_HWC_ERROR_FOR("acceptChanges", error, displayId, BAD_INDEX);
return NO_ERROR;
}
-bool HWComposer::hasDeviceComposition(const std::optional<DisplayId>& displayId) const {
- if (!displayId) {
- // Displays without a corresponding HWC display are never composed by
- // the device
- return false;
- }
-
- RETURN_IF_INVALID_DISPLAY(*displayId, false);
- return mDisplayData.at(*displayId).hasDeviceComposition;
-}
-
-bool HWComposer::hasFlipClientTargetRequest(const std::optional<DisplayId>& displayId) const {
- if (!displayId) {
- // Displays without a corresponding HWC display are never composed by
- // the device
- return false;
- }
-
- RETURN_IF_INVALID_DISPLAY(*displayId, false);
- return ((static_cast<uint32_t>(mDisplayData.at(*displayId).displayRequests) &
- static_cast<uint32_t>(HWC2::DisplayRequest::FlipClientTarget)) != 0);
-}
-
-bool HWComposer::hasClientComposition(const std::optional<DisplayId>& displayId) const {
- if (!displayId) {
- // Displays without a corresponding HWC display are always composed by
- // the client
- return true;
- }
-
- RETURN_IF_INVALID_DISPLAY(*displayId, true);
- return mDisplayData.at(*displayId).hasClientComposition;
-}
-
sp<Fence> HWComposer::getPresentFence(DisplayId displayId) const {
RETURN_IF_INVALID_DISPLAY(displayId, Fence::NO_FENCE);
return mDisplayData.at(displayId).lastPresentFence;
@@ -549,12 +560,13 @@
sp<Fence> HWComposer::getLayerReleaseFence(DisplayId displayId, HWC2::Layer* layer) const {
RETURN_IF_INVALID_DISPLAY(displayId, Fence::NO_FENCE);
- auto displayFences = mDisplayData.at(displayId).releaseFences;
- if (displayFences.count(layer) == 0) {
+ const auto& displayFences = mDisplayData.at(displayId).releaseFences;
+ auto fence = displayFences.find(layer);
+ if (fence == displayFences.end()) {
ALOGV("getLayerReleaseFence: Release fence not found");
return Fence::NO_FENCE;
}
- return displayFences[layer];
+ return fence->second;
}
status_t HWComposer::presentAndGetReleaseFences(DisplayId displayId) {
@@ -567,8 +579,8 @@
if (displayData.validateWasSkipped) {
// explicitly flush all pending commands
- auto error = mHwcDevice->flushCommands();
- RETURN_IF_HWC_ERROR_FOR("flushCommands", error, displayId, UNKNOWN_ERROR);
+ auto error = static_cast<hal::Error>(mComposer->executeCommands());
+ RETURN_IF_HWC_ERROR_FOR("executeCommands", error, displayId, UNKNOWN_ERROR);
RETURN_IF_HWC_ERROR_FOR("present", displayData.presentError, displayId, UNKNOWN_ERROR);
return NO_ERROR;
}
@@ -585,7 +597,7 @@
return NO_ERROR;
}
-status_t HWComposer::setPowerMode(DisplayId displayId, int32_t intMode) {
+status_t HWComposer::setPowerMode(DisplayId displayId, hal::PowerMode mode) {
RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
const auto& displayData = mDisplayData[displayId];
@@ -594,42 +606,41 @@
return INVALID_OPERATION;
}
- auto mode = static_cast<HWC2::PowerMode>(intMode);
- if (mode == HWC2::PowerMode::Off) {
- setVsyncEnabled(displayId, HWC2::Vsync::Disable);
+ if (mode == hal::PowerMode::OFF) {
+ setVsyncEnabled(displayId, hal::Vsync::DISABLE);
}
auto& hwcDisplay = displayData.hwcDisplay;
switch (mode) {
- case HWC2::PowerMode::Off:
- case HWC2::PowerMode::On:
+ case hal::PowerMode::OFF:
+ case hal::PowerMode::ON:
ALOGV("setPowerMode: Calling HWC %s", to_string(mode).c_str());
{
auto error = hwcDisplay->setPowerMode(mode);
- if (error != HWC2::Error::None) {
- LOG_HWC_ERROR(("setPowerMode(" + to_string(mode) + ")").c_str(),
- error, displayId);
+ if (error != hal::Error::NONE) {
+ LOG_HWC_ERROR(("setPowerMode(" + to_string(mode) + ")").c_str(), error,
+ displayId);
}
}
break;
- case HWC2::PowerMode::Doze:
- case HWC2::PowerMode::DozeSuspend:
+ case hal::PowerMode::DOZE:
+ case hal::PowerMode::DOZE_SUSPEND:
ALOGV("setPowerMode: Calling HWC %s", to_string(mode).c_str());
{
bool supportsDoze = false;
auto error = hwcDisplay->supportsDoze(&supportsDoze);
- if (error != HWC2::Error::None) {
+ if (error != hal::Error::NONE) {
LOG_HWC_ERROR("supportsDoze", error, displayId);
}
if (!supportsDoze) {
- mode = HWC2::PowerMode::On;
+ mode = hal::PowerMode::ON;
}
error = hwcDisplay->setPowerMode(mode);
- if (error != HWC2::Error::None) {
- LOG_HWC_ERROR(("setPowerMode(" + to_string(mode) + ")").c_str(),
- error, displayId);
+ if (error != hal::Error::NONE) {
+ LOG_HWC_ERROR(("setPowerMode(" + to_string(mode) + ")").c_str(), error,
+ displayId);
}
}
break;
@@ -641,7 +652,9 @@
return NO_ERROR;
}
-status_t HWComposer::setActiveConfig(DisplayId displayId, size_t configId) {
+status_t HWComposer::setActiveConfigWithConstraints(
+ DisplayId displayId, size_t configId, const hal::VsyncPeriodChangeConstraints& constraints,
+ hal::VsyncPeriodChangeTimeline* outTimeline) {
RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
auto& displayData = mDisplayData[displayId];
@@ -650,7 +663,9 @@
return BAD_INDEX;
}
- auto error = displayData.hwcDisplay->setActiveConfig(displayData.configMap[configId]);
+ auto error =
+ displayData.hwcDisplay->setActiveConfigWithConstraints(displayData.configMap[configId],
+ constraints, outTimeline);
RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
return NO_ERROR;
}
@@ -660,9 +675,10 @@
auto& displayData = mDisplayData[displayId];
bool isIdentity = transform == mat4();
- auto error = displayData.hwcDisplay->setColorTransform(transform,
- isIdentity ? HAL_COLOR_TRANSFORM_IDENTITY :
- HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX);
+ auto error = displayData.hwcDisplay
+ ->setColorTransform(transform,
+ isIdentity ? hal::ColorTransform::IDENTITY
+ : hal::ColorTransform::ARBITRARY_MATRIX);
RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
return NO_ERROR;
}
@@ -679,8 +695,6 @@
}
const auto hwcDisplayId = displayData.hwcDisplay->getId();
- mPhysicalDisplayIdMap.erase(hwcDisplayId);
- mDisplayData.erase(displayId);
// TODO(b/74619554): Select internal/external display from remaining displays.
if (hwcDisplayId == mInternalHwcDisplayId) {
@@ -688,8 +702,8 @@
} else if (hwcDisplayId == mExternalHwcDisplayId) {
mExternalHwcDisplayId.reset();
}
-
- mHwcDevice->destroyDisplay(hwcDisplayId);
+ mPhysicalDisplayIdMap.erase(hwcDisplayId);
+ mDisplayData.erase(displayId);
}
status_t HWComposer::setOutputBuffer(DisplayId displayId, const sp<Fence>& acquireFence,
@@ -755,7 +769,7 @@
mDisplayData[displayId]
.hwcDisplay->getDisplayedContentSamplingAttributes(outFormat, outDataspace,
outComponentMask);
- if (error == HWC2::Error::Unsupported) RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+ if (error == hal::Error::UNSUPPORTED) RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
return NO_ERROR;
}
@@ -768,8 +782,8 @@
componentMask,
maxFrames);
- if (error == HWC2::Error::Unsupported) RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
- if (error == HWC2::Error::BadParameter) RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+ if (error == hal::Error::UNSUPPORTED) RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+ if (error == hal::Error::BAD_PARAMETER) RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
return NO_ERROR;
}
@@ -784,31 +798,74 @@
return NO_ERROR;
}
-status_t HWComposer::setDisplayBrightness(DisplayId displayId, float brightness) {
- RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
- const auto error = mDisplayData[displayId].hwcDisplay->setDisplayBrightness(brightness);
- if (error == HWC2::Error::Unsupported) {
- RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
- }
- if (error == HWC2::Error::BadParameter) {
- RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
- }
- RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
- return NO_ERROR;
+std::future<status_t> HWComposer::setDisplayBrightness(DisplayId displayId, float brightness) {
+ RETURN_IF_INVALID_DISPLAY(displayId, promise::yield<status_t>(BAD_INDEX));
+ auto& display = mDisplayData[displayId].hwcDisplay;
+
+ return promise::chain(display->setDisplayBrightness(brightness))
+ .then([displayId](hal::Error error) -> status_t {
+ if (error == hal::Error::UNSUPPORTED) {
+ RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+ }
+ if (error == hal::Error::BAD_PARAMETER) {
+ RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+ }
+ RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+ return NO_ERROR;
+ });
}
bool HWComposer::isUsingVrComposer() const {
return getComposer()->isUsingVrComposer();
}
-void HWComposer::dump(std::string& result) const {
- // TODO: In order to provide a dump equivalent to HWC1, we need to shadow
- // all the state going into the layers. This is probably better done in
- // Layer itself, but it's going to take a bit of work to get there.
- result.append(mHwcDevice->dump());
+status_t HWComposer::setAutoLowLatencyMode(DisplayId displayId, bool on) {
+ RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+ const auto error = mDisplayData[displayId].hwcDisplay->setAutoLowLatencyMode(on);
+ if (error == hal::Error::UNSUPPORTED) {
+ RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+ }
+ if (error == hal::Error::BAD_PARAMETER) {
+ RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+ }
+ RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+ return NO_ERROR;
}
-std::optional<DisplayId> HWComposer::toPhysicalDisplayId(hwc2_display_t hwcDisplayId) const {
+status_t HWComposer::getSupportedContentTypes(
+ DisplayId displayId, std::vector<hal::ContentType>* outSupportedContentTypes) {
+ RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+ const auto error =
+ mDisplayData[displayId].hwcDisplay->getSupportedContentTypes(outSupportedContentTypes);
+
+ RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+
+ return NO_ERROR;
+}
+
+status_t HWComposer::setContentType(DisplayId displayId, hal::ContentType contentType) {
+ RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+ const auto error = mDisplayData[displayId].hwcDisplay->setContentType(contentType);
+ if (error == hal::Error::UNSUPPORTED) {
+ RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+ }
+ if (error == hal::Error::BAD_PARAMETER) {
+ RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+ }
+ RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+
+ return NO_ERROR;
+}
+
+const std::unordered_map<std::string, bool>& HWComposer::getSupportedLayerGenericMetadata() const {
+ return mSupportedLayerGenericMetadata;
+}
+
+void HWComposer::dump(std::string& result) const {
+ result.append(mComposer->dumpDebugInfo());
+}
+
+std::optional<DisplayId> HWComposer::toPhysicalDisplayId(hal::HWDisplayId hwcDisplayId) const {
if (const auto it = mPhysicalDisplayIdMap.find(hwcDisplayId);
it != mPhysicalDisplayIdMap.end()) {
return it->second;
@@ -816,7 +873,7 @@
return {};
}
-std::optional<hwc2_display_t> HWComposer::fromPhysicalDisplayId(DisplayId displayId) const {
+std::optional<hal::HWDisplayId> HWComposer::fromPhysicalDisplayId(DisplayId displayId) const {
if (const auto it = mDisplayData.find(displayId);
it != mDisplayData.end() && !it->second.isVirtual) {
return it->second.hwcDisplay->getId();
@@ -824,52 +881,127 @@
return {};
}
-std::optional<DisplayIdentificationInfo> HWComposer::onHotplugConnect(hwc2_display_t hwcDisplayId) {
+bool HWComposer::shouldIgnoreHotplugConnect(hal::HWDisplayId hwcDisplayId,
+ bool hasDisplayIdentificationData) const {
if (isUsingVrComposer() && mInternalHwcDisplayId) {
ALOGE("Ignoring connection of external display %" PRIu64 " in VR mode", hwcDisplayId);
- return {};
+ return true;
}
- uint8_t port;
- DisplayIdentificationData data;
- const bool hasMultiDisplaySupport = getDisplayIdentificationData(hwcDisplayId, &port, &data);
-
- if (mPhysicalDisplayIdMap.empty()) {
- mHasMultiDisplaySupport = hasMultiDisplaySupport;
- ALOGI("Switching to %s multi-display mode",
- hasMultiDisplaySupport ? "generalized" : "legacy");
- } else if (mHasMultiDisplaySupport && !hasMultiDisplaySupport) {
+ if (mHasMultiDisplaySupport && !hasDisplayIdentificationData) {
ALOGE("Ignoring connection of display %" PRIu64 " without identification data",
hwcDisplayId);
- return {};
+ return true;
}
- std::optional<DisplayIdentificationInfo> info;
-
- if (mHasMultiDisplaySupport) {
- info = parseDisplayIdentificationData(port, data);
- ALOGE_IF(!info, "Failed to parse identification data for display %" PRIu64, hwcDisplayId);
- } else if (mInternalHwcDisplayId && mExternalHwcDisplayId) {
+ if (!mHasMultiDisplaySupport && mInternalHwcDisplayId && mExternalHwcDisplayId) {
ALOGE("Ignoring connection of tertiary display %" PRIu64, hwcDisplayId);
- return {};
+ return true;
+ }
+
+ return false;
+}
+
+std::optional<DisplayIdentificationInfo> HWComposer::onHotplugConnect(
+ hal::HWDisplayId hwcDisplayId) {
+ std::optional<DisplayIdentificationInfo> info;
+ if (const auto displayId = toPhysicalDisplayId(hwcDisplayId)) {
+ info = DisplayIdentificationInfo{.id = *displayId,
+ .name = std::string(),
+ .deviceProductInfo = std::nullopt};
} else {
- ALOGW_IF(hasMultiDisplaySupport, "Ignoring identification data for display %" PRIu64,
- hwcDisplayId);
- port = mInternalHwcDisplayId ? HWC_DISPLAY_EXTERNAL : HWC_DISPLAY_PRIMARY;
+ uint8_t port;
+ DisplayIdentificationData data;
+ const bool hasDisplayIdentificationData =
+ getDisplayIdentificationData(hwcDisplayId, &port, &data);
+ if (mPhysicalDisplayIdMap.empty()) {
+ mHasMultiDisplaySupport = hasDisplayIdentificationData;
+ ALOGI("Switching to %s multi-display mode",
+ mHasMultiDisplaySupport ? "generalized" : "legacy");
+ }
+
+ if (shouldIgnoreHotplugConnect(hwcDisplayId, hasDisplayIdentificationData)) {
+ return {};
+ }
+
+ info = [this, hwcDisplayId, &port, &data, hasDisplayIdentificationData] {
+ const bool isPrimary = !mInternalHwcDisplayId;
+ if (mHasMultiDisplaySupport) {
+ if (const auto info = parseDisplayIdentificationData(port, data)) {
+ return *info;
+ }
+ ALOGE("Failed to parse identification data for display %" PRIu64, hwcDisplayId);
+ } else {
+ ALOGW_IF(hasDisplayIdentificationData,
+ "Ignoring identification data for display %" PRIu64, hwcDisplayId);
+ port = isPrimary ? LEGACY_DISPLAY_TYPE_PRIMARY : LEGACY_DISPLAY_TYPE_EXTERNAL;
+ }
+
+ return DisplayIdentificationInfo{.id = getFallbackDisplayId(port),
+ .name = isPrimary ? "Internal display"
+ : "External display",
+ .deviceProductInfo = std::nullopt};
+ }();
}
- if (!mInternalHwcDisplayId) {
- mInternalHwcDisplayId = hwcDisplayId;
- } else if (!mExternalHwcDisplayId) {
- mExternalHwcDisplayId = hwcDisplayId;
+ if (!isConnected(info->id)) {
+ allocatePhysicalDisplay(hwcDisplayId, info->id);
+ }
+ return info;
+}
+
+std::optional<DisplayIdentificationInfo> HWComposer::onHotplugDisconnect(
+ hal::HWDisplayId hwcDisplayId) {
+ const auto displayId = toPhysicalDisplayId(hwcDisplayId);
+ if (!displayId) {
+ ALOGE("Ignoring disconnection of invalid HWC display %" PRIu64, hwcDisplayId);
+ return {};
}
- if (info) return info;
+ // The display will later be destroyed by a call to
+ // destroyDisplay(). For now we just mark it disconnected.
+ if (isConnected(*displayId)) {
+ mDisplayData[*displayId].hwcDisplay->setConnected(false);
+ } else {
+ ALOGW("Attempted to disconnect unknown display %" PRIu64, hwcDisplayId);
+ }
+ // The cleanup of Disconnect is handled through HWComposer::disconnectDisplay
+ // via SurfaceFlinger's onHotplugReceived callback handling
+ return DisplayIdentificationInfo{.id = *displayId,
+ .name = std::string(),
+ .deviceProductInfo = std::nullopt};
+}
- return DisplayIdentificationInfo{getFallbackDisplayId(port),
- hwcDisplayId == mInternalHwcDisplayId ? "Internal display"
- : "External display"};
+void HWComposer::loadCapabilities() {
+ static_assert(sizeof(hal::Capability) == sizeof(int32_t), "Capability size has changed");
+ auto capabilities = mComposer->getCapabilities();
+ for (auto capability : capabilities) {
+ mCapabilities.emplace(static_cast<hal::Capability>(capability));
+ }
+}
+
+void HWComposer::loadLayerMetadataSupport() {
+ mSupportedLayerGenericMetadata.clear();
+
+ std::vector<Hwc2::IComposerClient::LayerGenericMetadataKey> supportedMetadataKeyInfo;
+ const auto error = mComposer->getLayerGenericMetadataKeys(&supportedMetadataKeyInfo);
+ if (error != hardware::graphics::composer::V2_4::Error::NONE) {
+ ALOGE("%s: %s failed: %s (%d)", __FUNCTION__, "getLayerGenericMetadataKeys",
+ toString(error).c_str(), static_cast<int32_t>(error));
+ return;
+ }
+
+ for (const auto& [name, mandatory] : supportedMetadataKeyInfo) {
+ mSupportedLayerGenericMetadata.emplace(name, mandatory);
+ }
+}
+
+uint32_t HWComposer::getMaxVirtualDisplayCount() const {
+ return mComposer->getMaxVirtualDisplayCount();
}
} // namespace impl
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index de863b8..c355ebd 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -18,6 +18,7 @@
#define ANDROID_SF_HWCOMPOSER_H
#include <cstdint>
+#include <future>
#include <memory>
#include <mutex>
#include <optional>
@@ -27,15 +28,24 @@
#include <android-base/thread_annotations.h>
#include <ui/Fence.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#include <ui/GraphicTypes.h>
+#pragma clang diagnostic pop
+
#include <utils/StrongPointer.h>
#include <utils/Timers.h>
#include "DisplayIdentification.h"
#include "HWC2.h"
+#include "Hal.h"
namespace android {
+namespace hal = hardware::graphics::composer::hal;
+
struct DisplayedFrameStats;
class GraphicBuffer;
class TestableSurfaceFlinger;
@@ -49,30 +59,57 @@
class Output;
} // namespace compositionengine
+struct KnownHWCGenericLayerMetadata {
+ const char* name;
+ const uint32_t id;
+};
+
class HWComposer {
public:
+ struct DeviceRequestedChanges {
+ using ChangedTypes = std::unordered_map<HWC2::Layer*, hal::Composition>;
+ using ClientTargetProperty = hal::ClientTargetProperty;
+ using DisplayRequests = hal::DisplayRequest;
+ using LayerRequests = std::unordered_map<HWC2::Layer*, hal::LayerRequest>;
+
+ ChangedTypes changedTypes;
+ DisplayRequests displayRequests;
+ LayerRequests layerRequests;
+ ClientTargetProperty clientTargetProperty;
+ };
+
virtual ~HWComposer();
- virtual void registerCallback(HWC2::ComposerCallback* callback, int32_t sequenceId) = 0;
+ virtual void setConfiguration(HWC2::ComposerCallback* callback, int32_t sequenceId) = 0;
- virtual bool getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
+ virtual bool getDisplayIdentificationData(hal::HWDisplayId hwcDisplayId, uint8_t* outPort,
DisplayIdentificationData* outData) const = 0;
- virtual bool hasCapability(HWC2::Capability capability) const = 0;
- virtual bool hasDisplayCapability(const std::optional<DisplayId>& displayId,
- HWC2::DisplayCapability capability) const = 0;
+ virtual bool hasCapability(hal::Capability capability) const = 0;
+ virtual bool hasDisplayCapability(DisplayId displayId,
+ hal::DisplayCapability capability) const = 0;
// Attempts to allocate a virtual display and returns its ID if created on the HWC device.
virtual std::optional<DisplayId> allocateVirtualDisplay(uint32_t width, uint32_t height,
ui::PixelFormat* format) = 0;
+ virtual void allocatePhysicalDisplay(hal::HWDisplayId hwcDisplayId, DisplayId displayId) = 0;
+
// Attempts to create a new layer on this display
virtual HWC2::Layer* createLayer(DisplayId displayId) = 0;
// Destroy a previously created layer
virtual void destroyLayer(DisplayId displayId, HWC2::Layer* layer) = 0;
- // Asks the HAL what it can do
- virtual status_t prepare(DisplayId displayId, const compositionengine::Output&) = 0;
+ // Gets any required composition change requests from the HWC device.
+ //
+ // Note that frameUsesClientComposition must be set correctly based on
+ // whether the current frame appears to use client composition. If it is
+ // false some internal optimizations are allowed to present the display
+ // with fewer handshakes, but this does not work if client composition is
+ // expected.
+ virtual status_t getDeviceCompositionChanges(
+ DisplayId, bool frameUsesClientComposition,
+ std::optional<DeviceRequestedChanges>* outChanges) = 0;
virtual status_t setClientTarget(DisplayId displayId, uint32_t slot,
const sp<Fence>& acquireFence, const sp<GraphicBuffer>& target,
@@ -82,10 +119,7 @@
virtual status_t presentAndGetReleaseFences(DisplayId displayId) = 0;
// set power mode
- virtual status_t setPowerMode(DisplayId displayId, int mode) = 0;
-
- // set active config
- virtual status_t setActiveConfig(DisplayId displayId, size_t configId) = 0;
+ virtual status_t setPowerMode(DisplayId displayId, hal::PowerMode mode) = 0;
// Sets a color transform to be applied to the result of composition
virtual status_t setColorTransform(DisplayId displayId, const mat4& transform) = 0;
@@ -93,15 +127,6 @@
// reset state when an external, non-virtual display is disconnected
virtual void disconnectDisplay(DisplayId displayId) = 0;
- // does this display have layers handled by HWC
- virtual bool hasDeviceComposition(const std::optional<DisplayId>& displayId) const = 0;
-
- // does this display have pending request to flip client target
- virtual bool hasFlipClientTargetRequest(const std::optional<DisplayId>& displayId) const = 0;
-
- // does this display have layers handled by GLES
- virtual bool hasClientComposition(const std::optional<DisplayId>& displayId) const = 0;
-
// get the present fence received from the last call to present.
virtual sp<Fence> getPresentFence(DisplayId displayId) const = 0;
@@ -141,17 +166,18 @@
DisplayedFrameStats* outStats) = 0;
// Sets the brightness of a display.
- virtual status_t setDisplayBrightness(DisplayId displayId, float brightness) = 0;
+ virtual std::future<status_t> setDisplayBrightness(DisplayId displayId, float brightness) = 0;
// Events handling ---------------------------------------------------------
// Returns stable display ID (and display name on connection of new or previously disconnected
// display), or std::nullopt if hotplug event was ignored.
- virtual std::optional<DisplayIdentificationInfo> onHotplug(hwc2_display_t hwcDisplayId,
- HWC2::Connection connection) = 0;
+ // This function is called from SurfaceFlinger.
+ virtual std::optional<DisplayIdentificationInfo> onHotplug(hal::HWDisplayId hwcDisplayId,
+ hal::Connection connection) = 0;
- virtual bool onVsync(hwc2_display_t hwcDisplayId, int64_t timestamp) = 0;
- virtual void setVsyncEnabled(DisplayId displayId, HWC2::Vsync enabled) = 0;
+ virtual bool onVsync(hal::HWDisplayId hwcDisplayId, int64_t timestamp) = 0;
+ virtual void setVsyncEnabled(DisplayId displayId, hal::Vsync enabled) = 0;
virtual nsecs_t getRefreshTimestamp(DisplayId displayId) const = 0;
virtual bool isConnected(DisplayId displayId) const = 0;
@@ -171,17 +197,32 @@
virtual bool isUsingVrComposer() const = 0;
+ // Composer 2.4
+ virtual DisplayConnectionType getDisplayConnectionType(DisplayId) const = 0;
+ virtual bool isVsyncPeriodSwitchSupported(DisplayId displayId) const = 0;
+ virtual nsecs_t getDisplayVsyncPeriod(DisplayId displayId) const = 0;
+ virtual status_t setActiveConfigWithConstraints(
+ DisplayId displayId, size_t configId,
+ const hal::VsyncPeriodChangeConstraints& constraints,
+ hal::VsyncPeriodChangeTimeline* outTimeline) = 0;
+ virtual status_t setAutoLowLatencyMode(DisplayId displayId, bool on) = 0;
+ virtual status_t getSupportedContentTypes(
+ DisplayId displayId, std::vector<hal::ContentType>* outSupportedContentTypes) = 0;
+ virtual status_t setContentType(DisplayId displayId, hal::ContentType contentType) = 0;
+ virtual const std::unordered_map<std::string, bool>& getSupportedLayerGenericMetadata()
+ const = 0;
+
// for debugging ----------------------------------------------------------
virtual void dump(std::string& out) const = 0;
virtual Hwc2::Composer* getComposer() const = 0;
// TODO(b/74619554): Remove special cases for internal/external display.
- virtual std::optional<hwc2_display_t> getInternalHwcDisplayId() const = 0;
- virtual std::optional<hwc2_display_t> getExternalHwcDisplayId() const = 0;
+ virtual std::optional<hal::HWDisplayId> getInternalHwcDisplayId() const = 0;
+ virtual std::optional<hal::HWDisplayId> getExternalHwcDisplayId() const = 0;
- virtual std::optional<DisplayId> toPhysicalDisplayId(hwc2_display_t hwcDisplayId) const = 0;
- virtual std::optional<hwc2_display_t> fromPhysicalDisplayId(DisplayId displayId) const = 0;
+ virtual std::optional<DisplayId> toPhysicalDisplayId(hal::HWDisplayId hwcDisplayId) const = 0;
+ virtual std::optional<hal::HWDisplayId> fromPhysicalDisplayId(DisplayId displayId) const = 0;
};
namespace impl {
@@ -189,29 +230,34 @@
class HWComposer final : public android::HWComposer {
public:
explicit HWComposer(std::unique_ptr<Hwc2::Composer> composer);
+ explicit HWComposer(const std::string& composerServiceName);
~HWComposer() override;
- void registerCallback(HWC2::ComposerCallback* callback, int32_t sequenceId) override;
+ void setConfiguration(HWC2::ComposerCallback* callback, int32_t sequenceId) override;
- bool getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
+ bool getDisplayIdentificationData(hal::HWDisplayId hwcDisplayId, uint8_t* outPort,
DisplayIdentificationData* outData) const override;
- bool hasCapability(HWC2::Capability capability) const override;
- bool hasDisplayCapability(const std::optional<DisplayId>& displayId,
- HWC2::DisplayCapability capability) const override;
+ bool hasCapability(hal::Capability capability) const override;
+ bool hasDisplayCapability(DisplayId displayId,
+ hal::DisplayCapability capability) const override;
// Attempts to allocate a virtual display and returns its ID if created on the HWC device.
std::optional<DisplayId> allocateVirtualDisplay(uint32_t width, uint32_t height,
ui::PixelFormat* format) override;
+ // Called from SurfaceFlinger, when the state for a new physical display needs to be recreated.
+ void allocatePhysicalDisplay(hal::HWDisplayId hwcDisplayId, DisplayId displayId) override;
+
// Attempts to create a new layer on this display
HWC2::Layer* createLayer(DisplayId displayId) override;
// Destroy a previously created layer
void destroyLayer(DisplayId displayId, HWC2::Layer* layer) override;
- // Asks the HAL what it can do
- status_t prepare(DisplayId displayId, const compositionengine::Output&) override;
+ status_t getDeviceCompositionChanges(
+ DisplayId, bool frameUsesClientComposition,
+ std::optional<DeviceRequestedChanges>* outChanges) override;
status_t setClientTarget(DisplayId displayId, uint32_t slot, const sp<Fence>& acquireFence,
const sp<GraphicBuffer>& target, ui::Dataspace dataspace) override;
@@ -220,10 +266,7 @@
status_t presentAndGetReleaseFences(DisplayId displayId) override;
// set power mode
- status_t setPowerMode(DisplayId displayId, int mode) override;
-
- // set active config
- status_t setActiveConfig(DisplayId displayId, size_t configId) override;
+ status_t setPowerMode(DisplayId displayId, hal::PowerMode mode) override;
// Sets a color transform to be applied to the result of composition
status_t setColorTransform(DisplayId displayId, const mat4& transform) override;
@@ -231,15 +274,6 @@
// reset state when an external, non-virtual display is disconnected
void disconnectDisplay(DisplayId displayId) override;
- // does this display have layers handled by HWC
- bool hasDeviceComposition(const std::optional<DisplayId>& displayId) const override;
-
- // does this display have pending request to flip client target
- bool hasFlipClientTargetRequest(const std::optional<DisplayId>& displayId) const override;
-
- // does this display have layers handled by GLES
- bool hasClientComposition(const std::optional<DisplayId>& displayId) const override;
-
// get the present fence received from the last call to present.
sp<Fence> getPresentFence(DisplayId displayId) const override;
@@ -274,17 +308,17 @@
uint8_t componentMask, uint64_t maxFrames) override;
status_t getDisplayedContentSample(DisplayId displayId, uint64_t maxFrames, uint64_t timestamp,
DisplayedFrameStats* outStats) override;
- status_t setDisplayBrightness(DisplayId displayId, float brightness) override;
+ std::future<status_t> setDisplayBrightness(DisplayId displayId, float brightness) override;
// Events handling ---------------------------------------------------------
// Returns stable display ID (and display name on connection of new or previously disconnected
// display), or std::nullopt if hotplug event was ignored.
- std::optional<DisplayIdentificationInfo> onHotplug(hwc2_display_t hwcDisplayId,
- HWC2::Connection connection) override;
+ std::optional<DisplayIdentificationInfo> onHotplug(hal::HWDisplayId hwcDisplayId,
+ hal::Connection connection) override;
- bool onVsync(hwc2_display_t hwcDisplayId, int64_t timestamp) override;
- void setVsyncEnabled(DisplayId displayId, HWC2::Vsync enabled) override;
+ bool onVsync(hal::HWDisplayId hwcDisplayId, int64_t timestamp) override;
+ void setVsyncEnabled(DisplayId displayId, hal::Vsync enabled) override;
nsecs_t getRefreshTimestamp(DisplayId displayId) const override;
bool isConnected(DisplayId displayId) const override;
@@ -304,36 +338,51 @@
bool isUsingVrComposer() const override;
+ // Composer 2.4
+ DisplayConnectionType getDisplayConnectionType(DisplayId) const override;
+ bool isVsyncPeriodSwitchSupported(DisplayId displayId) const override;
+ nsecs_t getDisplayVsyncPeriod(DisplayId displayId) const override;
+ status_t setActiveConfigWithConstraints(DisplayId displayId, size_t configId,
+ const hal::VsyncPeriodChangeConstraints& constraints,
+ hal::VsyncPeriodChangeTimeline* outTimeline) override;
+ status_t setAutoLowLatencyMode(DisplayId displayId, bool) override;
+ status_t getSupportedContentTypes(DisplayId displayId, std::vector<hal::ContentType>*) override;
+ status_t setContentType(DisplayId displayId, hal::ContentType) override;
+
+ const std::unordered_map<std::string, bool>& getSupportedLayerGenericMetadata() const override;
+
// for debugging ----------------------------------------------------------
void dump(std::string& out) const override;
- Hwc2::Composer* getComposer() const override { return mHwcDevice->getComposer(); }
+ Hwc2::Composer* getComposer() const override { return mComposer.get(); }
// TODO(b/74619554): Remove special cases for internal/external display.
- std::optional<hwc2_display_t> getInternalHwcDisplayId() const override {
+ std::optional<hal::HWDisplayId> getInternalHwcDisplayId() const override {
return mInternalHwcDisplayId;
}
- std::optional<hwc2_display_t> getExternalHwcDisplayId() const override {
+ std::optional<hal::HWDisplayId> getExternalHwcDisplayId() const override {
return mExternalHwcDisplayId;
}
- std::optional<DisplayId> toPhysicalDisplayId(hwc2_display_t hwcDisplayId) const override;
- std::optional<hwc2_display_t> fromPhysicalDisplayId(DisplayId displayId) const override;
+ std::optional<DisplayId> toPhysicalDisplayId(hal::HWDisplayId hwcDisplayId) const override;
+ std::optional<hal::HWDisplayId> fromPhysicalDisplayId(DisplayId displayId) const override;
private:
// For unit tests
friend TestableSurfaceFlinger;
- std::optional<DisplayIdentificationInfo> onHotplugConnect(hwc2_display_t hwcDisplayId);
+ std::optional<DisplayIdentificationInfo> onHotplugConnect(hal::HWDisplayId hwcDisplayId);
+ std::optional<DisplayIdentificationInfo> onHotplugDisconnect(hal::HWDisplayId hwcDisplayId);
+ bool shouldIgnoreHotplugConnect(hal::HWDisplayId hwcDisplayId,
+ bool hasDisplayIdentificationData) const;
- static void validateChange(HWC2::Composition from, HWC2::Composition to);
+ void loadCapabilities();
+ void loadLayerMetadataSupport();
+ uint32_t getMaxVirtualDisplayCount() const;
struct DisplayData {
bool isVirtual = false;
- bool hasClientComposition = false;
- bool hasDeviceComposition = false;
- HWC2::Display* hwcDisplay = nullptr;
- HWC2::DisplayRequest displayRequests;
+ std::unique_ptr<HWC2::Display> hwcDisplay;
sp<Fence> lastPresentFence = Fence::NO_FENCE; // signals when the last set op retires
std::unordered_map<HWC2::Layer*, sp<Fence>> releaseFences;
buffer_handle_t outbufHandle = nullptr;
@@ -342,12 +391,12 @@
std::shared_ptr<const HWC2::Display::Config>> configMap;
bool validateWasSkipped;
- HWC2::Error presentError;
+ hal::Error presentError;
bool vsyncTraceToggle = false;
std::mutex vsyncEnabledLock;
- HWC2::Vsync vsyncEnabled GUARDED_BY(vsyncEnabledLock) = HWC2::Vsync::Disable;
+ hal::Vsync vsyncEnabled GUARDED_BY(vsyncEnabledLock) = hal::Vsync::DISABLE;
mutable std::mutex lastHwVsyncLock;
nsecs_t lastHwVsync GUARDED_BY(lastHwVsyncLock) = 0;
@@ -355,18 +404,19 @@
std::unordered_map<DisplayId, DisplayData> mDisplayData;
- // This must be destroyed before mDisplayData, because destructor may call back into HWComposer
- // and look up DisplayData.
- std::unique_ptr<HWC2::Device> mHwcDevice;
+ std::unique_ptr<android::Hwc2::Composer> mComposer;
+ std::unordered_set<hal::Capability> mCapabilities;
+ std::unordered_map<std::string, bool> mSupportedLayerGenericMetadata;
+ bool mRegisteredCallback = false;
- std::unordered_map<hwc2_display_t, DisplayId> mPhysicalDisplayIdMap;
- std::optional<hwc2_display_t> mInternalHwcDisplayId;
- std::optional<hwc2_display_t> mExternalHwcDisplayId;
+ std::unordered_map<hal::HWDisplayId, DisplayId> mPhysicalDisplayIdMap;
+ std::optional<hal::HWDisplayId> mInternalHwcDisplayId;
+ std::optional<hal::HWDisplayId> mExternalHwcDisplayId;
bool mHasMultiDisplaySupport = false;
std::unordered_set<DisplayId> mFreeVirtualDisplayIds;
uint32_t mNextVirtualDisplayId = 0;
- uint32_t mRemainingHwcVirtualDisplays{mHwcDevice->getMaxVirtualDisplayCount()};
+ uint32_t mRemainingHwcVirtualDisplays{getMaxVirtualDisplayCount()};
};
} // namespace impl
diff --git a/services/surfaceflinger/DisplayHardware/Hal.h b/services/surfaceflinger/DisplayHardware/Hal.h
new file mode 100644
index 0000000..bb2888e
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/Hal.h
@@ -0,0 +1,169 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/hardware/graphics/common/1.1/types.h>
+#include <android/hardware/graphics/composer/2.4/IComposer.h>
+#include <android/hardware/graphics/composer/2.4/IComposerClient.h>
+
+#define ERROR_HAS_CHANGES 5
+
+namespace android {
+namespace hardware::graphics::composer::hal {
+
+namespace types = android::hardware::graphics::common;
+namespace V2_1 = android::hardware::graphics::composer::V2_1;
+namespace V2_2 = android::hardware::graphics::composer::V2_2;
+namespace V2_3 = android::hardware::graphics::composer::V2_3;
+namespace V2_4 = android::hardware::graphics::composer::V2_4;
+
+using types::V1_0::ColorTransform;
+using types::V1_0::Transform;
+using types::V1_1::RenderIntent;
+using types::V1_2::ColorMode;
+using types::V1_2::Dataspace;
+using types::V1_2::Hdr;
+using types::V1_2::PixelFormat;
+
+using V2_1::Error;
+using V2_4::IComposer;
+using V2_4::IComposerCallback;
+using V2_4::IComposerClient;
+using V2_4::VsyncPeriodChangeTimeline;
+using V2_4::VsyncPeriodNanos;
+
+using Attribute = IComposerClient::Attribute;
+using BlendMode = IComposerClient::BlendMode;
+using Color = IComposerClient::Color;
+using Composition = IComposerClient::Composition;
+using Connection = IComposerCallback::Connection;
+using ContentType = IComposerClient::ContentType;
+using Capability = IComposer::Capability;
+using ClientTargetProperty = IComposerClient::ClientTargetProperty;
+using DisplayCapability = IComposerClient::DisplayCapability;
+using DisplayRequest = IComposerClient::DisplayRequest;
+using DisplayType = IComposerClient::DisplayType;
+using HWConfigId = V2_1::Config;
+using HWDisplayId = V2_1::Display;
+using HWError = V2_1::Error;
+using HWLayerId = V2_1::Layer;
+using LayerGenericMetadataKey = IComposerClient::LayerGenericMetadataKey;
+using LayerRequest = IComposerClient::LayerRequest;
+using PerFrameMetadata = IComposerClient::PerFrameMetadata;
+using PerFrameMetadataKey = IComposerClient::PerFrameMetadataKey;
+using PerFrameMetadataBlob = IComposerClient::PerFrameMetadataBlob;
+using PowerMode = IComposerClient::PowerMode;
+using Vsync = IComposerClient::Vsync;
+using VsyncPeriodChangeConstraints = IComposerClient::VsyncPeriodChangeConstraints;
+
+} // namespace hardware::graphics::composer::hal
+
+inline bool hasChangesError(hardware::graphics::composer::hal::Error error) {
+ return ERROR_HAS_CHANGES == static_cast<int32_t>(error);
+}
+
+inline std::string to_string(hardware::graphics::composer::hal::Attribute attribute) {
+ switch (attribute) {
+ case hardware::graphics::composer::hal::Attribute::INVALID:
+ return "Invalid";
+ case hardware::graphics::composer::hal::Attribute::WIDTH:
+ return "Width";
+ case hardware::graphics::composer::hal::Attribute::HEIGHT:
+ return "Height";
+ case hardware::graphics::composer::hal::Attribute::VSYNC_PERIOD:
+ return "VsyncPeriod";
+ case hardware::graphics::composer::hal::Attribute::DPI_X:
+ return "DpiX";
+ case hardware::graphics::composer::hal::Attribute::DPI_Y:
+ return "DpiY";
+ default:
+ return "Unknown";
+ }
+}
+
+inline std::string to_string(hardware::graphics::composer::hal::Composition composition) {
+ switch (composition) {
+ case hardware::graphics::composer::hal::Composition::INVALID:
+ return "Invalid";
+ case hardware::graphics::composer::hal::Composition::CLIENT:
+ return "Client";
+ case hardware::graphics::composer::hal::Composition::DEVICE:
+ return "Device";
+ case hardware::graphics::composer::hal::Composition::SOLID_COLOR:
+ return "SolidColor";
+ case hardware::graphics::composer::hal::Composition::CURSOR:
+ return "Cursor";
+ case hardware::graphics::composer::hal::Composition::SIDEBAND:
+ return "Sideband";
+ default:
+ return "Unknown";
+ }
+}
+
+inline std::string to_string(hardware::graphics::composer::hal::V2_4::Error error) {
+ // 5 is reserved for historical reason, during validation 5 means has changes.
+ if (ERROR_HAS_CHANGES == static_cast<int32_t>(error)) {
+ return "HasChanges";
+ }
+ switch (error) {
+ case hardware::graphics::composer::hal::V2_4::Error::NONE:
+ return "None";
+ case hardware::graphics::composer::hal::V2_4::Error::BAD_CONFIG:
+ return "BadConfig";
+ case hardware::graphics::composer::hal::V2_4::Error::BAD_DISPLAY:
+ return "BadDisplay";
+ case hardware::graphics::composer::hal::V2_4::Error::BAD_LAYER:
+ return "BadLayer";
+ case hardware::graphics::composer::hal::V2_4::Error::BAD_PARAMETER:
+ return "BadParameter";
+ case hardware::graphics::composer::hal::V2_4::Error::NO_RESOURCES:
+ return "NoResources";
+ case hardware::graphics::composer::hal::V2_4::Error::NOT_VALIDATED:
+ return "NotValidated";
+ case hardware::graphics::composer::hal::V2_4::Error::UNSUPPORTED:
+ return "Unsupported";
+ case hardware::graphics::composer::hal::V2_4::Error::SEAMLESS_NOT_ALLOWED:
+ return "SeamlessNotAllowed";
+ case hardware::graphics::composer::hal::V2_4::Error::SEAMLESS_NOT_POSSIBLE:
+ return "SeamlessNotPossible";
+ default:
+ return "Unknown";
+ }
+}
+
+inline std::string to_string(hardware::graphics::composer::hal::Error error) {
+ return to_string(static_cast<hardware::graphics::composer::hal::V2_4::Error>(error));
+}
+
+inline std::string to_string(hardware::graphics::composer::hal::PowerMode mode) {
+ switch (mode) {
+ case hardware::graphics::composer::hal::PowerMode::OFF:
+ return "Off";
+ case hardware::graphics::composer::hal::PowerMode::DOZE:
+ return "Doze";
+ case hardware::graphics::composer::hal::PowerMode::ON:
+ return "On";
+ case hardware::graphics::composer::hal::PowerMode::DOZE_SUSPEND:
+ return "DozeSuspend";
+ case hardware::graphics::composer::hal::PowerMode::ON_SUSPEND:
+ return "OnSuspend";
+ default:
+ return "Unknown";
+ }
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
index 039db73..4b4c050 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
@@ -14,14 +14,23 @@
* limitations under the License.
*/
+//#define LOG_NDEBUG 0
+
#undef LOG_TAG
#define LOG_TAG "PowerAdvisor"
#include <cinttypes>
+#include <android-base/properties.h>
#include <utils/Log.h>
#include <utils/Mutex.h>
+#include <android/hardware/power/1.3/IPower.h>
+#include <android/hardware/power/IPower.h>
+#include <binder/IServiceManager.h>
+
+#include "../SurfaceFlingerProperties.h"
+
#include "PowerAdvisor.h"
namespace android {
@@ -32,11 +41,40 @@
namespace impl {
namespace V1_0 = android::hardware::power::V1_0;
+namespace V1_3 = android::hardware::power::V1_3;
using V1_3::PowerHint;
+using android::hardware::power::Boost;
+using android::hardware::power::IPower;
+using android::hardware::power::Mode;
+using base::GetIntProperty;
+using scheduler::OneShotTimer;
+
PowerAdvisor::~PowerAdvisor() = default;
-PowerAdvisor::PowerAdvisor() = default;
+namespace {
+int32_t getUpdateTimeout() {
+ // Default to a timeout of 80ms if nothing else is specified
+ static int32_t timeout = sysprop::display_update_imminent_timeout_ms(80);
+ return timeout;
+}
+
+} // namespace
+
+PowerAdvisor::PowerAdvisor()
+ : mUseUpdateImminentTimer(getUpdateTimeout() > 0),
+ mUpdateImminentTimer(
+ OneShotTimer::Interval(getUpdateTimeout()),
+ /* resetCallback */ [this] { mSendUpdateImminent.store(false); },
+ /* timeoutCallback */ [this] { mSendUpdateImminent.store(true); }) {
+ if (mUseUpdateImminentTimer) {
+ mUpdateImminentTimer.start();
+ }
+}
+
+void PowerAdvisor::onBootFinished() {
+ mBootFinished.store(true);
+}
void PowerAdvisor::setExpensiveRenderingExpected(DisplayId displayId, bool expected) {
if (expected) {
@@ -47,51 +85,183 @@
const bool expectsExpensiveRendering = !mExpensiveDisplays.empty();
if (mNotifiedExpensiveRendering != expectsExpensiveRendering) {
- const sp<V1_3::IPower> powerHal = getPowerHal();
- if (powerHal == nullptr) {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* const halWrapper = getPowerHal();
+ if (halWrapper == nullptr) {
return;
}
- auto ret = powerHal->powerHintAsync_1_3(PowerHint::EXPENSIVE_RENDERING,
- expectsExpensiveRendering);
- // If Power HAL 1.3 was available previously but now fails,
- // it may restart, so attempt to reconnect next time
- if (!ret.isOk()) {
+
+ if (!halWrapper->setExpensiveRendering(expectsExpensiveRendering)) {
+ // The HAL has become unavailable; attempt to reconnect later
mReconnectPowerHal = true;
return;
}
+
mNotifiedExpensiveRendering = expectsExpensiveRendering;
}
}
-sp<V1_3::IPower> PowerAdvisor::getPowerHal() {
- static sp<V1_3::IPower> sPowerHal_1_3 = nullptr;
- static bool sHasPowerHal_1_3 = true;
-
- if (mReconnectPowerHal) {
- sPowerHal_1_3 = nullptr;
- mReconnectPowerHal = false;
+void PowerAdvisor::notifyDisplayUpdateImminent() {
+ // Only start sending this notification once the system has booted so we don't introduce an
+ // early-boot dependency on Power HAL
+ if (!mBootFinished.load()) {
+ return;
}
- // Power HAL 1.3 is not guaranteed to be available, thus we need to query
- // Power HAL 1.0 first and try to cast it to Power HAL 1.3.
- // Power HAL 1.0 is always available, thus if we fail to query it, it means
- // Power HAL is not available temporarily and we should retry later. However,
- // if Power HAL 1.0 is available and we can't cast it to Power HAL 1.3,
- // it means Power HAL 1.3 is not available at all, so we should stop trying.
- if (sHasPowerHal_1_3 && sPowerHal_1_3 == nullptr) {
+ if (mSendUpdateImminent.load()) {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* const halWrapper = getPowerHal();
+ if (halWrapper == nullptr) {
+ return;
+ }
+
+ if (!halWrapper->notifyDisplayUpdateImminent()) {
+ // The HAL has become unavailable; attempt to reconnect later
+ mReconnectPowerHal = true;
+ return;
+ }
+ }
+
+ if (mUseUpdateImminentTimer) {
+ mUpdateImminentTimer.reset();
+ }
+}
+
+class HidlPowerHalWrapper : public PowerAdvisor::HalWrapper {
+public:
+ HidlPowerHalWrapper(sp<V1_3::IPower> powerHal) : mPowerHal(std::move(powerHal)) {}
+
+ ~HidlPowerHalWrapper() override = default;
+
+ static std::unique_ptr<HalWrapper> connect() {
+ // Power HAL 1.3 is not guaranteed to be available, thus we need to query
+ // Power HAL 1.0 first and try to cast it to Power HAL 1.3.
+ sp<V1_3::IPower> powerHal = nullptr;
sp<V1_0::IPower> powerHal_1_0 = V1_0::IPower::getService();
if (powerHal_1_0 != nullptr) {
// Try to cast to Power HAL 1.3
- sPowerHal_1_3 = V1_3::IPower::castFrom(powerHal_1_0);
- if (sPowerHal_1_3 == nullptr) {
- ALOGW("No Power HAL 1.3 service in system");
- sHasPowerHal_1_3 = false;
+ powerHal = V1_3::IPower::castFrom(powerHal_1_0);
+ if (powerHal == nullptr) {
+ ALOGW("No Power HAL 1.3 service in system, disabling PowerAdvisor");
} else {
ALOGI("Loaded Power HAL 1.3 service");
}
+ } else {
+ ALOGW("No Power HAL found, disabling PowerAdvisor");
+ }
+
+ if (powerHal == nullptr) {
+ return nullptr;
+ }
+
+ return std::make_unique<HidlPowerHalWrapper>(std::move(powerHal));
+ }
+
+ bool setExpensiveRendering(bool enabled) override {
+ ALOGV("HIDL setExpensiveRendering %s", enabled ? "T" : "F");
+ auto ret = mPowerHal->powerHintAsync_1_3(PowerHint::EXPENSIVE_RENDERING, enabled);
+ return ret.isOk();
+ }
+
+ bool notifyDisplayUpdateImminent() override {
+ // Power HAL 1.x doesn't have a notification for this
+ ALOGV("HIDL notifyUpdateImminent received but can't send");
+ return true;
+ }
+
+private:
+ const sp<V1_3::IPower> mPowerHal = nullptr;
+};
+
+class AidlPowerHalWrapper : public PowerAdvisor::HalWrapper {
+public:
+ AidlPowerHalWrapper(sp<IPower> powerHal) : mPowerHal(std::move(powerHal)) {
+ auto ret = mPowerHal->isModeSupported(Mode::EXPENSIVE_RENDERING, &mHasExpensiveRendering);
+ if (!ret.isOk()) {
+ mHasExpensiveRendering = false;
+ }
+
+ ret = mPowerHal->isBoostSupported(Boost::DISPLAY_UPDATE_IMMINENT,
+ &mHasDisplayUpdateImminent);
+ if (!ret.isOk()) {
+ mHasDisplayUpdateImminent = false;
}
}
- return sPowerHal_1_3;
+
+ ~AidlPowerHalWrapper() override = default;
+
+ static std::unique_ptr<HalWrapper> connect() {
+ // This only waits if the service is actually declared
+ sp<IPower> powerHal = waitForVintfService<IPower>();
+ if (powerHal == nullptr) {
+ return nullptr;
+ }
+ ALOGI("Loaded AIDL Power HAL service");
+
+ return std::make_unique<AidlPowerHalWrapper>(std::move(powerHal));
+ }
+
+ bool setExpensiveRendering(bool enabled) override {
+ ALOGV("AIDL setExpensiveRendering %s", enabled ? "T" : "F");
+ if (!mHasExpensiveRendering) {
+ ALOGV("Skipped sending EXPENSIVE_RENDERING because HAL doesn't support it");
+ return true;
+ }
+
+ auto ret = mPowerHal->setMode(Mode::EXPENSIVE_RENDERING, enabled);
+ return ret.isOk();
+ }
+
+ bool notifyDisplayUpdateImminent() override {
+ ALOGV("AIDL notifyDisplayUpdateImminent");
+ if (!mHasDisplayUpdateImminent) {
+ ALOGV("Skipped sending DISPLAY_UPDATE_IMMINENT because HAL doesn't support it");
+ return true;
+ }
+
+ auto ret = mPowerHal->setBoost(Boost::DISPLAY_UPDATE_IMMINENT, 0);
+ return ret.isOk();
+ }
+
+private:
+ const sp<IPower> mPowerHal = nullptr;
+ bool mHasExpensiveRendering = false;
+ bool mHasDisplayUpdateImminent = false;
+};
+
+PowerAdvisor::HalWrapper* PowerAdvisor::getPowerHal() {
+ static std::unique_ptr<HalWrapper> sHalWrapper = nullptr;
+ static bool sHasHal = true;
+
+ if (!sHasHal) {
+ return nullptr;
+ }
+
+ // If we used to have a HAL, but it stopped responding, attempt to reconnect
+ if (mReconnectPowerHal) {
+ sHalWrapper = nullptr;
+ mReconnectPowerHal = false;
+ }
+
+ if (sHalWrapper != nullptr) {
+ return sHalWrapper.get();
+ }
+
+ // First attempt to connect to the AIDL Power HAL
+ sHalWrapper = AidlPowerHalWrapper::connect();
+
+ // If that didn't succeed, attempt to connect to the HIDL Power HAL
+ if (sHalWrapper == nullptr) {
+ sHalWrapper = HidlPowerHalWrapper::connect();
+ }
+
+ // If we make it to this point and still don't have a HAL, it's unlikely we
+ // will, so stop trying
+ if (sHalWrapper == nullptr) {
+ sHasHal = false;
+ }
+
+ return sHalWrapper.get();
}
} // namespace impl
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index 5aa1f22..95eb0e2 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -16,17 +16,12 @@
#pragma once
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
+#include <atomic>
#include <unordered_set>
-#include <android/hardware/power/1.3/IPower.h>
-#include <utils/StrongPointer.h>
+#include <utils/Mutex.h>
+#include "../Scheduler/OneShotTimer.h"
#include "DisplayIdentification.h"
namespace android {
@@ -36,28 +31,45 @@
public:
virtual ~PowerAdvisor();
+ virtual void onBootFinished() = 0;
virtual void setExpensiveRenderingExpected(DisplayId displayId, bool expected) = 0;
+ virtual void notifyDisplayUpdateImminent() = 0;
};
namespace impl {
-namespace V1_3 = android::hardware::power::V1_3;
-
// PowerAdvisor is a wrapper around IPower HAL which takes into account the
// full state of the system when sending out power hints to things like the GPU.
class PowerAdvisor final : public Hwc2::PowerAdvisor {
public:
+ class HalWrapper {
+ public:
+ virtual ~HalWrapper() = default;
+
+ virtual bool setExpensiveRendering(bool enabled) = 0;
+ virtual bool notifyDisplayUpdateImminent() = 0;
+ };
+
PowerAdvisor();
~PowerAdvisor() override;
+ void onBootFinished() override;
void setExpensiveRenderingExpected(DisplayId displayId, bool expected) override;
+ void notifyDisplayUpdateImminent() override;
private:
- sp<V1_3::IPower> getPowerHal();
+ HalWrapper* getPowerHal() REQUIRES(mPowerHalMutex);
+ bool mReconnectPowerHal GUARDED_BY(mPowerHalMutex) = false;
+ std::mutex mPowerHalMutex;
+
+ std::atomic_bool mBootFinished = false;
std::unordered_set<DisplayId> mExpensiveDisplays;
bool mNotifiedExpensiveRendering = false;
- bool mReconnectPowerHal = false;
+
+ const bool mUseUpdateImminentTimer;
+ std::atomic_bool mSendUpdateImminent = true;
+ scheduler::OneShotTimer mUpdateImminentTimer;
};
} // namespace impl
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
index 4e0e4df..fba3261 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#include "VirtualDisplaySurface.h"
@@ -42,13 +46,14 @@
switch (type) {
case compositionengine::DisplaySurface::COMPOSITION_UNKNOWN:
return "UNKNOWN";
- case compositionengine::DisplaySurface::COMPOSITION_GLES:
- return "GLES";
+ case compositionengine::DisplaySurface::COMPOSITION_GPU:
+ return "GPU";
case compositionengine::DisplaySurface::COMPOSITION_HWC:
return "HWC";
case compositionengine::DisplaySurface::COMPOSITION_MIXED:
return "MIXED";
- default: return "<INVALID>";
+ default:
+ return "<INVALID>";
}
}
@@ -92,7 +97,7 @@
mSinkBufferHeight = sinkHeight;
// Pick the buffer format to request from the sink when not rendering to it
- // with GLES. If the consumer needs CPU access, use the default format
+ // with GPU. If the consumer needs CPU access, use the default format
// set by the consumer. Otherwise allow gralloc to decide the format based
// on usage bits.
int sinkUsage;
@@ -143,10 +148,10 @@
mDbgState = DBG_STATE_PREPARED;
mCompositionType = compositionType;
- if (mForceHwcCopy && mCompositionType == COMPOSITION_GLES) {
+ if (mForceHwcCopy && mCompositionType == COMPOSITION_GPU) {
// Some hardware can do RGB->YUV conversion more efficiently in hardware
// controlled by HWC than in hardware controlled by the video encoder.
- // Forcing GLES-composed frames to go through an extra copy by the HWC
+ // Forcing GPU-composed frames to go through an extra copy by the HWC
// allows the format conversion to happen there, rather than passing RGB
// directly to the consumer.
//
@@ -161,18 +166,17 @@
mDbgLastCompositionType = mCompositionType;
}
- if (mCompositionType != COMPOSITION_GLES &&
- (mOutputFormat != mDefaultOutputFormat ||
- mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) {
- // We must have just switched from GLES-only to MIXED or HWC
- // composition. Stop using the format and usage requested by the GLES
+ if (mCompositionType != COMPOSITION_GPU &&
+ (mOutputFormat != mDefaultOutputFormat || mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) {
+ // We must have just switched from GPU-only to MIXED or HWC
+ // composition. Stop using the format and usage requested by the GPU
// driver; they may be suboptimal when HWC is writing to the output
// buffer. For example, if the output is going to a video encoder, and
// HWC can write directly to YUV, some hardware can skip a
// memory-to-memory RGB-to-YUV conversion step.
//
- // If we just switched *to* GLES-only mode, we'll change the
- // format/usage and get a new buffer when the GLES driver calls
+ // If we just switched *to* GPU-only mode, we'll change the
+ // format/usage and get a new buffer when the GPU driver calls
// dequeueBuffer().
mOutputFormat = mDefaultOutputFormat;
mOutputUsage = GRALLOC_USAGE_HW_COMPOSER;
@@ -192,17 +196,16 @@
"Unexpected advanceFrame() in %s state on HWC frame",
dbgStateStr());
} else {
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE,
- "Unexpected advanceFrame() in %s state on GLES/MIXED frame",
- dbgStateStr());
+ VDS_LOGW_IF(mDbgState != DBG_STATE_GPU_DONE,
+ "Unexpected advanceFrame() in %s state on GPU/MIXED frame", dbgStateStr());
}
mDbgState = DBG_STATE_HWC;
if (mOutputProducerSlot < 0 ||
(mCompositionType != COMPOSITION_HWC && mFbProducerSlot < 0)) {
// Last chance bailout if something bad happened earlier. For example,
- // in a GLES configuration, if the sink disappears then dequeueBuffer
- // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger
+ // in a graphics API configuration, if the sink disappears then dequeueBuffer
+ // will fail, the GPU driver won't queue a buffer, but SurfaceFlinger
// will soldier on. So we end up here without a buffer. There should
// be lots of scary messages in the log just before this.
VDS_LOGE("advanceFrame: no buffer, bailing out");
@@ -302,9 +305,8 @@
return mSource[SOURCE_SINK]->requestBuffer(pslot, outBuf);
}
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
- "Unexpected requestBuffer pslot=%d in %s state",
- pslot, dbgStateStr());
+ VDS_LOGW_IF(mDbgState != DBG_STATE_GPU, "Unexpected requestBuffer pslot=%d in %s state", pslot,
+ dbgStateStr());
*outBuf = mProducerBuffers[pslot];
return NO_ERROR;
@@ -374,7 +376,7 @@
VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED,
"Unexpected dequeueBuffer() in %s state", dbgStateStr());
- mDbgState = DBG_STATE_GLES;
+ mDbgState = DBG_STATE_GPU;
VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#" PRIx64, w, h, format, usage);
@@ -385,18 +387,18 @@
if (mOutputProducerSlot < 0) {
// Last chance bailout if something bad happened earlier. For example,
- // in a GLES configuration, if the sink disappears then dequeueBuffer
- // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger
+ // in a graphics API configuration, if the sink disappears then dequeueBuffer
+ // will fail, the GPU driver won't queue a buffer, but SurfaceFlinger
// will soldier on. So we end up here without a buffer. There should
// be lots of scary messages in the log just before this.
VDS_LOGE("dequeueBuffer: no buffer, bailing out");
return NO_MEMORY;
}
- // We already dequeued the output buffer. If the GLES driver wants
+ // We already dequeued the output buffer. If the GPU driver wants
// something incompatible, we have to cancel and get a new one. This
// will mean that HWC will see a different output buffer between
- // prepare and set, but since we're in GLES-only mode already it
+ // prepare and set, but since we're in GPU-only mode already it
// shouldn't matter.
usage |= GRALLOC_USAGE_HW_COMPOSER;
@@ -458,10 +460,9 @@
return mSource[SOURCE_SINK]->queueBuffer(pslot, input, output);
}
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
- "Unexpected queueBuffer(pslot=%d) in %s state", pslot,
- dbgStateStr());
- mDbgState = DBG_STATE_GLES_DONE;
+ VDS_LOGW_IF(mDbgState != DBG_STATE_GPU, "Unexpected queueBuffer(pslot=%d) in %s state", pslot,
+ dbgStateStr());
+ mDbgState = DBG_STATE_GPU_DONE;
VDS_LOGV("queueBuffer pslot=%d", pslot);
@@ -488,11 +489,11 @@
mFbFence = mSlots[item.mSlot].mFence;
} else {
- LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES,
- "Unexpected queueBuffer in state %s for compositionType %s",
- dbgStateStr(), dbgCompositionTypeStr(mCompositionType));
+ LOG_FATAL_IF(mCompositionType != COMPOSITION_GPU,
+ "Unexpected queueBuffer in state %s for compositionType %s", dbgStateStr(),
+ dbgCompositionTypeStr(mCompositionType));
- // Extract the GLES release fence for HWC to acquire
+ // Extract the GPU release fence for HWC to acquire
int64_t timestamp;
bool isAutoTimestamp;
android_dataspace dataSpace;
@@ -517,9 +518,8 @@
return mSource[SOURCE_SINK]->cancelBuffer(mapProducer2SourceSlot(SOURCE_SINK, pslot), fence);
}
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
- "Unexpected cancelBuffer(pslot=%d) in %s state", pslot,
- dbgStateStr());
+ VDS_LOGW_IF(mDbgState != DBG_STATE_GPU, "Unexpected cancelBuffer(pslot=%d) in %s state", pslot,
+ dbgStateStr());
VDS_LOGV("cancelBuffer pslot=%d", pslot);
Source source = fbSourceForCompositionType(mCompositionType);
return mSource[source]->cancelBuffer(
@@ -641,8 +641,8 @@
return result;
mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot);
- // On GLES-only frames, we don't have the right output buffer acquire fence
- // until after GLES calls queueBuffer(). So here we just set the buffer
+ // On GPU-only frames, we don't have the right output buffer acquire fence
+ // until after GPU calls queueBuffer(). So here we just set the buffer
// (for use in HWC prepare) but not the fence; we'll call this again with
// the proper fence once we have it.
result = mHwc.setOutputBuffer(*mDisplayId, Fence::NO_FENCE,
@@ -672,12 +672,18 @@
const char* VirtualDisplaySurface::dbgStateStr() const {
switch (mDbgState) {
- case DBG_STATE_IDLE: return "IDLE";
- case DBG_STATE_PREPARED: return "PREPARED";
- case DBG_STATE_GLES: return "GLES";
- case DBG_STATE_GLES_DONE: return "GLES_DONE";
- case DBG_STATE_HWC: return "HWC";
- default: return "INVALID";
+ case DBG_STATE_IDLE:
+ return "IDLE";
+ case DBG_STATE_PREPARED:
+ return "PREPARED";
+ case DBG_STATE_GPU:
+ return "GPU";
+ case DBG_STATE_GPU_DONE:
+ return "GPU_DONE";
+ case DBG_STATE_HWC:
+ return "HWC";
+ default:
+ return "INVALID";
}
}
@@ -692,3 +698,6 @@
// ---------------------------------------------------------------------------
} // namespace android
// ---------------------------------------------------------------------------
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
index d6543d1..3cbad8f 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
@@ -34,23 +34,23 @@
class HWComposer;
class IProducerListener;
-/* This DisplaySurface implementation supports virtual displays, where GLES
+/* This DisplaySurface implementation supports virtual displays, where GPU
* and/or HWC compose into a buffer that is then passed to an arbitrary
* consumer (the sink) running in another process.
*
* The simplest case is when the virtual display will never use the h/w
* composer -- either the h/w composer doesn't support writing to buffers, or
* there are more virtual displays than it supports simultaneously. In this
- * case, the GLES driver works directly with the output buffer queue, and
+ * case, the GPU driver works directly with the output buffer queue, and
* calls to the VirtualDisplay from SurfaceFlinger and DisplayHardware do
* nothing.
*
* If h/w composer might be used, then each frame will fall into one of three
- * configurations: GLES-only, HWC-only, and MIXED composition. In all of these,
+ * configurations: GPU-only, HWC-only, and MIXED composition. In all of these,
* we must provide a FB target buffer and output buffer for the HWC set() call.
*
- * In GLES-only composition, the GLES driver is given a buffer from the sink to
- * render into. When the GLES driver queues the buffer to the
+ * In GPU-only composition, the GPU driver is given a buffer from the sink to
+ * render into. When the GPU driver queues the buffer to the
* VirtualDisplaySurface, the VirtualDisplaySurface holds onto it instead of
* immediately queueing it to the sink. The buffer is used as both the FB
* target and output buffer for HWC, though on these frames the HWC doesn't
@@ -65,7 +65,7 @@
*
* On MIXED frames, things become more complicated, since some h/w composer
* implementations can't read from and write to the same buffer. This class has
- * an internal BufferQueue that it uses as a scratch buffer pool. The GLES
+ * an internal BufferQueue that it uses as a scratch buffer pool. The GPU
* driver is given a scratch buffer to render into. When it finishes rendering,
* the buffer is queued and then immediately acquired by the
* VirtualDisplaySurface. The scratch buffer is then used as the FB target
@@ -99,7 +99,7 @@
virtual ~VirtualDisplaySurface();
//
- // IGraphicBufferProducer interface, used by the GLES driver.
+ // IGraphicBufferProducer interface, used by the GPU driver.
//
virtual status_t requestBuffer(int pslot, sp<GraphicBuffer>* outBuf);
virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
@@ -144,7 +144,7 @@
// Both the sink and scratch buffer pools have their own set of slots
// ("source slots", or "sslot"). We have to merge these into the single
- // set of slots used by the GLES producer ("producer slots" or "pslot") and
+ // set of slots used by the graphics producer ("producer slots" or "pslot") and
// internally in the VirtualDisplaySurface. To minimize the number of times
// a producer slot switches which source it comes from, we map source slot
// numbers to producer slot numbers differently for each source.
@@ -166,12 +166,12 @@
// To avoid buffer reallocations, we track the buffer usage and format
// we used on the previous frame and use it again on the new frame. If
- // the composition type changes or the GLES driver starts requesting
+ // the composition type changes or the GPU driver starts requesting
// different usage/format, we'll get a new buffer.
uint32_t mOutputFormat;
uint64_t mOutputUsage;
- // Since we present a single producer interface to the GLES driver, but
+ // Since we present a single producer interface to the GPU driver, but
// are internally muxing between the sink and scratch producers, we have
// to keep track of which source last returned each producer slot from
// dequeueBuffer. Each bit in mProducerSlotSource corresponds to a producer
@@ -181,7 +181,7 @@
sp<GraphicBuffer> mProducerBuffers[BufferQueueDefs::NUM_BUFFER_SLOTS];
// The QueueBufferOutput with the latest info from the sink, and with the
- // transform hint cleared. Since we defer queueBuffer from the GLES driver
+ // transform hint cleared. Since we defer queueBuffer from the GPU driver
// to the sink, we have to return the previous version.
// Moves instead of copies are performed to avoid duplicate
// FrameEventHistoryDeltas.
@@ -195,7 +195,7 @@
// Intra-frame state
//
- // Composition type and GLES buffer source for the current frame.
+ // Composition type and graphics buffer source for the current frame.
// Valid after prepareFrame(), cleared in onFrameCommitted.
CompositionType mCompositionType;
@@ -221,13 +221,13 @@
// +-----------+-------------------+-------------+
// | IDLE | beginFrame || BEGUN |
// | BEGUN | prepareFrame || PREPARED |
- // | PREPARED | dequeueBuffer [1] || GLES |
+ // | PREPARED | dequeueBuffer [1] || GPU |
// | PREPARED | advanceFrame [2] || HWC |
- // | GLES | queueBuffer || GLES_DONE |
- // | GLES_DONE | advanceFrame || HWC |
+ // | GPU | queueBuffer || GPU_DONE |
+ // | GPU_DONE | advanceFrame || HWC |
// | HWC | onFrameCommitted || IDLE |
// +-----------+-------------------++------------+
- // [1] COMPOSITION_GLES and COMPOSITION_MIXED frames.
+ // [1] COMPOSITION_GPU and COMPOSITION_MIXED frames.
// [2] COMPOSITION_HWC frames.
//
enum DbgState {
@@ -236,12 +236,12 @@
// output buffer dequeued, framebuffer source not yet known
DBG_STATE_BEGUN,
// output buffer dequeued, framebuffer source known but not provided
- // to GLES yet.
+ // to GPU yet.
DBG_STATE_PREPARED,
- // GLES driver has a buffer dequeued
- DBG_STATE_GLES,
- // GLES driver has queued the buffer, we haven't sent it to HWC yet
- DBG_STATE_GLES_DONE,
+ // GPU driver has a buffer dequeued
+ DBG_STATE_GPU,
+ // GPU driver has queued the buffer, we haven't sent it to HWC yet
+ DBG_STATE_GPU_DONE,
// HWC has the buffer for this frame
DBG_STATE_HWC,
};
diff --git a/services/surfaceflinger/EffectLayer.cpp b/services/surfaceflinger/EffectLayer.cpp
new file mode 100644
index 0000000..44d4d75
--- /dev/null
+++ b/services/surfaceflinger/EffectLayer.cpp
@@ -0,0 +1,160 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+// #define LOG_NDEBUG 0
+#undef LOG_TAG
+#define LOG_TAG "EffectLayer"
+
+#include "EffectLayer.h"
+
+#include <stdint.h>
+#include <stdlib.h>
+#include <sys/types.h>
+
+#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/LayerFECompositionState.h>
+#include <renderengine/RenderEngine.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/Errors.h>
+#include <utils/Log.h>
+
+#include "DisplayDevice.h"
+#include "SurfaceFlinger.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+EffectLayer::EffectLayer(const LayerCreationArgs& args)
+ : Layer(args),
+ mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()} {}
+
+EffectLayer::~EffectLayer() = default;
+
+std::vector<compositionengine::LayerFE::LayerSettings> EffectLayer::prepareClientCompositionList(
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
+ std::vector<compositionengine::LayerFE::LayerSettings> results;
+ std::optional<compositionengine::LayerFE::LayerSettings> layerSettings =
+ prepareClientComposition(targetSettings);
+ // Nothing to render.
+ if (!layerSettings) {
+ return {};
+ }
+
+ std::optional<compositionengine::LayerFE::LayerSettings> shadowSettings =
+ prepareShadowClientComposition(*layerSettings, targetSettings.viewport,
+ targetSettings.dataspace);
+ if (shadowSettings) {
+ results.push_back(*shadowSettings);
+ }
+
+ // If fill bounds are occluded or the fill color is invalid skip the fill settings.
+ if (targetSettings.realContentIsVisible && fillsColor()) {
+ // Set color for color fill settings.
+ layerSettings->source.solidColor = getColor().rgb;
+ results.push_back(*layerSettings);
+ } else if (hasBlur()) {
+ results.push_back(*layerSettings);
+ }
+
+ return results;
+}
+
+bool EffectLayer::isVisible() const {
+ return !isHiddenByPolicy() && getAlpha() > 0.0_hf && hasSomethingToDraw();
+}
+
+bool EffectLayer::setColor(const half3& color) {
+ if (mCurrentState.color.r == color.r && mCurrentState.color.g == color.g &&
+ mCurrentState.color.b == color.b) {
+ return false;
+ }
+
+ mCurrentState.sequence++;
+ mCurrentState.color.r = color.r;
+ mCurrentState.color.g = color.g;
+ mCurrentState.color.b = color.b;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool EffectLayer::setDataspace(ui::Dataspace dataspace) {
+ if (mCurrentState.dataspace == dataspace) {
+ return false;
+ }
+
+ mCurrentState.sequence++;
+ mCurrentState.dataspace = dataspace;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+void EffectLayer::preparePerFrameCompositionState() {
+ Layer::preparePerFrameCompositionState();
+
+ auto* compositionState = editCompositionState();
+ compositionState->color = getColor();
+ compositionState->compositionType = Hwc2::IComposerClient::Composition::SOLID_COLOR;
+}
+
+sp<compositionengine::LayerFE> EffectLayer::getCompositionEngineLayerFE() const {
+ return asLayerFE();
+}
+
+compositionengine::LayerFECompositionState* EffectLayer::editCompositionState() {
+ return mCompositionState.get();
+}
+
+const compositionengine::LayerFECompositionState* EffectLayer::getCompositionState() const {
+ return mCompositionState.get();
+}
+
+bool EffectLayer::isOpaque(const Layer::State& s) const {
+ // Consider the layer to be opaque if its opaque flag is set or its effective
+ // alpha (considering the alpha of its parents as well) is 1.0;
+ return (s.flags & layer_state_t::eLayerOpaque) != 0 || getAlpha() == 1.0_hf;
+}
+
+ui::Dataspace EffectLayer::getDataSpace() const {
+ return mDrawingState.dataspace;
+}
+
+sp<Layer> EffectLayer::createClone() {
+ sp<EffectLayer> layer = mFlinger->getFactory().createEffectLayer(
+ LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, 0, 0,
+ LayerMetadata()));
+ layer->setInitialValuesForClone(this);
+ return layer;
+}
+
+bool EffectLayer::fillsColor() const {
+ return mDrawingState.color.r >= 0.0_hf && mDrawingState.color.g >= 0.0_hf &&
+ mDrawingState.color.b >= 0.0_hf;
+}
+
+bool EffectLayer::hasBlur() const {
+ return getBackgroundBlurRadius() > 0;
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/EffectLayer.h b/services/surfaceflinger/EffectLayer.h
new file mode 100644
index 0000000..1dcb633
--- /dev/null
+++ b/services/surfaceflinger/EffectLayer.h
@@ -0,0 +1,70 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <sys/types.h>
+
+#include <cstdint>
+
+#include "Layer.h"
+
+namespace android {
+
+// A layer that can render a combination of the following effects.
+// * fill the bounds of the layer with a color
+// * render a shadow cast by the bounds of the layer
+// If no effects are enabled, the layer is considered to be invisible.
+class EffectLayer : public Layer {
+public:
+ explicit EffectLayer(const LayerCreationArgs&);
+ ~EffectLayer() override;
+
+ sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const override;
+ compositionengine::LayerFECompositionState* editCompositionState() override;
+
+ const char* getType() const override { return "EffectLayer"; }
+ bool isVisible() const override;
+
+ bool setColor(const half3& color) override;
+
+ bool setDataspace(ui::Dataspace dataspace) override;
+
+ ui::Dataspace getDataSpace() const override;
+
+ bool isOpaque(const Layer::State& s) const override;
+
+protected:
+ /*
+ * compositionengine::LayerFE overrides
+ */
+ const compositionengine::LayerFECompositionState* getCompositionState() const override;
+ void preparePerFrameCompositionState() override;
+ std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) override;
+
+ std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
+
+ sp<Layer> createClone() override;
+
+private:
+ // Returns true if there is a valid color to fill.
+ bool fillsColor() const;
+ // Returns true if this layer has a blur value.
+ bool hasBlur() const;
+ bool hasSomethingToDraw() const { return fillsColor() || drawShadows() || hasBlur(); }
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/Effects/Daltonizer.cpp b/services/surfaceflinger/Effects/Daltonizer.cpp
index 01c9c0f..a7090c5 100644
--- a/services/surfaceflinger/Effects/Daltonizer.cpp
+++ b/services/surfaceflinger/Effects/Daltonizer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "Daltonizer.h"
#include <math/mat4.h>
@@ -171,3 +175,6 @@
}
} /* namespace android */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/EventLog/EventLog.cpp b/services/surfaceflinger/EventLog/EventLog.cpp
index 365a0bd..3b60952 100644
--- a/services/surfaceflinger/EventLog/EventLog.cpp
+++ b/services/surfaceflinger/EventLog/EventLog.cpp
@@ -14,16 +14,17 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <stdio.h>
#include <stdlib.h>
#include <log/log.h>
-#include <utils/String8.h>
#include "EventLog.h"
-// ---------------------------------------------------------------------------
namespace android {
-// ---------------------------------------------------------------------------
ANDROID_SINGLETON_STATIC_INSTANCE(EventLog)
@@ -31,11 +32,11 @@
EventLog::EventLog() {
}
-void EventLog::doLogFrameDurations(const String8& window,
- const int32_t* durations, size_t numDurations) {
+void EventLog::doLogFrameDurations(const std::string_view& name, const int32_t* durations,
+ size_t numDurations) {
EventLog::TagBuffer buffer(LOGTAG_SF_FRAME_DUR);
buffer.startList(1 + numDurations);
- buffer.writeString8(window);
+ buffer.writeString(name);
for (size_t i = 0; i < numDurations; i++) {
buffer.writeInt32(durations[i]);
}
@@ -43,10 +44,9 @@
buffer.log();
}
-void EventLog::logFrameDurations(const String8& window,
- const int32_t* durations, size_t numDurations) {
- EventLog::getInstance().doLogFrameDurations(window, durations,
- numDurations);
+void EventLog::logFrameDurations(const std::string_view& name, const int32_t* durations,
+ size_t numDurations) {
+ EventLog::getInstance().doLogFrameDurations(name, durations, numDurations);
}
// ---------------------------------------------------------------------------
@@ -113,9 +113,9 @@
mPos += needed;
}
-void EventLog::TagBuffer::writeString8(const String8& value) {
+void EventLog::TagBuffer::writeString(const std::string_view& value) {
if (mOverflow) return;
- const int32_t stringLen = value.length();
+ const size_t stringLen = value.length();
const size_t needed = 1 + sizeof(int32_t) + stringLen;
if (mPos + needed > STORAGE_MAX_SIZE) {
mOverflow = true;
@@ -123,11 +123,11 @@
}
mStorage[mPos + 0] = EVENT_TYPE_STRING;
memcpy(&mStorage[mPos + 1], &stringLen, sizeof(int32_t));
- memcpy(&mStorage[mPos + 5], value.string(), stringLen);
+ memcpy(&mStorage[mPos + 5], value.data(), stringLen);
mPos += needed;
}
-// ---------------------------------------------------------------------------
-}// namespace android
+} // namespace android
-// ---------------------------------------------------------------------------
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/EventLog/EventLog.h b/services/surfaceflinger/EventLog/EventLog.h
index efc5d70..ee3587e 100644
--- a/services/surfaceflinger/EventLog/EventLog.h
+++ b/services/surfaceflinger/EventLog/EventLog.h
@@ -14,24 +14,21 @@
* limitations under the License.
*/
-#include <stdint.h>
+#pragma once
+
#include <utils/Errors.h>
#include <utils/Singleton.h>
-#ifndef ANDROID_SF_EVENTLOG_H
-#define ANDROID_SF_EVENTLOG_H
+#include <cstdint>
+#include <string_view>
-// ---------------------------------------------------------------------------
namespace android {
-// ---------------------------------------------------------------------------
-
-class String8;
class EventLog : public Singleton<EventLog> {
public:
- static void logFrameDurations(const String8& window,
- const int32_t* durations, size_t numDurations);
+ static void logFrameDurations(const std::string_view& name, const int32_t* durations,
+ size_t numDurations);
protected:
EventLog();
@@ -54,18 +51,13 @@
public:
explicit TagBuffer(int32_t tag);
- // starts list of items
void startList(int8_t count);
- // terminates the list
void endList();
- // write a 32-bit integer
- void writeInt32(int32_t value);
- // write a 64-bit integer
- void writeInt64(int64_t value);
- // write a C string
- void writeString8(const String8& value);
- // outputs the the buffer to the log
+ void writeInt32(int32_t);
+ void writeInt64(int64_t);
+ void writeString(const std::string_view&);
+
void log();
};
@@ -74,12 +66,8 @@
EventLog& operator =(const EventLog&);
enum { LOGTAG_SF_FRAME_DUR = 60100 };
- void doLogFrameDurations(const String8& window, const int32_t* durations,
- size_t numDurations);
+ void doLogFrameDurations(const std::string_view& name, const int32_t* durations,
+ size_t numDurations);
};
-// ---------------------------------------------------------------------------
-}// namespace android
-// ---------------------------------------------------------------------------
-
-#endif /* ANDROID_SF_EVENTLOG_H */
+} // namespace android
diff --git a/services/surfaceflinger/FrameTracer/FrameTracer.cpp b/services/surfaceflinger/FrameTracer/FrameTracer.cpp
new file mode 100644
index 0000000..b986f38
--- /dev/null
+++ b/services/surfaceflinger/FrameTracer/FrameTracer.cpp
@@ -0,0 +1,188 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "FrameTracer"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "FrameTracer.h"
+
+#include <android-base/stringprintf.h>
+#include <perfetto/trace/clock_snapshot.pbzero.h>
+
+#include <algorithm>
+#include <mutex>
+
+PERFETTO_DEFINE_DATA_SOURCE_STATIC_MEMBERS(android::FrameTracer::FrameTracerDataSource);
+
+namespace android {
+
+using Clock = perfetto::protos::pbzero::ClockSnapshot::Clock;
+void FrameTracer::initialize() {
+ std::call_once(mInitializationFlag, [this]() {
+ perfetto::TracingInitArgs args;
+ args.backends = perfetto::kSystemBackend;
+ perfetto::Tracing::Initialize(args);
+ registerDataSource();
+ });
+}
+
+void FrameTracer::registerDataSource() {
+ perfetto::DataSourceDescriptor dsd;
+ dsd.set_name(kFrameTracerDataSource);
+ FrameTracerDataSource::Register(dsd);
+}
+
+void FrameTracer::traceNewLayer(int32_t layerId, const std::string& layerName) {
+ FrameTracerDataSource::Trace([this, layerId, &layerName](FrameTracerDataSource::TraceContext) {
+ if (mTraceTracker.find(layerId) == mTraceTracker.end()) {
+ std::lock_guard<std::mutex> lock(mTraceMutex);
+ mTraceTracker[layerId].layerName = layerName;
+ }
+ });
+}
+
+void FrameTracer::traceTimestamp(int32_t layerId, uint64_t bufferID, uint64_t frameNumber,
+ nsecs_t timestamp, FrameEvent::BufferEventType type,
+ nsecs_t duration) {
+ FrameTracerDataSource::Trace([this, layerId, bufferID, frameNumber, timestamp, type,
+ duration](FrameTracerDataSource::TraceContext ctx) {
+ std::lock_guard<std::mutex> lock(mTraceMutex);
+ if (mTraceTracker.find(layerId) == mTraceTracker.end()) {
+ return;
+ }
+
+ // Handle any pending fences for this buffer.
+ tracePendingFencesLocked(ctx, layerId, bufferID);
+
+ // Complete current trace.
+ traceLocked(ctx, layerId, bufferID, frameNumber, timestamp, type, duration);
+ });
+}
+
+void FrameTracer::traceFence(int32_t layerId, uint64_t bufferID, uint64_t frameNumber,
+ const std::shared_ptr<FenceTime>& fence,
+ FrameEvent::BufferEventType type, nsecs_t startTime) {
+ FrameTracerDataSource::Trace([this, layerId, bufferID, frameNumber, &fence, type,
+ startTime](FrameTracerDataSource::TraceContext ctx) {
+ const nsecs_t signalTime = fence->getSignalTime();
+ if (signalTime != Fence::SIGNAL_TIME_INVALID) {
+ std::lock_guard<std::mutex> lock(mTraceMutex);
+ if (mTraceTracker.find(layerId) == mTraceTracker.end()) {
+ return;
+ }
+
+ // Handle any pending fences for this buffer.
+ tracePendingFencesLocked(ctx, layerId, bufferID);
+
+ if (signalTime != Fence::SIGNAL_TIME_PENDING) {
+ traceSpanLocked(ctx, layerId, bufferID, frameNumber, type, startTime, signalTime);
+ } else {
+ mTraceTracker[layerId].pendingFences[bufferID].push_back(
+ {.frameNumber = frameNumber,
+ .type = type,
+ .fence = fence,
+ .startTime = startTime});
+ }
+ }
+ });
+}
+
+void FrameTracer::tracePendingFencesLocked(FrameTracerDataSource::TraceContext& ctx,
+ int32_t layerId, uint64_t bufferID) {
+ if (mTraceTracker[layerId].pendingFences.count(bufferID)) {
+ auto& pendingFences = mTraceTracker[layerId].pendingFences[bufferID];
+ for (size_t i = 0; i < pendingFences.size(); ++i) {
+ auto& pendingFence = pendingFences[i];
+
+ nsecs_t signalTime = Fence::SIGNAL_TIME_INVALID;
+ if (pendingFence.fence && pendingFence.fence->isValid()) {
+ signalTime = pendingFence.fence->getSignalTime();
+ if (signalTime == Fence::SIGNAL_TIME_PENDING) {
+ continue;
+ }
+ }
+
+ if (signalTime != Fence::SIGNAL_TIME_INVALID &&
+ systemTime() - signalTime < kFenceSignallingDeadline) {
+ traceSpanLocked(ctx, layerId, bufferID, pendingFence.frameNumber, pendingFence.type,
+ pendingFence.startTime, signalTime);
+ }
+
+ pendingFences.erase(pendingFences.begin() + i);
+ --i;
+ }
+ }
+}
+
+void FrameTracer::traceLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId,
+ uint64_t bufferID, uint64_t frameNumber, nsecs_t timestamp,
+ FrameEvent::BufferEventType type, nsecs_t duration) {
+ auto packet = ctx.NewTracePacket();
+ packet->set_timestamp_clock_id(Clock::MONOTONIC);
+ packet->set_timestamp(timestamp);
+ auto* event = packet->set_graphics_frame_event()->set_buffer_event();
+ event->set_buffer_id(static_cast<uint32_t>(bufferID));
+ if (frameNumber != UNSPECIFIED_FRAME_NUMBER) {
+ event->set_frame_number(frameNumber);
+ }
+ event->set_type(type);
+
+ if (mTraceTracker.find(layerId) != mTraceTracker.end() &&
+ !mTraceTracker[layerId].layerName.empty()) {
+ const std::string& layerName = mTraceTracker[layerId].layerName;
+ event->set_layer_name(layerName.c_str(), layerName.size());
+ }
+
+ if (duration > 0) {
+ event->set_duration_ns(duration);
+ }
+}
+
+void FrameTracer::traceSpanLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId,
+ uint64_t bufferID, uint64_t frameNumber,
+ FrameEvent::BufferEventType type, nsecs_t startTime,
+ nsecs_t endTime) {
+ nsecs_t timestamp = endTime;
+ nsecs_t duration = 0;
+ if (startTime > 0 && startTime < endTime) {
+ timestamp = startTime;
+ duration = endTime - startTime;
+ }
+ traceLocked(ctx, layerId, bufferID, frameNumber, timestamp, type, duration);
+}
+
+void FrameTracer::onDestroy(int32_t layerId) {
+ std::lock_guard<std::mutex> traceLock(mTraceMutex);
+ mTraceTracker.erase(layerId);
+}
+
+std::string FrameTracer::miniDump() {
+ std::string result = "FrameTracer miniDump:\n";
+ std::lock_guard<std::mutex> lock(mTraceMutex);
+ android::base::StringAppendF(&result, "Number of layers currently being traced is %zu\n",
+ mTraceTracker.size());
+ return result;
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/FrameTracer/FrameTracer.h b/services/surfaceflinger/FrameTracer/FrameTracer.h
new file mode 100644
index 0000000..ef5df90
--- /dev/null
+++ b/services/surfaceflinger/FrameTracer/FrameTracer.h
@@ -0,0 +1,108 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <perfetto/trace/android/graphics_frame_event.pbzero.h>
+#include <perfetto/tracing.h>
+#include <ui/FenceTime.h>
+
+#include <mutex>
+#include <unordered_map>
+
+namespace android {
+
+class FrameTracer {
+public:
+ class FrameTracerDataSource : public perfetto::DataSource<FrameTracerDataSource> {
+ virtual void OnSetup(const SetupArgs&) override{};
+ virtual void OnStart(const StartArgs&) override{};
+ virtual void OnStop(const StopArgs&) override{};
+ };
+
+ static const uint64_t UNSPECIFIED_FRAME_NUMBER = std::numeric_limits<uint64_t>::max();
+
+ using FrameEvent = perfetto::protos::pbzero::GraphicsFrameEvent;
+
+ ~FrameTracer() = default;
+
+ // Sets up the perfetto tracing backend and data source.
+ void initialize();
+ // Registers the data source with the perfetto backend. Called as part of initialize()
+ // and should not be called manually outside of tests. Public to allow for substituting a
+ // perfetto::kInProcessBackend in tests.
+ void registerDataSource();
+ // Starts tracking a new layer for tracing. Needs to be called once before traceTimestamp() or
+ // traceFence() for each layer.
+ void traceNewLayer(int32_t layerId, const std::string& layerName);
+ // Creates a trace point at the timestamp provided.
+ void traceTimestamp(int32_t layerId, uint64_t bufferID, uint64_t frameNumber, nsecs_t timestamp,
+ FrameEvent::BufferEventType type, nsecs_t duration = 0);
+ // Creates a trace point after the provided fence has been signalled. If a startTime is provided
+ // the trace will have be timestamped from startTime until fence signalling time. If no
+ // startTime is provided, a durationless trace point will be created timestamped at fence
+ // signalling time. If the fence hasn't signalled yet, the trace point will be created the next
+ // time after signalling a trace call for this buffer occurs.
+ void traceFence(int32_t layerId, uint64_t bufferID, uint64_t frameNumber,
+ const std::shared_ptr<FenceTime>& fence, FrameEvent::BufferEventType type,
+ nsecs_t startTime = 0);
+
+ // Takes care of cleanup when a layer is destroyed.
+ void onDestroy(int32_t layerId);
+
+ std::string miniDump();
+
+ static constexpr char kFrameTracerDataSource[] = "android.surfaceflinger.frame";
+
+ // The maximum amount of time a fence has to signal before it is discarded.
+ // Used to avoid fences from previous traces generating new trace points in later ones.
+ // Public for testing.
+ static constexpr nsecs_t kFenceSignallingDeadline = 60'000'000'000; // 60 seconds
+
+private:
+ struct PendingFence {
+ uint64_t frameNumber;
+ FrameEvent::BufferEventType type;
+ std::shared_ptr<FenceTime> fence;
+ nsecs_t startTime;
+ };
+
+ struct TraceRecord {
+ std::string layerName;
+ using BufferID = uint64_t;
+ std::unordered_map<BufferID, std::vector<PendingFence>> pendingFences;
+ };
+
+ // Checks if any pending fences for a layer and buffer have signalled and, if they have, creates
+ // trace points for them.
+ void tracePendingFencesLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId,
+ uint64_t bufferID);
+ // Creates a trace point by translating a start time and an end time to a timestamp and
+ // duration. If startTime is later than end time it sets end time as the timestamp and the
+ // duration to 0. Used by traceFence().
+ void traceSpanLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId,
+ uint64_t bufferID, uint64_t frameNumber, FrameEvent::BufferEventType type,
+ nsecs_t startTime, nsecs_t endTime);
+ void traceLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId, uint64_t bufferID,
+ uint64_t frameNumber, nsecs_t timestamp, FrameEvent::BufferEventType type,
+ nsecs_t duration = 0);
+
+ std::mutex mTraceMutex;
+ std::unordered_map<int32_t, TraceRecord> mTraceTracker;
+ std::once_flag mInitializationFlag;
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/FrameTracker.cpp b/services/surfaceflinger/FrameTracker.cpp
index f4cc49b..8ad805b 100644
--- a/services/surfaceflinger/FrameTracker.cpp
+++ b/services/surfaceflinger/FrameTracker.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// This is needed for stdint.h to define INT64_MAX in C++
#define __STDC_LIMIT_MACROS
@@ -21,7 +25,6 @@
#include <android-base/stringprintf.h>
#include <android/log.h>
-#include <utils/String8.h>
#include <ui/FrameStats.h>
@@ -139,7 +142,7 @@
}
}
-void FrameTracker::logAndResetStats(const String8& name) {
+void FrameTracker::logAndResetStats(const std::string_view& name) {
Mutex::Autolock lock(mMutex);
logStatsLocked(name);
resetFrameCountersLocked();
@@ -217,7 +220,7 @@
}
}
-void FrameTracker::logStatsLocked(const String8& name) const {
+void FrameTracker::logStatsLocked(const std::string_view& name) const {
for (int i = 0; i < NUM_FRAME_BUCKETS; i++) {
if (mNumFrames[i] > 0) {
EventLog::logFrameDurations(name, mNumFrames, NUM_FRAME_BUCKETS);
@@ -247,3 +250,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/FrameTracker.h b/services/surfaceflinger/FrameTracker.h
index 555dcc1..35382be 100644
--- a/services/surfaceflinger/FrameTracker.h
+++ b/services/surfaceflinger/FrameTracker.h
@@ -14,21 +14,18 @@
* limitations under the License.
*/
-#ifndef ANDROID_FRAMETRACKER_H
-#define ANDROID_FRAMETRACKER_H
+#pragma once
#include <ui/FenceTime.h>
-
-#include <stddef.h>
-
#include <utils/Mutex.h>
-#include <utils/Timers.h>
#include <utils/RefBase.h>
+#include <utils/Timers.h>
+
+#include <cstddef>
+#include <string_view>
namespace android {
-class String8;
-
// FrameTracker tracks information about the most recently rendered frames. It
// uses a circular buffer of frame records, and is *NOT* thread-safe -
// mutexing must be done at a higher level if multi-threaded access is
@@ -87,7 +84,7 @@
// logAndResetStats dumps the current statistics to the binary event log
// and then resets the accumulated statistics to their initial values.
- void logAndResetStats(const String8& name);
+ void logAndResetStats(const std::string_view& name);
// dumpStats dump appends the current frame display time history to the result string.
void dumpStats(std::string& result) const;
@@ -123,7 +120,7 @@
void resetFrameCountersLocked();
// logStatsLocked dumps the current statistics to the binary event log.
- void logStatsLocked(const String8& name) const;
+ void logStatsLocked(const std::string_view& name) const;
// isFrameValidLocked returns true if the data for the given frame index is
// valid and has all arrived (i.e. there are no oustanding fences).
@@ -160,6 +157,4 @@
mutable Mutex mMutex;
};
-}
-
-#endif // ANDROID_FRAMETRACKER_H
+} // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 3ee4ef1..03903f6 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "Layer"
@@ -22,11 +26,11 @@
#include "Layer.h"
#include <android-base/stringprintf.h>
+#include <android/native_window.h>
+#include <binder/IPCThreadState.h>
#include <compositionengine/Display.h>
-#include <compositionengine/Layer.h>
#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/LayerCompositionState.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <cutils/compiler.h>
#include <cutils/native_handle.h>
@@ -53,10 +57,11 @@
#include <sstream>
#include "BufferLayer.h"
-#include "ColorLayer.h"
#include "Colorizer.h"
#include "DisplayDevice.h"
#include "DisplayHardware/HWComposer.h"
+#include "EffectLayer.h"
+#include "FrameTracer/FrameTracer.h"
#include "LayerProtoHelper.h"
#include "LayerRejecter.h"
#include "MonitoredProducer.h"
@@ -76,15 +81,11 @@
mName(args.name),
mClientRef(args.client),
mWindowType(args.metadata.getInt32(METADATA_WINDOW_TYPE, 0)) {
- mCurrentCrop.makeInvalid();
-
uint32_t layerFlags = 0;
if (args.flags & ISurfaceComposerClient::eHidden) layerFlags |= layer_state_t::eLayerHidden;
if (args.flags & ISurfaceComposerClient::eOpaque) layerFlags |= layer_state_t::eLayerOpaque;
if (args.flags & ISurfaceComposerClient::eSecure) layerFlags |= layer_state_t::eLayerSecure;
- mTransactionName = String8("TX - ") + mName;
-
mCurrentState.active_legacy.w = args.w;
mCurrentState.active_legacy.h = args.h;
mCurrentState.flags = layerFlags;
@@ -99,18 +100,31 @@
mCurrentState.active.w = UINT32_MAX;
mCurrentState.active.h = UINT32_MAX;
mCurrentState.active.transform.set(0, 0);
+ mCurrentState.frameNumber = 0;
mCurrentState.transform = 0;
mCurrentState.transformToDisplayInverse = false;
mCurrentState.crop.makeInvalid();
mCurrentState.acquireFence = new Fence(-1);
mCurrentState.dataspace = ui::Dataspace::UNKNOWN;
mCurrentState.hdrMetadata.validTypes = 0;
- mCurrentState.surfaceDamageRegion.clear();
+ mCurrentState.surfaceDamageRegion = Region::INVALID_REGION;
mCurrentState.cornerRadius = 0.0f;
+ mCurrentState.backgroundBlurRadius = 0;
mCurrentState.api = -1;
mCurrentState.hasColorTransform = false;
mCurrentState.colorSpaceAgnostic = false;
+ mCurrentState.frameRateSelectionPriority = PRIORITY_UNSET;
mCurrentState.metadata = args.metadata;
+ mCurrentState.shadowRadius = 0.f;
+ mCurrentState.treeHasFrameRateVote = false;
+ mCurrentState.fixedTransformHint = ui::Transform::ROT_INVALID;
+
+ if (args.flags & ISurfaceComposerClient::eNoColorFill) {
+ // Set an invalid color so there is no color fill.
+ mCurrentState.color.r = -1.0_hf;
+ mCurrentState.color.g = -1.0_hf;
+ mCurrentState.color.b = -1.0_hf;
+ }
// drawing state & current state are identical
mDrawingState = mCurrentState;
@@ -120,9 +134,12 @@
mFrameEventHistory.initializeCompositorTiming(compositorTiming);
mFrameTracker.setDisplayRefreshPeriod(compositorTiming.interval);
- mSchedulerLayerHandle = mFlinger->mScheduler->registerLayer(mName.c_str(), mWindowType);
+ mCallingPid = args.callingPid;
+ mCallingUid = args.callingUid;
+}
- mFlinger->onLayerCreated();
+void Layer::onFirstRef() {
+ mFlinger->onLayerFirstRef(this);
}
Layer::~Layer() {
@@ -135,6 +152,20 @@
mFlinger->onLayerDestroyed(this);
}
+LayerCreationArgs::LayerCreationArgs(SurfaceFlinger* flinger, sp<Client> client, std::string name,
+ uint32_t w, uint32_t h, uint32_t flags, LayerMetadata metadata)
+ : flinger(flinger),
+ client(std::move(client)),
+ name(std::move(name)),
+ w(w),
+ h(h),
+ flags(flags),
+ metadata(std::move(metadata)) {
+ IPCThreadState* ipc = IPCThreadState::self();
+ callingPid = ipc->getCallingPid();
+ callingUid = ipc->getCallingUid();
+}
+
// ---------------------------------------------------------------------------
// callbacks
// ---------------------------------------------------------------------------
@@ -142,7 +173,7 @@
/*
* onLayerDisplayed is only meaningful for BufferLayer, but, is called through
* Layer. So, the implementation is done in BufferLayer. When called on a
- * ColorLayer object, it's essentially a NOP.
+ * EffectLayer object, it's essentially a NOP.
*/
void Layer::onLayerDisplayed(const sp<Fence>& /*releaseFence*/) {}
@@ -153,7 +184,6 @@
mRemoteSyncPoints.clear();
{
- Mutex::Autolock pendingStateLock(mPendingStateMutex);
for (State pendingState : mPendingStates) {
pendingState.barrierLayer_legacy = nullptr;
}
@@ -199,13 +229,23 @@
mFlinger->markLayerPendingRemovalLocked(this);
}
+sp<Layer> Layer::getRootLayer() {
+ sp<Layer> parent = getParent();
+ if (parent == nullptr) {
+ return this;
+ }
+ return parent->getRootLayer();
+}
+
void Layer::onRemovedFromCurrentState() {
- auto layersInTree = getLayersInTree(LayerVector::StateSet::Current);
+ // Use the root layer since we want to maintain the hierarchy for the entire subtree.
+ auto layersInTree = getRootLayer()->getLayersInTree(LayerVector::StateSet::Current);
std::sort(layersInTree.begin(), layersInTree.end());
- for (const auto& layer : layersInTree) {
+
+ traverse(LayerVector::StateSet::Current, [&](Layer* layer) {
layer->removeFromCurrentState();
layer->removeRelativeZ(layersInTree);
- }
+ });
}
void Layer::addToCurrentState() {
@@ -220,10 +260,6 @@
// set-up
// ---------------------------------------------------------------------------
-const String8& Layer::getName() const {
- return mName;
-}
-
bool Layer::getPremultipledAlpha() const {
return mPremultipliedAlpha;
}
@@ -242,37 +278,6 @@
// h/w composer set-up
// ---------------------------------------------------------------------------
-bool Layer::hasHwcLayer(const sp<const DisplayDevice>& displayDevice) {
- auto outputLayer = findOutputLayerForDisplay(displayDevice);
- LOG_FATAL_IF(!outputLayer);
- return outputLayer->getState().hwc && (*outputLayer->getState().hwc).hwcLayer != nullptr;
-}
-
-HWC2::Layer* Layer::getHwcLayer(const sp<const DisplayDevice>& displayDevice) {
- auto outputLayer = findOutputLayerForDisplay(displayDevice);
- if (!outputLayer || !outputLayer->getState().hwc) {
- return nullptr;
- }
- return (*outputLayer->getState().hwc).hwcLayer.get();
-}
-
-Rect Layer::getContentCrop() const {
- // this is the crop rectangle that applies to the buffer
- // itself (as opposed to the window)
- Rect crop;
- if (!mCurrentCrop.isEmpty()) {
- // if the buffer crop is defined, we use that
- crop = mCurrentCrop;
- } else if (mActiveBuffer != nullptr) {
- // otherwise we use the whole buffer
- crop = mActiveBuffer->getBounds();
- } else {
- // if we don't have a buffer yet, we use an empty/invalid crop
- crop.makeInvalid();
- }
- return crop;
-}
-
static Rect reduce(const Rect& win, const Region& exclude) {
if (CC_LIKELY(exclude.isEmpty())) {
return win;
@@ -317,7 +322,7 @@
// If the layer is not using NATIVE_WINDOW_SCALING_MODE_FREEZE (e.g.
// it isFixedSize) then there may be additional scaling not accounted
// for in the layer transform.
- if (!isFixedSize() || !mActiveBuffer) {
+ if (!isFixedSize() || getBuffer() == nullptr) {
return {};
}
@@ -329,10 +334,10 @@
return {};
}
- int bufferWidth = mActiveBuffer->getWidth();
- int bufferHeight = mActiveBuffer->getHeight();
+ int bufferWidth = getBuffer()->getWidth();
+ int bufferHeight = getBuffer()->getHeight();
- if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+ if (getBufferTransform() & NATIVE_WINDOW_TRANSFORM_ROT_90) {
std::swap(bufferWidth, bufferHeight);
}
@@ -347,7 +352,7 @@
ui::Transform Layer::getTransformWithScale(const ui::Transform& bufferScaleTransform) const {
// We need to mirror this scaling to child surfaces or we will break the contract where WM can
// treat child surfaces as pixels in the parent surface.
- if (!isFixedSize() || !mActiveBuffer) {
+ if (!isFixedSize() || getBuffer() == nullptr) {
return mEffectiveTransform;
}
return mEffectiveTransform * bufferScaleTransform;
@@ -356,13 +361,14 @@
FloatRect Layer::getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const {
// We need the pre scaled layer bounds when computing child bounds to make sure the child is
// cropped to its parent layer after any buffer transform scaling is applied.
- if (!isFixedSize() || !mActiveBuffer) {
+ if (!isFixedSize() || getBuffer() == nullptr) {
return mBounds;
}
return bufferScaleTransform.inverse().transform(mBounds);
}
-void Layer::computeBounds(FloatRect parentBounds, ui::Transform parentTransform) {
+void Layer::computeBounds(FloatRect parentBounds, ui::Transform parentTransform,
+ float parentShadowRadius) {
const State& s(getDrawingState());
// Calculate effective layer transform
@@ -385,11 +391,23 @@
mBounds = bounds;
mScreenBounds = mEffectiveTransform.transform(mBounds);
+ // Use the layer's own shadow radius if set. Otherwise get the radius from
+ // parent.
+ if (s.shadowRadius > 0.f) {
+ mEffectiveShadowRadius = s.shadowRadius;
+ } else {
+ mEffectiveShadowRadius = parentShadowRadius;
+ }
+
+ // Shadow radius is passed down to only one layer so if the layer can draw shadows,
+ // don't pass it to its children.
+ const float childShadowRadius = canDrawShadows() ? 0.f : mEffectiveShadowRadius;
+
// Add any buffer scaling to the layer's children.
ui::Transform bufferScaleTransform = getBufferScaleTransform();
for (const sp<Layer>& child : mDrawingChildren) {
child->computeBounds(getBoundsPreScaling(bufferScaleTransform),
- getTransformWithScale(bufferScaleTransform));
+ getTransformWithScale(bufferScaleTransform), childShadowRadius);
}
}
@@ -414,15 +432,43 @@
win.bottom -= roundedCornersCrop.top;
}
-void Layer::latchGeometry(compositionengine::LayerFECompositionState& compositionState) const {
+void Layer::prepareBasicGeometryCompositionState() {
const auto& drawingState{getDrawingState()};
- auto alpha = static_cast<float>(getAlpha());
- auto blendMode = HWC2::BlendMode::None;
- if (!isOpaque(drawingState) || alpha != 1.0f) {
- blendMode =
- mPremultipliedAlpha ? HWC2::BlendMode::Premultiplied : HWC2::BlendMode::Coverage;
+ const uint32_t layerStack = getLayerStack();
+ const auto alpha = static_cast<float>(getAlpha());
+ const bool opaque = isOpaque(drawingState);
+ const bool usesRoundedCorners = getRoundedCornerState().radius != 0.f;
+
+ auto blendMode = Hwc2::IComposerClient::BlendMode::NONE;
+ if (!opaque || alpha != 1.0f) {
+ blendMode = mPremultipliedAlpha ? Hwc2::IComposerClient::BlendMode::PREMULTIPLIED
+ : Hwc2::IComposerClient::BlendMode::COVERAGE;
}
+ auto* compositionState = editCompositionState();
+ compositionState->layerStackId =
+ (layerStack != ~0u) ? std::make_optional(layerStack) : std::nullopt;
+ compositionState->internalOnly = getPrimaryDisplayOnly();
+ compositionState->isVisible = isVisible();
+ compositionState->isOpaque = opaque && !usesRoundedCorners && alpha == 1.f;
+ compositionState->shadowRadius = mEffectiveShadowRadius;
+
+ compositionState->contentDirty = contentDirty;
+ contentDirty = false;
+
+ compositionState->geomLayerBounds = mBounds;
+ compositionState->geomLayerTransform = getTransform();
+ compositionState->geomInverseLayerTransform = compositionState->geomLayerTransform.inverse();
+ compositionState->transparentRegionHint = getActiveTransparentRegion(drawingState);
+
+ compositionState->blendMode = static_cast<Hwc2::IComposerClient::BlendMode>(blendMode);
+ compositionState->alpha = alpha;
+ compositionState->backgroundBlurRadius = drawingState.backgroundBlurRadius;
+}
+
+void Layer::prepareGeometryCompositionState() {
+ const auto& drawingState{getDrawingState()};
+
int type = drawingState.metadata.getInt32(METADATA_WINDOW_TYPE, 0);
int appId = drawingState.metadata.getInt32(METADATA_OWNER_UID, 0);
sp<Layer> parent = mDrawingParent.promote();
@@ -430,174 +476,274 @@
auto& parentState = parent->getDrawingState();
const int parentType = parentState.metadata.getInt32(METADATA_WINDOW_TYPE, 0);
const int parentAppId = parentState.metadata.getInt32(METADATA_OWNER_UID, 0);
- if (parentType >= 0 || parentAppId >= 0) {
+ if (parentType > 0 && parentAppId > 0) {
type = parentType;
appId = parentAppId;
}
}
- compositionState.geomLayerTransform = getTransform();
- compositionState.geomInverseLayerTransform = compositionState.geomLayerTransform.inverse();
- compositionState.geomBufferSize = getBufferSize(drawingState);
- compositionState.geomContentCrop = getContentCrop();
- compositionState.geomCrop = getCrop(drawingState);
- compositionState.geomBufferTransform = mCurrentTransform;
- compositionState.geomBufferUsesDisplayInverseTransform = getTransformToDisplayInverse();
- compositionState.geomActiveTransparentRegion = getActiveTransparentRegion(drawingState);
- compositionState.geomLayerBounds = mBounds;
- compositionState.geomUsesSourceCrop = usesSourceCrop();
- compositionState.isSecure = isSecure();
+ auto* compositionState = editCompositionState();
- compositionState.blendMode = static_cast<Hwc2::IComposerClient::BlendMode>(blendMode);
- compositionState.alpha = alpha;
- compositionState.type = type;
- compositionState.appId = appId;
+ compositionState->geomBufferSize = getBufferSize(drawingState);
+ compositionState->geomContentCrop = getBufferCrop();
+ compositionState->geomCrop = getCrop(drawingState);
+ compositionState->geomBufferTransform = getBufferTransform();
+ compositionState->geomBufferUsesDisplayInverseTransform = getTransformToDisplayInverse();
+ compositionState->geomUsesSourceCrop = usesSourceCrop();
+ compositionState->isSecure = isSecure();
+
+ compositionState->type = type;
+ compositionState->appId = appId;
+
+ compositionState->metadata.clear();
+ const auto& supportedMetadata = mFlinger->getHwComposer().getSupportedLayerGenericMetadata();
+ for (const auto& [key, mandatory] : supportedMetadata) {
+ const auto& genericLayerMetadataCompatibilityMap =
+ mFlinger->getGenericLayerMetadataKeyMap();
+ auto compatIter = genericLayerMetadataCompatibilityMap.find(key);
+ if (compatIter == std::end(genericLayerMetadataCompatibilityMap)) {
+ continue;
+ }
+ const uint32_t id = compatIter->second;
+
+ auto it = drawingState.metadata.mMap.find(id);
+ if (it == std::end(drawingState.metadata.mMap)) {
+ continue;
+ }
+
+ compositionState->metadata
+ .emplace(key, compositionengine::GenericLayerMetadataEntry{mandatory, it->second});
+ }
}
-void Layer::latchCompositionState(compositionengine::LayerFECompositionState& compositionState,
- bool includeGeometry) const {
- if (includeGeometry) {
- latchGeometry(compositionState);
+void Layer::preparePerFrameCompositionState() {
+ const auto& drawingState{getDrawingState()};
+ auto* compositionState = editCompositionState();
+
+ compositionState->forceClientComposition = false;
+
+ compositionState->isColorspaceAgnostic = isColorSpaceAgnostic();
+ compositionState->dataspace = getDataSpace();
+ compositionState->colorTransform = getColorTransform();
+ compositionState->colorTransformIsIdentity = !hasColorTransform();
+ compositionState->surfaceDamage = surfaceDamageRegion;
+ compositionState->hasProtectedContent = isProtected();
+
+ const bool usesRoundedCorners = getRoundedCornerState().radius != 0.f;
+
+ compositionState->isOpaque =
+ isOpaque(drawingState) && !usesRoundedCorners && getAlpha() == 1.0_hf;
+
+ // Force client composition for special cases known only to the front-end.
+ if (isHdrY410() || usesRoundedCorners || drawShadows()) {
+ compositionState->forceClientComposition = true;
+ }
+}
+
+void Layer::prepareCursorCompositionState() {
+ const State& drawingState{getDrawingState()};
+ auto* compositionState = editCompositionState();
+
+ // Apply the layer's transform, followed by the display's global transform
+ // Here we're guaranteed that the layer's transform preserves rects
+ Rect win = getCroppedBufferSize(drawingState);
+ // Subtract the transparent region and snap to the bounds
+ Rect bounds = reduce(win, getActiveTransparentRegion(drawingState));
+ Rect frame(getTransform().transform(bounds));
+
+ compositionState->cursorFrame = frame;
+}
+
+sp<compositionengine::LayerFE> Layer::asLayerFE() const {
+ return const_cast<compositionengine::LayerFE*>(
+ static_cast<const compositionengine::LayerFE*>(this));
+}
+
+sp<compositionengine::LayerFE> Layer::getCompositionEngineLayerFE() const {
+ return nullptr;
+}
+
+compositionengine::LayerFECompositionState* Layer::editCompositionState() {
+ return nullptr;
+}
+
+const compositionengine::LayerFECompositionState* Layer::getCompositionState() const {
+ return nullptr;
+}
+
+bool Layer::onPreComposition(nsecs_t) {
+ return false;
+}
+
+void Layer::prepareCompositionState(compositionengine::LayerFE::StateSubset subset) {
+ using StateSubset = compositionengine::LayerFE::StateSubset;
+
+ switch (subset) {
+ case StateSubset::BasicGeometry:
+ prepareBasicGeometryCompositionState();
+ break;
+
+ case StateSubset::GeometryAndContent:
+ prepareBasicGeometryCompositionState();
+ prepareGeometryCompositionState();
+ preparePerFrameCompositionState();
+ break;
+
+ case StateSubset::Content:
+ preparePerFrameCompositionState();
+ break;
+
+ case StateSubset::Cursor:
+ prepareCursorCompositionState();
+ break;
}
}
const char* Layer::getDebugName() const {
- return mName.string();
-}
-
-void Layer::forceClientComposition(const sp<DisplayDevice>& display) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- outputLayer->editState().forceClientComposition = true;
-}
-
-bool Layer::getForceClientComposition(const sp<DisplayDevice>& display) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- return outputLayer->getState().forceClientComposition;
-}
-
-void Layer::updateCursorPosition(const sp<const DisplayDevice>& display) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
-
- if (!outputLayer->getState().hwc ||
- (*outputLayer->getState().hwc).hwcCompositionType !=
- Hwc2::IComposerClient::Composition::CURSOR) {
- return;
- }
-
- // This gives us only the "orientation" component of the transform
- const State& s(getDrawingState());
-
- // Apply the layer's transform, followed by the display's global transform
- // Here we're guaranteed that the layer's transform preserves rects
- Rect win = getCroppedBufferSize(s);
- // Subtract the transparent region and snap to the bounds
- Rect bounds = reduce(win, getActiveTransparentRegion(s));
- Rect frame(getTransform().transform(bounds));
- frame.intersect(display->getViewport(), &frame);
- auto& displayTransform = display->getTransform();
- auto position = displayTransform.transform(frame);
-
- auto error =
- (*outputLayer->getState().hwc).hwcLayer->setCursorPosition(position.left, position.top);
- ALOGE_IF(error != HWC2::Error::None,
- "[%s] Failed to set cursor position "
- "to (%d, %d): %s (%d)",
- mName.string(), position.left, position.top, to_string(error).c_str(),
- static_cast<int32_t>(error));
+ return mName.c_str();
}
// ---------------------------------------------------------------------------
// drawing...
// ---------------------------------------------------------------------------
-bool Layer::prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- Region& clearRegion, const bool supportProtectedContent,
- renderengine::LayerSettings& layer) {
- return prepareClientLayer(renderArea, clip, false, clearRegion, supportProtectedContent, layer);
-}
+std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareClientComposition(
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
+ if (!getCompositionState()) {
+ return {};
+ }
-bool Layer::prepareClientLayer(const RenderArea& renderArea, bool useIdentityTransform,
- Region& clearRegion, const bool supportProtectedContent,
- renderengine::LayerSettings& layer) {
- return prepareClientLayer(renderArea, Region(renderArea.getBounds()), useIdentityTransform,
- clearRegion, supportProtectedContent, layer);
-}
-
-bool Layer::prepareClientLayer(const RenderArea& /*renderArea*/, const Region& /*clip*/,
- bool useIdentityTransform, Region& /*clearRegion*/,
- const bool /*supportProtectedContent*/,
- renderengine::LayerSettings& layer) {
FloatRect bounds = getBounds();
half alpha = getAlpha();
- layer.geometry.boundaries = bounds;
- if (useIdentityTransform) {
- layer.geometry.positionTransform = mat4();
+
+ compositionengine::LayerFE::LayerSettings layerSettings;
+ layerSettings.geometry.boundaries = bounds;
+ if (targetSettings.useIdentityTransform) {
+ layerSettings.geometry.positionTransform = mat4();
} else {
- const ui::Transform transform = getTransform();
- mat4 m;
- m[0][0] = transform[0][0];
- m[0][1] = transform[0][1];
- m[0][3] = transform[0][2];
- m[1][0] = transform[1][0];
- m[1][1] = transform[1][1];
- m[1][3] = transform[1][2];
- m[3][0] = transform[2][0];
- m[3][1] = transform[2][1];
- m[3][3] = transform[2][2];
- layer.geometry.positionTransform = m;
+ layerSettings.geometry.positionTransform = getTransform().asMatrix4();
}
if (hasColorTransform()) {
- layer.colorTransform = getColorTransform();
+ layerSettings.colorTransform = getColorTransform();
}
const auto roundedCornerState = getRoundedCornerState();
- layer.geometry.roundedCornersRadius = roundedCornerState.radius;
- layer.geometry.roundedCornersCrop = roundedCornerState.cropRect;
+ layerSettings.geometry.roundedCornersRadius = roundedCornerState.radius;
+ layerSettings.geometry.roundedCornersCrop = roundedCornerState.cropRect;
- layer.alpha = alpha;
- layer.sourceDataspace = mCurrentDataSpace;
- return true;
+ layerSettings.alpha = alpha;
+ layerSettings.sourceDataspace = getDataSpace();
+ layerSettings.backgroundBlurRadius = getBackgroundBlurRadius();
+ return layerSettings;
}
-void Layer::setCompositionType(const sp<const DisplayDevice>& display,
- Hwc2::IComposerClient::Composition type) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- LOG_FATAL_IF(!outputLayer->getState().hwc);
- auto& compositionState = outputLayer->editState();
-
- ALOGV("setCompositionType(%" PRIx64 ", %s, %d)", ((*compositionState.hwc).hwcLayer)->getId(),
- toString(type).c_str(), 1);
- if ((*compositionState.hwc).hwcCompositionType != type) {
- ALOGV(" actually setting");
- (*compositionState.hwc).hwcCompositionType = type;
-
- auto error = (*compositionState.hwc)
- .hwcLayer->setCompositionType(static_cast<HWC2::Composition>(type));
- ALOGE_IF(error != HWC2::Error::None,
- "[%s] Failed to set "
- "composition type %s: %s (%d)",
- mName.string(), toString(type).c_str(), to_string(error).c_str(),
- static_cast<int32_t>(error));
+std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareShadowClientComposition(
+ const LayerFE::LayerSettings& casterLayerSettings, const Rect& displayViewport,
+ ui::Dataspace outputDataspace) {
+ renderengine::ShadowSettings shadow = getShadowSettings(displayViewport);
+ if (shadow.length <= 0.f) {
+ return {};
}
+
+ const float casterAlpha = casterLayerSettings.alpha;
+ const bool casterIsOpaque = ((casterLayerSettings.source.buffer.buffer != nullptr) &&
+ casterLayerSettings.source.buffer.isOpaque);
+
+ compositionengine::LayerFE::LayerSettings shadowLayer = casterLayerSettings;
+
+ shadowLayer.shadow = shadow;
+ shadowLayer.geometry.boundaries = mBounds; // ignore transparent region
+
+ // If the casting layer is translucent, we need to fill in the shadow underneath the layer.
+ // Otherwise the generated shadow will only be shown around the casting layer.
+ shadowLayer.shadow.casterIsTranslucent = !casterIsOpaque || (casterAlpha < 1.0f);
+ shadowLayer.shadow.ambientColor *= casterAlpha;
+ shadowLayer.shadow.spotColor *= casterAlpha;
+ shadowLayer.sourceDataspace = outputDataspace;
+ shadowLayer.source.buffer.buffer = nullptr;
+ shadowLayer.source.buffer.fence = nullptr;
+ shadowLayer.frameNumber = 0;
+ shadowLayer.bufferId = 0;
+
+ if (shadowLayer.shadow.ambientColor.a <= 0.f && shadowLayer.shadow.spotColor.a <= 0.f) {
+ return {};
+ }
+
+ float casterCornerRadius = shadowLayer.geometry.roundedCornersRadius;
+ const FloatRect& cornerRadiusCropRect = shadowLayer.geometry.roundedCornersCrop;
+ const FloatRect& casterRect = shadowLayer.geometry.boundaries;
+
+ // crop used to set the corner radius may be larger than the content rect. Adjust the corner
+ // radius accordingly.
+ if (casterCornerRadius > 0.f) {
+ float cropRectOffset = std::max(std::abs(cornerRadiusCropRect.top - casterRect.top),
+ std::abs(cornerRadiusCropRect.left - casterRect.left));
+ if (cropRectOffset > casterCornerRadius) {
+ casterCornerRadius = 0;
+ } else {
+ casterCornerRadius -= cropRectOffset;
+ }
+ shadowLayer.geometry.roundedCornersRadius = casterCornerRadius;
+ }
+
+ return shadowLayer;
}
-Hwc2::IComposerClient::Composition Layer::getCompositionType(
- const sp<const DisplayDevice>& display) const {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- return outputLayer->getState().hwc ? (*outputLayer->getState().hwc).hwcCompositionType
- : Hwc2::IComposerClient::Composition::CLIENT;
+void Layer::prepareClearClientComposition(LayerFE::LayerSettings& layerSettings,
+ bool blackout) const {
+ layerSettings.source.buffer.buffer = nullptr;
+ layerSettings.source.solidColor = half3(0.0, 0.0, 0.0);
+ layerSettings.disableBlending = true;
+ layerSettings.bufferId = 0;
+ layerSettings.frameNumber = 0;
+
+ // If layer is blacked out, force alpha to 1 so that we draw a black color layer.
+ layerSettings.alpha = blackout ? 1.0f : 0.0f;
}
-bool Layer::getClearClientTarget(const sp<const DisplayDevice>& display) const {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- return outputLayer->getState().clearClientTarget;
+std::vector<compositionengine::LayerFE::LayerSettings> Layer::prepareClientCompositionList(
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
+ std::optional<compositionengine::LayerFE::LayerSettings> layerSettings =
+ prepareClientComposition(targetSettings);
+ // Nothing to render.
+ if (!layerSettings) {
+ return {};
+ }
+
+ // HWC requests to clear this layer.
+ if (targetSettings.clearContent) {
+ prepareClearClientComposition(*layerSettings, false /* blackout */);
+ return {*layerSettings};
+ }
+
+ std::optional<compositionengine::LayerFE::LayerSettings> shadowSettings =
+ prepareShadowClientComposition(*layerSettings, targetSettings.viewport,
+ targetSettings.dataspace);
+ // There are no shadows to render.
+ if (!shadowSettings) {
+ return {*layerSettings};
+ }
+
+ // If the layer casts a shadow but the content casting the shadow is occluded, skip
+ // composing the non-shadow content and only draw the shadows.
+ if (targetSettings.realContentIsVisible) {
+ return {*shadowSettings, *layerSettings};
+ }
+
+ return {*shadowSettings};
+}
+
+Hwc2::IComposerClient::Composition Layer::getCompositionType(const DisplayDevice& display) const {
+ const auto outputLayer = findOutputLayerForDisplay(&display);
+ if (outputLayer == nullptr) {
+ return Hwc2::IComposerClient::Composition::INVALID;
+ }
+ if (outputLayer->getState().hwc) {
+ return (*outputLayer->getState().hwc).hwcCompositionType;
+ } else {
+ return Hwc2::IComposerClient::Composition::CLIENT;
+ }
}
bool Layer::addSyncPoint(const std::shared_ptr<SyncPoint>& point) {
@@ -619,58 +765,11 @@
// local state
// ----------------------------------------------------------------------------
-void Layer::computeGeometry(const RenderArea& renderArea,
- renderengine::Mesh& mesh,
- bool useIdentityTransform) const {
- const ui::Transform renderAreaTransform(renderArea.getTransform());
- FloatRect win = getBounds();
-
- vec2 lt = vec2(win.left, win.top);
- vec2 lb = vec2(win.left, win.bottom);
- vec2 rb = vec2(win.right, win.bottom);
- vec2 rt = vec2(win.right, win.top);
-
- ui::Transform layerTransform = getTransform();
- if (!useIdentityTransform) {
- lt = layerTransform.transform(lt);
- lb = layerTransform.transform(lb);
- rb = layerTransform.transform(rb);
- rt = layerTransform.transform(rt);
- }
-
- renderengine::Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
- position[0] = renderAreaTransform.transform(lt);
- position[1] = renderAreaTransform.transform(lb);
- position[2] = renderAreaTransform.transform(rb);
- position[3] = renderAreaTransform.transform(rt);
-}
-
bool Layer::isSecure() const {
const State& s(mDrawingState);
return (s.flags & layer_state_t::eLayerSecure);
}
-void Layer::setVisibleRegion(const Region& visibleRegion) {
- // always called from main thread
- this->visibleRegion = visibleRegion;
-}
-
-void Layer::setCoveredRegion(const Region& coveredRegion) {
- // always called from main thread
- this->coveredRegion = coveredRegion;
-}
-
-void Layer::setVisibleNonTransparentRegion(const Region& setVisibleNonTransparentRegion) {
- // always called from main thread
- this->visibleNonTransparentRegion = setVisibleNonTransparentRegion;
-}
-
-void Layer::clearVisibilityRegions() {
- visibleRegion.clear();
- visibleNonTransparentRegion.clear();
- coveredRegion.clear();
-}
-
// ----------------------------------------------------------------------------
// transaction
// ----------------------------------------------------------------------------
@@ -688,7 +787,7 @@
if (mCurrentState.barrierLayer_legacy != nullptr && !isRemovedFromCurrentState()) {
sp<Layer> barrierLayer = mCurrentState.barrierLayer_legacy.promote();
if (barrierLayer == nullptr) {
- ALOGE("[%s] Unable to promote barrier Layer.", mName.string());
+ ALOGE("[%s] Unable to promote barrier Layer.", getDebugName());
// If we can't promote the layer we are intended to wait on,
// then it is expired or otherwise invalid. Allow this transaction
// to be applied as per normal (no synchronization).
@@ -712,7 +811,7 @@
mFlinger->setTransactionFlags(eTraversalNeeded);
}
mPendingStates.push_back(mCurrentState);
- ATRACE_INT(mTransactionName.string(), mPendingStates.size());
+ ATRACE_INT(mTransactionName.c_str(), mPendingStates.size());
}
void Layer::popPendingState(State* stateToCommit) {
@@ -720,7 +819,7 @@
*stateToCommit = mPendingStates[0];
mPendingStates.removeAt(0);
- ATRACE_INT(mTransactionName.string(), mPendingStates.size());
+ ATRACE_INT(mTransactionName.c_str(), mPendingStates.size());
}
bool Layer::applyPendingStates(State* stateToCommit) {
@@ -731,7 +830,7 @@
// If we don't have a sync point for this, apply it anyway. It
// will be visually wrong, but it should keep us from getting
// into too much trouble.
- ALOGE("[%s] No local sync point found", mName.string());
+ ALOGE("[%s] No local sync point found", getDebugName());
popPendingState(stateToCommit);
stateUpdateAvailable = true;
continue;
@@ -739,7 +838,7 @@
if (mRemoteSyncPoints.front()->getFrameNumber() !=
mPendingStates[0].frameNumber_legacy) {
- ALOGE("[%s] Unexpected sync point frame number found", mName.string());
+ ALOGE("[%s] Unexpected sync point frame number found", getDebugName());
// Signal our end of the sync point and then dispose of it
mRemoteSyncPoints.front()->setTransactionApplied();
@@ -766,11 +865,13 @@
}
}
- // If we still have pending updates, wake SurfaceFlinger back up and point
- // it at this layer so we can process them
+ // If we still have pending updates, we need to ensure SurfaceFlinger
+ // will keep calling doTransaction, and so we force a traversal.
+ // However, our pending states won't clear until a frame is available,
+ // and so there is no need to specifically trigger a wakeup.
if (!mPendingStates.empty()) {
setTransactionFlags(eTransactionNeeded);
- mFlinger->setTransactionFlags(eTraversalNeeded);
+ mFlinger->setTraversalNeeded();
}
mCurrentState.modified = false;
@@ -791,7 +892,7 @@
" requested={ wh={%4u,%4u} }}\n"
" drawing={ active ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }\n"
" requested={ wh={%4u,%4u} }}\n",
- this, getName().string(), mCurrentTransform, getEffectiveScalingMode(),
+ this, getName().c_str(), getBufferTransform(), getEffectiveScalingMode(),
stateToCommit->active_legacy.w, stateToCommit->active_legacy.h,
stateToCommit->crop_legacy.left, stateToCommit->crop_legacy.top,
stateToCommit->crop_legacy.right, stateToCommit->crop_legacy.bottom,
@@ -823,7 +924,7 @@
const bool resizePending =
((stateToCommit->requested_legacy.w != stateToCommit->active_legacy.w) ||
(stateToCommit->requested_legacy.h != stateToCommit->active_legacy.h)) &&
- (mActiveBuffer != nullptr);
+ (getBuffer() != nullptr);
if (!isFixedSize()) {
if (resizePending && mSidebandStream == nullptr) {
flags |= eDontUpdateGeometryState;
@@ -836,11 +937,6 @@
if (!(flags & eDontUpdateGeometryState)) {
State& editCurrentState(getCurrentState());
- // If mFreezeGeometryUpdates is true we are in the setGeometryAppliesWithResize
- // mode, which causes attributes which normally latch regardless of scaling mode,
- // to be delayed. We copy the requested state to the active state making sure
- // to respect these rules (again see Layer.h for a detailed discussion).
- //
// There is an awkward asymmetry in the handling of the crop states in the position
// states, as can be seen below. Largely this arises from position and transform
// being stored in the same data structure while having different latching rules.
@@ -848,16 +944,8 @@
//
// Careful that "stateToCommit" and editCurrentState may not begin as equivalent due to
// applyPendingStates in the presence of deferred transactions.
- if (mFreezeGeometryUpdates) {
- float tx = stateToCommit->active_legacy.transform.tx();
- float ty = stateToCommit->active_legacy.transform.ty();
- stateToCommit->active_legacy = stateToCommit->requested_legacy;
- stateToCommit->active_legacy.transform.set(tx, ty);
- editCurrentState.active_legacy = stateToCommit->active_legacy;
- } else {
- editCurrentState.active_legacy = editCurrentState.requested_legacy;
- stateToCommit->active_legacy = stateToCommit->requested_legacy;
- }
+ editCurrentState.active_legacy = editCurrentState.requested_legacy;
+ stateToCommit->active_legacy = stateToCommit->requested_legacy;
}
return flags;
@@ -867,6 +955,15 @@
ATRACE_CALL();
if (mLayerDetached) {
+ // Ensure BLAST buffer callbacks are processed.
+ // detachChildren and mLayerDetached were implemented to avoid geometry updates
+ // to layers in the cases of animation. For BufferQueue layers buffers are still
+ // consumed as normal. This is useful as otherwise the client could get hung
+ // inevitably waiting on a buffer to return. We recreate this semantic for BufferQueue
+ // even though it is a little consistent. detachChildren is shortly slated for removal
+ // by the hierarchy mirroring work so we don't need to worry about it too much.
+ forceSendCallbacks();
+ mCurrentState.callbackHandles = {};
return flags;
}
@@ -907,7 +1004,9 @@
// Commit the transaction
commitTransaction(c);
+ mPendingStatesSnapshot = mPendingStates;
mCurrentState.callbackHandles = {};
+
return flags;
}
@@ -923,7 +1022,7 @@
return mTransactionFlags.fetch_or(flags);
}
-bool Layer::setPosition(float x, float y, bool immediate) {
+bool Layer::setPosition(float x, float y) {
if (mCurrentState.requested_legacy.transform.tx() == x &&
mCurrentState.requested_legacy.transform.ty() == y)
return false;
@@ -933,14 +1032,11 @@
// we want to apply the position portion of the transform matrix immediately,
// but still delay scaling when resizing a SCALING_MODE_FREEZE layer.
mCurrentState.requested_legacy.transform.set(x, y);
- if (immediate && !mFreezeGeometryUpdates) {
- // Here we directly update the active state
- // unlike other setters, because we store it within
- // the transform, but use different latching rules.
- // b/38182305
- mCurrentState.active_legacy.transform.set(x, y);
- }
- mFreezeGeometryUpdates = mFreezeGeometryUpdates || !immediate;
+ // Here we directly update the active state
+ // unlike other setters, because we store it within
+ // the transform, but use different latching rules.
+ // b/38182305
+ mCurrentState.active_legacy.transform.set(x, y);
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
@@ -1010,6 +1106,8 @@
mCurrentState.zOrderRelativeOf = relativeOf;
mCurrentState.sequence++;
mCurrentState.modified = true;
+ mCurrentState.isRelativeOf = relativeOf != nullptr;
+
setTransactionFlags(eTransactionNeeded);
}
@@ -1076,10 +1174,11 @@
if (!mCurrentState.bgColorLayer && alpha != 0) {
// create background color layer if one does not yet exist
- uint32_t flags = ISurfaceComposerClient::eFXSurfaceColor;
- const String8& name = mName + "BackgroundColorLayer";
- mCurrentState.bgColorLayer = new ColorLayer(
- LayerCreationArgs(mFlinger.get(), nullptr, name, 0, 0, flags, LayerMetadata()));
+ uint32_t flags = ISurfaceComposerClient::eFXSurfaceEffect;
+ std::string name = mName + "BackgroundColorLayer";
+ mCurrentState.bgColorLayer = mFlinger->getFactory().createEffectLayer(
+ LayerCreationArgs(mFlinger.get(), nullptr, std::move(name), 0, 0, flags,
+ LayerMetadata()));
// add to child list
addChild(mCurrentState.bgColorLayer);
@@ -1113,6 +1212,16 @@
return true;
}
+bool Layer::setBackgroundBlurRadius(int backgroundBlurRadius) {
+ if (mCurrentState.backgroundBlurRadius == backgroundBlurRadius) return false;
+
+ mCurrentState.sequence++;
+ mCurrentState.backgroundBlurRadius = backgroundBlurRadius;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
bool Layer::setMatrix(const layer_state_t::matrix22_t& matrix,
bool allowNonRectPreservingTransforms) {
ui::Transform t;
@@ -1136,6 +1245,7 @@
setTransactionFlags(eTransactionNeeded);
return true;
}
+
bool Layer::setFlags(uint8_t flags, uint8_t mask) {
const uint32_t newFlags = (mCurrentState.flags & ~mask) | (flags & mask);
if (mCurrentState.flags == newFlags) return false;
@@ -1146,14 +1256,11 @@
return true;
}
-bool Layer::setCrop_legacy(const Rect& crop, bool immediate) {
+bool Layer::setCrop_legacy(const Rect& crop) {
if (mCurrentState.requestedCrop_legacy == crop) return false;
mCurrentState.sequence++;
mCurrentState.requestedCrop_legacy = crop;
- if (immediate && !mFreezeGeometryUpdates) {
- mCurrentState.crop_legacy = crop;
- }
- mFreezeGeometryUpdates = mFreezeGeometryUpdates || !immediate;
+ mCurrentState.crop_legacy = crop;
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
@@ -1195,6 +1302,33 @@
return true;
}
+bool Layer::setFrameRateSelectionPriority(int32_t priority) {
+ if (mCurrentState.frameRateSelectionPriority == priority) return false;
+ mCurrentState.frameRateSelectionPriority = priority;
+ mCurrentState.sequence++;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+int32_t Layer::getFrameRateSelectionPriority() const {
+ // Check if layer has priority set.
+ if (mDrawingState.frameRateSelectionPriority != PRIORITY_UNSET) {
+ return mDrawingState.frameRateSelectionPriority;
+ }
+ // If not, search whether its parents have it set.
+ sp<Layer> parent = getParent();
+ if (parent != nullptr) {
+ return parent->getFrameRateSelectionPriority();
+ }
+
+ return Layer::PRIORITY_UNSET;
+}
+
+bool Layer::isLayerFocusedBasedOnPriority(int32_t priority) {
+ return priority == PRIORITY_FOCUSED_WITH_MODE || priority == PRIORITY_FOCUSED_WITHOUT_MODE;
+};
+
uint32_t Layer::getLayerStack() const {
auto p = mDrawingParent.promote();
if (p == nullptr) {
@@ -1203,6 +1337,112 @@
return p->getLayerStack();
}
+bool Layer::setShadowRadius(float shadowRadius) {
+ if (mCurrentState.shadowRadius == shadowRadius) {
+ return false;
+ }
+
+ mCurrentState.sequence++;
+ mCurrentState.shadowRadius = shadowRadius;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint) {
+ if (mCurrentState.fixedTransformHint == fixedTransformHint) {
+ return false;
+ }
+
+ mCurrentState.sequence++;
+ mCurrentState.fixedTransformHint = fixedTransformHint;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+void Layer::updateTreeHasFrameRateVote() {
+ const auto traverseTree = [&](const LayerVector::Visitor& visitor) {
+ auto parent = getParent();
+ while (parent) {
+ visitor(parent.get());
+ parent = parent->getParent();
+ }
+
+ traverse(LayerVector::StateSet::Current, visitor);
+ };
+
+ // update parents and children about the vote
+ // First traverse the tree and count how many layers has votes
+ int layersWithVote = 0;
+ traverseTree([&layersWithVote](Layer* layer) {
+ const auto layerVotedWithDefaultCompatibility = layer->mCurrentState.frameRate.rate > 0 &&
+ layer->mCurrentState.frameRate.type == FrameRateCompatibility::Default;
+ const auto layerVotedWithNoVote =
+ layer->mCurrentState.frameRate.type == FrameRateCompatibility::NoVote;
+
+ // We do not count layers that are ExactOrMultiple for the same reason
+ // we are allowing touch boost for those layers. See
+ // RefreshRateConfigs::getBestRefreshRate for more details.
+ if (layerVotedWithDefaultCompatibility || layerVotedWithNoVote) {
+ layersWithVote++;
+ }
+ });
+
+ // Now update the other layers
+ bool transactionNeeded = false;
+ traverseTree([layersWithVote, &transactionNeeded](Layer* layer) {
+ if (layer->mCurrentState.treeHasFrameRateVote != layersWithVote > 0) {
+ layer->mCurrentState.sequence++;
+ layer->mCurrentState.treeHasFrameRateVote = layersWithVote > 0;
+ layer->mCurrentState.modified = true;
+ layer->setTransactionFlags(eTransactionNeeded);
+ transactionNeeded = true;
+ }
+ });
+
+ if (transactionNeeded) {
+ mFlinger->setTransactionFlags(eTraversalNeeded);
+ }
+}
+
+bool Layer::setFrameRate(FrameRate frameRate) {
+ if (!mFlinger->useFrameRateApi) {
+ return false;
+ }
+ if (mCurrentState.frameRate == frameRate) {
+ return false;
+ }
+
+ // Activate the layer in Scheduler's LayerHistory
+ mFlinger->mScheduler->recordLayerHistory(this, systemTime(),
+ LayerHistory::LayerUpdateType::SetFrameRate);
+
+ mCurrentState.sequence++;
+ mCurrentState.frameRate = frameRate;
+ mCurrentState.modified = true;
+
+ updateTreeHasFrameRateVote();
+
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+Layer::FrameRate Layer::getFrameRateForLayerTree() const {
+ const auto frameRate = getDrawingState().frameRate;
+ if (frameRate.rate > 0 || frameRate.type == FrameRateCompatibility::NoVote) {
+ return frameRate;
+ }
+
+ // This layer doesn't have a frame rate. If one of its ancestors or successors
+ // have a vote, return a NoVote for ancestors/successors to set the vote
+ if (getDrawingState().treeHasFrameRateVote) {
+ return {0, FrameRateCompatibility::NoVote};
+ }
+
+ return frameRate;
+}
+
void Layer::deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber) {
ATRACE_CALL();
mCurrentState.barrierLayer_legacy = barrierLayer;
@@ -1255,20 +1495,12 @@
return usage;
}
-void Layer::updateTransformHint(const sp<const DisplayDevice>& display) const {
- uint32_t orientation = 0;
- // Disable setting transform hint if the debug flag is set.
- if (!mFlinger->mDebugDisableTransformHint) {
- // The transform hint is used to improve performance, but we can
- // only have a single transform hint, it cannot
- // apply to all displays.
- const ui::Transform& planeTransform = display->getTransform();
- orientation = planeTransform.getOrientation();
- if (orientation & ui::Transform::ROT_INVALID) {
- orientation = 0;
- }
+void Layer::updateTransformHint(ui::Transform::RotationFlags transformHint) {
+ if (mFlinger->mDebugDisableTransformHint || transformHint & ui::Transform::ROT_INVALID) {
+ transformHint = ui::Transform::ROT_0;
}
- setTransformHint(orientation);
+
+ setTransformHint(transformHint);
}
// ----------------------------------------------------------------------------
@@ -1276,15 +1508,18 @@
// ----------------------------------------------------------------------------
// TODO(marissaw): add new layer state info to layer debugging
-LayerDebugInfo Layer::getLayerDebugInfo() const {
+LayerDebugInfo Layer::getLayerDebugInfo(const DisplayDevice* display) const {
+ using namespace std::string_literals;
+
LayerDebugInfo info;
const State& ds = getDrawingState();
info.mName = getName();
sp<Layer> parent = mDrawingParent.promote();
- info.mParentName = (parent == nullptr ? std::string("none") : parent->getName().string());
- info.mType = std::string(getTypeId());
+ info.mParentName = parent ? parent->getName() : "none"s;
+ info.mType = getType();
info.mTransparentRegion = ds.activeTransparentRegion_legacy;
- info.mVisibleRegion = visibleRegion;
+
+ info.mVisibleRegion = getVisibleRegion(display);
info.mSurfaceDamageRegion = surfaceDamageRegion;
info.mLayerStack = getLayerStack();
info.mX = ds.active_legacy.transform.tx();
@@ -1296,13 +1531,13 @@
info.mColor = ds.color;
info.mFlags = ds.flags;
info.mPixelFormat = getPixelFormat();
- info.mDataSpace = static_cast<android_dataspace>(mCurrentDataSpace);
+ info.mDataSpace = static_cast<android_dataspace>(getDataSpace());
info.mMatrix[0][0] = ds.active_legacy.transform[0][0];
info.mMatrix[0][1] = ds.active_legacy.transform[0][1];
info.mMatrix[1][0] = ds.active_legacy.transform[1][0];
info.mMatrix[1][1] = ds.active_legacy.transform[1][1];
{
- sp<const GraphicBuffer> buffer = mActiveBuffer;
+ sp<const GraphicBuffer> buffer = getBuffer();
if (buffer != 0) {
info.mActiveBufferWidth = buffer->getWidth();
info.mActiveBufferHeight = buffer->getHeight();
@@ -1325,21 +1560,37 @@
void Layer::miniDumpHeader(std::string& result) {
result.append("-------------------------------");
result.append("-------------------------------");
- result.append("-----------------------------\n");
+ result.append("-------------------------------");
+ result.append("-------------------------------");
+ result.append("-------------------\n");
result.append(" Layer name\n");
result.append(" Z | ");
result.append(" Window Type | ");
result.append(" Comp Type | ");
result.append(" Transform | ");
result.append(" Disp Frame (LTRB) | ");
- result.append(" Source Crop (LTRB)\n");
+ result.append(" Source Crop (LTRB) | ");
+ result.append(" Frame Rate (Explicit) [Focused]\n");
result.append("-------------------------------");
result.append("-------------------------------");
- result.append("-----------------------------\n");
+ result.append("-------------------------------");
+ result.append("-------------------------------");
+ result.append("-------------------\n");
}
-void Layer::miniDump(std::string& result, const sp<DisplayDevice>& displayDevice) const {
- auto outputLayer = findOutputLayerForDisplay(displayDevice);
+std::string Layer::frameRateCompatibilityString(Layer::FrameRateCompatibility compatibility) {
+ switch (compatibility) {
+ case FrameRateCompatibility::Default:
+ return "Default";
+ case FrameRateCompatibility::ExactOrMultiple:
+ return "ExactOrMultiple";
+ case FrameRateCompatibility::NoVote:
+ return "NoVote";
+ }
+}
+
+void Layer::miniDump(std::string& result, const DisplayDevice& display) const {
+ const auto outputLayer = findOutputLayerForDisplay(&display);
if (!outputLayer) {
return;
}
@@ -1347,18 +1598,18 @@
std::string name;
if (mName.length() > 77) {
std::string shortened;
- shortened.append(mName.string(), 36);
+ shortened.append(mName, 0, 36);
shortened.append("[...]");
- shortened.append(mName.string() + (mName.length() - 36), 36);
- name = shortened;
+ shortened.append(mName, mName.length() - 36);
+ name = std::move(shortened);
} else {
- name = std::string(mName.string(), mName.size());
+ name = mName;
}
StringAppendF(&result, " %s\n", name.c_str());
const State& layerState(getDrawingState());
- const auto& compositionState = outputLayer->getState();
+ const auto& outputLayerState = outputLayer->getState();
if (layerState.zOrderRelativeOf != nullptr || mDrawingParent != nullptr) {
StringAppendF(&result, " rel %6d | ", layerState.z);
@@ -1366,20 +1617,29 @@
StringAppendF(&result, " %10d | ", layerState.z);
}
StringAppendF(&result, " %10d | ", mWindowType);
- StringAppendF(&result, "%10s | ", toString(getCompositionType(displayDevice)).c_str());
- StringAppendF(&result, "%10s | ",
- toString(getCompositionLayer() ? compositionState.bufferTransform
- : static_cast<Hwc2::Transform>(0))
- .c_str());
- const Rect& frame = compositionState.displayFrame;
+ StringAppendF(&result, "%10s | ", toString(getCompositionType(display)).c_str());
+ StringAppendF(&result, "%10s | ", toString(outputLayerState.bufferTransform).c_str());
+ const Rect& frame = outputLayerState.displayFrame;
StringAppendF(&result, "%4d %4d %4d %4d | ", frame.left, frame.top, frame.right, frame.bottom);
- const FloatRect& crop = compositionState.sourceCrop;
- StringAppendF(&result, "%6.1f %6.1f %6.1f %6.1f\n", crop.left, crop.top, crop.right,
+ const FloatRect& crop = outputLayerState.sourceCrop;
+ StringAppendF(&result, "%6.1f %6.1f %6.1f %6.1f | ", crop.left, crop.top, crop.right,
crop.bottom);
+ if (layerState.frameRate.rate != 0 ||
+ layerState.frameRate.type != FrameRateCompatibility::Default) {
+ StringAppendF(&result, "% 6.2ffps %15s", layerState.frameRate.rate,
+ frameRateCompatibilityString(layerState.frameRate.type).c_str());
+ } else {
+ StringAppendF(&result, " ");
+ }
- result.append("- - - - - - - - - - - - - - - -");
- result.append("- - - - - - - - - - - - - - - -");
- result.append("- - - - - - - - - - - - - - -\n");
+ const auto focused = isLayerFocusedBasedOnPriority(getFrameRateSelectionPriority());
+ StringAppendF(&result, " [%s]\n", focused ? "*" : " ");
+
+ result.append("- - - - - - - - - - - - - - - - ");
+ result.append("- - - - - - - - - - - - - - - - ");
+ result.append("- - - - - - - - - - - - - - - - ");
+ result.append("- - - - - - - - - - - - - - - - ");
+ result.append("- - - - - - - -\n");
}
void Layer::dumpFrameStats(std::string& result) const {
@@ -1399,16 +1659,23 @@
}
void Layer::dumpFrameEvents(std::string& result) {
- StringAppendF(&result, "- Layer %s (%s, %p)\n", getName().string(), getTypeId(), this);
+ StringAppendF(&result, "- Layer %s (%s, %p)\n", getName().c_str(), getType(), this);
Mutex::Autolock lock(mFrameEventHistoryMutex);
mFrameEventHistory.checkFencesForCompletion();
mFrameEventHistory.dump(result);
}
+void Layer::dumpCallingUidPid(std::string& result) const {
+ StringAppendF(&result, "Layer %s (%s) pid:%d uid:%d\n", getName().c_str(), getType(),
+ mCallingPid, mCallingUid);
+}
+
void Layer::onDisconnect() {
Mutex::Autolock lock(mFrameEventHistoryMutex);
mFrameEventHistory.onDisconnect();
- mFlinger->mTimeStats->onDestroy(getSequence());
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->onDestroy(layerId);
+ mFlinger->mFrameTracer->onDestroy(layerId);
}
void Layer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
@@ -1416,6 +1683,8 @@
if (newTimestamps) {
mFlinger->mTimeStats->setPostTime(getSequence(), newTimestamps->frameNumber,
getName().c_str(), newTimestamps->postedTime);
+ mFlinger->mTimeStats->setAcquireFence(getSequence(), newTimestamps->frameNumber,
+ newTimestamps->acquireFence);
}
Mutex::Autolock lock(mFrameEventHistoryMutex);
@@ -1449,6 +1718,7 @@
mCurrentChildren.add(layer);
layer->setParent(this);
+ updateTreeHasFrameRateVote();
}
ssize_t Layer::removeChild(const sp<Layer>& layer) {
@@ -1456,7 +1726,24 @@
setTransactionFlags(eTransactionNeeded);
layer->setParent(nullptr);
- return mCurrentChildren.remove(layer);
+ const auto removeResult = mCurrentChildren.remove(layer);
+
+ updateTreeHasFrameRateVote();
+ layer->updateTreeHasFrameRateVote();
+
+ return removeResult;
+}
+
+void Layer::reparentChildren(const sp<Layer>& newParent) {
+ if (attachChildren()) {
+ setTransactionFlags(eTransactionNeeded);
+ }
+
+ for (const sp<Layer>& child : mCurrentChildren) {
+ newParent->addChild(child);
+ }
+ mCurrentChildren.clear();
+ updateTreeHasFrameRateVote();
}
bool Layer::reparentChildren(const sp<IBinder>& newParentHandle) {
@@ -1472,13 +1759,7 @@
return false;
}
- if (attachChildren()) {
- setTransactionFlags(eTransactionNeeded);
- }
- for (const sp<Layer>& child : mCurrentChildren) {
- newParent->addChild(child);
- }
- mCurrentChildren.clear();
+ reparentChildren(newParent);
return true;
}
@@ -1487,8 +1768,8 @@
for (const sp<Layer>& child : mDrawingChildren) {
child->mDrawingParent = newParent;
child->computeBounds(newParent->mBounds,
- newParent->getTransformWithScale(
- newParent->getBufferScaleTransform()));
+ newParent->getTransformWithScale(newParent->getBufferScaleTransform()),
+ newParent->mEffectiveShadowRadius);
}
}
@@ -1608,22 +1889,25 @@
bool Layer::isLegacyDataSpace() const {
// return true when no higher bits are set
- return !(mCurrentDataSpace & (ui::Dataspace::STANDARD_MASK |
- ui::Dataspace::TRANSFER_MASK | ui::Dataspace::RANGE_MASK));
+ return !(getDataSpace() &
+ (ui::Dataspace::STANDARD_MASK | ui::Dataspace::TRANSFER_MASK |
+ ui::Dataspace::RANGE_MASK));
}
void Layer::setParent(const sp<Layer>& layer) {
mCurrentParent = layer;
}
-int32_t Layer::getZ() const {
- return mDrawingState.z;
+int32_t Layer::getZ(LayerVector::StateSet stateSet) const {
+ const bool useDrawing = stateSet == LayerVector::StateSet::Drawing;
+ const State& state = useDrawing ? mDrawingState : mCurrentState;
+ return state.z;
}
bool Layer::usingRelativeZ(LayerVector::StateSet stateSet) const {
const bool useDrawing = stateSet == LayerVector::StateSet::Drawing;
const State& state = useDrawing ? mDrawingState : mCurrentState;
- return state.zOrderRelativeOf != nullptr;
+ return state.isRelativeOf;
}
__attribute__((no_sanitize("unsigned-integer-overflow"))) LayerVector Layer::makeTraversalList(
@@ -1648,8 +1932,7 @@
}
for (const sp<Layer>& child : children) {
- const State& childState = useDrawing ? child->mDrawingState : child->mCurrentState;
- if (childState.zOrderRelativeOf != nullptr) {
+ if (child->usingRelativeZ(stateSet)) {
continue;
}
traverse.add(child);
@@ -1678,7 +1961,7 @@
continue;
}
- if (relative->getZ() >= 0) {
+ if (relative->getZ(stateSet) >= 0) {
break;
}
relative->traverseInZOrder(stateSet, visitor);
@@ -1712,7 +1995,7 @@
continue;
}
- if (relative->getZ() < 0) {
+ if (relative->getZ(stateSet) < 0) {
break;
}
relative->traverseInReverseZOrder(stateSet, visitor);
@@ -1729,6 +2012,15 @@
}
}
+void Layer::traverse(LayerVector::StateSet state, const LayerVector::Visitor& visitor) {
+ visitor(this);
+ const LayerVector& children =
+ state == LayerVector::StateSet::Drawing ? mDrawingChildren : mCurrentChildren;
+ for (const sp<Layer>& child : children) {
+ child->traverse(state, visitor);
+ }
+}
+
LayerVector Layer::makeChildrenTraversalList(LayerVector::StateSet stateSet,
const std::vector<Layer*>& layersInTree) {
LOG_ALWAYS_FATAL_IF(stateSet == LayerVector::StateSet::Invalid,
@@ -1770,7 +2062,7 @@
size_t i = 0;
for (; i < list.size(); i++) {
const auto& relative = list[i];
- if (relative->getZ() >= 0) {
+ if (relative->getZ(stateSet) >= 0) {
break;
}
relative->traverseChildrenInZOrderInner(layersInTree, stateSet, visitor);
@@ -1815,11 +2107,25 @@
return parentAlpha * getDrawingState().color.a;
}
+ui::Transform::RotationFlags Layer::getFixedTransformHint() const {
+ ui::Transform::RotationFlags fixedTransformHint = mCurrentState.fixedTransformHint;
+ if (fixedTransformHint != ui::Transform::ROT_INVALID) {
+ return fixedTransformHint;
+ }
+ const auto& p = mCurrentParent.promote();
+ if (!p) return fixedTransformHint;
+ return p->getFixedTransformHint();
+}
+
half4 Layer::getColor() const {
const half4 color(getDrawingState().color);
return half4(color.r, color.g, color.b, getAlpha());
}
+int32_t Layer::getBackgroundBlurRadius() const {
+ return getDrawingState().backgroundBlurRadius;
+}
+
Layer::RoundedCornerState Layer::getRoundedCornerState() const {
const auto& p = mDrawingParent.promote();
if (p != nullptr) {
@@ -1832,7 +2138,9 @@
// but a transform matrix can define horizontal and vertical scales.
// Let's take the average between both of them and pass into the shader, practically we
// never do this type of transformation on windows anyway.
- parentState.radius *= (t[0][0] + t[1][1]) / 2.0f;
+ auto scaleX = sqrtf(t[0][0] * t[0][0] + t[0][1] * t[0][1]);
+ auto scaleY = sqrtf(t[1][0] * t[1][0] + t[1][1] * t[1][1]);
+ parentState.radius *= (scaleX + scaleY) / 2.0f;
return parentState;
}
}
@@ -1842,6 +2150,18 @@
: RoundedCornerState();
}
+renderengine::ShadowSettings Layer::getShadowSettings(const Rect& viewport) const {
+ renderengine::ShadowSettings state = mFlinger->mDrawingState.globalShadowSettings;
+
+ // Shift the spot light x-position to the middle of the display and then
+ // offset it by casting layer's screen pos.
+ state.lightPos.x = (viewport.width() / 2.f) - mScreenBounds.left;
+ state.lightPos.y -= mScreenBounds.top;
+
+ state.length = mEffectiveShadowRadius;
+ return state;
+}
+
void Layer::commitChildList() {
for (size_t i = 0; i < mCurrentChildren.size(); i++) {
const auto& child = mCurrentChildren[i];
@@ -1874,19 +2194,95 @@
setTransactionFlags(eTransactionNeeded);
}
-void Layer::writeToProto(LayerProto* layerInfo, LayerVector::StateSet stateSet,
- uint32_t traceFlags) {
+LayerProto* Layer::writeToProto(LayersProto& layersProto, uint32_t traceFlags,
+ const DisplayDevice* display) const {
+ LayerProto* layerProto = layersProto.add_layers();
+ writeToProtoDrawingState(layerProto, traceFlags, display);
+ writeToProtoCommonState(layerProto, LayerVector::StateSet::Drawing, traceFlags);
+
+ if (traceFlags & SurfaceTracing::TRACE_COMPOSITION) {
+ // Only populate for the primary display.
+ if (display) {
+ const Hwc2::IComposerClient::Composition compositionType = getCompositionType(*display);
+ layerProto->set_hwc_composition_type(static_cast<HwcCompositionType>(compositionType));
+ }
+ }
+
+ for (const sp<Layer>& layer : mDrawingChildren) {
+ layer->writeToProto(layersProto, traceFlags, display);
+ }
+
+ return layerProto;
+}
+
+void Layer::writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags,
+ const DisplayDevice* display) const {
+ ui::Transform transform = getTransform();
+
+ if (traceFlags & SurfaceTracing::TRACE_CRITICAL) {
+ for (const auto& pendingState : mPendingStatesSnapshot) {
+ auto barrierLayer = pendingState.barrierLayer_legacy.promote();
+ if (barrierLayer != nullptr) {
+ BarrierLayerProto* barrierLayerProto = layerInfo->add_barrier_layer();
+ barrierLayerProto->set_id(barrierLayer->sequence);
+ barrierLayerProto->set_frame_number(pendingState.frameNumber_legacy);
+ }
+ }
+
+ auto buffer = getBuffer();
+ if (buffer != nullptr) {
+ LayerProtoHelper::writeToProto(buffer,
+ [&]() { return layerInfo->mutable_active_buffer(); });
+ LayerProtoHelper::writeToProto(ui::Transform(getBufferTransform()),
+ layerInfo->mutable_buffer_transform());
+ }
+ layerInfo->set_invalidate(contentDirty);
+ layerInfo->set_is_protected(isProtected());
+ layerInfo->set_dataspace(dataspaceDetails(static_cast<android_dataspace>(getDataSpace())));
+ layerInfo->set_queued_frames(getQueuedFrameCount());
+ layerInfo->set_refresh_pending(isBufferLatched());
+ layerInfo->set_curr_frame(mCurrentFrameNumber);
+ layerInfo->set_effective_scaling_mode(getEffectiveScalingMode());
+
+ layerInfo->set_corner_radius(getRoundedCornerState().radius);
+ LayerProtoHelper::writeToProto(transform, layerInfo->mutable_transform());
+ LayerProtoHelper::writePositionToProto(transform.tx(), transform.ty(),
+ [&]() { return layerInfo->mutable_position(); });
+ LayerProtoHelper::writeToProto(mBounds, [&]() { return layerInfo->mutable_bounds(); });
+ if (traceFlags & SurfaceTracing::TRACE_COMPOSITION) {
+ LayerProtoHelper::writeToProto(getVisibleRegion(display),
+ [&]() { return layerInfo->mutable_visible_region(); });
+ }
+ LayerProtoHelper::writeToProto(surfaceDamageRegion,
+ [&]() { return layerInfo->mutable_damage_region(); });
+
+ if (hasColorTransform()) {
+ LayerProtoHelper::writeToProto(getColorTransform(),
+ layerInfo->mutable_color_transform());
+ }
+ }
+
+ LayerProtoHelper::writeToProto(mSourceBounds,
+ [&]() { return layerInfo->mutable_source_bounds(); });
+ LayerProtoHelper::writeToProto(mScreenBounds,
+ [&]() { return layerInfo->mutable_screen_bounds(); });
+ LayerProtoHelper::writeToProto(getRoundedCornerState().cropRect,
+ [&]() { return layerInfo->mutable_corner_radius_crop(); });
+ layerInfo->set_shadow_radius(mEffectiveShadowRadius);
+}
+
+void Layer::writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet stateSet,
+ uint32_t traceFlags) const {
const bool useDrawing = stateSet == LayerVector::StateSet::Drawing;
const LayerVector& children = useDrawing ? mDrawingChildren : mCurrentChildren;
const State& state = useDrawing ? mDrawingState : mCurrentState;
ui::Transform requestedTransform = state.active_legacy.transform;
- ui::Transform transform = getTransform();
if (traceFlags & SurfaceTracing::TRACE_CRITICAL) {
layerInfo->set_id(sequence);
layerInfo->set_name(getName().c_str());
- layerInfo->set_type(String8(getTypeId()));
+ layerInfo->set_type(getType());
for (const auto& child : children) {
layerInfo->add_children(child->sequence);
@@ -1901,17 +2297,10 @@
LayerProtoHelper::writeToProto(state.activeTransparentRegion_legacy,
[&]() { return layerInfo->mutable_transparent_region(); });
- LayerProtoHelper::writeToProto(visibleRegion,
- [&]() { return layerInfo->mutable_visible_region(); });
- LayerProtoHelper::writeToProto(surfaceDamageRegion,
- [&]() { return layerInfo->mutable_damage_region(); });
layerInfo->set_layer_stack(getLayerStack());
layerInfo->set_z(state.z);
- LayerProtoHelper::writePositionToProto(transform.tx(), transform.ty(),
- [&]() { return layerInfo->mutable_position(); });
-
LayerProtoHelper::writePositionToProto(requestedTransform.tx(), requestedTransform.ty(),
[&]() {
return layerInfo->mutable_requested_position();
@@ -1922,15 +2311,9 @@
LayerProtoHelper::writeToProto(state.crop_legacy,
[&]() { return layerInfo->mutable_crop(); });
- layerInfo->set_corner_radius(getRoundedCornerState().radius);
layerInfo->set_is_opaque(isOpaque(state));
- layerInfo->set_invalidate(contentDirty);
- layerInfo->set_is_protected(isProtected());
- // XXX (b/79210409) mCurrentDataSpace is not protected
- layerInfo->set_dataspace(
- dataspaceDetails(static_cast<android_dataspace>(mCurrentDataSpace)));
layerInfo->set_pixel_format(decodePixelFormat(getPixelFormat()));
LayerProtoHelper::writeToProto(getColor(), [&]() { return layerInfo->mutable_color(); });
@@ -1938,7 +2321,6 @@
[&]() { return layerInfo->mutable_requested_color(); });
layerInfo->set_flags(state.flags);
- LayerProtoHelper::writeToProto(transform, layerInfo->mutable_transform());
LayerProtoHelper::writeToProto(requestedTransform,
layerInfo->mutable_requested_transform());
@@ -1956,28 +2338,7 @@
layerInfo->set_z_order_relative_of(-1);
}
- auto buffer = mActiveBuffer;
- if (buffer != nullptr) {
- LayerProtoHelper::writeToProto(buffer,
- [&]() { return layerInfo->mutable_active_buffer(); });
- LayerProtoHelper::writeToProto(ui::Transform(mCurrentTransform),
- layerInfo->mutable_buffer_transform());
- }
-
- layerInfo->set_queued_frames(getQueuedFrameCount());
- layerInfo->set_refresh_pending(isBufferLatched());
- layerInfo->set_curr_frame(mCurrentFrameNumber);
- layerInfo->set_effective_scaling_mode(getEffectiveScalingMode());
-
- for (const auto& pendingState : mPendingStates) {
- auto barrierLayer = pendingState.barrierLayer_legacy.promote();
- if (barrierLayer != nullptr) {
- BarrierLayerProto* barrierLayerProto = layerInfo->add_barrier_layer();
- barrierLayerProto->set_id(barrierLayer->sequence);
- barrierLayerProto->set_frame_number(pendingState.frameNumber_legacy);
- }
- }
- LayerProtoHelper::writeToProto(mBounds, [&]() { return layerInfo->mutable_bounds(); });
+ layerInfo->set_is_relative_of(state.isRelativeOf);
}
if (traceFlags & SurfaceTracing::TRACE_INPUT) {
@@ -1990,46 +2351,6 @@
for (const auto& entry : state.metadata.mMap) {
(*protoMap)[entry.first] = std::string(entry.second.cbegin(), entry.second.cend());
}
- LayerProtoHelper::writeToProto(mEffectiveTransform,
- layerInfo->mutable_effective_transform());
- LayerProtoHelper::writeToProto(mSourceBounds,
- [&]() { return layerInfo->mutable_source_bounds(); });
- LayerProtoHelper::writeToProto(mScreenBounds,
- [&]() { return layerInfo->mutable_screen_bounds(); });
- }
-}
-
-void Layer::writeToProto(LayerProto* layerInfo, const sp<DisplayDevice>& displayDevice,
- uint32_t traceFlags) {
- auto outputLayer = findOutputLayerForDisplay(displayDevice);
- if (!outputLayer) {
- return;
- }
-
- writeToProto(layerInfo, LayerVector::StateSet::Drawing, traceFlags);
-
- const auto& compositionState = outputLayer->getState();
-
- const Rect& frame = compositionState.displayFrame;
- LayerProtoHelper::writeToProto(frame, [&]() { return layerInfo->mutable_hwc_frame(); });
-
- const FloatRect& crop = compositionState.sourceCrop;
- LayerProtoHelper::writeToProto(crop, [&]() { return layerInfo->mutable_hwc_crop(); });
-
- const int32_t transform =
- getCompositionLayer() ? static_cast<int32_t>(compositionState.bufferTransform) : 0;
- layerInfo->set_hwc_transform(transform);
-
- const int32_t compositionType =
- static_cast<int32_t>(compositionState.hwc ? (*compositionState.hwc).hwcCompositionType
- : Hwc2::IComposerClient::Composition::CLIENT);
- layerInfo->set_hwc_composition_type(compositionType);
-
- if (std::strcmp(getTypeId(), "BufferLayer") == 0 &&
- static_cast<BufferLayer*>(this)->isProtected()) {
- layerInfo->set_is_protected(true);
- } else {
- layerInfo->set_is_protected(false);
}
}
@@ -2037,15 +2358,19 @@
return mRemovedFromCurrentState;
}
-// Debug helper for b/137560795
-#define INT32_MIGHT_OVERFLOW(n) (((n) >= INT32_MAX / 2) || ((n) <= INT32_MIN / 2))
-
-#define RECT_BOUNDS_INVALID(rect) \
- (INT32_MIGHT_OVERFLOW((rect).left) || INT32_MIGHT_OVERFLOW((rect).right) || \
- INT32_MIGHT_OVERFLOW((rect).bottom) || INT32_MIGHT_OVERFLOW((rect).top))
-
InputWindowInfo Layer::fillInputInfo() {
+ if (!hasInputInfo()) {
+ mDrawingState.inputInfo.name = getName();
+ mDrawingState.inputInfo.ownerUid = mCallingUid;
+ mDrawingState.inputInfo.ownerPid = mCallingPid;
+ mDrawingState.inputInfo.inputFeatures =
+ InputWindowInfo::INPUT_FEATURE_NO_INPUT_CHANNEL;
+ mDrawingState.inputInfo.layoutParamsFlags = InputWindowInfo::FLAG_NOT_TOUCH_MODAL;
+ mDrawingState.inputInfo.displayId = getLayerStack();
+ }
+
InputWindowInfo info = mDrawingState.inputInfo;
+ info.id = sequence;
if (info.displayId == ADISPLAY_ID_NONE) {
info.displayId = getLayerStack();
@@ -2054,14 +2379,14 @@
ui::Transform t = getTransform();
const float xScale = t.sx();
const float yScale = t.sy();
- float xSurfaceInset = info.surfaceInset;
- float ySurfaceInset = info.surfaceInset;
+ int32_t xSurfaceInset = info.surfaceInset;
+ int32_t ySurfaceInset = info.surfaceInset;
if (xScale != 1.0f || yScale != 1.0f) {
- info.windowXScale *= 1.0f / xScale;
- info.windowYScale *= 1.0f / yScale;
+ info.windowXScale *= (xScale != 0.0f) ? 1.0f / xScale : 0.0f;
+ info.windowYScale *= (yScale != 0.0f) ? 1.0f / yScale : 0.0f;
info.touchableRegion.scaleSelf(xScale, yScale);
- xSurfaceInset *= xScale;
- ySurfaceInset *= yScale;
+ xSurfaceInset = std::round(xSurfaceInset * xScale);
+ ySurfaceInset = std::round(ySurfaceInset * yScale);
}
// Transform layer size to screen space and inset it by surface insets.
@@ -2074,25 +2399,10 @@
}
layerBounds = t.transform(layerBounds);
- // debug check for b/137560795
- {
- if (RECT_BOUNDS_INVALID(layerBounds)) {
- ALOGE("layer %s bounds are invalid (%" PRIi32 ", %" PRIi32 ", %" PRIi32 ", %" PRIi32
- ")",
- mName.c_str(), layerBounds.left, layerBounds.top, layerBounds.right,
- layerBounds.bottom);
- std::string out;
- getTransform().dump(out, "Transform");
- ALOGE("%s", out.c_str());
- layerBounds.left = layerBounds.top = layerBounds.right = layerBounds.bottom = 0;
- }
+ // clamp inset to layer bounds
+ xSurfaceInset = (xSurfaceInset >= 0) ? std::min(xSurfaceInset, layerBounds.getWidth() / 2) : 0;
+ ySurfaceInset = (ySurfaceInset >= 0) ? std::min(ySurfaceInset, layerBounds.getHeight() / 2) : 0;
- if (INT32_MIGHT_OVERFLOW(xSurfaceInset) || INT32_MIGHT_OVERFLOW(ySurfaceInset)) {
- ALOGE("layer %s surface inset are invalid (%" PRIi32 ", %" PRIi32 ")", mName.c_str(),
- int32_t(xSurfaceInset), int32_t(ySurfaceInset));
- xSurfaceInset = ySurfaceInset = 0;
- }
- }
layerBounds.inset(xSurfaceInset, ySurfaceInset, xSurfaceInset, ySurfaceInset);
// Input coordinate should match the layer bounds.
@@ -2104,7 +2414,15 @@
// Position the touchable region relative to frame screen location and restrict it to frame
// bounds.
info.touchableRegion = info.touchableRegion.translate(info.frameLeft, info.frameTop);
- info.visible = canReceiveInput();
+ // For compatibility reasons we let layers which can receive input
+ // receive input before they have actually submitted a buffer. Because
+ // of this we use canReceiveInput instead of isVisible to check the
+ // policy-visibility, ignoring the buffer state. However for layers with
+ // hasInputInfo()==false we can use the real visibility state.
+ // We are just using these layers for occlusion detection in
+ // InputDispatcher, and obviously if they aren't visible they can't occlude
+ // anything.
+ info.visible = hasInputInfo() ? canReceiveInput() : isVisible();
auto cropLayer = mDrawingState.touchableRegionCrop.promote();
if (info.replaceTouchableRegionWithCrop) {
@@ -2117,15 +2435,31 @@
info.touchableRegion = info.touchableRegion.intersect(Rect{cropLayer->mScreenBounds});
}
+ // If the layer is a clone, we need to crop the input region to cloned root to prevent
+ // touches from going outside the cloned area.
+ if (isClone()) {
+ sp<Layer> clonedRoot = getClonedRoot();
+ if (clonedRoot != nullptr) {
+ Rect rect(clonedRoot->mScreenBounds);
+ info.touchableRegion = info.touchableRegion.intersect(rect);
+ }
+ }
+
return info;
}
-bool Layer::hasInput() const {
- return mDrawingState.inputInfo.token != nullptr;
+sp<Layer> Layer::getClonedRoot() {
+ if (mClonedChild != nullptr) {
+ return this;
+ }
+ if (mDrawingParent == nullptr || mDrawingParent.promote() == nullptr) {
+ return nullptr;
+ }
+ return mDrawingParent.promote()->getClonedRoot();
}
-std::shared_ptr<compositionengine::Layer> Layer::getCompositionLayer() const {
- return nullptr;
+bool Layer::hasInputInfo() const {
+ return mDrawingState.inputInfo.token != nullptr;
}
bool Layer::canReceiveInput() const {
@@ -2133,8 +2467,159 @@
}
compositionengine::OutputLayer* Layer::findOutputLayerForDisplay(
- const sp<const DisplayDevice>& display) const {
- return display->getCompositionDisplay()->getOutputLayerForLayer(getCompositionLayer().get());
+ const DisplayDevice* display) const {
+ if (!display) return nullptr;
+ return display->getCompositionDisplay()->getOutputLayerForLayer(getCompositionEngineLayerFE());
+}
+
+Region Layer::getVisibleRegion(const DisplayDevice* display) const {
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ return outputLayer ? outputLayer->getState().visibleRegion : Region();
+}
+
+void Layer::setInitialValuesForClone(const sp<Layer>& clonedFrom) {
+ // copy drawing state from cloned layer
+ mDrawingState = clonedFrom->mDrawingState;
+ mClonedFrom = clonedFrom;
+}
+
+void Layer::updateMirrorInfo() {
+ if (mClonedChild == nullptr || !mClonedChild->isClonedFromAlive()) {
+ // If mClonedChild is null, there is nothing to mirror. If isClonedFromAlive returns false,
+ // it means that there is a clone, but the layer it was cloned from has been destroyed. In
+ // that case, we want to delete the reference to the clone since we want it to get
+ // destroyed. The root, this layer, will still be around since the client can continue
+ // to hold a reference, but no cloned layers will be displayed.
+ mClonedChild = nullptr;
+ return;
+ }
+
+ std::map<sp<Layer>, sp<Layer>> clonedLayersMap;
+ // If the real layer exists and is in current state, add the clone as a child of the root.
+ // There's no need to remove from drawingState when the layer is offscreen since currentState is
+ // copied to drawingState for the root layer. So the clonedChild is always removed from
+ // drawingState and then needs to be added back each traversal.
+ if (!mClonedChild->getClonedFrom()->isRemovedFromCurrentState()) {
+ addChildToDrawing(mClonedChild);
+ }
+
+ mClonedChild->updateClonedDrawingState(clonedLayersMap);
+ mClonedChild->updateClonedChildren(this, clonedLayersMap);
+ mClonedChild->updateClonedRelatives(clonedLayersMap);
+}
+
+void Layer::updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
+ // If the layer the clone was cloned from is alive, copy the content of the drawingState
+ // to the clone. If the real layer is no longer alive, continue traversing the children
+ // since we may be able to pull out other children that are still alive.
+ if (isClonedFromAlive()) {
+ sp<Layer> clonedFrom = getClonedFrom();
+ mDrawingState = clonedFrom->mDrawingState;
+ clonedLayersMap.emplace(clonedFrom, this);
+ }
+
+ // The clone layer may have children in drawingState since they may have been created and
+ // added from a previous request to updateMirorInfo. This is to ensure we don't recreate clones
+ // that already exist, since we can just re-use them.
+ // The drawingChildren will not get overwritten by the currentChildren since the clones are
+ // not updated in the regular traversal. They are skipped since the root will lose the
+ // reference to them when it copies its currentChildren to drawing.
+ for (sp<Layer>& child : mDrawingChildren) {
+ child->updateClonedDrawingState(clonedLayersMap);
+ }
+}
+
+void Layer::updateClonedChildren(const sp<Layer>& mirrorRoot,
+ std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
+ mDrawingChildren.clear();
+
+ if (!isClonedFromAlive()) {
+ return;
+ }
+
+ sp<Layer> clonedFrom = getClonedFrom();
+ for (sp<Layer>& child : clonedFrom->mDrawingChildren) {
+ if (child == mirrorRoot) {
+ // This is to avoid cyclical mirroring.
+ continue;
+ }
+ sp<Layer> clonedChild = clonedLayersMap[child];
+ if (clonedChild == nullptr) {
+ clonedChild = child->createClone();
+ clonedLayersMap[child] = clonedChild;
+ }
+ addChildToDrawing(clonedChild);
+ clonedChild->updateClonedChildren(mirrorRoot, clonedLayersMap);
+ }
+}
+
+void Layer::updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
+ auto cropLayer = mDrawingState.touchableRegionCrop.promote();
+ if (cropLayer != nullptr) {
+ if (clonedLayersMap.count(cropLayer) == 0) {
+ // Real layer had a crop layer but it's not in the cloned hierarchy. Just set to
+ // self as crop layer to avoid going outside bounds.
+ mDrawingState.touchableRegionCrop = this;
+ } else {
+ const sp<Layer>& clonedCropLayer = clonedLayersMap.at(cropLayer);
+ mDrawingState.touchableRegionCrop = clonedCropLayer;
+ }
+ }
+ // Cloned layers shouldn't handle watch outside since their z order is not determined by
+ // WM or the client.
+ mDrawingState.inputInfo.layoutParamsFlags &= ~InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH;
+}
+
+void Layer::updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
+ mDrawingState.zOrderRelativeOf = nullptr;
+ mDrawingState.zOrderRelatives.clear();
+
+ if (!isClonedFromAlive()) {
+ return;
+ }
+
+ const sp<Layer>& clonedFrom = getClonedFrom();
+ for (wp<Layer>& relativeWeak : clonedFrom->mDrawingState.zOrderRelatives) {
+ const sp<Layer>& relative = relativeWeak.promote();
+ if (clonedLayersMap.count(relative) > 0) {
+ auto& clonedRelative = clonedLayersMap.at(relative);
+ mDrawingState.zOrderRelatives.add(clonedRelative);
+ }
+ }
+
+ // Check if the relativeLayer for the real layer is part of the cloned hierarchy.
+ // It's possible that the layer it's relative to is outside the requested cloned hierarchy.
+ // In that case, we treat the layer as if the relativeOf has been removed. This way, it will
+ // still traverse the children, but the layer with the missing relativeOf will not be shown
+ // on screen.
+ const sp<Layer>& relativeOf = clonedFrom->mDrawingState.zOrderRelativeOf.promote();
+ if (clonedLayersMap.count(relativeOf) > 0) {
+ const sp<Layer>& clonedRelativeOf = clonedLayersMap.at(relativeOf);
+ mDrawingState.zOrderRelativeOf = clonedRelativeOf;
+ }
+
+ updateClonedInputInfo(clonedLayersMap);
+
+ for (sp<Layer>& child : mDrawingChildren) {
+ child->updateClonedRelatives(clonedLayersMap);
+ }
+}
+
+void Layer::addChildToDrawing(const sp<Layer>& layer) {
+ mDrawingChildren.add(layer);
+ layer->mDrawingParent = this;
+}
+
+Layer::FrameRateCompatibility Layer::FrameRate::convertCompatibility(int8_t compatibility) {
+ switch (compatibility) {
+ case ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT:
+ return FrameRateCompatibility::Default;
+ case ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE:
+ return FrameRateCompatibility::ExactOrMultiple;
+ default:
+ LOG_ALWAYS_FATAL("Invalid frame rate compatibility value %d", compatibility);
+ return FrameRateCompatibility::Default;
+ }
}
// ---------------------------------------------------------------------------
@@ -2148,3 +2633,6 @@
#if defined(__gl2_h_)
#error "don't include gl2/gl2.h in this file"
#endif
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index b46eb11..2c90c92 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef ANDROID_LAYER_H
-#define ANDROID_LAYER_H
+#pragma once
#include <compositionengine/LayerFE.h>
#include <gui/BufferQueue.h>
@@ -34,7 +33,6 @@
#include <ui/Region.h>
#include <ui/Transform.h>
#include <utils/RefBase.h>
-#include <utils/String8.h>
#include <utils/Timers.h>
#include <cstdint>
@@ -67,7 +65,6 @@
class LayerDebugInfo;
namespace compositionengine {
-class Layer;
class OutputLayer;
struct LayerFECompositionState;
}
@@ -79,29 +76,37 @@
// ---------------------------------------------------------------------------
struct LayerCreationArgs {
- LayerCreationArgs(SurfaceFlinger* flinger, const sp<Client>& client, const String8& name,
- uint32_t w, uint32_t h, uint32_t flags, LayerMetadata metadata)
- : flinger(flinger), client(client), name(name), w(w), h(h), flags(flags),
- metadata(std::move(metadata)) {}
+ LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
+ uint32_t flags, LayerMetadata);
SurfaceFlinger* flinger;
- const sp<Client>& client;
- const String8& name;
+ const sp<Client> client;
+ std::string name;
uint32_t w;
uint32_t h;
uint32_t flags;
LayerMetadata metadata;
+
+ pid_t callingPid;
+ uid_t callingUid;
+ uint32_t textureName;
};
-class Layer : public virtual compositionengine::LayerFE {
+class Layer : public virtual RefBase, compositionengine::LayerFE {
static std::atomic<int32_t> sSequence;
+ // The following constants represent priority of the window. SF uses this information when
+ // deciding which window has a priority when deciding about the refresh rate of the screen.
+ // Priority 0 is considered the highest priority. -1 means that the priority is unset.
+ static constexpr int32_t PRIORITY_UNSET = -1;
+ // Windows that are in focus and voted for the preferred mode ID
+ static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
+ // // Windows that are in focus, but have not requested a specific mode ID.
+ static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
+ // Windows that are not in focus, but voted for a specific mode ID.
+ static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
public:
mutable bool contentDirty{false};
- // regions below are in window-manager space
- Region visibleRegion;
- Region coveredRegion;
- Region visibleNonTransparentRegion;
Region surfaceDamageRegion;
// Layer serial number. This gives layers an explicit ordering, so we
@@ -138,6 +143,38 @@
float radius = 0.0f;
};
+ // FrameRateCompatibility specifies how we should interpret the frame rate associated with
+ // the layer.
+ enum class FrameRateCompatibility {
+ Default, // Layer didn't specify any specific handling strategy
+
+ ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
+ // content properly. Any other value will result in a pull down.
+
+ NoVote, // Layer doesn't have any requirements for the refresh rate and
+ // should not be considered when the display refresh rate is determined.
+ };
+
+ // Encapsulates the frame rate and compatibility of the layer. This information will be used
+ // when the display refresh rate is determined.
+ struct FrameRate {
+ float rate;
+ FrameRateCompatibility type;
+
+ FrameRate() : rate(0), type(FrameRateCompatibility::Default) {}
+ FrameRate(float rate, FrameRateCompatibility type) : rate(rate), type(type) {}
+
+ bool operator==(const FrameRate& other) const {
+ return rate == other.rate && type == other.type;
+ }
+
+ bool operator!=(const FrameRate& other) const { return !(*this == other); }
+
+ // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
+ // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
+ static FrameRateCompatibility convertCompatibility(int8_t compatibility);
+ };
+
struct State {
Geometry active_legacy;
Geometry requested_legacy;
@@ -174,21 +211,24 @@
// If non-null, a Surface this Surface's Z-order is interpreted relative to.
wp<Layer> zOrderRelativeOf;
+ bool isRelativeOf{false};
// A list of surfaces whose Z-order is interpreted relative to ours.
SortedVector<wp<Layer>> zOrderRelatives;
half4 color;
float cornerRadius;
+ int backgroundBlurRadius;
bool inputInfoChanged;
InputWindowInfo inputInfo;
wp<Layer> touchableRegionCrop;
- // dataspace is only used by BufferStateLayer and ColorLayer
+ // dataspace is only used by BufferStateLayer and EffectLayer
ui::Dataspace dataspace;
// The fields below this point are only used by BufferStateLayer
+ uint64_t frameNumber;
Geometry active;
uint32_t transform;
@@ -217,11 +257,37 @@
// recent callback handle.
std::deque<sp<CallbackHandle>> callbackHandles;
bool colorSpaceAgnostic;
+ nsecs_t desiredPresentTime = -1;
+
+ // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
+ // be rendered around the layer.
+ float shadowRadius;
+
+ // Priority of the layer assigned by Window Manager.
+ int32_t frameRateSelectionPriority;
+
+ FrameRate frameRate;
+
+ // Indicates whether parents / children of this layer had set FrameRate
+ bool treeHasFrameRateVote;
+
+ // Set by window manager indicating the layer and all its children are
+ // in a different orientation than the display. The hint suggests that
+ // the graphic producers should receive a transform hint as if the
+ // display was in this orientation. When the display changes to match
+ // the layer orientation, the graphic producer may not need to allocate
+ // a buffer of a different size. ui::Transform::ROT_INVALID means the
+ // a fixed transform hint is not set.
+ ui::Transform::RotationFlags fixedTransformHint;
};
explicit Layer(const LayerCreationArgs& args);
virtual ~Layer();
+ void onFirstRef() override;
+
+ int getWindowType() const { return mWindowType; }
+
void setPrimaryDisplayOnly() { mPrimaryDisplayOnly = true; }
bool getPrimaryDisplayOnly() const { return mPrimaryDisplayOnly; }
@@ -267,9 +333,9 @@
// setPosition operates in parent buffer space (pre parent-transform) or display
// space for top-level layers.
- virtual bool setPosition(float x, float y, bool immediate);
+ virtual bool setPosition(float x, float y);
// Buffer space
- virtual bool setCrop_legacy(const Rect& crop, bool immediate);
+ virtual bool setCrop_legacy(const Rect& crop);
// TODO(b/38182121): Could we eliminate the various latching modes by
// using the layer hierarchy?
@@ -286,6 +352,9 @@
// The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
// from which we inferred the rounded corner radius.
virtual bool setCornerRadius(float cornerRadius);
+ // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
+ // is specified in pixels.
+ virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
virtual bool setTransparentRegionHint(const Region& transparent);
virtual bool setFlags(uint8_t flags, uint8_t mask);
virtual bool setLayerStack(uint32_t layerStack);
@@ -295,7 +364,8 @@
virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
virtual bool setOverrideScalingMode(int32_t overrideScalingMode);
virtual bool setMetadata(const LayerMetadata& data);
- virtual bool reparentChildren(const sp<IBinder>& layer);
+ bool reparentChildren(const sp<IBinder>& newParentHandle);
+ void reparentChildren(const sp<Layer>& newParent);
virtual void setChildrenDrawingParent(const sp<Layer>& layer);
virtual bool reparent(const sp<IBinder>& newParentHandle);
virtual bool detachChildren();
@@ -311,8 +381,8 @@
virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
virtual bool setCrop(const Rect& /*crop*/) { return false; };
virtual bool setFrame(const Rect& /*frame*/) { return false; };
- virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, nsecs_t /*postTime*/,
- nsecs_t /*desiredPresentTime*/,
+ virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
+ nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
const client_cache_t& /*clientCacheId*/) {
return false;
};
@@ -326,10 +396,22 @@
const std::vector<sp<CallbackHandle>>& /*handles*/) {
return false;
};
+ virtual void forceSendCallbacks() {}
+ virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
+ nsecs_t /*requestedPresentTime*/) {
+ return false;
+ }
virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
virtual bool setColorSpaceAgnostic(const bool agnostic);
+ bool setShadowRadius(float shadowRadius);
+ virtual bool setFrameRateSelectionPriority(int32_t priority);
+ virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
+ // If the variable is not set on the layer, it traverses up the tree to inherit the frame
+ // rate priority from its parent.
+ virtual int32_t getFrameRateSelectionPriority() const;
+ static bool isLayerFocusedBasedOnPriority(int32_t priority);
- ui::Dataspace getDataSpace() const { return mCurrentDataSpace; }
+ virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
// Before color management is introduced, contents on Android have to be
// desaturated in order to match what they appears like visually.
@@ -338,7 +420,8 @@
// visually.
bool isLegacyDataSpace() const;
- virtual std::shared_ptr<compositionengine::Layer> getCompositionLayer() const;
+ virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
+ virtual compositionengine::LayerFECompositionState* editCompositionState();
// If we have received a new buffer this frame, we will pass its surface
// damage down to hardware composer. Otherwise, we must send a region with
@@ -357,13 +440,11 @@
return getLayerStack() == layerStack && (!mPrimaryDisplayOnly || isPrimaryDisplay);
}
- void computeGeometry(const RenderArea& renderArea, renderengine::Mesh& mesh,
- bool useIdentityTransform) const;
FloatRect getBounds(const Region& activeTransparentRegion) const;
FloatRect getBounds() const;
// Compute bounds for the layer and cache the results.
- void computeBounds(FloatRect parentBounds, ui::Transform parentTransform);
+ void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
// Returns the buffer scale transform if a scaling mode is set.
ui::Transform getBufferScaleTransform() const;
@@ -377,9 +458,19 @@
int32_t getSequence() const { return sequence; }
+ // For tracing.
+ // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
+ // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
+ // creates its tracks by buffer id and has no way of associating a buffer back to the process
+ // that created it, the current implementation is only sufficient for cases where a buffer is
+ // only used within a single layer.
+ uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
+
// -----------------------------------------------------------------------
// Virtuals
- virtual const char* getTypeId() const = 0;
+
+ // Provide unique string for each class type in the Layer hierarchy
+ virtual const char* getType() const = 0;
/*
* isOpaque - true if this surface is opaque
@@ -437,11 +528,19 @@
bool isRemovedFromCurrentState() const;
- void writeToProto(LayerProto* layerInfo, LayerVector::StateSet stateSet,
- uint32_t traceFlags = SurfaceTracing::TRACE_ALL);
+ LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags,
+ const DisplayDevice*) const;
- void writeToProto(LayerProto* layerInfo, const sp<DisplayDevice>& displayDevice,
- uint32_t traceFlags = SurfaceTracing::TRACE_ALL);
+ // Write states that are modified by the main thread. This includes drawing
+ // state as well as buffer data. This should be called in the main or tracing
+ // thread.
+ void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags,
+ const DisplayDevice*) const;
+ // Write drawing or current state. If writing current state, the caller should hold the
+ // external mStateLock. If writing drawing state, this function should be called on the
+ // main or tracing thread.
+ void writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet stateSet,
+ uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
@@ -453,80 +552,95 @@
return s.activeTransparentRegion_legacy;
}
virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
+ virtual bool needsFiltering(const DisplayDevice*) const { return false; }
+ // True if this layer requires filtering
+ // This method is distinct from needsFiltering() in how the filter
+ // requirement is computed. needsFiltering() compares displayFrame and crop,
+ // where as this method transforms the displayFrame to layer-stack space
+ // first. This method should be used if there is no physical display to
+ // project onto when taking screenshots, as the filtering requirements are
+ // different.
+ // If the parent transform needs to be undone when capturing the layer, then
+ // the inverse parent transform is also required.
+ virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
+ return false;
+ }
+
+ // This layer is not a clone, but it's the parent to the cloned hierarchy. The
+ // variable mClonedChild represents the top layer that will be cloned so this
+ // layer will be the parent of mClonedChild.
+ // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
+ // if the real layer is destroyed, then the clone layer will also be destroyed.
+ sp<Layer> mClonedChild;
+
+ virtual sp<Layer> createClone() = 0;
+ void updateMirrorInfo();
+ virtual void updateCloneBufferInfo(){};
protected:
- virtual bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer);
+ sp<compositionengine::LayerFE> asLayerFE() const;
+ sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
+ bool isClone() { return mClonedFrom != nullptr; }
+ bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
+
+ virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
+
+ void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
+ void updateClonedChildren(const sp<Layer>& mirrorRoot,
+ std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
+ void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
+ void addChildToDrawing(const sp<Layer>& layer);
+ void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
+ virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
+ compositionengine::LayerFE::ClientCompositionTargetSettings&);
+ virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition(
+ const LayerFE::LayerSettings& layerSettings, const Rect& displayViewport,
+ ui::Dataspace outputDataspace);
+ // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
+ // the settings clears the content with a solid black fill.
+ void prepareClearClientComposition(LayerFE::LayerSettings& layerSettings, bool blackout) const;
public:
/*
* compositionengine::LayerFE overrides
*/
- void latchCompositionState(compositionengine::LayerFECompositionState&,
- bool includeGeometry) const override;
+ const compositionengine::LayerFECompositionState* getCompositionState() const override;
+ bool onPreComposition(nsecs_t) override;
+ void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
+ std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
+ compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
void onLayerDisplayed(const sp<Fence>& releaseFence) override;
const char* getDebugName() const override;
protected:
- void latchGeometry(compositionengine::LayerFECompositionState& outState) const;
+ void prepareBasicGeometryCompositionState();
+ void prepareGeometryCompositionState();
+ virtual void preparePerFrameCompositionState();
+ void prepareCursorCompositionState();
public:
virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
virtual bool isHdrY410() const { return false; }
- void forceClientComposition(const sp<DisplayDevice>& display);
- bool getForceClientComposition(const sp<DisplayDevice>& display);
- virtual void setPerFrameData(const sp<const DisplayDevice>& display,
- const ui::Transform& transform, const Rect& viewport,
- int32_t supportedPerFrameMetadata,
- const ui::Dataspace targetDataspace) = 0;
-
- // callIntoHwc exists so we can update our local state and call
- // acceptDisplayChanges without unnecessarily updating the device's state
- void setCompositionType(const sp<const DisplayDevice>& display,
- Hwc2::IComposerClient::Composition type);
- Hwc2::IComposerClient::Composition getCompositionType(
- const sp<const DisplayDevice>& display) const;
- bool getClearClientTarget(const sp<const DisplayDevice>& display) const;
- void updateCursorPosition(const sp<const DisplayDevice>& display);
-
virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
- virtual void setTransformHint(uint32_t /*orientation*/) const { }
-
- /*
- * called before composition.
- * returns true if the layer has pending updates.
- */
- virtual bool onPreComposition(nsecs_t refreshStartTime) = 0;
/*
* called after composition.
* returns true if the layer latched a new buffer this frame.
*/
- virtual bool onPostComposition(const std::optional<DisplayId>& /*displayId*/,
+ virtual bool onPostComposition(const DisplayDevice*,
const std::shared_ptr<FenceTime>& /*glDoneFence*/,
const std::shared_ptr<FenceTime>& /*presentFence*/,
- const CompositorTiming& /*compositorTiming*/) {
+ const CompositorTiming&) {
return false;
}
// If a buffer was replaced this frame, release the former buffer
virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
- /*
- * prepareClientLayer - populates a renderengine::LayerSettings to passed to
- * RenderEngine::drawLayers. Returns true if the layer can be used, and
- * false otherwise.
- */
- bool prepareClientLayer(const RenderArea& renderArea, const Region& clip, Region& clearRegion,
- const bool supportProtectedContent, renderengine::LayerSettings& layer);
- bool prepareClientLayer(const RenderArea& renderArea, bool useIdentityTransform,
- Region& clearRegion, const bool supportProtectedContent,
- renderengine::LayerSettings& layer);
-
+ virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
+ const CompositorTiming& /*compositorTiming*/) {}
/*
* doTransaction - process the transaction. This is a good place to figure
* out which attributes of the surface have changed.
@@ -534,41 +648,20 @@
uint32_t doTransaction(uint32_t transactionFlags);
/*
- * setVisibleRegion - called to set the new visible region. This gives
- * a chance to update the new visible region or record the fact it changed.
- */
- void setVisibleRegion(const Region& visibleRegion);
-
- /*
- * setCoveredRegion - called when the covered region changes. The covered
- * region corresponds to any area of the surface that is covered
- * (transparently or not) by another surface.
- */
- void setCoveredRegion(const Region& coveredRegion);
-
- /*
- * setVisibleNonTransparentRegion - called when the visible and
- * non-transparent region changes.
- */
- void setVisibleNonTransparentRegion(const Region& visibleNonTransparentRegion);
-
- /*
- * Clear the visible, covered, and non-transparent regions.
- */
- void clearVisibilityRegions();
-
- /*
* latchBuffer - called each time the screen is redrawn and returns whether
* the visible regions need to be recomputed (this is a fairly heavy
* operation, so this should be set only if needed). Typically this is used
* to figure out if the content or size of a surface has changed.
*/
- virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/) {
- return {};
+ virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
+ nsecs_t /*expectedPresentTime*/) {
+ return false;
}
virtual bool isBufferLatched() const { return false; }
+ virtual void latchAndReleaseBuffer() {}
+
/*
* Remove relative z for the layer if its relative parent is not part of the
* provided layer tree.
@@ -591,15 +684,25 @@
*/
void addToCurrentState();
- // Updates the transform hint in our SurfaceFlingerConsumer to match
- // the current orientation of the display device.
- void updateTransformHint(const sp<const DisplayDevice>& display) const;
+ /*
+ * Sets display transform hint on BufferLayerConsumer.
+ */
+ void updateTransformHint(ui::Transform::RotationFlags);
/*
* returns the rectangle that crops the content of the layer and scales it
* to the layer's size.
*/
- Rect getContentCrop() const;
+ virtual Rect getBufferCrop() const { return Rect(); }
+
+ /*
+ * Returns the transform applied to the buffer.
+ */
+ virtual uint32_t getBufferTransform() const { return 0; }
+
+ virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
+
+ virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
/*
* Returns if a frame is ready
@@ -609,21 +712,17 @@
virtual int32_t getQueuedFrameCount() const { return 0; }
// -----------------------------------------------------------------------
-
- bool hasHwcLayer(const sp<const DisplayDevice>& displayDevice);
- HWC2::Layer* getHwcLayer(const sp<const DisplayDevice>& displayDevice);
-
inline const State& getDrawingState() const { return mDrawingState; }
inline const State& getCurrentState() const { return mCurrentState; }
inline State& getCurrentState() { return mCurrentState; }
- LayerDebugInfo getLayerDebugInfo() const;
+ LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
- /* always call base class first */
static void miniDumpHeader(std::string& result);
- void miniDump(std::string& result, const sp<DisplayDevice>& display) const;
+ void miniDump(std::string& result, const DisplayDevice&) const;
void dumpFrameStats(std::string& result) const;
void dumpFrameEvents(std::string& result);
+ void dumpCallingUidPid(std::string& result) const;
void clearFrameStats();
void logFrameStats();
void getFrameStats(FrameStats* outStats) const;
@@ -645,14 +744,33 @@
// down the hierarchy).
half getAlpha() const;
half4 getColor() const;
+ int32_t getBackgroundBlurRadius() const;
+ bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
+
+ // Returns the transform hint set by Window Manager on the layer or one of its parents.
+ // This traverses the current state because the data is needed when creating
+ // the layer(off drawing thread) and the hint should be available before the producer
+ // is ready to acquire a buffer.
+ ui::Transform::RotationFlags getFixedTransformHint() const;
// Returns how rounded corners should be drawn for this layer.
// This will traverse the hierarchy until it reaches its root, finding topmost rounded
// corner definition and converting it into current layer's coordinates.
// As of now, only 1 corner radius per display list is supported. Subsequent ones will be
// ignored.
- RoundedCornerState getRoundedCornerState() const;
+ virtual RoundedCornerState getRoundedCornerState() const;
+ renderengine::ShadowSettings getShadowSettings(const Rect& viewport) const;
+
+ /**
+ * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
+ * which will not emit children who have relativeZOrder to another layer, this method
+ * just directly emits all children. It also emits them in no particular order.
+ * So this method is not suitable for graphical operations, as it doesn't represent
+ * the scene state, but it's also more efficient than traverseInZOrder and so useful for
+ * book-keeping.
+ */
+ void traverse(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
void traverseInReverseZOrder(LayerVector::StateSet stateSet,
const LayerVector::Visitor& visitor);
void traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
@@ -665,6 +783,15 @@
const LayerVector::Visitor& visitor);
size_t getChildrenCount() const;
+
+ // ONLY CALL THIS FROM THE LAYER DTOR!
+ // See b/141111965. We need to add current children to offscreen layers in
+ // the layer dtor so as not to dangle layers. Since the layer has not
+ // committed its transaction when the layer is destroyed, we must add
+ // current children. This is safe in the dtor as we will no longer update
+ // the current state, but should not be called anywhere else!
+ LayerVector& getCurrentChildren() { return mCurrentChildren; }
+
void addChild(const sp<Layer>& layer);
// Returns index if removed, or negative value otherwise
// for symmetry with Vector::remove
@@ -679,7 +806,7 @@
// Copy the current list of children to the drawing state. Called by
// SurfaceFlinger to complete a transaction.
void commitChildList();
- int32_t getZ() const;
+ int32_t getZ(LayerVector::StateSet stateSet) const;
virtual void pushPendingState();
/**
@@ -697,8 +824,17 @@
return parentBounds;
}
- compositionengine::OutputLayer* findOutputLayerForDisplay(
- const sp<const DisplayDevice>& display) const;
+ /**
+ * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
+ * INVALID_RECT if the layer has no buffer and no crop.
+ * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
+ * bounds are constrained by its parent bounds.
+ */
+ Rect getCroppedBufferSize(const Layer::State& s) const;
+
+ bool setFrameRate(FrameRate frameRate);
+ virtual FrameRate getFrameRateForLayerTree() const;
+ static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
protected:
// constant
@@ -726,6 +862,8 @@
// For unit tests
friend class TestableSurfaceFlinger;
+ friend class RefreshRateSelectionTest;
+ friend class SetFrameRateTest;
virtual void commitTransaction(const State& stateToCommit);
@@ -810,8 +948,8 @@
// Creates a new handle each time, so we only expect
// this to be called once.
sp<IBinder> getHandle();
- const String8& getName() const;
- virtual void notifyAvailableFrames() {}
+ const std::string& getName() const { return mName; }
+ virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
bool getPremultipledAlpha() const;
@@ -819,25 +957,38 @@
void setInputInfo(const InputWindowInfo& info);
InputWindowInfo fillInputInfo();
- bool hasInput() const;
+ /**
+ * Returns whether this layer has an explicitly set input-info.
+ */
+ bool hasInputInfo() const;
+ /**
+ * Return whether this layer needs an input info. For most layer types
+ * this is only true if they explicitly set an input-info but BufferLayer
+ * overrides this so we can generate input-info for Buffered layers that don't
+ * have them (for input occlusion detection checks).
+ */
+ virtual bool needsInputInfo() const { return hasInputInfo(); }
protected:
- // -----------------------------------------------------------------------
+ compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
+
bool usingRelativeZ(LayerVector::StateSet stateSet) const;
bool mPremultipliedAlpha{true};
- String8 mName;
- String8 mTransactionName; // A cached version of "TX - " + mName for systraces
+ const std::string mName;
+ const std::string mTransactionName{"TX - " + mName};
bool mPrimaryDisplayOnly = false;
- // these are protected by an external lock
- State mCurrentState;
+ // These are only accessed by the main thread or the tracing thread.
State mDrawingState;
- std::atomic<uint32_t> mTransactionFlags{0};
+ // Store a copy of the pending state so that the drawing thread can access the
+ // states without a lock.
+ Vector<State> mPendingStatesSnapshot;
- // Accessed from main thread and binder threads
- Mutex mPendingStateMutex;
+ // these are protected by an external lock (mStateLock)
+ State mCurrentState;
+ std::atomic<uint32_t> mTransactionFlags{0};
Vector<State> mPendingStates;
// Timestamp history for UIAutomation. Thread safe.
@@ -852,20 +1003,13 @@
// main thread
sp<NativeHandle> mSidebandStream;
- // Active buffer fields
- sp<GraphicBuffer> mActiveBuffer;
- sp<Fence> mActiveBufferFence;
// False if the buffer and its contents have been previously used for GPU
// composition, true otherwise.
bool mIsActiveBufferUpdatedForGpu = true;
- ui::Dataspace mCurrentDataSpace = ui::Dataspace::UNKNOWN;
- Rect mCurrentCrop;
- uint32_t mCurrentTransform{0};
// We encode unset as -1.
int32_t mOverrideScalingMode{-1};
std::atomic<uint64_t> mCurrentFrameNumber{0};
- bool mFrameLatencyNeeded{false};
// Whether filtering is needed b/c of the drawingstate
bool mNeedsFiltering{false};
@@ -882,8 +1026,6 @@
// This layer can be a cursor on some displays.
bool mPotentialCursor{false};
- bool mFreezeGeometryUpdates{false};
-
// Child list about to be committed/used for editing.
LayerVector mCurrentChildren{LayerVector::StateSet::Current};
// Child list used for rendering.
@@ -900,10 +1042,12 @@
// Window types from WindowManager.LayoutParams
const int mWindowType;
- // This is populated if the layer is registered with Scheduler for tracking purposes.
- std::unique_ptr<scheduler::LayerHistory::LayerHandle> mSchedulerLayerHandle;
-
private:
+ virtual void setTransformHint(ui::Transform::RotationFlags) {}
+
+ Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
+ Region getVisibleRegion(const DisplayDevice*) const;
+
/**
* Returns an unsorted vector of all layers that are part of this tree.
* That includes the current layer and all its descendants.
@@ -918,13 +1062,8 @@
const LayerVector::Visitor& visitor);
LayerVector makeChildrenTraversalList(LayerVector::StateSet stateSet,
const std::vector<Layer*>& layersInTree);
- /**
- * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
- * INVALID_RECT if the layer has no buffer and no crop.
- * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
- * bounds are constrained by its parent bounds.
- */
- Rect getCroppedBufferSize(const Layer::State& s) const;
+
+ void updateTreeHasFrameRateVote();
// Cached properties computed from drawing state
// Effective transform taking into account parent transforms and any parent scaling.
@@ -946,17 +1085,33 @@
bool mGetHandleCalled = false;
void removeRemoteSyncPoints();
+
+ // Tracks the process and user id of the caller when creating this layer
+ // to help debugging.
+ pid_t mCallingPid;
+ uid_t mCallingUid;
+
+ // The current layer is a clone of mClonedFrom. This means that this layer will update it's
+ // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
+ // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
+ // and relatives, this layer will update as well.
+ wp<Layer> mClonedFrom;
+
+ // The inherited shadow radius after taking into account the layer hierarchy. This is the
+ // final shadow radius for this layer. If a shadow is specified for a layer, then effective
+ // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
+ float mEffectiveShadowRadius = 0.f;
+
+ // Returns true if the layer can draw shadows on its border.
+ virtual bool canDrawShadows() const { return true; }
+
+ // Find the root of the cloned hierarchy, this means the first non cloned parent.
+ // This will return null if first non cloned parent is not found.
+ sp<Layer> getClonedRoot();
+
+ // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
+ // null.
+ sp<Layer> getRootLayer();
};
} // namespace android
-
-#define RETURN_IF_NO_HWC_LAYER(displayDevice, ...) \
- do { \
- if (!hasHwcLayer(displayDevice)) { \
- ALOGE("[%s] %s failed: no HWC layer found for display %s", mName.string(), \
- __FUNCTION__, displayDevice->getDebugName().c_str()); \
- return __VA_ARGS__; \
- } \
- } while (false)
-
-#endif // ANDROID_LAYER_H
diff --git a/services/surfaceflinger/LayerProtoHelper.cpp b/services/surfaceflinger/LayerProtoHelper.cpp
index c94e439..0fe1421 100644
--- a/services/surfaceflinger/LayerProtoHelper.cpp
+++ b/services/surfaceflinger/LayerProtoHelper.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "LayerProtoHelper.h"
namespace android {
@@ -155,5 +159,16 @@
}
}
+void LayerProtoHelper::writeToProto(const mat4 matrix, ColorTransformProto* colorTransformProto) {
+ for (int i = 0; i < mat4::ROW_SIZE; i++) {
+ for (int j = 0; j < mat4::COL_SIZE; j++) {
+ colorTransformProto->add_val(matrix[i][j]);
+ }
+ }
+}
+
} // namespace surfaceflinger
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/LayerProtoHelper.h b/services/surfaceflinger/LayerProtoHelper.h
index 1754a3f..502238d 100644
--- a/services/surfaceflinger/LayerProtoHelper.h
+++ b/services/surfaceflinger/LayerProtoHelper.h
@@ -43,6 +43,7 @@
static void writeToProto(const InputWindowInfo& inputInfo,
const wp<Layer>& touchableRegionBounds,
std::function<InputWindowInfoProto*()> getInputWindowInfoProto);
+ static void writeToProto(const mat4 matrix, ColorTransformProto* colorTransformProto);
};
} // namespace surfaceflinger
diff --git a/services/surfaceflinger/LayerRejecter.cpp b/services/surfaceflinger/LayerRejecter.cpp
index 72abea8..e6c8654 100644
--- a/services/surfaceflinger/LayerRejecter.cpp
+++ b/services/surfaceflinger/LayerRejecter.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "LayerRejecter.h"
#include <gui/BufferItem.h>
@@ -23,22 +27,16 @@
namespace android {
-LayerRejecter::LayerRejecter(Layer::State& front,
- Layer::State& current,
- bool& recomputeVisibleRegions,
- bool stickySet,
- const char* name,
- int32_t overrideScalingMode,
- bool transformToDisplayInverse,
- bool& freezePositionUpdates)
- : mFront(front),
- mCurrent(current),
- mRecomputeVisibleRegions(recomputeVisibleRegions),
- mStickyTransformSet(stickySet),
- mName(name),
- mOverrideScalingMode(overrideScalingMode),
- mTransformToDisplayInverse(transformToDisplayInverse),
- mFreezeGeometryUpdates(freezePositionUpdates) {}
+LayerRejecter::LayerRejecter(Layer::State& front, Layer::State& current,
+ bool& recomputeVisibleRegions, bool stickySet, const std::string& name,
+ int32_t overrideScalingMode, bool transformToDisplayInverse)
+ : mFront(front),
+ mCurrent(current),
+ mRecomputeVisibleRegions(recomputeVisibleRegions),
+ mStickyTransformSet(stickySet),
+ mName(name),
+ mOverrideScalingMode(overrideScalingMode),
+ mTransformToDisplayInverse(transformToDisplayInverse) {}
bool LayerRejecter::reject(const sp<GraphicBuffer>& buf, const BufferItem& item) {
if (buf == nullptr) {
@@ -55,7 +53,7 @@
}
if (mTransformToDisplayInverse) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
if (invTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
@@ -83,8 +81,6 @@
// recompute visible region
mRecomputeVisibleRegions = true;
- mFreezeGeometryUpdates = false;
-
if (mFront.crop_legacy != mFront.requestedCrop_legacy) {
mFront.crop_legacy = mFront.requestedCrop_legacy;
mCurrent.crop_legacy = mFront.requestedCrop_legacy;
@@ -98,7 +94,7 @@
"(%4d,%4d) "
"}\n"
" requested_legacy={ wh={%4u,%4u} }}\n",
- mName, bufWidth, bufHeight, item.mTransform, item.mScalingMode,
+ mName.c_str(), bufWidth, bufHeight, item.mTransform, item.mScalingMode,
mFront.active_legacy.w, mFront.active_legacy.h, mFront.crop_legacy.left,
mFront.crop_legacy.top, mFront.crop_legacy.right, mFront.crop_legacy.bottom,
mFront.crop_legacy.getWidth(), mFront.crop_legacy.getHeight(),
@@ -110,7 +106,8 @@
// reject this buffer
ALOGE("[%s] rejecting buffer: "
"bufWidth=%d, bufHeight=%d, front.active_legacy.{w=%d, h=%d}",
- mName, bufWidth, bufHeight, mFront.active_legacy.w, mFront.active_legacy.h);
+ mName.c_str(), bufWidth, bufHeight, mFront.active_legacy.w,
+ mFront.active_legacy.h);
return true;
}
}
@@ -123,7 +120,7 @@
// We latch the transparent region here, instead of above where we latch
// the rest of the geometry because it is only content but not necessarily
// resize dependent.
- if (!mFront.activeTransparentRegion_legacy.isTriviallyEqual(
+ if (!mFront.activeTransparentRegion_legacy.hasSameRects(
mFront.requestedTransparentRegion_legacy)) {
mFront.activeTransparentRegion_legacy = mFront.requestedTransparentRegion_legacy;
@@ -143,3 +140,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/LayerRejecter.h b/services/surfaceflinger/LayerRejecter.h
index 63d51de..fb5c750 100644
--- a/services/surfaceflinger/LayerRejecter.h
+++ b/services/surfaceflinger/LayerRejecter.h
@@ -14,36 +14,29 @@
* limitations under the License.
*/
-#ifndef ANDROID_LAYER_REJECTER_H
-#define ANDROID_LAYER_REJECTER_H
+#pragma once
#include "Layer.h"
#include "BufferLayerConsumer.h"
namespace android {
- class LayerRejecter : public BufferLayerConsumer::BufferRejecter {
- public:
- LayerRejecter(Layer::State &front,
- Layer::State ¤t,
- bool &recomputeVisibleRegions,
- bool stickySet,
- const char *name,
- int32_t overrideScalingMode,
- bool transformToDisplayInverse,
- bool &freezePositionUpdates);
- virtual bool reject(const sp<GraphicBuffer> &buf, const BufferItem &item);
+class LayerRejecter : public BufferLayerConsumer::BufferRejecter {
+public:
+ LayerRejecter(Layer::State& front, Layer::State& current, bool& recomputeVisibleRegions,
+ bool stickySet, const std::string& name, int32_t overrideScalingMode,
+ bool transformToDisplayInverse);
- private:
- Layer::State &mFront;
- Layer::State &mCurrent;
- bool &mRecomputeVisibleRegions;
- bool mStickyTransformSet;
- const char *mName;
- int32_t mOverrideScalingMode;
- bool mTransformToDisplayInverse;
- bool &mFreezeGeometryUpdates;
- };
-} // namespace android
+ virtual bool reject(const sp<GraphicBuffer>&, const BufferItem&);
-#endif // ANDROID_LAYER_REJECTER_H
+private:
+ Layer::State& mFront;
+ Layer::State& mCurrent;
+ bool& mRecomputeVisibleRegions;
+ const bool mStickyTransformSet;
+ const std::string& mName;
+ const int32_t mOverrideScalingMode;
+ const bool mTransformToDisplayInverse;
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/LayerStats.cpp b/services/surfaceflinger/LayerStats.cpp
deleted file mode 100644
index a2d1feb..0000000
--- a/services/surfaceflinger/LayerStats.cpp
+++ /dev/null
@@ -1,233 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#undef LOG_TAG
-#define LOG_TAG "LayerStats"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "LayerStats.h"
-#include "DisplayHardware/HWComposer.h"
-#include "ui/DebugUtils.h"
-
-#include <android-base/stringprintf.h>
-#include <log/log.h>
-#include <utils/Trace.h>
-
-namespace android {
-
-using base::StringAppendF;
-using base::StringPrintf;
-
-void LayerStats::enable() {
- ATRACE_CALL();
- std::lock_guard<std::mutex> lock(mMutex);
- if (mEnabled) return;
- mLayerShapeStatsMap.clear();
- mEnabled = true;
- ALOGD("Logging enabled");
-}
-
-void LayerStats::disable() {
- ATRACE_CALL();
- std::lock_guard<std::mutex> lock(mMutex);
- if (!mEnabled) return;
- mEnabled = false;
- ALOGD("Logging disabled");
-}
-
-void LayerStats::clear() {
- ATRACE_CALL();
- std::lock_guard<std::mutex> lock(mMutex);
- mLayerShapeStatsMap.clear();
- ALOGD("Cleared current layer stats");
-}
-
-bool LayerStats::isEnabled() {
- return mEnabled;
-}
-
-void LayerStats::traverseLayerTreeStatsLocked(
- const std::vector<LayerProtoParser::Layer*>& layerTree,
- const LayerProtoParser::LayerGlobal& layerGlobal,
- std::vector<std::string>* const outLayerShapeVec) {
- for (const auto& layer : layerTree) {
- if (!layer) continue;
- traverseLayerTreeStatsLocked(layer->children, layerGlobal, outLayerShapeVec);
- std::string key = "";
- StringAppendF(&key, ",%s", layer->type.c_str());
- StringAppendF(&key, ",%s", layerCompositionType(layer->hwcCompositionType));
- StringAppendF(&key, ",%d", layer->isProtected);
- StringAppendF(&key, ",%s", layerTransform(layer->hwcTransform));
- StringAppendF(&key, ",%s", layerPixelFormat(layer->activeBuffer.format).c_str());
- StringAppendF(&key, ",%s", layer->dataspace.c_str());
- StringAppendF(&key, ",%s",
- destinationLocation(layer->hwcFrame.left, layerGlobal.resolution[0], true));
- StringAppendF(&key, ",%s",
- destinationLocation(layer->hwcFrame.top, layerGlobal.resolution[1], false));
- StringAppendF(&key, ",%s",
- destinationSize(layer->hwcFrame.right - layer->hwcFrame.left,
- layerGlobal.resolution[0], true));
- StringAppendF(&key, ",%s",
- destinationSize(layer->hwcFrame.bottom - layer->hwcFrame.top,
- layerGlobal.resolution[1], false));
- StringAppendF(&key, ",%s", scaleRatioWH(layer).c_str());
- StringAppendF(&key, ",%s", alpha(static_cast<float>(layer->color.a)));
-
- outLayerShapeVec->push_back(key);
- ALOGV("%s", key.c_str());
- }
-}
-
-void LayerStats::logLayerStats(const LayersProto& layersProto) {
- ATRACE_CALL();
- ALOGV("Logging");
- auto layerGlobal = LayerProtoParser::generateLayerGlobalInfo(layersProto);
- auto layerTree = LayerProtoParser::generateLayerTree(layersProto);
- std::vector<std::string> layerShapeVec;
-
- std::lock_guard<std::mutex> lock(mMutex);
- traverseLayerTreeStatsLocked(layerTree.topLevelLayers, layerGlobal, &layerShapeVec);
-
- std::string layerShapeKey =
- StringPrintf("%d,%s,%s,%s", static_cast<int32_t>(layerShapeVec.size()),
- layerGlobal.colorMode.c_str(), layerGlobal.colorTransform.c_str(),
- layerTransform(layerGlobal.globalTransform));
- ALOGV("%s", layerShapeKey.c_str());
-
- std::sort(layerShapeVec.begin(), layerShapeVec.end(), std::greater<std::string>());
- for (auto const& s : layerShapeVec) {
- layerShapeKey += s;
- }
-
- mLayerShapeStatsMap[layerShapeKey]++;
-}
-
-void LayerStats::dump(std::string& result) {
- ATRACE_CALL();
- ALOGD("Dumping");
- std::lock_guard<std::mutex> lock(mMutex);
- result.append("Frequency,LayerCount,ColorMode,ColorTransform,Orientation\n");
- result.append("LayerType,CompositionType,IsProtected,Transform,PixelFormat,Dataspace,");
- result.append("DstX,DstY,DstWidth,DstHeight,WScale,HScale,Alpha\n");
- for (auto& u : mLayerShapeStatsMap) {
- StringAppendF(&result, "%u,%s\n", u.second, u.first.c_str());
- }
-}
-
-const char* LayerStats::destinationLocation(int32_t location, int32_t range, bool isHorizontal) {
- static const char* locationArray[8] = {"0", "1/8", "1/4", "3/8", "1/2", "5/8", "3/4", "7/8"};
- int32_t ratio = location * 8 / range;
- if (ratio < 0) return "N/A";
- if (isHorizontal) {
- // X location is divided into 4 buckets {"0", "1/4", "1/2", "3/4"}
- if (ratio > 6) return "3/4";
- // use index 0, 2, 4, 6
- return locationArray[ratio & ~1];
- }
- if (ratio > 7) return "7/8";
- return locationArray[ratio];
-}
-
-const char* LayerStats::destinationSize(int32_t size, int32_t range, bool isWidth) {
- static const char* sizeArray[8] = {"1/8", "1/4", "3/8", "1/2", "5/8", "3/4", "7/8", "1"};
- int32_t ratio = size * 8 / range;
- if (ratio < 0) return "N/A";
- if (isWidth) {
- // width is divided into 4 buckets {"1/4", "1/2", "3/4", "1"}
- if (ratio > 6) return "1";
- // use index 1, 3, 5, 7
- return sizeArray[ratio | 1];
- }
- if (ratio > 7) return "1";
- return sizeArray[ratio];
-}
-
-const char* LayerStats::layerTransform(int32_t transform) {
- return getTransformName(static_cast<hwc_transform_t>(transform));
-}
-
-const char* LayerStats::layerCompositionType(int32_t compositionType) {
- return getCompositionName(static_cast<hwc2_composition_t>(compositionType));
-}
-
-std::string LayerStats::layerPixelFormat(int32_t pixelFormat) {
- return decodePixelFormat(pixelFormat);
-}
-
-std::string LayerStats::scaleRatioWH(const LayerProtoParser::Layer* layer) {
- if (!layer->type.compare("ColorLayer")) return "N/A,N/A";
- std::string ret = "";
- if (isRotated(layer->hwcTransform)) {
- ret += scaleRatio(layer->hwcFrame.right - layer->hwcFrame.left,
- static_cast<int32_t>(layer->hwcCrop.bottom - layer->hwcCrop.top));
- ret += ",";
- ret += scaleRatio(layer->hwcFrame.bottom - layer->hwcFrame.top,
- static_cast<int32_t>(layer->hwcCrop.right - layer->hwcCrop.left));
- } else {
- ret += scaleRatio(layer->hwcFrame.right - layer->hwcFrame.left,
- static_cast<int32_t>(layer->hwcCrop.right - layer->hwcCrop.left));
- ret += ",";
- ret += scaleRatio(layer->hwcFrame.bottom - layer->hwcFrame.top,
- static_cast<int32_t>(layer->hwcCrop.bottom - layer->hwcCrop.top));
- }
- return ret;
-}
-
-const char* LayerStats::scaleRatio(int32_t destinationScale, int32_t sourceScale) {
- // Make scale buckets from <1/64 to >= 16, to avoid floating point
- // calculation, x64 on destinationScale first
- int32_t scale = destinationScale * 64 / sourceScale;
- if (!scale) return "<1/64";
- if (scale < 2) return "1/64";
- if (scale < 4) return "1/32";
- if (scale < 8) return "1/16";
- if (scale < 16) return "1/8";
- if (scale < 32) return "1/4";
- if (scale < 64) return "1/2";
- if (scale < 128) return "1";
- if (scale < 256) return "2";
- if (scale < 512) return "4";
- if (scale < 1024) return "8";
- return ">=16";
-}
-
-const char* LayerStats::alpha(float a) {
- if (a == 1.0f) return "1.0";
- if (a > 0.9f) return "0.99";
- if (a > 0.8f) return "0.9";
- if (a > 0.7f) return "0.8";
- if (a > 0.6f) return "0.7";
- if (a > 0.5f) return "0.6";
- if (a > 0.4f) return "0.5";
- if (a > 0.3f) return "0.4";
- if (a > 0.2f) return "0.3";
- if (a > 0.1f) return "0.2";
- if (a > 0.0f) return "0.1";
- return "0.0";
-}
-
-bool LayerStats::isRotated(int32_t transform) {
- return transform & HWC_TRANSFORM_ROT_90;
-}
-
-bool LayerStats::isVFlipped(int32_t transform) {
- return transform & HWC_TRANSFORM_FLIP_V;
-}
-
-bool LayerStats::isHFlipped(int32_t transform) {
- return transform & HWC_TRANSFORM_FLIP_H;
-}
-
-} // namespace android
diff --git a/services/surfaceflinger/LayerStats.h b/services/surfaceflinger/LayerStats.h
deleted file mode 100644
index 62b2688..0000000
--- a/services/surfaceflinger/LayerStats.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <layerproto/LayerProtoHeader.h>
-#include <layerproto/LayerProtoParser.h>
-#include <mutex>
-#include <unordered_map>
-
-using namespace android::surfaceflinger;
-
-namespace android {
-
-class LayerStats {
-public:
- void enable();
- void disable();
- void clear();
- bool isEnabled();
- void logLayerStats(const LayersProto& layersProto);
- void dump(std::string& result);
-
-private:
- // Traverse layer tree to get all visible layers' stats
- void traverseLayerTreeStatsLocked(
- const std::vector<LayerProtoParser::Layer*>& layerTree,
- const LayerProtoParser::LayerGlobal& layerGlobal,
- std::vector<std::string>* const outLayerShapeVec);
- // Convert layer's top-left position into 8x8 percentage of the display
- static const char* destinationLocation(int32_t location, int32_t range, bool isHorizontal);
- // Convert layer's size into 8x8 percentage of the display
- static const char* destinationSize(int32_t size, int32_t range, bool isWidth);
- // Return the name of the transform
- static const char* layerTransform(int32_t transform);
- // Return the name of the composition type
- static const char* layerCompositionType(int32_t compositionType);
- // Return the name of the pixel format
- static std::string layerPixelFormat(int32_t pixelFormat);
- // Calculate scale ratios of layer's width/height with rotation information
- static std::string scaleRatioWH(const LayerProtoParser::Layer* layer);
- // Calculate scale ratio from source to destination and convert to string
- static const char* scaleRatio(int32_t destinationScale, int32_t sourceScale);
- // Bucket the alpha into designed buckets
- static const char* alpha(float a);
- // Return whether the original buffer is rotated in final composition
- static bool isRotated(int32_t transform);
- // Return whether the original buffer is V-flipped in final composition
- static bool isVFlipped(int32_t transform);
- // Return whether the original buffer is H-flipped in final composition
- static bool isHFlipped(int32_t transform);
-
- bool mEnabled = false;
- // Protect mLayersStatsMap
- std::mutex mMutex;
- // Hashmap for tracking the frame(layer shape) stats
- // KEY is a concatenation of all layers' properties within a frame
- // VALUE is the number of times this particular set has been scanned out
- std::unordered_map<std::string, uint32_t> mLayerShapeStatsMap;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/LayerVector.cpp b/services/surfaceflinger/LayerVector.cpp
index 8494524..9b94920 100644
--- a/services/surfaceflinger/LayerVector.cpp
+++ b/services/surfaceflinger/LayerVector.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "LayerVector.h"
#include "Layer.h"
@@ -64,7 +68,7 @@
const auto& layer = (*this)[i];
auto& state = (stateSet == StateSet::Current) ? layer->getCurrentState()
: layer->getDrawingState();
- if (state.zOrderRelativeOf != nullptr) {
+ if (state.isRelativeOf) {
continue;
}
layer->traverseInZOrder(stateSet, visitor);
@@ -76,10 +80,21 @@
const auto& layer = (*this)[i];
auto& state = (stateSet == StateSet::Current) ? layer->getCurrentState()
: layer->getDrawingState();
- if (state.zOrderRelativeOf != nullptr) {
+ if (state.isRelativeOf) {
continue;
}
layer->traverseInReverseZOrder(stateSet, visitor);
}
}
+
+void LayerVector::traverse(const Visitor& visitor) const {
+ for (auto i = static_cast<int64_t>(size()) - 1; i >= 0; i--) {
+ const auto& layer = (*this)[i];
+ layer->traverse(mStateSet, visitor);
+ }
+}
+
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/LayerVector.h b/services/surfaceflinger/LayerVector.h
index 88d7711..a531f4f 100644
--- a/services/surfaceflinger/LayerVector.h
+++ b/services/surfaceflinger/LayerVector.h
@@ -50,7 +50,7 @@
using Visitor = std::function<void(Layer*)>;
void traverseInReverseZOrder(StateSet stateSet, const Visitor& visitor) const;
void traverseInZOrder(StateSet stateSet, const Visitor& visitor) const;
-
+ void traverse(const Visitor& visitor) const;
private:
const StateSet mStateSet;
};
diff --git a/services/surfaceflinger/MonitoredProducer.cpp b/services/surfaceflinger/MonitoredProducer.cpp
index c60421b..18a2891 100644
--- a/services/surfaceflinger/MonitoredProducer.cpp
+++ b/services/surfaceflinger/MonitoredProducer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "MonitoredProducer.h"
#include "Layer.h"
#include "SurfaceFlinger.h"
@@ -34,13 +38,7 @@
// because we don't know where this destructor is called from. It could be
// called with the mStateLock held, leading to a dead-lock (it actually
// happens).
- sp<LambdaMessage> cleanUpListMessage =
- new LambdaMessage([flinger = mFlinger, asBinder = wp<IBinder>(onAsBinder())]() {
- Mutex::Autolock lock(flinger->mStateLock);
- flinger->mGraphicBufferProducerList.erase(asBinder);
- });
-
- mFlinger->postMessageAsync(cleanUpListMessage);
+ mFlinger->removeGraphicBufferProducerAsync(onAsBinder());
}
status_t MonitoredProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
@@ -154,6 +152,10 @@
return mProducer->getConsumerUsage(outUsage);
}
+status_t MonitoredProducer::setAutoPrerotation(bool autoPrerotation) {
+ return mProducer->setAutoPrerotation(autoPrerotation);
+}
+
IBinder* MonitoredProducer::onAsBinder() {
return this;
}
@@ -164,3 +166,6 @@
// ---------------------------------------------------------------------------
}; // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/MonitoredProducer.h b/services/surfaceflinger/MonitoredProducer.h
index d346f82..788919b 100644
--- a/services/surfaceflinger/MonitoredProducer.h
+++ b/services/surfaceflinger/MonitoredProducer.h
@@ -70,6 +70,7 @@
virtual void getFrameTimestamps(FrameEventHistoryDelta *outDelta) override;
virtual status_t getUniqueId(uint64_t* outId) const override;
virtual status_t getConsumerUsage(uint64_t* outUsage) const override;
+ virtual status_t setAutoPrerotation(bool autoPrerotation) override;
// The Layer which created this producer, and on which queued Buffer's will be displayed.
sp<Layer> getLayer() const;
diff --git a/services/surfaceflinger/OWNERS b/services/surfaceflinger/OWNERS
index 69d8c89..f2bc65d 100644
--- a/services/surfaceflinger/OWNERS
+++ b/services/surfaceflinger/OWNERS
@@ -5,4 +5,6 @@
lpy@google.com
marissaw@google.com
racarr@google.com
-stoza@google.com
\ No newline at end of file
+steventhomas@google.com
+stoza@google.com
+vhau@google.com
diff --git a/services/surfaceflinger/Promise.h b/services/surfaceflinger/Promise.h
new file mode 100644
index 0000000..a80d441
--- /dev/null
+++ b/services/surfaceflinger/Promise.h
@@ -0,0 +1,80 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <future>
+#include <type_traits>
+#include <utility>
+
+namespace android::promise {
+namespace impl {
+
+template <typename T>
+struct FutureResult {
+ using Type = T;
+};
+
+template <typename T>
+struct FutureResult<std::future<T>> {
+ using Type = T;
+};
+
+} // namespace impl
+
+template <typename T>
+using FutureResult = typename impl::FutureResult<T>::Type;
+
+template <typename... Args>
+inline auto defer(Args... args) {
+ return std::async(std::launch::deferred, std::forward<Args>(args)...);
+}
+
+template <typename T>
+inline std::future<T> yield(T&& v) {
+ return defer([](T&& v) { return std::forward<T>(v); }, std::forward<T>(v));
+}
+
+template <typename T>
+struct Chain {
+ Chain(std::future<T>&& f) : future(std::move(f)) {}
+ operator std::future<T>&&() && { return std::move(future); }
+
+ T get() && { return future.get(); }
+
+ template <typename F, typename R = std::invoke_result_t<F, T>>
+ auto then(F&& op) && -> Chain<FutureResult<R>> {
+ return defer(
+ [](auto&& f, F&& op) {
+ R r = op(f.get());
+ if constexpr (std::is_same_v<R, FutureResult<R>>) {
+ return r;
+ } else {
+ return r.get();
+ }
+ },
+ std::move(future), std::forward<F>(op));
+ }
+
+ std::future<T> future;
+};
+
+template <typename T>
+inline Chain<T> chain(std::future<T>&& f) {
+ return std::move(f);
+}
+
+} // namespace android::promise
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index 5b4bec9..f602412 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -14,32 +14,152 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "RefreshRateOverlay.h"
#include "Client.h"
#include "Layer.h"
+#include <gui/IProducerListener.h>
+
+#undef LOG_TAG
+#define LOG_TAG "RefreshRateOverlay"
+
namespace android {
-using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
+void RefreshRateOverlay::SevenSegmentDrawer::drawRect(const Rect& r, const half4& color,
+ const sp<GraphicBuffer>& buffer,
+ uint8_t* pixels) {
+ for (int32_t j = r.top; j < r.bottom; j++) {
+ if (j >= buffer->getHeight()) {
+ break;
+ }
+
+ for (int32_t i = r.left; i < r.right; i++) {
+ if (i >= buffer->getWidth()) {
+ break;
+ }
+
+ uint8_t* iter = pixels + 4 * (i + (buffer->getStride() * j));
+ iter[0] = uint8_t(color.r * 255);
+ iter[1] = uint8_t(color.g * 255);
+ iter[2] = uint8_t(color.b * 255);
+ iter[3] = uint8_t(color.a * 255);
+ }
+ }
+}
+
+void RefreshRateOverlay::SevenSegmentDrawer::drawSegment(Segment segment, int left,
+ const half4& color,
+ const sp<GraphicBuffer>& buffer,
+ uint8_t* pixels) {
+ const Rect rect = [&]() {
+ switch (segment) {
+ case Segment::Upper:
+ return Rect(left, 0, left + DIGIT_WIDTH, DIGIT_SPACE);
+ case Segment::UpperLeft:
+ return Rect(left, 0, left + DIGIT_SPACE, DIGIT_HEIGHT / 2);
+ case Segment::UpperRight:
+ return Rect(left + DIGIT_WIDTH - DIGIT_SPACE, 0, left + DIGIT_WIDTH,
+ DIGIT_HEIGHT / 2);
+ case Segment::Middle:
+ return Rect(left, DIGIT_HEIGHT / 2 - DIGIT_SPACE / 2, left + DIGIT_WIDTH,
+ DIGIT_HEIGHT / 2 + DIGIT_SPACE / 2);
+ case Segment::LowerLeft:
+ return Rect(left, DIGIT_HEIGHT / 2, left + DIGIT_SPACE, DIGIT_HEIGHT);
+ case Segment::LowerRight:
+ return Rect(left + DIGIT_WIDTH - DIGIT_SPACE, DIGIT_HEIGHT / 2, left + DIGIT_WIDTH,
+ DIGIT_HEIGHT);
+ case Segment::Buttom:
+ return Rect(left, DIGIT_HEIGHT - DIGIT_SPACE, left + DIGIT_WIDTH, DIGIT_HEIGHT);
+ }
+ }();
+
+ drawRect(rect, color, buffer, pixels);
+}
+
+void RefreshRateOverlay::SevenSegmentDrawer::drawDigit(int digit, int left, const half4& color,
+ const sp<GraphicBuffer>& buffer,
+ uint8_t* pixels) {
+ if (digit < 0 || digit > 9) return;
+
+ if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 7 ||
+ digit == 8 || digit == 9)
+ drawSegment(Segment::Upper, left, color, buffer, pixels);
+ if (digit == 0 || digit == 4 || digit == 5 || digit == 6 || digit == 8 || digit == 9)
+ drawSegment(Segment::UpperLeft, left, color, buffer, pixels);
+ if (digit == 0 || digit == 1 || digit == 2 || digit == 3 || digit == 4 || digit == 7 ||
+ digit == 8 || digit == 9)
+ drawSegment(Segment::UpperRight, left, color, buffer, pixels);
+ if (digit == 2 || digit == 3 || digit == 4 || digit == 5 || digit == 6 || digit == 8 ||
+ digit == 9)
+ drawSegment(Segment::Middle, left, color, buffer, pixels);
+ if (digit == 0 || digit == 2 || digit == 6 || digit == 8)
+ drawSegment(Segment::LowerLeft, left, color, buffer, pixels);
+ if (digit == 0 || digit == 1 || digit == 3 || digit == 4 || digit == 5 || digit == 6 ||
+ digit == 7 || digit == 8 || digit == 9)
+ drawSegment(Segment::LowerRight, left, color, buffer, pixels);
+ if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 8 ||
+ digit == 9)
+ drawSegment(Segment::Buttom, left, color, buffer, pixels);
+}
+
+sp<GraphicBuffer> RefreshRateOverlay::SevenSegmentDrawer::drawNumber(int number,
+ const half4& color) {
+ if (number < 0 || number > 1000) return nullptr;
+
+ const auto hundreds = number / 100;
+ const auto tens = (number / 10) % 10;
+ const auto ones = number % 10;
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(BUFFER_WIDTH, BUFFER_HEIGHT, HAL_PIXEL_FORMAT_RGBA_8888, 1,
+ GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER |
+ GRALLOC_USAGE_HW_TEXTURE,
+ "RefreshRateOverlayBuffer");
+ uint8_t* pixels;
+ buffer->lock(GRALLOC_USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&pixels));
+ // Clear buffer content
+ drawRect(Rect(BUFFER_WIDTH, BUFFER_HEIGHT), half4(0), buffer, pixels);
+ int left = 0;
+ if (hundreds != 0) {
+ drawDigit(hundreds, left, color, buffer, pixels);
+ left += DIGIT_WIDTH + DIGIT_SPACE;
+ }
+
+ if (tens != 0) {
+ drawDigit(tens, left, color, buffer, pixels);
+ left += DIGIT_WIDTH + DIGIT_SPACE;
+ }
+
+ drawDigit(ones, left, color, buffer, pixels);
+ buffer->unlock();
+ return buffer;
+}
RefreshRateOverlay::RefreshRateOverlay(SurfaceFlinger& flinger)
: mFlinger(flinger), mClient(new Client(&mFlinger)) {
createLayer();
+ primeCache();
}
bool RefreshRateOverlay::createLayer() {
const status_t ret =
- mFlinger.createLayer(String8("RefreshRateOverlay"), mClient, 0, 0,
- PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceColor,
- LayerMetadata(), &mIBinder, &mGbp, nullptr);
+ mFlinger.createLayer(String8("RefreshRateOverlay"), mClient,
+ SevenSegmentDrawer::getWidth(), SevenSegmentDrawer::getHeight(),
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceBufferState, LayerMetadata(),
+ &mIBinder, &mGbp, nullptr);
if (ret) {
- ALOGE("failed to create color layer");
+ ALOGE("failed to create buffer state layer");
return false;
}
Mutex::Autolock _l(mFlinger.mStateLock);
mLayer = mClient->getLayerUser(mIBinder);
- mLayer->setCrop_legacy(Rect(50, 70, 200, 100), true);
+ mLayer->setFrameRate(Layer::FrameRate(0, Layer::FrameRateCompatibility::NoVote));
// setting Layer's Z requires resorting layersSortedByZ
ssize_t idx = mFlinger.mCurrentState.layersSortedByZ.indexOf(mLayer);
@@ -51,10 +171,51 @@
return true;
}
-void RefreshRateOverlay::changeRefreshRate(RefreshRateType type) {
- const half3& color = (type == RefreshRateType::PERFORMANCE) ? GREEN : RED;
- mLayer->setColor(color);
+void RefreshRateOverlay::primeCache() {
+ auto& allRefreshRates = mFlinger.mRefreshRateConfigs->getAllRefreshRates();
+ if (allRefreshRates.size() == 1) {
+ auto fps = allRefreshRates.begin()->second->getFps();
+ half4 color = {LOW_FPS_COLOR, ALPHA};
+ mBufferCache.emplace(fps, SevenSegmentDrawer::drawNumber(fps, color));
+ return;
+ }
+
+ std::vector<uint32_t> supportedFps;
+ supportedFps.reserve(allRefreshRates.size());
+ for (auto& [ignored, refreshRate] : allRefreshRates) {
+ supportedFps.push_back(refreshRate->getFps());
+ }
+
+ std::sort(supportedFps.begin(), supportedFps.end());
+ const auto mLowFps = supportedFps[0];
+ const auto mHighFps = supportedFps[supportedFps.size() - 1];
+ for (auto fps : supportedFps) {
+ const auto fpsScale = float(fps - mLowFps) / (mHighFps - mLowFps);
+ half4 color;
+ color.r = HIGH_FPS_COLOR.r * fpsScale + LOW_FPS_COLOR.r * (1 - fpsScale);
+ color.g = HIGH_FPS_COLOR.g * fpsScale + LOW_FPS_COLOR.g * (1 - fpsScale);
+ color.b = HIGH_FPS_COLOR.b * fpsScale + LOW_FPS_COLOR.b * (1 - fpsScale);
+ color.a = ALPHA;
+ mBufferCache.emplace(fps, SevenSegmentDrawer::drawNumber(fps, color));
+ }
+}
+
+void RefreshRateOverlay::setViewport(ui::Size viewport) {
+ Rect frame(viewport.width >> 3, viewport.height >> 5);
+ frame.offsetBy(viewport.width >> 5, viewport.height >> 4);
+ mLayer->setFrame(frame);
+
mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
}
-}; // namespace android
+void RefreshRateOverlay::changeRefreshRate(const RefreshRate& refreshRate) {
+ auto buffer = mBufferCache[refreshRate.getFps()];
+ mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, {});
+
+ mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/RefreshRateOverlay.h b/services/surfaceflinger/RefreshRateOverlay.h
index ce29bc3..35c8020 100644
--- a/services/surfaceflinger/RefreshRateOverlay.h
+++ b/services/surfaceflinger/RefreshRateOverlay.h
@@ -13,31 +13,75 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
+
#pragma once
-#include "SurfaceFlinger.h"
+#include <unordered_map>
+
+#include <math/vec4.h>
+#include <ui/Rect.h>
+#include <ui/Size.h>
+#include <utils/StrongPointer.h>
+
+#include "Scheduler/RefreshRateConfigs.h"
namespace android {
-using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
+class Client;
+class GraphicBuffer;
+class IBinder;
+class IGraphicBufferProducer;
+class Layer;
+class SurfaceFlinger;
+
+using RefreshRate = scheduler::RefreshRateConfigs::RefreshRate;
class RefreshRateOverlay {
public:
- RefreshRateOverlay(SurfaceFlinger& flinger);
+ explicit RefreshRateOverlay(SurfaceFlinger&);
- void changeRefreshRate(RefreshRateType type);
+ void setViewport(ui::Size);
+ void changeRefreshRate(const RefreshRate&);
private:
+ class SevenSegmentDrawer {
+ public:
+ static sp<GraphicBuffer> drawNumber(int number, const half4& color);
+ static uint32_t getHeight() { return BUFFER_HEIGHT; }
+ static uint32_t getWidth() { return BUFFER_WIDTH; }
+
+ private:
+ enum class Segment { Upper, UpperLeft, UpperRight, Middle, LowerLeft, LowerRight, Buttom };
+
+ static void drawRect(const Rect& r, const half4& color, const sp<GraphicBuffer>& buffer,
+ uint8_t* pixels);
+ static void drawSegment(Segment segment, int left, const half4& color,
+ const sp<GraphicBuffer>& buffer, uint8_t* pixels);
+ static void drawDigit(int digit, int left, const half4& color,
+ const sp<GraphicBuffer>& buffer, uint8_t* pixels);
+
+ static constexpr uint32_t DIGIT_HEIGHT = 100;
+ static constexpr uint32_t DIGIT_WIDTH = 64;
+ static constexpr uint32_t DIGIT_SPACE = 16;
+ static constexpr uint32_t BUFFER_HEIGHT = DIGIT_HEIGHT;
+ static constexpr uint32_t BUFFER_WIDTH =
+ 3 * DIGIT_WIDTH + 2 * DIGIT_SPACE; // Digit|Space|Digit|Space|Digit
+ };
+
bool createLayer();
+ void primeCache();
SurfaceFlinger& mFlinger;
- sp<Client> mClient;
+ const sp<Client> mClient;
sp<Layer> mLayer;
sp<IBinder> mIBinder;
sp<IGraphicBufferProducer> mGbp;
- const half3 RED = half3(1.0f, 0.0f, 0.0f);
- const half3 GREEN = half3(0.0f, 1.0f, 0.0f);
+ std::unordered_map<int, sp<GraphicBuffer>> mBufferCache;
+
+ static constexpr float ALPHA = 0.8f;
+ const half3 LOW_FPS_COLOR = half3(1.0f, 0.0f, 0.0f);
+ const half3 HIGH_FPS_COLOR = half3(0.0f, 1.0f, 0.0f);
};
-}; // namespace android
+} // namespace android
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 80da154..27353d8 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#undef LOG_TAG
@@ -21,15 +25,18 @@
#include "RegionSamplingThread.h"
-#include <cutils/properties.h>
-#include <gui/IRegionSamplingListener.h>
-#include <utils/Trace.h>
-#include <string>
-
#include <compositionengine/Display.h>
#include <compositionengine/impl/OutputCompositionState.h>
+#include <cutils/properties.h>
+#include <gui/IRegionSamplingListener.h>
+#include <ui/DisplayStatInfo.h>
+#include <utils/Trace.h>
+
+#include <string>
+
#include "DisplayDevice.h"
#include "Layer.h"
+#include "Scheduler/DispSync.h"
#include "SurfaceFlinger.h"
namespace android {
@@ -105,9 +112,8 @@
if (mVsyncListening) return;
mPhaseIntervalSetting = Phase::ZERO;
- mScheduler.withPrimaryDispSync([this](android::DispSync& sync) {
- sync.addEventListener("SamplingThreadDispSyncListener", 0, this, mLastCallbackTime);
- });
+ mScheduler.getPrimaryDispSync().addEventListener("SamplingThreadDispSyncListener", 0, this,
+ mLastCallbackTime);
mVsyncListening = true;
}
@@ -120,28 +126,23 @@
void stopVsyncListenerLocked() /*REQUIRES(mMutex)*/ {
if (!mVsyncListening) return;
- mScheduler.withPrimaryDispSync([this](android::DispSync& sync) {
- sync.removeEventListener(this, &mLastCallbackTime);
- });
+ mScheduler.getPrimaryDispSync().removeEventListener(this, &mLastCallbackTime);
mVsyncListening = false;
}
- void onDispSyncEvent(nsecs_t /* when */) final {
+ void onDispSyncEvent(nsecs_t /*when*/, nsecs_t /*expectedVSyncTimestamp*/) final {
std::unique_lock<decltype(mMutex)> lock(mMutex);
if (mPhaseIntervalSetting == Phase::ZERO) {
ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForSamplePhase));
mPhaseIntervalSetting = Phase::SAMPLING;
- mScheduler.withPrimaryDispSync([this](android::DispSync& sync) {
- sync.changePhaseOffset(this, mTargetSamplingOffset.count());
- });
+ mScheduler.getPrimaryDispSync().changePhaseOffset(this, mTargetSamplingOffset.count());
return;
}
if (mPhaseIntervalSetting == Phase::SAMPLING) {
mPhaseIntervalSetting = Phase::ZERO;
- mScheduler.withPrimaryDispSync(
- [this](android::DispSync& sync) { sync.changePhaseOffset(this, 0); });
+ mScheduler.getPrimaryDispSync().changePhaseOffset(this, 0);
stopVsyncListenerLocked();
lock.unlock();
mRegionSamplingThread.notifySamplingOffset();
@@ -198,13 +199,8 @@
}
}
-void RegionSamplingThread::addListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
+void RegionSamplingThread::addListener(const Rect& samplingArea, const wp<Layer>& stopLayer,
const sp<IRegionSamplingListener>& listener) {
- wp<Layer> stopLayer;
- if (stopLayerHandle != nullptr && stopLayerHandle->localBinder() != nullptr) {
- stopLayer = static_cast<Layer::Handle*>(stopLayerHandle.get())->owner;
- }
-
sp<IBinder> asBinder = IInterface::asBinder(listener);
asBinder->linkToDeath(this);
std::lock_guard lock(mSamplingMutex);
@@ -272,16 +268,6 @@
mDescriptors.erase(who);
}
-namespace {
-// Using Rec. 709 primaries
-inline float getLuma(float r, float g, float b) {
- constexpr auto rec709_red_primary = 0.2126f;
- constexpr auto rec709_green_primary = 0.7152f;
- constexpr auto rec709_blue_primary = 0.0722f;
- return rec709_red_primary * r + rec709_green_primary * g + rec709_blue_primary * b;
-}
-} // anonymous namespace
-
float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t stride,
uint32_t orientation, const Rect& sample_area) {
if (!sample_area.isValid() || (sample_area.getWidth() > width) ||
@@ -302,30 +288,23 @@
std::swap(area.left, area.right);
}
- std::array<int32_t, 256> brightnessBuckets = {};
- const int32_t majoritySampleNum = area.getWidth() * area.getHeight() / 2;
+ const uint32_t pixelCount = (area.bottom - area.top) * (area.right - area.left);
+ uint32_t accumulatedLuma = 0;
+ // Calculates luma with approximation of Rec. 709 primaries
for (int32_t row = area.top; row < area.bottom; ++row) {
const uint32_t* rowBase = data + row * stride;
for (int32_t column = area.left; column < area.right; ++column) {
uint32_t pixel = rowBase[column];
- const float r = pixel & 0xFF;
- const float g = (pixel >> 8) & 0xFF;
- const float b = (pixel >> 16) & 0xFF;
- const uint8_t luma = std::round(getLuma(r, g, b));
- ++brightnessBuckets[luma];
- if (brightnessBuckets[luma] > majoritySampleNum) return luma / 255.0f;
+ const uint32_t r = pixel & 0xFF;
+ const uint32_t g = (pixel >> 8) & 0xFF;
+ const uint32_t b = (pixel >> 16) & 0xFF;
+ const uint32_t luma = (r * 7 + b * 2 + g * 23) >> 5;
+ accumulatedLuma += luma;
}
}
- int32_t accumulated = 0;
- size_t bucket = 0;
- for (; bucket < brightnessBuckets.size(); bucket++) {
- accumulated += brightnessBuckets[bucket];
- if (accumulated > majoritySampleNum) break;
- }
-
- return bucket / 255.0f;
+ return accumulatedLuma / (255.0f * pixelCount);
}
std::vector<float> RegionSamplingThread::sampleBuffer(
@@ -358,19 +337,7 @@
}
const auto device = mFlinger.getDefaultDisplayDevice();
- const auto orientation = [](uint32_t orientation) {
- switch (orientation) {
- default:
- case DisplayState::eOrientationDefault:
- return ui::Transform::ROT_0;
- case DisplayState::eOrientation90:
- return ui::Transform::ROT_90;
- case DisplayState::eOrientation180:
- return ui::Transform::ROT_180;
- case DisplayState::eOrientation270:
- return ui::Transform::ROT_270;
- }
- }(device->getOrientation());
+ const auto orientation = ui::Transform::toRotationFlags(device->getOrientation());
std::vector<RegionSamplingThread::Descriptor> descriptors;
Region sampleRegion;
@@ -440,7 +407,7 @@
}
if (!intersectsAnyArea) return;
- ALOGV("Traversing [%s] [%d, %d, %d, %d]", layer->getName().string(), bounds.left,
+ ALOGV("Traversing [%s] [%d, %d, %d, %d]", layer->getDebugName(), bounds.left,
bounds.top, bounds.right, bounds.bottom);
visitor(layer);
};
@@ -458,7 +425,8 @@
}
bool ignored;
- mFlinger.captureScreenCommon(renderArea, traverseLayers, buffer, false, ignored);
+ mFlinger.captureScreenCommon(renderArea, traverseLayers, buffer, false /* identityTransform */,
+ true /* regionSampling */, ignored);
std::vector<Descriptor> activeDescriptors;
for (const auto& descriptor : descriptors) {
@@ -505,3 +473,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/RegionSamplingThread.h b/services/surfaceflinger/RegionSamplingThread.h
index 96ffe20..b9b7a3c 100644
--- a/services/surfaceflinger/RegionSamplingThread.h
+++ b/services/surfaceflinger/RegionSamplingThread.h
@@ -27,7 +27,7 @@
#include <ui/GraphicBuffer.h>
#include <ui/Rect.h>
#include <utils/StrongPointer.h>
-#include "Scheduler/IdleTimer.h"
+#include "Scheduler/OneShotTimer.h"
namespace android {
@@ -69,7 +69,7 @@
// Add a listener to receive luma notifications. The luma reported via listener will
// report the median luma for the layers under the stopLayerHandle, in the samplingArea region.
- void addListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
+ void addListener(const Rect& samplingArea, const wp<Layer>& stopLayer,
const sp<IRegionSamplingListener>& listener);
// Remove the listener to stop receiving median luma notifications.
void removeListener(const sp<IRegionSamplingListener>& listener);
@@ -107,7 +107,7 @@
SurfaceFlinger& mFlinger;
Scheduler& mScheduler;
const TimingTunables mTunables;
- scheduler::IdleTimer mIdleTimer;
+ scheduler::OneShotTimer mIdleTimer;
std::unique_ptr<SamplingOffsetCallback> const mPhaseCallback;
diff --git a/services/surfaceflinger/RenderArea.cpp b/services/surfaceflinger/RenderArea.cpp
index 93759e8..9a6c853 100644
--- a/services/surfaceflinger/RenderArea.cpp
+++ b/services/surfaceflinger/RenderArea.cpp
@@ -1,3 +1,23 @@
+/*
+ * Copyright 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "RenderArea.h"
namespace android {
@@ -13,3 +33,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/RenderArea.h b/services/surfaceflinger/RenderArea.h
index edc6442..6b0455a 100644
--- a/services/surfaceflinger/RenderArea.h
+++ b/services/surfaceflinger/RenderArea.h
@@ -17,18 +17,21 @@
// physical render area.
class RenderArea {
public:
+ using RotationFlags = ui::Transform::RotationFlags;
+
enum class CaptureFill {CLEAR, OPAQUE};
static float getCaptureFillValue(CaptureFill captureFill);
RenderArea(uint32_t reqWidth, uint32_t reqHeight, CaptureFill captureFill,
- ui::Dataspace reqDataSpace,
- ui::Transform::orientation_flags rotation = ui::Transform::ROT_0)
+ ui::Dataspace reqDataSpace, const Rect& displayViewport,
+ RotationFlags rotation = ui::Transform::ROT_0)
: mReqWidth(reqWidth),
mReqHeight(reqHeight),
mReqDataSpace(reqDataSpace),
mCaptureFill(captureFill),
- mRotationFlags(rotation) {}
+ mRotationFlags(rotation),
+ mDisplayViewport(displayViewport) {}
virtual ~RenderArea() = default;
@@ -58,34 +61,37 @@
// render area. It can be larger than the logical render area. It can
// also be optionally rotated.
//
- // Layers are first clipped to the source crop (in addition to being
- // clipped to the logical render area already). The source crop and the
- // layers are then rotated around the center of the source crop, and
- // scaled to the physical render area linearly.
+ // The source crop is specified in layer space (when rendering a layer and
+ // its children), or in layer-stack space (when rendering all layers visible
+ // on the display).
virtual Rect getSourceCrop() const = 0;
// Returns the rotation of the source crop and the layers.
- ui::Transform::orientation_flags getRotationFlags() const { return mRotationFlags; };
+ RotationFlags getRotationFlags() const { return mRotationFlags; }
// Returns the size of the physical render area.
- int getReqWidth() const { return mReqWidth; };
- int getReqHeight() const { return mReqHeight; };
+ int getReqWidth() const { return static_cast<int>(mReqWidth); }
+ int getReqHeight() const { return static_cast<int>(mReqHeight); }
// Returns the composition data space of the render area.
ui::Dataspace getReqDataSpace() const { return mReqDataSpace; }
// Returns the fill color of the physical render area. Regions not
// covered by any rendered layer should be filled with this color.
- CaptureFill getCaptureFill() const { return mCaptureFill; };
+ CaptureFill getCaptureFill() const { return mCaptureFill; }
- virtual const sp<const DisplayDevice> getDisplayDevice() const = 0;
+ virtual sp<const DisplayDevice> getDisplayDevice() const = 0;
+
+ // Returns the source display viewport.
+ const Rect& getDisplayViewport() const { return mDisplayViewport; }
private:
const uint32_t mReqWidth;
const uint32_t mReqHeight;
const ui::Dataspace mReqDataSpace;
const CaptureFill mCaptureFill;
- const ui::Transform::orientation_flags mRotationFlags;
+ const RotationFlags mRotationFlags;
+ const Rect mDisplayViewport;
};
} // namespace android
diff --git a/services/surfaceflinger/Scheduler/DispSync.cpp b/services/surfaceflinger/Scheduler/DispSync.cpp
index 0c94052..ff91bf7 100644
--- a/services/surfaceflinger/Scheduler/DispSync.cpp
+++ b/services/surfaceflinger/Scheduler/DispSync.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
//#define LOG_NDEBUG 0
@@ -64,7 +68,7 @@
DispSyncThread(const char* name, bool showTraceDetailedInfo)
: mName(name),
mStop(false),
- mModelLocked(false),
+ mModelLocked("DispSync:ModelLocked", false),
mPeriod(0),
mPhase(0),
mReferenceTime(0),
@@ -121,13 +125,11 @@
void lockModel() {
Mutex::Autolock lock(mMutex);
mModelLocked = true;
- ATRACE_INT("DispSync:ModelLocked", mModelLocked);
}
void unlockModel() {
Mutex::Autolock lock(mMutex);
mModelLocked = false;
- ATRACE_INT("DispSync:ModelLocked", mModelLocked);
}
virtual bool threadLoop() {
@@ -198,7 +200,8 @@
}
}
- callbackInvocations = gatherCallbackInvocationsLocked(now);
+ callbackInvocations =
+ gatherCallbackInvocationsLocked(now, computeNextRefreshLocked(0, now));
}
if (callbackInvocations.size() > 0) {
@@ -301,6 +304,11 @@
return BAD_VALUE;
}
+ nsecs_t computeNextRefresh(int periodOffset, nsecs_t now) const {
+ Mutex::Autolock lock(mMutex);
+ return computeNextRefreshLocked(periodOffset, now);
+ }
+
private:
struct EventListener {
const char* mName;
@@ -313,6 +321,7 @@
struct CallbackInvocation {
DispSync::Callback* mCallback;
nsecs_t mEventTime;
+ nsecs_t mExpectedVSyncTime;
};
nsecs_t computeNextEventTimeLocked(nsecs_t now) {
@@ -338,7 +347,8 @@
return duration < (3 * mPeriod) / 5;
}
- std::vector<CallbackInvocation> gatherCallbackInvocationsLocked(nsecs_t now) {
+ std::vector<CallbackInvocation> gatherCallbackInvocationsLocked(nsecs_t now,
+ nsecs_t expectedVSyncTime) {
if (mTraceDetailedInfo) ATRACE_CALL();
ALOGV("[%s] gatherCallbackInvocationsLocked @ %" PRId64, mName, ns2us(now));
@@ -359,6 +369,10 @@
CallbackInvocation ci;
ci.mCallback = eventListener.mCallback;
ci.mEventTime = t;
+ ci.mExpectedVSyncTime = expectedVSyncTime;
+ if (eventListener.mPhase < 0) {
+ ci.mExpectedVSyncTime += mPeriod;
+ }
ALOGV("[%s] [%s] Preparing to fire, latency: %" PRId64, mName, eventListener.mName,
t - eventListener.mLastEventTime);
callbackInvocations.push_back(ci);
@@ -424,14 +438,23 @@
void fireCallbackInvocations(const std::vector<CallbackInvocation>& callbacks) {
if (mTraceDetailedInfo) ATRACE_CALL();
for (size_t i = 0; i < callbacks.size(); i++) {
- callbacks[i].mCallback->onDispSyncEvent(callbacks[i].mEventTime);
+ callbacks[i].mCallback->onDispSyncEvent(callbacks[i].mEventTime,
+ callbacks[i].mExpectedVSyncTime);
}
}
+ nsecs_t computeNextRefreshLocked(int periodOffset, nsecs_t now) const {
+ nsecs_t phase = mReferenceTime + mPhase;
+ if (mPeriod == 0) {
+ return 0;
+ }
+ return (((now - phase) / mPeriod) + periodOffset + 1) * mPeriod + phase;
+ }
+
const char* const mName;
bool mStop;
- bool mModelLocked;
+ TracedOrdinal<bool> mModelLocked;
nsecs_t mPeriod;
nsecs_t mPhase;
@@ -442,7 +465,7 @@
std::vector<EventListener> mEventListeners;
- Mutex mMutex;
+ mutable Mutex mMutex;
Condition mCond;
// Flag to turn on logging in systrace.
@@ -454,33 +477,24 @@
class ZeroPhaseTracer : public DispSync::Callback {
public:
- ZeroPhaseTracer() : mParity(false) {}
+ ZeroPhaseTracer() : mParity("ZERO_PHASE_VSYNC", false) {}
- virtual void onDispSyncEvent(nsecs_t /*when*/) {
+ virtual void onDispSyncEvent(nsecs_t /*when*/, nsecs_t /*expectedVSyncTimestamp*/) {
mParity = !mParity;
- ATRACE_INT("ZERO_PHASE_VSYNC", mParity ? 1 : 0);
}
private:
- bool mParity;
+ TracedOrdinal<bool> mParity;
};
-DispSync::DispSync(const char* name) : mName(name), mRefreshSkipCount(0) {
+DispSync::DispSync(const char* name, bool hasSyncFramework)
+ : mName(name), mIgnorePresentFences(!hasSyncFramework) {
// This flag offers the ability to turn on systrace logging from the shell.
char value[PROPERTY_VALUE_MAX];
property_get("debug.sf.dispsync_trace_detailed_info", value, "0");
mTraceDetailedInfo = atoi(value);
+
mThread = new DispSyncThread(name, mTraceDetailedInfo);
-}
-
-DispSync::~DispSync() {
- mThread->stop();
- mThread->requestExitAndWait();
-}
-
-void DispSync::init(bool hasSyncFramework, int64_t dispSyncPresentTimeOffset) {
- mIgnorePresentFences = !hasSyncFramework;
- mPresentTimeOffset = dispSyncPresentTimeOffset;
mThread->run("DispSync", PRIORITY_URGENT_DISPLAY + PRIORITY_MORE_FAVORABLE);
// set DispSync to SCHED_FIFO to minimize jitter
@@ -498,6 +512,11 @@
}
}
+DispSync::~DispSync() {
+ mThread->stop();
+ mThread->requestExitAndWait();
+}
+
void DispSync::reset() {
Mutex::Autolock lock(mMutex);
resetLocked();
@@ -544,7 +563,8 @@
resetLocked();
}
-bool DispSync::addResyncSample(nsecs_t timestamp, bool* periodFlushed) {
+bool DispSync::addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> /*hwcVsyncPeriod*/,
+ bool* periodFlushed) {
Mutex::Autolock lock(mMutex);
ALOGV("[%s] addResyncSample(%" PRId64 ")", mName, ns2us(timestamp));
@@ -623,13 +643,6 @@
return mThread->addEventListener(name, phase, callback, lastCallbackTime);
}
-void DispSync::setRefreshSkipCount(int count) {
- Mutex::Autolock lock(mMutex);
- ALOGD("setRefreshSkipCount(%d)", count);
- mRefreshSkipCount = count;
- updateModelLocked();
-}
-
status_t DispSync::removeEventListener(Callback* callback, nsecs_t* outLastCallbackTime) {
Mutex::Autolock lock(mMutex);
return mThread->removeEventListener(callback, outLastCallbackTime);
@@ -712,9 +725,6 @@
ALOGV("[%s] Adjusting mPhase -> %" PRId64, mName, ns2us(mPhase));
}
- // Artificially inflate the period if requested.
- mPeriod += mPeriod * mRefreshSkipCount;
-
mThread->updateModel(mPeriod, mPhase, mReferenceTime);
mModelUpdated = true;
}
@@ -725,10 +735,6 @@
return;
}
- // Need to compare present fences against the un-adjusted refresh period,
- // since they might arrive between two events.
- nsecs_t period = mPeriod / (1 + mRefreshSkipCount);
-
int numErrSamples = 0;
nsecs_t sqErrSum = 0;
@@ -747,9 +753,9 @@
continue;
}
- nsecs_t sampleErr = (sample - mPhase) % period;
- if (sampleErr > period / 2) {
- sampleErr -= period;
+ nsecs_t sampleErr = (sample - mPhase) % mPeriod;
+ if (sampleErr > mPeriod / 2) {
+ sampleErr -= mPeriod;
}
sqErrSum += sampleErr * sampleErr;
numErrSamples++;
@@ -783,9 +789,8 @@
}
}
-nsecs_t DispSync::computeNextRefresh(int periodOffset) const {
+nsecs_t DispSync::computeNextRefresh(int periodOffset, nsecs_t now) const {
Mutex::Autolock lock(mMutex);
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
nsecs_t phase = mReferenceTime + mPhase;
if (mPeriod == 0) {
return 0;
@@ -804,8 +809,7 @@
void DispSync::dump(std::string& result) const {
Mutex::Autolock lock(mMutex);
StringAppendF(&result, "present fences are %s\n", mIgnorePresentFences ? "ignored" : "used");
- StringAppendF(&result, "mPeriod: %" PRId64 " ns (%.3f fps; skipCount=%d)\n", mPeriod,
- 1000000000.0 / mPeriod, mRefreshSkipCount);
+ StringAppendF(&result, "mPeriod: %" PRId64 " ns (%.3f fps)\n", mPeriod, 1000000000.0 / mPeriod);
StringAppendF(&result, "mPhase: %" PRId64 " ns\n", mPhase);
StringAppendF(&result, "mError: %" PRId64 " ns (sqrt=%.1f)\n", mError, sqrt(mError));
StringAppendF(&result, "mNumResyncSamplesSincePresent: %d (limit %d)\n",
@@ -853,7 +857,7 @@
StringAppendF(&result, "current monotonic time: %" PRId64 "\n", now);
}
-nsecs_t DispSync::expectedPresentTime() {
+nsecs_t DispSync::expectedPresentTime(nsecs_t now) {
// The HWC doesn't currently have a way to report additional latency.
// Assume that whatever we submit now will appear right after the flip.
// For a smart panel this might be 1. This is expressed in frames,
@@ -862,9 +866,12 @@
const uint32_t hwcLatency = 0;
// Ask DispSync when the next refresh will be (CLOCK_MONOTONIC).
- return computeNextRefresh(hwcLatency);
+ return mThread->computeNextRefresh(hwcLatency, now);
}
} // namespace impl
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/DispSync.h b/services/surfaceflinger/Scheduler/DispSync.h
index 3e33c7e..832f08e 100644
--- a/services/surfaceflinger/Scheduler/DispSync.h
+++ b/services/surfaceflinger/Scheduler/DispSync.h
@@ -36,7 +36,7 @@
public:
Callback() = default;
virtual ~Callback();
- virtual void onDispSyncEvent(nsecs_t when) = 0;
+ virtual void onDispSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) = 0;
protected:
Callback(Callback const&) = delete;
@@ -49,18 +49,18 @@
virtual void reset() = 0;
virtual bool addPresentFence(const std::shared_ptr<FenceTime>&) = 0;
virtual void beginResync() = 0;
- virtual bool addResyncSample(nsecs_t timestamp, bool* periodFlushed) = 0;
+ virtual bool addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod,
+ bool* periodFlushed) = 0;
virtual void endResync() = 0;
virtual void setPeriod(nsecs_t period) = 0;
virtual nsecs_t getPeriod() = 0;
- virtual void setRefreshSkipCount(int count) = 0;
virtual status_t addEventListener(const char* name, nsecs_t phase, Callback* callback,
nsecs_t lastCallbackTime) = 0;
virtual status_t removeEventListener(Callback* callback, nsecs_t* outLastCallback) = 0;
virtual status_t changePhaseOffset(Callback* callback, nsecs_t phase) = 0;
- virtual nsecs_t computeNextRefresh(int periodOffset) const = 0;
+ virtual nsecs_t computeNextRefresh(int periodOffset, nsecs_t now) const = 0;
virtual void setIgnorePresentFences(bool ignore) = 0;
- virtual nsecs_t expectedPresentTime() = 0;
+ virtual nsecs_t expectedPresentTime(nsecs_t now) = 0;
virtual void dump(std::string& result) const = 0;
@@ -88,11 +88,10 @@
// needed.
class DispSync : public android::DispSync {
public:
- explicit DispSync(const char* name);
+ // hasSyncFramework specifies whether the platform supports present fences.
+ DispSync(const char* name, bool hasSyncFramework);
~DispSync() override;
- void init(bool hasSyncFramework, int64_t dispSyncPresentTimeOffset);
-
// reset clears the resync samples and error value.
void reset() override;
@@ -127,7 +126,8 @@
// down the DispSync model, and false otherwise.
// periodFlushed will be set to true if mPendingPeriod is flushed to
// mIntendedPeriod, and false otherwise.
- bool addResyncSample(nsecs_t timestamp, bool* periodFlushed) override;
+ bool addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod,
+ bool* periodFlushed) override;
void endResync() override;
// The setPeriod method sets the vsync event model's period to a specific
@@ -138,12 +138,6 @@
// The getPeriod method returns the current vsync period.
nsecs_t getPeriod() override;
- // setRefreshSkipCount specifies an additional number of refresh
- // cycles to skip. For example, on a 60Hz display, a skip count of 1
- // will result in events happening at 30Hz. Default is zero. The idea
- // is to sacrifice smoothness for battery life.
- void setRefreshSkipCount(int count) override;
-
// addEventListener registers a callback to be called repeatedly at the
// given phase offset from the hardware vsync events. The callback is
// called from a separate thread and it should return reasonably quickly
@@ -173,7 +167,7 @@
// The periodOffset value can be used to move forward or backward; an
// offset of zero is the next refresh, -1 is the previous refresh, 1 is
// the refresh after next. etc.
- nsecs_t computeNextRefresh(int periodOffset) const override;
+ nsecs_t computeNextRefresh(int periodOffset, nsecs_t now) const override;
// In certain situations the present fences aren't a good indicator of vsync
// time, e.g. when vr flinger is active, or simply aren't available,
@@ -184,7 +178,7 @@
void setIgnorePresentFences(bool ignore) override;
// Determine the expected present time when a buffer acquired now will be displayed.
- nsecs_t expectedPresentTime();
+ nsecs_t expectedPresentTime(nsecs_t now);
// dump appends human-readable debug info to the result string.
void dump(std::string& result) const override;
@@ -252,18 +246,12 @@
std::shared_ptr<FenceTime> mPresentFences[NUM_PRESENT_SAMPLES]{FenceTime::NO_FENCE};
size_t mPresentSampleOffset;
- int mRefreshSkipCount;
-
// mThread is the thread from which all the callbacks are called.
sp<DispSyncThread> mThread;
// mMutex is used to protect access to all member variables.
mutable Mutex mMutex;
- // This is the offset from the present fence timestamps to the corresponding
- // vsync event.
- int64_t mPresentTimeOffset;
-
// Ignore present (retire) fences if the device doesn't have support for the
// sync framework
bool mIgnorePresentFences;
diff --git a/services/surfaceflinger/Scheduler/DispSyncSource.cpp b/services/surfaceflinger/Scheduler/DispSyncSource.cpp
index 5faf46e..8752b66 100644
--- a/services/surfaceflinger/Scheduler/DispSyncSource.cpp
+++ b/services/surfaceflinger/Scheduler/DispSyncSource.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "DispSyncSource.h"
@@ -26,24 +30,20 @@
#include "EventThread.h"
namespace android {
+using base::StringAppendF;
-DispSyncSource::DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset,
- nsecs_t offsetThresholdForNextVsync, bool traceVsync,
+DispSyncSource::DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset, bool traceVsync,
const char* name)
: mName(name),
+ mValue(base::StringPrintf("VSYNC-%s", name), 0),
mTraceVsync(traceVsync),
mVsyncOnLabel(base::StringPrintf("VsyncOn-%s", name)),
- mVsyncEventLabel(base::StringPrintf("VSYNC-%s", name)),
- mVsyncOffsetLabel(base::StringPrintf("VsyncOffset-%s", name)),
- mVsyncNegativeOffsetLabel(base::StringPrintf("VsyncNegativeOffset-%s", name)),
mDispSync(dispSync),
- mPhaseOffset(phaseOffset),
- mOffsetThresholdForNextVsync(offsetThresholdForNextVsync) {}
+ mPhaseOffset(base::StringPrintf("VsyncOffset-%s", name), phaseOffset) {}
void DispSyncSource::setVSyncEnabled(bool enable) {
std::lock_guard lock(mVsyncMutex);
if (enable) {
- tracePhaseOffset();
status_t err = mDispSync->addEventListener(mName, mPhaseOffset,
static_cast<DispSync::Callback*>(this),
mLastCallbackTime);
@@ -70,10 +70,6 @@
void DispSyncSource::setPhaseOffset(nsecs_t phaseOffset) {
std::lock_guard lock(mVsyncMutex);
const nsecs_t period = mDispSync->getPeriod();
- // Check if offset should be handled as negative
- if (phaseOffset >= mOffsetThresholdForNextVsync) {
- phaseOffset -= period;
- }
// Normalize phaseOffset to [-period, period)
const int numPeriods = phaseOffset / period;
@@ -83,7 +79,6 @@
}
mPhaseOffset = phaseOffset;
- tracePhaseOffset();
// If we're not enabled, we don't need to mess with the listeners
if (!mEnabled) {
@@ -97,7 +92,7 @@
}
}
-void DispSyncSource::onDispSyncEvent(nsecs_t when) {
+void DispSyncSource::onDispSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) {
VSyncSource::Callback* callback;
{
std::lock_guard lock(mCallbackMutex);
@@ -106,22 +101,20 @@
if (mTraceVsync) {
mValue = (mValue + 1) % 2;
- ATRACE_INT(mVsyncEventLabel.c_str(), mValue);
}
if (callback != nullptr) {
- callback->onVSyncEvent(when);
+ callback->onVSyncEvent(when, expectedVSyncTimestamp);
}
}
-void DispSyncSource::tracePhaseOffset() {
- if (mPhaseOffset > 0) {
- ATRACE_INT(mVsyncOffsetLabel.c_str(), mPhaseOffset);
- ATRACE_INT(mVsyncNegativeOffsetLabel.c_str(), 0);
- } else {
- ATRACE_INT(mVsyncOffsetLabel.c_str(), 0);
- ATRACE_INT(mVsyncNegativeOffsetLabel.c_str(), -mPhaseOffset);
- }
+void DispSyncSource::dump(std::string& result) const {
+ std::lock_guard lock(mVsyncMutex);
+ StringAppendF(&result, "DispSyncSource: %s(%s)\n", mName, mEnabled ? "enabled" : "disabled");
+ mDispSync->dump(result);
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/DispSyncSource.h b/services/surfaceflinger/Scheduler/DispSyncSource.h
index 50560a5..2aee3f6 100644
--- a/services/surfaceflinger/Scheduler/DispSyncSource.h
+++ b/services/surfaceflinger/Scheduler/DispSyncSource.h
@@ -20,35 +20,33 @@
#include "DispSync.h"
#include "EventThread.h"
+#include "TracedOrdinal.h"
namespace android {
class DispSyncSource final : public VSyncSource, private DispSync::Callback {
public:
- DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset, nsecs_t offsetThresholdForNextVsync,
- bool traceVsync, const char* name);
+ DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset, bool traceVsync, const char* name);
~DispSyncSource() override = default;
// The following methods are implementation of VSyncSource.
+ const char* getName() const override { return mName; }
void setVSyncEnabled(bool enable) override;
void setCallback(VSyncSource::Callback* callback) override;
void setPhaseOffset(nsecs_t phaseOffset) override;
+ void dump(std::string&) const override;
+
private:
// The following method is the implementation of the DispSync::Callback.
- virtual void onDispSyncEvent(nsecs_t when);
-
- void tracePhaseOffset() REQUIRES(mVsyncMutex);
+ void onDispSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) override;
const char* const mName;
- int mValue = 0;
+ TracedOrdinal<int> mValue;
const bool mTraceVsync;
const std::string mVsyncOnLabel;
- const std::string mVsyncEventLabel;
- const std::string mVsyncOffsetLabel;
- const std::string mVsyncNegativeOffsetLabel;
nsecs_t mLastCallbackTime GUARDED_BY(mVsyncMutex) = 0;
DispSync* mDispSync;
@@ -56,9 +54,8 @@
std::mutex mCallbackMutex;
VSyncSource::Callback* mCallback GUARDED_BY(mCallbackMutex) = nullptr;
- std::mutex mVsyncMutex;
- nsecs_t mPhaseOffset GUARDED_BY(mVsyncMutex);
- const nsecs_t mOffsetThresholdForNextVsync;
+ mutable std::mutex mVsyncMutex;
+ TracedOrdinal<nsecs_t> mPhaseOffset GUARDED_BY(mVsyncMutex);
bool mEnabled GUARDED_BY(mVsyncMutex) = false;
};
diff --git a/services/surfaceflinger/Scheduler/EventControlThread.cpp b/services/surfaceflinger/Scheduler/EventControlThread.cpp
index fb6cff5..7f9db9c 100644
--- a/services/surfaceflinger/Scheduler/EventControlThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventControlThread.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <pthread.h>
#include <sched.h>
#include <sys/resource.h>
@@ -31,7 +35,7 @@
namespace impl {
EventControlThread::EventControlThread(EventControlThread::SetVSyncEnabledFunction function)
- : mSetVSyncEnabled(function) {
+ : mSetVSyncEnabled(std::move(function)) {
pthread_setname_np(mThread.native_handle(), "EventControlThread");
pid_t tid = pthread_gettid_np(mThread.native_handle());
@@ -73,3 +77,6 @@
} // namespace impl
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index 9d1f777..cee36a1 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include <pthread.h>
@@ -36,6 +40,7 @@
#include <utils/Trace.h>
#include "EventThread.h"
+#include "HwcStrongTypes.h"
using namespace std::chrono_literals;
@@ -74,8 +79,9 @@
event.hotplug.connected ? "connected" : "disconnected");
case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
return StringPrintf("VSync{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
- ", count=%u}",
- event.header.displayId, event.vsync.count);
+ ", count=%u, expectedVSyncTimestamp=%" PRId64 "}",
+ event.header.displayId, event.vsync.count,
+ event.vsync.expectedVSyncTimestamp);
case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED:
return StringPrintf("ConfigChanged{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
", configId=%u}",
@@ -94,17 +100,20 @@
}
DisplayEventReceiver::Event makeVSync(PhysicalDisplayId displayId, nsecs_t timestamp,
- uint32_t count) {
+ uint32_t count, nsecs_t expectedVSyncTimestamp) {
DisplayEventReceiver::Event event;
event.header = {DisplayEventReceiver::DISPLAY_EVENT_VSYNC, displayId, timestamp};
event.vsync.count = count;
+ event.vsync.expectedVSyncTimestamp = expectedVSyncTimestamp;
return event;
}
-DisplayEventReceiver::Event makeConfigChanged(PhysicalDisplayId displayId, int32_t configId) {
+DisplayEventReceiver::Event makeConfigChanged(PhysicalDisplayId displayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod) {
DisplayEventReceiver::Event event;
event.header = {DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED, displayId, systemTime()};
- event.config.configId = configId;
+ event.config.configId = configId.value();
+ event.config.vsyncPeriod = vsyncPeriod;
return event;
}
@@ -114,7 +123,7 @@
ResyncCallback resyncCallback,
ISurfaceComposer::ConfigChanged configChanged)
: resyncCallback(std::move(resyncCallback)),
- configChanged(configChanged),
+ mConfigChanged(configChanged),
mEventThread(eventThread),
mChannel(gui::BitTube::DefaultSize) {}
@@ -143,6 +152,11 @@
mEventThread->requestNextVsync(this);
}
+void EventThreadConnection::requestLatestConfig() {
+ ATRACE_NAME("requestLatestConfig");
+ mEventThread->requestLatestConfig(this);
+}
+
status_t EventThreadConnection::postEvent(const DisplayEventReceiver::Event& event) {
ssize_t size = DisplayEventReceiver::sendEvents(&mChannel, &event, 1);
return size < 0 ? status_t(size) : status_t(NO_ERROR);
@@ -154,23 +168,11 @@
namespace impl {
-EventThread::EventThread(std::unique_ptr<VSyncSource> src,
- InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName)
- : EventThread(nullptr, std::move(src), std::move(interceptVSyncsCallback), threadName) {}
-
-EventThread::EventThread(VSyncSource* src, InterceptVSyncsCallback interceptVSyncsCallback,
- const char* threadName)
- : EventThread(src, nullptr, std::move(interceptVSyncsCallback), threadName) {}
-
-EventThread::EventThread(VSyncSource* src, std::unique_ptr<VSyncSource> uniqueSrc,
- InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName)
- : mVSyncSource(src),
- mVSyncSourceUnique(std::move(uniqueSrc)),
+EventThread::EventThread(std::unique_ptr<VSyncSource> vsyncSource,
+ InterceptVSyncsCallback interceptVSyncsCallback)
+ : mVSyncSource(std::move(vsyncSource)),
mInterceptVSyncsCallback(std::move(interceptVSyncsCallback)),
- mThreadName(threadName) {
- if (src == nullptr) {
- mVSyncSource = mVSyncSourceUnique.get();
- }
+ mThreadName(mVSyncSource->getName()) {
mVSyncSource->setCallback(this);
mThread = std::thread([this]() NO_THREAD_SAFETY_ANALYSIS {
@@ -178,7 +180,7 @@
threadMain(lock);
});
- pthread_setname_np(mThread.native_handle(), threadName);
+ pthread_setname_np(mThread.native_handle(), mThreadName);
pid_t tid = pthread_gettid_np(mThread.native_handle());
@@ -267,6 +269,28 @@
}
}
+void EventThread::requestLatestConfig(const sp<EventThreadConnection>& connection) {
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (connection->mForcedConfigChangeDispatch) {
+ return;
+ }
+ connection->mForcedConfigChangeDispatch = true;
+ auto pendingConfigChange =
+ std::find_if(std::begin(mPendingEvents), std::end(mPendingEvents),
+ [&](const DisplayEventReceiver::Event& event) {
+ return event.header.type ==
+ DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED;
+ });
+
+ // If we didn't find a pending config change event, then push out the
+ // latest one we've ever seen.
+ if (pendingConfigChange == std::end(mPendingEvents)) {
+ mPendingEvents.push_back(mLastConfigChangeEvent);
+ }
+
+ mCondition.notify_all();
+}
+
void EventThread::onScreenReleased() {
std::lock_guard<std::mutex> lock(mMutex);
if (!mVSyncState || mVSyncState->synthetic) {
@@ -287,11 +311,12 @@
mCondition.notify_all();
}
-void EventThread::onVSyncEvent(nsecs_t timestamp) {
+void EventThread::onVSyncEvent(nsecs_t timestamp, nsecs_t expectedVSyncTimestamp) {
std::lock_guard<std::mutex> lock(mMutex);
LOG_FATAL_IF(!mVSyncState);
- mPendingEvents.push_back(makeVSync(mVSyncState->displayId, timestamp, ++mVSyncState->count));
+ mPendingEvents.push_back(makeVSync(mVSyncState->displayId, timestamp, ++mVSyncState->count,
+ expectedVSyncTimestamp));
mCondition.notify_all();
}
@@ -302,13 +327,19 @@
mCondition.notify_all();
}
-void EventThread::onConfigChanged(PhysicalDisplayId displayId, int32_t configId) {
+void EventThread::onConfigChanged(PhysicalDisplayId displayId, HwcConfigIndexType configId,
+ nsecs_t vsyncPeriod) {
std::lock_guard<std::mutex> lock(mMutex);
- mPendingEvents.push_back(makeConfigChanged(displayId, configId));
+ mPendingEvents.push_back(makeConfigChanged(displayId, configId, vsyncPeriod));
mCondition.notify_all();
}
+size_t EventThread::getEventThreadConnectionCount() {
+ std::lock_guard<std::mutex> lock(mMutex);
+ return mDisplayEventConnections.size();
+}
+
void EventThread::threadMain(std::unique_lock<std::mutex>& lock) {
DisplayEventConsumers consumers;
@@ -335,6 +366,9 @@
mInterceptVSyncsCallback(event->header.timestamp);
}
break;
+ case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED:
+ mLastConfigChangeEvent = *event;
+ break;
}
}
@@ -347,6 +381,10 @@
vsyncRequested |= connection->vsyncRequest != VSyncRequest::None;
if (event && shouldConsumeEvent(*event, connection)) {
+ if (event->header.type == DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED &&
+ connection->mForcedConfigChangeDispatch) {
+ connection->mForcedConfigChangeDispatch = false;
+ }
consumers.push_back(connection);
}
@@ -389,14 +427,27 @@
} else {
// Generate a fake VSYNC after a long timeout in case the driver stalls. When the
// display is off, keep feeding clients at 60 Hz.
- const auto timeout = mState == State::SyntheticVSync ? 16ms : 1000ms;
+ const std::chrono::nanoseconds timeout =
+ mState == State::SyntheticVSync ? 16ms : 1000ms;
if (mCondition.wait_for(lock, timeout) == std::cv_status::timeout) {
- ALOGW_IF(mState == State::VSync, "Faking VSYNC due to driver stall");
+ if (mState == State::VSync) {
+ ALOGW("Faking VSYNC due to driver stall for thread %s", mThreadName);
+ std::string debugInfo = "VsyncSource debug info:\n";
+ mVSyncSource->dump(debugInfo);
+ // Log the debug info line-by-line to avoid logcat overflow
+ auto pos = debugInfo.find('\n');
+ while (pos != std::string::npos) {
+ ALOGW("%s", debugInfo.substr(0, pos).c_str());
+ debugInfo = debugInfo.substr(pos + 1);
+ pos = debugInfo.find('\n');
+ }
+ }
LOG_FATAL_IF(!mVSyncState);
- mPendingEvents.push_back(makeVSync(mVSyncState->displayId,
- systemTime(SYSTEM_TIME_MONOTONIC),
- ++mVSyncState->count));
+ const auto now = systemTime(SYSTEM_TIME_MONOTONIC);
+ const auto expectedVSyncTime = now + timeout.count();
+ mPendingEvents.push_back(makeVSync(mVSyncState->displayId, now,
+ ++mVSyncState->count, expectedVSyncTime));
}
}
}
@@ -408,8 +459,11 @@
case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
return true;
- case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED:
- return connection->configChanged == ISurfaceComposer::eConfigChangedDispatch;
+ case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED: {
+ const bool oneTimeDispatch = connection->mForcedConfigChangeDispatch;
+ return oneTimeDispatch ||
+ connection->mConfigChanged == ISurfaceComposer::eConfigChangedDispatch;
+ }
case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
switch (connection->vsyncRequest) {
@@ -489,3 +543,6 @@
} // namespace impl
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/EventThread.h b/services/surfaceflinger/Scheduler/EventThread.h
index dd23b88..64acbd7 100644
--- a/services/surfaceflinger/Scheduler/EventThread.h
+++ b/services/surfaceflinger/Scheduler/EventThread.h
@@ -16,7 +16,12 @@
#pragma once
+#include <android-base/thread_annotations.h>
+#include <gui/DisplayEventReceiver.h>
+#include <gui/IDisplayEventConnection.h>
+#include <private/gui/BitTube.h>
#include <sys/types.h>
+#include <utils/Errors.h>
#include <condition_variable>
#include <cstdint>
@@ -26,13 +31,7 @@
#include <thread>
#include <vector>
-#include <android-base/thread_annotations.h>
-
-#include <gui/DisplayEventReceiver.h>
-#include <gui/IDisplayEventConnection.h>
-#include <private/gui/BitTube.h>
-
-#include <utils/Errors.h>
+#include "HwcStrongTypes.h"
// ---------------------------------------------------------------------------
namespace android {
@@ -58,13 +57,17 @@
class Callback {
public:
virtual ~Callback() {}
- virtual void onVSyncEvent(nsecs_t when) = 0;
+ virtual void onVSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) = 0;
};
virtual ~VSyncSource() {}
+
+ virtual const char* getName() const = 0;
virtual void setVSyncEnabled(bool enable) = 0;
virtual void setCallback(Callback* callback) = 0;
virtual void setPhaseOffset(nsecs_t phaseOffset) = 0;
+
+ virtual void dump(std::string& result) const = 0;
};
class EventThreadConnection : public BnDisplayEventConnection {
@@ -78,12 +81,19 @@
status_t stealReceiveChannel(gui::BitTube* outChannel) override;
status_t setVsyncRate(uint32_t rate) override;
void requestNextVsync() override; // asynchronous
+ void requestLatestConfig() override; // asynchronous
// Called in response to requestNextVsync.
const ResyncCallback resyncCallback;
VSyncRequest vsyncRequest = VSyncRequest::None;
- const ISurfaceComposer::ConfigChanged configChanged;
+ ISurfaceComposer::ConfigChanged mConfigChanged =
+ ISurfaceComposer::ConfigChanged::eConfigChangedSuppress;
+ // Store whether we need to force dispatching a config change separately -
+ // if mConfigChanged ever changes before the config change is dispatched
+ // then we still need to propagate an initial config to the app if we
+ // haven't already.
+ bool mForcedConfigChangeDispatch = false;
private:
virtual void onFirstRef();
@@ -107,7 +117,8 @@
virtual void onHotplugReceived(PhysicalDisplayId displayId, bool connected) = 0;
// called when SF changes the active config and apps needs to be notified about the change
- virtual void onConfigChanged(PhysicalDisplayId displayId, int32_t configId) = 0;
+ virtual void onConfigChanged(PhysicalDisplayId displayId, HwcConfigIndexType configId,
+ nsecs_t vsyncPeriod) = 0;
virtual void dump(std::string& result) const = 0;
@@ -118,6 +129,13 @@
virtual void setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) = 0;
// Requests the next vsync. If resetIdleTimer is set to true, it resets the idle timer.
virtual void requestNextVsync(const sp<EventThreadConnection>& connection) = 0;
+ // Dispatches the most recent configuration
+ // Usage of this method assumes that only the primary internal display
+ // supports multiple display configurations.
+ virtual void requestLatestConfig(const sp<EventThreadConnection>& connection) = 0;
+
+ // Retrieves the number of event connections tracked by this EventThread.
+ virtual size_t getEventThreadConnectionCount() = 0;
};
namespace impl {
@@ -126,9 +144,7 @@
public:
using InterceptVSyncsCallback = std::function<void(nsecs_t)>;
- // TODO(b/128863962): Once the Scheduler is complete this constructor will become obsolete.
- EventThread(VSyncSource*, InterceptVSyncsCallback, const char* threadName);
- EventThread(std::unique_ptr<VSyncSource>, InterceptVSyncsCallback, const char* threadName);
+ EventThread(std::unique_ptr<VSyncSource>, InterceptVSyncsCallback);
~EventThread();
sp<EventThreadConnection> createEventConnection(
@@ -137,6 +153,7 @@
status_t registerDisplayEventConnection(const sp<EventThreadConnection>& connection) override;
void setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) override;
void requestNextVsync(const sp<EventThreadConnection>& connection) override;
+ void requestLatestConfig(const sp<EventThreadConnection>& connection) override;
// called before the screen is turned off from main thread
void onScreenReleased() override;
@@ -146,21 +163,20 @@
void onHotplugReceived(PhysicalDisplayId displayId, bool connected) override;
- void onConfigChanged(PhysicalDisplayId displayId, int32_t configId) override;
+ void onConfigChanged(PhysicalDisplayId displayId, HwcConfigIndexType configId,
+ nsecs_t vsyncPeriod) override;
void dump(std::string& result) const override;
void setPhaseOffset(nsecs_t phaseOffset) override;
+ size_t getEventThreadConnectionCount() override;
+
private:
friend EventThreadTest;
using DisplayEventConsumers = std::vector<sp<EventThreadConnection>>;
- // TODO(b/128863962): Once the Scheduler is complete this constructor will become obsolete.
- EventThread(VSyncSource* src, std::unique_ptr<VSyncSource> uniqueSrc,
- InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName);
-
void threadMain(std::unique_lock<std::mutex>& lock) REQUIRES(mMutex);
bool shouldConsumeEvent(const DisplayEventReceiver::Event& event,
@@ -172,11 +188,9 @@
REQUIRES(mMutex);
// Implements VSyncSource::Callback
- void onVSyncEvent(nsecs_t timestamp) override;
+ void onVSyncEvent(nsecs_t timestamp, nsecs_t expectedVSyncTimestamp) override;
- // TODO(b/128863962): Once the Scheduler is complete this pointer will become obsolete.
- VSyncSource* mVSyncSource GUARDED_BY(mMutex) = nullptr;
- std::unique_ptr<VSyncSource> mVSyncSourceUnique GUARDED_BY(mMutex) = nullptr;
+ const std::unique_ptr<VSyncSource> mVSyncSource GUARDED_BY(mMutex);
const InterceptVSyncsCallback mInterceptVSyncsCallback;
const char* const mThreadName;
@@ -187,6 +201,7 @@
std::vector<wp<EventThreadConnection>> mDisplayEventConnections GUARDED_BY(mMutex);
std::deque<DisplayEventReceiver::Event> mPendingEvents GUARDED_BY(mMutex);
+ DisplayEventReceiver::Event mLastConfigChangeEvent GUARDED_BY(mMutex);
// VSYNC state of connected display.
struct VSyncState {
diff --git a/services/surfaceflinger/Scheduler/HwcStrongTypes.h b/services/surfaceflinger/Scheduler/HwcStrongTypes.h
new file mode 100644
index 0000000..8ba4f20
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/HwcStrongTypes.h
@@ -0,0 +1,26 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "StrongTyping.h"
+
+namespace android {
+
+// Strong types for the different indexes as they are referring to a different base.
+using HwcConfigIndexType = StrongTyping<int, struct HwcConfigIndexTypeTag, Compare, Add, Hash>;
+
+} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/Scheduler/IdleTimer.cpp b/services/surfaceflinger/Scheduler/IdleTimer.cpp
deleted file mode 100644
index 37fdfc7..0000000
--- a/services/surfaceflinger/Scheduler/IdleTimer.cpp
+++ /dev/null
@@ -1,112 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "IdleTimer.h"
-
-#include <chrono>
-#include <thread>
-
-namespace android {
-namespace scheduler {
-
-IdleTimer::IdleTimer(const Interval& interval, const ResetCallback& resetCallback,
- const TimeoutCallback& timeoutCallback)
- : mInterval(interval), mResetCallback(resetCallback), mTimeoutCallback(timeoutCallback) {}
-
-IdleTimer::~IdleTimer() {
- stop();
-}
-
-void IdleTimer::start() {
- {
- std::lock_guard<std::mutex> lock(mMutex);
- mState = TimerState::RESET;
- }
- mThread = std::thread(&IdleTimer::loop, this);
-}
-
-void IdleTimer::stop() {
- {
- std::lock_guard<std::mutex> lock(mMutex);
- mState = TimerState::STOPPED;
- }
- mCondition.notify_all();
- if (mThread.joinable()) {
- mThread.join();
- }
-}
-
-void IdleTimer::loop() {
- while (true) {
- bool triggerReset = false;
- bool triggerTimeout = false;
- {
- std::lock_guard<std::mutex> lock(mMutex);
- if (mState == TimerState::STOPPED) {
- break;
- }
-
- if (mState == TimerState::IDLE) {
- mCondition.wait(mMutex);
- continue;
- }
-
- if (mState == TimerState::RESET) {
- triggerReset = true;
- }
- }
- if (triggerReset && mResetCallback) {
- mResetCallback();
- }
-
- { // lock the mutex again. someone might have called stop meanwhile
- std::lock_guard<std::mutex> lock(mMutex);
- if (mState == TimerState::STOPPED) {
- break;
- }
-
- auto triggerTime = std::chrono::steady_clock::now() + mInterval;
- mState = TimerState::WAITING;
- while (mState == TimerState::WAITING) {
- constexpr auto zero = std::chrono::steady_clock::duration::zero();
- auto waitTime = triggerTime - std::chrono::steady_clock::now();
- if (waitTime > zero) mCondition.wait_for(mMutex, waitTime);
- if (mState == TimerState::RESET) {
- triggerTime = std::chrono::steady_clock::now() + mInterval;
- mState = TimerState::WAITING;
- } else if (mState == TimerState::WAITING &&
- (triggerTime - std::chrono::steady_clock::now()) <= zero) {
- triggerTimeout = true;
- mState = TimerState::IDLE;
- }
- }
- }
- if (triggerTimeout && mTimeoutCallback) {
- mTimeoutCallback();
- }
- }
-} // namespace scheduler
-
-void IdleTimer::reset() {
- {
- std::lock_guard<std::mutex> lock(mMutex);
- mState = TimerState::RESET;
- }
- mCondition.notify_all();
-}
-
-} // namespace scheduler
-} // namespace android
diff --git a/services/surfaceflinger/Scheduler/IdleTimer.h b/services/surfaceflinger/Scheduler/IdleTimer.h
deleted file mode 100644
index 2646688..0000000
--- a/services/surfaceflinger/Scheduler/IdleTimer.h
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <chrono>
-#include <condition_variable>
-#include <thread>
-
-#include <android-base/thread_annotations.h>
-
-namespace android {
-namespace scheduler {
-
-/*
- * Class that sets off a timer for a given interval, and fires a callback when the
- * interval expires.
- */
-class IdleTimer {
-public:
- using Interval = std::chrono::milliseconds;
- using ResetCallback = std::function<void()>;
- using TimeoutCallback = std::function<void()>;
-
- IdleTimer(const Interval& interval, const ResetCallback& resetCallback,
- const TimeoutCallback& timeoutCallback);
- ~IdleTimer();
-
- // Initializes and turns on the idle timer.
- void start();
- // Stops the idle timer and any held resources.
- void stop();
- // Resets the wakeup time and fires the reset callback.
- void reset();
-
-private:
- // Enum to track in what state is the timer.
- enum class TimerState {
- // The internal timer thread has been destroyed, and no state is
- // tracked.
- // Possible state transitions: RESET
- STOPPED = 0,
- // An external thread has just reset this timer.
- // If there is a reset callback, then that callback is fired.
- // Possible state transitions: STOPPED, WAITING
- RESET = 1,
- // This timer is waiting for the timeout interval to expire.
- // Possible state transaitions: STOPPED, RESET, IDLE
- WAITING = 2,
- // The timeout interval has expired, so we are sleeping now.
- // Possible state transaitions: STOPPED, RESET
- IDLE = 3
- };
-
- // Function that loops until the condition for stopping is met.
- void loop();
-
- // Thread waiting for timer to expire.
- std::thread mThread;
-
- // Condition used to notify mThread.
- std::condition_variable_any mCondition;
-
- // Lock used for synchronizing the waiting thread with the application thread.
- std::mutex mMutex;
-
- // Current timer state
- TimerState mState GUARDED_BY(mMutex) = TimerState::RESET;
-
- // Interval after which timer expires.
- const Interval mInterval;
-
- // Callback that happens when timer resets.
- const ResetCallback mResetCallback;
-
- // Callback that happens when timer expires.
- const TimeoutCallback mTimeoutCallback;
-};
-
-} // namespace scheduler
-} // namespace android
diff --git a/services/surfaceflinger/Scheduler/InjectVSyncSource.h b/services/surfaceflinger/Scheduler/InjectVSyncSource.h
index 90609af..975c9db 100644
--- a/services/surfaceflinger/Scheduler/InjectVSyncSource.h
+++ b/services/surfaceflinger/Scheduler/InjectVSyncSource.h
@@ -35,20 +35,21 @@
mCallback = callback;
}
- void onInjectSyncEvent(nsecs_t when) {
+ void onInjectSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) {
std::lock_guard<std::mutex> lock(mCallbackMutex);
if (mCallback) {
- mCallback->onVSyncEvent(when);
+ mCallback->onVSyncEvent(when, expectedVSyncTimestamp);
}
}
+ const char* getName() const override { return "inject"; }
void setVSyncEnabled(bool) override {}
void setPhaseOffset(nsecs_t) override {}
- void pauseVsyncCallback(bool) {}
+ void dump(std::string&) const override {}
private:
std::mutex mCallbackMutex;
VSyncSource::Callback* mCallback GUARDED_BY(mCallbackMutex) = nullptr;
};
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index f80c233..ecf2597 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -14,179 +14,173 @@
* limitations under the License.
*/
+#undef LOG_TAG
+#define LOG_TAG "LayerHistory"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "LayerHistory.h"
-#include <cinttypes>
-#include <cstdint>
-#include <limits>
-#include <numeric>
-#include <string>
-#include <unordered_map>
-
#include <cutils/properties.h>
#include <utils/Log.h>
#include <utils/Timers.h>
#include <utils/Trace.h>
+#include <algorithm>
+#include <cmath>
+#include <string>
+#include <utility>
+
+#include "../Layer.h"
+#include "LayerInfo.h"
#include "SchedulerUtils.h"
-namespace android {
-namespace scheduler {
+namespace android::scheduler::impl {
-std::atomic<int64_t> LayerHistory::sNextId = 0;
+namespace {
-LayerHistory::LayerHistory() {
+bool isLayerActive(const Layer& layer, const LayerInfo& info, nsecs_t threshold) {
+ if (layer.getFrameRateForLayerTree().rate > 0) {
+ return layer.isVisible();
+ }
+ return layer.isVisible() && info.getLastUpdatedTime() >= threshold;
+}
+
+bool traceEnabled() {
char value[PROPERTY_VALUE_MAX];
property_get("debug.sf.layer_history_trace", value, "0");
- mTraceEnabled = bool(atoi(value));
+ return atoi(value);
}
+bool useFrameRatePriority() {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("debug.sf.use_frame_rate_priority", value, "1");
+ return atoi(value);
+}
+
+void trace(const wp<Layer>& weak, int fps) {
+ const auto layer = weak.promote();
+ if (!layer) return;
+
+ const auto& name = layer->getName();
+ const auto tag = "LFPS " + name;
+ ATRACE_INT(tag.c_str(), fps);
+ ALOGD("%s: %s @ %d Hz", __FUNCTION__, name.c_str(), fps);
+}
+} // namespace
+
+LayerHistory::LayerHistory()
+ : mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) {}
LayerHistory::~LayerHistory() = default;
-std::unique_ptr<LayerHistory::LayerHandle> LayerHistory::createLayer(const std::string name,
- float minRefreshRate,
- float maxRefreshRate) {
- const int64_t id = sNextId++;
-
+void LayerHistory::registerLayer(Layer* layer, float lowRefreshRate, float highRefreshRate,
+ LayerVoteType /*type*/) {
+ auto info = std::make_unique<LayerInfo>(lowRefreshRate, highRefreshRate);
std::lock_guard lock(mLock);
- mInactiveLayerInfos.emplace(id,
- std::make_shared<LayerInfo>(name, minRefreshRate, maxRefreshRate));
- return std::make_unique<LayerHistory::LayerHandle>(*this, id);
+ mLayerInfos.emplace_back(layer, std::move(info));
}
-void LayerHistory::destroyLayer(const int64_t id) {
+void LayerHistory::record(Layer* layer, nsecs_t presentTime, nsecs_t now,
+ LayerUpdateType /*updateType*/) {
std::lock_guard lock(mLock);
- auto it = mActiveLayerInfos.find(id);
- if (it != mActiveLayerInfos.end()) {
- mActiveLayerInfos.erase(it);
- }
- it = mInactiveLayerInfos.find(id);
- if (it != mInactiveLayerInfos.end()) {
- mInactiveLayerInfos.erase(it);
+ const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(),
+ [layer](const auto& pair) { return pair.first == layer; });
+ LOG_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer);
+
+ const auto& info = it->second;
+ info->setLastPresentTime(presentTime, now);
+
+ // Activate layer if inactive.
+ if (const auto end = activeLayers().end(); it >= end) {
+ std::iter_swap(it, end);
+ mActiveLayersEnd++;
}
}
-void LayerHistory::insert(const std::unique_ptr<LayerHandle>& layerHandle, nsecs_t presentTime,
- bool isHdr) {
- std::shared_ptr<LayerInfo> layerInfo;
- {
- std::lock_guard lock(mLock);
- auto layerInfoIterator = mInactiveLayerInfos.find(layerHandle->mId);
- if (layerInfoIterator != mInactiveLayerInfos.end()) {
- layerInfo = layerInfoIterator->second;
- mInactiveLayerInfos.erase(layerInfoIterator);
- mActiveLayerInfos.insert({layerHandle->mId, layerInfo});
+LayerHistory::Summary LayerHistory::summarize(nsecs_t now) {
+ ATRACE_CALL();
+ std::lock_guard lock(mLock);
+
+ partitionLayers(now);
+
+ LayerHistory::Summary summary;
+ for (const auto& [weakLayer, info] : activeLayers()) {
+ const bool recent = info->isRecentlyActive(now);
+ auto layer = weakLayer.promote();
+ // Only use the layer if the reference still exists.
+ if (layer || CC_UNLIKELY(mTraceEnabled)) {
+ const auto layerFocused =
+ Layer::isLayerFocusedBasedOnPriority(layer->getFrameRateSelectionPriority());
+ // Check if frame rate was set on layer.
+ const auto frameRate = layer->getFrameRateForLayerTree();
+ if (frameRate.rate > 0.f) {
+ const auto voteType = [&]() {
+ switch (frameRate.type) {
+ case Layer::FrameRateCompatibility::Default:
+ return LayerVoteType::ExplicitDefault;
+ case Layer::FrameRateCompatibility::ExactOrMultiple:
+ return LayerVoteType::ExplicitExactOrMultiple;
+ case Layer::FrameRateCompatibility::NoVote:
+ return LayerVoteType::NoVote;
+ }
+ }();
+ summary.push_back({layer->getName(), voteType, frameRate.rate, /* weight */ 1.0f,
+ layerFocused});
+ } else if (recent) {
+ summary.push_back({layer->getName(), LayerVoteType::Heuristic,
+ info->getRefreshRate(now),
+ /* weight */ 1.0f, layerFocused});
+ }
+
+ if (CC_UNLIKELY(mTraceEnabled)) {
+ trace(weakLayer, round<int>(frameRate.rate));
+ }
+ }
+ }
+
+ return summary;
+}
+
+void LayerHistory::partitionLayers(nsecs_t now) {
+ const nsecs_t threshold = getActiveLayerThreshold(now);
+
+ // Collect expired and inactive layers after active layers.
+ size_t i = 0;
+ while (i < mActiveLayersEnd) {
+ auto& [weak, info] = mLayerInfos[i];
+ if (const auto layer = weak.promote(); layer && isLayerActive(*layer, *info, threshold)) {
+ i++;
+ continue;
+ }
+
+ if (CC_UNLIKELY(mTraceEnabled)) {
+ trace(weak, 0);
+ }
+
+ info->clearHistory();
+ std::swap(mLayerInfos[i], mLayerInfos[--mActiveLayersEnd]);
+ }
+
+ // Collect expired layers after inactive layers.
+ size_t end = mLayerInfos.size();
+ while (i < end) {
+ if (mLayerInfos[i].first.promote()) {
+ i++;
} else {
- layerInfoIterator = mActiveLayerInfos.find(layerHandle->mId);
- if (layerInfoIterator != mActiveLayerInfos.end()) {
- layerInfo = layerInfoIterator->second;
- } else {
- ALOGW("Inserting information about layer that is not registered: %" PRId64,
- layerHandle->mId);
- return;
- }
+ std::swap(mLayerInfos[i], mLayerInfos[--end]);
}
}
- layerInfo->setLastPresentTime(presentTime);
- layerInfo->setHDRContent(isHdr);
+
+ mLayerInfos.erase(mLayerInfos.begin() + static_cast<long>(end), mLayerInfos.end());
}
-void LayerHistory::setVisibility(const std::unique_ptr<LayerHandle>& layerHandle, bool visible) {
- std::shared_ptr<LayerInfo> layerInfo;
- {
- std::lock_guard lock(mLock);
- auto layerInfoIterator = mInactiveLayerInfos.find(layerHandle->mId);
- if (layerInfoIterator != mInactiveLayerInfos.end()) {
- layerInfo = layerInfoIterator->second;
- if (visible) {
- mInactiveLayerInfos.erase(layerInfoIterator);
- mActiveLayerInfos.insert({layerHandle->mId, layerInfo});
- }
- } else {
- layerInfoIterator = mActiveLayerInfos.find(layerHandle->mId);
- if (layerInfoIterator != mActiveLayerInfos.end()) {
- layerInfo = layerInfoIterator->second;
- } else {
- ALOGW("Inserting information about layer that is not registered: %" PRId64,
- layerHandle->mId);
- return;
- }
- }
- }
- layerInfo->setVisibility(visible);
-}
-
-std::pair<float, bool> LayerHistory::getDesiredRefreshRateAndHDR() {
- bool isHDR = false;
- float newRefreshRate = 0.f;
+void LayerHistory::clear() {
std::lock_guard lock(mLock);
- removeIrrelevantLayers();
-
- // Iterate through all layers that have been recently updated, and find the max refresh rate.
- for (const auto& [layerId, layerInfo] : mActiveLayerInfos) {
- const float layerRefreshRate = layerInfo->getDesiredRefreshRate();
- if (mTraceEnabled) {
- // Store the refresh rate in traces for easy debugging.
- std::string layerName = "LFPS " + layerInfo->getName();
- ATRACE_INT(layerName.c_str(), std::round(layerRefreshRate));
- ALOGD("%s: %f", layerName.c_str(), std::round(layerRefreshRate));
- }
- if (layerInfo->isRecentlyActive() && layerRefreshRate > newRefreshRate) {
- newRefreshRate = layerRefreshRate;
- }
- isHDR |= layerInfo->getHDRContent();
- }
- if (mTraceEnabled) {
- ALOGD("LayerHistory DesiredRefreshRate: %.2f", newRefreshRate);
+ for (const auto& [layer, info] : activeLayers()) {
+ info->clearHistory();
}
- return {newRefreshRate, isHDR};
+ mActiveLayersEnd = 0;
}
-
-void LayerHistory::removeIrrelevantLayers() {
- const int64_t obsoleteEpsilon = systemTime() - scheduler::OBSOLETE_TIME_EPSILON_NS.count();
- // Iterator pointing to first element in map
- auto it = mActiveLayerInfos.begin();
- while (it != mActiveLayerInfos.end()) {
- // If last updated was before the obsolete time, remove it.
- // Keep HDR layer around as long as they are visible.
- if (!it->second->isVisible() ||
- (!it->second->getHDRContent() && it->second->getLastUpdatedTime() < obsoleteEpsilon)) {
- // erase() function returns the iterator of the next
- // to last deleted element.
- if (mTraceEnabled) {
- ALOGD("Layer %s obsolete", it->second->getName().c_str());
- // Make sure to update systrace to indicate that the layer was erased.
- std::string layerName = "LFPS " + it->second->getName();
- ATRACE_INT(layerName.c_str(), 0);
- }
- auto id = it->first;
- auto layerInfo = it->second;
- layerInfo->clearHistory();
- mInactiveLayerInfos.insert({id, layerInfo});
- it = mActiveLayerInfos.erase(it);
- } else {
- ++it;
- }
- }
-}
-
-void LayerHistory::clearHistory() {
- std::lock_guard lock(mLock);
-
- auto it = mActiveLayerInfos.begin();
- while (it != mActiveLayerInfos.end()) {
- auto id = it->first;
- auto layerInfo = it->second;
- layerInfo->clearHistory();
- mInactiveLayerInfos.insert({id, layerInfo});
- it = mActiveLayerInfos.erase(it);
- }
-}
-
-} // namespace scheduler
-} // namespace android
\ No newline at end of file
+} // namespace android::scheduler::impl
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index 5598cc1..228b8a0 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -16,76 +16,187 @@
#pragma once
-#include <array>
-#include <cinttypes>
-#include <cstdint>
-#include <numeric>
-#include <string>
-#include <unordered_map>
-
+#include <android-base/thread_annotations.h>
+#include <utils/RefBase.h>
#include <utils/Timers.h>
-#include "LayerInfo.h"
-#include "SchedulerUtils.h"
+#include <memory>
+#include <mutex>
+#include <utility>
+#include <vector>
+
+#include "RefreshRateConfigs.h"
namespace android {
+
+class Layer;
+class TestableScheduler;
+
namespace scheduler {
-/*
- * This class represents information about layers that are considered current. We keep an
- * unordered map between layer name and LayerInfo.
- */
+class LayerHistoryTest;
+class LayerHistoryTestV2;
+class LayerInfo;
+class LayerInfoV2;
+
class LayerHistory {
public:
- // Handle for each layer we keep track of.
- class LayerHandle {
- public:
- LayerHandle(LayerHistory& lh, int64_t id) : mId(id), mLayerHistory(lh) {}
- ~LayerHandle() { mLayerHistory.destroyLayer(mId); }
+ using LayerVoteType = RefreshRateConfigs::LayerVoteType;
- const int64_t mId;
+ virtual ~LayerHistory() = default;
- private:
- LayerHistory& mLayerHistory;
+ // Layers are unregistered when the weak reference expires.
+ virtual void registerLayer(Layer*, float lowRefreshRate, float highRefreshRate,
+ LayerVoteType type) = 0;
+
+ // Sets the display size. Client is responsible for synchronization.
+ virtual void setDisplayArea(uint32_t displayArea) = 0;
+
+ // Sets whether a config change is pending to be applied
+ virtual void setConfigChangePending(bool pending) = 0;
+
+ // Represents which layer activity is recorded
+ enum class LayerUpdateType {
+ Buffer, // a new buffer queued
+ AnimationTX, // a new transaction with eAnimation flag set
+ SetFrameRate, // setFrameRate API was called
};
- LayerHistory();
- ~LayerHistory();
+ // Marks the layer as active, and records the given state to its history.
+ virtual void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) = 0;
- // When the layer is first created, register it.
- std::unique_ptr<LayerHandle> createLayer(const std::string name, float minRefreshRate,
- float maxRefreshRate);
+ using Summary = std::vector<RefreshRateConfigs::LayerRequirement>;
- // Method for inserting layers and their requested present time into the unordered map.
- void insert(const std::unique_ptr<LayerHandle>& layerHandle, nsecs_t presentTime, bool isHdr);
- // Method for setting layer visibility
- void setVisibility(const std::unique_ptr<LayerHandle>& layerHandle, bool visible);
+ // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
+ virtual Summary summarize(nsecs_t now) = 0;
- // Returns the desired refresh rate, which is a max refresh rate of all the current
- // layers. See go/content-fps-detection-in-scheduler for more information.
- std::pair<float, bool> getDesiredRefreshRateAndHDR();
-
- // Clears all layer history.
- void clearHistory();
-
- // Removes the handle and the object from the map.
- void destroyLayer(const int64_t id);
-
-private:
- // Removes the layers that have been idle for a given amount of time from mLayerInfos.
- void removeIrrelevantLayers() REQUIRES(mLock);
-
- // Information about currently active layers.
- std::mutex mLock;
- std::unordered_map<int64_t, std::shared_ptr<LayerInfo>> mActiveLayerInfos GUARDED_BY(mLock);
- std::unordered_map<int64_t, std::shared_ptr<LayerInfo>> mInactiveLayerInfos GUARDED_BY(mLock);
-
- // Each layer has it's own ID. This variable keeps track of the count.
- static std::atomic<int64_t> sNextId;
-
- // Flag whether to log layer FPS in systrace
- bool mTraceEnabled = false;
+ virtual void clear() = 0;
};
+namespace impl {
+// Records per-layer history of scheduling-related information (primarily present time),
+// heuristically categorizes layers as active or inactive, and summarizes stats about
+// active layers (primarily maximum refresh rate). See go/content-fps-detection-in-scheduler.
+class LayerHistory : public android::scheduler::LayerHistory {
+public:
+ LayerHistory();
+ virtual ~LayerHistory();
+
+ // Layers are unregistered when the weak reference expires.
+ void registerLayer(Layer*, float lowRefreshRate, float highRefreshRate,
+ LayerVoteType type) override;
+
+ void setDisplayArea(uint32_t /*displayArea*/) override {}
+
+ void setConfigChangePending(bool /*pending*/) override {}
+
+ // Marks the layer as active, and records the given state to its history.
+ void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) override;
+
+ // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
+ android::scheduler::LayerHistory::Summary summarize(nsecs_t now) override;
+
+ void clear() override;
+
+private:
+ friend class android::scheduler::LayerHistoryTest;
+ friend TestableScheduler;
+
+ using LayerPair = std::pair<wp<Layer>, std::unique_ptr<LayerInfo>>;
+ using LayerInfos = std::vector<LayerPair>;
+
+ struct ActiveLayers {
+ LayerInfos& infos;
+ const size_t index;
+
+ auto begin() { return infos.begin(); }
+ auto end() { return begin() + static_cast<long>(index); }
+ };
+
+ ActiveLayers activeLayers() REQUIRES(mLock) { return {mLayerInfos, mActiveLayersEnd}; }
+
+ // Iterates over layers in a single pass, swapping pairs such that active layers precede
+ // inactive layers, and inactive layers precede expired layers. Removes expired layers by
+ // truncating after inactive layers.
+ void partitionLayers(nsecs_t now) REQUIRES(mLock);
+
+ mutable std::mutex mLock;
+
+ // Partitioned such that active layers precede inactive layers. For fast lookup, the few active
+ // layers are at the front, and weak pointers are stored in contiguous memory to hit the cache.
+ LayerInfos mLayerInfos GUARDED_BY(mLock);
+ size_t mActiveLayersEnd GUARDED_BY(mLock) = 0;
+
+ // Whether to emit systrace output and debug logs.
+ const bool mTraceEnabled;
+
+ // Whether to use priority sent from WindowManager to determine the relevancy of the layer.
+ const bool mUseFrameRatePriority;
+};
+
+class LayerHistoryV2 : public android::scheduler::LayerHistory {
+public:
+ LayerHistoryV2(const scheduler::RefreshRateConfigs&);
+ virtual ~LayerHistoryV2();
+
+ // Layers are unregistered when the weak reference expires.
+ void registerLayer(Layer*, float lowRefreshRate, float highRefreshRate,
+ LayerVoteType type) override;
+
+ // Sets the display size. Client is responsible for synchronization.
+ void setDisplayArea(uint32_t displayArea) override { mDisplayArea = displayArea; }
+
+ void setConfigChangePending(bool pending) override { mConfigChangePending = pending; }
+
+ // Marks the layer as active, and records the given state to its history.
+ void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) override;
+
+ // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
+ android::scheduler::LayerHistory::Summary summarize(nsecs_t /*now*/) override;
+
+ void clear() override;
+
+private:
+ friend android::scheduler::LayerHistoryTestV2;
+ friend TestableScheduler;
+
+ using LayerPair = std::pair<wp<Layer>, std::unique_ptr<LayerInfoV2>>;
+ using LayerInfos = std::vector<LayerPair>;
+
+ struct ActiveLayers {
+ LayerInfos& infos;
+ const size_t index;
+
+ auto begin() { return infos.begin(); }
+ auto end() { return begin() + static_cast<long>(index); }
+ };
+
+ ActiveLayers activeLayers() REQUIRES(mLock) { return {mLayerInfos, mActiveLayersEnd}; }
+
+ // Iterates over layers in a single pass, swapping pairs such that active layers precede
+ // inactive layers, and inactive layers precede expired layers. Removes expired layers by
+ // truncating after inactive layers.
+ void partitionLayers(nsecs_t now) REQUIRES(mLock);
+
+ mutable std::mutex mLock;
+
+ // Partitioned such that active layers precede inactive layers. For fast lookup, the few active
+ // layers are at the front, and weak pointers are stored in contiguous memory to hit the cache.
+ LayerInfos mLayerInfos GUARDED_BY(mLock);
+ size_t mActiveLayersEnd GUARDED_BY(mLock) = 0;
+
+ uint32_t mDisplayArea = 0;
+
+ // Whether to emit systrace output and debug logs.
+ const bool mTraceEnabled;
+
+ // Whether to use priority sent from WindowManager to determine the relevancy of the layer.
+ const bool mUseFrameRatePriority;
+
+ // Whether a config change is in progress or not
+ std::atomic<bool> mConfigChangePending = false;
+};
+
+} // namespace impl
} // namespace scheduler
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
new file mode 100644
index 0000000..aa04bd7
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
@@ -0,0 +1,217 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LayerHistoryV2"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "LayerHistory.h"
+
+#include <cutils/properties.h>
+#include <utils/Log.h>
+#include <utils/Timers.h>
+#include <utils/Trace.h>
+
+#include <algorithm>
+#include <cmath>
+#include <string>
+#include <utility>
+
+#include "../Layer.h"
+#include "SchedulerUtils.h"
+
+#include "LayerInfoV2.h"
+
+namespace android::scheduler::impl {
+
+namespace {
+
+bool isLayerActive(const Layer& layer, const LayerInfoV2& info, nsecs_t threshold) {
+ // Layers with an explicit vote are always kept active
+ if (layer.getFrameRateForLayerTree().rate > 0) {
+ return true;
+ }
+
+ return layer.isVisible() && info.getLastUpdatedTime() >= threshold;
+}
+
+bool traceEnabled() {
+ return property_get_bool("debug.sf.layer_history_trace", false);
+}
+
+bool useFrameRatePriority() {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("debug.sf.use_frame_rate_priority", value, "1");
+ return atoi(value);
+}
+
+void trace(const wp<Layer>& weak, const LayerInfoV2& info, LayerHistory::LayerVoteType type,
+ int fps) {
+ const auto layer = weak.promote();
+ if (!layer) return;
+
+ const auto traceType = [&](LayerHistory::LayerVoteType checkedType, int value) {
+ ATRACE_INT(info.getTraceTag(checkedType), type == checkedType ? value : 0);
+ };
+
+ traceType(LayerHistory::LayerVoteType::NoVote, 1);
+ traceType(LayerHistory::LayerVoteType::Heuristic, fps);
+ traceType(LayerHistory::LayerVoteType::ExplicitDefault, fps);
+ traceType(LayerHistory::LayerVoteType::ExplicitExactOrMultiple, fps);
+ traceType(LayerHistory::LayerVoteType::Min, 1);
+ traceType(LayerHistory::LayerVoteType::Max, 1);
+
+ ALOGD("%s: %s @ %d Hz", __FUNCTION__, layer->getName().c_str(), fps);
+}
+} // namespace
+
+LayerHistoryV2::LayerHistoryV2(const scheduler::RefreshRateConfigs& refreshRateConfigs)
+ : mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) {
+ LayerInfoV2::setTraceEnabled(mTraceEnabled);
+ LayerInfoV2::setRefreshRateConfigs(refreshRateConfigs);
+}
+
+LayerHistoryV2::~LayerHistoryV2() = default;
+
+void LayerHistoryV2::registerLayer(Layer* layer, float /*lowRefreshRate*/, float highRefreshRate,
+ LayerVoteType type) {
+ const nsecs_t highRefreshRatePeriod = static_cast<nsecs_t>(1e9f / highRefreshRate);
+ auto info = std::make_unique<LayerInfoV2>(layer->getName(), highRefreshRatePeriod, type);
+ std::lock_guard lock(mLock);
+ mLayerInfos.emplace_back(layer, std::move(info));
+}
+
+void LayerHistoryV2::record(Layer* layer, nsecs_t presentTime, nsecs_t now,
+ LayerUpdateType updateType) {
+ std::lock_guard lock(mLock);
+
+ const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(),
+ [layer](const auto& pair) { return pair.first == layer; });
+ LOG_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer);
+
+ const auto& info = it->second;
+ info->setLastPresentTime(presentTime, now, updateType, mConfigChangePending);
+
+ // Activate layer if inactive.
+ if (const auto end = activeLayers().end(); it >= end) {
+ std::iter_swap(it, end);
+ mActiveLayersEnd++;
+ }
+}
+
+LayerHistoryV2::Summary LayerHistoryV2::summarize(nsecs_t now) {
+ LayerHistory::Summary summary;
+
+ std::lock_guard lock(mLock);
+
+ partitionLayers(now);
+
+ for (const auto& [layer, info] : activeLayers()) {
+ const auto strong = layer.promote();
+ if (!strong) {
+ continue;
+ }
+
+ const auto frameRateSelectionPriority = strong->getFrameRateSelectionPriority();
+ const auto layerFocused = Layer::isLayerFocusedBasedOnPriority(frameRateSelectionPriority);
+ ALOGV("%s has priority: %d %s focused", strong->getName().c_str(),
+ frameRateSelectionPriority, layerFocused ? "" : "not");
+
+ const auto [type, refreshRate] = info->getRefreshRate(now);
+ // Skip NoVote layer as those don't have any requirements
+ if (type == LayerHistory::LayerVoteType::NoVote) {
+ continue;
+ }
+
+ // Compute the layer's position on the screen
+ const Rect bounds = Rect(strong->getBounds());
+ const ui::Transform transform = strong->getTransform();
+ constexpr bool roundOutwards = true;
+ Rect transformed = transform.transform(bounds, roundOutwards);
+
+ const float layerArea = transformed.getWidth() * transformed.getHeight();
+ float weight = mDisplayArea ? layerArea / mDisplayArea : 0.0f;
+ summary.push_back({strong->getName(), type, refreshRate, weight, layerFocused});
+
+ if (CC_UNLIKELY(mTraceEnabled)) {
+ trace(layer, *info, type, static_cast<int>(std::round(refreshRate)));
+ }
+ }
+
+ return summary;
+}
+
+void LayerHistoryV2::partitionLayers(nsecs_t now) {
+ const nsecs_t threshold = getActiveLayerThreshold(now);
+
+ // Collect expired and inactive layers after active layers.
+ size_t i = 0;
+ while (i < mActiveLayersEnd) {
+ auto& [weak, info] = mLayerInfos[i];
+ if (const auto layer = weak.promote(); layer && isLayerActive(*layer, *info, threshold)) {
+ i++;
+ // Set layer vote if set
+ const auto frameRate = layer->getFrameRateForLayerTree();
+ const auto voteType = [&]() {
+ switch (frameRate.type) {
+ case Layer::FrameRateCompatibility::Default:
+ return LayerVoteType::ExplicitDefault;
+ case Layer::FrameRateCompatibility::ExactOrMultiple:
+ return LayerVoteType::ExplicitExactOrMultiple;
+ case Layer::FrameRateCompatibility::NoVote:
+ return LayerVoteType::NoVote;
+ }
+ }();
+
+ if (frameRate.rate > 0 || voteType == LayerVoteType::NoVote) {
+ const auto type = layer->isVisible() ? voteType : LayerVoteType::NoVote;
+ info->setLayerVote(type, frameRate.rate);
+ } else {
+ info->resetLayerVote();
+ }
+ continue;
+ }
+
+ if (CC_UNLIKELY(mTraceEnabled)) {
+ trace(weak, *info, LayerHistory::LayerVoteType::NoVote, 0);
+ }
+
+ info->onLayerInactive(now);
+ std::swap(mLayerInfos[i], mLayerInfos[--mActiveLayersEnd]);
+ }
+
+ // Collect expired layers after inactive layers.
+ size_t end = mLayerInfos.size();
+ while (i < end) {
+ if (mLayerInfos[i].first.promote()) {
+ i++;
+ } else {
+ std::swap(mLayerInfos[i], mLayerInfos[--end]);
+ }
+ }
+
+ mLayerInfos.erase(mLayerInfos.begin() + static_cast<long>(end), mLayerInfos.end());
+}
+
+void LayerHistoryV2::clear() {
+ std::lock_guard lock(mLock);
+
+ for (const auto& [layer, info] : activeLayers()) {
+ info->clearHistory(systemTime());
+ }
+}
+
+} // namespace android::scheduler::impl
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index 723d71f..6d9dd43 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -16,27 +16,19 @@
#include "LayerInfo.h"
-#include <cinttypes>
-#include <cstdint>
-#include <numeric>
-#include <string>
+#include <algorithm>
+#include <utility>
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
-LayerInfo::LayerInfo(const std::string name, float minRefreshRate, float maxRefreshRate)
- : mName(name),
- mMinRefreshDuration(1e9f / maxRefreshRate),
- mLowActivityRefreshDuration(1e9f / minRefreshRate),
- mRefreshRateHistory(mMinRefreshDuration) {}
+LayerInfo::LayerInfo(float lowRefreshRate, float highRefreshRate)
+ : mLowRefreshRate(lowRefreshRate), mHighRefreshRate(highRefreshRate) {}
-LayerInfo::~LayerInfo() = default;
-
-void LayerInfo::setLastPresentTime(nsecs_t lastPresentTime) {
- std::lock_guard lock(mLock);
+void LayerInfo::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now) {
+ lastPresentTime = std::max(lastPresentTime, static_cast<nsecs_t>(0));
// Buffers can come with a present time far in the future. That keeps them relevant.
- mLastUpdatedTime = std::max(lastPresentTime, systemTime());
+ mLastUpdatedTime = std::max(lastPresentTime, now);
mPresentTimeHistory.insertPresentTime(mLastUpdatedTime);
if (mLastPresentTime == 0) {
@@ -45,14 +37,13 @@
return;
}
- const nsecs_t timeDiff = lastPresentTime - mLastPresentTime;
+ const nsecs_t period = lastPresentTime - mLastPresentTime;
mLastPresentTime = lastPresentTime;
// Ignore time diff that are too high - those are stale values
- if (timeDiff > OBSOLETE_TIME_EPSILON_NS.count()) return;
- const nsecs_t refreshDuration = std::max(timeDiff, mMinRefreshDuration);
- const int fps = 1e9f / refreshDuration;
+ if (period > MAX_ACTIVE_LAYER_PERIOD_NS.count()) return;
+
+ const float fps = std::min(1e9f / period, mHighRefreshRate);
mRefreshRateHistory.insertRefreshRate(fps);
}
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index 17afdda..820624b 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -16,27 +16,37 @@
#pragma once
-#include <cinttypes>
-#include <cstdint>
-#include <deque>
-#include <mutex>
-#include <numeric>
-#include <string>
-
-#include <log/log.h>
-
-#include <utils/Mutex.h>
#include <utils/Timers.h>
+#include <chrono>
+#include <deque>
+
#include "SchedulerUtils.h"
namespace android {
+
+class Layer;
+
namespace scheduler {
-/*
- * This class represents information about individial layers.
- */
+using namespace std::chrono_literals;
+
+// Maximum period between presents for a layer to be considered active.
+constexpr std::chrono::nanoseconds MAX_ACTIVE_LAYER_PERIOD_NS = 1200ms;
+
+// Earliest present time for a layer to be considered active.
+constexpr nsecs_t getActiveLayerThreshold(nsecs_t now) {
+ return now - MAX_ACTIVE_LAYER_PERIOD_NS.count();
+}
+
+// Stores history of present times and refresh rates for a layer.
class LayerInfo {
+ // Layer is considered frequent if the earliest value in the window of most recent present times
+ // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
+ // favor of a low refresh rate.
+ static constexpr size_t FREQUENT_LAYER_WINDOW_SIZE = 3;
+ static constexpr std::chrono::nanoseconds MAX_FREQUENT_LAYER_PERIOD_NS = 250ms;
+
/**
* Struct that keeps the information about the refresh rate for last
* HISTORY_SIZE frames. This is used to better determine the refresh rate
@@ -44,9 +54,9 @@
*/
class RefreshRateHistory {
public:
- explicit RefreshRateHistory(nsecs_t minRefreshDuration)
- : mMinRefreshDuration(minRefreshDuration) {}
- void insertRefreshRate(int refreshRate) {
+ explicit RefreshRateHistory(float highRefreshRate) : mHighRefreshRate(highRefreshRate) {}
+
+ void insertRefreshRate(float refreshRate) {
mElements.push_back(refreshRate);
if (mElements.size() > HISTORY_SIZE) {
mElements.pop_front();
@@ -54,19 +64,16 @@
}
float getRefreshRateAvg() const {
- if (mElements.empty()) {
- return 1e9f / mMinRefreshDuration;
- }
-
- return scheduler::calculate_mean(mElements);
+ return mElements.empty() ? mHighRefreshRate : calculate_mean(mElements);
}
void clearHistory() { mElements.clear(); }
private:
- std::deque<nsecs_t> mElements;
+ const float mHighRefreshRate;
+
static constexpr size_t HISTORY_SIZE = 30;
- const nsecs_t mMinRefreshDuration;
+ std::deque<float> mElements;
};
/**
@@ -76,6 +83,8 @@
*/
class PresentTimeHistory {
public:
+ static constexpr size_t HISTORY_SIZE = 90;
+
void insertPresentTime(nsecs_t presentTime) {
mElements.push_back(presentTime);
if (mElements.size() > HISTORY_SIZE) {
@@ -83,60 +92,45 @@
}
}
- // Checks whether the present time that was inserted HISTORY_SIZE ago is within a
- // certain threshold: TIME_EPSILON_NS.
- bool isRelevant() const {
+ // Returns whether the earliest present time is within the active threshold.
+ bool isRecentlyActive(nsecs_t now) const {
if (mElements.size() < 2) {
return false;
}
- // The layer had to publish at least HISTORY_SIZE or HISTORY_TIME of updates
- if (mElements.size() != HISTORY_SIZE &&
- mElements.at(mElements.size() - 1) - mElements.at(0) < HISTORY_TIME.count()) {
+ // The layer had to publish at least HISTORY_SIZE or HISTORY_DURATION of updates
+ if (mElements.size() < HISTORY_SIZE &&
+ mElements.back() - mElements.front() < HISTORY_DURATION.count()) {
return false;
}
- // The last update should not be older than OBSOLETE_TIME_EPSILON_NS nanoseconds.
- const int64_t obsoleteEpsilon =
- systemTime() - scheduler::OBSOLETE_TIME_EPSILON_NS.count();
- if (mElements.at(mElements.size() - 1) < obsoleteEpsilon) {
- return false;
- }
-
- return true;
+ return mElements.back() >= getActiveLayerThreshold(now);
}
- bool isLowActivityLayer() const {
- // We want to make sure that we received more than two frames from the layer
- // in order to check low activity.
- if (mElements.size() < scheduler::LOW_ACTIVITY_BUFFERS + 1) {
+ bool isFrequent(nsecs_t now) const {
+ // Assume layer is infrequent if too few present times have been recorded.
+ if (mElements.size() < FREQUENT_LAYER_WINDOW_SIZE) {
return false;
}
- const int64_t obsoleteEpsilon =
- systemTime() - scheduler::LOW_ACTIVITY_EPSILON_NS.count();
- // Check the frame before last to determine whether there is low activity.
- // If that frame is older than LOW_ACTIVITY_EPSILON_NS, the layer is sending
- // infrequent updates.
- if (mElements.at(mElements.size() - (scheduler::LOW_ACTIVITY_BUFFERS + 1)) <
- obsoleteEpsilon) {
- return true;
- }
-
- return false;
+ // Layer is frequent if the earliest value in the window of most recent present times is
+ // within threshold.
+ const auto it = mElements.end() - FREQUENT_LAYER_WINDOW_SIZE;
+ const nsecs_t threshold = now - MAX_FREQUENT_LAYER_PERIOD_NS.count();
+ return *it >= threshold;
}
void clearHistory() { mElements.clear(); }
private:
std::deque<nsecs_t> mElements;
- static constexpr size_t HISTORY_SIZE = 90;
- static constexpr std::chrono::nanoseconds HISTORY_TIME = 1s;
+ static constexpr std::chrono::nanoseconds HISTORY_DURATION = 1s;
};
+ friend class LayerHistoryTest;
+
public:
- LayerInfo(const std::string name, float minRefreshRate, float maxRefreshRate);
- ~LayerInfo();
+ LayerInfo(float lowRefreshRate, float highRefreshRate);
LayerInfo(const LayerInfo&) = delete;
LayerInfo& operator=(const LayerInfo&) = delete;
@@ -144,71 +138,33 @@
// Records the last requested oresent time. It also stores information about when
// the layer was last updated. If the present time is farther in the future than the
// updated time, the updated time is the present time.
- void setLastPresentTime(nsecs_t lastPresentTime);
+ void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now);
- void setHDRContent(bool isHdr) {
- std::lock_guard lock(mLock);
- mIsHDR = isHdr;
- }
+ bool isRecentlyActive(nsecs_t now) const { return mPresentTimeHistory.isRecentlyActive(now); }
+ bool isFrequent(nsecs_t now) const { return mPresentTimeHistory.isFrequent(now); }
- void setVisibility(bool visible) {
- std::lock_guard lock(mLock);
- mIsVisible = visible;
- }
-
- // Checks the present time history to see whether the layer is relevant.
- bool isRecentlyActive() const {
- std::lock_guard lock(mLock);
- return mPresentTimeHistory.isRelevant();
- }
-
- // Calculate the average refresh rate.
- float getDesiredRefreshRate() const {
- std::lock_guard lock(mLock);
-
- if (mPresentTimeHistory.isLowActivityLayer()) {
- return 1e9f / mLowActivityRefreshDuration;
- }
- return mRefreshRateHistory.getRefreshRateAvg();
- }
-
- bool getHDRContent() {
- std::lock_guard lock(mLock);
- return mIsHDR;
- }
-
- bool isVisible() {
- std::lock_guard lock(mLock);
- return mIsVisible;
+ float getRefreshRate(nsecs_t now) const {
+ return isFrequent(now) ? mRefreshRateHistory.getRefreshRateAvg() : mLowRefreshRate;
}
// Return the last updated time. If the present time is farther in the future than the
// updated time, the updated time is the present time.
- nsecs_t getLastUpdatedTime() {
- std::lock_guard lock(mLock);
- return mLastUpdatedTime;
- }
-
- std::string getName() const { return mName; }
+ nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
void clearHistory() {
- std::lock_guard lock(mLock);
mRefreshRateHistory.clearHistory();
mPresentTimeHistory.clearHistory();
}
private:
- const std::string mName;
- const nsecs_t mMinRefreshDuration;
- const nsecs_t mLowActivityRefreshDuration;
- mutable std::mutex mLock;
- nsecs_t mLastUpdatedTime GUARDED_BY(mLock) = 0;
- nsecs_t mLastPresentTime GUARDED_BY(mLock) = 0;
- RefreshRateHistory mRefreshRateHistory GUARDED_BY(mLock);
- PresentTimeHistory mPresentTimeHistory GUARDED_BY(mLock);
- bool mIsHDR GUARDED_BY(mLock) = false;
- bool mIsVisible GUARDED_BY(mLock) = false;
+ const float mLowRefreshRate;
+ const float mHighRefreshRate;
+
+ nsecs_t mLastUpdatedTime = 0;
+ nsecs_t mLastPresentTime = 0;
+ RefreshRateHistory mRefreshRateHistory{mHighRefreshRate};
+ PresentTimeHistory mPresentTimeHistory;
};
} // namespace scheduler
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
new file mode 100644
index 0000000..44f20d0
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
@@ -0,0 +1,297 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// #define LOG_NDEBUG 0
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "LayerInfoV2.h"
+
+#include <algorithm>
+#include <utility>
+
+#include <cutils/compiler.h>
+#include <cutils/trace.h>
+
+#undef LOG_TAG
+#define LOG_TAG "LayerInfoV2"
+
+namespace android::scheduler {
+
+const RefreshRateConfigs* LayerInfoV2::sRefreshRateConfigs = nullptr;
+bool LayerInfoV2::sTraceEnabled = false;
+
+LayerInfoV2::LayerInfoV2(const std::string& name, nsecs_t highRefreshRatePeriod,
+ LayerHistory::LayerVoteType defaultVote)
+ : mName(name),
+ mHighRefreshRatePeriod(highRefreshRatePeriod),
+ mDefaultVote(defaultVote),
+ mLayerVote({defaultVote, 0.0f}),
+ mRefreshRateHistory(name) {}
+
+void LayerInfoV2::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now,
+ LayerUpdateType updateType, bool pendingConfigChange) {
+ lastPresentTime = std::max(lastPresentTime, static_cast<nsecs_t>(0));
+
+ mLastUpdatedTime = std::max(lastPresentTime, now);
+ switch (updateType) {
+ case LayerUpdateType::AnimationTX:
+ mLastAnimationTime = std::max(lastPresentTime, now);
+ break;
+ case LayerUpdateType::SetFrameRate:
+ case LayerUpdateType::Buffer:
+ FrameTimeData frameTime = {.presetTime = lastPresentTime,
+ .queueTime = mLastUpdatedTime,
+ .pendingConfigChange = pendingConfigChange};
+ mFrameTimes.push_back(frameTime);
+ if (mFrameTimes.size() > HISTORY_SIZE) {
+ mFrameTimes.pop_front();
+ }
+ break;
+ }
+}
+
+bool LayerInfoV2::isFrameTimeValid(const FrameTimeData& frameTime) const {
+ return frameTime.queueTime >= std::chrono::duration_cast<std::chrono::nanoseconds>(
+ mFrameTimeValidSince.time_since_epoch())
+ .count();
+}
+
+bool LayerInfoV2::isFrequent(nsecs_t now) const {
+ // If we know nothing about this layer we consider it as frequent as it might be the start
+ // of an animation.
+ if (mFrameTimes.size() < FREQUENT_LAYER_WINDOW_SIZE) {
+ return true;
+ }
+
+ // Find the first active frame
+ auto it = mFrameTimes.begin();
+ for (; it != mFrameTimes.end(); ++it) {
+ if (it->queueTime >= getActiveLayerThreshold(now)) {
+ break;
+ }
+ }
+
+ const auto numFrames = std::distance(it, mFrameTimes.end());
+ if (numFrames < FREQUENT_LAYER_WINDOW_SIZE) {
+ return false;
+ }
+
+ // Layer is considered frequent if the average frame rate is higher than the threshold
+ const auto totalTime = mFrameTimes.back().queueTime - it->queueTime;
+ return (1e9f * (numFrames - 1)) / totalTime >= MIN_FPS_FOR_FREQUENT_LAYER;
+}
+
+bool LayerInfoV2::isAnimating(nsecs_t now) const {
+ return mLastAnimationTime >= getActiveLayerThreshold(now);
+}
+
+bool LayerInfoV2::hasEnoughDataForHeuristic() const {
+ // The layer had to publish at least HISTORY_SIZE or HISTORY_DURATION of updates
+ if (mFrameTimes.size() < 2) {
+ ALOGV("fewer than 2 frames recorded: %zu", mFrameTimes.size());
+ return false;
+ }
+
+ if (!isFrameTimeValid(mFrameTimes.front())) {
+ ALOGV("stale frames still captured");
+ return false;
+ }
+
+ const auto totalDuration = mFrameTimes.back().queueTime - mFrameTimes.front().queueTime;
+ if (mFrameTimes.size() < HISTORY_SIZE && totalDuration < HISTORY_DURATION.count()) {
+ ALOGV("not enough frames captured: %zu | %.2f seconds", mFrameTimes.size(),
+ totalDuration / 1e9f);
+ return false;
+ }
+
+ return true;
+}
+
+std::optional<nsecs_t> LayerInfoV2::calculateAverageFrameTime() const {
+ nsecs_t totalPresentTimeDeltas = 0;
+ nsecs_t totalQueueTimeDeltas = 0;
+ bool missingPresentTime = false;
+ int numFrames = 0;
+ for (auto it = mFrameTimes.begin(); it != mFrameTimes.end() - 1; ++it) {
+ // Ignore frames captured during a config change
+ if (it->pendingConfigChange || (it + 1)->pendingConfigChange) {
+ return std::nullopt;
+ }
+
+ totalQueueTimeDeltas +=
+ std::max(((it + 1)->queueTime - it->queueTime), mHighRefreshRatePeriod);
+ numFrames++;
+
+ if (!missingPresentTime && (it->presetTime == 0 || (it + 1)->presetTime == 0)) {
+ missingPresentTime = true;
+ // If there are no presentation timestamps and we haven't calculated
+ // one in the past then we can't calculate the refresh rate
+ if (mLastRefreshRate.reported == 0) {
+ return std::nullopt;
+ }
+ continue;
+ }
+
+ totalPresentTimeDeltas +=
+ std::max(((it + 1)->presetTime - it->presetTime), mHighRefreshRatePeriod);
+ }
+
+ // Calculate the average frame time based on presentation timestamps. If those
+ // doesn't exist, we look at the time the buffer was queued only. We can do that only if
+ // we calculated a refresh rate based on presentation timestamps in the past. The reason
+ // we look at the queue time is to handle cases where hwui attaches presentation timestamps
+ // when implementing render ahead for specific refresh rates. When hwui no longer provides
+ // presentation timestamps we look at the queue time to see if the current refresh rate still
+ // matches the content.
+
+ const auto averageFrameTime =
+ static_cast<float>(missingPresentTime ? totalQueueTimeDeltas : totalPresentTimeDeltas) /
+ numFrames;
+ return static_cast<nsecs_t>(averageFrameTime);
+}
+
+std::optional<float> LayerInfoV2::calculateRefreshRateIfPossible(nsecs_t now) {
+ static constexpr float MARGIN = 1.0f; // 1Hz
+ if (!hasEnoughDataForHeuristic()) {
+ ALOGV("Not enough data");
+ return std::nullopt;
+ }
+
+ const auto averageFrameTime = calculateAverageFrameTime();
+ if (averageFrameTime.has_value()) {
+ const auto refreshRate = 1e9f / *averageFrameTime;
+ const bool refreshRateConsistent = mRefreshRateHistory.add(refreshRate, now);
+ if (refreshRateConsistent) {
+ const auto knownRefreshRate =
+ sRefreshRateConfigs->findClosestKnownFrameRate(refreshRate);
+
+ // To avoid oscillation, use the last calculated refresh rate if it is
+ // close enough
+ if (std::abs(mLastRefreshRate.calculated - refreshRate) > MARGIN &&
+ mLastRefreshRate.reported != knownRefreshRate) {
+ mLastRefreshRate.calculated = refreshRate;
+ mLastRefreshRate.reported = knownRefreshRate;
+ }
+
+ ALOGV("%s %.2fHz rounded to nearest known frame rate %.2fHz", mName.c_str(),
+ refreshRate, mLastRefreshRate.reported);
+ } else {
+ ALOGV("%s Not stable (%.2fHz) returning last known frame rate %.2fHz", mName.c_str(),
+ refreshRate, mLastRefreshRate.reported);
+ }
+ }
+
+ return mLastRefreshRate.reported == 0 ? std::nullopt
+ : std::make_optional(mLastRefreshRate.reported);
+}
+
+std::pair<LayerHistory::LayerVoteType, float> LayerInfoV2::getRefreshRate(nsecs_t now) {
+ if (mLayerVote.type != LayerHistory::LayerVoteType::Heuristic) {
+ ALOGV("%s voted %d ", mName.c_str(), static_cast<int>(mLayerVote.type));
+ return {mLayerVote.type, mLayerVote.fps};
+ }
+
+ if (isAnimating(now)) {
+ ALOGV("%s is animating", mName.c_str());
+ mLastRefreshRate.animatingOrInfrequent = true;
+ return {LayerHistory::LayerVoteType::Max, 0};
+ }
+
+ if (!isFrequent(now)) {
+ ALOGV("%s is infrequent", mName.c_str());
+ mLastRefreshRate.animatingOrInfrequent = true;
+ return {LayerHistory::LayerVoteType::Min, 0};
+ }
+
+ // If the layer was previously tagged as animating or infrequent, we clear
+ // the history as it is likely the layer just changed its behavior
+ // and we should not look at stale data
+ if (mLastRefreshRate.animatingOrInfrequent) {
+ clearHistory(now);
+ }
+
+ auto refreshRate = calculateRefreshRateIfPossible(now);
+ if (refreshRate.has_value()) {
+ ALOGV("%s calculated refresh rate: %.2f", mName.c_str(), refreshRate.value());
+ return {LayerHistory::LayerVoteType::Heuristic, refreshRate.value()};
+ }
+
+ ALOGV("%s Max (can't resolve refresh rate)", mName.c_str());
+ return {LayerHistory::LayerVoteType::Max, 0};
+}
+
+const char* LayerInfoV2::getTraceTag(android::scheduler::LayerHistory::LayerVoteType type) const {
+ if (mTraceTags.count(type) == 0) {
+ const auto tag = "LFPS " + mName + " " + RefreshRateConfigs::layerVoteTypeString(type);
+ mTraceTags.emplace(type, tag);
+ }
+
+ return mTraceTags.at(type).c_str();
+}
+
+LayerInfoV2::RefreshRateHistory::HeuristicTraceTagData
+LayerInfoV2::RefreshRateHistory::makeHeuristicTraceTagData() const {
+ const std::string prefix = "LFPS ";
+ const std::string suffix = "Heuristic ";
+ return {.min = prefix + mName + suffix + "min",
+ .max = prefix + mName + suffix + "max",
+ .consistent = prefix + mName + suffix + "consistent",
+ .average = prefix + mName + suffix + "average"};
+}
+
+void LayerInfoV2::RefreshRateHistory::clear() {
+ mRefreshRates.clear();
+}
+
+bool LayerInfoV2::RefreshRateHistory::add(float refreshRate, nsecs_t now) {
+ mRefreshRates.push_back({refreshRate, now});
+ while (mRefreshRates.size() >= HISTORY_SIZE ||
+ now - mRefreshRates.front().timestamp > HISTORY_DURATION.count()) {
+ mRefreshRates.pop_front();
+ }
+
+ if (CC_UNLIKELY(sTraceEnabled)) {
+ if (!mHeuristicTraceTagData.has_value()) {
+ mHeuristicTraceTagData = makeHeuristicTraceTagData();
+ }
+
+ ATRACE_INT(mHeuristicTraceTagData->average.c_str(), static_cast<int>(refreshRate));
+ }
+
+ return isConsistent();
+}
+
+bool LayerInfoV2::RefreshRateHistory::isConsistent() const {
+ if (mRefreshRates.empty()) return true;
+
+ const auto max = std::max_element(mRefreshRates.begin(), mRefreshRates.end());
+ const auto min = std::min_element(mRefreshRates.begin(), mRefreshRates.end());
+ const auto consistent = max->refreshRate - min->refreshRate <= MARGIN_FPS;
+
+ if (CC_UNLIKELY(sTraceEnabled)) {
+ if (!mHeuristicTraceTagData.has_value()) {
+ mHeuristicTraceTagData = makeHeuristicTraceTagData();
+ }
+
+ ATRACE_INT(mHeuristicTraceTagData->max.c_str(), static_cast<int>(max->refreshRate));
+ ATRACE_INT(mHeuristicTraceTagData->min.c_str(), static_cast<int>(min->refreshRate));
+ ATRACE_INT(mHeuristicTraceTagData->consistent.c_str(), consistent);
+ }
+
+ return consistent;
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.h b/services/surfaceflinger/Scheduler/LayerInfoV2.h
new file mode 100644
index 0000000..33dc66f
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.h
@@ -0,0 +1,221 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Timers.h>
+
+#include <chrono>
+#include <deque>
+
+#include "LayerHistory.h"
+#include "RefreshRateConfigs.h"
+#include "SchedulerUtils.h"
+
+namespace android {
+
+class Layer;
+
+namespace scheduler {
+
+using namespace std::chrono_literals;
+
+// Maximum period between presents for a layer to be considered active.
+constexpr std::chrono::nanoseconds MAX_ACTIVE_LAYER_PERIOD_NS = 1200ms;
+
+// Earliest present time for a layer to be considered active.
+constexpr nsecs_t getActiveLayerThreshold(nsecs_t now) {
+ return now - MAX_ACTIVE_LAYER_PERIOD_NS.count();
+}
+
+// Stores history of present times and refresh rates for a layer.
+class LayerInfoV2 {
+ using LayerUpdateType = LayerHistory::LayerUpdateType;
+
+ // Layer is considered frequent if the earliest value in the window of most recent present times
+ // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
+ // favor of a low refresh rate.
+ static constexpr size_t FREQUENT_LAYER_WINDOW_SIZE = 3;
+ static constexpr float MIN_FPS_FOR_FREQUENT_LAYER = 10.0f;
+ static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS =
+ std::chrono::nanoseconds(static_cast<nsecs_t>(1e9f / MIN_FPS_FOR_FREQUENT_LAYER)) + 1ms;
+
+ friend class LayerHistoryTestV2;
+
+public:
+ static void setTraceEnabled(bool enabled) { sTraceEnabled = enabled; }
+
+ static void setRefreshRateConfigs(const RefreshRateConfigs& refreshRateConfigs) {
+ sRefreshRateConfigs = &refreshRateConfigs;
+ }
+
+ LayerInfoV2(const std::string& name, nsecs_t highRefreshRatePeriod,
+ LayerHistory::LayerVoteType defaultVote);
+
+ LayerInfoV2(const LayerInfo&) = delete;
+ LayerInfoV2& operator=(const LayerInfoV2&) = delete;
+
+ // Records the last requested present time. It also stores information about when
+ // the layer was last updated. If the present time is farther in the future than the
+ // updated time, the updated time is the present time.
+ void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
+ bool pendingConfigChange);
+
+ // Sets an explicit layer vote. This usually comes directly from the application via
+ // ANativeWindow_setFrameRate API
+ void setLayerVote(LayerHistory::LayerVoteType type, float fps) { mLayerVote = {type, fps}; }
+
+ // Sets the default layer vote. This will be the layer vote after calling to resetLayerVote().
+ // This is used for layers that called to setLayerVote() and then removed the vote, so that the
+ // layer can go back to whatever vote it had before the app voted for it.
+ void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; }
+
+ // Resets the layer vote to its default.
+ void resetLayerVote() { mLayerVote = {mDefaultVote, 0.0f}; }
+
+ std::pair<LayerHistory::LayerVoteType, float> getRefreshRate(nsecs_t now);
+
+ // Return the last updated time. If the present time is farther in the future than the
+ // updated time, the updated time is the present time.
+ nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
+
+ // Returns a C string for tracing a vote
+ const char* getTraceTag(LayerHistory::LayerVoteType type) const;
+
+ void onLayerInactive(nsecs_t now) {
+ // Mark mFrameTimeValidSince to now to ignore all previous frame times.
+ // We are not deleting the old frame to keep track of whether we should treat the first
+ // buffer as Max as we don't know anything about this layer or Min as this layer is
+ // posting infrequent updates.
+ const auto timePoint = std::chrono::nanoseconds(now);
+ mFrameTimeValidSince = std::chrono::time_point<std::chrono::steady_clock>(timePoint);
+ mLastRefreshRate = {};
+ mRefreshRateHistory.clear();
+ }
+
+ void clearHistory(nsecs_t now) {
+ onLayerInactive(now);
+ mFrameTimes.clear();
+ }
+
+private:
+ // Used to store the layer timestamps
+ struct FrameTimeData {
+ nsecs_t presetTime; // desiredPresentTime, if provided
+ nsecs_t queueTime; // buffer queue time
+ bool pendingConfigChange;
+ };
+
+ // Holds information about the calculated and reported refresh rate
+ struct RefreshRateHeuristicData {
+ // Rate calculated on the layer
+ float calculated = 0.0f;
+ // Last reported rate for LayerInfoV2::getRefreshRate()
+ float reported = 0.0f;
+ // Whether the last reported rate for LayerInfoV2::getRefreshRate()
+ // was due to animation or infrequent updates
+ bool animatingOrInfrequent = false;
+ };
+
+ // Holds information about the layer vote
+ struct LayerVote {
+ LayerHistory::LayerVoteType type = LayerHistory::LayerVoteType::Heuristic;
+ float fps = 0.0f;
+ };
+
+ // Class to store past calculated refresh rate and determine whether
+ // the refresh rate calculated is consistent with past values
+ class RefreshRateHistory {
+ public:
+ static constexpr auto HISTORY_SIZE = 90;
+ static constexpr std::chrono::nanoseconds HISTORY_DURATION = 2s;
+
+ RefreshRateHistory(const std::string& name) : mName(name) {}
+
+ // Clears History
+ void clear();
+
+ // Adds a new refresh rate and returns true if it is consistent
+ bool add(float refreshRate, nsecs_t now);
+
+ private:
+ friend class LayerHistoryTestV2;
+
+ // Holds the refresh rate when it was calculated
+ struct RefreshRateData {
+ float refreshRate = 0.0f;
+ nsecs_t timestamp = 0;
+
+ bool operator<(const RefreshRateData& other) const {
+ return refreshRate < other.refreshRate;
+ }
+ };
+
+ // Holds tracing strings
+ struct HeuristicTraceTagData {
+ std::string min;
+ std::string max;
+ std::string consistent;
+ std::string average;
+ };
+
+ bool isConsistent() const;
+ HeuristicTraceTagData makeHeuristicTraceTagData() const;
+
+ const std::string mName;
+ mutable std::optional<HeuristicTraceTagData> mHeuristicTraceTagData;
+ std::deque<RefreshRateData> mRefreshRates;
+ static constexpr float MARGIN_FPS = 1.0;
+ };
+
+ bool isFrequent(nsecs_t now) const;
+ bool isAnimating(nsecs_t now) const;
+ bool hasEnoughDataForHeuristic() const;
+ std::optional<float> calculateRefreshRateIfPossible(nsecs_t now);
+ std::optional<nsecs_t> calculateAverageFrameTime() const;
+ bool isFrameTimeValid(const FrameTimeData&) const;
+
+ const std::string mName;
+
+ // Used for sanitizing the heuristic data
+ const nsecs_t mHighRefreshRatePeriod;
+ LayerHistory::LayerVoteType mDefaultVote;
+
+ LayerVote mLayerVote;
+
+ nsecs_t mLastUpdatedTime = 0;
+
+ nsecs_t mLastAnimationTime = 0;
+
+ RefreshRateHeuristicData mLastRefreshRate;
+
+ std::deque<FrameTimeData> mFrameTimes;
+ std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince =
+ std::chrono::steady_clock::now();
+ static constexpr size_t HISTORY_SIZE = RefreshRateHistory::HISTORY_SIZE;
+ static constexpr std::chrono::nanoseconds HISTORY_DURATION = 1s;
+
+ RefreshRateHistory mRefreshRateHistory;
+
+ mutable std::unordered_map<LayerHistory::LayerVoteType, std::string> mTraceTags;
+
+ // Shared for all LayerInfo instances
+ static const RefreshRateConfigs* sRefreshRateConfigs;
+ static bool sTraceEnabled;
+};
+
+} // namespace scheduler
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.cpp b/services/surfaceflinger/Scheduler/MessageQueue.cpp
index fcb307f..6067e69 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.cpp
+++ b/services/surfaceflinger/Scheduler/MessageQueue.cpp
@@ -14,9 +14,9 @@
* limitations under the License.
*/
-#include <errno.h>
-#include <stdint.h>
-#include <sys/types.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#include <binder/IPCThreadState.h>
@@ -31,26 +31,7 @@
#include "MessageQueue.h"
#include "SurfaceFlinger.h"
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-MessageBase::MessageBase() : MessageHandler() {}
-
-MessageBase::~MessageBase() {}
-
-void MessageBase::handleMessage(const Message&) {
- this->handler();
- barrier.open();
-};
-
-// ---------------------------------------------------------------------------
-
-MessageQueue::~MessageQueue() = default;
-
-// ---------------------------------------------------------------------------
-
-namespace impl {
+namespace android::impl {
void MessageQueue::Handler::dispatchRefresh() {
if ((android_atomic_or(eventMaskRefresh, &mEventMask) & eventMaskRefresh) == 0) {
@@ -58,8 +39,9 @@
}
}
-void MessageQueue::Handler::dispatchInvalidate() {
+void MessageQueue::Handler::dispatchInvalidate(nsecs_t expectedVSyncTimestamp) {
if ((android_atomic_or(eventMaskInvalidate, &mEventMask) & eventMaskInvalidate) == 0) {
+ mExpectedVSyncTime = expectedVSyncTimestamp;
mQueue.mLooper->sendMessage(this, Message(MessageQueue::INVALIDATE));
}
}
@@ -68,11 +50,11 @@
switch (message.what) {
case INVALIDATE:
android_atomic_and(~eventMaskInvalidate, &mEventMask);
- mQueue.mFlinger->onMessageReceived(message.what);
+ mQueue.mFlinger->onMessageReceived(message.what, mExpectedVSyncTime);
break;
case REFRESH:
android_atomic_and(~eventMaskRefresh, &mEventMask);
- mQueue.mFlinger->onMessageReceived(message.what);
+ mQueue.mFlinger->onMessageReceived(message.what, mExpectedVSyncTime);
break;
}
}
@@ -85,24 +67,6 @@
mHandler = new Handler(*this);
}
-void MessageQueue::setEventThread(android::EventThread* eventThread,
- ResyncCallback resyncCallback) {
- if (mEventThread == eventThread) {
- return;
- }
-
- if (mEventTube.getFd() >= 0) {
- mLooper->removeFd(mEventTube.getFd());
- }
-
- mEventThread = eventThread;
- mEvents = eventThread->createEventConnection(std::move(resyncCallback),
- ISurfaceComposer::eConfigChangedSuppress);
- mEvents->stealReceiveChannel(&mEventTube);
- mLooper->addFd(mEventTube.getFd(), 0, Looper::EVENT_INPUT, MessageQueue::cb_eventReceiver,
- this);
-}
-
void MessageQueue::setEventConnection(const sp<EventThreadConnection>& connection) {
if (mEventTube.getFd() >= 0) {
mLooper->removeFd(mEventTube.getFd());
@@ -136,14 +100,8 @@
} while (true);
}
-status_t MessageQueue::postMessage(const sp<MessageBase>& messageHandler, nsecs_t relTime) {
- const Message dummyMessage;
- if (relTime > 0) {
- mLooper->sendMessageDelayed(relTime, messageHandler, dummyMessage);
- } else {
- mLooper->sendMessage(messageHandler, dummyMessage);
- }
- return NO_ERROR;
+void MessageQueue::postMessage(sp<MessageHandler>&& handler) {
+ mLooper->sendMessage(handler, Message());
}
void MessageQueue::invalidate() {
@@ -165,7 +123,7 @@
while ((n = DisplayEventReceiver::getEvents(&mEventTube, buffer, 8)) > 0) {
for (int i = 0; i < n; i++) {
if (buffer[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
- mHandler->dispatchInvalidate();
+ mHandler->dispatchInvalidate(buffer[i].vsync.expectedVSyncTimestamp);
break;
}
}
@@ -173,7 +131,7 @@
return 1;
}
-// ---------------------------------------------------------------------------
+} // namespace android::impl
-} // namespace impl
-} // namespace android
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.h b/services/surfaceflinger/Scheduler/MessageQueue.h
index 0b2206d..132b416 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.h
+++ b/services/surfaceflinger/Scheduler/MessageQueue.h
@@ -14,12 +14,12 @@
* limitations under the License.
*/
-#ifndef ANDROID_MESSAGE_QUEUE_H
-#define ANDROID_MESSAGE_QUEUE_H
+#pragma once
-#include <errno.h>
-#include <stdint.h>
-#include <sys/types.h>
+#include <cstdint>
+#include <future>
+#include <type_traits>
+#include <utility>
#include <utils/Looper.h>
#include <utils/Timers.h>
@@ -28,52 +28,30 @@
#include <gui/IDisplayEventConnection.h>
#include <private/gui/BitTube.h>
-#include "Barrier.h"
#include "EventThread.h"
-#include <functional>
-
namespace android {
class SurfaceFlinger;
-// ---------------------------------------------------------------------------
+template <typename F>
+class Task : public MessageHandler {
+ template <typename G>
+ friend auto makeTask(G&&);
-class MessageBase : public MessageHandler {
-public:
- MessageBase();
+ explicit Task(F&& f) : mTask(std::move(f)) {}
- // return true if message has a handler
- virtual bool handler() = 0;
+ void handleMessage(const Message&) override { mTask(); }
- // waits for the handler to be processed
- void wait() const { barrier.wait(); }
-
-protected:
- virtual ~MessageBase();
-
-private:
- virtual void handleMessage(const Message& message);
-
- mutable Barrier barrier;
+ using T = std::invoke_result_t<F>;
+ std::packaged_task<T()> mTask;
};
-class LambdaMessage : public MessageBase {
-public:
- explicit LambdaMessage(std::function<void()> handler)
- : MessageBase(), mHandler(std::move(handler)) {}
-
- bool handler() override {
- mHandler();
- // This return value is no longer checked, so it's always safe to return true
- return true;
- }
-
-private:
- const std::function<void()> mHandler;
-};
-
-// ---------------------------------------------------------------------------
+template <typename F>
+inline auto makeTask(F&& f) {
+ sp<Task<F>> task = new Task<F>(std::move(f));
+ return std::make_pair(task, task->mTask.get_future());
+}
class MessageQueue {
public:
@@ -82,14 +60,12 @@
REFRESH = 1,
};
- virtual ~MessageQueue();
+ virtual ~MessageQueue() = default;
virtual void init(const sp<SurfaceFlinger>& flinger) = 0;
- // TODO(b/128863962): Remove this function once everything is migrated to Scheduler.
- virtual void setEventThread(EventThread* events, ResyncCallback resyncCallback) = 0;
virtual void setEventConnection(const sp<EventThreadConnection>& connection) = 0;
virtual void waitMessage() = 0;
- virtual status_t postMessage(const sp<MessageBase>& message, nsecs_t reltime = 0) = 0;
+ virtual void postMessage(sp<MessageHandler>&&) = 0;
virtual void invalidate() = 0;
virtual void refresh() = 0;
};
@@ -103,19 +79,19 @@
enum { eventMaskInvalidate = 0x1, eventMaskRefresh = 0x2, eventMaskTransaction = 0x4 };
MessageQueue& mQueue;
int32_t mEventMask;
+ std::atomic<nsecs_t> mExpectedVSyncTime;
public:
explicit Handler(MessageQueue& queue) : mQueue(queue), mEventMask(0) {}
virtual void handleMessage(const Message& message);
void dispatchRefresh();
- void dispatchInvalidate();
+ void dispatchInvalidate(nsecs_t expectedVSyncTimestamp);
};
friend class Handler;
sp<SurfaceFlinger> mFlinger;
sp<Looper> mLooper;
- android::EventThread* mEventThread;
sp<EventThreadConnection> mEvents;
gui::BitTube mEventTube;
sp<Handler> mHandler;
@@ -126,11 +102,10 @@
public:
~MessageQueue() override = default;
void init(const sp<SurfaceFlinger>& flinger) override;
- void setEventThread(android::EventThread* events, ResyncCallback resyncCallback) override;
void setEventConnection(const sp<EventThreadConnection>& connection) override;
void waitMessage() override;
- status_t postMessage(const sp<MessageBase>& message, nsecs_t reltime = 0) override;
+ void postMessage(sp<MessageHandler>&&) override;
// sends INVALIDATE message at next VSYNC
void invalidate() override;
@@ -139,9 +114,5 @@
void refresh() override;
};
-// ---------------------------------------------------------------------------
-
} // namespace impl
} // namespace android
-
-#endif /* ANDROID_MESSAGE_QUEUE_H */
diff --git a/services/surfaceflinger/Scheduler/OneShotTimer.cpp b/services/surfaceflinger/Scheduler/OneShotTimer.cpp
new file mode 100644
index 0000000..a90d05e
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/OneShotTimer.cpp
@@ -0,0 +1,119 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "OneShotTimer.h"
+
+#include <chrono>
+#include <sstream>
+#include <thread>
+
+namespace android {
+namespace scheduler {
+
+OneShotTimer::OneShotTimer(const Interval& interval, const ResetCallback& resetCallback,
+ const TimeoutCallback& timeoutCallback)
+ : mInterval(interval), mResetCallback(resetCallback), mTimeoutCallback(timeoutCallback) {}
+
+OneShotTimer::~OneShotTimer() {
+ stop();
+}
+
+void OneShotTimer::start() {
+ {
+ std::lock_guard<std::mutex> lock(mMutex);
+ mState = TimerState::RESET;
+ }
+ mThread = std::thread(&OneShotTimer::loop, this);
+}
+
+void OneShotTimer::stop() {
+ {
+ std::lock_guard<std::mutex> lock(mMutex);
+ mState = TimerState::STOPPED;
+ }
+ mCondition.notify_all();
+ if (mThread.joinable()) {
+ mThread.join();
+ }
+}
+
+void OneShotTimer::loop() {
+ while (true) {
+ bool triggerReset = false;
+ bool triggerTimeout = false;
+ {
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (mState == TimerState::STOPPED) {
+ break;
+ }
+
+ if (mState == TimerState::IDLE) {
+ mCondition.wait(mMutex);
+ continue;
+ }
+
+ if (mState == TimerState::RESET) {
+ triggerReset = true;
+ }
+ }
+ if (triggerReset && mResetCallback) {
+ mResetCallback();
+ }
+
+ { // lock the mutex again. someone might have called stop meanwhile
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (mState == TimerState::STOPPED) {
+ break;
+ }
+
+ auto triggerTime = std::chrono::steady_clock::now() + mInterval;
+ mState = TimerState::WAITING;
+ while (mState == TimerState::WAITING) {
+ constexpr auto zero = std::chrono::steady_clock::duration::zero();
+ auto waitTime = triggerTime - std::chrono::steady_clock::now();
+ if (waitTime > zero) mCondition.wait_for(mMutex, waitTime);
+ if (mState == TimerState::RESET) {
+ triggerTime = std::chrono::steady_clock::now() + mInterval;
+ mState = TimerState::WAITING;
+ } else if (mState == TimerState::WAITING &&
+ (triggerTime - std::chrono::steady_clock::now()) <= zero) {
+ triggerTimeout = true;
+ mState = TimerState::IDLE;
+ }
+ }
+ }
+ if (triggerTimeout && mTimeoutCallback) {
+ mTimeoutCallback();
+ }
+ }
+}
+
+void OneShotTimer::reset() {
+ {
+ std::lock_guard<std::mutex> lock(mMutex);
+ mState = TimerState::RESET;
+ }
+ mCondition.notify_all();
+}
+
+std::string OneShotTimer::dump() const {
+ std::ostringstream stream;
+ stream << mInterval.count() << " ms";
+ return stream.str();
+}
+
+} // namespace scheduler
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/OneShotTimer.h b/services/surfaceflinger/Scheduler/OneShotTimer.h
new file mode 100644
index 0000000..b005754
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/OneShotTimer.h
@@ -0,0 +1,96 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <chrono>
+#include <condition_variable>
+#include <thread>
+
+#include <android-base/thread_annotations.h>
+
+namespace android {
+namespace scheduler {
+
+/*
+ * Class that sets off a timer for a given interval, and fires a callback when the
+ * interval expires.
+ */
+class OneShotTimer {
+public:
+ using Interval = std::chrono::milliseconds;
+ using ResetCallback = std::function<void()>;
+ using TimeoutCallback = std::function<void()>;
+
+ OneShotTimer(const Interval& interval, const ResetCallback& resetCallback,
+ const TimeoutCallback& timeoutCallback);
+ ~OneShotTimer();
+
+ // Initializes and turns on the idle timer.
+ void start();
+ // Stops the idle timer and any held resources.
+ void stop();
+ // Resets the wakeup time and fires the reset callback.
+ void reset();
+
+ std::string dump() const;
+
+private:
+ // Enum to track in what state is the timer.
+ enum class TimerState {
+ // The internal timer thread has been destroyed, and no state is
+ // tracked.
+ // Possible state transitions: RESET
+ STOPPED = 0,
+ // An external thread has just reset this timer.
+ // If there is a reset callback, then that callback is fired.
+ // Possible state transitions: STOPPED, WAITING
+ RESET = 1,
+ // This timer is waiting for the timeout interval to expire.
+ // Possible state transaitions: STOPPED, RESET, IDLE
+ WAITING = 2,
+ // The timeout interval has expired, so we are sleeping now.
+ // Possible state transaitions: STOPPED, RESET
+ IDLE = 3
+ };
+
+ // Function that loops until the condition for stopping is met.
+ void loop();
+
+ // Thread waiting for timer to expire.
+ std::thread mThread;
+
+ // Condition used to notify mThread.
+ std::condition_variable_any mCondition;
+
+ // Lock used for synchronizing the waiting thread with the application thread.
+ std::mutex mMutex;
+
+ // Current timer state
+ TimerState mState GUARDED_BY(mMutex) = TimerState::RESET;
+
+ // Interval after which timer expires.
+ const Interval mInterval;
+
+ // Callback that happens when timer resets.
+ const ResetCallback mResetCallback;
+
+ // Callback that happens when timer expires.
+ const TimeoutCallback mTimeoutCallback;
+};
+
+} // namespace scheduler
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/PhaseOffsets.cpp b/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
index 9fa2bbc..fe2e406 100644
--- a/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
+++ b/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
@@ -18,114 +18,341 @@
#include <cutils/properties.h>
+#include <optional>
+
#include "SurfaceFlingerProperties.h"
-namespace android {
-using namespace android::sysprop;
+namespace {
-namespace scheduler {
+std::optional<nsecs_t> getProperty(const char* name) {
+ char value[PROPERTY_VALUE_MAX];
+ property_get(name, value, "-1");
+ if (const int i = atoi(value); i != -1) return i;
+ return std::nullopt;
+}
-using RefreshRateType = RefreshRateConfigs::RefreshRateType;
-PhaseOffsets::~PhaseOffsets() = default;
+bool fpsEqualsWithMargin(float fpsA, float fpsB) {
+ static constexpr float MARGIN = 0.01f;
+ return std::abs(fpsA - fpsB) <= MARGIN;
+}
+
+std::vector<float> getRefreshRatesFromConfigs(
+ const android::scheduler::RefreshRateConfigs& refreshRateConfigs) {
+ const auto& allRefreshRates = refreshRateConfigs.getAllRefreshRates();
+ std::vector<float> refreshRates;
+ refreshRates.reserve(allRefreshRates.size());
+
+ for (const auto& [ignored, refreshRate] : allRefreshRates) {
+ refreshRates.emplace_back(refreshRate->getFps());
+ }
+
+ return refreshRates;
+}
+
+} // namespace
+
+namespace android::scheduler {
+
+PhaseConfiguration::~PhaseConfiguration() = default;
namespace impl {
-PhaseOffsets::PhaseOffsets() {
- int64_t vsyncPhaseOffsetNs = vsync_event_phase_offset_ns(1000000);
- int64_t sfVsyncPhaseOffsetNs = vsync_sf_event_phase_offset_ns(1000000);
+PhaseOffsets::PhaseOffsets(const scheduler::RefreshRateConfigs& refreshRateConfigs)
+ : PhaseOffsets(getRefreshRatesFromConfigs(refreshRateConfigs),
+ refreshRateConfigs.getCurrentRefreshRate().getFps(),
+ sysprop::vsync_event_phase_offset_ns(1000000),
+ sysprop::vsync_sf_event_phase_offset_ns(1000000),
+ getProperty("debug.sf.early_phase_offset_ns"),
+ getProperty("debug.sf.early_gl_phase_offset_ns"),
+ getProperty("debug.sf.early_app_phase_offset_ns"),
+ getProperty("debug.sf.early_gl_app_phase_offset_ns"),
+ // Below defines the threshold when an offset is considered to be negative,
+ // i.e. targeting for the N+2 vsync instead of N+1. This means that: For offset
+ // < threshold, SF wake up (vsync_duration - offset) before HW vsync. For
+ // offset >= threshold, SF wake up (2 * vsync_duration - offset) before HW
+ // vsync.
+ getProperty("debug.sf.phase_offset_threshold_for_next_vsync_ns")
+ .value_or(std::numeric_limits<nsecs_t>::max())) {}
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.sf.early_phase_offset_ns", value, "-1");
- const int earlySfOffsetNs = atoi(value);
-
- property_get("debug.sf.early_gl_phase_offset_ns", value, "-1");
- const int earlyGlSfOffsetNs = atoi(value);
-
- property_get("debug.sf.early_app_phase_offset_ns", value, "-1");
- const int earlyAppOffsetNs = atoi(value);
-
- property_get("debug.sf.early_gl_app_phase_offset_ns", value, "-1");
- const int earlyGlAppOffsetNs = atoi(value);
-
- property_get("debug.sf.high_fps_early_phase_offset_ns", value, "-1");
- const int highFpsEarlySfOffsetNs = atoi(value);
-
- property_get("debug.sf.high_fps_early_gl_phase_offset_ns", value, "-1");
- const int highFpsEarlyGlSfOffsetNs = atoi(value);
-
- property_get("debug.sf.high_fps_early_app_phase_offset_ns", value, "-1");
- const int highFpsEarlyAppOffsetNs = atoi(value);
-
- property_get("debug.sf.high_fps_early_gl_app_phase_offset_ns", value, "-1");
- const int highFpsEarlyGlAppOffsetNs = atoi(value);
-
- // TODO(b/122905996): Define these in device.mk.
- property_get("debug.sf.high_fps_late_app_phase_offset_ns", value, "2000000");
- const int highFpsLateAppOffsetNs = atoi(value);
-
- property_get("debug.sf.high_fps_late_sf_phase_offset_ns", value, "1000000");
- const int highFpsLateSfOffsetNs = atoi(value);
-
- // Below defines the threshold when an offset is considered to be negative, i.e. targeting
- // for the N+2 vsync instead of N+1. This means that:
- // For offset < threshold, SF wake up (vsync_duration - offset) before HW vsync.
- // For offset >= threshold, SF wake up (2 * vsync_duration - offset) before HW vsync.
- property_get("debug.sf.phase_offset_threshold_for_next_vsync_ns", value, "-1");
- const int phaseOffsetThresholdForNextVsyncNs = atoi(value);
-
- Offsets defaultOffsets;
- Offsets highFpsOffsets;
- defaultOffsets.early = {RefreshRateType::DEFAULT,
- earlySfOffsetNs != -1 ? earlySfOffsetNs : sfVsyncPhaseOffsetNs,
- earlyAppOffsetNs != -1 ? earlyAppOffsetNs : vsyncPhaseOffsetNs};
- defaultOffsets.earlyGl = {RefreshRateType::DEFAULT,
- earlyGlSfOffsetNs != -1 ? earlyGlSfOffsetNs : sfVsyncPhaseOffsetNs,
- earlyGlAppOffsetNs != -1 ? earlyGlAppOffsetNs : vsyncPhaseOffsetNs};
- defaultOffsets.late = {RefreshRateType::DEFAULT, sfVsyncPhaseOffsetNs, vsyncPhaseOffsetNs};
-
- highFpsOffsets.early = {RefreshRateType::PERFORMANCE,
- highFpsEarlySfOffsetNs != -1 ? highFpsEarlySfOffsetNs
- : highFpsLateSfOffsetNs,
- highFpsEarlyAppOffsetNs != -1 ? highFpsEarlyAppOffsetNs
- : highFpsLateAppOffsetNs};
- highFpsOffsets.earlyGl = {RefreshRateType::PERFORMANCE,
- highFpsEarlyGlSfOffsetNs != -1 ? highFpsEarlyGlSfOffsetNs
- : highFpsLateSfOffsetNs,
- highFpsEarlyGlAppOffsetNs != -1 ? highFpsEarlyGlAppOffsetNs
- : highFpsLateAppOffsetNs};
- highFpsOffsets.late = {RefreshRateType::PERFORMANCE, highFpsLateSfOffsetNs,
- highFpsLateAppOffsetNs};
-
- mOffsets.insert({RefreshRateType::DEFAULT, defaultOffsets});
- mOffsets.insert({RefreshRateType::PERFORMANCE, highFpsOffsets});
-
- mOffsetThresholdForNextVsync = phaseOffsetThresholdForNextVsyncNs != -1
- ? phaseOffsetThresholdForNextVsyncNs
- : std::numeric_limits<nsecs_t>::max();
-}
-
-PhaseOffsets::Offsets PhaseOffsets::getOffsetsForRefreshRate(
- android::scheduler::RefreshRateConfigs::RefreshRateType refreshRateType) const {
- return mOffsets.at(refreshRateType);
-}
+PhaseOffsets::PhaseOffsets(const std::vector<float>& refreshRates, float currentFps,
+ nsecs_t vsyncPhaseOffsetNs, nsecs_t sfVSyncPhaseOffsetNs,
+ std::optional<nsecs_t> earlySfOffsetNs,
+ std::optional<nsecs_t> earlyGlSfOffsetNs,
+ std::optional<nsecs_t> earlyAppOffsetNs,
+ std::optional<nsecs_t> earlyGlAppOffsetNs, nsecs_t thresholdForNextVsync)
+ : mVSyncPhaseOffsetNs(vsyncPhaseOffsetNs),
+ mSfVSyncPhaseOffsetNs(sfVSyncPhaseOffsetNs),
+ mEarlySfOffsetNs(earlySfOffsetNs),
+ mEarlyGlSfOffsetNs(earlyGlSfOffsetNs),
+ mEarlyAppOffsetNs(earlyAppOffsetNs),
+ mEarlyGlAppOffsetNs(earlyGlAppOffsetNs),
+ mThresholdForNextVsync(thresholdForNextVsync),
+ mOffsets(initializeOffsets(refreshRates)),
+ mRefreshRateFps(currentFps) {}
void PhaseOffsets::dump(std::string& result) const {
const auto [early, earlyGl, late] = getCurrentOffsets();
- base::StringAppendF(&result,
- " app phase: %9" PRId64 " ns\t SF phase: %9" PRId64 " ns\n"
- " early app phase: %9" PRId64 " ns\t early SF phase: %9" PRId64 " ns\n"
- "GL early app phase: %9" PRId64 " ns\tGL early SF phase: %9" PRId64 " ns\n",
- late.app, late.sf, early.app, early.sf, earlyGl.app, earlyGl.sf);
+ using base::StringAppendF;
+ StringAppendF(&result,
+ " app phase: %9" PRId64 " ns\t SF phase: %9" PRId64 " ns\n"
+ " early app phase: %9" PRId64 " ns\t early SF phase: %9" PRId64 " ns\n"
+ " GL early app phase: %9" PRId64 " ns\tGL early SF phase: %9" PRId64 " ns\n"
+ "next VSYNC threshold: %9" PRId64 " ns\n",
+ late.app, late.sf, early.app, early.sf, earlyGl.app, earlyGl.sf,
+ mThresholdForNextVsync);
}
-nsecs_t PhaseOffsets::getCurrentAppOffset() {
- return getCurrentOffsets().late.app;
+std::unordered_map<float, PhaseOffsets::Offsets> PhaseOffsets::initializeOffsets(
+ const std::vector<float>& refreshRates) const {
+ std::unordered_map<float, Offsets> offsets;
+
+ for (const auto& refreshRate : refreshRates) {
+ offsets.emplace(refreshRate,
+ getPhaseOffsets(refreshRate, static_cast<nsecs_t>(1e9f / refreshRate)));
+ }
+ return offsets;
}
-nsecs_t PhaseOffsets::getCurrentSfOffset() {
- return getCurrentOffsets().late.sf;
+PhaseOffsets::Offsets PhaseOffsets::getPhaseOffsets(float fps, nsecs_t vsyncPeriod) const {
+ if (fps > 65.0f) {
+ return getHighFpsOffsets(vsyncPeriod);
+ } else {
+ return getDefaultOffsets(vsyncPeriod);
+ }
+}
+
+PhaseOffsets::Offsets PhaseOffsets::getDefaultOffsets(nsecs_t vsyncDuration) const {
+ return {
+ {
+ mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) < mThresholdForNextVsync
+ ? mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs)
+ : mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) - vsyncDuration,
+
+ mEarlyAppOffsetNs.value_or(mVSyncPhaseOffsetNs),
+ },
+ {
+ mEarlyGlSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) < mThresholdForNextVsync
+ ? mEarlyGlSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs)
+ : mEarlyGlSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) - vsyncDuration,
+
+ mEarlyGlAppOffsetNs.value_or(mVSyncPhaseOffsetNs),
+ },
+ {
+ mSfVSyncPhaseOffsetNs < mThresholdForNextVsync
+ ? mSfVSyncPhaseOffsetNs
+ : mSfVSyncPhaseOffsetNs - vsyncDuration,
+
+ mVSyncPhaseOffsetNs,
+ },
+ };
+}
+
+PhaseOffsets::Offsets PhaseOffsets::getHighFpsOffsets(nsecs_t vsyncDuration) const {
+ const auto highFpsLateAppOffsetNs =
+ getProperty("debug.sf.high_fps_late_app_phase_offset_ns").value_or(2000000);
+ const auto highFpsLateSfOffsetNs =
+ getProperty("debug.sf.high_fps_late_sf_phase_offset_ns").value_or(1000000);
+
+ const auto highFpsEarlySfOffsetNs = getProperty("debug.sf.high_fps_early_phase_offset_ns");
+ const auto highFpsEarlyGlSfOffsetNs = getProperty("debug.sf.high_fps_early_gl_phase_offset_ns");
+ const auto highFpsEarlyAppOffsetNs = getProperty("debug.sf.high_fps_early_app_phase_offset_ns");
+ const auto highFpsEarlyGlAppOffsetNs =
+ getProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns");
+
+ return {
+ {
+ highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs) < mThresholdForNextVsync
+ ? highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs)
+ : highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs) -
+ vsyncDuration,
+
+ highFpsEarlyAppOffsetNs.value_or(highFpsLateAppOffsetNs),
+ },
+ {
+ highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs) <
+ mThresholdForNextVsync
+ ? highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs)
+ : highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs) -
+ vsyncDuration,
+
+ highFpsEarlyGlAppOffsetNs.value_or(highFpsLateAppOffsetNs),
+ },
+ {
+ highFpsLateSfOffsetNs < mThresholdForNextVsync
+ ? highFpsLateSfOffsetNs
+ : highFpsLateSfOffsetNs - vsyncDuration,
+
+ highFpsLateAppOffsetNs,
+ },
+ };
+}
+
+PhaseOffsets::Offsets PhaseOffsets::getOffsetsForRefreshRate(float fps) const {
+ const auto iter = std::find_if(mOffsets.begin(), mOffsets.end(),
+ [&fps](const std::pair<float, Offsets>& candidateFps) {
+ return fpsEqualsWithMargin(fps, candidateFps.first);
+ });
+
+ if (iter != mOffsets.end()) {
+ return iter->second;
+ }
+
+ // Unknown refresh rate. This might happen if we get a hotplug event for an external display.
+ // In this case just construct the offset.
+ ALOGW("Can't find offset for %.2f fps", fps);
+ return getPhaseOffsets(fps, static_cast<nsecs_t>(1e9f / fps));
+}
+
+static void validateSysprops() {
+ const auto validatePropertyBool = [](const char* prop) {
+ LOG_ALWAYS_FATAL_IF(!property_get_bool(prop, false), "%s is false", prop);
+ };
+
+ validatePropertyBool("debug.sf.use_phase_offsets_as_durations");
+
+ LOG_ALWAYS_FATAL_IF(sysprop::vsync_event_phase_offset_ns(-1) != -1,
+ "ro.surface_flinger.vsync_event_phase_offset_ns is set but expecting "
+ "duration");
+
+ LOG_ALWAYS_FATAL_IF(sysprop::vsync_sf_event_phase_offset_ns(-1) != -1,
+ "ro.surface_flinger.vsync_sf_event_phase_offset_ns is set but expecting "
+ "duration");
+
+ const auto validateProperty = [](const char* prop) {
+ LOG_ALWAYS_FATAL_IF(getProperty(prop).has_value(),
+ "%s is set to %" PRId64 " but expecting duration", prop,
+ getProperty(prop).value_or(-1));
+ };
+
+ validateProperty("debug.sf.early_phase_offset_ns");
+ validateProperty("debug.sf.early_gl_phase_offset_ns");
+ validateProperty("debug.sf.early_app_phase_offset_ns");
+ validateProperty("debug.sf.early_gl_app_phase_offset_ns");
+ validateProperty("debug.sf.high_fps_late_app_phase_offset_ns");
+ validateProperty("debug.sf.high_fps_late_sf_phase_offset_ns");
+ validateProperty("debug.sf.high_fps_early_phase_offset_ns");
+ validateProperty("debug.sf.high_fps_early_gl_phase_offset_ns");
+ validateProperty("debug.sf.high_fps_early_app_phase_offset_ns");
+ validateProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns");
+}
+
+static nsecs_t sfDurationToOffset(nsecs_t sfDuration, nsecs_t vsyncDuration) {
+ return sfDuration == -1 ? 1'000'000 : vsyncDuration - sfDuration % vsyncDuration;
+}
+
+static nsecs_t appDurationToOffset(nsecs_t appDuration, nsecs_t sfDuration, nsecs_t vsyncDuration) {
+ return sfDuration == -1 ? 1'000'000
+ : vsyncDuration - (appDuration + sfDuration) % vsyncDuration;
+}
+
+PhaseDurations::Offsets PhaseDurations::constructOffsets(nsecs_t vsyncDuration) const {
+ return Offsets{
+ {
+ mSfEarlyDuration < vsyncDuration
+ ? sfDurationToOffset(mSfEarlyDuration, vsyncDuration)
+ : sfDurationToOffset(mSfEarlyDuration, vsyncDuration) - vsyncDuration,
+
+ appDurationToOffset(mAppEarlyDuration, mSfEarlyDuration, vsyncDuration),
+ },
+ {
+ mSfEarlyGlDuration < vsyncDuration
+ ? sfDurationToOffset(mSfEarlyGlDuration, vsyncDuration)
+ : sfDurationToOffset(mSfEarlyGlDuration, vsyncDuration) - vsyncDuration,
+
+ appDurationToOffset(mAppEarlyGlDuration, mSfEarlyGlDuration, vsyncDuration),
+ },
+ {
+ mSfDuration < vsyncDuration
+ ? sfDurationToOffset(mSfDuration, vsyncDuration)
+ : sfDurationToOffset(mSfDuration, vsyncDuration) - vsyncDuration,
+
+ appDurationToOffset(mAppDuration, mSfDuration, vsyncDuration),
+ },
+ };
+}
+
+std::unordered_map<float, PhaseDurations::Offsets> PhaseDurations::initializeOffsets(
+ const std::vector<float>& refreshRates) const {
+ std::unordered_map<float, Offsets> offsets;
+
+ for (const auto fps : refreshRates) {
+ offsets.emplace(fps, constructOffsets(static_cast<nsecs_t>(1e9f / fps)));
+ }
+ return offsets;
+}
+
+PhaseDurations::PhaseDurations(const scheduler::RefreshRateConfigs& refreshRateConfigs)
+ : PhaseDurations(getRefreshRatesFromConfigs(refreshRateConfigs),
+ refreshRateConfigs.getCurrentRefreshRate().getFps(),
+ getProperty("debug.sf.late.sf.duration").value_or(-1),
+ getProperty("debug.sf.late.app.duration").value_or(-1),
+ getProperty("debug.sf.early.sf.duration").value_or(mSfDuration),
+ getProperty("debug.sf.early.app.duration").value_or(mAppDuration),
+ getProperty("debug.sf.earlyGl.sf.duration").value_or(mSfDuration),
+ getProperty("debug.sf.earlyGl.app.duration").value_or(mAppDuration)) {
+ validateSysprops();
+}
+
+PhaseDurations::PhaseDurations(const std::vector<float>& refreshRates, float currentFps,
+ nsecs_t sfDuration, nsecs_t appDuration, nsecs_t sfEarlyDuration,
+ nsecs_t appEarlyDuration, nsecs_t sfEarlyGlDuration,
+ nsecs_t appEarlyGlDuration)
+ : mSfDuration(sfDuration),
+ mAppDuration(appDuration),
+ mSfEarlyDuration(sfEarlyDuration),
+ mAppEarlyDuration(appEarlyDuration),
+ mSfEarlyGlDuration(sfEarlyGlDuration),
+ mAppEarlyGlDuration(appEarlyGlDuration),
+ mOffsets(initializeOffsets(refreshRates)),
+ mRefreshRateFps(currentFps) {}
+
+PhaseOffsets::Offsets PhaseDurations::getOffsetsForRefreshRate(float fps) const {
+ const auto iter = std::find_if(mOffsets.begin(), mOffsets.end(), [=](const auto& candidateFps) {
+ return fpsEqualsWithMargin(fps, candidateFps.first);
+ });
+
+ if (iter != mOffsets.end()) {
+ return iter->second;
+ }
+
+ // Unknown refresh rate. This might happen if we get a hotplug event for an external display.
+ // In this case just construct the offset.
+ ALOGW("Can't find offset for %.2f fps", fps);
+ return constructOffsets(static_cast<nsecs_t>(1e9f / fps));
+}
+
+void PhaseDurations::dump(std::string& result) const {
+ const auto [early, earlyGl, late] = getCurrentOffsets();
+ using base::StringAppendF;
+ StringAppendF(&result,
+ " app phase: %9" PRId64 " ns\t SF phase: %9" PRId64
+ " ns\n"
+ " app duration: %9" PRId64 " ns\t SF duration: %9" PRId64
+ " ns\n"
+ " early app phase: %9" PRId64 " ns\t early SF phase: %9" PRId64
+ " ns\n"
+ " early app duration: %9" PRId64 " ns\t early SF duration: %9" PRId64
+ " ns\n"
+ " GL early app phase: %9" PRId64 " ns\tGL early SF phase: %9" PRId64
+ " ns\n"
+ " GL early app duration: %9" PRId64 " ns\tGL early SF duration: %9" PRId64
+ " ns\n",
+ late.app,
+
+ late.sf,
+
+ mAppDuration, mSfDuration,
+
+ early.app, early.sf,
+
+ mAppEarlyDuration, mSfEarlyDuration,
+
+ earlyGl.app,
+
+ earlyGl.sf,
+
+ mAppEarlyGlDuration, mSfEarlyGlDuration);
}
} // namespace impl
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/PhaseOffsets.h b/services/surfaceflinger/Scheduler/PhaseOffsets.h
index 2b5c2f1..9ec6d56 100644
--- a/services/surfaceflinger/Scheduler/PhaseOffsets.h
+++ b/services/surfaceflinger/Scheduler/PhaseOffsets.h
@@ -16,14 +16,12 @@
#pragma once
-#include <cinttypes>
#include <unordered_map>
#include "RefreshRateConfigs.h"
#include "VSyncModulator.h"
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
/*
* This class encapsulates offsets for different refresh rates. Depending
@@ -31,62 +29,113 @@
* different offsets will help us with latency. This class keeps track of
* which mode the device is on, and returns approprate offsets when needed.
*/
-class PhaseOffsets {
+class PhaseConfiguration {
public:
- struct Offsets {
- VSyncModulator::Offsets early;
- VSyncModulator::Offsets earlyGl;
- VSyncModulator::Offsets late;
- };
+ using Offsets = VSyncModulator::OffsetsConfig;
- virtual ~PhaseOffsets();
+ virtual ~PhaseConfiguration();
- virtual nsecs_t getCurrentAppOffset() = 0;
- virtual nsecs_t getCurrentSfOffset() = 0;
- virtual Offsets getOffsetsForRefreshRate(
- RefreshRateConfigs::RefreshRateType refreshRateType) const = 0;
virtual Offsets getCurrentOffsets() const = 0;
- virtual void setRefreshRateType(RefreshRateConfigs::RefreshRateType refreshRateType) = 0;
- virtual nsecs_t getOffsetThresholdForNextVsync() const = 0;
+ virtual Offsets getOffsetsForRefreshRate(float fps) const = 0;
+
+ virtual void setRefreshRateFps(float fps) = 0;
+
virtual void dump(std::string& result) const = 0;
};
namespace impl {
-class PhaseOffsets : public scheduler::PhaseOffsets {
-public:
- PhaseOffsets();
- nsecs_t getCurrentAppOffset() override;
- nsecs_t getCurrentSfOffset() override;
+/*
+ * This is the old implementation of phase offsets and considered as deprecated.
+ * PhaseDurations is the new implementation.
+ */
+class PhaseOffsets : public scheduler::PhaseConfiguration {
+public:
+ PhaseOffsets(const scheduler::RefreshRateConfigs&);
// Returns early, early GL, and late offsets for Apps and SF for a given refresh rate.
- Offsets getOffsetsForRefreshRate(
- RefreshRateConfigs::RefreshRateType refreshRateType) const override;
+ Offsets getOffsetsForRefreshRate(float fps) const override;
// Returns early, early GL, and late offsets for Apps and SF.
- Offsets getCurrentOffsets() const override {
- return getOffsetsForRefreshRate(mRefreshRateType);
- }
+ Offsets getCurrentOffsets() const override { return getOffsetsForRefreshRate(mRefreshRateFps); }
// This function should be called when the device is switching between different
// refresh rates, to properly update the offsets.
- void setRefreshRateType(RefreshRateConfigs::RefreshRateType refreshRateType) override {
- mRefreshRateType = refreshRateType;
- }
-
- nsecs_t getOffsetThresholdForNextVsync() const override { return mOffsetThresholdForNextVsync; }
+ void setRefreshRateFps(float fps) override { mRefreshRateFps = fps; }
// Returns current offsets in human friendly format.
void dump(std::string& result) const override;
-private:
- std::atomic<RefreshRateConfigs::RefreshRateType> mRefreshRateType =
- RefreshRateConfigs::RefreshRateType::DEFAULT;
+protected:
+ // Used for unit tests
+ PhaseOffsets(const std::vector<float>& refreshRates, float currentFps,
+ nsecs_t vsyncPhaseOffsetNs, nsecs_t sfVSyncPhaseOffsetNs,
+ std::optional<nsecs_t> earlySfOffsetNs, std::optional<nsecs_t> earlyGlSfOffsetNs,
+ std::optional<nsecs_t> earlyAppOffsetNs, std::optional<nsecs_t> earlyGlAppOffsetNs,
+ nsecs_t thresholdForNextVsync);
+ std::unordered_map<float, Offsets> initializeOffsets(
+ const std::vector<float>& refreshRates) const;
+ Offsets getDefaultOffsets(nsecs_t vsyncPeriod) const;
+ Offsets getHighFpsOffsets(nsecs_t vsyncPeriod) const;
+ Offsets getPhaseOffsets(float fps, nsecs_t vsyncPeriod) const;
- std::unordered_map<RefreshRateConfigs::RefreshRateType, Offsets> mOffsets;
- nsecs_t mOffsetThresholdForNextVsync;
+ const nsecs_t mVSyncPhaseOffsetNs;
+ const nsecs_t mSfVSyncPhaseOffsetNs;
+ const std::optional<nsecs_t> mEarlySfOffsetNs;
+ const std::optional<nsecs_t> mEarlyGlSfOffsetNs;
+ const std::optional<nsecs_t> mEarlyAppOffsetNs;
+ const std::optional<nsecs_t> mEarlyGlAppOffsetNs;
+ const nsecs_t mThresholdForNextVsync;
+ const std::unordered_map<float, Offsets> mOffsets;
+
+ std::atomic<float> mRefreshRateFps;
};
-} // namespace impl
-} // namespace scheduler
-} // namespace android
+/*
+ * Class that encapsulates the phase offsets for SurfaceFlinger and App.
+ * The offsets are calculated from durations for each one of the (late, early, earlyGL)
+ * offset types.
+ */
+class PhaseDurations : public scheduler::PhaseConfiguration {
+public:
+ PhaseDurations(const scheduler::RefreshRateConfigs&);
+
+ // Returns early, early GL, and late offsets for Apps and SF for a given refresh rate.
+ Offsets getOffsetsForRefreshRate(float fps) const override;
+
+ // Returns early, early GL, and late offsets for Apps and SF.
+ Offsets getCurrentOffsets() const override { return getOffsetsForRefreshRate(mRefreshRateFps); }
+
+ // This function should be called when the device is switching between different
+ // refresh rates, to properly update the offsets.
+ void setRefreshRateFps(float fps) override { mRefreshRateFps = fps; }
+
+ // Returns current offsets in human friendly format.
+ void dump(std::string& result) const override;
+
+protected:
+ // Used for unit tests
+ PhaseDurations(const std::vector<float>& refreshRates, float currentFps, nsecs_t sfDuration,
+ nsecs_t appDuration, nsecs_t sfEarlyDuration, nsecs_t appEarlyDuration,
+ nsecs_t sfEarlyGlDuration, nsecs_t appEarlyGlDuration);
+
+private:
+ std::unordered_map<float, Offsets> initializeOffsets(const std::vector<float>&) const;
+ PhaseDurations::Offsets constructOffsets(nsecs_t vsyncDuration) const;
+
+ const nsecs_t mSfDuration;
+ const nsecs_t mAppDuration;
+
+ const nsecs_t mSfEarlyDuration;
+ const nsecs_t mAppEarlyDuration;
+
+ const nsecs_t mSfEarlyGlDuration;
+ const nsecs_t mAppEarlyGlDuration;
+
+ const std::unordered_map<float, Offsets> mOffsets;
+
+ std::atomic<float> mRefreshRateFps;
+};
+
+} // namespace impl
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
new file mode 100644
index 0000000..8661b6e
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -0,0 +1,621 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// #define LOG_NDEBUG 0
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "RefreshRateConfigs.h"
+#include <android-base/stringprintf.h>
+#include <utils/Trace.h>
+#include <chrono>
+#include <cmath>
+
+#undef LOG_TAG
+#define LOG_TAG "RefreshRateConfigs"
+
+namespace android::scheduler {
+
+using AllRefreshRatesMapType = RefreshRateConfigs::AllRefreshRatesMapType;
+using RefreshRate = RefreshRateConfigs::RefreshRate;
+
+std::string RefreshRateConfigs::layerVoteTypeString(LayerVoteType vote) {
+ switch (vote) {
+ case LayerVoteType::NoVote:
+ return "NoVote";
+ case LayerVoteType::Min:
+ return "Min";
+ case LayerVoteType::Max:
+ return "Max";
+ case LayerVoteType::Heuristic:
+ return "Heuristic";
+ case LayerVoteType::ExplicitDefault:
+ return "ExplicitDefault";
+ case LayerVoteType::ExplicitExactOrMultiple:
+ return "ExplicitExactOrMultiple";
+ }
+}
+
+const RefreshRate& RefreshRateConfigs::getRefreshRateForContent(
+ const std::vector<LayerRequirement>& layers) const {
+ std::lock_guard lock(mLock);
+ int contentFramerate = 0;
+ int explicitContentFramerate = 0;
+ for (const auto& layer : layers) {
+ const auto desiredRefreshRateRound = round<int>(layer.desiredRefreshRate);
+ if (layer.vote == LayerVoteType::ExplicitDefault ||
+ layer.vote == LayerVoteType::ExplicitExactOrMultiple) {
+ if (desiredRefreshRateRound > explicitContentFramerate) {
+ explicitContentFramerate = desiredRefreshRateRound;
+ }
+ } else {
+ if (desiredRefreshRateRound > contentFramerate) {
+ contentFramerate = desiredRefreshRateRound;
+ }
+ }
+ }
+
+ if (explicitContentFramerate != 0) {
+ contentFramerate = explicitContentFramerate;
+ } else if (contentFramerate == 0) {
+ contentFramerate = round<int>(mMaxSupportedRefreshRate->getFps());
+ }
+ ATRACE_INT("ContentFPS", contentFramerate);
+
+ // Find the appropriate refresh rate with minimal error
+ auto iter = min_element(mPrimaryRefreshRates.cbegin(), mPrimaryRefreshRates.cend(),
+ [contentFramerate](const auto& lhs, const auto& rhs) -> bool {
+ return std::abs(lhs->fps - contentFramerate) <
+ std::abs(rhs->fps - contentFramerate);
+ });
+
+ // Some content aligns better on higher refresh rate. For example for 45fps we should choose
+ // 90Hz config. However we should still prefer a lower refresh rate if the content doesn't
+ // align well with both
+ const RefreshRate* bestSoFar = *iter;
+ constexpr float MARGIN = 0.05f;
+ float ratio = (*iter)->fps / contentFramerate;
+ if (std::abs(std::round(ratio) - ratio) > MARGIN) {
+ while (iter != mPrimaryRefreshRates.cend()) {
+ ratio = (*iter)->fps / contentFramerate;
+
+ if (std::abs(std::round(ratio) - ratio) <= MARGIN) {
+ bestSoFar = *iter;
+ break;
+ }
+ ++iter;
+ }
+ }
+
+ return *bestSoFar;
+}
+
+std::pair<nsecs_t, nsecs_t> RefreshRateConfigs::getDisplayFrames(nsecs_t layerPeriod,
+ nsecs_t displayPeriod) const {
+ auto [displayFramesQuot, displayFramesRem] = std::div(layerPeriod, displayPeriod);
+ if (displayFramesRem <= MARGIN_FOR_PERIOD_CALCULATION ||
+ std::abs(displayFramesRem - displayPeriod) <= MARGIN_FOR_PERIOD_CALCULATION) {
+ displayFramesQuot++;
+ displayFramesRem = 0;
+ }
+
+ return {displayFramesQuot, displayFramesRem};
+}
+
+const RefreshRate& RefreshRateConfigs::getBestRefreshRate(
+ const std::vector<LayerRequirement>& layers, const GlobalSignals& globalSignals,
+ GlobalSignals* outSignalsConsidered) const {
+ ATRACE_CALL();
+ ALOGV("getRefreshRateForContent %zu layers", layers.size());
+
+ if (outSignalsConsidered) *outSignalsConsidered = {};
+ const auto setTouchConsidered = [&] {
+ if (outSignalsConsidered) {
+ outSignalsConsidered->touch = true;
+ }
+ };
+
+ const auto setIdleConsidered = [&] {
+ if (outSignalsConsidered) {
+ outSignalsConsidered->idle = true;
+ }
+ };
+
+ std::lock_guard lock(mLock);
+
+ int noVoteLayers = 0;
+ int minVoteLayers = 0;
+ int maxVoteLayers = 0;
+ int explicitDefaultVoteLayers = 0;
+ int explicitExactOrMultipleVoteLayers = 0;
+ float maxExplicitWeight = 0;
+ for (const auto& layer : layers) {
+ if (layer.vote == LayerVoteType::NoVote) {
+ noVoteLayers++;
+ } else if (layer.vote == LayerVoteType::Min) {
+ minVoteLayers++;
+ } else if (layer.vote == LayerVoteType::Max) {
+ maxVoteLayers++;
+ } else if (layer.vote == LayerVoteType::ExplicitDefault) {
+ explicitDefaultVoteLayers++;
+ maxExplicitWeight = std::max(maxExplicitWeight, layer.weight);
+ } else if (layer.vote == LayerVoteType::ExplicitExactOrMultiple) {
+ explicitExactOrMultipleVoteLayers++;
+ maxExplicitWeight = std::max(maxExplicitWeight, layer.weight);
+ }
+ }
+
+ const bool hasExplicitVoteLayers =
+ explicitDefaultVoteLayers > 0 || explicitExactOrMultipleVoteLayers > 0;
+
+ // Consider the touch event if there are no Explicit* layers. Otherwise wait until after we've
+ // selected a refresh rate to see if we should apply touch boost.
+ if (globalSignals.touch && !hasExplicitVoteLayers) {
+ ALOGV("TouchBoost - choose %s", getMaxRefreshRateByPolicyLocked().getName().c_str());
+ setTouchConsidered();
+ return getMaxRefreshRateByPolicyLocked();
+ }
+
+ // If the primary range consists of a single refresh rate then we can only
+ // move out the of range if layers explicitly request a different refresh
+ // rate.
+ const Policy* policy = getCurrentPolicyLocked();
+ const bool primaryRangeIsSingleRate = policy->primaryRange.min == policy->primaryRange.max;
+
+ if (!globalSignals.touch && globalSignals.idle &&
+ !(primaryRangeIsSingleRate && hasExplicitVoteLayers)) {
+ ALOGV("Idle - choose %s", getMinRefreshRateByPolicyLocked().getName().c_str());
+ setIdleConsidered();
+ return getMinRefreshRateByPolicyLocked();
+ }
+
+ if (layers.empty() || noVoteLayers == layers.size()) {
+ return getMaxRefreshRateByPolicyLocked();
+ }
+
+ // Only if all layers want Min we should return Min
+ if (noVoteLayers + minVoteLayers == layers.size()) {
+ ALOGV("all layers Min - choose %s", getMinRefreshRateByPolicyLocked().getName().c_str());
+ return getMinRefreshRateByPolicyLocked();
+ }
+
+ // Find the best refresh rate based on score
+ std::vector<std::pair<const RefreshRate*, float>> scores;
+ scores.reserve(mAppRequestRefreshRates.size());
+
+ for (const auto refreshRate : mAppRequestRefreshRates) {
+ scores.emplace_back(refreshRate, 0.0f);
+ }
+
+ for (const auto& layer : layers) {
+ ALOGV("Calculating score for %s (%s, weight %.2f)", layer.name.c_str(),
+ layerVoteTypeString(layer.vote).c_str(), layer.weight);
+ if (layer.vote == LayerVoteType::NoVote || layer.vote == LayerVoteType::Min) {
+ continue;
+ }
+
+ auto weight = layer.weight;
+
+ for (auto i = 0u; i < scores.size(); i++) {
+ bool inPrimaryRange =
+ scores[i].first->inPolicy(policy->primaryRange.min, policy->primaryRange.max);
+ if ((primaryRangeIsSingleRate || !inPrimaryRange) &&
+ !(layer.focused && layer.vote == LayerVoteType::ExplicitDefault)) {
+ // Only focused layers with ExplicitDefault frame rate settings are allowed to score
+ // refresh rates outside the primary range.
+ continue;
+ }
+
+ // If the layer wants Max, give higher score to the higher refresh rate
+ if (layer.vote == LayerVoteType::Max) {
+ const auto ratio = scores[i].first->fps / scores.back().first->fps;
+ // use ratio^2 to get a lower score the more we get further from peak
+ const auto layerScore = ratio * ratio;
+ ALOGV("%s (Max, weight %.2f) gives %s score of %.2f", layer.name.c_str(), weight,
+ scores[i].first->name.c_str(), layerScore);
+ scores[i].second += weight * layerScore;
+ continue;
+ }
+
+ const auto displayPeriod = scores[i].first->hwcConfig->getVsyncPeriod();
+ const auto layerPeriod = round<nsecs_t>(1e9f / layer.desiredRefreshRate);
+ if (layer.vote == LayerVoteType::ExplicitDefault) {
+ const auto layerScore = [&]() {
+ // Find the actual rate the layer will render, assuming
+ // that layerPeriod is the minimal time to render a frame
+ auto actualLayerPeriod = displayPeriod;
+ int multiplier = 1;
+ while (layerPeriod > actualLayerPeriod + MARGIN_FOR_PERIOD_CALCULATION) {
+ multiplier++;
+ actualLayerPeriod = displayPeriod * multiplier;
+ }
+ return std::min(1.0f,
+ static_cast<float>(layerPeriod) /
+ static_cast<float>(actualLayerPeriod));
+ }();
+
+ ALOGV("%s (ExplicitDefault, weight %.2f) %.2fHz gives %s score of %.2f",
+ layer.name.c_str(), weight, 1e9f / layerPeriod, scores[i].first->name.c_str(),
+ layerScore);
+ scores[i].second += weight * layerScore;
+ continue;
+ }
+
+ if (layer.vote == LayerVoteType::ExplicitExactOrMultiple ||
+ layer.vote == LayerVoteType::Heuristic) {
+ const auto layerScore = [&] {
+ // Calculate how many display vsyncs we need to present a single frame for this
+ // layer
+ const auto [displayFramesQuot, displayFramesRem] =
+ getDisplayFrames(layerPeriod, displayPeriod);
+ static constexpr size_t MAX_FRAMES_TO_FIT =
+ 10; // Stop calculating when score < 0.1
+ if (displayFramesRem == 0) {
+ // Layer desired refresh rate matches the display rate.
+ return 1.0f;
+ }
+
+ if (displayFramesQuot == 0) {
+ // Layer desired refresh rate is higher the display rate.
+ return (static_cast<float>(layerPeriod) /
+ static_cast<float>(displayPeriod)) *
+ (1.0f / (MAX_FRAMES_TO_FIT + 1));
+ }
+
+ // Layer desired refresh rate is lower the display rate. Check how well it fits
+ // the cadence
+ auto diff = std::abs(displayFramesRem - (displayPeriod - displayFramesRem));
+ int iter = 2;
+ while (diff > MARGIN_FOR_PERIOD_CALCULATION && iter < MAX_FRAMES_TO_FIT) {
+ diff = diff - (displayPeriod - diff);
+ iter++;
+ }
+
+ return 1.0f / iter;
+ }();
+ ALOGV("%s (%s, weight %.2f) %.2fHz gives %s score of %.2f", layer.name.c_str(),
+ layerVoteTypeString(layer.vote).c_str(), weight, 1e9f / layerPeriod,
+ scores[i].first->name.c_str(), layerScore);
+ scores[i].second += weight * layerScore;
+ continue;
+ }
+ }
+ }
+
+ // Now that we scored all the refresh rates we need to pick the one that got the highest score.
+ // In case of a tie we will pick the higher refresh rate if any of the layers wanted Max,
+ // or the lower otherwise.
+ const RefreshRate* bestRefreshRate = maxVoteLayers > 0
+ ? getBestRefreshRate(scores.rbegin(), scores.rend())
+ : getBestRefreshRate(scores.begin(), scores.end());
+
+ if (primaryRangeIsSingleRate) {
+ // If we never scored any layers, then choose the rate from the primary
+ // range instead of picking a random score from the app range.
+ if (std::all_of(scores.begin(), scores.end(),
+ [](std::pair<const RefreshRate*, float> p) { return p.second == 0; })) {
+ ALOGV("layers not scored - choose %s",
+ getMaxRefreshRateByPolicyLocked().getName().c_str());
+ return getMaxRefreshRateByPolicyLocked();
+ } else {
+ return *bestRefreshRate;
+ }
+ }
+
+ // Consider the touch event if there are no ExplicitDefault layers. ExplicitDefault are mostly
+ // interactive (as opposed to ExplicitExactOrMultiple) and therefore if those posted an explicit
+ // vote we should not change it if we get a touch event. Only apply touch boost if it will
+ // actually increase the refresh rate over the normal selection.
+ const RefreshRate& touchRefreshRate = getMaxRefreshRateByPolicyLocked();
+
+ if (globalSignals.touch && explicitDefaultVoteLayers == 0 &&
+ bestRefreshRate->fps < touchRefreshRate.fps) {
+ setTouchConsidered();
+ ALOGV("TouchBoost - choose %s", touchRefreshRate.getName().c_str());
+ return touchRefreshRate;
+ }
+
+ return *bestRefreshRate;
+}
+
+template <typename Iter>
+const RefreshRate* RefreshRateConfigs::getBestRefreshRate(Iter begin, Iter end) const {
+ constexpr auto EPSILON = 0.001f;
+ const RefreshRate* bestRefreshRate = begin->first;
+ float max = begin->second;
+ for (auto i = begin; i != end; ++i) {
+ const auto [refreshRate, score] = *i;
+ ALOGV("%s scores %.2f", refreshRate->name.c_str(), score);
+
+ ATRACE_INT(refreshRate->name.c_str(), round<int>(score * 100));
+
+ if (score > max * (1 + EPSILON)) {
+ max = score;
+ bestRefreshRate = refreshRate;
+ }
+ }
+
+ return bestRefreshRate;
+}
+
+const AllRefreshRatesMapType& RefreshRateConfigs::getAllRefreshRates() const {
+ return mRefreshRates;
+}
+
+const RefreshRate& RefreshRateConfigs::getMinRefreshRateByPolicy() const {
+ std::lock_guard lock(mLock);
+ return getMinRefreshRateByPolicyLocked();
+}
+
+const RefreshRate& RefreshRateConfigs::getMinRefreshRateByPolicyLocked() const {
+ return *mPrimaryRefreshRates.front();
+}
+
+const RefreshRate& RefreshRateConfigs::getMaxRefreshRateByPolicy() const {
+ std::lock_guard lock(mLock);
+ return getMaxRefreshRateByPolicyLocked();
+}
+
+const RefreshRate& RefreshRateConfigs::getMaxRefreshRateByPolicyLocked() const {
+ return *mPrimaryRefreshRates.back();
+}
+
+const RefreshRate& RefreshRateConfigs::getCurrentRefreshRate() const {
+ std::lock_guard lock(mLock);
+ return *mCurrentRefreshRate;
+}
+
+const RefreshRate& RefreshRateConfigs::getCurrentRefreshRateByPolicy() const {
+ std::lock_guard lock(mLock);
+ return getCurrentRefreshRateByPolicyLocked();
+}
+
+const RefreshRate& RefreshRateConfigs::getCurrentRefreshRateByPolicyLocked() const {
+ if (std::find(mAppRequestRefreshRates.begin(), mAppRequestRefreshRates.end(),
+ mCurrentRefreshRate) != mAppRequestRefreshRates.end()) {
+ return *mCurrentRefreshRate;
+ }
+ return *mRefreshRates.at(getCurrentPolicyLocked()->defaultConfig);
+}
+
+void RefreshRateConfigs::setCurrentConfigId(HwcConfigIndexType configId) {
+ std::lock_guard lock(mLock);
+ mCurrentRefreshRate = mRefreshRates.at(configId).get();
+}
+
+RefreshRateConfigs::RefreshRateConfigs(
+ const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs,
+ HwcConfigIndexType currentConfigId)
+ : mKnownFrameRates(constructKnownFrameRates(configs)) {
+ LOG_ALWAYS_FATAL_IF(configs.empty());
+ LOG_ALWAYS_FATAL_IF(currentConfigId.value() >= configs.size());
+
+ for (auto configId = HwcConfigIndexType(0); configId.value() < configs.size(); configId++) {
+ const auto& config = configs.at(static_cast<size_t>(configId.value()));
+ const float fps = 1e9f / config->getVsyncPeriod();
+ mRefreshRates.emplace(configId,
+ std::make_unique<RefreshRate>(configId, config,
+ base::StringPrintf("%.0ffps", fps), fps,
+ RefreshRate::ConstructorTag(0)));
+ if (configId == currentConfigId) {
+ mCurrentRefreshRate = mRefreshRates.at(configId).get();
+ }
+ }
+
+ std::vector<const RefreshRate*> sortedConfigs;
+ getSortedRefreshRateList([](const RefreshRate&) { return true; }, &sortedConfigs);
+ mDisplayManagerPolicy.defaultConfig = currentConfigId;
+ mMinSupportedRefreshRate = sortedConfigs.front();
+ mMaxSupportedRefreshRate = sortedConfigs.back();
+ constructAvailableRefreshRates();
+}
+
+bool RefreshRateConfigs::isPolicyValid(const Policy& policy) {
+ // defaultConfig must be a valid config, and within the given refresh rate range.
+ auto iter = mRefreshRates.find(policy.defaultConfig);
+ if (iter == mRefreshRates.end()) {
+ return false;
+ }
+ const RefreshRate& refreshRate = *iter->second;
+ if (!refreshRate.inPolicy(policy.primaryRange.min, policy.primaryRange.max)) {
+ return false;
+ }
+ return policy.appRequestRange.min <= policy.primaryRange.min &&
+ policy.appRequestRange.max >= policy.primaryRange.max;
+}
+
+status_t RefreshRateConfigs::setDisplayManagerPolicy(const Policy& policy) {
+ std::lock_guard lock(mLock);
+ if (!isPolicyValid(policy)) {
+ return BAD_VALUE;
+ }
+ Policy previousPolicy = *getCurrentPolicyLocked();
+ mDisplayManagerPolicy = policy;
+ if (*getCurrentPolicyLocked() == previousPolicy) {
+ return CURRENT_POLICY_UNCHANGED;
+ }
+ constructAvailableRefreshRates();
+ return NO_ERROR;
+}
+
+status_t RefreshRateConfigs::setOverridePolicy(const std::optional<Policy>& policy) {
+ std::lock_guard lock(mLock);
+ if (policy && !isPolicyValid(*policy)) {
+ return BAD_VALUE;
+ }
+ Policy previousPolicy = *getCurrentPolicyLocked();
+ mOverridePolicy = policy;
+ if (*getCurrentPolicyLocked() == previousPolicy) {
+ return CURRENT_POLICY_UNCHANGED;
+ }
+ constructAvailableRefreshRates();
+ return NO_ERROR;
+}
+
+const RefreshRateConfigs::Policy* RefreshRateConfigs::getCurrentPolicyLocked() const {
+ return mOverridePolicy ? &mOverridePolicy.value() : &mDisplayManagerPolicy;
+}
+
+RefreshRateConfigs::Policy RefreshRateConfigs::getCurrentPolicy() const {
+ std::lock_guard lock(mLock);
+ return *getCurrentPolicyLocked();
+}
+
+RefreshRateConfigs::Policy RefreshRateConfigs::getDisplayManagerPolicy() const {
+ std::lock_guard lock(mLock);
+ return mDisplayManagerPolicy;
+}
+
+bool RefreshRateConfigs::isConfigAllowed(HwcConfigIndexType config) const {
+ std::lock_guard lock(mLock);
+ for (const RefreshRate* refreshRate : mAppRequestRefreshRates) {
+ if (refreshRate->configId == config) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void RefreshRateConfigs::getSortedRefreshRateList(
+ const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate,
+ std::vector<const RefreshRate*>* outRefreshRates) {
+ outRefreshRates->clear();
+ outRefreshRates->reserve(mRefreshRates.size());
+ for (const auto& [type, refreshRate] : mRefreshRates) {
+ if (shouldAddRefreshRate(*refreshRate)) {
+ ALOGV("getSortedRefreshRateList: config %d added to list policy",
+ refreshRate->configId.value());
+ outRefreshRates->push_back(refreshRate.get());
+ }
+ }
+
+ std::sort(outRefreshRates->begin(), outRefreshRates->end(),
+ [](const auto refreshRate1, const auto refreshRate2) {
+ if (refreshRate1->hwcConfig->getVsyncPeriod() !=
+ refreshRate2->hwcConfig->getVsyncPeriod()) {
+ return refreshRate1->hwcConfig->getVsyncPeriod() >
+ refreshRate2->hwcConfig->getVsyncPeriod();
+ } else {
+ return refreshRate1->hwcConfig->getConfigGroup() >
+ refreshRate2->hwcConfig->getConfigGroup();
+ }
+ });
+}
+
+void RefreshRateConfigs::constructAvailableRefreshRates() {
+ // Filter configs based on current policy and sort based on vsync period
+ const Policy* policy = getCurrentPolicyLocked();
+ const auto& defaultConfig = mRefreshRates.at(policy->defaultConfig)->hwcConfig;
+ ALOGV("constructAvailableRefreshRates: default %d group %d primaryRange=[%.2f %.2f]"
+ " appRequestRange=[%.2f %.2f]",
+ policy->defaultConfig.value(), defaultConfig->getConfigGroup(), policy->primaryRange.min,
+ policy->primaryRange.max, policy->appRequestRange.min, policy->appRequestRange.max);
+
+ auto filterRefreshRates = [&](float min, float max, const char* listName,
+ std::vector<const RefreshRate*>* outRefreshRates) {
+ getSortedRefreshRateList(
+ [&](const RefreshRate& refreshRate) REQUIRES(mLock) {
+ const auto& hwcConfig = refreshRate.hwcConfig;
+
+ return hwcConfig->getHeight() == defaultConfig->getHeight() &&
+ hwcConfig->getWidth() == defaultConfig->getWidth() &&
+ hwcConfig->getDpiX() == defaultConfig->getDpiX() &&
+ hwcConfig->getDpiY() == defaultConfig->getDpiY() &&
+ (policy->allowGroupSwitching ||
+ hwcConfig->getConfigGroup() == defaultConfig->getConfigGroup()) &&
+ refreshRate.inPolicy(min, max);
+ },
+ outRefreshRates);
+
+ LOG_ALWAYS_FATAL_IF(outRefreshRates->empty(),
+ "No matching configs for %s range: min=%.0f max=%.0f", listName, min,
+ max);
+ auto stringifyRefreshRates = [&]() -> std::string {
+ std::string str;
+ for (auto refreshRate : *outRefreshRates) {
+ base::StringAppendF(&str, "%s ", refreshRate->name.c_str());
+ }
+ return str;
+ };
+ ALOGV("%s refresh rates: %s", listName, stringifyRefreshRates().c_str());
+ };
+
+ filterRefreshRates(policy->primaryRange.min, policy->primaryRange.max, "primary",
+ &mPrimaryRefreshRates);
+ filterRefreshRates(policy->appRequestRange.min, policy->appRequestRange.max, "app request",
+ &mAppRequestRefreshRates);
+}
+
+std::vector<float> RefreshRateConfigs::constructKnownFrameRates(
+ const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs) {
+ std::vector<float> knownFrameRates = {24.0f, 30.0f, 45.0f, 60.0f, 72.0f};
+ knownFrameRates.reserve(knownFrameRates.size() + configs.size());
+
+ // Add all supported refresh rates to the set
+ for (const auto& config : configs) {
+ const auto refreshRate = 1e9f / config->getVsyncPeriod();
+ knownFrameRates.emplace_back(refreshRate);
+ }
+
+ // Sort and remove duplicates
+ const auto frameRatesEqual = [](float a, float b) { return std::abs(a - b) <= 0.01f; };
+ std::sort(knownFrameRates.begin(), knownFrameRates.end());
+ knownFrameRates.erase(std::unique(knownFrameRates.begin(), knownFrameRates.end(),
+ frameRatesEqual),
+ knownFrameRates.end());
+ return knownFrameRates;
+}
+
+float RefreshRateConfigs::findClosestKnownFrameRate(float frameRate) const {
+ if (frameRate <= *mKnownFrameRates.begin()) {
+ return *mKnownFrameRates.begin();
+ }
+
+ if (frameRate >= *std::prev(mKnownFrameRates.end())) {
+ return *std::prev(mKnownFrameRates.end());
+ }
+
+ auto lowerBound = std::lower_bound(mKnownFrameRates.begin(), mKnownFrameRates.end(), frameRate);
+
+ const auto distance1 = std::abs(frameRate - *lowerBound);
+ const auto distance2 = std::abs(frameRate - *std::prev(lowerBound));
+ return distance1 < distance2 ? *lowerBound : *std::prev(lowerBound);
+}
+
+RefreshRateConfigs::KernelIdleTimerAction RefreshRateConfigs::getIdleTimerAction() const {
+ std::lock_guard lock(mLock);
+ const auto& deviceMin = getMinRefreshRate();
+ const auto& minByPolicy = getMinRefreshRateByPolicyLocked();
+ const auto& maxByPolicy = getMaxRefreshRateByPolicyLocked();
+
+ // Kernel idle timer will set the refresh rate to the device min. If DisplayManager says that
+ // the min allowed refresh rate is higher than the device min, we do not want to enable the
+ // timer.
+ if (deviceMin < minByPolicy) {
+ return RefreshRateConfigs::KernelIdleTimerAction::TurnOff;
+ }
+ if (minByPolicy == maxByPolicy) {
+ // Do not sent the call to toggle off kernel idle timer if the device min and policy min and
+ // max are all the same. This saves us extra unnecessary calls to sysprop.
+ if (deviceMin == minByPolicy) {
+ return RefreshRateConfigs::KernelIdleTimerAction::NoChange;
+ }
+ return RefreshRateConfigs::KernelIdleTimerAction::TurnOff;
+ }
+ // Turn on the timer in all other cases.
+ return RefreshRateConfigs::KernelIdleTimerAction::TurnOn;
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index d813708..27bf0ec 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -16,16 +16,28 @@
#pragma once
+#include <android-base/stringprintf.h>
+
#include <algorithm>
#include <numeric>
-
-#include "android-base/stringprintf.h"
+#include <optional>
+#include <type_traits>
#include "DisplayHardware/HWComposer.h"
+#include "HwcStrongTypes.h"
#include "Scheduler/SchedulerUtils.h"
+#include "Scheduler/StrongTyping.h"
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
+
+using namespace std::chrono_literals;
+
+enum class RefreshRateConfigEvent : unsigned { None = 0b0, Changed = 0b1 };
+
+inline RefreshRateConfigEvent operator|(RefreshRateConfigEvent lhs, RefreshRateConfigEvent rhs) {
+ using T = std::underlying_type_t<RefreshRateConfigEvent>;
+ return static_cast<RefreshRateConfigEvent>(static_cast<T>(lhs) | static_cast<T>(rhs));
+}
/**
* This class is used to encapsulate configuration for refresh rates. It holds information
@@ -34,173 +46,318 @@
*/
class RefreshRateConfigs {
public:
- // Enum to indicate which vsync rate to run at. Default is the old 60Hz, and performance
- // is the new 90Hz. Eventually we want to have a way for vendors to map these in the configs.
- enum class RefreshRateType { DEFAULT, PERFORMANCE };
+ // Margin used when matching refresh rates to the content desired ones.
+ static constexpr nsecs_t MARGIN_FOR_PERIOD_CALCULATION =
+ std::chrono::nanoseconds(800us).count();
- struct RefreshRate {
+ class RefreshRate {
+ private:
+ // Effectively making the constructor private while allowing
+ // std::make_unique to create the object
+ struct ConstructorTag {
+ explicit ConstructorTag(int) {}
+ };
+
+ public:
+ RefreshRate(HwcConfigIndexType configId,
+ std::shared_ptr<const HWC2::Display::Config> config, std::string name,
+ float fps, ConstructorTag)
+ : configId(configId), hwcConfig(config), name(std::move(name)), fps(fps) {}
+
+ RefreshRate(const RefreshRate&) = delete;
+
+ HwcConfigIndexType getConfigId() const { return configId; }
+ nsecs_t getVsyncPeriod() const { return hwcConfig->getVsyncPeriod(); }
+ int32_t getConfigGroup() const { return hwcConfig->getConfigGroup(); }
+ const std::string& getName() const { return name; }
+ float getFps() const { return fps; }
+
+ // Checks whether the fps of this RefreshRate struct is within a given min and max refresh
+ // rate passed in. FPS_EPSILON is applied to the boundaries for approximation.
+ bool inPolicy(float minRefreshRate, float maxRefreshRate) const {
+ return (fps >= (minRefreshRate - FPS_EPSILON) && fps <= (maxRefreshRate + FPS_EPSILON));
+ }
+
+ bool operator!=(const RefreshRate& other) const {
+ return configId != other.configId || hwcConfig != other.hwcConfig;
+ }
+
+ bool operator<(const RefreshRate& other) const { return getFps() < other.getFps(); }
+
+ bool operator==(const RefreshRate& other) const { return !(*this != other); }
+
+ private:
+ friend RefreshRateConfigs;
+ friend class RefreshRateConfigsTest;
+
+ // The tolerance within which we consider FPS approximately equals.
+ static constexpr float FPS_EPSILON = 0.001f;
+
// This config ID corresponds to the position of the config in the vector that is stored
// on the device.
- int configId;
+ const HwcConfigIndexType configId;
+ // The config itself
+ std::shared_ptr<const HWC2::Display::Config> hwcConfig;
// Human readable name of the refresh rate.
+ const std::string name;
+ // Refresh rate in frames per second
+ const float fps = 0;
+ };
+
+ using AllRefreshRatesMapType =
+ std::unordered_map<HwcConfigIndexType, std::unique_ptr<const RefreshRate>>;
+
+ struct Policy {
+ struct Range {
+ float min = 0;
+ float max = std::numeric_limits<float>::max();
+
+ bool operator==(const Range& other) const {
+ return min == other.min && max == other.max;
+ }
+
+ bool operator!=(const Range& other) const { return !(*this == other); }
+ };
+
+ // The default config, used to ensure we only initiate display config switches within the
+ // same config group as defaultConfigId's group.
+ HwcConfigIndexType defaultConfig;
+ // The primary refresh rate range represents display manager's general guidance on the
+ // display configs we'll consider when switching refresh rates. Unless we get an explicit
+ // signal from an app, we should stay within this range.
+ Range primaryRange;
+ // The app request refresh rate range allows us to consider more display configs when
+ // switching refresh rates. Although we should generally stay within the primary range,
+ // specific considerations, such as layer frame rate settings specified via the
+ // setFrameRate() api, may cause us to go outside the primary range. We never go outside the
+ // app request range. The app request range will be greater than or equal to the primary
+ // refresh rate range, never smaller.
+ Range appRequestRange;
+ // Whether or not we switch config groups to get the best frame rate. Only used by tests.
+ bool allowGroupSwitching = false;
+
+ Policy() = default;
+ Policy(HwcConfigIndexType defaultConfig, const Range& range)
+ : Policy(defaultConfig, range, range) {}
+ Policy(HwcConfigIndexType defaultConfig, const Range& primaryRange,
+ const Range& appRequestRange)
+ : defaultConfig(defaultConfig),
+ primaryRange(primaryRange),
+ appRequestRange(appRequestRange) {}
+
+ bool operator==(const Policy& other) const {
+ return defaultConfig == other.defaultConfig && primaryRange == other.primaryRange &&
+ appRequestRange == other.appRequestRange &&
+ allowGroupSwitching == other.allowGroupSwitching;
+ }
+
+ bool operator!=(const Policy& other) const { return !(*this == other); }
+ };
+
+ // Return code set*Policy() to indicate the current policy is unchanged.
+ static constexpr int CURRENT_POLICY_UNCHANGED = 1;
+
+ // We maintain the display manager policy and the override policy separately. The override
+ // policy is used by CTS tests to get a consistent device state for testing. While the override
+ // policy is set, it takes precedence over the display manager policy. Once the override policy
+ // is cleared, we revert to using the display manager policy.
+
+ // Sets the display manager policy to choose refresh rates. The return value will be:
+ // - A negative value if the policy is invalid or another error occurred.
+ // - NO_ERROR if the policy was successfully updated, and the current policy is different from
+ // what it was before the call.
+ // - CURRENT_POLICY_UNCHANGED if the policy was successfully updated, but the current policy
+ // is the same as it was before the call.
+ status_t setDisplayManagerPolicy(const Policy& policy) EXCLUDES(mLock);
+ // Sets the override policy. See setDisplayManagerPolicy() for the meaning of the return value.
+ status_t setOverridePolicy(const std::optional<Policy>& policy) EXCLUDES(mLock);
+ // Gets the current policy, which will be the override policy if active, and the display manager
+ // policy otherwise.
+ Policy getCurrentPolicy() const EXCLUDES(mLock);
+ // Gets the display manager policy, regardless of whether an override policy is active.
+ Policy getDisplayManagerPolicy() const EXCLUDES(mLock);
+
+ // Returns true if config is allowed by the current policy.
+ bool isConfigAllowed(HwcConfigIndexType config) const EXCLUDES(mLock);
+
+ // Describes the different options the layer voted for refresh rate
+ enum class LayerVoteType {
+ NoVote, // Doesn't care about the refresh rate
+ Min, // Minimal refresh rate available
+ Max, // Maximal refresh rate available
+ Heuristic, // Specific refresh rate that was calculated by platform using a heuristic
+ ExplicitDefault, // Specific refresh rate that was provided by the app with Default
+ // compatibility
+ ExplicitExactOrMultiple // Specific refresh rate that was provided by the app with
+ // ExactOrMultiple compatibility
+ };
+
+ // Captures the layer requirements for a refresh rate. This will be used to determine the
+ // display refresh rate.
+ struct LayerRequirement {
+ // Layer's name. Used for debugging purposes.
std::string name;
- // Refresh rate in frames per second, rounded to the nearest integer.
- uint32_t fps = 0;
- // Vsync period in nanoseconds.
- nsecs_t vsyncPeriod;
- // Hwc config Id (returned from HWC2::Display::Config::getId())
- hwc2_config_t hwcId;
+ // Layer vote type.
+ LayerVoteType vote = LayerVoteType::NoVote;
+ // Layer's desired refresh rate, if applicable.
+ float desiredRefreshRate = 0.0f;
+ // Layer's weight in the range of [0, 1]. The higher the weight the more impact this layer
+ // would have on choosing the refresh rate.
+ float weight = 0.0f;
+ // Whether layer is in focus or not based on WindowManager's state
+ bool focused = false;
+
+ bool operator==(const LayerRequirement& other) const {
+ return name == other.name && vote == other.vote &&
+ desiredRefreshRate == other.desiredRefreshRate && weight == other.weight &&
+ focused == other.focused;
+ }
+
+ bool operator!=(const LayerRequirement& other) const { return !(*this == other); }
};
- // Returns true if this device is doing refresh rate switching. This won't change at runtime.
- bool refreshRateSwitchingSupported() const { return mRefreshRateSwitchingSupported; }
+ // Returns the refresh rate that fits best to the given layers.
+ const RefreshRate& getRefreshRateForContent(const std::vector<LayerRequirement>& layers) const
+ EXCLUDES(mLock);
- // Returns the refresh rate map. This map won't be modified at runtime, so it's safe to access
- // from multiple threads. This can only be called if refreshRateSwitching() returns true.
- // TODO(b/122916473): Get this information from configs prepared by vendors, instead of
- // baking them in.
- const std::map<RefreshRateType, RefreshRate>& getRefreshRateMap() const {
- LOG_ALWAYS_FATAL_IF(!mRefreshRateSwitchingSupported);
- return mRefreshRateMap;
- }
-
- const RefreshRate& getRefreshRateFromType(RefreshRateType type) const {
- if (!mRefreshRateSwitchingSupported) {
- return getCurrentRefreshRate().second;
- } else {
- auto refreshRate = mRefreshRateMap.find(type);
- LOG_ALWAYS_FATAL_IF(refreshRate == mRefreshRateMap.end());
- return refreshRate->second;
- }
- }
-
- std::pair<RefreshRateType, const RefreshRate&> getCurrentRefreshRate() const {
- int currentConfig = mCurrentConfig;
- if (mRefreshRateSwitchingSupported) {
- for (const auto& [type, refresh] : mRefreshRateMap) {
- if (refresh.configId == currentConfig) {
- return {type, refresh};
- }
- }
- LOG_ALWAYS_FATAL();
- }
- return {RefreshRateType::DEFAULT, mRefreshRates[currentConfig]};
- }
-
- const RefreshRate& getRefreshRateFromConfigId(int configId) const {
- LOG_ALWAYS_FATAL_IF(configId >= mRefreshRates.size());
- return mRefreshRates[configId];
- }
-
- RefreshRateType getRefreshRateTypeFromHwcConfigId(hwc2_config_t hwcId) const {
- if (!mRefreshRateSwitchingSupported) return RefreshRateType::DEFAULT;
-
- for (const auto& [type, refreshRate] : mRefreshRateMap) {
- if (refreshRate.hwcId == hwcId) {
- return type;
- }
- }
-
- return RefreshRateType::DEFAULT;
- }
-
- void setCurrentConfig(int config) {
- LOG_ALWAYS_FATAL_IF(config >= mRefreshRates.size());
- mCurrentConfig = config;
- }
-
- struct InputConfig {
- hwc2_config_t hwcId = 0;
- nsecs_t vsyncPeriod = 0;
+ // Global state describing signals that affect refresh rate choice.
+ struct GlobalSignals {
+ // Whether the user touched the screen recently. Used to apply touch boost.
+ bool touch = false;
+ // True if the system hasn't seen any buffers posted to layers recently.
+ bool idle = false;
};
- RefreshRateConfigs(bool refreshRateSwitching, const std::vector<InputConfig>& configs,
- int currentConfig) {
- init(refreshRateSwitching, configs, currentConfig);
- }
+ // Returns the refresh rate that fits best to the given layers.
+ // layers - The layer requirements to consider.
+ // globalSignals - global state of touch and idle
+ // outSignalsConsidered - An output param that tells the caller whether the refresh rate was
+ // chosen based on touch boost and/or idle timer.
+ const RefreshRate& getBestRefreshRate(const std::vector<LayerRequirement>& layers,
+ const GlobalSignals& globalSignals,
+ GlobalSignals* outSignalsConsidered = nullptr) const
+ EXCLUDES(mLock);
- RefreshRateConfigs(bool refreshRateSwitching,
- const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs,
- int currentConfig) {
- std::vector<InputConfig> inputConfigs;
- for (const auto& config : configs) {
- inputConfigs.push_back({config->getId(), config->getVsyncPeriod()});
- }
- init(refreshRateSwitching, inputConfigs, currentConfig);
- }
+ // Returns all the refresh rates supported by the device. This won't change at runtime.
+ const AllRefreshRatesMapType& getAllRefreshRates() const EXCLUDES(mLock);
+
+ // Returns the lowest refresh rate supported by the device. This won't change at runtime.
+ const RefreshRate& getMinRefreshRate() const { return *mMinSupportedRefreshRate; }
+
+ // Returns the lowest refresh rate according to the current policy. May change at runtime. Only
+ // uses the primary range, not the app request range.
+ const RefreshRate& getMinRefreshRateByPolicy() const EXCLUDES(mLock);
+
+ // Returns the highest refresh rate supported by the device. This won't change at runtime.
+ const RefreshRate& getMaxRefreshRate() const { return *mMaxSupportedRefreshRate; }
+
+ // Returns the highest refresh rate according to the current policy. May change at runtime. Only
+ // uses the primary range, not the app request range.
+ const RefreshRate& getMaxRefreshRateByPolicy() const EXCLUDES(mLock);
+
+ // Returns the current refresh rate
+ const RefreshRate& getCurrentRefreshRate() const EXCLUDES(mLock);
+
+ // Returns the current refresh rate, if allowed. Otherwise the default that is allowed by
+ // the policy.
+ const RefreshRate& getCurrentRefreshRateByPolicy() const;
+
+ // Returns the refresh rate that corresponds to a HwcConfigIndexType. This won't change at
+ // runtime.
+ const RefreshRate& getRefreshRateFromConfigId(HwcConfigIndexType configId) const {
+ return *mRefreshRates.at(configId);
+ };
+
+ // Stores the current configId the device operates at
+ void setCurrentConfigId(HwcConfigIndexType configId) EXCLUDES(mLock);
+
+ // Returns a string that represents the layer vote type
+ static std::string layerVoteTypeString(LayerVoteType vote);
+
+ // Returns a known frame rate that is the closest to frameRate
+ float findClosestKnownFrameRate(float frameRate) const;
+
+ RefreshRateConfigs(const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs,
+ HwcConfigIndexType currentConfigId);
+
+ // Class to enumerate options around toggling the kernel timer on and off. We have an option
+ // for no change to avoid extra calls to kernel.
+ enum class KernelIdleTimerAction {
+ NoChange, // Do not change the idle timer.
+ TurnOff, // Turn off the idle timer.
+ TurnOn // Turn on the idle timer.
+ };
+ // Checks whether kernel idle timer should be active depending the policy decisions around
+ // refresh rates.
+ KernelIdleTimerAction getIdleTimerAction() const;
private:
- void init(bool refreshRateSwitching, const std::vector<InputConfig>& configs,
- int currentConfig) {
- mRefreshRateSwitchingSupported = refreshRateSwitching;
- LOG_ALWAYS_FATAL_IF(configs.empty());
- LOG_ALWAYS_FATAL_IF(currentConfig >= configs.size());
- mCurrentConfig = currentConfig;
+ friend class RefreshRateConfigsTest;
- auto buildRefreshRate = [&](int configId) -> RefreshRate {
- const nsecs_t vsyncPeriod = configs[configId].vsyncPeriod;
- const float fps = 1e9 / vsyncPeriod;
- return {configId, base::StringPrintf("%2.ffps", fps), static_cast<uint32_t>(fps),
- vsyncPeriod, configs[configId].hwcId};
- };
+ void constructAvailableRefreshRates() REQUIRES(mLock);
+ static std::vector<float> constructKnownFrameRates(
+ const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs);
- for (int i = 0; i < configs.size(); ++i) {
- mRefreshRates.push_back(buildRefreshRate(i));
- }
+ void getSortedRefreshRateList(
+ const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate,
+ std::vector<const RefreshRate*>* outRefreshRates);
- if (!mRefreshRateSwitchingSupported) return;
+ // Returns the refresh rate with the highest score in the collection specified from begin
+ // to end. If there are more than one with the same highest refresh rate, the first one is
+ // returned.
+ template <typename Iter>
+ const RefreshRate* getBestRefreshRate(Iter begin, Iter end) const;
- auto findDefaultAndPerfConfigs = [&]() -> std::optional<std::pair<int, int>> {
- if (configs.size() < 2) {
- return {};
- }
+ // Returns number of display frames and remainder when dividing the layer refresh period by
+ // display refresh period.
+ std::pair<nsecs_t, nsecs_t> getDisplayFrames(nsecs_t layerPeriod, nsecs_t displayPeriod) const;
- std::vector<const RefreshRate*> sortedRefreshRates;
- for (const auto& refreshRate : mRefreshRates) {
- sortedRefreshRates.push_back(&refreshRate);
- }
- std::sort(sortedRefreshRates.begin(), sortedRefreshRates.end(),
- [](const RefreshRate* refreshRate1, const RefreshRate* refreshRate2) {
- return refreshRate1->vsyncPeriod > refreshRate2->vsyncPeriod;
- });
+ // Returns the lowest refresh rate according to the current policy. May change at runtime. Only
+ // uses the primary range, not the app request range.
+ const RefreshRate& getMinRefreshRateByPolicyLocked() const REQUIRES(mLock);
- // When the configs are ordered by the resync rate, we assume that
- // the first one is DEFAULT and the second one is PERFORMANCE,
- // i.e. the higher rate.
- if (sortedRefreshRates[0]->vsyncPeriod == 0 ||
- sortedRefreshRates[1]->vsyncPeriod == 0) {
- return {};
- }
+ // Returns the highest refresh rate according to the current policy. May change at runtime. Only
+ // uses the primary range, not the app request range.
+ const RefreshRate& getMaxRefreshRateByPolicyLocked() const REQUIRES(mLock);
- return std::pair<int, int>(sortedRefreshRates[0]->configId,
- sortedRefreshRates[1]->configId);
- };
+ // Returns the current refresh rate, if allowed. Otherwise the default that is allowed by
+ // the policy.
+ const RefreshRate& getCurrentRefreshRateByPolicyLocked() const REQUIRES(mLock);
- auto defaultAndPerfConfigs = findDefaultAndPerfConfigs();
- if (!defaultAndPerfConfigs) {
- mRefreshRateSwitchingSupported = false;
- return;
- }
+ const Policy* getCurrentPolicyLocked() const REQUIRES(mLock);
+ bool isPolicyValid(const Policy& policy);
- mRefreshRateMap[RefreshRateType::DEFAULT] = mRefreshRates[defaultAndPerfConfigs->first];
- mRefreshRateMap[RefreshRateType::PERFORMANCE] =
- mRefreshRates[defaultAndPerfConfigs->second];
- }
-
- // Whether this device is doing refresh rate switching or not. This must not change after this
- // object is initialized.
- bool mRefreshRateSwitchingSupported;
// The list of refresh rates, indexed by display config ID. This must not change after this
// object is initialized.
- std::vector<RefreshRate> mRefreshRates;
- // The mapping of refresh rate type to RefreshRate. This must not change after this object is
- // initialized.
- std::map<RefreshRateType, RefreshRate> mRefreshRateMap;
- // The ID of the current config. This will change at runtime. This is set by SurfaceFlinger on
- // the main thread, and read by the Scheduler (and other objects) on other threads, so it's
- // atomic.
- std::atomic<int> mCurrentConfig;
+ AllRefreshRatesMapType mRefreshRates;
+
+ // The list of refresh rates in the primary range of the current policy, ordered by vsyncPeriod
+ // (the first element is the lowest refresh rate).
+ std::vector<const RefreshRate*> mPrimaryRefreshRates GUARDED_BY(mLock);
+
+ // The list of refresh rates in the app request range of the current policy, ordered by
+ // vsyncPeriod (the first element is the lowest refresh rate).
+ std::vector<const RefreshRate*> mAppRequestRefreshRates GUARDED_BY(mLock);
+
+ // The current config. This will change at runtime. This is set by SurfaceFlinger on
+ // the main thread, and read by the Scheduler (and other objects) on other threads.
+ const RefreshRate* mCurrentRefreshRate GUARDED_BY(mLock);
+
+ // The policy values will change at runtime. They're set by SurfaceFlinger on the main thread,
+ // and read by the Scheduler (and other objects) on other threads.
+ Policy mDisplayManagerPolicy GUARDED_BY(mLock);
+ std::optional<Policy> mOverridePolicy GUARDED_BY(mLock);
+
+ // The min and max refresh rates supported by the device.
+ // This will not change at runtime.
+ const RefreshRate* mMinSupportedRefreshRate;
+ const RefreshRate* mMaxSupportedRefreshRate;
+
+ mutable std::mutex mLock;
+
+ // A sorted list of known frame rates that a Heuristic layer will choose
+ // from based on the closest value.
+ const std::vector<float> mKnownFrameRates;
};
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/RefreshRateStats.h b/services/surfaceflinger/Scheduler/RefreshRateStats.h
index 947eb08..d9e7b37 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateStats.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateStats.h
@@ -25,8 +25,7 @@
#include "android-base/stringprintf.h"
#include "utils/Timers.h"
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
/**
* Class to encapsulate statistics about refresh rates that the display is using. When the power
@@ -42,14 +41,15 @@
public:
RefreshRateStats(const RefreshRateConfigs& refreshRateConfigs, TimeStats& timeStats,
- int currentConfigMode, int currentPowerMode)
+ HwcConfigIndexType currentConfigId,
+ android::hardware::graphics::composer::hal::PowerMode currentPowerMode)
: mRefreshRateConfigs(refreshRateConfigs),
mTimeStats(timeStats),
- mCurrentConfigMode(currentConfigMode),
+ mCurrentConfigMode(currentConfigId),
mCurrentPowerMode(currentPowerMode) {}
// Sets power mode.
- void setPowerMode(int mode) {
+ void setPowerMode(android::hardware::graphics::composer::hal::PowerMode mode) {
if (mCurrentPowerMode == mode) {
return;
}
@@ -59,12 +59,12 @@
// Sets config mode. If the mode has changed, it records how much time was spent in the previous
// mode.
- void setConfigMode(int mode) {
- if (mCurrentConfigMode == mode) {
+ void setConfigMode(HwcConfigIndexType configId) {
+ if (mCurrentConfigMode == configId) {
return;
}
flushTime();
- mCurrentConfigMode = mode;
+ mCurrentConfigMode = configId;
}
// Returns a map between human readable refresh rate and number of seconds the device spent in
@@ -78,11 +78,11 @@
std::unordered_map<std::string, int64_t> totalTime;
// Multiple configs may map to the same name, e.g. "60fps". Add the
// times for such configs together.
- for (const auto& [config, time] : mConfigModesTotalTime) {
- totalTime[mRefreshRateConfigs.getRefreshRateFromConfigId(config).name] = 0;
+ for (const auto& [configId, time] : mConfigModesTotalTime) {
+ totalTime[mRefreshRateConfigs.getRefreshRateFromConfigId(configId).getName()] = 0;
}
- for (const auto& [config, time] : mConfigModesTotalTime) {
- totalTime[mRefreshRateConfigs.getRefreshRateFromConfigId(config).name] += time;
+ for (const auto& [configId, time] : mConfigModesTotalTime) {
+ totalTime[mRefreshRateConfigs.getRefreshRateFromConfigId(configId).getName()] += time;
}
totalTime["ScreenOff"] = mScreenOffTime;
return totalTime;
@@ -90,13 +90,13 @@
// Traverses through the map of config modes and returns how long they've been running in easy
// to read format.
- std::string doDump() const {
- std::ostringstream stream;
- stream << "+ Refresh rate: running time in seconds\n";
+ void dump(std::string& result) const {
+ std::ostringstream stream("+ Refresh rate: running time in seconds\n");
+
for (const auto& [name, time] : const_cast<RefreshRateStats*>(this)->getTotalTimes()) {
stream << name << ": " << getDateFormatFromMs(time) << '\n';
}
- return stream.str();
+ result.append(stream.str());
}
private:
@@ -109,13 +109,14 @@
mPreviousRecordedTime = currentTime;
uint32_t fps = 0;
- if (mCurrentPowerMode == HWC_POWER_MODE_NORMAL) {
+ if (mCurrentPowerMode == android::hardware::graphics::composer::hal::PowerMode::ON) {
// Normal power mode is counted under different config modes.
if (mConfigModesTotalTime.find(mCurrentConfigMode) == mConfigModesTotalTime.end()) {
mConfigModesTotalTime[mCurrentConfigMode] = 0;
}
mConfigModesTotalTime[mCurrentConfigMode] += timeElapsedMs;
- fps = mRefreshRateConfigs.getRefreshRateFromConfigId(mCurrentConfigMode).fps;
+ fps = static_cast<uint32_t>(std::round(
+ mRefreshRateConfigs.getRefreshRateFromConfigId(mCurrentConfigMode).getFps()));
} else {
mScreenOffTime += timeElapsedMs;
}
@@ -139,14 +140,14 @@
// Aggregate refresh rate statistics for telemetry.
TimeStats& mTimeStats;
- int mCurrentConfigMode;
- int32_t mCurrentPowerMode;
+ HwcConfigIndexType mCurrentConfigMode;
+ android::hardware::graphics::composer::hal::PowerMode mCurrentPowerMode;
- std::unordered_map<int /* config */, int64_t /* duration in ms */> mConfigModesTotalTime;
+ std::unordered_map<HwcConfigIndexType /* configId */, int64_t /* duration in ms */>
+ mConfigModesTotalTime;
int64_t mScreenOffTime = 0;
nsecs_t mPreviousRecordedTime = systemTime();
};
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 0b43378..5c0ba01 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -14,16 +14,13 @@
* limitations under the License.
*/
+#undef LOG_TAG
+#define LOG_TAG "Scheduler"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "Scheduler.h"
-#include <algorithm>
-#include <cinttypes>
-#include <cstdint>
-#include <memory>
-#include <numeric>
-
+#include <android-base/stringprintf.h>
#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
#include <configstore/Utils.h>
@@ -34,131 +31,169 @@
#include <utils/Timers.h>
#include <utils/Trace.h>
+#include <algorithm>
+#include <cinttypes>
+#include <cstdint>
+#include <functional>
+#include <memory>
+#include <numeric>
+
+#include "../Layer.h"
#include "DispSync.h"
#include "DispSyncSource.h"
#include "EventControlThread.h"
#include "EventThread.h"
-#include "IdleTimer.h"
#include "InjectVSyncSource.h"
-#include "LayerInfo.h"
+#include "OneShotTimer.h"
#include "SchedulerUtils.h"
#include "SurfaceFlingerProperties.h"
+#include "Timer.h"
+#include "VSyncDispatchTimerQueue.h"
+#include "VSyncPredictor.h"
+#include "VSyncReactor.h"
+
+#define RETURN_IF_INVALID_HANDLE(handle, ...) \
+ do { \
+ if (mConnections.count(handle) == 0) { \
+ ALOGE("Invalid connection handle %" PRIuPTR, handle.id); \
+ return __VA_ARGS__; \
+ } \
+ } while (false)
namespace android {
-using namespace android::hardware::configstore;
-using namespace android::hardware::configstore::V1_0;
-using namespace android::sysprop;
+std::unique_ptr<DispSync> createDispSync(bool supportKernelTimer) {
+ // TODO (140302863) remove this and use the vsync_reactor system.
+ if (property_get_bool("debug.sf.vsync_reactor", true)) {
+ // TODO (144707443) tune Predictor tunables.
+ static constexpr int defaultRate = 60;
+ static constexpr auto initialPeriod =
+ std::chrono::duration<nsecs_t, std::ratio<1, defaultRate>>(1);
+ static constexpr size_t vsyncTimestampHistorySize = 20;
+ static constexpr size_t minimumSamplesForPrediction = 6;
+ static constexpr uint32_t discardOutlierPercent = 20;
+ auto tracker = std::make_unique<
+ scheduler::VSyncPredictor>(std::chrono::duration_cast<std::chrono::nanoseconds>(
+ initialPeriod)
+ .count(),
+ vsyncTimestampHistorySize, minimumSamplesForPrediction,
+ discardOutlierPercent);
-#define RETURN_VALUE_IF_INVALID(value) \
- if (handle == nullptr || mConnections.count(handle->id) == 0) return value
-#define RETURN_IF_INVALID() \
- if (handle == nullptr || mConnections.count(handle->id) == 0) return
+ static constexpr auto vsyncMoveThreshold =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(3ms);
+ static constexpr auto timerSlack =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(500us);
+ auto dispatch = std::make_unique<
+ scheduler::VSyncDispatchTimerQueue>(std::make_unique<scheduler::Timer>(), *tracker,
+ timerSlack.count(), vsyncMoveThreshold.count());
-std::atomic<int64_t> Scheduler::sNextId = 0;
+ static constexpr size_t pendingFenceLimit = 20;
+ return std::make_unique<scheduler::VSyncReactor>(std::make_unique<scheduler::SystemClock>(),
+ std::move(dispatch), std::move(tracker),
+ pendingFenceLimit, supportKernelTimer);
+ } else {
+ return std::make_unique<impl::DispSync>("SchedulerDispSync",
+ sysprop::running_without_sync_framework(true));
+ }
+}
Scheduler::Scheduler(impl::EventControlThread::SetVSyncEnabledFunction function,
- const scheduler::RefreshRateConfigs& refreshRateConfig)
- : mHasSyncFramework(running_without_sync_framework(true)),
- mDispSyncPresentTimeOffset(present_time_offset_from_vsync_ns(0)),
- mPrimaryHWVsyncEnabled(false),
- mHWVsyncAvailable(false),
- mRefreshRateConfigs(refreshRateConfig) {
- // Note: We create a local temporary with the real DispSync implementation
- // type temporarily so we can initialize it with the configured values,
- // before storing it for more generic use using the interface type.
- auto primaryDispSync = std::make_unique<impl::DispSync>("SchedulerDispSync");
- primaryDispSync->init(mHasSyncFramework, mDispSyncPresentTimeOffset);
- mPrimaryDispSync = std::move(primaryDispSync);
- mEventControlThread = std::make_unique<impl::EventControlThread>(function);
+ const scheduler::RefreshRateConfigs& refreshRateConfig,
+ ISchedulerCallback& schedulerCallback, bool useContentDetectionV2,
+ bool useContentDetection)
+ : mSupportKernelTimer(sysprop::support_kernel_idle_timer(false)),
+ mPrimaryDispSync(createDispSync(mSupportKernelTimer)),
+ mEventControlThread(new impl::EventControlThread(std::move(function))),
+ mSchedulerCallback(schedulerCallback),
+ mRefreshRateConfigs(refreshRateConfig),
+ mUseContentDetection(useContentDetection),
+ mUseContentDetectionV2(useContentDetectionV2) {
+ using namespace sysprop;
- mSetIdleTimerMs = set_idle_timer_ms(0);
- mSupportKernelTimer = support_kernel_idle_timer(false);
-
- mSetTouchTimerMs = set_touch_timer_ms(0);
- mSetDisplayPowerTimerMs = set_display_power_timer_ms(0);
-
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.sf.set_idle_timer_ms", value, "0");
- int int_value = atoi(value);
- if (int_value) {
- mSetIdleTimerMs = atoi(value);
+ if (mUseContentDetectionV2) {
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>(refreshRateConfig);
+ } else {
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistory>();
}
- if (mSetIdleTimerMs > 0) {
- if (mSupportKernelTimer) {
- mIdleTimer =
- std::make_unique<scheduler::IdleTimer>(std::chrono::milliseconds(
- mSetIdleTimerMs),
- [this] { resetKernelTimerCallback(); },
- [this] {
- expiredKernelTimerCallback();
- });
- } else {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(std::chrono::milliseconds(
- mSetIdleTimerMs),
- [this] { resetTimerCallback(); },
- [this] { expiredTimerCallback(); });
- }
+ const int setIdleTimerMs = property_get_int32("debug.sf.set_idle_timer_ms", 0);
+
+ if (const auto millis = setIdleTimerMs ? setIdleTimerMs : set_idle_timer_ms(0); millis > 0) {
+ const auto callback = mSupportKernelTimer ? &Scheduler::kernelIdleTimerCallback
+ : &Scheduler::idleTimerCallback;
+ mIdleTimer.emplace(
+ std::chrono::milliseconds(millis),
+ [this, callback] { std::invoke(callback, this, TimerState::Reset); },
+ [this, callback] { std::invoke(callback, this, TimerState::Expired); });
mIdleTimer->start();
}
- if (mSetTouchTimerMs > 0) {
+ if (const int64_t millis = set_touch_timer_ms(0); millis > 0) {
// Touch events are coming to SF every 100ms, so the timer needs to be higher than that
- mTouchTimer =
- std::make_unique<scheduler::IdleTimer>(std::chrono::milliseconds(mSetTouchTimerMs),
- [this] { resetTouchTimerCallback(); },
- [this] { expiredTouchTimerCallback(); });
+ mTouchTimer.emplace(
+ std::chrono::milliseconds(millis),
+ [this] { touchTimerCallback(TimerState::Reset); },
+ [this] { touchTimerCallback(TimerState::Expired); });
mTouchTimer->start();
}
- if (mSetDisplayPowerTimerMs > 0) {
- mDisplayPowerTimer =
- std::make_unique<scheduler::IdleTimer>(std::chrono::milliseconds(
- mSetDisplayPowerTimerMs),
- [this] { resetDisplayPowerTimerCallback(); },
- [this] {
- expiredDisplayPowerTimerCallback();
- });
+ if (const int64_t millis = set_display_power_timer_ms(0); millis > 0) {
+ mDisplayPowerTimer.emplace(
+ std::chrono::milliseconds(millis),
+ [this] { displayPowerTimerCallback(TimerState::Reset); },
+ [this] { displayPowerTimerCallback(TimerState::Expired); });
mDisplayPowerTimer->start();
}
}
+Scheduler::Scheduler(std::unique_ptr<DispSync> primaryDispSync,
+ std::unique_ptr<EventControlThread> eventControlThread,
+ const scheduler::RefreshRateConfigs& configs,
+ ISchedulerCallback& schedulerCallback, bool useContentDetectionV2,
+ bool useContentDetection)
+ : mSupportKernelTimer(false),
+ mPrimaryDispSync(std::move(primaryDispSync)),
+ mEventControlThread(std::move(eventControlThread)),
+ mSchedulerCallback(schedulerCallback),
+ mRefreshRateConfigs(configs),
+ mUseContentDetection(useContentDetection),
+ mUseContentDetectionV2(useContentDetectionV2) {}
+
Scheduler::~Scheduler() {
- // Ensure the IdleTimer thread is joined before we start destroying state.
+ // Ensure the OneShotTimer threads are joined before we start destroying state.
mDisplayPowerTimer.reset();
mTouchTimer.reset();
mIdleTimer.reset();
}
-sp<Scheduler::ConnectionHandle> Scheduler::createConnection(
- const char* connectionName, nsecs_t phaseOffsetNs, nsecs_t offsetThresholdForNextVsync,
- impl::EventThread::InterceptVSyncsCallback interceptCallback) {
- const int64_t id = sNextId++;
- ALOGV("Creating a connection handle with ID: %" PRId64 "\n", id);
-
- std::unique_ptr<EventThread> eventThread =
- makeEventThread(connectionName, mPrimaryDispSync.get(), phaseOffsetNs,
- offsetThresholdForNextVsync, std::move(interceptCallback));
-
- auto eventThreadConnection =
- createConnectionInternal(eventThread.get(), ISurfaceComposer::eConfigChangedSuppress);
- mConnections.emplace(id,
- std::make_unique<Connection>(new ConnectionHandle(id),
- eventThreadConnection,
- std::move(eventThread)));
- return mConnections[id]->handle;
+DispSync& Scheduler::getPrimaryDispSync() {
+ return *mPrimaryDispSync;
}
-std::unique_ptr<EventThread> Scheduler::makeEventThread(
- const char* connectionName, DispSync* dispSync, nsecs_t phaseOffsetNs,
- nsecs_t offsetThresholdForNextVsync,
+std::unique_ptr<VSyncSource> Scheduler::makePrimaryDispSyncSource(const char* name,
+ nsecs_t phaseOffsetNs) {
+ return std::make_unique<DispSyncSource>(mPrimaryDispSync.get(), phaseOffsetNs,
+ true /* traceVsync */, name);
+}
+
+Scheduler::ConnectionHandle Scheduler::createConnection(
+ const char* connectionName, nsecs_t phaseOffsetNs,
impl::EventThread::InterceptVSyncsCallback interceptCallback) {
- std::unique_ptr<VSyncSource> eventThreadSource =
- std::make_unique<DispSyncSource>(dispSync, phaseOffsetNs, offsetThresholdForNextVsync,
- true, connectionName);
- return std::make_unique<impl::EventThread>(std::move(eventThreadSource),
- std::move(interceptCallback), connectionName);
+ auto vsyncSource = makePrimaryDispSyncSource(connectionName, phaseOffsetNs);
+ auto eventThread = std::make_unique<impl::EventThread>(std::move(vsyncSource),
+ std::move(interceptCallback));
+ return createConnection(std::move(eventThread));
+}
+
+Scheduler::ConnectionHandle Scheduler::createConnection(std::unique_ptr<EventThread> eventThread) {
+ const ConnectionHandle handle = ConnectionHandle{mNextConnectionHandleId++};
+ ALOGV("Creating a connection handle with ID %" PRIuPTR, handle.id);
+
+ auto connection =
+ createConnectionInternal(eventThread.get(), ISurfaceComposer::eConfigChangedSuppress);
+
+ mConnections.emplace(handle, Connection{connection, std::move(eventThread)});
+ return handle;
}
sp<EventThreadConnection> Scheduler::createConnectionInternal(
@@ -167,59 +202,117 @@
}
sp<IDisplayEventConnection> Scheduler::createDisplayEventConnection(
- const sp<Scheduler::ConnectionHandle>& handle,
- ISurfaceComposer::ConfigChanged configChanged) {
- RETURN_VALUE_IF_INVALID(nullptr);
- return createConnectionInternal(mConnections[handle->id]->thread.get(), configChanged);
+ ConnectionHandle handle, ISurfaceComposer::ConfigChanged configChanged) {
+ RETURN_IF_INVALID_HANDLE(handle, nullptr);
+ return createConnectionInternal(mConnections[handle].thread.get(), configChanged);
}
-EventThread* Scheduler::getEventThread(const sp<Scheduler::ConnectionHandle>& handle) {
- RETURN_VALUE_IF_INVALID(nullptr);
- return mConnections[handle->id]->thread.get();
+sp<EventThreadConnection> Scheduler::getEventConnection(ConnectionHandle handle) {
+ RETURN_IF_INVALID_HANDLE(handle, nullptr);
+ return mConnections[handle].connection;
}
-sp<EventThreadConnection> Scheduler::getEventConnection(const sp<ConnectionHandle>& handle) {
- RETURN_VALUE_IF_INVALID(nullptr);
- return mConnections[handle->id]->eventConnection;
+void Scheduler::onHotplugReceived(ConnectionHandle handle, PhysicalDisplayId displayId,
+ bool connected) {
+ RETURN_IF_INVALID_HANDLE(handle);
+ mConnections[handle].thread->onHotplugReceived(displayId, connected);
}
-void Scheduler::hotplugReceived(const sp<Scheduler::ConnectionHandle>& handle,
- PhysicalDisplayId displayId, bool connected) {
- RETURN_IF_INVALID();
- mConnections[handle->id]->thread->onHotplugReceived(displayId, connected);
+void Scheduler::onScreenAcquired(ConnectionHandle handle) {
+ RETURN_IF_INVALID_HANDLE(handle);
+ mConnections[handle].thread->onScreenAcquired();
}
-void Scheduler::onScreenAcquired(const sp<Scheduler::ConnectionHandle>& handle) {
- RETURN_IF_INVALID();
- mConnections[handle->id]->thread->onScreenAcquired();
+void Scheduler::onScreenReleased(ConnectionHandle handle) {
+ RETURN_IF_INVALID_HANDLE(handle);
+ mConnections[handle].thread->onScreenReleased();
}
-void Scheduler::onScreenReleased(const sp<Scheduler::ConnectionHandle>& handle) {
- RETURN_IF_INVALID();
- mConnections[handle->id]->thread->onScreenReleased();
+void Scheduler::onPrimaryDisplayConfigChanged(ConnectionHandle handle, PhysicalDisplayId displayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod) {
+ std::lock_guard<std::mutex> lock(mFeatureStateLock);
+ // Cache the last reported config for primary display.
+ mFeatures.cachedConfigChangedParams = {handle, displayId, configId, vsyncPeriod};
+ onNonPrimaryDisplayConfigChanged(handle, displayId, configId, vsyncPeriod);
}
-void Scheduler::onConfigChanged(const sp<ConnectionHandle>& handle, PhysicalDisplayId displayId,
- int32_t configId) {
- RETURN_IF_INVALID();
- mConnections[handle->id]->thread->onConfigChanged(displayId, configId);
+void Scheduler::dispatchCachedReportedConfig() {
+ const auto configId = *mFeatures.configId;
+ const auto vsyncPeriod =
+ mRefreshRateConfigs.getRefreshRateFromConfigId(configId).getVsyncPeriod();
+
+ // If there is no change from cached config, there is no need to dispatch an event
+ if (configId == mFeatures.cachedConfigChangedParams->configId &&
+ vsyncPeriod == mFeatures.cachedConfigChangedParams->vsyncPeriod) {
+ return;
+ }
+
+ mFeatures.cachedConfigChangedParams->configId = configId;
+ mFeatures.cachedConfigChangedParams->vsyncPeriod = vsyncPeriod;
+ onNonPrimaryDisplayConfigChanged(mFeatures.cachedConfigChangedParams->handle,
+ mFeatures.cachedConfigChangedParams->displayId,
+ mFeatures.cachedConfigChangedParams->configId,
+ mFeatures.cachedConfigChangedParams->vsyncPeriod);
}
-void Scheduler::dump(const sp<Scheduler::ConnectionHandle>& handle, std::string& result) const {
- RETURN_IF_INVALID();
- mConnections.at(handle->id)->thread->dump(result);
+void Scheduler::onNonPrimaryDisplayConfigChanged(ConnectionHandle handle,
+ PhysicalDisplayId displayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod) {
+ RETURN_IF_INVALID_HANDLE(handle);
+ mConnections[handle].thread->onConfigChanged(displayId, configId, vsyncPeriod);
}
-void Scheduler::setPhaseOffset(const sp<Scheduler::ConnectionHandle>& handle, nsecs_t phaseOffset) {
- RETURN_IF_INVALID();
- mConnections[handle->id]->thread->setPhaseOffset(phaseOffset);
+size_t Scheduler::getEventThreadConnectionCount(ConnectionHandle handle) {
+ RETURN_IF_INVALID_HANDLE(handle, 0);
+ return mConnections[handle].thread->getEventThreadConnectionCount();
+}
+
+void Scheduler::dump(ConnectionHandle handle, std::string& result) const {
+ RETURN_IF_INVALID_HANDLE(handle);
+ mConnections.at(handle).thread->dump(result);
+}
+
+void Scheduler::setPhaseOffset(ConnectionHandle handle, nsecs_t phaseOffset) {
+ RETURN_IF_INVALID_HANDLE(handle);
+ mConnections[handle].thread->setPhaseOffset(phaseOffset);
}
void Scheduler::getDisplayStatInfo(DisplayStatInfo* stats) {
- stats->vsyncTime = mPrimaryDispSync->computeNextRefresh(0);
+ stats->vsyncTime = mPrimaryDispSync->computeNextRefresh(0, systemTime());
stats->vsyncPeriod = mPrimaryDispSync->getPeriod();
}
+Scheduler::ConnectionHandle Scheduler::enableVSyncInjection(bool enable) {
+ if (mInjectVSyncs == enable) {
+ return {};
+ }
+
+ ALOGV("%s VSYNC injection", enable ? "Enabling" : "Disabling");
+
+ if (!mInjectorConnectionHandle) {
+ auto vsyncSource = std::make_unique<InjectVSyncSource>();
+ mVSyncInjector = vsyncSource.get();
+
+ auto eventThread =
+ std::make_unique<impl::EventThread>(std::move(vsyncSource),
+ impl::EventThread::InterceptVSyncsCallback());
+
+ mInjectorConnectionHandle = createConnection(std::move(eventThread));
+ }
+
+ mInjectVSyncs = enable;
+ return mInjectorConnectionHandle;
+}
+
+bool Scheduler::injectVSync(nsecs_t when, nsecs_t expectedVSyncTime) {
+ if (!mInjectVSyncs || !mVSyncInjector) {
+ return false;
+ }
+
+ mVSyncInjector->onInjectSyncEvent(when, expectedVSyncTime);
+ return true;
+}
+
void Scheduler::enableHardwareVsync() {
std::lock_guard<std::mutex> lock(mHWVsyncLock);
if (!mPrimaryHWVsyncEnabled && mHWVsyncAvailable) {
@@ -267,16 +360,11 @@
const nsecs_t last = mLastResyncTime.exchange(now);
if (now - last > kIgnoreDelay) {
- resyncToHardwareVsync(false,
- mRefreshRateConfigs.getCurrentRefreshRate().second.vsyncPeriod);
+ resyncToHardwareVsync(false, mRefreshRateConfigs.getCurrentRefreshRate().getVsyncPeriod());
}
}
-void Scheduler::setRefreshSkipCount(int count) {
- mPrimaryDispSync->setRefreshSkipCount(count);
-}
-
-void Scheduler::setVsyncPeriod(const nsecs_t period) {
+void Scheduler::setVsyncPeriod(nsecs_t period) {
std::lock_guard<std::mutex> lock(mHWVsyncLock);
mPrimaryDispSync->setPeriod(period);
@@ -287,13 +375,15 @@
}
}
-void Scheduler::addResyncSample(const nsecs_t timestamp, bool* periodFlushed) {
+void Scheduler::addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod,
+ bool* periodFlushed) {
bool needsHwVsync = false;
*periodFlushed = false;
{ // Scope for the lock
std::lock_guard<std::mutex> lock(mHWVsyncLock);
if (mPrimaryHWVsyncEnabled) {
- needsHwVsync = mPrimaryDispSync->addResyncSample(timestamp, periodFlushed);
+ needsHwVsync =
+ mPrimaryDispSync->addResyncSample(timestamp, hwcVsyncPeriod, periodFlushed);
}
}
@@ -316,86 +406,89 @@
mPrimaryDispSync->setIgnorePresentFences(ignore);
}
-nsecs_t Scheduler::getDispSyncExpectedPresentTime() {
- return mPrimaryDispSync->expectedPresentTime();
+nsecs_t Scheduler::getDispSyncExpectedPresentTime(nsecs_t now) {
+ return mPrimaryDispSync->expectedPresentTime(now);
}
-void Scheduler::dumpPrimaryDispSync(std::string& result) const {
- mPrimaryDispSync->dump(result);
-}
+void Scheduler::registerLayer(Layer* layer) {
+ if (!mLayerHistory) return;
-std::unique_ptr<scheduler::LayerHistory::LayerHandle> Scheduler::registerLayer(
- std::string const& name, int windowType) {
- uint32_t defaultFps, performanceFps;
- if (mRefreshRateConfigs.refreshRateSwitchingSupported()) {
- defaultFps = mRefreshRateConfigs.getRefreshRateFromType(RefreshRateType::DEFAULT).fps;
- performanceFps =
- mRefreshRateConfigs
- .getRefreshRateFromType((windowType == InputWindowInfo::TYPE_WALLPAPER)
- ? RefreshRateType::DEFAULT
- : RefreshRateType::PERFORMANCE)
- .fps;
+ const auto minFps = mRefreshRateConfigs.getMinRefreshRate().getFps();
+ const auto maxFps = mRefreshRateConfigs.getMaxRefreshRate().getFps();
+
+ if (layer->getWindowType() == InputWindowInfo::TYPE_STATUS_BAR) {
+ mLayerHistory->registerLayer(layer, minFps, maxFps,
+ scheduler::LayerHistory::LayerVoteType::NoVote);
+ } else if (!mUseContentDetection) {
+ // If the content detection feature is off, all layers are registered at Max. We still keep
+ // the layer history, since we use it for other features (like Frame Rate API), so layers
+ // still need to be registered.
+ mLayerHistory->registerLayer(layer, minFps, maxFps,
+ scheduler::LayerHistory::LayerVoteType::Max);
+ } else if (!mUseContentDetectionV2) {
+ // In V1 of content detection, all layers are registered as Heuristic (unless it's
+ // wallpaper).
+ const auto highFps =
+ layer->getWindowType() == InputWindowInfo::TYPE_WALLPAPER ? minFps : maxFps;
+
+ mLayerHistory->registerLayer(layer, minFps, highFps,
+ scheduler::LayerHistory::LayerVoteType::Heuristic);
} else {
- defaultFps = mRefreshRateConfigs.getCurrentRefreshRate().second.fps;
- performanceFps = defaultFps;
+ if (layer->getWindowType() == InputWindowInfo::TYPE_WALLPAPER) {
+ // Running Wallpaper at Min is considered as part of content detection.
+ mLayerHistory->registerLayer(layer, minFps, maxFps,
+ scheduler::LayerHistory::LayerVoteType::Min);
+ } else {
+ mLayerHistory->registerLayer(layer, minFps, maxFps,
+ scheduler::LayerHistory::LayerVoteType::Heuristic);
+ }
}
- return mLayerHistory.createLayer(name, defaultFps, performanceFps);
}
-void Scheduler::addLayerPresentTimeAndHDR(
- const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle,
- nsecs_t presentTime, bool isHDR) {
- mLayerHistory.insert(layerHandle, presentTime, isHDR);
+void Scheduler::recordLayerHistory(Layer* layer, nsecs_t presentTime,
+ LayerHistory::LayerUpdateType updateType) {
+ if (mLayerHistory) {
+ mLayerHistory->record(layer, presentTime, systemTime(), updateType);
+ }
}
-void Scheduler::setLayerVisibility(
- const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle, bool visible) {
- mLayerHistory.setVisibility(layerHandle, visible);
+void Scheduler::setConfigChangePending(bool pending) {
+ if (mLayerHistory) {
+ mLayerHistory->setConfigChangePending(pending);
+ }
}
-void Scheduler::withPrimaryDispSync(std::function<void(DispSync&)> const& fn) {
- fn(*mPrimaryDispSync);
-}
+void Scheduler::chooseRefreshRateForContent() {
+ if (!mLayerHistory) return;
-void Scheduler::updateFpsBasedOnContent() {
- auto [refreshRate, isHDR] = mLayerHistory.getDesiredRefreshRateAndHDR();
- const uint32_t refreshRateRound = std::round(refreshRate);
- RefreshRateType newRefreshRateType;
+ ATRACE_CALL();
+
+ scheduler::LayerHistory::Summary summary = mLayerHistory->summarize(systemTime());
+ HwcConfigIndexType newConfigId;
{
std::lock_guard<std::mutex> lock(mFeatureStateLock);
- if (mContentRefreshRate == refreshRateRound && mIsHDRContent == isHDR) {
+ if (mFeatures.contentRequirements == summary) {
return;
}
- mContentRefreshRate = refreshRateRound;
- ATRACE_INT("ContentFPS", mContentRefreshRate);
+ mFeatures.contentRequirements = summary;
+ mFeatures.contentDetectionV1 =
+ !summary.empty() ? ContentDetectionState::On : ContentDetectionState::Off;
- mIsHDRContent = isHDR;
- ATRACE_INT("ContentHDR", mIsHDRContent);
-
- mCurrentContentFeatureState = refreshRateRound > 0
- ? ContentFeatureState::CONTENT_DETECTION_ON
- : ContentFeatureState::CONTENT_DETECTION_OFF;
- newRefreshRateType = calculateRefreshRateType();
- if (mRefreshRateType == newRefreshRateType) {
+ scheduler::RefreshRateConfigs::GlobalSignals consideredSignals;
+ newConfigId = calculateRefreshRateConfigIndexType(&consideredSignals);
+ if (mFeatures.configId == newConfigId) {
+ // We don't need to change the config, but we might need to send an event
+ // about a config change, since it was suppressed due to a previous idleConsidered
+ if (!consideredSignals.idle) {
+ dispatchCachedReportedConfig();
+ }
return;
}
- mRefreshRateType = newRefreshRateType;
- }
- changeRefreshRate(newRefreshRateType, ConfigEvent::Changed);
-}
-
-void Scheduler::setChangeRefreshRateCallback(
- const ChangeRefreshRateCallback&& changeRefreshRateCallback) {
- std::lock_guard<std::mutex> lock(mCallbackLock);
- mChangeRefreshRateCallback = changeRefreshRateCallback;
-}
-
-void Scheduler::updateFrameSkipping(const int64_t skipCount) {
- ATRACE_INT("FrameSkipCount", skipCount);
- if (mSkipCount != skipCount) {
- // Only update DispSync if it hasn't been updated yet.
- mPrimaryDispSync->setRefreshSkipCount(skipCount);
- mSkipCount = skipCount;
+ mFeatures.configId = newConfigId;
+ auto& newRefreshRate = mRefreshRateConfigs.getRefreshRateFromConfigId(newConfigId);
+ mSchedulerCallback.changeRefreshRate(newRefreshRate,
+ consideredSignals.idle ? ConfigEvent::None
+ : ConfigEvent::Changed);
}
}
@@ -406,23 +499,28 @@
}
void Scheduler::notifyTouchEvent() {
- if (mTouchTimer) {
- mTouchTimer->reset();
- }
-
- if (mSupportKernelTimer) {
- resetIdleTimer();
- }
+ if (!mTouchTimer) return;
// Touch event will boost the refresh rate to performance.
- // Clear Layer History to get fresh FPS detection
- mLayerHistory.clearHistory();
+ // Clear Layer History to get fresh FPS detection.
+ // NOTE: Instead of checking all the layers, we should be checking the layer
+ // that is currently on top. b/142507166 will give us this capability.
+ std::lock_guard<std::mutex> lock(mFeatureStateLock);
+ if (mLayerHistory) {
+ // Layer History will be cleared based on RefreshRateConfigs::getBestRefreshRate
+
+ mTouchTimer->reset();
+
+ if (mSupportKernelTimer && mIdleTimer) {
+ mIdleTimer->reset();
+ }
+ }
}
void Scheduler::setDisplayPowerState(bool normal) {
{
std::lock_guard<std::mutex> lock(mFeatureStateLock);
- mIsDisplayPowerStateNormal = normal;
+ mFeatures.isDisplayPowerStateNormal = normal;
}
if (mDisplayPowerTimer) {
@@ -431,162 +529,182 @@
// Display Power event will boost the refresh rate to performance.
// Clear Layer History to get fresh FPS detection
- mLayerHistory.clearHistory();
+ if (mLayerHistory) {
+ mLayerHistory->clear();
+ }
}
-void Scheduler::resetTimerCallback() {
- handleTimerStateChanged(&mCurrentIdleTimerState, IdleTimerState::RESET, false);
- ATRACE_INT("ExpiredIdleTimer", 0);
-}
+void Scheduler::kernelIdleTimerCallback(TimerState state) {
+ ATRACE_INT("ExpiredKernelIdleTimer", static_cast<int>(state));
-void Scheduler::resetKernelTimerCallback() {
- ATRACE_INT("ExpiredKernelIdleTimer", 0);
- const auto refreshRate = mRefreshRateConfigs.getCurrentRefreshRate();
- if (refreshRate.first == RefreshRateType::PERFORMANCE) {
+ // TODO(145561154): cleanup the kernel idle timer implementation and the refresh rate
+ // magic number
+ const auto& refreshRate = mRefreshRateConfigs.getCurrentRefreshRate();
+ constexpr float FPS_THRESHOLD_FOR_KERNEL_TIMER = 65.0f;
+ if (state == TimerState::Reset && refreshRate.getFps() > FPS_THRESHOLD_FOR_KERNEL_TIMER) {
// If we're not in performance mode then the kernel timer shouldn't do
// anything, as the refresh rate during DPU power collapse will be the
// same.
- resyncToHardwareVsync(true, refreshRate.second.vsyncPeriod);
+ resyncToHardwareVsync(true /* makeAvailable */, refreshRate.getVsyncPeriod());
+ } else if (state == TimerState::Expired &&
+ refreshRate.getFps() <= FPS_THRESHOLD_FOR_KERNEL_TIMER) {
+ // Disable HW VSYNC if the timer expired, as we don't need it enabled if
+ // we're not pushing frames, and if we're in PERFORMANCE mode then we'll
+ // need to update the DispSync model anyway.
+ disableHardwareVsync(false /* makeUnavailable */);
}
+
+ mSchedulerCallback.kernelTimerChanged(state == TimerState::Expired);
}
-void Scheduler::expiredTimerCallback() {
- handleTimerStateChanged(&mCurrentIdleTimerState, IdleTimerState::EXPIRED, false);
- ATRACE_INT("ExpiredIdleTimer", 1);
+void Scheduler::idleTimerCallback(TimerState state) {
+ handleTimerStateChanged(&mFeatures.idleTimer, state);
+ ATRACE_INT("ExpiredIdleTimer", static_cast<int>(state));
}
-void Scheduler::resetTouchTimerCallback() {
- handleTimerStateChanged(&mCurrentTouchState, TouchState::ACTIVE, true);
- ATRACE_INT("TouchState", 1);
-}
-
-void Scheduler::expiredTouchTimerCallback() {
- handleTimerStateChanged(&mCurrentTouchState, TouchState::INACTIVE, true);
- ATRACE_INT("TouchState", 0);
-}
-
-void Scheduler::resetDisplayPowerTimerCallback() {
- handleTimerStateChanged(&mDisplayPowerTimerState, DisplayPowerTimerState::RESET, true);
- ATRACE_INT("ExpiredDisplayPowerTimer", 0);
-}
-
-void Scheduler::expiredDisplayPowerTimerCallback() {
- handleTimerStateChanged(&mDisplayPowerTimerState, DisplayPowerTimerState::EXPIRED, true);
- ATRACE_INT("ExpiredDisplayPowerTimer", 1);
-}
-
-void Scheduler::expiredKernelTimerCallback() {
- ATRACE_INT("ExpiredKernelIdleTimer", 1);
- const auto refreshRate = mRefreshRateConfigs.getCurrentRefreshRate();
- if (refreshRate.first != RefreshRateType::PERFORMANCE) {
- // Disable HW Vsync if the timer expired, as we don't need it
- // enabled if we're not pushing frames, and if we're in PERFORMANCE
- // mode then we'll need to re-update the DispSync model anyways.
- disableHardwareVsync(false);
+void Scheduler::touchTimerCallback(TimerState state) {
+ const TouchState touch = state == TimerState::Reset ? TouchState::Active : TouchState::Inactive;
+ if (handleTimerStateChanged(&mFeatures.touch, touch)) {
+ mLayerHistory->clear();
}
+ ATRACE_INT("TouchState", static_cast<int>(touch));
}
-std::string Scheduler::doDump() {
- std::ostringstream stream;
- stream << "+ Idle timer interval: " << mSetIdleTimerMs << " ms" << std::endl;
- stream << "+ Touch timer interval: " << mSetTouchTimerMs << " ms" << std::endl;
- return stream.str();
+void Scheduler::displayPowerTimerCallback(TimerState state) {
+ handleTimerStateChanged(&mFeatures.displayPowerTimer, state);
+ ATRACE_INT("ExpiredDisplayPowerTimer", static_cast<int>(state));
+}
+
+void Scheduler::dump(std::string& result) const {
+ using base::StringAppendF;
+ const char* const states[] = {"off", "on"};
+
+ StringAppendF(&result, "+ Idle timer: %s\n",
+ mIdleTimer ? mIdleTimer->dump().c_str() : states[0]);
+ StringAppendF(&result, "+ Touch timer: %s\n",
+ mTouchTimer ? mTouchTimer->dump().c_str() : states[0]);
+ StringAppendF(&result, "+ Use content detection: %s\n\n",
+ sysprop::use_content_detection_for_refresh_rate(false) ? "on" : "off");
}
template <class T>
-void Scheduler::handleTimerStateChanged(T* currentState, T newState, bool eventOnContentDetection) {
- ConfigEvent event = ConfigEvent::None;
- RefreshRateType newRefreshRateType;
+bool Scheduler::handleTimerStateChanged(T* currentState, T newState) {
+ HwcConfigIndexType newConfigId;
+ scheduler::RefreshRateConfigs::GlobalSignals consideredSignals;
{
std::lock_guard<std::mutex> lock(mFeatureStateLock);
if (*currentState == newState) {
- return;
+ return false;
}
*currentState = newState;
- newRefreshRateType = calculateRefreshRateType();
- if (mRefreshRateType == newRefreshRateType) {
- return;
- }
- mRefreshRateType = newRefreshRateType;
- if (eventOnContentDetection &&
- mCurrentContentFeatureState == ContentFeatureState::CONTENT_DETECTION_ON) {
- event = ConfigEvent::Changed;
- }
- }
- changeRefreshRate(newRefreshRateType, event);
-}
-
-Scheduler::RefreshRateType Scheduler::calculateRefreshRateType() {
- if (!mRefreshRateConfigs.refreshRateSwitchingSupported()) {
- return RefreshRateType::DEFAULT;
- }
-
- // HDR content is not supported on PERFORMANCE mode
- if (mForceHDRContentToDefaultRefreshRate && mIsHDRContent) {
- return RefreshRateType::DEFAULT;
- }
-
- // If Display Power is not in normal operation we want to be in performance mode.
- // When coming back to normal mode, a grace period is given with DisplayPowerTimer
- if (!mIsDisplayPowerStateNormal || mDisplayPowerTimerState == DisplayPowerTimerState::RESET) {
- return RefreshRateType::PERFORMANCE;
- }
-
- // As long as touch is active we want to be in performance mode
- if (mCurrentTouchState == TouchState::ACTIVE) {
- return RefreshRateType::PERFORMANCE;
- }
-
- // If timer has expired as it means there is no new content on the screen
- if (mCurrentIdleTimerState == IdleTimerState::EXPIRED) {
- return RefreshRateType::DEFAULT;
- }
-
- // If content detection is off we choose performance as we don't know the content fps
- if (mCurrentContentFeatureState == ContentFeatureState::CONTENT_DETECTION_OFF) {
- return RefreshRateType::PERFORMANCE;
- }
-
- // Content detection is on, find the appropriate refresh rate with minimal error
- auto begin = mRefreshRateConfigs.getRefreshRateMap().cbegin();
-
- auto iter = min_element(begin, mRefreshRateConfigs.getRefreshRateMap().cend(),
- [rate = mContentRefreshRate](const auto& l, const auto& r) -> bool {
- return std::abs(l.second.fps - static_cast<float>(rate)) <
- std::abs(r.second.fps - static_cast<float>(rate));
- });
- RefreshRateType currRefreshRateType = iter->first;
-
- // Some content aligns better on higher refresh rate. For example for 45fps we should choose
- // 90Hz config. However we should still prefer a lower refresh rate if the content doesn't
- // align well with both
- constexpr float MARGIN = 0.05f;
- float ratio = mRefreshRateConfigs.getRefreshRateFromType(currRefreshRateType).fps /
- float(mContentRefreshRate);
- if (std::abs(std::round(ratio) - ratio) > MARGIN) {
- while (iter != mRefreshRateConfigs.getRefreshRateMap().cend()) {
- ratio = iter->second.fps / float(mContentRefreshRate);
-
- if (std::abs(std::round(ratio) - ratio) <= MARGIN) {
- currRefreshRateType = iter->first;
- break;
+ newConfigId = calculateRefreshRateConfigIndexType(&consideredSignals);
+ if (mFeatures.configId == newConfigId) {
+ // We don't need to change the config, but we might need to send an event
+ // about a config change, since it was suppressed due to a previous idleConsidered
+ if (!consideredSignals.idle) {
+ dispatchCachedReportedConfig();
}
- ++iter;
+ return consideredSignals.touch;
+ }
+ mFeatures.configId = newConfigId;
+ }
+ const RefreshRate& newRefreshRate = mRefreshRateConfigs.getRefreshRateFromConfigId(newConfigId);
+ mSchedulerCallback.changeRefreshRate(newRefreshRate,
+ consideredSignals.idle ? ConfigEvent::None
+ : ConfigEvent::Changed);
+ return consideredSignals.touch;
+}
+
+HwcConfigIndexType Scheduler::calculateRefreshRateConfigIndexType(
+ scheduler::RefreshRateConfigs::GlobalSignals* consideredSignals) {
+ ATRACE_CALL();
+ if (consideredSignals) *consideredSignals = {};
+
+ // If Display Power is not in normal operation we want to be in performance mode. When coming
+ // back to normal mode, a grace period is given with DisplayPowerTimer.
+ if (mDisplayPowerTimer &&
+ (!mFeatures.isDisplayPowerStateNormal ||
+ mFeatures.displayPowerTimer == TimerState::Reset)) {
+ return mRefreshRateConfigs.getMaxRefreshRateByPolicy().getConfigId();
+ }
+
+ const bool touchActive = mTouchTimer && mFeatures.touch == TouchState::Active;
+ const bool idle = mIdleTimer && mFeatures.idleTimer == TimerState::Expired;
+
+ if (!mUseContentDetectionV2) {
+ // As long as touch is active we want to be in performance mode.
+ if (touchActive) {
+ return mRefreshRateConfigs.getMaxRefreshRateByPolicy().getConfigId();
+ }
+
+ // If timer has expired as it means there is no new content on the screen.
+ if (idle) {
+ if (consideredSignals) consideredSignals->idle = true;
+ return mRefreshRateConfigs.getMinRefreshRateByPolicy().getConfigId();
+ }
+
+ // If content detection is off we choose performance as we don't know the content fps.
+ if (mFeatures.contentDetectionV1 == ContentDetectionState::Off) {
+ // NOTE: V1 always calls this, but this is not a default behavior for V2.
+ return mRefreshRateConfigs.getMaxRefreshRateByPolicy().getConfigId();
+ }
+
+ // Content detection is on, find the appropriate refresh rate with minimal error
+ return mRefreshRateConfigs.getRefreshRateForContent(mFeatures.contentRequirements)
+ .getConfigId();
+ }
+
+ return mRefreshRateConfigs
+ .getBestRefreshRate(mFeatures.contentRequirements, {.touch = touchActive, .idle = idle},
+ consideredSignals)
+ .getConfigId();
+}
+
+std::optional<HwcConfigIndexType> Scheduler::getPreferredConfigId() {
+ std::lock_guard<std::mutex> lock(mFeatureStateLock);
+ // Make sure that the default config ID is first updated, before returned.
+ if (mFeatures.configId.has_value()) {
+ mFeatures.configId = calculateRefreshRateConfigIndexType();
+ }
+ return mFeatures.configId;
+}
+
+void Scheduler::onNewVsyncPeriodChangeTimeline(const hal::VsyncPeriodChangeTimeline& timeline) {
+ if (timeline.refreshRequired) {
+ mSchedulerCallback.repaintEverythingForHWC();
+ }
+
+ std::lock_guard<std::mutex> lock(mVsyncTimelineLock);
+ mLastVsyncPeriodChangeTimeline = std::make_optional(timeline);
+
+ const auto maxAppliedTime = systemTime() + MAX_VSYNC_APPLIED_TIME.count();
+ if (timeline.newVsyncAppliedTimeNanos > maxAppliedTime) {
+ mLastVsyncPeriodChangeTimeline->newVsyncAppliedTimeNanos = maxAppliedTime;
+ }
+}
+
+void Scheduler::onDisplayRefreshed(nsecs_t timestamp) {
+ bool callRepaint = false;
+ {
+ std::lock_guard<std::mutex> lock(mVsyncTimelineLock);
+ if (mLastVsyncPeriodChangeTimeline && mLastVsyncPeriodChangeTimeline->refreshRequired) {
+ if (mLastVsyncPeriodChangeTimeline->refreshTimeNanos < timestamp) {
+ mLastVsyncPeriodChangeTimeline->refreshRequired = false;
+ } else {
+ // We need to send another refresh as refreshTimeNanos is still in the future
+ callRepaint = true;
+ }
}
}
- return currRefreshRateType;
+ if (callRepaint) {
+ mSchedulerCallback.repaintEverythingForHWC();
+ }
}
-Scheduler::RefreshRateType Scheduler::getPreferredRefreshRateType() {
- std::lock_guard<std::mutex> lock(mFeatureStateLock);
- return mRefreshRateType;
-}
-
-void Scheduler::changeRefreshRate(RefreshRateType refreshRateType, ConfigEvent configEvent) {
- std::lock_guard<std::mutex> lock(mCallbackLock);
- if (mChangeRefreshRateCallback) {
- mChangeRefreshRateCallback(refreshRateType, configEvent);
+void Scheduler::onPrimaryDisplayAreaChanged(uint32_t displayArea) {
+ if (mLayerHistory) {
+ mLayerHistory->setDisplayArea(displayArea);
}
}
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 4b21dad..730ea8f 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -16,114 +16,104 @@
#pragma once
-#include <cstdint>
+#include <atomic>
#include <functional>
#include <memory>
+#include <mutex>
+#include <optional>
+#include <unordered_map>
-#include <ui/DisplayStatInfo.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#include <ui/GraphicTypes.h>
+#pragma clang diagnostic pop
-#include "DispSync.h"
#include "EventControlThread.h"
#include "EventThread.h"
-#include "IdleTimer.h"
-#include "InjectVSyncSource.h"
#include "LayerHistory.h"
+#include "OneShotTimer.h"
#include "RefreshRateConfigs.h"
#include "SchedulerUtils.h"
namespace android {
-class EventControlThread;
+using namespace std::chrono_literals;
+using scheduler::LayerHistory;
-class Scheduler {
+class DispSync;
+class FenceTime;
+class InjectVSyncSource;
+struct DisplayStateInfo;
+
+class ISchedulerCallback {
public:
- // Enum to keep track of whether we trigger event to notify choreographer of config changes.
- enum class ConfigEvent { None, Changed };
+ virtual ~ISchedulerCallback() = default;
+ virtual void changeRefreshRate(const scheduler::RefreshRateConfigs::RefreshRate&,
+ scheduler::RefreshRateConfigEvent) = 0;
+ virtual void repaintEverythingForHWC() = 0;
+ virtual void kernelTimerChanged(bool expired) = 0;
+};
- // logical or operator with the semantics of at least one of the events is Changed
- friend ConfigEvent operator|(const ConfigEvent& first, const ConfigEvent& second) {
- if (first == ConfigEvent::Changed) return ConfigEvent::Changed;
- if (second == ConfigEvent::Changed) return ConfigEvent::Changed;
- return ConfigEvent::None;
- }
+class IPhaseOffsetControl {
+public:
+ virtual ~IPhaseOffsetControl() = default;
+ virtual void setPhaseOffset(scheduler::ConnectionHandle, nsecs_t phaseOffset) = 0;
+};
- using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
- using ChangeRefreshRateCallback = std::function<void(RefreshRateType, ConfigEvent)>;
+class Scheduler : public IPhaseOffsetControl {
+public:
+ using RefreshRate = scheduler::RefreshRateConfigs::RefreshRate;
+ using ConfigEvent = scheduler::RefreshRateConfigEvent;
- // Enum to indicate whether to start the transaction early, or at vsync time.
- enum class TransactionStart { EARLY, NORMAL };
-
- /* The scheduler handle is a BBinder object passed to the client from which we can extract
- * an ID for subsequent operations.
- */
- class ConnectionHandle : public BBinder {
- public:
- ConnectionHandle(int64_t id) : id(id) {}
-
- ~ConnectionHandle() = default;
-
- const int64_t id;
+ // Indicates whether to start the transaction early, or at vsync time.
+ enum class TransactionStart {
+ Early, // DEPRECATED. Start the transaction early. Times out on its own
+ EarlyStart, // Start the transaction early and keep this config until EarlyEnd
+ EarlyEnd, // End the early config started at EarlyStart
+ Normal // Start the transaction at the normal time
};
- class Connection {
- public:
- Connection(sp<ConnectionHandle> handle, sp<EventThreadConnection> eventConnection,
- std::unique_ptr<EventThread> eventThread)
- : handle(handle), eventConnection(eventConnection), thread(std::move(eventThread)) {}
-
- ~Connection() = default;
-
- sp<ConnectionHandle> handle;
- sp<EventThreadConnection> eventConnection;
- const std::unique_ptr<EventThread> thread;
- };
-
- explicit Scheduler(impl::EventControlThread::SetVSyncEnabledFunction function,
- const scheduler::RefreshRateConfigs& refreshRateConfig);
+ Scheduler(impl::EventControlThread::SetVSyncEnabledFunction,
+ const scheduler::RefreshRateConfigs&, ISchedulerCallback& schedulerCallback,
+ bool useContentDetectionV2, bool useContentDetection);
virtual ~Scheduler();
- /** Creates an EventThread connection. */
- sp<ConnectionHandle> createConnection(const char* connectionName, nsecs_t phaseOffsetNs,
- nsecs_t offsetThresholdForNextVsync,
- impl::EventThread::InterceptVSyncsCallback);
+ DispSync& getPrimaryDispSync();
- sp<IDisplayEventConnection> createDisplayEventConnection(
- const sp<ConnectionHandle>& handle, ISurfaceComposer::ConfigChanged configChanged);
+ using ConnectionHandle = scheduler::ConnectionHandle;
+ ConnectionHandle createConnection(const char* connectionName, nsecs_t phaseOffsetNs,
+ impl::EventThread::InterceptVSyncsCallback);
- // Getter methods.
- EventThread* getEventThread(const sp<ConnectionHandle>& handle);
+ sp<IDisplayEventConnection> createDisplayEventConnection(ConnectionHandle,
+ ISurfaceComposer::ConfigChanged);
- // Provides access to the DispSync object for the primary display.
- void withPrimaryDispSync(std::function<void(DispSync&)> const& fn);
+ sp<EventThreadConnection> getEventConnection(ConnectionHandle);
- sp<EventThreadConnection> getEventConnection(const sp<ConnectionHandle>& handle);
+ void onHotplugReceived(ConnectionHandle, PhysicalDisplayId, bool connected);
+ void onPrimaryDisplayConfigChanged(ConnectionHandle, PhysicalDisplayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod)
+ EXCLUDES(mFeatureStateLock);
+ void onNonPrimaryDisplayConfigChanged(ConnectionHandle, PhysicalDisplayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod);
+ void onScreenAcquired(ConnectionHandle);
+ void onScreenReleased(ConnectionHandle);
- // Should be called when receiving a hotplug event.
- void hotplugReceived(const sp<ConnectionHandle>& handle, PhysicalDisplayId displayId,
- bool connected);
-
- // Should be called after the screen is turned on.
- void onScreenAcquired(const sp<ConnectionHandle>& handle);
-
- // Should be called before the screen is turned off.
- void onScreenReleased(const sp<ConnectionHandle>& handle);
-
- // Should be called when display config changed
- void onConfigChanged(const sp<ConnectionHandle>& handle, PhysicalDisplayId displayId,
- int32_t configId);
-
- // Should be called when dumpsys command is received.
- void dump(const sp<ConnectionHandle>& handle, std::string& result) const;
-
- // Offers ability to modify phase offset in the event thread.
- void setPhaseOffset(const sp<ConnectionHandle>& handle, nsecs_t phaseOffset);
+ // Modifies phase offset in the event thread.
+ void setPhaseOffset(ConnectionHandle, nsecs_t phaseOffset) override;
void getDisplayStatInfo(DisplayStatInfo* stats);
+ // Returns injector handle if injection has toggled, or an invalid handle otherwise.
+ ConnectionHandle enableVSyncInjection(bool enable);
+
+ // Returns false if injection is disabled.
+ bool injectVSync(nsecs_t when, nsecs_t expectedVSyncTime);
+
void enableHardwareVsync();
void disableHardwareVsync(bool makeUnavailable);
+
// Resyncs the scheduler to hardware vsync.
// If makeAvailable is true, then hardware vsync will be turned on.
// Otherwise, if hardware vsync is not already enabled then this method will
@@ -131,179 +121,164 @@
// The period is the vsync period from the current display configuration.
void resyncToHardwareVsync(bool makeAvailable, nsecs_t period);
void resync();
- void setRefreshSkipCount(int count);
+
// Passes a vsync sample to DispSync. periodFlushed will be true if
// DispSync detected that the vsync period changed, and false otherwise.
- void addResyncSample(const nsecs_t timestamp, bool* periodFlushed);
- void addPresentFence(const std::shared_ptr<FenceTime>& fenceTime);
+ void addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod,
+ bool* periodFlushed);
+ void addPresentFence(const std::shared_ptr<FenceTime>&);
void setIgnorePresentFences(bool ignore);
- nsecs_t getDispSyncExpectedPresentTime();
- // Registers the layer in the scheduler, and returns the handle for future references.
- std::unique_ptr<scheduler::LayerHistory::LayerHandle> registerLayer(std::string const& name,
- int windowType);
+ nsecs_t getDispSyncExpectedPresentTime(nsecs_t now);
- // Stores present time for a layer.
- void addLayerPresentTimeAndHDR(
- const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle,
- nsecs_t presentTime, bool isHDR);
- // Stores visibility for a layer.
- void setLayerVisibility(
- const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle, bool visible);
- // Updates FPS based on the most content presented.
- void updateFpsBasedOnContent();
- // Callback that gets invoked when Scheduler wants to change the refresh rate.
- void setChangeRefreshRateCallback(const ChangeRefreshRateCallback&& changeRefreshRateCallback);
+ // Layers are registered on creation, and unregistered when the weak reference expires.
+ void registerLayer(Layer*);
+ void recordLayerHistory(Layer*, nsecs_t presentTime, LayerHistory::LayerUpdateType updateType);
+ void setConfigChangePending(bool pending);
- // Returns whether idle timer is enabled or not
- bool isIdleTimerEnabled() { return mSetIdleTimerMs > 0; }
+ // Detects content using layer history, and selects a matching refresh rate.
+ void chooseRefreshRateForContent();
- // Function that resets the idle timer.
+ bool isIdleTimerEnabled() const { return mIdleTimer.has_value(); }
void resetIdleTimer();
// Function that resets the touch timer.
void notifyTouchEvent();
- // Function that sets whether display power mode is normal or not.
void setDisplayPowerState(bool normal);
- // Returns relevant information about Scheduler for dumpsys purposes.
- std::string doDump();
+ void dump(std::string&) const;
+ void dump(ConnectionHandle, std::string&) const;
- // calls DispSync::dump() on primary disp sync
- void dumpPrimaryDispSync(std::string& result) const;
+ // Get the appropriate refresh for current conditions.
+ std::optional<HwcConfigIndexType> getPreferredConfigId();
- // Get the appropriate refresh type for current conditions.
- RefreshRateType getPreferredRefreshRateType();
+ // Notifies the scheduler about a refresh rate timeline change.
+ void onNewVsyncPeriodChangeTimeline(const hal::VsyncPeriodChangeTimeline& timeline);
-protected:
- virtual std::unique_ptr<EventThread> makeEventThread(
- const char* connectionName, DispSync* dispSync, nsecs_t phaseOffsetNs,
- nsecs_t offsetThresholdForNextVsync,
- impl::EventThread::InterceptVSyncsCallback interceptCallback);
+ // Notifies the scheduler when the display was refreshed
+ void onDisplayRefreshed(nsecs_t timestamp);
+
+ // Notifies the scheduler when the display size has changed. Called from SF's main thread
+ void onPrimaryDisplayAreaChanged(uint32_t displayArea);
+
+ size_t getEventThreadConnectionCount(ConnectionHandle handle);
private:
friend class TestableScheduler;
// In order to make sure that the features don't override themselves, we need a state machine
// to keep track which feature requested the config change.
- enum class ContentFeatureState { CONTENT_DETECTION_ON, CONTENT_DETECTION_OFF };
- enum class IdleTimerState { EXPIRED, RESET };
- enum class TouchState { INACTIVE, ACTIVE };
- enum class DisplayPowerTimerState { EXPIRED, RESET };
+ enum class ContentDetectionState { Off, On };
+ enum class TimerState { Reset, Expired };
+ enum class TouchState { Inactive, Active };
- // Creates a connection on the given EventThread and forwards the given callbacks.
+ // Used by tests to inject mocks.
+ Scheduler(std::unique_ptr<DispSync>, std::unique_ptr<EventControlThread>,
+ const scheduler::RefreshRateConfigs&, ISchedulerCallback& schedulerCallback,
+ bool useContentDetectionV2, bool useContentDetection);
+
+ std::unique_ptr<VSyncSource> makePrimaryDispSyncSource(const char* name, nsecs_t phaseOffsetNs);
+
+ // Create a connection on the given EventThread.
+ ConnectionHandle createConnection(std::unique_ptr<EventThread>);
sp<EventThreadConnection> createConnectionInternal(EventThread*,
ISurfaceComposer::ConfigChanged);
- nsecs_t calculateAverage() const;
- void updateFrameSkipping(const int64_t skipCount);
+ // Update feature state machine to given state when corresponding timer resets or expires.
+ void kernelIdleTimerCallback(TimerState);
+ void idleTimerCallback(TimerState);
+ void touchTimerCallback(TimerState);
+ void displayPowerTimerCallback(TimerState);
- // Function that is called when the timer resets.
- void resetTimerCallback();
- // Function that is called when the timer expires.
- void expiredTimerCallback();
- // Function that is called when the timer resets when paired with a display
- // driver timeout in the kernel. This enables hardware vsync when we move
- // out from idle.
- void resetKernelTimerCallback();
- // Function that is called when the timer expires when paired with a display
- // driver timeout in the kernel. This disables hardware vsync when we move
- // into idle.
- void expiredKernelTimerCallback();
- // Function that is called when the touch timer resets.
- void resetTouchTimerCallback();
- // Function that is called when the touch timer expires.
- void expiredTouchTimerCallback();
- // Function that is called when the display power timer resets.
- void resetDisplayPowerTimerCallback();
- // Function that is called when the display power timer expires.
- void expiredDisplayPowerTimerCallback();
- // Sets vsync period.
- void setVsyncPeriod(const nsecs_t period);
// handles various timer features to change the refresh rate.
template <class T>
- void handleTimerStateChanged(T* currentState, T newState, bool eventOnContentDetection);
- // Calculate the new refresh rate type
- RefreshRateType calculateRefreshRateType() REQUIRES(mFeatureStateLock);
- // Acquires a lock and calls the ChangeRefreshRateCallback() with given parameters.
- void changeRefreshRate(RefreshRateType refreshRateType, ConfigEvent configEvent);
+ bool handleTimerStateChanged(T* currentState, T newState);
- // Helper function to calculate error frames
- float getErrorFrames(float contentFps, float configFps);
+ void setVsyncPeriod(nsecs_t period);
- // If fences from sync Framework are supported.
- const bool mHasSyncFramework;
+ // This function checks whether individual features that are affecting the refresh rate
+ // selection were initialized, prioritizes them, and calculates the HwcConfigIndexType
+ // for the suggested refresh rate.
+ HwcConfigIndexType calculateRefreshRateConfigIndexType(
+ scheduler::RefreshRateConfigs::GlobalSignals* consideredSignals = nullptr)
+ REQUIRES(mFeatureStateLock);
- // The offset in nanoseconds to use, when DispSync timestamps present fence
- // signaling time.
- nsecs_t mDispSyncPresentTimeOffset;
+ void dispatchCachedReportedConfig() REQUIRES(mFeatureStateLock);
- // Each connection has it's own ID. This variable keeps track of the count.
- static std::atomic<int64_t> sNextId;
+ // Stores EventThread associated with a given VSyncSource, and an initial EventThreadConnection.
+ struct Connection {
+ sp<EventThreadConnection> connection;
+ std::unique_ptr<EventThread> thread;
+ };
- // Connections are stored in a map <connection ID, connection> for easy retrieval.
- std::unordered_map<int64_t, std::unique_ptr<Connection>> mConnections;
+ ConnectionHandle::Id mNextConnectionHandleId = 0;
+ std::unordered_map<ConnectionHandle, Connection> mConnections;
+
+ bool mInjectVSyncs = false;
+ InjectVSyncSource* mVSyncInjector = nullptr;
+ ConnectionHandle mInjectorConnectionHandle;
std::mutex mHWVsyncLock;
- bool mPrimaryHWVsyncEnabled GUARDED_BY(mHWVsyncLock);
- bool mHWVsyncAvailable GUARDED_BY(mHWVsyncLock);
+ bool mPrimaryHWVsyncEnabled GUARDED_BY(mHWVsyncLock) = false;
+ bool mHWVsyncAvailable GUARDED_BY(mHWVsyncLock) = false;
std::atomic<nsecs_t> mLastResyncTime = 0;
+ // Whether to use idle timer callbacks that support the kernel timer.
+ const bool mSupportKernelTimer;
+
std::unique_ptr<DispSync> mPrimaryDispSync;
std::unique_ptr<EventControlThread> mEventControlThread;
- // TODO(b/113612090): The following set of variables needs to be revised. For now, this is
- // a proof of concept. We turn on frame skipping if the difference between the timestamps
- // is between 32 and 34ms. We expect this currently for 30fps videos, so we render them at 30Hz.
- nsecs_t mPreviousFrameTimestamp = 0;
- // Keeping track of whether we are skipping the refresh count. If we want to
- // simulate 30Hz rendering, we skip every other frame, and this variable is set
- // to 1.
- int64_t mSkipCount = 0;
- std::array<int64_t, scheduler::ARRAY_SIZE> mTimeDifferences{};
- size_t mCounter = 0;
+ // Used to choose refresh rate if content detection is enabled.
+ std::unique_ptr<LayerHistory> mLayerHistory;
- // Historical information about individual layers. Used for predicting the refresh rate.
- scheduler::LayerHistory mLayerHistory;
-
- // Timer that records time between requests for next vsync. If the time is higher than a given
- // interval, a callback is fired. Set this variable to >0 to use this feature.
- int64_t mSetIdleTimerMs = 0;
- std::unique_ptr<scheduler::IdleTimer> mIdleTimer;
- // Enables whether to use idle timer callbacks that support the kernel
- // timer.
- bool mSupportKernelTimer;
-
+ // Timer that records time between requests for next vsync.
+ std::optional<scheduler::OneShotTimer> mIdleTimer;
// Timer used to monitor touch events.
- int64_t mSetTouchTimerMs = 0;
- std::unique_ptr<scheduler::IdleTimer> mTouchTimer;
-
+ std::optional<scheduler::OneShotTimer> mTouchTimer;
// Timer used to monitor display power mode.
- int64_t mSetDisplayPowerTimerMs = 0;
- std::unique_ptr<scheduler::IdleTimer> mDisplayPowerTimer;
+ std::optional<scheduler::OneShotTimer> mDisplayPowerTimer;
- std::mutex mCallbackLock;
- ChangeRefreshRateCallback mChangeRefreshRateCallback GUARDED_BY(mCallbackLock);
+ ISchedulerCallback& mSchedulerCallback;
// In order to make sure that the features don't override themselves, we need a state machine
// to keep track which feature requested the config change.
std::mutex mFeatureStateLock;
- ContentFeatureState mCurrentContentFeatureState GUARDED_BY(mFeatureStateLock) =
- ContentFeatureState::CONTENT_DETECTION_OFF;
- IdleTimerState mCurrentIdleTimerState GUARDED_BY(mFeatureStateLock) = IdleTimerState::RESET;
- TouchState mCurrentTouchState GUARDED_BY(mFeatureStateLock) = TouchState::INACTIVE;
- DisplayPowerTimerState mDisplayPowerTimerState GUARDED_BY(mFeatureStateLock) =
- DisplayPowerTimerState::EXPIRED;
- uint32_t mContentRefreshRate GUARDED_BY(mFeatureStateLock);
- RefreshRateType mRefreshRateType GUARDED_BY(mFeatureStateLock);
- bool mIsHDRContent GUARDED_BY(mFeatureStateLock) = false;
- bool mIsDisplayPowerStateNormal GUARDED_BY(mFeatureStateLock) = true;
+
+ struct {
+ ContentDetectionState contentDetectionV1 = ContentDetectionState::Off;
+ TimerState idleTimer = TimerState::Reset;
+ TouchState touch = TouchState::Inactive;
+ TimerState displayPowerTimer = TimerState::Expired;
+
+ std::optional<HwcConfigIndexType> configId;
+ LayerHistory::Summary contentRequirements;
+
+ bool isDisplayPowerStateNormal = true;
+
+ // Used to cache the last parameters of onPrimaryDisplayConfigChanged
+ struct ConfigChangedParams {
+ ConnectionHandle handle;
+ PhysicalDisplayId displayId;
+ HwcConfigIndexType configId;
+ nsecs_t vsyncPeriod;
+ };
+
+ std::optional<ConfigChangedParams> cachedConfigChangedParams;
+ } mFeatures GUARDED_BY(mFeatureStateLock);
const scheduler::RefreshRateConfigs& mRefreshRateConfigs;
- // Global config to force HDR content to work on DEFAULT refreshRate
- static constexpr bool mForceHDRContentToDefaultRefreshRate = false;
+ std::mutex mVsyncTimelineLock;
+ std::optional<hal::VsyncPeriodChangeTimeline> mLastVsyncPeriodChangeTimeline
+ GUARDED_BY(mVsyncTimelineLock);
+ static constexpr std::chrono::nanoseconds MAX_VSYNC_APPLIED_TIME = 200ms;
+
+ // This variable indicates whether to use the content detection feature at all.
+ const bool mUseContentDetection;
+ // This variable indicates whether to use V2 version of the content detection.
+ const bool mUseContentDetectionV2;
};
} // namespace android
diff --git a/services/surfaceflinger/Scheduler/SchedulerUtils.cpp b/services/surfaceflinger/Scheduler/SchedulerUtils.cpp
index fb5414f..e8e0444 100644
--- a/services/surfaceflinger/Scheduler/SchedulerUtils.cpp
+++ b/services/surfaceflinger/Scheduler/SchedulerUtils.cpp
@@ -30,9 +30,10 @@
}
size_t n = v->size() / 2;
- nth_element(v->begin(), v->begin() + n, v->end());
+ nth_element(v->begin(), v->begin() + static_cast<long>(n), v->end());
return v->at(n);
}
} // namespace scheduler
} // namespace android
+
diff --git a/services/surfaceflinger/Scheduler/SchedulerUtils.h b/services/surfaceflinger/Scheduler/SchedulerUtils.h
index f193553..04a4cd1 100644
--- a/services/surfaceflinger/Scheduler/SchedulerUtils.h
+++ b/services/surfaceflinger/Scheduler/SchedulerUtils.h
@@ -16,32 +16,27 @@
#pragma once
-#include <chrono>
+#include <utils/Timers.h>
#include <cinttypes>
#include <numeric>
#include <unordered_map>
#include <vector>
-namespace android {
-namespace scheduler {
-using namespace std::chrono_literals;
+namespace android::scheduler {
-// This number is used to set the size of the arrays in scheduler that hold information
-// about layers.
-static constexpr size_t ARRAY_SIZE = 30;
+// Opaque handle to scheduler connection.
+struct ConnectionHandle {
+ using Id = std::uintptr_t;
+ static constexpr Id INVALID_ID = static_cast<Id>(-1);
-// This number is used when we try to determine how long do we keep layer information around
-// before we remove it. It is also used to determine how long the layer stays relevant.
-// This time period captures infrequent updates when playing YouTube video with static image,
-// or waiting idle in messaging app, when cursor is blinking.
-static constexpr std::chrono::nanoseconds OBSOLETE_TIME_EPSILON_NS = 1200ms;
+ Id id = INVALID_ID;
-// Layer is considered low activity if the LOW_ACTIVITY_BUFFERS buffers come more than
-// LOW_ACTIVITY_EPSILON_NS apart.
-// This is helping SF to vote for lower refresh rates when there is not activity
-// in screen.
-static constexpr int LOW_ACTIVITY_BUFFERS = 2;
-static constexpr std::chrono::nanoseconds LOW_ACTIVITY_EPSILON_NS = 250ms;
+ explicit operator bool() const { return id != INVALID_ID; }
+};
+
+inline bool operator==(ConnectionHandle lhs, ConnectionHandle rhs) {
+ return lhs.id == rhs.id;
+}
// Calculates the statistical mean (average) in the data structure (array, vector). The
// function does not modify the contents of the array.
@@ -76,5 +71,27 @@
return static_cast<int>(std::max_element(counts.begin(), counts.end(), compareCounts)->first);
}
-} // namespace scheduler
-} // namespace android
\ No newline at end of file
+template <class T, size_t N>
+constexpr size_t arrayLen(T (&)[N]) {
+ return N;
+}
+
+static constexpr size_t max64print = std::numeric_limits<nsecs_t>::digits10 + 1;
+
+template <typename T>
+static inline T round(float f) {
+ return static_cast<T>(std::round(f));
+}
+
+} // namespace android::scheduler
+
+namespace std {
+
+template <>
+struct hash<android::scheduler::ConnectionHandle> {
+ size_t operator()(android::scheduler::ConnectionHandle handle) const {
+ return hash<android::scheduler::ConnectionHandle::Id>()(handle.id);
+ }
+};
+
+} // namespace std
diff --git a/services/surfaceflinger/Scheduler/StrongTyping.h b/services/surfaceflinger/Scheduler/StrongTyping.h
new file mode 100644
index 0000000..e8ca0ba
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/StrongTyping.h
@@ -0,0 +1,85 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+namespace android {
+
+template <typename T, template <typename> class AbilityType>
+struct Ability {
+ T& base() { return static_cast<T&>(*this); }
+ T const& base() const { return static_cast<T const&>(*this); }
+};
+
+template <typename T>
+struct Add : Ability<T, Add> {
+ inline T operator+(T const& other) const { return T(this->base().value() + other.value()); }
+ inline T& operator++() {
+ ++this->base().value();
+ return this->base();
+ };
+ inline T operator++(int) {
+ T tmp(this->base());
+ operator++();
+ return tmp;
+ };
+ inline T& operator+=(T const& other) {
+ this->base().value() += other.value();
+ return this->base();
+ };
+};
+
+template <typename T>
+struct Compare : Ability<T, Compare> {
+ inline bool operator==(T const& other) const { return this->base().value() == other.value(); };
+ inline bool operator<(T const& other) const { return this->base().value() < other.value(); }
+ inline bool operator<=(T const& other) const { return (*this < other) || (*this == other); }
+ inline bool operator!=(T const& other) const { return !(*this == other); }
+ inline bool operator>=(T const& other) const { return !(*this < other); }
+ inline bool operator>(T const& other) const { return !(*this < other || *this == other); }
+};
+
+template <typename T>
+struct Hash : Ability<T, Hash> {
+ [[nodiscard]] std::size_t hash() const {
+ return std::hash<typename std::remove_const<
+ typename std::remove_reference<decltype(this->base().value())>::type>::type>{}(
+ this->base().value());
+ }
+};
+
+template <typename T, typename W, template <typename> class... Ability>
+struct StrongTyping : Ability<StrongTyping<T, W, Ability...>>... {
+ StrongTyping() : mValue(0) {}
+ explicit StrongTyping(T const& value) : mValue(value) {}
+ StrongTyping(StrongTyping const&) = default;
+ StrongTyping& operator=(StrongTyping const&) = default;
+ explicit inline operator T() const { return mValue; }
+ T const& value() const { return mValue; }
+ T& value() { return mValue; }
+
+private:
+ T mValue;
+};
+} // namespace android
+
+namespace std {
+template <typename T, typename W, template <typename> class... Ability>
+struct hash<android::StrongTyping<T, W, Ability...>> {
+ std::size_t operator()(android::StrongTyping<T, W, Ability...> const& k) const {
+ return k.hash();
+ }
+};
+} // namespace std
diff --git a/services/surfaceflinger/Scheduler/TimeKeeper.h b/services/surfaceflinger/Scheduler/TimeKeeper.h
new file mode 100644
index 0000000..da2195c
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/TimeKeeper.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Timers.h>
+#include <functional>
+
+namespace android::scheduler {
+
+class Clock {
+public:
+ virtual ~Clock();
+ /*
+ * Returns the SYSTEM_TIME_MONOTONIC, used by testing infra to stub time.
+ */
+ virtual nsecs_t now() const = 0;
+
+protected:
+ Clock() = default;
+ Clock(Clock const&) = delete;
+ Clock& operator=(Clock const&) = delete;
+};
+
+/*
+ * TimeKeeper is the interface for a single-shot timer primitive.
+ */
+class TimeKeeper : public Clock {
+public:
+ virtual ~TimeKeeper();
+
+ /*
+ * Arms callback to fired in time nanoseconds.
+ * There is only one timer, and subsequent calls will reset the callback function and the time.
+ */
+ virtual void alarmIn(std::function<void()> const& callback, nsecs_t time) = 0;
+
+ /*
+ * Cancels an existing pending callback
+ */
+ virtual void alarmCancel() = 0;
+
+ virtual void dump(std::string& result) const = 0;
+
+protected:
+ TimeKeeper(TimeKeeper const&) = delete;
+ TimeKeeper& operator=(TimeKeeper const&) = delete;
+ TimeKeeper() = default;
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/Timer.cpp b/services/surfaceflinger/Scheduler/Timer.cpp
new file mode 100644
index 0000000..7c5058e
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/Timer.cpp
@@ -0,0 +1,240 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "SchedulerTimer"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include <android-base/stringprintf.h>
+#include <log/log.h>
+#include <sys/epoll.h>
+#include <sys/timerfd.h>
+#include <sys/unistd.h>
+#include <utils/Trace.h>
+#include <chrono>
+#include <cstdint>
+
+#include "SchedulerUtils.h"
+#include "Timer.h"
+
+namespace android::scheduler {
+using base::StringAppendF;
+
+static constexpr size_t kReadPipe = 0;
+static constexpr size_t kWritePipe = 1;
+
+Timer::Timer() {
+ reset();
+ mDispatchThread = std::thread([this]() { threadMain(); });
+}
+
+Timer::~Timer() {
+ endDispatch();
+ mDispatchThread.join();
+ cleanup();
+}
+
+void Timer::reset() {
+ cleanup();
+ mTimerFd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
+ mEpollFd = epoll_create1(EPOLL_CLOEXEC);
+ if (pipe2(mPipes.data(), O_CLOEXEC | O_NONBLOCK)) {
+ ALOGE("could not create TimerDispatch mPipes");
+ return;
+ };
+ setDebugState(DebugState::Reset);
+}
+
+void Timer::cleanup() {
+ if (mTimerFd != -1) {
+ close(mTimerFd);
+ mTimerFd = -1;
+ }
+
+ if (mEpollFd != -1) {
+ close(mEpollFd);
+ mEpollFd = -1;
+ }
+
+ if (mPipes[kReadPipe] != -1) {
+ close(mPipes[kReadPipe]);
+ mPipes[kReadPipe] = -1;
+ }
+
+ if (mPipes[kWritePipe] != -1) {
+ close(mPipes[kWritePipe]);
+ mPipes[kWritePipe] = -1;
+ }
+}
+
+void Timer::endDispatch() {
+ static constexpr unsigned char end = 'e';
+ write(mPipes[kWritePipe], &end, sizeof(end));
+}
+
+nsecs_t Timer::now() const {
+ return systemTime(SYSTEM_TIME_MONOTONIC);
+}
+
+void Timer::alarmIn(std::function<void()> const& cb, nsecs_t fireIn) {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ using namespace std::literals;
+ static constexpr int ns_per_s =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1s).count();
+
+ mCallback = cb;
+
+ struct itimerspec old_timer;
+ struct itimerspec new_timer {
+ .it_interval = {.tv_sec = 0, .tv_nsec = 0},
+ .it_value = {.tv_sec = static_cast<long>(fireIn / ns_per_s),
+ .tv_nsec = static_cast<long>(fireIn % ns_per_s)},
+ };
+
+ if (timerfd_settime(mTimerFd, 0, &new_timer, &old_timer)) {
+ ALOGW("Failed to set timerfd %s (%i)", strerror(errno), errno);
+ }
+}
+
+void Timer::alarmCancel() {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+
+ struct itimerspec old_timer;
+ struct itimerspec new_timer {
+ .it_interval = {.tv_sec = 0, .tv_nsec = 0},
+ .it_value = {
+ .tv_sec = 0,
+ .tv_nsec = 0,
+ },
+ };
+
+ if (timerfd_settime(mTimerFd, 0, &new_timer, &old_timer)) {
+ ALOGW("Failed to disarm timerfd");
+ }
+}
+
+void Timer::threadMain() {
+ while (dispatch()) {
+ reset();
+ }
+}
+
+bool Timer::dispatch() {
+ setDebugState(DebugState::Running);
+ struct sched_param param = {0};
+ param.sched_priority = 2;
+ if (pthread_setschedparam(pthread_self(), SCHED_FIFO, ¶m) != 0) {
+ ALOGW("Failed to set SCHED_FIFO on dispatch thread");
+ }
+
+ if (pthread_setname_np(pthread_self(), "TimerDispatch")) {
+ ALOGW("Failed to set thread name on dispatch thread");
+ }
+
+ enum DispatchType : uint32_t { TIMER, TERMINATE, MAX_DISPATCH_TYPE };
+ epoll_event timerEvent;
+ timerEvent.events = EPOLLIN;
+ timerEvent.data.u32 = DispatchType::TIMER;
+ if (epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mTimerFd, &timerEvent) == -1) {
+ ALOGE("Error adding timer fd to epoll dispatch loop");
+ return true;
+ }
+
+ epoll_event terminateEvent;
+ terminateEvent.events = EPOLLIN;
+ terminateEvent.data.u32 = DispatchType::TERMINATE;
+ if (epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mPipes[kReadPipe], &terminateEvent) == -1) {
+ ALOGE("Error adding control fd to dispatch loop");
+ return true;
+ }
+
+ uint64_t iteration = 0;
+ char const traceNamePrefix[] = "TimerIteration #";
+ static constexpr size_t maxlen = arrayLen(traceNamePrefix) + max64print;
+ std::array<char, maxlen> str_buffer;
+
+ while (true) {
+ setDebugState(DebugState::Waiting);
+ epoll_event events[DispatchType::MAX_DISPATCH_TYPE];
+ int nfds = epoll_wait(mEpollFd, events, DispatchType::MAX_DISPATCH_TYPE, -1);
+
+ setDebugState(DebugState::Running);
+ if (ATRACE_ENABLED()) {
+ snprintf(str_buffer.data(), str_buffer.size(), "%s%" PRIu64, traceNamePrefix,
+ iteration++);
+ ATRACE_NAME(str_buffer.data());
+ }
+
+ if (nfds == -1) {
+ if (errno != EINTR) {
+ ALOGE("Error waiting on epoll: %s", strerror(errno));
+ return true;
+ }
+ }
+
+ for (auto i = 0; i < nfds; i++) {
+ if (events[i].data.u32 == DispatchType::TIMER) {
+ static uint64_t mIgnored = 0;
+ setDebugState(DebugState::Reading);
+ read(mTimerFd, &mIgnored, sizeof(mIgnored));
+ setDebugState(DebugState::Running);
+ std::function<void()> cb;
+ {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ cb = mCallback;
+ }
+ if (cb) {
+ setDebugState(DebugState::InCallback);
+ cb();
+ setDebugState(DebugState::Running);
+ }
+ }
+ if (events[i].data.u32 == DispatchType::TERMINATE) {
+ ALOGE("Terminated");
+ setDebugState(DebugState::Running);
+ return false;
+ }
+ }
+ }
+}
+
+void Timer::setDebugState(DebugState state) {
+ std::lock_guard lk(mMutex);
+ mDebugState = state;
+}
+
+const char* Timer::strDebugState(DebugState state) const {
+ switch (state) {
+ case DebugState::Reset:
+ return "Reset";
+ case DebugState::Running:
+ return "Running";
+ case DebugState::Waiting:
+ return "Waiting";
+ case DebugState::Reading:
+ return "Reading";
+ case DebugState::InCallback:
+ return "InCallback";
+ case DebugState::Terminated:
+ return "Terminated";
+ }
+}
+
+void Timer::dump(std::string& result) const {
+ std::lock_guard lk(mMutex);
+ StringAppendF(&result, "\t\tDebugState: %s\n", strDebugState(mDebugState));
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/Timer.h b/services/surfaceflinger/Scheduler/Timer.h
new file mode 100644
index 0000000..a8e2d5a
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/Timer.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "TimeKeeper.h"
+
+#include <android-base/thread_annotations.h>
+#include <array>
+#include <thread>
+
+namespace android::scheduler {
+
+class Timer : public TimeKeeper {
+public:
+ Timer();
+ ~Timer();
+ nsecs_t now() const final;
+
+ // NB: alarmIn and alarmCancel are threadsafe; with the last-returning function being effectual
+ // Most users will want to serialize thes calls so as to be aware of the timer state.
+ void alarmIn(std::function<void()> const& cb, nsecs_t fireIn) final;
+ void alarmCancel() final;
+ void dump(std::string& result) const final;
+
+private:
+ enum class DebugState { Reset, Running, Waiting, Reading, InCallback, Terminated };
+ void reset();
+ void cleanup();
+ void setDebugState(DebugState state) EXCLUDES(mMutex);
+ const char* strDebugState(DebugState state) const;
+
+ int mTimerFd = -1;
+ int mEpollFd = -1;
+ std::array<int, 2> mPipes = {-1, -1};
+
+ std::thread mDispatchThread;
+ void threadMain();
+ bool dispatch();
+ void endDispatch();
+
+ mutable std::mutex mMutex;
+ std::function<void()> mCallback GUARDED_BY(mMutex);
+ DebugState mDebugState GUARDED_BY(mMutex);
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatch.h b/services/surfaceflinger/Scheduler/VSyncDispatch.h
new file mode 100644
index 0000000..2a2d7c5
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncDispatch.h
@@ -0,0 +1,146 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Timers.h>
+#include <functional>
+#include <string>
+
+#include "StrongTyping.h"
+
+namespace android::scheduler {
+class TimeKeeper;
+class VSyncTracker;
+
+enum class ScheduleResult { Scheduled, CannotSchedule, Error };
+enum class CancelResult { Cancelled, TooLate, Error };
+
+/*
+ * VSyncDispatch is a class that will dispatch callbacks relative to system vsync events.
+ */
+class VSyncDispatch {
+public:
+ using CallbackToken = StrongTyping<size_t, class CallbackTokenTag, Compare, Hash>;
+
+ virtual ~VSyncDispatch();
+
+ /*
+ * A callback that can be registered to be awoken at a given time relative to a vsync event.
+ * \param [in] vsyncTime The timestamp of the vsync the callback is for.
+ * \param [in] targetWakeupTime The timestamp of intended wakeup time of the cb.
+ *
+ */
+ using Callback = std::function<void(nsecs_t vsyncTime, nsecs_t targetWakeupTime)>;
+
+ /*
+ * Registers a callback that will be called at designated points on the vsync timeline.
+ * The callback can be scheduled, rescheduled targeting vsync times, or cancelled.
+ * The token returned must be cleaned up via unregisterCallback.
+ *
+ * \param [in] callbackFn A function to schedule for callback. The resources needed to invoke
+ * callbackFn must have lifetimes encompassing the lifetime of the
+ * CallbackToken returned.
+ * \param [in] callbackName A human-readable, unique name to identify the callback.
+ * \return A token that can be used to schedule, reschedule, or cancel the
+ * invocation of callbackFn.
+ *
+ */
+ virtual CallbackToken registerCallback(Callback const& callbackFn,
+ std::string callbackName) = 0;
+
+ /*
+ * Unregisters a callback.
+ *
+ * \param [in] token The callback to unregister.
+ *
+ */
+ virtual void unregisterCallback(CallbackToken token) = 0;
+
+ /*
+ * Schedules the registered callback to be dispatched.
+ *
+ * The callback will be dispatched at 'workDuration' nanoseconds before a vsync event.
+ *
+ * The caller designates the earliest vsync event that should be targeted by the earliestVsync
+ * parameter.
+ * The callback will be scheduled at (workDuration - predictedVsync), where predictedVsync
+ * is the first vsync event time where ( predictedVsync >= earliestVsync ).
+ *
+ * If (workDuration - earliestVsync) is in the past, or if a callback has already been
+ * dispatched for the predictedVsync, an error will be returned.
+ *
+ * It is valid to reschedule a callback to a different time.
+ *
+ * \param [in] token The callback to schedule.
+ * \param [in] workDuration The time before the actual vsync time to invoke the callback
+ * associated with token.
+ * \param [in] earliestVsync The targeted display time. This will be snapped to the closest
+ * predicted vsync time after earliestVsync.
+ * \return A ScheduleResult::Scheduled if callback was scheduled.
+ * A ScheduleResult::CannotSchedule
+ * if (workDuration - earliestVsync) is in the past, or
+ * if a callback was dispatched for the predictedVsync already.
+ * A ScheduleResult::Error if there was another error.
+ */
+ virtual ScheduleResult schedule(CallbackToken token, nsecs_t workDuration,
+ nsecs_t earliestVsync) = 0;
+
+ /* Cancels a scheduled callback, if possible.
+ *
+ * \param [in] token The callback to cancel.
+ * \return A CancelResult::TooLate if the callback was already dispatched.
+ * A CancelResult::Cancelled if the callback was successfully cancelled.
+ * A CancelResult::Error if there was an pre-condition violation.
+ */
+ virtual CancelResult cancel(CallbackToken token) = 0;
+
+ virtual void dump(std::string& result) const = 0;
+
+protected:
+ VSyncDispatch() = default;
+ VSyncDispatch(VSyncDispatch const&) = delete;
+ VSyncDispatch& operator=(VSyncDispatch const&) = delete;
+};
+
+/*
+ * Helper class to operate on registered callbacks. It is up to user of the class to ensure
+ * that VsyncDispatch lifetime exceeds the lifetime of VSyncCallbackRegistation.
+ */
+class VSyncCallbackRegistration {
+public:
+ VSyncCallbackRegistration(VSyncDispatch&, VSyncDispatch::Callback const& callbackFn,
+ std::string const& callbackName);
+ VSyncCallbackRegistration(VSyncCallbackRegistration&&);
+ VSyncCallbackRegistration& operator=(VSyncCallbackRegistration&&);
+ ~VSyncCallbackRegistration();
+
+ // See documentation for VSyncDispatch::schedule.
+ ScheduleResult schedule(nsecs_t workDuration, nsecs_t earliestVsync);
+
+ // See documentation for VSyncDispatch::cancel.
+ CancelResult cancel();
+
+private:
+ VSyncCallbackRegistration(VSyncCallbackRegistration const&) = delete;
+ VSyncCallbackRegistration& operator=(VSyncCallbackRegistration const&) = delete;
+
+ std::reference_wrapper<VSyncDispatch> mDispatch;
+ VSyncDispatch::CallbackToken mToken;
+ bool mValidToken;
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
new file mode 100644
index 0000000..a596bce
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
@@ -0,0 +1,411 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include <android-base/stringprintf.h>
+#include <utils/Trace.h>
+#include <vector>
+
+#include "TimeKeeper.h"
+#include "VSyncDispatchTimerQueue.h"
+#include "VSyncTracker.h"
+
+namespace android::scheduler {
+using base::StringAppendF;
+
+VSyncDispatch::~VSyncDispatch() = default;
+VSyncTracker::~VSyncTracker() = default;
+TimeKeeper::~TimeKeeper() = default;
+
+VSyncDispatchTimerQueueEntry::VSyncDispatchTimerQueueEntry(std::string const& name,
+ VSyncDispatch::Callback const& cb,
+ nsecs_t minVsyncDistance)
+ : mName(name),
+ mCallback(cb),
+ mWorkDuration(0),
+ mEarliestVsync(0),
+ mMinVsyncDistance(minVsyncDistance) {}
+
+std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::lastExecutedVsyncTarget() const {
+ return mLastDispatchTime;
+}
+
+std::string_view VSyncDispatchTimerQueueEntry::name() const {
+ return mName;
+}
+
+std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::wakeupTime() const {
+ if (!mArmedInfo) {
+ return {};
+ }
+ return {mArmedInfo->mActualWakeupTime};
+}
+
+std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::targetVsync() const {
+ if (!mArmedInfo) {
+ return {};
+ }
+ return {mArmedInfo->mActualVsyncTime};
+}
+
+ScheduleResult VSyncDispatchTimerQueueEntry::schedule(nsecs_t workDuration, nsecs_t earliestVsync,
+ VSyncTracker& tracker, nsecs_t now) {
+ auto nextVsyncTime =
+ tracker.nextAnticipatedVSyncTimeFrom(std::max(earliestVsync, now + workDuration));
+
+ bool const wouldSkipAVsyncTarget =
+ mArmedInfo && (nextVsyncTime > (mArmedInfo->mActualVsyncTime + mMinVsyncDistance));
+ if (wouldSkipAVsyncTarget) {
+ return ScheduleResult::Scheduled;
+ }
+
+ bool const alreadyDispatchedForVsync = mLastDispatchTime &&
+ ((*mLastDispatchTime + mMinVsyncDistance) >= nextVsyncTime &&
+ (*mLastDispatchTime - mMinVsyncDistance) <= nextVsyncTime);
+ if (alreadyDispatchedForVsync) {
+ nextVsyncTime =
+ tracker.nextAnticipatedVSyncTimeFrom(*mLastDispatchTime + mMinVsyncDistance);
+ }
+
+ auto const nextWakeupTime = nextVsyncTime - workDuration;
+ mWorkDuration = workDuration;
+ mEarliestVsync = earliestVsync;
+ mArmedInfo = {nextWakeupTime, nextVsyncTime};
+ return ScheduleResult::Scheduled;
+}
+
+void VSyncDispatchTimerQueueEntry::addPendingWorkloadUpdate(nsecs_t workDuration,
+ nsecs_t earliestVsync) {
+ mWorkloadUpdateInfo = {.earliestVsync = earliestVsync, .duration = workDuration};
+}
+
+bool VSyncDispatchTimerQueueEntry::hasPendingWorkloadUpdate() const {
+ return mWorkloadUpdateInfo.has_value();
+}
+
+void VSyncDispatchTimerQueueEntry::update(VSyncTracker& tracker, nsecs_t now) {
+ if (!mArmedInfo && !mWorkloadUpdateInfo) {
+ return;
+ }
+
+ if (mWorkloadUpdateInfo) {
+ mEarliestVsync = mWorkloadUpdateInfo->earliestVsync;
+ mWorkDuration = mWorkloadUpdateInfo->duration;
+ mWorkloadUpdateInfo.reset();
+ }
+
+ auto const nextVsyncTime =
+ tracker.nextAnticipatedVSyncTimeFrom(std::max(mEarliestVsync, now + mWorkDuration));
+ mArmedInfo = {nextVsyncTime - mWorkDuration, nextVsyncTime};
+}
+
+void VSyncDispatchTimerQueueEntry::disarm() {
+ mArmedInfo.reset();
+}
+
+nsecs_t VSyncDispatchTimerQueueEntry::executing() {
+ mLastDispatchTime = mArmedInfo->mActualVsyncTime;
+ disarm();
+ return *mLastDispatchTime;
+}
+
+void VSyncDispatchTimerQueueEntry::callback(nsecs_t vsyncTimestamp, nsecs_t wakeupTimestamp) {
+ {
+ std::lock_guard<std::mutex> lk(mRunningMutex);
+ mRunning = true;
+ }
+
+ mCallback(vsyncTimestamp, wakeupTimestamp);
+
+ std::lock_guard<std::mutex> lk(mRunningMutex);
+ mRunning = false;
+ mCv.notify_all();
+}
+
+void VSyncDispatchTimerQueueEntry::ensureNotRunning() {
+ std::unique_lock<std::mutex> lk(mRunningMutex);
+ mCv.wait(lk, [this]() REQUIRES(mRunningMutex) { return !mRunning; });
+}
+
+void VSyncDispatchTimerQueueEntry::dump(std::string& result) const {
+ std::lock_guard<std::mutex> lk(mRunningMutex);
+ std::string armedInfo;
+ if (mArmedInfo) {
+ StringAppendF(&armedInfo, "[wake up in %.2fms for vsync %.2fms from now]",
+ (mArmedInfo->mActualWakeupTime - systemTime()) / 1e6f,
+ (mArmedInfo->mActualVsyncTime - systemTime()) / 1e6f);
+ }
+
+ StringAppendF(&result, "\t\t%s: %s %s\n", mName.c_str(),
+ mRunning ? "(in callback function)" : "", armedInfo.c_str());
+ StringAppendF(&result, "\t\t\tmWorkDuration: %.2fms mEarliestVsync: %.2fms relative to now\n",
+ mWorkDuration / 1e6f, (mEarliestVsync - systemTime()) / 1e6f);
+
+ if (mLastDispatchTime) {
+ StringAppendF(&result, "\t\t\tmLastDispatchTime: %.2fms ago\n",
+ (systemTime() - *mLastDispatchTime) / 1e6f);
+ } else {
+ StringAppendF(&result, "\t\t\tmLastDispatchTime unknown\n");
+ }
+}
+
+VSyncDispatchTimerQueue::VSyncDispatchTimerQueue(std::unique_ptr<TimeKeeper> tk,
+ VSyncTracker& tracker, nsecs_t timerSlack,
+ nsecs_t minVsyncDistance)
+ : mTimeKeeper(std::move(tk)),
+ mTracker(tracker),
+ mTimerSlack(timerSlack),
+ mMinVsyncDistance(minVsyncDistance) {}
+
+VSyncDispatchTimerQueue::~VSyncDispatchTimerQueue() {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ cancelTimer();
+}
+
+void VSyncDispatchTimerQueue::cancelTimer() {
+ mIntendedWakeupTime = kInvalidTime;
+ mTimeKeeper->alarmCancel();
+}
+
+void VSyncDispatchTimerQueue::setTimer(nsecs_t targetTime, nsecs_t now) {
+ mIntendedWakeupTime = targetTime;
+ mTimeKeeper->alarmIn(std::bind(&VSyncDispatchTimerQueue::timerCallback, this),
+ targetTime - now);
+ mLastTimerSchedule = mTimeKeeper->now();
+}
+
+void VSyncDispatchTimerQueue::rearmTimer(nsecs_t now) {
+ rearmTimerSkippingUpdateFor(now, mCallbacks.end());
+}
+
+void VSyncDispatchTimerQueue::TraceBuffer::note(std::string_view name, nsecs_t alarmIn,
+ nsecs_t vsFor) {
+ if (ATRACE_ENABLED()) {
+ snprintf(str_buffer.data(), str_buffer.size(), "%.4s%s%" PRId64 "%s%" PRId64,
+ name.substr(0, kMaxNamePrint).data(), kTraceNamePrefix, alarmIn,
+ kTraceNameSeparator, vsFor);
+ }
+ ATRACE_NAME(str_buffer.data());
+}
+
+void VSyncDispatchTimerQueue::rearmTimerSkippingUpdateFor(
+ nsecs_t now, CallbackMap::iterator const& skipUpdateIt) {
+ std::optional<nsecs_t> min;
+ std::optional<nsecs_t> targetVsync;
+ std::optional<std::string_view> nextWakeupName;
+ for (auto it = mCallbacks.begin(); it != mCallbacks.end(); it++) {
+ auto& callback = it->second;
+ if (!callback->wakeupTime() && !callback->hasPendingWorkloadUpdate()) {
+ continue;
+ }
+
+ if (it != skipUpdateIt) {
+ callback->update(mTracker, now);
+ }
+ auto const wakeupTime = *callback->wakeupTime();
+ if (!min || (min && *min > wakeupTime)) {
+ nextWakeupName = callback->name();
+ min = wakeupTime;
+ targetVsync = callback->targetVsync();
+ }
+ }
+
+ if (min && (min < mIntendedWakeupTime)) {
+ if (targetVsync && nextWakeupName) {
+ mTraceBuffer.note(*nextWakeupName, *min - now, *targetVsync - now);
+ }
+ setTimer(*min, now);
+ } else {
+ ATRACE_NAME("cancel timer");
+ cancelTimer();
+ }
+}
+
+void VSyncDispatchTimerQueue::timerCallback() {
+ struct Invocation {
+ std::shared_ptr<VSyncDispatchTimerQueueEntry> callback;
+ nsecs_t vsyncTimestamp;
+ nsecs_t wakeupTimestamp;
+ };
+ std::vector<Invocation> invocations;
+ {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ mLastTimerCallback = mTimeKeeper->now();
+ for (auto it = mCallbacks.begin(); it != mCallbacks.end(); it++) {
+ auto& callback = it->second;
+ auto const wakeupTime = callback->wakeupTime();
+ if (!wakeupTime) {
+ continue;
+ }
+
+ if (*wakeupTime < mIntendedWakeupTime + mTimerSlack) {
+ callback->executing();
+ invocations.emplace_back(
+ Invocation{callback, *callback->lastExecutedVsyncTarget(), *wakeupTime});
+ }
+ }
+
+ mIntendedWakeupTime = kInvalidTime;
+ rearmTimer(mTimeKeeper->now());
+ }
+
+ for (auto const& invocation : invocations) {
+ invocation.callback->callback(invocation.vsyncTimestamp, invocation.wakeupTimestamp);
+ }
+}
+
+VSyncDispatchTimerQueue::CallbackToken VSyncDispatchTimerQueue::registerCallback(
+ Callback const& callbackFn, std::string callbackName) {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ return CallbackToken{
+ mCallbacks
+ .emplace(++mCallbackToken,
+ std::make_shared<VSyncDispatchTimerQueueEntry>(callbackName,
+ callbackFn,
+ mMinVsyncDistance))
+ .first->first};
+}
+
+void VSyncDispatchTimerQueue::unregisterCallback(CallbackToken token) {
+ std::shared_ptr<VSyncDispatchTimerQueueEntry> entry = nullptr;
+ {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ auto it = mCallbacks.find(token);
+ if (it != mCallbacks.end()) {
+ entry = it->second;
+ mCallbacks.erase(it);
+ }
+ }
+
+ if (entry) {
+ entry->ensureNotRunning();
+ }
+}
+
+ScheduleResult VSyncDispatchTimerQueue::schedule(CallbackToken token, nsecs_t workDuration,
+ nsecs_t earliestVsync) {
+ auto result = ScheduleResult::Error;
+ {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+
+ auto it = mCallbacks.find(token);
+ if (it == mCallbacks.end()) {
+ return result;
+ }
+ auto& callback = it->second;
+ auto const now = mTimeKeeper->now();
+
+ /* If the timer thread will run soon, we'll apply this work update via the callback
+ * timer recalculation to avoid cancelling a callback that is about to fire. */
+ auto const rearmImminent = now > mIntendedWakeupTime;
+ if (CC_UNLIKELY(rearmImminent)) {
+ callback->addPendingWorkloadUpdate(workDuration, earliestVsync);
+ return ScheduleResult::Scheduled;
+ }
+
+ result = callback->schedule(workDuration, earliestVsync, mTracker, now);
+ if (result == ScheduleResult::CannotSchedule) {
+ return result;
+ }
+
+ if (callback->wakeupTime() < mIntendedWakeupTime - mTimerSlack) {
+ rearmTimerSkippingUpdateFor(now, it);
+ }
+ }
+
+ return result;
+}
+
+CancelResult VSyncDispatchTimerQueue::cancel(CallbackToken token) {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+
+ auto it = mCallbacks.find(token);
+ if (it == mCallbacks.end()) {
+ return CancelResult::Error;
+ }
+ auto& callback = it->second;
+
+ auto const wakeupTime = callback->wakeupTime();
+ if (wakeupTime) {
+ callback->disarm();
+
+ if (*wakeupTime == mIntendedWakeupTime) {
+ mIntendedWakeupTime = kInvalidTime;
+ rearmTimer(mTimeKeeper->now());
+ }
+ return CancelResult::Cancelled;
+ }
+ return CancelResult::TooLate;
+}
+
+void VSyncDispatchTimerQueue::dump(std::string& result) const {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ StringAppendF(&result, "\tTimer:\n");
+ mTimeKeeper->dump(result);
+ StringAppendF(&result, "\tmTimerSlack: %.2fms mMinVsyncDistance: %.2fms\n", mTimerSlack / 1e6f,
+ mMinVsyncDistance / 1e6f);
+ StringAppendF(&result, "\tmIntendedWakeupTime: %.2fms from now\n",
+ (mIntendedWakeupTime - mTimeKeeper->now()) / 1e6f);
+ StringAppendF(&result, "\tmLastTimerCallback: %.2fms ago mLastTimerSchedule: %.2fms ago\n",
+ (mTimeKeeper->now() - mLastTimerCallback) / 1e6f,
+ (mTimeKeeper->now() - mLastTimerSchedule) / 1e6f);
+ StringAppendF(&result, "\tCallbacks:\n");
+ for (const auto& [token, entry] : mCallbacks) {
+ entry->dump(result);
+ }
+}
+
+VSyncCallbackRegistration::VSyncCallbackRegistration(VSyncDispatch& dispatch,
+ VSyncDispatch::Callback const& callbackFn,
+ std::string const& callbackName)
+ : mDispatch(dispatch),
+ mToken(dispatch.registerCallback(callbackFn, callbackName)),
+ mValidToken(true) {}
+
+VSyncCallbackRegistration::VSyncCallbackRegistration(VSyncCallbackRegistration&& other)
+ : mDispatch(other.mDispatch),
+ mToken(std::move(other.mToken)),
+ mValidToken(std::move(other.mValidToken)) {
+ other.mValidToken = false;
+}
+
+VSyncCallbackRegistration& VSyncCallbackRegistration::operator=(VSyncCallbackRegistration&& other) {
+ mDispatch = std::move(other.mDispatch);
+ mToken = std::move(other.mToken);
+ mValidToken = std::move(other.mValidToken);
+ other.mValidToken = false;
+ return *this;
+}
+
+VSyncCallbackRegistration::~VSyncCallbackRegistration() {
+ if (mValidToken) mDispatch.get().unregisterCallback(mToken);
+}
+
+ScheduleResult VSyncCallbackRegistration::schedule(nsecs_t workDuration, nsecs_t earliestVsync) {
+ if (!mValidToken) {
+ return ScheduleResult::Error;
+ }
+ return mDispatch.get().schedule(mToken, workDuration, earliestVsync);
+}
+
+CancelResult VSyncCallbackRegistration::cancel() {
+ if (!mValidToken) {
+ return CancelResult::Error;
+ }
+ return mDispatch.get().cancel(mToken);
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
new file mode 100644
index 0000000..957c0d1
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
@@ -0,0 +1,174 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/thread_annotations.h>
+#include <array>
+#include <functional>
+#include <memory>
+#include <mutex>
+#include <string>
+#include <string_view>
+#include <unordered_map>
+
+#include "SchedulerUtils.h"
+#include "VSyncDispatch.h"
+
+namespace android::scheduler {
+
+// VSyncDispatchTimerQueueEntry is a helper class representing internal state for each entry in
+// VSyncDispatchTimerQueue hoisted to public for unit testing.
+class VSyncDispatchTimerQueueEntry {
+public:
+ // This is the state of the entry. There are 3 states, armed, running, disarmed.
+ // Valid transition: disarmed -> armed ( when scheduled )
+ // Valid transition: armed -> running -> disarmed ( when timer is called)
+ // Valid transition: armed -> disarmed ( when cancelled )
+ VSyncDispatchTimerQueueEntry(std::string const& name, VSyncDispatch::Callback const& fn,
+ nsecs_t minVsyncDistance);
+ std::string_view name() const;
+
+ // Start: functions that are not threadsafe.
+ // Return the last vsync time this callback was invoked.
+ std::optional<nsecs_t> lastExecutedVsyncTarget() const;
+
+ // This moves the state from disarmed->armed and will calculate the wakeupTime.
+ ScheduleResult schedule(nsecs_t workDuration, nsecs_t earliestVsync, VSyncTracker& tracker,
+ nsecs_t now);
+ // This will update armed entries with the latest vsync information. Entry remains armed.
+ void update(VSyncTracker& tracker, nsecs_t now);
+
+ // This will return empty if not armed, or the next calculated wakeup time if armed.
+ // It will not update the wakeupTime.
+ std::optional<nsecs_t> wakeupTime() const;
+
+ std::optional<nsecs_t> targetVsync() const;
+
+ // This moves state from armed->disarmed.
+ void disarm();
+
+ // This moves the state from armed->running.
+ // Store the timestamp that this was intended for as the last called timestamp.
+ nsecs_t executing();
+
+ // Adds a pending upload of the earliestVSync and workDuration that will be applied on the next
+ // call to update()
+ void addPendingWorkloadUpdate(nsecs_t workDuration, nsecs_t earliestVsync);
+
+ // Checks if there is a pending update to the workload, returning true if so.
+ bool hasPendingWorkloadUpdate() const;
+ // End: functions that are not threadsafe.
+
+ // Invoke the callback with the two given timestamps, moving the state from running->disarmed.
+ void callback(nsecs_t vsyncTimestamp, nsecs_t wakeupTimestamp);
+ // Block calling thread while the callback is executing.
+ void ensureNotRunning();
+
+ void dump(std::string& result) const;
+
+private:
+ std::string const mName;
+ VSyncDispatch::Callback const mCallback;
+
+ nsecs_t mWorkDuration;
+ nsecs_t mEarliestVsync;
+ nsecs_t const mMinVsyncDistance;
+
+ struct ArmingInfo {
+ nsecs_t mActualWakeupTime;
+ nsecs_t mActualVsyncTime;
+ };
+ std::optional<ArmingInfo> mArmedInfo;
+ std::optional<nsecs_t> mLastDispatchTime;
+
+ struct WorkloadUpdateInfo {
+ nsecs_t duration;
+ nsecs_t earliestVsync;
+ };
+ std::optional<WorkloadUpdateInfo> mWorkloadUpdateInfo;
+
+ mutable std::mutex mRunningMutex;
+ std::condition_variable mCv;
+ bool mRunning GUARDED_BY(mRunningMutex) = false;
+};
+
+/*
+ * VSyncDispatchTimerQueue is a class that will dispatch callbacks as per VSyncDispatch interface
+ * using a single timer queue.
+ */
+class VSyncDispatchTimerQueue : public VSyncDispatch {
+public:
+ // Constructs a VSyncDispatchTimerQueue.
+ // \param[in] tk A timekeeper.
+ // \param[in] tracker A tracker.
+ // \param[in] timerSlack The threshold at which different similarly timed callbacks
+ // should be grouped into one wakeup.
+ // \param[in] minVsyncDistance The minimum distance between two vsync estimates before the
+ // vsyncs are considered the same vsync event.
+ explicit VSyncDispatchTimerQueue(std::unique_ptr<TimeKeeper> tk, VSyncTracker& tracker,
+ nsecs_t timerSlack, nsecs_t minVsyncDistance);
+ ~VSyncDispatchTimerQueue();
+
+ CallbackToken registerCallback(Callback const& callbackFn, std::string callbackName) final;
+ void unregisterCallback(CallbackToken token) final;
+ ScheduleResult schedule(CallbackToken token, nsecs_t workDuration, nsecs_t earliestVsync) final;
+ CancelResult cancel(CallbackToken token) final;
+ void dump(std::string& result) const final;
+
+private:
+ VSyncDispatchTimerQueue(VSyncDispatchTimerQueue const&) = delete;
+ VSyncDispatchTimerQueue& operator=(VSyncDispatchTimerQueue const&) = delete;
+
+ using CallbackMap =
+ std::unordered_map<CallbackToken, std::shared_ptr<VSyncDispatchTimerQueueEntry>>;
+
+ void timerCallback();
+ void setTimer(nsecs_t, nsecs_t) REQUIRES(mMutex);
+ void rearmTimer(nsecs_t now) REQUIRES(mMutex);
+ void rearmTimerSkippingUpdateFor(nsecs_t now, CallbackMap::iterator const& skipUpdate)
+ REQUIRES(mMutex);
+ void cancelTimer() REQUIRES(mMutex);
+
+ static constexpr nsecs_t kInvalidTime = std::numeric_limits<int64_t>::max();
+ std::unique_ptr<TimeKeeper> const mTimeKeeper;
+ VSyncTracker& mTracker;
+ nsecs_t const mTimerSlack;
+ nsecs_t const mMinVsyncDistance;
+
+ std::mutex mutable mMutex;
+ size_t mCallbackToken GUARDED_BY(mMutex) = 0;
+
+ CallbackMap mCallbacks GUARDED_BY(mMutex);
+ nsecs_t mIntendedWakeupTime GUARDED_BY(mMutex) = kInvalidTime;
+
+ struct TraceBuffer {
+ static constexpr char const kTraceNamePrefix[] = "-alarm in:";
+ static constexpr char const kTraceNameSeparator[] = " for vs:";
+ static constexpr size_t kMaxNamePrint = 4;
+ static constexpr size_t kNumTsPrinted = 2;
+ static constexpr size_t maxlen = kMaxNamePrint + arrayLen(kTraceNamePrefix) +
+ arrayLen(kTraceNameSeparator) - 1 + (kNumTsPrinted * max64print);
+ std::array<char, maxlen> str_buffer;
+ void note(std::string_view name, nsecs_t in, nsecs_t vs);
+ } mTraceBuffer GUARDED_BY(mMutex);
+
+ // For debugging purposes
+ nsecs_t mLastTimerCallback GUARDED_BY(mMutex) = kInvalidTime;
+ nsecs_t mLastTimerSchedule GUARDED_BY(mMutex) = kInvalidTime;
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncModulator.cpp b/services/surfaceflinger/Scheduler/VSyncModulator.cpp
index 7a3bf8e..2567c04 100644
--- a/services/surfaceflinger/Scheduler/VSyncModulator.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncModulator.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "VSyncModulator.h"
@@ -21,39 +25,61 @@
#include <cutils/properties.h>
#include <utils/Trace.h>
+#include <chrono>
#include <cinttypes>
#include <mutex>
-namespace android {
+namespace android::scheduler {
-using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
-VSyncModulator::VSyncModulator() {
+VSyncModulator::VSyncModulator(IPhaseOffsetControl& phaseOffsetControl,
+ Scheduler::ConnectionHandle appConnectionHandle,
+ Scheduler::ConnectionHandle sfConnectionHandle,
+ const OffsetsConfig& config)
+ : mPhaseOffsetControl(phaseOffsetControl),
+ mAppConnectionHandle(appConnectionHandle),
+ mSfConnectionHandle(sfConnectionHandle),
+ mOffsetsConfig(config) {
char value[PROPERTY_VALUE_MAX];
property_get("debug.sf.vsync_trace_detailed_info", value, "0");
mTraceDetailedInfo = atoi(value);
- // Populate the offset map with some default offsets.
- const Offsets defaultOffsets = {RefreshRateType::DEFAULT, 0, 0};
- setPhaseOffsets(defaultOffsets, defaultOffsets, defaultOffsets, 0);
}
-void VSyncModulator::setPhaseOffsets(Offsets early, Offsets earlyGl, Offsets late,
- nsecs_t thresholdForNextVsync) {
+void VSyncModulator::setPhaseOffsets(const OffsetsConfig& config) {
std::lock_guard<std::mutex> lock(mMutex);
- mOffsetMap.insert_or_assign(OffsetType::Early, early);
- mOffsetMap.insert_or_assign(OffsetType::EarlyGl, earlyGl);
- mOffsetMap.insert_or_assign(OffsetType::Late, late);
- mThresholdForNextVsync = thresholdForNextVsync;
+ mOffsetsConfig = config;
updateOffsetsLocked();
}
void VSyncModulator::setTransactionStart(Scheduler::TransactionStart transactionStart) {
- if (transactionStart == Scheduler::TransactionStart::EARLY) {
+ switch (transactionStart) {
+ case Scheduler::TransactionStart::EarlyStart:
+ ALOGW_IF(mExplicitEarlyWakeup, "Already in TransactionStart::EarlyStart");
+ mExplicitEarlyWakeup = true;
+ break;
+ case Scheduler::TransactionStart::EarlyEnd:
+ ALOGW_IF(!mExplicitEarlyWakeup, "Not in TransactionStart::EarlyStart");
+ mExplicitEarlyWakeup = false;
+ break;
+ case Scheduler::TransactionStart::Normal:
+ case Scheduler::TransactionStart::Early:
+ // Non explicit don't change the explicit early wakeup state
+ break;
+ }
+
+ if (mTraceDetailedInfo) {
+ ATRACE_INT("mExplicitEarlyWakeup", mExplicitEarlyWakeup);
+ }
+
+ if (!mExplicitEarlyWakeup &&
+ (transactionStart == Scheduler::TransactionStart::Early ||
+ transactionStart == Scheduler::TransactionStart::EarlyEnd)) {
mRemainingEarlyFrameCount = MIN_EARLY_FRAME_COUNT_TRANSACTION;
+ mEarlyTxnStartTime = std::chrono::steady_clock::now();
}
// An early transaction stays an early transaction.
if (transactionStart == mTransactionStart ||
- mTransactionStart == Scheduler::TransactionStart::EARLY) {
+ mTransactionStart == Scheduler::TransactionStart::EarlyEnd) {
return;
}
mTransactionStart = transactionStart;
@@ -61,8 +87,9 @@
}
void VSyncModulator::onTransactionHandled() {
- if (mTransactionStart == Scheduler::TransactionStart::NORMAL) return;
- mTransactionStart = Scheduler::TransactionStart::NORMAL;
+ mTxnAppliedTime = std::chrono::steady_clock::now();
+ if (mTransactionStart == Scheduler::TransactionStart::Normal) return;
+ mTransactionStart = Scheduler::TransactionStart::Normal;
updateOffsets();
}
@@ -84,9 +111,15 @@
void VSyncModulator::onRefreshed(bool usedRenderEngine) {
bool updateOffsetsNeeded = false;
- if (mRemainingEarlyFrameCount > 0) {
- mRemainingEarlyFrameCount--;
- updateOffsetsNeeded = true;
+
+ // Apply a margin to account for potential data races
+ // This might make us stay in early offsets for one
+ // additional frame but it's better to be conservative here.
+ if ((mEarlyTxnStartTime.load() + MARGIN_FOR_TX_APPLY) < mTxnAppliedTime.load()) {
+ if (mRemainingEarlyFrameCount > 0) {
+ mRemainingEarlyFrameCount--;
+ updateOffsetsNeeded = true;
+ }
}
if (usedRenderEngine) {
mRemainingRenderEngineUsageCount = MIN_EARLY_GL_FRAME_COUNT_TRANSACTION;
@@ -100,25 +133,21 @@
}
}
-VSyncModulator::Offsets VSyncModulator::getOffsets() {
+VSyncModulator::Offsets VSyncModulator::getOffsets() const {
std::lock_guard<std::mutex> lock(mMutex);
return mOffsets;
}
-VSyncModulator::Offsets VSyncModulator::getNextOffsets() {
- return mOffsetMap.at(getNextOffsetType());
-}
-
-VSyncModulator::OffsetType VSyncModulator::getNextOffsetType() {
+const VSyncModulator::Offsets& VSyncModulator::getNextOffsets() const {
// Early offsets are used if we're in the middle of a refresh rate
// change, or if we recently begin a transaction.
- if (mTransactionStart == Scheduler::TransactionStart::EARLY || mRemainingEarlyFrameCount > 0 ||
- mRefreshRateChangePending) {
- return OffsetType::Early;
+ if (mExplicitEarlyWakeup || mTransactionStart == Scheduler::TransactionStart::EarlyEnd ||
+ mRemainingEarlyFrameCount > 0 || mRefreshRateChangePending) {
+ return mOffsetsConfig.early;
} else if (mRemainingRenderEngineUsageCount > 0) {
- return OffsetType::EarlyGl;
+ return mOffsetsConfig.earlyGl;
} else {
- return OffsetType::Late;
+ return mOffsetsConfig.late;
}
}
@@ -128,37 +157,27 @@
}
void VSyncModulator::updateOffsetsLocked() {
- const Offsets desired = getNextOffsets();
+ const Offsets& offsets = getNextOffsets();
- if (mSfConnectionHandle != nullptr) {
- mScheduler->setPhaseOffset(mSfConnectionHandle, desired.sf);
- }
+ mPhaseOffsetControl.setPhaseOffset(mSfConnectionHandle, offsets.sf);
+ mPhaseOffsetControl.setPhaseOffset(mAppConnectionHandle, offsets.app);
- if (mAppConnectionHandle != nullptr) {
- mScheduler->setPhaseOffset(mAppConnectionHandle, desired.app);
- }
+ mOffsets = offsets;
- flushOffsets();
-}
-
-void VSyncModulator::flushOffsets() {
- OffsetType type = getNextOffsetType();
- mOffsets = mOffsetMap.at(type);
if (!mTraceDetailedInfo) {
return;
}
- ATRACE_INT("Vsync-EarlyOffsetsOn",
- mOffsets.fpsMode == RefreshRateType::DEFAULT && type == OffsetType::Early);
- ATRACE_INT("Vsync-EarlyGLOffsetsOn",
- mOffsets.fpsMode == RefreshRateType::DEFAULT && type == OffsetType::EarlyGl);
- ATRACE_INT("Vsync-LateOffsetsOn",
- mOffsets.fpsMode == RefreshRateType::DEFAULT && type == OffsetType::Late);
- ATRACE_INT("Vsync-HighFpsEarlyOffsetsOn",
- mOffsets.fpsMode == RefreshRateType::PERFORMANCE && type == OffsetType::Early);
- ATRACE_INT("Vsync-HighFpsEarlyGLOffsetsOn",
- mOffsets.fpsMode == RefreshRateType::PERFORMANCE && type == OffsetType::EarlyGl);
- ATRACE_INT("Vsync-HighFpsLateOffsetsOn",
- mOffsets.fpsMode == RefreshRateType::PERFORMANCE && type == OffsetType::Late);
+
+ const bool isEarly = &offsets == &mOffsetsConfig.early;
+ const bool isEarlyGl = &offsets == &mOffsetsConfig.earlyGl;
+ const bool isLate = &offsets == &mOffsetsConfig.late;
+
+ ATRACE_INT("Vsync-EarlyOffsetsOn", isEarly);
+ ATRACE_INT("Vsync-EarlyGLOffsetsOn", isEarlyGl);
+ ATRACE_INT("Vsync-LateOffsetsOn", isLate);
}
-} // namespace android
+} // namespace android::scheduler
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/VSyncModulator.h b/services/surfaceflinger/Scheduler/VSyncModulator.h
index ddbd221..ab678c9 100644
--- a/services/surfaceflinger/Scheduler/VSyncModulator.h
+++ b/services/surfaceflinger/Scheduler/VSyncModulator.h
@@ -16,12 +16,12 @@
#pragma once
-#include <cinttypes>
+#include <chrono>
#include <mutex>
#include "Scheduler.h"
-namespace android {
+namespace android::scheduler {
/*
* Modulates the vsync-offsets depending on current SurfaceFlinger state.
@@ -31,51 +31,44 @@
// Number of frames we'll keep the early phase offsets once they are activated for a
// transaction. This acts as a low-pass filter in case the client isn't quick enough in
// sending new transactions.
- const int MIN_EARLY_FRAME_COUNT_TRANSACTION = 2;
+ static constexpr int MIN_EARLY_FRAME_COUNT_TRANSACTION = 2;
// Number of frames we'll keep the early gl phase offsets once they are activated.
// This acts as a low-pass filter to avoid scenarios where we rapidly
// switch in and out of gl composition.
- const int MIN_EARLY_GL_FRAME_COUNT_TRANSACTION = 2;
+ static constexpr int MIN_EARLY_GL_FRAME_COUNT_TRANSACTION = 2;
+
+ // Margin used to account for potential data races
+ static const constexpr std::chrono::nanoseconds MARGIN_FOR_TX_APPLY = 1ms;
public:
- VSyncModulator();
-
// Wrapper for a collection of surfaceflinger/app offsets for a particular
- // configuration .
+ // configuration.
struct Offsets {
- scheduler::RefreshRateConfigs::RefreshRateType fpsMode;
nsecs_t sf;
nsecs_t app;
+
+ bool operator==(const Offsets& other) const { return sf == other.sf && app == other.app; }
+
+ bool operator!=(const Offsets& other) const { return !(*this == other); }
};
- enum class OffsetType {
- Early,
- EarlyGl,
- Late,
+ struct OffsetsConfig {
+ Offsets early; // For transactions with the eEarlyWakeup flag.
+ Offsets earlyGl; // As above but while compositing with GL.
+ Offsets late; // Default.
+
+ bool operator==(const OffsetsConfig& other) const {
+ return early == other.early && earlyGl == other.earlyGl && late == other.late;
+ }
+
+ bool operator!=(const OffsetsConfig& other) const { return !(*this == other); }
};
- // Sets the phase offsets
- //
- // sfEarly: The phase offset when waking up SF early, which happens when marking a transaction
- // as early. May be the same as late, in which case we don't shift offsets.
- // sfEarlyGl: Like sfEarly, but only if we used GL composition. If we use both GL composition
- // and the transaction was marked as early, we'll use sfEarly.
- // sfLate: The regular SF vsync phase offset.
- // appEarly: Like sfEarly, but for the app-vsync
- // appEarlyGl: Like sfEarlyGl, but for the app-vsync.
- // appLate: The regular app vsync phase offset.
- void setPhaseOffsets(Offsets early, Offsets earlyGl, Offsets late,
- nsecs_t thresholdForNextVsync) EXCLUDES(mMutex);
+ VSyncModulator(IPhaseOffsetControl&, ConnectionHandle appConnectionHandle,
+ ConnectionHandle sfConnectionHandle, const OffsetsConfig&);
- // Sets the scheduler and vsync connection handlers.
- void setSchedulerAndHandles(Scheduler* scheduler,
- Scheduler::ConnectionHandle* appConnectionHandle,
- Scheduler::ConnectionHandle* sfConnectionHandle) {
- mScheduler = scheduler;
- mAppConnectionHandle = appConnectionHandle;
- mSfConnectionHandle = sfConnectionHandle;
- }
+ void setPhaseOffsets(const OffsetsConfig&) EXCLUDES(mMutex);
// Signals that a transaction has started, and changes offsets accordingly.
void setTransactionStart(Scheduler::TransactionStart transactionStart);
@@ -98,36 +91,35 @@
void onRefreshed(bool usedRenderEngine);
// Returns the offsets that we are currently using
- Offsets getOffsets() EXCLUDES(mMutex);
+ Offsets getOffsets() const EXCLUDES(mMutex);
private:
+ friend class VSyncModulatorTest;
// Returns the next offsets that we should be using
- Offsets getNextOffsets() REQUIRES(mMutex);
- // Returns the next offset type that we should use.
- OffsetType getNextOffsetType();
+ const Offsets& getNextOffsets() const REQUIRES(mMutex);
// Updates offsets and persists them into the scheduler framework.
void updateOffsets() EXCLUDES(mMutex);
void updateOffsetsLocked() REQUIRES(mMutex);
- // Updates the internal offsets and offset type.
- void flushOffsets() REQUIRES(mMutex);
+
+ IPhaseOffsetControl& mPhaseOffsetControl;
+ const ConnectionHandle mAppConnectionHandle;
+ const ConnectionHandle mSfConnectionHandle;
mutable std::mutex mMutex;
- std::unordered_map<OffsetType, Offsets> mOffsetMap GUARDED_BY(mMutex);
- nsecs_t mThresholdForNextVsync;
+ OffsetsConfig mOffsetsConfig GUARDED_BY(mMutex);
- Scheduler* mScheduler = nullptr;
- Scheduler::ConnectionHandle* mAppConnectionHandle = nullptr;
- Scheduler::ConnectionHandle* mSfConnectionHandle = nullptr;
-
- Offsets mOffsets GUARDED_BY(mMutex) = {Scheduler::RefreshRateType::DEFAULT, 0, 0};
+ Offsets mOffsets GUARDED_BY(mMutex){mOffsetsConfig.late};
std::atomic<Scheduler::TransactionStart> mTransactionStart =
- Scheduler::TransactionStart::NORMAL;
+ Scheduler::TransactionStart::Normal;
std::atomic<bool> mRefreshRateChangePending = false;
+ std::atomic<bool> mExplicitEarlyWakeup = false;
std::atomic<int> mRemainingEarlyFrameCount = 0;
std::atomic<int> mRemainingRenderEngineUsageCount = 0;
+ std::atomic<std::chrono::steady_clock::time_point> mEarlyTxnStartTime = {};
+ std::atomic<std::chrono::steady_clock::time_point> mTxnAppliedTime = {};
bool mTraceDetailedInfo = false;
};
-} // namespace android
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
new file mode 100644
index 0000000..ab5773d
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
@@ -0,0 +1,296 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+//#define LOG_NDEBUG 0
+#include "VSyncPredictor.h"
+#include <android-base/logging.h>
+#include <android-base/stringprintf.h>
+#include <cutils/compiler.h>
+#include <cutils/properties.h>
+#include <utils/Log.h>
+#include <utils/Trace.h>
+#include <algorithm>
+#include <chrono>
+#include <sstream>
+
+namespace android::scheduler {
+using base::StringAppendF;
+
+static auto constexpr kMaxPercent = 100u;
+
+VSyncPredictor::~VSyncPredictor() = default;
+
+VSyncPredictor::VSyncPredictor(nsecs_t idealPeriod, size_t historySize,
+ size_t minimumSamplesForPrediction, uint32_t outlierTolerancePercent)
+ : mTraceOn(property_get_bool("debug.sf.vsp_trace", true)),
+ kHistorySize(historySize),
+ kMinimumSamplesForPrediction(minimumSamplesForPrediction),
+ kOutlierTolerancePercent(std::min(outlierTolerancePercent, kMaxPercent)),
+ mIdealPeriod(idealPeriod) {
+ resetModel();
+}
+
+inline void VSyncPredictor::traceInt64If(const char* name, int64_t value) const {
+ if (CC_UNLIKELY(mTraceOn)) {
+ ATRACE_INT64(name, value);
+ }
+}
+
+inline size_t VSyncPredictor::next(int i) const {
+ return (i + 1) % mTimestamps.size();
+}
+
+bool VSyncPredictor::validate(nsecs_t timestamp) const {
+ if (mLastTimestampIndex < 0 || mTimestamps.empty()) {
+ return true;
+ }
+
+ auto const aValidTimestamp = mTimestamps[mLastTimestampIndex];
+ auto const percent = (timestamp - aValidTimestamp) % mIdealPeriod * kMaxPercent / mIdealPeriod;
+ return percent < kOutlierTolerancePercent || percent > (kMaxPercent - kOutlierTolerancePercent);
+}
+
+nsecs_t VSyncPredictor::currentPeriod() const {
+ std::lock_guard<std::mutex> lk(mMutex);
+ return std::get<0>(mRateMap.find(mIdealPeriod)->second);
+}
+
+bool VSyncPredictor::addVsyncTimestamp(nsecs_t timestamp) {
+ std::lock_guard<std::mutex> lk(mMutex);
+
+ if (!validate(timestamp)) {
+ // VSR could elect to ignore the incongruent timestamp or resetModel(). If ts is ignored,
+ // don't insert this ts into mTimestamps ringbuffer.
+ if (!mTimestamps.empty()) {
+ mKnownTimestamp =
+ std::max(timestamp, *std::max_element(mTimestamps.begin(), mTimestamps.end()));
+ } else {
+ mKnownTimestamp = timestamp;
+ }
+ return false;
+ }
+
+ if (mTimestamps.size() != kHistorySize) {
+ mTimestamps.push_back(timestamp);
+ mLastTimestampIndex = next(mLastTimestampIndex);
+ } else {
+ mLastTimestampIndex = next(mLastTimestampIndex);
+ mTimestamps[mLastTimestampIndex] = timestamp;
+ }
+
+ if (mTimestamps.size() < kMinimumSamplesForPrediction) {
+ mRateMap[mIdealPeriod] = {mIdealPeriod, 0};
+ return true;
+ }
+
+ // This is a 'simple linear regression' calculation of Y over X, with Y being the
+ // vsync timestamps, and X being the ordinal of vsync count.
+ // The calculated slope is the vsync period.
+ // Formula for reference:
+ // Sigma_i: means sum over all timestamps.
+ // mean(variable): statistical mean of variable.
+ // X: snapped ordinal of the timestamp
+ // Y: vsync timestamp
+ //
+ // Sigma_i( (X_i - mean(X)) * (Y_i - mean(Y) )
+ // slope = -------------------------------------------
+ // Sigma_i ( X_i - mean(X) ) ^ 2
+ //
+ // intercept = mean(Y) - slope * mean(X)
+ //
+ std::vector<nsecs_t> vsyncTS(mTimestamps.size());
+ std::vector<nsecs_t> ordinals(mTimestamps.size());
+
+ // normalizing to the oldest timestamp cuts down on error in calculating the intercept.
+ auto const oldest_ts = *std::min_element(mTimestamps.begin(), mTimestamps.end());
+ auto it = mRateMap.find(mIdealPeriod);
+ auto const currentPeriod = std::get<0>(it->second);
+ // TODO (b/144707443): its important that there's some precision in the mean of the ordinals
+ // for the intercept calculation, so scale the ordinals by 1000 to continue
+ // fixed point calculation. Explore expanding
+ // scheduler::utils::calculate_mean to have a fixed point fractional part.
+ static constexpr int64_t kScalingFactor = 1000;
+
+ for (auto i = 0u; i < mTimestamps.size(); i++) {
+ traceInt64If("VSP-ts", mTimestamps[i]);
+
+ vsyncTS[i] = mTimestamps[i] - oldest_ts;
+ ordinals[i] = ((vsyncTS[i] + (currentPeriod / 2)) / currentPeriod) * kScalingFactor;
+ }
+
+ auto meanTS = scheduler::calculate_mean(vsyncTS);
+ auto meanOrdinal = scheduler::calculate_mean(ordinals);
+ for (auto i = 0; i < vsyncTS.size(); i++) {
+ vsyncTS[i] -= meanTS;
+ ordinals[i] -= meanOrdinal;
+ }
+
+ auto top = 0ll;
+ auto bottom = 0ll;
+ for (auto i = 0; i < vsyncTS.size(); i++) {
+ top += vsyncTS[i] * ordinals[i];
+ bottom += ordinals[i] * ordinals[i];
+ }
+
+ if (CC_UNLIKELY(bottom == 0)) {
+ it->second = {mIdealPeriod, 0};
+ clearTimestamps();
+ return false;
+ }
+
+ nsecs_t const anticipatedPeriod = top * kScalingFactor / bottom;
+ nsecs_t const intercept = meanTS - (anticipatedPeriod * meanOrdinal / kScalingFactor);
+
+ auto const percent = std::abs(anticipatedPeriod - mIdealPeriod) * kMaxPercent / mIdealPeriod;
+ if (percent >= kOutlierTolerancePercent) {
+ it->second = {mIdealPeriod, 0};
+ clearTimestamps();
+ return false;
+ }
+
+ traceInt64If("VSP-period", anticipatedPeriod);
+ traceInt64If("VSP-intercept", intercept);
+
+ it->second = {anticipatedPeriod, intercept};
+
+ ALOGV("model update ts: %" PRId64 " slope: %" PRId64 " intercept: %" PRId64, timestamp,
+ anticipatedPeriod, intercept);
+ return true;
+}
+
+nsecs_t VSyncPredictor::nextAnticipatedVSyncTimeFrom(nsecs_t timePoint) const {
+ std::lock_guard<std::mutex> lk(mMutex);
+
+ auto const [slope, intercept] = getVSyncPredictionModel(lk);
+
+ if (mTimestamps.empty()) {
+ traceInt64If("VSP-mode", 1);
+ auto const knownTimestamp = mKnownTimestamp ? *mKnownTimestamp : timePoint;
+ auto const numPeriodsOut = ((timePoint - knownTimestamp) / mIdealPeriod) + 1;
+ return knownTimestamp + numPeriodsOut * mIdealPeriod;
+ }
+
+ auto const oldest = *std::min_element(mTimestamps.begin(), mTimestamps.end());
+
+ // See b/145667109, the ordinal calculation must take into account the intercept.
+ auto const zeroPoint = oldest + intercept;
+ auto const ordinalRequest = (timePoint - zeroPoint + slope) / slope;
+ auto const prediction = (ordinalRequest * slope) + intercept + oldest;
+
+ traceInt64If("VSP-mode", 0);
+ traceInt64If("VSP-timePoint", timePoint);
+ traceInt64If("VSP-prediction", prediction);
+
+ auto const printer = [&, slope = slope, intercept = intercept] {
+ std::stringstream str;
+ str << "prediction made from: " << timePoint << "prediction: " << prediction << " (+"
+ << prediction - timePoint << ") slope: " << slope << " intercept: " << intercept
+ << "oldestTS: " << oldest << " ordinal: " << ordinalRequest;
+ return str.str();
+ };
+
+ ALOGV("%s", printer().c_str());
+ LOG_ALWAYS_FATAL_IF(prediction < timePoint, "VSyncPredictor: model miscalculation: %s",
+ printer().c_str());
+
+ return prediction;
+}
+
+std::tuple<nsecs_t, nsecs_t> VSyncPredictor::getVSyncPredictionModel() const {
+ std::lock_guard<std::mutex> lk(mMutex);
+ return VSyncPredictor::getVSyncPredictionModel(lk);
+}
+
+std::tuple<nsecs_t, nsecs_t> VSyncPredictor::getVSyncPredictionModel(
+ std::lock_guard<std::mutex> const&) const {
+ return mRateMap.find(mIdealPeriod)->second;
+}
+
+void VSyncPredictor::setPeriod(nsecs_t period) {
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lk(mMutex);
+ static constexpr size_t kSizeLimit = 30;
+ if (CC_UNLIKELY(mRateMap.size() == kSizeLimit)) {
+ mRateMap.erase(mRateMap.begin());
+ }
+
+ mIdealPeriod = period;
+ if (mRateMap.find(period) == mRateMap.end()) {
+ mRateMap[mIdealPeriod] = {period, 0};
+ }
+
+ clearTimestamps();
+}
+
+void VSyncPredictor::clearTimestamps() {
+ if (!mTimestamps.empty()) {
+ auto const maxRb = *std::max_element(mTimestamps.begin(), mTimestamps.end());
+ if (mKnownTimestamp) {
+ mKnownTimestamp = std::max(*mKnownTimestamp, maxRb);
+ } else {
+ mKnownTimestamp = maxRb;
+ }
+
+ mTimestamps.clear();
+ mLastTimestampIndex = 0;
+ }
+}
+
+bool VSyncPredictor::needsMoreSamples(nsecs_t now) const {
+ using namespace std::literals::chrono_literals;
+ std::lock_guard<std::mutex> lk(mMutex);
+ bool needsMoreSamples = true;
+ if (mTimestamps.size() >= kMinimumSamplesForPrediction) {
+ nsecs_t constexpr aLongTime =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(500ms).count();
+ if (!(mLastTimestampIndex < 0 || mTimestamps.empty())) {
+ auto const lastTimestamp = mTimestamps[mLastTimestampIndex];
+ needsMoreSamples = !((lastTimestamp + aLongTime) > now);
+ }
+ }
+
+ ATRACE_INT("VSP-moreSamples", needsMoreSamples);
+ return needsMoreSamples;
+}
+
+void VSyncPredictor::resetModel() {
+ std::lock_guard<std::mutex> lk(mMutex);
+ mRateMap[mIdealPeriod] = {mIdealPeriod, 0};
+ clearTimestamps();
+}
+
+void VSyncPredictor::dump(std::string& result) const {
+ std::lock_guard<std::mutex> lk(mMutex);
+ StringAppendF(&result, "\tmIdealPeriod=%.2f\n", mIdealPeriod / 1e6f);
+ StringAppendF(&result, "\tRefresh Rate Map:\n");
+ for (const auto& [idealPeriod, periodInterceptTuple] : mRateMap) {
+ StringAppendF(&result,
+ "\t\tFor ideal period %.2fms: period = %.2fms, intercept = %" PRId64 "\n",
+ idealPeriod / 1e6f, std::get<0>(periodInterceptTuple) / 1e6f,
+ std::get<1>(periodInterceptTuple));
+ }
+}
+
+} // namespace android::scheduler
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.h b/services/surfaceflinger/Scheduler/VSyncPredictor.h
new file mode 100644
index 0000000..3ca878d
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.h
@@ -0,0 +1,92 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/thread_annotations.h>
+#include <mutex>
+#include <unordered_map>
+#include <vector>
+#include "SchedulerUtils.h"
+#include "VSyncTracker.h"
+
+namespace android::scheduler {
+
+class VSyncPredictor : public VSyncTracker {
+public:
+ /*
+ * \param [in] idealPeriod The initial ideal period to use.
+ * \param [in] historySize The internal amount of entries to store in the model.
+ * \param [in] minimumSamplesForPrediction The minimum number of samples to collect before
+ * predicting. \param [in] outlierTolerancePercent a number 0 to 100 that will be used to filter
+ * samples that fall outlierTolerancePercent from an anticipated vsync event.
+ */
+ VSyncPredictor(nsecs_t idealPeriod, size_t historySize, size_t minimumSamplesForPrediction,
+ uint32_t outlierTolerancePercent);
+ ~VSyncPredictor();
+
+ bool addVsyncTimestamp(nsecs_t timestamp) final;
+ nsecs_t nextAnticipatedVSyncTimeFrom(nsecs_t timePoint) const final;
+ nsecs_t currentPeriod() const final;
+ void resetModel() final;
+
+ /*
+ * Inform the model that the period is anticipated to change to a new value.
+ * model will use the period parameter to predict vsync events until enough
+ * timestamps with the new period have been collected.
+ *
+ * \param [in] period The new period that should be used.
+ */
+ void setPeriod(nsecs_t period) final;
+
+ /* Query if the model is in need of more samples to make a prediction at timePoint.
+ * \param [in] timePoint The timePoint to inquire of.
+ * \return True, if model would benefit from more samples, False if not.
+ */
+ bool needsMoreSamples(nsecs_t timePoint) const;
+
+ std::tuple<nsecs_t /* slope */, nsecs_t /* intercept */> getVSyncPredictionModel() const;
+
+ void dump(std::string& result) const final;
+
+private:
+ VSyncPredictor(VSyncPredictor const&) = delete;
+ VSyncPredictor& operator=(VSyncPredictor const&) = delete;
+ void clearTimestamps() REQUIRES(mMutex);
+
+ inline void traceInt64If(const char* name, int64_t value) const;
+ bool const mTraceOn;
+
+ size_t const kHistorySize;
+ size_t const kMinimumSamplesForPrediction;
+ size_t const kOutlierTolerancePercent;
+
+ std::mutex mutable mMutex;
+ size_t next(int i) const REQUIRES(mMutex);
+ bool validate(nsecs_t timestamp) const REQUIRES(mMutex);
+ std::tuple<nsecs_t, nsecs_t> getVSyncPredictionModel(std::lock_guard<std::mutex> const&) const
+ REQUIRES(mMutex);
+
+ nsecs_t mIdealPeriod GUARDED_BY(mMutex);
+ std::optional<nsecs_t> mKnownTimestamp GUARDED_BY(mMutex);
+
+ std::unordered_map<nsecs_t, std::tuple<nsecs_t, nsecs_t>> mutable mRateMap GUARDED_BY(mMutex);
+
+ int mLastTimestampIndex GUARDED_BY(mMutex) = 0;
+ std::vector<nsecs_t> mTimestamps GUARDED_BY(mMutex);
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.cpp b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
new file mode 100644
index 0000000..c743de0
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
@@ -0,0 +1,404 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#undef LOG_TAG
+#define LOG_TAG "VSyncReactor"
+//#define LOG_NDEBUG 0
+#include "VSyncReactor.h"
+#include <cutils/properties.h>
+#include <log/log.h>
+#include <utils/Trace.h>
+#include "../TracedOrdinal.h"
+#include "TimeKeeper.h"
+#include "VSyncDispatch.h"
+#include "VSyncTracker.h"
+
+namespace android::scheduler {
+using base::StringAppendF;
+
+Clock::~Clock() = default;
+nsecs_t SystemClock::now() const {
+ return systemTime(SYSTEM_TIME_MONOTONIC);
+}
+
+class PredictedVsyncTracer {
+public:
+ PredictedVsyncTracer(VSyncDispatch& dispatch)
+ : mRegistration(dispatch,
+ std::bind(&PredictedVsyncTracer::callback, this, std::placeholders::_1,
+ std::placeholders::_2),
+ "PredictedVsyncTracer") {
+ mRegistration.schedule(0, 0);
+ }
+
+private:
+ TracedOrdinal<bool> mParity = {"VSYNC-predicted", 0};
+ VSyncCallbackRegistration mRegistration;
+
+ void callback(nsecs_t /*vsyncTime*/, nsecs_t /*targetWakeupTim*/) {
+ mParity = !mParity;
+ mRegistration.schedule(0, 0);
+ }
+};
+
+VSyncReactor::VSyncReactor(std::unique_ptr<Clock> clock, std::unique_ptr<VSyncDispatch> dispatch,
+ std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit,
+ bool supportKernelIdleTimer)
+ : mClock(std::move(clock)),
+ mTracker(std::move(tracker)),
+ mDispatch(std::move(dispatch)),
+ mPendingLimit(pendingFenceLimit),
+ mPredictedVsyncTracer(property_get_bool("debug.sf.show_predicted_vsync", false)
+ ? std::make_unique<PredictedVsyncTracer>(*mDispatch)
+ : nullptr),
+ mSupportKernelIdleTimer(supportKernelIdleTimer) {}
+
+VSyncReactor::~VSyncReactor() = default;
+
+// The DispSync interface has a 'repeat this callback at rate' semantic. This object adapts
+// VSyncDispatch's individually-scheduled callbacks so as to meet DispSync's existing semantic
+// for now.
+class CallbackRepeater {
+public:
+ CallbackRepeater(VSyncDispatch& dispatch, DispSync::Callback* cb, const char* name,
+ nsecs_t period, nsecs_t offset, nsecs_t notBefore)
+ : mName(name),
+ mCallback(cb),
+ mRegistration(dispatch,
+ std::bind(&CallbackRepeater::callback, this, std::placeholders::_1,
+ std::placeholders::_2),
+ mName),
+ mPeriod(period),
+ mOffset(offset),
+ mLastCallTime(notBefore) {}
+
+ ~CallbackRepeater() {
+ std::lock_guard<std::mutex> lk(mMutex);
+ mRegistration.cancel();
+ }
+
+ void start(nsecs_t offset) {
+ std::lock_guard<std::mutex> lk(mMutex);
+ mStopped = false;
+ mOffset = offset;
+
+ auto const schedule_result = mRegistration.schedule(calculateWorkload(), mLastCallTime);
+ LOG_ALWAYS_FATAL_IF((schedule_result != ScheduleResult::Scheduled),
+ "Error scheduling callback: rc %X", schedule_result);
+ }
+
+ void setPeriod(nsecs_t period) {
+ std::lock_guard<std::mutex> lk(mMutex);
+ if (period == mPeriod) {
+ return;
+ }
+ mPeriod = period;
+ }
+
+ void stop() {
+ std::lock_guard<std::mutex> lk(mMutex);
+ LOG_ALWAYS_FATAL_IF(mStopped, "DispSyncInterface misuse: callback already stopped");
+ mStopped = true;
+ mRegistration.cancel();
+ }
+
+ void dump(std::string& result) const {
+ std::lock_guard<std::mutex> lk(mMutex);
+ StringAppendF(&result, "\t%s: mPeriod=%.2f last vsync time %.2fms relative to now (%s)\n",
+ mName.c_str(), mPeriod / 1e6f, (mLastCallTime - systemTime()) / 1e6f,
+ mStopped ? "stopped" : "running");
+ }
+
+private:
+ void callback(nsecs_t vsynctime, nsecs_t wakeupTime) {
+ {
+ std::lock_guard<std::mutex> lk(mMutex);
+ mLastCallTime = vsynctime;
+ }
+
+ mCallback->onDispSyncEvent(wakeupTime, vsynctime);
+
+ {
+ std::lock_guard<std::mutex> lk(mMutex);
+ if (mStopped) {
+ return;
+ }
+ auto const schedule_result = mRegistration.schedule(calculateWorkload(), vsynctime);
+ LOG_ALWAYS_FATAL_IF((schedule_result != ScheduleResult::Scheduled),
+ "Error rescheduling callback: rc %X", schedule_result);
+ }
+ }
+
+ // DispSync offsets are defined as time after the vsync before presentation.
+ // VSyncReactor workloads are defined as time before the intended presentation vsync.
+ // Note change in sign between the two defnitions.
+ nsecs_t calculateWorkload() REQUIRES(mMutex) { return mPeriod - mOffset; }
+
+ const std::string mName;
+ DispSync::Callback* const mCallback;
+
+ std::mutex mutable mMutex;
+ VSyncCallbackRegistration mRegistration GUARDED_BY(mMutex);
+ bool mStopped GUARDED_BY(mMutex) = false;
+ nsecs_t mPeriod GUARDED_BY(mMutex);
+ nsecs_t mOffset GUARDED_BY(mMutex);
+ nsecs_t mLastCallTime GUARDED_BY(mMutex);
+};
+
+bool VSyncReactor::addPresentFence(const std::shared_ptr<FenceTime>& fence) {
+ if (!fence) {
+ return false;
+ }
+
+ nsecs_t const signalTime = fence->getCachedSignalTime();
+ if (signalTime == Fence::SIGNAL_TIME_INVALID) {
+ return true;
+ }
+
+ std::lock_guard<std::mutex> lk(mMutex);
+ if (mExternalIgnoreFences || mInternalIgnoreFences) {
+ return true;
+ }
+
+ bool timestampAccepted = true;
+ for (auto it = mUnfiredFences.begin(); it != mUnfiredFences.end();) {
+ auto const time = (*it)->getCachedSignalTime();
+ if (time == Fence::SIGNAL_TIME_PENDING) {
+ it++;
+ } else if (time == Fence::SIGNAL_TIME_INVALID) {
+ it = mUnfiredFences.erase(it);
+ } else {
+ timestampAccepted &= mTracker->addVsyncTimestamp(time);
+
+ it = mUnfiredFences.erase(it);
+ }
+ }
+
+ if (signalTime == Fence::SIGNAL_TIME_PENDING) {
+ if (mPendingLimit == mUnfiredFences.size()) {
+ mUnfiredFences.erase(mUnfiredFences.begin());
+ }
+ mUnfiredFences.push_back(fence);
+ } else {
+ timestampAccepted &= mTracker->addVsyncTimestamp(signalTime);
+ }
+
+ if (!timestampAccepted) {
+ mMoreSamplesNeeded = true;
+ setIgnorePresentFencesInternal(true);
+ mPeriodConfirmationInProgress = true;
+ }
+
+ return mMoreSamplesNeeded;
+}
+
+void VSyncReactor::setIgnorePresentFences(bool ignoration) {
+ std::lock_guard<std::mutex> lk(mMutex);
+ mExternalIgnoreFences = ignoration;
+ updateIgnorePresentFencesInternal();
+}
+
+void VSyncReactor::setIgnorePresentFencesInternal(bool ignoration) {
+ mInternalIgnoreFences = ignoration;
+ updateIgnorePresentFencesInternal();
+}
+
+void VSyncReactor::updateIgnorePresentFencesInternal() {
+ if (mExternalIgnoreFences || mInternalIgnoreFences) {
+ mUnfiredFences.clear();
+ }
+}
+
+nsecs_t VSyncReactor::computeNextRefresh(int periodOffset, nsecs_t now) const {
+ auto const currentPeriod = periodOffset ? mTracker->currentPeriod() : 0;
+ return mTracker->nextAnticipatedVSyncTimeFrom(now + periodOffset * currentPeriod);
+}
+
+nsecs_t VSyncReactor::expectedPresentTime(nsecs_t now) {
+ return mTracker->nextAnticipatedVSyncTimeFrom(now);
+}
+
+void VSyncReactor::startPeriodTransition(nsecs_t newPeriod) {
+ mPeriodConfirmationInProgress = true;
+ mPeriodTransitioningTo = newPeriod;
+ mMoreSamplesNeeded = true;
+ setIgnorePresentFencesInternal(true);
+}
+
+void VSyncReactor::endPeriodTransition() {
+ setIgnorePresentFencesInternal(false);
+ mMoreSamplesNeeded = false;
+ mPeriodTransitioningTo.reset();
+ mPeriodConfirmationInProgress = false;
+ mLastHwVsync.reset();
+}
+
+void VSyncReactor::setPeriod(nsecs_t period) {
+ ATRACE_INT64("VSR-setPeriod", period);
+ std::lock_guard lk(mMutex);
+ mLastHwVsync.reset();
+
+ if (!mSupportKernelIdleTimer && period == getPeriod()) {
+ endPeriodTransition();
+ } else {
+ startPeriodTransition(period);
+ }
+}
+
+nsecs_t VSyncReactor::getPeriod() {
+ return mTracker->currentPeriod();
+}
+
+void VSyncReactor::beginResync() {
+ mTracker->resetModel();
+}
+
+void VSyncReactor::endResync() {}
+
+bool VSyncReactor::periodConfirmed(nsecs_t vsync_timestamp, std::optional<nsecs_t> HwcVsyncPeriod) {
+ if (!mPeriodConfirmationInProgress) {
+ return false;
+ }
+
+ if (!mLastHwVsync && !HwcVsyncPeriod) {
+ return false;
+ }
+
+ const bool periodIsChanging =
+ mPeriodTransitioningTo && (*mPeriodTransitioningTo != getPeriod());
+ if (mSupportKernelIdleTimer && !periodIsChanging) {
+ // Clear out the Composer-provided period and use the allowance logic below
+ HwcVsyncPeriod = {};
+ }
+
+ auto const period = mPeriodTransitioningTo ? *mPeriodTransitioningTo : getPeriod();
+ static constexpr int allowancePercent = 10;
+ static constexpr std::ratio<allowancePercent, 100> allowancePercentRatio;
+ auto const allowance = period * allowancePercentRatio.num / allowancePercentRatio.den;
+ if (HwcVsyncPeriod) {
+ return std::abs(*HwcVsyncPeriod - period) < allowance;
+ }
+
+ auto const distance = vsync_timestamp - *mLastHwVsync;
+ return std::abs(distance - period) < allowance;
+}
+
+bool VSyncReactor::addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod,
+ bool* periodFlushed) {
+ assert(periodFlushed);
+
+ std::lock_guard<std::mutex> lk(mMutex);
+ if (periodConfirmed(timestamp, hwcVsyncPeriod)) {
+ if (mPeriodTransitioningTo) {
+ mTracker->setPeriod(*mPeriodTransitioningTo);
+ for (auto& entry : mCallbacks) {
+ entry.second->setPeriod(*mPeriodTransitioningTo);
+ }
+ *periodFlushed = true;
+ }
+ endPeriodTransition();
+ } else if (mPeriodConfirmationInProgress) {
+ mLastHwVsync = timestamp;
+ mMoreSamplesNeeded = true;
+ *periodFlushed = false;
+ } else {
+ mMoreSamplesNeeded = false;
+ *periodFlushed = false;
+ }
+
+ mTracker->addVsyncTimestamp(timestamp);
+ return mMoreSamplesNeeded;
+}
+
+status_t VSyncReactor::addEventListener(const char* name, nsecs_t phase,
+ DispSync::Callback* callback,
+ nsecs_t /* lastCallbackTime */) {
+ std::lock_guard<std::mutex> lk(mMutex);
+ auto it = mCallbacks.find(callback);
+ if (it == mCallbacks.end()) {
+ // TODO (b/146557561): resolve lastCallbackTime semantics in DispSync i/f.
+ static auto constexpr maxListeners = 4;
+ if (mCallbacks.size() >= maxListeners) {
+ ALOGE("callback %s not added, exceeded callback limit of %i (currently %zu)", name,
+ maxListeners, mCallbacks.size());
+ return NO_MEMORY;
+ }
+
+ auto const period = mTracker->currentPeriod();
+ auto repeater = std::make_unique<CallbackRepeater>(*mDispatch, callback, name, period,
+ phase, mClock->now());
+ it = mCallbacks.emplace(std::pair(callback, std::move(repeater))).first;
+ }
+
+ it->second->start(phase);
+ return NO_ERROR;
+}
+
+status_t VSyncReactor::removeEventListener(DispSync::Callback* callback,
+ nsecs_t* /* outLastCallback */) {
+ std::lock_guard<std::mutex> lk(mMutex);
+ auto const it = mCallbacks.find(callback);
+ LOG_ALWAYS_FATAL_IF(it == mCallbacks.end(), "callback %p not registered", callback);
+
+ it->second->stop();
+ return NO_ERROR;
+}
+
+status_t VSyncReactor::changePhaseOffset(DispSync::Callback* callback, nsecs_t phase) {
+ std::lock_guard<std::mutex> lk(mMutex);
+ auto const it = mCallbacks.find(callback);
+ LOG_ALWAYS_FATAL_IF(it == mCallbacks.end(), "callback was %p not registered", callback);
+
+ it->second->start(phase);
+ return NO_ERROR;
+}
+
+void VSyncReactor::dump(std::string& result) const {
+ std::lock_guard<std::mutex> lk(mMutex);
+ StringAppendF(&result, "VsyncReactor in use\n");
+ StringAppendF(&result, "Has %zu unfired fences\n", mUnfiredFences.size());
+ StringAppendF(&result, "mInternalIgnoreFences=%d mExternalIgnoreFences=%d\n",
+ mInternalIgnoreFences, mExternalIgnoreFences);
+ StringAppendF(&result, "mMoreSamplesNeeded=%d mPeriodConfirmationInProgress=%d\n",
+ mMoreSamplesNeeded, mPeriodConfirmationInProgress);
+ if (mPeriodTransitioningTo) {
+ StringAppendF(&result, "mPeriodTransitioningTo=%" PRId64 "\n", *mPeriodTransitioningTo);
+ } else {
+ StringAppendF(&result, "mPeriodTransitioningTo=nullptr\n");
+ }
+
+ if (mLastHwVsync) {
+ StringAppendF(&result, "Last HW vsync was %.2fms ago\n",
+ (mClock->now() - *mLastHwVsync) / 1e6f);
+ } else {
+ StringAppendF(&result, "No Last HW vsync\n");
+ }
+
+ StringAppendF(&result, "CallbackRepeaters:\n");
+ for (const auto& [callback, repeater] : mCallbacks) {
+ repeater->dump(result);
+ }
+
+ StringAppendF(&result, "VSyncTracker:\n");
+ mTracker->dump(result);
+ StringAppendF(&result, "VSyncDispatch:\n");
+ mDispatch->dump(result);
+}
+
+void VSyncReactor::reset() {}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.h b/services/surfaceflinger/Scheduler/VSyncReactor.h
new file mode 100644
index 0000000..265d89c
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.h
@@ -0,0 +1,100 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/thread_annotations.h>
+#include <ui/FenceTime.h>
+#include <memory>
+#include <mutex>
+#include <unordered_map>
+#include <vector>
+#include "DispSync.h"
+#include "TimeKeeper.h"
+namespace android::scheduler {
+
+class Clock;
+class VSyncDispatch;
+class VSyncTracker;
+class CallbackRepeater;
+class PredictedVsyncTracer;
+
+// TODO (b/145217110): consider renaming.
+class VSyncReactor : public android::DispSync {
+public:
+ VSyncReactor(std::unique_ptr<Clock> clock, std::unique_ptr<VSyncDispatch> dispatch,
+ std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit,
+ bool supportKernelIdleTimer);
+ ~VSyncReactor();
+
+ bool addPresentFence(const std::shared_ptr<FenceTime>& fence) final;
+ void setIgnorePresentFences(bool ignoration) final;
+
+ nsecs_t computeNextRefresh(int periodOffset, nsecs_t now) const final;
+ nsecs_t expectedPresentTime(nsecs_t now) final;
+
+ void setPeriod(nsecs_t period) final;
+ nsecs_t getPeriod() final;
+
+ // TODO: (b/145626181) remove begin,endResync functions from DispSync i/f when possible.
+ void beginResync() final;
+ bool addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod,
+ bool* periodFlushed) final;
+ void endResync() final;
+
+ status_t addEventListener(const char* name, nsecs_t phase, DispSync::Callback* callback,
+ nsecs_t lastCallbackTime) final;
+ status_t removeEventListener(DispSync::Callback* callback, nsecs_t* outLastCallback) final;
+ status_t changePhaseOffset(DispSync::Callback* callback, nsecs_t phase) final;
+
+ void dump(std::string& result) const final;
+ void reset() final;
+
+private:
+ void setIgnorePresentFencesInternal(bool ignoration) REQUIRES(mMutex);
+ void updateIgnorePresentFencesInternal() REQUIRES(mMutex);
+ void startPeriodTransition(nsecs_t newPeriod) REQUIRES(mMutex);
+ void endPeriodTransition() REQUIRES(mMutex);
+ bool periodConfirmed(nsecs_t vsync_timestamp, std::optional<nsecs_t> hwcVsyncPeriod)
+ REQUIRES(mMutex);
+
+ std::unique_ptr<Clock> const mClock;
+ std::unique_ptr<VSyncTracker> const mTracker;
+ std::unique_ptr<VSyncDispatch> const mDispatch;
+ size_t const mPendingLimit;
+
+ mutable std::mutex mMutex;
+ bool mInternalIgnoreFences GUARDED_BY(mMutex) = false;
+ bool mExternalIgnoreFences GUARDED_BY(mMutex) = false;
+ std::vector<std::shared_ptr<FenceTime>> mUnfiredFences GUARDED_BY(mMutex);
+
+ bool mMoreSamplesNeeded GUARDED_BY(mMutex) = false;
+ bool mPeriodConfirmationInProgress GUARDED_BY(mMutex) = false;
+ std::optional<nsecs_t> mPeriodTransitioningTo GUARDED_BY(mMutex);
+ std::optional<nsecs_t> mLastHwVsync GUARDED_BY(mMutex);
+
+ std::unordered_map<DispSync::Callback*, std::unique_ptr<CallbackRepeater>> mCallbacks
+ GUARDED_BY(mMutex);
+
+ const std::unique_ptr<PredictedVsyncTracer> mPredictedVsyncTracer;
+ const bool mSupportKernelIdleTimer = false;
+};
+
+class SystemClock : public Clock {
+ nsecs_t now() const final;
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncTracker.h b/services/surfaceflinger/Scheduler/VSyncTracker.h
new file mode 100644
index 0000000..05a6fc3
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncTracker.h
@@ -0,0 +1,77 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Timers.h>
+#include "VSyncDispatch.h"
+
+namespace android::scheduler {
+/*
+ * VSyncTracker is an interface for providing estimates on future Vsync signal times based on
+ * historical vsync timing data.
+ */
+class VSyncTracker {
+public:
+ virtual ~VSyncTracker();
+
+ /*
+ * Adds a known timestamp from a vsync timing source (HWVsync signal, present fence)
+ * to the model.
+ *
+ * \param [in] timestamp The timestamp when the vsync signal was.
+ * \return True if the timestamp was consistent with the internal model,
+ * False otherwise
+ */
+ virtual bool addVsyncTimestamp(nsecs_t timestamp) = 0;
+
+ /*
+ * Access the next anticipated vsync time such that the anticipated time >= timePoint.
+ * This will always give the best accurate at the time of calling; multiple
+ * calls with the same timePoint might give differing values if the internal model
+ * is updated.
+ *
+ * \param [in] timePoint The point in time after which to estimate a vsync event.
+ * \return A prediction of the timestamp of a vsync event.
+ */
+ virtual nsecs_t nextAnticipatedVSyncTimeFrom(nsecs_t timePoint) const = 0;
+
+ /*
+ * The current period of the vsync signal.
+ *
+ * \return The current period of the vsync signal
+ */
+ virtual nsecs_t currentPeriod() const = 0;
+
+ /*
+ * Inform the tracker that the period is changing and the tracker needs to recalibrate itself.
+ *
+ * \param [in] period The period that the system is changing into.
+ */
+ virtual void setPeriod(nsecs_t period) = 0;
+
+ /* Inform the tracker that the samples it has are not accurate for prediction. */
+ virtual void resetModel() = 0;
+
+ virtual void dump(std::string& result) const = 0;
+
+protected:
+ VSyncTracker(VSyncTracker const&) = delete;
+ VSyncTracker& operator=(VSyncTracker const&) = delete;
+ VSyncTracker() = default;
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 3f32d05..07690cb 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -14,53 +14,63 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include <sys/types.h>
-#include <errno.h>
-#include <dlfcn.h>
+#include "SurfaceFlinger.h"
-#include <algorithm>
-#include <cinttypes>
-#include <cmath>
-#include <cstdint>
-#include <functional>
-#include <mutex>
-#include <optional>
-#include <unordered_map>
-
-#include <cutils/properties.h>
-#include <log/log.h>
-
+#include <android-base/properties.h>
+#include <android/configuration.h>
+#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
+#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
+#include <android/hardware/configstore/1.1/types.h>
+#include <android/hardware/power/1.0/IPower.h>
+#include <android/native_window.h>
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
#include <binder/PermissionCache.h>
-
#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/Display.h>
#include <compositionengine/DisplayColorProfile.h>
-#include <compositionengine/Layer.h>
+#include <compositionengine/DisplayCreationArgs.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
#include <compositionengine/RenderSurface.h>
-#include <compositionengine/impl/LayerCompositionState.h>
#include <compositionengine/impl/OutputCompositionState.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include <configstore/Utils.h>
+#include <cutils/compiler.h>
+#include <cutils/properties.h>
+#include <dlfcn.h>
#include <dvr/vr_flinger.h>
+#include <errno.h>
#include <gui/BufferQueue.h>
#include <gui/DebugEGLImageTracker.h>
-
#include <gui/GuiConfig.h>
#include <gui/IDisplayEventConnection.h>
#include <gui/IProducerListener.h>
#include <gui/LayerDebugInfo.h>
+#include <gui/LayerMetadata.h>
+#include <gui/LayerState.h>
#include <gui/Surface.h>
#include <input/IInputFlinger.h>
+#include <layerproto/LayerProtoParser.h>
+#include <log/log.h>
+#include <private/android_filesystem_config.h>
+#include <private/gui/SyncFeatures.h>
#include <renderengine/RenderEngine.h>
+#include <statslog.h>
+#include <sys/types.h>
#include <ui/ColorSpace.h>
#include <ui/DebugUtils.h>
+#include <ui/DisplayConfig.h>
#include <ui/DisplayInfo.h>
#include <ui/DisplayStatInfo.h>
+#include <ui/DisplayState.h>
#include <ui/GraphicBufferAllocator.h>
#include <ui/PixelFormat.h>
#include <ui/UiConfig.h>
@@ -71,58 +81,69 @@
#include <utils/Trace.h>
#include <utils/misc.h>
-#include <private/android_filesystem_config.h>
-#include <private/gui/SyncFeatures.h>
+#include <algorithm>
+#include <cinttypes>
+#include <cmath>
+#include <cstdint>
+#include <functional>
+#include <mutex>
+#include <optional>
+#include <unordered_map>
#include "BufferLayer.h"
#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
#include "Client.h"
-#include "ColorLayer.h"
#include "Colorizer.h"
#include "ContainerLayer.h"
#include "DisplayDevice.h"
-#include "Layer.h"
-#include "LayerVector.h"
-#include "MonitoredProducer.h"
-#include "NativeWindowSurface.h"
-#include "RefreshRateOverlay.h"
-#include "StartPropertySetThread.h"
-#include "SurfaceFlinger.h"
-#include "SurfaceInterceptor.h"
-
#include "DisplayHardware/ComposerHal.h"
#include "DisplayHardware/DisplayIdentification.h"
#include "DisplayHardware/FramebufferSurface.h"
#include "DisplayHardware/HWComposer.h"
#include "DisplayHardware/VirtualDisplaySurface.h"
+#include "EffectLayer.h"
#include "Effects/Daltonizer.h"
+#include "FrameTracer/FrameTracer.h"
+#include "Layer.h"
+#include "LayerVector.h"
+#include "MonitoredProducer.h"
+#include "NativeWindowSurface.h"
+#include "Promise.h"
+#include "RefreshRateOverlay.h"
#include "RegionSamplingThread.h"
#include "Scheduler/DispSync.h"
#include "Scheduler/DispSyncSource.h"
#include "Scheduler/EventControlThread.h"
#include "Scheduler/EventThread.h"
-#include "Scheduler/InjectVSyncSource.h"
+#include "Scheduler/LayerHistory.h"
#include "Scheduler/MessageQueue.h"
#include "Scheduler/PhaseOffsets.h"
#include "Scheduler/Scheduler.h"
+#include "StartPropertySetThread.h"
+#include "SurfaceFlingerProperties.h"
+#include "SurfaceInterceptor.h"
#include "TimeStats/TimeStats.h"
-
-#include <cutils/compiler.h>
-
+#include "android-base/parseint.h"
#include "android-base/stringprintf.h"
-#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
-#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
-#include <android/hardware/configstore/1.1/types.h>
-#include <android/hardware/power/1.0/IPower.h>
-#include <configstore/Utils.h>
+#define MAIN_THREAD ACQUIRE(mStateLock) RELEASE(mStateLock)
-#include <layerproto/LayerProtoParser.h>
-#include "SurfaceFlingerProperties.h"
+#define ON_MAIN_THREAD(expr) \
+ [&] { \
+ LOG_FATAL_IF(std::this_thread::get_id() != mMainThreadId); \
+ UnnecessaryLock lock(mStateLock); \
+ return (expr); \
+ }()
+
+#undef NO_THREAD_SAFETY_ANALYSIS
+#define NO_THREAD_SAFETY_ANALYSIS \
+ _Pragma("GCC error \"Prefer MAIN_THREAD macros or {Conditional,Timed,Unnecessary}Lock.\"")
namespace android {
+using namespace std::string_literals;
+
using namespace android::hardware::configstore;
using namespace android::hardware::configstore::V1_0;
using namespace android::sysprop;
@@ -135,6 +156,8 @@
using ui::Hdr;
using ui::RenderIntent;
+namespace hal = android::hardware::graphics::composer::hal;
+
namespace {
#pragma clang diagnostic push
@@ -162,63 +185,72 @@
return false;
}
-bool isHdrColorMode(const ColorMode colorMode) {
- switch (colorMode) {
- case ColorMode::BT2100_PQ:
- case ColorMode::BT2100_HLG:
- return true;
- case ColorMode::DISPLAY_P3:
- case ColorMode::ADOBE_RGB:
- case ColorMode::DCI_P3:
- case ColorMode::BT2020:
- case ColorMode::DISPLAY_BT2020:
- case ColorMode::NATIVE:
- case ColorMode::STANDARD_BT601_625:
- case ColorMode::STANDARD_BT601_625_UNADJUSTED:
- case ColorMode::STANDARD_BT601_525:
- case ColorMode::STANDARD_BT601_525_UNADJUSTED:
- case ColorMode::STANDARD_BT709:
- case ColorMode::SRGB:
- return false;
- }
- return false;
-}
-
-ui::Transform::orientation_flags fromSurfaceComposerRotation(ISurfaceComposer::Rotation rotation) {
- switch (rotation) {
- case ISurfaceComposer::eRotateNone:
- return ui::Transform::ROT_0;
- case ISurfaceComposer::eRotate90:
- return ui::Transform::ROT_90;
- case ISurfaceComposer::eRotate180:
- return ui::Transform::ROT_180;
- case ISurfaceComposer::eRotate270:
- return ui::Transform::ROT_270;
- }
- ALOGE("Invalid rotation passed to captureScreen(): %d\n", rotation);
- return ui::Transform::ROT_0;
-}
-
#pragma clang diagnostic pop
-class ConditionalLock {
-public:
- ConditionalLock(Mutex& mutex, bool lock) : mMutex(mutex), mLocked(lock) {
- if (lock) {
- mMutex.lock();
- }
+template <typename Mutex>
+struct SCOPED_CAPABILITY ConditionalLockGuard {
+ ConditionalLockGuard(Mutex& mutex, bool lock) ACQUIRE(mutex) : mutex(mutex), lock(lock) {
+ if (lock) mutex.lock();
}
- ~ConditionalLock() { if (mLocked) mMutex.unlock(); }
-private:
- Mutex& mMutex;
- bool mLocked;
+
+ ~ConditionalLockGuard() RELEASE() {
+ if (lock) mutex.unlock();
+ }
+
+ Mutex& mutex;
+ const bool lock;
};
+using ConditionalLock = ConditionalLockGuard<Mutex>;
+
+struct SCOPED_CAPABILITY TimedLock {
+ TimedLock(Mutex& mutex, nsecs_t timeout, const char* whence) ACQUIRE(mutex)
+ : mutex(mutex), status(mutex.timedLock(timeout)) {
+ ALOGE_IF(!locked(), "%s timed out locking: %s (%d)", whence, strerror(-status), status);
+ }
+
+ ~TimedLock() RELEASE() {
+ if (locked()) mutex.unlock();
+ }
+
+ bool locked() const { return status == NO_ERROR; }
+
+ Mutex& mutex;
+ const status_t status;
+};
+
+struct SCOPED_CAPABILITY UnnecessaryLock {
+ explicit UnnecessaryLock(Mutex& mutex) ACQUIRE(mutex) {}
+ ~UnnecessaryLock() RELEASE() {}
+};
+
+// TODO(b/141333600): Consolidate with HWC2::Display::Config::Builder::getDefaultDensity.
+constexpr float FALLBACK_DENSITY = ACONFIGURATION_DENSITY_TV;
+
+float getDensityFromProperty(const char* property, bool required) {
+ char value[PROPERTY_VALUE_MAX];
+ const float density = property_get(property, value, nullptr) > 0 ? std::atof(value) : 0.f;
+ if (!density && required) {
+ ALOGE("%s must be defined as a build property", property);
+ return FALLBACK_DENSITY;
+ }
+ return density;
+}
+
// Currently we only support V0_SRGB and DISPLAY_P3 as composition preference.
bool validateCompositionDataspace(Dataspace dataspace) {
return dataspace == Dataspace::V0_SRGB || dataspace == Dataspace::DISPLAY_P3;
}
+class FrameRateFlexibilityToken : public BBinder {
+public:
+ FrameRateFlexibilityToken(std::function<void()> callback) : mCallback(callback) {}
+ virtual ~FrameRateFlexibilityToken() { mCallback(); }
+
+private:
+ std::function<void()> mCallback;
+};
+
} // namespace anonymous
// ---------------------------------------------------------------------------
@@ -227,6 +259,7 @@
const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER");
const String16 sReadFramebuffer("android.permission.READ_FRAME_BUFFER");
const String16 sDump("android.permission.DUMP");
+const char* KERNEL_IDLE_TIMER_PROP = "graphics.display.kernel_idle_timer.enabled";
// ---------------------------------------------------------------------------
int64_t SurfaceFlinger::dispSyncPresentTimeOffset;
@@ -235,14 +268,17 @@
bool SurfaceFlinger::hasSyncFramework;
bool SurfaceFlinger::useVrFlinger;
int64_t SurfaceFlinger::maxFrameBufferAcquiredBuffers;
+uint32_t SurfaceFlinger::maxGraphicsWidth;
+uint32_t SurfaceFlinger::maxGraphicsHeight;
bool SurfaceFlinger::hasWideColorDisplay;
-int SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientationDefault;
+ui::Rotation SurfaceFlinger::internalDisplayOrientation = ui::ROTATION_0;
bool SurfaceFlinger::useColorManagement;
bool SurfaceFlinger::useContextPriority;
Dataspace SurfaceFlinger::defaultCompositionDataspace = Dataspace::V0_SRGB;
ui::PixelFormat SurfaceFlinger::defaultCompositionPixelFormat = ui::PixelFormat::RGBA_8888;
Dataspace SurfaceFlinger::wideColorGamutCompositionDataspace = Dataspace::V0_SRGB;
ui::PixelFormat SurfaceFlinger::wideColorGamutCompositionPixelFormat = ui::PixelFormat::RGBA_8888;
+bool SurfaceFlinger::useFrameRateApi;
std::string getHwcServiceName() {
char value[PROPERTY_VALUE_MAX] = {};
@@ -260,11 +296,11 @@
std::string decodeDisplayColorSetting(DisplayColorSetting displayColorSetting) {
switch(displayColorSetting) {
- case DisplayColorSetting::MANAGED:
+ case DisplayColorSetting::kManaged:
return std::string("Managed");
- case DisplayColorSetting::UNMANAGED:
+ case DisplayColorSetting::kUnmanaged:
return std::string("Unmanaged");
- case DisplayColorSetting::ENHANCED:
+ case DisplayColorSetting::kEnhanced:
return std::string("Enhanced");
default:
return std::string("Unknown ") +
@@ -276,11 +312,13 @@
SurfaceFlinger::SurfaceFlinger(Factory& factory, SkipInitializationTag)
: mFactory(factory),
- mPhaseOffsets(mFactory.createPhaseOffsets()),
mInterceptor(mFactory.createSurfaceInterceptor(this)),
- mTimeStats(mFactory.createTimeStats()),
+ mTimeStats(std::make_shared<impl::TimeStats>()),
+ mFrameTracer(std::make_unique<FrameTracer>()),
mEventQueue(mFactory.createMessageQueue()),
- mCompositionEngine(mFactory.createCompositionEngine()) {}
+ mCompositionEngine(mFactory.createCompositionEngine()),
+ mInternalDisplayDensity(getDensityFromProperty("ro.sf.lcd_density", true)),
+ mEmulatedDisplayDensity(getDensityFromProperty("qemu.sf.lcd_density", false)) {}
SurfaceFlinger::SurfaceFlinger(Factory& factory) : SurfaceFlinger(factory, SkipInitialization) {
ALOGI("SurfaceFlinger is starting");
@@ -298,6 +336,9 @@
maxFrameBufferAcquiredBuffers = max_frame_buffer_acquired_buffers(2);
+ maxGraphicsWidth = std::max(max_graphics_width(0), 0);
+ maxGraphicsHeight = std::max(max_graphics_height(0), 0);
+
hasWideColorDisplay = has_wide_color_display(false);
useColorManagement = use_color_management(false);
@@ -318,23 +359,21 @@
useContextPriority = use_context_priority(true);
- auto tmpPrimaryDisplayOrientation = primary_display_orientation(
- SurfaceFlingerProperties::primary_display_orientation_values::ORIENTATION_0);
- switch (tmpPrimaryDisplayOrientation) {
- case SurfaceFlingerProperties::primary_display_orientation_values::ORIENTATION_90:
- SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientation90;
+ using Values = SurfaceFlingerProperties::primary_display_orientation_values;
+ switch (primary_display_orientation(Values::ORIENTATION_0)) {
+ case Values::ORIENTATION_0:
break;
- case SurfaceFlingerProperties::primary_display_orientation_values::ORIENTATION_180:
- SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientation180;
+ case Values::ORIENTATION_90:
+ internalDisplayOrientation = ui::ROTATION_90;
break;
- case SurfaceFlingerProperties::primary_display_orientation_values::ORIENTATION_270:
- SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientation270;
+ case Values::ORIENTATION_180:
+ internalDisplayOrientation = ui::ROTATION_180;
break;
- default:
- SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientationDefault;
+ case Values::ORIENTATION_270:
+ internalDisplayOrientation = ui::ROTATION_270;
break;
}
- ALOGV("Primary Display Orientation is set to %2d.", SurfaceFlinger::primaryDisplayOrientation);
+ ALOGV("Internal Display Orientation: %s", toCString(internalDisplayOrientation));
mInternalDisplayPrimaries = sysprop::getDisplayNativePrimaries();
@@ -344,6 +383,9 @@
property_get("ro.bq.gpu_to_cpu_unsupported", value, "0");
mGpuToCpuSupported = !atoi(value);
+ property_get("ro.build.type", value, "user");
+ mIsUserBuild = strcmp(value, "user") == 0;
+
property_get("debug.sf.showupdates", value, "0");
mDebugRegion = atoi(value);
@@ -371,24 +413,22 @@
mLayerTripleBufferingDisabled = atoi(value);
ALOGI_IF(mLayerTripleBufferingDisabled, "Disabling Triple Buffering");
- const size_t defaultListSize = MAX_LAYERS;
+ property_get("ro.surface_flinger.supports_background_blur", value, "0");
+ bool supportsBlurs = atoi(value);
+ mSupportsBlur = supportsBlurs;
+ ALOGI_IF(!mSupportsBlur, "Disabling blur effects, they are not supported.");
+ property_get("ro.sf.blurs_are_expensive", value, "0");
+ mBlursAreExpensive = atoi(value);
+
+ const size_t defaultListSize = ISurfaceComposer::MAX_LAYERS;
auto listSize = property_get_int32("debug.sf.max_igbp_list_size", int32_t(defaultListSize));
mMaxGraphicBufferProducerListSize = (listSize > 0) ? size_t(listSize) : defaultListSize;
- mUseSmart90ForVideo = use_smart_90_for_video(false);
- property_get("debug.sf.use_smart_90_for_video", value, "0");
-
- int int_value = atoi(value);
- if (int_value) {
- mUseSmart90ForVideo = true;
- }
-
property_get("debug.sf.luma_sampling", value, "1");
mLumaSampling = atoi(value);
- const auto [early, gl, late] = mPhaseOffsets->getCurrentOffsets();
- mVsyncModulator.setPhaseOffsets(early, gl, late,
- mPhaseOffsets->getOffsetThresholdForNextVsync());
+ property_get("debug.sf.disable_client_composition_cache", value, "0");
+ mDisableClientCompositionCache = atoi(value);
// We should be reading 'persist.sys.sf.color_saturation' here
// but since /data may be encrypted, we need to wait until after vold
@@ -403,18 +443,22 @@
// for production purposes later on.
setenv("TREBLE_TESTING_OVERRIDE", "true", true);
}
-}
-void SurfaceFlinger::onFirstRef()
-{
- mEventQueue->init(this);
+ useFrameRateApi = use_frame_rate_api(true);
+
+ mKernelIdleTimerEnabled = mSupportKernelIdleTimer = sysprop::support_kernel_idle_timer(false);
+ base::SetProperty(KERNEL_IDLE_TIMER_PROP, mKernelIdleTimerEnabled ? "true" : "false");
}
SurfaceFlinger::~SurfaceFlinger() = default;
-void SurfaceFlinger::binderDied(const wp<IBinder>& /* who */)
-{
+void SurfaceFlinger::onFirstRef() {
+ mEventQueue->init(this);
+}
+
+void SurfaceFlinger::binderDied(const wp<IBinder>&) {
// the window manager died on us. prepare its eulogy.
+ mBootFinished = false;
// restore initial conditions (default device unblank, etc)
initializeDisplays();
@@ -423,21 +467,25 @@
startBootAnim();
}
-static sp<ISurfaceComposerClient> initClient(const sp<Client>& client) {
- status_t err = client->initCheck();
- if (err == NO_ERROR) {
- return client;
+void SurfaceFlinger::run() {
+ while (true) {
+ mEventQueue->waitMessage();
}
- return nullptr;
+}
+
+template <typename F, typename T>
+inline std::future<T> SurfaceFlinger::schedule(F&& f) {
+ auto [task, future] = makeTask(std::move(f));
+ mEventQueue->postMessage(std::move(task));
+ return std::move(future);
}
sp<ISurfaceComposerClient> SurfaceFlinger::createConnection() {
- return initClient(new Client(this));
+ const sp<Client> client = new Client(this);
+ return client->initCheck() == NO_ERROR ? client : nullptr;
}
-sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName,
- bool secure)
-{
+sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName, bool secure) {
class DisplayToken : public BBinder {
sp<SurfaceFlinger> flinger;
virtual ~DisplayToken() {
@@ -465,17 +513,17 @@
}
void SurfaceFlinger::destroyDisplay(const sp<IBinder>& displayToken) {
- Mutex::Autolock _l(mStateLock);
+ Mutex::Autolock lock(mStateLock);
- ssize_t index = mCurrentState.displays.indexOfKey(displayToken);
+ const ssize_t index = mCurrentState.displays.indexOfKey(displayToken);
if (index < 0) {
- ALOGE("destroyDisplay: Invalid display token %p", displayToken.get());
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
return;
}
const DisplayDeviceState& state = mCurrentState.displays.valueAt(index);
- if (!state.isVirtual()) {
- ALOGE("destroyDisplay called for non-virtual display");
+ if (state.physical) {
+ ALOGE("%s: Invalid operation on physical display", __FUNCTION__);
return;
}
mInterceptor->saveDisplayDeletion(state.sequenceId);
@@ -531,6 +579,11 @@
void SurfaceFlinger::bootFinished()
{
+ if (mBootFinished == true) {
+ ALOGE("Extra call to bootFinished");
+ return;
+ }
+ mBootFinished = true;
if (mStartPropertySetThread->join() != NO_ERROR) {
ALOGE("Join StartPropertySetThread failed!");
}
@@ -538,11 +591,14 @@
const nsecs_t duration = now - mBootTime;
ALOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
+ mFrameTracer->initialize();
+ mTimeStats->onBootFinished();
+
// wait patiently for the window manager death
const String16 name("window");
- sp<IBinder> window(defaultServiceManager()->getService(name));
- if (window != 0) {
- window->linkToDeath(static_cast<IBinder::DeathRecipient*>(this));
+ mWindowManager = defaultServiceManager()->getService(name);
+ if (mWindowManager != 0) {
+ mWindowManager->linkToDeath(static_cast<IBinder::DeathRecipient*>(this));
}
sp<IBinder> input(defaultServiceManager()->getService(
String16("inputflinger")));
@@ -565,20 +621,13 @@
LOG_EVENT_LONG(LOGTAG_SF_STOP_BOOTANIM,
ns2ms(systemTime(SYSTEM_TIME_MONOTONIC)));
- postMessageAsync(new LambdaMessage([this]() NO_THREAD_SAFETY_ANALYSIS {
+ static_cast<void>(schedule([this] {
readPersistentProperties();
+ mPowerAdvisor.onBootFinished();
mBootStage = BootStage::FINISHED;
- if (mRefreshRateConfigs->refreshRateSwitchingSupported()) {
- // set the refresh rate according to the policy
- const auto& performanceRefreshRate =
- mRefreshRateConfigs->getRefreshRateFromType(RefreshRateType::PERFORMANCE);
-
- if (isDisplayConfigAllowed(performanceRefreshRate.configId)) {
- setRefreshRateTo(RefreshRateType::PERFORMANCE, Scheduler::ConfigEvent::None);
- } else {
- setRefreshRateTo(RefreshRateType::DEFAULT, Scheduler::ConfigEvent::None);
- }
+ if (property_get_bool("sf.debug.show_refresh_rate_overlay", false)) {
+ enableRefreshRateOverlay(true);
}
}));
}
@@ -599,9 +648,12 @@
// The pool was empty, so we need to get a new texture name directly using a
// blocking call to the main thread
- uint32_t name = 0;
- postMessageSync(new LambdaMessage([&]() { getRenderEngine().genTextures(1, &name); }));
- return name;
+ return schedule([this] {
+ uint32_t name = 0;
+ getRenderEngine().genTextures(1, &name);
+ return name;
+ })
+ .get();
}
void SurfaceFlinger::deleteTextureAsync(uint32_t texture) {
@@ -617,31 +669,29 @@
void SurfaceFlinger::init() {
ALOGI( "SurfaceFlinger's main thread ready to run. "
"Initializing graphics H/W...");
-
- ALOGI("Phase offset NS: %" PRId64 "", mPhaseOffsets->getCurrentAppOffset());
-
Mutex::Autolock _l(mStateLock);
// Get a RenderEngine for the given display / config (can't fail)
- int32_t renderEngineFeature = 0;
- renderEngineFeature |= (useColorManagement ?
- renderengine::RenderEngine::USE_COLOR_MANAGEMENT : 0);
- renderEngineFeature |= (useContextPriority ?
- renderengine::RenderEngine::USE_HIGH_PRIORITY_CONTEXT : 0);
- renderEngineFeature |=
- (enable_protected_contents(false) ? renderengine::RenderEngine::ENABLE_PROTECTED_CONTEXT
- : 0);
-
// TODO(b/77156734): We need to stop casting and use HAL types when possible.
// Sending maxFrameBufferAcquiredBuffers as the cache size is tightly tuned to single-display.
- mCompositionEngine->setRenderEngine(
- renderengine::RenderEngine::create(static_cast<int32_t>(defaultCompositionPixelFormat),
- renderEngineFeature, maxFrameBufferAcquiredBuffers));
+ mCompositionEngine->setRenderEngine(renderengine::RenderEngine::create(
+ renderengine::RenderEngineCreationArgs::Builder()
+ .setPixelFormat(static_cast<int32_t>(defaultCompositionPixelFormat))
+ .setImageCacheSize(maxFrameBufferAcquiredBuffers)
+ .setUseColorManagerment(useColorManagement)
+ .setEnableProtectedContext(enable_protected_contents(false))
+ .setPrecacheToneMapperShaderOnly(false)
+ .setSupportsBackgroundBlur(mSupportsBlur)
+ .setContextPriority(useContextPriority
+ ? renderengine::RenderEngine::ContextPriority::HIGH
+ : renderengine::RenderEngine::ContextPriority::MEDIUM)
+ .build()));
+ mCompositionEngine->setTimeStats(mTimeStats);
LOG_ALWAYS_FATAL_IF(mVrFlingerRequestsDisplay,
"Starting with vr flinger active is not currently supported.");
mCompositionEngine->setHwComposer(getFactory().createHWComposer(getBE().mHwcServiceName));
- mCompositionEngine->getHwComposer().registerCallback(this, getBE().mComposerSequenceId);
+ mCompositionEngine->getHwComposer().setConfiguration(this, getBE().mComposerSequenceId);
// Process any initial hotplug and resulting display changes.
processDisplayHotplugEventsLocked();
const auto display = getDefaultDisplayDeviceLocked();
@@ -657,7 +707,7 @@
// mStateLock from the vr flinger dispatch thread might trigger a
// deadlock in surface flinger (see b/66916578), so post a message
// to be handled on the main thread instead.
- postMessageAsync(new LambdaMessage([=] {
+ static_cast<void>(schedule([=] {
ALOGI("VR request display mode: requestDisplay=%d", requestDisplay);
mVrFlingerRequestsDisplay = requestDisplay;
signalTransaction();
@@ -679,12 +729,16 @@
// set initial conditions (e.g. unblank default device)
initializeDisplays();
- getRenderEngine().primeCache();
+ char primeShaderCache[PROPERTY_VALUE_MAX];
+ property_get("service.sf.prime_shader_cache", primeShaderCache, "1");
+ if (atoi(primeShaderCache)) {
+ getRenderEngine().primeCache();
+ }
// Inform native graphics APIs whether the present timestamp is supported:
const bool presentFenceReliable =
- !getHwComposer().hasCapability(HWC2::Capability::PresentFenceIsNotReliable);
+ !getHwComposer().hasCapability(hal::Capability::PRESENT_FENCE_IS_NOT_RELIABLE);
mStartPropertySetThread = getFactory().createStartPropertySetThread(presentFenceReliable);
if (mStartPropertySetThread->Start() != NO_ERROR) {
@@ -709,6 +763,11 @@
property_get("persist.sys.sf.color_mode", value, "0");
mForceColorMode = static_cast<ColorMode>(atoi(value));
+
+ property_get("persist.sys.sf.disable_blurs", value, "0");
+ bool disableBlurs = atoi(value);
+ mDisableBlurs = disableBlurs;
+ ALOGI_IF(disableBlurs, "Disabling blur effects, user preference.");
}
void SurfaceFlinger::startBootAnim() {
@@ -757,15 +816,68 @@
};
ConditionalLock _l(mStateLock,
std::this_thread::get_id() != mMainThreadId);
- if (!getHwComposer().hasCapability(
- HWC2::Capability::PresentFenceIsNotReliable)) {
+ if (!getHwComposer().hasCapability(hal::Capability::PRESENT_FENCE_IS_NOT_RELIABLE)) {
outSupported->push_back(FrameEvent::DISPLAY_PRESENT);
}
return NO_ERROR;
}
+status_t SurfaceFlinger::getDisplayState(const sp<IBinder>& displayToken, ui::DisplayState* state) {
+ if (!displayToken || !state) {
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock lock(mStateLock);
+
+ const auto display = getDisplayDeviceLocked(displayToken);
+ if (!display) {
+ return NAME_NOT_FOUND;
+ }
+
+ state->layerStack = display->getLayerStack();
+ state->orientation = display->getOrientation();
+
+ const Rect viewport = display->getViewport();
+ state->viewport = viewport.isValid() ? viewport.getSize() : display->getSize();
+
+ return NO_ERROR;
+}
+
+status_t SurfaceFlinger::getDisplayInfo(const sp<IBinder>& displayToken, DisplayInfo* info) {
+ if (!displayToken || !info) {
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock lock(mStateLock);
+
+ const auto display = getDisplayDeviceLocked(displayToken);
+ if (!display) {
+ return NAME_NOT_FOUND;
+ }
+
+ if (const auto connectionType = display->getConnectionType())
+ info->connectionType = *connectionType;
+ else {
+ return INVALID_OPERATION;
+ }
+
+ if (mEmulatedDisplayDensity) {
+ info->density = mEmulatedDisplayDensity;
+ } else {
+ info->density = info->connectionType == DisplayConnectionType::Internal
+ ? mInternalDisplayDensity
+ : FALLBACK_DENSITY;
+ }
+ info->density /= ACONFIGURATION_DENSITY_MEDIUM;
+
+ info->secure = display->isSecure();
+ info->deviceProductInfo = getDeviceProductInfoLocked(*display);
+
+ return NO_ERROR;
+}
+
status_t SurfaceFlinger::getDisplayConfigs(const sp<IBinder>& displayToken,
- Vector<DisplayInfo>* configs) {
+ Vector<DisplayConfig>* configs) {
if (!displayToken || !configs) {
return BAD_VALUE;
}
@@ -777,77 +889,43 @@
return NAME_NOT_FOUND;
}
- // TODO: Not sure if display density should handled by SF any longer
- class Density {
- static float getDensityFromProperty(char const* propName) {
- char property[PROPERTY_VALUE_MAX];
- float density = 0.0f;
- if (property_get(propName, property, nullptr) > 0) {
- density = strtof(property, nullptr);
- }
- return density;
- }
- public:
- static float getEmuDensity() {
- return getDensityFromProperty("qemu.sf.lcd_density"); }
- static float getBuildDensity() {
- return getDensityFromProperty("ro.sf.lcd_density"); }
- };
+ const bool isInternal = (displayId == getInternalDisplayIdLocked());
configs->clear();
for (const auto& hwConfig : getHwComposer().getConfigs(*displayId)) {
- DisplayInfo info = DisplayInfo();
+ DisplayConfig config;
- float xdpi = hwConfig->getDpiX();
- float ydpi = hwConfig->getDpiY();
+ auto width = hwConfig->getWidth();
+ auto height = hwConfig->getHeight();
- info.w = hwConfig->getWidth();
- info.h = hwConfig->getHeight();
- // Default display viewport to display width and height
- info.viewportW = info.w;
- info.viewportH = info.h;
+ auto xDpi = hwConfig->getDpiX();
+ auto yDpi = hwConfig->getDpiY();
- if (displayId == getInternalDisplayIdLocked()) {
- // The density of the device is provided by a build property
- float density = Density::getBuildDensity() / 160.0f;
- if (density == 0) {
- // the build doesn't provide a density -- this is wrong!
- // use xdpi instead
- ALOGE("ro.sf.lcd_density must be defined as a build property");
- density = xdpi / 160.0f;
- }
- if (Density::getEmuDensity()) {
- // if "qemu.sf.lcd_density" is specified, it overrides everything
- xdpi = ydpi = density = Density::getEmuDensity();
- density /= 160.0f;
- }
- info.density = density;
-
- // TODO: this needs to go away (currently needed only by webkit)
- const auto display = getDefaultDisplayDeviceLocked();
- info.orientation = display ? display->getOrientation() : 0;
-
- // This is for screenrecord
- const Rect viewport = display->getViewport();
- if (viewport.isValid()) {
- info.viewportW = uint32_t(viewport.getWidth());
- info.viewportH = uint32_t(viewport.getHeight());
- }
- } else {
- // TODO: where should this value come from?
- static const int TV_DENSITY = 213;
- info.density = TV_DENSITY / 160.0f;
- info.orientation = 0;
+ if (isInternal &&
+ (internalDisplayOrientation == ui::ROTATION_90 ||
+ internalDisplayOrientation == ui::ROTATION_270)) {
+ std::swap(width, height);
+ std::swap(xDpi, yDpi);
}
- info.xdpi = xdpi;
- info.ydpi = ydpi;
- info.fps = 1e9 / hwConfig->getVsyncPeriod();
- const auto refreshRateType =
- mRefreshRateConfigs->getRefreshRateTypeFromHwcConfigId(hwConfig->getId());
- const auto offset = mPhaseOffsets->getOffsetsForRefreshRate(refreshRateType);
- info.appVsyncOffset = offset.late.app;
+ config.resolution = ui::Size(width, height);
+
+ if (mEmulatedDisplayDensity) {
+ config.xDpi = mEmulatedDisplayDensity;
+ config.yDpi = mEmulatedDisplayDensity;
+ } else {
+ config.xDpi = xDpi;
+ config.yDpi = yDpi;
+ }
+
+ const nsecs_t period = hwConfig->getVsyncPeriod();
+ config.refreshRate = 1e9f / period;
+
+ const auto offsets = mPhaseConfiguration->getOffsetsForRefreshRate(config.refreshRate);
+ config.appVsyncOffset = offsets.late.app;
+ config.sfVsyncOffset = offsets.late.sf;
+ config.configGroup = hwConfig->getConfigGroup();
// This is how far in advance a buffer must be queued for
// presentation at a given time. If you want a buffer to appear
@@ -861,17 +939,9 @@
//
// We add an additional 1ms to allow for processing time and
// differences between the ideal and actual refresh rate.
- info.presentationDeadline = hwConfig->getVsyncPeriod() - offset.late.sf + 1000000;
+ config.presentationDeadline = period - config.sfVsyncOffset + 1000000;
- // All non-virtual displays are currently considered secure.
- info.secure = true;
-
- if (displayId == getInternalDisplayIdLocked() &&
- primaryDisplayOrientation & DisplayState::eOrientationSwapMask) {
- std::swap(info.w, info.h);
- }
-
- configs->push_back(info);
+ configs->push_back(config);
}
return NO_ERROR;
@@ -887,55 +957,99 @@
}
int SurfaceFlinger::getActiveConfig(const sp<IBinder>& displayToken) {
- const auto display = getDisplayDevice(displayToken);
- if (!display) {
- ALOGE("getActiveConfig: Invalid display token %p", displayToken.get());
- return BAD_VALUE;
+ int activeConfig;
+ bool isPrimary;
+
+ {
+ Mutex::Autolock lock(mStateLock);
+
+ if (const auto display = getDisplayDeviceLocked(displayToken)) {
+ activeConfig = display->getActiveConfig().value();
+ isPrimary = display->isPrimary();
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ return NAME_NOT_FOUND;
+ }
}
- return display->getActiveConfig();
+ if (isPrimary) {
+ if (const auto config = getDesiredActiveConfig()) {
+ return config->configId.value();
+ }
+ }
+
+ return activeConfig;
}
void SurfaceFlinger::setDesiredActiveConfig(const ActiveConfigInfo& info) {
ATRACE_CALL();
+ auto& refreshRate = mRefreshRateConfigs->getRefreshRateFromConfigId(info.configId);
+ ALOGV("setDesiredActiveConfig(%s)", refreshRate.getName().c_str());
- // Don't check against the current mode yet. Worst case we set the desired
- // config twice. However event generation config might have changed so we need to update it
- // accordingly
std::lock_guard<std::mutex> lock(mActiveConfigLock);
- const Scheduler::ConfigEvent prevConfig = mDesiredActiveConfig.event;
- mDesiredActiveConfig = info;
- mDesiredActiveConfig.event = mDesiredActiveConfig.event | prevConfig;
+ if (mDesiredActiveConfigChanged) {
+ // If a config change is pending, just cache the latest request in
+ // mDesiredActiveConfig
+ const Scheduler::ConfigEvent prevConfig = mDesiredActiveConfig.event;
+ mDesiredActiveConfig = info;
+ mDesiredActiveConfig.event = mDesiredActiveConfig.event | prevConfig;
+ } else {
+ // Check is we are already at the desired config
+ const auto display = getDefaultDisplayDeviceLocked();
+ if (!display || display->getActiveConfig() == refreshRate.getConfigId()) {
+ return;
+ }
- if (!mDesiredActiveConfigChanged) {
+ // Initiate a config change.
+ mDesiredActiveConfigChanged = true;
+ mDesiredActiveConfig = info;
+
// This will trigger HWC refresh without resetting the idle timer.
repaintEverythingForHWC();
// Start receiving vsync samples now, so that we can detect a period
// switch.
- mScheduler->resyncToHardwareVsync(true, getVsyncPeriod());
+ mScheduler->resyncToHardwareVsync(true, refreshRate.getVsyncPeriod());
// As we called to set period, we will call to onRefreshRateChangeCompleted once
// DispSync model is locked.
- mVsyncModulator.onRefreshRateChangeInitiated();
- mPhaseOffsets->setRefreshRateType(info.type);
- const auto [early, gl, late] = mPhaseOffsets->getCurrentOffsets();
- mVsyncModulator.setPhaseOffsets(early, gl, late,
- mPhaseOffsets->getOffsetThresholdForNextVsync());
+ mVSyncModulator->onRefreshRateChangeInitiated();
+
+ mPhaseConfiguration->setRefreshRateFps(refreshRate.getFps());
+ mVSyncModulator->setPhaseOffsets(mPhaseConfiguration->getCurrentOffsets());
+ mScheduler->setConfigChangePending(true);
}
- mDesiredActiveConfigChanged = true;
- ATRACE_INT("DesiredActiveConfigChanged", mDesiredActiveConfigChanged);
if (mRefreshRateOverlay) {
- mRefreshRateOverlay->changeRefreshRate(mDesiredActiveConfig.type);
+ mRefreshRateOverlay->changeRefreshRate(refreshRate);
}
}
status_t SurfaceFlinger::setActiveConfig(const sp<IBinder>& displayToken, int mode) {
ATRACE_CALL();
- std::vector<int32_t> allowedConfig;
- allowedConfig.push_back(mode);
+ if (!displayToken) {
+ return BAD_VALUE;
+ }
- return setAllowedDisplayConfigs(displayToken, allowedConfig);
+ auto future = schedule([=]() -> status_t {
+ const auto display = ON_MAIN_THREAD(getDisplayDeviceLocked(displayToken));
+ if (!display) {
+ ALOGE("Attempt to set allowed display configs for invalid display token %p",
+ displayToken.get());
+ return NAME_NOT_FOUND;
+ } else if (display->isVirtual()) {
+ ALOGW("Attempt to set allowed display configs for virtual display");
+ return INVALID_OPERATION;
+ } else {
+ const HwcConfigIndexType config(mode);
+ const float fps = mRefreshRateConfigs->getRefreshRateFromConfigId(config).getFps();
+ const scheduler::RefreshRateConfigs::Policy policy{config, {fps, fps}};
+ constexpr bool kOverridePolicy = false;
+
+ return setDesiredDisplayConfigSpecsInternal(display, policy, kOverridePolicy);
+ }
+ });
+
+ return future.get();
}
void SurfaceFlinger::setActiveConfigInternal() {
@@ -946,21 +1060,29 @@
return;
}
- std::lock_guard<std::mutex> lock(mActiveConfigLock);
- mRefreshRateConfigs->setCurrentConfig(mUpcomingActiveConfig.configId);
- mRefreshRateStats->setConfigMode(mUpcomingActiveConfig.configId);
+ auto& oldRefreshRate =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(display->getActiveConfig());
+ std::lock_guard<std::mutex> lock(mActiveConfigLock);
+ mRefreshRateConfigs->setCurrentConfigId(mUpcomingActiveConfig.configId);
+ mRefreshRateStats->setConfigMode(mUpcomingActiveConfig.configId);
display->setActiveConfig(mUpcomingActiveConfig.configId);
- mPhaseOffsets->setRefreshRateType(mUpcomingActiveConfig.type);
- const auto [early, gl, late] = mPhaseOffsets->getCurrentOffsets();
- mVsyncModulator.setPhaseOffsets(early, gl, late,
- mPhaseOffsets->getOffsetThresholdForNextVsync());
- ATRACE_INT("ActiveConfigMode", mUpcomingActiveConfig.configId);
+ auto& refreshRate =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(mUpcomingActiveConfig.configId);
+ if (refreshRate.getVsyncPeriod() != oldRefreshRate.getVsyncPeriod()) {
+ mTimeStats->incrementRefreshRateSwitches();
+ }
+ mPhaseConfiguration->setRefreshRateFps(refreshRate.getFps());
+ mVSyncModulator->setPhaseOffsets(mPhaseConfiguration->getCurrentOffsets());
+ ATRACE_INT("ActiveConfigFPS", refreshRate.getFps());
if (mUpcomingActiveConfig.event != Scheduler::ConfigEvent::None) {
- mScheduler->onConfigChanged(mAppConnectionHandle, display->getId()->value,
- mUpcomingActiveConfig.configId);
+ const nsecs_t vsyncPeriod =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(mUpcomingActiveConfig.configId)
+ .getVsyncPeriod();
+ mScheduler->onPrimaryDisplayConfigChanged(mAppConnectionHandle, display->getId()->value,
+ mUpcomingActiveConfig.configId, vsyncPeriod);
}
}
@@ -968,67 +1090,71 @@
std::lock_guard<std::mutex> lock(mActiveConfigLock);
mDesiredActiveConfig.event = Scheduler::ConfigEvent::None;
mDesiredActiveConfigChanged = false;
- ATRACE_INT("DesiredActiveConfigChanged", mDesiredActiveConfigChanged);
- mScheduler->resyncToHardwareVsync(true, getVsyncPeriod());
- mPhaseOffsets->setRefreshRateType(mUpcomingActiveConfig.type);
- const auto [early, gl, late] = mPhaseOffsets->getCurrentOffsets();
- mVsyncModulator.setPhaseOffsets(early, gl, late,
- mPhaseOffsets->getOffsetThresholdForNextVsync());
+ const auto& refreshRate =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(mDesiredActiveConfig.configId);
+ mScheduler->resyncToHardwareVsync(true, refreshRate.getVsyncPeriod());
+ mPhaseConfiguration->setRefreshRateFps(refreshRate.getFps());
+ mVSyncModulator->setPhaseOffsets(mPhaseConfiguration->getCurrentOffsets());
+ mScheduler->setConfigChangePending(false);
}
-bool SurfaceFlinger::performSetActiveConfig() {
+void SurfaceFlinger::performSetActiveConfig() {
ATRACE_CALL();
- if (mCheckPendingFence) {
- if (previousFrameMissed()) {
- // fence has not signaled yet. wait for the next invalidate
- mEventQueue->invalidate();
- return true;
- }
-
- // We received the present fence from the HWC, so we assume it successfully updated
- // the config, hence we update SF.
- mCheckPendingFence = false;
- setActiveConfigInternal();
- }
-
+ ALOGV("performSetActiveConfig");
// Store the local variable to release the lock.
- ActiveConfigInfo desiredActiveConfig;
- {
- std::lock_guard<std::mutex> lock(mActiveConfigLock);
- if (!mDesiredActiveConfigChanged) {
- return false;
- }
- desiredActiveConfig = mDesiredActiveConfig;
+ const auto desiredActiveConfig = getDesiredActiveConfig();
+ if (!desiredActiveConfig) {
+ // No desired active config pending to be applied
+ return;
}
+ auto& refreshRate =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(desiredActiveConfig->configId);
+ ALOGV("performSetActiveConfig changing active config to %d(%s)",
+ refreshRate.getConfigId().value(), refreshRate.getName().c_str());
const auto display = getDefaultDisplayDeviceLocked();
- if (!display || display->getActiveConfig() == desiredActiveConfig.configId) {
+ if (!display || display->getActiveConfig() == desiredActiveConfig->configId) {
// display is not valid or we are already in the requested mode
// on both cases there is nothing left to do
desiredActiveConfigChangeDone();
- return false;
+ return;
}
// Desired active config was set, it is different than the config currently in use, however
// allowed configs might have change by the time we process the refresh.
// Make sure the desired config is still allowed
- if (!isDisplayConfigAllowed(desiredActiveConfig.configId)) {
+ if (!isDisplayConfigAllowed(desiredActiveConfig->configId)) {
desiredActiveConfigChangeDone();
- return false;
+ return;
}
- mUpcomingActiveConfig = desiredActiveConfig;
+ mUpcomingActiveConfig = *desiredActiveConfig;
const auto displayId = display->getId();
LOG_ALWAYS_FATAL_IF(!displayId);
- ATRACE_INT("ActiveConfigModeHWC", mUpcomingActiveConfig.configId);
- getHwComposer().setActiveConfig(*displayId, mUpcomingActiveConfig.configId);
+ ATRACE_INT("ActiveConfigFPS_HWC", refreshRate.getFps());
- // we need to submit an empty frame to HWC to start the process
- mCheckPendingFence = true;
- mEventQueue->invalidate();
- return false;
+ // TODO(b/142753666) use constrains
+ hal::VsyncPeriodChangeConstraints constraints;
+ constraints.desiredTimeNanos = systemTime();
+ constraints.seamlessRequired = false;
+
+ hal::VsyncPeriodChangeTimeline outTimeline;
+ auto status =
+ getHwComposer().setActiveConfigWithConstraints(*displayId,
+ mUpcomingActiveConfig.configId.value(),
+ constraints, &outTimeline);
+ if (status != NO_ERROR) {
+ // setActiveConfigWithConstraints may fail if a hotplug event is just about
+ // to be sent. We just log the error in this case.
+ ALOGW("setActiveConfigWithConstraints failed: %d", status);
+ return;
+ }
+
+ mScheduler->onNewVsyncPeriodChangeTimeline(outTimeline);
+ // Scheduler will submit an empty frame to HWC if needed.
+ mSetActiveConfigPending = true;
}
status_t SurfaceFlinger::getDisplayColorModes(const sp<IBinder>& displayToken,
@@ -1074,7 +1200,7 @@
// Currently we only support this API for a single internal display.
if (getInternalDisplayToken() != displayToken) {
- return BAD_VALUE;
+ return NAME_NOT_FOUND;
}
memcpy(&primaries, &mInternalDisplayPrimaries, sizeof(ui::DisplayPrimaries));
@@ -1082,14 +1208,16 @@
}
ColorMode SurfaceFlinger::getActiveColorMode(const sp<IBinder>& displayToken) {
- if (const auto display = getDisplayDevice(displayToken)) {
+ Mutex::Autolock lock(mStateLock);
+
+ if (const auto display = getDisplayDeviceLocked(displayToken)) {
return display->getCompositionDisplay()->getState().colorMode;
}
return static_cast<ColorMode>(BAD_VALUE);
}
status_t SurfaceFlinger::setActiveColorMode(const sp<IBinder>& displayToken, ColorMode mode) {
- postMessageSync(new LambdaMessage([&] {
+ schedule([=]() MAIN_THREAD {
Vector<ColorMode> modes;
getDisplayColorModes(displayToken, &modes);
bool exists = std::find(std::begin(modes), std::end(modes), mode) != std::end(modes);
@@ -1098,7 +1226,7 @@
decodeColorMode(mode).c_str(), mode, displayToken.get());
return;
}
- const auto display = getDisplayDevice(displayToken);
+ const auto display = getDisplayDeviceLocked(displayToken);
if (!display) {
ALOGE("Attempt to set active color mode %s (%d) for invalid display token %p",
decodeColorMode(mode).c_str(), mode, displayToken.get());
@@ -1106,14 +1234,76 @@
ALOGW("Attempt to set active color mode %s (%d) for virtual display",
decodeColorMode(mode).c_str(), mode);
} else {
- display->getCompositionDisplay()->setColorMode(mode, Dataspace::UNKNOWN,
- RenderIntent::COLORIMETRIC);
+ display->getCompositionDisplay()->setColorProfile(
+ compositionengine::Output::ColorProfile{mode, Dataspace::UNKNOWN,
+ RenderIntent::COLORIMETRIC,
+ Dataspace::UNKNOWN});
}
- }));
+ }).wait();
return NO_ERROR;
}
+status_t SurfaceFlinger::getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken,
+ bool* outSupport) const {
+ if (!displayToken) {
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock lock(mStateLock);
+
+ const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+ if (!displayId) {
+ return NAME_NOT_FOUND;
+ }
+ *outSupport =
+ getHwComposer().hasDisplayCapability(*displayId,
+ hal::DisplayCapability::AUTO_LOW_LATENCY_MODE);
+ return NO_ERROR;
+}
+
+void SurfaceFlinger::setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) {
+ static_cast<void>(schedule([=]() MAIN_THREAD {
+ if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
+ getHwComposer().setAutoLowLatencyMode(*displayId, on);
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ }
+ }));
+}
+
+status_t SurfaceFlinger::getGameContentTypeSupport(const sp<IBinder>& displayToken,
+ bool* outSupport) const {
+ if (!displayToken) {
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock lock(mStateLock);
+
+ const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+ if (!displayId) {
+ return NAME_NOT_FOUND;
+ }
+
+ std::vector<hal::ContentType> types;
+ getHwComposer().getSupportedContentTypes(*displayId, &types);
+
+ *outSupport = std::any_of(types.begin(), types.end(),
+ [](auto type) { return type == hal::ContentType::GAME; });
+ return NO_ERROR;
+}
+
+void SurfaceFlinger::setGameContentType(const sp<IBinder>& displayToken, bool on) {
+ static_cast<void>(schedule([=]() MAIN_THREAD {
+ if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
+ const auto type = on ? hal::ContentType::GAME : hal::ContentType::NONE;
+ getHwComposer().setContentType(*displayId, type);
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ }
+ }));
+}
+
status_t SurfaceFlinger::clearAnimationFrameStats() {
Mutex::Autolock _l(mStateLock);
mAnimFrameTracker.clearStats();
@@ -1128,15 +1318,15 @@
status_t SurfaceFlinger::getHdrCapabilities(const sp<IBinder>& displayToken,
HdrCapabilities* outCapabilities) const {
- Mutex::Autolock _l(mStateLock);
+ Mutex::Autolock lock(mStateLock);
const auto display = getDisplayDeviceLocked(displayToken);
if (!display) {
- ALOGE("getHdrCapabilities: Invalid display token %p", displayToken.get());
- return BAD_VALUE;
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ return NAME_NOT_FOUND;
}
- // At this point the DisplayDeivce should already be set up,
+ // At this point the DisplayDevice should already be set up,
// meaning the luminance information is already queried from
// hardware composer and stored properly.
const HdrCapabilities& capabilities = display->getHdrCapabilities();
@@ -1148,6 +1338,30 @@
return NO_ERROR;
}
+std::optional<DeviceProductInfo> SurfaceFlinger::getDeviceProductInfoLocked(
+ const DisplayDevice& display) const {
+ // TODO(b/149075047): Populate DeviceProductInfo on hotplug and store it in DisplayDevice to
+ // avoid repetitive HAL IPC and EDID parsing.
+ const auto displayId = display.getId();
+ LOG_FATAL_IF(!displayId);
+
+ const auto hwcDisplayId = getHwComposer().fromPhysicalDisplayId(*displayId);
+ LOG_FATAL_IF(!hwcDisplayId);
+
+ uint8_t port;
+ DisplayIdentificationData data;
+ if (!getHwComposer().getDisplayIdentificationData(*hwcDisplayId, &port, &data)) {
+ ALOGV("%s: No identification data.", __FUNCTION__);
+ return {};
+ }
+
+ const auto info = parseDisplayIdentificationData(port, data);
+ if (!info) {
+ return {};
+ }
+ return info->deviceProductInfo;
+}
+
status_t SurfaceFlinger::getDisplayedContentSamplingAttributes(const sp<IBinder>& displayToken,
ui::PixelFormat* outFormat,
ui::Dataspace* outDataspace,
@@ -1155,39 +1369,45 @@
if (!outFormat || !outDataspace || !outComponentMask) {
return BAD_VALUE;
}
- const auto display = getDisplayDevice(displayToken);
- if (!display || !display->getId()) {
- ALOGE("getDisplayedContentSamplingAttributes: Bad display token: %p", display.get());
- return BAD_VALUE;
+
+ Mutex::Autolock lock(mStateLock);
+
+ const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+ if (!displayId) {
+ return NAME_NOT_FOUND;
}
- return getHwComposer().getDisplayedContentSamplingAttributes(*display->getId(), outFormat,
+
+ return getHwComposer().getDisplayedContentSamplingAttributes(*displayId, outFormat,
outDataspace, outComponentMask);
}
status_t SurfaceFlinger::setDisplayContentSamplingEnabled(const sp<IBinder>& displayToken,
bool enable, uint8_t componentMask,
- uint64_t maxFrames) const {
- const auto display = getDisplayDevice(displayToken);
- if (!display || !display->getId()) {
- ALOGE("setDisplayContentSamplingEnabled: Bad display token: %p", display.get());
- return BAD_VALUE;
- }
-
- return getHwComposer().setDisplayContentSamplingEnabled(*display->getId(), enable,
- componentMask, maxFrames);
+ uint64_t maxFrames) {
+ return schedule([=]() MAIN_THREAD -> status_t {
+ if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
+ return getHwComposer().setDisplayContentSamplingEnabled(*displayId, enable,
+ componentMask,
+ maxFrames);
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ return NAME_NOT_FOUND;
+ }
+ })
+ .get();
}
status_t SurfaceFlinger::getDisplayedContentSample(const sp<IBinder>& displayToken,
uint64_t maxFrames, uint64_t timestamp,
DisplayedFrameStats* outStats) const {
- const auto display = getDisplayDevice(displayToken);
- if (!display || !display->getId()) {
- ALOGE("getDisplayContentSample: Bad display token: %p", displayToken.get());
- return BAD_VALUE;
+ Mutex::Autolock lock(mStateLock);
+
+ const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+ if (!displayId) {
+ return NAME_NOT_FOUND;
}
- return getHwComposer().getDisplayedContentSample(*display->getId(), maxFrames, timestamp,
- outStats);
+ return getHwComposer().getDisplayedContentSample(*displayId, maxFrames, timestamp, outStats);
}
status_t SurfaceFlinger::getProtectedContentSupport(bool* outSupported) const {
@@ -1203,77 +1423,44 @@
if (!displayToken || !outIsWideColorDisplay) {
return BAD_VALUE;
}
- Mutex::Autolock _l(mStateLock);
+
+ Mutex::Autolock lock(mStateLock);
const auto display = getDisplayDeviceLocked(displayToken);
if (!display) {
- return BAD_VALUE;
+ return NAME_NOT_FOUND;
}
- // Use hasWideColorDisplay to override built-in display.
- const auto displayId = display->getId();
- if (displayId && displayId == getInternalDisplayIdLocked()) {
- *outIsWideColorDisplay = hasWideColorDisplay;
- return NO_ERROR;
- }
- *outIsWideColorDisplay = display->hasWideColorGamut();
+ *outIsWideColorDisplay =
+ display->isPrimary() ? hasWideColorDisplay : display->hasWideColorGamut();
return NO_ERROR;
}
status_t SurfaceFlinger::enableVSyncInjections(bool enable) {
- postMessageSync(new LambdaMessage([&] {
- Mutex::Autolock _l(mStateLock);
+ schedule([=] {
+ Mutex::Autolock lock(mStateLock);
- if (mInjectVSyncs == enable) {
- return;
+ if (const auto handle = mScheduler->enableVSyncInjection(enable)) {
+ mEventQueue->setEventConnection(
+ mScheduler->getEventConnection(enable ? handle : mSfConnectionHandle));
}
-
- // TODO(b/128863962): Part of the Injector should be refactored, so that it
- // can be passed to Scheduler.
- if (enable) {
- ALOGV("VSync Injections enabled");
- if (mVSyncInjector.get() == nullptr) {
- mVSyncInjector = std::make_unique<InjectVSyncSource>();
- mInjectorEventThread = std::make_unique<
- impl::EventThread>(mVSyncInjector.get(),
- impl::EventThread::InterceptVSyncsCallback(),
- "injEventThread");
- }
- mEventQueue->setEventThread(mInjectorEventThread.get(), [&] { mScheduler->resync(); });
- } else {
- ALOGV("VSync Injections disabled");
- mEventQueue->setEventThread(mScheduler->getEventThread(mSfConnectionHandle),
- [&] { mScheduler->resync(); });
- }
-
- mInjectVSyncs = enable;
- }));
+ }).wait();
return NO_ERROR;
}
status_t SurfaceFlinger::injectVSync(nsecs_t when) {
- Mutex::Autolock _l(mStateLock);
-
- if (!mInjectVSyncs) {
- ALOGE("VSync Injections not enabled");
- return BAD_VALUE;
- }
- if (mInjectVSyncs && mInjectorEventThread.get() != nullptr) {
- ALOGV("Injecting VSync inside SurfaceFlinger");
- mVSyncInjector->onInjectSyncEvent(when);
- }
- return NO_ERROR;
+ Mutex::Autolock lock(mStateLock);
+ return mScheduler->injectVSync(when, calculateExpectedPresentTime(when)) ? NO_ERROR : BAD_VALUE;
}
-status_t SurfaceFlinger::getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers)
- NO_THREAD_SAFETY_ANALYSIS {
+status_t SurfaceFlinger::getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) {
outLayers->clear();
- postMessageSync(new LambdaMessage([&]() {
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- outLayers->push_back(layer->getLayerDebugInfo());
+ schedule([=] {
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+ mDrawingState.traverseInZOrder([&](Layer* layer) {
+ outLayers->push_back(layer->getLayerDebugInfo(display.get()));
});
-
- }));
+ }).wait();
return NO_ERROR;
}
@@ -1294,7 +1481,9 @@
if (!listener || samplingArea == Rect::INVALID_RECT) {
return BAD_VALUE;
}
- mRegionSamplingThread->addListener(samplingArea, stopLayerHandle, listener);
+
+ const wp<Layer> stopLayer = fromHandle(stopLayerHandle);
+ mRegionSamplingThread->addListener(samplingArea, stopLayer, listener);
return NO_ERROR;
}
@@ -1311,25 +1500,33 @@
if (!displayToken || !outSupport) {
return BAD_VALUE;
}
+
+ Mutex::Autolock lock(mStateLock);
+
const auto displayId = getPhysicalDisplayIdLocked(displayToken);
if (!displayId) {
return NAME_NOT_FOUND;
}
*outSupport =
- getHwComposer().hasDisplayCapability(displayId, HWC2::DisplayCapability::Brightness);
+ getHwComposer().hasDisplayCapability(*displayId, hal::DisplayCapability::BRIGHTNESS);
return NO_ERROR;
}
-status_t SurfaceFlinger::setDisplayBrightness(const sp<IBinder>& displayToken,
- float brightness) const {
+status_t SurfaceFlinger::setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) {
if (!displayToken) {
return BAD_VALUE;
}
- const auto displayId = getPhysicalDisplayIdLocked(displayToken);
- if (!displayId) {
- return NAME_NOT_FOUND;
- }
- return getHwComposer().setDisplayBrightness(*displayId, brightness);
+
+ return promise::chain(schedule([=]() MAIN_THREAD {
+ if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
+ return getHwComposer().setDisplayBrightness(*displayId, brightness);
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ return promise::yield<status_t>(NAME_NOT_FOUND);
+ }
+ }))
+ .then([](std::future<status_t> task) { return task; })
+ .get();
}
status_t SurfaceFlinger::notifyPowerHint(int32_t hintId) {
@@ -1352,19 +1549,15 @@
return mScheduler->createDisplayEventConnection(handle, configChanged);
}
-// ----------------------------------------------------------------------------
-
-void SurfaceFlinger::waitForEvent() {
- mEventQueue->waitMessage();
-}
-
void SurfaceFlinger::signalTransaction() {
mScheduler->resetIdleTimer();
+ mPowerAdvisor.notifyDisplayUpdateImminent();
mEventQueue->invalidate();
}
void SurfaceFlinger::signalLayerUpdate() {
mScheduler->resetIdleTimer();
+ mPowerAdvisor.notifyDisplayUpdateImminent();
mEventQueue->invalidate();
}
@@ -1373,38 +1566,18 @@
mEventQueue->refresh();
}
-status_t SurfaceFlinger::postMessageAsync(const sp<MessageBase>& msg,
- nsecs_t reltime, uint32_t /* flags */) {
- return mEventQueue->postMessage(msg, reltime);
-}
-
-status_t SurfaceFlinger::postMessageSync(const sp<MessageBase>& msg,
- nsecs_t reltime, uint32_t /* flags */) {
- status_t res = mEventQueue->postMessage(msg, reltime);
- if (res == NO_ERROR) {
- msg->wait();
- }
- return res;
-}
-
-void SurfaceFlinger::run() {
- do {
- waitForEvent();
- } while (true);
-}
-
nsecs_t SurfaceFlinger::getVsyncPeriod() const {
const auto displayId = getInternalDisplayIdLocked();
if (!displayId || !getHwComposer().isConnected(*displayId)) {
return 0;
}
- const auto config = getHwComposer().getActiveConfig(*displayId);
- return config ? config->getVsyncPeriod() : 0;
+ return getHwComposer().getDisplayVsyncPeriod(*displayId);
}
-void SurfaceFlinger::onVsyncReceived(int32_t sequenceId, hwc2_display_t hwcDisplayId,
- int64_t timestamp) {
+void SurfaceFlinger::onVsyncReceived(int32_t sequenceId, hal::HWDisplayId hwcDisplayId,
+ int64_t timestamp,
+ std::optional<hal::VsyncPeriodNanos> vsyncPeriod) {
ATRACE_NAME("SF onVsync");
Mutex::Autolock lock(mStateLock);
@@ -1423,9 +1596,9 @@
}
bool periodFlushed = false;
- mScheduler->addResyncSample(timestamp, &periodFlushed);
+ mScheduler->addResyncSample(timestamp, vsyncPeriod, &periodFlushed);
if (periodFlushed) {
- mVsyncModulator.onRefreshRateChangeCompleted();
+ mVSyncModulator->onRefreshRateChangeCompleted();
}
}
@@ -1434,11 +1607,12 @@
*compositorTiming = getBE().mCompositorTiming;
}
-bool SurfaceFlinger::isDisplayConfigAllowed(int32_t configId) {
- return mAllowedDisplayConfigs.empty() || mAllowedDisplayConfigs.count(configId);
+bool SurfaceFlinger::isDisplayConfigAllowed(HwcConfigIndexType configId) const {
+ return mRefreshRateConfigs->isConfigAllowed(configId);
}
-void SurfaceFlinger::setRefreshRateTo(RefreshRateType refreshRate, Scheduler::ConfigEvent event) {
+void SurfaceFlinger::changeRefreshRateLocked(const RefreshRate& refreshRate,
+ Scheduler::ConfigEvent event) {
const auto display = getDefaultDisplayDeviceLocked();
if (!display || mBootStage != BootStage::FINISHED) {
return;
@@ -1446,21 +1620,19 @@
ATRACE_CALL();
// Don't do any updating if the current fps is the same as the new one.
- const auto& refreshRateConfig = mRefreshRateConfigs->getRefreshRateFromType(refreshRate);
- const int desiredConfigId = refreshRateConfig.configId;
-
- if (!isDisplayConfigAllowed(desiredConfigId)) {
- ALOGV("Skipping config %d as it is not part of allowed configs", desiredConfigId);
+ if (!isDisplayConfigAllowed(refreshRate.getConfigId())) {
+ ALOGV("Skipping config %d as it is not part of allowed configs",
+ refreshRate.getConfigId().value());
return;
}
- setDesiredActiveConfig({refreshRate, desiredConfigId, event});
+ setDesiredActiveConfig({refreshRate.getConfigId(), event});
}
-void SurfaceFlinger::onHotplugReceived(int32_t sequenceId, hwc2_display_t hwcDisplayId,
- HWC2::Connection connection) {
+void SurfaceFlinger::onHotplugReceived(int32_t sequenceId, hal::HWDisplayId hwcDisplayId,
+ hal::Connection connection) {
ALOGV("%s(%d, %" PRIu64 ", %s)", __FUNCTION__, sequenceId, hwcDisplayId,
- connection == HWC2::Connection::Connected ? "connected" : "disconnected");
+ connection == hal::Connection::CONNECTED ? "connected" : "disconnected");
// Ignore events that do not have the right sequenceId.
if (sequenceId != getBE().mComposerSequenceId) {
@@ -1483,7 +1655,22 @@
setTransactionFlags(eDisplayTransactionNeeded);
}
-void SurfaceFlinger::onRefreshReceived(int sequenceId, hwc2_display_t /*hwcDisplayId*/) {
+void SurfaceFlinger::onVsyncPeriodTimingChangedReceived(
+ int32_t sequenceId, hal::HWDisplayId /*display*/,
+ const hal::VsyncPeriodChangeTimeline& updatedTimeline) {
+ Mutex::Autolock lock(mStateLock);
+ if (sequenceId != getBE().mComposerSequenceId) {
+ return;
+ }
+ mScheduler->onNewVsyncPeriodChangeTimeline(updatedTimeline);
+}
+
+void SurfaceFlinger::onSeamlessPossible(int32_t /*sequenceId*/, hal::HWDisplayId /*display*/) {
+ // TODO(b/142753666): use constraints when calling to setActiveConfigWithConstrains and
+ // use this callback to know when to retry in case of SEAMLESS_NOT_POSSIBLE.
+}
+
+void SurfaceFlinger::onRefreshReceived(int sequenceId, hal::HWDisplayId /*hwcDisplayId*/) {
Mutex::Autolock lock(mStateLock);
if (sequenceId != getBE().mComposerSequenceId) {
return;
@@ -1496,24 +1683,22 @@
// Enable / Disable HWVsync from the main thread to avoid race conditions with
// display power state.
- postMessageAsync(new LambdaMessage(
- [=]() NO_THREAD_SAFETY_ANALYSIS { setPrimaryVsyncEnabledInternal(enabled); }));
+ static_cast<void>(schedule([=]() MAIN_THREAD { setPrimaryVsyncEnabledInternal(enabled); }));
}
void SurfaceFlinger::setPrimaryVsyncEnabledInternal(bool enabled) {
ATRACE_CALL();
- mHWCVsyncPendingState = enabled ? HWC2::Vsync::Enable : HWC2::Vsync::Disable;
+ mHWCVsyncPendingState = enabled ? hal::Vsync::ENABLE : hal::Vsync::DISABLE;
if (const auto displayId = getInternalDisplayIdLocked()) {
sp<DisplayDevice> display = getDefaultDisplayDeviceLocked();
if (display && display->isPoweredOn()) {
- setVsyncEnabledInHWC(*displayId, mHWCVsyncPendingState);
+ getHwComposer().setVsyncEnabled(*displayId, mHWCVsyncPendingState);
}
}
}
-// Note: it is assumed the caller holds |mStateLock| when this is called
void SurfaceFlinger::resetDisplayState() {
mScheduler->disableHardwareVsync(true);
// Clear the drawing state so that the logic inside of
@@ -1546,15 +1731,14 @@
sp<DisplayDevice> display = getDefaultDisplayDeviceLocked();
LOG_ALWAYS_FATAL_IF(!display);
- const int currentDisplayPowerMode = display->getPowerMode();
+ const hal::PowerMode currentDisplayPowerMode = display->getPowerMode();
// Clear out all the output layers from the composition engine for all
// displays before destroying the hardware composer interface. This ensures
// any HWC layers are destroyed through that interface before it becomes
// invalid.
for (const auto& [token, displayDevice] : mDisplays) {
- displayDevice->getCompositionDisplay()->setOutputLayersOrderedByZ(
- compositionengine::Output::OutputLayers());
+ displayDevice->getCompositionDisplay()->clearOutputLayers();
}
// This DisplayDevice will no longer be relevant once resetDisplayState() is
@@ -1571,7 +1755,7 @@
mCompositionEngine->setHwComposer(std::unique_ptr<HWComposer>());
mCompositionEngine->setHwComposer(getFactory().createHWComposer(
vrFlingerRequestsDisplay ? "vr" : getBE().mHwcServiceName));
- getHwComposer().registerCallback(this, ++getBE().mComposerSequenceId);
+ mCompositionEngine->getHwComposer().setConfiguration(this, ++getBE().mComposerSequenceId);
LOG_ALWAYS_FATAL_IF(!getHwComposer().getComposer()->isRemote(),
"Switched to non-remote hardware composer");
@@ -1607,127 +1791,240 @@
setTransactionFlags(eDisplayTransactionNeeded);
}
-bool SurfaceFlinger::previousFrameMissed(int graceTimeMs) NO_THREAD_SAFETY_ANALYSIS {
- ATRACE_CALL();
+sp<Fence> SurfaceFlinger::previousFrameFence() {
// We are storing the last 2 present fences. If sf's phase offset is to be
// woken up before the actual vsync but targeting the next vsync, we need to check
// fence N-2
- const sp<Fence>& fence =
- mVsyncModulator.getOffsets().sf < mPhaseOffsets->getOffsetThresholdForNextVsync()
- ? mPreviousPresentFences[0]
- : mPreviousPresentFences[1];
+ return mVSyncModulator->getOffsets().sf > 0 ? mPreviousPresentFences[0]
+ : mPreviousPresentFences[1];
+}
+
+bool SurfaceFlinger::previousFramePending(int graceTimeMs) {
+ ATRACE_CALL();
+ const sp<Fence>& fence = previousFrameFence();
if (fence == Fence::NO_FENCE) {
return false;
}
- if (graceTimeMs > 0 && fence->getStatus() == Fence::Status::Unsignaled) {
- fence->wait(graceTimeMs);
+ const status_t status = fence->wait(graceTimeMs);
+ // This is the same as Fence::Status::Unsignaled, but it saves a getStatus() call,
+ // which calls wait(0) again internally
+ return status == -ETIME;
+}
+
+nsecs_t SurfaceFlinger::previousFramePresentTime() {
+ const sp<Fence>& fence = previousFrameFence();
+
+ if (fence == Fence::NO_FENCE) {
+ return Fence::SIGNAL_TIME_INVALID;
}
- return (fence->getStatus() == Fence::Status::Unsignaled);
+ return fence->getSignalTime();
}
-void SurfaceFlinger::populateExpectedPresentTime() NO_THREAD_SAFETY_ANALYSIS {
+nsecs_t SurfaceFlinger::calculateExpectedPresentTime(nsecs_t now) const {
DisplayStatInfo stats;
mScheduler->getDisplayStatInfo(&stats);
- const nsecs_t presentTime = mScheduler->getDispSyncExpectedPresentTime();
+ const nsecs_t presentTime = mScheduler->getDispSyncExpectedPresentTime(now);
// Inflate the expected present time if we're targetting the next vsync.
- mExpectedPresentTime =
- mVsyncModulator.getOffsets().sf < mPhaseOffsets->getOffsetThresholdForNextVsync()
- ? presentTime
- : presentTime + stats.vsyncPeriod;
+ return mVSyncModulator->getOffsets().sf > 0 ? presentTime : presentTime + stats.vsyncPeriod;
}
-void SurfaceFlinger::onMessageReceived(int32_t what) NO_THREAD_SAFETY_ANALYSIS {
+void SurfaceFlinger::onMessageReceived(int32_t what, nsecs_t expectedVSyncTime) {
ATRACE_CALL();
switch (what) {
case MessageQueue::INVALIDATE: {
- // calculate the expected present time once and use the cached
- // value throughout this frame to make sure all layers are
- // seeing this same value.
- populateExpectedPresentTime();
-
- // When Backpressure propagation is enabled we want to give a small grace period
- // for the present fence to fire instead of just giving up on this frame to handle cases
- // where present fence is just about to get signaled.
- const int graceTimeForPresentFenceMs =
- (mPropagateBackpressure &&
- (mPropagateBackpressureClientComposition || !mHadClientComposition))
- ? 1
- : 0;
- bool frameMissed = previousFrameMissed(graceTimeForPresentFenceMs);
- bool hwcFrameMissed = mHadDeviceComposition && frameMissed;
- bool gpuFrameMissed = mHadClientComposition && frameMissed;
- ATRACE_INT("FrameMissed", static_cast<int>(frameMissed));
- ATRACE_INT("HwcFrameMissed", static_cast<int>(hwcFrameMissed));
- ATRACE_INT("GpuFrameMissed", static_cast<int>(gpuFrameMissed));
- if (frameMissed) {
- mFrameMissedCount++;
- mTimeStats->incrementMissedFrames();
- }
-
- if (hwcFrameMissed) {
- mHwcFrameMissedCount++;
- }
-
- if (gpuFrameMissed) {
- mGpuFrameMissedCount++;
- }
-
- if (mUseSmart90ForVideo) {
- // This call is made each time SF wakes up and creates a new frame. It is part
- // of video detection feature.
- mScheduler->updateFpsBasedOnContent();
- }
-
- if (performSetActiveConfig()) {
- break;
- }
-
- if (frameMissed && mPropagateBackpressure) {
- if ((hwcFrameMissed && !gpuFrameMissed) ||
- mPropagateBackpressureClientComposition) {
- signalLayerUpdate();
- break;
- }
- }
-
- // Now that we're going to make it to the handleMessageTransaction()
- // call below it's safe to call updateVrFlinger(), which will
- // potentially trigger a display handoff.
- updateVrFlinger();
-
- bool refreshNeeded = handleMessageTransaction();
- refreshNeeded |= handleMessageInvalidate();
-
- updateCursorAsync();
- updateInputFlinger();
-
- refreshNeeded |= mRepaintEverything;
- if (refreshNeeded && CC_LIKELY(mBootStage != BootStage::BOOTLOADER)) {
- // Signal a refresh if a transaction modified the window state,
- // a new buffer was latched, or if HWC has requested a full
- // repaint
- signalRefresh();
- }
+ onMessageInvalidate(expectedVSyncTime);
break;
}
case MessageQueue::REFRESH: {
- handleMessageRefresh();
+ onMessageRefresh();
break;
}
}
}
+void SurfaceFlinger::onMessageInvalidate(nsecs_t expectedVSyncTime) {
+ ATRACE_CALL();
+
+ const nsecs_t frameStart = systemTime();
+ // calculate the expected present time once and use the cached
+ // value throughout this frame to make sure all layers are
+ // seeing this same value.
+ const nsecs_t lastExpectedPresentTime = mExpectedPresentTime.load();
+ mExpectedPresentTime = expectedVSyncTime;
+
+ // When Backpressure propagation is enabled we want to give a small grace period
+ // for the present fence to fire instead of just giving up on this frame to handle cases
+ // where present fence is just about to get signaled.
+ const int graceTimeForPresentFenceMs =
+ (mPropagateBackpressure &&
+ (mPropagateBackpressureClientComposition || !mHadClientComposition))
+ ? 1
+ : 0;
+
+ // Pending frames may trigger backpressure propagation.
+ const TracedOrdinal<bool> framePending = {"PrevFramePending",
+ previousFramePending(graceTimeForPresentFenceMs)};
+
+ // Frame missed counts for metrics tracking.
+ // A frame is missed if the prior frame is still pending. If no longer pending,
+ // then we still count the frame as missed if the predicted present time
+ // was further in the past than when the fence actually fired.
+
+ // Add some slop to correct for drift. This should generally be
+ // smaller than a typical frame duration, but should not be so small
+ // that it reports reasonable drift as a missed frame.
+ DisplayStatInfo stats;
+ mScheduler->getDisplayStatInfo(&stats);
+ const nsecs_t frameMissedSlop = stats.vsyncPeriod / 2;
+ const nsecs_t previousPresentTime = previousFramePresentTime();
+ const TracedOrdinal<bool> frameMissed = {"PrevFrameMissed",
+ framePending ||
+ (previousPresentTime >= 0 &&
+ (lastExpectedPresentTime <
+ previousPresentTime - frameMissedSlop))};
+ const TracedOrdinal<bool> hwcFrameMissed = {"PrevHwcFrameMissed",
+ mHadDeviceComposition && frameMissed};
+ const TracedOrdinal<bool> gpuFrameMissed = {"PrevGpuFrameMissed",
+ mHadClientComposition && frameMissed};
+
+ if (frameMissed) {
+ mFrameMissedCount++;
+ mTimeStats->incrementMissedFrames();
+ if (mMissedFrameJankCount == 0) {
+ mMissedFrameJankStart = systemTime();
+ }
+ mMissedFrameJankCount++;
+ }
+
+ if (hwcFrameMissed) {
+ mHwcFrameMissedCount++;
+ }
+
+ if (gpuFrameMissed) {
+ mGpuFrameMissedCount++;
+ }
+
+ // If we are in the middle of a config change and the fence hasn't
+ // fired yet just wait for the next invalidate
+ if (mSetActiveConfigPending) {
+ if (framePending) {
+ mEventQueue->invalidate();
+ return;
+ }
+
+ // We received the present fence from the HWC, so we assume it successfully updated
+ // the config, hence we update SF.
+ mSetActiveConfigPending = false;
+ ON_MAIN_THREAD(setActiveConfigInternal());
+ }
+
+ if (framePending && mPropagateBackpressure) {
+ if ((hwcFrameMissed && !gpuFrameMissed) || mPropagateBackpressureClientComposition) {
+ signalLayerUpdate();
+ return;
+ }
+ }
+
+ // Our jank window is always at least 100ms since we missed a
+ // frame...
+ static constexpr nsecs_t kMinJankyDuration =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(100ms).count();
+ // ...but if it's larger than 1s then we missed the trace cutoff.
+ static constexpr nsecs_t kMaxJankyDuration =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1s).count();
+ nsecs_t jankDurationToUpload = -1;
+ // If we're in a user build then don't push any atoms
+ if (!mIsUserBuild && mMissedFrameJankCount > 0) {
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+ // Only report jank when the display is on, as displays in DOZE
+ // power mode may operate at a different frame rate than is
+ // reported in their config, which causes noticeable (but less
+ // severe) jank.
+ if (display && display->getPowerMode() == hal::PowerMode::ON) {
+ const nsecs_t currentTime = systemTime();
+ const nsecs_t jankDuration = currentTime - mMissedFrameJankStart;
+ if (jankDuration > kMinJankyDuration && jankDuration < kMaxJankyDuration) {
+ jankDurationToUpload = jankDuration;
+ }
+
+ // We either reported a jank event or we missed the trace
+ // window, so clear counters here.
+ if (jankDuration > kMinJankyDuration) {
+ mMissedFrameJankCount = 0;
+ mMissedFrameJankStart = 0;
+ }
+ }
+ }
+
+ // Now that we're going to make it to the handleMessageTransaction()
+ // call below it's safe to call updateVrFlinger(), which will
+ // potentially trigger a display handoff.
+ updateVrFlinger();
+
+ if (mTracingEnabledChanged) {
+ mTracingEnabled = mTracing.isEnabled();
+ mTracingEnabledChanged = false;
+ }
+
+ bool refreshNeeded;
+ {
+ ConditionalLockGuard<std::mutex> lock(mTracingLock, mTracingEnabled);
+
+ refreshNeeded = handleMessageTransaction();
+ refreshNeeded |= handleMessageInvalidate();
+ if (mTracingEnabled) {
+ mAddCompositionStateToTrace =
+ mTracing.flagIsSetLocked(SurfaceTracing::TRACE_COMPOSITION);
+ if (mVisibleRegionsDirty && !mAddCompositionStateToTrace) {
+ mTracing.notifyLocked("visibleRegionsDirty");
+ }
+ }
+ }
+
+ // Layers need to get updated (in the previous line) before we can use them for
+ // choosing the refresh rate.
+ // Hold mStateLock as chooseRefreshRateForContent promotes wp<Layer> to sp<Layer>
+ // and may eventually call to ~Layer() if it holds the last reference
+ {
+ Mutex::Autolock _l(mStateLock);
+ mScheduler->chooseRefreshRateForContent();
+ }
+
+ ON_MAIN_THREAD(performSetActiveConfig());
+
+ updateCursorAsync();
+ updateInputFlinger();
+
+ refreshNeeded |= mRepaintEverything;
+ if (refreshNeeded && CC_LIKELY(mBootStage != BootStage::BOOTLOADER)) {
+ mLastJankDuration = jankDurationToUpload;
+ // Signal a refresh if a transaction modified the window state,
+ // a new buffer was latched, or if HWC has requested a full
+ // repaint
+ if (mFrameStartTime <= 0) {
+ // We should only use the time of the first invalidate
+ // message that signals a refresh as the beginning of the
+ // frame. Otherwise the real frame time will be
+ // underestimated.
+ mFrameStartTime = frameStart;
+ }
+ signalRefresh();
+ }
+}
+
bool SurfaceFlinger::handleMessageTransaction() {
ATRACE_CALL();
uint32_t transactionFlags = peekTransactionFlags();
bool flushedATransaction = flushTransactionQueues();
- bool runHandleTransaction = transactionFlags &&
- ((transactionFlags != eTransactionFlushNeeded) || flushedATransaction);
+ bool runHandleTransaction =
+ (transactionFlags && (transactionFlags != eTransactionFlushNeeded)) ||
+ flushedATransaction ||
+ mForceTraversal;
if (runHandleTransaction) {
handleTransaction(eTransactionMask);
@@ -1742,43 +2039,102 @@
return runHandleTransaction;
}
-void SurfaceFlinger::handleMessageRefresh() {
+void SurfaceFlinger::onMessageRefresh() {
ATRACE_CALL();
mRefreshPending = false;
- const bool repaintEverything = mRepaintEverything.exchange(false);
- preComposition();
- rebuildLayerStacks();
- calculateWorkingSet();
- for (const auto& [token, display] : mDisplays) {
- beginFrame(display);
- prepareFrame(display);
- doDebugFlashRegions(display, repaintEverything);
- doComposition(display, repaintEverything);
+ compositionengine::CompositionRefreshArgs refreshArgs;
+ const auto& displays = ON_MAIN_THREAD(mDisplays);
+ refreshArgs.outputs.reserve(displays.size());
+ for (const auto& [_, display] : displays) {
+ refreshArgs.outputs.push_back(display->getCompositionDisplay());
+ }
+ mDrawingState.traverseInZOrder([&refreshArgs](Layer* layer) {
+ if (auto layerFE = layer->getCompositionEngineLayerFE())
+ refreshArgs.layers.push_back(layerFE);
+ });
+ refreshArgs.layersWithQueuedFrames.reserve(mLayersWithQueuedFrames.size());
+ for (sp<Layer> layer : mLayersWithQueuedFrames) {
+ if (auto layerFE = layer->getCompositionEngineLayerFE())
+ refreshArgs.layersWithQueuedFrames.push_back(layerFE);
}
- logLayerStats();
+ refreshArgs.repaintEverything = mRepaintEverything.exchange(false);
+ refreshArgs.outputColorSetting = useColorManagement
+ ? mDisplayColorSetting
+ : compositionengine::OutputColorSetting::kUnmanaged;
+ refreshArgs.colorSpaceAgnosticDataspace = mColorSpaceAgnosticDataspace;
+ refreshArgs.forceOutputColorMode = mForceColorMode;
+
+ refreshArgs.updatingOutputGeometryThisFrame = mVisibleRegionsDirty;
+ refreshArgs.updatingGeometryThisFrame = mGeometryInvalid || mVisibleRegionsDirty;
+ refreshArgs.blursAreExpensive = mBlursAreExpensive;
+ refreshArgs.internalDisplayRotationFlags = DisplayDevice::getPrimaryDisplayRotationFlags();
+
+ if (CC_UNLIKELY(mDrawingState.colorMatrixChanged)) {
+ refreshArgs.colorTransformMatrix = mDrawingState.colorMatrix;
+ mDrawingState.colorMatrixChanged = false;
+ }
+
+ refreshArgs.devOptForceClientComposition = mDebugDisableHWC || mDebugRegion;
+
+ if (mDebugRegion != 0) {
+ refreshArgs.devOptFlashDirtyRegionsDelay =
+ std::chrono::milliseconds(mDebugRegion > 1 ? mDebugRegion : 0);
+ }
+
+ mGeometryInvalid = false;
+
+ // Store the present time just before calling to the composition engine so we could notify
+ // the scheduler.
+ const auto presentTime = systemTime();
+
+ mCompositionEngine->present(refreshArgs);
+ mTimeStats->recordFrameDuration(mFrameStartTime, systemTime());
+ // Reset the frame start time now that we've recorded this frame.
+ mFrameStartTime = 0;
+
+ mScheduler->onDisplayRefreshed(presentTime);
postFrame();
postComposition();
- mHadClientComposition = false;
- mHadDeviceComposition = false;
- for (const auto& [token, displayDevice] : mDisplays) {
- auto display = displayDevice->getCompositionDisplay();
- const auto displayId = display->getId();
- mHadClientComposition =
- mHadClientComposition || getHwComposer().hasClientComposition(displayId);
- mHadDeviceComposition =
- mHadDeviceComposition || getHwComposer().hasDeviceComposition(displayId);
+ const bool prevFrameHadDeviceComposition = mHadDeviceComposition;
+
+ mHadClientComposition = std::any_of(displays.cbegin(), displays.cend(), [](const auto& pair) {
+ const auto& state = pair.second->getCompositionDisplay()->getState();
+ return state.usesClientComposition && !state.reusedClientComposition;
+ });
+ mHadDeviceComposition = std::any_of(displays.cbegin(), displays.cend(), [](const auto& pair) {
+ const auto& state = pair.second->getCompositionDisplay()->getState();
+ return state.usesDeviceComposition;
+ });
+ mReusedClientComposition =
+ std::any_of(displays.cbegin(), displays.cend(), [](const auto& pair) {
+ const auto& state = pair.second->getCompositionDisplay()->getState();
+ return state.reusedClientComposition;
+ });
+
+ // Only report a strategy change if we move in and out of composition with hw overlays
+ if (prevFrameHadDeviceComposition != mHadDeviceComposition) {
+ mTimeStats->incrementCompositionStrategyChanges();
}
- mVsyncModulator.onRefreshed(mHadClientComposition);
+ mVSyncModulator->onRefreshed(mHadClientComposition);
mLayersWithQueuedFrames.clear();
-}
+ if (mVisibleRegionsDirty) {
+ mVisibleRegionsDirty = false;
+ if (mTracingEnabled && mAddCompositionStateToTrace) {
+ mTracing.notify("visibleRegionsDirty");
+ }
+ }
+ if (mCompositionEngine->needsAnotherUpdate()) {
+ signalLayerUpdate();
+ }
+}
bool SurfaceFlinger::handleMessageInvalidate() {
ATRACE_CALL();
@@ -1786,9 +2142,6 @@
if (mVisibleRegionsDirty) {
computeLayerBounds();
- if (mTracingEnabled) {
- mTracing.notify("visibleRegionsDirty");
- }
}
for (auto& layer : mLayersPendingRefresh) {
@@ -1800,174 +2153,6 @@
return refreshNeeded;
}
-void SurfaceFlinger::calculateWorkingSet() {
- ATRACE_CALL();
- ALOGV(__FUNCTION__);
-
- // build the h/w work list
- if (CC_UNLIKELY(mGeometryInvalid)) {
- mGeometryInvalid = false;
- for (const auto& [token, displayDevice] : mDisplays) {
- auto display = displayDevice->getCompositionDisplay();
-
- uint32_t zOrder = 0;
-
- for (auto& layer : display->getOutputLayersOrderedByZ()) {
- auto& compositionState = layer->editState();
- compositionState.forceClientComposition = false;
- if (!compositionState.hwc || mDebugDisableHWC || mDebugRegion) {
- compositionState.forceClientComposition = true;
- }
-
- // The output Z order is set here based on a simple counter.
- compositionState.z = zOrder++;
-
- // Update the display independent composition state. This goes
- // to the general composition layer state structure.
- // TODO: Do this once per compositionengine::CompositionLayer.
- layer->getLayerFE().latchCompositionState(layer->getLayer().editState().frontEnd,
- true);
-
- // Recalculate the geometry state of the output layer.
- layer->updateCompositionState(true);
-
- // Write the updated geometry state to the HWC
- layer->writeStateToHWC(true);
- }
- }
- }
-
- // Set the per-frame data
- for (const auto& [token, displayDevice] : mDisplays) {
- auto display = displayDevice->getCompositionDisplay();
- const auto displayId = display->getId();
- if (!displayId) {
- continue;
- }
- auto* profile = display->getDisplayColorProfile();
-
- if (mDrawingState.colorMatrixChanged) {
- display->setColorTransform(mDrawingState.colorMatrix);
- }
- Dataspace targetDataspace = Dataspace::UNKNOWN;
- if (useColorManagement) {
- ColorMode colorMode;
- RenderIntent renderIntent;
- pickColorMode(displayDevice, &colorMode, &targetDataspace, &renderIntent);
- display->setColorMode(colorMode, targetDataspace, renderIntent);
-
- if (isHdrColorMode(colorMode)) {
- targetDataspace = Dataspace::UNKNOWN;
- } else if (mColorSpaceAgnosticDataspace != Dataspace::UNKNOWN) {
- targetDataspace = mColorSpaceAgnosticDataspace;
- }
- }
-
- for (auto& layer : displayDevice->getVisibleLayersSortedByZ()) {
- if (layer->isHdrY410()) {
- layer->forceClientComposition(displayDevice);
- } else if ((layer->getDataSpace() == Dataspace::BT2020_PQ ||
- layer->getDataSpace() == Dataspace::BT2020_ITU_PQ) &&
- !profile->hasHDR10Support()) {
- layer->forceClientComposition(displayDevice);
- } else if ((layer->getDataSpace() == Dataspace::BT2020_HLG ||
- layer->getDataSpace() == Dataspace::BT2020_ITU_HLG) &&
- !profile->hasHLGSupport()) {
- layer->forceClientComposition(displayDevice);
- }
-
- if (layer->getRoundedCornerState().radius > 0.0f) {
- layer->forceClientComposition(displayDevice);
- }
-
- if (layer->getForceClientComposition(displayDevice)) {
- ALOGV("[%s] Requesting Client composition", layer->getName().string());
- layer->setCompositionType(displayDevice,
- Hwc2::IComposerClient::Composition::CLIENT);
- continue;
- }
-
- const auto& displayState = display->getState();
- layer->setPerFrameData(displayDevice, displayState.transform, displayState.viewport,
- displayDevice->getSupportedPerFrameMetadata(), targetDataspace);
- }
- }
-
- mDrawingState.colorMatrixChanged = false;
-
- for (const auto& [token, displayDevice] : mDisplays) {
- auto display = displayDevice->getCompositionDisplay();
- for (auto& layer : displayDevice->getVisibleLayersSortedByZ()) {
- auto& layerState = layer->getCompositionLayer()->editState().frontEnd;
- layerState.compositionType = static_cast<Hwc2::IComposerClient::Composition>(
- layer->getCompositionType(displayDevice));
- }
- }
-}
-
-void SurfaceFlinger::doDebugFlashRegions(const sp<DisplayDevice>& displayDevice,
- bool repaintEverything) {
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
-
- // is debugging enabled
- if (CC_LIKELY(!mDebugRegion))
- return;
-
- if (displayState.isEnabled) {
- // transform the dirty region into this screen's coordinate space
- const Region dirtyRegion = display->getDirtyRegion(repaintEverything);
- if (!dirtyRegion.isEmpty()) {
- base::unique_fd readyFence;
- // redraw the whole screen
- doComposeSurfaces(displayDevice, dirtyRegion, &readyFence);
-
- display->getRenderSurface()->queueBuffer(std::move(readyFence));
- }
- }
-
- postFramebuffer(displayDevice);
-
- if (mDebugRegion > 1) {
- usleep(mDebugRegion * 1000);
- }
-
- prepareFrame(displayDevice);
-}
-
-void SurfaceFlinger::logLayerStats() {
- ATRACE_CALL();
- if (CC_UNLIKELY(mLayerStats.isEnabled())) {
- for (const auto& [token, display] : mDisplays) {
- if (display->isPrimary()) {
- mLayerStats.logLayerStats(dumpVisibleLayersProtoInfo(display));
- return;
- }
- }
-
- ALOGE("logLayerStats: no primary display");
- }
-}
-
-void SurfaceFlinger::preComposition()
-{
- ATRACE_CALL();
- ALOGV("preComposition");
-
- mRefreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
- bool needExtraInvalidate = false;
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- if (layer->onPreComposition(mRefreshStartTime)) {
- needExtraInvalidate = true;
- }
- });
-
- if (needExtraInvalidate) {
- signalLayerUpdate();
- }
-}
-
void SurfaceFlinger::updateCompositorTiming(const DisplayStatInfo& stats, nsecs_t compositeTime,
std::shared_ptr<FenceTime>& presentFenceTime) {
// Update queue of past composite+present times and determine the
@@ -1998,11 +2183,12 @@
nsecs_t compositeToPresentLatency) {
// Integer division and modulo round toward 0 not -inf, so we need to
// treat negative and positive offsets differently.
- nsecs_t idealLatency = (mPhaseOffsets->getCurrentSfOffset() > 0)
- ? (stats.vsyncPeriod - (mPhaseOffsets->getCurrentSfOffset() % stats.vsyncPeriod))
- : ((-mPhaseOffsets->getCurrentSfOffset()) % stats.vsyncPeriod);
+ nsecs_t idealLatency = (mPhaseConfiguration->getCurrentOffsets().late.sf > 0)
+ ? (stats.vsyncPeriod -
+ (mPhaseConfiguration->getCurrentOffsets().late.sf % stats.vsyncPeriod))
+ : ((-mPhaseConfiguration->getCurrentOffsets().late.sf) % stats.vsyncPeriod);
- // Just in case mPhaseOffsets->getCurrentSfOffset() == -vsyncInterval.
+ // Just in case mPhaseConfiguration->getCurrentOffsets().late.sf == -vsyncInterval.
if (idealLatency <= 0) {
idealLatency = stats.vsyncPeriod;
}
@@ -2011,8 +2197,8 @@
// composition and present times, which often have >1ms of jitter.
// Reducing jitter is important if an app attempts to extrapolate
// something (such as user input) to an accurate diasplay time.
- // Snapping also allows an app to precisely calculate mPhaseOffsets->getCurrentSfOffset()
- // with (presentLatency % interval).
+ // Snapping also allows an app to precisely calculate
+ // mPhaseConfiguration->getCurrentOffsets().late.sf with (presentLatency % interval).
nsecs_t bias = stats.vsyncPeriod / 2;
int64_t extraVsyncs = (compositeToPresentLatency - idealLatency + bias) / stats.vsyncPeriod;
nsecs_t snappedCompositeToPresentLatency =
@@ -2029,20 +2215,18 @@
ATRACE_CALL();
ALOGV("postComposition");
- // Release any buffers which were replaced this frame
nsecs_t dequeueReadyTime = systemTime();
for (auto& layer : mLayersWithQueuedFrames) {
layer->releasePendingBuffer(dequeueReadyTime);
}
- // |mStateLock| not needed as we are on the main thread
- const auto displayDevice = getDefaultDisplayDeviceLocked();
+ const auto* display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked()).get();
getBE().mGlCompositionDoneTimeline.updateSignalTimes();
std::shared_ptr<FenceTime> glCompositionDoneFenceTime;
- if (displayDevice && getHwComposer().hasClientComposition(displayDevice->getId())) {
+ if (display && display->getCompositionDisplay()->getState().usesClientComposition) {
glCompositionDoneFenceTime =
- std::make_shared<FenceTime>(displayDevice->getCompositionDisplay()
+ std::make_shared<FenceTime>(display->getCompositionDisplay()
->getRenderSurface()
->getClientTargetAcquireFence());
getBE().mGlCompositionDoneTimeline.push(glCompositionDoneFenceTime);
@@ -2052,42 +2236,45 @@
getBE().mDisplayTimeline.updateSignalTimes();
mPreviousPresentFences[1] = mPreviousPresentFences[0];
- mPreviousPresentFences[0] = displayDevice
- ? getHwComposer().getPresentFence(*displayDevice->getId())
- : Fence::NO_FENCE;
+ mPreviousPresentFences[0] =
+ display ? getHwComposer().getPresentFence(*display->getId()) : Fence::NO_FENCE;
auto presentFenceTime = std::make_shared<FenceTime>(mPreviousPresentFences[0]);
getBE().mDisplayTimeline.push(presentFenceTime);
DisplayStatInfo stats;
mScheduler->getDisplayStatInfo(&stats);
- // We use the mRefreshStartTime which might be sampled a little later than
- // when we started doing work for this frame, but that should be okay
- // since updateCompositorTiming has snapping logic.
- updateCompositorTiming(stats, mRefreshStartTime, presentFenceTime);
+ // We use the CompositionEngine::getLastFrameRefreshTimestamp() which might
+ // be sampled a little later than when we started doing work for this frame,
+ // but that should be okay since updateCompositorTiming has snapping logic.
+ updateCompositorTiming(stats, mCompositionEngine->getLastFrameRefreshTimestamp(),
+ presentFenceTime);
CompositorTiming compositorTiming;
{
std::lock_guard<std::mutex> lock(getBE().mCompositorTimingLock);
compositorTiming = getBE().mCompositorTiming;
}
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- bool frameLatched =
- layer->onPostComposition(displayDevice->getId(), glCompositionDoneFenceTime,
- presentFenceTime, compositorTiming);
+ mDrawingState.traverse([&](Layer* layer) {
+ const bool frameLatched = layer->onPostComposition(display, glCompositionDoneFenceTime,
+ presentFenceTime, compositorTiming);
if (frameLatched) {
- recordBufferingStats(layer->getName().string(),
- layer->getOccupancyHistory(false));
+ recordBufferingStats(layer->getName(), layer->getOccupancyHistory(false));
}
});
- if (presentFenceTime->isValid()) {
+ mTransactionCompletedThread.addPresentFence(mPreviousPresentFences[0]);
+ mTransactionCompletedThread.sendCallbacks();
+
+ if (display && display->isPrimary() && display->getPowerMode() == hal::PowerMode::ON &&
+ presentFenceTime->isValid()) {
mScheduler->addPresentFence(presentFenceTime);
}
+ const bool isDisplayConnected = display && getHwComposer().isConnected(*display->getId());
+
if (!hasSyncFramework) {
- if (displayDevice && getHwComposer().isConnected(*displayDevice->getId()) &&
- displayDevice->isPoweredOn()) {
+ if (isDisplayConnected && display->isPoweredOn()) {
mScheduler->enableHardwareVsync();
}
}
@@ -2098,11 +2285,10 @@
if (presentFenceTime->isValid()) {
mAnimFrameTracker.setActualPresentFence(
std::move(presentFenceTime));
- } else if (displayDevice && getHwComposer().isConnected(*displayDevice->getId())) {
+ } else if (isDisplayConnected) {
// The HWC doesn't support present fences, so use the refresh
// timestamp instead.
- const nsecs_t presentTime =
- getHwComposer().getRefreshTimestamp(*displayDevice->getId());
+ const nsecs_t presentTime = getHwComposer().getRefreshTimestamp(*display->getId());
mAnimFrameTracker.setActualPresentTime(presentTime);
}
mAnimFrameTracker.advanceFrame();
@@ -2113,10 +2299,25 @@
mTimeStats->incrementClientCompositionFrames();
}
+ if (mReusedClientComposition) {
+ mTimeStats->incrementClientCompositionReusedFrames();
+ }
+
mTimeStats->setPresentFenceGlobal(presentFenceTime);
- if (displayDevice && getHwComposer().isConnected(*displayDevice->getId()) &&
- !displayDevice->isPoweredOn()) {
+ const size_t sfConnections = mScheduler->getEventThreadConnectionCount(mSfConnectionHandle);
+ const size_t appConnections = mScheduler->getEventThreadConnectionCount(mAppConnectionHandle);
+ mTimeStats->recordDisplayEventConnectionCount(sfConnections + appConnections);
+
+ if (mLastJankDuration > 0) {
+ ATRACE_NAME("Jank detected");
+ const int32_t jankyDurationMillis = mLastJankDuration / (1000 * 1000);
+ android::util::stats_write(android::util::DISPLAY_JANK_REPORTED, jankyDurationMillis,
+ mMissedFrameJankCount);
+ mLastJankDuration = -1;
+ }
+
+ if (isDisplayConnected && !display->isPoweredOn()) {
return;
}
@@ -2135,6 +2336,9 @@
}
getBE().mLastSwapTime = currentTime;
+ // Cleanup any outstanding resources due to rendering a prior frame.
+ getRenderEngine().cleanupPostRender();
+
{
std::lock_guard lock(mTexturePoolMutex);
if (mTexturePool.size() < mTexturePoolSize) {
@@ -2152,16 +2356,6 @@
}
}
- mTransactionCompletedThread.addPresentFence(mPreviousPresentFences[0]);
-
- // Lock the mStateLock in case SurfaceFlinger is in the middle of applying a transaction.
- // If we do not lock here, a callback could be sent without all of its SurfaceControls and
- // metrics.
- {
- Mutex::Autolock _l(mStateLock);
- mTransactionCompletedThread.sendCallbacks();
- }
-
if (mLumaSampling && mRegionSamplingThread) {
mRegionSamplingThread->notifyNewContent();
}
@@ -2169,12 +2363,17 @@
// Even though ATRACE_INT64 already checks if tracing is enabled, it doesn't prevent the
// side-effect of getTotalSize(), so we check that again here
if (ATRACE_ENABLED()) {
+ // getTotalSize returns the total number of buffers that were allocated by SurfaceFlinger
ATRACE_INT64("Total Buffer Size", GraphicBufferAllocator::get().getTotalSize());
}
}
+FloatRect SurfaceFlinger::getLayerClipBoundsForDisplay(const DisplayDevice& displayDevice) const {
+ return displayDevice.getViewport().toFloatRect();
+}
+
void SurfaceFlinger::computeLayerBounds() {
- for (const auto& pair : mDisplays) {
+ for (const auto& pair : ON_MAIN_THREAD(mDisplays)) {
const auto& displayDevice = pair.second;
const auto display = displayDevice->getCompositionDisplay();
for (const auto& layer : mDrawingState.layersSortedByZ) {
@@ -2183,268 +2382,14 @@
continue;
}
- layer->computeBounds(displayDevice->getViewport().toFloatRect(), ui::Transform());
+ layer->computeBounds(getLayerClipBoundsForDisplay(*displayDevice), ui::Transform(),
+ 0.f /* shadowRadius */);
}
}
}
-void SurfaceFlinger::rebuildLayerStacks() {
- ATRACE_CALL();
- ALOGV("rebuildLayerStacks");
-
- // rebuild the visible layer list per screen
- if (CC_UNLIKELY(mVisibleRegionsDirty)) {
- ATRACE_NAME("rebuildLayerStacks VR Dirty");
- mVisibleRegionsDirty = false;
- invalidateHwcGeometry();
-
- for (const auto& pair : mDisplays) {
- const auto& displayDevice = pair.second;
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
- Region opaqueRegion;
- Region dirtyRegion;
- compositionengine::Output::OutputLayers layersSortedByZ;
- Vector<sp<Layer>> deprecated_layersSortedByZ;
- Vector<sp<Layer>> layersNeedingFences;
- const ui::Transform& tr = displayState.transform;
- const Rect bounds = displayState.bounds;
- if (displayState.isEnabled) {
- computeVisibleRegions(displayDevice, dirtyRegion, opaqueRegion);
-
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- auto compositionLayer = layer->getCompositionLayer();
- if (compositionLayer == nullptr) {
- return;
- }
-
- const auto displayId = displayDevice->getId();
- sp<compositionengine::LayerFE> layerFE = compositionLayer->getLayerFE();
- LOG_ALWAYS_FATAL_IF(layerFE.get() == nullptr);
-
- bool needsOutputLayer = false;
-
- if (display->belongsInOutput(layer->getLayerStack(),
- layer->getPrimaryDisplayOnly())) {
- Region drawRegion(tr.transform(
- layer->visibleNonTransparentRegion));
- drawRegion.andSelf(bounds);
- if (!drawRegion.isEmpty()) {
- needsOutputLayer = true;
- }
- }
-
- if (needsOutputLayer) {
- layersSortedByZ.emplace_back(
- display->getOrCreateOutputLayer(displayId, compositionLayer,
- layerFE));
- deprecated_layersSortedByZ.add(layer);
-
- auto& outputLayerState = layersSortedByZ.back()->editState();
- outputLayerState.visibleRegion =
- tr.transform(layer->visibleRegion.intersect(displayState.viewport));
- } else if (displayId) {
- // For layers that are being removed from a HWC display,
- // and that have queued frames, add them to a a list of
- // released layers so we can properly set a fence.
- bool hasExistingOutputLayer =
- display->getOutputLayerForLayer(compositionLayer.get()) != nullptr;
- bool hasQueuedFrames = std::find(mLayersWithQueuedFrames.cbegin(),
- mLayersWithQueuedFrames.cend(),
- layer) != mLayersWithQueuedFrames.cend();
-
- if (hasExistingOutputLayer && hasQueuedFrames) {
- layersNeedingFences.add(layer);
- }
- }
- });
- }
-
- display->setOutputLayersOrderedByZ(std::move(layersSortedByZ));
-
- displayDevice->setVisibleLayersSortedByZ(deprecated_layersSortedByZ);
- displayDevice->setLayersNeedingFences(layersNeedingFences);
-
- Region undefinedRegion{bounds};
- undefinedRegion.subtractSelf(tr.transform(opaqueRegion));
-
- display->editState().undefinedRegion = undefinedRegion;
- display->editState().dirtyRegion.orSelf(dirtyRegion);
- }
- }
-}
-
-// Returns a data space that fits all visible layers. The returned data space
-// can only be one of
-// - Dataspace::SRGB (use legacy dataspace and let HWC saturate when colors are enhanced)
-// - Dataspace::DISPLAY_P3
-// - Dataspace::DISPLAY_BT2020
-// The returned HDR data space is one of
-// - Dataspace::UNKNOWN
-// - Dataspace::BT2020_HLG
-// - Dataspace::BT2020_PQ
-Dataspace SurfaceFlinger::getBestDataspace(const sp<DisplayDevice>& display,
- Dataspace* outHdrDataSpace,
- bool* outIsHdrClientComposition) const {
- Dataspace bestDataSpace = Dataspace::V0_SRGB;
- *outHdrDataSpace = Dataspace::UNKNOWN;
-
- for (const auto& layer : display->getVisibleLayersSortedByZ()) {
- switch (layer->getDataSpace()) {
- case Dataspace::V0_SCRGB:
- case Dataspace::V0_SCRGB_LINEAR:
- case Dataspace::BT2020:
- case Dataspace::BT2020_ITU:
- case Dataspace::BT2020_LINEAR:
- case Dataspace::DISPLAY_BT2020:
- bestDataSpace = Dataspace::DISPLAY_BT2020;
- break;
- case Dataspace::DISPLAY_P3:
- bestDataSpace = Dataspace::DISPLAY_P3;
- break;
- case Dataspace::BT2020_PQ:
- case Dataspace::BT2020_ITU_PQ:
- bestDataSpace = Dataspace::DISPLAY_P3;
- *outHdrDataSpace = Dataspace::BT2020_PQ;
- *outIsHdrClientComposition = layer->getForceClientComposition(display);
- break;
- case Dataspace::BT2020_HLG:
- case Dataspace::BT2020_ITU_HLG:
- bestDataSpace = Dataspace::DISPLAY_P3;
- // When there's mixed PQ content and HLG content, we set the HDR
- // data space to be BT2020_PQ and convert HLG to PQ.
- if (*outHdrDataSpace == Dataspace::UNKNOWN) {
- *outHdrDataSpace = Dataspace::BT2020_HLG;
- }
- break;
- default:
- break;
- }
- }
-
- return bestDataSpace;
-}
-
-// Pick the ColorMode / Dataspace for the display device.
-void SurfaceFlinger::pickColorMode(const sp<DisplayDevice>& display, ColorMode* outMode,
- Dataspace* outDataSpace, RenderIntent* outRenderIntent) const {
- if (mDisplayColorSetting == DisplayColorSetting::UNMANAGED) {
- *outMode = ColorMode::NATIVE;
- *outDataSpace = Dataspace::UNKNOWN;
- *outRenderIntent = RenderIntent::COLORIMETRIC;
- return;
- }
-
- Dataspace hdrDataSpace;
- bool isHdrClientComposition = false;
- Dataspace bestDataSpace = getBestDataspace(display, &hdrDataSpace, &isHdrClientComposition);
-
- auto* profile = display->getCompositionDisplay()->getDisplayColorProfile();
-
- switch (mForceColorMode) {
- case ColorMode::SRGB:
- bestDataSpace = Dataspace::V0_SRGB;
- break;
- case ColorMode::DISPLAY_P3:
- bestDataSpace = Dataspace::DISPLAY_P3;
- break;
- default:
- break;
- }
-
- // respect hdrDataSpace only when there is no legacy HDR support
- const bool isHdr = hdrDataSpace != Dataspace::UNKNOWN &&
- !profile->hasLegacyHdrSupport(hdrDataSpace) && !isHdrClientComposition;
- if (isHdr) {
- bestDataSpace = hdrDataSpace;
- }
-
- RenderIntent intent;
- switch (mDisplayColorSetting) {
- case DisplayColorSetting::MANAGED:
- case DisplayColorSetting::UNMANAGED:
- intent = isHdr ? RenderIntent::TONE_MAP_COLORIMETRIC : RenderIntent::COLORIMETRIC;
- break;
- case DisplayColorSetting::ENHANCED:
- intent = isHdr ? RenderIntent::TONE_MAP_ENHANCE : RenderIntent::ENHANCE;
- break;
- default: // vendor display color setting
- intent = static_cast<RenderIntent>(mDisplayColorSetting);
- break;
- }
-
- profile->getBestColorMode(bestDataSpace, intent, outDataSpace, outMode, outRenderIntent);
-}
-
-void SurfaceFlinger::beginFrame(const sp<DisplayDevice>& displayDevice) {
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
-
- bool dirty = !display->getDirtyRegion(false).isEmpty();
- bool empty = displayDevice->getVisibleLayersSortedByZ().size() == 0;
- bool wasEmpty = !displayState.lastCompositionHadVisibleLayers;
-
- // If nothing has changed (!dirty), don't recompose.
- // If something changed, but we don't currently have any visible layers,
- // and didn't when we last did a composition, then skip it this time.
- // The second rule does two things:
- // - When all layers are removed from a display, we'll emit one black
- // frame, then nothing more until we get new layers.
- // - When a display is created with a private layer stack, we won't
- // emit any black frames until a layer is added to the layer stack.
- bool mustRecompose = dirty && !(empty && wasEmpty);
-
- const char flagPrefix[] = {'-', '+'};
- static_cast<void>(flagPrefix);
- ALOGV_IF(displayDevice->isVirtual(), "%s: %s composition for %s (%cdirty %cempty %cwasEmpty)",
- __FUNCTION__, mustRecompose ? "doing" : "skipping",
- displayDevice->getDebugName().c_str(), flagPrefix[dirty], flagPrefix[empty],
- flagPrefix[wasEmpty]);
-
- display->getRenderSurface()->beginFrame(mustRecompose);
-
- if (mustRecompose) {
- display->editState().lastCompositionHadVisibleLayers = !empty;
- }
-}
-
-void SurfaceFlinger::prepareFrame(const sp<DisplayDevice>& displayDevice) {
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
-
- if (!displayState.isEnabled) {
- return;
- }
-
- status_t result = display->getRenderSurface()->prepareFrame();
- ALOGE_IF(result != NO_ERROR, "prepareFrame failed for %s: %d (%s)",
- displayDevice->getDebugName().c_str(), result, strerror(-result));
-}
-
-void SurfaceFlinger::doComposition(const sp<DisplayDevice>& displayDevice, bool repaintEverything) {
- ATRACE_CALL();
- ALOGV("doComposition");
-
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
-
- if (displayState.isEnabled) {
- // transform the dirty region into this screen's coordinate space
- const Region dirtyRegion = display->getDirtyRegion(repaintEverything);
-
- // repaint the framebuffer (if needed)
- doDisplayComposition(displayDevice, dirtyRegion);
-
- display->editState().dirtyRegion.clear();
- display->getRenderSurface()->flip();
- }
- postFramebuffer(displayDevice);
-}
-
-void SurfaceFlinger::postFrame()
-{
- // |mStateLock| not needed as we are on the main thread
- const auto display = getDefaultDisplayDeviceLocked();
+void SurfaceFlinger::postFrame() {
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
if (display && getHwComposer().isConnected(*display->getId())) {
uint32_t flipCount = display->getPageFlipCount();
if (flipCount % LOG_FRAME_STATS_PERIOD == 0) {
@@ -2453,65 +2398,6 @@
}
}
-void SurfaceFlinger::postFramebuffer(const sp<DisplayDevice>& displayDevice) {
- ATRACE_CALL();
- ALOGV("postFramebuffer");
-
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
- const auto displayId = display->getId();
-
- if (displayState.isEnabled) {
- if (displayId) {
- getHwComposer().presentAndGetReleaseFences(*displayId);
- }
- display->getRenderSurface()->onPresentDisplayCompleted();
- for (auto& layer : display->getOutputLayersOrderedByZ()) {
- sp<Fence> releaseFence = Fence::NO_FENCE;
- bool usedClientComposition = true;
-
- // The layer buffer from the previous frame (if any) is released
- // by HWC only when the release fence from this frame (if any) is
- // signaled. Always get the release fence from HWC first.
- if (layer->getState().hwc) {
- const auto& hwcState = *layer->getState().hwc;
- releaseFence =
- getHwComposer().getLayerReleaseFence(*displayId, hwcState.hwcLayer.get());
- usedClientComposition =
- hwcState.hwcCompositionType == Hwc2::IComposerClient::Composition::CLIENT;
- }
-
- // If the layer was client composited in the previous frame, we
- // need to merge with the previous client target acquire fence.
- // Since we do not track that, always merge with the current
- // client target acquire fence when it is available, even though
- // this is suboptimal.
- if (usedClientComposition) {
- releaseFence =
- Fence::merge("LayerRelease", releaseFence,
- display->getRenderSurface()->getClientTargetAcquireFence());
- }
-
- layer->getLayerFE().onLayerDisplayed(releaseFence);
- }
-
- // We've got a list of layers needing fences, that are disjoint with
- // display->getVisibleLayersSortedByZ. The best we can do is to
- // supply them with the present fence.
- if (!displayDevice->getLayersNeedingFences().isEmpty()) {
- sp<Fence> presentFence =
- displayId ? getHwComposer().getPresentFence(*displayId) : Fence::NO_FENCE;
- for (auto& layer : displayDevice->getLayersNeedingFences()) {
- layer->getCompositionLayer()->getLayerFE()->onLayerDisplayed(presentFence);
- }
- }
-
- if (displayId) {
- getHwComposer().clearReleaseFences(*displayId);
- }
- }
-}
-
void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
{
ATRACE_CALL();
@@ -2531,7 +2417,7 @@
// with mStateLock held to guarantee that mCurrentState won't change
// until the transaction is committed.
- mVsyncModulator.onTransactionHandled();
+ mVSyncModulator->onTransactionHandled();
transactionFlags = getTransactionFlags(eTransactionMask);
handleTransactionLocked(transactionFlags);
@@ -2549,30 +2435,45 @@
continue;
}
- if (event.connection == HWC2::Connection::Connected) {
- if (!mPhysicalDisplayTokens.count(info->id)) {
- ALOGV("Creating display %s", to_string(info->id).c_str());
+ const DisplayId displayId = info->id;
+ const auto it = mPhysicalDisplayTokens.find(displayId);
+
+ if (event.connection == hal::Connection::CONNECTED) {
+ if (it == mPhysicalDisplayTokens.end()) {
+ ALOGV("Creating display %s", to_string(displayId).c_str());
+
if (event.hwcDisplayId == getHwComposer().getInternalHwcDisplayId()) {
- initScheduler(info->id);
+ initScheduler(displayId);
}
- mPhysicalDisplayTokens[info->id] = new BBinder();
+
DisplayDeviceState state;
- state.displayId = info->id;
+ state.physical = {displayId, getHwComposer().getDisplayConnectionType(displayId),
+ event.hwcDisplayId};
state.isSecure = true; // All physical displays are currently considered secure.
state.displayName = info->name;
- mCurrentState.displays.add(mPhysicalDisplayTokens[info->id], state);
+
+ sp<IBinder> token = new BBinder();
+ mCurrentState.displays.add(token, state);
+ mPhysicalDisplayTokens.emplace(displayId, std::move(token));
+
mInterceptor->saveDisplayCreation(state);
+ } else {
+ ALOGV("Recreating display %s", to_string(displayId).c_str());
+
+ const auto token = it->second;
+ auto& state = mCurrentState.displays.editValueFor(token);
+ state.sequenceId = DisplayDeviceState{}.sequenceId;
}
} else {
- ALOGV("Removing display %s", to_string(info->id).c_str());
+ ALOGV("Removing display %s", to_string(displayId).c_str());
- ssize_t index = mCurrentState.displays.indexOfKey(mPhysicalDisplayTokens[info->id]);
+ const ssize_t index = mCurrentState.displays.indexOfKey(it->second);
if (index >= 0) {
const DisplayDeviceState& state = mCurrentState.displays.valueAt(index);
mInterceptor->saveDisplayDeletion(state.sequenceId);
mCurrentState.displays.removeItemsAt(index);
}
- mPhysicalDisplayTokens.erase(info->id);
+ mPhysicalDisplayTokens.erase(it);
}
processDisplayChangesLocked();
@@ -2582,22 +2483,28 @@
}
void SurfaceFlinger::dispatchDisplayHotplugEvent(PhysicalDisplayId displayId, bool connected) {
- mScheduler->hotplugReceived(mAppConnectionHandle, displayId, connected);
- mScheduler->hotplugReceived(mSfConnectionHandle, displayId, connected);
+ mScheduler->onHotplugReceived(mAppConnectionHandle, displayId, connected);
+ mScheduler->onHotplugReceived(mSfConnectionHandle, displayId, connected);
}
sp<DisplayDevice> SurfaceFlinger::setupNewDisplayDeviceInternal(
- const wp<IBinder>& displayToken, const std::optional<DisplayId>& displayId,
- const DisplayDeviceState& state, const sp<compositionengine::DisplaySurface>& dispSurface,
+ const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display> compositionDisplay,
+ const DisplayDeviceState& state,
+ const sp<compositionengine::DisplaySurface>& displaySurface,
const sp<IGraphicBufferProducer>& producer) {
- DisplayDeviceCreationArgs creationArgs(this, displayToken, displayId);
+ auto displayId = compositionDisplay->getDisplayId();
+ DisplayDeviceCreationArgs creationArgs(this, displayToken, compositionDisplay);
creationArgs.sequenceId = state.sequenceId;
- creationArgs.isVirtual = state.isVirtual();
creationArgs.isSecure = state.isSecure;
- creationArgs.displaySurface = dispSurface;
+ creationArgs.displaySurface = displaySurface;
creationArgs.hasWideColorGamut = false;
creationArgs.supportedPerFrameMetadata = 0;
+ if (const auto& physical = state.physical) {
+ creationArgs.connectionType = physical->type;
+ }
+
const bool isInternalDisplay = displayId && displayId == getInternalDisplayIdLocked();
creationArgs.isPrimary = isInternalDisplay;
@@ -2631,13 +2538,13 @@
nativeWindow->setSwapInterval(nativeWindow.get(), 0);
}
- creationArgs.displayInstallOrientation =
- isInternalDisplay ? primaryDisplayOrientation : DisplayState::eOrientationDefault;
+ creationArgs.physicalOrientation =
+ isInternalDisplay ? internalDisplayOrientation : ui::ROTATION_0;
// virtual displays are always considered enabled
- creationArgs.initialPowerMode = state.isVirtual() ? HWC_POWER_MODE_NORMAL : HWC_POWER_MODE_OFF;
+ creationArgs.initialPowerMode = state.isVirtual() ? hal::PowerMode::ON : hal::PowerMode::OFF;
- sp<DisplayDevice> display = getFactory().createDisplayDevice(std::move(creationArgs));
+ sp<DisplayDevice> display = getFactory().createDisplayDevice(creationArgs);
if (maxFrameBufferAcquiredBuffers >= 3) {
nativeWindowSurface->preallocateBuffers();
@@ -2649,11 +2556,14 @@
defaultColorMode = ColorMode::SRGB;
defaultDataSpace = Dataspace::V0_SRGB;
}
- display->getCompositionDisplay()->setColorMode(defaultColorMode, defaultDataSpace,
- RenderIntent::COLORIMETRIC);
+ display->getCompositionDisplay()->setColorProfile(
+ compositionengine::Output::ColorProfile{defaultColorMode, defaultDataSpace,
+ RenderIntent::COLORIMETRIC,
+ Dataspace::UNKNOWN});
if (!state.isVirtual()) {
LOG_ALWAYS_FATAL_IF(!displayId);
- display->setActiveConfig(getHwComposer().getActiveConfigIndex(*displayId));
+ auto activeConfigId = HwcConfigIndexType(getHwComposer().getActiveConfigIndex(*displayId));
+ display->setActiveConfig(activeConfigId);
}
display->setLayerStack(state.layerStack);
@@ -2663,6 +2573,149 @@
return display;
}
+void SurfaceFlinger::processDisplayAdded(const wp<IBinder>& displayToken,
+ const DisplayDeviceState& state) {
+ int width = 0;
+ int height = 0;
+ ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_UNKNOWN);
+ if (state.physical) {
+ const auto& activeConfig =
+ getCompositionEngine().getHwComposer().getActiveConfig(state.physical->id);
+ width = activeConfig->getWidth();
+ height = activeConfig->getHeight();
+ pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888);
+ } else if (state.surface != nullptr) {
+ int status = state.surface->query(NATIVE_WINDOW_WIDTH, &width);
+ ALOGE_IF(status != NO_ERROR, "Unable to query width (%d)", status);
+ status = state.surface->query(NATIVE_WINDOW_HEIGHT, &height);
+ ALOGE_IF(status != NO_ERROR, "Unable to query height (%d)", status);
+ int intPixelFormat;
+ status = state.surface->query(NATIVE_WINDOW_FORMAT, &intPixelFormat);
+ ALOGE_IF(status != NO_ERROR, "Unable to query format (%d)", status);
+ pixelFormat = static_cast<ui::PixelFormat>(intPixelFormat);
+ } else {
+ // Virtual displays without a surface are dormant:
+ // they have external state (layer stack, projection,
+ // etc.) but no internal state (i.e. a DisplayDevice).
+ return;
+ }
+
+ compositionengine::DisplayCreationArgsBuilder builder;
+ if (const auto& physical = state.physical) {
+ builder.setPhysical({physical->id, physical->type});
+ }
+ builder.setPixels(ui::Size(width, height));
+ builder.setPixelFormat(pixelFormat);
+ builder.setIsSecure(state.isSecure);
+ builder.setLayerStackId(state.layerStack);
+ builder.setPowerAdvisor(&mPowerAdvisor);
+ builder.setUseHwcVirtualDisplays(mUseHwcVirtualDisplays || getHwComposer().isUsingVrComposer());
+ builder.setName(state.displayName);
+ const auto compositionDisplay = getCompositionEngine().createDisplay(builder.build());
+
+ sp<compositionengine::DisplaySurface> displaySurface;
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferProducer> bqProducer;
+ sp<IGraphicBufferConsumer> bqConsumer;
+ getFactory().createBufferQueue(&bqProducer, &bqConsumer, /*consumerIsSurfaceFlinger =*/false);
+
+ std::optional<DisplayId> displayId = compositionDisplay->getId();
+
+ if (state.isVirtual()) {
+ sp<VirtualDisplaySurface> vds =
+ new VirtualDisplaySurface(getHwComposer(), displayId, state.surface, bqProducer,
+ bqConsumer, state.displayName);
+
+ displaySurface = vds;
+ producer = vds;
+ } else {
+ ALOGE_IF(state.surface != nullptr,
+ "adding a supported display, but rendering "
+ "surface is provided (%p), ignoring it",
+ state.surface.get());
+
+ LOG_ALWAYS_FATAL_IF(!displayId);
+ displaySurface = new FramebufferSurface(getHwComposer(), *displayId, bqConsumer,
+ maxGraphicsWidth, maxGraphicsHeight);
+ producer = bqProducer;
+ }
+
+ LOG_FATAL_IF(!displaySurface);
+ const auto display = setupNewDisplayDeviceInternal(displayToken, compositionDisplay, state,
+ displaySurface, producer);
+ mDisplays.emplace(displayToken, display);
+ if (!state.isVirtual()) {
+ LOG_FATAL_IF(!displayId);
+ dispatchDisplayHotplugEvent(displayId->value, true);
+ }
+
+ if (display->isPrimary()) {
+ mScheduler->onPrimaryDisplayAreaChanged(display->getWidth() * display->getHeight());
+ }
+}
+
+void SurfaceFlinger::processDisplayRemoved(const wp<IBinder>& displayToken) {
+ if (const auto display = getDisplayDeviceLocked(displayToken)) {
+ // Save display ID before disconnecting.
+ const auto displayId = display->getId();
+ display->disconnect();
+
+ if (!display->isVirtual()) {
+ LOG_FATAL_IF(!displayId);
+ dispatchDisplayHotplugEvent(displayId->value, false);
+ }
+ }
+
+ mDisplays.erase(displayToken);
+}
+
+void SurfaceFlinger::processDisplayChanged(const wp<IBinder>& displayToken,
+ const DisplayDeviceState& currentState,
+ const DisplayDeviceState& drawingState) {
+ const sp<IBinder> currentBinder = IInterface::asBinder(currentState.surface);
+ const sp<IBinder> drawingBinder = IInterface::asBinder(drawingState.surface);
+ if (currentBinder != drawingBinder || currentState.sequenceId != drawingState.sequenceId) {
+ // changing the surface is like destroying and recreating the DisplayDevice
+ if (const auto display = getDisplayDeviceLocked(displayToken)) {
+ display->disconnect();
+ }
+ mDisplays.erase(displayToken);
+ if (const auto& physical = currentState.physical) {
+ getHwComposer().allocatePhysicalDisplay(physical->hwcDisplayId, physical->id);
+ }
+ processDisplayAdded(displayToken, currentState);
+ if (currentState.physical) {
+ const auto display = getDisplayDeviceLocked(displayToken);
+ setPowerModeInternal(display, hal::PowerMode::ON);
+ }
+ return;
+ }
+
+ if (const auto display = getDisplayDeviceLocked(displayToken)) {
+ if (currentState.layerStack != drawingState.layerStack) {
+ display->setLayerStack(currentState.layerStack);
+ }
+ if ((currentState.orientation != drawingState.orientation) ||
+ (currentState.viewport != drawingState.viewport) ||
+ (currentState.frame != drawingState.frame)) {
+ display->setProjection(currentState.orientation, currentState.viewport,
+ currentState.frame);
+ }
+ if (currentState.width != drawingState.width ||
+ currentState.height != drawingState.height) {
+ display->setDisplaySize(currentState.width, currentState.height);
+
+ if (display->isPrimary()) {
+ mScheduler->onPrimaryDisplayAreaChanged(currentState.width * currentState.height);
+ }
+
+ if (mRefreshRateOverlay) {
+ mRefreshRateOverlay->setViewport(display->getSize());
+ }
+ }
+ }
+}
+
void SurfaceFlinger::processDisplayChangesLocked() {
// here we take advantage of Vector's copy-on-write semantics to
// improve performance by skipping the transaction entirely when
@@ -2671,133 +2724,31 @@
const KeyedVector<wp<IBinder>, DisplayDeviceState>& draw(mDrawingState.displays);
if (!curr.isIdenticalTo(draw)) {
mVisibleRegionsDirty = true;
- const size_t cc = curr.size();
- size_t dc = draw.size();
// find the displays that were removed
// (ie: in drawing state but not in current state)
// also handle displays that changed
// (ie: displays that are in both lists)
- for (size_t i = 0; i < dc;) {
- const ssize_t j = curr.indexOfKey(draw.keyAt(i));
+ for (size_t i = 0; i < draw.size(); i++) {
+ const wp<IBinder>& displayToken = draw.keyAt(i);
+ const ssize_t j = curr.indexOfKey(displayToken);
if (j < 0) {
// in drawing state but not in current state
- if (const auto display = getDisplayDeviceLocked(draw.keyAt(i))) {
- // Save display ID before disconnecting.
- const auto displayId = display->getId();
- display->disconnect();
-
- if (!display->isVirtual()) {
- LOG_ALWAYS_FATAL_IF(!displayId);
- dispatchDisplayHotplugEvent(displayId->value, false);
- }
- }
-
- mDisplays.erase(draw.keyAt(i));
+ processDisplayRemoved(displayToken);
} else {
// this display is in both lists. see if something changed.
- const DisplayDeviceState& state(curr[j]);
- const wp<IBinder>& displayToken = curr.keyAt(j);
- const sp<IBinder> state_binder = IInterface::asBinder(state.surface);
- const sp<IBinder> draw_binder = IInterface::asBinder(draw[i].surface);
- if (state_binder != draw_binder) {
- // changing the surface is like destroying and
- // recreating the DisplayDevice, so we just remove it
- // from the drawing state, so that it get re-added
- // below.
- if (const auto display = getDisplayDeviceLocked(displayToken)) {
- display->disconnect();
- }
- mDisplays.erase(displayToken);
- mDrawingState.displays.removeItemsAt(i);
- dc--;
- // at this point we must loop to the next item
- continue;
- }
-
- if (const auto display = getDisplayDeviceLocked(displayToken)) {
- if (state.layerStack != draw[i].layerStack) {
- display->setLayerStack(state.layerStack);
- }
- if ((state.orientation != draw[i].orientation) ||
- (state.viewport != draw[i].viewport) || (state.frame != draw[i].frame)) {
- display->setProjection(state.orientation, state.viewport, state.frame);
- }
- if (state.width != draw[i].width || state.height != draw[i].height) {
- display->setDisplaySize(state.width, state.height);
- }
- }
+ const DisplayDeviceState& currentState = curr[j];
+ const DisplayDeviceState& drawingState = draw[i];
+ processDisplayChanged(displayToken, currentState, drawingState);
}
- ++i;
}
// find displays that were added
// (ie: in current state but not in drawing state)
- for (size_t i = 0; i < cc; i++) {
- if (draw.indexOfKey(curr.keyAt(i)) < 0) {
- const DisplayDeviceState& state(curr[i]);
-
- sp<compositionengine::DisplaySurface> dispSurface;
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferProducer> bqProducer;
- sp<IGraphicBufferConsumer> bqConsumer;
- getFactory().createBufferQueue(&bqProducer, &bqConsumer, false);
-
- std::optional<DisplayId> displayId;
- if (state.isVirtual()) {
- // Virtual displays without a surface are dormant:
- // they have external state (layer stack, projection,
- // etc.) but no internal state (i.e. a DisplayDevice).
- if (state.surface != nullptr) {
- // Allow VR composer to use virtual displays.
- if (mUseHwcVirtualDisplays || getHwComposer().isUsingVrComposer()) {
- int width = 0;
- int status = state.surface->query(NATIVE_WINDOW_WIDTH, &width);
- ALOGE_IF(status != NO_ERROR, "Unable to query width (%d)", status);
- int height = 0;
- status = state.surface->query(NATIVE_WINDOW_HEIGHT, &height);
- ALOGE_IF(status != NO_ERROR, "Unable to query height (%d)", status);
- int intFormat = 0;
- status = state.surface->query(NATIVE_WINDOW_FORMAT, &intFormat);
- ALOGE_IF(status != NO_ERROR, "Unable to query format (%d)", status);
- auto format = static_cast<ui::PixelFormat>(intFormat);
-
- displayId =
- getHwComposer().allocateVirtualDisplay(width, height, &format);
- }
-
- // TODO: Plumb requested format back up to consumer
-
- sp<VirtualDisplaySurface> vds =
- new VirtualDisplaySurface(getHwComposer(), displayId, state.surface,
- bqProducer, bqConsumer,
- state.displayName);
-
- dispSurface = vds;
- producer = vds;
- }
- } else {
- ALOGE_IF(state.surface != nullptr,
- "adding a supported display, but rendering "
- "surface is provided (%p), ignoring it",
- state.surface.get());
-
- displayId = state.displayId;
- LOG_ALWAYS_FATAL_IF(!displayId);
- dispSurface = new FramebufferSurface(getHwComposer(), *displayId, bqConsumer);
- producer = bqProducer;
- }
-
- const wp<IBinder>& displayToken = curr.keyAt(i);
- if (dispSurface != nullptr) {
- mDisplays.emplace(displayToken,
- setupNewDisplayDeviceInternal(displayToken, displayId, state,
- dispSurface, producer));
- if (!state.isVirtual()) {
- LOG_ALWAYS_FATAL_IF(!displayId);
- dispatchDisplayHotplugEvent(displayId->value, true);
- }
- }
+ for (size_t i = 0; i < curr.size(); i++) {
+ const wp<IBinder>& displayToken = curr.keyAt(i);
+ if (draw.indexOfKey(displayToken) < 0) {
+ processDisplayAdded(displayToken, curr[i]);
}
}
}
@@ -2807,9 +2758,11 @@
void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
{
+ const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
+
// Notify all layers of available frames
- mCurrentState.traverseInZOrder([](Layer* layer) {
- layer->notifyAvailableFrames();
+ mCurrentState.traverse([expectedPresentTime](Layer* layer) {
+ layer->notifyAvailableFrames(expectedPresentTime);
});
/*
@@ -2817,8 +2770,9 @@
* (perform the transaction for each of them if needed)
*/
- if ((transactionFlags & eTraversalNeeded) || mTraversalNeededMainThread) {
- mCurrentState.traverseInZOrder([&](Layer* layer) {
+ if ((transactionFlags & eTraversalNeeded) || mForceTraversal) {
+ mForceTraversal = false;
+ mCurrentState.traverse([&](Layer* layer) {
uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
if (!trFlags) return;
@@ -2830,7 +2784,6 @@
mInputInfoChanged = true;
}
});
- mTraversalNeededMainThread = false;
}
/*
@@ -2842,7 +2795,7 @@
processDisplayHotplugEventsLocked();
}
- if (transactionFlags & (eDisplayLayerStackChanged|eDisplayTransactionNeeded)) {
+ if (transactionFlags & (eTransformHintUpdateNeeded | eDisplayTransactionNeeded)) {
// The transform hint might have changed for some layers
// (either because a display has changed, or because a layer
// as changed).
@@ -2854,7 +2807,7 @@
// display is used to calculate the hint, otherwise we use the
// default display.
//
- // NOTE: we do this here, rather than in rebuildLayerStacks() so that
+ // NOTE: we do this here, rather than when presenting the display so that
// the hint is set before we acquire a buffer from the surface texture.
//
// NOTE: layer transactions have taken place already, so we use their
@@ -2865,7 +2818,7 @@
sp<const DisplayDevice> hintDisplay;
uint32_t currentlayerStack = 0;
bool first = true;
- mCurrentState.traverseInZOrder([&](Layer* layer) {
+ mCurrentState.traverse([&](Layer* layer) REQUIRES(mStateLock) {
// NOTE: we rely on the fact that layers are sorted by
// layerStack first (so we don't have to traverse the list
// of displays for every layer).
@@ -2903,14 +2856,13 @@
// could be null if there is no display available at all to get
// the transform hint from.
if (hintDisplay) {
- layer->updateTransformHint(hintDisplay);
+ layer->updateTransformHint(hintDisplay->getTransformHint());
}
first = false;
});
}
-
/*
* Perform our own transaction if needed
*/
@@ -2962,7 +2914,7 @@
std::vector<InputWindowInfo> inputHandles;
mDrawingState.traverseInReverseZOrder([&](Layer* layer) {
- if (layer->hasInput()) {
+ if (layer->needsInputInfo()) {
// When calculating the screen bounds we ignore the transparent region since it may
// result in an unwanted offset.
inputHandles.push_back(layer->fillInputInfo());
@@ -2975,29 +2927,29 @@
}
void SurfaceFlinger::commitInputWindowCommands() {
- mInputWindowCommands = mPendingInputWindowCommands;
+ mInputWindowCommands.merge(mPendingInputWindowCommands);
mPendingInputWindowCommands.clear();
}
-void SurfaceFlinger::updateCursorAsync()
-{
- for (const auto& [token, display] : mDisplays) {
- if (!display->getId()) {
- continue;
- }
-
- for (auto& layer : display->getVisibleLayersSortedByZ()) {
- layer->updateCursorPosition(display);
+void SurfaceFlinger::updateCursorAsync() {
+ compositionengine::CompositionRefreshArgs refreshArgs;
+ for (const auto& [_, display] : ON_MAIN_THREAD(mDisplays)) {
+ if (display->getId()) {
+ refreshArgs.outputs.push_back(display->getCompositionDisplay());
}
}
+
+ mCompositionEngine->updateCursorAsync(refreshArgs);
}
-void SurfaceFlinger::latchAndReleaseBuffer(const sp<Layer>& layer) {
- if (layer->hasReadyFrame()) {
- bool ignored = false;
- layer->latchBuffer(ignored, systemTime());
- }
- layer->releasePendingBuffer(systemTime());
+void SurfaceFlinger::changeRefreshRate(const RefreshRate& refreshRate,
+ Scheduler::ConfigEvent event) {
+ // If this is called from the main thread mStateLock must be locked before
+ // Currently the only way to call this function from the main thread is from
+ // Sheduler::chooseRefreshRateForContent
+
+ ConditionalLock lock(mStateLock, std::this_thread::get_id() != mMainThreadId);
+ changeRefreshRateLocked(refreshRate, event);
}
void SurfaceFlinger::initScheduler(DisplayId primaryDisplayId) {
@@ -3008,58 +2960,68 @@
return;
}
- int currentConfig = getHwComposer().getActiveConfigIndex(primaryDisplayId);
+ auto currentConfig = HwcConfigIndexType(getHwComposer().getActiveConfigIndex(primaryDisplayId));
mRefreshRateConfigs =
- std::make_unique<scheduler::RefreshRateConfigs>(refresh_rate_switching(false),
- getHwComposer().getConfigs(
+ std::make_unique<scheduler::RefreshRateConfigs>(getHwComposer().getConfigs(
primaryDisplayId),
currentConfig);
mRefreshRateStats =
std::make_unique<scheduler::RefreshRateStats>(*mRefreshRateConfigs, *mTimeStats,
- currentConfig, HWC_POWER_MODE_OFF);
+ currentConfig, hal::PowerMode::OFF);
mRefreshRateStats->setConfigMode(currentConfig);
+ mPhaseConfiguration = getFactory().createPhaseConfiguration(*mRefreshRateConfigs);
+
// start the EventThread
mScheduler =
getFactory().createScheduler([this](bool enabled) { setPrimaryVsyncEnabled(enabled); },
- *mRefreshRateConfigs);
+ *mRefreshRateConfigs, *this);
mAppConnectionHandle =
- mScheduler->createConnection("app", mVsyncModulator.getOffsets().app,
- mPhaseOffsets->getOffsetThresholdForNextVsync(),
+ mScheduler->createConnection("app", mPhaseConfiguration->getCurrentOffsets().late.app,
impl::EventThread::InterceptVSyncsCallback());
mSfConnectionHandle =
- mScheduler->createConnection("sf", mVsyncModulator.getOffsets().sf,
- mPhaseOffsets->getOffsetThresholdForNextVsync(),
+ mScheduler->createConnection("sf", mPhaseConfiguration->getCurrentOffsets().late.sf,
[this](nsecs_t timestamp) {
mInterceptor->saveVSyncEvent(timestamp);
});
mEventQueue->setEventConnection(mScheduler->getEventConnection(mSfConnectionHandle));
- mVsyncModulator.setSchedulerAndHandles(mScheduler.get(), mAppConnectionHandle.get(),
- mSfConnectionHandle.get());
+ mVSyncModulator.emplace(*mScheduler, mAppConnectionHandle, mSfConnectionHandle,
+ mPhaseConfiguration->getCurrentOffsets());
mRegionSamplingThread =
new RegionSamplingThread(*this, *mScheduler,
RegionSamplingThread::EnvironmentTimingTunables());
-
- mScheduler->setChangeRefreshRateCallback(
- [this](RefreshRateType type, Scheduler::ConfigEvent event) {
- Mutex::Autolock lock(mStateLock);
- setRefreshRateTo(type, event);
- });
+ // Dispatch a config change request for the primary display on scheduler
+ // initialization, so that the EventThreads always contain a reference to a
+ // prior configuration.
+ //
+ // This is a bit hacky, but this avoids a back-pointer into the main SF
+ // classes from EventThread, and there should be no run-time binder cost
+ // anyway since there are no connected apps at this point.
+ const nsecs_t vsyncPeriod =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(currentConfig).getVsyncPeriod();
+ mScheduler->onPrimaryDisplayConfigChanged(mAppConnectionHandle, primaryDisplayId.value,
+ currentConfig, vsyncPeriod);
}
void SurfaceFlinger::commitTransaction()
{
+ commitTransactionLocked();
+ mTransactionPending = false;
+ mAnimTransactionPending = false;
+ mTransactionCV.broadcast();
+}
+
+void SurfaceFlinger::commitTransactionLocked() {
if (!mLayersPendingRemoval.isEmpty()) {
// Notify removed layers now that they can't be drawn from
for (const auto& l : mLayersPendingRemoval) {
- recordBufferingStats(l->getName().string(),
- l->getOccupancyHistory(true));
+ recordBufferingStats(l->getName(), l->getOccupancyHistory(true));
// Ensure any buffers set to display on any children are released.
if (l->isRemovedFromCurrentState()) {
- latchAndReleaseBuffer(l);
+ l->latchAndReleaseBuffer();
}
// If the layer has been removed and has no parent, then it will not be reachable
@@ -3076,52 +3038,27 @@
// we composite should be considered an animation as well.
mAnimCompositionPending = mAnimTransactionPending;
- withTracingLock([&]() {
- mDrawingState = mCurrentState;
- // clear the "changed" flags in current state
- mCurrentState.colorMatrixChanged = false;
+ mDrawingState = mCurrentState;
+ // clear the "changed" flags in current state
+ mCurrentState.colorMatrixChanged = false;
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- layer->commitChildList();
+ mDrawingState.traverse([&](Layer* layer) {
+ layer->commitChildList();
- // If the layer can be reached when traversing mDrawingState, then the layer is no
- // longer offscreen. Remove the layer from the offscreenLayer set.
- if (mOffscreenLayers.count(layer)) {
- mOffscreenLayers.erase(layer);
- }
- });
-
- commitOffscreenLayers();
+ // If the layer can be reached when traversing mDrawingState, then the layer is no
+ // longer offscreen. Remove the layer from the offscreenLayer set.
+ if (mOffscreenLayers.count(layer)) {
+ mOffscreenLayers.erase(layer);
+ }
});
- mTransactionPending = false;
- mAnimTransactionPending = false;
- mTransactionCV.broadcast();
-}
-
-void SurfaceFlinger::withTracingLock(std::function<void()> lockedOperation) {
- if (mTracingEnabledChanged) {
- mTracingEnabled = mTracing.isEnabled();
- mTracingEnabledChanged = false;
- }
-
- // Synchronize with Tracing thread
- std::unique_lock<std::mutex> lock;
- if (mTracingEnabled) {
- lock = std::unique_lock<std::mutex>(mDrawingStateLock);
- }
-
- lockedOperation();
-
- // Synchronize with Tracing thread
- if (mTracingEnabled) {
- lock.unlock();
- }
+ commitOffscreenLayers();
+ mDrawingState.traverse([&](Layer* layer) { layer->updateMirrorInfo(); });
}
void SurfaceFlinger::commitOffscreenLayers() {
for (Layer* offscreenLayer : mOffscreenLayers) {
- offscreenLayer->traverseInZOrder(LayerVector::StateSet::Drawing, [](Layer* layer) {
+ offscreenLayer->traverse(LayerVector::StateSet::Drawing, [](Layer* layer) {
uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
if (!trFlags) return;
@@ -3131,149 +3068,8 @@
}
}
-void SurfaceFlinger::computeVisibleRegions(const sp<const DisplayDevice>& displayDevice,
- Region& outDirtyRegion, Region& outOpaqueRegion) {
- ATRACE_CALL();
- ALOGV("computeVisibleRegions");
-
- auto display = displayDevice->getCompositionDisplay();
-
- Region aboveOpaqueLayers;
- Region aboveCoveredLayers;
- Region dirty;
-
- outDirtyRegion.clear();
-
- mDrawingState.traverseInReverseZOrder([&](Layer* layer) {
- // start with the whole surface at its current location
- const Layer::State& s(layer->getDrawingState());
-
- // only consider the layers on the given layer stack
- if (!display->belongsInOutput(layer->getLayerStack(), layer->getPrimaryDisplayOnly())) {
- return;
- }
-
- /*
- * opaqueRegion: area of a surface that is fully opaque.
- */
- Region opaqueRegion;
-
- /*
- * visibleRegion: area of a surface that is visible on screen
- * and not fully transparent. This is essentially the layer's
- * footprint minus the opaque regions above it.
- * Areas covered by a translucent surface are considered visible.
- */
- Region visibleRegion;
-
- /*
- * coveredRegion: area of a surface that is covered by all
- * visible regions above it (which includes the translucent areas).
- */
- Region coveredRegion;
-
- /*
- * transparentRegion: area of a surface that is hinted to be completely
- * transparent. This is only used to tell when the layer has no visible
- * non-transparent regions and can be removed from the layer list. It
- * does not affect the visibleRegion of this layer or any layers
- * beneath it. The hint may not be correct if apps don't respect the
- * SurfaceView restrictions (which, sadly, some don't).
- */
- Region transparentRegion;
-
-
- // handle hidden surfaces by setting the visible region to empty
- if (CC_LIKELY(layer->isVisible())) {
- const bool translucent = !layer->isOpaque(s);
- Rect bounds(layer->getScreenBounds());
-
- visibleRegion.set(bounds);
- ui::Transform tr = layer->getTransform();
- if (!visibleRegion.isEmpty()) {
- // Remove the transparent area from the visible region
- if (translucent) {
- if (tr.preserveRects()) {
- // transform the transparent region
- transparentRegion = tr.transform(layer->getActiveTransparentRegion(s));
- } else {
- // transformation too complex, can't do the
- // transparent region optimization.
- transparentRegion.clear();
- }
- }
-
- // compute the opaque region
- const int32_t layerOrientation = tr.getOrientation();
- if (layer->getAlpha() == 1.0f && !translucent &&
- layer->getRoundedCornerState().radius == 0.0f &&
- ((layerOrientation & ui::Transform::ROT_INVALID) == false)) {
- // the opaque region is the layer's footprint
- opaqueRegion = visibleRegion;
- }
- }
- }
-
- if (visibleRegion.isEmpty()) {
- layer->clearVisibilityRegions();
- return;
- }
-
- // Clip the covered region to the visible region
- coveredRegion = aboveCoveredLayers.intersect(visibleRegion);
-
- // Update aboveCoveredLayers for next (lower) layer
- aboveCoveredLayers.orSelf(visibleRegion);
-
- // subtract the opaque region covered by the layers above us
- visibleRegion.subtractSelf(aboveOpaqueLayers);
-
- // compute this layer's dirty region
- if (layer->contentDirty) {
- // we need to invalidate the whole region
- dirty = visibleRegion;
- // as well, as the old visible region
- dirty.orSelf(layer->visibleRegion);
- layer->contentDirty = false;
- } else {
- /* compute the exposed region:
- * the exposed region consists of two components:
- * 1) what's VISIBLE now and was COVERED before
- * 2) what's EXPOSED now less what was EXPOSED before
- *
- * note that (1) is conservative, we start with the whole
- * visible region but only keep what used to be covered by
- * something -- which mean it may have been exposed.
- *
- * (2) handles areas that were not covered by anything but got
- * exposed because of a resize.
- */
- const Region newExposed = visibleRegion - coveredRegion;
- const Region oldVisibleRegion = layer->visibleRegion;
- const Region oldCoveredRegion = layer->coveredRegion;
- const Region oldExposed = oldVisibleRegion - oldCoveredRegion;
- dirty = (visibleRegion&oldCoveredRegion) | (newExposed-oldExposed);
- }
- dirty.subtractSelf(aboveOpaqueLayers);
-
- // accumulate to the screen dirty region
- outDirtyRegion.orSelf(dirty);
-
- // Update aboveOpaqueLayers for next (lower) layer
- aboveOpaqueLayers.orSelf(opaqueRegion);
-
- // Store the visible region in screen space
- layer->setVisibleRegion(visibleRegion);
- layer->setCoveredRegion(coveredRegion);
- layer->setVisibleNonTransparentRegion(
- visibleRegion.subtract(transparentRegion));
- });
-
- outOpaqueRegion = aboveOpaqueLayers;
-}
-
void SurfaceFlinger::invalidateLayerStack(const sp<const Layer>& layer, const Region& dirty) {
- for (const auto& [token, displayDevice] : mDisplays) {
+ for (const auto& [token, displayDevice] : ON_MAIN_THREAD(mDisplays)) {
auto display = displayDevice->getCompositionDisplay();
if (display->belongsInOutput(layer->getLayerStack(), layer->getPrimaryDisplayOnly())) {
display->editState().dirtyRegion.orSelf(dirty);
@@ -3292,6 +3088,8 @@
bool frameQueued = false;
bool newDataLatched = false;
+ const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
+
// Store the set of layers that need updates. This set must not change as
// buffers are being latched, as this could result in a deadlock.
// Example: Two producers share the same command stream and:
@@ -3301,10 +3099,9 @@
// 3.) Layer 1 is latched.
// Display is now waiting on Layer 1's frame, which is behind layer 0's
// second frame. But layer 0's second frame could be waiting on display.
- mDrawingState.traverseInZOrder([&](Layer* layer) {
+ mDrawingState.traverse([&](Layer* layer) {
if (layer->hasReadyFrame()) {
frameQueued = true;
- const nsecs_t expectedPresentTime = getExpectedPresentTime();
if (layer->shouldPresentNow(expectedPresentTime)) {
mLayersWithQueuedFrames.push_back(layer);
} else {
@@ -3316,13 +3113,21 @@
}
});
+ // The client can continue submitting buffers for offscreen layers, but they will not
+ // be shown on screen. Therefore, we need to latch and release buffers of offscreen
+ // layers to ensure dequeueBuffer doesn't block indefinitely.
+ for (Layer* offscreenLayer : mOffscreenLayers) {
+ offscreenLayer->traverse(LayerVector::StateSet::Drawing,
+ [&](Layer* l) { l->latchAndReleaseBuffer(); });
+ }
+
if (!mLayersWithQueuedFrames.empty()) {
// mStateLock is needed for latchBuffer as LayerRejecter::reject()
// writes to Layer current state. See also b/119481871
Mutex::Autolock lock(mStateLock);
for (auto& layer : mLayersWithQueuedFrames) {
- if (layer->latchBuffer(visibleRegions, latchTime)) {
+ if (layer->latchBuffer(visibleRegions, latchTime, expectedPresentTime)) {
mLayersPendingRefresh.push_back(layer);
}
layer->useSurfaceDamage();
@@ -3347,6 +3152,8 @@
mBootStage = BootStage::BOOTANIMATION;
}
+ mDrawingState.traverse([&](Layer* layer) { layer->updateCloneBufferInfo(); });
+
// Only continue with the refresh if there is actually new work to do
return !mLayersWithQueuedFrames.empty() && newDataLatched;
}
@@ -3356,217 +3163,17 @@
mGeometryInvalid = true;
}
-void SurfaceFlinger::doDisplayComposition(const sp<DisplayDevice>& displayDevice,
- const Region& inDirtyRegion) {
- auto display = displayDevice->getCompositionDisplay();
- // We only need to actually compose the display if:
- // 1) It is being handled by hardware composer, which may need this to
- // keep its virtual display state machine in sync, or
- // 2) There is work to be done (the dirty region isn't empty)
- if (!displayDevice->getId() && inDirtyRegion.isEmpty()) {
- ALOGV("Skipping display composition");
- return;
- }
-
- ALOGV("doDisplayComposition");
- base::unique_fd readyFence;
- if (!doComposeSurfaces(displayDevice, Region::INVALID_REGION, &readyFence)) return;
-
- // swap buffers (presentation)
- display->getRenderSurface()->queueBuffer(std::move(readyFence));
-}
-
-bool SurfaceFlinger::doComposeSurfaces(const sp<DisplayDevice>& displayDevice,
- const Region& debugRegion, base::unique_fd* readyFence) {
- ATRACE_CALL();
- ALOGV("doComposeSurfaces");
-
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
- const auto displayId = display->getId();
- auto& renderEngine = getRenderEngine();
- const bool supportProtectedContent = renderEngine.supportsProtectedContent();
-
- const Region bounds(displayState.bounds);
- const DisplayRenderArea renderArea(displayDevice);
- const bool hasClientComposition = getHwComposer().hasClientComposition(displayId);
- ATRACE_INT("hasClientComposition", hasClientComposition);
-
- bool applyColorMatrix = false;
-
- renderengine::DisplaySettings clientCompositionDisplay;
- std::vector<renderengine::LayerSettings> clientCompositionLayers;
- sp<GraphicBuffer> buf;
- base::unique_fd fd;
-
- if (hasClientComposition) {
- ALOGV("hasClientComposition");
-
- if (displayDevice->isPrimary() && supportProtectedContent) {
- bool needsProtected = false;
- for (auto& layer : displayDevice->getVisibleLayersSortedByZ()) {
- // If the layer is a protected layer, mark protected context is needed.
- if (layer->isProtected()) {
- needsProtected = true;
- break;
- }
- }
- if (needsProtected != renderEngine.isProtected()) {
- renderEngine.useProtectedContext(needsProtected);
- }
- if (needsProtected != display->getRenderSurface()->isProtected() &&
- needsProtected == renderEngine.isProtected()) {
- display->getRenderSurface()->setProtected(needsProtected);
- }
- }
-
- buf = display->getRenderSurface()->dequeueBuffer(&fd);
-
- if (buf == nullptr) {
- ALOGW("Dequeuing buffer for display [%s] failed, bailing out of "
- "client composition for this frame",
- displayDevice->getDisplayName().c_str());
- return false;
- }
-
- clientCompositionDisplay.physicalDisplay = displayState.scissor;
- clientCompositionDisplay.clip = displayState.scissor;
- const ui::Transform& displayTransform = displayState.transform;
- clientCompositionDisplay.globalTransform = displayTransform.asMatrix4();
- clientCompositionDisplay.orientation = displayState.orientation;
-
- const auto* profile = display->getDisplayColorProfile();
- Dataspace outputDataspace = Dataspace::UNKNOWN;
- if (profile->hasWideColorGamut()) {
- outputDataspace = displayState.dataspace;
- }
- clientCompositionDisplay.outputDataspace = outputDataspace;
- clientCompositionDisplay.maxLuminance =
- profile->getHdrCapabilities().getDesiredMaxLuminance();
-
- const bool hasDeviceComposition = getHwComposer().hasDeviceComposition(displayId);
- const bool skipClientColorTransform =
- getHwComposer()
- .hasDisplayCapability(displayId,
- HWC2::DisplayCapability::SkipClientColorTransform);
-
- // Compute the global color transform matrix.
- applyColorMatrix = !hasDeviceComposition && !skipClientColorTransform;
- if (applyColorMatrix) {
- clientCompositionDisplay.colorTransform = displayState.colorTransformMat;
- }
- }
-
- /*
- * and then, render the layers targeted at the framebuffer
- */
-
- ALOGV("Rendering client layers");
- bool firstLayer = true;
- Region clearRegion = Region::INVALID_REGION;
- for (auto& layer : displayDevice->getVisibleLayersSortedByZ()) {
- const Region viewportRegion(displayState.viewport);
- const Region clip(viewportRegion.intersect(layer->visibleRegion));
- ALOGV("Layer: %s", layer->getName().string());
- ALOGV(" Composition type: %s", toString(layer->getCompositionType(displayDevice)).c_str());
- if (!clip.isEmpty()) {
- switch (layer->getCompositionType(displayDevice)) {
- case Hwc2::IComposerClient::Composition::CURSOR:
- case Hwc2::IComposerClient::Composition::DEVICE:
- case Hwc2::IComposerClient::Composition::SIDEBAND:
- case Hwc2::IComposerClient::Composition::SOLID_COLOR: {
- LOG_ALWAYS_FATAL_IF(!displayId);
- const Layer::State& state(layer->getDrawingState());
- if (layer->getClearClientTarget(displayDevice) && !firstLayer &&
- layer->isOpaque(state) && (layer->getAlpha() == 1.0f) &&
- layer->getRoundedCornerState().radius == 0.0f && hasClientComposition) {
- // never clear the very first layer since we're
- // guaranteed the FB is already cleared
- renderengine::LayerSettings layerSettings;
- Region dummyRegion;
- bool prepared =
- layer->prepareClientLayer(renderArea, clip, dummyRegion,
- supportProtectedContent, layerSettings);
-
- if (prepared) {
- layerSettings.source.buffer.buffer = nullptr;
- layerSettings.source.solidColor = half3(0.0, 0.0, 0.0);
- layerSettings.alpha = half(0.0);
- layerSettings.disableBlending = true;
- clientCompositionLayers.push_back(layerSettings);
- }
- }
- break;
- }
- case Hwc2::IComposerClient::Composition::CLIENT: {
- renderengine::LayerSettings layerSettings;
- bool prepared =
- layer->prepareClientLayer(renderArea, clip, clearRegion,
- supportProtectedContent, layerSettings);
- if (prepared) {
- clientCompositionLayers.push_back(layerSettings);
- }
- break;
- }
- default:
- break;
- }
- } else {
- ALOGV(" Skipping for empty clip");
- }
- firstLayer = false;
- }
-
- // Perform some cleanup steps if we used client composition.
- if (hasClientComposition) {
- clientCompositionDisplay.clearRegion = clearRegion;
-
- // We boost GPU frequency here because there will be color spaces conversion
- // and it's expensive. We boost the GPU frequency so that GPU composition can
- // finish in time. We must reset GPU frequency afterwards, because high frequency
- // consumes extra battery.
- const bool expensiveRenderingExpected =
- clientCompositionDisplay.outputDataspace == Dataspace::DISPLAY_P3;
- if (expensiveRenderingExpected && displayId) {
- mPowerAdvisor.setExpensiveRenderingExpected(*displayId, true);
- }
- if (!debugRegion.isEmpty()) {
- Region::const_iterator it = debugRegion.begin();
- Region::const_iterator end = debugRegion.end();
- while (it != end) {
- const Rect& rect = *it++;
- renderengine::LayerSettings layerSettings;
- layerSettings.source.buffer.buffer = nullptr;
- layerSettings.source.solidColor = half3(1.0, 0.0, 1.0);
- layerSettings.geometry.boundaries = rect.toFloatRect();
- layerSettings.alpha = half(1.0);
- clientCompositionLayers.push_back(layerSettings);
- }
- }
- renderEngine.drawLayers(clientCompositionDisplay, clientCompositionLayers,
- buf->getNativeBuffer(), /*useFramebufferCache=*/true, std::move(fd),
- readyFence);
- } else if (displayId) {
- mPowerAdvisor.setExpensiveRenderingExpected(*displayId, false);
- }
- return true;
-}
-
-void SurfaceFlinger::drawWormhole(const Region& region) const {
- auto& engine(getRenderEngine());
- engine.fillRegionWithColor(region, 0, 0, 0, 0);
-}
-
status_t SurfaceFlinger::addClientLayer(const sp<Client>& client, const sp<IBinder>& handle,
const sp<IGraphicBufferProducer>& gbc, const sp<Layer>& lbc,
const sp<IBinder>& parentHandle,
- const sp<Layer>& parentLayer, bool addToCurrentState) {
+ const sp<Layer>& parentLayer, bool addToCurrentState,
+ uint32_t* outTransformHint) {
// add this layer to the current state list
{
Mutex::Autolock _l(mStateLock);
sp<Layer> parent;
if (parentHandle != nullptr) {
- parent = fromHandle(parentHandle);
+ parent = fromHandleLocked(parentHandle).promote();
if (parent == nullptr) {
return NAME_NOT_FOUND;
}
@@ -3574,9 +3181,9 @@
parent = parentLayer;
}
- if (mNumLayers >= MAX_LAYERS) {
- ALOGE("AddClientLayer failed, mNumLayers (%zu) >= MAX_LAYERS (%zu)", mNumLayers,
- MAX_LAYERS);
+ if (mNumLayers >= ISurfaceComposer::MAX_LAYERS) {
+ ALOGE("AddClientLayer failed, mNumLayers (%zu) >= MAX_LAYERS (%zu)", mNumLayers.load(),
+ ISurfaceComposer::MAX_LAYERS);
return NO_MEMORY;
}
@@ -3599,8 +3206,16 @@
mMaxGraphicBufferProducerListSize,
"Suspected IGBP leak: %zu IGBPs (%zu max), %zu Layers",
mGraphicBufferProducerList.size(),
- mMaxGraphicBufferProducerListSize, mNumLayers);
+ mMaxGraphicBufferProducerListSize, mNumLayers.load());
}
+
+ if (const auto display = getDefaultDisplayDeviceLocked()) {
+ lbc->updateTransformHint(display->getTransformHint());
+ }
+ if (outTransformHint) {
+ *outTransformHint = lbc->getTransformHint();
+ }
+
mLayersAdded = true;
}
@@ -3610,6 +3225,13 @@
return NO_ERROR;
}
+void SurfaceFlinger::removeGraphicBufferProducerAsync(const wp<IBinder>& binder) {
+ static_cast<void>(schedule([=] {
+ Mutex::Autolock lock(mStateLock);
+ mGraphicBufferProducerList.erase(binder);
+ }));
+}
+
uint32_t SurfaceFlinger::peekTransactionFlags() {
return mTransactionFlags;
}
@@ -3619,19 +3241,23 @@
}
uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags) {
- return setTransactionFlags(flags, Scheduler::TransactionStart::NORMAL);
+ return setTransactionFlags(flags, Scheduler::TransactionStart::Normal);
}
uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags,
Scheduler::TransactionStart transactionStart) {
uint32_t old = mTransactionFlags.fetch_or(flags);
- mVsyncModulator.setTransactionStart(transactionStart);
+ mVSyncModulator->setTransactionStart(transactionStart);
if ((old & flags)==0) { // wake the server up
signalTransaction();
}
return old;
}
+void SurfaceFlinger::setTraversalNeeded() {
+ mForceTraversal = true;
+}
+
bool SurfaceFlinger::flushTransactionQueues() {
// to prevent onHandleDestroyed from being called while the lock is held,
// we must keep a copy of the transactions (specifically the composer
@@ -3655,9 +3281,9 @@
transactions.push_back(transaction);
applyTransactionState(transaction.states, transaction.displays, transaction.flags,
mPendingInputWindowCommands, transaction.desiredPresentTime,
- transaction.buffer, transaction.callback,
- transaction.postTime, transaction.privileged,
- /*isMainThread*/ true);
+ transaction.buffer, transaction.postTime,
+ transaction.privileged, transaction.hasListenerCallbacks,
+ transaction.listenerCallbacks, /*isMainThread*/ true);
transactionQueue.pop();
flushedATransaction = true;
}
@@ -3677,31 +3303,11 @@
return !mTransactionQueues.empty();
}
-bool SurfaceFlinger::containsAnyInvalidClientState(const Vector<ComposerState>& states) {
- for (const ComposerState& state : states) {
- // Here we need to check that the interface we're given is indeed
- // one of our own. A malicious client could give us a nullptr
- // IInterface, or one of its own or even one of our own but a
- // different type. All these situations would cause us to crash.
- if (state.client == nullptr) {
- return true;
- }
-
- sp<IBinder> binder = IInterface::asBinder(state.client);
- if (binder == nullptr) {
- return true;
- }
-
- if (binder->queryLocalInterface(ISurfaceComposerClient::descriptor) == nullptr) {
- return true;
- }
- }
- return false;
-}
bool SurfaceFlinger::transactionIsReadyToBeApplied(int64_t desiredPresentTime,
const Vector<ComposerState>& states) {
- nsecs_t expectedPresentTime = getExpectedPresentTime();
+
+ const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
// Do not present if the desiredPresentTime has not passed unless it is more than one second
// in the future. We ignore timestamps more than 1 second in the future for stability reasons.
if (desiredPresentTime >= 0 && desiredPresentTime >= expectedPresentTime &&
@@ -3721,13 +3327,11 @@
return true;
}
-void SurfaceFlinger::setTransactionState(const Vector<ComposerState>& states,
- const Vector<DisplayState>& displays, uint32_t flags,
- const sp<IBinder>& applyToken,
- const InputWindowCommands& inputWindowCommands,
- int64_t desiredPresentTime,
- const client_cache_t& uncacheBuffer,
- const std::vector<ListenerCallbacks>& listenerCallbacks) {
+void SurfaceFlinger::setTransactionState(
+ const Vector<ComposerState>& states, const Vector<DisplayState>& displays, uint32_t flags,
+ const sp<IBinder>& applyToken, const InputWindowCommands& inputWindowCommands,
+ int64_t desiredPresentTime, const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
+ const std::vector<ListenerCallbacks>& listenerCallbacks) {
ATRACE_CALL();
const int64_t postTime = systemTime();
@@ -3736,10 +3340,6 @@
Mutex::Autolock _l(mStateLock);
- if (containsAnyInvalidClientState(states)) {
- return;
- }
-
// If its TransactionQueue already has a pending TransactionState or if it is pending
auto itr = mTransactionQueues.find(applyToken);
// if this is an animation frame, wait until prior animation frame has
@@ -3756,27 +3356,32 @@
itr = mTransactionQueues.find(applyToken);
}
}
- if (itr != mTransactionQueues.end() ||
- !transactionIsReadyToBeApplied(desiredPresentTime, states)) {
+
+ const bool pendingTransactions = itr != mTransactionQueues.end();
+ // Expected present time is computed and cached on invalidate, so it may be stale.
+ if (!pendingTransactions) {
+ mExpectedPresentTime = calculateExpectedPresentTime(systemTime());
+ }
+
+ if (pendingTransactions || !transactionIsReadyToBeApplied(desiredPresentTime, states)) {
mTransactionQueues[applyToken].emplace(states, displays, flags, desiredPresentTime,
- uncacheBuffer, listenerCallbacks, postTime,
- privileged);
+ uncacheBuffer, postTime, privileged,
+ hasListenerCallbacks, listenerCallbacks);
setTransactionFlags(eTransactionFlushNeeded);
return;
}
applyTransactionState(states, displays, flags, inputWindowCommands, desiredPresentTime,
- uncacheBuffer, listenerCallbacks, postTime, privileged);
+ uncacheBuffer, postTime, privileged, hasListenerCallbacks,
+ listenerCallbacks);
}
-void SurfaceFlinger::applyTransactionState(const Vector<ComposerState>& states,
- const Vector<DisplayState>& displays, uint32_t flags,
- const InputWindowCommands& inputWindowCommands,
- const int64_t desiredPresentTime,
- const client_cache_t& uncacheBuffer,
- const std::vector<ListenerCallbacks>& listenerCallbacks,
- const int64_t postTime, bool privileged,
- bool isMainThread) {
+void SurfaceFlinger::applyTransactionState(
+ const Vector<ComposerState>& states, const Vector<DisplayState>& displays, uint32_t flags,
+ const InputWindowCommands& inputWindowCommands, const int64_t desiredPresentTime,
+ const client_cache_t& uncacheBuffer, const int64_t postTime, bool privileged,
+ bool hasListenerCallbacks, const std::vector<ListenerCallbacks>& listenerCallbacks,
+ bool isMainThread) {
uint32_t transactionFlags = 0;
if (flags & eAnimation) {
@@ -3799,24 +3404,33 @@
transactionFlags |= setDisplayStateLocked(display);
}
- // In case the client has sent a Transaction that should receive callbacks but without any
- // SurfaceControls that should be included in the callback, send the listener and callbackIds
- // to the callback thread so it can send an empty callback
- if (!listenerCallbacks.empty()) {
- mTransactionCompletedThread.run();
- }
- for (const auto& [listener, callbackIds] : listenerCallbacks) {
- mTransactionCompletedThread.addCallback(listener, callbackIds);
+ // start and end registration for listeners w/ no surface so they can get their callback. Note
+ // that listeners with SurfaceControls will start registration during setClientStateLocked
+ // below.
+ for (const auto& listener : listenerCallbacks) {
+ mTransactionCompletedThread.startRegistration(listener);
+ mTransactionCompletedThread.endRegistration(listener);
}
+ std::unordered_set<ListenerCallbacks, ListenerCallbacksHash> listenerCallbacksWithSurfaces;
uint32_t clientStateFlags = 0;
for (const ComposerState& state : states) {
- clientStateFlags |= setClientStateLocked(state, desiredPresentTime, listenerCallbacks,
- postTime, privileged);
+ clientStateFlags |= setClientStateLocked(state, desiredPresentTime, postTime, privileged,
+ listenerCallbacksWithSurfaces);
+ if ((flags & eAnimation) && state.state.surface) {
+ if (const auto layer = fromHandleLocked(state.state.surface).promote(); layer) {
+ mScheduler->recordLayerHistory(layer.get(), desiredPresentTime,
+ LayerHistory::LayerUpdateType::AnimationTX);
+ }
+ }
+ }
+
+ for (const auto& listenerCallback : listenerCallbacksWithSurfaces) {
+ mTransactionCompletedThread.endRegistration(listenerCallback);
}
// If the state doesn't require a traversal and there are callbacks, send them now
- if (!(clientStateFlags & eTraversalNeeded) && !listenerCallbacks.empty()) {
+ if (!(clientStateFlags & eTraversalNeeded) && hasListenerCallbacks) {
mTransactionCompletedThread.sendCallbacks();
}
transactionFlags |= clientStateFlags;
@@ -3841,31 +3455,60 @@
// so we don't have to wake up again next frame to preform an uneeded traversal.
if (isMainThread && (transactionFlags & eTraversalNeeded)) {
transactionFlags = transactionFlags & (~eTraversalNeeded);
- mTraversalNeededMainThread = true;
+ mForceTraversal = true;
}
+ const auto transactionStart = [](uint32_t flags) {
+ if (flags & eEarlyWakeup) {
+ return Scheduler::TransactionStart::Early;
+ }
+ if (flags & eExplicitEarlyWakeupEnd) {
+ return Scheduler::TransactionStart::EarlyEnd;
+ }
+ if (flags & eExplicitEarlyWakeupStart) {
+ return Scheduler::TransactionStart::EarlyStart;
+ }
+ return Scheduler::TransactionStart::Normal;
+ }(flags);
+
if (transactionFlags) {
if (mInterceptor->isEnabled()) {
mInterceptor->saveTransaction(states, mCurrentState.displays, displays, flags);
}
- // this triggers the transaction
- const auto start = (flags & eEarlyWakeup) ? Scheduler::TransactionStart::EARLY
- : Scheduler::TransactionStart::NORMAL;
- setTransactionFlags(transactionFlags, start);
-
- // if this is a synchronous transaction, wait for it to take effect
- // before returning.
- if (flags & eSynchronous) {
- mTransactionPending = true;
+ // TODO(b/159125966): Remove eEarlyWakeup completly as no client should use this flag
+ if (flags & eEarlyWakeup) {
+ ALOGW("eEarlyWakeup is deprecated. Use eExplicitEarlyWakeup[Start|End]");
}
+
+ if (!privileged && (flags & (eExplicitEarlyWakeupStart | eExplicitEarlyWakeupEnd))) {
+ ALOGE("Only WindowManager is allowed to use eExplicitEarlyWakeup[Start|End] flags");
+ flags &= ~(eExplicitEarlyWakeupStart | eExplicitEarlyWakeupEnd);
+ }
+
+ // this triggers the transaction
+ setTransactionFlags(transactionFlags, transactionStart);
+
if (flags & eAnimation) {
mAnimTransactionPending = true;
}
- if (mPendingInputWindowCommands.syncInputWindows) {
+
+ // if this is a synchronous transaction, wait for it to take effect
+ // before returning.
+ const bool synchronous = flags & eSynchronous;
+ const bool syncInput = inputWindowCommands.syncInputWindows;
+ if (!synchronous && !syncInput) {
+ return;
+ }
+
+ if (synchronous) {
+ mTransactionPending = true;
+ }
+ if (syncInput) {
mPendingSyncInputWindows = true;
}
+
// applyTransactionState can be called by either the main SF thread or by
// another process through setTransactionState. While a given process may wish
// to wait on synchronous transactions, the main SF thread should never
@@ -3881,6 +3524,13 @@
break;
}
}
+ } else {
+ // even if a transaction is not needed, we need to update VsyncModulator
+ // about explicit early indications
+ if (transactionStart == Scheduler::TransactionStart::EarlyStart ||
+ transactionStart == Scheduler::TransactionStart::EarlyEnd) {
+ mVSyncModulator->setTransactionStart(transactionStart);
+ }
}
}
@@ -3932,34 +3582,49 @@
return flags;
}
-bool SurfaceFlinger::callingThreadHasUnscopedSurfaceFlingerAccess() {
+bool SurfaceFlinger::callingThreadHasUnscopedSurfaceFlingerAccess(bool usePermissionCache) {
IPCThreadState* ipc = IPCThreadState::self();
const int pid = ipc->getCallingPid();
const int uid = ipc->getCallingUid();
if ((uid != AID_GRAPHICS && uid != AID_SYSTEM) &&
- !PermissionCache::checkPermission(sAccessSurfaceFlinger, pid, uid)) {
+ (usePermissionCache ? !PermissionCache::checkPermission(sAccessSurfaceFlinger, pid, uid)
+ : !checkPermission(sAccessSurfaceFlinger, pid, uid))) {
return false;
}
return true;
}
uint32_t SurfaceFlinger::setClientStateLocked(
- const ComposerState& composerState, int64_t desiredPresentTime,
- const std::vector<ListenerCallbacks>& listenerCallbacks, int64_t postTime,
- bool privileged) {
+ const ComposerState& composerState, int64_t desiredPresentTime, int64_t postTime,
+ bool privileged,
+ std::unordered_set<ListenerCallbacks, ListenerCallbacksHash>& listenerCallbacks) {
const layer_state_t& s = composerState.state;
- sp<Client> client(static_cast<Client*>(composerState.client.get()));
- sp<Layer> layer(client->getLayerUser(s.surface));
+ for (auto& listener : s.listeners) {
+ // note that startRegistration will not re-register if the listener has
+ // already be registered for a prior surface control
+ mTransactionCompletedThread.startRegistration(listener);
+ listenerCallbacks.insert(listener);
+ }
+
+ sp<Layer> layer = nullptr;
+ if (s.surface) {
+ layer = fromHandleLocked(s.surface).promote();
+ } else {
+ // The client may provide us a null handle. Treat it as if the layer was removed.
+ ALOGW("Attempt to set client state with a null layer handle");
+ }
if (layer == nullptr) {
+ for (auto& [listener, callbackIds] : s.listeners) {
+ mTransactionCompletedThread.registerUnpresentedCallbackHandle(
+ new CallbackHandle(listener, callbackIds, s.surface));
+ }
return 0;
}
uint32_t flags = 0;
const uint64_t what = s.what;
- bool geometryAppliesWithResize =
- what & layer_state_t::eGeometryAppliesWithResize;
// If we are deferring transaction, make sure to push the pending state, as otherwise the
// pending state will also be deferred.
@@ -3967,8 +3632,13 @@
layer->pushPendingState();
}
+ // Only set by BLAST adapter layers
+ if (what & layer_state_t::eProducerDisconnect) {
+ layer->onDisconnect();
+ }
+
if (what & layer_state_t::ePositionChanged) {
- if (layer->setPosition(s.x, s.y, !geometryAppliesWithResize)) {
+ if (layer->setPosition(s.x, s.y)) {
flags |= eTraversalNeeded;
}
}
@@ -4059,30 +3729,33 @@
flags |= eTraversalNeeded;
}
if (what & layer_state_t::eCropChanged_legacy) {
- if (layer->setCrop_legacy(s.crop_legacy, !geometryAppliesWithResize))
- flags |= eTraversalNeeded;
+ if (layer->setCrop_legacy(s.crop_legacy)) flags |= eTraversalNeeded;
}
if (what & layer_state_t::eCornerRadiusChanged) {
if (layer->setCornerRadius(s.cornerRadius))
flags |= eTraversalNeeded;
}
+ if (what & layer_state_t::eBackgroundBlurRadiusChanged && !mDisableBlurs && mSupportsBlur) {
+ if (layer->setBackgroundBlurRadius(s.backgroundBlurRadius)) flags |= eTraversalNeeded;
+ }
if (what & layer_state_t::eLayerStackChanged) {
ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
// We only allow setting layer stacks for top level layers,
// everything else inherits layer stack from its parent.
if (layer->hasParent()) {
ALOGE("Attempt to set layer stack on layer with parent (%s) is invalid",
- layer->getName().string());
+ layer->getDebugName());
} else if (idx < 0) {
ALOGE("Attempt to set layer stack on layer without parent (%s) that "
- "that also does not appear in the top level layer list. Something"
- " has gone wrong.", layer->getName().string());
+ "that also does not appear in the top level layer list. Something"
+ " has gone wrong.",
+ layer->getDebugName());
} else if (layer->setLayerStack(s.layerStack)) {
mCurrentState.layersSortedByZ.removeAt(idx);
mCurrentState.layersSortedByZ.add(layer);
// we need traversal (state changed)
// AND transaction (list changed)
- flags |= eTransactionNeeded|eTraversalNeeded|eDisplayLayerStackChanged;
+ flags |= eTransactionNeeded | eTraversalNeeded | eTransformHintUpdateNeeded;
}
}
if (what & layer_state_t::eDeferTransaction_legacy) {
@@ -4102,15 +3775,6 @@
// We don't trigger a traversal here because if no other state is
// changed, we don't want this to cause any more work
}
- if (what & layer_state_t::eReparent) {
- bool hadParent = layer->hasParent();
- if (layer->reparent(s.parentHandleForChild)) {
- if (!hadParent) {
- mCurrentState.layersSortedByZ.remove(layer);
- }
- flags |= eTransactionNeeded|eTraversalNeeded;
- }
- }
if (what & layer_state_t::eReparentChildren) {
if (layer->reparentChildren(s.reparentHandle)) {
flags |= eTransactionNeeded|eTraversalNeeded;
@@ -4171,9 +3835,44 @@
flags |= eTraversalNeeded;
}
}
+ if (what & layer_state_t::eShadowRadiusChanged) {
+ if (layer->setShadowRadius(s.shadowRadius)) flags |= eTraversalNeeded;
+ }
+ if (what & layer_state_t::eFrameRateSelectionPriority) {
+ if (privileged && layer->setFrameRateSelectionPriority(s.frameRateSelectionPriority)) {
+ flags |= eTraversalNeeded;
+ }
+ }
+ if (what & layer_state_t::eFrameRateChanged) {
+ if (ValidateFrameRate(s.frameRate, s.frameRateCompatibility,
+ "SurfaceFlinger::setClientStateLocked") &&
+ layer->setFrameRate(Layer::FrameRate(s.frameRate,
+ Layer::FrameRate::convertCompatibility(
+ s.frameRateCompatibility)))) {
+ flags |= eTraversalNeeded;
+ }
+ }
+ if (what & layer_state_t::eFixedTransformHintChanged) {
+ if (layer->setFixedTransformHint(s.fixedTransformHint)) {
+ flags |= eTraversalNeeded | eTransformHintUpdateNeeded;
+ }
+ }
+ // This has to happen after we reparent children because when we reparent to null we remove
+ // child layers from current state and remove its relative z. If the children are reparented in
+ // the same transaction, then we have to make sure we reparent the children first so we do not
+ // lose its relative z order.
+ if (what & layer_state_t::eReparent) {
+ bool hadParent = layer->hasParent();
+ if (layer->reparent(s.parentHandleForChild)) {
+ if (!hadParent) {
+ mCurrentState.layersSortedByZ.remove(layer);
+ }
+ flags |= eTransactionNeeded | eTraversalNeeded;
+ }
+ }
std::vector<sp<CallbackHandle>> callbackHandles;
- if ((what & layer_state_t::eHasListenerCallbacksChanged) && (!listenerCallbacks.empty())) {
- for (const auto& [listener, callbackIds] : listenerCallbacks) {
+ if ((what & layer_state_t::eHasListenerCallbacksChanged) && (!s.listeners.empty())) {
+ for (auto& [listener, callbackIds] : s.listeners) {
callbackHandles.emplace_back(new CallbackHandle(listener, callbackIds, s.surface));
}
}
@@ -4198,7 +3897,8 @@
buffer = s.buffer;
}
if (buffer) {
- if (layer->setBuffer(buffer, postTime, desiredPresentTime, s.cachedBuffer)) {
+ if (layer->setBuffer(buffer, s.acquireFence, postTime, desiredPresentTime,
+ s.cachedBuffer)) {
flags |= eTraversalNeeded;
}
}
@@ -4210,10 +3910,6 @@
uint32_t SurfaceFlinger::addInputWindowCommands(const InputWindowCommands& inputWindowCommands) {
uint32_t flags = 0;
- if (!inputWindowCommands.transferTouchFocusCommands.empty()) {
- flags |= eTraversalNeeded;
- }
-
if (inputWindowCommands.syncInputWindows) {
flags |= eTraversalNeeded;
}
@@ -4222,12 +3918,42 @@
return flags;
}
+status_t SurfaceFlinger::mirrorLayer(const sp<Client>& client, const sp<IBinder>& mirrorFromHandle,
+ sp<IBinder>* outHandle) {
+ if (!mirrorFromHandle) {
+ return NAME_NOT_FOUND;
+ }
+
+ sp<Layer> mirrorLayer;
+ sp<Layer> mirrorFrom;
+ std::string uniqueName = getUniqueLayerName("MirrorRoot");
+
+ {
+ Mutex::Autolock _l(mStateLock);
+ mirrorFrom = fromHandleLocked(mirrorFromHandle).promote();
+ if (!mirrorFrom) {
+ return NAME_NOT_FOUND;
+ }
+
+ status_t result = createContainerLayer(client, std::move(uniqueName), -1, -1, 0,
+ LayerMetadata(), outHandle, &mirrorLayer);
+ if (result != NO_ERROR) {
+ return result;
+ }
+
+ mirrorLayer->mClonedChild = mirrorFrom->createClone();
+ }
+
+ return addClientLayer(client, *outHandle, nullptr, mirrorLayer, nullptr, nullptr, false,
+ nullptr /* outTransformHint */);
+}
+
status_t SurfaceFlinger::createLayer(const String8& name, const sp<Client>& client, uint32_t w,
uint32_t h, PixelFormat format, uint32_t flags,
LayerMetadata metadata, sp<IBinder>* handle,
sp<IGraphicBufferProducer>* gbp,
- const sp<IBinder>& parentHandle,
- const sp<Layer>& parentLayer) {
+ const sp<IBinder>& parentHandle, const sp<Layer>& parentLayer,
+ uint32_t* outTransformHint) {
if (int32_t(w|h) < 0) {
ALOGE("createLayer() failed, w or h is negative (w=%d, h=%d)",
int(w), int(h));
@@ -4242,7 +3968,7 @@
sp<Layer> layer;
- String8 uniqueName = getUniqueLayerName(name);
+ std::string uniqueName = getUniqueLayerName(name.string());
bool primaryDisplayOnly = false;
@@ -4258,15 +3984,15 @@
switch (flags & ISurfaceComposerClient::eFXSurfaceMask) {
case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- result = createBufferQueueLayer(client, uniqueName, w, h, flags, std::move(metadata),
- format, handle, gbp, &layer);
+ result = createBufferQueueLayer(client, std::move(uniqueName), w, h, flags,
+ std::move(metadata), format, handle, gbp, &layer);
break;
case ISurfaceComposerClient::eFXSurfaceBufferState:
- result = createBufferStateLayer(client, uniqueName, w, h, flags, std::move(metadata),
- handle, &layer);
+ result = createBufferStateLayer(client, std::move(uniqueName), w, h, flags,
+ std::move(metadata), handle, &layer);
break;
- case ISurfaceComposerClient::eFXSurfaceColor:
+ case ISurfaceComposerClient::eFXSurfaceEffect:
// check if buffer size is set for color layer.
if (w > 0 || h > 0) {
ALOGE("createLayer() failed, w or h cannot be set for color layer (w=%d, h=%d)",
@@ -4274,8 +4000,8 @@
return BAD_VALUE;
}
- result = createColorLayer(client, uniqueName, w, h, flags, std::move(metadata), handle,
- &layer);
+ result = createEffectLayer(client, std::move(uniqueName), w, h, flags,
+ std::move(metadata), handle, &layer);
break;
case ISurfaceComposerClient::eFXSurfaceContainer:
// check if buffer size is set for container layer.
@@ -4284,8 +4010,8 @@
int(w), int(h));
return BAD_VALUE;
}
- result = createContainerLayer(client, uniqueName, w, h, flags, std::move(metadata),
- handle, &layer);
+ result = createContainerLayer(client, std::move(uniqueName), w, h, flags,
+ std::move(metadata), handle, &layer);
break;
default:
result = BAD_VALUE;
@@ -4302,7 +4028,7 @@
bool addToCurrentState = callingThreadHasUnscopedSurfaceFlingerAccess();
result = addClientLayer(client, *handle, *gbp, layer, parentHandle, parentLayer,
- addToCurrentState);
+ addToCurrentState, outTransformHint);
if (result != NO_ERROR) {
return result;
}
@@ -4312,35 +4038,32 @@
return result;
}
-String8 SurfaceFlinger::getUniqueLayerName(const String8& name)
-{
- bool matchFound = true;
- uint32_t dupeCounter = 0;
+std::string SurfaceFlinger::getUniqueLayerName(const char* name) {
+ unsigned dupeCounter = 0;
// Tack on our counter whether there is a hit or not, so everyone gets a tag
- String8 uniqueName = name + "#" + String8(std::to_string(dupeCounter).c_str());
+ std::string uniqueName = base::StringPrintf("%s#%u", name, dupeCounter);
// Grab the state lock since we're accessing mCurrentState
Mutex::Autolock lock(mStateLock);
// Loop over layers until we're sure there is no matching name
+ bool matchFound = true;
while (matchFound) {
matchFound = false;
- mCurrentState.traverseInZOrder([&](Layer* layer) {
+ mCurrentState.traverse([&](Layer* layer) {
if (layer->getName() == uniqueName) {
matchFound = true;
- uniqueName = name + "#" + String8(std::to_string(++dupeCounter).c_str());
+ uniqueName = base::StringPrintf("%s#%u", name, ++dupeCounter);
}
});
}
- ALOGV_IF(dupeCounter > 0, "duplicate layer name: changing %s to %s", name.c_str(),
- uniqueName.c_str());
-
+ ALOGV_IF(dupeCounter > 0, "duplicate layer name: changing %s to %s", name, uniqueName.c_str());
return uniqueName;
}
-status_t SurfaceFlinger::createBufferQueueLayer(const sp<Client>& client, const String8& name,
+status_t SurfaceFlinger::createBufferQueueLayer(const sp<Client>& client, std::string name,
uint32_t w, uint32_t h, uint32_t flags,
LayerMetadata metadata, PixelFormat& format,
sp<IBinder>* handle,
@@ -4357,8 +4080,17 @@
break;
}
- sp<BufferQueueLayer> layer = getFactory().createBufferQueueLayer(
- LayerCreationArgs(this, client, name, w, h, flags, std::move(metadata)));
+ sp<BufferQueueLayer> layer;
+ LayerCreationArgs args(this, client, std::move(name), w, h, flags, std::move(metadata));
+ args.textureName = getNewTexture();
+ {
+ // Grab the SF state lock during this since it's the only safe way to access
+ // RenderEngine when creating a BufferLayerConsumer
+ // TODO: Check if this lock is still needed here
+ Mutex::Autolock lock(mStateLock);
+ layer = getFactory().createBufferQueueLayer(args);
+ }
+
status_t err = layer->setDefaultBufferProperties(w, h, format);
if (err == NO_ERROR) {
*handle = layer->getHandle();
@@ -4370,38 +4102,38 @@
return err;
}
-status_t SurfaceFlinger::createBufferStateLayer(const sp<Client>& client, const String8& name,
+status_t SurfaceFlinger::createBufferStateLayer(const sp<Client>& client, std::string name,
uint32_t w, uint32_t h, uint32_t flags,
LayerMetadata metadata, sp<IBinder>* handle,
sp<Layer>* outLayer) {
- sp<BufferStateLayer> layer = getFactory().createBufferStateLayer(
- LayerCreationArgs(this, client, name, w, h, flags, std::move(metadata)));
+ LayerCreationArgs args(this, client, std::move(name), w, h, flags, std::move(metadata));
+ args.textureName = getNewTexture();
+ sp<BufferStateLayer> layer = getFactory().createBufferStateLayer(args);
*handle = layer->getHandle();
*outLayer = layer;
return NO_ERROR;
}
-status_t SurfaceFlinger::createColorLayer(const sp<Client>& client, const String8& name, uint32_t w,
- uint32_t h, uint32_t flags, LayerMetadata metadata,
- sp<IBinder>* handle, sp<Layer>* outLayer) {
- *outLayer = getFactory().createColorLayer(
- LayerCreationArgs(this, client, name, w, h, flags, std::move(metadata)));
+status_t SurfaceFlinger::createEffectLayer(const sp<Client>& client, std::string name, uint32_t w,
+ uint32_t h, uint32_t flags, LayerMetadata metadata,
+ sp<IBinder>* handle, sp<Layer>* outLayer) {
+ *outLayer = getFactory().createEffectLayer(
+ {this, client, std::move(name), w, h, flags, std::move(metadata)});
*handle = (*outLayer)->getHandle();
return NO_ERROR;
}
-status_t SurfaceFlinger::createContainerLayer(const sp<Client>& client, const String8& name,
+status_t SurfaceFlinger::createContainerLayer(const sp<Client>& client, std::string name,
uint32_t w, uint32_t h, uint32_t flags,
LayerMetadata metadata, sp<IBinder>* handle,
sp<Layer>* outLayer) {
*outLayer = getFactory().createContainerLayer(
- LayerCreationArgs(this, client, name, w, h, flags, std::move(metadata)));
+ {this, client, std::move(name), w, h, flags, std::move(metadata)});
*handle = (*outLayer)->getHandle();
return NO_ERROR;
}
-
void SurfaceFlinger::markLayerPendingRemovalLocked(const sp<Layer>& layer) {
mLayersPendingRemoval.add(layer);
mLayersRemoved = true;
@@ -4449,15 +4181,16 @@
DisplayState::eLayerStackChanged;
d.token = token;
d.layerStack = 0;
- d.orientation = DisplayState::eOrientationDefault;
+ d.orientation = ui::ROTATION_0;
d.frame.makeInvalid();
d.viewport.makeInvalid();
d.width = 0;
d.height = 0;
displays.add(d);
- setTransactionState(state, displays, 0, nullptr, mPendingInputWindowCommands, -1, {}, {});
+ setTransactionState(state, displays, 0, nullptr, mPendingInputWindowCommands, -1, {}, false,
+ {});
- setPowerModeInternal(display, HWC_POWER_MODE_NORMAL);
+ setPowerModeInternal(display, hal::PowerMode::ON);
const nsecs_t vsyncPeriod = getVsyncPeriod();
mAnimFrameTracker.setDisplayRefreshPeriod(vsyncPeriod);
@@ -4470,18 +4203,10 @@
void SurfaceFlinger::initializeDisplays() {
// Async since we may be called from the main thread.
- postMessageAsync(
- new LambdaMessage([this]() NO_THREAD_SAFETY_ANALYSIS { onInitializeDisplays(); }));
+ static_cast<void>(schedule([this]() MAIN_THREAD { onInitializeDisplays(); }));
}
-void SurfaceFlinger::setVsyncEnabledInHWC(DisplayId displayId, HWC2::Vsync enabled) {
- if (mHWCVsyncState != enabled) {
- getHwComposer().setVsyncEnabled(displayId, enabled);
- mHWCVsyncState = enabled;
- }
-}
-
-void SurfaceFlinger::setPowerModeInternal(const sp<DisplayDevice>& display, int mode) {
+void SurfaceFlinger::setPowerModeInternal(const sp<DisplayDevice>& display, hal::PowerMode mode) {
if (display->isVirtual()) {
ALOGE("%s: Invalid operation on virtual display", __FUNCTION__);
return;
@@ -4492,7 +4217,7 @@
ALOGD("Setting power mode %d on display %s", mode, to_string(*displayId).c_str());
- int currentMode = display->getPowerMode();
+ const hal::PowerMode currentMode = display->getPowerMode();
if (mode == currentMode) {
return;
}
@@ -4500,14 +4225,16 @@
display->setPowerMode(mode);
if (mInterceptor->isEnabled()) {
- mInterceptor->savePowerModeUpdate(display->getSequenceId(), mode);
+ mInterceptor->savePowerModeUpdate(display->getSequenceId(), static_cast<int32_t>(mode));
}
- if (currentMode == HWC_POWER_MODE_OFF) {
- // Turn on the display
+ if (currentMode == hal::PowerMode::OFF) {
+ if (SurfaceFlinger::setSchedFifo(true) != NO_ERROR) {
+ ALOGW("Couldn't set SCHED_FIFO on display on: %s\n", strerror(errno));
+ }
getHwComposer().setPowerMode(*displayId, mode);
- if (display->isPrimary() && mode != HWC_POWER_MODE_DOZE_SUSPEND) {
- setVsyncEnabledInHWC(*displayId, mHWCVsyncPendingState);
+ if (display->isPrimary() && mode != hal::PowerMode::DOZE_SUSPEND) {
+ getHwComposer().setVsyncEnabled(*displayId, mHWCVsyncPendingState);
mScheduler->onScreenAcquired(mAppConnectionHandle);
mScheduler->resyncToHardwareVsync(true, getVsyncPeriod());
}
@@ -4515,39 +4242,30 @@
mVisibleRegionsDirty = true;
mHasPoweredOff = true;
repaintEverything();
-
- struct sched_param param = {0};
- param.sched_priority = 1;
- if (sched_setscheduler(0, SCHED_FIFO, ¶m) != 0) {
- ALOGW("Couldn't set SCHED_FIFO on display on");
- }
- } else if (mode == HWC_POWER_MODE_OFF) {
+ } else if (mode == hal::PowerMode::OFF) {
// Turn off the display
- struct sched_param param = {0};
- if (sched_setscheduler(0, SCHED_OTHER, ¶m) != 0) {
- ALOGW("Couldn't set SCHED_OTHER on display off");
+ if (SurfaceFlinger::setSchedFifo(false) != NO_ERROR) {
+ ALOGW("Couldn't set SCHED_OTHER on display off: %s\n", strerror(errno));
}
-
- if (display->isPrimary() && currentMode != HWC_POWER_MODE_DOZE_SUSPEND) {
+ if (display->isPrimary() && currentMode != hal::PowerMode::DOZE_SUSPEND) {
mScheduler->disableHardwareVsync(true);
mScheduler->onScreenReleased(mAppConnectionHandle);
}
// Make sure HWVsync is disabled before turning off the display
- setVsyncEnabledInHWC(*displayId, HWC2::Vsync::Disable);
+ getHwComposer().setVsyncEnabled(*displayId, hal::Vsync::DISABLE);
getHwComposer().setPowerMode(*displayId, mode);
mVisibleRegionsDirty = true;
// from this point on, SF will stop drawing on this display
- } else if (mode == HWC_POWER_MODE_DOZE ||
- mode == HWC_POWER_MODE_NORMAL) {
+ } else if (mode == hal::PowerMode::DOZE || mode == hal::PowerMode::ON) {
// Update display while dozing
getHwComposer().setPowerMode(*displayId, mode);
- if (display->isPrimary() && currentMode == HWC_POWER_MODE_DOZE_SUSPEND) {
+ if (display->isPrimary() && currentMode == hal::PowerMode::DOZE_SUSPEND) {
mScheduler->onScreenAcquired(mAppConnectionHandle);
mScheduler->resyncToHardwareVsync(true, getVsyncPeriod());
}
- } else if (mode == HWC_POWER_MODE_DOZE_SUSPEND) {
+ } else if (mode == hal::PowerMode::DOZE_SUSPEND) {
// Leave display going to doze
if (display->isPrimary()) {
mScheduler->disableHardwareVsync(true);
@@ -4562,30 +4280,27 @@
if (display->isPrimary()) {
mTimeStats->setPowerMode(mode);
mRefreshRateStats->setPowerMode(mode);
- mScheduler->setDisplayPowerState(mode == HWC_POWER_MODE_NORMAL);
+ mScheduler->setDisplayPowerState(mode == hal::PowerMode::ON);
}
ALOGD("Finished setting power mode %d on display %s", mode, to_string(*displayId).c_str());
}
void SurfaceFlinger::setPowerMode(const sp<IBinder>& displayToken, int mode) {
- postMessageSync(new LambdaMessage([&]() NO_THREAD_SAFETY_ANALYSIS {
- const auto display = getDisplayDevice(displayToken);
+ schedule([=]() MAIN_THREAD {
+ const auto display = getDisplayDeviceLocked(displayToken);
if (!display) {
ALOGE("Attempt to set power mode %d for invalid display token %p", mode,
displayToken.get());
} else if (display->isVirtual()) {
ALOGW("Attempt to set power mode %d for virtual display", mode);
} else {
- setPowerModeInternal(display, mode);
+ setPowerModeInternal(display, static_cast<hal::PowerMode>(mode));
}
- }));
+ }).wait();
}
-// ---------------------------------------------------------------------------
-
-status_t SurfaceFlinger::doDump(int fd, const DumpArgs& args,
- bool asProto) NO_THREAD_SAFETY_ANALYSIS {
+status_t SurfaceFlinger::doDump(int fd, const DumpArgs& args, bool asProto) {
std::string result;
IPCThreadState* ipc = IPCThreadState::self();
@@ -4597,29 +4312,11 @@
StringAppendF(&result, "Permission Denial: can't dump SurfaceFlinger from pid=%d, uid=%d\n",
pid, uid);
} else {
- // Try to get the main lock, but give up after one second
- // (this would indicate SF is stuck, but we want to be able to
- // print something in dumpsys).
- status_t err = mStateLock.timedLock(s2ns(1));
- bool locked = (err == NO_ERROR);
- if (!locked) {
- StringAppendF(&result,
- "SurfaceFlinger appears to be unresponsive (%s [%d]), dumping anyways "
- "(no locks held)\n",
- strerror(-err), err);
- }
-
- using namespace std::string_literals;
-
static const std::unordered_map<std::string, Dumper> dumpers = {
- {"--clear-layer-stats"s, dumper([this](std::string&) { mLayerStats.clear(); })},
- {"--disable-layer-stats"s, dumper([this](std::string&) { mLayerStats.disable(); })},
{"--display-id"s, dumper(&SurfaceFlinger::dumpDisplayIdentificationData)},
- {"--dispsync"s, dumper([this](std::string& s) {
- mScheduler->dumpPrimaryDispSync(s);
- })},
- {"--dump-layer-stats"s, dumper([this](std::string& s) { mLayerStats.dump(s); })},
- {"--enable-layer-stats"s, dumper([this](std::string&) { mLayerStats.enable(); })},
+ {"--dispsync"s,
+ dumper([this](std::string& s) { mScheduler->getPrimaryDispSync().dump(s); })},
+ {"--edid"s, argsDumper(&SurfaceFlinger::dumpRawDisplayIdentificationData)},
{"--frame-events"s, dumper(&SurfaceFlinger::dumpFrameEventsLocked)},
{"--latency"s, argsDumper(&SurfaceFlinger::dumpStatsLocked)},
{"--latency-clear"s, argsDumper(&SurfaceFlinger::clearStatsLocked)},
@@ -4632,19 +4329,33 @@
const auto flag = args.empty() ? ""s : std::string(String8(args[0]));
- if (const auto it = dumpers.find(flag); it != dumpers.end()) {
- (it->second)(args, asProto, result);
- } else {
- if (asProto) {
- LayersProto layersProto = dumpProtoInfo(LayerVector::StateSet::Current);
- result.append(layersProto.SerializeAsString().c_str(), layersProto.ByteSize());
- } else {
+ bool dumpLayers = true;
+ {
+ TimedLock lock(mStateLock, s2ns(1), __FUNCTION__);
+ if (!lock.locked()) {
+ StringAppendF(&result, "Dumping without lock after timeout: %s (%d)\n",
+ strerror(-lock.status), lock.status);
+ }
+
+ if (const auto it = dumpers.find(flag); it != dumpers.end()) {
+ (it->second)(args, asProto, result);
+ dumpLayers = false;
+ } else if (!asProto) {
dumpAllLocked(args, result);
}
}
- if (locked) {
- mStateLock.unlock();
+ if (dumpLayers) {
+ const LayersProto layersProto = dumpProtoFromMainThread();
+ if (asProto) {
+ result.append(layersProto.SerializeAsString());
+ } else {
+ // Dump info that we need to access from the main thread
+ const auto layerTree = LayerProtoParser::generateLayerTree(layersProto);
+ result.append(LayerProtoParser::layerTreeToString(layerTree));
+ result.append("\n");
+ dumpOffscreenLayers(result);
+ }
}
}
write(fd, result.c_str(), result.size());
@@ -4661,7 +4372,7 @@
void SurfaceFlinger::listLayersLocked(std::string& result) const {
mCurrentState.traverseInZOrder(
- [&](Layer* layer) { StringAppendF(&result, "%s\n", layer->getName().string()); });
+ [&](Layer* layer) { StringAppendF(&result, "%s\n", layer->getDebugName()); });
}
void SurfaceFlinger::dumpStatsLocked(const DumpArgs& args, std::string& result) const {
@@ -4670,7 +4381,7 @@
if (args.size() > 1) {
const auto name = String8(args[1]);
mCurrentState.traverseInZOrder([&](Layer* layer) {
- if (name == layer->getName()) {
+ if (layer->getName() == name.string()) {
layer->dumpFrameStats(result);
}
});
@@ -4680,8 +4391,11 @@
}
void SurfaceFlinger::clearStatsLocked(const DumpArgs& args, std::string&) {
- mCurrentState.traverseInZOrder([&](Layer* layer) {
- if (args.size() < 2 || String8(args[1]) == layer->getName()) {
+ const bool clearAll = args.size() < 2;
+ const auto name = clearAll ? String8() : String8(args[1]);
+
+ mCurrentState.traverse([&](Layer* layer) {
+ if (clearAll || layer->getName() == name.string()) {
layer->clearFrameStats();
}
});
@@ -4696,11 +4410,11 @@
// This should only be called from the main thread. Otherwise it would need
// the lock and should use mCurrentState rather than mDrawingState.
void SurfaceFlinger::logFrameStats() {
- mDrawingState.traverseInZOrder([&](Layer* layer) {
+ mDrawingState.traverse([&](Layer* layer) {
layer->logFrameStats();
});
- mAnimFrameTracker.logAndResetStats(String8("<win-anim>"));
+ mAnimFrameTracker.logAndResetStats("<win-anim>");
}
void SurfaceFlinger::appendSfConfigString(std::string& result) const {
@@ -4719,24 +4433,36 @@
}
void SurfaceFlinger::dumpVSync(std::string& result) const {
- mPhaseOffsets->dump(result);
+ mScheduler->dump(result);
+
+ mRefreshRateStats->dump(result);
+ result.append("\n");
+
+ mPhaseConfiguration->dump(result);
StringAppendF(&result,
- " present offset: %9" PRId64 " ns\t VSYNC period: %9" PRId64 " ns\n\n",
+ " present offset: %9" PRId64 " ns\t VSYNC period: %9" PRId64 " ns\n\n",
dispSyncPresentTimeOffset, getVsyncPeriod());
- StringAppendF(&result, "Scheduler enabled.");
- StringAppendF(&result, "+ Smart 90 for video detection: %s\n\n",
- mUseSmart90ForVideo ? "on" : "off");
- StringAppendF(&result, "Allowed Display Configs: ");
- for (int32_t configId : mAllowedDisplayConfigs) {
- StringAppendF(&result, "%" PRIu32 " Hz, ",
- mRefreshRateConfigs->getRefreshRateFromConfigId(configId).fps);
- }
+ scheduler::RefreshRateConfigs::Policy policy = mRefreshRateConfigs->getDisplayManagerPolicy();
+ StringAppendF(&result,
+ "DesiredDisplayConfigSpecs (DisplayManager): default config ID: %d"
+ ", primary range: [%.2f %.2f], app request range: [%.2f %.2f]\n\n",
+ policy.defaultConfig.value(), policy.primaryRange.min, policy.primaryRange.max,
+ policy.appRequestRange.min, policy.appRequestRange.max);
StringAppendF(&result, "(config override by backdoor: %s)\n\n",
mDebugDisplayConfigSetByBackdoor ? "yes" : "no");
+ scheduler::RefreshRateConfigs::Policy currentPolicy = mRefreshRateConfigs->getCurrentPolicy();
+ if (currentPolicy != policy) {
+ StringAppendF(&result,
+ "DesiredDisplayConfigSpecs (Override): default config ID: %d"
+ ", primary range: [%.2f %.2f], app request range: [%.2f %.2f]\n\n",
+ currentPolicy.defaultConfig.value(), currentPolicy.primaryRange.min,
+ currentPolicy.primaryRange.max, currentPolicy.appRequestRange.min,
+ currentPolicy.appRequestRange.max);
+ }
+
mScheduler->dump(mAppConnectionHandle, result);
- StringAppendF(&result, "+ Refresh rate switching: %s\n",
- mRefreshRateConfigs->refreshRateSwitchingSupported() ? "on" : "off");
+ mScheduler->getPrimaryDispSync().dump(result);
}
void SurfaceFlinger::dumpStaticScreenStats(std::string& result) const {
@@ -4754,8 +4480,8 @@
bucketTimeSec, percent);
}
-void SurfaceFlinger::recordBufferingStats(const char* layerName,
- std::vector<OccupancyTracker::Segment>&& history) {
+void SurfaceFlinger::recordBufferingStats(const std::string& layerName,
+ std::vector<OccupancyTracker::Segment>&& history) {
Mutex::Autolock lock(getBE().mBufferingStatsMutex);
auto& stats = getBE().mBufferingStats[layerName];
for (const auto& segment : history) {
@@ -4836,21 +4562,13 @@
}
if (!isEdid(data)) {
- result.append("unknown identification data: ");
- for (uint8_t byte : data) {
- StringAppendF(&result, "%x ", byte);
- }
- result.append("\n");
+ result.append("unknown identification data\n");
continue;
}
const auto edid = parseEdid(data);
if (!edid) {
- result.append("invalid EDID: ");
- for (uint8_t byte : data) {
- StringAppendF(&result, "%x ", byte);
- }
- result.append("\n");
+ result.append("invalid EDID\n");
continue;
}
@@ -4860,6 +4578,18 @@
}
}
+void SurfaceFlinger::dumpRawDisplayIdentificationData(const DumpArgs& args,
+ std::string& result) const {
+ hal::HWDisplayId hwcDisplayId;
+ uint8_t port;
+ DisplayIdentificationData data;
+
+ if (args.size() > 1 && base::ParseUint(String8(args[1]), &hwcDisplayId) &&
+ getHwComposer().getDisplayIdentificationData(hwcDisplayId, &port, &data)) {
+ result.append(reinterpret_cast<const char*>(data.data()), data.size());
+ }
+}
+
void SurfaceFlinger::dumpWideColorInfo(std::string& result) const {
StringAppendF(&result, "Device has wide color built-in display: %d\n", hasWideColorDisplay);
StringAppendF(&result, "Device uses color management: %d\n", useColorManagement);
@@ -4887,44 +4617,58 @@
result.append("\n");
}
-LayersProto SurfaceFlinger::dumpProtoInfo(LayerVector::StateSet stateSet,
- uint32_t traceFlags) const {
+LayersProto SurfaceFlinger::dumpDrawingStateProto(uint32_t traceFlags) const {
+ // If context is SurfaceTracing thread, mTracingLock blocks display transactions on main thread.
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+
LayersProto layersProto;
- const bool useDrawing = stateSet == LayerVector::StateSet::Drawing;
- const State& state = useDrawing ? mDrawingState : mCurrentState;
- state.traverseInZOrder([&](Layer* layer) {
- LayerProto* layerProto = layersProto.add_layers();
- layer->writeToProto(layerProto, stateSet, traceFlags);
- });
+ for (const sp<Layer>& layer : mDrawingState.layersSortedByZ) {
+ layer->writeToProto(layersProto, traceFlags, display.get());
+ }
return layersProto;
}
-LayersProto SurfaceFlinger::dumpVisibleLayersProtoInfo(
- const sp<DisplayDevice>& displayDevice) const {
- LayersProto layersProto;
+void SurfaceFlinger::dumpHwc(std::string& result) const {
+ getHwComposer().dump(result);
+}
- SizeProto* resolution = layersProto.mutable_resolution();
- resolution->set_w(displayDevice->getWidth());
- resolution->set_h(displayDevice->getHeight());
+void SurfaceFlinger::dumpOffscreenLayersProto(LayersProto& layersProto, uint32_t traceFlags) const {
+ // Add a fake invisible root layer to the proto output and parent all the offscreen layers to
+ // it.
+ LayerProto* rootProto = layersProto.add_layers();
+ const int32_t offscreenRootLayerId = INT32_MAX - 2;
+ rootProto->set_id(offscreenRootLayerId);
+ rootProto->set_name("Offscreen Root");
+ rootProto->set_parent(-1);
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
+ for (Layer* offscreenLayer : mOffscreenLayers) {
+ // Add layer as child of the fake root
+ rootProto->add_children(offscreenLayer->sequence);
- layersProto.set_color_mode(decodeColorMode(displayState.colorMode));
- layersProto.set_color_transform(decodeColorTransform(displayState.colorTransform));
- layersProto.set_global_transform(displayState.orientation);
+ // Add layer
+ LayerProto* layerProto =
+ offscreenLayer->writeToProto(layersProto, traceFlags, nullptr /*device*/);
+ layerProto->set_parent(offscreenRootLayerId);
+ }
+}
- const auto displayId = displayDevice->getId();
- LOG_ALWAYS_FATAL_IF(!displayId);
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- if (!layer->visibleRegion.isEmpty() && !display->getOutputLayersOrderedByZ().empty()) {
- LayerProto* layerProto = layersProto.add_layers();
- layer->writeToProto(layerProto, displayDevice);
- }
- });
+LayersProto SurfaceFlinger::dumpProtoFromMainThread(uint32_t traceFlags) {
+ return schedule([=] { return dumpDrawingStateProto(traceFlags); }).get();
+}
- return layersProto;
+void SurfaceFlinger::dumpOffscreenLayers(std::string& result) {
+ result.append("Offscreen Layers:\n");
+ result.append(schedule([this] {
+ std::string result;
+ for (Layer* offscreenLayer : mOffscreenLayers) {
+ offscreenLayer->traverse(LayerVector::StateSet::Drawing,
+ [&](Layer* layer) {
+ layer->dumpCallingUidPid(result);
+ });
+ }
+ return result;
+ }).get());
}
void SurfaceFlinger::dumpAllLocked(const DumpArgs& args, std::string& result) const {
@@ -4961,7 +4705,7 @@
result.append("\n\n");
colorizer.bold(result);
- result.append("VSYNC configuration:\n");
+ result.append("Scheduler:\n");
colorizer.reset(result);
dumpVSync(result);
result.append("\n");
@@ -4979,23 +4723,21 @@
* Dump the visible layer list
*/
colorizer.bold(result);
- StringAppendF(&result, "Visible layers (count = %zu)\n", mNumLayers);
+ StringAppendF(&result, "Visible layers (count = %zu)\n", mNumLayers.load());
StringAppendF(&result, "GraphicBufferProducers: %zu, max %zu\n",
mGraphicBufferProducerList.size(), mMaxGraphicBufferProducerListSize);
colorizer.reset(result);
{
- LayersProto layersProto = dumpProtoInfo(LayerVector::StateSet::Current);
- auto layerTree = LayerProtoParser::generateLayerTree(layersProto);
- result.append(LayerProtoParser::layerTreeToString(layerTree));
- result.append("\n");
- }
-
- {
StringAppendF(&result, "Composition layers\n");
mDrawingState.traverseInZOrder([&](Layer* layer) {
- auto compositionLayer = layer->getCompositionLayer();
- if (compositionLayer) compositionLayer->dump(result);
+ auto* compositionState = layer->getCompositionState();
+ if (!compositionState) return;
+
+ android::base::StringAppendF(&result, "* Layer %p (%s)\n", layer,
+ layer->getDebugName() ? layer->getDebugName()
+ : "<unknown>");
+ compositionState->dump(result);
});
}
@@ -5012,6 +4754,12 @@
result.append("\n");
/*
+ * Dump CompositionEngine state
+ */
+
+ mCompositionEngine->dump(result);
+
+ /*
* Dump SurfaceFlinger global state
*/
@@ -5026,8 +4774,8 @@
if (const auto display = getDefaultDisplayDeviceLocked()) {
display->getCompositionDisplay()->getState().undefinedRegion.dump(result,
"undefinedRegion");
- StringAppendF(&result, " orientation=%d, isPoweredOn=%d\n", display->getOrientation(),
- display->isPoweredOn());
+ StringAppendF(&result, " orientation=%s, isPoweredOn=%d\n",
+ toCString(display->getOrientation()), display->isPoweredOn());
}
StringAppendF(&result,
" transaction-flags : %08x\n"
@@ -5041,8 +4789,8 @@
" refresh-rate : %f fps\n"
" x-dpi : %f\n"
" y-dpi : %f\n",
- 1e9 / activeConfig->getVsyncPeriod(), activeConfig->getDpiX(),
- activeConfig->getDpiY());
+ 1e9 / getHwComposer().getDisplayVsyncPeriod(*displayId),
+ activeConfig->getDpiX(), activeConfig->getDpiY());
}
StringAppendF(&result, " transaction time: %f us\n", inTransactionDuration / 1000.0);
@@ -5064,9 +4812,9 @@
StringAppendF(&result, "Display %s HWC layers:\n", to_string(*displayId).c_str());
Layer::miniDumpHeader(result);
- const sp<DisplayDevice> displayDevice = display;
- mCurrentState.traverseInZOrder(
- [&](Layer* layer) { layer->miniDump(result, displayDevice); });
+
+ const DisplayDevice& ref = *display;
+ mCurrentState.traverseInZOrder([&](Layer* layer) { layer->miniDump(result, ref); });
result.append("\n");
}
@@ -5095,31 +4843,10 @@
result.append("\n");
}
- /**
- * Scheduler dump state.
- */
- result.append("\nScheduler state:\n");
- result.append(mScheduler->doDump() + "\n");
- StringAppendF(&result, "+ Smart video mode: %s\n\n", mUseSmart90ForVideo ? "on" : "off");
- result.append(mRefreshRateStats->doDump() + "\n");
-
result.append(mTimeStats->miniDump());
result.append("\n");
}
-const Vector<sp<Layer>>& SurfaceFlinger::getLayerSortedByZForHwcDisplay(DisplayId displayId) {
- // Note: mStateLock is held here
- for (const auto& [token, display] : mDisplays) {
- if (display->getId() == displayId) {
- return getDisplayDeviceLocked(token)->getVisibleLayersSortedByZ();
- }
- }
-
- ALOGE("%s: Invalid display %s", __FUNCTION__, to_string(displayId).c_str());
- static const Vector<sp<Layer>> empty;
- return empty;
-}
-
void SurfaceFlinger::updateColorMatrixLocked() {
mat4 colorMatrix;
if (mGlobalSaturationFactor != 1.0f) {
@@ -5157,17 +4884,25 @@
case ENABLE_VSYNC_INJECTIONS:
case GET_ANIMATION_FRAME_STATS:
case GET_HDR_CAPABILITIES:
- case SET_ACTIVE_CONFIG:
- case SET_ALLOWED_DISPLAY_CONFIGS:
- case GET_ALLOWED_DISPLAY_CONFIGS:
+ case SET_DESIRED_DISPLAY_CONFIG_SPECS:
+ case GET_DESIRED_DISPLAY_CONFIG_SPECS:
case SET_ACTIVE_COLOR_MODE:
+ case GET_AUTO_LOW_LATENCY_MODE_SUPPORT:
+ case SET_AUTO_LOW_LATENCY_MODE:
+ case GET_GAME_CONTENT_TYPE_SUPPORT:
+ case SET_GAME_CONTENT_TYPE:
case INJECT_VSYNC:
case SET_POWER_MODE:
case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
case SET_DISPLAY_CONTENT_SAMPLING_ENABLED:
case GET_DISPLAYED_CONTENT_SAMPLE:
- case NOTIFY_POWER_HINT: {
- if (!callingThreadHasUnscopedSurfaceFlingerAccess()) {
+ case NOTIFY_POWER_HINT:
+ case SET_GLOBAL_SHADOW_SETTINGS:
+ case ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN: {
+ // ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN is used by CTS tests, which acquire the
+ // necessary permission dynamically. Don't use the permission cache for this check.
+ bool usePermissionCache = code != ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN;
+ if (!callingThreadHasUnscopedSurfaceFlingerAccess(usePermissionCache)) {
IPCThreadState* ipc = IPCThreadState::self();
ALOGE("Permission Denial: can't access SurfaceFlinger pid=%d, uid=%d",
ipc->getCallingPid(), ipc->getCallingUid());
@@ -5197,7 +4932,9 @@
case GET_PHYSICAL_DISPLAY_TOKEN:
case GET_DISPLAY_COLOR_MODES:
case GET_DISPLAY_NATIVE_PRIMARIES:
+ case GET_DISPLAY_INFO:
case GET_DISPLAY_CONFIGS:
+ case GET_DISPLAY_STATE:
case GET_DISPLAY_STATS:
case GET_SUPPORTED_FRAME_TIMESTAMPS:
// Calling setTransactionState is safe, because you need to have been
@@ -5208,6 +4945,9 @@
case GET_COMPOSITION_PREFERENCE:
case GET_PROTECTED_CONTENT_SUPPORT:
case IS_WIDE_COLOR_DISPLAY:
+ // setFrameRate() is deliberately available for apps to call without any
+ // special permissions.
+ case SET_FRAME_RATE:
case GET_DISPLAY_BRIGHTNESS_SUPPORT:
case SET_DISPLAY_BRIGHTNESS: {
return OK;
@@ -5227,12 +4967,6 @@
}
return OK;
}
- // The following codes are deprecated and should never be allowed to access SF.
- case CONNECT_DISPLAY_UNUSED:
- case CREATE_GRAPHIC_BUFFER_ALLOC_UNUSED: {
- ALOGE("Attempting to access SurfaceFlinger with unused code: %u", code);
- return PERMISSION_DENIED;
- }
case CAPTURE_SCREEN_BY_ID: {
IPCThreadState* ipc = IPCThreadState::self();
const int uid = ipc->getCallingUid();
@@ -5251,9 +4985,9 @@
code == IBinder::SYSPROPS_TRANSACTION) {
return OK;
}
- // Numbers from 1000 to 1034 are currently used for backdoors. The code
+ // Numbers from 1000 to 1036 are currently used for backdoors. The code
// in onTransact verifies that the user is root, and has access to use SF.
- if (code >= 1000 && code <= 1035) {
+ if (code >= 1000 && code <= 1036) {
ALOGV("Accessing SurfaceFlinger through backdoor code: %u", code);
return OK;
}
@@ -5388,13 +5122,8 @@
updateColorMatrixLocked();
return NO_ERROR;
}
- // This is an experimental interface
- // Needs to be shifted to proper binder interface when we productize
- case 1016: {
- n = data.readInt32();
- // TODO(b/113612090): Evaluate if this can be removed.
- mScheduler->setRefreshSkipCount(n);
- return NO_ERROR;
+ case 1016: { // Unused.
+ return NAME_NOT_FOUND;
}
case 1017: {
n = data.readInt32();
@@ -5454,20 +5183,12 @@
n = data.readInt32();
if (n) {
ALOGD("LayerTracing enabled");
- Mutex::Autolock lock(mStateLock);
- mTracingEnabledChanged = true;
- mTracing.enable();
+ mTracingEnabledChanged = mTracing.enable();
reply->writeInt32(NO_ERROR);
} else {
ALOGD("LayerTracing disabled");
- bool writeFile = false;
- {
- Mutex::Autolock lock(mStateLock);
- mTracingEnabledChanged = true;
- writeFile = mTracing.disable();
- }
-
- if (writeFile) {
+ mTracingEnabledChanged = mTracing.disable();
+ if (mTracingEnabledChanged) {
reply->writeInt32(mTracing.writeToFile());
} else {
reply->writeInt32(NO_ERROR);
@@ -5488,13 +5209,13 @@
DisplayColorSetting setting = static_cast<DisplayColorSetting>(data.readInt32());
switch (setting) {
- case DisplayColorSetting::MANAGED:
+ case DisplayColorSetting::kManaged:
reply->writeBool(useColorManagement);
break;
- case DisplayColorSetting::UNMANAGED:
+ case DisplayColorSetting::kUnmanaged:
reply->writeBool(true);
break;
- case DisplayColorSetting::ENHANCED:
+ case DisplayColorSetting::kEnhanced:
reply->writeBool(display->hasRenderIntent(RenderIntent::ENHANCE));
break;
default: // vendor display color setting
@@ -5570,19 +5291,15 @@
return NO_ERROR;
}
case 1034: {
- // TODO(b/129297325): expose this via developer menu option
- n = data.readInt32();
- if (n && !mRefreshRateOverlay &&
- mRefreshRateConfigs->refreshRateSwitchingSupported()) {
- RefreshRateType type;
- {
- std::lock_guard<std::mutex> lock(mActiveConfigLock);
- type = mDesiredActiveConfig.type;
+ switch (n = data.readInt32()) {
+ case 0:
+ case 1:
+ enableRefreshRateOverlay(static_cast<bool>(n));
+ break;
+ default: {
+ Mutex::Autolock lock(mStateLock);
+ reply->writeBool(mRefreshRateOverlay != nullptr);
}
- mRefreshRateOverlay = std::make_unique<RefreshRateOverlay>(*this);
- mRefreshRateOverlay->changeRefreshRate(type);
- } else if (!n) {
- mRefreshRateOverlay.reset();
}
return NO_ERROR;
}
@@ -5591,7 +5308,7 @@
mDebugDisplayConfigSetByBackdoor = false;
if (n >= 0) {
const auto displayToken = getInternalDisplayToken();
- status_t result = setAllowedDisplayConfigs(displayToken, {n});
+ status_t result = setActiveConfig(displayToken, n);
if (result != NO_ERROR) {
return result;
}
@@ -5599,6 +5316,18 @@
}
return NO_ERROR;
}
+ case 1036: {
+ if (data.readInt32() > 0) {
+ status_t result =
+ acquireFrameRateFlexibilityToken(&mDebugFrameRateFlexibilityToken);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ } else {
+ mDebugFrameRateFlexibilityToken = nullptr;
+ }
+ return NO_ERROR;
+ }
}
}
return err;
@@ -5611,9 +5340,65 @@
void SurfaceFlinger::repaintEverythingForHWC() {
mRepaintEverything = true;
+ mPowerAdvisor.notifyDisplayUpdateImminent();
mEventQueue->invalidate();
}
+void SurfaceFlinger::kernelTimerChanged(bool expired) {
+ static bool updateOverlay =
+ property_get_bool("debug.sf.kernel_idle_timer_update_overlay", true);
+ if (!updateOverlay) return;
+ if (Mutex::Autolock lock(mStateLock); !mRefreshRateOverlay) return;
+
+ // Update the overlay on the main thread to avoid race conditions with
+ // mRefreshRateConfigs->getCurrentRefreshRate()
+ static_cast<void>(schedule([=] {
+ const auto desiredActiveConfig = getDesiredActiveConfig();
+ const auto& current = desiredActiveConfig
+ ? mRefreshRateConfigs->getRefreshRateFromConfigId(desiredActiveConfig->configId)
+ : mRefreshRateConfigs->getCurrentRefreshRate();
+ const auto& min = mRefreshRateConfigs->getMinRefreshRate();
+
+ if (current != min) {
+ const bool timerExpired = mKernelIdleTimerEnabled && expired;
+
+ if (Mutex::Autolock lock(mStateLock); mRefreshRateOverlay) {
+ mRefreshRateOverlay->changeRefreshRate(timerExpired ? min : current);
+ }
+ mEventQueue->invalidate();
+ }
+ }));
+}
+
+void SurfaceFlinger::toggleKernelIdleTimer() {
+ using KernelIdleTimerAction = scheduler::RefreshRateConfigs::KernelIdleTimerAction;
+
+ // If the support for kernel idle timer is disabled in SF code, don't do anything.
+ if (!mSupportKernelIdleTimer) {
+ return;
+ }
+ const KernelIdleTimerAction action = mRefreshRateConfigs->getIdleTimerAction();
+
+ switch (action) {
+ case KernelIdleTimerAction::TurnOff:
+ if (mKernelIdleTimerEnabled) {
+ ATRACE_INT("KernelIdleTimer", 0);
+ base::SetProperty(KERNEL_IDLE_TIMER_PROP, "false");
+ mKernelIdleTimerEnabled = false;
+ }
+ break;
+ case KernelIdleTimerAction::TurnOn:
+ if (!mKernelIdleTimerEnabled) {
+ ATRACE_INT("KernelIdleTimer", 1);
+ base::SetProperty(KERNEL_IDLE_TIMER_PROP, "true");
+ mKernelIdleTimerEnabled = true;
+ }
+ break;
+ case KernelIdleTimerAction::NoChange:
+ break;
+ }
+}
+
// A simple RAII class to disconnect from an ANativeWindow* when it goes out of scope
class WindowDisconnector {
public:
@@ -5629,24 +5414,26 @@
status_t SurfaceFlinger::captureScreen(const sp<IBinder>& displayToken,
sp<GraphicBuffer>* outBuffer, bool& outCapturedSecureLayers,
- const Dataspace reqDataspace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
- uint32_t reqWidth, uint32_t reqHeight,
- bool useIdentityTransform,
- ISurfaceComposer::Rotation rotation,
- bool captureSecureLayers) {
+ Dataspace reqDataspace, ui::PixelFormat reqPixelFormat,
+ const Rect& sourceCrop, uint32_t reqWidth,
+ uint32_t reqHeight, bool useIdentityTransform,
+ ui::Rotation rotation, bool captureSecureLayers) {
ATRACE_CALL();
if (!displayToken) return BAD_VALUE;
- auto renderAreaRotation = fromSurfaceComposerRotation(rotation);
+ auto renderAreaRotation = ui::Transform::toRotationFlags(rotation);
+ if (renderAreaRotation == ui::Transform::ROT_INVALID) {
+ ALOGE("%s: Invalid rotation: %s", __FUNCTION__, toCString(rotation));
+ renderAreaRotation = ui::Transform::ROT_0;
+ }
sp<DisplayDevice> display;
{
- Mutex::Autolock _l(mStateLock);
+ Mutex::Autolock lock(mStateLock);
display = getDisplayDeviceLocked(displayToken);
- if (!display) return BAD_VALUE;
+ if (!display) return NAME_NOT_FOUND;
// set the requested width/height to the logical display viewport size
// by default
@@ -5658,7 +5445,6 @@
DisplayRenderArea renderArea(display, sourceCrop, reqWidth, reqHeight, reqDataspace,
renderAreaRotation, captureSecureLayers);
-
auto traverseLayers = std::bind(&SurfaceFlinger::traverseLayersInDisplay, this, display,
std::placeholders::_1);
return captureScreenCommon(renderArea, traverseLayers, outBuffer, reqPixelFormat,
@@ -5677,15 +5463,39 @@
}
}
-const sp<DisplayDevice> SurfaceFlinger::getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack) {
+status_t SurfaceFlinger::setSchedFifo(bool enabled) {
+ static constexpr int kFifoPriority = 2;
+ static constexpr int kOtherPriority = 0;
+
+ struct sched_param param = {0};
+ int sched_policy;
+ if (enabled) {
+ sched_policy = SCHED_FIFO;
+ param.sched_priority = kFifoPriority;
+ } else {
+ sched_policy = SCHED_OTHER;
+ param.sched_priority = kOtherPriority;
+ }
+
+ if (sched_setscheduler(0, sched_policy, ¶m) != 0) {
+ return -errno;
+ }
+ return NO_ERROR;
+}
+
+sp<DisplayDevice> SurfaceFlinger::getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack) {
const sp<IBinder> displayToken = getPhysicalDisplayTokenLocked(DisplayId{displayOrLayerStack});
if (displayToken) {
return getDisplayDeviceLocked(displayToken);
}
// Couldn't find display by displayId. Try to get display by layerStack since virtual displays
// may not have a displayId.
+ return getDisplayByLayerStack(displayOrLayerStack);
+}
+
+sp<DisplayDevice> SurfaceFlinger::getDisplayByLayerStack(uint64_t layerStack) {
for (const auto& [token, display] : mDisplays) {
- if (display->getLayerStack() == displayOrLayerStack) {
+ if (display->getLayerStack() == layerStack) {
return display;
}
}
@@ -5697,23 +5507,36 @@
sp<DisplayDevice> display;
uint32_t width;
uint32_t height;
- ui::Transform::orientation_flags captureOrientation;
+ ui::Transform::RotationFlags captureOrientation;
{
- Mutex::Autolock _l(mStateLock);
+ Mutex::Autolock lock(mStateLock);
display = getDisplayByIdOrLayerStack(displayOrLayerStack);
if (!display) {
- return BAD_VALUE;
+ return NAME_NOT_FOUND;
}
width = uint32_t(display->getViewport().width());
height = uint32_t(display->getViewport().height());
- captureOrientation = fromSurfaceComposerRotation(
- static_cast<ISurfaceComposer::Rotation>(display->getOrientation()));
- if (captureOrientation == ui::Transform::orientation_flags::ROT_90) {
- captureOrientation = ui::Transform::orientation_flags::ROT_270;
- } else if (captureOrientation == ui::Transform::orientation_flags::ROT_270) {
- captureOrientation = ui::Transform::orientation_flags::ROT_90;
+ const auto orientation = display->getOrientation();
+ captureOrientation = ui::Transform::toRotationFlags(orientation);
+
+ switch (captureOrientation) {
+ case ui::Transform::ROT_90:
+ captureOrientation = ui::Transform::ROT_270;
+ break;
+
+ case ui::Transform::ROT_270:
+ captureOrientation = ui::Transform::ROT_90;
+ break;
+
+ case ui::Transform::ROT_INVALID:
+ ALOGE("%s: Invalid orientation: %s", __FUNCTION__, toCString(orientation));
+ captureOrientation = ui::Transform::ROT_0;
+ break;
+
+ default:
+ break;
}
*outDataspace =
pickDataspaceFromColorMode(display->getCompositionDisplay()->getState().colorMode);
@@ -5741,18 +5564,15 @@
public:
LayerRenderArea(SurfaceFlinger* flinger, const sp<Layer>& layer, const Rect crop,
int32_t reqWidth, int32_t reqHeight, Dataspace reqDataSpace,
- bool childrenOnly)
- : RenderArea(reqWidth, reqHeight, CaptureFill::CLEAR, reqDataSpace),
+ bool childrenOnly, const Rect& displayViewport)
+ : RenderArea(reqWidth, reqHeight, CaptureFill::CLEAR, reqDataSpace, displayViewport),
mLayer(layer),
mCrop(crop),
mNeedsFiltering(false),
mFlinger(flinger),
mChildrenOnly(childrenOnly) {}
const ui::Transform& getTransform() const override { return mTransform; }
- Rect getBounds() const override {
- const Layer::State& layerState(mLayer->getDrawingState());
- return mLayer->getBufferSize(layerState);
- }
+ Rect getBounds() const override { return mLayer->getBufferSize(mLayer->getDrawingState()); }
int getHeight() const override {
return mLayer->getBufferSize(mLayer->getDrawingState()).getHeight();
}
@@ -5761,7 +5581,7 @@
}
bool isSecure() const override { return false; }
bool needsFiltering() const override { return mNeedsFiltering; }
- const sp<const DisplayDevice> getDisplayDevice() const override { return nullptr; }
+ sp<const DisplayDevice> getDisplayDevice() const override { return nullptr; }
Rect getSourceCrop() const override {
if (mCrop.isEmpty()) {
return getBounds();
@@ -5778,7 +5598,8 @@
const Rect& drawingBounds)
: oldParent(oldParent), newParent(newParent) {
// Compute and cache the bounds for the new parent layer.
- newParent->computeBounds(drawingBounds.toFloatRect(), ui::Transform());
+ newParent->computeBounds(drawingBounds.toFloatRect(), ui::Transform(),
+ 0.f /* shadowRadius */);
oldParent->setChildrenDrawingParent(newParent);
}
~ReparentForDrawing() { oldParent->setChildrenDrawingParent(oldParent); }
@@ -5794,11 +5615,14 @@
mTransform = mLayer->getTransform().inverse();
drawLayers();
} else {
- Rect bounds = getBounds();
- screenshotParentLayer = mFlinger->getFactory().createContainerLayer(
- LayerCreationArgs(mFlinger, nullptr, String8("Screenshot Parent"),
- bounds.getWidth(), bounds.getHeight(), 0,
- LayerMetadata()));
+ uint32_t w = static_cast<uint32_t>(getWidth());
+ uint32_t h = static_cast<uint32_t>(getHeight());
+ // In the "childrenOnly" case we reparent the children to a screenshot
+ // layer which has no properties set and which does not draw.
+ sp<ContainerLayer> screenshotParentLayer =
+ mFlinger->getFactory().createContainerLayer({mFlinger, nullptr,
+ "Screenshot Parent"s, w, h, 0,
+ LayerMetadata()});
ReparentForDrawing reparent(mLayer, screenshotParentLayer, sourceCrop);
drawLayers();
@@ -5809,9 +5633,6 @@
const sp<Layer> mLayer;
const Rect mCrop;
- // In the "childrenOnly" case we reparent the children to a screenshot
- // layer which has no properties set and which does not draw.
- sp<ContainerLayer> screenshotParentLayer;
ui::Transform mTransform;
bool mNeedsFiltering;
@@ -5824,11 +5645,11 @@
sp<Layer> parent;
Rect crop(sourceCrop);
std::unordered_set<sp<Layer>, ISurfaceComposer::SpHash<Layer>> excludeLayers;
-
+ Rect displayViewport;
{
- Mutex::Autolock _l(mStateLock);
+ Mutex::Autolock lock(mStateLock);
- parent = fromHandle(layerHandleBinder);
+ parent = fromHandleLocked(layerHandleBinder).promote();
if (parent == nullptr || parent->isRemovedFromCurrentState()) {
ALOGE("captureLayers called with an invalid or removed parent");
return NAME_NOT_FOUND;
@@ -5841,20 +5662,27 @@
return PERMISSION_DENIED;
}
+ Rect parentSourceBounds = parent->getCroppedBufferSize(parent->getCurrentState());
if (sourceCrop.width() <= 0) {
crop.left = 0;
- crop.right = parent->getBufferSize(parent->getCurrentState()).getWidth();
+ crop.right = parentSourceBounds.getWidth();
}
if (sourceCrop.height() <= 0) {
crop.top = 0;
- crop.bottom = parent->getBufferSize(parent->getCurrentState()).getHeight();
+ crop.bottom = parentSourceBounds.getHeight();
+ }
+
+ if (crop.isEmpty() || frameScale <= 0.0f) {
+ // Error out if the layer has no source bounds (i.e. they are boundless) and a source
+ // crop was not specified, or an invalid frame scale was provided.
+ return BAD_VALUE;
}
reqWidth = crop.width() * frameScale;
reqHeight = crop.height() * frameScale;
for (const auto& handle : excludeHandles) {
- sp<Layer> excludeLayer = fromHandle(handle);
+ sp<Layer> excludeLayer = fromHandleLocked(handle).promote();
if (excludeLayer != nullptr) {
excludeLayers.emplace(excludeLayer);
} else {
@@ -5862,6 +5690,13 @@
return NAME_NOT_FOUND;
}
}
+
+ const auto display = getDisplayByLayerStack(parent->getLayerStack());
+ if (!display) {
+ return NAME_NOT_FOUND;
+ }
+
+ displayViewport = display->getViewport();
} // mStateLock
// really small crop or frameScale
@@ -5872,7 +5707,8 @@
reqHeight = 1;
}
- LayerRenderArea renderArea(this, parent, crop, reqWidth, reqHeight, reqDataspace, childrenOnly);
+ LayerRenderArea renderArea(this, parent, crop, reqWidth, reqHeight, reqDataspace, childrenOnly,
+ displayViewport);
auto traverseLayers = [parent, childrenOnly,
&excludeLayers](const LayerVector::Visitor& visitor) {
parent->traverseChildrenInZOrder(LayerVector::StateSet::Drawing, [&](Layer* layer) {
@@ -5916,68 +5752,41 @@
usage, "screenshot");
return captureScreenCommon(renderArea, traverseLayers, *outBuffer, useIdentityTransform,
- outCapturedSecureLayers);
+ false /* regionSampling */, outCapturedSecureLayers);
}
status_t SurfaceFlinger::captureScreenCommon(RenderArea& renderArea,
TraverseLayersFunction traverseLayers,
const sp<GraphicBuffer>& buffer,
- bool useIdentityTransform,
+ bool useIdentityTransform, bool regionSampling,
bool& outCapturedSecureLayers) {
- // This mutex protects syncFd and captureResult for communication of the return values from the
- // main thread back to this Binder thread
- std::mutex captureMutex;
- std::condition_variable captureCondition;
- std::unique_lock<std::mutex> captureLock(captureMutex);
- int syncFd = -1;
- std::optional<status_t> captureResult;
-
const int uid = IPCThreadState::self()->getCallingUid();
const bool forSystem = uid == AID_GRAPHICS || uid == AID_SYSTEM;
- sp<LambdaMessage> message = new LambdaMessage([&] {
- // If there is a refresh pending, bug out early and tell the binder thread to try again
- // after the refresh.
- if (mRefreshPending) {
- ATRACE_NAME("Skipping screenshot for now");
- std::unique_lock<std::mutex> captureLock(captureMutex);
- captureResult = std::make_optional<status_t>(EAGAIN);
- captureCondition.notify_one();
- return;
- }
+ status_t result;
+ int syncFd;
- status_t result = NO_ERROR;
- int fd = -1;
- {
- Mutex::Autolock _l(mStateLock);
- renderArea.render([&] {
- result = captureScreenImplLocked(renderArea, traverseLayers, buffer.get(),
- useIdentityTransform, forSystem, &fd,
- outCapturedSecureLayers);
- });
- }
+ do {
+ std::tie(result, syncFd) =
+ schedule([&] {
+ if (mRefreshPending) {
+ ATRACE_NAME("Skipping screenshot for now");
+ return std::make_pair(EAGAIN, -1);
+ }
- {
- std::unique_lock<std::mutex> captureLock(captureMutex);
- syncFd = fd;
- captureResult = std::make_optional<status_t>(result);
- captureCondition.notify_one();
- }
- });
+ status_t result = NO_ERROR;
+ int fd = -1;
- status_t result = postMessageAsync(message);
- if (result == NO_ERROR) {
- captureCondition.wait(captureLock, [&] { return captureResult; });
- while (*captureResult == EAGAIN) {
- captureResult.reset();
- result = postMessageAsync(message);
- if (result != NO_ERROR) {
- return result;
- }
- captureCondition.wait(captureLock, [&] { return captureResult; });
- }
- result = *captureResult;
- }
+ Mutex::Autolock lock(mStateLock);
+ renderArea.render([&] {
+ result = captureScreenImplLocked(renderArea, traverseLayers, buffer.get(),
+ useIdentityTransform, forSystem, &fd,
+ regionSampling, outCapturedSecureLayers);
+ });
+
+ return std::make_pair(result, fd);
+ }).get();
+ } while (result == EAGAIN);
if (result == NO_ERROR) {
sync_wait(syncFd, -1);
@@ -5990,111 +5799,108 @@
void SurfaceFlinger::renderScreenImplLocked(const RenderArea& renderArea,
TraverseLayersFunction traverseLayers,
ANativeWindowBuffer* buffer, bool useIdentityTransform,
- int* outSyncFd) {
+ bool regionSampling, int* outSyncFd) {
ATRACE_CALL();
const auto reqWidth = renderArea.getReqWidth();
const auto reqHeight = renderArea.getReqHeight();
- const auto rotation = renderArea.getRotationFlags();
- const auto transform = renderArea.getTransform();
const auto sourceCrop = renderArea.getSourceCrop();
+ const auto transform = renderArea.getTransform();
+ const auto rotation = renderArea.getRotationFlags();
+ const auto& displayViewport = renderArea.getDisplayViewport();
renderengine::DisplaySettings clientCompositionDisplay;
- std::vector<renderengine::LayerSettings> clientCompositionLayers;
+ std::vector<compositionengine::LayerFE::LayerSettings> clientCompositionLayers;
// assume that bounds are never offset, and that they are the same as the
// buffer bounds.
clientCompositionDisplay.physicalDisplay = Rect(reqWidth, reqHeight);
clientCompositionDisplay.clip = sourceCrop;
- clientCompositionDisplay.globalTransform = transform.asMatrix4();
-
- // Now take into account the rotation flag. We append a transform that
- // rotates the layer stack about the origin, then translate by buffer
- // boundaries to be in the right quadrant.
- mat4 rotMatrix;
- int displacementX = 0;
- int displacementY = 0;
- float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
- switch (rotation) {
- case ui::Transform::ROT_90:
- rotMatrix = mat4::rotate(rot90InRadians, vec3(0, 0, 1));
- displacementX = renderArea.getBounds().getHeight();
- break;
- case ui::Transform::ROT_180:
- rotMatrix = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1));
- displacementY = renderArea.getBounds().getWidth();
- displacementX = renderArea.getBounds().getHeight();
- break;
- case ui::Transform::ROT_270:
- rotMatrix = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1));
- displacementY = renderArea.getBounds().getWidth();
- break;
- default:
- break;
- }
-
- // We need to transform the clipping window into the right spot.
- // First, rotate the clipping rectangle by the rotation hint to get the
- // right orientation
- const vec4 clipTL = vec4(sourceCrop.left, sourceCrop.top, 0, 1);
- const vec4 clipBR = vec4(sourceCrop.right, sourceCrop.bottom, 0, 1);
- const vec4 rotClipTL = rotMatrix * clipTL;
- const vec4 rotClipBR = rotMatrix * clipBR;
- const int newClipLeft = std::min(rotClipTL[0], rotClipBR[0]);
- const int newClipTop = std::min(rotClipTL[1], rotClipBR[1]);
- const int newClipRight = std::max(rotClipTL[0], rotClipBR[0]);
- const int newClipBottom = std::max(rotClipTL[1], rotClipBR[1]);
-
- // Now reposition the clipping rectangle with the displacement vector
- // computed above.
- const mat4 displacementMat = mat4::translate(vec4(displacementX, displacementY, 0, 1));
- clientCompositionDisplay.clip =
- Rect(newClipLeft + displacementX, newClipTop + displacementY,
- newClipRight + displacementX, newClipBottom + displacementY);
-
- mat4 clipTransform = displacementMat * rotMatrix;
- clientCompositionDisplay.globalTransform =
- clipTransform * clientCompositionDisplay.globalTransform;
+ clientCompositionDisplay.orientation = rotation;
clientCompositionDisplay.outputDataspace = renderArea.getReqDataSpace();
clientCompositionDisplay.maxLuminance = DisplayDevice::sDefaultMaxLumiance;
const float alpha = RenderArea::getCaptureFillValue(renderArea.getCaptureFill());
- renderengine::LayerSettings fillLayer;
+ compositionengine::LayerFE::LayerSettings fillLayer;
fillLayer.source.buffer.buffer = nullptr;
fillLayer.source.solidColor = half3(0.0, 0.0, 0.0);
- fillLayer.geometry.boundaries = FloatRect(0.0, 0.0, 1.0, 1.0);
+ fillLayer.geometry.boundaries =
+ FloatRect(sourceCrop.left, sourceCrop.top, sourceCrop.right, sourceCrop.bottom);
fillLayer.alpha = half(alpha);
clientCompositionLayers.push_back(fillLayer);
+ const auto display = renderArea.getDisplayDevice();
+ std::vector<Layer*> renderedLayers;
Region clearRegion = Region::INVALID_REGION;
traverseLayers([&](Layer* layer) {
- renderengine::LayerSettings layerSettings;
- bool prepared = layer->prepareClientLayer(renderArea, useIdentityTransform, clearRegion,
- false, layerSettings);
- if (prepared) {
- clientCompositionLayers.push_back(layerSettings);
+ const bool supportProtectedContent = false;
+ Region clip(renderArea.getBounds());
+ compositionengine::LayerFE::ClientCompositionTargetSettings targetSettings{
+ clip,
+ useIdentityTransform,
+ layer->needsFilteringForScreenshots(display.get(), transform) ||
+ renderArea.needsFiltering(),
+ renderArea.isSecure(),
+ supportProtectedContent,
+ clearRegion,
+ displayViewport,
+ clientCompositionDisplay.outputDataspace,
+ true, /* realContentIsVisible */
+ false, /* clearContent */
+ };
+ std::vector<compositionengine::LayerFE::LayerSettings> results =
+ layer->prepareClientCompositionList(targetSettings);
+ if (results.size() > 0) {
+ for (auto& settings : results) {
+ settings.geometry.positionTransform =
+ transform.asMatrix4() * settings.geometry.positionTransform;
+ // There's no need to process blurs when we're executing region sampling,
+ // we're just trying to understand what we're drawing, and doing so without
+ // blurs is already a pretty good approximation.
+ if (regionSampling) {
+ settings.backgroundBlurRadius = 0;
+ }
+ }
+ clientCompositionLayers.insert(clientCompositionLayers.end(),
+ std::make_move_iterator(results.begin()),
+ std::make_move_iterator(results.end()));
+ renderedLayers.push_back(layer);
}
});
+ std::vector<const renderengine::LayerSettings*> clientCompositionLayerPointers(
+ clientCompositionLayers.size());
+ std::transform(clientCompositionLayers.begin(), clientCompositionLayers.end(),
+ clientCompositionLayerPointers.begin(),
+ std::pointer_traits<renderengine::LayerSettings*>::pointer_to);
+
clientCompositionDisplay.clearRegion = clearRegion;
// Use an empty fence for the buffer fence, since we just created the buffer so
// there is no need for synchronization with the GPU.
base::unique_fd bufferFence;
base::unique_fd drawFence;
getRenderEngine().useProtectedContext(false);
- getRenderEngine().drawLayers(clientCompositionDisplay, clientCompositionLayers, buffer,
+ getRenderEngine().drawLayers(clientCompositionDisplay, clientCompositionLayerPointers, buffer,
/*useFramebufferCache=*/false, std::move(bufferFence), &drawFence);
*outSyncFd = drawFence.release();
+
+ if (*outSyncFd >= 0) {
+ sp<Fence> releaseFence = new Fence(dup(*outSyncFd));
+ for (auto* layer : renderedLayers) {
+ layer->onLayerDisplayed(releaseFence);
+ }
+ }
}
status_t SurfaceFlinger::captureScreenImplLocked(const RenderArea& renderArea,
TraverseLayersFunction traverseLayers,
ANativeWindowBuffer* buffer,
bool useIdentityTransform, bool forSystem,
- int* outSyncFd, bool& outCapturedSecureLayers) {
+ int* outSyncFd, bool regionSampling,
+ bool& outCapturedSecureLayers) {
ATRACE_CALL();
traverseLayers([&](Layer* layer) {
@@ -6109,7 +5915,8 @@
ALOGW("FB is protected: PERMISSION_DENIED");
return PERMISSION_DENIED;
}
- renderScreenImplLocked(renderArea, traverseLayers, buffer, useIdentityTransform, outSyncFd);
+ renderScreenImplLocked(renderArea, traverseLayers, buffer, useIdentityTransform, regionSampling,
+ outSyncFd);
return NO_ERROR;
}
@@ -6117,11 +5924,16 @@
Mutex::Autolock _l(mStateLock);
mPendingSyncInputWindows = false;
+
mTransactionCV.broadcast();
}
// ---------------------------------------------------------------------------
+void SurfaceFlinger::State::traverse(const LayerVector::Visitor& visitor) const {
+ layersSortedByZ.traverse(visitor);
+}
+
void SurfaceFlinger::State::traverseInZOrder(const LayerVector::Visitor& visitor) const {
layersSortedByZ.traverseInZOrder(stateSet, visitor);
}
@@ -6151,58 +5963,44 @@
}
}
-void SurfaceFlinger::setAllowedDisplayConfigsInternal(const sp<DisplayDevice>& display,
- const std::vector<int32_t>& allowedConfigs) {
+status_t SurfaceFlinger::setDesiredDisplayConfigSpecsInternal(
+ const sp<DisplayDevice>& display,
+ const std::optional<scheduler::RefreshRateConfigs::Policy>& policy, bool overridePolicy) {
+ Mutex::Autolock lock(mStateLock);
+
+ LOG_ALWAYS_FATAL_IF(!display->isPrimary() && overridePolicy,
+ "Can only set override policy on the primary display");
+ LOG_ALWAYS_FATAL_IF(!policy && !overridePolicy, "Can only clear the override policy");
+
if (!display->isPrimary()) {
- return;
- }
+ // TODO(b/144711714): For non-primary displays we should be able to set an active config
+ // as well. For now, just call directly to setActiveConfigWithConstraints but ideally
+ // it should go thru setDesiredActiveConfig, similar to primary display.
+ ALOGV("setAllowedDisplayConfigsInternal for non-primary display");
+ const auto displayId = display->getId();
+ LOG_ALWAYS_FATAL_IF(!displayId);
- const auto allowedDisplayConfigs = DisplayConfigs(allowedConfigs.begin(),
- allowedConfigs.end());
- if (allowedDisplayConfigs == mAllowedDisplayConfigs) {
- return;
- }
+ hal::VsyncPeriodChangeConstraints constraints;
+ constraints.desiredTimeNanos = systemTime();
+ constraints.seamlessRequired = false;
- ALOGV("Updating allowed configs");
- mAllowedDisplayConfigs = std::move(allowedDisplayConfigs);
-
- // TODO(b/140204874): This hack triggers a notification that something has changed, so
- // that listeners that care about a change in allowed configs can get the notification.
- // Giving current ActiveConfig so that most other listeners would just drop the event
- mScheduler->onConfigChanged(mAppConnectionHandle, display->getId()->value,
- display->getActiveConfig());
-
- if (mRefreshRateConfigs->refreshRateSwitchingSupported()) {
- const auto& type = mScheduler->getPreferredRefreshRateType();
- const auto& config = mRefreshRateConfigs->getRefreshRateFromType(type);
- if (isDisplayConfigAllowed(config.configId)) {
- ALOGV("switching to Scheduler preferred config %d", config.configId);
- setDesiredActiveConfig({type, config.configId, Scheduler::ConfigEvent::Changed});
- } else {
- // Set the highest allowed config by iterating backwards on available refresh rates
- const auto& refreshRates = mRefreshRateConfigs->getRefreshRateMap();
- for (auto iter = refreshRates.crbegin(); iter != refreshRates.crend(); ++iter) {
- if (isDisplayConfigAllowed(iter->second.configId)) {
- ALOGV("switching to allowed config %d", iter->second.configId);
- setDesiredActiveConfig(
- {iter->first, iter->second.configId, Scheduler::ConfigEvent::Changed});
- break;
- }
- }
+ hal::VsyncPeriodChangeTimeline timeline = {0, 0, 0};
+ if (getHwComposer().setActiveConfigWithConstraints(*displayId,
+ policy->defaultConfig.value(),
+ constraints, &timeline) < 0) {
+ return BAD_VALUE;
}
- } else if (!isDisplayConfigAllowed(display->getActiveConfig())) {
- ALOGV("switching to config %d", allowedConfigs[0]);
- setDesiredActiveConfig(
- {RefreshRateType::DEFAULT, allowedConfigs[0], Scheduler::ConfigEvent::Changed});
- }
-}
+ if (timeline.refreshRequired) {
+ repaintEverythingForHWC();
+ }
-status_t SurfaceFlinger::setAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- const std::vector<int32_t>& allowedConfigs) {
- ATRACE_CALL();
-
- if (!displayToken || allowedConfigs.empty()) {
- return BAD_VALUE;
+ display->setActiveConfig(policy->defaultConfig);
+ const nsecs_t vsyncPeriod = getHwComposer()
+ .getConfigs(*displayId)[policy->defaultConfig.value()]
+ ->getVsyncPeriod();
+ mScheduler->onNonPrimaryDisplayConfigChanged(mAppConnectionHandle, display->getId()->value,
+ policy->defaultConfig, vsyncPeriod);
+ return NO_ERROR;
}
if (mDebugDisplayConfigSetByBackdoor) {
@@ -6210,64 +6008,331 @@
return NO_ERROR;
}
- postMessageSync(new LambdaMessage([&]() {
- const auto display = getDisplayDeviceLocked(displayToken);
- if (!display) {
- ALOGE("Attempt to set allowed display configs for invalid display token %p",
- displayToken.get());
- } else if (display->isVirtual()) {
- ALOGW("Attempt to set allowed display configs for virtual display");
- } else {
- Mutex::Autolock lock(mStateLock);
- setAllowedDisplayConfigsInternal(display, allowedConfigs);
- }
- }));
+ status_t setPolicyResult = overridePolicy
+ ? mRefreshRateConfigs->setOverridePolicy(policy)
+ : mRefreshRateConfigs->setDisplayManagerPolicy(*policy);
+ if (setPolicyResult < 0) {
+ return BAD_VALUE;
+ }
+ if (setPolicyResult == scheduler::RefreshRateConfigs::CURRENT_POLICY_UNCHANGED) {
+ return NO_ERROR;
+ }
+ scheduler::RefreshRateConfigs::Policy currentPolicy = mRefreshRateConfigs->getCurrentPolicy();
+
+ ALOGV("Setting desired display config specs: defaultConfig: %d primaryRange: [%.0f %.0f]"
+ " expandedRange: [%.0f %.0f]",
+ currentPolicy.defaultConfig.value(), currentPolicy.primaryRange.min,
+ currentPolicy.primaryRange.max, currentPolicy.appRequestRange.min,
+ currentPolicy.appRequestRange.max);
+
+ // TODO(b/140204874): Leave the event in until we do proper testing with all apps that might
+ // be depending in this callback.
+ const nsecs_t vsyncPeriod =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(display->getActiveConfig())
+ .getVsyncPeriod();
+ mScheduler->onPrimaryDisplayConfigChanged(mAppConnectionHandle, display->getId()->value,
+ display->getActiveConfig(), vsyncPeriod);
+ toggleKernelIdleTimer();
+
+ auto configId = mScheduler->getPreferredConfigId();
+ auto& preferredRefreshRate = configId
+ ? mRefreshRateConfigs->getRefreshRateFromConfigId(*configId)
+ // NOTE: Choose the default config ID, if Scheduler doesn't have one in mind.
+ : mRefreshRateConfigs->getRefreshRateFromConfigId(currentPolicy.defaultConfig);
+ ALOGV("trying to switch to Scheduler preferred config %d (%s)",
+ preferredRefreshRate.getConfigId().value(), preferredRefreshRate.getName().c_str());
+
+ if (isDisplayConfigAllowed(preferredRefreshRate.getConfigId())) {
+ ALOGV("switching to Scheduler preferred config %d",
+ preferredRefreshRate.getConfigId().value());
+ setDesiredActiveConfig(
+ {preferredRefreshRate.getConfigId(), Scheduler::ConfigEvent::Changed});
+ } else {
+ LOG_ALWAYS_FATAL("Desired config not allowed: %d",
+ preferredRefreshRate.getConfigId().value());
+ }
return NO_ERROR;
}
-status_t SurfaceFlinger::getAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- std::vector<int32_t>* outAllowedConfigs) {
+status_t SurfaceFlinger::setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t defaultConfig,
+ float primaryRefreshRateMin,
+ float primaryRefreshRateMax,
+ float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax) {
ATRACE_CALL();
- if (!displayToken || !outAllowedConfigs) {
+ if (!displayToken) {
+ return BAD_VALUE;
+ }
+
+ auto future = schedule([=]() -> status_t {
+ const auto display = ON_MAIN_THREAD(getDisplayDeviceLocked(displayToken));
+ if (!display) {
+ ALOGE("Attempt to set desired display configs for invalid display token %p",
+ displayToken.get());
+ return NAME_NOT_FOUND;
+ } else if (display->isVirtual()) {
+ ALOGW("Attempt to set desired display configs for virtual display");
+ return INVALID_OPERATION;
+ } else {
+ using Policy = scheduler::RefreshRateConfigs::Policy;
+ const Policy policy{HwcConfigIndexType(defaultConfig),
+ {primaryRefreshRateMin, primaryRefreshRateMax},
+ {appRequestRefreshRateMin, appRequestRefreshRateMax}};
+ constexpr bool kOverridePolicy = false;
+
+ return setDesiredDisplayConfigSpecsInternal(display, policy, kOverridePolicy);
+ }
+ });
+
+ return future.get();
+}
+
+status_t SurfaceFlinger::getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t* outDefaultConfig,
+ float* outPrimaryRefreshRateMin,
+ float* outPrimaryRefreshRateMax,
+ float* outAppRequestRefreshRateMin,
+ float* outAppRequestRefreshRateMax) {
+ ATRACE_CALL();
+
+ if (!displayToken || !outDefaultConfig || !outPrimaryRefreshRateMin ||
+ !outPrimaryRefreshRateMax || !outAppRequestRefreshRateMin || !outAppRequestRefreshRateMax) {
return BAD_VALUE;
}
Mutex::Autolock lock(mStateLock);
-
const auto display = getDisplayDeviceLocked(displayToken);
if (!display) {
return NAME_NOT_FOUND;
}
if (display->isPrimary()) {
- outAllowedConfigs->assign(mAllowedDisplayConfigs.begin(), mAllowedDisplayConfigs.end());
- }
+ scheduler::RefreshRateConfigs::Policy policy =
+ mRefreshRateConfigs->getDisplayManagerPolicy();
+ *outDefaultConfig = policy.defaultConfig.value();
+ *outPrimaryRefreshRateMin = policy.primaryRange.min;
+ *outPrimaryRefreshRateMax = policy.primaryRange.max;
+ *outAppRequestRefreshRateMin = policy.appRequestRange.min;
+ *outAppRequestRefreshRateMax = policy.appRequestRange.max;
+ return NO_ERROR;
+ } else if (display->isVirtual()) {
+ return INVALID_OPERATION;
+ } else {
+ const auto displayId = display->getId();
+ LOG_FATAL_IF(!displayId);
- return NO_ERROR;
+ *outDefaultConfig = getHwComposer().getActiveConfigIndex(*displayId);
+ auto vsyncPeriod = getHwComposer().getActiveConfig(*displayId)->getVsyncPeriod();
+ *outPrimaryRefreshRateMin = 1e9f / vsyncPeriod;
+ *outPrimaryRefreshRateMax = 1e9f / vsyncPeriod;
+ *outAppRequestRefreshRateMin = 1e9f / vsyncPeriod;
+ *outAppRequestRefreshRateMax = 1e9f / vsyncPeriod;
+ return NO_ERROR;
+ }
}
void SurfaceFlinger::SetInputWindowsListener::onSetInputWindowsFinished() {
mFlinger->setInputWindowsFinished();
}
-sp<Layer> SurfaceFlinger::fromHandle(const sp<IBinder>& handle) {
- BBinder *b = handle->localBinder();
+wp<Layer> SurfaceFlinger::fromHandle(const sp<IBinder>& handle) {
+ Mutex::Autolock _l(mStateLock);
+ return fromHandleLocked(handle);
+}
+
+wp<Layer> SurfaceFlinger::fromHandleLocked(const sp<IBinder>& handle) {
+ BBinder* b = nullptr;
+ if (handle) {
+ b = handle->localBinder();
+ }
if (b == nullptr) {
return nullptr;
}
auto it = mLayersByLocalBinderToken.find(b);
if (it != mLayersByLocalBinderToken.end()) {
- return it->second.promote();
+ return it->second;
}
return nullptr;
}
+void SurfaceFlinger::onLayerFirstRef(Layer* layer) {
+ mNumLayers++;
+ mScheduler->registerLayer(layer);
+}
+
+void SurfaceFlinger::onLayerDestroyed(Layer* layer) {
+ mNumLayers--;
+ removeFromOffscreenLayers(layer);
+}
+
+// WARNING: ONLY CALL THIS FROM LAYER DTOR
+// Here we add children in the current state to offscreen layers and remove the
+// layer itself from the offscreen layer list. Since
+// this is the dtor, it is safe to access the current state. This keeps us
+// from dangling children layers such that they are not reachable from the
+// Drawing state nor the offscreen layer list
+// See b/141111965
+void SurfaceFlinger::removeFromOffscreenLayers(Layer* layer) {
+ for (auto& child : layer->getCurrentChildren()) {
+ mOffscreenLayers.emplace(child.get());
+ }
+ mOffscreenLayers.erase(layer);
+}
+
void SurfaceFlinger::bufferErased(const client_cache_t& clientCacheId) {
getRenderEngine().unbindExternalTextureBuffer(clientCacheId.id);
}
+status_t SurfaceFlinger::setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
+ float lightPosY, float lightPosZ,
+ float lightRadius) {
+ Mutex::Autolock _l(mStateLock);
+ mCurrentState.globalShadowSettings.ambientColor = vec4(ambientColor);
+ mCurrentState.globalShadowSettings.spotColor = vec4(spotColor);
+ mCurrentState.globalShadowSettings.lightPos.y = lightPosY;
+ mCurrentState.globalShadowSettings.lightPos.z = lightPosZ;
+ mCurrentState.globalShadowSettings.lightRadius = lightRadius;
+
+ // these values are overridden when calculating the shadow settings for a layer.
+ mCurrentState.globalShadowSettings.lightPos.x = 0.f;
+ mCurrentState.globalShadowSettings.length = 0.f;
+ return NO_ERROR;
+}
+
+const std::unordered_map<std::string, uint32_t>& SurfaceFlinger::getGenericLayerMetadataKeyMap()
+ const {
+ // TODO(b/149500060): Remove this fixed/static mapping. Please prefer taking
+ // on the work to remove the table in that bug rather than adding more to
+ // it.
+ static const std::unordered_map<std::string, uint32_t> genericLayerMetadataKeyMap{
+ // Note: METADATA_OWNER_UID and METADATA_WINDOW_TYPE are officially
+ // supported, and exposed via the
+ // IVrComposerClient::VrCommand::SET_LAYER_INFO command.
+ {"org.chromium.arc.V1_0.TaskId", METADATA_TASK_ID},
+ {"org.chromium.arc.V1_0.CursorInfo", METADATA_MOUSE_CURSOR},
+ };
+ return genericLayerMetadataKeyMap;
+}
+
+status_t SurfaceFlinger::setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
+ int8_t compatibility) {
+ if (!ValidateFrameRate(frameRate, compatibility, "SurfaceFlinger::setFrameRate")) {
+ return BAD_VALUE;
+ }
+
+ static_cast<void>(schedule([=] {
+ Mutex::Autolock lock(mStateLock);
+ if (authenticateSurfaceTextureLocked(surface)) {
+ sp<Layer> layer = (static_cast<MonitoredProducer*>(surface.get()))->getLayer();
+ if (layer->setFrameRate(
+ Layer::FrameRate(frameRate,
+ Layer::FrameRate::convertCompatibility(compatibility)))) {
+ setTransactionFlags(eTraversalNeeded);
+ }
+ } else {
+ ALOGE("Attempt to set frame rate on an unrecognized IGraphicBufferProducer");
+ return BAD_VALUE;
+ }
+ return NO_ERROR;
+ }));
+
+ return NO_ERROR;
+}
+
+status_t SurfaceFlinger::acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) {
+ if (!outToken) {
+ return BAD_VALUE;
+ }
+
+ auto future = schedule([this] {
+ status_t result = NO_ERROR;
+ sp<IBinder> token;
+
+ if (mFrameRateFlexibilityTokenCount == 0) {
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+
+ // This is a little racy, but not in a way that hurts anything. As we grab the
+ // defaultConfig from the display manager policy, we could be setting a new display
+ // manager policy, leaving us using a stale defaultConfig. The defaultConfig doesn't
+ // matter for the override policy though, since we set allowGroupSwitching to true, so
+ // it's not a problem.
+ scheduler::RefreshRateConfigs::Policy overridePolicy;
+ overridePolicy.defaultConfig =
+ mRefreshRateConfigs->getDisplayManagerPolicy().defaultConfig;
+ overridePolicy.allowGroupSwitching = true;
+ constexpr bool kOverridePolicy = true;
+ result = setDesiredDisplayConfigSpecsInternal(display, overridePolicy, kOverridePolicy);
+ }
+
+ if (result == NO_ERROR) {
+ mFrameRateFlexibilityTokenCount++;
+ // Handing out a reference to the SurfaceFlinger object, as we're doing in the line
+ // below, is something to consider carefully. The lifetime of the
+ // FrameRateFlexibilityToken isn't tied to SurfaceFlinger object lifetime, so if this
+ // SurfaceFlinger object were to be destroyed while the token still exists, the token
+ // destructor would be accessing a stale SurfaceFlinger reference, and crash. This is ok
+ // in this case, for two reasons:
+ // 1. Once SurfaceFlinger::run() is called by main_surfaceflinger.cpp, the only way
+ // the program exits is via a crash. So we won't have a situation where the
+ // SurfaceFlinger object is dead but the process is still up.
+ // 2. The frame rate flexibility token is acquired/released only by CTS tests, so even
+ // if condition 1 were changed, the problem would only show up when running CTS tests,
+ // not on end user devices, so we could spot it and fix it without serious impact.
+ token = new FrameRateFlexibilityToken(
+ [this]() { onFrameRateFlexibilityTokenReleased(); });
+ ALOGD("Frame rate flexibility token acquired. count=%d",
+ mFrameRateFlexibilityTokenCount);
+ }
+
+ return std::make_pair(result, token);
+ });
+
+ status_t result;
+ std::tie(result, *outToken) = future.get();
+ return result;
+}
+
+void SurfaceFlinger::onFrameRateFlexibilityTokenReleased() {
+ static_cast<void>(schedule([this] {
+ LOG_ALWAYS_FATAL_IF(mFrameRateFlexibilityTokenCount == 0,
+ "Failed tracking frame rate flexibility tokens");
+ mFrameRateFlexibilityTokenCount--;
+ ALOGD("Frame rate flexibility token released. count=%d", mFrameRateFlexibilityTokenCount);
+ if (mFrameRateFlexibilityTokenCount == 0) {
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+ constexpr bool kOverridePolicy = true;
+ status_t result = setDesiredDisplayConfigSpecsInternal(display, {}, kOverridePolicy);
+ LOG_ALWAYS_FATAL_IF(result < 0, "Failed releasing frame rate flexibility token");
+ }
+ }));
+}
+
+void SurfaceFlinger::enableRefreshRateOverlay(bool enable) {
+ static_cast<void>(schedule([=] {
+ std::unique_ptr<RefreshRateOverlay> overlay;
+ if (enable) {
+ overlay = std::make_unique<RefreshRateOverlay>(*this);
+ }
+
+ {
+ Mutex::Autolock lock(mStateLock);
+
+ // Destroy the layer of the current overlay, if any, outside the lock.
+ mRefreshRateOverlay.swap(overlay);
+ if (!mRefreshRateOverlay) return;
+
+ if (const auto display = getDefaultDisplayDeviceLocked()) {
+ mRefreshRateOverlay->setViewport(display->getSize());
+ }
+
+ mRefreshRateOverlay->changeRefreshRate(mRefreshRateConfigs->getCurrentRefreshRate());
+ }
+ }));
+}
+
} // namespace android
#if defined(__gl_h_)
@@ -6277,3 +6342,6 @@
#if defined(__gl2_h_)
#error "don't include gl2/gl2.h in this file"
#endif
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 7767789..ccaeb2d 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -23,22 +23,25 @@
*/
#include <android-base/thread_annotations.h>
+#include <compositionengine/OutputColorSetting.h>
#include <cutils/atomic.h>
#include <cutils/compiler.h>
#include <gui/BufferQueue.h>
#include <gui/FrameTimestamps.h>
#include <gui/ISurfaceComposer.h>
#include <gui/ISurfaceComposerClient.h>
+#include <gui/ITransactionCompletedListener.h>
#include <gui/LayerState.h>
#include <gui/OccupancyTracker.h>
-#include <hardware/hwcomposer_defs.h>
#include <input/ISetInputWindowsListener.h>
#include <layerproto/LayerProtoHeader.h>
#include <math/mat4.h>
+#include <renderengine/LayerSettings.h>
#include <serviceutils/PriorityDumper.h>
#include <system/graphics.h>
#include <ui/FenceTime.h>
#include <ui/PixelFormat.h>
+#include <ui/Size.h>
#include <utils/Errors.h>
#include <utils/KeyedVector.h>
#include <utils/RefBase.h>
@@ -52,7 +55,6 @@
#include "DisplayHardware/PowerAdvisor.h"
#include "Effects/Daltonizer.h"
#include "FrameTracker.h"
-#include "LayerStats.h"
#include "LayerVector.h"
#include "Scheduler/RefreshRateConfigs.h"
#include "Scheduler/RefreshRateStats.h"
@@ -60,14 +62,17 @@
#include "Scheduler/VSyncModulator.h"
#include "SurfaceFlingerFactory.h"
#include "SurfaceTracing.h"
+#include "TracedOrdinal.h"
#include "TransactionCompletedThread.h"
#include <atomic>
#include <cstdint>
#include <functional>
+#include <future>
#include <map>
#include <memory>
#include <mutex>
+#include <optional>
#include <queue>
#include <set>
#include <string>
@@ -86,15 +91,18 @@
class HWComposer;
class IGraphicBufferProducer;
class IInputFlinger;
-class InjectVSyncSource;
class Layer;
class MessageBase;
class RefreshRateOverlay;
class RegionSamplingThread;
class TimeStats;
+class FrameTracer;
namespace compositionengine {
class DisplaySurface;
+class OutputLayer;
+
+struct CompositionRefreshArgs;
} // namespace compositionengine
namespace renderengine {
@@ -109,16 +117,12 @@
eTransactionNeeded = 0x01,
eTraversalNeeded = 0x02,
eDisplayTransactionNeeded = 0x04,
- eDisplayLayerStackChanged = 0x08,
+ eTransformHintUpdateNeeded = 0x08,
eTransactionFlushNeeded = 0x10,
eTransactionMask = 0x1f,
};
-enum class DisplayColorSetting : int32_t {
- MANAGED = 0,
- UNMANAGED = 1,
- ENHANCED = 2,
-};
+using DisplayColorSetting = compositionengine::OutputColorSetting;
class SurfaceFlingerBE
{
@@ -172,7 +176,8 @@
public PriorityDumper,
public ClientCache::ErasedRecipient,
private IBinder::DeathRecipient,
- private HWC2::ComposerCallback {
+ private HWC2::ComposerCallback,
+ private ISchedulerCallback {
public:
SurfaceFlingerBE& getBE() { return mBE; }
const SurfaceFlingerBE& getBE() const { return mBE; }
@@ -221,11 +226,16 @@
// FramebufferSurface
static int64_t maxFrameBufferAcquiredBuffers;
+ // Controls the maximum width and height in pixels that the graphics pipeline can support for
+ // GPU fallback composition. For example, 8k devices with 4k GPUs, or 4k devices with 2k GPUs.
+ static uint32_t maxGraphicsWidth;
+ static uint32_t maxGraphicsHeight;
+
// Indicate if a device has wide color gamut display. This is typically
// found on devices with wide color gamut (e.g. Display-P3) display.
static bool hasWideColorDisplay;
- static int primaryDisplayOrientation;
+ static ui::Rotation internalDisplayOrientation;
// Indicate if device wants color management on its display.
static bool useColorManagement;
@@ -244,6 +254,14 @@
static ui::Dataspace wideColorGamutCompositionDataspace;
static ui::PixelFormat wideColorGamutCompositionPixelFormat;
+ // Whether to use frame rate API when deciding about the refresh rate of the display. This
+ // variable is caches in SF, so that we can check it with each layer creation, and a void the
+ // overhead that is caused by reading from sysprop.
+ static bool useFrameRateApi;
+
+ // set main thread scheduling policy
+ static status_t setSchedFifo(bool enabled) ANDROID_API;
+
static char const* getServiceName() ANDROID_API {
return "SurfaceFlinger";
}
@@ -259,29 +277,18 @@
// starts SurfaceFlinger main loop in the current thread
void run() ANDROID_API;
- // post an asynchronous message to the main thread
- status_t postMessageAsync(const sp<MessageBase>& msg, nsecs_t reltime = 0, uint32_t flags = 0);
-
- // post a synchronous message to the main thread
- status_t postMessageSync(const sp<MessageBase>& msg, nsecs_t reltime = 0, uint32_t flags = 0);
+ // Schedule an asynchronous or synchronous task on the main thread.
+ template <typename F, typename T = std::invoke_result_t<F>>
+ [[nodiscard]] std::future<T> schedule(F&&);
// force full composition on all displays
void repaintEverything();
- // force full composition on all displays without resetting the scheduler idle timer.
- void repaintEverythingForHWC();
-
surfaceflinger::Factory& getFactory() { return mFactory; }
// The CompositionEngine encapsulates all composition related interfaces and actions.
compositionengine::CompositionEngine& getCompositionEngine() const;
- // returns the default Display
- sp<const DisplayDevice> getDefaultDisplayDevice() {
- Mutex::Autolock _l(mStateLock);
- return getDefaultDisplayDeviceLocked();
- }
-
// Obtains a name from the texture pool, or, if the pool is empty, posts a
// synchronous message to the main thread to obtain one on the fly
uint32_t getNewTexture();
@@ -294,43 +301,41 @@
void setPrimaryVsyncEnabled(bool enabled);
// main thread function to enable/disable h/w composer event
- void setPrimaryVsyncEnabledInternal(bool enabled);
+ void setPrimaryVsyncEnabledInternal(bool enabled) REQUIRES(mStateLock);
// called on the main thread by MessageQueue when an internal message
// is received
// TODO: this should be made accessible only to MessageQueue
- void onMessageReceived(int32_t what);
-
- // populates the expected present time for this frame.
- // When we are in negative offsets, we perform a correction so that the
- // predicted vsync for the *next* frame is used instead.
- void populateExpectedPresentTime();
- nsecs_t getExpectedPresentTime() const { return mExpectedPresentTime; }
-
- // for debugging only
- // TODO: this should be made accessible only to HWComposer
- const Vector<sp<Layer>>& getLayerSortedByZForHwcDisplay(DisplayId displayId);
+ void onMessageReceived(int32_t what, nsecs_t expectedVSyncTime);
renderengine::RenderEngine& getRenderEngine() const;
bool authenticateSurfaceTextureLocked(
const sp<IGraphicBufferProducer>& bufferProducer) const;
- inline void onLayerCreated() { mNumLayers++; }
- inline void onLayerDestroyed(Layer* layer) {
- mNumLayers--;
- mOffscreenLayers.erase(layer);
- }
+ void onLayerFirstRef(Layer*);
+ void onLayerDestroyed(Layer*);
+
+ void removeFromOffscreenLayers(Layer* layer);
TransactionCompletedThread& getTransactionCompletedThread() {
return mTransactionCompletedThread;
}
- sp<Layer> fromHandle(const sp<IBinder>& handle) REQUIRES(mStateLock);
+ // Converts from a binder handle to a Layer
+ // Returns nullptr if the handle does not point to an existing layer.
+ // Otherwise, returns a weak reference so that callers off the main-thread
+ // won't accidentally hold onto the last strong reference.
+ wp<Layer> fromHandle(const sp<IBinder>& handle);
+ wp<Layer> fromHandleLocked(const sp<IBinder>& handle) REQUIRES(mStateLock);
// Inherit from ClientCache::ErasedRecipient
void bufferErased(const client_cache_t& clientCacheId) override;
+ // If set, disables reusing client composition buffers. This can be set by
+ // debug.sf.disable_client_composition_cache
+ bool mDisableClientCompositionCache = false;
+
private:
friend class BufferLayer;
friend class BufferQueueLayer;
@@ -344,17 +349,19 @@
// For unit tests
friend class TestableSurfaceFlinger;
+ friend class TransactionApplicationTest;
// This value is specified in number of frames. Log frame stats at most
// every half hour.
enum { LOG_FRAME_STATS_PERIOD = 30*60*60 };
- static const size_t MAX_LAYERS = 4096;
static const int MAX_TRACING_MEMORY = 100 * 1024 * 1024; // 100MB
+protected:
// We're reference counted, never destroy SurfaceFlinger directly
virtual ~SurfaceFlinger();
+private:
/* ------------------------------------------------------------------------
* Internal data structures
*/
@@ -371,6 +378,8 @@
if (colorMatrixChanged) {
colorMatrix = other.colorMatrix;
}
+ globalShadowSettings = other.globalShadowSettings;
+
return *this;
}
@@ -381,6 +390,9 @@
bool colorMatrixChanged = true;
mat4 colorMatrix;
+ renderengine::ShadowSettings globalShadowSettings;
+
+ void traverse(const LayerVector::Visitor& visitor) const;
void traverseInZOrder(const LayerVector::Visitor& visitor) const;
void traverseInReverseZOrder(const LayerVector::Visitor& visitor) const;
};
@@ -390,7 +402,8 @@
*/
status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) override;
status_t dump(int fd, const Vector<String16>& args) override { return priorityDump(fd, args); }
- bool callingThreadHasUnscopedSurfaceFlingerAccess() EXCLUDES(mStateLock);
+ bool callingThreadHasUnscopedSurfaceFlingerAccess(bool usePermissionCache = true)
+ EXCLUDES(mStateLock);
/* ------------------------------------------------------------------------
* ISurfaceComposer interface
@@ -405,6 +418,7 @@
const sp<IBinder>& applyToken,
const InputWindowCommands& inputWindowCommands,
int64_t desiredPresentTime, const client_cache_t& uncacheBuffer,
+ bool hasListenerCallbacks,
const std::vector<ListenerCallbacks>& listenerCallbacks) override;
void bootFinished() override;
bool authenticateSurfaceTexture(
@@ -415,10 +429,10 @@
ISurfaceComposer::ConfigChanged configChanged =
ISurfaceComposer::eConfigChangedSuppress) override;
status_t captureScreen(const sp<IBinder>& displayToken, sp<GraphicBuffer>* outBuffer,
- bool& outCapturedSecureLayers, const ui::Dataspace reqDataspace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
- uint32_t reqWidth, uint32_t reqHeight,
- bool useIdentityTransform, ISurfaceComposer::Rotation rotation, bool captureSecureLayers) override;
+ bool& outCapturedSecureLayers, ui::Dataspace reqDataspace,
+ ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
+ uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
+ ui::Rotation rotation, bool captureSecureLayers) override;
status_t captureScreen(uint64_t displayOrLayerStack, ui::Dataspace* outDataspace,
sp<GraphicBuffer>* outBuffer) override;
status_t captureLayers(
@@ -429,17 +443,22 @@
float frameScale, bool childrenOnly) override;
status_t getDisplayStats(const sp<IBinder>& displayToken, DisplayStatInfo* stats) override;
- status_t getDisplayConfigs(const sp<IBinder>& displayToken,
- Vector<DisplayInfo>* configs) override;
+ status_t getDisplayState(const sp<IBinder>& displayToken, ui::DisplayState*) override;
+ status_t getDisplayInfo(const sp<IBinder>& displayToken, DisplayInfo*) override;
+ status_t getDisplayConfigs(const sp<IBinder>& displayToken, Vector<DisplayConfig>*) override;
int getActiveConfig(const sp<IBinder>& displayToken) override;
- status_t getDisplayColorModes(const sp<IBinder>& displayToken,
- Vector<ui::ColorMode>* configs) override;
+ status_t getDisplayColorModes(const sp<IBinder>& displayToken, Vector<ui::ColorMode>*) override;
status_t getDisplayNativePrimaries(const sp<IBinder>& displayToken,
- ui::DisplayPrimaries &primaries);
+ ui::DisplayPrimaries&) override;
ui::ColorMode getActiveColorMode(const sp<IBinder>& displayToken) override;
status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode) override;
+ status_t getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken,
+ bool* outSupported) const override;
+ void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) override;
+ status_t getGameContentTypeSupport(const sp<IBinder>& displayToken,
+ bool* outSupported) const override;
+ void setGameContentType(const sp<IBinder>& displayToken, bool on) override;
void setPowerMode(const sp<IBinder>& displayToken, int mode) override;
- status_t setActiveConfig(const sp<IBinder>& displayToken, int id) override;
status_t clearAnimationFrameStats() override;
status_t getAnimationFrameStats(FrameStats* outStats) const override;
status_t getHdrCapabilities(const sp<IBinder>& displayToken,
@@ -451,14 +470,13 @@
status_t getCompositionPreference(ui::Dataspace* outDataspace, ui::PixelFormat* outPixelFormat,
ui::Dataspace* outWideColorGamutDataspace,
ui::PixelFormat* outWideColorGamutPixelFormat) const override;
- status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
+ status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& displayToken,
ui::PixelFormat* outFormat,
ui::Dataspace* outDataspace,
uint8_t* outComponentMask) const override;
- status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
- uint8_t componentMask,
- uint64_t maxFrames) const override;
- status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames,
+ status_t setDisplayContentSamplingEnabled(const sp<IBinder>& displayToken, bool enable,
+ uint8_t componentMask, uint64_t maxFrames) override;
+ status_t getDisplayedContentSample(const sp<IBinder>& displayToken, uint64_t maxFrames,
uint64_t timestamp,
DisplayedFrameStats* outStats) const override;
status_t getProtectedContentSupport(bool* outSupported) const override;
@@ -467,15 +485,25 @@
status_t addRegionSamplingListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
const sp<IRegionSamplingListener>& listener) override;
status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) override;
- status_t setAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- const std::vector<int32_t>& allowedConfigs) override;
- status_t getAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- std::vector<int32_t>* outAllowedConfigs) override;
+ status_t setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken, int32_t displayModeId,
+ float primaryRefreshRateMin, float primaryRefreshRateMax,
+ float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax) override;
+ status_t getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t* outDefaultConfig,
+ float* outPrimaryRefreshRateMin,
+ float* outPrimaryRefreshRateMax,
+ float* outAppRequestRefreshRateMin,
+ float* outAppRequestRefreshRateMax) override;
status_t getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
bool* outSupport) const override;
- status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) const override;
+ status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) override;
status_t notifyPowerHint(int32_t hintId) override;
-
+ status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
+ float lightPosY, float lightPosZ, float lightRadius) override;
+ status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
+ int8_t compatibility) override;
+ status_t acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) override;
/* ------------------------------------------------------------------------
* DeathRecipient interface
*/
@@ -489,31 +517,48 @@
/* ------------------------------------------------------------------------
* HWC2::ComposerCallback / HWComposer::EventHandler interface
*/
- void onVsyncReceived(int32_t sequenceId, hwc2_display_t hwcDisplayId,
- int64_t timestamp) override;
- void onHotplugReceived(int32_t sequenceId, hwc2_display_t hwcDisplayId,
- HWC2::Connection connection) override;
- void onRefreshReceived(int32_t sequenceId, hwc2_display_t hwcDisplayId) override;
+ void onVsyncReceived(int32_t sequenceId, hal::HWDisplayId hwcDisplayId, int64_t timestamp,
+ std::optional<hal::VsyncPeriodNanos> vsyncPeriod) override;
+ void onHotplugReceived(int32_t sequenceId, hal::HWDisplayId hwcDisplayId,
+ hal::Connection connection) override;
+ void onRefreshReceived(int32_t sequenceId, hal::HWDisplayId hwcDisplayId) override;
+ void onVsyncPeriodTimingChangedReceived(
+ int32_t sequenceId, hal::HWDisplayId display,
+ const hal::VsyncPeriodChangeTimeline& updatedTimeline) override;
+ void onSeamlessPossible(int32_t sequenceId, hal::HWDisplayId display) override;
/* ------------------------------------------------------------------------
+ * ISchedulerCallback
+ */
+ void changeRefreshRate(const Scheduler::RefreshRate&, Scheduler::ConfigEvent) override;
+ // force full composition on all displays without resetting the scheduler idle timer.
+ void repaintEverythingForHWC() override;
+ // Called when kernel idle timer has expired. Used to update the refresh rate overlay.
+ void kernelTimerChanged(bool expired) override;
+ // Toggles the kernel idle timer on or off depending the policy decisions around refresh rates.
+ void toggleKernelIdleTimer();
+ // Keeps track of whether the kernel idle timer is currently enabled, so we don't have to
+ // make calls to sys prop each time.
+ bool mKernelIdleTimerEnabled = false;
+ // Keeps track of whether the kernel timer is supported on the SF side.
+ bool mSupportKernelIdleTimer = false;
+ /* ------------------------------------------------------------------------
* Message handling
*/
- void waitForEvent();
// Can only be called from the main thread or with mStateLock held
void signalTransaction();
// Can only be called from the main thread or with mStateLock held
void signalLayerUpdate();
void signalRefresh();
- using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
+ using RefreshRate = scheduler::RefreshRateConfigs::RefreshRate;
struct ActiveConfigInfo {
- RefreshRateType type;
- int configId;
- Scheduler::ConfigEvent event;
+ HwcConfigIndexType configId;
+ Scheduler::ConfigEvent event = Scheduler::ConfigEvent::None;
bool operator!=(const ActiveConfigInfo& other) const {
- return type != other.type || configId != other.configId || event != other.event;
+ return configId != other.configId || event != other.event;
}
};
@@ -521,32 +566,39 @@
void onInitializeDisplays() REQUIRES(mStateLock);
// Sets the desired active config bit. It obtains the lock, and sets mDesiredActiveConfig.
void setDesiredActiveConfig(const ActiveConfigInfo& info) REQUIRES(mStateLock);
+ status_t setActiveConfig(const sp<IBinder>& displayToken, int id);
// Once HWC has returned the present fence, this sets the active config and a new refresh
// rate in SF.
void setActiveConfigInternal() REQUIRES(mStateLock);
- // Active config is updated on INVALIDATE call in a state machine-like manner. When the
- // desired config was set, HWC needs to update the panel on the next refresh, and when
- // we receive the fence back, we know that the process was complete. It returns whether
- // we need to wait for the next invalidate
- bool performSetActiveConfig() REQUIRES(mStateLock);
+ // Calls to setActiveConfig on the main thread if there is a pending config
+ // that needs to be applied.
+ void performSetActiveConfig() REQUIRES(mStateLock);
// Called when active config is no longer is progress
void desiredActiveConfigChangeDone() REQUIRES(mStateLock);
// called on the main thread in response to setPowerMode()
- void setPowerModeInternal(const sp<DisplayDevice>& display, int mode) REQUIRES(mStateLock);
-
- // called on the main thread in response to setAllowedDisplayConfigs()
- void setAllowedDisplayConfigsInternal(const sp<DisplayDevice>& display,
- const std::vector<int32_t>& allowedConfigs)
+ void setPowerModeInternal(const sp<DisplayDevice>& display, hal::PowerMode mode)
REQUIRES(mStateLock);
+ // Sets the desired display configs.
+ status_t setDesiredDisplayConfigSpecsInternal(
+ const sp<DisplayDevice>& display,
+ const std::optional<scheduler::RefreshRateConfigs::Policy>& policy, bool overridePolicy)
+ EXCLUDES(mStateLock);
+
+ // Handle the INVALIDATE message queue event, latching new buffers and applying
+ // incoming transactions
+ void onMessageInvalidate(nsecs_t expectedVSyncTime);
+
// Returns whether the transaction actually modified any state
bool handleMessageTransaction();
+ // Handle the REFRESH message queue event, sending the current frame down to RenderEngine and
+ // the Composer HAL for presentation
+ void onMessageRefresh();
+
// Returns whether a new buffer has been latched (see handlePageFlip())
bool handleMessageInvalidate();
- void handleMessageRefresh();
-
void handleTransaction(uint32_t transactionFlags);
void handleTransactionLocked(uint32_t transactionFlags) REQUIRES(mStateLock);
@@ -570,10 +622,10 @@
const Vector<DisplayState>& displays, uint32_t flags,
const InputWindowCommands& inputWindowCommands,
const int64_t desiredPresentTime,
- const client_cache_t& uncacheBuffer,
+ const client_cache_t& uncacheBuffer, const int64_t postTime,
+ bool privileged, bool hasListenerCallbacks,
const std::vector<ListenerCallbacks>& listenerCallbacks,
- const int64_t postTime, bool privileged, bool isMainThread = false)
- REQUIRES(mStateLock);
+ bool isMainThread = false) REQUIRES(mStateLock);
// Returns true if at least one transaction was flushed
bool flushTransactionQueues();
// Returns true if there is at least one transaction that needs to be flushed
@@ -582,46 +634,67 @@
uint32_t peekTransactionFlags();
// Can only be called from the main thread or with mStateLock held
uint32_t setTransactionFlags(uint32_t flags);
+ // Indicate SF should call doTraversal on layers, but don't trigger a wakeup! We use this cases
+ // where there are still pending transactions but we know they won't be ready until a frame
+ // arrives from a different layer. So we need to ensure we performTransaction from invalidate
+ // but there is no need to try and wake up immediately to do it. Rather we rely on
+ // onFrameAvailable or another layer update to wake us up.
+ void setTraversalNeeded();
uint32_t setTransactionFlags(uint32_t flags, Scheduler::TransactionStart transactionStart);
- void latchAndReleaseBuffer(const sp<Layer>& layer);
void commitTransaction() REQUIRES(mStateLock);
void commitOffscreenLayers();
- bool containsAnyInvalidClientState(const Vector<ComposerState>& states);
bool transactionIsReadyToBeApplied(int64_t desiredPresentTime,
const Vector<ComposerState>& states);
- uint32_t setClientStateLocked(const ComposerState& composerState, int64_t desiredPresentTime,
- const std::vector<ListenerCallbacks>& listenerCallbacks,
- int64_t postTime, bool privileged) REQUIRES(mStateLock);
uint32_t setDisplayStateLocked(const DisplayState& s) REQUIRES(mStateLock);
uint32_t addInputWindowCommands(const InputWindowCommands& inputWindowCommands)
REQUIRES(mStateLock);
+protected:
+ virtual uint32_t setClientStateLocked(
+ const ComposerState& composerState, int64_t desiredPresentTime, int64_t postTime,
+ bool privileged,
+ std::unordered_set<ListenerCallbacks, ListenerCallbacksHash>& listenerCallbacks)
+ REQUIRES(mStateLock);
+ virtual void commitTransactionLocked();
+
+ // Used internally by computeLayerBounds() to gets the clip rectangle to use for the
+ // root layers on a particular display in layer-coordinate space. The
+ // layers (and effectively their children) will be clipped against this
+ // rectangle. The base behavior is to clip to the visible region of the
+ // display.
+ virtual FloatRect getLayerClipBoundsForDisplay(const DisplayDevice&) const;
+
+private:
/* ------------------------------------------------------------------------
* Layer management
*/
status_t createLayer(const String8& name, const sp<Client>& client, uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags, LayerMetadata metadata,
sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp,
- const sp<IBinder>& parentHandle, const sp<Layer>& parentLayer = nullptr);
+ const sp<IBinder>& parentHandle, const sp<Layer>& parentLayer = nullptr,
+ uint32_t* outTransformHint = nullptr);
- status_t createBufferQueueLayer(const sp<Client>& client, const String8& name, uint32_t w,
+ status_t createBufferQueueLayer(const sp<Client>& client, std::string name, uint32_t w,
uint32_t h, uint32_t flags, LayerMetadata metadata,
PixelFormat& format, sp<IBinder>* outHandle,
sp<IGraphicBufferProducer>* outGbp, sp<Layer>* outLayer);
- status_t createBufferStateLayer(const sp<Client>& client, const String8& name, uint32_t w,
+ status_t createBufferStateLayer(const sp<Client>& client, std::string name, uint32_t w,
uint32_t h, uint32_t flags, LayerMetadata metadata,
sp<IBinder>* outHandle, sp<Layer>* outLayer);
- status_t createColorLayer(const sp<Client>& client, const String8& name, uint32_t w, uint32_t h,
- uint32_t flags, LayerMetadata metadata, sp<IBinder>* outHandle,
- sp<Layer>* outLayer);
+ status_t createEffectLayer(const sp<Client>& client, std::string name, uint32_t w, uint32_t h,
+ uint32_t flags, LayerMetadata metadata, sp<IBinder>* outHandle,
+ sp<Layer>* outLayer);
- status_t createContainerLayer(const sp<Client>& client, const String8& name, uint32_t w,
+ status_t createContainerLayer(const sp<Client>& client, std::string name, uint32_t w,
uint32_t h, uint32_t flags, LayerMetadata metadata,
sp<IBinder>* outHandle, sp<Layer>* outLayer);
- String8 getUniqueLayerName(const String8& name);
+ status_t mirrorLayer(const sp<Client>& client, const sp<IBinder>& mirrorFromHandle,
+ sp<IBinder>* outHandle);
+
+ std::string getUniqueLayerName(const char* name);
// called when all clients have released all their references to
// this layer meaning it is entirely safe to destroy all
@@ -633,7 +706,7 @@
status_t addClientLayer(const sp<Client>& client, const sp<IBinder>& handle,
const sp<IGraphicBufferProducer>& gbc, const sp<Layer>& lbc,
const sp<IBinder>& parentHandle, const sp<Layer>& parentLayer,
- bool addToCurrentState);
+ bool addToCurrentState, uint32_t* outTransformHint);
// Traverse through all the layers and compute and cache its bounds.
void computeLayerBounds();
@@ -648,18 +721,20 @@
void renderScreenImplLocked(const RenderArea& renderArea, TraverseLayersFunction traverseLayers,
ANativeWindowBuffer* buffer, bool useIdentityTransform,
- int* outSyncFd);
+ bool regionSampling, int* outSyncFd);
status_t captureScreenCommon(RenderArea& renderArea, TraverseLayersFunction traverseLayers,
sp<GraphicBuffer>* outBuffer, const ui::PixelFormat reqPixelFormat,
bool useIdentityTransform, bool& outCapturedSecureLayers);
status_t captureScreenCommon(RenderArea& renderArea, TraverseLayersFunction traverseLayers,
const sp<GraphicBuffer>& buffer, bool useIdentityTransform,
- bool& outCapturedSecureLayers);
- const sp<DisplayDevice> getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack);
+ bool regionSampling, bool& outCapturedSecureLayers);
+ sp<DisplayDevice> getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack) REQUIRES(mStateLock);
+ sp<DisplayDevice> getDisplayByLayerStack(uint64_t layerStack) REQUIRES(mStateLock);
status_t captureScreenImplLocked(const RenderArea& renderArea,
TraverseLayersFunction traverseLayers,
ANativeWindowBuffer* buffer, bool useIdentityTransform,
- bool forSystem, int* outSyncFd, bool& outCapturedSecureLayers);
+ bool forSystem, int* outSyncFd, bool regionSampling,
+ bool& outCapturedSecureLayers);
void traverseLayersInDisplay(const sp<const DisplayDevice>& display,
const LayerVector::Visitor& visitor);
@@ -682,38 +757,34 @@
// called when starting, or restarting after system_server death
void initializeDisplays();
- sp<const DisplayDevice> getDisplayDevice(const wp<IBinder>& displayToken) const {
- Mutex::Autolock _l(mStateLock);
- return getDisplayDeviceLocked(displayToken);
- }
-
- sp<DisplayDevice> getDisplayDevice(const wp<IBinder>& displayToken) {
- Mutex::Autolock _l(mStateLock);
- return getDisplayDeviceLocked(displayToken);
- }
-
- // NOTE: can only be called from the main thread or with mStateLock held
- sp<const DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) const {
+ sp<const DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) const
+ REQUIRES(mStateLock) {
return const_cast<SurfaceFlinger*>(this)->getDisplayDeviceLocked(displayToken);
}
- // NOTE: can only be called from the main thread or with mStateLock held
- sp<DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) {
+ sp<DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) REQUIRES(mStateLock) {
const auto it = mDisplays.find(displayToken);
return it == mDisplays.end() ? nullptr : it->second;
}
- sp<const DisplayDevice> getDefaultDisplayDeviceLocked() const {
+ sp<const DisplayDevice> getDefaultDisplayDeviceLocked() const REQUIRES(mStateLock) {
return const_cast<SurfaceFlinger*>(this)->getDefaultDisplayDeviceLocked();
}
- sp<DisplayDevice> getDefaultDisplayDeviceLocked() {
+ sp<DisplayDevice> getDefaultDisplayDeviceLocked() REQUIRES(mStateLock) {
if (const auto token = getInternalDisplayTokenLocked()) {
return getDisplayDeviceLocked(token);
}
return nullptr;
}
+ sp<const DisplayDevice> getDefaultDisplayDevice() EXCLUDES(mStateLock) {
+ Mutex::Autolock lock(mStateLock);
+ return getDefaultDisplayDeviceLocked();
+ }
+
+ std::optional<DeviceProductInfo> getDeviceProductInfoLocked(const DisplayDevice&) const;
+
// mark a region of a layer stack dirty. this updates the dirty
// region of all screens presenting this layer stack.
void invalidateLayerStack(const sp<const Layer>& layer, const Region& dirty);
@@ -748,64 +819,33 @@
* Compositing
*/
void invalidateHwcGeometry();
- void computeVisibleRegions(const sp<const DisplayDevice>& display, Region& dirtyRegion,
- Region& opaqueRegion);
- void preComposition();
void postComposition();
void getCompositorTiming(CompositorTiming* compositorTiming);
void updateCompositorTiming(const DisplayStatInfo& stats, nsecs_t compositeTime,
std::shared_ptr<FenceTime>& presentFenceTime);
void setCompositorTimingSnapped(const DisplayStatInfo& stats,
nsecs_t compositeToPresentLatency);
- void rebuildLayerStacks();
- ui::Dataspace getBestDataspace(const sp<DisplayDevice>& display, ui::Dataspace* outHdrDataSpace,
- bool* outIsHdrClientComposition) const;
-
- // Returns the appropriate ColorMode, Dataspace and RenderIntent for the
- // DisplayDevice. The function only returns the supported ColorMode,
- // Dataspace and RenderIntent.
- void pickColorMode(const sp<DisplayDevice>& display, ui::ColorMode* outMode,
- ui::Dataspace* outDataSpace, ui::RenderIntent* outRenderIntent) const;
-
- void calculateWorkingSet();
- /*
- * beginFrame - This function handles any pre-frame processing that needs to be
- * prior to any CompositionInfo handling and is not dependent on data in
- * CompositionInfo
- */
- void beginFrame(const sp<DisplayDevice>& display);
- /* prepareFrame - This function will call into the DisplayDevice to prepare a
- * frame after CompositionInfo has been programmed. This provides a mechanism
- * to prepare the hardware composer
- */
- void prepareFrame(const sp<DisplayDevice>& display);
- void doComposition(const sp<DisplayDevice>& display, bool repainEverything);
- void doDebugFlashRegions(const sp<DisplayDevice>& display, bool repaintEverything);
- void logLayerStats();
- void doDisplayComposition(const sp<DisplayDevice>& display, const Region& dirtyRegion);
-
- // This fails if using GL and the surface has been destroyed. readyFence
- // will be populated if using GL and native fence sync is supported, to
- // signal when drawing has completed.
- bool doComposeSurfaces(const sp<DisplayDevice>& display, const Region& debugRegionm,
- base::unique_fd* readyFence);
-
- void postFramebuffer(const sp<DisplayDevice>& display);
void postFrame();
- void drawWormhole(const Region& region) const;
/* ------------------------------------------------------------------------
* Display management
*/
sp<DisplayDevice> setupNewDisplayDeviceInternal(
- const wp<IBinder>& displayToken, const std::optional<DisplayId>& displayId,
+ const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display> compositionDisplay,
const DisplayDeviceState& state,
- const sp<compositionengine::DisplaySurface>& dispSurface,
- const sp<IGraphicBufferProducer>& producer);
- void processDisplayChangesLocked();
- void processDisplayHotplugEventsLocked();
+ const sp<compositionengine::DisplaySurface>& displaySurface,
+ const sp<IGraphicBufferProducer>& producer) REQUIRES(mStateLock);
+ void processDisplayChangesLocked() REQUIRES(mStateLock);
+ void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState&)
+ REQUIRES(mStateLock);
+ void processDisplayRemoved(const wp<IBinder>& displayToken) REQUIRES(mStateLock);
+ void processDisplayChanged(const wp<IBinder>& displayToken,
+ const DisplayDeviceState& currentState,
+ const DisplayDeviceState& drawingState) REQUIRES(mStateLock);
+ void processDisplayHotplugEventsLocked() REQUIRES(mStateLock);
void dispatchDisplayHotplugEvent(PhysicalDisplayId displayId, bool connected);
@@ -816,19 +856,41 @@
// Sets the refresh rate by switching active configs, if they are available for
// the desired refresh rate.
- void setRefreshRateTo(RefreshRateType, Scheduler::ConfigEvent event) REQUIRES(mStateLock);
+ void changeRefreshRateLocked(const RefreshRate&, Scheduler::ConfigEvent event)
+ REQUIRES(mStateLock);
- bool isDisplayConfigAllowed(int32_t configId) REQUIRES(mStateLock);
+ bool isDisplayConfigAllowed(HwcConfigIndexType configId) const REQUIRES(mStateLock);
+
+ // Gets the fence for the previous frame.
+ // Must be called on the main thread.
+ sp<Fence> previousFrameFence();
+
+ // Whether the previous frame has not yet been presented to the display.
+ // If graceTimeMs is positive, this method waits for at most the provided
+ // grace period before reporting if the frame missed.
+ // Must be called on the main thread.
+ bool previousFramePending(int graceTimeMs = 0);
+
+ // Returns the previous time that the frame was presented. If the frame has
+ // not been presented yet, then returns Fence::SIGNAL_TIME_PENDING. If there
+ // is no pending frame, then returns Fence::SIGNAL_TIME_INVALID.
+ // Must be called on the main thread.
+ nsecs_t previousFramePresentTime();
+
+ // Calculates the expected present time for this frame. For negative offsets, performs a
+ // correction using the predicted vsync for the next frame instead.
+ nsecs_t calculateExpectedPresentTime(nsecs_t now) const;
/*
* Display identification
*/
- sp<IBinder> getPhysicalDisplayTokenLocked(DisplayId displayId) const {
+ sp<IBinder> getPhysicalDisplayTokenLocked(DisplayId displayId) const REQUIRES(mStateLock) {
const auto it = mPhysicalDisplayTokens.find(displayId);
return it != mPhysicalDisplayTokens.end() ? it->second : nullptr;
}
- std::optional<DisplayId> getPhysicalDisplayIdLocked(const sp<IBinder>& displayToken) const {
+ std::optional<DisplayId> getPhysicalDisplayIdLocked(const sp<IBinder>& displayToken) const
+ REQUIRES(mStateLock) {
for (const auto& [id, token] : mPhysicalDisplayTokens) {
if (token == displayToken) {
return id;
@@ -838,19 +900,16 @@
}
// TODO(b/74619554): Remove special cases for primary display.
- sp<IBinder> getInternalDisplayTokenLocked() const {
+ sp<IBinder> getInternalDisplayTokenLocked() const REQUIRES(mStateLock) {
const auto displayId = getInternalDisplayIdLocked();
return displayId ? getPhysicalDisplayTokenLocked(*displayId) : nullptr;
}
- std::optional<DisplayId> getInternalDisplayIdLocked() const {
+ std::optional<DisplayId> getInternalDisplayIdLocked() const REQUIRES(mStateLock) {
const auto hwcDisplayId = getHwComposer().getInternalHwcDisplayId();
return hwcDisplayId ? getHwComposer().toPhysicalDisplayId(*hwcDisplayId) : std::nullopt;
}
- bool previousFrameMissed(int graceTimeMs = 0);
- void setVsyncEnabledInHWC(DisplayId displayId, HWC2::Vsync enabled);
-
/*
* Debugging & dumpsys
*/
@@ -895,15 +954,20 @@
// Not const because each Layer needs to query Fences and cache timestamps.
void dumpFrameEventsLocked(std::string& result);
- void recordBufferingStats(const char* layerName,
- std::vector<OccupancyTracker::Segment>&& history);
+ void recordBufferingStats(const std::string& layerName,
+ std::vector<OccupancyTracker::Segment>&& history);
void dumpBufferingStats(std::string& result) const;
- void dumpDisplayIdentificationData(std::string& result) const;
- void dumpWideColorInfo(std::string& result) const;
- LayersProto dumpProtoInfo(LayerVector::StateSet stateSet,
- uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
- void withTracingLock(std::function<void()> operation) REQUIRES(mStateLock);
- LayersProto dumpVisibleLayersProtoInfo(const sp<DisplayDevice>& display) const;
+ void dumpDisplayIdentificationData(std::string& result) const REQUIRES(mStateLock);
+ void dumpRawDisplayIdentificationData(const DumpArgs&, std::string& result) const;
+ void dumpWideColorInfo(std::string& result) const REQUIRES(mStateLock);
+ LayersProto dumpDrawingStateProto(uint32_t traceFlags) const;
+ void dumpOffscreenLayersProto(LayersProto& layersProto,
+ uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
+ // Dumps state from HW Composer
+ void dumpHwc(std::string& result) const;
+ LayersProto dumpProtoFromMainThread(uint32_t traceFlags = SurfaceTracing::TRACE_ALL)
+ EXCLUDES(mStateLock);
+ void dumpOffscreenLayers(std::string& result) EXCLUDES(mStateLock);
bool isLayerTripleBufferingDisabled() const {
return this->mLayerTripleBufferingDisabled;
@@ -917,10 +981,12 @@
return doDump(fd, args, asProto);
}
+ void onFrameRateFlexibilityTokenReleased();
+
/* ------------------------------------------------------------------------
* VrFlinger
*/
- void resetDisplayState();
+ void resetDisplayState() REQUIRES(mStateLock);
// Check to see if we should handoff to vr flinger.
void updateVrFlinger();
@@ -941,10 +1007,7 @@
bool mTransactionPending = false;
bool mAnimTransactionPending = false;
SortedVector<sp<Layer>> mLayersPendingRemoval;
- bool mTraversalNeededMainThread = false;
-
- // guards access to the mDrawing state if tracing is enabled.
- mutable std::mutex mDrawingStateLock;
+ bool mForceTraversal = false;
// global color transform states
Daltonizer mDaltonizer;
@@ -953,7 +1016,9 @@
// Can't be unordered_set because wp<> isn't hashable
std::set<wp<IBinder>> mGraphicBufferProducerList;
- size_t mMaxGraphicBufferProducerListSize = MAX_LAYERS;
+ size_t mMaxGraphicBufferProducerListSize = ISurfaceComposer::MAX_LAYERS;
+
+ void removeGraphicBufferProducerAsync(const wp<IBinder>&);
// protected by mStateLock (but we could use another lock)
bool mLayersRemoved = false;
@@ -964,13 +1029,7 @@
// constant members (no synchronization needed for access)
const nsecs_t mBootTime = systemTime();
bool mGpuToCpuSupported = false;
- std::unique_ptr<EventThread> mInjectorEventThread;
- std::unique_ptr<InjectVSyncSource> mVSyncInjector;
-
- // Calculates correct offsets.
- VSyncModulator mVsyncModulator;
- // Keeps track of all available phase offsets for different refresh types.
- const std::unique_ptr<scheduler::PhaseOffsets> mPhaseOffsets;
+ bool mIsUserBuild = true;
// Can only accessed from the main thread, these members
// don't need synchronization
@@ -990,6 +1049,10 @@
// Note that it is possible for a frame to be composed via both client and device
// composition, for example in the case of overlays.
bool mHadDeviceComposition = false;
+ // True if in the previous frame, the client composition was skipped by reusing the buffer
+ // used in a previous composition. This can happed if the client composition requests
+ // did not change.
+ bool mReusedClientComposition = false;
enum class BootStage {
BOOTLOADER,
@@ -999,19 +1062,17 @@
BootStage mBootStage = BootStage::BOOTLOADER;
struct HotplugEvent {
- hwc2_display_t hwcDisplayId;
- HWC2::Connection connection = HWC2::Connection::Invalid;
+ hal::HWDisplayId hwcDisplayId;
+ hal::Connection connection = hal::Connection::INVALID;
};
- // protected by mStateLock
- std::vector<HotplugEvent> mPendingHotplugEvents;
+ std::vector<HotplugEvent> mPendingHotplugEvents GUARDED_BY(mStateLock);
// this may only be written from the main thread with mStateLock held
// it may be read from other threads with mStateLock held
- std::map<wp<IBinder>, sp<DisplayDevice>> mDisplays;
- std::unordered_map<DisplayId, sp<IBinder>> mPhysicalDisplayTokens;
+ std::map<wp<IBinder>, sp<DisplayDevice>> mDisplays GUARDED_BY(mStateLock);
+ std::unordered_map<DisplayId, sp<IBinder>> mPhysicalDisplayTokens GUARDED_BY(mStateLock);
- // protected by mStateLock
- std::unordered_map<BBinder*, wp<Layer>> mLayersByLocalBinderToken;
+ std::unordered_map<BBinder*, wp<Layer>> mLayersByLocalBinderToken GUARDED_BY(mStateLock);
// don't use a lock for these, we don't care
int mDebugRegion = 0;
@@ -1022,12 +1083,22 @@
bool mPropagateBackpressure = true;
bool mPropagateBackpressureClientComposition = false;
std::unique_ptr<SurfaceInterceptor> mInterceptor;
+
SurfaceTracing mTracing{*this};
+ std::mutex mTracingLock;
bool mTracingEnabled = false;
- bool mTracingEnabledChanged GUARDED_BY(mStateLock) = false;
- LayerStats mLayerStats;
+ bool mAddCompositionStateToTrace = false;
+ std::atomic<bool> mTracingEnabledChanged = false;
+
const std::shared_ptr<TimeStats> mTimeStats;
+ const std::unique_ptr<FrameTracer> mFrameTracer;
bool mUseHwcVirtualDisplays = false;
+ // If blurs should be enabled on this device.
+ bool mSupportsBlur = false;
+ // Disable blurs, for debugging
+ std::atomic<bool> mDisableBlurs = false;
+ // If blurs are considered expensive and should require high GPU frequency.
+ bool mBlursAreExpensive = false;
std::atomic<uint32_t> mFrameMissedCount = 0;
std::atomic<uint32_t> mHwcFrameMissedCount = 0;
std::atomic<uint32_t> mGpuFrameMissedCount = 0;
@@ -1056,58 +1127,60 @@
uint32_t mTexturePoolSize = 0;
std::vector<uint32_t> mTexturePool;
- struct IBinderHash {
- std::size_t operator()(const sp<IBinder>& strongPointer) const {
- return std::hash<IBinder*>{}(strongPointer.get());
- }
- };
struct TransactionState {
TransactionState(const Vector<ComposerState>& composerStates,
const Vector<DisplayState>& displayStates, uint32_t transactionFlags,
int64_t desiredPresentTime, const client_cache_t& uncacheBuffer,
- const std::vector<ListenerCallbacks>& listenerCallbacks, int64_t postTime,
- bool privileged)
+ int64_t postTime, bool privileged, bool hasListenerCallbacks,
+ std::vector<ListenerCallbacks> listenerCallbacks)
: states(composerStates),
displays(displayStates),
flags(transactionFlags),
desiredPresentTime(desiredPresentTime),
buffer(uncacheBuffer),
- callback(listenerCallbacks),
postTime(postTime),
- privileged(privileged) {}
+ privileged(privileged),
+ hasListenerCallbacks(hasListenerCallbacks),
+ listenerCallbacks(listenerCallbacks) {}
Vector<ComposerState> states;
Vector<DisplayState> displays;
uint32_t flags;
const int64_t desiredPresentTime;
client_cache_t buffer;
- std::vector<ListenerCallbacks> callback;
const int64_t postTime;
bool privileged;
+ bool hasListenerCallbacks;
+ std::vector<ListenerCallbacks> listenerCallbacks;
};
- std::unordered_map<sp<IBinder>, std::queue<TransactionState>, IBinderHash> mTransactionQueues;
+ std::unordered_map<sp<IBinder>, std::queue<TransactionState>, IListenerHash> mTransactionQueues;
/* ------------------------------------------------------------------------
* Feature prototyping
*/
- bool mInjectVSyncs = false;
-
// Static screen stats
bool mHasPoweredOff = false;
- size_t mNumLayers = 0;
+ std::atomic<size_t> mNumLayers = 0;
// Verify that transaction is being called by an approved process:
// either AID_GRAPHICS or AID_SYSTEM.
status_t CheckTransactCodeCredentials(uint32_t code);
+ // to linkToDeath
+ sp<IBinder> mWindowManager;
+ // We want to avoid multiple calls to BOOT_FINISHED as they come in on
+ // different threads without a lock and could trigger unsynchronized writes to
+ // to mWindowManager or mInputFlinger
+ std::atomic<bool> mBootFinished = false;
+
std::unique_ptr<dvr::VrFlinger> mVrFlinger;
std::atomic<bool> mVrFlingerRequestsDisplay = false;
static bool useVrFlinger;
std::thread::id mMainThreadId = std::this_thread::get_id();
- DisplayColorSetting mDisplayColorSetting = DisplayColorSetting::ENHANCED;
+ DisplayColorSetting mDisplayColorSetting = DisplayColorSetting::kEnhanced;
// Color mode forced by setting persist.sys.sf.color_mode, it must:
// 1. not be NATIVE color mode, NATIVE color mode means no forced color mode;
@@ -1128,17 +1201,36 @@
/* ------------------------------------------------------------------------
* Scheduler
*/
- bool mUseSmart90ForVideo = false;
std::unique_ptr<Scheduler> mScheduler;
- sp<Scheduler::ConnectionHandle> mAppConnectionHandle;
- sp<Scheduler::ConnectionHandle> mSfConnectionHandle;
+ scheduler::ConnectionHandle mAppConnectionHandle;
+ scheduler::ConnectionHandle mSfConnectionHandle;
+
+ // Stores phase offsets configured per refresh rate.
+ std::unique_ptr<scheduler::PhaseConfiguration> mPhaseConfiguration;
+
+ // Optional to defer construction until scheduler connections are created.
+ std::optional<scheduler::VSyncModulator> mVSyncModulator;
std::unique_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
std::unique_ptr<scheduler::RefreshRateStats> mRefreshRateStats;
- // All configs are allowed if the set is empty.
- using DisplayConfigs = std::set<int32_t>;
- DisplayConfigs mAllowedDisplayConfigs GUARDED_BY(mStateLock);
+ std::atomic<nsecs_t> mExpectedPresentTime = 0;
+ hal::Vsync mHWCVsyncPendingState = hal::Vsync::DISABLE;
+
+ /* ------------------------------------------------------------------------
+ * Generic Layer Metadata
+ */
+ const std::unordered_map<std::string, uint32_t>& getGenericLayerMetadataKeyMap() const;
+
+ /* ------------------------------------------------------------------------
+ * Misc
+ */
+
+ std::optional<ActiveConfigInfo> getDesiredActiveConfig() EXCLUDES(mActiveConfigLock) {
+ std::lock_guard<std::mutex> lock(mActiveConfigLock);
+ if (mDesiredActiveConfigChanged) return mDesiredActiveConfig;
+ return std::nullopt;
+ }
std::mutex mActiveConfigLock;
// This bit is set once we start setting the config. We read from this bit during the
@@ -1149,13 +1241,17 @@
ActiveConfigInfo mDesiredActiveConfig GUARDED_BY(mActiveConfigLock);
// below flags are set by main thread only
- bool mDesiredActiveConfigChanged GUARDED_BY(mActiveConfigLock) = false;
- bool mCheckPendingFence = false;
+ TracedOrdinal<bool> mDesiredActiveConfigChanged
+ GUARDED_BY(mActiveConfigLock) = {"DesiredActiveConfigChanged", false};
+ bool mSetActiveConfigPending = false;
bool mLumaSampling = true;
sp<RegionSamplingThread> mRegionSamplingThread;
ui::DisplayPrimaries mInternalDisplayPrimaries;
+ const float mInternalDisplayDensity;
+ const float mEmulatedDisplayDensity;
+
sp<IInputFlinger> mInputFlinger;
InputWindowCommands mPendingInputWindowCommands GUARDED_BY(mStateLock);
// Should only be accessed by the main thread.
@@ -1172,10 +1268,14 @@
const sp<SetInputWindowsListener> mSetInputWindowsListener = new SetInputWindowsListener(this);
- bool mPendingSyncInputWindows GUARDED_BY(mStateLock);
+ bool mPendingSyncInputWindows GUARDED_BY(mStateLock) = false;
Hwc2::impl::PowerAdvisor mPowerAdvisor;
- std::unique_ptr<RefreshRateOverlay> mRefreshRateOverlay;
+ // This should only be accessed on the main thread.
+ nsecs_t mFrameStartTime = 0;
+
+ void enableRefreshRateOverlay(bool enable);
+ std::unique_ptr<RefreshRateOverlay> mRefreshRateOverlay GUARDED_BY(mStateLock);
// Flag used to set override allowed display configs from backdoor
bool mDebugDisplayConfigSetByBackdoor = false;
@@ -1186,11 +1286,16 @@
// be any issues with a raw pointer referencing an invalid object.
std::unordered_set<Layer*> mOffscreenLayers;
- // Flags to capture the state of Vsync in HWC
- HWC2::Vsync mHWCVsyncState = HWC2::Vsync::Disable;
- HWC2::Vsync mHWCVsyncPendingState = HWC2::Vsync::Disable;
+ // Fields tracking the current jank event: when it started and how many
+ // janky frames there are.
+ nsecs_t mMissedFrameJankStart = 0;
+ int32_t mMissedFrameJankCount = 0;
+ // Positive if jank should be uploaded in postComposition
+ nsecs_t mLastJankDuration = -1;
- nsecs_t mExpectedPresentTime;
+ int mFrameRateFlexibilityTokenCount = 0;
+
+ sp<IBinder> mDebugFrameRateFlexibilityToken;
};
} // namespace android
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
new file mode 100644
index 0000000..ddd20a5
--- /dev/null
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -0,0 +1,150 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <compositionengine/impl/CompositionEngine.h>
+#include <cutils/properties.h>
+#include <ui/GraphicBuffer.h>
+
+#include "BufferLayerConsumer.h"
+#include "BufferQueueLayer.h"
+#include "BufferStateLayer.h"
+#include "ContainerLayer.h"
+#include "DisplayDevice.h"
+#include "EffectLayer.h"
+#include "Layer.h"
+#include "MonitoredProducer.h"
+#include "NativeWindowSurface.h"
+#include "StartPropertySetThread.h"
+#include "SurfaceFlingerDefaultFactory.h"
+#include "SurfaceFlingerProperties.h"
+#include "SurfaceInterceptor.h"
+
+#include "DisplayHardware/ComposerHal.h"
+#include "Scheduler/DispSync.h"
+#include "Scheduler/EventControlThread.h"
+#include "Scheduler/MessageQueue.h"
+#include "Scheduler/PhaseOffsets.h"
+#include "Scheduler/Scheduler.h"
+
+namespace android::surfaceflinger {
+
+DefaultFactory::~DefaultFactory() = default;
+
+std::unique_ptr<DispSync> DefaultFactory::createDispSync(const char* name, bool hasSyncFramework) {
+ return std::make_unique<android::impl::DispSync>(name, hasSyncFramework);
+}
+
+std::unique_ptr<EventControlThread> DefaultFactory::createEventControlThread(
+ SetVSyncEnabled setVSyncEnabled) {
+ return std::make_unique<android::impl::EventControlThread>(std::move(setVSyncEnabled));
+}
+
+std::unique_ptr<HWComposer> DefaultFactory::createHWComposer(const std::string& serviceName) {
+ return std::make_unique<android::impl::HWComposer>(serviceName);
+}
+
+std::unique_ptr<MessageQueue> DefaultFactory::createMessageQueue() {
+ return std::make_unique<android::impl::MessageQueue>();
+}
+
+std::unique_ptr<scheduler::PhaseConfiguration> DefaultFactory::createPhaseConfiguration(
+ const scheduler::RefreshRateConfigs& refreshRateConfigs) {
+ if (property_get_bool("debug.sf.use_phase_offsets_as_durations", false)) {
+ return std::make_unique<scheduler::impl::PhaseDurations>(refreshRateConfigs);
+ } else {
+ return std::make_unique<scheduler::impl::PhaseOffsets>(refreshRateConfigs);
+ }
+}
+
+std::unique_ptr<Scheduler> DefaultFactory::createScheduler(
+ SetVSyncEnabled setVSyncEnabled, const scheduler::RefreshRateConfigs& configs,
+ ISchedulerCallback& schedulerCallback) {
+ return std::make_unique<Scheduler>(std::move(setVSyncEnabled), configs, schedulerCallback,
+ property_get_bool("debug.sf.use_content_detection_v2", true),
+ sysprop::use_content_detection_for_refresh_rate(false));
+}
+
+std::unique_ptr<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor(
+ SurfaceFlinger* flinger) {
+ return std::make_unique<android::impl::SurfaceInterceptor>(flinger);
+}
+
+sp<StartPropertySetThread> DefaultFactory::createStartPropertySetThread(
+ bool timestampPropertyValue) {
+ return new StartPropertySetThread(timestampPropertyValue);
+}
+
+sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) {
+ return new DisplayDevice(creationArgs);
+}
+
+sp<GraphicBuffer> DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage, std::string requestorName) {
+ return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+}
+
+void DefaultFactory::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
+ sp<IGraphicBufferConsumer>* outConsumer,
+ bool consumerIsSurfaceFlinger) {
+ BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
+}
+
+sp<IGraphicBufferProducer> DefaultFactory::createMonitoredProducer(
+ const sp<IGraphicBufferProducer>& producer, const sp<SurfaceFlinger>& flinger,
+ const wp<Layer>& layer) {
+ return new MonitoredProducer(producer, flinger, layer);
+}
+
+sp<BufferLayerConsumer> DefaultFactory::createBufferLayerConsumer(
+ const sp<IGraphicBufferConsumer>& consumer, renderengine::RenderEngine& renderEngine,
+ uint32_t textureName, Layer* layer) {
+ return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
+}
+
+std::unique_ptr<surfaceflinger::NativeWindowSurface> DefaultFactory::createNativeWindowSurface(
+ const sp<IGraphicBufferProducer>& producer) {
+ return surfaceflinger::impl::createNativeWindowSurface(producer);
+}
+
+std::unique_ptr<compositionengine::CompositionEngine> DefaultFactory::createCompositionEngine() {
+ return compositionengine::impl::createCompositionEngine();
+}
+
+sp<ContainerLayer> DefaultFactory::createContainerLayer(const LayerCreationArgs& args) {
+ return new ContainerLayer(args);
+}
+
+sp<BufferQueueLayer> DefaultFactory::createBufferQueueLayer(const LayerCreationArgs& args) {
+ return new BufferQueueLayer(args);
+}
+
+sp<BufferStateLayer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) {
+ return new BufferStateLayer(args);
+}
+
+sp<EffectLayer> DefaultFactory::createEffectLayer(const LayerCreationArgs& args) {
+ return new EffectLayer(args);
+}
+
+} // namespace android::surfaceflinger
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
new file mode 100644
index 0000000..bd40cfb
--- /dev/null
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -0,0 +1,62 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "SurfaceFlingerFactory.h"
+
+namespace android::surfaceflinger {
+
+// A default implementation of the factory which creates the standard
+// implementation types for each interface.
+class DefaultFactory : public surfaceflinger::Factory {
+public:
+ virtual ~DefaultFactory();
+
+ std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework) override;
+ std::unique_ptr<EventControlThread> createEventControlThread(SetVSyncEnabled) override;
+ std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override;
+ std::unique_ptr<MessageQueue> createMessageQueue() override;
+ std::unique_ptr<scheduler::PhaseConfiguration> createPhaseConfiguration(
+ const scheduler::RefreshRateConfigs&) override;
+ std::unique_ptr<Scheduler> createScheduler(SetVSyncEnabled,
+ const scheduler::RefreshRateConfigs&,
+ ISchedulerCallback&) override;
+ std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger*) override;
+ sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override;
+ sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&) override;
+ sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ std::string requestorName) override;
+ void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
+ sp<IGraphicBufferConsumer>* outConsumer,
+ bool consumerIsSurfaceFlinger) override;
+ sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&,
+ const sp<SurfaceFlinger>&,
+ const wp<Layer>&) override;
+ sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&,
+ renderengine::RenderEngine&, uint32_t tex,
+ Layer*) override;
+ std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
+ const sp<IGraphicBufferProducer>&) override;
+ std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override;
+ sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override;
+ sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override;
+ sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) override;
+ sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override;
+};
+
+} // namespace android::surfaceflinger
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.cpp b/services/surfaceflinger/SurfaceFlingerFactory.cpp
index e425b2a..3997b04 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerFactory.cpp
@@ -14,129 +14,22 @@
* limitations under the License.
*/
-#include <compositionengine/impl/CompositionEngine.h>
-#include <ui/GraphicBuffer.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
-#include "BufferQueueLayer.h"
-#include "BufferStateLayer.h"
-#include "ColorLayer.h"
-#include "ContainerLayer.h"
-#include "DisplayDevice.h"
-#include "Layer.h"
-#include "NativeWindowSurface.h"
-#include "StartPropertySetThread.h"
#include "SurfaceFlinger.h"
-#include "SurfaceFlingerFactory.h"
-#include "SurfaceInterceptor.h"
-
-#include "DisplayHardware/ComposerHal.h"
-#include "Scheduler/DispSync.h"
-#include "Scheduler/EventControlThread.h"
-#include "Scheduler/MessageQueue.h"
-#include "Scheduler/PhaseOffsets.h"
-#include "Scheduler/Scheduler.h"
-#include "TimeStats/TimeStats.h"
+#include "SurfaceFlingerDefaultFactory.h"
namespace android::surfaceflinger {
sp<SurfaceFlinger> createSurfaceFlinger() {
- class Factory final : public surfaceflinger::Factory {
- public:
- Factory() = default;
- ~Factory() = default;
-
- std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework,
- int64_t dispSyncPresentTimeOffset) override {
- // Note: We create a local temporary with the real DispSync implementation
- // type temporarily so we can initialize it with the configured values,
- // before storing it for more generic use using the interface type.
- auto primaryDispSync = std::make_unique<android::impl::DispSync>(name);
- primaryDispSync->init(hasSyncFramework, dispSyncPresentTimeOffset);
- return primaryDispSync;
- }
-
- std::unique_ptr<EventControlThread> createEventControlThread(
- std::function<void(bool)> setVSyncEnabled) override {
- return std::make_unique<android::impl::EventControlThread>(setVSyncEnabled);
- }
-
- std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override {
- return std::make_unique<android::impl::HWComposer>(
- std::make_unique<Hwc2::impl::Composer>(serviceName));
- }
-
- std::unique_ptr<MessageQueue> createMessageQueue() override {
- return std::make_unique<android::impl::MessageQueue>();
- }
-
- std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override {
- return std::make_unique<scheduler::impl::PhaseOffsets>();
- }
-
- std::unique_ptr<Scheduler> createScheduler(
- std::function<void(bool)> callback,
- const scheduler::RefreshRateConfigs& refreshRateConfig) override {
- return std::make_unique<Scheduler>(callback, refreshRateConfig);
- }
-
- std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(
- SurfaceFlinger* flinger) override {
- return std::make_unique<android::impl::SurfaceInterceptor>(flinger);
- }
-
- sp<StartPropertySetThread> createStartPropertySetThread(
- bool timestampPropertyValue) override {
- return new StartPropertySetThread(timestampPropertyValue);
- }
-
- sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override {
- return new DisplayDevice(std::move(creationArgs));
- }
-
- sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
- uint32_t layerCount, uint64_t usage,
- std::string requestorName) override {
- return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
- }
-
- void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
- sp<IGraphicBufferConsumer>* outConsumer,
- bool consumerIsSurfaceFlinger) override {
- BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
- }
-
- std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
- const sp<IGraphicBufferProducer>& producer) override {
- return surfaceflinger::impl::createNativeWindowSurface(producer);
- }
-
- std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override {
- return compositionengine::impl::createCompositionEngine();
- }
-
- sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override {
- return new ContainerLayer(args);
- }
-
- sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override {
- return new BufferQueueLayer(args);
- }
-
- sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override {
- return new BufferStateLayer(args);
- }
-
- sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) override {
- return new ColorLayer(args);
- }
-
- std::shared_ptr<TimeStats> createTimeStats() override {
- return std::make_shared<android::impl::TimeStats>();
- }
- };
- static Factory factory;
+ static DefaultFactory factory;
return new SurfaceFlinger(factory);
}
} // namespace android::surfaceflinger
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index c2bc808..6f4fcc6 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -16,21 +16,22 @@
#pragma once
+#include <cutils/compiler.h>
+#include <utils/StrongPointer.h>
+
#include <cinttypes>
#include <functional>
#include <memory>
#include <string>
-#include <cutils/compiler.h>
-#include <utils/StrongPointer.h>
-
namespace android {
typedef int32_t PixelFormat;
class BufferQueueLayer;
class BufferStateLayer;
-class ColorLayer;
+class BufferLayerConsumer;
+class EffectLayer;
class ContainerLayer;
class DisplayDevice;
class DispSync;
@@ -39,12 +40,13 @@
class HWComposer;
class IGraphicBufferConsumer;
class IGraphicBufferProducer;
+class ISchedulerCallback;
+class Layer;
class MessageQueue;
class Scheduler;
class StartPropertySetThread;
class SurfaceFlinger;
class SurfaceInterceptor;
-class TimeStats;
struct DisplayDeviceCreationArgs;
struct LayerCreationArgs;
@@ -54,8 +56,10 @@
} // namespace compositionengine
namespace scheduler {
-class PhaseOffsets;
+class PhaseConfiguration;
+class RefreshRateConfigs;
} // namespace scheduler
+
namespace surfaceflinger {
class NativeWindowSurface;
@@ -64,27 +68,35 @@
// of each interface.
class Factory {
public:
- virtual std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework,
- int64_t dispSyncPresentTimeOffset) = 0;
- virtual std::unique_ptr<EventControlThread> createEventControlThread(
- std::function<void(bool)> setVSyncEnabled) = 0;
+ using SetVSyncEnabled = std::function<void(bool)>;
+
+ virtual std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework) = 0;
+ virtual std::unique_ptr<EventControlThread> createEventControlThread(SetVSyncEnabled) = 0;
virtual std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) = 0;
virtual std::unique_ptr<MessageQueue> createMessageQueue() = 0;
- virtual std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() = 0;
- virtual std::unique_ptr<Scheduler> createScheduler(
- std::function<void(bool)> callback,
- const scheduler::RefreshRateConfigs& refreshRateConfig) = 0;
+ virtual std::unique_ptr<scheduler::PhaseConfiguration> createPhaseConfiguration(
+ const scheduler::RefreshRateConfigs&) = 0;
+ virtual std::unique_ptr<Scheduler> createScheduler(SetVSyncEnabled,
+ const scheduler::RefreshRateConfigs&,
+ ISchedulerCallback&) = 0;
virtual std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger*) = 0;
virtual sp<StartPropertySetThread> createStartPropertySetThread(
bool timestampPropertyValue) = 0;
- virtual sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&&) = 0;
+ virtual sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&) = 0;
virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height,
PixelFormat format, uint32_t layerCount,
uint64_t usage, std::string requestorName) = 0;
virtual void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer,
bool consumerIsSurfaceFlinger) = 0;
+ virtual sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&,
+ const sp<SurfaceFlinger>&,
+ const wp<Layer>&) = 0;
+ virtual sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&,
+ renderengine::RenderEngine&,
+ uint32_t tex, Layer*) = 0;
+
virtual std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
const sp<IGraphicBufferProducer>&) = 0;
@@ -92,11 +104,9 @@
virtual sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) = 0;
virtual sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) = 0;
- virtual sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) = 0;
+ virtual sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) = 0;
virtual sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) = 0;
- virtual std::shared_ptr<TimeStats> createTimeStats() = 0;
-
protected:
~Factory() = default;
};
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.cpp b/services/surfaceflinger/SurfaceFlingerProperties.cpp
index b4716eb..9d78702 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.cpp
+++ b/services/surfaceflinger/SurfaceFlingerProperties.cpp
@@ -18,7 +18,9 @@
#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
#include <android/hardware/configstore/1.1/types.h>
#include <configstore/Utils.h>
+#include <utils/Log.h>
+#include <log/log.h>
#include <cstdlib>
#include <tuple>
@@ -68,6 +70,22 @@
defaultValue);
}
+int32_t max_graphics_width(int32_t defaultValue) {
+ auto temp = SurfaceFlingerProperties::max_graphics_width();
+ if (temp.has_value()) {
+ return *temp;
+ }
+ return defaultValue;
+}
+
+int32_t max_graphics_height(int32_t defaultValue) {
+ auto temp = SurfaceFlingerProperties::max_graphics_height();
+ if (temp.has_value()) {
+ return *temp;
+ }
+ return defaultValue;
+}
+
bool has_wide_color_display(bool defaultValue) {
auto temp = SurfaceFlingerProperties::has_wide_color_display();
if (temp.has_value()) {
@@ -227,8 +245,12 @@
}
bool refresh_rate_switching(bool defaultValue) {
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wdeprecated-declarations"
auto temp = SurfaceFlingerProperties::refresh_rate_switching();
+#pragma clang diagnostic pop
if (temp.has_value()) {
+ ALOGW("Using deprecated refresh_rate_switching sysprop. Value: %d", *temp);
return *temp;
}
return defaultValue;
@@ -258,8 +280,17 @@
return defaultValue;
}
-bool use_smart_90_for_video(bool defaultValue) {
- auto temp = SurfaceFlingerProperties::use_smart_90_for_video();
+bool use_content_detection_for_refresh_rate(bool defaultValue) {
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wdeprecated-declarations"
+ auto smart_90_deprecated = SurfaceFlingerProperties::use_smart_90_for_video();
+#pragma clang diagnostic pop
+ if (smart_90_deprecated.has_value()) {
+ ALOGW("Using deprecated use_smart_90_for_video sysprop. Value: %d", *smart_90_deprecated);
+ return *smart_90_deprecated;
+ }
+
+ auto temp = SurfaceFlingerProperties::use_content_detection_for_refresh_rate();
if (temp.has_value()) {
return *temp;
}
@@ -282,6 +313,22 @@
return defaultValue;
}
+bool use_frame_rate_api(bool defaultValue) {
+ auto temp = SurfaceFlingerProperties::use_frame_rate_api();
+ if (temp.has_value()) {
+ return *temp;
+ }
+ return defaultValue;
+}
+
+int32_t display_update_imminent_timeout_ms(int32_t defaultValue) {
+ auto temp = SurfaceFlingerProperties::display_update_imminent_timeout_ms();
+ if (temp.has_value()) {
+ return *temp;
+ }
+ return defaultValue;
+}
+
#define DISPLAY_PRIMARY_SIZE 3
constexpr float kSrgbRedX = 0.4123f;
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.h b/services/surfaceflinger/SurfaceFlingerProperties.h
index e394cca..c63adfe 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.h
+++ b/services/surfaceflinger/SurfaceFlingerProperties.h
@@ -37,6 +37,9 @@
int64_t max_frame_buffer_acquired_buffers(int64_t defaultValue);
+int32_t max_graphics_width(int32_t defaultValue);
+int32_t max_graphics_height(int32_t defaultValue);
+
bool has_wide_color_display(bool defaultValue);
bool running_without_sync_framework(bool defaultValue);
@@ -81,12 +84,16 @@
int32_t set_display_power_timer_ms(int32_t defaultValue);
-bool use_smart_90_for_video(bool defaultValue);
+bool use_content_detection_for_refresh_rate(bool defaultValue);
bool enable_protected_contents(bool defaultValue);
bool support_kernel_idle_timer(bool defaultValue);
+bool use_frame_rate_api(bool defaultValue);
+
+int32_t display_update_imminent_timeout_ms(int32_t defaultValue);
+
android::ui::DisplayPrimaries getDisplayNativePrimaries();
} // namespace sysprop
} // namespace android
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 7bfe033..80102bd 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -13,6 +13,10 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#undef LOG_TAG
#define LOG_TAG "SurfaceInterceptor"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
@@ -110,13 +114,22 @@
addLayerStackLocked(transaction, layerId, layer->mCurrentState.layerStack);
addCropLocked(transaction, layerId, layer->mCurrentState.crop_legacy);
addCornerRadiusLocked(transaction, layerId, layer->mCurrentState.cornerRadius);
+ addBackgroundBlurRadiusLocked(transaction, layerId, layer->mCurrentState.backgroundBlurRadius);
if (layer->mCurrentState.barrierLayer_legacy != nullptr) {
addDeferTransactionLocked(transaction, layerId,
layer->mCurrentState.barrierLayer_legacy.promote(),
layer->mCurrentState.frameNumber_legacy);
}
addOverrideScalingModeLocked(transaction, layerId, layer->getEffectiveScalingMode());
- addFlagsLocked(transaction, layerId, layer->mCurrentState.flags);
+ addFlagsLocked(transaction, layerId, layer->mCurrentState.flags,
+ layer_state_t::eLayerHidden | layer_state_t::eLayerOpaque |
+ layer_state_t::eLayerSecure);
+ addReparentLocked(transaction, layerId, getLayerIdFromWeakRef(layer->mCurrentParent));
+ addDetachChildrenLocked(transaction, layerId, layer->isLayerDetached());
+ addRelativeParentLocked(transaction, layerId,
+ getLayerIdFromWeakRef(layer->mCurrentState.zOrderRelativeOf),
+ layer->mCurrentState.z);
+ addShadowRadiusLocked(transaction, layerId, layer->mCurrentState.shadowRadius);
}
void SurfaceInterceptor::addInitialDisplayStateLocked(Increment* increment,
@@ -129,8 +142,8 @@
addDisplaySurfaceLocked(transaction, display.sequenceId, display.surface);
addDisplayLayerStackLocked(transaction, display.sequenceId, display.layerStack);
addDisplaySizeLocked(transaction, display.sequenceId, display.width, display.height);
- addDisplayProjectionLocked(transaction, display.sequenceId, display.orientation,
- display.viewport, display.frame);
+ addDisplayProjectionLocked(transaction, display.sequenceId, toRotationInt(display.orientation),
+ display.viewport, display.frame);
}
status_t SurfaceInterceptor::writeProtoFileLocked() {
@@ -150,7 +163,7 @@
return NO_ERROR;
}
-const sp<const Layer> SurfaceInterceptor::getLayer(const wp<const IBinder>& weakHandle) {
+const sp<const Layer> SurfaceInterceptor::getLayer(const wp<const IBinder>& weakHandle) const {
const sp<const IBinder>& handle(weakHandle.promote());
const auto layerHandle(static_cast<const Layer::Handle*>(handle.get()));
const sp<const Layer> layer(layerHandle->owner.promote());
@@ -158,17 +171,30 @@
return layer;
}
-const std::string SurfaceInterceptor::getLayerName(const sp<const Layer>& layer) {
- return layer->getName().string();
+int32_t SurfaceInterceptor::getLayerId(const sp<const Layer>& layer) const {
+ return layer->sequence;
}
-int32_t SurfaceInterceptor::getLayerId(const sp<const Layer>& layer) {
- return layer->sequence;
+int32_t SurfaceInterceptor::getLayerIdFromWeakRef(const wp<const Layer>& layer) const {
+ if (layer == nullptr) {
+ return -1;
+ }
+ auto strongLayer = layer.promote();
+ return strongLayer == nullptr ? -1 : getLayerId(strongLayer);
+}
+
+int32_t SurfaceInterceptor::getLayerIdFromHandle(const sp<const IBinder>& handle) const {
+ if (handle == nullptr) {
+ return -1;
+ }
+ const auto layerHandle(static_cast<const Layer::Handle*>(handle.get()));
+ const sp<const Layer> layer(layerHandle->owner.promote());
+ return layer == nullptr ? -1 : getLayerId(layer);
}
Increment* SurfaceInterceptor::createTraceIncrementLocked() {
Increment* increment(mTrace.add_increment());
- increment->set_time_stamp(systemTime());
+ increment->set_time_stamp(elapsedRealtimeNano());
return increment;
}
@@ -252,24 +278,23 @@
}
}
-void SurfaceInterceptor::addFlagsLocked(Transaction* transaction, int32_t layerId,
- uint8_t flags)
-{
+void SurfaceInterceptor::addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags,
+ uint8_t mask) {
// There can be multiple flags changed
- if (flags & layer_state_t::eLayerHidden) {
+ if (mask & layer_state_t::eLayerHidden) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
HiddenFlagChange* flagChange(change->mutable_hidden_flag());
- flagChange->set_hidden_flag(true);
+ flagChange->set_hidden_flag(flags & layer_state_t::eLayerHidden);
}
- if (flags & layer_state_t::eLayerOpaque) {
+ if (mask & layer_state_t::eLayerOpaque) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
OpaqueFlagChange* flagChange(change->mutable_opaque_flag());
- flagChange->set_opaque_flag(true);
+ flagChange->set_opaque_flag(flags & layer_state_t::eLayerOpaque);
}
- if (flags & layer_state_t::eLayerSecure) {
+ if (mask & layer_state_t::eLayerSecure) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
SecureFlagChange* flagChange(change->mutable_secure_flag());
- flagChange->set_secure_flag(true);
+ flagChange->set_secure_flag(flags & layer_state_t::eLayerSecure);
}
}
@@ -298,6 +323,13 @@
cornerRadiusChange->set_corner_radius(cornerRadius);
}
+void SurfaceInterceptor::addBackgroundBlurRadiusLocked(Transaction* transaction, int32_t layerId,
+ int32_t backgroundBlurRadius) {
+ SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+ BackgroundBlurRadiusChange* blurRadiusChange(change->mutable_background_blur_radius());
+ blurRadiusChange->set_background_blur_radius(backgroundBlurRadius);
+}
+
void SurfaceInterceptor::addDeferTransactionLocked(Transaction* transaction, int32_t layerId,
const sp<const Layer>& layer, uint64_t frameNumber)
{
@@ -320,6 +352,42 @@
overrideChange->set_override_scaling_mode(overrideScalingMode);
}
+void SurfaceInterceptor::addReparentLocked(Transaction* transaction, int32_t layerId,
+ int32_t parentId) {
+ SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+ ReparentChange* overrideChange(change->mutable_reparent());
+ overrideChange->set_parent_id(parentId);
+}
+
+void SurfaceInterceptor::addReparentChildrenLocked(Transaction* transaction, int32_t layerId,
+ int32_t parentId) {
+ SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+ ReparentChildrenChange* overrideChange(change->mutable_reparent_children());
+ overrideChange->set_parent_id(parentId);
+}
+
+void SurfaceInterceptor::addDetachChildrenLocked(Transaction* transaction, int32_t layerId,
+ bool detached) {
+ SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+ DetachChildrenChange* overrideChange(change->mutable_detach_children());
+ overrideChange->set_detach_children(detached);
+}
+
+void SurfaceInterceptor::addRelativeParentLocked(Transaction* transaction, int32_t layerId,
+ int32_t parentId, int z) {
+ SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+ RelativeParentChange* overrideChange(change->mutable_relative_parent());
+ overrideChange->set_relative_parent_id(parentId);
+ overrideChange->set_z(z);
+}
+
+void SurfaceInterceptor::addShadowRadiusLocked(Transaction* transaction, int32_t layerId,
+ float shadowRadius) {
+ SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+ ShadowRadiusChange* overrideChange(change->mutable_shadow_radius());
+ overrideChange->set_radius(shadowRadius);
+}
+
void SurfaceInterceptor::addSurfaceChangesLocked(Transaction* transaction,
const layer_state_t& state)
{
@@ -351,7 +419,7 @@
addTransparentRegionLocked(transaction, layerId, state.transparentRegion);
}
if (state.what & layer_state_t::eFlagsChanged) {
- addFlagsLocked(transaction, layerId, state.flags);
+ addFlagsLocked(transaction, layerId, state.flags, state.mask);
}
if (state.what & layer_state_t::eLayerStackChanged) {
addLayerStackLocked(transaction, layerId, state.layerStack);
@@ -362,6 +430,9 @@
if (state.what & layer_state_t::eCornerRadiusChanged) {
addCornerRadiusLocked(transaction, layerId, state.cornerRadius);
}
+ if (state.what & layer_state_t::eBackgroundBlurRadiusChanged) {
+ addBackgroundBlurRadiusLocked(transaction, layerId, state.backgroundBlurRadius);
+ }
if (state.what & layer_state_t::eDeferTransaction_legacy) {
sp<Layer> otherLayer = nullptr;
if (state.barrierHandle_legacy != nullptr) {
@@ -380,6 +451,22 @@
if (state.what & layer_state_t::eOverrideScalingModeChanged) {
addOverrideScalingModeLocked(transaction, layerId, state.overrideScalingMode);
}
+ if (state.what & layer_state_t::eReparent) {
+ addReparentLocked(transaction, layerId, getLayerIdFromHandle(state.parentHandleForChild));
+ }
+ if (state.what & layer_state_t::eReparentChildren) {
+ addReparentChildrenLocked(transaction, layerId, getLayerIdFromHandle(state.reparentHandle));
+ }
+ if (state.what & layer_state_t::eDetachChildren) {
+ addDetachChildrenLocked(transaction, layerId, true);
+ }
+ if (state.what & layer_state_t::eRelativeLayerChanged) {
+ addRelativeParentLocked(transaction, layerId,
+ getLayerIdFromHandle(state.relativeLayerHandle), state.z);
+ }
+ if (state.what & layer_state_t::eShadowRadiusChanged) {
+ addShadowRadiusLocked(transaction, layerId, state.shadowRadius);
+ }
}
void SurfaceInterceptor::addDisplayChangesLocked(Transaction* transaction,
@@ -395,8 +482,8 @@
addDisplaySizeLocked(transaction, sequenceId, state.width, state.height);
}
if (state.what & DisplayState::eDisplayProjectionChanged) {
- addDisplayProjectionLocked(transaction, sequenceId, state.orientation, state.viewport,
- state.frame);
+ addDisplayProjectionLocked(transaction, sequenceId, toRotationInt(state.orientation),
+ state.viewport, state.frame);
}
}
@@ -425,7 +512,7 @@
{
SurfaceCreation* creation(increment->mutable_surface_creation());
creation->set_id(getLayerId(layer));
- creation->set_name(getLayerName(layer));
+ creation->set_name(layer->getName());
creation->set_w(layer->mCurrentState.active_legacy.w);
creation->set_h(layer->mCurrentState.active_legacy.h);
}
@@ -437,11 +524,11 @@
deletion->set_id(getLayerId(layer));
}
-void SurfaceInterceptor::addBufferUpdateLocked(Increment* increment, const sp<const Layer>& layer,
+void SurfaceInterceptor::addBufferUpdateLocked(Increment* increment, int32_t layerId,
uint32_t width, uint32_t height, uint64_t frameNumber)
{
BufferUpdate* update(increment->mutable_buffer_update());
- update->set_id(getLayerId(layer));
+ update->set_id(layerId);
update->set_w(width);
update->set_h(height);
update->set_frame_number(frameNumber);
@@ -508,8 +595,8 @@
creation->set_id(info.sequenceId);
creation->set_name(info.displayName);
creation->set_is_secure(info.isSecure);
- if (info.displayId) {
- creation->set_display_id(info.displayId->value);
+ if (info.physical) {
+ creation->set_display_id(info.physical->id.value);
}
}
@@ -557,15 +644,22 @@
addSurfaceDeletionLocked(createTraceIncrementLocked(), layer);
}
-void SurfaceInterceptor::saveBufferUpdate(const sp<const Layer>& layer, uint32_t width,
+/**
+ * Here we pass the layer by ID instead of by sp<> since this is called without
+ * holding the state-lock from a Binder thread. If we required the caller
+ * to pass 'this' by sp<> the temporary sp<> constructed could end up
+ * being the last reference and we might accidentally destroy the Layer
+ * from this binder thread.
+ */
+void SurfaceInterceptor::saveBufferUpdate(int32_t layerId, uint32_t width,
uint32_t height, uint64_t frameNumber)
{
- if (!mEnabled || layer == nullptr) {
+ if (!mEnabled) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
- addBufferUpdateLocked(createTraceIncrementLocked(), layer, width, height, frameNumber);
+ addBufferUpdateLocked(createTraceIncrementLocked(), layerId, width, height, frameNumber);
}
void SurfaceInterceptor::saveVSyncEvent(nsecs_t timestamp) {
@@ -605,3 +699,6 @@
} // namespace impl
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/SurfaceInterceptor.h b/services/surfaceflinger/SurfaceInterceptor.h
index 563a44c..896bdcc 100644
--- a/services/surfaceflinger/SurfaceInterceptor.h
+++ b/services/surfaceflinger/SurfaceInterceptor.h
@@ -39,8 +39,14 @@
struct DisplayDeviceState;
struct DisplayState;
struct layer_state_t;
+using Transaction = surfaceflinger::Transaction;
+using Trace = surfaceflinger::Trace;
+using Rectangle = surfaceflinger::Rectangle;
+using SurfaceChange = surfaceflinger::SurfaceChange;
+using Increment = surfaceflinger::Increment;
+using DisplayChange = surfaceflinger::DisplayChange;
-constexpr auto DEFAULT_FILENAME = "/data/SurfaceTrace.dat";
+constexpr auto DEFAULT_FILENAME = "/data/misc/wmtrace/transaction_trace.pb";
class SurfaceInterceptor {
public:
@@ -61,7 +67,7 @@
// Intercept surface data
virtual void saveSurfaceCreation(const sp<const Layer>& layer) = 0;
virtual void saveSurfaceDeletion(const sp<const Layer>& layer) = 0;
- virtual void saveBufferUpdate(const sp<const Layer>& layer, uint32_t width, uint32_t height,
+ virtual void saveBufferUpdate(int32_t layerId, uint32_t width, uint32_t height,
uint64_t frameNumber) = 0;
// Intercept display data
@@ -96,7 +102,7 @@
// Intercept surface data
void saveSurfaceCreation(const sp<const Layer>& layer) override;
void saveSurfaceDeletion(const sp<const Layer>& layer) override;
- void saveBufferUpdate(const sp<const Layer>& layer, uint32_t width, uint32_t height,
+ void saveBufferUpdate(int32_t layerId, uint32_t width, uint32_t height,
uint64_t frameNumber) override;
// Intercept display data
@@ -116,14 +122,15 @@
void addInitialDisplayStateLocked(Increment* increment, const DisplayDeviceState& display);
status_t writeProtoFileLocked();
- const sp<const Layer> getLayer(const wp<const IBinder>& weakHandle);
- const std::string getLayerName(const sp<const Layer>& layer);
- int32_t getLayerId(const sp<const Layer>& layer);
+ const sp<const Layer> getLayer(const wp<const IBinder>& weakHandle) const;
+ int32_t getLayerId(const sp<const Layer>& layer) const;
+ int32_t getLayerIdFromWeakRef(const wp<const Layer>& layer) const;
+ int32_t getLayerIdFromHandle(const sp<const IBinder>& weakHandle) const;
Increment* createTraceIncrementLocked();
void addSurfaceCreationLocked(Increment* increment, const sp<const Layer>& layer);
void addSurfaceDeletionLocked(Increment* increment, const sp<const Layer>& layer);
- void addBufferUpdateLocked(Increment* increment, const sp<const Layer>& layer, uint32_t width,
+ void addBufferUpdateLocked(Increment* increment, int32_t layerId, uint32_t width,
uint32_t height, uint64_t frameNumber);
void addVSyncUpdateLocked(Increment* increment, nsecs_t timestamp);
void addDisplayCreationLocked(Increment* increment, const DisplayDeviceState& info);
@@ -141,10 +148,12 @@
const layer_state_t::matrix22_t& matrix);
void addTransparentRegionLocked(Transaction* transaction, int32_t layerId,
const Region& transRegion);
- void addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags);
+ void addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags, uint8_t mask);
void addLayerStackLocked(Transaction* transaction, int32_t layerId, uint32_t layerStack);
void addCropLocked(Transaction* transaction, int32_t layerId, const Rect& rect);
void addCornerRadiusLocked(Transaction* transaction, int32_t layerId, float cornerRadius);
+ void addBackgroundBlurRadiusLocked(Transaction* transaction, int32_t layerId,
+ int32_t backgroundBlurRadius);
void addDeferTransactionLocked(Transaction* transaction, int32_t layerId,
const sp<const Layer>& layer, uint64_t frameNumber);
void addOverrideScalingModeLocked(Transaction* transaction, int32_t layerId,
@@ -153,6 +162,12 @@
void addTransactionLocked(Increment* increment, const Vector<ComposerState>& stateUpdates,
const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays,
const Vector<DisplayState>& changedDisplays, uint32_t transactionFlags);
+ void addReparentLocked(Transaction* transaction, int32_t layerId, int32_t parentId);
+ void addReparentChildrenLocked(Transaction* transaction, int32_t layerId, int32_t parentId);
+ void addDetachChildrenLocked(Transaction* transaction, int32_t layerId, bool detached);
+ void addRelativeParentLocked(Transaction* transaction, int32_t layerId, int32_t parentId,
+ int z);
+ void addShadowRadiusLocked(Transaction* transaction, int32_t layerId, float shadowRadius);
// Add display transactions to the trace
DisplayChange* createDisplayChangeLocked(Transaction* transaction, int32_t sequenceId);
@@ -176,6 +191,7 @@
};
} // namespace impl
+
} // namespace android
#endif // ANDROID_SURFACEINTERCEPTOR_H
diff --git a/services/surfaceflinger/SurfaceTracing.cpp b/services/surfaceflinger/SurfaceTracing.cpp
index c4ab066..d84ce69 100644
--- a/services/surfaceflinger/SurfaceTracing.cpp
+++ b/services/surfaceflinger/SurfaceTracing.cpp
@@ -13,6 +13,10 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#undef LOG_TAG
#define LOG_TAG "SurfaceTracing"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
@@ -29,24 +33,23 @@
namespace android {
SurfaceTracing::SurfaceTracing(SurfaceFlinger& flinger)
- : mFlinger(flinger), mSfLock(flinger.mDrawingStateLock) {}
+ : mFlinger(flinger), mSfLock(flinger.mTracingLock) {}
void SurfaceTracing::mainLoop() {
- addFirstEntry();
- bool enabled = true;
+ bool enabled = addFirstEntry();
while (enabled) {
LayersTraceProto entry = traceWhenNotified();
enabled = addTraceToBuffer(entry);
}
}
-void SurfaceTracing::addFirstEntry() {
+bool SurfaceTracing::addFirstEntry() {
LayersTraceProto entry;
{
std::scoped_lock lock(mSfLock);
entry = traceLayersLocked("tracing.enable");
}
- addTraceToBuffer(entry);
+ return addTraceToBuffer(entry);
}
LayersTraceProto SurfaceTracing::traceWhenNotified() {
@@ -54,6 +57,8 @@
mCanStartTrace.wait(lock);
android::base::ScopedLockAssertion assumeLock(mSfLock);
LayersTraceProto entry = traceLayersLocked(mWhere);
+ mTracingInProgress = false;
+ mMissedTraceEntries = 0;
lock.unlock();
return entry;
}
@@ -70,7 +75,15 @@
void SurfaceTracing::notify(const char* where) {
std::scoped_lock lock(mSfLock);
+ notifyLocked(where);
+}
+
+void SurfaceTracing::notifyLocked(const char* where) {
mWhere = where;
+ if (mTracingInProgress) {
+ mMissedTraceEntries++;
+ }
+ mTracingInProgress = true;
mCanStartTrace.notify_one();
}
@@ -111,19 +124,26 @@
}
}
-void SurfaceTracing::enable() {
+bool SurfaceTracing::enable() {
std::scoped_lock lock(mTraceLock);
if (mEnabled) {
- return;
+ return false;
}
+
mBuffer.reset(mBufferSize);
mEnabled = true;
mThread = std::thread(&SurfaceTracing::mainLoop, this);
+ return true;
}
status_t SurfaceTracing::writeToFile() {
- mThread.join();
+ std::thread thread;
+ {
+ std::scoped_lock lock(mTraceLock);
+ thread = std::move(mThread);
+ }
+ thread.join();
return mLastErr;
}
@@ -162,9 +182,23 @@
LayersTraceProto entry;
entry.set_elapsed_realtime_nanos(elapsedRealtimeNano());
entry.set_where(where);
- LayersProto layers(mFlinger.dumpProtoInfo(LayerVector::StateSet::Drawing, mTraceFlags));
+ LayersProto layers(mFlinger.dumpDrawingStateProto(mTraceFlags));
+
+ if (flagIsSetLocked(SurfaceTracing::TRACE_EXTRA)) {
+ mFlinger.dumpOffscreenLayersProto(layers);
+ }
entry.mutable_layers()->Swap(&layers);
+ if (mTraceFlags & SurfaceTracing::TRACE_HWC) {
+ std::string hwcDump;
+ mFlinger.dumpHwc(hwcDump);
+ entry.set_hwc_blob(hwcDump);
+ }
+ if (!flagIsSetLocked(SurfaceTracing::TRACE_COMPOSITION)) {
+ entry.set_excludes_composition_state(true);
+ }
+ entry.set_missed_entries(mMissedTraceEntries);
+
return entry;
}
@@ -183,8 +217,11 @@
ALOGE("Could not save the proto file! Permission denied");
mLastErr = PERMISSION_DENIED;
}
- if (!android::base::WriteStringToFile(output, kDefaultFileName, S_IRWXU | S_IRGRP, getuid(),
- getgid(), true)) {
+
+ // -rw-r--r--
+ const mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH;
+ if (!android::base::WriteStringToFile(output, kDefaultFileName, mode, getuid(), getgid(),
+ true)) {
ALOGE("Could not save the proto file! There are missing fields");
mLastErr = PERMISSION_DENIED;
}
@@ -201,3 +238,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/SurfaceTracing.h b/services/surfaceflinger/SurfaceTracing.h
index 4773307..f208eb8 100644
--- a/services/surfaceflinger/SurfaceTracing.h
+++ b/services/surfaceflinger/SurfaceTracing.h
@@ -16,11 +16,11 @@
#pragma once
+#include <android-base/thread_annotations.h>
#include <layerproto/LayerProtoHeader.h>
#include <utils/Errors.h>
#include <utils/StrongPointer.h>
-#include <android-base/thread_annotations.h>
#include <condition_variable>
#include <memory>
#include <mutex>
@@ -42,11 +42,12 @@
class SurfaceTracing {
public:
explicit SurfaceTracing(SurfaceFlinger& flinger);
- void enable();
+ bool enable();
bool disable();
status_t writeToFile();
bool isEnabled() const;
void notify(const char* where);
+ void notifyLocked(const char* where) NO_THREAD_SAFETY_ANALYSIS /* REQUIRES(mSfLock) */;
void setBufferSize(size_t bufferSizeInByte);
void writeToFileAsync();
@@ -55,13 +56,18 @@
enum : uint32_t {
TRACE_CRITICAL = 1 << 0,
TRACE_INPUT = 1 << 1,
- TRACE_EXTRA = 1 << 2,
+ TRACE_COMPOSITION = 1 << 2,
+ TRACE_EXTRA = 1 << 3,
+ TRACE_HWC = 1 << 4,
TRACE_ALL = 0xffffffff
};
void setTraceFlags(uint32_t flags);
+ bool flagIsSetLocked(uint32_t flags) NO_THREAD_SAFETY_ANALYSIS /* REQUIRES(mSfLock) */ {
+ return (mTraceFlags & flags) == flags;
+ }
private:
- static constexpr auto kDefaultBufferCapInByte = 100_MB;
+ static constexpr auto kDefaultBufferCapInByte = 5_MB;
static constexpr auto kDefaultFileName = "/data/misc/wmtrace/layers_trace.pb";
class LayersTraceBuffer { // ring buffer
@@ -82,7 +88,7 @@
};
void mainLoop();
- void addFirstEntry();
+ bool addFirstEntry();
LayersTraceProto traceWhenNotified();
LayersTraceProto traceLayersLocked(const char* where) REQUIRES(mSfLock);
@@ -90,14 +96,16 @@
bool addTraceToBuffer(LayersTraceProto& entry);
void writeProtoFileLocked() REQUIRES(mTraceLock);
- const SurfaceFlinger& mFlinger;
+ SurfaceFlinger& mFlinger;
status_t mLastErr = NO_ERROR;
std::thread mThread;
std::condition_variable mCanStartTrace;
std::mutex& mSfLock;
- uint32_t mTraceFlags GUARDED_BY(mSfLock) = TRACE_ALL;
+ uint32_t mTraceFlags GUARDED_BY(mSfLock) = TRACE_CRITICAL | TRACE_INPUT;
const char* mWhere GUARDED_BY(mSfLock) = "";
+ uint32_t mMissedTraceEntries GUARDED_BY(mSfLock) = 0;
+ bool mTracingInProgress GUARDED_BY(mSfLock) = false;
mutable std::mutex mTraceLock;
LayersTraceBuffer mBuffer GUARDED_BY(mTraceLock);
diff --git a/services/surfaceflinger/TimeStats/Android.bp b/services/surfaceflinger/TimeStats/Android.bp
new file mode 100644
index 0000000..3901757
--- /dev/null
+++ b/services/surfaceflinger/TimeStats/Android.bp
@@ -0,0 +1,36 @@
+cc_library_shared {
+ name: "libtimestats",
+ srcs: [
+ "TimeStats.cpp",
+ ],
+ shared_libs: [
+ "android.hardware.graphics.composer@2.4",
+ "libbase",
+ "libcutils",
+ "liblog",
+ "libprotobuf-cpp-lite",
+ "libprotoutil",
+ "libstatslog",
+ "libstatspull",
+ "libstatssocket",
+ "libtimestats_proto",
+ "libui",
+ "libutils",
+ ],
+ export_include_dirs: ["."],
+ export_shared_lib_headers: [
+ "libprotoutil",
+ "libstatslog",
+ "libstatspull",
+ "libstatssocket",
+ "libtimestats_proto",
+ ],
+ cppflags: [
+ "-Wall",
+ "-Werror",
+ "-Wformat",
+ "-Wthread-safety",
+ "-Wunused",
+ "-Wunreachable-code",
+ ],
+}
diff --git a/services/surfaceflinger/TimeStats/OWNERS b/services/surfaceflinger/TimeStats/OWNERS
index ac02d12..1441f91 100644
--- a/services/surfaceflinger/TimeStats/OWNERS
+++ b/services/surfaceflinger/TimeStats/OWNERS
@@ -1 +1,2 @@
-zzyiwei@google.com
\ No newline at end of file
+alecmouri@google.com
+zzyiwei@google.com
diff --git a/services/surfaceflinger/TimeStats/TimeStats.cpp b/services/surfaceflinger/TimeStats/TimeStats.cpp
index c97a19b..37194c6 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.cpp
+++ b/services/surfaceflinger/TimeStats/TimeStats.cpp
@@ -13,6 +13,10 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#undef LOG_TAG
#define LOG_TAG "TimeStats"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
@@ -20,20 +24,182 @@
#include "TimeStats.h"
#include <android-base/stringprintf.h>
-
+#include <android/util/ProtoOutputStream.h>
#include <log/log.h>
-
#include <utils/String8.h>
#include <utils/Timers.h>
#include <utils/Trace.h>
#include <algorithm>
-#include <regex>
+#include <chrono>
namespace android {
namespace impl {
+AStatsManager_PullAtomCallbackReturn TimeStats::pullAtomCallback(int32_t atom_tag,
+ AStatsEventList* data,
+ void* cookie) {
+ impl::TimeStats* timeStats = reinterpret_cast<impl::TimeStats*>(cookie);
+ AStatsManager_PullAtomCallbackReturn result = AStatsManager_PULL_SKIP;
+ if (atom_tag == android::util::SURFACEFLINGER_STATS_GLOBAL_INFO) {
+ result = timeStats->populateGlobalAtom(data);
+ } else if (atom_tag == android::util::SURFACEFLINGER_STATS_LAYER_INFO) {
+ result = timeStats->populateLayerAtom(data);
+ }
+
+ // Enable timestats now. The first full pull for a given build is expected to
+ // have empty or very little stats, as stats are first enabled after the
+ // first pull is completed for either the global or layer stats.
+ timeStats->enable();
+ return result;
+}
+
+namespace {
+// Histograms align with the order of fields in SurfaceflingerStatsLayerInfo.
+const std::array<std::string, 6> kHistogramNames = {
+ "present2present", "post2present", "acquire2present",
+ "latch2present", "desired2present", "post2acquire",
+};
+
+std::string histogramToProtoByteString(const std::unordered_map<int32_t, int32_t>& histogram,
+ size_t maxPulledHistogramBuckets) {
+ auto buckets = std::vector<std::pair<int32_t, int32_t>>(histogram.begin(), histogram.end());
+ std::sort(buckets.begin(), buckets.end(),
+ [](std::pair<int32_t, int32_t>& left, std::pair<int32_t, int32_t>& right) {
+ return left.second > right.second;
+ });
+
+ util::ProtoOutputStream proto;
+ int histogramSize = 0;
+ for (const auto& bucket : buckets) {
+ if (++histogramSize > maxPulledHistogramBuckets) {
+ break;
+ }
+ proto.write(android::util::FIELD_TYPE_INT32 | android::util::FIELD_COUNT_REPEATED |
+ 1 /* field id */,
+ (int32_t)bucket.first);
+ proto.write(android::util::FIELD_TYPE_INT64 | android::util::FIELD_COUNT_REPEATED |
+ 2 /* field id */,
+ (int64_t)bucket.second);
+ }
+
+ std::string byteString;
+ proto.serializeToString(&byteString);
+ return byteString;
+}
+} // namespace
+
+AStatsManager_PullAtomCallbackReturn TimeStats::populateGlobalAtom(AStatsEventList* data) {
+ std::lock_guard<std::mutex> lock(mMutex);
+
+ if (mTimeStats.statsStart == 0) {
+ return AStatsManager_PULL_SKIP;
+ }
+ flushPowerTimeLocked();
+
+ AStatsEvent* event = mStatsDelegate->addStatsEventToPullData(data);
+ mStatsDelegate->statsEventSetAtomId(event, android::util::SURFACEFLINGER_STATS_GLOBAL_INFO);
+ mStatsDelegate->statsEventWriteInt64(event, mTimeStats.totalFrames);
+ mStatsDelegate->statsEventWriteInt64(event, mTimeStats.missedFrames);
+ mStatsDelegate->statsEventWriteInt64(event, mTimeStats.clientCompositionFrames);
+ mStatsDelegate->statsEventWriteInt64(event, mTimeStats.displayOnTime);
+ mStatsDelegate->statsEventWriteInt64(event, mTimeStats.presentToPresent.totalTime());
+ mStatsDelegate->statsEventWriteInt32(event, mTimeStats.displayEventConnectionsCount);
+ std::string frameDurationBytes =
+ histogramToProtoByteString(mTimeStats.frameDuration.hist, mMaxPulledHistogramBuckets);
+ mStatsDelegate->statsEventWriteByteArray(event, (const uint8_t*)frameDurationBytes.c_str(),
+ frameDurationBytes.size());
+ std::string renderEngineTimingBytes =
+ histogramToProtoByteString(mTimeStats.renderEngineTiming.hist,
+ mMaxPulledHistogramBuckets);
+ mStatsDelegate->statsEventWriteByteArray(event, (const uint8_t*)renderEngineTimingBytes.c_str(),
+ renderEngineTimingBytes.size());
+ mStatsDelegate->statsEventBuild(event);
+ clearGlobalLocked();
+
+ return AStatsManager_PULL_SUCCESS;
+}
+
+AStatsManager_PullAtomCallbackReturn TimeStats::populateLayerAtom(AStatsEventList* data) {
+ std::lock_guard<std::mutex> lock(mMutex);
+
+ std::vector<TimeStatsHelper::TimeStatsLayer const*> dumpStats;
+ for (const auto& ele : mTimeStats.stats) {
+ dumpStats.push_back(&ele.second);
+ }
+
+ std::sort(dumpStats.begin(), dumpStats.end(),
+ [](TimeStatsHelper::TimeStatsLayer const* l,
+ TimeStatsHelper::TimeStatsLayer const* r) {
+ return l->totalFrames > r->totalFrames;
+ });
+
+ if (mMaxPulledLayers < dumpStats.size()) {
+ dumpStats.resize(mMaxPulledLayers);
+ }
+
+ for (const auto& layer : dumpStats) {
+ AStatsEvent* event = mStatsDelegate->addStatsEventToPullData(data);
+ mStatsDelegate->statsEventSetAtomId(event, android::util::SURFACEFLINGER_STATS_LAYER_INFO);
+ mStatsDelegate->statsEventWriteString8(event, layer->layerName.c_str());
+ mStatsDelegate->statsEventWriteInt64(event, layer->totalFrames);
+ mStatsDelegate->statsEventWriteInt64(event, layer->droppedFrames);
+
+ for (const auto& name : kHistogramNames) {
+ const auto& histogram = layer->deltas.find(name);
+ if (histogram == layer->deltas.cend()) {
+ mStatsDelegate->statsEventWriteByteArray(event, nullptr, 0);
+ } else {
+ std::string bytes = histogramToProtoByteString(histogram->second.hist,
+ mMaxPulledHistogramBuckets);
+ mStatsDelegate->statsEventWriteByteArray(event, (const uint8_t*)bytes.c_str(),
+ bytes.size());
+ }
+ }
+
+ mStatsDelegate->statsEventWriteInt64(event, layer->lateAcquireFrames);
+ mStatsDelegate->statsEventWriteInt64(event, layer->badDesiredPresentFrames);
+
+ mStatsDelegate->statsEventBuild(event);
+ }
+ clearLayersLocked();
+
+ return AStatsManager_PULL_SUCCESS;
+}
+
+TimeStats::TimeStats() : TimeStats(nullptr, std::nullopt, std::nullopt) {}
+
+TimeStats::TimeStats(std::unique_ptr<StatsEventDelegate> statsDelegate,
+ std::optional<size_t> maxPulledLayers,
+ std::optional<size_t> maxPulledHistogramBuckets) {
+ if (statsDelegate != nullptr) {
+ mStatsDelegate = std::move(statsDelegate);
+ }
+
+ if (maxPulledLayers) {
+ mMaxPulledLayers = *maxPulledLayers;
+ }
+
+ if (maxPulledHistogramBuckets) {
+ mMaxPulledHistogramBuckets = *maxPulledHistogramBuckets;
+ }
+}
+
+TimeStats::~TimeStats() {
+ std::lock_guard<std::mutex> lock(mMutex);
+ mStatsDelegate->clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO);
+ mStatsDelegate->clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO);
+}
+
+void TimeStats::onBootFinished() {
+ std::lock_guard<std::mutex> lock(mMutex);
+ mStatsDelegate->setStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ nullptr, TimeStats::pullAtomCallback, this);
+ mStatsDelegate->setStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ nullptr, TimeStats::pullAtomCallback, this);
+}
+
void TimeStats::parseArgs(bool asProto, const Vector<String16>& args, std::string& result) {
ATRACE_CALL();
@@ -59,7 +225,7 @@
}
if (argsMap.count("-clear")) {
- clear();
+ clearAll();
}
if (argsMap.count("-enable")) {
@@ -72,8 +238,10 @@
std::string result = "TimeStats miniDump:\n";
std::lock_guard<std::mutex> lock(mMutex);
- android::base::StringAppendF(&result, "Number of tracked layers is %zu\n",
+ android::base::StringAppendF(&result, "Number of layers currently being tracked is %zu\n",
mTimeStatsTracker.size());
+ android::base::StringAppendF(&result, "Number of layers in the stats pool is %zu\n",
+ mTimeStats.stats.size());
return result;
}
@@ -104,9 +272,86 @@
mTimeStats.clientCompositionFrames++;
}
-bool TimeStats::recordReadyLocked(int32_t layerID, TimeRecord* timeRecord) {
+void TimeStats::incrementClientCompositionReusedFrames() {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ mTimeStats.clientCompositionReusedFrames++;
+}
+
+void TimeStats::incrementRefreshRateSwitches() {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ mTimeStats.refreshRateSwitches++;
+}
+
+void TimeStats::incrementCompositionStrategyChanges() {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ mTimeStats.compositionStrategyChanges++;
+}
+
+void TimeStats::recordDisplayEventConnectionCount(int32_t count) {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ mTimeStats.displayEventConnectionsCount =
+ std::max(mTimeStats.displayEventConnectionsCount, count);
+}
+
+static int32_t msBetween(nsecs_t start, nsecs_t end) {
+ int64_t delta = std::chrono::duration_cast<std::chrono::milliseconds>(
+ std::chrono::nanoseconds(end - start))
+ .count();
+ delta = std::clamp(delta, int64_t(INT32_MIN), int64_t(INT32_MAX));
+ return static_cast<int32_t>(delta);
+}
+
+void TimeStats::recordFrameDuration(nsecs_t startTime, nsecs_t endTime) {
+ if (!mEnabled.load()) return;
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (mPowerTime.powerMode == PowerMode::ON) {
+ mTimeStats.frameDuration.insert(msBetween(startTime, endTime));
+ }
+}
+
+void TimeStats::recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) {
+ if (!mEnabled.load()) return;
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (mGlobalRecord.renderEngineDurations.size() == MAX_NUM_TIME_RECORDS) {
+ ALOGE("RenderEngineTimes are already at its maximum size[%zu]", MAX_NUM_TIME_RECORDS);
+ mGlobalRecord.renderEngineDurations.pop_front();
+ }
+ mGlobalRecord.renderEngineDurations.push_back({startTime, endTime});
+}
+
+void TimeStats::recordRenderEngineDuration(nsecs_t startTime,
+ const std::shared_ptr<FenceTime>& endTime) {
+ if (!mEnabled.load()) return;
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (mGlobalRecord.renderEngineDurations.size() == MAX_NUM_TIME_RECORDS) {
+ ALOGE("RenderEngineTimes are already at its maximum size[%zu]", MAX_NUM_TIME_RECORDS);
+ mGlobalRecord.renderEngineDurations.pop_front();
+ }
+ mGlobalRecord.renderEngineDurations.push_back({startTime, endTime});
+}
+
+bool TimeStats::recordReadyLocked(int32_t layerId, TimeRecord* timeRecord) {
if (!timeRecord->ready) {
- ALOGV("[%d]-[%" PRIu64 "]-presentFence is still not received", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-presentFence is still not received", layerId,
timeRecord->frameTime.frameNumber);
return false;
}
@@ -119,7 +364,7 @@
timeRecord->frameTime.acquireTime = timeRecord->acquireFence->getSignalTime();
timeRecord->acquireFence = nullptr;
} else {
- ALOGV("[%d]-[%" PRIu64 "]-acquireFence signal time is invalid", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-acquireFence signal time is invalid", layerId,
timeRecord->frameTime.frameNumber);
}
}
@@ -132,7 +377,7 @@
timeRecord->frameTime.presentTime = timeRecord->presentFence->getSignalTime();
timeRecord->presentFence = nullptr;
} else {
- ALOGV("[%d]-[%" PRIu64 "]-presentFence signal time invalid", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-presentFence signal time invalid", layerId,
timeRecord->frameTime.frameNumber);
}
}
@@ -140,138 +385,105 @@
return true;
}
-static int32_t msBetween(nsecs_t start, nsecs_t end) {
- int64_t delta = (end - start) / 1000000;
- delta = std::clamp(delta, int64_t(INT32_MIN), int64_t(INT32_MAX));
- return static_cast<int32_t>(delta);
-}
-
-// This regular expression captures the following for instance:
-// StatusBar in StatusBar#0
-// com.appname in com.appname/com.appname.activity#0
-// com.appname in SurfaceView - com.appname/com.appname.activity#0
-static const std::regex packageNameRegex("(?:SurfaceView[-\\s\\t]+)?([^/]+).*#\\d+");
-
-static std::string getPackageName(const std::string& layerName) {
- std::smatch match;
- if (std::regex_match(layerName.begin(), layerName.end(), match, packageNameRegex)) {
- // There must be a match for group 1 otherwise the whole string is not
- // matched and the above will return false
- return match[1];
- }
- return "";
-}
-
-void TimeStats::flushAvailableRecordsToStatsLocked(int32_t layerID) {
+void TimeStats::flushAvailableRecordsToStatsLocked(int32_t layerId) {
ATRACE_CALL();
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
TimeRecord& prevTimeRecord = layerRecord.prevTimeRecord;
std::deque<TimeRecord>& timeRecords = layerRecord.timeRecords;
while (!timeRecords.empty()) {
- if (!recordReadyLocked(layerID, &timeRecords[0])) break;
- ALOGV("[%d]-[%" PRIu64 "]-presentFenceTime[%" PRId64 "]", layerID,
+ if (!recordReadyLocked(layerId, &timeRecords[0])) break;
+ ALOGV("[%d]-[%" PRIu64 "]-presentFenceTime[%" PRId64 "]", layerId,
timeRecords[0].frameTime.frameNumber, timeRecords[0].frameTime.presentTime);
- const std::string& layerName = layerRecord.layerName;
if (prevTimeRecord.ready) {
+ const std::string& layerName = layerRecord.layerName;
if (!mTimeStats.stats.count(layerName)) {
mTimeStats.stats[layerName].layerName = layerName;
- mTimeStats.stats[layerName].packageName = getPackageName(layerName);
}
TimeStatsHelper::TimeStatsLayer& timeStatsLayer = mTimeStats.stats[layerName];
timeStatsLayer.totalFrames++;
timeStatsLayer.droppedFrames += layerRecord.droppedFrames;
+ timeStatsLayer.lateAcquireFrames += layerRecord.lateAcquireFrames;
+ timeStatsLayer.badDesiredPresentFrames += layerRecord.badDesiredPresentFrames;
+
layerRecord.droppedFrames = 0;
+ layerRecord.lateAcquireFrames = 0;
+ layerRecord.badDesiredPresentFrames = 0;
const int32_t postToAcquireMs = msBetween(timeRecords[0].frameTime.postTime,
timeRecords[0].frameTime.acquireTime);
- ALOGV("[%d]-[%" PRIu64 "]-post2acquire[%d]", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-post2acquire[%d]", layerId,
timeRecords[0].frameTime.frameNumber, postToAcquireMs);
timeStatsLayer.deltas["post2acquire"].insert(postToAcquireMs);
const int32_t postToPresentMs = msBetween(timeRecords[0].frameTime.postTime,
timeRecords[0].frameTime.presentTime);
- ALOGV("[%d]-[%" PRIu64 "]-post2present[%d]", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-post2present[%d]", layerId,
timeRecords[0].frameTime.frameNumber, postToPresentMs);
timeStatsLayer.deltas["post2present"].insert(postToPresentMs);
const int32_t acquireToPresentMs = msBetween(timeRecords[0].frameTime.acquireTime,
timeRecords[0].frameTime.presentTime);
- ALOGV("[%d]-[%" PRIu64 "]-acquire2present[%d]", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-acquire2present[%d]", layerId,
timeRecords[0].frameTime.frameNumber, acquireToPresentMs);
timeStatsLayer.deltas["acquire2present"].insert(acquireToPresentMs);
const int32_t latchToPresentMs = msBetween(timeRecords[0].frameTime.latchTime,
timeRecords[0].frameTime.presentTime);
- ALOGV("[%d]-[%" PRIu64 "]-latch2present[%d]", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-latch2present[%d]", layerId,
timeRecords[0].frameTime.frameNumber, latchToPresentMs);
timeStatsLayer.deltas["latch2present"].insert(latchToPresentMs);
const int32_t desiredToPresentMs = msBetween(timeRecords[0].frameTime.desiredTime,
timeRecords[0].frameTime.presentTime);
- ALOGV("[%d]-[%" PRIu64 "]-desired2present[%d]", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-desired2present[%d]", layerId,
timeRecords[0].frameTime.frameNumber, desiredToPresentMs);
timeStatsLayer.deltas["desired2present"].insert(desiredToPresentMs);
const int32_t presentToPresentMs = msBetween(prevTimeRecord.frameTime.presentTime,
timeRecords[0].frameTime.presentTime);
- ALOGV("[%d]-[%" PRIu64 "]-present2present[%d]", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-present2present[%d]", layerId,
timeRecords[0].frameTime.frameNumber, presentToPresentMs);
timeStatsLayer.deltas["present2present"].insert(presentToPresentMs);
}
-
- // Output additional trace points to track frame time.
- ATRACE_INT64(("TimeStats-Post - " + layerName).c_str(), timeRecords[0].frameTime.postTime);
- ATRACE_INT64(("TimeStats-Acquire - " + layerName).c_str(),
- timeRecords[0].frameTime.acquireTime);
- ATRACE_INT64(("TimeStats-Latch - " + layerName).c_str(),
- timeRecords[0].frameTime.latchTime);
- ATRACE_INT64(("TimeStats-Desired - " + layerName).c_str(),
- timeRecords[0].frameTime.desiredTime);
- ATRACE_INT64(("TimeStats-Present - " + layerName).c_str(),
- timeRecords[0].frameTime.presentTime);
-
prevTimeRecord = timeRecords[0];
timeRecords.pop_front();
layerRecord.waitData--;
}
}
-// This regular expression captures the following layer names for instance:
-// 1) StatusBat#0
-// 2) NavigationBar#1
-// 3) co(m).*#0
-// 4) SurfaceView - co(m).*#0
-// Using [-\\s\t]+ for the conjunction part between SurfaceView and co(m).*
-// is a bit more robust in case there's a slight change.
-// The layer name would only consist of . / $ _ 0-9 a-z A-Z in most cases.
-static const std::regex layerNameRegex(
- "(((SurfaceView[-\\s\\t]+)?com?\\.[./$\\w]+)|((Status|Navigation)Bar))#\\d+");
+static constexpr const char* kPopupWindowPrefix = "PopupWindow";
+static const size_t kMinLenLayerName = std::strlen(kPopupWindowPrefix);
+// Avoid tracking the "PopupWindow:<random hash>#<number>" layers
static bool layerNameIsValid(const std::string& layerName) {
- return std::regex_match(layerName.begin(), layerName.end(), layerNameRegex);
+ return layerName.length() >= kMinLenLayerName &&
+ layerName.compare(0, kMinLenLayerName, kPopupWindowPrefix) != 0;
}
-void TimeStats::setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName,
+void TimeStats::setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
nsecs_t postTime) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-[%s]-PostTime[%" PRId64 "]", layerID, frameNumber, layerName.c_str(),
+ ALOGV("[%d]-[%" PRIu64 "]-[%s]-PostTime[%" PRId64 "]", layerId, frameNumber, layerName.c_str(),
postTime);
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID) && mTimeStatsTracker.size() < MAX_NUM_LAYER_RECORDS &&
- layerNameIsValid(layerName)) {
- mTimeStatsTracker[layerID].layerName = layerName;
+ if (!mTimeStats.stats.count(layerName) && mTimeStats.stats.size() >= MAX_NUM_LAYER_STATS) {
+ return;
}
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId) && mTimeStatsTracker.size() < MAX_NUM_LAYER_RECORDS &&
+ layerNameIsValid(layerName)) {
+ mTimeStatsTracker[layerId].layerName = layerName;
+ }
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.timeRecords.size() == MAX_NUM_TIME_RECORDS) {
ALOGE("[%d]-[%s]-timeRecords is at its maximum size[%zu]. Ignore this when unittesting.",
- layerID, layerRecord.layerName.c_str(), MAX_NUM_TIME_RECORDS);
- mTimeStatsTracker.erase(layerID);
+ layerId, layerRecord.layerName.c_str(), MAX_NUM_TIME_RECORDS);
+ mTimeStatsTracker.erase(layerId);
return;
}
// For most media content, the acquireFence is invalid because the buffer is
@@ -293,15 +505,15 @@
layerRecord.waitData = layerRecord.timeRecords.size() - 1;
}
-void TimeStats::setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) {
+void TimeStats::setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-LatchTime[%" PRId64 "]", layerID, frameNumber, latchTime);
+ ALOGV("[%d]-[%" PRIu64 "]-LatchTime[%" PRId64 "]", layerId, frameNumber, latchTime);
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.waitData < 0 ||
layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
return;
@@ -311,15 +523,45 @@
}
}
-void TimeStats::setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) {
+void TimeStats::incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-DesiredTime[%" PRId64 "]", layerID, frameNumber, desiredTime);
+ ALOGV("[%d]-LatchSkipped-Reason[%d]", layerId,
+ static_cast<std::underlying_type<LatchSkipReason>::type>(reason));
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
+
+ switch (reason) {
+ case LatchSkipReason::LateAcquire:
+ layerRecord.lateAcquireFrames++;
+ break;
+ }
+}
+
+void TimeStats::incrementBadDesiredPresent(int32_t layerId) {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+ ALOGV("[%d]-BadDesiredPresent", layerId);
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
+ layerRecord.badDesiredPresentFrames++;
+}
+
+void TimeStats::setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+ ALOGV("[%d]-[%" PRIu64 "]-DesiredTime[%" PRId64 "]", layerId, frameNumber, desiredTime);
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.waitData < 0 ||
layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
return;
@@ -329,15 +571,15 @@
}
}
-void TimeStats::setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) {
+void TimeStats::setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-AcquireTime[%" PRId64 "]", layerID, frameNumber, acquireTime);
+ ALOGV("[%d]-[%" PRIu64 "]-AcquireTime[%" PRId64 "]", layerId, frameNumber, acquireTime);
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.waitData < 0 ||
layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
return;
@@ -347,17 +589,17 @@
}
}
-void TimeStats::setAcquireFence(int32_t layerID, uint64_t frameNumber,
+void TimeStats::setAcquireFence(int32_t layerId, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& acquireFence) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-AcquireFenceTime[%" PRId64 "]", layerID, frameNumber,
+ ALOGV("[%d]-[%" PRIu64 "]-AcquireFenceTime[%" PRId64 "]", layerId, frameNumber,
acquireFence->getSignalTime());
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.waitData < 0 ||
layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
return;
@@ -367,15 +609,15 @@
}
}
-void TimeStats::setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) {
+void TimeStats::setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-PresentTime[%" PRId64 "]", layerID, frameNumber, presentTime);
+ ALOGV("[%d]-[%" PRIu64 "]-PresentTime[%" PRId64 "]", layerId, frameNumber, presentTime);
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.waitData < 0 ||
layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
return;
@@ -386,20 +628,20 @@
layerRecord.waitData++;
}
- flushAvailableRecordsToStatsLocked(layerID);
+ flushAvailableRecordsToStatsLocked(layerId);
}
-void TimeStats::setPresentFence(int32_t layerID, uint64_t frameNumber,
+void TimeStats::setPresentFence(int32_t layerId, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& presentFence) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-PresentFenceTime[%" PRId64 "]", layerID, frameNumber,
+ ALOGV("[%d]-[%" PRIu64 "]-PresentFenceTime[%" PRId64 "]", layerId, frameNumber,
presentFence->getSignalTime());
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.waitData < 0 ||
layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
return;
@@ -410,29 +652,25 @@
layerRecord.waitData++;
}
- flushAvailableRecordsToStatsLocked(layerID);
+ flushAvailableRecordsToStatsLocked(layerId);
}
-void TimeStats::onDestroy(int32_t layerID) {
+void TimeStats::onDestroy(int32_t layerId) {
+ ATRACE_CALL();
+ ALOGV("[%d]-onDestroy", layerId);
+ std::lock_guard<std::mutex> lock(mMutex);
+ mTimeStatsTracker.erase(layerId);
+}
+
+void TimeStats::removeTimeRecord(int32_t layerId, uint64_t frameNumber) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-onDestroy", layerID);
+ ALOGV("[%d]-[%" PRIu64 "]-removeTimeRecord", layerId, frameNumber);
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- mTimeStatsTracker.erase(layerID);
-}
-
-void TimeStats::removeTimeRecord(int32_t layerID, uint64_t frameNumber) {
- if (!mEnabled.load()) return;
-
- ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-removeTimeRecord", layerID, frameNumber);
-
- std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
size_t removeAt = 0;
for (const TimeRecord& record : layerRecord.timeRecords) {
if (record.frameTime.frameNumber == frameNumber) break;
@@ -454,12 +692,13 @@
int64_t elapsedTime = (curTime - mPowerTime.prevTime) / 1000000;
switch (mPowerTime.powerMode) {
- case HWC_POWER_MODE_NORMAL:
+ case PowerMode::ON:
mTimeStats.displayOnTime += elapsedTime;
break;
- case HWC_POWER_MODE_OFF:
- case HWC_POWER_MODE_DOZE:
- case HWC_POWER_MODE_DOZE_SUSPEND:
+ case PowerMode::OFF:
+ case PowerMode::DOZE:
+ case PowerMode::DOZE_SUSPEND:
+ case PowerMode::ON_SUSPEND:
default:
break;
}
@@ -467,7 +706,7 @@
mPowerTime.prevTime = curTime;
}
-void TimeStats::setPowerMode(int32_t powerMode) {
+void TimeStats::setPowerMode(PowerMode powerMode) {
if (!mEnabled.load()) {
std::lock_guard<std::mutex> lock(mMutex);
mPowerTime.powerMode = powerMode;
@@ -518,6 +757,31 @@
mGlobalRecord.prevPresentTime = curPresentTime;
mGlobalRecord.presentFences.pop_front();
}
+ while (!mGlobalRecord.renderEngineDurations.empty()) {
+ const auto duration = mGlobalRecord.renderEngineDurations.front();
+ const auto& endTime = duration.endTime;
+
+ nsecs_t endNs = -1;
+
+ if (auto val = std::get_if<nsecs_t>(&endTime)) {
+ endNs = *val;
+ } else {
+ endNs = std::get<std::shared_ptr<FenceTime>>(endTime)->getSignalTime();
+ }
+
+ if (endNs == Fence::SIGNAL_TIME_PENDING) break;
+
+ if (endNs < 0) {
+ ALOGE("RenderEngineTiming is invalid!");
+ mGlobalRecord.renderEngineDurations.pop_front();
+ continue;
+ }
+
+ const int32_t renderEngineMs = msBetween(duration.startTime, endNs);
+ mTimeStats.renderEngineTiming.insert(renderEngineMs);
+
+ mGlobalRecord.renderEngineDurations.pop_front();
+ }
}
void TimeStats::setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) {
@@ -530,8 +794,8 @@
return;
}
- if (mPowerTime.powerMode != HWC_POWER_MODE_NORMAL) {
- // Try flushing the last present fence on HWC_POWER_MODE_NORMAL.
+ if (mPowerTime.powerMode != PowerMode::ON) {
+ // Try flushing the last present fence on PowerMode::ON.
flushAvailableGlobalRecordsToStatsLocked();
mGlobalRecord.presentFences.clear();
mGlobalRecord.prevPresentTime = 0;
@@ -574,24 +838,41 @@
ALOGD("Disabled");
}
-void TimeStats::clear() {
+void TimeStats::clearAll() {
+ std::lock_guard<std::mutex> lock(mMutex);
+ clearGlobalLocked();
+ clearLayersLocked();
+}
+
+void TimeStats::clearGlobalLocked() {
ATRACE_CALL();
- std::lock_guard<std::mutex> lock(mMutex);
- mTimeStatsTracker.clear();
- mTimeStats.stats.clear();
mTimeStats.statsStart = (mEnabled.load() ? static_cast<int64_t>(std::time(0)) : 0);
mTimeStats.statsEnd = 0;
mTimeStats.totalFrames = 0;
mTimeStats.missedFrames = 0;
mTimeStats.clientCompositionFrames = 0;
+ mTimeStats.clientCompositionReusedFrames = 0;
+ mTimeStats.refreshRateSwitches = 0;
+ mTimeStats.compositionStrategyChanges = 0;
+ mTimeStats.displayEventConnectionsCount = 0;
mTimeStats.displayOnTime = 0;
mTimeStats.presentToPresent.hist.clear();
+ mTimeStats.frameDuration.hist.clear();
+ mTimeStats.renderEngineTiming.hist.clear();
mTimeStats.refreshRateStats.clear();
mPowerTime.prevTime = systemTime();
mGlobalRecord.prevPresentTime = 0;
mGlobalRecord.presentFences.clear();
- ALOGD("Cleared");
+ ALOGD("Cleared global stats");
+}
+
+void TimeStats::clearLayersLocked() {
+ ATRACE_CALL();
+
+ mTimeStatsTracker.clear();
+ mTimeStats.stats.clear();
+ ALOGD("Cleared layer stats");
}
bool TimeStats::isEnabled() {
@@ -613,7 +894,7 @@
if (asProto) {
ALOGD("Dumping TimeStats as proto");
SFTimeStatsGlobalProto timeStatsProto = mTimeStats.toProto(maxLayers);
- result.append(timeStatsProto.SerializeAsString().c_str(), timeStatsProto.ByteSize());
+ result.append(timeStatsProto.SerializeAsString());
} else {
ALOGD("Dumping TimeStats as text");
result.append(mTimeStats.toString(maxLayers));
@@ -624,3 +905,6 @@
} // namespace impl
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/TimeStats/TimeStats.h b/services/surfaceflinger/TimeStats/TimeStats.h
index 2bcb568..8de5d0c 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.h
+++ b/services/surfaceflinger/TimeStats/TimeStats.h
@@ -16,13 +16,21 @@
#pragma once
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <android/hardware/graphics/composer/2.4/IComposerClient.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
+#include <stats_event.h>
+#include <stats_pull_atom_callback.h>
+#include <statslog.h>
#include <timestatsproto/TimeStatsHelper.h>
#include <timestatsproto/TimeStatsProtoHeader.h>
-
-#include <hardware/hwcomposer_defs.h>
-
#include <ui/FenceTime.h>
-
#include <utils/String16.h>
#include <utils/Vector.h>
@@ -30,6 +38,7 @@
#include <mutex>
#include <optional>
#include <unordered_map>
+#include <variant>
using namespace android::surfaceflinger;
@@ -39,6 +48,10 @@
public:
virtual ~TimeStats() = default;
+ // Called once boot has been finished to perform additional capabilities,
+ // e.g. registration to statsd.
+ virtual void onBootFinished() = 0;
+
virtual void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) = 0;
virtual bool isEnabled() = 0;
virtual std::string miniDump() = 0;
@@ -46,23 +59,62 @@
virtual void incrementTotalFrames() = 0;
virtual void incrementMissedFrames() = 0;
virtual void incrementClientCompositionFrames() = 0;
+ virtual void incrementClientCompositionReusedFrames() = 0;
+ // Increments the number of times the display refresh rate changed.
+ virtual void incrementRefreshRateSwitches() = 0;
+ // Increments the number of changes in composition strategy
+ // The intention is to reflect the number of changes between hwc and gpu
+ // composition, where "gpu composition" may also include mixed composition.
+ virtual void incrementCompositionStrategyChanges() = 0;
+ // Records the most up-to-date count of display event connections.
+ // The stored count will be the maximum ever recoded.
+ virtual void recordDisplayEventConnectionCount(int32_t count) = 0;
- virtual void setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName,
+ // Records the start and end times for a frame.
+ // The start time is the same as the beginning of a SurfaceFlinger
+ // invalidate message.
+ // The end time corresponds to when SurfaceFlinger finishes submitting the
+ // request to HWC to present a frame.
+ virtual void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) = 0;
+ // Records the start time and end times for when RenderEngine begins work.
+ // The start time corresponds to the beginning of RenderEngine::drawLayers.
+ // The end time corresponds to when RenderEngine finishes rendering.
+ virtual void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) = 0;
+ // Same as above, but passes in a fence representing the end time.
+ virtual void recordRenderEngineDuration(nsecs_t startTime,
+ const std::shared_ptr<FenceTime>& readyFence) = 0;
+
+ virtual void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
nsecs_t postTime) = 0;
- virtual void setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) = 0;
- virtual void setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) = 0;
- virtual void setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) = 0;
- virtual void setAcquireFence(int32_t layerID, uint64_t frameNumber,
+ virtual void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) = 0;
+ // Reasons why latching a particular buffer may be skipped
+ enum class LatchSkipReason {
+ // If the acquire fence did not fire on some devices we skip latching
+ // the buffer until the fence fires.
+ LateAcquire,
+ };
+ // Increments the counter of skipped latch buffers.
+ virtual void incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) = 0;
+ // Increments the counter of bad desired present times for this layer.
+ // Bad desired present times are "implausible" and cause SurfaceFlinger to
+ // latch a buffer immediately to avoid stalling.
+ virtual void incrementBadDesiredPresent(int32_t layerId) = 0;
+ virtual void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) = 0;
+ virtual void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) = 0;
+ virtual void setAcquireFence(int32_t layerId, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& acquireFence) = 0;
- virtual void setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) = 0;
- virtual void setPresentFence(int32_t layerID, uint64_t frameNumber,
+ // SetPresent{Time, Fence} are not expected to be called in the critical
+ // rendering path, as they flush prior fences if those fences have fired.
+ virtual void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) = 0;
+ virtual void setPresentFence(int32_t layerId, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& presentFence) = 0;
// Clean up the layer record
- virtual void onDestroy(int32_t layerID) = 0;
+ virtual void onDestroy(int32_t layerId) = 0;
// If SF skips or rejects a buffer, remove the corresponding TimeRecord.
- virtual void removeTimeRecord(int32_t layerID, uint64_t frameNumber) = 0;
+ virtual void removeTimeRecord(int32_t layerId, uint64_t frameNumber) = 0;
- virtual void setPowerMode(int32_t powerMode) = 0;
+ virtual void setPowerMode(
+ hardware::graphics::composer::V2_4::IComposerClient::PowerMode powerMode) = 0;
// Source of truth is RefrehRateStats.
virtual void recordRefreshRate(uint32_t fps, nsecs_t duration) = 0;
virtual void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) = 0;
@@ -71,6 +123,8 @@
namespace impl {
class TimeStats : public android::TimeStats {
+ using PowerMode = android::hardware::graphics::composer::V2_4::IComposerClient::PowerMode;
+
struct FrameTime {
uint64_t frameNumber = 0;
nsecs_t postTime = 0;
@@ -94,23 +148,82 @@
// fences to signal, but rather waiting to receive those fences/timestamps.
int32_t waitData = -1;
uint32_t droppedFrames = 0;
+ uint32_t lateAcquireFrames = 0;
+ uint32_t badDesiredPresentFrames = 0;
TimeRecord prevTimeRecord;
std::deque<TimeRecord> timeRecords;
};
struct PowerTime {
- int32_t powerMode = HWC_POWER_MODE_OFF;
+ PowerMode powerMode = PowerMode::OFF;
nsecs_t prevTime = 0;
};
+ struct RenderEngineDuration {
+ nsecs_t startTime;
+ std::variant<nsecs_t, std::shared_ptr<FenceTime>> endTime;
+ };
+
struct GlobalRecord {
nsecs_t prevPresentTime = 0;
std::deque<std::shared_ptr<FenceTime>> presentFences;
+ std::deque<RenderEngineDuration> renderEngineDurations;
};
public:
- TimeStats() = default;
+ TimeStats();
+ // Delegate to the statsd service and associated APIs.
+ // Production code may use this class directly, whereas unit test may define
+ // a subclass for ease of testing.
+ class StatsEventDelegate {
+ public:
+ virtual ~StatsEventDelegate() = default;
+ virtual AStatsEvent* addStatsEventToPullData(AStatsEventList* data) {
+ return AStatsEventList_addStatsEvent(data);
+ }
+ virtual void setStatsPullAtomCallback(int32_t atom_tag,
+ AStatsManager_PullAtomMetadata* metadata,
+ AStatsManager_PullAtomCallback callback,
+ void* cookie) {
+ return AStatsManager_setPullAtomCallback(atom_tag, metadata, callback, cookie);
+ }
+
+ virtual void clearStatsPullAtomCallback(int32_t atom_tag) {
+ return AStatsManager_clearPullAtomCallback(atom_tag);
+ }
+
+ virtual void statsEventSetAtomId(AStatsEvent* event, uint32_t atom_id) {
+ return AStatsEvent_setAtomId(event, atom_id);
+ }
+
+ virtual void statsEventWriteInt32(AStatsEvent* event, int32_t field) {
+ return AStatsEvent_writeInt32(event, field);
+ }
+
+ virtual void statsEventWriteInt64(AStatsEvent* event, int64_t field) {
+ return AStatsEvent_writeInt64(event, field);
+ }
+
+ virtual void statsEventWriteString8(AStatsEvent* event, const char* field) {
+ return AStatsEvent_writeString(event, field);
+ }
+
+ virtual void statsEventWriteByteArray(AStatsEvent* event, const uint8_t* buf,
+ size_t numBytes) {
+ return AStatsEvent_writeByteArray(event, buf, numBytes);
+ }
+
+ virtual void statsEventBuild(AStatsEvent* event) { return AStatsEvent_build(event); }
+ };
+ // For testing only for injecting custom dependencies.
+ TimeStats(std::unique_ptr<StatsEventDelegate> statsDelegate,
+ std::optional<size_t> maxPulledLayers,
+ std::optional<size_t> maxPulledHistogramBuckets);
+
+ ~TimeStats() override;
+
+ void onBootFinished() override;
void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) override;
bool isEnabled() override;
std::string miniDump() override;
@@ -118,23 +231,35 @@
void incrementTotalFrames() override;
void incrementMissedFrames() override;
void incrementClientCompositionFrames() override;
+ void incrementClientCompositionReusedFrames() override;
+ void incrementRefreshRateSwitches() override;
+ void incrementCompositionStrategyChanges() override;
+ void recordDisplayEventConnectionCount(int32_t count) override;
- void setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName,
+ void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) override;
+ void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) override;
+ void recordRenderEngineDuration(nsecs_t startTime,
+ const std::shared_ptr<FenceTime>& readyFence) override;
+
+ void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
nsecs_t postTime) override;
- void setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) override;
- void setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) override;
- void setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) override;
- void setAcquireFence(int32_t layerID, uint64_t frameNumber,
+ void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) override;
+ void incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) override;
+ void incrementBadDesiredPresent(int32_t layerId) override;
+ void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) override;
+ void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) override;
+ void setAcquireFence(int32_t layerId, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& acquireFence) override;
- void setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) override;
- void setPresentFence(int32_t layerID, uint64_t frameNumber,
+ void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) override;
+ void setPresentFence(int32_t layerId, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& presentFence) override;
// Clean up the layer record
- void onDestroy(int32_t layerID) override;
+ void onDestroy(int32_t layerId) override;
// If SF skips or rejects a buffer, remove the corresponding TimeRecord.
- void removeTimeRecord(int32_t layerID, uint64_t frameNumber) override;
+ void removeTimeRecord(int32_t layerId, uint64_t frameNumber) override;
- void setPowerMode(int32_t powerMode) override;
+ void setPowerMode(
+ hardware::graphics::composer::V2_4::IComposerClient::PowerMode powerMode) override;
// Source of truth is RefrehRateStats.
void recordRefreshRate(uint32_t fps, nsecs_t duration) override;
void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) override;
@@ -142,25 +267,36 @@
static const size_t MAX_NUM_TIME_RECORDS = 64;
private:
- bool recordReadyLocked(int32_t layerID, TimeRecord* timeRecord);
- void flushAvailableRecordsToStatsLocked(int32_t layerID);
+ static AStatsManager_PullAtomCallbackReturn pullAtomCallback(int32_t atom_tag,
+ AStatsEventList* data,
+ void* cookie);
+ AStatsManager_PullAtomCallbackReturn populateGlobalAtom(AStatsEventList* data);
+ AStatsManager_PullAtomCallbackReturn populateLayerAtom(AStatsEventList* data);
+ bool recordReadyLocked(int32_t layerId, TimeRecord* timeRecord);
+ void flushAvailableRecordsToStatsLocked(int32_t layerId);
void flushPowerTimeLocked();
void flushAvailableGlobalRecordsToStatsLocked();
void enable();
void disable();
- void clear();
+ void clearAll();
+ void clearGlobalLocked();
+ void clearLayersLocked();
void dump(bool asProto, std::optional<uint32_t> maxLayers, std::string& result);
std::atomic<bool> mEnabled = false;
std::mutex mMutex;
TimeStatsHelper::TimeStatsGlobal mTimeStats;
- // Hashmap for LayerRecord with layerID as the hash key
+ // Hashmap for LayerRecord with layerId as the hash key
std::unordered_map<int32_t, LayerRecord> mTimeStatsTracker;
PowerTime mPowerTime;
GlobalRecord mGlobalRecord;
static const size_t MAX_NUM_LAYER_RECORDS = 200;
+ static const size_t MAX_NUM_LAYER_STATS = 200;
+ std::unique_ptr<StatsEventDelegate> mStatsDelegate = std::make_unique<StatsEventDelegate>();
+ size_t mMaxPulledLayers = 8;
+ size_t mMaxPulledHistogramBuckets = 6;
};
} // namespace impl
diff --git a/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp b/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp
index 16d2da0..894ee6d 100644
--- a/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp
+++ b/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp
@@ -83,9 +83,13 @@
StringAppendF(&result, "packageName = %s\n", packageName.c_str());
StringAppendF(&result, "totalFrames = %d\n", totalFrames);
StringAppendF(&result, "droppedFrames = %d\n", droppedFrames);
+ StringAppendF(&result, "lateAcquireFrames = %d\n", lateAcquireFrames);
+ StringAppendF(&result, "badDesiredPresentFrames = %d\n", badDesiredPresentFrames);
const auto iter = deltas.find("present2present");
if (iter != deltas.end()) {
- StringAppendF(&result, "averageFPS = %.3f\n", 1000.0 / iter->second.averageTime());
+ const float averageTime = iter->second.averageTime();
+ const float averageFPS = averageTime < 1.0f ? 0.0f : 1000.0f / averageTime;
+ StringAppendF(&result, "averageFPS = %.3f\n", averageFPS);
}
for (const auto& ele : deltas) {
StringAppendF(&result, "%s histogram is as below:\n", ele.first.c_str());
@@ -102,6 +106,9 @@
StringAppendF(&result, "totalFrames = %d\n", totalFrames);
StringAppendF(&result, "missedFrames = %d\n", missedFrames);
StringAppendF(&result, "clientCompositionFrames = %d\n", clientCompositionFrames);
+ StringAppendF(&result, "clientCompositionReusedFrames = %d\n", clientCompositionReusedFrames);
+ StringAppendF(&result, "refreshRateSwitches = %d\n", refreshRateSwitches);
+ StringAppendF(&result, "compositionStrategyChanges = %d\n", compositionStrategyChanges);
StringAppendF(&result, "displayOnTime = %" PRId64 " ms\n", displayOnTime);
StringAppendF(&result, "displayConfigStats is as below:\n");
for (const auto& [fps, duration] : refreshRateStats) {
@@ -111,6 +118,16 @@
StringAppendF(&result, "totalP2PTime = %" PRId64 " ms\n", presentToPresent.totalTime());
StringAppendF(&result, "presentToPresent histogram is as below:\n");
result.append(presentToPresent.toString());
+ const float averageFrameDuration = frameDuration.averageTime();
+ StringAppendF(&result, "averageFrameDuration = %.3f ms\n",
+ std::isnan(averageFrameDuration) ? 0.0f : averageFrameDuration);
+ StringAppendF(&result, "frameDuration histogram is as below:\n");
+ result.append(frameDuration.toString());
+ const float averageRenderEngineTiming = renderEngineTiming.averageTime();
+ StringAppendF(&result, "averageRenderEngineTiming = %.3f ms\n",
+ std::isnan(averageRenderEngineTiming) ? 0.0f : averageRenderEngineTiming);
+ StringAppendF(&result, "renderEngineTiming histogram is as below:\n");
+ result.append(renderEngineTiming.toString());
const auto dumpStats = generateDumpStats(maxLayers);
for (const auto& ele : dumpStats) {
result.append(ele->toString());
@@ -158,6 +175,16 @@
histProto->set_time_millis(histEle.first);
histProto->set_frame_count(histEle.second);
}
+ for (const auto& histEle : frameDuration.hist) {
+ SFTimeStatsHistogramBucketProto* histProto = globalProto.add_frame_duration();
+ histProto->set_time_millis(histEle.first);
+ histProto->set_frame_count(histEle.second);
+ }
+ for (const auto& histEle : renderEngineTiming.hist) {
+ SFTimeStatsHistogramBucketProto* histProto = globalProto.add_render_engine_timing();
+ histProto->set_time_millis(histEle.first);
+ histProto->set_frame_count(histEle.second);
+ }
const auto dumpStats = generateDumpStats(maxLayers);
for (const auto& ele : dumpStats) {
SFTimeStatsLayerProto* layerProto = globalProto.add_stats();
diff --git a/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h b/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
index f2ac7ff..0c75f96 100644
--- a/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
+++ b/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
@@ -46,6 +46,8 @@
std::string packageName;
int32_t totalFrames = 0;
int32_t droppedFrames = 0;
+ int32_t lateAcquireFrames = 0;
+ int32_t badDesiredPresentFrames = 0;
std::unordered_map<std::string, Histogram> deltas;
std::string toString() const;
@@ -59,8 +61,14 @@
int32_t totalFrames = 0;
int32_t missedFrames = 0;
int32_t clientCompositionFrames = 0;
+ int32_t clientCompositionReusedFrames = 0;
+ int32_t refreshRateSwitches = 0;
+ int32_t compositionStrategyChanges = 0;
+ int32_t displayEventConnectionsCount = 0;
int64_t displayOnTime = 0;
Histogram presentToPresent;
+ Histogram frameDuration;
+ Histogram renderEngineTiming;
std::unordered_map<std::string, TimeStatsLayer> stats;
std::unordered_map<uint32_t, nsecs_t> refreshRateStats;
diff --git a/services/surfaceflinger/TimeStats/timestatsproto/timestats.proto b/services/surfaceflinger/TimeStats/timestatsproto/timestats.proto
index 0dacbeb..5fd4a39 100644
--- a/services/surfaceflinger/TimeStats/timestatsproto/timestats.proto
+++ b/services/surfaceflinger/TimeStats/timestatsproto/timestats.proto
@@ -25,7 +25,7 @@
// changes to these messages, and keep google3 side proto messages in sync if
// the end to end pipeline needs to be updated.
-// Next tag: 10
+// Next tag: 12
message SFTimeStatsGlobalProto {
// The stats start time in UTC as seconds since January 1, 1970
optional int64 stats_start = 1;
@@ -43,6 +43,10 @@
repeated SFTimeStatsDisplayConfigBucketProto display_config_stats = 9;
// Present to present histogram.
repeated SFTimeStatsHistogramBucketProto present_to_present = 8;
+ // Frame CPU duration histogram.
+ repeated SFTimeStatsHistogramBucketProto frame_duration = 10;
+ // Frame GPU duration histogram.
+ repeated SFTimeStatsHistogramBucketProto render_engine_timing = 11;
// Stats per layer. Apps could have multiple layers.
repeated SFTimeStatsLayerProto stats = 6;
}
diff --git a/services/surfaceflinger/TracedOrdinal.h b/services/surfaceflinger/TracedOrdinal.h
new file mode 100644
index 0000000..4e7f67d
--- /dev/null
+++ b/services/surfaceflinger/TracedOrdinal.h
@@ -0,0 +1,76 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include <android-base/stringprintf.h>
+#include <cutils/compiler.h>
+#include <utils/Trace.h>
+#include <cmath>
+#include <string>
+
+namespace android {
+
+template <typename T>
+class TracedOrdinal {
+public:
+ static_assert(std::is_same<bool, T>() || (std::is_signed<T>() && std::is_integral<T>()),
+ "Type is not supported. Please test it with systrace before adding "
+ "it to the list.");
+
+ TracedOrdinal(std::string name, T initialValue)
+ : mName(std::move(name)),
+ mHasGoneNegative(std::signbit(initialValue)),
+ mData(initialValue) {
+ trace();
+ }
+
+ operator T() const { return mData; }
+
+ TracedOrdinal& operator=(T other) {
+ mData = other;
+ mHasGoneNegative = mHasGoneNegative || std::signbit(mData);
+ trace();
+ return *this;
+ }
+
+private:
+ void trace() {
+ if (CC_LIKELY(!ATRACE_ENABLED())) {
+ return;
+ }
+
+ if (mNameNegative.empty()) {
+ mNameNegative = base::StringPrintf("%sNegative", mName.c_str());
+ }
+
+ if (!std::signbit(mData)) {
+ ATRACE_INT64(mName.c_str(), int64_t(mData));
+ if (mHasGoneNegative) {
+ ATRACE_INT64(mNameNegative.c_str(), 0);
+ }
+ } else {
+ ATRACE_INT64(mNameNegative.c_str(), -int64_t(mData));
+ ATRACE_INT64(mName.c_str(), 0);
+ }
+ }
+
+ const std::string mName;
+ std::string mNameNegative;
+ bool mHasGoneNegative;
+ T mData;
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/TransactionCompletedThread.cpp b/services/surfaceflinger/TransactionCompletedThread.cpp
index fd466de..ca24493 100644
--- a/services/surfaceflinger/TransactionCompletedThread.cpp
+++ b/services/surfaceflinger/TransactionCompletedThread.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "TransactionCompletedThread"
@@ -24,7 +28,6 @@
#include <cinttypes>
#include <binder/IInterface.h>
-#include <gui/ITransactionCompletedListener.h>
#include <utils/RefBase.h>
namespace android {
@@ -58,7 +61,7 @@
{
std::lock_guard lock(mMutex);
for (const auto& [listener, transactionStats] : mCompletedTransactions) {
- IInterface::asBinder(listener)->unlinkToDeath(mDeathRecipient);
+ listener->unlinkToDeath(mDeathRecipient);
}
}
}
@@ -75,27 +78,59 @@
mThread = std::thread(&TransactionCompletedThread::threadMain, this);
}
-status_t TransactionCompletedThread::addCallback(const sp<ITransactionCompletedListener>& listener,
- const std::vector<CallbackId>& callbackIds) {
+status_t TransactionCompletedThread::startRegistration(const ListenerCallbacks& listenerCallbacks) {
+ // begin running if not already running
+ run();
std::lock_guard lock(mMutex);
if (!mRunning) {
ALOGE("cannot add callback because the callback thread isn't running");
return BAD_VALUE;
}
- if (mCompletedTransactions.count(listener) == 0) {
- status_t err = IInterface::asBinder(listener)->linkToDeath(mDeathRecipient);
- if (err != NO_ERROR) {
- ALOGE("cannot add callback because linkToDeath failed, err: %d", err);
- return err;
+ auto [itr, inserted] = mRegisteringTransactions.insert(listenerCallbacks);
+ auto& [listener, callbackIds] = listenerCallbacks;
+
+ if (inserted) {
+ if (mCompletedTransactions.count(listener) == 0) {
+ status_t err = listener->linkToDeath(mDeathRecipient);
+ if (err != NO_ERROR) {
+ ALOGE("cannot add callback because linkToDeath failed, err: %d", err);
+ return err;
+ }
}
+ auto& transactionStatsDeque = mCompletedTransactions[listener];
+ transactionStatsDeque.emplace_back(callbackIds);
}
- auto& transactionStatsDeque = mCompletedTransactions[listener];
- transactionStatsDeque.emplace_back(callbackIds);
return NO_ERROR;
}
+status_t TransactionCompletedThread::endRegistration(const ListenerCallbacks& listenerCallbacks) {
+ std::lock_guard lock(mMutex);
+ if (!mRunning) {
+ ALOGE("cannot add callback because the callback thread isn't running");
+ return BAD_VALUE;
+ }
+
+ auto itr = mRegisteringTransactions.find(listenerCallbacks);
+ if (itr == mRegisteringTransactions.end()) {
+ ALOGE("cannot end a registration that does not exist");
+ return BAD_VALUE;
+ }
+
+ mRegisteringTransactions.erase(itr);
+
+ return NO_ERROR;
+}
+
+bool TransactionCompletedThread::isRegisteringTransaction(
+ const sp<IBinder>& transactionListener, const std::vector<CallbackId>& callbackIds) {
+ ListenerCallbacks listenerCallbacks(transactionListener, callbackIds);
+
+ auto itr = mRegisteringTransactions.find(listenerCallbacks);
+ return itr != mRegisteringTransactions.end();
+}
+
status_t TransactionCompletedThread::registerPendingCallbackHandle(
const sp<CallbackHandle>& handle) {
std::lock_guard lock(mMutex);
@@ -105,7 +140,7 @@
}
// If we can't find the transaction stats something has gone wrong. The client should call
- // addCallback before trying to register a pending callback handle.
+ // startRegistration before trying to register a pending callback handle.
TransactionStats* transactionStats;
status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
if (err != NO_ERROR) {
@@ -117,8 +152,11 @@
return NO_ERROR;
}
-status_t TransactionCompletedThread::addPresentedCallbackHandles(
+status_t TransactionCompletedThread::finalizePendingCallbackHandles(
const std::deque<sp<CallbackHandle>>& handles) {
+ if (handles.empty()) {
+ return NO_ERROR;
+ }
std::lock_guard lock(mMutex);
if (!mRunning) {
ALOGE("cannot add presented callback handle because the callback thread isn't running");
@@ -158,7 +196,7 @@
return NO_ERROR;
}
-status_t TransactionCompletedThread::addUnpresentedCallbackHandle(
+status_t TransactionCompletedThread::registerUnpresentedCallbackHandle(
const sp<CallbackHandle>& handle) {
std::lock_guard lock(mMutex);
if (!mRunning) {
@@ -170,8 +208,8 @@
}
status_t TransactionCompletedThread::findTransactionStats(
- const sp<ITransactionCompletedListener>& listener,
- const std::vector<CallbackId>& callbackIds, TransactionStats** outTransactionStats) {
+ const sp<IBinder>& listener, const std::vector<CallbackId>& callbackIds,
+ TransactionStats** outTransactionStats) {
auto& transactionStatsDeque = mCompletedTransactions[listener];
// Search back to front because the most recent transactions are at the back of the deque
@@ -189,7 +227,7 @@
status_t TransactionCompletedThread::addCallbackHandle(const sp<CallbackHandle>& handle) {
// If we can't find the transaction stats something has gone wrong. The client should call
- // addCallback before trying to add a presnted callback handle.
+ // startRegistration before trying to add a callback handle.
TransactionStats* transactionStats;
status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
if (err != NO_ERROR) {
@@ -202,8 +240,13 @@
// destroyed the client side is dead and there won't be anyone to send the callback to.
sp<IBinder> surfaceControl = handle->surfaceControl.promote();
if (surfaceControl) {
+ FrameEventHistoryStats eventStats(handle->frameNumber,
+ handle->gpuCompositionDoneFence->getSnapshot().fence,
+ handle->compositorTiming, handle->refreshStartTime,
+ handle->dequeueReadyTime);
transactionStats->surfaceStats.emplace_back(surfaceControl, handle->acquireTime,
- handle->previousReleaseFence);
+ handle->previousReleaseFence,
+ handle->transformHint, eventStats);
}
return NO_ERROR;
}
@@ -239,6 +282,13 @@
while (transactionStatsItr != transactionStatsDeque.end()) {
auto& transactionStats = *transactionStatsItr;
+ // If this transaction is still registering, it is not safe to send a callback
+ // because there could be surface controls that haven't been added to
+ // transaction stats or mPendingTransactions.
+ if (isRegisteringTransaction(listener, transactionStats.callbackIds)) {
+ break;
+ }
+
// If we are still waiting on the callback handles for this transaction, stop
// here because all transaction callbacks for the same listener must come in order
auto pendingTransactions = mPendingTransactions.find(listener);
@@ -262,12 +312,26 @@
// If the listener has completed transactions
if (!listenerStats.transactionStats.empty()) {
// If the listener is still alive
- if (IInterface::asBinder(listener)->isBinderAlive()) {
- // Send callback
- listenerStats.listener->onTransactionCompleted(listenerStats);
- IInterface::asBinder(listener)->unlinkToDeath(mDeathRecipient);
+ if (listener->isBinderAlive()) {
+ // Send callback. The listener stored in listenerStats
+ // comes from the cross-process setTransactionState call to
+ // SF. This MUST be an ITransactionCompletedListener. We
+ // keep it as an IBinder due to consistency reasons: if we
+ // interface_cast at the IPC boundary when reading a Parcel,
+ // we get pointers that compare unequal in the SF process.
+ interface_cast<ITransactionCompletedListener>(listenerStats.listener)
+ ->onTransactionCompleted(listenerStats);
+ if (transactionStatsDeque.empty()) {
+ listener->unlinkToDeath(mDeathRecipient);
+ completedTransactionsItr =
+ mCompletedTransactions.erase(completedTransactionsItr);
+ } else {
+ completedTransactionsItr++;
+ }
+ } else {
+ completedTransactionsItr =
+ mCompletedTransactions.erase(completedTransactionsItr);
}
- completedTransactionsItr = mCompletedTransactions.erase(completedTransactionsItr);
} else {
completedTransactionsItr++;
}
@@ -297,8 +361,11 @@
// -----------------------------------------------------------------------
-CallbackHandle::CallbackHandle(const sp<ITransactionCompletedListener>& transactionListener,
+CallbackHandle::CallbackHandle(const sp<IBinder>& transactionListener,
const std::vector<CallbackId>& ids, const sp<IBinder>& sc)
: listener(transactionListener), callbackIds(ids), surfaceControl(sc) {}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/TransactionCompletedThread.h b/services/surfaceflinger/TransactionCompletedThread.h
index e849f71..f50147a 100644
--- a/services/surfaceflinger/TransactionCompletedThread.h
+++ b/services/surfaceflinger/TransactionCompletedThread.h
@@ -21,6 +21,7 @@
#include <mutex>
#include <thread>
#include <unordered_map>
+#include <unordered_set>
#include <android-base/thread_annotations.h>
@@ -30,24 +31,12 @@
namespace android {
-struct CallbackIdsHash {
- // CallbackId vectors have several properties that let us get away with this simple hash.
- // 1) CallbackIds are never 0 so if something has gone wrong and our CallbackId vector is
- // empty we can still hash 0.
- // 2) CallbackId vectors for the same listener either are identical or contain none of the
- // same members. It is sufficient to just check the first CallbackId in the vectors. If
- // they match, they are the same. If they do not match, they are not the same.
- std::size_t operator()(const std::vector<CallbackId>& callbackIds) const {
- return std::hash<CallbackId>{}((callbackIds.empty()) ? 0 : callbackIds.front());
- }
-};
-
class CallbackHandle : public RefBase {
public:
- CallbackHandle(const sp<ITransactionCompletedListener>& transactionListener,
- const std::vector<CallbackId>& ids, const sp<IBinder>& sc);
+ CallbackHandle(const sp<IBinder>& transactionListener, const std::vector<CallbackId>& ids,
+ const sp<IBinder>& sc);
- sp<ITransactionCompletedListener> listener;
+ sp<IBinder> listener;
std::vector<CallbackId> callbackIds;
wp<IBinder> surfaceControl;
@@ -55,6 +44,12 @@
sp<Fence> previousReleaseFence;
nsecs_t acquireTime = -1;
nsecs_t latchTime = -1;
+ uint32_t transformHint = 0;
+ std::shared_ptr<FenceTime> gpuCompositionDoneFence{FenceTime::NO_FENCE};
+ CompositorTiming compositorTiming;
+ nsecs_t refreshStartTime = 0;
+ nsecs_t dequeueReadyTime = 0;
+ uint64_t frameNumber = 0;
};
class TransactionCompletedThread {
@@ -64,10 +59,12 @@
void run();
// Adds listener and callbackIds in case there are no SurfaceControls that are supposed
- // to be included in the callback. This functions should be call before attempting to add any
- // callback handles.
- status_t addCallback(const sp<ITransactionCompletedListener>& transactionListener,
- const std::vector<CallbackId>& callbackIds);
+ // to be included in the callback. This functions should be call before attempting to register
+ // any callback handles.
+ status_t startRegistration(const ListenerCallbacks& listenerCallbacks);
+ // Ends the registration. After this is called, no more CallbackHandles will be registered.
+ // It is safe to send a callback if the Transaction doesn't have any Pending callback handles.
+ status_t endRegistration(const ListenerCallbacks& listenerCallbacks);
// Informs the TransactionCompletedThread that there is a Transaction with a CallbackHandle
// that needs to be latched and presented this frame. This function should be called once the
@@ -76,11 +73,11 @@
// presented.
status_t registerPendingCallbackHandle(const sp<CallbackHandle>& handle);
// Notifies the TransactionCompletedThread that a pending CallbackHandle has been presented.
- status_t addPresentedCallbackHandles(const std::deque<sp<CallbackHandle>>& handles);
+ status_t finalizePendingCallbackHandles(const std::deque<sp<CallbackHandle>>& handles);
// Adds the Transaction CallbackHandle from a layer that does not need to be relatched and
// presented this frame.
- status_t addUnpresentedCallbackHandle(const sp<CallbackHandle>& handle);
+ status_t registerUnpresentedCallbackHandle(const sp<CallbackHandle>& handle);
void addPresentFence(const sp<Fence>& presentFence);
@@ -89,7 +86,10 @@
private:
void threadMain();
- status_t findTransactionStats(const sp<ITransactionCompletedListener>& listener,
+ bool isRegisteringTransaction(const sp<IBinder>& transactionListener,
+ const std::vector<CallbackId>& callbackIds) REQUIRES(mMutex);
+
+ status_t findTransactionStats(const sp<IBinder>& listener,
const std::vector<CallbackId>& callbackIds,
TransactionStats** outTransactionStats) REQUIRES(mMutex);
@@ -106,13 +106,6 @@
};
sp<ThreadDeathRecipient> mDeathRecipient;
- struct ITransactionCompletedListenerHash {
- std::size_t operator()(const sp<ITransactionCompletedListener>& listener) const {
- return std::hash<IBinder*>{}((listener) ? IInterface::asBinder(listener).get()
- : nullptr);
- }
- };
-
// Protects the creation and destruction of mThread
std::mutex mThreadMutex;
@@ -121,13 +114,16 @@
std::mutex mMutex;
std::condition_variable_any mConditionVariable;
+ std::unordered_set<ListenerCallbacks, ListenerCallbacksHash> mRegisteringTransactions
+ GUARDED_BY(mMutex);
+
std::unordered_map<
- sp<ITransactionCompletedListener>,
+ sp<IBinder>,
std::unordered_map<std::vector<CallbackId>, uint32_t /*count*/, CallbackIdsHash>,
- ITransactionCompletedListenerHash>
+ IListenerHash>
mPendingTransactions GUARDED_BY(mMutex);
- std::unordered_map<sp<ITransactionCompletedListener>, std::deque<TransactionStats>,
- ITransactionCompletedListenerHash>
+
+ std::unordered_map<sp<IBinder>, std::deque<TransactionStats>, IListenerHash>
mCompletedTransactions GUARDED_BY(mMutex);
bool mRunning GUARDED_BY(mMutex) = false;
diff --git a/services/surfaceflinger/layerproto/Android.bp b/services/surfaceflinger/layerproto/Android.bp
index cb368b0..d03cb7b 100644
--- a/services/surfaceflinger/layerproto/Android.bp
+++ b/services/surfaceflinger/layerproto/Android.bp
@@ -43,7 +43,7 @@
type: "nano",
},
srcs: ["*.proto"],
- no_framework_libs: true,
+ sdk_version: "core_platform",
target: {
android: {
jarjar_rules: "jarjar-rules.txt",
diff --git a/services/surfaceflinger/layerproto/LayerProtoParser.cpp b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
index d3381e5..8fce0c9 100644
--- a/services/surfaceflinger/layerproto/LayerProtoParser.cpp
+++ b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
@@ -37,16 +37,6 @@
return lhs->id < rhs->id;
}
-const LayerProtoParser::LayerGlobal LayerProtoParser::generateLayerGlobalInfo(
- const LayersProto& layersProto) {
- LayerGlobal layerGlobal;
- layerGlobal.resolution = {layersProto.resolution().w(), layersProto.resolution().h()};
- layerGlobal.colorMode = layersProto.color_mode();
- layerGlobal.colorTransform = layersProto.color_transform();
- layerGlobal.globalTransform = layersProto.global_transform();
- return layerGlobal;
-}
-
LayerProtoParser::LayerTree LayerProtoParser::generateLayerTree(const LayersProto& layersProto) {
LayerTree layerTree;
layerTree.allLayers = generateLayerList(layersProto);
@@ -114,19 +104,17 @@
layer.bufferTransform = generateTransform(layerProto.buffer_transform());
layer.queuedFrames = layerProto.queued_frames();
layer.refreshPending = layerProto.refresh_pending();
- layer.hwcFrame = generateRect(layerProto.hwc_frame());
- layer.hwcCrop = generateFloatRect(layerProto.hwc_crop());
- layer.hwcTransform = layerProto.hwc_transform();
- layer.hwcCompositionType = layerProto.hwc_composition_type();
layer.isProtected = layerProto.is_protected();
layer.cornerRadius = layerProto.corner_radius();
+ layer.backgroundBlurRadius = layerProto.background_blur_radius();
for (const auto& entry : layerProto.metadata()) {
const std::string& dataStr = entry.second;
std::vector<uint8_t>& outData = layer.metadata.mMap[entry.first];
outData.resize(dataStr.size());
memcpy(outData.data(), dataStr.data(), dataStr.size());
}
-
+ layer.cornerRadiusCrop = generateFloatRect(layerProto.corner_radius_crop());
+ layer.shadowRadius = layerProto.shadow_radius();
return layer;
}
@@ -303,6 +291,7 @@
StringAppendF(&result, "isOpaque=%1d, invalidate=%1d, ", isOpaque, invalidate);
StringAppendF(&result, "dataspace=%s, ", dataspace.c_str());
StringAppendF(&result, "defaultPixelFormat=%s, ", pixelFormat.c_str());
+ StringAppendF(&result, "backgroundBlurRadius=%1d, ", backgroundBlurRadius);
StringAppendF(&result, "color=(%.3f,%.3f,%.3f,%.3f), flags=0x%08x, ",
static_cast<double>(color.r), static_cast<double>(color.g),
static_cast<double>(color.b), static_cast<double>(color.a), flags);
@@ -321,8 +310,9 @@
first = false;
result.append(metadata.itemToString(entry.first, ":"));
}
- result.append("}");
-
+ result.append("},");
+ StringAppendF(&result, " cornerRadiusCrop=%s, ", cornerRadiusCrop.to_string().c_str());
+ StringAppendF(&result, " shadowRadius=%.3f, ", shadowRadius);
return result;
}
diff --git a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
index d1b2b1f..52b9165 100644
--- a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
+++ b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
@@ -108,25 +108,16 @@
Transform bufferTransform;
int32_t queuedFrames;
bool refreshPending;
- LayerProtoParser::Rect hwcFrame;
- LayerProtoParser::FloatRect hwcCrop;
- int32_t hwcTransform;
- int32_t hwcCompositionType;
bool isProtected;
float cornerRadius;
+ int backgroundBlurRadius;
LayerMetadata metadata;
+ LayerProtoParser::FloatRect cornerRadiusCrop;
+ float shadowRadius;
std::string to_string() const;
};
- class LayerGlobal {
- public:
- int2 resolution;
- std::string colorMode;
- std::string colorTransform;
- int32_t globalTransform;
- };
-
class LayerTree {
public:
// all layers in LayersProto and in the original order
@@ -136,7 +127,6 @@
std::vector<Layer*> topLevelLayers;
};
- static const LayerGlobal generateLayerGlobalInfo(const LayersProto& layersProto);
static LayerTree generateLayerTree(const LayersProto& layersProto);
static std::string layerTreeToString(const LayerTree& layerTree);
diff --git a/services/surfaceflinger/layerproto/layers.proto b/services/surfaceflinger/layerproto/layers.proto
index b097505..7f1f542 100644
--- a/services/surfaceflinger/layerproto/layers.proto
+++ b/services/surfaceflinger/layerproto/layers.proto
@@ -7,10 +7,23 @@
// Contains a list of all layers.
message LayersProto {
repeated LayerProto layers = 1;
- SizeProto resolution = 2;
- string color_mode = 3;
- string color_transform = 4;
- int32 global_transform = 5;
+}
+
+// Must match definition in the IComposerClient HAL
+enum HwcCompositionType {
+ // Invalid composition type
+ INVALID = 0;
+ // Layer was composited by the client into the client target buffer
+ CLIENT = 1;
+ // Layer was composited by the device through hardware overlays
+ DEVICE = 2;
+ // Layer was composited by the device using a color
+ SOLID_COLOR = 3;
+ // Similar to DEVICE, but the layer position may have been asynchronously set
+ // through setCursorPosition
+ CURSOR = 4;
+ // Layer was composited by the device via a sideband stream.
+ SIDEBAND = 5;
}
// Information about each layer.
@@ -77,7 +90,7 @@
int32 window_type = 33 [deprecated=true];
int32 app_id = 34 [deprecated=true];
// The layer's composition type
- int32 hwc_composition_type = 35;
+ HwcCompositionType hwc_composition_type = 35;
// If it's a buffer layer, indicate if the content is protected
bool is_protected = 36;
// Current frame number being rendered.
@@ -98,6 +111,18 @@
FloatRectProto screen_bounds = 46;
InputWindowInfoProto input_window_info = 47;
+
+ // Crop used to draw the rounded corner.
+ FloatRectProto corner_radius_crop = 48;
+
+ // length of the shadow to draw around the layer, it may be set on the
+ // layer or set by a parent layer.
+ float shadow_radius = 49;
+ ColorTransformProto color_transform = 50;
+
+ bool is_relative_of = 51;
+ // Layer's background blur radius in pixels.
+ int32 background_blur_radius = 52;
}
message PositionProto {
@@ -178,3 +203,8 @@
bool replace_touchable_region_with_crop = 14;
RectProto touchable_region_crop = 15;
}
+
+message ColorTransformProto {
+ // This will be a 4x4 matrix of float values
+ repeated float val = 1;
+}
diff --git a/services/surfaceflinger/layerproto/layerstrace.proto b/services/surfaceflinger/layerproto/layerstrace.proto
index bee17d2..acf621e 100644
--- a/services/surfaceflinger/layerproto/layerstrace.proto
+++ b/services/surfaceflinger/layerproto/layerstrace.proto
@@ -48,4 +48,13 @@
optional string where = 2;
optional LayersProto layers = 3;
+
+ // Blob for the current HWC information for all layers, reported by dumpsys.
+ optional string hwc_blob = 4;
+
+ /* Includes state sent during composition like visible region and composition type. */
+ optional bool excludes_composition_state = 5;
+
+ /* Number of missed entries since the last entry was recorded. */
+ optional int32 missed_entries = 6;
}
diff --git a/services/surfaceflinger/main_surfaceflinger.cpp b/services/surfaceflinger/main_surfaceflinger.cpp
index e7986d3..2b8424c 100644
--- a/services/surfaceflinger/main_surfaceflinger.cpp
+++ b/services/surfaceflinger/main_surfaceflinger.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <sys/resource.h>
#include <sched.h>
@@ -27,6 +31,7 @@
#include <binder/ProcessState.h>
#include <configstore/Utils.h>
#include <displayservice/DisplayService.h>
+#include <errno.h>
#include <hidl/LegacySupport.h>
#include <processgroup/sched_policy.h>
#include "SurfaceFlinger.h"
@@ -110,10 +115,8 @@
startDisplayService(); // dependency on SF getting registered above
- struct sched_param param = {0};
- param.sched_priority = 2;
- if (sched_setscheduler(0, SCHED_FIFO, ¶m) != 0) {
- ALOGE("Couldn't set SCHED_FIFO");
+ if (SurfaceFlinger::setSchedFifo(true) != NO_ERROR) {
+ ALOGW("Couldn't set to SCHED_FIFO: %s", strerror(errno));
}
// run surface flinger in this thread
@@ -121,3 +124,6 @@
return 0;
}
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/surfaceflinger.rc b/services/surfaceflinger/surfaceflinger.rc
index aea602b..575e70d 100644
--- a/services/surfaceflinger/surfaceflinger.rc
+++ b/services/surfaceflinger/surfaceflinger.rc
@@ -2,8 +2,9 @@
class core animation
user system
group graphics drmrpc readproc
+ capabilities SYS_NICE
onrestart restart zygote
- writepid /dev/stune/foreground/tasks
+ task_profiles HighPerformance
socket pdx/system/vr/display/client stream 0666 system graphics u:object_r:pdx_display_client_endpoint_socket:s0
socket pdx/system/vr/display/manager stream 0666 system graphics u:object_r:pdx_display_manager_endpoint_socket:s0
socket pdx/system/vr/display/vsync stream 0666 system graphics u:object_r:pdx_display_vsync_endpoint_socket:s0
diff --git a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
index 000f21c..cfc301b 100644
--- a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
+++ b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
@@ -36,7 +36,7 @@
prop {
api_name: "vsync_event_phase_offset_ns"
type: Long
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.vsync_event_phase_offset_ns"
}
@@ -44,7 +44,7 @@
prop {
api_name: "vsync_sf_event_phase_offset_ns"
type: Long
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.vsync_sf_event_phase_offset_ns"
}
@@ -53,7 +53,7 @@
prop {
api_name: "use_context_priority"
type: Boolean
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.use_context_priority"
}
@@ -62,11 +62,31 @@
prop {
api_name: "max_frame_buffer_acquired_buffers"
type: Long
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.max_frame_buffer_acquired_buffers"
}
+# Controls the maximum width in pixels that the graphics pipeline can support for GPU fallback
+# composition. For example, 8k displays with 4k GPUs, or 4k displays with 2k GPUs.
+prop {
+ api_name: "max_graphics_width"
+ type: Integer
+ scope: System
+ access: Readonly
+ prop_name: "ro.surface_flinger.max_graphics_width"
+}
+
+# Controls the maximum height in pixels that the graphics pipeline can support for GPU fallback
+# composition. For example, 8k displays with 4k GPUs, or 4k displays with 2k GPUs.
+prop {
+ api_name: "max_graphics_height"
+ type: Integer
+ scope: System
+ access: Readonly
+ prop_name: "ro.surface_flinger.max_graphics_height"
+}
+
# hasWideColorDisplay indicates that the device has
# or can support a wide-color display, e.g. color space
# greater than sRGB. Typical display may have same
@@ -80,7 +100,7 @@
prop {
api_name: "has_wide_color_display"
type: Boolean
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.has_wide_color_display"
}
@@ -90,7 +110,7 @@
prop {
api_name: "running_without_sync_framework"
type: Boolean
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.running_without_sync_framework"
}
@@ -108,7 +128,7 @@
prop {
api_name: "has_HDR_display"
type: Boolean
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.has_HDR_display"
}
@@ -117,7 +137,7 @@
prop {
api_name: "present_time_offset_from_vsync_ns"
type: Long
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.present_time_offset_from_vsync_ns"
}
@@ -129,7 +149,7 @@
prop {
api_name: "force_hwc_copy_for_virtual_displays"
type: Boolean
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.force_hwc_copy_for_virtual_displays"
}
@@ -139,7 +159,7 @@
prop {
api_name: "max_virtual_display_dimension"
type: Long
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.max_virtual_display_dimension"
}
@@ -151,7 +171,7 @@
prop {
api_name: "use_vr_flinger"
type: Boolean
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.use_vr_flinger"
}
@@ -161,7 +181,7 @@
prop {
api_name: "start_graphics_allocator_service"
type: Boolean
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.start_graphics_allocator_service"
}
@@ -171,7 +191,7 @@
api_name: "primary_display_orientation"
type: Enum
enum_values: "ORIENTATION_0|ORIENTATION_90|ORIENTATION_180|ORIENTATION_270"
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.primary_display_orientation"
}
@@ -182,7 +202,7 @@
prop {
api_name: "use_color_management"
type: Boolean
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.use_color_management"
}
@@ -209,7 +229,7 @@
prop {
api_name: "default_composition_dataspace"
type: Long
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.default_composition_dataspace"
}
@@ -220,7 +240,7 @@
prop {
api_name: "default_composition_pixel_format"
type: Integer
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.default_composition_pixel_format"
}
@@ -235,7 +255,7 @@
prop {
api_name: "wcg_composition_dataspace"
type: Long
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.wcg_composition_dataspace"
}
@@ -246,7 +266,7 @@
prop {
api_name: "wcg_composition_pixel_format"
type: Integer
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.wcg_composition_pixel_format"
}
@@ -260,7 +280,7 @@
prop {
api_name: "color_space_agnostic_dataspace"
type: Long
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.color_space_agnostic_dataspace"
}
@@ -272,7 +292,7 @@
prop {
api_name: "display_primary_red"
type: DoubleList
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.display_primary_red"
}
@@ -280,7 +300,7 @@
prop {
api_name: "display_primary_green"
type: DoubleList
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.display_primary_green"
}
@@ -288,7 +308,7 @@
prop {
api_name: "display_primary_blue"
type: DoubleList
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.display_primary_blue"
}
@@ -296,7 +316,7 @@
prop {
api_name: "display_primary_white"
type: DoubleList
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.display_primary_white"
}
@@ -311,15 +331,13 @@
scope: System
access: Readonly
prop_name: "ro.surface_flinger.refresh_rate_switching"
+ deprecated: true
}
-# setIdleTimerMs indicates what is considered a timeout in milliseconds for Scheduler. This value is
-# used by the Scheduler to trigger inactivity callbacks that will switch the display to a lower
-# refresh rate. Setting this property to 0 means there is no timer.
prop {
api_name: "set_idle_timer_ms"
type: Integer
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.set_idle_timer_ms"
}
@@ -330,7 +348,7 @@
prop {
api_name: "set_touch_timer_ms"
type: Integer
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.set_touch_timer_ms"
}
@@ -342,25 +360,37 @@
prop {
api_name: "set_display_power_timer_ms"
type: Integer
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.set_display_power_timer_ms"
}
+# useContentDetectionForRefreshRate indicates whether Scheduler should detect content FPS, and try
+# to adjust the screen refresh rate based on that.
+prop {
+ api_name: "use_content_detection_for_refresh_rate"
+ type: Boolean
+ scope: Public
+ access: Readonly
+ prop_name: "ro.surface_flinger.use_content_detection_for_refresh_rate"
+}
+
# useSmart90ForVideo indicates whether Scheduler should detect content FPS, and try to adjust the
# screen refresh rate based on that.
+# Replaced by useContentDetectionForRefreshRate
prop {
api_name: "use_smart_90_for_video"
type: Boolean
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.use_smart_90_for_video"
+ deprecated: true
}
prop {
api_name: "enable_protected_contents"
type: Boolean
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.protected_contents"
}
@@ -370,7 +400,38 @@
prop {
api_name: "support_kernel_idle_timer"
type: Boolean
- scope: System
+ scope: Public
access: Readonly
prop_name: "ro.surface_flinger.support_kernel_idle_timer"
}
+
+# Indicates whether background blurs are supported.
+prop {
+ api_name: "supports_background_blur"
+ type: Boolean
+ scope: Public
+ access: Readonly
+ prop_name: "ro.surface_flinger.supports_background_blur"
+}
+
+# Indicates whether Scheduler should use frame rate API when adjusting the
+# display refresh rate.
+prop {
+ api_name: "use_frame_rate_api"
+ type: Boolean
+ scope: Public
+ access: Readonly
+ prop_name: "ro.surface_flinger.use_frame_rate_api"
+}
+
+# Sets the timeout used to rate limit DISPLAY_UPDATE_IMMINENT Power HAL notifications.
+# SurfaceFlinger wakeups will trigger this boost whenever they are separated by more than this
+# duration (specified in milliseconds). A value of 0 disables the rate limit, and will result in
+# Power HAL notifications every time SF wakes up.
+prop {
+ api_name: "display_update_imminent_timeout_ms"
+ type: Integer
+ scope: Public
+ access: Readonly
+ prop_name: "ro.surface_flinger.display_update_imminent_timeout_ms"
+}
diff --git a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
new file mode 100644
index 0000000..ba60a7d
--- /dev/null
+++ b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
@@ -0,0 +1,171 @@
+props {
+ module: "android.sysprop.SurfaceFlingerProperties"
+ prop {
+ api_name: "color_space_agnostic_dataspace"
+ type: Long
+ prop_name: "ro.surface_flinger.color_space_agnostic_dataspace"
+ }
+ prop {
+ api_name: "default_composition_dataspace"
+ type: Long
+ prop_name: "ro.surface_flinger.default_composition_dataspace"
+ }
+ prop {
+ api_name: "default_composition_pixel_format"
+ type: Integer
+ prop_name: "ro.surface_flinger.default_composition_pixel_format"
+ }
+ prop {
+ api_name: "display_primary_blue"
+ type: DoubleList
+ prop_name: "ro.surface_flinger.display_primary_blue"
+ }
+ prop {
+ api_name: "display_primary_green"
+ type: DoubleList
+ prop_name: "ro.surface_flinger.display_primary_green"
+ }
+ prop {
+ api_name: "display_primary_red"
+ type: DoubleList
+ prop_name: "ro.surface_flinger.display_primary_red"
+ }
+ prop {
+ api_name: "display_primary_white"
+ type: DoubleList
+ prop_name: "ro.surface_flinger.display_primary_white"
+ }
+ prop {
+ api_name: "display_update_imminent_timeout_ms"
+ type: Integer
+ prop_name: "ro.surface_flinger.display_update_imminent_timeout_ms"
+ }
+ prop {
+ api_name: "enable_protected_contents"
+ prop_name: "ro.surface_flinger.protected_contents"
+ }
+ prop {
+ api_name: "force_hwc_copy_for_virtual_displays"
+ prop_name: "ro.surface_flinger.force_hwc_copy_for_virtual_displays"
+ }
+ prop {
+ api_name: "has_HDR_display"
+ prop_name: "ro.surface_flinger.has_HDR_display"
+ }
+ prop {
+ api_name: "has_wide_color_display"
+ prop_name: "ro.surface_flinger.has_wide_color_display"
+ }
+ prop {
+ api_name: "max_frame_buffer_acquired_buffers"
+ type: Long
+ prop_name: "ro.surface_flinger.max_frame_buffer_acquired_buffers"
+ }
+ prop {
+ api_name: "max_graphics_height"
+ type: Integer
+ prop_name: "ro.surface_flinger.max_graphics_height"
+ }
+ prop {
+ api_name: "max_graphics_width"
+ type: Integer
+ prop_name: "ro.surface_flinger.max_graphics_width"
+ }
+ prop {
+ api_name: "max_virtual_display_dimension"
+ type: Long
+ prop_name: "ro.surface_flinger.max_virtual_display_dimension"
+ }
+ prop {
+ api_name: "present_time_offset_from_vsync_ns"
+ type: Long
+ prop_name: "ro.surface_flinger.present_time_offset_from_vsync_ns"
+ }
+ prop {
+ api_name: "primary_display_orientation"
+ type: Enum
+ prop_name: "ro.surface_flinger.primary_display_orientation"
+ enum_values: "ORIENTATION_0|ORIENTATION_90|ORIENTATION_180|ORIENTATION_270"
+ }
+ prop {
+ api_name: "refresh_rate_switching"
+ prop_name: "ro.surface_flinger.refresh_rate_switching"
+ deprecated: true
+ }
+ prop {
+ api_name: "running_without_sync_framework"
+ prop_name: "ro.surface_flinger.running_without_sync_framework"
+ }
+ prop {
+ api_name: "set_display_power_timer_ms"
+ type: Integer
+ prop_name: "ro.surface_flinger.set_display_power_timer_ms"
+ }
+ prop {
+ api_name: "set_idle_timer_ms"
+ type: Integer
+ prop_name: "ro.surface_flinger.set_idle_timer_ms"
+ }
+ prop {
+ api_name: "set_touch_timer_ms"
+ type: Integer
+ prop_name: "ro.surface_flinger.set_touch_timer_ms"
+ }
+ prop {
+ api_name: "start_graphics_allocator_service"
+ prop_name: "ro.surface_flinger.start_graphics_allocator_service"
+ }
+ prop {
+ api_name: "support_kernel_idle_timer"
+ prop_name: "ro.surface_flinger.support_kernel_idle_timer"
+ }
+ prop {
+ api_name: "supports_background_blur"
+ prop_name: "ro.surface_flinger.supports_background_blur"
+ }
+ prop {
+ api_name: "use_color_management"
+ prop_name: "ro.surface_flinger.use_color_management"
+ }
+ prop {
+ api_name: "use_content_detection_for_refresh_rate"
+ prop_name: "ro.surface_flinger.use_content_detection_for_refresh_rate"
+ }
+ prop {
+ api_name: "use_context_priority"
+ prop_name: "ro.surface_flinger.use_context_priority"
+ }
+ prop {
+ api_name: "use_frame_rate_api"
+ prop_name: "ro.surface_flinger.use_frame_rate_api"
+ }
+ prop {
+ api_name: "use_smart_90_for_video"
+ prop_name: "ro.surface_flinger.use_smart_90_for_video"
+ deprecated: true
+ }
+ prop {
+ api_name: "use_vr_flinger"
+ prop_name: "ro.surface_flinger.use_vr_flinger"
+ }
+ prop {
+ api_name: "vsync_event_phase_offset_ns"
+ type: Long
+ prop_name: "ro.surface_flinger.vsync_event_phase_offset_ns"
+ }
+ prop {
+ api_name: "vsync_sf_event_phase_offset_ns"
+ type: Long
+ prop_name: "ro.surface_flinger.vsync_sf_event_phase_offset_ns"
+ }
+ prop {
+ api_name: "wcg_composition_dataspace"
+ type: Long
+ prop_name: "ro.surface_flinger.wcg_composition_dataspace"
+ }
+ prop {
+ api_name: "wcg_composition_pixel_format"
+ type: Integer
+ prop_name: "ro.surface_flinger.wcg_composition_pixel_format"
+ }
+}
diff --git a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-latest.txt b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-latest.txt
new file mode 100644
index 0000000..b66e56e
--- /dev/null
+++ b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-latest.txt
@@ -0,0 +1,138 @@
+props {
+ module: "android.sysprop.SurfaceFlingerProperties"
+ prop {
+ api_name: "color_space_agnostic_dataspace"
+ type: Long
+ prop_name: "ro.surface_flinger.color_space_agnostic_dataspace"
+ }
+ prop {
+ api_name: "default_composition_dataspace"
+ type: Long
+ prop_name: "ro.surface_flinger.default_composition_dataspace"
+ }
+ prop {
+ api_name: "default_composition_pixel_format"
+ type: Integer
+ prop_name: "ro.surface_flinger.default_composition_pixel_format"
+ }
+ prop {
+ api_name: "display_primary_blue"
+ type: DoubleList
+ prop_name: "ro.surface_flinger.display_primary_blue"
+ }
+ prop {
+ api_name: "display_primary_green"
+ type: DoubleList
+ prop_name: "ro.surface_flinger.display_primary_green"
+ }
+ prop {
+ api_name: "display_primary_red"
+ type: DoubleList
+ prop_name: "ro.surface_flinger.display_primary_red"
+ }
+ prop {
+ api_name: "display_primary_white"
+ type: DoubleList
+ prop_name: "ro.surface_flinger.display_primary_white"
+ }
+ prop {
+ api_name: "enable_protected_contents"
+ prop_name: "ro.surface_flinger.protected_contents"
+ }
+ prop {
+ api_name: "force_hwc_copy_for_virtual_displays"
+ prop_name: "ro.surface_flinger.force_hwc_copy_for_virtual_displays"
+ }
+ prop {
+ api_name: "has_HDR_display"
+ prop_name: "ro.surface_flinger.has_HDR_display"
+ }
+ prop {
+ api_name: "has_wide_color_display"
+ prop_name: "ro.surface_flinger.has_wide_color_display"
+ }
+ prop {
+ api_name: "max_frame_buffer_acquired_buffers"
+ type: Long
+ prop_name: "ro.surface_flinger.max_frame_buffer_acquired_buffers"
+ }
+ prop {
+ api_name: "max_virtual_display_dimension"
+ type: Long
+ prop_name: "ro.surface_flinger.max_virtual_display_dimension"
+ }
+ prop {
+ api_name: "present_time_offset_from_vsync_ns"
+ type: Long
+ prop_name: "ro.surface_flinger.present_time_offset_from_vsync_ns"
+ }
+ prop {
+ api_name: "primary_display_orientation"
+ type: Enum
+ prop_name: "ro.surface_flinger.primary_display_orientation"
+ enum_values: "ORIENTATION_0|ORIENTATION_90|ORIENTATION_180|ORIENTATION_270"
+ }
+ prop {
+ api_name: "running_without_sync_framework"
+ prop_name: "ro.surface_flinger.running_without_sync_framework"
+ }
+ prop {
+ api_name: "set_display_power_timer_ms"
+ type: Integer
+ prop_name: "ro.surface_flinger.set_display_power_timer_ms"
+ }
+ prop {
+ api_name: "set_idle_timer_ms"
+ type: Integer
+ prop_name: "ro.surface_flinger.set_idle_timer_ms"
+ }
+ prop {
+ api_name: "set_touch_timer_ms"
+ type: Integer
+ prop_name: "ro.surface_flinger.set_touch_timer_ms"
+ }
+ prop {
+ api_name: "start_graphics_allocator_service"
+ prop_name: "ro.surface_flinger.start_graphics_allocator_service"
+ }
+ prop {
+ api_name: "support_kernel_idle_timer"
+ prop_name: "ro.surface_flinger.support_kernel_idle_timer"
+ }
+ prop {
+ api_name: "use_color_management"
+ prop_name: "ro.surface_flinger.use_color_management"
+ }
+ prop {
+ api_name: "use_context_priority"
+ prop_name: "ro.surface_flinger.use_context_priority"
+ }
+ prop {
+ api_name: "use_smart_90_for_video"
+ prop_name: "ro.surface_flinger.use_smart_90_for_video"
+ }
+ prop {
+ api_name: "use_vr_flinger"
+ prop_name: "ro.surface_flinger.use_vr_flinger"
+ }
+ prop {
+ api_name: "vsync_event_phase_offset_ns"
+ type: Long
+ prop_name: "ro.surface_flinger.vsync_event_phase_offset_ns"
+ }
+ prop {
+ api_name: "vsync_sf_event_phase_offset_ns"
+ type: Long
+ prop_name: "ro.surface_flinger.vsync_sf_event_phase_offset_ns"
+ }
+ prop {
+ api_name: "wcg_composition_dataspace"
+ type: Long
+ prop_name: "ro.surface_flinger.wcg_composition_dataspace"
+ }
+ prop {
+ api_name: "wcg_composition_pixel_format"
+ type: Integer
+ prop_name: "ro.surface_flinger.wcg_composition_pixel_format"
+ }
+}
diff --git a/services/surfaceflinger/sysprop/api/current.txt b/services/surfaceflinger/sysprop/api/current.txt
deleted file mode 100644
index d802177..0000000
--- a/services/surfaceflinger/sysprop/api/current.txt
+++ /dev/null
@@ -1 +0,0 @@
-// Signature format: 2.0
diff --git a/services/surfaceflinger/sysprop/api/removed.txt b/services/surfaceflinger/sysprop/api/removed.txt
deleted file mode 100644
index d802177..0000000
--- a/services/surfaceflinger/sysprop/api/removed.txt
+++ /dev/null
@@ -1 +0,0 @@
-// Signature format: 2.0
diff --git a/services/surfaceflinger/sysprop/api/system-current.txt b/services/surfaceflinger/sysprop/api/system-current.txt
deleted file mode 100644
index 2e804c8..0000000
--- a/services/surfaceflinger/sysprop/api/system-current.txt
+++ /dev/null
@@ -1,46 +0,0 @@
-// Signature format: 2.0
-package android.sysprop {
-
- public final class SurfaceFlingerProperties {
- method public static java.util.Optional<java.lang.Long> color_space_agnostic_dataspace();
- method public static java.util.Optional<java.lang.Long> default_composition_dataspace();
- method public static java.util.Optional<java.lang.Integer> default_composition_pixel_format();
- method public static java.util.List<java.lang.Double> display_primary_blue();
- method public static java.util.List<java.lang.Double> display_primary_green();
- method public static java.util.List<java.lang.Double> display_primary_red();
- method public static java.util.List<java.lang.Double> display_primary_white();
- method public static java.util.Optional<java.lang.Boolean> enable_protected_contents();
- method public static java.util.Optional<java.lang.Boolean> force_hwc_copy_for_virtual_displays();
- method public static java.util.Optional<java.lang.Boolean> has_HDR_display();
- method public static java.util.Optional<java.lang.Boolean> has_wide_color_display();
- method public static java.util.Optional<java.lang.Long> max_frame_buffer_acquired_buffers();
- method public static java.util.Optional<java.lang.Long> max_virtual_display_dimension();
- method public static java.util.Optional<java.lang.Long> present_time_offset_from_vsync_ns();
- method public static java.util.Optional<android.sysprop.SurfaceFlingerProperties.primary_display_orientation_values> primary_display_orientation();
- method public static java.util.Optional<java.lang.Boolean> refresh_rate_switching();
- method public static java.util.Optional<java.lang.Boolean> running_without_sync_framework();
- method public static java.util.Optional<java.lang.Integer> set_display_power_timer_ms();
- method public static java.util.Optional<java.lang.Integer> set_idle_timer_ms();
- method public static java.util.Optional<java.lang.Integer> set_touch_timer_ms();
- method public static java.util.Optional<java.lang.Boolean> start_graphics_allocator_service();
- method public static java.util.Optional<java.lang.Boolean> support_kernel_idle_timer();
- method public static java.util.Optional<java.lang.Boolean> use_color_management();
- method public static java.util.Optional<java.lang.Boolean> use_context_priority();
- method public static java.util.Optional<java.lang.Boolean> use_smart_90_for_video();
- method public static java.util.Optional<java.lang.Boolean> use_vr_flinger();
- method public static java.util.Optional<java.lang.Long> vsync_event_phase_offset_ns();
- method public static java.util.Optional<java.lang.Long> vsync_sf_event_phase_offset_ns();
- method public static java.util.Optional<java.lang.Long> wcg_composition_dataspace();
- method public static java.util.Optional<java.lang.Integer> wcg_composition_pixel_format();
- }
-
- public enum SurfaceFlingerProperties.primary_display_orientation_values {
- method public String getPropValue();
- enum_constant public static final android.sysprop.SurfaceFlingerProperties.primary_display_orientation_values ORIENTATION_0;
- enum_constant public static final android.sysprop.SurfaceFlingerProperties.primary_display_orientation_values ORIENTATION_180;
- enum_constant public static final android.sysprop.SurfaceFlingerProperties.primary_display_orientation_values ORIENTATION_270;
- enum_constant public static final android.sysprop.SurfaceFlingerProperties.primary_display_orientation_values ORIENTATION_90;
- }
-
-}
-
diff --git a/services/surfaceflinger/sysprop/api/system-removed.txt b/services/surfaceflinger/sysprop/api/system-removed.txt
deleted file mode 100644
index d802177..0000000
--- a/services/surfaceflinger/sysprop/api/system-removed.txt
+++ /dev/null
@@ -1 +0,0 @@
-// Signature format: 2.0
diff --git a/services/surfaceflinger/sysprop/api/test-current.txt b/services/surfaceflinger/sysprop/api/test-current.txt
deleted file mode 100644
index d802177..0000000
--- a/services/surfaceflinger/sysprop/api/test-current.txt
+++ /dev/null
@@ -1 +0,0 @@
-// Signature format: 2.0
diff --git a/services/surfaceflinger/sysprop/api/test-removed.txt b/services/surfaceflinger/sysprop/api/test-removed.txt
deleted file mode 100644
index d802177..0000000
--- a/services/surfaceflinger/sysprop/api/test-removed.txt
+++ /dev/null
@@ -1 +0,0 @@
-// Signature format: 2.0
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index 53a3611..fe2af80 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -18,11 +18,25 @@
test_suites: ["device-tests"],
srcs: [
"BufferGenerator.cpp",
+ "CommonTypes_test.cpp",
"Credentials_test.cpp",
+ "DereferenceSurfaceControl_test.cpp",
+ "DisplayConfigs_test.cpp",
+ "EffectLayer_test.cpp",
"InvalidHandles_test.cpp",
+ "LayerCallback_test.cpp",
+ "LayerRenderTypeTransaction_test.cpp",
+ "LayerTransaction_test.cpp",
+ "LayerTypeAndRenderTypeTransaction_test.cpp",
+ "LayerTypeTransaction_test.cpp",
+ "LayerUpdate_test.cpp",
+ "MirrorLayer_test.cpp",
+ "MultiDisplayLayerBounds_test.cpp",
+ "RelativeZ_test.cpp",
+ "SetFrameRate_test.cpp",
+ "SetGeometry_test.cpp",
"Stress_test.cpp",
"SurfaceInterceptor_test.cpp",
- "Transaction_test.cpp",
"VirtualDisplay_test.cpp",
],
data: ["SurfaceFlinger_test.filter"],
@@ -30,6 +44,52 @@
"libtrace_proto",
],
shared_libs: [
+ "android.hardware.graphics.common-ndk_platform",
+ "android.hardware.graphics.common@1.2",
+ "android.hardware.graphics.composer@2.1",
+ "libandroid",
+ "libbinder",
+ "libcutils",
+ "libEGL",
+ "libGLESv2",
+ "libgui",
+ "liblayers_proto",
+ "liblog",
+ "libnativewindow",
+ "libprotobuf-cpp-full",
+ "libui",
+ "libutils",
+ ],
+ header_libs: [
+ "libnativewindow_headers",
+ ],
+}
+
+cc_defaults {
+ name: "ipc_defaults",
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
+}
+
+cc_test {
+ name: "IPC_test",
+ defaults: ["ipc_defaults"],
+ test_suites: ["device-tests"],
+ srcs: [
+ "BufferGenerator.cpp",
+ "IPC_test.cpp",
+ ],
+ cppflags: [
+ "-Wall",
+ "-Werror",
+ "-Wformat",
+ "-Wthread-safety",
+ "-Wunused",
+ "-Wunreachable-code",
+ ],
+ shared_libs: [
"libandroid",
"libbinder",
"libcutils",
@@ -39,17 +99,18 @@
"liblayers_proto",
"liblog",
"libprotobuf-cpp-full",
- "libtimestats_proto",
"libui",
"libutils",
- ]
-
+ ],
+ cpp_std: "experimental",
+ gnu_extensions: false,
}
subdirs = [
"fakehwc",
"hwc2",
"unittests",
+ "utils",
"vsync",
"waitforvsync",
]
diff --git a/services/surfaceflinger/tests/AndroidTest.xml b/services/surfaceflinger/tests/AndroidTest.xml
index 8315037..000628f 100644
--- a/services/surfaceflinger/tests/AndroidTest.xml
+++ b/services/surfaceflinger/tests/AndroidTest.xml
@@ -18,6 +18,7 @@
<option name="cleanup" value="true" />
<option name="push" value="SurfaceFlinger_test->/data/local/tmp/SurfaceFlinger_test" />
</target_preparer>
+ <target_preparer class="com.android.tradefed.targetprep.RootTargetPreparer"/>
<option name="test-suite-tag" value="apct" />
<test class="com.android.tradefed.testtype.GTest" >
<option name="native-test-device-path" value="/data/local/tmp" />
diff --git a/services/surfaceflinger/tests/BufferGenerator.cpp b/services/surfaceflinger/tests/BufferGenerator.cpp
index 8ddda60..293738c 100644
--- a/services/surfaceflinger/tests/BufferGenerator.cpp
+++ b/services/surfaceflinger/tests/BufferGenerator.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <gui/BufferItemConsumer.h>
#include <gui/Surface.h>
@@ -379,3 +383,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/CommonTypes_test.cpp b/services/surfaceflinger/tests/CommonTypes_test.cpp
new file mode 100644
index 0000000..25b4615
--- /dev/null
+++ b/services/surfaceflinger/tests/CommonTypes_test.cpp
@@ -0,0 +1,200 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <aidl/android/hardware/graphics/common/BlendMode.h>
+#include <aidl/android/hardware/graphics/common/Dataspace.h>
+
+#include <android/data_space.h>
+#include <android/hardware/graphics/common/1.2/types.h>
+#include <android/hardware/graphics/composer/2.1/IComposerClient.h>
+
+using AidlBlendMode = aidl::android::hardware::graphics::common::BlendMode;
+using AidlDataspace = aidl::android::hardware::graphics::common::Dataspace;
+
+using HidlBlendMode = android::hardware::graphics::composer::V2_1::IComposerClient::BlendMode;
+using HidlDataspace = android::hardware::graphics::common::V1_2::Dataspace;
+
+static_assert(static_cast<uint32_t>(AidlBlendMode::INVALID) ==
+ static_cast<uint32_t>(HidlBlendMode::INVALID));
+static_assert(static_cast<uint32_t>(AidlBlendMode::NONE) ==
+ static_cast<uint32_t>(HidlBlendMode::NONE));
+static_assert(static_cast<uint32_t>(AidlBlendMode::PREMULTIPLIED) ==
+ static_cast<uint32_t>(HidlBlendMode::PREMULTIPLIED));
+static_assert(static_cast<uint32_t>(AidlBlendMode::COVERAGE) ==
+ static_cast<uint32_t>(HidlBlendMode::COVERAGE));
+
+static_assert(static_cast<uint32_t>(ADATASPACE_UNKNOWN) ==
+ static_cast<uint32_t>(AidlDataspace::UNKNOWN));
+static_assert(static_cast<uint32_t>(ADATASPACE_SCRGB_LINEAR) ==
+ static_cast<uint32_t>(AidlDataspace::SCRGB_LINEAR));
+static_assert(static_cast<uint32_t>(ADATASPACE_SRGB) == static_cast<uint32_t>(AidlDataspace::SRGB));
+static_assert(static_cast<uint32_t>(ADATASPACE_SCRGB) ==
+ static_cast<uint32_t>(AidlDataspace::SCRGB));
+static_assert(static_cast<uint32_t>(ADATASPACE_DISPLAY_P3) ==
+ static_cast<uint32_t>(AidlDataspace::DISPLAY_P3));
+static_assert(static_cast<uint32_t>(ADATASPACE_BT2020_PQ) ==
+ static_cast<uint32_t>(AidlDataspace::BT2020_PQ));
+static_assert(static_cast<uint32_t>(ADATASPACE_ADOBE_RGB) ==
+ static_cast<uint32_t>(AidlDataspace::ADOBE_RGB));
+static_assert(static_cast<uint32_t>(ADATASPACE_BT2020) ==
+ static_cast<uint32_t>(AidlDataspace::BT2020));
+static_assert(static_cast<uint32_t>(ADATASPACE_BT709) ==
+ static_cast<uint32_t>(AidlDataspace::BT709));
+static_assert(static_cast<uint32_t>(ADATASPACE_DCI_P3) ==
+ static_cast<uint32_t>(AidlDataspace::DCI_P3));
+static_assert(static_cast<uint32_t>(ADATASPACE_SRGB_LINEAR) ==
+ static_cast<uint32_t>(AidlDataspace::SRGB_LINEAR));
+
+static_assert(static_cast<uint32_t>(ADATASPACE_UNKNOWN) ==
+ static_cast<uint32_t>(HidlDataspace::UNKNOWN));
+static_assert(static_cast<uint32_t>(ADATASPACE_SCRGB_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SCRGB_LINEAR));
+static_assert(static_cast<uint32_t>(ADATASPACE_SRGB) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SRGB));
+static_assert(static_cast<uint32_t>(ADATASPACE_SCRGB) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SCRGB));
+static_assert(static_cast<uint32_t>(ADATASPACE_DISPLAY_P3) ==
+ static_cast<uint32_t>(HidlDataspace::DISPLAY_P3));
+static_assert(static_cast<uint32_t>(ADATASPACE_BT2020_PQ) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_PQ));
+static_assert(static_cast<uint32_t>(ADATASPACE_ADOBE_RGB) ==
+ static_cast<uint32_t>(HidlDataspace::ADOBE_RGB));
+static_assert(static_cast<uint32_t>(ADATASPACE_BT2020) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020));
+static_assert(static_cast<uint32_t>(ADATASPACE_BT709) ==
+ static_cast<uint32_t>(HidlDataspace::V0_BT709));
+static_assert(static_cast<uint32_t>(ADATASPACE_DCI_P3) ==
+ static_cast<uint32_t>(HidlDataspace::DCI_P3));
+static_assert(static_cast<uint32_t>(ADATASPACE_SRGB_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SRGB_LINEAR));
+
+static_assert(static_cast<uint32_t>(AidlDataspace::UNKNOWN) ==
+ static_cast<uint32_t>(HidlDataspace::UNKNOWN));
+static_assert(static_cast<uint32_t>(AidlDataspace::ARBITRARY) ==
+ static_cast<uint32_t>(HidlDataspace::ARBITRARY));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_SHIFT) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_SHIFT));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_MASK) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_MASK));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_UNSPECIFIED) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_UNSPECIFIED));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT709) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT709));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT601_625) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT601_625));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT601_625_UNADJUSTED) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT601_625_UNADJUSTED));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT601_525) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT601_525));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT601_525_UNADJUSTED) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT601_525_UNADJUSTED));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT2020) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT2020));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT2020_CONSTANT_LUMINANCE) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT2020_CONSTANT_LUMINANCE));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT470M) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT470M));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_FILM) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_FILM));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_DCI_P3) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_DCI_P3));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_ADOBE_RGB) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_ADOBE_RGB));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_SHIFT) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_SHIFT));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_MASK) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_MASK));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_UNSPECIFIED) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_UNSPECIFIED));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_LINEAR));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_SRGB) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_SRGB));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_SMPTE_170M) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_SMPTE_170M));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_GAMMA2_2) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_GAMMA2_2));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_GAMMA2_6) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_GAMMA2_6));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_GAMMA2_8) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_GAMMA2_8));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_ST2084) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_ST2084));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_HLG) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_HLG));
+static_assert(static_cast<uint32_t>(AidlDataspace::RANGE_SHIFT) ==
+ static_cast<uint32_t>(HidlDataspace::RANGE_SHIFT));
+static_assert(static_cast<uint32_t>(AidlDataspace::RANGE_MASK) ==
+ static_cast<uint32_t>(HidlDataspace::RANGE_MASK));
+static_assert(static_cast<uint32_t>(AidlDataspace::RANGE_UNSPECIFIED) ==
+ static_cast<uint32_t>(HidlDataspace::RANGE_UNSPECIFIED));
+static_assert(static_cast<uint32_t>(AidlDataspace::RANGE_FULL) ==
+ static_cast<uint32_t>(HidlDataspace::RANGE_FULL));
+static_assert(static_cast<uint32_t>(AidlDataspace::RANGE_LIMITED) ==
+ static_cast<uint32_t>(HidlDataspace::RANGE_LIMITED));
+static_assert(static_cast<uint32_t>(AidlDataspace::RANGE_EXTENDED) ==
+ static_cast<uint32_t>(HidlDataspace::RANGE_EXTENDED));
+static_assert(static_cast<uint32_t>(AidlDataspace::SRGB_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SRGB_LINEAR));
+static_assert(static_cast<uint32_t>(AidlDataspace::SCRGB_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SCRGB_LINEAR));
+static_assert(static_cast<uint32_t>(AidlDataspace::SRGB) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SRGB));
+static_assert(static_cast<uint32_t>(AidlDataspace::SCRGB) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SCRGB));
+static_assert(static_cast<uint32_t>(AidlDataspace::JFIF) ==
+ static_cast<uint32_t>(HidlDataspace::V0_JFIF));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT601_625) ==
+ static_cast<uint32_t>(HidlDataspace::V0_BT601_625));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT601_525) ==
+ static_cast<uint32_t>(HidlDataspace::V0_BT601_525));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT709) ==
+ static_cast<uint32_t>(HidlDataspace::V0_BT709));
+static_assert(static_cast<uint32_t>(AidlDataspace::DCI_P3_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::DCI_P3_LINEAR));
+static_assert(static_cast<uint32_t>(AidlDataspace::DCI_P3) ==
+ static_cast<uint32_t>(HidlDataspace::DCI_P3));
+static_assert(static_cast<uint32_t>(AidlDataspace::DISPLAY_P3_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::DISPLAY_P3_LINEAR));
+static_assert(static_cast<uint32_t>(AidlDataspace::DISPLAY_P3) ==
+ static_cast<uint32_t>(HidlDataspace::DISPLAY_P3));
+static_assert(static_cast<uint32_t>(AidlDataspace::ADOBE_RGB) ==
+ static_cast<uint32_t>(HidlDataspace::ADOBE_RGB));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_LINEAR));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020_PQ) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_PQ));
+static_assert(static_cast<uint32_t>(AidlDataspace::DEPTH) ==
+ static_cast<uint32_t>(HidlDataspace::DEPTH));
+static_assert(static_cast<uint32_t>(AidlDataspace::SENSOR) ==
+ static_cast<uint32_t>(HidlDataspace::SENSOR));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020_ITU) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_ITU));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020_ITU_PQ) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_ITU_PQ));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020_ITU_HLG) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_ITU_HLG));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020_HLG) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_HLG));
+static_assert(static_cast<uint32_t>(AidlDataspace::DISPLAY_BT2020) ==
+ static_cast<uint32_t>(HidlDataspace::DISPLAY_BT2020));
+static_assert(static_cast<uint32_t>(AidlDataspace::DYNAMIC_DEPTH) ==
+ static_cast<uint32_t>(HidlDataspace::DYNAMIC_DEPTH));
+static_assert(static_cast<uint32_t>(AidlDataspace::JPEG_APP_SEGMENTS) ==
+ static_cast<uint32_t>(HidlDataspace::JPEG_APP_SEGMENTS));
+static_assert(static_cast<uint32_t>(AidlDataspace::HEIF) ==
+ static_cast<uint32_t>(HidlDataspace::HEIF));
diff --git a/services/surfaceflinger/tests/Credentials_test.cpp b/services/surfaceflinger/tests/Credentials_test.cpp
index b667a74..c136708 100644
--- a/services/surfaceflinger/tests/Credentials_test.cpp
+++ b/services/surfaceflinger/tests/Credentials_test.cpp
@@ -1,20 +1,15 @@
-#include <algorithm>
-#include <functional>
-#include <limits>
-#include <ostream>
-
#include <gtest/gtest.h>
-
#include <gui/ISurfaceComposer.h>
#include <gui/LayerDebugInfo.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
-
#include <private/android_filesystem_config.h>
#include <private/gui/ComposerService.h>
-#include <ui/DisplayInfo.h>
+#include <ui/DisplayConfig.h>
#include <utils/String8.h>
+#include <functional>
+
namespace android {
using Transaction = SurfaceComposerClient::Transaction;
@@ -23,7 +18,6 @@
namespace {
const String8 DISPLAY_NAME("Credentials Display Test");
const String8 SURFACE_NAME("Test Surface Name");
-const uint32_t ROTATION = 0;
const float FRAME_SCALE = 1.0f;
} // namespace
@@ -32,6 +26,10 @@
* Methods like EnableVsyncInjections and InjectVsync are not tested since they do not
* return anything meaningful.
*/
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
class CredentialsTest : public ::testing::Test {
protected:
void SetUp() override {
@@ -64,14 +62,13 @@
mDisplay = SurfaceComposerClient::getInternalDisplayToken();
ASSERT_FALSE(mDisplay == nullptr);
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(mDisplay, &info));
- const ssize_t displayWidth = info.w;
- const ssize_t displayHeight = info.h;
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(mDisplay, &config));
// Background surface
mBGSurfaceControl =
- mComposerClient->createSurface(SURFACE_NAME, displayWidth, displayHeight,
+ mComposerClient->createSurface(SURFACE_NAME, config.resolution.getWidth(),
+ config.resolution.getHeight(),
PIXEL_FORMAT_RGBA_8888, 0);
ASSERT_TRUE(mBGSurfaceControl != nullptr);
ASSERT_TRUE(mBGSurfaceControl->isValid());
@@ -185,10 +182,10 @@
const auto display = SurfaceComposerClient::getInternalDisplayToken();
ASSERT_TRUE(display != nullptr);
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(display, &info));
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
- Vector<DisplayInfo> configs;
+ Vector<DisplayConfig> configs;
ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayConfigs(display, &configs));
ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveConfig(display));
@@ -215,10 +212,24 @@
ASSERT_NO_FATAL_FAILURE(checkWithPrivileges<status_t>(condition, NO_ERROR, NO_ERROR));
}
-TEST_F(CredentialsTest, SetActiveConfigTest) {
+TEST_F(CredentialsTest, SetDesiredDisplayConfigsTest) {
const auto display = SurfaceComposerClient::getInternalDisplayToken();
+ int32_t defaultConfig;
+ float primaryFpsMin;
+ float primaryFpsMax;
+ float appRequestFpsMin;
+ float appRequestFpsMax;
+ status_t res =
+ SurfaceComposerClient::getDesiredDisplayConfigSpecs(display, &defaultConfig,
+ &primaryFpsMin, &primaryFpsMax,
+ &appRequestFpsMin,
+ &appRequestFpsMax);
+ ASSERT_EQ(res, NO_ERROR);
std::function<status_t()> condition = [=]() {
- return SurfaceComposerClient::setActiveConfig(display, 0);
+ return SurfaceComposerClient::setDesiredDisplayConfigSpecs(display, defaultConfig,
+ primaryFpsMin, primaryFpsMax,
+ appRequestFpsMin,
+ appRequestFpsMax);
};
ASSERT_NO_FATAL_FAILURE(checkWithPrivileges<status_t>(condition, NO_ERROR, PERMISSION_DENIED));
}
@@ -245,24 +256,13 @@
ASSERT_NO_FATAL_FAILURE(checkWithPrivileges(condition, true, false));
}
-TEST_F(CredentialsTest, DISABLED_DestroyDisplayTest) {
- setupVirtualDisplay();
-
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(mVirtualDisplay, &info));
- SurfaceComposerClient::destroyDisplay(mVirtualDisplay);
- // This test currently fails. TODO(b/112002626): Find a way to properly create
- // a display in the test environment, so that destroy display can remove it.
- ASSERT_EQ(NAME_NOT_FOUND, SurfaceComposerClient::getDisplayInfo(mVirtualDisplay, &info));
-}
-
TEST_F(CredentialsTest, CaptureTest) {
const auto display = SurfaceComposerClient::getInternalDisplayToken();
std::function<status_t()> condition = [=]() {
sp<GraphicBuffer> outBuffer;
return ScreenshotClient::capture(display, ui::Dataspace::V0_SRGB,
ui::PixelFormat::RGBA_8888, Rect(), 0 /*reqWidth*/,
- 0 /*reqHeight*/, false, ROTATION, &outBuffer);
+ 0 /*reqHeight*/, false, ui::ROTATION_0, &outBuffer);
};
ASSERT_NO_FATAL_FAILURE(checkWithPrivileges<status_t>(condition, NO_ERROR, PERMISSION_DENIED));
}
@@ -274,7 +274,7 @@
sp<GraphicBuffer> outBuffer;
return ScreenshotClient::captureLayers(mBGSurfaceControl->getHandle(),
ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888,
- Rect(), FRAME_SCALE, &outBuffer);
+ Rect(0, 0, 1, 1), FRAME_SCALE, &outBuffer);
};
ASSERT_NO_FATAL_FAILURE(checkWithPrivileges<status_t>(condition, NO_ERROR, PERMISSION_DENIED));
}
@@ -363,3 +363,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/DereferenceSurfaceControl_test.cpp b/services/surfaceflinger/tests/DereferenceSurfaceControl_test.cpp
new file mode 100644
index 0000000..46b98f9
--- /dev/null
+++ b/services/surfaceflinger/tests/DereferenceSurfaceControl_test.cpp
@@ -0,0 +1,76 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+class DereferenceSurfaceControlTest : public LayerTransactionTest {
+protected:
+ void SetUp() override {
+ LayerTransactionTest::SetUp();
+ bgLayer = createLayer("BG layer", 20, 20);
+ fillBufferQueueLayerColor(bgLayer, Color::RED, 20, 20);
+ fgLayer = createLayer("FG layer", 20, 20);
+ fillBufferQueueLayerColor(fgLayer, Color::BLUE, 20, 20);
+ Transaction().setLayer(fgLayer, mLayerZBase + 1).apply();
+ {
+ SCOPED_TRACE("before anything");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 20, 20), Color::BLUE);
+ }
+ }
+ void TearDown() override {
+ LayerTransactionTest::TearDown();
+ bgLayer = 0;
+ fgLayer = 0;
+ }
+
+ sp<SurfaceControl> bgLayer;
+ sp<SurfaceControl> fgLayer;
+};
+
+TEST_F(DereferenceSurfaceControlTest, LayerNotInTransaction) {
+ fgLayer = nullptr;
+ {
+ SCOPED_TRACE("after setting null");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 20, 20), Color::RED);
+ }
+}
+
+TEST_F(DereferenceSurfaceControlTest, LayerInTransaction) {
+ auto transaction = Transaction().show(fgLayer);
+ fgLayer = nullptr;
+ {
+ SCOPED_TRACE("after setting null");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 20, 20), Color::BLUE);
+ }
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/DisplayConfigs_test.cpp b/services/surfaceflinger/tests/DisplayConfigs_test.cpp
new file mode 100644
index 0000000..debfe83
--- /dev/null
+++ b/services/surfaceflinger/tests/DisplayConfigs_test.cpp
@@ -0,0 +1,94 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <thread>
+#include "LayerTransactionTest.h"
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+/**
+ * Test class for setting display configs and passing around refresh rate ranges.
+ */
+class RefreshRateRangeTest : public ::testing::Test {
+protected:
+ void SetUp() override { mDisplayToken = SurfaceComposerClient::getInternalDisplayToken(); }
+
+ sp<IBinder> mDisplayToken;
+};
+
+TEST_F(RefreshRateRangeTest, setAllConfigs) {
+ int32_t initialDefaultConfig;
+ float initialPrimaryMin;
+ float initialPrimaryMax;
+ float initialAppRequestMin;
+ float initialAppRequestMax;
+ status_t res = SurfaceComposerClient::getDesiredDisplayConfigSpecs(mDisplayToken,
+ &initialDefaultConfig,
+ &initialPrimaryMin,
+ &initialPrimaryMax,
+ &initialAppRequestMin,
+ &initialAppRequestMax);
+ ASSERT_EQ(res, NO_ERROR);
+
+ Vector<DisplayConfig> configs;
+ res = SurfaceComposerClient::getDisplayConfigs(mDisplayToken, &configs);
+ ASSERT_EQ(res, NO_ERROR);
+
+ for (size_t i = 0; i < configs.size(); i++) {
+ res = SurfaceComposerClient::setDesiredDisplayConfigSpecs(mDisplayToken, i,
+ configs[i].refreshRate,
+ configs[i].refreshRate,
+ configs[i].refreshRate,
+ configs[i].refreshRate);
+ ASSERT_EQ(res, NO_ERROR);
+
+ int defaultConfig;
+ float primaryRefreshRateMin;
+ float primaryRefreshRateMax;
+ float appRequestRefreshRateMin;
+ float appRequestRefreshRateMax;
+ res = SurfaceComposerClient::getDesiredDisplayConfigSpecs(mDisplayToken, &defaultConfig,
+ &primaryRefreshRateMin,
+ &primaryRefreshRateMax,
+ &appRequestRefreshRateMin,
+ &appRequestRefreshRateMax);
+ ASSERT_EQ(res, NO_ERROR);
+ ASSERT_EQ(defaultConfig, i);
+ ASSERT_EQ(primaryRefreshRateMin, configs[i].refreshRate);
+ ASSERT_EQ(primaryRefreshRateMax, configs[i].refreshRate);
+ ASSERT_EQ(appRequestRefreshRateMin, configs[i].refreshRate);
+ ASSERT_EQ(appRequestRefreshRateMax, configs[i].refreshRate);
+ }
+
+ res = SurfaceComposerClient::setDesiredDisplayConfigSpecs(mDisplayToken, initialDefaultConfig,
+ initialPrimaryMin, initialPrimaryMax,
+ initialAppRequestMin,
+ initialAppRequestMax);
+ ASSERT_EQ(res, NO_ERROR);
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/EffectLayer_test.cpp b/services/surfaceflinger/tests/EffectLayer_test.cpp
new file mode 100644
index 0000000..3dca391
--- /dev/null
+++ b/services/surfaceflinger/tests/EffectLayer_test.cpp
@@ -0,0 +1,117 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+class EffectLayerTest : public LayerTransactionTest {
+protected:
+ virtual void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ const auto display = SurfaceComposerClient::getInternalDisplayToken();
+ ASSERT_FALSE(display == nullptr);
+
+ mParentLayer = createColorLayer("Parent layer", Color::RED);
+ asTransaction([&](Transaction& t) {
+ t.setDisplayLayerStack(display, 0);
+ t.setLayer(mParentLayer, INT32_MAX - 2).show(mParentLayer);
+ t.setFlags(mParentLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+ });
+ }
+
+ virtual void TearDown() {
+ LayerTransactionTest::TearDown();
+ mParentLayer = 0;
+ }
+
+ sp<SurfaceControl> mParentLayer;
+};
+
+TEST_F(EffectLayerTest, DefaultEffectLayerHasSolidBlackFill) {
+ sp<SurfaceControl> effectLayer =
+ mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+ PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceEffect,
+ mParentLayer.get());
+
+ EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
+ asTransaction([&](Transaction& t) {
+ t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+ t.show(effectLayer);
+ });
+
+ {
+ SCOPED_TRACE("Default effect Layer has solid black fill");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 400, 400), Color::BLACK);
+ }
+}
+
+TEST_F(EffectLayerTest, EffectLayerWithNoFill) {
+ sp<SurfaceControl> effectLayer =
+ mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect |
+ ISurfaceComposerClient::eNoColorFill,
+ mParentLayer.get());
+
+ EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
+ asTransaction([&](Transaction& t) {
+ t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+ t.show(effectLayer);
+ });
+
+ {
+ SCOPED_TRACE("Effect layer with nofill option is transparent");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 400, 400), Color::RED);
+ }
+}
+
+TEST_F(EffectLayerTest, EffectLayerCanSetColor) {
+ sp<SurfaceControl> effectLayer =
+ mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect |
+ ISurfaceComposerClient::eNoColorFill,
+ mParentLayer.get());
+
+ EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
+ asTransaction([&](Transaction& t) {
+ t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+ t.setColor(effectLayer,
+ half3{Color::GREEN.r / 255.0f, Color::GREEN.g / 255.0f,
+ Color::GREEN.b / 255.0f});
+ t.show(effectLayer);
+ });
+
+ {
+ SCOPED_TRACE("Effect Layer can set color");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 400, 400), Color::GREEN);
+ }
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/IPC_test.cpp b/services/surfaceflinger/tests/IPC_test.cpp
new file mode 100644
index 0000000..4023c66
--- /dev/null
+++ b/services/surfaceflinger/tests/IPC_test.cpp
@@ -0,0 +1,347 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <binder/IInterface.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <binder/ProcessState.h>
+#include <gtest/gtest.h>
+#include <gui/ISurfaceComposer.h>
+#include <gui/LayerState.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceComposerClient.h>
+#include <ui/DisplayConfig.h>
+#include <utils/String8.h>
+
+#include <limits>
+
+#include "BufferGenerator.h"
+#include "utils/CallbackUtils.h"
+#include "utils/ColorUtils.h"
+#include "utils/TransactionUtils.h"
+
+namespace android {
+
+namespace test {
+
+using Transaction = SurfaceComposerClient::Transaction;
+using CallbackInfo = SurfaceComposerClient::CallbackInfo;
+using TCLHash = SurfaceComposerClient::TCLHash;
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+class TransactionHelper : public Transaction {
+public:
+ size_t getNumListeners() { return mListenerCallbacks.size(); }
+
+ std::unordered_map<sp<ITransactionCompletedListener>, CallbackInfo, TCLHash>
+ getListenerCallbacks() {
+ return mListenerCallbacks;
+ }
+};
+
+class IPCTestUtils {
+public:
+ static void waitForCallback(CallbackHelper& helper, const ExpectedResult& expectedResult,
+ bool finalState = false);
+ static status_t getBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence);
+};
+
+class IIPCTest : public IInterface {
+public:
+ DECLARE_META_INTERFACE(IPCTest)
+ enum class Tag : uint32_t {
+ SetDeathToken = IBinder::FIRST_CALL_TRANSACTION,
+ InitClient,
+ CreateTransaction,
+ MergeAndApply,
+ VerifyCallbacks,
+ CleanUp,
+ Last,
+ };
+
+ virtual status_t setDeathToken(sp<IBinder>& token) = 0;
+
+ virtual status_t initClient() = 0;
+
+ virtual status_t createTransaction(TransactionHelper* outTransaction, uint32_t width,
+ uint32_t height) = 0;
+
+ virtual status_t mergeAndApply(TransactionHelper transaction) = 0;
+
+ virtual status_t verifyCallbacks() = 0;
+
+ virtual status_t cleanUp() = 0;
+};
+
+class BpIPCTest : public SafeBpInterface<IIPCTest> {
+public:
+ explicit BpIPCTest(const sp<IBinder>& impl) : SafeBpInterface<IIPCTest>(impl, "BpIPCTest") {}
+
+ status_t setDeathToken(sp<IBinder>& token) {
+ return callRemote<decltype(&IIPCTest::setDeathToken)>(Tag::SetDeathToken, token);
+ }
+
+ status_t initClient() { return callRemote<decltype(&IIPCTest::initClient)>(Tag::InitClient); }
+
+ status_t createTransaction(TransactionHelper* transaction, uint32_t width, uint32_t height) {
+ return callRemote<decltype(&IIPCTest::createTransaction)>(Tag::CreateTransaction,
+ transaction, width, height);
+ }
+
+ status_t mergeAndApply(TransactionHelper transaction) {
+ return callRemote<decltype(&IIPCTest::mergeAndApply)>(Tag::MergeAndApply, transaction);
+ }
+
+ status_t verifyCallbacks() {
+ return callRemote<decltype(&IIPCTest::verifyCallbacks)>(Tag::VerifyCallbacks);
+ }
+
+ status_t cleanUp() { return callRemote<decltype(&IIPCTest::cleanUp)>(Tag::CleanUp); }
+};
+
+IMPLEMENT_META_INTERFACE(IPCTest, "android.gfx.tests.IIPCTest")
+
+class onTestDeath : public IBinder::DeathRecipient {
+public:
+ void binderDied(const wp<IBinder>& /*who*/) override {
+ ALOGE("onTestDeath::binderDied, exiting");
+ exit(0);
+ }
+};
+
+sp<onTestDeath> getDeathToken() {
+ static sp<onTestDeath> token = new onTestDeath;
+ return token;
+}
+
+class BnIPCTest : public SafeBnInterface<IIPCTest> {
+public:
+ BnIPCTest() : SafeBnInterface("BnIPCTest") {}
+
+ status_t setDeathToken(sp<IBinder>& token) override {
+ return token->linkToDeath(getDeathToken());
+ }
+
+ status_t initClient() override {
+ mClient = new SurfaceComposerClient;
+ auto err = mClient->initCheck();
+ return err;
+ }
+
+ status_t createTransaction(TransactionHelper* transaction, uint32_t width, uint32_t height) {
+ if (transaction == nullptr) {
+ ALOGE("Error in createTransaction: transaction is nullptr");
+ return BAD_VALUE;
+ }
+ mSurfaceControl = mClient->createSurface(String8("parentProcessSurface"), 0, 0,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceBufferState,
+ /*parent*/ nullptr);
+ sp<GraphicBuffer> gb;
+ sp<Fence> fence;
+ int err = IPCTestUtils::getBuffer(&gb, &fence);
+ if (err != NO_ERROR) return err;
+
+ TransactionUtils::fillGraphicBufferColor(gb,
+ {0, 0, static_cast<int32_t>(width),
+ static_cast<int32_t>(height)},
+ Color::RED);
+ transaction->setLayerStack(mSurfaceControl, 0)
+ .setLayer(mSurfaceControl, std::numeric_limits<int32_t>::max())
+ .setFrame(mSurfaceControl, Rect(0, 0, width, height))
+ .setBuffer(mSurfaceControl, gb)
+ .setAcquireFence(mSurfaceControl, fence)
+ .show(mSurfaceControl)
+ .addTransactionCompletedCallback(mCallbackHelper.function,
+ mCallbackHelper.getContext());
+ return NO_ERROR;
+ }
+
+ status_t mergeAndApply(TransactionHelper /*transaction*/) {
+ // transaction.apply();
+ return NO_ERROR;
+ }
+
+ status_t verifyCallbacks() {
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, mSurfaceControl);
+ EXPECT_NO_FATAL_FAILURE(IPCTestUtils::waitForCallback(mCallbackHelper, expected, true));
+ return NO_ERROR;
+ }
+
+ status_t cleanUp() {
+ if (mClient) mClient->dispose();
+ mSurfaceControl = nullptr;
+ IPCThreadState::self()->stopProcess();
+ return NO_ERROR;
+ }
+
+ status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply,
+ uint32_t /*flags*/) override {
+ EXPECT_GE(code, IBinder::FIRST_CALL_TRANSACTION);
+ EXPECT_LT(code, static_cast<uint32_t>(IIPCTest::Tag::Last));
+ switch (static_cast<IIPCTest::Tag>(code)) {
+ case IIPCTest::Tag::SetDeathToken:
+ return callLocal(data, reply, &IIPCTest::setDeathToken);
+ case IIPCTest::Tag::InitClient:
+ return callLocal(data, reply, &IIPCTest::initClient);
+ case IIPCTest::Tag::CreateTransaction:
+ return callLocal(data, reply, &IIPCTest::createTransaction);
+ case IIPCTest::Tag::MergeAndApply:
+ return callLocal(data, reply, &IIPCTest::mergeAndApply);
+ case IIPCTest::Tag::VerifyCallbacks:
+ return callLocal(data, reply, &IIPCTest::verifyCallbacks);
+ case IIPCTest::Tag::CleanUp:
+ return callLocal(data, reply, &IIPCTest::cleanUp);
+ default:
+ return UNKNOWN_ERROR;
+ }
+ }
+
+private:
+ sp<SurfaceComposerClient> mClient;
+ sp<SurfaceControl> mSurfaceControl;
+ CallbackHelper mCallbackHelper;
+};
+
+class IPCTest : public ::testing::Test {
+public:
+ IPCTest() : mDeathRecipient(new BBinder), mRemote(initRemoteService()) {
+ ProcessState::self()->startThreadPool();
+ }
+ void SetUp() {
+ mClient = new SurfaceComposerClient;
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ mPrimaryDisplay = mClient->getInternalDisplayToken();
+ DisplayConfig config;
+ mClient->getActiveDisplayConfig(mPrimaryDisplay, &config);
+ mDisplayWidth = config.resolution.getWidth();
+ mDisplayHeight = config.resolution.getHeight();
+
+ Transaction setupTransaction;
+ setupTransaction.setDisplayLayerStack(mPrimaryDisplay, 0);
+ setupTransaction.apply();
+ }
+
+protected:
+ sp<IIPCTest> initRemoteService();
+
+ sp<IBinder> mDeathRecipient;
+ sp<IIPCTest> mRemote;
+ sp<SurfaceComposerClient> mClient;
+ sp<IBinder> mPrimaryDisplay;
+ uint32_t mDisplayWidth;
+ uint32_t mDisplayHeight;
+ sp<SurfaceControl> sc;
+};
+
+status_t IPCTestUtils::getBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) {
+ static BufferGenerator bufferGenerator;
+ return bufferGenerator.get(outBuffer, outFence);
+}
+
+void IPCTestUtils::waitForCallback(CallbackHelper& helper, const ExpectedResult& expectedResult,
+ bool finalState) {
+ CallbackData callbackData;
+ ASSERT_NO_FATAL_FAILURE(helper.getCallbackData(&callbackData));
+ EXPECT_NO_FATAL_FAILURE(expectedResult.verifyCallbackData(callbackData));
+
+ if (finalState) {
+ ASSERT_NO_FATAL_FAILURE(helper.verifyFinalState());
+ }
+}
+
+sp<IIPCTest> IPCTest::initRemoteService() {
+ static std::mutex mMutex;
+ static sp<IIPCTest> remote;
+ const String16 serviceName("IPCTest");
+
+ std::unique_lock<decltype(mMutex)> lock;
+ if (remote == nullptr) {
+ pid_t forkPid = fork();
+ EXPECT_NE(forkPid, -1);
+
+ if (forkPid == 0) {
+ sp<IIPCTest> nativeService = new BnIPCTest;
+ if (!nativeService) {
+ ALOGE("null service...");
+ }
+ status_t err = defaultServiceManager()->addService(serviceName,
+ IInterface::asBinder(nativeService));
+ if (err != NO_ERROR) {
+ ALOGE("failed to add service: %d", err);
+ }
+ ProcessState::self()->startThreadPool();
+ IPCThreadState::self()->joinThreadPool();
+ [&]() { exit(0); }();
+ }
+ sp<IBinder> binder = defaultServiceManager()->getService(serviceName);
+ remote = interface_cast<IIPCTest>(binder);
+ remote->setDeathToken(mDeathRecipient);
+ }
+ return remote;
+}
+
+TEST_F(IPCTest, MergeBasic) {
+ CallbackHelper helper1;
+ sc = mClient->createSurface(String8("parentProcessSurface"), 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceBufferState,
+ /*parent*/ nullptr);
+ sp<GraphicBuffer> gb;
+ sp<Fence> fence;
+ int err = IPCTestUtils::getBuffer(&gb, &fence);
+ ASSERT_EQ(NO_ERROR, err);
+ TransactionUtils::fillGraphicBufferColor(gb,
+ {0, 0, static_cast<int32_t>(mDisplayWidth),
+ static_cast<int32_t>(mDisplayHeight)},
+ Color::RED);
+
+ Transaction transaction;
+ transaction.setLayerStack(sc, 0)
+ .setLayer(sc, std::numeric_limits<int32_t>::max() - 1)
+ .setBuffer(sc, gb)
+ .setAcquireFence(sc, fence)
+ .show(sc)
+ .addTransactionCompletedCallback(helper1.function, helper1.getContext());
+
+ TransactionHelper remote;
+ mRemote->initClient();
+ mRemote->createTransaction(&remote, mDisplayWidth / 2, mDisplayHeight / 2);
+ ASSERT_EQ(1, remote.getNumListeners());
+ auto remoteListenerCallbacks = remote.getListenerCallbacks();
+ auto remoteCallback = remoteListenerCallbacks.begin();
+ auto remoteCallbackInfo = remoteCallback->second;
+ auto remoteListenerScs = remoteCallbackInfo.surfaceControls;
+ ASSERT_EQ(1, remoteCallbackInfo.callbackIds.size());
+ ASSERT_EQ(1, remoteListenerScs.size());
+
+ sp<SurfaceControl> remoteSc = *(remoteListenerScs.begin());
+ transaction.merge(std::move(remote));
+ transaction.apply();
+
+ sleep(1);
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, sc);
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, remoteSc);
+ EXPECT_NO_FATAL_FAILURE(IPCTestUtils::waitForCallback(helper1, expected, true));
+
+ mRemote->verifyCallbacks();
+ mRemote->cleanUp();
+}
+
+} // namespace test
+} // namespace android
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
new file mode 100644
index 0000000..6d28e62
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -0,0 +1,879 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+#include "utils/CallbackUtils.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+class LayerCallbackTest : public LayerTransactionTest {
+public:
+ virtual sp<SurfaceControl> createBufferStateLayer() {
+ return createLayer(mClient, "test", 0, 0, ISurfaceComposerClient::eFXSurfaceBufferState);
+ }
+
+ static int fillTransaction(Transaction& transaction, CallbackHelper* callbackHelper,
+ const sp<SurfaceControl>& layer = nullptr, bool setBuffer = true,
+ bool setBackgroundColor = false) {
+ if (layer) {
+ sp<GraphicBuffer> buffer;
+ sp<Fence> fence;
+ if (setBuffer) {
+ int err = getBuffer(&buffer, &fence);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ transaction.setBuffer(layer, buffer);
+ transaction.setAcquireFence(layer, fence);
+ }
+
+ if (setBackgroundColor) {
+ transaction.setBackgroundColor(layer, /*color*/ half3(1.0f, 0, 0), /*alpha*/ 1.0f,
+ ui::Dataspace::UNKNOWN);
+ }
+ }
+
+ transaction.addTransactionCompletedCallback(callbackHelper->function,
+ callbackHelper->getContext());
+ return NO_ERROR;
+ }
+
+ static void waitForCallback(CallbackHelper& helper, const ExpectedResult& expectedResult,
+ bool finalState = false) {
+ CallbackData callbackData;
+ ASSERT_NO_FATAL_FAILURE(helper.getCallbackData(&callbackData));
+ EXPECT_NO_FATAL_FAILURE(expectedResult.verifyCallbackData(callbackData));
+
+ if (finalState) {
+ ASSERT_NO_FATAL_FAILURE(helper.verifyFinalState());
+ }
+ }
+
+ static void waitForCallbacks(CallbackHelper& helper,
+ const std::vector<ExpectedResult>& expectedResults,
+ bool finalState = false) {
+ for (const auto& expectedResult : expectedResults) {
+ waitForCallback(helper, expectedResult);
+ }
+ if (finalState) {
+ ASSERT_NO_FATAL_FAILURE(helper.verifyFinalState());
+ }
+ }
+};
+
+TEST_F(LayerCallbackTest, BufferColor) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer, true, true);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, NoBufferNoColor) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer, false, false);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer,
+ ExpectedResult::Buffer::NOT_ACQUIRED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, BufferNoColor) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer, true, false);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, NoBufferColor) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer, false, true);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+ ExpectedResult::Buffer::NOT_ACQUIRED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, NoStateChange) {
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.apply();
+
+ ExpectedResult expected;
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, OffScreen) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.setFrame(layer, Rect(-100, -100, 100, 100)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, MergeBufferNoColor) {
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
+ ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+
+TEST_F(LayerCallbackTest, MergeNoBufferColor) {
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
+ ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ int err = fillTransaction(transaction1, &callback1, layer1, false, true);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2, false, true);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2},
+ ExpectedResult::Buffer::NOT_ACQUIRED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+
+TEST_F(LayerCallbackTest, MergeOneBufferOneColor) {
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
+ ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2, false, true);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer1);
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer2,
+ ExpectedResult::Buffer::NOT_ACQUIRED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+TEST_F(LayerCallbackTest, Merge_SameCallback) {
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
+ ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction1, &callback, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction2.merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, Merge_SameLayer) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ int err = fillTransaction(transaction1, &callback1, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction2.merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+
+TEST_F(LayerCallbackTest, Merge_DifferentClients) {
+ sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
+ client2(new SurfaceComposerClient);
+
+ ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
+ ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
+
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ for (size_t i = 0; i < 10; i++) {
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+ ExpectedResult::Buffer::ACQUIRED,
+ (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
+ : ExpectedResult::PreviousBuffer::RELEASED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
+ }
+ ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_NoStateChange) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ for (size_t i = 0; i < 10; i++) {
+ ExpectedResult expected;
+
+ if (i == 0) {
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ } else {
+ int err = fillTransaction(transaction, &callback);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ }
+
+ transaction.apply();
+
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
+ }
+ ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_SameStateChange) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ for (size_t i = 0; i < 10; i++) {
+ if (i == 0) {
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ } else {
+ int err = fillTransaction(transaction, &callback);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ }
+
+ transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface((i == 0) ? ExpectedResult::Transaction::PRESENTED
+ : ExpectedResult::Transaction::NOT_PRESENTED,
+ layer,
+ (i == 0) ? ExpectedResult::Buffer::ACQUIRED
+ : ExpectedResult::Buffer::NOT_ACQUIRED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, i == 0));
+ }
+ ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_Merge) {
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
+ ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ for (size_t i = 0; i < 10; i++) {
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2},
+ ExpectedResult::Buffer::ACQUIRED,
+ (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
+ : ExpectedResult::PreviousBuffer::RELEASED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected));
+ }
+ ASSERT_NO_FATAL_FAILURE(callback1.verifyFinalState());
+ ASSERT_NO_FATAL_FAILURE(callback2.verifyFinalState());
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients) {
+ sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
+ client2(new SurfaceComposerClient);
+ ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
+ ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
+
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ for (size_t i = 0; i < 10; i++) {
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2},
+ ExpectedResult::Buffer::ACQUIRED,
+ (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
+ : ExpectedResult::PreviousBuffer::RELEASED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected));
+ }
+ ASSERT_NO_FATAL_FAILURE(callback1.verifyFinalState());
+ ASSERT_NO_FATAL_FAILURE(callback2.verifyFinalState());
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_NoStateChange) {
+ sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
+ client2(new SurfaceComposerClient);
+ ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
+ ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
+
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+
+ // Normal call to set up test
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+ expected.reset();
+
+ // Test
+ err = fillTransaction(transaction1, &callback1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction2.merge(std::move(transaction1)).apply();
+
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_SameStateChange) {
+ sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
+ client2(new SurfaceComposerClient);
+
+ ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
+ ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
+
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+
+ // Normal call to set up test
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+ expected.reset();
+
+ // Test
+ err = fillTransaction(transaction1, &callback1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer2,
+ ExpectedResult::Buffer::NOT_ACQUIRED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_SingleFrame) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ std::vector<ExpectedResult> expectedResults(50);
+ for (auto& expected : expectedResults) {
+ expected.reset();
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+ ExpectedResult::Buffer::ACQUIRED,
+ ExpectedResult::PreviousBuffer::UNKNOWN);
+
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.apply();
+ }
+ EXPECT_NO_FATAL_FAILURE(waitForCallbacks(callback, expectedResults, true));
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_SingleFrame_NoStateChange) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ // Normal call to set up test
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+
+ // Test
+ std::vector<ExpectedResult> expectedResults(50);
+ for (auto& expected : expectedResults) {
+ expected.reset();
+
+ err = fillTransaction(transaction, &callback);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.apply();
+ }
+ EXPECT_NO_FATAL_FAILURE(waitForCallbacks(callback, expectedResults, true));
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_SingleFrame_SameStateChange) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ // Normal call to set up test
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
+
+ ExpectedResult expectedResult;
+ expectedResult.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expectedResult, true));
+
+ // Test
+ std::vector<ExpectedResult> expectedResults(50);
+ for (auto& expected : expectedResults) {
+ expected.reset();
+ expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer,
+ ExpectedResult::Buffer::NOT_ACQUIRED);
+
+ err = fillTransaction(transaction, &callback);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
+ }
+ EXPECT_NO_FATAL_FAILURE(waitForCallbacks(callback, expectedResults, true));
+}
+
+TEST_F(LayerCallbackTest, DesiredPresentTime) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ // Try to present 100ms in the future
+ nsecs_t time = systemTime() + (100 * 1e6);
+
+ transaction.setDesiredPresentTime(time);
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ expected.addExpectedPresentTime(time);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, DesiredPresentTime_Multiple) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback1;
+ int err = fillTransaction(transaction, &callback1, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ // Try to present 100ms in the future
+ nsecs_t time = systemTime() + (100 * 1e6);
+
+ transaction.setDesiredPresentTime(time);
+ transaction.apply();
+
+ ExpectedResult expected1;
+ expected1.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ expected1.addExpectedPresentTime(time);
+
+ CallbackHelper callback2;
+ err = fillTransaction(transaction, &callback2, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ // Try to present 33ms after the first frame
+ time += (33.3 * 1e6);
+
+ transaction.setDesiredPresentTime(time);
+ transaction.apply();
+
+ ExpectedResult expected2;
+ expected2.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+ ExpectedResult::Buffer::ACQUIRED,
+ ExpectedResult::PreviousBuffer::RELEASED);
+ expected2.addExpectedPresentTime(time);
+
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected1, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected2, true));
+}
+
+TEST_F(LayerCallbackTest, DesiredPresentTime_OutOfOrder) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback1;
+ int err = fillTransaction(transaction, &callback1, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ // Try to present 100ms in the future
+ nsecs_t time = systemTime() + (100 * 1e6);
+
+ transaction.setDesiredPresentTime(time);
+ transaction.apply();
+
+ ExpectedResult expected1;
+ expected1.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ expected1.addExpectedPresentTime(time);
+
+ CallbackHelper callback2;
+ err = fillTransaction(transaction, &callback2, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ // Try to present 33ms before the previous frame
+ time -= (33.3 * 1e6);
+
+ transaction.setDesiredPresentTime(time);
+ transaction.apply();
+
+ ExpectedResult expected2;
+ expected2.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+ ExpectedResult::Buffer::ACQUIRED,
+ ExpectedResult::PreviousBuffer::RELEASED);
+
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected1, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected2, true));
+}
+
+TEST_F(LayerCallbackTest, DesiredPresentTime_Past) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ // Try to present 100ms in the past
+ nsecs_t time = systemTime() - (100 * 1e6);
+
+ transaction.setDesiredPresentTime(time);
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ expected.addExpectedPresentTime(systemTime());
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
new file mode 100644
index 0000000..83e5060
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
@@ -0,0 +1,1864 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <gui/BufferItemConsumer.h>
+#include <ui/Transform.h>
+#include <thread>
+#include "TransactionTestHarnesses.h"
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+class LayerRenderTypeTransactionTest : public LayerTransactionTest,
+ public ::testing::WithParamInterface<RenderPath> {
+public:
+ LayerRenderTypeTransactionTest() : mHarness(LayerRenderPathTestHarness(this, GetParam())) {}
+
+ std::unique_ptr<ScreenCapture> getScreenCapture() { return mHarness.getScreenCapture(); }
+ void setRelativeZBasicHelper(uint32_t layerType);
+ void setRelativeZGroupHelper(uint32_t layerType);
+ void setAlphaBasicHelper(uint32_t layerType);
+ void setBackgroundColorHelper(uint32_t layerType, bool priorColor, bool bufferFill, float alpha,
+ Color finalColor);
+
+protected:
+ LayerRenderPathTestHarness mHarness;
+};
+
+INSTANTIATE_TEST_CASE_P(LayerRenderTypeTransactionTests, LayerRenderTypeTransactionTest,
+ ::testing::Values(RenderPath::VIRTUAL_DISPLAY, RenderPath::SCREENSHOT));
+
+TEST_P(LayerRenderTypeTransactionTest, SetPositionBasic_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ {
+ SCOPED_TRACE("default position");
+ const Rect rect(0, 0, 32, 32);
+ auto shot = getScreenCapture();
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+
+ Transaction().setPosition(layer, 5, 10).apply();
+ {
+ SCOPED_TRACE("new position");
+ const Rect rect(5, 10, 37, 42);
+ auto shot = getScreenCapture();
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetPositionRounding_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // GPU composition requires only 4 bits of subpixel precision during rasterization
+ // XXX GPU composition does not match HWC composition due to precision
+ // loss (b/69315223)
+ const float epsilon = 1.0f / 16.0f;
+ Transaction().setPosition(layer, 0.5f - epsilon, 0.5f - epsilon).apply();
+ {
+ SCOPED_TRACE("rounding down");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+
+ Transaction().setPosition(layer, 0.5f + epsilon, 0.5f + epsilon).apply();
+ {
+ SCOPED_TRACE("rounding up");
+ getScreenCapture()->expectColor(Rect(1, 1, 33, 33), Color::RED);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetPositionOutOfBounds_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ Transaction().setPosition(layer, -32, -32).apply();
+ {
+ SCOPED_TRACE("negative coordinates");
+ getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
+ }
+
+ Transaction().setPosition(layer, mDisplayWidth, mDisplayHeight).apply();
+ {
+ SCOPED_TRACE("positive coordinates");
+ getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetPositionPartiallyOutOfBounds_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // partially out of bounds
+ Transaction().setPosition(layer, -30, -30).apply();
+ {
+ SCOPED_TRACE("negative coordinates");
+ getScreenCapture()->expectColor(Rect(0, 0, 2, 2), Color::RED);
+ }
+
+ Transaction().setPosition(layer, mDisplayWidth - 2, mDisplayHeight - 2).apply();
+ {
+ SCOPED_TRACE("positive coordinates");
+ getScreenCapture()->expectColor(Rect(mDisplayWidth - 2, mDisplayHeight - 2, mDisplayWidth,
+ mDisplayHeight),
+ Color::RED);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetPositionWithResize_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // setPosition is applied immediately by default, with or without resize
+ // pending
+ Transaction().setPosition(layer, 5, 10).setSize(layer, 64, 64).apply();
+ {
+ SCOPED_TRACE("resize pending");
+ auto shot = getScreenCapture();
+ const Rect rect(5, 10, 37, 42);
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
+ {
+ SCOPED_TRACE("resize applied");
+ getScreenCapture()->expectColor(Rect(5, 10, 69, 74), Color::RED);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetSizeBasic_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ Transaction().setSize(layer, 64, 64).apply();
+ {
+ SCOPED_TRACE("resize pending");
+ auto shot = getScreenCapture();
+ const Rect rect(0, 0, 32, 32);
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
+ {
+ SCOPED_TRACE("resize applied");
+ auto shot = getScreenCapture();
+ const Rect rect(0, 0, 64, 64);
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetSizeWithScaleToWindow_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // setSize is immediate with SCALE_TO_WINDOW, unlike setPosition
+ Transaction()
+ .setSize(layer, 64, 64)
+ .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
+ .apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 64, 64), Color::RED);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, CreateLayer_BufferState) {
+ uint32_t transformHint = ui::Transform::ROT_INVALID;
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32,
+ ISurfaceComposerClient::eFXSurfaceBufferState,
+ /*parent*/ nullptr, &transformHint));
+ ASSERT_NE(ui::Transform::ROT_INVALID, transformHint);
+}
+
+void LayerRenderTypeTransactionTest::setRelativeZBasicHelper(uint32_t layerType) {
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerR, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerG, Color::GREEN, 32, 32));
+
+ switch (layerType) {
+ case ISurfaceComposerClient::eFXSurfaceBufferQueue:
+ Transaction()
+ .setPosition(layerG, 16, 16)
+ .setRelativeLayer(layerG, layerR->getHandle(), 1)
+ .apply();
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ Transaction()
+ .setFrame(layerR, Rect(0, 0, 32, 32))
+ .setFrame(layerG, Rect(16, 16, 48, 48))
+ .setRelativeLayer(layerG, layerR->getHandle(), 1)
+ .apply();
+ break;
+ default:
+ ASSERT_FALSE(true) << "Unsupported layer type";
+ }
+ {
+ SCOPED_TRACE("layerG above");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 16, 16), Color::RED);
+ shot->expectColor(Rect(16, 16, 48, 48), Color::GREEN);
+ }
+
+ Transaction().setRelativeLayer(layerG, layerR->getHandle(), -1).apply();
+ {
+ SCOPED_TRACE("layerG below");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ shot->expectColor(Rect(32, 32, 48, 48), Color::GREEN);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetRelativeZBasic_BufferQueue) {
+ ASSERT_NO_FATAL_FAILURE(setRelativeZBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetRelativeZBasic_BufferState) {
+ ASSERT_NO_FATAL_FAILURE(setRelativeZBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferState));
+}
+
+void LayerRenderTypeTransactionTest::setRelativeZGroupHelper(uint32_t layerType) {
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+ sp<SurfaceControl> layerB;
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerR, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerG, Color::GREEN, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerB = createLayer("test", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerB, Color::BLUE, 32, 32));
+
+ // layerR = 0, layerG = layerR + 3, layerB = 2
+ switch (layerType) {
+ case ISurfaceComposerClient::eFXSurfaceBufferQueue:
+ Transaction()
+ .setPosition(layerG, 8, 8)
+ .setRelativeLayer(layerG, layerR->getHandle(), 3)
+ .setPosition(layerB, 16, 16)
+ .setLayer(layerB, mLayerZBase + 2)
+ .apply();
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ Transaction()
+ .setFrame(layerR, Rect(0, 0, 32, 32))
+ .setFrame(layerG, Rect(8, 8, 40, 40))
+ .setRelativeLayer(layerG, layerR->getHandle(), 3)
+ .setFrame(layerB, Rect(16, 16, 48, 48))
+ .setLayer(layerB, mLayerZBase + 2)
+ .apply();
+ break;
+ default:
+ ASSERT_FALSE(true) << "Unsupported layer type";
+ }
+
+ {
+ SCOPED_TRACE("(layerR < layerG) < layerB");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 8, 8), Color::RED);
+ shot->expectColor(Rect(8, 8, 16, 16), Color::GREEN);
+ shot->expectColor(Rect(16, 16, 48, 48), Color::BLUE);
+ }
+
+ // layerR = 4, layerG = layerR + 3, layerB = 2
+ Transaction().setLayer(layerR, mLayerZBase + 4).apply();
+ {
+ SCOPED_TRACE("layerB < (layerR < layerG)");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 8, 8), Color::RED);
+ shot->expectColor(Rect(8, 8, 40, 40), Color::GREEN);
+ shot->expectColor(Rect(40, 40, 48, 48), Color::BLUE);
+ }
+
+ // layerR = 4, layerG = layerR - 3, layerB = 2
+ Transaction().setRelativeLayer(layerG, layerR->getHandle(), -3).apply();
+ {
+ SCOPED_TRACE("layerB < (layerG < layerR)");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ shot->expectColor(Rect(32, 32, 40, 40), Color::GREEN);
+ shot->expectColor(Rect(40, 40, 48, 48), Color::BLUE);
+ }
+
+ // restore to absolute z
+ // layerR = 4, layerG = 0, layerB = 2
+ Transaction().setLayer(layerG, mLayerZBase).apply();
+ {
+ SCOPED_TRACE("layerG < layerB < layerR");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ shot->expectColor(Rect(32, 32, 48, 48), Color::BLUE);
+ }
+
+ // layerR should not affect layerG anymore
+ // layerR = 1, layerG = 0, layerB = 2
+ Transaction().setLayer(layerR, mLayerZBase + 1).apply();
+ {
+ SCOPED_TRACE("layerG < layerR < layerB");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 16, 16), Color::RED);
+ shot->expectColor(Rect(16, 16, 48, 48), Color::BLUE);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetRelativeZGroup_BufferQueue) {
+ ASSERT_NO_FATAL_FAILURE(setRelativeZGroupHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetRelativeZGroup_BufferState) {
+ ASSERT_NO_FATAL_FAILURE(setRelativeZGroupHelper(ISurfaceComposerClient::eFXSurfaceBufferState));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintBasic_BufferQueue) {
+ const Rect top(0, 0, 32, 16);
+ const Rect bottom(0, 16, 32, 32);
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+
+ ANativeWindow_Buffer buffer;
+ ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillANativeWindowBufferColor(buffer, top, Color::TRANSPARENT));
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillANativeWindowBufferColor(buffer, bottom, Color::RED));
+ // setTransparentRegionHint always applies to the following buffer
+ Transaction().setTransparentRegionHint(layer, Region(top)).apply();
+ ASSERT_NO_FATAL_FAILURE(postBufferQueueLayerBuffer(layer));
+ {
+ SCOPED_TRACE("top transparent");
+ auto shot = getScreenCapture();
+ shot->expectColor(top, Color::BLACK);
+ shot->expectColor(bottom, Color::RED);
+ }
+
+ Transaction().setTransparentRegionHint(layer, Region(bottom)).apply();
+ {
+ SCOPED_TRACE("transparent region hint pending");
+ auto shot = getScreenCapture();
+ shot->expectColor(top, Color::BLACK);
+ shot->expectColor(bottom, Color::RED);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillANativeWindowBufferColor(buffer, top, Color::RED));
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillANativeWindowBufferColor(buffer, bottom, Color::TRANSPARENT));
+ ASSERT_NO_FATAL_FAILURE(postBufferQueueLayerBuffer(layer));
+ {
+ SCOPED_TRACE("bottom transparent");
+ auto shot = getScreenCapture();
+ shot->expectColor(top, Color::RED);
+ shot->expectColor(bottom, Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintBasic_BufferState) {
+ const Rect top(0, 0, 32, 16);
+ const Rect bottom(0, 16, 32, 32);
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillGraphicBufferColor(buffer, top, Color::TRANSPARENT));
+ ASSERT_NO_FATAL_FAILURE(TransactionUtils::fillGraphicBufferColor(buffer, bottom, Color::RED));
+ Transaction()
+ .setTransparentRegionHint(layer, Region(top))
+ .setBuffer(layer, buffer)
+ .setFrame(layer, Rect(0, 0, 32, 32))
+ .apply();
+ {
+ SCOPED_TRACE("top transparent");
+ auto shot = getScreenCapture();
+ shot->expectColor(top, Color::BLACK);
+ shot->expectColor(bottom, Color::RED);
+ }
+
+ Transaction().setTransparentRegionHint(layer, Region(bottom)).apply();
+ {
+ SCOPED_TRACE("transparent region hint intermediate");
+ auto shot = getScreenCapture();
+ shot->expectColor(top, Color::BLACK);
+ shot->expectColor(bottom, Color::BLACK);
+ }
+
+ buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+
+ ASSERT_NO_FATAL_FAILURE(TransactionUtils::fillGraphicBufferColor(buffer, top, Color::RED));
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillGraphicBufferColor(buffer, bottom, Color::TRANSPARENT));
+ Transaction().setBuffer(layer, buffer).apply();
+ {
+ SCOPED_TRACE("bottom transparent");
+ auto shot = getScreenCapture();
+ shot->expectColor(top, Color::RED);
+ shot->expectColor(bottom, Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintOutOfBounds_BufferQueue) {
+ sp<SurfaceControl> layerTransparent;
+ sp<SurfaceControl> layerR;
+ ASSERT_NO_FATAL_FAILURE(layerTransparent = createLayer("test transparent", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
+
+ // check that transparent region hint is bound by the layer size
+ Transaction()
+ .setTransparentRegionHint(layerTransparent, Region(mDisplayRect))
+ .setPosition(layerR, 16, 16)
+ .setLayer(layerR, mLayerZBase + 1)
+ .apply();
+ ASSERT_NO_FATAL_FAILURE(
+ fillBufferQueueLayerColor(layerTransparent, Color::TRANSPARENT, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layerR, Color::RED, 32, 32));
+ getScreenCapture()->expectColor(Rect(16, 16, 48, 48), Color::RED);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintOutOfBounds_BufferState) {
+ sp<SurfaceControl> layerTransparent;
+ sp<SurfaceControl> layerR;
+ ASSERT_NO_FATAL_FAILURE(layerTransparent = createLayer("test transparent", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(
+ layerR = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ // check that transparent region hint is bound by the layer size
+ Transaction()
+ .setTransparentRegionHint(layerTransparent, Region(mDisplayRect))
+ .setFrame(layerR, Rect(16, 16, 48, 48))
+ .setLayer(layerR, mLayerZBase + 1)
+ .apply();
+ ASSERT_NO_FATAL_FAILURE(
+ fillBufferQueueLayerColor(layerTransparent, Color::TRANSPARENT, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layerR, Color::RED, 32, 32));
+ getScreenCapture()->expectColor(Rect(16, 16, 48, 48), Color::RED);
+}
+
+void LayerRenderTypeTransactionTest::setAlphaBasicHelper(uint32_t layerType) {
+ sp<SurfaceControl> layer1;
+ sp<SurfaceControl> layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createLayer("test 1", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(layer2 = createLayer("test 2", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layer1, {64, 0, 0, 255}, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layer2, {0, 64, 0, 255}, 32, 32));
+
+ switch (layerType) {
+ case ISurfaceComposerClient::eFXSurfaceBufferQueue:
+ Transaction()
+ .setAlpha(layer1, 0.25f)
+ .setAlpha(layer2, 0.75f)
+ .setPosition(layer2, 16, 0)
+ .setLayer(layer2, mLayerZBase + 1)
+ .apply();
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ Transaction()
+ .setAlpha(layer1, 0.25f)
+ .setAlpha(layer2, 0.75f)
+ .setFrame(layer1, Rect(0, 0, 32, 32))
+ .setFrame(layer2, Rect(16, 0, 48, 32))
+ .setLayer(layer2, mLayerZBase + 1)
+ .apply();
+ break;
+ default:
+ ASSERT_FALSE(true) << "Unsupported layer type";
+ }
+ {
+ auto shot = getScreenCapture();
+ uint8_t r = 16; // 64 * 0.25f
+ uint8_t g = 48; // 64 * 0.75f
+ shot->expectColor(Rect(0, 0, 16, 32), {r, 0, 0, 255});
+ shot->expectColor(Rect(32, 0, 48, 32), {0, g, 0, 255});
+
+ r /= 4; // r * (1.0f - 0.75f)
+ shot->expectColor(Rect(16, 0, 32, 32), {r, g, 0, 255});
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetAlphaBasic_BufferQueue) {
+ ASSERT_NO_FATAL_FAILURE(setAlphaBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetAlphaBasic_BufferState) {
+ ASSERT_NO_FATAL_FAILURE(setAlphaBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferState));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorBasic) {
+ sp<SurfaceControl> bufferLayer;
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(colorLayer =
+ createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+
+ Transaction()
+ .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setLayer(colorLayer, mLayerZBase + 1)
+ .apply();
+
+ {
+ SCOPED_TRACE("default color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+
+ const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
+ const Color expected = {15, 51, 85, 255};
+ // this is handwavy, but the precison loss scaled by 255 (8-bit per
+ // channel) should be less than one
+ const uint8_t tolerance = 1;
+ Transaction().setColor(colorLayer, color).apply();
+ {
+ SCOPED_TRACE("new color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expected, tolerance);
+ }
+}
+
+// RED: Color layer base color and BufferQueueLayer/BufferStateLayer fill
+// BLUE: prior background color
+// GREEN: final background color
+// BLACK: no color or fill
+void LayerRenderTypeTransactionTest::setBackgroundColorHelper(uint32_t layerType, bool priorColor,
+ bool bufferFill, float alpha,
+ Color finalColor) {
+ sp<SurfaceControl> layer;
+ int32_t width = 500;
+ int32_t height = 500;
+
+ Color fillColor = Color::RED;
+ Color priorBgColor = Color::BLUE;
+ Color expectedColor = Color::BLACK;
+ switch (layerType) {
+ case ISurfaceComposerClient::eFXSurfaceEffect:
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 0, 0, layerType));
+ Transaction()
+ .setCrop_legacy(layer, Rect(0, 0, width, height))
+ .setColor(layer, half3(1.0f, 0, 0))
+ .apply();
+ expectedColor = fillColor;
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferQueue:
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
+ if (bufferFill) {
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, fillColor, width, height));
+ expectedColor = fillColor;
+ }
+ Transaction().setCrop_legacy(layer, Rect(0, 0, width, height)).apply();
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height, layerType));
+ if (bufferFill) {
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, fillColor, width, height));
+ expectedColor = fillColor;
+ }
+ Transaction().setFrame(layer, Rect(0, 0, width, height)).apply();
+ break;
+ default:
+ GTEST_FAIL() << "Unknown layer type in setBackgroundColorHelper";
+ return;
+ }
+
+ if (priorColor && layerType != ISurfaceComposerClient::eFXSurfaceEffect) {
+ Transaction()
+ .setBackgroundColor(layer, half3(0, 0, 1.0f), 1.0f, ui::Dataspace::UNKNOWN)
+ .apply();
+ if (!bufferFill) {
+ expectedColor = priorBgColor;
+ }
+ }
+
+ {
+ SCOPED_TRACE("default before setting background color layer");
+ screenshot()->expectColor(Rect(0, 0, width, height), expectedColor);
+ }
+ Transaction()
+ .setBackgroundColor(layer, half3(0, 1.0f, 0), alpha, ui::Dataspace::UNKNOWN)
+ .apply();
+
+ {
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, width, height), finalColor);
+ shot->expectBorder(Rect(0, 0, width, height), Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBackgroundColor_Color_NoEffect) {
+ bool priorColor = false;
+ bool bufferFill = false;
+ float alpha = 1.0f;
+ Color finalColor = Color::RED;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceEffect,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferQueue_BufferFill_NoPriorColor_Basic) {
+ bool priorColor = false;
+ bool bufferFill = true;
+ float alpha = 1.0f;
+ Color finalColor = Color::RED;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferQueue_NoBufferFill_NoPriorColor_Basic) {
+ bool priorColor = false;
+ bool bufferFill = false;
+ float alpha = 1.0f;
+ Color finalColor = Color::GREEN;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBackgroundColor_BufferQueue_BufferFill_PriorColor_Basic) {
+ bool priorColor = true;
+ bool bufferFill = true;
+ float alpha = 1.0f;
+ Color finalColor = Color::RED;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferQueue_NoBufferFill_PriorColor_Basic) {
+ bool priorColor = true;
+ bool bufferFill = false;
+ float alpha = 1.0f;
+ Color finalColor = Color::GREEN;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
+ priorColor, bufferFill, alpha, finalColor));
+}
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferQueue_NoPriorColor_ZeroAlpha_NoEffect) {
+ bool priorColor = false;
+ bool bufferFill = false;
+ float alpha = 0;
+ Color finalColor = Color::BLACK;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferQueue_PriorColor_ZeroAlpha_DeleteBackground) {
+ bool priorColor = true;
+ bool bufferFill = false;
+ float alpha = 0;
+ Color finalColor = Color::BLACK;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferState_BufferFill_NoPriorColor_Basic) {
+ bool priorColor = false;
+ bool bufferFill = true;
+ float alpha = 1.0f;
+ Color finalColor = Color::RED;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferState_NoBufferFill_NoPriorColor_Basic) {
+ bool priorColor = false;
+ bool bufferFill = false;
+ float alpha = 1.0f;
+ Color finalColor = Color::GREEN;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferState_NoBufferFill_PriorColor_Basic) {
+ bool priorColor = true;
+ bool bufferFill = false;
+ float alpha = 1.0f;
+ Color finalColor = Color::GREEN;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferState_NoPriorColor_ZeroAlpha_NoEffect) {
+ bool priorColor = false;
+ bool bufferFill = false;
+ float alpha = 0;
+ Color finalColor = Color::BLACK;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferState_PriorColor_ZeroAlpha_DeleteBackground) {
+ bool priorColor = true;
+ bool bufferFill = false;
+ float alpha = 0;
+ Color finalColor = Color::BLACK;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorClamped) {
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(colorLayer =
+ createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+ Transaction()
+ .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setColor(colorLayer, half3(2.0f, 0.0f, 0.0f))
+ .apply();
+
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+}
+
+// An invalid color will not render a color and the layer will not be visible.
+TEST_P(LayerRenderTypeTransactionTest, SetInvalidColor) {
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(colorLayer =
+ createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+ Transaction()
+ .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setColor(colorLayer, half3(1.0f, -1.0f, 0.5f))
+ .apply();
+
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorWithAlpha) {
+ sp<SurfaceControl> bufferLayer;
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(colorLayer =
+ createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+ Transaction().setCrop_legacy(colorLayer, Rect(0, 0, 32, 32)).apply();
+
+ const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
+ const float alpha = 0.25f;
+ const ubyte3 expected((vec3(color) * alpha + vec3(1.0f, 0.0f, 0.0f) * (1.0f - alpha)) * 255.0f);
+ // this is handwavy, but the precison loss scaled by 255 (8-bit per
+ // channel) should be less than one
+ const uint8_t tolerance = 1;
+ Transaction()
+ .setColor(colorLayer, color)
+ .setAlpha(colorLayer, alpha)
+ .setLayer(colorLayer, mLayerZBase + 1)
+ .apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {expected.r, expected.g, expected.b, 255},
+ tolerance);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorWithParentAlpha_Bug74220420) {
+ sp<SurfaceControl> bufferLayer;
+ sp<SurfaceControl> parentLayer;
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parentWithAlpha", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(colorLayer = createLayer("childWithColor", 0 /* buffer width */,
+ 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+ Transaction().setCrop_legacy(colorLayer, Rect(0, 0, 32, 32)).apply();
+ const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
+ const float alpha = 0.25f;
+ const ubyte3 expected((vec3(color) * alpha + vec3(1.0f, 0.0f, 0.0f) * (1.0f - alpha)) * 255.0f);
+ // this is handwavy, but the precision loss scaled by 255 (8-bit per
+ // channel) should be less than one
+ const uint8_t tolerance = 1;
+ Transaction()
+ .reparent(colorLayer, parentLayer->getHandle())
+ .setColor(colorLayer, color)
+ .setAlpha(parentLayer, alpha)
+ .setLayer(parentLayer, mLayerZBase + 1)
+ .apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {expected.r, expected.g, expected.b, 255},
+ tolerance);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetMatrixBasic_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, 1.0f).setPosition(layer, 0, 0).apply();
+ {
+ SCOPED_TRACE("IDENTITY");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE);
+ }
+
+ Transaction().setMatrix(layer, -1.0f, 0.0f, 0.0f, 1.0f).setPosition(layer, 32, 0).apply();
+ {
+ SCOPED_TRACE("FLIP_H");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::GREEN, Color::RED,
+ Color::WHITE, Color::BLUE);
+ }
+
+ Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, -1.0f).setPosition(layer, 0, 32).apply();
+ {
+ SCOPED_TRACE("FLIP_V");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::WHITE,
+ Color::RED, Color::GREEN);
+ }
+
+ Transaction().setMatrix(layer, 0.0f, 1.0f, -1.0f, 0.0f).setPosition(layer, 32, 0).apply();
+ {
+ SCOPED_TRACE("ROT_90");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::RED,
+ Color::WHITE, Color::GREEN);
+ }
+
+ Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).setPosition(layer, 0, 0).apply();
+ {
+ SCOPED_TRACE("SCALE");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 64, 64), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE, true /* filtered */);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetMatrixBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ Transaction()
+ .setMatrix(layer, 1.0f, 0.0f, 0.0f, 1.0f)
+ .setFrame(layer, Rect(0, 0, 32, 32))
+ .apply();
+ {
+ SCOPED_TRACE("IDENTITY");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE);
+ }
+
+ Transaction().setMatrix(layer, -1.0f, 0.0f, 0.0f, 1.0f).apply();
+ {
+ SCOPED_TRACE("FLIP_H");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE);
+ }
+
+ Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, -1.0f).apply();
+ {
+ SCOPED_TRACE("FLIP_V");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE);
+ }
+
+ Transaction().setMatrix(layer, 0.0f, 1.0f, -1.0f, 0.0f).apply();
+ {
+ SCOPED_TRACE("ROT_90");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE);
+ }
+
+ Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).apply();
+ {
+ SCOPED_TRACE("SCALE");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetMatrixRot45_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ const float rot = M_SQRT1_2; // 45 degrees
+ const float trans = M_SQRT2 * 16.0f;
+ Transaction().setMatrix(layer, rot, rot, -rot, rot).setPosition(layer, trans, 0).apply();
+
+ auto shot = getScreenCapture();
+ // check a 8x8 region inside each color
+ auto get8x8Rect = [](int32_t centerX, int32_t centerY) {
+ const int32_t halfL = 4;
+ return Rect(centerX - halfL, centerY - halfL, centerX + halfL, centerY + halfL);
+ };
+ const int32_t unit = int32_t(trans / 2);
+ shot->expectColor(get8x8Rect(2 * unit, 1 * unit), Color::RED);
+ shot->expectColor(get8x8Rect(3 * unit, 2 * unit), Color::GREEN);
+ shot->expectColor(get8x8Rect(1 * unit, 2 * unit), Color::BLUE);
+ shot->expectColor(get8x8Rect(2 * unit, 3 * unit), Color::WHITE);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetMatrixWithResize_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // setMatrix is applied after any pending resize, unlike setPosition
+ Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).setSize(layer, 64, 64).apply();
+ {
+ SCOPED_TRACE("resize pending");
+ auto shot = getScreenCapture();
+ const Rect rect(0, 0, 32, 32);
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
+ {
+ SCOPED_TRACE("resize applied");
+ const Rect rect(0, 0, 128, 128);
+ getScreenCapture()->expectColor(rect, Color::RED);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetMatrixWithScaleToWindow_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // setMatrix is immediate with SCALE_TO_WINDOW, unlike setPosition
+ Transaction()
+ .setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f)
+ .setSize(layer, 64, 64)
+ .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
+ .apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 128, 128), Color::RED);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetOverrideScalingModeBasic_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ // XXX SCALE_CROP is not respected; calling setSize and
+ // setOverrideScalingMode in separate transactions does not work
+ // (b/69315456)
+ Transaction()
+ .setSize(layer, 64, 16)
+ .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
+ .apply();
+ {
+ SCOPED_TRACE("SCALE_TO_WINDOW");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 64, 16), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE, true /* filtered */);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropBasic_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+ const Rect crop(8, 8, 24, 24);
+
+ Transaction().setCrop_legacy(layer, crop).apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(crop, Color::RED);
+ shot->expectBorder(crop, Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+ const Rect crop(8, 8, 24, 24);
+
+ Transaction().setCrop(layer, crop).apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropEmpty_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ {
+ SCOPED_TRACE("empty rect");
+ Transaction().setCrop_legacy(layer, Rect(8, 8, 8, 8)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+
+ {
+ SCOPED_TRACE("negative rect");
+ Transaction().setCrop_legacy(layer, Rect(8, 8, 0, 0)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropEmpty_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+
+ {
+ SCOPED_TRACE("empty rect");
+ Transaction().setCrop(layer, Rect(8, 8, 8, 8)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ }
+
+ {
+ SCOPED_TRACE("negative rect");
+ Transaction().setCrop(layer, Rect(8, 8, 0, 0)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropOutOfBounds_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ Transaction().setCrop_legacy(layer, Rect(-128, -64, 128, 64)).apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropOutOfBounds_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 64, ISurfaceComposerClient::eFXSurfaceBufferState));
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 64, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 16), Color::BLUE);
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 16, 32, 64), Color::RED);
+
+ Transaction().setFrame(layer, Rect(0, 0, 64, 64)).apply();
+
+ Transaction().setBuffer(layer, buffer).apply();
+
+ // Partially out of bounds in the negative (upper left) direction
+ Transaction().setCrop(layer, Rect(-128, -128, 32, 16)).apply();
+ {
+ SCOPED_TRACE("out of bounds, negative (upper left) direction");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 64, 64), Color::BLUE);
+ shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK);
+ }
+
+ // Partially out of bounds in the positive (lower right) direction
+ Transaction().setCrop(layer, Rect(0, 16, 128, 128)).apply();
+ {
+ SCOPED_TRACE("out of bounds, positive (lower right) direction");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 64, 64), Color::RED);
+ shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK);
+ }
+
+ // Fully out of buffer space bounds
+ Transaction().setCrop(layer, Rect(-128, -128, -1, -1)).apply();
+ {
+ SCOPED_TRACE("Fully out of bounds");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 64, 16), Color::BLUE);
+ shot->expectColor(Rect(0, 16, 64, 64), Color::RED);
+ shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropWithTranslation_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ const Point position(32, 32);
+ const Rect crop(8, 8, 24, 24);
+ Transaction().setPosition(layer, position.x, position.y).setCrop_legacy(layer, crop).apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(crop + position, Color::RED);
+ shot->expectBorder(crop + position, Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropWithTranslation_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+
+ const Rect frame(32, 32, 64, 64);
+ const Rect crop(8, 8, 24, 24);
+ Transaction().setFrame(layer, frame).setCrop(layer, crop).apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(frame, Color::RED);
+ shot->expectBorder(frame, Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropWithScale_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // crop_legacy is affected by matrix
+ Transaction()
+ .setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f)
+ .setCrop_legacy(layer, Rect(8, 8, 24, 24))
+ .apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(16, 16, 48, 48), Color::RED);
+ shot->expectBorder(Rect(16, 16, 48, 48), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropWithResize_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // setCrop_legacy is applied immediately by default, with or without resize pending
+ Transaction().setCrop_legacy(layer, Rect(8, 8, 24, 24)).setSize(layer, 16, 16).apply();
+ {
+ SCOPED_TRACE("resize pending");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(8, 8, 24, 24), Color::RED);
+ shot->expectBorder(Rect(8, 8, 24, 24), Color::BLACK);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 16, 16));
+ {
+ SCOPED_TRACE("resize applied");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(8, 8, 16, 16), Color::RED);
+ shot->expectBorder(Rect(8, 8, 16, 16), Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+ const Rect frame(8, 8, 24, 24);
+
+ Transaction().setFrame(layer, frame).apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(frame, Color::RED);
+ shot->expectBorder(frame, Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameEmpty_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+
+ {
+ SCOPED_TRACE("empty rect");
+ Transaction().setFrame(layer, Rect(8, 8, 8, 8)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+
+ {
+ SCOPED_TRACE("negative rect");
+ Transaction().setFrame(layer, Rect(8, 8, 0, 0)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameDefaultParentless_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 10, 10));
+
+ // A parentless layer will default to a frame with the same size as the buffer
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameDefaultBSParent_BufferState) {
+ sp<SurfaceControl> parent, child;
+ ASSERT_NO_FATAL_FAILURE(
+ parent = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(parent, Color::RED, 32, 32));
+ Transaction().setFrame(parent, Rect(0, 0, 32, 32)).apply();
+
+ ASSERT_NO_FATAL_FAILURE(
+ child = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(child, Color::BLUE, 10, 10));
+
+ Transaction().reparent(child, parent->getHandle()).apply();
+
+ // A layer will default to the frame of its parent
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
+ shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameDefaultBQParent_BufferState) {
+ sp<SurfaceControl> parent, child;
+ ASSERT_NO_FATAL_FAILURE(parent = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(parent, Color::RED, 32, 32));
+
+ ASSERT_NO_FATAL_FAILURE(
+ child = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(child, Color::BLUE, 10, 10));
+
+ Transaction().reparent(child, parent->getHandle()).apply();
+
+ // A layer will default to the frame of its parent
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
+ shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameUpdate_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+ Transaction().setFrame(layer, Rect(0, 0, 32, 32)).apply();
+
+ std::this_thread::sleep_for(500ms);
+
+ Transaction().setFrame(layer, Rect(16, 16, 48, 48)).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(16, 16, 48, 48), Color::RED);
+ shot->expectBorder(Rect(16, 16, 48, 48), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameOutsideBounds_BufferState) {
+ sp<SurfaceControl> parent, child;
+ ASSERT_NO_FATAL_FAILURE(
+ parent = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(
+ child = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ Transaction().reparent(child, parent->getHandle()).apply();
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(parent, Color::RED, 32, 32));
+ Transaction().setFrame(parent, Rect(0, 0, 32, 32)).apply();
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(child, Color::BLUE, 10, 10));
+ Transaction().setFrame(child, Rect(0, 16, 32, 32)).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 16), Color::RED);
+ shot->expectColor(Rect(0, 16, 32, 32), Color::BLUE);
+ shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBufferBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBufferMultipleBuffers_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+
+ {
+ SCOPED_TRACE("set buffer 1");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::BLUE, 32, 32));
+
+ {
+ SCOPED_TRACE("set buffer 2");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLUE);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+
+ {
+ SCOPED_TRACE("set buffer 3");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBufferMultipleLayers_BufferState) {
+ sp<SurfaceControl> layer1;
+ ASSERT_NO_FATAL_FAILURE(
+ layer1 = createLayer("test", 64, 64, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<SurfaceControl> layer2;
+ ASSERT_NO_FATAL_FAILURE(
+ layer2 = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer1, Color::RED, 64, 64));
+
+ Transaction().setFrame(layer1, Rect(0, 0, 64, 64)).apply();
+ {
+ SCOPED_TRACE("set layer 1 buffer red");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 64, 64), Color::RED);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer2, Color::BLUE, 32, 32));
+
+ Transaction().setFrame(layer2, Rect(0, 0, 32, 32)).apply();
+ {
+ SCOPED_TRACE("set layer 2 buffer blue");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
+ shot->expectColor(Rect(0, 32, 64, 64), Color::RED);
+ shot->expectColor(Rect(0, 32, 32, 64), Color::RED);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer1, Color::GREEN, 64, 64));
+ {
+ SCOPED_TRACE("set layer 1 buffer green");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
+ shot->expectColor(Rect(0, 32, 64, 64), Color::GREEN);
+ shot->expectColor(Rect(0, 32, 32, 64), Color::GREEN);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer2, Color::WHITE, 32, 32));
+
+ {
+ SCOPED_TRACE("set layer 2 buffer white");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::WHITE);
+ shot->expectColor(Rect(0, 32, 64, 64), Color::GREEN);
+ shot->expectColor(Rect(0, 32, 32, 64), Color::GREEN);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBufferCaching_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ std::array<Color, 4> colors = {Color::RED, Color::BLUE, Color::WHITE, Color::GREEN};
+
+ std::array<sp<GraphicBuffer>, 10> buffers;
+
+ size_t idx = 0;
+ for (auto& buffer : buffers) {
+ buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ Color color = colors[idx % colors.size()];
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
+ idx++;
+ }
+
+ // Set each buffer twice. The first time adds it to the cache, the second time tests that the
+ // cache is working.
+ idx = 0;
+ for (auto& buffer : buffers) {
+ for (int i = 0; i < 2; i++) {
+ Transaction().setBuffer(layer, buffer).apply();
+
+ Color color = colors[idx % colors.size()];
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), color);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+ }
+ idx++;
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBufferCaching_LeastRecentlyUsed_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ std::array<Color, 4> colors = {Color::RED, Color::BLUE, Color::WHITE, Color::GREEN};
+
+ std::array<sp<GraphicBuffer>, 70> buffers;
+
+ size_t idx = 0;
+ for (auto& buffer : buffers) {
+ buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ Color color = colors[idx % colors.size()];
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
+ idx++;
+ }
+
+ // Set each buffer twice. The first time adds it to the cache, the second time tests that the
+ // cache is working.
+ idx = 0;
+ for (auto& buffer : buffers) {
+ for (int i = 0; i < 2; i++) {
+ Transaction().setBuffer(layer, buffer).apply();
+
+ Color color = colors[idx % colors.size()];
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), color);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+ }
+ idx++;
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBufferCaching_DestroyedBuffer_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ std::array<Color, 4> colors = {Color::RED, Color::BLUE, Color::WHITE, Color::GREEN};
+
+ std::array<sp<GraphicBuffer>, 65> buffers;
+
+ size_t idx = 0;
+ for (auto& buffer : buffers) {
+ buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ Color color = colors[idx % colors.size()];
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
+ idx++;
+ }
+
+ // Set each buffer twice. The first time adds it to the cache, the second time tests that the
+ // cache is working.
+ idx = 0;
+ for (auto& buffer : buffers) {
+ for (int i = 0; i < 2; i++) {
+ Transaction().setBuffer(layer, buffer).apply();
+
+ Color color = colors[idx % colors.size()];
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), color);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+ }
+ if (idx == 0) {
+ buffers[0].clear();
+ }
+ idx++;
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransformRotate90_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ Transaction()
+ .setFrame(layer, Rect(0, 0, 32, 32))
+ .setTransform(layer, NATIVE_WINDOW_TRANSFORM_ROT_90)
+ .apply();
+
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::RED, Color::WHITE,
+ Color::GREEN, true /* filtered */);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransformFlipH_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ Transaction()
+ .setFrame(layer, Rect(0, 0, 32, 32))
+ .setTransform(layer, NATIVE_WINDOW_TRANSFORM_FLIP_H)
+ .apply();
+
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::GREEN, Color::RED, Color::WHITE,
+ Color::BLUE, true /* filtered */);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransformFlipV_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ Transaction()
+ .setFrame(layer, Rect(0, 0, 32, 32))
+ .setTransform(layer, NATIVE_WINDOW_TRANSFORM_FLIP_V)
+ .apply();
+
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::WHITE, Color::RED,
+ Color::GREEN, true /* filtered */);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFenceBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ Transaction transaction;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
+
+ sp<Fence> fence;
+ if (getBuffer(nullptr, &fence) != NO_ERROR) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ Transaction().setBuffer(layer, buffer).setAcquireFence(layer, fence).apply();
+
+ status_t status = fence->wait(1000);
+ ASSERT_NE(static_cast<status_t>(Fence::Status::Unsignaled), status);
+ std::this_thread::sleep_for(200ms);
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFenceNull_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
+
+ sp<Fence> fence = Fence::NO_FENCE;
+
+ Transaction().setBuffer(layer, buffer).setAcquireFence(layer, fence).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetDataspaceBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
+
+ Transaction().setBuffer(layer, buffer).setDataspace(layer, ui::Dataspace::UNKNOWN).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetHdrMetadataBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
+
+ HdrMetadata hdrMetadata;
+ hdrMetadata.validTypes = 0;
+ Transaction().setBuffer(layer, buffer).setHdrMetadata(layer, hdrMetadata).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetSurfaceDamageRegionBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
+
+ Region region;
+ region.set(32, 32);
+ Transaction().setBuffer(layer, buffer).setSurfaceDamageRegion(layer, region).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetApiBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
+
+ Transaction().setBuffer(layer, buffer).setApi(layer, NATIVE_WINDOW_API_CPU).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorTransformBasic) {
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(colorLayer =
+ createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+ Transaction()
+ .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setLayer(colorLayer, mLayerZBase + 1)
+ .apply();
+ {
+ SCOPED_TRACE("default color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+
+ const half3 color(50.0f / 255.0f, 100.0f / 255.0f, 150.0f / 255.0f);
+ half3 expected = color;
+ mat3 matrix;
+ matrix[0][0] = 0.3;
+ matrix[1][0] = 0.59;
+ matrix[2][0] = 0.11;
+ matrix[0][1] = 0.3;
+ matrix[1][1] = 0.59;
+ matrix[2][1] = 0.11;
+ matrix[0][2] = 0.3;
+ matrix[1][2] = 0.59;
+ matrix[2][2] = 0.11;
+
+ // degamma before applying the matrix
+ if (mColorManagementUsed) {
+ ColorTransformHelper::DegammaColor(expected);
+ }
+
+ ColorTransformHelper::applyMatrix(expected, matrix);
+
+ if (mColorManagementUsed) {
+ ColorTransformHelper::GammaColor(expected);
+ }
+
+ const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
+ uint8_t(expected.b * 255), 255};
+
+ // this is handwavy, but the precison loss scaled by 255 (8-bit per
+ // channel) should be less than one
+ const uint8_t tolerance = 1;
+
+ Transaction().setColor(colorLayer, color).setColorTransform(colorLayer, matrix, vec3()).apply();
+ {
+ SCOPED_TRACE("new color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expectedColor, tolerance);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorTransformOnParent) {
+ sp<SurfaceControl> parentLayer;
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parent", 0 /* buffer width */,
+ 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceContainer));
+ ASSERT_NO_FATAL_FAILURE(
+ colorLayer = createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect, parentLayer.get()));
+
+ Transaction()
+ .setCrop_legacy(parentLayer, Rect(0, 0, 100, 100))
+ .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setLayer(parentLayer, mLayerZBase + 1)
+ .apply();
+ {
+ SCOPED_TRACE("default color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+
+ const half3 color(50.0f / 255.0f, 100.0f / 255.0f, 150.0f / 255.0f);
+ half3 expected = color;
+ mat3 matrix;
+ matrix[0][0] = 0.3;
+ matrix[1][0] = 0.59;
+ matrix[2][0] = 0.11;
+ matrix[0][1] = 0.3;
+ matrix[1][1] = 0.59;
+ matrix[2][1] = 0.11;
+ matrix[0][2] = 0.3;
+ matrix[1][2] = 0.59;
+ matrix[2][2] = 0.11;
+
+ // degamma before applying the matrix
+ if (mColorManagementUsed) {
+ ColorTransformHelper::DegammaColor(expected);
+ }
+
+ ColorTransformHelper::applyMatrix(expected, matrix);
+
+ if (mColorManagementUsed) {
+ ColorTransformHelper::GammaColor(expected);
+ }
+
+ const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
+ uint8_t(expected.b * 255), 255};
+
+ // this is handwavy, but the precison loss scaled by 255 (8-bit per
+ // channel) should be less than one
+ const uint8_t tolerance = 1;
+
+ Transaction()
+ .setColor(colorLayer, color)
+ .setColorTransform(parentLayer, matrix, vec3())
+ .apply();
+ {
+ SCOPED_TRACE("new color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expectedColor, tolerance);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorTransformOnChildAndParent) {
+ sp<SurfaceControl> parentLayer;
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parent", 0 /* buffer width */,
+ 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceContainer));
+ ASSERT_NO_FATAL_FAILURE(
+ colorLayer = createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect, parentLayer.get()));
+
+ Transaction()
+ .setCrop_legacy(parentLayer, Rect(0, 0, 100, 100))
+ .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setLayer(parentLayer, mLayerZBase + 1)
+ .apply();
+ {
+ SCOPED_TRACE("default color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+
+ const half3 color(50.0f / 255.0f, 100.0f / 255.0f, 150.0f / 255.0f);
+ half3 expected = color;
+ mat3 matrixChild;
+ matrixChild[0][0] = 0.3;
+ matrixChild[1][0] = 0.59;
+ matrixChild[2][0] = 0.11;
+ matrixChild[0][1] = 0.3;
+ matrixChild[1][1] = 0.59;
+ matrixChild[2][1] = 0.11;
+ matrixChild[0][2] = 0.3;
+ matrixChild[1][2] = 0.59;
+ matrixChild[2][2] = 0.11;
+ mat3 matrixParent;
+ matrixParent[0][0] = 0.2;
+ matrixParent[1][0] = 0.4;
+ matrixParent[2][0] = 0.10;
+ matrixParent[0][1] = 0.2;
+ matrixParent[1][1] = 0.4;
+ matrixParent[2][1] = 0.10;
+ matrixParent[0][2] = 0.2;
+ matrixParent[1][2] = 0.4;
+ matrixParent[2][2] = 0.10;
+
+ // degamma before applying the matrix
+ if (mColorManagementUsed) {
+ ColorTransformHelper::DegammaColor(expected);
+ }
+
+ ColorTransformHelper::applyMatrix(expected, matrixChild);
+ ColorTransformHelper::applyMatrix(expected, matrixParent);
+
+ if (mColorManagementUsed) {
+ ColorTransformHelper::GammaColor(expected);
+ }
+
+ const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
+ uint8_t(expected.b * 255), 255};
+
+ // this is handwavy, but the precison loss scaled by 255 (8-bit per
+ // channel) should be less than one
+ const uint8_t tolerance = 1;
+
+ Transaction()
+ .setColor(colorLayer, color)
+ .setColorTransform(parentLayer, matrixParent, vec3())
+ .setColorTransform(colorLayer, matrixChild, vec3())
+ .apply();
+ {
+ SCOPED_TRACE("new color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expectedColor, tolerance);
+ }
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerTransactionTest.h b/services/surfaceflinger/tests/LayerTransactionTest.h
new file mode 100644
index 0000000..f3e11d8
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerTransactionTest.h
@@ -0,0 +1,296 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gtest/gtest.h>
+#include <gui/ISurfaceComposer.h>
+#include <gui/SurfaceComposerClient.h>
+#include <private/gui/ComposerService.h>
+#include <ui/DisplayConfig.h>
+
+#include "BufferGenerator.h"
+#include "utils/ScreenshotUtils.h"
+#include "utils/TransactionUtils.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+class LayerTransactionTest : public ::testing::Test {
+protected:
+ void SetUp() override {
+ mClient = new SurfaceComposerClient;
+ ASSERT_EQ(NO_ERROR, mClient->initCheck()) << "failed to create SurfaceComposerClient";
+
+ ASSERT_NO_FATAL_FAILURE(SetUpDisplay());
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ ASSERT_NO_FATAL_FAILURE(sf->getColorManagement(&mColorManagementUsed));
+ }
+
+ virtual void TearDown() {
+ mBlackBgSurface = 0;
+ mClient->dispose();
+ mClient = 0;
+ }
+
+ virtual sp<SurfaceControl> createLayer(const sp<SurfaceComposerClient>& client,
+ const char* name, uint32_t width, uint32_t height,
+ uint32_t flags = 0, SurfaceControl* parent = nullptr,
+ uint32_t* outTransformHint = nullptr,
+ PixelFormat format = PIXEL_FORMAT_RGBA_8888) {
+ auto layer =
+ createSurface(client, name, width, height, format, flags, parent, outTransformHint);
+
+ Transaction t;
+ t.setLayerStack(layer, mDisplayLayerStack).setLayer(layer, mLayerZBase);
+
+ status_t error = t.apply();
+ if (error != NO_ERROR) {
+ ADD_FAILURE() << "failed to initialize SurfaceControl";
+ layer.clear();
+ }
+
+ return layer;
+ }
+
+ virtual sp<SurfaceControl> createSurface(const sp<SurfaceComposerClient>& client,
+ const char* name, uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t flags,
+ SurfaceControl* parent = nullptr,
+ uint32_t* outTransformHint = nullptr) {
+ auto layer = client->createSurface(String8(name), width, height, format, flags, parent,
+ LayerMetadata(), outTransformHint);
+ EXPECT_NE(nullptr, layer.get()) << "failed to create SurfaceControl";
+ return layer;
+ }
+
+ virtual sp<SurfaceControl> createLayer(const char* name, uint32_t width, uint32_t height,
+ uint32_t flags = 0, SurfaceControl* parent = nullptr,
+ uint32_t* outTransformHint = nullptr,
+ PixelFormat format = PIXEL_FORMAT_RGBA_8888) {
+ return createLayer(mClient, name, width, height, flags, parent, outTransformHint, format);
+ }
+
+ sp<SurfaceControl> createColorLayer(const char* name, const Color& color,
+ SurfaceControl* parent = nullptr) {
+ auto colorLayer = createSurface(mClient, name, 0 /* buffer width */, 0 /* buffer height */,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, parent);
+ asTransaction([&](Transaction& t) {
+ t.setColor(colorLayer, half3{color.r / 255.0f, color.g / 255.0f, color.b / 255.0f});
+ t.setAlpha(colorLayer, color.a / 255.0f);
+ });
+ return colorLayer;
+ }
+
+ ANativeWindow_Buffer getBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) {
+ // wait for previous transactions (such as setSize) to complete
+ Transaction().apply(true);
+
+ ANativeWindow_Buffer buffer = {};
+ EXPECT_EQ(NO_ERROR, layer->getSurface()->lock(&buffer, nullptr));
+
+ return buffer;
+ }
+
+ void postBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) {
+ ASSERT_EQ(NO_ERROR, layer->getSurface()->unlockAndPost());
+
+ // wait for the newly posted buffer to be latched
+ waitForLayerBuffers();
+ }
+
+ virtual void fillBufferQueueLayerColor(const sp<SurfaceControl>& layer, const Color& color,
+ int32_t bufferWidth, int32_t bufferHeight) {
+ ANativeWindow_Buffer buffer;
+ ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
+ TransactionUtils::fillANativeWindowBufferColor(buffer,
+ Rect(0, 0, bufferWidth, bufferHeight),
+ color);
+ postBufferQueueLayerBuffer(layer);
+ }
+
+ virtual void fillBufferStateLayerColor(const sp<SurfaceControl>& layer, const Color& color,
+ int32_t bufferWidth, int32_t bufferHeight) {
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, bufferWidth, bufferHeight),
+ color);
+ Transaction().setBuffer(layer, buffer).apply();
+ }
+
+ void fillLayerColor(uint32_t mLayerType, const sp<SurfaceControl>& layer, const Color& color,
+ int32_t bufferWidth, int32_t bufferHeight) {
+ switch (mLayerType) {
+ case ISurfaceComposerClient::eFXSurfaceBufferQueue:
+ fillBufferQueueLayerColor(layer, color, bufferWidth, bufferHeight);
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ fillBufferStateLayerColor(layer, color, bufferWidth, bufferHeight);
+ break;
+ default:
+ ASSERT_TRUE(false) << "unsupported layer type: " << mLayerType;
+ }
+ }
+
+ void fillLayerQuadrant(uint32_t mLayerType, const sp<SurfaceControl>& layer,
+ int32_t bufferWidth, int32_t bufferHeight, const Color& topLeft,
+ const Color& topRight, const Color& bottomLeft,
+ const Color& bottomRight) {
+ switch (mLayerType) {
+ case ISurfaceComposerClient::eFXSurfaceBufferQueue:
+ fillBufferQueueLayerQuadrant(layer, bufferWidth, bufferHeight, topLeft, topRight,
+ bottomLeft, bottomRight);
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ fillBufferStateLayerQuadrant(layer, bufferWidth, bufferHeight, topLeft, topRight,
+ bottomLeft, bottomRight);
+ break;
+ default:
+ ASSERT_TRUE(false) << "unsupported layer type: " << mLayerType;
+ }
+ }
+
+ virtual void fillBufferQueueLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth,
+ int32_t bufferHeight, const Color& topLeft,
+ const Color& topRight, const Color& bottomLeft,
+ const Color& bottomRight) {
+ ANativeWindow_Buffer buffer;
+ ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
+ ASSERT_TRUE(bufferWidth % 2 == 0 && bufferHeight % 2 == 0);
+
+ const int32_t halfW = bufferWidth / 2;
+ const int32_t halfH = bufferHeight / 2;
+ TransactionUtils::fillANativeWindowBufferColor(buffer, Rect(0, 0, halfW, halfH), topLeft);
+ TransactionUtils::fillANativeWindowBufferColor(buffer, Rect(halfW, 0, bufferWidth, halfH),
+ topRight);
+ TransactionUtils::fillANativeWindowBufferColor(buffer, Rect(0, halfH, halfW, bufferHeight),
+ bottomLeft);
+ TransactionUtils::fillANativeWindowBufferColor(buffer,
+ Rect(halfW, halfH, bufferWidth,
+ bufferHeight),
+ bottomRight);
+
+ postBufferQueueLayerBuffer(layer);
+ }
+
+ virtual void fillBufferStateLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth,
+ int32_t bufferHeight, const Color& topLeft,
+ const Color& topRight, const Color& bottomLeft,
+ const Color& bottomRight) {
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+
+ ASSERT_TRUE(bufferWidth % 2 == 0 && bufferHeight % 2 == 0);
+
+ const int32_t halfW = bufferWidth / 2;
+ const int32_t halfH = bufferHeight / 2;
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, halfW, halfH), topLeft);
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(halfW, 0, bufferWidth, halfH),
+ topRight);
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, halfH, halfW, bufferHeight),
+ bottomLeft);
+ TransactionUtils::fillGraphicBufferColor(buffer,
+ Rect(halfW, halfH, bufferWidth, bufferHeight),
+ bottomRight);
+
+ Transaction().setBuffer(layer, buffer).setSize(layer, bufferWidth, bufferHeight).apply();
+ }
+
+ std::unique_ptr<ScreenCapture> screenshot() {
+ std::unique_ptr<ScreenCapture> screenshot;
+ ScreenCapture::captureScreen(&screenshot);
+ return screenshot;
+ }
+
+ void asTransaction(const std::function<void(Transaction&)>& exec) {
+ Transaction t;
+ exec(t);
+ t.apply(true);
+ }
+
+ static status_t getBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) {
+ static BufferGenerator bufferGenerator;
+ return bufferGenerator.get(outBuffer, outFence);
+ }
+
+ sp<SurfaceComposerClient> mClient;
+
+ sp<IBinder> mDisplay;
+ uint32_t mDisplayWidth;
+ uint32_t mDisplayHeight;
+ uint32_t mDisplayLayerStack;
+ Rect mDisplayRect = Rect::INVALID_RECT;
+
+ // leave room for ~256 layers
+ const int32_t mLayerZBase = std::numeric_limits<int32_t>::max() - 256;
+
+ sp<SurfaceControl> mBlackBgSurface;
+ bool mColorManagementUsed;
+
+private:
+ void SetUpDisplay() {
+ mDisplay = mClient->getInternalDisplayToken();
+ ASSERT_FALSE(mDisplay == nullptr) << "failed to get display";
+
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(mDisplay, &config));
+ mDisplayRect = Rect(config.resolution);
+ mDisplayWidth = mDisplayRect.getWidth();
+ mDisplayHeight = mDisplayRect.getHeight();
+
+ // After a new buffer is queued, SurfaceFlinger is notified and will
+ // latch the new buffer on next vsync. Let's heuristically wait for 3
+ // vsyncs.
+ mBufferPostDelay = static_cast<int32_t>(1e6 / config.refreshRate) * 3;
+
+ mDisplayLayerStack = 0;
+
+ mBlackBgSurface =
+ createSurface(mClient, "BaseSurface", 0 /* buffer width */, 0 /* buffer height */,
+ PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceEffect);
+
+ // set layer stack (b/68888219)
+ Transaction t;
+ t.setDisplayLayerStack(mDisplay, mDisplayLayerStack);
+ t.setCrop_legacy(mBlackBgSurface, Rect(0, 0, mDisplayWidth, mDisplayHeight));
+ t.setLayerStack(mBlackBgSurface, mDisplayLayerStack);
+ t.setColor(mBlackBgSurface, half3{0, 0, 0});
+ t.setLayer(mBlackBgSurface, mLayerZBase);
+ t.apply();
+ }
+
+ void waitForLayerBuffers() {
+ // Request an empty transaction to get applied synchronously to ensure the buffer is
+ // latched.
+ Transaction().apply(true);
+ usleep(mBufferPostDelay);
+ }
+
+ int32_t mBufferPostDelay;
+
+ friend class LayerRenderPathTestHarness;
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/tests/LayerTransaction_test.cpp b/services/surfaceflinger/tests/LayerTransaction_test.cpp
new file mode 100644
index 0000000..97cba63
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerTransaction_test.cpp
@@ -0,0 +1,199 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <private/android_filesystem_config.h>
+#include <thread>
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+TEST_F(LayerTransactionTest, SetFlagsSecureEUidSystem) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<GraphicBuffer> outBuffer;
+ Transaction()
+ .setFlags(layer, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure)
+ .apply(true);
+ ASSERT_EQ(PERMISSION_DENIED,
+ composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
+
+ UIDFaker f(AID_SYSTEM);
+
+ // By default the system can capture screenshots with secure layers but they
+ // will be blacked out
+ ASSERT_EQ(NO_ERROR, composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
+
+ {
+ SCOPED_TRACE("as system");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+
+ // Here we pass captureSecureLayers = true and since we are AID_SYSTEM we should be able
+ // to receive them...we are expected to take care with the results.
+ bool outCapturedSecureLayers;
+ ASSERT_EQ(NO_ERROR,
+ composer->captureScreen(mDisplay, &outBuffer, outCapturedSecureLayers,
+ ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(), 0,
+ 0, false, ui::ROTATION_0, true));
+ ASSERT_EQ(true, outCapturedSecureLayers);
+ ScreenCapture sc(outBuffer);
+ sc.expectColor(Rect(0, 0, 32, 32), Color::RED);
+}
+
+TEST_F(LayerTransactionTest, SetTransformToDisplayInverse_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ Transaction().setTransformToDisplayInverse(layer, false).apply();
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::GREEN, 32, 32));
+
+ Transaction().setTransformToDisplayInverse(layer, true).apply();
+}
+
+TEST_F(LayerTransactionTest, SetSidebandStreamNull_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ // verify this doesn't cause a crash
+ Transaction().setSidebandStream(layer, nullptr).apply();
+}
+
+TEST_F(LayerTransactionTest, ReparentToSelf) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+ Transaction().reparent(layer, layer->getHandle()).apply();
+
+ {
+ // We expect the transaction to be silently dropped, but for SurfaceFlinger
+ // to still be functioning.
+ SCOPED_TRACE("after reparent to self");
+ const Rect rect(0, 0, 32, 32);
+ auto shot = screenshot();
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+}
+
+// This test ensures that when we drop an app buffer in SurfaceFlinger, we merge
+// the dropped buffer's damage region into the next buffer's damage region. If
+// we don't do this, we'll report an incorrect damage region to hardware
+// composer, resulting in broken rendering. This test checks the BufferQueue
+// case.
+//
+// Unfortunately, we don't currently have a way to inspect the damage region
+// SurfaceFlinger sends to hardware composer from a test, so this test requires
+// the dev to manually watch the device's screen during the test to spot broken
+// rendering. Because the results can't be automatically verified, this test is
+// marked disabled.
+TEST_F(LayerTransactionTest, DISABLED_BufferQueueLayerMergeDamageRegionWhenDroppingBuffers) {
+ const int width = mDisplayWidth;
+ const int height = mDisplayHeight;
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
+ const auto producer = layer->getIGraphicBufferProducer();
+ const sp<IProducerListener> dummyListener(new DummyProducerListener);
+ IGraphicBufferProducer::QueueBufferOutput queueBufferOutput;
+ ASSERT_EQ(OK,
+ producer->connect(dummyListener, NATIVE_WINDOW_API_CPU, true, &queueBufferOutput));
+
+ std::map<int, sp<GraphicBuffer>> slotMap;
+ auto slotToBuffer = [&](int slot, sp<GraphicBuffer>* buf) {
+ ASSERT_NE(nullptr, buf);
+ const auto iter = slotMap.find(slot);
+ ASSERT_NE(slotMap.end(), iter);
+ *buf = iter->second;
+ };
+
+ auto dequeue = [&](int* outSlot) {
+ ASSERT_NE(nullptr, outSlot);
+ *outSlot = -1;
+ int slot;
+ sp<Fence> fence;
+ uint64_t age;
+ FrameEventHistoryDelta timestamps;
+ const status_t dequeueResult =
+ producer->dequeueBuffer(&slot, &fence, width, height, PIXEL_FORMAT_RGBA_8888,
+ GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
+ &age, ×tamps);
+ if (dequeueResult == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
+ sp<GraphicBuffer> newBuf;
+ ASSERT_EQ(OK, producer->requestBuffer(slot, &newBuf));
+ ASSERT_NE(nullptr, newBuf.get());
+ slotMap[slot] = newBuf;
+ } else {
+ ASSERT_EQ(OK, dequeueResult);
+ }
+ *outSlot = slot;
+ };
+
+ auto queue = [&](int slot, const Region& damage, nsecs_t displayTime) {
+ IGraphicBufferProducer::QueueBufferInput input(
+ /*timestamp=*/displayTime, /*isAutoTimestamp=*/false, HAL_DATASPACE_UNKNOWN,
+ /*crop=*/Rect::EMPTY_RECT, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW,
+ /*transform=*/0, Fence::NO_FENCE);
+ input.setSurfaceDamage(damage);
+ IGraphicBufferProducer::QueueBufferOutput output;
+ ASSERT_EQ(OK, producer->queueBuffer(slot, input, &output));
+ };
+
+ auto fillAndPostBuffers = [&](const Color& color) {
+ int slot1;
+ ASSERT_NO_FATAL_FAILURE(dequeue(&slot1));
+ int slot2;
+ ASSERT_NO_FATAL_FAILURE(dequeue(&slot2));
+
+ sp<GraphicBuffer> buf1;
+ ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot1, &buf1));
+ sp<GraphicBuffer> buf2;
+ ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot2, &buf2));
+ TransactionUtils::fillGraphicBufferColor(buf1, Rect(width, height), color);
+ TransactionUtils::fillGraphicBufferColor(buf2, Rect(width, height), color);
+
+ const auto displayTime = systemTime() + milliseconds_to_nanoseconds(100);
+ ASSERT_NO_FATAL_FAILURE(queue(slot1, Region::INVALID_REGION, displayTime));
+ ASSERT_NO_FATAL_FAILURE(
+ queue(slot2, Region(Rect(width / 3, height / 3, 2 * width / 3, 2 * height / 3)),
+ displayTime));
+ };
+
+ const auto startTime = systemTime();
+ const std::array<Color, 3> colors = {Color::RED, Color::GREEN, Color::BLUE};
+ int colorIndex = 0;
+ while (nanoseconds_to_seconds(systemTime() - startTime) < 10) {
+ ASSERT_NO_FATAL_FAILURE(fillAndPostBuffers(colors[colorIndex++ % colors.size()]));
+ std::this_thread::sleep_for(1s);
+ }
+
+ ASSERT_EQ(OK, producer->disconnect(NATIVE_WINDOW_API_CPU));
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
new file mode 100644
index 0000000..7d4314f
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
@@ -0,0 +1,477 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <cutils/properties.h>
+#include <gui/BufferItemConsumer.h>
+#include "TransactionTestHarnesses.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+class LayerTypeAndRenderTypeTransactionTest
+ : public LayerTypeTransactionHarness,
+ public ::testing::WithParamInterface<std::tuple<uint32_t, RenderPath>> {
+public:
+ LayerTypeAndRenderTypeTransactionTest()
+ : LayerTypeTransactionHarness(std::get<0>(GetParam())),
+ mRenderPathHarness(LayerRenderPathTestHarness(this, std::get<1>(GetParam()))) {}
+
+ std::unique_ptr<ScreenCapture> getScreenCapture() {
+ return mRenderPathHarness.getScreenCapture();
+ }
+
+protected:
+ LayerRenderPathTestHarness mRenderPathHarness;
+};
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+INSTANTIATE_TEST_CASE_P(
+ LayerTypeAndRenderTypeTransactionTests, LayerTypeAndRenderTypeTransactionTest,
+ ::testing::Combine(
+ ::testing::Values(
+ static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferQueue),
+ static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferState)),
+ ::testing::Values(RenderPath::VIRTUAL_DISPLAY, RenderPath::SCREENSHOT)));
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetSizeInvalid) {
+ // cannot test robustness against invalid sizes (zero or really huge)
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetZBasic) {
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
+
+ Transaction().setLayer(layerR, mLayerZBase + 1).apply();
+ {
+ SCOPED_TRACE("layerR");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+
+ Transaction().setLayer(layerG, mLayerZBase + 2).apply();
+ {
+ SCOPED_TRACE("layerG");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::GREEN);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetRelativeZBug64572777) {
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
+
+ Transaction()
+ .setPosition(layerG, 16, 16)
+ .setRelativeLayer(layerG, layerR->getHandle(), 1)
+ .apply();
+
+ Transaction().reparent(layerG, nullptr).apply();
+
+ // layerG should have been removed
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetFlagsHidden) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
+
+ Transaction().setFlags(layer, layer_state_t::eLayerHidden, layer_state_t::eLayerHidden).apply();
+ {
+ SCOPED_TRACE("layer hidden");
+ getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
+ }
+
+ Transaction().setFlags(layer, 0, layer_state_t::eLayerHidden).apply();
+ {
+ SCOPED_TRACE("layer shown");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetFlagsOpaque) {
+ const Color translucentRed = {100, 0, 0, 100};
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, translucentRed, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
+
+ Transaction()
+ .setLayer(layerR, mLayerZBase + 1)
+ .setFlags(layerR, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque)
+ .apply();
+ {
+ SCOPED_TRACE("layerR opaque");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {100, 0, 0, 255});
+ }
+
+ Transaction().setFlags(layerR, 0, layer_state_t::eLayerOpaque).apply();
+ {
+ SCOPED_TRACE("layerR translucent");
+ const uint8_t g = uint8_t(255 - translucentRed.a);
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {100, g, 0, 255});
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetZNegative) {
+ sp<SurfaceControl> parent =
+ LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceContainer);
+ Transaction().setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight)).apply();
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
+
+ Transaction()
+ .reparent(layerR, parent->getHandle())
+ .reparent(layerG, parent->getHandle())
+ .apply();
+ Transaction().setLayer(layerR, -1).setLayer(layerG, -2).apply();
+ {
+ SCOPED_TRACE("layerR");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+
+ Transaction().setLayer(layerR, -3).apply();
+ {
+ SCOPED_TRACE("layerG");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::GREEN);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetAlphaClamped) {
+ const Color color = {64, 0, 0, 255};
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, color, 32, 32));
+
+ Transaction().setAlpha(layer, 2.0f).apply();
+ {
+ SCOPED_TRACE("clamped to 1.0f");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), color);
+ }
+
+ Transaction().setAlpha(layer, -1.0f).apply();
+ {
+ SCOPED_TRACE("clamped to 0.0f");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadius) {
+ sp<SurfaceControl> layer;
+ const uint8_t size = 64;
+ const uint8_t testArea = 4;
+ const float cornerRadius = 20.0f;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, size, size));
+
+ if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
+ Transaction()
+ .setCornerRadius(layer, cornerRadius)
+ .setCrop_legacy(layer, Rect(0, 0, size, size))
+ .apply();
+ } else {
+ Transaction()
+ .setCornerRadius(layer, cornerRadius)
+ .setFrame(layer, Rect(0, 0, size, size))
+ .apply();
+ }
+ {
+ const uint8_t bottom = size - 1;
+ const uint8_t right = size - 1;
+ auto shot = getScreenCapture();
+ // Transparent corners
+ shot->expectColor(Rect(0, 0, testArea, testArea), Color::BLACK);
+ shot->expectColor(Rect(size - testArea, 0, right, testArea), Color::BLACK);
+ shot->expectColor(Rect(0, bottom - testArea, testArea, bottom), Color::BLACK);
+ shot->expectColor(Rect(size - testArea, bottom - testArea, right, bottom), Color::BLACK);
+ // Solid center
+ shot->expectColor(Rect(size / 2 - testArea / 2, size / 2 - testArea / 2,
+ size / 2 + testArea / 2, size / 2 + testArea / 2),
+ Color::RED);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadiusRotated) {
+ sp<SurfaceControl> parent;
+ sp<SurfaceControl> child;
+ const uint8_t size = 64;
+ const uint8_t testArea = 4;
+ const float cornerRadius = 20.0f;
+ ASSERT_NO_FATAL_FAILURE(parent = createLayer("parent", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(parent, Color::RED, size, size));
+ ASSERT_NO_FATAL_FAILURE(child = createLayer("child", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::GREEN, size, size));
+
+ auto transaction = Transaction()
+ .setCornerRadius(parent, cornerRadius)
+ .setCrop_legacy(parent, Rect(0, 0, size, size))
+ .reparent(child, parent->getHandle())
+ .setPosition(child, 0, size)
+ // Rotate by half PI
+ .setMatrix(child, 0.0f, -1.0f, 1.0f, 0.0f);
+ if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
+ transaction.setCrop_legacy(parent, Rect(0, 0, size, size));
+ } else {
+ transaction.setFrame(parent, Rect(0, 0, size, size));
+ }
+ transaction.apply();
+
+ {
+ const uint8_t bottom = size - 1;
+ const uint8_t right = size - 1;
+ auto shot = getScreenCapture();
+ // Edges are transparent
+ shot->expectColor(Rect(0, 0, testArea, testArea), Color::BLACK);
+ shot->expectColor(Rect(size - testArea, 0, right, testArea), Color::BLACK);
+ shot->expectColor(Rect(0, bottom - testArea, testArea, bottom - testArea), Color::BLACK);
+ shot->expectColor(Rect(right - testArea, bottom - testArea, right, bottom), Color::BLACK);
+ // Solid center
+ shot->expectColor(Rect(size / 2 - testArea / 2, size / 2 - testArea / 2,
+ size / 2 + testArea / 2, size / 2 + testArea / 2),
+ Color::GREEN);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadiusChildCrop) {
+ sp<SurfaceControl> parent;
+ sp<SurfaceControl> child;
+ const uint8_t size = 64;
+ const uint8_t testArea = 4;
+ const float cornerRadius = 20.0f;
+ ASSERT_NO_FATAL_FAILURE(parent = createLayer("parent", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(parent, Color::RED, size, size));
+ ASSERT_NO_FATAL_FAILURE(child = createLayer("child", size, size / 2));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::GREEN, size, size / 2));
+
+ if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
+ Transaction()
+ .setCornerRadius(parent, cornerRadius)
+ .setCrop_legacy(parent, Rect(0, 0, size, size))
+ .reparent(child, parent->getHandle())
+ .setPosition(child, 0, size / 2)
+ .apply();
+ } else {
+ Transaction()
+ .setCornerRadius(parent, cornerRadius)
+ .setFrame(parent, Rect(0, 0, size, size))
+ .reparent(child, parent->getHandle())
+ .setFrame(child, Rect(0, size / 2, size, size))
+ .apply();
+ }
+ {
+ const uint8_t bottom = size - 1;
+ const uint8_t right = size - 1;
+ auto shot = getScreenCapture();
+ // Top edge of child should not have rounded corners because it's translated in the parent
+ shot->expectColor(Rect(0, size / 2, right, static_cast<int>(bottom - cornerRadius)),
+ Color::GREEN);
+ // But bottom edges should have been clipped according to parent bounds
+ shot->expectColor(Rect(0, bottom - testArea, testArea, bottom), Color::BLACK);
+ shot->expectColor(Rect(right - testArea, bottom - testArea, right, bottom), Color::BLACK);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBackgroundBlurRadius) {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("ro.surface_flinger.supports_background_blur", value, "0");
+ if (!atoi(value)) {
+ // This device doesn't support blurs, no-op.
+ return;
+ }
+
+ auto size = 256;
+ auto center = size / 2;
+ auto blurRadius = 50;
+
+ sp<SurfaceControl> backgroundLayer;
+ ASSERT_NO_FATAL_FAILURE(backgroundLayer = createLayer("background", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(backgroundLayer, Color::GREEN, size, size));
+
+ sp<SurfaceControl> leftLayer;
+ ASSERT_NO_FATAL_FAILURE(leftLayer = createLayer("left", size / 2, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(leftLayer, Color::RED, size / 2, size));
+
+ sp<SurfaceControl> blurLayer;
+ ASSERT_NO_FATAL_FAILURE(blurLayer = createLayer("blur", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(blurLayer, Color::TRANSPARENT, size, size));
+
+ Transaction().setBackgroundBlurRadius(blurLayer, blurRadius).apply();
+
+ auto shot = getScreenCapture();
+ // Edges are mixed
+ shot->expectColor(Rect(center - 1, center - 5, center, center + 5), Color{150, 150, 0, 255},
+ 50 /* tolerance */);
+ shot->expectColor(Rect(center, center - 5, center + 1, center + 5), Color{150, 150, 0, 255},
+ 50 /* tolerance */);
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBackgroundBlurRadiusOnMultipleLayers) {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("ro.surface_flinger.supports_background_blur", value, "0");
+ if (!atoi(value)) {
+ // This device doesn't support blurs, no-op.
+ return;
+ }
+
+ auto size = 256;
+ auto center = size / 2;
+ auto blurRadius = 50;
+
+ sp<SurfaceControl> backgroundLayer;
+ ASSERT_NO_FATAL_FAILURE(backgroundLayer = createLayer("background", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(backgroundLayer, Color::GREEN, size, size));
+
+ sp<SurfaceControl> leftLayer;
+ ASSERT_NO_FATAL_FAILURE(leftLayer = createLayer("left", size / 2, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(leftLayer, Color::RED, size / 2, size));
+
+ sp<SurfaceControl> blurLayer1;
+ auto centralSquareSize = size / 2;
+ ASSERT_NO_FATAL_FAILURE(blurLayer1 =
+ createLayer("blur1", centralSquareSize, centralSquareSize));
+ ASSERT_NO_FATAL_FAILURE(
+ fillLayerColor(blurLayer1, Color::BLUE, centralSquareSize, centralSquareSize));
+
+ sp<SurfaceControl> blurLayer2;
+ ASSERT_NO_FATAL_FAILURE(blurLayer2 = createLayer("blur2", size, size));
+ ASSERT_NO_FATAL_FAILURE(
+ fillLayerColor(blurLayer2, Color::TRANSPARENT, centralSquareSize, centralSquareSize));
+
+ Transaction()
+ .setBackgroundBlurRadius(blurLayer1, blurRadius)
+ .setBackgroundBlurRadius(blurLayer2, blurRadius)
+ .apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(center - 5, center - 5, center, center), Color{100, 100, 100, 255},
+ 40 /* tolerance */);
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetColorWithBuffer) {
+ sp<SurfaceControl> bufferLayer;
+ ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(bufferLayer, Color::RED, 32, 32));
+
+ // color is ignored
+ Transaction().setColor(bufferLayer, half3(0.0f, 1.0f, 0.0f)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetLayerStackBasic) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
+
+ Transaction().setLayerStack(layer, mDisplayLayerStack + 1).apply();
+ {
+ SCOPED_TRACE("non-existing layer stack");
+ getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
+ }
+
+ Transaction().setLayerStack(layer, mDisplayLayerStack).apply();
+ {
+ SCOPED_TRACE("original layer stack");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBufferFormat) {
+ int32_t width = 100;
+ int32_t height = 100;
+ Rect crop = Rect(0, 0, width, height);
+
+ sp<SurfaceControl> behindLayer = createColorLayer("Behind layer", Color::RED);
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height, 0, nullptr, nullptr,
+ PIXEL_FORMAT_RGBX_8888));
+
+ Transaction()
+ .setLayer(layer, INT32_MAX - 1)
+ .show(layer)
+ .setLayerStack(behindLayer, mDisplayLayerStack)
+ .setCrop_legacy(behindLayer, crop)
+ .setLayer(behindLayer, INT32_MAX - 2)
+ .show(behindLayer)
+ .apply();
+
+ sp<Surface> surface = layer->getSurface();
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(width, height, PIXEL_FORMAT_RGBX_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
+
+ if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
+ Surface::attachAndQueueBufferWithDataspace(surface.get(), buffer, ui::Dataspace::V0_SRGB);
+ } else {
+ Transaction().setBuffer(layer, buffer).apply();
+ }
+
+ {
+ SCOPED_TRACE("Buffer Opaque Format");
+ auto shot = screenshot();
+ shot->expectColor(crop, Color::BLACK);
+ }
+
+ buffer = new GraphicBuffer(width, height, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
+
+ if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
+ Surface::attachAndQueueBufferWithDataspace(surface.get(), buffer, ui::Dataspace::V0_SRGB);
+ } else {
+ Transaction().setBuffer(layer, buffer).apply();
+ }
+
+ {
+ SCOPED_TRACE("Buffer Transparent Format");
+ auto shot = screenshot();
+ shot->expectColor(crop, Color::RED);
+ }
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp
new file mode 100644
index 0000000..84780ba
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp
@@ -0,0 +1,195 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <gui/BufferItemConsumer.h>
+#include "TransactionTestHarnesses.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+class LayerTypeTransactionTest : public LayerTypeTransactionHarness,
+ public ::testing::WithParamInterface<uint32_t> {
+public:
+ LayerTypeTransactionTest() : LayerTypeTransactionHarness(GetParam()) {}
+};
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+INSTANTIATE_TEST_CASE_P(
+ LayerTypeTransactionTests, LayerTypeTransactionTest,
+ ::testing::Values(static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferQueue),
+ static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferState)));
+
+TEST_P(LayerTypeTransactionTest, SetRelativeZNegative) {
+ sp<SurfaceControl> parent =
+ LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceContainer);
+ Transaction().setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight)).apply();
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+ sp<SurfaceControl> layerB;
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerB = createLayer("test B", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerB, Color::BLUE, 32, 32));
+
+ Transaction().reparent(layerB, parent->getHandle()).apply();
+
+ // layerR = mLayerZBase, layerG = layerR - 1, layerB = -2
+ Transaction().setRelativeLayer(layerG, layerR->getHandle(), -1).setLayer(layerB, -2).apply();
+
+ std::unique_ptr<ScreenCapture> screenshot;
+ // only layerB is in this range
+ sp<IBinder> parentHandle = parent->getHandle();
+ ScreenCapture::captureLayers(&screenshot, parentHandle, Rect(0, 0, 32, 32));
+ screenshot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
+}
+
+TEST_P(LayerTypeTransactionTest, SetLayerAndRelative) {
+ sp<SurfaceControl> parent =
+ LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect);
+
+ sp<SurfaceControl> childLayer;
+ ASSERT_NO_FATAL_FAILURE(
+ childLayer = LayerTransactionTest::createLayer("childLayer", 0 /* buffer width */,
+ 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect,
+ parent.get()));
+ Transaction()
+ .setColor(childLayer, half3{1.0f, 0.0f, 0.0f})
+ .setColor(parent, half3{0.0f, 0.0f, 0.0f})
+ .show(childLayer)
+ .show(parent)
+ .setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight))
+ .setCrop_legacy(childLayer, Rect(0, 0, 20, 30))
+ .apply();
+
+ Transaction()
+ .setRelativeLayer(childLayer, parent->getHandle(), -1)
+ .setLayer(childLayer, 1)
+ .apply();
+
+ {
+ SCOPED_TRACE("setLayer above");
+ // Set layer should get applied and place the child above.
+ std::unique_ptr<ScreenCapture> screenshot;
+ ScreenCapture::captureScreen(&screenshot);
+ screenshot->expectColor(Rect(0, 0, 20, 30), Color::RED);
+ }
+
+ Transaction()
+ .setLayer(childLayer, 1)
+ .setRelativeLayer(childLayer, parent->getHandle(), -1)
+ .apply();
+
+ {
+ SCOPED_TRACE("setRelative below");
+ // Set relative layer should get applied and place the child below.
+ std::unique_ptr<ScreenCapture> screenshot;
+ ScreenCapture::captureScreen(&screenshot);
+ screenshot->expectColor(Rect(0, 0, 20, 30), Color::BLACK);
+ }
+}
+
+TEST_P(LayerTypeTransactionTest, HideRelativeParentHidesLayer) {
+ sp<SurfaceControl> parent =
+ LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect);
+ sp<SurfaceControl> relativeParent =
+ LayerTransactionTest::createLayer("RelativeParent", 0 /* buffer width */,
+ 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect);
+
+ sp<SurfaceControl> childLayer;
+ ASSERT_NO_FATAL_FAILURE(
+ childLayer = LayerTransactionTest::createLayer("childLayer", 0 /* buffer width */,
+ 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect,
+ parent.get()));
+ Transaction()
+ .setColor(childLayer, half3{1.0f, 0.0f, 0.0f})
+ .setColor(parent, half3{0.0f, 0.0f, 0.0f})
+ .setColor(relativeParent, half3{0.0f, 1.0f, 0.0f})
+ .show(childLayer)
+ .show(parent)
+ .show(relativeParent)
+ .setLayer(parent, mLayerZBase - 1)
+ .setLayer(relativeParent, mLayerZBase)
+ .apply();
+
+ Transaction().setRelativeLayer(childLayer, relativeParent->getHandle(), 1).apply();
+
+ {
+ SCOPED_TRACE("setLayer above");
+ // Set layer should get applied and place the child above.
+ std::unique_ptr<ScreenCapture> screenshot;
+ ScreenCapture::captureScreen(&screenshot);
+ screenshot->expectColor(Rect(0, 0, 20, 30), Color::RED);
+ }
+
+ Transaction().hide(relativeParent).apply();
+
+ {
+ SCOPED_TRACE("hide relative parent");
+ // The relative should no longer be visible.
+ std::unique_ptr<ScreenCapture> screenshot;
+ ScreenCapture::captureScreen(&screenshot);
+ screenshot->expectColor(Rect(0, 0, 20, 30), Color::BLACK);
+ }
+}
+
+TEST_P(LayerTypeTransactionTest, SetFlagsSecure) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
+
+ sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<GraphicBuffer> outBuffer;
+ Transaction()
+ .setFlags(layer, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure)
+ .apply(true);
+ ASSERT_EQ(PERMISSION_DENIED,
+ composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
+
+ Transaction().setFlags(layer, 0, layer_state_t::eLayerSecure).apply(true);
+ ASSERT_EQ(NO_ERROR, composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
+}
+TEST_P(LayerTypeTransactionTest, RefreshRateIsInitialized) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+
+ sp<IBinder> handle = layer->getHandle();
+ ASSERT_TRUE(handle != nullptr);
+
+ FrameStats frameStats;
+ mClient->getLayerFrameStats(handle, &frameStats);
+
+ ASSERT_GT(frameStats.refreshPeriodNano, static_cast<nsecs_t>(0));
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerUpdate_test.cpp b/services/surfaceflinger/tests/LayerUpdate_test.cpp
new file mode 100644
index 0000000..cdd9d92
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerUpdate_test.cpp
@@ -0,0 +1,1719 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+class LayerUpdateTest : public LayerTransactionTest {
+protected:
+ virtual void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ const auto display = SurfaceComposerClient::getInternalDisplayToken();
+ ASSERT_FALSE(display == nullptr);
+
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ const ui::Size& resolution = config.resolution;
+
+ // Background surface
+ mBGSurfaceControl = createLayer(String8("BG Test Surface"), resolution.getWidth(),
+ resolution.getHeight(), 0);
+ ASSERT_TRUE(mBGSurfaceControl != nullptr);
+ ASSERT_TRUE(mBGSurfaceControl->isValid());
+ TransactionUtils::fillSurfaceRGBA8(mBGSurfaceControl, 63, 63, 195);
+
+ // Foreground surface
+ mFGSurfaceControl = createLayer(String8("FG Test Surface"), 64, 64, 0);
+
+ ASSERT_TRUE(mFGSurfaceControl != nullptr);
+ ASSERT_TRUE(mFGSurfaceControl->isValid());
+
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
+
+ // Synchronization surface
+ mSyncSurfaceControl = createLayer(String8("Sync Test Surface"), 1, 1, 0);
+ ASSERT_TRUE(mSyncSurfaceControl != nullptr);
+ ASSERT_TRUE(mSyncSurfaceControl->isValid());
+
+ TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+
+ asTransaction([&](Transaction& t) {
+ t.setDisplayLayerStack(display, 0);
+
+ t.setLayer(mBGSurfaceControl, INT32_MAX - 2).show(mBGSurfaceControl);
+
+ t.setLayer(mFGSurfaceControl, INT32_MAX - 1)
+ .setPosition(mFGSurfaceControl, 64, 64)
+ .show(mFGSurfaceControl);
+
+ t.setLayer(mSyncSurfaceControl, INT32_MAX - 1)
+ .setPosition(mSyncSurfaceControl, resolution.getWidth() - 2,
+ resolution.getHeight() - 2)
+ .show(mSyncSurfaceControl);
+ });
+ }
+
+ virtual void TearDown() {
+ LayerTransactionTest::TearDown();
+ mBGSurfaceControl = 0;
+ mFGSurfaceControl = 0;
+ mSyncSurfaceControl = 0;
+ }
+
+ void waitForPostedBuffers() {
+ // Since the sync surface is in synchronous mode (i.e. double buffered)
+ // posting three buffers to it should ensure that at least two
+ // SurfaceFlinger::handlePageFlip calls have been made, which should
+ // guaranteed that a buffer posted to another Surface has been retired.
+ TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+ TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+ TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+ }
+
+ sp<SurfaceControl> mBGSurfaceControl;
+ sp<SurfaceControl> mFGSurfaceControl;
+
+ // This surface is used to ensure that the buffers posted to
+ // mFGSurfaceControl have been picked up by SurfaceFlinger.
+ sp<SurfaceControl> mSyncSurfaceControl;
+};
+
+TEST_F(LayerUpdateTest, RelativesAreNotDetached) {
+ std::unique_ptr<ScreenCapture> sc;
+
+ sp<SurfaceControl> relative = createLayer(String8("relativeTestSurface"), 10, 10, 0);
+ TransactionUtils::fillSurfaceRGBA8(relative, 10, 10, 10);
+ waitForPostedBuffers();
+
+ Transaction{}
+ .setRelativeLayer(relative, mFGSurfaceControl->getHandle(), 1)
+ .setPosition(relative, 64, 64)
+ .apply();
+
+ {
+ // The relative should be on top of the FG control.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(64, 64, 10, 10, 10);
+ }
+ Transaction{}.detachChildren(mFGSurfaceControl).apply();
+
+ {
+ // Nothing should change at this point.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(64, 64, 10, 10, 10);
+ }
+
+ Transaction{}.hide(relative).apply();
+
+ {
+ // Ensure that the relative was actually hidden, rather than
+ // being left in the detached but visible state.
+ ScreenCapture::captureScreen(&sc);
+ sc->expectFGColor(64, 64);
+ }
+}
+
+class GeometryLatchingTest : public LayerUpdateTest {
+protected:
+ void EXPECT_INITIAL_STATE(const char* trace) {
+ SCOPED_TRACE(trace);
+ ScreenCapture::captureScreen(&sc);
+ // We find the leading edge of the FG surface.
+ sc->expectFGColor(127, 127);
+ sc->expectBGColor(128, 128);
+ }
+
+ void lockAndFillFGBuffer() {
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63, false);
+ }
+
+ void unlockFGBuffer() {
+ sp<Surface> s = mFGSurfaceControl->getSurface();
+ ASSERT_EQ(NO_ERROR, s->unlockAndPost());
+ waitForPostedBuffers();
+ }
+
+ void completeFGResize() {
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
+ waitForPostedBuffers();
+ }
+ void restoreInitialState() {
+ asTransaction([&](Transaction& t) {
+ t.setSize(mFGSurfaceControl, 64, 64);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ t.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 64, 64));
+ });
+
+ EXPECT_INITIAL_STATE("After restoring initial state");
+ }
+ std::unique_ptr<ScreenCapture> sc;
+};
+
+class CropLatchingTest : public GeometryLatchingTest {
+protected:
+ void EXPECT_CROPPED_STATE(const char* trace) {
+ SCOPED_TRACE(trace);
+ ScreenCapture::captureScreen(&sc);
+ // The edge should be moved back one pixel by our crop.
+ sc->expectFGColor(126, 126);
+ sc->expectBGColor(127, 127);
+ sc->expectBGColor(128, 128);
+ }
+
+ void EXPECT_RESIZE_STATE(const char* trace) {
+ SCOPED_TRACE(trace);
+ ScreenCapture::captureScreen(&sc);
+ // The FG is now resized too 128,128 at 64,64
+ sc->expectFGColor(64, 64);
+ sc->expectFGColor(191, 191);
+ sc->expectBGColor(192, 192);
+ }
+};
+
+TEST_F(LayerUpdateTest, DeferredTransactionTest) {
+ std::unique_ptr<ScreenCapture> sc;
+ {
+ SCOPED_TRACE("before anything");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectBGColor(32, 32);
+ sc->expectFGColor(96, 96);
+ sc->expectBGColor(160, 160);
+ }
+
+ // set up two deferred transactions on different frames
+ asTransaction([&](Transaction& t) {
+ t.setAlpha(mFGSurfaceControl, 0.75);
+ t.deferTransactionUntil_legacy(mFGSurfaceControl, mSyncSurfaceControl->getHandle(),
+ mSyncSurfaceControl->getSurface()->getNextFrameNumber());
+ });
+
+ asTransaction([&](Transaction& t) {
+ t.setPosition(mFGSurfaceControl, 128, 128);
+ t.deferTransactionUntil_legacy(mFGSurfaceControl, mSyncSurfaceControl->getHandle(),
+ mSyncSurfaceControl->getSurface()->getNextFrameNumber() + 1);
+ });
+
+ {
+ SCOPED_TRACE("before any trigger");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectBGColor(32, 32);
+ sc->expectFGColor(96, 96);
+ sc->expectBGColor(160, 160);
+ }
+
+ // should trigger the first deferred transaction, but not the second one
+ TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+ {
+ SCOPED_TRACE("after first trigger");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectBGColor(32, 32);
+ sc->checkPixel(96, 96, 162, 63, 96);
+ sc->expectBGColor(160, 160);
+ }
+
+ // should show up immediately since it's not deferred
+ asTransaction([&](Transaction& t) { t.setAlpha(mFGSurfaceControl, 1.0); });
+
+ // trigger the second deferred transaction
+ TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+ {
+ SCOPED_TRACE("after second trigger");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectBGColor(32, 32);
+ sc->expectBGColor(96, 96);
+ sc->expectFGColor(160, 160);
+ }
+}
+
+TEST_F(LayerUpdateTest, LayerWithNoBuffersResizesImmediately) {
+ std::unique_ptr<ScreenCapture> sc;
+
+ sp<SurfaceControl> childNoBuffer =
+ createSurface(mClient, "Bufferless child", 0 /* buffer width */, 0 /* buffer height */,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ sp<SurfaceControl> childBuffer = createSurface(mClient, "Buffered child", 20, 20,
+ PIXEL_FORMAT_RGBA_8888, 0, childNoBuffer.get());
+ TransactionUtils::fillSurfaceRGBA8(childBuffer, 200, 200, 200);
+ SurfaceComposerClient::Transaction{}
+ .setCrop_legacy(childNoBuffer, Rect(0, 0, 10, 10))
+ .show(childNoBuffer)
+ .show(childBuffer)
+ .apply(true);
+ {
+ ScreenCapture::captureScreen(&sc);
+ sc->expectChildColor(73, 73);
+ sc->expectFGColor(74, 74);
+ }
+ SurfaceComposerClient::Transaction{}
+ .setCrop_legacy(childNoBuffer, Rect(0, 0, 20, 20))
+ .apply(true);
+ {
+ ScreenCapture::captureScreen(&sc);
+ sc->expectChildColor(73, 73);
+ sc->expectChildColor(74, 74);
+ }
+}
+
+TEST_F(LayerUpdateTest, MergingTransactions) {
+ std::unique_ptr<ScreenCapture> sc;
+ {
+ SCOPED_TRACE("before move");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectBGColor(0, 12);
+ sc->expectFGColor(75, 75);
+ sc->expectBGColor(145, 145);
+ }
+
+ Transaction t1, t2;
+ t1.setPosition(mFGSurfaceControl, 128, 128);
+ t2.setPosition(mFGSurfaceControl, 0, 0);
+ // We expect that the position update from t2 now
+ // overwrites the position update from t1.
+ t1.merge(std::move(t2));
+ t1.apply();
+
+ {
+ ScreenCapture::captureScreen(&sc);
+ sc->expectFGColor(1, 1);
+ }
+}
+
+TEST_F(LayerUpdateTest, MergingTransactionFlags) {
+ Transaction().hide(mFGSurfaceControl).apply();
+ std::unique_ptr<ScreenCapture> sc;
+ {
+ SCOPED_TRACE("before merge");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectBGColor(0, 12);
+ sc->expectBGColor(75, 75);
+ sc->expectBGColor(145, 145);
+ }
+
+ Transaction t1, t2;
+ t1.show(mFGSurfaceControl);
+ t2.setFlags(mFGSurfaceControl, 0 /* flags */, layer_state_t::eLayerSecure /* mask */);
+ t1.merge(std::move(t2));
+ t1.apply();
+
+ {
+ SCOPED_TRACE("after merge");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectFGColor(75, 75);
+ }
+}
+
+class ChildLayerTest : public LayerUpdateTest {
+protected:
+ void SetUp() override {
+ LayerUpdateTest::SetUp();
+ mChild = createSurface(mClient, "Child surface", 10, 15, PIXEL_FORMAT_RGBA_8888, 0,
+ mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(mChild, 200, 200, 200);
+
+ {
+ SCOPED_TRACE("before anything");
+ mCapture = screenshot();
+ mCapture->expectChildColor(64, 64);
+ }
+ }
+ void TearDown() override {
+ LayerUpdateTest::TearDown();
+ mChild = 0;
+ }
+
+ sp<SurfaceControl> mChild;
+ std::unique_ptr<ScreenCapture> mCapture;
+};
+
+TEST_F(ChildLayerTest, ChildLayerPositioning) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 10, 10);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+
+ asTransaction([&](Transaction& t) { t.setPosition(mFGSurfaceControl, 0, 0); });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground should now be at 0, 0
+ mCapture->expectFGColor(0, 0);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(10, 10);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(20, 20);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildLayerCropping) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 5, 5));
+ });
+
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(4, 4);
+ mCapture->expectBGColor(5, 5);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildLayerConstraints) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setPosition(mChild, 63, 63);
+ });
+
+ {
+ mCapture = screenshot();
+ mCapture->expectFGColor(0, 0);
+ // Last pixel in foreground should now be the child.
+ mCapture->expectChildColor(63, 63);
+ // But the child should be constrained and the next pixel
+ // must be the background
+ mCapture->expectBGColor(64, 64);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildLayerScaling) {
+ asTransaction([&](Transaction& t) { t.setPosition(mFGSurfaceControl, 0, 0); });
+
+ // Find the boundary between the parent and child
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(9, 9);
+ mCapture->expectFGColor(10, 10);
+ }
+
+ asTransaction([&](Transaction& t) { t.setMatrix(mFGSurfaceControl, 2.0, 0, 0, 2.0); });
+
+ // The boundary should be twice as far from the origin now.
+ // The pixels from the last test should all be child now
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(9, 9);
+ mCapture->expectChildColor(10, 10);
+ mCapture->expectChildColor(19, 19);
+ mCapture->expectFGColor(20, 20);
+ }
+}
+
+// A child with a scale transform should be cropped by its parent bounds.
+TEST_F(ChildLayerTest, ChildLayerScalingCroppedByParent) {
+ asTransaction([&](Transaction& t) {
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setPosition(mChild, 0, 0);
+ });
+
+ // Find the boundary between the parent and child.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(9, 9);
+ mCapture->expectFGColor(10, 10);
+ }
+
+ asTransaction([&](Transaction& t) { t.setMatrix(mChild, 10.0, 0, 0, 10.0); });
+
+ // The child should fill its parent bounds and be cropped by it.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(63, 63);
+ mCapture->expectBGColor(64, 64);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildLayerAlpha) {
+ TransactionUtils::fillSurfaceRGBA8(mBGSurfaceControl, 0, 0, 254);
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 254, 0, 0);
+ TransactionUtils::fillSurfaceRGBA8(mChild, 0, 254, 0);
+ waitForPostedBuffers();
+
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ });
+
+ {
+ mCapture = screenshot();
+ // Unblended child color
+ mCapture->checkPixel(0, 0, 0, 254, 0);
+ }
+
+ asTransaction([&](Transaction& t) { t.setAlpha(mChild, 0.5); });
+
+ {
+ mCapture = screenshot();
+ // Child and BG blended.
+ mCapture->checkPixel(0, 0, 127, 127, 0);
+ }
+
+ asTransaction([&](Transaction& t) { t.setAlpha(mFGSurfaceControl, 0.5); });
+
+ {
+ mCapture = screenshot();
+ // Child and BG blended.
+ mCapture->checkPixel(0, 0, 95, 64, 95);
+ }
+}
+
+TEST_F(ChildLayerTest, ReparentChildren) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 10, 10);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+
+ asTransaction([&](Transaction& t) {
+ t.reparentChildren(mFGSurfaceControl, mBGSurfaceControl->getHandle());
+ });
+
+ {
+ mCapture = screenshot();
+ mCapture->expectFGColor(64, 64);
+ // In reparenting we should have exposed the entire foreground surface.
+ mCapture->expectFGColor(74, 74);
+ // And the child layer should now begin at 10, 10 (since the BG
+ // layer is at (0, 0)).
+ mCapture->expectBGColor(9, 9);
+ mCapture->expectChildColor(10, 10);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildrenSurviveParentDestruction) {
+ sp<SurfaceControl> mGrandChild =
+ createSurface(mClient, "Grand Child", 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mChild.get());
+ TransactionUtils::fillSurfaceRGBA8(mGrandChild, 111, 111, 111);
+
+ {
+ SCOPED_TRACE("Grandchild visible");
+ ScreenCapture::captureScreen(&mCapture);
+ mCapture->checkPixel(64, 64, 111, 111, 111);
+ }
+
+ Transaction().reparent(mChild, nullptr).apply();
+ mChild.clear();
+
+ {
+ SCOPED_TRACE("After destroying child");
+ ScreenCapture::captureScreen(&mCapture);
+ mCapture->expectFGColor(64, 64);
+ }
+
+ asTransaction([&](Transaction& t) { t.reparent(mGrandChild, mFGSurfaceControl->getHandle()); });
+
+ {
+ SCOPED_TRACE("After reparenting grandchild");
+ ScreenCapture::captureScreen(&mCapture);
+ mCapture->checkPixel(64, 64, 111, 111, 111);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildrenRelativeZSurvivesParentDestruction) {
+ sp<SurfaceControl> mGrandChild =
+ createSurface(mClient, "Grand Child", 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mChild.get());
+ TransactionUtils::fillSurfaceRGBA8(mGrandChild, 111, 111, 111);
+
+ // draw grand child behind the foreground surface
+ asTransaction([&](Transaction& t) {
+ t.setRelativeLayer(mGrandChild, mFGSurfaceControl->getHandle(), -1);
+ });
+
+ {
+ SCOPED_TRACE("Child visible");
+ ScreenCapture::captureScreen(&mCapture);
+ mCapture->checkPixel(64, 64, 200, 200, 200);
+ }
+
+ asTransaction([&](Transaction& t) {
+ t.reparent(mChild, nullptr);
+ t.reparentChildren(mChild, mFGSurfaceControl->getHandle());
+ });
+
+ {
+ SCOPED_TRACE("foreground visible reparenting grandchild");
+ ScreenCapture::captureScreen(&mCapture);
+ mCapture->checkPixel(64, 64, 195, 63, 63);
+ }
+}
+
+TEST_F(ChildLayerTest, DetachChildrenSameClient) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 10, 10);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+
+ asTransaction([&](Transaction& t) { t.detachChildren(mFGSurfaceControl); });
+
+ asTransaction([&](Transaction& t) { t.hide(mChild); });
+
+ // Since the child has the same client as the parent, it will not get
+ // detached and will be hidden.
+ {
+ mCapture = screenshot();
+ mCapture->expectFGColor(64, 64);
+ mCapture->expectFGColor(74, 74);
+ mCapture->expectFGColor(84, 84);
+ }
+}
+
+TEST_F(ChildLayerTest, DetachChildrenDifferentClient) {
+ sp<SurfaceComposerClient> mNewComposerClient = new SurfaceComposerClient;
+ sp<SurfaceControl> mChildNewClient =
+ createSurface(mNewComposerClient, "New Child Test Surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+
+ ASSERT_TRUE(mChildNewClient->isValid());
+
+ TransactionUtils::fillSurfaceRGBA8(mChildNewClient, 200, 200, 200);
+
+ asTransaction([&](Transaction& t) {
+ t.hide(mChild);
+ t.show(mChildNewClient);
+ t.setPosition(mChildNewClient, 10, 10);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+
+ asTransaction([&](Transaction& t) { t.detachChildren(mFGSurfaceControl); });
+
+ asTransaction([&](Transaction& t) { t.hide(mChildNewClient); });
+
+ // Nothing should have changed.
+ {
+ mCapture = screenshot();
+ mCapture->expectFGColor(64, 64);
+ mCapture->expectChildColor(74, 74);
+ mCapture->expectFGColor(84, 84);
+ }
+}
+
+TEST_F(ChildLayerTest, DetachChildrenThenAttach) {
+ sp<SurfaceComposerClient> newComposerClient = new SurfaceComposerClient;
+ sp<SurfaceControl> childNewClient =
+ newComposerClient->createSurface(String8("New Child Test Surface"), 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+
+ ASSERT_TRUE(childNewClient != nullptr);
+ ASSERT_TRUE(childNewClient->isValid());
+
+ TransactionUtils::fillSurfaceRGBA8(childNewClient, 200, 200, 200);
+
+ Transaction()
+ .hide(mChild)
+ .show(childNewClient)
+ .setPosition(childNewClient, 10, 10)
+ .setPosition(mFGSurfaceControl, 64, 64)
+ .apply();
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+
+ Transaction().detachChildren(mFGSurfaceControl).apply();
+ Transaction().hide(childNewClient).apply();
+
+ // Nothing should have changed.
+ {
+ mCapture = screenshot();
+ mCapture->expectFGColor(64, 64);
+ mCapture->expectChildColor(74, 74);
+ mCapture->expectFGColor(84, 84);
+ }
+
+ sp<SurfaceControl> newParentSurface = createLayer(String8("New Parent Surface"), 32, 32, 0);
+ fillLayerColor(ISurfaceComposerClient::eFXSurfaceBufferQueue, newParentSurface, Color::RED, 32,
+ 32);
+ Transaction()
+ .setLayer(newParentSurface, INT32_MAX - 1)
+ .show(newParentSurface)
+ .setPosition(newParentSurface, 20, 20)
+ .reparent(childNewClient, newParentSurface->getHandle())
+ .apply();
+ {
+ mCapture = screenshot();
+ // Child is now hidden.
+ mCapture->expectColor(Rect(20, 20, 52, 52), Color::RED);
+ }
+}
+TEST_F(ChildLayerTest, DetachChildrenWithDeferredTransaction) {
+ sp<SurfaceComposerClient> newComposerClient = new SurfaceComposerClient;
+ sp<SurfaceControl> childNewClient =
+ newComposerClient->createSurface(String8("New Child Test Surface"), 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+
+ ASSERT_TRUE(childNewClient != nullptr);
+ ASSERT_TRUE(childNewClient->isValid());
+
+ TransactionUtils::fillSurfaceRGBA8(childNewClient, 200, 200, 200);
+
+ Transaction()
+ .hide(mChild)
+ .show(childNewClient)
+ .setPosition(childNewClient, 10, 10)
+ .setPosition(mFGSurfaceControl, 64, 64)
+ .apply();
+
+ {
+ mCapture = screenshot();
+ Rect rect = Rect(74, 74, 84, 84);
+ mCapture->expectBorder(rect, Color{195, 63, 63, 255});
+ mCapture->expectColor(rect, Color{200, 200, 200, 255});
+ }
+
+ Transaction()
+ .deferTransactionUntil_legacy(childNewClient, mFGSurfaceControl->getHandle(),
+ mFGSurfaceControl->getSurface()->getNextFrameNumber())
+ .apply();
+ Transaction().detachChildren(mFGSurfaceControl).apply();
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(mFGSurfaceControl, Color::RED, 32, 32));
+
+ // BufferLayer can still dequeue buffers even though there's a detached layer with a
+ // deferred transaction.
+ {
+ SCOPED_TRACE("new buffer");
+ mCapture = screenshot();
+ Rect rect = Rect(74, 74, 84, 84);
+ mCapture->expectBorder(rect, Color::RED);
+ mCapture->expectColor(rect, Color{200, 200, 200, 255});
+ }
+}
+
+TEST_F(ChildLayerTest, ChildrenInheritNonTransformScalingFromParent) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ });
+
+ {
+ mCapture = screenshot();
+ // We've positioned the child in the top left.
+ mCapture->expectChildColor(0, 0);
+ // But it's only 10x15.
+ mCapture->expectFGColor(10, 15);
+ }
+
+ asTransaction([&](Transaction& t) {
+ t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
+ // We cause scaling by 2.
+ t.setSize(mFGSurfaceControl, 128, 128);
+ });
+
+ {
+ mCapture = screenshot();
+ // We've positioned the child in the top left.
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(10, 10);
+ mCapture->expectChildColor(19, 29);
+ // And now it should be scaled all the way to 20x30
+ mCapture->expectFGColor(20, 30);
+ }
+}
+
+// Regression test for b/37673612
+TEST_F(ChildLayerTest, ChildrenWithParentBufferTransform) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ });
+
+ {
+ mCapture = screenshot();
+ // We've positioned the child in the top left.
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(9, 14);
+ // But it's only 10x15.
+ mCapture->expectFGColor(10, 15);
+ }
+ // We set things up as in b/37673612 so that there is a mismatch between the buffer size and
+ // the WM specified state size.
+ asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 128, 64); });
+ sp<Surface> s = mFGSurfaceControl->getSurface();
+ auto anw = static_cast<ANativeWindow*>(s.get());
+ native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
+ native_window_set_buffers_dimensions(anw, 64, 128);
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
+ waitForPostedBuffers();
+
+ {
+ // The child should still be in the same place and not have any strange scaling as in
+ // b/37673612.
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectFGColor(10, 10);
+ }
+}
+
+// A child with a buffer transform from its parents should be cropped by its parent bounds.
+TEST_F(ChildLayerTest, ChildCroppedByParentWithBufferTransform) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setSize(mChild, 100, 100);
+ });
+ TransactionUtils::fillSurfaceRGBA8(mChild, 200, 200, 200);
+
+ {
+ mCapture = screenshot();
+
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(63, 63);
+ mCapture->expectBGColor(64, 64);
+ }
+
+ asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 128, 64); });
+ sp<Surface> s = mFGSurfaceControl->getSurface();
+ auto anw = static_cast<ANativeWindow*>(s.get());
+ // Apply a 90 transform on the buffer.
+ native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
+ native_window_set_buffers_dimensions(anw, 64, 128);
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
+ waitForPostedBuffers();
+
+ // The child should be cropped by the new parent bounds.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(99, 63);
+ mCapture->expectFGColor(100, 63);
+ mCapture->expectBGColor(128, 64);
+ }
+}
+
+// A child with a scale transform from its parents should be cropped by its parent bounds.
+TEST_F(ChildLayerTest, ChildCroppedByParentWithBufferScale) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setSize(mChild, 200, 200);
+ });
+ TransactionUtils::fillSurfaceRGBA8(mChild, 200, 200, 200);
+
+ {
+ mCapture = screenshot();
+
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(63, 63);
+ mCapture->expectBGColor(64, 64);
+ }
+
+ asTransaction([&](Transaction& t) {
+ t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
+ // Set a scaling by 2.
+ t.setSize(mFGSurfaceControl, 128, 128);
+ });
+
+ // Child should inherit its parents scale but should be cropped by its parent bounds.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(127, 127);
+ mCapture->expectBGColor(128, 128);
+ }
+}
+
+// Regression test for b/127368943
+// Child should ignore the buffer transform but apply parent scale transform.
+TEST_F(ChildLayerTest, ChildrenWithParentBufferTransformAndScale) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ });
+
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(9, 14);
+ mCapture->expectFGColor(10, 15);
+ }
+
+ // Change the size of the foreground to 128 * 64 so we can test rotation as well.
+ asTransaction([&](Transaction& t) {
+ t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
+ t.setSize(mFGSurfaceControl, 128, 64);
+ });
+ sp<Surface> s = mFGSurfaceControl->getSurface();
+ auto anw = static_cast<ANativeWindow*>(s.get());
+ // Apply a 90 transform on the buffer and submit a buffer half the expected size so that we
+ // have an effective scale of 2.0 applied to the buffer along with a rotation transform.
+ native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
+ native_window_set_buffers_dimensions(anw, 32, 64);
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
+ waitForPostedBuffers();
+
+ // The child should ignore the buffer transform but apply the 2.0 scale from parent.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(19, 29);
+ mCapture->expectFGColor(20, 30);
+ }
+}
+
+TEST_F(ChildLayerTest, Bug36858924) {
+ // Destroy the child layer
+ mChild.clear();
+
+ // Now recreate it as hidden
+ mChild = createSurface(mClient, "Child surface", 10, 10, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eHidden, mFGSurfaceControl.get());
+
+ // Show the child layer in a deferred transaction
+ asTransaction([&](Transaction& t) {
+ t.deferTransactionUntil_legacy(mChild, mFGSurfaceControl->getHandle(),
+ mFGSurfaceControl->getSurface()->getNextFrameNumber());
+ t.show(mChild);
+ });
+
+ // Render the foreground surface a few times
+ //
+ // Prior to the bugfix for b/36858924, this would usually hang while trying to fill the third
+ // frame because SurfaceFlinger would never process the deferred transaction and would therefore
+ // never acquire/release the first buffer
+ ALOGI("Filling 1");
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 0, 255, 0);
+ ALOGI("Filling 2");
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 0, 0, 255);
+ ALOGI("Filling 3");
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 255, 0, 0);
+ ALOGI("Filling 4");
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 0, 255, 0);
+}
+
+TEST_F(ChildLayerTest, Reparent) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 10, 10);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+
+ asTransaction([&](Transaction& t) { t.reparent(mChild, mBGSurfaceControl->getHandle()); });
+
+ {
+ mCapture = screenshot();
+ mCapture->expectFGColor(64, 64);
+ // In reparenting we should have exposed the entire foreground surface.
+ mCapture->expectFGColor(74, 74);
+ // And the child layer should now begin at 10, 10 (since the BG
+ // layer is at (0, 0)).
+ mCapture->expectBGColor(9, 9);
+ mCapture->expectChildColor(10, 10);
+ }
+}
+
+TEST_F(ChildLayerTest, ReparentToNoParent) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 10, 10);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+ asTransaction([&](Transaction& t) { t.reparent(mChild, nullptr); });
+ {
+ mCapture = screenshot();
+ // The surface should now be offscreen.
+ mCapture->expectFGColor(64, 64);
+ mCapture->expectFGColor(74, 74);
+ mCapture->expectFGColor(84, 84);
+ }
+}
+
+TEST_F(ChildLayerTest, ReparentFromNoParent) {
+ sp<SurfaceControl> newSurface = createLayer(String8("New Surface"), 10, 10, 0);
+ ASSERT_TRUE(newSurface != nullptr);
+ ASSERT_TRUE(newSurface->isValid());
+
+ TransactionUtils::fillSurfaceRGBA8(newSurface, 63, 195, 63);
+ asTransaction([&](Transaction& t) {
+ t.hide(mChild);
+ t.show(newSurface);
+ t.setPosition(newSurface, 10, 10);
+ t.setLayer(newSurface, INT32_MAX - 2);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // At 10, 10 we should see the new surface
+ mCapture->checkPixel(10, 10, 63, 195, 63);
+ }
+
+ asTransaction([&](Transaction& t) { t.reparent(newSurface, mFGSurfaceControl->getHandle()); });
+
+ {
+ mCapture = screenshot();
+ // newSurface will now be a child of mFGSurface so it will be 10, 10 offset from
+ // mFGSurface, putting it at 74, 74.
+ mCapture->expectFGColor(64, 64);
+ mCapture->checkPixel(74, 74, 63, 195, 63);
+ mCapture->expectFGColor(84, 84);
+ }
+}
+
+TEST_F(ChildLayerTest, NestedChildren) {
+ sp<SurfaceControl> grandchild = createSurface(mClient, "Grandchild surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mChild.get());
+ TransactionUtils::fillSurfaceRGBA8(grandchild, 50, 50, 50);
+
+ {
+ mCapture = screenshot();
+ // Expect the grandchild to begin at 64, 64 because it's a child of mChild layer
+ // which begins at 64, 64
+ mCapture->checkPixel(64, 64, 50, 50, 50);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildLayerRelativeLayer) {
+ sp<SurfaceControl> relative = createLayer(String8("Relative surface"), 128, 128, 0);
+ TransactionUtils::fillSurfaceRGBA8(relative, 255, 255, 255);
+
+ Transaction t;
+ t.setLayer(relative, INT32_MAX)
+ .setRelativeLayer(mChild, relative->getHandle(), 1)
+ .setPosition(mFGSurfaceControl, 0, 0)
+ .apply(true);
+
+ // We expect that the child should have been elevated above our
+ // INT_MAX layer even though it's not a child of it.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(9, 9);
+ mCapture->checkPixel(10, 10, 255, 255, 255);
+ }
+}
+
+class BoundlessLayerTest : public LayerUpdateTest {
+protected:
+ std::unique_ptr<ScreenCapture> mCapture;
+};
+
+// Verify setting a size on a buffer layer has no effect.
+TEST_F(BoundlessLayerTest, BufferLayerIgnoresSize) {
+ sp<SurfaceControl> bufferLayer =
+ createSurface(mClient, "BufferLayer", 45, 45, PIXEL_FORMAT_RGBA_8888, 0,
+ mFGSurfaceControl.get());
+ ASSERT_TRUE(bufferLayer->isValid());
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::BLACK, 30, 30));
+ asTransaction([&](Transaction& t) { t.show(bufferLayer); });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Foreground Surface bounds must be color layer
+ mCapture->expectColor(Rect(64, 64, 94, 94), Color::BLACK);
+ // Buffer layer should not extend past buffer bounds
+ mCapture->expectFGColor(95, 95);
+ }
+}
+
+// Verify a boundless color layer will fill its parent bounds. The parent has a buffer size
+// which will crop the color layer.
+TEST_F(BoundlessLayerTest, BoundlessColorLayerFillsParentBufferBounds) {
+ sp<SurfaceControl> colorLayer =
+ createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, mFGSurfaceControl.get());
+ ASSERT_TRUE(colorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ t.setColor(colorLayer, half3{0, 0, 0});
+ t.show(colorLayer);
+ });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Foreground Surface bounds must be color layer
+ mCapture->expectColor(Rect(64, 64, 128, 128), Color::BLACK);
+ // Color layer should not extend past foreground bounds
+ mCapture->expectBGColor(129, 129);
+ }
+}
+
+// Verify a boundless color layer will fill its parent bounds. The parent has no buffer but has
+// a crop which will be used to crop the color layer.
+TEST_F(BoundlessLayerTest, BoundlessColorLayerFillsParentCropBounds) {
+ sp<SurfaceControl> cropLayer = createSurface(mClient, "CropLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ 0 /* flags */, mFGSurfaceControl.get());
+ ASSERT_TRUE(cropLayer->isValid());
+ sp<SurfaceControl> colorLayer =
+ createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, cropLayer.get());
+ ASSERT_TRUE(colorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ t.setCrop_legacy(cropLayer, Rect(5, 5, 10, 10));
+ t.setColor(colorLayer, half3{0, 0, 0});
+ t.show(cropLayer);
+ t.show(colorLayer);
+ });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // 5 pixels from the foreground we should see the child surface
+ mCapture->expectColor(Rect(69, 69, 74, 74), Color::BLACK);
+ // 10 pixels from the foreground we should be back to the foreground surface
+ mCapture->expectFGColor(74, 74);
+ }
+}
+
+// Verify for boundless layer with no children, their transforms have no effect.
+TEST_F(BoundlessLayerTest, BoundlessColorLayerTransformHasNoEffect) {
+ sp<SurfaceControl> colorLayer =
+ createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, mFGSurfaceControl.get());
+ ASSERT_TRUE(colorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ t.setPosition(colorLayer, 320, 320);
+ t.setMatrix(colorLayer, 2, 0, 0, 2);
+ t.setColor(colorLayer, half3{0, 0, 0});
+ t.show(colorLayer);
+ });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Foreground Surface bounds must be color layer
+ mCapture->expectColor(Rect(64, 64, 128, 128), Color::BLACK);
+ // Color layer should not extend past foreground bounds
+ mCapture->expectBGColor(129, 129);
+ }
+}
+
+// Verify for boundless layer with children, their transforms have an effect.
+TEST_F(BoundlessLayerTest, IntermediateBoundlessLayerCanSetTransform) {
+ sp<SurfaceControl> boundlessLayerRightShift =
+ createSurface(mClient, "BoundlessLayerRightShift", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ 0 /* flags */, mFGSurfaceControl.get());
+ ASSERT_TRUE(boundlessLayerRightShift->isValid());
+ sp<SurfaceControl> boundlessLayerDownShift =
+ createSurface(mClient, "BoundlessLayerLeftShift", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ 0 /* flags */, boundlessLayerRightShift.get());
+ ASSERT_TRUE(boundlessLayerDownShift->isValid());
+ sp<SurfaceControl> colorLayer =
+ createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, boundlessLayerDownShift.get());
+ ASSERT_TRUE(colorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ t.setPosition(boundlessLayerRightShift, 32, 0);
+ t.show(boundlessLayerRightShift);
+ t.setPosition(boundlessLayerDownShift, 0, 32);
+ t.show(boundlessLayerDownShift);
+ t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
+ t.setColor(colorLayer, half3{0, 0, 0});
+ t.show(colorLayer);
+ });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // Foreground Surface bounds must be color layer
+ mCapture->expectColor(Rect(96, 96, 128, 128), Color::BLACK);
+ // Color layer should not extend past foreground bounds
+ mCapture->expectBGColor(129, 129);
+ }
+}
+
+// Verify child layers do not get clipped if they temporarily move into the negative
+// coordinate space as the result of an intermediate transformation.
+TEST_F(BoundlessLayerTest, IntermediateBoundlessLayerDoNotCrop) {
+ sp<SurfaceControl> boundlessLayer =
+ mClient->createSurface(String8("BoundlessLayer"), 0, 0, PIXEL_FORMAT_RGBA_8888,
+ 0 /* flags */, mFGSurfaceControl.get());
+ ASSERT_TRUE(boundlessLayer != nullptr);
+ ASSERT_TRUE(boundlessLayer->isValid());
+ sp<SurfaceControl> colorLayer =
+ mClient->createSurface(String8("ColorLayer"), 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, boundlessLayer.get());
+ ASSERT_TRUE(colorLayer != nullptr);
+ ASSERT_TRUE(colorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ // shift child layer off bounds. If this layer was not boundless, we will
+ // expect the child layer to be cropped.
+ t.setPosition(boundlessLayer, 32, 32);
+ t.show(boundlessLayer);
+ t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
+ // undo shift by parent
+ t.setPosition(colorLayer, -32, -32);
+ t.setColor(colorLayer, half3{0, 0, 0});
+ t.show(colorLayer);
+ });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Foreground Surface bounds must be color layer
+ mCapture->expectColor(Rect(64, 64, 128, 128), Color::BLACK);
+ // Color layer should not extend past foreground bounds
+ mCapture->expectBGColor(129, 129);
+ }
+}
+
+// Verify for boundless root layers with children, their transforms have an effect.
+TEST_F(BoundlessLayerTest, RootBoundlessLayerCanSetTransform) {
+ sp<SurfaceControl> rootBoundlessLayer = createSurface(mClient, "RootBoundlessLayer", 0, 0,
+ PIXEL_FORMAT_RGBA_8888, 0 /* flags */);
+ ASSERT_TRUE(rootBoundlessLayer->isValid());
+ sp<SurfaceControl> colorLayer =
+ createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, rootBoundlessLayer.get());
+
+ ASSERT_TRUE(colorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ t.setLayer(rootBoundlessLayer, INT32_MAX - 1);
+ t.setPosition(rootBoundlessLayer, 32, 32);
+ t.show(rootBoundlessLayer);
+ t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
+ t.setColor(colorLayer, half3{0, 0, 0});
+ t.show(colorLayer);
+ t.hide(mFGSurfaceControl);
+ });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Top left of foreground must now be visible
+ mCapture->expectBGColor(31, 31);
+ // Foreground Surface bounds must be color layer
+ mCapture->expectColor(Rect(32, 32, 96, 96), Color::BLACK);
+ // Color layer should not extend past foreground bounds
+ mCapture->expectBGColor(97, 97);
+ }
+}
+
+class ScreenCaptureTest : public LayerUpdateTest {
+protected:
+ std::unique_ptr<ScreenCapture> mCapture;
+};
+
+TEST_F(ScreenCaptureTest, CaptureSingleLayer) {
+ auto bgHandle = mBGSurfaceControl->getHandle();
+ ScreenCapture::captureLayers(&mCapture, bgHandle);
+ mCapture->expectBGColor(0, 0);
+ // Doesn't capture FG layer which is at 64, 64
+ mCapture->expectBGColor(64, 64);
+}
+
+TEST_F(ScreenCaptureTest, CaptureLayerWithChild) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+
+ SurfaceComposerClient::Transaction().show(child).apply(true);
+
+ // Captures mFGSurfaceControl layer and its child.
+ ScreenCapture::captureLayers(&mCapture, fgHandle);
+ mCapture->expectFGColor(10, 10);
+ mCapture->expectChildColor(0, 0);
+}
+
+TEST_F(ScreenCaptureTest, CaptureLayerChildOnly) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+
+ SurfaceComposerClient::Transaction().show(child).apply(true);
+
+ // Captures mFGSurfaceControl's child
+ ScreenCapture::captureChildLayers(&mCapture, fgHandle);
+ mCapture->checkPixel(10, 10, 0, 0, 0);
+ mCapture->expectChildColor(0, 0);
+}
+
+TEST_F(ScreenCaptureTest, CaptureLayerExclude) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+ sp<SurfaceControl> child2 = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child2, 200, 0, 200);
+
+ SurfaceComposerClient::Transaction()
+ .show(child)
+ .show(child2)
+ .setLayer(child, 1)
+ .setLayer(child2, 2)
+ .apply(true);
+
+ // Child2 would be visible but its excluded, so we should see child1 color instead.
+ ScreenCapture::captureChildLayersExcluding(&mCapture, fgHandle, {child2->getHandle()});
+ mCapture->checkPixel(10, 10, 0, 0, 0);
+ mCapture->checkPixel(0, 0, 200, 200, 200);
+}
+
+// Like the last test but verifies that children are also exclude.
+TEST_F(ScreenCaptureTest, CaptureLayerExcludeTree) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+ sp<SurfaceControl> child2 = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child2, 200, 0, 200);
+ sp<SurfaceControl> child3 = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, child2.get());
+ TransactionUtils::fillSurfaceRGBA8(child2, 200, 0, 200);
+
+ SurfaceComposerClient::Transaction()
+ .show(child)
+ .show(child2)
+ .show(child3)
+ .setLayer(child, 1)
+ .setLayer(child2, 2)
+ .apply(true);
+
+ // Child2 would be visible but its excluded, so we should see child1 color instead.
+ ScreenCapture::captureChildLayersExcluding(&mCapture, fgHandle, {child2->getHandle()});
+ mCapture->checkPixel(10, 10, 0, 0, 0);
+ mCapture->checkPixel(0, 0, 200, 200, 200);
+}
+
+TEST_F(ScreenCaptureTest, CaptureTransparent) {
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+
+ SurfaceComposerClient::Transaction().show(child).apply(true);
+
+ auto childHandle = child->getHandle();
+
+ // Captures child
+ ScreenCapture::captureLayers(&mCapture, childHandle, {0, 0, 10, 20});
+ mCapture->expectColor(Rect(0, 0, 9, 9), {200, 200, 200, 255});
+ // Area outside of child's bounds is transparent.
+ mCapture->expectColor(Rect(0, 10, 9, 19), {0, 0, 0, 0});
+}
+
+TEST_F(ScreenCaptureTest, DontCaptureRelativeOutsideTree) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ ASSERT_NE(nullptr, child.get()) << "failed to create surface";
+ sp<SurfaceControl> relative = createLayer(String8("Relative surface"), 10, 10, 0);
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+ TransactionUtils::fillSurfaceRGBA8(relative, 100, 100, 100);
+
+ SurfaceComposerClient::Transaction()
+ .show(child)
+ // Set relative layer above fg layer so should be shown above when computing all layers.
+ .setRelativeLayer(relative, fgHandle, 1)
+ .show(relative)
+ .apply(true);
+
+ // Captures mFGSurfaceControl layer and its child. Relative layer shouldn't be captured.
+ ScreenCapture::captureLayers(&mCapture, fgHandle);
+ mCapture->expectFGColor(10, 10);
+ mCapture->expectChildColor(0, 0);
+}
+
+TEST_F(ScreenCaptureTest, CaptureRelativeInTree) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ sp<SurfaceControl> relative = createSurface(mClient, "Relative surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+ TransactionUtils::fillSurfaceRGBA8(relative, 100, 100, 100);
+
+ SurfaceComposerClient::Transaction()
+ .show(child)
+ // Set relative layer below fg layer but relative to child layer so it should be shown
+ // above child layer.
+ .setLayer(relative, -1)
+ .setRelativeLayer(relative, child->getHandle(), 1)
+ .show(relative)
+ .apply(true);
+
+ // Captures mFGSurfaceControl layer and its children. Relative layer is a child of fg so its
+ // relative value should be taken into account, placing it above child layer.
+ ScreenCapture::captureLayers(&mCapture, fgHandle);
+ mCapture->expectFGColor(10, 10);
+ // Relative layer is showing on top of child layer
+ mCapture->expectColor(Rect(0, 0, 9, 9), {100, 100, 100, 255});
+}
+
+TEST_F(ScreenCaptureTest, CaptureBoundlessLayerWithSourceCrop) {
+ sp<SurfaceControl> child = createColorLayer("Child layer", Color::RED, mFGSurfaceControl.get());
+ SurfaceComposerClient::Transaction().show(child).apply(true);
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ sp<GraphicBuffer> outBuffer;
+ Rect sourceCrop(0, 0, 10, 10);
+ ASSERT_EQ(NO_ERROR, sf->captureLayers(child->getHandle(), &outBuffer, sourceCrop));
+ ScreenCapture sc(outBuffer);
+
+ sc.expectColor(Rect(0, 0, 9, 9), Color::RED);
+}
+
+TEST_F(ScreenCaptureTest, CaptureBoundedLayerWithoutSourceCrop) {
+ sp<SurfaceControl> child = createColorLayer("Child layer", Color::RED, mFGSurfaceControl.get());
+ Rect layerCrop(0, 0, 10, 10);
+ SurfaceComposerClient::Transaction().setCrop_legacy(child, layerCrop).show(child).apply(true);
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ sp<GraphicBuffer> outBuffer;
+ Rect sourceCrop = Rect();
+ ASSERT_EQ(NO_ERROR, sf->captureLayers(child->getHandle(), &outBuffer, sourceCrop));
+ ScreenCapture sc(outBuffer);
+
+ sc.expectColor(Rect(0, 0, 9, 9), Color::RED);
+}
+
+TEST_F(ScreenCaptureTest, CaptureBoundlessLayerWithoutSourceCropFails) {
+ sp<SurfaceControl> child = createColorLayer("Child layer", Color::RED, mFGSurfaceControl.get());
+ SurfaceComposerClient::Transaction().show(child).apply(true);
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ sp<GraphicBuffer> outBuffer;
+ Rect sourceCrop = Rect();
+
+ ASSERT_EQ(BAD_VALUE, sf->captureLayers(child->getHandle(), &outBuffer, sourceCrop));
+}
+
+TEST_F(ScreenCaptureTest, CaptureBufferLayerWithoutBufferFails) {
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ SurfaceComposerClient::Transaction().show(child).apply(true);
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ sp<GraphicBuffer> outBuffer;
+ Rect sourceCrop = Rect();
+ ASSERT_EQ(BAD_VALUE, sf->captureLayers(child->getHandle(), &outBuffer, sourceCrop));
+
+ TransactionUtils::fillSurfaceRGBA8(child, Color::RED);
+ SurfaceComposerClient::Transaction().apply(true);
+ ASSERT_EQ(NO_ERROR, sf->captureLayers(child->getHandle(), &outBuffer, sourceCrop));
+ ScreenCapture sc(outBuffer);
+ sc.expectColor(Rect(0, 0, 9, 9), Color::RED);
+}
+
+// In the following tests we verify successful skipping of a parent layer,
+// so we use the same verification logic and only change how we mutate
+// the parent layer to verify that various properties are ignored.
+class ScreenCaptureChildOnlyTest : public LayerUpdateTest {
+public:
+ void SetUp() override {
+ LayerUpdateTest::SetUp();
+
+ mChild = createSurface(mClient, "Child surface", 10, 10, PIXEL_FORMAT_RGBA_8888, 0,
+ mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(mChild, 200, 200, 200);
+
+ SurfaceComposerClient::Transaction().show(mChild).apply(true);
+ }
+
+ void verify(std::function<void()> verifyStartingState) {
+ // Verify starting state before a screenshot is taken.
+ verifyStartingState();
+
+ // Verify child layer does not inherit any of the properties of its
+ // parent when its screenshot is captured.
+ auto fgHandle = mFGSurfaceControl->getHandle();
+ ScreenCapture::captureChildLayers(&mCapture, fgHandle);
+ mCapture->checkPixel(10, 10, 0, 0, 0);
+ mCapture->expectChildColor(0, 0);
+
+ // Verify all assumptions are still true after the screenshot is taken.
+ verifyStartingState();
+ }
+
+ std::unique_ptr<ScreenCapture> mCapture;
+ sp<SurfaceControl> mChild;
+};
+
+// Regression test b/76099859
+TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresParentVisibility) {
+ SurfaceComposerClient::Transaction().hide(mFGSurfaceControl).apply(true);
+
+ // Even though the parent is hidden we should still capture the child.
+
+ // Before and after reparenting, verify child is properly hidden
+ // when rendering full-screen.
+ verify([&] { screenshot()->expectBGColor(64, 64); });
+}
+
+TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresParentCrop) {
+ SurfaceComposerClient::Transaction()
+ .setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 1, 1))
+ .apply(true);
+
+ // Even though the parent is cropped out we should still capture the child.
+
+ // Before and after reparenting, verify child is cropped by parent.
+ verify([&] { screenshot()->expectBGColor(65, 65); });
+}
+
+// Regression test b/124372894
+TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresTransform) {
+ SurfaceComposerClient::Transaction().setMatrix(mFGSurfaceControl, 2, 0, 0, 2).apply(true);
+
+ // We should not inherit the parent scaling.
+
+ // Before and after reparenting, verify child is properly scaled.
+ verify([&] { screenshot()->expectChildColor(80, 80); });
+}
+
+TEST_F(ScreenCaptureTest, CaptureLayerWithGrandchild) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+
+ sp<SurfaceControl> grandchild = createSurface(mClient, "Grandchild surface", 5, 5,
+ PIXEL_FORMAT_RGBA_8888, 0, child.get());
+
+ TransactionUtils::fillSurfaceRGBA8(grandchild, 50, 50, 50);
+ SurfaceComposerClient::Transaction()
+ .show(child)
+ .setPosition(grandchild, 5, 5)
+ .show(grandchild)
+ .apply(true);
+
+ // Captures mFGSurfaceControl, its child, and the grandchild.
+ ScreenCapture::captureLayers(&mCapture, fgHandle);
+ mCapture->expectFGColor(10, 10);
+ mCapture->expectChildColor(0, 0);
+ mCapture->checkPixel(5, 5, 50, 50, 50);
+}
+
+TEST_F(ScreenCaptureTest, CaptureChildOnly) {
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+ auto childHandle = child->getHandle();
+
+ SurfaceComposerClient::Transaction().setPosition(child, 5, 5).show(child).apply(true);
+
+ // Captures only the child layer, and not the parent.
+ ScreenCapture::captureLayers(&mCapture, childHandle);
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(9, 9);
+}
+
+TEST_F(ScreenCaptureTest, CaptureGrandchildOnly) {
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+ auto childHandle = child->getHandle();
+
+ sp<SurfaceControl> grandchild = createSurface(mClient, "Grandchild surface", 5, 5,
+ PIXEL_FORMAT_RGBA_8888, 0, child.get());
+ TransactionUtils::fillSurfaceRGBA8(grandchild, 50, 50, 50);
+
+ SurfaceComposerClient::Transaction()
+ .show(child)
+ .setPosition(grandchild, 5, 5)
+ .show(grandchild)
+ .apply(true);
+
+ auto grandchildHandle = grandchild->getHandle();
+
+ // Captures only the grandchild.
+ ScreenCapture::captureLayers(&mCapture, grandchildHandle);
+ mCapture->checkPixel(0, 0, 50, 50, 50);
+ mCapture->checkPixel(4, 4, 50, 50, 50);
+}
+
+TEST_F(ScreenCaptureTest, CaptureCrop) {
+ sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
+ sp<SurfaceControl> blueLayer = createSurface(mClient, "Blue surface", 30, 30,
+ PIXEL_FORMAT_RGBA_8888, 0, redLayer.get());
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(blueLayer, Color::BLUE, 30, 30));
+
+ SurfaceComposerClient::Transaction()
+ .setLayer(redLayer, INT32_MAX - 1)
+ .show(redLayer)
+ .show(blueLayer)
+ .apply(true);
+
+ auto redLayerHandle = redLayer->getHandle();
+
+ // Capturing full screen should have both red and blue are visible.
+ ScreenCapture::captureLayers(&mCapture, redLayerHandle);
+ mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE);
+ // red area below the blue area
+ mCapture->expectColor(Rect(0, 30, 59, 59), Color::RED);
+ // red area to the right of the blue area
+ mCapture->expectColor(Rect(30, 0, 59, 59), Color::RED);
+
+ const Rect crop = Rect(0, 0, 30, 30);
+ ScreenCapture::captureLayers(&mCapture, redLayerHandle, crop);
+ // Capturing the cropped screen, cropping out the shown red area, should leave only the blue
+ // area visible.
+ mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE);
+ mCapture->checkPixel(30, 30, 0, 0, 0);
+}
+
+TEST_F(ScreenCaptureTest, CaptureSize) {
+ sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
+ sp<SurfaceControl> blueLayer = createSurface(mClient, "Blue surface", 30, 30,
+ PIXEL_FORMAT_RGBA_8888, 0, redLayer.get());
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(blueLayer, Color::BLUE, 30, 30));
+
+ SurfaceComposerClient::Transaction()
+ .setLayer(redLayer, INT32_MAX - 1)
+ .show(redLayer)
+ .show(blueLayer)
+ .apply(true);
+
+ auto redLayerHandle = redLayer->getHandle();
+
+ // Capturing full screen should have both red and blue are visible.
+ ScreenCapture::captureLayers(&mCapture, redLayerHandle);
+ mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE);
+ // red area below the blue area
+ mCapture->expectColor(Rect(0, 30, 59, 59), Color::RED);
+ // red area to the right of the blue area
+ mCapture->expectColor(Rect(30, 0, 59, 59), Color::RED);
+
+ ScreenCapture::captureLayers(&mCapture, redLayerHandle, Rect::EMPTY_RECT, 0.5);
+ // Capturing the downsized area (30x30) should leave both red and blue but in a smaller area.
+ mCapture->expectColor(Rect(0, 0, 14, 14), Color::BLUE);
+ // red area below the blue area
+ mCapture->expectColor(Rect(0, 15, 29, 29), Color::RED);
+ // red area to the right of the blue area
+ mCapture->expectColor(Rect(15, 0, 29, 29), Color::RED);
+ mCapture->checkPixel(30, 30, 0, 0, 0);
+}
+
+TEST_F(ScreenCaptureTest, CaptureInvalidLayer) {
+ sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
+
+ auto redLayerHandle = redLayer->getHandle();
+ Transaction().reparent(redLayer, nullptr).apply();
+ redLayer.clear();
+ SurfaceComposerClient::Transaction().apply(true);
+
+ sp<GraphicBuffer> outBuffer;
+
+ // Layer was deleted so captureLayers should fail with NAME_NOT_FOUND
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ ASSERT_EQ(NAME_NOT_FOUND, sf->captureLayers(redLayerHandle, &outBuffer, Rect::EMPTY_RECT, 1.0));
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/MirrorLayer_test.cpp b/services/surfaceflinger/tests/MirrorLayer_test.cpp
new file mode 100644
index 0000000..b49bd54
--- /dev/null
+++ b/services/surfaceflinger/tests/MirrorLayer_test.cpp
@@ -0,0 +1,233 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+class MirrorLayerTest : public LayerTransactionTest {
+protected:
+ virtual void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ const auto display = SurfaceComposerClient::getInternalDisplayToken();
+ ASSERT_FALSE(display == nullptr);
+
+ mParentLayer = createColorLayer("Parent layer", Color::RED);
+ mChildLayer = createColorLayer("Child layer", Color::GREEN, mParentLayer.get());
+ asTransaction([&](Transaction& t) {
+ t.setDisplayLayerStack(display, 0);
+ t.setLayer(mParentLayer, INT32_MAX - 2).show(mParentLayer);
+ t.setCrop_legacy(mChildLayer, Rect(0, 0, 400, 400)).show(mChildLayer);
+ t.setPosition(mChildLayer, 50, 50);
+ t.setFlags(mParentLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+ t.setFlags(mChildLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+ });
+ }
+
+ virtual void TearDown() {
+ LayerTransactionTest::TearDown();
+ mParentLayer = 0;
+ mChildLayer = 0;
+ }
+
+ sp<SurfaceControl> mParentLayer;
+ sp<SurfaceControl> mChildLayer;
+};
+
+TEST_F(MirrorLayerTest, MirrorColorLayer) {
+ sp<SurfaceControl> grandchild =
+ createColorLayer("Grandchild layer", Color::BLUE, mChildLayer.get());
+ Transaction()
+ .setFlags(grandchild, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque)
+ .setCrop_legacy(grandchild, Rect(0, 0, 200, 200))
+ .show(grandchild)
+ .apply();
+
+ // Mirror mChildLayer
+ sp<SurfaceControl> mirrorLayer = mClient->mirrorSurface(mChildLayer.get());
+ ASSERT_NE(mirrorLayer, nullptr);
+
+ // Add mirrorLayer as child of mParentLayer so it's shown on the display
+ Transaction()
+ .reparent(mirrorLayer, mParentLayer->getHandle())
+ .setPosition(mirrorLayer, 500, 500)
+ .show(mirrorLayer)
+ .apply();
+
+ {
+ SCOPED_TRACE("Initial Mirror");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::BLUE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ // Set color to white on grandchild layer.
+ Transaction().setColor(grandchild, half3{1, 1, 1}).apply();
+ {
+ SCOPED_TRACE("Updated Grandchild Layer Color");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::WHITE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ // Set color to black on child layer.
+ Transaction().setColor(mChildLayer, half3{0, 0, 0}).apply();
+ {
+ SCOPED_TRACE("Updated Child Layer Color");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::WHITE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::BLACK);
+ }
+
+ // Remove grandchild layer
+ Transaction().reparent(grandchild, nullptr).apply();
+ {
+ SCOPED_TRACE("Removed Grandchild Layer");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::BLACK);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::BLACK);
+ }
+
+ // Remove child layer
+ Transaction().reparent(mChildLayer, nullptr).apply();
+ {
+ SCOPED_TRACE("Removed Child Layer");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::RED);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::RED);
+ }
+
+ // Add grandchild layer to offscreen layer
+ Transaction().reparent(grandchild, mChildLayer->getHandle()).apply();
+ {
+ SCOPED_TRACE("Added Grandchild Layer");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::RED);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::RED);
+ }
+
+ // Add child layer
+ Transaction().reparent(mChildLayer, mParentLayer->getHandle()).apply();
+ {
+ SCOPED_TRACE("Added Child Layer");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::WHITE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::BLACK);
+ }
+}
+
+TEST_F(MirrorLayerTest, MirrorBufferLayer) {
+ sp<SurfaceControl> bufferQueueLayer =
+ createLayer("BufferQueueLayer", 200, 200, 0, mChildLayer.get());
+ fillBufferQueueLayerColor(bufferQueueLayer, Color::BLUE, 200, 200);
+ Transaction().show(bufferQueueLayer).apply();
+
+ sp<SurfaceControl> mirrorLayer = mClient->mirrorSurface(mChildLayer.get());
+ Transaction()
+ .reparent(mirrorLayer, mParentLayer->getHandle())
+ .setPosition(mirrorLayer, 500, 500)
+ .show(mirrorLayer)
+ .apply();
+
+ {
+ SCOPED_TRACE("Initial Mirror BufferQueueLayer");
+ auto shot = screenshot();
+ // Buffer mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::BLUE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ fillBufferQueueLayerColor(bufferQueueLayer, Color::WHITE, 200, 200);
+ {
+ SCOPED_TRACE("Update BufferQueueLayer");
+ auto shot = screenshot();
+ // Buffer mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::WHITE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ Transaction().reparent(bufferQueueLayer, nullptr).apply();
+ {
+ SCOPED_TRACE("Removed BufferQueueLayer");
+ auto shot = screenshot();
+ // Buffer mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::GREEN);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ sp<SurfaceControl> bufferStateLayer =
+ createLayer("BufferStateLayer", 200, 200, ISurfaceComposerClient::eFXSurfaceBufferState,
+ mChildLayer.get());
+ fillBufferStateLayerColor(bufferStateLayer, Color::BLUE, 200, 200);
+ Transaction().setFrame(bufferStateLayer, Rect(0, 0, 200, 200)).show(bufferStateLayer).apply();
+
+ {
+ SCOPED_TRACE("Initial Mirror BufferStateLayer");
+ auto shot = screenshot();
+ // Buffer mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::BLUE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ fillBufferStateLayerColor(bufferStateLayer, Color::WHITE, 200, 200);
+ {
+ SCOPED_TRACE("Update BufferStateLayer");
+ auto shot = screenshot();
+ // Buffer mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::WHITE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ Transaction().reparent(bufferStateLayer, nullptr).apply();
+ {
+ SCOPED_TRACE("Removed BufferStateLayer");
+ auto shot = screenshot();
+ // Buffer mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::GREEN);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp b/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
new file mode 100644
index 0000000..06e8761
--- /dev/null
+++ b/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
@@ -0,0 +1,136 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <ui/DisplayState.h>
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+class MultiDisplayLayerBoundsTest : public LayerTransactionTest {
+protected:
+ virtual void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ mMainDisplay = SurfaceComposerClient::getInternalDisplayToken();
+ SurfaceComposerClient::getDisplayState(mMainDisplay, &mMainDisplayState);
+ SurfaceComposerClient::getActiveDisplayConfig(mMainDisplay, &mMainDisplayConfig);
+
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&mProducer, &consumer);
+ consumer->setConsumerName(String8("Virtual disp consumer"));
+ consumer->setDefaultBufferSize(mMainDisplayConfig.resolution.getWidth(),
+ mMainDisplayConfig.resolution.getHeight());
+ }
+
+ virtual void TearDown() {
+ SurfaceComposerClient::destroyDisplay(mVirtualDisplay);
+ LayerTransactionTest::TearDown();
+ mColorLayer = 0;
+ }
+
+ void createDisplay(const ui::Size& layerStackSize, uint32_t layerStack) {
+ mVirtualDisplay =
+ SurfaceComposerClient::createDisplay(String8("VirtualDisplay"), false /*secure*/);
+ asTransaction([&](Transaction& t) {
+ t.setDisplaySurface(mVirtualDisplay, mProducer);
+ t.setDisplayLayerStack(mVirtualDisplay, layerStack);
+ t.setDisplayProjection(mVirtualDisplay, mMainDisplayState.orientation,
+ Rect(layerStackSize), Rect(mMainDisplayConfig.resolution));
+ });
+ }
+
+ void createColorLayer(uint32_t layerStack) {
+ mColorLayer =
+ createSurface(mClient, "ColorLayer", 0 /* buffer width */, 0 /* buffer height */,
+ PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceEffect);
+ ASSERT_TRUE(mColorLayer != nullptr);
+ ASSERT_TRUE(mColorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ t.setLayerStack(mColorLayer, layerStack);
+ t.setCrop_legacy(mColorLayer, Rect(0, 0, 30, 40));
+ t.setLayer(mColorLayer, INT32_MAX - 2);
+ t.setColor(mColorLayer,
+ half3{mExpectedColor.r / 255.0f, mExpectedColor.g / 255.0f,
+ mExpectedColor.b / 255.0f});
+ t.show(mColorLayer);
+ });
+ }
+
+ ui::DisplayState mMainDisplayState;
+ DisplayConfig mMainDisplayConfig;
+ sp<IBinder> mMainDisplay;
+ sp<IBinder> mVirtualDisplay;
+ sp<IGraphicBufferProducer> mProducer;
+ sp<SurfaceControl> mColorLayer;
+ Color mExpectedColor = {63, 63, 195, 255};
+};
+
+TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInVirtualDisplay) {
+ createDisplay(mMainDisplayState.viewport, 1 /* layerStack */);
+ createColorLayer(1 /* layerStack */);
+
+ asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
+
+ // Verify color layer does not render on main display.
+ std::unique_ptr<ScreenCapture> sc;
+ ScreenCapture::captureScreen(&sc, mMainDisplay);
+ sc->expectColor(Rect(10, 10, 40, 50), {0, 0, 0, 255});
+ sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
+
+ // Verify color layer renders correctly on virtual display.
+ ScreenCapture::captureScreen(&sc, mVirtualDisplay);
+ sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
+ sc->expectColor(Rect(1, 1, 9, 9), {0, 0, 0, 255});
+}
+
+TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInMirroredVirtualDisplay) {
+ // Create a display and set its layer stack to the main display's layer stack so
+ // the contents of the main display are mirrored on to the virtual display.
+
+ // Assumption here is that the new mirrored display has the same viewport as the
+ // primary display that it is mirroring.
+ createDisplay(mMainDisplayState.viewport, 0 /* layerStack */);
+ createColorLayer(0 /* layerStack */);
+
+ asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
+
+ // Verify color layer renders correctly on main display and it is mirrored on the
+ // virtual display.
+ std::unique_ptr<ScreenCapture> sc;
+ ScreenCapture::captureScreen(&sc, mMainDisplay);
+ sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
+ sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
+
+ ScreenCapture::captureScreen(&sc, mVirtualDisplay);
+ sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
+ sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/RelativeZ_test.cpp b/services/surfaceflinger/tests/RelativeZ_test.cpp
new file mode 100644
index 0000000..3e0b3c6
--- /dev/null
+++ b/services/surfaceflinger/tests/RelativeZ_test.cpp
@@ -0,0 +1,278 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+class RelativeZTest : public LayerTransactionTest {
+protected:
+ virtual void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ const auto display = SurfaceComposerClient::getInternalDisplayToken();
+ ASSERT_FALSE(display == nullptr);
+
+ // Back layer
+ mBackgroundLayer = createColorLayer("Background layer", Color::RED);
+
+ // Front layer
+ mForegroundLayer = createColorLayer("Foreground layer", Color::GREEN);
+
+ asTransaction([&](Transaction& t) {
+ t.setDisplayLayerStack(display, 0);
+ t.setLayer(mBackgroundLayer, INT32_MAX - 2).show(mBackgroundLayer);
+ t.setLayer(mForegroundLayer, INT32_MAX - 1).show(mForegroundLayer);
+ });
+ }
+
+ virtual void TearDown() {
+ LayerTransactionTest::TearDown();
+ mBackgroundLayer = 0;
+ mForegroundLayer = 0;
+ }
+
+ sp<SurfaceControl> mBackgroundLayer;
+ sp<SurfaceControl> mForegroundLayer;
+};
+
+// When a layer is reparented offscreen, remove relative z order if the relative parent
+// is still onscreen so that the layer is not drawn.
+TEST_F(RelativeZTest, LayerRemoved) {
+ std::unique_ptr<ScreenCapture> sc;
+
+ // Background layer (RED)
+ // Child layer (WHITE) (relative to foregroud layer)
+ // Foregroud layer (GREEN)
+ sp<SurfaceControl> childLayer =
+ createColorLayer("Child layer", Color::BLUE, mBackgroundLayer.get());
+
+ Transaction{}
+ .setRelativeLayer(childLayer, mForegroundLayer->getHandle(), 1)
+ .show(childLayer)
+ .apply();
+
+ {
+ // The childLayer should be in front of the FG control.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::BLUE.r, Color::BLUE.g, Color::BLUE.b);
+ }
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ Transaction{}.reparent(childLayer, nullptr).apply();
+
+ // Background layer (RED)
+ // Child layer (WHITE)
+ // Foregroud layer (GREEN)
+ Transaction{}.reparent(childLayer, mBackgroundLayer->getHandle()).apply();
+
+ {
+ // The relative z info for child layer should be reset, leaving FG control on top.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
+ }
+}
+
+// When a layer is reparented offscreen, preseve relative z order if the relative parent
+// is also offscreen. Regression test b/132613412
+TEST_F(RelativeZTest, LayerRemovedOffscreenRelativeParent) {
+ std::unique_ptr<ScreenCapture> sc;
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // child level 1 (WHITE)
+ // child level 2a (BLUE)
+ // child level 3 (GREEN) (relative to child level 2b)
+ // child level 2b (BLACK)
+ sp<SurfaceControl> childLevel1 =
+ createColorLayer("child level 1", Color::WHITE, mForegroundLayer.get());
+ sp<SurfaceControl> childLevel2a =
+ createColorLayer("child level 2a", Color::BLUE, childLevel1.get());
+ sp<SurfaceControl> childLevel2b =
+ createColorLayer("child level 2b", Color::BLACK, childLevel1.get());
+ sp<SurfaceControl> childLevel3 =
+ createColorLayer("child level 3", Color::GREEN, childLevel2a.get());
+
+ Transaction{}
+ .setRelativeLayer(childLevel3, childLevel2b->getHandle(), 1)
+ .show(childLevel2a)
+ .show(childLevel2b)
+ .show(childLevel3)
+ .apply();
+
+ {
+ // The childLevel3 should be in front of childLevel2b.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
+ }
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ Transaction{}.reparent(childLevel1, nullptr).apply();
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // child level 1 (WHITE)
+ // child level 2 back (BLUE)
+ // child level 3 (GREEN) (relative to child level 2b)
+ // child level 2 front (BLACK)
+ Transaction{}.reparent(childLevel1, mForegroundLayer->getHandle()).apply();
+
+ {
+ // Nothing should change at this point since relative z info was preserved.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
+ }
+}
+
+TEST_F(RelativeZTest, LayerAndRelativeRemoved) {
+ std::unique_ptr<ScreenCapture> sc;
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // Child layer (BLUE) (relative to relativeToLayer layer)
+ // Relative layer (WHITE)
+ sp<SurfaceControl> childLayer =
+ createColorLayer("Child layer", Color::BLUE, mForegroundLayer.get());
+ sp<SurfaceControl> relativeToLayer =
+ createColorLayer("Relative layer", Color::WHITE, mForegroundLayer.get());
+
+ Transaction{}
+ .setRelativeLayer(childLayer, relativeToLayer->getHandle(), 1)
+ .show(childLayer)
+ .show(relativeToLayer)
+ .apply();
+
+ {
+ // The childLayer should be in front of relativeToLayer.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::BLUE.r, Color::BLUE.g, Color::BLUE.b);
+ }
+
+ // Remove layer that childLayer is relative to
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // Child layer (BLUE) (relative to relativeToLayer layer)
+ Transaction{}.reparent(relativeToLayer, nullptr).apply();
+ relativeToLayer = 0;
+
+ {
+ // The child layer is relative to an deleted layer so it won't be drawn.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
+ }
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ Transaction{}.reparent(childLayer, nullptr).apply();
+
+ {
+ // The child layer is offscreen, so it won't be drawn.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
+ }
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // Child layer (BLUE)
+ Transaction{}.reparent(childLayer, mForegroundLayer->getHandle()).apply();
+
+ {
+ // The relative z info for child layer should be reset, leaving the child layer on top.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::BLUE.r, Color::BLUE.g, Color::BLUE.b);
+ }
+}
+
+// Preserve the relative z order when a layer is reparented to a layer that's already offscreen
+TEST_F(RelativeZTest, LayerWithRelativeReparentedToOffscreen) {
+ std::unique_ptr<ScreenCapture> sc;
+
+ Color testLayerColor = {255, 100, 0, 255};
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // child level 1a (testLayerColor) (relative to child level 2b)
+ // child level 1b (WHITE)
+ // child level 2a (BLUE)
+ // child level 2b (BLACK)
+ sp<SurfaceControl> childLevel1a =
+ createColorLayer("child level 1a", testLayerColor, mForegroundLayer.get());
+ sp<SurfaceControl> childLevel1b =
+ createColorLayer("child level 1b", Color::WHITE, mForegroundLayer.get());
+ sp<SurfaceControl> childLevel2a =
+ createColorLayer("child level 2a", Color::BLUE, childLevel1b.get());
+ sp<SurfaceControl> childLevel2b =
+ createColorLayer("child level 2b", Color::BLACK, childLevel1b.get());
+
+ Transaction{}
+ .setRelativeLayer(childLevel1a, childLevel2b->getHandle(), 1)
+ .show(childLevel1a)
+ .show(childLevel1b)
+ .show(childLevel2a)
+ .show(childLevel2b)
+ .apply();
+
+ {
+ // The childLevel1a should be in front of childLevel2b.
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), testLayerColor);
+ }
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // child level 1a (testLayerColor) (relative to child level 2b)
+ Transaction{}.reparent(childLevel1b, nullptr).apply();
+
+ // // Background layer (RED)
+ // // Foregroud layer (GREEN)
+ Transaction{}.reparent(childLevel1a, childLevel2a->getHandle()).apply();
+
+ {
+ // The childLevel1a and childLevel1b are no longer on screen
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::GREEN);
+ }
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // child level 1b (WHITE)
+ // child level 2a (BLUE)
+ // child level 1a (testLayerColor) (relative to child level 2b)
+ // child level 2b (BLACK)
+ Transaction{}.reparent(childLevel1b, mForegroundLayer->getHandle()).apply();
+
+ {
+ // Nothing should change at this point since relative z info was preserved.
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), testLayerColor);
+ }
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/SetFrameRate_test.cpp b/services/surfaceflinger/tests/SetFrameRate_test.cpp
new file mode 100644
index 0000000..02ba9e2
--- /dev/null
+++ b/services/surfaceflinger/tests/SetFrameRate_test.cpp
@@ -0,0 +1,84 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <system/window.h>
+
+#include <thread>
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+class SetFrameRateTest : public LayerTransactionTest {
+protected:
+ void TearDown() {
+ mLayer = nullptr;
+ LayerTransactionTest::TearDown();
+ }
+
+ void CreateLayer(uint32_t layerType) {
+ ASSERT_EQ(nullptr, mLayer.get());
+ mLayerType = layerType;
+ ASSERT_NO_FATAL_FAILURE(mLayer = createLayer("TestLayer", mLayerWidth, mLayerHeight,
+ /*flags=*/mLayerType));
+ ASSERT_NE(nullptr, mLayer.get());
+ }
+
+ void PostBuffers(const Color& color) {
+ auto startTime = systemTime();
+ while (systemTime() - startTime < s2ns(1)) {
+ ASSERT_NO_FATAL_FAILURE(
+ fillLayerColor(mLayerType, mLayer, color, mLayerWidth, mLayerHeight));
+ std::this_thread::sleep_for(100ms);
+ }
+ }
+
+ const int mLayerWidth = 32;
+ const int mLayerHeight = 32;
+ sp<SurfaceControl> mLayer;
+ uint32_t mLayerType;
+};
+
+TEST_F(SetFrameRateTest, BufferQueueLayerSetFrameRate) {
+ CreateLayer(ISurfaceComposerClient::eFXSurfaceBufferQueue);
+ native_window_set_frame_rate(mLayer->getSurface().get(), 100.f,
+ ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT);
+ ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::RED));
+ Transaction()
+ .setFrameRate(mLayer, 200.f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT)
+ .apply();
+ ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::RED));
+ native_window_set_frame_rate(mLayer->getSurface().get(), 300.f,
+ ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT);
+ ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::RED));
+}
+
+TEST_F(SetFrameRateTest, BufferStateLayerSetFrameRate) {
+ CreateLayer(ISurfaceComposerClient::eFXSurfaceBufferState);
+ Transaction()
+ .setFrameRate(mLayer, 400.f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT)
+ .apply();
+ ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::GREEN));
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/SetGeometry_test.cpp b/services/surfaceflinger/tests/SetGeometry_test.cpp
new file mode 100644
index 0000000..5fe2513
--- /dev/null
+++ b/services/surfaceflinger/tests/SetGeometry_test.cpp
@@ -0,0 +1,106 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+class SetGeometryTest : public LayerTransactionTest {
+protected:
+ void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ mLayer = createLayer("Layer", mLayerWidth, mLayerHeight);
+ fillBufferQueueLayerColor(mLayer, Color::RED, mLayerWidth, mLayerHeight);
+ asTransaction([&](Transaction& t) { t.setLayer(mLayer, INT32_MAX - 1).show(mLayer); });
+
+ {
+ SCOPED_TRACE("init");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(Rect(0, 0, mLayerWidth, mLayerHeight), Color::RED);
+ sc->expectBorder(Rect(0, 0, mLayerWidth, mLayerHeight), Color::BLACK);
+ }
+ }
+
+ void TearDown() {
+ LayerTransactionTest::TearDown();
+ sc = 0;
+ mLayer = 0;
+ }
+
+ std::unique_ptr<ScreenCapture> sc;
+ sp<SurfaceControl> mLayer;
+ const int mLayerWidth = 100;
+ const int mLayerHeight = 200;
+};
+
+TEST_F(SetGeometryTest, SourceAtZeroNoScale) {
+ Rect source = Rect(0, 0, 30, 30);
+ Rect dest = Rect(60, 60, 90, 90);
+ Transaction{}.setGeometry(mLayer, source, dest, 0).apply();
+
+ {
+ SCOPED_TRACE("geometry applied");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(dest, Color::RED);
+ sc->expectBorder(dest, Color::BLACK);
+ }
+}
+
+TEST_F(SetGeometryTest, SourceNotAtZero) {
+ Rect source = Rect(40, 40, 70, 70);
+ Rect dest = Rect(60, 60, 90, 90);
+ Transaction{}.setGeometry(mLayer, source, dest, 0).apply();
+
+ {
+ SCOPED_TRACE("geometry applied");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(dest, Color::RED);
+ sc->expectBorder(dest, Color::BLACK);
+ }
+}
+
+TEST_F(SetGeometryTest, Scale) {
+ Rect source = Rect(0, 0, 100, 200);
+ Rect dest = Rect(0, 0, 200, 400);
+ Transaction{}.setGeometry(mLayer, source, dest, 0).apply();
+
+ {
+ SCOPED_TRACE("Scaled by 2");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(dest, Color::RED);
+ sc->expectBorder(dest, Color::BLACK);
+ }
+
+ dest = Rect(0, 0, 50, 100);
+ Transaction{}.setGeometry(mLayer, source, dest, 0).apply();
+ {
+ SCOPED_TRACE("Scaled by .5");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(dest, Color::RED);
+ sc->expectBorder(dest, Color::BLACK);
+ }
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/Stress_test.cpp b/services/surfaceflinger/tests/Stress_test.cpp
index ee857b0..e9b6ba0 100644
--- a/services/surfaceflinger/tests/Stress_test.cpp
+++ b/services/surfaceflinger/tests/Stress_test.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <gtest/gtest.h>
#include <gui/SurfaceComposerClient.h>
@@ -107,3 +111,6 @@
}
}
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/SurfaceFlinger_test.filter b/services/surfaceflinger/tests/SurfaceFlinger_test.filter
index 6b4634a..cf7d570 100644
--- a/services/surfaceflinger/tests/SurfaceFlinger_test.filter
+++ b/services/surfaceflinger/tests/SurfaceFlinger_test.filter
@@ -1,5 +1,5 @@
{
"presubmit": {
- "filter": "CredentialsTest.*:SurfaceFlingerStress.*:SurfaceInterceptorTest.*:LayerTransactionTest.*:LayerTypeTransactionTest.*:LayerUpdateTest.*:GeometryLatchingTest.*:CropLatchingTest.*:ChildLayerTest.*:ScreenCaptureTest.*:ScreenCaptureChildOnlyTest.*:DereferenceSurfaceControlTest.*:BoundlessLayerTest.*:MultiDisplayLayerBoundsTest.*:InvalidHandleTest.*:VirtualDisplayTest.*:RelativeZTest.*"
+ "filter": ""
}
}
diff --git a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
index 5cc946a..8d97f27 100644
--- a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
+++ b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
@@ -14,20 +14,19 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <frameworks/native/cmds/surfacereplayer/proto/src/trace.pb.h>
#include <google/protobuf/io/zero_copy_stream_impl.h>
-
#include <gtest/gtest.h>
-
-#include <android/native_window.h>
-
#include <gui/ISurfaceComposer.h>
#include <gui/LayerState.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
-
#include <private/gui/ComposerService.h>
-#include <ui/DisplayInfo.h>
+#include <ui/DisplayConfig.h>
#include <fstream>
#include <random>
@@ -36,6 +35,9 @@
namespace android {
using Transaction = SurfaceComposerClient::Transaction;
+using SurfaceChange = surfaceflinger::SurfaceChange;
+using Trace = surfaceflinger::Trace;
+using Increment = surfaceflinger::Increment;
constexpr int32_t SCALING_UPDATE = 1;
constexpr uint32_t BUFFER_UPDATES = 18;
@@ -43,18 +45,23 @@
constexpr uint32_t SIZE_UPDATE = 134;
constexpr uint32_t STACK_UPDATE = 1;
constexpr uint64_t DEFERRED_UPDATE = 0;
+constexpr int32_t RELATIVE_Z = 42;
constexpr float ALPHA_UPDATE = 0.29f;
constexpr float CORNER_RADIUS_UPDATE = 0.2f;
+constexpr int BACKGROUND_BLUR_RADIUS_UPDATE = 24;
constexpr float POSITION_UPDATE = 121;
const Rect CROP_UPDATE(16, 16, 32, 32);
+const float SHADOW_RADIUS_UPDATE = 35.0f;
const String8 DISPLAY_NAME("SurfaceInterceptor Display Test");
-constexpr auto TEST_SURFACE_NAME = "BG Interceptor Test Surface";
-constexpr auto UNIQUE_TEST_SURFACE_NAME = "BG Interceptor Test Surface#0";
+constexpr auto TEST_BG_SURFACE_NAME = "BG Interceptor Test Surface";
+constexpr auto TEST_FG_SURFACE_NAME = "FG Interceptor Test Surface";
+constexpr auto UNIQUE_TEST_BG_SURFACE_NAME = "BG Interceptor Test Surface#0";
+constexpr auto UNIQUE_TEST_FG_SURFACE_NAME = "FG Interceptor Test Surface#0";
constexpr auto LAYER_NAME = "Layer Create and Delete Test";
constexpr auto UNIQUE_LAYER_NAME = "Layer Create and Delete Test#0";
-constexpr auto DEFAULT_FILENAME = "/data/SurfaceTrace.dat";
+constexpr auto DEFAULT_FILENAME = "/data/misc/wmtrace/transaction_trace.pb";
// Fill an RGBA_8888 formatted surface with a single color.
static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc, uint8_t r, uint8_t g, uint8_t b) {
@@ -136,12 +143,16 @@
void TearDown() override {
mComposerClient->dispose();
mBGSurfaceControl.clear();
+ mFGSurfaceControl.clear();
mComposerClient.clear();
+ system("setenforce 1");
}
sp<SurfaceComposerClient> mComposerClient;
sp<SurfaceControl> mBGSurfaceControl;
+ sp<SurfaceControl> mFGSurfaceControl;
int32_t mBGLayerId;
+ int32_t mFGLayerId;
public:
using TestTransactionAction = void (SurfaceInterceptorTest::*)(Transaction&);
@@ -169,6 +180,8 @@
bool layerUpdateFound(const SurfaceChange& change, bool foundLayer);
bool cropUpdateFound(const SurfaceChange& change, bool foundCrop);
bool cornerRadiusUpdateFound(const SurfaceChange& change, bool foundCornerRadius);
+ bool backgroundBlurRadiusUpdateFound(const SurfaceChange& change,
+ bool foundBackgroundBlurRadius);
bool matrixUpdateFound(const SurfaceChange& change, bool foundMatrix);
bool scalingModeUpdateFound(const SurfaceChange& change, bool foundScalingMode);
bool transparentRegionHintUpdateFound(const SurfaceChange& change, bool foundTransparentRegion);
@@ -177,6 +190,11 @@
bool opaqueFlagUpdateFound(const SurfaceChange& change, bool foundOpaqueFlag);
bool secureFlagUpdateFound(const SurfaceChange& change, bool foundSecureFlag);
bool deferredTransactionUpdateFound(const SurfaceChange& change, bool foundDeferred);
+ bool reparentUpdateFound(const SurfaceChange& change, bool found);
+ bool relativeParentUpdateFound(const SurfaceChange& change, bool found);
+ bool detachChildrenUpdateFound(const SurfaceChange& change, bool found);
+ bool reparentChildrenUpdateFound(const SurfaceChange& change, bool found);
+ bool shadowRadiusUpdateFound(const SurfaceChange& change, bool found);
bool surfaceUpdateFound(const Trace& trace, SurfaceChange::SurfaceChangeCase changeCase);
// Find all of the updates in the single trace
@@ -201,6 +219,7 @@
void layerUpdate(Transaction&);
void cropUpdate(Transaction&);
void cornerRadiusUpdate(Transaction&);
+ void backgroundBlurRadiusUpdate(Transaction&);
void matrixUpdate(Transaction&);
void overrideScalingModeUpdate(Transaction&);
void transparentRegionHintUpdate(Transaction&);
@@ -209,6 +228,11 @@
void opaqueFlagUpdate(Transaction&);
void secureFlagUpdate(Transaction&);
void deferredTransactionUpdate(Transaction&);
+ void reparentUpdate(Transaction&);
+ void relativeParentUpdate(Transaction&);
+ void detachChildrenUpdate(Transaction&);
+ void reparentChildrenUpdate(Transaction&);
+ void shadowRadiusUpdate(Transaction&);
void surfaceCreation(Transaction&);
void displayCreation(Transaction&);
void displayDeletion(Transaction&);
@@ -243,28 +267,37 @@
const auto display = SurfaceComposerClient::getInternalDisplayToken();
ASSERT_FALSE(display == nullptr);
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(display, &info));
-
- ssize_t displayWidth = info.w;
- ssize_t displayHeight = info.h;
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ const ui::Size& resolution = config.resolution;
// Background surface
- mBGSurfaceControl = mComposerClient->createSurface(
- String8(TEST_SURFACE_NAME), displayWidth, displayHeight,
- PIXEL_FORMAT_RGBA_8888, 0);
+ mBGSurfaceControl =
+ mComposerClient->createSurface(String8(TEST_BG_SURFACE_NAME), resolution.getWidth(),
+ resolution.getHeight(), PIXEL_FORMAT_RGBA_8888, 0);
ASSERT_TRUE(mBGSurfaceControl != nullptr);
ASSERT_TRUE(mBGSurfaceControl->isValid());
+ // Foreground surface
+ mFGSurfaceControl =
+ mComposerClient->createSurface(String8(TEST_FG_SURFACE_NAME), resolution.getWidth(),
+ resolution.getHeight(), PIXEL_FORMAT_RGBA_8888, 0);
+ ASSERT_TRUE(mFGSurfaceControl != nullptr);
+ ASSERT_TRUE(mFGSurfaceControl->isValid());
+
Transaction t;
t.setDisplayLayerStack(display, 0);
- ASSERT_EQ(NO_ERROR, t.setLayer(mBGSurfaceControl, INT_MAX-3)
- .show(mBGSurfaceControl)
- .apply());
+ ASSERT_EQ(NO_ERROR,
+ t.setLayer(mBGSurfaceControl, INT_MAX - 3)
+ .show(mBGSurfaceControl)
+ .setLayer(mFGSurfaceControl, INT_MAX - 3)
+ .show(mFGSurfaceControl)
+ .apply());
}
void SurfaceInterceptorTest::preProcessTrace(const Trace& trace) {
- mBGLayerId = getSurfaceId(trace, UNIQUE_TEST_SURFACE_NAME);
+ mBGLayerId = getSurfaceId(trace, UNIQUE_TEST_BG_SURFACE_NAME);
+ mFGLayerId = getSurfaceId(trace, UNIQUE_TEST_FG_SURFACE_NAME);
}
void SurfaceInterceptorTest::captureTest(TestTransactionAction action,
@@ -322,6 +355,10 @@
t.setCornerRadius(mBGSurfaceControl, CORNER_RADIUS_UPDATE);
}
+void SurfaceInterceptorTest::backgroundBlurRadiusUpdate(Transaction& t) {
+ t.setBackgroundBlurRadius(mBGSurfaceControl, BACKGROUND_BLUR_RADIUS_UPDATE);
+}
+
void SurfaceInterceptorTest::layerUpdate(Transaction& t) {
t.setLayer(mBGSurfaceControl, LAYER_UPDATE);
}
@@ -364,6 +401,26 @@
DEFERRED_UPDATE);
}
+void SurfaceInterceptorTest::reparentUpdate(Transaction& t) {
+ t.reparent(mBGSurfaceControl, mFGSurfaceControl->getHandle());
+}
+
+void SurfaceInterceptorTest::relativeParentUpdate(Transaction& t) {
+ t.setRelativeLayer(mBGSurfaceControl, mFGSurfaceControl->getHandle(), RELATIVE_Z);
+}
+
+void SurfaceInterceptorTest::detachChildrenUpdate(Transaction& t) {
+ t.detachChildren(mBGSurfaceControl);
+}
+
+void SurfaceInterceptorTest::reparentChildrenUpdate(Transaction& t) {
+ t.reparentChildren(mBGSurfaceControl, mFGSurfaceControl->getHandle());
+}
+
+void SurfaceInterceptorTest::shadowRadiusUpdate(Transaction& t) {
+ t.setShadowRadius(mBGSurfaceControl, SHADOW_RADIUS_UPDATE);
+}
+
void SurfaceInterceptorTest::displayCreation(Transaction&) {
sp<IBinder> testDisplay = SurfaceComposerClient::createDisplay(DISPLAY_NAME, true);
SurfaceComposerClient::destroyDisplay(testDisplay);
@@ -379,6 +436,7 @@
runInTransaction(&SurfaceInterceptorTest::sizeUpdate);
runInTransaction(&SurfaceInterceptorTest::alphaUpdate);
runInTransaction(&SurfaceInterceptorTest::cornerRadiusUpdate);
+ runInTransaction(&SurfaceInterceptorTest::backgroundBlurRadiusUpdate);
runInTransaction(&SurfaceInterceptorTest::layerUpdate);
runInTransaction(&SurfaceInterceptorTest::cropUpdate);
runInTransaction(&SurfaceInterceptorTest::matrixUpdate);
@@ -389,6 +447,11 @@
runInTransaction(&SurfaceInterceptorTest::opaqueFlagUpdate);
runInTransaction(&SurfaceInterceptorTest::secureFlagUpdate);
runInTransaction(&SurfaceInterceptorTest::deferredTransactionUpdate);
+ runInTransaction(&SurfaceInterceptorTest::reparentUpdate);
+ runInTransaction(&SurfaceInterceptorTest::reparentChildrenUpdate);
+ runInTransaction(&SurfaceInterceptorTest::detachChildrenUpdate);
+ runInTransaction(&SurfaceInterceptorTest::relativeParentUpdate);
+ runInTransaction(&SurfaceInterceptorTest::shadowRadiusUpdate);
}
void SurfaceInterceptorTest::surfaceCreation(Transaction&) {
@@ -451,6 +514,18 @@
return foundCornerRadius;
}
+bool SurfaceInterceptorTest::backgroundBlurRadiusUpdateFound(const SurfaceChange& change,
+ bool foundBackgroundBlur) {
+ bool hasBackgroundBlur(change.background_blur_radius().background_blur_radius() ==
+ BACKGROUND_BLUR_RADIUS_UPDATE);
+ if (hasBackgroundBlur && !foundBackgroundBlur) {
+ foundBackgroundBlur = true;
+ } else if (hasBackgroundBlur && foundBackgroundBlur) {
+ []() { FAIL(); }();
+ }
+ return foundBackgroundBlur;
+}
+
bool SurfaceInterceptorTest::layerUpdateFound(const SurfaceChange& change, bool foundLayer) {
bool hasLayer(change.layer().layer() == LAYER_UPDATE);
if (hasLayer && !foundLayer) {
@@ -569,6 +644,57 @@
return foundDeferred;
}
+bool SurfaceInterceptorTest::reparentUpdateFound(const SurfaceChange& change, bool found) {
+ bool hasId(change.reparent().parent_id() == mFGLayerId);
+ if (hasId && !found) {
+ found = true;
+ } else if (hasId && found) {
+ []() { FAIL(); }();
+ }
+ return found;
+}
+
+bool SurfaceInterceptorTest::relativeParentUpdateFound(const SurfaceChange& change, bool found) {
+ bool hasId(change.relative_parent().relative_parent_id() == mFGLayerId);
+ if (hasId && !found) {
+ found = true;
+ } else if (hasId && found) {
+ []() { FAIL(); }();
+ }
+ return found;
+}
+
+bool SurfaceInterceptorTest::detachChildrenUpdateFound(const SurfaceChange& change, bool found) {
+ bool detachChildren(change.detach_children().detach_children());
+ if (detachChildren && !found) {
+ found = true;
+ } else if (detachChildren && found) {
+ []() { FAIL(); }();
+ }
+ return found;
+}
+
+bool SurfaceInterceptorTest::reparentChildrenUpdateFound(const SurfaceChange& change, bool found) {
+ bool hasId(change.reparent_children().parent_id() == mFGLayerId);
+ if (hasId && !found) {
+ found = true;
+ } else if (hasId && found) {
+ []() { FAIL(); }();
+ }
+ return found;
+}
+
+bool SurfaceInterceptorTest::shadowRadiusUpdateFound(const SurfaceChange& change,
+ bool foundShadowRadius) {
+ bool hasShadowRadius(change.shadow_radius().radius() == SHADOW_RADIUS_UPDATE);
+ if (hasShadowRadius && !foundShadowRadius) {
+ foundShadowRadius = true;
+ } else if (hasShadowRadius && foundShadowRadius) {
+ []() { FAIL(); }();
+ }
+ return foundShadowRadius;
+}
+
bool SurfaceInterceptorTest::surfaceUpdateFound(const Trace& trace,
SurfaceChange::SurfaceChangeCase changeCase) {
bool foundUpdate = false;
@@ -596,6 +722,9 @@
case SurfaceChange::SurfaceChangeCase::kCornerRadius:
foundUpdate = cornerRadiusUpdateFound(change, foundUpdate);
break;
+ case SurfaceChange::SurfaceChangeCase::kBackgroundBlurRadius:
+ foundUpdate = backgroundBlurRadiusUpdateFound(change, foundUpdate);
+ break;
case SurfaceChange::SurfaceChangeCase::kMatrix:
foundUpdate = matrixUpdateFound(change, foundUpdate);
break;
@@ -620,6 +749,21 @@
case SurfaceChange::SurfaceChangeCase::kDeferredTransaction:
foundUpdate = deferredTransactionUpdateFound(change, foundUpdate);
break;
+ case SurfaceChange::SurfaceChangeCase::kReparent:
+ foundUpdate = reparentUpdateFound(change, foundUpdate);
+ break;
+ case SurfaceChange::SurfaceChangeCase::kReparentChildren:
+ foundUpdate = reparentChildrenUpdateFound(change, foundUpdate);
+ break;
+ case SurfaceChange::SurfaceChangeCase::kRelativeParent:
+ foundUpdate = relativeParentUpdateFound(change, foundUpdate);
+ break;
+ case SurfaceChange::SurfaceChangeCase::kDetachChildren:
+ foundUpdate = detachChildrenUpdateFound(change, foundUpdate);
+ break;
+ case SurfaceChange::SurfaceChangeCase::kShadowRadius:
+ foundUpdate = shadowRadiusUpdateFound(change, foundUpdate);
+ break;
case SurfaceChange::SurfaceChangeCase::SURFACECHANGE_NOT_SET:
break;
}
@@ -644,6 +788,10 @@
ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kOpaqueFlag));
ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kSecureFlag));
ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kDeferredTransaction));
+ ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kReparent));
+ ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kReparentChildren));
+ ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kRelativeParent));
+ ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kDetachChildren));
}
bool SurfaceInterceptorTest::surfaceCreationFound(const Increment& increment, bool foundSurface) {
@@ -759,6 +907,11 @@
SurfaceChange::SurfaceChangeCase::kCornerRadius);
}
+TEST_F(SurfaceInterceptorTest, InterceptBackgroundBlurRadiusUpdateWorks) {
+ captureTest(&SurfaceInterceptorTest::backgroundBlurRadiusUpdate,
+ SurfaceChange::SurfaceChangeCase::kBackgroundBlurRadius);
+}
+
TEST_F(SurfaceInterceptorTest, InterceptMatrixUpdateWorks) {
captureTest(&SurfaceInterceptorTest::matrixUpdate, SurfaceChange::SurfaceChangeCase::kMatrix);
}
@@ -798,6 +951,31 @@
SurfaceChange::SurfaceChangeCase::kDeferredTransaction);
}
+TEST_F(SurfaceInterceptorTest, InterceptReparentUpdateWorks) {
+ captureTest(&SurfaceInterceptorTest::reparentUpdate,
+ SurfaceChange::SurfaceChangeCase::kReparent);
+}
+
+TEST_F(SurfaceInterceptorTest, InterceptReparentChildrenUpdateWorks) {
+ captureTest(&SurfaceInterceptorTest::reparentChildrenUpdate,
+ SurfaceChange::SurfaceChangeCase::kReparentChildren);
+}
+
+TEST_F(SurfaceInterceptorTest, InterceptRelativeParentUpdateWorks) {
+ captureTest(&SurfaceInterceptorTest::relativeParentUpdate,
+ SurfaceChange::SurfaceChangeCase::kRelativeParent);
+}
+
+TEST_F(SurfaceInterceptorTest, InterceptDetachChildrenUpdateWorks) {
+ captureTest(&SurfaceInterceptorTest::detachChildrenUpdate,
+ SurfaceChange::SurfaceChangeCase::kDetachChildren);
+}
+
+TEST_F(SurfaceInterceptorTest, InterceptShadowRadiusUpdateWorks) {
+ captureTest(&SurfaceInterceptorTest::shadowRadiusUpdate,
+ SurfaceChange::SurfaceChangeCase::kShadowRadius);
+}
+
TEST_F(SurfaceInterceptorTest, InterceptAllUpdatesWorks) {
captureTest(&SurfaceInterceptorTest::runAllUpdates,
&SurfaceInterceptorTest::assertAllUpdatesFound);
@@ -861,5 +1039,7 @@
ASSERT_TRUE(bufferUpdatesFound(capturedTrace));
ASSERT_TRUE(singleIncrementFound(capturedTrace, Increment::IncrementCase::kSurfaceCreation));
}
-
}
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/TransactionTestHarnesses.h b/services/surfaceflinger/tests/TransactionTestHarnesses.h
new file mode 100644
index 0000000..f0af363
--- /dev/null
+++ b/services/surfaceflinger/tests/TransactionTestHarnesses.h
@@ -0,0 +1,120 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef ANDROID_TRANSACTION_TEST_HARNESSES
+#define ANDROID_TRANSACTION_TEST_HARNESSES
+
+#include <ui/DisplayState.h>
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+class LayerRenderPathTestHarness {
+public:
+ LayerRenderPathTestHarness(LayerTransactionTest* delegate, RenderPath renderPath)
+ : mDelegate(delegate), mRenderPath(renderPath) {}
+
+ std::unique_ptr<ScreenCapture> getScreenCapture() {
+ switch (mRenderPath) {
+ case RenderPath::SCREENSHOT:
+ return mDelegate->screenshot();
+ case RenderPath::VIRTUAL_DISPLAY:
+
+ const auto displayToken = SurfaceComposerClient::getInternalDisplayToken();
+
+ ui::DisplayState displayState;
+ SurfaceComposerClient::getDisplayState(displayToken, &displayState);
+
+ DisplayConfig displayConfig;
+ SurfaceComposerClient::getActiveDisplayConfig(displayToken, &displayConfig);
+ const ui::Size& resolution = displayConfig.resolution;
+
+ sp<IBinder> vDisplay;
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ sp<BufferItemConsumer> itemConsumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+
+ consumer->setConsumerName(String8("Virtual disp consumer"));
+ consumer->setDefaultBufferSize(resolution.getWidth(), resolution.getHeight());
+
+ itemConsumer = new BufferItemConsumer(consumer,
+ // Sample usage bits from screenrecord
+ GRALLOC_USAGE_HW_VIDEO_ENCODER |
+ GRALLOC_USAGE_SW_READ_OFTEN);
+
+ vDisplay = SurfaceComposerClient::createDisplay(String8("VirtualDisplay"),
+ false /*secure*/);
+
+ SurfaceComposerClient::Transaction t;
+ t.setDisplaySurface(vDisplay, producer);
+ t.setDisplayLayerStack(vDisplay, 0);
+ t.setDisplayProjection(vDisplay, displayState.orientation,
+ Rect(displayState.viewport), Rect(resolution));
+ t.apply();
+ SurfaceComposerClient::Transaction().apply(true);
+ BufferItem item;
+ itemConsumer->acquireBuffer(&item, 0, true);
+ auto sc = std::make_unique<ScreenCapture>(item.mGraphicBuffer);
+ itemConsumer->releaseBuffer(item);
+ SurfaceComposerClient::destroyDisplay(vDisplay);
+ return sc;
+ }
+ }
+
+protected:
+ LayerTransactionTest* mDelegate;
+ RenderPath mRenderPath;
+};
+
+class LayerTypeTransactionHarness : public LayerTransactionTest {
+public:
+ LayerTypeTransactionHarness(uint32_t layerType) : mLayerType(layerType) {}
+
+ sp<SurfaceControl> createLayer(const char* name, uint32_t width, uint32_t height,
+ uint32_t flags = 0, SurfaceControl* parent = nullptr,
+ uint32_t* outTransformHint = nullptr,
+ PixelFormat format = PIXEL_FORMAT_RGBA_8888) {
+ // if the flags already have a layer type specified, return an error
+ if (flags & ISurfaceComposerClient::eFXSurfaceMask) {
+ return nullptr;
+ }
+ return LayerTransactionTest::createLayer(name, width, height, flags | mLayerType, parent,
+ outTransformHint, format);
+ }
+
+ void fillLayerColor(const sp<SurfaceControl>& layer, const Color& color, int32_t bufferWidth,
+ int32_t bufferHeight) {
+ ASSERT_NO_FATAL_FAILURE(LayerTransactionTest::fillLayerColor(mLayerType, layer, color,
+ bufferWidth, bufferHeight));
+ }
+
+ void fillLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth,
+ int32_t bufferHeight, const Color& topLeft, const Color& topRight,
+ const Color& bottomLeft, const Color& bottomRight) {
+ ASSERT_NO_FATAL_FAILURE(LayerTransactionTest::fillLayerQuadrant(mLayerType, layer,
+ bufferWidth, bufferHeight,
+ topLeft, topRight,
+ bottomLeft, bottomRight));
+ }
+
+protected:
+ uint32_t mLayerType;
+};
+} // namespace android
+#endif
diff --git a/services/surfaceflinger/tests/Transaction_test.cpp b/services/surfaceflinger/tests/Transaction_test.cpp
deleted file mode 100644
index c93e15e..0000000
--- a/services/surfaceflinger/tests/Transaction_test.cpp
+++ /dev/null
@@ -1,6156 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <algorithm>
-#include <chrono>
-#include <cinttypes>
-#include <functional>
-#include <limits>
-#include <ostream>
-#include <thread>
-
-#include <gtest/gtest.h>
-
-#include <android/native_window.h>
-
-#include <binder/ProcessState.h>
-#include <gui/BufferItemConsumer.h>
-#include <gui/IProducerListener.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/LayerState.h>
-#include <gui/Surface.h>
-#include <gui/SurfaceComposerClient.h>
-#include <hardware/hwcomposer_defs.h>
-#include <private/android_filesystem_config.h>
-#include <private/gui/ComposerService.h>
-
-#include <ui/ColorSpace.h>
-#include <ui/DisplayInfo.h>
-#include <ui/Rect.h>
-#include <utils/String8.h>
-
-#include <math.h>
-#include <math/vec3.h>
-#include <sys/types.h>
-#include <unistd.h>
-
-#include "BufferGenerator.h"
-
-namespace android {
-
-namespace {
-
-struct Color {
- uint8_t r;
- uint8_t g;
- uint8_t b;
- uint8_t a;
-
- static const Color RED;
- static const Color GREEN;
- static const Color BLUE;
- static const Color WHITE;
- static const Color BLACK;
- static const Color TRANSPARENT;
-};
-
-const Color Color::RED{255, 0, 0, 255};
-const Color Color::GREEN{0, 255, 0, 255};
-const Color Color::BLUE{0, 0, 255, 255};
-const Color Color::WHITE{255, 255, 255, 255};
-const Color Color::BLACK{0, 0, 0, 255};
-const Color Color::TRANSPARENT{0, 0, 0, 0};
-
-using android::hardware::graphics::common::V1_1::BufferUsage;
-using namespace std::chrono_literals;
-
-std::ostream& operator<<(std::ostream& os, const Color& color) {
- os << int(color.r) << ", " << int(color.g) << ", " << int(color.b) << ", " << int(color.a);
- return os;
-}
-
-// Fill a region with the specified color.
-void fillANativeWindowBufferColor(const ANativeWindow_Buffer& buffer, const Rect& rect,
- const Color& color) {
- Rect r(0, 0, buffer.width, buffer.height);
- if (!r.intersect(rect, &r)) {
- return;
- }
-
- int32_t width = r.right - r.left;
- int32_t height = r.bottom - r.top;
-
- for (int32_t row = 0; row < height; row++) {
- uint8_t* dst =
- static_cast<uint8_t*>(buffer.bits) + (buffer.stride * (r.top + row) + r.left) * 4;
- for (int32_t column = 0; column < width; column++) {
- dst[0] = color.r;
- dst[1] = color.g;
- dst[2] = color.b;
- dst[3] = color.a;
- dst += 4;
- }
- }
-}
-
-// Fill a region with the specified color.
-void fillGraphicBufferColor(const sp<GraphicBuffer>& buffer, const Rect& rect, const Color& color) {
- Rect r(0, 0, buffer->width, buffer->height);
- if (!r.intersect(rect, &r)) {
- return;
- }
-
- int32_t width = r.right - r.left;
- int32_t height = r.bottom - r.top;
-
- uint8_t* pixels;
- buffer->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
- reinterpret_cast<void**>(&pixels));
-
- for (int32_t row = 0; row < height; row++) {
- uint8_t* dst = pixels + (buffer->getStride() * (r.top + row) + r.left) * 4;
- for (int32_t column = 0; column < width; column++) {
- dst[0] = color.r;
- dst[1] = color.g;
- dst[2] = color.b;
- dst[3] = color.a;
- dst += 4;
- }
- }
- buffer->unlock();
-}
-
-// Check if a region has the specified color.
-void expectBufferColor(const sp<GraphicBuffer>& outBuffer, uint8_t* pixels, const Rect& rect,
- const Color& color, uint8_t tolerance) {
- int32_t x = rect.left;
- int32_t y = rect.top;
- int32_t width = rect.right - rect.left;
- int32_t height = rect.bottom - rect.top;
-
- int32_t bufferWidth = int32_t(outBuffer->getWidth());
- int32_t bufferHeight = int32_t(outBuffer->getHeight());
- if (x + width > bufferWidth) {
- x = std::min(x, bufferWidth);
- width = bufferWidth - x;
- }
- if (y + height > bufferHeight) {
- y = std::min(y, bufferHeight);
- height = bufferHeight - y;
- }
-
- auto colorCompare = [tolerance](uint8_t a, uint8_t b) {
- uint8_t tmp = a >= b ? a - b : b - a;
- return tmp <= tolerance;
- };
- for (int32_t j = 0; j < height; j++) {
- const uint8_t* src = pixels + (outBuffer->getStride() * (y + j) + x) * 4;
- for (int32_t i = 0; i < width; i++) {
- const uint8_t expected[4] = {color.r, color.g, color.b, color.a};
- EXPECT_TRUE(std::equal(src, src + 4, expected, colorCompare))
- << "pixel @ (" << x + i << ", " << y + j << "): "
- << "expected (" << color << "), "
- << "got (" << Color{src[0], src[1], src[2], src[3]} << ")";
- src += 4;
- }
- }
-}
-
-} // anonymous namespace
-
-using Transaction = SurfaceComposerClient::Transaction;
-
-// Fill an RGBA_8888 formatted surface with a single color.
-static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc, uint8_t r, uint8_t g, uint8_t b,
- bool unlock = true) {
- ANativeWindow_Buffer outBuffer;
- sp<Surface> s = sc->getSurface();
- ASSERT_TRUE(s != nullptr);
- ASSERT_EQ(NO_ERROR, s->lock(&outBuffer, nullptr));
- uint8_t* img = reinterpret_cast<uint8_t*>(outBuffer.bits);
- for (int y = 0; y < outBuffer.height; y++) {
- for (int x = 0; x < outBuffer.width; x++) {
- uint8_t* pixel = img + (4 * (y * outBuffer.stride + x));
- pixel[0] = r;
- pixel[1] = g;
- pixel[2] = b;
- pixel[3] = 255;
- }
- }
- if (unlock) {
- ASSERT_EQ(NO_ERROR, s->unlockAndPost());
- }
-}
-
-// A ScreenCapture is a screenshot from SurfaceFlinger that can be used to check
-// individual pixel values for testing purposes.
-class ScreenCapture : public RefBase {
-public:
- static void captureScreen(std::unique_ptr<ScreenCapture>* sc) {
- captureScreen(sc, SurfaceComposerClient::getInternalDisplayToken());
- }
-
- static void captureScreen(std::unique_ptr<ScreenCapture>* sc, sp<IBinder> displayToken) {
- const auto sf = ComposerService::getComposerService();
- SurfaceComposerClient::Transaction().apply(true);
-
- sp<GraphicBuffer> outBuffer;
- ASSERT_EQ(NO_ERROR, sf->captureScreen(displayToken, &outBuffer, Rect(), 0, 0, false));
- *sc = std::make_unique<ScreenCapture>(outBuffer);
- }
-
- static void captureLayers(std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle,
- Rect crop = Rect::EMPTY_RECT, float frameScale = 1.0) {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- SurfaceComposerClient::Transaction().apply(true);
-
- sp<GraphicBuffer> outBuffer;
- ASSERT_EQ(NO_ERROR, sf->captureLayers(parentHandle, &outBuffer, crop, frameScale));
- *sc = std::make_unique<ScreenCapture>(outBuffer);
- }
-
- static void captureChildLayers(std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle,
- Rect crop = Rect::EMPTY_RECT, float frameScale = 1.0) {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- SurfaceComposerClient::Transaction().apply(true);
-
- sp<GraphicBuffer> outBuffer;
- ASSERT_EQ(NO_ERROR, sf->captureLayers(parentHandle, &outBuffer, crop, frameScale, true));
- *sc = std::make_unique<ScreenCapture>(outBuffer);
- }
-
- static void captureChildLayersExcluding(
- std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle,
- std::unordered_set<sp<IBinder>, ISurfaceComposer::SpHash<IBinder>> excludeLayers) {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- SurfaceComposerClient::Transaction().apply(true);
-
- sp<GraphicBuffer> outBuffer;
- ASSERT_EQ(NO_ERROR,
- sf->captureLayers(parentHandle, &outBuffer, ui::Dataspace::V0_SRGB,
- ui::PixelFormat::RGBA_8888, Rect::EMPTY_RECT, excludeLayers,
- 1.0f, true));
- *sc = std::make_unique<ScreenCapture>(outBuffer);
- }
-
- void expectColor(const Rect& rect, const Color& color, uint8_t tolerance = 0) {
- ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
- expectBufferColor(mOutBuffer, mPixels, rect, color, tolerance);
- }
-
- void expectBorder(const Rect& rect, const Color& color, uint8_t tolerance = 0) {
- ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
- const bool leftBorder = rect.left > 0;
- const bool topBorder = rect.top > 0;
- const bool rightBorder = rect.right < int32_t(mOutBuffer->getWidth());
- const bool bottomBorder = rect.bottom < int32_t(mOutBuffer->getHeight());
-
- if (topBorder) {
- Rect top(rect.left, rect.top - 1, rect.right, rect.top);
- if (leftBorder) {
- top.left -= 1;
- }
- if (rightBorder) {
- top.right += 1;
- }
- expectColor(top, color, tolerance);
- }
- if (leftBorder) {
- Rect left(rect.left - 1, rect.top, rect.left, rect.bottom);
- expectColor(left, color, tolerance);
- }
- if (rightBorder) {
- Rect right(rect.right, rect.top, rect.right + 1, rect.bottom);
- expectColor(right, color, tolerance);
- }
- if (bottomBorder) {
- Rect bottom(rect.left, rect.bottom, rect.right, rect.bottom + 1);
- if (leftBorder) {
- bottom.left -= 1;
- }
- if (rightBorder) {
- bottom.right += 1;
- }
- expectColor(bottom, color, tolerance);
- }
- }
-
- void expectQuadrant(const Rect& rect, const Color& topLeft, const Color& topRight,
- const Color& bottomLeft, const Color& bottomRight, bool filtered = false,
- uint8_t tolerance = 0) {
- ASSERT_TRUE((rect.right - rect.left) % 2 == 0 && (rect.bottom - rect.top) % 2 == 0);
-
- const int32_t centerX = rect.left + (rect.right - rect.left) / 2;
- const int32_t centerY = rect.top + (rect.bottom - rect.top) / 2;
- // avoid checking borders due to unspecified filtering behavior
- const int32_t offsetX = filtered ? 2 : 0;
- const int32_t offsetY = filtered ? 2 : 0;
- expectColor(Rect(rect.left, rect.top, centerX - offsetX, centerY - offsetY), topLeft,
- tolerance);
- expectColor(Rect(centerX + offsetX, rect.top, rect.right, centerY - offsetY), topRight,
- tolerance);
- expectColor(Rect(rect.left, centerY + offsetY, centerX - offsetX, rect.bottom), bottomLeft,
- tolerance);
- expectColor(Rect(centerX + offsetX, centerY + offsetY, rect.right, rect.bottom),
- bottomRight, tolerance);
- }
-
- void checkPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b) {
- ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
- const uint8_t* pixel = mPixels + (4 * (y * mOutBuffer->getStride() + x));
- if (r != pixel[0] || g != pixel[1] || b != pixel[2]) {
- String8 err(String8::format("pixel @ (%3d, %3d): "
- "expected [%3d, %3d, %3d], got [%3d, %3d, %3d]",
- x, y, r, g, b, pixel[0], pixel[1], pixel[2]));
- EXPECT_EQ(String8(), err) << err.string();
- }
- }
-
- void expectFGColor(uint32_t x, uint32_t y) { checkPixel(x, y, 195, 63, 63); }
-
- void expectBGColor(uint32_t x, uint32_t y) { checkPixel(x, y, 63, 63, 195); }
-
- void expectChildColor(uint32_t x, uint32_t y) { checkPixel(x, y, 200, 200, 200); }
-
- explicit ScreenCapture(const sp<GraphicBuffer>& outBuffer) : mOutBuffer(outBuffer) {
- mOutBuffer->lock(GRALLOC_USAGE_SW_READ_OFTEN, reinterpret_cast<void**>(&mPixels));
- }
-
- ~ScreenCapture() { mOutBuffer->unlock(); }
-
-private:
- sp<GraphicBuffer> mOutBuffer;
- uint8_t* mPixels = nullptr;
-};
-
-class LayerTransactionTest : public ::testing::Test {
-protected:
- void SetUp() override {
- mClient = new SurfaceComposerClient;
- ASSERT_EQ(NO_ERROR, mClient->initCheck()) << "failed to create SurfaceComposerClient";
-
- ASSERT_NO_FATAL_FAILURE(SetUpDisplay());
-
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- ASSERT_NO_FATAL_FAILURE(sf->getColorManagement(&mColorManagementUsed));
- }
-
- virtual void TearDown() {
- mBlackBgSurface = 0;
- mClient->dispose();
- mClient = 0;
- }
-
- virtual sp<SurfaceControl> createLayer(const sp<SurfaceComposerClient>& client,
- const char* name, uint32_t width, uint32_t height,
- uint32_t flags = 0, SurfaceControl* parent = nullptr) {
- auto layer =
- createSurface(client, name, width, height, PIXEL_FORMAT_RGBA_8888, flags, parent);
-
- Transaction t;
- t.setLayerStack(layer, mDisplayLayerStack).setLayer(layer, mLayerZBase);
-
- status_t error = t.apply();
- if (error != NO_ERROR) {
- ADD_FAILURE() << "failed to initialize SurfaceControl";
- layer.clear();
- }
-
- return layer;
- }
-
- virtual sp<SurfaceControl> createSurface(const sp<SurfaceComposerClient>& client,
- const char* name, uint32_t width, uint32_t height,
- PixelFormat format, uint32_t flags,
- SurfaceControl* parent = nullptr) {
- auto layer = client->createSurface(String8(name), width, height, format, flags, parent);
- EXPECT_NE(nullptr, layer.get()) << "failed to create SurfaceControl";
- return layer;
- }
-
- virtual sp<SurfaceControl> createLayer(const char* name, uint32_t width, uint32_t height,
- uint32_t flags = 0, SurfaceControl* parent = nullptr) {
- return createLayer(mClient, name, width, height, flags, parent);
- }
-
- sp<SurfaceControl> createColorLayer(const char* name, const Color& color,
- SurfaceControl* parent = nullptr) {
- auto colorLayer = createSurface(mClient, name, 0 /* buffer width */, 0 /* buffer height */,
- PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, parent);
- asTransaction([&](Transaction& t) {
- t.setColor(colorLayer, half3{color.r / 255.0f, color.g / 255.0f, color.b / 255.0f});
- t.setAlpha(colorLayer, color.a / 255.0f);
- });
- return colorLayer;
- }
-
- ANativeWindow_Buffer getBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) {
- // wait for previous transactions (such as setSize) to complete
- Transaction().apply(true);
-
- ANativeWindow_Buffer buffer = {};
- EXPECT_EQ(NO_ERROR, layer->getSurface()->lock(&buffer, nullptr));
-
- return buffer;
- }
-
- void postBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) {
- ASSERT_EQ(NO_ERROR, layer->getSurface()->unlockAndPost());
-
- // wait for the newly posted buffer to be latched
- waitForLayerBuffers();
- }
-
- virtual void fillBufferQueueLayerColor(const sp<SurfaceControl>& layer, const Color& color,
- int32_t bufferWidth, int32_t bufferHeight) {
- ANativeWindow_Buffer buffer;
- ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
- fillANativeWindowBufferColor(buffer, Rect(0, 0, bufferWidth, bufferHeight), color);
- postBufferQueueLayerBuffer(layer);
- }
-
- virtual void fillBufferStateLayerColor(const sp<SurfaceControl>& layer, const Color& color,
- int32_t bufferWidth, int32_t bufferHeight) {
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, bufferWidth, bufferHeight), color);
- Transaction().setBuffer(layer, buffer).apply();
- }
-
- void fillLayerColor(uint32_t mLayerType, const sp<SurfaceControl>& layer, const Color& color,
- int32_t bufferWidth, int32_t bufferHeight) {
- switch (mLayerType) {
- case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- fillBufferQueueLayerColor(layer, color, bufferWidth, bufferHeight);
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
- fillBufferStateLayerColor(layer, color, bufferWidth, bufferHeight);
- break;
- default:
- ASSERT_TRUE(false) << "unsupported layer type: " << mLayerType;
- }
- }
-
- void fillLayerQuadrant(uint32_t mLayerType, const sp<SurfaceControl>& layer,
- int32_t bufferWidth, int32_t bufferHeight, const Color& topLeft,
- const Color& topRight, const Color& bottomLeft,
- const Color& bottomRight) {
- switch (mLayerType) {
- case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- fillBufferQueueLayerQuadrant(layer, bufferWidth, bufferHeight, topLeft, topRight,
- bottomLeft, bottomRight);
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
- fillBufferStateLayerQuadrant(layer, bufferWidth, bufferHeight, topLeft, topRight,
- bottomLeft, bottomRight);
- break;
- default:
- ASSERT_TRUE(false) << "unsupported layer type: " << mLayerType;
- }
- }
-
- virtual void fillBufferQueueLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth,
- int32_t bufferHeight, const Color& topLeft,
- const Color& topRight, const Color& bottomLeft,
- const Color& bottomRight) {
- ANativeWindow_Buffer buffer;
- ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
- ASSERT_TRUE(bufferWidth % 2 == 0 && bufferHeight % 2 == 0);
-
- const int32_t halfW = bufferWidth / 2;
- const int32_t halfH = bufferHeight / 2;
- fillANativeWindowBufferColor(buffer, Rect(0, 0, halfW, halfH), topLeft);
- fillANativeWindowBufferColor(buffer, Rect(halfW, 0, bufferWidth, halfH), topRight);
- fillANativeWindowBufferColor(buffer, Rect(0, halfH, halfW, bufferHeight), bottomLeft);
- fillANativeWindowBufferColor(buffer, Rect(halfW, halfH, bufferWidth, bufferHeight),
- bottomRight);
-
- postBufferQueueLayerBuffer(layer);
- }
-
- virtual void fillBufferStateLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth,
- int32_t bufferHeight, const Color& topLeft,
- const Color& topRight, const Color& bottomLeft,
- const Color& bottomRight) {
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
-
- ASSERT_TRUE(bufferWidth % 2 == 0 && bufferHeight % 2 == 0);
-
- const int32_t halfW = bufferWidth / 2;
- const int32_t halfH = bufferHeight / 2;
- fillGraphicBufferColor(buffer, Rect(0, 0, halfW, halfH), topLeft);
- fillGraphicBufferColor(buffer, Rect(halfW, 0, bufferWidth, halfH), topRight);
- fillGraphicBufferColor(buffer, Rect(0, halfH, halfW, bufferHeight), bottomLeft);
- fillGraphicBufferColor(buffer, Rect(halfW, halfH, bufferWidth, bufferHeight), bottomRight);
-
- Transaction().setBuffer(layer, buffer).setSize(layer, bufferWidth, bufferHeight).apply();
- }
-
- std::unique_ptr<ScreenCapture> screenshot() {
- std::unique_ptr<ScreenCapture> screenshot;
- ScreenCapture::captureScreen(&screenshot);
- return screenshot;
- }
-
- void asTransaction(const std::function<void(Transaction&)>& exec) {
- Transaction t;
- exec(t);
- t.apply(true);
- }
-
- static status_t getBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) {
- static BufferGenerator bufferGenerator;
- return bufferGenerator.get(outBuffer, outFence);
- }
-
- sp<SurfaceComposerClient> mClient;
-
- sp<IBinder> mDisplay;
- uint32_t mDisplayWidth;
- uint32_t mDisplayHeight;
- uint32_t mDisplayLayerStack;
- Rect mDisplayRect = Rect::INVALID_RECT;
-
- // leave room for ~256 layers
- const int32_t mLayerZBase = std::numeric_limits<int32_t>::max() - 256;
-
- sp<SurfaceControl> mBlackBgSurface;
- bool mColorManagementUsed;
-
-private:
- void SetUpDisplay() {
- mDisplay = mClient->getInternalDisplayToken();
- ASSERT_FALSE(mDisplay == nullptr) << "failed to get display";
-
- // get display width/height
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(mDisplay, &info));
- mDisplayWidth = info.w;
- mDisplayHeight = info.h;
- mDisplayRect =
- Rect(static_cast<int32_t>(mDisplayWidth), static_cast<int32_t>(mDisplayHeight));
-
- // After a new buffer is queued, SurfaceFlinger is notified and will
- // latch the new buffer on next vsync. Let's heuristically wait for 3
- // vsyncs.
- mBufferPostDelay = int32_t(1e6 / info.fps) * 3;
-
- mDisplayLayerStack = 0;
-
- mBlackBgSurface =
- createSurface(mClient, "BaseSurface", 0 /* buffer width */, 0 /* buffer height */,
- PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceColor);
-
- // set layer stack (b/68888219)
- Transaction t;
- t.setDisplayLayerStack(mDisplay, mDisplayLayerStack);
- t.setCrop_legacy(mBlackBgSurface, Rect(0, 0, mDisplayWidth, mDisplayHeight));
- t.setLayerStack(mBlackBgSurface, mDisplayLayerStack);
- t.setColor(mBlackBgSurface, half3{0, 0, 0});
- t.setLayer(mBlackBgSurface, mLayerZBase);
- t.apply();
- }
-
- void waitForLayerBuffers() {
- // Request an empty transaction to get applied synchronously to ensure the buffer is
- // latched.
- Transaction().apply(true);
- usleep(mBufferPostDelay);
- }
-
- int32_t mBufferPostDelay;
-
- friend class LayerRenderPathTestHarness;
-};
-enum class RenderPath { SCREENSHOT, VIRTUAL_DISPLAY };
-
-class LayerRenderPathTestHarness {
-public:
- LayerRenderPathTestHarness(LayerTransactionTest* delegate, RenderPath renderPath)
- : mDelegate(delegate), mRenderPath(renderPath) {}
-
- std::unique_ptr<ScreenCapture> getScreenCapture() {
- switch (mRenderPath) {
- case RenderPath::SCREENSHOT:
- return mDelegate->screenshot();
- case RenderPath::VIRTUAL_DISPLAY:
-
- const auto mainDisplay = SurfaceComposerClient::getInternalDisplayToken();
- DisplayInfo mainDisplayInfo;
- SurfaceComposerClient::getDisplayInfo(mainDisplay, &mainDisplayInfo);
-
- sp<IBinder> vDisplay;
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- sp<BufferItemConsumer> itemConsumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
-
- consumer->setConsumerName(String8("Virtual disp consumer"));
- consumer->setDefaultBufferSize(mainDisplayInfo.w, mainDisplayInfo.h);
-
- itemConsumer = new BufferItemConsumer(consumer,
- // Sample usage bits from screenrecord
- GRALLOC_USAGE_HW_VIDEO_ENCODER |
- GRALLOC_USAGE_SW_READ_OFTEN);
-
- vDisplay = SurfaceComposerClient::createDisplay(String8("VirtualDisplay"),
- false /*secure*/);
-
- SurfaceComposerClient::Transaction t;
- t.setDisplaySurface(vDisplay, producer);
- t.setDisplayLayerStack(vDisplay, 0);
- t.setDisplayProjection(vDisplay, mainDisplayInfo.orientation,
- Rect(mainDisplayInfo.viewportW, mainDisplayInfo.viewportH),
- Rect(mainDisplayInfo.w, mainDisplayInfo.h));
- t.apply();
- SurfaceComposerClient::Transaction().apply(true);
- BufferItem item;
- itemConsumer->acquireBuffer(&item, 0, true);
- auto sc = std::make_unique<ScreenCapture>(item.mGraphicBuffer);
- itemConsumer->releaseBuffer(item);
- SurfaceComposerClient::destroyDisplay(vDisplay);
- return sc;
- }
- }
-
-protected:
- LayerTransactionTest* mDelegate;
- RenderPath mRenderPath;
-};
-
-class LayerTypeTransactionHarness : public LayerTransactionTest {
-public:
- LayerTypeTransactionHarness(uint32_t layerType) : mLayerType(layerType) {}
-
- sp<SurfaceControl> createLayer(const char* name, uint32_t width, uint32_t height,
- uint32_t flags = 0, SurfaceControl* parent = nullptr) {
- // if the flags already have a layer type specified, return an error
- if (flags & ISurfaceComposerClient::eFXSurfaceMask) {
- return nullptr;
- }
- return LayerTransactionTest::createLayer(name, width, height, flags | mLayerType, parent);
- }
-
- void fillLayerColor(const sp<SurfaceControl>& layer, const Color& color, int32_t bufferWidth,
- int32_t bufferHeight) {
- ASSERT_NO_FATAL_FAILURE(LayerTransactionTest::fillLayerColor(mLayerType, layer, color,
- bufferWidth, bufferHeight));
- }
-
- void fillLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth,
- int32_t bufferHeight, const Color& topLeft, const Color& topRight,
- const Color& bottomLeft, const Color& bottomRight) {
- ASSERT_NO_FATAL_FAILURE(LayerTransactionTest::fillLayerQuadrant(mLayerType, layer,
- bufferWidth, bufferHeight,
- topLeft, topRight,
- bottomLeft, bottomRight));
- }
-
-protected:
- uint32_t mLayerType;
-};
-
-class LayerTypeTransactionTest : public LayerTypeTransactionHarness,
- public ::testing::WithParamInterface<uint32_t> {
-public:
- LayerTypeTransactionTest() : LayerTypeTransactionHarness(GetParam()) {}
-};
-
-class LayerTypeAndRenderTypeTransactionTest
- : public LayerTypeTransactionHarness,
- public ::testing::WithParamInterface<std::tuple<uint32_t, RenderPath>> {
-public:
- LayerTypeAndRenderTypeTransactionTest()
- : LayerTypeTransactionHarness(std::get<0>(GetParam())),
- mRenderPathHarness(LayerRenderPathTestHarness(this, std::get<1>(GetParam()))) {}
-
- std::unique_ptr<ScreenCapture> getScreenCapture() {
- return mRenderPathHarness.getScreenCapture();
- }
-
-protected:
- LayerRenderPathTestHarness mRenderPathHarness;
-};
-
-// Environment for starting up binder threads. This is required for testing
-// virtual displays, as BufferQueue parameters may be queried over binder.
-class BinderEnvironment : public ::testing::Environment {
-public:
- void SetUp() override { ProcessState::self()->startThreadPool(); }
-};
-
-::testing::Environment* const binderEnv =
- ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
-
-class LayerRenderTypeTransactionTest : public LayerTransactionTest,
- public ::testing::WithParamInterface<RenderPath> {
-public:
- LayerRenderTypeTransactionTest() : mHarness(LayerRenderPathTestHarness(this, GetParam())) {}
-
- std::unique_ptr<ScreenCapture> getScreenCapture() { return mHarness.getScreenCapture(); }
- void setRelativeZBasicHelper(uint32_t layerType);
- void setRelativeZGroupHelper(uint32_t layerType);
- void setAlphaBasicHelper(uint32_t layerType);
- void setBackgroundColorHelper(uint32_t layerType, bool priorColor, bool bufferFill, float alpha,
- Color finalColor);
-
-protected:
- LayerRenderPathTestHarness mHarness;
-};
-
-INSTANTIATE_TEST_CASE_P(
- LayerTypeAndRenderTypeTransactionTests, LayerTypeAndRenderTypeTransactionTest,
- ::testing::Combine(
- ::testing::Values(
- static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferQueue),
- static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferState)),
- ::testing::Values(RenderPath::VIRTUAL_DISPLAY, RenderPath::SCREENSHOT)));
-
-INSTANTIATE_TEST_CASE_P(LayerRenderTypeTransactionTests, LayerRenderTypeTransactionTest,
- ::testing::Values(RenderPath::VIRTUAL_DISPLAY, RenderPath::SCREENSHOT));
-
-INSTANTIATE_TEST_CASE_P(
- LayerTypeTransactionTests, LayerTypeTransactionTest,
- ::testing::Values(static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferQueue),
- static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferState)));
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionBasic_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- {
- SCOPED_TRACE("default position");
- const Rect rect(0, 0, 32, 32);
- auto shot = getScreenCapture();
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-
- Transaction().setPosition(layer, 5, 10).apply();
- {
- SCOPED_TRACE("new position");
- const Rect rect(5, 10, 37, 42);
- auto shot = getScreenCapture();
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionRounding_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // GLES requires only 4 bits of subpixel precision during rasterization
- // XXX GLES composition does not match HWC composition due to precision
- // loss (b/69315223)
- const float epsilon = 1.0f / 16.0f;
- Transaction().setPosition(layer, 0.5f - epsilon, 0.5f - epsilon).apply();
- {
- SCOPED_TRACE("rounding down");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setPosition(layer, 0.5f + epsilon, 0.5f + epsilon).apply();
- {
- SCOPED_TRACE("rounding up");
- getScreenCapture()->expectColor(Rect(1, 1, 33, 33), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionOutOfBounds_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- Transaction().setPosition(layer, -32, -32).apply();
- {
- SCOPED_TRACE("negative coordinates");
- getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
- }
-
- Transaction().setPosition(layer, mDisplayWidth, mDisplayHeight).apply();
- {
- SCOPED_TRACE("positive coordinates");
- getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionPartiallyOutOfBounds_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // partially out of bounds
- Transaction().setPosition(layer, -30, -30).apply();
- {
- SCOPED_TRACE("negative coordinates");
- getScreenCapture()->expectColor(Rect(0, 0, 2, 2), Color::RED);
- }
-
- Transaction().setPosition(layer, mDisplayWidth - 2, mDisplayHeight - 2).apply();
- {
- SCOPED_TRACE("positive coordinates");
- getScreenCapture()->expectColor(Rect(mDisplayWidth - 2, mDisplayHeight - 2, mDisplayWidth,
- mDisplayHeight),
- Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionWithResize_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setPosition is applied immediately by default, with or without resize
- // pending
- Transaction().setPosition(layer, 5, 10).setSize(layer, 64, 64).apply();
- {
- SCOPED_TRACE("resize pending");
- auto shot = getScreenCapture();
- const Rect rect(5, 10, 37, 42);
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
- {
- SCOPED_TRACE("resize applied");
- getScreenCapture()->expectColor(Rect(5, 10, 69, 74), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionWithNextResize_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // request setPosition to be applied with the next resize
- Transaction().setPosition(layer, 5, 10).setGeometryAppliesWithResize(layer).apply();
- {
- SCOPED_TRACE("new position pending");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setPosition(layer, 15, 20).apply();
- {
- SCOPED_TRACE("pending new position modified");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setSize(layer, 64, 64).apply();
- {
- SCOPED_TRACE("resize pending");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- // finally resize and latch the buffer
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
- {
- SCOPED_TRACE("new position applied");
- getScreenCapture()->expectColor(Rect(15, 20, 79, 84), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionWithNextResizeScaleToWindow_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setPosition is not immediate even with SCALE_TO_WINDOW override
- Transaction()
- .setPosition(layer, 5, 10)
- .setSize(layer, 64, 64)
- .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
- .setGeometryAppliesWithResize(layer)
- .apply();
- {
- SCOPED_TRACE("new position pending");
- getScreenCapture()->expectColor(Rect(0, 0, 64, 64), Color::RED);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
- {
- SCOPED_TRACE("new position applied");
- getScreenCapture()->expectColor(Rect(5, 10, 69, 74), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetSizeBasic_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- Transaction().setSize(layer, 64, 64).apply();
- {
- SCOPED_TRACE("resize pending");
- auto shot = getScreenCapture();
- const Rect rect(0, 0, 32, 32);
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
- {
- SCOPED_TRACE("resize applied");
- auto shot = getScreenCapture();
- const Rect rect(0, 0, 64, 64);
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetSizeInvalid) {
- // cannot test robustness against invalid sizes (zero or really huge)
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetSizeWithScaleToWindow_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setSize is immediate with SCALE_TO_WINDOW, unlike setPosition
- Transaction()
- .setSize(layer, 64, 64)
- .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
- .apply();
- getScreenCapture()->expectColor(Rect(0, 0, 64, 64), Color::RED);
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetZBasic) {
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
-
- Transaction().setLayer(layerR, mLayerZBase + 1).apply();
- {
- SCOPED_TRACE("layerR");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setLayer(layerG, mLayerZBase + 2).apply();
- {
- SCOPED_TRACE("layerG");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::GREEN);
- }
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetZNegative) {
- sp<SurfaceControl> parent =
- LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceContainer);
- Transaction().setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight)).apply();
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
-
- Transaction()
- .reparent(layerR, parent->getHandle())
- .reparent(layerG, parent->getHandle())
- .apply();
- Transaction().setLayer(layerR, -1).setLayer(layerG, -2).apply();
- {
- SCOPED_TRACE("layerR");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setLayer(layerR, -3).apply();
- {
- SCOPED_TRACE("layerG");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::GREEN);
- }
-}
-
-void LayerRenderTypeTransactionTest::setRelativeZBasicHelper(uint32_t layerType) {
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerR, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerG, Color::GREEN, 32, 32));
-
- switch (layerType) {
- case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- Transaction()
- .setPosition(layerG, 16, 16)
- .setRelativeLayer(layerG, layerR->getHandle(), 1)
- .apply();
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
- Transaction()
- .setFrame(layerR, Rect(0, 0, 32, 32))
- .setFrame(layerG, Rect(16, 16, 48, 48))
- .setRelativeLayer(layerG, layerR->getHandle(), 1)
- .apply();
- break;
- default:
- ASSERT_FALSE(true) << "Unsupported layer type";
- }
- {
- SCOPED_TRACE("layerG above");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 16, 16), Color::RED);
- shot->expectColor(Rect(16, 16, 48, 48), Color::GREEN);
- }
-
- Transaction().setRelativeLayer(layerG, layerR->getHandle(), -1).apply();
- {
- SCOPED_TRACE("layerG below");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
- shot->expectColor(Rect(32, 32, 48, 48), Color::GREEN);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetRelativeZBasic_BufferQueue) {
- ASSERT_NO_FATAL_FAILURE(setRelativeZBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue));
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetRelativeZBasic_BufferState) {
- ASSERT_NO_FATAL_FAILURE(setRelativeZBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferState));
-}
-
-TEST_P(LayerTypeTransactionTest, SetRelativeZNegative) {
- sp<SurfaceControl> parent =
- LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceContainer);
- Transaction().setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight)).apply();
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
- sp<SurfaceControl> layerB;
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerB = createLayer("test B", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerB, Color::BLUE, 32, 32));
-
- Transaction()
- .reparent(layerB, parent->getHandle())
- .apply();
-
- // layerR = mLayerZBase, layerG = layerR - 1, layerB = -2
- Transaction().setRelativeLayer(layerG, layerR->getHandle(), -1).setLayer(layerB, -2).apply();
-
- std::unique_ptr<ScreenCapture> screenshot;
- // only layerB is in this range
- sp<IBinder> parentHandle = parent->getHandle();
- ScreenCapture::captureLayers(&screenshot, parentHandle, Rect(0, 0, 32, 32));
- screenshot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
-}
-
-TEST_P(LayerTypeTransactionTest, SetLayerAndRelative) {
- sp<SurfaceControl> parent =
- LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor);
-
- sp<SurfaceControl> childLayer;
- ASSERT_NO_FATAL_FAILURE(
- childLayer = LayerTransactionTest::createLayer("childLayer", 0 /* buffer width */,
- 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor,
- parent.get()));
- Transaction()
- .setColor(childLayer, half3{1.0f, 0.0f, 0.0f})
- .setColor(parent, half3{0.0f, 0.0f, 0.0f})
- .show(childLayer)
- .show(parent)
- .setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight))
- .setCrop_legacy(childLayer, Rect(0, 0, 20, 30))
- .apply();
-
- Transaction()
- .setRelativeLayer(childLayer, parent->getHandle(), -1)
- .setLayer(childLayer, 1)
- .apply();
-
- {
- SCOPED_TRACE("setLayer above");
- // Set layer should get applied and place the child above.
- std::unique_ptr<ScreenCapture> screenshot;
- ScreenCapture::captureScreen(&screenshot);
- screenshot->expectColor(Rect(0, 0, 20, 30), Color::RED);
- }
-
- Transaction()
- .setLayer(childLayer, 1)
- .setRelativeLayer(childLayer, parent->getHandle(), -1)
- .apply();
-
- {
- SCOPED_TRACE("setRelative below");
- // Set relative layer should get applied and place the child below.
- std::unique_ptr<ScreenCapture> screenshot;
- ScreenCapture::captureScreen(&screenshot);
- screenshot->expectColor(Rect(0, 0, 20, 30), Color::BLACK);
- }
-}
-
-TEST_P(LayerTypeTransactionTest, HideRelativeParentHidesLayer) {
- sp<SurfaceControl> parent =
- LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor);
- sp<SurfaceControl> relativeParent =
- LayerTransactionTest::createLayer("RelativeParent", 0 /* buffer width */,
- 0 /* buffer height */, ISurfaceComposerClient::eFXSurfaceColor);
-
- sp<SurfaceControl> childLayer;
- ASSERT_NO_FATAL_FAILURE(
- childLayer = LayerTransactionTest::createLayer("childLayer", 0 /* buffer width */,
- 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor,
- parent.get()));
- Transaction()
- .setColor(childLayer, half3{1.0f, 0.0f, 0.0f})
- .setColor(parent, half3{0.0f, 0.0f, 0.0f})
- .setColor(relativeParent, half3{0.0f, 1.0f, 0.0f})
- .show(childLayer)
- .show(parent)
- .show(relativeParent)
- .setLayer(parent, mLayerZBase - 1)
- .setLayer(relativeParent, mLayerZBase)
- .apply();
-
- Transaction()
- .setRelativeLayer(childLayer, relativeParent->getHandle(), 1)
- .apply();
-
- {
- SCOPED_TRACE("setLayer above");
- // Set layer should get applied and place the child above.
- std::unique_ptr<ScreenCapture> screenshot;
- ScreenCapture::captureScreen(&screenshot);
- screenshot->expectColor(Rect(0, 0, 20, 30), Color::RED);
- }
-
- Transaction()
- .hide(relativeParent)
- .apply();
-
- {
- SCOPED_TRACE("hide relative parent");
- // The relative should no longer be visible.
- std::unique_ptr<ScreenCapture> screenshot;
- ScreenCapture::captureScreen(&screenshot);
- screenshot->expectColor(Rect(0, 0, 20, 30), Color::BLACK);
- }
-}
-
-void LayerRenderTypeTransactionTest::setRelativeZGroupHelper(uint32_t layerType) {
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
- sp<SurfaceControl> layerB;
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerR, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerG, Color::GREEN, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerB = createLayer("test", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerB, Color::BLUE, 32, 32));
-
- // layerR = 0, layerG = layerR + 3, layerB = 2
- switch (layerType) {
- case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- Transaction()
- .setPosition(layerG, 8, 8)
- .setRelativeLayer(layerG, layerR->getHandle(), 3)
- .setPosition(layerB, 16, 16)
- .setLayer(layerB, mLayerZBase + 2)
- .apply();
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
- Transaction()
- .setFrame(layerR, Rect(0, 0, 32, 32))
- .setFrame(layerG, Rect(8, 8, 40, 40))
- .setRelativeLayer(layerG, layerR->getHandle(), 3)
- .setFrame(layerB, Rect(16, 16, 48, 48))
- .setLayer(layerB, mLayerZBase + 2)
- .apply();
- break;
- default:
- ASSERT_FALSE(true) << "Unsupported layer type";
- }
-
- {
- SCOPED_TRACE("(layerR < layerG) < layerB");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 8, 8), Color::RED);
- shot->expectColor(Rect(8, 8, 16, 16), Color::GREEN);
- shot->expectColor(Rect(16, 16, 48, 48), Color::BLUE);
- }
-
- // layerR = 4, layerG = layerR + 3, layerB = 2
- Transaction().setLayer(layerR, mLayerZBase + 4).apply();
- {
- SCOPED_TRACE("layerB < (layerR < layerG)");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 8, 8), Color::RED);
- shot->expectColor(Rect(8, 8, 40, 40), Color::GREEN);
- shot->expectColor(Rect(40, 40, 48, 48), Color::BLUE);
- }
-
- // layerR = 4, layerG = layerR - 3, layerB = 2
- Transaction().setRelativeLayer(layerG, layerR->getHandle(), -3).apply();
- {
- SCOPED_TRACE("layerB < (layerG < layerR)");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
- shot->expectColor(Rect(32, 32, 40, 40), Color::GREEN);
- shot->expectColor(Rect(40, 40, 48, 48), Color::BLUE);
- }
-
- // restore to absolute z
- // layerR = 4, layerG = 0, layerB = 2
- Transaction().setLayer(layerG, mLayerZBase).apply();
- {
- SCOPED_TRACE("layerG < layerB < layerR");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
- shot->expectColor(Rect(32, 32, 48, 48), Color::BLUE);
- }
-
- // layerR should not affect layerG anymore
- // layerR = 1, layerG = 0, layerB = 2
- Transaction().setLayer(layerR, mLayerZBase + 1).apply();
- {
- SCOPED_TRACE("layerG < layerR < layerB");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 16, 16), Color::RED);
- shot->expectColor(Rect(16, 16, 48, 48), Color::BLUE);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetRelativeZGroup_BufferQueue) {
- ASSERT_NO_FATAL_FAILURE(setRelativeZGroupHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue));
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetRelativeZGroup_BufferState) {
- ASSERT_NO_FATAL_FAILURE(setRelativeZGroupHelper(ISurfaceComposerClient::eFXSurfaceBufferState));
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetRelativeZBug64572777) {
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
-
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
-
- Transaction()
- .setPosition(layerG, 16, 16)
- .setRelativeLayer(layerG, layerR->getHandle(), 1)
- .apply();
-
- layerG.clear();
- // layerG should have been removed
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetFlagsHidden) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
-
- Transaction().setFlags(layer, layer_state_t::eLayerHidden, layer_state_t::eLayerHidden).apply();
- {
- SCOPED_TRACE("layer hidden");
- getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
- }
-
- Transaction().setFlags(layer, 0, layer_state_t::eLayerHidden).apply();
- {
- SCOPED_TRACE("layer shown");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetFlagsOpaque) {
- const Color translucentRed = {100, 0, 0, 100};
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, translucentRed, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
-
- Transaction()
- .setLayer(layerR, mLayerZBase + 1)
- .setFlags(layerR, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque)
- .apply();
- {
- SCOPED_TRACE("layerR opaque");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {100, 0, 0, 255});
- }
-
- Transaction().setFlags(layerR, 0, layer_state_t::eLayerOpaque).apply();
- {
- SCOPED_TRACE("layerR translucent");
- const uint8_t g = uint8_t(255 - translucentRed.a);
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {100, g, 0, 255});
- }
-}
-
-TEST_P(LayerTypeTransactionTest, SetFlagsSecure) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
-
- sp<ISurfaceComposer> composer = ComposerService::getComposerService();
- sp<GraphicBuffer> outBuffer;
- Transaction()
- .setFlags(layer, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure)
- .apply(true);
- ASSERT_EQ(PERMISSION_DENIED,
- composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
-
- Transaction().setFlags(layer, 0, layer_state_t::eLayerSecure).apply(true);
- ASSERT_EQ(NO_ERROR,
- composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
-}
-
-/** RAII Wrapper around get/seteuid */
-class UIDFaker {
- uid_t oldId;
-public:
- UIDFaker(uid_t uid) {
- oldId = geteuid();
- seteuid(uid);
- }
- ~UIDFaker() {
- seteuid(oldId);
- }
-};
-
-TEST_F(LayerTransactionTest, SetFlagsSecureEUidSystem) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- sp<ISurfaceComposer> composer = ComposerService::getComposerService();
- sp<GraphicBuffer> outBuffer;
- Transaction()
- .setFlags(layer, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure)
- .apply(true);
- ASSERT_EQ(PERMISSION_DENIED,
- composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
-
- UIDFaker f(AID_SYSTEM);
-
- // By default the system can capture screenshots with secure layers but they
- // will be blacked out
- ASSERT_EQ(NO_ERROR,
- composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
-
- {
- SCOPED_TRACE("as system");
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-
- // Here we pass captureSecureLayers = true and since we are AID_SYSTEM we should be able
- // to receive them...we are expected to take care with the results.
- bool outCapturedSecureLayers;
- ASSERT_EQ(NO_ERROR,
- composer->captureScreen(mDisplay, &outBuffer, outCapturedSecureLayers,
- ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(), 0,
- 0, false, ISurfaceComposer::eRotateNone, true));
- ASSERT_EQ(true, outCapturedSecureLayers);
- ScreenCapture sc(outBuffer);
- sc.expectColor(Rect(0, 0, 32, 32), Color::RED);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintBasic_BufferQueue) {
- const Rect top(0, 0, 32, 16);
- const Rect bottom(0, 16, 32, 32);
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
-
- ANativeWindow_Buffer buffer;
- ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
- ASSERT_NO_FATAL_FAILURE(fillANativeWindowBufferColor(buffer, top, Color::TRANSPARENT));
- ASSERT_NO_FATAL_FAILURE(fillANativeWindowBufferColor(buffer, bottom, Color::RED));
- // setTransparentRegionHint always applies to the following buffer
- Transaction().setTransparentRegionHint(layer, Region(top)).apply();
- ASSERT_NO_FATAL_FAILURE(postBufferQueueLayerBuffer(layer));
- {
- SCOPED_TRACE("top transparent");
- auto shot = getScreenCapture();
- shot->expectColor(top, Color::BLACK);
- shot->expectColor(bottom, Color::RED);
- }
-
- Transaction().setTransparentRegionHint(layer, Region(bottom)).apply();
- {
- SCOPED_TRACE("transparent region hint pending");
- auto shot = getScreenCapture();
- shot->expectColor(top, Color::BLACK);
- shot->expectColor(bottom, Color::RED);
- }
-
- ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
- ASSERT_NO_FATAL_FAILURE(fillANativeWindowBufferColor(buffer, top, Color::RED));
- ASSERT_NO_FATAL_FAILURE(fillANativeWindowBufferColor(buffer, bottom, Color::TRANSPARENT));
- ASSERT_NO_FATAL_FAILURE(postBufferQueueLayerBuffer(layer));
- {
- SCOPED_TRACE("bottom transparent");
- auto shot = getScreenCapture();
- shot->expectColor(top, Color::RED);
- shot->expectColor(bottom, Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintBasic_BufferState) {
- const Rect top(0, 0, 32, 16);
- const Rect bottom(0, 16, 32, 32);
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
-
- ASSERT_NO_FATAL_FAILURE(fillGraphicBufferColor(buffer, top, Color::TRANSPARENT));
- ASSERT_NO_FATAL_FAILURE(fillGraphicBufferColor(buffer, bottom, Color::RED));
- Transaction()
- .setTransparentRegionHint(layer, Region(top))
- .setBuffer(layer, buffer)
- .setFrame(layer, Rect(0, 0, 32, 32))
- .apply();
- {
- SCOPED_TRACE("top transparent");
- auto shot = getScreenCapture();
- shot->expectColor(top, Color::BLACK);
- shot->expectColor(bottom, Color::RED);
- }
-
- Transaction().setTransparentRegionHint(layer, Region(bottom)).apply();
- {
- SCOPED_TRACE("transparent region hint intermediate");
- auto shot = getScreenCapture();
- shot->expectColor(top, Color::BLACK);
- shot->expectColor(bottom, Color::BLACK);
- }
-
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
-
- ASSERT_NO_FATAL_FAILURE(fillGraphicBufferColor(buffer, top, Color::RED));
- ASSERT_NO_FATAL_FAILURE(fillGraphicBufferColor(buffer, bottom, Color::TRANSPARENT));
- Transaction().setBuffer(layer, buffer).apply();
- {
- SCOPED_TRACE("bottom transparent");
- auto shot = getScreenCapture();
- shot->expectColor(top, Color::RED);
- shot->expectColor(bottom, Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintOutOfBounds_BufferQueue) {
- sp<SurfaceControl> layerTransparent;
- sp<SurfaceControl> layerR;
- ASSERT_NO_FATAL_FAILURE(layerTransparent = createLayer("test transparent", 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
-
- // check that transparent region hint is bound by the layer size
- Transaction()
- .setTransparentRegionHint(layerTransparent, Region(mDisplayRect))
- .setPosition(layerR, 16, 16)
- .setLayer(layerR, mLayerZBase + 1)
- .apply();
- ASSERT_NO_FATAL_FAILURE(
- fillBufferQueueLayerColor(layerTransparent, Color::TRANSPARENT, 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layerR, Color::RED, 32, 32));
- getScreenCapture()->expectColor(Rect(16, 16, 48, 48), Color::RED);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintOutOfBounds_BufferState) {
- sp<SurfaceControl> layerTransparent;
- sp<SurfaceControl> layerR;
- ASSERT_NO_FATAL_FAILURE(layerTransparent = createLayer("test transparent", 32, 32));
- ASSERT_NO_FATAL_FAILURE(
- layerR = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- // check that transparent region hint is bound by the layer size
- Transaction()
- .setTransparentRegionHint(layerTransparent, Region(mDisplayRect))
- .setFrame(layerR, Rect(16, 16, 48, 48))
- .setLayer(layerR, mLayerZBase + 1)
- .apply();
- ASSERT_NO_FATAL_FAILURE(
- fillBufferQueueLayerColor(layerTransparent, Color::TRANSPARENT, 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layerR, Color::RED, 32, 32));
- getScreenCapture()->expectColor(Rect(16, 16, 48, 48), Color::RED);
-}
-
-void LayerRenderTypeTransactionTest::setAlphaBasicHelper(uint32_t layerType) {
- sp<SurfaceControl> layer1;
- sp<SurfaceControl> layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createLayer("test 1", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(layer2 = createLayer("test 2", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layer1, {64, 0, 0, 255}, 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layer2, {0, 64, 0, 255}, 32, 32));
-
- switch (layerType) {
- case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- Transaction()
- .setAlpha(layer1, 0.25f)
- .setAlpha(layer2, 0.75f)
- .setPosition(layer2, 16, 0)
- .setLayer(layer2, mLayerZBase + 1)
- .apply();
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
- Transaction()
- .setAlpha(layer1, 0.25f)
- .setAlpha(layer2, 0.75f)
- .setFrame(layer1, Rect(0, 0, 32, 32))
- .setFrame(layer2, Rect(16, 0, 48, 32))
- .setLayer(layer2, mLayerZBase + 1)
- .apply();
- break;
- default:
- ASSERT_FALSE(true) << "Unsupported layer type";
- }
- {
- auto shot = getScreenCapture();
- uint8_t r = 16; // 64 * 0.25f
- uint8_t g = 48; // 64 * 0.75f
- shot->expectColor(Rect(0, 0, 16, 32), {r, 0, 0, 255});
- shot->expectColor(Rect(32, 0, 48, 32), {0, g, 0, 255});
-
- r /= 4; // r * (1.0f - 0.75f)
- shot->expectColor(Rect(16, 0, 32, 32), {r, g, 0, 255});
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetAlphaBasic_BufferQueue) {
- ASSERT_NO_FATAL_FAILURE(setAlphaBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue));
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetAlphaBasic_BufferState) {
- ASSERT_NO_FATAL_FAILURE(setAlphaBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferState));
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetAlphaClamped) {
- const Color color = {64, 0, 0, 255};
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, color, 32, 32));
-
- Transaction().setAlpha(layer, 2.0f).apply();
- {
- SCOPED_TRACE("clamped to 1.0f");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), color);
- }
-
- Transaction().setAlpha(layer, -1.0f).apply();
- {
- SCOPED_TRACE("clamped to 0.0f");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadius) {
- sp<SurfaceControl> layer;
- const uint8_t size = 64;
- const uint8_t testArea = 4;
- const float cornerRadius = 20.0f;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", size, size));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, size, size));
-
- Transaction()
- .setCornerRadius(layer, cornerRadius)
- .apply();
- {
- const uint8_t bottom = size - 1;
- const uint8_t right = size - 1;
- auto shot = getScreenCapture();
- // Transparent corners
- shot->expectColor(Rect(0, 0, testArea, testArea), Color::BLACK);
- shot->expectColor(Rect(size - testArea, 0, right, testArea), Color::BLACK);
- shot->expectColor(Rect(0, bottom - testArea, testArea, bottom), Color::BLACK);
- shot->expectColor(Rect(size - testArea, bottom - testArea, right, bottom), Color::BLACK);
- }
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadiusChildCrop) {
- sp<SurfaceControl> parent;
- sp<SurfaceControl> child;
- const uint8_t size = 64;
- const uint8_t testArea = 4;
- const float cornerRadius = 20.0f;
- ASSERT_NO_FATAL_FAILURE(parent = createLayer("parent", size, size));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(parent, Color::RED, size, size));
- ASSERT_NO_FATAL_FAILURE(child = createLayer("child", size, size / 2));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::GREEN, size, size / 2));
-
- Transaction()
- .setCornerRadius(parent, cornerRadius)
- .reparent(child, parent->getHandle())
- .setPosition(child, 0, size / 2)
- .apply();
- {
- const uint8_t bottom = size - 1;
- const uint8_t right = size - 1;
- auto shot = getScreenCapture();
- // Top edge of child should not have rounded corners because it's translated in the parent
- shot->expectColor(Rect(0, size / 2, right, static_cast<int>(bottom - cornerRadius)),
- Color::GREEN);
- // But bottom edges should have been clipped according to parent bounds
- shot->expectColor(Rect(0, bottom - testArea, testArea, bottom), Color::BLACK);
- shot->expectColor(Rect(right - testArea, bottom - testArea, right, bottom), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorBasic) {
- sp<SurfaceControl> bufferLayer;
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(colorLayer =
- createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor));
-
- Transaction()
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
- .setLayer(colorLayer, mLayerZBase + 1)
- .apply();
-
- {
- SCOPED_TRACE("default color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-
- const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
- const Color expected = {15, 51, 85, 255};
- // this is handwavy, but the precison loss scaled by 255 (8-bit per
- // channel) should be less than one
- const uint8_t tolerance = 1;
- Transaction().setColor(colorLayer, color).apply();
- {
- SCOPED_TRACE("new color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expected, tolerance);
- }
-}
-
-// RED: Color layer base color and BufferQueueLayer/BufferStateLayer fill
-// BLUE: prior background color
-// GREEN: final background color
-// BLACK: no color or fill
-void LayerRenderTypeTransactionTest::setBackgroundColorHelper(uint32_t layerType, bool priorColor,
- bool bufferFill, float alpha,
- Color finalColor) {
- sp<SurfaceControl> layer;
- int32_t width = 500;
- int32_t height = 500;
-
- Color fillColor = Color::RED;
- Color priorBgColor = Color::BLUE;
- Color expectedColor = Color::BLACK;
- switch (layerType) {
- case ISurfaceComposerClient::eFXSurfaceColor:
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 0, 0, layerType));
- Transaction()
- .setCrop_legacy(layer, Rect(0, 0, width, height))
- .setColor(layer, half3(1.0f, 0, 0))
- .apply();
- expectedColor = fillColor;
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
- if (bufferFill) {
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, fillColor, width, height));
- expectedColor = fillColor;
- }
- Transaction().setCrop_legacy(layer, Rect(0, 0, width, height)).apply();
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height, layerType));
- if (bufferFill) {
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, fillColor, width, height));
- expectedColor = fillColor;
- }
- Transaction().setFrame(layer, Rect(0, 0, width, height)).apply();
- break;
- default:
- GTEST_FAIL() << "Unknown layer type in setBackgroundColorHelper";
- return;
- }
-
- if (priorColor && layerType != ISurfaceComposerClient::eFXSurfaceColor) {
- Transaction()
- .setBackgroundColor(layer, half3(0, 0, 1.0f), 1.0f, ui::Dataspace::UNKNOWN)
- .apply();
- if (!bufferFill) {
- expectedColor = priorBgColor;
- }
- }
-
- {
- SCOPED_TRACE("default before setting background color layer");
- screenshot()->expectColor(Rect(0, 0, width, height), expectedColor);
- }
- Transaction()
- .setBackgroundColor(layer, half3(0, 1.0f, 0), alpha, ui::Dataspace::UNKNOWN)
- .apply();
-
- {
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, width, height), finalColor);
- shot->expectBorder(Rect(0, 0, width, height), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBackgroundColor_Color_NoEffect) {
- bool priorColor = false;
- bool bufferFill = false;
- float alpha = 1.0f;
- Color finalColor = Color::RED;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceColor,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferQueue_BufferFill_NoPriorColor_Basic) {
- bool priorColor = false;
- bool bufferFill = true;
- float alpha = 1.0f;
- Color finalColor = Color::RED;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferQueue_NoBufferFill_NoPriorColor_Basic) {
- bool priorColor = false;
- bool bufferFill = false;
- float alpha = 1.0f;
- Color finalColor = Color::GREEN;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBackgroundColor_BufferQueue_BufferFill_PriorColor_Basic) {
- bool priorColor = true;
- bool bufferFill = true;
- float alpha = 1.0f;
- Color finalColor = Color::RED;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferQueue_NoBufferFill_PriorColor_Basic) {
- bool priorColor = true;
- bool bufferFill = false;
- float alpha = 1.0f;
- Color finalColor = Color::GREEN;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
- priorColor, bufferFill, alpha, finalColor));
-}
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferQueue_NoPriorColor_ZeroAlpha_NoEffect) {
- bool priorColor = false;
- bool bufferFill = false;
- float alpha = 0;
- Color finalColor = Color::BLACK;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferQueue_PriorColor_ZeroAlpha_DeleteBackground) {
- bool priorColor = true;
- bool bufferFill = false;
- float alpha = 0;
- Color finalColor = Color::BLACK;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferState_BufferFill_NoPriorColor_Basic) {
- bool priorColor = false;
- bool bufferFill = true;
- float alpha = 1.0f;
- Color finalColor = Color::RED;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferState_NoBufferFill_NoPriorColor_Basic) {
- bool priorColor = false;
- bool bufferFill = false;
- float alpha = 1.0f;
- Color finalColor = Color::GREEN;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferState_NoBufferFill_PriorColor_Basic) {
- bool priorColor = true;
- bool bufferFill = false;
- float alpha = 1.0f;
- Color finalColor = Color::GREEN;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferState_NoPriorColor_ZeroAlpha_NoEffect) {
- bool priorColor = false;
- bool bufferFill = false;
- float alpha = 0;
- Color finalColor = Color::BLACK;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferState_PriorColor_ZeroAlpha_DeleteBackground) {
- bool priorColor = true;
- bool bufferFill = false;
- float alpha = 0;
- Color finalColor = Color::BLACK;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorClamped) {
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(colorLayer =
- createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor));
- Transaction()
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
- .setColor(colorLayer, half3(2.0f, -1.0f, 0.0f))
- .apply();
-
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorWithAlpha) {
- sp<SurfaceControl> bufferLayer;
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(colorLayer =
- createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor));
- Transaction().setCrop_legacy(colorLayer, Rect(0, 0, 32, 32)).apply();
-
- const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
- const float alpha = 0.25f;
- const ubyte3 expected((vec3(color) * alpha + vec3(1.0f, 0.0f, 0.0f) * (1.0f - alpha)) * 255.0f);
- // this is handwavy, but the precison loss scaled by 255 (8-bit per
- // channel) should be less than one
- const uint8_t tolerance = 1;
- Transaction()
- .setColor(colorLayer, color)
- .setAlpha(colorLayer, alpha)
- .setLayer(colorLayer, mLayerZBase + 1)
- .apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {expected.r, expected.g, expected.b, 255},
- tolerance);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorWithParentAlpha_Bug74220420) {
- sp<SurfaceControl> bufferLayer;
- sp<SurfaceControl> parentLayer;
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32));
- ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parentWithAlpha", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(colorLayer = createLayer("childWithColor", 0 /* buffer width */,
- 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor));
- Transaction().setCrop_legacy(colorLayer, Rect(0, 0, 32, 32)).apply();
- const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
- const float alpha = 0.25f;
- const ubyte3 expected((vec3(color) * alpha + vec3(1.0f, 0.0f, 0.0f) * (1.0f - alpha)) * 255.0f);
- // this is handwavy, but the precision loss scaled by 255 (8-bit per
- // channel) should be less than one
- const uint8_t tolerance = 1;
- Transaction()
- .reparent(colorLayer, parentLayer->getHandle())
- .setColor(colorLayer, color)
- .setAlpha(parentLayer, alpha)
- .setLayer(parentLayer, mLayerZBase + 1)
- .apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {expected.r, expected.g, expected.b, 255},
- tolerance);
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetColorWithBuffer) {
- sp<SurfaceControl> bufferLayer;
- ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(bufferLayer, Color::RED, 32, 32));
-
- // color is ignored
- Transaction().setColor(bufferLayer, half3(0.0f, 1.0f, 0.0f)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetLayerStackBasic) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
-
- Transaction().setLayerStack(layer, mDisplayLayerStack + 1).apply();
- {
- SCOPED_TRACE("non-existing layer stack");
- getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
- }
-
- Transaction().setLayerStack(layer, mDisplayLayerStack).apply();
- {
- SCOPED_TRACE("original layer stack");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetMatrixBasic_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, 1.0f).setPosition(layer, 0, 0).apply();
- {
- SCOPED_TRACE("IDENTITY");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE);
- }
-
- Transaction().setMatrix(layer, -1.0f, 0.0f, 0.0f, 1.0f).setPosition(layer, 32, 0).apply();
- {
- SCOPED_TRACE("FLIP_H");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::GREEN, Color::RED,
- Color::WHITE, Color::BLUE);
- }
-
- Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, -1.0f).setPosition(layer, 0, 32).apply();
- {
- SCOPED_TRACE("FLIP_V");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::WHITE,
- Color::RED, Color::GREEN);
- }
-
- Transaction().setMatrix(layer, 0.0f, 1.0f, -1.0f, 0.0f).setPosition(layer, 32, 0).apply();
- {
- SCOPED_TRACE("ROT_90");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::RED,
- Color::WHITE, Color::GREEN);
- }
-
- Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).setPosition(layer, 0, 0).apply();
- {
- SCOPED_TRACE("SCALE");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 64, 64), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE, true /* filtered */);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetMatrixBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- Transaction()
- .setMatrix(layer, 1.0f, 0.0f, 0.0f, 1.0f)
- .setFrame(layer, Rect(0, 0, 32, 32))
- .apply();
- {
- SCOPED_TRACE("IDENTITY");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE);
- }
-
- Transaction().setMatrix(layer, -1.0f, 0.0f, 0.0f, 1.0f).apply();
- {
- SCOPED_TRACE("FLIP_H");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE);
- }
-
- Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, -1.0f).apply();
- {
- SCOPED_TRACE("FLIP_V");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE);
- }
-
- Transaction().setMatrix(layer, 0.0f, 1.0f, -1.0f, 0.0f).apply();
- {
- SCOPED_TRACE("ROT_90");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE);
- }
-
- Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).apply();
- {
- SCOPED_TRACE("SCALE");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetMatrixRot45_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- const float rot = M_SQRT1_2; // 45 degrees
- const float trans = M_SQRT2 * 16.0f;
- Transaction().setMatrix(layer, rot, rot, -rot, rot).setPosition(layer, trans, 0).apply();
-
- auto shot = getScreenCapture();
- // check a 8x8 region inside each color
- auto get8x8Rect = [](int32_t centerX, int32_t centerY) {
- const int32_t halfL = 4;
- return Rect(centerX - halfL, centerY - halfL, centerX + halfL, centerY + halfL);
- };
- const int32_t unit = int32_t(trans / 2);
- shot->expectColor(get8x8Rect(2 * unit, 1 * unit), Color::RED);
- shot->expectColor(get8x8Rect(3 * unit, 2 * unit), Color::GREEN);
- shot->expectColor(get8x8Rect(1 * unit, 2 * unit), Color::BLUE);
- shot->expectColor(get8x8Rect(2 * unit, 3 * unit), Color::WHITE);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetMatrixWithResize_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setMatrix is applied after any pending resize, unlike setPosition
- Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).setSize(layer, 64, 64).apply();
- {
- SCOPED_TRACE("resize pending");
- auto shot = getScreenCapture();
- const Rect rect(0, 0, 32, 32);
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
- {
- SCOPED_TRACE("resize applied");
- const Rect rect(0, 0, 128, 128);
- getScreenCapture()->expectColor(rect, Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetMatrixWithScaleToWindow_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setMatrix is immediate with SCALE_TO_WINDOW, unlike setPosition
- Transaction()
- .setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f)
- .setSize(layer, 64, 64)
- .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
- .apply();
- getScreenCapture()->expectColor(Rect(0, 0, 128, 128), Color::RED);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetOverrideScalingModeBasic_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- // XXX SCALE_CROP is not respected; calling setSize and
- // setOverrideScalingMode in separate transactions does not work
- // (b/69315456)
- Transaction()
- .setSize(layer, 64, 16)
- .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
- .apply();
- {
- SCOPED_TRACE("SCALE_TO_WINDOW");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 64, 16), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE, true /* filtered */);
- }
-}
-
-TEST_P(LayerTypeTransactionTest, RefreshRateIsInitialized) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
-
- sp<IBinder> handle = layer->getHandle();
- ASSERT_TRUE(handle != nullptr);
-
- FrameStats frameStats;
- mClient->getLayerFrameStats(handle, &frameStats);
-
- ASSERT_GT(frameStats.refreshPeriodNano, static_cast<nsecs_t>(0));
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropBasic_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
- const Rect crop(8, 8, 24, 24);
-
- Transaction().setCrop_legacy(layer, crop).apply();
- auto shot = getScreenCapture();
- shot->expectColor(crop, Color::RED);
- shot->expectBorder(crop, Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
- const Rect crop(8, 8, 24, 24);
-
- Transaction().setCrop(layer, crop).apply();
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropEmpty_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- {
- SCOPED_TRACE("empty rect");
- Transaction().setCrop_legacy(layer, Rect(8, 8, 8, 8)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- {
- SCOPED_TRACE("negative rect");
- Transaction().setCrop_legacy(layer, Rect(8, 8, 0, 0)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropEmpty_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
-
- {
- SCOPED_TRACE("empty rect");
- Transaction().setCrop(layer, Rect(8, 8, 8, 8)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- }
-
- {
- SCOPED_TRACE("negative rect");
- Transaction().setCrop(layer, Rect(8, 8, 0, 0)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropOutOfBounds_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- Transaction().setCrop_legacy(layer, Rect(-128, -64, 128, 64)).apply();
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
- shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropOutOfBounds_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 64, ISurfaceComposerClient::eFXSurfaceBufferState));
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 64, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 16), Color::BLUE);
- fillGraphicBufferColor(buffer, Rect(0, 16, 32, 64), Color::RED);
-
- Transaction().setFrame(layer, Rect(0, 0, 64, 64)).apply();
-
- Transaction().setBuffer(layer, buffer).apply();
-
- // Partially out of bounds in the negative (upper left) direction
- Transaction().setCrop(layer, Rect(-128, -128, 32, 16)).apply();
- {
- SCOPED_TRACE("out of bounds, negative (upper left) direction");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 64, 64), Color::BLUE);
- shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK);
- }
-
- // Partially out of bounds in the positive (lower right) direction
- Transaction().setCrop(layer, Rect(0, 16, 128, 128)).apply();
- {
- SCOPED_TRACE("out of bounds, positive (lower right) direction");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 64, 64), Color::RED);
- shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK);
- }
-
- // Fully out of buffer space bounds
- Transaction().setCrop(layer, Rect(-128, -128, -1, -1)).apply();
- {
- SCOPED_TRACE("Fully out of bounds");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 64, 16), Color::BLUE);
- shot->expectColor(Rect(0, 16, 64, 64), Color::RED);
- shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropWithTranslation_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- const Point position(32, 32);
- const Rect crop(8, 8, 24, 24);
- Transaction().setPosition(layer, position.x, position.y).setCrop_legacy(layer, crop).apply();
- auto shot = getScreenCapture();
- shot->expectColor(crop + position, Color::RED);
- shot->expectBorder(crop + position, Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropWithTranslation_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
-
- const Rect frame(32, 32, 64, 64);
- const Rect crop(8, 8, 24, 24);
- Transaction().setFrame(layer, frame).setCrop(layer, crop).apply();
- auto shot = getScreenCapture();
- shot->expectColor(frame, Color::RED);
- shot->expectBorder(frame, Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropWithScale_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // crop_legacy is affected by matrix
- Transaction()
- .setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f)
- .setCrop_legacy(layer, Rect(8, 8, 24, 24))
- .apply();
- auto shot = getScreenCapture();
- shot->expectColor(Rect(16, 16, 48, 48), Color::RED);
- shot->expectBorder(Rect(16, 16, 48, 48), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropWithResize_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setCrop_legacy is applied immediately by default, with or without resize pending
- Transaction().setCrop_legacy(layer, Rect(8, 8, 24, 24)).setSize(layer, 16, 16).apply();
- {
- SCOPED_TRACE("resize pending");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(8, 8, 24, 24), Color::RED);
- shot->expectBorder(Rect(8, 8, 24, 24), Color::BLACK);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 16, 16));
- {
- SCOPED_TRACE("resize applied");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(8, 8, 16, 16), Color::RED);
- shot->expectBorder(Rect(8, 8, 16, 16), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropWithNextResize_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // request setCrop_legacy to be applied with the next resize
- Transaction()
- .setCrop_legacy(layer, Rect(8, 8, 24, 24))
- .setGeometryAppliesWithResize(layer)
- .apply();
- {
- SCOPED_TRACE("waiting for next resize");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setCrop_legacy(layer, Rect(4, 4, 12, 12)).apply();
- {
- SCOPED_TRACE("pending crop modified");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setSize(layer, 16, 16).apply();
- {
- SCOPED_TRACE("resize pending");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- // finally resize
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 16, 16));
- {
- SCOPED_TRACE("new crop applied");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(4, 4, 12, 12), Color::RED);
- shot->expectBorder(Rect(4, 4, 12, 12), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropWithNextResizeScaleToWindow_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setCrop_legacy is not immediate even with SCALE_TO_WINDOW override
- Transaction()
- .setCrop_legacy(layer, Rect(4, 4, 12, 12))
- .setSize(layer, 16, 16)
- .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
- .setGeometryAppliesWithResize(layer)
- .apply();
- {
- SCOPED_TRACE("new crop pending");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 16, 16), Color::RED);
- shot->expectBorder(Rect(0, 0, 16, 16), Color::BLACK);
- }
-
- // XXX crop is never latched without other geometry change (b/69315677)
- Transaction().setPosition(layer, 1, 0).setGeometryAppliesWithResize(layer).apply();
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 16, 16));
- Transaction().setPosition(layer, 0, 0).apply();
- {
- SCOPED_TRACE("new crop applied");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(4, 4, 12, 12), Color::RED);
- shot->expectBorder(Rect(4, 4, 12, 12), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
- const Rect frame(8, 8, 24, 24);
-
- Transaction().setFrame(layer, frame).apply();
- auto shot = getScreenCapture();
- shot->expectColor(frame, Color::RED);
- shot->expectBorder(frame, Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameEmpty_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
-
- {
- SCOPED_TRACE("empty rect");
- Transaction().setFrame(layer, Rect(8, 8, 8, 8)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-
- {
- SCOPED_TRACE("negative rect");
- Transaction().setFrame(layer, Rect(8, 8, 0, 0)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameDefaultParentless_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 10, 10));
-
- // A parentless layer will default to a frame with the same size as the buffer
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameDefaultBSParent_BufferState) {
- sp<SurfaceControl> parent, child;
- ASSERT_NO_FATAL_FAILURE(
- parent = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(parent, Color::RED, 32, 32));
- Transaction().setFrame(parent, Rect(0, 0, 32, 32)).apply();
-
- ASSERT_NO_FATAL_FAILURE(
- child = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(child, Color::BLUE, 10, 10));
-
- Transaction().reparent(child, parent->getHandle()).apply();
-
- // A layer will default to the frame of its parent
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
- shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameDefaultBQParent_BufferState) {
- sp<SurfaceControl> parent, child;
- ASSERT_NO_FATAL_FAILURE(parent = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(parent, Color::RED, 32, 32));
-
- ASSERT_NO_FATAL_FAILURE(
- child = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(child, Color::BLUE, 10, 10));
-
- Transaction().reparent(child, parent->getHandle()).apply();
-
- // A layer will default to the frame of its parent
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
- shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameUpdate_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
- Transaction().setFrame(layer, Rect(0, 0, 32, 32)).apply();
-
- std::this_thread::sleep_for(500ms);
-
- Transaction().setFrame(layer, Rect(16, 16, 48, 48)).apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(16, 16, 48, 48), Color::RED);
- shot->expectBorder(Rect(16, 16, 48, 48), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameOutsideBounds_BufferState) {
- sp<SurfaceControl> parent, child;
- ASSERT_NO_FATAL_FAILURE(
- parent = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(
- child = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- Transaction().reparent(child, parent->getHandle()).apply();
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(parent, Color::RED, 32, 32));
- Transaction().setFrame(parent, Rect(0, 0, 32, 32)).apply();
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(child, Color::BLUE, 10, 10));
- Transaction().setFrame(child, Rect(0, 16, 32, 32)).apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 16), Color::RED);
- shot->expectColor(Rect(0, 16, 32, 32), Color::BLUE);
- shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBufferBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBufferMultipleBuffers_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
-
- {
- SCOPED_TRACE("set buffer 1");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::BLUE, 32, 32));
-
- {
- SCOPED_TRACE("set buffer 2");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLUE);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
-
- {
- SCOPED_TRACE("set buffer 3");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBufferMultipleLayers_BufferState) {
- sp<SurfaceControl> layer1;
- ASSERT_NO_FATAL_FAILURE(
- layer1 = createLayer("test", 64, 64, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<SurfaceControl> layer2;
- ASSERT_NO_FATAL_FAILURE(
- layer2 = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer1, Color::RED, 64, 64));
-
- Transaction().setFrame(layer1, Rect(0, 0, 64, 64)).apply();
- {
- SCOPED_TRACE("set layer 1 buffer red");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 64, 64), Color::RED);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer2, Color::BLUE, 32, 32));
-
- Transaction().setFrame(layer2, Rect(0, 0, 32, 32)).apply();
- {
- SCOPED_TRACE("set layer 2 buffer blue");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
- shot->expectColor(Rect(0, 32, 64, 64), Color::RED);
- shot->expectColor(Rect(0, 32, 32, 64), Color::RED);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer1, Color::GREEN, 64, 64));
- {
- SCOPED_TRACE("set layer 1 buffer green");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
- shot->expectColor(Rect(0, 32, 64, 64), Color::GREEN);
- shot->expectColor(Rect(0, 32, 32, 64), Color::GREEN);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer2, Color::WHITE, 32, 32));
-
- {
- SCOPED_TRACE("set layer 2 buffer white");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::WHITE);
- shot->expectColor(Rect(0, 32, 64, 64), Color::GREEN);
- shot->expectColor(Rect(0, 32, 32, 64), Color::GREEN);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBufferCaching_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- std::array<Color, 4> colors = {Color::RED, Color::BLUE, Color::WHITE, Color::GREEN};
-
- std::array<sp<GraphicBuffer>, 10> buffers;
-
- size_t idx = 0;
- for (auto& buffer : buffers) {
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- Color color = colors[idx % colors.size()];
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
- idx++;
- }
-
- // Set each buffer twice. The first time adds it to the cache, the second time tests that the
- // cache is working.
- idx = 0;
- for (auto& buffer : buffers) {
- for (int i = 0; i < 2; i++) {
- Transaction().setBuffer(layer, buffer).apply();
-
- Color color = colors[idx % colors.size()];
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), color);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
- }
- idx++;
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBufferCaching_LeastRecentlyUsed_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- std::array<Color, 4> colors = {Color::RED, Color::BLUE, Color::WHITE, Color::GREEN};
-
- std::array<sp<GraphicBuffer>, 70> buffers;
-
- size_t idx = 0;
- for (auto& buffer : buffers) {
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- Color color = colors[idx % colors.size()];
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
- idx++;
- }
-
- // Set each buffer twice. The first time adds it to the cache, the second time tests that the
- // cache is working.
- idx = 0;
- for (auto& buffer : buffers) {
- for (int i = 0; i < 2; i++) {
- Transaction().setBuffer(layer, buffer).apply();
-
- Color color = colors[idx % colors.size()];
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), color);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
- }
- idx++;
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBufferCaching_DestroyedBuffer_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- std::array<Color, 4> colors = {Color::RED, Color::BLUE, Color::WHITE, Color::GREEN};
-
- std::array<sp<GraphicBuffer>, 65> buffers;
-
- size_t idx = 0;
- for (auto& buffer : buffers) {
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- Color color = colors[idx % colors.size()];
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
- idx++;
- }
-
- // Set each buffer twice. The first time adds it to the cache, the second time tests that the
- // cache is working.
- idx = 0;
- for (auto& buffer : buffers) {
- for (int i = 0; i < 2; i++) {
- Transaction().setBuffer(layer, buffer).apply();
-
- Color color = colors[idx % colors.size()];
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), color);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
- }
- if (idx == 0) {
- buffers[0].clear();
- }
- idx++;
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransformRotate90_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- Transaction()
- .setFrame(layer, Rect(0, 0, 32, 32))
- .setTransform(layer, NATIVE_WINDOW_TRANSFORM_ROT_90)
- .apply();
-
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::RED, Color::WHITE,
- Color::GREEN, true /* filtered */);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransformFlipH_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- Transaction()
- .setFrame(layer, Rect(0, 0, 32, 32))
- .setTransform(layer, NATIVE_WINDOW_TRANSFORM_FLIP_H)
- .apply();
-
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::GREEN, Color::RED, Color::WHITE,
- Color::BLUE, true /* filtered */);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransformFlipV_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- Transaction()
- .setFrame(layer, Rect(0, 0, 32, 32))
- .setTransform(layer, NATIVE_WINDOW_TRANSFORM_FLIP_V)
- .apply();
-
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::WHITE, Color::RED,
- Color::GREEN, true /* filtered */);
-}
-
-TEST_F(LayerTransactionTest, SetTransformToDisplayInverse_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- Transaction().setTransformToDisplayInverse(layer, false).apply();
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::GREEN, 32, 32));
-
- Transaction().setTransformToDisplayInverse(layer, true).apply();
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFenceBasic_BufferState) {
- sp<SurfaceControl> layer;
- Transaction transaction;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
-
- sp<Fence> fence;
- if (getBuffer(nullptr, &fence) != NO_ERROR) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- Transaction().setBuffer(layer, buffer).setAcquireFence(layer, fence).apply();
-
- status_t status = fence->wait(1000);
- ASSERT_NE(static_cast<status_t>(Fence::Status::Unsignaled), status);
- std::this_thread::sleep_for(200ms);
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFenceNull_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
-
- sp<Fence> fence = Fence::NO_FENCE;
-
- Transaction()
- .setBuffer(layer, buffer)
- .setAcquireFence(layer, fence)
- .apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetDataspaceBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
-
- Transaction()
- .setBuffer(layer, buffer)
- .setDataspace(layer, ui::Dataspace::UNKNOWN)
- .apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetHdrMetadataBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
-
- HdrMetadata hdrMetadata;
- hdrMetadata.validTypes = 0;
- Transaction()
- .setBuffer(layer, buffer)
- .setHdrMetadata(layer, hdrMetadata)
- .apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetSurfaceDamageRegionBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
-
- Region region;
- region.set(32, 32);
- Transaction()
- .setBuffer(layer, buffer)
- .setSurfaceDamageRegion(layer, region)
- .apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetApiBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
-
- Transaction()
- .setBuffer(layer, buffer)
- .setApi(layer, NATIVE_WINDOW_API_CPU)
- .apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_F(LayerTransactionTest, SetSidebandStreamNull_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- // verify this doesn't cause a crash
- Transaction().setSidebandStream(layer, nullptr).apply();
-}
-
-TEST_F(LayerTransactionTest, ReparentToSelf) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
- Transaction().reparent(layer, layer->getHandle()).apply();
-
- {
- // We expect the transaction to be silently dropped, but for SurfaceFlinger
- // to still be functioning.
- SCOPED_TRACE("after reparent to self");
- const Rect rect(0, 0, 32, 32);
- auto shot = screenshot();
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-}
-
-class ColorTransformHelper {
-public:
- static void DegammaColorSingle(half& s) {
- if (s <= 0.03928f)
- s = s / 12.92f;
- else
- s = pow((s + 0.055f) / 1.055f, 2.4f);
- }
-
- static void DegammaColor(half3& color) {
- DegammaColorSingle(color.r);
- DegammaColorSingle(color.g);
- DegammaColorSingle(color.b);
- }
-
- static void GammaColorSingle(half& s) {
- if (s <= 0.0031308f) {
- s = s * 12.92f;
- } else {
- s = 1.055f * pow(s, (1.0f / 2.4f)) - 0.055f;
- }
- }
-
- static void GammaColor(half3& color) {
- GammaColorSingle(color.r);
- GammaColorSingle(color.g);
- GammaColorSingle(color.b);
- }
-
- static void applyMatrix(half3& color, const mat3& mat) {
- half3 ret = half3(0);
-
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++) {
- ret[i] = ret[i] + color[j] * mat[j][i];
- }
- }
- color = ret;
- }
-};
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorTransformBasic) {
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(colorLayer =
- createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor));
- Transaction()
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
- .setLayer(colorLayer, mLayerZBase + 1)
- .apply();
- {
- SCOPED_TRACE("default color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-
- const half3 color(50.0f / 255.0f, 100.0f / 255.0f, 150.0f / 255.0f);
- half3 expected = color;
- mat3 matrix;
- matrix[0][0] = 0.3; matrix[1][0] = 0.59; matrix[2][0] = 0.11;
- matrix[0][1] = 0.3; matrix[1][1] = 0.59; matrix[2][1] = 0.11;
- matrix[0][2] = 0.3; matrix[1][2] = 0.59; matrix[2][2] = 0.11;
-
- // degamma before applying the matrix
- if (mColorManagementUsed) {
- ColorTransformHelper::DegammaColor(expected);
- }
-
- ColorTransformHelper::applyMatrix(expected, matrix);
-
- if (mColorManagementUsed) {
- ColorTransformHelper::GammaColor(expected);
- }
-
- const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
- uint8_t(expected.b * 255), 255};
-
- // this is handwavy, but the precison loss scaled by 255 (8-bit per
- // channel) should be less than one
- const uint8_t tolerance = 1;
-
- Transaction().setColor(colorLayer, color)
- .setColorTransform(colorLayer, matrix, vec3()).apply();
- {
- SCOPED_TRACE("new color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expectedColor, tolerance);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorTransformOnParent) {
- sp<SurfaceControl> parentLayer;
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parent", 0 /* buffer width */,
- 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceContainer));
- ASSERT_NO_FATAL_FAILURE(
- colorLayer = createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor, parentLayer.get()));
-
- Transaction()
- .setCrop_legacy(parentLayer, Rect(0, 0, 100, 100))
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
- .setLayer(parentLayer, mLayerZBase + 1)
- .apply();
- {
- SCOPED_TRACE("default color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-
- const half3 color(50.0f / 255.0f, 100.0f / 255.0f, 150.0f / 255.0f);
- half3 expected = color;
- mat3 matrix;
- matrix[0][0] = 0.3; matrix[1][0] = 0.59; matrix[2][0] = 0.11;
- matrix[0][1] = 0.3; matrix[1][1] = 0.59; matrix[2][1] = 0.11;
- matrix[0][2] = 0.3; matrix[1][2] = 0.59; matrix[2][2] = 0.11;
-
- // degamma before applying the matrix
- if (mColorManagementUsed) {
- ColorTransformHelper::DegammaColor(expected);
- }
-
- ColorTransformHelper::applyMatrix(expected, matrix);
-
- if (mColorManagementUsed) {
- ColorTransformHelper::GammaColor(expected);
- }
-
- const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
- uint8_t(expected.b * 255), 255};
-
- // this is handwavy, but the precison loss scaled by 255 (8-bit per
- // channel) should be less than one
- const uint8_t tolerance = 1;
-
- Transaction()
- .setColor(colorLayer, color)
- .setColorTransform(parentLayer, matrix, vec3())
- .apply();
- {
- SCOPED_TRACE("new color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expectedColor, tolerance);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorTransformOnChildAndParent) {
- sp<SurfaceControl> parentLayer;
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parent", 0 /* buffer width */,
- 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceContainer));
- ASSERT_NO_FATAL_FAILURE(
- colorLayer = createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor, parentLayer.get()));
-
- Transaction()
- .setCrop_legacy(parentLayer, Rect(0, 0, 100, 100))
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
- .setLayer(parentLayer, mLayerZBase + 1)
- .apply();
- {
- SCOPED_TRACE("default color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-
- const half3 color(50.0f / 255.0f, 100.0f / 255.0f, 150.0f / 255.0f);
- half3 expected = color;
- mat3 matrixChild;
- matrixChild[0][0] = 0.3; matrixChild[1][0] = 0.59; matrixChild[2][0] = 0.11;
- matrixChild[0][1] = 0.3; matrixChild[1][1] = 0.59; matrixChild[2][1] = 0.11;
- matrixChild[0][2] = 0.3; matrixChild[1][2] = 0.59; matrixChild[2][2] = 0.11;
- mat3 matrixParent;
- matrixParent[0][0] = 0.2; matrixParent[1][0] = 0.4; matrixParent[2][0] = 0.10;
- matrixParent[0][1] = 0.2; matrixParent[1][1] = 0.4; matrixParent[2][1] = 0.10;
- matrixParent[0][2] = 0.2; matrixParent[1][2] = 0.4; matrixParent[2][2] = 0.10;
-
- // degamma before applying the matrix
- if (mColorManagementUsed) {
- ColorTransformHelper::DegammaColor(expected);
- }
-
- ColorTransformHelper::applyMatrix(expected, matrixChild);
- ColorTransformHelper::applyMatrix(expected, matrixParent);
-
- if (mColorManagementUsed) {
- ColorTransformHelper::GammaColor(expected);
- }
-
- const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
- uint8_t(expected.b * 255), 255};
-
- // this is handwavy, but the precison loss scaled by 255 (8-bit per
- // channel) should be less than one
- const uint8_t tolerance = 1;
-
- Transaction()
- .setColor(colorLayer, color)
- .setColorTransform(parentLayer, matrixParent, vec3())
- .setColorTransform(colorLayer, matrixChild, vec3())
- .apply();
- {
- SCOPED_TRACE("new color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expectedColor, tolerance);
- }
-}
-
-struct CallbackData {
- CallbackData() = default;
- CallbackData(nsecs_t time, const sp<Fence>& fence,
- const std::vector<SurfaceControlStats>& stats)
- : latchTime(time), presentFence(fence), surfaceControlStats(stats) {}
-
- nsecs_t latchTime;
- sp<Fence> presentFence;
- std::vector<SurfaceControlStats> surfaceControlStats;
-};
-
-class ExpectedResult {
-public:
- enum Transaction {
- NOT_PRESENTED = 0,
- PRESENTED,
- };
-
- enum Buffer {
- NOT_ACQUIRED = 0,
- ACQUIRED,
- };
-
- enum PreviousBuffer {
- NOT_RELEASED = 0,
- RELEASED,
- UNKNOWN,
- };
-
- void reset() {
- mTransactionResult = ExpectedResult::Transaction::NOT_PRESENTED;
- mExpectedSurfaceResults.clear();
- }
-
- void addSurface(ExpectedResult::Transaction transactionResult, const sp<SurfaceControl>& layer,
- ExpectedResult::Buffer bufferResult = ACQUIRED,
- ExpectedResult::PreviousBuffer previousBufferResult = NOT_RELEASED) {
- mTransactionResult = transactionResult;
- mExpectedSurfaceResults.emplace(std::piecewise_construct, std::forward_as_tuple(layer),
- std::forward_as_tuple(bufferResult, previousBufferResult));
- }
-
- void addSurfaces(ExpectedResult::Transaction transactionResult,
- const std::vector<sp<SurfaceControl>>& layers,
- ExpectedResult::Buffer bufferResult = ACQUIRED,
- ExpectedResult::PreviousBuffer previousBufferResult = NOT_RELEASED) {
- for (const auto& layer : layers) {
- addSurface(transactionResult, layer, bufferResult, previousBufferResult);
- }
- }
-
- void addExpectedPresentTime(nsecs_t expectedPresentTime) {
- mExpectedPresentTime = expectedPresentTime;
- }
-
- void verifyCallbackData(const CallbackData& callbackData) const {
- const auto& [latchTime, presentFence, surfaceControlStats] = callbackData;
- if (mTransactionResult == ExpectedResult::Transaction::PRESENTED) {
- ASSERT_GE(latchTime, 0) << "bad latch time";
- ASSERT_NE(presentFence, nullptr);
- if (mExpectedPresentTime >= 0) {
- ASSERT_EQ(presentFence->wait(3000), NO_ERROR);
- ASSERT_GE(presentFence->getSignalTime(), mExpectedPresentTime - nsecs_t(5 * 1e6));
- // if the panel is running at 30 hz, at the worst case, our expected time just
- // misses vsync and we have to wait another 33.3ms
- ASSERT_LE(presentFence->getSignalTime(),
- mExpectedPresentTime + nsecs_t(66.666666 * 1e6));
- }
- } else {
- ASSERT_EQ(presentFence, nullptr) << "transaction shouldn't have been presented";
- ASSERT_EQ(latchTime, -1) << "unpresented transactions shouldn't be latched";
- }
-
- ASSERT_EQ(surfaceControlStats.size(), mExpectedSurfaceResults.size())
- << "wrong number of surfaces";
-
- for (const auto& stats : surfaceControlStats) {
- ASSERT_NE(stats.surfaceControl, nullptr) << "returned null surface control";
-
- const auto& expectedSurfaceResult = mExpectedSurfaceResults.find(stats.surfaceControl);
- ASSERT_NE(expectedSurfaceResult, mExpectedSurfaceResults.end())
- << "unexpected surface control";
- expectedSurfaceResult->second.verifySurfaceControlStats(stats, latchTime);
- }
- }
-
-private:
- class ExpectedSurfaceResult {
- public:
- ExpectedSurfaceResult(ExpectedResult::Buffer bufferResult,
- ExpectedResult::PreviousBuffer previousBufferResult)
- : mBufferResult(bufferResult), mPreviousBufferResult(previousBufferResult) {}
-
- void verifySurfaceControlStats(const SurfaceControlStats& surfaceControlStats,
- nsecs_t latchTime) const {
- const auto& [surfaceControl, acquireTime, previousReleaseFence] = surfaceControlStats;
-
- ASSERT_EQ(acquireTime > 0, mBufferResult == ExpectedResult::Buffer::ACQUIRED)
- << "bad acquire time";
- ASSERT_LE(acquireTime, latchTime) << "acquire time should be <= latch time";
-
- if (mPreviousBufferResult == ExpectedResult::PreviousBuffer::RELEASED) {
- ASSERT_NE(previousReleaseFence, nullptr)
- << "failed to set release prev buffer fence";
- } else if (mPreviousBufferResult == ExpectedResult::PreviousBuffer::NOT_RELEASED) {
- ASSERT_EQ(previousReleaseFence, nullptr)
- << "should not have set released prev buffer fence";
- }
- }
-
- private:
- ExpectedResult::Buffer mBufferResult;
- ExpectedResult::PreviousBuffer mPreviousBufferResult;
- };
-
- struct SCHash {
- std::size_t operator()(const sp<SurfaceControl>& sc) const {
- return std::hash<IBinder*>{}(sc->getHandle().get());
- }
- };
- ExpectedResult::Transaction mTransactionResult = ExpectedResult::Transaction::NOT_PRESENTED;
- nsecs_t mExpectedPresentTime = -1;
- std::unordered_map<sp<SurfaceControl>, ExpectedSurfaceResult, SCHash> mExpectedSurfaceResults;
-};
-
-class CallbackHelper {
-public:
- static void function(void* callbackContext, nsecs_t latchTime, const sp<Fence>& presentFence,
- const std::vector<SurfaceControlStats>& stats) {
- if (!callbackContext) {
- ALOGE("failed to get callback context");
- }
- CallbackHelper* helper = static_cast<CallbackHelper*>(callbackContext);
- std::lock_guard lock(helper->mMutex);
- helper->mCallbackDataQueue.emplace(latchTime, presentFence, stats);
- helper->mConditionVariable.notify_all();
- }
-
- void getCallbackData(CallbackData* outData) {
- std::unique_lock lock(mMutex);
-
- if (mCallbackDataQueue.empty()) {
- ASSERT_NE(mConditionVariable.wait_for(lock, std::chrono::seconds(3)),
- std::cv_status::timeout)
- << "did not receive callback";
- }
-
- *outData = std::move(mCallbackDataQueue.front());
- mCallbackDataQueue.pop();
- }
-
- void verifyFinalState() {
- // Wait to see if there are extra callbacks
- std::this_thread::sleep_for(500ms);
-
- std::lock_guard lock(mMutex);
- EXPECT_EQ(mCallbackDataQueue.size(), 0) << "extra callbacks received";
- mCallbackDataQueue = {};
- }
-
- void* getContext() { return static_cast<void*>(this); }
-
- std::mutex mMutex;
- std::condition_variable mConditionVariable;
- std::queue<CallbackData> mCallbackDataQueue;
-};
-
-class LayerCallbackTest : public LayerTransactionTest {
-public:
- virtual sp<SurfaceControl> createBufferStateLayer() {
- return createLayer(mClient, "test", 0, 0, ISurfaceComposerClient::eFXSurfaceBufferState);
- }
-
- static int fillTransaction(Transaction& transaction, CallbackHelper* callbackHelper,
- const sp<SurfaceControl>& layer = nullptr, bool setBuffer = true,
- bool setBackgroundColor = false) {
- if (layer) {
- sp<GraphicBuffer> buffer;
- sp<Fence> fence;
- if (setBuffer) {
- int err = getBuffer(&buffer, &fence);
- if (err != NO_ERROR) {
- return err;
- }
-
- transaction.setBuffer(layer, buffer);
- transaction.setAcquireFence(layer, fence);
- }
-
- if (setBackgroundColor) {
- transaction.setBackgroundColor(layer, /*color*/ half3(1.0f, 0, 0), /*alpha*/ 1.0f,
- ui::Dataspace::UNKNOWN);
- }
- }
-
- transaction.addTransactionCompletedCallback(callbackHelper->function,
- callbackHelper->getContext());
- return NO_ERROR;
- }
-
- static void waitForCallback(CallbackHelper& helper, const ExpectedResult& expectedResult,
- bool finalState = false) {
- CallbackData callbackData;
- ASSERT_NO_FATAL_FAILURE(helper.getCallbackData(&callbackData));
- EXPECT_NO_FATAL_FAILURE(expectedResult.verifyCallbackData(callbackData));
-
- if (finalState) {
- ASSERT_NO_FATAL_FAILURE(helper.verifyFinalState());
- }
- }
-
- static void waitForCallbacks(CallbackHelper& helper,
- const std::vector<ExpectedResult>& expectedResults,
- bool finalState = false) {
- for (const auto& expectedResult : expectedResults) {
- waitForCallback(helper, expectedResult);
- }
- if (finalState) {
- ASSERT_NO_FATAL_FAILURE(helper.verifyFinalState());
- }
- }
-};
-
-TEST_F(LayerCallbackTest, BufferColor) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer, true, true);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, NoBufferNoColor) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer, false, false);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer,
- ExpectedResult::Buffer::NOT_ACQUIRED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, BufferNoColor) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer, true, false);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, NoBufferColor) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer, false, true);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
- ExpectedResult::Buffer::NOT_ACQUIRED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, NoStateChange) {
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.apply();
-
- ExpectedResult expected;
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, OffScreen) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.setFrame(layer, Rect(-100, -100, 100, 100)).apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, MergeBufferNoColor) {
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
- ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-
-TEST_F(LayerCallbackTest, MergeNoBufferColor) {
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
- ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- int err = fillTransaction(transaction1, &callback1, layer1, false, true);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2, false, true);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2},
- ExpectedResult::Buffer::NOT_ACQUIRED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-
-TEST_F(LayerCallbackTest, MergeOneBufferOneColor) {
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
- ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2, false, true);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer1);
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer2,
- ExpectedResult::Buffer::NOT_ACQUIRED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-TEST_F(LayerCallbackTest, Merge_SameCallback) {
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
- ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
-
- Transaction transaction1, transaction2;
- CallbackHelper callback;
- int err = fillTransaction(transaction1, &callback, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction2.merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, Merge_SameLayer) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- int err = fillTransaction(transaction1, &callback1, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction2.merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-
-TEST_F(LayerCallbackTest, Merge_DifferentClients) {
- sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
- client2(new SurfaceComposerClient);
-
- ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
- ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
-
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- for (size_t i = 0; i < 10; i++) {
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
- ExpectedResult::Buffer::ACQUIRED,
- (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
- : ExpectedResult::PreviousBuffer::RELEASED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
- }
- ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_NoStateChange) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- for (size_t i = 0; i < 10; i++) {
- ExpectedResult expected;
-
- if (i == 0) {
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- } else {
- int err = fillTransaction(transaction, &callback);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- }
-
- transaction.apply();
-
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
- }
- ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_SameStateChange) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- for (size_t i = 0; i < 10; i++) {
- if (i == 0) {
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- } else {
- int err = fillTransaction(transaction, &callback);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- }
-
- transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
-
- ExpectedResult expected;
- expected.addSurface((i == 0) ? ExpectedResult::Transaction::PRESENTED
- : ExpectedResult::Transaction::NOT_PRESENTED,
- layer,
- (i == 0) ? ExpectedResult::Buffer::ACQUIRED
- : ExpectedResult::Buffer::NOT_ACQUIRED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, i == 0));
- }
- ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_Merge) {
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
- ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- for (size_t i = 0; i < 10; i++) {
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2},
- ExpectedResult::Buffer::ACQUIRED,
- (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
- : ExpectedResult::PreviousBuffer::RELEASED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected));
- }
- ASSERT_NO_FATAL_FAILURE(callback1.verifyFinalState());
- ASSERT_NO_FATAL_FAILURE(callback2.verifyFinalState());
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients) {
- sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
- client2(new SurfaceComposerClient);
- ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
- ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
-
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- for (size_t i = 0; i < 10; i++) {
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2},
- ExpectedResult::Buffer::ACQUIRED,
- (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
- : ExpectedResult::PreviousBuffer::RELEASED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected));
- }
- ASSERT_NO_FATAL_FAILURE(callback1.verifyFinalState());
- ASSERT_NO_FATAL_FAILURE(callback2.verifyFinalState());
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_NoStateChange) {
- sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
- client2(new SurfaceComposerClient);
- ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
- ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
-
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
-
- // Normal call to set up test
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
- expected.reset();
-
- // Test
- err = fillTransaction(transaction1, &callback1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction2.merge(std::move(transaction1)).apply();
-
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_SameStateChange) {
- sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
- client2(new SurfaceComposerClient);
-
- ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
- ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
-
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
-
- // Normal call to set up test
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
- expected.reset();
-
- // Test
- err = fillTransaction(transaction1, &callback1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer2,
- ExpectedResult::Buffer::NOT_ACQUIRED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_SingleFrame) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- std::vector<ExpectedResult> expectedResults(50);
- for (auto& expected : expectedResults) {
- expected.reset();
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
- ExpectedResult::Buffer::ACQUIRED,
- ExpectedResult::PreviousBuffer::UNKNOWN);
-
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.apply();
- }
- EXPECT_NO_FATAL_FAILURE(waitForCallbacks(callback, expectedResults, true));
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_SingleFrame_NoStateChange) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- // Normal call to set up test
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-
- // Test
- std::vector<ExpectedResult> expectedResults(50);
- for (auto& expected : expectedResults) {
- expected.reset();
-
- err = fillTransaction(transaction, &callback);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.apply();
- }
- EXPECT_NO_FATAL_FAILURE(waitForCallbacks(callback, expectedResults, true));
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_SingleFrame_SameStateChange) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- // Normal call to set up test
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
-
- ExpectedResult expectedResult;
- expectedResult.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expectedResult, true));
-
- // Test
- std::vector<ExpectedResult> expectedResults(50);
- for (auto& expected : expectedResults) {
- expected.reset();
- expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer,
- ExpectedResult::Buffer::NOT_ACQUIRED);
-
- err = fillTransaction(transaction, &callback);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
- }
- EXPECT_NO_FATAL_FAILURE(waitForCallbacks(callback, expectedResults, true));
-}
-
-TEST_F(LayerCallbackTest, DesiredPresentTime) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- // Try to present 100ms in the future
- nsecs_t time = systemTime() + (100 * 1e6);
-
- transaction.setDesiredPresentTime(time);
- transaction.apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- expected.addExpectedPresentTime(time);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, DesiredPresentTime_Multiple) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback1;
- int err = fillTransaction(transaction, &callback1, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- // Try to present 100ms in the future
- nsecs_t time = systemTime() + (100 * 1e6);
-
- transaction.setDesiredPresentTime(time);
- transaction.apply();
-
- ExpectedResult expected1;
- expected1.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- expected1.addExpectedPresentTime(time);
-
- CallbackHelper callback2;
- err = fillTransaction(transaction, &callback2, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- // Try to present 33ms after the first frame
- time += (33.3 * 1e6);
-
- transaction.setDesiredPresentTime(time);
- transaction.apply();
-
- ExpectedResult expected2;
- expected2.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
- ExpectedResult::Buffer::ACQUIRED,
- ExpectedResult::PreviousBuffer::RELEASED);
- expected2.addExpectedPresentTime(time);
-
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected1, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected2, true));
-}
-
-TEST_F(LayerCallbackTest, DesiredPresentTime_OutOfOrder) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback1;
- int err = fillTransaction(transaction, &callback1, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- // Try to present 100ms in the future
- nsecs_t time = systemTime() + (100 * 1e6);
-
- transaction.setDesiredPresentTime(time);
- transaction.apply();
-
- ExpectedResult expected1;
- expected1.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- expected1.addExpectedPresentTime(time);
-
- CallbackHelper callback2;
- err = fillTransaction(transaction, &callback2, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- // Try to present 33ms before the previous frame
- time -= (33.3 * 1e6);
-
- transaction.setDesiredPresentTime(time);
- transaction.apply();
-
- ExpectedResult expected2;
- expected2.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
- ExpectedResult::Buffer::ACQUIRED,
- ExpectedResult::PreviousBuffer::RELEASED);
-
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected1, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected2, true));
-}
-
-TEST_F(LayerCallbackTest, DesiredPresentTime_Past) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- // Try to present 100ms in the past
- nsecs_t time = systemTime() - (100 * 1e6);
-
- transaction.setDesiredPresentTime(time);
- transaction.apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- expected.addExpectedPresentTime(systemTime());
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-class LayerUpdateTest : public LayerTransactionTest {
-protected:
- virtual void SetUp() {
- LayerTransactionTest::SetUp();
- ASSERT_EQ(NO_ERROR, mClient->initCheck());
-
- const auto display = SurfaceComposerClient::getInternalDisplayToken();
- ASSERT_FALSE(display == nullptr);
-
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(display, &info));
-
- ssize_t displayWidth = info.w;
- ssize_t displayHeight = info.h;
-
- // Background surface
- mBGSurfaceControl = createLayer(String8("BG Test Surface"), displayWidth,
- displayHeight, 0);
- ASSERT_TRUE(mBGSurfaceControl != nullptr);
- ASSERT_TRUE(mBGSurfaceControl->isValid());
- fillSurfaceRGBA8(mBGSurfaceControl, 63, 63, 195);
-
- // Foreground surface
- mFGSurfaceControl = createLayer(String8("FG Test Surface"), 64, 64, 0);
-
- ASSERT_TRUE(mFGSurfaceControl != nullptr);
- ASSERT_TRUE(mFGSurfaceControl->isValid());
-
- fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
-
- // Synchronization surface
- mSyncSurfaceControl = createLayer(String8("Sync Test Surface"), 1, 1, 0);
- ASSERT_TRUE(mSyncSurfaceControl != nullptr);
- ASSERT_TRUE(mSyncSurfaceControl->isValid());
-
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
-
- asTransaction([&](Transaction& t) {
- t.setDisplayLayerStack(display, 0);
-
- t.setLayer(mBGSurfaceControl, INT32_MAX - 2).show(mBGSurfaceControl);
-
- t.setLayer(mFGSurfaceControl, INT32_MAX - 1)
- .setPosition(mFGSurfaceControl, 64, 64)
- .show(mFGSurfaceControl);
-
- t.setLayer(mSyncSurfaceControl, INT32_MAX - 1)
- .setPosition(mSyncSurfaceControl, displayWidth - 2, displayHeight - 2)
- .show(mSyncSurfaceControl);
- });
- }
-
- virtual void TearDown() {
- LayerTransactionTest::TearDown();
- mBGSurfaceControl = 0;
- mFGSurfaceControl = 0;
- mSyncSurfaceControl = 0;
- }
-
- void waitForPostedBuffers() {
- // Since the sync surface is in synchronous mode (i.e. double buffered)
- // posting three buffers to it should ensure that at least two
- // SurfaceFlinger::handlePageFlip calls have been made, which should
- // guaranteed that a buffer posted to another Surface has been retired.
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- }
-
-
- sp<SurfaceControl> mBGSurfaceControl;
- sp<SurfaceControl> mFGSurfaceControl;
-
- // This surface is used to ensure that the buffers posted to
- // mFGSurfaceControl have been picked up by SurfaceFlinger.
- sp<SurfaceControl> mSyncSurfaceControl;
-};
-
-TEST_F(LayerUpdateTest, RelativesAreNotDetached) {
-
- std::unique_ptr<ScreenCapture> sc;
-
- sp<SurfaceControl> relative = createLayer(String8("relativeTestSurface"), 10, 10, 0);
- fillSurfaceRGBA8(relative, 10, 10, 10);
- waitForPostedBuffers();
-
- Transaction{}
- .setRelativeLayer(relative, mFGSurfaceControl->getHandle(), 1)
- .setPosition(relative, 64, 64)
- .apply();
-
- {
- // The relative should be on top of the FG control.
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel(64, 64, 10, 10, 10);
- }
- Transaction{}.detachChildren(mFGSurfaceControl).apply();
-
- {
- // Nothing should change at this point.
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel(64, 64, 10, 10, 10);
- }
-
- Transaction{}.hide(relative).apply();
-
- {
- // Ensure that the relative was actually hidden, rather than
- // being left in the detached but visible state.
- ScreenCapture::captureScreen(&sc);
- sc->expectFGColor(64, 64);
- }
-}
-
-class GeometryLatchingTest : public LayerUpdateTest {
-protected:
- void EXPECT_INITIAL_STATE(const char* trace) {
- SCOPED_TRACE(trace);
- ScreenCapture::captureScreen(&sc);
- // We find the leading edge of the FG surface.
- sc->expectFGColor(127, 127);
- sc->expectBGColor(128, 128);
- }
-
- void lockAndFillFGBuffer() { fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63, false); }
-
- void unlockFGBuffer() {
- sp<Surface> s = mFGSurfaceControl->getSurface();
- ASSERT_EQ(NO_ERROR, s->unlockAndPost());
- waitForPostedBuffers();
- }
-
- void completeFGResize() {
- fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
- waitForPostedBuffers();
- }
- void restoreInitialState() {
- asTransaction([&](Transaction& t) {
- t.setSize(mFGSurfaceControl, 64, 64);
- t.setPosition(mFGSurfaceControl, 64, 64);
- t.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 64, 64));
- });
-
- EXPECT_INITIAL_STATE("After restoring initial state");
- }
- std::unique_ptr<ScreenCapture> sc;
-};
-
-class CropLatchingTest : public GeometryLatchingTest {
-protected:
- void EXPECT_CROPPED_STATE(const char* trace) {
- SCOPED_TRACE(trace);
- ScreenCapture::captureScreen(&sc);
- // The edge should be moved back one pixel by our crop.
- sc->expectFGColor(126, 126);
- sc->expectBGColor(127, 127);
- sc->expectBGColor(128, 128);
- }
-
- void EXPECT_RESIZE_STATE(const char* trace) {
- SCOPED_TRACE(trace);
- ScreenCapture::captureScreen(&sc);
- // The FG is now resized too 128,128 at 64,64
- sc->expectFGColor(64, 64);
- sc->expectFGColor(191, 191);
- sc->expectBGColor(192, 192);
- }
-};
-
-TEST_F(LayerUpdateTest, DeferredTransactionTest) {
- std::unique_ptr<ScreenCapture> sc;
- {
- SCOPED_TRACE("before anything");
- ScreenCapture::captureScreen(&sc);
- sc->expectBGColor(32, 32);
- sc->expectFGColor(96, 96);
- sc->expectBGColor(160, 160);
- }
-
- // set up two deferred transactions on different frames
- asTransaction([&](Transaction& t) {
- t.setAlpha(mFGSurfaceControl, 0.75);
- t.deferTransactionUntil_legacy(mFGSurfaceControl, mSyncSurfaceControl->getHandle(),
- mSyncSurfaceControl->getSurface()->getNextFrameNumber());
- });
-
- asTransaction([&](Transaction& t) {
- t.setPosition(mFGSurfaceControl, 128, 128);
- t.deferTransactionUntil_legacy(mFGSurfaceControl, mSyncSurfaceControl->getHandle(),
- mSyncSurfaceControl->getSurface()->getNextFrameNumber() + 1);
- });
-
- {
- SCOPED_TRACE("before any trigger");
- ScreenCapture::captureScreen(&sc);
- sc->expectBGColor(32, 32);
- sc->expectFGColor(96, 96);
- sc->expectBGColor(160, 160);
- }
-
- // should trigger the first deferred transaction, but not the second one
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- {
- SCOPED_TRACE("after first trigger");
- ScreenCapture::captureScreen(&sc);
- sc->expectBGColor(32, 32);
- sc->checkPixel(96, 96, 162, 63, 96);
- sc->expectBGColor(160, 160);
- }
-
- // should show up immediately since it's not deferred
- asTransaction([&](Transaction& t) { t.setAlpha(mFGSurfaceControl, 1.0); });
-
- // trigger the second deferred transaction
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- {
- SCOPED_TRACE("after second trigger");
- ScreenCapture::captureScreen(&sc);
- sc->expectBGColor(32, 32);
- sc->expectBGColor(96, 96);
- sc->expectFGColor(160, 160);
- }
-}
-
-TEST_F(LayerUpdateTest, LayerWithNoBuffersResizesImmediately) {
- std::unique_ptr<ScreenCapture> sc;
-
- sp<SurfaceControl> childNoBuffer =
- createSurface(mClient, "Bufferless child", 0 /* buffer width */, 0 /* buffer height */,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- sp<SurfaceControl> childBuffer = createSurface(mClient, "Buffered child", 20, 20,
- PIXEL_FORMAT_RGBA_8888, 0, childNoBuffer.get());
- fillSurfaceRGBA8(childBuffer, 200, 200, 200);
- SurfaceComposerClient::Transaction{}
- .setCrop_legacy(childNoBuffer, Rect(0, 0, 10, 10))
- .show(childNoBuffer)
- .show(childBuffer)
- .apply(true);
- {
- ScreenCapture::captureScreen(&sc);
- sc->expectChildColor(73, 73);
- sc->expectFGColor(74, 74);
- }
- SurfaceComposerClient::Transaction{}
- .setCrop_legacy(childNoBuffer, Rect(0, 0, 20, 20))
- .apply(true);
- {
- ScreenCapture::captureScreen(&sc);
- sc->expectChildColor(73, 73);
- sc->expectChildColor(74, 74);
- }
-}
-
-TEST_F(LayerUpdateTest, MergingTransactions) {
- std::unique_ptr<ScreenCapture> sc;
- {
- SCOPED_TRACE("before move");
- ScreenCapture::captureScreen(&sc);
- sc->expectBGColor(0, 12);
- sc->expectFGColor(75, 75);
- sc->expectBGColor(145, 145);
- }
-
- Transaction t1, t2;
- t1.setPosition(mFGSurfaceControl, 128, 128);
- t2.setPosition(mFGSurfaceControl, 0, 0);
- // We expect that the position update from t2 now
- // overwrites the position update from t1.
- t1.merge(std::move(t2));
- t1.apply();
-
- {
- ScreenCapture::captureScreen(&sc);
- sc->expectFGColor(1, 1);
- }
-}
-
-class ChildLayerTest : public LayerUpdateTest {
-protected:
- void SetUp() override {
- LayerUpdateTest::SetUp();
- mChild = createSurface(mClient, "Child surface", 10, 15, PIXEL_FORMAT_RGBA_8888, 0,
- mFGSurfaceControl.get());
- fillSurfaceRGBA8(mChild, 200, 200, 200);
-
- {
- SCOPED_TRACE("before anything");
- mCapture = screenshot();
- mCapture->expectChildColor(64, 64);
- }
- }
- void TearDown() override {
- LayerUpdateTest::TearDown();
- mChild = 0;
- }
-
- sp<SurfaceControl> mChild;
- std::unique_ptr<ScreenCapture> mCapture;
-};
-
-TEST_F(ChildLayerTest, ChildLayerPositioning) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 10, 10);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
-
- asTransaction([&](Transaction& t) { t.setPosition(mFGSurfaceControl, 0, 0); });
-
- {
- mCapture = screenshot();
- // Top left of foreground should now be at 0, 0
- mCapture->expectFGColor(0, 0);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(10, 10);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(20, 20);
- }
-}
-
-TEST_F(ChildLayerTest, ChildLayerCropping) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- t.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 5, 5));
- });
-
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(4, 4);
- mCapture->expectBGColor(5, 5);
- }
-}
-
-TEST_F(ChildLayerTest, ChildLayerConstraints) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mFGSurfaceControl, 0, 0);
- t.setPosition(mChild, 63, 63);
- });
-
- {
- mCapture = screenshot();
- mCapture->expectFGColor(0, 0);
- // Last pixel in foreground should now be the child.
- mCapture->expectChildColor(63, 63);
- // But the child should be constrained and the next pixel
- // must be the background
- mCapture->expectBGColor(64, 64);
- }
-}
-
-TEST_F(ChildLayerTest, ChildLayerScaling) {
- asTransaction([&](Transaction& t) { t.setPosition(mFGSurfaceControl, 0, 0); });
-
- // Find the boundary between the parent and child
- {
- mCapture = screenshot();
- mCapture->expectChildColor(9, 9);
- mCapture->expectFGColor(10, 10);
- }
-
- asTransaction([&](Transaction& t) { t.setMatrix(mFGSurfaceControl, 2.0, 0, 0, 2.0); });
-
- // The boundary should be twice as far from the origin now.
- // The pixels from the last test should all be child now
- {
- mCapture = screenshot();
- mCapture->expectChildColor(9, 9);
- mCapture->expectChildColor(10, 10);
- mCapture->expectChildColor(19, 19);
- mCapture->expectFGColor(20, 20);
- }
-}
-
-// A child with a scale transform should be cropped by its parent bounds.
-TEST_F(ChildLayerTest, ChildLayerScalingCroppedByParent) {
- asTransaction([&](Transaction& t) {
- t.setPosition(mFGSurfaceControl, 0, 0);
- t.setPosition(mChild, 0, 0);
- });
-
- // Find the boundary between the parent and child.
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(9, 9);
- mCapture->expectFGColor(10, 10);
- }
-
- asTransaction([&](Transaction& t) { t.setMatrix(mChild, 10.0, 0, 0, 10.0); });
-
- // The child should fill its parent bounds and be cropped by it.
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(63, 63);
- mCapture->expectBGColor(64, 64);
- }
-}
-
-TEST_F(ChildLayerTest, ChildLayerAlpha) {
- fillSurfaceRGBA8(mBGSurfaceControl, 0, 0, 254);
- fillSurfaceRGBA8(mFGSurfaceControl, 254, 0, 0);
- fillSurfaceRGBA8(mChild, 0, 254, 0);
- waitForPostedBuffers();
-
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- });
-
- {
- mCapture = screenshot();
- // Unblended child color
- mCapture->checkPixel(0, 0, 0, 254, 0);
- }
-
- asTransaction([&](Transaction& t) { t.setAlpha(mChild, 0.5); });
-
- {
- mCapture = screenshot();
- // Child and BG blended.
- mCapture->checkPixel(0, 0, 127, 127, 0);
- }
-
- asTransaction([&](Transaction& t) { t.setAlpha(mFGSurfaceControl, 0.5); });
-
- {
- mCapture = screenshot();
- // Child and BG blended.
- mCapture->checkPixel(0, 0, 95, 64, 95);
- }
-}
-
-TEST_F(ChildLayerTest, ReparentChildren) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 10, 10);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
-
- asTransaction([&](Transaction& t) {
- t.reparentChildren(mFGSurfaceControl, mBGSurfaceControl->getHandle());
- });
-
- {
- mCapture = screenshot();
- mCapture->expectFGColor(64, 64);
- // In reparenting we should have exposed the entire foreground surface.
- mCapture->expectFGColor(74, 74);
- // And the child layer should now begin at 10, 10 (since the BG
- // layer is at (0, 0)).
- mCapture->expectBGColor(9, 9);
- mCapture->expectChildColor(10, 10);
- }
-}
-
-TEST_F(ChildLayerTest, ChildrenSurviveParentDestruction) {
- sp<SurfaceControl> mGrandChild =
- createSurface(mClient, "Grand Child", 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mChild.get());
- fillSurfaceRGBA8(mGrandChild, 111, 111, 111);
-
- {
- SCOPED_TRACE("Grandchild visible");
- ScreenCapture::captureScreen(&mCapture);
- mCapture->checkPixel(64, 64, 111, 111, 111);
- }
-
- mChild.clear();
-
- {
- SCOPED_TRACE("After destroying child");
- ScreenCapture::captureScreen(&mCapture);
- mCapture->expectFGColor(64, 64);
- }
-
- asTransaction([&](Transaction& t) {
- t.reparent(mGrandChild, mFGSurfaceControl->getHandle());
- });
-
- {
- SCOPED_TRACE("After reparenting grandchild");
- ScreenCapture::captureScreen(&mCapture);
- mCapture->checkPixel(64, 64, 111, 111, 111);
- }
-}
-
-TEST_F(ChildLayerTest, DetachChildrenSameClient) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 10, 10);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
-
-
- asTransaction([&](Transaction& t) { t.detachChildren(mFGSurfaceControl); });
-
- asTransaction([&](Transaction& t) { t.hide(mChild); });
-
- // Since the child has the same client as the parent, it will not get
- // detached and will be hidden.
- {
- mCapture = screenshot();
- mCapture->expectFGColor(64, 64);
- mCapture->expectFGColor(74, 74);
- mCapture->expectFGColor(84, 84);
- }
-}
-
-TEST_F(ChildLayerTest, DetachChildrenDifferentClient) {
- sp<SurfaceComposerClient> mNewComposerClient = new SurfaceComposerClient;
- sp<SurfaceControl> mChildNewClient =
- createSurface(mNewComposerClient, "New Child Test Surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
-
- ASSERT_TRUE(mChildNewClient->isValid());
-
- fillSurfaceRGBA8(mChildNewClient, 200, 200, 200);
-
- asTransaction([&](Transaction& t) {
- t.hide(mChild);
- t.show(mChildNewClient);
- t.setPosition(mChildNewClient, 10, 10);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
-
- asTransaction([&](Transaction& t) { t.detachChildren(mFGSurfaceControl); });
-
- asTransaction([&](Transaction& t) { t.hide(mChildNewClient); });
-
- // Nothing should have changed.
- {
- mCapture = screenshot();
- mCapture->expectFGColor(64, 64);
- mCapture->expectChildColor(74, 74);
- mCapture->expectFGColor(84, 84);
- }
-}
-
-TEST_F(ChildLayerTest, DetachChildrenThenAttach) {
- sp<SurfaceComposerClient> newComposerClient = new SurfaceComposerClient;
- sp<SurfaceControl> childNewClient =
- newComposerClient->createSurface(String8("New Child Test Surface"), 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
-
- ASSERT_TRUE(childNewClient != nullptr);
- ASSERT_TRUE(childNewClient->isValid());
-
- fillSurfaceRGBA8(childNewClient, 200, 200, 200);
-
- Transaction()
- .hide(mChild)
- .show(childNewClient)
- .setPosition(childNewClient, 10, 10)
- .setPosition(mFGSurfaceControl, 64, 64)
- .apply();
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
-
- Transaction().detachChildren(mFGSurfaceControl).apply();
- Transaction().hide(childNewClient).apply();
-
- // Nothing should have changed.
- {
- mCapture = screenshot();
- mCapture->expectFGColor(64, 64);
- mCapture->expectChildColor(74, 74);
- mCapture->expectFGColor(84, 84);
- }
-
- sp<SurfaceControl> newParentSurface = createLayer(String8("New Parent Surface"), 32, 32, 0);
- fillLayerColor(ISurfaceComposerClient::eFXSurfaceBufferQueue, newParentSurface, Color::RED, 32,
- 32);
- Transaction()
- .setLayer(newParentSurface, INT32_MAX - 1)
- .show(newParentSurface)
- .setPosition(newParentSurface, 20, 20)
- .reparent(childNewClient, newParentSurface->getHandle())
- .apply();
- {
- mCapture = screenshot();
- // Child is now hidden.
- mCapture->expectColor(Rect(20, 20, 52, 52), Color::RED);
- }
-}
-TEST_F(ChildLayerTest, DetachChildrenWithDeferredTransaction) {
- sp<SurfaceComposerClient> newComposerClient = new SurfaceComposerClient;
- sp<SurfaceControl> childNewClient =
- newComposerClient->createSurface(String8("New Child Test Surface"), 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
-
- ASSERT_TRUE(childNewClient != nullptr);
- ASSERT_TRUE(childNewClient->isValid());
-
- fillSurfaceRGBA8(childNewClient, 200, 200, 200);
-
- Transaction()
- .hide(mChild)
- .show(childNewClient)
- .setPosition(childNewClient, 10, 10)
- .setPosition(mFGSurfaceControl, 64, 64)
- .apply();
-
- {
- mCapture = screenshot();
- Rect rect = Rect(74, 74, 84, 84);
- mCapture->expectBorder(rect, Color{195, 63, 63, 255});
- mCapture->expectColor(rect, Color{200, 200, 200, 255});
- }
-
- Transaction()
- .deferTransactionUntil_legacy(childNewClient, mFGSurfaceControl->getHandle(),
- mFGSurfaceControl->getSurface()->getNextFrameNumber())
- .apply();
- Transaction().detachChildren(mFGSurfaceControl).apply();
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(mFGSurfaceControl, Color::RED, 32, 32));
-
- // BufferLayer can still dequeue buffers even though there's a detached layer with a
- // deferred transaction.
- {
- SCOPED_TRACE("new buffer");
- mCapture = screenshot();
- Rect rect = Rect(74, 74, 84, 84);
- mCapture->expectBorder(rect, Color::RED);
- mCapture->expectColor(rect, Color{200, 200, 200, 255});
- }
-}
-
-TEST_F(ChildLayerTest, ChildrenInheritNonTransformScalingFromParent) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- });
-
- {
- mCapture = screenshot();
- // We've positioned the child in the top left.
- mCapture->expectChildColor(0, 0);
- // But it's only 10x15.
- mCapture->expectFGColor(10, 15);
- }
-
- asTransaction([&](Transaction& t) {
- t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
- // We cause scaling by 2.
- t.setSize(mFGSurfaceControl, 128, 128);
- });
-
- {
- mCapture = screenshot();
- // We've positioned the child in the top left.
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(10, 10);
- mCapture->expectChildColor(19, 29);
- // And now it should be scaled all the way to 20x30
- mCapture->expectFGColor(20, 30);
- }
-}
-
-// Regression test for b/37673612
-TEST_F(ChildLayerTest, ChildrenWithParentBufferTransform) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- });
-
- {
- mCapture = screenshot();
- // We've positioned the child in the top left.
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(9, 14);
- // But it's only 10x15.
- mCapture->expectFGColor(10, 15);
- }
- // We set things up as in b/37673612 so that there is a mismatch between the buffer size and
- // the WM specified state size.
- asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 128, 64); });
- sp<Surface> s = mFGSurfaceControl->getSurface();
- auto anw = static_cast<ANativeWindow*>(s.get());
- native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
- native_window_set_buffers_dimensions(anw, 64, 128);
- fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
- waitForPostedBuffers();
-
- {
- // The child should still be in the same place and not have any strange scaling as in
- // b/37673612.
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectFGColor(10, 10);
- }
-}
-
-// A child with a buffer transform from its parents should be cropped by its parent bounds.
-TEST_F(ChildLayerTest, ChildCroppedByParentWithBufferTransform) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- t.setSize(mChild, 100, 100);
- });
- fillSurfaceRGBA8(mChild, 200, 200, 200);
-
- {
- mCapture = screenshot();
-
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(63, 63);
- mCapture->expectBGColor(64, 64);
- }
-
- asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 128, 64); });
- sp<Surface> s = mFGSurfaceControl->getSurface();
- auto anw = static_cast<ANativeWindow*>(s.get());
- // Apply a 90 transform on the buffer.
- native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
- native_window_set_buffers_dimensions(anw, 64, 128);
- fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
- waitForPostedBuffers();
-
- // The child should be cropped by the new parent bounds.
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(99, 63);
- mCapture->expectFGColor(100, 63);
- mCapture->expectBGColor(128, 64);
- }
-}
-
-// A child with a scale transform from its parents should be cropped by its parent bounds.
-TEST_F(ChildLayerTest, ChildCroppedByParentWithBufferScale) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- t.setSize(mChild, 200, 200);
- });
- fillSurfaceRGBA8(mChild, 200, 200, 200);
-
- {
- mCapture = screenshot();
-
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(63, 63);
- mCapture->expectBGColor(64, 64);
- }
-
- asTransaction([&](Transaction& t) {
- t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
- // Set a scaling by 2.
- t.setSize(mFGSurfaceControl, 128, 128);
- });
-
- // Child should inherit its parents scale but should be cropped by its parent bounds.
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(127, 127);
- mCapture->expectBGColor(128, 128);
- }
-}
-
-// Regression test for b/127368943
-// Child should ignore the buffer transform but apply parent scale transform.
-TEST_F(ChildLayerTest, ChildrenWithParentBufferTransformAndScale) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- });
-
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(9, 14);
- mCapture->expectFGColor(10, 15);
- }
-
- // Change the size of the foreground to 128 * 64 so we can test rotation as well.
- asTransaction([&](Transaction& t) {
- t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
- t.setSize(mFGSurfaceControl, 128, 64);
- });
- sp<Surface> s = mFGSurfaceControl->getSurface();
- auto anw = static_cast<ANativeWindow*>(s.get());
- // Apply a 90 transform on the buffer and submit a buffer half the expected size so that we
- // have an effective scale of 2.0 applied to the buffer along with a rotation transform.
- native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
- native_window_set_buffers_dimensions(anw, 32, 64);
- fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
- waitForPostedBuffers();
-
- // The child should ignore the buffer transform but apply the 2.0 scale from parent.
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(19, 29);
- mCapture->expectFGColor(20, 30);
- }
-}
-
-TEST_F(ChildLayerTest, Bug36858924) {
- // Destroy the child layer
- mChild.clear();
-
- // Now recreate it as hidden
- mChild = createSurface(mClient, "Child surface", 10, 10, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eHidden, mFGSurfaceControl.get());
-
- // Show the child layer in a deferred transaction
- asTransaction([&](Transaction& t) {
- t.deferTransactionUntil_legacy(mChild, mFGSurfaceControl->getHandle(),
- mFGSurfaceControl->getSurface()->getNextFrameNumber());
- t.show(mChild);
- });
-
- // Render the foreground surface a few times
- //
- // Prior to the bugfix for b/36858924, this would usually hang while trying to fill the third
- // frame because SurfaceFlinger would never process the deferred transaction and would therefore
- // never acquire/release the first buffer
- ALOGI("Filling 1");
- fillSurfaceRGBA8(mFGSurfaceControl, 0, 255, 0);
- ALOGI("Filling 2");
- fillSurfaceRGBA8(mFGSurfaceControl, 0, 0, 255);
- ALOGI("Filling 3");
- fillSurfaceRGBA8(mFGSurfaceControl, 255, 0, 0);
- ALOGI("Filling 4");
- fillSurfaceRGBA8(mFGSurfaceControl, 0, 255, 0);
-}
-
-TEST_F(ChildLayerTest, Reparent) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 10, 10);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
-
- asTransaction([&](Transaction& t) { t.reparent(mChild, mBGSurfaceControl->getHandle()); });
-
- {
- mCapture = screenshot();
- mCapture->expectFGColor(64, 64);
- // In reparenting we should have exposed the entire foreground surface.
- mCapture->expectFGColor(74, 74);
- // And the child layer should now begin at 10, 10 (since the BG
- // layer is at (0, 0)).
- mCapture->expectBGColor(9, 9);
- mCapture->expectChildColor(10, 10);
- }
-}
-
-TEST_F(ChildLayerTest, ReparentToNoParent) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 10, 10);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
- asTransaction([&](Transaction& t) { t.reparent(mChild, nullptr); });
- {
- mCapture = screenshot();
- // The surface should now be offscreen.
- mCapture->expectFGColor(64, 64);
- mCapture->expectFGColor(74, 74);
- mCapture->expectFGColor(84, 84);
- }
-}
-
-TEST_F(ChildLayerTest, ReparentFromNoParent) {
- sp<SurfaceControl> newSurface = createLayer(String8("New Surface"), 10, 10, 0);
- ASSERT_TRUE(newSurface != nullptr);
- ASSERT_TRUE(newSurface->isValid());
-
- fillSurfaceRGBA8(newSurface, 63, 195, 63);
- asTransaction([&](Transaction& t) {
- t.hide(mChild);
- t.show(newSurface);
- t.setPosition(newSurface, 10, 10);
- t.setLayer(newSurface, INT32_MAX - 2);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // At 10, 10 we should see the new surface
- mCapture->checkPixel(10, 10, 63, 195, 63);
- }
-
- asTransaction([&](Transaction& t) { t.reparent(newSurface, mFGSurfaceControl->getHandle()); });
-
- {
- mCapture = screenshot();
- // newSurface will now be a child of mFGSurface so it will be 10, 10 offset from
- // mFGSurface, putting it at 74, 74.
- mCapture->expectFGColor(64, 64);
- mCapture->checkPixel(74, 74, 63, 195, 63);
- mCapture->expectFGColor(84, 84);
- }
-}
-
-TEST_F(ChildLayerTest, NestedChildren) {
- sp<SurfaceControl> grandchild = createSurface(mClient, "Grandchild surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mChild.get());
- fillSurfaceRGBA8(grandchild, 50, 50, 50);
-
- {
- mCapture = screenshot();
- // Expect the grandchild to begin at 64, 64 because it's a child of mChild layer
- // which begins at 64, 64
- mCapture->checkPixel(64, 64, 50, 50, 50);
- }
-}
-
-TEST_F(ChildLayerTest, ChildLayerRelativeLayer) {
- sp<SurfaceControl> relative = createLayer(String8("Relative surface"), 128, 128, 0);
- fillSurfaceRGBA8(relative, 255, 255, 255);
-
- Transaction t;
- t.setLayer(relative, INT32_MAX)
- .setRelativeLayer(mChild, relative->getHandle(), 1)
- .setPosition(mFGSurfaceControl, 0, 0)
- .apply(true);
-
- // We expect that the child should have been elevated above our
- // INT_MAX layer even though it's not a child of it.
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(9, 9);
- mCapture->checkPixel(10, 10, 255, 255, 255);
- }
-}
-
-class BoundlessLayerTest : public LayerUpdateTest {
-protected:
- std::unique_ptr<ScreenCapture> mCapture;
-};
-
-// Verify setting a size on a buffer layer has no effect.
-TEST_F(BoundlessLayerTest, BufferLayerIgnoresSize) {
- sp<SurfaceControl> bufferLayer =
- createSurface(mClient, "BufferLayer", 45, 45, PIXEL_FORMAT_RGBA_8888, 0,
- mFGSurfaceControl.get());
- ASSERT_TRUE(bufferLayer->isValid());
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::BLACK, 30, 30));
- asTransaction([&](Transaction& t) { t.show(bufferLayer); });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Foreground Surface bounds must be color layer
- mCapture->expectColor(Rect(64, 64, 94, 94), Color::BLACK);
- // Buffer layer should not extend past buffer bounds
- mCapture->expectFGColor(95, 95);
- }
-}
-
-// Verify a boundless color layer will fill its parent bounds. The parent has a buffer size
-// which will crop the color layer.
-TEST_F(BoundlessLayerTest, BoundlessColorLayerFillsParentBufferBounds) {
- sp<SurfaceControl> colorLayer =
- createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, mFGSurfaceControl.get());
- ASSERT_TRUE(colorLayer->isValid());
- asTransaction([&](Transaction& t) {
- t.setColor(colorLayer, half3{0, 0, 0});
- t.show(colorLayer);
- });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Foreground Surface bounds must be color layer
- mCapture->expectColor(Rect(64, 64, 128, 128), Color::BLACK);
- // Color layer should not extend past foreground bounds
- mCapture->expectBGColor(129, 129);
- }
-}
-
-// Verify a boundless color layer will fill its parent bounds. The parent has no buffer but has
-// a crop which will be used to crop the color layer.
-TEST_F(BoundlessLayerTest, BoundlessColorLayerFillsParentCropBounds) {
- sp<SurfaceControl> cropLayer = createSurface(mClient, "CropLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
- 0 /* flags */, mFGSurfaceControl.get());
- ASSERT_TRUE(cropLayer->isValid());
- sp<SurfaceControl> colorLayer =
- createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, cropLayer.get());
- ASSERT_TRUE(colorLayer->isValid());
- asTransaction([&](Transaction& t) {
- t.setCrop_legacy(cropLayer, Rect(5, 5, 10, 10));
- t.setColor(colorLayer, half3{0, 0, 0});
- t.show(cropLayer);
- t.show(colorLayer);
- });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // 5 pixels from the foreground we should see the child surface
- mCapture->expectColor(Rect(69, 69, 74, 74), Color::BLACK);
- // 10 pixels from the foreground we should be back to the foreground surface
- mCapture->expectFGColor(74, 74);
- }
-}
-
-// Verify for boundless layer with no children, their transforms have no effect.
-TEST_F(BoundlessLayerTest, BoundlessColorLayerTransformHasNoEffect) {
- sp<SurfaceControl> colorLayer =
- createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, mFGSurfaceControl.get());
- ASSERT_TRUE(colorLayer->isValid());
- asTransaction([&](Transaction& t) {
- t.setPosition(colorLayer, 320, 320);
- t.setMatrix(colorLayer, 2, 0, 0, 2);
- t.setColor(colorLayer, half3{0, 0, 0});
- t.show(colorLayer);
- });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Foreground Surface bounds must be color layer
- mCapture->expectColor(Rect(64, 64, 128, 128), Color::BLACK);
- // Color layer should not extend past foreground bounds
- mCapture->expectBGColor(129, 129);
- }
-}
-
-// Verify for boundless layer with children, their transforms have an effect.
-TEST_F(BoundlessLayerTest, IntermediateBoundlessLayerCanSetTransform) {
- sp<SurfaceControl> boundlessLayerRightShift =
- createSurface(mClient, "BoundlessLayerRightShift", 0, 0, PIXEL_FORMAT_RGBA_8888,
- 0 /* flags */, mFGSurfaceControl.get());
- ASSERT_TRUE(boundlessLayerRightShift->isValid());
- sp<SurfaceControl> boundlessLayerDownShift =
- createSurface(mClient, "BoundlessLayerLeftShift", 0, 0, PIXEL_FORMAT_RGBA_8888,
- 0 /* flags */, boundlessLayerRightShift.get());
- ASSERT_TRUE(boundlessLayerDownShift->isValid());
- sp<SurfaceControl> colorLayer =
- createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, boundlessLayerDownShift.get());
- ASSERT_TRUE(colorLayer->isValid());
- asTransaction([&](Transaction& t) {
- t.setPosition(boundlessLayerRightShift, 32, 0);
- t.show(boundlessLayerRightShift);
- t.setPosition(boundlessLayerDownShift, 0, 32);
- t.show(boundlessLayerDownShift);
- t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
- t.setColor(colorLayer, half3{0, 0, 0});
- t.show(colorLayer);
- });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // Foreground Surface bounds must be color layer
- mCapture->expectColor(Rect(96, 96, 128, 128), Color::BLACK);
- // Color layer should not extend past foreground bounds
- mCapture->expectBGColor(129, 129);
- }
-}
-
-// Verify child layers do not get clipped if they temporarily move into the negative
-// coordinate space as the result of an intermediate transformation.
-TEST_F(BoundlessLayerTest, IntermediateBoundlessLayerDoNotCrop) {
- sp<SurfaceControl> boundlessLayer =
- mClient->createSurface(String8("BoundlessLayer"), 0, 0, PIXEL_FORMAT_RGBA_8888,
- 0 /* flags */, mFGSurfaceControl.get());
- ASSERT_TRUE(boundlessLayer != nullptr);
- ASSERT_TRUE(boundlessLayer->isValid());
- sp<SurfaceControl> colorLayer =
- mClient->createSurface(String8("ColorLayer"), 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, boundlessLayer.get());
- ASSERT_TRUE(colorLayer != nullptr);
- ASSERT_TRUE(colorLayer->isValid());
- asTransaction([&](Transaction& t) {
- // shift child layer off bounds. If this layer was not boundless, we will
- // expect the child layer to be cropped.
- t.setPosition(boundlessLayer, 32, 32);
- t.show(boundlessLayer);
- t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
- // undo shift by parent
- t.setPosition(colorLayer, -32, -32);
- t.setColor(colorLayer, half3{0, 0, 0});
- t.show(colorLayer);
- });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Foreground Surface bounds must be color layer
- mCapture->expectColor(Rect(64, 64, 128, 128), Color::BLACK);
- // Color layer should not extend past foreground bounds
- mCapture->expectBGColor(129, 129);
- }
-}
-
-// Verify for boundless root layers with children, their transforms have an effect.
-TEST_F(BoundlessLayerTest, RootBoundlessLayerCanSetTransform) {
- sp<SurfaceControl> rootBoundlessLayer = createSurface(mClient, "RootBoundlessLayer", 0, 0,
- PIXEL_FORMAT_RGBA_8888, 0 /* flags */);
- ASSERT_TRUE(rootBoundlessLayer->isValid());
- sp<SurfaceControl> colorLayer =
- createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, rootBoundlessLayer.get());
-
- ASSERT_TRUE(colorLayer->isValid());
- asTransaction([&](Transaction& t) {
- t.setLayer(rootBoundlessLayer, INT32_MAX - 1);
- t.setPosition(rootBoundlessLayer, 32, 32);
- t.show(rootBoundlessLayer);
- t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
- t.setColor(colorLayer, half3{0, 0, 0});
- t.show(colorLayer);
- t.hide(mFGSurfaceControl);
- });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Top left of foreground must now be visible
- mCapture->expectBGColor(31, 31);
- // Foreground Surface bounds must be color layer
- mCapture->expectColor(Rect(32, 32, 96, 96), Color::BLACK);
- // Color layer should not extend past foreground bounds
- mCapture->expectBGColor(97, 97);
- }
-}
-
-class ScreenCaptureTest : public LayerUpdateTest {
-protected:
- std::unique_ptr<ScreenCapture> mCapture;
-};
-
-TEST_F(ScreenCaptureTest, CaptureSingleLayer) {
- auto bgHandle = mBGSurfaceControl->getHandle();
- ScreenCapture::captureLayers(&mCapture, bgHandle);
- mCapture->expectBGColor(0, 0);
- // Doesn't capture FG layer which is at 64, 64
- mCapture->expectBGColor(64, 64);
-}
-
-TEST_F(ScreenCaptureTest, CaptureLayerWithChild) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
-
- SurfaceComposerClient::Transaction().show(child).apply(true);
-
- // Captures mFGSurfaceControl layer and its child.
- ScreenCapture::captureLayers(&mCapture, fgHandle);
- mCapture->expectFGColor(10, 10);
- mCapture->expectChildColor(0, 0);
-}
-
-TEST_F(ScreenCaptureTest, CaptureLayerChildOnly) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
-
- SurfaceComposerClient::Transaction().show(child).apply(true);
-
- // Captures mFGSurfaceControl's child
- ScreenCapture::captureChildLayers(&mCapture, fgHandle);
- mCapture->checkPixel(10, 10, 0, 0, 0);
- mCapture->expectChildColor(0, 0);
-}
-
-TEST_F(ScreenCaptureTest, CaptureLayerExclude) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
- sp<SurfaceControl> child2 = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child2, 200, 0, 200);
-
- SurfaceComposerClient::Transaction()
- .show(child)
- .show(child2)
- .setLayer(child, 1)
- .setLayer(child2, 2)
- .apply(true);
-
- // Child2 would be visible but its excluded, so we should see child1 color instead.
- ScreenCapture::captureChildLayersExcluding(&mCapture, fgHandle, {child2->getHandle()});
- mCapture->checkPixel(10, 10, 0, 0, 0);
- mCapture->checkPixel(0, 0, 200, 200, 200);
-}
-
-// Like the last test but verifies that children are also exclude.
-TEST_F(ScreenCaptureTest, CaptureLayerExcludeTree) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
- sp<SurfaceControl> child2 = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child2, 200, 0, 200);
- sp<SurfaceControl> child3 = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, child2.get());
- fillSurfaceRGBA8(child2, 200, 0, 200);
-
- SurfaceComposerClient::Transaction()
- .show(child)
- .show(child2)
- .show(child3)
- .setLayer(child, 1)
- .setLayer(child2, 2)
- .apply(true);
-
- // Child2 would be visible but its excluded, so we should see child1 color instead.
- ScreenCapture::captureChildLayersExcluding(&mCapture, fgHandle, {child2->getHandle()});
- mCapture->checkPixel(10, 10, 0, 0, 0);
- mCapture->checkPixel(0, 0, 200, 200, 200);
-}
-
-TEST_F(ScreenCaptureTest, CaptureTransparent) {
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
-
- fillSurfaceRGBA8(child, 200, 200, 200);
-
- SurfaceComposerClient::Transaction().show(child).apply(true);
-
- auto childHandle = child->getHandle();
-
- // Captures child
- ScreenCapture::captureLayers(&mCapture, childHandle, {0, 0, 10, 20});
- mCapture->expectColor(Rect(0, 0, 9, 9), {200, 200, 200, 255});
- // Area outside of child's bounds is transparent.
- mCapture->expectColor(Rect(0, 10, 9, 19), {0, 0, 0, 0});
-}
-
-TEST_F(ScreenCaptureTest, DontCaptureRelativeOutsideTree) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- ASSERT_NE(nullptr, child.get()) << "failed to create surface";
- sp<SurfaceControl> relative = createLayer(String8("Relative surface"), 10, 10, 0);
- fillSurfaceRGBA8(child, 200, 200, 200);
- fillSurfaceRGBA8(relative, 100, 100, 100);
-
- SurfaceComposerClient::Transaction()
- .show(child)
- // Set relative layer above fg layer so should be shown above when computing all layers.
- .setRelativeLayer(relative, fgHandle, 1)
- .show(relative)
- .apply(true);
-
- // Captures mFGSurfaceControl layer and its child. Relative layer shouldn't be captured.
- ScreenCapture::captureLayers(&mCapture, fgHandle);
- mCapture->expectFGColor(10, 10);
- mCapture->expectChildColor(0, 0);
-}
-
-TEST_F(ScreenCaptureTest, CaptureRelativeInTree) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- sp<SurfaceControl> relative = createSurface(mClient, "Relative surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
- fillSurfaceRGBA8(relative, 100, 100, 100);
-
- SurfaceComposerClient::Transaction()
- .show(child)
- // Set relative layer below fg layer but relative to child layer so it should be shown
- // above child layer.
- .setLayer(relative, -1)
- .setRelativeLayer(relative, child->getHandle(), 1)
- .show(relative)
- .apply(true);
-
- // Captures mFGSurfaceControl layer and its children. Relative layer is a child of fg so its
- // relative value should be taken into account, placing it above child layer.
- ScreenCapture::captureLayers(&mCapture, fgHandle);
- mCapture->expectFGColor(10, 10);
- // Relative layer is showing on top of child layer
- mCapture->expectColor(Rect(0, 0, 9, 9), {100, 100, 100, 255});
-}
-
-// In the following tests we verify successful skipping of a parent layer,
-// so we use the same verification logic and only change how we mutate
-// the parent layer to verify that various properties are ignored.
-class ScreenCaptureChildOnlyTest : public LayerUpdateTest {
-public:
- void SetUp() override {
- LayerUpdateTest::SetUp();
-
- mChild = createSurface(mClient, "Child surface", 10, 10, PIXEL_FORMAT_RGBA_8888, 0,
- mFGSurfaceControl.get());
- fillSurfaceRGBA8(mChild, 200, 200, 200);
-
- SurfaceComposerClient::Transaction().show(mChild).apply(true);
- }
-
- void verify(std::function<void()> verifyStartingState) {
- // Verify starting state before a screenshot is taken.
- verifyStartingState();
-
- // Verify child layer does not inherit any of the properties of its
- // parent when its screenshot is captured.
- auto fgHandle = mFGSurfaceControl->getHandle();
- ScreenCapture::captureChildLayers(&mCapture, fgHandle);
- mCapture->checkPixel(10, 10, 0, 0, 0);
- mCapture->expectChildColor(0, 0);
-
- // Verify all assumptions are still true after the screenshot is taken.
- verifyStartingState();
- }
-
- std::unique_ptr<ScreenCapture> mCapture;
- sp<SurfaceControl> mChild;
-};
-
-// Regression test b/76099859
-TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresParentVisibility) {
-
- SurfaceComposerClient::Transaction().hide(mFGSurfaceControl).apply(true);
-
- // Even though the parent is hidden we should still capture the child.
-
- // Before and after reparenting, verify child is properly hidden
- // when rendering full-screen.
- verify([&] { screenshot()->expectBGColor(64, 64); });
-}
-
-TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresParentCrop) {
- SurfaceComposerClient::Transaction()
- .setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 1, 1))
- .apply(true);
-
- // Even though the parent is cropped out we should still capture the child.
-
- // Before and after reparenting, verify child is cropped by parent.
- verify([&] { screenshot()->expectBGColor(65, 65); });
-}
-
-// Regression test b/124372894
-TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresTransform) {
- SurfaceComposerClient::Transaction().setMatrix(mFGSurfaceControl, 2, 0, 0, 2).apply(true);
-
- // We should not inherit the parent scaling.
-
- // Before and after reparenting, verify child is properly scaled.
- verify([&] { screenshot()->expectChildColor(80, 80); });
-}
-
-
-TEST_F(ScreenCaptureTest, CaptureLayerWithGrandchild) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
-
- sp<SurfaceControl> grandchild = createSurface(mClient, "Grandchild surface", 5, 5,
- PIXEL_FORMAT_RGBA_8888, 0, child.get());
-
- fillSurfaceRGBA8(grandchild, 50, 50, 50);
- SurfaceComposerClient::Transaction()
- .show(child)
- .setPosition(grandchild, 5, 5)
- .show(grandchild)
- .apply(true);
-
- // Captures mFGSurfaceControl, its child, and the grandchild.
- ScreenCapture::captureLayers(&mCapture, fgHandle);
- mCapture->expectFGColor(10, 10);
- mCapture->expectChildColor(0, 0);
- mCapture->checkPixel(5, 5, 50, 50, 50);
-}
-
-TEST_F(ScreenCaptureTest, CaptureChildOnly) {
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
- auto childHandle = child->getHandle();
-
- SurfaceComposerClient::Transaction().setPosition(child, 5, 5).show(child).apply(true);
-
- // Captures only the child layer, and not the parent.
- ScreenCapture::captureLayers(&mCapture, childHandle);
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(9, 9);
-}
-
-TEST_F(ScreenCaptureTest, CaptureGrandchildOnly) {
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
- auto childHandle = child->getHandle();
-
- sp<SurfaceControl> grandchild = createSurface(mClient, "Grandchild surface", 5, 5,
- PIXEL_FORMAT_RGBA_8888, 0, child.get());
- fillSurfaceRGBA8(grandchild, 50, 50, 50);
-
- SurfaceComposerClient::Transaction()
- .show(child)
- .setPosition(grandchild, 5, 5)
- .show(grandchild)
- .apply(true);
-
- auto grandchildHandle = grandchild->getHandle();
-
- // Captures only the grandchild.
- ScreenCapture::captureLayers(&mCapture, grandchildHandle);
- mCapture->checkPixel(0, 0, 50, 50, 50);
- mCapture->checkPixel(4, 4, 50, 50, 50);
-}
-
-TEST_F(ScreenCaptureTest, CaptureCrop) {
- sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
- sp<SurfaceControl> blueLayer = createSurface(mClient, "Blue surface", 30, 30,
- PIXEL_FORMAT_RGBA_8888, 0, redLayer.get());
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(blueLayer, Color::BLUE, 30, 30));
-
- SurfaceComposerClient::Transaction()
- .setLayer(redLayer, INT32_MAX - 1)
- .show(redLayer)
- .show(blueLayer)
- .apply(true);
-
- auto redLayerHandle = redLayer->getHandle();
-
- // Capturing full screen should have both red and blue are visible.
- ScreenCapture::captureLayers(&mCapture, redLayerHandle);
- mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE);
- // red area below the blue area
- mCapture->expectColor(Rect(0, 30, 59, 59), Color::RED);
- // red area to the right of the blue area
- mCapture->expectColor(Rect(30, 0, 59, 59), Color::RED);
-
- const Rect crop = Rect(0, 0, 30, 30);
- ScreenCapture::captureLayers(&mCapture, redLayerHandle, crop);
- // Capturing the cropped screen, cropping out the shown red area, should leave only the blue
- // area visible.
- mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE);
- mCapture->checkPixel(30, 30, 0, 0, 0);
-}
-
-TEST_F(ScreenCaptureTest, CaptureSize) {
- sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
- sp<SurfaceControl> blueLayer = createSurface(mClient, "Blue surface", 30, 30,
- PIXEL_FORMAT_RGBA_8888, 0, redLayer.get());
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(blueLayer, Color::BLUE, 30, 30));
-
- SurfaceComposerClient::Transaction()
- .setLayer(redLayer, INT32_MAX - 1)
- .show(redLayer)
- .show(blueLayer)
- .apply(true);
-
- auto redLayerHandle = redLayer->getHandle();
-
- // Capturing full screen should have both red and blue are visible.
- ScreenCapture::captureLayers(&mCapture, redLayerHandle);
- mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE);
- // red area below the blue area
- mCapture->expectColor(Rect(0, 30, 59, 59), Color::RED);
- // red area to the right of the blue area
- mCapture->expectColor(Rect(30, 0, 59, 59), Color::RED);
-
- ScreenCapture::captureLayers(&mCapture, redLayerHandle, Rect::EMPTY_RECT, 0.5);
- // Capturing the downsized area (30x30) should leave both red and blue but in a smaller area.
- mCapture->expectColor(Rect(0, 0, 14, 14), Color::BLUE);
- // red area below the blue area
- mCapture->expectColor(Rect(0, 15, 29, 29), Color::RED);
- // red area to the right of the blue area
- mCapture->expectColor(Rect(15, 0, 29, 29), Color::RED);
- mCapture->checkPixel(30, 30, 0, 0, 0);
-}
-
-TEST_F(ScreenCaptureTest, CaptureInvalidLayer) {
- sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
-
- auto redLayerHandle = redLayer->getHandle();
- redLayer.clear();
- SurfaceComposerClient::Transaction().apply(true);
-
- sp<GraphicBuffer> outBuffer;
-
- // Layer was deleted so captureLayers should fail with NAME_NOT_FOUND
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- ASSERT_EQ(NAME_NOT_FOUND, sf->captureLayers(redLayerHandle, &outBuffer, Rect::EMPTY_RECT, 1.0));
-}
-
-
-class DereferenceSurfaceControlTest : public LayerTransactionTest {
-protected:
- void SetUp() override {
- LayerTransactionTest::SetUp();
- bgLayer = createLayer("BG layer", 20, 20);
- fillBufferQueueLayerColor(bgLayer, Color::RED, 20, 20);
- fgLayer = createLayer("FG layer", 20, 20);
- fillBufferQueueLayerColor(fgLayer, Color::BLUE, 20, 20);
- Transaction().setLayer(fgLayer, mLayerZBase + 1).apply();
- {
- SCOPED_TRACE("before anything");
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, 20, 20), Color::BLUE);
- }
- }
- void TearDown() override {
- LayerTransactionTest::TearDown();
- bgLayer = 0;
- fgLayer = 0;
- }
-
- sp<SurfaceControl> bgLayer;
- sp<SurfaceControl> fgLayer;
-};
-
-TEST_F(DereferenceSurfaceControlTest, LayerNotInTransaction) {
- fgLayer = nullptr;
- {
- SCOPED_TRACE("after setting null");
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, 20, 20), Color::RED);
- }
-}
-
-TEST_F(DereferenceSurfaceControlTest, LayerInTransaction) {
- auto transaction = Transaction().show(fgLayer);
- fgLayer = nullptr;
- {
- SCOPED_TRACE("after setting null");
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, 20, 20), Color::BLUE);
- }
-}
-
-class MultiDisplayLayerBoundsTest : public LayerTransactionTest {
-protected:
- virtual void SetUp() {
- LayerTransactionTest::SetUp();
- ASSERT_EQ(NO_ERROR, mClient->initCheck());
-
- mMainDisplay = SurfaceComposerClient::getInternalDisplayToken();
- SurfaceComposerClient::getDisplayInfo(mMainDisplay, &mMainDisplayInfo);
-
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&mProducer, &consumer);
- consumer->setConsumerName(String8("Virtual disp consumer"));
- consumer->setDefaultBufferSize(mMainDisplayInfo.w, mMainDisplayInfo.h);
- }
-
- virtual void TearDown() {
- SurfaceComposerClient::destroyDisplay(mVirtualDisplay);
- LayerTransactionTest::TearDown();
- mColorLayer = 0;
- }
-
- void createDisplay(const Rect& layerStackRect, uint32_t layerStack) {
- mVirtualDisplay =
- SurfaceComposerClient::createDisplay(String8("VirtualDisplay"), false /*secure*/);
- asTransaction([&](Transaction& t) {
- t.setDisplaySurface(mVirtualDisplay, mProducer);
- t.setDisplayLayerStack(mVirtualDisplay, layerStack);
- t.setDisplayProjection(mVirtualDisplay, mMainDisplayInfo.orientation, layerStackRect,
- Rect(mMainDisplayInfo.w, mMainDisplayInfo.h));
- });
- }
-
- void createColorLayer(uint32_t layerStack) {
- mColorLayer =
- createSurface(mClient, "ColorLayer", 0 /* buffer width */, 0 /* buffer height */,
- PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceColor);
- ASSERT_TRUE(mColorLayer != nullptr);
- ASSERT_TRUE(mColorLayer->isValid());
- asTransaction([&](Transaction& t) {
- t.setLayerStack(mColorLayer, layerStack);
- t.setCrop_legacy(mColorLayer, Rect(0, 0, 30, 40));
- t.setLayer(mColorLayer, INT32_MAX - 2);
- t.setColor(mColorLayer,
- half3{mExpectedColor.r / 255.0f, mExpectedColor.g / 255.0f,
- mExpectedColor.b / 255.0f});
- t.show(mColorLayer);
- });
- }
-
- DisplayInfo mMainDisplayInfo;
- sp<IBinder> mMainDisplay;
- sp<IBinder> mVirtualDisplay;
- sp<IGraphicBufferProducer> mProducer;
- sp<SurfaceControl> mColorLayer;
- Color mExpectedColor = {63, 63, 195, 255};
-};
-
-TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInVirtualDisplay) {
- createDisplay({mMainDisplayInfo.viewportW, mMainDisplayInfo.viewportH}, 1 /* layerStack */);
- createColorLayer(1 /* layerStack */);
-
- asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
-
- // Verify color layer does not render on main display.
- std::unique_ptr<ScreenCapture> sc;
- ScreenCapture::captureScreen(&sc, mMainDisplay);
- sc->expectColor(Rect(10, 10, 40, 50), {0, 0, 0, 255});
- sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
-
- // Verify color layer renders correctly on virtual display.
- ScreenCapture::captureScreen(&sc, mVirtualDisplay);
- sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
- sc->expectColor(Rect(1, 1, 9, 9), {0, 0, 0, 0});
-}
-
-TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInMirroredVirtualDisplay) {
- // Create a display and set its layer stack to the main display's layer stack so
- // the contents of the main display are mirrored on to the virtual display.
-
- // Assumption here is that the new mirrored display has the same viewport as the
- // primary display that it is mirroring.
- createDisplay({mMainDisplayInfo.viewportW, mMainDisplayInfo.viewportH}, 0 /* layerStack */);
- createColorLayer(0 /* layerStack */);
-
- asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
-
- // Verify color layer renders correctly on main display and it is mirrored on the
- // virtual display.
- std::unique_ptr<ScreenCapture> sc;
- ScreenCapture::captureScreen(&sc, mMainDisplay);
- sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
- sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
-
- ScreenCapture::captureScreen(&sc, mVirtualDisplay);
- sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
- sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
-}
-
-class DisplayActiveConfigTest : public ::testing::Test {
-protected:
- void SetUp() override {
- mDisplayToken = SurfaceComposerClient::getInternalDisplayToken();
- SurfaceComposerClient::getDisplayConfigs(mDisplayToken, &mDisplayconfigs);
- EXPECT_GT(mDisplayconfigs.size(), 0);
-
- // set display power to on to make sure config can be changed
- SurfaceComposerClient::setDisplayPowerMode(mDisplayToken, HWC_POWER_MODE_NORMAL);
- }
-
- sp<IBinder> mDisplayToken;
- Vector<DisplayInfo> mDisplayconfigs;
-};
-
-TEST_F(DisplayActiveConfigTest, allConfigsAllowed) {
- std::vector<int32_t> allowedConfigs;
-
- // Add all configs to the allowed configs
- for (int i = 0; i < mDisplayconfigs.size(); i++) {
- allowedConfigs.push_back(i);
- }
-
- status_t res = SurfaceComposerClient::setAllowedDisplayConfigs(mDisplayToken, allowedConfigs);
- EXPECT_EQ(res, NO_ERROR);
-
- std::vector<int32_t> outConfigs;
- res = SurfaceComposerClient::getAllowedDisplayConfigs(mDisplayToken, &outConfigs);
- EXPECT_EQ(res, NO_ERROR);
- EXPECT_EQ(allowedConfigs, outConfigs);
-}
-
-TEST_F(DisplayActiveConfigTest, changeAllowedConfig) {
- // we need at least 2 configs available for this test
- if (mDisplayconfigs.size() <= 1) return;
-
- int activeConfig = SurfaceComposerClient::getActiveConfig(mDisplayToken);
-
- // We want to set the allowed config to everything but the active config
- std::vector<int32_t> allowedConfigs;
- for (int i = 0; i < mDisplayconfigs.size(); i++) {
- if (i != activeConfig) {
- allowedConfigs.push_back(i);
- }
- }
-
- status_t res = SurfaceComposerClient::setAllowedDisplayConfigs(mDisplayToken, allowedConfigs);
- EXPECT_EQ(res, NO_ERROR);
-
- // Allow some time for the config change
- std::this_thread::sleep_for(200ms);
-
- int newActiveConfig = SurfaceComposerClient::getActiveConfig(mDisplayToken);
- EXPECT_NE(activeConfig, newActiveConfig);
-
- // Make sure the new config is part of allowed config
- EXPECT_TRUE(std::find(allowedConfigs.begin(), allowedConfigs.end(), newActiveConfig) !=
- allowedConfigs.end());
-}
-
-class RelativeZTest : public LayerTransactionTest {
-protected:
- virtual void SetUp() {
- LayerTransactionTest::SetUp();
- ASSERT_EQ(NO_ERROR, mClient->initCheck());
-
- const auto display = SurfaceComposerClient::getInternalDisplayToken();
- ASSERT_FALSE(display == nullptr);
-
- // Back layer
- mBackgroundLayer = createColorLayer("Background layer", Color::RED);
-
- // Front layer
- mForegroundLayer = createColorLayer("Foreground layer", Color::GREEN);
-
- asTransaction([&](Transaction& t) {
- t.setDisplayLayerStack(display, 0);
- t.setLayer(mBackgroundLayer, INT32_MAX - 2).show(mBackgroundLayer);
- t.setLayer(mForegroundLayer, INT32_MAX - 1).show(mForegroundLayer);
- });
- }
-
- virtual void TearDown() {
- LayerTransactionTest::TearDown();
- mBackgroundLayer = 0;
- mForegroundLayer = 0;
- }
-
- sp<SurfaceControl> mBackgroundLayer;
- sp<SurfaceControl> mForegroundLayer;
-};
-
-// When a layer is reparented offscreen, remove relative z order if the relative parent
-// is still onscreen so that the layer is not drawn.
-TEST_F(RelativeZTest, LayerRemoved) {
- std::unique_ptr<ScreenCapture> sc;
-
- // Background layer (RED)
- // Child layer (WHITE) (relative to foregroud layer)
- // Foregroud layer (GREEN)
- sp<SurfaceControl> childLayer =
- createColorLayer("Child layer", Color::BLUE, mBackgroundLayer.get());
-
- Transaction{}
- .setRelativeLayer(childLayer, mForegroundLayer->getHandle(), 1)
- .show(childLayer)
- .apply();
-
- {
- // The childLayer should be in front of the FG control.
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel(1, 1, Color::BLUE.r, Color::BLUE.g, Color::BLUE.b);
- }
-
- // Background layer (RED)
- // Foregroud layer (GREEN)
- Transaction{}.reparent(childLayer, nullptr).apply();
-
- // Background layer (RED)
- // Child layer (WHITE)
- // Foregroud layer (GREEN)
- Transaction{}.reparent(childLayer, mBackgroundLayer->getHandle()).apply();
-
- {
- // The relative z info for child layer should be reset, leaving FG control on top.
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
- }
-}
-
-// When a layer is reparented offscreen, preseve relative z order if the relative parent
-// is also offscreen. Regression test b/132613412
-TEST_F(RelativeZTest, LayerRemovedOffscreenRelativeParent) {
- std::unique_ptr<ScreenCapture> sc;
-
- // Background layer (RED)
- // Foregroud layer (GREEN)
- // child level 1 (WHITE)
- // child level 2a (BLUE)
- // child level 3 (GREEN) (relative to child level 2b)
- // child level 2b (BLACK)
- sp<SurfaceControl> childLevel1 =
- createColorLayer("child level 1", Color::WHITE, mForegroundLayer.get());
- sp<SurfaceControl> childLevel2a =
- createColorLayer("child level 2a", Color::BLUE, childLevel1.get());
- sp<SurfaceControl> childLevel2b =
- createColorLayer("child level 2b", Color::BLACK, childLevel1.get());
- sp<SurfaceControl> childLevel3 =
- createColorLayer("child level 3", Color::GREEN, childLevel2a.get());
-
- Transaction{}
- .setRelativeLayer(childLevel3, childLevel2b->getHandle(), 1)
- .show(childLevel2a)
- .show(childLevel2b)
- .show(childLevel3)
- .apply();
-
- {
- // The childLevel3 should be in front of childLevel2b.
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
- }
-
- // Background layer (RED)
- // Foregroud layer (GREEN)
- Transaction{}.reparent(childLevel1, nullptr).apply();
-
- // Background layer (RED)
- // Foregroud layer (GREEN)
- // child level 1 (WHITE)
- // child level 2 back (BLUE)
- // child level 3 (GREEN) (relative to child level 2b)
- // child level 2 front (BLACK)
- Transaction{}.reparent(childLevel1, mForegroundLayer->getHandle()).apply();
-
- {
- // Nothing should change at this point since relative z info was preserved.
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
- }
-}
-
-// This test ensures that when we drop an app buffer in SurfaceFlinger, we merge
-// the dropped buffer's damage region into the next buffer's damage region. If
-// we don't do this, we'll report an incorrect damage region to hardware
-// composer, resulting in broken rendering. This test checks the BufferQueue
-// case.
-//
-// Unfortunately, we don't currently have a way to inspect the damage region
-// SurfaceFlinger sends to hardware composer from a test, so this test requires
-// the dev to manually watch the device's screen during the test to spot broken
-// rendering. Because the results can't be automatically verified, this test is
-// marked disabled.
-TEST_F(LayerTransactionTest, DISABLED_BufferQueueLayerMergeDamageRegionWhenDroppingBuffers) {
- const int width = mDisplayWidth;
- const int height = mDisplayHeight;
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
- const auto producer = layer->getIGraphicBufferProducer();
- const sp<IProducerListener> dummyListener(new DummyProducerListener);
- IGraphicBufferProducer::QueueBufferOutput queueBufferOutput;
- ASSERT_EQ(OK,
- producer->connect(dummyListener, NATIVE_WINDOW_API_CPU, true, &queueBufferOutput));
-
- std::map<int, sp<GraphicBuffer>> slotMap;
- auto slotToBuffer = [&](int slot, sp<GraphicBuffer>* buf) {
- ASSERT_NE(nullptr, buf);
- const auto iter = slotMap.find(slot);
- ASSERT_NE(slotMap.end(), iter);
- *buf = iter->second;
- };
-
- auto dequeue = [&](int* outSlot) {
- ASSERT_NE(nullptr, outSlot);
- *outSlot = -1;
- int slot;
- sp<Fence> fence;
- uint64_t age;
- FrameEventHistoryDelta timestamps;
- const status_t dequeueResult =
- producer->dequeueBuffer(&slot, &fence, width, height, PIXEL_FORMAT_RGBA_8888,
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
- &age, ×tamps);
- if (dequeueResult == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
- sp<GraphicBuffer> newBuf;
- ASSERT_EQ(OK, producer->requestBuffer(slot, &newBuf));
- ASSERT_NE(nullptr, newBuf.get());
- slotMap[slot] = newBuf;
- } else {
- ASSERT_EQ(OK, dequeueResult);
- }
- *outSlot = slot;
- };
-
- auto queue = [&](int slot, const Region& damage, nsecs_t displayTime) {
- IGraphicBufferProducer::QueueBufferInput input(
- /*timestamp=*/displayTime, /*isAutoTimestamp=*/false, HAL_DATASPACE_UNKNOWN,
- /*crop=*/Rect::EMPTY_RECT, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW,
- /*transform=*/0, Fence::NO_FENCE);
- input.setSurfaceDamage(damage);
- IGraphicBufferProducer::QueueBufferOutput output;
- ASSERT_EQ(OK, producer->queueBuffer(slot, input, &output));
- };
-
- auto fillAndPostBuffers = [&](const Color& color) {
- int slot1;
- ASSERT_NO_FATAL_FAILURE(dequeue(&slot1));
- int slot2;
- ASSERT_NO_FATAL_FAILURE(dequeue(&slot2));
-
- sp<GraphicBuffer> buf1;
- ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot1, &buf1));
- sp<GraphicBuffer> buf2;
- ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot2, &buf2));
- fillGraphicBufferColor(buf1, Rect(width, height), color);
- fillGraphicBufferColor(buf2, Rect(width, height), color);
-
- const auto displayTime = systemTime() + milliseconds_to_nanoseconds(100);
- ASSERT_NO_FATAL_FAILURE(queue(slot1, Region::INVALID_REGION, displayTime));
- ASSERT_NO_FATAL_FAILURE(
- queue(slot2, Region(Rect(width / 3, height / 3, 2 * width / 3, 2 * height / 3)),
- displayTime));
- };
-
- const auto startTime = systemTime();
- const std::array<Color, 3> colors = {Color::RED, Color::GREEN, Color::BLUE};
- int colorIndex = 0;
- while (nanoseconds_to_seconds(systemTime() - startTime) < 10) {
- ASSERT_NO_FATAL_FAILURE(fillAndPostBuffers(colors[colorIndex++ % colors.size()]));
- std::this_thread::sleep_for(1s);
- }
-
- ASSERT_EQ(OK, producer->disconnect(NATIVE_WINDOW_API_CPU));
-}
-
-} // namespace android
diff --git a/services/surfaceflinger/tests/fakehwc/Android.bp b/services/surfaceflinger/tests/fakehwc/Android.bp
index a2c0611..2861013 100644
--- a/services/surfaceflinger/tests/fakehwc/Android.bp
+++ b/services/surfaceflinger/tests/fakehwc/Android.bp
@@ -10,34 +10,38 @@
],
shared_libs: [
"android.hardware.graphics.composer@2.1",
+ "android.hardware.graphics.composer@2.2",
+ "android.hardware.graphics.composer@2.3",
+ "android.hardware.graphics.composer@2.4",
+ "android.hardware.graphics.composer@2.1-resources",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@3.0",
+ "android.hardware.graphics.mapper@4.0",
"android.hardware.power@1.3",
"libbase",
"libbinder",
"libcutils",
"libfmq",
"libgui",
- "libhardware",
"libhidlbase",
- "libhidltransport",
- "libhwbinder",
"liblayers_proto",
"liblog",
"libnativewindow",
"libsync",
- "libtimestats_proto",
+ "libtimestats",
"libui",
"libutils",
],
static_libs: [
+ "libcompositionengine",
"libgmock",
+ "libperfetto_client_experimental",
"librenderengine",
"libtrace_proto",
],
header_libs: [
- "android.hardware.graphics.composer@2.1-command-buffer",
- "android.hardware.graphics.composer@2.1-hal",
+ "android.hardware.graphics.composer@2.4-command-buffer",
+ "android.hardware.graphics.composer@2.4-hal",
"libsurfaceflinger_headers",
],
}
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
index eeb6efe..5cbf2ef 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "FakeComposer"
@@ -146,6 +150,7 @@
FakeComposerClient::FakeComposerClient()
: mEventCallback(nullptr),
+ mEventCallback_2_4(nullptr),
mCurrentConfig(NULL_DISPLAY_CONFIG),
mVsyncEnabled(false),
mLayers(),
@@ -165,6 +170,9 @@
void FakeComposerClient::registerEventCallback(EventCallback* callback) {
ALOGV("registerEventCallback");
+ LOG_FATAL_IF(mEventCallback_2_4 != nullptr,
+ "already registered using registerEventCallback_2_4");
+
mEventCallback = callback;
if (mEventCallback) {
mEventCallback->onHotplug(PRIMARY_DISPLAY, IComposerCallback::Connection::CONNECTED);
@@ -179,12 +187,16 @@
void FakeComposerClient::hotplugDisplay(Display display, IComposerCallback::Connection state) {
if (mEventCallback) {
mEventCallback->onHotplug(display, state);
+ } else if (mEventCallback_2_4) {
+ mEventCallback_2_4->onHotplug(display, state);
}
}
void FakeComposerClient::refreshDisplay(Display display) {
if (mEventCallback) {
mEventCallback->onRefresh(display);
+ } else if (mEventCallback_2_4) {
+ mEventCallback_2_4->onRefresh(display);
}
}
@@ -193,33 +205,37 @@
return 1;
}
-Error FakeComposerClient::createVirtualDisplay(uint32_t /*width*/, uint32_t /*height*/,
- PixelFormat* /*format*/, Display* /*outDisplay*/) {
+V2_1::Error FakeComposerClient::createVirtualDisplay(uint32_t /*width*/, uint32_t /*height*/,
+ V1_0::PixelFormat* /*format*/,
+ Display* /*outDisplay*/) {
ALOGV("createVirtualDisplay");
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::destroyVirtualDisplay(Display /*display*/) {
+V2_1::Error FakeComposerClient::destroyVirtualDisplay(Display /*display*/) {
ALOGV("destroyVirtualDisplay");
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::createLayer(Display /*display*/, Layer* outLayer) {
+V2_1::Error FakeComposerClient::createLayer(Display /*display*/, Layer* outLayer) {
ALOGV("createLayer");
*outLayer = mLayers.size();
auto newLayer = std::make_unique<LayerImpl>();
mLayers.push_back(std::move(newLayer));
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::destroyLayer(Display /*display*/, Layer layer) {
+V2_1::Error FakeComposerClient::destroyLayer(Display /*display*/, Layer layer) {
ALOGV("destroyLayer");
mLayers[layer]->mValid = false;
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::getActiveConfig(Display /*display*/, Config* outConfig) {
+V2_1::Error FakeComposerClient::getActiveConfig(Display display, Config* outConfig) {
ALOGV("getActiveConfig");
+ if (mMockHal) {
+ return mMockHal->getActiveConfig(display, outConfig);
+ }
// TODO Assert outConfig != nullptr
@@ -227,30 +243,480 @@
// IComposerClient::getActiveConfig, but returning BAD_CONFIG
// seems to not fit SurfaceFlinger plans. See version 2 below.
// if (mCurrentConfig == NULL_DISPLAY_CONFIG) {
- // return Error::BAD_CONFIG;
+ // return V2_1::Error::BAD_CONFIG;
// }
//*outConfig = mCurrentConfig;
*outConfig = 1; // Very special config for you my friend
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::getClientTargetSupport(Display /*display*/, uint32_t /*width*/,
- uint32_t /*height*/, PixelFormat /*format*/,
- Dataspace /*dataspace*/) {
+V2_1::Error FakeComposerClient::getClientTargetSupport(Display /*display*/, uint32_t /*width*/,
+ uint32_t /*height*/,
+ V1_0::PixelFormat /*format*/,
+ V1_0::Dataspace /*dataspace*/) {
ALOGV("getClientTargetSupport");
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::getColorModes(Display /*display*/, hidl_vec<ColorMode>* /*outModes*/) {
+V2_1::Error FakeComposerClient::getColorModes(Display /*display*/,
+ hidl_vec<V1_0::ColorMode>* /*outModes*/) {
ALOGV("getColorModes");
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::getDisplayAttribute(Display display, Config config,
- IComposerClient::Attribute attribute,
- int32_t* outValue) {
+V2_1::Error FakeComposerClient::getDisplayAttribute(Display display, Config config,
+ V2_1::IComposerClient::Attribute attribute,
+ int32_t* outValue) {
+ auto tmpError =
+ getDisplayAttribute_2_4(display, config,
+ static_cast<IComposerClient::Attribute>(attribute), outValue);
+ return static_cast<V2_1::Error>(tmpError);
+}
+
+V2_1::Error FakeComposerClient::getDisplayConfigs(Display display, hidl_vec<Config>* outConfigs) {
+ ALOGV("getDisplayConfigs");
+ if (mMockHal) {
+ return mMockHal->getDisplayConfigs(display, outConfigs);
+ }
+
+ // TODO assert display == 1, outConfigs != nullptr
+
+ outConfigs->resize(1);
+ (*outConfigs)[0] = 1;
+
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::getDisplayName(Display /*display*/, hidl_string* /*outName*/) {
+ ALOGV("getDisplayName");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::getDisplayType(Display /*display*/,
+ IComposerClient::DisplayType* outType) {
+ ALOGV("getDisplayType");
+ // TODO: This setting nothing on the output had no effect on initial trials. Is first display
+ // assumed to be physical?
+ *outType = static_cast<IComposerClient::DisplayType>(HWC2_DISPLAY_TYPE_PHYSICAL);
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::getDozeSupport(Display /*display*/, bool* /*outSupport*/) {
+ ALOGV("getDozeSupport");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::getHdrCapabilities(Display /*display*/,
+ hidl_vec<V1_0::Hdr>* /*outTypes*/,
+ float* /*outMaxLuminance*/,
+ float* /*outMaxAverageLuminance*/,
+ float* /*outMinLuminance*/) {
+ ALOGV("getHdrCapabilities");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setActiveConfig(Display display, Config config) {
+ ALOGV("setActiveConfig");
+ if (mMockHal) {
+ return mMockHal->setActiveConfig(display, config);
+ }
+ mCurrentConfig = config;
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setColorMode(Display /*display*/, V1_0::ColorMode /*mode*/) {
+ ALOGV("setColorMode");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setPowerMode(Display /*display*/,
+ V2_1::IComposerClient::PowerMode /*mode*/) {
+ ALOGV("setPowerMode");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setVsyncEnabled(Display /*display*/,
+ IComposerClient::Vsync enabled) {
+ mVsyncEnabled = (enabled == IComposerClient::Vsync::ENABLE);
+ ALOGV("setVsyncEnabled(%s)", mVsyncEnabled ? "ENABLE" : "DISABLE");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setColorTransform(Display /*display*/, const float* /*matrix*/,
+ int32_t /*hint*/) {
+ ALOGV("setColorTransform");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setClientTarget(Display /*display*/, buffer_handle_t /*target*/,
+ int32_t /*acquireFence*/, int32_t /*dataspace*/,
+ const std::vector<hwc_rect_t>& /*damage*/) {
+ ALOGV("setClientTarget");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setOutputBuffer(Display /*display*/, buffer_handle_t /*buffer*/,
+ int32_t /*releaseFence*/) {
+ ALOGV("setOutputBuffer");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::validateDisplay(
+ Display /*display*/, std::vector<Layer>* /*outChangedLayers*/,
+ std::vector<IComposerClient::Composition>* /*outCompositionTypes*/,
+ uint32_t* /*outDisplayRequestMask*/, std::vector<Layer>* /*outRequestedLayers*/,
+ std::vector<uint32_t>* /*outRequestMasks*/) {
+ ALOGV("validateDisplay");
+ // TODO: Assume touching nothing means All Korrekt!
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::acceptDisplayChanges(Display /*display*/) {
+ ALOGV("acceptDisplayChanges");
+ // Didn't ask for changes because software is omnipotent.
+ return V2_1::Error::NONE;
+}
+
+bool layerZOrdering(const std::unique_ptr<FrameRect>& a, const std::unique_ptr<FrameRect>& b) {
+ return a->z <= b->z;
+}
+
+V2_1::Error FakeComposerClient::presentDisplay(Display /*display*/, int32_t* /*outPresentFence*/,
+ std::vector<Layer>* /*outLayers*/,
+ std::vector<int32_t>* /*outReleaseFences*/) {
+ ALOGV("presentDisplay");
+ // TODO Leaving layers and their fences out for now. Doing so
+ // means that we've already processed everything. Important to
+ // test that the fences are respected, though. (How?)
+
+ std::unique_ptr<Frame> newFrame(new Frame);
+ for (uint64_t layer = 0; layer < mLayers.size(); layer++) {
+ const LayerImpl& layerImpl = *mLayers[layer];
+
+ if (!layerImpl.mValid) continue;
+
+ auto rect = std::make_unique<FrameRect>(layer, layerImpl.mRenderState, layerImpl.mZ);
+ newFrame->rectangles.push_back(std::move(rect));
+ }
+ std::sort(newFrame->rectangles.begin(), newFrame->rectangles.end(), layerZOrdering);
+ {
+ Mutex::Autolock _l(mStateMutex);
+ mFrames.push_back(std::move(newFrame));
+ mFramesAvailable.broadcast();
+ }
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerCursorPosition(Display /*display*/, Layer /*layer*/,
+ int32_t /*x*/, int32_t /*y*/) {
+ ALOGV("setLayerCursorPosition");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerBuffer(Display /*display*/, Layer layer,
+ buffer_handle_t buffer, int32_t acquireFence) {
+ ALOGV("setLayerBuffer");
+ LayerImpl& l = getLayerImpl(layer);
+ if (buffer != l.mRenderState.mBuffer) {
+ l.mRenderState.mSwapCount++; // TODO: Is setting to same value a swap or not?
+ }
+ l.mRenderState.mBuffer = buffer;
+ l.mRenderState.mAcquireFence = acquireFence;
+
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerSurfaceDamage(Display /*display*/, Layer /*layer*/,
+ const std::vector<hwc_rect_t>& /*damage*/) {
+ ALOGV("setLayerSurfaceDamage");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerBlendMode(Display /*display*/, Layer layer, int32_t mode) {
+ ALOGV("setLayerBlendMode");
+ getLayerImpl(layer).mRenderState.mBlendMode = static_cast<hwc2_blend_mode_t>(mode);
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerColor(Display /*display*/, Layer layer,
+ IComposerClient::Color color) {
+ ALOGV("setLayerColor");
+ getLayerImpl(layer).mRenderState.mLayerColor.r = color.r;
+ getLayerImpl(layer).mRenderState.mLayerColor.g = color.g;
+ getLayerImpl(layer).mRenderState.mLayerColor.b = color.b;
+ getLayerImpl(layer).mRenderState.mLayerColor.a = color.a;
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerCompositionType(Display /*display*/, Layer /*layer*/,
+ int32_t /*type*/) {
+ ALOGV("setLayerCompositionType");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerDataspace(Display /*display*/, Layer /*layer*/,
+ int32_t /*dataspace*/) {
+ ALOGV("setLayerDataspace");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerDisplayFrame(Display /*display*/, Layer layer,
+ const hwc_rect_t& frame) {
+ ALOGV("setLayerDisplayFrame (%d, %d, %d, %d)", frame.left, frame.top, frame.right,
+ frame.bottom);
+ getLayerImpl(layer).mRenderState.mDisplayFrame = frame;
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerPlaneAlpha(Display /*display*/, Layer layer, float alpha) {
+ ALOGV("setLayerPlaneAlpha");
+ getLayerImpl(layer).mRenderState.mPlaneAlpha = alpha;
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerSidebandStream(Display /*display*/, Layer /*layer*/,
+ buffer_handle_t /*stream*/) {
+ ALOGV("setLayerSidebandStream");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerSourceCrop(Display /*display*/, Layer layer,
+ const hwc_frect_t& crop) {
+ ALOGV("setLayerSourceCrop");
+ getLayerImpl(layer).mRenderState.mSourceCrop = crop;
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerTransform(Display /*display*/, Layer layer,
+ int32_t transform) {
+ ALOGV("setLayerTransform");
+ getLayerImpl(layer).mRenderState.mTransform = static_cast<hwc_transform_t>(transform);
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerVisibleRegion(Display /*display*/, Layer layer,
+ const std::vector<hwc_rect_t>& visible) {
+ ALOGV("setLayerVisibleRegion");
+ getLayerImpl(layer).mRenderState.mVisibleRegion = visible;
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerZOrder(Display /*display*/, Layer layer, uint32_t z) {
+ ALOGV("setLayerZOrder");
+ getLayerImpl(layer).mZ = z;
+ return V2_1::Error::NONE;
+}
+
+// Composer 2.2
+V2_1::Error FakeComposerClient::getPerFrameMetadataKeys(
+ Display /*display*/, std::vector<V2_2::IComposerClient::PerFrameMetadataKey>* /*outKeys*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setLayerPerFrameMetadata(
+ Display /*display*/, Layer /*layer*/,
+ const std::vector<V2_2::IComposerClient::PerFrameMetadata>& /*metadata*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getReadbackBufferAttributes(
+ Display /*display*/, graphics::common::V1_1::PixelFormat* /*outFormat*/,
+ graphics::common::V1_1::Dataspace* /*outDataspace*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setReadbackBuffer(Display /*display*/,
+ const native_handle_t* /*bufferHandle*/,
+ android::base::unique_fd /*fenceFd*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getReadbackBufferFence(Display /*display*/,
+ android::base::unique_fd* /*outFenceFd*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::createVirtualDisplay_2_2(
+ uint32_t /*width*/, uint32_t /*height*/, graphics::common::V1_1::PixelFormat* /*format*/,
+ Display* /*outDisplay*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+V2_1::Error FakeComposerClient::getClientTargetSupport_2_2(
+ Display /*display*/, uint32_t /*width*/, uint32_t /*height*/,
+ graphics::common::V1_1::PixelFormat /*format*/,
+ graphics::common::V1_1::Dataspace /*dataspace*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setPowerMode_2_2(Display /*display*/,
+ V2_2::IComposerClient::PowerMode /*mode*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setLayerFloatColor(Display /*display*/, Layer /*layer*/,
+ V2_2::IComposerClient::FloatColor /*color*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getColorModes_2_2(
+ Display /*display*/, hidl_vec<graphics::common::V1_1::ColorMode>* /*outModes*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getRenderIntents(
+ Display /*display*/, graphics::common::V1_1::ColorMode /*mode*/,
+ std::vector<graphics::common::V1_1::RenderIntent>* /*outIntents*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setColorMode_2_2(Display /*display*/,
+ graphics::common::V1_1::ColorMode /*mode*/,
+ graphics::common::V1_1::RenderIntent /*intent*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+std::array<float, 16> FakeComposerClient::getDataspaceSaturationMatrix(
+ graphics::common::V1_1::Dataspace /*dataspace*/) {
+ return {};
+}
+
+// Composer 2.3
+V2_1::Error FakeComposerClient::getPerFrameMetadataKeys_2_3(
+ Display /*display*/, std::vector<V2_3::IComposerClient::PerFrameMetadataKey>* /*outKeys*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setColorMode_2_3(Display /*display*/,
+ graphics::common::V1_2::ColorMode /*mode*/,
+ graphics::common::V1_1::RenderIntent /*intent*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getRenderIntents_2_3(
+ Display /*display*/, graphics::common::V1_2::ColorMode /*mode*/,
+ std::vector<graphics::common::V1_1::RenderIntent>* /*outIntents*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getColorModes_2_3(
+ Display /*display*/, hidl_vec<graphics::common::V1_2::ColorMode>* /*outModes*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getClientTargetSupport_2_3(
+ Display /*display*/, uint32_t /*width*/, uint32_t /*height*/,
+ graphics::common::V1_2::PixelFormat /*format*/,
+ graphics::common::V1_2::Dataspace /*dataspace*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getReadbackBufferAttributes_2_3(
+ Display /*display*/, graphics::common::V1_2::PixelFormat* /*outFormat*/,
+ graphics::common::V1_2::Dataspace* /*outDataspace*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getHdrCapabilities_2_3(
+ Display /*display*/, hidl_vec<graphics::common::V1_2::Hdr>* /*outTypes*/,
+ float* /*outMaxLuminance*/, float* /*outMaxAverageLuminance*/, float* /*outMinLuminance*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setLayerPerFrameMetadata_2_3(
+ Display /*display*/, Layer /*layer*/,
+ const std::vector<V2_3::IComposerClient::PerFrameMetadata>& /*metadata*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getDisplayIdentificationData(Display /*display*/,
+ uint8_t* /*outPort*/,
+ std::vector<uint8_t>* /*outData*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setLayerColorTransform(Display /*display*/, Layer /*layer*/,
+ const float* /*matrix*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getDisplayedContentSamplingAttributes(
+ uint64_t /*display*/, graphics::common::V1_2::PixelFormat& /*format*/,
+ graphics::common::V1_2::Dataspace& /*dataspace*/,
+ hidl_bitfield<V2_3::IComposerClient::FormatColorComponent>& /*componentMask*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setDisplayedContentSamplingEnabled(
+ uint64_t /*display*/, V2_3::IComposerClient::DisplayedContentSampling /*enable*/,
+ hidl_bitfield<V2_3::IComposerClient::FormatColorComponent> /*componentMask*/,
+ uint64_t /*maxFrames*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getDisplayedContentSample(
+ uint64_t /*display*/, uint64_t /*maxFrames*/, uint64_t /*timestamp*/,
+ uint64_t& /*frameCount*/, hidl_vec<uint64_t>& /*sampleComponent0*/,
+ hidl_vec<uint64_t>& /*sampleComponent1*/, hidl_vec<uint64_t>& /*sampleComponent2*/,
+ hidl_vec<uint64_t>& /*sampleComponent3*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getDisplayCapabilities(
+ Display /*display*/,
+ std::vector<V2_3::IComposerClient::DisplayCapability>* /*outCapabilities*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setLayerPerFrameMetadataBlobs(
+ Display /*display*/, Layer /*layer*/,
+ std::vector<V2_3::IComposerClient::PerFrameMetadataBlob>& /*blobs*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getDisplayBrightnessSupport(Display /*display*/,
+ bool* /*outSupport*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setDisplayBrightness(Display /*display*/, float /*brightness*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+// Composer 2.4
+void FakeComposerClient::registerEventCallback_2_4(EventCallback_2_4* callback) {
+ ALOGV("registerEventCallback_2_4");
+ LOG_FATAL_IF(mEventCallback != nullptr, "already registered using registerEventCallback");
+
+ mEventCallback_2_4 = callback;
+ if (mEventCallback_2_4) {
+ mEventCallback_2_4->onHotplug(PRIMARY_DISPLAY, IComposerCallback::Connection::CONNECTED);
+ }
+}
+
+void FakeComposerClient::unregisterEventCallback_2_4() {
+ ALOGV("unregisterEventCallback_2_4");
+ mEventCallback_2_4 = nullptr;
+}
+
+V2_4::Error FakeComposerClient::getDisplayCapabilities_2_4(
+ Display /*display*/,
+ std::vector<V2_4::IComposerClient::DisplayCapability>* /*outCapabilities*/) {
+ return V2_4::Error::UNSUPPORTED;
+}
+
+V2_4::Error FakeComposerClient::getDisplayConnectionType(
+ Display /*display*/, V2_4::IComposerClient::DisplayConnectionType* /*outType*/) {
+ return V2_4::Error::UNSUPPORTED;
+}
+
+V2_4::Error FakeComposerClient::getDisplayAttribute_2_4(Display display, Config config,
+ IComposerClient::Attribute attribute,
+ int32_t* outValue) {
ALOGV("getDisplayAttribute (%d, %d, %d, %p)", static_cast<int>(display),
static_cast<int>(config), static_cast<int>(attribute), outValue);
+ if (mMockHal) {
+ return mMockHal->getDisplayAttribute_2_4(display, config, attribute, outValue);
+ }
// TODO: SOOO much fun to be had with these alone
switch (attribute) {
@@ -276,233 +742,69 @@
return Error::NONE;
}
-Error FakeComposerClient::getDisplayConfigs(Display /*display*/, hidl_vec<Config>* outConfigs) {
- ALOGV("getDisplayConfigs");
- // TODO assert display == 1, outConfigs != nullptr
+V2_4::Error FakeComposerClient::getDisplayVsyncPeriod(Display display,
+ V2_4::VsyncPeriodNanos* outVsyncPeriod) {
+ ALOGV("getDisplayVsyncPeriod");
+ if (mMockHal) {
+ return mMockHal->getDisplayVsyncPeriod(display, outVsyncPeriod);
+ }
- outConfigs->resize(1);
- (*outConfigs)[0] = 1;
-
- return Error::NONE;
+ return V2_4::Error::UNSUPPORTED;
}
-Error FakeComposerClient::getDisplayName(Display /*display*/, hidl_string* /*outName*/) {
- ALOGV("getDisplayName");
- return Error::NONE;
+V2_4::Error FakeComposerClient::setActiveConfigWithConstraints(
+ Display display, Config config,
+ const V2_4::IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* timeline) {
+ ALOGV("setActiveConfigWithConstraints");
+ if (mMockHal) {
+ return mMockHal->setActiveConfigWithConstraints(display, config,
+ vsyncPeriodChangeConstraints, timeline);
+ }
+ return V2_4::Error::UNSUPPORTED;
}
-Error FakeComposerClient::getDisplayType(Display /*display*/,
- IComposerClient::DisplayType* outType) {
- ALOGV("getDisplayType");
- // TODO: This setting nothing on the output had no effect on initial trials. Is first display
- // assumed to be physical?
- *outType = static_cast<IComposerClient::DisplayType>(HWC2_DISPLAY_TYPE_PHYSICAL);
- return Error::NONE;
+V2_4::Error FakeComposerClient::setAutoLowLatencyMode(Display, bool) {
+ ALOGV("setAutoLowLatencyMode");
+ return V2_4::Error::UNSUPPORTED;
}
-Error FakeComposerClient::getDozeSupport(Display /*display*/, bool* /*outSupport*/) {
- ALOGV("getDozeSupport");
- return Error::NONE;
+V2_4::Error FakeComposerClient::getSupportedContentTypes(
+ Display, std::vector<IComposerClient::ContentType>*) {
+ ALOGV("getSupportedContentTypes");
+ return V2_4::Error::UNSUPPORTED;
}
-Error FakeComposerClient::getHdrCapabilities(Display /*display*/, hidl_vec<Hdr>* /*outTypes*/,
- float* /*outMaxLuminance*/,
- float* /*outMaxAverageLuminance*/,
- float* /*outMinLuminance*/) {
- ALOGV("getHdrCapabilities");
- return Error::NONE;
+V2_4::Error FakeComposerClient::setContentType(Display, IComposerClient::ContentType) {
+ ALOGV("setContentType");
+ return V2_4::Error::UNSUPPORTED;
}
-Error FakeComposerClient::setActiveConfig(Display /*display*/, Config config) {
- ALOGV("setActiveConfig");
- mCurrentConfig = config;
- return Error::NONE;
-}
-
-Error FakeComposerClient::setColorMode(Display /*display*/, ColorMode /*mode*/) {
- ALOGV("setColorMode");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setPowerMode(Display /*display*/, IComposerClient::PowerMode /*mode*/) {
- ALOGV("setPowerMode");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setVsyncEnabled(Display /*display*/, IComposerClient::Vsync enabled) {
- mVsyncEnabled = (enabled == IComposerClient::Vsync::ENABLE);
- ALOGV("setVsyncEnabled(%s)", mVsyncEnabled ? "ENABLE" : "DISABLE");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setColorTransform(Display /*display*/, const float* /*matrix*/,
- int32_t /*hint*/) {
- ALOGV("setColorTransform");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setClientTarget(Display /*display*/, buffer_handle_t /*target*/,
- int32_t /*acquireFence*/, int32_t /*dataspace*/,
- const std::vector<hwc_rect_t>& /*damage*/) {
- ALOGV("setClientTarget");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setOutputBuffer(Display /*display*/, buffer_handle_t /*buffer*/,
- int32_t /*releaseFence*/) {
- ALOGV("setOutputBuffer");
- return Error::NONE;
-}
-
-Error FakeComposerClient::validateDisplay(
+V2_4::Error FakeComposerClient::validateDisplay_2_4(
Display /*display*/, std::vector<Layer>* /*outChangedLayers*/,
std::vector<IComposerClient::Composition>* /*outCompositionTypes*/,
uint32_t* /*outDisplayRequestMask*/, std::vector<Layer>* /*outRequestedLayers*/,
- std::vector<uint32_t>* /*outRequestMasks*/) {
- ALOGV("validateDisplay");
- // TODO: Assume touching nothing means All Korrekt!
- return Error::NONE;
+ std::vector<uint32_t>* /*outRequestMasks*/,
+ IComposerClient::ClientTargetProperty* /*outClientTargetProperty*/) {
+ return V2_4::Error::NONE;
}
-Error FakeComposerClient::acceptDisplayChanges(Display /*display*/) {
- ALOGV("acceptDisplayChanges");
- // Didn't ask for changes because software is omnipotent.
- return Error::NONE;
+V2_4::Error FakeComposerClient::setLayerGenericMetadata(Display, Layer, const std::string&, bool,
+ const std::vector<uint8_t>&) {
+ ALOGV("setLayerGenericMetadata");
+ return V2_4::Error::UNSUPPORTED;
}
-bool layerZOrdering(const std::unique_ptr<FrameRect>& a, const std::unique_ptr<FrameRect>& b) {
- return a->z <= b->z;
-}
-
-Error FakeComposerClient::presentDisplay(Display /*display*/, int32_t* /*outPresentFence*/,
- std::vector<Layer>* /*outLayers*/,
- std::vector<int32_t>* /*outReleaseFences*/) {
- ALOGV("presentDisplay");
- // TODO Leaving layers and their fences out for now. Doing so
- // means that we've already processed everything. Important to
- // test that the fences are respected, though. (How?)
-
- std::unique_ptr<Frame> newFrame(new Frame);
- for (uint64_t layer = 0; layer < mLayers.size(); layer++) {
- const LayerImpl& layerImpl = *mLayers[layer];
-
- if (!layerImpl.mValid) continue;
-
- auto rect = std::make_unique<FrameRect>(layer, layerImpl.mRenderState, layerImpl.mZ);
- newFrame->rectangles.push_back(std::move(rect));
- }
- std::sort(newFrame->rectangles.begin(), newFrame->rectangles.end(), layerZOrdering);
- {
- Mutex::Autolock _l(mStateMutex);
- mFrames.push_back(std::move(newFrame));
- mFramesAvailable.broadcast();
- }
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerCursorPosition(Display /*display*/, Layer /*layer*/,
- int32_t /*x*/, int32_t /*y*/) {
- ALOGV("setLayerCursorPosition");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerBuffer(Display /*display*/, Layer layer, buffer_handle_t buffer,
- int32_t acquireFence) {
- ALOGV("setLayerBuffer");
- LayerImpl& l = getLayerImpl(layer);
- if (buffer != l.mRenderState.mBuffer) {
- l.mRenderState.mSwapCount++; // TODO: Is setting to same value a swap or not?
- }
- l.mRenderState.mBuffer = buffer;
- l.mRenderState.mAcquireFence = acquireFence;
-
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerSurfaceDamage(Display /*display*/, Layer /*layer*/,
- const std::vector<hwc_rect_t>& /*damage*/) {
- ALOGV("setLayerSurfaceDamage");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerBlendMode(Display /*display*/, Layer layer, int32_t mode) {
- ALOGV("setLayerBlendMode");
- getLayerImpl(layer).mRenderState.mBlendMode = static_cast<hwc2_blend_mode_t>(mode);
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerColor(Display /*display*/, Layer layer,
- IComposerClient::Color color) {
- ALOGV("setLayerColor");
- getLayerImpl(layer).mRenderState.mLayerColor.r = color.r;
- getLayerImpl(layer).mRenderState.mLayerColor.g = color.g;
- getLayerImpl(layer).mRenderState.mLayerColor.b = color.b;
- getLayerImpl(layer).mRenderState.mLayerColor.a = color.a;
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerCompositionType(Display /*display*/, Layer /*layer*/,
- int32_t /*type*/) {
- ALOGV("setLayerCompositionType");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerDataspace(Display /*display*/, Layer /*layer*/,
- int32_t /*dataspace*/) {
- ALOGV("setLayerDataspace");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerDisplayFrame(Display /*display*/, Layer layer,
- const hwc_rect_t& frame) {
- ALOGV("setLayerDisplayFrame (%d, %d, %d, %d)", frame.left, frame.top, frame.right,
- frame.bottom);
- getLayerImpl(layer).mRenderState.mDisplayFrame = frame;
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerPlaneAlpha(Display /*display*/, Layer layer, float alpha) {
- ALOGV("setLayerPlaneAlpha");
- getLayerImpl(layer).mRenderState.mPlaneAlpha = alpha;
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerSidebandStream(Display /*display*/, Layer /*layer*/,
- buffer_handle_t /*stream*/) {
- ALOGV("setLayerSidebandStream");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerSourceCrop(Display /*display*/, Layer layer,
- const hwc_frect_t& crop) {
- ALOGV("setLayerSourceCrop");
- getLayerImpl(layer).mRenderState.mSourceCrop = crop;
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerTransform(Display /*display*/, Layer layer, int32_t transform) {
- ALOGV("setLayerTransform");
- getLayerImpl(layer).mRenderState.mTransform = static_cast<hwc_transform_t>(transform);
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerVisibleRegion(Display /*display*/, Layer layer,
- const std::vector<hwc_rect_t>& visible) {
- ALOGV("setLayerVisibleRegion");
- getLayerImpl(layer).mRenderState.mVisibleRegion = visible;
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerZOrder(Display /*display*/, Layer layer, uint32_t z) {
- ALOGV("setLayerZOrder");
- getLayerImpl(layer).mZ = z;
- return Error::NONE;
+V2_4::Error FakeComposerClient::getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>*) {
+ ALOGV("getLayerGenericMetadataKeys");
+ return V2_4::Error::UNSUPPORTED;
}
//////////////////////////////////////////////////////////////////
void FakeComposerClient::requestVSync(uint64_t vsyncTime) {
- if (mEventCallback) {
+ if (mEventCallback || mEventCallback_2_4) {
uint64_t timestamp = vsyncTime;
ALOGV("Vsync");
if (timestamp == 0) {
@@ -512,8 +814,10 @@
}
if (mSurfaceComposer != nullptr) {
mSurfaceComposer->injectVSync(timestamp);
- } else {
+ } else if (mEventCallback) {
mEventCallback->onVsync(PRIMARY_DISPLAY, timestamp);
+ } else {
+ mEventCallback_2_4->onVsync_2_4(PRIMARY_DISPLAY, timestamp, 16'666'666);
}
}
}
@@ -617,3 +921,6 @@
// this might get more involving.
return static_cast<Layer>(index);
}
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
index d115d79..600e765 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
@@ -16,22 +16,21 @@
#pragma once
-#define HWC2_USE_CPP11
-#define HWC2_INCLUDE_STRINGIFICATION
-#include <composer-hal/2.1/ComposerClient.h>
-#undef HWC2_USE_CPP11
-#undef HWC2_INCLUDE_STRINGIFICATION
-#include "RenderState.h"
-
-// Needed for display type/ID enums
-#include <hardware/hwcomposer_defs.h>
-
-#include <utils/Condition.h>
-
#include <chrono>
-using namespace android::hardware::graphics::composer::V2_1;
-using namespace android::hardware::graphics::composer::V2_1::hal;
+#include <composer-hal/2.1/ComposerClient.h>
+#include <composer-hal/2.2/ComposerClient.h>
+#include <composer-hal/2.3/ComposerClient.h>
+#include <composer-hal/2.4/ComposerClient.h>
+#include <utils/Condition.h>
+
+#include "MockComposerHal.h"
+#include "RenderState.h"
+
+using namespace android::hardware::graphics::common;
+using namespace android::hardware::graphics::composer;
+using namespace android::hardware::graphics::composer::V2_4;
+using namespace android::hardware::graphics::composer::V2_4::hal;
using namespace android::hardware;
using namespace std::chrono_literals;
@@ -46,7 +45,6 @@
} // namespace android
namespace sftest {
-
// NOTE: The ID's need to be exactly these. VR composer and parts of
// the SurfaceFlinger assume the display IDs to have these values
// despite the enum being documented as a display type.
@@ -59,6 +57,8 @@
FakeComposerClient();
virtual ~FakeComposerClient();
+ void setMockHal(MockComposerHal* mockHal) { mMockHal = mockHal; }
+
bool hasCapability(hwc2_capability_t capability) override;
std::string dumpDebugInfo() override;
@@ -66,59 +66,193 @@
void unregisterEventCallback() override;
uint32_t getMaxVirtualDisplayCount() override;
- Error createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat* format,
- Display* outDisplay) override;
- Error destroyVirtualDisplay(Display display) override;
- Error createLayer(Display display, Layer* outLayer) override;
- Error destroyLayer(Display display, Layer layer) override;
+ V2_1::Error createVirtualDisplay(uint32_t width, uint32_t height, V1_0::PixelFormat* format,
+ Display* outDisplay) override;
+ V2_1::Error destroyVirtualDisplay(Display display) override;
+ V2_1::Error createLayer(Display display, Layer* outLayer) override;
+ V2_1::Error destroyLayer(Display display, Layer layer) override;
- Error getActiveConfig(Display display, Config* outConfig) override;
- Error getClientTargetSupport(Display display, uint32_t width, uint32_t height,
- PixelFormat format, Dataspace dataspace) override;
- Error getColorModes(Display display, hidl_vec<ColorMode>* outModes) override;
- Error getDisplayAttribute(Display display, Config config, IComposerClient::Attribute attribute,
- int32_t* outValue) override;
- Error getDisplayConfigs(Display display, hidl_vec<Config>* outConfigs) override;
- Error getDisplayName(Display display, hidl_string* outName) override;
- Error getDisplayType(Display display, IComposerClient::DisplayType* outType) override;
- Error getDozeSupport(Display display, bool* outSupport) override;
- Error getHdrCapabilities(Display display, hidl_vec<Hdr>* outTypes, float* outMaxLuminance,
- float* outMaxAverageLuminance, float* outMinLuminance) override;
+ V2_1::Error getActiveConfig(Display display, Config* outConfig) override;
+ V2_1::Error getClientTargetSupport(Display display, uint32_t width, uint32_t height,
+ V1_0::PixelFormat format,
+ V1_0::Dataspace dataspace) override;
+ V2_1::Error getColorModes(Display display, hidl_vec<V1_0::ColorMode>* outModes) override;
+ V2_1::Error getDisplayAttribute(Display display, Config config,
+ V2_1::IComposerClient::Attribute attribute,
+ int32_t* outValue) override;
+ V2_1::Error getDisplayConfigs(Display display, hidl_vec<Config>* outConfigs) override;
+ V2_1::Error getDisplayName(Display display, hidl_string* outName) override;
+ V2_1::Error getDisplayType(Display display, IComposerClient::DisplayType* outType) override;
+ V2_1::Error getDozeSupport(Display display, bool* outSupport) override;
+ V2_1::Error getHdrCapabilities(Display display, hidl_vec<V1_0::Hdr>* outTypes,
+ float* outMaxLuminance, float* outMaxAverageLuminance,
+ float* outMinLuminance) override;
- Error setActiveConfig(Display display, Config config) override;
- Error setColorMode(Display display, ColorMode mode) override;
- Error setPowerMode(Display display, IComposerClient::PowerMode mode) override;
- Error setVsyncEnabled(Display display, IComposerClient::Vsync enabled) override;
+ V2_1::Error setActiveConfig(Display display, Config config) override;
+ V2_1::Error setColorMode(Display display, V1_0::ColorMode mode) override;
+ V2_1::Error setPowerMode(Display display, V2_1::IComposerClient::PowerMode mode) override;
+ V2_1::Error setVsyncEnabled(Display display, IComposerClient::Vsync enabled) override;
- Error setColorTransform(Display display, const float* matrix, int32_t hint) override;
- Error setClientTarget(Display display, buffer_handle_t target, int32_t acquireFence,
- int32_t dataspace, const std::vector<hwc_rect_t>& damage) override;
- Error setOutputBuffer(Display display, buffer_handle_t buffer, int32_t releaseFence) override;
- Error validateDisplay(Display display, std::vector<Layer>* outChangedLayers,
- std::vector<IComposerClient::Composition>* outCompositionTypes,
- uint32_t* outDisplayRequestMask, std::vector<Layer>* outRequestedLayers,
- std::vector<uint32_t>* outRequestMasks) override;
- Error acceptDisplayChanges(Display display) override;
- Error presentDisplay(Display display, int32_t* outPresentFence, std::vector<Layer>* outLayers,
- std::vector<int32_t>* outReleaseFences) override;
+ V2_1::Error setColorTransform(Display display, const float* matrix, int32_t hint) override;
+ V2_1::Error setClientTarget(Display display, buffer_handle_t target, int32_t acquireFence,
+ int32_t dataspace, const std::vector<hwc_rect_t>& damage) override;
+ V2_1::Error setOutputBuffer(Display display, buffer_handle_t buffer,
+ int32_t releaseFence) override;
+ V2_1::Error validateDisplay(Display display, std::vector<Layer>* outChangedLayers,
+ std::vector<IComposerClient::Composition>* outCompositionTypes,
+ uint32_t* outDisplayRequestMask,
+ std::vector<Layer>* outRequestedLayers,
+ std::vector<uint32_t>* outRequestMasks) override;
+ V2_1::Error acceptDisplayChanges(Display display) override;
+ V2_1::Error presentDisplay(Display display, int32_t* outPresentFence,
+ std::vector<Layer>* outLayers,
+ std::vector<int32_t>* outReleaseFences) override;
- Error setLayerCursorPosition(Display display, Layer layer, int32_t x, int32_t y) override;
- Error setLayerBuffer(Display display, Layer layer, buffer_handle_t buffer,
- int32_t acquireFence) override;
- Error setLayerSurfaceDamage(Display display, Layer layer,
- const std::vector<hwc_rect_t>& damage) override;
- Error setLayerBlendMode(Display display, Layer layer, int32_t mode) override;
- Error setLayerColor(Display display, Layer layer, IComposerClient::Color color) override;
- Error setLayerCompositionType(Display display, Layer layer, int32_t type) override;
- Error setLayerDataspace(Display display, Layer layer, int32_t dataspace) override;
- Error setLayerDisplayFrame(Display display, Layer layer, const hwc_rect_t& frame) override;
- Error setLayerPlaneAlpha(Display display, Layer layer, float alpha) override;
- Error setLayerSidebandStream(Display display, Layer layer, buffer_handle_t stream) override;
- Error setLayerSourceCrop(Display display, Layer layer, const hwc_frect_t& crop) override;
- Error setLayerTransform(Display display, Layer layer, int32_t transform) override;
- Error setLayerVisibleRegion(Display display, Layer layer,
- const std::vector<hwc_rect_t>& visible) override;
- Error setLayerZOrder(Display display, Layer layer, uint32_t z) override;
+ V2_1::Error setLayerCursorPosition(Display display, Layer layer, int32_t x, int32_t y) override;
+ V2_1::Error setLayerBuffer(Display display, Layer layer, buffer_handle_t buffer,
+ int32_t acquireFence) override;
+ V2_1::Error setLayerSurfaceDamage(Display display, Layer layer,
+ const std::vector<hwc_rect_t>& damage) override;
+ V2_1::Error setLayerBlendMode(Display display, Layer layer, int32_t mode) override;
+ V2_1::Error setLayerColor(Display display, Layer layer, IComposerClient::Color color) override;
+ V2_1::Error setLayerCompositionType(Display display, Layer layer, int32_t type) override;
+ V2_1::Error setLayerDataspace(Display display, Layer layer, int32_t dataspace) override;
+ V2_1::Error setLayerDisplayFrame(Display display, Layer layer,
+ const hwc_rect_t& frame) override;
+ V2_1::Error setLayerPlaneAlpha(Display display, Layer layer, float alpha) override;
+ V2_1::Error setLayerSidebandStream(Display display, Layer layer,
+ buffer_handle_t stream) override;
+ V2_1::Error setLayerSourceCrop(Display display, Layer layer, const hwc_frect_t& crop) override;
+ V2_1::Error setLayerTransform(Display display, Layer layer, int32_t transform) override;
+ V2_1::Error setLayerVisibleRegion(Display display, Layer layer,
+ const std::vector<hwc_rect_t>& visible) override;
+ V2_1::Error setLayerZOrder(Display display, Layer layer, uint32_t z) override;
+
+ // Composer 2.2
+ V2_1::Error getPerFrameMetadataKeys(
+ Display display,
+ std::vector<V2_2::IComposerClient::PerFrameMetadataKey>* outKeys) override;
+ V2_1::Error setLayerPerFrameMetadata(
+ Display display, Layer layer,
+ const std::vector<V2_2::IComposerClient::PerFrameMetadata>& metadata) override;
+
+ V2_1::Error getReadbackBufferAttributes(
+ Display display, graphics::common::V1_1::PixelFormat* outFormat,
+ graphics::common::V1_1::Dataspace* outDataspace) override;
+ V2_1::Error setReadbackBuffer(Display display, const native_handle_t* bufferHandle,
+ android::base::unique_fd fenceFd) override;
+ V2_1::Error getReadbackBufferFence(Display display,
+ android::base::unique_fd* outFenceFd) override;
+ V2_1::Error createVirtualDisplay_2_2(uint32_t width, uint32_t height,
+ graphics::common::V1_1::PixelFormat* format,
+ Display* outDisplay) override;
+ V2_1::Error getClientTargetSupport_2_2(Display display, uint32_t width, uint32_t height,
+ graphics::common::V1_1::PixelFormat format,
+ graphics::common::V1_1::Dataspace dataspace) override;
+ V2_1::Error setPowerMode_2_2(Display display, V2_2::IComposerClient::PowerMode mode) override;
+
+ V2_1::Error setLayerFloatColor(Display display, Layer layer,
+ V2_2::IComposerClient::FloatColor color) override;
+
+ V2_1::Error getColorModes_2_2(Display display,
+ hidl_vec<graphics::common::V1_1::ColorMode>* outModes) override;
+ V2_1::Error getRenderIntents(
+ Display display, graphics::common::V1_1::ColorMode mode,
+ std::vector<graphics::common::V1_1::RenderIntent>* outIntents) override;
+ V2_1::Error setColorMode_2_2(Display display, graphics::common::V1_1::ColorMode mode,
+ graphics::common::V1_1::RenderIntent intent) override;
+
+ std::array<float, 16> getDataspaceSaturationMatrix(
+ graphics::common::V1_1::Dataspace dataspace) override;
+
+ // Composer 2.3
+ V2_1::Error getPerFrameMetadataKeys_2_3(
+ Display display,
+ std::vector<V2_3::IComposerClient::PerFrameMetadataKey>* outKeys) override;
+
+ V2_1::Error setColorMode_2_3(Display display, graphics::common::V1_2::ColorMode mode,
+ graphics::common::V1_1::RenderIntent intent) override;
+
+ V2_1::Error getRenderIntents_2_3(
+ Display display, graphics::common::V1_2::ColorMode mode,
+ std::vector<graphics::common::V1_1::RenderIntent>* outIntents) override;
+
+ V2_1::Error getColorModes_2_3(Display display,
+ hidl_vec<graphics::common::V1_2::ColorMode>* outModes) override;
+
+ V2_1::Error getClientTargetSupport_2_3(Display display, uint32_t width, uint32_t height,
+ graphics::common::V1_2::PixelFormat format,
+ graphics::common::V1_2::Dataspace dataspace) override;
+ V2_1::Error getReadbackBufferAttributes_2_3(
+ Display display, graphics::common::V1_2::PixelFormat* outFormat,
+ graphics::common::V1_2::Dataspace* outDataspace) override;
+ V2_1::Error getHdrCapabilities_2_3(Display display,
+ hidl_vec<graphics::common::V1_2::Hdr>* outTypes,
+ float* outMaxLuminance, float* outMaxAverageLuminance,
+ float* outMinLuminance) override;
+ V2_1::Error setLayerPerFrameMetadata_2_3(
+ Display display, Layer layer,
+ const std::vector<V2_3::IComposerClient::PerFrameMetadata>& metadata) override;
+ V2_1::Error getDisplayIdentificationData(Display display, uint8_t* outPort,
+ std::vector<uint8_t>* outData) override;
+ V2_1::Error setLayerColorTransform(Display display, Layer layer, const float* matrix) override;
+ V2_1::Error getDisplayedContentSamplingAttributes(
+ uint64_t display, graphics::common::V1_2::PixelFormat& format,
+ graphics::common::V1_2::Dataspace& dataspace,
+ hidl_bitfield<V2_3::IComposerClient::FormatColorComponent>& componentMask) override;
+ V2_1::Error setDisplayedContentSamplingEnabled(
+ uint64_t display, V2_3::IComposerClient::DisplayedContentSampling enable,
+ hidl_bitfield<V2_3::IComposerClient::FormatColorComponent> componentMask,
+ uint64_t maxFrames) override;
+ V2_1::Error getDisplayedContentSample(uint64_t display, uint64_t maxFrames, uint64_t timestamp,
+ uint64_t& frameCount,
+ hidl_vec<uint64_t>& sampleComponent0,
+ hidl_vec<uint64_t>& sampleComponent1,
+ hidl_vec<uint64_t>& sampleComponent2,
+ hidl_vec<uint64_t>& sampleComponent3) override;
+ V2_1::Error getDisplayCapabilities(
+ Display display,
+ std::vector<V2_3::IComposerClient::DisplayCapability>* outCapabilities) override;
+ V2_1::Error setLayerPerFrameMetadataBlobs(
+ Display display, Layer layer,
+ std::vector<V2_3::IComposerClient::PerFrameMetadataBlob>& blobs) override;
+ V2_1::Error getDisplayBrightnessSupport(Display display, bool* outSupport) override;
+ V2_1::Error setDisplayBrightness(Display display, float brightness) override;
+
+ // Composer 2.4
+ void registerEventCallback_2_4(EventCallback_2_4* callback) override;
+
+ void unregisterEventCallback_2_4() override;
+
+ V2_4::Error getDisplayCapabilities_2_4(
+ Display display,
+ std::vector<V2_4::IComposerClient::DisplayCapability>* outCapabilities) override;
+ V2_4::Error getDisplayConnectionType(
+ Display display, V2_4::IComposerClient::DisplayConnectionType* outType) override;
+ V2_4::Error getDisplayAttribute_2_4(Display display, Config config,
+ IComposerClient::Attribute attribute,
+ int32_t* outValue) override;
+ V2_4::Error getDisplayVsyncPeriod(Display display,
+ V2_4::VsyncPeriodNanos* outVsyncPeriod) override;
+ V2_4::Error setActiveConfigWithConstraints(
+ Display display, Config config,
+ const V2_4::IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* outTimeline) override;
+ V2_4::Error setAutoLowLatencyMode(Display display, bool on) override;
+ V2_4::Error getSupportedContentTypes(
+ Display display,
+ std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
+ V2_4::Error setContentType(Display display, IComposerClient::ContentType type) override;
+ V2_4::Error validateDisplay_2_4(
+ Display display, std::vector<Layer>* outChangedLayers,
+ std::vector<IComposerClient::Composition>* outCompositionTypes,
+ uint32_t* outDisplayRequestMask, std::vector<Layer>* outRequestedLayers,
+ std::vector<uint32_t>* outRequestMasks,
+ IComposerClient::ClientTargetProperty* outClientTargetProperty) override;
+ V2_4::Error setLayerGenericMetadata(Display display, Layer layer, const std::string& key,
+ bool mandatory, const std::vector<uint8_t>& value) override;
+ V2_4::Error getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) override;
void setClient(ComposerClient* client);
@@ -150,6 +284,7 @@
LayerImpl& getLayerImpl(Layer handle);
EventCallback* mEventCallback;
+ EventCallback_2_4* mEventCallback_2_4;
Config mCurrentConfig;
bool mVsyncEnabled;
std::vector<std::unique_ptr<LayerImpl>> mLayers;
@@ -159,6 +294,8 @@
android::sp<android::SurfaceComposerClient> mSurfaceComposer; // For VSync injections
mutable android::Mutex mStateMutex;
mutable android::Condition mFramesAvailable;
+
+ MockComposerHal* mMockHal = nullptr;
};
} // namespace sftest
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerService.cpp b/services/surfaceflinger/tests/fakehwc/FakeComposerService.cpp
index f70cbdb..c656eed 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerService.cpp
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerService.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "FakeHwcService"
@@ -22,35 +26,154 @@
#include "FakeComposerService.h"
using namespace android::hardware;
+using namespace android::hardware::graphics::composer;
namespace sftest {
-FakeComposerService::FakeComposerService(android::sp<ComposerClient>& client) : mClient(client) {}
+FakeComposerService_2_1::FakeComposerService_2_1(android::sp<ComposerClient>& client)
+ : mClient(client) {}
-FakeComposerService::~FakeComposerService() {
+FakeComposerService_2_1::~FakeComposerService_2_1() {
ALOGI("Maybe killing client %p", mClient.get());
// Rely on sp to kill the client.
}
-Return<void> FakeComposerService::getCapabilities(getCapabilities_cb hidl_cb) {
+Return<void> FakeComposerService_2_1::getCapabilities(getCapabilities_cb hidl_cb) {
ALOGI("FakeComposerService::getCapabilities");
hidl_cb(hidl_vec<Capability>());
return Void();
}
-Return<void> FakeComposerService::dumpDebugInfo(dumpDebugInfo_cb hidl_cb) {
+Return<void> FakeComposerService_2_1::dumpDebugInfo(dumpDebugInfo_cb hidl_cb) {
ALOGI("FakeComposerService::dumpDebugInfo");
hidl_cb(hidl_string());
return Void();
}
-Return<void> FakeComposerService::createClient(createClient_cb hidl_cb) {
+Return<void> FakeComposerService_2_1::createClient(createClient_cb hidl_cb) {
ALOGI("FakeComposerService::createClient %p", mClient.get());
if (!mClient->init()) {
LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
}
- hidl_cb(Error::NONE, mClient);
+ hidl_cb(V2_1::Error::NONE, mClient);
+ return Void();
+}
+
+FakeComposerService_2_2::FakeComposerService_2_2(android::sp<ComposerClient>& client)
+ : mClient(client) {}
+
+FakeComposerService_2_2::~FakeComposerService_2_2() {
+ ALOGI("Maybe killing client %p", mClient.get());
+ // Rely on sp to kill the client.
+}
+
+Return<void> FakeComposerService_2_2::getCapabilities(getCapabilities_cb hidl_cb) {
+ ALOGI("FakeComposerService::getCapabilities");
+ hidl_cb(hidl_vec<Capability>());
+ return Void();
+}
+
+Return<void> FakeComposerService_2_2::dumpDebugInfo(dumpDebugInfo_cb hidl_cb) {
+ ALOGI("FakeComposerService::dumpDebugInfo");
+ hidl_cb(hidl_string());
+ return Void();
+}
+
+Return<void> FakeComposerService_2_2::createClient(createClient_cb hidl_cb) {
+ ALOGI("FakeComposerService::createClient %p", mClient.get());
+ if (!mClient->init()) {
+ LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
+ }
+ hidl_cb(V2_1::Error::NONE, mClient);
+ return Void();
+}
+
+FakeComposerService_2_3::FakeComposerService_2_3(android::sp<ComposerClient>& client)
+ : mClient(client) {}
+
+FakeComposerService_2_3::~FakeComposerService_2_3() {
+ ALOGI("Maybe killing client %p", mClient.get());
+ // Rely on sp to kill the client.
+}
+
+Return<void> FakeComposerService_2_3::getCapabilities(getCapabilities_cb hidl_cb) {
+ ALOGI("FakeComposerService::getCapabilities");
+ hidl_cb(hidl_vec<Capability>());
+ return Void();
+}
+
+Return<void> FakeComposerService_2_3::dumpDebugInfo(dumpDebugInfo_cb hidl_cb) {
+ ALOGI("FakeComposerService::dumpDebugInfo");
+ hidl_cb(hidl_string());
+ return Void();
+}
+
+Return<void> FakeComposerService_2_3::createClient(createClient_cb hidl_cb) {
+ LOG_ALWAYS_FATAL("createClient called on FakeComposerService_2_3");
+ if (!mClient->init()) {
+ LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
+ }
+ hidl_cb(V2_1::Error::UNSUPPORTED, nullptr);
+ return Void();
+}
+
+Return<void> FakeComposerService_2_3::createClient_2_3(createClient_2_3_cb hidl_cb) {
+ ALOGI("FakeComposerService_2_3::createClient_2_3 %p", mClient.get());
+ if (!mClient->init()) {
+ LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
+ }
+ hidl_cb(V2_1::Error::NONE, mClient);
+ return Void();
+}
+
+FakeComposerService_2_4::FakeComposerService_2_4(android::sp<ComposerClient>& client)
+ : mClient(client) {}
+
+FakeComposerService_2_4::~FakeComposerService_2_4() {
+ ALOGI("Maybe killing client %p", mClient.get());
+ // Rely on sp to kill the client.
+}
+
+Return<void> FakeComposerService_2_4::getCapabilities(getCapabilities_cb hidl_cb) {
+ ALOGI("FakeComposerService::getCapabilities");
+ hidl_cb(hidl_vec<Capability>());
+ return Void();
+}
+
+Return<void> FakeComposerService_2_4::dumpDebugInfo(dumpDebugInfo_cb hidl_cb) {
+ ALOGI("FakeComposerService::dumpDebugInfo");
+ hidl_cb(hidl_string());
+ return Void();
+}
+
+Return<void> FakeComposerService_2_4::createClient(createClient_cb hidl_cb) {
+ LOG_ALWAYS_FATAL("createClient called on FakeComposerService_2_4");
+ if (!mClient->init()) {
+ LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
+ }
+ hidl_cb(V2_1::Error::UNSUPPORTED, nullptr);
+ return Void();
+}
+
+Return<void> FakeComposerService_2_4::createClient_2_3(createClient_2_3_cb hidl_cb) {
+ LOG_ALWAYS_FATAL("createClient_2_3 called on FakeComposerService_2_4");
+ if (!mClient->init()) {
+ LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
+ }
+ hidl_cb(V2_1::Error::UNSUPPORTED, nullptr);
+ return Void();
+}
+
+Return<void> FakeComposerService_2_4::createClient_2_4(createClient_2_4_cb hidl_cb) {
+ ALOGI("FakeComposerService_2_4::createClient_2_4 %p", mClient.get());
+ if (!mClient->init()) {
+ LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
+ }
+ hidl_cb(V2_4::Error::NONE, mClient);
return Void();
}
} // namespace sftest
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerService.h b/services/surfaceflinger/tests/fakehwc/FakeComposerService.h
index a3fb8a6..47f970f 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerService.h
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerService.h
@@ -16,18 +16,24 @@
#pragma once
+#include <android/hardware/graphics/composer/2.4/IComposer.h>
#include <composer-hal/2.1/ComposerClient.h>
+#include <composer-hal/2.2/ComposerClient.h>
+#include <composer-hal/2.3/ComposerClient.h>
+#include <composer-hal/2.4/ComposerClient.h>
-using namespace android::hardware::graphics::composer::V2_1;
-using namespace android::hardware::graphics::composer::V2_1::hal;
using android::hardware::Return;
+using ComposerClient = android::hardware::graphics::composer::V2_4::hal::ComposerClient;
+
namespace sftest {
-class FakeComposerService : public IComposer {
+using IComposer_2_1 = android::hardware::graphics::composer::V2_1::IComposer;
+
+class FakeComposerService_2_1 : public IComposer_2_1 {
public:
- explicit FakeComposerService(android::sp<ComposerClient>& client);
- virtual ~FakeComposerService();
+ explicit FakeComposerService_2_1(android::sp<ComposerClient>& client);
+ virtual ~FakeComposerService_2_1();
Return<void> getCapabilities(getCapabilities_cb hidl_cb) override;
Return<void> dumpDebugInfo(dumpDebugInfo_cb hidl_cb) override;
@@ -37,4 +43,50 @@
android::sp<ComposerClient> mClient;
};
+using IComposer_2_2 = android::hardware::graphics::composer::V2_2::IComposer;
+class FakeComposerService_2_2 : public IComposer_2_2 {
+public:
+ explicit FakeComposerService_2_2(android::sp<ComposerClient>& client);
+ virtual ~FakeComposerService_2_2();
+
+ Return<void> getCapabilities(getCapabilities_cb hidl_cb) override;
+ Return<void> dumpDebugInfo(dumpDebugInfo_cb hidl_cb) override;
+ Return<void> createClient(createClient_cb hidl_cb) override;
+
+private:
+ android::sp<ComposerClient> mClient;
+};
+
+using IComposer_2_3 = android::hardware::graphics::composer::V2_3::IComposer;
+class FakeComposerService_2_3 : public IComposer_2_3 {
+public:
+ explicit FakeComposerService_2_3(android::sp<ComposerClient>& client);
+ virtual ~FakeComposerService_2_3();
+
+ Return<void> getCapabilities(getCapabilities_cb hidl_cb) override;
+ Return<void> dumpDebugInfo(dumpDebugInfo_cb hidl_cb) override;
+ Return<void> createClient(createClient_cb hidl_cb) override;
+ Return<void> createClient_2_3(createClient_2_3_cb hidl_cb) override;
+
+private:
+ android::sp<ComposerClient> mClient;
+};
+
+using IComposer_2_4 = android::hardware::graphics::composer::V2_4::IComposer;
+
+class FakeComposerService_2_4 : public IComposer_2_4 {
+public:
+ explicit FakeComposerService_2_4(android::sp<ComposerClient>& client);
+ virtual ~FakeComposerService_2_4();
+
+ Return<void> getCapabilities(getCapabilities_cb hidl_cb) override;
+ Return<void> dumpDebugInfo(dumpDebugInfo_cb hidl_cb) override;
+ Return<void> createClient(createClient_cb hidl_cb) override;
+ Return<void> createClient_2_3(createClient_2_3_cb hidl_cb) override;
+ Return<void> createClient_2_4(createClient_2_4_cb hidl_cb) override;
+
+private:
+ android::sp<ComposerClient> mClient;
+};
+
} // namespace sftest
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.cpp b/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.cpp
index 51956ec..96a7541 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.cpp
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "FakeHwcUtil"
@@ -167,7 +171,9 @@
}
// TODO: Try registering the mock as the default service instead.
property_set("debug.sf.hwc_service_name", "mock");
- // This allows the SurfaceFlinger to load a HIDL service not listed in manifest files.
+
+ // This allows tests/SF to register/load a HIDL service not listed in manifest files.
+ setenv("TREBLE_TESTING_OVERRIDE", "true", true);
property_set("debug.sf.treble_testing_override", "true");
}
@@ -177,7 +183,11 @@
// Wait for mock call signaling teardown?
property_set("debug.sf.nobootanimation", "0");
property_set("debug.sf.hwc_service_name", "default");
+ system("setenforce 1");
ALOGI("Test env tear down - done");
}
} // namespace sftest
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.h b/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.h
index 7d20d3c..383a111 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.h
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.h
@@ -19,11 +19,7 @@
#include "FakeComposerClient.h"
#include <gui/SurfaceComposerClient.h>
-
-#include <hardware/hwcomposer_defs.h>
-
#include <log/log.h>
-
#include <gtest/gtest.h>
// clang-format off
@@ -108,9 +104,9 @@
LOG_ALWAYS_FATAL_IF(android::NO_ERROR != apply());
// Make sure that exactly one frame has been rendered.
mComposer.waitUntilFrame(frameCount + 1);
- LOG_ALWAYS_FATAL_IF(frameCount + 1 != mComposer.getFrameCount(),
- "Unexpected frame advance. Delta: %d",
- mComposer.getFrameCount() - frameCount);
+ // LOG_ALWAYS_FATAL_IF(frameCount + 1 != mComposer.getFrameCount(),
+ // "Unexpected frame advance. Delta: %d",
+ // mComposer.getFrameCount() - frameCount);
}
FakeComposerClient& mComposer;
diff --git a/services/surfaceflinger/tests/fakehwc/MockComposerHal.h b/services/surfaceflinger/tests/fakehwc/MockComposerHal.h
new file mode 100644
index 0000000..5dc3778
--- /dev/null
+++ b/services/surfaceflinger/tests/fakehwc/MockComposerHal.h
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <composer-hal/2.4/ComposerClient.h>
+
+#include <gmock/gmock.h>
+
+using namespace android::hardware::graphics::common;
+using namespace android::hardware::graphics::composer;
+using namespace android::hardware::graphics::composer::V2_4;
+using namespace android::hardware::graphics::composer::V2_4::hal;
+using namespace android::hardware;
+using namespace std::chrono_literals;
+
+namespace sftest {
+
+// Mock class for ComposerHal. Implements only the functions used in the test.
+class MockComposerHal {
+public:
+ MOCK_METHOD2(getActiveConfig, V2_1::Error(Display, Config*));
+ MOCK_METHOD4(getDisplayAttribute_2_4,
+ V2_4::Error(Display, Config, V2_4::IComposerClient::Attribute, int32_t*));
+ MOCK_METHOD2(getDisplayConfigs, V2_1::Error(Display, hidl_vec<Config>*));
+ MOCK_METHOD2(setActiveConfig, V2_1::Error(Display, Config));
+ MOCK_METHOD2(getDisplayVsyncPeriod, V2_4::Error(Display, V2_4::VsyncPeriodNanos*));
+ MOCK_METHOD4(setActiveConfigWithConstraints,
+ V2_4::Error(Display, Config,
+ const V2_4::IComposerClient::VsyncPeriodChangeConstraints&,
+ VsyncPeriodChangeTimeline*));
+};
+
+} // namespace sftest
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/fakehwc/RenderState.h b/services/surfaceflinger/tests/fakehwc/RenderState.h
index 0059289..40193f2 100644
--- a/services/surfaceflinger/tests/fakehwc/RenderState.h
+++ b/services/surfaceflinger/tests/fakehwc/RenderState.h
@@ -16,8 +16,6 @@
#pragma once
-#include <hardware/hwcomposer2.h>
-
#include <vector>
namespace sftest {
diff --git a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
index f9e0b64..a03fd89 100644
--- a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
+++ b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "FakeHwcTest"
@@ -21,6 +25,7 @@
#include "FakeComposerClient.h"
#include "FakeComposerService.h"
#include "FakeComposerUtils.h"
+#include "MockComposerHal.h"
#include <gui/DisplayEventReceiver.h>
#include <gui/ISurfaceComposer.h>
@@ -36,13 +41,14 @@
#include <hwbinder/ProcessState.h>
#include <log/log.h>
#include <private/gui/ComposerService.h>
-#include <ui/DisplayInfo.h>
+#include <ui/DisplayConfig.h>
#include <utils/Looper.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <limits>
+#include <thread>
using namespace std::chrono_literals;
@@ -54,12 +60,15 @@
namespace {
// Mock test helpers
+using ::testing::_;
+using ::testing::AtLeast;
+using ::testing::DoAll;
using ::testing::Invoke;
using ::testing::Return;
using ::testing::SetArgPointee;
-using ::testing::_;
using Transaction = SurfaceComposerClient::Transaction;
+using Attribute = V2_4::IComposerClient::Attribute;
///////////////////////////////////////////////
@@ -120,319 +129,1268 @@
static_cast<int>(bottom));
}
-////////////////////////////////////////////////
-
+///////////////////////////////////////////////
+template <typename FakeComposerService>
class DisplayTest : public ::testing::Test {
-public:
- class MockComposerClient : public FakeComposerClient {
- public:
- MOCK_METHOD2(getDisplayType, Error(Display display, ComposerClient::DisplayType* outType));
- MOCK_METHOD4(getDisplayAttribute,
- Error(Display display, Config config, IComposerClient::Attribute attribute,
- int32_t* outValue));
-
- // Re-routing to basic fake implementation
- Error getDisplayAttributeFake(Display display, Config config,
- IComposerClient::Attribute attribute, int32_t* outValue) {
- return FakeComposerClient::getDisplayAttribute(display, config, attribute, outValue);
- }
+protected:
+ struct TestConfig {
+ int32_t id;
+ int32_t w;
+ int32_t h;
+ int32_t vsyncPeriod;
+ int32_t group;
};
-protected:
- static int processDisplayEvents(int fd, int events, void* data);
+ static int processDisplayEvents(int /*fd*/, int /*events*/, void* data) {
+ auto self = static_cast<DisplayTest*>(data);
- void SetUp() override;
- void TearDown() override;
+ ssize_t n;
+ DisplayEventReceiver::Event buffer[1];
- void waitForDisplayTransaction();
- bool waitForHotplugEvent(PhysicalDisplayId displayId, bool connected);
-
- sp<IComposer> mFakeService;
- sp<SurfaceComposerClient> mComposerClient;
-
- MockComposerClient* mMockComposer;
-
- std::unique_ptr<DisplayEventReceiver> mReceiver;
- sp<Looper> mLooper;;
- std::deque<DisplayEventReceiver::Event> mReceivedDisplayEvents;
-};
-
-void DisplayTest::SetUp() {
- // TODO: The mMockComposer should be a unique_ptr, but it needs to
- // outlive the test class. Currently ComposerClient only dies
- // when the service is replaced. The Mock deletes itself when
- // removeClient is called on it, which is ugly. This can be
- // changed if HIDL ServiceManager allows removing services or
- // ComposerClient starts taking the ownership of the contained
- // implementation class. Moving the fake class to the HWC2
- // interface instead of the current Composer interface might also
- // change the situation.
- mMockComposer = new MockComposerClient;
- sp<ComposerClient> client = new ComposerClient(mMockComposer);
- mFakeService = new FakeComposerService(client);
- (void)mFakeService->registerAsService("mock");
-
- android::hardware::ProcessState::self()->startThreadPool();
- android::ProcessState::self()->startThreadPool();
-
- EXPECT_CALL(*mMockComposer, getDisplayType(PRIMARY_DISPLAY, _))
- .WillOnce(DoAll(SetArgPointee<1>(IComposerClient::DisplayType::PHYSICAL),
- Return(Error::NONE)));
- // Primary display will be queried twice for all 5 attributes. One
- // set of queries comes from the SurfaceFlinger proper an the
- // other set from the VR composer.
- // TODO: Is VR composer always present? Change to atLeast(5)?
- EXPECT_CALL(*mMockComposer, getDisplayAttribute(PRIMARY_DISPLAY, 1, _, _))
- .Times(2 * 5)
- .WillRepeatedly(Invoke(mMockComposer, &MockComposerClient::getDisplayAttributeFake));
-
- startSurfaceFlinger();
-
- // Fake composer wants to enable VSync injection
- mMockComposer->onSurfaceFlingerStart();
-
- mComposerClient = new SurfaceComposerClient;
- ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
-
- mReceiver.reset(new DisplayEventReceiver());
- mLooper = new Looper(false);
- mLooper->addFd(mReceiver->getFd(), 0, ALOOPER_EVENT_INPUT, processDisplayEvents, this);
-}
-
-void DisplayTest::TearDown() {
- mLooper = nullptr;
- mReceiver = nullptr;
-
- mComposerClient->dispose();
- mComposerClient = nullptr;
-
- // Fake composer needs to release SurfaceComposerClient before the stop.
- mMockComposer->onSurfaceFlingerStop();
- stopSurfaceFlinger();
-
- mFakeService = nullptr;
- // TODO: Currently deleted in FakeComposerClient::removeClient(). Devise better lifetime
- // management.
- mMockComposer = nullptr;
-}
-
-
-int DisplayTest::processDisplayEvents(int /*fd*/, int /*events*/, void* data) {
- auto self = static_cast<DisplayTest*>(data);
-
- ssize_t n;
- DisplayEventReceiver::Event buffer[1];
-
- while ((n = self->mReceiver->getEvents(buffer, 1)) > 0) {
- for (int i=0 ; i<n ; i++) {
- self->mReceivedDisplayEvents.push_back(buffer[i]);
+ while ((n = self->mReceiver->getEvents(buffer, 1)) > 0) {
+ for (int i = 0; i < n; i++) {
+ self->mReceivedDisplayEvents.push_back(buffer[i]);
+ }
}
+ ALOGD_IF(n < 0, "Error reading events (%s)\n", strerror(-n));
+ return 1;
}
- ALOGD_IF(n < 0, "Error reading events (%s)\n", strerror(-n));
- return 1;
-}
-void DisplayTest::waitForDisplayTransaction() {
- // Both a refresh and a vsync event are needed to apply pending display
- // transactions.
- mMockComposer->refreshDisplay(EXTERNAL_DISPLAY);
- mMockComposer->runVSyncAndWait();
+ Error getDisplayAttributeNoMock(Display display, Config config,
+ V2_4::IComposerClient::Attribute attribute, int32_t* outValue) {
+ mFakeComposerClient->setMockHal(nullptr);
+ auto ret =
+ mFakeComposerClient->getDisplayAttribute_2_4(display, config, attribute, outValue);
+ mFakeComposerClient->setMockHal(mMockComposer.get());
+ return ret;
+ }
- // Extra vsync and wait to avoid a 10% flake due to a race.
- mMockComposer->runVSyncAndWait();
-}
+ void setExpectationsForConfigs(Display display, std::vector<TestConfig> testConfigs,
+ Config activeConfig, V2_4::VsyncPeriodNanos defaultVsyncPeriod) {
+ std::vector<Config> configIds;
+ for (int i = 0; i < testConfigs.size(); i++) {
+ configIds.push_back(testConfigs[i].id);
-bool DisplayTest::waitForHotplugEvent(PhysicalDisplayId displayId, bool connected) {
- int waitCount = 20;
- while (waitCount--) {
- while (!mReceivedDisplayEvents.empty()) {
- auto event = mReceivedDisplayEvents.front();
- mReceivedDisplayEvents.pop_front();
+ EXPECT_CALL(*mMockComposer,
+ getDisplayAttribute_2_4(display, testConfigs[i].id, Attribute::WIDTH, _))
+ .WillRepeatedly(DoAll(SetArgPointee<3>(testConfigs[i].w), Return(Error::NONE)));
+ EXPECT_CALL(*mMockComposer,
+ getDisplayAttribute_2_4(display, testConfigs[i].id, Attribute::HEIGHT, _))
+ .WillRepeatedly(DoAll(SetArgPointee<3>(testConfigs[i].h), Return(Error::NONE)));
+ EXPECT_CALL(*mMockComposer,
+ getDisplayAttribute_2_4(display, testConfigs[i].id, Attribute::VSYNC_PERIOD,
+ _))
+ .WillRepeatedly(DoAll(SetArgPointee<3>(testConfigs[i].vsyncPeriod),
+ Return(Error::NONE)));
+ EXPECT_CALL(*mMockComposer,
+ getDisplayAttribute_2_4(display, testConfigs[i].id, Attribute::CONFIG_GROUP,
+ _))
+ .WillRepeatedly(
+ DoAll(SetArgPointee<3>(testConfigs[i].group), Return(Error::NONE)));
+ EXPECT_CALL(*mMockComposer,
+ getDisplayAttribute_2_4(display, testConfigs[i].id, Attribute::DPI_X, _))
+ .WillRepeatedly(Return(Error::UNSUPPORTED));
+ EXPECT_CALL(*mMockComposer,
+ getDisplayAttribute_2_4(display, testConfigs[i].id, Attribute::DPI_Y, _))
+ .WillRepeatedly(Return(Error::UNSUPPORTED));
+ }
- ALOGV_IF(event.header.type == DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG,
- "event hotplug: displayId %" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
- ", connected %d\t",
- event.header.displayId, event.hotplug.connected);
+ EXPECT_CALL(*mMockComposer, getDisplayConfigs(display, _))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(hidl_vec<Config>(configIds)),
+ Return(V2_1::Error::NONE)));
- if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG &&
- event.header.displayId == displayId && event.hotplug.connected == connected) {
- return true;
+ EXPECT_CALL(*mMockComposer, getActiveConfig(display, _))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(activeConfig), Return(V2_1::Error::NONE)));
+
+ EXPECT_CALL(*mMockComposer, getDisplayVsyncPeriod(display, _))
+ .WillRepeatedly(
+ DoAll(SetArgPointee<1>(defaultVsyncPeriod), Return(V2_4::Error::NONE)));
+ }
+
+ void SetUp() override {
+ mMockComposer = std::make_unique<MockComposerHal>();
+ mFakeComposerClient = new FakeComposerClient();
+ mFakeComposerClient->setMockHal(mMockComposer.get());
+
+ sp<V2_4::hal::ComposerClient> client = new V2_4::hal::ComposerClient(mFakeComposerClient);
+ mFakeService = new FakeComposerService(client);
+ ASSERT_EQ(android::OK, mFakeService->registerAsService("mock"));
+
+ android::hardware::ProcessState::self()->startThreadPool();
+ android::ProcessState::self()->startThreadPool();
+
+ setExpectationsForConfigs(PRIMARY_DISPLAY,
+ {{
+ .id = 1,
+ .w = 1920,
+ .h = 1024,
+ .vsyncPeriod = 16'666'666,
+ .group = 0,
+ }},
+ 1, 16'666'666);
+
+ startSurfaceFlinger();
+
+ // Fake composer wants to enable VSync injection
+ mFakeComposerClient->onSurfaceFlingerStart();
+
+ mComposerClient = new SurfaceComposerClient;
+ ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
+
+ mReceiver.reset(new DisplayEventReceiver(ISurfaceComposer::eVsyncSourceApp,
+ ISurfaceComposer::eConfigChangedDispatch));
+ mLooper = new Looper(false);
+ mLooper->addFd(mReceiver->getFd(), 0, ALOOPER_EVENT_INPUT, processDisplayEvents, this);
+ }
+
+ void TearDown() override {
+ mLooper = nullptr;
+ mReceiver = nullptr;
+
+ mComposerClient->dispose();
+ mComposerClient = nullptr;
+
+ // Fake composer needs to release SurfaceComposerClient before the stop.
+ mFakeComposerClient->onSurfaceFlingerStop();
+ stopSurfaceFlinger();
+
+ mFakeComposerClient->setMockHal(nullptr);
+
+ mFakeService = nullptr;
+ // TODO: Currently deleted in FakeComposerClient::removeClient(). Devise better lifetime
+ // management.
+ mMockComposer = nullptr;
+ }
+
+ void waitForDisplayTransaction() {
+ // Both a refresh and a vsync event are needed to apply pending display
+ // transactions.
+ mFakeComposerClient->refreshDisplay(EXTERNAL_DISPLAY);
+ mFakeComposerClient->runVSyncAndWait();
+
+ // Extra vsync and wait to avoid a 10% flake due to a race.
+ mFakeComposerClient->runVSyncAndWait();
+ }
+
+ bool waitForHotplugEvent(PhysicalDisplayId displayId, bool connected) {
+ int waitCount = 20;
+ while (waitCount--) {
+ while (!mReceivedDisplayEvents.empty()) {
+ auto event = mReceivedDisplayEvents.front();
+ mReceivedDisplayEvents.pop_front();
+
+ ALOGV_IF(event.header.type == DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG,
+ "event hotplug: displayId %" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
+ ", connected %d\t",
+ event.header.displayId, event.hotplug.connected);
+
+ if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG &&
+ event.header.displayId == displayId && event.hotplug.connected == connected) {
+ return true;
+ }
+ }
+
+ mLooper->pollOnce(1);
+ }
+ return false;
+ }
+
+ bool waitForConfigChangedEvent(PhysicalDisplayId displayId, int32_t configId) {
+ int waitCount = 20;
+ while (waitCount--) {
+ while (!mReceivedDisplayEvents.empty()) {
+ auto event = mReceivedDisplayEvents.front();
+ mReceivedDisplayEvents.pop_front();
+
+ ALOGV_IF(event.header.type == DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED,
+ "event config: displayId %" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
+ ", configId %d\t",
+ event.header.displayId, event.config.configId);
+
+ if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED &&
+ event.header.displayId == displayId && event.config.configId == configId) {
+ return true;
+ }
+ }
+
+ mLooper->pollOnce(1);
+ }
+ return false;
+ }
+
+ void Test_HotplugOneConfig() {
+ ALOGD("DisplayTest::Test_Hotplug_oneConfig");
+
+ setExpectationsForConfigs(EXTERNAL_DISPLAY,
+ {{.id = 1,
+ .w = 200,
+ .h = 400,
+ .vsyncPeriod = 16'666'666,
+ .group = 0}},
+ 1, 16'666'666);
+
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::CONNECTED);
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, true));
+
+ {
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(EXTERNAL_DISPLAY);
+ EXPECT_FALSE(display == nullptr);
+
+ DisplayConfig config;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ const ui::Size& resolution = config.resolution;
+ EXPECT_EQ(ui::Size(200, 400), resolution);
+ EXPECT_EQ(1e9f / 16'666'666, config.refreshRate);
+
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
}
}
- mLooper->pollOnce(1);
- }
-
- return false;
-}
-
-TEST_F(DisplayTest, Hotplug) {
- ALOGD("DisplayTest::Hotplug");
-
- EXPECT_CALL(*mMockComposer, getDisplayType(EXTERNAL_DISPLAY, _))
- .Times(2)
- .WillRepeatedly(DoAll(SetArgPointee<1>(IComposerClient::DisplayType::PHYSICAL),
- Return(Error::NONE)));
- // The attribute queries will get done twice. This is for defaults
- EXPECT_CALL(*mMockComposer, getDisplayAttribute(EXTERNAL_DISPLAY, 1, _, _))
- .Times(2 * 3)
- .WillRepeatedly(Invoke(mMockComposer, &MockComposerClient::getDisplayAttributeFake));
- // ... and then special handling for dimensions. Specifying these
- // rules later means that gmock will try them first, i.e.,
- // ordering of width/height vs. the default implementation for
- // other queries is significant.
- EXPECT_CALL(*mMockComposer,
- getDisplayAttribute(EXTERNAL_DISPLAY, 1, IComposerClient::Attribute::WIDTH, _))
- .Times(2)
- .WillRepeatedly(DoAll(SetArgPointee<3>(400), Return(Error::NONE)));
-
- EXPECT_CALL(*mMockComposer,
- getDisplayAttribute(EXTERNAL_DISPLAY, 1, IComposerClient::Attribute::HEIGHT, _))
- .Times(2)
- .WillRepeatedly(DoAll(SetArgPointee<3>(200), Return(Error::NONE)));
-
- mMockComposer->hotplugDisplay(EXTERNAL_DISPLAY, IComposerCallback::Connection::CONNECTED);
-
- waitForDisplayTransaction();
-
- EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, true));
-
- {
- const auto display = SurfaceComposerClient::getPhysicalDisplayToken(EXTERNAL_DISPLAY);
- ASSERT_FALSE(display == nullptr);
-
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(display, &info));
- ASSERT_EQ(400u, info.w);
- ASSERT_EQ(200u, info.h);
-
- auto surfaceControl =
- mComposerClient->createSurface(String8("Display Test Surface Foo"), info.w, info.h,
- PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(surfaceControl != nullptr);
- ASSERT_TRUE(surfaceControl->isValid());
- fillSurfaceRGBA8(surfaceControl, BLUE);
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::DISCONNECTED);
+ waitForDisplayTransaction();
+ mFakeComposerClient->clearFrames();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, false));
{
- TransactionScope ts(*mMockComposer);
- ts.setDisplayLayerStack(display, 0);
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(EXTERNAL_DISPLAY);
+ EXPECT_TRUE(display == nullptr);
- ts.setLayer(surfaceControl, INT32_MAX - 2)
- .show(surfaceControl);
+ DisplayConfig config;
+ EXPECT_NE(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
}
}
- mMockComposer->hotplugDisplay(EXTERNAL_DISPLAY, IComposerCallback::Connection::DISCONNECTED);
+ void Test_HotplugTwoSeparateConfigs() {
+ ALOGD("DisplayTest::Test_HotplugTwoSeparateConfigs");
- mMockComposer->clearFrames();
+ setExpectationsForConfigs(EXTERNAL_DISPLAY,
+ {{.id = 1,
+ .w = 200,
+ .h = 400,
+ .vsyncPeriod = 16'666'666,
+ .group = 0},
+ {.id = 2,
+ .w = 800,
+ .h = 1600,
+ .vsyncPeriod = 11'111'111,
+ .group = 1}},
+ 1, 16'666'666);
- mMockComposer->hotplugDisplay(EXTERNAL_DISPLAY, IComposerCallback::Connection::CONNECTED);
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::CONNECTED);
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, true));
- waitForDisplayTransaction();
-
- EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, false));
- EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, true));
-
- {
const auto display = SurfaceComposerClient::getPhysicalDisplayToken(EXTERNAL_DISPLAY);
- ASSERT_FALSE(display == nullptr);
+ EXPECT_FALSE(display == nullptr);
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(display, &info));
- ASSERT_EQ(400u, info.w);
- ASSERT_EQ(200u, info.h);
+ DisplayConfig config;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(200, 400), config.resolution);
+ EXPECT_EQ(1e9f / 16'666'666, config.refreshRate);
- auto surfaceControl =
- mComposerClient->createSurface(String8("Display Test Surface Bar"), info.w, info.h,
- PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(surfaceControl != nullptr);
- ASSERT_TRUE(surfaceControl->isValid());
- fillSurfaceRGBA8(surfaceControl, BLUE);
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ Vector<DisplayConfig> configs;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayConfigs(display, &configs));
+ EXPECT_EQ(configs.size(), 2);
+
+ // change active config
+
+ if (mIs2_4Client) {
+ EXPECT_CALL(*mMockComposer, setActiveConfigWithConstraints(EXTERNAL_DISPLAY, 2, _, _))
+ .WillOnce(Return(V2_4::Error::NONE));
+ } else {
+ EXPECT_CALL(*mMockComposer, setActiveConfig(EXTERNAL_DISPLAY, 2))
+ .WillOnce(Return(V2_1::Error::NONE));
+ }
+
+ for (int i = 0; i < configs.size(); i++) {
+ const auto& config = configs[i];
+ if (config.resolution.getWidth() == 800) {
+ EXPECT_EQ(NO_ERROR,
+ SurfaceComposerClient::setDesiredDisplayConfigSpecs(display, i,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate));
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForConfigChangedEvent(EXTERNAL_DISPLAY, i));
+ break;
+ }
+ }
+
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(800, 1600), config.resolution);
+ EXPECT_EQ(1e9f / 11'111'111, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::DISCONNECTED);
+ waitForDisplayTransaction();
+ mFakeComposerClient->clearFrames();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, false));
+ }
+
+ void Test_HotplugTwoConfigsSameGroup() {
+ ALOGD("DisplayTest::Test_HotplugTwoConfigsSameGroup");
+
+ setExpectationsForConfigs(EXTERNAL_DISPLAY,
+ {{.id = 2,
+ .w = 800,
+ .h = 1600,
+ .vsyncPeriod = 16'666'666,
+ .group = 31},
+ {.id = 3,
+ .w = 800,
+ .h = 1600,
+ .vsyncPeriod = 11'111'111,
+ .group = 31}},
+ 2, 16'666'666);
+
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::CONNECTED);
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, true));
+
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(EXTERNAL_DISPLAY);
+ EXPECT_FALSE(display == nullptr);
+
+ DisplayConfig config;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(800, 1600), config.resolution);
+ EXPECT_EQ(1e9f / 16'666'666, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ Vector<DisplayConfig> configs;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayConfigs(display, &configs));
+ EXPECT_EQ(configs.size(), 2);
+
+ // change active config
+ if (mIs2_4Client) {
+ EXPECT_CALL(*mMockComposer, setActiveConfigWithConstraints(EXTERNAL_DISPLAY, 3, _, _))
+ .WillOnce(Return(V2_4::Error::NONE));
+ } else {
+ EXPECT_CALL(*mMockComposer, setActiveConfig(EXTERNAL_DISPLAY, 3))
+ .WillOnce(Return(V2_1::Error::NONE));
+ }
+
+ for (int i = 0; i < configs.size(); i++) {
+ const auto& config = configs[i];
+ if (config.refreshRate == 1e9f / 11'111'111) {
+ EXPECT_EQ(NO_ERROR,
+ SurfaceComposerClient::setDesiredDisplayConfigSpecs(display, i,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate));
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForConfigChangedEvent(EXTERNAL_DISPLAY, i));
+ break;
+ }
+ }
+
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(800, 1600), config.resolution);
+ EXPECT_EQ(1e9f / 11'111'111, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::DISCONNECTED);
+ waitForDisplayTransaction();
+ mFakeComposerClient->clearFrames();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, false));
+ }
+
+ void Test_HotplugThreeConfigsMixedGroups() {
+ ALOGD("DisplayTest::Test_HotplugThreeConfigsMixedGroups");
+
+ setExpectationsForConfigs(EXTERNAL_DISPLAY,
+ {{.id = 2,
+ .w = 800,
+ .h = 1600,
+ .vsyncPeriod = 16'666'666,
+ .group = 0},
+ {.id = 3,
+ .w = 800,
+ .h = 1600,
+ .vsyncPeriod = 11'111'111,
+ .group = 0},
+ {.id = 4,
+ .w = 1600,
+ .h = 3200,
+ .vsyncPeriod = 8'333'333,
+ .group = 1},
+ {.id = 5,
+ .w = 1600,
+ .h = 3200,
+ .vsyncPeriod = 11'111'111,
+ .group = 1}},
+ 2, 16'666'666);
+
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::CONNECTED);
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, true));
+
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(EXTERNAL_DISPLAY);
+ EXPECT_FALSE(display == nullptr);
+
+ DisplayConfig config;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(800, 1600), config.resolution);
+ EXPECT_EQ(1e9f / 16'666'666, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ Vector<DisplayConfig> configs;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayConfigs(display, &configs));
+ EXPECT_EQ(configs.size(), 4);
+
+ // change active config to 800x1600@90Hz
+ if (mIs2_4Client) {
+ EXPECT_CALL(*mMockComposer, setActiveConfigWithConstraints(EXTERNAL_DISPLAY, 3, _, _))
+ .WillOnce(Return(V2_4::Error::NONE));
+ } else {
+ EXPECT_CALL(*mMockComposer, setActiveConfig(EXTERNAL_DISPLAY, 3))
+ .WillOnce(Return(V2_1::Error::NONE));
+ }
+
+ for (int i = 0; i < configs.size(); i++) {
+ const auto& config = configs[i];
+ if (config.resolution.getWidth() == 800 && config.refreshRate == 1e9f / 11'111'111) {
+ EXPECT_EQ(NO_ERROR,
+ SurfaceComposerClient::
+ setDesiredDisplayConfigSpecs(display, i, configs[i].refreshRate,
+ configs[i].refreshRate,
+ configs[i].refreshRate,
+ configs[i].refreshRate));
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForConfigChangedEvent(EXTERNAL_DISPLAY, i));
+ break;
+ }
+ }
+
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(800, 1600), config.resolution);
+ EXPECT_EQ(1e9f / 11'111'111, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ // change active config to 1600x3200@120Hz
+ if (mIs2_4Client) {
+ EXPECT_CALL(*mMockComposer, setActiveConfigWithConstraints(EXTERNAL_DISPLAY, 4, _, _))
+ .WillOnce(Return(V2_4::Error::NONE));
+ } else {
+ EXPECT_CALL(*mMockComposer, setActiveConfig(EXTERNAL_DISPLAY, 4))
+ .WillOnce(Return(V2_1::Error::NONE));
+ }
+
+ for (int i = 0; i < configs.size(); i++) {
+ const auto& config = configs[i];
+ if (config.refreshRate == 1e9f / 8'333'333) {
+ EXPECT_EQ(NO_ERROR,
+ SurfaceComposerClient::setDesiredDisplayConfigSpecs(display, i,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate));
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForConfigChangedEvent(EXTERNAL_DISPLAY, i));
+ break;
+ }
+ }
+
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(1600, 3200), config.resolution);
+ EXPECT_EQ(1e9f / 8'333'333, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ // change active config to 1600x3200@90Hz
+ if (mIs2_4Client) {
+ EXPECT_CALL(*mMockComposer, setActiveConfigWithConstraints(EXTERNAL_DISPLAY, 5, _, _))
+ .WillOnce(Return(V2_4::Error::NONE));
+ } else {
+ EXPECT_CALL(*mMockComposer, setActiveConfig(EXTERNAL_DISPLAY, 5))
+ .WillOnce(Return(V2_1::Error::NONE));
+ }
+
+ for (int i = 0; i < configs.size(); i++) {
+ const auto& config = configs[i];
+ if (config.resolution.getWidth() == 1600 && config.refreshRate == 1e9f / 11'111'111) {
+ EXPECT_EQ(NO_ERROR,
+ SurfaceComposerClient::setDesiredDisplayConfigSpecs(display, i,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate));
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForConfigChangedEvent(EXTERNAL_DISPLAY, i));
+ break;
+ }
+ }
+
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(1600, 3200), config.resolution);
+ EXPECT_EQ(1e9f / 11'111'111, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::DISCONNECTED);
+ waitForDisplayTransaction();
+ mFakeComposerClient->clearFrames();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, false));
+ }
+
+ void Test_HotplugPrimaryDisplay() {
+ ALOGD("DisplayTest::HotplugPrimaryDisplay");
+
+ mFakeComposerClient->hotplugDisplay(PRIMARY_DISPLAY,
+ V2_1::IComposerCallback::Connection::DISCONNECTED);
+
+ waitForDisplayTransaction();
+
+ EXPECT_TRUE(waitForHotplugEvent(PRIMARY_DISPLAY, false));
+ {
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(PRIMARY_DISPLAY);
+ EXPECT_TRUE(display == nullptr);
+
+ DisplayConfig config;
+ auto result = SurfaceComposerClient::getActiveDisplayConfig(display, &config);
+ EXPECT_NE(NO_ERROR, result);
+ }
+
+ mFakeComposerClient->clearFrames();
+
+ setExpectationsForConfigs(PRIMARY_DISPLAY,
+ {{.id = 1,
+ .w = 400,
+ .h = 200,
+ .vsyncPeriod = 16'666'666,
+ .group = 0}},
+ 1, 16'666'666);
+
+ mFakeComposerClient->hotplugDisplay(PRIMARY_DISPLAY,
+ V2_1::IComposerCallback::Connection::CONNECTED);
+
+ waitForDisplayTransaction();
+
+ EXPECT_TRUE(waitForHotplugEvent(PRIMARY_DISPLAY, true));
{
- TransactionScope ts(*mMockComposer);
- ts.setDisplayLayerStack(display, 0);
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(PRIMARY_DISPLAY);
+ EXPECT_FALSE(display == nullptr);
- ts.setLayer(surfaceControl, INT32_MAX - 2)
- .show(surfaceControl);
+ DisplayConfig config;
+ auto result = SurfaceComposerClient::getActiveDisplayConfig(display, &config);
+ EXPECT_EQ(NO_ERROR, result);
+ ASSERT_EQ(ui::Size(400, 200), config.resolution);
+ EXPECT_EQ(1e9f / 16'666'666, config.refreshRate);
}
}
- mMockComposer->hotplugDisplay(EXTERNAL_DISPLAY, IComposerCallback::Connection::DISCONNECTED);
+
+ sp<V2_1::IComposer> mFakeService;
+ sp<SurfaceComposerClient> mComposerClient;
+
+ std::unique_ptr<MockComposerHal> mMockComposer;
+ FakeComposerClient* mFakeComposerClient;
+
+ std::unique_ptr<DisplayEventReceiver> mReceiver;
+ sp<Looper> mLooper;
+ std::deque<DisplayEventReceiver::Event> mReceivedDisplayEvents;
+
+ static constexpr bool mIs2_4Client =
+ std::is_same<FakeComposerService, FakeComposerService_2_4>::value;
+};
+
+using DisplayTest_2_1 = DisplayTest<FakeComposerService_2_1>;
+
+TEST_F(DisplayTest_2_1, HotplugOneConfig) {
+ Test_HotplugOneConfig();
}
-TEST_F(DisplayTest, HotplugPrimaryDisplay) {
- ALOGD("DisplayTest::HotplugPrimaryDisplay");
+TEST_F(DisplayTest_2_1, HotplugTwoSeparateConfigs) {
+ Test_HotplugTwoSeparateConfigs();
+}
- mMockComposer->hotplugDisplay(PRIMARY_DISPLAY, IComposerCallback::Connection::DISCONNECTED);
+TEST_F(DisplayTest_2_1, HotplugTwoConfigsSameGroup) {
+ Test_HotplugTwoConfigsSameGroup();
+}
- waitForDisplayTransaction();
+TEST_F(DisplayTest_2_1, HotplugThreeConfigsMixedGroups) {
+ Test_HotplugThreeConfigsMixedGroups();
+}
- EXPECT_TRUE(waitForHotplugEvent(PRIMARY_DISPLAY, false));
+TEST_F(DisplayTest_2_1, HotplugPrimaryOneConfig) {
+ Test_HotplugPrimaryDisplay();
+}
- {
- const auto display = SurfaceComposerClient::getPhysicalDisplayToken(PRIMARY_DISPLAY);
- EXPECT_FALSE(display == nullptr);
+using DisplayTest_2_2 = DisplayTest<FakeComposerService_2_2>;
- DisplayInfo info;
- auto result = SurfaceComposerClient::getDisplayInfo(display, &info);
- EXPECT_NE(NO_ERROR, result);
- }
+TEST_F(DisplayTest_2_2, HotplugOneConfig) {
+ Test_HotplugOneConfig();
+}
- mMockComposer->clearFrames();
+TEST_F(DisplayTest_2_2, HotplugTwoSeparateConfigs) {
+ Test_HotplugTwoSeparateConfigs();
+}
- EXPECT_CALL(*mMockComposer, getDisplayType(PRIMARY_DISPLAY, _))
- .Times(2)
- .WillRepeatedly(DoAll(SetArgPointee<1>(IComposerClient::DisplayType::PHYSICAL),
- Return(Error::NONE)));
- // The attribute queries will get done twice. This is for defaults
- EXPECT_CALL(*mMockComposer, getDisplayAttribute(PRIMARY_DISPLAY, 1, _, _))
- .Times(2 * 3)
- .WillRepeatedly(Invoke(mMockComposer, &MockComposerClient::getDisplayAttributeFake));
- // ... and then special handling for dimensions. Specifying these
- // rules later means that gmock will try them first, i.e.,
- // ordering of width/height vs. the default implementation for
- // other queries is significant.
- EXPECT_CALL(*mMockComposer,
- getDisplayAttribute(PRIMARY_DISPLAY, 1, IComposerClient::Attribute::WIDTH, _))
- .Times(2)
- .WillRepeatedly(DoAll(SetArgPointee<3>(400), Return(Error::NONE)));
+TEST_F(DisplayTest_2_2, HotplugTwoConfigsSameGroup) {
+ Test_HotplugTwoConfigsSameGroup();
+}
- EXPECT_CALL(*mMockComposer,
- getDisplayAttribute(PRIMARY_DISPLAY, 1, IComposerClient::Attribute::HEIGHT, _))
- .Times(2)
- .WillRepeatedly(DoAll(SetArgPointee<3>(200), Return(Error::NONE)));
+TEST_F(DisplayTest_2_2, HotplugThreeConfigsMixedGroups) {
+ Test_HotplugThreeConfigsMixedGroups();
+}
- mMockComposer->hotplugDisplay(PRIMARY_DISPLAY, IComposerCallback::Connection::CONNECTED);
+TEST_F(DisplayTest_2_2, HotplugPrimaryOneConfig) {
+ Test_HotplugPrimaryDisplay();
+}
- waitForDisplayTransaction();
+using DisplayTest_2_3 = DisplayTest<FakeComposerService_2_3>;
- EXPECT_TRUE(waitForHotplugEvent(PRIMARY_DISPLAY, true));
+TEST_F(DisplayTest_2_3, HotplugOneConfig) {
+ Test_HotplugOneConfig();
+}
- {
- const auto display = SurfaceComposerClient::getPhysicalDisplayToken(PRIMARY_DISPLAY);
- EXPECT_FALSE(display == nullptr);
+TEST_F(DisplayTest_2_3, HotplugTwoSeparateConfigs) {
+ Test_HotplugTwoSeparateConfigs();
+}
- DisplayInfo info;
- auto result = SurfaceComposerClient::getDisplayInfo(display, &info);
- EXPECT_EQ(NO_ERROR, result);
- ASSERT_EQ(400u, info.w);
- ASSERT_EQ(200u, info.h);
- }
+TEST_F(DisplayTest_2_3, HotplugTwoConfigsSameGroup) {
+ Test_HotplugTwoConfigsSameGroup();
+}
+
+TEST_F(DisplayTest_2_3, HotplugThreeConfigsMixedGroups) {
+ Test_HotplugThreeConfigsMixedGroups();
+}
+
+TEST_F(DisplayTest_2_3, HotplugPrimaryOneConfig) {
+ Test_HotplugPrimaryDisplay();
+}
+
+using DisplayTest_2_4 = DisplayTest<FakeComposerService_2_4>;
+
+TEST_F(DisplayTest_2_4, HotplugOneConfig) {
+ Test_HotplugOneConfig();
+}
+
+TEST_F(DisplayTest_2_4, HotplugTwoSeparateConfigs) {
+ Test_HotplugTwoSeparateConfigs();
+}
+
+TEST_F(DisplayTest_2_4, HotplugTwoConfigsSameGroup) {
+ Test_HotplugTwoConfigsSameGroup();
+}
+
+TEST_F(DisplayTest_2_4, HotplugThreeConfigsMixedGroups) {
+ Test_HotplugThreeConfigsMixedGroups();
+}
+
+TEST_F(DisplayTest_2_4, HotplugPrimaryOneConfig) {
+ Test_HotplugPrimaryDisplay();
}
////////////////////////////////////////////////
+template <typename FakeComposerService>
class TransactionTest : public ::testing::Test {
protected:
// Layer array indexing constants.
constexpr static int BG_LAYER = 0;
constexpr static int FG_LAYER = 1;
- static void SetUpTestCase();
- static void TearDownTestCase();
+ static void SetUpTestCase() {
+ // TODO: See TODO comment at DisplayTest::SetUp for background on
+ // the lifetime of the FakeComposerClient.
+ sFakeComposer = new FakeComposerClient;
+ sp<V2_4::hal::ComposerClient> client = new V2_4::hal::ComposerClient(sFakeComposer);
+ sp<V2_1::IComposer> fakeService = new FakeComposerService(client);
+ (void)fakeService->registerAsService("mock");
- void SetUp() override;
- void TearDown() override;
+ android::hardware::ProcessState::self()->startThreadPool();
+ android::ProcessState::self()->startThreadPool();
+
+ startSurfaceFlinger();
+
+ // Fake composer wants to enable VSync injection
+ sFakeComposer->onSurfaceFlingerStart();
+ }
+
+ static void TearDownTestCase() {
+ // Fake composer needs to release SurfaceComposerClient before the stop.
+ sFakeComposer->onSurfaceFlingerStop();
+ stopSurfaceFlinger();
+ // TODO: This is deleted when the ComposerClient calls
+ // removeClient. Devise better lifetime control.
+ sFakeComposer = nullptr;
+ }
+
+ void SetUp() override {
+ ALOGI("TransactionTest::SetUp");
+ mComposerClient = new SurfaceComposerClient;
+ ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
+
+ ALOGI("TransactionTest::SetUp - display");
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(PRIMARY_DISPLAY);
+ ASSERT_FALSE(display == nullptr);
+
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+
+ const ui::Size& resolution = config.resolution;
+ mDisplayWidth = resolution.getWidth();
+ mDisplayHeight = resolution.getHeight();
+
+ // Background surface
+ mBGSurfaceControl =
+ mComposerClient->createSurface(String8("BG Test Surface"), mDisplayWidth,
+ mDisplayHeight, PIXEL_FORMAT_RGBA_8888, 0);
+ ASSERT_TRUE(mBGSurfaceControl != nullptr);
+ ASSERT_TRUE(mBGSurfaceControl->isValid());
+ fillSurfaceRGBA8(mBGSurfaceControl, BLUE);
+
+ // Foreground surface
+ mFGSurfaceControl = mComposerClient->createSurface(String8("FG Test Surface"), 64, 64,
+ PIXEL_FORMAT_RGBA_8888, 0);
+ ASSERT_TRUE(mFGSurfaceControl != nullptr);
+ ASSERT_TRUE(mFGSurfaceControl->isValid());
+
+ fillSurfaceRGBA8(mFGSurfaceControl, RED);
+
+ Transaction t;
+ t.setDisplayLayerStack(display, 0);
+
+ t.setLayer(mBGSurfaceControl, INT32_MAX - 2);
+ t.show(mBGSurfaceControl);
+
+ t.setLayer(mFGSurfaceControl, INT32_MAX - 1);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ t.show(mFGSurfaceControl);
+
+ // Synchronous transaction will stop this thread, so we set up a
+ // delayed, off-thread vsync request before closing the
+ // transaction. In the test code this is usually done with
+ // TransactionScope. Leaving here in the 'vanilla' form for
+ // reference.
+ ASSERT_EQ(0, sFakeComposer->getFrameCount());
+ sFakeComposer->runVSyncAfter(1ms);
+ t.apply();
+ sFakeComposer->waitUntilFrame(1);
+
+ // Reference data. This is what the HWC should see.
+ static_assert(BG_LAYER == 0 && FG_LAYER == 1, "Unexpected enum values for array indexing");
+ mBaseFrame.push_back(makeSimpleRect(0u, 0u, mDisplayWidth, mDisplayHeight));
+ mBaseFrame[BG_LAYER].mSwapCount = 1;
+ mBaseFrame.push_back(makeSimpleRect(64, 64, 64 + 64, 64 + 64));
+ mBaseFrame[FG_LAYER].mSwapCount = 1;
+
+ auto frame = sFakeComposer->getFrameRects(0);
+ ASSERT_TRUE(framesAreSame(mBaseFrame, frame));
+ }
+
+ void TearDown() override {
+ ALOGD("TransactionTest::TearDown");
+
+ mComposerClient->dispose();
+ mBGSurfaceControl = 0;
+ mFGSurfaceControl = 0;
+ mComposerClient = 0;
+
+ sFakeComposer->runVSyncAndWait();
+ mBaseFrame.clear();
+ sFakeComposer->clearFrames();
+ ASSERT_EQ(0, sFakeComposer->getFrameCount());
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ std::vector<LayerDebugInfo> layers;
+ status_t result = sf->getLayerDebugInfo(&layers);
+ if (result != NO_ERROR) {
+ ALOGE("Failed to get layers %s %d", strerror(-result), result);
+ } else {
+ // If this fails, the test being torn down leaked layers.
+ EXPECT_EQ(0u, layers.size());
+ if (layers.size() > 0) {
+ for (auto layer = layers.begin(); layer != layers.end(); ++layer) {
+ std::cout << to_string(*layer).c_str();
+ }
+ // To ensure the next test has clean slate, will run the class
+ // tear down and setup here.
+ TearDownTestCase();
+ SetUpTestCase();
+ }
+ }
+ ALOGD("TransactionTest::TearDown - complete");
+ }
+
+ void Test_LayerMove() {
+ ALOGD("TransactionTest::LayerMove");
+
+ // The scope opens and closes a global transaction and, at the
+ // same time, makes sure the SurfaceFlinger progresses one frame
+ // after the transaction closes. The results of the transaction
+ // should be available in the latest frame stored by the fake
+ // composer.
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setPosition(mFGSurfaceControl, 128, 128);
+ // NOTE: No changes yet, so vsync will do nothing, HWC does not get any calls.
+ // (How to verify that? Throw in vsync and wait a 2x frame time? Separate test?)
+ //
+ // sFakeComposer->runVSyncAndWait();
+ }
+
+ fillSurfaceRGBA8(mFGSurfaceControl, GREEN);
+ sFakeComposer->runVSyncAndWait();
+
+ ASSERT_EQ(3, sFakeComposer->getFrameCount()); // Make sure the waits didn't time out and
+ // there's no extra frames.
+
+ // NOTE: Frame 0 is produced in the SetUp.
+ auto frame1Ref = mBaseFrame;
+ frame1Ref[FG_LAYER].mDisplayFrame =
+ hwc_rect_t{128, 128, 128 + 64, 128 + 64}; // Top-most layer moves.
+ EXPECT_TRUE(framesAreSame(frame1Ref, sFakeComposer->getFrameRects(1)));
+
+ auto frame2Ref = frame1Ref;
+ frame2Ref[FG_LAYER].mSwapCount++;
+ EXPECT_TRUE(framesAreSame(frame2Ref, sFakeComposer->getFrameRects(2)));
+ }
+
+ void Test_LayerResize() {
+ ALOGD("TransactionTest::LayerResize");
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setSize(mFGSurfaceControl, 128, 128);
+ }
+
+ fillSurfaceRGBA8(mFGSurfaceControl, GREEN);
+ sFakeComposer->runVSyncAndWait();
+
+ ASSERT_EQ(3, sFakeComposer->getFrameCount()); // Make sure the waits didn't time out and
+ // there's no extra frames.
+
+ auto frame1Ref = mBaseFrame;
+ // NOTE: The resize should not be visible for frame 1 as there's no buffer with new size
+ // posted.
+ EXPECT_TRUE(framesAreSame(frame1Ref, sFakeComposer->getFrameRects(1)));
+
+ auto frame2Ref = frame1Ref;
+ frame2Ref[FG_LAYER].mSwapCount++;
+ frame2Ref[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 128, 64 + 128};
+ frame2Ref[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 128.f, 128.f};
+ EXPECT_TRUE(framesAreSame(frame2Ref, sFakeComposer->getFrameRects(2)));
+ }
+
+ void Test_LayerCrop() {
+ // TODO: Add scaling to confirm that crop happens in buffer space?
+ {
+ TransactionScope ts(*sFakeComposer);
+ Rect cropRect(16, 16, 32, 32);
+ ts.setCrop_legacy(mFGSurfaceControl, cropRect);
+ }
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+
+ auto referenceFrame = mBaseFrame;
+ referenceFrame[FG_LAYER].mSourceCrop = hwc_frect_t{16.f, 16.f, 32.f, 32.f};
+ referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{64 + 16, 64 + 16, 64 + 32, 64 + 32};
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerSetLayer() {
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setLayer(mFGSurfaceControl, INT_MAX - 3);
+ }
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+
+ // The layers will switch order, but both are rendered because the background layer is
+ // transparent (RGBA8888).
+ std::vector<RenderState> referenceFrame(2);
+ referenceFrame[0] = mBaseFrame[FG_LAYER];
+ referenceFrame[1] = mBaseFrame[BG_LAYER];
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerSetLayerOpaque() {
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setLayer(mFGSurfaceControl, INT_MAX - 3);
+ ts.setFlags(mBGSurfaceControl, layer_state_t::eLayerOpaque,
+ layer_state_t::eLayerOpaque);
+ }
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+
+ // The former foreground layer is now covered with opaque layer - it should have disappeared
+ std::vector<RenderState> referenceFrame(1);
+ referenceFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_SetLayerStack() {
+ ALOGD("TransactionTest::SetLayerStack");
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setLayerStack(mFGSurfaceControl, 1);
+ }
+
+ // Foreground layer should have disappeared.
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+ std::vector<RenderState> refFrame(1);
+ refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
+ EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerShowHide() {
+ ALOGD("TransactionTest::LayerShowHide");
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.hide(mFGSurfaceControl);
+ }
+
+ // Foreground layer should have disappeared.
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+ std::vector<RenderState> refFrame(1);
+ refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
+ EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.show(mFGSurfaceControl);
+ }
+
+ // Foreground layer should be back
+ ASSERT_EQ(3, sFakeComposer->getFrameCount());
+ EXPECT_TRUE(framesAreSame(mBaseFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerSetAlpha() {
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setAlpha(mFGSurfaceControl, 0.75f);
+ }
+
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+ auto referenceFrame = mBaseFrame;
+ referenceFrame[FG_LAYER].mPlaneAlpha = 0.75f;
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerSetFlags() {
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setFlags(mFGSurfaceControl, layer_state_t::eLayerHidden,
+ layer_state_t::eLayerHidden);
+ }
+
+ // Foreground layer should have disappeared.
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+ std::vector<RenderState> refFrame(1);
+ refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
+ EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerSetMatrix() {
+ struct matrixTestData {
+ float matrix[4];
+ hwc_transform_t expectedTransform;
+ hwc_rect_t expectedDisplayFrame;
+ };
+
+ // The matrix operates on the display frame and is applied before
+ // the position is added. So, the foreground layer rect is (0, 0,
+ // 64, 64) is first transformed, potentially yielding negative
+ // coordinates and then the position (64, 64) is added yielding
+ // the final on-screen rectangles given.
+
+ const matrixTestData MATRIX_TESTS[7] = // clang-format off
+ {{{-1.f, 0.f, 0.f, 1.f}, HWC_TRANSFORM_FLIP_H, {0, 64, 64, 128}},
+ {{1.f, 0.f, 0.f, -1.f}, HWC_TRANSFORM_FLIP_V, {64, 0, 128, 64}},
+ {{0.f, 1.f, -1.f, 0.f}, HWC_TRANSFORM_ROT_90, {0, 64, 64, 128}},
+ {{-1.f, 0.f, 0.f, -1.f}, HWC_TRANSFORM_ROT_180, {0, 0, 64, 64}},
+ {{0.f, -1.f, 1.f, 0.f}, HWC_TRANSFORM_ROT_270, {64, 0, 128, 64}},
+ {{0.f, 1.f, 1.f, 0.f}, HWC_TRANSFORM_FLIP_H_ROT_90, {64, 64, 128, 128}},
+ {{0.f, 1.f, 1.f, 0.f}, HWC_TRANSFORM_FLIP_V_ROT_90, {64, 64, 128, 128}}};
+ // clang-format on
+ constexpr int TEST_COUNT = sizeof(MATRIX_TESTS) / sizeof(matrixTestData);
+
+ for (int i = 0; i < TEST_COUNT; i++) {
+ // TODO: How to leverage the HWC2 stringifiers?
+ const matrixTestData& xform = MATRIX_TESTS[i];
+ SCOPED_TRACE(i);
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setMatrix(mFGSurfaceControl, xform.matrix[0], xform.matrix[1], xform.matrix[2],
+ xform.matrix[3]);
+ }
+
+ auto referenceFrame = mBaseFrame;
+ referenceFrame[FG_LAYER].mTransform = xform.expectedTransform;
+ referenceFrame[FG_LAYER].mDisplayFrame = xform.expectedDisplayFrame;
+
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+ }
+ }
+
+ void Test_DeferredTransaction() {
+ // Synchronization surface
+ constexpr static int SYNC_LAYER = 2;
+ auto syncSurfaceControl = mComposerClient->createSurface(String8("Sync Test Surface"), 1, 1,
+ PIXEL_FORMAT_RGBA_8888, 0);
+ ASSERT_TRUE(syncSurfaceControl != nullptr);
+ ASSERT_TRUE(syncSurfaceControl->isValid());
+
+ fillSurfaceRGBA8(syncSurfaceControl, DARK_GRAY);
+
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setLayer(syncSurfaceControl, INT32_MAX - 1);
+ ts.setPosition(syncSurfaceControl, mDisplayWidth - 2, mDisplayHeight - 2);
+ ts.show(syncSurfaceControl);
+ }
+ auto referenceFrame = mBaseFrame;
+ referenceFrame.push_back(makeSimpleRect(mDisplayWidth - 2, mDisplayHeight - 2,
+ mDisplayWidth - 1, mDisplayHeight - 1));
+ referenceFrame[SYNC_LAYER].mSwapCount = 1;
+ EXPECT_EQ(2, sFakeComposer->getFrameCount());
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+
+ // set up two deferred transactions on different frames - these should not yield composited
+ // frames
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setAlpha(mFGSurfaceControl, 0.75);
+ ts.deferTransactionUntil_legacy(mFGSurfaceControl, syncSurfaceControl->getHandle(),
+ syncSurfaceControl->getSurface()->getNextFrameNumber());
+ }
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setPosition(mFGSurfaceControl, 128, 128);
+ ts.deferTransactionUntil_legacy(mFGSurfaceControl, syncSurfaceControl->getHandle(),
+ syncSurfaceControl->getSurface()->getNextFrameNumber() +
+ 1);
+ }
+ EXPECT_EQ(4, sFakeComposer->getFrameCount());
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+
+ // should trigger the first deferred transaction, but not the second one
+ fillSurfaceRGBA8(syncSurfaceControl, DARK_GRAY);
+ sFakeComposer->runVSyncAndWait();
+ EXPECT_EQ(5, sFakeComposer->getFrameCount());
+
+ referenceFrame[FG_LAYER].mPlaneAlpha = 0.75f;
+ referenceFrame[SYNC_LAYER].mSwapCount++;
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+
+ // should show up immediately since it's not deferred
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setAlpha(mFGSurfaceControl, 1.0);
+ }
+ referenceFrame[FG_LAYER].mPlaneAlpha = 1.f;
+ EXPECT_EQ(6, sFakeComposer->getFrameCount());
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+
+ // trigger the second deferred transaction
+ fillSurfaceRGBA8(syncSurfaceControl, DARK_GRAY);
+ sFakeComposer->runVSyncAndWait();
+ // TODO: Compute from layer size?
+ referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{128, 128, 128 + 64, 128 + 64};
+ referenceFrame[SYNC_LAYER].mSwapCount++;
+ EXPECT_EQ(7, sFakeComposer->getFrameCount());
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_SetRelativeLayer() {
+ constexpr int RELATIVE_LAYER = 2;
+ auto relativeSurfaceControl = mComposerClient->createSurface(String8("Test Surface"), 64,
+ 64, PIXEL_FORMAT_RGBA_8888, 0);
+ fillSurfaceRGBA8(relativeSurfaceControl, LIGHT_RED);
+
+ // Now we stack the surface above the foreground surface and make sure it is visible.
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setPosition(relativeSurfaceControl, 64, 64);
+ ts.show(relativeSurfaceControl);
+ ts.setRelativeLayer(relativeSurfaceControl, mFGSurfaceControl->getHandle(), 1);
+ }
+ auto referenceFrame = mBaseFrame;
+ // NOTE: All three layers will be visible as the surfaces are
+ // transparent because of the RGBA format.
+ referenceFrame.push_back(makeSimpleRect(64, 64, 64 + 64, 64 + 64));
+ referenceFrame[RELATIVE_LAYER].mSwapCount = 1;
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+
+ // A call to setLayer will override a call to setRelativeLayer
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setLayer(relativeSurfaceControl, 0);
+ }
+
+ // Previous top layer will now appear at the bottom.
+ auto referenceFrame2 = mBaseFrame;
+ referenceFrame2.insert(referenceFrame2.begin(), referenceFrame[RELATIVE_LAYER]);
+ EXPECT_EQ(3, sFakeComposer->getFrameCount());
+ EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+ }
sp<SurfaceComposerClient> mComposerClient;
sp<SurfaceControl> mBGSurfaceControl;
@@ -441,944 +1399,609 @@
uint32_t mDisplayWidth;
uint32_t mDisplayHeight;
- static FakeComposerClient* sFakeComposer;
+ static inline FakeComposerClient* sFakeComposer;
};
-FakeComposerClient* TransactionTest::sFakeComposer;
+using TransactionTest_2_1 = TransactionTest<FakeComposerService_2_1>;
-void TransactionTest::SetUpTestCase() {
- // TODO: See TODO comment at DisplayTest::SetUp for background on
- // the lifetime of the FakeComposerClient.
- sFakeComposer = new FakeComposerClient;
- sp<ComposerClient> client = new ComposerClient(sFakeComposer);
- sp<IComposer> fakeService = new FakeComposerService(client);
- (void)fakeService->registerAsService("mock");
-
- android::hardware::ProcessState::self()->startThreadPool();
- android::ProcessState::self()->startThreadPool();
-
- startSurfaceFlinger();
-
- // Fake composer wants to enable VSync injection
- sFakeComposer->onSurfaceFlingerStart();
+TEST_F(TransactionTest_2_1, DISABLED_LayerMove) {
+ Test_LayerMove();
}
-void TransactionTest::TearDownTestCase() {
- // Fake composer needs to release SurfaceComposerClient before the stop.
- sFakeComposer->onSurfaceFlingerStop();
- stopSurfaceFlinger();
- // TODO: This is deleted when the ComposerClient calls
- // removeClient. Devise better lifetime control.
- sFakeComposer = nullptr;
+TEST_F(TransactionTest_2_1, DISABLED_LayerResize) {
+ Test_LayerResize();
}
-void TransactionTest::SetUp() {
- ALOGI("TransactionTest::SetUp");
- mComposerClient = new SurfaceComposerClient;
- ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
-
- ALOGI("TransactionTest::SetUp - display");
- const auto display = SurfaceComposerClient::getPhysicalDisplayToken(PRIMARY_DISPLAY);
- ASSERT_FALSE(display == nullptr);
-
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(display, &info));
-
- mDisplayWidth = info.w;
- mDisplayHeight = info.h;
-
- // Background surface
- mBGSurfaceControl = mComposerClient->createSurface(String8("BG Test Surface"), mDisplayWidth,
- mDisplayHeight, PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(mBGSurfaceControl != nullptr);
- ASSERT_TRUE(mBGSurfaceControl->isValid());
- fillSurfaceRGBA8(mBGSurfaceControl, BLUE);
-
- // Foreground surface
- mFGSurfaceControl = mComposerClient->createSurface(String8("FG Test Surface"), 64, 64,
- PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(mFGSurfaceControl != nullptr);
- ASSERT_TRUE(mFGSurfaceControl->isValid());
-
- fillSurfaceRGBA8(mFGSurfaceControl, RED);
-
- Transaction t;
- t.setDisplayLayerStack(display, 0);
-
- t.setLayer(mBGSurfaceControl, INT32_MAX - 2);
- t.show(mBGSurfaceControl);
-
- t.setLayer(mFGSurfaceControl, INT32_MAX - 1);
- t.setPosition(mFGSurfaceControl, 64, 64);
- t.show(mFGSurfaceControl);
-
- // Synchronous transaction will stop this thread, so we set up a
- // delayed, off-thread vsync request before closing the
- // transaction. In the test code this is usually done with
- // TransactionScope. Leaving here in the 'vanilla' form for
- // reference.
- ASSERT_EQ(0, sFakeComposer->getFrameCount());
- sFakeComposer->runVSyncAfter(1ms);
- t.apply();
- sFakeComposer->waitUntilFrame(1);
-
- // Reference data. This is what the HWC should see.
- static_assert(BG_LAYER == 0 && FG_LAYER == 1, "Unexpected enum values for array indexing");
- mBaseFrame.push_back(makeSimpleRect(0u, 0u, mDisplayWidth, mDisplayHeight));
- mBaseFrame[BG_LAYER].mSwapCount = 1;
- mBaseFrame.push_back(makeSimpleRect(64, 64, 64 + 64, 64 + 64));
- mBaseFrame[FG_LAYER].mSwapCount = 1;
-
- auto frame = sFakeComposer->getFrameRects(0);
- ASSERT_TRUE(framesAreSame(mBaseFrame, frame));
+TEST_F(TransactionTest_2_1, DISABLED_LayerCrop) {
+ Test_LayerCrop();
}
-void TransactionTest::TearDown() {
- ALOGD("TransactionTest::TearDown");
-
- mComposerClient->dispose();
- mBGSurfaceControl = 0;
- mFGSurfaceControl = 0;
- mComposerClient = 0;
-
- sFakeComposer->runVSyncAndWait();
- mBaseFrame.clear();
- sFakeComposer->clearFrames();
- ASSERT_EQ(0, sFakeComposer->getFrameCount());
-
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- std::vector<LayerDebugInfo> layers;
- status_t result = sf->getLayerDebugInfo(&layers);
- if (result != NO_ERROR) {
- ALOGE("Failed to get layers %s %d", strerror(-result), result);
- } else {
- // If this fails, the test being torn down leaked layers.
- EXPECT_EQ(0u, layers.size());
- if (layers.size() > 0) {
- for (auto layer = layers.begin(); layer != layers.end(); ++layer) {
- std::cout << to_string(*layer).c_str();
- }
- // To ensure the next test has clean slate, will run the class
- // tear down and setup here.
- TearDownTestCase();
- SetUpTestCase();
- }
- }
- ALOGD("TransactionTest::TearDown - complete");
+TEST_F(TransactionTest_2_1, DISABLED_LayerSetLayer) {
+ Test_LayerSetLayer();
}
-TEST_F(TransactionTest, LayerMove) {
- ALOGD("TransactionTest::LayerMove");
-
- // The scope opens and closes a global transaction and, at the
- // same time, makes sure the SurfaceFlinger progresses one frame
- // after the transaction closes. The results of the transaction
- // should be available in the latest frame stored by the fake
- // composer.
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 128, 128);
- // NOTE: No changes yet, so vsync will do nothing, HWC does not get any calls.
- // (How to verify that? Throw in vsync and wait a 2x frame time? Separate test?)
- //
- // sFakeComposer->runVSyncAndWait();
- }
-
- fillSurfaceRGBA8(mFGSurfaceControl, GREEN);
- sFakeComposer->runVSyncAndWait();
-
- ASSERT_EQ(3, sFakeComposer->getFrameCount()); // Make sure the waits didn't time out and there's
- // no extra frames.
-
- // NOTE: Frame 0 is produced in the SetUp.
- auto frame1Ref = mBaseFrame;
- frame1Ref[FG_LAYER].mDisplayFrame =
- hwc_rect_t{128, 128, 128 + 64, 128 + 64}; // Top-most layer moves.
- EXPECT_TRUE(framesAreSame(frame1Ref, sFakeComposer->getFrameRects(1)));
-
- auto frame2Ref = frame1Ref;
- frame2Ref[FG_LAYER].mSwapCount++;
- EXPECT_TRUE(framesAreSame(frame2Ref, sFakeComposer->getFrameRects(2)));
+TEST_F(TransactionTest_2_1, DISABLED_LayerSetLayerOpaque) {
+ Test_LayerSetLayerOpaque();
}
-TEST_F(TransactionTest, LayerResize) {
- ALOGD("TransactionTest::LayerResize");
- {
- TransactionScope ts(*sFakeComposer);
- ts.setSize(mFGSurfaceControl, 128, 128);
- }
-
- fillSurfaceRGBA8(mFGSurfaceControl, GREEN);
- sFakeComposer->runVSyncAndWait();
-
- ASSERT_EQ(3, sFakeComposer->getFrameCount()); // Make sure the waits didn't time out and there's
- // no extra frames.
-
- auto frame1Ref = mBaseFrame;
- // NOTE: The resize should not be visible for frame 1 as there's no buffer with new size posted.
- EXPECT_TRUE(framesAreSame(frame1Ref, sFakeComposer->getFrameRects(1)));
-
- auto frame2Ref = frame1Ref;
- frame2Ref[FG_LAYER].mSwapCount++;
- frame2Ref[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 128, 64 + 128};
- frame2Ref[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 128.f, 128.f};
- EXPECT_TRUE(framesAreSame(frame2Ref, sFakeComposer->getFrameRects(2)));
+TEST_F(TransactionTest_2_1, DISABLED_SetLayerStack) {
+ Test_SetLayerStack();
}
-TEST_F(TransactionTest, LayerCrop) {
- // TODO: Add scaling to confirm that crop happens in buffer space?
- {
- TransactionScope ts(*sFakeComposer);
- Rect cropRect(16, 16, 32, 32);
- ts.setCrop_legacy(mFGSurfaceControl, cropRect);
- }
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mSourceCrop = hwc_frect_t{16.f, 16.f, 32.f, 32.f};
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{64 + 16, 64 + 16, 64 + 32, 64 + 32};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(TransactionTest_2_1, DISABLED_LayerShowHide) {
+ Test_LayerShowHide();
}
-TEST_F(TransactionTest, LayerSetLayer) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.setLayer(mFGSurfaceControl, INT_MAX - 3);
- }
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
-
- // The layers will switch order, but both are rendered because the background layer is
- // transparent (RGBA8888).
- std::vector<RenderState> referenceFrame(2);
- referenceFrame[0] = mBaseFrame[FG_LAYER];
- referenceFrame[1] = mBaseFrame[BG_LAYER];
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(TransactionTest_2_1, DISABLED_LayerSetAlpha) {
+ Test_LayerSetAlpha();
}
-TEST_F(TransactionTest, LayerSetLayerOpaque) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.setLayer(mFGSurfaceControl, INT_MAX - 3);
- ts.setFlags(mBGSurfaceControl, layer_state_t::eLayerOpaque,
- layer_state_t::eLayerOpaque);
- }
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
-
- // The former foreground layer is now covered with opaque layer - it should have disappeared
- std::vector<RenderState> referenceFrame(1);
- referenceFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(TransactionTest_2_1, DISABLED_LayerSetFlags) {
+ Test_LayerSetFlags();
}
-TEST_F(TransactionTest, SetLayerStack) {
- ALOGD("TransactionTest::SetLayerStack");
- {
- TransactionScope ts(*sFakeComposer);
- ts.setLayerStack(mFGSurfaceControl, 1);
- }
-
- // Foreground layer should have disappeared.
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
- std::vector<RenderState> refFrame(1);
- refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
- EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
+TEST_F(TransactionTest_2_1, DISABLED_LayerSetMatrix) {
+ Test_LayerSetMatrix();
}
-TEST_F(TransactionTest, LayerShowHide) {
- ALOGD("TransactionTest::LayerShowHide");
- {
- TransactionScope ts(*sFakeComposer);
- ts.hide(mFGSurfaceControl);
- }
-
- // Foreground layer should have disappeared.
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
- std::vector<RenderState> refFrame(1);
- refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
- EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mFGSurfaceControl);
- }
-
- // Foreground layer should be back
- ASSERT_EQ(3, sFakeComposer->getFrameCount());
- EXPECT_TRUE(framesAreSame(mBaseFrame, sFakeComposer->getLatestFrame()));
+TEST_F(TransactionTest_2_1, DISABLED_DeferredTransaction) {
+ Test_DeferredTransaction();
}
-TEST_F(TransactionTest, LayerSetAlpha) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.setAlpha(mFGSurfaceControl, 0.75f);
- }
-
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mPlaneAlpha = 0.75f;
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(TransactionTest_2_1, DISABLED_SetRelativeLayer) {
+ Test_SetRelativeLayer();
}
-TEST_F(TransactionTest, LayerSetFlags) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.setFlags(mFGSurfaceControl, layer_state_t::eLayerHidden,
- layer_state_t::eLayerHidden);
- }
+template <typename FakeComposerService>
+class ChildLayerTest : public TransactionTest<FakeComposerService> {
+ using Base = TransactionTest<FakeComposerService>;
- // Foreground layer should have disappeared.
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
- std::vector<RenderState> refFrame(1);
- refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
- EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
-}
-
-TEST_F(TransactionTest, LayerSetMatrix) {
- struct matrixTestData {
- float matrix[4];
- hwc_transform_t expectedTransform;
- hwc_rect_t expectedDisplayFrame;
- };
-
- // The matrix operates on the display frame and is applied before
- // the position is added. So, the foreground layer rect is (0, 0,
- // 64, 64) is first transformed, potentially yielding negative
- // coordinates and then the position (64, 64) is added yielding
- // the final on-screen rectangles given.
-
- const matrixTestData MATRIX_TESTS[7] = // clang-format off
- {{{-1.f, 0.f, 0.f, 1.f}, HWC_TRANSFORM_FLIP_H, {0, 64, 64, 128}},
- {{1.f, 0.f, 0.f, -1.f}, HWC_TRANSFORM_FLIP_V, {64, 0, 128, 64}},
- {{0.f, 1.f, -1.f, 0.f}, HWC_TRANSFORM_ROT_90, {0, 64, 64, 128}},
- {{-1.f, 0.f, 0.f, -1.f}, HWC_TRANSFORM_ROT_180, {0, 0, 64, 64}},
- {{0.f, -1.f, 1.f, 0.f}, HWC_TRANSFORM_ROT_270, {64, 0, 128, 64}},
- {{0.f, 1.f, 1.f, 0.f}, HWC_TRANSFORM_FLIP_H_ROT_90, {64, 64, 128, 128}},
- {{0.f, 1.f, 1.f, 0.f}, HWC_TRANSFORM_FLIP_V_ROT_90, {64, 64, 128, 128}}};
- // clang-format on
- constexpr int TEST_COUNT = sizeof(MATRIX_TESTS) / sizeof(matrixTestData);
-
- for (int i = 0; i < TEST_COUNT; i++) {
- // TODO: How to leverage the HWC2 stringifiers?
- const matrixTestData& xform = MATRIX_TESTS[i];
- SCOPED_TRACE(i);
- {
- TransactionScope ts(*sFakeComposer);
- ts.setMatrix(mFGSurfaceControl, xform.matrix[0], xform.matrix[1],
- xform.matrix[2], xform.matrix[3]);
- }
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mTransform = xform.expectedTransform;
- referenceFrame[FG_LAYER].mDisplayFrame = xform.expectedDisplayFrame;
-
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
- }
-}
-
-#if 0
-TEST_F(TransactionTest, LayerSetMatrix2) {
- {
- TransactionScope ts(*sFakeComposer);
- // TODO: PLEASE SPEC THE FUNCTION!
- ts.setMatrix(mFGSurfaceControl, 0.11f, 0.123f,
- -2.33f, 0.22f);
- }
- auto referenceFrame = mBaseFrame;
- // TODO: Is this correct for sure?
- //referenceFrame[FG_LAYER].mTransform = HWC_TRANSFORM_FLIP_V & HWC_TRANSFORM_ROT_90;
-
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-}
-#endif
-
-TEST_F(TransactionTest, DeferredTransaction) {
- // Synchronization surface
- constexpr static int SYNC_LAYER = 2;
- auto syncSurfaceControl = mComposerClient->createSurface(String8("Sync Test Surface"), 1, 1,
- PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(syncSurfaceControl != nullptr);
- ASSERT_TRUE(syncSurfaceControl->isValid());
-
- fillSurfaceRGBA8(syncSurfaceControl, DARK_GRAY);
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setLayer(syncSurfaceControl, INT32_MAX - 1);
- ts.setPosition(syncSurfaceControl, mDisplayWidth - 2, mDisplayHeight - 2);
- ts.show(syncSurfaceControl);
- }
- auto referenceFrame = mBaseFrame;
- referenceFrame.push_back(makeSimpleRect(mDisplayWidth - 2, mDisplayHeight - 2,
- mDisplayWidth - 1, mDisplayHeight - 1));
- referenceFrame[SYNC_LAYER].mSwapCount = 1;
- EXPECT_EQ(2, sFakeComposer->getFrameCount());
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- // set up two deferred transactions on different frames - these should not yield composited
- // frames
- {
- TransactionScope ts(*sFakeComposer);
- ts.setAlpha(mFGSurfaceControl, 0.75);
- ts.deferTransactionUntil_legacy(mFGSurfaceControl, syncSurfaceControl->getHandle(),
- syncSurfaceControl->getSurface()->getNextFrameNumber());
- }
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 128, 128);
- ts.deferTransactionUntil_legacy(mFGSurfaceControl, syncSurfaceControl->getHandle(),
- syncSurfaceControl->getSurface()->getNextFrameNumber() + 1);
- }
- EXPECT_EQ(4, sFakeComposer->getFrameCount());
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- // should trigger the first deferred transaction, but not the second one
- fillSurfaceRGBA8(syncSurfaceControl, DARK_GRAY);
- sFakeComposer->runVSyncAndWait();
- EXPECT_EQ(5, sFakeComposer->getFrameCount());
-
- referenceFrame[FG_LAYER].mPlaneAlpha = 0.75f;
- referenceFrame[SYNC_LAYER].mSwapCount++;
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- // should show up immediately since it's not deferred
- {
- TransactionScope ts(*sFakeComposer);
- ts.setAlpha(mFGSurfaceControl, 1.0);
- }
- referenceFrame[FG_LAYER].mPlaneAlpha = 1.f;
- EXPECT_EQ(6, sFakeComposer->getFrameCount());
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- // trigger the second deferred transaction
- fillSurfaceRGBA8(syncSurfaceControl, DARK_GRAY);
- sFakeComposer->runVSyncAndWait();
- // TODO: Compute from layer size?
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{128, 128, 128 + 64, 128 + 64};
- referenceFrame[SYNC_LAYER].mSwapCount++;
- EXPECT_EQ(7, sFakeComposer->getFrameCount());
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-}
-
-TEST_F(TransactionTest, SetRelativeLayer) {
- constexpr int RELATIVE_LAYER = 2;
- auto relativeSurfaceControl = mComposerClient->createSurface(String8("Test Surface"), 64, 64,
- PIXEL_FORMAT_RGBA_8888, 0);
- fillSurfaceRGBA8(relativeSurfaceControl, LIGHT_RED);
-
- // Now we stack the surface above the foreground surface and make sure it is visible.
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(relativeSurfaceControl, 64, 64);
- ts.show(relativeSurfaceControl);
- ts.setRelativeLayer(relativeSurfaceControl, mFGSurfaceControl->getHandle(), 1);
- }
- auto referenceFrame = mBaseFrame;
- // NOTE: All three layers will be visible as the surfaces are
- // transparent because of the RGBA format.
- referenceFrame.push_back(makeSimpleRect(64, 64, 64 + 64, 64 + 64));
- referenceFrame[RELATIVE_LAYER].mSwapCount = 1;
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- // A call to setLayer will override a call to setRelativeLayer
- {
- TransactionScope ts(*sFakeComposer);
- ts.setLayer(relativeSurfaceControl, 0);
- }
-
- // Previous top layer will now appear at the bottom.
- auto referenceFrame2 = mBaseFrame;
- referenceFrame2.insert(referenceFrame2.begin(), referenceFrame[RELATIVE_LAYER]);
- EXPECT_EQ(3, sFakeComposer->getFrameCount());
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
-}
-
-class ChildLayerTest : public TransactionTest {
protected:
constexpr static int CHILD_LAYER = 2;
void SetUp() override {
- TransactionTest::SetUp();
- mChild = mComposerClient->createSurface(String8("Child surface"), 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ Base::SetUp();
+ mChild = Base::mComposerClient->createSurface(String8("Child surface"), 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0,
+ Base::mFGSurfaceControl.get());
fillSurfaceRGBA8(mChild, LIGHT_GRAY);
- sFakeComposer->runVSyncAndWait();
- mBaseFrame.push_back(makeSimpleRect(64, 64, 64 + 10, 64 + 10));
- mBaseFrame[CHILD_LAYER].mSwapCount = 1;
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
- ASSERT_TRUE(framesAreSame(mBaseFrame, sFakeComposer->getLatestFrame()));
+ Base::sFakeComposer->runVSyncAndWait();
+ Base::mBaseFrame.push_back(makeSimpleRect(64, 64, 64 + 10, 64 + 10));
+ Base::mBaseFrame[CHILD_LAYER].mSwapCount = 1;
+ ASSERT_EQ(2, Base::sFakeComposer->getFrameCount());
+ ASSERT_TRUE(framesAreSame(Base::mBaseFrame, Base::sFakeComposer->getLatestFrame()));
}
+
void TearDown() override {
mChild = 0;
- TransactionTest::TearDown();
+ Base::TearDown();
+ }
+
+ void Test_Positioning() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 10, 10);
+ // Move to the same position as in the original setup.
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame =
+ hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ }
+
+ auto referenceFrame2 = Base::mBaseFrame;
+ referenceFrame2[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 0 + 64, 0 + 64};
+ referenceFrame2[CHILD_LAYER].mDisplayFrame =
+ hwc_rect_t{0 + 10, 0 + 10, 0 + 10 + 10, 0 + 10 + 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_Cropping() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 0, 0);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ ts.setCrop_legacy(Base::mFGSurfaceControl, Rect(0, 0, 5, 5));
+ }
+ // NOTE: The foreground surface would be occluded by the child
+ // now, but is included in the stack because the child is
+ // transparent.
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 0 + 5, 0 + 5};
+ referenceFrame[Base::FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 5.f, 5.f};
+ referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 0 + 5, 0 + 5};
+ referenceFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 5.f, 5.f};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_Constraints() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ ts.setPosition(mChild, 63, 63);
+ }
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{63, 63, 64, 64};
+ referenceFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 1.f, 1.f};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_Scaling() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ }
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setMatrix(Base::mFGSurfaceControl, 2.0, 0, 0, 2.0);
+ }
+
+ auto referenceFrame2 = Base::mBaseFrame;
+ referenceFrame2[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 128, 128};
+ referenceFrame2[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 20, 20};
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerAlpha() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 0, 0);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ ts.setAlpha(mChild, 0.5);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
+ referenceFrame[CHILD_LAYER].mPlaneAlpha = 0.5f;
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setAlpha(Base::mFGSurfaceControl, 0.5);
+ }
+
+ auto referenceFrame2 = referenceFrame;
+ referenceFrame2[Base::FG_LAYER].mPlaneAlpha = 0.5f;
+ referenceFrame2[CHILD_LAYER].mPlaneAlpha = 0.25f;
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_ReparentChildren() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 10, 10);
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ }
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame =
+ hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.reparentChildren(Base::mFGSurfaceControl, Base::mBGSurfaceControl->getHandle());
+ }
+
+ auto referenceFrame2 = referenceFrame;
+ referenceFrame2[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
+ referenceFrame2[CHILD_LAYER].mDisplayFrame = hwc_rect_t{10, 10, 10 + 10, 10 + 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_DetachChildrenSameClient() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 10, 10);
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame =
+ hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ ts.detachChildren(Base::mFGSurfaceControl);
+ }
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ ts.hide(mChild);
+ }
+
+ std::vector<RenderState> refFrame(2);
+ refFrame[Base::BG_LAYER] = Base::mBaseFrame[Base::BG_LAYER];
+ refFrame[Base::FG_LAYER] = Base::mBaseFrame[Base::FG_LAYER];
+
+ EXPECT_TRUE(framesAreSame(refFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_DetachChildrenDifferentClient() {
+ sp<SurfaceComposerClient> newComposerClient = new SurfaceComposerClient;
+ sp<SurfaceControl> childNewClient =
+ newComposerClient->createSurface(String8("New Child Test Surface"), 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0,
+ Base::mFGSurfaceControl.get());
+ ASSERT_TRUE(childNewClient != nullptr);
+ ASSERT_TRUE(childNewClient->isValid());
+ fillSurfaceRGBA8(childNewClient, LIGHT_GRAY);
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.hide(mChild);
+ ts.show(childNewClient);
+ ts.setPosition(childNewClient, 10, 10);
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame =
+ hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.detachChildren(Base::mFGSurfaceControl);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ }
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ ts.setPosition(childNewClient, 0, 0);
+ ts.hide(childNewClient);
+ }
+
+ // Nothing should have changed. The child control becomes a no-op
+ // zombie on detach. See comments for detachChildren in the
+ // SurfaceControl.h file.
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_InheritNonTransformScalingFromParent() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 0, 0);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ }
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setOverrideScalingMode(Base::mFGSurfaceControl,
+ NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
+ // We cause scaling by 2.
+ ts.setSize(Base::mFGSurfaceControl, 128, 128);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 128, 128};
+ referenceFrame[Base::FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 64.f, 64.f};
+ referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 20, 20};
+ referenceFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 10.f, 10.f};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ // Regression test for b/37673612
+ void Test_ChildrenWithParentBufferTransform() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 0, 0);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ }
+
+ // We set things up as in b/37673612 so that there is a mismatch between the buffer size and
+ // the WM specified state size.
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setSize(Base::mFGSurfaceControl, 128, 64);
+ }
+
+ sp<Surface> s = Base::mFGSurfaceControl->getSurface();
+ auto anw = static_cast<ANativeWindow*>(s.get());
+ native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
+ native_window_set_buffers_dimensions(anw, 64, 128);
+ fillSurfaceRGBA8(Base::mFGSurfaceControl, RED);
+ Base::sFakeComposer->runVSyncAndWait();
+
+ // The child should still be in the same place and not have any strange scaling as in
+ // b/37673612.
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 128, 64};
+ referenceFrame[Base::FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 64.f, 128.f};
+ referenceFrame[Base::FG_LAYER].mSwapCount++;
+ referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_Bug36858924() {
+ // Destroy the child layer
+ mChild.clear();
+
+ // Now recreate it as hidden
+ mChild = Base::mComposerClient->createSurface(String8("Child surface"), 10, 10,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eHidden,
+ Base::mFGSurfaceControl.get());
+
+ // Show the child layer in a deferred transaction
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.deferTransactionUntil_legacy(mChild, Base::mFGSurfaceControl->getHandle(),
+ Base::mFGSurfaceControl->getSurface()
+ ->getNextFrameNumber());
+ ts.show(mChild);
+ }
+
+ // Render the foreground surface a few times
+ //
+ // Prior to the bugfix for b/36858924, this would usually hang while trying to fill the
+ // third frame because SurfaceFlinger would never process the deferred transaction and would
+ // therefore never acquire/release the first buffer
+ ALOGI("Filling 1");
+ fillSurfaceRGBA8(Base::mFGSurfaceControl, GREEN);
+ Base::sFakeComposer->runVSyncAndWait();
+ ALOGI("Filling 2");
+ fillSurfaceRGBA8(Base::mFGSurfaceControl, BLUE);
+ Base::sFakeComposer->runVSyncAndWait();
+ ALOGI("Filling 3");
+ fillSurfaceRGBA8(Base::mFGSurfaceControl, RED);
+ Base::sFakeComposer->runVSyncAndWait();
+ ALOGI("Filling 4");
+ fillSurfaceRGBA8(Base::mFGSurfaceControl, GREEN);
+ Base::sFakeComposer->runVSyncAndWait();
}
sp<SurfaceControl> mChild;
};
-TEST_F(ChildLayerTest, Positioning) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 10, 10);
- // Move to the same position as in the original setup.
- ts.setPosition(mFGSurfaceControl, 64, 64);
- }
+using ChildLayerTest_2_1 = ChildLayerTest<FakeComposerService_2_1>;
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame =
- hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- }
-
- auto referenceFrame2 = mBaseFrame;
- referenceFrame2[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 0 + 64, 0 + 64};
- referenceFrame2[CHILD_LAYER].mDisplayFrame =
- hwc_rect_t{0 + 10, 0 + 10, 0 + 10 + 10, 0 + 10 + 10};
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_Positioning) {
+ Test_Positioning();
}
-TEST_F(ChildLayerTest, Cropping) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 0, 0);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- ts.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 5, 5));
- }
- // NOTE: The foreground surface would be occluded by the child
- // now, but is included in the stack because the child is
- // transparent.
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 0 + 5, 0 + 5};
- referenceFrame[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 5.f, 5.f};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 0 + 5, 0 + 5};
- referenceFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 5.f, 5.f};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_Cropping) {
+ Test_Cropping();
}
-TEST_F(ChildLayerTest, Constraints) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- ts.setPosition(mChild, 63, 63);
- }
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{63, 63, 64, 64};
- referenceFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 1.f, 1.f};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_Constraints) {
+ Test_Constraints();
}
-TEST_F(ChildLayerTest, Scaling) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- }
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setMatrix(mFGSurfaceControl, 2.0, 0, 0, 2.0);
- }
-
- auto referenceFrame2 = mBaseFrame;
- referenceFrame2[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 128, 128};
- referenceFrame2[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 20, 20};
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_Scaling) {
+ Test_Scaling();
}
-TEST_F(ChildLayerTest, LayerAlpha) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 0, 0);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- ts.setAlpha(mChild, 0.5);
- }
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
- referenceFrame[CHILD_LAYER].mPlaneAlpha = 0.5f;
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setAlpha(mFGSurfaceControl, 0.5);
- }
-
- auto referenceFrame2 = referenceFrame;
- referenceFrame2[FG_LAYER].mPlaneAlpha = 0.5f;
- referenceFrame2[CHILD_LAYER].mPlaneAlpha = 0.25f;
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_LayerAlpha) {
+ Test_LayerAlpha();
}
-TEST_F(ChildLayerTest, ReparentChildren) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 10, 10);
- ts.setPosition(mFGSurfaceControl, 64, 64);
- }
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame =
- hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.reparentChildren(mFGSurfaceControl, mBGSurfaceControl->getHandle());
- }
-
- auto referenceFrame2 = referenceFrame;
- referenceFrame2[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
- referenceFrame2[CHILD_LAYER].mDisplayFrame = hwc_rect_t{10, 10, 10 + 10, 10 + 10};
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_ReparentChildren) {
+ Test_ReparentChildren();
}
-TEST_F(ChildLayerTest, DetachChildrenSameClient) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 10, 10);
- ts.setPosition(mFGSurfaceControl, 64, 64);
- }
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame =
- hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- ts.detachChildren(mFGSurfaceControl);
- }
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 64, 64);
- ts.hide(mChild);
- }
-
- std::vector<RenderState> refFrame(2);
- refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
- refFrame[FG_LAYER] = mBaseFrame[FG_LAYER];
-
- EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_DetachChildrenSameClient) {
+ Test_DetachChildrenSameClient();
}
-TEST_F(ChildLayerTest, DetachChildrenDifferentClient) {
- sp<SurfaceComposerClient> newComposerClient = new SurfaceComposerClient;
- sp<SurfaceControl> childNewClient =
- newComposerClient->createSurface(String8("New Child Test Surface"), 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- ASSERT_TRUE(childNewClient != nullptr);
- ASSERT_TRUE(childNewClient->isValid());
- fillSurfaceRGBA8(childNewClient, LIGHT_GRAY);
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.hide(mChild);
- ts.show(childNewClient);
- ts.setPosition(childNewClient, 10, 10);
- ts.setPosition(mFGSurfaceControl, 64, 64);
- }
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame =
- hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.detachChildren(mFGSurfaceControl);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- }
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 64, 64);
- ts.setPosition(childNewClient, 0, 0);
- ts.hide(childNewClient);
- }
-
- // Nothing should have changed. The child control becomes a no-op
- // zombie on detach. See comments for detachChildren in the
- // SurfaceControl.h file.
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_DetachChildrenDifferentClient) {
+ Test_DetachChildrenDifferentClient();
}
-TEST_F(ChildLayerTest, InheritNonTransformScalingFromParent) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 0, 0);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- }
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
- // We cause scaling by 2.
- ts.setSize(mFGSurfaceControl, 128, 128);
- }
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 128, 128};
- referenceFrame[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 64.f, 64.f};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 20, 20};
- referenceFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 10.f, 10.f};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_InheritNonTransformScalingFromParent) {
+ Test_InheritNonTransformScalingFromParent();
}
// Regression test for b/37673612
-TEST_F(ChildLayerTest, ChildrenWithParentBufferTransform) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 0, 0);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- }
-
- // We set things up as in b/37673612 so that there is a mismatch between the buffer size and
- // the WM specified state size.
- {
- TransactionScope ts(*sFakeComposer);
- ts.setSize(mFGSurfaceControl, 128, 64);
- }
-
- sp<Surface> s = mFGSurfaceControl->getSurface();
- auto anw = static_cast<ANativeWindow*>(s.get());
- native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
- native_window_set_buffers_dimensions(anw, 64, 128);
- fillSurfaceRGBA8(mFGSurfaceControl, RED);
- sFakeComposer->runVSyncAndWait();
-
- // The child should still be in the same place and not have any strange scaling as in
- // b/37673612.
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 128, 64};
- referenceFrame[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 64.f, 128.f};
- referenceFrame[FG_LAYER].mSwapCount++;
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_ChildrenWithParentBufferTransform) {
+ Test_ChildrenWithParentBufferTransform();
}
-TEST_F(ChildLayerTest, Bug36858924) {
- // Destroy the child layer
- mChild.clear();
-
- // Now recreate it as hidden
- mChild = mComposerClient->createSurface(String8("Child surface"), 10, 10,
- PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eHidden,
- mFGSurfaceControl.get());
-
- // Show the child layer in a deferred transaction
- {
- TransactionScope ts(*sFakeComposer);
- ts.deferTransactionUntil_legacy(mChild, mFGSurfaceControl->getHandle(),
- mFGSurfaceControl->getSurface()->getNextFrameNumber());
- ts.show(mChild);
- }
-
- // Render the foreground surface a few times
- //
- // Prior to the bugfix for b/36858924, this would usually hang while trying to fill the third
- // frame because SurfaceFlinger would never process the deferred transaction and would therefore
- // never acquire/release the first buffer
- ALOGI("Filling 1");
- fillSurfaceRGBA8(mFGSurfaceControl, GREEN);
- sFakeComposer->runVSyncAndWait();
- ALOGI("Filling 2");
- fillSurfaceRGBA8(mFGSurfaceControl, BLUE);
- sFakeComposer->runVSyncAndWait();
- ALOGI("Filling 3");
- fillSurfaceRGBA8(mFGSurfaceControl, RED);
- sFakeComposer->runVSyncAndWait();
- ALOGI("Filling 4");
- fillSurfaceRGBA8(mFGSurfaceControl, GREEN);
- sFakeComposer->runVSyncAndWait();
+TEST_F(ChildLayerTest_2_1, DISABLED_Bug36858924) {
+ Test_Bug36858924();
}
-class ChildColorLayerTest : public ChildLayerTest {
+template <typename FakeComposerService>
+class ChildColorLayerTest : public ChildLayerTest<FakeComposerService> {
+ using Base = ChildLayerTest<FakeComposerService>;
+
protected:
void SetUp() override {
- TransactionTest::SetUp();
- mChild = mComposerClient->createSurface(String8("Child surface"), 0, 0,
- PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor,
- mFGSurfaceControl.get());
+ Base::SetUp();
+ Base::mChild =
+ Base::mComposerClient->createSurface(String8("Child surface"), 0, 0,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect,
+ Base::mFGSurfaceControl.get());
{
- TransactionScope ts(*sFakeComposer);
- ts.setColor(mChild,
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setColor(Base::mChild,
{LIGHT_GRAY.r / 255.0f, LIGHT_GRAY.g / 255.0f, LIGHT_GRAY.b / 255.0f});
- ts.setCrop_legacy(mChild, Rect(0, 0, 10, 10));
+ ts.setCrop_legacy(Base::mChild, Rect(0, 0, 10, 10));
}
- sFakeComposer->runVSyncAndWait();
- mBaseFrame.push_back(makeSimpleRect(64, 64, 64 + 10, 64 + 10));
- mBaseFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.0f, 0.0f, 0.0f, 0.0f};
- mBaseFrame[CHILD_LAYER].mSwapCount = 0;
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
- ASSERT_TRUE(framesAreSame(mBaseFrame, sFakeComposer->getLatestFrame()));
+ Base::sFakeComposer->runVSyncAndWait();
+ Base::mBaseFrame.push_back(makeSimpleRect(64, 64, 64 + 10, 64 + 10));
+ Base::mBaseFrame[Base::CHILD_LAYER].mSourceCrop = hwc_frect_t{0.0f, 0.0f, 0.0f, 0.0f};
+ Base::mBaseFrame[Base::CHILD_LAYER].mSwapCount = 0;
+ ASSERT_EQ(2, Base::sFakeComposer->getFrameCount());
+ ASSERT_TRUE(framesAreSame(Base::mBaseFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerAlpha() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(Base::mChild);
+ ts.setPosition(Base::mChild, 0, 0);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ ts.setAlpha(Base::mChild, 0.5);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
+ referenceFrame[Base::CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
+ referenceFrame[Base::CHILD_LAYER].mPlaneAlpha = 0.5f;
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setAlpha(Base::mFGSurfaceControl, 0.5);
+ }
+
+ auto referenceFrame2 = referenceFrame;
+ referenceFrame2[Base::FG_LAYER].mPlaneAlpha = 0.5f;
+ referenceFrame2[Base::CHILD_LAYER].mPlaneAlpha = 0.25f;
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerZeroAlpha() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(Base::mChild);
+ ts.setPosition(Base::mChild, 0, 0);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ ts.setAlpha(Base::mChild, 0.5);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
+ referenceFrame[Base::CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
+ referenceFrame[Base::CHILD_LAYER].mPlaneAlpha = 0.5f;
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setAlpha(Base::mFGSurfaceControl, 0.0f);
+ }
+
+ std::vector<RenderState> refFrame(1);
+ refFrame[Base::BG_LAYER] = Base::mBaseFrame[Base::BG_LAYER];
+
+ EXPECT_TRUE(framesAreSame(refFrame, Base::sFakeComposer->getLatestFrame()));
}
};
-TEST_F(ChildColorLayerTest, LayerAlpha) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 0, 0);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- ts.setAlpha(mChild, 0.5);
- }
+using ChildColorLayerTest_2_1 = ChildColorLayerTest<FakeComposerService_2_1>;
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
- referenceFrame[CHILD_LAYER].mPlaneAlpha = 0.5f;
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setAlpha(mFGSurfaceControl, 0.5);
- }
-
- auto referenceFrame2 = referenceFrame;
- referenceFrame2[FG_LAYER].mPlaneAlpha = 0.5f;
- referenceFrame2[CHILD_LAYER].mPlaneAlpha = 0.25f;
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(ChildColorLayerTest_2_1, DISABLED_LayerAlpha) {
+ Test_LayerAlpha();
}
-TEST_F(ChildColorLayerTest, LayerZeroAlpha) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 0, 0);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- ts.setAlpha(mChild, 0.5);
- }
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
- referenceFrame[CHILD_LAYER].mPlaneAlpha = 0.5f;
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setAlpha(mFGSurfaceControl, 0.0f);
- }
-
- std::vector<RenderState> refFrame(1);
- refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
-
- EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildColorLayerTest_2_1, DISABLED_LayerZeroAlpha) {
+ Test_LayerZeroAlpha();
}
-class LatchingTest : public TransactionTest {
+template <typename FakeComposerService>
+class LatchingTest : public TransactionTest<FakeComposerService> {
+ using Base = TransactionTest<FakeComposerService>;
+
protected:
- void lockAndFillFGBuffer() { fillSurfaceRGBA8(mFGSurfaceControl, RED, false); }
+ void lockAndFillFGBuffer() { fillSurfaceRGBA8(Base::mFGSurfaceControl, RED, false); }
void unlockFGBuffer() {
- sp<Surface> s = mFGSurfaceControl->getSurface();
+ sp<Surface> s = Base::mFGSurfaceControl->getSurface();
ASSERT_EQ(NO_ERROR, s->unlockAndPost());
- sFakeComposer->runVSyncAndWait();
+ Base::sFakeComposer->runVSyncAndWait();
}
void completeFGResize() {
- fillSurfaceRGBA8(mFGSurfaceControl, RED);
- sFakeComposer->runVSyncAndWait();
+ fillSurfaceRGBA8(Base::mFGSurfaceControl, RED);
+ Base::sFakeComposer->runVSyncAndWait();
}
void restoreInitialState() {
- TransactionScope ts(*sFakeComposer);
- ts.setSize(mFGSurfaceControl, 64, 64);
- ts.setPosition(mFGSurfaceControl, 64, 64);
- ts.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 64, 64));
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setSize(Base::mFGSurfaceControl, 64, 64);
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ ts.setCrop_legacy(Base::mFGSurfaceControl, Rect(0, 0, 64, 64));
+ }
+
+ void Test_SurfacePositionLatching() {
+ // By default position can be updated even while
+ // a resize is pending.
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setSize(Base::mFGSurfaceControl, 32, 32);
+ ts.setPosition(Base::mFGSurfaceControl, 100, 100);
+ }
+
+ // The size should not have updated as we have not provided a new buffer.
+ auto referenceFrame1 = Base::mBaseFrame;
+ referenceFrame1[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{100, 100, 100 + 64, 100 + 64};
+ EXPECT_TRUE(framesAreSame(referenceFrame1, Base::sFakeComposer->getLatestFrame()));
+
+ restoreInitialState();
+
+ completeFGResize();
+
+ auto referenceFrame2 = Base::mBaseFrame;
+ referenceFrame2[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{100, 100, 100 + 32, 100 + 32};
+ referenceFrame2[Base::FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 32.f, 32.f};
+ referenceFrame2[Base::FG_LAYER].mSwapCount++;
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_CropLatching() {
+ // Normally the crop applies immediately even while a resize is pending.
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setSize(Base::mFGSurfaceControl, 128, 128);
+ ts.setCrop_legacy(Base::mFGSurfaceControl, Rect(0, 0, 63, 63));
+ }
+
+ auto referenceFrame1 = Base::mBaseFrame;
+ referenceFrame1[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 63, 64 + 63};
+ referenceFrame1[Base::FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 63.f, 63.f};
+ EXPECT_TRUE(framesAreSame(referenceFrame1, Base::sFakeComposer->getLatestFrame()));
+
+ restoreInitialState();
+
+ completeFGResize();
+
+ auto referenceFrame2 = Base::mBaseFrame;
+ referenceFrame2[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 63, 64 + 63};
+ referenceFrame2[Base::FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 63.f, 63.f};
+ referenceFrame2[Base::FG_LAYER].mSwapCount++;
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
}
};
-TEST_F(LatchingTest, SurfacePositionLatching) {
- // By default position can be updated even while
- // a resize is pending.
- {
- TransactionScope ts(*sFakeComposer);
- ts.setSize(mFGSurfaceControl, 32, 32);
- ts.setPosition(mFGSurfaceControl, 100, 100);
- }
+using LatchingTest_2_1 = LatchingTest<FakeComposerService_2_1>;
- // The size should not have updated as we have not provided a new buffer.
- auto referenceFrame1 = mBaseFrame;
- referenceFrame1[FG_LAYER].mDisplayFrame = hwc_rect_t{100, 100, 100 + 64, 100 + 64};
- EXPECT_TRUE(framesAreSame(referenceFrame1, sFakeComposer->getLatestFrame()));
-
- restoreInitialState();
-
- // Now we repeat with setGeometryAppliesWithResize
- // and verify the position DOESN'T latch.
- {
- TransactionScope ts(*sFakeComposer);
- ts.setGeometryAppliesWithResize(mFGSurfaceControl);
- ts.setSize(mFGSurfaceControl, 32, 32);
- ts.setPosition(mFGSurfaceControl, 100, 100);
- }
- EXPECT_TRUE(framesAreSame(mBaseFrame, sFakeComposer->getLatestFrame()));
-
- completeFGResize();
-
- auto referenceFrame2 = mBaseFrame;
- referenceFrame2[FG_LAYER].mDisplayFrame = hwc_rect_t{100, 100, 100 + 32, 100 + 32};
- referenceFrame2[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 32.f, 32.f};
- referenceFrame2[FG_LAYER].mSwapCount++;
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(LatchingTest_2_1, DISABLED_SurfacePositionLatching) {
+ Test_SurfacePositionLatching();
}
-TEST_F(LatchingTest, CropLatching) {
- // Normally the crop applies immediately even while a resize is pending.
- {
- TransactionScope ts(*sFakeComposer);
- ts.setSize(mFGSurfaceControl, 128, 128);
- ts.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 63, 63));
- }
-
- auto referenceFrame1 = mBaseFrame;
- referenceFrame1[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 63, 64 + 63};
- referenceFrame1[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 63.f, 63.f};
- EXPECT_TRUE(framesAreSame(referenceFrame1, sFakeComposer->getLatestFrame()));
-
- restoreInitialState();
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setSize(mFGSurfaceControl, 128, 128);
- ts.setGeometryAppliesWithResize(mFGSurfaceControl);
- ts.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 63, 63));
- }
- EXPECT_TRUE(framesAreSame(mBaseFrame, sFakeComposer->getLatestFrame()));
-
- completeFGResize();
-
- auto referenceFrame2 = mBaseFrame;
- referenceFrame2[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 63, 64 + 63};
- referenceFrame2[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 63.f, 63.f};
- referenceFrame2[FG_LAYER].mSwapCount++;
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(LatchingTest_2_1, DISABLED_CropLatching) {
+ Test_CropLatching();
}
} // namespace
@@ -1386,8 +2009,11 @@
int main(int argc, char** argv) {
::testing::InitGoogleTest(&argc, argv);
- sftest::FakeHwcEnvironment* fakeEnvironment = new sftest::FakeHwcEnvironment;
+ auto* fakeEnvironment = new sftest::FakeHwcEnvironment;
::testing::AddGlobalTestEnvironment(fakeEnvironment);
::testing::InitGoogleMock(&argc, argv);
return RUN_ALL_TESTS();
}
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/hwc2/Android.bp b/services/surfaceflinger/tests/hwc2/Android.bp
deleted file mode 100644
index 1c8e396..0000000
--- a/services/surfaceflinger/tests/hwc2/Android.bp
+++ /dev/null
@@ -1,55 +0,0 @@
-// Copyright (C) 2018 The Android Open Source Project
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-cc_test {
- name: "test-hwc2",
- defaults: ["surfaceflinger_defaults"],
- cflags: [
- "-DEGL_EGLEXT_PROTOTYPES",
- "-DGL_GLEXT_PROTOTYPES",
- "-fno-builtin",
- "-fstack-protector-all",
- "-g",
- "-Wextra",
- ],
- srcs: [
- "Hwc2Test.cpp",
- "Hwc2TestProperties.cpp",
- "Hwc2TestLayer.cpp",
- "Hwc2TestLayers.cpp",
- "Hwc2TestBuffer.cpp",
- "Hwc2TestClientTarget.cpp",
- "Hwc2TestVirtualDisplay.cpp",
- "Hwc2TestPixelComparator.cpp",
- ],
- static_libs: [
- "libadf",
- "libadfhwc",
- "libbase",
- "libmath",
- ],
- shared_libs: [
- "android.hardware.graphics.common@1.1",
- "libcutils",
- "libEGL",
- "libGLESv2",
- "libgui",
- "libhardware",
- "libhwui",
- "liblog",
- "libsync",
- "libui",
- "libutils",
- ],
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2Test.cpp b/services/surfaceflinger/tests/hwc2/Hwc2Test.cpp
deleted file mode 100644
index 13774b4..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2Test.cpp
+++ /dev/null
@@ -1,4772 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <array>
-#include <unordered_set>
-#include <unordered_map>
-#include <gtest/gtest.h>
-#include <dlfcn.h>
-#include <android-base/unique_fd.h>
-#include <hardware/hardware.h>
-#include <sync/sync.h>
-#include <ui/GraphicTypes.h>
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-#include "Hwc2TestLayer.h"
-#include "Hwc2TestLayers.h"
-#include "Hwc2TestClientTarget.h"
-#include "Hwc2TestVirtualDisplay.h"
-
-using android::ui::ColorMode;
-using android::ui::Dataspace;
-
-void hwc2TestHotplugCallback(hwc2_callback_data_t callbackData,
- hwc2_display_t display, int32_t connected);
-void hwc2TestVsyncCallback(hwc2_callback_data_t callbackData,
- hwc2_display_t display, int64_t timestamp);
-
-class Hwc2Test : public testing::Test {
-public:
-
- virtual void SetUp()
- {
- hw_module_t const* hwc2Module;
-
- int err = hw_get_module(HWC_HARDWARE_MODULE_ID, &hwc2Module);
- ASSERT_GE(err, 0) << "failed to get hwc hardware module: "
- << strerror(-err);
-
- /* The following method will fail if you have not run
- * "adb shell stop" */
- err = hwc2_open(hwc2Module, &mHwc2Device);
- ASSERT_GE(err, 0) << "failed to open hwc hardware module: "
- << strerror(-err);
-
- populateDisplays();
- }
-
- virtual void TearDown()
- {
-
- for (auto itr = mLayers.begin(); itr != mLayers.end();) {
- hwc2_display_t display = itr->first;
- hwc2_layer_t layer = itr->second;
- itr++;
- /* Destroys and removes the layer from mLayers */
- destroyLayer(display, layer);
- }
-
- for (auto itr = mActiveDisplays.begin(); itr != mActiveDisplays.end();) {
- hwc2_display_t display = *itr;
- itr++;
- /* Sets power mode to off and removes the display from
- * mActiveDisplays */
- setPowerMode(display, HWC2_POWER_MODE_OFF);
- }
-
- for (auto itr = mVirtualDisplays.begin(); itr != mVirtualDisplays.end();) {
- hwc2_display_t display = *itr;
- itr++;
- /* Destroys virtual displays */
- destroyVirtualDisplay(display);
- }
-
- if (mHwc2Device)
- hwc2_close(mHwc2Device);
- }
-
- void registerCallback(hwc2_callback_descriptor_t descriptor,
- hwc2_callback_data_t callbackData, hwc2_function_pointer_t pointer,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_REGISTER_CALLBACK>(
- getFunction(HWC2_FUNCTION_REGISTER_CALLBACK));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, descriptor,
- callbackData, pointer));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to register callback";
- }
- }
-
- void getDisplayType(hwc2_display_t display, hwc2_display_type_t* outType,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_DISPLAY_TYPE>(
- getFunction(HWC2_FUNCTION_GET_DISPLAY_TYPE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- reinterpret_cast<int32_t*>(outType)));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get display type";
- }
- }
-
- /* If the populateDisplays function is still receiving displays and the
- * display is connected, the display handle is stored in mDisplays. */
- void hotplugCallback(hwc2_display_t display, int32_t connected)
- {
- std::lock_guard<std::mutex> lock(mHotplugMutex);
-
- if (mHotplugStatus != Hwc2TestHotplugStatus::Receiving)
- return;
-
- if (connected == HWC2_CONNECTION_CONNECTED)
- mDisplays.insert(display);
-
- mHotplugCv.notify_all();
- }
-
- void createLayer(hwc2_display_t display, hwc2_layer_t* outLayer,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_CREATE_LAYER>(
- getFunction(HWC2_FUNCTION_CREATE_LAYER));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- outLayer));
-
- if (err == HWC2_ERROR_NONE)
- mLayers.insert(std::make_pair(display, *outLayer));
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to create layer";
- }
- }
-
- void destroyLayer(hwc2_display_t display, hwc2_layer_t layer,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_DESTROY_LAYER>(
- getFunction(HWC2_FUNCTION_DESTROY_LAYER));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer));
-
- if (err == HWC2_ERROR_NONE)
- mLayers.erase(std::make_pair(display, layer));
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to destroy layer "
- << layer;
- }
- }
-
- void getDisplayAttribute(hwc2_display_t display, hwc2_config_t config,
- hwc2_attribute_t attribute, int32_t* outValue,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_DISPLAY_ATTRIBUTE>(
- getFunction(HWC2_FUNCTION_GET_DISPLAY_ATTRIBUTE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, config,
- attribute, outValue));
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get display attribute "
- << getAttributeName(attribute) << " for config " << config;
- }
- }
-
- void getDisplayConfigs(hwc2_display_t display,
- std::vector<hwc2_config_t>* outConfigs,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_DISPLAY_CONFIGS>(
- getFunction(HWC2_FUNCTION_GET_DISPLAY_CONFIGS));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t numConfigs = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numConfigs, nullptr));
-
- if (err == HWC2_ERROR_NONE) {
- outConfigs->resize(numConfigs);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numConfigs, outConfigs->data()));
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get configs for"
- " display " << display;
- }
- }
-
- void getActiveConfig(hwc2_display_t display, hwc2_config_t* outConfig,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_ACTIVE_CONFIG>(
- getFunction(HWC2_FUNCTION_GET_ACTIVE_CONFIG));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- outConfig));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get active config on"
- " display " << display;
- }
- }
-
- void setActiveConfig(hwc2_display_t display, hwc2_config_t config,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_ACTIVE_CONFIG>(
- getFunction(HWC2_FUNCTION_SET_ACTIVE_CONFIG));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, config));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set active config "
- << config;
- }
- }
-
- void getDozeSupport(hwc2_display_t display, int32_t* outSupport,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_DOZE_SUPPORT>(
- getFunction(HWC2_FUNCTION_GET_DOZE_SUPPORT));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- outSupport));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get doze support on"
- " display " << display;
- }
- }
-
- void setPowerMode(hwc2_display_t display, hwc2_power_mode_t mode,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_POWER_MODE>(
- getFunction(HWC2_FUNCTION_SET_POWER_MODE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- mode));
- if (outErr) {
- *outErr = err;
- if (err != HWC2_ERROR_NONE)
- return;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set power mode "
- << getPowerModeName(mode) << " on display " << display;
- }
-
- if (mode == HWC2_POWER_MODE_OFF) {
- mActiveDisplays.erase(display);
- } else {
- mActiveDisplays.insert(display);
- }
- }
-
- void setVsyncEnabled(hwc2_display_t display, hwc2_vsync_t enabled,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_VSYNC_ENABLED>(
- getFunction(HWC2_FUNCTION_SET_VSYNC_ENABLED));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- enabled));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set vsync enabled "
- << getVsyncName(enabled);
- }
- }
-
- void vsyncCallback(hwc2_display_t display, int64_t timestamp)
- {
- std::lock_guard<std::mutex> lock(mVsyncMutex);
- mVsyncDisplay = display;
- mVsyncTimestamp = timestamp;
- mVsyncCv.notify_all();
- }
-
- void getDisplayName(hwc2_display_t display, std::string* outName,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_DISPLAY_NAME>(
- getFunction(HWC2_FUNCTION_GET_DISPLAY_NAME));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t size = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, &size,
- nullptr));
-
- if (err == HWC2_ERROR_NONE) {
- std::vector<char> name(size);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, &size,
- name.data()));
-
- outName->assign(name.data());
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get display name for "
- << display;
- }
- }
-
- void setLayerCompositionType(hwc2_display_t display, hwc2_layer_t layer,
- hwc2_composition_t composition, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_COMPOSITION_TYPE>(
- getFunction(HWC2_FUNCTION_SET_LAYER_COMPOSITION_TYPE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- composition));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer composition"
- " type " << getCompositionName(composition);
- }
- }
-
- void setCursorPosition(hwc2_display_t display, hwc2_layer_t layer,
- int32_t x, int32_t y, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_CURSOR_POSITION>(
- getFunction(HWC2_FUNCTION_SET_CURSOR_POSITION));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer, x,
- y));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_TRUE((err == HWC2_ERROR_NONE) ||
- (err == HWC2_ERROR_BAD_LAYER)) <<
- "failed to set cursor position";
- }
- }
-
- void setLayerBlendMode(hwc2_display_t display, hwc2_layer_t layer,
- hwc2_blend_mode_t mode, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_BLEND_MODE>(
- getFunction(HWC2_FUNCTION_SET_LAYER_BLEND_MODE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- mode));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer blend mode "
- << getBlendModeName(mode);
- }
- }
-
- void setLayerBuffer(hwc2_display_t display, hwc2_layer_t layer,
- buffer_handle_t buffer, int32_t acquireFence,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_BUFFER>(
- getFunction(HWC2_FUNCTION_SET_LAYER_BUFFER));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- buffer, acquireFence));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer buffer";
- }
- }
-
- void setLayerColor(hwc2_display_t display, hwc2_layer_t layer,
- hwc_color_t color, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_COLOR>(
- getFunction(HWC2_FUNCTION_SET_LAYER_COLOR));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- color));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer color";
- }
- }
-
- void setLayerDataspace(hwc2_display_t display, hwc2_layer_t layer,
- Dataspace dataspace, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_DATASPACE>(
- getFunction(HWC2_FUNCTION_SET_LAYER_DATASPACE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- layer, static_cast<int>(dataspace)));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer dataspace";
- }
- }
-
- void setLayerDisplayFrame(hwc2_display_t display, hwc2_layer_t layer,
- const hwc_rect_t& displayFrame, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_DISPLAY_FRAME>(
- getFunction(HWC2_FUNCTION_SET_LAYER_DISPLAY_FRAME));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- displayFrame));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer display"
- " frame";
- }
- }
-
- void setLayerPlaneAlpha(hwc2_display_t display, hwc2_layer_t layer,
- float alpha, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_PLANE_ALPHA>(
- getFunction(HWC2_FUNCTION_SET_LAYER_PLANE_ALPHA));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- alpha));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer plane alpha "
- << alpha;
- }
- }
-
- void setLayerSourceCrop(hwc2_display_t display, hwc2_layer_t layer,
- const hwc_frect_t& sourceCrop, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_SOURCE_CROP>(
- getFunction(HWC2_FUNCTION_SET_LAYER_SOURCE_CROP));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- sourceCrop));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer source crop";
- }
- }
-
- void setLayerSurfaceDamage(hwc2_display_t display, hwc2_layer_t layer,
- const hwc_region_t& surfaceDamage, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_SURFACE_DAMAGE>(
- getFunction(HWC2_FUNCTION_SET_LAYER_SURFACE_DAMAGE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- surfaceDamage));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer surface"
- " damage";
- }
- }
-
- void setLayerTransform(hwc2_display_t display, hwc2_layer_t layer,
- hwc_transform_t transform, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_TRANSFORM>(
- getFunction(HWC2_FUNCTION_SET_LAYER_TRANSFORM));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- transform));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer transform "
- << getTransformName(transform);
- }
- }
-
- void setLayerVisibleRegion(hwc2_display_t display, hwc2_layer_t layer,
- const hwc_region_t& visibleRegion, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_VISIBLE_REGION>(
- getFunction(HWC2_FUNCTION_SET_LAYER_VISIBLE_REGION));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- visibleRegion));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer visible"
- " region";
- }
- }
-
- void setLayerZOrder(hwc2_display_t display, hwc2_layer_t layer,
- uint32_t zOrder, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_Z_ORDER>(
- getFunction(HWC2_FUNCTION_SET_LAYER_Z_ORDER));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- zOrder));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer z order "
- << zOrder;
- }
- }
-
- void validateDisplay(hwc2_display_t display, uint32_t* outNumTypes,
- uint32_t* outNumRequests, hwc2_error_t* outErr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_VALIDATE_DISPLAY>(
- getFunction(HWC2_FUNCTION_VALIDATE_DISPLAY));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- *outErr = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- outNumTypes, outNumRequests));
- }
-
- void validateDisplay(hwc2_display_t display, uint32_t* outNumTypes,
- uint32_t* outNumRequests, bool* outHasChanges)
- {
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- EXPECT_NO_FATAL_FAILURE(validateDisplay(display, outNumTypes,
- outNumRequests, &err));
-
- if (err != HWC2_ERROR_HAS_CHANGES) {
- *outHasChanges = false;
- EXPECT_EQ(err, HWC2_ERROR_NONE) << "failed to validate display";
- } else {
- *outHasChanges = true;
- }
- }
-
- void getDisplayRequests(hwc2_display_t display,
- hwc2_display_request_t* outDisplayRequests,
- std::vector<hwc2_layer_t>* outLayers,
- std::vector<hwc2_layer_request_t>* outLayerRequests,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_DISPLAY_REQUESTS>(
- getFunction(HWC2_FUNCTION_GET_DISPLAY_REQUESTS));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t numElements = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- reinterpret_cast<int32_t*>(outDisplayRequests), &numElements,
- nullptr, nullptr));
-
- if (err == HWC2_ERROR_NONE && numElements > 0) {
- outLayers->resize(numElements);
- outLayerRequests->resize(numElements);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- reinterpret_cast<int32_t*>(outDisplayRequests), &numElements,
- reinterpret_cast<uint64_t*>(outLayers->data()),
- reinterpret_cast<int32_t*>(outLayerRequests->data())));
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get display requests";
- }
- }
-
- void handleRequests(hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers, uint32_t numRequests,
- std::set<hwc2_layer_t>* outClearLayers = nullptr,
- bool* outFlipClientTarget = nullptr)
- {
- hwc2_display_request_t displayRequest =
- static_cast<hwc2_display_request_t>(0);
- std::vector<hwc2_layer_t> requestedLayers;
- std::vector<hwc2_layer_request_t> requests;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayRequests(display, &displayRequest,
- &requestedLayers, &requests));
-
- EXPECT_EQ(numRequests, requests.size()) << "validate returned "
- << numRequests << " requests and get display requests returned "
- << requests.size() << " requests";
-
- for (size_t i = 0; i < requests.size(); i++) {
- hwc2_layer_t requestedLayer = requestedLayers.at(i);
- hwc2_layer_request_t request = requests.at(i);
-
- EXPECT_EQ(std::count(layers.begin(), layers.end(), requestedLayer),
- 1) << "get display requests returned an unknown layer";
- EXPECT_NE(request, 0) << "returned empty request for layer "
- << requestedLayer;
-
- if (outClearLayers && request
- == HWC2_LAYER_REQUEST_CLEAR_CLIENT_TARGET)
- outClearLayers->insert(requestedLayer);
- }
-
- if (outFlipClientTarget)
- *outFlipClientTarget = displayRequest
- & HWC2_DISPLAY_REQUEST_FLIP_CLIENT_TARGET;
- }
-
- void getChangedCompositionTypes(hwc2_display_t display,
- std::vector<hwc2_layer_t>* outLayers,
- std::vector<hwc2_composition_t>* outTypes,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_CHANGED_COMPOSITION_TYPES>(
- getFunction(HWC2_FUNCTION_GET_CHANGED_COMPOSITION_TYPES));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t numElements = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numElements, nullptr, nullptr));
-
- if (err == HWC2_ERROR_NONE && numElements > 0) {
- outLayers->resize(numElements);
- outTypes->resize(numElements);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numElements, reinterpret_cast<uint64_t*>(outLayers->data()),
- reinterpret_cast<int32_t*>(outTypes->data())));
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get changed"
- " composition types";
- }
- }
-
- void handleCompositionChanges(hwc2_display_t display,
- const Hwc2TestLayers& testLayers,
- const std::vector<hwc2_layer_t>& layers, uint32_t numTypes,
- std::set<hwc2_layer_t>* outClientLayers = nullptr)
- {
- std::vector<hwc2_layer_t> changedLayers;
- std::vector<hwc2_composition_t> types;
-
- ASSERT_NO_FATAL_FAILURE(getChangedCompositionTypes(display,
- &changedLayers, &types));
-
- EXPECT_EQ(numTypes, types.size()) << "validate returned "
- << numTypes << " types and get changed composition types"
- " returned " << types.size() << " types";
-
- for (size_t i = 0; i < types.size(); i++) {
-
- auto layer = std::find(layers.begin(), layers.end(),
- changedLayers.at(i));
-
- EXPECT_TRUE(layer != layers.end() || !testLayers.contains(*layer))
- << "get changed composition types returned an unknown layer";
-
- hwc2_composition_t requestedType = testLayers.getComposition(*layer);
- hwc2_composition_t returnedType = types.at(i);
-
- EXPECT_NE(returnedType, HWC2_COMPOSITION_INVALID) << "get changed"
- " composition types returned invalid composition";
-
- switch (requestedType) {
- case HWC2_COMPOSITION_CLIENT:
- EXPECT_TRUE(false) << getCompositionName(returnedType)
- << " cannot be changed";
- break;
- case HWC2_COMPOSITION_DEVICE:
- case HWC2_COMPOSITION_SOLID_COLOR:
- EXPECT_EQ(returnedType, HWC2_COMPOSITION_CLIENT)
- << "composition of type "
- << getCompositionName(requestedType)
- << " can only be changed to "
- << getCompositionName(HWC2_COMPOSITION_CLIENT);
- break;
- case HWC2_COMPOSITION_CURSOR:
- case HWC2_COMPOSITION_SIDEBAND:
- EXPECT_TRUE(returnedType == HWC2_COMPOSITION_CLIENT
- || returnedType == HWC2_COMPOSITION_DEVICE)
- << "composition of type "
- << getCompositionName(requestedType)
- << " can only be changed to "
- << getCompositionName(HWC2_COMPOSITION_CLIENT) << " or "
- << getCompositionName(HWC2_COMPOSITION_DEVICE);
- break;
- default:
- EXPECT_TRUE(false) << "unknown type "
- << getCompositionName(requestedType);
- break;
- }
-
- if (outClientLayers)
- if (returnedType == HWC2_COMPOSITION_CLIENT)
- outClientLayers->insert(*layer);
- }
-
- if (outClientLayers) {
- for (auto layer : layers) {
- if (testLayers.getComposition(layer) == HWC2_COMPOSITION_CLIENT)
- outClientLayers->insert(layer);
- }
- }
- }
-
- void acceptDisplayChanges(hwc2_display_t display,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_ACCEPT_DISPLAY_CHANGES>(
- getFunction(HWC2_FUNCTION_ACCEPT_DISPLAY_CHANGES));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to accept display changes";
- }
- }
-
- void getClientTargetSupport(hwc2_display_t display, int32_t width,
- int32_t height, android_pixel_format_t format,
- Dataspace dataspace, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_CLIENT_TARGET_SUPPORT>(
- getFunction(HWC2_FUNCTION_GET_CLIENT_TARGET_SUPPORT));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, width,
- height, format, static_cast<int>(dataspace)));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get client target"
- " support";
- }
- }
-
- void setClientTarget(hwc2_display_t display, buffer_handle_t handle,
- int32_t acquireFence, Dataspace dataspace,
- hwc_region_t damage, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_CLIENT_TARGET>(
- getFunction(HWC2_FUNCTION_SET_CLIENT_TARGET));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, handle,
- acquireFence, static_cast<int>(dataspace), damage));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set client target";
- }
- }
-
- void presentDisplay(hwc2_display_t display, int32_t* outPresentFence,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_PRESENT_DISPLAY>(
- getFunction(HWC2_FUNCTION_PRESENT_DISPLAY));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- outPresentFence));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to present display";
- }
- }
-
- void getReleaseFences(hwc2_display_t display,
- std::vector<hwc2_layer_t>* outLayers,
- std::vector<int32_t>* outFences, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_RELEASE_FENCES>(
- getFunction(HWC2_FUNCTION_GET_RELEASE_FENCES));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t numElements = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numElements, nullptr, nullptr));
-
- if (err == HWC2_ERROR_NONE) {
- outLayers->resize(numElements);
- outFences->resize(numElements);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numElements, outLayers->data(), outFences->data()));
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get release fences";
- }
- }
-
- void getColorModes(hwc2_display_t display,
- std::vector<ColorMode>* outColorModes,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_COLOR_MODES>(
- getFunction(HWC2_FUNCTION_GET_COLOR_MODES));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t numColorModes = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numColorModes, nullptr));
- if (err == HWC2_ERROR_NONE) {
- outColorModes->resize(numColorModes);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numColorModes,
- reinterpret_cast<int32_t*>(outColorModes->data())));
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get color modes for"
- " display " << display;
- }
- }
-
- void setColorMode(hwc2_display_t display, ColorMode colorMode,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_COLOR_MODE>(
- getFunction(HWC2_FUNCTION_SET_COLOR_MODE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- static_cast<int32_t>(colorMode)));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set color mode "
- << static_cast<int>(colorMode);
- }
- }
-
- void getHdrCapabilities(hwc2_display_t display,
- std::vector<android_hdr_t>* outTypes, float* outMaxLuminance,
- float* outMaxAverageLuminance, float* outMinLuminance,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_HDR_CAPABILITIES>(
- getFunction(HWC2_FUNCTION_GET_HDR_CAPABILITIES));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t numTypes = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numTypes, nullptr, outMaxLuminance, outMaxAverageLuminance,
- outMinLuminance));
-
- if (err == HWC2_ERROR_NONE) {
- outTypes->resize(numTypes);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, &numTypes,
- reinterpret_cast<int32_t*>(outTypes->data()), outMaxLuminance,
- outMaxAverageLuminance, outMinLuminance));
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get hdr capabilities"
- " for display " << display;
- }
- }
-
- void setColorTransform(hwc2_display_t display,
- const std::array<float, 16>& matrix, android_color_transform_t hint,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_COLOR_TRANSFORM>(
- getFunction(HWC2_FUNCTION_SET_COLOR_TRANSFORM));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- matrix.data(), hint));
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set color transform "
- << hint;
- }
- }
-
- void createVirtualDisplay(uint32_t width, uint32_t height,
- android_pixel_format_t* outFormat, hwc2_display_t* outDisplay,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_CREATE_VIRTUAL_DISPLAY>(
- getFunction(HWC2_FUNCTION_CREATE_VIRTUAL_DISPLAY));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, width, height,
- reinterpret_cast<int32_t*>(outFormat), outDisplay));
-
- if (err == HWC2_ERROR_NONE)
- mVirtualDisplays.insert(*outDisplay);
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to create virtual display";
- }
- }
-
- void destroyVirtualDisplay(hwc2_display_t display,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_DESTROY_VIRTUAL_DISPLAY>(
- getFunction(HWC2_FUNCTION_DESTROY_VIRTUAL_DISPLAY));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display));
-
- if (err == HWC2_ERROR_NONE)
- mVirtualDisplays.erase(display);
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to destroy virtual display";
- }
- }
-
- void getMaxVirtualDisplayCount(uint32_t* outMaxCnt)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_MAX_VIRTUAL_DISPLAY_COUNT>(
- getFunction(HWC2_FUNCTION_GET_MAX_VIRTUAL_DISPLAY_COUNT));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- *outMaxCnt = pfn(mHwc2Device);
- }
-
- void setOutputBuffer(hwc2_display_t display, buffer_handle_t buffer,
- int32_t releaseFence, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_OUTPUT_BUFFER>(
- getFunction(HWC2_FUNCTION_SET_OUTPUT_BUFFER));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, buffer,
- releaseFence));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set output buffer";
- }
- }
-
- void dump(std::string* outBuffer)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_DUMP>(
- getFunction(HWC2_FUNCTION_DUMP));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t size = 0;
-
- pfn(mHwc2Device, &size, nullptr);
-
- std::vector<char> buffer(size);
-
- pfn(mHwc2Device, &size, buffer.data());
-
- outBuffer->assign(buffer.data());
- }
-
- void getBadDisplay(hwc2_display_t* outDisplay)
- {
- for (hwc2_display_t display = 0; display < UINT64_MAX; display++) {
- if (mDisplays.count(display) == 0) {
- *outDisplay = display;
- return;
- }
- }
- ASSERT_TRUE(false) << "Unable to find bad display. UINT64_MAX displays"
- " are registered. This should never happen.";
- }
-
- void waitForVsync(hwc2_display_t* outDisplay = nullptr,
- int64_t* outTimestamp = nullptr)
- {
- std::unique_lock<std::mutex> lock(mVsyncMutex);
- ASSERT_EQ(mVsyncCv.wait_for(lock, std::chrono::seconds(3)),
- std::cv_status::no_timeout) << "timed out attempting to get"
- " vsync callback";
- if (outDisplay)
- *outDisplay = mVsyncDisplay;
- if (outTimestamp)
- *outTimestamp = mVsyncTimestamp;
- }
-
- void enableVsync(hwc2_display_t display)
- {
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_VSYNC, this,
- reinterpret_cast<hwc2_function_pointer_t>(
- hwc2TestVsyncCallback)));
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE));
- }
-
- void disableVsync(hwc2_display_t display)
- {
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
- }
-
-protected:
- hwc2_function_pointer_t getFunction(hwc2_function_descriptor_t descriptor)
- {
- return mHwc2Device->getFunction(mHwc2Device, descriptor);
- }
-
- void getCapabilities(std::vector<hwc2_capability_t>* outCapabilities)
- {
- uint32_t num = 0;
-
- mHwc2Device->getCapabilities(mHwc2Device, &num, nullptr);
-
- outCapabilities->resize(num);
-
- mHwc2Device->getCapabilities(mHwc2Device, &num,
- reinterpret_cast<int32_t*>(outCapabilities->data()));
- }
-
- /* Registers a hotplug callback and waits for hotplug callbacks. This
- * function will have no effect if called more than once. */
- void populateDisplays()
- {
- /* Sets the hotplug status to receiving */
- {
- std::lock_guard<std::mutex> lock(mHotplugMutex);
-
- if (mHotplugStatus != Hwc2TestHotplugStatus::Init)
- return;
- mHotplugStatus = Hwc2TestHotplugStatus::Receiving;
- }
-
- /* Registers the callback. This function call cannot be locked because
- * a callback could happen on the same thread */
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_HOTPLUG, this,
- reinterpret_cast<hwc2_function_pointer_t>(
- hwc2TestHotplugCallback)));
-
- /* Waits for hotplug events. If a hotplug event has not come within 1
- * second, stop waiting. */
- std::unique_lock<std::mutex> lock(mHotplugMutex);
-
- while (mHotplugCv.wait_for(lock, std::chrono::seconds(1)) !=
- std::cv_status::timeout) { }
-
- /* Sets the hotplug status to done. Future calls will have no effect */
- mHotplugStatus = Hwc2TestHotplugStatus::Done;
- }
-
- /* NOTE: will create min(newlayerCnt, max supported layers) layers */
- void createLayers(hwc2_display_t display,
- std::vector<hwc2_layer_t>* outLayers, size_t newLayerCnt)
- {
- std::vector<hwc2_layer_t> newLayers;
- hwc2_layer_t layer;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- for (size_t i = 0; i < newLayerCnt; i++) {
-
- EXPECT_NO_FATAL_FAILURE(createLayer(display, &layer, &err));
- if (err == HWC2_ERROR_NO_RESOURCES)
- break;
- if (err != HWC2_ERROR_NONE) {
- newLayers.clear();
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to create layer";
- }
- newLayers.push_back(layer);
- }
-
- *outLayers = std::move(newLayers);
- }
-
- void destroyLayers(hwc2_display_t display,
- std::vector<hwc2_layer_t>&& layers)
- {
- for (hwc2_layer_t layer : layers) {
- EXPECT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- }
- }
-
- void getInvalidConfig(hwc2_display_t display, hwc2_config_t* outConfig)
- {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- hwc2_config_t CONFIG_MAX = UINT32_MAX;
-
- ASSERT_LE(configs.size() - 1, CONFIG_MAX) << "every config value"
- " (2^32 values) has been taken which shouldn't happen";
-
- hwc2_config_t config;
- for (config = 0; config < CONFIG_MAX; config++) {
- if (std::count(configs.begin(), configs.end(), config) == 0)
- break;
- }
-
- *outConfig = config;
- }
-
- /* Calls a set property function from Hwc2Test to set a property value from
- * Hwc2TestLayer to hwc2_layer_t on hwc2_display_t */
- using TestLayerPropertyFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr);
-
- /* Calls a set property function from Hwc2Test to set property values from
- * Hwc2TestLayers to hwc2_layer_t on hwc2_display_t */
- using TestLayerPropertiesFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayers* testLayers);
-
- /* Calls a set property function from Hwc2Test to set a bad property value
- * on hwc2_layer_t on hwc2_display_t */
- using TestLayerPropertyBadLayerFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr);
-
- /* Calls a set property function from Hwc2Test to set a bad property value
- * on hwc2_layer_t on hwc2_display_t */
- using TestLayerPropertyBadParameterFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, hwc2_layer_t layer, hwc2_error_t* outErr);
-
- /* Is called after a display is powered on and all layer properties have
- * been set. It should be used to test functions such as validate, accepting
- * changes, present, etc. */
- using TestDisplayLayersFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* testLayers);
-
- /* It is called on an non validated display */
- using TestDisplayNonValidatedLayersFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, std::vector<hwc2_layer_t>* layers);
-
- /* Tests client target support on a particular display and config */
- using TestClientTargetSupportFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display,
- const Hwc2TestClientTargetSupport& testClientTargetSupport);
-
- /* Tests a particular active display config */
- using TestActiveDisplayConfigFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display);
-
- /* Tests a newly created virtual display */
- using TestCreateVirtualDisplayFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, Hwc2TestVirtualDisplay* testVirtualDisplay);
-
- /* Advances a property of Hwc2TestLayer */
- using AdvanceProperty = bool (*)(Hwc2TestLayer* testLayer);
-
- /* Advances properties of Hwc2TestLayers */
- using AdvanceProperties = bool (*)(Hwc2TestLayers* testLayer);
-
- /* Advances properties of Hwc2TestClientTargetSupport */
- using AdvanceClientTargetSupport = bool (*)(
- Hwc2TestClientTargetSupport* testClientTargetSupport);
-
- /* For each active display it cycles through each display config and tests
- * each property value. It creates a layer, sets the property and then
- * destroys the layer */
- void setLayerProperty(Hwc2TestCoverage coverage,
- TestLayerPropertyFunction function, AdvanceProperty advance)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- hwc2_layer_t layer;
- Area displayArea;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
- Hwc2TestLayer testLayer(coverage, displayArea);
-
- do {
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- ASSERT_NO_FATAL_FAILURE(function(this, display, layer,
- &testLayer, nullptr));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- } while (advance(&testLayer));
- }
- }
- }
-
- /* For each active display it cycles through each display config and tests
- * each property value. It creates a layer, cycles through each property
- * value and updates the layer property value and then destroys the layer */
- void setLayerPropertyUpdate(Hwc2TestCoverage coverage,
- TestLayerPropertyFunction function, AdvanceProperty advance)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- hwc2_layer_t layer;
- Area displayArea;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
- Hwc2TestLayer testLayer(coverage, displayArea);
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- do {
- ASSERT_NO_FATAL_FAILURE(function(this, display, layer,
- &testLayer, nullptr));
- } while (advance(&testLayer));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- }
- }
- }
-
- /* For each active display it cycles through each display config and tests
- * each property value. It creates multiple layers, calls the
- * TestLayerPropertiesFunction to set property values and then
- * destroys the layers */
- void setLayerProperties(Hwc2TestCoverage coverage, size_t layerCnt,
- TestLayerPropertiesFunction function, AdvanceProperties advance)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- std::vector<hwc2_layer_t> layers;
- Area displayArea;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
-
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers, layerCnt));
- Hwc2TestLayers testLayers(layers, coverage, displayArea);
-
- do {
- for (auto layer : layers) {
- EXPECT_NO_FATAL_FAILURE(function(this, display, layer,
- &testLayers));
- }
- } while (advance(&testLayers));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display, std::move(layers)));
- }
- }
- }
-
- /* For each active display it cycles through each display config.
- * 1) It attempts to set a valid property value to bad layer handle.
- * 2) It creates a layer x and attempts to set a valid property value to
- * layer x + 1
- * 3) It destroys the layer x and attempts to set a valid property value to
- * the destroyed layer x.
- */
- void setLayerPropertyBadLayer(Hwc2TestCoverage coverage,
- TestLayerPropertyBadLayerFunction function)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- hwc2_layer_t layer = 0;
- Area displayArea;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
- Hwc2TestLayer testLayer(coverage, displayArea);
-
- ASSERT_NO_FATAL_FAILURE(function(this, display, layer,
- &testLayer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- ASSERT_NO_FATAL_FAILURE(function(this, display, layer + 1,
- &testLayer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
-
- ASSERT_NO_FATAL_FAILURE(function(this, display, layer,
- &testLayer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
- }
- }
- }
-
- /* For each active display it cycles through each display config and tests
- * each property value. It creates a layer, sets a bad property value and
- * then destroys the layer */
- void setLayerPropertyBadParameter(TestLayerPropertyBadParameterFunction function)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- hwc2_layer_t layer;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- ASSERT_NO_FATAL_FAILURE(function(this, display, layer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER) << "returned wrong"
- " error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- }
- }
- }
-
- /* For each active display it powers on the display, cycles through each
- * config and creates a set of layers with a certain amount of coverage.
- * For each active display, for each config and for each set of layers,
- * it calls the TestDisplayLayersFunction */
- void displayLayers(Hwc2TestCoverage coverage, size_t layerCnt,
- TestDisplayLayersFunction function)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- Area displayArea;
- std::vector<hwc2_layer_t> layers;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display, &displayArea));
-
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers, layerCnt));
- Hwc2TestLayers testLayers(layers, coverage, displayArea);
-
- do {
- bool skip;
-
- ASSERT_NO_FATAL_FAILURE(setLayerProperties(display, layers,
- &testLayers, &skip));
- if (!skip)
- EXPECT_NO_FATAL_FAILURE(function(this, display, layers,
- &testLayers));
-
- } while (testLayers.advance());
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display,
- std::move(layers)));
- }
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
- }
-
- /* For each active display, it calls the
- * TestDisplayNonValidatedLayersFunction on a variety on non-validated
- * layer combinations */
- void displayNonValidatedLayers(size_t layerCnt,
- TestDisplayNonValidatedLayersFunction function)
- {
- for (auto display : mDisplays) {
- uint32_t numTypes, numRequests;
- std::vector<hwc2_layer_t> layers;
- bool hasChanges;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- EXPECT_NO_FATAL_FAILURE(function(this, display, &layers));
-
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers, layerCnt));
-
- EXPECT_NO_FATAL_FAILURE(function(this, display, &layers));
-
- for (auto layer : layers) {
- ASSERT_NO_FATAL_FAILURE(setLayerCompositionType(display, layer,
- HWC2_COMPOSITION_CLIENT));
- }
-
- EXPECT_NO_FATAL_FAILURE(function(this, display, &layers));
-
- ASSERT_NO_FATAL_FAILURE(validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
-
- for (auto layer : layers) {
- ASSERT_NO_FATAL_FAILURE(setLayerCompositionType(display, layer,
- HWC2_COMPOSITION_DEVICE));
- }
-
- EXPECT_NO_FATAL_FAILURE(function(this, display, &layers));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display, std::move(layers)));
-
- EXPECT_NO_FATAL_FAILURE(function(this, display, &layers));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
- }
-
- /* Test client target support on each config on each active display */
- void setClientTargetSupport(Hwc2TestCoverage coverage,
- TestClientTargetSupportFunction function,
- AdvanceClientTargetSupport advance)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- Area displayArea;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
- Hwc2TestClientTargetSupport testClientTargetSupport(coverage,
- displayArea);
-
- do {
- EXPECT_NO_FATAL_FAILURE(function(this, display,
- testClientTargetSupport));
-
- } while (advance(&testClientTargetSupport));
- }
- }
- }
-
- /* Cycles through each config on each active display and calls
- * a TestActiveDisplayConfigFunction */
- void setActiveDisplayConfig(TestActiveDisplayConfigFunction function)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
-
- EXPECT_NO_FATAL_FAILURE(function(this, display));
- }
- }
- }
-
- /* Creates a virtual display for testing */
- void createVirtualDisplay(Hwc2TestCoverage coverage,
- TestCreateVirtualDisplayFunction function)
- {
- Hwc2TestVirtualDisplay testVirtualDisplay(coverage);
-
- do {
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- const UnsignedArea& dimension =
- testVirtualDisplay.getDisplayDimension();
- android_pixel_format_t desiredFormat = HAL_PIXEL_FORMAT_RGBA_8888;
-
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(dimension.width,
- dimension.height, &desiredFormat, &display, &err));
-
- EXPECT_TRUE(err == HWC2_ERROR_NONE || err == HWC2_ERROR_NO_RESOURCES
- || err == HWC2_ERROR_UNSUPPORTED)
- << "returned wrong error code";
- EXPECT_GE(desiredFormat, 0) << "invalid format";
-
- if (err != HWC2_ERROR_NONE)
- continue;
-
- EXPECT_NO_FATAL_FAILURE(function(this, display,
- &testVirtualDisplay));
-
- ASSERT_NO_FATAL_FAILURE(destroyVirtualDisplay(display));
-
- } while (testVirtualDisplay.advance());
- }
-
-
- void getActiveConfigAttribute(hwc2_display_t display,
- hwc2_attribute_t attribute, int32_t* outValue)
- {
- hwc2_config_t config;
- ASSERT_NO_FATAL_FAILURE(getActiveConfig(display, &config));
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config,
- attribute, outValue));
- ASSERT_GE(*outValue, 0) << "failed to get valid "
- << getAttributeName(attribute);
- }
-
- void getActiveDisplayArea(hwc2_display_t display, Area* displayArea)
- {
- ASSERT_NO_FATAL_FAILURE(getActiveConfigAttribute(display,
- HWC2_ATTRIBUTE_WIDTH, &displayArea->width));
- ASSERT_NO_FATAL_FAILURE(getActiveConfigAttribute(display,
- HWC2_ATTRIBUTE_HEIGHT, &displayArea->height));
- }
-
- void closeFences(hwc2_display_t display, int32_t presentFence)
- {
- std::vector<hwc2_layer_t> layers;
- std::vector<int32_t> fences;
- const int msWait = 3000;
-
- if (presentFence >= 0) {
- ASSERT_GE(sync_wait(presentFence, msWait), 0);
- close(presentFence);
- }
-
- ASSERT_NO_FATAL_FAILURE(getReleaseFences(display, &layers, &fences));
- EXPECT_EQ(layers.size(), fences.size());
-
- for (int32_t fence : fences) {
- if (fence >= 0) {
- EXPECT_GE(sync_wait(fence, msWait), 0);
- close(fence);
- }
- }
- }
-
- void setLayerProperties(hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayers* testLayers, bool* outSkip)
- {
- hwc2_composition_t composition;
- buffer_handle_t handle = nullptr;
- int32_t acquireFence;
- hwc2_error_t err = HWC2_ERROR_NONE;
- *outSkip = true;
-
- if (!testLayers->contains(layer))
- return;
-
- composition = testLayers->getComposition(layer);
-
- /* If the device cannot support a buffer format, then do not continue */
- if ((composition == HWC2_COMPOSITION_DEVICE
- || composition == HWC2_COMPOSITION_CURSOR)
- && testLayers->getBuffer(layer, &handle, &acquireFence) < 0)
- return;
-
- EXPECT_NO_FATAL_FAILURE(setLayerCompositionType(display, layer,
- composition, &err));
- if (err == HWC2_ERROR_UNSUPPORTED)
- EXPECT_TRUE(composition != HWC2_COMPOSITION_CLIENT
- && composition != HWC2_COMPOSITION_DEVICE);
-
- const hwc_rect_t cursor = testLayers->getCursorPosition(layer);
-
- EXPECT_NO_FATAL_FAILURE(setLayerBuffer(display, layer, handle,
- acquireFence));
- EXPECT_NO_FATAL_FAILURE(setLayerBlendMode(display, layer,
- testLayers->getBlendMode(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerColor(display, layer,
- testLayers->getColor(layer)));
- if (composition == HWC2_COMPOSITION_CURSOR)
- EXPECT_NO_FATAL_FAILURE(setCursorPosition(display, layer,
- cursor.left, cursor.top));
- EXPECT_NO_FATAL_FAILURE(setLayerDataspace(display, layer,
- testLayers->getDataspace(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerDisplayFrame(display, layer,
- testLayers->getDisplayFrame(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerPlaneAlpha(display, layer,
- testLayers->getPlaneAlpha(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerSourceCrop(display, layer,
- testLayers->getSourceCrop(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerSurfaceDamage(display, layer,
- testLayers->getSurfaceDamage(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerTransform(display, layer,
- testLayers->getTransform(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerVisibleRegion(display, layer,
- testLayers->getVisibleRegion(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerZOrder(display, layer,
- testLayers->getZOrder(layer)));
-
- *outSkip = false;
- }
-
- void setLayerProperties(hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* testLayers, bool* outSkip)
- {
- for (auto layer : layers) {
- EXPECT_NO_FATAL_FAILURE(setLayerProperties(display, layer,
- testLayers, outSkip));
- if (*outSkip)
- return;
- }
- }
-
- void setClientTarget(hwc2_display_t display,
- Hwc2TestClientTarget* testClientTarget,
- const Hwc2TestLayers& testLayers,
- const std::set<hwc2_layer_t>& clientLayers,
- const std::set<hwc2_layer_t>& clearLayers, bool flipClientTarget,
- const Area& displayArea)
- {
- Dataspace dataspace = Dataspace::UNKNOWN;
- hwc_region_t damage = { };
- buffer_handle_t handle;
- int32_t acquireFence;
-
- ASSERT_EQ(testClientTarget->getBuffer(testLayers, clientLayers,
- clearLayers, flipClientTarget, displayArea, &handle,
- &acquireFence), 0);
- EXPECT_NO_FATAL_FAILURE(setClientTarget(display, handle, acquireFence,
- dataspace, damage));
- }
-
- void presentDisplays(size_t layerCnt, Hwc2TestCoverage coverage,
- const std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage>&
- coverageExceptions, bool optimize)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
- ASSERT_NO_FATAL_FAILURE(enableVsync(display));
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- Area displayArea;
- std::vector<hwc2_layer_t> layers;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
-
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers, layerCnt));
- Hwc2TestLayers testLayers(layers, coverage, displayArea,
- coverageExceptions);
-
- if (optimize && !testLayers.optimizeLayouts())
- continue;
-
- std::set<hwc2_layer_t> clientLayers;
- std::set<hwc2_layer_t> clearLayers;
- Hwc2TestClientTarget testClientTarget;
-
- do {
- uint32_t numTypes, numRequests;
- bool hasChanges, skip;
- bool flipClientTarget;
- int32_t presentFence;
-
- ASSERT_NO_FATAL_FAILURE(setLayerProperties(display, layers,
- &testLayers, &skip));
- if (skip)
- continue;
-
- ASSERT_NO_FATAL_FAILURE(validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, static_cast<uint32_t>(layers.size()))
- << "wrong number of requests";
-
- ASSERT_NO_FATAL_FAILURE(handleCompositionChanges(display,
- testLayers, layers, numTypes, &clientLayers));
- ASSERT_NO_FATAL_FAILURE(handleRequests(display, layers,
- numRequests, &clearLayers, &flipClientTarget));
- ASSERT_NO_FATAL_FAILURE(setClientTarget(display,
- &testClientTarget, testLayers, clientLayers,
- clearLayers, flipClientTarget, displayArea));
- ASSERT_NO_FATAL_FAILURE(acceptDisplayChanges(display));
-
- ASSERT_NO_FATAL_FAILURE(waitForVsync());
-
- EXPECT_NO_FATAL_FAILURE(presentDisplay(display,
- &presentFence));
-
- ASSERT_NO_FATAL_FAILURE(closeFences(display, presentFence));
-
- } while (testLayers.advance());
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display,
- std::move(layers)));
- }
-
- ASSERT_NO_FATAL_FAILURE(disableVsync(display));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
- }
-
- void createAndPresentVirtualDisplay(size_t layerCnt,
- Hwc2TestCoverage coverage,
- const std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage>&
- coverageExceptions)
- {
- Hwc2TestVirtualDisplay testVirtualDisplay(coverage);
- hwc2_display_t display;
- android_pixel_format_t desiredFormat = HAL_PIXEL_FORMAT_RGBA_8888;
-
- do {
- // Items dependent on the display dimensions
- hwc2_error_t err = HWC2_ERROR_NONE;
- const UnsignedArea& dimension =
- testVirtualDisplay.getDisplayDimension();
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(dimension.width,
- dimension.height, &desiredFormat, &display, &err));
- ASSERT_TRUE(err == HWC2_ERROR_NONE)
- << "Cannot allocate virtual display";
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
- ASSERT_NO_FATAL_FAILURE(enableVsync(display));
-
- std::vector<hwc2_config_t> configs;
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
-
- Area displayArea;
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
-
- std::vector<hwc2_layer_t> layers;
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers,
- layerCnt));
- Hwc2TestLayers testLayers(layers, coverage, displayArea,
- coverageExceptions);
-
- /*
- * Layouts that do not cover an entire virtual display will
- * cause undefined behavior.
- * Enable optimizeLayouts to avoid this.
- */
- testLayers.optimizeLayouts();
- do {
- // Items dependent on the testLayers properties
- std::set<hwc2_layer_t> clientLayers;
- std::set<hwc2_layer_t> clearLayers;
- uint32_t numTypes, numRequests;
- bool hasChanges, skip;
- bool flipClientTarget;
- int32_t presentFence;
- Hwc2TestClientTarget testClientTarget;
- buffer_handle_t outputBufferHandle;
- android::base::unique_fd outputBufferReleaseFence;
-
- ASSERT_NO_FATAL_FAILURE(setLayerProperties(display, layers,
- &testLayers, &skip));
-
- if (skip)
- continue;
-
- ASSERT_NO_FATAL_FAILURE(validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
-
- if (hasChanges)
- EXPECT_LE(numTypes, static_cast<uint32_t>(layers.size()))
- << "wrong number of requests";
-
- ASSERT_NO_FATAL_FAILURE(handleCompositionChanges(display,
- testLayers, layers, numTypes, &clientLayers));
-
- ASSERT_NO_FATAL_FAILURE(handleRequests(display, layers,
- numRequests, &clearLayers, &flipClientTarget));
- ASSERT_NO_FATAL_FAILURE(setClientTarget(display,
- &testClientTarget, testLayers, clientLayers,
- clearLayers, flipClientTarget, displayArea));
- ASSERT_NO_FATAL_FAILURE(acceptDisplayChanges(display));
-
- ASSERT_EQ(testVirtualDisplay.getOutputBuffer(
- &outputBufferHandle, &outputBufferReleaseFence), 0);
- ASSERT_NO_FATAL_FAILURE(setOutputBuffer(display,
- outputBufferHandle, outputBufferReleaseFence));
-
- EXPECT_NO_FATAL_FAILURE(presentDisplay(display,
- &presentFence));
- ASSERT_NO_FATAL_FAILURE(closeFences(display, presentFence));
-
- ASSERT_EQ(testVirtualDisplay.verifyOutputBuffer(&testLayers,
- &layers, &clearLayers), 0);
-
- /*
- * Upscaling the image causes minor pixel differences.
- * Work around this by using some threshold.
- *
- * Fail test if we are off by more than 1% of our
- * pixels.
- */
- ComparatorResult& comparatorResult = ComparatorResult::get();
- int threshold = (dimension.width * dimension.height) / 100;
- double diffPercent = (comparatorResult.getDifferentPixelCount() * 100.0) /
- (dimension.width * dimension.height);
-
- if (comparatorResult.getDifferentPixelCount() != 0)
- EXPECT_TRUE(false)
- << comparatorResult.getDifferentPixelCount() << " pixels ("
- << diffPercent << "%) are different.";
-
- if (comparatorResult.getDifferentPixelCount() > threshold) {
- EXPECT_TRUE(false)
- << "Mismatched pixel count exceeds threshold. "
- << "Writing buffers to file.";
-
- const ::testing::TestInfo* const test_info =
- ::testing::UnitTest::GetInstance()
- ->current_test_info();
-
- EXPECT_EQ(testVirtualDisplay.writeBuffersToFile(
- test_info->name()), 0)
- << "Failed to write buffers.";
- }
-
- ASSERT_LE(comparatorResult.getDifferentPixelCount(), threshold)
- << comparatorResult.getDifferentPixelCount() << " pixels ("
- << diffPercent << "%) are different. "
- << "Exceeds 1% threshold, terminating test. "
- << "Test case: " << testLayers.dump();
-
- } while (testLayers.advance());
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display,
- std::move(layers)));
- }
- ASSERT_NO_FATAL_FAILURE(disableVsync(display));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- ASSERT_NO_FATAL_FAILURE(destroyVirtualDisplay(display));
- } while (testVirtualDisplay.advance());
- }
-
- hwc2_device_t* mHwc2Device = nullptr;
-
- enum class Hwc2TestHotplugStatus {
- Init = 1,
- Receiving,
- Done,
- };
-
- std::mutex mHotplugMutex;
- std::condition_variable mHotplugCv;
- Hwc2TestHotplugStatus mHotplugStatus = Hwc2TestHotplugStatus::Init;
- std::unordered_set<hwc2_display_t> mDisplays;
-
- /* Store all created layers that have not been destroyed. If an ASSERT_*
- * fails, then destroy the layers on exit */
- std::set<std::pair<hwc2_display_t, hwc2_layer_t>> mLayers;
-
- /* Store the power mode state. If it is not HWC2_POWER_MODE_OFF when
- * tearing down the test cases, change it to HWC2_POWER_MODE_OFF */
- std::set<hwc2_display_t> mActiveDisplays;
-
- /* Store all created virtual displays that have not been destroyed. If an
- * ASSERT_* fails, then destroy the virtual displays on exit */
- std::set<hwc2_display_t> mVirtualDisplays;
-
- std::mutex mVsyncMutex;
- std::condition_variable mVsyncCv;
- hwc2_display_t mVsyncDisplay;
- int64_t mVsyncTimestamp = -1;
-};
-
-void hwc2TestHotplugCallback(hwc2_callback_data_t callbackData,
- hwc2_display_t display, int32_t connection)
-{
- if (callbackData)
- static_cast<Hwc2Test*>(callbackData)->hotplugCallback(display,
- connection);
-}
-
-void hwc2TestVsyncCallback(hwc2_callback_data_t callbackData,
- hwc2_display_t display, int64_t timestamp)
-{
- if (callbackData)
- static_cast<Hwc2Test*>(callbackData)->vsyncCallback(display,
- timestamp);
-}
-
-void setBlendMode(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerBlendMode(display, layer,
- testLayer->getBlendMode(), outErr));
-}
-
-void setBuffer(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- buffer_handle_t handle;
- android::base::unique_fd acquireFence;
- hwc2_composition_t composition = testLayer->getComposition();
-
- if (composition == HWC2_COMPOSITION_CLIENT
- || composition == HWC2_COMPOSITION_SOLID_COLOR
- || composition == HWC2_COMPOSITION_SIDEBAND)
- return;
-
- if (testLayer->getBuffer(&handle, &acquireFence) < 0)
- return;
-
- ASSERT_NO_FATAL_FAILURE(test->setLayerCompositionType(display, layer,
- composition));
- EXPECT_NO_FATAL_FAILURE(test->setLayerBuffer(display, layer,
- handle, acquireFence, outErr));
-}
-
-void setColor(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- ASSERT_NO_FATAL_FAILURE(test->setLayerCompositionType(display,
- layer, HWC2_COMPOSITION_SOLID_COLOR));
- ASSERT_NO_FATAL_FAILURE(test->setLayerPlaneAlpha(display,
- layer, testLayer->getPlaneAlpha()));
- ASSERT_NO_FATAL_FAILURE(test->setLayerBlendMode(display,
- layer, testLayer->getBlendMode()));
- EXPECT_NO_FATAL_FAILURE(test->setLayerColor(display, layer,
- testLayer->getColor(), outErr));
-}
-
-void setComposition(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- hwc2_composition_t composition = testLayer->getComposition();
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->setLayerCompositionType(display, layer,
- composition, &err));
- if (outErr) {
- *outErr = err;
- return;
- }
-
- if (composition != HWC2_COMPOSITION_SIDEBAND) {
- EXPECT_EQ(err, HWC2_ERROR_NONE) << "returned wrong error code";
- } else {
- EXPECT_TRUE(err == HWC2_ERROR_NONE || err == HWC2_ERROR_UNSUPPORTED)
- << "returned wrong error code";
- }
-}
-
-void setCursorPosition(Hwc2Test* test, hwc2_display_t display,
- hwc2_layer_t layer, Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- ASSERT_NO_FATAL_FAILURE(test->setLayerCompositionType(display,
- layer, HWC2_COMPOSITION_CURSOR));
-
- const hwc_rect_t cursorPosition = testLayer->getCursorPosition();
- EXPECT_NO_FATAL_FAILURE(test->setCursorPosition(display, layer,
- cursorPosition.left, cursorPosition.top, outErr));
-}
-
-void setDataspace(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerDataspace(display, layer,
- testLayer->getDataspace(), outErr));
-}
-
-void setDisplayFrame(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerDisplayFrame(display, layer,
- testLayer->getDisplayFrame(), outErr));
-}
-
-void setPlaneAlpha(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t *outErr)
-{
- ASSERT_NO_FATAL_FAILURE(test->setLayerBlendMode(display, layer,
- testLayer->getBlendMode()));
- EXPECT_NO_FATAL_FAILURE(test->setLayerPlaneAlpha(display, layer,
- testLayer->getPlaneAlpha(), outErr));
-}
-
-void setSourceCrop(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerSourceCrop(display, layer,
- testLayer->getSourceCrop(), outErr));
-}
-
-void setSurfaceDamage(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerSurfaceDamage(display, layer,
- testLayer->getSurfaceDamage(), outErr));
-}
-
-void setTransform(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerTransform(display, layer,
- testLayer->getTransform(), outErr));
-}
-
-void setVisibleRegion(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerVisibleRegion(display, layer,
- testLayer->getVisibleRegion(), outErr));
-}
-
-void setZOrder(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerZOrder(display, layer,
- testLayer->getZOrder(), outErr));
-}
-
-bool advanceBlendMode(Hwc2TestLayer* testLayer)
-{
- return testLayer->advanceBlendMode();
-}
-
-bool advanceBuffer(Hwc2TestLayer* testLayer)
-{
- if (testLayer->advanceComposition())
- return true;
- return testLayer->advanceBufferArea();
-}
-
-bool advanceColor(Hwc2TestLayer* testLayer)
-{
- /* Color depends on blend mode so advance blend mode last so color is not
- * force to update as often */
- if (testLayer->advancePlaneAlpha())
- return true;
- if (testLayer->advanceColor())
- return true;
- return testLayer->advanceBlendMode();
-}
-
-bool advanceComposition(Hwc2TestLayer* testLayer)
-{
- return testLayer->advanceComposition();
-}
-
-bool advanceCursorPosition(Hwc2TestLayer* testLayer)
-{
- return testLayer->advanceCursorPosition();
-}
-
-bool advanceDataspace(Hwc2TestLayer* testLayer)
-{
- return testLayer->advanceDataspace();
-}
-
-bool advanceDisplayFrame(Hwc2TestLayer* testLayer)
-{
- return testLayer->advanceDisplayFrame();
-}
-
-bool advancePlaneAlpha(Hwc2TestLayer* testLayer)
-{
- return testLayer->advancePlaneAlpha();
-}
-
-bool advanceSourceCrop(Hwc2TestLayer* testLayer)
-{
- if (testLayer->advanceSourceCrop())
- return true;
- return testLayer->advanceBufferArea();
-}
-
-bool advanceSurfaceDamage(Hwc2TestLayer* testLayer)
-{
- if (testLayer->advanceSurfaceDamage())
- return true;
- return testLayer->advanceBufferArea();
-}
-
-bool advanceTransform(Hwc2TestLayer* testLayer)
-{
- return testLayer->advanceTransform();
-}
-
-bool advanceVisibleRegions(Hwc2TestLayers* testLayers)
-{
- return testLayers->advanceVisibleRegions();
-}
-
-bool advanceClientTargetSupport(
- Hwc2TestClientTargetSupport* testClientTargetSupport)
-{
- return testClientTargetSupport->advance();
-}
-
-static const std::array<hwc2_function_descriptor_t, 42> requiredFunctions = {{
- HWC2_FUNCTION_ACCEPT_DISPLAY_CHANGES,
- HWC2_FUNCTION_CREATE_LAYER,
- HWC2_FUNCTION_CREATE_VIRTUAL_DISPLAY,
- HWC2_FUNCTION_DESTROY_LAYER,
- HWC2_FUNCTION_DESTROY_VIRTUAL_DISPLAY,
- HWC2_FUNCTION_DUMP,
- HWC2_FUNCTION_GET_ACTIVE_CONFIG,
- HWC2_FUNCTION_GET_CHANGED_COMPOSITION_TYPES,
- HWC2_FUNCTION_GET_CLIENT_TARGET_SUPPORT,
- HWC2_FUNCTION_GET_COLOR_MODES,
- HWC2_FUNCTION_GET_DISPLAY_ATTRIBUTE,
- HWC2_FUNCTION_GET_DISPLAY_CONFIGS,
- HWC2_FUNCTION_GET_DISPLAY_NAME,
- HWC2_FUNCTION_GET_DISPLAY_REQUESTS,
- HWC2_FUNCTION_GET_DISPLAY_TYPE,
- HWC2_FUNCTION_GET_DOZE_SUPPORT,
- HWC2_FUNCTION_GET_HDR_CAPABILITIES,
- HWC2_FUNCTION_GET_MAX_VIRTUAL_DISPLAY_COUNT,
- HWC2_FUNCTION_GET_RELEASE_FENCES,
- HWC2_FUNCTION_PRESENT_DISPLAY,
- HWC2_FUNCTION_REGISTER_CALLBACK,
- HWC2_FUNCTION_SET_ACTIVE_CONFIG,
- HWC2_FUNCTION_SET_CLIENT_TARGET,
- HWC2_FUNCTION_SET_COLOR_MODE,
- HWC2_FUNCTION_SET_COLOR_TRANSFORM,
- HWC2_FUNCTION_SET_CURSOR_POSITION,
- HWC2_FUNCTION_SET_LAYER_BLEND_MODE,
- HWC2_FUNCTION_SET_LAYER_BUFFER,
- HWC2_FUNCTION_SET_LAYER_COLOR,
- HWC2_FUNCTION_SET_LAYER_COMPOSITION_TYPE,
- HWC2_FUNCTION_SET_LAYER_DATASPACE,
- HWC2_FUNCTION_SET_LAYER_DISPLAY_FRAME,
- HWC2_FUNCTION_SET_LAYER_PLANE_ALPHA,
- HWC2_FUNCTION_SET_LAYER_SOURCE_CROP,
- HWC2_FUNCTION_SET_LAYER_SURFACE_DAMAGE,
- HWC2_FUNCTION_SET_LAYER_TRANSFORM,
- HWC2_FUNCTION_SET_LAYER_VISIBLE_REGION,
- HWC2_FUNCTION_SET_LAYER_Z_ORDER,
- HWC2_FUNCTION_SET_OUTPUT_BUFFER,
- HWC2_FUNCTION_SET_POWER_MODE,
- HWC2_FUNCTION_SET_VSYNC_ENABLED,
- HWC2_FUNCTION_VALIDATE_DISPLAY,
-}};
-
-/* TESTCASE: Tests that the HWC2 supports all required functions. */
-TEST_F(Hwc2Test, GET_FUNCTION)
-{
- for (hwc2_function_descriptor_t descriptor : requiredFunctions) {
- hwc2_function_pointer_t pfn = getFunction(descriptor);
- EXPECT_TRUE(pfn) << "failed to get function "
- << getFunctionDescriptorName(descriptor);
- }
-}
-
-/* TESTCASE: Tests that the HWC2 fails to retrieve and invalid function. */
-TEST_F(Hwc2Test, GET_FUNCTION_invalid_function)
-{
- hwc2_function_pointer_t pfn = getFunction(HWC2_FUNCTION_INVALID);
- EXPECT_FALSE(pfn) << "failed to get invalid function";
-}
-
-/* TESTCASE: Tests that the HWC2 does not return an invalid capability. */
-TEST_F(Hwc2Test, GET_CAPABILITIES)
-{
- std::vector<hwc2_capability_t> capabilities;
-
- getCapabilities(&capabilities);
-
- EXPECT_EQ(std::count(capabilities.begin(), capabilities.end(),
- HWC2_CAPABILITY_INVALID), 0);
-}
-
-static const std::array<hwc2_callback_descriptor_t, 3> callbackDescriptors = {{
- HWC2_CALLBACK_HOTPLUG,
- HWC2_CALLBACK_REFRESH,
- HWC2_CALLBACK_VSYNC,
-}};
-
-/* TESTCASE: Tests that the HWC2 can successfully register all required
- * callback functions. */
-TEST_F(Hwc2Test, REGISTER_CALLBACK)
-{
- hwc2_callback_data_t data = reinterpret_cast<hwc2_callback_data_t>(
- const_cast<char*>("data"));
-
- for (auto descriptor : callbackDescriptors) {
- ASSERT_NO_FATAL_FAILURE(registerCallback(descriptor, data,
- []() { return; }));
- }
-}
-
-/* TESTCASE: Test that the HWC2 fails to register invalid callbacks. */
-TEST_F(Hwc2Test, REGISTER_CALLBACK_bad_parameter)
-{
- hwc2_callback_data_t data = reinterpret_cast<hwc2_callback_data_t>(
- const_cast<char*>("data"));
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_INVALID, data,
- []() { return; }, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can register a callback with null data. */
-TEST_F(Hwc2Test, REGISTER_CALLBACK_null_data)
-{
- hwc2_callback_data_t data = nullptr;
-
- for (auto descriptor : callbackDescriptors) {
- ASSERT_NO_FATAL_FAILURE(registerCallback(descriptor, data,
- []() { return; }));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 returns the correct display type for each
- * physical display. */
-TEST_F(Hwc2Test, GET_DISPLAY_TYPE)
-{
- for (auto display : mDisplays) {
- hwc2_display_type_t type;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayType(display, &type));
- EXPECT_EQ(type, HWC2_DISPLAY_TYPE_PHYSICAL) << "failed to return"
- " correct display type";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 returns an error when the display type of a bad
- * display is requested. */
-TEST_F(Hwc2Test, GET_DISPLAY_TYPE_bad_display)
-{
- hwc2_display_t display;
- hwc2_display_type_t type;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getDisplayType(display, &type, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can create and destroy layers. */
-TEST_F(Hwc2Test, CREATE_DESTROY_LAYER)
-{
- for (auto display : mDisplays) {
- hwc2_layer_t layer;
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot create a layer for a bad display */
-TEST_F(Hwc2Test, CREATE_LAYER_bad_display)
-{
- hwc2_display_t display;
- hwc2_layer_t layer;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 will either support a large number of resources
- * or will return no resources. */
-TEST_F(Hwc2Test, CREATE_LAYER_no_resources)
-{
- const size_t layerCnt = 1000;
-
- for (auto display : mDisplays) {
- std::vector<hwc2_layer_t> layers;
-
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers, layerCnt));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display, std::move(layers)));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot destroy a layer for a bad display */
-TEST_F(Hwc2Test, DESTROY_LAYER_bad_display)
-{
- hwc2_display_t badDisplay;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&badDisplay));
-
- for (auto display : mDisplays) {
- hwc2_layer_t layer = 0;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(badDisplay, layer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(badDisplay, layer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot destory a bad layer */
-TEST_F(Hwc2Test, DESTROY_LAYER_bad_layer)
-{
- for (auto display : mDisplays) {
- hwc2_layer_t layer;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, UINT64_MAX / 2, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, 0, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, UINT64_MAX - 1, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, 1, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, UINT64_MAX, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer + 1, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
- }
-}
-
-static const std::array<hwc2_attribute_t, 2> requiredAttributes = {{
- HWC2_ATTRIBUTE_WIDTH,
- HWC2_ATTRIBUTE_HEIGHT,
-}};
-
-static const std::array<hwc2_attribute_t, 3> optionalAttributes = {{
- HWC2_ATTRIBUTE_VSYNC_PERIOD,
- HWC2_ATTRIBUTE_DPI_X,
- HWC2_ATTRIBUTE_DPI_Y,
-}};
-
-/* TESTCASE: Tests that the HWC2 can return display attributes for a valid
- * config. */
-TEST_F(Hwc2Test, GET_DISPLAY_ATTRIBUTE)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- int32_t value;
-
- for (auto attribute : requiredAttributes) {
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config,
- attribute, &value));
- EXPECT_GE(value, 0) << "missing required attribute "
- << getAttributeName(attribute) << " for config "
- << config;
- }
- for (auto attribute : optionalAttributes) {
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config,
- attribute, &value));
- }
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 will return a value of -1 for an invalid
- * attribute */
-TEST_F(Hwc2Test, GET_DISPLAY_ATTRIBUTE_invalid_attribute)
-{
- const hwc2_attribute_t attribute = HWC2_ATTRIBUTE_INVALID;
-
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- int32_t value;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config,
- attribute, &value, &err));
- EXPECT_EQ(value, -1) << "failed to return -1 for an invalid"
- " attribute for config " << config;
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 will fail to get attributes for a bad display */
-TEST_F(Hwc2Test, GET_DISPLAY_ATTRIBUTE_bad_display)
-{
- hwc2_display_t display;
- const hwc2_config_t config = 0;
- int32_t value;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- for (auto attribute : requiredAttributes) {
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config, attribute,
- &value, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
- }
-
- for (auto attribute : optionalAttributes) {
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config, attribute,
- &value, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 will fail to get attributes for a bad config */
-TEST_F(Hwc2Test, GET_DISPLAY_ATTRIBUTE_bad_config)
-{
- for (auto display : mDisplays) {
- hwc2_config_t config;
- int32_t value;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getInvalidConfig(display, &config));
-
- for (auto attribute : requiredAttributes) {
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config,
- attribute, &value, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_CONFIG) << "returned wrong error code";
- }
-
- for (auto attribute : optionalAttributes) {
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config,
- attribute, &value, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_CONFIG) << "returned wrong error code";
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 will get display configs for active displays */
-TEST_F(Hwc2Test, GET_DISPLAY_CONFIGS)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 will not get display configs for bad displays */
-TEST_F(Hwc2Test, GET_DISPLAY_CONFIGS_bad_display)
-{
- hwc2_display_t display;
- std::vector<hwc2_config_t> configs;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs, &err));
-
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
- EXPECT_TRUE(configs.empty()) << "returned configs for bad display";
-}
-
-/* TESTCASE: Tests that the HWC2 will return the same config list multiple
- * times in a row. */
-TEST_F(Hwc2Test, GET_DISPLAY_CONFIGS_same)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs1, configs2;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs1));
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs2));
-
- EXPECT_TRUE(std::is_permutation(configs1.begin(), configs1.end(),
- configs2.begin())) << "returned two different config sets";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 does not return duplicate display configs */
-TEST_F(Hwc2Test, GET_DISPLAY_CONFIGS_duplicate)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- std::unordered_set<hwc2_config_t> configsSet(configs.begin(),
- configs.end());
- EXPECT_EQ(configs.size(), configsSet.size()) << "returned duplicate"
- " configs";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 returns the active config for a display */
-TEST_F(Hwc2Test, GET_ACTIVE_CONFIG)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- hwc2_config_t activeConfig;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveConfig(display, &activeConfig));
-
- EXPECT_EQ(activeConfig, config) << "failed to get active config";
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 does not return an active config for a bad
- * display. */
-TEST_F(Hwc2Test, GET_ACTIVE_CONFIG_bad_display)
-{
- hwc2_display_t display;
- hwc2_config_t activeConfig;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getActiveConfig(display, &activeConfig, &err));
-
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 either begins with a valid active config
- * or returns an error when getActiveConfig is called. */
-TEST_F(Hwc2Test, GET_ACTIVE_CONFIG_bad_config)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
- hwc2_config_t activeConfig;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- if (configs.empty())
- return;
-
- ASSERT_NO_FATAL_FAILURE(getActiveConfig(display, &activeConfig, &err));
- if (err == HWC2_ERROR_NONE) {
- EXPECT_NE(std::count(configs.begin(), configs.end(),
- activeConfig), 0) << "active config is not found in "
- " configs for display";
- } else {
- EXPECT_EQ(err, HWC2_ERROR_BAD_CONFIG) << "returned wrong error code";
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can set every display config as an active
- * config */
-TEST_F(Hwc2Test, SET_ACTIVE_CONFIG)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- EXPECT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an active config for a bad display */
-TEST_F(Hwc2Test, SET_ACTIVE_CONFIG_bad_display)
-{
- hwc2_display_t display;
- const hwc2_config_t config = 0;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an invalid active config */
-TEST_F(Hwc2Test, SET_ACTIVE_CONFIG_bad_config)
-{
- for (auto display : mDisplays) {
- hwc2_config_t config;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getInvalidConfig(display, &config));
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_CONFIG) << "returned wrong error code";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 returns a valid value for getDozeSupport. */
-TEST_F(Hwc2Test, GET_DOZE_SUPPORT)
-{
- for (auto display : mDisplays) {
- int32_t support = -1;
-
- ASSERT_NO_FATAL_FAILURE(getDozeSupport(display, &support));
-
- EXPECT_TRUE(support == 0 || support == 1) << "invalid doze support value";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get doze support for a bad display. */
-TEST_F(Hwc2Test, GET_DOZE_SUPPORT_bad_display)
-{
- hwc2_display_t display;
- int32_t support = -1;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getDozeSupport(display, &support, &err));
-
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can set all supported power modes */
-TEST_F(Hwc2Test, SET_POWER_MODE)
-{
- for (auto display : mDisplays) {
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
-
- int32_t support = -1;
- ASSERT_NO_FATAL_FAILURE(getDozeSupport(display, &support));
- if (support != 1)
- return;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_DOZE));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display,
- HWC2_POWER_MODE_DOZE_SUSPEND));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a power mode for a bad display. */
-TEST_F(Hwc2Test, SET_POWER_MODE_bad_display)
-{
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-
- int32_t support = -1;
- ASSERT_NO_FATAL_FAILURE(getDozeSupport(display, &support, &err));
- if (support != 1)
- return;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_DOZE, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_DOZE_SUSPEND,
- &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an invalid power mode value. */
-TEST_F(Hwc2Test, SET_POWER_MODE_bad_parameter)
-{
- for (auto display : mDisplays) {
- hwc2_power_mode_t mode = static_cast<hwc2_power_mode_t>(
- HWC2_POWER_MODE_DOZE_SUSPEND + 1);
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, mode, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER) << "returned wrong error code "
- << mode;
- }
-}
-
-/* TESTCASE: Tests that the HWC2 will return unsupported if it does not support
- * an optional power mode. */
-TEST_F(Hwc2Test, SET_POWER_MODE_unsupported)
-{
- for (auto display : mDisplays) {
- int32_t support = -1;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getDozeSupport(display, &support, &err));
- if (support == 1)
- return;
-
- ASSERT_EQ(support, 0) << "invalid doze support value";
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_DOZE,
- &err));
- EXPECT_EQ(err, HWC2_ERROR_UNSUPPORTED) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display,
- HWC2_POWER_MODE_DOZE_SUSPEND, &err));
- EXPECT_EQ(err, HWC2_ERROR_UNSUPPORTED) << "returned wrong error code";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can set the same power mode multiple times. */
-TEST_F(Hwc2Test, SET_POWER_MODE_stress)
-{
- for (auto display : mDisplays) {
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
-
- int32_t support = -1;
- ASSERT_NO_FATAL_FAILURE(getDozeSupport(display, &support));
- if (support != 1)
- return;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_DOZE));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_DOZE));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display,
- HWC2_POWER_MODE_DOZE_SUSPEND));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display,
- HWC2_POWER_MODE_DOZE_SUSPEND));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can enable and disable vsync on active
- * displays */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED)
-{
- for (auto display : mDisplays) {
- hwc2_callback_data_t data = reinterpret_cast<hwc2_callback_data_t>(
- const_cast<char*>("data"));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_VSYNC, data,
- []() { return; }));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 issues a valid vsync callback. */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED_callback)
-{
- for (auto display : mDisplays) {
- hwc2_display_t receivedDisplay;
- int64_t receivedTimestamp;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(enableVsync(display));
-
- ASSERT_NO_FATAL_FAILURE(waitForVsync(&receivedDisplay,
- &receivedTimestamp));
-
- EXPECT_EQ(receivedDisplay, display) << "failed to get correct display";
- EXPECT_GE(receivedTimestamp, 0) << "failed to get valid timestamp";
-
- ASSERT_NO_FATAL_FAILURE(disableVsync(display));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot enable a vsync for a bad display */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED_bad_display)
-{
- hwc2_display_t display;
- hwc2_callback_data_t data = reinterpret_cast<hwc2_callback_data_t>(
- const_cast<char*>("data"));
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_VSYNC, data,
- []() { return; }));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot enable an invalid vsync value */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED_bad_parameter)
-{
- for (auto display : mDisplays) {
- hwc2_callback_data_t data = reinterpret_cast<hwc2_callback_data_t>(
- const_cast<char*>("data"));
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_VSYNC, data,
- []() { return; }));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_INVALID,
- &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can enable and disable a vsync value multiple
- * times. */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED_stress)
-{
- for (auto display : mDisplays) {
- hwc2_callback_data_t data = reinterpret_cast<hwc2_callback_data_t>(
- const_cast<char*>("data"));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_VSYNC, data,
- []() { return; }));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE));
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can set a vsync enable value when the display
- * is off and no callback is registered. */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED_no_callback_no_power)
-{
- const uint secs = 1;
-
- for (auto display : mDisplays) {
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE));
-
- sleep(secs);
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can set a vsync enable value when no callback
- * is registered. */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED_no_callback)
-{
- const uint secs = 1;
-
- for (auto display : mDisplays) {
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE));
-
- sleep(secs);
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 returns a display name for each display */
-TEST_F(Hwc2Test, GET_DISPLAY_NAME)
-{
- for (auto display : mDisplays) {
- std::string name;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayName(display, &name));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 does not return a display name for a bad
- * display */
-TEST_F(Hwc2Test, GET_DISPLAY_NAME_bad_display)
-{
- hwc2_display_t display;
- std::string name;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getDisplayName(display, &name, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can set basic composition types. */
-TEST_F(Hwc2Test, SET_LAYER_COMPOSITION_TYPE)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setComposition, advanceComposition));
-}
-
-/* TESTCASE: Tests that the HWC2 can update a basic composition type on a
- * layer. */
-TEST_F(Hwc2Test, SET_LAYER_COMPOSITION_TYPE_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setComposition, advanceComposition));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a composition type for a bad layer */
-TEST_F(Hwc2Test, SET_LAYER_COMPOSITION_TYPE_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setComposition));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a bad composition type */
-TEST_F(Hwc2Test, SET_LAYER_COMPOSITION_TYPE_bad_parameter)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadParameter(
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- hwc2_error_t* outErr) {
-
- ASSERT_NO_FATAL_FAILURE(test->setLayerCompositionType(display,
- layer, HWC2_COMPOSITION_INVALID, outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the cursor position of a layer. */
-TEST_F(Hwc2Test, SET_CURSOR_POSITION)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- ::setCursorPosition, advanceCursorPosition));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the cursor position of a layer. */
-TEST_F(Hwc2Test, SET_CURSOR_POSITION_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- ::setCursorPosition, advanceCursorPosition));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the cursor position of a layer when the
- * composition type has not been set to HWC2_COMPOSITION_CURSOR. */
-TEST_F(Hwc2Test, SET_CURSOR_POSITION_composition_type_unset)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr) {
- const hwc_rect_t cursorPosition = testLayer->getCursorPosition();
- EXPECT_NO_FATAL_FAILURE(test->setCursorPosition(display, layer,
- cursorPosition.left, cursorPosition.top, outErr));
- },
-
- advanceCursorPosition));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the cursor position of a bad
- * display. */
-TEST_F(Hwc2Test, SET_CURSOR_POSITION_bad_display)
-{
- hwc2_display_t display;
- hwc2_layer_t layer = 0;
- int32_t x = 0, y = 0;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(setCursorPosition(display, layer, x, y, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the cursor position of a bad layer. */
-TEST_F(Hwc2Test, SET_CURSOR_POSITION_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t badLayer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr) {
-
- const hwc_rect_t cursorPosition = testLayer->getCursorPosition();
- EXPECT_NO_FATAL_FAILURE(test->setCursorPosition(display,
- badLayer, cursorPosition.left, cursorPosition.top,
- outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set a blend mode value of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_BLEND_MODE)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setBlendMode, advanceBlendMode));
-}
-
-/* TESTCASE: Tests that the HWC2 can update a blend mode value of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_BLEND_MODE_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setBlendMode, advanceBlendMode));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a blend mode for a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_BLEND_MODE_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setBlendMode));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an invalid blend mode. */
-TEST_F(Hwc2Test, SET_LAYER_BLEND_MODE_bad_parameter)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadParameter(
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- hwc2_error_t* outErr) {
-
- ASSERT_NO_FATAL_FAILURE(test->setLayerBlendMode(display,
- layer, HWC2_BLEND_MODE_INVALID, outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the buffer of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_BUFFER)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setBuffer, advanceBuffer));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the buffer of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_BUFFER_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setBuffer, advanceBuffer));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the buffer of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_BUFFER_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t badLayer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr) {
-
- buffer_handle_t handle = nullptr;
- android::base::unique_fd acquireFence;
-
- /* If there is not available buffer for the given buffer
- * properties, it should not fail this test case */
- if (testLayer->getBuffer(&handle, &acquireFence) == 0) {
- *outErr = HWC2_ERROR_BAD_LAYER;
- return;
- }
-
- ASSERT_NO_FATAL_FAILURE(test->setLayerBuffer(display, badLayer,
- handle, acquireFence, outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set an invalid buffer for a layer. */
-TEST_F(Hwc2Test, SET_LAYER_BUFFER_bad_parameter)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadParameter(
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- hwc2_error_t* outErr) {
-
- buffer_handle_t handle = nullptr;
- int32_t acquireFence = -1;
-
- ASSERT_NO_FATAL_FAILURE(test->setLayerBuffer(display, layer,
- handle, acquireFence, outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the color of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_COLOR)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setColor, advanceColor));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the color of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_COLOR_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setColor, advanceColor));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the color of a layer when the
- * composition type has not been set to HWC2_COMPOSITION_SOLID_COLOR. */
-TEST_F(Hwc2Test, SET_LAYER_COLOR_composition_type_unset)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Basic,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr) {
-
- EXPECT_NO_FATAL_FAILURE(test->setLayerColor(display, layer,
- testLayer->getColor(), outErr));
- },
-
- advanceColor));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the color of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_COLOR_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t badLayer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr) {
-
- EXPECT_NO_FATAL_FAILURE(test->setLayerColor(display, badLayer,
- testLayer->getColor(), outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the dataspace of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_DATASPACE)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setDataspace, advanceDataspace));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the dataspace of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_DATASPACE_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setDataspace, advanceDataspace));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a dataspace for a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_DATASPACE_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setDataspace));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the display frame of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_DISPLAY_FRAME)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setDisplayFrame, advanceDisplayFrame));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the display frame of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_DISPLAY_FRAME_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setDisplayFrame, advanceDisplayFrame));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the display frame of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_DISPLAY_FRAME_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setDisplayFrame));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the plane alpha of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_PLANE_ALPHA)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setPlaneAlpha, advancePlaneAlpha));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the plane alpha of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_PLANE_ALPHA_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setPlaneAlpha, advancePlaneAlpha));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a plane alpha for a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_PLANE_ALPHA_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t badLayer,
- Hwc2TestLayer* testLayer, hwc2_error_t *outErr) {
-
- EXPECT_NO_FATAL_FAILURE(test->setLayerPlaneAlpha(display,
- badLayer, testLayer->getPlaneAlpha(), outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the source crop of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_SOURCE_CROP)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setSourceCrop, advanceSourceCrop));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the source crop of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_SOURCE_CROP_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setSourceCrop, advanceSourceCrop));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the source crop of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_SOURCE_CROP_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setSourceCrop));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the surface damage of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_SURFACE_DAMAGE)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setSurfaceDamage, advanceSurfaceDamage));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the surface damage of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_SURFACE_DAMAGE_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setSurfaceDamage, advanceSurfaceDamage));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the surface damage of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_SURFACE_DAMAGE_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setSurfaceDamage));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the transform value of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_TRANSFORM)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setTransform, advanceTransform));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the transform value of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_TRANSFORM_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setTransform, advanceTransform));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the transform for a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_TRANSFORM_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setTransform));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the visible region of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_VISIBLE_REGION)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperties(Hwc2TestCoverage::Basic, 5,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayers* testLayers) {
-
- EXPECT_NO_FATAL_FAILURE(test->setLayerVisibleRegion(display,
- layer, testLayers->getVisibleRegion(layer)));
- },
-
- advanceVisibleRegions));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the visible region of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_VISIBLE_REGION_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setVisibleRegion));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the z order of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_Z_ORDER)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperties(Hwc2TestCoverage::Complete, 10,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayers* testLayers) {
-
- EXPECT_NO_FATAL_FAILURE(test->setLayerZOrder(display, layer,
- testLayers->getZOrder(layer)));
- },
-
- /* TestLayer z orders are set during the construction of TestLayers
- * and cannot be updated. There is no need (or ability) to cycle
- * through additional z order configurations. */
- [] (Hwc2TestLayers* /*testLayers*/) {
- return false;
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the z order of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_Z_ORDER_update)
-{
- const std::vector<uint32_t> zOrders = { static_cast<uint32_t>(0),
- static_cast<uint32_t>(1), static_cast<uint32_t>(UINT32_MAX / 4),
- static_cast<uint32_t>(UINT32_MAX / 2),
- static_cast<uint32_t>(UINT32_MAX) };
-
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- hwc2_layer_t layer;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- for (uint32_t zOrder : zOrders) {
- EXPECT_NO_FATAL_FAILURE(setLayerZOrder(display, layer, zOrder));
- }
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the z order of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_Z_ORDER_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setZOrder));
-}
-
-/* TESTCASE: Tests that the HWC2 can display a layer with basic property
- * coverage */
-TEST_F(Hwc2Test, VALIDATE_DISPLAY_basic)
-{
- ASSERT_NO_FATAL_FAILURE(displayLayers(Hwc2TestCoverage::Basic, 1,
- [] (Hwc2Test* test, hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* /*testLayers*/) {
-
- uint32_t numTypes, numRequests;
- bool hasChanges = false;
-
- EXPECT_NO_FATAL_FAILURE(test->validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, static_cast<uint32_t>(layers.size()))
- << "wrong number of requests";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can display 5 layers with default coverage. */
-TEST_F(Hwc2Test, VALIDATE_DISPLAY_default_5)
-{
- ASSERT_NO_FATAL_FAILURE(displayLayers(Hwc2TestCoverage::Default, 5,
- [] (Hwc2Test* test, hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* /*testLayers*/) {
-
- uint32_t numTypes, numRequests;
- bool hasChanges = false;
-
- EXPECT_NO_FATAL_FAILURE(test->validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, static_cast<uint32_t>(layers.size()))
- << "wrong number of requests";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot validate a bad display */
-TEST_F(Hwc2Test, VALIDATE_DISPLAY_bad_display)
-{
- hwc2_display_t display;
- uint32_t numTypes, numRequests;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(validateDisplay(display, &numTypes, &numRequests,
- &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can get display requests after validating a
- * basic layer. */
-TEST_F(Hwc2Test, GET_DISPLAY_REQUESTS_basic)
-{
- ASSERT_NO_FATAL_FAILURE(displayLayers(Hwc2TestCoverage::Basic, 1,
- [] (Hwc2Test* test, hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* /*testLayers*/) {
-
- uint32_t numTypes, numRequests;
- bool hasChanges = false;
-
- ASSERT_NO_FATAL_FAILURE(test->validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, layers.size())
- << "wrong number of requests";
-
- EXPECT_NO_FATAL_FAILURE(test->handleRequests(display, layers,
- numRequests));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get display requests from a bad display */
-TEST_F(Hwc2Test, GET_DISPLAY_REQUESTS_bad_display)
-{
- hwc2_display_t display;
- hwc2_display_request_t displayRequests;
- std::vector<hwc2_layer_t> layers;
- std::vector<hwc2_layer_request_t> layerRequests;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- EXPECT_NO_FATAL_FAILURE(getDisplayRequests(display, &displayRequests,
- &layers, &layerRequests, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get display requests from an non
- * validated display. */
-TEST_F(Hwc2Test, GET_DISPLAY_REQUESTS_not_validated)
-{
- ASSERT_NO_FATAL_FAILURE(displayNonValidatedLayers(5,
- [] (Hwc2Test* test, hwc2_display_t display,
- std::vector<hwc2_layer_t>* layers) {
-
- hwc2_display_request_t displayRequests;
- std::vector<hwc2_layer_request_t> layerRequests;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->getDisplayRequests(display,
- &displayRequests, layers, &layerRequests, &err));
- EXPECT_EQ(err, HWC2_ERROR_NOT_VALIDATED)
- << "returned wrong error code";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can get changed composition types after
- * validating a basic layer. */
-TEST_F(Hwc2Test, GET_CHANGED_COMPOSITION_TYPES_basic)
-{
- ASSERT_NO_FATAL_FAILURE(displayLayers(Hwc2TestCoverage::Basic, 1,
- [] (Hwc2Test* test, hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* testLayers) {
-
- uint32_t numTypes, numRequests;
- bool hasChanges = false;
-
- ASSERT_NO_FATAL_FAILURE(test->validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, layers.size())
- << "wrong number of requests";
-
- EXPECT_NO_FATAL_FAILURE(test->handleCompositionChanges(display,
- *testLayers, layers, numTypes));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get changed composition types from a bad
- * display */
-TEST_F(Hwc2Test, GET_CHANGED_COMPOSITION_TYPES_bad_display)
-{
- hwc2_display_t display;
- std::vector<hwc2_layer_t> layers;
- std::vector<hwc2_composition_t> types;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- EXPECT_NO_FATAL_FAILURE(getChangedCompositionTypes(display, &layers,
- &types, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get changed composition types from an non
- * validated display. */
-TEST_F(Hwc2Test, GET_CHANGED_COMPOSITION_TYPES_not_validated)
-{
- ASSERT_NO_FATAL_FAILURE(displayNonValidatedLayers(5,
- [] (Hwc2Test* test, hwc2_display_t display,
- std::vector<hwc2_layer_t>* layers) {
-
- std::vector<hwc2_composition_t> types;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->getChangedCompositionTypes(
- display, layers, &types, &err));
- EXPECT_EQ(err, HWC2_ERROR_NOT_VALIDATED)
- << "returned wrong error code";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can accept display changes after validating a
- * basic layer. */
-TEST_F(Hwc2Test, ACCEPT_DISPLAY_CHANGES_basic)
-{
- ASSERT_NO_FATAL_FAILURE(displayLayers(Hwc2TestCoverage::Basic, 1,
- [] (Hwc2Test* test, hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* testLayers) {
-
- uint32_t numTypes, numRequests;
- bool hasChanges = false;
-
- ASSERT_NO_FATAL_FAILURE(test->validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, layers.size())
- << "wrong number of requests";
-
- ASSERT_NO_FATAL_FAILURE(test->handleCompositionChanges(display,
- *testLayers, layers, numTypes));
-
- EXPECT_NO_FATAL_FAILURE(test->acceptDisplayChanges(display));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot accept display changes from a bad
- * display */
-TEST_F(Hwc2Test, ACCEPT_DISPLAY_CHANGES_bad_display)
-{
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- EXPECT_NO_FATAL_FAILURE(acceptDisplayChanges(display, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot accept display changes from an non
- * validated display. */
-TEST_F(Hwc2Test, ACCEPT_DISPLAY_CHANGES_not_validated)
-{
- ASSERT_NO_FATAL_FAILURE(displayNonValidatedLayers(5,
- [] (Hwc2Test* test, hwc2_display_t display,
- std::vector<hwc2_layer_t>* /*layers*/) {
-
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->acceptDisplayChanges(display, &err));
- EXPECT_EQ(err, HWC2_ERROR_NOT_VALIDATED)
- << "returned wrong error code";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 supports client target with required values */
-TEST_F(Hwc2Test, GET_CLIENT_TARGET_SUPPORT)
-{
- ASSERT_NO_FATAL_FAILURE(setClientTargetSupport(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t display,
- const Hwc2TestClientTargetSupport& testClientTargetSupport) {
-
- const Area bufferArea = testClientTargetSupport.getBufferArea();
- const android_pixel_format_t format = HAL_PIXEL_FORMAT_RGBA_8888;
-
- ASSERT_NO_FATAL_FAILURE(test->getClientTargetSupport(display,
- bufferArea.width, bufferArea.height, format,
- testClientTargetSupport.getDataspace()));
- },
-
- advanceClientTargetSupport));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get client target support for a bad
- * display. */
-TEST_F(Hwc2Test, GET_CLIENT_TARGET_SUPPORT_bad_display)
-{
- ASSERT_NO_FATAL_FAILURE(setClientTargetSupport(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t /*display*/,
- const Hwc2TestClientTargetSupport& testClientTargetSupport) {
-
- const Area bufferArea = testClientTargetSupport.getBufferArea();
- const android_pixel_format_t format = HAL_PIXEL_FORMAT_RGBA_8888;
- hwc2_display_t badDisplay;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->getBadDisplay(&badDisplay));
-
- ASSERT_NO_FATAL_FAILURE(test->getClientTargetSupport(badDisplay,
- bufferArea.width, bufferArea.height, format,
- testClientTargetSupport.getDataspace(), &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
- },
-
- advanceClientTargetSupport));
-}
-
-/* TESTCASE: Tests that the HWC2 either supports or returns error unsupported
- * for a variety of client target values. */
-TEST_F(Hwc2Test, GET_CLIENT_TARGET_SUPPORT_unsupported)
-{
- ASSERT_NO_FATAL_FAILURE(setClientTargetSupport(Hwc2TestCoverage::Complete,
- [] (Hwc2Test* test, hwc2_display_t display,
- const Hwc2TestClientTargetSupport& testClientTargetSupport) {
-
- const Area bufferArea = testClientTargetSupport.getBufferArea();
- const android_pixel_format_t format = HAL_PIXEL_FORMAT_RGBA_8888;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->getClientTargetSupport(display,
- bufferArea.width, bufferArea.height, format,
- testClientTargetSupport.getDataspace(), &err));
- EXPECT_TRUE(err == HWC2_ERROR_NONE
- || err == HWC2_ERROR_UNSUPPORTED)
- << "returned wrong error code";
- },
-
- advanceClientTargetSupport));
-}
-
-/* TESTCASE: Tests that the HWC2 can set a client target buffer for a basic
- * layer. */
-TEST_F(Hwc2Test, SET_CLIENT_TARGET_basic)
-{
- const Dataspace dataspace = Dataspace::UNKNOWN;
- const hwc_region_t damage = { };
- const size_t layerCnt = 1;
-
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- Area displayArea;
- std::vector<hwc2_layer_t> layers;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display, &displayArea));
-
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers, layerCnt));
- Hwc2TestLayers testLayers(layers, Hwc2TestCoverage::Basic,
- displayArea);
-
- if (!testLayers.optimizeLayouts())
- continue;
-
- Hwc2TestClientTarget testClientTarget;
-
- do {
- std::set<hwc2_layer_t> clientLayers;
- std::set<hwc2_layer_t> clearLayers;
- uint32_t numTypes, numRequests;
- bool hasChanges, skip;
- bool flipClientTarget;
- buffer_handle_t handle;
- int32_t acquireFence;
-
- ASSERT_NO_FATAL_FAILURE(setLayerProperties(display, layers,
- &testLayers, &skip));
- if (skip)
- continue;
-
- ASSERT_NO_FATAL_FAILURE(validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, layers.size())
- << "wrong number of requests";
-
- ASSERT_NO_FATAL_FAILURE(handleCompositionChanges(display,
- testLayers, layers, numTypes, &clientLayers));
- ASSERT_NO_FATAL_FAILURE(handleRequests(display, layers,
- numRequests, &clearLayers, &flipClientTarget));
- ASSERT_EQ(testClientTarget.getBuffer(testLayers, clientLayers,
- clearLayers, flipClientTarget, displayArea, &handle,
- &acquireFence), 0);
- EXPECT_NO_FATAL_FAILURE(setClientTarget(display, handle,
- acquireFence, dataspace, damage));
-
- if (acquireFence >= 0)
- close(acquireFence);
-
- } while (testLayers.advance());
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display, std::move(layers)));
- }
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a client target for a bad display. */
-TEST_F(Hwc2Test, SET_CLIENT_TARGET_bad_display)
-{
- hwc2_display_t display;
- std::vector<hwc2_layer_t> layers;
- const Area displayArea = {0, 0};
- Hwc2TestLayers testLayers(layers, Hwc2TestCoverage::Default, displayArea);
- std::set<hwc2_layer_t> clientLayers;
- std::set<hwc2_layer_t> flipClientTargetLayers;
- bool flipClientTarget = true;
- const Dataspace dataspace = Dataspace::UNKNOWN;
- const hwc_region_t damage = { };
- buffer_handle_t handle;
- int32_t acquireFence;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- Hwc2TestClientTarget testClientTarget;
-
- ASSERT_EQ(testClientTarget.getBuffer(testLayers, clientLayers,
- flipClientTargetLayers, flipClientTarget, displayArea, &handle,
- &acquireFence), 0);
-
- EXPECT_NO_FATAL_FAILURE(setClientTarget(display, handle, acquireFence,
- dataspace, damage, &err));
-
- if (acquireFence >= 0)
- close(acquireFence);
-
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 default layer. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_default_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 default layers. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_default_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 3 default layers. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_default_3)
-{
- const size_t layerCnt = 3;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 4 default layers. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_default_4)
-{
- const size_t layerCnt = 4;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 5 default layers. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_default_5)
-{
- const size_t layerCnt = 5;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 6 default layers. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_default_6)
-{
- const size_t layerCnt = 6;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * blend mode. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_blend_mode_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::BlendMode, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::Transform, Hwc2TestCoverage::Basic},
- {Hwc2TestPropertyName::PlaneAlpha, Hwc2TestCoverage::Basic}};
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * blend mode. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_blend_mode_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::BlendMode, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::PlaneAlpha, Hwc2TestCoverage::Basic}};
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * buffer. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_buffer_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::BufferArea, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * color. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_color_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Composition, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::Color, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * color. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_color_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Composition, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::BlendMode, Hwc2TestCoverage::Basic},
- {Hwc2TestPropertyName::PlaneAlpha, Hwc2TestCoverage::Basic},
- {Hwc2TestPropertyName::Color, Hwc2TestCoverage::Basic}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * composition. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_composition_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Composition, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * cursor. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_cursor_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Composition, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::CursorPosition, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * cursor. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_cursor_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Composition, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::CursorPosition, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Basic}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * dataspace. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_dataspace_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Dataspace, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * display frame. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_display_frame_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * display frame. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_display_frame_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 3 layers with complete coverage of
- * display frame. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_display_frame_3)
-{
- const size_t layerCnt = 3;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 4 layers with complete coverage of
- * display frame. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_display_frame_4)
-{
- const size_t layerCnt = 4;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * plane alpha. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_plane_alpha_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::BlendMode, Hwc2TestCoverage::Basic},
- {Hwc2TestPropertyName::PlaneAlpha, Hwc2TestCoverage::Complete}};
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * plane alpha. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_plane_alpha_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::BlendMode, Hwc2TestCoverage::Basic},
- {Hwc2TestPropertyName::PlaneAlpha, Hwc2TestCoverage::Complete}};
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * source crop. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_source_crop_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::SourceCrop, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * source crop. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_source_crop_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::SourceCrop, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * surface damage. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_surface_damage_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::SurfaceDamage, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * transform. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_transform_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Transform, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * transform. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_transform_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Transform, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Basic}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * basic. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_basic_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Basic;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot present a bad display. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_bad_display)
-{
- hwc2_display_t display;
- int32_t presentFence;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(presentDisplay(display, &presentFence, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot present an unvalidated display. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_not_validated)
-{
- ASSERT_NO_FATAL_FAILURE(displayLayers(Hwc2TestCoverage::Default, 1,
- [] (Hwc2Test* test, hwc2_display_t display,
- const std::vector<hwc2_layer_t>& /*layers*/,
- Hwc2TestLayers* /*testLayers*/) {
-
- int32_t presentFence;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->setPowerMode(display,
- HWC2_POWER_MODE_ON));
- ASSERT_NO_FATAL_FAILURE(test->enableVsync(display));
-
- ASSERT_NO_FATAL_FAILURE(test->waitForVsync());
-
- ASSERT_NO_FATAL_FAILURE(test->presentDisplay(display,
- &presentFence, &err));
- EXPECT_EQ(err, HWC2_ERROR_NOT_VALIDATED)
- << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(test->disableVsync(display));
- ASSERT_NO_FATAL_FAILURE(test->setPowerMode(display,
- HWC2_POWER_MODE_OFF));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get release fences from a bad display. */
-TEST_F(Hwc2Test, GET_RELEASE_FENCES_bad_display)
-{
- hwc2_display_t display;
- std::vector<hwc2_layer_t> layers;
- std::vector<int32_t> fences;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getReleaseFences(display, &layers, &fences, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-static const std::array<ColorMode, 9> androidColorModes = {{
- ColorMode::NATIVE,
- ColorMode::STANDARD_BT601_625,
- ColorMode::STANDARD_BT601_625_UNADJUSTED,
- ColorMode::STANDARD_BT601_525,
- ColorMode::STANDARD_BT601_525_UNADJUSTED,
- ColorMode::STANDARD_BT709,
- ColorMode::DCI_P3,
- ColorMode::SRGB,
- ColorMode::ADOBE_RGB,
-}};
-
-/* TESTCASE: Tests that the HWC2 can get the color modes for a display. The
- * display must support ColorMode::NATIVE */
-TEST_F(Hwc2Test, GET_COLOR_MODES)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- std::vector<ColorMode> colorModes;
-
- ASSERT_NO_FATAL_FAILURE(test->getColorModes(display,
- &colorModes));
-
- EXPECT_NE(std::count(colorModes.begin(), colorModes.end(),
- ColorMode::NATIVE), 0) << "all displays"
- " must support ColorMode::NATIVE";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get color modes from a bad display. */
-TEST_F(Hwc2Test, GET_COLOR_MODES_bad_display)
-{
- hwc2_display_t display;
- std::vector<ColorMode> colorModes;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getColorModes(display, &colorModes, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can set the required color mode on a display. */
-TEST_F(Hwc2Test, SET_COLOR_MODES)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- const ColorMode colorMode = ColorMode::NATIVE;
-
- EXPECT_NO_FATAL_FAILURE(test->setColorMode(display, colorMode));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a color mode on a bad display. */
-TEST_F(Hwc2Test, SET_COLOR_MODES_bad_display)
-{
- hwc2_display_t display;
- const ColorMode colorMode = ColorMode::NATIVE;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(setColorMode(display, colorMode, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an invalid color mode. */
-TEST_F(Hwc2Test, SET_COLOR_MODES_bad_parameter)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- const ColorMode colorMode = static_cast<ColorMode>(-1);
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->setColorMode(display, colorMode,
- &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER)
- << "returned wrong error code";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 either supports or returns error unsupported
- * for all valid color modes. */
-TEST_F(Hwc2Test, SET_COLOR_MODES_unsupported)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- for (auto colorMode : androidColorModes) {
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->setColorMode(display,
- colorMode, &err));
-
- EXPECT_TRUE(err == HWC2_ERROR_NONE
- || err == HWC2_ERROR_UNSUPPORTED)
- << "returned wrong error code";
- }
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 gets the HDR capabilities for a display and
- * test if they are valid. */
-TEST_F(Hwc2Test, GET_HDR_CAPABILITIES)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- std::vector<android_hdr_t> hdrCapabilities;
- float maxLuminance, maxAverageLuminance, minLuminance;
-
- EXPECT_NO_FATAL_FAILURE(test->getHdrCapabilities(display,
- &hdrCapabilities, &maxLuminance, &maxAverageLuminance,
- &minLuminance));
-
- if (hdrCapabilities.empty())
- return;
-
- EXPECT_GE(maxLuminance, maxAverageLuminance);
- EXPECT_GE(maxAverageLuminance, minLuminance);
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get hdr capabilities from a bad display */
-TEST_F(Hwc2Test, GET_HDR_CAPABILITIES_bad_display)
-{
- hwc2_display_t display;
- std::vector<android_hdr_t> hdrCapabilities;
- float maxLuminance, maxAverageLuminance, minLuminance;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getHdrCapabilities(display, &hdrCapabilities,
- &maxLuminance, &maxAverageLuminance, &minLuminance, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-static const std::array<float, 16> identityMatrix = {{
- 1.0, 0.0, 0.0, 0.0,
- 0.0, 1.0, 0.0, 0.0,
- 0.0, 0.0, 1.0, 0.0,
- 0.0, 0.0, 0.0, 1.0,
-}};
-
-/* Values for the color transform matrices were precomputed using the source code
- * in surfaceflinger/Effects/Daltonizer.cpp. */
-
-static const std::array<const std::array<float, 16>, 5> exampleMatrices = {{
- identityMatrix,
- /* Converts RGB color to the XYZ space */
- {{ 0.4124, 0.2126, 0.0193, 0,
- 0.3576, 0.7152, 0.1192, 0,
- 0.1805, 0.0722, 0.9505, 0,
- 0 , 0 , 0 , 1 }},
- /* Protanomaly */
- {{ 0.068493, 0.931506, 0, 0,
- 0.068493, 0.931507, 0, 0,
- 0.013626, -0.013626, 1, 0,
- 0, 0, 0, 1 }},
- /* Deuteranomaly */
- {{ 0.288299, 0.711701, 0, 0,
- 0.052709, 0.947291, 0, 0,
- -0.257912, 0.257912, 1, 0,
- 0, 0, 0, 1 }},
- /* Tritanomaly */
- {{ 1, -0.805712, 0.805712, 0,
- 0, 0.378838, 0.621162, 0,
- 0, 0.104823, 0.895177, 0,
- 0, 0, 0, 1 }},
-}};
-
-/* TESTCASE: Tests that the HWC2 can set the identity color transform */
-TEST_F(Hwc2Test, SET_COLOR_TRANSFORM)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- EXPECT_NO_FATAL_FAILURE(test->setColorTransform(display,
- identityMatrix, HAL_COLOR_TRANSFORM_IDENTITY));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the color transform for a bad
- * display. */
-TEST_F(Hwc2Test, SET_COLOR_TRANSFORM_bad_display)
-{
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(setColorTransform(display, identityMatrix,
- HAL_COLOR_TRANSFORM_IDENTITY, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an invalid color transform. */
-TEST_F(Hwc2Test, SET_COLOR_TRANSFORM_bad_parameter)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- const android_color_transform_t hint =
- static_cast<android_color_transform_t>(-1);
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->setColorTransform(display,
- identityMatrix, hint, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER)
- << "returned wrong error code";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set an arbitrary color matrix. */
-TEST_F(Hwc2Test, SET_COLOR_TRANSFORM_arbitrary_matrix)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- const android_color_transform_t hint =
- HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX;
-
- for (const std::array<float, 16>& matrix : exampleMatrices) {
- EXPECT_NO_FATAL_FAILURE(test->setColorTransform(display,
- matrix, hint));
- }
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 create an destory virtual displays. */
-TEST_F(Hwc2Test, CREATE_DESTROY_VIRTUAL_DISPLAY)
-{
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(Hwc2TestCoverage::Complete,
- [] (Hwc2Test* /*test*/, hwc2_display_t /*display*/,
- Hwc2TestVirtualDisplay* /*testVirtualDisplay*/) { }));
-}
-
-/* TESTCASE: Tests that the HWC2 can create and destroy multiple virtual
- * displays. */
-TEST_F(Hwc2Test, CREATE_DESTROY_VIRTUAL_DISPLAY_multiple)
-{
- Hwc2TestVirtualDisplay testVirtualDisplay(Hwc2TestCoverage::Complete);
- std::vector<hwc2_display_t> displays;
-
- do {
- const UnsignedArea& dimension =
- testVirtualDisplay.getDisplayDimension();
- android_pixel_format_t desiredFormat = HAL_PIXEL_FORMAT_RGBA_8888;
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(dimension.width,
- dimension.height, &desiredFormat, &display, &err));
-
- EXPECT_TRUE(err == HWC2_ERROR_NONE || err == HWC2_ERROR_NO_RESOURCES
- || err == HWC2_ERROR_UNSUPPORTED) << "returned wrong error code";
- EXPECT_GE(desiredFormat, 0) << "invalid format";
-
- if (err == HWC2_ERROR_NONE)
- displays.push_back(display);
-
- } while (testVirtualDisplay.advance());
-
- for (hwc2_display_t display : displays) {
- EXPECT_NO_FATAL_FAILURE(destroyVirtualDisplay(display));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot destroy a bad virtual displays. */
-TEST_F(Hwc2Test, DESTROY_VIRTUAL_DISPLAY_bad_display)
-{
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(destroyVirtualDisplay(display, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot destroy a physical display. */
-TEST_F(Hwc2Test, DESTROY_VIRTUAL_DISPLAY_bad_parameter)
-{
- hwc2_error_t err = HWC2_ERROR_NONE;
- for (auto display : mDisplays) {
- ASSERT_NO_FATAL_FAILURE(destroyVirtualDisplay(display, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER) << "returned wrong error code";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can get the max virtual display count. */
-TEST_F(Hwc2Test, GET_MAX_VIRTUAL_DISPLAY_COUNT)
-{
- uint32_t maxCnt;
-
- ASSERT_NO_FATAL_FAILURE(getMaxVirtualDisplayCount(&maxCnt));
-}
-
-/* TESTCASE: Tests that the HWC2 returns the same max virtual display count for
- * each call. */
-TEST_F(Hwc2Test, GET_MAX_VIRTUAL_DISPLAY_COUNT_duplicate)
-{
- uint32_t maxCnt1, maxCnt2;
-
- ASSERT_NO_FATAL_FAILURE(getMaxVirtualDisplayCount(&maxCnt1));
- ASSERT_NO_FATAL_FAILURE(getMaxVirtualDisplayCount(&maxCnt2));
-
- EXPECT_EQ(maxCnt1, maxCnt2) << "returned two different max virtual display"
- " counts";
-}
-
-/* TESTCASE: Tests that the HWC2 can create the max number of virtual displays
- * that it reports. */
-TEST_F(Hwc2Test, GET_MAX_VIRTUAL_DISPLAY_COUNT_create_max)
-{
- std::vector<hwc2_display_t> displays;
- uint32_t maxCnt;
-
- ASSERT_NO_FATAL_FAILURE(getMaxVirtualDisplayCount(&maxCnt));
-
- while (displays.size() < maxCnt) {
- uint32_t width = 1920, height = 1080;
- android_pixel_format_t desiredFormat = HAL_PIXEL_FORMAT_RGBA_8888;
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(width, height,
- &desiredFormat, &display, &err));
-
- EXPECT_TRUE(err == HWC2_ERROR_NONE || err == HWC2_ERROR_UNSUPPORTED)
- << "returned wrong error code";
- if (err != HWC2_ERROR_NONE)
- break;
-
- displays.push_back(display);
- }
-
- for (hwc2_display_t display : displays) {
- EXPECT_NO_FATAL_FAILURE(destroyVirtualDisplay(display));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can set an output buffer for a virtual
- * display. */
-TEST_F(Hwc2Test, SET_OUTPUT_BUFFER)
-{
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(Hwc2TestCoverage::Complete,
- [] (Hwc2Test* test, hwc2_display_t display,
- Hwc2TestVirtualDisplay* testVirtualDisplay) {
-
- buffer_handle_t handle;
- android::base::unique_fd acquireFence;
-
- if (testVirtualDisplay->getOutputBuffer(&handle, &acquireFence) >= 0)
- EXPECT_NO_FATAL_FAILURE(test->setOutputBuffer(display,
- handle, acquireFence));
- }));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an output buffer for a bad display */
-TEST_F(Hwc2Test, SET_OUTPUT_BUFFER_bad_display)
-{
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t /*display*/,
- Hwc2TestVirtualDisplay* testVirtualDisplay) {
-
- hwc2_display_t badDisplay;
- buffer_handle_t handle;
- android::base::unique_fd acquireFence;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->getBadDisplay(&badDisplay));
-
- if (testVirtualDisplay->getOutputBuffer(&handle, &acquireFence) < 0)
- return;
-
- ASSERT_NO_FATAL_FAILURE(test->setOutputBuffer(badDisplay,
- handle, acquireFence, &err));
- EXPECT_TRUE(err == HWC2_ERROR_BAD_DISPLAY)
- << "returned wrong error code";
- }));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an invalid output buffer. */
-TEST_F(Hwc2Test, SET_OUTPUT_BUFFER_bad_parameter)
-{
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t display,
- Hwc2TestVirtualDisplay* /*testVirtualDisplay*/) {
-
- const buffer_handle_t handle = nullptr;
- uint32_t releaseFence = -1;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->setOutputBuffer(display, handle,
- releaseFence, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER)
- << "returned wrong error code";
- }));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an output buffer for non virtual
- * display */
-TEST_F(Hwc2Test, SET_OUTPUT_BUFFER_unsupported)
-{
- for (auto display : mDisplays) {
- Hwc2TestVirtualDisplay testVirtualDisplay(Hwc2TestCoverage::Complete);
-
- do {
- buffer_handle_t handle;
- android::base::unique_fd acquireFence;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- if (testVirtualDisplay.getOutputBuffer(&handle, &acquireFence) < 0)
- continue;
-
- ASSERT_NO_FATAL_FAILURE(setOutputBuffer(display, handle,
- acquireFence, &err));
- EXPECT_EQ(err, HWC2_ERROR_UNSUPPORTED) << "returned wrong error code";
-
- } while (testVirtualDisplay.advance());
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can dump debug information. */
-TEST_F(Hwc2Test, DUMP)
-{
- std::string buffer;
-
- ASSERT_NO_FATAL_FAILURE(dump(&buffer));
-}
-
-/*
- * TODO(b/64724708): Hwc2TestPropertyName::BufferArea MUST be default for all
- * virtual display tests as we don't handle this case correctly.
- *
- * Only default dataspace is supported in our drawing code.
- */
-const std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage>
- virtualDisplayExceptions =
- {{Hwc2TestPropertyName::BufferArea, Hwc2TestCoverage::Default},
- {Hwc2TestPropertyName::Dataspace, Hwc2TestCoverage::Default}};
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with default coverage on a
- * virtual display. */
-TEST_F(Hwc2Test, PRESENT_VIRTUAL_DISPLAY_default_1)
-{
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- const size_t layerCnt = 1;
- ASSERT_NO_FATAL_FAILURE(createAndPresentVirtualDisplay(layerCnt, coverage,
- virtualDisplayExceptions));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with basic coverage on a
- * virtual display. */
-TEST_F(Hwc2Test, PRESENT_VIRTUAL_DISPLAY_basic_1)
-{
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Basic;
- const size_t layerCnt = 1;
- ASSERT_NO_FATAL_FAILURE(createAndPresentVirtualDisplay(layerCnt, coverage,
- virtualDisplayExceptions));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with default coverage on a
- * virtual display. */
-TEST_F(Hwc2Test, PRESENT_VIRTUAL_DISPLAY_default_2)
-{
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- const size_t layerCnt = 2;
- ASSERT_NO_FATAL_FAILURE(createAndPresentVirtualDisplay(layerCnt, coverage,
- virtualDisplayExceptions));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 3 layers with default coverage on a
- * virtual display. */
-TEST_F(Hwc2Test, PRESENT_VIRTUAL_DISPLAY_default_3)
-{
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- const size_t layerCnt = 3;
- ASSERT_NO_FATAL_FAILURE(createAndPresentVirtualDisplay(layerCnt, coverage,
- virtualDisplayExceptions));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 4 layers with default coverage on a
- * virtual display. */
-TEST_F(Hwc2Test, PRESENT_VIRTUAL_DISPLAY_default_4)
-{
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- const size_t layerCnt = 4;
- ASSERT_NO_FATAL_FAILURE(createAndPresentVirtualDisplay(layerCnt, coverage,
- virtualDisplayExceptions));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 5 layers with default coverage on a
- * virtual display. */
-TEST_F(Hwc2Test, PRESENT_VIRTUAL_DISPLAY_default_5)
-{
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- const size_t layerCnt = 5;
- ASSERT_NO_FATAL_FAILURE(createAndPresentVirtualDisplay(layerCnt, coverage,
- virtualDisplayExceptions));
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestBuffer.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestBuffer.cpp
deleted file mode 100644
index 6484562..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestBuffer.cpp
+++ /dev/null
@@ -1,791 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <mutex>
-#include <array>
-#include <sstream>
-#include <algorithm>
-
-#include <gui/Surface.h>
-#include <gui/BufferItemConsumer.h>
-
-#include <ui/GraphicBuffer.h>
-#include <android/hardware/graphics/common/1.0/types.h>
-#include <math/vec4.h>
-
-#include <GLES3/gl3.h>
-#include <SkImageEncoder.h>
-#include <SkStream.h>
-#include "Hwc2TestBuffer.h"
-#include "Hwc2TestLayers.h"
-
-using namespace android;
-using android::hardware::graphics::common::V1_0::BufferUsage;
-
-/* Returns a fence from egl */
-typedef void (*FenceCallback)(int32_t fence, void* callbackArgs);
-
-/* Returns fence to fence generator */
-static void setFence(int32_t fence, void* fenceGenerator);
-
-
-/* Used to receive the surfaces and fences from egl. The egl buffers are thrown
- * away. The fences are sent to the requester via a callback */
-class Hwc2TestSurfaceManager {
-public:
- /* Listens for a new frame, detaches the buffer and returns the fence
- * through saved callback. */
- class BufferListener : public ConsumerBase::FrameAvailableListener {
- public:
- BufferListener(sp<IGraphicBufferConsumer> consumer,
- FenceCallback callback, void* callbackArgs)
- : mConsumer(consumer),
- mCallback(callback),
- mCallbackArgs(callbackArgs) { }
-
- void onFrameAvailable(const BufferItem& /*item*/)
- {
- BufferItem item;
-
- if (mConsumer->acquireBuffer(&item, 0))
- return;
- if (mConsumer->detachBuffer(item.mSlot))
- return;
-
- mCallback(item.mFence->dup(), mCallbackArgs);
- }
-
- private:
- sp<IGraphicBufferConsumer> mConsumer;
- FenceCallback mCallback;
- void* mCallbackArgs;
- };
-
- /* Creates a buffer listener that waits on a new frame from the buffer
- * queue. */
- void initialize(const Area& bufferArea, android_pixel_format_t format,
- FenceCallback callback, void* callbackArgs)
- {
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
-
- consumer->setDefaultBufferSize(bufferArea.width, bufferArea.height);
- consumer->setDefaultBufferFormat(format);
-
- mBufferItemConsumer = new BufferItemConsumer(consumer, 0);
-
- mListener = new BufferListener(consumer, callback, callbackArgs);
- mBufferItemConsumer->setFrameAvailableListener(mListener);
-
- mSurface = new Surface(producer, true);
- }
-
- /* Used by Egl manager. The surface is never displayed. */
- sp<Surface> getSurface() const
- {
- return mSurface;
- }
-
-private:
- sp<BufferItemConsumer> mBufferItemConsumer;
- sp<BufferListener> mListener;
- /* Used by Egl manager. The surface is never displayed */
- sp<Surface> mSurface;
-};
-
-
-/* Used to generate valid fences. It is not possible to create a dummy sync
- * fence for testing. Egl can generate buffers along with a valid fence.
- * The buffer cannot be guaranteed to be the same format across all devices so
- * a CPU filled buffer is used instead. The Egl fence is used along with the
- * CPU filled buffer. */
-class Hwc2TestEglManager {
-public:
- Hwc2TestEglManager()
- : mEglDisplay(EGL_NO_DISPLAY),
- mEglSurface(EGL_NO_SURFACE),
- mEglContext(EGL_NO_CONTEXT) { }
-
- ~Hwc2TestEglManager()
- {
- cleanup();
- }
-
- int initialize(sp<Surface> surface)
- {
- mSurface = surface;
-
- mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- if (mEglDisplay == EGL_NO_DISPLAY) return false;
-
- EGLint major;
- EGLint minor;
- if (!eglInitialize(mEglDisplay, &major, &minor)) {
- ALOGW("Could not initialize EGL");
- return false;
- }
-
- /* We're going to use a 1x1 pbuffer surface later on
- * The configuration distance doesn't really matter for what we're
- * trying to do */
- EGLint configAttrs[] = {
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_ALPHA_SIZE, 0,
- EGL_DEPTH_SIZE, 24,
- EGL_STENCIL_SIZE, 0,
- EGL_NONE
- };
-
- EGLConfig configs[1];
- EGLint configCnt;
- if (!eglChooseConfig(mEglDisplay, configAttrs, configs, 1,
- &configCnt)) {
- ALOGW("Could not select EGL configuration");
- eglReleaseThread();
- eglTerminate(mEglDisplay);
- return false;
- }
-
- if (configCnt <= 0) {
- ALOGW("Could not find EGL configuration");
- eglReleaseThread();
- eglTerminate(mEglDisplay);
- return false;
- }
-
- /* These objects are initialized below but the default "null" values are
- * used to cleanup properly at any point in the initialization sequence */
- EGLint attrs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
- mEglContext = eglCreateContext(mEglDisplay, configs[0], EGL_NO_CONTEXT,
- attrs);
- if (mEglContext == EGL_NO_CONTEXT) {
- ALOGW("Could not create EGL context");
- cleanup();
- return false;
- }
-
- EGLint surfaceAttrs[] = { EGL_NONE };
- mEglSurface = eglCreateWindowSurface(mEglDisplay, configs[0],
- mSurface.get(), surfaceAttrs);
- if (mEglSurface == EGL_NO_SURFACE) {
- ALOGW("Could not create EGL surface");
- cleanup();
- return false;
- }
-
- if (!eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
- ALOGW("Could not change current EGL context");
- cleanup();
- return false;
- }
-
- return true;
- }
-
- void makeCurrent() const
- {
- eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
- }
-
- void present() const
- {
- eglSwapBuffers(mEglDisplay, mEglSurface);
- }
-
-private:
- void cleanup()
- {
- if (mEglDisplay == EGL_NO_DISPLAY)
- return;
- if (mEglSurface != EGL_NO_SURFACE)
- eglDestroySurface(mEglDisplay, mEglSurface);
- if (mEglContext != EGL_NO_CONTEXT)
- eglDestroyContext(mEglDisplay, mEglContext);
-
- eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT);
- eglReleaseThread();
- eglTerminate(mEglDisplay);
- }
-
- sp<Surface> mSurface;
- EGLDisplay mEglDisplay;
- EGLSurface mEglSurface;
- EGLContext mEglContext;
-};
-
-
-static const std::array<vec2, 4> triangles = {{
- { 1.0f, 1.0f },
- { -1.0f, 1.0f },
- { 1.0f, -1.0f },
- { -1.0f, -1.0f },
-}};
-
-class Hwc2TestFenceGenerator {
-public:
-
- Hwc2TestFenceGenerator()
- {
- mSurfaceManager.initialize({1, 1}, HAL_PIXEL_FORMAT_RGBA_8888,
- setFence, this);
-
- if (!mEglManager.initialize(mSurfaceManager.getSurface()))
- return;
-
- mEglManager.makeCurrent();
-
- glClearColor(0.0, 0.0, 0.0, 1.0);
- glEnableVertexAttribArray(0);
- }
-
- ~Hwc2TestFenceGenerator()
- {
- if (mFence >= 0)
- close(mFence);
- mFence = -1;
-
- mEglManager.makeCurrent();
- }
-
- /* It is not possible to simply generate a fence. The easiest way is to
- * generate a buffer using egl and use the associated fence. The buffer
- * cannot be guaranteed to be a certain format across all devices using this
- * method. Instead the buffer is generated using the CPU */
- int32_t get()
- {
- if (mFence >= 0) {
- return dup(mFence);
- }
-
- std::unique_lock<std::mutex> lock(mMutex);
-
- /* If the pending is still set to false and times out, we cannot recover.
- * Set an error and return */
- while (mPending != false) {
- if (mCv.wait_for(lock, std::chrono::seconds(2)) == std::cv_status::timeout)
- return -ETIME;
- }
-
- /* Generate a fence. The fence will be returned through the setFence
- * callback */
- mEglManager.makeCurrent();
-
- glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, triangles.data());
- glClear(GL_COLOR_BUFFER_BIT);
-
- mEglManager.present();
-
- /* Wait for the setFence callback */
- while (mPending != true) {
- if (mCv.wait_for(lock, std::chrono::seconds(2)) == std::cv_status::timeout)
- return -ETIME;
- }
-
- mPending = false;
-
- return dup(mFence);
- }
-
- /* Callback that sets the fence */
- void set(int32_t fence)
- {
- mFence = fence;
- mPending = true;
-
- mCv.notify_all();
- }
-
-private:
-
- Hwc2TestSurfaceManager mSurfaceManager;
- Hwc2TestEglManager mEglManager;
-
- std::mutex mMutex;
- std::condition_variable mCv;
-
- int32_t mFence = -1;
- bool mPending = false;
-};
-
-
-static void setFence(int32_t fence, void* fenceGenerator)
-{
- static_cast<Hwc2TestFenceGenerator*>(fenceGenerator)->set(fence);
-}
-
-
-/* Sets the pixel of a buffer given the location, format, stride and color.
- * Currently only supports RGBA_8888 */
-static void setColor(int32_t x, int32_t y,
- android_pixel_format_t format, uint32_t stride, uint8_t* img, uint8_t r,
- uint8_t g, uint8_t b, uint8_t a)
-{
- switch (format) {
- case HAL_PIXEL_FORMAT_RGBA_8888:
- img[(y * stride + x) * 4 + 0] = r;
- img[(y * stride + x) * 4 + 1] = g;
- img[(y * stride + x) * 4 + 2] = b;
- img[(y * stride + x) * 4 + 3] = a;
- break;
- default:
- break;
- }
-}
-
-Hwc2TestBuffer::Hwc2TestBuffer()
- : mFenceGenerator(new Hwc2TestFenceGenerator()) { }
-
-Hwc2TestBuffer::~Hwc2TestBuffer() = default;
-
-/* When the buffer changes sizes, save the new size and invalidate the current
- * buffer */
-void Hwc2TestBuffer::updateBufferArea(const Area& bufferArea)
-{
- if (mBufferArea.width == bufferArea.width
- && mBufferArea.height == bufferArea.height)
- return;
-
- mBufferArea.width = bufferArea.width;
- mBufferArea.height = bufferArea.height;
-
- mValidBuffer = false;
-}
-
-/* Returns a valid buffer handle and fence. The handle is filled using the CPU
- * to ensure the correct format across all devices. The fence is created using
- * egl. */
-int Hwc2TestBuffer::get(buffer_handle_t* outHandle, int32_t* outFence)
-{
- if (mBufferArea.width == -1 || mBufferArea.height == -1)
- return -EINVAL;
-
- /* If the current buffer is valid, the previous buffer can be reused.
- * Otherwise, create new buffer */
- if (!mValidBuffer) {
- int ret = generateBuffer();
- if (ret)
- return ret;
- }
-
- *outFence = mFenceGenerator->get();
- *outHandle = mHandle;
-
- mValidBuffer = true;
-
- return 0;
-}
-
-/* CPU fills a buffer to guarantee the correct buffer format across all
- * devices */
-int Hwc2TestBuffer::generateBuffer()
-{
- /* Create new graphic buffer with correct dimensions */
- mGraphicBuffer = new GraphicBuffer(mBufferArea.width, mBufferArea.height,
- mFormat, BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY, "hwc2_test_buffer");
-
- int ret = mGraphicBuffer->initCheck();
- if (ret) {
- return ret;
- }
- if (!mGraphicBuffer->handle) {
- return -EINVAL;
- }
-
- /* Locks the buffer for writing */
- uint8_t* img;
- mGraphicBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_WRITE_OFTEN),
- (void**)(&img));
-
- uint32_t stride = mGraphicBuffer->getStride();
-
- /* Iterate from the top row of the buffer to the bottom row */
- for (int32_t y = 0; y < mBufferArea.height; y++) {
-
- /* Will be used as R, G and B values for pixel colors */
- uint8_t max = 255;
- uint8_t min = 0;
-
- /* Divide the rows into 3 sections. The first section will contain
- * the lighest colors. The last section will contain the darkest
- * colors. */
- if (y < mBufferArea.height * 1.0 / 3.0) {
- min = 255 / 2;
- } else if (y >= mBufferArea.height * 2.0 / 3.0) {
- max = 255 / 2;
- }
-
- /* Divide the columns into 3 sections. The first section is red,
- * the second is green and the third is blue */
- int32_t x = 0;
- for (; x < mBufferArea.width / 3; x++) {
- setColor(x, y, mFormat, stride, img, max, min, min, 255);
- }
-
- for (; x < mBufferArea.width * 2 / 3; x++) {
- setColor(x, y, mFormat, stride, img, min, max, min, 255);
- }
-
- for (; x < mBufferArea.width; x++) {
- setColor(x, y, mFormat, stride, img, min, min, max, 255);
- }
- }
-
- /* Unlock the buffer for reading */
- mGraphicBuffer->unlock();
-
- mHandle = mGraphicBuffer->handle;
-
- return 0;
-}
-
-
-Hwc2TestClientTargetBuffer::Hwc2TestClientTargetBuffer()
- : mFenceGenerator(new Hwc2TestFenceGenerator()) { }
-
-Hwc2TestClientTargetBuffer::~Hwc2TestClientTargetBuffer() { }
-
-/* Generates a buffer from layersToDraw.
- * Takes into account the individual layer properties such as
- * transform, blend mode, source crop, etc. */
-static void compositeBufferFromLayers(
- const android::sp<android::GraphicBuffer>& graphicBuffer,
- android_pixel_format_t format, const Area& bufferArea,
- const Hwc2TestLayers* testLayers,
- const std::set<hwc2_layer_t>* layersToDraw,
- const std::set<hwc2_layer_t>* clearLayers)
-{
- /* Locks the buffer for writing */
- uint8_t* img;
- graphicBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_WRITE_OFTEN),
- (void**)(&img));
-
- uint32_t stride = graphicBuffer->getStride();
-
- float bWDiv3 = bufferArea.width / 3;
- float bW2Div3 = bufferArea.width * 2 / 3;
- float bHDiv3 = bufferArea.height / 3;
- float bH2Div3 = bufferArea.height * 2 / 3;
-
- /* Cycle through every pixel in the buffer and determine what color it
- * should be. */
- for (int32_t y = 0; y < bufferArea.height; y++) {
- for (int32_t x = 0; x < bufferArea.width; x++) {
-
- uint8_t r = 0, g = 0, b = 0;
- float a = 0.0f;
-
- /* Cycle through each layer from back to front and
- * update the pixel color. */
- for (auto layer = layersToDraw->rbegin();
- layer != layersToDraw->rend(); ++layer) {
-
- const hwc_rect_t df = testLayers->getDisplayFrame(*layer);
-
- float dfL = df.left;
- float dfT = df.top;
- float dfR = df.right;
- float dfB = df.bottom;
-
- /* If the pixel location falls outside of the layer display
- * frame, skip the layer. */
- if (x < dfL || x >= dfR || y < dfT || y >= dfB)
- continue;
-
- /* If the device has requested the layer be clear, clear
- * the pixel and continue. */
- if (clearLayers->count(*layer) != 0) {
- r = 0;
- g = 0;
- b = 0;
- a = 0.0f;
- continue;
- }
-
- float planeAlpha = testLayers->getPlaneAlpha(*layer);
-
- /* If the layer is a solid color, fill the color and
- * continue. */
- if (testLayers->getComposition(*layer)
- == HWC2_COMPOSITION_SOLID_COLOR) {
- const auto color = testLayers->getColor(*layer);
- r = color.r;
- g = color.g;
- b = color.b;
- a = color.a * planeAlpha;
- continue;
- }
-
- float xPos = x;
- float yPos = y;
-
- hwc_transform_t transform = testLayers->getTransform(*layer);
-
- float dfW = dfR - dfL;
- float dfH = dfB - dfT;
-
- /* If a layer has a transform, find which location on the
- * layer will end up in the current pixel location. We
- * can calculate the color of the current pixel using that
- * location. */
- if (transform > 0) {
- /* Change origin to be the center of the layer. */
- xPos = xPos - dfL - dfW / 2.0;
- yPos = yPos - dfT - dfH / 2.0;
-
- /* Flip Horizontal by reflecting across the y axis. */
- if (transform & HWC_TRANSFORM_FLIP_H)
- xPos = -xPos;
-
- /* Flip vertical by reflecting across the x axis. */
- if (transform & HWC_TRANSFORM_FLIP_V)
- yPos = -yPos;
-
- /* Rotate 90 by using a basic linear algebra rotation
- * and scaling the result so the display frame remains
- * the same. For example, a buffer of size 100x50 should
- * rotate 90 degress but remain the same dimension
- * (100x50) at the end of the transformation. */
- if (transform & HWC_TRANSFORM_ROT_90) {
- float tmp = xPos;
- xPos = yPos * dfW / dfH;
- yPos = -tmp * dfH / dfW;
- }
-
- /* Change origin back to the top left corner of the
- * layer. */
- xPos = xPos + dfL + dfW / 2.0;
- yPos = yPos + dfT + dfH / 2.0;
- }
-
- hwc_frect_t sc = testLayers->getSourceCrop(*layer);
- float scL = sc.left, scT = sc.top;
-
- float dfWDivScW = dfW / (sc.right - scL);
- float dfHDivScH = dfH / (sc.bottom - scT);
-
- float max = 255, min = 0;
-
- /* Choose the pixel color. Similar to generateBuffer,
- * each layer will be divided into 3x3 colors. Because
- * both the source crop and display frame must be taken into
- * account, the formulas are more complicated.
- *
- * If the source crop and display frame were not taken into
- * account, we would simply divide the buffer into three
- * sections by height. Each section would get one color.
- * For example the formula for the first section would be:
- *
- * if (yPos < bufferArea.height / 3)
- * //Select first section color
- *
- * However the pixel color is chosen based on the source
- * crop and displayed based on the display frame.
- *
- * If the display frame top was 0 and the source crop height
- * and display frame height were the same. The only factor
- * would be the source crop top. To calculate the new
- * section boundary, the section boundary would be moved up
- * by the height of the source crop top. The formula would
- * be:
- * if (yPos < (bufferArea.height / 3 - sourceCrop.top)
- * //Select first section color
- *
- * If the display frame top could also vary but source crop
- * and display frame heights were the same, the formula
- * would be:
- * if (yPos < (bufferArea.height / 3 - sourceCrop.top
- * + displayFrameTop)
- * //Select first section color
- *
- * If the heights were not the same, the conversion between
- * the source crop and display frame dimensions must be
- * taken into account. The formula would be:
- * if (yPos < ((bufferArea.height / 3) - sourceCrop.top)
- * * displayFrameHeight / sourceCropHeight
- * + displayFrameTop)
- * //Select first section color
- */
- if (yPos < ((bHDiv3) - scT) * dfHDivScH + dfT) {
- min = 255 / 2;
- } else if (yPos >= ((bH2Div3) - scT) * dfHDivScH + dfT) {
- max = 255 / 2;
- }
-
- uint8_t rCur = min, gCur = min, bCur = min;
- float aCur = 1.0f;
-
- /* This further divides the color sections from 3 to 3x3.
- * The math behind it follows the same logic as the previous
- * comment */
- if (xPos < ((bWDiv3) - scL) * (dfWDivScW) + dfL) {
- rCur = max;
- } else if (xPos < ((bW2Div3) - scL) * (dfWDivScW) + dfL) {
- gCur = max;
- } else {
- bCur = max;
- }
-
-
- /* Blend the pixel color with the previous layers' pixel
- * colors using the plane alpha and blend mode. The final
- * pixel color is chosen using the plane alpha and blend
- * mode formulas found in hwcomposer2.h */
- hwc2_blend_mode_t blendMode = testLayers->getBlendMode(*layer);
-
- if (blendMode == HWC2_BLEND_MODE_PREMULTIPLIED) {
- rCur *= planeAlpha;
- gCur *= planeAlpha;
- bCur *= planeAlpha;
- }
-
- aCur *= planeAlpha;
-
- if (blendMode == HWC2_BLEND_MODE_PREMULTIPLIED) {
- r = rCur + r * (1.0 - aCur);
- g = gCur + g * (1.0 - aCur);
- b = bCur + b * (1.0 - aCur);
- a = aCur + a * (1.0 - aCur);
- } else if (blendMode == HWC2_BLEND_MODE_COVERAGE) {
- r = rCur * aCur + r * (1.0 - aCur);
- g = gCur * aCur + g * (1.0 - aCur);
- b = bCur * aCur + b * (1.0 - aCur);
- a = aCur * aCur + a * (1.0 - aCur);
- } else {
- r = rCur;
- g = gCur;
- b = bCur;
- a = aCur;
- }
- }
-
- /* Set the pixel color */
- setColor(x, y, format, stride, img, r, g, b, a * 255);
- }
- }
-
- graphicBuffer->unlock();
-}
-
-/* Generates a client target buffer using the layers assigned for client
- * composition. Takes into account the individual layer properties such as
- * transform, blend mode, source crop, etc. */
-int Hwc2TestClientTargetBuffer::get(buffer_handle_t* outHandle,
- int32_t* outFence, const Area& bufferArea,
- const Hwc2TestLayers* testLayers,
- const std::set<hwc2_layer_t>* clientLayers,
- const std::set<hwc2_layer_t>* clearLayers)
-{
- /* Create new graphic buffer with correct dimensions */
- mGraphicBuffer = new GraphicBuffer(bufferArea.width, bufferArea.height,
- mFormat, BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY, "hwc2_test_buffer");
-
- int ret = mGraphicBuffer->initCheck();
- if (ret)
- return ret;
-
- if (!mGraphicBuffer->handle)
- return -EINVAL;
-
- compositeBufferFromLayers(mGraphicBuffer, mFormat, bufferArea, testLayers,
- clientLayers, clearLayers);
-
- *outFence = mFenceGenerator->get();
- *outHandle = mGraphicBuffer->handle;
-
- return 0;
-}
-
-void Hwc2TestVirtualBuffer::updateBufferArea(const Area& bufferArea)
-{
- mBufferArea.width = bufferArea.width;
- mBufferArea.height = bufferArea.height;
-}
-
-bool Hwc2TestVirtualBuffer::writeBufferToFile(std::string path)
-{
- SkFILEWStream file(path.c_str());
- const SkImageInfo info = SkImageInfo::Make(mBufferArea.width,
- mBufferArea.height, SkColorType::kRGBA_8888_SkColorType,
- SkAlphaType::kPremul_SkAlphaType);
-
- uint8_t* img;
- mGraphicBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_WRITE_OFTEN),
- (void**)(&img));
-
- SkPixmap pixmap(info, img, mGraphicBuffer->getStride());
- bool result = file.isValid() && SkEncodeImage(&file, pixmap,
- SkEncodedImageFormat::kPNG, 100);
-
- mGraphicBuffer->unlock();
- return result;
-}
-
-/* Generates a buffer that holds the expected result of compositing all of our
- * layers */
-int Hwc2TestExpectedBuffer::generateExpectedBuffer(
- const Hwc2TestLayers* testLayers,
- const std::vector<hwc2_layer_t>* allLayers,
- const std::set<hwc2_layer_t>* clearLayers)
-{
- mGraphicBuffer = new GraphicBuffer(mBufferArea.width, mBufferArea.height,
- mFormat, BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN,
- "hwc2_test_buffer");
-
- int ret = mGraphicBuffer->initCheck();
- if (ret)
- return ret;
-
- if (!mGraphicBuffer->handle)
- return -EINVAL;
-
- const std::set<hwc2_layer_t> allLayerSet(allLayers->begin(),
- allLayers->end());
-
- compositeBufferFromLayers(mGraphicBuffer, mFormat, mBufferArea, testLayers,
- &allLayerSet, clearLayers);
-
- return 0;
-}
-
-int Hwc2TestOutputBuffer::getOutputBuffer(buffer_handle_t* outHandle,
- int32_t* outFence)
-{
- if (mBufferArea.width == -1 || mBufferArea.height == -1)
- return -EINVAL;
-
- mGraphicBuffer = new GraphicBuffer(mBufferArea.width, mBufferArea.height,
- mFormat, BufferUsage::CPU_READ_OFTEN |
- BufferUsage::GPU_RENDER_TARGET, "hwc2_test_buffer");
-
- int ret = mGraphicBuffer->initCheck();
- if (ret)
- return ret;
-
- if (!mGraphicBuffer->handle)
- return -EINVAL;
-
- *outFence = -1;
- *outHandle = mGraphicBuffer->handle;
-
- return 0;
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestBuffer.h b/services/surfaceflinger/tests/hwc2/Hwc2TestBuffer.h
deleted file mode 100644
index fd54fef..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestBuffer.h
+++ /dev/null
@@ -1,108 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _HWC2_TEST_BUFFER_H
-#define _HWC2_TEST_BUFFER_H
-
-#include <android-base/unique_fd.h>
-#include <set>
-
-#include <hardware/hwcomposer2.h>
-
-#include <ui/GraphicBuffer.h>
-
-#include "Hwc2TestProperties.h"
-
-class Hwc2TestFenceGenerator;
-class Hwc2TestLayers;
-
-class Hwc2TestBuffer {
-public:
- Hwc2TestBuffer();
- ~Hwc2TestBuffer();
-
- void updateBufferArea(const Area& bufferArea);
-
- int get(buffer_handle_t* outHandle, int32_t* outFence);
-
-protected:
- int generateBuffer();
-
- android::sp<android::GraphicBuffer> mGraphicBuffer;
-
- std::unique_ptr<Hwc2TestFenceGenerator> mFenceGenerator;
-
- Area mBufferArea = {-1, -1};
- const android_pixel_format_t mFormat = HAL_PIXEL_FORMAT_RGBA_8888;
-
- bool mValidBuffer = false;
- buffer_handle_t mHandle = nullptr;
-};
-
-
-class Hwc2TestClientTargetBuffer {
-public:
- Hwc2TestClientTargetBuffer();
- ~Hwc2TestClientTargetBuffer();
-
- int get(buffer_handle_t* outHandle, int32_t* outFence,
- const Area& bufferArea, const Hwc2TestLayers* testLayers,
- const std::set<hwc2_layer_t>* clientLayers,
- const std::set<hwc2_layer_t>* clearLayers);
-
-protected:
- android::sp<android::GraphicBuffer> mGraphicBuffer;
-
- std::unique_ptr<Hwc2TestFenceGenerator> mFenceGenerator;
-
- const android_pixel_format_t mFormat = HAL_PIXEL_FORMAT_RGBA_8888;
-};
-
-
-class Hwc2TestVirtualBuffer {
-public:
- void updateBufferArea(const Area& bufferArea);
-
- bool writeBufferToFile(std::string path);
-
- android::sp<android::GraphicBuffer>& graphicBuffer()
- {
- return mGraphicBuffer;
- }
-
-protected:
- android::sp<android::GraphicBuffer> mGraphicBuffer;
-
- Area mBufferArea = {-1, -1};
-
- const android_pixel_format_t mFormat = HAL_PIXEL_FORMAT_RGBA_8888;
-};
-
-
-class Hwc2TestExpectedBuffer : public Hwc2TestVirtualBuffer {
-public:
- int generateExpectedBuffer(const Hwc2TestLayers* testLayers,
- const std::vector<hwc2_layer_t>* allLayers,
- const std::set<hwc2_layer_t>* clearLayers);
-};
-
-
-class Hwc2TestOutputBuffer : public Hwc2TestVirtualBuffer {
-public:
- int getOutputBuffer(buffer_handle_t* outHandle, int32_t* outFence);
-};
-
-#endif /* ifndef _HWC2_TEST_BUFFER_H */
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestClientTarget.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestClientTarget.cpp
deleted file mode 100644
index 14c60a7..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestClientTarget.cpp
+++ /dev/null
@@ -1,102 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sstream>
-
-#include <ui/Rect.h>
-
-#include "Hwc2TestClientTarget.h"
-
-int Hwc2TestClientTarget::getBuffer(const Hwc2TestLayers& testLayers,
- const std::set<hwc2_layer_t>& clientLayers,
- const std::set<hwc2_layer_t>& clearLayers, bool flipClientTarget,
- const Area& displayArea, buffer_handle_t* outHandle,
- int32_t* outAcquireFence)
-{
- if (!flipClientTarget) {
- bool needsClientTarget = false;
-
- for (auto clientLayer : clientLayers) {
- if (testLayers.getVisibleRegion(clientLayer).numRects > 0) {
- needsClientTarget = true;
- break;
- }
- }
-
- if (!needsClientTarget) {
- *outHandle = nullptr;
- *outAcquireFence = -1;
- return 0;
- }
- }
-
- return mBuffer.get(outHandle, outAcquireFence, displayArea,
- &testLayers, &clientLayers, &clearLayers);
-}
-
-
-Hwc2TestClientTargetSupport::Hwc2TestClientTargetSupport(
- Hwc2TestCoverage coverage, const Area& displayArea)
- : mBufferArea(coverage, displayArea),
- mDataspace(coverage),
- mSurfaceDamage(coverage)
-{
- mBufferArea.setDependent(&mSurfaceDamage);
-}
-
-std::string Hwc2TestClientTargetSupport::dump() const
-{
- std::stringstream dmp;
-
- dmp << "client target: \n";
-
- for (auto property : properties) {
- dmp << property->dump();
- }
-
- return dmp.str();
-}
-
-void Hwc2TestClientTargetSupport::reset()
-{
- for (auto property : properties) {
- property->reset();
- }
-}
-
-bool Hwc2TestClientTargetSupport::advance()
-{
- for (auto property : properties) {
- if (property->advance())
- return true;
- }
- return false;
-}
-
-Area Hwc2TestClientTargetSupport::getBufferArea() const
-{
- return mBufferArea.get();
-}
-
-android::ui::Dataspace Hwc2TestClientTargetSupport::getDataspace() const
-{
- return mDataspace.get();
-}
-
-const hwc_region_t Hwc2TestClientTargetSupport::getSurfaceDamage() const
-{
- return mSurfaceDamage.get();
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestClientTarget.h b/services/surfaceflinger/tests/hwc2/Hwc2TestClientTarget.h
deleted file mode 100644
index 6f4090f..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestClientTarget.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _HWC2_TEST_CLIENT_TARGET_H
-#define _HWC2_TEST_CLIENT_TARGET_H
-
-#include <set>
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-#include "Hwc2TestProperties.h"
-#include "Hwc2TestLayers.h"
-
-/* Generates client target buffers from client composition layers */
-class Hwc2TestClientTarget {
-public:
- int getBuffer(const Hwc2TestLayers& layers,
- const std::set<hwc2_layer_t>& clientLayers,
- const std::set<hwc2_layer_t>& clearLayers,
- bool clearClientTarget, const Area& displayArea,
- buffer_handle_t* outHandle, int32_t* outAcquireFence);
-
-private:
- Hwc2TestClientTargetBuffer mBuffer;
-};
-
-/* Generates valid client targets to test which ones the device will support */
-class Hwc2TestClientTargetSupport {
-public:
- Hwc2TestClientTargetSupport(Hwc2TestCoverage coverage,
- const Area& displayArea);
-
- std::string dump() const;
-
- void reset();
- bool advance();
-
- Area getBufferArea() const;
- android::ui::Dataspace getDataspace() const;
- const hwc_region_t getSurfaceDamage() const;
-
-private:
- std::array<Hwc2TestContainer*, 3> properties = {{
- &mDataspace, &mSurfaceDamage, &mBufferArea
- }};
-
- Hwc2TestBufferArea mBufferArea;
- Hwc2TestDataspace mDataspace;
- Hwc2TestSurfaceDamage mSurfaceDamage;
-};
-
-#endif /* ifndef _HWC2_TEST_CLIENT_TARGET_H */
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestLayer.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestLayer.cpp
deleted file mode 100644
index c1c9cc8..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestLayer.cpp
+++ /dev/null
@@ -1,249 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sstream>
-
-#include "Hwc2TestLayer.h"
-
-Hwc2TestCoverage getCoverage(Hwc2TestPropertyName property,
- Hwc2TestCoverage coverage, const std::unordered_map<Hwc2TestPropertyName,
- Hwc2TestCoverage>& coverageExceptions) {
- auto exception = coverageExceptions.find(property);
- return (exception != coverageExceptions.end())? exception->second : coverage;
-}
-
-Hwc2TestLayer::Hwc2TestLayer(Hwc2TestCoverage coverage,
- const Area& displayArea)
- : Hwc2TestLayer(coverage, displayArea,
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage>()) { }
-
-Hwc2TestLayer::Hwc2TestLayer(Hwc2TestCoverage coverage,
- const Area& displayArea, const std::unordered_map<Hwc2TestPropertyName,
- Hwc2TestCoverage>& coverageExceptions)
- : mBlendMode(getCoverage(Hwc2TestPropertyName::BlendMode, coverage,
- coverageExceptions)),
- mBufferArea(getCoverage(Hwc2TestPropertyName::BufferArea, coverage,
- coverageExceptions), displayArea),
- mColor(getCoverage(Hwc2TestPropertyName::Color, coverage,
- coverageExceptions)),
- mComposition(getCoverage(Hwc2TestPropertyName::Composition, coverage,
- coverageExceptions)),
- mDataspace(getCoverage(Hwc2TestPropertyName::Dataspace, coverage,
- coverageExceptions)),
- mDisplayFrame(getCoverage(Hwc2TestPropertyName::DisplayFrame, coverage,
- coverageExceptions), displayArea),
- mPlaneAlpha(getCoverage(Hwc2TestPropertyName::PlaneAlpha, coverage,
- coverageExceptions)),
- mSourceCrop(getCoverage(Hwc2TestPropertyName::SourceCrop, coverage,
- coverageExceptions)),
- mSurfaceDamage(getCoverage(Hwc2TestPropertyName::SurfaceDamage, coverage,
- coverageExceptions)),
- mTransform(getCoverage(Hwc2TestPropertyName::Transform, coverage,
- coverageExceptions))
-{
- mBufferArea.setDependent(&mBuffer);
- mBufferArea.setDependent(&mSourceCrop);
- mBufferArea.setDependent(&mSurfaceDamage);
- mBlendMode.setDependent(&mColor);
-}
-
-std::string Hwc2TestLayer::dump() const
-{
- std::stringstream dmp;
-
- dmp << "layer: \n";
-
- for (auto property : mProperties) {
- dmp << property->dump();
- }
-
- dmp << mVisibleRegion.dump();
- dmp << "\tz order: " << mZOrder << "\n";
-
- return dmp.str();
-}
-
-int Hwc2TestLayer::getBuffer(buffer_handle_t* outHandle,
- android::base::unique_fd* outAcquireFence)
-{
- int32_t acquireFence;
- int ret = mBuffer.get(outHandle, &acquireFence);
- outAcquireFence->reset(acquireFence);
- return ret;
-}
-
-int Hwc2TestLayer::getBuffer(buffer_handle_t* outHandle,
- int32_t* outAcquireFence)
-{
- return mBuffer.get(outHandle, outAcquireFence);
-}
-
-void Hwc2TestLayer::setZOrder(uint32_t zOrder)
-{
- mZOrder = zOrder;
-}
-
-void Hwc2TestLayer::setVisibleRegion(const android::Region& region)
-{
- return mVisibleRegion.set(region);
-}
-
-void Hwc2TestLayer::reset()
-{
- mVisibleRegion.release();
-
- for (auto property : mProperties) {
- property->reset();
- }
-}
-
-bool Hwc2TestLayer::advance()
-{
- for (auto property : mProperties) {
- if (property->isSupported(mComposition.get()))
- if (property->advance())
- return true;
- }
- return false;
-}
-
-hwc2_blend_mode_t Hwc2TestLayer::getBlendMode() const
-{
- return mBlendMode.get();
-}
-
-Area Hwc2TestLayer::getBufferArea() const
-{
- return mBufferArea.get();
-}
-
-hwc_color_t Hwc2TestLayer::getColor() const
-{
- return mColor.get();
-}
-
-hwc2_composition_t Hwc2TestLayer::getComposition() const
-{
- return mComposition.get();
-}
-
-/* The cursor position corresponds to {displayFrame.left, displayFrame.top} */
-hwc_rect_t Hwc2TestLayer::getCursorPosition() const
-{
- return mDisplayFrame.get();
-}
-
-android::ui::Dataspace Hwc2TestLayer::getDataspace() const
-{
- return mDataspace.get();
-}
-
-hwc_rect_t Hwc2TestLayer::getDisplayFrame() const
-{
- return mDisplayFrame.get();
-}
-
-float Hwc2TestLayer::getPlaneAlpha() const
-{
- return mPlaneAlpha.get();
-}
-
-hwc_frect_t Hwc2TestLayer::getSourceCrop() const
-{
- return mSourceCrop.get();
-}
-
-hwc_region_t Hwc2TestLayer::getSurfaceDamage() const
-{
- return mSurfaceDamage.get();
-}
-
-hwc_transform_t Hwc2TestLayer::getTransform() const
-{
- return mTransform.get();
-}
-
-hwc_region_t Hwc2TestLayer::getVisibleRegion() const
-{
- return mVisibleRegion.get();
-}
-
-uint32_t Hwc2TestLayer::getZOrder() const
-{
- return mZOrder;
-}
-
-bool Hwc2TestLayer::advanceBlendMode()
-{
- return mBlendMode.advance();
-}
-
-bool Hwc2TestLayer::advanceBufferArea()
-{
- return mBufferArea.advance();
-}
-
-bool Hwc2TestLayer::advanceColor()
-{
- return mColor.advance();
-}
-
-bool Hwc2TestLayer::advanceComposition()
-{
- return mComposition.advance();
-}
-
-bool Hwc2TestLayer::advanceCursorPosition()
-{
- return mDisplayFrame.advance();
-}
-
-bool Hwc2TestLayer::advanceDataspace()
-{
- return mDataspace.advance();
-}
-
-bool Hwc2TestLayer::advanceDisplayFrame()
-{
- return mDisplayFrame.advance();
-}
-
-bool Hwc2TestLayer::advancePlaneAlpha()
-{
- return mPlaneAlpha.advance();
-}
-
-bool Hwc2TestLayer::advanceSourceCrop()
-{
- return mSourceCrop.advance();
-}
-
-bool Hwc2TestLayer::advanceSurfaceDamage()
-{
- return mSurfaceDamage.advance();
-}
-
-bool Hwc2TestLayer::advanceTransform()
-{
- return mTransform.advance();
-}
-
-bool Hwc2TestLayer::advanceVisibleRegion()
-{
- if (mPlaneAlpha.advance())
- return true;
- return mDisplayFrame.advance();
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestLayer.h b/services/surfaceflinger/tests/hwc2/Hwc2TestLayer.h
deleted file mode 100644
index 29ae521..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestLayer.h
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _HWC2_TEST_LAYER_H
-#define _HWC2_TEST_LAYER_H
-
-#include <android-base/unique_fd.h>
-#include <unordered_map>
-
-#include "Hwc2TestBuffer.h"
-#include "Hwc2TestProperties.h"
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-class Hwc2TestLayer {
-public:
- Hwc2TestLayer(Hwc2TestCoverage coverage, const Area& displayArea);
-
- Hwc2TestLayer(Hwc2TestCoverage coverage, const Area& displayArea,
- const std::unordered_map<Hwc2TestPropertyName,
- Hwc2TestCoverage>& coverage_exceptions);
-
- std::string dump() const;
-
- int getBuffer(buffer_handle_t* outHandle,
- android::base::unique_fd* outAcquireFence);
- int getBuffer(buffer_handle_t* outHandle, int32_t* outAcquireFence);
-
- void setZOrder(uint32_t zOrder);
- void setVisibleRegion(const android::Region& region);
-
- void reset();
- bool advance();
-
- hwc2_blend_mode_t getBlendMode() const;
- Area getBufferArea() const;
- hwc_color_t getColor() const;
- hwc2_composition_t getComposition() const;
- hwc_rect_t getCursorPosition() const;
- android::ui::Dataspace getDataspace() const;
- hwc_rect_t getDisplayFrame() const;
- float getPlaneAlpha() const;
- hwc_frect_t getSourceCrop() const;
- hwc_region_t getSurfaceDamage() const;
- hwc_transform_t getTransform() const;
- hwc_region_t getVisibleRegion() const;
- uint32_t getZOrder() const;
-
- bool advanceBlendMode();
- bool advanceBufferArea();
- bool advanceColor();
- bool advanceComposition();
- bool advanceCursorPosition();
- bool advanceDataspace();
- bool advanceDisplayFrame();
- bool advancePlaneAlpha();
- bool advanceSourceCrop();
- bool advanceSurfaceDamage();
- bool advanceTransform();
- bool advanceVisibleRegion();
-
-private:
- std::array<Hwc2TestContainer*, 10> mProperties = {{
- &mTransform, &mColor, &mDataspace, &mPlaneAlpha, &mSourceCrop,
- &mSurfaceDamage, &mBlendMode, &mBufferArea, &mDisplayFrame,
- &mComposition
- }};
-
- Hwc2TestBuffer mBuffer;
-
- Hwc2TestBlendMode mBlendMode;
- Hwc2TestBufferArea mBufferArea;
- Hwc2TestColor mColor;
- Hwc2TestComposition mComposition;
- Hwc2TestDataspace mDataspace;
- Hwc2TestDisplayFrame mDisplayFrame;
- Hwc2TestPlaneAlpha mPlaneAlpha;
- Hwc2TestSourceCrop mSourceCrop;
- Hwc2TestSurfaceDamage mSurfaceDamage;
- Hwc2TestTransform mTransform;
- Hwc2TestVisibleRegion mVisibleRegion;
-
- uint32_t mZOrder = UINT32_MAX;
-};
-
-#endif /* ifndef _HWC2_TEST_LAYER_H */
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestLayers.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestLayers.cpp
deleted file mode 100644
index 90127a1..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestLayers.cpp
+++ /dev/null
@@ -1,281 +0,0 @@
-/* * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sstream>
-#include <gtest/gtest.h>
-
-#include "Hwc2TestLayers.h"
-
-Hwc2TestLayers::Hwc2TestLayers(const std::vector<hwc2_layer_t>& layers,
- Hwc2TestCoverage coverage, const Area& displayArea)
- : Hwc2TestLayers(layers, coverage, displayArea,
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage>()) { }
-
-Hwc2TestLayers::Hwc2TestLayers(const std::vector<hwc2_layer_t>& layers,
- Hwc2TestCoverage coverage, const Area& displayArea,
- const std::unordered_map<Hwc2TestPropertyName,
- Hwc2TestCoverage>& coverageExceptions)
- : mDisplayArea(displayArea)
-{
- for (auto layer : layers) {
- mTestLayers.emplace(std::piecewise_construct,
- std::forward_as_tuple(layer),
- std::forward_as_tuple(coverage, displayArea, coverageExceptions));
- }
-
- /* Iterate over the layers in order and assign z orders in the same order.
- * This allows us to iterate over z orders in the same way when computing
- * visible regions */
- uint32_t nextZOrder = layers.size();
-
- for (auto& testLayer : mTestLayers) {
- testLayer.second.setZOrder(nextZOrder--);
- }
-
- setVisibleRegions();
-}
-
-std::string Hwc2TestLayers::dump() const
-{
- std::stringstream dmp;
- for (auto& testLayer : mTestLayers) {
- dmp << testLayer.second.dump();
- }
- return dmp.str();
-}
-
-void Hwc2TestLayers::reset()
-{
- for (auto& testLayer : mTestLayers) {
- testLayer.second.reset();
- }
-
- setVisibleRegions();
-}
-
-bool Hwc2TestLayers::advance()
-{
- auto itr = mTestLayers.begin();
- bool optimized;
-
- while (itr != mTestLayers.end()) {
- if (itr->second.advance()) {
- optimized = setVisibleRegions();
- if (!mOptimize || optimized)
- return true;
- itr = mTestLayers.begin();
- } else {
- itr->second.reset();
- ++itr;
- }
- }
- return false;
-}
-
-bool Hwc2TestLayers::advanceVisibleRegions()
-{
- auto itr = mTestLayers.begin();
- bool optimized;
-
- while (itr != mTestLayers.end()) {
- if (itr->second.advanceVisibleRegion()) {
- optimized = setVisibleRegions();
- if (!mOptimize || optimized)
- return true;
- itr = mTestLayers.begin();
- } else {
- itr->second.reset();
- ++itr;
- }
- }
- return false;
-}
-
-/* Removes layouts that do not cover the entire display.
- * Also removes layouts where a layer is completely blocked from view.
- */
-bool Hwc2TestLayers::optimizeLayouts()
-{
- mOptimize = true;
-
- if (setVisibleRegions())
- return true;
- return advance();
-}
-
-bool Hwc2TestLayers::contains(hwc2_layer_t layer) const
-{
- return mTestLayers.count(layer) != 0;
-}
-
-int Hwc2TestLayers::getBuffer(hwc2_layer_t layer, buffer_handle_t* outHandle,
- int32_t* outAcquireFence)
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getBuffer(outHandle, outAcquireFence);
-}
-
-hwc2_blend_mode_t Hwc2TestLayers::getBlendMode(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getBlendMode();
-}
-
-Area Hwc2TestLayers::getBufferArea(hwc2_layer_t layer) const
-{
- auto testLayer = mTestLayers.find(layer);
- if (testLayer == mTestLayers.end())
- [] () { GTEST_FAIL(); }();
- return testLayer->second.getBufferArea();
-}
-
-hwc_color_t Hwc2TestLayers::getColor(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getColor();
-}
-
-hwc2_composition_t Hwc2TestLayers::getComposition(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getComposition();
-}
-
-hwc_rect_t Hwc2TestLayers::getCursorPosition(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getCursorPosition();
-}
-
-android::ui::Dataspace Hwc2TestLayers::getDataspace(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getDataspace();
-}
-
-hwc_rect_t Hwc2TestLayers::getDisplayFrame(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getDisplayFrame();
-}
-
-float Hwc2TestLayers::getPlaneAlpha(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getPlaneAlpha();
-}
-
-hwc_frect_t Hwc2TestLayers::getSourceCrop(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getSourceCrop();
-}
-
-hwc_region_t Hwc2TestLayers::getSurfaceDamage(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getSurfaceDamage();
-}
-
-hwc_transform_t Hwc2TestLayers::getTransform(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getTransform();
-}
-
-hwc_region_t Hwc2TestLayers::getVisibleRegion(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getVisibleRegion();
-}
-
-uint32_t Hwc2TestLayers::getZOrder(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getZOrder();
-}
-
-/* Sets the visible regions for a display. Returns false if the layers do not
- * cover the entire display or if a layer is not visible */
-bool Hwc2TestLayers::setVisibleRegions()
-{
- /* The region of the display that is covered by layers above the current
- * layer */
- android::Region aboveOpaqueLayers;
-
- bool optimized = true;
-
- /* Iterate over test layers from max z order to min z order. */
- for (auto& testLayer : mTestLayers) {
- android::Region visibleRegion;
-
- /* Set the visible region of this layer */
- const hwc_rect_t displayFrame = testLayer.second.getDisplayFrame();
-
- visibleRegion.set(android::Rect(displayFrame.left, displayFrame.top,
- displayFrame.right, displayFrame.bottom));
-
- /* Remove the area covered by opaque layers above this layer
- * from this layer's visible region */
- visibleRegion.subtractSelf(aboveOpaqueLayers);
-
- testLayer.second.setVisibleRegion(visibleRegion);
-
- /* If a layer is not visible, return false */
- if (visibleRegion.isEmpty())
- optimized = false;
-
- /* If this layer is opaque, store the region it covers */
- if (testLayer.second.getPlaneAlpha() == 1.0f)
- aboveOpaqueLayers.orSelf(visibleRegion);
- }
-
- /* If the opaque region does not cover the entire display return false */
- if (!aboveOpaqueLayers.isRect())
- return false;
-
- const auto rect = aboveOpaqueLayers.begin();
- if (rect->left != 0 || rect->top != 0 || rect->right != mDisplayArea.width
- || rect->bottom != mDisplayArea.height)
- return false;
-
- return optimized;
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestLayers.h b/services/surfaceflinger/tests/hwc2/Hwc2TestLayers.h
deleted file mode 100644
index 909dd48..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestLayers.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _HWC2_TEST_LAYERS_H
-#define _HWC2_TEST_LAYERS_H
-
-#include <map>
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-#include "Hwc2TestProperties.h"
-#include "Hwc2TestLayer.h"
-
-class Hwc2TestLayers {
-public:
- Hwc2TestLayers(const std::vector<hwc2_layer_t>& layers,
- Hwc2TestCoverage coverage, const Area& displayArea);
-
- Hwc2TestLayers(const std::vector<hwc2_layer_t>& layers,
- Hwc2TestCoverage coverage, const Area& displayArea,
- const std::unordered_map<Hwc2TestPropertyName,
- Hwc2TestCoverage>& coverageExceptions);
-
- std::string dump() const;
-
- void reset();
-
- bool advance();
- bool advanceVisibleRegions();
-
- /* Test cases with multiple layers and property values can take quite some
- * time to run. A significant amount of time can be spent on test cases
- * where one layer is changing property values but is not visible. To
- * decrease runtime, this function can be called. Removes layouts where a
- * layer is completely blocked from view. It also removes layouts that do
- * not cover the entire display.*/
- bool optimizeLayouts();
-
- bool contains(hwc2_layer_t layer) const;
-
- int getBuffer(hwc2_layer_t layer, buffer_handle_t* outHandle,
- int32_t* outAcquireFence);
-
- hwc2_blend_mode_t getBlendMode(hwc2_layer_t layer) const;
- Area getBufferArea(hwc2_layer_t layer) const;
- hwc_color_t getColor(hwc2_layer_t layer) const;
- hwc2_composition_t getComposition(hwc2_layer_t layer) const;
- hwc_rect_t getCursorPosition(hwc2_layer_t layer) const;
- android::ui::Dataspace getDataspace(hwc2_layer_t layer) const;
- hwc_rect_t getDisplayFrame(hwc2_layer_t layer) const;
- android_pixel_format_t getFormat(hwc2_layer_t layer) const;
- float getPlaneAlpha(hwc2_layer_t layer) const;
- hwc_frect_t getSourceCrop(hwc2_layer_t layer) const;
- hwc_region_t getSurfaceDamage(hwc2_layer_t layer) const;
- hwc_transform_t getTransform(hwc2_layer_t layer) const;
- hwc_region_t getVisibleRegion(hwc2_layer_t layer) const;
- uint32_t getZOrder(hwc2_layer_t layer) const;
-
-private:
- bool setVisibleRegions();
-
- std::map<hwc2_layer_t, Hwc2TestLayer> mTestLayers;
-
- Area mDisplayArea;
-
- bool mOptimize = false;
-};
-
-#endif /* ifndef _HWC2_TEST_LAYERS_H */
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestPixelComparator.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestPixelComparator.cpp
deleted file mode 100644
index 904b927..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestPixelComparator.cpp
+++ /dev/null
@@ -1,113 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sstream>
-#include <android/hardware/graphics/common/1.0/types.h>
-
-#include "Hwc2TestPixelComparator.h"
-
-using android::hardware::graphics::common::V1_0::BufferUsage;
-
-uint32_t ComparatorResult::getPixel(int32_t x, int32_t y, uint32_t stride,
- uint8_t* img) const
-{
- uint32_t r = img[(y * stride + x) * 4 + 0];
- uint32_t g = img[(y * stride + x) * 4 + 1];
- uint32_t b = img[(y * stride + x) * 4 + 2];
- uint32_t a = img[(y * stride + x) * 4 + 3];
-
- uint32_t pixel = 0;
- pixel |= r;
- pixel |= g << 8;
- pixel |= b << 16;
- pixel |= a << 24;
- return pixel;
-}
-
-void ComparatorResult::CompareBuffers(
- android::sp<android::GraphicBuffer>& resultBuffer,
- android::sp<android::GraphicBuffer>& expectedBuffer)
-{
- uint8_t* resultBufferImg;
- uint8_t* expectedBufferImg;
- resultBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_READ_OFTEN),
- (void**)(&resultBufferImg));
-
- expectedBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_READ_OFTEN),
- (void**)(&expectedBufferImg));
- mComparisons.clear();
- int32_t mDifferentPixelCount = 0;
- int32_t mBlankPixelCount = 0;
-
- for (uint32_t y = 0; y < resultBuffer->getHeight(); y++) {
- for (uint32_t x = 0; x < resultBuffer->getWidth(); x++) {
- uint32_t result = getPixel(x, y, resultBuffer->getStride(),
- resultBufferImg);
- uint32_t expected = getPixel(x, y, expectedBuffer->getStride(),
- expectedBufferImg);
-
- if (result == 0)
- mBlankPixelCount++;
-
- if (result != expected)
- mDifferentPixelCount++;
-
- mComparisons.emplace_back(std::make_tuple(x, y, result, expected));
- }
- }
- resultBuffer->unlock();
- expectedBuffer->unlock();
-}
-
-std::string ComparatorResult::pixelDiff(uint32_t x, uint32_t y,
- uint32_t resultPixel, uint32_t expectedPixel) const
-{
- uint32_t resultAlpha = (resultPixel >> 24) & 0xFF;
- uint32_t resultBlue = (resultPixel >> 16) & 0xFF;
- uint32_t resultGreen = (resultPixel >> 8) & 0xFF;
- uint32_t resultRed = resultPixel & 0xFF;
-
- uint32_t expectedAlpha = (expectedPixel >> 24) & 0xFF;
- uint32_t expectedBlue = (expectedPixel >> 16) & 0xFF;
- uint32_t expectedGreen = (expectedPixel >> 8) & 0xFF;
- uint32_t expectedRed = expectedPixel & 0xFF;
-
- std::ostringstream stream;
-
- stream << "x: " << x << " y: " << y << std::endl;
- stream << std::hex;
- stream << "Result pixel: " << resultRed << "|" << resultGreen << "|"
- << resultBlue << "|" << resultAlpha << std::endl;
-
- stream << "Expected pixel: " << expectedRed << "|" << expectedGreen << "|"
- << expectedBlue << "|" << expectedAlpha << std::endl;
-
- return stream.str();
-}
-
-std::string ComparatorResult::dumpComparison() const
-{
- std::ostringstream stream;
- stream << "Number of different pixels: " << mDifferentPixelCount;
-
- for (const auto& comparison : mComparisons) {
- if (std::get<2>(comparison) != std::get<3>(comparison))
- stream << pixelDiff(std::get<0>(comparison),
- std::get<1>(comparison), std::get<2>(comparison),
- std::get<3>(comparison));
- }
- return stream.str();
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestPixelComparator.h b/services/surfaceflinger/tests/hwc2/Hwc2TestPixelComparator.h
deleted file mode 100644
index 55fa936..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestPixelComparator.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#ifndef _HWC2_TEST_PIXEL_COMPARATOR_H
-#define _HWC2_TEST_PIXEL_COMPARATOR_H
-
-#include <ui/GraphicBuffer.h>
-#include <cstdint>
-#include <string>
-#include <utility>
-#include <vector>
-
-class ComparatorResult {
-public:
- static ComparatorResult& get()
- {
- static ComparatorResult instance;
- return instance;
- }
-
- void CompareBuffers(android::sp<android::GraphicBuffer>& resultBuffer,
- android::sp<android::GraphicBuffer>& expectedBuffer);
-
- std::string dumpComparison() const;
-
- ComparatorResult(const ComparatorResult&) = delete;
- ComparatorResult(ComparatorResult&&) = delete;
- ComparatorResult& operator=(ComparatorResult const&) = delete;
- ComparatorResult& operator=(ComparatorResult&&) = delete;
-
- int32_t getDifferentPixelCount() const { return mDifferentPixelCount; }
- int32_t getBlankPixelCount() const { return mBlankPixelCount; }
-
-private:
- ComparatorResult() = default;
- uint32_t getPixel(int32_t x, int32_t y, uint32_t stride, uint8_t* img) const;
- std::string pixelDiff(uint32_t x, uint32_t y, uint32_t resultPixel,
- uint32_t expectedPixel) const;
-
- int32_t mDifferentPixelCount;
- int32_t mBlankPixelCount;
- /* std::tuple<X coordinate, Y coordinate, resultPixel, expectedPixel> */
- std::vector<std::tuple<uint32_t, uint32_t, uint32_t, uint32_t>>
- mComparisons;
-};
-
-#endif /* ifndef _HWC2_TEST_PIXEL_COMPARATOR_H */
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestProperties.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestProperties.cpp
deleted file mode 100644
index c5b92d0..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestProperties.cpp
+++ /dev/null
@@ -1,782 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sstream>
-#include <cutils/log.h>
-#include <ui/Rect.h>
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-#include "Hwc2TestBuffer.h"
-#include "Hwc2TestProperties.h"
-
-Hwc2TestBufferArea::Hwc2TestBufferArea(Hwc2TestCoverage coverage,
- const Area& displayArea)
- : Hwc2TestProperty(mBufferAreas, mCompositionSupport),
- mScalars((coverage == Hwc2TestCoverage::Complete)? mCompleteScalars:
- (coverage == Hwc2TestCoverage::Basic)? mBasicScalars:
- mDefaultScalars),
- mDisplayArea(displayArea)
-{
- update();
-}
-
-std::string Hwc2TestBufferArea::dump() const
-{
- std::stringstream dmp;
- const Area& curr = get();
- dmp << "\tbuffer area: width " << curr.width << ", height " << curr.height
- << "\n";
- return dmp.str();
-}
-
-void Hwc2TestBufferArea::setDependent(Hwc2TestBuffer* buffer)
-{
- mBuffer = buffer;
- if (buffer) {
- buffer->updateBufferArea(get());
- }
-}
-
-void Hwc2TestBufferArea::setDependent(Hwc2TestSourceCrop* sourceCrop)
-{
- mSourceCrop = sourceCrop;
- if (mSourceCrop) {
- mSourceCrop->updateBufferArea(get());
- }
-}
-
-void Hwc2TestBufferArea::setDependent(Hwc2TestSurfaceDamage* surfaceDamage)
-{
- mSurfaceDamage = surfaceDamage;
- if (mSurfaceDamage) {
- mSurfaceDamage->updateBufferArea(get());
- }
-}
-
-void Hwc2TestBufferArea::update()
-{
- mBufferAreas.clear();
-
- if (mDisplayArea.width == 0 && mDisplayArea.height == 0) {
- mBufferAreas.push_back({0, 0});
- return;
- }
-
- for (auto scalar : mScalars) {
- mBufferAreas.push_back({static_cast<int32_t>(scalar * mDisplayArea.width),
- static_cast<int32_t>(scalar * mDisplayArea.height)});
- }
-
- updateDependents();
-}
-
-void Hwc2TestBufferArea::updateDependents()
-{
- const Area& curr = get();
-
- if (mBuffer)
- mBuffer->updateBufferArea(curr);
- if (mSourceCrop)
- mSourceCrop->updateBufferArea(curr);
- if (mSurfaceDamage)
- mSurfaceDamage->updateBufferArea(curr);
-}
-
-const std::vector<float> Hwc2TestBufferArea::mDefaultScalars = {
- 1.0f,
-};
-
-const std::vector<float> Hwc2TestBufferArea::mBasicScalars = {
- 1.0f, 0.5f,
-};
-
-const std::vector<float> Hwc2TestBufferArea::mCompleteScalars = {
- 1.0f, 0.75f, 0.5f
-};
-
-
-Hwc2TestBlendMode::Hwc2TestBlendMode(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(coverage, mCompleteBlendModes, mBasicBlendModes,
- mDefaultBlendModes, mCompositionSupport) { }
-
-std::string Hwc2TestBlendMode::dump() const
-{
- std::stringstream dmp;
- dmp << "\tblend mode: " << getBlendModeName(get()) << "\n";
- return dmp.str();
-}
-
-void Hwc2TestBlendMode::setDependent(Hwc2TestColor* color)
-{
- mColor = color;
- updateDependents();
-}
-
-void Hwc2TestBlendMode::updateDependents()
-{
- if (mColor)
- mColor->updateBlendMode(get());
-}
-
-const std::vector<hwc2_blend_mode_t> Hwc2TestBlendMode::mDefaultBlendModes = {
- HWC2_BLEND_MODE_NONE,
-};
-
-const std::vector<hwc2_blend_mode_t> Hwc2TestBlendMode::mBasicBlendModes = {
- HWC2_BLEND_MODE_NONE,
- HWC2_BLEND_MODE_PREMULTIPLIED,
-};
-
-const std::vector<hwc2_blend_mode_t> Hwc2TestBlendMode::mCompleteBlendModes = {
- HWC2_BLEND_MODE_NONE,
- HWC2_BLEND_MODE_PREMULTIPLIED,
- HWC2_BLEND_MODE_COVERAGE,
-};
-
-
-Hwc2TestColor::Hwc2TestColor(Hwc2TestCoverage coverage,
- hwc2_blend_mode_t blendMode)
- : Hwc2TestProperty(mColors, mCompositionSupport),
- mBaseColors((coverage == Hwc2TestCoverage::Complete)? mCompleteBaseColors:
- (coverage == Hwc2TestCoverage::Basic)? mBasicBaseColors:
- mDefaultBaseColors),
- mBlendMode(blendMode)
-{
- update();
-}
-
-std::string Hwc2TestColor::dump() const
-{
- std::stringstream dmp;
- const hwc_color_t& color = get();
- dmp << "\tcolor: r " << std::to_string(color.r) << ", g "
- << std::to_string(color.g) << ", b " << std::to_string(color.b)
- << ", a " << std::to_string(color.a) << "\n";
- return dmp.str();
-}
-
-void Hwc2TestColor::updateBlendMode(hwc2_blend_mode_t blendMode)
-{
- mBlendMode = blendMode;
- update();
-}
-
-void Hwc2TestColor::update()
-{
- if (mBlendMode != HWC2_BLEND_MODE_PREMULTIPLIED) {
- mColors = mBaseColors;
- return;
- }
-
- mColors.clear();
-
- for (const hwc_color_t& baseColor : mBaseColors) {
- if (baseColor.a >= baseColor.r && baseColor.a >= baseColor.g
- && baseColor.a >= baseColor.b) {
- mColors.push_back(baseColor);
- }
- }
-
-}
-
-const std::vector<hwc_color_t> Hwc2TestColor::mDefaultBaseColors = {
- {UINT8_MAX, UINT8_MAX, UINT8_MAX, UINT8_MAX},
-};
-
-const std::vector<hwc_color_t> Hwc2TestColor::mBasicBaseColors = {
- {UINT8_MAX, UINT8_MAX, UINT8_MAX, UINT8_MAX},
- { 0, 0, 0, 0},
-};
-
-const std::vector<hwc_color_t> Hwc2TestColor::mCompleteBaseColors = {
- {UINT8_MAX, UINT8_MAX, UINT8_MAX, UINT8_MAX},
- {UINT8_MAX, UINT8_MAX, UINT8_MAX, 0},
- {UINT8_MAX, UINT8_MAX, 0, UINT8_MAX},
- {UINT8_MAX, UINT8_MAX, 0, 0},
- {UINT8_MAX, 0, UINT8_MAX, UINT8_MAX},
- {UINT8_MAX, 0, UINT8_MAX, 0},
- {UINT8_MAX, 0, 0, UINT8_MAX},
- {UINT8_MAX, 0, 0, 0},
- { 0, UINT8_MAX, UINT8_MAX, UINT8_MAX},
- { 0, UINT8_MAX, UINT8_MAX, 0},
- { 0, UINT8_MAX, 0, UINT8_MAX},
- { 0, UINT8_MAX, 0, 0},
- { 0, 0, UINT8_MAX, UINT8_MAX},
- { 0, 0, UINT8_MAX, 0},
- { 0, 0, 0, UINT8_MAX},
- { 0, 0, 0, 0},
-};
-
-
-Hwc2TestComposition::Hwc2TestComposition(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(coverage, mCompleteCompositions, mBasicCompositions,
- mDefaultCompositions, mCompositionSupport) { }
-
-std::string Hwc2TestComposition::dump() const
-{
- std::stringstream dmp;
- dmp << "\tcomposition: " << getCompositionName(get()) << "\n";
- return dmp.str();
-}
-
-const std::vector<hwc2_composition_t> Hwc2TestComposition::mDefaultCompositions = {
- HWC2_COMPOSITION_DEVICE,
-};
-
-const std::vector<hwc2_composition_t> Hwc2TestComposition::mBasicCompositions = {
- HWC2_COMPOSITION_CLIENT,
- HWC2_COMPOSITION_DEVICE,
-};
-
-const std::vector<hwc2_composition_t> Hwc2TestComposition::mCompleteCompositions = {
- HWC2_COMPOSITION_CLIENT,
- HWC2_COMPOSITION_DEVICE,
- HWC2_COMPOSITION_SOLID_COLOR,
- HWC2_COMPOSITION_CURSOR,
- HWC2_COMPOSITION_SIDEBAND,
-};
-
-
-Hwc2TestDataspace::Hwc2TestDataspace(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(coverage, completeDataspaces, basicDataspaces,
- defaultDataspaces, mCompositionSupport) { }
-
-std::string Hwc2TestDataspace::dump() const
-{
- std::stringstream dmp;
- dmp << "\tdataspace: " << static_cast<int32_t>(get()) << "\n";
- return dmp.str();
-}
-
-const std::vector<android::ui::Dataspace> Hwc2TestDataspace::defaultDataspaces = {
- android::ui::Dataspace::UNKNOWN,
-};
-
-const std::vector<android::ui::Dataspace> Hwc2TestDataspace::basicDataspaces = {
- android::ui::Dataspace::UNKNOWN,
- android::ui::Dataspace::V0_SRGB,
-};
-
-const std::vector<android::ui::Dataspace> Hwc2TestDataspace::completeDataspaces = {
- android::ui::Dataspace::UNKNOWN,
- android::ui::Dataspace::ARBITRARY,
- android::ui::Dataspace::STANDARD_SHIFT,
- android::ui::Dataspace::STANDARD_MASK,
- android::ui::Dataspace::STANDARD_UNSPECIFIED,
- android::ui::Dataspace::STANDARD_BT709,
- android::ui::Dataspace::STANDARD_BT601_625,
- android::ui::Dataspace::STANDARD_BT601_625_UNADJUSTED,
- android::ui::Dataspace::STANDARD_BT601_525,
- android::ui::Dataspace::STANDARD_BT601_525_UNADJUSTED,
- android::ui::Dataspace::STANDARD_BT2020,
- android::ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE,
- android::ui::Dataspace::STANDARD_BT470M,
- android::ui::Dataspace::STANDARD_FILM,
- android::ui::Dataspace::TRANSFER_SHIFT,
- android::ui::Dataspace::TRANSFER_MASK,
- android::ui::Dataspace::TRANSFER_UNSPECIFIED,
- android::ui::Dataspace::TRANSFER_LINEAR,
- android::ui::Dataspace::TRANSFER_SRGB,
- android::ui::Dataspace::TRANSFER_SMPTE_170M,
- android::ui::Dataspace::TRANSFER_GAMMA2_2,
- android::ui::Dataspace::TRANSFER_GAMMA2_8,
- android::ui::Dataspace::TRANSFER_ST2084,
- android::ui::Dataspace::TRANSFER_HLG,
- android::ui::Dataspace::RANGE_SHIFT,
- android::ui::Dataspace::RANGE_MASK,
- android::ui::Dataspace::RANGE_UNSPECIFIED,
- android::ui::Dataspace::RANGE_FULL,
- android::ui::Dataspace::RANGE_LIMITED,
- android::ui::Dataspace::SRGB_LINEAR,
- android::ui::Dataspace::V0_SRGB_LINEAR,
- android::ui::Dataspace::SRGB,
- android::ui::Dataspace::V0_SRGB,
- android::ui::Dataspace::JFIF,
- android::ui::Dataspace::V0_JFIF,
- android::ui::Dataspace::BT601_625,
- android::ui::Dataspace::V0_BT601_625,
- android::ui::Dataspace::BT601_525,
- android::ui::Dataspace::V0_BT601_525,
- android::ui::Dataspace::BT709,
- android::ui::Dataspace::V0_BT709,
- android::ui::Dataspace::DEPTH,
-};
-
-
-Hwc2TestDisplayDimension::Hwc2TestDisplayDimension(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(
- (coverage == Hwc2TestCoverage::Complete)? mCompleteDisplayDimensions:
- (coverage == Hwc2TestCoverage::Basic)? mBasicDisplayDimensions:
- mDefaultDisplayDimensions, mCompositionSupport) { }
-
-std::string Hwc2TestDisplayDimension::dump() const
-{
- std::stringstream dmp;
- const UnsignedArea& curr = get();
- dmp << "\tdisplay dimension: " << curr.width<< " x " << curr.height<< "\n";
- return dmp.str();
-}
-
-void Hwc2TestDisplayDimension::setDependent(Hwc2TestVirtualBuffer* buffer)
-{
- mBuffers.insert(buffer);
- updateDependents();
-}
-
-void Hwc2TestDisplayDimension::updateDependents()
-{
- const UnsignedArea& curr = get();
-
- for (Hwc2TestVirtualBuffer* buffer : mBuffers)
- buffer->updateBufferArea({static_cast<int32_t>(curr.width),
- static_cast<int32_t>(curr.height)});
-}
-
-const std::vector<UnsignedArea>
- Hwc2TestDisplayDimension::mDefaultDisplayDimensions = {
- {1920, 1080},
-};
-
-const std::vector<UnsignedArea>
- Hwc2TestDisplayDimension::mBasicDisplayDimensions = {
- {640, 480},
- {1280, 720},
- {1920, 1080},
- {1920, 1200},
-};
-
-const std::vector<UnsignedArea>
- Hwc2TestDisplayDimension::mCompleteDisplayDimensions = {
- {320, 240},
- {480, 320},
- {640, 480},
- {1280, 720},
- {1920, 1080},
- {1920, 1200},
- {2560, 1440},
- {2560, 1600},
- {3840, 2160},
- {4096, 2160},
-};
-
-
-Hwc2TestDisplayFrame::Hwc2TestDisplayFrame(Hwc2TestCoverage coverage,
- const Area& displayArea)
- : Hwc2TestProperty(mDisplayFrames, mCompositionSupport),
- mFrectScalars((coverage == Hwc2TestCoverage::Complete)? mCompleteFrectScalars:
- (coverage == Hwc2TestCoverage::Basic)? mBasicFrectScalars:
- mDefaultFrectScalars),
- mDisplayArea(displayArea)
-{
- update();
-}
-
-std::string Hwc2TestDisplayFrame::dump() const
-{
- std::stringstream dmp;
- const hwc_rect_t& displayFrame = get();
- dmp << "\tdisplay frame: left " << displayFrame.left << ", top "
- << displayFrame.top << ", right " << displayFrame.right
- << ", bottom " << displayFrame.bottom << "\n";
- return dmp.str();
-}
-
-void Hwc2TestDisplayFrame::update()
-{
- mDisplayFrames.clear();
-
- if (mDisplayArea.width == 0 && mDisplayArea.height == 0) {
- mDisplayFrames.push_back({0, 0, 0, 0});
- return;
- }
-
- for (const auto& frectScalar : mFrectScalars) {
- mDisplayFrames.push_back({
- static_cast<int>(frectScalar.left * mDisplayArea.width),
- static_cast<int>(frectScalar.top * mDisplayArea.height),
- static_cast<int>(frectScalar.right * mDisplayArea.width),
- static_cast<int>(frectScalar.bottom * mDisplayArea.height)});
- }
-}
-
-const std::vector<hwc_frect_t> Hwc2TestDisplayFrame::mDefaultFrectScalars = {
- {0.0, 0.0, 1.0, 1.0},
-};
-
-const std::vector<hwc_frect_t> Hwc2TestDisplayFrame::mBasicFrectScalars = {
- {0.0, 0.0, 1.0, 1.0},
- {0.0, 0.0, 1.0, 0.05},
- {0.0, 0.95, 1.0, 1.0},
-};
-
-const std::vector<hwc_frect_t> Hwc2TestDisplayFrame::mCompleteFrectScalars = {
- {0.0, 0.0, 1.0, 1.0},
- {0.0, 0.05, 1.0, 0.95},
- {0.0, 0.05, 1.0, 1.0},
- {0.0, 0.0, 1.0, 0.05},
- {0.0, 0.95, 1.0, 1.0},
- {0.25, 0.0, 0.75, 0.35},
- {0.25, 0.25, 0.75, 0.75},
-};
-
-
-Hwc2TestPlaneAlpha::Hwc2TestPlaneAlpha(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(coverage, mCompletePlaneAlphas, mBasicPlaneAlphas,
- mDefaultPlaneAlphas, mCompositionSupport) { }
-
-std::string Hwc2TestPlaneAlpha::dump() const
-{
- std::stringstream dmp;
- dmp << "\tplane alpha: " << get() << "\n";
- return dmp.str();
-}
-
-const std::vector<float> Hwc2TestPlaneAlpha::mDefaultPlaneAlphas = {
- 1.0f,
-};
-
-const std::vector<float> Hwc2TestPlaneAlpha::mBasicPlaneAlphas = {
- 1.0f, 0.0f,
-};
-
-const std::vector<float> Hwc2TestPlaneAlpha::mCompletePlaneAlphas = {
- 1.0f, 0.75f, 0.5f, 0.25f, 0.0f,
-};
-
-
-Hwc2TestSourceCrop::Hwc2TestSourceCrop(Hwc2TestCoverage coverage,
- const Area& bufferArea)
- : Hwc2TestProperty(mSourceCrops, mCompositionSupport),
- mFrectScalars((coverage == Hwc2TestCoverage::Complete)? mCompleteFrectScalars:
- (coverage == Hwc2TestCoverage::Basic)? mBasicFrectScalars:
- mDefaultFrectScalars),
- mBufferArea(bufferArea)
-{
- update();
-}
-
-std::string Hwc2TestSourceCrop::dump() const
-{
- std::stringstream dmp;
- const hwc_frect_t& sourceCrop = get();
- dmp << "\tsource crop: left " << sourceCrop.left << ", top "
- << sourceCrop.top << ", right " << sourceCrop.right << ", bottom "
- << sourceCrop.bottom << "\n";
- return dmp.str();
-}
-
-void Hwc2TestSourceCrop::updateBufferArea(const Area& bufferArea)
-{
- mBufferArea = bufferArea;
- update();
-}
-
-void Hwc2TestSourceCrop::update()
-{
- mSourceCrops.clear();
-
- if (mBufferArea.width == 0 && mBufferArea.height == 0) {
- mSourceCrops.push_back({0, 0, 0, 0});
- return;
- }
-
- for (const auto& frectScalar : mFrectScalars) {
- mSourceCrops.push_back({
- frectScalar.left * mBufferArea.width,
- frectScalar.top * mBufferArea.height,
- frectScalar.right * mBufferArea.width,
- frectScalar.bottom * mBufferArea.height});
- }
-}
-
-const std::vector<hwc_frect_t> Hwc2TestSourceCrop::mDefaultFrectScalars = {
- {0.0, 0.0, 1.0, 1.0},
-};
-
-const std::vector<hwc_frect_t> Hwc2TestSourceCrop::mBasicFrectScalars = {
- {0.0, 0.0, 1.0, 1.0},
- {0.0, 0.0, 0.5, 0.5},
- {0.5, 0.5, 1.0, 1.0},
-};
-
-const std::vector<hwc_frect_t> Hwc2TestSourceCrop::mCompleteFrectScalars = {
- {0.0, 0.0, 1.0, 1.0},
- {0.0, 0.0, 0.5, 0.5},
- {0.5, 0.5, 1.0, 1.0},
- {0.0, 0.0, 0.25, 0.25},
- {0.25, 0.25, 0.75, 0.75},
-};
-
-
-Hwc2TestSurfaceDamage::Hwc2TestSurfaceDamage(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(mSurfaceDamages, mCompositionSupport),
- mRegionScalars((coverage == Hwc2TestCoverage::Complete)? mCompleteRegionScalars:
- (coverage == Hwc2TestCoverage::Basic)? mBasicRegionScalars:
- mDefaultRegionScalars)
-{
- update();
-}
-
-Hwc2TestSurfaceDamage::~Hwc2TestSurfaceDamage()
-{
- freeSurfaceDamages();
-}
-
-std::string Hwc2TestSurfaceDamage::dump() const
-{
- std::stringstream dmp;
-
- const hwc_region_t& curr = get();
- dmp << "\tsurface damage: region count " << curr.numRects << "\n";
- for (size_t i = 0; i < curr.numRects; i++) {
- const hwc_rect_t& rect = curr.rects[i];
- dmp << "\t\trect: left " << rect.left << ", top " << rect.top
- << ", right " << rect.right << ", bottom " << rect.bottom << "\n";
- }
-
- return dmp.str();
-}
-
-void Hwc2TestSurfaceDamage::updateBufferArea(const Area& bufferArea)
-{
- mBufferArea = bufferArea;
- update();
-}
-
-void Hwc2TestSurfaceDamage::update()
-{
- freeSurfaceDamages();
-
- if (mBufferArea.width == 0 && mBufferArea.height == 0) {
- mSurfaceDamages.push_back({0, nullptr});
- return;
- }
-
- hwc_region_t damage;
-
- for (const auto& regionScalar : mRegionScalars) {
- damage.numRects = regionScalar.size();
-
- if (damage.numRects > 0) {
- hwc_rect_t* rects = new hwc_rect_t[damage.numRects];
- if (!rects) {
- ALOGW("failed to allocate new hwc_rect_t array");
- continue;
- }
-
- for (size_t i = 0; i < damage.numRects; i++) {
- rects[i].left = regionScalar[i].left * mBufferArea.width;
- rects[i].top = regionScalar[i].top * mBufferArea.height;
- rects[i].right = regionScalar[i].right * mBufferArea.width;
- rects[i].bottom = regionScalar[i].bottom * mBufferArea.height;
- }
-
- damage.rects = static_cast<hwc_rect_t const*>(rects);
- } else {
- damage.rects = nullptr;
- }
-
- mSurfaceDamages.push_back(damage);
- }
-}
-
-void Hwc2TestSurfaceDamage::freeSurfaceDamages()
-{
- for (const auto& surfaceDamage : mSurfaceDamages) {
- if (surfaceDamage.numRects > 0 && surfaceDamage.rects)
- delete[] surfaceDamage.rects;
- }
- mSurfaceDamages.clear();
-}
-
-const std::vector<std::vector<hwc_frect_t>> Hwc2TestSurfaceDamage::mDefaultRegionScalars = {
- {{}},
-};
-
-const std::vector<std::vector<hwc_frect_t>> Hwc2TestSurfaceDamage::mBasicRegionScalars = {
- {{}},
- {{0.0, 0.0, 1.0, 1.0}},
-};
-
-const std::vector<std::vector<hwc_frect_t>> Hwc2TestSurfaceDamage::mCompleteRegionScalars = {
- {{}},
- {{0.0, 0.0, 1.0, 1.0}},
- {{0.0, 0.0, 0.5, 0.5}, {0.5, 0.5, 1.0, 1.0}},
-};
-
-
-Hwc2TestTransform::Hwc2TestTransform(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(coverage, mCompleteTransforms, mBasicTransforms,
- mDefaultTransforms, mCompositionSupport) { }
-
-std::string Hwc2TestTransform::dump() const
-{
- std::stringstream dmp;
- dmp << "\ttransform: " << getTransformName(get()) << "\n";
- return dmp.str();
-}
-
-const std::vector<hwc_transform_t> Hwc2TestTransform::mDefaultTransforms = {
- static_cast<hwc_transform_t>(0),
-};
-
-const std::vector<hwc_transform_t> Hwc2TestTransform::mBasicTransforms = {
- static_cast<hwc_transform_t>(0),
- HWC_TRANSFORM_FLIP_H,
- HWC_TRANSFORM_FLIP_V,
- HWC_TRANSFORM_ROT_90,
-};
-
-const std::vector<hwc_transform_t> Hwc2TestTransform::mCompleteTransforms = {
- static_cast<hwc_transform_t>(0),
- HWC_TRANSFORM_FLIP_H,
- HWC_TRANSFORM_FLIP_V,
- HWC_TRANSFORM_ROT_90,
- HWC_TRANSFORM_ROT_180,
- HWC_TRANSFORM_ROT_270,
- HWC_TRANSFORM_FLIP_H_ROT_90,
- HWC_TRANSFORM_FLIP_V_ROT_90,
-};
-
-
-Hwc2TestVisibleRegion::~Hwc2TestVisibleRegion()
-{
- release();
-}
-
-std::string Hwc2TestVisibleRegion::dump() const
-{
- std::stringstream dmp;
-
- const hwc_region_t& curr = get();
- dmp << "\tvisible region: region count " << curr.numRects << "\n";
- for (size_t i = 0; i < curr.numRects; i++) {
- const hwc_rect_t& rect = curr.rects[i];
- dmp << "\t\trect: left " << rect.left << ", top " << rect.top
- << ", right " << rect.right << ", bottom " << rect.bottom << "\n";
- }
-
- return dmp.str();
-}
-
-void Hwc2TestVisibleRegion::set(const android::Region& visibleRegion)
-{
- release();
-
- size_t size = 0;
- const android::Rect* rects = visibleRegion.getArray(&size);
-
- mVisibleRegion.numRects = size;
- mVisibleRegion.rects = nullptr;
-
- if (size > 0) {
- hwc_rect_t* hwcRects = new hwc_rect_t[size];
- for (size_t i = 0; i < size; i++) {
- hwcRects[i].left = rects[i].left;
- hwcRects[i].top = rects[i].top;
- hwcRects[i].right = rects[i].right;
- hwcRects[i].bottom = rects[i].bottom;
- }
- mVisibleRegion.rects = hwcRects;
- }
-}
-
-hwc_region_t Hwc2TestVisibleRegion::get() const
-{
- return mVisibleRegion;
-}
-
-void Hwc2TestVisibleRegion::release()
-{
- if (mVisibleRegion.numRects > 0 && mVisibleRegion.rects)
- delete[] mVisibleRegion.rects;
- mVisibleRegion.rects = nullptr;
- mVisibleRegion.numRects = 0;
-}
-
-/* Identifies which layer properties are supported by each composition type.
- * hwc2_composition_t values range from:
- * HWC2_COMPOSITION_INVALID = 0,
- * HWC2_COMPOSITION_CLIENT = 1,
- * HWC2_COMPOSITION_DEVICE = 2,
- * HWC2_COMPOSITION_SOLID_COLOR = 3,
- * HWC2_COMPOSITION_CURSOR = 4,
- * HWC2_COMPOSITION_SIDEBAND = 5,
- *
- * Each property array can be indexed by a hwc2_composition_t value.
- * By using an array instead of a more complex data structure, runtimes for
- * some test cases showed a noticeable improvement.
- */
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestBufferArea::mCompositionSupport = {{
- false, true, true, false, true, true,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestBlendMode::mCompositionSupport = {{
- false, true, true, false, true, true,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestColor::mCompositionSupport = {{
- false, false, false, true, false, false,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestComposition::mCompositionSupport = {{
- false, true, true, true, true, true,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestDataspace::mCompositionSupport = {{
- false, true, true, true, true, false,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestDisplayDimension::mCompositionSupport = {{
- false, true, true, true, true, true,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestDisplayFrame::mCompositionSupport = {{
- false, true, true, true, false, true,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestPlaneAlpha::mCompositionSupport = {{
- false, true, true, true, true, true,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestSourceCrop::mCompositionSupport = {{
- false, true, true, false, true, false,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestSurfaceDamage::mCompositionSupport = {{
- false, false, true, false, true, false,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestTransform::mCompositionSupport = {{
- false, true, true, false, true, true,
-}};
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestProperties.h b/services/surfaceflinger/tests/hwc2/Hwc2TestProperties.h
deleted file mode 100644
index 06ae314..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestProperties.h
+++ /dev/null
@@ -1,386 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _HWC2_TEST_PROPERTIES_H
-#define _HWC2_TEST_PROPERTIES_H
-
-#include <array>
-#include <vector>
-
-#include <ui/GraphicTypes.h>
-#include <ui/Region.h>
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-enum class Hwc2TestCoverage {
- Default = 0,
- Basic,
- Complete,
-};
-
-enum class Hwc2TestPropertyName {
- BlendMode = 1,
- BufferArea,
- Color,
- Composition,
- CursorPosition,
- Dataspace,
- DisplayFrame,
- PlaneAlpha,
- SourceCrop,
- SurfaceDamage,
- Transform,
-};
-
-typedef struct {
- int32_t width;
- int32_t height;
-} Area;
-
-
-typedef struct {
- uint32_t width;
- uint32_t height;
-} UnsignedArea;
-
-
-class Hwc2TestContainer {
-public:
- virtual ~Hwc2TestContainer() = default;
-
- /* Resets the container */
- virtual void reset() = 0;
-
- /* Attempts to advance to the next valid value. Returns true if one can be
- * found */
- virtual bool advance() = 0;
-
- virtual std::string dump() const = 0;
-
- /* Returns true if the container supports the given composition type */
- virtual bool isSupported(hwc2_composition_t composition) = 0;
-};
-
-
-template <class T>
-class Hwc2TestProperty : public Hwc2TestContainer {
-public:
- Hwc2TestProperty(Hwc2TestCoverage coverage,
- const std::vector<T>& completeList, const std::vector<T>& basicList,
- const std::vector<T>& defaultList,
- const std::array<bool, 6>& compositionSupport)
- : Hwc2TestProperty((coverage == Hwc2TestCoverage::Complete)? completeList:
- (coverage == Hwc2TestCoverage::Basic)? basicList : defaultList,
- compositionSupport) { }
-
- Hwc2TestProperty(const std::vector<T>& list,
- const std::array<bool, 6>& compositionSupport)
- : mList(list),
- mCompositionSupport(compositionSupport) { }
-
- void reset() override
- {
- mListIdx = 0;
- }
-
- bool advance() override
- {
- if (mListIdx + 1 < mList.size()) {
- mListIdx++;
- updateDependents();
- return true;
- }
- reset();
- updateDependents();
- return false;
- }
-
- T get() const
- {
- return mList.at(mListIdx);
- }
-
- virtual bool isSupported(hwc2_composition_t composition)
- {
- return mCompositionSupport.at(composition);
- }
-
-protected:
- /* If a derived class has dependents, override this function */
- virtual void updateDependents() { }
-
- const std::vector<T>& mList;
- size_t mListIdx = 0;
-
- const std::array<bool, 6>& mCompositionSupport;
-};
-
-class Hwc2TestBuffer;
-class Hwc2TestSourceCrop;
-class Hwc2TestSurfaceDamage;
-
-class Hwc2TestBufferArea : public Hwc2TestProperty<Area> {
-public:
- Hwc2TestBufferArea(Hwc2TestCoverage coverage, const Area& displayArea);
-
- std::string dump() const override;
-
- void setDependent(Hwc2TestBuffer* buffer);
- void setDependent(Hwc2TestSourceCrop* sourceCrop);
- void setDependent(Hwc2TestSurfaceDamage* surfaceDamage);
-
-protected:
- void update();
- void updateDependents() override;
-
- const std::vector<float>& mScalars;
- static const std::vector<float> mDefaultScalars;
- static const std::vector<float> mBasicScalars;
- static const std::vector<float> mCompleteScalars;
-
- Area mDisplayArea;
-
- Hwc2TestBuffer* mBuffer = nullptr;
- Hwc2TestSourceCrop* mSourceCrop = nullptr;
- Hwc2TestSurfaceDamage* mSurfaceDamage = nullptr;
-
- std::vector<Area> mBufferAreas;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestColor;
-
-class Hwc2TestBlendMode : public Hwc2TestProperty<hwc2_blend_mode_t> {
-public:
- explicit Hwc2TestBlendMode(Hwc2TestCoverage coverage);
-
- std::string dump() const override;
-
- void setDependent(Hwc2TestColor* color);
-
-protected:
- void updateDependents() override;
-
- Hwc2TestColor* mColor = nullptr;
-
- static const std::vector<hwc2_blend_mode_t> mDefaultBlendModes;
- static const std::vector<hwc2_blend_mode_t> mBasicBlendModes;
- static const std::vector<hwc2_blend_mode_t> mCompleteBlendModes;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestColor : public Hwc2TestProperty<hwc_color_t> {
-public:
- explicit Hwc2TestColor(Hwc2TestCoverage coverage,
- hwc2_blend_mode_t blendMode = HWC2_BLEND_MODE_NONE);
-
- std::string dump() const override;
-
- void updateBlendMode(hwc2_blend_mode_t blendMode);
-
-protected:
- void update();
-
- std::vector<hwc_color_t> mBaseColors;
- static const std::vector<hwc_color_t> mDefaultBaseColors;
- static const std::vector<hwc_color_t> mBasicBaseColors;
- static const std::vector<hwc_color_t> mCompleteBaseColors;
-
- hwc2_blend_mode_t mBlendMode;
-
- std::vector<hwc_color_t> mColors;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestComposition : public Hwc2TestProperty<hwc2_composition_t> {
-public:
- explicit Hwc2TestComposition(Hwc2TestCoverage coverage);
-
- std::string dump() const override;
-
-protected:
- static const std::vector<hwc2_composition_t> mDefaultCompositions;
- static const std::vector<hwc2_composition_t> mBasicCompositions;
- static const std::vector<hwc2_composition_t> mCompleteCompositions;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestDataspace : public Hwc2TestProperty<android::ui::Dataspace> {
-public:
- explicit Hwc2TestDataspace(Hwc2TestCoverage coverage);
-
- std::string dump() const override;
-
-protected:
- static const std::vector<android::ui::Dataspace> defaultDataspaces;
- static const std::vector<android::ui::Dataspace> basicDataspaces;
- static const std::vector<android::ui::Dataspace> completeDataspaces;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-class Hwc2TestVirtualBuffer;
-
-class Hwc2TestDisplayDimension : public Hwc2TestProperty<UnsignedArea> {
-public:
- explicit Hwc2TestDisplayDimension(Hwc2TestCoverage coverage);
-
- std::string dump() const;
-
- void setDependent(Hwc2TestVirtualBuffer* buffer);
-
-private:
- void updateDependents();
-
- std::set<Hwc2TestVirtualBuffer*> mBuffers;
-
- static const std::vector<UnsignedArea> mDefaultDisplayDimensions;
- static const std::vector<UnsignedArea> mBasicDisplayDimensions;
- static const std::vector<UnsignedArea> mCompleteDisplayDimensions;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestDisplayFrame : public Hwc2TestProperty<hwc_rect_t> {
-public:
- Hwc2TestDisplayFrame(Hwc2TestCoverage coverage, const Area& displayArea);
-
- std::string dump() const override;
-
-protected:
- void update();
-
- const std::vector<hwc_frect_t>& mFrectScalars;
- const static std::vector<hwc_frect_t> mDefaultFrectScalars;
- const static std::vector<hwc_frect_t> mBasicFrectScalars;
- const static std::vector<hwc_frect_t> mCompleteFrectScalars;
-
- Area mDisplayArea;
-
- std::vector<hwc_rect_t> mDisplayFrames;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestPlaneAlpha : public Hwc2TestProperty<float> {
-public:
- explicit Hwc2TestPlaneAlpha(Hwc2TestCoverage coverage);
-
- std::string dump() const override;
-
-protected:
- static const std::vector<float> mDefaultPlaneAlphas;
- static const std::vector<float> mBasicPlaneAlphas;
- static const std::vector<float> mCompletePlaneAlphas;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestSourceCrop : public Hwc2TestProperty<hwc_frect_t> {
-public:
- explicit Hwc2TestSourceCrop(Hwc2TestCoverage coverage, const Area& bufferArea = {0, 0});
-
- std::string dump() const override;
-
- void updateBufferArea(const Area& bufferArea);
-
-protected:
- void update();
-
- const std::vector<hwc_frect_t>& mFrectScalars;
- const static std::vector<hwc_frect_t> mDefaultFrectScalars;
- const static std::vector<hwc_frect_t> mBasicFrectScalars;
- const static std::vector<hwc_frect_t> mCompleteFrectScalars;
-
- Area mBufferArea;
-
- std::vector<hwc_frect_t> mSourceCrops;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestSurfaceDamage : public Hwc2TestProperty<hwc_region_t> {
-public:
- explicit Hwc2TestSurfaceDamage(Hwc2TestCoverage coverage);
- ~Hwc2TestSurfaceDamage();
-
- std::string dump() const override;
-
- void updateBufferArea(const Area& bufferArea);
-
-protected:
- void update();
- void freeSurfaceDamages();
-
- const std::vector<std::vector<hwc_frect_t>> &mRegionScalars;
- const static std::vector<std::vector<hwc_frect_t>> mDefaultRegionScalars;
- const static std::vector<std::vector<hwc_frect_t>> mBasicRegionScalars;
- const static std::vector<std::vector<hwc_frect_t>> mCompleteRegionScalars;
-
- Area mBufferArea = {0, 0};
-
- std::vector<hwc_region_t> mSurfaceDamages;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestTransform : public Hwc2TestProperty<hwc_transform_t> {
-public:
- explicit Hwc2TestTransform(Hwc2TestCoverage coverage);
-
- std::string dump() const override;
-
-protected:
- static const std::vector<hwc_transform_t> mDefaultTransforms;
- static const std::vector<hwc_transform_t> mBasicTransforms;
- static const std::vector<hwc_transform_t> mCompleteTransforms;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestVisibleRegion {
-public:
- ~Hwc2TestVisibleRegion();
-
- std::string dump() const;
-
- void set(const android::Region& visibleRegion);
- hwc_region_t get() const;
- void release();
-
-protected:
- hwc_region_t mVisibleRegion = {0, nullptr};
-};
-
-#endif /* ifndef _HWC2_TEST_PROPERTIES_H */
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestVirtualDisplay.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestVirtualDisplay.cpp
deleted file mode 100644
index e6cceb8..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestVirtualDisplay.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sstream>
-#include <sys/stat.h>
-
-#include "Hwc2TestVirtualDisplay.h"
-
-#define DIR_NAME "images"
-
-Hwc2TestVirtualDisplay::Hwc2TestVirtualDisplay(
- Hwc2TestCoverage coverage)
- : mDisplayDimension(coverage)
-{
- mDisplayDimension.setDependent(&mOutputBuffer);
- mDisplayDimension.setDependent(&mExpectedBuffer);
-}
-
-std::string Hwc2TestVirtualDisplay::dump() const
-{
- std::stringstream dmp;
-
- dmp << "virtual display: \n";
-
- mDisplayDimension.dump();
-
- return dmp.str();
-}
-
-int Hwc2TestVirtualDisplay::getOutputBuffer(buffer_handle_t* outHandle,
- android::base::unique_fd* outAcquireFence)
-{
- int32_t acquireFence;
- int ret = mOutputBuffer.getOutputBuffer(outHandle, &acquireFence);
- outAcquireFence->reset(acquireFence);
- return ret;
-}
-
-void Hwc2TestVirtualDisplay::reset()
-{
- return mDisplayDimension.reset();
-}
-
-bool Hwc2TestVirtualDisplay::advance()
-{
- return mDisplayDimension.advance();
-}
-
-UnsignedArea Hwc2TestVirtualDisplay::getDisplayDimension() const
-{
- return mDisplayDimension.get();
-}
-
-int Hwc2TestVirtualDisplay::verifyOutputBuffer(const Hwc2TestLayers* testLayers,
- const std::vector<hwc2_layer_t>* allLayers,
- const std::set<hwc2_layer_t>* clearLayers)
-{
- int ret = mExpectedBuffer.generateExpectedBuffer(testLayers, allLayers,
- clearLayers);
- if (ret)
- return ret;
-
- ComparatorResult::get().CompareBuffers(mOutputBuffer.graphicBuffer(),
- mExpectedBuffer.graphicBuffer());
-
- return 0;
-}
-
-int Hwc2TestVirtualDisplay::writeBuffersToFile(std::string name)
-{
- std::ostringstream expectedPath;
- std::ostringstream resultPath;
- int ret = mkdir(DIR_NAME, DEFFILEMODE);
- if (ret && errno != EEXIST)
- return ret;
-
- expectedPath << DIR_NAME << "/expected-" << name << ".png";
- resultPath << DIR_NAME << "/result-" << name << ".png";
-
- if (!mExpectedBuffer.writeBufferToFile(expectedPath.str()) ||
- !mOutputBuffer.writeBufferToFile(resultPath.str()))
- return -1;
-
- return 0;
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestVirtualDisplay.h b/services/surfaceflinger/tests/hwc2/Hwc2TestVirtualDisplay.h
deleted file mode 100644
index 5a74a6c..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestVirtualDisplay.h
+++ /dev/null
@@ -1,55 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _HWC2_TEST_VIRTUAL_DISPLAY_H
-#define _HWC2_TEST_VIRTUAL_DISPLAY_H
-
-#include "Hwc2TestBuffer.h"
-#include "Hwc2TestPixelComparator.h"
-#include "Hwc2TestProperties.h"
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-class Hwc2TestVirtualDisplay {
-public:
- explicit Hwc2TestVirtualDisplay(Hwc2TestCoverage coverage);
-
- std::string dump() const;
-
- int getOutputBuffer(buffer_handle_t* outHandle,
- android::base::unique_fd* outAcquireFence);
-
- int verifyOutputBuffer(const Hwc2TestLayers* testLayers,
- const std::vector<hwc2_layer_t>* allLayers,
- const std::set<hwc2_layer_t>* clearLayers);
-
- int writeBuffersToFile(std::string name);
- void reset();
- bool advance();
-
- UnsignedArea getDisplayDimension() const;
-
-private:
- Hwc2TestOutputBuffer mOutputBuffer;
- Hwc2TestExpectedBuffer mExpectedBuffer;
- Hwc2TestDisplayDimension mDisplayDimension;
-};
-
-#endif /* ifndef _HWC2_TEST_VIRTUAL_DISPLAY_H */
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index f842d61..3c4a791 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -36,26 +36,38 @@
":libsurfaceflinger_sources",
"libsurfaceflinger_unittest_main.cpp",
"CachingTest.cpp",
- "CompositionTest.cpp",
+ "CompositionTest.cpp",
"DispSyncSourceTest.cpp",
"DisplayIdentificationTest.cpp",
"DisplayTransactionTest.cpp",
"EventControlThreadTest.cpp",
"EventThreadTest.cpp",
- "IdleTimerTest.cpp",
+ "HWComposerTest.cpp",
+ "OneShotTimerTest.cpp",
"LayerHistoryTest.cpp",
+ "LayerHistoryTestV2.cpp",
"LayerMetadataTest.cpp",
+ "PhaseOffsetsTest.cpp",
+ "PromiseTest.cpp",
"SchedulerTest.cpp",
"SchedulerUtilsTest.cpp",
+ "SetFrameRateTest.cpp",
"RefreshRateConfigsTest.cpp",
+ "RefreshRateSelectionTest.cpp",
"RefreshRateStatsTest.cpp",
"RegionSamplingTest.cpp",
"TimeStatsTest.cpp",
+ "FrameTracerTest.cpp",
+ "TransactionApplicationTest.cpp",
+ "StrongTypingTest.cpp",
+ "VSyncDispatchTimerQueueTest.cpp",
+ "VSyncDispatchRealtimeTest.cpp",
+ "VSyncModulatorTest.cpp",
+ "VSyncPredictorTest.cpp",
+ "VSyncReactorTest.cpp",
"mock/DisplayHardware/MockComposer.cpp",
"mock/DisplayHardware/MockDisplay.cpp",
"mock/DisplayHardware/MockPowerAdvisor.cpp",
- "mock/gui/MockGraphicBufferConsumer.cpp",
- "mock/gui/MockGraphicBufferProducer.cpp",
"mock/MockDispSync.cpp",
"mock/MockEventControlThread.cpp",
"mock/MockEventThread.cpp",
@@ -63,13 +75,24 @@
"mock/MockNativeWindowSurface.cpp",
"mock/MockSurfaceInterceptor.cpp",
"mock/MockTimeStats.cpp",
+ "mock/MockFrameTracer.cpp",
"mock/system/window/MockNativeWindow.cpp",
],
static_libs: [
"libgmock",
"libcompositionengine",
"libcompositionengine_mocks",
+ "libgui_mocks",
+ "libperfetto_client_experimental",
"librenderengine_mocks",
+ "perfetto_trace_protos",
+ ],
+ shared_libs: [
+ "libprotoutil",
+ "libstatssocket",
+ "libsurfaceflinger",
+ "libtimestats",
+ "libtimestats_proto",
],
header_libs: [
"libsurfaceflinger_headers",
diff --git a/services/surfaceflinger/tests/unittests/CachingTest.cpp b/services/surfaceflinger/tests/unittests/CachingTest.cpp
index 74ce540..1b8c76d 100644
--- a/services/surfaceflinger/tests/unittests/CachingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CachingTest.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "CachingTest"
@@ -91,3 +95,6 @@
}
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 349dd3f..32d722e 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "CompositionTest"
@@ -31,21 +35,29 @@
#include <utils/String8.h>
#include "BufferQueueLayer.h"
-#include "ColorLayer.h"
+#include "EffectLayer.h"
#include "Layer.h"
-
-#include "TestableScheduler.h"
#include "TestableSurfaceFlinger.h"
#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/DisplayHardware/MockPowerAdvisor.h"
#include "mock/MockDispSync.h"
#include "mock/MockEventControlThread.h"
#include "mock/MockEventThread.h"
#include "mock/MockMessageQueue.h"
+#include "mock/MockTimeStats.h"
#include "mock/system/window/MockNativeWindow.h"
namespace android {
namespace {
+namespace hal = android::hardware::graphics::composer::hal;
+
+using hal::Error;
+using hal::IComposer;
+using hal::IComposerClient;
+using hal::PowerMode;
+using hal::Transform;
+
using testing::_;
using testing::AtLeast;
using testing::Between;
@@ -61,16 +73,11 @@
using testing::ReturnRef;
using testing::SetArgPointee;
-using android::Hwc2::Error;
-using android::Hwc2::IComposer;
-using android::Hwc2::IComposerClient;
-using android::Hwc2::Transform;
-
using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
using FakeDisplayDeviceInjector = TestableSurfaceFlinger::FakeDisplayDeviceInjector;
-constexpr hwc2_display_t HWC_DISPLAY = FakeHwcDisplayInjector::DEFAULT_HWC_DISPLAY_ID;
-constexpr hwc2_layer_t HWC_LAYER = 5000;
+constexpr hal::HWDisplayId HWC_DISPLAY = FakeHwcDisplayInjector::DEFAULT_HWC_DISPLAY_ID;
+constexpr hal::HWLayerId HWC_LAYER = 5000;
constexpr Transform DEFAULT_TRANSFORM = static_cast<Transform>(0);
constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{42};
@@ -95,16 +102,13 @@
mFlinger.mutableEventQueue().reset(mMessageQueue);
setupScheduler();
- EXPECT_CALL(*mPrimaryDispSync, computeNextRefresh(0)).WillRepeatedly(Return(0));
- EXPECT_CALL(*mPrimaryDispSync, getPeriod())
- .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
- EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime()).WillRepeatedly(Return(0));
EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_WIDTH, _))
.WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_WIDTH), Return(0)));
EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_HEIGHT, _))
.WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_HEIGHT), Return(0)));
mFlinger.setupRenderEngine(std::unique_ptr<renderengine::RenderEngine>(mRenderEngine));
+ mFlinger.setupTimeStats(std::shared_ptr<TimeStats>(mTimeStats));
setupComposer(0);
}
@@ -116,8 +120,6 @@
void setupComposer(int virtualDisplayCount) {
mComposer = new Hwc2::mock::Composer();
- EXPECT_CALL(*mComposer, getCapabilities())
- .WillOnce(Return(std::vector<IComposer::Capability>()));
EXPECT_CALL(*mComposer, getMaxVirtualDisplayCount()).WillOnce(Return(virtualDisplayCount));
mFlinger.setupComposer(std::unique_ptr<Hwc2::Composer>(mComposer));
@@ -125,25 +127,31 @@
}
void setupScheduler() {
- std::vector<scheduler::RefreshRateConfigs::InputConfig> configs{{/*hwcId=*/0, 16666667}};
- mFlinger.mutableRefreshRateConfigs() =
- std::make_unique<scheduler::RefreshRateConfigs>(/*refreshRateSwitching=*/false,
- configs,
- /*currentConfig=*/0);
- mFlinger.mutableRefreshRateStats() =
- std::make_unique<scheduler::RefreshRateStats>(*mFlinger.mutableRefreshRateConfigs(),
- *mFlinger.mutableTimeStats(),
- /*currentConfig=*/0,
- /*powerMode=*/HWC_POWER_MODE_OFF);
- mScheduler = new TestableScheduler(*mFlinger.mutableRefreshRateConfigs());
- mScheduler->mutableEventControlThread().reset(mEventControlThread);
- mScheduler->mutablePrimaryDispSync().reset(mPrimaryDispSync);
- EXPECT_CALL(*mEventThread.get(), registerDisplayEventConnection(_));
- sp<Scheduler::ConnectionHandle> connectionHandle =
- mScheduler->addConnection(std::move(mEventThread));
- mFlinger.mutableSfConnectionHandle() = std::move(connectionHandle);
+ auto eventThread = std::make_unique<mock::EventThread>();
+ auto sfEventThread = std::make_unique<mock::EventThread>();
- mFlinger.mutableScheduler().reset(mScheduler);
+ EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*eventThread, createEventConnection(_, _))
+ .WillOnce(Return(
+ new EventThreadConnection(eventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
+ .WillOnce(Return(
+ new EventThreadConnection(sfEventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ auto primaryDispSync = std::make_unique<mock::DispSync>();
+
+ EXPECT_CALL(*primaryDispSync, computeNextRefresh(0, _)).WillRepeatedly(Return(0));
+ EXPECT_CALL(*primaryDispSync, getPeriod())
+ .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
+ EXPECT_CALL(*primaryDispSync, expectedPresentTime(_)).WillRepeatedly(Return(0));
+
+ mFlinger.setupScheduler(std::move(primaryDispSync),
+ std::make_unique<mock::EventControlThread>(),
+ std::move(eventThread), std::move(sfEventThread));
}
void setupForceGeometryDirty() {
@@ -165,9 +173,9 @@
template <typename Case>
void captureScreenComposition();
- std::unordered_set<HWC2::Capability> mDefaultCapabilities = {HWC2::Capability::SidebandStream};
+ std::unordered_set<hal::Capability> mDefaultCapabilities = {hal::Capability::SIDEBAND_STREAM};
- TestableScheduler* mScheduler;
+ bool mDisplayOff = false;
TestableSurfaceFlinger mFlinger;
sp<DisplayDevice> mDisplay;
sp<DisplayDevice> mExternalDisplay;
@@ -178,13 +186,11 @@
sp<GraphicBuffer> mBuffer = new GraphicBuffer();
ANativeWindowBuffer* mNativeWindowBuffer = mBuffer->getNativeBuffer();
- std::unique_ptr<mock::EventThread> mEventThread = std::make_unique<mock::EventThread>();
- mock::EventControlThread* mEventControlThread = new mock::EventControlThread();
-
Hwc2::mock::Composer* mComposer = nullptr;
renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
+ mock::TimeStats* mTimeStats = new mock::TimeStats();
mock::MessageQueue* mMessageQueue = new mock::MessageQueue();
- mock::DispSync* mPrimaryDispSync = new mock::DispSync();
+ Hwc2::mock::PowerAdvisor mPowerAdvisor;
sp<Fence> mClientTargetAcquireFence = Fence::NO_FENCE;
@@ -225,6 +231,7 @@
const Rect sourceCrop(0, 0, DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT);
constexpr bool useIdentityTransform = true;
constexpr bool forSystem = true;
+ constexpr bool regionSampling = false;
DisplayRenderArea renderArea(mDisplay, sourceCrop, DEFAULT_DISPLAY_WIDTH,
DEFAULT_DISPLAY_HEIGHT, ui::Dataspace::V0_SRGB,
@@ -243,7 +250,7 @@
int fd = -1;
status_t result =
mFlinger.captureScreenImplLocked(renderArea, traverseLayers, mCaptureScreenBuffer.get(),
- useIdentityTransform, forSystem, &fd);
+ useIdentityTransform, forSystem, &fd, regionSampling);
if (fd >= 0) {
close(fd);
}
@@ -260,17 +267,13 @@
template <typename Derived>
struct BaseDisplayVariant {
static constexpr bool IS_SECURE = true;
- static constexpr int INIT_POWER_MODE = HWC_POWER_MODE_NORMAL;
+ static constexpr hal::PowerMode INIT_POWER_MODE = hal::PowerMode::ON;
static void setupPreconditions(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer,
- setPowerMode(HWC_DISPLAY,
- static_cast<Hwc2::IComposerClient::PowerMode>(
- Derived::INIT_POWER_MODE)))
+ EXPECT_CALL(*test->mComposer, setPowerMode(HWC_DISPLAY, Derived::INIT_POWER_MODE))
.WillOnce(Return(Error::NONE));
- FakeHwcDisplayInjector(DEFAULT_DISPLAY_ID, HWC2::DisplayType::Physical,
- true /* isPrimary */)
+ FakeHwcDisplayInjector(DEFAULT_DISPLAY_ID, hal::DisplayType::PHYSICAL, true /* isPrimary */)
.setCapabilities(&test->mDefaultCapabilities)
.setPowerMode(Derived::INIT_POWER_MODE)
.inject(&test->mFlinger, test->mComposer);
@@ -283,8 +286,28 @@
EXPECT_CALL(*test->mNativeWindow, perform(NATIVE_WINDOW_SET_BUFFERS_FORMAT)).Times(1);
EXPECT_CALL(*test->mNativeWindow, perform(NATIVE_WINDOW_API_CONNECT)).Times(1);
EXPECT_CALL(*test->mNativeWindow, perform(NATIVE_WINDOW_SET_USAGE64)).Times(1);
- test->mDisplay = FakeDisplayDeviceInjector(test->mFlinger, DEFAULT_DISPLAY_ID,
- false /* isVirtual */, true /* isPrimary */)
+
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+
+ auto ceDisplayArgs =
+ compositionengine::DisplayCreationArgsBuilder()
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setIsSecure(Derived::IS_SECURE)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&test->mPowerAdvisor)
+ .setName(std::string("Injected display for ") +
+ test_info->test_case_name() + "." + test_info->name())
+ .build();
+
+ auto compositionDisplay =
+ compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs);
+
+ test->mDisplay = FakeDisplayDeviceInjector(test->mFlinger, compositionDisplay,
+ DisplayConnectionType::Internal, HWC_DISPLAY,
+ true /* isPrimary */)
.setDisplaySurface(test->mDisplaySurface)
.setNativeWindow(test->mNativeWindow)
.setSecure(Derived::IS_SECURE)
@@ -306,18 +329,12 @@
EXPECT_CALL(*test->mComposer,
setColorTransform(HWC_DISPLAY, _, Hwc2::ColorTransform::IDENTITY))
.Times(1);
- EXPECT_CALL(*test->mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _)).Times(1);
EXPECT_CALL(*test->mComposer, getDisplayRequests(HWC_DISPLAY, _, _, _)).Times(1);
EXPECT_CALL(*test->mComposer, acceptDisplayChanges(HWC_DISPLAY)).Times(1);
EXPECT_CALL(*test->mComposer, presentDisplay(HWC_DISPLAY, _)).Times(1);
EXPECT_CALL(*test->mComposer, getReleaseFences(HWC_DISPLAY, _, _)).Times(1);
EXPECT_CALL(*test->mRenderEngine, useNativeFenceSync()).WillRepeatedly(Return(true));
- // TODO: remove once we verify that we can just grab the fence from the
- // FramebufferSurface.
- EXPECT_CALL(*test->mRenderEngine, flush()).WillRepeatedly(Invoke([]() {
- return base::unique_fd();
- }));
EXPECT_CALL(*test->mDisplaySurface, onFrameCommitted()).Times(1);
EXPECT_CALL(*test->mDisplaySurface, advanceFrame()).Times(1);
@@ -329,17 +346,17 @@
template <typename Case>
static void setupCommonScreensCaptureCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
- .WillRepeatedly(
- [](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>&, ANativeWindowBuffer*,
- const bool, base::unique_fd&&, base::unique_fd*) -> status_t {
- EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
- EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
- displaySettings.physicalDisplay);
- EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
- displaySettings.clip);
- return NO_ERROR;
- });
+ .WillRepeatedly([](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<const renderengine::LayerSettings*>&,
+ ANativeWindowBuffer*, const bool, base::unique_fd&&,
+ base::unique_fd*) -> status_t {
+ EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
+ EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ displaySettings.physicalDisplay);
+ EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ displaySettings.clip);
+ return NO_ERROR;
+ });
}
static void setupNonEmptyFrameCompositionCallExpectations(CompositionTest* test) {
@@ -351,14 +368,24 @@
}
static void setupHwcCompositionCallExpectations(CompositionTest* test) {
+ EXPECT_CALL(*test->mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _)).Times(1);
+
EXPECT_CALL(*test->mDisplaySurface,
prepareFrame(compositionengine::DisplaySurface::COMPOSITION_HWC))
.Times(1);
}
+ static void setupHwcClientCompositionCallExpectations(CompositionTest* test) {
+ EXPECT_CALL(*test->mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _)).Times(1);
+ }
+
+ static void setupHwcForcedClientCompositionCallExpectations(CompositionTest* test) {
+ EXPECT_CALL(*test->mComposer, validateDisplay(HWC_DISPLAY, _, _)).Times(1);
+ }
+
static void setupRECompositionCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mDisplaySurface,
- prepareFrame(compositionengine::DisplaySurface::COMPOSITION_GLES))
+ prepareFrame(compositionengine::DisplaySurface::COMPOSITION_GPU))
.Times(1);
EXPECT_CALL(*test->mDisplaySurface, getClientTargetAcquireFence())
.WillRepeatedly(ReturnRef(test->mClientTargetAcquireFence));
@@ -368,18 +395,18 @@
.WillOnce(DoAll(SetArgPointee<0>(test->mNativeWindowBuffer), SetArgPointee<1>(-1),
Return(0)));
EXPECT_CALL(*test->mRenderEngine, drawLayers)
- .WillRepeatedly(
- [](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>&, ANativeWindowBuffer*,
- const bool, base::unique_fd&&, base::unique_fd*) -> status_t {
- EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
- EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
- displaySettings.physicalDisplay);
- EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
- displaySettings.clip);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, displaySettings.outputDataspace);
- return NO_ERROR;
- });
+ .WillRepeatedly([](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<const renderengine::LayerSettings*>&,
+ ANativeWindowBuffer*, const bool, base::unique_fd&&,
+ base::unique_fd*) -> status_t {
+ EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
+ EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ displaySettings.physicalDisplay);
+ EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ displaySettings.clip);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, displaySettings.outputDataspace);
+ return NO_ERROR;
+ });
}
template <typename Case>
@@ -410,7 +437,7 @@
};
struct PoweredOffDisplaySetupVariant : public BaseDisplayVariant<PoweredOffDisplaySetupVariant> {
- static constexpr int INIT_POWER_MODE = HWC_POWER_MODE_OFF;
+ static constexpr hal::PowerMode INIT_POWER_MODE = hal::PowerMode::OFF;
template <typename Case>
static void setupPreconditionCallExpectations(CompositionTest*) {}
@@ -429,6 +456,8 @@
}
static void setupHwcCompositionCallExpectations(CompositionTest*) {}
+ static void setupHwcClientCompositionCallExpectations(CompositionTest*) {}
+ static void setupHwcForcedClientCompositionCallExpectations(CompositionTest*) {}
static void setupRECompositionCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, useNativeFenceSync()).WillRepeatedly(Return(true));
@@ -513,11 +542,11 @@
EXPECT_CALL(*test->mMessageQueue, invalidate()).Times(1);
enqueueBuffer(test, layer);
- Mock::VerifyAndClear(test->mMessageQueue);
+ Mock::VerifyAndClearExpectations(test->mMessageQueue);
EXPECT_CALL(*test->mRenderEngine, useNativeFenceSync()).WillRepeatedly(Return(true));
bool ignoredRecomputeVisibleRegions;
- layer->latchBuffer(ignoredRecomputeVisibleRegions, 0);
+ layer->latchBuffer(ignoredRecomputeVisibleRegions, 0, 0);
Mock::VerifyAndClear(test->mRenderEngine);
}
@@ -532,69 +561,85 @@
}
static void setupHwcSetGeometryCallExpectations(CompositionTest* test) {
- // TODO: Coverage of other values
- EXPECT_CALL(*test->mComposer,
- setLayerBlendMode(HWC_DISPLAY, HWC_LAYER, LayerProperties::BLENDMODE))
- .Times(1);
- // TODO: Coverage of other values for origin
- EXPECT_CALL(*test->mComposer,
- setLayerDisplayFrame(HWC_DISPLAY, HWC_LAYER,
- IComposerClient::Rect({0, 0, LayerProperties::WIDTH,
- LayerProperties::HEIGHT})))
- .Times(1);
- EXPECT_CALL(*test->mComposer,
- setLayerPlaneAlpha(HWC_DISPLAY, HWC_LAYER, LayerProperties::COLOR[3]))
- .Times(1);
- // TODO: Coverage of other values
- EXPECT_CALL(*test->mComposer, setLayerZOrder(HWC_DISPLAY, HWC_LAYER, 0u)).Times(1);
- // TODO: Coverage of other values
- EXPECT_CALL(*test->mComposer, setLayerInfo(HWC_DISPLAY, HWC_LAYER, 0u, 0u)).Times(1);
+ if (!test->mDisplayOff) {
+ // TODO: Coverage of other values
+ EXPECT_CALL(*test->mComposer,
+ setLayerBlendMode(HWC_DISPLAY, HWC_LAYER, LayerProperties::BLENDMODE))
+ .Times(1);
+ // TODO: Coverage of other values for origin
+ EXPECT_CALL(*test->mComposer,
+ setLayerDisplayFrame(HWC_DISPLAY, HWC_LAYER,
+ IComposerClient::Rect({0, 0, LayerProperties::WIDTH,
+ LayerProperties::HEIGHT})))
+ .Times(1);
+ EXPECT_CALL(*test->mComposer,
+ setLayerPlaneAlpha(HWC_DISPLAY, HWC_LAYER, LayerProperties::COLOR[3]))
+ .Times(1);
+ // TODO: Coverage of other values
+ EXPECT_CALL(*test->mComposer, setLayerZOrder(HWC_DISPLAY, HWC_LAYER, 0u)).Times(1);
+ // TODO: Coverage of other values
+ EXPECT_CALL(*test->mComposer, setLayerInfo(HWC_DISPLAY, HWC_LAYER, 0u, 0u)).Times(1);
- // These expectations retire on saturation as the code path these
- // expectations are for appears to make an extra call to them.
- // TODO: Investigate this extra call
- EXPECT_CALL(*test->mComposer, setLayerTransform(HWC_DISPLAY, HWC_LAYER, DEFAULT_TRANSFORM))
- .Times(AtLeast(1))
- .RetiresOnSaturation();
+ // These expectations retire on saturation as the code path these
+ // expectations are for appears to make an extra call to them.
+ // TODO: Investigate this extra call
+ EXPECT_CALL(*test->mComposer,
+ setLayerTransform(HWC_DISPLAY, HWC_LAYER, DEFAULT_TRANSFORM))
+ .Times(AtLeast(1))
+ .RetiresOnSaturation();
+ }
}
static void setupHwcSetSourceCropBufferCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer,
- setLayerSourceCrop(HWC_DISPLAY, HWC_LAYER,
- IComposerClient::FRect({0.f, 0.f, LayerProperties::WIDTH,
- LayerProperties::HEIGHT})))
- .Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer,
+ setLayerSourceCrop(HWC_DISPLAY, HWC_LAYER,
+ IComposerClient::FRect({0.f, 0.f, LayerProperties::WIDTH,
+ LayerProperties::HEIGHT})))
+ .Times(1);
+ }
}
static void setupHwcSetSourceCropColorCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer,
- setLayerSourceCrop(HWC_DISPLAY, HWC_LAYER,
- IComposerClient::FRect({0.f, 0.f, 0.f, 0.f})))
- .Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer,
+ setLayerSourceCrop(HWC_DISPLAY, HWC_LAYER,
+ IComposerClient::FRect({0.f, 0.f, 0.f, 0.f})))
+ .Times(1);
+ }
}
static void setupHwcSetPerFrameCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer,
- setLayerVisibleRegion(HWC_DISPLAY, HWC_LAYER,
- std::vector<IComposerClient::Rect>({IComposerClient::Rect(
- {0, 0, LayerProperties::WIDTH,
- LayerProperties::HEIGHT})})))
- .Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer,
+ setLayerVisibleRegion(HWC_DISPLAY, HWC_LAYER,
+ std::vector<IComposerClient::Rect>(
+ {IComposerClient::Rect(
+ {0, 0, LayerProperties::WIDTH,
+ LayerProperties::HEIGHT})})))
+ .Times(1);
+ }
}
static void setupHwcSetPerFrameColorCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer, setLayerSurfaceDamage(HWC_DISPLAY, HWC_LAYER, _)).Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer, setLayerSurfaceDamage(HWC_DISPLAY, HWC_LAYER, _))
+ .Times(1);
- // TODO: use COLOR
- EXPECT_CALL(*test->mComposer,
- setLayerColor(HWC_DISPLAY, HWC_LAYER,
- IComposerClient::Color({0xff, 0xff, 0xff, 0xff})))
- .Times(1);
+ // TODO: use COLOR
+ EXPECT_CALL(*test->mComposer,
+ setLayerColor(HWC_DISPLAY, HWC_LAYER,
+ IComposerClient::Color({0xff, 0xff, 0xff, 0xff})))
+ .Times(1);
+ }
}
static void setupHwcSetPerFrameBufferCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer, setLayerSurfaceDamage(HWC_DISPLAY, HWC_LAYER, _)).Times(1);
- EXPECT_CALL(*test->mComposer, setLayerBuffer(HWC_DISPLAY, HWC_LAYER, _, _, _)).Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer, setLayerSurfaceDamage(HWC_DISPLAY, HWC_LAYER, _))
+ .Times(1);
+ EXPECT_CALL(*test->mComposer, setLayerBuffer(HWC_DISPLAY, HWC_LAYER, _, _, _)).Times(1);
+ }
setupBufferLayerPostFrameCallExpectations(test);
}
@@ -602,7 +647,7 @@
static void setupREBufferCompositionCommonCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
.WillOnce([](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>& layerSettings,
+ const std::vector<const renderengine::LayerSettings*>& layerSettings,
ANativeWindowBuffer*, const bool, base::unique_fd&&,
base::unique_fd*) -> status_t {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
@@ -612,16 +657,22 @@
displaySettings.clip);
// screen capture adds an additional color layer as an alpha
// prefill, so gtet the back layer.
- renderengine::LayerSettings layer = layerSettings.back();
- EXPECT_THAT(layer.source.buffer.buffer, Not(IsNull()));
- EXPECT_THAT(layer.source.buffer.fence, Not(IsNull()));
- EXPECT_EQ(DEFAULT_TEXTURE_ID, layer.source.buffer.textureName);
- EXPECT_EQ(false, layer.source.buffer.isY410BT2020);
- EXPECT_EQ(true, layer.source.buffer.usePremultipliedAlpha);
- EXPECT_EQ(false, layer.source.buffer.isOpaque);
- EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
- EXPECT_EQ(LayerProperties::COLOR[3], layer.alpha);
+ if (layerSettings.empty()) {
+ ADD_FAILURE() << "layerSettings was not expected to be empty in "
+ "setupREBufferCompositionCommonCallExpectations "
+ "verification lambda";
+ return NO_ERROR;
+ }
+ const renderengine::LayerSettings* layer = layerSettings.back();
+ EXPECT_THAT(layer->source.buffer.buffer, Not(IsNull()));
+ EXPECT_THAT(layer->source.buffer.fence, Not(IsNull()));
+ EXPECT_EQ(DEFAULT_TEXTURE_ID, layer->source.buffer.textureName);
+ EXPECT_EQ(false, layer->source.buffer.isY410BT2020);
+ EXPECT_EQ(true, layer->source.buffer.usePremultipliedAlpha);
+ EXPECT_EQ(false, layer->source.buffer.isOpaque);
+ EXPECT_EQ(0.0, layer->geometry.roundedCornersRadius);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, layer->sourceDataspace);
+ EXPECT_EQ(LayerProperties::COLOR[3], layer->alpha);
return NO_ERROR;
});
}
@@ -645,7 +696,7 @@
static void setupREColorCompositionCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
.WillOnce([](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>& layerSettings,
+ const std::vector<const renderengine::LayerSettings*>& layerSettings,
ANativeWindowBuffer*, const bool, base::unique_fd&&,
base::unique_fd*) -> status_t {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
@@ -655,14 +706,20 @@
displaySettings.clip);
// screen capture adds an additional color layer as an alpha
// prefill, so get the back layer.
- renderengine::LayerSettings layer = layerSettings.back();
- EXPECT_THAT(layer.source.buffer.buffer, IsNull());
+ if (layerSettings.empty()) {
+ ADD_FAILURE()
+ << "layerSettings was not expected to be empty in "
+ "setupREColorCompositionCallExpectations verification lambda";
+ return NO_ERROR;
+ }
+ const renderengine::LayerSettings* layer = layerSettings.back();
+ EXPECT_THAT(layer->source.buffer.buffer, IsNull());
EXPECT_EQ(half3(LayerProperties::COLOR[0], LayerProperties::COLOR[1],
LayerProperties::COLOR[2]),
- layer.source.solidColor);
- EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
- EXPECT_EQ(LayerProperties::COLOR[3], layer.alpha);
+ layer->source.solidColor);
+ EXPECT_EQ(0.0, layer->geometry.roundedCornersRadius);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, layer->sourceDataspace);
+ EXPECT_EQ(LayerProperties::COLOR[3], layer->alpha);
return NO_ERROR;
});
}
@@ -674,7 +731,9 @@
struct DefaultLayerProperties : public BaseLayerProperties<DefaultLayerProperties> {};
-struct ColorLayerProperties : public BaseLayerProperties<ColorLayerProperties> {};
+struct EffectLayerProperties : public BaseLayerProperties<EffectLayerProperties> {
+ static constexpr IComposerClient::BlendMode BLENDMODE = IComposerClient::BlendMode::NONE;
+};
struct SidebandLayerProperties : public BaseLayerProperties<SidebandLayerProperties> {
using Base = BaseLayerProperties<SidebandLayerProperties>;
@@ -715,7 +774,7 @@
static void setupInsecureREBufferCompositionCommonCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
.WillOnce([](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>& layerSettings,
+ const std::vector<const renderengine::LayerSettings*>& layerSettings,
ANativeWindowBuffer*, const bool, base::unique_fd&&,
base::unique_fd*) -> status_t {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
@@ -725,12 +784,18 @@
displaySettings.clip);
// screen capture adds an additional color layer as an alpha
// prefill, so get the back layer.
- renderengine::LayerSettings layer = layerSettings.back();
- EXPECT_THAT(layer.source.buffer.buffer, IsNull());
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), layer.source.solidColor);
- EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
- EXPECT_EQ(1.0f, layer.alpha);
+ if (layerSettings.empty()) {
+ ADD_FAILURE() << "layerSettings was not expected to be empty in "
+ "setupInsecureREBufferCompositionCommonCallExpectations "
+ "verification lambda";
+ return NO_ERROR;
+ }
+ const renderengine::LayerSettings* layer = layerSettings.back();
+ EXPECT_THAT(layer->source.buffer.buffer, IsNull());
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), layer->source.solidColor);
+ EXPECT_EQ(0.0, layer->geometry.roundedCornersRadius);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, layer->sourceDataspace);
+ EXPECT_EQ(1.0f, layer->alpha);
return NO_ERROR;
});
}
@@ -769,13 +834,16 @@
struct BaseLayerVariant {
template <typename L, typename F>
static sp<L> createLayerWithFactory(CompositionTest* test, F factory) {
- EXPECT_CALL(*test->mMessageQueue, postMessage(_, 0)).Times(0);
+ EXPECT_CALL(*test->mMessageQueue, postMessage(_)).Times(0);
sp<L> layer = factory();
+ // Layer should be registered with scheduler.
+ EXPECT_EQ(1, test->mFlinger.scheduler()->layerHistorySize());
+
Mock::VerifyAndClear(test->mComposer);
Mock::VerifyAndClear(test->mRenderEngine);
- Mock::VerifyAndClear(test->mMessageQueue);
+ Mock::VerifyAndClearExpectations(test->mMessageQueue);
auto& layerDrawingState = test->mFlinger.mutableLayerDrawingState(layer);
layerDrawingState.layerStack = DEFAULT_LAYER_STACK;
@@ -783,8 +851,7 @@
layerDrawingState.active.h = 100;
layerDrawingState.color = half4(LayerProperties::COLOR[0], LayerProperties::COLOR[1],
LayerProperties::COLOR[2], LayerProperties::COLOR[3]);
- layer->computeBounds(FloatRect(0, 0, 100, 100), ui::Transform());
- layer->setVisibleRegion(Region(Rect(0, 0, 100, 100)));
+ layer->computeBounds(FloatRect(0, 0, 100, 100), ui::Transform(), 0.f /* shadowRadius */);
return layer;
}
@@ -793,19 +860,13 @@
EXPECT_CALL(*test->mComposer, createLayer(HWC_DISPLAY, _))
.WillOnce(DoAll(SetArgPointee<1>(HWC_LAYER), Return(Error::NONE)));
- std::vector<std::unique_ptr<compositionengine::OutputLayer>> outputLayers;
- outputLayers.emplace_back(test->mDisplay->getCompositionDisplay()
- ->getOrCreateOutputLayer(DEFAULT_DISPLAY_ID,
- layer->getCompositionLayer(),
- layer));
-
- test->mDisplay->getCompositionDisplay()->setOutputLayersOrderedByZ(std::move(outputLayers));
+ auto outputLayer = test->mDisplay->getCompositionDisplay()->injectOutputLayerForTest(
+ layer->getCompositionEngineLayerFE());
+ outputLayer->editState().visibleRegion = Region(Rect(0, 0, 100, 100));
+ outputLayer->editState().outputSpaceVisibleRegion = Region(Rect(0, 0, 100, 100));
Mock::VerifyAndClear(test->mComposer);
- Vector<sp<Layer>> layers;
- layers.add(layer);
- test->mDisplay->setVisibleLayersSortedByZ(layers);
test->mFlinger.mutableDrawingState().layersSortedByZ.add(layer);
}
@@ -813,23 +874,26 @@
EXPECT_CALL(*test->mComposer, destroyLayer(HWC_DISPLAY, HWC_LAYER))
.WillOnce(Return(Error::NONE));
- test->mDisplay->getCompositionDisplay()->setOutputLayersOrderedByZ(
- std::vector<std::unique_ptr<compositionengine::OutputLayer>>());
+ test->mDisplay->getCompositionDisplay()->clearOutputLayers();
test->mFlinger.mutableDrawingState().layersSortedByZ.clear();
+
+ // Layer should be unregistered with scheduler.
+ test->mFlinger.onMessageReceived(MessageQueue::INVALIDATE);
+ EXPECT_EQ(0, test->mFlinger.scheduler()->layerHistorySize());
}
};
template <typename LayerProperties>
-struct ColorLayerVariant : public BaseLayerVariant<LayerProperties> {
+struct EffectLayerVariant : public BaseLayerVariant<LayerProperties> {
using Base = BaseLayerVariant<LayerProperties>;
- using FlingerLayerType = sp<ColorLayer>;
+ using FlingerLayerType = sp<EffectLayer>;
static FlingerLayerType createLayer(CompositionTest* test) {
- FlingerLayerType layer = Base::template createLayerWithFactory<ColorLayer>(test, [test]() {
- return new ColorLayer(LayerCreationArgs(test->mFlinger.mFlinger.get(), sp<Client>(),
- String8("test-layer"), LayerProperties::WIDTH,
- LayerProperties::HEIGHT,
- LayerProperties::LAYER_FLAGS, LayerMetadata()));
+ FlingerLayerType layer = Base::template createLayerWithFactory<EffectLayer>(test, [test]() {
+ return new EffectLayer(
+ LayerCreationArgs(test->mFlinger.mFlinger.get(), sp<Client>(), "test-layer",
+ LayerProperties::WIDTH, LayerProperties::HEIGHT,
+ LayerProperties::LAYER_FLAGS, LayerMetadata()));
});
auto& layerDrawingState = test->mFlinger.mutableLayerDrawingState(layer);
@@ -866,11 +930,12 @@
FlingerLayerType layer =
Base::template createLayerWithFactory<BufferQueueLayer>(test, [test]() {
- return new BufferQueueLayer(
- LayerCreationArgs(test->mFlinger.mFlinger.get(), sp<Client>(),
- String8("test-layer"), LayerProperties::WIDTH,
- LayerProperties::HEIGHT,
- LayerProperties::LAYER_FLAGS, LayerMetadata()));
+ sp<Client> client;
+ LayerCreationArgs args(test->mFlinger.mFlinger.get(), client, "test-layer",
+ LayerProperties::WIDTH, LayerProperties::HEIGHT,
+ LayerProperties::LAYER_FLAGS, LayerMetadata());
+ args.textureName = test->mFlinger.mutableTexturePool().back();
+ return new BufferQueueLayer(args);
});
LayerProperties::setupLayerState(test, layer);
@@ -879,7 +944,7 @@
}
static void cleanupInjectedLayers(CompositionTest* test) {
- EXPECT_CALL(*test->mMessageQueue, postMessage(_, 0)).Times(1);
+ EXPECT_CALL(*test->mMessageQueue, postMessage(_)).Times(1);
Base::cleanupInjectedLayers(test);
}
@@ -924,12 +989,14 @@
template <IComposerClient::Composition CompositionType>
struct KeepCompositionTypeVariant {
- static constexpr HWC2::Composition TYPE = static_cast<HWC2::Composition>(CompositionType);
+ static constexpr hal::Composition TYPE = CompositionType;
static void setupHwcSetCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer,
- setLayerCompositionType(HWC_DISPLAY, HWC_LAYER, CompositionType))
- .Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer,
+ setLayerCompositionType(HWC_DISPLAY, HWC_LAYER, CompositionType))
+ .Times(1);
+ }
}
static void setupHwcGetCallExpectations(CompositionTest* test) {
@@ -940,12 +1007,14 @@
template <IComposerClient::Composition InitialCompositionType,
IComposerClient::Composition FinalCompositionType>
struct ChangeCompositionTypeVariant {
- static constexpr HWC2::Composition TYPE = static_cast<HWC2::Composition>(FinalCompositionType);
+ static constexpr hal::Composition TYPE = FinalCompositionType;
static void setupHwcSetCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer,
- setLayerCompositionType(HWC_DISPLAY, HWC_LAYER, InitialCompositionType))
- .Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer,
+ setLayerCompositionType(HWC_DISPLAY, HWC_LAYER, InitialCompositionType))
+ .Times(1);
+ }
}
static void setupHwcGetCallExpectations(CompositionTest* test) {
@@ -996,14 +1065,46 @@
template <typename Case>
static void setupCallExpectations(CompositionTest* test) {
Case::Display::setupNonEmptyFrameCompositionCallExpectations(test);
+ Case::Display::setupHwcClientCompositionCallExpectations(test);
Case::Display::setupRECompositionCallExpectations(test);
Case::Display::template setupRELayerCompositionCallExpectations<Case>(test);
}
};
-struct ForcedClientCompositionResultVariant : public RECompositionResultVariant {
+struct ForcedClientCompositionResultVariant : public CompositionResultBaseVariant {
static void setupLayerState(CompositionTest* test, sp<Layer> layer) {
- layer->forceClientComposition(test->mDisplay);
+ const auto outputLayer =
+ TestableSurfaceFlinger::findOutputLayerForDisplay(layer, test->mDisplay);
+ LOG_FATAL_IF(!outputLayer);
+ outputLayer->editState().forceClientComposition = true;
+ }
+
+ template <typename Case>
+ static void setupCallExpectations(CompositionTest* test) {
+ Case::Display::setupNonEmptyFrameCompositionCallExpectations(test);
+ Case::Display::setupHwcForcedClientCompositionCallExpectations(test);
+ Case::Display::setupRECompositionCallExpectations(test);
+ Case::Display::template setupRELayerCompositionCallExpectations<Case>(test);
+ }
+
+ template <typename Case>
+ static void setupCallExpectationsForDirtyGeometry(CompositionTest*) {}
+
+ template <typename Case>
+ static void setupCallExpectationsForDirtyFrame(CompositionTest*) {}
+};
+
+struct ForcedClientCompositionViaDebugOptionResultVariant : public CompositionResultBaseVariant {
+ static void setupLayerState(CompositionTest* test, sp<Layer>) {
+ test->mFlinger.mutableDebugDisableHWC() = true;
+ }
+
+ template <typename Case>
+ static void setupCallExpectations(CompositionTest* test) {
+ Case::Display::setupNonEmptyFrameCompositionCallExpectations(test);
+ Case::Display::setupHwcForcedClientCompositionCallExpectations(test);
+ Case::Display::setupRECompositionCallExpectations(test);
+ Case::Display::template setupRELayerCompositionCallExpectations<Case>(test);
}
template <typename Case>
@@ -1080,11 +1181,11 @@
static void cleanup(CompositionTest* test) {
Layer::cleanupInjectedLayers(test);
- for (auto& hwcDisplay : test->mFlinger.mFakeHwcDisplays) {
- hwcDisplay->mutableLayers().clear();
+ for (auto& displayData : test->mFlinger.mutableHwcDisplayData()) {
+ static_cast<TestableSurfaceFlinger::HWC2Display*>(displayData.second.hwcDisplay.get())
+ ->mutableLayers()
+ .clear();
}
-
- test->mDisplay->setVisibleLayersSortedByZ(Vector<sp<android::Layer>>());
}
};
@@ -1146,31 +1247,31 @@
* Single-color layers
*/
-TEST_F(CompositionTest, HWCComposedColorLayerWithDirtyGeometry) {
+TEST_F(CompositionTest, HWCComposedEffectLayerWithDirtyGeometry) {
displayRefreshCompositionDirtyGeometry<
- CompositionCase<DefaultDisplaySetupVariant, ColorLayerVariant<ColorLayerProperties>,
+ CompositionCase<DefaultDisplaySetupVariant, EffectLayerVariant<EffectLayerProperties>,
KeepCompositionTypeVariant<IComposerClient::Composition::SOLID_COLOR>,
HwcCompositionResultVariant>>();
}
-TEST_F(CompositionTest, HWCComposedColorLayerWithDirtyFrame) {
+TEST_F(CompositionTest, HWCComposedEffectLayerWithDirtyFrame) {
displayRefreshCompositionDirtyFrame<
- CompositionCase<DefaultDisplaySetupVariant, ColorLayerVariant<ColorLayerProperties>,
+ CompositionCase<DefaultDisplaySetupVariant, EffectLayerVariant<EffectLayerProperties>,
KeepCompositionTypeVariant<IComposerClient::Composition::SOLID_COLOR>,
HwcCompositionResultVariant>>();
}
-TEST_F(CompositionTest, REComposedColorLayer) {
+TEST_F(CompositionTest, REComposedEffectLayer) {
displayRefreshCompositionDirtyFrame<
- CompositionCase<DefaultDisplaySetupVariant, ColorLayerVariant<ColorLayerProperties>,
+ CompositionCase<DefaultDisplaySetupVariant, EffectLayerVariant<EffectLayerProperties>,
ChangeCompositionTypeVariant<IComposerClient::Composition::SOLID_COLOR,
IComposerClient::Composition::CLIENT>,
RECompositionResultVariant>>();
}
-TEST_F(CompositionTest, captureScreenColorLayer) {
+TEST_F(CompositionTest, captureScreenEffectLayer) {
captureScreenComposition<
- CompositionCase<DefaultDisplaySetupVariant, ColorLayerVariant<ColorLayerProperties>,
+ CompositionCase<DefaultDisplaySetupVariant, EffectLayerVariant<EffectLayerProperties>,
NoCompositionTypeVariant, REScreenshotResultVariant>>();
}
@@ -1299,6 +1400,7 @@
*/
TEST_F(CompositionTest, displayOffHWCComposedNormalBufferLayerWithDirtyGeometry) {
+ mDisplayOff = true;
displayRefreshCompositionDirtyGeometry<CompositionCase<
PoweredOffDisplaySetupVariant, BufferLayerVariant<DefaultLayerProperties>,
KeepCompositionTypeVariant<IComposerClient::Composition::DEVICE>,
@@ -1306,6 +1408,7 @@
}
TEST_F(CompositionTest, displayOffHWCComposedNormalBufferLayerWithDirtyFrame) {
+ mDisplayOff = true;
displayRefreshCompositionDirtyFrame<CompositionCase<
PoweredOffDisplaySetupVariant, BufferLayerVariant<DefaultLayerProperties>,
KeepCompositionTypeVariant<IComposerClient::Composition::DEVICE>,
@@ -1313,6 +1416,7 @@
}
TEST_F(CompositionTest, displayOffREComposedNormalBufferLayer) {
+ mDisplayOff = true;
displayRefreshCompositionDirtyFrame<CompositionCase<
PoweredOffDisplaySetupVariant, BufferLayerVariant<DefaultLayerProperties>,
ChangeCompositionTypeVariant<IComposerClient::Composition::DEVICE,
@@ -1326,5 +1430,26 @@
NoCompositionTypeVariant, REScreenshotResultVariant>>();
}
+/* ------------------------------------------------------------------------
+ * Client composition forced through debug/developer settings
+ */
+
+TEST_F(CompositionTest, DebugOptionForcingClientCompositionOfBufferLayerWithDirtyGeometry) {
+ displayRefreshCompositionDirtyGeometry<
+ CompositionCase<DefaultDisplaySetupVariant, BufferLayerVariant<DefaultLayerProperties>,
+ KeepCompositionTypeVariant<IComposerClient::Composition::CLIENT>,
+ ForcedClientCompositionViaDebugOptionResultVariant>>();
+}
+
+TEST_F(CompositionTest, DebugOptionForcingClientCompositionOfBufferLayerWithDirtyFrame) {
+ displayRefreshCompositionDirtyFrame<
+ CompositionCase<DefaultDisplaySetupVariant, BufferLayerVariant<DefaultLayerProperties>,
+ KeepCompositionTypeVariant<IComposerClient::Composition::CLIENT>,
+ ForcedClientCompositionViaDebugOptionResultVariant>>();
+}
+
} // namespace
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp b/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
index 0aa8cf5..afebc40 100644
--- a/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
@@ -43,7 +43,7 @@
void createDispSync();
void createDispSyncSource();
- void onVSyncEvent(nsecs_t when) override;
+ void onVSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) override;
std::unique_ptr<mock::DispSync> mDispSync;
std::unique_ptr<DispSyncSource> mDispSyncSource;
@@ -51,7 +51,6 @@
AsyncCallRecorder<void (*)(nsecs_t)> mVSyncEventCallRecorder;
static constexpr std::chrono::nanoseconds mPhaseOffset = 6ms;
- static constexpr std::chrono::nanoseconds mOffsetThresholdForNextVsync = 16ms;
static constexpr int mIterations = 100;
};
@@ -67,7 +66,7 @@
ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
-void DispSyncSourceTest::onVSyncEvent(nsecs_t when) {
+void DispSyncSourceTest::onVSyncEvent(nsecs_t when, nsecs_t /*expectedVSyncTimestamp*/) {
ALOGD("onVSyncEvent: %" PRId64, when);
mVSyncEventCallRecorder.recordCall(when);
@@ -79,8 +78,7 @@
void DispSyncSourceTest::createDispSyncSource() {
createDispSync();
- mDispSyncSource = std::make_unique<DispSyncSource>(mDispSync.get(), mPhaseOffset.count(),
- mOffsetThresholdForNextVsync.count(), true,
+ mDispSyncSource = std::make_unique<DispSyncSource>(mDispSync.get(), mPhaseOffset.count(), true,
"DispSyncSourceTest");
mDispSyncSource->setCallback(this);
}
diff --git a/services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp b/services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp
index 55995d0..2a0e913 100644
--- a/services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp
@@ -14,6 +14,9 @@
* limitations under the License.
*/
+#include <functional>
+#include <string_view>
+
#include <gmock/gmock.h>
#include <gtest/gtest.h>
@@ -61,11 +64,73 @@
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xc6";
+const unsigned char kPanasonicTvEdid[] =
+ "\x00\xff\xff\xff\xff\xff\xff\x00\x34\xa9\x96\xa2\x01\x01\x01"
+ "\x01\x00\x1d\x01\x03\x80\x80\x48\x78\x0a\xda\xff\xa3\x58\x4a"
+ "\xa2\x29\x17\x49\x4b\x20\x08\x00\x31\x40\x61\x40\x01\x01\x01"
+ "\x01\x01\x01\x01\x01\x01\x01\x01\x01\x08\xe8\x00\x30\xf2\x70"
+ "\x5a\x80\xb0\x58\x8a\x00\xba\x88\x21\x00\x00\x1e\x02\x3a\x80"
+ "\x18\x71\x38\x2d\x40\x58\x2c\x45\x00\xba\x88\x21\x00\x00\x1e"
+ "\x00\x00\x00\xfc\x00\x50\x61\x6e\x61\x73\x6f\x6e\x69\x63\x2d"
+ "\x54\x56\x0a\x00\x00\x00\xfd\x00\x17\x3d\x0f\x88\x3c\x00\x0a"
+ "\x20\x20\x20\x20\x20\x20\x01\x1d\x02\x03\x6b\xf0\x57\x61\x60"
+ "\x10\x1f\x66\x65\x05\x14\x20\x21\x22\x04\x13\x03\x12\x07\x16"
+ "\x5d\x5e\x5f\x62\x63\x64\x2c\x0d\x07\x01\x15\x07\x50\x57\x07"
+ "\x01\x67\x04\x03\x83\x0f\x00\x00\x6e\x03\x0c\x00\x20\x00\x38"
+ "\x3c\x2f\x08\x80\x01\x02\x03\x04\x67\xd8\x5d\xc4\x01\x78\x80"
+ "\x03\xe2\x00\x4b\xe3\x05\xff\x01\xe2\x0f\x33\xe3\x06\x0f\x01"
+ "\xe5\x01\x8b\x84\x90\x01\xeb\x01\x46\xd0\x00\x44\x03\x70\x80"
+ "\x5e\x75\x94\xe6\x11\x46\xd0\x00\x70\x00\x66\x21\x56\xaa\x51"
+ "\x00\x1e\x30\x46\x8f\x33\x00\xba\x88\x21\x00\x00\x1e\x00\x00"
+ "\xc8";
+
+const unsigned char kHisenseTvEdid[] =
+ "\x00\xff\xff\xff\xff\xff\xff\x00\x20\xa3\x00\x00\x00\x00\x00"
+ "\x00\x12\x1d\x01\x03\x80\x00\x00\x78\x0a\xd7\xa5\xa2\x59\x4a"
+ "\x96\x24\x14\x50\x54\xa3\x08\x00\xd1\xc0\xb3\x00\x81\x00\x81"
+ "\x80\x81\x40\x81\xc0\x01\x01\x01\x01\x02\x3a\x80\x18\x71\x38"
+ "\x2d\x40\x58\x2c\x45\x00\x3f\x43\x21\x00\x00\x1a\x02\x3a\x80"
+ "\x18\x71\x38\x2d\x40\x58\x2c\x45\x00\x3f\x43\x21\x00\x00\x1a"
+ "\x00\x00\x00\xfd\x00\x1e\x4c\x1e\x5a\x1e\x00\x0a\x20\x20\x20"
+ "\x20\x20\x20\x00\x00\x00\xfc\x00\x48\x69\x73\x65\x6e\x73\x65"
+ "\x0a\x20\x20\x20\x20\x20\x01\x47\x02\x03\x2d\x71\x50\x90\x05"
+ "\x04\x03\x07\x02\x06\x01\x1f\x14\x13\x12\x16\x11\x15\x20\x2c"
+ "\x09\x07\x03\x15\x07\x50\x57\x07\x00\x39\x07\xbb\x66\x03\x0c"
+ "\x00\x12\x34\x00\x83\x01\x00\x00\x01\x1d\x00\x72\x51\xd0\x1e"
+ "\x20\x6e\x28\x55\x00\xc4\x8e\x21\x00\x00\x1e\x01\x1d\x80\x18"
+ "\x71\x1c\x16\x20\x58\x2c\x25\x00\xc4\x8e\x21\x00\x00\x9e\x8c"
+ "\x0a\xd0\x8a\x20\xe0\x2d\x10\x10\x3e\x96\x00\x13\x8e\x21\x00"
+ "\x00\x18\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"
+ "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"
+ "\x07";
+
+const unsigned char kCtlDisplayEdid[] =
+ "\x00\xff\xff\xff\xff\xff\xff\x00\x0e\x8c\x9d\x24\x00\x00\x00\x00"
+ "\xff\x17\x01\x04\xa5\x34\x1d\x78\x3a\xa7\x25\xa4\x57\x51\xa0\x26"
+ "\x10\x50\x54\xbf\xef\x80\xb3\x00\xa9\x40\x95\x00\x81\x40\x81\x80"
+ "\x95\x0f\x71\x4f\x90\x40\x02\x3a\x80\x18\x71\x38\x2d\x40\x58\x2c"
+ "\x45\x00\x09\x25\x21\x00\x00\x1e\x66\x21\x50\xb0\x51\x00\x1b\x30"
+ "\x40\x70\x36\x00\x09\x25\x21\x00\x00\x1e\x00\x00\x00\xfd\x00\x31"
+ "\x4c\x1e\x52\x14\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xfc"
+ "\x00\x4c\x50\x32\x33\x36\x31\x0a\x20\x20\x20\x20\x20\x20\x01\x3e"
+ "\x02\x03\x22\xf2\x4f\x90\x9f\x05\x14\x04\x13\x03\x02\x12\x11\x07"
+ "\x06\x16\x15\x01\x23\x09\x07\x07\x83\x01\x00\x00\x65\xb9\x14\x00"
+ "\x04\x00\x02\x3a\x80\x18\x71\x38\x2d\x40\x58\x2c\x45\x00\x09\x25"
+ "\x21\x00\x00\x1e\x02\x3a\x80\xd0\x72\x38\x2d\x40\x10\x2c\x45\x80"
+ "\x09\x25\x21\x00\x00\x1e\x01\x1d\x00\x72\x51\xd0\x1e\x20\x6e\x28"
+ "\x55\x00\x09\x25\x21\x00\x00\x1e\x8c\x0a\xd0\x8a\x20\xe0\x2d\x10"
+ "\x10\x3e\x96\x00\x09\x25\x21\x00\x00\x18\x00\x00\x00\x00\x00\x00"
+ "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xf4";
+
template <size_t N>
DisplayIdentificationData asDisplayIdentificationData(const unsigned char (&bytes)[N]) {
return DisplayIdentificationData(bytes, bytes + N - 1);
}
+uint32_t hash(const char* str) {
+ return static_cast<uint32_t>(std::hash<std::string_view>()(str));
+}
+
} // namespace
const DisplayIdentificationData& getInternalEdid() {
@@ -83,12 +148,30 @@
return data;
}
+const DisplayIdentificationData& getPanasonicTvEdid() {
+ static const DisplayIdentificationData data = asDisplayIdentificationData(kPanasonicTvEdid);
+ return data;
+}
+
+const DisplayIdentificationData& getHisenseTvEdid() {
+ static const DisplayIdentificationData data = asDisplayIdentificationData(kHisenseTvEdid);
+ return data;
+}
+
+const DisplayIdentificationData& getCtlDisplayEdid() {
+ static const DisplayIdentificationData data = asDisplayIdentificationData(kCtlDisplayEdid);
+ return data;
+}
+
TEST(DisplayIdentificationTest, isEdid) {
EXPECT_FALSE(isEdid({}));
EXPECT_TRUE(isEdid(getInternalEdid()));
EXPECT_TRUE(isEdid(getExternalEdid()));
EXPECT_TRUE(isEdid(getExternalEedid()));
+ EXPECT_TRUE(isEdid(getPanasonicTvEdid()));
+ EXPECT_TRUE(isEdid(getHisenseTvEdid()));
+ EXPECT_TRUE(isEdid(getCtlDisplayEdid()));
}
TEST(DisplayIdentificationTest, parseEdid) {
@@ -97,19 +180,86 @@
EXPECT_EQ(0x4ca3u, edid->manufacturerId);
EXPECT_STREQ("SEC", edid->pnpId.data());
// ASCII text should be used as fallback if display name and serial number are missing.
- EXPECT_EQ("121AT11-801", edid->displayName);
+ EXPECT_EQ(hash("121AT11-801"), edid->modelHash);
+ EXPECT_TRUE(edid->displayName.empty());
+ EXPECT_EQ(12610, edid->productId);
+ EXPECT_EQ(21, edid->manufactureOrModelYear);
+ EXPECT_EQ(0, edid->manufactureWeek);
+ EXPECT_FALSE(edid->cea861Block);
edid = parseEdid(getExternalEdid());
ASSERT_TRUE(edid);
EXPECT_EQ(0x22f0u, edid->manufacturerId);
EXPECT_STREQ("HWP", edid->pnpId.data());
+ EXPECT_EQ(hash("HP ZR30w"), edid->modelHash);
EXPECT_EQ("HP ZR30w", edid->displayName);
+ EXPECT_EQ(10348, edid->productId);
+ EXPECT_EQ(22, edid->manufactureOrModelYear);
+ EXPECT_EQ(2, edid->manufactureWeek);
+ EXPECT_FALSE(edid->cea861Block);
edid = parseEdid(getExternalEedid());
ASSERT_TRUE(edid);
EXPECT_EQ(0x4c2du, edid->manufacturerId);
EXPECT_STREQ("SAM", edid->pnpId.data());
+ EXPECT_EQ(hash("SAMSUNG"), edid->modelHash);
EXPECT_EQ("SAMSUNG", edid->displayName);
+ EXPECT_EQ(2302, edid->productId);
+ EXPECT_EQ(21, edid->manufactureOrModelYear);
+ EXPECT_EQ(41, edid->manufactureWeek);
+ ASSERT_TRUE(edid->cea861Block);
+ ASSERT_TRUE(edid->cea861Block->hdmiVendorDataBlock);
+ auto physicalAddress = edid->cea861Block->hdmiVendorDataBlock->physicalAddress;
+ EXPECT_EQ(2, physicalAddress.a);
+ EXPECT_EQ(0, physicalAddress.b);
+ EXPECT_EQ(0, physicalAddress.c);
+ EXPECT_EQ(0, physicalAddress.d);
+
+ edid = parseEdid(getPanasonicTvEdid());
+ ASSERT_TRUE(edid);
+ EXPECT_EQ(13481, edid->manufacturerId);
+ EXPECT_STREQ("MEI", edid->pnpId.data());
+ EXPECT_EQ(hash("Panasonic-TV"), edid->modelHash);
+ EXPECT_EQ("Panasonic-TV", edid->displayName);
+ EXPECT_EQ(41622, edid->productId);
+ EXPECT_EQ(29, edid->manufactureOrModelYear);
+ EXPECT_EQ(0, edid->manufactureWeek);
+ ASSERT_TRUE(edid->cea861Block);
+ ASSERT_TRUE(edid->cea861Block->hdmiVendorDataBlock);
+ physicalAddress = edid->cea861Block->hdmiVendorDataBlock->physicalAddress;
+ EXPECT_EQ(2, physicalAddress.a);
+ EXPECT_EQ(0, physicalAddress.b);
+ EXPECT_EQ(0, physicalAddress.c);
+ EXPECT_EQ(0, physicalAddress.d);
+
+ edid = parseEdid(getHisenseTvEdid());
+ ASSERT_TRUE(edid);
+ EXPECT_EQ(8355, edid->manufacturerId);
+ EXPECT_STREQ("HEC", edid->pnpId.data());
+ EXPECT_EQ(hash("Hisense"), edid->modelHash);
+ EXPECT_EQ("Hisense", edid->displayName);
+ EXPECT_EQ(0, edid->productId);
+ EXPECT_EQ(29, edid->manufactureOrModelYear);
+ EXPECT_EQ(18, edid->manufactureWeek);
+ ASSERT_TRUE(edid->cea861Block);
+ ASSERT_TRUE(edid->cea861Block->hdmiVendorDataBlock);
+ physicalAddress = edid->cea861Block->hdmiVendorDataBlock->physicalAddress;
+ EXPECT_EQ(1, physicalAddress.a);
+ EXPECT_EQ(2, physicalAddress.b);
+ EXPECT_EQ(3, physicalAddress.c);
+ EXPECT_EQ(4, physicalAddress.d);
+
+ edid = parseEdid(getCtlDisplayEdid());
+ ASSERT_TRUE(edid);
+ EXPECT_EQ(3724, edid->manufacturerId);
+ EXPECT_STREQ("CTL", edid->pnpId.data());
+ EXPECT_EQ(hash("LP2361"), edid->modelHash);
+ EXPECT_EQ("LP2361", edid->displayName);
+ EXPECT_EQ(9373, edid->productId);
+ EXPECT_EQ(23, edid->manufactureOrModelYear);
+ EXPECT_EQ(0xff, edid->manufactureWeek);
+ ASSERT_TRUE(edid->cea861Block);
+ EXPECT_FALSE(edid->cea861Block->hdmiVendorDataBlock);
}
TEST(DisplayIdentificationTest, parseInvalidEdid) {
@@ -122,13 +272,15 @@
auto edid = parseEdid(data);
ASSERT_TRUE(edid);
// Serial number should be used as fallback if display name is invalid.
- EXPECT_EQ("CN4202137Q", edid->displayName);
+ const auto modelHash = hash("CN4202137Q");
+ EXPECT_EQ(modelHash, edid->modelHash);
+ EXPECT_TRUE(edid->displayName.empty());
// Parsing should succeed even if EDID is truncated.
data.pop_back();
edid = parseEdid(data);
ASSERT_TRUE(edid);
- EXPECT_EQ("CN4202137Q", edid->displayName);
+ EXPECT_EQ(modelHash, edid->modelHash);
}
TEST(DisplayIdentificationTest, getPnpId) {
@@ -156,6 +308,93 @@
EXPECT_NE(secondaryInfo->id, tertiaryInfo->id);
}
+TEST(DisplayIdentificationTest, deviceProductInfo) {
+ using ManufactureYear = DeviceProductInfo::ManufactureYear;
+ using ManufactureWeekAndYear = DeviceProductInfo::ManufactureWeekAndYear;
+ using ModelYear = DeviceProductInfo::ModelYear;
+ using RelativeAddress = DeviceProductInfo::RelativeAddress;
+
+ {
+ const auto displayIdInfo = parseDisplayIdentificationData(0, getInternalEdid());
+ ASSERT_TRUE(displayIdInfo);
+ ASSERT_TRUE(displayIdInfo->deviceProductInfo);
+ const auto& info = *displayIdInfo->deviceProductInfo;
+ EXPECT_STREQ("", info.name.data());
+ EXPECT_STREQ("SEC", info.manufacturerPnpId.data());
+ EXPECT_STREQ("12610", info.productId.data());
+ ASSERT_TRUE(std::holds_alternative<ManufactureYear>(info.manufactureOrModelDate));
+ EXPECT_EQ(2011, std::get<ManufactureYear>(info.manufactureOrModelDate).year);
+ EXPECT_EQ(DeviceProductInfo::NO_RELATIVE_ADDRESS, info.relativeAddress);
+ }
+ {
+ const auto displayIdInfo = parseDisplayIdentificationData(0, getExternalEdid());
+ ASSERT_TRUE(displayIdInfo);
+ ASSERT_TRUE(displayIdInfo->deviceProductInfo);
+ const auto& info = *displayIdInfo->deviceProductInfo;
+ EXPECT_STREQ("HP ZR30w", info.name.data());
+ EXPECT_STREQ("HWP", info.manufacturerPnpId.data());
+ EXPECT_STREQ("10348", info.productId.data());
+ ASSERT_TRUE(std::holds_alternative<ManufactureWeekAndYear>(info.manufactureOrModelDate));
+ const auto& date = std::get<ManufactureWeekAndYear>(info.manufactureOrModelDate);
+ EXPECT_EQ(2012, date.year);
+ EXPECT_EQ(2, date.week);
+ EXPECT_EQ(DeviceProductInfo::NO_RELATIVE_ADDRESS, info.relativeAddress);
+ }
+ {
+ const auto displayIdInfo = parseDisplayIdentificationData(0, getExternalEedid());
+ ASSERT_TRUE(displayIdInfo);
+ ASSERT_TRUE(displayIdInfo->deviceProductInfo);
+ const auto& info = *displayIdInfo->deviceProductInfo;
+ EXPECT_STREQ("SAMSUNG", info.name.data());
+ EXPECT_STREQ("SAM", info.manufacturerPnpId.data());
+ EXPECT_STREQ("2302", info.productId.data());
+ ASSERT_TRUE(std::holds_alternative<ManufactureWeekAndYear>(info.manufactureOrModelDate));
+ const auto& date = std::get<ManufactureWeekAndYear>(info.manufactureOrModelDate);
+ EXPECT_EQ(2011, date.year);
+ EXPECT_EQ(41, date.week);
+ EXPECT_EQ((RelativeAddress{{2, 0, 0, 0}}), info.relativeAddress);
+ }
+ {
+ const auto displayIdInfo = parseDisplayIdentificationData(0, getPanasonicTvEdid());
+ ASSERT_TRUE(displayIdInfo);
+ ASSERT_TRUE(displayIdInfo->deviceProductInfo);
+ const auto& info = *displayIdInfo->deviceProductInfo;
+ EXPECT_STREQ("Panasonic-TV", info.name.data());
+ EXPECT_STREQ("MEI", info.manufacturerPnpId.data());
+ EXPECT_STREQ("41622", info.productId.data());
+ ASSERT_TRUE(std::holds_alternative<ManufactureYear>(info.manufactureOrModelDate));
+ const auto& date = std::get<ManufactureYear>(info.manufactureOrModelDate);
+ EXPECT_EQ(2019, date.year);
+ EXPECT_EQ((RelativeAddress{{2, 0, 0, 0}}), info.relativeAddress);
+ }
+ {
+ const auto displayIdInfo = parseDisplayIdentificationData(0, getHisenseTvEdid());
+ ASSERT_TRUE(displayIdInfo);
+ ASSERT_TRUE(displayIdInfo->deviceProductInfo);
+ const auto& info = *displayIdInfo->deviceProductInfo;
+ EXPECT_STREQ("Hisense", info.name.data());
+ EXPECT_STREQ("HEC", info.manufacturerPnpId.data());
+ EXPECT_STREQ("0", info.productId.data());
+ ASSERT_TRUE(std::holds_alternative<ManufactureWeekAndYear>(info.manufactureOrModelDate));
+ const auto& date = std::get<ManufactureWeekAndYear>(info.manufactureOrModelDate);
+ EXPECT_EQ(2019, date.year);
+ EXPECT_EQ(18, date.week);
+ EXPECT_EQ((RelativeAddress{{1, 2, 3, 4}}), info.relativeAddress);
+ }
+ {
+ const auto displayIdInfo = parseDisplayIdentificationData(0, getCtlDisplayEdid());
+ ASSERT_TRUE(displayIdInfo);
+ ASSERT_TRUE(displayIdInfo->deviceProductInfo);
+ const auto& info = *displayIdInfo->deviceProductInfo;
+ EXPECT_STREQ("LP2361", info.name.data());
+ EXPECT_STREQ("CTL", info.manufacturerPnpId.data());
+ EXPECT_STREQ("9373", info.productId.data());
+ ASSERT_TRUE(std::holds_alternative<ModelYear>(info.manufactureOrModelDate));
+ EXPECT_EQ(2013, std::get<ModelYear>(info.manufactureOrModelDate).year);
+ EXPECT_EQ(DeviceProductInfo::NO_RELATIVE_ADDRESS, info.relativeAddress);
+ }
+}
+
TEST(DisplayIdentificationTest, getFallbackDisplayId) {
// Manufacturer ID should be invalid.
ASSERT_FALSE(getPnpId(getFallbackDisplayId(0)));
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
index f40996e..ce5f35c 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "LibSurfaceFlingerUnittests"
@@ -21,45 +25,60 @@
#include <compositionengine/Display.h>
#include <compositionengine/DisplayColorProfile.h>
+#include <compositionengine/impl/Display.h>
+#include <compositionengine/impl/OutputCompositionState.h>
+#include <compositionengine/mock/Display.h>
+#include <compositionengine/mock/DisplayColorProfile.h>
#include <compositionengine/mock/DisplaySurface.h>
+#include <compositionengine/mock/RenderSurface.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
+#include <gui/mock/GraphicBufferConsumer.h>
+#include <gui/mock/GraphicBufferProducer.h>
#include <log/log.h>
#include <renderengine/mock/RenderEngine.h>
#include <ui/DebugUtils.h>
#include "DisplayIdentificationTest.h"
-#include "Scheduler/RefreshRateConfigs.h"
#include "TestableScheduler.h"
#include "TestableSurfaceFlinger.h"
#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/DisplayHardware/MockPowerAdvisor.h"
#include "mock/MockDispSync.h"
#include "mock/MockEventControlThread.h"
#include "mock/MockEventThread.h"
#include "mock/MockMessageQueue.h"
#include "mock/MockNativeWindowSurface.h"
#include "mock/MockSurfaceInterceptor.h"
-#include "mock/gui/MockGraphicBufferConsumer.h"
-#include "mock/gui/MockGraphicBufferProducer.h"
#include "mock/system/window/MockNativeWindow.h"
namespace android {
namespace {
+namespace hal = android::hardware::graphics::composer::hal;
+
using testing::_;
+using testing::AnyNumber;
using testing::DoAll;
using testing::Mock;
using testing::ResultOf;
using testing::Return;
+using testing::ReturnRefOfCopy;
using testing::SetArgPointee;
+using testing::StrictMock;
-using android::Hwc2::ColorMode;
-using android::Hwc2::Error;
-using android::Hwc2::Hdr;
-using android::Hwc2::IComposer;
-using android::Hwc2::IComposerClient;
-using android::Hwc2::PerFrameMetadataKey;
-using android::Hwc2::RenderIntent;
+using hal::ColorMode;
+using hal::Connection;
+using hal::DisplayCapability;
+using hal::DisplayType;
+using hal::Error;
+using hal::Hdr;
+using hal::HWDisplayId;
+using hal::IComposer;
+using hal::IComposerClient;
+using hal::PerFrameMetadataKey;
+using hal::PowerMode;
+using hal::RenderIntent;
using FakeDisplayDeviceInjector = TestableSurfaceFlinger::FakeDisplayDeviceInjector;
using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
@@ -70,7 +89,7 @@
constexpr int32_t DEFAULT_DPI = 320;
constexpr int DEFAULT_VIRTUAL_DISPLAY_SURFACE_FORMAT = HAL_PIXEL_FORMAT_RGB_565;
-constexpr int HWC_POWER_MODE_LEET = 1337; // An out of range power mode value
+constexpr int POWER_MODE_LEET = 1337; // An out of range power mode value
/* ------------------------------------------------------------------------
* Boolean avoidance
@@ -96,19 +115,19 @@
DisplayTransactionTest();
~DisplayTransactionTest() override;
- void setupScheduler();
-
// --------------------------------------------------------------------
// Mock/Fake injection
+ void injectMockScheduler();
void injectMockComposer(int virtualDisplayCount);
void injectFakeBufferQueueFactory();
void injectFakeNativeWindowSurfaceFactory();
+ sp<DisplayDevice> injectDefaultInternalDisplay(std::function<void(FakeDisplayDeviceInjector&)>);
// --------------------------------------------------------------------
// Postcondition helpers
- bool hasPhysicalHwcDisplay(hwc2_display_t hwcDisplayId);
+ bool hasPhysicalHwcDisplay(HWDisplayId hwcDisplayId);
bool hasTransactionFlagSet(int flag);
bool hasDisplayDevice(sp<IBinder> displayToken);
sp<DisplayDevice> getDisplayDevice(sp<IBinder> displayToken);
@@ -120,13 +139,10 @@
// --------------------------------------------------------------------
// Test instances
- TestableScheduler* mScheduler;
TestableSurfaceFlinger mFlinger;
- mock::EventThread* mEventThread = new mock::EventThread();
- mock::EventThread* mSFEventThread = new mock::EventThread();
- mock::EventControlThread* mEventControlThread = new mock::EventControlThread();
sp<mock::NativeWindow> mNativeWindow = new mock::NativeWindow();
sp<GraphicBuffer> mBuffer = new GraphicBuffer();
+ Hwc2::mock::PowerAdvisor mPowerAdvisor;
// These mocks are created by the test, but are destroyed by SurfaceFlinger
// by virtue of being stored into a std::unique_ptr. However we still need
@@ -135,7 +151,11 @@
Hwc2::mock::Composer* mComposer = nullptr;
mock::MessageQueue* mMessageQueue = new mock::MessageQueue();
mock::SurfaceInterceptor* mSurfaceInterceptor = new mock::SurfaceInterceptor();
- mock::DispSync* mPrimaryDispSync = new mock::DispSync();
+
+ mock::DispSync* mPrimaryDispSync = new mock::DispSync;
+ mock::EventControlThread* mEventControlThread = new mock::EventControlThread;
+ mock::EventThread* mEventThread = new mock::EventThread;
+ mock::EventThread* mSFEventThread = new mock::EventThread;
// These mocks are created only when expected to be created via a factory.
sp<mock::GraphicBufferConsumer> mConsumer;
@@ -151,7 +171,7 @@
// Default to no wide color display support configured
mFlinger.mutableHasWideColorDisplay() = false;
mFlinger.mutableUseColorManagement() = false;
- mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::UNMANAGED;
+ mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::kUnmanaged;
// Default to using HWC virtual displays
mFlinger.mutableUseHwcVirtualDisplays() = true;
@@ -165,7 +185,7 @@
return nullptr;
});
- setupScheduler();
+ injectMockScheduler();
mFlinger.mutableEventQueue().reset(mMessageQueue);
mFlinger.setupRenderEngine(std::unique_ptr<renderengine::RenderEngine>(mRenderEngine));
mFlinger.mutableInterceptor().reset(mSurfaceInterceptor);
@@ -179,35 +199,25 @@
ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
-void DisplayTransactionTest::setupScheduler() {
- std::vector<scheduler::RefreshRateConfigs::InputConfig> configs{{/*hwcId=*/0, 16666667}};
- mFlinger.mutableRefreshRateConfigs() =
- std::make_unique<scheduler::RefreshRateConfigs>(/*refreshRateSwitching=*/false, configs,
- /*currentConfig=*/0);
- mFlinger.mutableRefreshRateStats() =
- std::make_unique<scheduler::RefreshRateStats>(*mFlinger.mutableRefreshRateConfigs(),
- *mFlinger.mutableTimeStats(),
- /*currentConfig=*/0,
- /*powerMode=*/HWC_POWER_MODE_OFF);
- mScheduler = new TestableScheduler(*mFlinger.mutableRefreshRateConfigs());
- mScheduler->mutableEventControlThread().reset(mEventControlThread);
- mScheduler->mutablePrimaryDispSync().reset(mPrimaryDispSync);
+void DisplayTransactionTest::injectMockScheduler() {
EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_));
- EXPECT_CALL(*mSFEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*mEventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(mEventThread, ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
- sp<Scheduler::ConnectionHandle> sfConnectionHandle =
- mScheduler->addConnection(std::unique_ptr<EventThread>(mSFEventThread));
- mFlinger.mutableSfConnectionHandle() = std::move(sfConnectionHandle);
- sp<Scheduler::ConnectionHandle> appConnectionHandle =
- mScheduler->addConnection(std::unique_ptr<EventThread>(mEventThread));
- mFlinger.mutableAppConnectionHandle() = std::move(appConnectionHandle);
- mFlinger.mutableScheduler().reset(mScheduler);
+ EXPECT_CALL(*mSFEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*mSFEventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(mSFEventThread, ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ mFlinger.setupScheduler(std::unique_ptr<DispSync>(mPrimaryDispSync),
+ std::unique_ptr<EventControlThread>(mEventControlThread),
+ std::unique_ptr<EventThread>(mEventThread),
+ std::unique_ptr<EventThread>(mSFEventThread));
}
void DisplayTransactionTest::injectMockComposer(int virtualDisplayCount) {
mComposer = new Hwc2::mock::Composer();
- EXPECT_CALL(*mComposer, getCapabilities())
- .WillOnce(Return(std::vector<IComposer::Capability>()));
EXPECT_CALL(*mComposer, getMaxVirtualDisplayCount()).WillOnce(Return(virtualDisplayCount));
mFlinger.setupComposer(std::unique_ptr<Hwc2::Composer>(mComposer));
@@ -238,7 +248,51 @@
});
}
-bool DisplayTransactionTest::hasPhysicalHwcDisplay(hwc2_display_t hwcDisplayId) {
+sp<DisplayDevice> DisplayTransactionTest::injectDefaultInternalDisplay(
+ std::function<void(FakeDisplayDeviceInjector&)> injectExtra) {
+ constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{777};
+ constexpr int DEFAULT_DISPLAY_WIDTH = 1080;
+ constexpr int DEFAULT_DISPLAY_HEIGHT = 1920;
+ constexpr HWDisplayId DEFAULT_DISPLAY_HWC_DISPLAY_ID = 0;
+
+ // The DisplayDevice is required to have a framebuffer (behind the
+ // ANativeWindow interface) which uses the actual hardware display
+ // size.
+ EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_WIDTH, _))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_WIDTH), Return(0)));
+ EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_HEIGHT, _))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_HEIGHT), Return(0)));
+ EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_BUFFERS_FORMAT));
+ EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_CONNECT));
+ EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_USAGE64));
+ EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_DISCONNECT)).Times(AnyNumber());
+
+ auto compositionDisplay = compositionengine::impl::
+ createDisplay(mFlinger.getCompositionEngine(),
+ compositionengine::DisplayCreationArgsBuilder()
+ .setPhysical(
+ {DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setPowerAdvisor(&mPowerAdvisor)
+ .build());
+
+ auto injector =
+ FakeDisplayDeviceInjector(mFlinger, compositionDisplay, DisplayConnectionType::Internal,
+ DEFAULT_DISPLAY_HWC_DISPLAY_ID, true /* isPrimary */);
+
+ injector.setNativeWindow(mNativeWindow);
+ if (injectExtra) {
+ injectExtra(injector);
+ }
+
+ auto displayDevice = injector.inject();
+
+ Mock::VerifyAndClear(mNativeWindow.get());
+
+ return displayDevice;
+}
+
+bool DisplayTransactionTest::hasPhysicalHwcDisplay(HWDisplayId hwcDisplayId) {
return mFlinger.mutableHwcPhysicalDisplayIdMap().count(hwcDisplayId) == 1;
}
@@ -296,8 +350,8 @@
static std::optional<DisplayId> get() {
if (!PhysicalDisplay::HAS_IDENTIFICATION_DATA) {
return getFallbackDisplayId(static_cast<bool>(PhysicalDisplay::PRIMARY)
- ? HWC_DISPLAY_PRIMARY
- : HWC_DISPLAY_EXTERNAL);
+ ? LEGACY_DISPLAY_TYPE_PRIMARY
+ : LEGACY_DISPLAY_TYPE_EXTERNAL);
}
const auto info =
@@ -317,6 +371,33 @@
static std::optional<DisplayId> get() { return {}; }
};
+template <typename>
+struct DisplayConnectionTypeGetter {
+ static constexpr std::optional<DisplayConnectionType> value;
+};
+
+template <typename PhysicalDisplay>
+struct DisplayConnectionTypeGetter<PhysicalDisplayId<PhysicalDisplay>> {
+ static constexpr std::optional<DisplayConnectionType> value = PhysicalDisplay::CONNECTION_TYPE;
+};
+
+template <typename>
+struct HwcDisplayIdGetter {
+ static constexpr std::optional<HWDisplayId> value;
+};
+
+constexpr HWDisplayId HWC_VIRTUAL_DISPLAY_HWC_DISPLAY_ID = 1010;
+
+template <DisplayId::Type displayId>
+struct HwcDisplayIdGetter<VirtualDisplayId<displayId>> {
+ static constexpr std::optional<HWDisplayId> value = HWC_VIRTUAL_DISPLAY_HWC_DISPLAY_ID;
+};
+
+template <typename PhysicalDisplay>
+struct HwcDisplayIdGetter<PhysicalDisplayId<PhysicalDisplay>> {
+ static constexpr std::optional<HWDisplayId> value = PhysicalDisplay::HWC_DISPLAY_ID;
+};
+
// DisplayIdType can be:
// 1) PhysicalDisplayId<...> for generated ID of physical display backed by HWC.
// 2) VirtualDisplayId<...> for hard-coded ID of virtual display backed by HWC.
@@ -325,6 +406,8 @@
Secure secure, Primary primary, int grallocUsage>
struct DisplayVariant {
using DISPLAY_ID = DisplayIdGetter<DisplayIdType>;
+ using CONNECTION_TYPE = DisplayConnectionTypeGetter<DisplayIdType>;
+ using HWC_DISPLAY_ID_OPT = HwcDisplayIdGetter<DisplayIdType>;
// The display width and height
static constexpr int WIDTH = width;
@@ -349,9 +432,21 @@
static constexpr Primary PRIMARY = primary;
static auto makeFakeExistingDisplayInjector(DisplayTransactionTest* test) {
- auto injector =
- FakeDisplayDeviceInjector(test->mFlinger, DISPLAY_ID::get(),
- static_cast<bool>(VIRTUAL), static_cast<bool>(PRIMARY));
+ auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder();
+ if (auto displayId = DISPLAY_ID::get()) {
+ ceDisplayArgs.setPhysical({*displayId, DisplayConnectionType::Internal});
+ } else {
+ ceDisplayArgs.setUseHwcVirtualDisplays(false);
+ }
+ ceDisplayArgs.setPixels({WIDTH, HEIGHT}).setPowerAdvisor(&test->mPowerAdvisor).build();
+
+ auto compositionDisplay =
+ compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs.build());
+
+ auto injector = FakeDisplayDeviceInjector(test->mFlinger, compositionDisplay,
+ CONNECTION_TYPE::value, HWC_DISPLAY_ID_OPT::value,
+ static_cast<bool>(PRIMARY));
injector.setSecure(static_cast<bool>(SECURE));
injector.setNativeWindow(test->mNativeWindow);
@@ -409,21 +504,20 @@
}
};
-template <hwc2_display_t hwcDisplayId, HWC2::DisplayType hwcDisplayType, typename DisplayVariant,
+template <HWDisplayId hwcDisplayId, DisplayType hwcDisplayType, typename DisplayVariant,
typename PhysicalDisplay = void>
struct HwcDisplayVariant {
// The display id supplied by the HWC
- static constexpr hwc2_display_t HWC_DISPLAY_ID = hwcDisplayId;
+ static constexpr HWDisplayId HWC_DISPLAY_ID = hwcDisplayId;
// The HWC display type
- static constexpr HWC2::DisplayType HWC_DISPLAY_TYPE = hwcDisplayType;
+ static constexpr DisplayType HWC_DISPLAY_TYPE = hwcDisplayType;
// The HWC active configuration id
static constexpr int HWC_ACTIVE_CONFIG_ID = 2001;
- static constexpr int INIT_POWER_MODE = HWC_POWER_MODE_NORMAL;
+ static constexpr PowerMode INIT_POWER_MODE = PowerMode::ON;
- static void injectPendingHotplugEvent(DisplayTransactionTest* test,
- HWC2::Connection connection) {
+ static void injectPendingHotplugEvent(DisplayTransactionTest* test, Connection connection) {
test->mFlinger.mutablePendingHotplugEvents().emplace_back(
HotplugEvent{HWC_DISPLAY_ID, connection});
}
@@ -445,21 +539,43 @@
// Called by tests to inject a HWC display setup
static void injectHwcDisplay(DisplayTransactionTest* test) {
EXPECT_CALL(*test->mComposer, getDisplayCapabilities(HWC_DISPLAY_ID, _))
- .WillOnce(DoAll(SetArgPointee<1>(std::vector<Hwc2::DisplayCapability>({})),
+ .WillOnce(DoAll(SetArgPointee<1>(std::vector<DisplayCapability>({})),
Return(Error::NONE)));
- EXPECT_CALL(*test->mComposer,
- setPowerMode(HWC_DISPLAY_ID,
- static_cast<Hwc2::IComposerClient::PowerMode>(INIT_POWER_MODE)))
+ EXPECT_CALL(*test->mComposer, setPowerMode(HWC_DISPLAY_ID, INIT_POWER_MODE))
.WillOnce(Return(Error::NONE));
injectHwcDisplayWithNoDefaultCapabilities(test);
}
+ static std::shared_ptr<compositionengine::Display> injectCompositionDisplay(
+ DisplayTransactionTest* test) {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+
+ auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder()
+ .setPhysical({*DisplayVariant::DISPLAY_ID::get(),
+ PhysicalDisplay::CONNECTION_TYPE})
+ .setPixels({DisplayVariant::WIDTH, DisplayVariant::HEIGHT})
+ .setIsSecure(static_cast<bool>(DisplayVariant::SECURE))
+ .setPowerAdvisor(&test->mPowerAdvisor)
+ .setName(std::string("Injected display for ") +
+ test_info->test_case_name() + "." + test_info->name())
+ .build();
+
+ return compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs);
+ }
+
static void setupHwcHotplugCallExpectations(DisplayTransactionTest* test) {
- EXPECT_CALL(*test->mComposer, getDisplayType(HWC_DISPLAY_ID, _))
- .WillOnce(DoAll(SetArgPointee<1>(static_cast<IComposerClient::DisplayType>(
- HWC_DISPLAY_TYPE)),
- Return(Error::NONE)));
- EXPECT_CALL(*test->mComposer, setClientTargetSlotCount(_)).WillOnce(Return(Error::NONE));
+ constexpr auto CONNECTION_TYPE =
+ PhysicalDisplay::CONNECTION_TYPE == DisplayConnectionType::Internal
+ ? IComposerClient::DisplayConnectionType::INTERNAL
+ : IComposerClient::DisplayConnectionType::EXTERNAL;
+
+ EXPECT_CALL(*test->mComposer, getDisplayConnectionType(HWC_DISPLAY_ID, _))
+ .WillOnce(DoAll(SetArgPointee<1>(CONNECTION_TYPE), Return(hal::V2_4::Error::NONE)));
+
+ EXPECT_CALL(*test->mComposer, setClientTargetSlotCount(_))
+ .WillOnce(Return(hal::Error::NONE));
EXPECT_CALL(*test->mComposer, getDisplayConfigs(HWC_DISPLAY_ID, _))
.WillOnce(DoAll(SetArgPointee<1>(std::vector<unsigned>{HWC_ACTIVE_CONFIG_ID}),
Return(Error::NONE)));
@@ -483,6 +599,10 @@
getDisplayAttribute(HWC_DISPLAY_ID, HWC_ACTIVE_CONFIG_ID,
IComposerClient::Attribute::DPI_Y, _))
.WillOnce(DoAll(SetArgPointee<3>(DEFAULT_DPI), Return(Error::NONE)));
+ EXPECT_CALL(*test->mComposer,
+ getDisplayAttribute(HWC_DISPLAY_ID, HWC_ACTIVE_CONFIG_ID,
+ IComposerClient::Attribute::CONFIG_GROUP, _))
+ .WillOnce(DoAll(SetArgPointee<3>(-1), Return(Error::NONE)));
if (PhysicalDisplay::HAS_IDENTIFICATION_DATA) {
EXPECT_CALL(*test->mComposer, getDisplayIdentificationData(HWC_DISPLAY_ID, _, _))
@@ -506,12 +626,11 @@
constexpr uint32_t GRALLOC_USAGE_PHYSICAL_DISPLAY =
GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_FB;
-template <hwc2_display_t hwcDisplayId, typename PhysicalDisplay, int width, int height,
- Critical critical>
+template <typename PhysicalDisplay, int width, int height, Critical critical>
struct PhysicalDisplayVariant
: DisplayVariant<PhysicalDisplayId<PhysicalDisplay>, width, height, critical, Async::FALSE,
Secure::TRUE, PhysicalDisplay::PRIMARY, GRALLOC_USAGE_PHYSICAL_DISPLAY>,
- HwcDisplayVariant<hwcDisplayId, HWC2::DisplayType::Physical,
+ HwcDisplayVariant<PhysicalDisplay::HWC_DISPLAY_ID, DisplayType::PHYSICAL,
DisplayVariant<PhysicalDisplayId<PhysicalDisplay>, width, height,
critical, Async::FALSE, Secure::TRUE,
PhysicalDisplay::PRIMARY, GRALLOC_USAGE_PHYSICAL_DISPLAY>,
@@ -519,16 +638,20 @@
template <bool hasIdentificationData>
struct PrimaryDisplay {
+ static constexpr auto CONNECTION_TYPE = DisplayConnectionType::Internal;
static constexpr Primary PRIMARY = Primary::TRUE;
static constexpr uint8_t PORT = 255;
+ static constexpr HWDisplayId HWC_DISPLAY_ID = 1001;
static constexpr bool HAS_IDENTIFICATION_DATA = hasIdentificationData;
static constexpr auto GET_IDENTIFICATION_DATA = getInternalEdid;
};
template <bool hasIdentificationData>
struct ExternalDisplay {
+ static constexpr auto CONNECTION_TYPE = DisplayConnectionType::External;
static constexpr Primary PRIMARY = Primary::FALSE;
static constexpr uint8_t PORT = 254;
+ static constexpr HWDisplayId HWC_DISPLAY_ID = 1002;
static constexpr bool HAS_IDENTIFICATION_DATA = hasIdentificationData;
static constexpr auto GET_IDENTIFICATION_DATA = getExternalEdid;
};
@@ -536,19 +659,19 @@
struct TertiaryDisplay {
static constexpr Primary PRIMARY = Primary::FALSE;
static constexpr uint8_t PORT = 253;
+ static constexpr HWDisplayId HWC_DISPLAY_ID = 1003;
static constexpr auto GET_IDENTIFICATION_DATA = getExternalEdid;
};
// A primary display is a physical display that is critical
using PrimaryDisplayVariant =
- PhysicalDisplayVariant<1001, PrimaryDisplay<false>, 3840, 2160, Critical::TRUE>;
+ PhysicalDisplayVariant<PrimaryDisplay<false>, 3840, 2160, Critical::TRUE>;
// An external display is physical display that is not critical.
using ExternalDisplayVariant =
- PhysicalDisplayVariant<1002, ExternalDisplay<false>, 1920, 1280, Critical::FALSE>;
+ PhysicalDisplayVariant<ExternalDisplay<false>, 1920, 1280, Critical::FALSE>;
-using TertiaryDisplayVariant =
- PhysicalDisplayVariant<1003, TertiaryDisplay, 1600, 1200, Critical::FALSE>;
+using TertiaryDisplayVariant = PhysicalDisplayVariant<TertiaryDisplay, 1600, 1200, Critical::FALSE>;
// A virtual display not supported by the HWC.
constexpr uint32_t GRALLOC_USAGE_NONHWC_VIRTUAL_DISPLAY = 0;
@@ -562,6 +685,23 @@
static void injectHwcDisplay(DisplayTransactionTest*) {}
+ static std::shared_ptr<compositionengine::Display> injectCompositionDisplay(
+ DisplayTransactionTest* test) {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+
+ auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder()
+ .setPixels({Base::WIDTH, Base::HEIGHT})
+ .setIsSecure(static_cast<bool>(Base::SECURE))
+ .setPowerAdvisor(&test->mPowerAdvisor)
+ .setName(std::string("Injected display for ") +
+ test_info->test_case_name() + "." + test_info->name())
+ .build();
+
+ return compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs);
+ }
+
static void setupHwcGetActiveConfigCallExpectations(DisplayTransactionTest* test) {
EXPECT_CALL(*test->mComposer, getActiveConfig(_, _)).Times(0);
}
@@ -580,13 +720,40 @@
: DisplayVariant<VirtualDisplayId<42>, width, height, Critical::FALSE, Async::TRUE, secure,
Primary::FALSE, GRALLOC_USAGE_HWC_VIRTUAL_DISPLAY>,
HwcDisplayVariant<
- 1010, HWC2::DisplayType::Virtual,
+ HWC_VIRTUAL_DISPLAY_HWC_DISPLAY_ID, DisplayType::VIRTUAL,
DisplayVariant<VirtualDisplayId<42>, width, height, Critical::FALSE, Async::TRUE,
secure, Primary::FALSE, GRALLOC_USAGE_HWC_VIRTUAL_DISPLAY>> {
using Base = DisplayVariant<VirtualDisplayId<42>, width, height, Critical::FALSE, Async::TRUE,
secure, Primary::FALSE, GRALLOC_USAGE_HW_COMPOSER>;
using Self = HwcVirtualDisplayVariant<width, height, secure>;
+ static std::shared_ptr<compositionengine::Display> injectCompositionDisplay(
+ DisplayTransactionTest* test) {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+
+ auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(false)
+ .setPixels({Base::WIDTH, Base::HEIGHT})
+ .setIsSecure(static_cast<bool>(Base::SECURE))
+ .setPowerAdvisor(&test->mPowerAdvisor)
+ .setName(std::string("Injected display for ") +
+ test_info->test_case_name() + "." + test_info->name())
+ .build();
+
+ auto compositionDisplay =
+ compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs);
+ compositionDisplay->setDisplayIdForTesting(Base::DISPLAY_ID::get());
+
+ // Insert display data so that the HWC thinks it created the virtual display.
+ if (const auto displayId = Base::DISPLAY_ID::get()) {
+ test->mFlinger.mutableHwcDisplayData().try_emplace(*displayId);
+ }
+
+ return compositionDisplay;
+ }
+
static void setupNativeWindowSurfaceCreationCallExpectations(DisplayTransactionTest* test) {
Base::setupNativeWindowSurfaceCreationCallExpectations(test);
EXPECT_CALL(*test->mNativeWindow, setSwapInterval(0)).Times(1);
@@ -608,7 +775,7 @@
static void injectConfigChange(DisplayTransactionTest* test) {
test->mFlinger.mutableHasWideColorDisplay() = false;
test->mFlinger.mutableUseColorManagement() = false;
- test->mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::UNMANAGED;
+ test->mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::kUnmanaged;
}
static void setupComposerCallExpectations(DisplayTransactionTest* test) {
@@ -628,7 +795,7 @@
static void injectConfigChange(DisplayTransactionTest* test) {
test->mFlinger.mutableUseColorManagement() = true;
test->mFlinger.mutableHasWideColorDisplay() = true;
- test->mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::UNMANAGED;
+ test->mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::kUnmanaged;
}
static void setupComposerCallExpectations(DisplayTransactionTest* test) {
@@ -883,8 +1050,8 @@
TEST_F(DisplayTransactionTest, hotplugEnqueuesEventsForDisplayTransaction) {
constexpr int currentSequenceId = 123;
- constexpr hwc2_display_t hwcDisplayId1 = 456;
- constexpr hwc2_display_t hwcDisplayId2 = 654;
+ constexpr HWDisplayId hwcDisplayId1 = 456;
+ constexpr HWDisplayId hwcDisplayId2 = 654;
// --------------------------------------------------------------------
// Preconditions
@@ -907,8 +1074,8 @@
// Invocation
// Simulate two hotplug events (a connect and a disconnect)
- mFlinger.onHotplugReceived(currentSequenceId, hwcDisplayId1, HWC2::Connection::Connected);
- mFlinger.onHotplugReceived(currentSequenceId, hwcDisplayId2, HWC2::Connection::Disconnected);
+ mFlinger.onHotplugReceived(currentSequenceId, hwcDisplayId1, Connection::CONNECTED);
+ mFlinger.onHotplugReceived(currentSequenceId, hwcDisplayId2, Connection::DISCONNECTED);
// --------------------------------------------------------------------
// Postconditions
@@ -920,15 +1087,15 @@
const auto& pendingEvents = mFlinger.mutablePendingHotplugEvents();
ASSERT_EQ(2u, pendingEvents.size());
EXPECT_EQ(hwcDisplayId1, pendingEvents[0].hwcDisplayId);
- EXPECT_EQ(HWC2::Connection::Connected, pendingEvents[0].connection);
+ EXPECT_EQ(Connection::CONNECTED, pendingEvents[0].connection);
EXPECT_EQ(hwcDisplayId2, pendingEvents[1].hwcDisplayId);
- EXPECT_EQ(HWC2::Connection::Disconnected, pendingEvents[1].connection);
+ EXPECT_EQ(Connection::DISCONNECTED, pendingEvents[1].connection);
}
TEST_F(DisplayTransactionTest, hotplugDiscardsUnexpectedEvents) {
constexpr int currentSequenceId = 123;
constexpr int otherSequenceId = 321;
- constexpr hwc2_display_t displayId = 456;
+ constexpr HWDisplayId displayId = 456;
// --------------------------------------------------------------------
// Preconditions
@@ -950,7 +1117,7 @@
// Invocation
// Call with an unexpected sequence id
- mFlinger.onHotplugReceived(otherSequenceId, displayId, HWC2::Connection::Invalid);
+ mFlinger.onHotplugReceived(otherSequenceId, displayId, Connection::INVALID);
// --------------------------------------------------------------------
// Postconditions
@@ -964,7 +1131,7 @@
TEST_F(DisplayTransactionTest, hotplugProcessesEnqueuedEventsIfCalledOnMainThread) {
constexpr int currentSequenceId = 123;
- constexpr hwc2_display_t displayId1 = 456;
+ constexpr HWDisplayId displayId1 = 456;
// --------------------------------------------------------------------
// Note:
@@ -998,7 +1165,7 @@
// Simulate a disconnect on a display id that is not connected. This should
// be enqueued by onHotplugReceived(), and dequeued by
// processDisplayHotplugEventsLocked(), but then ignored as invalid.
- mFlinger.onHotplugReceived(currentSequenceId, displayId1, HWC2::Connection::Disconnected);
+ mFlinger.onHotplugReceived(currentSequenceId, displayId1, Connection::DISCONNECTED);
// --------------------------------------------------------------------
// Postconditions
@@ -1141,8 +1308,8 @@
// Preconditions
// vsync is enabled and available
- mScheduler->mutablePrimaryHWVsyncEnabled() = true;
- mScheduler->mutableHWVsyncAvailable() = true;
+ mFlinger.scheduler()->mutablePrimaryHWVsyncEnabled() = true;
+ mFlinger.scheduler()->mutableHWVsyncAvailable() = true;
// A display exists
auto existing = Case::Display::makeFakeExistingDisplayInjector(this);
@@ -1166,8 +1333,8 @@
// Postconditions
// vsyncs should be off and not available.
- EXPECT_FALSE(mScheduler->mutablePrimaryHWVsyncEnabled());
- EXPECT_FALSE(mScheduler->mutableHWVsyncAvailable());
+ EXPECT_FALSE(mFlinger.scheduler()->mutablePrimaryHWVsyncEnabled());
+ EXPECT_FALSE(mFlinger.scheduler()->mutableHWVsyncAvailable());
// The display should have been removed from the display map.
EXPECT_FALSE(hasDisplayDevice(existing.token()));
@@ -1184,13 +1351,6 @@
*/
class GetBestColorModeTest : public DisplayTransactionTest {
public:
- static constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{777};
-
- GetBestColorModeTest()
- : DisplayTransactionTest(),
- mInjector(FakeDisplayDeviceInjector(mFlinger, DEFAULT_DISPLAY_ID, false /* isVirtual */,
- true /* isPrimary */)) {}
-
void setHasWideColorGamut(bool hasWideColorGamut) { mHasWideColorGamut = hasWideColorGamut; }
void addHwcColorModesMapping(ui::ColorMode colorMode,
@@ -1203,21 +1363,12 @@
void setInputRenderIntent(ui::RenderIntent renderIntent) { mInputRenderIntent = renderIntent; }
void getBestColorMode() {
- mInjector.setHwcColorModes(mHwcColorModes);
- mInjector.setHasWideColorGamut(mHasWideColorGamut);
- mInjector.setNativeWindow(mNativeWindow);
-
- // Creating a DisplayDevice requires getting default dimensions from the
- // native window.
- EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_WIDTH, _))
- .WillRepeatedly(DoAll(SetArgPointee<1>(1080 /* arbitrary */), Return(0)));
- EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_HEIGHT, _))
- .WillRepeatedly(DoAll(SetArgPointee<1>(1920 /* arbitrary */), Return(0)));
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_BUFFERS_FORMAT)).Times(1);
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_CONNECT)).Times(1);
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_USAGE64)).Times(1);
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_DISCONNECT)).Times(1);
- auto displayDevice = mInjector.inject();
+ auto displayDevice =
+ injectDefaultInternalDisplay([this](FakeDisplayDeviceInjector& injector) {
+ injector.setHwcColorModes(mHwcColorModes);
+ injector.setHasWideColorGamut(mHasWideColorGamut);
+ injector.setNativeWindow(mNativeWindow);
+ });
displayDevice->getCompositionDisplay()
->getDisplayColorProfile()
@@ -1234,7 +1385,6 @@
ui::RenderIntent mInputRenderIntent;
bool mHasWideColorGamut = false;
std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> mHwcColorModes;
- FakeDisplayDeviceInjector mInjector;
};
TEST_F(GetBestColorModeTest, DataspaceDisplayP3_ColorModeSRGB) {
@@ -1284,6 +1434,230 @@
}
/* ------------------------------------------------------------------------
+ * DisplayDevice::setProjection
+ */
+
+class DisplayDeviceSetProjectionTest : public DisplayTransactionTest {
+public:
+ static constexpr int32_t DEFAULT_DISPLAY_WIDTH = 1080; // arbitrary
+ static constexpr int32_t DEFAULT_DISPLAY_HEIGHT = 1920; // arbitrary
+
+ static constexpr int32_t TRANSFORM_FLAGS_ROT_0 = 0;
+ static constexpr int32_t TRANSFORM_FLAGS_ROT_90 = HAL_TRANSFORM_ROT_90;
+ static constexpr int32_t TRANSFORM_FLAGS_ROT_180 = HAL_TRANSFORM_FLIP_H | HAL_TRANSFORM_FLIP_V;
+ static constexpr int32_t TRANSFORM_FLAGS_ROT_270 =
+ HAL_TRANSFORM_FLIP_H | HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_ROT_90;
+
+ DisplayDeviceSetProjectionTest(ui::Size flingerDisplaySize, ui::Size hardwareDisplaySize,
+ ui::Rotation physicalOrientation)
+ : mFlingerDisplaySize(flingerDisplaySize),
+ mHardwareDisplaySize(hardwareDisplaySize),
+ mPhysicalOrientation(physicalOrientation),
+ mDisplayDevice(createDisplayDevice()) {}
+
+ sp<DisplayDevice> createDisplayDevice() {
+ return injectDefaultInternalDisplay([this](FakeDisplayDeviceInjector& injector) {
+ injector.setPhysicalOrientation(mPhysicalOrientation);
+ });
+ }
+
+ ui::Size SwapWH(const ui::Size size) const { return ui::Size(size.height, size.width); }
+
+ void setProjectionForRotation0() {
+ // A logical rotation of 0 uses the SurfaceFlinger display size
+ mDisplayDevice->setProjection(ui::ROTATION_0, Rect(mFlingerDisplaySize),
+ Rect(mFlingerDisplaySize));
+ }
+
+ void setProjectionForRotation90() {
+ // A logical rotation of 90 uses the SurfaceFlinger display size with
+ // the width/height swapped.
+ mDisplayDevice->setProjection(ui::ROTATION_90, Rect(SwapWH(mFlingerDisplaySize)),
+ Rect(SwapWH(mFlingerDisplaySize)));
+ }
+
+ void setProjectionForRotation180() {
+ // A logical rotation of 180 uses the SurfaceFlinger display size
+ mDisplayDevice->setProjection(ui::ROTATION_180, Rect(mFlingerDisplaySize),
+ Rect(mFlingerDisplaySize));
+ }
+
+ void setProjectionForRotation270() {
+ // A logical rotation of 270 uses the SurfaceFlinger display size with
+ // the width/height swapped.
+ mDisplayDevice->setProjection(ui::ROTATION_270, Rect(SwapWH(mFlingerDisplaySize)),
+ Rect(SwapWH(mFlingerDisplaySize)));
+ }
+
+ void expectStateForHardwareTransform0() {
+ const auto& compositionState = mDisplayDevice->getCompositionDisplay()->getState();
+ EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_0, mHardwareDisplaySize.width,
+ mHardwareDisplaySize.height),
+ compositionState.transform);
+ EXPECT_EQ(TRANSFORM_FLAGS_ROT_0, compositionState.orientation);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.sourceClip);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.destinationClip);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.frame);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.viewport);
+ EXPECT_EQ(false, compositionState.needsFiltering);
+ }
+
+ void expectStateForHardwareTransform90() {
+ const auto& compositionState = mDisplayDevice->getCompositionDisplay()->getState();
+ EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_90, mHardwareDisplaySize.width,
+ mHardwareDisplaySize.height),
+ compositionState.transform);
+ EXPECT_EQ(TRANSFORM_FLAGS_ROT_90, compositionState.orientation);
+ EXPECT_EQ(Rect(SwapWH(mHardwareDisplaySize)), compositionState.sourceClip);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.destinationClip);
+ // For 90, the frame and viewport have the hardware display size width and height swapped
+ EXPECT_EQ(Rect(SwapWH(mHardwareDisplaySize)), compositionState.frame);
+ EXPECT_EQ(Rect(SwapWH(mHardwareDisplaySize)), compositionState.viewport);
+ EXPECT_EQ(false, compositionState.needsFiltering);
+ }
+
+ void expectStateForHardwareTransform180() {
+ const auto& compositionState = mDisplayDevice->getCompositionDisplay()->getState();
+ EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_180, mHardwareDisplaySize.width,
+ mHardwareDisplaySize.height),
+ compositionState.transform);
+ EXPECT_EQ(TRANSFORM_FLAGS_ROT_180, compositionState.orientation);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.sourceClip);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.destinationClip);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.frame);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.viewport);
+ EXPECT_EQ(false, compositionState.needsFiltering);
+ }
+
+ void expectStateForHardwareTransform270() {
+ const auto& compositionState = mDisplayDevice->getCompositionDisplay()->getState();
+ EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_270, mHardwareDisplaySize.width,
+ mHardwareDisplaySize.height),
+ compositionState.transform);
+ EXPECT_EQ(TRANSFORM_FLAGS_ROT_270, compositionState.orientation);
+ EXPECT_EQ(Rect(SwapWH(mHardwareDisplaySize)), compositionState.sourceClip);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.destinationClip);
+ // For 270, the frame and viewport have the hardware display size width and height swapped
+ EXPECT_EQ(Rect(SwapWH(mHardwareDisplaySize)), compositionState.frame);
+ EXPECT_EQ(Rect(SwapWH(mHardwareDisplaySize)), compositionState.viewport);
+ EXPECT_EQ(false, compositionState.needsFiltering);
+ }
+
+ const ui::Size mFlingerDisplaySize;
+ const ui::Size mHardwareDisplaySize;
+ const ui::Rotation mPhysicalOrientation;
+ const sp<DisplayDevice> mDisplayDevice;
+};
+
+struct DisplayDeviceSetProjectionTest_Installed0 : public DisplayDeviceSetProjectionTest {
+ DisplayDeviceSetProjectionTest_Installed0()
+ : DisplayDeviceSetProjectionTest(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ ui::ROTATION_0) {}
+};
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed0, checkWith0OutputRotation) {
+ setProjectionForRotation0();
+ expectStateForHardwareTransform0();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed0, checkWith90OutputRotation) {
+ setProjectionForRotation90();
+ expectStateForHardwareTransform90();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed0, checkWith180OutputRotation) {
+ setProjectionForRotation180();
+ expectStateForHardwareTransform180();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed0, checkWith270OutputRotation) {
+ setProjectionForRotation270();
+ expectStateForHardwareTransform270();
+}
+
+struct DisplayDeviceSetProjectionTest_Installed90 : public DisplayDeviceSetProjectionTest {
+ DisplayDeviceSetProjectionTest_Installed90()
+ : DisplayDeviceSetProjectionTest(ui::Size(DEFAULT_DISPLAY_HEIGHT, DEFAULT_DISPLAY_WIDTH),
+ ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ ui::ROTATION_90) {}
+};
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed90, checkWith0OutputRotation) {
+ setProjectionForRotation0();
+ expectStateForHardwareTransform90();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed90, checkWith90OutputRotation) {
+ setProjectionForRotation90();
+ expectStateForHardwareTransform180();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed90, checkWith180OutputRotation) {
+ setProjectionForRotation180();
+ expectStateForHardwareTransform270();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed90, checkWith270OutputRotation) {
+ setProjectionForRotation270();
+ expectStateForHardwareTransform0();
+}
+
+struct DisplayDeviceSetProjectionTest_Installed180 : public DisplayDeviceSetProjectionTest {
+ DisplayDeviceSetProjectionTest_Installed180()
+ : DisplayDeviceSetProjectionTest(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ ui::ROTATION_180) {}
+};
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed180, checkWith0OutputRotation) {
+ setProjectionForRotation0();
+ expectStateForHardwareTransform180();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed180, checkWith90OutputRotation) {
+ setProjectionForRotation90();
+ expectStateForHardwareTransform270();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed180, checkWith180OutputRotation) {
+ setProjectionForRotation180();
+ expectStateForHardwareTransform0();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed180, checkWith270OutputRotation) {
+ setProjectionForRotation270();
+ expectStateForHardwareTransform90();
+}
+
+struct DisplayDeviceSetProjectionTest_Installed270 : public DisplayDeviceSetProjectionTest {
+ DisplayDeviceSetProjectionTest_Installed270()
+ : DisplayDeviceSetProjectionTest(ui::Size(DEFAULT_DISPLAY_HEIGHT, DEFAULT_DISPLAY_WIDTH),
+ ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ ui::ROTATION_270) {}
+};
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed270, checkWith0OutputRotation) {
+ setProjectionForRotation0();
+ expectStateForHardwareTransform270();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed270, checkWith90OutputRotation) {
+ setProjectionForRotation90();
+ expectStateForHardwareTransform0();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed270, checkWith180OutputRotation) {
+ setProjectionForRotation180();
+ expectStateForHardwareTransform90();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed270, checkWith270OutputRotation) {
+ setProjectionForRotation270();
+ expectStateForHardwareTransform180();
+}
+
+/* ------------------------------------------------------------------------
* SurfaceFlinger::getDisplayNativePrimaries
*/
@@ -1361,7 +1735,8 @@
ui::DisplayPrimaries primaries;
populateDummyDisplayNativePrimaries(primaries);
- EXPECT_EQ(BAD_VALUE, mFlinger.getDisplayNativePrimaries(notInternalDisplayToken, primaries));
+ EXPECT_EQ(NAME_NOT_FOUND,
+ mFlinger.getDisplayNativePrimaries(notInternalDisplayToken, primaries));
// Check primaries argument wasn't modified in case of failure
checkDummyDisplayNativePrimaries(primaries);
@@ -1397,6 +1772,9 @@
// surfaces.
injectFakeNativeWindowSurfaceFactory();
+ // A compositionengine::Display has already been created
+ auto compositionDisplay = Case::Display::injectCompositionDisplay(this);
+
// --------------------------------------------------------------------
// Call Expectations
@@ -1411,19 +1789,25 @@
// Invocation
DisplayDeviceState state;
- state.displayId = static_cast<bool>(Case::Display::VIRTUAL) ? std::nullopt
- : Case::Display::DISPLAY_ID::get();
+ if (const auto connectionType = Case::Display::CONNECTION_TYPE::value) {
+ const auto displayId = Case::Display::DISPLAY_ID::get();
+ ASSERT_TRUE(displayId);
+ const auto hwcDisplayId = Case::Display::HWC_DISPLAY_ID_OPT::value;
+ ASSERT_TRUE(hwcDisplayId);
+ state.physical = {*displayId, *connectionType, *hwcDisplayId};
+ }
+
state.isSecure = static_cast<bool>(Case::Display::SECURE);
- auto device =
- mFlinger.setupNewDisplayDeviceInternal(displayToken, Case::Display::DISPLAY_ID::get(),
- state, displaySurface, producer);
+ auto device = mFlinger.setupNewDisplayDeviceInternal(displayToken, compositionDisplay, state,
+ displaySurface, producer);
// --------------------------------------------------------------------
// Postconditions
ASSERT_TRUE(device != nullptr);
EXPECT_EQ(Case::Display::DISPLAY_ID::get(), device->getId());
+ EXPECT_EQ(Case::Display::CONNECTION_TYPE::value, device->getConnectionType());
EXPECT_EQ(static_cast<bool>(Case::Display::VIRTUAL), device->isVirtual());
EXPECT_EQ(static_cast<bool>(Case::Display::SECURE), device->isSecure());
EXPECT_EQ(static_cast<bool>(Case::Display::PRIMARY), device->isPrimary());
@@ -1437,7 +1821,7 @@
// Note: This is not Case::Display::HWC_ACTIVE_CONFIG_ID as the ids are
// remapped, and the test only ever sets up one config. If there were an error
// looking up the remapped index, device->getActiveConfig() would be -1 instead.
- EXPECT_EQ(0, device->getActiveConfig());
+ EXPECT_EQ(0, device->getActiveConfig().value());
EXPECT_EQ(Case::PerFrameMetadataSupport::PER_FRAME_METADATA_KEYS,
device->getSupportedPerFrameMetadata());
}
@@ -1455,14 +1839,7 @@
}
TEST_F(SetupNewDisplayDeviceInternalTest, createHwcVirtualDisplay) {
- using Case = HwcVirtualDisplayCase;
-
- // Insert display data so that the HWC thinks it created the virtual display.
- const auto displayId = Case::Display::DISPLAY_ID::get();
- ASSERT_TRUE(displayId);
- mFlinger.mutableHwcDisplayData().try_emplace(*displayId);
-
- setupNewDisplayDeviceInternalTest<Case>();
+ setupNewDisplayDeviceInternalTest<HwcVirtualDisplayCase>();
}
TEST_F(SetupNewDisplayDeviceInternalTest, createWideColorP3Display) {
@@ -1587,21 +1964,26 @@
EXPECT_EQ(static_cast<bool>(Case::Display::SECURE), device->isSecure());
EXPECT_EQ(static_cast<bool>(Case::Display::PRIMARY), device->isPrimary());
+ std::optional<DisplayDeviceState::Physical> expectedPhysical;
+ if (const auto connectionType = Case::Display::CONNECTION_TYPE::value) {
+ const auto displayId = Case::Display::DISPLAY_ID::get();
+ ASSERT_TRUE(displayId);
+ const auto hwcDisplayId = Case::Display::HWC_DISPLAY_ID_OPT::value;
+ ASSERT_TRUE(hwcDisplayId);
+ expectedPhysical = {*displayId, *connectionType, *hwcDisplayId};
+ }
+
// The display should have been set up in the current display state
ASSERT_TRUE(hasCurrentDisplayState(displayToken));
const auto& current = getCurrentDisplayState(displayToken);
EXPECT_EQ(static_cast<bool>(Case::Display::VIRTUAL), current.isVirtual());
- EXPECT_EQ(static_cast<bool>(Case::Display::VIRTUAL) ? std::nullopt
- : Case::Display::DISPLAY_ID::get(),
- current.displayId);
+ EXPECT_EQ(expectedPhysical, current.physical);
// The display should have been set up in the drawing display state
ASSERT_TRUE(hasDrawingDisplayState(displayToken));
const auto& draw = getDrawingDisplayState(displayToken);
EXPECT_EQ(static_cast<bool>(Case::Display::VIRTUAL), draw.isVirtual());
- EXPECT_EQ(static_cast<bool>(Case::Display::VIRTUAL) ? std::nullopt
- : Case::Display::DISPLAY_ID::get(),
- draw.displayId);
+ EXPECT_EQ(expectedPhysical, draw.physical);
}
template <typename Case>
@@ -1632,7 +2014,7 @@
setupCommonPreconditions<Case>();
// A hotplug connect event is enqueued for a display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Connected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::CONNECTED);
// --------------------------------------------------------------------
// Call Expectations
@@ -1668,7 +2050,7 @@
setupCommonPreconditions<Case>();
// A hotplug connect event is enqueued for a display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Connected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::CONNECTED);
// --------------------------------------------------------------------
// Invocation
@@ -1690,7 +2072,7 @@
setupCommonPreconditions<Case>();
// A hotplug disconnect event is enqueued for a display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Disconnected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
// The display is already completely set up.
Case::Display::injectHwcDisplay(this);
@@ -1771,11 +2153,11 @@
ignoresHotplugConnectCommon<SimpleExternalDisplayCase>();
}
-TEST_F(HandleTransactionLockedTest, processHotplugDisconnectPrimaryDisplay) {
+TEST_F(HandleTransactionLockedTest, processesHotplugDisconnectPrimaryDisplay) {
processesHotplugDisconnectCommon<SimplePrimaryDisplayCase>();
}
-TEST_F(HandleTransactionLockedTest, processHotplugDisconnectExternalDisplay) {
+TEST_F(HandleTransactionLockedTest, processesHotplugDisconnectExternalDisplay) {
processesHotplugDisconnectCommon<SimpleExternalDisplayCase>();
}
@@ -1788,9 +2170,9 @@
setupCommonPreconditions<Case>();
// A hotplug connect event is enqueued for a display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Connected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::CONNECTED);
// A hotplug disconnect event is also enqueued for the same display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Disconnected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
// --------------------------------------------------------------------
// Call Expectations
@@ -1836,9 +2218,9 @@
existing.inject();
// A hotplug disconnect event is enqueued for a display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Disconnected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
// A hotplug connect event is also enqueued for the same display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Connected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::CONNECTED);
// --------------------------------------------------------------------
// Call Expectations
@@ -2050,8 +2432,8 @@
TEST_F(HandleTransactionLockedTest, processesDisplayTransformChanges) {
using Case = NonHwcVirtualDisplayCase;
- constexpr int oldTransform = 0;
- constexpr int newTransform = 2;
+ constexpr ui::Rotation oldTransform = ui::ROTATION_0;
+ constexpr ui::Rotation newTransform = ui::ROTATION_180;
// --------------------------------------------------------------------
// Preconditions
@@ -2424,7 +2806,7 @@
TEST_F(DisplayTransactionTest, setDisplayStateLockedDoesNothingIfProjectionDidNotChange) {
using Case = SimplePrimaryDisplayCase;
- constexpr int initialOrientation = 180;
+ constexpr ui::Rotation initialOrientation = ui::ROTATION_180;
const Rect initialFrame = {1, 2, 3, 4};
const Rect initialViewport = {5, 6, 7, 8};
@@ -2468,8 +2850,8 @@
TEST_F(DisplayTransactionTest, setDisplayStateLockedRequestsUpdateIfOrientationChanged) {
using Case = SimplePrimaryDisplayCase;
- constexpr int initialOrientation = 90;
- constexpr int desiredOrientation = 180;
+ constexpr ui::Rotation initialOrientation = ui::ROTATION_90;
+ constexpr ui::Rotation desiredOrientation = ui::ROTATION_180;
// --------------------------------------------------------------------
// Preconditions
@@ -2715,7 +3097,7 @@
// processing.
EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
- EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime()).WillRepeatedly(Return(0));
+ EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime(_)).WillRepeatedly(Return(0));
// --------------------------------------------------------------------
// Invocation
@@ -2731,7 +3113,7 @@
// The layer stack state should be set to zero
EXPECT_EQ(0u, primaryDisplayState.layerStack);
// The orientation state should be set to zero
- EXPECT_EQ(0, primaryDisplayState.orientation);
+ EXPECT_EQ(ui::ROTATION_0, primaryDisplayState.orientation);
// The frame state should be set to INVALID
EXPECT_EQ(Rect::INVALID_RECT, primaryDisplayState.frame);
@@ -2743,10 +3125,10 @@
EXPECT_EQ(0u, primaryDisplayState.width);
EXPECT_EQ(0u, primaryDisplayState.height);
- // The display should be set to HWC_POWER_MODE_NORMAL
+ // The display should be set to PowerMode::ON
ASSERT_TRUE(hasDisplayDevice(primaryDisplay.token()));
auto displayDevice = primaryDisplay.mutableDisplayDevice();
- EXPECT_EQ(HWC_POWER_MODE_NORMAL, displayDevice->getPowerMode());
+ EXPECT_EQ(PowerMode::ON, displayDevice->getPowerMode());
// The display refresh period should be set in the frame tracker.
FrameStats stats;
@@ -2778,8 +3160,8 @@
static void setupComposerCallExpectations(DisplayTransactionTest* test) {
EXPECT_CALL(*test->mComposer, getDisplayCapabilities(Display::HWC_DISPLAY_ID, _))
- .WillOnce(DoAll(SetArgPointee<1>(std::vector<Hwc2::DisplayCapability>(
- {Hwc2::DisplayCapability::DOZE})),
+ .WillOnce(DoAll(SetArgPointee<1>(
+ std::vector<DisplayCapability>({DisplayCapability::DOZE})),
Return(Error::NONE)));
}
};
@@ -2795,7 +3177,7 @@
static void setupComposerCallExpectations(DisplayTransactionTest* test) {
EXPECT_CALL(*test->mComposer, getDisplayCapabilities(Display::HWC_DISPLAY_ID, _))
- .WillOnce(DoAll(SetArgPointee<1>(std::vector<Hwc2::DisplayCapability>({})),
+ .WillOnce(DoAll(SetArgPointee<1>(std::vector<DisplayCapability>({})),
Return(Error::NONE)));
}
};
@@ -2869,7 +3251,7 @@
// selected subset which provides complete test coverage of the implementation.
// --------------------------------------------------------------------
-template <int initialPowerMode, int targetPowerMode>
+template <PowerMode initialPowerMode, PowerMode targetPowerMode>
struct TransitionVariantCommon {
static constexpr auto INITIAL_POWER_MODE = initialPowerMode;
static constexpr auto TARGET_POWER_MODE = targetPowerMode;
@@ -2877,8 +3259,7 @@
static void verifyPostconditions(DisplayTransactionTest*) {}
};
-struct TransitionOffToOnVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_OFF, HWC_POWER_MODE_NORMAL> {
+struct TransitionOffToOnVariant : public TransitionVariantCommon<PowerMode::OFF, PowerMode::ON> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::setupComposerCallExpectations(test, IComposerClient::PowerMode::ON);
@@ -2894,7 +3275,7 @@
};
struct TransitionOffToDozeSuspendVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_OFF, HWC_POWER_MODE_DOZE_SUSPEND> {
+ : public TransitionVariantCommon<PowerMode::OFF, PowerMode::DOZE_SUSPEND> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::setupComposerCallExpectations(test, Case::Doze::ACTUAL_POWER_MODE_FOR_DOZE_SUSPEND);
@@ -2908,8 +3289,7 @@
}
};
-struct TransitionOnToOffVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_NORMAL, HWC_POWER_MODE_OFF> {
+struct TransitionOnToOffVariant : public TransitionVariantCommon<PowerMode::ON, PowerMode::OFF> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupReleaseAndDisableVsyncCallExpectations(test);
@@ -2923,7 +3303,7 @@
};
struct TransitionDozeSuspendToOffVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_DOZE_SUSPEND, HWC_POWER_MODE_OFF> {
+ : public TransitionVariantCommon<PowerMode::DOZE_SUSPEND, PowerMode::OFF> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupEventAndEventControlThreadNoCallExpectations(test);
@@ -2935,8 +3315,7 @@
}
};
-struct TransitionOnToDozeVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_NORMAL, HWC_POWER_MODE_DOZE> {
+struct TransitionOnToDozeVariant : public TransitionVariantCommon<PowerMode::ON, PowerMode::DOZE> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupEventAndEventControlThreadNoCallExpectations(test);
@@ -2945,7 +3324,7 @@
};
struct TransitionDozeSuspendToDozeVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_DOZE_SUSPEND, HWC_POWER_MODE_DOZE> {
+ : public TransitionVariantCommon<PowerMode::DOZE_SUSPEND, PowerMode::DOZE> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupAcquireAndEnableVsyncCallExpectations(test);
@@ -2954,8 +3333,7 @@
}
};
-struct TransitionDozeToOnVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_DOZE, HWC_POWER_MODE_NORMAL> {
+struct TransitionDozeToOnVariant : public TransitionVariantCommon<PowerMode::DOZE, PowerMode::ON> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupEventAndEventControlThreadNoCallExpectations(test);
@@ -2964,7 +3342,7 @@
};
struct TransitionDozeSuspendToOnVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_DOZE_SUSPEND, HWC_POWER_MODE_NORMAL> {
+ : public TransitionVariantCommon<PowerMode::DOZE_SUSPEND, PowerMode::ON> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupAcquireAndEnableVsyncCallExpectations(test);
@@ -2974,7 +3352,7 @@
};
struct TransitionOnToDozeSuspendVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_NORMAL, HWC_POWER_MODE_DOZE_SUSPEND> {
+ : public TransitionVariantCommon<PowerMode::ON, PowerMode::DOZE_SUSPEND> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupReleaseAndDisableVsyncCallExpectations(test);
@@ -2984,7 +3362,7 @@
};
struct TransitionOnToUnknownVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_NORMAL, HWC_POWER_MODE_LEET> {
+ : public TransitionVariantCommon<PowerMode::ON, static_cast<PowerMode>(POWER_MODE_LEET)> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupEventAndEventControlThreadNoCallExpectations(test);
@@ -3009,7 +3387,7 @@
using DispSync = DispSyncVariant;
using Transition = TransitionVariant;
- static auto injectDisplayWithInitialPowerMode(DisplayTransactionTest* test, int mode) {
+ static auto injectDisplayWithInitialPowerMode(DisplayTransactionTest* test, PowerMode mode) {
Display::injectHwcDisplayWithNoDefaultCapabilities(test);
auto display = Display::makeFakeExistingDisplayInjector(test);
display.inject();
@@ -3018,20 +3396,21 @@
}
static void setInitialPrimaryHWVsyncEnabled(DisplayTransactionTest* test, bool enabled) {
- test->mScheduler->mutablePrimaryHWVsyncEnabled() = enabled;
+ test->mFlinger.scheduler()->mutablePrimaryHWVsyncEnabled() = enabled;
}
static void setupRepaintEverythingCallExpectations(DisplayTransactionTest* test) {
EXPECT_CALL(*test->mMessageQueue, invalidate()).Times(1);
}
- static void setupSurfaceInterceptorCallExpectations(DisplayTransactionTest* test, int mode) {
+ static void setupSurfaceInterceptorCallExpectations(DisplayTransactionTest* test,
+ PowerMode mode) {
EXPECT_CALL(*test->mSurfaceInterceptor, isEnabled()).WillOnce(Return(true));
- EXPECT_CALL(*test->mSurfaceInterceptor, savePowerModeUpdate(_, mode)).Times(1);
+ EXPECT_CALL(*test->mSurfaceInterceptor, savePowerModeUpdate(_, static_cast<int32_t>(mode)))
+ .Times(1);
}
- static void setupComposerCallExpectations(DisplayTransactionTest* test,
- IComposerClient::PowerMode mode) {
+ static void setupComposerCallExpectations(DisplayTransactionTest* test, PowerMode mode) {
// Any calls to get the active config will return a default value.
EXPECT_CALL(*test->mComposer, getActiveConfig(Display::HWC_DISPLAY_ID, _))
.WillRepeatedly(DoAll(SetArgPointee<1>(Display::HWC_ACTIVE_CONFIG_ID),
@@ -3073,14 +3452,14 @@
void transitionDisplayCommon();
};
-template <int PowerMode>
+template <PowerMode PowerMode>
struct PowerModeInitialVSyncEnabled : public std::false_type {};
template <>
-struct PowerModeInitialVSyncEnabled<HWC_POWER_MODE_NORMAL> : public std::true_type {};
+struct PowerModeInitialVSyncEnabled<PowerMode::ON> : public std::true_type {};
template <>
-struct PowerModeInitialVSyncEnabled<HWC_POWER_MODE_DOZE> : public std::true_type {};
+struct PowerModeInitialVSyncEnabled<PowerMode::DOZE> : public std::true_type {};
template <typename Case>
void SetPowerModeInternalTest::transitionDisplayCommon() {
@@ -3123,18 +3502,18 @@
auto display = Case::Display::makeFakeExistingDisplayInjector(this);
display.inject();
- // The display is already set to HWC_POWER_MODE_NORMAL
- display.mutableDisplayDevice()->setPowerMode(HWC_POWER_MODE_NORMAL);
+ // The display is already set to PowerMode::ON
+ display.mutableDisplayDevice()->setPowerMode(PowerMode::ON);
// --------------------------------------------------------------------
// Invocation
- mFlinger.setPowerModeInternal(display.mutableDisplayDevice(), HWC_POWER_MODE_NORMAL);
+ mFlinger.setPowerModeInternal(display.mutableDisplayDevice(), PowerMode::ON);
// --------------------------------------------------------------------
// Postconditions
- EXPECT_EQ(HWC_POWER_MODE_NORMAL, display.mutableDisplayDevice()->getPowerMode());
+ EXPECT_EQ(PowerMode::ON, display.mutableDisplayDevice()->getPowerMode());
}
TEST_F(SetPowerModeInternalTest, setPowerModeInternalDoesNothingIfVirtualDisplay) {
@@ -3153,18 +3532,18 @@
auto display = Case::Display::makeFakeExistingDisplayInjector(this);
display.inject();
- // The display is set to HWC_POWER_MODE_NORMAL
- getDisplayDevice(display.token())->setPowerMode(HWC_POWER_MODE_NORMAL);
+ // The display is set to PowerMode::ON
+ getDisplayDevice(display.token())->setPowerMode(PowerMode::ON);
// --------------------------------------------------------------------
// Invocation
- mFlinger.setPowerModeInternal(display.mutableDisplayDevice(), HWC_POWER_MODE_OFF);
+ mFlinger.setPowerModeInternal(display.mutableDisplayDevice(), PowerMode::OFF);
// --------------------------------------------------------------------
// Postconditions
- EXPECT_EQ(HWC_POWER_MODE_NORMAL, display.mutableDisplayDevice()->getPowerMode());
+ EXPECT_EQ(PowerMode::ON, display.mutableDisplayDevice()->getPowerMode());
}
TEST_F(SetPowerModeInternalTest, transitionsDisplayFromOffToOnPrimaryDisplay) {
@@ -3249,3 +3628,6 @@
} // namespace
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
index dbd9b84..b90b566 100644
--- a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
+++ b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
@@ -19,13 +19,12 @@
#include <gmock/gmock.h>
#include <gtest/gtest.h>
-
#include <log/log.h>
-
#include <utils/Errors.h>
#include "AsyncCallRecorder.h"
#include "Scheduler/EventThread.h"
+#include "Scheduler/HwcStrongTypes.h"
using namespace std::chrono_literals;
using namespace std::placeholders;
@@ -34,6 +33,7 @@
using testing::Invoke;
namespace android {
+
namespace {
constexpr PhysicalDisplayId INTERNAL_DISPLAY_ID = 111;
@@ -42,10 +42,13 @@
class MockVSyncSource : public VSyncSource {
public:
+ const char* getName() const override { return "test"; }
+
MOCK_METHOD1(setVSyncEnabled, void(bool));
MOCK_METHOD1(setCallback, void(VSyncSource::Callback*));
MOCK_METHOD1(setPhaseOffset, void(nsecs_t));
MOCK_METHOD1(pauseVsyncCallback, void(bool));
+ MOCK_CONST_METHOD1(dump, void(std::string&));
};
} // namespace
@@ -54,8 +57,7 @@
protected:
class MockEventThreadConnection : public EventThreadConnection {
public:
- MockEventThreadConnection(android::impl::EventThread* eventThread,
- ResyncCallback&& resyncCallback,
+ MockEventThreadConnection(impl::EventThread* eventThread, ResyncCallback&& resyncCallback,
ISurfaceComposer::ConfigChanged configChanged)
: EventThreadConnection(eventThread, std::move(resyncCallback), configChanged) {}
MOCK_METHOD1(postEvent, status_t(const DisplayEventReceiver::Event& event));
@@ -67,7 +69,7 @@
EventThreadTest();
~EventThreadTest() override;
- void createThread();
+ void createThread(std::unique_ptr<VSyncSource>);
sp<MockEventThreadConnection> createConnection(ConnectionEventRecorder& recorder,
ISurfaceComposer::ConfigChanged configChanged);
@@ -82,7 +84,8 @@
void expectHotplugEventReceivedByConnection(PhysicalDisplayId expectedDisplayId,
bool expectedConnected);
void expectConfigChangedEventReceivedByConnection(PhysicalDisplayId expectedDisplayId,
- int32_t expectedConfigId);
+ int32_t expectedConfigId,
+ nsecs_t expectedVsyncPeriod);
AsyncCallRecorder<void (*)(bool)> mVSyncSetEnabledCallRecorder;
AsyncCallRecorder<void (*)(VSyncSource::Callback*)> mVSyncSetCallbackCallRecorder;
@@ -91,9 +94,9 @@
AsyncCallRecorder<void (*)(nsecs_t)> mInterceptVSyncCallRecorder;
ConnectionEventRecorder mConnectionEventCallRecorder{0};
- MockVSyncSource mVSyncSource;
+ MockVSyncSource* mVSyncSource;
VSyncSource::Callback* mCallback = nullptr;
- std::unique_ptr<android::impl::EventThread> mThread;
+ std::unique_ptr<impl::EventThread> mThread;
sp<MockEventThreadConnection> mConnection;
};
@@ -102,16 +105,19 @@
::testing::UnitTest::GetInstance()->current_test_info();
ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
- EXPECT_CALL(mVSyncSource, setVSyncEnabled(_))
+ auto vsyncSource = std::make_unique<MockVSyncSource>();
+ mVSyncSource = vsyncSource.get();
+
+ EXPECT_CALL(*mVSyncSource, setVSyncEnabled(_))
.WillRepeatedly(Invoke(mVSyncSetEnabledCallRecorder.getInvocable()));
- EXPECT_CALL(mVSyncSource, setCallback(_))
+ EXPECT_CALL(*mVSyncSource, setCallback(_))
.WillRepeatedly(Invoke(mVSyncSetCallbackCallRecorder.getInvocable()));
- EXPECT_CALL(mVSyncSource, setPhaseOffset(_))
+ EXPECT_CALL(*mVSyncSource, setPhaseOffset(_))
.WillRepeatedly(Invoke(mVSyncSetPhaseOffsetCallRecorder.getInvocable()));
- createThread();
+ createThread(std::move(vsyncSource));
mConnection = createConnection(mConnectionEventCallRecorder,
ISurfaceComposer::eConfigChangedDispatch);
@@ -129,11 +135,9 @@
EXPECT_TRUE(!mVSyncSetCallbackCallRecorder.waitForUnexpectedCall().has_value());
}
-void EventThreadTest::createThread() {
- mThread =
- std::make_unique<android::impl::EventThread>(&mVSyncSource,
- mInterceptVSyncCallRecorder.getInvocable(),
- "unit-test-event-thread");
+void EventThreadTest::createThread(std::unique_ptr<VSyncSource> source) {
+ mThread = std::make_unique<impl::EventThread>(std::move(source),
+ mInterceptVSyncCallRecorder.getInvocable());
// EventThread should register itself as VSyncSource callback.
mCallback = expectVSyncSetCallbackCallReceived();
@@ -205,13 +209,15 @@
}
void EventThreadTest::expectConfigChangedEventReceivedByConnection(
- PhysicalDisplayId expectedDisplayId, int32_t expectedConfigId) {
+ PhysicalDisplayId expectedDisplayId, int32_t expectedConfigId,
+ nsecs_t expectedVsyncPeriod) {
auto args = mConnectionEventCallRecorder.waitForCall();
ASSERT_TRUE(args.has_value());
const auto& event = std::get<0>(args.value());
EXPECT_EQ(DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED, event.header.type);
EXPECT_EQ(expectedDisplayId, event.header.displayId);
EXPECT_EQ(expectedConfigId, event.config.configId);
+ EXPECT_EQ(expectedVsyncPeriod, event.config.vsyncPeriod);
}
namespace {
@@ -252,14 +258,14 @@
// Use the received callback to signal a first vsync event.
// The interceptor should receive the event, as well as the connection.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
expectVsyncEventReceivedByConnection(123, 1u);
// Use the received callback to signal a second vsync event.
// The interceptor should receive the event, but the the connection should
// not as it was only interested in the first.
- mCallback->onVSyncEvent(456);
+ mCallback->onVSyncEvent(456, 123);
expectInterceptCallReceived(456);
EXPECT_FALSE(mConnectionEventCallRecorder.waitForUnexpectedCall().has_value());
@@ -293,7 +299,7 @@
// Send a vsync event. EventThread should then make a call to the
// interceptor, and the second connection. The first connection should not
// get the event.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
EXPECT_FALSE(firstConnectionEventRecorder.waitForUnexpectedCall().has_value());
expectVsyncEventReceivedByConnection("secondConnection", secondConnectionEventRecorder, 123,
@@ -308,17 +314,17 @@
// Send a vsync event. EventThread should then make a call to the
// interceptor, and the connection.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
expectVsyncEventReceivedByConnection(123, 1u);
// A second event should go to the same places.
- mCallback->onVSyncEvent(456);
+ mCallback->onVSyncEvent(456, 123);
expectInterceptCallReceived(456);
expectVsyncEventReceivedByConnection(456, 2u);
// A third event should go to the same places.
- mCallback->onVSyncEvent(789);
+ mCallback->onVSyncEvent(789, 777);
expectInterceptCallReceived(789);
expectVsyncEventReceivedByConnection(789, 3u);
}
@@ -330,22 +336,22 @@
expectVSyncSetEnabledCallReceived(true);
// The first event will be seen by the interceptor, and not the connection.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
EXPECT_FALSE(mConnectionEventCallRecorder.waitForUnexpectedCall().has_value());
// The second event will be seen by the interceptor and the connection.
- mCallback->onVSyncEvent(456);
+ mCallback->onVSyncEvent(456, 123);
expectInterceptCallReceived(456);
expectVsyncEventReceivedByConnection(456, 2u);
// The third event will be seen by the interceptor, and not the connection.
- mCallback->onVSyncEvent(789);
+ mCallback->onVSyncEvent(789, 777);
expectInterceptCallReceived(789);
EXPECT_FALSE(mConnectionEventCallRecorder.waitForUnexpectedCall().has_value());
// The fourth event will be seen by the interceptor and the connection.
- mCallback->onVSyncEvent(101112);
+ mCallback->onVSyncEvent(101112, 7847);
expectInterceptCallReceived(101112);
expectVsyncEventReceivedByConnection(101112, 4u);
}
@@ -360,7 +366,7 @@
mConnection = nullptr;
// The first event will be seen by the interceptor, and not the connection.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
EXPECT_FALSE(mConnectionEventCallRecorder.waitForUnexpectedCall().has_value());
@@ -380,13 +386,13 @@
// The first event will be seen by the interceptor, and by the connection,
// which then returns an error.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
expectVsyncEventReceivedByConnection("errorConnection", errorConnectionEventRecorder, 123, 1u);
// A subsequent event will be seen by the interceptor and not by the
// connection.
- mCallback->onVSyncEvent(456);
+ mCallback->onVSyncEvent(456, 123);
expectInterceptCallReceived(456);
EXPECT_FALSE(errorConnectionEventRecorder.waitForUnexpectedCall().has_value());
@@ -394,6 +400,34 @@
expectVSyncSetEnabledCallReceived(false);
}
+TEST_F(EventThreadTest, tracksEventConnections) {
+ EXPECT_EQ(1, mThread->getEventThreadConnectionCount());
+ ConnectionEventRecorder errorConnectionEventRecorder{NO_MEMORY};
+ sp<MockEventThreadConnection> errorConnection =
+ createConnection(errorConnectionEventRecorder,
+ ISurfaceComposer::eConfigChangedSuppress);
+ mThread->setVsyncRate(1, errorConnection);
+ EXPECT_EQ(2, mThread->getEventThreadConnectionCount());
+ ConnectionEventRecorder secondConnectionEventRecorder{0};
+ sp<MockEventThreadConnection> secondConnection =
+ createConnection(secondConnectionEventRecorder,
+ ISurfaceComposer::eConfigChangedSuppress);
+ mThread->setVsyncRate(1, secondConnection);
+ EXPECT_EQ(3, mThread->getEventThreadConnectionCount());
+
+ // EventThread should enable vsync callbacks.
+ expectVSyncSetEnabledCallReceived(true);
+
+ // The first event will be seen by the interceptor, and by the connection,
+ // which then returns an error.
+ mCallback->onVSyncEvent(123, 456);
+ expectInterceptCallReceived(123);
+ expectVsyncEventReceivedByConnection("errorConnection", errorConnectionEventRecorder, 123, 1u);
+ expectVsyncEventReceivedByConnection("successConnection", secondConnectionEventRecorder, 123,
+ 1u);
+ EXPECT_EQ(2, mThread->getEventThreadConnectionCount());
+}
+
TEST_F(EventThreadTest, eventsDroppedIfNonfatalEventDeliveryError) {
ConnectionEventRecorder errorConnectionEventRecorder{WOULD_BLOCK};
sp<MockEventThreadConnection> errorConnection =
@@ -406,13 +440,13 @@
// The first event will be seen by the interceptor, and by the connection,
// which then returns an non-fatal error.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
expectVsyncEventReceivedByConnection("errorConnection", errorConnectionEventRecorder, 123, 1u);
// A subsequent event will be seen by the interceptor, and by the connection,
// which still then returns an non-fatal error.
- mCallback->onVSyncEvent(456);
+ mCallback->onVSyncEvent(456, 123);
expectInterceptCallReceived(456);
expectVsyncEventReceivedByConnection("errorConnection", errorConnectionEventRecorder, 456, 2u);
@@ -446,18 +480,18 @@
}
TEST_F(EventThreadTest, postConfigChangedPrimary) {
- mThread->onConfigChanged(INTERNAL_DISPLAY_ID, 7);
- expectConfigChangedEventReceivedByConnection(INTERNAL_DISPLAY_ID, 7);
+ mThread->onConfigChanged(INTERNAL_DISPLAY_ID, HwcConfigIndexType(7), 16666666);
+ expectConfigChangedEventReceivedByConnection(INTERNAL_DISPLAY_ID, 7, 16666666);
}
TEST_F(EventThreadTest, postConfigChangedExternal) {
- mThread->onConfigChanged(EXTERNAL_DISPLAY_ID, 5);
- expectConfigChangedEventReceivedByConnection(EXTERNAL_DISPLAY_ID, 5);
+ mThread->onConfigChanged(EXTERNAL_DISPLAY_ID, HwcConfigIndexType(5), 16666666);
+ expectConfigChangedEventReceivedByConnection(EXTERNAL_DISPLAY_ID, 5, 16666666);
}
TEST_F(EventThreadTest, postConfigChangedPrimary64bit) {
- mThread->onConfigChanged(DISPLAY_ID_64BIT, 7);
- expectConfigChangedEventReceivedByConnection(DISPLAY_ID_64BIT, 7);
+ mThread->onConfigChanged(DISPLAY_ID_64BIT, HwcConfigIndexType(7), 16666666);
+ expectConfigChangedEventReceivedByConnection(DISPLAY_ID_64BIT, 7, 16666666);
}
TEST_F(EventThreadTest, suppressConfigChanged) {
@@ -466,8 +500,8 @@
createConnection(suppressConnectionEventRecorder,
ISurfaceComposer::eConfigChangedSuppress);
- mThread->onConfigChanged(INTERNAL_DISPLAY_ID, 9);
- expectConfigChangedEventReceivedByConnection(INTERNAL_DISPLAY_ID, 9);
+ mThread->onConfigChanged(INTERNAL_DISPLAY_ID, HwcConfigIndexType(9), 16666666);
+ expectConfigChangedEventReceivedByConnection(INTERNAL_DISPLAY_ID, 9, 16666666);
auto args = suppressConnectionEventRecorder.waitForCall();
ASSERT_FALSE(args.has_value());
diff --git a/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h b/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h
index 1d75011..b50ddf5 100644
--- a/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h
+++ b/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h
@@ -20,42 +20,21 @@
#include "Scheduler/PhaseOffsets.h"
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
-using RefreshRateType = RefreshRateConfigs::RefreshRateType;
+struct FakePhaseOffsets : PhaseConfiguration {
+ static constexpr nsecs_t FAKE_PHASE_OFFSET_NS = 0;
-class FakePhaseOffsets : public android::scheduler::PhaseOffsets {
- nsecs_t FAKE_PHASE_OFFSET_NS = 0;
+ Offsets getOffsetsForRefreshRate(float) const override { return getCurrentOffsets(); }
-public:
- FakePhaseOffsets() = default;
- ~FakePhaseOffsets() = default;
-
- nsecs_t getCurrentAppOffset() override { return FAKE_PHASE_OFFSET_NS; }
- nsecs_t getCurrentSfOffset() override { return FAKE_PHASE_OFFSET_NS; }
-
- PhaseOffsets::Offsets getOffsetsForRefreshRate(
- RefreshRateType /*refreshRateType*/) const override {
- return getCurrentOffsets();
+ Offsets getCurrentOffsets() const override {
+ return {{FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
+ {FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
+ {FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS}};
}
- // Returns early, early GL, and late offsets for Apps and SF.
- PhaseOffsets::Offsets getCurrentOffsets() const override {
- return Offsets{{RefreshRateType::DEFAULT, FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
- {RefreshRateType::DEFAULT, FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
- {RefreshRateType::DEFAULT, FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS}};
- }
-
- // This function should be called when the device is switching between different
- // refresh rates, to properly update the offsets.
- void setRefreshRateType(RefreshRateType /*refreshRateType*/) override {}
-
- nsecs_t getOffsetThresholdForNextVsync() const override { return FAKE_PHASE_OFFSET_NS; }
-
- // Returns current offsets in human friendly format.
- void dump(std::string& /*result*/) const override {}
+ void setRefreshRateFps(float) override {}
+ void dump(std::string&) const override {}
};
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp b/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp
new file mode 100644
index 0000000..68cb52f
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp
@@ -0,0 +1,403 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+
+#include <FrameTracer/FrameTracer.h>
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <log/log.h>
+#include <perfetto/trace/trace.pb.h>
+
+#include "libsurfaceflinger_unittest_main.h"
+
+using namespace google::protobuf;
+
+namespace android {
+namespace {
+
+class FrameTracerTest : public testing::Test {
+public:
+ FrameTracerTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+
+ // Need to initialize tracing in process for testing, and only once per test suite.
+ static bool wasInitialized = false;
+ if (!wasInitialized) {
+ perfetto::TracingInitArgs args;
+ args.backends = perfetto::kInProcessBackend;
+ perfetto::Tracing::Initialize(args);
+ wasInitialized = true;
+ }
+ }
+
+ ~FrameTracerTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ void SetUp() override {
+ mFrameTracer = std::make_unique<FrameTracer>();
+ mFrameTracer->registerDataSource();
+ }
+
+ void TearDown() override { mFrameTracer.reset(); }
+
+ // Each tracing session can be used for a single block of Start -> Stop.
+ static std::unique_ptr<perfetto::TracingSession> getTracingSessionForTest() {
+ perfetto::TraceConfig cfg;
+ cfg.set_duration_ms(500);
+ cfg.add_buffers()->set_size_kb(1024);
+ auto* ds_cfg = cfg.add_data_sources()->mutable_config();
+ ds_cfg->set_name(FrameTracer::kFrameTracerDataSource);
+
+ auto tracingSession = perfetto::Tracing::NewTrace(perfetto::kInProcessBackend);
+ tracingSession->Setup(cfg);
+ return tracingSession;
+ }
+
+ std::unique_ptr<FrameTracer> mFrameTracer;
+ FenceToFenceTimeMap fenceFactory;
+};
+
+TEST_F(FrameTracerTest, traceNewLayerStartsTrackingLayerWhenTracing) {
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
+
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 5;
+ mFrameTracer->traceNewLayer(layerId, layerName);
+
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
+
+ auto tracingSession = getTracingSessionForTest();
+ tracingSession->StartBlocking();
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
+ mFrameTracer->traceNewLayer(layerId, layerName);
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 1\n");
+ tracingSession->StopBlocking();
+}
+
+TEST_F(FrameTracerTest, onDestroyRemovesTheTrackedLayer) {
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
+
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 5;
+ const int32_t secondlayerId = 6;
+
+ auto tracingSession = getTracingSessionForTest();
+ tracingSession->StartBlocking();
+ mFrameTracer->traceNewLayer(layerId, layerName);
+ mFrameTracer->traceNewLayer(secondlayerId, layerName);
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 2\n");
+ tracingSession->StopBlocking();
+
+ mFrameTracer->onDestroy(layerId);
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 1\n");
+ mFrameTracer->onDestroy(layerId);
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 1\n");
+ mFrameTracer->onDestroy(secondlayerId);
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
+}
+
+TEST_F(FrameTracerTest, canTraceAfterAddingLayer) {
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 1;
+ const uint32_t bufferID = 2;
+ const uint64_t frameNumber = 3;
+ const nsecs_t timestamp = 4;
+ const nsecs_t duration = 5;
+ const auto type = FrameTracer::FrameEvent::POST;
+
+ {
+ auto tracingSession = getTracingSessionForTest();
+
+ tracingSession->StartBlocking();
+ // Clean up irrelevant traces.
+ tracingSession->ReadTraceBlocking();
+
+ mFrameTracer->traceTimestamp(layerId, bufferID, frameNumber, timestamp, type, duration);
+ // Create second trace packet to finalize the previous one.
+ mFrameTracer->traceTimestamp(layerId, 0, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
+ EXPECT_EQ(raw_trace.size(), 0);
+ }
+
+ {
+ auto tracingSession = getTracingSessionForTest();
+
+ tracingSession->StartBlocking();
+ // Clean up irrelevant traces.
+ tracingSession->ReadTraceBlocking();
+
+ mFrameTracer->traceNewLayer(layerId, layerName);
+ mFrameTracer->traceTimestamp(layerId, bufferID, frameNumber, timestamp, type, duration);
+ // Create second trace packet to finalize the previous one.
+ mFrameTracer->traceTimestamp(layerId, 0, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
+ ASSERT_GT(raw_trace.size(), 0);
+
+ perfetto::protos::Trace trace;
+ ASSERT_TRUE(trace.ParseFromArray(raw_trace.data(), int(raw_trace.size())));
+ ASSERT_FALSE(trace.packet().empty());
+ EXPECT_EQ(trace.packet().size(), 1);
+
+ const auto& packet = trace.packet().Get(0);
+ ASSERT_TRUE(packet.has_timestamp());
+ EXPECT_EQ(packet.timestamp(), timestamp);
+ ASSERT_TRUE(packet.has_graphics_frame_event());
+ const auto& frame_event = packet.graphics_frame_event();
+ ASSERT_TRUE(frame_event.has_buffer_event());
+ const auto& buffer_event = frame_event.buffer_event();
+ ASSERT_TRUE(buffer_event.has_buffer_id());
+ EXPECT_EQ(buffer_event.buffer_id(), bufferID);
+ ASSERT_TRUE(buffer_event.has_frame_number());
+ EXPECT_EQ(buffer_event.frame_number(), frameNumber);
+ ASSERT_TRUE(buffer_event.has_type());
+ EXPECT_EQ(buffer_event.type(), perfetto::protos::GraphicsFrameEvent_BufferEventType(type));
+ ASSERT_TRUE(buffer_event.has_duration_ns());
+ EXPECT_EQ(buffer_event.duration_ns(), duration);
+ }
+}
+
+TEST_F(FrameTracerTest, traceFenceTriggersOnNextTraceAfterFenceFired) {
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 5;
+ const uint32_t bufferID = 4;
+ const uint64_t frameNumber = 3;
+ const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
+
+ {
+ auto fenceTime = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, Fence::SIGNAL_TIME_PENDING);
+ auto tracingSession = getTracingSessionForTest();
+ tracingSession->StartBlocking();
+ // Clean up irrelevant traces.
+ tracingSession->ReadTraceBlocking();
+ // Trace.
+ mFrameTracer->traceNewLayer(layerId, layerName);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fenceTime, type);
+ // Create extra trace packet to (hopefully not) trigger and finalize the fence packet.
+ mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+ std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
+ EXPECT_EQ(raw_trace.size(), 0);
+ }
+
+ {
+ auto fenceTime = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ auto tracingSession = getTracingSessionForTest();
+ tracingSession->StartBlocking();
+ // Clean up irrelevant traces.
+ tracingSession->ReadTraceBlocking();
+ mFrameTracer->traceNewLayer(layerId, layerName);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fenceTime, type);
+ const nsecs_t timestamp = systemTime();
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, timestamp);
+ // Create extra trace packet to trigger and finalize fence trace packets.
+ mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
+ ASSERT_GT(raw_trace.size(), 0);
+
+ perfetto::protos::Trace trace;
+ ASSERT_TRUE(trace.ParseFromArray(raw_trace.data(), int(raw_trace.size())));
+ ASSERT_FALSE(trace.packet().empty());
+ EXPECT_EQ(trace.packet().size(), 2); // Two packets because of the extra trace made above.
+
+ const auto& packet = trace.packet().Get(1);
+ ASSERT_TRUE(packet.has_timestamp());
+ EXPECT_EQ(packet.timestamp(), timestamp);
+ ASSERT_TRUE(packet.has_graphics_frame_event());
+ const auto& frame_event = packet.graphics_frame_event();
+ ASSERT_TRUE(frame_event.has_buffer_event());
+ const auto& buffer_event = frame_event.buffer_event();
+ ASSERT_TRUE(buffer_event.has_buffer_id());
+ EXPECT_EQ(buffer_event.buffer_id(), bufferID);
+ ASSERT_TRUE(buffer_event.has_frame_number());
+ EXPECT_EQ(buffer_event.frame_number(), frameNumber);
+ ASSERT_TRUE(buffer_event.has_type());
+ EXPECT_EQ(buffer_event.type(), perfetto::protos::GraphicsFrameEvent_BufferEventType(type));
+ EXPECT_FALSE(buffer_event.has_duration_ns());
+ }
+}
+
+TEST_F(FrameTracerTest, traceFenceWithStartTimeAfterSignalTime_ShouldHaveNoDuration) {
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 5;
+ const uint32_t bufferID = 4;
+ const uint64_t frameNumber = 3;
+ const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
+
+ auto tracingSession = getTracingSessionForTest();
+
+ tracingSession->StartBlocking();
+ // Clean up irrelevant traces.
+ tracingSession->ReadTraceBlocking();
+ mFrameTracer->traceNewLayer(layerId, layerName);
+
+ // traceFence called after fence signalled.
+ const nsecs_t signalTime1 = systemTime();
+ const nsecs_t startTime1 = signalTime1 + 100000;
+ auto fence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime1);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence1, type, startTime1);
+
+ // traceFence called before fence signalled.
+ const nsecs_t signalTime2 = systemTime();
+ const nsecs_t startTime2 = signalTime2 + 100000;
+ auto fence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence2, type, startTime2);
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime2);
+
+ // Create extra trace packet to trigger and finalize fence trace packets.
+ mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
+ ASSERT_GT(raw_trace.size(), 0);
+
+ perfetto::protos::Trace trace;
+ ASSERT_TRUE(trace.ParseFromArray(raw_trace.data(), int(raw_trace.size())));
+ ASSERT_FALSE(trace.packet().empty());
+ EXPECT_EQ(trace.packet().size(), 2);
+
+ const auto& packet1 = trace.packet().Get(0);
+ ASSERT_TRUE(packet1.has_timestamp());
+ EXPECT_EQ(packet1.timestamp(), signalTime1);
+ ASSERT_TRUE(packet1.has_graphics_frame_event());
+ ASSERT_TRUE(packet1.graphics_frame_event().has_buffer_event());
+ ASSERT_FALSE(packet1.graphics_frame_event().buffer_event().has_duration_ns());
+
+ const auto& packet2 = trace.packet().Get(1);
+ ASSERT_TRUE(packet2.has_timestamp());
+ EXPECT_EQ(packet2.timestamp(), signalTime2);
+ ASSERT_TRUE(packet2.has_graphics_frame_event());
+ ASSERT_TRUE(packet2.graphics_frame_event().has_buffer_event());
+ ASSERT_FALSE(packet2.graphics_frame_event().buffer_event().has_duration_ns());
+}
+
+TEST_F(FrameTracerTest, traceFenceOlderThanDeadline_ShouldBeIgnored) {
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 5;
+ const uint32_t bufferID = 4;
+ const uint64_t frameNumber = 3;
+ const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
+ const nsecs_t signalTime = systemTime() - FrameTracer::kFenceSignallingDeadline;
+
+ auto tracingSession = getTracingSessionForTest();
+ auto fence = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+
+ tracingSession->StartBlocking();
+ // Clean up irrelevant traces.
+ tracingSession->ReadTraceBlocking();
+ mFrameTracer->traceNewLayer(layerId, layerName);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence, type);
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime);
+ // Create extra trace packet to trigger and finalize any previous fence packets.
+ mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
+ EXPECT_EQ(raw_trace.size(), 0);
+}
+
+TEST_F(FrameTracerTest, traceFenceWithValidStartTime_ShouldHaveCorrectDuration) {
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 5;
+ const uint32_t bufferID = 4;
+ const uint64_t frameNumber = 3;
+ const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
+ const nsecs_t duration = 1234;
+
+ auto tracingSession = getTracingSessionForTest();
+
+ tracingSession->StartBlocking();
+ // Clean up irrelevant traces.
+ tracingSession->ReadTraceBlocking();
+ mFrameTracer->traceNewLayer(layerId, layerName);
+
+ // traceFence called after fence signalled.
+ const nsecs_t signalTime1 = systemTime();
+ const nsecs_t startTime1 = signalTime1 - duration;
+ auto fence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime1);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence1, type, startTime1);
+
+ // traceFence called before fence signalled.
+ const nsecs_t signalTime2 = systemTime();
+ const nsecs_t startTime2 = signalTime2 - duration;
+ auto fence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence2, type, startTime2);
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime2);
+
+ // Create extra trace packet to trigger and finalize fence trace packets.
+ mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
+ ASSERT_GT(raw_trace.size(), 0);
+
+ perfetto::protos::Trace trace;
+ ASSERT_TRUE(trace.ParseFromArray(raw_trace.data(), int(raw_trace.size())));
+ ASSERT_FALSE(trace.packet().empty());
+ EXPECT_EQ(trace.packet().size(), 2);
+
+ const auto& packet1 = trace.packet().Get(0);
+ ASSERT_TRUE(packet1.has_timestamp());
+ EXPECT_EQ(packet1.timestamp(), startTime1);
+ ASSERT_TRUE(packet1.has_graphics_frame_event());
+ ASSERT_TRUE(packet1.graphics_frame_event().has_buffer_event());
+ ASSERT_TRUE(packet1.graphics_frame_event().buffer_event().has_duration_ns());
+ const auto& buffer_event1 = packet1.graphics_frame_event().buffer_event();
+ EXPECT_EQ(buffer_event1.duration_ns(), duration);
+
+ const auto& packet2 = trace.packet().Get(1);
+ ASSERT_TRUE(packet2.has_timestamp());
+ EXPECT_EQ(packet2.timestamp(), startTime2);
+ ASSERT_TRUE(packet2.has_graphics_frame_event());
+ ASSERT_TRUE(packet2.graphics_frame_event().has_buffer_event());
+ ASSERT_TRUE(packet2.graphics_frame_event().buffer_event().has_duration_ns());
+ const auto& buffer_event2 = packet2.graphics_frame_event().buffer_event();
+ EXPECT_EQ(buffer_event2.duration_ns(), duration);
+}
+
+} // namespace
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/HWComposerTest.cpp b/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
new file mode 100644
index 0000000..91b304c
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
@@ -0,0 +1,175 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+
+#include <vector>
+
+#include <gmock/gmock.h>
+#include <gui/LayerMetadata.h>
+#include <log/log.h>
+
+#include "DisplayHardware/HWComposer.h"
+#include "mock/DisplayHardware/MockComposer.h"
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
+namespace android {
+namespace {
+
+namespace hal = android::hardware::graphics::composer::hal;
+
+using ::testing::_;
+using ::testing::DoAll;
+using ::testing::ElementsAreArray;
+using ::testing::Return;
+using ::testing::SetArgPointee;
+using ::testing::StrictMock;
+
+struct MockHWC2ComposerCallback : public HWC2::ComposerCallback {
+ ~MockHWC2ComposerCallback() = default;
+
+ MOCK_METHOD3(onHotplugReceived,
+ void(int32_t sequenceId, hal::HWDisplayId display, hal::Connection connection));
+ MOCK_METHOD2(onRefreshReceived, void(int32_t sequenceId, hal::HWDisplayId display));
+ MOCK_METHOD4(onVsyncReceived,
+ void(int32_t sequenceId, hal::HWDisplayId display, int64_t timestamp,
+ std::optional<hal::VsyncPeriodNanos> vsyncPeriod));
+ MOCK_METHOD3(onVsyncPeriodTimingChangedReceived,
+ void(int32_t sequenceId, hal::HWDisplayId display,
+ const hal::VsyncPeriodChangeTimeline& updatedTimeline));
+ MOCK_METHOD2(onSeamlessPossible, void(int32_t sequenceId, hal::HWDisplayId display));
+};
+
+struct HWComposerTest : public testing::Test {
+ Hwc2::mock::Composer* mHal = new StrictMock<Hwc2::mock::Composer>();
+};
+
+struct HWComposerSetConfigurationTest : public HWComposerTest {
+ StrictMock<MockHWC2ComposerCallback> mCallback;
+};
+
+TEST_F(HWComposerSetConfigurationTest, loadsLayerMetadataSupport) {
+ const std::string kMetadata1Name = "com.example.metadata.1";
+ constexpr bool kMetadata1Mandatory = false;
+ const std::string kMetadata2Name = "com.example.metadata.2";
+ constexpr bool kMetadata2Mandatory = true;
+
+ EXPECT_CALL(*mHal, getMaxVirtualDisplayCount()).WillOnce(Return(0));
+ EXPECT_CALL(*mHal, getCapabilities()).WillOnce(Return(std::vector<hal::Capability>{}));
+ EXPECT_CALL(*mHal, getLayerGenericMetadataKeys(_))
+ .WillOnce(DoAll(SetArgPointee<0>(std::vector<hal::LayerGenericMetadataKey>{
+ {kMetadata1Name, kMetadata1Mandatory},
+ {kMetadata2Name, kMetadata2Mandatory},
+ }),
+ Return(hardware::graphics::composer::V2_4::Error::NONE)));
+ EXPECT_CALL(*mHal, registerCallback(_));
+ EXPECT_CALL(*mHal, isVsyncPeriodSwitchSupported()).WillOnce(Return(false));
+
+ impl::HWComposer hwc{std::unique_ptr<Hwc2::Composer>(mHal)};
+ hwc.setConfiguration(&mCallback, 123);
+
+ const auto& supported = hwc.getSupportedLayerGenericMetadata();
+ EXPECT_EQ(2u, supported.size());
+ EXPECT_EQ(1u, supported.count(kMetadata1Name));
+ EXPECT_EQ(kMetadata1Mandatory, supported.find(kMetadata1Name)->second);
+ EXPECT_EQ(1u, supported.count(kMetadata2Name));
+ EXPECT_EQ(kMetadata2Mandatory, supported.find(kMetadata2Name)->second);
+}
+
+TEST_F(HWComposerSetConfigurationTest, handlesUnsupportedCallToGetLayerGenericMetadataKeys) {
+ EXPECT_CALL(*mHal, getMaxVirtualDisplayCount()).WillOnce(Return(0));
+ EXPECT_CALL(*mHal, getCapabilities()).WillOnce(Return(std::vector<hal::Capability>{}));
+ EXPECT_CALL(*mHal, getLayerGenericMetadataKeys(_))
+ .WillOnce(Return(hardware::graphics::composer::V2_4::Error::UNSUPPORTED));
+ EXPECT_CALL(*mHal, registerCallback(_));
+ EXPECT_CALL(*mHal, isVsyncPeriodSwitchSupported()).WillOnce(Return(false));
+
+ impl::HWComposer hwc{std::unique_ptr<Hwc2::Composer>(mHal)};
+ hwc.setConfiguration(&mCallback, 123);
+
+ const auto& supported = hwc.getSupportedLayerGenericMetadata();
+ EXPECT_EQ(0u, supported.size());
+}
+
+struct HWComposerLayerTest : public testing::Test {
+ static constexpr hal::HWDisplayId kDisplayId = static_cast<hal::HWDisplayId>(1001);
+ static constexpr hal::HWLayerId kLayerId = static_cast<hal::HWLayerId>(1002);
+
+ HWComposerLayerTest(const std::unordered_set<hal::Capability>& capabilities)
+ : mCapabilies(capabilities) {}
+
+ ~HWComposerLayerTest() override { EXPECT_CALL(*mHal, destroyLayer(kDisplayId, kLayerId)); }
+
+ std::unique_ptr<Hwc2::mock::Composer> mHal{new StrictMock<Hwc2::mock::Composer>()};
+ const std::unordered_set<hal::Capability> mCapabilies;
+ HWC2::impl::Layer mLayer{*mHal, mCapabilies, kDisplayId, kLayerId};
+};
+
+struct HWComposerLayerGenericMetadataTest : public HWComposerLayerTest {
+ static const std::string kLayerGenericMetadata1Name;
+ static constexpr bool kLayerGenericMetadata1Mandatory = false;
+ static const std::vector<uint8_t> kLayerGenericMetadata1Value;
+ static const std::string kLayerGenericMetadata2Name;
+ static constexpr bool kLayerGenericMetadata2Mandatory = true;
+ static const std::vector<uint8_t> kLayerGenericMetadata2Value;
+
+ HWComposerLayerGenericMetadataTest() : HWComposerLayerTest({}) {}
+};
+
+const std::string HWComposerLayerGenericMetadataTest::kLayerGenericMetadata1Name =
+ "com.example.metadata.1";
+
+const std::vector<uint8_t> HWComposerLayerGenericMetadataTest::kLayerGenericMetadata1Value = {1u,
+ 2u,
+ 3u};
+
+const std::string HWComposerLayerGenericMetadataTest::kLayerGenericMetadata2Name =
+ "com.example.metadata.2";
+
+const std::vector<uint8_t> HWComposerLayerGenericMetadataTest::kLayerGenericMetadata2Value = {45u,
+ 67u};
+
+TEST_F(HWComposerLayerGenericMetadataTest, forwardsSupportedMetadata) {
+ EXPECT_CALL(*mHal,
+ setLayerGenericMetadata(kDisplayId, kLayerId, kLayerGenericMetadata1Name,
+ kLayerGenericMetadata1Mandatory,
+ kLayerGenericMetadata1Value))
+ .WillOnce(Return(hardware::graphics::composer::V2_4::Error::NONE));
+ auto result = mLayer.setLayerGenericMetadata(kLayerGenericMetadata1Name,
+ kLayerGenericMetadata1Mandatory,
+ kLayerGenericMetadata1Value);
+ EXPECT_EQ(hal::Error::NONE, result);
+
+ EXPECT_CALL(*mHal,
+ setLayerGenericMetadata(kDisplayId, kLayerId, kLayerGenericMetadata2Name,
+ kLayerGenericMetadata2Mandatory,
+ kLayerGenericMetadata2Value))
+ .WillOnce(Return(hardware::graphics::composer::V2_4::Error::UNSUPPORTED));
+ result = mLayer.setLayerGenericMetadata(kLayerGenericMetadata2Name,
+ kLayerGenericMetadata2Mandatory,
+ kLayerGenericMetadata2Value);
+ EXPECT_EQ(hal::Error::UNSUPPORTED, result);
+}
+
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/IdleTimerTest.cpp b/services/surfaceflinger/tests/unittests/IdleTimerTest.cpp
deleted file mode 100644
index eff22b6..0000000
--- a/services/surfaceflinger/tests/unittests/IdleTimerTest.cpp
+++ /dev/null
@@ -1,210 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#undef LOG_TAG
-#define LOG_TAG "SchedulerUnittests"
-
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <utils/Log.h>
-
-#include "AsyncCallRecorder.h"
-#include "Scheduler/IdleTimer.h"
-
-using namespace std::chrono_literals;
-
-namespace android {
-namespace scheduler {
-
-class IdleTimerTest : public testing::Test {
-protected:
- IdleTimerTest() = default;
- ~IdleTimerTest() override = default;
-
- // This timeout should be used when a 3ms callback is expected.
- // While the tests typically request a callback after 3ms, the scheduler
- // does not always cooperate, at it can take significantly longer (observed
- // 30ms).
- static constexpr auto waitTimeForExpected3msCallback = 100ms;
-
- // This timeout should be used when an 3ms callback is not expected.
- // Note that there can be false-negatives if the callback happens later.
- static constexpr auto waitTimeForUnexpected3msCallback = 6ms;
-
- AsyncCallRecorder<void (*)()> mResetTimerCallback;
- AsyncCallRecorder<void (*)()> mExpiredTimerCallback;
-
- std::unique_ptr<IdleTimer> mIdleTimer;
-
- void clearPendingCallbacks() {
- while (mExpiredTimerCallback.waitForCall(0us).has_value()) {
- }
- }
-};
-
-namespace {
-TEST_F(IdleTimerTest, createAndDestroyTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, [] {}, [] {});
-}
-
-TEST_F(IdleTimerTest, startStopTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(30ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
- auto startTime = std::chrono::steady_clock::now();
- mIdleTimer->start();
- EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
- // The idle timer fires after 30ms, so there should be no callback within
- // 25ms (waiting for a callback for the full 30ms would be problematic).
- bool callbackCalled = mExpiredTimerCallback.waitForCall(25ms).has_value();
- // Under ideal conditions there should be no event. But occasionally
- // it is possible that the wait just prior takes more than 30ms, and
- // a callback is observed. We check the elapsed time since before the IdleTimer
- // thread was started as a sanity check to not have a flakey test.
- EXPECT_FALSE(callbackCalled && std::chrono::steady_clock::now() - startTime < 30ms);
-
- std::this_thread::sleep_for(std::chrono::milliseconds(25));
- EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
- mIdleTimer->stop();
-}
-
-TEST_F(IdleTimerTest, resetTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(20ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
- mIdleTimer->start();
- EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
- // Observe any event that happens in about 25ms. We don't care if one was
- // observed or not.
- mExpiredTimerCallback.waitForCall(25ms).has_value();
- mIdleTimer->reset();
- EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
- // There may have been a race with the reset. Clear any callbacks we
- // received right afterwards.
- clearPendingCallbacks();
- // A single callback should be generated after 30ms
- EXPECT_TRUE(
- mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback + 30ms).has_value());
- // After one event, it should be idle, and not generate another.
- EXPECT_FALSE(
- mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback * 10).has_value());
- mIdleTimer->stop();
- // Final quick check that no more callback were observed.
- EXPECT_FALSE(mExpiredTimerCallback.waitForCall(0ms).has_value());
- EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
-}
-
-TEST_F(IdleTimerTest, resetBackToBackTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(20ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
- mIdleTimer->start();
- EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
-
- mIdleTimer->reset();
- EXPECT_FALSE(mResetTimerCallback.waitForCall(1ms).has_value());
- EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
-
- mIdleTimer->reset();
- EXPECT_FALSE(mResetTimerCallback.waitForCall(1ms).has_value());
- EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
-
- mIdleTimer->reset();
- EXPECT_FALSE(mResetTimerCallback.waitForCall(1ms).has_value());
- EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
-
- mIdleTimer->reset();
- EXPECT_FALSE(mResetTimerCallback.waitForCall(1ms).has_value());
- EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
-
- // A single callback should be generated after 30ms
- EXPECT_TRUE(
- mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback + 30ms).has_value());
- mIdleTimer->stop();
- // Final quick check that no more callback were observed.
- EXPECT_FALSE(mExpiredTimerCallback.waitForCall(0ms).has_value());
- EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
-}
-
-TEST_F(IdleTimerTest, startNotCalledTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
- // The start hasn't happened, so the callback does not happen.
- EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
- EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
- mIdleTimer->stop();
- // Final quick check that no more callback were observed.
- EXPECT_FALSE(mExpiredTimerCallback.waitForCall(0ms).has_value());
- EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
-}
-
-TEST_F(IdleTimerTest, idleTimerIdlesTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
- mIdleTimer->start();
- EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
-
- // A callback should be generated after 3ms
- EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
- // After one event, it should be idle, and not generate another.
- EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
- // Once reset, it should generate another
- mIdleTimer->reset();
- EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
- EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
- mIdleTimer->stop();
- // Final quick check that no more callback were observed.
- EXPECT_FALSE(mExpiredTimerCallback.waitForCall(0ms).has_value());
- EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
-}
-
-TEST_F(IdleTimerTest, timeoutCallbackExecutionTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
- mIdleTimer->start();
- EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
- EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
- mIdleTimer->stop();
-}
-
-TEST_F(IdleTimerTest, noCallbacksAfterStopAndResetTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
- mIdleTimer->start();
- EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
- EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
-
- mIdleTimer->stop();
- clearPendingCallbacks();
- mIdleTimer->reset();
- EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
- EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
-}
-
-TEST_F(IdleTimerTest, noCallbacksAfterStopTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
- mIdleTimer->start();
- EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
-
- mIdleTimer->stop();
- clearPendingCallbacks();
- mIdleTimer->reset();
-
- // No more idle events should be observed
- EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
- EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
-}
-
-} // namespace
-} // namespace scheduler
-} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 8e7440c..cae317b 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -1,140 +1,271 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
-#define LOG_TAG "LayerHistoryUnittests"
+#define LOG_TAG "LayerHistoryTest"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
-
#include <log/log.h>
-#include <mutex>
-#include <thread>
-
#include "Scheduler/LayerHistory.h"
+#include "Scheduler/LayerInfo.h"
+#include "TestableScheduler.h"
+#include "TestableSurfaceFlinger.h"
+#include "mock/MockLayer.h"
using testing::_;
using testing::Return;
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
class LayerHistoryTest : public testing::Test {
-public:
- LayerHistoryTest();
- ~LayerHistoryTest() override;
-
protected:
- std::unique_ptr<LayerHistory> mLayerHistory;
+ static constexpr auto PRESENT_TIME_HISTORY_SIZE = LayerInfo::PresentTimeHistory::HISTORY_SIZE;
+ static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS = LayerInfo::MAX_FREQUENT_LAYER_PERIOD_NS;
- static constexpr float MIN_REFRESH_RATE = 30.f;
- static constexpr float MAX_REFRESH_RATE = 90.f;
- static constexpr auto RELEVANT_FRAME_THRESHOLD = 90u;
- static constexpr uint64_t THIRTY_FPS_INTERVAL = 33'333'333;
+ static constexpr float LO_FPS = 30.f;
+ static constexpr nsecs_t LO_FPS_PERIOD = 33'333'333;
- void forceRelevancy(const std::unique_ptr<LayerHistory::LayerHandle>& testLayer) {
- mLayerHistory->setVisibility(testLayer, true);
- for (auto i = 0u; i < RELEVANT_FRAME_THRESHOLD; i++) {
- mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
- }
- };
+ static constexpr float HI_FPS = 90.f;
+ static constexpr nsecs_t HI_FPS_PERIOD = 11'111'111;
+
+ LayerHistoryTest() { mFlinger.resetScheduler(mScheduler); }
+
+ impl::LayerHistory& history() { return *mScheduler->mutableLayerHistory(); }
+ const impl::LayerHistory& history() const { return *mScheduler->mutableLayerHistory(); }
+
+ size_t layerCount() const { return mScheduler->layerHistorySize(); }
+ size_t activeLayerCount() const NO_THREAD_SAFETY_ANALYSIS { return history().mActiveLayersEnd; }
+
+ size_t frequentLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
+ const auto& infos = history().mLayerInfos;
+ return std::count_if(infos.begin(), infos.begin() + history().mActiveLayersEnd,
+ [now](const auto& pair) { return pair.second->isFrequent(now); });
+ }
+
+ auto createLayer() { return sp<mock::MockLayer>(new mock::MockLayer(mFlinger.flinger())); }
+
+ Hwc2::mock::Display mDisplay;
+ RefreshRateConfigs mConfigs{{HWC2::Display::Config::Builder(mDisplay, 0)
+ .setVsyncPeriod(int32_t(LO_FPS_PERIOD))
+ .setConfigGroup(0)
+ .build(),
+ HWC2::Display::Config::Builder(mDisplay, 1)
+ .setVsyncPeriod(int32_t(HI_FPS_PERIOD))
+ .setConfigGroup(0)
+ .build()},
+ HwcConfigIndexType(0)};
+ TestableScheduler* const mScheduler{new TestableScheduler(mConfigs, false)};
+ TestableSurfaceFlinger mFlinger;
+
+ const nsecs_t mTime = systemTime();
};
-LayerHistoryTest::LayerHistoryTest() {
- mLayerHistory = std::make_unique<LayerHistory>();
-}
-LayerHistoryTest::~LayerHistoryTest() {}
-
namespace {
+
TEST_F(LayerHistoryTest, oneLayer) {
- std::unique_ptr<LayerHistory::LayerHandle> testLayer =
- mLayerHistory->createLayer("TestLayer", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
- mLayerHistory->setVisibility(testLayer, true);
- for (auto i = 0u; i < RELEVANT_FRAME_THRESHOLD; i++) {
- EXPECT_FLOAT_EQ(0.f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameSelectionPriority()).WillRepeatedly(Return(1));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ // no layers are returned if no layers are active.
+ ASSERT_TRUE(history().summarize(mTime).empty());
+ EXPECT_EQ(0, activeLayerCount());
+
+ // no layers are returned if active layers have insufficient history.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
+ history().record(layer.get(), 0, mTime, LayerHistory::LayerUpdateType::Buffer);
+ ASSERT_TRUE(history().summarize(mTime).empty());
+ EXPECT_EQ(1, activeLayerCount());
}
- // Add a few more. This time we should get MAX refresh rate as the layer
- // becomes relevant
- static constexpr auto A_FEW = 10;
- for (auto i = 0u; i < A_FEW; i++) {
- EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
+ // High FPS is returned once enough history has been recorded.
+ for (int i = 0; i < 10; i++) {
+ history().record(layer.get(), 0, mTime, LayerHistory::LayerUpdateType::Buffer);
+ ASSERT_EQ(1, history().summarize(mTime).size());
+ EXPECT_FLOAT_EQ(HI_FPS, history().summarize(mTime)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
}
}
-TEST_F(LayerHistoryTest, oneHDRLayer) {
- std::unique_ptr<LayerHistory::LayerHandle> testLayer =
- mLayerHistory->createLayer("TestHDRLayer", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
- mLayerHistory->setVisibility(testLayer, true);
-
- mLayerHistory->insert(testLayer, 0, true /*isHDR*/);
- EXPECT_FLOAT_EQ(0.0f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- EXPECT_EQ(true, mLayerHistory->getDesiredRefreshRateAndHDR().second);
-
- mLayerHistory->setVisibility(testLayer, false);
- EXPECT_FLOAT_EQ(0.0f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- EXPECT_EQ(false, mLayerHistory->getDesiredRefreshRateAndHDR().second);
-}
-
TEST_F(LayerHistoryTest, explicitTimestamp) {
- std::unique_ptr<LayerHistory::LayerHandle> test30FpsLayer =
- mLayerHistory->createLayer("30FpsLayer", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
- mLayerHistory->setVisibility(test30FpsLayer, true);
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameSelectionPriority()).WillRepeatedly(Return(1));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
- nsecs_t startTime = systemTime();
- for (int i = 0; i < RELEVANT_FRAME_THRESHOLD; i++) {
- mLayerHistory->insert(test30FpsLayer, startTime + (i * THIRTY_FPS_INTERVAL),
- false /*isHDR*/);
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = mTime;
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
}
- EXPECT_FLOAT_EQ(30.f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
+ ASSERT_EQ(1, history().summarize(mTime).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(mTime)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
}
TEST_F(LayerHistoryTest, multipleLayers) {
- std::unique_ptr<LayerHistory::LayerHandle> testLayer =
- mLayerHistory->createLayer("TestLayer", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
- mLayerHistory->setVisibility(testLayer, true);
- std::unique_ptr<LayerHistory::LayerHandle> test30FpsLayer =
- mLayerHistory->createLayer("30FpsLayer", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
- mLayerHistory->setVisibility(test30FpsLayer, true);
- std::unique_ptr<LayerHistory::LayerHandle> testLayer2 =
- mLayerHistory->createLayer("TestLayer2", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
- mLayerHistory->setVisibility(testLayer2, true);
+ auto layer1 = createLayer();
+ auto layer2 = createLayer();
+ auto layer3 = createLayer();
- nsecs_t startTime = systemTime();
- for (int i = 0; i < RELEVANT_FRAME_THRESHOLD; i++) {
- mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
+ EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer1, getFrameSelectionPriority()).WillRepeatedly(Return(1));
+ EXPECT_CALL(*layer1, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer2, getFrameSelectionPriority()).WillRepeatedly(Return(1));
+ EXPECT_CALL(*layer2, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_CALL(*layer3, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer3, getFrameSelectionPriority()).WillRepeatedly(Return(1));
+ EXPECT_CALL(*layer3, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+ nsecs_t time = mTime;
+
+ EXPECT_EQ(3, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // layer1 is active but infrequent.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
}
- EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- startTime = systemTime();
- for (int i = 0; i < RELEVANT_FRAME_THRESHOLD; i++) {
- mLayerHistory->insert(test30FpsLayer, startTime + (i * THIRTY_FPS_INTERVAL),
- false /*isHDR*/);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // layer2 is frequent and has high refresh rate.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
}
- EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- for (int i = 10; i < RELEVANT_FRAME_THRESHOLD; i++) {
- mLayerHistory->insert(test30FpsLayer, startTime + (i * THIRTY_FPS_INTERVAL),
- false /*isHDR*/);
+ // layer1 is still active but infrequent.
+ history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+
+ ASSERT_EQ(2, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer1 is no longer active.
+ // layer2 is frequent and has low refresh rate.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
}
- EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- // This frame is only around for 9 occurrences, so it doesn't throw
- // anything off.
- for (int i = 0; i < 9; i++) {
- mLayerHistory->insert(testLayer2, 0, false /*isHDR*/);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer2 still has low refresh rate.
+ // layer3 has high refresh rate but not enough history.
+ constexpr int RATIO = LO_FPS_PERIOD / HI_FPS_PERIOD;
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
+ if (i % RATIO == 0) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ }
+
+ history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
}
- EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- // After 1200 ms frames become obsolete.
- std::this_thread::sleep_for(std::chrono::milliseconds(1500));
- mLayerHistory->insert(test30FpsLayer,
- startTime + (RELEVANT_FRAME_THRESHOLD * THIRTY_FPS_INTERVAL),
- false /*isHDR*/);
- EXPECT_FLOAT_EQ(30.f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+
+ // layer3 becomes recently active.
+ history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ ASSERT_EQ(2, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+
+ // layer1 expires.
+ layer1.clear();
+ ASSERT_EQ(2, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ EXPECT_EQ(2, layerCount());
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+
+ // layer2 still has low refresh rate.
+ // layer3 becomes inactive.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer2 expires.
+ layer2.clear();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // layer3 becomes active and has high refresh rate.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer3 expires.
+ layer3.clear();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
}
} // namespace
-} // namespace scheduler
-} // namespace android
\ No newline at end of file
+} // namespace android::scheduler
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
new file mode 100644
index 0000000..afd2b71
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
@@ -0,0 +1,748 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LayerHistoryTestV2"
+
+#include <Layer.h>
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <log/log.h>
+
+#include "Scheduler/LayerHistory.h"
+#include "Scheduler/LayerInfoV2.h"
+#include "TestableScheduler.h"
+#include "TestableSurfaceFlinger.h"
+#include "mock/MockLayer.h"
+
+using testing::_;
+using testing::Return;
+
+namespace android::scheduler {
+
+class LayerHistoryTestV2 : public testing::Test {
+protected:
+ static constexpr auto PRESENT_TIME_HISTORY_SIZE = LayerInfoV2::HISTORY_SIZE;
+ static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS = LayerInfoV2::MAX_FREQUENT_LAYER_PERIOD_NS;
+ static constexpr auto FREQUENT_LAYER_WINDOW_SIZE = LayerInfoV2::FREQUENT_LAYER_WINDOW_SIZE;
+ static constexpr auto PRESENT_TIME_HISTORY_DURATION = LayerInfoV2::HISTORY_DURATION;
+ static constexpr auto REFRESH_RATE_AVERAGE_HISTORY_DURATION =
+ LayerInfoV2::RefreshRateHistory::HISTORY_DURATION;
+
+ static constexpr float LO_FPS = 30.f;
+ static constexpr auto LO_FPS_PERIOD = static_cast<nsecs_t>(1e9f / LO_FPS);
+
+ static constexpr float HI_FPS = 90.f;
+ static constexpr auto HI_FPS_PERIOD = static_cast<nsecs_t>(1e9f / HI_FPS);
+
+ LayerHistoryTestV2() { mFlinger.resetScheduler(mScheduler); }
+
+ impl::LayerHistoryV2& history() { return *mScheduler->mutableLayerHistoryV2(); }
+ const impl::LayerHistoryV2& history() const { return *mScheduler->mutableLayerHistoryV2(); }
+
+ size_t layerCount() const { return mScheduler->layerHistorySize(); }
+ size_t activeLayerCount() const NO_THREAD_SAFETY_ANALYSIS { return history().mActiveLayersEnd; }
+
+ auto frequentLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
+ const auto& infos = history().mLayerInfos;
+ return std::count_if(infos.begin(),
+ infos.begin() + static_cast<long>(history().mActiveLayersEnd),
+ [now](const auto& pair) { return pair.second->isFrequent(now); });
+ }
+
+ auto animatingLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
+ const auto& infos = history().mLayerInfos;
+ return std::count_if(infos.begin(),
+ infos.begin() + static_cast<long>(history().mActiveLayersEnd),
+ [now](const auto& pair) { return pair.second->isAnimating(now); });
+ }
+
+ void setLayerInfoVote(Layer* layer,
+ LayerHistory::LayerVoteType vote) NO_THREAD_SAFETY_ANALYSIS {
+ for (auto& [weak, info] : history().mLayerInfos) {
+ if (auto strong = weak.promote(); strong && strong.get() == layer) {
+ info->setDefaultLayerVote(vote);
+ info->setLayerVote(vote, 0);
+ return;
+ }
+ }
+ }
+
+ auto createLayer() { return sp<mock::MockLayer>(new mock::MockLayer(mFlinger.flinger())); }
+ auto createLayer(std::string name) {
+ return sp<mock::MockLayer>(new mock::MockLayer(mFlinger.flinger(), std::move(name)));
+ }
+
+ void recordFramesAndExpect(const sp<mock::MockLayer>& layer, nsecs_t& time, float frameRate,
+ float desiredRefreshRate, int numFrames) {
+ const nsecs_t framePeriod = static_cast<nsecs_t>(1e9f / frameRate);
+ impl::LayerHistoryV2::Summary summary;
+ for (int i = 0; i < numFrames; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += framePeriod;
+
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ ASSERT_FLOAT_EQ(desiredRefreshRate, summary[0].desiredRefreshRate)
+ << "Frame rate is " << frameRate;
+ }
+
+ Hwc2::mock::Display mDisplay;
+ RefreshRateConfigs mConfigs{{HWC2::Display::Config::Builder(mDisplay, 0)
+ .setVsyncPeriod(int32_t(LO_FPS_PERIOD))
+ .setConfigGroup(0)
+ .build(),
+ HWC2::Display::Config::Builder(mDisplay, 1)
+ .setVsyncPeriod(int32_t(HI_FPS_PERIOD))
+ .setConfigGroup(0)
+ .build()},
+ HwcConfigIndexType(0)};
+ TestableScheduler* const mScheduler{new TestableScheduler(mConfigs, true)};
+ TestableSurfaceFlinger mFlinger;
+
+};
+
+namespace {
+
+TEST_F(LayerHistoryTestV2, oneLayer) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ const nsecs_t time = systemTime();
+
+ // No layers returned if no layers are active.
+ EXPECT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+
+ // Max returned if active layers have insufficient history.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
+ history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ }
+
+ // Max is returned since we have enough history but there is no timestamp votes.
+ for (int i = 0; i < 10; i++) {
+ history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ }
+}
+
+TEST_F(LayerHistoryTestV2, oneInvisibleLayer) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+
+ history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+ auto summary = history().summarize(time);
+ ASSERT_EQ(1, history().summarize(time).size());
+ // Layer is still considered inactive so we expect to get Min
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(false));
+
+ summary = history().summarize(time);
+ EXPECT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+}
+
+TEST_F(LayerHistoryTestV2, explicitTimestamp) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, oneLayerNoVote) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::NoVote);
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, oneLayerMinVote) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::Min);
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, oneLayerMaxVote) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::Max);
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, oneLayerExplicitVote) {
+ auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree())
+ .WillRepeatedly(
+ Return(Layer::FrameRate(73.4f, Layer::FrameRateCompatibility::Default)));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, history().summarize(time)[0].vote);
+ EXPECT_FLOAT_EQ(73.4f, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive, but the vote stays
+ setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, history().summarize(time)[0].vote);
+ EXPECT_FLOAT_EQ(73.4f, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, oneLayerExplicitExactVote) {
+ auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(
+ Layer::FrameRate(73.4f, Layer::FrameRateCompatibility::ExactOrMultiple)));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ history().summarize(time)[0].vote);
+ EXPECT_FLOAT_EQ(73.4f, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive, but the vote stays
+ setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ history().summarize(time)[0].vote);
+ EXPECT_FLOAT_EQ(73.4f, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, multipleLayers) {
+ auto layer1 = createLayer();
+ auto layer2 = createLayer();
+ auto layer3 = createLayer();
+
+ EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer1, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer2, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_CALL(*layer3, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer3, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ EXPECT_EQ(3, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ impl::LayerHistoryV2::Summary summary;
+
+ // layer1 is active but infrequent.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // layer2 is frequent and has high refresh rate.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ summary = history().summarize(time);
+ }
+
+ // layer1 is still active but infrequent.
+ history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
+ ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
+ EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer1 is no longer active.
+ // layer2 is frequent and has low refresh rate.
+ for (int i = 0; i < 2 * PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer2 still has low refresh rate.
+ // layer3 has high refresh rate but not enough history.
+ constexpr int RATIO = LO_FPS_PERIOD / HI_FPS_PERIOD;
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
+ if (i % RATIO == 0) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ }
+
+ history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, summary[1].vote);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+
+ // layer3 becomes recently active.
+ history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ summary = history().summarize(time);
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
+ EXPECT_FLOAT_EQ(HI_FPS, summary[1].desiredRefreshRate);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+
+ // layer1 expires.
+ layer1.clear();
+ summary = history().summarize(time);
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
+ EXPECT_FLOAT_EQ(HI_FPS, summary[1].desiredRefreshRate);
+ EXPECT_EQ(2, layerCount());
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+
+ // layer2 still has low refresh rate.
+ // layer3 becomes inactive.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer2 expires.
+ layer2.clear();
+ summary = history().summarize(time);
+ EXPECT_TRUE(summary.empty());
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // layer3 becomes active and has high refresh rate.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE + FREQUENT_LAYER_WINDOW_SIZE + 1; i++) {
+ history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(HI_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer3 expires.
+ layer3.clear();
+ summary = history().summarize(time);
+ EXPECT_TRUE(summary.empty());
+ EXPECT_EQ(0, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, inactiveLayers) {
+ auto layer = createLayer();
+
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ // the very first updates makes the layer frequent
+ for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+ EXPECT_EQ(1, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+ }
+
+ // the next update with the MAX_FREQUENT_LAYER_PERIOD_NS will get us to infrequent
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+ EXPECT_EQ(1, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // advance the time for the previous frame to be inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+
+ // Now event if we post a quick few frame we should stay infrequent
+ for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+
+ EXPECT_EQ(1, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ }
+
+ // More quick frames will get us to frequent again
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+
+ EXPECT_EQ(1, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, invisibleExplicitLayer) {
+ auto explicitVisiblelayer = createLayer();
+ auto explicitInvisiblelayer = createLayer();
+
+ EXPECT_CALL(*explicitVisiblelayer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*explicitVisiblelayer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(
+ Layer::FrameRate(60.0f, Layer::FrameRateCompatibility::ExactOrMultiple)));
+
+ EXPECT_CALL(*explicitInvisiblelayer, isVisible()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*explicitInvisiblelayer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(
+ Layer::FrameRate(90.0f, Layer::FrameRateCompatibility::ExactOrMultiple)));
+
+ nsecs_t time = systemTime();
+
+ // Post a buffer to the layers to make them active
+ history().record(explicitVisiblelayer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ history().record(explicitInvisiblelayer.get(), time, time,
+ LayerHistory::LayerUpdateType::Buffer);
+
+ EXPECT_EQ(2, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ history().summarize(time)[0].vote);
+ EXPECT_FLOAT_EQ(60.0f, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, infrequentAnimatingLayer) {
+ auto layer = createLayer();
+
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(0, animatingLayerCount(time));
+
+ // layer is active but infrequent.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(0, animatingLayerCount(time));
+
+ // another update with the same cadence keep in infrequent
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(0, animatingLayerCount(time));
+
+ // an update as animation will immediately vote for Max
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::AnimationTX);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(1, animatingLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, heuristicLayer60Hz) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+ for (float fps = 54.0f; fps < 65.0f; fps += 0.1f) {
+ recordFramesAndExpect(layer, time, fps, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+ }
+}
+
+TEST_F(LayerHistoryTestV2, heuristicLayer60_30Hz) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+ recordFramesAndExpect(layer, time, 60.0f, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+
+ recordFramesAndExpect(layer, time, 60.0f, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 30.0f, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 30.0f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60.0f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60.0f, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+}
+
+TEST_F(LayerHistoryTestV2, heuristicLayerNotOscillating) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ recordFramesAndExpect(layer, time, 27.10f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.90f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.00f, 24.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.90f, 24.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 27.10f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+}
+
+class LayerHistoryTestV2Parameterized
+ : public LayerHistoryTestV2,
+ public testing::WithParamInterface<std::chrono::nanoseconds> {};
+
+TEST_P(LayerHistoryTestV2Parameterized, HeuristicLayerWithInfrequentLayer) {
+ std::chrono::nanoseconds infrequentUpdateDelta = GetParam();
+ auto heuristicLayer = createLayer("HeuristicLayer");
+
+ EXPECT_CALL(*heuristicLayer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*heuristicLayer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(Layer::FrameRate()));
+
+ auto infrequentLayer = createLayer("InfrequentLayer");
+ EXPECT_CALL(*infrequentLayer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*infrequentLayer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(Layer::FrameRate()));
+
+ const nsecs_t startTime = systemTime();
+
+ const std::chrono::nanoseconds heuristicUpdateDelta = 41'666'667ns;
+ history().record(heuristicLayer.get(), startTime, startTime,
+ LayerHistory::LayerUpdateType::Buffer);
+ history().record(infrequentLayer.get(), startTime, startTime,
+ LayerHistory::LayerUpdateType::Buffer);
+
+ nsecs_t time = startTime;
+ nsecs_t lastInfrequentUpdate = startTime;
+ const int totalInfrequentLayerUpdates = FREQUENT_LAYER_WINDOW_SIZE * 5;
+ int infrequentLayerUpdates = 0;
+ while (infrequentLayerUpdates <= totalInfrequentLayerUpdates) {
+ time += heuristicUpdateDelta.count();
+ history().record(heuristicLayer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+
+ if (time - lastInfrequentUpdate >= infrequentUpdateDelta.count()) {
+ ALOGI("submitting infrequent frame [%d/%d]", infrequentLayerUpdates,
+ totalInfrequentLayerUpdates);
+ lastInfrequentUpdate = time;
+ history().record(infrequentLayer.get(), time, time,
+ LayerHistory::LayerUpdateType::Buffer);
+ infrequentLayerUpdates++;
+ }
+
+ if (time - startTime > PRESENT_TIME_HISTORY_DURATION.count()) {
+ ASSERT_NE(0, history().summarize(time).size());
+ ASSERT_GE(2, history().summarize(time).size());
+
+ bool max = false;
+ bool min = false;
+ float heuristic = 0;
+ for (const auto& layer : history().summarize(time)) {
+ if (layer.vote == LayerHistory::LayerVoteType::Heuristic) {
+ heuristic = layer.desiredRefreshRate;
+ } else if (layer.vote == LayerHistory::LayerVoteType::Max) {
+ max = true;
+ } else if (layer.vote == LayerHistory::LayerVoteType::Min) {
+ min = true;
+ }
+ }
+
+ if (infrequentLayerUpdates > FREQUENT_LAYER_WINDOW_SIZE) {
+ EXPECT_FLOAT_EQ(24.0f, heuristic);
+ EXPECT_FALSE(max);
+ if (history().summarize(time).size() == 2) {
+ EXPECT_TRUE(min);
+ }
+ }
+ }
+ }
+}
+
+INSTANTIATE_TEST_CASE_P(LeapYearTests, LayerHistoryTestV2Parameterized,
+ ::testing::Values(1s, 2s, 3s, 4s, 5s));
+
+} // namespace
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp b/services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp
new file mode 100644
index 0000000..0208728
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp
@@ -0,0 +1,211 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#undef LOG_TAG
+#define LOG_TAG "SchedulerUnittests"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <utils/Log.h>
+
+#include "AsyncCallRecorder.h"
+#include "Scheduler/OneShotTimer.h"
+
+using namespace std::chrono_literals;
+
+namespace android {
+namespace scheduler {
+
+class OneShotTimerTest : public testing::Test {
+protected:
+ OneShotTimerTest() = default;
+ ~OneShotTimerTest() override = default;
+
+ // This timeout should be used when a 3ms callback is expected.
+ // While the tests typically request a callback after 3ms, the scheduler
+ // does not always cooperate, at it can take significantly longer (observed
+ // 30ms).
+ static constexpr auto waitTimeForExpected3msCallback = 100ms;
+
+ // This timeout should be used when an 3ms callback is not expected.
+ // Note that there can be false-negatives if the callback happens later.
+ static constexpr auto waitTimeForUnexpected3msCallback = 6ms;
+
+ AsyncCallRecorder<void (*)()> mResetTimerCallback;
+ AsyncCallRecorder<void (*)()> mExpiredTimerCallback;
+
+ std::unique_ptr<OneShotTimer> mIdleTimer;
+
+ void clearPendingCallbacks() {
+ while (mExpiredTimerCallback.waitForCall(0us).has_value()) {
+ }
+ }
+};
+
+namespace {
+TEST_F(OneShotTimerTest, createAndDestroyTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(
+ 3ms, [] {}, [] {});
+}
+
+TEST_F(OneShotTimerTest, startStopTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(30ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
+ auto startTime = std::chrono::steady_clock::now();
+ mIdleTimer->start();
+ EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
+ // The idle timer fires after 30ms, so there should be no callback within
+ // 25ms (waiting for a callback for the full 30ms would be problematic).
+ bool callbackCalled = mExpiredTimerCallback.waitForCall(25ms).has_value();
+ // Under ideal conditions there should be no event. But occasionally
+ // it is possible that the wait just prior takes more than 30ms, and
+ // a callback is observed. We check the elapsed time since before the OneShotTimer
+ // thread was started as a sanity check to not have a flakey test.
+ EXPECT_FALSE(callbackCalled && std::chrono::steady_clock::now() - startTime < 30ms);
+
+ std::this_thread::sleep_for(std::chrono::milliseconds(25));
+ EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
+ mIdleTimer->stop();
+}
+
+TEST_F(OneShotTimerTest, resetTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(20ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
+ mIdleTimer->start();
+ EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
+ // Observe any event that happens in about 25ms. We don't care if one was
+ // observed or not.
+ mExpiredTimerCallback.waitForCall(25ms).has_value();
+ mIdleTimer->reset();
+ EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
+ // There may have been a race with the reset. Clear any callbacks we
+ // received right afterwards.
+ clearPendingCallbacks();
+ // A single callback should be generated after 30ms
+ EXPECT_TRUE(
+ mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback + 30ms).has_value());
+ // After one event, it should be idle, and not generate another.
+ EXPECT_FALSE(
+ mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback * 10).has_value());
+ mIdleTimer->stop();
+ // Final quick check that no more callback were observed.
+ EXPECT_FALSE(mExpiredTimerCallback.waitForCall(0ms).has_value());
+ EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
+}
+
+TEST_F(OneShotTimerTest, resetBackToBackTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(20ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
+ mIdleTimer->start();
+ EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
+
+ mIdleTimer->reset();
+ EXPECT_FALSE(mResetTimerCallback.waitForCall(1ms).has_value());
+ EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
+
+ mIdleTimer->reset();
+ EXPECT_FALSE(mResetTimerCallback.waitForCall(1ms).has_value());
+ EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
+
+ mIdleTimer->reset();
+ EXPECT_FALSE(mResetTimerCallback.waitForCall(1ms).has_value());
+ EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
+
+ mIdleTimer->reset();
+ EXPECT_FALSE(mResetTimerCallback.waitForCall(1ms).has_value());
+ EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
+
+ // A single callback should be generated after 30ms
+ EXPECT_TRUE(
+ mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback + 30ms).has_value());
+ mIdleTimer->stop();
+ // Final quick check that no more callback were observed.
+ EXPECT_FALSE(mExpiredTimerCallback.waitForCall(0ms).has_value());
+ EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
+}
+
+TEST_F(OneShotTimerTest, startNotCalledTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
+ // The start hasn't happened, so the callback does not happen.
+ EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
+ EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
+ mIdleTimer->stop();
+ // Final quick check that no more callback were observed.
+ EXPECT_FALSE(mExpiredTimerCallback.waitForCall(0ms).has_value());
+ EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
+}
+
+TEST_F(OneShotTimerTest, idleTimerIdlesTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
+ mIdleTimer->start();
+ EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
+
+ // A callback should be generated after 3ms
+ EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
+ // After one event, it should be idle, and not generate another.
+ EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
+ // Once reset, it should generate another
+ mIdleTimer->reset();
+ EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
+ EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
+ mIdleTimer->stop();
+ // Final quick check that no more callback were observed.
+ EXPECT_FALSE(mExpiredTimerCallback.waitForCall(0ms).has_value());
+ EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
+}
+
+TEST_F(OneShotTimerTest, timeoutCallbackExecutionTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
+ mIdleTimer->start();
+ EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
+ EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
+ mIdleTimer->stop();
+}
+
+TEST_F(OneShotTimerTest, noCallbacksAfterStopAndResetTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
+ mIdleTimer->start();
+ EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
+ EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
+
+ mIdleTimer->stop();
+ clearPendingCallbacks();
+ mIdleTimer->reset();
+ EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
+ EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
+}
+
+TEST_F(OneShotTimerTest, noCallbacksAfterStopTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
+ mIdleTimer->start();
+ EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
+
+ mIdleTimer->stop();
+ clearPendingCallbacks();
+ mIdleTimer->reset();
+
+ // No more idle events should be observed
+ EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
+ EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
+}
+
+} // namespace
+} // namespace scheduler
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/PhaseOffsetsTest.cpp b/services/surfaceflinger/tests/unittests/PhaseOffsetsTest.cpp
new file mode 100644
index 0000000..0b74682
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/PhaseOffsetsTest.cpp
@@ -0,0 +1,183 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "SchedulerUnittests"
+
+#include <gmock/gmock.h>
+#include <log/log.h>
+#include <thread>
+
+#include "Scheduler/PhaseOffsets.h"
+
+using namespace testing;
+
+namespace android {
+namespace scheduler {
+
+class TestablePhaseOffsetsAsDurations : public impl::PhaseDurations {
+public:
+ TestablePhaseOffsetsAsDurations(float currentFps, nsecs_t sfDuration, nsecs_t appDuration,
+ nsecs_t sfEarlyDuration, nsecs_t appEarlyDuration,
+ nsecs_t sfEarlyGlDuration, nsecs_t appEarlyGlDuration)
+ : impl::PhaseDurations({60.0f, 90.0f}, currentFps, sfDuration, appDuration,
+ sfEarlyDuration, appEarlyDuration, sfEarlyGlDuration,
+ appEarlyGlDuration) {}
+};
+
+class PhaseDurationTest : public testing::Test {
+protected:
+ PhaseDurationTest()
+ : mPhaseDurations(60.0f, 10'500'000, 20'500'000, 16'000'000, 16'500'000, 13'500'000,
+ 21'000'000) {}
+
+ ~PhaseDurationTest() = default;
+
+ TestablePhaseOffsetsAsDurations mPhaseDurations;
+};
+
+namespace {
+/* ------------------------------------------------------------------------
+ * Test cases
+ */
+TEST_F(PhaseDurationTest, getOffsetsForRefreshRate_60Hz) {
+ mPhaseDurations.setRefreshRateFps(60.0f);
+ auto currentOffsets = mPhaseDurations.getCurrentOffsets();
+ auto offsets = mPhaseDurations.getOffsetsForRefreshRate(60.0f);
+
+ EXPECT_EQ(currentOffsets, offsets);
+ EXPECT_EQ(offsets.late.sf, 6'166'667);
+
+ EXPECT_EQ(offsets.late.app, 2'333'334);
+
+ EXPECT_EQ(offsets.early.sf, 666'667);
+
+ EXPECT_EQ(offsets.early.app, 833'334);
+
+ EXPECT_EQ(offsets.earlyGl.sf, 3'166'667);
+
+ EXPECT_EQ(offsets.earlyGl.app, 15'500'001);
+}
+
+TEST_F(PhaseDurationTest, getOffsetsForRefreshRate_90Hz) {
+ mPhaseDurations.setRefreshRateFps(90.0f);
+ auto currentOffsets = mPhaseDurations.getCurrentOffsets();
+ auto offsets = mPhaseDurations.getOffsetsForRefreshRate(90.0f);
+
+ EXPECT_EQ(currentOffsets, offsets);
+ EXPECT_EQ(offsets.late.sf, 611'111);
+
+ EXPECT_EQ(offsets.late.app, 2'333'333);
+
+ EXPECT_EQ(offsets.early.sf, -4'888'889);
+
+ EXPECT_EQ(offsets.early.app, 833'333);
+
+ EXPECT_EQ(offsets.earlyGl.sf, -2'388'889);
+
+ EXPECT_EQ(offsets.earlyGl.app, 9'944'444);
+}
+
+TEST_F(PhaseDurationTest, getOffsetsForRefreshRate_DefaultOffsets) {
+ TestablePhaseOffsetsAsDurations phaseOffsetsWithDefaultValues(60.0f, -1, -1, -1, -1, -1, -1);
+
+ auto validateOffsets = [](auto& offsets) {
+ EXPECT_EQ(offsets.late.sf, 1'000'000);
+
+ EXPECT_EQ(offsets.late.app, 1'000'000);
+
+ EXPECT_EQ(offsets.early.sf, 1'000'000);
+
+ EXPECT_EQ(offsets.early.app, 1'000'000);
+
+ EXPECT_EQ(offsets.earlyGl.sf, 1'000'000);
+
+ EXPECT_EQ(offsets.earlyGl.app, 1'000'000);
+ };
+
+ phaseOffsetsWithDefaultValues.setRefreshRateFps(90.0f);
+ auto currentOffsets = phaseOffsetsWithDefaultValues.getCurrentOffsets();
+ auto offsets = phaseOffsetsWithDefaultValues.getOffsetsForRefreshRate(90.0f);
+ EXPECT_EQ(currentOffsets, offsets);
+ validateOffsets(offsets);
+
+ phaseOffsetsWithDefaultValues.setRefreshRateFps(60.0f);
+ currentOffsets = phaseOffsetsWithDefaultValues.getCurrentOffsets();
+ offsets = phaseOffsetsWithDefaultValues.getOffsetsForRefreshRate(90.0f);
+ EXPECT_EQ(currentOffsets, offsets);
+ validateOffsets(offsets);
+}
+
+TEST_F(PhaseDurationTest, getOffsetsForRefreshRate_unknownRefreshRate) {
+ auto offsets = mPhaseDurations.getOffsetsForRefreshRate(14.7f);
+
+ EXPECT_EQ(offsets.late.sf, 57'527'208);
+
+ EXPECT_EQ(offsets.late.app, 37'027'208);
+
+ EXPECT_EQ(offsets.early.sf, 52'027'208);
+
+ EXPECT_EQ(offsets.early.app, 35'527'208);
+
+ EXPECT_EQ(offsets.earlyGl.sf, 54'527'208);
+
+ EXPECT_EQ(offsets.earlyGl.app, 33'527'208);
+}
+
+} // namespace
+
+class TestablePhaseOffsets : public impl::PhaseOffsets {
+public:
+ TestablePhaseOffsets()
+ : impl::PhaseOffsets({60.0f, 90.0f}, 60.0f, 1'000'000, 1'000'000, {}, {}, {}, {},
+ 10'000'000) {}
+};
+
+class PhaseOffsetsTest : public testing::Test {
+protected:
+ PhaseOffsetsTest() = default;
+ ~PhaseOffsetsTest() = default;
+
+ TestablePhaseOffsets mPhaseOffsets;
+};
+
+namespace {
+TEST_F(PhaseOffsetsTest, getOffsetsForRefreshRate_unknownRefreshRate) {
+ auto offsets = mPhaseOffsets.getOffsetsForRefreshRate(14.7f);
+
+ EXPECT_EQ(offsets.late.sf, 1'000'000);
+
+ EXPECT_EQ(offsets.late.app, 1'000'000);
+
+ EXPECT_EQ(offsets.early.sf, 1'000'000);
+
+ EXPECT_EQ(offsets.early.app, 1'000'000);
+
+ EXPECT_EQ(offsets.earlyGl.sf, 1'000'000);
+
+ EXPECT_EQ(offsets.earlyGl.app, 1'000'000);
+}
+
+} // namespace
+} // namespace scheduler
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/unittests/PromiseTest.cpp b/services/surfaceflinger/tests/unittests/PromiseTest.cpp
new file mode 100644
index 0000000..e4dc1fe
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/PromiseTest.cpp
@@ -0,0 +1,88 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <algorithm>
+#include <future>
+#include <string>
+#include <thread>
+#include <vector>
+
+#include <gtest/gtest.h>
+
+#include "Promise.h"
+
+namespace android {
+namespace {
+
+using Bytes = std::vector<uint8_t>;
+
+Bytes decrement(Bytes bytes) {
+ std::transform(bytes.begin(), bytes.end(), bytes.begin(), [](auto b) { return b - 1; });
+ return bytes;
+}
+
+} // namespace
+
+TEST(PromiseTest, yield) {
+ EXPECT_EQ(42, promise::yield(42).get());
+
+ auto ptr = std::make_unique<char>('!');
+ auto future = promise::yield(std::move(ptr));
+ EXPECT_EQ('!', *future.get());
+}
+
+TEST(PromiseTest, chain) {
+ std::packaged_task<const char*()> fetchString([] { return "ifmmp-"; });
+
+ std::packaged_task<Bytes(std::string)> appendString([](std::string str) {
+ str += "!xpsme";
+ return Bytes{str.begin(), str.end()};
+ });
+
+ std::packaged_task<std::future<Bytes>(Bytes)> decrementBytes(
+ [](Bytes bytes) { return promise::defer(decrement, std::move(bytes)); });
+
+ auto fetch = fetchString.get_future();
+ std::thread fetchThread(std::move(fetchString));
+
+ std::thread appendThread, decrementThread;
+
+ EXPECT_EQ("hello, world",
+ promise::chain(std::move(fetch))
+ .then([](const char* str) { return std::string(str); })
+ .then([&](std::string str) {
+ auto append = appendString.get_future();
+ appendThread = std::thread(std::move(appendString), std::move(str));
+ return append;
+ })
+ .then([&](Bytes bytes) {
+ auto decrement = decrementBytes.get_future();
+ decrementThread = std::thread(std::move(decrementBytes),
+ std::move(bytes));
+ return decrement;
+ })
+ .then([](std::future<Bytes> bytes) { return bytes; })
+ .then([](const Bytes& bytes) {
+ return std::string(bytes.begin(), bytes.end());
+ })
+ .get());
+
+ fetchThread.join();
+ appendThread.join();
+ decrementThread.join();
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index f315a8a..1f6f166 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -21,8 +21,10 @@
#include <log/log.h>
#include <thread>
+#include "../../Scheduler/RefreshRateConfigs.h"
#include "DisplayHardware/HWC2.h"
#include "Scheduler/RefreshRateConfigs.h"
+#include "mock/DisplayHardware/MockDisplay.h"
using namespace std::chrono_literals;
using testing::_;
@@ -30,29 +32,111 @@
namespace android {
namespace scheduler {
-using RefreshRateType = RefreshRateConfigs::RefreshRateType;
+namespace hal = android::hardware::graphics::composer::hal;
+
using RefreshRate = RefreshRateConfigs::RefreshRate;
+using LayerVoteType = RefreshRateConfigs::LayerVoteType;
+using LayerRequirement = RefreshRateConfigs::LayerRequirement;
class RefreshRateConfigsTest : public testing::Test {
protected:
- static constexpr int CONFIG_ID_60 = 0;
- static constexpr hwc2_config_t HWC2_CONFIG_ID_60 = 0;
- static constexpr int CONFIG_ID_90 = 1;
- static constexpr hwc2_config_t HWC2_CONFIG_ID_90 = 1;
- static constexpr int64_t VSYNC_60 = 16666667;
- static constexpr int64_t VSYNC_90 = 11111111;
-
RefreshRateConfigsTest();
~RefreshRateConfigsTest();
- void assertRatesEqual(const RefreshRate& left, const RefreshRate& right) {
- ASSERT_EQ(left.configId, right.configId);
- ASSERT_EQ(left.name, right.name);
- ASSERT_EQ(left.fps, right.fps);
- ASSERT_EQ(left.vsyncPeriod, right.vsyncPeriod);
+ float findClosestKnownFrameRate(const RefreshRateConfigs& refreshRateConfigs, float frameRate) {
+ return refreshRateConfigs.findClosestKnownFrameRate(frameRate);
}
+
+ std::vector<float> getKnownFrameRate(const RefreshRateConfigs& refreshRateConfigs) {
+ return refreshRateConfigs.mKnownFrameRates;
+ }
+
+ // Test config IDs
+ static inline const HwcConfigIndexType HWC_CONFIG_ID_60 = HwcConfigIndexType(0);
+ static inline const HwcConfigIndexType HWC_CONFIG_ID_90 = HwcConfigIndexType(1);
+ static inline const HwcConfigIndexType HWC_CONFIG_ID_72 = HwcConfigIndexType(2);
+ static inline const HwcConfigIndexType HWC_CONFIG_ID_120 = HwcConfigIndexType(3);
+ static inline const HwcConfigIndexType HWC_CONFIG_ID_30 = HwcConfigIndexType(4);
+
+ // Test configs
+ std::shared_ptr<const HWC2::Display::Config> mConfig60 =
+ createConfig(HWC_CONFIG_ID_60, 0, static_cast<int64_t>(1e9f / 60));
+ std::shared_ptr<const HWC2::Display::Config> mConfig90 =
+ createConfig(HWC_CONFIG_ID_90, 0, static_cast<int64_t>(1e9f / 90));
+ std::shared_ptr<const HWC2::Display::Config> mConfig90DifferentGroup =
+ createConfig(HWC_CONFIG_ID_90, 1, static_cast<int64_t>(1e9f / 90));
+ std::shared_ptr<const HWC2::Display::Config> mConfig90DifferentResolution =
+ createConfig(HWC_CONFIG_ID_90, 0, static_cast<int64_t>(1e9f / 90), 111, 222);
+ std::shared_ptr<const HWC2::Display::Config> mConfig72 =
+ createConfig(HWC_CONFIG_ID_72, 0, static_cast<int64_t>(1e9f / 72));
+ std::shared_ptr<const HWC2::Display::Config> mConfig72DifferentGroup =
+ createConfig(HWC_CONFIG_ID_72, 1, static_cast<int64_t>(1e9f / 72));
+ std::shared_ptr<const HWC2::Display::Config> mConfig120 =
+ createConfig(HWC_CONFIG_ID_120, 0, static_cast<int64_t>(1e9f / 120));
+ std::shared_ptr<const HWC2::Display::Config> mConfig120DifferentGroup =
+ createConfig(HWC_CONFIG_ID_120, 1, static_cast<int64_t>(1e9f / 120));
+ std::shared_ptr<const HWC2::Display::Config> mConfig30 =
+ createConfig(HWC_CONFIG_ID_30, 0, static_cast<int64_t>(1e9f / 30));
+
+ // Test device configurations
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m60OnlyConfigDevice = {mConfig60};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m60_90Device = {mConfig60, mConfig90};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m60_90DeviceWithDifferentGroups =
+ {mConfig60, mConfig90DifferentGroup};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m60_90DeviceWithDifferentResolutions =
+ {mConfig60, mConfig90DifferentResolution};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m60_72_90Device = {mConfig60,
+ mConfig90,
+ mConfig72};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m60_90_72_120Device = {mConfig60,
+ mConfig90,
+ mConfig72,
+ mConfig120};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m30_60_72_90_120Device = {mConfig60,
+ mConfig90,
+ mConfig72,
+ mConfig120,
+ mConfig30};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m30_60Device =
+ {mConfig60, mConfig90DifferentGroup, mConfig72DifferentGroup, mConfig120DifferentGroup,
+ mConfig30};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m30_60_72_90Device =
+ {mConfig60, mConfig90, mConfig72, mConfig120DifferentGroup, mConfig30};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m30_60_90Device =
+ {mConfig60, mConfig90, mConfig72DifferentGroup, mConfig120DifferentGroup, mConfig30};
+
+ // Expected RefreshRate objects
+ RefreshRate mExpected60Config = {HWC_CONFIG_ID_60, mConfig60, "60fps", 60,
+ RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpectedAlmost60Config = {HWC_CONFIG_ID_60,
+ createConfig(HWC_CONFIG_ID_60, 0, 16666665), "60fps", 60,
+ RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpected90Config = {HWC_CONFIG_ID_90, mConfig90, "90fps", 90,
+ RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpected90DifferentGroupConfig = {HWC_CONFIG_ID_90, mConfig90DifferentGroup,
+ "90fps", 90, RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpected90DifferentResolutionConfig = {HWC_CONFIG_ID_90,
+ mConfig90DifferentResolution, "90fps", 90,
+ RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpected72Config = {HWC_CONFIG_ID_72, mConfig72, "72fps", 72,
+ RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpected30Config = {HWC_CONFIG_ID_30, mConfig30, "30fps", 30,
+ RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpected120Config = {HWC_CONFIG_ID_120, mConfig120, "120fps", 120,
+ RefreshRate::ConstructorTag(0)};
+
+ Hwc2::mock::Display mDisplay;
+
+private:
+ std::shared_ptr<const HWC2::Display::Config> createConfig(HwcConfigIndexType configId,
+ int32_t configGroup,
+ int64_t vsyncPeriod,
+ int32_t hight = -1,
+ int32_t width = -1);
};
+using Builder = HWC2::Display::Config::Builder;
+
RefreshRateConfigsTest::RefreshRateConfigsTest() {
const ::testing::TestInfo* const test_info =
::testing::UnitTest::GetInstance()->current_test_info();
@@ -65,44 +149,1328 @@
ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
+std::shared_ptr<const HWC2::Display::Config> RefreshRateConfigsTest::createConfig(
+ HwcConfigIndexType configId, int32_t configGroup, int64_t vsyncPeriod, int32_t hight,
+ int32_t width) {
+ return HWC2::Display::Config::Builder(mDisplay, hal::HWConfigId(configId.value()))
+ .setVsyncPeriod(int32_t(vsyncPeriod))
+ .setConfigGroup(configGroup)
+ .setHeight(hight)
+ .setWidth(width)
+ .build();
+}
+
namespace {
/* ------------------------------------------------------------------------
* Test cases
*/
-TEST_F(RefreshRateConfigsTest, oneDeviceConfig_isRejected) {
- std::vector<RefreshRateConfigs::InputConfig> configs{{HWC2_CONFIG_ID_60, VSYNC_60}};
+TEST_F(RefreshRateConfigsTest, oneDeviceConfig_SwitchingSupported) {
auto refreshRateConfigs =
- std::make_unique<RefreshRateConfigs>(/*refreshRateSwitching=*/true, configs,
- /*currentConfig=*/0);
- ASSERT_FALSE(refreshRateConfigs->refreshRateSwitchingSupported());
+ std::make_unique<RefreshRateConfigs>(m60OnlyConfigDevice,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+}
+
+TEST_F(RefreshRateConfigsTest, invalidPolicy) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60OnlyConfigDevice,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+ ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({HwcConfigIndexType(10), {60, 60}}), 0);
+ ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {20, 40}}), 0);
}
TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_storesFullRefreshRateMap) {
- std::vector<RefreshRateConfigs::InputConfig> configs{{HWC2_CONFIG_ID_60, VSYNC_60},
- {HWC2_CONFIG_ID_90, VSYNC_90}};
auto refreshRateConfigs =
- std::make_unique<RefreshRateConfigs>(/*refreshRateSwitching=*/true, configs,
- /*currentConfig=*/0);
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
- ASSERT_TRUE(refreshRateConfigs->refreshRateSwitchingSupported());
- const auto& rates = refreshRateConfigs->getRefreshRateMap();
- ASSERT_EQ(2, rates.size());
- const auto& defaultRate = rates.find(RefreshRateType::DEFAULT);
- const auto& performanceRate = rates.find(RefreshRateType::PERFORMANCE);
- ASSERT_NE(rates.end(), defaultRate);
- ASSERT_NE(rates.end(), performanceRate);
+ const auto& minRate = refreshRateConfigs->getMinRefreshRate();
+ const auto& performanceRate = refreshRateConfigs->getMaxRefreshRate();
- RefreshRate expectedDefaultConfig = {CONFIG_ID_60, "60fps", 60, VSYNC_60, HWC2_CONFIG_ID_60};
- assertRatesEqual(expectedDefaultConfig, defaultRate->second);
- RefreshRate expectedPerformanceConfig = {CONFIG_ID_90, "90fps", 90, VSYNC_90,
- HWC2_CONFIG_ID_90};
- assertRatesEqual(expectedPerformanceConfig, performanceRate->second);
+ ASSERT_EQ(mExpected60Config, minRate);
+ ASSERT_EQ(mExpected90Config, performanceRate);
- assertRatesEqual(expectedDefaultConfig,
- refreshRateConfigs->getRefreshRateFromType(RefreshRateType::DEFAULT));
- assertRatesEqual(expectedPerformanceConfig,
- refreshRateConfigs->getRefreshRateFromType(RefreshRateType::PERFORMANCE));
+ const auto& minRateByPolicy = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRateByPolicy = refreshRateConfigs->getMaxRefreshRateByPolicy();
+ ASSERT_EQ(minRateByPolicy, minRate);
+ ASSERT_EQ(performanceRateByPolicy, performanceRate);
}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_storesFullRefreshRateMap_differentGroups) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90DeviceWithDifferentGroups,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ const auto& minRate = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRate = refreshRateConfigs->getMaxRefreshRate();
+ const auto& minRate60 = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRate60 = refreshRateConfigs->getMaxRefreshRateByPolicy();
+
+ ASSERT_EQ(mExpected60Config, minRate);
+ ASSERT_EQ(mExpected60Config, minRate60);
+ ASSERT_EQ(mExpected60Config, performanceRate60);
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {60, 90}}), 0);
+ refreshRateConfigs->setCurrentConfigId(HWC_CONFIG_ID_90);
+
+ const auto& minRate90 = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRate90 = refreshRateConfigs->getMaxRefreshRateByPolicy();
+
+ ASSERT_EQ(mExpected90DifferentGroupConfig, performanceRate);
+ ASSERT_EQ(mExpected90DifferentGroupConfig, minRate90);
+ ASSERT_EQ(mExpected90DifferentGroupConfig, performanceRate90);
+}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_storesFullRefreshRateMap_differentResolutions) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90DeviceWithDifferentResolutions,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ const auto& minRate = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRate = refreshRateConfigs->getMaxRefreshRate();
+ const auto& minRate60 = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRate60 = refreshRateConfigs->getMaxRefreshRateByPolicy();
+
+ ASSERT_EQ(mExpected60Config, minRate);
+ ASSERT_EQ(mExpected60Config, minRate60);
+ ASSERT_EQ(mExpected60Config, performanceRate60);
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {60, 90}}), 0);
+ refreshRateConfigs->setCurrentConfigId(HWC_CONFIG_ID_90);
+
+ const auto& minRate90 = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRate90 = refreshRateConfigs->getMaxRefreshRateByPolicy();
+
+ ASSERT_EQ(mExpected90DifferentResolutionConfig, performanceRate);
+ ASSERT_EQ(mExpected90DifferentResolutionConfig, minRate90);
+ ASSERT_EQ(mExpected90DifferentResolutionConfig, performanceRate90);
+}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_policyChange) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto& minRate = refreshRateConfigs->getMinRefreshRateByPolicy();
+ auto& performanceRate = refreshRateConfigs->getMaxRefreshRateByPolicy();
+
+ ASSERT_EQ(mExpected60Config, minRate);
+ ASSERT_EQ(mExpected90Config, performanceRate);
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
+
+ auto& minRate60 = refreshRateConfigs->getMinRefreshRateByPolicy();
+ auto& performanceRate60 = refreshRateConfigs->getMaxRefreshRateByPolicy();
+ ASSERT_EQ(mExpected60Config, minRate60);
+ ASSERT_EQ(mExpected60Config, performanceRate60);
+}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_getCurrentRefreshRate) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+ {
+ auto& current = refreshRateConfigs->getCurrentRefreshRate();
+ EXPECT_EQ(current.getConfigId(), HWC_CONFIG_ID_60);
+ }
+
+ refreshRateConfigs->setCurrentConfigId(HWC_CONFIG_ID_90);
+ {
+ auto& current = refreshRateConfigs->getCurrentRefreshRate();
+ EXPECT_EQ(current.getConfigId(), HWC_CONFIG_ID_90);
+ }
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90, 90}}), 0);
+ {
+ auto& current = refreshRateConfigs->getCurrentRefreshRate();
+ EXPECT_EQ(current.getConfigId(), HWC_CONFIG_ID_90);
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_getRefreshRateForContent) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ const auto makeLayerRequirements = [](float refreshRate) -> std::vector<LayerRequirement> {
+ return {{"testLayer", LayerVoteType::Heuristic, refreshRate, /*weight*/ 1.0f,
+ /*focused*/ false}};
+ };
+
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(90.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(60.0f)));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(45.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(30.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(24.0f)));
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(90.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(60.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(45.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(30.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(24.0f)));
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90, 90}}), 0);
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(90.0f)));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(60.0f)));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(45.0f)));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(30.0f)));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(24.0f)));
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {0, 120}}), 0);
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(90.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(60.0f)));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(45.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(30.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(24.0f)));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_noLayers) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_72_90Device, /*currentConfigId=*/
+ HWC_CONFIG_ID_72);
+
+ // If there are no layers we select the default frame rate, which is the max of the primary
+ // range.
+ auto layers = std::vector<LayerRequirement>{};
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_60_90) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::Min;
+ lr.name = "Min";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ lr.name = "Max";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ lr.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz Heuristic";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ lr.name = "45Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ lr.name = "30Hz Heuristic";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ lr.name = "24Hz Heuristic";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.name = "";
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
+
+ lr.vote = LayerVoteType::Min;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90, 90}}), 0);
+
+ lr.vote = LayerVoteType::Min;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {0, 120}}), 0);
+ lr.vote = LayerVoteType::Min;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_60_72_90) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_72_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::Min;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_72_90_120) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected120Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 48.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 48.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_90_120_DifferentTypes) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitDefault;
+ lr1.name = "24Hz ExplicitDefault";
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.name = "60Hz Heuristic";
+ EXPECT_EQ(mExpected120Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.name = "24Hz ExplicitExactOrMultiple";
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.name = "60Hz Heuristic";
+ EXPECT_EQ(mExpected120Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.name = "24Hz ExplicitExactOrMultiple";
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.vote = LayerVoteType::ExplicitDefault;
+ lr2.name = "60Hz ExplicitDefault";
+ EXPECT_EQ(mExpected120Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.name = "24Hz ExplicitExactOrMultiple";
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.name = "24Hz ExplicitExactOrMultiple";
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitDefault;
+ lr2.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitDefault;
+ lr1.name = "24Hz ExplicitDefault";
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.name = "24Hz Heuristic";
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitDefault;
+ lr2.name = "90Hz ExplicitDefault";
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.name = "24Hz ExplicitExactOrMultiple";
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitDefault;
+ lr2.name = "90Hz ExplicitDefault";
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitDefault;
+ lr1.name = "24Hz ExplicitDefault";
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.name = "90Hz ExplicitExactOrMultiple";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m30_60Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::Min;
+ EXPECT_EQ(mExpected30Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ EXPECT_EQ(mExpected30Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_72_90) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m30_60_72_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::Min;
+ lr.name = "Min";
+ EXPECT_EQ(mExpected30Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ lr.name = "Max";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ lr.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz Heuristic";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ lr.name = "45Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ lr.name = "30Hz Heuristic";
+ EXPECT_EQ(mExpected30Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ lr.name = "24Hz Heuristic";
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ lr.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr.name = "24Hz ExplicitExactOrMultiple";
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_PriorityTest) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m30_60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.vote = LayerVoteType::Min;
+ lr2.vote = LayerVoteType::Max;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Min;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Min;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Max;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Max;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.desiredRefreshRate = 15.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.desiredRefreshRate = 30.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_24FpsVideo) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::ExplicitExactOrMultiple;
+ for (float fps = 23.0f; fps < 25.0f; fps += 0.1f) {
+ lr.desiredRefreshRate = fps;
+ const auto& refreshRate =
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
+ EXPECT_EQ(mExpected60Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_getRefreshRateForContent_Explicit) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.desiredRefreshRate = 60.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 90.0f;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getRefreshRateForContent(layers));
+
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getRefreshRateForContent(layers));
+}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_getBestRefreshRate_Explicit) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.desiredRefreshRate = 60.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 90.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitDefault;
+ lr1.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, testInPolicy) {
+ ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(60.000004f, 60.000004f));
+ ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(59.0f, 60.1f));
+ ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(75.0f, 90.0f));
+ ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(60.0011f, 90.0f));
+ ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(50.0f, 59.998f));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_75HzContent) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::ExplicitExactOrMultiple;
+ for (float fps = 75.0f; fps < 100.0f; fps += 0.1f) {
+ lr.desiredRefreshRate = fps;
+ const auto& refreshRate =
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
+ EXPECT_EQ(mExpected90Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_Multiples) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::ExplicitDefault;
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.name = "90Hz ExplicitDefault";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Max;
+ lr2.name = "Max";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 30.0f;
+ lr1.name = "30Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 30.0f;
+ lr1.name = "30Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Max;
+ lr2.name = "Max";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, scrollWhileWatching60fps_60_90) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::NoVote;
+ lr2.name = "NoVote";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::NoVote;
+ lr2.name = "NoVote";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Max;
+ lr2.name = "Max";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Max;
+ lr2.name = "Max";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ // The other layer starts to provide buffers
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, touchConsidered) {
+ RefreshRateConfigs::GlobalSignals consideredSignals;
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false}, &consideredSignals);
+ EXPECT_EQ(false, consideredSignals.touch);
+
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = false}, &consideredSignals);
+ EXPECT_EQ(true, consideredSignals.touch);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.name = "60Hz Heuristic";
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
+ &consideredSignals);
+ EXPECT_EQ(true, consideredSignals.touch);
+
+ lr1.vote = LayerVoteType::ExplicitDefault;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.name = "60Hz Heuristic";
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
+ &consideredSignals);
+ EXPECT_EQ(false, consideredSignals.touch);
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.name = "60Hz Heuristic";
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
+ &consideredSignals);
+ EXPECT_EQ(true, consideredSignals.touch);
+
+ lr1.vote = LayerVoteType::ExplicitDefault;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.name = "60Hz Heuristic";
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
+ &consideredSignals);
+ EXPECT_EQ(false, consideredSignals.touch);
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_ExplicitDefault) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90_72_120Device, /*currentConfigId=*/
+ HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ // Prepare a table with the vote and the expected refresh rate
+ const std::vector<std::pair<float, float>> testCases = {
+ {130, 120}, {120, 120}, {119, 120}, {110, 120},
+
+ {100, 90}, {90, 90}, {89, 90},
+
+ {80, 72}, {73, 72}, {72, 72}, {71, 72}, {70, 72},
+
+ {65, 60}, {60, 60}, {59, 60}, {58, 60},
+
+ {55, 90}, {50, 90}, {45, 90},
+
+ {42, 120}, {40, 120}, {39, 120},
+
+ {37, 72}, {36, 72}, {35, 72},
+
+ {30, 60},
+ };
+
+ for (const auto& test : testCases) {
+ lr.vote = LayerVoteType::ExplicitDefault;
+ lr.desiredRefreshRate = test.first;
+
+ std::stringstream ss;
+ ss << "ExplicitDefault " << test.first << " fps";
+ lr.name = ss.str();
+
+ const auto& refreshRate =
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
+ EXPECT_FLOAT_EQ(refreshRate.getFps(), test.second)
+ << "Expecting " << test.first << "fps => " << test.second << "Hz";
+ }
+}
+
+TEST_F(RefreshRateConfigsTest,
+ getBestRefreshRate_withDisplayManagerRequestingSingleRate_ignoresTouchFlag) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_90);
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_90, {90.f, 90.f}, {60.f, 90.f}}),
+ 0);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ RefreshRateConfigs::GlobalSignals consideredSignals;
+ lr.vote = LayerVoteType::ExplicitDefault;
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz ExplicitDefault";
+ lr.focused = true;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = true},
+ &consideredSignals));
+ EXPECT_EQ(false, consideredSignals.touch);
+}
+
+TEST_F(RefreshRateConfigsTest,
+ getBestRefreshRate_withDisplayManagerRequestingSingleRate_ignoresIdleFlag) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_60, {60.f, 60.f}, {60.f, 90.f}}),
+ 0);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::ExplicitDefault;
+ lr.desiredRefreshRate = 90.0f;
+ lr.name = "90Hz ExplicitDefault";
+ lr.focused = true;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = true}));
+}
+
+TEST_F(RefreshRateConfigsTest,
+ getBestRefreshRate_withDisplayManagerRequestingSingleRate_onlySwitchesRatesForExplicitFocusedLayers) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_90);
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_90, {90.f, 90.f}, {60.f, 90.f}}),
+ 0);
+
+ RefreshRateConfigs::GlobalSignals consideredSignals;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false},
+ &consideredSignals));
+ EXPECT_EQ(false, consideredSignals.touch);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz ExplicitExactOrMultiple";
+ lr.focused = false;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.focused = true;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::ExplicitDefault;
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz ExplicitDefault";
+ lr.focused = false;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.focused = true;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Heuristic;
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz Heuristic";
+ lr.focused = false;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.focused = true;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz Max";
+ lr.focused = false;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.focused = true;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Min;
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz Min";
+ lr.focused = false;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.focused = true;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, groupSwitching) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90DeviceWithDifferentGroups,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& layer = layers[0];
+ layer.vote = LayerVoteType::ExplicitDefault;
+ layer.desiredRefreshRate = 90.0f;
+ layer.name = "90Hz ExplicitDefault";
+
+ ASSERT_EQ(HWC_CONFIG_ID_60,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
+ .getConfigId());
+
+ RefreshRateConfigs::Policy policy;
+ policy.defaultConfig = refreshRateConfigs->getCurrentPolicy().defaultConfig;
+ policy.allowGroupSwitching = true;
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
+ ASSERT_EQ(HWC_CONFIG_ID_90,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
+ .getConfigId());
+}
+
+TEST_F(RefreshRateConfigsTest, primaryVsAppRequestPolicy) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m30_60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ layers[0].name = "Test layer";
+
+ // Return the config ID from calling getBestRefreshRate() for a single layer with the
+ // given voteType and fps.
+ auto getFrameRate = [&](LayerVoteType voteType, float fps, bool touchActive = false,
+ bool focused = true) -> HwcConfigIndexType {
+ layers[0].vote = voteType;
+ layers[0].desiredRefreshRate = fps;
+ layers[0].focused = focused;
+ return refreshRateConfigs->getBestRefreshRate(layers, {.touch = touchActive, .idle = false})
+ .getConfigId();
+ };
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_60, {30.f, 60.f}, {30.f, 90.f}}),
+ 0);
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false})
+ .getConfigId());
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_30, getFrameRate(LayerVoteType::Min, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90.f));
+
+ // Layers not focused are not allowed to override primary config
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ getFrameRate(LayerVoteType::ExplicitDefault, 90.f, /*touch=*/false,
+ /*focused=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90.f, /*touch=*/false,
+ /*focused=*/false));
+
+ // Touch boost should be restricted to the primary range.
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90.f, /*touch=*/true));
+ // When we're higher than the primary range max due to a layer frame rate setting, touch boost
+ // shouldn't drag us back down to the primary range max.
+ EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, 90.f, /*touch=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90.f, /*touch=*/true));
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_60, {60.f, 60.f}, {60.f, 60.f}}),
+ 0);
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Min, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitDefault, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90.f));
+}
+
+TEST_F(RefreshRateConfigsTest, idle) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ layers[0].name = "Test layer";
+
+ const auto getIdleFrameRate = [&](LayerVoteType voteType,
+ bool touchActive) -> HwcConfigIndexType {
+ layers[0].vote = voteType;
+ layers[0].desiredRefreshRate = 90.f;
+ RefreshRateConfigs::GlobalSignals consideredSignals;
+ const auto configId =
+ refreshRateConfigs
+ ->getBestRefreshRate(layers, {.touch = touchActive, .idle = true},
+ &consideredSignals)
+ .getConfigId();
+ // Refresh rate will be chosen by either touch state or idle state
+ EXPECT_EQ(!touchActive, consideredSignals.idle);
+ return configId;
+ };
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_60, {60.f, 90.f}, {60.f, 90.f}}),
+ 0);
+
+ // Idle should be lower priority than touch boost.
+ EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::NoVote, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::Min, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::Max, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::Heuristic, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90,
+ getIdleFrameRate(LayerVoteType::ExplicitDefault, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90,
+ getIdleFrameRate(LayerVoteType::ExplicitExactOrMultiple, /*touchActive=*/true));
+
+ // With no layers, idle should still be lower priority than touch boost.
+ EXPECT_EQ(HWC_CONFIG_ID_90,
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = true})
+ .getConfigId());
+
+ // Idle should be higher precedence than other layer frame rate considerations.
+ refreshRateConfigs->setCurrentConfigId(HWC_CONFIG_ID_90);
+ EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::NoVote, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::Min, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::Max, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::Heuristic, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ getIdleFrameRate(LayerVoteType::ExplicitDefault, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ getIdleFrameRate(LayerVoteType::ExplicitExactOrMultiple, /*touchActive=*/false));
+
+ // Idle should be applied rather than the current config when there are no layers.
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = true})
+ .getConfigId());
+}
+
+TEST_F(RefreshRateConfigsTest, findClosestKnownFrameRate) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ for (float fps = 1.0f; fps <= 120.0f; fps += 0.1f) {
+ const auto knownFrameRate = findClosestKnownFrameRate(*refreshRateConfigs, fps);
+ float expectedFrameRate;
+ if (fps < 26.91f) {
+ expectedFrameRate = 24.0f;
+ } else if (fps < 37.51f) {
+ expectedFrameRate = 30.0f;
+ } else if (fps < 52.51f) {
+ expectedFrameRate = 45.0f;
+ } else if (fps < 66.01f) {
+ expectedFrameRate = 60.0f;
+ } else if (fps < 81.01f) {
+ expectedFrameRate = 72.0f;
+ } else {
+ expectedFrameRate = 90.0f;
+ }
+ EXPECT_FLOAT_EQ(expectedFrameRate, knownFrameRate)
+ << "findClosestKnownFrameRate(" << fps << ") = " << knownFrameRate;
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_KnownFrameRate) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ struct ExpectedRate {
+ float rate;
+ const RefreshRate& expected;
+ };
+
+ /* clang-format off */
+ std::vector<ExpectedRate> knownFrameRatesExpectations = {
+ {24.0f, mExpected60Config},
+ {30.0f, mExpected60Config},
+ {45.0f, mExpected90Config},
+ {60.0f, mExpected60Config},
+ {72.0f, mExpected90Config},
+ {90.0f, mExpected90Config},
+ };
+ /* clang-format on */
+
+ // Make sure the test tests all the known frame rate
+ const auto knownFrameRateList = getKnownFrameRate(*refreshRateConfigs);
+ const auto equal = std::equal(knownFrameRateList.begin(), knownFrameRateList.end(),
+ knownFrameRatesExpectations.begin(),
+ [](float a, const ExpectedRate& b) { return a == b.rate; });
+ EXPECT_TRUE(equal);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& layer = layers[0];
+ layer.vote = LayerVoteType::Heuristic;
+ for (const auto& expectedRate : knownFrameRatesExpectations) {
+ layer.desiredRefreshRate = expectedRate.rate;
+ const auto& refreshRate =
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
+ EXPECT_EQ(expectedRate.expected, refreshRate);
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, testComparisonOperator) {
+ EXPECT_TRUE(mExpected60Config < mExpected90Config);
+ EXPECT_FALSE(mExpected60Config < mExpected60Config);
+ EXPECT_FALSE(mExpected90Config < mExpected90Config);
+}
+
+TEST_F(RefreshRateConfigsTest, testKernelIdleTimerAction) {
+ using KernelIdleTimerAction = scheduler::RefreshRateConfigs::KernelIdleTimerAction;
+
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_90);
+ // SetPolicy(60, 90), current 90Hz => TurnOn.
+ EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
+
+ // SetPolicy(60, 90), current 60Hz => TurnOn.
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 90}}), 0);
+ EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
+
+ // SetPolicy(60, 60), current 60Hz => NoChange, avoid extra calls.
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
+ EXPECT_EQ(KernelIdleTimerAction::NoChange, refreshRateConfigs->getIdleTimerAction());
+
+ // SetPolicy(90, 90), current 90Hz => TurnOff.
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90, 90}}), 0);
+ EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
+}
+
} // namespace
} // namespace scheduler
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
new file mode 100644
index 0000000..43b8e01
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
@@ -0,0 +1,288 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <gui/LayerMetadata.h>
+
+#include "BufferQueueLayer.h"
+#include "BufferStateLayer.h"
+#include "EffectLayer.h"
+#include "Layer.h"
+#include "TestableSurfaceFlinger.h"
+#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/MockDispSync.h"
+#include "mock/MockEventControlThread.h"
+#include "mock/MockEventThread.h"
+
+namespace android {
+
+using testing::_;
+using testing::DoAll;
+using testing::Mock;
+using testing::Return;
+using testing::SetArgPointee;
+
+using android::Hwc2::IComposer;
+using android::Hwc2::IComposerClient;
+
+using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+
+/**
+ * This class covers all the test that are related to refresh rate selection.
+ */
+class RefreshRateSelectionTest : public testing::Test {
+public:
+ RefreshRateSelectionTest();
+ ~RefreshRateSelectionTest() override;
+
+protected:
+ static constexpr int DEFAULT_DISPLAY_WIDTH = 1920;
+ static constexpr int DEFAULT_DISPLAY_HEIGHT = 1024;
+ static constexpr uint32_t WIDTH = 100;
+ static constexpr uint32_t HEIGHT = 100;
+ static constexpr uint32_t LAYER_FLAGS = 0;
+ static constexpr int32_t PRIORITY_UNSET = -1;
+
+ void setupScheduler();
+ void setupComposer(int virtualDisplayCount);
+ sp<BufferQueueLayer> createBufferQueueLayer();
+ sp<BufferStateLayer> createBufferStateLayer();
+ sp<EffectLayer> createEffectLayer();
+
+ void setParent(Layer* child, Layer* parent);
+ void commitTransaction(Layer* layer);
+
+ TestableSurfaceFlinger mFlinger;
+ Hwc2::mock::Composer* mComposer = nullptr;
+
+ sp<Client> mClient;
+ sp<Layer> mParent;
+ sp<Layer> mChild;
+ sp<Layer> mGrandChild;
+};
+
+RefreshRateSelectionTest::RefreshRateSelectionTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+
+ setupScheduler();
+ setupComposer(0);
+}
+
+RefreshRateSelectionTest::~RefreshRateSelectionTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+}
+
+sp<BufferQueueLayer> RefreshRateSelectionTest::createBufferQueueLayer() {
+ sp<Client> client;
+ LayerCreationArgs args(mFlinger.flinger(), client, "buffer-queue-layer", WIDTH, HEIGHT,
+ LAYER_FLAGS, LayerMetadata());
+ return new BufferQueueLayer(args);
+}
+
+sp<BufferStateLayer> RefreshRateSelectionTest::createBufferStateLayer() {
+ sp<Client> client;
+ LayerCreationArgs args(mFlinger.flinger(), client, "buffer-queue-layer", WIDTH, HEIGHT,
+ LAYER_FLAGS, LayerMetadata());
+ return new BufferStateLayer(args);
+}
+
+sp<EffectLayer> RefreshRateSelectionTest::createEffectLayer() {
+ sp<Client> client;
+ LayerCreationArgs args(mFlinger.flinger(), client, "color-layer", WIDTH, HEIGHT, LAYER_FLAGS,
+ LayerMetadata());
+ return new EffectLayer(args);
+}
+
+void RefreshRateSelectionTest::setParent(Layer* child, Layer* parent) {
+ child->setParent(parent);
+}
+
+void RefreshRateSelectionTest::commitTransaction(Layer* layer) {
+ layer->commitTransaction(layer->getCurrentState());
+}
+
+void RefreshRateSelectionTest::setupScheduler() {
+ auto eventThread = std::make_unique<mock::EventThread>();
+ auto sfEventThread = std::make_unique<mock::EventThread>();
+
+ EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*eventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(eventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ auto primaryDispSync = std::make_unique<mock::DispSync>();
+
+ EXPECT_CALL(*primaryDispSync, computeNextRefresh(0, _)).WillRepeatedly(Return(0));
+ EXPECT_CALL(*primaryDispSync, getPeriod())
+ .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
+ EXPECT_CALL(*primaryDispSync, expectedPresentTime(_)).WillRepeatedly(Return(0));
+ mFlinger.setupScheduler(std::move(primaryDispSync),
+ std::make_unique<mock::EventControlThread>(), std::move(eventThread),
+ std::move(sfEventThread));
+}
+
+void RefreshRateSelectionTest::setupComposer(int virtualDisplayCount) {
+ mComposer = new Hwc2::mock::Composer();
+ EXPECT_CALL(*mComposer, getMaxVirtualDisplayCount()).WillOnce(Return(virtualDisplayCount));
+ mFlinger.setupComposer(std::unique_ptr<Hwc2::Composer>(mComposer));
+
+ Mock::VerifyAndClear(mComposer);
+}
+
+namespace {
+/* ------------------------------------------------------------------------
+ * Test cases
+ */
+TEST_F(RefreshRateSelectionTest, testPriorityOnBufferQueueLayers) {
+ mParent = createBufferQueueLayer();
+ mChild = createBufferQueueLayer();
+ setParent(mChild.get(), mParent.get());
+ mGrandChild = createBufferQueueLayer();
+ setParent(mGrandChild.get(), mChild.get());
+
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mGrandChild->getFrameRateSelectionPriority());
+
+ // Child has its own priority.
+ mGrandChild->setFrameRateSelectionPriority(1);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+
+ // Child inherits from his parent.
+ mChild->setFrameRateSelectionPriority(1);
+ commitTransaction(mChild.get());
+ mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mGrandChild.get());
+
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+
+ // Grandchild inherits from his grand parent.
+ mParent->setFrameRateSelectionPriority(1);
+ commitTransaction(mParent.get());
+ mChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mChild.get());
+ mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(1, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+}
+
+TEST_F(RefreshRateSelectionTest, testPriorityOnBufferStateLayers) {
+ mParent = createBufferStateLayer();
+ mChild = createBufferStateLayer();
+ setParent(mChild.get(), mParent.get());
+ mGrandChild = createBufferStateLayer();
+ setParent(mGrandChild.get(), mChild.get());
+
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mGrandChild->getFrameRateSelectionPriority());
+
+ // Child has its own priority.
+ mGrandChild->setFrameRateSelectionPriority(1);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+
+ // Child inherits from his parent.
+ mChild->setFrameRateSelectionPriority(1);
+ commitTransaction(mChild.get());
+ mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+
+ // Grandchild inherits from his grand parent.
+ mParent->setFrameRateSelectionPriority(1);
+ commitTransaction(mParent.get());
+ mChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mChild.get());
+ mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(1, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+}
+
+TEST_F(RefreshRateSelectionTest, testPriorityOnEffectLayers) {
+ mParent = createEffectLayer();
+ mChild = createEffectLayer();
+ setParent(mChild.get(), mParent.get());
+ mGrandChild = createEffectLayer();
+ setParent(mGrandChild.get(), mChild.get());
+
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mGrandChild->getFrameRateSelectionPriority());
+
+ // Child has its own priority.
+ mGrandChild->setFrameRateSelectionPriority(1);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+
+ // Child inherits from his parent.
+ mChild->setFrameRateSelectionPriority(1);
+ commitTransaction(mChild.get());
+ mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+
+ // Grandchild inherits from his grand parent.
+ mParent->setFrameRateSelectionPriority(1);
+ commitTransaction(mParent.get());
+ mChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mChild.get());
+ mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(1, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+}
+
+} // namespace
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
index cec0b32..de66f8f 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "SchedulerUnittests"
@@ -22,9 +26,11 @@
#include <thread>
#include "Scheduler/RefreshRateStats.h"
+#include "mock/DisplayHardware/MockDisplay.h"
#include "mock/MockTimeStats.h"
using namespace std::chrono_literals;
+using android::hardware::graphics::composer::hal::PowerMode;
using testing::_;
using testing::AtLeast;
@@ -33,26 +39,31 @@
class RefreshRateStatsTest : public testing::Test {
protected:
- static constexpr int CONFIG_ID_90 = 0;
- static constexpr int CONFIG_ID_60 = 1;
+ static inline const auto CONFIG_ID_0 = HwcConfigIndexType(0);
+ static inline const auto CONFIG_ID_1 = HwcConfigIndexType(1);
+ static inline const auto CONFIG_GROUP_0 = 0;
static constexpr int64_t VSYNC_90 = 11111111;
static constexpr int64_t VSYNC_60 = 16666667;
RefreshRateStatsTest();
~RefreshRateStatsTest();
- void init(const std::vector<RefreshRateConfigs::InputConfig>& configs) {
- mRefreshRateConfigs = std::make_unique<RefreshRateConfigs>(
- /*refreshRateSwitching=*/true, configs, /*currentConfig=*/0);
- mRefreshRateStats =
- std::make_unique<RefreshRateStats>(*mRefreshRateConfigs, mTimeStats,
- /*currentConfig=*/0,
- /*currentPowerMode=*/HWC_POWER_MODE_OFF);
+ void init(const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs) {
+ mRefreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(configs, /*currentConfig=*/CONFIG_ID_0);
+ mRefreshRateStats = std::make_unique<RefreshRateStats>(*mRefreshRateConfigs, mTimeStats,
+ /*currentConfigId=*/CONFIG_ID_0,
+ /*currentPowerMode=*/PowerMode::OFF);
}
+ Hwc2::mock::Display mDisplay;
mock::TimeStats mTimeStats;
std::unique_ptr<RefreshRateConfigs> mRefreshRateConfigs;
std::unique_ptr<RefreshRateStats> mRefreshRateStats;
+
+ std::shared_ptr<const HWC2::Display::Config> createConfig(HwcConfigIndexType configId,
+ int32_t configGroup,
+ int64_t vsyncPeriod);
};
RefreshRateStatsTest::RefreshRateStatsTest() {
@@ -67,12 +78,20 @@
ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
+std::shared_ptr<const HWC2::Display::Config> RefreshRateStatsTest::createConfig(
+ HwcConfigIndexType configId, int32_t configGroup, int64_t vsyncPeriod) {
+ return HWC2::Display::Config::Builder(mDisplay, configId.value())
+ .setVsyncPeriod(int32_t(vsyncPeriod))
+ .setConfigGroup(configGroup)
+ .build();
+}
+
namespace {
/* ------------------------------------------------------------------------
* Test cases
*/
TEST_F(RefreshRateStatsTest, oneConfigTest) {
- init({{CONFIG_ID_90, VSYNC_90}});
+ init({createConfig(CONFIG_ID_0, CONFIG_GROUP_0, VSYNC_90)});
EXPECT_CALL(mTimeStats, recordRefreshRate(0, _)).Times(AtLeast(1));
EXPECT_CALL(mTimeStats, recordRefreshRate(90, _)).Times(AtLeast(1));
@@ -91,8 +110,8 @@
EXPECT_LT(screenOff, times["ScreenOff"]);
EXPECT_EQ(0u, times.count("90fps"));
- mRefreshRateStats->setConfigMode(CONFIG_ID_90);
- mRefreshRateStats->setPowerMode(HWC_POWER_MODE_NORMAL);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_0);
+ mRefreshRateStats->setPowerMode(PowerMode::ON);
screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -100,25 +119,26 @@
ASSERT_EQ(1u, times.count("90fps"));
EXPECT_LT(0, times["90fps"]);
- mRefreshRateStats->setPowerMode(HWC_POWER_MODE_DOZE);
+ mRefreshRateStats->setPowerMode(PowerMode::DOZE);
int ninety = mRefreshRateStats->getTotalTimes()["90fps"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
EXPECT_LT(screenOff, times["ScreenOff"]);
EXPECT_EQ(ninety, times["90fps"]);
- mRefreshRateStats->setConfigMode(CONFIG_ID_90);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_0);
screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- // Because the power mode is not HWC_POWER_MODE_NORMAL, switching the config
+ // Because the power mode is not PowerMode::ON, switching the config
// does not update refresh rates that come from the config.
EXPECT_LT(screenOff, times["ScreenOff"]);
EXPECT_EQ(ninety, times["90fps"]);
}
TEST_F(RefreshRateStatsTest, twoConfigsTest) {
- init({{CONFIG_ID_90, VSYNC_90}, {CONFIG_ID_60, VSYNC_60}});
+ init({createConfig(CONFIG_ID_0, CONFIG_GROUP_0, VSYNC_90),
+ createConfig(CONFIG_ID_1, CONFIG_GROUP_0, VSYNC_60)});
EXPECT_CALL(mTimeStats, recordRefreshRate(0, _)).Times(AtLeast(1));
EXPECT_CALL(mTimeStats, recordRefreshRate(60, _)).Times(AtLeast(1));
@@ -137,8 +157,8 @@
times = mRefreshRateStats->getTotalTimes();
EXPECT_LT(screenOff, times["ScreenOff"]);
- mRefreshRateStats->setConfigMode(CONFIG_ID_90);
- mRefreshRateStats->setPowerMode(HWC_POWER_MODE_NORMAL);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_0);
+ mRefreshRateStats->setPowerMode(PowerMode::ON);
screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -147,7 +167,7 @@
EXPECT_LT(0, times["90fps"]);
// When power mode is normal, time for configs updates.
- mRefreshRateStats->setConfigMode(CONFIG_ID_60);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_1);
int ninety = mRefreshRateStats->getTotalTimes()["90fps"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -156,7 +176,7 @@
ASSERT_EQ(1u, times.count("60fps"));
EXPECT_LT(0, times["60fps"]);
- mRefreshRateStats->setConfigMode(CONFIG_ID_90);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_0);
int sixty = mRefreshRateStats->getTotalTimes()["60fps"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -164,7 +184,7 @@
EXPECT_LT(ninety, times["90fps"]);
EXPECT_EQ(sixty, times["60fps"]);
- mRefreshRateStats->setConfigMode(CONFIG_ID_60);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_1);
ninety = mRefreshRateStats->getTotalTimes()["90fps"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -172,10 +192,10 @@
EXPECT_EQ(ninety, times["90fps"]);
EXPECT_LT(sixty, times["60fps"]);
- // Because the power mode is not HWC_POWER_MODE_NORMAL, switching the config
+ // Because the power mode is not PowerMode::ON, switching the config
// does not update refresh rates that come from the config.
- mRefreshRateStats->setPowerMode(HWC_POWER_MODE_DOZE);
- mRefreshRateStats->setConfigMode(CONFIG_ID_90);
+ mRefreshRateStats->setPowerMode(PowerMode::DOZE);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_0);
sixty = mRefreshRateStats->getTotalTimes()["60fps"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -183,7 +203,7 @@
EXPECT_EQ(ninety, times["90fps"]);
EXPECT_EQ(sixty, times["60fps"]);
- mRefreshRateStats->setConfigMode(CONFIG_ID_60);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_1);
screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -194,3 +214,6 @@
} // namespace
} // namespace scheduler
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/RegionSamplingTest.cpp b/services/surfaceflinger/tests/unittests/RegionSamplingTest.cpp
index 160f041..f19e554 100644
--- a/services/surfaceflinger/tests/unittests/RegionSamplingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RegionSamplingTest.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "RegionSamplingTest"
@@ -69,16 +73,16 @@
n++;
return pixel;
});
+
EXPECT_THAT(sampleArea(buffer.data(), kWidth, kHeight, kStride, kOrientation, whole_area),
- testing::FloatNear(0.083f, 0.01f));
+ testing::FloatNear(0.16f, 0.01f));
}
TEST_F(RegionSamplingTest, bimodal_tiebreaker) {
std::generate(buffer.begin(), buffer.end(),
[n = 0]() mutable { return (n++ % 2) ? kBlack : kWhite; });
- // presently there's no tiebreaking strategy in place, accept either of the means
EXPECT_THAT(sampleArea(buffer.data(), kWidth, kHeight, kStride, kOrientation, whole_area),
- testing::AnyOf(testing::FloatEq(1.0), testing::FloatEq(0.0f)));
+ testing::FloatEq(0.5f));
}
TEST_F(RegionSamplingTest, bounds_checking) {
@@ -137,3 +141,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index 571fdfd..1aa7320 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -1,3 +1,23 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "SchedulerUnittests"
@@ -10,7 +30,8 @@
#include "Scheduler/EventControlThread.h"
#include "Scheduler/EventThread.h"
#include "Scheduler/RefreshRateConfigs.h"
-#include "Scheduler/Scheduler.h"
+#include "TestableScheduler.h"
+#include "mock/DisplayHardware/MockDisplay.h"
#include "mock/MockEventThread.h"
using testing::_;
@@ -34,38 +55,16 @@
MOCK_METHOD0(requestNextVsync, void());
};
- std::unique_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
-
- /**
- * This mock Scheduler class uses implementation of mock::EventThread but keeps everything else
- * the same.
- */
- class MockScheduler : public android::Scheduler {
- public:
- MockScheduler(const scheduler::RefreshRateConfigs& refreshRateConfigs,
- std::unique_ptr<EventThread> eventThread)
- : Scheduler([](bool) {}, refreshRateConfigs), mEventThread(std::move(eventThread)) {}
-
- std::unique_ptr<EventThread> makeEventThread(
- const char* /* connectionName */, DispSync* /* dispSync */,
- nsecs_t /* phaseOffsetNs */, nsecs_t /* offsetThresholdForNextVsync */,
- impl::EventThread::InterceptVSyncsCallback /* interceptCallback */) override {
- return std::move(mEventThread);
- }
-
- MockScheduler() = default;
- ~MockScheduler() override = default;
-
- std::unique_ptr<EventThread> mEventThread;
- };
-
SchedulerTest();
~SchedulerTest() override;
- sp<Scheduler::ConnectionHandle> mConnectionHandle;
+ std::unique_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
+ std::unique_ptr<TestableScheduler> mScheduler;
+
+ Scheduler::ConnectionHandle mConnectionHandle;
mock::EventThread* mEventThread;
- std::unique_ptr<MockScheduler> mScheduler;
sp<MockEventThreadConnection> mEventThreadConnection;
+ Hwc2::mock::Display mDisplay;
};
SchedulerTest::SchedulerTest() {
@@ -73,14 +72,18 @@
::testing::UnitTest::GetInstance()->current_test_info();
ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
- std::vector<scheduler::RefreshRateConfigs::InputConfig> configs{{/*hwcId=*/0, 16666667}};
- mRefreshRateConfigs =
- std::make_unique<scheduler::RefreshRateConfigs>(/*refreshRateSwitching=*/false, configs,
- /*currentConfig=*/0);
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> configs{
+ HWC2::Display::Config::Builder(mDisplay, 0)
+ .setVsyncPeriod(int32_t(16666667))
+ .setConfigGroup(0)
+ .build()};
+ mRefreshRateConfigs = std::make_unique<
+ scheduler::RefreshRateConfigs>(configs, /*currentConfig=*/HwcConfigIndexType(0));
- std::unique_ptr<mock::EventThread> eventThread = std::make_unique<mock::EventThread>();
+ mScheduler = std::make_unique<TestableScheduler>(*mRefreshRateConfigs, false);
+
+ auto eventThread = std::make_unique<mock::EventThread>();
mEventThread = eventThread.get();
- mScheduler = std::make_unique<MockScheduler>(*mRefreshRateConfigs, std::move(eventThread));
EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_)).WillOnce(Return(0));
mEventThreadConnection = new MockEventThreadConnection(mEventThread);
@@ -90,9 +93,8 @@
EXPECT_CALL(*mEventThread, createEventConnection(_, _))
.WillRepeatedly(Return(mEventThreadConnection));
- mConnectionHandle = mScheduler->createConnection("appConnection", 16, 16,
- impl::EventThread::InterceptVSyncsCallback());
- EXPECT_TRUE(mConnectionHandle != nullptr);
+ mConnectionHandle = mScheduler->createConnection(std::move(eventThread));
+ EXPECT_TRUE(mConnectionHandle);
}
SchedulerTest::~SchedulerTest() {
@@ -106,78 +108,48 @@
* Test cases
*/
-TEST_F(SchedulerTest, testNullPtr) {
- // Passing a null pointer for ConnectionHandle is a valid argument. The code doesn't throw any
- // exceptions, just gracefully continues.
- sp<IDisplayEventConnection> returnedValue;
- ASSERT_NO_FATAL_FAILURE(
- returnedValue =
- mScheduler->createDisplayEventConnection(nullptr,
- ISurfaceComposer::
- eConfigChangedSuppress));
- EXPECT_TRUE(returnedValue == nullptr);
- EXPECT_TRUE(mScheduler->getEventThread(nullptr) == nullptr);
- EXPECT_TRUE(mScheduler->getEventConnection(nullptr) == nullptr);
- ASSERT_NO_FATAL_FAILURE(mScheduler->hotplugReceived(nullptr, PHYSICAL_DISPLAY_ID, false));
- ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenAcquired(nullptr));
- ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenReleased(nullptr));
- std::string testString;
- ASSERT_NO_FATAL_FAILURE(mScheduler->dump(nullptr, testString));
- EXPECT_TRUE(testString == "");
- ASSERT_NO_FATAL_FAILURE(mScheduler->setPhaseOffset(nullptr, 10));
-}
-
TEST_F(SchedulerTest, invalidConnectionHandle) {
- // Passing an invalid ConnectionHandle is a valid argument. The code doesn't throw any
- // exceptions, just gracefully continues.
- sp<Scheduler::ConnectionHandle> connectionHandle = new Scheduler::ConnectionHandle(20);
+ Scheduler::ConnectionHandle handle;
- sp<IDisplayEventConnection> returnedValue;
+ sp<IDisplayEventConnection> connection;
ASSERT_NO_FATAL_FAILURE(
- returnedValue =
- mScheduler->createDisplayEventConnection(connectionHandle,
- ISurfaceComposer::
- eConfigChangedSuppress));
- EXPECT_TRUE(returnedValue == nullptr);
- EXPECT_TRUE(mScheduler->getEventThread(connectionHandle) == nullptr);
- EXPECT_TRUE(mScheduler->getEventConnection(connectionHandle) == nullptr);
+ connection = mScheduler->createDisplayEventConnection(handle,
+ ISurfaceComposer::
+ eConfigChangedSuppress));
+ EXPECT_FALSE(connection);
+ EXPECT_FALSE(mScheduler->getEventConnection(handle));
// The EXPECT_CALLS make sure we don't call the functions on the subsequent event threads.
EXPECT_CALL(*mEventThread, onHotplugReceived(_, _)).Times(0);
- ASSERT_NO_FATAL_FAILURE(
- mScheduler->hotplugReceived(connectionHandle, PHYSICAL_DISPLAY_ID, false));
+ ASSERT_NO_FATAL_FAILURE(mScheduler->onHotplugReceived(handle, PHYSICAL_DISPLAY_ID, false));
EXPECT_CALL(*mEventThread, onScreenAcquired()).Times(0);
- ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenAcquired(connectionHandle));
+ ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenAcquired(handle));
EXPECT_CALL(*mEventThread, onScreenReleased()).Times(0);
- ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenReleased(connectionHandle));
+ ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenReleased(handle));
- std::string testString;
+ std::string output;
EXPECT_CALL(*mEventThread, dump(_)).Times(0);
- ASSERT_NO_FATAL_FAILURE(mScheduler->dump(connectionHandle, testString));
- EXPECT_TRUE(testString == "");
+ ASSERT_NO_FATAL_FAILURE(mScheduler->dump(handle, output));
+ EXPECT_TRUE(output.empty());
EXPECT_CALL(*mEventThread, setPhaseOffset(_)).Times(0);
- ASSERT_NO_FATAL_FAILURE(mScheduler->setPhaseOffset(connectionHandle, 10));
+ ASSERT_NO_FATAL_FAILURE(mScheduler->setPhaseOffset(handle, 10));
}
TEST_F(SchedulerTest, validConnectionHandle) {
- sp<IDisplayEventConnection> returnedValue;
+ sp<IDisplayEventConnection> connection;
ASSERT_NO_FATAL_FAILURE(
- returnedValue =
- mScheduler->createDisplayEventConnection(mConnectionHandle,
- ISurfaceComposer::
- eConfigChangedSuppress));
- EXPECT_TRUE(returnedValue != nullptr);
- ASSERT_EQ(returnedValue, mEventThreadConnection);
-
- EXPECT_TRUE(mScheduler->getEventThread(mConnectionHandle) != nullptr);
- EXPECT_TRUE(mScheduler->getEventConnection(mConnectionHandle) != nullptr);
+ connection = mScheduler->createDisplayEventConnection(mConnectionHandle,
+ ISurfaceComposer::
+ eConfigChangedSuppress));
+ ASSERT_EQ(mEventThreadConnection, connection);
+ EXPECT_TRUE(mScheduler->getEventConnection(mConnectionHandle));
EXPECT_CALL(*mEventThread, onHotplugReceived(PHYSICAL_DISPLAY_ID, false)).Times(1);
ASSERT_NO_FATAL_FAILURE(
- mScheduler->hotplugReceived(mConnectionHandle, PHYSICAL_DISPLAY_ID, false));
+ mScheduler->onHotplugReceived(mConnectionHandle, PHYSICAL_DISPLAY_ID, false));
EXPECT_CALL(*mEventThread, onScreenAcquired()).Times(1);
ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenAcquired(mConnectionHandle));
@@ -185,13 +157,22 @@
EXPECT_CALL(*mEventThread, onScreenReleased()).Times(1);
ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenReleased(mConnectionHandle));
- std::string testString("dump");
- EXPECT_CALL(*mEventThread, dump(testString)).Times(1);
- ASSERT_NO_FATAL_FAILURE(mScheduler->dump(mConnectionHandle, testString));
- EXPECT_TRUE(testString != "");
+ std::string output("dump");
+ EXPECT_CALL(*mEventThread, dump(output)).Times(1);
+ ASSERT_NO_FATAL_FAILURE(mScheduler->dump(mConnectionHandle, output));
+ EXPECT_FALSE(output.empty());
EXPECT_CALL(*mEventThread, setPhaseOffset(10)).Times(1);
ASSERT_NO_FATAL_FAILURE(mScheduler->setPhaseOffset(mConnectionHandle, 10));
+
+ static constexpr size_t kEventConnections = 5;
+ ON_CALL(*mEventThread, getEventThreadConnectionCount())
+ .WillByDefault(Return(kEventConnections));
+ EXPECT_EQ(kEventConnections, mScheduler->getEventThreadConnectionCount(mConnectionHandle));
}
+
} // namespace
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/SchedulerUtilsTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerUtilsTest.cpp
index 5865579..5f6a715 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerUtilsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerUtilsTest.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "SchedulerUnittests"
@@ -128,4 +132,6 @@
} // namespace
} // namespace scheduler
-} // namespace android
\ No newline at end of file
+} // namespace android
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
new file mode 100644
index 0000000..0d6c799
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -0,0 +1,473 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <gui/LayerMetadata.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+#include "BufferQueueLayer.h"
+#include "BufferStateLayer.h"
+#include "EffectLayer.h"
+#include "Layer.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+#include "TestableSurfaceFlinger.h"
+#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/MockDispSync.h"
+#include "mock/MockEventControlThread.h"
+#include "mock/MockEventThread.h"
+#include "mock/MockMessageQueue.h"
+
+namespace android {
+
+using testing::_;
+using testing::DoAll;
+using testing::Mock;
+using testing::Return;
+using testing::SetArgPointee;
+
+using android::Hwc2::IComposer;
+using android::Hwc2::IComposerClient;
+
+using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+
+using FrameRate = Layer::FrameRate;
+using FrameRateCompatibility = Layer::FrameRateCompatibility;
+
+class LayerFactory {
+public:
+ virtual ~LayerFactory() = default;
+
+ virtual std::string name() = 0;
+ virtual sp<Layer> createLayer(TestableSurfaceFlinger& flinger) = 0;
+
+protected:
+ static constexpr uint32_t WIDTH = 100;
+ static constexpr uint32_t HEIGHT = 100;
+ static constexpr uint32_t LAYER_FLAGS = 0;
+};
+
+class BufferQueueLayerFactory : public LayerFactory {
+public:
+ std::string name() override { return "BufferQueueLayer"; }
+ sp<Layer> createLayer(TestableSurfaceFlinger& flinger) override {
+ sp<Client> client;
+ LayerCreationArgs args(flinger.flinger(), client, "buffer-queue-layer", WIDTH, HEIGHT,
+ LAYER_FLAGS, LayerMetadata());
+ return new BufferQueueLayer(args);
+ }
+};
+
+class BufferStateLayerFactory : public LayerFactory {
+public:
+ std::string name() override { return "BufferStateLayer"; }
+ sp<Layer> createLayer(TestableSurfaceFlinger& flinger) override {
+ sp<Client> client;
+ LayerCreationArgs args(flinger.flinger(), client, "buffer-queue-layer", WIDTH, HEIGHT,
+ LAYER_FLAGS, LayerMetadata());
+ return new BufferStateLayer(args);
+ }
+};
+
+class EffectLayerFactory : public LayerFactory {
+public:
+ std::string name() override { return "EffectLayer"; }
+ sp<Layer> createLayer(TestableSurfaceFlinger& flinger) override {
+ sp<Client> client;
+ LayerCreationArgs args(flinger.flinger(), client, "color-layer", WIDTH, HEIGHT, LAYER_FLAGS,
+ LayerMetadata());
+ return new EffectLayer(args);
+ }
+};
+
+std::string PrintToStringParamName(
+ const ::testing::TestParamInfo<std::shared_ptr<LayerFactory>>& info) {
+ return info.param->name();
+}
+
+/**
+ * This class tests the behaviour of Layer::SetFrameRate and Layer::GetFrameRate
+ */
+class SetFrameRateTest : public ::testing::TestWithParam<std::shared_ptr<LayerFactory>> {
+protected:
+ const FrameRate FRAME_RATE_VOTE1 = FrameRate(67.f, FrameRateCompatibility::Default);
+ const FrameRate FRAME_RATE_VOTE2 = FrameRate(14.f, FrameRateCompatibility::ExactOrMultiple);
+ const FrameRate FRAME_RATE_VOTE3 = FrameRate(99.f, FrameRateCompatibility::NoVote);
+ const FrameRate FRAME_RATE_TREE = FrameRate(0, FrameRateCompatibility::NoVote);
+ const FrameRate FRAME_RATE_NO_VOTE = FrameRate(0, FrameRateCompatibility::Default);
+
+ SetFrameRateTest();
+
+ void setupScheduler();
+ void setupComposer(uint32_t virtualDisplayCount);
+
+ void addChild(sp<Layer> layer, sp<Layer> child);
+ void removeChild(sp<Layer> layer, sp<Layer> child);
+ void reparentChildren(sp<Layer> layer, sp<Layer> child);
+ void commitTransaction();
+
+ TestableSurfaceFlinger mFlinger;
+ Hwc2::mock::Composer* mComposer = nullptr;
+ mock::MessageQueue* mMessageQueue = new mock::MessageQueue();
+
+ std::vector<sp<Layer>> mLayers;
+};
+
+SetFrameRateTest::SetFrameRateTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+
+ mFlinger.mutableUseFrameRateApi() = true;
+
+ setupScheduler();
+ setupComposer(0);
+
+ mFlinger.mutableEventQueue().reset(mMessageQueue);
+}
+void SetFrameRateTest::addChild(sp<Layer> layer, sp<Layer> child) {
+ layer.get()->addChild(child.get());
+}
+
+void SetFrameRateTest::removeChild(sp<Layer> layer, sp<Layer> child) {
+ layer.get()->removeChild(child.get());
+}
+
+void SetFrameRateTest::reparentChildren(sp<Layer> parent, sp<Layer> newParent) {
+ parent.get()->reparentChildren(newParent);
+}
+
+void SetFrameRateTest::commitTransaction() {
+ for (auto layer : mLayers) {
+ layer.get()->commitTransaction(layer.get()->getCurrentState());
+ }
+}
+
+void SetFrameRateTest::setupScheduler() {
+ auto eventThread = std::make_unique<mock::EventThread>();
+ auto sfEventThread = std::make_unique<mock::EventThread>();
+
+ EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*eventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(eventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ auto primaryDispSync = std::make_unique<mock::DispSync>();
+
+ EXPECT_CALL(*primaryDispSync, computeNextRefresh(0, _)).WillRepeatedly(Return(0));
+ EXPECT_CALL(*primaryDispSync, getPeriod())
+ .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
+ EXPECT_CALL(*primaryDispSync, expectedPresentTime(_)).WillRepeatedly(Return(0));
+ mFlinger.setupScheduler(std::move(primaryDispSync),
+ std::make_unique<mock::EventControlThread>(), std::move(eventThread),
+ std::move(sfEventThread));
+}
+
+void SetFrameRateTest::setupComposer(uint32_t virtualDisplayCount) {
+ mComposer = new Hwc2::mock::Composer();
+ EXPECT_CALL(*mComposer, getMaxVirtualDisplayCount()).WillOnce(Return(virtualDisplayCount));
+ mFlinger.setupComposer(std::unique_ptr<Hwc2::Composer>(mComposer));
+
+ Mock::VerifyAndClear(mComposer);
+}
+
+namespace {
+/* ------------------------------------------------------------------------
+ * Test cases
+ */
+TEST_P(SetFrameRateTest, SetAndGet) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto layer = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ layer->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE1, layer->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetParent) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+
+ child2->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ child2->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetParentAllVote) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+
+ child2->setFrameRate(FRAME_RATE_VOTE1);
+ child1->setFrameRate(FRAME_RATE_VOTE2);
+ parent->setFrameRate(FRAME_RATE_VOTE3);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ child2->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child2->getFrameRateForLayerTree());
+
+ child1->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child2->getFrameRateForLayerTree());
+
+ parent->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetChild) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+
+ parent->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child2->getFrameRateForLayerTree());
+
+ parent->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetChildAllVote) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+
+ child2->setFrameRate(FRAME_RATE_VOTE1);
+ child1->setFrameRate(FRAME_RATE_VOTE2);
+ parent->setFrameRate(FRAME_RATE_VOTE3);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ parent->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ child1->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ child2->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetChildAddAfterVote) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+
+ parent->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+
+ addChild(child1, child2);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child2->getFrameRateForLayerTree());
+
+ parent->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetChildRemoveAfterVote) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+
+ parent->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child2->getFrameRateForLayerTree());
+
+ removeChild(child1, child2);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+
+ parent->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetParentNotInTree) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2_1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+ addChild(child1, child2_1);
+
+ child2->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2_1->getFrameRateForLayerTree());
+
+ child2->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2_1->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetRearentChildren) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto parent2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+
+ child2->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent2->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ reparentChildren(parent, parent2);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, parent2->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ child2->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent2->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+INSTANTIATE_TEST_SUITE_P(PerLayerType, SetFrameRateTest,
+ testing::Values(std::make_shared<BufferQueueLayerFactory>(),
+ std::make_shared<BufferStateLayerFactory>(),
+ std::make_shared<EffectLayerFactory>()),
+ PrintToStringParamName);
+
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/StrongTypingTest.cpp b/services/surfaceflinger/tests/unittests/StrongTypingTest.cpp
new file mode 100644
index 0000000..5406879
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/StrongTypingTest.cpp
@@ -0,0 +1,73 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include "Scheduler/StrongTyping.h"
+
+using namespace testing;
+
+namespace android {
+
+TEST(StrongTypeTest, comparison) {
+ using SpunkyType = StrongTyping<int, struct SpunkyTypeTag, Compare>;
+ SpunkyType f2(22);
+ SpunkyType f1(10);
+
+ EXPECT_TRUE(f1 == f1);
+ EXPECT_TRUE(SpunkyType(10) != SpunkyType(11));
+ EXPECT_FALSE(SpunkyType(31) != SpunkyType(31));
+
+ EXPECT_TRUE(SpunkyType(10) < SpunkyType(11));
+ EXPECT_TRUE(SpunkyType(-1) < SpunkyType(0));
+ EXPECT_FALSE(SpunkyType(-10) < SpunkyType(-20));
+
+ EXPECT_TRUE(SpunkyType(10) <= SpunkyType(11));
+ EXPECT_TRUE(SpunkyType(10) <= SpunkyType(10));
+ EXPECT_TRUE(SpunkyType(-10) <= SpunkyType(1));
+ EXPECT_FALSE(SpunkyType(10) <= SpunkyType(9));
+
+ EXPECT_TRUE(SpunkyType(11) >= SpunkyType(11));
+ EXPECT_TRUE(SpunkyType(12) >= SpunkyType(11));
+ EXPECT_FALSE(SpunkyType(11) >= SpunkyType(12));
+
+ EXPECT_FALSE(SpunkyType(11) > SpunkyType(12));
+ EXPECT_TRUE(SpunkyType(-11) < SpunkyType(7));
+}
+
+TEST(StrongTypeTest, addition) {
+ using FunkyType = StrongTyping<int, struct FunkyTypeTag, Compare, Add>;
+ FunkyType f2(22);
+ FunkyType f1(10);
+
+ EXPECT_THAT(f1 + f2, Eq(FunkyType(32)));
+ EXPECT_THAT(f2 + f1, Eq(FunkyType(32)));
+
+ EXPECT_THAT(++f1.value(), Eq(11));
+ EXPECT_THAT(f1.value(), Eq(11));
+ EXPECT_THAT(f1++.value(), Eq(11));
+ EXPECT_THAT(f1++.value(), Eq(12));
+ EXPECT_THAT(f1.value(), Eq(13));
+
+ auto f3 = f1;
+ EXPECT_THAT(f1, Eq(f3));
+ EXPECT_THAT(f1, Lt(f2));
+
+ f3 += f1;
+ EXPECT_THAT(f1.value(), Eq(13));
+ EXPECT_THAT(f3.value(), Eq(26));
+}
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index cb6980e..d5ecae8 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -19,30 +19,49 @@
#include <gmock/gmock.h>
#include <gui/ISurfaceComposer.h>
+#include "Scheduler/DispSync.h"
#include "Scheduler/EventThread.h"
-#include "Scheduler/RefreshRateConfigs.h"
+#include "Scheduler/LayerHistory.h"
#include "Scheduler/Scheduler.h"
namespace android {
-class TestableScheduler : public Scheduler {
+class TestableScheduler : public Scheduler, private ISchedulerCallback {
public:
- TestableScheduler(const scheduler::RefreshRateConfigs& refreshRateConfig)
- : Scheduler([](bool) {}, refreshRateConfig) {}
+ TestableScheduler(const scheduler::RefreshRateConfigs& configs, bool useContentDetectionV2)
+ : Scheduler([](bool) {}, configs, *this, useContentDetectionV2, true) {
+ if (mUseContentDetectionV2) {
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>(configs);
+ } else {
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistory>();
+ }
+ }
- // Creates EventThreadConnection with the given eventThread. Creates Scheduler::Connection
- // and adds it to the list of connectins. Returns the ConnectionHandle for the
- // Scheduler::Connection. This allows plugging in mock::EventThread.
- sp<Scheduler::ConnectionHandle> addConnection(std::unique_ptr<EventThread> eventThread) {
- sp<EventThreadConnection> eventThreadConnection =
- new EventThreadConnection(eventThread.get(), ResyncCallback(),
- ISurfaceComposer::eConfigChangedSuppress);
- const int64_t id = sNextId++;
- mConnections.emplace(id,
- std::make_unique<Scheduler::Connection>(new ConnectionHandle(id),
- eventThreadConnection,
- std::move(eventThread)));
- return mConnections[id]->handle;
+ TestableScheduler(std::unique_ptr<DispSync> primaryDispSync,
+ std::unique_ptr<EventControlThread> eventControlThread,
+ const scheduler::RefreshRateConfigs& configs, bool useContentDetectionV2)
+ : Scheduler(std::move(primaryDispSync), std::move(eventControlThread), configs, *this,
+ useContentDetectionV2, true) {
+ if (mUseContentDetectionV2) {
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>(configs);
+ } else {
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistory>();
+ }
+ }
+
+ // Used to inject mock event thread.
+ ConnectionHandle createConnection(std::unique_ptr<EventThread> eventThread) {
+ return Scheduler::createConnection(std::move(eventThread));
+ }
+
+ size_t layerHistorySize() const NO_THREAD_SAFETY_ANALYSIS {
+ if (mUseContentDetectionV2) {
+ return static_cast<scheduler::impl::LayerHistoryV2*>(mLayerHistory.get())
+ ->mLayerInfos.size();
+ } else {
+ return static_cast<scheduler::impl::LayerHistory*>(mLayerHistory.get())
+ ->mLayerInfos.size();
+ }
}
/* ------------------------------------------------------------------------
@@ -53,6 +72,12 @@
auto& mutableEventControlThread() { return mEventControlThread; }
auto& mutablePrimaryDispSync() { return mPrimaryDispSync; }
auto& mutableHWVsyncAvailable() { return mHWVsyncAvailable; }
+ auto mutableLayerHistory() {
+ return static_cast<scheduler::impl::LayerHistory*>(mLayerHistory.get());
+ }
+ auto mutableLayerHistoryV2() {
+ return static_cast<scheduler::impl::LayerHistoryV2*>(mLayerHistory.get());
+ }
~TestableScheduler() {
// All these pointer and container clears help ensure that GMock does
@@ -62,7 +87,12 @@
mutableEventControlThread().reset();
mutablePrimaryDispSync().reset();
mConnections.clear();
- };
+ }
+
+private:
+ void changeRefreshRate(const RefreshRate&, ConfigEvent) override {}
+ void repaintEverythingForHWC() override {}
+ void kernelTimerChanged(bool /*expired*/) override {}
};
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 1c1b020..38bc8a1 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -17,17 +17,18 @@
#pragma once
#include <compositionengine/Display.h>
-#include <compositionengine/Layer.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
#include <compositionengine/impl/CompositionEngine.h>
-#include <compositionengine/impl/LayerCompositionState.h>
+#include <compositionengine/impl/Display.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include <compositionengine/mock/DisplaySurface.h>
#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
-#include "ColorLayer.h"
#include "ContainerLayer.h"
#include "DisplayDevice.h"
+#include "EffectLayer.h"
#include "FakePhaseOffsets.h"
#include "Layer.h"
#include "NativeWindowSurface.h"
@@ -35,9 +36,10 @@
#include "Scheduler/RefreshRateConfigs.h"
#include "StartPropertySetThread.h"
#include "SurfaceFlinger.h"
-#include "SurfaceFlingerFactory.h"
+#include "SurfaceFlingerDefaultFactory.h"
#include "SurfaceInterceptor.h"
-#include "TimeStats/TimeStats.h"
+#include "TestableScheduler.h"
+#include "mock/DisplayHardware/MockDisplay.h"
namespace android {
@@ -55,72 +57,82 @@
} // namespace Hwc2
+namespace hal = android::hardware::graphics::composer::hal;
+
namespace surfaceflinger::test {
class Factory final : public surfaceflinger::Factory {
public:
~Factory() = default;
- std::unique_ptr<DispSync> createDispSync(const char*, bool, int64_t) override {
- // TODO: Use test-fixture controlled factory
+ std::unique_ptr<DispSync> createDispSync(const char*, bool) override {
return nullptr;
}
std::unique_ptr<EventControlThread> createEventControlThread(
std::function<void(bool)>) override {
- // TODO: Use test-fixture controlled factory
return nullptr;
}
std::unique_ptr<HWComposer> createHWComposer(const std::string&) override {
- // TODO: Use test-fixture controlled factory
return nullptr;
}
std::unique_ptr<MessageQueue> createMessageQueue() override {
- // TODO: Use test-fixture controlled factory
return std::make_unique<android::impl::MessageQueue>();
}
- std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override {
+ std::unique_ptr<scheduler::PhaseConfiguration> createPhaseConfiguration(
+ const scheduler::RefreshRateConfigs& /*refreshRateConfigs*/) override {
return std::make_unique<scheduler::FakePhaseOffsets>();
}
std::unique_ptr<Scheduler> createScheduler(std::function<void(bool)>,
- const scheduler::RefreshRateConfigs&) override {
- // TODO: Use test-fixture controlled factory
+ const scheduler::RefreshRateConfigs&,
+ ISchedulerCallback&) override {
return nullptr;
}
std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger* flinger) override {
- // TODO: Use test-fixture controlled factory
return std::make_unique<android::impl::SurfaceInterceptor>(flinger);
}
sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override {
- // TODO: Use test-fixture controlled factory
return new StartPropertySetThread(timestampPropertyValue);
}
- sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override {
- // TODO: Use test-fixture controlled factory
- return new DisplayDevice(std::move(creationArgs));
+ sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) override {
+ return new DisplayDevice(creationArgs);
}
sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
uint32_t layerCount, uint64_t usage,
std::string requestorName) override {
- // TODO: Use test-fixture controlled factory
return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
}
void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer,
bool consumerIsSurfaceFlinger) override {
- if (!mCreateBufferQueue) return;
+ if (!mCreateBufferQueue) {
+ BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
+ return;
+ }
mCreateBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
}
+ sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>& producer,
+ const sp<SurfaceFlinger>& flinger,
+ const wp<Layer>& layer) override {
+ return new MonitoredProducer(producer, flinger, layer);
+ }
+
+ sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>& consumer,
+ renderengine::RenderEngine& renderEngine,
+ uint32_t textureName, Layer* layer) override {
+ return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
+ }
+
std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
const sp<IGraphicBufferProducer>& producer) override {
if (!mCreateNativeWindowSurface) return nullptr;
@@ -132,30 +144,19 @@
}
sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs&) override {
- // TODO: Use test-fixture controlled factory
return nullptr;
}
sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs&) override {
- // TODO: Use test-fixture controlled factory
return nullptr;
}
- sp<ColorLayer> createColorLayer(const LayerCreationArgs&) override {
- // TODO: Use test-fixture controlled factory
- return nullptr;
- }
+ sp<EffectLayer> createEffectLayer(const LayerCreationArgs&) override { return nullptr; }
sp<ContainerLayer> createContainerLayer(const LayerCreationArgs&) override {
- // TODO: Use test-fixture controlled factory
return nullptr;
}
- std::shared_ptr<TimeStats> createTimeStats() override {
- // TODO: Use test-fixture controlled factory
- return std::make_shared<android::impl::TimeStats>();
- }
-
using CreateBufferQueueFunction =
std::function<void(sp<IGraphicBufferProducer>* /* outProducer */,
sp<IGraphicBufferConsumer>* /* outConsumer */,
@@ -176,6 +177,11 @@
class TestableSurfaceFlinger {
public:
+ using HotplugEvent = SurfaceFlinger::HotplugEvent;
+
+ SurfaceFlinger* flinger() { return mFlinger.get(); }
+ TestableScheduler* scheduler() { return mScheduler; }
+
// Extend this as needed for accessing SurfaceFlinger private (and public)
// functions.
@@ -188,6 +194,45 @@
std::make_unique<impl::HWComposer>(std::move(composer)));
}
+ void setupTimeStats(const std::shared_ptr<TimeStats>& timeStats) {
+ mFlinger->mCompositionEngine->setTimeStats(timeStats);
+ }
+
+ void setupScheduler(std::unique_ptr<DispSync> primaryDispSync,
+ std::unique_ptr<EventControlThread> eventControlThread,
+ std::unique_ptr<EventThread> appEventThread,
+ std::unique_ptr<EventThread> sfEventThread,
+ bool useContentDetectionV2 = false) {
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> configs{
+ HWC2::Display::Config::Builder(mDisplay, 0)
+ .setVsyncPeriod(int32_t(16666667))
+ .setConfigGroup(0)
+ .build()};
+
+ mFlinger->mRefreshRateConfigs = std::make_unique<
+ scheduler::RefreshRateConfigs>(configs, /*currentConfig=*/HwcConfigIndexType(0));
+ mFlinger->mRefreshRateStats = std::make_unique<
+ scheduler::RefreshRateStats>(*mFlinger->mRefreshRateConfigs, *mFlinger->mTimeStats,
+ /*currentConfig=*/HwcConfigIndexType(0),
+ /*powerMode=*/hal::PowerMode::OFF);
+ mFlinger->mPhaseConfiguration =
+ mFactory.createPhaseConfiguration(*mFlinger->mRefreshRateConfigs);
+
+ mScheduler =
+ new TestableScheduler(std::move(primaryDispSync), std::move(eventControlThread),
+ *mFlinger->mRefreshRateConfigs, useContentDetectionV2);
+
+ mFlinger->mAppConnectionHandle = mScheduler->createConnection(std::move(appEventThread));
+ mFlinger->mSfConnectionHandle = mScheduler->createConnection(std::move(sfEventThread));
+ resetScheduler(mScheduler);
+
+ mFlinger->mVSyncModulator.emplace(*mScheduler, mFlinger->mAppConnectionHandle,
+ mFlinger->mSfConnectionHandle,
+ mFlinger->mPhaseConfiguration->getCurrentOffsets());
+ }
+
+ void resetScheduler(Scheduler* scheduler) { mFlinger->mScheduler.reset(scheduler); }
+
using CreateBufferQueueFunction = surfaceflinger::test::Factory::CreateBufferQueueFunction;
void setCreateBufferQueueFunction(CreateBufferQueueFunction f) {
mFactory.mCreateBufferQueue = f;
@@ -203,26 +248,32 @@
memcpy(&mFlinger->mInternalDisplayPrimaries, &primaries, sizeof(ui::DisplayPrimaries));
}
- using HotplugEvent = SurfaceFlinger::HotplugEvent;
+ static auto& mutableLayerCurrentState(const sp<Layer>& layer) { return layer->mCurrentState; }
+ static auto& mutableLayerDrawingState(const sp<Layer>& layer) { return layer->mDrawingState; }
- auto& mutableLayerCurrentState(sp<Layer> layer) { return layer->mCurrentState; }
- auto& mutableLayerDrawingState(sp<Layer> layer) { return layer->mDrawingState; }
+ auto& mutableStateLock() { return mFlinger->mStateLock; }
- void setLayerSidebandStream(sp<Layer> layer, sp<NativeHandle> sidebandStream) {
- layer->mDrawingState.sidebandStream = sidebandStream;
- layer->mSidebandStream = sidebandStream;
- layer->getCompositionLayer()->editState().frontEnd.sidebandStream = sidebandStream;
+ static auto findOutputLayerForDisplay(const sp<Layer>& layer,
+ const sp<const DisplayDevice>& display) {
+ return layer->findOutputLayerForDisplay(display.get());
}
- void setLayerCompositionType(sp<Layer> layer, HWC2::Composition type) {
- auto outputLayer = layer->findOutputLayerForDisplay(mFlinger->getDefaultDisplayDevice());
+ static void setLayerSidebandStream(const sp<Layer>& layer,
+ const sp<NativeHandle>& sidebandStream) {
+ layer->mDrawingState.sidebandStream = sidebandStream;
+ layer->mSidebandStream = sidebandStream;
+ layer->editCompositionState()->sidebandStream = sidebandStream;
+ }
+
+ void setLayerCompositionType(const sp<Layer>& layer, hal::Composition type) {
+ auto outputLayer = findOutputLayerForDisplay(layer, mFlinger->getDefaultDisplayDevice());
LOG_ALWAYS_FATAL_IF(!outputLayer);
auto& state = outputLayer->editState();
LOG_ALWAYS_FATAL_IF(!outputLayer->getState().hwc);
- (*state.hwc).hwcCompositionType = static_cast<Hwc2::IComposerClient::Composition>(type);
- };
+ (*state.hwc).hwcCompositionType = type;
+ }
- void setLayerPotentialCursor(sp<Layer> layer, bool potentialCursor) {
+ static void setLayerPotentialCursor(const sp<Layer>& layer, bool potentialCursor) {
layer->mPotentialCursor = potentialCursor;
}
@@ -238,15 +289,16 @@
return mFlinger->destroyDisplay(displayToken);
}
- auto resetDisplayState() { return mFlinger->resetDisplayState(); }
+ auto resetDisplayState() NO_THREAD_SAFETY_ANALYSIS { return mFlinger->resetDisplayState(); }
- auto setupNewDisplayDeviceInternal(const wp<IBinder>& displayToken,
- const std::optional<DisplayId>& displayId,
- const DisplayDeviceState& state,
- const sp<compositionengine::DisplaySurface>& dispSurface,
- const sp<IGraphicBufferProducer>& producer) {
- return mFlinger->setupNewDisplayDeviceInternal(displayToken, displayId, state, dispSurface,
- producer);
+ auto setupNewDisplayDeviceInternal(
+ const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display> compositionDisplay,
+ const DisplayDeviceState& state,
+ const sp<compositionengine::DisplaySurface>& dispSurface,
+ const sp<IGraphicBufferProducer>& producer) NO_THREAD_SAFETY_ANALYSIS {
+ return mFlinger->setupNewDisplayDeviceInternal(displayToken, compositionDisplay, state,
+ dispSurface, producer);
}
auto handleTransactionLocked(uint32_t transactionFlags) {
@@ -254,8 +306,8 @@
return mFlinger->handleTransactionLocked(transactionFlags);
}
- auto onHotplugReceived(int32_t sequenceId, hwc2_display_t display,
- HWC2::Connection connection) {
+ auto onHotplugReceived(int32_t sequenceId, hal::HWDisplayId display,
+ hal::Connection connection) {
return mFlinger->onHotplugReceived(sequenceId, display, connection);
}
@@ -271,19 +323,20 @@
// Allow reading display state without locking, as if called on the SF main thread.
auto setPowerModeInternal(const sp<DisplayDevice>& display,
- int mode) NO_THREAD_SAFETY_ANALYSIS {
+ hal::PowerMode mode) NO_THREAD_SAFETY_ANALYSIS {
return mFlinger->setPowerModeInternal(display, mode);
}
- auto onMessageReceived(int32_t what) { return mFlinger->onMessageReceived(what); }
+ auto onMessageReceived(int32_t what) { return mFlinger->onMessageReceived(what, systemTime()); }
- auto captureScreenImplLocked(
- const RenderArea& renderArea, SurfaceFlinger::TraverseLayersFunction traverseLayers,
- ANativeWindowBuffer* buffer, bool useIdentityTransform, bool forSystem, int* outSyncFd) {
+ auto captureScreenImplLocked(const RenderArea& renderArea,
+ SurfaceFlinger::TraverseLayersFunction traverseLayers,
+ ANativeWindowBuffer* buffer, bool useIdentityTransform,
+ bool forSystem, int* outSyncFd, bool regionSampling) {
bool ignored;
return mFlinger->captureScreenImplLocked(renderArea, traverseLayers, buffer,
useIdentityTransform, forSystem, outSyncFd,
- ignored);
+ regionSampling, ignored);
}
auto traverseLayersInDisplay(const sp<const DisplayDevice>& display,
@@ -296,6 +349,22 @@
return mFlinger->SurfaceFlinger::getDisplayNativePrimaries(displayToken, primaries);
}
+ auto& getTransactionQueue() { return mFlinger->mTransactionQueues; }
+
+ auto setTransactionState(const Vector<ComposerState>& states,
+ const Vector<DisplayState>& displays, uint32_t flags,
+ const sp<IBinder>& applyToken,
+ const InputWindowCommands& inputWindowCommands,
+ int64_t desiredPresentTime, const client_cache_t& uncacheBuffer,
+ bool hasListenerCallbacks,
+ std::vector<ListenerCallbacks>& listenerCallbacks) {
+ return mFlinger->setTransactionState(states, displays, flags, applyToken,
+ inputWindowCommands, desiredPresentTime, uncacheBuffer,
+ hasListenerCallbacks, listenerCallbacks);
+ }
+
+ auto flushTransactionQueues() { return mFlinger->flushTransactionQueues(); };
+
/* ------------------------------------------------------------------------
* Read-only access to private data to assert post-conditions.
*/
@@ -306,6 +375,7 @@
auto& getHwComposer() const {
return static_cast<impl::HWComposer&>(mFlinger->getHwComposer());
}
+ auto& getCompositionEngine() const { return mFlinger->getCompositionEngine(); }
const auto& getCompositorTiming() const { return mFlinger->getBE().mCompositorTiming; }
@@ -315,7 +385,6 @@
*/
auto& mutableHasWideColorDisplay() { return SurfaceFlinger::hasWideColorDisplay; }
- auto& mutablePrimaryDisplayOrientation() { return SurfaceFlinger::primaryDisplayOrientation; }
auto& mutableUseColorManagement() { return SurfaceFlinger::useColorManagement; }
auto& mutableCurrentState() { return mFlinger->mCurrentState; }
@@ -332,18 +401,18 @@
auto& mutableTransactionFlags() { return mFlinger->mTransactionFlags; }
auto& mutableUseHwcVirtualDisplays() { return mFlinger->mUseHwcVirtualDisplays; }
auto& mutablePowerAdvisor() { return mFlinger->mPowerAdvisor; }
+ auto& mutableDebugDisableHWC() { return mFlinger->mDebugDisableHWC; }
auto& mutableComposerSequenceId() { return mFlinger->getBE().mComposerSequenceId; }
auto& mutableHwcDisplayData() { return getHwComposer().mDisplayData; }
auto& mutableHwcPhysicalDisplayIdMap() { return getHwComposer().mPhysicalDisplayIdMap; }
auto& mutableInternalHwcDisplayId() { return getHwComposer().mInternalHwcDisplayId; }
auto& mutableExternalHwcDisplayId() { return getHwComposer().mExternalHwcDisplayId; }
- auto& mutableScheduler() { return mFlinger->mScheduler; }
- auto& mutableAppConnectionHandle() { return mFlinger->mAppConnectionHandle; }
- auto& mutableSfConnectionHandle() { return mFlinger->mSfConnectionHandle; }
- auto& mutableRefreshRateConfigs() { return mFlinger->mRefreshRateConfigs; }
- auto& mutableRefreshRateStats() { return mFlinger->mRefreshRateStats; }
- auto& mutableTimeStats() { return mFlinger->mTimeStats; }
+ auto& mutableUseFrameRateApi() { return mFlinger->useFrameRateApi; }
+
+ auto fromHandle(const sp<IBinder>& handle) {
+ return mFlinger->fromHandle(handle);
+ }
~TestableSurfaceFlinger() {
// All these pointer and container clears help ensure that GMock does
@@ -355,7 +424,7 @@
mutableDrawingState().displays.clear();
mutableEventQueue().reset();
mutableInterceptor().reset();
- mutableScheduler().reset();
+ mFlinger->mScheduler.reset();
mFlinger->mCompositionEngine->setHwComposer(std::unique_ptr<HWComposer>());
mFlinger->mCompositionEngine->setRenderEngine(
std::unique_ptr<renderengine::RenderEngine>());
@@ -367,12 +436,12 @@
*/
struct HWC2Display : public HWC2::impl::Display {
HWC2Display(Hwc2::Composer& composer,
- const std::unordered_set<HWC2::Capability>& capabilities, hwc2_display_t id,
- HWC2::DisplayType type)
+ const std::unordered_set<hal::Capability>& capabilities, hal::HWDisplayId id,
+ hal::DisplayType type)
: HWC2::impl::Display(composer, capabilities, id, type) {}
~HWC2Display() {
// Prevents a call to disable vsyncs.
- mType = HWC2::DisplayType::Invalid;
+ mType = hal::DisplayType::INVALID;
}
auto& mutableIsConnected() { return this->mIsConnected; }
@@ -382,19 +451,19 @@
class FakeHwcDisplayInjector {
public:
- static constexpr hwc2_display_t DEFAULT_HWC_DISPLAY_ID = 1000;
+ static constexpr hal::HWDisplayId DEFAULT_HWC_DISPLAY_ID = 1000;
static constexpr int32_t DEFAULT_WIDTH = 1920;
static constexpr int32_t DEFAULT_HEIGHT = 1280;
static constexpr int32_t DEFAULT_REFRESH_RATE = 16'666'666;
+ static constexpr int32_t DEFAULT_CONFIG_GROUP = 7;
static constexpr int32_t DEFAULT_DPI = 320;
- static constexpr int32_t DEFAULT_ACTIVE_CONFIG = 0;
- static constexpr int32_t DEFAULT_POWER_MODE = 2;
+ static constexpr hal::HWConfigId DEFAULT_ACTIVE_CONFIG = 0;
+ static constexpr hal::PowerMode DEFAULT_POWER_MODE = hal::PowerMode::ON;
- FakeHwcDisplayInjector(DisplayId displayId, HWC2::DisplayType hwcDisplayType,
- bool isPrimary)
+ FakeHwcDisplayInjector(DisplayId displayId, hal::DisplayType hwcDisplayType, bool isPrimary)
: mDisplayId(displayId), mHwcDisplayType(hwcDisplayType), mIsPrimary(isPrimary) {}
- auto& setHwcDisplayId(hwc2_display_t displayId) {
+ auto& setHwcDisplayId(hal::HWDisplayId displayId) {
mHwcDisplayId = displayId;
return *this;
}
@@ -424,23 +493,23 @@
return *this;
}
- auto& setActiveConfig(int32_t config) {
+ auto& setActiveConfig(hal::HWConfigId config) {
mActiveConfig = config;
return *this;
}
- auto& setCapabilities(const std::unordered_set<HWC2::Capability>* capabilities) {
+ auto& setCapabilities(const std::unordered_set<hal::Capability>* capabilities) {
mCapabilities = capabilities;
return *this;
}
- auto& setPowerMode(int mode) {
+ auto& setPowerMode(hal::PowerMode mode) {
mPowerMode = mode;
return *this;
}
void inject(TestableSurfaceFlinger* flinger, Hwc2::Composer* composer) {
- static const std::unordered_set<HWC2::Capability> defaultCapabilities;
+ static const std::unordered_set<hal::Capability> defaultCapabilities;
if (mCapabilities == nullptr) mCapabilities = &defaultCapabilities;
// Caution - Make sure that any values passed by reference here do
@@ -456,44 +525,47 @@
config.setVsyncPeriod(mRefreshRate);
config.setDpiX(mDpiX);
config.setDpiY(mDpiY);
- display->mutableConfigs().emplace(mActiveConfig, config.build());
+ config.setConfigGroup(mConfigGroup);
+ display->mutableConfigs().emplace(static_cast<int32_t>(mActiveConfig), config.build());
display->mutableIsConnected() = true;
- display->setPowerMode(static_cast<HWC2::PowerMode>(mPowerMode));
+ display->setPowerMode(mPowerMode);
- flinger->mutableHwcDisplayData()[mDisplayId].hwcDisplay = display.get();
+ flinger->mutableHwcDisplayData()[mDisplayId].hwcDisplay = std::move(display);
- if (mHwcDisplayType == HWC2::DisplayType::Physical) {
+ if (mHwcDisplayType == hal::DisplayType::PHYSICAL) {
flinger->mutableHwcPhysicalDisplayIdMap().emplace(mHwcDisplayId, mDisplayId);
(mIsPrimary ? flinger->mutableInternalHwcDisplayId()
: flinger->mutableExternalHwcDisplayId()) = mHwcDisplayId;
}
-
- flinger->mFakeHwcDisplays.push_back(std::move(display));
}
private:
const DisplayId mDisplayId;
- const HWC2::DisplayType mHwcDisplayType;
+ const hal::DisplayType mHwcDisplayType;
const bool mIsPrimary;
- hwc2_display_t mHwcDisplayId = DEFAULT_HWC_DISPLAY_ID;
+ hal::HWDisplayId mHwcDisplayId = DEFAULT_HWC_DISPLAY_ID;
int32_t mWidth = DEFAULT_WIDTH;
int32_t mHeight = DEFAULT_HEIGHT;
int32_t mRefreshRate = DEFAULT_REFRESH_RATE;
int32_t mDpiX = DEFAULT_DPI;
+ int32_t mConfigGroup = DEFAULT_CONFIG_GROUP;
int32_t mDpiY = DEFAULT_DPI;
- int32_t mActiveConfig = DEFAULT_ACTIVE_CONFIG;
- int32_t mPowerMode = DEFAULT_POWER_MODE;
- const std::unordered_set<HWC2::Capability>* mCapabilities = nullptr;
+ hal::HWConfigId mActiveConfig = DEFAULT_ACTIVE_CONFIG;
+ hal::PowerMode mPowerMode = DEFAULT_POWER_MODE;
+ const std::unordered_set<hal::Capability>* mCapabilities = nullptr;
};
class FakeDisplayDeviceInjector {
public:
FakeDisplayDeviceInjector(TestableSurfaceFlinger& flinger,
- const std::optional<DisplayId>& displayId, bool isVirtual,
- bool isPrimary)
- : mFlinger(flinger), mCreationArgs(flinger.mFlinger.get(), mDisplayToken, displayId) {
- mCreationArgs.isVirtual = isVirtual;
+ std::shared_ptr<compositionengine::Display> compositionDisplay,
+ std::optional<DisplayConnectionType> connectionType,
+ std::optional<hal::HWDisplayId> hwcDisplayId, bool isPrimary)
+ : mFlinger(flinger),
+ mCreationArgs(flinger.mFlinger.get(), mDisplayToken, compositionDisplay),
+ mHwcDisplayId(hwcDisplayId) {
+ mCreationArgs.connectionType = connectionType;
mCreationArgs.isPrimary = isPrimary;
}
@@ -532,7 +604,7 @@
return *this;
}
- auto& setPowerMode(int mode) {
+ auto& setPowerMode(hal::PowerMode mode) {
mCreationArgs.initialPowerMode = mode;
return *this;
}
@@ -549,19 +621,30 @@
return *this;
}
+ auto& setPhysicalOrientation(ui::Rotation orientation) {
+ mCreationArgs.physicalOrientation = orientation;
+ return *this;
+ }
+
sp<DisplayDevice> inject() {
+ const auto displayId = mCreationArgs.compositionDisplay->getDisplayId();
+
DisplayDeviceState state;
- state.displayId = mCreationArgs.isVirtual ? std::nullopt : mCreationArgs.displayId;
+ if (const auto type = mCreationArgs.connectionType) {
+ LOG_ALWAYS_FATAL_IF(!displayId);
+ LOG_ALWAYS_FATAL_IF(!mHwcDisplayId);
+ state.physical = {*displayId, *type, *mHwcDisplayId};
+ }
+
state.isSecure = mCreationArgs.isSecure;
- sp<DisplayDevice> device = new DisplayDevice(std::move(mCreationArgs));
+ sp<DisplayDevice> device = new DisplayDevice(mCreationArgs);
mFlinger.mutableDisplays().emplace(mDisplayToken, device);
mFlinger.mutableCurrentState().displays.add(mDisplayToken, state);
mFlinger.mutableDrawingState().displays.add(mDisplayToken, state);
- if (!mCreationArgs.isVirtual) {
- LOG_ALWAYS_FATAL_IF(!state.displayId);
- mFlinger.mutablePhysicalDisplayTokens()[*state.displayId] = mDisplayToken;
+ if (const auto& physical = state.physical) {
+ mFlinger.mutablePhysicalDisplayTokens()[physical->id] = mDisplayToken;
}
return device;
@@ -571,13 +654,13 @@
TestableSurfaceFlinger& mFlinger;
sp<BBinder> mDisplayToken = new BBinder();
DisplayDeviceCreationArgs mCreationArgs;
+ const std::optional<hal::HWDisplayId> mHwcDisplayId;
};
surfaceflinger::test::Factory mFactory;
sp<SurfaceFlinger> mFlinger = new SurfaceFlinger(mFactory, SurfaceFlinger::SkipInitialization);
-
- // We need to keep a reference to these so they are properly destroyed.
- std::vector<std::unique_ptr<HWC2Display>> mFakeHwcDisplays;
+ TestableScheduler* mScheduler = nullptr;
+ Hwc2::mock::Display mDisplay;
};
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index f35758d..63a34af 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -14,33 +14,45 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "LibSurfaceFlingerUnittests"
+#include <TimeStats/TimeStats.h>
+#include <android/util/ProtoOutputStream.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
-
#include <log/log.h>
#include <utils/String16.h>
#include <utils/Vector.h>
+#include <chrono>
#include <random>
#include <unordered_set>
-#include "TimeStats/TimeStats.h"
-
#include "libsurfaceflinger_unittest_main.h"
using namespace android::surfaceflinger;
using namespace google::protobuf;
+using namespace std::chrono_literals;
namespace android {
namespace {
+using testing::_;
+using testing::AnyNumber;
using testing::Contains;
+using testing::HasSubstr;
+using testing::InSequence;
using testing::SizeIs;
+using testing::StrEq;
using testing::UnorderedElementsAre;
+using PowerMode = hardware::graphics::composer::V2_4::IComposerClient::PowerMode;
+
// clang-format off
#define FMT_PROTO true
#define FMT_STRING false
@@ -133,7 +145,44 @@
}
std::mt19937 mRandomEngine = std::mt19937(std::random_device()());
- std::unique_ptr<TimeStats> mTimeStats = std::make_unique<impl::TimeStats>();
+
+ class FakeStatsEventDelegate : public impl::TimeStats::StatsEventDelegate {
+ public:
+ FakeStatsEventDelegate() = default;
+ ~FakeStatsEventDelegate() override = default;
+
+ struct AStatsEvent* addStatsEventToPullData(AStatsEventList*) override {
+ return mEvent;
+ }
+ void setStatsPullAtomCallback(int32_t atom_tag, AStatsManager_PullAtomMetadata*,
+ AStatsManager_PullAtomCallback callback,
+ void* cookie) override {
+ mAtomTags.push_back(atom_tag);
+ mCallback = callback;
+ mCookie = cookie;
+ }
+
+ AStatsManager_PullAtomCallbackReturn makePullAtomCallback(int32_t atom_tag, void* cookie) {
+ return (*mCallback)(atom_tag, nullptr, cookie);
+ }
+
+ MOCK_METHOD1(clearStatsPullAtomCallback, void(int32_t));
+ MOCK_METHOD2(statsEventSetAtomId, void(AStatsEvent*, uint32_t));
+ MOCK_METHOD2(statsEventWriteInt32, void(AStatsEvent*, int32_t));
+ MOCK_METHOD2(statsEventWriteInt64, void(AStatsEvent*, int64_t));
+ MOCK_METHOD2(statsEventWriteString8, void(AStatsEvent*, const char*));
+ MOCK_METHOD3(statsEventWriteByteArray, void(AStatsEvent*, const uint8_t*, size_t));
+ MOCK_METHOD1(statsEventBuild, void(AStatsEvent*));
+
+ AStatsEvent* mEvent = AStatsEvent_obtain();
+ std::vector<int32_t> mAtomTags;
+ AStatsManager_PullAtomCallback mCallback = nullptr;
+ void* mCookie = nullptr;
+ };
+ FakeStatsEventDelegate* mDelegate = new FakeStatsEventDelegate;
+ std::unique_ptr<TimeStats> mTimeStats =
+ std::make_unique<impl::TimeStats>(std::unique_ptr<FakeStatsEventDelegate>(mDelegate),
+ std::nullopt, std::nullopt);
};
std::string TimeStatsTest::inputCommand(InputCommand cmd, bool useProto) {
@@ -171,8 +220,8 @@
return result;
}
-static std::string genLayerName(int32_t layerID) {
- return (layerID < 0 ? "invalid.dummy" : "com.dummy#") + std::to_string(layerID);
+static std::string genLayerName(int32_t layerId) {
+ return (layerId < 0 ? "PopupWindow:b54fcd1#0" : "com.dummy#") + std::to_string(layerId);
}
void TimeStatsTest::setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts) {
@@ -210,6 +259,25 @@
return distr(mRandomEngine);
}
+TEST_F(TimeStatsTest, disabledByDefault) {
+ ASSERT_FALSE(mTimeStats->isEnabled());
+}
+
+TEST_F(TimeStatsTest, setsCallbacksAfterBoot) {
+ mTimeStats->onBootFinished();
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+}
+
+TEST_F(TimeStatsTest, clearsCallbacksOnDestruction) {
+ EXPECT_CALL(*mDelegate,
+ clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO));
+ EXPECT_CALL(*mDelegate,
+ clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ mTimeStats.reset();
+}
+
TEST_F(TimeStatsTest, canEnableAndDisableTimeStats) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
ASSERT_TRUE(mTimeStats->isEnabled());
@@ -246,6 +314,125 @@
EXPECT_EQ(CLIENT_COMPOSITION_FRAMES, globalProto.client_composition_frames());
}
+TEST_F(TimeStatsTest, canIncreaseLateAcquireFrames) {
+ // this stat is not in the proto so verify by checking the string dump
+ constexpr size_t LATE_ACQUIRE_FRAMES = 2;
+
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ for (size_t i = 0; i < LATE_ACQUIRE_FRAMES; i++) {
+ mTimeStats->incrementLatchSkipped(LAYER_ID_0, TimeStats::LatchSkipReason::LateAcquire);
+ }
+ insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 2, 2000000);
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ const std::string expectedResult = "lateAcquireFrames = " + std::to_string(LATE_ACQUIRE_FRAMES);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
+TEST_F(TimeStatsTest, canIncreaseBadDesiredPresent) {
+ // this stat is not in the proto so verify by checking the string dump
+ constexpr size_t BAD_DESIRED_PRESENT_FRAMES = 2;
+
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ for (size_t i = 0; i < BAD_DESIRED_PRESENT_FRAMES; i++) {
+ mTimeStats->incrementBadDesiredPresent(LAYER_ID_0);
+ }
+ insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 2, 2000000);
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ const std::string expectedResult =
+ "badDesiredPresentFrames = " + std::to_string(BAD_DESIRED_PRESENT_FRAMES);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
+TEST_F(TimeStatsTest, canIncreaseClientCompositionReusedFrames) {
+ // this stat is not in the proto so verify by checking the string dump
+ constexpr size_t CLIENT_COMPOSITION_REUSED_FRAMES = 2;
+
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ for (size_t i = 0; i < CLIENT_COMPOSITION_REUSED_FRAMES; i++) {
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementClientCompositionReusedFrames());
+ }
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ const std::string expectedResult =
+ "clientCompositionReusedFrames = " + std::to_string(CLIENT_COMPOSITION_REUSED_FRAMES);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
+TEST_F(TimeStatsTest, canIncreaseRefreshRateSwitches) {
+ // this stat is not in the proto so verify by checking the string dump
+ constexpr size_t REFRESH_RATE_SWITCHES = 2;
+
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ for (size_t i = 0; i < REFRESH_RATE_SWITCHES; i++) {
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementRefreshRateSwitches());
+ }
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ const std::string expectedResult =
+ "refreshRateSwitches = " + std::to_string(REFRESH_RATE_SWITCHES);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
+TEST_F(TimeStatsTest, canIncreaseCompositionStrategyChanges) {
+ // this stat is not in the proto so verify by checking the string dump
+ constexpr size_t COMPOSITION_STRATEGY_CHANGES = 2;
+
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ for (size_t i = 0; i < COMPOSITION_STRATEGY_CHANGES; i++) {
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementCompositionStrategyChanges());
+ }
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ const std::string expectedResult =
+ "compositionStrategyChanges = " + std::to_string(COMPOSITION_STRATEGY_CHANGES);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
+TEST_F(TimeStatsTest, canAverageFrameDuration) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(16ms)
+ .count());
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ EXPECT_THAT(result, HasSubstr("averageFrameDuration = 10.000 ms"));
+}
+
+TEST_F(TimeStatsTest, canAverageRenderEngineTimings) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms)
+ .count(),
+ std::make_shared<FenceTime>(
+ std::chrono::duration_cast<
+ std::chrono::nanoseconds>(3ms)
+ .count()));
+
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
+ .count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(8ms)
+ .count());
+
+ // Push a dummy present fence to trigger flushing the RenderEngine timings.
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count()));
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ EXPECT_THAT(result, HasSubstr("averageRenderEngineTiming = 3.000 ms"));
+}
+
TEST_F(TimeStatsTest, canInsertGlobalPresentToPresent) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
@@ -254,13 +441,13 @@
ASSERT_NO_FATAL_FAILURE(
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(2000000)));
- ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(HWC_POWER_MODE_NORMAL));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(PowerMode::ON));
ASSERT_NO_FATAL_FAILURE(
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000)));
ASSERT_NO_FATAL_FAILURE(
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000)));
- ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(HWC_POWER_MODE_OFF));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(PowerMode::OFF));
ASSERT_NO_FATAL_FAILURE(
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(6000000)));
ASSERT_NO_FATAL_FAILURE(
@@ -275,6 +462,65 @@
EXPECT_EQ(2, histogramProto.time_millis());
}
+TEST_F(TimeStatsTest, canInsertGlobalFrameDuration) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->setPowerMode(PowerMode::OFF);
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(5ms)
+ .count());
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(3ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+
+ SFTimeStatsGlobalProto globalProto;
+ ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
+
+ ASSERT_EQ(1, globalProto.frame_duration_size());
+ const SFTimeStatsHistogramBucketProto& histogramProto = globalProto.frame_duration().Get(0);
+ EXPECT_EQ(1, histogramProto.frame_count());
+ EXPECT_EQ(3, histogramProto.time_millis());
+}
+
+TEST_F(TimeStatsTest, canInsertGlobalRenderEngineTiming) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms)
+ .count(),
+ std::make_shared<FenceTime>(
+ std::chrono::duration_cast<
+ std::chrono::nanoseconds>(3ms)
+ .count()));
+
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
+ .count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+
+ // First verify that flushing RenderEngine durations did not occur yet.
+ SFTimeStatsGlobalProto preFlushProto;
+ ASSERT_TRUE(preFlushProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
+ ASSERT_EQ(0, preFlushProto.render_engine_timing_size());
+
+ // Push a dummy present fence to trigger flushing the RenderEngine timings.
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count()));
+
+ // Now we can verify that RenderEngine durations were flushed now.
+ SFTimeStatsGlobalProto postFlushProto;
+ ASSERT_TRUE(postFlushProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
+
+ ASSERT_EQ(1, postFlushProto.render_engine_timing_size());
+ const SFTimeStatsHistogramBucketProto& histogramProto =
+ postFlushProto.render_engine_timing().Get(0);
+ EXPECT_EQ(2, histogramProto.frame_count());
+ EXPECT_EQ(2, histogramProto.time_millis());
+}
+
TEST_F(TimeStatsTest, canInsertOneLayerTimeStats) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
@@ -495,7 +741,16 @@
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementTotalFrames());
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementMissedFrames());
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementClientCompositionFrames());
- ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(HWC_POWER_MODE_NORMAL));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(PowerMode::ON));
+
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(3ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
+ .count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
ASSERT_NO_FATAL_FAILURE(
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(1000000)));
ASSERT_NO_FATAL_FAILURE(
@@ -512,9 +767,38 @@
EXPECT_EQ(0, globalProto.missed_frames());
EXPECT_EQ(0, globalProto.client_composition_frames());
EXPECT_EQ(0, globalProto.present_to_present_size());
+ EXPECT_EQ(0, globalProto.frame_duration_size());
+ EXPECT_EQ(0, globalProto.render_engine_timing_size());
EXPECT_EQ(0, globalProto.stats_size());
}
+TEST_F(TimeStatsTest, canClearDumpOnlyTimeStats) {
+ // These stats are not in the proto so verify by checking the string dump.
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementClientCompositionReusedFrames());
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementRefreshRateSwitches());
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementCompositionStrategyChanges());
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(5ms)
+ .count());
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
+ .count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count()));
+ EXPECT_TRUE(inputCommand(InputCommand::CLEAR, FMT_STRING).empty());
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ EXPECT_THAT(result, HasSubstr("clientCompositionReusedFrames = 0"));
+ EXPECT_THAT(result, HasSubstr("refreshRateSwitches = 0"));
+ EXPECT_THAT(result, HasSubstr("compositionStrategyChanges = 0"));
+ EXPECT_THAT(result, HasSubstr("averageFrameDuration = 0.000 ms"));
+ EXPECT_THAT(result, HasSubstr("averageRenderEngineTiming = 0.000 ms"));
+}
+
TEST_F(TimeStatsTest, canDumpWithMaxLayers) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
@@ -549,6 +833,359 @@
ASSERT_EQ(0, globalProto.stats_size());
}
+TEST_F(TimeStatsTest, noInfInAverageFPS) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 1000000);
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ EXPECT_THAT(result, HasSubstr("averageFPS = 0.000"));
+}
+
+namespace {
+std::string buildExpectedHistogramBytestring(const std::vector<int32_t>& times,
+ const std::vector<int32_t>& frameCounts) {
+ util::ProtoOutputStream proto;
+ for (int i = 0; i < times.size(); i++) {
+ ALOGE("Writing time: %d", times[i]);
+ proto.write(util::FIELD_TYPE_INT32 | util::FIELD_COUNT_REPEATED | 1 /* field id */,
+ (int32_t)times[i]);
+ ALOGE("Writing count: %d", frameCounts[i]);
+ proto.write(util::FIELD_TYPE_INT64 | util::FIELD_COUNT_REPEATED | 2 /* field id */,
+ (int64_t)frameCounts[i]);
+ }
+ std::string byteString;
+ proto.serializeToString(&byteString);
+ return byteString;
+}
+
+std::string dumpByteStringHex(const std::string& str) {
+ std::stringstream ss;
+ ss << std::hex;
+ for (const char& c : str) {
+ ss << (int)c << " ";
+ }
+
+ return ss.str();
+}
+
+} // namespace
+
+MATCHER_P2(BytesEq, bytes, size, "") {
+ std::string expected;
+ expected.append((const char*)bytes, size);
+ std::string actual;
+ actual.append((const char*)arg, size);
+
+ *result_listener << "Bytes are not equal! \n";
+ *result_listener << "size: " << size << "\n";
+ *result_listener << "expected: " << dumpByteStringHex(expected).c_str() << "\n";
+ *result_listener << "actual: " << dumpByteStringHex(actual).c_str() << "\n";
+
+ return expected == actual;
+}
+
+TEST_F(TimeStatsTest, globalStatsCallback) {
+ constexpr size_t TOTAL_FRAMES = 5;
+ constexpr size_t MISSED_FRAMES = 4;
+ constexpr size_t CLIENT_COMPOSITION_FRAMES = 3;
+ constexpr size_t DISPLAY_EVENT_CONNECTIONS = 14;
+
+ mTimeStats->onBootFinished();
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ for (size_t i = 0; i < TOTAL_FRAMES; i++) {
+ mTimeStats->incrementTotalFrames();
+ }
+ for (size_t i = 0; i < MISSED_FRAMES; i++) {
+ mTimeStats->incrementMissedFrames();
+ }
+ for (size_t i = 0; i < CLIENT_COMPOSITION_FRAMES; i++) {
+ mTimeStats->incrementClientCompositionFrames();
+ }
+
+ mTimeStats->recordDisplayEventConnectionCount(DISPLAY_EVENT_CONNECTIONS);
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats->recordFrameDuration(1000000, 3000000);
+ mTimeStats->recordRenderEngineDuration(2000000, 4000000);
+ mTimeStats->recordRenderEngineDuration(2000000, std::make_shared<FenceTime>(3000000));
+
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000));
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000));
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ std::string expectedFrameDuration = buildExpectedHistogramBytestring({2}, {1});
+ std::string expectedRenderEngineTiming = buildExpectedHistogramBytestring({1, 2}, {1, 1});
+
+ {
+ InSequence seq;
+ EXPECT_CALL(*mDelegate,
+ statsEventSetAtomId(mDelegate->mEvent,
+ android::util::SURFACEFLINGER_STATS_GLOBAL_INFO));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, TOTAL_FRAMES));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, MISSED_FRAMES));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, CLIENT_COMPOSITION_FRAMES));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, _));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, 2));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt32(mDelegate->mEvent, DISPLAY_EVENT_CONNECTIONS));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)expectedFrameDuration.c_str(),
+ expectedFrameDuration.size()),
+ expectedFrameDuration.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedRenderEngineTiming.c_str(),
+ expectedRenderEngineTiming.size()),
+ expectedRenderEngineTiming.size()));
+ EXPECT_CALL(*mDelegate, statsEventBuild(mDelegate->mEvent));
+ }
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ mDelegate->mCookie));
+
+ SFTimeStatsGlobalProto globalProto;
+ ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
+
+ EXPECT_EQ(0, globalProto.total_frames());
+ EXPECT_EQ(0, globalProto.missed_frames());
+ EXPECT_EQ(0, globalProto.client_composition_frames());
+ EXPECT_EQ(0, globalProto.present_to_present_size());
+}
+
+TEST_F(TimeStatsTest, layerStatsCallback_pullsAllAndClears) {
+ constexpr size_t LATE_ACQUIRE_FRAMES = 2;
+ constexpr size_t BAD_DESIRED_PRESENT_FRAMES = 3;
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->onBootFinished();
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ for (size_t i = 0; i < LATE_ACQUIRE_FRAMES; i++) {
+ mTimeStats->incrementLatchSkipped(LAYER_ID_0, TimeStats::LatchSkipReason::LateAcquire);
+ }
+ for (size_t i = 0; i < BAD_DESIRED_PRESENT_FRAMES; i++) {
+ mTimeStats->incrementBadDesiredPresent(LAYER_ID_0);
+ }
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ std::string expectedPresentToPresent = buildExpectedHistogramBytestring({1}, {1});
+ std::string expectedPostToPresent = buildExpectedHistogramBytestring({4}, {1});
+ std::string expectedAcquireToPresent = buildExpectedHistogramBytestring({3}, {1});
+ std::string expectedLatchToPresent = buildExpectedHistogramBytestring({2}, {1});
+ std::string expectedDesiredToPresent = buildExpectedHistogramBytestring({1}, {1});
+ std::string expectedPostToAcquire = buildExpectedHistogramBytestring({1}, {1});
+ {
+ InSequence seq;
+ EXPECT_CALL(*mDelegate,
+ statsEventSetAtomId(mDelegate->mEvent,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteString8(mDelegate->mEvent,
+ StrEq(genLayerName(LAYER_ID_0).c_str())));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, 1));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, 0));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedPresentToPresent.c_str(),
+ expectedPresentToPresent.size()),
+ expectedPresentToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)expectedPostToPresent.c_str(),
+ expectedPostToPresent.size()),
+ expectedPostToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedAcquireToPresent.c_str(),
+ expectedAcquireToPresent.size()),
+ expectedAcquireToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)expectedLatchToPresent.c_str(),
+ expectedLatchToPresent.size()),
+ expectedLatchToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedDesiredToPresent.c_str(),
+ expectedDesiredToPresent.size()),
+ expectedDesiredToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)expectedPostToAcquire.c_str(),
+ expectedPostToAcquire.size()),
+ expectedPostToAcquire.size()));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, LATE_ACQUIRE_FRAMES));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteInt64(mDelegate->mEvent, BAD_DESIRED_PRESENT_FRAMES));
+ EXPECT_CALL(*mDelegate, statsEventBuild(mDelegate->mEvent));
+ }
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
+
+ SFTimeStatsGlobalProto globalProto;
+ ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
+
+ EXPECT_EQ(0, globalProto.stats_size());
+}
+
+TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleLayers) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->onBootFinished();
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 1, 2000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 2, 3000000);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ EXPECT_CALL(*mDelegate,
+ statsEventSetAtomId(mDelegate->mEvent,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO))
+ .Times(2);
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteString8(mDelegate->mEvent, StrEq(genLayerName(LAYER_ID_0).c_str())));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteString8(mDelegate->mEvent, StrEq(genLayerName(LAYER_ID_1).c_str())));
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
+}
+
+TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleBuckets) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->onBootFinished();
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 4000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 4, 5000000);
+
+ // Now make sure that TimeStats flushes global stats to set the callback.
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000));
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000));
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ std::string expectedPresentToPresent = buildExpectedHistogramBytestring({1, 2}, {2, 1});
+ {
+ InSequence seq;
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedPresentToPresent.c_str(),
+ expectedPresentToPresent.size()),
+ expectedPresentToPresent.size()));
+ EXPECT_CALL(*mDelegate, statsEventWriteByteArray(mDelegate->mEvent, _, _))
+ .Times(AnyNumber());
+ }
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
+}
+
+TEST_F(TimeStatsTest, layerStatsCallback_limitsHistogramBuckets) {
+ mDelegate = new FakeStatsEventDelegate;
+ mTimeStats =
+ std::make_unique<impl::TimeStats>(std::unique_ptr<FakeStatsEventDelegate>(mDelegate),
+ std::nullopt, 1);
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->onBootFinished();
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 4000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 4, 5000000);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ std::string expectedPresentToPresent = buildExpectedHistogramBytestring({1}, {2});
+ {
+ InSequence seq;
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedPresentToPresent.c_str(),
+ expectedPresentToPresent.size()),
+ expectedPresentToPresent.size()));
+ EXPECT_CALL(*mDelegate, statsEventWriteByteArray(mDelegate->mEvent, _, _))
+ .Times(AnyNumber());
+ }
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
+}
+
+TEST_F(TimeStatsTest, layerStatsCallback_limitsLayers) {
+ mDelegate = new FakeStatsEventDelegate;
+ mTimeStats =
+ std::make_unique<impl::TimeStats>(std::unique_ptr<FakeStatsEventDelegate>(mDelegate), 1,
+ std::nullopt);
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->onBootFinished();
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 1, 2000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 2, 3000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 4, 5000000);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ EXPECT_CALL(*mDelegate,
+ statsEventSetAtomId(mDelegate->mEvent,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO))
+ .Times(1);
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteString8(mDelegate->mEvent, StrEq(genLayerName(LAYER_ID_1).c_str())));
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
+}
+
TEST_F(TimeStatsTest, canSurviveMonkey) {
if (g_noSlowTests) {
GTEST_SKIP();
@@ -557,24 +1194,27 @@
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
for (size_t i = 0; i < 10000000; ++i) {
- const int32_t layerID = genRandomInt32(-1, 10);
+ const int32_t layerId = genRandomInt32(-1, 10);
const int32_t frameNumber = genRandomInt32(1, 10);
switch (genRandomInt32(0, 100)) {
case 0:
ALOGV("removeTimeRecord");
- ASSERT_NO_FATAL_FAILURE(mTimeStats->removeTimeRecord(layerID, frameNumber));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->removeTimeRecord(layerId, frameNumber));
continue;
case 1:
ALOGV("onDestroy");
- ASSERT_NO_FATAL_FAILURE(mTimeStats->onDestroy(layerID));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->onDestroy(layerId));
continue;
}
TimeStamp type = static_cast<TimeStamp>(genRandomInt32(TIME_STAMP_BEGIN, TIME_STAMP_END));
const int32_t ts = genRandomInt32(1, 1000000000);
- ALOGV("type[%d], layerID[%d], frameNumber[%d], ts[%d]", type, layerID, frameNumber, ts);
- setTimeStamp(type, layerID, frameNumber, ts);
+ ALOGV("type[%d], layerId[%d], frameNumber[%d], ts[%d]", type, layerId, frameNumber, ts);
+ setTimeStamp(type, layerId, frameNumber, ts);
}
}
} // namespace
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
new file mode 100644
index 0000000..2a48a22
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
@@ -0,0 +1,330 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "CompositionTest"
+
+#include <compositionengine/Display.h>
+#include <compositionengine/mock/DisplaySurface.h>
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <gui/SurfaceComposerClient.h>
+#include <log/log.h>
+#include <utils/String8.h>
+
+#include "TestableScheduler.h"
+#include "TestableSurfaceFlinger.h"
+#include "mock/MockDispSync.h"
+#include "mock/MockEventControlThread.h"
+#include "mock/MockEventThread.h"
+#include "mock/MockMessageQueue.h"
+
+namespace android {
+
+using testing::_;
+using testing::Return;
+
+using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+
+class TransactionApplicationTest : public testing::Test {
+public:
+ TransactionApplicationTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+
+ mFlinger.mutableEventQueue().reset(mMessageQueue);
+ setupScheduler();
+ }
+
+ ~TransactionApplicationTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ void setupScheduler() {
+ auto eventThread = std::make_unique<mock::EventThread>();
+ auto sfEventThread = std::make_unique<mock::EventThread>();
+
+ EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*eventThread, createEventConnection(_, _))
+ .WillOnce(Return(
+ new EventThreadConnection(eventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
+ .WillOnce(Return(
+ new EventThreadConnection(sfEventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ EXPECT_CALL(*mPrimaryDispSync, computeNextRefresh(0, _)).WillRepeatedly(Return(0));
+ EXPECT_CALL(*mPrimaryDispSync, getPeriod())
+ .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
+
+ mFlinger.setupScheduler(std::unique_ptr<mock::DispSync>(mPrimaryDispSync),
+ std::make_unique<mock::EventControlThread>(),
+ std::move(eventThread), std::move(sfEventThread));
+ }
+
+ TestableScheduler* mScheduler;
+ TestableSurfaceFlinger mFlinger;
+
+ std::unique_ptr<mock::EventThread> mEventThread = std::make_unique<mock::EventThread>();
+ mock::EventControlThread* mEventControlThread = new mock::EventControlThread();
+
+ mock::MessageQueue* mMessageQueue = new mock::MessageQueue();
+ mock::DispSync* mPrimaryDispSync = new mock::DispSync();
+
+ struct TransactionInfo {
+ Vector<ComposerState> states;
+ Vector<DisplayState> displays;
+ uint32_t flags = 0;
+ sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
+ InputWindowCommands inputWindowCommands;
+ int64_t desiredPresentTime = -1;
+ client_cache_t uncacheBuffer;
+ };
+
+ void checkEqual(TransactionInfo info, SurfaceFlinger::TransactionState state) {
+ EXPECT_EQ(0, info.states.size());
+ EXPECT_EQ(0, state.states.size());
+
+ EXPECT_EQ(0, info.displays.size());
+ EXPECT_EQ(0, state.displays.size());
+ EXPECT_EQ(info.flags, state.flags);
+ EXPECT_EQ(info.desiredPresentTime, state.desiredPresentTime);
+ }
+
+ void setupSingle(TransactionInfo& transaction, uint32_t flags, bool syncInputWindows,
+ int64_t desiredPresentTime) {
+ mTransactionNumber++;
+ transaction.flags |= flags; // ISurfaceComposer::eSynchronous;
+ transaction.inputWindowCommands.syncInputWindows = syncInputWindows;
+ transaction.desiredPresentTime = desiredPresentTime;
+ }
+
+ void NotPlacedOnTransactionQueue(uint32_t flags, bool syncInputWindows) {
+ ASSERT_EQ(0, mFlinger.getTransactionQueue().size());
+ // called in SurfaceFlinger::signalTransaction
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime(_)).WillOnce(Return(systemTime()));
+ TransactionInfo transaction;
+ setupSingle(transaction, flags, syncInputWindows,
+ /*desiredPresentTime*/ -1);
+ nsecs_t applicationTime = systemTime();
+ mFlinger.setTransactionState(transaction.states, transaction.displays, transaction.flags,
+ transaction.applyToken, transaction.inputWindowCommands,
+ transaction.desiredPresentTime, transaction.uncacheBuffer,
+ mHasListenerCallbacks, mCallbacks);
+
+ // This transaction should not have been placed on the transaction queue.
+ // If transaction is synchronous or syncs input windows, SF
+ // applyTransactionState should time out (5s) wating for SF to commit
+ // the transaction or to receive a signal that syncInputWindows has
+ // completed. If this is animation, it should not time out waiting.
+ nsecs_t returnedTime = systemTime();
+ if (flags & ISurfaceComposer::eSynchronous || syncInputWindows) {
+ EXPECT_GE(returnedTime, applicationTime + s2ns(5));
+ } else {
+ EXPECT_LE(returnedTime, applicationTime + s2ns(5));
+ }
+ auto transactionQueue = mFlinger.getTransactionQueue();
+ EXPECT_EQ(0, transactionQueue.size());
+ }
+
+ void PlaceOnTransactionQueue(uint32_t flags, bool syncInputWindows) {
+ ASSERT_EQ(0, mFlinger.getTransactionQueue().size());
+ // called in SurfaceFlinger::signalTransaction
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ // first check will see desired present time has not passed,
+ // but afterwards it will look like the desired present time has passed
+ nsecs_t time = systemTime();
+ EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime(_))
+ .WillOnce(Return(time + nsecs_t(5 * 1e8)));
+ TransactionInfo transaction;
+ setupSingle(transaction, flags, syncInputWindows,
+ /*desiredPresentTime*/ time + s2ns(1));
+ nsecs_t applicationSentTime = systemTime();
+ mFlinger.setTransactionState(transaction.states, transaction.displays, transaction.flags,
+ transaction.applyToken, transaction.inputWindowCommands,
+ transaction.desiredPresentTime, transaction.uncacheBuffer,
+ mHasListenerCallbacks, mCallbacks);
+
+ nsecs_t returnedTime = systemTime();
+ EXPECT_LE(returnedTime, applicationSentTime + s2ns(5));
+ // This transaction should have been placed on the transaction queue
+ auto transactionQueue = mFlinger.getTransactionQueue();
+ EXPECT_EQ(1, transactionQueue.size());
+ }
+
+ void BlockedByPriorTransaction(uint32_t flags, bool syncInputWindows) {
+ ASSERT_EQ(0, mFlinger.getTransactionQueue().size());
+ // called in SurfaceFlinger::signalTransaction
+ nsecs_t time = systemTime();
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime(_))
+ .WillOnce(Return(time + nsecs_t(5 * 1e8)));
+ // transaction that should go on the pending thread
+ TransactionInfo transactionA;
+ setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
+ /*desiredPresentTime*/ time + s2ns(1));
+
+ // transaction that would not have gone on the pending thread if not
+ // blocked
+ TransactionInfo transactionB;
+ setupSingle(transactionB, flags, syncInputWindows,
+ /*desiredPresentTime*/ -1);
+
+ nsecs_t applicationSentTime = systemTime();
+ mFlinger.setTransactionState(transactionA.states, transactionA.displays, transactionA.flags,
+ transactionA.applyToken, transactionA.inputWindowCommands,
+ transactionA.desiredPresentTime, transactionA.uncacheBuffer,
+ mHasListenerCallbacks, mCallbacks);
+
+ // This thread should not have been blocked by the above transaction
+ // (5s is the timeout period that applyTransactionState waits for SF to
+ // commit the transaction)
+ EXPECT_LE(systemTime(), applicationSentTime + s2ns(5));
+
+ applicationSentTime = systemTime();
+ mFlinger.setTransactionState(transactionB.states, transactionB.displays, transactionB.flags,
+ transactionB.applyToken, transactionB.inputWindowCommands,
+ transactionB.desiredPresentTime, transactionB.uncacheBuffer,
+ mHasListenerCallbacks, mCallbacks);
+
+ // this thread should have been blocked by the above transaction
+ // if this is an animation, this thread should be blocked for 5s
+ // in setTransactionState waiting for transactionA to flush. Otherwise,
+ // the transaction should be placed on the pending queue
+ if (flags & ISurfaceComposer::eAnimation) {
+ EXPECT_GE(systemTime(), applicationSentTime + s2ns(5));
+ } else {
+ EXPECT_LE(systemTime(), applicationSentTime + s2ns(5));
+ }
+
+ // check that there is one binder on the pending queue.
+ auto transactionQueue = mFlinger.getTransactionQueue();
+ EXPECT_EQ(1, transactionQueue.size());
+
+ auto& [applyToken, transactionStates] = *(transactionQueue.begin());
+ EXPECT_EQ(2, transactionStates.size());
+
+ auto& transactionStateA = transactionStates.front();
+ transactionStates.pop();
+ checkEqual(transactionA, transactionStateA);
+ auto& transactionStateB = transactionStates.front();
+ checkEqual(transactionB, transactionStateB);
+ }
+
+ bool mHasListenerCallbacks = false;
+ std::vector<ListenerCallbacks> mCallbacks;
+ int mTransactionNumber = 0;
+};
+
+TEST_F(TransactionApplicationTest, Flush_RemovesFromQueue) {
+ ASSERT_EQ(0, mFlinger.getTransactionQueue().size());
+ // called in SurfaceFlinger::signalTransaction
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ // nsecs_t time = systemTime();
+ EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime(_))
+ .WillOnce(Return(nsecs_t(5 * 1e8)))
+ .WillOnce(Return(s2ns(2)));
+ TransactionInfo transactionA; // transaction to go on pending queue
+ setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
+ /*desiredPresentTime*/ s2ns(1));
+ mFlinger.setTransactionState(transactionA.states, transactionA.displays, transactionA.flags,
+ transactionA.applyToken, transactionA.inputWindowCommands,
+ transactionA.desiredPresentTime, transactionA.uncacheBuffer,
+ mHasListenerCallbacks, mCallbacks);
+
+ auto& transactionQueue = mFlinger.getTransactionQueue();
+ ASSERT_EQ(1, transactionQueue.size());
+
+ auto& [applyToken, transactionStates] = *(transactionQueue.begin());
+ ASSERT_EQ(1, transactionStates.size());
+
+ auto& transactionState = transactionStates.front();
+ checkEqual(transactionA, transactionState);
+
+ // because flushing uses the cached expected present time, we send an empty
+ // transaction here (sending a null applyToken to fake it as from a
+ // different process) to re-query and reset the cached expected present time
+ TransactionInfo empty;
+ empty.applyToken = sp<IBinder>();
+ mFlinger.setTransactionState(empty.states, empty.displays, empty.flags, empty.applyToken,
+ empty.inputWindowCommands, empty.desiredPresentTime,
+ empty.uncacheBuffer, mHasListenerCallbacks, mCallbacks);
+
+ // flush transaction queue should flush as desiredPresentTime has
+ // passed
+ mFlinger.flushTransactionQueues();
+
+ EXPECT_EQ(0, transactionQueue.size());
+}
+
+TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_Synchronous) {
+ NotPlacedOnTransactionQueue(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
+}
+
+TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_Animation) {
+ NotPlacedOnTransactionQueue(ISurfaceComposer::eAnimation, /*syncInputWindows*/ false);
+}
+
+TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_SyncInputWindows) {
+ NotPlacedOnTransactionQueue(/*flags*/ 0, /*syncInputWindows*/ true);
+}
+
+TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_Synchronous) {
+ PlaceOnTransactionQueue(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
+}
+
+TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_Animation) {
+ PlaceOnTransactionQueue(ISurfaceComposer::eAnimation, /*syncInputWindows*/ false);
+}
+
+TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_SyncInputWindows) {
+ PlaceOnTransactionQueue(/*flags*/ 0, /*syncInputWindows*/ true);
+}
+
+TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_Synchronous) {
+ BlockedByPriorTransaction(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
+}
+
+TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_Animation) {
+ BlockedByPriorTransaction(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
+}
+
+TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_SyncInputWindows) {
+ BlockedByPriorTransaction(/*flags*/ 0, /*syncInputWindows*/ true);
+}
+
+TEST_F(TransactionApplicationTest, FromHandle) {
+ sp<IBinder> badHandle;
+ auto ret = mFlinger.fromHandle(badHandle);
+ EXPECT_EQ(nullptr, ret.promote().get());
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/VSyncDispatchRealtimeTest.cpp b/services/surfaceflinger/tests/unittests/VSyncDispatchRealtimeTest.cpp
new file mode 100644
index 0000000..be49ef3
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/VSyncDispatchRealtimeTest.cpp
@@ -0,0 +1,220 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Scheduler/TimeKeeper.h"
+#include "Scheduler/Timer.h"
+#include "Scheduler/VSyncDispatchTimerQueue.h"
+#include "Scheduler/VSyncTracker.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <thread>
+
+using namespace testing;
+using namespace std::literals;
+
+namespace android::scheduler {
+
+template <typename Rep, typename Per>
+constexpr nsecs_t toNs(std::chrono::duration<Rep, Per> const& tp) {
+ return std::chrono::duration_cast<std::chrono::nanoseconds>(tp).count();
+}
+
+class FixedRateIdealStubTracker : public VSyncTracker {
+public:
+ FixedRateIdealStubTracker() : mPeriod{toNs(3ms)} {}
+
+ bool addVsyncTimestamp(nsecs_t) final { return true; }
+
+ nsecs_t nextAnticipatedVSyncTimeFrom(nsecs_t timePoint) const final {
+ auto const floor = timePoint % mPeriod;
+ if (floor == 0) {
+ return timePoint;
+ }
+ return timePoint - floor + mPeriod;
+ }
+
+ nsecs_t currentPeriod() const final { return mPeriod; }
+
+ void setPeriod(nsecs_t) final {}
+ void resetModel() final {}
+ void dump(std::string&) const final {}
+
+private:
+ nsecs_t const mPeriod;
+};
+
+class VRRStubTracker : public VSyncTracker {
+public:
+ VRRStubTracker(nsecs_t period) : mPeriod{period} {}
+
+ bool addVsyncTimestamp(nsecs_t) final { return true; }
+
+ nsecs_t nextAnticipatedVSyncTimeFrom(nsecs_t time_point) const final {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ auto const normalized_to_base = time_point - mBase;
+ auto const floor = (normalized_to_base) % mPeriod;
+ if (floor == 0) {
+ return time_point;
+ }
+ return normalized_to_base - floor + mPeriod + mBase;
+ }
+
+ void set_interval(nsecs_t interval, nsecs_t last_known) {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ mPeriod = interval;
+ mBase = last_known;
+ }
+
+ nsecs_t currentPeriod() const final {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ return mPeriod;
+ }
+
+ void setPeriod(nsecs_t) final {}
+ void resetModel() final {}
+ void dump(std::string&) const final {}
+
+private:
+ std::mutex mutable mMutex;
+ nsecs_t mPeriod;
+ nsecs_t mBase = 0;
+};
+
+struct VSyncDispatchRealtimeTest : testing::Test {
+ static nsecs_t constexpr mDispatchGroupThreshold = toNs(100us);
+ static nsecs_t constexpr mVsyncMoveThreshold = toNs(500us);
+ static size_t constexpr mIterations = 20;
+};
+
+class RepeatingCallbackReceiver {
+public:
+ RepeatingCallbackReceiver(VSyncDispatch& dispatch, nsecs_t wl)
+ : mWorkload(wl),
+ mCallback(
+ dispatch, [&](auto time, auto) { callback_called(time); }, "repeat0") {}
+
+ void repeatedly_schedule(size_t iterations, std::function<void(nsecs_t)> const& onEachFrame) {
+ mCallbackTimes.reserve(iterations);
+ mCallback.schedule(mWorkload, systemTime(SYSTEM_TIME_MONOTONIC) + mWorkload);
+
+ for (auto i = 0u; i < iterations - 1; i++) {
+ std::unique_lock<decltype(mMutex)> lk(mMutex);
+ mCv.wait(lk, [&] { return mCalled; });
+ mCalled = false;
+ auto last = mLastTarget;
+ lk.unlock();
+
+ onEachFrame(last);
+
+ mCallback.schedule(mWorkload, last + mWorkload);
+ }
+
+ // wait for the last callback.
+ std::unique_lock<decltype(mMutex)> lk(mMutex);
+ mCv.wait(lk, [&] { return mCalled; });
+ }
+
+ void with_callback_times(std::function<void(std::vector<nsecs_t> const&)> const& fn) const {
+ fn(mCallbackTimes);
+ }
+
+private:
+ void callback_called(nsecs_t time) {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ mCallbackTimes.push_back(time);
+ mCalled = true;
+ mLastTarget = time;
+ mCv.notify_all();
+ }
+
+ nsecs_t const mWorkload;
+ VSyncCallbackRegistration mCallback;
+
+ std::mutex mMutex;
+ std::condition_variable mCv;
+ bool mCalled = false;
+ nsecs_t mLastTarget = 0;
+ std::vector<nsecs_t> mCallbackTimes;
+};
+
+TEST_F(VSyncDispatchRealtimeTest, triple_alarm) {
+ FixedRateIdealStubTracker tracker;
+ VSyncDispatchTimerQueue dispatch(std::make_unique<Timer>(), tracker, mDispatchGroupThreshold,
+ mVsyncMoveThreshold);
+
+ static size_t constexpr num_clients = 3;
+ std::array<RepeatingCallbackReceiver, num_clients>
+ cb_receiver{RepeatingCallbackReceiver(dispatch, toNs(1500us)),
+ RepeatingCallbackReceiver(dispatch, toNs(0h)),
+ RepeatingCallbackReceiver(dispatch, toNs(1ms))};
+
+ auto const on_each_frame = [](nsecs_t) {};
+ std::array<std::thread, num_clients> threads{
+ std::thread([&] { cb_receiver[0].repeatedly_schedule(mIterations, on_each_frame); }),
+ std::thread([&] { cb_receiver[1].repeatedly_schedule(mIterations, on_each_frame); }),
+ std::thread([&] { cb_receiver[2].repeatedly_schedule(mIterations, on_each_frame); }),
+ };
+
+ for (auto it = threads.rbegin(); it != threads.rend(); it++) {
+ it->join();
+ }
+
+ for (auto const& cbs : cb_receiver) {
+ cbs.with_callback_times([](auto times) { EXPECT_THAT(times.size(), Eq(mIterations)); });
+ }
+}
+
+// starts at 333hz, slides down to 43hz
+TEST_F(VSyncDispatchRealtimeTest, vascillating_vrr) {
+ auto next_vsync_interval = toNs(3ms);
+ VRRStubTracker tracker(next_vsync_interval);
+ VSyncDispatchTimerQueue dispatch(std::make_unique<Timer>(), tracker, mDispatchGroupThreshold,
+ mVsyncMoveThreshold);
+
+ RepeatingCallbackReceiver cb_receiver(dispatch, toNs(1ms));
+
+ auto const on_each_frame = [&](nsecs_t last_known) {
+ tracker.set_interval(next_vsync_interval += toNs(1ms), last_known);
+ };
+
+ std::thread eventThread([&] { cb_receiver.repeatedly_schedule(mIterations, on_each_frame); });
+ eventThread.join();
+
+ cb_receiver.with_callback_times([](auto times) { EXPECT_THAT(times.size(), Eq(mIterations)); });
+}
+
+// starts at 333hz, jumps to 200hz at frame 10
+TEST_F(VSyncDispatchRealtimeTest, fixed_jump) {
+ VRRStubTracker tracker(toNs(3ms));
+ VSyncDispatchTimerQueue dispatch(std::make_unique<Timer>(), tracker, mDispatchGroupThreshold,
+ mVsyncMoveThreshold);
+
+ RepeatingCallbackReceiver cb_receiver(dispatch, toNs(1ms));
+
+ auto jump_frame_counter = 0u;
+ auto constexpr jump_frame_at = 10u;
+ auto const on_each_frame = [&](nsecs_t last_known) {
+ if (jump_frame_counter++ == jump_frame_at) {
+ tracker.set_interval(toNs(5ms), last_known);
+ }
+ };
+ std::thread eventThread([&] { cb_receiver.repeatedly_schedule(mIterations, on_each_frame); });
+ eventThread.join();
+
+ cb_receiver.with_callback_times([](auto times) { EXPECT_THAT(times.size(), Eq(mIterations)); });
+}
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
new file mode 100644
index 0000000..d940dc5
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
@@ -0,0 +1,925 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+#define LOG_NDEBUG 0
+
+#include "Scheduler/TimeKeeper.h"
+#include "Scheduler/VSyncDispatchTimerQueue.h"
+#include "Scheduler/VSyncTracker.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <thread>
+
+using namespace testing;
+using namespace std::literals;
+namespace android::scheduler {
+
+class MockVSyncTracker : public VSyncTracker {
+public:
+ MockVSyncTracker(nsecs_t period) : mPeriod{period} {
+ ON_CALL(*this, nextAnticipatedVSyncTimeFrom(_))
+ .WillByDefault(Invoke(this, &MockVSyncTracker::nextVSyncTime));
+ ON_CALL(*this, addVsyncTimestamp(_)).WillByDefault(Return(true));
+ }
+
+ MOCK_METHOD1(addVsyncTimestamp, bool(nsecs_t));
+ MOCK_CONST_METHOD1(nextAnticipatedVSyncTimeFrom, nsecs_t(nsecs_t));
+ MOCK_CONST_METHOD0(currentPeriod, nsecs_t());
+ MOCK_METHOD1(setPeriod, void(nsecs_t));
+ MOCK_METHOD0(resetModel, void());
+ MOCK_CONST_METHOD1(dump, void(std::string&));
+
+ nsecs_t nextVSyncTime(nsecs_t timePoint) const {
+ if (timePoint % mPeriod == 0) {
+ return timePoint;
+ }
+ return (timePoint - (timePoint % mPeriod) + mPeriod);
+ }
+
+protected:
+ nsecs_t const mPeriod;
+};
+
+class ControllableClock : public TimeKeeper {
+public:
+ ControllableClock() {
+ ON_CALL(*this, alarmIn(_, _))
+ .WillByDefault(Invoke(this, &ControllableClock::alarmInDefaultBehavior));
+ ON_CALL(*this, now()).WillByDefault(Invoke(this, &ControllableClock::fakeTime));
+ }
+
+ MOCK_CONST_METHOD0(now, nsecs_t());
+ MOCK_METHOD2(alarmIn, void(std::function<void()> const&, nsecs_t time));
+ MOCK_METHOD0(alarmCancel, void());
+ MOCK_CONST_METHOD1(dump, void(std::string&));
+
+ void alarmInDefaultBehavior(std::function<void()> const& callback, nsecs_t time) {
+ mCallback = callback;
+ mNextCallbackTime = time + mCurrentTime;
+ }
+
+ nsecs_t fakeTime() const { return mCurrentTime; }
+
+ void advanceToNextCallback() {
+ mCurrentTime = mNextCallbackTime;
+ if (mCallback) {
+ mCallback();
+ }
+ }
+
+ void advanceBy(nsecs_t advancement) {
+ mCurrentTime += advancement;
+ if (mCurrentTime >= (mNextCallbackTime + mLag) && mCallback) {
+ mCallback();
+ }
+ };
+
+ void setLag(nsecs_t lag) { mLag = lag; }
+
+private:
+ std::function<void()> mCallback;
+ nsecs_t mNextCallbackTime = 0;
+ nsecs_t mCurrentTime = 0;
+ nsecs_t mLag = 0;
+};
+
+class CountingCallback {
+public:
+ CountingCallback(VSyncDispatch& dispatch)
+ : mDispatch(dispatch),
+ mToken(dispatch.registerCallback(std::bind(&CountingCallback::counter, this,
+ std::placeholders::_1,
+ std::placeholders::_2),
+ "test")) {}
+ ~CountingCallback() { mDispatch.unregisterCallback(mToken); }
+
+ operator VSyncDispatch::CallbackToken() const { return mToken; }
+
+ void counter(nsecs_t time, nsecs_t) { mCalls.push_back(time); }
+
+ VSyncDispatch& mDispatch;
+ VSyncDispatch::CallbackToken mToken;
+ std::vector<nsecs_t> mCalls;
+};
+
+class PausingCallback {
+public:
+ PausingCallback(VSyncDispatch& dispatch, std::chrono::milliseconds pauseAmount)
+ : mDispatch(dispatch),
+ mToken(dispatch.registerCallback(std::bind(&PausingCallback::pause, this,
+ std::placeholders::_1,
+ std::placeholders::_2),
+ "test")),
+ mRegistered(true),
+ mPauseAmount(pauseAmount) {}
+ ~PausingCallback() { unregister(); }
+
+ operator VSyncDispatch::CallbackToken() const { return mToken; }
+
+ void pause(nsecs_t, nsecs_t) {
+ std::unique_lock<std::mutex> lk(mMutex);
+ mPause = true;
+ mCv.notify_all();
+
+ mCv.wait_for(lk, mPauseAmount, [this] { return !mPause; });
+
+ mResourcePresent = (mResource.lock() != nullptr);
+ }
+
+ bool waitForPause() {
+ std::unique_lock<std::mutex> lk(mMutex);
+ auto waiting = mCv.wait_for(lk, 10s, [this] { return mPause; });
+ return waiting;
+ }
+
+ void stashResource(std::weak_ptr<void> const& resource) { mResource = resource; }
+
+ bool resourcePresent() { return mResourcePresent; }
+
+ void unpause() {
+ std::unique_lock<std::mutex> lk(mMutex);
+ mPause = false;
+ mCv.notify_all();
+ }
+
+ void unregister() {
+ if (mRegistered) {
+ mDispatch.unregisterCallback(mToken);
+ mRegistered = false;
+ }
+ }
+
+ VSyncDispatch& mDispatch;
+ VSyncDispatch::CallbackToken mToken;
+ bool mRegistered = true;
+
+ std::mutex mMutex;
+ std::condition_variable mCv;
+ bool mPause = false;
+ std::weak_ptr<void> mResource;
+ bool mResourcePresent = false;
+ std::chrono::milliseconds const mPauseAmount;
+};
+
+class VSyncDispatchTimerQueueTest : public testing::Test {
+protected:
+ std::unique_ptr<TimeKeeper> createTimeKeeper() {
+ class TimeKeeperWrapper : public TimeKeeper {
+ public:
+ TimeKeeperWrapper(TimeKeeper& control) : mControllableClock(control) {}
+ void alarmIn(std::function<void()> const& callback, nsecs_t time) final {
+ mControllableClock.alarmIn(callback, time);
+ }
+ void alarmCancel() final { mControllableClock.alarmCancel(); }
+ nsecs_t now() const final { return mControllableClock.now(); }
+ void dump(std::string&) const final {}
+
+ private:
+ TimeKeeper& mControllableClock;
+ };
+ return std::make_unique<TimeKeeperWrapper>(mMockClock);
+ }
+
+ ~VSyncDispatchTimerQueueTest() {
+ // destructor of dispatch will cancelAlarm(). Ignore final cancel in common test.
+ Mock::VerifyAndClearExpectations(&mMockClock);
+ }
+
+ void advanceToNextCallback() { mMockClock.advanceToNextCallback(); }
+
+ NiceMock<ControllableClock> mMockClock;
+ static nsecs_t constexpr mDispatchGroupThreshold = 5;
+ nsecs_t const mPeriod = 1000;
+ nsecs_t const mVsyncMoveThreshold = 300;
+ NiceMock<MockVSyncTracker> mStubTracker{mPeriod};
+ VSyncDispatchTimerQueue mDispatch{createTimeKeeper(), mStubTracker, mDispatchGroupThreshold,
+ mVsyncMoveThreshold};
+};
+
+TEST_F(VSyncDispatchTimerQueueTest, unregistersSetAlarmOnDestruction) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+ EXPECT_CALL(mMockClock, alarmCancel());
+ {
+ VSyncDispatchTimerQueue mDispatch{createTimeKeeper(), mStubTracker, mDispatchGroupThreshold,
+ mVsyncMoveThreshold};
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 100, 1000), ScheduleResult::Scheduled);
+ }
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicAlarmSettingFuture) {
+ auto intended = mPeriod - 230;
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 100, intended), ScheduleResult::Scheduled);
+ advanceToNextCallback();
+
+ ASSERT_THAT(cb.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb.mCalls[0], Eq(mPeriod));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicAlarmSettingFutureWithAdjustmentToTrueVsync) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(1000)).WillOnce(Return(1150));
+ EXPECT_CALL(mMockClock, alarmIn(_, 1050));
+
+ CountingCallback cb(mDispatch);
+ mDispatch.schedule(cb, 100, mPeriod);
+ advanceToNextCallback();
+
+ ASSERT_THAT(cb.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb.mCalls[0], Eq(1150));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicAlarmSettingAdjustmentPast) {
+ auto const now = 234;
+ mMockClock.advanceBy(234);
+ auto const workDuration = 10 * mPeriod;
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(now + workDuration))
+ .WillOnce(Return(mPeriod * 11));
+ EXPECT_CALL(mMockClock, alarmIn(_, mPeriod - now));
+
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, workDuration, mPeriod), ScheduleResult::Scheduled);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicAlarmCancel) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+ EXPECT_CALL(mMockClock, alarmCancel());
+
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 100, mPeriod), ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.cancel(cb), CancelResult::Cancelled);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicAlarmCancelTooLate) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+ EXPECT_CALL(mMockClock, alarmCancel());
+
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 100, mPeriod), ScheduleResult::Scheduled);
+ mMockClock.advanceBy(950);
+ EXPECT_EQ(mDispatch.cancel(cb), CancelResult::TooLate);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicAlarmCancelTooLateWhenRunning) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+ EXPECT_CALL(mMockClock, alarmCancel());
+
+ PausingCallback cb(mDispatch, std::chrono::duration_cast<std::chrono::milliseconds>(1s));
+ EXPECT_EQ(mDispatch.schedule(cb, 100, mPeriod), ScheduleResult::Scheduled);
+
+ std::thread pausingThread([&] { mMockClock.advanceToNextCallback(); });
+ EXPECT_TRUE(cb.waitForPause());
+ EXPECT_EQ(mDispatch.cancel(cb), CancelResult::TooLate);
+ cb.unpause();
+ pausingThread.join();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, unregisterSynchronizes) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+ EXPECT_CALL(mMockClock, alarmCancel());
+
+ auto resource = std::make_shared<int>(110);
+
+ PausingCallback cb(mDispatch, 50ms);
+ cb.stashResource(resource);
+ EXPECT_EQ(mDispatch.schedule(cb, 100, mPeriod), ScheduleResult::Scheduled);
+
+ std::thread pausingThread([&] { mMockClock.advanceToNextCallback(); });
+ EXPECT_TRUE(cb.waitForPause());
+
+ cb.unregister();
+ resource.reset();
+
+ cb.unpause();
+ pausingThread.join();
+
+ EXPECT_TRUE(cb.resourcePresent());
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicTwoAlarmSetting) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(1000))
+ .Times(4)
+ .WillOnce(Return(1055))
+ .WillOnce(Return(1063))
+ .WillOnce(Return(1063))
+ .WillOnce(Return(1075));
+
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 955)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 813)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 162)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 100, mPeriod);
+ mDispatch.schedule(cb1, 250, mPeriod);
+
+ advanceToNextCallback();
+ advanceToNextCallback();
+
+ ASSERT_THAT(cb0.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb0.mCalls[0], Eq(1075));
+ ASSERT_THAT(cb1.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb1.mCalls[0], Eq(1063));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, rearmsFaroutTimeoutWhenCancellingCloseOne) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(_))
+ .Times(4)
+ .WillOnce(Return(10000))
+ .WillOnce(Return(1000))
+ .WillOnce(Return(10000))
+ .WillOnce(Return(10000));
+
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 9900)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 750)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 9900)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 100, mPeriod * 10);
+ mDispatch.schedule(cb1, 250, mPeriod);
+ mDispatch.cancel(cb1);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, noUnnecessaryRearmsWhenRescheduling) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 100)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 400, 1000);
+ mDispatch.schedule(cb1, 200, 1000);
+ mDispatch.schedule(cb1, 300, 1000);
+ advanceToNextCallback();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, necessaryRearmsWhenModifying) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 100)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 400, 1000);
+ mDispatch.schedule(cb1, 200, 1000);
+ mDispatch.schedule(cb1, 500, 1000);
+ advanceToNextCallback();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, modifyIntoGroup) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 1000)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 990)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 10)).InSequence(seq);
+
+ auto offset = 400;
+ auto closeOffset = offset + mDispatchGroupThreshold - 1;
+ auto notCloseOffset = offset + 2 * mDispatchGroupThreshold;
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 400, 1000);
+ mDispatch.schedule(cb1, 200, 1000);
+ mDispatch.schedule(cb1, closeOffset, 1000);
+
+ advanceToNextCallback();
+ ASSERT_THAT(cb0.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb0.mCalls[0], Eq(mPeriod));
+ ASSERT_THAT(cb1.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb1.mCalls[0], Eq(mPeriod));
+
+ mDispatch.schedule(cb0, 400, 2000);
+ mDispatch.schedule(cb1, notCloseOffset, 2000);
+ advanceToNextCallback();
+ ASSERT_THAT(cb1.mCalls.size(), Eq(2));
+ EXPECT_THAT(cb1.mCalls[1], Eq(2000));
+
+ advanceToNextCallback();
+ ASSERT_THAT(cb0.mCalls.size(), Eq(2));
+ EXPECT_THAT(cb0.mCalls[1], Eq(2000));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, rearmsWhenEndingAndDoesntCancel) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+ EXPECT_CALL(mMockClock, alarmIn(_, 800));
+ EXPECT_CALL(mMockClock, alarmIn(_, 100));
+ EXPECT_CALL(mMockClock, alarmCancel());
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 100, 1000);
+ mDispatch.schedule(cb1, 200, 1000);
+ advanceToNextCallback();
+ EXPECT_EQ(mDispatch.cancel(cb0), CancelResult::Cancelled);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, setAlarmCallsAtCorrectTimeWithChangingVsync) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(_))
+ .Times(3)
+ .WillOnce(Return(950))
+ .WillOnce(Return(1975))
+ .WillOnce(Return(2950));
+
+ CountingCallback cb(mDispatch);
+ mDispatch.schedule(cb, 100, 920);
+
+ mMockClock.advanceBy(850);
+ EXPECT_THAT(cb.mCalls.size(), Eq(1));
+
+ mDispatch.schedule(cb, 100, 1900);
+ mMockClock.advanceBy(900);
+ EXPECT_THAT(cb.mCalls.size(), Eq(1));
+ mMockClock.advanceBy(125);
+ EXPECT_THAT(cb.mCalls.size(), Eq(2));
+
+ mDispatch.schedule(cb, 100, 2900);
+ mMockClock.advanceBy(975);
+ EXPECT_THAT(cb.mCalls.size(), Eq(3));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, callbackReentrancy) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 900)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 1000)).InSequence(seq);
+
+ VSyncDispatch::CallbackToken tmp;
+ tmp = mDispatch.registerCallback([&](auto, auto) { mDispatch.schedule(tmp, 100, 2000); },
+ "o.o");
+
+ mDispatch.schedule(tmp, 100, 1000);
+ advanceToNextCallback();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, callbackReentrantWithPastWakeup) {
+ VSyncDispatch::CallbackToken tmp;
+ std::optional<nsecs_t> lastTarget;
+ tmp = mDispatch.registerCallback(
+ [&](auto timestamp, auto) {
+ EXPECT_EQ(mDispatch.schedule(tmp, 400, timestamp - mVsyncMoveThreshold),
+ ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.schedule(tmp, 400, timestamp), ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.schedule(tmp, 400, timestamp + mVsyncMoveThreshold),
+ ScheduleResult::Scheduled);
+ lastTarget = timestamp;
+ },
+ "oo");
+
+ mDispatch.schedule(tmp, 999, 1000);
+ advanceToNextCallback();
+ EXPECT_THAT(lastTarget, Eq(1000));
+
+ advanceToNextCallback();
+ EXPECT_THAT(lastTarget, Eq(2000));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, modificationsAroundVsyncTime) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 1000)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 200)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 1000)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 150)).InSequence(seq);
+
+ CountingCallback cb(mDispatch);
+ mDispatch.schedule(cb, 0, 1000);
+
+ mMockClock.advanceBy(750);
+ mDispatch.schedule(cb, 50, 1000);
+
+ advanceToNextCallback();
+ mDispatch.schedule(cb, 50, 2000);
+
+ mMockClock.advanceBy(800);
+ mDispatch.schedule(cb, 100, 2000);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, lateModifications) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 400)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 350)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 950)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 500, 1000);
+ mDispatch.schedule(cb1, 100, 1000);
+
+ advanceToNextCallback();
+ mDispatch.schedule(cb0, 200, 2000);
+ mDispatch.schedule(cb1, 150, 1000);
+
+ advanceToNextCallback();
+ advanceToNextCallback();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, doesntCancelPriorValidTimerForFutureMod) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+ mDispatch.schedule(cb0, 500, 1000);
+ mDispatch.schedule(cb1, 500, 20000);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, setsTimerAfterCancellation) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmCancel()).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 900)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ mDispatch.schedule(cb0, 500, 1000);
+ mDispatch.cancel(cb0);
+ mDispatch.schedule(cb0, 100, 1000);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, makingUpIdsError) {
+ VSyncDispatch::CallbackToken token(100);
+ EXPECT_THAT(mDispatch.schedule(token, 100, 1000), Eq(ScheduleResult::Error));
+ EXPECT_THAT(mDispatch.cancel(token), Eq(CancelResult::Error));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, canMoveCallbackBackwardsInTime) {
+ CountingCallback cb0(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb0, 500, 1000), ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.schedule(cb0, 100, 1000), ScheduleResult::Scheduled);
+}
+
+// b/1450138150
+TEST_F(VSyncDispatchTimerQueueTest, doesNotMoveCallbackBackwardsAndSkipAScheduledTargetVSync) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 500));
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 500, 1000), ScheduleResult::Scheduled);
+ mMockClock.advanceBy(400);
+
+ EXPECT_EQ(mDispatch.schedule(cb, 800, 1000), ScheduleResult::Scheduled);
+ advanceToNextCallback();
+ ASSERT_THAT(cb.mCalls.size(), Eq(1));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, targetOffsetMovingBackALittleCanStillSchedule) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(1000))
+ .Times(2)
+ .WillOnce(Return(1000))
+ .WillOnce(Return(1002));
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 500, 1000), ScheduleResult::Scheduled);
+ mMockClock.advanceBy(400);
+ EXPECT_EQ(mDispatch.schedule(cb, 400, 1000), ScheduleResult::Scheduled);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, canScheduleNegativeOffsetAgainstDifferentPeriods) {
+ CountingCallback cb0(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb0, 500, 1000), ScheduleResult::Scheduled);
+ advanceToNextCallback();
+ EXPECT_EQ(mDispatch.schedule(cb0, 1100, 2000), ScheduleResult::Scheduled);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, canScheduleLargeNegativeOffset) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ CountingCallback cb0(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb0, 500, 1000), ScheduleResult::Scheduled);
+ advanceToNextCallback();
+ EXPECT_EQ(mDispatch.schedule(cb0, 1900, 2000), ScheduleResult::Scheduled);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, scheduleUpdatesDoesNotAffectSchedulingState) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 600));
+
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 400, 1000), ScheduleResult::Scheduled);
+
+ EXPECT_EQ(mDispatch.schedule(cb, 1400, 1000), ScheduleResult::Scheduled);
+
+ advanceToNextCallback();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, helperMove) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).Times(1);
+ EXPECT_CALL(mMockClock, alarmCancel()).Times(1);
+
+ VSyncCallbackRegistration cb(
+ mDispatch, [](auto, auto) {}, "");
+ VSyncCallbackRegistration cb1(std::move(cb));
+ cb.schedule(100, 1000);
+ cb.cancel();
+
+ cb1.schedule(500, 1000);
+ cb1.cancel();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, helperMoveAssign) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).Times(1);
+ EXPECT_CALL(mMockClock, alarmCancel()).Times(1);
+
+ VSyncCallbackRegistration cb(
+ mDispatch, [](auto, auto) {}, "");
+ VSyncCallbackRegistration cb1(
+ mDispatch, [](auto, auto) {}, "");
+ cb1 = std::move(cb);
+ cb.schedule(100, 1000);
+ cb.cancel();
+
+ cb1.schedule(500, 1000);
+ cb1.cancel();
+}
+
+// b/154303580
+TEST_F(VSyncDispatchTimerQueueTest, skipsSchedulingIfTimerReschedulingIsImminent) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 1200)).InSequence(seq);
+ CountingCallback cb1(mDispatch);
+ CountingCallback cb2(mDispatch);
+
+ EXPECT_EQ(mDispatch.schedule(cb1, 400, 1000), ScheduleResult::Scheduled);
+
+ mMockClock.setLag(100);
+ mMockClock.advanceBy(620);
+
+ EXPECT_EQ(mDispatch.schedule(cb2, 100, 2000), ScheduleResult::Scheduled);
+ mMockClock.advanceBy(80);
+
+ EXPECT_THAT(cb1.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb2.mCalls.size(), Eq(0));
+}
+
+// b/154303580.
+// If the same callback tries to reschedule itself after it's too late, timer opts to apply the
+// update later, as opposed to blocking the calling thread.
+TEST_F(VSyncDispatchTimerQueueTest, skipsSchedulingIfTimerReschedulingIsImminentSameCallback) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 930)).InSequence(seq);
+ CountingCallback cb(mDispatch);
+
+ EXPECT_EQ(mDispatch.schedule(cb, 400, 1000), ScheduleResult::Scheduled);
+
+ mMockClock.setLag(100);
+ mMockClock.advanceBy(620);
+
+ EXPECT_EQ(mDispatch.schedule(cb, 370, 2000), ScheduleResult::Scheduled);
+ mMockClock.advanceBy(80);
+
+ EXPECT_THAT(cb.mCalls.size(), Eq(1));
+}
+
+// b/154303580.
+TEST_F(VSyncDispatchTimerQueueTest, skipsRearmingWhenNotNextScheduled) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmCancel()).InSequence(seq);
+ CountingCallback cb1(mDispatch);
+ CountingCallback cb2(mDispatch);
+
+ EXPECT_EQ(mDispatch.schedule(cb1, 400, 1000), ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.schedule(cb2, 100, 2000), ScheduleResult::Scheduled);
+
+ mMockClock.setLag(100);
+ mMockClock.advanceBy(620);
+
+ EXPECT_EQ(mDispatch.cancel(cb2), CancelResult::Cancelled);
+
+ mMockClock.advanceBy(80);
+
+ EXPECT_THAT(cb1.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb2.mCalls.size(), Eq(0));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, rearmsWhenCancelledAndIsNextScheduled) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 1280)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmCancel()).InSequence(seq);
+ CountingCallback cb1(mDispatch);
+ CountingCallback cb2(mDispatch);
+
+ EXPECT_EQ(mDispatch.schedule(cb1, 400, 1000), ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.schedule(cb2, 100, 2000), ScheduleResult::Scheduled);
+
+ mMockClock.setLag(100);
+ mMockClock.advanceBy(620);
+
+ EXPECT_EQ(mDispatch.cancel(cb1), CancelResult::Cancelled);
+
+ EXPECT_THAT(cb1.mCalls.size(), Eq(0));
+ EXPECT_THAT(cb2.mCalls.size(), Eq(0));
+ mMockClock.advanceToNextCallback();
+
+ EXPECT_THAT(cb1.mCalls.size(), Eq(0));
+ EXPECT_THAT(cb2.mCalls.size(), Eq(1));
+}
+
+class VSyncDispatchTimerQueueEntryTest : public testing::Test {
+protected:
+ nsecs_t const mPeriod = 1000;
+ nsecs_t const mVsyncMoveThreshold = 200;
+ NiceMock<MockVSyncTracker> mStubTracker{mPeriod};
+};
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, stateAfterInitialization) {
+ std::string name("basicname");
+ VSyncDispatchTimerQueueEntry entry(
+ name, [](auto, auto) {}, mVsyncMoveThreshold);
+ EXPECT_THAT(entry.name(), Eq(name));
+ EXPECT_FALSE(entry.lastExecutedVsyncTarget());
+ EXPECT_FALSE(entry.wakeupTime());
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, stateScheduling) {
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+
+ EXPECT_FALSE(entry.wakeupTime());
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ auto const wakeup = entry.wakeupTime();
+ ASSERT_TRUE(wakeup);
+ EXPECT_THAT(*wakeup, Eq(900));
+
+ entry.disarm();
+ EXPECT_FALSE(entry.wakeupTime());
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, stateSchedulingReallyLongWakeupLatency) {
+ auto const duration = 500;
+ auto const now = 8750;
+
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(now + duration))
+ .Times(1)
+ .WillOnce(Return(10000));
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+
+ EXPECT_FALSE(entry.wakeupTime());
+ EXPECT_THAT(entry.schedule(500, 994, mStubTracker, now), Eq(ScheduleResult::Scheduled));
+ auto const wakeup = entry.wakeupTime();
+ ASSERT_TRUE(wakeup);
+ EXPECT_THAT(*wakeup, Eq(9500));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, runCallback) {
+ auto callCount = 0;
+ auto vsyncCalledTime = 0;
+ auto wakeupCalledTime = 0;
+ VSyncDispatchTimerQueueEntry entry(
+ "test",
+ [&](auto vsyncTime, auto wakeupTime) {
+ callCount++;
+ vsyncCalledTime = vsyncTime;
+ wakeupCalledTime = wakeupTime;
+ },
+ mVsyncMoveThreshold);
+
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ auto const wakeup = entry.wakeupTime();
+ ASSERT_TRUE(wakeup);
+ EXPECT_THAT(*wakeup, Eq(900));
+
+ entry.callback(entry.executing(), *wakeup);
+
+ EXPECT_THAT(callCount, Eq(1));
+ EXPECT_THAT(vsyncCalledTime, Eq(mPeriod));
+ EXPECT_THAT(wakeupCalledTime, Eq(*wakeup));
+ EXPECT_FALSE(entry.wakeupTime());
+ auto lastCalledTarget = entry.lastExecutedVsyncTarget();
+ ASSERT_TRUE(lastCalledTarget);
+ EXPECT_THAT(*lastCalledTarget, Eq(mPeriod));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, updateCallback) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(_))
+ .Times(2)
+ .WillOnce(Return(1000))
+ .WillOnce(Return(1020));
+
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+
+ EXPECT_FALSE(entry.wakeupTime());
+ entry.update(mStubTracker, 0);
+ EXPECT_FALSE(entry.wakeupTime());
+
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ auto wakeup = entry.wakeupTime();
+ ASSERT_TRUE(wakeup);
+ EXPECT_THAT(wakeup, Eq(900));
+
+ entry.update(mStubTracker, 0);
+ wakeup = entry.wakeupTime();
+ ASSERT_TRUE(wakeup);
+ EXPECT_THAT(*wakeup, Eq(920));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, skipsUpdateIfJustScheduled) {
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ entry.update(mStubTracker, 0);
+
+ auto const wakeup = entry.wakeupTime();
+ ASSERT_TRUE(wakeup);
+ EXPECT_THAT(*wakeup, Eq(wakeup));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, willSnapToNextTargettableVSync) {
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ entry.executing(); // 1000 is executing
+ // had 1000 not been executing, this could have been scheduled for time 800.
+ EXPECT_THAT(entry.schedule(200, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ EXPECT_THAT(*entry.wakeupTime(), Eq(1800));
+
+ EXPECT_THAT(entry.schedule(50, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ EXPECT_THAT(*entry.wakeupTime(), Eq(1950));
+
+ EXPECT_THAT(entry.schedule(200, 1001, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ EXPECT_THAT(*entry.wakeupTime(), Eq(1800));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest,
+ willRequestNextEstimateWhenSnappingToNextTargettableVSync) {
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+
+ Sequence seq;
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(500))
+ .InSequence(seq)
+ .WillOnce(Return(1000));
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(500))
+ .InSequence(seq)
+ .WillOnce(Return(1000));
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(1000 + mVsyncMoveThreshold))
+ .InSequence(seq)
+ .WillOnce(Return(2000));
+
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+
+ entry.executing(); // 1000 is executing
+
+ EXPECT_THAT(entry.schedule(200, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, reportsScheduledIfStillTime) {
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ EXPECT_THAT(entry.schedule(200, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ EXPECT_THAT(entry.schedule(50, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ EXPECT_THAT(entry.schedule(1200, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, storesPendingUpdatesUntilUpdate) {
+ static constexpr auto effectualOffset = 200;
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+ EXPECT_FALSE(entry.hasPendingWorkloadUpdate());
+ entry.addPendingWorkloadUpdate(100, 400);
+ entry.addPendingWorkloadUpdate(effectualOffset, 700);
+ EXPECT_TRUE(entry.hasPendingWorkloadUpdate());
+ entry.update(mStubTracker, 0);
+ EXPECT_FALSE(entry.hasPendingWorkloadUpdate());
+ EXPECT_THAT(*entry.wakeupTime(), Eq(mPeriod - effectualOffset));
+}
+
+} // namespace android::scheduler
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/VSyncModulatorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncModulatorTest.cpp
new file mode 100644
index 0000000..9c1ec07
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/VSyncModulatorTest.cpp
@@ -0,0 +1,301 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+#define LOG_NDEBUG 0
+
+#include "Scheduler/VSyncModulator.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+
+using namespace testing;
+
+namespace android::scheduler {
+
+class MockScheduler : public IPhaseOffsetControl {
+public:
+ void setPhaseOffset(ConnectionHandle handle, nsecs_t phaseOffset) {
+ mPhaseOffset[handle] = phaseOffset;
+ }
+
+ nsecs_t getOffset(ConnectionHandle handle) { return mPhaseOffset[handle]; }
+
+private:
+ std::unordered_map<ConnectionHandle, nsecs_t> mPhaseOffset;
+};
+
+class VSyncModulatorTest : public testing::Test {
+protected:
+ static constexpr auto MIN_EARLY_FRAME_COUNT_TRANSACTION =
+ VSyncModulator::MIN_EARLY_FRAME_COUNT_TRANSACTION;
+ // Add a 1ms slack to avoid strange timer race conditions.
+ static constexpr auto MARGIN_FOR_TX_APPLY = VSyncModulator::MARGIN_FOR_TX_APPLY + 1ms;
+
+ // Used to enumerate the different offsets we have
+ enum {
+ SF_LATE,
+ APP_LATE,
+ SF_EARLY,
+ APP_EARLY,
+ SF_EARLY_GL,
+ APP_EARLY_GL,
+ };
+
+ std::unique_ptr<VSyncModulator> mVSyncModulator;
+ MockScheduler mMockScheduler;
+ ConnectionHandle mAppConnection{1};
+ ConnectionHandle mSfConnection{2};
+ VSyncModulator::OffsetsConfig mOffsets = {{SF_EARLY, APP_EARLY},
+ {SF_EARLY_GL, APP_EARLY_GL},
+ {SF_LATE, APP_LATE}};
+
+ void SetUp() override {
+ mVSyncModulator = std::make_unique<VSyncModulator>(mMockScheduler, mAppConnection,
+ mSfConnection, mOffsets);
+ mVSyncModulator->setPhaseOffsets(mOffsets);
+
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+ };
+
+ void TearDown() override { mVSyncModulator.reset(); }
+};
+
+TEST_F(VSyncModulatorTest, Normal) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::Normal);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+ }
+}
+
+TEST_F(VSyncModulatorTest, EarlyEnd) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStart) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStartWithEarly) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::Early);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStartWithMoreTransactions) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::Normal);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStartAfterEarlyEnd) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStartAfterEarlyEndWithMoreTransactions) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::Normal);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
new file mode 100644
index 0000000..fc39235
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
@@ -0,0 +1,470 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+#define LOG_NDEBUG 0
+
+#include "Scheduler/VSyncPredictor.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <algorithm>
+#include <chrono>
+#include <utility>
+
+using namespace testing;
+using namespace std::literals;
+
+namespace android::scheduler {
+
+MATCHER_P2(IsCloseTo, value, tolerance, "is within tolerance") {
+ return arg <= value + tolerance && arg >= value - tolerance;
+}
+
+std::vector<nsecs_t> generateVsyncTimestamps(size_t count, nsecs_t period, nsecs_t bias) {
+ std::vector<nsecs_t> vsyncs(count);
+ std::generate(vsyncs.begin(), vsyncs.end(),
+ [&, n = 0]() mutable { return n++ * period + bias; });
+ return vsyncs;
+}
+
+struct VSyncPredictorTest : testing::Test {
+ nsecs_t mNow = 0;
+ nsecs_t mPeriod = 1000;
+ static constexpr size_t kHistorySize = 10;
+ static constexpr size_t kMinimumSamplesForPrediction = 6;
+ static constexpr size_t kOutlierTolerancePercent = 25;
+ static constexpr nsecs_t mMaxRoundingError = 100;
+
+ VSyncPredictor tracker{mPeriod, kHistorySize, kMinimumSamplesForPrediction,
+ kOutlierTolerancePercent};
+};
+
+TEST_F(VSyncPredictorTest, reportsAnticipatedPeriod) {
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+
+ EXPECT_THAT(slope, Eq(mPeriod));
+ EXPECT_THAT(intercept, Eq(0));
+
+ auto const changedPeriod = 2000;
+ tracker.setPeriod(changedPeriod);
+ std::tie(slope, intercept) = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, Eq(changedPeriod));
+ EXPECT_THAT(intercept, Eq(0));
+}
+
+TEST_F(VSyncPredictorTest, reportsSamplesNeededWhenHasNoDataPoints) {
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ EXPECT_TRUE(tracker.needsMoreSamples(mNow += mPeriod));
+ tracker.addVsyncTimestamp(mNow);
+ }
+ EXPECT_FALSE(tracker.needsMoreSamples(mNow));
+}
+
+TEST_F(VSyncPredictorTest, reportsSamplesNeededAfterExplicitRateChange) {
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ tracker.addVsyncTimestamp(mNow += mPeriod);
+ }
+ EXPECT_FALSE(tracker.needsMoreSamples(mNow));
+
+ auto const changedPeriod = mPeriod * 2;
+ tracker.setPeriod(changedPeriod);
+ EXPECT_TRUE(tracker.needsMoreSamples(mNow));
+
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ EXPECT_TRUE(tracker.needsMoreSamples(mNow += changedPeriod));
+ tracker.addVsyncTimestamp(mNow);
+ }
+ EXPECT_FALSE(tracker.needsMoreSamples(mNow));
+}
+
+TEST_F(VSyncPredictorTest, transitionsToModelledPointsAfterSynthetic) {
+ auto last = mNow;
+ auto const bias = 10;
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(last + mPeriod));
+ mNow += mPeriod - bias;
+ last = mNow;
+ tracker.addVsyncTimestamp(mNow);
+ mNow += bias;
+ }
+
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + mPeriod - bias));
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow + 100), Eq(mNow + mPeriod - bias));
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow + 990), Eq(mNow + 2 * mPeriod - bias));
+}
+
+TEST_F(VSyncPredictorTest, uponNotifiedOfInaccuracyUsesSynthetic) {
+ auto const slightlyLessPeriod = mPeriod - 10;
+ auto const changedPeriod = mPeriod - 1;
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ tracker.addVsyncTimestamp(mNow += slightlyLessPeriod);
+ }
+
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + slightlyLessPeriod));
+ tracker.setPeriod(changedPeriod);
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + changedPeriod));
+}
+
+// b/159882858
+TEST_F(VSyncPredictorTest, updatesTimebaseForSyntheticAfterIdleTime) {
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ EXPECT_TRUE(tracker.addVsyncTimestamp(mNow += mPeriod));
+ }
+
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + mPeriod));
+
+ auto const halfPeriod = mPeriod >> 2;
+ nsecs_t relativelyLongGapWithDrift = mPeriod * 100 + halfPeriod;
+
+ EXPECT_FALSE(tracker.addVsyncTimestamp(mNow += relativelyLongGapWithDrift));
+
+ tracker.resetModel();
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + mPeriod));
+}
+
+TEST_F(VSyncPredictorTest, uponBadVsyncWillSwitchToSyntheticWhileRecalibrating) {
+ auto const slightlyMorePeriod = mPeriod + 10;
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ EXPECT_TRUE(tracker.addVsyncTimestamp(mNow += slightlyMorePeriod));
+ }
+
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + slightlyMorePeriod));
+
+ auto const halfPeriod = mPeriod >> 2;
+ EXPECT_FALSE(tracker.addVsyncTimestamp(mNow += halfPeriod));
+
+ tracker.resetModel();
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + mPeriod));
+}
+
+TEST_F(VSyncPredictorTest, adaptsToFenceTimelines_60hzHighVariance) {
+ // these are precomputed simulated 16.6s vsyncs with uniform distribution +/- 1.6ms error
+ std::vector<nsecs_t> const simulatedVsyncs{
+ 15492949, 32325658, 49534984, 67496129, 84652891,
+ 100332564, 117737004, 132125931, 149291099, 165199602,
+ };
+ auto constexpr idealPeriod = 16600000;
+ auto constexpr expectedPeriod = 16639242;
+ auto constexpr expectedIntercept = 1049341;
+
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, adaptsToFenceTimelines_90hzLowVariance) {
+ // these are precomputed simulated 11.1 vsyncs with uniform distribution +/- 1ms error
+ std::vector<nsecs_t> const simulatedVsyncs{
+ 11167047, 22603464, 32538479, 44938134, 56321268,
+ 66730346, 78062637, 88171429, 99707843, 111397621,
+ };
+ auto idealPeriod = 11110000;
+ auto expectedPeriod = 11089413;
+ auto expectedIntercept = 94421;
+
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, adaptsToFenceTimelinesDiscontinuous_22hzLowVariance) {
+ // these are 11.1s vsyncs with low variance, randomly computed, between -1 and 1ms
+ std::vector<nsecs_t> const simulatedVsyncs{
+ 45259463, // 0
+ 91511026, // 1
+ 136307650, // 2
+ 1864501714, // 40
+ 1908641034, // 41
+ 1955278544, // 42
+ 4590180096, // 100
+ 4681594994, // 102
+ 5499224734, // 120
+ 5591378272, // 122
+ };
+ auto idealPeriod = 45454545;
+ auto expectedPeriod = 45450152;
+ auto expectedIntercept = 469647;
+
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, againstOutliersDiscontinuous_500hzLowVariance) {
+ std::vector<nsecs_t> const simulatedVsyncs{
+ 1992548, // 0
+ 4078038, // 1
+ 6165794, // 2
+ 7958171, // 3
+ 10193537, // 4
+ 2401840200, // 1200
+ 2403000000, // an outlier that should be excluded (1201 and a half)
+ 2405803629, // 1202
+ 2408028599, // 1203
+ 2410121051, // 1204
+ };
+ auto idealPeriod = 2000000;
+ auto expectedPeriod = 1999892;
+ auto expectedIntercept = 86342;
+
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, handlesVsyncChange) {
+ auto const fastPeriod = 100;
+ auto const fastTimeBase = 100;
+ auto const slowPeriod = 400;
+ auto const slowTimeBase = 800;
+ auto const simulatedVsyncsFast =
+ generateVsyncTimestamps(kMinimumSamplesForPrediction, fastPeriod, fastTimeBase);
+ auto const simulatedVsyncsSlow =
+ generateVsyncTimestamps(kMinimumSamplesForPrediction, slowPeriod, slowTimeBase);
+
+ tracker.setPeriod(fastPeriod);
+ for (auto const& timestamp : simulatedVsyncsFast) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+
+ auto const mMaxRoundingError = 100;
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(fastPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(0, mMaxRoundingError));
+
+ tracker.setPeriod(slowPeriod);
+ for (auto const& timestamp : simulatedVsyncsSlow) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ std::tie(slope, intercept) = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(slowPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(0, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, willBeAccurateUsingPriorResultsForRate) {
+ auto const fastPeriod = 101000;
+ auto const fastTimeBase = fastPeriod - 500;
+ auto const fastPeriod2 = 99000;
+
+ auto const slowPeriod = 400000;
+ auto const slowTimeBase = 800000 - 201;
+ auto const simulatedVsyncsFast =
+ generateVsyncTimestamps(kMinimumSamplesForPrediction, fastPeriod, fastTimeBase);
+ auto const simulatedVsyncsSlow =
+ generateVsyncTimestamps(kMinimumSamplesForPrediction, slowPeriod, slowTimeBase);
+ auto const simulatedVsyncsFast2 =
+ generateVsyncTimestamps(kMinimumSamplesForPrediction, fastPeriod2, fastTimeBase);
+
+ auto idealPeriod = 100000;
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncsFast) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, Eq(fastPeriod));
+ EXPECT_THAT(intercept, Eq(0));
+
+ tracker.setPeriod(slowPeriod);
+ for (auto const& timestamp : simulatedVsyncsSlow) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+
+ // we had a model for 100ns mPeriod before, use that until the new samples are
+ // sufficiently built up
+ tracker.setPeriod(idealPeriod);
+ std::tie(slope, intercept) = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, Eq(fastPeriod));
+ EXPECT_THAT(intercept, Eq(0));
+
+ for (auto const& timestamp : simulatedVsyncsFast2) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ std::tie(slope, intercept) = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, Eq(fastPeriod2));
+ EXPECT_THAT(intercept, Eq(0));
+}
+
+TEST_F(VSyncPredictorTest, willBecomeInaccurateAfterA_longTimeWithNoSamples) {
+ auto const simulatedVsyncs = generateVsyncTimestamps(kMinimumSamplesForPrediction, mPeriod, 0);
+
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ auto const mNow = *simulatedVsyncs.rbegin();
+ EXPECT_FALSE(tracker.needsMoreSamples(mNow));
+
+ // TODO: would be better to decay this as a result of the variance of the samples
+ static auto constexpr aLongTimeOut = 1000000000;
+ EXPECT_TRUE(tracker.needsMoreSamples(mNow + aLongTimeOut));
+}
+
+TEST_F(VSyncPredictorTest, idealModelPredictionsBeforeRegressionModelIsBuilt) {
+ auto const simulatedVsyncs =
+ generateVsyncTimestamps(kMinimumSamplesForPrediction + 1, mPeriod, 0);
+ nsecs_t const mNow = 0;
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mPeriod));
+
+ nsecs_t const aBitOfTime = 422;
+
+ for (auto i = 0; i < kMinimumSamplesForPrediction; i++) {
+ tracker.addVsyncTimestamp(simulatedVsyncs[i]);
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(simulatedVsyncs[i] + aBitOfTime),
+ Eq(mPeriod + simulatedVsyncs[i]));
+ }
+
+ for (auto i = kMinimumSamplesForPrediction; i < simulatedVsyncs.size(); i++) {
+ tracker.addVsyncTimestamp(simulatedVsyncs[i]);
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(simulatedVsyncs[i] + aBitOfTime),
+ Eq(mPeriod + simulatedVsyncs[i]));
+ }
+}
+
+// See b/145667109, and comment in prod code under test.
+TEST_F(VSyncPredictorTest, doesNotPredictBeforeTimePointWithHigherIntercept) {
+ std::vector<nsecs_t> const simulatedVsyncs{
+ 158929578733000,
+ 158929306806205, // oldest TS in ringbuffer
+ 158929650879052,
+ 158929661969209,
+ 158929684198847,
+ 158929695268171,
+ 158929706370359,
+ };
+ auto const idealPeriod = 11111111;
+ auto const expectedPeriod = 11113919;
+ auto const expectedIntercept = -1195945;
+
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+
+ // (timePoint - oldestTS) % expectedPeriod works out to be: 395334
+ // (timePoint - oldestTS) / expectedPeriod works out to be: 38.96
+ // so failure to account for the offset will floor the ordinal to 38, which was in the past.
+ auto const timePoint = 158929728723871;
+ auto const prediction = tracker.nextAnticipatedVSyncTimeFrom(timePoint);
+ EXPECT_THAT(prediction, Ge(timePoint));
+}
+
+// See b/151146131
+TEST_F(VSyncPredictorTest, hasEnoughPrecision) {
+ VSyncPredictor tracker{mPeriod, 20, kMinimumSamplesForPrediction, kOutlierTolerancePercent};
+ std::vector<nsecs_t> const simulatedVsyncs{840873348817, 840890049444, 840906762675,
+ 840923581635, 840940161584, 840956868096,
+ 840973702473, 840990256277, 841007116851,
+ 841023722530, 841040452167, 841057073002,
+ 841073800920, 841090474360, 841107278632,
+ 841123898634, 841140750875, 841157287127,
+ 841591357014, 840856664232
+
+ };
+ auto const idealPeriod = 16666666;
+ auto const expectedPeriod = 16698426;
+ auto const expectedIntercept = 58055;
+
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, resetsWhenInstructed) {
+ auto const idealPeriod = 10000;
+ auto const realPeriod = 10500;
+ tracker.setPeriod(idealPeriod);
+ for (auto i = 0; i < kMinimumSamplesForPrediction; i++) {
+ tracker.addVsyncTimestamp(i * realPeriod);
+ }
+
+ EXPECT_THAT(std::get<0>(tracker.getVSyncPredictionModel()),
+ IsCloseTo(realPeriod, mMaxRoundingError));
+ tracker.resetModel();
+ EXPECT_THAT(std::get<0>(tracker.getVSyncPredictionModel()),
+ IsCloseTo(idealPeriod, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, slopeAlwaysValid) {
+ constexpr auto kNumVsyncs = 100;
+ auto invalidPeriod = mPeriod;
+ auto now = 0;
+ for (int i = 0; i < kNumVsyncs; i++) {
+ tracker.addVsyncTimestamp(now);
+ now += invalidPeriod;
+ invalidPeriod *= 0.9f;
+
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(mPeriod, mPeriod * kOutlierTolerancePercent / 100.f));
+
+ // When VsyncPredictor returns the period it means that it doesn't know how to predict and
+ // it needs to get more samples
+ if (slope == mPeriod && intercept == 0) {
+ EXPECT_TRUE(tracker.needsMoreSamples(now));
+ }
+ }
+}
+
+constexpr nsecs_t operator""_years(unsigned long long years) noexcept {
+ using namespace std::chrono_literals;
+ return years * 365 * 24 * 3600 *
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1s).count();
+}
+TEST_F(VSyncPredictorTest, aPhoneThatHasBeenAroundAWhileCanStillComputePeriod) {
+ constexpr nsecs_t timeBase = 100_years;
+
+ for (auto i = 0; i < kHistorySize; i++) {
+ tracker.addVsyncTimestamp(timeBase + i * mPeriod);
+ }
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(mPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, Eq(0));
+}
+
+} // namespace android::scheduler
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
new file mode 100644
index 0000000..a972562
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
@@ -0,0 +1,742 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+#define LOG_NDEBUG 0
+
+#include "Scheduler/TimeKeeper.h"
+#include "Scheduler/VSyncDispatch.h"
+#include "Scheduler/VSyncReactor.h"
+#include "Scheduler/VSyncTracker.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <ui/Fence.h>
+#include <ui/FenceTime.h>
+#include <array>
+
+using namespace testing;
+using namespace std::literals;
+namespace android::scheduler {
+
+class MockVSyncTracker : public VSyncTracker {
+public:
+ MockVSyncTracker() { ON_CALL(*this, addVsyncTimestamp(_)).WillByDefault(Return(true)); }
+ MOCK_METHOD1(addVsyncTimestamp, bool(nsecs_t));
+ MOCK_CONST_METHOD1(nextAnticipatedVSyncTimeFrom, nsecs_t(nsecs_t));
+ MOCK_CONST_METHOD0(currentPeriod, nsecs_t());
+ MOCK_METHOD1(setPeriod, void(nsecs_t));
+ MOCK_METHOD0(resetModel, void());
+ MOCK_CONST_METHOD1(dump, void(std::string&));
+};
+
+class VSyncTrackerWrapper : public VSyncTracker {
+public:
+ VSyncTrackerWrapper(std::shared_ptr<VSyncTracker> const& tracker) : mTracker(tracker) {}
+
+ bool addVsyncTimestamp(nsecs_t timestamp) final {
+ return mTracker->addVsyncTimestamp(timestamp);
+ }
+ nsecs_t nextAnticipatedVSyncTimeFrom(nsecs_t timePoint) const final {
+ return mTracker->nextAnticipatedVSyncTimeFrom(timePoint);
+ }
+ nsecs_t currentPeriod() const final { return mTracker->currentPeriod(); }
+ void setPeriod(nsecs_t period) final { mTracker->setPeriod(period); }
+ void resetModel() final { mTracker->resetModel(); }
+ void dump(std::string& result) const final { mTracker->dump(result); }
+
+private:
+ std::shared_ptr<VSyncTracker> const mTracker;
+};
+
+class MockClock : public Clock {
+public:
+ MOCK_CONST_METHOD0(now, nsecs_t());
+};
+
+class ClockWrapper : public Clock {
+public:
+ ClockWrapper(std::shared_ptr<Clock> const& clock) : mClock(clock) {}
+
+ nsecs_t now() const { return mClock->now(); }
+
+private:
+ std::shared_ptr<Clock> const mClock;
+};
+
+class MockVSyncDispatch : public VSyncDispatch {
+public:
+ MOCK_METHOD2(registerCallback,
+ CallbackToken(std::function<void(nsecs_t, nsecs_t)> const&, std::string));
+ MOCK_METHOD1(unregisterCallback, void(CallbackToken));
+ MOCK_METHOD3(schedule, ScheduleResult(CallbackToken, nsecs_t, nsecs_t));
+ MOCK_METHOD1(cancel, CancelResult(CallbackToken token));
+ MOCK_CONST_METHOD1(dump, void(std::string&));
+};
+
+class VSyncDispatchWrapper : public VSyncDispatch {
+public:
+ VSyncDispatchWrapper(std::shared_ptr<VSyncDispatch> const& dispatch) : mDispatch(dispatch) {}
+ CallbackToken registerCallback(std::function<void(nsecs_t, nsecs_t)> const& callbackFn,
+ std::string callbackName) final {
+ return mDispatch->registerCallback(callbackFn, callbackName);
+ }
+
+ void unregisterCallback(CallbackToken token) final { mDispatch->unregisterCallback(token); }
+
+ ScheduleResult schedule(CallbackToken token, nsecs_t workDuration,
+ nsecs_t earliestVsync) final {
+ return mDispatch->schedule(token, workDuration, earliestVsync);
+ }
+
+ CancelResult cancel(CallbackToken token) final { return mDispatch->cancel(token); }
+
+ void dump(std::string& result) const final { return mDispatch->dump(result); }
+
+private:
+ std::shared_ptr<VSyncDispatch> const mDispatch;
+};
+
+std::shared_ptr<FenceTime> generateInvalidFence() {
+ sp<Fence> fence = new Fence();
+ return std::make_shared<FenceTime>(fence);
+}
+
+std::shared_ptr<FenceTime> generatePendingFence() {
+ sp<Fence> fence = new Fence(dup(fileno(tmpfile())));
+ return std::make_shared<FenceTime>(fence);
+}
+
+void signalFenceWithTime(std::shared_ptr<FenceTime> const& fence, nsecs_t time) {
+ FenceTime::Snapshot snap(time);
+ fence->applyTrustedSnapshot(snap);
+}
+
+std::shared_ptr<FenceTime> generateSignalledFenceWithTime(nsecs_t time) {
+ sp<Fence> fence = new Fence(dup(fileno(tmpfile())));
+ std::shared_ptr<FenceTime> ft = std::make_shared<FenceTime>(fence);
+ signalFenceWithTime(ft, time);
+ return ft;
+}
+
+class StubCallback : public DispSync::Callback {
+public:
+ void onDispSyncEvent(nsecs_t when, nsecs_t /*expectedVSyncTimestamp*/) final {
+ std::lock_guard<std::mutex> lk(mMutex);
+ mLastCallTime = when;
+ }
+ std::optional<nsecs_t> lastCallTime() const {
+ std::lock_guard<std::mutex> lk(mMutex);
+ return mLastCallTime;
+ }
+
+private:
+ std::mutex mutable mMutex;
+ std::optional<nsecs_t> mLastCallTime GUARDED_BY(mMutex);
+};
+
+class VSyncReactorTest : public testing::Test {
+protected:
+ VSyncReactorTest()
+ : mMockDispatch(std::make_shared<NiceMock<MockVSyncDispatch>>()),
+ mMockTracker(std::make_shared<NiceMock<MockVSyncTracker>>()),
+ mMockClock(std::make_shared<NiceMock<MockClock>>()),
+ mReactor(std::make_unique<ClockWrapper>(mMockClock),
+ std::make_unique<VSyncDispatchWrapper>(mMockDispatch),
+ std::make_unique<VSyncTrackerWrapper>(mMockTracker), kPendingLimit,
+ false /* supportKernelIdleTimer */) {
+ ON_CALL(*mMockClock, now()).WillByDefault(Return(mFakeNow));
+ ON_CALL(*mMockTracker, currentPeriod()).WillByDefault(Return(period));
+ }
+
+ std::shared_ptr<MockVSyncDispatch> mMockDispatch;
+ std::shared_ptr<MockVSyncTracker> mMockTracker;
+ std::shared_ptr<MockClock> mMockClock;
+ static constexpr size_t kPendingLimit = 3;
+ static constexpr nsecs_t mDummyTime = 47;
+ static constexpr nsecs_t mPhase = 3000;
+ static constexpr nsecs_t mAnotherPhase = 5200;
+ static constexpr nsecs_t period = 10000;
+ static constexpr nsecs_t mFakeVSyncTime = 2093;
+ static constexpr nsecs_t mFakeWakeupTime = 1892;
+ static constexpr nsecs_t mFakeNow = 2214;
+ static constexpr const char mName[] = "callbacky";
+ VSyncDispatch::CallbackToken const mFakeToken{2398};
+
+ nsecs_t lastCallbackTime = 0;
+ StubCallback outerCb;
+ std::function<void(nsecs_t, nsecs_t)> innerCb;
+
+ VSyncReactor mReactor;
+};
+
+TEST_F(VSyncReactorTest, addingNullFenceCheck) {
+ EXPECT_FALSE(mReactor.addPresentFence(nullptr));
+}
+
+TEST_F(VSyncReactorTest, addingInvalidFenceSignalsNeedsMoreInfo) {
+ EXPECT_TRUE(mReactor.addPresentFence(generateInvalidFence()));
+}
+
+TEST_F(VSyncReactorTest, addingSignalledFenceAddsToTracker) {
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(mDummyTime));
+ EXPECT_FALSE(mReactor.addPresentFence(generateSignalledFenceWithTime(mDummyTime)));
+}
+
+TEST_F(VSyncReactorTest, addingPendingFenceAddsSignalled) {
+ nsecs_t anotherDummyTime = 2919019201;
+
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(0);
+ auto pendingFence = generatePendingFence();
+ EXPECT_FALSE(mReactor.addPresentFence(pendingFence));
+ Mock::VerifyAndClearExpectations(mMockTracker.get());
+
+ signalFenceWithTime(pendingFence, mDummyTime);
+
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(mDummyTime));
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(anotherDummyTime));
+ EXPECT_FALSE(mReactor.addPresentFence(generateSignalledFenceWithTime(anotherDummyTime)));
+}
+
+TEST_F(VSyncReactorTest, limitsPendingFences) {
+ std::array<std::shared_ptr<FenceTime>, kPendingLimit * 2> fences;
+ std::array<nsecs_t, fences.size()> fakeTimes;
+ std::generate(fences.begin(), fences.end(), [] { return generatePendingFence(); });
+ std::generate(fakeTimes.begin(), fakeTimes.end(), [i = 10]() mutable {
+ i++;
+ return i * i;
+ });
+
+ for (auto const& fence : fences) {
+ mReactor.addPresentFence(fence);
+ }
+
+ for (auto i = fences.size() - kPendingLimit; i < fences.size(); i++) {
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(fakeTimes[i]));
+ }
+
+ for (auto i = 0u; i < fences.size(); i++) {
+ signalFenceWithTime(fences[i], fakeTimes[i]);
+ }
+ mReactor.addPresentFence(generatePendingFence());
+}
+
+TEST_F(VSyncReactorTest, ignoresPresentFencesWhenToldTo) {
+ static constexpr size_t aFewTimes = 8;
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(mDummyTime)).Times(1);
+
+ mReactor.setIgnorePresentFences(true);
+ for (auto i = 0; i < aFewTimes; i++) {
+ mReactor.addPresentFence(generateSignalledFenceWithTime(mDummyTime));
+ }
+
+ mReactor.setIgnorePresentFences(false);
+ EXPECT_FALSE(mReactor.addPresentFence(generateSignalledFenceWithTime(mDummyTime)));
+}
+
+TEST_F(VSyncReactorTest, ignoresProperlyAfterAPeriodConfirmation) {
+ bool periodFlushed = true;
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(2);
+ mReactor.setIgnorePresentFences(true);
+
+ nsecs_t const newPeriod = 5000;
+ mReactor.setPeriod(newPeriod);
+
+ EXPECT_TRUE(mReactor.addResyncSample(0, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ EXPECT_FALSE(mReactor.addResyncSample(newPeriod, std::nullopt, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
+TEST_F(VSyncReactorTest, queriesTrackerForNextRefreshNow) {
+ nsecs_t const fakeTimestamp = 4839;
+ EXPECT_CALL(*mMockTracker, currentPeriod()).Times(0);
+ EXPECT_CALL(*mMockTracker, nextAnticipatedVSyncTimeFrom(_))
+ .Times(1)
+ .WillOnce(Return(fakeTimestamp));
+
+ EXPECT_THAT(mReactor.computeNextRefresh(0, mMockClock->now()), Eq(fakeTimestamp));
+}
+
+TEST_F(VSyncReactorTest, queriesTrackerForExpectedPresentTime) {
+ nsecs_t const fakeTimestamp = 4839;
+ EXPECT_CALL(*mMockTracker, currentPeriod()).Times(0);
+ EXPECT_CALL(*mMockTracker, nextAnticipatedVSyncTimeFrom(_))
+ .Times(1)
+ .WillOnce(Return(fakeTimestamp));
+
+ EXPECT_THAT(mReactor.expectedPresentTime(mMockClock->now()), Eq(fakeTimestamp));
+}
+
+TEST_F(VSyncReactorTest, queriesTrackerForNextRefreshFuture) {
+ nsecs_t const fakeTimestamp = 4839;
+ nsecs_t const fakePeriod = 1010;
+ nsecs_t const mFakeNow = 2214;
+ int const numPeriodsOut = 3;
+ EXPECT_CALL(*mMockClock, now()).WillOnce(Return(mFakeNow));
+ EXPECT_CALL(*mMockTracker, currentPeriod()).WillOnce(Return(fakePeriod));
+ EXPECT_CALL(*mMockTracker, nextAnticipatedVSyncTimeFrom(mFakeNow + numPeriodsOut * fakePeriod))
+ .WillOnce(Return(fakeTimestamp));
+ EXPECT_THAT(mReactor.computeNextRefresh(numPeriodsOut, mMockClock->now()), Eq(fakeTimestamp));
+}
+
+TEST_F(VSyncReactorTest, getPeriod) {
+ nsecs_t const fakePeriod = 1010;
+ EXPECT_CALL(*mMockTracker, currentPeriod()).WillOnce(Return(fakePeriod));
+ EXPECT_THAT(mReactor.getPeriod(), Eq(fakePeriod));
+}
+
+TEST_F(VSyncReactorTest, setPeriodCalledOnceConfirmedChange) {
+ nsecs_t const newPeriod = 5000;
+ EXPECT_CALL(*mMockTracker, setPeriod(_)).Times(0);
+ mReactor.setPeriod(newPeriod);
+
+ bool periodFlushed = true;
+ EXPECT_TRUE(mReactor.addResyncSample(10000, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+
+ EXPECT_TRUE(mReactor.addResyncSample(20000, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+
+ Mock::VerifyAndClearExpectations(mMockTracker.get());
+ EXPECT_CALL(*mMockTracker, setPeriod(newPeriod)).Times(1);
+
+ EXPECT_FALSE(mReactor.addResyncSample(25000, std::nullopt, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+}
+
+TEST_F(VSyncReactorTest, changingPeriodBackAbortsConfirmationProcess) {
+ nsecs_t sampleTime = 0;
+ nsecs_t const newPeriod = 5000;
+ mReactor.setPeriod(newPeriod);
+ bool periodFlushed = true;
+ EXPECT_TRUE(mReactor.addResyncSample(sampleTime += period, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+
+ EXPECT_TRUE(mReactor.addResyncSample(sampleTime += period, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+
+ mReactor.setPeriod(period);
+ EXPECT_FALSE(mReactor.addResyncSample(sampleTime += period, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+}
+
+TEST_F(VSyncReactorTest, changingToAThirdPeriodWillWaitForLastPeriod) {
+ nsecs_t sampleTime = 0;
+ nsecs_t const secondPeriod = 5000;
+ nsecs_t const thirdPeriod = 2000;
+
+ mReactor.setPeriod(secondPeriod);
+ bool periodFlushed = true;
+ EXPECT_TRUE(mReactor.addResyncSample(sampleTime += period, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ EXPECT_TRUE(mReactor.addResyncSample(sampleTime += period, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ mReactor.setPeriod(thirdPeriod);
+ EXPECT_TRUE(mReactor.addResyncSample(sampleTime += secondPeriod, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ EXPECT_FALSE(mReactor.addResyncSample(sampleTime += thirdPeriod, std::nullopt, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+}
+
+TEST_F(VSyncReactorTest, reportedBadTimestampFromPredictorWillReactivateHwVSync) {
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_))
+ .WillOnce(Return(false))
+ .WillOnce(Return(true))
+ .WillOnce(Return(true));
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+
+ nsecs_t skewyPeriod = period >> 1;
+ bool periodFlushed = false;
+ nsecs_t sampleTime = 0;
+ EXPECT_TRUE(mReactor.addResyncSample(sampleTime += skewyPeriod, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ EXPECT_FALSE(mReactor.addResyncSample(sampleTime += period, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+}
+
+TEST_F(VSyncReactorTest, reportedBadTimestampFromPredictorWillReactivateHwVSyncPendingFence) {
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_))
+ .Times(2)
+ .WillOnce(Return(false))
+ .WillOnce(Return(true));
+
+ auto fence = generatePendingFence();
+ EXPECT_FALSE(mReactor.addPresentFence(fence));
+ signalFenceWithTime(fence, period >> 1);
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
+TEST_F(VSyncReactorTest, presentFenceAdditionDoesNotInterruptConfirmationProcess) {
+ nsecs_t const newPeriod = 5000;
+ mReactor.setPeriod(newPeriod);
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
+TEST_F(VSyncReactorTest, setPeriodCalledFirstTwoEventsNewPeriod) {
+ nsecs_t const newPeriod = 5000;
+ EXPECT_CALL(*mMockTracker, setPeriod(_)).Times(0);
+ mReactor.setPeriod(newPeriod);
+
+ bool periodFlushed = true;
+ EXPECT_TRUE(mReactor.addResyncSample(5000, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ Mock::VerifyAndClearExpectations(mMockTracker.get());
+
+ EXPECT_CALL(*mMockTracker, setPeriod(newPeriod)).Times(1);
+ EXPECT_FALSE(mReactor.addResyncSample(10000, std::nullopt, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+}
+
+TEST_F(VSyncReactorTest, addResyncSampleTypical) {
+ nsecs_t const fakeTimestamp = 3032;
+ bool periodFlushed = false;
+
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(fakeTimestamp));
+ EXPECT_FALSE(mReactor.addResyncSample(fakeTimestamp, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+}
+
+TEST_F(VSyncReactorTest, addResyncSamplePeriodChanges) {
+ bool periodFlushed = false;
+ nsecs_t const newPeriod = 4000;
+
+ mReactor.setPeriod(newPeriod);
+
+ auto time = 0;
+ auto constexpr numTimestampSubmissions = 10;
+ for (auto i = 0; i < numTimestampSubmissions; i++) {
+ time += period;
+ EXPECT_TRUE(mReactor.addResyncSample(time, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ }
+
+ time += newPeriod;
+ EXPECT_FALSE(mReactor.addResyncSample(time, std::nullopt, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+
+ for (auto i = 0; i < numTimestampSubmissions; i++) {
+ time += newPeriod;
+ EXPECT_FALSE(mReactor.addResyncSample(time, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ }
+}
+
+TEST_F(VSyncReactorTest, addPresentFenceWhileAwaitingPeriodConfirmationRequestsHwVsync) {
+ auto time = 0;
+ bool periodFlushed = false;
+ nsecs_t const newPeriod = 4000;
+ mReactor.setPeriod(newPeriod);
+
+ time += period;
+ mReactor.addResyncSample(time, std::nullopt, &periodFlushed);
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+
+ time += newPeriod;
+ mReactor.addResyncSample(time, std::nullopt, &periodFlushed);
+
+ EXPECT_FALSE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
+static nsecs_t computeWorkload(nsecs_t period, nsecs_t phase) {
+ return period - phase;
+}
+
+TEST_F(VSyncReactorTest, addEventListener) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(Return(mFakeToken));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, cancel(mFakeToken)).Times(2).InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, unregisterCallback(mFakeToken)).InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ mReactor.removeEventListener(&outerCb, &lastCallbackTime);
+}
+
+TEST_F(VSyncReactorTest, addEventListenerTwiceChangesPhase) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(Return(mFakeToken));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch,
+ schedule(mFakeToken, computeWorkload(period, mAnotherPhase), _)) // mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, cancel(mFakeToken)).InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, unregisterCallback(mFakeToken)).InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ mReactor.addEventListener(mName, mAnotherPhase, &outerCb, lastCallbackTime);
+}
+
+TEST_F(VSyncReactorTest, eventListenerGetsACallbackAndReschedules) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(DoAll(SaveArg<0>(&innerCb), Return(mFakeToken)));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch,
+ schedule(mFakeToken, computeWorkload(period, mPhase), mFakeVSyncTime))
+ .Times(2)
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, cancel(mFakeToken)).InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, unregisterCallback(mFakeToken)).InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ ASSERT_TRUE(innerCb);
+ innerCb(mFakeVSyncTime, mFakeWakeupTime);
+ innerCb(mFakeVSyncTime, mFakeWakeupTime);
+}
+
+TEST_F(VSyncReactorTest, callbackTimestampDistributedIsWakeupTime) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, _))
+ .InSequence(seq)
+ .WillOnce(DoAll(SaveArg<0>(&innerCb), Return(mFakeToken)));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch,
+ schedule(mFakeToken, computeWorkload(period, mPhase), mFakeVSyncTime))
+ .InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ ASSERT_TRUE(innerCb);
+ innerCb(mFakeVSyncTime, mFakeWakeupTime);
+ EXPECT_THAT(outerCb.lastCallTime(), Optional(mFakeWakeupTime));
+}
+
+TEST_F(VSyncReactorTest, eventListenersRemovedOnDestruction) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(Return(mFakeToken));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, cancel(mFakeToken)).InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, unregisterCallback(mFakeToken)).InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+}
+
+// b/149221293
+TEST_F(VSyncReactorTest, selfRemovingEventListenerStopsCallbacks) {
+ class SelfRemovingCallback : public DispSync::Callback {
+ public:
+ SelfRemovingCallback(VSyncReactor& vsr) : mVsr(vsr) {}
+ void onDispSyncEvent(nsecs_t when, nsecs_t /*expectedVSyncTimestamp*/) final {
+ mVsr.removeEventListener(this, &when);
+ }
+
+ private:
+ VSyncReactor& mVsr;
+ } selfRemover(mReactor);
+
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(DoAll(SaveArg<0>(&innerCb), Return(mFakeToken)));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, cancel(mFakeToken)).Times(2).InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, unregisterCallback(mFakeToken)).InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &selfRemover, lastCallbackTime);
+ innerCb(0, 0);
+}
+
+TEST_F(VSyncReactorTest, addEventListenerChangePeriod) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(Return(mFakeToken));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch,
+ schedule(mFakeToken, computeWorkload(period, mAnotherPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, cancel(mFakeToken)).InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, unregisterCallback(mFakeToken)).InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ mReactor.addEventListener(mName, mAnotherPhase, &outerCb, lastCallbackTime);
+}
+
+TEST_F(VSyncReactorTest, changingPeriodChangesOffsetsOnNextCb) {
+ static constexpr nsecs_t anotherPeriod = 23333;
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(Return(mFakeToken));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockTracker, setPeriod(anotherPeriod));
+ EXPECT_CALL(*mMockDispatch,
+ schedule(mFakeToken, computeWorkload(anotherPeriod, mPhase), mFakeNow))
+ .InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+
+ bool periodFlushed = false;
+ mReactor.setPeriod(anotherPeriod);
+ EXPECT_TRUE(mReactor.addResyncSample(anotherPeriod, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(mReactor.addResyncSample(anotherPeriod * 2, std::nullopt, &periodFlushed));
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+}
+
+TEST_F(VSyncReactorTest, offsetsAppliedOnNextOpportunity) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(DoAll(SaveArg<0>(&innerCb), Return(mFakeToken)));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), _))
+ .InSequence(seq)
+ .WillOnce(Return(ScheduleResult::Scheduled));
+
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mAnotherPhase), _))
+ .InSequence(seq)
+ .WillOnce(Return(ScheduleResult::Scheduled));
+
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mAnotherPhase), _))
+ .InSequence(seq)
+ .WillOnce(Return(ScheduleResult::Scheduled));
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ mReactor.changePhaseOffset(&outerCb, mAnotherPhase);
+ ASSERT_TRUE(innerCb);
+ innerCb(mFakeVSyncTime, mFakeWakeupTime);
+}
+
+TEST_F(VSyncReactorTest, negativeOffsetsApplied) {
+ nsecs_t const negativePhase = -4000;
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(Return(mFakeToken));
+ EXPECT_CALL(*mMockDispatch,
+ schedule(mFakeToken, computeWorkload(period, negativePhase), mFakeNow))
+ .InSequence(seq);
+ mReactor.addEventListener(mName, negativePhase, &outerCb, lastCallbackTime);
+}
+
+TEST_F(VSyncReactorTest, beginResyncResetsModel) {
+ EXPECT_CALL(*mMockTracker, resetModel());
+ mReactor.beginResync();
+}
+
+TEST_F(VSyncReactorTest, periodChangeWithGivenVsyncPeriod) {
+ bool periodFlushed = true;
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(3);
+ mReactor.setIgnorePresentFences(true);
+
+ nsecs_t const newPeriod = 5000;
+ mReactor.setPeriod(newPeriod);
+
+ EXPECT_TRUE(mReactor.addResyncSample(0, 0, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ EXPECT_TRUE(mReactor.addResyncSample(newPeriod, 0, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ EXPECT_FALSE(mReactor.addResyncSample(newPeriod, newPeriod, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
+TEST_F(VSyncReactorTest, periodIsMeasuredIfIgnoringComposer) {
+ // Create a reactor which supports the kernel idle timer
+ auto idleReactor = VSyncReactor(std::make_unique<ClockWrapper>(mMockClock),
+ std::make_unique<VSyncDispatchWrapper>(mMockDispatch),
+ std::make_unique<VSyncTrackerWrapper>(mMockTracker),
+ kPendingLimit, true /* supportKernelIdleTimer */);
+
+ bool periodFlushed = true;
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(5);
+ idleReactor.setIgnorePresentFences(true);
+
+ // First, set the same period, which should only be confirmed when we receive two
+ // matching callbacks
+ idleReactor.setPeriod(10000);
+ EXPECT_TRUE(idleReactor.addResyncSample(0, 0, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ // Correct period but incorrect timestamp delta
+ EXPECT_TRUE(idleReactor.addResyncSample(0, 10000, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ // Correct period and correct timestamp delta
+ EXPECT_FALSE(idleReactor.addResyncSample(10000, 10000, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+
+ // Then, set a new period, which should be confirmed as soon as we receive a callback
+ // reporting the new period
+ nsecs_t const newPeriod = 5000;
+ idleReactor.setPeriod(newPeriod);
+ // Incorrect timestamp delta and period
+ EXPECT_TRUE(idleReactor.addResyncSample(20000, 10000, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ // Incorrect timestamp delta but correct period
+ EXPECT_FALSE(idleReactor.addResyncSample(20000, 5000, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+
+ EXPECT_TRUE(idleReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
+using VSyncReactorDeathTest = VSyncReactorTest;
+TEST_F(VSyncReactorDeathTest, invalidRemoval) {
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ mReactor.removeEventListener(&outerCb, &lastCallbackTime);
+ EXPECT_DEATH(mReactor.removeEventListener(&outerCb, &lastCallbackTime), ".*");
+}
+
+TEST_F(VSyncReactorDeathTest, invalidChange) {
+ EXPECT_DEATH(mReactor.changePhaseOffset(&outerCb, mPhase), ".*");
+
+ // the current DispSync-interface usage pattern has evolved around an implementation quirk,
+ // which is a callback is assumed to always exist, and it is valid api usage to change the
+ // offset of an object that is in the removed state.
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ mReactor.removeEventListener(&outerCb, &lastCallbackTime);
+ mReactor.changePhaseOffset(&outerCb, mPhase);
+}
+
+TEST_F(VSyncReactorDeathTest, cannotScheduleOnRegistration) {
+ ON_CALL(*mMockDispatch, schedule(_, _, _))
+ .WillByDefault(Return(ScheduleResult::CannotSchedule));
+ EXPECT_DEATH(mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime), ".*");
+}
+
+TEST_F(VSyncReactorDeathTest, cannotScheduleOnCallback) {
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .WillOnce(DoAll(SaveArg<0>(&innerCb), Return(mFakeToken)));
+ EXPECT_CALL(*mMockDispatch, schedule(_, _, _)).WillOnce(Return(ScheduleResult::Scheduled));
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ ASSERT_TRUE(innerCb);
+ Mock::VerifyAndClearExpectations(mMockDispatch.get());
+
+ ON_CALL(*mMockDispatch, schedule(_, _, _))
+ .WillByDefault(Return(ScheduleResult::CannotSchedule));
+ EXPECT_DEATH(innerCb(mFakeVSyncTime, mFakeWakeupTime), ".*");
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.cpp b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.cpp
index 7ed57b9..0780af1 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.cpp
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "mock/DisplayHardware/MockComposer.h"
namespace android {
@@ -27,3 +31,6 @@
} // namespace mock
} // namespace Hwc2
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
index 3c7e1da..c2c5072 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
@@ -39,12 +39,13 @@
using android::hardware::graphics::composer::V2_1::Display;
using android::hardware::graphics::composer::V2_1::Error;
using android::hardware::graphics::composer::V2_1::IComposer;
-using android::hardware::graphics::composer::V2_1::IComposerCallback;
using android::hardware::graphics::composer::V2_1::Layer;
-using android::hardware::graphics::composer::V2_3::IComposerClient;
+using android::hardware::graphics::composer::V2_4::IComposerCallback;
+using android::hardware::graphics::composer::V2_4::IComposerClient;
class Composer : public Hwc2::Composer {
public:
+ using Display = android::hardware::graphics::composer::V2_1::Display;
Composer();
~Composer() override;
@@ -71,7 +72,6 @@
MOCK_METHOD2(getDisplayName, Error(Display, std::string*));
MOCK_METHOD4(getDisplayRequests,
Error(Display, uint32_t*, std::vector<Layer>*, std::vector<uint32_t>*));
- MOCK_METHOD2(getDisplayType, Error(Display, IComposerClient::DisplayType*));
MOCK_METHOD2(getDozeSupport, Error(Display, bool*));
MOCK_METHOD5(getHdrCapabilities, Error(Display, std::vector<Hdr>*, float*, float*, float*));
MOCK_METHOD1(getPerFrameMetadataKeys,
@@ -118,10 +118,29 @@
MOCK_METHOD4(setDisplayContentSamplingEnabled, Error(Display, bool, uint8_t, uint64_t));
MOCK_METHOD4(getDisplayedContentSample,
Error(Display, uint64_t, uint64_t, DisplayedFrameStats*));
- MOCK_METHOD2(getDisplayCapabilities, Error(Display, std::vector<DisplayCapability>*));
MOCK_METHOD3(setLayerPerFrameMetadataBlobs,
Error(Display, Layer, const std::vector<IComposerClient::PerFrameMetadataBlob>&));
MOCK_METHOD2(setDisplayBrightness, Error(Display, float));
+ MOCK_METHOD0(isVsyncPeriodSwitchSupported, bool());
+ MOCK_METHOD2(getDisplayCapabilities, Error(Display, std::vector<DisplayCapability>*));
+ MOCK_METHOD2(getDisplayConnectionType,
+ V2_4::Error(Display, IComposerClient::DisplayConnectionType*));
+ MOCK_METHOD3(getSupportedDisplayVsyncPeriods,
+ V2_4::Error(Display, Config, std::vector<VsyncPeriodNanos>*));
+ MOCK_METHOD2(getDisplayVsyncPeriod, V2_4::Error(Display, VsyncPeriodNanos*));
+ MOCK_METHOD4(setActiveConfigWithConstraints,
+ V2_4::Error(Display, Config, const IComposerClient::VsyncPeriodChangeConstraints&,
+ VsyncPeriodChangeTimeline*));
+ MOCK_METHOD2(setAutoLowLatencyMode, V2_4::Error(Display, bool));
+ MOCK_METHOD2(getSupportedContentTypes,
+ V2_4::Error(Display, std::vector<IComposerClient::ContentType>*));
+ MOCK_METHOD2(setContentType, V2_4::Error(Display, IComposerClient::ContentType));
+ MOCK_METHOD5(setLayerGenericMetadata,
+ V2_4::Error(Display, Layer, const std::string&, bool,
+ const std::vector<uint8_t>&));
+ MOCK_METHOD1(getLayerGenericMetadataKeys,
+ V2_4::Error(std::vector<IComposerClient::LayerGenericMetadataKey>*));
+ MOCK_METHOD2(getClientTargetProperty, Error(Display, IComposerClient::ClientTargetProperty*));
};
} // namespace mock
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplay.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplay.h
index 6dc28bc..fe99e77 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplay.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplay.h
@@ -20,66 +20,82 @@
#include "DisplayHardware/HWC2.h"
-using HWC2::Error;
-using HWC2::Layer;
+using android::HWC2::Layer;
namespace android {
namespace Hwc2 {
namespace mock {
+namespace hal = android::hardware::graphics::composer::hal;
+
class Display : public HWC2::Display {
public:
+ using Layer = ::Layer;
+
Display();
~Display();
- MOCK_CONST_METHOD0(getId, hwc2_layer_t());
+ MOCK_CONST_METHOD0(getId, hal::HWDisplayId());
MOCK_CONST_METHOD0(isConnected, bool());
MOCK_METHOD1(setConnected, void(bool));
- MOCK_CONST_METHOD0(getCapabilities, const std::unordered_set<HWC2::DisplayCapability>&());
+ MOCK_CONST_METHOD0(getCapabilities, const std::unordered_set<hal::DisplayCapability>&());
- MOCK_METHOD0(acceptChanges, Error());
- MOCK_METHOD1(createLayer, Error(Layer**));
- MOCK_METHOD1(destroyLayer, Error(Layer*));
- MOCK_CONST_METHOD1(getActiveConfig, Error(std::shared_ptr<const Config>*));
- MOCK_CONST_METHOD1(getActiveConfigIndex, Error(int* outIndex));
- MOCK_METHOD1(getChangedCompositionTypes, Error(std::unordered_map<Layer*, HWC2::Composition>*));
- MOCK_CONST_METHOD1(getColorModes, Error(std::vector<android::ui::ColorMode>*));
+ MOCK_METHOD0(acceptChanges, hal::Error());
+ MOCK_METHOD1(createLayer, hal::Error(Layer**));
+ MOCK_METHOD1(destroyLayer, hal::Error(Layer*));
+ MOCK_CONST_METHOD1(getActiveConfig, hal::Error(std::shared_ptr<const Config>*));
+ MOCK_CONST_METHOD1(getActiveConfigIndex, hal::Error(int* outIndex));
+ MOCK_METHOD1(getChangedCompositionTypes,
+ hal::Error(std::unordered_map<Layer*, hal::Composition>*));
+ MOCK_CONST_METHOD1(getColorModes, hal::Error(std::vector<hal::ColorMode>*));
MOCK_CONST_METHOD0(getSupportedPerFrameMetadata, int32_t());
MOCK_CONST_METHOD2(getRenderIntents,
- Error(android::ui::ColorMode, std::vector<android::ui::RenderIntent>*));
- MOCK_METHOD2(getDataspaceSaturationMatrix, Error(android::ui::Dataspace, android::mat4*));
+ hal::Error(hal::ColorMode, std::vector<hal::RenderIntent>*));
+ MOCK_METHOD2(getDataspaceSaturationMatrix, hal::Error(hal::Dataspace, android::mat4*));
MOCK_CONST_METHOD0(getConfigs, std::vector<std::shared_ptr<const Config>>());
- MOCK_CONST_METHOD1(getName, Error(std::string*));
+ MOCK_CONST_METHOD1(getName, hal::Error(std::string*));
MOCK_METHOD2(getRequests,
- Error(HWC2::DisplayRequest*, std::unordered_map<Layer*, HWC2::LayerRequest>*));
- MOCK_CONST_METHOD1(getType, Error(HWC2::DisplayType*));
- MOCK_CONST_METHOD1(supportsDoze, Error(bool*));
- MOCK_CONST_METHOD1(getHdrCapabilities, Error(android::HdrCapabilities*));
+ hal::Error(hal::DisplayRequest*, std::unordered_map<Layer*, hal::LayerRequest>*));
+ MOCK_CONST_METHOD1(getType, hal::Error(hal::DisplayType*));
+ MOCK_CONST_METHOD1(supportsDoze, hal::Error(bool*));
+ MOCK_CONST_METHOD1(getHdrCapabilities, hal::Error(android::HdrCapabilities*));
MOCK_CONST_METHOD3(getDisplayedContentSamplingAttributes,
- Error(android::ui::PixelFormat*, android::ui::Dataspace*, uint8_t*));
- MOCK_CONST_METHOD3(setDisplayContentSamplingEnabled, Error(bool, uint8_t, uint64_t));
+ hal::Error(hal::PixelFormat*, hal::Dataspace*, uint8_t*));
+ MOCK_CONST_METHOD3(setDisplayContentSamplingEnabled, hal::Error(bool, uint8_t, uint64_t));
MOCK_CONST_METHOD3(getDisplayedContentSample,
- Error(uint64_t, uint64_t, android::DisplayedFrameStats*));
- MOCK_CONST_METHOD1(getReleaseFences,
- Error(std::unordered_map<Layer*, android::sp<android::Fence>>* outFences));
- MOCK_METHOD1(present, Error(android::sp<android::Fence>*));
- MOCK_METHOD1(setActiveConfig, Error(const std::shared_ptr<const HWC2::Display::Config>&));
+ hal::Error(uint64_t, uint64_t, android::DisplayedFrameStats*));
+ MOCK_CONST_METHOD1(
+ getReleaseFences,
+ hal::Error(std::unordered_map<Layer*, android::sp<android::Fence>>* outFences));
+ MOCK_METHOD1(present, hal::Error(android::sp<android::Fence>*));
+ MOCK_METHOD1(setActiveConfig, hal::Error(const std::shared_ptr<const HWC2::Display::Config>&));
MOCK_METHOD4(setClientTarget,
- Error(uint32_t, const android::sp<android::GraphicBuffer>&,
- const android::sp<android::Fence>&, android::ui::Dataspace));
- MOCK_METHOD2(setColorMode, Error(android::ui::ColorMode, android::ui::RenderIntent));
- MOCK_METHOD2(setColorTransform, Error(const android::mat4&, android_color_transform_t));
+ hal::Error(uint32_t, const android::sp<android::GraphicBuffer>&,
+ const android::sp<android::Fence>&, hal::Dataspace));
+ MOCK_METHOD2(setColorMode, hal::Error(hal::ColorMode, hal::RenderIntent));
+ MOCK_METHOD2(setColorTransform, hal::Error(const android::mat4&, hal::ColorTransform));
MOCK_METHOD2(setOutputBuffer,
- Error(const android::sp<android::GraphicBuffer>&,
- const android::sp<android::Fence>&));
- MOCK_METHOD1(setPowerMode, Error(HWC2::PowerMode));
- MOCK_METHOD1(setVsyncEnabled, Error(HWC2::Vsync));
- MOCK_METHOD2(validate, Error(uint32_t*, uint32_t*));
+ hal::Error(const android::sp<android::GraphicBuffer>&,
+ const android::sp<android::Fence>&));
+ MOCK_METHOD1(setPowerMode, hal::Error(hal::PowerMode));
+ MOCK_METHOD1(setVsyncEnabled, hal::Error(hal::Vsync));
+ MOCK_METHOD2(validate, hal::Error(uint32_t*, uint32_t*));
MOCK_METHOD4(presentOrValidate,
- Error(uint32_t*, uint32_t*, android::sp<android::Fence>*, uint32_t*));
- MOCK_CONST_METHOD1(setDisplayBrightness, Error(float));
+ hal::Error(uint32_t*, uint32_t*, android::sp<android::Fence>*, uint32_t*));
+ MOCK_METHOD1(setDisplayBrightness, std::future<hal::Error>(float));
+ MOCK_CONST_METHOD1(getDisplayVsyncPeriod, hal::Error(nsecs_t*));
+ MOCK_METHOD3(setActiveConfigWithConstraints,
+ hal::Error(const std::shared_ptr<const HWC2::Display::Config>&,
+ const hal::VsyncPeriodChangeConstraints&,
+ hal::VsyncPeriodChangeTimeline*));
+ MOCK_METHOD1(setAutoLowLatencyMode, hal::Error(bool on));
+ MOCK_CONST_METHOD1(getSupportedContentTypes, hal::Error(std::vector<hal::ContentType>*));
+ MOCK_METHOD1(setContentType, hal::Error(hal::ContentType));
+ MOCK_METHOD1(getClientTargetProperty, hal::Error(hal::ClientTargetProperty*));
+ MOCK_CONST_METHOD1(getConnectionType, hal::Error(android::DisplayConnectionType*));
+ MOCK_CONST_METHOD0(isVsyncPeriodSwitchSupported, bool());
};
} // namespace mock
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
index 7c65f95..e22d0cf 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
@@ -29,7 +29,9 @@
PowerAdvisor();
~PowerAdvisor() override;
+ MOCK_METHOD0(onBootFinished, void());
MOCK_METHOD2(setExpensiveRenderingExpected, void(DisplayId displayId, bool expected));
+ MOCK_METHOD0(notifyDisplayUpdateImminent, void());
};
} // namespace mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockDispSync.cpp b/services/surfaceflinger/tests/unittests/mock/MockDispSync.cpp
index f6c4f62..1c8c44d 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockDispSync.cpp
+++ b/services/surfaceflinger/tests/unittests/mock/MockDispSync.cpp
@@ -17,6 +17,7 @@
#include "mock/MockDispSync.h"
#include <thread>
+using namespace std::chrono_literals;
namespace android {
namespace mock {
@@ -54,8 +55,9 @@
void DispSync::triggerCallback() {
if (mCallback.callback == nullptr) return;
- mCallback.callback->onDispSyncEvent(
- std::chrono::steady_clock::now().time_since_epoch().count());
+ const std::chrono::nanoseconds now = std::chrono::steady_clock::now().time_since_epoch();
+ const auto expectedVSyncTime = now + 16ms;
+ mCallback.callback->onDispSyncEvent(now.count(), expectedVSyncTime.count());
}
} // namespace mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockDispSync.h b/services/surfaceflinger/tests/unittests/mock/MockDispSync.h
index 9ca116d..b39487c 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockDispSync.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockDispSync.h
@@ -31,15 +31,15 @@
MOCK_METHOD0(reset, void());
MOCK_METHOD1(addPresentFence, bool(const std::shared_ptr<FenceTime>&));
MOCK_METHOD0(beginResync, void());
- MOCK_METHOD2(addResyncSample, bool(nsecs_t, bool*));
+ MOCK_METHOD3(addResyncSample, bool(nsecs_t, std::optional<nsecs_t>, bool*));
MOCK_METHOD0(endResync, void());
MOCK_METHOD1(setPeriod, void(nsecs_t));
MOCK_METHOD0(getPeriod, nsecs_t());
MOCK_METHOD0(getIntendedPeriod, nsecs_t());
MOCK_METHOD1(setRefreshSkipCount, void(int));
- MOCK_CONST_METHOD1(computeNextRefresh, nsecs_t(int));
+ MOCK_CONST_METHOD2(computeNextRefresh, nsecs_t(int, nsecs_t));
MOCK_METHOD1(setIgnorePresentFences, void(bool));
- MOCK_METHOD0(expectedPresentTime, nsecs_t());
+ MOCK_METHOD1(expectedPresentTime, nsecs_t(nsecs_t));
MOCK_CONST_METHOD1(dump, void(std::string&));
diff --git a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
index ed35ebf..054aaf8 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
@@ -33,14 +33,16 @@
MOCK_METHOD0(onScreenReleased, void());
MOCK_METHOD0(onScreenAcquired, void());
MOCK_METHOD2(onHotplugReceived, void(PhysicalDisplayId, bool));
- MOCK_METHOD2(onConfigChanged, void(PhysicalDisplayId, int32_t));
+ MOCK_METHOD3(onConfigChanged, void(PhysicalDisplayId, HwcConfigIndexType, nsecs_t));
MOCK_CONST_METHOD1(dump, void(std::string&));
MOCK_METHOD1(setPhaseOffset, void(nsecs_t phaseOffset));
MOCK_METHOD1(registerDisplayEventConnection,
status_t(const sp<android::EventThreadConnection> &));
MOCK_METHOD2(setVsyncRate, void(uint32_t, const sp<android::EventThreadConnection> &));
MOCK_METHOD1(requestNextVsync, void(const sp<android::EventThreadConnection> &));
+ MOCK_METHOD1(requestLatestConfig, void(const sp<android::EventThreadConnection> &));
MOCK_METHOD1(pauseVsyncCallback, void(bool));
+ MOCK_METHOD0(getEventThreadConnectionCount, size_t());
};
} // namespace mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockFrameTracer.cpp b/services/surfaceflinger/tests/unittests/mock/MockFrameTracer.cpp
new file mode 100644
index 0000000..358dfdb
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/mock/MockFrameTracer.cpp
@@ -0,0 +1,27 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "mock/MockFrameTracer.h"
+
+namespace android {
+namespace mock {
+
+// Explicit default instantiation is recommended.
+FrameTracer::FrameTracer() = default;
+FrameTracer::~FrameTracer() = default;
+
+} // namespace mock
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/mock/MockFrameTracer.h b/services/surfaceflinger/tests/unittests/mock/MockFrameTracer.h
new file mode 100644
index 0000000..f768b81
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/mock/MockFrameTracer.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gmock/gmock.h>
+
+#include "FrameTracer/FrameTracer.h"
+
+namespace android {
+namespace mock {
+
+class FrameTracer : public android::FrameTracer {
+public:
+ FrameTracer();
+ ~FrameTracer();
+
+ MOCK_METHOD0(initialize, void());
+ MOCK_METHOD0(registerDataSource, void());
+ MOCK_METHOD2(traceNewLayer, void(int32_t, const std::string&));
+ MOCK_METHOD6(traceTimestamp,
+ void(int32_t, uint64_t, uint64_t, nsecs_t, FrameEvent::BufferEventType, nsecs_t));
+ MOCK_METHOD6(traceFence,
+ void(int32_t, uint64_t, uint64_t, const std::shared_ptr<FenceTime>&,
+ FrameEvent::BufferEventType, nsecs_t));
+ MOCK_METHOD0(miniDump, std::string());
+};
+
+} // namespace mock
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/mock/MockLayer.h b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
new file mode 100644
index 0000000..078d8e07
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
@@ -0,0 +1,38 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gmock/gmock.h>
+
+#include "Layer.h"
+
+namespace android::mock {
+
+class MockLayer : public Layer {
+public:
+ MockLayer(SurfaceFlinger* flinger, std::string name)
+ : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 800, 600, 0, {})) {}
+ explicit MockLayer(SurfaceFlinger* flinger) : MockLayer(flinger, "TestLayer") {}
+
+ MOCK_CONST_METHOD0(getType, const char*());
+ MOCK_METHOD0(getFrameSelectionPriority, int32_t());
+ MOCK_CONST_METHOD0(isVisible, bool());
+ MOCK_METHOD0(createClone, sp<Layer>());
+ MOCK_CONST_METHOD0(getFrameRateForLayerTree, FrameRate());
+};
+
+} // namespace android::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.cpp b/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.cpp
index 97a13e4..5fb06fd 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.cpp
+++ b/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.cpp
@@ -16,12 +16,15 @@
#include "mock/MockMessageQueue.h"
-namespace android {
-namespace mock {
+namespace android::mock {
-// Explicit default instantiation is recommended.
-MessageQueue::MessageQueue() = default;
+MessageQueue::MessageQueue() {
+ ON_CALL(*this, postMessage).WillByDefault([](sp<MessageHandler>&& handler) {
+ // Execute task to prevent broken promise exception on destruction.
+ handler->handleMessage(Message());
+ });
+}
+
MessageQueue::~MessageQueue() = default;
-} // namespace mock
-} // namespace android
\ No newline at end of file
+} // namespace android::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h b/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h
index 1b1c1a7..a82b583 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h
@@ -21,8 +21,7 @@
#include "Scheduler/EventThread.h"
#include "Scheduler/MessageQueue.h"
-namespace android {
-namespace mock {
+namespace android::mock {
class MessageQueue : public android::MessageQueue {
public:
@@ -30,13 +29,11 @@
~MessageQueue() override;
MOCK_METHOD1(init, void(const sp<SurfaceFlinger>&));
- MOCK_METHOD2(setEventThread, void(android::EventThread*, ResyncCallback));
MOCK_METHOD1(setEventConnection, void(const sp<EventThreadConnection>& connection));
MOCK_METHOD0(waitMessage, void());
- MOCK_METHOD2(postMessage, status_t(const sp<MessageBase>&, nsecs_t));
+ MOCK_METHOD1(postMessage, void(sp<MessageHandler>&&));
MOCK_METHOD0(invalidate, void());
MOCK_METHOD0(refresh, void());
};
-} // namespace mock
-} // namespace android
+} // namespace android::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.cpp b/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.cpp
index 4129328..7e925b9 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.cpp
+++ b/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "mock/MockSurfaceInterceptor.h"
namespace android {
@@ -25,3 +29,6 @@
} // namespace mock
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.h b/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.h
index 458b2f3..5beee1c 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.h
@@ -39,7 +39,7 @@
const Vector<DisplayState>&, uint32_t));
MOCK_METHOD1(saveSurfaceCreation, void(const sp<const Layer>&));
MOCK_METHOD1(saveSurfaceDeletion, void(const sp<const Layer>&));
- MOCK_METHOD4(saveBufferUpdate, void(const sp<const Layer>&, uint32_t, uint32_t, uint64_t));
+ MOCK_METHOD4(saveBufferUpdate, void(int32_t, uint32_t, uint32_t, uint64_t));
MOCK_METHOD1(saveDisplayCreation, void(const DisplayDeviceState&));
MOCK_METHOD1(saveDisplayDeletion, void(int32_t));
MOCK_METHOD2(savePowerModeUpdate, void(int32_t, int32_t));
diff --git a/services/surfaceflinger/tests/unittests/mock/MockTimeStats.h b/services/surfaceflinger/tests/unittests/mock/MockTimeStats.h
index b1634a8..4186e2b 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockTimeStats.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockTimeStats.h
@@ -28,13 +28,23 @@
TimeStats();
~TimeStats() override;
+ MOCK_METHOD0(onBootFinished, void());
MOCK_METHOD3(parseArgs, void(bool, const Vector<String16>&, std::string&));
MOCK_METHOD0(isEnabled, bool());
MOCK_METHOD0(miniDump, std::string());
MOCK_METHOD0(incrementTotalFrames, void());
MOCK_METHOD0(incrementMissedFrames, void());
MOCK_METHOD0(incrementClientCompositionFrames, void());
+ MOCK_METHOD0(incrementClientCompositionReusedFrames, void());
+ MOCK_METHOD0(incrementRefreshRateSwitches, void());
+ MOCK_METHOD0(incrementCompositionStrategyChanges, void());
+ MOCK_METHOD1(recordDisplayEventConnectionCount, void(int32_t));
+ MOCK_METHOD2(recordFrameDuration, void(nsecs_t, nsecs_t));
+ MOCK_METHOD2(recordRenderEngineDuration, void(nsecs_t, nsecs_t));
+ MOCK_METHOD2(recordRenderEngineDuration, void(nsecs_t, const std::shared_ptr<FenceTime>&));
MOCK_METHOD4(setPostTime, void(int32_t, uint64_t, const std::string&, nsecs_t));
+ MOCK_METHOD2(incrementLatchSkipped, void(int32_t layerId, LatchSkipReason reason));
+ MOCK_METHOD1(incrementBadDesiredPresent, void(int32_t layerId));
MOCK_METHOD3(setLatchTime, void(int32_t, uint64_t, nsecs_t));
MOCK_METHOD3(setDesiredTime, void(int32_t, uint64_t, nsecs_t));
MOCK_METHOD3(setAcquireTime, void(int32_t, uint64_t, nsecs_t));
@@ -43,7 +53,8 @@
MOCK_METHOD3(setPresentFence, void(int32_t, uint64_t, const std::shared_ptr<FenceTime>&));
MOCK_METHOD1(onDestroy, void(int32_t));
MOCK_METHOD2(removeTimeRecord, void(int32_t, uint64_t));
- MOCK_METHOD1(setPowerMode, void(int32_t));
+ MOCK_METHOD1(setPowerMode,
+ void(hardware::graphics::composer::V2_4::IComposerClient::PowerMode));
MOCK_METHOD2(recordRefreshRate, void(uint32_t, nsecs_t));
MOCK_METHOD1(setPresentFenceGlobal, void(const std::shared_ptr<FenceTime>&));
};
diff --git a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferConsumer.cpp b/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferConsumer.cpp
deleted file mode 100644
index a17b73f..0000000
--- a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferConsumer.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "mock/gui/MockGraphicBufferConsumer.h"
-
-namespace android {
-namespace mock {
-
-// Explicit default instantiation is recommended.
-GraphicBufferConsumer::GraphicBufferConsumer() = default;
-GraphicBufferConsumer::~GraphicBufferConsumer() = default;
-
-} // namespace mock
-} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.cpp b/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.cpp
deleted file mode 100644
index a7fd667..0000000
--- a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "mock/gui/MockGraphicBufferProducer.h"
-
-namespace android {
-namespace mock {
-
-// Explicit default instantiation is recommended.
-GraphicBufferProducer::GraphicBufferProducer() = default;
-GraphicBufferProducer::~GraphicBufferProducer() = default;
-
-} // namespace mock
-} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/utils/CallbackUtils.h b/services/surfaceflinger/tests/utils/CallbackUtils.h
new file mode 100644
index 0000000..1318deb
--- /dev/null
+++ b/services/surfaceflinger/tests/utils/CallbackUtils.h
@@ -0,0 +1,199 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <gtest/gtest.h>
+#include <gui/SurfaceComposerClient.h>
+#include <gui/SurfaceControl.h>
+#include <ui/Fence.h>
+#include <utils/Timers.h>
+#include <thread>
+
+namespace android {
+
+namespace {
+
+struct CallbackData {
+ CallbackData() = default;
+ CallbackData(nsecs_t time, const sp<Fence>& fence,
+ const std::vector<SurfaceControlStats>& stats)
+ : latchTime(time), presentFence(fence), surfaceControlStats(stats) {}
+
+ nsecs_t latchTime;
+ sp<Fence> presentFence;
+ std::vector<SurfaceControlStats> surfaceControlStats;
+};
+
+class ExpectedResult {
+public:
+ enum Transaction {
+ NOT_PRESENTED = 0,
+ PRESENTED,
+ };
+
+ enum Buffer {
+ NOT_ACQUIRED = 0,
+ ACQUIRED,
+ };
+
+ enum PreviousBuffer {
+ NOT_RELEASED = 0,
+ RELEASED,
+ UNKNOWN,
+ };
+
+ void reset() {
+ mTransactionResult = ExpectedResult::Transaction::NOT_PRESENTED;
+ mExpectedSurfaceResults.clear();
+ }
+
+ void addSurface(ExpectedResult::Transaction transactionResult, const sp<SurfaceControl>& layer,
+ ExpectedResult::Buffer bufferResult = ACQUIRED,
+ ExpectedResult::PreviousBuffer previousBufferResult = NOT_RELEASED) {
+ mTransactionResult = transactionResult;
+ mExpectedSurfaceResults.emplace(std::piecewise_construct, std::forward_as_tuple(layer),
+ std::forward_as_tuple(bufferResult, previousBufferResult));
+ }
+
+ void addSurfaces(ExpectedResult::Transaction transactionResult,
+ const std::vector<sp<SurfaceControl>>& layers,
+ ExpectedResult::Buffer bufferResult = ACQUIRED,
+ ExpectedResult::PreviousBuffer previousBufferResult = NOT_RELEASED) {
+ for (const auto& layer : layers) {
+ addSurface(transactionResult, layer, bufferResult, previousBufferResult);
+ }
+ }
+
+ void addExpectedPresentTime(nsecs_t expectedPresentTime) {
+ mExpectedPresentTime = expectedPresentTime;
+ }
+
+ void verifyCallbackData(const CallbackData& callbackData) const {
+ const auto& [latchTime, presentFence, surfaceControlStats] = callbackData;
+ if (mTransactionResult == ExpectedResult::Transaction::PRESENTED) {
+ ASSERT_GE(latchTime, 0) << "bad latch time";
+ ASSERT_NE(presentFence, nullptr);
+ if (mExpectedPresentTime >= 0) {
+ ASSERT_EQ(presentFence->wait(3000), NO_ERROR);
+ ASSERT_GE(presentFence->getSignalTime(), mExpectedPresentTime - nsecs_t(5 * 1e6));
+ // if the panel is running at 30 hz, at the worst case, our expected time just
+ // misses vsync and we have to wait another 33.3ms
+ ASSERT_LE(presentFence->getSignalTime(),
+ mExpectedPresentTime + nsecs_t(66.666666 * 1e6));
+ }
+ } else {
+ ASSERT_EQ(presentFence, nullptr) << "transaction shouldn't have been presented";
+ ASSERT_EQ(latchTime, -1) << "unpresented transactions shouldn't be latched";
+ }
+
+ ASSERT_EQ(surfaceControlStats.size(), mExpectedSurfaceResults.size())
+ << "wrong number of surfaces";
+
+ for (const auto& stats : surfaceControlStats) {
+ ASSERT_NE(stats.surfaceControl, nullptr) << "returned null surface control";
+
+ const auto& expectedSurfaceResult = mExpectedSurfaceResults.find(stats.surfaceControl);
+ ASSERT_NE(expectedSurfaceResult, mExpectedSurfaceResults.end())
+ << "unexpected surface control";
+ expectedSurfaceResult->second.verifySurfaceControlStats(stats, latchTime);
+ }
+ }
+
+private:
+ class ExpectedSurfaceResult {
+ public:
+ ExpectedSurfaceResult(ExpectedResult::Buffer bufferResult,
+ ExpectedResult::PreviousBuffer previousBufferResult)
+ : mBufferResult(bufferResult), mPreviousBufferResult(previousBufferResult) {}
+
+ void verifySurfaceControlStats(const SurfaceControlStats& surfaceControlStats,
+ nsecs_t latchTime) const {
+ const auto&
+ [surfaceControl, latch, acquireTime, presentFence, previousReleaseFence,
+ transformHint,
+ frameEvents] = surfaceControlStats;
+
+ ASSERT_EQ(acquireTime > 0, mBufferResult == ExpectedResult::Buffer::ACQUIRED)
+ << "bad acquire time";
+ ASSERT_LE(acquireTime, latchTime) << "acquire time should be <= latch time";
+
+ if (mPreviousBufferResult == ExpectedResult::PreviousBuffer::RELEASED) {
+ ASSERT_NE(previousReleaseFence, nullptr)
+ << "failed to set release prev buffer fence";
+ } else if (mPreviousBufferResult == ExpectedResult::PreviousBuffer::NOT_RELEASED) {
+ ASSERT_EQ(previousReleaseFence, nullptr)
+ << "should not have set released prev buffer fence";
+ }
+ }
+
+ private:
+ ExpectedResult::Buffer mBufferResult;
+ ExpectedResult::PreviousBuffer mPreviousBufferResult;
+ };
+
+ struct SCHash {
+ std::size_t operator()(const sp<SurfaceControl>& sc) const {
+ return std::hash<IBinder*>{}(sc->getHandle().get());
+ }
+ };
+ ExpectedResult::Transaction mTransactionResult = ExpectedResult::Transaction::NOT_PRESENTED;
+ nsecs_t mExpectedPresentTime = -1;
+ std::unordered_map<sp<SurfaceControl>, ExpectedSurfaceResult, SCHash> mExpectedSurfaceResults;
+};
+
+class CallbackHelper {
+public:
+ static void function(void* callbackContext, nsecs_t latchTime, const sp<Fence>& presentFence,
+ const std::vector<SurfaceControlStats>& stats) {
+ if (!callbackContext) {
+ ALOGE("failed to get callback context");
+ }
+ CallbackHelper* helper = static_cast<CallbackHelper*>(callbackContext);
+ std::lock_guard lock(helper->mMutex);
+ helper->mCallbackDataQueue.emplace(latchTime, presentFence, stats);
+ helper->mConditionVariable.notify_all();
+ }
+
+ void getCallbackData(CallbackData* outData) {
+ std::unique_lock lock(mMutex);
+
+ if (mCallbackDataQueue.empty()) {
+ ASSERT_NE(mConditionVariable.wait_for(lock, std::chrono::seconds(3)),
+ std::cv_status::timeout)
+ << "did not receive callback";
+ }
+
+ *outData = std::move(mCallbackDataQueue.front());
+ mCallbackDataQueue.pop();
+ }
+
+ void verifyFinalState() {
+ // Wait to see if there are extra callbacks
+ std::this_thread::sleep_for(500ms);
+
+ std::lock_guard lock(mMutex);
+ EXPECT_EQ(mCallbackDataQueue.size(), 0) << "extra callbacks received";
+ mCallbackDataQueue = {};
+ }
+
+ void* getContext() { return static_cast<void*>(this); }
+
+ std::mutex mMutex;
+ std::condition_variable mConditionVariable;
+ std::queue<CallbackData> mCallbackDataQueue;
+};
+}
+} // namespace android
diff --git a/services/surfaceflinger/tests/utils/ColorUtils.h b/services/surfaceflinger/tests/utils/ColorUtils.h
new file mode 100644
index 0000000..07916b6
--- /dev/null
+++ b/services/surfaceflinger/tests/utils/ColorUtils.h
@@ -0,0 +1,86 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <ui/ColorSpace.h>
+
+namespace android {
+
+namespace {
+
+struct Color {
+ uint8_t r;
+ uint8_t g;
+ uint8_t b;
+ uint8_t a;
+
+ static const Color RED;
+ static const Color GREEN;
+ static const Color BLUE;
+ static const Color WHITE;
+ static const Color BLACK;
+ static const Color TRANSPARENT;
+};
+
+const Color Color::RED{255, 0, 0, 255};
+const Color Color::GREEN{0, 255, 0, 255};
+const Color Color::BLUE{0, 0, 255, 255};
+const Color Color::WHITE{255, 255, 255, 255};
+const Color Color::BLACK{0, 0, 0, 255};
+const Color Color::TRANSPARENT{0, 0, 0, 0};
+
+class ColorTransformHelper {
+public:
+ static void DegammaColorSingle(half& s) {
+ if (s <= 0.03928f)
+ s = s / 12.92f;
+ else
+ s = pow((s + 0.055f) / 1.055f, 2.4f);
+ }
+
+ static void DegammaColor(half3& color) {
+ DegammaColorSingle(color.r);
+ DegammaColorSingle(color.g);
+ DegammaColorSingle(color.b);
+ }
+
+ static void GammaColorSingle(half& s) {
+ if (s <= 0.0031308f) {
+ s = s * 12.92f;
+ } else {
+ s = 1.055f * pow(s, (1.0f / 2.4f)) - 0.055f;
+ }
+ }
+
+ static void GammaColor(half3& color) {
+ GammaColorSingle(color.r);
+ GammaColorSingle(color.g);
+ GammaColorSingle(color.b);
+ }
+
+ static void applyMatrix(half3& color, const mat3& mat) {
+ half3 ret = half3(0);
+
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 3; j++) {
+ ret[i] = ret[i] + color[j] * mat[j][i];
+ }
+ }
+ color = ret;
+ }
+};
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/utils/ScreenshotUtils.h b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
new file mode 100644
index 0000000..5480b00
--- /dev/null
+++ b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
@@ -0,0 +1,167 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <ui/Rect.h>
+#include <utils/String8.h>
+#include "TransactionUtils.h"
+
+namespace android {
+
+namespace {
+
+// A ScreenCapture is a screenshot from SurfaceFlinger that can be used to check
+// individual pixel values for testing purposes.
+class ScreenCapture : public RefBase {
+public:
+ static void captureScreen(std::unique_ptr<ScreenCapture>* sc) {
+ captureScreen(sc, SurfaceComposerClient::getInternalDisplayToken());
+ }
+
+ static void captureScreen(std::unique_ptr<ScreenCapture>* sc, sp<IBinder> displayToken) {
+ const auto sf = ComposerService::getComposerService();
+ SurfaceComposerClient::Transaction().apply(true);
+
+ sp<GraphicBuffer> outBuffer;
+ ASSERT_EQ(NO_ERROR, sf->captureScreen(displayToken, &outBuffer, Rect(), 0, 0, false));
+ *sc = std::make_unique<ScreenCapture>(outBuffer);
+ }
+
+ static void captureLayers(std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle,
+ Rect crop = Rect::EMPTY_RECT, float frameScale = 1.0) {
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ SurfaceComposerClient::Transaction().apply(true);
+
+ sp<GraphicBuffer> outBuffer;
+ ASSERT_EQ(NO_ERROR, sf->captureLayers(parentHandle, &outBuffer, crop, frameScale));
+ *sc = std::make_unique<ScreenCapture>(outBuffer);
+ }
+
+ static void captureChildLayers(std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle,
+ Rect crop = Rect::EMPTY_RECT, float frameScale = 1.0) {
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ SurfaceComposerClient::Transaction().apply(true);
+
+ sp<GraphicBuffer> outBuffer;
+ ASSERT_EQ(NO_ERROR, sf->captureLayers(parentHandle, &outBuffer, crop, frameScale, true));
+ *sc = std::make_unique<ScreenCapture>(outBuffer);
+ }
+
+ static void captureChildLayersExcluding(
+ std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle,
+ std::unordered_set<sp<IBinder>, ISurfaceComposer::SpHash<IBinder>> excludeLayers) {
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ SurfaceComposerClient::Transaction().apply(true);
+
+ sp<GraphicBuffer> outBuffer;
+ ASSERT_EQ(NO_ERROR,
+ sf->captureLayers(parentHandle, &outBuffer, ui::Dataspace::V0_SRGB,
+ ui::PixelFormat::RGBA_8888, Rect::EMPTY_RECT, excludeLayers,
+ 1.0f, true));
+ *sc = std::make_unique<ScreenCapture>(outBuffer);
+ }
+
+ void expectColor(const Rect& rect, const Color& color, uint8_t tolerance = 0) {
+ ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
+ TransactionUtils::expectBufferColor(mOutBuffer, mPixels, rect, color, tolerance);
+ }
+
+ void expectBorder(const Rect& rect, const Color& color, uint8_t tolerance = 0) {
+ ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
+ const bool leftBorder = rect.left > 0;
+ const bool topBorder = rect.top > 0;
+ const bool rightBorder = rect.right < int32_t(mOutBuffer->getWidth());
+ const bool bottomBorder = rect.bottom < int32_t(mOutBuffer->getHeight());
+
+ if (topBorder) {
+ Rect top(rect.left, rect.top - 1, rect.right, rect.top);
+ if (leftBorder) {
+ top.left -= 1;
+ }
+ if (rightBorder) {
+ top.right += 1;
+ }
+ expectColor(top, color, tolerance);
+ }
+ if (leftBorder) {
+ Rect left(rect.left - 1, rect.top, rect.left, rect.bottom);
+ expectColor(left, color, tolerance);
+ }
+ if (rightBorder) {
+ Rect right(rect.right, rect.top, rect.right + 1, rect.bottom);
+ expectColor(right, color, tolerance);
+ }
+ if (bottomBorder) {
+ Rect bottom(rect.left, rect.bottom, rect.right, rect.bottom + 1);
+ if (leftBorder) {
+ bottom.left -= 1;
+ }
+ if (rightBorder) {
+ bottom.right += 1;
+ }
+ expectColor(bottom, color, tolerance);
+ }
+ }
+
+ void expectQuadrant(const Rect& rect, const Color& topLeft, const Color& topRight,
+ const Color& bottomLeft, const Color& bottomRight, bool filtered = false,
+ uint8_t tolerance = 0) {
+ ASSERT_TRUE((rect.right - rect.left) % 2 == 0 && (rect.bottom - rect.top) % 2 == 0);
+
+ const int32_t centerX = rect.left + (rect.right - rect.left) / 2;
+ const int32_t centerY = rect.top + (rect.bottom - rect.top) / 2;
+ // avoid checking borders due to unspecified filtering behavior
+ const int32_t offsetX = filtered ? 2 : 0;
+ const int32_t offsetY = filtered ? 2 : 0;
+ expectColor(Rect(rect.left, rect.top, centerX - offsetX, centerY - offsetY), topLeft,
+ tolerance);
+ expectColor(Rect(centerX + offsetX, rect.top, rect.right, centerY - offsetY), topRight,
+ tolerance);
+ expectColor(Rect(rect.left, centerY + offsetY, centerX - offsetX, rect.bottom), bottomLeft,
+ tolerance);
+ expectColor(Rect(centerX + offsetX, centerY + offsetY, rect.right, rect.bottom),
+ bottomRight, tolerance);
+ }
+
+ void checkPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b) {
+ ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
+ const uint8_t* pixel = mPixels + (4 * (y * mOutBuffer->getStride() + x));
+ if (r != pixel[0] || g != pixel[1] || b != pixel[2]) {
+ String8 err(String8::format("pixel @ (%3d, %3d): "
+ "expected [%3d, %3d, %3d], got [%3d, %3d, %3d]",
+ x, y, r, g, b, pixel[0], pixel[1], pixel[2]));
+ EXPECT_EQ(String8(), err) << err.string();
+ }
+ }
+
+ void expectFGColor(uint32_t x, uint32_t y) { checkPixel(x, y, 195, 63, 63); }
+
+ void expectBGColor(uint32_t x, uint32_t y) { checkPixel(x, y, 63, 63, 195); }
+
+ void expectChildColor(uint32_t x, uint32_t y) { checkPixel(x, y, 200, 200, 200); }
+
+ explicit ScreenCapture(const sp<GraphicBuffer>& outBuffer) : mOutBuffer(outBuffer) {
+ mOutBuffer->lock(GRALLOC_USAGE_SW_READ_OFTEN, reinterpret_cast<void**>(&mPixels));
+ }
+
+ ~ScreenCapture() { mOutBuffer->unlock(); }
+
+private:
+ sp<GraphicBuffer> mOutBuffer;
+ uint8_t* mPixels = nullptr;
+};
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/utils/TransactionUtils.h b/services/surfaceflinger/tests/utils/TransactionUtils.h
new file mode 100644
index 0000000..8e1f943
--- /dev/null
+++ b/services/surfaceflinger/tests/utils/TransactionUtils.h
@@ -0,0 +1,183 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <chrono>
+
+#include <android/native_window.h>
+#include <binder/IPCThreadState.h>
+#include <gtest/gtest.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceComposerClient.h>
+#include <private/gui/ComposerService.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/Rect.h>
+
+#include "ColorUtils.h"
+
+namespace android {
+
+namespace {
+
+using namespace std::chrono_literals;
+using Transaction = SurfaceComposerClient::Transaction;
+
+std::ostream& operator<<(std::ostream& os, const Color& color) {
+ os << int(color.r) << ", " << int(color.g) << ", " << int(color.b) << ", " << int(color.a);
+ return os;
+}
+
+class TransactionUtils {
+public:
+ // Fill a region with the specified color.
+ static void fillANativeWindowBufferColor(const ANativeWindow_Buffer& buffer, const Rect& rect,
+ const Color& color) {
+ Rect r(0, 0, buffer.width, buffer.height);
+ if (!r.intersect(rect, &r)) {
+ return;
+ }
+
+ int32_t width = r.right - r.left;
+ int32_t height = r.bottom - r.top;
+
+ for (int32_t row = 0; row < height; row++) {
+ uint8_t* dst = static_cast<uint8_t*>(buffer.bits) +
+ (buffer.stride * (r.top + row) + r.left) * 4;
+ for (int32_t column = 0; column < width; column++) {
+ dst[0] = color.r;
+ dst[1] = color.g;
+ dst[2] = color.b;
+ dst[3] = color.a;
+ dst += 4;
+ }
+ }
+ }
+
+ // Fill a region with the specified color.
+ static void fillGraphicBufferColor(const sp<GraphicBuffer>& buffer, const Rect& rect,
+ const Color& color) {
+ Rect r(0, 0, buffer->width, buffer->height);
+ if (!r.intersect(rect, &r)) {
+ return;
+ }
+
+ int32_t width = r.right - r.left;
+ int32_t height = r.bottom - r.top;
+
+ uint8_t* pixels;
+ buffer->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
+ reinterpret_cast<void**>(&pixels));
+
+ for (int32_t row = 0; row < height; row++) {
+ uint8_t* dst = pixels + (buffer->getStride() * (r.top + row) + r.left) * 4;
+ for (int32_t column = 0; column < width; column++) {
+ dst[0] = color.r;
+ dst[1] = color.g;
+ dst[2] = color.b;
+ dst[3] = color.a;
+ dst += 4;
+ }
+ }
+ buffer->unlock();
+ }
+
+ // Check if a region has the specified color.
+ static void expectBufferColor(const sp<GraphicBuffer>& outBuffer, uint8_t* pixels,
+ const Rect& rect, const Color& color, uint8_t tolerance) {
+ int32_t x = rect.left;
+ int32_t y = rect.top;
+ int32_t width = rect.right - rect.left;
+ int32_t height = rect.bottom - rect.top;
+
+ int32_t bufferWidth = int32_t(outBuffer->getWidth());
+ int32_t bufferHeight = int32_t(outBuffer->getHeight());
+ if (x + width > bufferWidth) {
+ x = std::min(x, bufferWidth);
+ width = bufferWidth - x;
+ }
+ if (y + height > bufferHeight) {
+ y = std::min(y, bufferHeight);
+ height = bufferHeight - y;
+ }
+
+ auto colorCompare = [tolerance](uint8_t a, uint8_t b) {
+ uint8_t tmp = a >= b ? a - b : b - a;
+ return tmp <= tolerance;
+ };
+ for (int32_t j = 0; j < height; j++) {
+ const uint8_t* src = pixels + (outBuffer->getStride() * (y + j) + x) * 4;
+ for (int32_t i = 0; i < width; i++) {
+ const uint8_t expected[4] = {color.r, color.g, color.b, color.a};
+ EXPECT_TRUE(std::equal(src, src + 4, expected, colorCompare))
+ << "pixel @ (" << x + i << ", " << y + j << "): "
+ << "expected (" << color << "), "
+ << "got (" << Color{src[0], src[1], src[2], src[3]} << ")";
+ src += 4;
+ }
+ }
+ }
+
+ static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc, const Color& color,
+ bool unlock = true) {
+ fillSurfaceRGBA8(sc, color.r, color.g, color.b, unlock);
+ }
+
+ // Fill an RGBA_8888 formatted surface with a single color.
+ static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc, uint8_t r, uint8_t g, uint8_t b,
+ bool unlock = true) {
+ ANativeWindow_Buffer outBuffer;
+ sp<Surface> s = sc->getSurface();
+ ASSERT_TRUE(s != nullptr);
+ ASSERT_EQ(NO_ERROR, s->lock(&outBuffer, nullptr));
+ uint8_t* img = reinterpret_cast<uint8_t*>(outBuffer.bits);
+ for (int y = 0; y < outBuffer.height; y++) {
+ for (int x = 0; x < outBuffer.width; x++) {
+ uint8_t* pixel = img + (4 * (y * outBuffer.stride + x));
+ pixel[0] = r;
+ pixel[1] = g;
+ pixel[2] = b;
+ pixel[3] = 255;
+ }
+ }
+ if (unlock) {
+ ASSERT_EQ(NO_ERROR, s->unlockAndPost());
+ }
+ }
+};
+
+enum class RenderPath { SCREENSHOT, VIRTUAL_DISPLAY };
+
+// Environment for starting up binder threads. This is required for testing
+// virtual displays, as BufferQueue parameters may be queried over binder.
+class BinderEnvironment : public ::testing::Environment {
+public:
+ void SetUp() override { ProcessState::self()->startThreadPool(); }
+};
+
+/** RAII Wrapper around get/seteuid */
+class UIDFaker {
+ uid_t oldId;
+
+public:
+ UIDFaker(uid_t uid) {
+ oldId = geteuid();
+ seteuid(uid);
+ }
+ ~UIDFaker() { seteuid(oldId); }
+};
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/vsync/vsync.cpp b/services/surfaceflinger/tests/vsync/vsync.cpp
index a1b45e6..667dfb9 100644
--- a/services/surfaceflinger/tests/vsync/vsync.cpp
+++ b/services/surfaceflinger/tests/vsync/vsync.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <android/looper.h>
#include <gui/DisplayEventReceiver.h>
#include <utils/Looper.h>
@@ -82,3 +86,6 @@
return 0;
}
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/version-script32.txt b/services/surfaceflinger/version-script32.txt
deleted file mode 100644
index 2340785..0000000
--- a/services/surfaceflinger/version-script32.txt
+++ /dev/null
@@ -1,12 +0,0 @@
-{
-global:
- EnsureFrontOfChain;
- AddSpecialSignalHandlerFn;
- RemoveSpecialSignalHandlerFn;
- bsd_signal;
- sigaction;
- signal;
- sigprocmask;
-local:
- *;
-};
diff --git a/services/surfaceflinger/version-script64.txt b/services/surfaceflinger/version-script64.txt
deleted file mode 100644
index acf3630..0000000
--- a/services/surfaceflinger/version-script64.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-{
-global:
- EnsureFrontOfChain;
- AddSpecialSignalHandlerFn;
- RemoveSpecialSignalHandlerFn;
- sigaction;
- signal;
- sigprocmask;
-local:
- *;
-};
diff --git a/services/vr/bufferhubd/producer_channel.cpp b/services/vr/bufferhubd/producer_channel.cpp
index a7fd912..b71964b 100644
--- a/services/vr/bufferhubd/producer_channel.cpp
+++ b/services/vr/bufferhubd/producer_channel.cpp
@@ -350,7 +350,7 @@
while (!buffer_state_->compare_exchange_weak(
current_buffer_state, updated_buffer_state, std::memory_order_acq_rel,
std::memory_order_acquire)) {
- ALOGI(
+ ALOGV(
"%s: Failed to post to the new consumer. "
"Current buffer state was changed to %" PRIx32
" when trying to acquire the buffer and modify the buffer state to "
diff --git a/services/vr/hardware_composer/Android.bp b/services/vr/hardware_composer/Android.bp
index 4c34b93..4df7b7c 100644
--- a/services/vr/hardware_composer/Android.bp
+++ b/services/vr/hardware_composer/Android.bp
@@ -1,180 +1,157 @@
cc_library_shared {
- name: "libvr_hwc-hal",
+ name: "libvr_hwc-hal",
- srcs: [
- "impl/vr_hwc.cpp",
- "impl/vr_composer_client.cpp",
- ],
+ srcs: [
+ "impl/vr_hwc.cpp",
+ "impl/vr_composer_client.cpp",
+ ],
- static_libs: [
- "libbroadcastring",
- "libdisplay",
- ],
+ static_libs: [
+ "libbroadcastring",
+ "libdisplay",
+ ],
- shared_libs: [
- "android.frameworks.vr.composer@1.0",
- "android.hardware.graphics.composer@2.1",
- "android.hardware.graphics.mapper@2.0",
- "android.hardware.graphics.mapper@3.0",
- "libbase",
- "libbufferhubqueue",
- "libbinder",
- "libcutils",
- "libfmq",
- "libhardware",
- "libhidlbase",
- "libhidltransport",
- "liblog",
- "libsync",
- "libui",
- "libutils",
- "libpdx_default_transport",
- ],
+ shared_libs: [
+ "android.frameworks.vr.composer@2.0",
+ "android.hardware.graphics.composer@2.1",
+ "android.hardware.graphics.composer@2.2",
+ "android.hardware.graphics.composer@2.3",
+ "android.hardware.graphics.composer@2.1-resources",
+ "android.hardware.graphics.mapper@2.0",
+ "android.hardware.graphics.mapper@3.0",
+ "android.hardware.graphics.mapper@4.0",
+ "libbase",
+ "libbufferhubqueue",
+ "libbinder",
+ "libcutils",
+ "libfmq",
+ "libhardware",
+ "libhidlbase",
+ "liblog",
+ "libsync",
+ "libui",
+ "libutils",
+ "libpdx_default_transport",
+ ],
- header_libs: [
- "android.hardware.graphics.composer@2.1-command-buffer",
- "android.hardware.graphics.composer@2.1-hal",
- ],
+ header_libs: [
+ "android.hardware.graphics.composer@2.1-command-buffer",
+ "android.hardware.graphics.composer@2.3-hal",
+ ],
- export_header_lib_headers: [
- "android.hardware.graphics.composer@2.1-hal",
- ],
+ export_header_lib_headers: [
+ "android.hardware.graphics.composer@2.3-hal",
+ ],
- export_static_lib_headers: [
- "libdisplay",
- ],
+ export_static_lib_headers: [
+ "libdisplay",
+ ],
- export_shared_lib_headers: [
- "android.frameworks.vr.composer@1.0",
- "android.hardware.graphics.composer@2.1",
- ],
+ export_shared_lib_headers: [
+ "android.frameworks.vr.composer@2.0",
+ "android.hardware.graphics.composer@2.1",
+ "android.hardware.graphics.composer@2.2",
+ "android.hardware.graphics.composer@2.3",
+ ],
- export_include_dirs: ["."],
+ export_include_dirs: ["."],
- cflags: [
- "-DLOG_TAG=\"vr_hwc\"",
- "-DATRACE_TAG=ATRACE_TAG_GRAPHICS",
- "-Wall",
- "-Werror",
- "-Wno-error=unused-private-field",
- // Warnings in vr_hwc.cpp to be fixed after sync of goog/master.
- "-Wno-sign-compare",
- "-Wno-unused-parameter",
- ],
+ cflags: [
+ "-DLOG_TAG=\"vr_hwc\"",
+ "-DATRACE_TAG=ATRACE_TAG_GRAPHICS",
+ "-Wall",
+ "-Werror",
+ "-Wno-error=unused-private-field",
+ // Warnings in vr_hwc.cpp to be fixed after sync of goog/master.
+ "-Wno-sign-compare",
+ "-Wno-unused-parameter",
+ ],
}
cc_library_static {
- name: "libvr_hwc-binder",
- srcs: [
- "aidl/android/dvr/IVrComposer.aidl",
- "aidl/android/dvr/IVrComposerCallback.aidl",
- "aidl/android/dvr/parcelable_composer_frame.cpp",
- "aidl/android/dvr/parcelable_composer_layer.cpp",
- "aidl/android/dvr/parcelable_unique_fd.cpp",
- ],
- aidl: {
- include_dirs: ["frameworks/native/services/vr/hardware_composer/aidl"],
- export_aidl_headers: true,
- },
- export_include_dirs: ["aidl"],
-
- cflags: [
- "-Wall",
- "-Werror",
- ],
-
- shared_libs: [
- "libbinder",
- "libui",
- "libutils",
- "libvr_hwc-hal",
- ],
-}
-
-cc_library_static {
- name: "libvr_hwc-impl",
- srcs: [
- "vr_composer.cpp",
- ],
- static_libs: [
- "libvr_hwc-binder",
- ],
- shared_libs: [
- "libbase",
- "libbinder",
- "liblog",
- "libui",
- "libutils",
- "libvr_hwc-hal",
- ],
- export_shared_lib_headers: [
- "libvr_hwc-hal",
- ],
- cflags: [
- "-DLOG_TAG=\"vr_hwc\"",
- "-Wall",
- "-Werror",
- ],
+ name: "libvr_hwc-impl",
+ srcs: [
+ "vr_composer.cpp",
+ ],
+ static_libs: [
+ "libvr_hwc-binder",
+ ],
+ shared_libs: [
+ "libbase",
+ "libbinder",
+ "liblog",
+ "libui",
+ "libutils",
+ "libvr_hwc-hal",
+ ],
+ export_shared_lib_headers: [
+ "libvr_hwc-hal",
+ ],
+ cflags: [
+ "-DLOG_TAG=\"vr_hwc\"",
+ "-Wall",
+ "-Werror",
+ ],
}
cc_binary {
- name: "vr_hwc",
- vintf_fragments: ["manifest_vr_hwc.xml"],
- srcs: [
- "vr_hardware_composer_service.cpp"
- ],
- static_libs: [
- "libvr_hwc-impl",
- // NOTE: This needs to be included after the *-impl lib otherwise the
- // symbols in the *-binder library get optimized out.
- "libvr_hwc-binder",
- ],
- shared_libs: [
- "android.frameworks.vr.composer@1.0",
- "android.hardware.graphics.composer@2.1",
- "libbase",
- "libbinder",
- "liblog",
- "libhardware",
- "libhidlbase",
- "libui",
- "libutils",
- "libvr_hwc-hal",
- ],
- cflags: [
- "-DLOG_TAG=\"vr_hwc\"",
- "-Wall",
- "-Werror",
- ],
- init_rc: [
- "vr_hwc.rc",
- ],
+ name: "vr_hwc",
+ vintf_fragments: ["manifest_vr_hwc.xml"],
+ srcs: [
+ "vr_hardware_composer_service.cpp",
+ ],
+ static_libs: [
+ "libvr_hwc-impl",
+ // NOTE: This needs to be included after the *-impl lib otherwise the
+ // symbols in the *-binder library get optimized out.
+ "libvr_hwc-binder",
+ ],
+ shared_libs: [
+ "android.frameworks.vr.composer@2.0",
+ "android.hardware.graphics.composer@2.3",
+ "libbase",
+ "libbinder",
+ "liblog",
+ "libhardware",
+ "libhidlbase",
+ "libui",
+ "libutils",
+ "libvr_hwc-hal",
+ ],
+ cflags: [
+ "-DLOG_TAG=\"vr_hwc\"",
+ "-Wall",
+ "-Werror",
+ ],
+ init_rc: [
+ "vr_hwc.rc",
+ ],
}
cc_test {
- name: "vr_hwc_test",
- gtest: true,
- srcs: ["tests/vr_composer_test.cpp"],
- static_libs: [
- "libgtest",
- "libvr_hwc-impl",
- // NOTE: This needs to be included after the *-impl lib otherwise the
- // symbols in the *-binder library get optimized out.
- "libvr_hwc-binder",
- ],
- cflags: [
- "-Wall",
- "-Werror",
- // warnings in vr_composer_test.cpp to be fixed after merge of goog/master
- "-Wno-sign-compare",
- "-Wno-unused-parameter",
- ],
- shared_libs: [
- "libbase",
- "libbinder",
- "liblog",
- "libui",
- "libutils",
- ],
+ name: "vr_hwc_test",
+ gtest: true,
+ srcs: ["tests/vr_composer_test.cpp"],
+ static_libs: [
+ "libgtest",
+ "libvr_hwc-impl",
+ // NOTE: This needs to be included after the *-impl lib otherwise the
+ // symbols in the *-binder library get optimized out.
+ "libvr_hwc-binder",
+ ],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ // warnings in vr_composer_test.cpp to be fixed after merge of goog/master
+ "-Wno-sign-compare",
+ "-Wno-unused-parameter",
+ ],
+ shared_libs: [
+ "libbase",
+ "libbinder",
+ "liblog",
+ "libui",
+ "libutils",
+ ],
}
diff --git a/services/vr/hardware_composer/aidl/Android.bp b/services/vr/hardware_composer/aidl/Android.bp
new file mode 100644
index 0000000..a1d5392
--- /dev/null
+++ b/services/vr/hardware_composer/aidl/Android.bp
@@ -0,0 +1,27 @@
+cc_library_static {
+ name: "libvr_hwc-binder",
+ srcs: [
+ "android/dvr/IVrComposer.aidl",
+ "android/dvr/IVrComposerCallback.aidl",
+ "android/dvr/parcelable_composer_frame.cpp",
+ "android/dvr/parcelable_composer_layer.cpp",
+ "android/dvr/parcelable_unique_fd.cpp",
+ ],
+ aidl: {
+ local_include_dirs: ["."],
+ export_aidl_headers: true,
+ },
+ export_include_dirs: ["."],
+
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
+
+ shared_libs: [
+ "libbinder",
+ "libui",
+ "libutils",
+ "libvr_hwc-hal",
+ ],
+}
diff --git a/services/vr/hardware_composer/impl/vr_composer_client.cpp b/services/vr/hardware_composer/impl/vr_composer_client.cpp
index 786d5fa..dd1603d 100644
--- a/services/vr/hardware_composer/impl/vr_composer_client.cpp
+++ b/services/vr/hardware_composer/impl/vr_composer_client.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#include <android/frameworks/vr/composer/1.0/IVrComposerClient.h>
+#include <android/frameworks/vr/composer/2.0/IVrComposerClient.h>
#include <hardware/gralloc.h>
#include <hardware/gralloc1.h>
#include <log/log.h>
@@ -27,8 +27,7 @@
namespace android {
namespace dvr {
-using android::hardware::graphics::common::V1_0::PixelFormat;
-using android::frameworks::vr::composer::V1_0::IVrComposerClient;
+using android::frameworks::vr::composer::V2_0::IVrComposerClient;
VrComposerClient::VrComposerClient(dvr::VrHwc& hal)
: ComposerClient(&hal), mVrHal(hal) {
@@ -51,7 +50,8 @@
VrComposerClient::VrCommandEngine::~VrCommandEngine() {}
bool VrComposerClient::VrCommandEngine::executeCommand(
- IComposerClient::Command command, uint16_t length) {
+ hardware::graphics::composer::V2_1::IComposerClient::Command command,
+ uint16_t length) {
IVrComposerClient::VrCommand vrCommand =
static_cast<IVrComposerClient::VrCommand>(command);
switch (vrCommand) {
@@ -73,7 +73,7 @@
auto err = mVrHal.setLayerInfo(mCurrentDisplay, mCurrentLayer, read(), read());
if (err != Error::NONE) {
- mWriter.setError(getCommandLoc(), err);
+ mWriter->setError(getCommandLoc(), err);
}
return true;
@@ -86,7 +86,7 @@
auto err = mVrHal.setClientTargetMetadata(mCurrentDisplay, readBufferMetadata());
if (err != Error::NONE)
- mWriter.setError(getCommandLoc(), err);
+ mWriter->setError(getCommandLoc(), err);
return true;
}
@@ -99,7 +99,7 @@
auto err = mVrHal.setLayerBufferMetadata(mCurrentDisplay, mCurrentLayer,
readBufferMetadata());
if (err != Error::NONE)
- mWriter.setError(getCommandLoc(), err);
+ mWriter->setError(getCommandLoc(), err);
return true;
}
@@ -107,12 +107,14 @@
IVrComposerClient::BufferMetadata
VrComposerClient::VrCommandEngine::readBufferMetadata() {
IVrComposerClient::BufferMetadata metadata = {
- .width = read(),
- .height = read(),
- .stride = read(),
- .layerCount = read(),
- .format = static_cast<PixelFormat>(readSigned()),
- .usage = read64(),
+ .width = read(),
+ .height = read(),
+ .stride = read(),
+ .layerCount = read(),
+ .format =
+ static_cast<android::hardware::graphics::common::V1_2::PixelFormat>(
+ readSigned()),
+ .usage = read64(),
};
return metadata;
}
diff --git a/services/vr/hardware_composer/impl/vr_composer_client.h b/services/vr/hardware_composer/impl/vr_composer_client.h
index 0b7ce5e..1b2b5f4 100644
--- a/services/vr/hardware_composer/impl/vr_composer_client.h
+++ b/services/vr/hardware_composer/impl/vr_composer_client.h
@@ -17,10 +17,12 @@
#ifndef ANDROID_DVR_HARDWARE_COMPOSER_IMPL_VR_COMPOSER_CLIENT_H
#define ANDROID_DVR_HARDWARE_COMPOSER_IMPL_VR_COMPOSER_CLIENT_H
-#include <android/frameworks/vr/composer/1.0/IVrComposerClient.h>
-#include <composer-command-buffer/2.1/ComposerCommandBuffer.h>
+#include <android/frameworks/vr/composer/2.0/IVrComposerClient.h>
+#include <composer-command-buffer/2.3/ComposerCommandBuffer.h>
#include <composer-hal/2.1/ComposerClient.h>
#include <composer-hal/2.1/ComposerCommandEngine.h>
+#include <composer-hal/2.2/ComposerClient.h>
+#include <composer-hal/2.3/ComposerClient.h>
namespace android {
namespace dvr {
@@ -28,8 +30,8 @@
class VrHwc;
using hardware::graphics::composer::V2_1::hal::ComposerCommandEngine;
-using hardware::graphics::composer::V2_1::hal::ComposerHal;
-using hardware::graphics::composer::V2_1::hal::detail::ComposerClientImpl;
+using hardware::graphics::composer::V2_3::hal::ComposerHal;
+using hardware::graphics::composer::V2_3::hal::detail::ComposerClientImpl;
using ComposerClient = ComposerClientImpl<IVrComposerClient, ComposerHal>;
@@ -44,8 +46,9 @@
explicit VrCommandEngine(VrComposerClient& client);
~VrCommandEngine() override;
- bool executeCommand(IComposerClient::Command command,
- uint16_t length) override;
+ bool executeCommand(
+ hardware::graphics::composer::V2_1::IComposerClient::Command command,
+ uint16_t length) override;
private:
bool executeSetLayerInfo(uint16_t length);
diff --git a/services/vr/hardware_composer/impl/vr_hwc.cpp b/services/vr/hardware_composer/impl/vr_hwc.cpp
index fb7932d..e530b16 100644
--- a/services/vr/hardware_composer/impl/vr_hwc.cpp
+++ b/services/vr/hardware_composer/impl/vr_hwc.cpp
@@ -27,7 +27,7 @@
#include "vr_composer_client.h"
using namespace android::hardware::graphics::common::V1_0;
-using namespace android::hardware::graphics::composer::V2_1;
+using namespace android::hardware::graphics::composer::V2_3;
using android::base::StringPrintf;
using android::hardware::hidl_handle;
@@ -36,12 +36,12 @@
using android::hardware::Return;
using android::hardware::Void;
+namespace types = android::hardware::graphics::common;
+
namespace android {
namespace dvr {
namespace {
-using android::hardware::graphics::common::V1_0::PixelFormat;
-
const Display kDefaultDisplayId = 1;
const Config kDefaultConfigId = 1;
@@ -269,7 +269,8 @@
// onHotplug() call, so it's important to release mutex_ here.
lock.unlock();
event_callback_->onHotplug(kDefaultDisplayId,
- IComposerCallback::Connection::CONNECTED);
+ hardware::graphics::composer::V2_1::
+ IComposerCallback::Connection::CONNECTED);
lock.lock();
UpdateVsyncCallbackEnabledLocked();
}
@@ -282,15 +283,6 @@
uint32_t VrHwc::getMaxVirtualDisplayCount() { return 1; }
-Error VrHwc::createVirtualDisplay(uint32_t width, uint32_t height,
- PixelFormat* format, Display* outDisplay) {
- *format = PixelFormat::RGBA_8888;
- *outDisplay = display_count_;
- displays_[display_count_].reset(new HwcDisplay(width, height));
- display_count_++;
- return Error::NONE;
-}
-
Error VrHwc::destroyVirtualDisplay(Display display) {
std::lock_guard<std::mutex> guard(mutex_);
if (display == kDefaultDisplayId || displays_.erase(display) == 0)
@@ -332,24 +324,6 @@
return Error::NONE;
}
-Error VrHwc::getClientTargetSupport(Display display, uint32_t /* width */,
- uint32_t /* height */,
- PixelFormat /* format */,
- Dataspace /* dataspace */) {
- std::lock_guard<std::mutex> guard(mutex_);
- if (!FindDisplay(display))
- return Error::BAD_DISPLAY;
-
- return Error::NONE;
-}
-
-Error VrHwc::getColorModes(Display /* display */,
- hidl_vec<ColorMode>* outModes) {
- std::vector<ColorMode> color_modes(1, ColorMode::NATIVE);
- *outModes = hidl_vec<ColorMode>(color_modes);
- return Error::NONE;
-}
-
Error VrHwc::getDisplayAttribute(Display display, Config config,
IComposerClient::Attribute attribute,
int32_t* outValue) {
@@ -441,17 +415,6 @@
return Error::NONE;
}
-Error VrHwc::getHdrCapabilities(Display /* display */,
- hidl_vec<Hdr>* /* outTypes */,
- float* outMaxLuminance,
- float* outMaxAverageLuminance,
- float* outMinLuminance) {
- *outMaxLuminance = 0;
- *outMaxAverageLuminance = 0;
- *outMinLuminance = 0;
- return Error::NONE;
-}
-
Error VrHwc::setActiveConfig(Display display, Config config) {
std::lock_guard<std::mutex> guard(mutex_);
auto display_ptr = FindDisplay(display);
@@ -464,47 +427,6 @@
return Error::NONE;
}
-Error VrHwc::setColorMode(Display display, ColorMode mode) {
- std::lock_guard<std::mutex> guard(mutex_);
- auto display_ptr = FindDisplay(display);
- if (!display_ptr)
- return Error::BAD_DISPLAY;
-
- if (mode < ColorMode::NATIVE || mode > ColorMode::DISPLAY_P3)
- return Error::BAD_PARAMETER;
-
- display_ptr->set_color_mode(mode);
- return Error::NONE;
-}
-
-Error VrHwc::setPowerMode(Display display, IComposerClient::PowerMode mode) {
- bool dozeSupported = false;
-
- Error dozeSupportError = getDozeSupport(display, &dozeSupported);
-
- if (dozeSupportError != Error::NONE)
- return dozeSupportError;
-
- std::lock_guard<std::mutex> guard(mutex_);
- auto display_ptr = FindDisplay(display);
- if (!display_ptr)
- return Error::BAD_DISPLAY;
-
- if (mode < IComposerClient::PowerMode::OFF ||
- mode > IComposerClient::PowerMode::DOZE_SUSPEND) {
- return Error::BAD_PARAMETER;
- }
-
- if (!dozeSupported &&
- (mode == IComposerClient::PowerMode::DOZE ||
- mode == IComposerClient::PowerMode::DOZE_SUSPEND)) {
- return Error::UNSUPPORTED;
- }
-
- display_ptr->set_power_mode(mode);
- return Error::NONE;
-}
-
Error VrHwc::setVsyncEnabled(Display display, IComposerClient::Vsync enabled) {
std::lock_guard<std::mutex> guard(mutex_);
auto display_ptr = FindDisplay(display);
@@ -956,6 +878,23 @@
return Void();
}
+Return<void> VrHwc::createClient_2_3(IComposer::createClient_2_3_cb hidl_cb) {
+ std::lock_guard<std::mutex> guard(mutex_);
+
+ Error status = Error::NONE;
+ sp<VrComposerClient> client;
+ if (!client_.promote().get()) {
+ client = new VrComposerClient(*this);
+ } else {
+ ALOGE("Already have a client");
+ status = Error::NO_RESOURCES;
+ }
+
+ client_ = client;
+ hidl_cb(status, client);
+ return Void();
+}
+
void VrHwc::ForceDisplaysRefresh() {
std::lock_guard<std::mutex> guard(mutex_);
if (event_callback_ != nullptr) {
@@ -994,6 +933,26 @@
vsync_callback_->SetEventCallback(send_vsync ? event_callback_ : nullptr);
}
+Return<void> VrHwc::debug(const hidl_handle& fd,
+ const hidl_vec<hidl_string>& args) {
+ std::string result;
+
+ {
+ std::lock_guard<std::mutex> guard(mutex_);
+ for (const auto& pair : displays_) {
+ result += StringPrintf("Display id: %d\n", static_cast<int>(pair.first));
+ pair.second->dumpDebugInfo(&result);
+ }
+ result += "\n";
+ }
+
+ FILE* out = fdopen(dup(fd->data[0]), "w");
+ fprintf(out, "%s", result.c_str());
+ fclose(out);
+
+ return Void();
+}
+
void HwcLayer::dumpDebugInfo(std::string* result) const {
if (!result) {
return;
@@ -1024,5 +983,196 @@
callback_ = callback;
}
+// composer::V2_2::ComposerHal
+Error VrHwc::setReadbackBuffer(Display display,
+ const native_handle_t* bufferHandle,
+ android::base::unique_fd fenceFd) {
+ return Error::NONE;
+}
+
+Error VrHwc::getReadbackBufferFence(Display display,
+ android::base::unique_fd* outFenceFd) {
+ return Error::NONE;
+}
+
+Error VrHwc::createVirtualDisplay_2_2(uint32_t width, uint32_t height,
+ types::V1_1::PixelFormat* format,
+ Display* outDisplay) {
+ *format = types::V1_1::PixelFormat::RGBA_8888;
+ *outDisplay = display_count_;
+ displays_[display_count_].reset(new HwcDisplay(width, height));
+ display_count_++;
+ return Error::NONE;
+}
+
+Error VrHwc::setPowerMode_2_2(Display display,
+ IComposerClient::PowerMode mode) {
+ bool dozeSupported = false;
+
+ Error dozeSupportError = getDozeSupport(display, &dozeSupported);
+
+ if (dozeSupportError != Error::NONE)
+ return dozeSupportError;
+
+ std::lock_guard<std::mutex> guard(mutex_);
+ auto display_ptr = FindDisplay(display);
+ if (!display_ptr)
+ return Error::BAD_DISPLAY;
+
+ if (mode < IComposerClient::PowerMode::OFF ||
+ mode > IComposerClient::PowerMode::DOZE_SUSPEND) {
+ return Error::BAD_PARAMETER;
+ }
+
+ if (!dozeSupported && (mode == IComposerClient::PowerMode::DOZE ||
+ mode == IComposerClient::PowerMode::DOZE_SUSPEND)) {
+ return Error::UNSUPPORTED;
+ }
+
+ display_ptr->set_power_mode(mode);
+ return Error::NONE;
+}
+
+Error VrHwc::setLayerFloatColor(Display display, Layer layer,
+ IComposerClient::FloatColor color) {
+ return Error::NONE;
+}
+
+Error VrHwc::getRenderIntents(Display display, types::V1_1::ColorMode mode,
+ std::vector<RenderIntent>* outIntents) {
+ return Error::NONE;
+}
+
+std::array<float, 16> VrHwc::getDataspaceSaturationMatrix(
+ types::V1_1::Dataspace dataspace) {
+ return {};
+}
+
+// composer::V2_3::ComposerHal
+Error VrHwc::getHdrCapabilities_2_3(Display /*display*/,
+ hidl_vec<Hdr>* /*outTypes*/,
+ float* outMaxLuminance,
+ float* outMaxAverageLuminance,
+ float* outMinLuminance) {
+ *outMaxLuminance = 0;
+ *outMaxAverageLuminance = 0;
+ *outMinLuminance = 0;
+ return Error::NONE;
+}
+
+Error VrHwc::setLayerPerFrameMetadata_2_3(
+ Display display, Layer layer,
+ const std::vector<IComposerClient::PerFrameMetadata>& metadata) {
+ return Error::NONE;
+}
+
+Error VrHwc::getPerFrameMetadataKeys_2_3(
+ Display display,
+ std::vector<IComposerClient::PerFrameMetadataKey>* outKeys) {
+ return Error::NONE;
+}
+
+Error VrHwc::setColorMode_2_3(Display display, ColorMode mode,
+ RenderIntent intent) {
+ std::lock_guard<std::mutex> guard(mutex_);
+ auto display_ptr = FindDisplay(display);
+ if (!display_ptr)
+ return Error::BAD_DISPLAY;
+
+ if (mode < ColorMode::NATIVE || mode > ColorMode::DISPLAY_P3)
+ return Error::BAD_PARAMETER;
+
+ display_ptr->set_color_mode(mode);
+ return Error::NONE;
+}
+
+Error VrHwc::getRenderIntents_2_3(Display display, ColorMode mode,
+ std::vector<RenderIntent>* outIntents) {
+ return Error::NONE;
+}
+
+Error VrHwc::getColorModes_2_3(Display display, hidl_vec<ColorMode>* outModes) {
+ return Error::NONE;
+}
+
+Error VrHwc::getClientTargetSupport_2_3(Display display, uint32_t width,
+ uint32_t height, PixelFormat format,
+ Dataspace dataspace) {
+ return Error::NONE;
+}
+
+Error VrHwc::getReadbackBufferAttributes_2_3(Display display,
+ PixelFormat* outFormat,
+ Dataspace* outDataspace) {
+ return Error::NONE;
+}
+
+Error VrHwc::getDisplayIdentificationData(Display display, uint8_t* outPort,
+ std::vector<uint8_t>* outData) {
+ int error = 0;
+ auto display_client = display::DisplayClient::Create(&error);
+ if (!display_client) {
+ ALOGE("Could not connect to display service : %s(%d)", strerror(error),
+ error);
+ return Error::BAD_CONFIG;
+ }
+ auto edid_data = display_client->GetConfigurationData(
+ display::ConfigFileType::kDeviceEdid);
+ auto display_identification_port =
+ display_client->GetDisplayIdentificationPort();
+ *outPort = display_identification_port.get();
+
+ std::copy(edid_data.get().begin(), edid_data.get().end(),
+ std::back_inserter(*outData));
+ return Error::NONE;
+}
+
+Error VrHwc::setLayerColorTransform(Display display, Layer layer,
+ const float* matrix) {
+ return Error::NONE;
+}
+
+Error VrHwc::getDisplayedContentSamplingAttributes(
+ Display display, PixelFormat& format, Dataspace& dataspace,
+ hidl_bitfield<IComposerClient::FormatColorComponent>& componentMask) {
+ return Error::NONE;
+}
+
+Error VrHwc::setDisplayedContentSamplingEnabled(
+ Display display, IComposerClient::DisplayedContentSampling enable,
+ hidl_bitfield<IComposerClient::FormatColorComponent> componentMask,
+ uint64_t maxFrames) {
+ return Error::NONE;
+}
+
+Error VrHwc::getDisplayedContentSample(Display display, uint64_t maxFrames,
+ uint64_t timestamp, uint64_t& frameCount,
+ hidl_vec<uint64_t>& sampleComponent0,
+ hidl_vec<uint64_t>& sampleComponent1,
+ hidl_vec<uint64_t>& sampleComponent2,
+ hidl_vec<uint64_t>& sampleComponent3) {
+ return Error::NONE;
+}
+
+Error VrHwc::getDisplayCapabilities(
+ Display display,
+ std::vector<IComposerClient::DisplayCapability>* outCapabilities) {
+ return Error::NONE;
+}
+
+Error VrHwc::setLayerPerFrameMetadataBlobs(
+ Display display, Layer layer,
+ std::vector<IComposerClient::PerFrameMetadataBlob>& blobs) {
+ return Error::NONE;
+}
+
+Error VrHwc::getDisplayBrightnessSupport(Display display, bool* outSupport) {
+ return Error::NONE;
+}
+
+Error VrHwc::setDisplayBrightness(Display display, float brightness) {
+ return Error::NONE;
+}
+
} // namespace dvr
} // namespace android
diff --git a/services/vr/hardware_composer/impl/vr_hwc.h b/services/vr/hardware_composer/impl/vr_hwc.h
index e8c0212..3e3a630 100644
--- a/services/vr/hardware_composer/impl/vr_hwc.h
+++ b/services/vr/hardware_composer/impl/vr_hwc.h
@@ -17,9 +17,9 @@
#define ANDROID_DVR_HARDWARE_COMPOSER_IMPL_VR_HWC_H
#include <android-base/unique_fd.h>
-#include <android/frameworks/vr/composer/1.0/IVrComposerClient.h>
-#include <android/hardware/graphics/composer/2.1/IComposer.h>
-#include <composer-hal/2.1/ComposerHal.h>
+#include <android/frameworks/vr/composer/2.0/IVrComposerClient.h>
+#include <android/hardware/graphics/composer/2.3/IComposer.h>
+#include <composer-hal/2.3/ComposerHal.h>
#include <private/dvr/vsync_service.h>
#include <ui/Fence.h>
#include <ui/GraphicBuffer.h>
@@ -28,15 +28,21 @@
#include <mutex>
#include <unordered_map>
-using namespace android::frameworks::vr::composer::V1_0;
+using namespace android::frameworks::vr::composer::V2_0;
using namespace android::hardware::graphics::common::V1_0;
-using namespace android::hardware::graphics::composer::V2_1;
+using namespace android::hardware::graphics::composer::V2_3;
+using android::hardware::hidl_bitfield;
using android::hardware::hidl_handle;
using android::hardware::hidl_string;
using android::hardware::hidl_vec;
using android::hardware::Return;
using android::hardware::Void;
+using android::hardware::graphics::composer::V2_1::Config;
+using android::hardware::graphics::composer::V2_1::Display;
+using android::hardware::graphics::composer::V2_1::Error;
+using android::hardware::graphics::composer::V2_1::Layer;
+using android::hardware::graphics::composer::V2_3::IComposerClient;
namespace android {
@@ -46,16 +52,23 @@
class VrComposerClient;
-using android::hardware::graphics::common::V1_0::PixelFormat;
-using android::hardware::graphics::composer::V2_1::hal::ComposerHal;
+using android::hardware::graphics::composer::V2_3::hal::ComposerHal;
+
+namespace types = android::hardware::graphics::common;
+
+using types::V1_1::RenderIntent;
+using types::V1_2::ColorMode;
+using types::V1_2::Dataspace;
+using types::V1_2::Hdr;
+using types::V1_2::PixelFormat;
class ComposerView {
public:
struct ComposerLayer {
- using Recti = hardware::graphics::composer::V2_1::IComposerClient::Rect;
- using Rectf = hardware::graphics::composer::V2_1::IComposerClient::FRect;
+ using Recti = hardware::graphics::composer::V2_3::IComposerClient::Rect;
+ using Rectf = hardware::graphics::composer::V2_3::IComposerClient::FRect;
using BlendMode =
- hardware::graphics::composer::V2_1::IComposerClient::BlendMode;
+ hardware::graphics::composer::V2_3::IComposerClient::BlendMode;
Layer id;
sp<GraphicBuffer> buffer;
@@ -111,7 +124,7 @@
struct HwcLayer {
using Composition =
- hardware::graphics::composer::V2_1::IComposerClient::Composition;
+ hardware::graphics::composer::V2_3::IComposerClient::Composition;
explicit HwcLayer(Layer new_id) { info.id = new_id; }
@@ -205,96 +218,157 @@
Display display, Layer layer,
const IVrComposerClient::BufferMetadata& metadata);
- // ComposerHal
+ // composer::V2_1::ComposerHal
bool hasCapability(hwc2_capability_t capability) override;
std::string dumpDebugInfo() override { return {}; }
- void registerEventCallback(EventCallback* callback) override;
+
+ void registerEventCallback(ComposerHal::EventCallback* callback) override;
void unregisterEventCallback() override;
uint32_t getMaxVirtualDisplayCount() override;
- Error createVirtualDisplay(uint32_t width, uint32_t height,
- PixelFormat* format, Display* outDisplay) override;
Error destroyVirtualDisplay(Display display) override;
Error createLayer(Display display, Layer* outLayer) override;
Error destroyLayer(Display display, Layer layer) override;
Error getActiveConfig(Display display, Config* outConfig) override;
- Error getClientTargetSupport(Display display,
- uint32_t width, uint32_t height,
- PixelFormat format, Dataspace dataspace) override;
- Error getColorModes(Display display, hidl_vec<ColorMode>* outModes) override;
Error getDisplayAttribute(Display display, Config config,
- IComposerClient::Attribute attribute, int32_t* outValue) override;
+ IComposerClient::Attribute attribute,
+ int32_t* outValue) override;
Error getDisplayConfigs(Display display, hidl_vec<Config>* outConfigs) override;
Error getDisplayName(Display display, hidl_string* outName) override;
Error getDisplayType(Display display,
- IComposerClient::DisplayType* outType) override;
+ IComposerClient::DisplayType* outType) override;
Error getDozeSupport(Display display, bool* outSupport) override;
- Error getHdrCapabilities(Display display, hidl_vec<Hdr>* outTypes,
- float* outMaxLuminance, float* outMaxAverageLuminance,
- float* outMinLuminance) override;
Error setActiveConfig(Display display, Config config) override;
- Error setColorMode(Display display, ColorMode mode) override;
- Error setPowerMode(Display display, IComposerClient::PowerMode mode) override;
Error setVsyncEnabled(Display display, IComposerClient::Vsync enabled) override;
Error setColorTransform(Display display, const float* matrix,
- int32_t hint) override;
+ int32_t hint) override;
Error setClientTarget(Display display, buffer_handle_t target,
- int32_t acquireFence, int32_t dataspace,
- const std::vector<hwc_rect_t>& damage) override;
+ int32_t acquireFence, int32_t dataspace,
+ const std::vector<hwc_rect_t>& damage) override;
Error setOutputBuffer(Display display, buffer_handle_t buffer,
- int32_t releaseFence) override;
- Error validateDisplay(Display display,
- std::vector<Layer>* outChangedLayers,
- std::vector<IComposerClient::Composition>* outCompositionTypes,
- uint32_t* outDisplayRequestMask,
- std::vector<Layer>* outRequestedLayers,
- std::vector<uint32_t>* outRequestMasks) override;
+ int32_t releaseFence) override;
+ Error validateDisplay(
+ Display display, std::vector<Layer>* outChangedLayers,
+ std::vector<IComposerClient::Composition>* outCompositionTypes,
+ uint32_t* outDisplayRequestMask, std::vector<Layer>* outRequestedLayers,
+ std::vector<uint32_t>* outRequestMasks) override;
Error acceptDisplayChanges(Display display) override;
Error presentDisplay(Display display, int32_t* outPresentFence,
- std::vector<Layer>* outLayers,
- std::vector<int32_t>* outReleaseFences) override;
+ std::vector<Layer>* outLayers,
+ std::vector<int32_t>* outReleaseFences) override;
- Error setLayerCursorPosition(Display display, Layer layer,
- int32_t x, int32_t y) override;
- Error setLayerBuffer(Display display, Layer layer,
- buffer_handle_t buffer, int32_t acquireFence) override;
+ Error setLayerCursorPosition(Display display, Layer layer, int32_t x,
+ int32_t y) override;
+ Error setLayerBuffer(Display display, Layer layer, buffer_handle_t buffer,
+ int32_t acquireFence) override;
Error setLayerSurfaceDamage(Display display, Layer layer,
- const std::vector<hwc_rect_t>& damage) override;
+ const std::vector<hwc_rect_t>& damage) override;
Error setLayerBlendMode(Display display, Layer layer, int32_t mode) override;
Error setLayerColor(Display display, Layer layer,
- IComposerClient::Color color) override;
+ IComposerClient::Color color) override;
Error setLayerCompositionType(Display display, Layer layer,
- int32_t type) override;
+ int32_t type) override;
Error setLayerDataspace(Display display, Layer layer,
- int32_t dataspace) override;
+ int32_t dataspace) override;
Error setLayerDisplayFrame(Display display, Layer layer,
- const hwc_rect_t& frame) override;
+ const hwc_rect_t& frame) override;
Error setLayerPlaneAlpha(Display display, Layer layer, float alpha) override;
Error setLayerSidebandStream(Display display, Layer layer,
- buffer_handle_t stream) override;
+ buffer_handle_t stream) override;
Error setLayerSourceCrop(Display display, Layer layer,
- const hwc_frect_t& crop) override;
+ const hwc_frect_t& crop) override;
Error setLayerTransform(Display display, Layer layer,
- int32_t transform) override;
+ int32_t transform) override;
Error setLayerVisibleRegion(Display display, Layer layer,
- const std::vector<hwc_rect_t>& visible) override;
+ const std::vector<hwc_rect_t>& visible) override;
Error setLayerZOrder(Display display, Layer layer, uint32_t z) override;
+ // composer::V2_2::ComposerHal
+ Error setReadbackBuffer(Display display, const native_handle_t* bufferHandle,
+ android::base::unique_fd fenceFd) override;
+ Error getReadbackBufferFence(Display display,
+ android::base::unique_fd* outFenceFd) override;
+ Error createVirtualDisplay_2_2(uint32_t width, uint32_t height,
+ types::V1_1::PixelFormat* format,
+ Display* outDisplay) override;
+ Error setPowerMode_2_2(Display display,
+ IComposerClient::PowerMode mode) override;
+ Error setLayerFloatColor(Display display, Layer layer,
+ IComposerClient::FloatColor color) override;
+ Error getRenderIntents(Display display, types::V1_1::ColorMode mode,
+ std::vector<RenderIntent>* outIntents) override;
+ std::array<float, 16> getDataspaceSaturationMatrix(
+ types::V1_1::Dataspace dataspace) override;
+
+ // composer::V2_3::ComposerHal
+ Error getHdrCapabilities_2_3(Display display, hidl_vec<Hdr>* outTypes,
+ float* outMaxLuminance,
+ float* outMaxAverageLuminance,
+ float* outMinLuminance) override;
+ Error setLayerPerFrameMetadata_2_3(
+ Display display, Layer layer,
+ const std::vector<IComposerClient::PerFrameMetadata>& metadata) override;
+ Error getPerFrameMetadataKeys_2_3(
+ Display display,
+ std::vector<IComposerClient::PerFrameMetadataKey>* outKeys) override;
+ Error setColorMode_2_3(Display display, ColorMode mode,
+ RenderIntent intent) override;
+ Error getRenderIntents_2_3(Display display, ColorMode mode,
+ std::vector<RenderIntent>* outIntents) override;
+ Error getColorModes_2_3(Display display,
+ hidl_vec<ColorMode>* outModes) override;
+ Error getClientTargetSupport_2_3(Display display, uint32_t width,
+ uint32_t height, PixelFormat format,
+ Dataspace dataspace) override;
+ Error getReadbackBufferAttributes_2_3(Display display, PixelFormat* outFormat,
+ Dataspace* outDataspace) override;
+ Error getDisplayIdentificationData(Display display, uint8_t* outPort,
+ std::vector<uint8_t>* outData) override;
+ Error setLayerColorTransform(Display display, Layer layer,
+ const float* matrix) override;
+ Error getDisplayedContentSamplingAttributes(
+ Display display, PixelFormat& format, Dataspace& dataspace,
+ hidl_bitfield<IComposerClient::FormatColorComponent>& componentMask)
+ override;
+ Error setDisplayedContentSamplingEnabled(
+ Display display, IComposerClient::DisplayedContentSampling enable,
+ hidl_bitfield<IComposerClient::FormatColorComponent> componentMask,
+ uint64_t maxFrames) override;
+ Error getDisplayedContentSample(
+ Display display, uint64_t maxFrames, uint64_t timestamp,
+ uint64_t& frameCount, hidl_vec<uint64_t>& sampleComponent0,
+ hidl_vec<uint64_t>& sampleComponent1,
+ hidl_vec<uint64_t>& sampleComponent2,
+ hidl_vec<uint64_t>& sampleComponent3) override;
+ Error getDisplayCapabilities(Display display,
+ std::vector<IComposerClient::DisplayCapability>*
+ outCapabilities) override;
+ Error setLayerPerFrameMetadataBlobs(
+ Display display, Layer layer,
+ std::vector<IComposerClient::PerFrameMetadataBlob>& blobs) override;
+ Error getDisplayBrightnessSupport(Display display, bool* outSupport) override;
+ Error setDisplayBrightness(Display display, float brightness) override;
+
// IComposer:
Return<void> getCapabilities(getCapabilities_cb hidl_cb) override;
Return<void> dumpDebugInfo(dumpDebugInfo_cb hidl_cb) override;
Return<void> createClient(createClient_cb hidl_cb) override;
+ Return<void> createClient_2_3(
+ IComposer::createClient_2_3_cb hidl_cb) override;
// ComposerView:
void ForceDisplaysRefresh() override;
void RegisterObserver(Observer* observer) override;
void UnregisterObserver(Observer* observer) override;
+ Return<void> debug(const hidl_handle& fd,
+ const hidl_vec<hidl_string>& args) override;
+
private:
class VsyncCallback : public BnVsyncCallback {
public:
diff --git a/services/vr/virtual_touchpad/Android.bp b/services/vr/virtual_touchpad/Android.bp
index 131a306..dcaa663 100644
--- a/services/vr/virtual_touchpad/Android.bp
+++ b/services/vr/virtual_touchpad/Android.bp
@@ -62,7 +62,7 @@
service_src = [
"main.cpp",
"VirtualTouchpadService.cpp",
- "aidl/android/dvr/IVirtualTouchpadService.aidl",
+ ":virtualtouchpad_aidl",
]
service_static_libs = [
@@ -99,7 +99,7 @@
client_src = [
"VirtualTouchpadClient.cpp",
"DvrVirtualTouchpadClient.cpp",
- "aidl/android/dvr/IVirtualTouchpadService.aidl",
+ ":virtualtouchpad_aidl",
]
client_shared_libs = [
@@ -122,3 +122,9 @@
name: "libvirtualtouchpadclient",
export_include_dirs: ["include"],
}
+
+filegroup {
+ name: "virtualtouchpad_aidl",
+ srcs: ["aidl/android/dvr/IVirtualTouchpadService.aidl"],
+ path: "aidl",
+}
diff --git a/services/vr/virtual_touchpad/virtual_touchpad.rc b/services/vr/virtual_touchpad/virtual_touchpad.rc
index 99315ef..0de0f9e 100644
--- a/services/vr/virtual_touchpad/virtual_touchpad.rc
+++ b/services/vr/virtual_touchpad/virtual_touchpad.rc
@@ -1,5 +1,5 @@
service virtual_touchpad /system/bin/virtual_touchpad
class core
user system
- group system input
+ group system input uhid
writepid /dev/cpuset/system/tasks
diff --git a/vulkan/Android.bp b/vulkan/Android.bp
index 7747734..4934970 100644
--- a/vulkan/Android.bp
+++ b/vulkan/Android.bp
@@ -31,6 +31,5 @@
subdirs = [
"nulldrv",
"libvulkan",
- "tools",
"vkjson",
]
diff --git a/vulkan/README.md b/vulkan/README.md
index 9fba728..185aa39 100644
--- a/vulkan/README.md
+++ b/vulkan/README.md
@@ -2,6 +2,10 @@
This subdirectory contains Android's Vulkan loader, as well as some Vulkan-related tools useful to platform developers.
+## Documentation
+
+The former contents of doc/implementors_guide/ are now at https://source.android.com/devices/graphics/implement-vulkan.
+
## Coding Style
We follow the [Chromium coding style](https://www.chromium.org/developers/coding-style) for naming and formatting, except with four-space indentation instead of two spaces. In general, any C++ features supported by the prebuilt platform toolchain are allowed.
@@ -10,19 +14,9 @@
## Code Generation
-We generate several parts of the loader and tools from a Vulkan API description file, stored in `api/vulkan.api`. Code generation must be done manually because the generator tools aren't part of the platform toolchain (yet?). Files named `foo_gen.*` are generated from the API file and a template file named `foo.tmpl`.
+We generate several parts of the loader and tools driectly from the Vulkan Registry (external/vulkan-headers/registry/vk.xml). Code generation must be done manually because the generator is not part of the platform toolchain (yet?). Files named `foo_gen.*` are generated by the code generator.
- To run the generator:
+### Run The Code Generator
-### One-time setup
-- Install [golang](https://golang.org/), if you don't have it already.
-- Create a directory (e.g. `$HOME/lib/go`) for local go sources and binaries and add it to `$GOPATH`.
-- `$ git clone https://android.googlesource.com/platform/tools/gpu $GOPATH/src/android.googlesource.com/platform/tools/gpu`
-- `$ go get android.googlesource.com/platform/tools/gpu/api/...`
-- You should now have `$GOPATH/bin/apic`. You might want to add `$GOPATH/bin` to your `$PATH`.
-
-### Generating code
-To generate `libvulkan/*_gen.*`,
-- `$ cd libvulkan`
-- `$ apic template ../api/vulkan.api code-generator.tmpl`
-Similar for `nulldrv/null_driver_gen.*`.
+Install Python3 (if not already installed) and execute below:
+`$ ./scripts/code_generator.py`
diff --git a/vulkan/TEST_MAPPING b/vulkan/TEST_MAPPING
new file mode 100644
index 0000000..d391dce
--- /dev/null
+++ b/vulkan/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+ "presubmit": [
+ {
+ "name": "CtsGpuToolsHostTestCases"
+ }
+ ]
+}
diff --git a/vulkan/api/platform.api b/vulkan/api/platform.api
deleted file mode 100644
index a7c4c30..0000000
--- a/vulkan/api/platform.api
+++ /dev/null
@@ -1,61 +0,0 @@
-// Copyright (c) 2015 The Khronos Group Inc.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and/or associated documentation files (the
-// "Materials"), to deal in the Materials without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Materials, and to
-// permit persons to whom the Materials are furnished to do so, subject to
-// the following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Materials.
-//
-// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-// MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-
-// Platform types, as defined or included in vk_platform.h
-
-type u64 size_t
-
-// VK_USE_PLATFORM_XLIB_KHR
-@internal class Display {}
-@internal class Window {}
-@internal type u64 VisualID
-
-// VK_USE_PLATFORM_XCB_KHR
-@internal class xcb_connection_t {}
-@internal type u32 xcb_window_t
-@internal type u32 xcb_visualid_t
-
-// VK_USE_PLATFORM_WAYLAND_KHR
-@internal class wl_display {}
-@internal class wl_surface {}
-
-// VK_USE_PLATFORM_MIR_KHR
-@internal class MirConnection {}
-@internal class MirSurface {}
-
-// VK_USE_PLATFORM_ANDROID_KHR
-@internal class ANativeWindow {}
-@internal class AHardwareBuffer {}
-@internal type void* buffer_handle_t
-
-// VK_USE_PLATFORM_WIN32_KHR
-@internal type void* HINSTANCE
-@internal type void* HWND
-@internal type void* HANDLE
-@internal type u32 DWORD
-@internal type u16* LPCWSTR
-@internal class SECURITY_ATTRIBUTES {}
-
-// VK_USE_PLATFORM_XLIB_XRANDR_EXT
-@internal type u64 RROutput
-
-// VK_USE_PLATFORM_FUCHSIA
-@internal type u32 zx_handle_t
\ No newline at end of file
diff --git a/vulkan/api/templates/asciidoc.tmpl b/vulkan/api/templates/asciidoc.tmpl
deleted file mode 100644
index 3009e19..0000000
--- a/vulkan/api/templates/asciidoc.tmpl
+++ /dev/null
@@ -1,151 +0,0 @@
-{{Include "vulkan_common.tmpl"}}
-{{if not (Global "AsciiDocPath")}}{{Global "AsciiDocPath" "../../doc/specs/vulkan/"}}{{end}}
-{{$ | Macro "AsciiDoc.Main"}}
-
-
-{{/*
--------------------------------------------------------------------------------
- AsciiDoc generation main entry point.
--------------------------------------------------------------------------------
-*/}}
-{{define "AsciiDoc.Main"}}
- {{$docPath := Global "AsciiDocPath"}}
-
- {{/* Generate AsciiDoc files for API enums and bitfields (flags). */}}
- {{range $e := $.Enums}}
- {{if not $e.IsBitfield}}
- {{$filename := print $docPath "enums/" (Macro "EnumName" $e) ".txt"}}
- {{Macro "AsciiDoc.Write" "Code" (Macro "AsciiDoc.Enum" $e) "File" $filename}}
- {{else}}
- {{$filename := print $docPath "flags/" (Macro "EnumName" $e) ".txt"}}
- {{Macro "AsciiDoc.Write" "Code" (Macro "AsciiDoc.Flag" $e) "File" $filename}}
- {{end}}
- {{end}}
-
- {{/* Generate AsciiDoc files for API commands (protos). */}}
- {{range $f := (AllCommands $)}}
- {{if not (GetAnnotation $f "pfn")}}
- {{$filename := print $docPath "protos/" $f.Name ".txt"}}
- {{Macro "AsciiDoc.Write" "Code" (Macro "AsciiDoc.Proto" $f) "File" $filename}}
- {{end}}
- {{end}}
-
- {{/* Generate AsciiDoc files for API structs. */}}
- {{range $c := $.Classes}}
- {{if not (GetAnnotation $c "internal")}}
- {{$filename := print $docPath "structs/" $c.Name ".txt"}}
- {{Macro "AsciiDoc.Write" "Code" (Macro "AsciiDoc.Struct" $c) "File" $filename}}
- {{end}}
- {{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the AsciiDoc contents for the specified API enum.
--------------------------------------------------------------------------------
-*/}}
-{{define "AsciiDoc.Enum"}}
- {{AssertType $ "Enum"}}
-
- {{Macro "Docs" $.Docs}}
- typedef enum {
- {{range $i, $e := $.Entries}}
- {{Macro "EnumEntry" $e}} = {{AsSigned $e.Value}}, {{Macro "Docs" $e.Docs}}
- {{end}}
- ¶
- {{$name := Macro "EnumName" $ | TrimRight "ABCDEFGHIJKLMNOQRSTUVWXYZ" | SplitPascalCase | Upper | JoinWith "_"}}
- {{$first := Macro "EnumFirstEntry" $}}
- {{$last := Macro "EnumLastEntry" $}}
- {{$name}}_BEGIN_RANGE = {{$first}},
- {{$name}}_END_RANGE = {{$last}},
- {{$name}}_NUM = ({{$last}} - {{$first}} + 1),
- {{$name}}_MAX_ENUM = 0x7FFFFFFF
- } {{Macro "EnumName" $}};
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the AsciiDoc contents for the specified API bitfield.
--------------------------------------------------------------------------------
-*/}}
-{{define "AsciiDoc.Flag"}}
- {{AssertType $ "Enum"}}
-
- {{Macro "Docs" $.Docs}}
- typedef VkFlags {{Macro "EnumName" $}};
- {{if $.Entries}}
- typedef enum {
- {{range $e := $.Entries}}
- {{Macro "BitfieldEntryName" $e}} = {{printf "%#.8x" $e.Value}}, {{Macro "Docs" $e.Docs}}
- {{end}}
- } {{Macro "EnumName" $ | TrimRight "s"}}Bits;
- {{end}}
-{{end}}
-
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the AsciiDoc contents for the specified API class.
--------------------------------------------------------------------------------
-*/}}
-{{define "AsciiDoc.Struct"}}
- {{AssertType $ "Class"}}
-
- {{Macro "Docs" $.Docs}}
- typedef {{if GetAnnotation $ "union"}}union{{else}}struct{{end}} {
- {{range $f := $.Fields}}
- {{Node "Type" $f}} {{$f.Name}}{{Macro "ArrayPostfix" (TypeOf $f)}}; {{Macro "Docs" $f.Docs}}
- {{end}}
- } {{Macro "StructName" $}};
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the AsciiDoc contents for the specified API function.
--------------------------------------------------------------------------------
-*/}}
-{{define "AsciiDoc.Proto"}}
- {{AssertType $ "Function"}}
-
- {{Macro "Docs" $.Docs}}
- {{Node "Type" $.Return}} VKAPI {{Macro "FunctionName" $}}({{Macro "Parameters" $}});
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Wraps the specified Code in AsciiDoc source tags then writes to the specified File.
--------------------------------------------------------------------------------
-*/}}
-{{define "AsciiDoc.Write"}}
- {{AssertType $.Code "string"}}
- {{AssertType $.File "string"}}
-
- {{$code := $.Code | Format (Global "clang-format")}}
- {{JoinWith "\n" (Macro "AsciiDoc.Header") $code (Macro "AsciiDoc.Footer") ""| Write $.File}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits an AsciiDoc source header.
--------------------------------------------------------------------------------
-*/}}
-{{define "AsciiDoc.Header"}}
-[source,{basebackend@docbook:c++:cpp}]
-------------------------------------------------------------------------------
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits an AsciiDoc source footer.
--------------------------------------------------------------------------------
-*/}}
-{{define "AsciiDoc.Footer"}}
-------------------------------------------------------------------------------
-{{end}}
diff --git a/vulkan/api/templates/vk_xml.tmpl b/vulkan/api/templates/vk_xml.tmpl
deleted file mode 100644
index 893bde7..0000000
--- a/vulkan/api/templates/vk_xml.tmpl
+++ /dev/null
@@ -1,435 +0,0 @@
-{{Include "vulkan_common.tmpl"}}
-{{Macro "DefineGlobals" $}}
-{{$ | Macro "vk.xml" | Reflow 4 | Write "vk.xml"}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Entry point
--------------------------------------------------------------------------------
-*/}}
-{{define "vk.xml"}}
-<?xml version="1.0" encoding="UTF-8"?>
-<registry>
- »<comment>«
-Copyright (c) 2015 The Khronos Group Inc.
-¶
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and/or associated documentation files (the
-"Materials"), to deal in the Materials without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Materials, and to
-permit persons to whom the Materials are furnished to do so, subject to
-the following conditions:
-¶
-The above copyright notice and this permission notice shall be included
-in all copies or substantial portions of the Materials.
-¶
-THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-¶
-------------------------------------------------------------------------
-¶
-This file, vk.xml, is the Vulkan API Registry.»
- </comment>
-¶
- <!-- SECTION: Vulkan type definitions -->
- <types>»
- <type name="vk_platform" category="include">#include "vk_platform.h"</type>
-¶
- <type category="define">#define <name>VK_MAKE_VERSION</name>(major, minor, patch) \
- «((major << 22) | (minor << 12) | patch)</type>»
-¶
- <type category="define">// Vulkan API version supported by this file««
-#define <name>VK_API_VERSION</name> <type>VK_MAKE_VERSION</type>({{Global "VERSION_MAJOR"}}, {{Global "VERSION_MINOR"}}, {{Global "VERSION_PATCH"}})</type>
-¶
- »»<type category="define">««
-#if (_MSC_VER >= 1800 || __cplusplus >= 201103L)
-#define <name>VK_NONDISP_HANDLE_OPERATOR_BOOL</name>() explicit operator bool() const { return handle != 0; }
-#else
-#define VK_NONDISP_HANDLE_OPERATOR_BOOL()
-«#endif
- »»»</type>
-¶
- <type category="define">«««
-#define <name>VK_DEFINE_HANDLE</name>(obj) typedef struct obj##_T* obj;</type>
- »»»<type category="define">«««
-#if defined(__cplusplus)
- »»#if (_MSC_VER >= 1800 || __cplusplus >= 201103L)
- »// The bool operator only works if there are no implicit conversions from an obj to
- // a bool-compatible type, which can then be used to unintentionally violate type safety.
- // C++11 and above supports the "explicit" keyword on conversion operators to stop this
- // from happening. Otherwise users of C++ below C++11 won't get direct access to evaluating
- // the object handle as a bool in expressions like:
- // if (obj) vkDestroy(obj);
- #define VK_NONDISP_HANDLE_OPERATOR_BOOL() explicit operator bool() const { return handle != 0; }
- #define VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
- explicit obj(uint64_t x) : handle(x) { } \
- obj(decltype(nullptr)) : handle(0) { }
- «#else»
- #define VK_NONDISP_HANDLE_OPERATOR_BOOL()
- #define VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
- obj(uint64_t x) : handle(x) { }
- «#endif
- #define <name>VK_DEFINE_NONDISP_HANDLE</name>(obj) \»
- struct obj { \
- obj() { } \
- VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
- obj& operator =(uint64_t x) { handle = x; return *this; } \
- bool operator==(const obj& other) const { return handle == other.handle; } \
- bool operator!=(const obj& other) const { return handle != other.handle; } \
- bool operator!() const { return !handle; } \
- VK_NONDISP_HANDLE_OPERATOR_BOOL() \
- uint64_t handle; \
- };
-««#else
- »#define VK_DEFINE_NONDISP_HANDLE(obj) typedef struct obj##_T { uint64_t handle; } obj;«
-#endif
- »»</type>
-¶
- <type category="define">
-#if defined(__cplusplus) && ((defined(_MSC_VER) && _MSC_VER >= 1800) || __cplusplus >= 201103L)
- »#define <name>VK_NULL_HANDLE</name> nullptr
-«#else
- »#define VK_NULL_HANDLE 0
-«#endif
- »»</type>
-¶
- <type requires="vk_platform" name="VkDeviceSize"/>
- <type requires="vk_platform" name="VkSampleMask"/>
- <type requires="vk_platform" name="VkFlags"/>
- <!-- Basic C types, pulled in via vk_platform.h -->
- <type requires="vk_platform" name="char"/>
- <type requires="vk_platform" name="float"/>
- <type requires="vk_platform" name="VkBool32"/>
- <type requires="vk_platform" name="uint8_t"/>
- <type requires="vk_platform" name="uint32_t"/>
- <type requires="vk_platform" name="uint64_t"/>
- <type requires="vk_platform" name="int32_t"/>
- <type requires="vk_platform" name="size_t"/>
- <!-- Bitfield types -->
- {{range $e := $.Enums}}
- {{if $e.IsBitfield}}
- {{$bits := print (Macro "EnumName" $e | TrimRight "s") "Bits"}}
- <type{{if $e.Entries}} requires="{{$bits}}"{{end}} category="bitmask">typedef <type>VkFlags</type> <name>{{$e.Name}}</name>;</type>§
- {{if $e.Entries}}{{Macro "XML.Docs" $e.Docs}}
- {{else}}{{Macro "XML.Docs" (Strings $e.Docs "(no bits yet)")}}
- {{end}}
- {{end}}
- {{end}}
-¶
- <!-- Types which can be void pointers or class pointers, selected at compile time -->
- {{range $i, $p := $.Pseudonyms}}
- {{ if (GetAnnotation $p "dispatchHandle")}}
- {{if Global "VK_DEFINE_HANDLE_TYPE_DEFINED"}}
- <type category="handle">VK_DEFINE_HANDLE(<name>{{$p.Name}}</name>)</type>
- {{else}}
- {{Global "VK_DEFINE_HANDLE_TYPE_DEFINED" "YES"}}
- <type category="handle"><type>VK_DEFINE_HANDLE</type>(<name>{{$p.Name}}</name>)</type>
- {{end}}
- {{else if (GetAnnotation $p "nonDispatchHandle")}}
- {{if Global "VK_DEFINE_NONDISP_HANDLE_TYPE_DEFINED"}}
- <type category="handle">VK_DEFINE_NONDISP_HANDLE(<name>{{$p.Name}}</name>)</type>
- {{else}}
- {{Global "VK_DEFINE_NONDISP_HANDLE_TYPE_DEFINED" "YES"}}
- <type category="handle"><type>VK_DEFINE_NONDISP_HANDLE</type>(<name>{{$p.Name}}</name>)</type>
- {{end}}
- {{end}}
- {{end}}
-¶
- <!-- Types generated from corresponding <enums> tags below -->
- {{range $e := SortBy $.Enums "EnumName"}}
- {{if and $e.Entries (not (GetAnnotation $e "internal"))}}
- {{if $e.IsBitfield}}
- <type name="{{Macro "EnumName" $e | TrimRight "s"}}Bits" category="enum"/>
- {{else}}
- <type name="{{$e.Name}}" category="enum"/>
- {{end}}
- {{end}}
- {{end}}
-¶
- <!-- The PFN_vk*Function types are used by VkAllocCallbacks below -->
- <type>typedef void* (VKAPI *<name>PFN_vkAllocFunction</name>)(«
- void* pUserData,
- size_t size,
- size_t alignment,
- <type>VkSystemAllocType</type> allocType);</type>»
- <type>typedef void (VKAPI *<name>PFN_vkFreeFunction</name>)(«
- void* pUserData,
- void* pMem);</type>»
-¶
- <!-- The PFN_vkVoidFunction type are used by VkGet*ProcAddr below -->
- <type>typedef void (VKAPI *<name>PFN_vkVoidFunction</name>)(void);</type>
-¶
- <!-- Struct types -->
- {{range $c := $.Classes}}
- {{if not (GetAnnotation $c "internal")}}
- {{Macro "Struct" $c}}
- {{end}}
- {{end}}
- «</types>
-¶
- <!-- SECTION: Vulkan enumerant (token) definitions. -->
-¶
- <enums namespace="VK" comment="Misc. hardcoded constants - not an enumerated type">»
- <!-- This is part of the header boilerplate -->
- {{range $d := $.Definitions}}
- {{if HasPrefix $d.Name "VK_"}}
- <enum value="{{$d.Expression}}" name="{{$d.Name}}"/>{{Macro "XML.Docs" $d.Docs}}
- {{end}}
- {{end}}
- <enum value="1000.0f" name="VK_LOD_CLAMP_NONE"/>
- <enum value="(-0U)" name="VK_REMAINING_MIP_LEVELS"/>
- <enum value="(~0U)" name="VK_REMAINING_ARRAY_LAYERS"/>
- <enum value="(_0ULL)" name="VK_WHOLE_SIZE"/>
- <enum value="(~0U)" name="VK_ATTACHMENT_UNUSED"/>
- <enum value="(~0U)" name="VK_QUEUE_FAMILY_IGNORED"/>
- <enum value="(~0U)" name="VK_SUBPASS_EXTERNAL"/>
- «</enums>
-¶
- <!-- Unlike OpenGL, most tokens in Vulkan are actual typed enumerants in»
- their own numeric namespaces. The "name" attribute is the C enum
- type name, and is pulled in from a <type> definition above
- (slightly clunky, but retains the type / enum distinction). "type"
- attributes of "enum" or "bitmask" indicate that these values should
- be generated inside an appropriate definition. -->«
-¶
- {{range $e := $.Enums}}
- {{if not (or $e.IsBitfield (GetAnnotation $e "internal"))}}
- {{Macro "XML.Enum" $e}}
- {{end}}
- {{end}}
-¶
- <!-- Flags -->
- {{range $e := $.Enums}}
- {{if $e.IsBitfield}}
- {{Macro "XML.Bitfield" $e}}
- {{end}}
- {{end}}
-¶
- <!-- SECTION: Vulkan command definitions -->
- <commands namespace="vk">»
- {{range $f := AllCommands $}}
- {{if not (GetAnnotation $f "pfn")}}
- {{Macro "XML.Function" $f}}
- {{end}}
- {{end}}
- «</commands>
-¶
- <!-- SECTION: Vulkan API interface definitions -->
- <feature api="vulkan" name="VK_VERSION_1_0" number="1.0">»
- <require comment="Header boilerplate">»
- <type name="vk_platform"/>
- «</require>
- <require comment="API version">»
- <type name="VK_API_VERSION"/>
- «</require>
- <require comment="API constants">»
- <enum name="VK_LOD_CLAMP_NONE"/>
- <enum name="VK_REMAINING_MIP_LEVELS"/>
- <enum name="VK_REMAINING_ARRAY_LAYERS"/>
- <enum name="VK_WHOLE_SIZE"/>
- <enum name="VK_ATTACHMENT_UNUSED"/>
- <enum name="VK_TRUE"/>
- <enum name="VK_FALSE"/>
- «</require>
- <require comment="All functions (TODO: split by type)">»
- {{range $f := AllCommands $}}
- {{if not (GetAnnotation $f "pfn")}}
- <command name="{{$f.Name}}"/>
- {{end}}
- {{end}}
- </require>
- «<require comment="Types not directly used by the API">»
- <!-- Include <type name="typename"/> here for e.g. structs that»
- are not parameter types of commands, but still need to be
- defined in the API.
- «-->
- <type name="VkBufferMemoryBarrier"/>
- <type name="VkDispatchIndirectCmd"/>
- <type name="VkDrawIndexedIndirectCmd"/>
- <type name="VkDrawIndirectCmd"/>
- <type name="VkImageMemoryBarrier"/>
- <type name="VkMemoryBarrier"/>
- «</require>
- «</feature>
-¶
- <!-- SECTION: Vulkan extension interface definitions (none yet) -->
-«</registry>
-{{end}}
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C declaration for the specified bitfield.
--------------------------------------------------------------------------------
-*/}}
-{{define "XML.Bitfield"}}
- {{AssertType $ "Enum"}}
-
- {{if $.Entries}}
- <enums namespace="VK" name="{{Macro "EnumName" $ | TrimRight "s"}}Bits" type="bitmask">»
- {{range $e := $.Entries}}
- {{$pos := Bitpos $e.Value}}
- <enum §
- {{if gt $pos -1}} bitpos="{{$pos}}" §
- {{else}}value="{{if $e.Value}}{{printf "0x%.8X" $e.Value}}{{else}}0{{end}}" §
- {{end}}name="{{Macro "BitfieldEntryName" $e}}" §
- {{if $d := $e.Docs}} comment="{{$d | JoinWith " "}}"{{end}}/>
- {{end}}
- «</enums>
- {{end}}
-
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C declaration for the specified enum.
--------------------------------------------------------------------------------
-*/}}
-{{define "XML.Enum"}}
- {{AssertType $ "Enum"}}
-
- <enums namespace="VK" name="{{Macro "EnumName" $}}" type="enum" §
- expand="{{Macro "EnumName" $ | SplitPascalCase | Upper | JoinWith "_"}}"{{if $.Docs}} comment="{{$.Docs | JoinWith " "}}"{{end}}>»
- {{range $i, $e := $.Entries}}
- <enum value="{{AsSigned $e.Value}}" name="{{Macro "BitfieldEntryName" $e}}"{{if $e.Docs}} comment="{{$e.Docs | JoinWith " "}}"{{end}}/>
- {{end}}
- {{if $lu := GetAnnotation $ "lastUnused"}}
- <unused start="{{index $lu.Arguments 0}}"/>
- {{end}}
- «</enums>
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C declaration for the specified class.
--------------------------------------------------------------------------------
-*/}}
-{{define "Struct"}}
- {{AssertType $ "Class"}}
-
- <type category="{{Macro "StructType" $}}" name="{{Macro "StructName" $}}"{{if $.Docs}} comment="{{$.Docs | JoinWith " "}}"{{end}}>»
- {{range $f := $.Fields}}
- <member>{{Node "XML.Type" $f}} <name>{{$f.Name}}</name>{{Macro "XML.ArrayPostfix" $f}}</member>{{Macro "XML.Docs" $f.Docs}}
- {{end}}
- «</type>
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits either 'struct' or 'union' for the specified class.
--------------------------------------------------------------------------------
-*/}}
-{{define "StructType"}}
- {{AssertType $ "Class"}}
-
- {{if GetAnnotation $ "union"}}union{{else}}struct{{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C function pointer typedef declaration for the specified command.
--------------------------------------------------------------------------------
-*/}}
-{{define "XML.Function"}}
- {{AssertType $ "Function"}}
-
- {{$ts := GetAnnotation $ "threadSafety"}}
- <command{{if $ts}} threadsafe="{{index $ts.Arguments 0}}"{{end}}>»
- <proto>{{Node "XML.Type" $.Return}} <name>{{$.Name}}</name></proto>
- {{range $p := $.CallParameters}}
- <param>{{Node "XML.Type" $p}} <name>{{$p.Name}}{{Macro "ArrayPostfix" $p}}</name></param>
- {{end}}
- «</command>
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the XML translation for the specified documentation block (string array).
--------------------------------------------------------------------------------
-*/}}
-{{define "XML.Docs"}}
- {{if $}} <!-- {{JoinWith " " $ | Replace "<" "" | Replace ">" ""}} -->{{end}}
-{{end}}
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C translation for the specified type.
--------------------------------------------------------------------------------
-*/}}
-{{define "XML.Type.Class" }}<type>{{Macro "StructName" $.Type}}</type>{{end}}
-{{define "XML.Type.Pseudonym" }}<type>{{$.Type.Name}}</type>{{end}}
-{{define "XML.Type.Enum" }}<type>{{$.Type.Name}}</type>{{end}}
-{{define "XML.Type.StaticArray"}}{{Node "XML.Type" $.Type.ValueType}}{{end}}
-{{define "XML.Type.Pointer" }}{{if $.Type.Const}}{{Node "XML.ConstType" $.Type.To}}{{else}}{{Node "XML.Type" $.Type.To}}{{end}}*{{end}}
-{{define "XML.Type.Slice" }}<type>{{Node "XML.Type" $.Type.To}}</type>*{{end}}
-{{define "XML.Type#s8" }}<type>int8_t</type>{{end}}
-{{define "XML.Type#u8" }}<type>uint8_t</type>{{end}}
-{{define "XML.Type#s16" }}<type>int16_t</type>{{end}}
-{{define "XML.Type#u16" }}<type>uint16_t</type>{{end}}
-{{define "XML.Type#s32" }}<type>int32_t</type>{{end}}
-{{define "XML.Type#u32" }}<type>uint32_t</type>{{end}}
-{{define "XML.Type#f32" }}<type>float</type>{{end}}
-{{define "XML.Type#s64" }}<type>int64_t</type>{{end}}
-{{define "XML.Type#u64" }}<type>uint64_t</type>{{end}}
-{{define "XML.Type#f64" }}<type>double</type>{{end}}
-{{define "XML.Type#char" }}<type>char</type>{{end}}
-{{define "XML.Type#void" }}void{{end}}
-
-{{define "XML.ConstType_Default"}}const {{Node "XML.Type" $.Type}}{{end}}
-{{define "XML.ConstType.Pointer"}}{{Node "XML.Type" $.Type}} const{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits a C type and name for the given parameter
--------------------------------------------------------------------------------
-*/}}
-{{define "XML.Parameter"}}
- {{AssertType $ "Parameter"}}
-
- <type>{{Macro "ParameterType" $}}</type> <name>{{$.Name}}{{Macro "ArrayPostfix" $}}</name>
-{{end}}
-
-{{/*
--------------------------------------------------------------------------------
- Emits a comma-separated list of C type-name paired parameters for the given
- command.
--------------------------------------------------------------------------------
-*/}}
-{{define "XML.Parameters"}}
- {{AssertType $ "Function"}}
-
- {{ForEach $.CallParameters "XML.Parameter" | JoinWith ", "}}
- {{if not $.CallParameters}}<type>void</type>{{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the fixed-size-array postfix for pseudonym types annotated with @array
--------------------------------------------------------------------------------
-*/}}
-{{define "XML.ArrayPostfix"}}{{Node "XML.ArrayPostfix" $}}{{end}}
-{{define "XML.ArrayPostfix.StaticArray"}}[{{Node "XML.NamedValue" $.Type.SizeExpr}}]{{end}}
-{{define "XML.ArrayPostfix_Default"}}{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the value of the given constant, or the <enum> tagged name if existant.
--------------------------------------------------------------------------------
-*/}}
-{{define "XML.NamedValue.Definition"}}<enum>{{$.Node.Name}}</enum>{{end}}
-{{define "XML.NamedValue.EnumEntry"}}<enum>{{$.Node.Name}}</enum>{{end}}
-{{define "XML.NamedValue_Default"}}{{$.Node}}{{end}}
diff --git a/vulkan/api/templates/vulkan_common.tmpl b/vulkan/api/templates/vulkan_common.tmpl
deleted file mode 100644
index f694c56..0000000
--- a/vulkan/api/templates/vulkan_common.tmpl
+++ /dev/null
@@ -1,223 +0,0 @@
-{{$clang_style := "{BasedOnStyle: Google, AccessModifierOffset: -4, ColumnLimit: 200, ContinuationIndentWidth: 8, IndentWidth: 4, AlignOperands: true, CommentPragmas: '.*'}"}}
-{{Global "clang-format" (Strings "clang-format" "-style" $clang_style)}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C translation for the specified type.
--------------------------------------------------------------------------------
-*/}}
-{{define "Type.Class" }}{{if GetAnnotation $.Type "internal"}}struct {{end}}{{Macro "StructName" $.Type}}{{end}}
-{{define "Type.Pseudonym" }}{{$.Type.Name}}{{end}}
-{{define "Type.Enum" }}{{$.Type.Name}}{{end}}
-{{define "Type.StaticArray"}}{{Node "Type" $.Type.ValueType}}{{end}}
-{{define "Type.Pointer" }}{{if $.Type.Const}}{{Node "ConstType" $.Type.To}}{{else}}{{Node "Type" $.Type.To}}{{end}}*{{end}}
-{{define "Type.Slice" }}{{Log "%T %+v" $.Node $.Node}}{{Node "Type" $.Type.To}}*{{end}}
-{{define "Type#bool" }}bool{{end}}
-{{define "Type#int" }}int{{end}}
-{{define "Type#uint" }}unsigned int{{end}}
-{{define "Type#s8" }}int8_t{{end}}
-{{define "Type#u8" }}uint8_t{{end}}
-{{define "Type#s16" }}int16_t{{end}}
-{{define "Type#u16" }}uint16_t{{end}}
-{{define "Type#s32" }}int32_t{{end}}
-{{define "Type#u32" }}uint32_t{{end}}
-{{define "Type#f32" }}float{{end}}
-{{define "Type#s64" }}int64_t{{end}}
-{{define "Type#u64" }}uint64_t{{end}}
-{{define "Type#f64" }}double{{end}}
-{{define "Type#void" }}void{{end}}
-{{define "Type#char" }}char{{end}}
-
-{{define "ConstType_Default"}}const {{Node "Type" $.Type}}{{end}}
-{{define "ConstType.Pointer"}}{{Node "Type" $.Type}} const{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C translation for the specified documentation block (string array).
--------------------------------------------------------------------------------
-*/}}
-{{define "Docs"}}
- {{if $}}// {{$ | JoinWith "\n// "}}{{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the name of a bitfield entry.
--------------------------------------------------------------------------------
-*/}}
-{{define "BitfieldEntryName"}}
- {{AssertType $ "EnumEntry"}}
-
- {{Macro "EnumEntry" $}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the name of an enum type.
--------------------------------------------------------------------------------
-*/}}
-{{define "EnumName"}}{{AssertType $ "Enum"}}{{$.Name}}{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the name of an enum entry.
--------------------------------------------------------------------------------
-*/}}
-{{define "EnumEntry"}}
- {{AssertType $.Owner "Enum"}}
- {{AssertType $.Name "string"}}
-
- {{$.Name}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the name of the first entry of an enum.
--------------------------------------------------------------------------------
-*/}}
-{{define "EnumFirstEntry"}}
- {{AssertType $ "Enum"}}
-
- {{range $i, $e := $.Entries}}
- {{if not $i}}{{$e.Name}}{{end}}
- {{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the name of the last entry of an enum.
--------------------------------------------------------------------------------
-*/}}{{define "EnumLastEntry"}}
- {{AssertType $ "Enum"}}
-
- {{range $i, $e := $.Entries}}
- {{if not (HasMore $i $.Entries)}}{{$e.Name}}{{end}}
- {{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the name of a struct (class) type.
--------------------------------------------------------------------------------
-*/}}
-{{define "StructName"}}{{AssertType $ "Class"}}{{$.Name}}{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the name of a function.
--------------------------------------------------------------------------------
-*/}}
-{{define "FunctionName"}}{{AssertType $ "Function"}}{{$.Name}}{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the fixed-size-array postfix for pseudonym types annotated with @array
--------------------------------------------------------------------------------
-*/}}
-{{define "ArrayPostfix"}}{{Node "ArrayPostfix" $}}{{end}}
-{{define "ArrayPostfix.StaticArray"}}[{{$.Type.Size}}]{{end}}
-{{define "ArrayPostfix_Default"}}{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits a C type and name for the given parameter
--------------------------------------------------------------------------------
-*/}}
-{{define "Parameter"}}
- {{AssertType $ "Parameter"}}
-
- {{if GetAnnotation $ "readonly"}}const {{end}}{{Macro "ParameterType" $}} {{$.Name}}{{Macro "ArrayPostfix" $}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits a C name for the given parameter
--------------------------------------------------------------------------------
-*/}}
-{{define "ParameterName"}}
- {{AssertType $ "Parameter"}}
-
- {{$.Name}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits a C type for the given parameter
--------------------------------------------------------------------------------
-*/}}
-{{define "ParameterType"}}{{AssertType $ "Parameter"}}{{Node "Type" $}}{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits a comma-separated list of C type-name paired parameters for the given
- command.
--------------------------------------------------------------------------------
-*/}}
-{{define "Parameters"}}
- {{AssertType $ "Function"}}
-
- {{ForEach $.CallParameters "Parameter" | JoinWith ", "}}
- {{if not $.CallParameters}}void{{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C function pointer name for the specified command.
--------------------------------------------------------------------------------
-*/}}
-{{define "FunctionPtrName"}}
- {{AssertType $ "Function"}}
-
- PFN_{{$.Name}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Parses const variables as text Globals.
--------------------------------------------------------------------------------
-*/}}
-{{define "DefineGlobals"}}
- {{AssertType $ "API"}}
-
- {{range $d := $.Definitions}}
- {{Global $d.Name $d.Expression}}
- {{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Given a function, return "Global", "Instance", or "Device" depending on which
- dispatch table the function belongs to.
--------------------------------------------------------------------------------
-*/}}
-{{define "Vtbl#VkInstance" }}Instance{{end}}
-{{define "Vtbl#VkPhysicalDevice"}}Instance{{end}}
-{{define "Vtbl#VkDevice" }}Device{{end}}
-{{define "Vtbl#VkQueue" }}Device{{end}}
-{{define "Vtbl#VkCommandBuffer" }}Device{{end}}
-{{define "Vtbl_Default" }}Global{{end}}
-{{define "Vtbl"}}
- {{AssertType $ "Function"}}
-
- {{if gt (len $.CallParameters) 0}}
- {{Node "Vtbl" (index $.CallParameters 0)}}
- {{else}}Global
- {{end}}
-{{end}}
diff --git a/vulkan/api/templates/vulkan_h.tmpl b/vulkan/api/templates/vulkan_h.tmpl
deleted file mode 100644
index 83a5e40..0000000
--- a/vulkan/api/templates/vulkan_h.tmpl
+++ /dev/null
@@ -1,295 +0,0 @@
-{{Include "vulkan_common.tmpl"}}
-{{Macro "DefineGlobals" $}}
-{{$ | Macro "vulkan.h" | Format (Global "clang-format") | Write "../include/vulkan.h"}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Entry point
--------------------------------------------------------------------------------
-*/}}
-{{define "vulkan.h"}}
-#ifndef __vulkan_h_
-#define __vulkan_h_ 1
-¶
-#ifdef __cplusplus
-extern "C" {
-#endif
-¶
-/*
-** Copyright (c) 2015-2016 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-¶
-/*
-** This header is generated from the Khronos Vulkan API Registry.
-**
-*/
-¶
-#define VK_VERSION_1_0 1
-#include "vk_platform.h"
-¶
-#define VK_MAKE_VERSION(major, minor, patch) (((major) << 22) | ((minor) << 12) | (patch))
-¶
-// Vulkan API version supported by this file
-#define VK_API_VERSION \
- VK_MAKE_VERSION({{Global "VERSION_MAJOR"}}, {{Global "VERSION_MINOR"}}, {{Global "VERSION_PATCH"}})
-¶
-#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22)
-#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff)
-#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff)
-¶
-#if defined(__cplusplus) && ((defined(_MSC_VER) && _MSC_VER >= 1800 || __cplusplus >= 201103L)
- #define VK_NULL_HANDLE nullptr
-#else
- #define VK_NULL_HANDLE 0
-#endif
-¶
-#define VK_DEFINE_HANDLE(obj) typedef struct obj##_T* obj;
-¶
-#if defined(__cplusplus)
-#if ((defined(_MSC_VER) && _MSC_VER >= 1800 || __cplusplus >= 201103L)
-// The bool operator only works if there are no implicit conversions from an obj to
-// a bool-compatible type, which can then be used to unintentionally violate type safety.
-// C++11 and above supports the "explicit" keyword on conversion operators to stop this
-// from happening. Otherwise users of C++ below C++11 won't get direct access to evaluating
-// the object handle as a bool in expressions like:
-// if (obj) vkDestroy(obj);
-#define VK_NONDISP_HANDLE_OPERATOR_BOOL() \
- explicit operator bool() const { return handle != 0; }
-#define VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
- explicit obj(uint64_t x) : handle(x) { } \
- obj(decltype(nullptr)) : handle(0) { }
-#else
-#define VK_NONDISP_HANDLE_OPERATOR_BOOL()
-#define VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
- obj(uint64_t x) : handle(x) { }
-#endif
-#define VK_DEFINE_NONDISP_HANDLE(obj) \
- struct obj { \
- obj() : handle(0) { } \
- VK_NONDISP_HANDLE_CONSTRUCTOR_FROM_UINT64(obj) \
- obj& operator=(uint64_t x) { \
- handle = x; \
- return *this; \
- } \
- bool operator==(const obj& other) const { return handle == other.handle; } \
- bool operator!=(const obj& other) const { return handle != other.handle; } \
- bool operator!() const { return !handle; } \
- VK_NONDISP_HANDLE_OPERATOR_BOOL() \
- uint64_t handle; \
- };
-#else
-#define VK_DEFINE_NONDISP_HANDLE(obj) \
- typedef struct obj##_T { uint64_t handle; } obj;
-#endif
-¶
-#define VK_LOD_CLAMP_NONE 1000.0f
-#define VK_REMAINING_MIP_LEVELS (~0U)
-#define VK_REMAINING_ARRAY_LAYERS (~0U)
-#define VK_WHOLE_SIZE (~0ULL)
-#define VK_ATTACHMENT_UNUSED (~0U)
-define VK_QUEUE_FAMILY_IGNORED (~0U)
-define VK_SUBPASS_EXTERNAL (~0U)
-{{range $d := $.Definitions}}
- {{if HasPrefix $d.Name "VK_"}}#define {{$d.Name}} {{$d.Expression}}{{end}}
-{{end}}
-¶
-{{range $i, $p := $.Pseudonyms}}
- {{if GetAnnotation $p "dispatchHandle"}}VK_DEFINE_HANDLE({{$p.Name}})
- {{else if GetAnnotation $p "nonDispatchHandle"}}VK_DEFINE_NONDISP_HANDLE({{$p.Name}})
- {{end}}
-{{end}}
-¶
-// ------------------------------------------------------------------------------------------------
-// Enumerations
-¶
- {{range $e := $.Enums}}
- {{if not $e.IsBitfield}}
- {{Macro "Enum" $e}}
- {{end}}
- {{end}}
-¶
-// ------------------------------------------------------------------------------------------------
-// Flags
-¶
- {{range $e := $.Enums}}
- {{if $e.IsBitfield}}
- {{Macro "Bitfield" $e}}
- {{end}}
- {{end}}
-¶
-// ------------------------------------------------------------------------------------------------
-// Vulkan structures
-¶
- {{/* Function pointers */}}
- {{range $f := AllCommands $}}
- {{if GetAnnotation $f "pfn"}}
- {{Macro "FunctionTypedef" $f}}
- {{end}}
- {{end}}
-¶
- {{range $c := $.Classes}}
- {{if not (GetAnnotation $c "internal")}}
- {{Macro "Struct" $c}}
- {{end}}
- {{end}}
-¶
-// ------------------------------------------------------------------------------------------------
-// API functions
-¶
- {{range $f := AllCommands $}}
- {{if not (GetAnnotation $f "pfn")}}
- {{Macro "FunctionTypedef" $f}}
- {{end}}
- {{end}}
-¶
-#ifdef VK_NO_PROTOTYPES
-¶
- {{range $f := AllCommands $}}
- {{if not (GetAnnotation $f "pfn")}}
- {{Macro "FunctionDecl" $f}}
- {{end}}
- {{end}}
-¶
-#endif
-¶
-#ifdef __cplusplus
-}
-#endif
-¶
-#endif
-{{end}}
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C declaration for the specified bitfield.
--------------------------------------------------------------------------------
-*/}}
-{{define "Bitfield"}}
- {{AssertType $ "Enum"}}
-
- {{Macro "Docs" $.Docs}}
- typedef VkFlags {{Macro "EnumName" $}};
- {{if $.Entries}}
- typedef enum {
- {{range $b := $.Entries}}
- {{Macro "BitfieldEntryName" $b}} = {{printf "0x%.8X" $b.Value}}, {{Macro "Docs" $b.Docs}}
- {{end}}
- } {{Macro "EnumName" $ | TrimRight "s"}}Bits;
- {{end}}
- ¶
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C declaration for the specified enum.
--------------------------------------------------------------------------------
-*/}}
-{{define "Enum"}}
- {{AssertType $ "Enum"}}
-
- {{Macro "Docs" $.Docs}}
- typedef enum {
- {{range $i, $e := $.Entries}}
- {{Macro "EnumEntry" $e}} = {{printf "0x%.8X" $e.Value}}, {{Macro "Docs" $e.Docs}}
- {{end}}
- ¶
- {{$name := Macro "EnumName" $ | TrimRight "ABCDEFGHIJKLMNOQRSTUVWXYZ" | SplitPascalCase | Upper | JoinWith "_"}}
- {{if GetAnnotation $ "enumMaxOnly"}}
- VK_MAX_ENUM({{$name | SplitOn "VK_"}})
- {{else}}
- {{$first := Macro "EnumFirstEntry" $ | SplitOn $name | TrimLeft "_"}}
- {{$last := Macro "EnumLastEntry" $ | SplitOn $name | TrimLeft "_"}}
- VK_ENUM_RANGE({{$name | SplitOn "VK_"}}, {{$first}}, {{$last}})
- {{end}}
- } {{Macro "EnumName" $}};
- ¶
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C declaration for the specified class.
--------------------------------------------------------------------------------
-*/}}
-{{define "Struct"}}
- {{AssertType $ "Class"}}
-
- {{Macro "Docs" $.Docs}}
- typedef {{Macro "StructType" $}} {
- {{ForEach $.Fields "Field" | JoinWith "\n"}}
- } {{Macro "StructName" $}};
- ¶
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C declaration for the specified class field.
--------------------------------------------------------------------------------
-*/}}
-{{define "Field"}}
- {{AssertType $ "Field"}}
-
- {{Node "Type" $}} {{$.Name}}§
- {{Macro "ArrayPostfix" (TypeOf $)}}; {{Macro "Docs" $.Docs}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits either 'struct' or 'union' for the specified class.
--------------------------------------------------------------------------------
-*/}}
-{{define "StructType"}}
- {{AssertType $ "Class"}}
-
- {{if GetAnnotation $ "union"}}union{{else}}struct{{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C function pointer typedef declaration for the specified command.
--------------------------------------------------------------------------------
-*/}}
-{{define "FunctionTypedef"}}
- {{AssertType $ "Function"}}
-
- typedef {{Node "Type" $.Return}} (VKAPI* {{Macro "FunctionPtrName" $}})({{Macro "Parameters" $}});
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits the C function declaration for the specified command.
--------------------------------------------------------------------------------
-*/}}
-{{define "FunctionDecl"}}
- {{AssertType $ "Function"}}
-
- {{if not (GetAnnotation $ "fptr")}}
- {{Macro "Docs" $.Docs}}
- {{Node "Type" $.Return}} VKAPI {{Macro "FunctionName" $}}({{Macro "Parameters" $}});
- {{end}}
-{{end}}
diff --git a/vulkan/api/vulkan.api b/vulkan/api/vulkan.api
deleted file mode 100644
index 76503c8..0000000
--- a/vulkan/api/vulkan.api
+++ /dev/null
@@ -1,12163 +0,0 @@
-// Copyright (c) 2015 The Khronos Group Inc.
-//
-// Permission is hereby granted, free of charge, to any person obtaining a
-// copy of this software and/or associated documentation files (the
-// "Materials"), to deal in the Materials without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Materials, and to
-// permit persons to whom the Materials are furnished to do so, subject to
-// the following conditions:
-//
-// The above copyright notice and this permission notice shall be included
-// in all copies or substantial portions of the Materials.
-//
-// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-// MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-
-import platform "platform.api"
-
-///////////////
-// Constants //
-///////////////
-
-// API version (major.minor.patch)
-define VERSION_MAJOR 1
-define VERSION_MINOR 1
-define VERSION_PATCH 96
-
-// API limits
-define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256
-define VK_UUID_SIZE 16
-define VK_MAX_EXTENSION_NAME_SIZE 256
-define VK_MAX_DESCRIPTION_SIZE 256
-define VK_MAX_MEMORY_TYPES 32
-define VK_MAX_MEMORY_HEAPS 16 /// The maximum number of unique memory heaps, each of which supporting 1 or more memory types.
-@vulkan1_1
-define VK_MAX_DEVICE_GROUP_SIZE 32
-@vulkan1_1
-define VK_LUID_SIZE 8
-@vulkan1_1
-define VK_QUEUE_FAMILY_EXTERNAL -2
-@extension("VK_EXT_queue_family_foreign")
-define VK_QUEUE_FAMILY_FOREIGN_EXT -3
-@extension("VK_MAX_DRIVER_NAME_SIZE_KHR") // 197
-define VK_MAX_DRIVER_NAME_SIZE_KHR 256
-@extension("VK_MAX_DRIVER_NAME_SIZE_KHR") // 197
-define VK_MAX_DRIVER_INFO_SIZE_KHR 256
-
-// API keywords
-define VK_TRUE 1
-define VK_FALSE 0
-
-// API keyword, but needs special handling by some templates
-define NULL_HANDLE 0
-
-// 1
-@extension("VK_KHR_surface") define VK_KHR_SURFACE_SPEC_VERSION 25
-@extension("VK_KHR_surface") define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface"
-
-// 2
-@extension("VK_KHR_swapchain") define VK_KHR_SWAPCHAIN_SPEC_VERSION 70
-@extension("VK_KHR_swapchain") define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain"
-
-// 3
-@extension("VK_KHR_display") define VK_KHR_DISPLAY_SPEC_VERSION 21
-@extension("VK_KHR_display") define VK_KHR_DISPLAY_EXTENSION_NAME "VK_KHR_display"
-
-// 4
-@extension("VK_KHR_display_swapchain") define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 9
-@extension("VK_KHR_display_swapchain") define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain"
-
-// 5
-@extension("VK_KHR_xlib_surface") define VK_KHR_XLIB_SURFACE_SPEC_VERSION 6
-@extension("VK_KHR_xlib_surface") define VK_KHR_XLIB_SURFACE_NAME "VK_KHR_xlib_surface"
-
-// 6
-@extension("VK_KHR_xcb_surface") define VK_KHR_XCB_SURFACE_SPEC_VERSION 6
-@extension("VK_KHR_xcb_surface") define VK_KHR_XCB_SURFACE_NAME "VK_KHR_xcb_surface"
-
-// 7
-@extension("VK_KHR_wayland_surface") define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 6
-@extension("VK_KHR_wayland_surface") define VK_KHR_WAYLAND_SURFACE_NAME "VK_KHR_wayland_surface"
-
-// 8 - VK_KHR_mir_surface removed
-
-// 9
-@extension("VK_KHR_android_surface") define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6
-@extension("VK_KHR_android_surface") define VK_KHR_ANDROID_SURFACE_NAME "VK_KHR_android_surface"
-
-// 10
-@extension("VK_KHR_win32_surface") define VK_KHR_WIN32_SURFACE_SPEC_VERSION 6
-@extension("VK_KHR_win32_surface") define VK_KHR_WIN32_SURFACE_NAME "VK_KHR_win32_surface"
-
-// 11
-@extension("VK_ANDROID_native_buffer") define VK_ANDROID_NATIVE_BUFFER_SPEC_VERSION 8
-@extension("VK_ANDROID_native_buffer") define VK_ANDROID_NATIVE_BUFFER_NAME "VK_ANDROID_native_buffer"
-
-// 12
-@extension("VK_EXT_debug_report") define VK_EXT_DEBUG_REPORT_SPEC_VERSION 9
-@extension("VK_EXT_debug_report") define VK_EXT_DEBUG_REPORT_NAME "VK_EXT_debug_report"
-
-// 13
-@extension("VK_NV_glsl_shader") define VK_NV_GLSL_SHADER_SPEC_VERSION 1
-@extension("VK_NV_glsl_shader") define VK_NV_GLSL_SHADER_NAME "VK_NV_glsl_shader"
-
-// 14
-@extension("VK_EXT_depth_range_unrestricted") define VK_EXT_DEPTH_RANGE_UNRESTRICTED_SPEC_VERSION 1
-@extension("VK_EXT_depth_range_unrestricted") define VK_EXT_DEPTH_RANGE_UNRESTRICTED_NAME "VK_EXT_depth_range_unrestricted"
-
-// 15
-@extension("VK_KHR_sampler_mirror_clamp_to_edge") define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION 1
-@extension("VK_KHR_sampler_mirror_clamp_to_edge") define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_NAME "VK_KHR_sampler_mirror_clamp_to_edge"
-
-// 16
-@extension("VK_IMG_filter_cubic") define VK_IMG_FILTER_CUBIC_SPEC_VERSION 1
-@extension("VK_IMG_filter_cubic") define VK_IMG_FILTER_CUBIC_NAME "VK_IMG_filter_cubic"
-
-// 19
-@extension("VK_AMD_rasterization_order") define VK_AMD_RASTERIZATION_ORDER_SPEC_VERSION 1
-@extension("VK_AMD_rasterization_order") define VK_AMD_RASTERIZATION_ORDER_NAME "VK_AMD_rasterization_order"
-
-// 21
-@extension("VK_AMD_shader_trinary_minmax") define VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION 1
-@extension("VK_AMD_shader_trinary_minmax") define VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME "VK_AMD_shader_trinary_minmax"
-
-// 22
-@extension("VK_AMD_shader_explicit_vertex_parameter") define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_SPEC_VERSION 1
-@extension("VK_AMD_shader_explicit_vertex_parameter") define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_EXTENSION_NAME "VK_AMD_shader_explicit_vertex_parameter"
-
-// 23
-@extension("VK_EXT_debug_marker") define VK_EXT_DEBUG_MARKER_SPEC_VERSION 4
-@extension("VK_EXT_debug_marker") define VK_EXT_DEBUG_MARKER_NAME "VK_EXT_debug_marker"
-
-// 26
-@extension("VK_AMD_gcn_shader") define VK_AMD_GCN_SHADER_SPEC_VERSION 1
-@extension("VK_AMD_gcn_shader") define VK_AMD_GCN_SHADER_EXTENSION_NAME "VK_AMD_gcn_shader"
-
-// 27
-@extension("VK_NV_dedicated_allocation") define VK_NV_DEDICATED_ALLOCATION_SPEC_VERSION 1
-@extension("VK_NV_dedicated_allocation") define VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_NV_dedicated_allocation"
-
-// 28
-@extension("VK_IMG_format_pvrtc") define VK_IMG_FORMAT_PVRTC_SPEC_VERSION 1
-@extension("VK_IMG_format_pvrtc") define VK_IMG_FORMAT_PVRTC_EXTENSION_NAME "VK_IMG_format_pvrtc"
-
-// 29
-@extension("VK_EXT_transform_feedback") define VK_EXT_TRANSFORM_FEEDBACK_SPEC_VERSION 1
-@extension("VK_EXT_transform_feedback") define VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME "VK_EXT_transform_feedback"
-
-// 34
-@extension("VK_AMD_draw_indirect_count") define VK_AMD_DRAW_INDIRECT_COUNT_SPEC_VERSION 1
-@extension("VK_AMD_draw_indirect_count") define VK_AMD_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_AMD_draw_indirect_count"
-
-// 36
-@extension("VK_AMD_negative_viewport_height") define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_SPEC_VERSION 1
-@extension("VK_AMD_negative_viewport_height") define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME "VK_AMD_negative_viewport_height"
-
-// 37
-@extension("VK_AMD_gpu_shader_half_float") define VK_AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION 1
-@extension("VK_AMD_gpu_shader_half_float") define VK_AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME "VK_AMD_gpu_shader_half_float"
-
-// 38
-@extension("VK_AMD_shader_ballot") define VK_AMD_SHADER_BALLOT_SPEC_VERSION 1
-@extension("VK_AMD_shader_ballot") define VK_AMD_SHADER_BALLOT_EXTENSION_NAME "VK_AMD_shader_ballot"
-
-// 42
-@extension("VK_AMD_texture_gather_bias_lod") define VK_AMD_TEXTURE_GATHER_BIAS_LOD_SPEC_VERSION 1
-@extension("VK_AMD_texture_gather_bias_lod") define VK_AMD_TEXTURE_GATHER_BIAS_LOD_EXTENSION_NAME "VK_AMD_texture_gather_bias_lod"
-
-// 43
-@extension("VK_AMD_shader_info") define VK_AMD_SHADER_INFO_SPEC_VERSION 1
-@extension("VK_AMD_shader_info") define VK_AMD_SHADER_INFO_EXTENSION_NAME "VK_AMD_shader_info"
-
-// 47
-@extension("VK_AMD_shader_image_load_store_lod") define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_SPEC_VERSION 1
-@extension("VK_AMD_shader_image_load_store_lod") define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_EXTENSION_NAME "VK_AMD_shader_image_load_store_lod"
-
-// 51
-@extension("VK_NV_corner_sampled_image") define VK_NV_CORNER_SAMPLED_IMAGE_SPEC_VERSION 2
-@extension("VK_NV_corner_sampled_image") define VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME "VK_NV_corner_sampled_image"
-
-// 54
-@extension("VK_KHR_multiview") define VK_KHR_MULTIVIEW_SPEC_VERSION 1
-@extension("VK_KHR_multiview") define VK_KHR_MULTIVIEW_EXTENSION_NAME "VK_KHR_multiview"
-
-// 56
-@extension("VK_NV_external_memory_capabilities") define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1
-@extension("VK_NV_external_memory_capabilities") define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_NV_external_memory_capabilities"
-
-// 57
-@extension("VK_NV_external_memory") define VK_NV_EXTERNAL_MEMORY_SPEC_VERSION 1
-@extension("VK_NV_external_memory") define VK_NV_EXTERNAL_MEMORY_EXTENSION_NAME "VK_NV_external_memory"
-
-// 58
-@extension("VK_NV_external_memory_win32") define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1
-@extension("VK_NV_external_memory_win32") define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32"
-
-// 59
-@extension("VK_NV_win32_keyed_mutex") define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 1
-@extension("VK_NV_win32_keyed_mutex") define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex"
-
-// 60
-@extension("VK_KHR_get_physical_device_properties2") define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION 1
-@extension("VK_KHR_get_physical_device_properties2") define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_physical_device_properties2"
-
-// 61
-@extension("VK_KHR_device_group") define VK_KHR_DEVICE_GROUP_SPEC_VERSION 3
-@extension("VK_KHR_device_group") define VK_KHR_DEVICE_GROUP_EXTENSION_NAME "VK_KHR_device_group"
-
-// 62
-@extension("VK_EXT_validation_flags") define VK_EXT_VALIDATION_FLAGS_SPEC_VERSION 1
-@extension("VK_EXT_validation_flags") define VK_EXT_VALIDATION_FLAGS_EXTENSION_NAME "VK_EXT_validation_flags"
-
-// 63
-@extension("VK_NN_vi_surface") define VK_NN_VI_SURFACE_SPEC_VERSION 1
-@extension("VK_NN_vi_surface") define VK_NN_VI_SURFACE_EXTENSION_NAME "VK_NN_vi_surface"
-
-// 64
-@extension("VK_KHR_shader_draw_parameters") define VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION 1
-@extension("VK_KHR_shader_draw_parameters") define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters"
-
-// 65
-@extension("VK_EXT_shader_subgroup_ballot") define VK_EXT_SHADER_SUBGROUP_BALLOT_SPEC_VERSION 1
-@extension("VK_EXT_shader_subgroup_ballot") define VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME "VK_EXT_shader_subgroup_ballot"
-
-// 66
-@extension("VK_EXT_shader_subgroup_vote") define VK_EXT_SHADER_SUBGROUP_VOTE_SPEC_VERSION 1
-@extension("VK_EXT_shader_subgroup_vote") define VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME "VK_EXT_shader_subgroup_vote"
-
-// 68
-@extension("VK_EXT_astc_decode_mode") define VK_EXT_ASTC_DECODE_MODE_SPEC_VERSION 1
-@extension("VK_EXT_astc_decode_mode") define VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME "VK_EXT_astc_decode_mode"
-
-// 70
-@extension("VK_KHR_maintenance1") define VK_KHR_MAINTENANCE1_SPEC_VERSION 2
-@extension("VK_KHR_maintenance1") define VK_KHR_MAINTENANCE1_EXTENSION_NAME "VK_KHR_maintenance1"
-
-// 71
-@extension("VK_KHR_device_group_creation") define VK_KHR_DEVICE_GROUP_CREATION_SPEC_VERSION 1
-@extension("VK_KHR_device_group_creation") define VK_KHR_DEVICE_GROUP_CREATION_EXTENSION_NAME "VK_KHR_device_group_creation"
-
-// 72
-@extension("VK_KHR_external_memory_capabilities") define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1
-@extension("VK_KHR_external_memory_capabilities") define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_memory_capabilities"
-
-// 73
-@extension("VK_KHR_external_memory") define VK_KHR_EXTERNAL_MEMORY_SPEC_VERSION 1
-@extension("VK_KHR_external_memory") define VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME "VK_KHR_external_memory"
-
-// 74
-@extension("VK_KHR_external_memory_win32") define VK_KHR_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1
-@extension("VK_KHR_external_memory_win32") define VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_KHR_external_memory_win32"
-
-// 75
-@extension("VK_KHR_external_memory_fd") define VK_KHR_EXTERNAL_MEMORY_FD_SPEC_VERSION 1
-@extension("VK_KHR_external_memory_fd") define VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME "VK_KHR_external_memory_fd"
-
-// 76
-@extension("VK_KHR_win32_keyed_mutex") define VK_KHR_WIN32_KEYED_MUTEX_SPEC_VERSION 1
-@extension("VK_KHR_win32_keyed_mutex") define VK_KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_KHR_win32_keyed_mutex"
-
-// 77
-@extension("VK_KHR_external_semaphore_capabilities") define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_SPEC_VERSION 1
-@extension("VK_KHR_external_semaphore_capabilities") define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_semaphore_capabilities"
-
-// 78
-@extension("VK_KHR_external_semaphore") define VK_KHR_EXTERNAL_SEMAPHORE_SPEC_VERSION 1
-@extension("VK_KHR_external_semaphore") define VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_KHR_external_semaphore"
-
-// 79
-@extension("VK_KHR_external_semaphore_win32") define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_SPEC_VERSION 1
-@extension("VK_KHR_external_semaphore_win32") define VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME "VK_KHR_external_semaphore_win32"
-
-// 80
-@extension("VK_KHR_external_semaphore_fd") define VK_KHR_EXTERNAL_SEMAPHORE_FD_SPEC_VERSION 1
-@extension("VK_KHR_external_semaphore_fd") define VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME "VK_KHR_external_semaphore_fd"
-
-// 81
-@extension("VK_KHR_push_descriptor") define VK_KHR_PUSH_DESCRIPTOR_SPEC_VERSION 2
-@extension("VK_KHR_push_descriptor") define VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME "VK_KHR_push_descriptor"
-
-// 82
-@extension("VK_EXT_conditional_rendering") define VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION 1
-@extension("VK_EXT_conditional_rendering") define VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME "VK_EXT_conditional_rendering"
-
-// 83
-@extension("VK_KHR_shader_float16_int8") define VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION 1
-@extension("VK_KHR_shader_float16_int8") define VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME "VK_KHR_shader_float16_int8"
-
-// 84
-@extension("VK_KHR_16bit_storage") define VK_KHR_16BIT_STORAGE_SPEC_VERSION 1
-@extension("VK_KHR_16bit_storage") define VK_KHR_16BIT_STORAGE_EXTENSION_NAME "VK_KHR_16bit_storage"
-
-// 85
-@extension("VK_KHR_incremental_present") define VK_KHR_INCREMENTAL_PRESENT_SPEC_VERSION 1
-@extension("VK_KHR_incremental_present") define VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME "VK_KHR_incremental_present"
-
-// 86
-@extension("VK_KHR_descriptor_update_template") define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_SPEC_VERSION 1
-@extension("VK_KHR_descriptor_update_template") define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME "VK_KHR_descriptor_update_template"
-
-// 87
-@extension("VK_NVX_device_generated_commands") define VK_NVX_DEVICE_GENERATED_COMMANDS_SPEC_VERSION 3
-@extension("VK_NVX_device_generated_commands") define VK_NVX_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME "VK_NVX_device_generated_commands"
-
-// 88
-@extension("VK_NV_clip_space_w_scaling") define VK_NV_CLIP_SPACE_W_SCALING_SPEC_VERSION 1
-@extension("VK_NV_clip_space_w_scaling") define VK_NV_CLIP_SPACE_W_SCALING_EXTENSION_NAME "VK_NV_clip_space_w_scaling"
-
-// 89
-@extension("VK_EXT_direct_mode_display") define VK_EXT_DIRECT_MODE_DISPLAY_SPEC_VERSION 1
-@extension("VK_EXT_direct_mode_display") define VK_EXT_DIRECT_MODE_DISPLAY_EXTENSION_NAME "VK_EXT_direct_mode_display"
-
-// 90
-@extension("VK_EXT_acquire_xlib_display") define VK_EXT_ACQUIRE_XLIB_DISPLAY_SPEC_VERSION 1
-@extension("VK_EXT_acquire_xlib_display") define VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_xlib_display"
-
-// 91
-@extension("VK_EXT_display_surface_counter") define VK_EXT_DISPLAY_SURFACE_COUNTER_SPEC_VERSION 1
-@extension("VK_EXT_display_surface_counter") define VK_EXT_DISPLAY_SURFACE_COUNTER_EXTENSION_NAME "VK_EXT_display_surface_counter"
-
-// 92
-@extension("VK_EXT_display_control") define VK_EXT_DISPLAY_CONTROL_SPEC_VERSION 1
-@extension("VK_EXT_display_control") define VK_EXT_DISPLAY_CONTROL_COUNTER_EXTENSION_NAME "VK_EXT_display_control"
-
-// 93
-@extension("VK_GOOGLE_display_timing") define VK_GOOGLE_DISPLAY_TIMING_SPEC_VERSION 1
-@extension("VK_GOOGLE_display_timing") define VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME "VK_GOOGLE_display_timing"
-
-// 95
-@extension("VK_NV_sample_mask_override_coverage") define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_SPEC_VERSION 1
-@extension("VK_NV_sample_mask_override_coverage") define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME "VK_NV_sample_mask_override_coverage"
-
-// 96
-@extension("VK_NV_geometry_shader_passthrough") define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_SPEC_VERSION 1
-@extension("VK_NV_geometry_shader_passthrough") define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME "VK_NV_geometry_shader_passthrough"
-
-// 97
-@extension("VK_NV_viewport_array2") define VK_NV_VIEWPORT_ARRAY2_SPEC_VERSION 1
-@extension("VK_NV_viewport_array2") define VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME "VK_NV_viewport_array2"
-
-// 98
-@extension("VK_NVX_multiview_per_view_attributes") define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_SPEC_VERSION 1
-@extension("VK_NVX_multiview_per_view_attributes") define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME "VK_NVX_multiview_per_view_attributes"
-
-// 99
-@extension("VK_NV_viewport_swizzle") define VK_NV_VIEWPORT_SWIZZLE_SPEC_VERSION 1
-@extension("VK_NV_viewport_swizzle") define VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME "VK_NV_viewport_swizzle"
-
-// 100
-@extension("VK_EXT_discard_rectangles") define VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION 1
-@extension("VK_EXT_discard_rectangles") define VK_EXT_DISCARD_RECTANGLES_EXTENSION_NAME "VK_EXT_discard_rectangles"
-
-// 102
-@extension("VK_EXT_conservative_rasterization") define VK_EXT_CONSERVATIVE_RASTERIZATION_SPEC_VERSION 1
-@extension("VK_EXT_conservative_rasterization") define VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME "VK_EXT_conservative_rasterization"
-
-// 105
-@extension("VK_EXT_swapchain_colorspace") define VK_EXT_SWAPCHAIN_COLORSPACE_SPEC_VERSION 3
-@extension("VK_EXT_swapchain_colorspace") define VK_EXT_SWAPCHAIN_COLORSPACE_EXTENSION_NAME "VK_EXT_swapchain_colorspace"
-
-// 106
-@extension("VK_EXT_hdr_metadata") define VK_EXT_HDR_METADATA_SPEC_VERSION 1
-@extension("VK_EXT_hdr_metadata") define VK_EXT_HDR_METADATA_EXTENSION_NAME "VK_EXT_hdr_metadata"
-
-// 110
-@extension("VK_KHR_create_renderpass2") define VK_KHR_CREATE_RENDERPASS2_SPEC_VERSION 1
-@extension("VK_KHR_create_renderpass2") define VK_KHR_CREATE_RENDERPASS2_EXTENSION_NAME "VK_KHR_create_renderpass2"
-
-// 112
-@extension("VK_KHR_shared_presentable_image") define VK_KHR_SHARED_PRESENTABLE_IMAGE_SPEC_VERSION 1
-@extension("VK_KHR_shared_presentable_image") define VK_KHR_SHARED_PRESENTABLE_IMAGE_EXTENSION_NAME "VK_KHR_shared_presentable_image"
-
-// 113
-@extension("VK_KHR_external_fence_capabilities") define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_SPEC_VERSION 1
-@extension("VK_KHR_external_fence_capabilities") define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_fence_capabilities"
-
-// 114
-@extension("VK_KHR_external_fence") define VK_KHR_EXTERNAL_FENCE_SPEC_VERSION 1
-@extension("VK_KHR_external_fence") define VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME "VK_KHR_external_fence"
-
-// 115
-@extension("VK_KHR_external_fence_win32") define VK_KHR_EXTERNAL_FENCE_WIN32_SPEC_VERSION 1
-@extension("VK_KHR_external_fence_win32") define VK_KHR_EXTERNAL_FENCE_WIN32_EXTENSION_NAME "VK_KHR_external_fence_win32"
-
-// 116
-@extension("VK_KHR_external_fence_fd") define VK_KHR_EXTERNAL_FENCE_FD_SPEC_VERSION 1
-@extension("VK_KHR_external_fence_fd") define VK_KHR_EXTERNAL_FENCE_FD_EXTENSION_NAME "VK_KHR_external_fence_fd"
-
-// 118
-@extension("VK_KHR_maintenance2") define VK_KHR_MAINTENANCE2_SPEC_VERSION 1
-@extension("VK_KHR_maintenance2") define VK_KHR_MAINTENANCE2_EXTENSION_NAME "VK_KHR_maintenance2"
-
-// 120
-@extension("VK_KHR_get_surface_capabilities2") define VK_KHR_GET_SURFACE_CAPABILITIES_2_SPEC_VERSION 1
-@extension("VK_KHR_get_surface_capabilities2") define VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME "VK_KHR_get_surface_capabilities2"
-
-// 121
-@extension("VK_KHR_variable_pointers") define VK_KHR_VARIABLE_POINTERS_SPEC_VERSION 1
-@extension("VK_KHR_variable_pointers") define VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME "VK_KHR_variable_pointers"
-
-// 122
-@extension("VK_KHR_get_display_properties2") define VK_KHR_GET_DISPLAY_PROPERTIES_2_SPEC_VERSION 1
-@extension("VK_KHR_get_display_properties2") define VK_KHR_GET_DISPLAY_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_display_properties2"
-
-// 123
-@extension("VK_MVK_ios_surface") define VK_MVK_IOS_SURFACE_SPEC_VERSION 1
-@extension("VK_MVK_ios_surface") define VK_MVK_IOS_SURFACE_EXTENSION_NAME "VK_MVK_ios_surface"
-
-// 124
-@extension("VK_MVK_macos_surface") define VK_MVK_MACOS_SURFACE_SPEC_VERSION 1
-@extension("VK_MVK_macos_surface") define VK_MVK_MACOS_SURFACE_EXTENSION_NAME "VK_MVK_macos_surface"
-
-// 126
-@extension("VK_EXT_external_memory_dma_buf") define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_SPEC_VERSION 1
-@extension("VK_EXT_external_memory_dma_buf") define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_EXTENSION_NAME "VK_EXT_external_memory_dma_buf"
-
-// 127
-@extension("VK_EXT_queue_family_foreign") define VK_EXT_QUEUE_FAMILY_FOREIGN_SPEC_VERSION 1
-@extension("VK_EXT_queue_family_foreign") define VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME "VK_EXT_queue_family_foreign"
-
-// 128
-@extension("VK_KHR_dedicated_allocation") define VK_KHR_DEDICATED_ALLOCATION_SPEC_VERSION 3
-@extension("VK_KHR_dedicated_allocation") define VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_KHR_dedicated_allocation"
-
-// 128
-@extension("VK_EXT_debug_utils") define VK_EXT_DEBUG_UTILS_SPEC_VERSION 1
-@extension("VK_EXT_debug_utils") define VK_EXT_DEBUG_UTILS_EXTENSION_NAME "VK_EXT_debug_utils"
-
-// 130
-@extension("VK_ANDROID_external_memory_android_hardware_buffer") define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_SPEC_VERSION 3
-@extension("VK_ANDROID_external_memory_android_hardware_buffer") define VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME "VK_ANDROID_external_memory_android_hardware_buffer"
-
-// 131
-@extension("VK_EXT_sampler_filter_minmax") define VK_EXT_SAMPLER_FILTER_MINMAX_SPEC_VERSION 1
-@extension("VK_EXT_sampler_filter_minmax") define VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME "VK_EXT_sampler_filter_minmax"
-
-// 132
-@extension("VK_KHR_storage_buffer_storage_class") define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_SPEC_VERSION 1
-@extension("VK_KHR_storage_buffer_storage_class") define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME "VK_KHR_storage_buffer_storage_class"
-
-// 133
-@extension("VK_AMD_gpu_shader_int16") define VK_AMD_GPU_SHADER_INT16_SPEC_VERSION 1
-@extension("VK_AMD_gpu_shader_int16") define VK_AMD_GPU_SHADER_INT16_EXTENSION_NAME "VK_AMD_gpu_shader_int16"
-
-// 137
-@extension("VK_AMD_mixed_attachment_samples") define VK_AMD_MIXED_ATTACHMENT_SAMPLES_SPEC_VERSION 1
-@extension("VK_AMD_mixed_attachment_samples") define VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME "VK_AMD_mixed_attachment_samples"
-
-// 138
-@extension("VK_AMD_shader_fragment_mask") define VK_AMD_SHADER_FRAGMENT_MASK_SPEC_VERSION 1
-@extension("VK_AMD_shader_fragment_mask") define VK_AMD_SHADER_FRAGMENT_MASK_EXTENSION_NAME "VK_AMD_shader_fragment_mask"
-
-// 139
-@extension("VK_EXT_inline_uniform_block") define VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION 1
-@extension("VK_EXT_inline_uniform_block") define VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME "VK_EXT_inline_uniform_block"
-
-// 141
-@extension("VK_EXT_shader_stencil_export") define VK_EXT_SHADER_STENCIL_EXPORT_SPEC_VERSION 1
-@extension("VK_EXT_shader_stencil_export") define VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME "VK_EXT_shader_stencil_export"
-
-// 144
-@extension("VK_EXT_sample_locations") define VK_EXT_SAMPLE_LOCATIONS_SPEC_VERSION 1
-@extension("VK_EXT_sample_locations") define VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME "VK_EXT_sample_locations"
-
-// 145
-@extension("VK_KHR_relaxed_block_layout") define VK_KHR_RELAXED_BLOCK_LAYOUT_SPEC_VERSION 1
-@extension("VK_KHR_relaxed_block_layout") define VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME "VK_KHR_relaxed_block_layout"
-
-// 147
-@extension("VK_KHR_get_memory_requirements2") define VK_KHR_GET_MEMORY_REQUIREMENTS2_SPEC_VERSION 1
-@extension("VK_KHR_get_memory_requirements2") define VK_KHR_GET_MEMORY_REQUIREMENTS2_EXTENSION_NAME "VK_KHR_get_memory_requirements2"
-
-// 148
-@extension("VK_KHR_image_format_list") define VK_KHR_IMAGE_FORMAT_LIST_SPEC_VERSION 1
-@extension("VK_KHR_image_format_list") define VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME "VK_KHR_image_format_list"
-
-// 149
-@extension("VK_EXT_blend_operation_advanced") define VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION 2
-@extension("VK_EXT_blend_operation_advanced") define VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME "VK_EXT_blend_operation_advanced"
-
-// 150
-@extension("VK_NV_fragment_coverage_to_color") define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_SPEC_VERSION 1
-@extension("VK_NV_fragment_coverage_to_color") define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_EXTENSION_NAME "VK_NV_fragment_coverage_to_color"
-
-// 153
-@extension("VK_NV_framebuffer_mixed_samples") define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_SPEC_VERSION 1
-@extension("VK_NV_framebuffer_mixed_samples") define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_EXTENSION_NAME "VK_NV_framebuffer_mixed_samples"
-
-// 154
-@extension("VK_NV_fill_rectangle") define VK_NV_FILL_RECTANGLE_SPEC_VERSION 1
-@extension("VK_NV_fill_rectangle") define VK_NV_FILL_RECTANGLE_EXTENSION_NAME "VK_NV_fill_rectangle"
-
-// 156
-@extension("VK_EXT_post_depth_coverage") define VK_EXT_POST_DEPTH_COVERAGE_SPEC_VERSION 1
-@extension("VK_EXT_post_depth_coverage") define VK_EXT_POST_DEPTH_COVERAGE_EXTENSION_NAME "VK_EXT_post_depth_coverage"
-
-// 157
-@extension("VK_KHR_sampler_ycbcr_conversion") define VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION 1
-@extension("VK_KHR_sampler_ycbcr_conversion") define VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME "VK_KHR_sampler_ycbcr_conversion"
-
-// 158
-@extension("VK_KHR_bind_memory2") define VK_KHR_BIND_MEMORY2_SPEC_VERSION 1
-@extension("VK_KHR_bind_memory2") define VK_KHR_BIND_MEMORY2_EXTENSION_NAME "VK_KHR_bind_memory2"
-
-// 159
-@extension("VK_EXT_image_drm_format_modifier") define VK_EXT_IMAGE_DRM_FORMAT_MODIFIER_SPEC_VERSION 1
-@extension("VK_EXT_image_drm_format_modifier") define VK_EXT_IMAGE_DRM_FORMAT_MODIFIER_EXTENSION_NAME "VK_EXT_image_drm_format_modifier"
-
-// 161
-@extension("VK_EXT_validation_cache") define VK_EXT_VALIDATION_CACHE_SPEC_VERSION 1
-@extension("VK_EXT_validation_cache") define VK_EXT_VALIDATION_CACHE_EXTENSION_NAME "VK_EXT_validation_cache"
-
-// 162
-@extension("VK_EXT_descriptor_indexing") define VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION 2
-@extension("VK_EXT_descriptor_indexing") define VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME "VK_EXT_descriptor_indexing"
-
-// 163
-@extension("VK_EXT_shader_viewport_index_layer") define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_SPEC_VERSION 1
-@extension("VK_EXT_shader_viewport_index_layer") define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME "VK_EXT_shader_viewport_index_layer"
-
-// 165
-@extension("VK_NV_shading_rate_image") define VK_NV_SHADING_RATE_IMAGE_SPEC_VERSION 3
-@extension("VK_NV_shading_rate_image") define VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME "VK_NV_shading_rate_image"
-
-// 166
-@extension("VK_NV_ray_tracing") define VK_NV_RAY_TRACING_SPEC_VERSION 3
-@extension("VK_NV_ray_tracing") define VK_NV_RAY_TRACING_EXTENSION_NAME "VK_NV_ray_tracing"
-
-// 167
-@extension("VK_NV_representative_fragment_test") define VK_NV_REPRESENTATIVE_FRAGMENT_TEST_SPEC_VERSION 1
-@extension("VK_NV_representative_fragment_test") define VK_NV_REPRESENTATIVE_FRAGMENT_TEST_EXTENSION_NAME "VK_NV_representative_fragment_test"
-
-// 169
-@extension("VK_KHR_maintenance3") define VK_KHR_MAINTENANCE3_SPEC_VERSION 1
-@extension("VK_KHR_maintenance3") define VK_KHR_MAINTENANCE3_EXTENSION_NAME "VK_KHR_maintenance3"
-
-// 170
-@extension("VK_KHR_draw_indirect_count") define VK_KHR_DRAW_INDIRECT_COUNT_SPEC_VERSION 1
-@extension("VK_KHR_draw_indirect_count") define VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_KHR_draw_indirect_count"
-
-// 175
-@extension("VK_EXT_global_priority") define VK_EXT_GLOBAL_PRIORITY_SPEC_VERSION 1
-@extension("VK_EXT_global_priority") define VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME "VK_EXT_global_priority"
-
-// 178
-@extension("VK_KHR_8bit_storage") define VK_KHR_8BIT_STORAGE_SPEC_VERSION 1
-@extension("VK_KHR_8bit_storage") define VK_KHR_8BIT_STORAGE_EXTENSION_NAME "VK_KHR_8bit_storage"
-
-// 179
-@extension("VK_EXT_external_memory_host") define VK_EXT_EXTERNAL_MEMORY_HOST_SPEC_VERSION 1
-@extension("VK_EXT_external_memory_host") define VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME "VK_EXT_external_memory_host"
-
-// 180
-@extension("VK_AMD_buffer_marker") define VK_AMD_BUFFER_MARKER_SPEC_VERSION 1
-@extension("VK_AMD_buffer_marker") define VK_AMD_BUFFER_MARKER_EXTENSION_NAME "VK_AMD_buffer_marker"
-
-// 181
-@extension("VK_KHR_shader_atomic_int64") define VK_KHR_SHADER_ATOMIC_INT64_SPEC_VERSION 1
-@extension("VK_KHR_shader_atomic_int64") define VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME "VK_KHR_shader_atomic_int64"
-
-// 186
-@extension("VK_AMD_shader_core_properties") define VK_AMD_SHADER_CORE_PROPERTIES_SPEC_VERSION 1
-@extension("VK_AMD_shader_core_properties") define VK_AMD_SHADER_CORE_PROPERTIES_EXTENSION_NAME "VK_AMD_shader_core_properties"
-
-// 190
-@extension("VK_AMD_memory_overallocation_behavior") define VK_AMD_MEMORY_OVERALLOCATION_BEHAVIOR_SPEC_VERSION 1
-@extension("VK_AMD_memory_overallocation_behavior") define VK_AMD_MEMORY_OVERALLOCATION_BEHAVIOR_EXTENSION_NAME "VK_AMD_memory_overallocation_behavior"
-
-// 191
-@extension("VK_EXT_vertex_attribute_divisor") define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION 2
-@extension("VK_EXT_vertex_attribute_divisor") define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME "VK_EXT_vertex_attribute_divisor"
-
-// 197
-@extension("VK_KHR_driver_properties") define VK_KHR_DRIVER_PROPERTIES_SPEC_VERSION 1
-@extension("VK_KHR_driver_properties") define VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME "VK_KHR_driver_properties"
-
-// 198
-@extension("VK_KHR_shader_float_controls") define VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION 1
-@extension("VK_KHR_shader_float_controls") define VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME "VK_KHR_shader_float_controls"
-
-// 199
-@extension("VK_NV_shader_subgroup_partitioned") define VK_NV_SHADER_SUBGROUP_PARTITIONED_SPEC_VERSION 1
-@extension("VK_NV_shader_subgroup_partitioned") define VK_NV_SHADER_SUBGROUP_PARTITIONED_EXTENSION_NAME "VK_NV_shader_subgroup_partitioned"
-
-// 201
-@extension("VK_KHR_swapchain_mutable_format") define VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_SPEC_VERSION 1
-@extension("VK_KHR_swapchain_mutable_format") define VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME "VK_KHR_swapchain_mutable_format"
-
-// 202
-@extension("VK_NV_compute_shader_derivatives") define VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION 1
-@extension("VK_NV_compute_shader_derivatives") define VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME "VK_NV_compute_shader_derivatives"
-
-// 203
-@extension("VK_NV_mesh_shader") define VK_NV_MESH_SHADER_SPEC_VERSION 1
-@extension("VK_NV_mesh_shader") define VK_NV_MESH_SHADER_EXTENSION_NAME "VK_NV_mesh_shader"
-
-// 204
-@extension("VK_NV_fragment_shader_barycentric") define VK_NV_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION 1
-@extension("VK_NV_fragment_shader_barycentric") define VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME "VK_NV_fragment_shader_barycentric"
-
-// 205
-@extension("VK_NV_shader_image_footprint") define VK_NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION 1
-@extension("VK_NV_shader_image_footprint") define VK_NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME "VK_NV_shader_image_footprint"
-
-// 206
-@extension("VK_NV_scissor_exclusive") define VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION 1
-@extension("VK_NV_scissor_exclusive") define VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME "VK_NV_scissor_exclusive"
-
-// 207
-@extension("VK_NV_device_diagnostic_checkpoints") define VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_SPEC_VERSION 2
-@extension("VK_NV_device_diagnostic_checkpoints") define VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_EXTENSION_NAME "VK_NV_device_diagnostic_checkpoints"
-
-// 212
-@extension("VK_KHR_vulkan_memory_model") define VK_KHR_VULKAN_MEMORY_MODEL_SPEC_VERSION 2
-@extension("VK_KHR_vulkan_memory_model") define VK_KHR_VULKAN_MEMORY_MODEL_EXTENSION_NAME "VK_KHR_vulkan_memory_model"
-
-// 213
-@extension("VK_EXT_pci_bus_info") define VK_EXT_PCI_BUS_INFO_SPEC_VERSION 2
-@extension("VK_EXT_pci_bus_info") define VK_EXT_PCI_BUS_INFO_EXENSION_NAME "VK_EXT_pci_bus_info"
-
-// 215
-@extension("VK_FUCHSIA_imagepipe_surface") define VK_FUCHSIA_IMAGEPIPE_SURFACE_SPEC_VERSION 1
-@extension("VK_FUCHSIA_imagepipe_surface") define VK_FUCHSIA_IMAGEPIPE_SURFACE_EXTENSION_NAME "VK_FUCHSIA_imagepipe_surface"
-
-// 219
-@extension("VK_EXT_fragment_density_map") define VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION 1
-@extension("VK_EXT_fragment_density_map") define VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME "VK_EXT_fragment_density_map"
-
-// 222
-@extension("VK_EXT_scalar_block_layout") define VK_EXT_SCALAR_BLOCK_LAYOUT_SPEC_VERSION 1
-@extension("VK_EXT_scalar_block_layout") define VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME "VK_EXT_scalar_block_layout"
-
-// 224
-@extension("VK_GOOGLE_hlsl_functionality1") define VK_GOOGLE_HLSL_FUNCTIONALITY1_SPEC_VERSION 1
-@extension("VK_GOOGLE_hlsl_functionality1") define VK_GOOGLE_HLSL_FUNCTIONALITY1_EXTENSION_NAME "VK_GOOGLE_hlsl_functionality1"
-
-// 225
-@extension("VK_GOOGLE_decorate_string") define VK_GOOGLE_DECORATE_STRING_SPEC_VERSION 1
-@extension("VK_GOOGLE_decorate_string") define VK_GOOGLE_DECORATE_STRING_EXTENSION_NAME "VK_GOOGLE_decorate_string"
-
-// 247
-@extension("VK_EXT_separate_stencil_usage") define VK_EXT_SEPARATE_STENCIL_USAGE_SPEC_VERSION 1
-@extension("VK_EXT_separate_stencil_usage") define VK_EXT_SEPARATE_STENCIL_USAGE_EXTENSION_NAME "VK_EXT_separate_stencil_usage"
-
-/////////////
-// Types //
-/////////////
-
-type u32 VkBool32
-type u32 VkFlags
-type u64 VkDeviceSize
-type u32 VkSampleMask
-
-/// Dispatchable handle types.
-@dispatchHandle type u64 VkInstance
-@dispatchHandle type u64 VkPhysicalDevice
-@dispatchHandle type u64 VkDevice
-@dispatchHandle type u64 VkQueue
-@dispatchHandle type u64 VkCommandBuffer
-
-/// Non dispatchable handle types.
-@nonDispatchHandle type u64 VkDeviceMemory
-@nonDispatchHandle type u64 VkCommandPool
-@nonDispatchHandle type u64 VkBuffer
-@nonDispatchHandle type u64 VkBufferView
-@nonDispatchHandle type u64 VkImage
-@nonDispatchHandle type u64 VkImageView
-@nonDispatchHandle type u64 VkShaderModule
-@nonDispatchHandle type u64 VkPipeline
-@nonDispatchHandle type u64 VkPipelineLayout
-@nonDispatchHandle type u64 VkSampler
-@nonDispatchHandle type u64 VkDescriptorSet
-@nonDispatchHandle type u64 VkDescriptorSetLayout
-@nonDispatchHandle type u64 VkDescriptorPool
-@nonDispatchHandle type u64 VkFence
-@nonDispatchHandle type u64 VkSemaphore
-@nonDispatchHandle type u64 VkEvent
-@nonDispatchHandle type u64 VkQueryPool
-@nonDispatchHandle type u64 VkFramebuffer
-@nonDispatchHandle type u64 VkRenderPass
-@nonDispatchHandle type u64 VkPipelineCache
-
-@vulkan1_1
-@nonDispatchHandle type u64 VkSamplerYcbcrConversion
-@nonDispatchHandle type u64 VkDescriptorUpdateTemplate
-
-// 1
-@extension("VK_KHR_surface") @nonDispatchHandle type u64 VkSurfaceKHR
-
-// 2
-@extension("VK_KHR_swapchain") @nonDispatchHandle type u64 VkSwapchainKHR
-
-// 3
-@extension("VK_KHR_display") @nonDispatchHandle type u64 VkDisplayKHR
-@extension("VK_KHR_display") @nonDispatchHandle type u64 VkDisplayModeKHR
-
-// 12
-@extension("VK_EXT_debug_report") @nonDispatchHandle type u64 VkDebugReportCallbackEXT
-
-// 86
-@extension("VK_KHR_descriptor_update_template") @nonDispatchHandle type u64 VkDescriptorUpdateTemplateKHR
-
-// 87
-@extension("VK_NVX_device_generated_commands") @nonDispatchHandle type u64 VkObjectTableNVX
-@extension("VK_NVX_device_generated_commands") @nonDispatchHandle type u64 VkIndirectCommandsLayoutNVX
-
-// 129
-@extension("VK_EXT_debug_utils") @nonDispatchHandle type u64 VkDebugUtilsMessengerEXT
-
-// 157
-@extension("VK_KHR_sampler_ycbcr_conversion") @nonDispatchHandle type u64 VkSamplerYcbcrConversionKHR
-
-// 161
-@extension("VK_EXT_validation_cache") @nonDispatchHandle type u64 VkValidationCacheEXT
-
-// 166
-@extension("VK_NV_ray_tracing") @nonDispatchHandle type u64 VkAccelerationStructureNV
-
-/////////////
-// Enums //
-/////////////
-
-enum VkImageLayout {
- VK_IMAGE_LAYOUT_UNDEFINED = 0x00000000, /// Implicit layout an image is when its contents are undefined due to various reasons (e.g. right after creation)
- VK_IMAGE_LAYOUT_GENERAL = 0x00000001, /// General layout when image can be used for any kind of access
- VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 0x00000002, /// Optimal layout when image is only used for color attachment read/write
- VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 0x00000003, /// Optimal layout when image is only used for depth/stencil attachment read/write
- VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 0x00000004, /// Optimal layout when image is used for read only depth/stencil attachment and shader access
- VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 0x00000005, /// Optimal layout when image is used for read only shader access
- VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 0x00000006, /// Optimal layout when image is used only as source of transfer operations
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 0x00000007, /// Optimal layout when image is used only as destination of transfer operations
- VK_IMAGE_LAYOUT_PREINITIALIZED = 0x00000008, /// Initial layout used when the data is populated by the CPU
-
- //@vulkan1_1
- VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000,
- VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001,
-
- //@extension("VK_KHR_swapchain") // 2
- VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002,
-
- //@extension("VK_KHR_shared_presentable_image") // 112
- VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR = 1000111000,
-
- //@extension("VK_KHR_maintenance2") // 118
- VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR = 1000117000,
- VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR = 1000117001,
-
- //@extension("VK_NV_shading_rate_image") // 165
- VK_IMAGE_LAYOUT_SHADING_RATE_OPTIMAL_NV = 1000164003,
-
- //@extension("VK_EXT_fragment_density_map") // 219
- VK_IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT = 1000218000,
-}
-
-enum VkAttachmentLoadOp {
- VK_ATTACHMENT_LOAD_OP_LOAD = 0x00000000,
- VK_ATTACHMENT_LOAD_OP_CLEAR = 0x00000001,
- VK_ATTACHMENT_LOAD_OP_DONT_CARE = 0x00000002,
-}
-
-enum VkAttachmentStoreOp {
- VK_ATTACHMENT_STORE_OP_STORE = 0x00000000,
- VK_ATTACHMENT_STORE_OP_DONT_CARE = 0x00000001,
-}
-
-enum VkImageType {
- VK_IMAGE_TYPE_1D = 0x00000000,
- VK_IMAGE_TYPE_2D = 0x00000001,
- VK_IMAGE_TYPE_3D = 0x00000002,
-}
-
-enum VkImageTiling {
- VK_IMAGE_TILING_OPTIMAL = 0x00000000,
- VK_IMAGE_TILING_LINEAR = 0x00000001,
-
- //@extension("VK_EXT_image_drm_format_modifier") // 159
- VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT = 1000158000,
-}
-
-enum VkImageViewType {
- VK_IMAGE_VIEW_TYPE_1D = 0x00000000,
- VK_IMAGE_VIEW_TYPE_2D = 0x00000001,
- VK_IMAGE_VIEW_TYPE_3D = 0x00000002,
- VK_IMAGE_VIEW_TYPE_CUBE = 0x00000003,
- VK_IMAGE_VIEW_TYPE_1D_ARRAY = 0x00000004,
- VK_IMAGE_VIEW_TYPE_2D_ARRAY = 0x00000005,
- VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 0x00000006,
-}
-
-enum VkCommandBufferLevel {
- VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0x00000000,
- VK_COMMAND_BUFFER_LEVEL_SECONDARY = 0x00000001,
-}
-
-enum VkComponentSwizzle {
- VK_COMPONENT_SWIZZLE_IDENTITY = 0x00000000,
- VK_COMPONENT_SWIZZLE_ZERO = 0x00000001,
- VK_COMPONENT_SWIZZLE_ONE = 0x00000002,
- VK_COMPONENT_SWIZZLE_R = 0x00000003,
- VK_COMPONENT_SWIZZLE_G = 0x00000004,
- VK_COMPONENT_SWIZZLE_B = 0x00000005,
- VK_COMPONENT_SWIZZLE_A = 0x00000006,
-}
-
-enum VkDescriptorType {
- VK_DESCRIPTOR_TYPE_SAMPLER = 0x00000000,
- VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 0x00000001,
- VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 0x00000002,
- VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 0x00000003,
- VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 0x00000004,
- VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 0x00000005,
- VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 0x00000006,
- VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 0x00000007,
- VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 0x00000008,
- VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 0x00000009,
- VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 0x0000000a,
-
- //@extension("VK_EXT_inline_uniform_block") // 139
- VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT = 1000138000,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000,
-}
-
-enum VkQueryType {
- VK_QUERY_TYPE_OCCLUSION = 0x00000000,
- VK_QUERY_TYPE_PIPELINE_STATISTICS = 0x00000001, /// Optional
- VK_QUERY_TYPE_TIMESTAMP = 0x00000002,
-
- //@extension("VK_EXT_transform_feedback") // 29
- VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT = 1000028004,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_QUERY_TYPE_ACCELERATION_STRUCTURE_COMPACTED_SIZE_NV = 1000165000,
-}
-
-enum VkBorderColor {
- VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0x00000000,
- VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 0x00000001,
- VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 0x00000002,
- VK_BORDER_COLOR_INT_OPAQUE_BLACK = 0x00000003,
- VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 0x00000004,
- VK_BORDER_COLOR_INT_OPAQUE_WHITE = 0x00000005,
-}
-
-enum VkPipelineBindPoint {
- VK_PIPELINE_BIND_POINT_GRAPHICS = 0x00000000,
- VK_PIPELINE_BIND_POINT_COMPUTE = 0x00000001,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_PIPELINE_BIND_POINT_RAY_TRACING_NV = 1000165000,
-}
-
-enum VkPrimitiveTopology {
- VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0x00000000,
- VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 0x00000001,
- VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 0x00000002,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 0x00000003,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 0x00000004,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 0x00000005,
- VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 0x00000006,
- VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 0x00000007,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 0x00000008,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 0x00000009,
- VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 0x0000000a,
-}
-
-enum VkSharingMode {
- VK_SHARING_MODE_EXCLUSIVE = 0x00000000,
- VK_SHARING_MODE_CONCURRENT = 0x00000001,
-}
-
-enum VkIndexType {
- VK_INDEX_TYPE_UINT16 = 0x00000000,
- VK_INDEX_TYPE_UINT32 = 0x00000001,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_INDEX_TYPE_NONE_NV = 1000165000,
-}
-
-enum VkFilter {
- VK_FILTER_NEAREST = 0x00000000,
- VK_FILTER_LINEAR = 0x00000001,
-
- //@extension("VK_IMG_filter_cubic") // 16
- VK_FILTER_CUBIC_IMG = 1000015000,
-}
-
-enum VkSamplerMipmapMode {
- VK_SAMPLER_MIPMAP_MODE_NEAREST = 0x00000001, /// Choose nearest mip level
- VK_SAMPLER_MIPMAP_MODE_LINEAR = 0x00000002, /// Linear filter between mip levels
-}
-
-enum VkSamplerAddressMode {
- VK_SAMPLER_ADDRESS_MODE_REPEAT = 0x00000000,
- VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 0x00000001,
- VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 0x00000002,
- VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 0x00000003,
- VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 0x00000004,
-}
-
-enum VkCompareOp {
- VK_COMPARE_OP_NEVER = 0x00000000,
- VK_COMPARE_OP_LESS = 0x00000001,
- VK_COMPARE_OP_EQUAL = 0x00000002,
- VK_COMPARE_OP_LESS_OR_EQUAL = 0x00000003,
- VK_COMPARE_OP_GREATER = 0x00000004,
- VK_COMPARE_OP_NOT_EQUAL = 0x00000005,
- VK_COMPARE_OP_GREATER_OR_EQUAL = 0x00000006,
- VK_COMPARE_OP_ALWAYS = 0x00000007,
-}
-
-enum VkPolygonMode {
- VK_POLYGON_MODE_FILL = 0x00000000,
- VK_POLYGON_MODE_LINE = 0x00000001,
- VK_POLYGON_MODE_POINT = 0x00000002,
-
- //@extension("VK_NV_fill_rectangle") // 154
- VK_POLYGON_MODE_FILL_RECTANGLE_NV = 1000153000,
-}
-
-enum VkFrontFace {
- VK_FRONT_FACE_COUNTER_CLOCKWISE = 0x00000000,
- VK_FRONT_FACE_CLOCKWISE = 0x00000001,
-}
-
-enum VkBlendFactor {
- VK_BLEND_FACTOR_ZERO = 0x00000000,
- VK_BLEND_FACTOR_ONE = 0x00000001,
- VK_BLEND_FACTOR_SRC_COLOR = 0x00000002,
- VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 0x00000003,
- VK_BLEND_FACTOR_DST_COLOR = 0x00000004,
- VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 0x00000005,
- VK_BLEND_FACTOR_SRC_ALPHA = 0x00000006,
- VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 0x00000007,
- VK_BLEND_FACTOR_DST_ALPHA = 0x00000008,
- VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 0x00000009,
- VK_BLEND_FACTOR_CONSTANT_COLOR = 0x0000000a,
- VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 0x0000000b,
- VK_BLEND_FACTOR_CONSTANT_ALPHA = 0x0000000c,
- VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 0x0000000d,
- VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 0x0000000e,
- VK_BLEND_FACTOR_SRC1_COLOR = 0x0000000f,
- VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 0x00000010,
- VK_BLEND_FACTOR_SRC1_ALPHA = 0x00000011,
- VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 0x00000012,
-}
-
-enum VkBlendOp {
- VK_BLEND_OP_ADD = 0x00000000,
- VK_BLEND_OP_SUBTRACT = 0x00000001,
- VK_BLEND_OP_REVERSE_SUBTRACT = 0x00000002,
- VK_BLEND_OP_MIN = 0x00000003,
- VK_BLEND_OP_MAX = 0x00000004,
-
- //@extension("VK_EXT_blend_operation_advanced") // 149
- VK_BLEND_OP_ZERO_EXT = 1000148000,
- VK_BLEND_OP_SRC_EXT = 1000148001,
- VK_BLEND_OP_DST_EXT = 1000148002,
- VK_BLEND_OP_SRC_OVER_EXT = 1000148003,
- VK_BLEND_OP_DST_OVER_EXT = 1000148004,
- VK_BLEND_OP_SRC_IN_EXT = 1000148005,
- VK_BLEND_OP_DST_IN_EXT = 1000148006,
- VK_BLEND_OP_SRC_OUT_EXT = 1000148007,
- VK_BLEND_OP_DST_OUT_EXT = 1000148008,
- VK_BLEND_OP_SRC_ATOP_EXT = 1000148009,
- VK_BLEND_OP_DST_ATOP_EXT = 1000148010,
- VK_BLEND_OP_XOR_EXT = 1000148011,
- VK_BLEND_OP_MULTIPLY_EXT = 1000148012,
- VK_BLEND_OP_SCREEN_EXT = 1000148013,
- VK_BLEND_OP_OVERLAY_EXT = 1000148014,
- VK_BLEND_OP_DARKEN_EXT = 1000148015,
- VK_BLEND_OP_LIGHTEN_EXT = 1000148016,
- VK_BLEND_OP_COLORDODGE_EXT = 1000148017,
- VK_BLEND_OP_COLORBURN_EXT = 1000148018,
- VK_BLEND_OP_HARDLIGHT_EXT = 1000148019,
- VK_BLEND_OP_SOFTLIGHT_EXT = 1000148020,
- VK_BLEND_OP_DIFFERENCE_EXT = 1000148021,
- VK_BLEND_OP_EXCLUSION_EXT = 1000148022,
- VK_BLEND_OP_INVERT_EXT = 1000148023,
- VK_BLEND_OP_INVERT_RGB_EXT = 1000148024,
- VK_BLEND_OP_LINEARDODGE_EXT = 1000148025,
- VK_BLEND_OP_LINEARBURN_EXT = 1000148026,
- VK_BLEND_OP_VIVIDLIGHT_EXT = 1000148027,
- VK_BLEND_OP_LINEARLIGHT_EXT = 1000148028,
- VK_BLEND_OP_PINLIGHT_EXT = 1000148029,
- VK_BLEND_OP_HARDMIX_EXT = 1000148030,
- VK_BLEND_OP_HSL_HUE_EXT = 1000148031,
- VK_BLEND_OP_HSL_SATURATION_EXT = 1000148032,
- VK_BLEND_OP_HSL_COLOR_EXT = 1000148033,
- VK_BLEND_OP_HSL_LUMINOSITY_EXT = 1000148034,
- VK_BLEND_OP_PLUS_EXT = 1000148035,
- VK_BLEND_OP_PLUS_CLAMPED_EXT = 1000148036,
- VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT = 1000148037,
- VK_BLEND_OP_PLUS_DARKER_EXT = 1000148038,
- VK_BLEND_OP_MINUS_EXT = 1000148039,
- VK_BLEND_OP_MINUS_CLAMPED_EXT = 1000148040,
- VK_BLEND_OP_CONTRAST_EXT = 1000148041,
- VK_BLEND_OP_INVERT_OVG_EXT = 1000148042,
- VK_BLEND_OP_RED_EXT = 1000148043,
- VK_BLEND_OP_GREEN_EXT = 1000148044,
- VK_BLEND_OP_BLUE_EXT = 1000148045,
-}
-
-enum VkStencilOp {
- VK_STENCIL_OP_KEEP = 0x00000000,
- VK_STENCIL_OP_ZERO = 0x00000001,
- VK_STENCIL_OP_REPLACE = 0x00000002,
- VK_STENCIL_OP_INCREMENT_AND_CLAMP = 0x00000003,
- VK_STENCIL_OP_DECREMENT_AND_CLAMP = 0x00000004,
- VK_STENCIL_OP_INVERT = 0x00000005,
- VK_STENCIL_OP_INCREMENT_AND_WRAP = 0x00000006,
- VK_STENCIL_OP_DECREMENT_AND_WRAP = 0x00000007,
-}
-
-enum VkLogicOp {
- VK_LOGIC_OP_CLEAR = 0x00000000,
- VK_LOGIC_OP_AND = 0x00000001,
- VK_LOGIC_OP_AND_REVERSE = 0x00000002,
- VK_LOGIC_OP_COPY = 0x00000003,
- VK_LOGIC_OP_AND_INVERTED = 0x00000004,
- VK_LOGIC_OP_NO_OP = 0x00000005,
- VK_LOGIC_OP_XOR = 0x00000006,
- VK_LOGIC_OP_OR = 0x00000007,
- VK_LOGIC_OP_NOR = 0x00000008,
- VK_LOGIC_OP_EQUIVALENT = 0x00000009,
- VK_LOGIC_OP_INVERT = 0x0000000a,
- VK_LOGIC_OP_OR_REVERSE = 0x0000000b,
- VK_LOGIC_OP_COPY_INVERTED = 0x0000000c,
- VK_LOGIC_OP_OR_INVERTED = 0x0000000d,
- VK_LOGIC_OP_NAND = 0x0000000e,
- VK_LOGIC_OP_SET = 0x0000000f,
-}
-
-enum VkSystemAllocationScope {
- VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0x00000000,
- VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 0x00000001,
- VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 0x00000002,
- VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 0x00000003,
- VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 0x00000004,
-}
-
-enum VkInternalAllocationType {
- VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0x00000000,
-}
-
-enum VkPhysicalDeviceType {
- VK_PHYSICAL_DEVICE_TYPE_OTHER = 0x00000000,
- VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 0x00000001,
- VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 0x00000002,
- VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 0x00000003,
- VK_PHYSICAL_DEVICE_TYPE_CPU = 0x00000004,
-}
-
-enum VkVertexInputRate {
- VK_VERTEX_INPUT_RATE_VERTEX = 0x00000000,
- VK_VERTEX_INPUT_RATE_INSTANCE = 0x00000001,
-}
-
-/// Vulkan format definitions
-enum VkFormat {
- VK_FORMAT_UNDEFINED = 0,
- VK_FORMAT_R4G4_UNORM_PACK8 = 1,
- VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2,
- VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3,
- VK_FORMAT_R5G6B5_UNORM_PACK16 = 4,
- VK_FORMAT_B5G6R5_UNORM_PACK16 = 5,
- VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6,
- VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7,
- VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8,
- VK_FORMAT_R8_UNORM = 9,
- VK_FORMAT_R8_SNORM = 10,
- VK_FORMAT_R8_USCALED = 11,
- VK_FORMAT_R8_SSCALED = 12,
- VK_FORMAT_R8_UINT = 13,
- VK_FORMAT_R8_SINT = 14,
- VK_FORMAT_R8_SRGB = 15,
- VK_FORMAT_R8G8_UNORM = 16,
- VK_FORMAT_R8G8_SNORM = 17,
- VK_FORMAT_R8G8_USCALED = 18,
- VK_FORMAT_R8G8_SSCALED = 19,
- VK_FORMAT_R8G8_UINT = 20,
- VK_FORMAT_R8G8_SINT = 21,
- VK_FORMAT_R8G8_SRGB = 22,
- VK_FORMAT_R8G8B8_UNORM = 23,
- VK_FORMAT_R8G8B8_SNORM = 24,
- VK_FORMAT_R8G8B8_USCALED = 25,
- VK_FORMAT_R8G8B8_SSCALED = 26,
- VK_FORMAT_R8G8B8_UINT = 27,
- VK_FORMAT_R8G8B8_SINT = 28,
- VK_FORMAT_R8G8B8_SRGB = 29,
- VK_FORMAT_B8G8R8_UNORM = 30,
- VK_FORMAT_B8G8R8_SNORM = 31,
- VK_FORMAT_B8G8R8_USCALED = 32,
- VK_FORMAT_B8G8R8_SSCALED = 33,
- VK_FORMAT_B8G8R8_UINT = 34,
- VK_FORMAT_B8G8R8_SINT = 35,
- VK_FORMAT_B8G8R8_SRGB = 36,
- VK_FORMAT_R8G8B8A8_UNORM = 37,
- VK_FORMAT_R8G8B8A8_SNORM = 38,
- VK_FORMAT_R8G8B8A8_USCALED = 39,
- VK_FORMAT_R8G8B8A8_SSCALED = 40,
- VK_FORMAT_R8G8B8A8_UINT = 41,
- VK_FORMAT_R8G8B8A8_SINT = 42,
- VK_FORMAT_R8G8B8A8_SRGB = 43,
- VK_FORMAT_B8G8R8A8_UNORM = 44,
- VK_FORMAT_B8G8R8A8_SNORM = 45,
- VK_FORMAT_B8G8R8A8_USCALED = 46,
- VK_FORMAT_B8G8R8A8_SSCALED = 47,
- VK_FORMAT_B8G8R8A8_UINT = 48,
- VK_FORMAT_B8G8R8A8_SINT = 49,
- VK_FORMAT_B8G8R8A8_SRGB = 50,
- VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51,
- VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52,
- VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53,
- VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54,
- VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55,
- VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56,
- VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57,
- VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58,
- VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59,
- VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60,
- VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61,
- VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62,
- VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63,
- VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64,
- VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65,
- VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66,
- VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67,
- VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68,
- VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69,
- VK_FORMAT_R16_UNORM = 70,
- VK_FORMAT_R16_SNORM = 71,
- VK_FORMAT_R16_USCALED = 72,
- VK_FORMAT_R16_SSCALED = 73,
- VK_FORMAT_R16_UINT = 74,
- VK_FORMAT_R16_SINT = 75,
- VK_FORMAT_R16_SFLOAT = 76,
- VK_FORMAT_R16G16_UNORM = 77,
- VK_FORMAT_R16G16_SNORM = 78,
- VK_FORMAT_R16G16_USCALED = 79,
- VK_FORMAT_R16G16_SSCALED = 80,
- VK_FORMAT_R16G16_UINT = 81,
- VK_FORMAT_R16G16_SINT = 82,
- VK_FORMAT_R16G16_SFLOAT = 83,
- VK_FORMAT_R16G16B16_UNORM = 84,
- VK_FORMAT_R16G16B16_SNORM = 85,
- VK_FORMAT_R16G16B16_USCALED = 86,
- VK_FORMAT_R16G16B16_SSCALED = 87,
- VK_FORMAT_R16G16B16_UINT = 88,
- VK_FORMAT_R16G16B16_SINT = 89,
- VK_FORMAT_R16G16B16_SFLOAT = 90,
- VK_FORMAT_R16G16B16A16_UNORM = 91,
- VK_FORMAT_R16G16B16A16_SNORM = 92,
- VK_FORMAT_R16G16B16A16_USCALED = 93,
- VK_FORMAT_R16G16B16A16_SSCALED = 94,
- VK_FORMAT_R16G16B16A16_UINT = 95,
- VK_FORMAT_R16G16B16A16_SINT = 96,
- VK_FORMAT_R16G16B16A16_SFLOAT = 97,
- VK_FORMAT_R32_UINT = 98,
- VK_FORMAT_R32_SINT = 99,
- VK_FORMAT_R32_SFLOAT = 100,
- VK_FORMAT_R32G32_UINT = 101,
- VK_FORMAT_R32G32_SINT = 102,
- VK_FORMAT_R32G32_SFLOAT = 103,
- VK_FORMAT_R32G32B32_UINT = 104,
- VK_FORMAT_R32G32B32_SINT = 105,
- VK_FORMAT_R32G32B32_SFLOAT = 106,
- VK_FORMAT_R32G32B32A32_UINT = 107,
- VK_FORMAT_R32G32B32A32_SINT = 108,
- VK_FORMAT_R32G32B32A32_SFLOAT = 109,
- VK_FORMAT_R64_UINT = 110,
- VK_FORMAT_R64_SINT = 111,
- VK_FORMAT_R64_SFLOAT = 112,
- VK_FORMAT_R64G64_UINT = 113,
- VK_FORMAT_R64G64_SINT = 114,
- VK_FORMAT_R64G64_SFLOAT = 115,
- VK_FORMAT_R64G64B64_UINT = 116,
- VK_FORMAT_R64G64B64_SINT = 117,
- VK_FORMAT_R64G64B64_SFLOAT = 118,
- VK_FORMAT_R64G64B64A64_UINT = 119,
- VK_FORMAT_R64G64B64A64_SINT = 120,
- VK_FORMAT_R64G64B64A64_SFLOAT = 121,
- VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122,
- VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123,
- VK_FORMAT_D16_UNORM = 124,
- VK_FORMAT_X8_D24_UNORM_PACK32 = 125,
- VK_FORMAT_D32_SFLOAT = 126,
- VK_FORMAT_S8_UINT = 127,
- VK_FORMAT_D16_UNORM_S8_UINT = 128,
- VK_FORMAT_D24_UNORM_S8_UINT = 129,
- VK_FORMAT_D32_SFLOAT_S8_UINT = 130,
- VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131,
- VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132,
- VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133,
- VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134,
- VK_FORMAT_BC2_UNORM_BLOCK = 135,
- VK_FORMAT_BC2_SRGB_BLOCK = 136,
- VK_FORMAT_BC3_UNORM_BLOCK = 137,
- VK_FORMAT_BC3_SRGB_BLOCK = 138,
- VK_FORMAT_BC4_UNORM_BLOCK = 139,
- VK_FORMAT_BC4_SNORM_BLOCK = 140,
- VK_FORMAT_BC5_UNORM_BLOCK = 141,
- VK_FORMAT_BC5_SNORM_BLOCK = 142,
- VK_FORMAT_BC6H_UFLOAT_BLOCK = 143,
- VK_FORMAT_BC6H_SFLOAT_BLOCK = 144,
- VK_FORMAT_BC7_UNORM_BLOCK = 145,
- VK_FORMAT_BC7_SRGB_BLOCK = 146,
- VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147,
- VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148,
- VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149,
- VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150,
- VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151,
- VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152,
- VK_FORMAT_EAC_R11_UNORM_BLOCK = 153,
- VK_FORMAT_EAC_R11_SNORM_BLOCK = 154,
- VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155,
- VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156,
- VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157,
- VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158,
- VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159,
- VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160,
- VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161,
- VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162,
- VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163,
- VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164,
- VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165,
- VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166,
- VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167,
- VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168,
- VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169,
- VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170,
- VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171,
- VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172,
- VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173,
- VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174,
- VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175,
- VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176,
- VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177,
- VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178,
- VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179,
- VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180,
- VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181,
- VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182,
- VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183,
- VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184,
-
- //@vulkan1_1
- VK_FORMAT_G8B8G8R8_422_UNORM = 1000156000,
- VK_FORMAT_B8G8R8G8_422_UNORM = 1000156001,
- VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM = 1000156002,
- VK_FORMAT_G8_B8R8_2PLANE_420_UNORM = 1000156003,
- VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM = 1000156004,
- VK_FORMAT_G8_B8R8_2PLANE_422_UNORM = 1000156005,
- VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM = 1000156006,
- VK_FORMAT_R10X6_UNORM_PACK16 = 1000156007,
- VK_FORMAT_R10X6G10X6_UNORM_2PACK16 = 1000156008,
- VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 = 1000156009,
- VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 = 1000156010,
- VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 = 1000156011,
- VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 = 1000156012,
- VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 = 1000156013,
- VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 = 1000156014,
- VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 = 1000156015,
- VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 = 1000156016,
- VK_FORMAT_R12X4_UNORM_PACK16 = 1000156017,
- VK_FORMAT_R12X4G12X4_UNORM_2PACK16 = 1000156018,
- VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16 = 1000156019,
- VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 = 1000156020,
- VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 = 1000156021,
- VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 = 1000156022,
- VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 = 1000156023,
- VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 = 1000156024,
- VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 = 1000156025,
- VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 = 1000156026,
- VK_FORMAT_G16B16G16R16_422_UNORM = 1000156027,
- VK_FORMAT_B16G16R16G16_422_UNORM = 1000156028,
- VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM = 1000156029,
- VK_FORMAT_G16_B16R16_2PLANE_420_UNORM = 1000156030,
- VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031,
- VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032,
- VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033,
-
- //@extension("VK_IMG_format_pvrtc") // 28
- VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG = 1000054000,
- VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG = 1000054001,
- VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG = 1000054002,
- VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG = 1000054003,
- VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG = 1000054004,
- VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG = 1000054005,
- VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG = 1000054006,
- VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG = 1000054007,
-
- //@extension("VK_KHR_sampler_ycbcr_conversion") // 157
- VK_FORMAT_G8B8G8R8_422_UNORM_KHR = 1000156000,
- VK_FORMAT_B8G8R8G8_422_UNORM_KHR = 1000156001,
- VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR = 1000156002,
- VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR = 1000156003,
- VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR = 1000156004,
- VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR = 1000156005,
- VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR = 1000156006,
- VK_FORMAT_R10X6_UNORM_PACK16_KHR = 1000156007,
- VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR = 1000156008,
- VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR = 1000156009,
- VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR = 1000156010,
- VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR = 1000156011,
- VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR = 1000156012,
- VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR = 1000156013,
- VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR = 1000156014,
- VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR = 1000156015,
- VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR = 1000156016,
- VK_FORMAT_R12X4_UNORM_PACK16_KHR = 1000156017,
- VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR = 1000156018,
- VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR = 1000156019,
- VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR = 1000156020,
- VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR = 1000156021,
- VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR = 1000156022,
- VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR = 1000156023,
- VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR = 1000156024,
- VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR = 1000156025,
- VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR = 1000156026,
- VK_FORMAT_G16B16G16R16_422_UNORM_KHR = 1000156027,
- VK_FORMAT_B16G16R16G16_422_UNORM_KHR = 1000156028,
- VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR = 1000156029,
- VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR = 1000156030,
- VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR = 1000156031,
- VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR = 1000156032,
- VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR = 1000156033,
-}
-
-/// Structure type enumerant
-enum VkStructureType {
- VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
- VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1,
- VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2,
- VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3,
- VK_STRUCTURE_TYPE_SUBMIT_INFO = 4,
- VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5,
- VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6,
- VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7,
- VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8,
- VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9,
- VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10,
- VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11,
- VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12,
- VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13,
- VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14,
- VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15,
- VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16,
- VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17,
- VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18,
- VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19,
- VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20,
- VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21,
- VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22,
- VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23,
- VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24,
- VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25,
- VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26,
- VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27,
- VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28,
- VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29,
- VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30,
- VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31,
- VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32,
- VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33,
- VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34,
- VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35,
- VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36,
- VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37,
- VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38,
- VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39,
- VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40,
- VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41,
- VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42,
- VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43,
- VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44,
- VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45,
- VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46,
- VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47,
- VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48,
-
- //@vulkan1_1
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES = 1000094000,
- VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO = 1000157000,
- VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO = 1000157001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES = 1000083000,
- VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS = 1000127000,
- VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO = 1000127001,
- VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO = 1000060000,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO = 1000060003,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO = 1000060004,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO = 1000060005,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO = 1000060006,
- VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO = 1000060013,
- VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO = 1000060014,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES = 1000070000,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO = 1000070001,
- VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 = 1000146000,
- VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 = 1000146001,
- VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2 = 1000146002,
- VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 = 1000146003,
- VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 = 1000146004,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 = 1000059000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 = 1000059001,
- VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 = 1000059002,
- VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 = 1000059003,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 = 1000059004,
- VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 = 1000059005,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 = 1000059006,
- VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 = 1000059007,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2 = 1000059008,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES = 1000117000,
- VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO = 1000117001,
- VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO = 1000117002,
- VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO = 1000117003,
- VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO = 1000053000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES = 1000053001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES = 1000053002,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = 1000120000,
- VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO = 1000145000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES = 1000145001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES = 1000145002,
- VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2 = 1000145003,
- VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO = 1000156000,
- VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO = 1000156001,
- VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO = 1000156002,
- VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO = 1000156003,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES = 1000156004,
- VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES = 1000156005,
- VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO = 1000085000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO = 1000071000,
- VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES = 1000071001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO = 1000071002,
- VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES = 1000071003,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES = 1000071004,
- VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO = 1000072000,
- VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO = 1000072001,
- VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO = 1000072002,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO = 1000112000,
- VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES = 1000112001,
- VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO = 1000113000,
- VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO = 1000077000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO = 1000076000,
- VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES = 1000076001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES = 1000168000,
- VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = 1000063000,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007,
-
- //@extension("VK_KHR_swapchain") // 2
- VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000,
- VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001,
- // added as interaction from VK_KHR_device_group / VK 1.1
- VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008,
- VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009,
- VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012,
-
- //@extension("VK_KHR_display") // 3
- VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000,
- VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001,
-
- //@extension("VK_KHR_display_swapchain") // 4
- VK_STRUCTURE_TYPE_DISPLAY_DISPLAY_PRESENT_INFO_KHR = 1000003000,
-
- //@extension("VK_KHR_xlib_surface") // 5
- VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
-
- //@extension("VK_KHR_xcb_surface") // 6
- VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
-
- //@extension("VK_KHR_wayland_surface") // 7
- VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
-
- //@extension("VK_KHR_android_surface") // 9
- VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000,
-
- //@extension("VK_KHR_win32_surface") // 10
- VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
-
- //@extension("VK_ANDROID_native_buffer") // 11
- VK_STRUCTURE_TYPE_NATIVE_BUFFER_ANDROID = 1000010000,
- VK_STRUCTURE_TYPE_SWAPCHAIN_IMAGE_CREATE_INFO_ANDROID = 1000010001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENTATION_PROPERTIES_ANDROID = 1000010002,
-
- //@extension("VK_EXT_debug_report") // 12
- VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000,
-
- //@extension("VK_AMD_rasterization_order") // 19
- VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD = 1000018000,
-
- //@extension("VK_EXT_debug_marker") // 23
- VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT = 1000022000,
- VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT = 1000022001,
- VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT = 1000022002,
-
- //@extension("VK_NV_dedicated_allocation") // 27
- VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000,
- VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001,
- VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV = 1000026002,
-
- //@extension("VK_EXT_transform_feedback") // 29
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT = 1000028000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT = 1000028001,
- VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT = 1000028002,
-
- //@extension("VK_AMD_texture_gather_bias_lod") // 42
- VK_STRUCTURE_TYPE_TEXTURE_LOD_GATHER_FORMAT_PROPERTIES_AMD = 1000041000,
-
- //@extension("VK_NV_corner_sampled_image") // 51
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CORNER_SAMPLED_IMAGE_FEATURES_NV = 1000050000,
-
- //@extension("VK_KHR_multiview") // 54
- VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO_KHR = 1000053000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR = 1000053001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES_KHR = 1000053002,
-
- //@extension("VK_NV_external_memory") // 57
- VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV = 1000056000,
- VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV = 1000056001,
-
- //@extension("VK_NV_external_memory_win32") // 58
- VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057000,
- VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057001,
-
- //@extension("VK_NV_win32_keyed_mutex") // 59
- VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000,
-
- //@extension("VK_KHR_get_physical_device_properties2") // 60
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = 1000059000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = 1000059001,
- VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = 1000059002,
- VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = 1000059003,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = 1000059004,
- VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = 1000059005,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = 1000059006,
- VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = 1000059007,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = 1000059008,
-
- //@extension("VK_KHR_device_group") // 61
- VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR = 1000060000,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO_KHR = 1000060003,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO_KHR = 1000060004,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO_KHR = 1000060005,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO_KHR = 1000060006,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007,
- // tokens 08-12 are listed with VK_KHR_swapchain
- VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO_KHR = 1000060013,
- VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO_KHR = 1000060014,
-
- //@extension("VK_EXT_validation_flags") // 62
- VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000,
-
- //@extension("VK_NN_vi_surface") // 63
- VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000,
-
- //@extension("VK_EXT_astc_decode_mode") // 68
- VK_STRUCTURE_TYPE_IMAGE_VIEW_ASTC_DECODE_MODE_EXT = 1000067000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT = 1000067001,
-
- //@extension("VK_KHR_device_group_creation") // 71
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES_KHR = 1000070000,
- VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO_KHR = 1000070001,
-
- //@extension("VK_KHR_external_memory_capabilities") // 72
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO_KHR = 1000071000,
- VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES_KHR = 1000071001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR = 1000071002,
- VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR = 1000071003,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES_KHR = 1000071004,
-
- //@extension("VK_KHR_external_memory") // 73
- VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR = 1000072000,
- VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR = 1000072001,
- VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR = 1000072002,
-
- //@extension("VK_KHR_external_memory_win32") // 74
- VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073000,
- VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073001,
- VK_STRUCTURE_TYPE_MEMORY_WIN32_HANDLE_PROPERTIES_KHR = 1000073002,
-
- //@extension("VK_KHR_external_memory_fd") // 75
- VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR = 1000074000,
- VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR = 1000074001,
-
- //@extension("VK_KHR_win32_keyed_mutex") // 76
- VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR = 1000075000,
-
- //@extension("VK_KHR_external_semaphore_capabilities") // 77
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR = 1000076000,
- VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR = 1000076001,
-
- //@extension("VK_KHR_external_semaphore") // 78
- VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR = 1000077000,
-
- //@extension("VK_KHR_external_semaphore_win32") // 79
- VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078000,
- VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078001,
- VK_STRUCTURE_TYPE_D3D12_FENCE_SUBMIT_INFO_KHR = 1000078002,
-
- //@extension("VK_KHR_external_semaphore_fd") // 80
- VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR = 1000079000,
- VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR = 1000079001,
-
- //@extension("VK_KHR_push_descriptor") // 81
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR = 1000080000,
-
- //@extension("VK_KHR_16bit_storage") // 84
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR = 1000083000,
-
- //@extension("VK_KHR_incremental_present") // 85
- VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR = 1000084000,
-
- //@extension("VK_EXT_conditional_rendering") // 82
- VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT = 1000081000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT = 1000081001,
- VK_STRUCTURE_TYPE_CONDITIONAL_RENDERING_BEGIN_INFO_EXT = 1000081002,
-
- //@extension("VK_KHR_shader_float16_int8") // 83
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = 1000082000,
-
- //@extension("VK_KHR_descriptor_update_template") // 86
- VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR = 1000085000,
-
- //@extension("VK_NVX_device_generated_commands") // 87
- VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX = 1000086000,
- VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX = 1000086001,
- VK_STRUCTURE_TYPE_CMD_PROCESS_COMMANDS_INFO_NVX = 1000086002,
- VK_STRUCTURE_TYPE_CMD_RESERVE_SPACE_FOR_COMMANDS_INFO_NVX = 1000086003,
- VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_LIMITS_NVX = 1000086004,
- VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_FEATURES_NVX = 1000086005,
-
- //@extension("VK_NV_clip_space_w_scaling") // 88
- VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_W_SCALING_STATE_CREATE_INFO_NV = 1000087000,
-
- //@extension("VK_EXT_display_surface_counter") // 91
- VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT = 1000090000,
-
- //@extension("VK_EXT_display_control") // 92
- VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT = 1000091000,
- VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT = 1000091001,
- VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT = 1000091002,
- VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT = 1000091003,
-
- //@extension("VK_GOOGLE_display_timing") // 93
- VK_STRUCTURE_TYPE_PRESENT_TIMES_INFO_GOOGLE = 1000092000,
-
- //@extension("VK_NVX_multiview_per_view_attributes") // 98
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_ATTRIBUTES_PROPERTIES_NVX = 1000097000,
-
- //@extension("VK_NV_viewport_swizzle") // 99
- VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV = 1000098000,
-
- //@extension("VK_EXT_discard_rectangles") // 100
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT = 1000099000,
- VK_STRUCTURE_TYPE_PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT = 1000099001,
-
- //@extension("VK_EXT_conservative_rasterization") // 102
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT = 1000101000,
- VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT = 1000101001,
-
- //@extension("VK_KHR_create_renderpass2") // 110
- VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR = 1000109000,
- VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR = 1000109001,
- VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR = 1000109002,
- VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR = 1000109003,
- VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR = 1000109004,
- VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO_KHR = 1000109005,
- VK_STRUCTURE_TYPE_SUBPASS_END_INFO_KHR = 1000109006,
-
- //@extension("VK_EXT_hdr_metadata") // 106
- VK_STRUCTURE_TYPE_HDR_METADATA_EXT = 1000105000,
-
- //@extension("VK_KHR_shared_presentable_image") // 112
- VK_STRUCTURE_TYPE_SHARED_PRESENT_SURFACE_CAPABILITIES_KHR = 1000111000,
-
- //@extension("VK_KHR_external_fence_capabilities") // 113
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR = 1000112000,
- VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR = 1000112001,
-
- //@extension("VK_KHR_external_fence") // 114
- VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR = 1000113000,
-
- //@extension("VK_KHR_external_fence_win32") // 115
- VK_STRUCTURE_TYPE_IMPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114000,
- VK_STRUCTURE_TYPE_EXPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114001,
- VK_STRUCTURE_TYPE_FENCE_GET_WIN32_HANDLE_INFO_KHR = 1000114002,
-
- //@extension("VK_KHR_external_fence_fd") // 117
- VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR = 1000115000,
- VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR = 1000115001,
-
- //@extension("VK_KHR_maintenance2") // 118
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES_KHR = 1000117000,
- VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR = 1000117001,
- VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR = 1000117002,
- VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR = 1000117003,
-
- //@extension("VK_KHR_get_surface_capabilities2") // 120
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SURFACE_INFO_2_KHR = 1000119000,
- VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_KHR = 1000119001,
- VK_STRUCTURE_TYPE_SURFACE_FORMAT_2_KHR = 1000119002,
-
- //@extension("VK_KHR_variable_pointers") // 121
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR = 1000120000,
-
- //@extension("VK_KHR_display_properties2") // 122
- VK_STRUCTURE_TYPE_DISPLAY_PROPERTIES_2_KHR = 1000121000,
- VK_STRUCTURE_TYPE_DISPLAY_PLANE_PROPERTIES_2_KHR = 1000121001,
- VK_STRUCTURE_TYPE_DISPLAY_MODE_PROPERTIES_2_KHR = 1000121002,
- VK_STRUCTURE_TYPE_DISPLAY_PLANE_INFO_2_KHR = 1000121003,
- VK_STRUCTURE_TYPE_DISPLAY_PLANE_CAPABILITIES_2_KHR = 1000121004,
-
- //@extension("VK_MVK_ios_surface") // 123
- VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK = 1000122000,
-
- //@extension("VK_MVK_macos_surface") // 124
- VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
-
- //@extension("VK_KHR_dedicated_allocation") // 128
- VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR = 1000127000,
- VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR = 1000127001,
-
- //@extension("VK_EXT_debug_utils") // 129
- VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT = 1000128000,
- VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_TAG_INFO_EXT = 1000128001,
- VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT = 1000128002,
- VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CALLBACK_DATA_EXT = 1000128003,
- VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT = 1000128004,
-
- //@extension("VK_ANDROID_external_memory_android_hardware_buffer") // 130
- VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_USAGE_ANDROID = 1000129000,
- VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID = 1000129001,
- VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID = 1000129002,
- VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129003,
- VK_STRUCTURE_TYPE_MEMORY_GET_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129004,
- VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID = 1000129005,
-
- //@extension("VK_EXT_sampler_filter_minmax") // 131
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT = 1000130000,
- VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT = 1000130001,
-
- //@extension("VK_EXT_inline_uniform_block") // 139
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT = 1000138000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT = 1000138001,
- VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT = 1000138002,
- VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT = 1000138003,
-
- //@extension("VK_EXT_sample_locations") // 144
- VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT = 1000143000,
- VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT = 1000143001,
- VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT = 1000143002,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT = 1000143003,
- VK_STRUCTURE_TYPE_MULTISAMPLE_PROPERTIES_EXT = 1000143004,
-
- //@extension("VK_KHR_get_memory_requirements2") // 147
- VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR = 1000146000,
- VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR = 1000146001,
- VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2_KHR = 1000146002,
- VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR = 1000146003,
- VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2_KHR = 1000146004,
-
- //@extension("VK_KHR_image_format_list") // 148
- VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR = 1000147000,
-
- //@extension("VK_EXT_blend_operation_advanced") // 149
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT = 1000148000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT = 1000148001,
- VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_ADVANCED_STATE_CREATE_INFO_EXT = 1000148002,
-
- //@extension("VK_NV_fragment_coverage_to_color") // 150
- VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_TO_COLOR_STATE_CREATE_INFO_NV = 1000149000,
-
- //@extension("VK_NV_framebuffer_mixed_samples") // 153
- VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV = 1000152000,
-
- //@extension("VK_KHR_sampler_ycbcr_conversion") // 157
- VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO_KHR = 1000156000,
- VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO_KHR = 1000156001,
- VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO_KHR = 1000156002,
- VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO_KHR = 1000156003,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES_KHR = 1000156004,
- VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES_KHR = 1000156005,
-
- //@extension("VK_EXT_image_drm_format_modifier") // 159
- VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT = 1000158000,
- VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_EXT = 1000158001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DRM_FORMAT_MODIFIER_INFO_EXT = 1000158002,
- VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT = 1000158003,
- VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT = 1000158004,
- VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_PROPERTIES_EXT = 1000158005,
-
- //@extension("VK_KHR_bind_memory2") // 158
- VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR = 1000157000,
- VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR = 1000157001,
-
- //@extension("VK_EXT_validation_cache") // 161
- VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160000,
- VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160001,
-
- //@extension("VK_EXT_descriptor_indexing") // 162
- VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT = 1000161000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT = 1000161001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT = 1000161002,
- VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT = 1000161003,
- VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT_EXT = 1000161004,
-
- //@extension("VK_NV_shading_rate_image") // 165
- VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SHADING_RATE_IMAGE_STATE_CREATE_INFO_NV = 1000164000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV = 1000164001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_PROPERTIES_NV = 1000164002,
- VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_COARSE_SAMPLE_ORDER_STATE_CREATE_INFO_NV = 1000164005,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_NV = 1000165000,
- VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_NV = 1000165001,
- VK_STRUCTURE_TYPE_GEOMETRY_NV = 1000165003,
- VK_STRUCTURE_TYPE_GEOMETRY_TRIANGLES_NV = 1000165004,
- VK_STRUCTURE_TYPE_GEOMETRY_AABB_NV = 1000165005,
- VK_STRUCTURE_TYPE_BIND_ACCELERATION_STRUCTURE_MEMORY_INFO_NV = 1000165006,
- VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_NV = 1000165007,
- VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_INFO_NV = 1000165008,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV = 1000165009,
- VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_NV = 1000165011,
- VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_INFO_NV = 1000165012,
-
- //@extension("VK_NV_representative_fragment_test") // 167
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_REPRESENTATIVE_FRAGMENT_TEST_FEATURES_NV = 1000166000,
- VK_STRUCTURE_TYPE_PIPELINE_REPRESENTATIVE_FRAGMENT_TEST_STATE_CREATE_INFO_NV = 1000166001,
-
- //@extension("VK_KHR_maintenance3") // 169
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES_KHR = 1000168000,
- VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT_KHR = 1000168001,
-
- //@extension("VK_EXT_global_priority") // 175
- VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT = 1000174000,
-
- //@extension("VK_KHR_8bit_storage") // 178
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR = 1000177000,
-
- //@extension("VK_EXT_external_memory_host") // 179
- VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT = 1000178000,
- VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT = 1000178001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT = 1000178002,
-
- //@extension("VK_KHR_shader_atomic_int64") // 181
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR = 1000180000,
-
- //@extension("VK_EXT_calibrated_timestamps") // 185
- VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT = 1000184000,
-
- //@extension("VK_KHR_driver_properties") // 197
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR = 1000196000,
-
- //@extension("VK_KHR_shader_float_controls") // 198
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR = 1000197000,
-
- //@extension("VK_AMD_shader_core_properties") // 186
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD = 1000185000,
-
- //@extension("VK_AMD_memory_overallocation_behavior") // 190
- VK_STRUCTURE_TYPE_DEVICE_MEMORY_OVERALLOCATION_CREATE_INFO_AMD = 1000189000,
-
- //@extension("VK_EXT_vertex_attribute_divisor") // 191
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT = 1000190000,
- VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT = 1000190001,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT = 1000190002,
-
- //@extension("VK_NV_device_diagnostic_checkpoints") // 207
- VK_STRUCTURE_TYPE_CHECKPOINT_DATA_NV = 1000206000,
- VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_NV = 1000206001,
-
- //@extension("VK_KHR_vulkan_memory_model") // 212
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES_KHR = 1000211000,
-
- //@extension("VK_EXT_pci_bus_info") // 213
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT = 1000212000,
-
- //@extension("VK_FUCHSIA_imagepipe_surface") // 215
- VK_STRUCTURE_TYPE_IMAGEPIPE_SURFACE_CREATE_INFO_FUCHSIA = 1000214000,
-
- //@extension("VK_EXT_fragment_density_map") // 219
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT = 1000218000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT = 1000218001,
- VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT = 1000218002,
-
- //@extension("VK_EXT_scalar_block_layout")
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT = 1000221000,
-
- //@extension("VK_EXT_separate_stencil_usage") // 247
- VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO_EXT = 1000246000,
-}
-
-enum VkSubpassContents {
- VK_SUBPASS_CONTENTS_INLINE = 0x00000000,
- VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 0x00000001,
-}
-
-enum VkPipelineCacheHeaderVersion {
- VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1,
-}
-
-@lastUnused(-11)
-/// Error and return codes
-enum VkResult {
- // Return codes for successful operation execution (positive values)
- VK_SUCCESS = 0,
- VK_NOT_READY = 1,
- VK_TIMEOUT = 2,
- VK_EVENT_SET = 3,
- VK_EVENT_RESET = 4,
- VK_INCOMPLETE = 5,
-
- //@extension("VK_KHR_swapchain") // 2
- VK_SUBOPTIMAL_KHR = 1000001003,
-
- // Error codes (negative values)
- VK_ERROR_OUT_OF_HOST_MEMORY = 0xFFFFFFFF, // -1
- VK_ERROR_OUT_OF_DEVICE_MEMORY = 0xFFFFFFFE, // -2
- VK_ERROR_INITIALIZATION_FAILED = 0xFFFFFFFD, // -3
- VK_ERROR_DEVICE_LOST = 0xFFFFFFFC, // -4
- VK_ERROR_MEMORY_MAP_FAILED = 0xFFFFFFFB, // -5
- VK_ERROR_LAYER_NOT_PRESENT = 0xFFFFFFFA, // -6
- VK_ERROR_EXTENSION_NOT_PRESENT = 0xFFFFFFF9, // -7
- VK_ERROR_FEATURE_NOT_PRESENT = 0xFFFFFFF8, // -8
- VK_ERROR_INCOMPATIBLE_DRIVER = 0xFFFFFFF7, // -9
- VK_ERROR_TOO_MANY_OBJECTS = 0xFFFFFFF6, // -10
- VK_ERROR_FORMAT_NOT_SUPPORTED = 0xFFFFFFF5, // -11
- VK_ERROR_FRAGMENTED_POOL = 0xFFFFFFF4, // -12
-
- //@vulkan1_1
- VK_ERROR_OUT_OF_POOL_MEMORY = 0xC4642878, // -1000069000
- VK_ERROR_INVALID_EXTERNAL_HANDLE = 0xC4641CBD, // -1000072003
-
- //@extension("VK_KHR_surface") // 1
- VK_ERROR_SURFACE_LOST_KHR = 0xC4653600, // -1000000000
- VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = 0xC46535FF, // -1000000001
-
- //@extension("VK_KHR_swapchain") // 2
- VK_ERROR_OUT_OF_DATE_KHR = 0xC4653214, // -1000001004
-
- //@extension("VK_KHR_display_swapchain") // 4
- VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = 0xC4652A47, // -1000003001
-
- //@extension("VK_EXT_debug_report") // 12
- VK_ERROR_VALIDATION_FAILED_EXT = 0xC4650B07, // -1000011001
-
- //@extension("VK_NV_glsl_shader") // 13
- VK_ERROR_INVALID_SHADER_NV = 0xC4650720, // -1000012000
-
- //@extension("VK_KHR_maintenance1") // 70
- VK_ERROR_OUT_OF_POOL_MEMORY_KHR = 0xC4642878, // -1000069000
-
- //@extension("VK_KHR_external_memory") // 73
- VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR = 0xC4641CBD, // -1000072003
-
- //@extension("VK_EXT_image_drm_format_modifier") // 159
- VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT = 0xC462CCD0, // -1000158000
-
- //@extension("VK_EXT_descriptor_indexing") // 162
- VK_ERROR_FRAGMENTATION_EXT = 0xc462c118, // -1000161000
-
- //@extension("VK_EXT_global_priority") // 175
- VK_ERROR_NOT_PERMITTED_EXT = 0xC4628E4F, // -1000174001
-}
-
-enum VkDynamicState {
- VK_DYNAMIC_STATE_VIEWPORT = 0x00000000,
- VK_DYNAMIC_STATE_SCISSOR = 0x00000001,
- VK_DYNAMIC_STATE_LINE_WIDTH = 0x00000002,
- VK_DYNAMIC_STATE_DEPTH_BIAS = 0x00000003,
- VK_DYNAMIC_STATE_BLEND_CONSTANTS = 0x00000004,
- VK_DYNAMIC_STATE_DEPTH_BOUNDS = 0x00000005,
- VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 0x00000006,
- VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 0x00000007,
- VK_DYNAMIC_STATE_STENCIL_REFERENCE = 0x00000008,
-
- //@extension("VK_NV_clip_space_w_scaling") // 88
- VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV = 1000087000,
-
- //@extension("VK_EXT_discard_rectangles") // 100
- VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT = 1000099000,
-
- //@extension("VK_EXT_sample_locations") // 144
- VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT = 1000143000,
-
- //@extension("VK_NV_shading_rate_image") // 165
- VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV = 1000164004,
- VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV = 1000164006,
-
- //@extension("VK_NV_scissor_exclusive") // 206
- VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV = 1000205001,
-}
-
-enum VkObjectType {
- VK_OBJECT_TYPE_UNKNOWN = 0,
- VK_OBJECT_TYPE_INSTANCE = 1,
- VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2,
- VK_OBJECT_TYPE_DEVICE = 3,
- VK_OBJECT_TYPE_QUEUE = 4,
- VK_OBJECT_TYPE_SEMAPHORE = 5,
- VK_OBJECT_TYPE_COMMAND_BUFFER = 6,
- VK_OBJECT_TYPE_FENCE = 7,
- VK_OBJECT_TYPE_DEVICE_MEMORY = 8,
- VK_OBJECT_TYPE_BUFFER = 9,
- VK_OBJECT_TYPE_IMAGE = 10,
- VK_OBJECT_TYPE_EVENT = 11,
- VK_OBJECT_TYPE_QUERY_POOL = 12,
- VK_OBJECT_TYPE_BUFFER_VIEW = 13,
- VK_OBJECT_TYPE_IMAGE_VIEW = 14,
- VK_OBJECT_TYPE_SHADER_MODULE = 15,
- VK_OBJECT_TYPE_PIPELINE_CACHE = 16,
- VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17,
- VK_OBJECT_TYPE_RENDER_PASS = 18,
- VK_OBJECT_TYPE_PIPELINE = 19,
- VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20,
- VK_OBJECT_TYPE_SAMPLER = 21,
- VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22,
- VK_OBJECT_TYPE_DESCRIPTOR_SET = 23,
- VK_OBJECT_TYPE_FRAMEBUFFER = 24,
- VK_OBJECT_TYPE_COMMAND_POOL = 25,
-
- //@vulkan1_1
- VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000,
- VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000,
-
- //@extension("VK_KHR_surface") // 1
- VK_OBJECT_TYPE_SURFACE_KHR = 1000000000,
-
- //@extension("VK_KHR_swapchain") // 2
- VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000,
-
- //@extension("VK_KHR_display") // 3
- VK_OBJECT_TYPE_DISPLAY_KHR = 1000002000,
- VK_OBJECT_TYPE_DISPLAY_MODE_KHR = 1000002001,
-
- //@extension("VK_KHR_debug_report") // 12
- VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000,
-
- //@extension("VK_KHR_descriptor_update_template") // 86
- VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = 1000085000,
-
- //@extension("VK_NVX_device_generated_commands") // 87
- VK_OBJECT_TYPE_OBJECT_TABLE_NVX = 1000086000,
- VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX = 1000086001,
-
- //@extension("VK_EXT_debug_utils") // 129
- VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT = 1000128000,
-
- //@extension("VK_KHR_sampler_ycbcr_conversion") // 157
- VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = 1000156000,
-
- //@extension("VK_EXT_validation_cache") // 161
- VK_OBJECT_TYPE_VALIDATION_CACHE_EXT = 1000160000,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000,
-}
-
-
-//@vulkan1_1 enums
-
-enum VkPointClippingBehavior {
- VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0,
- VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1,
-}
-
-enum VkTessellationDomainOrigin {
- VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0,
- VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1,
-}
-
-enum VkSamplerYcbcrModelConversion {
- VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0,
- VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1,
- VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2,
- VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3,
- VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4,
-}
-
-enum VkSamplerYcbcrRange {
- VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0,
- VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1,
-}
-
-enum VkChromaLocation {
- VK_CHROMA_LOCATION_COSITED_EVEN = 0,
- VK_CHROMA_LOCATION_MIDPOINT = 1,
-}
-
-enum VkDescriptorUpdateTemplateType {
- VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0,
- VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR = 1,
-}
-
-enum VkVendorId {
- VK_VENDOR_ID_VIV = 0x10001,
- VK_VENDOR_ID_VSI = 0x10002,
- VK_VENDOR_ID_KAZAN = 0x10003,
-}
-
-@extension("VK_KHR_surface") // 1
-enum VkPresentModeKHR {
- VK_PRESENT_MODE_IMMEDIATE_KHR = 0x00000000,
- VK_PRESENT_MODE_MAILBOX_KHR = 0x00000001,
- VK_PRESENT_MODE_FIFO_KHR = 0x00000002,
- VK_PRESENT_MODE_FIFO_RELAXED_KHR = 0x00000003,
-
- //@extension("VK_KHR_shared_presentable_image") // 112
- VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR = 1000111000,
- VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR = 1000111001,
-}
-
-@extension("VK_KHR_surface") // 1
-enum VkColorSpaceKHR {
- VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0x00000000,
-
- //@extension("VK_EXT_swapchain_colorspace") // 105
- VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT = 1000104001,
- VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT = 1000104002,
- VK_COLOR_SPACE_DCI_P3_LINEAR_EXT = 1000104003,
- VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT = 1000104004,
- VK_COLOR_SPACE_BT709_LINEAR_EXT = 1000104005,
- VK_COLOR_SPACE_BT709_NONLINEAR_EXT = 1000104006,
- VK_COLOR_SPACE_BT2020_LINEAR_EXT = 1000104007,
- VK_COLOR_SPACE_HDR10_ST2084_EXT = 1000104008,
- VK_COLOR_SPACE_DOLBYVISION_EXT = 1000104009,
- VK_COLOR_SPACE_HDR10_HLG_EXT = 1000104010,
- VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT = 1000104011,
- VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT = 1000104012,
- VK_COLOR_SPACE_PASS_THROUGH_EXT = 1000104013,
- VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT = 1000104014,
-}
-
-@extension("VK_EXT_debug_report") // 12
-enum VkDebugReportObjectTypeEXT {
- VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0,
- VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1,
- VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2,
- VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3,
- VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4,
- VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5,
- VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6,
- VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7,
- VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8,
- VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9,
- VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10,
- VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11,
- VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12,
- VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13,
- VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14,
- VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15,
- VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16,
- VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17,
- VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18,
- VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19,
- VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20,
- VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21,
- VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22,
- VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23,
- VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24,
- VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25,
- VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26,
- VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27,
- VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28,
- VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29,
- VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30,
- VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31,
- VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32,
-
- //extension("VK_EXT_validation_cache") // 161
- VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33,
-
- //extension("VK_KHR_descriptor_update_template") // 86
- VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR_EXT = 1000085000,
-
- //@extension("VK_KHR_sampler_ycbcr_conversion") // 157
- VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR_EXT = 1000156000,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_DEBUG_REPORT_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV_EXT = 1000165000,
-}
-
-@extension("VK_AMD_rasterization_order") // 19
-enum VkRasterizationOrderAMD {
- VK_RASTERIZATION_ORDER_STRICT_AMD = 0,
- VK_RASTERIZATION_ORDER_RELAXED_AMD = 1,
-}
-
-@extension("VK_AMD_shader_info") // 43
-enum VkShaderInfoTypeAMD {
- VK_SHADER_INFO_TYPE_STATISTICS_AMD = 0,
- VK_SHADER_INFO_TYPE_BINARY_AMD = 1,
- VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD = 2,
-}
-
-@extension("VK_EXT_validation_flags") // 62
-enum VkValidationCheckEXT {
- VK_VALIDATION_CHECK_ALL_EXT = 0,
- VK_VALIDATION_CHECK_SHADERS_EXT = 1,
-}
-
-@extension("VK_KHR_descriptor_update_template") // 86
-enum VkDescriptorUpdateTemplateTypeKHR {
- VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR = 0,
- VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR = 1,
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-enum VkIndirectCommandsTokenTypeNVX {
- VK_INDIRECT_COMMANDS_TOKEN_TYPE_PIPELINE_NVX = 0,
- VK_INDIRECT_COMMANDS_TOKEN_TYPE_DESCRIPTOR_SET_NVX = 1,
- VK_INDIRECT_COMMANDS_TOKEN_TYPE_INDEX_BUFFER_NVX = 2,
- VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NVX = 3,
- VK_INDIRECT_COMMANDS_TOKEN_TYPE_PUSH_CONSTANT_NVX = 4,
- VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_INDEXED_NVX = 5,
- VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_NVX = 6,
- VK_INDIRECT_COMMANDS_TOKEN_TYPE_DISPATCH_NVX = 7,
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-enum VkObjectEntryTypeNVX {
- VK_OBJECT_ENTRY_TYPE_DESCRIPTOR_SET_NVX = 0,
- VK_OBJECT_ENTRY_TYPE_PIPELINE_NVX = 1,
- VK_OBJECT_ENTRY_TYPE_INDEX_BUFFER_NVX = 2,
- VK_OBJECT_ENTRY_TYPE_VERTEX_BUFFER_NVX = 3,
- VK_OBJECT_ENTRY_TYPE_PUSH_CONSTANT_NVX = 4,
-}
-
-@extension("VK_EXT_display_control") // 92
-enum VkDisplayPowerStateEXT {
- VK_DISPLAY_POWER_STATE_OFF_EXT = 0,
- VK_DISPLAY_POWER_STATE_SUSPEND_EXT = 1,
- VK_DISPLAY_POWER_STATE_ON_EXT = 2,
-}
-
-@extension("VK_EXT_display_control") // 92
-enum VkDeviceEventTypeEXT {
- VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT = 0,
-}
-
-@extension("VK_EXT_display_control") // 92
-enum VkDisplayEventTypeEXT {
- VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT = 0,
-}
-
-@extension("VK_NV_viewport_swizzle") // 99
-enum VkViewportCoordinateSwizzleNV {
- VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV = 0,
- VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV = 1,
- VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV = 2,
- VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV = 3,
- VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV = 4,
- VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV = 5,
- VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV = 6,
- VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV = 7,
-}
-
-@extension("VK_EXT_discard_rectangles") // 100
-enum VkDiscardRectangleModeEXT {
- VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT = 0,
- VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT = 1,
-}
-
-@extension("VK_EXT_conservative_rasterization") // 102
-enum VkConservativeRasterizationModeEXT {
- VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT = 0,
- VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT = 1,
- VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT = 2,
-}
-
-@extension("VK_KHR_maintenance2") // 118
-enum VkPointClippingBehaviorKHR {
- VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES_KHR = 0,
- VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY_KHR = 1,
-}
-
-@extension("VK_KHR_maintenance2") // 118
-enum VkTessellationDomainOriginKHR {
- VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR = 0,
- VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT_KHR = 1,
-}
-
-@extension("VK_EXT_sampler_filter_minmax") // 131
-enum VkSamplerReductionModeEXT {
- VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT = 0,
- VK_SAMPLER_REDUCTION_MODE_MIN_EXT = 1,
- VK_SAMPLER_REDUCTION_MODE_MAX_EXT = 2,
-}
-
-@extension("VK_EXT_blend_operation_advanced") // 149
-enum VkBlendOverlapEXT {
- VK_BLEND_OVERLAP_UNCORRELATED_EXT = 0,
- VK_BLEND_OVERLAP_DISJOINT_EXT = 1,
- VK_BLEND_OVERLAP_CONJOINT_EXT = 2,
-}
-
-@extension("VK_NV_framebuffer_mixed_samples") // 153
-enum VkCoverageModulationModeNV {
- VK_COVERAGE_MODULATION_MODE_NONE_NV = 0,
- VK_COVERAGE_MODULATION_MODE_RGB_NV = 1,
- VK_COVERAGE_MODULATION_MODE_ALPHA_NV = 2,
- VK_COVERAGE_MODULATION_MODE_RGBA_NV = 3,
-}
-
-@extension("VK_KHR_sampler_ycbcr_conversion") // 157
-enum VkSamplerYcbcrModelConversionKHR {
- VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY_KHR = 0,
- VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY_KHR = 1,
- VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR = 2,
- VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR = 3,
- VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR = 4,
-}
-
-@extension("VK_KHR_sampler_ycbcr_conversion") // 157
-enum VkSamplerYcbcrRangeKHR {
- VK_SAMPLER_YCBCR_RANGE_ITU_FULL_KHR = 0,
- VK_SAMPLER_YCBCR_RANGE_ITU_NARROW_KHR = 1,
-}
-
-@extension("VK_KHR_sampler_ycbcr_conversion") // 157
-enum VkChromaLocationKHR {
- VK_CHROMA_LOCATION_COSITED_EVEN_KHR = 0,
- VK_CHROMA_LOCATION_MIDPOINT_KHR = 1,
-}
-
-@extension("VK_EXT_validation_cache") // 161
-enum VkValidationCacheHeaderVersionEXT {
- VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT = 1,
-}
-
-@extension("VK_NV_shading_rate_image") // 165
-enum VkShadingRatePaletteEntryNV {
- VK_SHADING_RATE_PALETTE_ENTRY_NO_INVOCATIONS_NV = 0,
- VK_SHADING_RATE_PALETTE_ENTRY_16_INVOCATIONS_PER_PIXEL_NV = 1,
- VK_SHADING_RATE_PALETTE_ENTRY_8_INVOCATIONS_PER_PIXEL_NV = 2,
- VK_SHADING_RATE_PALETTE_ENTRY_4_INVOCATIONS_PER_PIXEL_NV = 3,
- VK_SHADING_RATE_PALETTE_ENTRY_2_INVOCATIONS_PER_PIXEL_NV = 4,
- VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_PIXEL_NV = 5,
- VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X1_PIXELS_NV = 6,
- VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_1X2_PIXELS_NV = 7,
- VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X2_PIXELS_NV = 8,
- VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_4X2_PIXELS_NV = 9,
- VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X4_PIXELS_NV = 10,
- VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_4X4_PIXELS_NV = 11,
-}
-
-@extension("VK_NV_shading_rate_image") // 165
-enum VkCoarseSampleOrderTypeNV {
- VK_COARSE_SAMPLE_ORDER_TYPE_DEFAULT_NV = 0,
- VK_COARSE_SAMPLE_ORDER_TYPE_CUSTOM_NV = 1,
- VK_COARSE_SAMPLE_ORDER_TYPE_PIXEL_MAJOR_NV = 2,
- VK_COARSE_SAMPLE_ORDER_TYPE_SAMPLE_MAJOR_NV = 3,
-}
-
-@extension("VK_NV_ray_tracing") // 166
-enum VkRayTracingShaderGroupTypeNV {
- VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV = 0,
- VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV = 1,
- VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV = 2,
-}
-
-@extension("VK_NV_ray_tracing") // 166
-enum VkGeometryTypeNV {
- VK_GEOMETRY_TYPE_TRIANGLES_NV = 0,
- VK_GEOMETRY_TYPE_AABBS_NV = 1,
-}
-
-@extension("VK_NV_ray_tracing") // 166
-enum VkAccelerationStructureTypeNV {
- VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_NV = 0,
- VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_NV = 1,
-}
-
-@extension("VK_NV_ray_tracing") // 166
-enum VkCopyAccelerationStructureModeNV {
- VK_COPY_ACCELERATION_STRUCTURE_MODE_CLONE_NV = 0,
- VK_COPY_ACCELERATION_STRUCTURE_MODE_COMPACT_NV = 1,
-}
-
-@extension("VK_NV_ray_tracing") // 166
-enum VkAccelerationStructureMemoryRequirementsTypeNV {
- VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_OBJECT_NV = 0,
- VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_BUILD_SCRATCH_NV = 1,
- VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_UPDATE_SCRATCH_NV = 2,
-}
-
-@extension("VK_EXT_global_priority") // 175
-enum VkQueueGlobalPriorityEXT {
- VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT = 128,
- VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT = 256,
- VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT = 512,
- VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT = 1024,
-}
-
-@extension("VK_EXT_calibrated_timestamps") // 185
-enum VkTimeDomainEXT {
- VK_TIME_DOMAIN_DEVICE_EXT = 0,
- VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT = 1,
- VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT = 2,
- VK_TIME_DOMAIN_QUERY_PERFORMANCE_COUNTER_EXT = 3,
-}
-
-@extension("VK_AMD_memory_overallocation_behavior") // 190
-enum VkMemoryOverallocationBehaviorAMD {
- VK_MEMORY_OVERALLOCATION_BEHAVIOR_DEFAULT_AMD = 0,
- VK_MEMORY_OVERALLOCATION_BEHAVIOR_ALLOWED_AMD = 1,
- VK_MEMORY_OVERALLOCATION_BEHAVIOR_DISALLOWED_AMD = 2,
-}
-
-@extension("VK_KHR_driver_properties") // 197
-enum VkDriverIdKHR {
- VK_DRIVER_ID_AMD_PROPRIETARY_KHR = 1,
- VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR = 2,
- VK_DRIVER_ID_MESA_RADV_KHR = 3,
- VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR = 4,
- VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR = 5,
- VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR = 6,
- VK_DRIVER_ID_IMAGINATION_PROPRIETARY_KHR = 7,
- VK_DRIVER_ID_QUALCOMM_PROPRIETARY_KHR = 8,
- VK_DRIVER_ID_ARM_PROPRIETARY_KHR = 9,
- VK_DRIVER_ID_GOOGLE_PASTEL_KHR = 10,
-}
-
-/////////////////
-// Bitfields //
-/////////////////
-
-/// Queue capabilities
-type VkFlags VkQueueFlags
-bitfield VkQueueFlagBits {
- VK_QUEUE_GRAPHICS_BIT = 0x00000001, /// Queue supports graphics operations
- VK_QUEUE_COMPUTE_BIT = 0x00000002, /// Queue supports compute operations
- VK_QUEUE_TRANSFER_BIT = 0x00000004, /// Queue supports transfer operations
- VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008, /// Queue supports sparse resource memory management operations
-
- //@vulkan1_1
- VK_QUEUE_PROTECTED_BIT = 0x00000010,
-}
-
-/// Memory properties passed into vkAllocMemory().
-type VkFlags VkMemoryPropertyFlags
-bitfield VkMemoryPropertyFlagBits {
- VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002,
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004,
- VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008,
- VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010,
-
- //@vulkan1_1
- VK_MEMORY_PROPERTY_PROTECTED_BIT = 0x00000020,
-}
-
-/// Memory heap flags
-type VkFlags VkMemoryHeapFlags
-bitfield VkMemoryHeapFlagBits {
- VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001,
-
- //@vulkan1_1
- VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 0x00000002,
-
- //@extension("VK_KHR_device_group_creation") // 71
- VK_MEMORY_HEAP_MULTI_INSTANCE_BIT_KHR = 0x00000002,
-}
-
-/// Access flags
-type VkFlags VkAccessFlags
-bitfield VkAccessFlagBits {
- VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001,
- VK_ACCESS_INDEX_READ_BIT = 0x00000002,
- VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004,
- VK_ACCESS_UNIFORM_READ_BIT = 0x00000008,
- VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010,
- VK_ACCESS_SHADER_READ_BIT = 0x00000020,
- VK_ACCESS_SHADER_WRITE_BIT = 0x00000040,
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080,
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100,
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200,
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400,
- VK_ACCESS_TRANSFER_READ_BIT = 0x00000800,
- VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000,
- VK_ACCESS_HOST_READ_BIT = 0x00002000,
- VK_ACCESS_HOST_WRITE_BIT = 0x00004000,
- VK_ACCESS_MEMORY_READ_BIT = 0x00008000,
- VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000,
-
- //@extension("VK_NVX_device_generated_commands") // 87
- VK_ACCESS_COMMAND_PROCESS_READ_BIT_NVX = 0x00020000,
- VK_ACCESS_COMMAND_PROCESS_WRITE_BIT_NVX = 0x00040000,
-
- //@extension("VK_EXT_blend_operation_advanced") // 149
- VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT = 0x00080000,
-
- //@extension("VK_EXT_conditional_rendering") // 82
- VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT = 0x00100000,
-
- //@extension("VK_NV_shading_rate_image") // 165
- VK_ACCESS_SHADING_RATE_IMAGE_READ_BIT_NV = 0x00800000,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_NV = 0x00200000,
- VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_NV = 0x00400000,
-
- //@extension("VK_EXT_fragment_density_map") // 219
- VK_ACCESS_FRAGMENT_DENSITY_MAP_READ_BIT_EXT = 0x01000000,
-
- //@extension("VK_EXT_transform_feedback") // 29
- VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT = 0x02000000,
- VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT = 0x04000000,
- VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT = 0x08000000,
-}
-
-/// Buffer usage flags
-type VkFlags VkBufferUsageFlags
-bitfield VkBufferUsageFlagBits {
- VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001, /// Can be used as a source of transfer operations
- VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002, /// Can be used as a destination of transfer operations
- VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004, /// Can be used as TBO
- VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008, /// Can be used as IBO
- VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010, /// Can be used as UBO
- VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020, /// Can be used as SSBO
- VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040, /// Can be used as source of fixed function index fetch (index buffer)
- VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080, /// Can be used as source of fixed function vertex fetch (VBO)
- VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100, /// Can be the source of indirect parameters (e.g. indirect buffer, parameter buffer)
-
- //@extension("VK_EXT_conditional_rendering") // 82
- VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT = 0x00000200,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_BUFFER_USAGE_RAY_TRACING_BIT_NV = 0x00000400,
-
- //@extension("VK_EXT_transform_feedback") // 29
- VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT = 0x00000800,
- VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT = 0x00001000,
-}
-
-/// Buffer creation flags
-type VkFlags VkBufferCreateFlags
-bitfield VkBufferCreateFlagBits {
- VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001, /// Buffer should support sparse backing
- VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, /// Buffer should support sparse backing with partial residency
- VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004, /// Buffer should support constent data access to physical memory blocks mapped into multiple locations of sparse buffers
-
- //@vulkan1_1
- VK_BUFFER_CREATE_PROTECTED_BIT = 0x00000008,
-}
-
-/// Shader stage flags
-type VkFlags VkShaderStageFlags
-bitfield VkShaderStageFlagBits {
- VK_SHADER_STAGE_VERTEX_BIT = 0x00000001,
- VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002,
- VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004,
- VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008,
- VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010,
- VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020,
- VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F,
-
- VK_SHADER_STAGE_ALL = 0x7FFFFFFF,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_SHADER_STAGE_RAYGEN_BIT_NV = 0x00000100,
- VK_SHADER_STAGE_ANY_HIT_BIT_NV = 0x00000200,
- VK_SHADER_STAGE_CLOSEST_HIT_BIT_NV = 0x00000400,
- VK_SHADER_STAGE_MISS_BIT_NV = 0x00000800,
- VK_SHADER_STAGE_INTERSECTION_BIT_NV = 0x00001000,
- VK_SHADER_STAGE_CALLABLE_BIT_NV = 0x00002000,
-
- //@extension("VK_NV_mesh_shader") // 203
- VK_SHADER_STAGE_TASK_BIT_NV = 0x00000040,
- VK_SHADER_STAGE_MESH_BIT_NV = 0x00000080,
-}
-
-/// Descriptor pool create flags
-type VkFlags VkDescriptorPoolCreateFlags
-bitfield VkDescriptorPoolCreateFlagBits {
- VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001,
-
- //@extension("VK_EXT_descriptor_indexing") // 162
- VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT = 0x00000002,
-}
-
-/// Descriptor pool reset flags
-type VkFlags VkDescriptorPoolResetFlags
-//bitfield VkDescriptorPoolResetFlagBits {
-//}
-
-/// Image usage flags
-type VkFlags VkImageUsageFlags
-bitfield VkImageUsageFlagBits {
- VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001, /// Can be used as a source of transfer operations
- VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002, /// Can be used as a destination of transfer operations
- VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004, /// Can be sampled from (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)
- VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008, /// Can be used as storage image (STORAGE_IMAGE descriptor type)
- VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010, /// Can be used as framebuffer color attachment
- VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020, /// Can be used as framebuffer depth/stencil attachment
- VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040, /// Image data not needed outside of rendering
- VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080, /// Can be used as framebuffer input attachment
-
- //@extension("VK_NV_shading_rate_image") // 165
- VK_IMAGE_USAGE_SHADING_RATE_IMAGE_BIT_NV = 0x00000100,
-
- //@extension("VK_EXT_fragment_density_map") // 219
- VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x00000200,
-}
-
-/// Image creation flags
-type VkFlags VkImageCreateFlags
-bitfield VkImageCreateFlagBits {
- VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001, /// Image should support sparse backing
- VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, /// Image should support sparse backing with partial residency
- VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004, /// Image should support constent data access to physical memory blocks mapped into multiple locations of sparse images
- VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008, /// Allows image views to have different format than the base image
- VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010, /// Allows creating image views with cube type from the created image
-
- //@vulkan1_1
- VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT = 0x00000020,
- VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT = 0x00000040,
- VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT = 0x00000080,
- VK_IMAGE_CREATE_EXTENDED_USAGE_BIT = 0x00000100,
- VK_IMAGE_CREATE_DISJOINT_BIT = 0x00000200,
- VK_IMAGE_CREATE_ALIAS_BIT = 0x00000400,
- VK_IMAGE_CREATE_PROTECTED_BIT = 0x00000800,
-
- //@extension("VK_KHR_maintenance1") // 70
- VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = 0x00000020,
-
- //@extension("VK_KHR_device_group") // 61
- VK_IMAGE_CREATE_BIND_SFR_BIT_KHR = 0x00000040,
-
- //@extension("VK_KHR_maintenance2") // 118
- VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_KHR = 0x00000080,
- VK_IMAGE_CREATE_EXTENDED_USAGE_BIT_KHR = 0x00000100,
-
- //@extension("VK_KHR_sampler_ycbcr_conversion") // 157
- VK_IMAGE_CREATE_DISJOINT_BIT_KHR = 0x00000200,
-
- //@extension("VK_KHR_bind_memory2") // 158
- VK_IMAGE_CREATE_ALIAS_BIT_KHR = 0x00000400,
-
- //@extension("VK_EXT_sample_locations") // 144
- VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT = 0x00001000,
-
- //@extension("VK_NV_corner_sampled_image") // 51
- VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV = 0x00002000,
-
- //@extension("VK_EXT_fragment_density_map") // 219
- VK_IMAGE_CREATE_SUBSAMPLED_BIT_EXT = 0x00004000,
-}
-
-/// Image view creation flags
-type VkFlags VkImageViewCreateFlags
-bitfield VkImageViewCreateFlagBits {
- //@extension("VK_EXT_fragment_density_map") // 219
- VK_IMAGE_VIEW_CREATE_FRAGMENT_DENSITY_MAP_DYNAMIC_BIT_EXT = 0x00000001,
-}
-
-/// Pipeline creation flags
-type VkFlags VkPipelineCreateFlags
-bitfield VkPipelineCreateFlagBits {
- VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001,
- VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002,
- VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004,
-
- //@vulkan1_1
- VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 0x00000008,
- VK_PIPELINE_CREATE_DISPATCH_BASE = 0x00000010,
-
- //@extension("VK_KHR_device_group") // 61
- VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT_KHR = 0x00000008,
- VK_PIPELINE_CREATE_DISPATCH_BASE_KHR = 0x00000010,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_PIPELINE_CREATE_DEFER_COMPILE_BIT_NV = 0x00000020,
-}
-
-/// Color component flags
-type VkFlags VkColorComponentFlags
-bitfield VkColorComponentFlagBits {
- VK_COLOR_COMPONENT_R_BIT = 0x00000001,
- VK_COLOR_COMPONENT_G_BIT = 0x00000002,
- VK_COLOR_COMPONENT_B_BIT = 0x00000004,
- VK_COLOR_COMPONENT_A_BIT = 0x00000008,
-}
-
-/// Fence creation flags
-type VkFlags VkFenceCreateFlags
-bitfield VkFenceCreateFlagBits {
- VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001,
-}
-
-/// Semaphore creation flags
-type VkFlags VkSemaphoreCreateFlags
-//bitfield VkSemaphoreCreateFlagBits {
-//}
-
-/// Format capability flags
-type VkFlags VkFormatFeatureFlags
-bitfield VkFormatFeatureFlagBits {
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001, /// Format can be used for sampled images (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)
- VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002, /// Format can be used for storage images (STORAGE_IMAGE descriptor type)
- VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004, /// Format supports atomic operations in case it's used for storage images
- VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008, /// Format can be used for uniform texel buffers (TBOs)
- VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010, /// Format can be used for storage texel buffers (IBOs)
- VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020, /// Format supports atomic operations in case it's used for storage texel buffers
- VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040, /// Format can be used for vertex buffers (VBOs)
- VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080, /// Format can be used for color attachment images
- VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100, /// Format supports blending in case it's used for color attachment images
- VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200, /// Format can be used for depth/stencil attachment images
- VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400, /// Format can be used as the source image of blits with vkCommandBlitImage
- VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800, /// Format can be used as the destination image of blits with vkCommandBlitImage
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000,
-
- //@vulkan1_1
- VK_FORMAT_FEATURE_TRANSFER_SRC_BIT = 0x00004000,
- VK_FORMAT_FEATURE_TRANSFER_DST_BIT = 0x00008000,
- VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT = 0x00020000,
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 0x00040000,
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 0x00080000,
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 0x00100000,
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 0x00200000,
- VK_FORMAT_FEATURE_DISJOINT_BIT = 0x00400000,
- VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 0x00800000,
-
- //@extension("VK_IMG_filter_cubic") // 16
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000,
-
- //@extension("VK_KHR_maintenance1") // 70
- VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = 0x00004000,
- VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = 0x00008000,
-
- //@extension("VK_EXT_sampler_filter_minmax") // 131
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT = 0x00010000,
-
- //@extension("VK_KHR_sampler_ycbcr_conversion") // 157
- VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = 0x00020000,
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = 0x00040000,
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = 0x00080000,
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = 0x00100000,
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = 0x00200000,
- VK_FORMAT_FEATURE_DISJOINT_BIT_KHR = 0x00400000,
- VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT_KHR = 0x00800000,
-}
-
-/// Query control flags
-type VkFlags VkQueryControlFlags
-bitfield VkQueryControlFlagBits {
- VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001,
-}
-
-/// Query result flags
-type VkFlags VkQueryResultFlags
-bitfield VkQueryResultFlagBits {
- VK_QUERY_RESULT_64_BIT = 0x00000001, /// Results of the queries are written to the destination buffer as 64-bit values
- VK_QUERY_RESULT_WAIT_BIT = 0x00000002, /// Results of the queries are waited on before proceeding with the result copy
- VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004, /// Besides the results of the query, the availability of the results is also written
- VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008, /// Copy the partial results of the query even if the final results aren't available
-}
-
-/// Shader module creation flags
-type VkFlags VkShaderModuleCreateFlags
-//bitfield VkShaderModuleCreateFlagBits {
-//}
-
-/// Event creation flags
-type VkFlags VkEventCreateFlags
-//bitfield VkEventCreateFlagBits {
-//}
-
-/// Command buffer usage flags
-type VkFlags VkCommandBufferUsageFlags
-bitfield VkCommandBufferUsageFlagBits {
- VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001,
- VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002,
- VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004,
-}
-
-/// Pipeline statistics flags
-type VkFlags VkQueryPipelineStatisticFlags
-bitfield VkQueryPipelineStatisticFlagBits {
- VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001, /// Optional
- VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002, /// Optional
- VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004, /// Optional
- VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008, /// Optional
- VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010, /// Optional
- VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020, /// Optional
- VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040, /// Optional
- VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080, /// Optional
- VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100, /// Optional
- VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200, /// Optional
- VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400, /// Optional
-}
-
-/// Memory mapping flags
-type VkFlags VkMemoryMapFlags
-//bitfield VkMemoryMapFlagBits {
-//}
-
-/// Bitfield of image aspects
-type VkFlags VkImageAspectFlags
-bitfield VkImageAspectFlagBits {
- VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001,
- VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002,
- VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004,
- VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008,
-
- //@vulkan1_1
- VK_IMAGE_ASPECT_PLANE_0_BIT = 0x00000010,
- VK_IMAGE_ASPECT_PLANE_1_BIT = 0x00000020,
- VK_IMAGE_ASPECT_PLANE_2_BIT = 0x00000040,
-
- //@extension("VK_KHR_sampler_ycbcr_conversion") // 157
- VK_IMAGE_ASPECT_PLANE_0_BIT_KHR = 0x00000010,
- VK_IMAGE_ASPECT_PLANE_1_BIT_KHR = 0x00000020,
- VK_IMAGE_ASPECT_PLANE_2_BIT_KHR = 0x00000040,
-
- //@extension("VK_EXT_transform_feedback") // 29
- VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT = 0x00000080,
- VK_IMAGE_ASPECT_MEMORY_PLANE_1_BIT_EXT = 0x00000100,
- VK_IMAGE_ASPECT_MEMORY_PLANE_2_BIT_EXT = 0x00000200,
- VK_IMAGE_ASPECT_MEMORY_PLANE_3_BIT_EXT = 0x00000400,
-}
-
-/// Sparse memory bind flags
-type VkFlags VkSparseMemoryBindFlags
-bitfield VkSparseMemoryBindFlagBits {
- VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001,
-}
-
-/// Sparse image memory requirements flags
-type VkFlags VkSparseImageFormatFlags
-bitfield VkSparseImageFormatFlagBits {
- VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001, /// Image uses a single miptail region for all array slices
- VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002, /// Image requires mip levels to be an exact multiple of the sparse iamge block size for non-mip-tail levels.
- VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004, /// Image uses a non-standard sparse block size
-}
-
-/// Pipeline stages
-type VkFlags VkPipelineStageFlags
-bitfield VkPipelineStageFlagBits {
- VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001, /// Before subsequent commands are processed
- VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002, /// Draw/DispatchIndirect command fetch
- VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004, /// Vertex/index fetch
- VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008, /// Vertex shading
- VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010, /// Tessellation control shading
- VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020, /// Tessellation evaluation shading
- VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040, /// Geometry shading
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080, /// Fragment shading
- VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100, /// Early fragment (depth/stencil) tests
- VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200, /// Late fragment (depth/stencil) tests
- VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400, /// Color attachment writes
- VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800, /// Compute shading
- VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000, /// Transfer/copy operations
- VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000,
- VK_PIPELINE_STAGE_HOST_BIT = 0x00004000, /// Indicates host (CPU) is a source/sink of the dependency
-
- VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000, /// All stages of the graphics pipeline
- VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000, /// All graphics, compute, copy, and transition commands
-
- //@extension("VK_NVX_device_generated_commands") // 87
- VK_PIPELINE_STAGE_COMMAND_PROCESS_BIT_NVX = 0x00020000,
-
- //@extension("VK_EXT_conditional_rendering") // 82
- VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT = 0x00040000,
-
- //@extension("VK_NV_mesh_shader") // 203
- VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV = 0x00080000,
- VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV = 0x00100000,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_PIPELINE_STAGE_RAY_TRACING_BIT_NV = 0x00200000,
-
- //@extension("VK_NV_shading_rate_image") // 165
- VK_PIPELINE_STAGE_SHADING_RATE_IMAGE_BIT_NV = 0x00400000,
-
- //@extension("VK_EXT_fragment_density_map") // 219
- VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000,
-
- //@extension("VK_EXT_transform_feedback") // 29
- VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT = 0x01000000,
-
- //@extension("VK_NV_ray_tracing") // 166
- VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_NV = 0x02000000,
-}
-
-/// Render pass attachment description flags
-type VkFlags VkAttachmentDescriptionFlags
-bitfield VkAttachmentDescriptionFlagBits {
- VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001, /// The attachment may alias physical memory of another attachment in the same renderpass
-}
-
-/// Subpass description flags
-type VkFlags VkSubpassDescriptionFlags
-bitfield VkSubpassDescriptionFlagBits {
- //@extension("VK_NVX_multiview_per_view_attributes") // 98
- VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX = 0x00000001,
- VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX = 0x00000002,
-}
-
-/// Command pool creation flags
-type VkFlags VkCommandPoolCreateFlags
-bitfield VkCommandPoolCreateFlagBits {
- VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001, /// Command buffers have a short lifetime
- VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002, /// Command buffers may release their memory individually
-
- //@vulkan1_1
- VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 0x00000004,
-}
-
-/// Command pool reset flags
-type VkFlags VkCommandPoolResetFlags
-bitfield VkCommandPoolResetFlagBits {
- VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001, /// Release resources owned by the pool
-}
-
-type VkFlags VkCommandBufferResetFlags
-bitfield VkCommandBufferResetFlagBits {
- VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001, /// Release resources owned by the buffer
-}
-
-type VkFlags VkSampleCountFlags
-bitfield VkSampleCountFlagBits {
- VK_SAMPLE_COUNT_1_BIT = 0x00000001,
- VK_SAMPLE_COUNT_2_BIT = 0x00000002,
- VK_SAMPLE_COUNT_4_BIT = 0x00000004,
- VK_SAMPLE_COUNT_8_BIT = 0x00000008,
- VK_SAMPLE_COUNT_16_BIT = 0x00000010,
- VK_SAMPLE_COUNT_32_BIT = 0x00000020,
- VK_SAMPLE_COUNT_64_BIT = 0x00000040,
-}
-
-type VkFlags VkStencilFaceFlags
-bitfield VkStencilFaceFlagBits {
- VK_STENCIL_FACE_FRONT_BIT = 0x00000001, /// Front face
- VK_STENCIL_FACE_BACK_BIT = 0x00000002, /// Back face
- VK_STENCIL_FRONT_AND_BACK = 0x00000003,
-}
-
-/// Instance creation flags
-type VkFlags VkInstanceCreateFlags
-//bitfield VkInstanceCreateFlagBits {
-//}
-
-/// Device creation flags
-type VkFlags VkDeviceCreateFlags
-//bitfield VkDeviceCreateFlagBits {
-//}
-
-/// Device queue creation flags
-type VkFlags VkDeviceQueueCreateFlags
-@vulkan1_1
-bitfield VkDeviceQueueCreateFlagBits {
- VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 0x00000001,
-}
-
-/// Query pool creation flags
-type VkFlags VkQueryPoolCreateFlags
-//bitfield VkQueryPoolCreateFlagBits {
-//}
-
-/// Buffer view creation flags
-type VkFlags VkBufferViewCreateFlags
-//bitfield VkBufferViewCreateFlagBits {
-//}
-
-/// Pipeline cache creation flags
-type VkFlags VkPipelineCacheCreateFlags
-//bitfield VkPipelineCacheCreateFlagBits {
-//}
-
-/// Pipeline shader stage creation flags
-type VkFlags VkPipelineShaderStageCreateFlags
-//bitfield VkPipelineShaderStageCreateFlagBits {
-//}
-
-/// Descriptor set layout creation flags
-type VkFlags VkDescriptorSetLayoutCreateFlags
-bitfield VkDescriptorSetLayoutCreateFlagBits {
- //@extension("VK_KHR_push_descriptor") // 81
- VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR = 0x00000001,
-
- //@extension("VK_EXT_descriptor_indexing") // 162
- VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT = 0x00000002,
-}
-
-/// Pipeline vertex input state creation flags
-type VkFlags VkPipelineVertexInputStateCreateFlags
-//bitfield VkPipelineVertexInputStateCreateFlagBits {
-//}
-
-/// Pipeline input assembly state creation flags
-type VkFlags VkPipelineInputAssemblyStateCreateFlags
-//bitfield VkPipelineInputAssemblyStateCreateFlagBits {
-//}
-
-/// Tessellation state creation flags
-type VkFlags VkPipelineTessellationStateCreateFlags
-//bitfield VkPipelineTessellationStateCreateFlagBits {
-//}
-
-/// Viewport state creation flags
-type VkFlags VkPipelineViewportStateCreateFlags
-//bitfield VkPipelineViewportStateCreateFlagBits {
-//}
-
-/// Rasterization state creation flags
-type VkFlags VkPipelineRasterizationStateCreateFlags
-//bitfield VkPipelineRasterizationStateCreateFlagBits {
-//}
-
-/// Multisample state creation flags
-type VkFlags VkPipelineMultisampleStateCreateFlags
-//bitfield VkPipelineMultisampleStateCreateFlagBits {
-//}
-
-/// Color blend state creation flags
-type VkFlags VkPipelineColorBlendStateCreateFlags
-//bitfield VkPipelineColorBlendStateCreateFlagBits {
-//}
-
-/// Depth/stencil state creation flags
-type VkFlags VkPipelineDepthStencilStateCreateFlags
-//bitfield VkPipelineDepthStencilStateCreateFlagBits {
-//}
-
-/// Dynamic state creation flags
-type VkFlags VkPipelineDynamicStateCreateFlags
-//bitfield VkPipelineDynamicStateCreateFlagBits {
-//}
-
-/// Pipeline layout creation flags
-type VkFlags VkPipelineLayoutCreateFlags
-//bitfield VkPipelineLayoutCreateFlagBits {
-//}
-
-/// Sampler creation flags
-type VkFlags VkSamplerCreateFlags
-bitfield VkSamplerCreateFlagBits {
- //@extension("VK_EXT_fragment_density_map") // 219
- VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT = 0x00000001,
- VK_SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT = 0x00000002,
-}
-
-/// Render pass creation flags
-type VkFlags VkRenderPassCreateFlags
-//bitfield VkRenderPassCreateFlagBits {
-//}
-
-/// Framebuffer creation flags
-type VkFlags VkFramebufferCreateFlags
-//bitfield VkFramebufferCreateFlagBits {
-//}
-
-/// Dependency flags
-type VkFlags VkDependencyFlags
-bitfield VkDependencyFlagBits {
- VK_DEPENDENCY_BY_REGION_BIT = 0x00000001,
-
- //@vulkan1_1
- VK_DEPENDENCY_DEVICE_GROUP_BIT = 0x00000004,
- VK_DEPENDENCY_VIEW_LOCAL_BIT = 0x00000002,
-
- //@extension("VK_KHR_multiview") // 54
- VK_DEPENDENCY_VIEW_LOCAL_BIT_KHR = 0x00000002,
-
- //@extension("VK_KHR_device_group") // 61
- VK_DEPENDENCY_DEVICE_GROUP_BIT_KHR = 0x00000004,
-}
-
-/// Cull mode flags
-type VkFlags VkCullModeFlags
-bitfield VkCullModeFlagBits {
- VK_CULL_MODE_NONE = 0x00000000,
- VK_CULL_MODE_FRONT_BIT = 0x00000001,
- VK_CULL_MODE_BACK_BIT = 0x00000002,
- VK_CULL_MODE_FRONT_AND_BACK = 0x00000003,
-}
-
-//@vulkan1_1 flags
-
-/// Subgroup feature flags
-type VkFlags VkSubgroupFeatureFlags
-bitfield VkSubgroupFeatureFlagBits {
- VK_SUBGROUP_FEATURE_BASIC_BIT = 0x00000001,
- VK_SUBGROUP_FEATURE_VOTE_BIT = 0x00000002,
- VK_SUBGROUP_FEATURE_ARITHMETIC_BIT = 0x00000004,
- VK_SUBGROUP_FEATURE_BALLOT_BIT = 0x00000008,
- VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 0x00000010,
- VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 0x00000020,
- VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 0x00000040,
- VK_SUBGROUP_FEATURE_QUAD_BIT = 0x00000080,
-
- //@extension("VK_NV_shader_subgroup_partitioned") // 199
- VK_SUBGROUP_FEATURE_PARTITIONED_BIT_NV = 0x00000100,
-}
-
-/// Peer memory feature flags
-type VkFlags VkPeerMemoryFeatureFlags
-bitfield VkPeerMemoryFeatureFlagBits {
- VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 0x00000001,
- VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 0x00000002,
- VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 0x00000004,
- VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 0x00000008,
-}
-
-/// Memory allocation flags
-type VkFlags VkMemoryAllocateFlags
-bitfield VkMemoryAllocateFlagBits {
- VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 0x00000001,
-}
-
-type VkFlags VkCommandPoolTrimFlags
-//bitfield VkCommandPoolTrimFlagBits {
-//}
-
-type VkFlags VkDescriptorUpdateTemplateCreateFlags
-//bitfield VkDescriptorUpdateTemplateCreateFlagBits {
-//}
-
-/// External memory handle type flags
-type VkFlags VkExternalMemoryHandleTypeFlags
-bitfield VkExternalMemoryHandleTypeFlagBits {
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 0x00000008,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 0x00000010,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 0x00000020,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 0x00000040,
-
- //@extension("VK_EXT_external_memory_host") // 179
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT = 0x00000080,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT = 0x00000100,
-
- //@extension("VK_EXT_external_memory_dma_buf") // 126
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT = 0x00000200,
-
- //@extension("VK_ANDROID_external_memory_android_hardware_buffer") // 130
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID = 0x00000400,
-}
-
-/// External memory feature flags
-type VkFlags VkExternalMemoryFeatureFlags
-bitfield VkExternalMemoryFeatureFlagBits {
- VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 0x00000001,
- VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 0x00000002,
- VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 0x00000004,
-}
-
-/// External fence handle type flags
-type VkFlags VkExternalFenceHandleTypeFlags
-bitfield VkExternalFenceHandleTypeFlagBits {
- VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001,
- VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002,
- VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004,
- VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000008,
-}
-
-/// External fence feature flags
-type VkFlags VkExternalFenceFeatureFlags
-bitfield VkExternalFenceFeatureFlagBits {
- VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 0x00000001,
- VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 0x00000002,
-}
-
-/// Fence import flags
-type VkFlags VkFenceImportFlags
-bitfield VkFenceImportFlagBits {
- VK_FENCE_IMPORT_TEMPORARY_BIT = 0x00000001,
-}
-
-/// Semaphore import flags
-type VkFlags VkSemaphoreImportFlags
-bitfield VkSemaphoreImportFlagBits {
- VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 0x00000001,
-}
-
-/// External semaphore handle type flags
-type VkFlags VkExternalSemaphoreHandleTypeFlags
-bitfield VkExternalSemaphoreHandleTypeFlagBits {
- VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001,
- VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002,
- VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004,
- VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 0x00000008,
- VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000010,
-}
-
-/// External semaphore feature flags
-type VkFlags VkExternalSemaphoreFeatureFlags
-bitfield VkExternalSemaphoreFeatureFlagBits {
- VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 0x00000001,
- VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 0x00000002,
-}
-
-@extension("VK_KHR_surface") // 1
-type VkFlags VkSurfaceTransformFlagsKHR
-@extension("VK_KHR_surface") // 1
-bitfield VkSurfaceTransformFlagBitsKHR {
- VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001,
- VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002,
- VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004,
- VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008,
- VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010,
- VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020,
- VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040,
- VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080,
- VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100,
-}
-
-@extension("VK_KHR_surface") // 1
-type VkFlags VkCompositeAlphaFlagsKHR
-@extension("VK_KHR_surface") // 1
-bitfield VkCompositeAlphaFlagBitsKHR {
- VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
- VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002,
- VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004,
- VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008,
-}
-
-@extension("VK_KHR_swapchain") // 2
-type VkFlags VkSwapchainCreateFlagsKHR
-@extension("VK_KHR_swapchain") // 2
-bitfield VkSwapchainCreateFlagBitsKHR {
- //@vulkan1_1
- VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 0x00000001,
- VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 0x00000002,
-
- //@extension("VK_KHR_swapchain_mutable_format") // 201
- VK_SWAPCHAIN_CREATE_MUTABLE_FORMAT_BIT_KHR = 0x00000004,
-}
-
-@vulkan1_1
-@extension("VK_KHR_swapchain") // 2
-type VkFlags VkDeviceGroupPresentModeFlagsKHR
-@vulkan1_1
-@extension("VK_KHR_swapchain") // 2
-bitfield VkDeviceGroupPresentModeFlagBitsKHR {
- VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 0x00000001,
- VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 0x00000002,
- VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 0x00000004,
- VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 0x00000008,
-}
-
-@extension("VK_KHR_display") // 3
-type VkFlags VkDisplayPlaneAlphaFlagsKHR
-@extension("VK_KHR_display") // 3
-bitfield VkDisplayPlaneAlphaFlagBitsKHR {
- VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
- VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002,
- VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004,
- VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008,
-}
-
-@extension("VK_KHR_display") // 3
-type VkFlags VkDisplaySurfaceCreateFlagsKHR
-//@extension("VK_KHR_display") // 3
-//bitfield VkDisplaySurfaceCreateFlagBitsKHR {
-//}
-
-@extension("VK_KHR_display") // 3
-type VkFlags VkDisplayModeCreateFlagsKHR
-//@extension("VK_KHR_display") // 3
-//bitfield VkDisplayModeCreateFlagBitsKHR {
-//}
-
-@extension("VK_KHR_xlib_surface") // 5
-type VkFlags VkXlibSurfaceCreateFlagsKHR
-//@extension("VK_KHR_xlib_surface") // 5
-//bitfield VkXlibSurfaceCreateFlagBitsKHR {
-//}
-
-@extension("VK_KHR_xcb_surface") // 6
-type VkFlags VkXcbSurfaceCreateFlagsKHR
-//@extension("VK_KHR_xcb_surface") // 6
-//bitfield VkXcbSurfaceCreateFlagBitsKHR {
-//}
-
-@extension("VK_KHR_wayland_surface") // 7
-type VkFlags VkWaylandSurfaceCreateFlagsKHR
-//@extension("VK_KHR_wayland_surface") // 7
-//bitfield VkWaylandSurfaceCreateFlagBitsKHR {
-//}
-
-@extension("VK_KHR_android_surface") // 9
-type VkFlags VkAndroidSurfaceCreateFlagsKHR
-//@extension("VK_KHR_android_surface") // 9
-//bitfield VkAndroidSurfaceCreateFlagBitsKHR {
-//}
-
-@extension("VK_KHR_win32_surface") // 10
-type VkFlags VkWin32SurfaceCreateFlagsKHR
-//@extension("VK_KHR_win32_surface") // 10
-//bitfield VkWin32SurfaceCreateFlagBitsKHR {
-//}
-
-@extension("VK_ANDROID_native_buffer") // 11
-type VkFlags VkSwapchainImageUsageFlagsANDROID
-@extension("VK_ANDROID_native_buffer") // 11
-bitfield VkSwapchainImageUsageFlagBitsANDROID {
- VK_SWAPCHAIN_IMAGE_USAGE_FLAGS_SHARED_BIT_ANDROID = 0x00000001,
-}
-
-@extension("VK_EXT_debug_report") // 12
-type VkFlags VkDebugReportFlagsEXT
-@extension("VK_EXT_debug_report") // 12
-bitfield VkDebugReportFlagBitsEXT {
- VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001,
- VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002,
- VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004,
- VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008,
- VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010,
-}
-
-@extension("VK_EXT_transform_feedback") // 29
-type VkFlags VkPipelineRasterizationStateStreamCreateFlagsEXT
-//@extension("VK_EXT_transform_feedback") // 29
-//bitfield VkPipelineRasterizationStateStreamCreateFlagBitsEXT {
-//}
-
-@extension("VK_NV_external_memory_capabilities") // 56
-type VkFlags VkExternalMemoryHandleTypeFlagsNV
-@extension("VK_NV_external_memory_capabilities") // 56
-bitfield VkExternalMemoryHandleTypeFlagBitsNV {
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV = 0x00000001,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV = 0x00000002,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV = 0x00000004,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV = 0x00000008,
-}
-
-@extension("VK_NV_external_memory_capabilities") // 56
-type VkFlags VkExternalMemoryFeatureFlagsNV
-@extension("VK_NV_external_memory_capabilities") // 56
-bitfield VkExternalMemoryFeatureFlagBitsNV {
- VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV = 0x00000001,
- VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV = 0x00000002,
- VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV = 0x00000004,
-}
-
-@extension("VK_KHR_device_group") // 61
-type VkFlags VkPeerMemoryFeatureFlagsKHR
-@extension("VK_KHR_device_group") // 61
-bitfield VkPeerMemoryFeatureFlagBitsKHR {
- VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT_KHR = 0x00000001,
- VK_PEER_MEMORY_FEATURE_COPY_DST_BIT_KHR = 0x00000002,
- VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT_KHR = 0x00000004,
- VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT_KHR = 0x00000008,
-}
-
-@extension("VK_KHR_device_group") // 61
-type VkFlags VkMemoryAllocateFlagsKHR
-@extension("VK_KHR_device_group") // 61
-bitfield VkMemoryAllocateFlagBitsKHR {
- VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT_KHR = 0x00000001,
-}
-
-@extension("VK_NN_vi_surface") // 63
-type VkFlags VkViSurfaceCreateFlagsNN
-//@extension("VK_NN_vi_surface") // 63
-//bitfield VkViSurfaceCreateFlagBitsNN {
-//}
-
-@extension("VK_KHR_maintenance1") // 70
-type VkFlags VkCommandPoolTrimFlagsKHR
-//@extension("VK_KHR_maintenance1") // 70
-//bitfield VkCommandPoolTrimFlagBitsKHR {
-//}
-
-@extension("VK_KHR_external_memory_capabilities") // 72
-type VkFlags VkExternalMemoryHandleTypeFlagsKHR
-@extension("VK_KHR_external_memory_capabilities") // 72
-bitfield VkExternalMemoryHandleTypeFlagBitsKHR {
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = 0x00000001,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = 0x00000002,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = 0x00000004,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR = 0x00000008,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT_KHR = 0x00000010,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT_KHR = 0x00000020,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT_KHR = 0x00000040,
-}
-
-@extension("VK_KHR_external_memory_capabilities") // 72
-type VkFlags VkExternalMemoryFeatureFlagsKHR
-@extension("VK_KHR_external_memory_capabilities") // 72
-bitfield VkExternalMemoryFeatureFlagBitsKHR {
- VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_KHR = 0x00000001,
- VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_KHR = 0x00000002,
- VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_KHR = 0x00000004,
-}
-
-@extension("VK_KHR_external_semaphore_capabilities") // 77
-type VkFlags VkExternalSemaphoreHandleTypeFlagsKHR
-@extension("VK_KHR_external_semaphore_capabilities") // 77
-bitfield VkExternalSemaphoreHandleTypeFlagBitsKHR {
- VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = 0x00000001
- VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = 0x00000002
- VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = 0x00000004
- VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT_KHR = 0x00000008
- VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_FENCE_FD_BIT_KHR = 0x00000010
-}
-
-@extension("VK_KHR_external_semaphore_capabilities") // 77
-type VkFlags VkExternalSemaphoreFeatureFlagsKHR
-@extension("VK_KHR_external_semaphore_capabilities") // 77
-bitfield VkExternalSemaphoreFeatureFlagBitsKHR {
- VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR = 0x00000001,
- VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR = 0x00000002,
-}
-
-@extension("VK_KHR_external_semaphore") // 78
-type VkFlags VkSemaphoreImportFlagsKHR
-@extension("VK_KHR_external_semaphore") // 78
-bitfield VkSemaphoreImportFlagBitsKHR {
- VK_SEMAPHORE_IMPORT_TEMPORARY_BIT_KHR = 0x00000001,
-}
-
-@extension("VK_EXT_conditional_rendering") // 82
-type VkFlags VkConditionalRenderingFlagsEXT
-@extension("VK_EXT_conditional_rendering") // 82
-bitfield VkConditionalRenderingFlagBitsEXT {
- VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT = 0x00000001,
-}
-
-@extension("VK_KHR_descriptor_update_template") // 86
-type VkFlags VkDescriptorUpdateTemplateCreateFlagsKHR
-//@extension("VK_KHR_descriptor_update_template") // 86
-//bitfield VkDescriptorUpdateTemplateCreateFlagBitsKHR {
-//}
-
-@extension("VK_NVX_device_generated_commands") // 87
-type VkFlags VkIndirectCommandsLayoutUsageFlagsNVX
-@extension("VK_NVX_device_generated_commands") // 87
-bitfield VkIndirectCommandsLayoutUsageFlagBitsNVX {
- VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NVX = 0x00000001,
- VK_INDIRECT_COMMANDS_LAYOUT_USAGE_SPARSE_SEQUENCES_BIT_NVX = 0x00000002,
- VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EMPTY_EXECUTIONS_BIT_NVX = 0x00000004,
- VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NVX = 0x00000008,
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-type VkFlags VkObjectEntryUsageFlagsNVX
-@extension("VK_NVX_device_generated_commands") // 87
-bitfield VkObjectEntryUsageFlagBitsNVX {
- VK_OBJECT_ENTRY_USAGE_GRAPHICS_BIT_NVX = 0x00000001,
- VK_OBJECT_ENTRY_USAGE_COMPUTE_BIT_NVX = 0x00000002,
-}
-
-@extension("VK_EXT_display_surface_counter") // 91
-type VkFlags VkSurfaceCounterFlagsEXT
-@extension("VK_EXT_display_surface_counter") // 91
-bitfield VkSurfaceCounterFlagBitsEXT {
- VK_SURFACE_COUNTER_VBLANK_EXT = 0x00000001,
-}
-
-@extension("VK_NV_viewport_swizzle") // 99
-type VkFlags VkPipelineViewportSwizzleStateCreateFlagsNV
-//@extension("VK_NV_viewport_swizzle") // 99
-//bitfield VkPipelineViewportSwizzleStateCreateFlagBitsNV {
-//}
-
-@extension("VK_EXT_discard_rectangles") // 100
-type VkFlags VkPipelineDiscardRectangleStateCreateFlagsEXT
-//@extension("VK_EXT_discard_rectangles") // 100
-//bitfield VkPipelineDiscardRectangleStateCreateFlagBitsEXT {
-//}
-
-@extension("VK_EXT_conservative_rasterization") // 102
-type VkFlags VkPipelineRasterizationConservativeStateCreateFlagsEXT
-//@extension("VK_EXT_conservative_rasterization") // 102
-//bitfield VkPipelineRasterizationConservativeStateCreateFlagBitsEXT {
-//}
-
-@extension("VK_KHR_external_fence_capabilities") // 113
-type VkFlags VkExternalFenceHandleTypeFlagsKHR
-@extension("VK_KHR_external_fence_capabilities") // 113
-bitfield VkExternalFenceHandleTypeFlagBitsKHR {
- VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = 0x00000001,
- VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = 0x00000002,
- VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = 0x00000004,
- VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR = 0x00000008,
-}
-
-@extension("VK_KHR_external_fence_capabilities") // 113
-type VkFlags VkExternalFenceFeatureFlagsKHR
-@extension("VK_KHR_external_fence_capabilities") // 113
-bitfield VkExternalFenceFeatureFlagBitsKHR {
- VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT_KHR = 0x00000001,
- VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT_KHR = 0x00000002,
-}
-
-@extension("VK_KHR_external_fence") // 114
-type VkFlags VkFenceImportFlagsKHR
-@extension("VK_KHR_external_fence") // 114
-bitfield VkFenceImportFlagBitsKHR {
- VK_FENCE_IMPORT_TEMPORARY_BIT_KHR = 0x00000001,
-}
-
-@extension("VK_MVK_ios_surface") // 123
-type VkFlags VkIOSSurfaceCreateFlagsMVK
-//@extension("VK_MVK_ios_surface") // 123
-//bitfield VkIOSSurfaceCreateFlagBitsMVK {
-//}
-
-@extension("VK_MVK_macos_surface") // 124
-type VkFlags VkMacOSSurfaceCreateFlagsMVK
-//@extension("VK_MVK_macos_surface") // 124
-//bitfield VkMacOSSurfaceCreateFlagBitsMVK {
-//}
-
-@extension("VK_EXT_debug_utils") // 129
-type VkFlags VkDebugUtilsMessengerCallbackDataFlagsEXT
-//@extension("VK_EXT_debug_utils") // 129
-//bitfield VkDebugUtilsMessengerCallbackDataFlagBitsEXT {
-//}
-
-@extension("VK_EXT_debug_utils") // 129
-type VkFlags VkDebugUtilsMessengerCreateFlagsEXT
-//@extension("VK_EXT_debug_utils") // 129
-//bitfield VkDebugUtilsMessengerCreateFlagBitsEXT {
-//}
-
-@extension("VK_EXT_debug_utils") // 129
-type VkFlags VkDebugUtilsMessageSeverityFlagsEXT
-@extension("VK_EXT_debug_utils") // 129
-bitfield VkDebugUtilsMessageSeverityFlagBitsEXT {
- VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT = 0x00000001,
- VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT = 0x00000010,
- VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT = 0x00000100,
- VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT = 0x00001000,
-}
-
-@extension("VK_EXT_debug_utils") // 129
-type VkFlags VkDebugUtilsMessageTypeFlagsEXT
-@extension("VK_EXT_debug_utils") // 129
-bitfield VkDebugUtilsMessageTypeFlagBitsEXT {
- VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT = 0x00000001,
- VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT = 0x00000002,
- VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT = 0x00000004,
-}
-
-@extension("VK_NV_fragment_coverage_to_color") // 150
-type VkFlags VkPipelineCoverageToColorStateCreateFlagsNV
-@extension("VK_NV_fragment_coverage_to_color") // 150
-//bitfield VkPipelineCoverageToColorStateCreateFlagBitsNV {
-//}
-
-@extension("VK_NV_framebuffer_mixed_samples") // 153
-type VkFlags VkPipelineCoverageModulationStateCreateFlagsNV
-@extension("VK_NV_framebuffer_mixed_samples") // 153
-//bitfield VkPipelineCoverageModulationStateCreateFlagBitsNV {
-//}
-
-@extension("VK_EXT_validation_cache") // 161
-type VkFlags VkValidationCacheCreateFlagsEXT
-@extension("VK_EXT_validation_cache") // 161
-//bitfield VkValidationCacheCreateFlagBitsEXT {
-//}
-
-@extension("VK_EXT_descriptor_indexing") // 162
-type VkFlags VkDescriptorBindingFlagsEXT
-@extension("VK_EXT_descriptor_indexing") // 162
-bitfield VkDescriptorBindingFlagBitsEXT {
- VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT = 0x00000001,
- VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT_EXT = 0x00000002,
- VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT = 0x00000004,
- VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT = 0x00000008,
-}
-
-@extension("VK_NV_ray_tracing") // 166
-type VkFlags VkGeometryFlagsNV
-@extension("VK_NV_ray_tracing") // 166
-bitfield VkGeometryFlagBitsNV {
- VK_GEOMETRY_OPAQUE_BIT_NV = 0x00000001,
- VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_NV = 0x00000002,
-}
-
-@extension("VK_NV_ray_tracing") // 166
-type VkFlags VkGeometryInstanceFlagsNV
-@extension("VK_NV_ray_tracing") // 166
-bitfield VkGeometryInstanceFlagBitsNV {
- VK_GEOMETRY_INSTANCE_TRIANGLE_CULL_DISABLE_BIT_NV = 0x00000001,
- VK_GEOMETRY_INSTANCE_TRIANGLE_FRONT_COUNTERCLOCKWISE_BIT_NV = 0x00000002,
- VK_GEOMETRY_INSTANCE_FORCE_OPAQUE_BIT_NV = 0x00000004,
- VK_GEOMETRY_INSTANCE_FORCE_NO_OPAQUE_BIT_NV = 0x00000008,
-}
-
-@extension("VK_NV_ray_tracing") // 166
-type VkFlags VkBuildAccelerationStructureFlagsNV
-@extension("VK_NV_ray_tracing") // 166
-bitfield VkBuildAccelerationStructureFlagBitsNV {
- VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_NV = 0x00000001,
- VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_NV = 0x00000002,
- VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_NV = 0x00000004,
- VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_NV = 0x00000008,
- VK_BUILD_ACCELERATION_STRUCTURE_LOW_MEMORY_BIT_NV = 0x00000010,
-}
-
-@extension("VK_FUCHSIA_imagepipe_surface") // 215
-type VkFlags VkImagePipeSurfaceCreateFlagsFUCHSIA
-//@extension("VK_FUCHSIA_imagepipe_surface") // 215
-//bitfield VkImagePipeSurfaceCreateFlagBitsFUCHSIA {
-//}
-
-//////////////////
-// Structures //
-//////////////////
-
-class VkOffset2D {
- s32 x
- s32 y
-}
-
-class VkOffset3D {
- s32 x
- s32 y
- s32 z
-}
-
-class VkExtent2D {
- u32 width
- u32 height
-}
-
-class VkExtent3D {
- u32 width
- u32 height
- u32 depth
-}
-
-class VkViewport {
- f32 x
- f32 y
- f32 width
- f32 height
- f32 minDepth
- f32 maxDepth
-}
-
-class VkRect2D {
- VkOffset2D offset
- VkExtent2D extent
-}
-
-class VkClearRect {
- VkRect2D rect
- u32 baseArrayLayer
- u32 layerCount
-}
-
-class VkComponentMapping {
- VkComponentSwizzle r
- VkComponentSwizzle g
- VkComponentSwizzle b
- VkComponentSwizzle a
-}
-
-class VkPhysicalDeviceProperties {
- u32 apiVersion
- u32 driverVersion
- u32 vendorID
- u32 deviceID
- VkPhysicalDeviceType deviceType
- char[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE] deviceName
- u8[VK_UUID_SIZE] pipelineCacheUUID
- VkPhysicalDeviceLimits limits
- VkPhysicalDeviceSparseProperties sparseProperties
-}
-
-class VkExtensionProperties {
- char[VK_MAX_EXTENSION_NAME_SIZE] extensionName /// extension name
- u32 specVersion /// version of the extension specification implemented
-}
-
-class VkLayerProperties {
- char[VK_MAX_EXTENSION_NAME_SIZE] layerName /// layer name
- u32 specVersion /// version of the layer specification implemented
- u32 implementationVersion /// build or release version of the layer's library
- char[VK_MAX_DESCRIPTION_SIZE] description /// Free-form description of the layer
-}
-
-class VkSubmitInfo {
- VkStructureType sType /// Type of structure. Should be VK_STRUCTURE_TYPE_SUBMIT_INFO
- const void* pNext /// Next structure in chain
- u32 waitSemaphoreCount
- const VkSemaphore* pWaitSemaphores
- const VkPipelineStageFlags* pWaitDstStageMask
- u32 commandBufferCount
- const VkCommandBuffer* pCommandBuffers
- u32 signalSemaphoreCount
- const VkSemaphore* pSignalSemaphores
-}
-
-class VkApplicationInfo {
- VkStructureType sType /// Type of structure. Should be VK_STRUCTURE_TYPE_APPLICATION_INFO
- const void* pNext /// Next structure in chain
- const char* pApplicationName
- u32 applicationVersion
- const char* pEngineName
- u32 engineVersion
- u32 apiVersion
-}
-
-class VkAllocationCallbacks {
- void* pUserData
- PFN_vkAllocationFunction pfnAllocation
- PFN_vkReallocationFunction pfnReallocation
- PFN_vkFreeFunction pfnFree
- PFN_vkInternalAllocationNotification pfnInternalAllocation
- PFN_vkInternalFreeNotification pfnInternalFree
-}
-
-class VkDeviceQueueCreateInfo {
- VkStructureType sStype /// Should be VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkDeviceQueueCreateFlags flags
- u32 queueFamilyIndex
- u32 queueCount
- const f32* pQueuePriorities
-}
-
-class VkDeviceCreateInfo {
- VkStructureType sType /// Should be VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkDeviceCreateFlags flags
- u32 queueCreateInfoCount
- const VkDeviceQueueCreateInfo* pQueueCreateInfos
- u32 enabledLayerCount
- const char* const* ppEnabledLayerNames /// Ordered list of layer names to be enabled
- u32 enabledExtensionCount
- const char* const* ppEnabledExtensionNames
- const VkPhysicalDeviceFeatures* pEnabledFeatures
-}
-
-class VkInstanceCreateInfo {
- VkStructureType sType /// Should be VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkInstanceCreateFlags flags
- const VkApplicationInfo* pApplicationInfo
- u32 enabledLayerCount
- const char* const* ppEnabledLayerNames /// Ordered list of layer names to be enabled
- u32 enabledExtensionCount
- const char* const* ppEnabledExtensionNames /// Extension names to be enabled
-}
-
-class VkQueueFamilyProperties {
- VkQueueFlags queueFlags /// Queue flags
- u32 queueCount
- u32 timestampValidBits
- VkExtent3D minImageTransferGranularity
-}
-
-class VkPhysicalDeviceMemoryProperties {
- u32 memoryTypeCount
- VkMemoryType[VK_MAX_MEMORY_TYPES] memoryTypes
- u32 memoryHeapCount
- VkMemoryHeap[VK_MAX_MEMORY_HEAPS] memoryHeaps
-}
-
-class VkMemoryAllocateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO
- const void* pNext /// Pointer to next structure
- VkDeviceSize allocationSize /// Size of memory allocation
- u32 memoryTypeIndex /// Index of the of the memory type to allocate from
-}
-
-class VkMemoryRequirements {
- VkDeviceSize size /// Specified in bytes
- VkDeviceSize alignment /// Specified in bytes
- u32 memoryTypeBits /// Bitfield of the allowed memory type indices into memoryTypes[] for this object
-}
-
-class VkSparseImageFormatProperties {
- VkImageAspectFlagBits aspectMask
- VkExtent3D imageGranularity
- VkSparseImageFormatFlags flags
-}
-
-class VkSparseImageMemoryRequirements {
- VkSparseImageFormatProperties formatProperties
- u32 imageMipTailFirstLod
- VkDeviceSize imageMipTailSize /// Specified in bytes, must be a multiple of image block size / alignment
- VkDeviceSize imageMipTailOffset /// Specified in bytes, must be a multiple of image block size / alignment
- VkDeviceSize imageMipTailStride /// Specified in bytes, must be a multiple of image block size / alignment
-}
-
-class VkMemoryType {
- VkMemoryPropertyFlags propertyFlags /// Memory properties of this memory type
- u32 heapIndex /// Index of the memory heap allocations of this memory type are taken from
-}
-
-class VkMemoryHeap {
- VkDeviceSize size /// Available memory in the heap
- VkMemoryHeapFlags flags /// Flags for the heap
-}
-
-class VkMappedMemoryRange {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE
- const void* pNext /// Pointer to next structure
- VkDeviceMemory memory /// Mapped memory object
- VkDeviceSize offset /// Offset within the mapped memory the range starts from
- VkDeviceSize size /// Size of the range within the mapped memory
-}
-
-class VkFormatProperties {
- VkFormatFeatureFlags linearTilingFeatures /// Format features in case of linear tiling
- VkFormatFeatureFlags optimalTilingFeatures /// Format features in case of optimal tiling
- VkFormatFeatureFlags bufferFeatures /// Format features supported by buffers
-}
-
-class VkImageFormatProperties {
- VkExtent3D maxExtent /// max image dimensions for this resource type
- u32 maxMipLevels /// max number of mipmap levels for this resource type
- u32 maxArrayLayers /// max array layers for this resource type
- VkSampleCountFlags sampleCounts /// supported sample counts for this resource type
- VkDeviceSize maxResourceSize /// max size (in bytes) of this resource type
-}
-
-class VkDescriptorImageInfo {
- VkSampler sampler
- VkImageView imageView
- VkImageLayout imageLayout
-}
-
-class VkDescriptorBufferInfo {
- VkBuffer buffer /// Buffer used for this descriptor when the descriptor is UNIFORM_BUFFER[_DYNAMIC]
- VkDeviceSize offset /// Base offset from buffer start in bytes to update in the descriptor set.
- VkDeviceSize range /// Size in bytes of the buffer resource for this descriptor update.
-}
-
-class VkWriteDescriptorSet {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET
- const void* pNext /// Pointer to next structure
- VkDescriptorSet dstSet /// Destination descriptor set
- u32 dstBinding /// Binding within the destination descriptor set to write
- u32 dstArrayElement /// Array element within the destination binding to write
- u32 descriptorCount /// Number of descriptors to write (determines the size of the array pointed by <pDescriptors>)
- VkDescriptorType descriptorType /// Descriptor type to write (determines which fields of the array pointed by <pDescriptors> are going to be used)
- const VkDescriptorImageInfo* pImageInfo
- const VkDescriptorBufferInfo* pBufferInfo
- const VkBufferView* pTexelBufferView
-}
-
-class VkCopyDescriptorSet {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET
- const void* pNext /// Pointer to next structure
- VkDescriptorSet srcSet /// Source descriptor set
- u32 srcBinding /// Binding within the source descriptor set to copy from
- u32 srcArrayElement /// Array element within the source binding to copy from
- VkDescriptorSet dstSet /// Destination descriptor set
- u32 dstBinding /// Binding within the destination descriptor set to copy to
- u32 dstArrayElement /// Array element within the destination binding to copy to
- u32 descriptorCount /// Number of descriptors to copy
-}
-
-class VkBufferCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
- const void* pNext /// Pointer to next structure.
- VkBufferCreateFlags flags /// Buffer creation flags
- VkDeviceSize size /// Specified in bytes
- VkBufferUsageFlags usage /// Buffer usage flags
- VkSharingMode sharingMode
- u32 queueFamilyIndexCount
- const u32* pQueueFamilyIndices
-}
-
-class VkBufferViewCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO
- const void* pNext /// Pointer to next structure.
- VkBufferViewCreateFlags flags
- VkBuffer buffer
- VkFormat format /// Optionally specifies format of elements
- VkDeviceSize offset /// Specified in bytes
- VkDeviceSize range /// View size specified in bytes
-}
-
-class VkImageSubresource {
- VkImageAspectFlagBits aspectMask
- u32 mipLevel
- u32 arrayLayer
-}
-
-class VkImageSubresourceRange {
- VkImageAspectFlags aspectMask
- u32 baseMipLevel
- u32 levelCount
- u32 baseArrayLayer
- u32 layerCount
-}
-
-class VkMemoryBarrier {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_MEMORY_BARRIER
- const void* pNext /// Pointer to next structure.
- VkAccessFlags srcAccessMask
- VkAccessFlags dstAccessMask
-}
-
-class VkBufferMemoryBarrier {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER
- const void* pNext /// Pointer to next structure.
- VkAccessFlags srcAccessMask
- VkAccessFlags dstAccessMask
- u32 srcQueueFamilyIndex /// Queue family to transition ownership from
- u32 dstQueueFamilyIndex /// Queue family to transition ownership to
- VkBuffer buffer /// Buffer to sync
- VkDeviceSize offset /// Offset within the buffer to sync
- VkDeviceSize size /// Amount of bytes to sync
-}
-
-class VkImageMemoryBarrier {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER
- const void* pNext /// Pointer to next structure.
- VkAccessFlags srcAccessMask
- VkAccessFlags dstAccessMask
- VkImageLayout oldLayout /// Current layout of the image
- VkImageLayout newLayout /// New layout to transition the image to
- u32 srcQueueFamilyIndex /// Queue family to transition ownership from
- u32 dstQueueFamilyIndex /// Queue family to transition ownership to
- VkImage image /// Image to sync
- VkImageSubresourceRange subresourceRange /// Subresource range to sync
-}
-
-class VkImageCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO
- const void* pNext /// Pointer to next structure.
- VkImageCreateFlags flags /// Image creation flags
- VkImageType imageType
- VkFormat format
- VkExtent3D extent
- u32 mipLevels
- u32 arrayLayers
- VkSampleCountFlagBits samples
- VkImageTiling tiling
- VkImageUsageFlags usage /// Image usage flags
- VkSharingMode sharingMode /// Cross-queue-family sharing mode
- u32 queueFamilyIndexCount /// Number of queue families to share across
- const u32* pQueueFamilyIndices /// Array of queue family indices to share across
- VkImageLayout initialLayout /// Initial image layout for all subresources
-}
-
-class VkSubresourceLayout {
- VkDeviceSize offset /// Specified in bytes
- VkDeviceSize size /// Specified in bytes
- VkDeviceSize rowPitch /// Specified in bytes
- VkDeviceSize arrayPitch /// Specified in bytes
- VkDeviceSize depthPitch /// Specified in bytes
-}
-
-class VkImageViewCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkImageViewCreateFlags flags
- VkImage image
- VkImageViewType viewType
- VkFormat format
- VkComponentMapping components
- VkImageSubresourceRange subresourceRange
-}
-
-class VkBufferCopy {
- VkDeviceSize srcOffset /// Specified in bytes
- VkDeviceSize dstOffset /// Specified in bytes
- VkDeviceSize size /// Specified in bytes
-}
-
-class VkSparseMemoryBind {
- VkDeviceSize resourceOffset /// Specified in bytes
- VkDeviceSize size /// Specified in bytes
- VkDeviceMemory memory
- VkDeviceSize memoryOffset /// Specified in bytes
- VkSparseMemoryBindFlags flags
-}
-
-class VkSparseImageMemoryBind {
- VkImageSubresource subresource
- VkOffset3D offset
- VkExtent3D extent
- VkDeviceMemory memory
- VkDeviceSize memoryOffset /// Specified in bytes
- VkSparseMemoryBindFlags flags
-}
-
-class VkSparseBufferMemoryBindInfo {
- VkBuffer buffer
- u32 bindCount
- const VkSparseMemoryBind* pBinds
-}
-
-class VkSparseImageOpaqueMemoryBindInfo {
- VkImage image
- u32 bindCount
- const VkSparseMemoryBind* pBinds
-}
-
-class VkSparseImageMemoryBindInfo {
- VkImage image
- u32 bindCount
- const VkSparseMemoryBind* pBinds
-}
-
-class VkBindSparseInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_BIND_SPARSE_INFO
- const void* pNext
- u32 waitSemaphoreCount
- const VkSemaphore* pWaitSemaphores
- u32 numBufferBinds
- const VkSparseBufferMemoryBindInfo* pBufferBinds
- u32 numImageOpaqueBinds
- const VkSparseImageOpaqueMemoryBindInfo* pImageOpaqueBinds
- u32 numImageBinds
- const VkSparseImageMemoryBindInfo* pImageBinds
- u32 signalSemaphoreCount
- const VkSemaphore* pSignalSemaphores
-}
-
-class VkImageSubresourceLayers {
- VkImageAspectFlags aspectMask
- u32 mipLevel
- u32 baseArrayLayer
- u32 layerCount
-}
-
-class VkImageCopy {
- VkImageSubresourceLayers srcSubresource
- VkOffset3D srcOffset /// Specified in pixels for both compressed and uncompressed images
- VkImageSubresourceLayers dstSubresource
- VkOffset3D dstOffset /// Specified in pixels for both compressed and uncompressed images
- VkExtent3D extent /// Specified in pixels for both compressed and uncompressed images
-}
-
-class VkImageBlit {
- VkImageSubresourceLayers srcSubresource
- VkOffset3D[2] srcOffsets
- VkImageSubresourceLayers dstSubresource
- VkOffset3D[2] dstOffsets
-}
-
-class VkBufferImageCopy {
- VkDeviceSize bufferOffset /// Specified in bytes
- u32 bufferRowLength /// Specified in texels
- u32 bufferImageHeight
- VkImageSubresourceLayers imageSubresource
- VkOffset3D imageOffset /// Specified in pixels for both compressed and uncompressed images
- VkExtent3D imageExtent /// Specified in pixels for both compressed and uncompressed images
-}
-
-class VkImageResolve {
- VkImageSubresourceLayers srcSubresource
- VkOffset3D srcOffset
- VkImageSubresourceLayers dstSubresource
- VkOffset3D dstOffset
- VkExtent3D extent
-}
-
-class VkShaderModuleCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkShaderModuleCreateFlags flags /// Reserved
- platform.size_t codeSize /// Specified in bytes
- const u32* pCode /// Binary code of size codeSize
-}
-
-class VkDescriptorSetLayoutBinding {
- u32 binding
- VkDescriptorType descriptorType /// Type of the descriptors in this binding
- u32 descriptorCount /// Number of descriptors in this binding
- VkShaderStageFlags stageFlags /// Shader stages this binding is visible to
- const VkSampler* pImmutableSamplers /// Immutable samplers (used if descriptor type is SAMPLER or COMBINED_IMAGE_SAMPLER, is either NULL or contains <count> number of elements)
-}
-
-class VkDescriptorSetLayoutCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkDescriptorSetLayoutCreateFlags flags
- u32 bindingCount /// Number of bindings in the descriptor set layout
- const VkDescriptorSetLayoutBinding* pBindings /// Array of descriptor set layout bindings
-}
-
-class VkDescriptorPoolSize {
- VkDescriptorType type
- u32 descriptorCount
-}
-
-class VkDescriptorPoolCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkDescriptorPoolCreateFlags flags
- u32 maxSets
- u32 poolSizeCount
- const VkDescriptorPoolSize* pPoolSizes
-}
-
-class VkDescriptorSetAllocateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO
- const void* pNext /// Pointer to next structure
- VkDescriptorPool descriptorPool
- u32 setCount
- const VkDescriptorSetLayout* pSetLayouts
-}
-
-class VkSpecializationMapEntry {
- u32 constantID /// The SpecConstant ID specified in the BIL
- u32 offset /// Offset of the value in the data block
- platform.size_t size /// Size in bytes of the SpecConstant
-}
-
-class VkSpecializationInfo {
- u32 mapEntryCount /// Number of entries in the map
- const VkSpecializationMapEntry* pMapEntries /// Array of map entries
- platform.size_t dataSize /// Size in bytes of pData
- const void* pData /// Pointer to SpecConstant data
-}
-
-class VkPipelineShaderStageCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineShaderStageCreateFlags flags
- VkShaderStageFlagBits stage
- VkShaderModule module
- const char* pName
- const VkSpecializationInfo* pSpecializationInfo
-}
-
-class VkComputePipelineCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineCreateFlags flags /// Pipeline creation flags
- VkPipelineShaderStageCreateInfo stage
- VkPipelineLayout layout /// Interface layout of the pipeline
- VkPipeline basePipelineHandle /// If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is nonzero, it specifies the handle of the base pipeline this is a derivative of
- s32 basePipelineIndex /// If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is not -1, it specifies an index into pCreateInfos of the base pipeline this is a derivative of
-}
-
-class VkVertexInputBindingDescription {
- u32 binding /// Vertex buffer binding id
- u32 stride /// Distance between vertices in bytes (0 = no advancement)
- VkVertexInputRate inputRate /// Rate at which binding is incremented
-}
-
-class VkVertexInputAttributeDescription {
- u32 location /// location of the shader vertex attrib
- u32 binding /// Vertex buffer binding id
- VkFormat format /// format of source data
- u32 offset /// Offset of first element in bytes from base of vertex
-}
-
-class VkPipelineVertexInputStateCreateInfo {
- VkStructureType sType /// Should be VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineVertexInputStateCreateFlags flags
- u32 vertexBindingDescriptionCount /// number of bindings
- const VkVertexInputBindingDescription* pVertexBindingDescriptions
- u32 vertexAttributeDescriptionCount /// number of attributes
- const VkVertexInputAttributeDescription* pVertexAttributeDescriptions
-}
-
-class VkPipelineInputAssemblyStateCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineInputAssemblyStateCreateFlags flags
- VkPrimitiveTopology topology
- VkBool32 primitiveRestartEnable
-}
-
-class VkPipelineTessellationStateCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineTessellationStateCreateFlags flags
- u32 patchControlPoints
-}
-
-class VkPipelineViewportStateCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineViewportStateCreateFlags flags
- u32 viewportCount
- const VkViewport* pViewports
- u32 scissorCount
- const VkRect2D* pScissors
-}
-
-class VkPipelineRasterizationStateCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineRasterizationStateCreateFlags flags
- VkBool32 depthClampEnable
- VkBool32 rasterizerDiscardEnable
- VkPolygonMode polygonMode /// optional (GL45)
- VkCullModeFlags cullMode
- VkFrontFace frontFace
- VkBool32 depthBiasEnable
- f32 depthBiasConstantFactor
- f32 depthBiasClamp
- f32 depthBiasSlopeFactor
- f32 lineWidth
-}
-
-class VkPipelineMultisampleStateCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineMultisampleStateCreateFlags flags
- VkSampleCountFlagBits rasterizationSamples /// Number of samples used for rasterization
- VkBool32 sampleShadingEnable /// optional (GL45)
- f32 minSampleShading /// optional (GL45)
- const VkSampleMask* pSampleMask
- VkBool32 alphaToCoverageEnable
- VkBool32 alphaToOneEnable
-}
-
-class VkPipelineColorBlendAttachmentState {
- VkBool32 blendEnable
- VkBlendFactor srcColorBlendFactor
- VkBlendFactor dstColorBlendFactor
- VkBlendOp colorBlendOp
- VkBlendFactor srcAlphaBlendFactor
- VkBlendFactor dstAlphaBlendFactor
- VkBlendOp alphaBlendOp
- VkColorComponentFlags colorWriteMask
-}
-
-class VkPipelineColorBlendStateCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineColorBlendStateCreateFlags flags
- VkBool32 logicOpEnable
- VkLogicOp logicOp
- u32 attachmentCount /// # of pAttachments
- const VkPipelineColorBlendAttachmentState* pAttachments
- f32[4] blendConstants
-}
-
-class VkStencilOpState {
- VkStencilOp failOp
- VkStencilOp passOp
- VkStencilOp depthFailOp
- VkCompareOp compareOp
- u32 compareMask
- u32 writeMask
- u32 reference
-}
-
-class VkPipelineDepthStencilStateCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineDepthStencilStateCreateFlags flags
- VkBool32 depthTestEnable
- VkBool32 depthWriteEnable
- VkCompareOp depthCompareOp
- VkBool32 depthBoundsTestEnable /// optional (depth_bounds_test)
- VkBool32 stencilTestEnable
- VkStencilOpState front
- VkStencilOpState back
- f32 minDepthBounds
- f32 maxDepthBounds
-}
-
-class VkPipelineDynamicStateCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineDynamicStateCreateFlags flags
- u32 dynamicStateCount
- const VkDynamicState* pDynamicStates
-}
-
-class VkGraphicsPipelineCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineCreateFlags flags /// Pipeline creation flags
- u32 stageCount
- const VkPipelineShaderStageCreateInfo* pStages /// One entry for each active shader stage
- const VkPipelineVertexInputStateCreateInfo* pVertexInputState
- const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState
- const VkPipelineTessellationStateCreateInfo* pTessellationState
- const VkPipelineViewportStateCreateInfo* pViewportState
- const VkPipelineRasterizationStateCreateInfo* pRasterizationState
- const VkPipelineMultisampleStateCreateInfo* pMultisampleState
- const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState
- const VkPipelineColorBlendStateCreateInfo* pColorBlendState
- const VkPipelineDynamicStateCreateInfo* pDynamicState
- VkPipelineLayout layout /// Interface layout of the pipeline
- VkRenderPass renderPass
- u32 subpass
- VkPipeline basePipelineHandle /// If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is nonzero, it specifies the handle of the base pipeline this is a derivative of
- s32 basePipelineIndex /// If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is not -1, it specifies an index into pCreateInfos of the base pipeline this is a derivative of
-}
-
-class VkPipelineCacheCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineCacheCreateFlags flags
- platform.size_t initialDataSize /// Size of initial data to populate cache, in bytes
- const void* pInitialData /// Initial data to populate cache
-}
-
-class VkPushConstantRange {
- VkShaderStageFlags stageFlags /// Which stages use the range
- u32 offset /// Start of the range, in bytes
- u32 size /// Length of the range, in bytes
-}
-
-class VkPipelineLayoutCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkPipelineLayoutCreateFlags flags
- u32 descriptorSetCount /// Number of descriptor sets interfaced by the pipeline
- const VkDescriptorSetLayout* pSetLayouts /// Array of <setCount> number of descriptor set layout objects defining the layout of the
- u32 pushConstantRangeCount /// Number of push-constant ranges used by the pipeline
- const VkPushConstantRange* pPushConstantRanges /// Array of pushConstantRangeCount number of ranges used by various shader stages
-}
-
-class VkSamplerCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkSamplerCreateFlags flags
- VkFilter magFilter /// Filter mode for magnification
- VkFilter minFilter /// Filter mode for minifiation
- VkSamplerMipmapMode mipmapMode /// Mipmap selection mode
- VkSamplerAddressMode addressModeU
- VkSamplerAddressMode addressModeV
- VkSamplerAddressMode addressModeW
- f32 mipLodBias
- VkBool32 anisotropyEnable
- f32 maxAnisotropy
- VkBool32 compareEnable
- VkCompareOp compareOp
- f32 minLod
- f32 maxLod
- VkBorderColor borderColor
- VkBool32 unnormalizedCoordinates
-}
-
-class VkCommandPoolCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkCommandPoolCreateFlags flags /// Command pool creation flags
- u32 queueFamilyIndex
-}
-
-class VkCommandBufferAllocateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO
- const void* pNext /// Pointer to next structure
- VkCommandPool commandPool
- VkCommandBufferLevel level
- u32 commandBufferCount
-}
-
-class VkCommandBufferInheritanceInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO
- const void* pNext /// Pointer to next structure
- VkRenderPass renderPass /// Render pass for secondary command buffers
- u32 subpass
- VkFramebuffer framebuffer /// Framebuffer for secondary command buffers
- VkBool32 occlusionQueryEnable
- VkQueryControlFlags queryFlags
- VkQueryPipelineStatisticFlags pipelineStatistics
-}
-
-class VkCommandBufferBeginInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO
- const void* pNext /// Pointer to next structure
- VkCommandBufferUsageFlags flags /// Command buffer usage flags
- const VkCommandBufferInheritanceInfo* pInheritanceInfo
-}
-
-class VkRenderPassBeginInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO
- const void* pNext /// Pointer to next structure
- VkRenderPass renderPass
- VkFramebuffer framebuffer
- VkRect2D renderArea
- u32 clearValueCount
- const VkClearValue* pClearValues
-}
-
-@union
-/// Union allowing specification of floating point, integer, or unsigned integer color data. Actual value selected is based on image/attachment being cleared.
-class VkClearColorValue {
- f32[4] float32
- s32[4] int32
- u32[4] uint32
-}
-
-class VkClearDepthStencilValue {
- f32 depth
- u32 stencil
-}
-
-@union
-/// Union allowing specification of color, depth, and stencil color values. Actual value selected is based on attachment being cleared.
-class VkClearValue {
- VkClearColorValue color
- VkClearDepthStencilValue depthStencil
-}
-
-class VkClearAttachment {
- VkImageAspectFlags aspectMask
- u32 colorAttachment
- VkClearValue clearValue
-}
-
-class VkAttachmentDescription {
- VkAttachmentDescriptionFlags flags
- VkFormat format
- VkSampleCountFlagBits samples
- VkAttachmentLoadOp loadOp /// Load op for color or depth data
- VkAttachmentStoreOp storeOp /// Store op for color or depth data
- VkAttachmentLoadOp stencilLoadOp /// Load op for stencil data
- VkAttachmentStoreOp stencilStoreOp /// Store op for stencil data
- VkImageLayout initialLayout
- VkImageLayout finalLayout
-}
-
-class VkAttachmentReference {
- u32 attachment
- VkImageLayout layout
-}
-
-class VkSubpassDescription {
- VkSubpassDescriptionFlags flags
- VkPipelineBindPoint pipelineBindPoint /// Must be VK_PIPELINE_BIND_POINT_GRAPHICS for now
- u32 inputAttachmentCount
- const VkAttachmentReference* pInputAttachments
- u32 colorAttachmentCount
- const VkAttachmentReference* pColorAttachments
- const VkAttachmentReference* pResolveAttachments
- const VkAttachmentReference* pDepthStencilAttachment
- u32 preserveAttachmentCount
- const u32* pPreserveAttachments
-}
-
-class VkSubpassDependency {
- u32 srcSubpass
- u32 dstSubpass
- VkPipelineStageFlags srcStageMask
- VkPipelineStageFlags dstStageMask
- VkAccessFlags srcAccessMask
- VkAccessFlags dstAccessMask
- VkDependencyFlags dependencyFlags
-}
-
-class VkRenderPassCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkRenderPassCreateFlags flags
- u32 attachmentCount
- const VkAttachmentDescription* pAttachments
- u32 subpassCount
- const VkSubpassDescription* pSubpasses
- u32 dependencyCount
- const VkSubpassDependency* pDependencies
-}
-
-class VkEventCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkEventCreateFlags flags /// Event creation flags
-}
-
-class VkFenceCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkFenceCreateFlags flags /// Fence creation flags
-}
-
-class VkPhysicalDeviceFeatures {
- VkBool32 robustBufferAccess /// out of bounds buffer accesses are well defined
- VkBool32 fullDrawIndexUint32 /// full 32-bit range of indices for indexed draw calls
- VkBool32 imageCubeArray /// image views which are arrays of cube maps
- VkBool32 independentBlend /// blending operations are controlled per-attachment
- VkBool32 geometryShader /// geometry stage
- VkBool32 tessellationShader /// tessellation control and evaluation stage
- VkBool32 sampleRateShading /// per-sample shading and interpolation
- VkBool32 dualSrcBlend /// blend operations which take two sources
- VkBool32 logicOp /// logic operations
- VkBool32 multiDrawIndirect /// multi draw indirect
- VkBool32 drawIndirectFirstInstance
- VkBool32 depthClamp /// depth clamping
- VkBool32 depthBiasClamp /// depth bias clamping
- VkBool32 fillModeNonSolid /// point and wireframe fill modes
- VkBool32 depthBounds /// depth bounds test
- VkBool32 wideLines /// lines with width greater than 1
- VkBool32 largePoints /// points with size greater than 1
- VkBool32 alphaToOne /// The fragment alpha channel can be forced to maximum representable alpha value
- VkBool32 multiViewport
- VkBool32 samplerAnisotropy
- VkBool32 textureCompressionETC2 /// ETC texture compression formats
- VkBool32 textureCompressionASTC_LDR /// ASTC LDR texture compression formats
- VkBool32 textureCompressionBC /// BC1-7 texture compressed formats
- VkBool32 occlusionQueryPrecise
- VkBool32 pipelineStatisticsQuery /// pipeline statistics query
- VkBool32 vertexPipelineStoresAndAtomics
- VkBool32 fragmentStoresAndAtomics
- VkBool32 shaderTessellationAndGeometryPointSize
- VkBool32 shaderImageGatherExtended /// texture gather with run-time values and independent offsets
- VkBool32 shaderStorageImageExtendedFormats /// the extended set of formats can be used for storage images
- VkBool32 shaderStorageImageMultisample /// multisample images can be used for storage images
- VkBool32 shaderStorageImageReadWithoutFormat
- VkBool32 shaderStorageImageWriteWithoutFormat
- VkBool32 shaderUniformBufferArrayDynamicIndexing /// arrays of uniform buffers can be accessed with dynamically uniform indices
- VkBool32 shaderSampledImageArrayDynamicIndexing /// arrays of sampled images can be accessed with dynamically uniform indices
- VkBool32 shaderStorageBufferArrayDynamicIndexing /// arrays of storage buffers can be accessed with dynamically uniform indices
- VkBool32 shaderStorageImageArrayDynamicIndexing /// arrays of storage images can be accessed with dynamically uniform indices
- VkBool32 shaderClipDistance /// clip distance in shaders
- VkBool32 shaderCullDistance /// cull distance in shaders
- VkBool32 shaderFloat64 /// 64-bit floats (doubles) in shaders
- VkBool32 shaderInt64 /// 64-bit integers in shaders
- VkBool32 shaderInt16 /// 16-bit integers in shaders
- VkBool32 shaderResourceResidency /// shader can use texture operations that return resource residency information (requires sparseNonResident support)
- VkBool32 shaderResourceMinLod /// shader can use texture operations that specify minimum resource LOD
- VkBool32 sparseBinding /// Sparse resources support: Resource memory can be managed at opaque page level rather than object level
- VkBool32 sparseResidencyBuffer /// Sparse resources support: GPU can access partially resident buffers
- VkBool32 sparseResidencyImage2D /// Sparse resources support: GPU can access partially resident 2D (non-MSAA non-DepthStencil) images
- VkBool32 sparseResidencyImage3D /// Sparse resources support: GPU can access partially resident 3D images
- VkBool32 sparseResidency2Samples /// Sparse resources support: GPU can access partially resident MSAA 2D images with 2 samples
- VkBool32 sparseResidency4Samples /// Sparse resources support: GPU can access partially resident MSAA 2D images with 4 samples
- VkBool32 sparseResidency8Samples /// Sparse resources support: GPU can access partially resident MSAA 2D images with 8 samples
- VkBool32 sparseResidency16Samples /// Sparse resources support: GPU can access partially resident MSAA 2D images with 16 samples
- VkBool32 sparseResidencyAliased /// Sparse resources support: GPU can correctly access data aliased into multiple locations (opt-in)
- VkBool32 variableMultisampleRate
- VkBool32 inheritedQueries
-}
-
-class VkPhysicalDeviceLimits {
- /// resource maximum sizes
- u32 maxImageDimension1D /// max 1D image dimension
- u32 maxImageDimension2D /// max 2D image dimension
- u32 maxImageDimension3D /// max 3D image dimension
- u32 maxImageDimensionCube /// max cubemap image dimension
- u32 maxImageArrayLayers /// max layers for image arrays
- u32 maxTexelBufferElements
- u32 maxUniformBufferRange /// max uniform buffer size (bytes)
- u32 maxStorageBufferRange /// max storage buffer size (bytes)
- u32 maxPushConstantsSize /// max size of the push constants pool (bytes)
- /// memory limits
- u32 maxMemoryAllocationCount /// max number of device memory allocations supported
- u32 maxSamplerAllocationCount
- VkDeviceSize bufferImageGranularity /// Granularity (in bytes) at which buffers and images can be bound to adjacent memory for simultaneous usage
- VkDeviceSize sparseAddressSpaceSize /// Total address space available for sparse allocations (bytes)
- /// descriptor set limits
- u32 maxBoundDescriptorSets /// max number of descriptors sets that can be bound to a pipeline
- u32 maxPerStageDescriptorSamplers /// max num of samplers allowed per-stage in a descriptor set
- u32 maxPerStageDescriptorUniformBuffers /// max num of uniform buffers allowed per-stage in a descriptor set
- u32 maxPerStageDescriptorStorageBuffers /// max num of storage buffers allowed per-stage in a descriptor set
- u32 maxPerStageDescriptorSampledImages /// max num of sampled images allowed per-stage in a descriptor set
- u32 maxPerStageDescriptorStorageImages /// max num of storage images allowed per-stage in a descriptor set
- u32 maxPerStageDescriptorInputAttachments
- u32 maxPerStageResources
- u32 maxDescriptorSetSamplers /// max num of samplers allowed in all stages in a descriptor set
- u32 maxDescriptorSetUniformBuffers /// max num of uniform buffers allowed in all stages in a descriptor set
- u32 maxDescriptorSetUniformBuffersDynamic /// max num of dynamic uniform buffers allowed in all stages in a descriptor set
- u32 maxDescriptorSetStorageBuffers /// max num of storage buffers allowed in all stages in a descriptor set
- u32 maxDescriptorSetStorageBuffersDynamic /// max num of dynamic storage buffers allowed in all stages in a descriptor set
- u32 maxDescriptorSetSampledImages /// max num of sampled images allowed in all stages in a descriptor set
- u32 maxDescriptorSetStorageImages /// max num of storage images allowed in all stages in a descriptor set
- u32 maxDescriptorSetInputAttachments
- /// vertex stage limits
- u32 maxVertexInputAttributes /// max num of vertex input attribute slots
- u32 maxVertexInputBindings /// max num of vertex input binding slots
- u32 maxVertexInputAttributeOffset /// max vertex input attribute offset added to vertex buffer offset
- u32 maxVertexInputBindingStride /// max vertex input binding stride
- u32 maxVertexOutputComponents /// max num of output components written by vertex shader
- /// tessellation control stage limits
- u32 maxTessellationGenerationLevel /// max level supported by tess primitive generator
- u32 maxTessellationPatchSize /// max patch size (vertices)
- u32 maxTessellationControlPerVertexInputComponents /// max num of input components per-vertex in TCS
- u32 maxTessellationControlPerVertexOutputComponents /// max num of output components per-vertex in TCS
- u32 maxTessellationControlPerPatchOutputComponents /// max num of output components per-patch in TCS
- u32 maxTessellationControlTotalOutputComponents /// max total num of per-vertex and per-patch output components in TCS
- u32 maxTessellationEvaluationInputComponents /// max num of input components per vertex in TES
- u32 maxTessellationEvaluationOutputComponents /// max num of output components per vertex in TES
- /// geometry stage limits
- u32 maxGeometryShaderInvocations /// max invocation count supported in geometry shader
- u32 maxGeometryInputComponents /// max num of input components read in geometry stage
- u32 maxGeometryOutputComponents /// max num of output components written in geometry stage
- u32 maxGeometryOutputVertices /// max num of vertices that can be emitted in geometry stage
- u32 maxGeometryTotalOutputComponents /// max total num of components (all vertices) written in geometry stage
- /// fragment stage limits
- u32 maxFragmentInputComponents /// max num of input compontents read in fragment stage
- u32 maxFragmentOutputAttachments /// max num of output attachments written in fragment stage
- u32 maxFragmentDualSrcAttachments /// max num of output attachments written when using dual source blending
- u32 maxFragmentCombinedOutputResources /// max total num of storage buffers, storage images and output buffers
- /// compute stage limits
- u32 maxComputeSharedMemorySize /// max total storage size of work group local storage (bytes)
- u32[3] maxComputeWorkGroupCount /// max num of compute work groups that may be dispatched by a single command (x,y,z)
- u32 maxComputeWorkGroupInvocations /// max total compute invocations in a single local work group
- u32[3] maxComputeWorkGroupSize /// max local size of a compute work group (x,y,z)
-
- u32 subPixelPrecisionBits /// num bits of subpixel precision in screen x and y
- u32 subTexelPrecisionBits /// num bits of subtexel precision
- u32 mipmapPrecisionBits /// num bits of mipmap precision
-
- u32 maxDrawIndexedIndexValue /// max index value for indexed draw calls (for 32-bit indices)
- u32 maxDrawIndirectCount
-
- f32 maxSamplerLodBias /// max absolute sampler level of detail bias
- f32 maxSamplerAnisotropy /// max degree of sampler anisotropy
-
- u32 maxViewports /// max number of active viewports
- u32[2] maxViewportDimensions /// max viewport dimensions (x,y)
- f32[2] viewportBoundsRange /// viewport bounds range (min,max)
- u32 viewportSubPixelBits /// num bits of subpixel precision for viewport
-
- platform.size_t minMemoryMapAlignment /// min required alignment of pointers returned by MapMemory (bytes)
- VkDeviceSize minTexelBufferOffsetAlignment /// min required alignment for texel buffer offsets (bytes)
- VkDeviceSize minUniformBufferOffsetAlignment /// min required alignment for uniform buffer sizes and offsets (bytes)
- VkDeviceSize minStorageBufferOffsetAlignment /// min required alignment for storage buffer offsets (bytes)
-
- s32 minTexelOffset /// min texel offset for OpTextureSampleOffset
- u32 maxTexelOffset /// max texel offset for OpTextureSampleOffset
- s32 minTexelGatherOffset /// min texel offset for OpTextureGatherOffset
- u32 maxTexelGatherOffset /// max texel offset for OpTextureGatherOffset
- f32 minInterpolationOffset /// furthest negative offset for interpolateAtOffset
- f32 maxInterpolationOffset /// furthest positive offset for interpolateAtOffset
- u32 subPixelInterpolationOffsetBits /// num of subpixel bits for interpolateAtOffset
-
- u32 maxFramebufferWidth /// max width for a framebuffer
- u32 maxFramebufferHeight /// max height for a framebuffer
- u32 maxFramebufferLayers /// max layer count for a layered framebuffer
- VkSampleCountFlags framebufferColorSampleCounts
- VkSampleCountFlags framebufferDepthSampleCounts
- VkSampleCountFlags framebufferStencilSampleCounts
- VkSampleCountFlags framebufferNoAttachmentSampleCounts
- u32 maxColorAttachments /// max num of framebuffer color attachments
-
- VkSampleCountFlags sampledImageColorSampleCounts
- VkSampleCountFlags sampledImageIntegerSampleCounts
- VkSampleCountFlags sampledImageDepthSampleCounts
- VkSampleCountFlags sampledImageStencilSampleCounts
- VkSampleCountFlags storageImageSampleCounts
- u32 maxSampleMaskWords /// max num of sample mask words
- VkBool32 timestampComputeAndGraphics
-
- f32 timestampPeriod
-
- u32 maxClipDistances /// max number of clip distances
- u32 maxCullDistances /// max number of cull distances
- u32 maxCombinedClipAndCullDistances /// max combined number of user clipping
-
- u32 discreteQueuePriorities
-
- f32[2] pointSizeRange /// range (min,max) of supported point sizes
- f32[2] lineWidthRange /// range (min,max) of supported line widths
- f32 pointSizeGranularity /// granularity of supported point sizes
- f32 lineWidthGranularity /// granularity of supported line widths
- VkBool32 strictLines
- VkBool32 standardSampleLocations
-
- VkDeviceSize optimalBufferCopyOffsetAlignment
- VkDeviceSize optimalBufferCopyRowPitchAlignment
- VkDeviceSize nonCoherentAtomSize
-}
-
-class VkPhysicalDeviceSparseProperties {
- VkBool32 residencyStandard2DBlockShape /// Sparse resources support: GPU will access all 2D (single sample) sparse resources using the standard block shapes (based on pixel format)
- VkBool32 residencyStandard2DMultisampleBlockShape /// Sparse resources support: GPU will access all 2D (multisample) sparse resources using the standard block shapes (based on pixel format)
- VkBool32 residencyStandard3DBlockShape /// Sparse resources support: GPU will access all 3D sparse resources using the standard block shapes (based on pixel format)
- VkBool32 residencyAlignedMipSize /// Sparse resources support: Images with mip-level dimensions that are NOT a multiple of the block size will be placed in the mip tail
- VkBool32 residencyNonResidentStrict /// Sparse resources support: GPU can safely access non-resident regions of a resource, all reads return as if data is 0, writes are discarded
-}
-
-class VkSemaphoreCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkSemaphoreCreateFlags flags /// Semaphore creation flags
-}
-
-class VkQueryPoolCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkQueryPoolCreateFlags flags
- VkQueryType queryType
- u32 queryCount
- VkQueryPipelineStatisticFlags pipelineStatistics /// Optional
-}
-
-class VkFramebufferCreateInfo {
- VkStructureType sType /// Must be VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
- const void* pNext /// Pointer to next structure
- VkFramebufferCreateFlags flags
- VkRenderPass renderPass
- u32 attachmentCount
- const VkImageView* pAttachments
- u32 width
- u32 height
- u32 layers
-}
-
-class VkDrawIndirectCommand {
- u32 vertexCount
- u32 instanceCount
- u32 firstVertex
- u32 firstInstance
-}
-
-class VkDrawIndexedIndirectCommand {
- u32 indexCount
- u32 instanceCount
- u32 firstIndex
- s32 vertexOffset
- u32 firstInstance
-}
-
-class VkDispatchIndirectCommand {
- u32 x
- u32 y
- u32 z
-}
-
-class VkBaseOutStructure {
- VkStructureType sType
- void* pNext
-}
-
-class VkBaseInStructure {
- VkStructureType sType
- const void* pNext
-}
-
-//@vulkan1_1 structures
-
-class VkPhysicalDeviceSubgroupProperties {
- VkStructureType sType
- void* pNext
- u32 subgroupSize
- VkShaderStageFlags supportedStages
- VkSubgroupFeatureFlags supportedOperations
- VkBool32 quadOperationsInAllStages
-}
-
-class VkBindBufferMemoryInfo {
- VkStructureType sType
- const void* pNext
- VkBuffer buffer
- VkDeviceMemory memory
- VkDeviceSize memoryOffset
-}
-
-class VkBindImageMemoryInfo {
- VkStructureType sType
- const void* pNext
- VkImage image
- VkDeviceMemory memory
- VkDeviceSize memoryOffset
-}
-
-class VkPhysicalDevice16BitStorageFeatures {
- VkStructureType sType
- void* pNext
- VkBool32 storageBuffer16BitAccess
- VkBool32 uniformAndStorageBuffer16BitAccess
- VkBool32 storagePushConstant16
- VkBool32 storageInputOutput16
-}
-
-class VkMemoryDedicatedRequirements {
- VkStructureType sType
- void* pNext
- VkBool32 prefersDedicatedAllocation
- VkBool32 requiresDedicatedAllocation
-}
-
-class VkMemoryDedicatedAllocateInfo {
- VkStructureType sType
- const void* pNext
- VkImage image
- VkBuffer buffer
-}
-
-class VkMemoryAllocateFlagsInfo {
- VkStructureType sType
- const void* pNext
- VkMemoryAllocateFlags flags
- u32 deviceMask
-}
-
-class VkDeviceGroupRenderPassBeginInfo {
- VkStructureType sType
- const void* pNext
- u32 deviceMask
- u32 deviceRenderAreaCount
- const VkRect2D* pDeviceRenderAreas
-}
-
-class VkDeviceGroupCommandBufferBeginInfo {
- VkStructureType sType
- const void* pNext
- u32 deviceMask
-}
-
-class VkDeviceGroupSubmitInfo {
- VkStructureType sType
- const void* pNext
- u32 waitSemaphoreCount
- const u32* pWaitSemaphoreDeviceIndices
- u32 commandBufferCount
- const u32* pCommandBufferDeviceMasks
- u32 signalSemaphoreCount
- const u32* pSignalSemaphoreDeviceIndices
-}
-
-class VkDeviceGroupBindSparseInfo {
- VkStructureType sType
- const void* pNext
- u32 resourceDeviceIndex
- u32 memoryDeviceIndex
-}
-
-class VkBindBufferMemoryDeviceGroupInfo {
- VkStructureType sType
- const void* pNext
- u32 deviceIndexCount
- const u32* pDeviceIndices
-}
-
-class VkBindImageMemoryDeviceGroupInfo {
- VkStructureType sType
- const void* pNext
- u32 deviceIndexCount
- const u32* pDeviceIndices
- u32 splitInstanceBindRegionCount
- const VkRect2D* pSplitInstanceBindRegions
-}
-
-class VkPhysicalDeviceGroupProperties {
- VkStructureType sType
- void* pNext
- u32 physicalDeviceCount
- VkPhysicalDevice[VK_MAX_DEVICE_GROUP_SIZE] physicalDevices
- VkBool32 subsetAllocation
-}
-
-class VkDeviceGroupDeviceCreateInfo {
- VkStructureType sType
- const void* pNext
- u32 physicalDeviceCount
- const VkPhysicalDevice* pPhysicalDevices
-}
-
-class VkBufferMemoryRequirementsInfo2 {
- VkStructureType sType
- const void* pNext
- VkBuffer buffer
-}
-
-class VkImageMemoryRequirementsInfo2 {
- VkStructureType sType
- const void* pNext
- VkImage image
-}
-
-class VkImageSparseMemoryRequirementsInfo2 {
- VkStructureType sType
- const void* pNext
- VkImage image
-}
-
-class VkMemoryRequirements2 {
- VkStructureType sType
- void* pNext
- VkMemoryRequirements memoryRequirements
-}
-
-class VkSparseImageMemoryRequirements2 {
- VkStructureType sType
- void* pNext
- VkSparseImageMemoryRequirements memoryRequirements
-}
-
-class VkPhysicalDeviceFeatures2 {
- VkStructureType sType
- void* pNext
- VkPhysicalDeviceFeatures features
-}
-
-class VkPhysicalDeviceProperties2 {
- VkStructureType sType
- void* pNext
- VkPhysicalDeviceProperties properties
-}
-
-class VkFormatProperties2 {
- VkStructureType sType
- void* pNext
- VkFormatProperties formatProperties
-}
-
-class VkImageFormatProperties2 {
- VkStructureType sType
- void* pNext
- VkImageFormatProperties imageFormatProperties
-}
-
-class VkPhysicalDeviceImageFormatInfo2 {
- VkStructureType sType
- const void* pNext
- VkFormat format
- VkImageType type
- VkImageTiling tiling
- VkImageUsageFlags usage
- VkImageCreateFlags flags
-}
-
-class VkQueueFamilyProperties2 {
- VkStructureType sType
- void* pNext
- VkQueueFamilyProperties queueFamilyProperties
-}
-
-class VkPhysicalDeviceMemoryProperties2 {
- VkStructureType sType
- void* pNext
- VkPhysicalDeviceMemoryProperties memoryProperties
-}
-
-class VkSparseImageFormatProperties2 {
- VkStructureType sType
- void* pNext
- VkSparseImageFormatProperties properties
-}
-
-class VkPhysicalDeviceSparseImageFormatInfo2 {
- VkStructureType sType
- const void* pNext
- VkFormat format
- VkImageType type
- VkSampleCountFlagBits samples
- VkImageUsageFlags usage
- VkImageTiling tiling
-}
-
-class VkPhysicalDevicePointClippingProperties {
- VkStructureType sType
- void* pNext
- VkPointClippingBehavior pointClippingBehavior
-}
-
-class VkInputAttachmentAspectReference {
- u32 subpass
- u32 inputAttachmentIndex
- VkImageAspectFlags aspectMask
-}
-
-class VkRenderPassInputAttachmentAspectCreateInfo {
- VkStructureType sType
- const void* pNext
- u32 aspectReferenceCount
- const VkInputAttachmentAspectReference* pAspectReferences
-}
-
-class VkImageViewUsageCreateInfo {
- VkStructureType sType
- const void* pNext
- VkImageUsageFlags usage
-}
-
-class VkPipelineTessellationDomainOriginStateCreateInfo {
- VkStructureType sType
- const void* pNext
- VkTessellationDomainOrigin domainOrigin
-}
-
-class VkRenderPassMultiviewCreateInfo {
- VkStructureType sType
- const void* pNext
- u32 subpassCount
- const u32* pViewMasks
- u32 dependencyCount
- const s32* pViewOffsets
- u32 correlationMaskCount
- const u32* pCorrelationMasks
-}
-
-class VkPhysicalDeviceMultiviewFeatures {
- VkStructureType sType
- void* pNext
- VkBool32 multiview
- VkBool32 multiviewGeometryShader
- VkBool32 multiviewTessellationShader
-}
-
-class VkPhysicalDeviceMultiviewProperties {
- VkStructureType sType
- void* pNext
- u32 maxMultiviewViewCount
- u32 maxMultiviewInstanceIndex
-}
-
-class VkPhysicalDeviceVariablePointerFeatures {
- VkStructureType sType
- void* pNext
- VkBool32 variablePointersStorageBuffer
- VkBool32 variablePointers
-}
-
-class VkPhysicalDeviceProtectedMemoryFeatures {
- VkStructureType sType
- void* pNext
- VkBool32 protectedMemory
-}
-
-class VkPhysicalDeviceProtectedMemoryProperties {
- VkStructureType sType
- void* pNext
- VkBool32 protectedNoFault
-}
-
-class VkDeviceQueueInfo2 {
- VkStructureType sType
- const void* pNext
- VkDeviceQueueCreateFlags flags
- u32 queueFamilyIndex
- u32 queueIndex
-}
-
-class VkProtectedSubmitInfo {
- VkStructureType sType
- const void* pNext
- VkBool32 protectedSubmit
-}
-
-class VkSamplerYcbcrConversionCreateInfo {
- VkStructureType sType
- const void* pNext
- VkFormat format
- VkSamplerYcbcrModelConversion ycbcrModel
- VkSamplerYcbcrRange ycbcrRange
- VkComponentMapping components
- VkChromaLocation xChromaOffset
- VkChromaLocation yChromaOffset
- VkFilter chromaFilter
- VkBool32 forceExplicitReconstruction
-}
-
-class VkSamplerYcbcrConversionInfo {
- VkStructureType sType
- const void* pNext
- VkSamplerYcbcrConversion conversion
-}
-
-class VkBindImagePlaneMemoryInfo {
- VkStructureType sType
- const void* pNext
- VkImageAspectFlagBits planeAspect
-}
-
-class VkImagePlaneMemoryRequirementsInfo {
- VkStructureType sType
- const void* pNext
- VkImageAspectFlagBits planeAspect
-}
-
-class VkPhysicalDeviceSamplerYcbcrConversionFeatures {
- VkStructureType sType
- void* pNext
- VkBool32 samplerYcbcrConversion
-}
-
-class VkSamplerYcbcrConversionImageFormatProperties {
- VkStructureType sType
- void* pNext
- u32 combinedImageSamplerDescriptorCount
-}
-
-class VkDescriptorUpdateTemplateEntry {
- u32 dstBinding
- u32 dstArrayElement
- u32 descriptorCount
- VkDescriptorType descriptorType
- platform.size_t offset
- platform.size_t stride
-}
-
-class VkDescriptorUpdateTemplateCreateInfo {
- VkStructureType sType
- const void* pNext
- VkDescriptorUpdateTemplateCreateFlags flags
- u32 descriptorUpdateEntryCount
- const VkDescriptorUpdateTemplateEntry* pDescriptorUpdateEntries
- VkDescriptorUpdateTemplateType templateType
- VkDescriptorSetLayout descriptorSetLayout
- VkPipelineBindPoint pipelineBindPoint
- VkPipelineLayout pipelineLayout
- u32 set
-}
-
-class VkExternalMemoryProperties {
- VkExternalMemoryFeatureFlags externalMemoryFeatures
- VkExternalMemoryHandleTypeFlags exportFromImportedHandleTypes
- VkExternalMemoryHandleTypeFlags compatibleHandleTypes
-}
-
-class VkPhysicalDeviceExternalImageFormatInfo {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlagBits handleType
-}
-
-class VkExternalImageFormatProperties {
- VkStructureType sType
- void* pNext
- VkExternalMemoryProperties externalMemoryProperties
-}
-
-class VkPhysicalDeviceExternalBufferInfo {
- VkStructureType sType
- const void* pNext
- VkBufferCreateFlags flags
- VkBufferUsageFlags usage
- VkExternalMemoryHandleTypeFlagBits handleType
-}
-
-class VkExternalBufferProperties {
- VkStructureType sType
- void* pNext
- VkExternalMemoryProperties externalMemoryProperties
-}
-
-class VkPhysicalDeviceIDProperties {
- VkStructureType sType
- void* pNext
- u8[VK_UUID_SIZE] deviceUUID
- u8[VK_UUID_SIZE] driverUUID
- u8[VK_LUID_SIZE] deviceLUID
- u32 deviceNodeMask
- VkBool32 deviceLUIDValid
-}
-
-class VkExternalMemoryImageCreateInfo {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlags handleTypes
-}
-
-class VkExternalMemoryBufferCreateInfo {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlags handleTypes
-}
-
-class VkExportMemoryAllocateInfo {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlags handleTypes
-}
-
-class VkPhysicalDeviceExternalFenceInfo {
- VkStructureType sType
- const void* pNext
- VkExternalFenceHandleTypeFlagBits handleType
-}
-
-class VkExternalFenceProperties {
- VkStructureType sType
- void* pNext
- VkExternalFenceHandleTypeFlags exportFromImportedHandleTypes
- VkExternalFenceHandleTypeFlags compatibleHandleTypes
- VkExternalFenceFeatureFlags externalFenceFeatures
-}
-
-class VkExportFenceCreateInfo {
- VkStructureType sType
- const void* pNext
- VkExternalFenceHandleTypeFlags handleTypes
-}
-
-class VkExportSemaphoreCreateInfo {
- VkStructureType sType
- const void* pNext
- VkExternalSemaphoreHandleTypeFlags handleTypes
-}
-
-class VkPhysicalDeviceExternalSemaphoreInfo {
- VkStructureType sType
- const void* pNext
- VkExternalSemaphoreHandleTypeFlagBits handleType
-}
-
-class VkExternalSemaphoreProperties {
- VkStructureType sType
- void* pNext
- VkExternalSemaphoreHandleTypeFlags exportFromImportedHandleTypes
- VkExternalSemaphoreHandleTypeFlags compatibleHandleTypes
- VkExternalSemaphoreFeatureFlags externalSemaphoreFeatures
-}
-
-class VkPhysicalDeviceMaintenance3Properties {
- VkStructureType sType
- void* pNext
- u32 maxPerSetDescriptors
- VkDeviceSize maxMemoryAllocationSize
-}
-
-class VkDescriptorSetLayoutSupport {
- VkStructureType sType
- void* pNext
- VkBool32 supported
-}
-
-class VkPhysicalDeviceShaderDrawParameterFeatures {
- VkStructureType sType
- void* pNext
- VkBool32 shaderDrawParameters
-}
-
-
-@extension("VK_KHR_surface") // 1
-class VkSurfaceCapabilitiesKHR {
- u32 minImageCount
- u32 maxImageCount
- VkExtent2D currentExtent
- VkExtent2D minImageExtent
- VkExtent2D maxImageExtent
- u32 maxImageArrayLayers
- VkSurfaceTransformFlagsKHR supportedTransforms
- VkSurfaceTransformFlagBitsKHR currentTransform
- VkCompositeAlphaFlagsKHR supportedCompositeAlpha
- VkImageUsageFlags supportedUsageFlags
-}
-
-@extension("VK_KHR_surface") // 1
-class VkSurfaceFormatKHR {
- VkFormat format
- VkColorSpaceKHR colorSpace
-}
-
-@extension("VK_KHR_swapchain") // 2
-class VkSwapchainCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkSwapchainCreateFlagsKHR flags
- VkSurfaceKHR surface
- u32 minImageCount
- VkFormat imageFormat
- VkColorSpaceKHR imageColorSpace
- VkExtent2D imageExtent
- u32 imageArrayLayers
- VkImageUsageFlags imageUsage
- VkSharingMode sharingMode
- u32 queueFamilyIndexCount
- const u32* pQueueFamilyIndices
- VkSurfaceTransformFlagBitsKHR preTransform
- VkCompositeAlphaFlagBitsKHR compositeAlpha
- VkPresentModeKHR presentMode
- VkBool32 clipped
- VkSwapchainKHR oldSwapchain
-}
-
-@extension("VK_KHR_swapchain") // 2
-class VkPresentInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 waitSemaphoreCount
- const VkSemaphore* pWaitSemaphores
- u32 swapchainCount
- const VkSwapchainKHR* pSwapchains
- const u32* pImageIndices
- VkResult* pResults
-}
-
-@vulkan1_1
-@extension("VK_KHR_swapchain") // 2
-class VkImageSwapchainCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkSwapchainKHR swapchain
-}
-
-@vulkan1_1
-@extension("VK_KHR_swapchain") // 2
-class VkBindImageMemorySwapchainInfoKHR {
- VkStructureType sType
- const void* pNext
- VkSwapchainKHR swapchain
- u32 imageIndex
-}
-
-@vulkan1_1
-@extension("VK_KHR_swapchain") // 2
-class VkAcquireNextImageInfoKHR {
- VkStructureType sType
- const void* pNext
- VkSwapchainKHR swapchain
- u64 timeout
- VkSemaphore semaphore
- VkFence fence
- u32 deviceMask
-}
-
-@vulkan1_1
-@extension("VK_KHR_swapchain") // 2
-class VkDeviceGroupPresentCapabilitiesKHR {
- VkStructureType sType
- const void* pNext
- u32[VK_MAX_DEVICE_GROUP_SIZE] presentMask
- VkDeviceGroupPresentModeFlagsKHR modes
-}
-
-@vulkan1_1
-@extension("VK_KHR_swapchain") // 2
-class VkDeviceGroupPresentInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 swapchainCount
- const u32* pDeviceMasks
- VkDeviceGroupPresentModeFlagBitsKHR mode
-}
-
-@vulkan1_1
-@extension("VK_KHR_swapchain") // 2
-class VkDeviceGroupSwapchainCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkDeviceGroupPresentModeFlagsKHR modes
-}
-
-@extension("VK_KHR_display") // 3
-class VkDisplayPropertiesKHR {
- VkDisplayKHR display
- const char* displayName
- VkExtent2D physicalDimensions
- VkExtent2D physicalResolution
- VkSurfaceTransformFlagsKHR supportedTransforms
- VkBool32 planeReorderPossible
- VkBool32 persistentContent
-}
-
-@extension("VK_KHR_display") // 3
-class VkDisplayModeParametersKHR {
- VkExtent2D visibleRegion
- u32 refreshRate
-}
-
-@extension("VK_KHR_display") // 3
-class VkDisplayModePropertiesKHR {
- VkDisplayModeKHR displayMode
- VkDisplayModeParametersKHR parameters
-}
-
-@extension("VK_KHR_display") // 3
-class VkDisplayModeCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkDisplayModeCreateFlagsKHR flags
- VkDisplayModeParametersKHR parameters
-}
-
-@extension("VK_KHR_display") // 3
-class VkDisplayPlanePropertiesKHR {
- VkDisplayKHR currentDisplay
- u32 currentStackIndex
-}
-
-@extension("VK_KHR_display") // 3
-class VkDisplayPlaneCapabilitiesKHR {
- VkDisplayPlaneAlphaFlagsKHR supportedAlpha
- VkOffset2D minSrcPosition
- VkOffset2D maxSrcPosition
- VkExtent2D minSrcExtent
- VkExtent2D maxSrcExtent
- VkOffset2D minDstPosition
- VkOffset2D maxDstPosition
- VkExtent2D minDstExtent
- VkExtent2D maxDstExtent
-}
-
-@extension("VK_KHR_display") // 3
-class VkDisplaySurfaceCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkDisplaySurfaceCreateFlagsKHR flags
- VkDisplayModeKHR displayMode
- u32 planeIndex
- u32 planeStackIndex
- VkSurfaceTransformFlagBitsKHR transform
- f32 globalAlpha
- VkDisplayPlaneAlphaFlagBitsKHR alphaMode
- VkExtent2D imageExtent
-}
-
-@extension("VK_KHR_display_swapchain") // 4
-class VkDisplayPresentInfoKHR {
- VkStructureType sType
- const void* pNext
- VkRect2D srcRect
- VkRect2D dstRect
- VkBool32 persistent
-}
-
-@extension("VK_KHR_xlib_surface") // 5
-class VkXlibSurfaceCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkXlibSurfaceCreateFlagsKHR flags
- platform.Display* dpy
- platform.Window window
-}
-
-@extension("VK_KHR_xcb_surface") // 6
-class VkXcbSurfaceCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkXcbSurfaceCreateFlagsKHR flags
- platform.xcb_connection_t* connection
- platform.xcb_window_t window
-}
-
-@extension("VK_KHR_wayland_surface") // 7
-class VkWaylandSurfaceCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkWaylandSurfaceCreateFlagsKHR flags
- platform.wl_display* display
- platform.wl_surface* surface
-}
-
-@extension("VK_KHR_android_surface") // 9
-class VkAndroidSurfaceCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkAndroidSurfaceCreateFlagsKHR flags
- platform.ANativeWindow* window
-}
-
-@extension("VK_KHR_win32_surface") // 10
-class VkWin32SurfaceCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkWin32SurfaceCreateFlagsKHR flags
- platform.HINSTANCE hinstance
- platform.HWND hwnd
-}
-
-@extension("VK_ANDROID_native_buffer") // 11
-@internal class Gralloc1Usage {
- u64 consumer
- u64 producer
-}
-
-@extension("VK_ANDROID_native_buffer") // 11
-class VkNativeBufferANDROID {
- VkStructureType sType
- const void* pNext
- platform.buffer_handle_t handle
- s32 stride
- s32 format
- s32 usage
- Gralloc1Usage usage2
-}
-
-@extension("VK_ANDROID_native_buffer") // 11
-class VkSwapchainImageCreateInfoANDROID {
- VkStructureType sType
- const void* pNext
- VkSwapchainImageUsageFlagsANDROID flags
-}
-
-@extension("VK_ANDROID_native_buffer") // 11
-class VkPhysicalDevicePresentationPropertiesANDROID {
- VkStructureType sType
- void* pNext
- VkBool32 sharedImage
-}
-
-@extension("VK_EXT_debug_report") // 12
-class VkDebugReportCallbackCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkDebugReportFlagsEXT flags
- PFN_vkDebugReportCallbackEXT pfnCallback
- void* pUserData
-}
-
-@extension("VK_AMD_rasterization_order") // 19
-class VkPipelineRasterizationStateRasterizationOrderAMD {
- VkStructureType sType
- const void* pNext
- VkRasterizationOrderAMD rasterizationOrder
-}
-
-@extension("VK_EXT_debug_marker") // 23
-class VkDebugMarkerObjectNameInfoEXT {
- VkStructureType sType
- const void* pNext
- VkDebugReportObjectTypeEXT objectType
- u64 object
- const char* pObjectName
-}
-
-@extension("VK_EXT_debug_marker") // 23
-class VkDebugMarkerObjectTagInfoEXT {
- VkStructureType sType
- const void* pNext
- VkDebugReportObjectTypeEXT objectType
- u64 object
- u64 tagName
- platform.size_t tagSize
- const void* pTag
-}
-
-@extension("VK_EXT_debug_marker") // 23
-class VkDebugMarkerMarkerInfoEXT {
- VkStructureType sType
- const void* pNext
- const char* pMarkerName
- f32[4] color
-}
-
-@extension("VK_NV_dedicated_allocation") // 27
-class VkDedicatedAllocationImageCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkBool32 dedicatedAllocation
-}
-
-@extension("VK_NV_dedicated_allocation") // 27
-class VkDedicatedAllocationBufferCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkBool32 dedicatedAllocation
-}
-
-@extension("VK_NV_dedicated_allocation") // 27
-class VkDedicatedAllocationMemoryAllocateInfoNV {
- VkStructureType sType
- const void* pNext
- VkImage image
- VkBuffer buffer
-}
-
-@extension("VK_EXT_transform_feedback") // 29
-class VkPhysicalDeviceTransformFeedbackFeaturesEXT {
- VkStructureType sType
- void* pNext
- VkBool32 transformFeedback
- VkBool32 geometryStreams
-}
-
-@extension("VK_EXT_transform_feedback") // 29
-class VkPhysicalDeviceTransformFeedbackPropertiesEXT {
- VkStructureType sType
- void* pNext
- u32 maxTransformFeedbackStreams
- u32 maxTransformFeedbackBuffers
- VkDeviceSize maxTransformFeedbackBufferSize
- u32 maxTransformFeedbackStreamDataSize
- u32 maxTransformFeedbackBufferDataSize
- u32 maxTransformFeedbackBufferDataStride
- VkBool32 transformFeedbackQueries
- VkBool32 transformFeedbackStreamsLinesTriangles
- VkBool32 transformFeedbackRasterizationStreamSelect
- VkBool32 transformFeedbackDraw
-}
-
-@extension("VK_EXT_transform_feedback") // 29
-class VkPipelineRasterizationStateStreamCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkPipelineRasterizationStateStreamCreateFlagsEXT flags
- u32 rasterizationStream
-}
-
-@extension("VK_AMD_texture_gather_bias_lod") // 42
-class VkTextureLODGatherFormatPropertiesAMD {
- VkStructureType sType
- void* pNext
- VkBool32 supportsTextureGatherLODBiasAMD
-}
-
-@extension("VK_AMD_shader_info") // 43
-class VkShaderResourceUsageAMD {
- u32 numUsedVgprs
- u32 numUsedSgprs
- u32 ldsSizePerLocalWorkGroup
- platform.size_t ldsUsageSizeInBytes
- platform.size_t scratchMemUsageInBytes
-}
-
-@extension("VK_AMD_shader_info") // 43
-class VkShaderStatisticsInfoAMD {
- VkShaderStageFlags shaderStageMask
- VkShaderResourceUsageAMD resourceUsage
- u32 numPhysicalVgprs
- u32 numPhysicalSgprs
- u32 numAvailableVgprs
- u32 numAvailableSgprs
- u32[3] computeWorkGroupSize
-}
-
-@extension("VK_NV_corner_sampled_image") // 51
-class VkPhysicalDeviceCornerSampledImageFeaturesNV {
- VkStructureType sType
- void* pNext
- VkBool32 cornerSampledImage
-}
-
-@extension("VK_KHR_multiview") // 54
-class VkRenderPassMultiviewCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 subpassCount
- const u32* pViewMasks
- u32 dependencyCount
- const s32* pViewOffsets
- u32 correlationMaskCount
- const u32* pCorrelationMasks
-}
-
-@extension("VK_KHR_multiview") // 54
-class VkPhysicalDeviceMultiviewFeaturesKHR {
- VkStructureType sType
- void* pNext
- VkBool32 multiview
- VkBool32 multiviewGeometryShader
- VkBool32 multiviewTessellationShader
-}
-
-@extension("VK_KHR_multiview") // 54
-class VkPhysicalDeviceMultiviewPropertiesKHR {
- VkStructureType sType
- void* pNext
- u32 maxMultiviewViewCount
- u32 maxMultiviewInstanceIndex
-}
-
-@extension("VK_NV_external_memory_capabilities") // 56
-class VkExternalImageFormatPropertiesNV {
- VkImageFormatProperties imageFormatProperties
- VkExternalMemoryFeatureFlagsNV externalMemoryFeatures
- VkExternalMemoryHandleTypeFlagsNV exportFromImportedHandleTypes
- VkExternalMemoryHandleTypeFlagsNV compatibleHandleTypes
-}
-
-@extension("VK_NV_external_memory") // 57
-class VkExternalMemoryImageCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlagsNV handleTypes
-}
-
-@extension("VK_NV_external_memory") // 57
-class VkExportMemoryAllocateInfoNV {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlagsNV handleTypes
-}
-
-@extension("VK_NV_external_memory_win32") // 58
-class VkImportMemoryWin32HandleInfoNV {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlagsNV handleType
- platform.HANDLE handle
-}
-
-@extension("VK_NV_external_memory_win32") // 58
-class VkExportMemoryWin32HandleInfoNV {
- VkStructureType sType
- const void* pNext
- const platform.SECURITY_ATTRIBUTES* pAttributes
- platform.DWORD dwAccess
-}
-
-@extension("VK_NV_win32_keyed_mutex") // 59
-class VkWin32KeyedMutexAcquireReleaseInfoNV {
- VkStructureType sType
- const void* pNext
- u32 acquireCount
- const VkDeviceMemory* pAcquireSyncs
- const u64* pAcquireKeys
- const u32* pAcquireTimeoutMilliseconds
- u32 releaseCount
- const VkDeviceMemory* pReleaseSyncs
- const u64* pReleaseKeys
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-class VkPhysicalDeviceFeatures2KHR {
- VkStructureType sType
- void* pNext
- VkPhysicalDeviceFeatures features
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-class VkPhysicalDeviceProperties2KHR {
- VkStructureType sType
- void* pNext
- VkPhysicalDeviceProperties properties
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-class VkFormatProperties2KHR {
- VkStructureType sType
- void* pNext
- VkFormatProperties formatProperties
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-class VkImageFormatProperties2KHR {
- VkStructureType sType
- void* pNext
- VkImageFormatProperties imageFormatProperties
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-class VkPhysicalDeviceImageFormatInfo2KHR {
- VkStructureType sType
- const void* pNext
- VkFormat format
- VkImageType type
- VkImageTiling tiling
- VkImageUsageFlags usage
- VkImageCreateFlags flags
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-class VkQueueFamilyProperties2KHR {
- VkStructureType sType
- void* pNext
- VkQueueFamilyProperties queueFamilyProperties
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-class VkPhysicalDeviceMemoryProperties2KHR {
- VkStructureType sType
- void* pNext
- VkPhysicalDeviceMemoryProperties memoryProperties
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-class VkSparseImageFormatProperties2KHR {
- VkStructureType sType
- void* pNext
- VkSparseImageFormatProperties properties
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-class VkPhysicalDeviceSparseImageFormatInfo2KHR {
- VkStructureType sType
- const void* pNext
- VkFormat format
- VkImageType type
- VkSampleCountFlagBits samples
- VkImageUsageFlags usage
- VkImageTiling tiling
-}
-
-@extension("VK_KHR_device_group") // 61
-class VkMemoryAllocateFlagsInfoKHR {
- VkStructureType sType
- const void* pNext
- VkMemoryAllocateFlagsKHR flags
- u32 deviceMask
-}
-
-@extension("VK_KHR_device_group") // 61
-class VkBindBufferMemoryDeviceGroupInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 deviceIndexCount
- const u32* pDeviceIndices
-}
-
-@extension("VK_KHR_device_group") // 61
-class VkBindImageMemoryDeviceGroupInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 deviceIndexCount
- const u32* pDeviceIndices
- u32 SFRRectCount
- const VkRect2D* pSFRRects
-}
-
-@extension("VK_KHR_device_group") // 61
-class VkDeviceGroupRenderPassBeginInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 deviceMask
- u32 deviceRenderAreaCount
- const VkRect2D* pDeviceRenderAreas
-}
-
-@extension("VK_KHR_device_group") // 61
-class VkDeviceGroupCommandBufferBeginInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 deviceMask
-}
-
-@extension("VK_KHR_device_group") // 61
-class VkDeviceGroupSubmitInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 waitSemaphoreCount
- const u32* pWaitSemaphoreDeviceIndices
- u32 commandBufferCount
- const u32* pCommandBufferDeviceMasks
- u32 signalSemaphoreCount
- const u32* pSignalSemaphoreDeviceIndices
-}
-
-@extension("VK_KHR_device_group") // 61
-class VkDeviceGroupBindSparseInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 resourceDeviceIndex
- u32 memoryDeviceIndex
-}
-
-@extension("VK_EXT_validation_flags") // 62
-class VkValidationFlagsEXT {
- VkStructureType sType
- const void* pNext
- u32 disabledValidationCheckCount
- const VkValidationCheckEXT* pDisabledValidationChecks
-}
-
-@extension("VK_NN_vi_surface") // 63
-class VkViSurfaceCreateInfoNN {
- VkStructureType sType
- const void* pNext
- VkViSurfaceCreateFlagsNN flags
- void* window
-}
-
-@extension("VK_EXT_astc_decode_mode") // 68
-class VkImageViewASTCDecodeModeEXT {
- VkStructureType sType
- const void* pNext
- VkFormat decodeMode
-}
-
-@extension("VK_EXT_astc_decode_mode") // 68
-class VkPhysicalDeviceASTCDecodeFeaturesEXT {
- VkStructureType sType
- void* pNext
- VkBool32 decodeModeSharedExponent
-}
-
-@extension("VK_KHR_device_group_creation") // 71
-class VkPhysicalDeviceGroupPropertiesKHR {
- VkStructureType sType
- void* pNext
- u32 physicalDeviceCount
- VkPhysicalDevice[VK_MAX_DEVICE_GROUP_SIZE] physicalDevices
- VkBool32 subsetAllocation
-}
-
-@extension("VK_KHR_device_group_creation") // 71
-class VkDeviceGroupDeviceCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 physicalDeviceCount
- const VkPhysicalDevice* pPhysicalDevices
-}
-
-@extension("VK_KHR_external_memory_capabilities") // 72
-class VkExternalMemoryPropertiesKHR {
- VkExternalMemoryFeatureFlagsKHR externalMemoryFeatures
- VkExternalMemoryHandleTypeFlagsKHR exportFromImportedHandleTypes
- VkExternalMemoryHandleTypeFlagsKHR compatibleHandleTypes
-}
-
-@extension("VK_KHR_external_memory_capabilities") // 72
-class VkPhysicalDeviceExternalImageFormatInfoKHR {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlagBitsKHR handleType
-}
-
-@extension("VK_KHR_external_memory_capabilities") // 72
-class VkExternalImageFormatPropertiesKHR {
- VkStructureType sType
- void* pNext
- VkExternalMemoryPropertiesKHR externalMemoryProperties
-}
-
-@extension("VK_KHR_external_memory_capabilities") // 72
-class VkPhysicalDeviceExternalBufferInfoKHR {
- VkStructureType sType
- const void* pNext
- VkBufferCreateFlags flags
- VkBufferUsageFlags usage
- VkExternalMemoryHandleTypeFlagBitsKHR handleType
-}
-
-@extension("VK_KHR_external_memory_capabilities") // 72
-class VkExternalBufferPropertiesKHR {
- VkStructureType sType
- void* pNext
- VkExternalMemoryPropertiesKHR externalMemoryProperties
-}
-
-@extension("VK_KHR_external_memory_capabilities") // 72
-class VkPhysicalDeviceIDPropertiesKHR {
- VkStructureType sType
- void* pNext
- u8[VK_UUID_SIZE] deviceUUID
- u8[VK_UUID_SIZE] driverUUID
- u8[VK_LUID_SIZE] deviceLUID
- u32 deviceNodeMask
- VkBool32 deviceLUIDValid
-}
-
-@extension("VK_KHR_external_memory") // 73
-class VkExternalMemoryImageCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlagsKHR handleTypes
-}
-
-@extension("VK_KHR_external_memory") // 73
-class VkExternalMemoryBufferCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlagsKHR handleTypes
-}
-
-@extension("VK_KHR_external_memory") // 73
-class VkExportMemoryAllocateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlagsKHR handleTypes
-}
-
-@extension("VK_KHR_external_memory_win32") // 74
-class VkImportMemoryWin32HandleInfoKHR {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlagBitsKHR handleType
- platform.HANDLE handle
- platform.LPCWSTR name
-}
-
-@extension("VK_KHR_external_memory_win32") // 74
-class VkExportMemoryWin32HandleInfoKHR {
- VkStructureType sType
- const void* pNext
- const platform.SECURITY_ATTRIBUTES* pAttributes
- platform.DWORD dwAccess
- platform.LPCWSTR name
-}
-
-@extension("VK_KHR_external_memory_win32") // 74
-class VkMemoryWin32HandlePropertiesKHR {
- VkStructureType sType
- void* pNext
- u32 memoryTypeBits
-}
-
-@extension("VK_KHR_external_memory_win32") // 74
-class VkMemoryGetWin32HandleInfoKHR {
- VkStructureType sType
- void* pNext
- VkDeviceMemory memory
- VkExternalMemoryHandleTypeFlagBitsKHR handleType
-}
-
-@extension("VK_KHR_external_memory_fd") // 75
-class VkImportMemoryFdInfoKHR {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlagBitsKHR handleType
- int fd
-}
-
-@extension("VK_KHR_external_memory_fd") // 75
-class VkMemoryFdPropertiesKHR {
- VkStructureType sType
- void* pNext
- u32 memoryTypeBits
-}
-
-@extension("VK_KHR_external_memory_fd") // 75
-class VkMemoryGetFdInfoKHR {
- VkStructureType sType
- void* pNext
- VkDeviceMemory memory
- VkExternalMemoryHandleTypeFlagBitsKHR handleType
-}
-
-@extension("VK_KHR_win32_keyed_mutex") // 76
-class VkWin32KeyedMutexAcquireReleaseInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 acquireCount
- const VkDeviceMemory* pAcquireSyncs
- const u64* pAcquireKeys
- const u32* pAcquireTimeouts
- u32 releaseCount
- const VkDeviceMemory* pReleaseSyncs
- const u64* pReleaseKeys
-}
-
-@extension("VK_KHR_external_semaphore_capabilities") // 77
-class VkPhysicalDeviceExternalSemaphoreInfoKHR {
- VkStructureType sType
- const void* pNext
- VkExternalSemaphoreHandleTypeFlagBitsKHR handleType
-}
-
-@extension("VK_KHR_external_semaphore_capabilities") // 77
-class VkExternalSemaphorePropertiesKHR {
- VkStructureType sType
- void* pNext
- VkExternalSemaphoreHandleTypeFlagsKHR exportFromImportedHandleTypes
- VkExternalSemaphoreHandleTypeFlagsKHR compatibleHandleTypes
- VkExternalSemaphoreFeatureFlagsKHR externalSemaphoreFeatures
-}
-
-@extension("VK_KHR_external_semaphore") // 78
-class VkExportSemaphoreCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkExternalSemaphoreHandleTypeFlagsKHR handleTypes
-}
-
-@extension("VK_KHR_external_semaphore_win32") // 79
-class VkImportSemaphoreWin32HandleInfoKHR {
- VkStructureType sType
- const void* pNext
- VkSemaphore semaphore
- VkSemaphoreImportFlagsKHR flags
- VkExternalSemaphoreHandleTypeFlagsKHR handleType
- platform.HANDLE handle
- platform.LPCWSTR name
-}
-
-@extension("VK_KHR_external_semaphore_win32") // 79
-class VkExportSemaphoreWin32HandleInfoKHR {
- VkStructureType sType
- const void* pNext
- const platform.SECURITY_ATTRIBUTES* pAttributes
- platform.DWORD dwAccess
- platform.LPCWSTR name
-}
-
-@extension("VK_KHR_external_semaphore_win32") // 79
-class VkD3D12FenceSubmitInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 waitSemaphoreValuesCount
- const u64* pWaitSemaphoreValues
- u32 signalSemaphoreValuesCount
- const u64* pSignalSemaphoreValues
-}
-
-@extension("VK_KHR_external_semaphore_win32") // 79
-class VkSemaphoreGetWin32HandleInfoKHR {
- VkStructureType sType
- const void* pNext
- VkSemaphore semaphore
- VkExternalSemaphoreHandleTypeFlagBitsKHR handleType
-}
-
-@extension("VK_KHR_external_semaphore_fd") // 80
-class VkImportSemaphoreFdInfoKHR {
- VkStructureType sType
- const void* pNext
- VkSemaphore semaphore
- VkSemaphoreImportFlagsKHR flags
- VkExternalSemaphoreHandleTypeFlagBitsKHR handleType
- s32 fd
-}
-
-@extension("VK_KHR_external_semaphore_fd") // 80
-class VkSemaphoreGetFdInfoKHR {
- VkStructureType sType
- const void* pNext
- VkSemaphore semaphore
- VkExternalSemaphoreHandleTypeFlagBitsKHR handleType
-}
-
-@extension("VK_KHR_push_descriptor") // 81
-class VkPhysicalDevicePushDescriptorPropertiesKHR {
- VkStructureType sType
- void* pNext
- u32 maxPushDescriptors
-}
-
-@extension("VK_EXT_conditional_rendering") // 82
-class VkConditionalRenderingBeginInfoEXT {
- VkStructureType sType
- const void* pNext
- VkBuffer buffer
- VkDeviceSize offset
- VkConditionalRenderingFlagsEXT flags
-}
-
-@extension("VK_EXT_conditional_rendering") // 82
-class VkPhysicalDeviceConditionalRenderingFeaturesEXT {
- VkStructureType sType
- void* pNext
- VkBool32 conditionalRendering
- VkBool32 inheritedConditionalRendering
-}
-
-@extension("VK_EXT_conditional_rendering") // 82
-class VkCommandBufferInheritanceConditionalRenderingInfoEXT {
- VkStructureType sType
- const void* pNext
- VkBool32 conditionalRenderingEnable
-}
-
-@extension("VK_KHR_shader_float16_int8") // 83
-class VkPhysicalDeviceFloat16Int8FeaturesKHR {
- VkStructureType sType
- void* pNext
- VkBool32 shaderFloat16
- VkBool32 shaderInt8
-}
-
-@extension("VK_KHR_16bit_storage") // 84
-class VkPhysicalDevice16BitStorageFeaturesKHR {
- VkStructureType sType
- void* pNext
- VkBool32 storageBuffer16BitAccess
- VkBool32 uniformAndStorageBuffer16BitAccess
- VkBool32 storagePushConstant16
- VkBool32 storageInputOutput16
-}
-
-@extension("VK_KHR_incremental_present") // 85
-class VkRectLayerKHR {
- VkOffset2D offset
- VkExtent2D extent
- u32 layer
-}
-
-@extension("VK_KHR_incremental_present") // 85
-class VkPresentRegionKHR {
- u32 rectangleCount
- const VkRectLayerKHR* pRectangles
-}
-
-@extension("VK_KHR_incremental_present") // 85
-class VkPresentRegionsKHR {
- VkStructureType sType
- const void* pNext
- u32 swapchainCount
- const VkPresentRegionKHR* pRegions
-}
-
-@extension("VK_KHR_descriptor_update_template") // 86
-class VkDescriptorUpdateTemplateEntryKHR {
- u32 dstBinding
- u32 dstArrayElement
- u32 descriptorCount
- VkDescriptorType descriptorType
- platform.size_t offset
- platform.size_t stride
-}
-
-@extension("VK_KHR_descriptor_update_template") // 86
-class VkDescriptorUpdateTemplateCreateInfoKHR {
- VkStructureType sType
- void* pNext
- VkDescriptorUpdateTemplateCreateFlagsKHR flags
- u32 descriptorUpdateEntryCount
- const VkDescriptorUpdateTemplateEntryKHR* pDescriptorUpdateEntries
- VkDescriptorUpdateTemplateTypeKHR templateType
- VkDescriptorSetLayout descriptorSetLayout
- VkPipelineBindPoint pipelineBindPoint
- VkPipelineLayout pipelineLayout
- u32 set
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkDeviceGeneratedCommandsFeaturesNVX {
- VkStructureType sType
- const void* pNext
- VkBool32 computeBindingPointSupport
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkDeviceGeneratedCommandsLimitsNVX {
- VkStructureType sType
- const void* pNext
- u32 maxIndirectCommandsLayoutTokenCount
- u32 maxObjectEntryCounts
- u32 minSequenceCountBufferOffsetAlignment
- u32 minSequenceIndexBufferOffsetAlignment
- u32 minCommandsTokenBufferOffsetAlignment
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkIndirectCommandsTokenNVX {
- VkIndirectCommandsTokenTypeNVX tokenType
- VkBuffer buffer
- VkDeviceSize offset
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkIndirectCommandsLayoutTokenNVX {
- VkIndirectCommandsTokenTypeNVX tokenType
- u32 bindingUnit
- u32 dynamicCount
- u32 divisor
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkIndirectCommandsLayoutCreateInfoNVX {
- VkStructureType sType
- const void* pNext
- VkPipelineBindPoint pipelineBindPoint
- VkIndirectCommandsLayoutUsageFlagsNVX flags
- u32 tokenCount
- const VkIndirectCommandsLayoutTokenNVX* pTokens
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkCmdProcessCommandsInfoNVX {
- VkStructureType sType
- const void* pNext
- VkObjectTableNVX objectTable
- VkIndirectCommandsLayoutNVX indirectCommandsLayout
- u32 indirectCommandsTokenCount
- const VkIndirectCommandsTokenNVX* pIndirectCommandsTokens
- u32 maxSequencesCount
- VkCommandBuffer targetCommandBuffer
- VkBuffer sequencesCountBuffer
- VkDeviceSize sequencesCountOffset
- VkBuffer sequencesIndexBuffer
- VkDeviceSize sequencesIndexOffset
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkCmdReserveSpaceForCommandsInfoNVX {
- VkStructureType sType
- const void* pNext
- VkObjectTableNVX objectTable
- VkIndirectCommandsLayoutNVX indirectCommandsLayout
- u32 maxSequencesCount
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkObjectTableCreateInfoNVX {
- VkStructureType sType
- const void* pNext
- u32 objectCount
- const VkObjectEntryTypeNVX* pObjectEntryTypes
- const u32* pObjectEntryCounts
- const VkObjectEntryUsageFlagsNVX* pObjectEntryUsageFlags
- u32 maxUniformBuffersPerDescriptor
- u32 maxStorageBuffersPerDescriptor
- u32 maxStorageImagesPerDescriptor
- u32 maxSampledImagesPerDescriptor
- u32 maxPipelineLayouts
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkObjectTableEntryNVX {
- VkObjectEntryTypeNVX type
- VkObjectEntryUsageFlagsNVX flags
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkObjectTablePipelineEntryNVX {
- VkObjectEntryTypeNVX type
- VkObjectEntryUsageFlagsNVX flags
- VkPipeline pipeline
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkObjectTableDescriptorSetEntryNVX {
- VkObjectEntryTypeNVX type
- VkObjectEntryUsageFlagsNVX flags
- VkPipelineLayout pipelineLayout
- VkDescriptorSet descriptorSet
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkObjectTableVertexBufferEntryNVX {
- VkObjectEntryTypeNVX type
- VkObjectEntryUsageFlagsNVX flags
- VkBuffer buffer
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkObjectTableIndexBufferEntryNVX {
- VkObjectEntryTypeNVX type
- VkObjectEntryUsageFlagsNVX flags
- VkBuffer buffer
- VkIndexType indexType
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-class VkObjectTablePushConstantEntryNVX {
- VkObjectEntryTypeNVX type
- VkObjectEntryUsageFlagsNVX flags
- VkPipelineLayout pipelineLayout
- VkShaderStageFlags stageFlags
-}
-
-@extension("VK_NV_clip_space_w_scaling") // 88
-class VkViewportWScalingNV {
- f32 xcoeff
- f32 ycoeff
-}
-
-@extension("VK_NV_clip_space_w_scaling") // 88
-class VkPipelineViewportWScalingStateCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkBool32 viewportWScalingEnable
- u32 viewportCount
- const VkViewportWScalingNV* pViewportWScalings
-}
-
-@extension("VK_EXT_display_surface_counter") // 91
-class VkSurfaceCapabilities2EXT {
- VkStructureType sType
- void* pNext
- u32 minImageCount
- u32 maxImageCount
- VkExtent2D currentExtent
- VkExtent2D minImageExtent
- VkExtent2D maxImageExtent
- u32 maxImageArrayLayers
- VkSurfaceTransformFlagsKHR supportedTransforms
- VkSurfaceTransformFlagBitsKHR currentTransform
- VkCompositeAlphaFlagsKHR supportedCompositeAlpha
- VkImageUsageFlags supportedUsageFlags
- VkSurfaceCounterFlagsEXT supportedSurfaceCounters
-}
-
-@extension("VK_EXT_display_control") // 92
-class VkDisplayPowerInfoEXT {
- VkStructureType sType
- const void* pNext
- VkDisplayPowerStateEXT powerState
-}
-
-@extension("VK_EXT_display_control") // 92
-class VkDeviceEventInfoEXT {
- VkStructureType sType
- const void* pNext
- VkDeviceEventTypeEXT deviceEvent
-}
-
-@extension("VK_EXT_display_control") // 92
-class VkDisplayEventInfoEXT {
- VkStructureType sType
- const void* pNext
- VkDisplayEventTypeEXT displayEvent
-}
-
-@extension("VK_EXT_display_control") // 92
-class VkSwapchainCounterCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkSurfaceCounterFlagsEXT surfaceCounters
-}
-
-@extension("VK_GOOGLE_display_timing") // 93
-class VkRefreshCycleDurationGOOGLE {
- u64 refreshDuration
-}
-
-@extension("VK_GOOGLE_display_timing") // 93
-class VkPastPresentationTimingGOOGLE {
- u32 presentID
- u64 desiredPresentTime
- u64 actualPresentTime
- u64 earliestPresentTime
- u64 presentMargin
-}
-
-@extension("VK_GOOGLE_display_timing") // 93
-class VkPresentTimeGOOGLE {
- u32 presentID
- u64 desiredPresentTime
-}
-
-@extension("VK_GOOGLE_display_timing") // 93
-class VkPresentTimesInfoGOOGLE {
- VkStructureType sType
- const void* pNext
- u32 swapchainCount
- const VkPresentTimeGOOGLE* pTimes
-}
-
-@extension("VK_NVX_multiview_per_view_attributes") // 98
-class VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX {
- VkStructureType sType
- void* pNext
- VkBool32 perViewPositionAllComponents
-}
-
-@extension("VK_NV_viewport_swizzle") // 99
-class VkViewportSwizzleNV {
- VkViewportCoordinateSwizzleNV x
- VkViewportCoordinateSwizzleNV y
- VkViewportCoordinateSwizzleNV z
- VkViewportCoordinateSwizzleNV w
-}
-
-@extension("VK_NV_viewport_swizzle") // 99
-class VkPipelineViewportSwizzleStateCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkPipelineViewportSwizzleStateCreateFlagsNV flags
- u32 viewportCount
- const VkViewportSwizzleNV* pViewportSwizzles
-}
-
-@extension("VK_EXT_discard_rectangles") // 100
-class VkPhysicalDeviceDiscardRectanglePropertiesEXT {
- VkStructureType sType
- void* pNext
- u32 maxDiscardRectangles
-}
-
-@extension("VK_EXT_discard_rectangles") // 100
-class VkPipelineDiscardRectangleStateCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkPipelineDiscardRectangleStateCreateFlagsEXT flags
- VkDiscardRectangleModeEXT discardRectangleMode
- u32 discardRectangleCount
- const VkRect2D* pDiscardRectangles
-}
-
-@extension("VK_EXT_conservative_rasterization") // 102
-class VkPhysicalDeviceConservativeRasterizationPropertiesEXT {
- VkStructureType sType
- void* pNext
- f32 primitiveOverestimationSize
- f32 maxExtraPrimitiveOverestimationSize
- f32 extraPrimitiveOverestimationSizeGranularity
- VkBool32 primitiveUnderestimation
- VkBool32 conservativePointAndLineRasterization
- VkBool32 degenerateTrianglesRasterized
- VkBool32 degenerateLinesRasterized
- VkBool32 fullyCoveredFragmentShaderInputVariable
- VkBool32 conservativeRasterizationPostDepthCoverage
-}
-
-@extension("VK_EXT_conservative_rasterization") // 102
-class VkPipelineRasterizationConservativeStateCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkPipelineRasterizationConservativeStateCreateFlagsEXT flags
- VkConservativeRasterizationModeEXT conservativeRasterizationMode
- f32 extraPrimitiveOverestimationSize
-}
-
-@extension("VK_EXT_hdr_metadata") // 106
-class VkXYColorEXT {
- f32 x
- f32 y
-}
-
-@extension("VK_EXT_hdr_metadata") // 106
-class VkHdrMetadataEXT {
- VkStructureType sType
- const void* pNext
- VkXYColorEXT displayPrimaryRed
- VkXYColorEXT displayPrimaryGreen
- VkXYColorEXT displayPrimaryBlue
- VkXYColorEXT whitePoint
- f32 maxLuminance
- f32 minLuminance
- f32 maxContentLightLevel
- f32 maxFrameAverageLightLevel
-}
-
-@extension("VK_KHR_create_renderpass2") // 110
-class VkAttachmentDescription2KHR {
- VkStructureType sType
- const void* pNext
- VkAttachmentDescriptionFlags flags
- VkFormat format
- VkSampleCountFlagBits samples
- VkAttachmentLoadOp loadOp
- VkAttachmentStoreOp storeOp
- VkAttachmentLoadOp stencilLoadOp
- VkAttachmentStoreOp stencilStoreOp
- VkImageLayout initialLayout
- VkImageLayout finalLayout
-}
-
-@extension("VK_KHR_create_renderpass2") // 110
-class VkAttachmentReference2KHR {
- VkStructureType sType
- const void* pNext
- u32 attachment
- VkImageLayout layout
- VkImageAspectFlags aspectMask
-}
-
-@extension("VK_KHR_create_renderpass2") // 110
-class VkSubpassDescription2KHR {
- VkStructureType sType
- const void* pNext
- VkSubpassDescriptionFlags flags
- VkPipelineBindPoint pipelineBindPoint
- u32 viewMask
- u32 inputAttachmentCount
- const VkAttachmentReference2KHR* pInputAttachments
- u32 colorAttachmentCount
- const VkAttachmentReference2KHR* pColorAttachments
- const VkAttachmentReference2KHR* pResolveAttachments
- const VkAttachmentReference2KHR* pDepthStencilAttachment
- u32 preserveAttachmentCount
- const u32* pPreserveAttachments
-}
-
-@extension("VK_KHR_create_renderpass2") // 110
-class VkSubpassDependency2KHR {
- VkStructureType sType
- const void* pNext
- u32 srcSubpass
- u32 dstSubpass
- VkPipelineStageFlags srcStageMask
- VkPipelineStageFlags dstStageMask
- VkAccessFlags srcAccessMask
- VkAccessFlags dstAccessMask
- VkDependencyFlags dependencyFlags
- s32 viewOffset
-}
-
-@extension("VK_KHR_create_renderpass2") // 110
-class VkRenderPassCreateInfo2KHR {
- VkStructureType sType
- const void* pNext
- VkRenderPassCreateFlags flags
- u32 attachmentCount
- const VkAttachmentDescription2KHR* pAttachments
- u32 subpassCount
- const VkSubpassDescription2KHR* pSubpasses
- u32 dependencyCount
- const VkSubpassDependency2KHR* pDependencies
- u32 correlatedViewMaskCount
- const u32* pCorrelatedViewMasks
-}
-
-@extension("VK_KHR_create_renderpass2") // 110
-class VkSubpassBeginInfoKHR {
- VkStructureType sType
- const void* pNext
- VkSubpassContents contents
-}
-
-@extension("VK_KHR_create_renderpass2") // 110
-class VkSubpassEndInfoKHR {
- VkStructureType sType
- const void* pNext
-}
-
-@extension("VK_KHR_shared_presentable_image") // 112
-class VkSharedPresentSurfaceCapabilitiesKHR {
- VkStructureType sType
- const void* pNext
- VkImageUsageFlags sharedPresentSupportedUsageFlags
-}
-
-@extension("VK_KHR_external_fence_capabilities") // 113
-class VkPhysicalDeviceExternalFenceInfoKHR {
- VkStructureType sType
- const void* pNext
- VkExternalFenceHandleTypeFlagBitsKHR handleType
-}
-
-@extension("VK_KHR_external_fence_capabilities") // 113
-class VkExternalFencePropertiesKHR {
- VkStructureType sType
- void* pNext
- VkExternalFenceHandleTypeFlagsKHR exportFromImportedHandleTypes
- VkExternalFenceHandleTypeFlagsKHR compatibleHandleTypes
- VkExternalFenceFeatureFlagsKHR externalFenceFeatures
-}
-
-@extension("VK_KHR_external_fence") // 114
-class VkExportFenceCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkExternalFenceHandleTypeFlagsKHR handleTypes
-}
-
-@extension("VK_KHR_external_fence_win32") // 115
-class VkImportFenceWin32HandleInfoKHR {
- VkStructureType sType
- const void* pNext
- VkFence fence
- VkFenceImportFlagsKHR flags
- VkExternalFenceHandleTypeFlagBitsKHR handleType
- platform.HANDLE handle
- platform.LPCWSTR name
-}
-
-@extension("VK_KHR_external_fence_win32") // 115
-class VkExportFenceWin32HandleInfoKHR {
- VkStructureType sType
- const void* pNext
- const platform.SECURITY_ATTRIBUTES* pAttributes
- platform.DWORD dwAccess
- platform.LPCWSTR name
-}
-
-@extension("VK_KHR_external_fence_win32") // 115
-class VkFenceGetWin32HandleInfoKHR {
- VkStructureType sType
- const void* pNext
- VkFence fence
- VkExternalFenceHandleTypeFlagBitsKHR handleType
-}
-
-@extension("VK_KHR_external_fence_fd") // 116
-class VkImportFenceFdInfoKHR {
- VkStructureType sType
- const void* pNext
- VkFence fence
- VkFenceImportFlagsKHR flags
- VkExternalFenceHandleTypeFlagBitsKHR handleType
- int fd
-}
-
-@extension("VK_KHR_external_fence_fd") // 116
-class VkFenceGetFdInfoKHR {
- VkStructureType sType
- const void* pNext
- VkFence fence
- VkExternalFenceHandleTypeFlagBitsKHR handleType
-}
-
-@extension("VK_KHR_maintenance2") // 118
-class VkPhysicalDevicePointClippingPropertiesKHR {
- VkStructureType sType
- void* pNext
- VkPointClippingBehaviorKHR pointClippingBehavior
-}
-
-@extension("VK_KHR_maintenance2") // 118
-class VkInputAttachmentAspectReferenceKHR {
- u32 subpass
- u32 inputAttachmentIndex
- VkImageAspectFlags aspectMask
-}
-
-@extension("VK_KHR_maintenance2") // 118
-class VkRenderPassInputAttachmentAspectCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 aspectReferenceCount
- const VkInputAttachmentAspectReferenceKHR* pAspectReferences
-}
-
-@extension("VK_KHR_maintenance2") // 118
-class VkImageViewUsageCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkImageUsageFlags usage
-}
-
-@extension("VK_KHR_maintenance2") // 118
-class VkPipelineTessellationDomainOriginStateCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkTessellationDomainOriginKHR domainOrigin
-}
-
-@extension("VK_KHR_get_surface_capabilities2") // 120
-class VkPhysicalDeviceSurfaceInfo2KHR {
- VkStructureType sType
- const void* pNext
- VkSurfaceKHR surface
-}
-
-@extension("VK_KHR_get_surface_capabilities2") // 120
-class VkSurfaceCapabilities2KHR {
- VkStructureType sType
- void* pNext
- VkSurfaceCapabilitiesKHR surfaceCapabilities
-}
-
-@extension("VK_KHR_get_surface_capabilities2") // 120
-class VkSurfaceFormat2KHR {
- VkStructureType sType
- void* pNext
- VkSurfaceFormatKHR surfaceFormat
-}
-
-@extension("VK_KHR_variable_pointers") // 121
-class VkPhysicalDeviceVariablePointerFeaturesKHR {
- VkStructureType sType
- void* pNext
- VkBool32 variablePointersStorageBuffer
- VkBool32 variablePointers
-}
-
-@extension("VK_KHR_display_properties2") // 122
-class VkDisplayProperties2KHR {
- VkStructureType sType
- void* pNext
- VkDisplayPropertiesKHR displayProperties
-}
-
-@extension("VK_KHR_display_properties2") // 122
-class VkDisplayPlaneProperties2KHR {
- VkStructureType sType
- void* pNext
- VkDisplayPlanePropertiesKHR displayPlaneProperties
-}
-
-@extension("VK_KHR_display_properties2") // 122
-class VkDisplayModeProperties2KHR {
- VkStructureType sType
- void* pNext
- VkDisplayModePropertiesKHR displayModeProperties
-}
-
-@extension("VK_KHR_display_properties2") // 122
-class VkDisplayPlaneInfo2KHR {
- VkStructureType sType
- const void* pNext
- VkDisplayModeKHR mode
- u32 planeIndex
-}
-
-@extension("VK_KHR_display_properties2") // 122
-class VkDisplayPlaneCapabilities2KHR {
- VkStructureType sType
- void* pNext
- VkDisplayPlaneCapabilitiesKHR capabilities
-}
-
-@extension("VK_MVK_ios_surface") // 123
-class VkIOSSurfaceCreateInfoMVK {
- VkStructureType sType
- const void* pNext
- VkIOSSurfaceCreateFlagsMVK flags
- const void* pView
-}
-
-@extension("VK_MVK_macos_surface") // 124
-class VkMacOSSurfaceCreateInfoMVK {
- VkStructureType sType
- const void* pNext
- VkMacOSSurfaceCreateFlagsMVK flags
- const void* pView
-}
-
-@extension("VK_KHR_dedicated_allocation") // 128
-class VkMemoryDedicatedRequirementsKHR {
- VkStructureType sType
- void* pNext
- VkBool32 prefersDedicatedAllocation
- VkBool32 requiresDedicatedAllocation
-}
-
-@extension("VK_KHR_dedicated_allocation") // 128
-class VkMemoryDedicatedAllocateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkImage image
- VkBuffer buffer
-}
-
-@extension("VK_EXT_debug_utils") // 129
-class VkDebugUtilsObjectNameInfoEXT {
- VkStructureType sType
- const void* pNext
- VkObjectType objectType
- u64 objectHandle
- const char* pObjectName
-}
-
-@extension("VK_EXT_debug_utils") // 129
-class VkDebugUtilsObjectTagInfoEXT {
- VkStructureType sType
- const void* pNext
- VkObjectType objectType
- u64 objectHandle
- u64 tagName
- platform.size_t tagSize
- const void* pTag
-}
-
-@extension("VK_EXT_debug_utils") // 129
-class VkDebugUtilsLabelEXT {
- VkStructureType sType
- const void* pNext
- const char* pLabelName
- f32[4] color
-}
-
-@extension("VK_EXT_debug_utils") // 129
-class VkDebugUtilsMessengerCallbackDataEXT {
- VkStructureType sType
- const void* pNext
- VkDebugUtilsMessengerCallbackDataFlagsEXT flags
- const char* pMessageIdName
- s32 messageIdNumber
- const char* pMessage
- u32 queueLabelCount
- const VkDebugUtilsLabelEXT* pQueueLabels
- u32 cmdBufLabelCount
- const VkDebugUtilsLabelEXT* pCmdBufLabels
- u32 objectCount
- const VkDebugUtilsObjectNameInfoEXT* pObjects
-}
-
-@extension("VK_EXT_debug_utils") // 129
-class VkDebugUtilsMessengerCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkDebugUtilsMessengerCreateFlagsEXT flags
- VkDebugUtilsMessageSeverityFlagsEXT messageSeverity
- VkDebugUtilsMessageTypeFlagsEXT messageTypes
- PFN_vkDebugUtilsMessengerCallbackEXT pfnUserCallback
- void* pUserData
-}
-
-@extension("VK_ANDROID_external_memory_android_hardware_buffer") // 131
-class VkAndroidHardwareBufferUsageANDROID {
- VkStructureType sType
- void* pNext
- u64 androidHardwareBufferUsage
-}
-
-@extension("VK_ANDROID_external_memory_android_hardware_buffer") // 130
-class VkAndroidHardwareBufferPropertiesANDROID {
- VkStructureType sType
- void* pNext
- VkDeviceSize allocationSize
- u32 memoryTypeBits
-}
-
-@extension("VK_ANDROID_external_memory_android_hardware_buffer") // 130
-class VkAndroidHardwareBufferFormatPropertiesANDROID {
- VkStructureType sType
- void* pNext
- VkFormat format
- u64 externalFormat
- VkFormatFeatureFlags formatFeatures
- VkComponentMapping samplerYcbcrConversionComponents
- VkSamplerYcbcrModelConversion suggestedYcbcrModel
- VkSamplerYcbcrRange suggestedYcbcrRange
- VkChromaLocation suggestedXChromaOffset
- VkChromaLocation suggestedYChromaOffset
-}
-
-@extension("VK_ANDROID_external_memory_android_hardware_buffer") // 130
-class VkImportAndroidHardwareBufferInfoANDROID {
- VkStructureType sType
- const void* pNext
- platform.AHardwareBuffer* buffer
-}
-
-@extension("VK_ANDROID_external_memory_android_hardware_buffer") // 130
-class VkMemoryGetAndroidHardwareBufferInfoANDROID {
- VkStructureType sType
- const void* pNext
- VkDeviceMemory memory
-}
-
-@extension("VK_ANDROID_external_memory_android_hardware_buffer") // 130
-class VkExternalFormatANDROID {
- VkStructureType sType
- void* pNext
- u64 externalFormat
-}
-
-@extension("VK_EXT_sampler_filter_minmax") // 131
-class VkSamplerReductionModeCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkSamplerReductionModeEXT reductionMode
-}
-
-@extension("VK_EXT_sampler_filter_minmax") // 131
-class VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT {
- VkStructureType sType
- void* pNext
- VkBool32 filterMinmaxSingleComponentFormats
- VkBool32 filterMinmaxImageComponentMapping
-}
-
-@extension("VK_EXT_inline_uniform_block") // 139
-class VkPhysicalDeviceInlineUniformBlockFeaturesEXT {
- VkStructureType sType
- void* pNext
- VkBool32 inlineUniformBlock
- VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind
-}
-
-@extension("VK_EXT_inline_uniform_block") // 139
-class VkPhysicalDeviceInlineUniformBlockPropertiesEXT {
- VkStructureType sType
- void* pNext
- u32 maxInlineUniformBlockSize
- u32 maxPerStageDescriptorInlineUniformBlocks
- u32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks
- u32 maxDescriptorSetInlineUniformBlocks
- u32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks
-}
-
-@extension("VK_EXT_inline_uniform_block") // 139
-class VkWriteDescriptorSetInlineUniformBlockEXT {
- VkStructureType sType
- const void* pNext
- u32 dataSize
- const void* pData
-}
-
-@extension("VK_EXT_inline_uniform_block") // 139
-class VkDescriptorPoolInlineUniformBlockCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- u32 maxInlineUniformBlockBindings
-}
-
-@extension("VK_EXT_sample_locations") // 144
-class VkSampleLocationEXT {
- f32 x
- f32 y
-}
-
-@extension("VK_EXT_sample_locations") // 144
-class VkSampleLocationsInfoEXT {
- VkStructureType sType
- const void* pNext
- VkSampleCountFlagBits sampleLocationsPerPixel
- VkExtent2D sampleLocationGridSize
- u32 sampleLocationsCount
- const VkSampleLocationEXT* pSampleLocations
-}
-
-@extension("VK_EXT_sample_locations") // 144
-class VkAttachmentSampleLocationsEXT {
- u32 attachmentIndex
- VkSampleLocationsInfoEXT sampleLocationsInfo
-}
-
-@extension("VK_EXT_sample_locations") // 144
-class VkSubpassSampleLocationsEXT {
- u32 subpassIndex
- VkSampleLocationsInfoEXT sampleLocationsInfo
-}
-
-@extension("VK_EXT_sample_locations") // 144
-class VkRenderPassSampleLocationsBeginInfoEXT {
- VkStructureType sType
- const void* pNext
- u32 attachmentInitialSampleLocationsCount
- const VkAttachmentSampleLocationsEXT* pAttachmentInitialSampleLocations
- u32 postSubpassSampleLocationsCount
- const VkSubpassSampleLocationsEXT* pPostSubpassSampleLocations
-}
-
-@extension("VK_EXT_sample_locations") // 144
-class VkPipelineSampleLocationsStateCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkBool32 sampleLocationsEnable
- VkSampleLocationsInfoEXT sampleLocationsInfo
-}
-
-@extension("VK_EXT_sample_locations") // 144
-class VkPhysicalDeviceSampleLocationsPropertiesEXT {
- VkStructureType sType
- void* pNext
- VkSampleCountFlags sampleLocationSampleCounts
- VkExtent2D maxSampleLocationGridSize
- f32[2] sampleLocationCoordinateRange
- u32 sampleLocationSubPixelBits
- VkBool32 variableSampleLocations
-}
-
-@extension("VK_EXT_sample_locations") // 144
-class VkMultisamplePropertiesEXT {
- VkStructureType sType
- void* pNext
- VkExtent2D maxSampleLocationGridSize
-}
-
-@extension("VK_KHR_get_memory_requirements2") // 147
-class VkBufferMemoryRequirementsInfo2KHR {
- VkStructureType sType
- const void* pNext
- VkBuffer buffer
-}
-
-@extension("VK_KHR_get_memory_requirements2") // 147
-class VkImageMemoryRequirementsInfo2KHR {
- VkStructureType sType
- const void* pNext
- VkImage image
-}
-
-@extension("VK_KHR_get_memory_requirements2") // 147
-class VkImageSparseMemoryRequirementsInfo2KHR {
- VkStructureType sType
- const void* pNext
- VkImage image
-}
-
-@extension("VK_KHR_get_memory_requirements2") // 147
-class VkMemoryRequirements2KHR {
- VkStructureType sType
- void* pNext
- VkMemoryRequirements memoryRequirements
-}
-
-@extension("VK_KHR_get_memory_requirements2") // 147
-class VkSparseImageMemoryRequirements2KHR {
- VkStructureType sType
- void* pNext
- VkSparseImageMemoryRequirements memoryRequirements
-}
-
-@extension("VK_KHR_image_format_list") // 148
-class VkImageFormatListCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- u32 viewFormatCount
- const VkFormat* pViewFormats
-}
-
-@extension("VK_EXT_blend_operation_advanced") // 149
-class VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT {
- VkStructureType sType
- void* pNext
- VkBool32 advancedBlendCoherentOperations
-}
-
-@extension("VK_EXT_blend_operation_advanced") // 149
-class VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT {
- VkStructureType sType
- void* pNext
- u32 advancedBlendMaxColorAttachments
- VkBool32 advancedBlendIndependentBlend
- VkBool32 advancedBlendNonPremultipliedSrcColor
- VkBool32 advancedBlendNonPremultipliedDstColor
- VkBool32 advancedBlendCorrelatedOverlap
- VkBool32 advancedBlendAllOperations
-}
-
-@extension("VK_EXT_blend_operation_advanced") // 149
-class VkPipelineColorBlendAdvancedStateCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkBool32 srcPremultiplied
- VkBool32 dstPremultiplied
- VkBlendOverlapEXT blendOverlap
-}
-
-@extension("VK_NV_fragment_coverage_to_color") // 150
-class VkPipelineCoverageToColorStateCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkPipelineCoverageToColorStateCreateFlagsNV flags
- VkBool32 coverageToColorEnable
- u32 coverageToColorLocation
-}
-
-@extension("VK_NV_framebuffer_mixed_samples") // 153
-class VkPipelineCoverageModulationStateCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkPipelineCoverageModulationStateCreateFlagsNV flags
- VkCoverageModulationModeNV coverageModulationMode
- VkBool32 coverageModulationTableEnable
- u32 coverageModulationTableCount
- const f32* pCoverageModulationTable
-}
-
-@extension("VK_KHR_sampler_ycbcr_conversion") // 157
-class VkSamplerYcbcrConversionCreateInfoKHR {
- VkStructureType sType
- const void* pNext
- VkFormat format
- VkSamplerYcbcrModelConversionKHR ycbcrModel
- VkSamplerYcbcrRangeKHR ycbcrRange
- VkComponentMapping components
- VkChromaLocationKHR xChromaOffset
- VkChromaLocationKHR yChromaOffset
- VkFilter chromaFilter
- VkBool32 forceExplicitReconstruction
-}
-
-@extension("VK_KHR_sampler_ycbcr_conversion") // 157
-class VkSamplerYcbcrConversionInfoKHR {
- VkStructureType sType
- const void* pNext
- VkSamplerYcbcrConversionKHR conversion
-}
-
-@extension("VK_KHR_sampler_ycbcr_conversion") // 157
-class VkBindImagePlaneMemoryInfoKHR {
- VkStructureType sType
- const void* pNext
- VkImageAspectFlagBits planeAspect
-}
-
-@extension("VK_KHR_sampler_ycbcr_conversion") // 157
-class VkImagePlaneMemoryRequirementsInfoKHR {
- VkStructureType sType
- const void* pNext
- VkImageAspectFlagBits planeAspect
-}
-
-@extension("VK_KHR_sampler_ycbcr_conversion") // 157
-class VkPhysicalDeviceSamplerYcbcrConversionFeaturesKHR {
- VkStructureType sType
- void* pNext
- VkBool32 samplerYcbcrConversion
-}
-
-@extension("VK_KHR_sampler_ycbcr_conversion") // 157
-class VkSamplerYcbcrConversionImageFormatPropertiesKHR {
- VkStructureType sType
- void* pNext
- u32 combinedImageSamplerDescriptorCount
-}
-
-@extension("VK_KHR_bind_memory2") // 158
-class VkBindBufferMemoryInfoKHR {
- VkStructureType sType
- const void* pNext
- VkBuffer buffer
- VkDeviceMemory memory
- VkDeviceSize memoryOffset
-}
-
-@extension("VK_KHR_bind_memory2") // 158
-class VkBindImageMemoryInfoKHR {
- VkStructureType sType
- const void* pNext
- VkImage image
- VkDeviceMemory memory
- VkDeviceSize memoryOffset
-}
-
-@extension("VK_EXT_image_drm_format_modifier") // 159
-class VkDrmFormatModifierPropertiesEXT {
- u64 drmFormatModifier
- u32 drmFormatModifierPlaneCount
- VkFormatFeatureFlags drmFormatModifierTilingFeatures
-}
-
-@extension("VK_EXT_image_drm_format_modifier") // 159
-class VkDrmFormatModifierPropertiesListEXT {
- VkStructureType sType
- void* pNext
- u32 drmFormatModifierCount
- VkDrmFormatModifierPropertiesEXT* pDrmFormatModifierProperties
-}
-
-@extension("VK_EXT_image_drm_format_modifier") // 159
-class VkPhysicalDeviceImageDrmFormatModifierInfoEXT {
- VkStructureType sType
- const void* pNext
- u64 drmFormatModifier
- VkSharingMode sharingMode
- u32 queueFamilyIndexCount
- const u32* pQueueFamilyIndices
-}
-
-@extension("VK_EXT_image_drm_format_modifier") // 159
-class VkImageDrmFormatModifierListCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- u32 drmFormatModifierCount
- const u64* pDrmFormatModifiers
-}
-
-@extension("VK_EXT_image_drm_format_modifier") // 159
-class VkImageDrmFormatModifierExplicitCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- u64 drmFormatModifier
- u32 drmFormatModifierPlaneCount
- const VkSubresourceLayout* pPlaneLayouts
-}
-
-@extension("VK_EXT_image_drm_format_modifier") // 159
-class VkImageDrmFormatModifierPropertiesEXT {
- VkStructureType sType
- void* pNext
- u64 drmFormatModifier
-}
-
-@extension("VK_EXT_validation_cache") // 161
-class VkValidationCacheCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkValidationCacheCreateFlagsEXT flags
- platform.size_t initialDataSize
- const void* pInitialData
-}
-
-@extension("VK_EXT_validation_cache") // 161
-class VkShaderModuleValidationCacheCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkValidationCacheEXT validationCache
-}
-
-@extension("VK_EXT_descriptor_indexing") // 162
-class VkDescriptorSetLayoutBindingFlagsCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- u32 bindingCount
- const VkDescriptorBindingFlagsEXT* pBindingFlags
-}
-
-@extension("VK_EXT_descriptor_indexing") // 162
-class VkPhysicalDeviceDescriptorIndexingFeaturesEXT {
- VkStructureType sType
- void* pNext
- VkBool32 shaderInputAttachmentArrayDynamicIndexing
- VkBool32 shaderUniformTexelBufferArrayDynamicIndexing
- VkBool32 shaderStorageTexelBufferArrayDynamicIndexing
- VkBool32 shaderUniformBufferArrayNonUniformIndexing
- VkBool32 shaderSampledImageArrayNonUniformIndexing
- VkBool32 shaderStorageBufferArrayNonUniformIndexing
- VkBool32 shaderStorageImageArrayNonUniformIndexing
- VkBool32 shaderInputAttachmentArrayNonUniformIndexing
- VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing
- VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing
- VkBool32 descriptorBindingUniformBufferUpdateAfterBind
- VkBool32 descriptorBindingSampledImageUpdateAfterBind
- VkBool32 descriptorBindingStorageImageUpdateAfterBind
- VkBool32 descriptorBindingStorageBufferUpdateAfterBind
- VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind
- VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind
- VkBool32 descriptorBindingUpdateUnusedWhilePending
- VkBool32 descriptorBindingPartiallyBound
- VkBool32 descriptorBindingVariableDescriptorCount
- VkBool32 runtimeDescriptorArray
-}
-
-@extension("VK_EXT_descriptor_indexing") // 162
-class VkPhysicalDeviceDescriptorIndexingPropertiesEXT {
- VkStructureType sType
- void* pNext
- u32 maxUpdateAfterBindDescriptorsInAllPools
- VkBool32 shaderUniformBufferArrayNonUniformIndexingNative
- VkBool32 shaderSampledImageArrayNonUniformIndexingNative
- VkBool32 shaderStorageBufferArrayNonUniformIndexingNative
- VkBool32 shaderStorageImageArrayNonUniformIndexingNative
- VkBool32 shaderInputAttachmentArrayNonUniformIndexingNative
- VkBool32 robustBufferAccessUpdateAfterBind
- VkBool32 quadDivergentImplicitLod
- u32 maxPerStageDescriptorUpdateAfterBindSamplers
- u32 maxPerStageDescriptorUpdateAfterBindUniformBuffers
- u32 maxPerStageDescriptorUpdateAfterBindStorageBuffers
- u32 maxPerStageDescriptorUpdateAfterBindSampledImages
- u32 maxPerStageDescriptorUpdateAfterBindStorageImages
- u32 maxPerStageDescriptorUpdateAfterBindInputAttachments
- u32 maxPerStageUpdateAfterBindResources
- u32 maxDescriptorSetUpdateAfterBindSamplers
- u32 maxDescriptorSetUpdateAfterBindUniformBuffers
- u32 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic
- u32 maxDescriptorSetUpdateAfterBindStorageBuffers
- u32 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic
- u32 maxDescriptorSetUpdateAfterBindSampledImages
- u32 maxDescriptorSetUpdateAfterBindStorageImages
- u32 maxDescriptorSetUpdateAfterBindInputAttachments
-}
-
-@extension("VK_EXT_descriptor_indexing") // 162
-class VkDescriptorSetVariableDescriptorCountAllocateInfoEXT {
- VkStructureType sType
- const void* pNext
- u32 descriptorSetCount
- const u32* pDescriptorCounts
-}
-
-@extension("VK_EXT_descriptor_indexing") // 162
-class VkDescriptorSetVariableDescriptorCountLayoutSupportEXT {
- VkStructureType sType
- void* pNext
- u32 maxVariableDescriptorCount
-}
-
-@extension("VK_NV_shading_rate_image") // 165
-class VkShadingRatePaletteNV {
- u32 shadingRatePaletteEntryCount
- const VkShadingRatePaletteEntryNV* pShadingRatePaletteEntries
-}
-
-@extension("VK_NV_shading_rate_image") // 165
-class VkPipelineViewportShadingRateImageStateCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkBool32 shadingRateImageEnable
- u32 viewportCount
- const VkShadingRatePaletteNV* pShadingRatePalettes
-}
-
-@extension("VK_NV_shading_rate_image") // 165
-class VkPhysicalDeviceShadingRateImageFeaturesNV {
- VkStructureType sType
- void* pNext
- VkBool32 shadingRateImage
- VkBool32 shadingRateCoarseSampleOrder
-}
-
-@extension("VK_NV_shading_rate_image") // 165
-class VkPhysicalDeviceShadingRateImagePropertiesNV {
- VkStructureType sType
- void* pNext
- VkExtent2D shadingRateTexelSize
- u32 shadingRatePaletteSize
- u32 shadingRateMaxCoarseSamples
-}
-
-@extension("VK_NV_shading_rate_image") // 165
-class VkCoarseSampleLocationNV {
- u32 pixelX
- u32 pixelY
- u32 sample
-}
-
-@extension("VK_NV_shading_rate_image") // 165
-class VkCoarseSampleOrderCustomNV {
- VkShadingRatePaletteEntryNV shadingRate
- u32 sampleCount
- u32 sampleLocationCount
- const VkCoarseSampleLocationNV* pSampleLocations
-}
-
-@extension("VK_NV_shading_rate_image") // 165
-class VkPipelineViewportCoarseSampleOrderStateCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkCoarseSampleOrderTypeNV sampleOrderType
- u32 customSampleOrderCount
- const VkCoarseSampleOrderCustomNV* pCustomSampleOrders
-}
-
-@extension("VK_NV_ray_tracing") // 166
-class VkRayTracingShaderGroupCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkRayTracingShaderGroupTypeNV type
- u32 generalShader
- u32 closestHitShader
- u32 anyHitShader
- u32 intersectionShader
-}
-
-@extension("VK_NV_ray_tracing") // 166
-class VkRayTracingPipelineCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkPipelineCreateFlags flags
- u32 stageCount
- const VkPipelineShaderStageCreateInfo* pStages
- u32 groupCount
- const VkRayTracingShaderGroupCreateInfoNV* pGroups
- u32 maxRecursionDepth
- VkPipelineLayout layout
- VkPipeline basePipelineHandle
- s32 basePipelineIndex
-}
-
-@extension("VK_NV_ray_tracing") // 166
-class VkGeometryTrianglesNV {
- VkStructureType sType
- const void* pNext
- VkBuffer vertexData
- VkDeviceSize vertexOffset
- u32 vertexCount
- VkDeviceSize vertexStride
- VkFormat vertexFormat
- VkBuffer indexData
- VkDeviceSize indexOffset
- u32 indexCount
- VkIndexType indexType
- VkBuffer transformData
- VkDeviceSize transformOffset
-}
-
-@extension("VK_NV_ray_tracing") // 166
-class VkGeometryAABBNV {
- VkStructureType sType
- const void* pNext
- VkBuffer aabbData
- u32 numAABBs
- u32 stride
- VkDeviceSize offset
-}
-
-@extension("VK_NV_ray_tracing") // 166
-class VkGeometryDataNV {
- VkGeometryTrianglesNV triangles
- VkGeometryAABBNV aabbs
-}
-
-@extension("VK_NV_ray_tracing") // 166
-class VkGeometryNV {
- VkStructureType sType
- const void* pNext
- VkGeometryTypeNV geometryType
- VkGeometryDataNV geometry
- VkGeometryFlagsNV flags
-}
-
-@extension("VK_NV_ray_tracing") // 166
-class VkAccelerationStructureInfoNV {
- VkStructureType sType
- const void* pNext
- VkAccelerationStructureTypeNV type
- VkBuildAccelerationStructureFlagsNV flags
- u32 instanceCount
- u32 geometryCount
- const VkGeometryNV* pGeometries
-}
-
-@extension("VK_NV_ray_tracing") // 166
-class VkAccelerationStructureCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkDeviceSize compactedSize
- VkAccelerationStructureInfoNV info
-}
-
-@extension("VK_NV_ray_tracing") // 166
-class VkBindAccelerationStructureMemoryInfoNV {
- VkStructureType sType
- const void* pNext
- VkAccelerationStructureNV accelerationStructure
- VkDeviceMemory memory
- VkDeviceSize memoryOffset
- u32 deviceIndexCount
- const u32* pDeviceIndices
-}
-
-@extension("VK_NV_ray_tracing") // 166
-class VkDescriptorAccelerationStructureInfoNV {
- VkStructureType sType
- const void* pNext
- u32 accelerationStructureCount
- const VkAccelerationStructureNV* pAccelerationStructures
-}
-
-@extension("VK_NV_ray_tracing") // 166
-class VkAccelerationStructureMemoryRequirementsInfoNV {
- VkStructureType sType
- const void* pNext
- VkAccelerationStructureMemoryRequirementsTypeNV type
- VkAccelerationStructureNV accelerationStructure
-}
-
-@extension("VK_NV_ray_tracing") // 166
-class VkPhysicalDeviceRaytracingPropertiesNV {
- VkStructureType sType
- void* pNext
- u32 shaderGroupHandleSize
- u32 maxRecursionDepth
- u32 maxShaderGroupStride
- u32 shaderGroupBaseAlignment
- u64 maxGeometryCount
- u64 maxInstanceCount
- u64 maxTriangleCount
- u32 maxDescriptorSetAccelerationStructures
-}
-
-@extension("VK_NV_representative_fragment_test") // 167
-class VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV {
- VkStructureType sType
- void* pNext
- VkBool32 representativeFragmentTest
-}
-
-@extension("VK_NV_representative_fragment_test") // 167
-class VkPipelineRepresentativeFragmentTestStateCreateInfoNV {
- VkStructureType sType
- const void* pNext
- VkBool32 representativeFragmentTestEnable
-}
-
-@extension("VK_KHR_maintenance3") // 169
-class VkPhysicalDeviceMaintenance3PropertiesKHR {
- VkStructureType sType
- void* pNext
- u32 maxPerSetDescriptors
- VkDeviceSize maxMemoryAllocationSize
-}
-
-@extension("VK_KHR_maintenance3") // 169
-class VkDescriptorSetLayoutSupportKHR {
- VkStructureType sType
- void* pNext
- VkBool32 supported
-}
-
-@extension("VK_EXT_global_priority") // 175
-class VkDeviceQueueGlobalPriorityCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkQueueGlobalPriorityEXT globalPriority
-}
-
-@extension("VK_KHR_8bit_storage") // 178
-class VkPhysicalDevice8BitStorageFeaturesKHR {
- VkStructureType sType
- void* pNext
- VkBool32 storageBuffer8BitAccess
- VkBool32 uniformAndStorageBuffer8BitAccess
- VkBool32 storagePushConstant8
-}
-
-@extension("VK_EXT_external_memory_host") // 179
-class VkImportMemoryHostPointerInfoEXT {
- VkStructureType sType
- const void* pNext
- VkExternalMemoryHandleTypeFlagBits handleType
- void* pHostPointer
-}
-
-@extension("VK_EXT_external_memory_host") // 179
-class VkMemoryHostPointerPropertiesEXT {
- VkStructureType sType
- void* pNext
- u32 memoryTypeBits
-}
-
-@extension("VK_EXT_external_memory_host") // 179
-class VkPhysicalDeviceExternalMemoryHostPropertiesEXT {
- VkStructureType sType
- void* pNext
- VkDeviceSize minImportedHostPointerAlignment
-}
-
-@extension("VK_KHR_shader_atomic_int64") // 181
-class VkPhysicalDeviceShaderAtomicInt64FeaturesKHR {
- VkStructureType sType
- void* pNext
- VkBool32 shaderBufferInt64Atomics
- VkBool32 shaderSharedInt64Atomics
-}
-
-@extension("VK_EXT_calibrated_timestamps") // 185
-class VkCalibratedTimestampInfoEXT {
- VkStructureType sType
- const void* pNext
- VkTimeDomainEXT timeDomain
-}
-
-@extension("VK_AMD_shader_core_properties") // 186
-class VkPhysicalDeviceShaderCorePropertiesAMD {
- VkStructureType sType
- void* pNext
- u32 shaderEngineCount
- u32 shaderArraysPerEngineCount
- u32 computeUnitsPerShaderArray
- u32 simdPerComputeUnit
- u32 wavefrontsPerSimd
- u32 wavefrontSize
- u32 sgprsPerSimd
- u32 minSgprAllocation
- u32 maxSgprAllocation
- u32 sgprAllocationGranularity
- u32 vgprsPerSimd
- u32 minVgprAllocation
- u32 maxVgprAllocation
- u32 vgprAllocationGranularity
-}
-
-@extension("VK_AMD_memory_overallocation_behavior") // 190
-class VkDeviceMemoryOverallocationCreateInfoAMD {
- VkStructureType sType
- const void* pNext
- VkMemoryOverallocationBehaviorAMD overallocationBehavior
-}
-
-@extension("VK_EXT_vertex_attribute_divisor") // 191
-class VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT {
- VkStructureType sType
- void* pNext
- u32 maxVertexAttribDivisor
-}
-
-@extension("VK_EXT_vertex_attribute_divisor") // 191
-class VkVertexInputBindingDivisorDescriptionEXT {
- u32 binding
- u32 divisor
-}
-
-@extension("VK_EXT_vertex_attribute_divisor") // 191
-class VkPipelineVertexInputDivisorStateCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- u32 vertexBindingDivisorCount
- const VkVertexInputBindingDivisorDescriptionEXT* pVertexBindingDivisors
-}
-
-@extension("VK_EXT_vertex_attribute_divisor") // 191
-class VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT {
- VkStructureType sType
- void* pNext
- VkBool32 vertexAttributeInstanceRateDivisor
- VkBool32 vertexAttributeInstanceRateZeroDivisor
-}
-
-@extension("VK_KHR_driver_properties") // 197
-class VkConformanceVersionKHR {
- u8 major
- u8 minor
- u8 subminor
- u8 patch
-}
-
-@extension("VK_KHR_driver_properties") // 197
-class VkPhysicalDeviceDriverPropertiesKHR {
- VkStructureType sType
- void* pNext
- VkDriverIdKHR driverID
- char[VK_MAX_DRIVER_NAME_SIZE_KHR] driverName
- char[VK_MAX_DRIVER_INFO_SIZE_KHR] driverInfo
- VkConformanceVersionKHR conformanceVersion
-}
-
-@extension("VK_KHR_shader_float_controls") // 198
-class VkPhysicalDeviceFloatControlsPropertiesKHR {
- VkStructureType sType
- void* pNext
- VkBool32 separateDenormSettings
- VkBool32 separateRoundingModeSettings
- VkBool32 shaderSignedZeroInfNanPreserveFloat16
- VkBool32 shaderSignedZeroInfNanPreserveFloat32
- VkBool32 shaderSignedZeroInfNanPreserveFloat64
- VkBool32 shaderDenormPreserveFloat16
- VkBool32 shaderDenormPreserveFloat32
- VkBool32 shaderDenormPreserveFloat64
- VkBool32 shaderDenormFlushToZeroFloat16
- VkBool32 shaderDenormFlushToZeroFloat32
- VkBool32 shaderDenormFlushToZeroFloat64
- VkBool32 shaderRoundingModeRTEFloat16
- VkBool32 shaderRoundingModeRTEFloat32
- VkBool32 shaderRoundingModeRTEFloat64
- VkBool32 shaderRoundingModeRTZFloat16
- VkBool32 shaderRoundingModeRTZFloat32
- VkBool32 shaderRoundingModeRTZFloat64
-}
-
-@extension("VK_NV_compute_shader_derivatives") // 202
-class VkPhysicalDeviceComputeShaderDerivativesFeaturesNV {
- VkStructureType sType
- void* pNext
- VkBool32 computeDerivativeGroupQuads
- VkBool32 computeDerivativeGroupLinear
-}
-
-@extension("VK_NV_mesh_shader") // 203
-class VkPhysicalDeviceMeshShaderFeaturesNV {
- VkStructureType sType
- void* pNext
- VkBool32 taskShader
- VkBool32 meshShader
-}
-
-@extension("VK_NV_mesh_shader") // 203
-class VkPhysicalDeviceMeshShaderPropertiesNV {
- VkStructureType sType
- void* pNext
- u32 maxDrawMeshTasksCount
- u32 maxTaskWorkGroupInvocations
- u32[3] maxTaskWorkGroupSize
- u32 maxTaskTotalMemorySize
- u32 maxTaskOutputCount
- u32 maxMeshWorkGroupInvocations
- u32[3] maxMeshWorkGroupSize
- u32 maxMeshTotalMemorySize
- u32 maxMeshOutputVertices
- u32 maxMeshOutputPrimitives
- u32 maxMeshMultiviewViewCount
- u32 meshOutputPerVertexGranularity
- u32 meshOutputPerPrimitiveGranularity
-}
-
-@extension("VK_NV_mesh_shader") // 203
-class VkDrawMeshTasksIndirectCommandNV {
- u32 taskCount
- u32 firstTask
-}
-
-@extension("VK_NV_fragment_shader_barycentric") // 204
-class VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV {
- VkStructureType sType
- void* pNext
- VkBool32 fragmentShaderBarycentric
-}
-
-@extension("VK_NV_shader_image_footprint") // 205
-class VkPhysicalDeviceShaderImageFootprintFeaturesNV {
- VkStructureType sType
- void* pNext
- VkBool32 imageFootprint
-}
-
-@extension("VK_NV_scissor_exclusive") // 206
-class VkPipelineViewportExclusiveScissorStateCreateInfoNV {
- VkStructureType sType
- const void* pNext
- u32 exclusiveScissorCount
- const VkRect2D* pExclusiveScissors
-}
-
-@extension("VK_NV_scissor_exclusive") // 206
-class VkPhysicalDeviceExclusiveScissorFeaturesNV {
- VkStructureType sType
- void* pNext
- VkBool32 exclusiveScissor
-}
-
-@extension("VK_NV_device_diagnostic_checkpoints") // 207
-class VkQueueFamilyCheckpointPropertiesNV {
- VkStructureType sType
- void* pNext
- VkPipelineStageFlags checkpointExecutionStageMask
-}
-
-@extension("VK_NV_device_diagnostic_checkpoints") // 207
-class VkCheckpointDataNV {
- VkStructureType sType
- void* pNext
- VkPipelineStageFlagBits stage
- void* pCheckpointMarker
-}
-
-@extension("VK_KHR_vulkan_memory_model") // 212
-class VkPhysicalDeviceVulkanMemoryModelFeaturesKHR {
- VkStructureType sType
- void* pNext
- VkBool32 vulkanMemoryModel
- VkBool32 vulkanMemoryModelDeviceScope
-}
-
-@extension("VK_EXT_pci_bus_info") // 213
-class VkPhysicalDevicePCIBusInfoPropertiesEXT {
- VkStructureType sType
- void* pNext
- u32 pciDomain
- u32 pciBus
- u32 pciDevice
- u32 pciFunction
-}
-
-@extension("VK_FUCHSIA_imagepipe_surface") // 215
-class VkImagePipeSurfaceCreateInfoFUCHSIA {
- VkStructureType sType
- const void* pNext
- VkImagePipeSurfaceCreateFlagsFUCHSIA flags
- platform.zx_handle_t imagePipeHandle
-}
-
-@extension("VK_EXT_fragment_density_map") // 219
-class VkPhysicalDeviceFragmentDensityMapFeaturesEXT {
- VkStructureType sType
- void* pNext
- VkBool32 fragmentDensityMap
- VkBool32 fragmentDensityMapDynamic
- VkBool32 fragmentDensityMapNonSubsampledImages
-}
-
-@extension("VK_EXT_fragment_density_map") // 219
-class VkPhysicalDeviceFragmentDensityMapPropertiesEXT {
- VkStructureType sType
- void* pNext
- VkExtent2D minFragmentDensityTexelSize
- VkExtent2D maxFragmentDensityTexelSize
- VkBool32 fragmentDensityInvocations
-}
-
-@extension("VK_EXT_fragment_density_map") // 219
-class VkRenderPassFragmentDensityMapCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkAttachmentReference fragmentDensityMapAttachment
-}
-
-@extension("VK_EXT_scalar_block_layout") // 222
-class VkPhysicalDeviceScalarBlockLayoutFeaturesEXT {
- VkStructureType sType
- void* pNext
- VkBool32 scalarBlockLayout
-}
-
-@extension("VK_EXT_separate_stencil_usage") // 247
-class VkImageStencilUsageCreateInfoEXT {
- VkStructureType sType
- const void* pNext
- VkImageUsageFlags stencilUsage
-}
-
-
-////////////////
-// Commands //
-////////////////
-
-// Function pointers. TODO: add support for function pointers.
-
-@external type void* PFN_vkVoidFunction
-@pfn cmd void vkVoidFunction() {
-}
-
-@external type void* PFN_vkAllocationFunction
-@pfn cmd void* vkAllocationFunction(
- void* pUserData,
- platform.size_t size,
- platform.size_t alignment,
- VkSystemAllocationScope allocationScope) {
- return ?
-}
-
-@external type void* PFN_vkReallocationFunction
-@pfn cmd void* vkReallocationFunction(
- void* pUserData,
- void* pOriginal,
- platform.size_t size,
- platform.size_t alignment,
- VkSystemAllocationScope allocationScope) {
- return ?
-}
-
-@external type void* PFN_vkFreeFunction
-@pfn cmd void vkFreeFunction(
- void* pUserData,
- void* pMemory) {
-}
-
-@external type void* PFN_vkInternalAllocationNotification
-@pfn cmd void vkInternalAllocationNotification(
- void* pUserData,
- platform.size_t size,
- VkInternalAllocationType allocationType,
- VkSystemAllocationScope allocationScope) {
-}
-
-@external type void* PFN_vkInternalFreeNotification
-@pfn cmd void vkInternalFreeNotification(
- void* pUserData,
- platform.size_t size,
- VkInternalAllocationType allocationType,
- VkSystemAllocationScope allocationScope) {
-}
-
-// Global functions
-
-@threadSafety("system")
-cmd VkResult vkCreateInstance(
- const VkInstanceCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkInstance* pInstance) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO)
-
- instance := ?
- pInstance[0] = instance
- State.Instances[instance] = new!InstanceObject()
-
- layers := pCreateInfo.ppEnabledLayerNames[0:pCreateInfo.enabledLayerCount]
- extensions := pCreateInfo.ppEnabledExtensionNames[0:pCreateInfo.enabledExtensionCount]
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyInstance(
- VkInstance instance,
- const VkAllocationCallbacks* pAllocator) {
- instanceObject := GetInstance(instance)
-
- State.Instances[instance] = null
-}
-
-@threadSafety("system")
-cmd VkResult vkEnumeratePhysicalDevices(
- VkInstance instance,
- u32* pPhysicalDeviceCount,
- VkPhysicalDevice* pPhysicalDevices) {
- instanceObject := GetInstance(instance)
-
- physicalDeviceCount := as!u32(?)
- pPhysicalDeviceCount[0] = physicalDeviceCount
- physicalDevices := pPhysicalDevices[0:physicalDeviceCount]
-
- for i in (0 .. physicalDeviceCount) {
- physicalDevice := ?
- physicalDevices[i] = physicalDevice
- if !(physicalDevice in State.PhysicalDevices) {
- State.PhysicalDevices[physicalDevice] = new!PhysicalDeviceObject(instance: instance)
- }
- }
-
- return ?
-}
-
-cmd PFN_vkVoidFunction vkGetDeviceProcAddr(
- VkDevice device,
- const char* pName) {
- if device != NULL_HANDLE {
- device := GetDevice(device)
- }
-
- return ?
-}
-
-cmd PFN_vkVoidFunction vkGetInstanceProcAddr(
- VkInstance instance,
- const char* pName) {
- if instance != NULL_HANDLE {
- instanceObject := GetInstance(instance)
- }
-
- return ?
-}
-
-cmd void vkGetPhysicalDeviceProperties(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceProperties* pProperties) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
-
- properties := ?
- pProperties[0] = properties
-}
-
-cmd void vkGetPhysicalDeviceQueueFamilyProperties(
- VkPhysicalDevice physicalDevice,
- u32* pQueueFamilyPropertyCount,
- VkQueueFamilyProperties* pQueueFamilyProperties) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
- // TODO: Figure out how to express fetch-count-or-properties
- // This version fails 'apic validate' with 'fence not allowed in
- // *semantic.Branch'. Other attempts have failed with the same or other
- // errors.
- // if pQueueFamilyProperties != null {
- // queuesProperties := pQueueFamilyProperties[0:pCount[0]]
- // for i in (0 .. pCount[0]) {
- // queueProperties := as!VkQueueFamilyProperties(?)
- // queuesProperties[i] = queueProperties
- // }
- // } else {
- // count := ?
- // pCount[0] = count
- // }
-}
-
-cmd void vkGetPhysicalDeviceMemoryProperties(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceMemoryProperties* pMemoryProperties) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
-
- memoryProperties := ?
- pMemoryProperties[0] = memoryProperties
-}
-
-cmd void vkGetPhysicalDeviceFeatures(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceFeatures* pFeatures) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
-
- features := ?
- pFeatures[0] = features
-}
-
-cmd void vkGetPhysicalDeviceFormatProperties(
- VkPhysicalDevice physicalDevice,
- VkFormat format,
- VkFormatProperties* pFormatProperties) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
-
- formatProperties := ?
- pFormatProperties[0] = formatProperties
-}
-
-cmd VkResult vkGetPhysicalDeviceImageFormatProperties(
- VkPhysicalDevice physicalDevice,
- VkFormat format,
- VkImageType type,
- VkImageTiling tiling,
- VkImageUsageFlags usage,
- VkImageCreateFlags flags,
- VkImageFormatProperties* pImageFormatProperties) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
-
- imageFormatProperties := ?
- pImageFormatProperties[0] = imageFormatProperties
-
- return ?
-}
-
-
-// Device functions
-
-@threadSafety("system")
-cmd VkResult vkCreateDevice(
- VkPhysicalDevice physicalDevice,
- const VkDeviceCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDevice* pDevice) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO)
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
-
- device := ?
- pDevice[0] = device
- State.Devices[device] = new!DeviceObject(physicalDevice: physicalDevice)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyDevice(
- VkDevice device,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
-
- State.Devices[device] = null
-}
-
-
-// Extension discovery functions
-
-cmd VkResult vkEnumerateInstanceLayerProperties(
- u32* pPropertyCount,
- VkLayerProperties* pProperties) {
- count := as!u32(?)
- pPropertyCount[0] = count
-
- properties := pProperties[0:count]
- for i in (0 .. count) {
- property := ?
- properties[i] = property
- }
-
- return ?
-}
-
-cmd VkResult vkEnumerateInstanceExtensionProperties(
- const char* pLayerName,
- u32* pPropertyCount,
- VkExtensionProperties* pProperties) {
- count := as!u32(?)
- pPropertyCount[0] = count
-
- properties := pProperties[0:count]
- for i in (0 .. count) {
- property := ?
- properties[i] = property
- }
-
- return ?
-}
-
-cmd VkResult vkEnumerateDeviceLayerProperties(
- VkPhysicalDevice physicalDevice,
- u32* pPropertyCount,
- VkLayerProperties* pProperties) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
- count := as!u32(?)
- pPropertyCount[0] = count
-
- properties := pProperties[0:count]
- for i in (0 .. count) {
- property := ?
- properties[i] = property
- }
-
- return ?
-}
-
-cmd VkResult vkEnumerateDeviceExtensionProperties(
- VkPhysicalDevice physicalDevice,
- const char* pLayerName,
- u32* pPropertyCount,
- VkExtensionProperties* pProperties) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
-
- count := as!u32(?)
- pPropertyCount[0] = count
-
- properties := pProperties[0:count]
- for i in (0 .. count) {
- property := ?
- properties[i] = property
- }
-
- return ?
-}
-
-
-// Queue functions
-
-@threadSafety("system")
-cmd void vkGetDeviceQueue(
- VkDevice device,
- u32 queueFamilyIndex,
- u32 queueIndex,
- VkQueue* pQueue) {
- deviceObject := GetDevice(device)
-
- queue := ?
- pQueue[0] = queue
-
- if !(queue in State.Queues) {
- State.Queues[queue] = new!QueueObject(device: device)
- }
-}
-
-@threadSafety("app")
-cmd VkResult vkQueueSubmit(
- VkQueue queue,
- u32 submitCount,
- const VkSubmitInfo* pSubmits,
- VkFence fence) {
- queueObject := GetQueue(queue)
-
- if fence != NULL_HANDLE {
- fenceObject := GetFence(fence)
- assert(fenceObject.device == queueObject.device)
- }
-
- // commandBuffers := pcommandBuffers[0:commandBufferCount]
- // for i in (0 .. commandBufferCount) {
- // commandBuffer := commandBuffers[i]
- // commandBufferObject := GetCommandBuffer(commandBuffer)
- // assert(commandBufferObject.device == queueObject.device)
- //
- // validate("QueueCheck", commandBufferObject.queueFlags in queueObject.flags,
- // "vkQueueSubmit: enqueued commandBuffer requires missing queue capabilities.")
- // }
-
- return ?
-}
-
-@threadSafety("system")
-cmd VkResult vkQueueWaitIdle(
- VkQueue queue) {
- queueObject := GetQueue(queue)
-
- return ?
-}
-
-@threadSafety("system")
-cmd VkResult vkDeviceWaitIdle(
- VkDevice device) {
- deviceObject := GetDevice(device)
-
- return ?
-}
-
-
-// Memory functions
-
-@threadSafety("system")
-cmd VkResult vkAllocateMemory(
- VkDevice device,
- const VkMemoryAllocateInfo* pAllocateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDeviceMemory* pMemory) {
- assert(pAllocateInfo.sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO)
- deviceObject := GetDevice(device)
-
- memory := ?
- pMemory[0] = memory
- State.DeviceMemories[memory] = new!DeviceMemoryObject(
- device: device,
- allocationSize: pAllocateInfo[0].allocationSize)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkFreeMemory(
- VkDevice device,
- VkDeviceMemory memory,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- memoryObject := GetDeviceMemory(memory)
- assert(memoryObject.device == device)
-
- // Check that no objects are still bound before freeing.
- validate("MemoryCheck", len(memoryObject.boundObjects) == 0,
- "vkFreeMemory: objects still bound")
- validate("MemoryCheck", len(memoryObject.boundCommandBuffers) == 0,
- "vkFreeMemory: commandBuffers still bound")
- State.DeviceMemories[memory] = null
-}
-
-@threadSafety("app")
-cmd VkResult vkMapMemory(
- VkDevice device,
- VkDeviceMemory memory,
- VkDeviceSize offset,
- VkDeviceSize size,
- VkMemoryMapFlags flags,
- void** ppData) {
- deviceObject := GetDevice(device)
- memoryObject := GetDeviceMemory(memory)
- assert(memoryObject.device == device)
-
- assert(flags == as!VkMemoryMapFlags(0))
- assert((offset + size) <= memoryObject.allocationSize)
-
- return ?
-}
-
-@threadSafety("app")
-cmd void vkUnmapMemory(
- VkDevice device,
- VkDeviceMemory memory) {
- deviceObject := GetDevice(device)
- memoryObject := GetDeviceMemory(memory)
- assert(memoryObject.device == device)
-}
-
-cmd VkResult vkFlushMappedMemoryRanges(
- VkDevice device,
- u32 memoryRangeCount
- const VkMappedMemoryRange* pMemoryRanges) {
- deviceObject := GetDevice(device)
-
- memoryRanges := pMemoryRanges[0:memoryRangeCount]
- for i in (0 .. memoryRangeCount) {
- memoryRange := memoryRanges[i]
- memoryObject := GetDeviceMemory(memoryRange.memory)
- assert(memoryObject.device == device)
- assert((memoryRange.offset + memoryRange.size) <= memoryObject.allocationSize)
- }
-
- return ?
-}
-
-cmd VkResult vkInvalidateMappedMemoryRanges(
- VkDevice device,
- u32 memoryRangeCount,
- const VkMappedMemoryRange* pMemoryRanges) {
- deviceObject := GetDevice(device)
-
- memoryRanges := pMemoryRanges[0:memoryRangeCount]
- for i in (0 .. memoryRangeCount) {
- memoryRange := memoryRanges[i]
- memoryObject := GetDeviceMemory(memoryRange.memory)
- assert(memoryObject.device == device)
- assert((memoryRange.offset + memoryRange.size) <= memoryObject.allocationSize)
- }
-
- return ?
-}
-
-
-// Memory management API functions
-
-cmd void vkGetDeviceMemoryCommitment(
- VkDevice device,
- VkDeviceMemory memory,
- VkDeviceSize* pCommittedMemoryInBytes) {
- deviceObject := GetDevice(device)
-
- if memory != NULL_HANDLE {
- memoryObject := GetDeviceMemory(memory)
- assert(memoryObject.device == device)
- }
-
- committedMemoryInBytes := ?
- pCommittedMemoryInBytes[0] = committedMemoryInBytes
-}
-
-cmd void vkGetBufferMemoryRequirements(
- VkDevice device,
- VkBuffer buffer,
- VkMemoryRequirements* pMemoryRequirements) {
- deviceObject := GetDevice(device)
- bufferObject := GetBuffer(buffer)
- assert(bufferObject.device == device)
-}
-
-cmd VkResult vkBindBufferMemory(
- VkDevice device,
- VkBuffer buffer,
- VkDeviceMemory memory,
- VkDeviceSize memoryOffset) {
- deviceObject := GetDevice(device)
- bufferObject := GetBuffer(buffer)
- assert(bufferObject.device == device)
-
- // Unbind buffer from previous memory object, if not VK_NULL_HANDLE.
- if bufferObject.memory != NULL_HANDLE {
- memoryObject := GetDeviceMemory(bufferObject.memory)
- memoryObject.boundObjects[as!u64(buffer)] = null
- }
-
- // Bind buffer to given memory object, if not VK_NULL_HANDLE.
- if memory != NULL_HANDLE {
- memoryObject := GetDeviceMemory(memory)
- assert(memoryObject.device == device)
- memoryObject.boundObjects[as!u64(buffer)] = memoryOffset
- }
- bufferObject.memory = memory
- bufferObject.memoryOffset = memoryOffset
-
- return ?
-}
-
-cmd void vkGetImageMemoryRequirements(
- VkDevice device,
- VkImage image,
- VkMemoryRequirements* pMemoryRequirements) {
- deviceObject := GetDevice(device)
- imageObject := GetImage(image)
- assert(imageObject.device == device)
-}
-
-cmd VkResult vkBindImageMemory(
- VkDevice device,
- VkImage image,
- VkDeviceMemory memory,
- VkDeviceSize memoryOffset) {
- deviceObject := GetDevice(device)
- imageObject := GetImage(image)
- assert(imageObject.device == device)
-
- // Unbind image from previous memory object, if not VK_NULL_HANDLE.
- if imageObject.memory != NULL_HANDLE {
- memoryObject := GetDeviceMemory(imageObject.memory)
- memoryObject.boundObjects[as!u64(image)] = null
- }
-
- // Bind image to given memory object, if not VK_NULL_HANDLE.
- if memory != NULL_HANDLE {
- memoryObject := GetDeviceMemory(memory)
- assert(memoryObject.device == device)
- memoryObject.boundObjects[as!u64(image)] = memoryOffset
- }
- imageObject.memory = memory
- imageObject.memoryOffset = memoryOffset
-
- return ?
-}
-
-cmd void vkGetImageSparseMemoryRequirements(
- VkDevice device,
- VkImage image,
- u32* pSparseMemoryRequirementCount,
- VkSparseImageMemoryRequirements* pSparseMemoryRequirements) {
- deviceObject := GetDevice(device)
- imageObject := GetImage(image)
- assert(imageObject.device == device)
-}
-
-cmd void vkGetPhysicalDeviceSparseImageFormatProperties(
- VkPhysicalDevice physicalDevice,
- VkFormat format,
- VkImageType type,
- VkSampleCountFlagBits samples,
- VkImageUsageFlags usage,
- VkImageTiling tiling,
- u32* pPropertyCount,
- VkSparseImageFormatProperties* pProperties) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
-}
-
-cmd VkResult vkQueueBindSparse(
- VkQueue queue,
- u32 bindInfoCount,
- const VkBindSparseInfo* pBindInfo,
- VkFence fence) {
- queueObject := GetQueue(queue)
-
- return ?
-}
-
-
-// Fence functions
-
-@threadSafety("system")
-cmd VkResult vkCreateFence(
- VkDevice device,
- const VkFenceCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkFence* pFence) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_FENCE_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- fence := ?
- pFence[0] = fence
- State.Fences[fence] = new!FenceObject(
- device: device, signaled: (pCreateInfo.flags == as!VkFenceCreateFlags(VK_FENCE_CREATE_SIGNALED_BIT)))
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyFence(
- VkDevice device,
- VkFence fence,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- fenceObject := GetFence(fence)
- assert(fenceObject.device == device)
-
- State.Fences[fence] = null
-}
-
-@threadSafety("system")
-cmd VkResult vkResetFences(
- VkDevice device,
- u32 fenceCount,
- const VkFence* pFences) {
- deviceObject := GetDevice(device)
-
- fences := pFences[0:fenceCount]
- for i in (0 .. fenceCount) {
- fence := fences[i]
- fenceObject := GetFence(fence)
- assert(fenceObject.device == device)
- fenceObject.signaled = false
- }
-
- return ?
-}
-
-@threadSafety("system")
-cmd VkResult vkGetFenceStatus(
- VkDevice device,
- VkFence fence) {
- deviceObject := GetDevice(device)
- fenceObject := GetFence(fence)
- assert(fenceObject.device == device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd VkResult vkWaitForFences(
- VkDevice device,
- u32 fenceCount,
- const VkFence* pFences,
- VkBool32 waitAll,
- u64 timeout) { /// timeout in nanoseconds
- deviceObject := GetDevice(device)
-
- fences := pFences[0:fenceCount]
- for i in (0 .. fenceCount) {
- fence := fences[i]
- fenceObject := GetFence(fence)
- assert(fenceObject.device == device)
- }
-
- return ?
-}
-
-
-// Queue semaphore functions
-
-@threadSafety("system")
-cmd VkResult vkCreateSemaphore(
- VkDevice device,
- const VkSemaphoreCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSemaphore* pSemaphore) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- semaphore := ?
- pSemaphore[0] = semaphore
- State.Semaphores[semaphore] = new!SemaphoreObject(device: device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroySemaphore(
- VkDevice device,
- VkSemaphore semaphore,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- semaphoreObject := GetSemaphore(semaphore)
- assert(semaphoreObject.device == device)
-
- State.Semaphores[semaphore] = null
-}
-
-
-// Event functions
-
-@threadSafety("system")
-cmd VkResult vkCreateEvent(
- VkDevice device,
- const VkEventCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkEvent* pEvent) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_EVENT_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- event := ?
- pEvent[0] = event
- State.Events[event] = new!EventObject(device: device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyEvent(
- VkDevice device,
- VkEvent event,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- eventObject := GetEvent(event)
- assert(eventObject.device == device)
-
- State.Events[event] = null
-}
-
-@threadSafety("system")
-cmd VkResult vkGetEventStatus(
- VkDevice device,
- VkEvent event) {
- deviceObject := GetDevice(device)
- eventObject := GetEvent(event)
- assert(eventObject.device == device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd VkResult vkSetEvent(
- VkDevice device,
- VkEvent event) {
- deviceObject := GetDevice(device)
- eventObject := GetEvent(event)
- assert(eventObject.device == device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd VkResult vkResetEvent(
- VkDevice device,
- VkEvent event) {
- deviceObject := GetDevice(device)
- eventObject := GetEvent(event)
- assert(eventObject.device == device)
-
- return ?
-}
-
-
-// Query functions
-
-@threadSafety("system")
-cmd VkResult vkCreateQueryPool(
- VkDevice device,
- const VkQueryPoolCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkQueryPool* pQueryPool) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- queryPool := ?
- pQueryPool[0] = queryPool
- State.QueryPools[queryPool] = new!QueryPoolObject(device: device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyQueryPool(
- VkDevice device,
- VkQueryPool queryPool,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- queryPoolObject := GetQueryPool(queryPool)
- assert(queryPoolObject.device == device)
-
- State.QueryPools[queryPool] = null
-}
-
-@threadSafety("system")
-cmd VkResult vkGetQueryPoolResults(
- VkDevice device,
- VkQueryPool queryPool,
- u32 firstQuery,
- u32 queryCount,
- platform.size_t dataSize,
- void* pData,
- VkDeviceSize stride,
- VkQueryResultFlags flags) {
- deviceObject := GetDevice(device)
- queryPoolObject := GetQueryPool(queryPool)
- assert(queryPoolObject.device == device)
-
- data := pData[0:dataSize]
-
- return ?
-}
-
-// Buffer functions
-
-@threadSafety("system")
-cmd VkResult vkCreateBuffer(
- VkDevice device,
- const VkBufferCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkBuffer* pBuffer) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- buffer := ?
- pBuffer[0] = buffer
- State.Buffers[buffer] = new!BufferObject(device: device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyBuffer(
- VkDevice device,
- VkBuffer buffer,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- bufferObject := GetBuffer(buffer)
- assert(bufferObject.device == device)
-
- assert(bufferObject.memory == 0)
- State.Buffers[buffer] = null
-}
-
-
-// Buffer view functions
-
-@threadSafety("system")
-cmd VkResult vkCreateBufferView(
- VkDevice device,
- const VkBufferViewCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkBufferView* pView) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- bufferObject := GetBuffer(pCreateInfo.buffer)
- assert(bufferObject.device == device)
-
- view := ?
- pView[0] = view
- State.BufferViews[view] = new!BufferViewObject(device: device, buffer: pCreateInfo.buffer)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyBufferView(
- VkDevice device,
- VkBufferView bufferView,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- bufferViewObject := GetBufferView(bufferView)
- assert(bufferViewObject.device == device)
-
- State.BufferViews[bufferView] = null
-}
-
-
-// Image functions
-
-@threadSafety("system")
-cmd VkResult vkCreateImage(
- VkDevice device,
- const VkImageCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkImage* pImage) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- image := ?
- pImage[0] = image
- State.Images[image] = new!ImageObject(device: device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyImage(
- VkDevice device,
- VkImage image,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- imageObject := GetImage(image)
- assert(imageObject.device == device)
-
- assert(imageObject.memory == 0)
- State.Images[image] = null
-}
-
-cmd void vkGetImageSubresourceLayout(
- VkDevice device,
- VkImage image,
- const VkImageSubresource* pSubresource,
- VkSubresourceLayout* pLayout) {
- deviceObject := GetDevice(device)
- imageObject := GetImage(image)
- assert(imageObject.device == device)
-}
-
-
-// Image view functions
-
-@threadSafety("system")
-cmd VkResult vkCreateImageView(
- VkDevice device,
- const VkImageViewCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkImageView* pView) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- imageObject := GetImage(pCreateInfo.image)
- assert(imageObject.device == device)
-
- view := ?
- pView[0] = view
- State.ImageViews[view] = new!ImageViewObject(device: device, image: pCreateInfo.image)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyImageView(
- VkDevice device,
- VkImageView imageView,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- imageViewObject := GetImageView(imageView)
- assert(imageViewObject.device == device)
-
- State.ImageViews[imageView] = null
-}
-
-
-// Shader functions
-
-cmd VkResult vkCreateShaderModule(
- VkDevice device,
- const VkShaderModuleCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkShaderModule* pShaderModule) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- shaderModule := ?
- pShaderModule[0] = shaderModule
- State.ShaderModules[shaderModule] = new!ShaderModuleObject(device: device)
-
- return ?
-}
-
-cmd void vkDestroyShaderModule(
- VkDevice device,
- VkShaderModule shaderModule,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- shaderModuleObject := GetShaderModule(shaderModule)
- assert(shaderModuleObject.device == device)
-
- State.ShaderModules[shaderModule] = null
-}
-
-
-// Pipeline functions
-
-cmd VkResult vkCreatePipelineCache(
- VkDevice device,
- const VkPipelineCacheCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkPipelineCache* pPipelineCache) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- pipelineCache := ?
- pPipelineCache[0] = pipelineCache
- State.PipelineCaches[pipelineCache] = new!PipelineCacheObject(device: device)
-
- return ?
-}
-
-cmd void vkDestroyPipelineCache(
- VkDevice device,
- VkPipelineCache pipelineCache,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- pipelineCacheObject := GetPipelineCache(pipelineCache)
- assert(pipelineCacheObject.device == device)
-
- State.PipelineCaches[pipelineCache] = null
-}
-
-cmd VkResult vkGetPipelineCacheData(
- VkDevice device,
- VkPipelineCache pipelineCache,
- platform.size_t* pDataSize,
- void* pData) {
- deviceObject := GetDevice(device)
- pipelineCacheObject := GetPipelineCache(pipelineCache)
- assert(pipelineCacheObject.device == device)
-
- return ?
-}
-
-cmd VkResult vkMergePipelineCaches(
- VkDevice device,
- VkPipelineCache dstCache,
- u32 srcCacheCount,
- const VkPipelineCache* pSrcCaches) {
- deviceObject := GetDevice(device)
- dstCacheObject := GetPipelineCache(dstCache)
- assert(dstCacheObject.device == device)
-
- srcCaches := pSrcCaches[0:srcCacheCount]
- for i in (0 .. srcCacheCount) {
- srcCache := srcCaches[i]
- srcCacheObject := GetPipelineCache(srcCache)
- assert(srcCacheObject.device == device)
- }
-
- return ?
-}
-
-cmd VkResult vkCreateGraphicsPipelines(
- VkDevice device,
- VkPipelineCache pipelineCache,
- u32 createInfoCount,
- const VkGraphicsPipelineCreateInfo* pCreateInfos,
- const VkAllocationCallbacks* pAllocator,
- VkPipeline* pPipelines) {
- deviceObject := GetDevice(device)
- if pipelineCache != NULL_HANDLE {
- pipelineCacheObject := GetPipelineCache(pipelineCache)
- assert(pipelineCacheObject.device == device)
- }
-
- createInfos := pCreateInfos[0:createInfoCount]
- pipelines := pPipelines[0:createInfoCount]
- for i in (0 .. createInfoCount) {
- pipeline := ?
- pipelines[i] = pipeline
- State.Pipelines[pipeline] = new!PipelineObject(device: device)
- }
-
- return ?
-}
-
-cmd VkResult vkCreateComputePipelines(
- VkDevice device,
- VkPipelineCache pipelineCache,
- u32 createInfoCount,
- const VkComputePipelineCreateInfo* pCreateInfos,
- const VkAllocationCallbacks* pAllocator,
- VkPipeline* pPipelines) {
- deviceObject := GetDevice(device)
- if pipelineCache != NULL_HANDLE {
- pipelineCacheObject := GetPipelineCache(pipelineCache)
- assert(pipelineCacheObject.device == device)
- }
-
- createInfos := pCreateInfos[0:createInfoCount]
- pipelines := pPipelines[0:createInfoCount]
- for i in (0 .. createInfoCount) {
- pipeline := ?
- pipelines[i] = pipeline
- State.Pipelines[pipeline] = new!PipelineObject(device: device)
- }
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyPipeline(
- VkDevice device,
- VkPipeline pipeline,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- pipelineObjects := GetPipeline(pipeline)
- assert(pipelineObjects.device == device)
-
- State.Pipelines[pipeline] = null
-}
-
-
-// Pipeline layout functions
-
-@threadSafety("system")
-cmd VkResult vkCreatePipelineLayout(
- VkDevice device,
- const VkPipelineLayoutCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkPipelineLayout* pPipelineLayout) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- pipelineLayout := ?
- pPipelineLayout[0] = pipelineLayout
- State.PipelineLayouts[pipelineLayout] = new!PipelineLayoutObject(device: device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyPipelineLayout(
- VkDevice device,
- VkPipelineLayout pipelineLayout,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- pipelineLayoutObjects := GetPipelineLayout(pipelineLayout)
- assert(pipelineLayoutObjects.device == device)
-
- State.PipelineLayouts[pipelineLayout] = null
-}
-
-
-// Sampler functions
-
-@threadSafety("system")
-cmd VkResult vkCreateSampler(
- VkDevice device,
- const VkSamplerCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSampler* pSampler) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- sampler := ?
- pSampler[0] = sampler
- State.Samplers[sampler] = new!SamplerObject(device: device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroySampler(
- VkDevice device,
- VkSampler sampler,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- samplerObject := GetSampler(sampler)
- assert(samplerObject.device == device)
-
- State.Samplers[sampler] = null
-}
-
-
-// Descriptor set functions
-
-@threadSafety("system")
-cmd VkResult vkCreateDescriptorSetLayout(
- VkDevice device,
- const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDescriptorSetLayout* pSetLayout) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- setLayout := ?
- pSetLayout[0] = setLayout
- State.DescriptorSetLayouts[setLayout] = new!DescriptorSetLayoutObject(device: device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyDescriptorSetLayout(
- VkDevice device,
- VkDescriptorSetLayout descriptorSetLayout,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- descriptorSetLayoutObject := GetDescriptorSetLayout(descriptorSetLayout)
- assert(descriptorSetLayoutObject.device == device)
-
- State.DescriptorSetLayouts[descriptorSetLayout] = null
-}
-
-@threadSafety("system")
-cmd VkResult vkCreateDescriptorPool(
- VkDevice device,
- const VkDescriptorPoolCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDescriptorPool* pDescriptorPool) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- descriptorPool := ?
- pDescriptorPool[0] = descriptorPool
- State.DescriptorPools[descriptorPool] = new!DescriptorPoolObject(device: device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyDescriptorPool(
- VkDevice device,
- VkDescriptorPool descriptorPool,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- descriptorPoolObject := GetDescriptorPool(descriptorPool)
- assert(descriptorPoolObject.device == device)
-
- State.DescriptorPools[descriptorPool] = null
-}
-
-@threadSafety("app")
-cmd VkResult vkResetDescriptorPool(
- VkDevice device,
- VkDescriptorPool descriptorPool,
- VkDescriptorPoolResetFlags flags) {
- deviceObject := GetDevice(device)
- descriptorPoolObject := GetDescriptorPool(descriptorPool)
- assert(descriptorPoolObject.device == device)
-
- return ?
-}
-
-@threadSafety("app")
-cmd VkResult vkAllocateDescriptorSets(
- VkDevice device,
- const VkDescriptorSetAllocateInfo* pAllocateInfo,
- VkDescriptorSet* pDescriptorSets) {
- deviceObject := GetDevice(device)
- allocInfo := pAllocateInfo[0]
- descriptorPoolObject := GetDescriptorPool(allocInfo.descriptorPool)
-
- setLayouts := allocInfo.pSetLayouts[0:allocInfo.setCount]
- for i in (0 .. allocInfo.setCount) {
- setLayout := setLayouts[i]
- setLayoutObject := GetDescriptorSetLayout(setLayout)
- assert(setLayoutObject.device == device)
- }
-
- descriptorSets := pDescriptorSets[0:allocInfo.setCount]
- for i in (0 .. allocInfo.setCount) {
- descriptorSet := ?
- descriptorSets[i] = descriptorSet
- State.DescriptorSets[descriptorSet] = new!DescriptorSetObject(device: device)
- }
-
- return ?
-}
-
-cmd VkResult vkFreeDescriptorSets(
- VkDevice device,
- VkDescriptorPool descriptorPool,
- u32 descriptorSetCount,
- const VkDescriptorSet* pDescriptorSets) {
- deviceObject := GetDevice(device)
- descriptorPoolObject := GetDescriptorPool(descriptorPool)
-
- descriptorSets := pDescriptorSets[0:descriptorSetCount]
- for i in (0 .. descriptorSetCount) {
- descriptorSet := descriptorSets[i]
- descriptorSetObject := GetDescriptorSet(descriptorSet)
- assert(descriptorSetObject.device == device)
- State.DescriptorSets[descriptorSet] = null
- }
-
- return ?
-}
-
-cmd void vkUpdateDescriptorSets(
- VkDevice device,
- u32 descriptorWriteCount,
- const VkWriteDescriptorSet* pDescriptorWrites,
- u32 descriptorCopyCount,
- const VkCopyDescriptorSet* pDescriptorCopies) {
- deviceObject := GetDevice(device)
-
- descriptorWrites := pDescriptorWrites[0:descriptorWriteCount]
- for i in (0 .. descriptorWriteCount) {
- descriptorWrite := descriptorWrites[i]
- descriptorWriteObject := GetDescriptorSet(descriptorWrite.dstSet)
- assert(descriptorWriteObject.device == device)
- }
-
- descriptorCopies := pDescriptorCopies[0:descriptorCopyCount]
- for i in (0 .. descriptorCopyCount) {
- descriptorCopy := descriptorCopies[i]
- descriptorCopyObject := GetDescriptorSet(descriptorCopy.dstSet)
- assert(descriptorCopyObject.device == device)
- }
-}
-
-
-// Framebuffer functions
-
-@threadSafety("system")
-cmd VkResult vkCreateFramebuffer(
- VkDevice device,
- const VkFramebufferCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkFramebuffer* pFramebuffer) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- framebuffer := ?
- pFramebuffer[0] = framebuffer
- State.Framebuffers[framebuffer] = new!FramebufferObject(device: device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyFramebuffer(
- VkDevice device,
- VkFramebuffer framebuffer,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- framebufferObject := GetFramebuffer(framebuffer)
- assert(framebufferObject.device == device)
-
- State.Framebuffers[framebuffer] = null
-}
-
-
-// Renderpass functions
-
-@threadSafety("system")
-cmd VkResult vkCreateRenderPass(
- VkDevice device,
- const VkRenderPassCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkRenderPass* pRenderPass) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- renderpass := ?
- pRenderPass[0] = renderpass
- State.RenderPasses[renderpass] = new!RenderPassObject(device: device)
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkDestroyRenderPass(
- VkDevice device,
- VkRenderPass renderPass,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- renderPassObject := GetRenderPass(renderPass)
- assert(renderPassObject.device == device)
-
- State.RenderPasses[renderPass] = null
-}
-
-cmd void vkGetRenderAreaGranularity(
- VkDevice device,
- VkRenderPass renderPass,
- VkExtent2D* pGranularity) {
- deviceObject := GetDevice(device)
- renderPassObject := GetRenderPass(renderPass)
-
- granularity := ?
- pGranularity[0] = granularity
-}
-
-// Command pool functions
-
-cmd VkResult vkCreateCommandPool(
- VkDevice device,
- const VkCommandPoolCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkCommandPool* pCommandPool) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO)
- deviceObject := GetDevice(device)
-
- commandPool := ?
- pCommandPool[0] = commandPool
- State.CommandPools[commandPool] = new!CommandPoolObject(device: device)
-
- return ?
-}
-
-cmd void vkDestroyCommandPool(
- VkDevice device,
- VkCommandPool commandPool,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- commandPoolObject := GetCommandPool(commandPool)
- assert(commandPoolObject.device == device)
-
- State.CommandPools[commandPool] = null
-}
-
-cmd VkResult vkResetCommandPool(
- VkDevice device,
- VkCommandPool commandPool,
- VkCommandPoolResetFlags flags) {
- deviceObject := GetDevice(device)
- commandPoolObject := GetCommandPool(commandPool)
- assert(commandPoolObject.device == device)
-
- return ?
-}
-
-// Command buffer functions
-
-macro void bindCommandBuffer(VkCommandBuffer commandBuffer, any obj, VkDeviceMemory memory) {
- memoryObject := GetDeviceMemory(memory)
- memoryObject.boundCommandBuffers[commandBuffer] = commandBuffer
-
- commandBufferObject := GetCommandBuffer(commandBuffer)
- commandBufferObject.boundObjects[as!u64(obj)] = memory
-}
-
-macro void unbindCommandBuffer(VkCommandBuffer commandBuffer, any obj, VkDeviceMemory memory) {
- memoryObject := GetDeviceMemory(memory)
- memoryObject.boundCommandBuffers[commandBuffer] = null
-
- commandBufferObject := GetCommandBuffer(commandBuffer)
- commandBufferObject.boundObjects[as!u64(obj)] = null
-}
-
-@threadSafety("system")
-cmd VkResult vkAllocateCommandBuffers(
- VkDevice device,
- const VkCommandBufferAllocateInfo* pAllocateInfo,
- VkCommandBuffer* pCommandBuffers) {
- assert(pAllocateInfo[0].sType == VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO)
-
- count := pAllocateInfo[0].commandBufferCount
- commandBuffers := pCommandBuffers[0:count]
- for i in (0 .. count) {
- commandBuffer := ?
- commandBuffers[i] = commandBuffer
- State.CommandBuffers[commandBuffer] = new!CommandBufferObject(device: device)
- }
-
- return ?
-}
-
-@threadSafety("system")
-cmd void vkFreeCommandBuffers(
- VkDevice device,
- VkCommandPool commandPool,
- u32 commandBufferCount,
- const VkCommandBuffer* pCommandBuffers) {
- deviceObject := GetDevice(device)
-
- commandBuffers := pCommandBuffers[0:commandBufferCount]
- for i in (0 .. commandBufferCount) {
- commandBufferObject := GetCommandBuffer(commandBuffers[i])
- assert(commandBufferObject.device == device)
- // TODO: iterate over boundObjects and clear memory bindings
- State.CommandBuffers[commandBuffers[i]] = null
- }
-}
-
-@threadSafety("app")
-cmd VkResult vkBeginCommandBuffer(
- VkCommandBuffer commandBuffer,
- const VkCommandBufferBeginInfo* pBeginInfo) {
- assert(pBeginInfo.sType == VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO)
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- // TODO: iterate over boundObjects and clear memory bindings
-
- return ?
-}
-
-@threadSafety("app")
-cmd VkResult vkEndCommandBuffer(
- VkCommandBuffer commandBuffer) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- return ?
-}
-
-@threadSafety("app")
-cmd VkResult vkResetCommandBuffer(
- VkCommandBuffer commandBuffer,
- VkCommandBufferResetFlags flags) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- // TODO: iterate over boundObjects and clear memory bindings
-
- return ?
-}
-
-
-// Command buffer building functions
-
-@threadSafety("app")
-cmd void vkCmdBindPipeline(
- VkCommandBuffer commandBuffer,
- VkPipelineBindPoint pipelineBindPoint,
- VkPipeline pipeline) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- pipelineObject := GetPipeline(pipeline)
- assert(commandBufferObject.device == pipelineObject.device)
-
- queue := switch (pipelineBindPoint) {
- case VK_PIPELINE_BIND_POINT_COMPUTE: VK_QUEUE_COMPUTE_BIT
- case VK_PIPELINE_BIND_POINT_GRAPHICS: VK_QUEUE_GRAPHICS_BIT
- }
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, queue)
-}
-
-@threadSafety("app")
-cmd void vkCmdSetViewport(
- VkCommandBuffer commandBuffer,
- u32 firstViewport,
- u32 viewportCount,
- const VkViewport* pViewports) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdSetScissor(
- VkCommandBuffer commandBuffer,
- u32 firstScissor,
- u32 scissorCount,
- const VkRect2D* pScissors) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdSetLineWidth(
- VkCommandBuffer commandBuffer,
- f32 lineWidth) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdSetDepthBias(
- VkCommandBuffer commandBuffer,
- f32 depthBiasConstantFactor,
- f32 depthBiasClamp,
- f32 depthBiasSlopeFactor) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdSetBlendConstants(
- VkCommandBuffer commandBuffer,
- // TODO(jessehall): apic only supports 'const' on pointer types. Using
- // an annotation as a quick hack to pass this to the template without
- // having to modify the AST and semantic model.
- @readonly f32[4] blendConstants) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdSetDepthBounds(
- VkCommandBuffer commandBuffer,
- f32 minDepthBounds,
- f32 maxDepthBounds) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdSetStencilCompareMask(
- VkCommandBuffer commandBuffer,
- VkStencilFaceFlags faceMask,
- u32 compareMask) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdSetStencilWriteMask(
- VkCommandBuffer commandBuffer,
- VkStencilFaceFlags faceMask,
- u32 writeMask) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdSetStencilReference(
- VkCommandBuffer commandBuffer,
- VkStencilFaceFlags faceMask,
- u32 reference) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdBindDescriptorSets(
- VkCommandBuffer commandBuffer,
- VkPipelineBindPoint pipelineBindPoint,
- VkPipelineLayout layout,
- u32 firstSet,
- u32 descriptorSetCount,
- const VkDescriptorSet* pDescriptorSets,
- u32 dynamicOffsetCount,
- const u32* pDynamicOffsets) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- descriptorSets := pDescriptorSets[0:descriptorSetCount]
- for i in (0 .. descriptorSetCount) {
- descriptorSet := descriptorSets[i]
- descriptorSetObject := GetDescriptorSet(descriptorSet)
- assert(commandBufferObject.device == descriptorSetObject.device)
- }
-
- dynamicOffsets := pDynamicOffsets[0:dynamicOffsetCount]
- for i in (0 .. dynamicOffsetCount) {
- dynamicOffset := dynamicOffsets[i]
- }
-
- queue := switch (pipelineBindPoint) {
- case VK_PIPELINE_BIND_POINT_COMPUTE: VK_QUEUE_COMPUTE_BIT
- case VK_PIPELINE_BIND_POINT_GRAPHICS: VK_QUEUE_GRAPHICS_BIT
- }
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, queue)
-}
-
-@threadSafety("app")
-cmd void vkCmdBindIndexBuffer(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- VkIndexType indexType) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- bufferObject := GetBuffer(buffer)
- assert(commandBufferObject.device == bufferObject.device)
-
- bindCommandBuffer(commandBuffer, buffer, bufferObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdBindVertexBuffers(
- VkCommandBuffer commandBuffer,
- u32 firstBinding,
- u32 bindingCount,
- const VkBuffer* pBuffers,
- const VkDeviceSize* pOffsets) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- // TODO: check if not [firstBinding:firstBinding+bindingCount]
- buffers := pBuffers[0:bindingCount]
- offsets := pOffsets[0:bindingCount]
- for i in (0 .. bindingCount) {
- buffer := buffers[i]
- offset := offsets[i]
- bufferObject := GetBuffer(buffer)
- assert(commandBufferObject.device == bufferObject.device)
-
- bindCommandBuffer(commandBuffer, buffer, bufferObject.memory)
- }
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdDraw(
- VkCommandBuffer commandBuffer,
- u32 vertexCount,
- u32 instanceCount,
- u32 firstVertex,
- u32 firstInstance) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdDrawIndexed(
- VkCommandBuffer commandBuffer,
- u32 indexCount,
- u32 instanceCount,
- u32 firstIndex,
- s32 vertexOffset,
- u32 firstInstance) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdDrawIndirect(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- u32 drawCount,
- u32 stride) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- bufferObject := GetBuffer(buffer)
- assert(commandBufferObject.device == bufferObject.device)
-
- bindCommandBuffer(commandBuffer, buffer, bufferObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdDrawIndexedIndirect(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- u32 drawCount,
- u32 stride) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- bufferObject := GetBuffer(buffer)
- assert(commandBufferObject.device == bufferObject.device)
-
- bindCommandBuffer(commandBuffer, buffer, bufferObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdDispatch(
- VkCommandBuffer commandBuffer,
- u32 groupCountX,
- u32 groupCountY,
- u32 groupCountZ) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_COMPUTE_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdDispatchIndirect(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- bufferObject := GetBuffer(buffer)
- assert(commandBufferObject.device == bufferObject.device)
-
- bindCommandBuffer(commandBuffer, buffer, bufferObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_COMPUTE_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdCopyBuffer(
- VkCommandBuffer commandBuffer,
- VkBuffer srcBuffer,
- VkBuffer dstBuffer,
- u32 regionCount,
- const VkBufferCopy* pRegions) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- srcBufferObject := GetBuffer(srcBuffer)
- dstBufferObject := GetBuffer(dstBuffer)
- assert(commandBufferObject.device == srcBufferObject.device)
- assert(commandBufferObject.device == dstBufferObject.device)
-
- regions := pRegions[0:regionCount]
- for i in (0 .. regionCount) {
- region := regions[i]
- }
-
- bindCommandBuffer(commandBuffer, srcBuffer, srcBufferObject.memory)
- bindCommandBuffer(commandBuffer, dstBuffer, dstBufferObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_TRANSFER_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdCopyImage(
- VkCommandBuffer commandBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkImage dstImage,
- VkImageLayout dstImageLayout,
- u32 regionCount,
- const VkImageCopy* pRegions) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- srcImageObject := GetImage(srcImage)
- dstImageObject := GetImage(dstImage)
- assert(commandBufferObject.device == srcImageObject.device)
- assert(commandBufferObject.device == dstImageObject.device)
-
- regions := pRegions[0:regionCount]
- for i in (0 .. regionCount) {
- region := regions[i]
- }
-
- bindCommandBuffer(commandBuffer, srcImage, srcImageObject.memory)
- bindCommandBuffer(commandBuffer, dstImage, dstImageObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_TRANSFER_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdBlitImage(
- VkCommandBuffer commandBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkImage dstImage,
- VkImageLayout dstImageLayout,
- u32 regionCount,
- const VkImageBlit* pRegions,
- VkFilter filter) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- srcImageObject := GetImage(srcImage)
- dstImageObject := GetImage(dstImage)
- assert(commandBufferObject.device == srcImageObject.device)
- assert(commandBufferObject.device == dstImageObject.device)
-
- regions := pRegions[0:regionCount]
- for i in (0 .. regionCount) {
- region := regions[i]
- }
-
- bindCommandBuffer(commandBuffer, srcImage, srcImageObject.memory)
- bindCommandBuffer(commandBuffer, dstImage, dstImageObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdCopyBufferToImage(
- VkCommandBuffer commandBuffer,
- VkBuffer srcBuffer,
- VkImage dstImage,
- VkImageLayout dstImageLayout,
- u32 regionCount,
- const VkBufferImageCopy* pRegions) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- srcBufferObject := GetBuffer(srcBuffer)
- dstImageObject := GetImage(dstImage)
- assert(commandBufferObject.device == srcBufferObject.device)
- assert(commandBufferObject.device == dstImageObject.device)
-
- regions := pRegions[0:regionCount]
- for i in (0 .. regionCount) {
- region := regions[i]
- }
-
- bindCommandBuffer(commandBuffer, srcBuffer, srcBufferObject.memory)
- bindCommandBuffer(commandBuffer, dstImage, dstImageObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_TRANSFER_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdCopyImageToBuffer(
- VkCommandBuffer commandBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkBuffer dstBuffer,
- u32 regionCount,
- const VkBufferImageCopy* pRegions) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- srcImageObject := GetImage(srcImage)
- dstBufferObject := GetBuffer(dstBuffer)
- assert(commandBufferObject.device == srcImageObject.device)
- assert(commandBufferObject.device == dstBufferObject.device)
-
- regions := pRegions[0:regionCount]
- for i in (0 .. regionCount) {
- region := regions[i]
- }
-
- bindCommandBuffer(commandBuffer, srcImage, srcImageObject.memory)
- bindCommandBuffer(commandBuffer, dstBuffer, dstBufferObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_TRANSFER_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdUpdateBuffer(
- VkCommandBuffer commandBuffer,
- VkBuffer dstBuffer,
- VkDeviceSize dstOffset,
- VkDeviceSize dataSize,
- const void* pData) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- dstBufferObject := GetBuffer(dstBuffer)
- assert(commandBufferObject.device == dstBufferObject.device)
-
- data := pData[0:dataSize]
-
- bindCommandBuffer(commandBuffer, dstBuffer, dstBufferObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_TRANSFER_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdFillBuffer(
- VkCommandBuffer commandBuffer,
- VkBuffer dstBuffer,
- VkDeviceSize dstOffset,
- VkDeviceSize size,
- u32 data) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- dstBufferObject := GetBuffer(dstBuffer)
- assert(commandBufferObject.device == dstBufferObject.device)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_TRANSFER_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdClearColorImage(
- VkCommandBuffer commandBuffer,
- VkImage image,
- VkImageLayout imageLayout,
- const VkClearColorValue* pColor,
- u32 rangeCount,
- const VkImageSubresourceRange* pRanges) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- imageObject := GetImage(image)
- assert(commandBufferObject.device == imageObject.device)
-
- ranges := pRanges[0:rangeCount]
- for i in (0 .. rangeCount) {
- range := ranges[i]
- }
-
- bindCommandBuffer(commandBuffer, image, imageObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdClearDepthStencilImage(
- VkCommandBuffer commandBuffer,
- VkImage image,
- VkImageLayout imageLayout,
- const VkClearDepthStencilValue* pDepthStencil,
- u32 rangeCount,
- const VkImageSubresourceRange* pRanges) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- imageObject := GetImage(image)
- assert(commandBufferObject.device == imageObject.device)
-
- ranges := pRanges[0:rangeCount]
- for i in (0 .. rangeCount) {
- range := ranges[i]
- }
-
- bindCommandBuffer(commandBuffer, image, imageObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdClearAttachments(
- VkCommandBuffer commandBuffer,
- u32 attachmentCount,
- const VkClearAttachment* pAttachments,
- u32 rectCount,
- const VkClearRect* pRects) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- rects := pRects[0:rectCount]
- for i in (0 .. rectCount) {
- rect := rects[i]
- }
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdResolveImage(
- VkCommandBuffer commandBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkImage dstImage,
- VkImageLayout dstImageLayout,
- u32 regionCount,
- const VkImageResolve* pRegions) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- srcImageObject := GetImage(srcImage)
- dstImageObject := GetImage(dstImage)
- assert(commandBufferObject.device == srcImageObject.device)
- assert(commandBufferObject.device == dstImageObject.device)
-
- regions := pRegions[0:regionCount]
- for i in (0 .. regionCount) {
- region := regions[i]
- }
-
- bindCommandBuffer(commandBuffer, srcImage, srcImageObject.memory)
- bindCommandBuffer(commandBuffer, dstImage, dstImageObject.memory)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-@threadSafety("app")
-cmd void vkCmdSetEvent(
- VkCommandBuffer commandBuffer,
- VkEvent event,
- VkPipelineStageFlags stageMask) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- eventObject := GetEvent(event)
- assert(commandBufferObject.device == eventObject.device)
-}
-
-@threadSafety("app")
-cmd void vkCmdResetEvent(
- VkCommandBuffer commandBuffer,
- VkEvent event,
- VkPipelineStageFlags stageMask) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- eventObject := GetEvent(event)
- assert(commandBufferObject.device == eventObject.device)
-}
-
-@threadSafety("app")
-cmd void vkCmdWaitEvents(
- VkCommandBuffer commandBuffer,
- u32 eventCount,
- const VkEvent* pEvents,
- VkPipelineStageFlags srcStageMask,
- VkPipelineStageFlags dstStageMask,
- u32 memoryBarrierCount,
- const VkMemoryBarrier* pMemoryBarriers,
- u32 bufferMemoryBarrierCount,
- const VkBufferMemoryBarrier* pBufferMemoryBarriers,
- u32 imageMemoryBarrierCount,
- const VkImageMemoryBarrier* pImageMemoryBarriers) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- events := pEvents[0:eventCount]
- for i in (0 .. eventCount) {
- event := events[i]
- eventObject := GetEvent(event)
- assert(commandBufferObject.device == eventObject.device)
- }
-
- memoryBarriers := pMemoryBarriers[0:memoryBarrierCount]
- for i in (0 .. memoryBarrierCount) {
- memoryBarrier := memoryBarriers[i]
- }
- bufferMemoryBarriers := pBufferMemoryBarriers[0:bufferMemoryBarrierCount]
- for i in (0 .. bufferMemoryBarrierCount) {
- bufferMemoryBarrier := bufferMemoryBarriers[i]
- bufferObject := GetBuffer(bufferMemoryBarrier.buffer)
- assert(bufferObject.device == commandBufferObject.device)
- }
- imageMemoryBarriers := pImageMemoryBarriers[0:imageMemoryBarrierCount]
- for i in (0 .. imageMemoryBarrierCount) {
- imageMemoryBarrier := imageMemoryBarriers[i]
- imageObject := GetImage(imageMemoryBarrier.image)
- assert(imageObject.device == commandBufferObject.device)
- }
-}
-
-@threadSafety("app")
-cmd void vkCmdPipelineBarrier(
- VkCommandBuffer commandBuffer,
- VkPipelineStageFlags srcStageMask,
- VkPipelineStageFlags dstStageMask,
- VkDependencyFlags dependencyFlags,
- u32 memoryBarrierCount,
- const VkMemoryBarrier* pMemoryBarriers,
- u32 bufferMemoryBarrierCount,
- const VkBufferMemoryBarrier* pBufferMemoryBarriers,
- u32 imageMemoryBarrierCount,
- const VkImageMemoryBarrier* pImageMemoryBarriers) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- memoryBarriers := pMemoryBarriers[0:memoryBarrierCount]
- for i in (0 .. memoryBarrierCount) {
- memoryBarrier := memoryBarriers[i]
- }
- bufferMemoryBarriers := pBufferMemoryBarriers[0:bufferMemoryBarrierCount]
- for i in (0 .. bufferMemoryBarrierCount) {
- bufferMemoryBarrier := bufferMemoryBarriers[i]
- bufferObject := GetBuffer(bufferMemoryBarrier.buffer)
- assert(bufferObject.device == commandBufferObject.device)
- }
- imageMemoryBarriers := pImageMemoryBarriers[0:imageMemoryBarrierCount]
- for i in (0 .. imageMemoryBarrierCount) {
- imageMemoryBarrier := imageMemoryBarriers[i]
- imageObject := GetImage(imageMemoryBarrier.image)
- assert(imageObject.device == commandBufferObject.device)
- }
-}
-
-@threadSafety("app")
-cmd void vkCmdBeginQuery(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- u32 query,
- VkQueryControlFlags flags) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- queryPoolObject := GetQueryPool(queryPool)
- assert(commandBufferObject.device == queryPoolObject.device)
-}
-
-@threadSafety("app")
-cmd void vkCmdEndQuery(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- u32 query) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- queryPoolObject := GetQueryPool(queryPool)
- assert(commandBufferObject.device == queryPoolObject.device)
-}
-
-@threadSafety("app")
-cmd void vkCmdResetQueryPool(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- u32 firstQuery,
- u32 queryCount) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- queryPoolObject := GetQueryPool(queryPool)
- assert(commandBufferObject.device == queryPoolObject.device)
-}
-
-@threadSafety("app")
-cmd void vkCmdWriteTimestamp(
- VkCommandBuffer commandBuffer,
- VkPipelineStageFlagBits pipelineStage,
- VkQueryPool queryPool,
- u32 query) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- queryPoolObject := GetQueryPool(queryPool)
- assert(commandBufferObject.device == queryPoolObject.device)
-}
-
-@threadSafety("app")
-cmd void vkCmdCopyQueryPoolResults(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- u32 firstQuery,
- u32 queryCount,
- VkBuffer dstBuffer,
- VkDeviceSize dstOffset,
- VkDeviceSize stride,
- VkQueryResultFlags flags) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- queryPoolObject := GetQueryPool(queryPool)
- dstBufferObject := GetBuffer(dstBuffer)
- assert(commandBufferObject.device == queryPoolObject.device)
- assert(commandBufferObject.device == dstBufferObject.device)
-}
-
-cmd void vkCmdPushConstants(
- VkCommandBuffer commandBuffer,
- VkPipelineLayout layout,
- VkShaderStageFlags stageFlags,
- u32 offset,
- u32 size,
- const void* pValues) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- layoutObject := GetPipelineLayout(layout)
- assert(commandBufferObject.device == layoutObject.device)
-}
-
-@threadSafety("app")
-cmd void vkCmdBeginRenderPass(
- VkCommandBuffer commandBuffer,
- const VkRenderPassBeginInfo* pRenderPassBegin,
- VkSubpassContents contents) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
- renderPassObject := GetRenderPass(pRenderPassBegin.renderPass)
- framebufferObject := GetFramebuffer(pRenderPassBegin.framebuffer)
- assert(commandBufferObject.device == renderPassObject.device)
- assert(commandBufferObject.device == framebufferObject.device)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-cmd void vkCmdNextSubpass(
- VkCommandBuffer commandBuffer,
- VkSubpassContents contents) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-}
-
-@threadSafety("app")
-cmd void vkCmdEndRenderPass(
- VkCommandBuffer commandBuffer) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- commandBufferObject.queueFlags = AddQueueFlag(commandBufferObject.queueFlags, VK_QUEUE_GRAPHICS_BIT)
-}
-
-cmd void vkCmdExecuteCommands(
- VkCommandBuffer commandBuffer,
- u32 commandBufferCount,
- const VkCommandBuffer* pCommandBuffers) {
- commandBufferObject := GetCommandBuffer(commandBuffer)
-
- commandBuffers := pCommandBuffers[0:commandBufferCount]
- for i in (0 .. commandBufferCount) {
- secondaryCommandBuffer := commandBuffers[i]
- secondaryCommandBufferObject := GetCommandBuffer(secondaryCommandBuffer)
- assert(commandBufferObject.device == secondaryCommandBufferObject.device)
- }
-}
-
-//@vulkan1_1 functions
-
-@vulkan1_1
-cmd VkResult vkEnumerateInstanceVersion(
- u32* pApiVersion) {
- return ?
-}
-
-@vulkan1_1
-cmd VkResult vkBindBufferMemory2(
- VkDevice device,
- u32 bindInfoCount,
- const VkBindBufferMemoryInfo* pBindInfos) {
- return ?
-}
-
-@vulkan1_1
-cmd VkResult vkBindImageMemory2(
- VkDevice device,
- u32 bindInfoCount,
- const VkBindImageMemoryInfo* pBindInfos) {
- return ?
-}
-
-@vulkan1_1
-cmd void vkGetDeviceGroupPeerMemoryFeatures(
- VkDevice device,
- u32 heapIndex,
- u32 localDeviceIndex,
- u32 remoteDeviceIndex,
- VkPeerMemoryFeatureFlags* pPeerMemoryFeatures) {
-}
-
-@vulkan1_1
-cmd void vkCmdSetDeviceMask(
- VkCommandBuffer commandBuffer,
- u32 deviceMask) {
-}
-
-@vulkan1_1
-cmd void vkCmdDispatchBase(
- VkCommandBuffer commandBuffer,
- u32 baseGroupX,
- u32 baseGroupY,
- u32 baseGroupZ,
- u32 groupCountX,
- u32 groupCountY,
- u32 groupCountZ) {
-}
-
-@threadSafety("system")
-@vulkan1_1
-cmd VkResult vkEnumeratePhysicalDeviceGroups(
- VkInstance instance,
- u32* pPhysicalDeviceGroupCount,
- VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties) {
- instanceObject := GetInstance(instance)
-
- physicalDeviceGroupCount := as!u32(?)
- pPhysicalDeviceGroupCount[0] = physicalDeviceGroupCount
- physicalDevices := pPhysicalDeviceGroupProperties[0:physicalDeviceGroupCount]
-
- for i in (0 .. physicalDeviceGroupCount) {
- physicalDevice := ?
- physicalDevices[i] = physicalDevice
- if !(physicalDevice in State.PhysicalDevices) {
- State.PhysicalDevices[physicalDevice] = new!PhysicalDeviceObject(instance: instance)
- }
- }
-
- return ?
-}
-
-@vulkan1_1
-cmd void vkGetImageMemoryRequirements2(
- VkDevice device,
- const VkImageMemoryRequirementsInfo2* pInfo,
- VkMemoryRequirements2* pMemoryRequirements) {
-}
-
-@vulkan1_1
-cmd void vkGetBufferMemoryRequirements2(
- VkDevice device,
- const VkBufferMemoryRequirementsInfo2* pInfo,
- VkMemoryRequirements2* pMemoryRequirements) {
-}
-
-@vulkan1_1
-cmd void vkGetImageSparseMemoryRequirements2(
- VkDevice device,
- const VkImageSparseMemoryRequirementsInfo2* pInfo,
- u32* pSparseMemoryRequirementCount,
- VkSparseImageMemoryRequirements2* pSparseMemoryRequirements) {
-}
-
-@vulkan1_1
-cmd void vkGetPhysicalDeviceFeatures2(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceFeatures2* pFeatures) {
-}
-
-@vulkan1_1
-cmd void vkGetPhysicalDeviceProperties2(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceProperties2* pProperties) {
-}
-
-@vulkan1_1
-cmd void vkGetPhysicalDeviceFormatProperties2(
- VkPhysicalDevice physicalDevice,
- VkFormat format,
- VkFormatProperties2* pFormatProperties) {
-}
-
-@vulkan1_1
-cmd VkResult vkGetPhysicalDeviceImageFormatProperties2(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo,
- VkImageFormatProperties2* pImageFormatProperties) {
- return ?
-}
-
-@vulkan1_1
-cmd void vkGetPhysicalDeviceQueueFamilyProperties2(
- VkPhysicalDevice physicalDevice,
- u32* pQueueFamilyPropertyCount,
- VkQueueFamilyProperties2* pQueueFamilyProperties) {
-}
-
-@vulkan1_1
-cmd void vkGetPhysicalDeviceMemoryProperties2(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceMemoryProperties2* pMemoryProperties) {
-}
-
-@vulkan1_1
-cmd void vkGetPhysicalDeviceSparseImageFormatProperties2(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo,
- u32* pPropertyCount,
- VkSparseImageFormatProperties2* pProperties) {
-}
-
-@vulkan1_1
-cmd void vkTrimCommandPool(
- VkDevice device,
- VkCommandPool commandPool,
- VkCommandPoolTrimFlags flags) {
-}
-
-
-@vulkan1_1
-cmd void vkGetDeviceQueue2(
- VkDevice device,
- const VkDeviceQueueInfo2* pQueueInfo,
- VkQueue* pQueue) {
- deviceObject := GetDevice(device)
-
- queue := ?
- pQueue[0] = queue
-
- if !(queue in State.Queues) {
- State.Queues[queue] = new!QueueObject(device: device)
- }
-}
-
-@vulkan1_1
-cmd VkResult vkCreateSamplerYcbcrConversion(
- VkDevice device,
- const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSamplerYcbcrConversion* pYcbcrConversion) {
- return ?
-}
-
-@vulkan1_1
-cmd void vkDestroySamplerYcbcrConversion(
- VkDevice device,
- VkSamplerYcbcrConversion ycbcrConversion,
- const VkAllocationCallbacks* pAllocator) {
-}
-
-@vulkan1_1
-cmd VkResult vkCreateDescriptorUpdateTemplate(
- VkDevice device,
- const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate) {
- return ?
-}
-
-@vulkan1_1
-cmd void vkDestroyDescriptorUpdateTemplate(
- VkDevice device,
- VkDescriptorUpdateTemplate descriptorUpdateTemplate,
- const VkAllocationCallbacks* pAllocator) {
-}
-
-@vulkan1_1
-cmd void vkUpdateDescriptorSetWithTemplate(
- VkDevice device,
- VkDescriptorSet descriptorSet,
- VkDescriptorUpdateTemplate descriptorUpdateTemplate,
- const void* pData) {
-}
-
-@vulkan1_1
-cmd void vkGetPhysicalDeviceExternalBufferProperties(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo,
- VkExternalBufferProperties* pExternalBufferProperties) {
-}
-
-@vulkan1_1
-cmd void vkGetPhysicalDeviceExternalFenceProperties(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo,
- VkExternalFenceProperties* pExternalFenceProperties) {
-}
-
-@vulkan1_1
-cmd void vkGetPhysicalDeviceExternalSemaphoreProperties(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo,
- VkExternalSemaphoreProperties* pExternalSemaphoreProperties) {
-}
-
-@vulkan1_1
-cmd void vkGetDescriptorSetLayoutSupport(
- VkDevice device,
- const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
- VkDescriptorSetLayoutSupport* pSupport) {
-}
-
-
-@extension("VK_KHR_surface") // 1
-cmd void vkDestroySurfaceKHR(
- VkInstance instance,
- VkSurfaceKHR surface,
- const VkAllocationCallbacks* pAllocator) {
- instanceObject := GetInstance(instance)
- surfaceObject := GetSurface(surface)
- assert(surfaceObject.instance == instance)
-
- State.Surfaces[surface] = null
-}
-
-@extension("VK_KHR_surface") // 1
-cmd VkResult vkGetPhysicalDeviceSurfaceSupportKHR(
- VkPhysicalDevice physicalDevice,
- u32 queueFamilyIndex,
- VkSurfaceKHR surface,
- VkBool32* pSupported) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
-
- return ?
-}
-
-@extension("VK_KHR_surface") // 1
-cmd VkResult vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
- VkPhysicalDevice physicalDevice,
- VkSurfaceKHR surface,
- VkSurfaceCapabilitiesKHR* pSurfaceCapabilities) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
-
- surfaceCapabilities := ?
- pSurfaceCapabilities[0] = surfaceCapabilities
-
- return ?
-}
-
-@extension("VK_KHR_surface") // 1
-cmd VkResult vkGetPhysicalDeviceSurfaceFormatsKHR(
- VkPhysicalDevice physicalDevice,
- VkSurfaceKHR surface,
- u32* pSurfaceFormatCount,
- VkSurfaceFormatKHR* pSurfaceFormats) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
-
- count := as!u32(?)
- pSurfaceFormatCount[0] = count
- surfaceFormats := pSurfaceFormats[0:count]
-
- for i in (0 .. count) {
- surfaceFormat := ?
- surfaceFormats[i] = surfaceFormat
- }
-
- return ?
-}
-
-@extension("VK_KHR_surface") // 1
-cmd VkResult vkGetPhysicalDeviceSurfacePresentModesKHR(
- VkPhysicalDevice physicalDevice,
- VkSurfaceKHR surface,
- u32* pPresentModeCount,
- VkPresentModeKHR* pPresentModes) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
-
- count := as!u32(?)
- pPresentModeCount[0] = count
- presentModes := pPresentModes[0:count]
-
- for i in (0 .. count) {
- presentMode := ?
- presentModes[i] = presentMode
- }
-
- return ?
-}
-
-@extension("VK_KHR_swapchain") // 2
-cmd VkResult vkCreateSwapchainKHR(
- VkDevice device,
- const VkSwapchainCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSwapchainKHR* pSwapchain) {
- assert(pCreateInfo.sType == VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR)
- deviceObject := GetDevice(device)
-
- swapchain := ?
- pSwapchain[0] = swapchain
- State.Swapchains[swapchain] = new!SwapchainObject(device: device)
-
- return ?
-}
-
-@extension("VK_KHR_swapchain") // 2
-cmd void vkDestroySwapchainKHR(
- VkDevice device,
- VkSwapchainKHR swapchain,
- const VkAllocationCallbacks* pAllocator) {
- deviceObject := GetDevice(device)
- swapchainObject := GetSwapchain(swapchain)
- assert(swapchainObject.device == device)
-
- State.Swapchains[swapchain] = null
-}
-
-@extension("VK_KHR_swapchain") // 2
-cmd VkResult vkGetSwapchainImagesKHR(
- VkDevice device,
- VkSwapchainKHR swapchain,
- u32* pSwapchainImageCount,
- VkImage* pSwapchainImages) {
- deviceObject := GetDevice(device)
-
- count := as!u32(?)
- pSwapchainImageCount[0] = count
- swapchainImages := pSwapchainImages[0:count]
-
- for i in (0 .. count) {
- swapchainImage := ?
- swapchainImages[i] = swapchainImage
- State.Images[swapchainImage] = new!ImageObject(device: device)
- }
-
- return ?
-}
-
-@extension("VK_KHR_swapchain") // 2
-cmd VkResult vkAcquireNextImageKHR(
- VkDevice device,
- VkSwapchainKHR swapchain,
- u64 timeout,
- VkSemaphore semaphore,
- VkFence fence,
- u32* pImageIndex) {
- deviceObject := GetDevice(device)
- swapchainObject := GetSwapchain(swapchain)
-
- imageIndex := ?
- pImageIndex[0] = imageIndex
-
- return ?
-}
-
-@extension("VK_KHR_swapchain") // 2
-cmd VkResult vkQueuePresentKHR(
- VkQueue queue,
- const VkPresentInfoKHR* pPresentInfo) {
- queueObject := GetQueue(queue)
-
- presentInfo := ?
- pPresentInfo[0] = presentInfo
-
- return ?
-}
-
-@vulkan1_1
-@extension("VK_KHR_swapchain") // 2
-cmd VkResult vkGetDeviceGroupPresentCapabilitiesKHR(
- VkDevice device,
- VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities) {
- return ?
-}
-
-@vulkan1_1
-@extension("VK_KHR_swapchain") // 2
-cmd VkResult vkGetDeviceGroupSurfacePresentModesKHR(
- VkDevice device,
- VkSurfaceKHR surface,
- VkDeviceGroupPresentModeFlagsKHR* pModes) {
- return ?
-}
-
-@vulkan1_1
-@extension("VK_KHR_swapchain") // 2
-cmd VkResult vkGetPhysicalDevicePresentRectanglesKHR(
- VkPhysicalDevice physicalDevice,
- VkSurfaceKHR surface,
- u32* pRectCount,
- VkRect2D* pRects) {
- return ?
-}
-
-@vulkan1_1
-@extension("VK_KHR_swapchain") // 2
-cmd VkResult vkAcquireNextImage2KHR(
- VkDevice device,
- const VkAcquireNextImageInfoKHR* pAcquireInfo,
- u32* pImageIndex) {
- return ?
-}
-
-@extension("VK_KHR_display") // 3
-cmd VkResult vkGetPhysicalDeviceDisplayPropertiesKHR(
- VkPhysicalDevice physicalDevice,
- u32* pPropertyCount,
- VkDisplayPropertiesKHR* pProperties) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
- return ?
-}
-
-@extension("VK_KHR_display") // 3
-cmd VkResult vkGetPhysicalDeviceDisplayPlanePropertiesKHR(
- VkPhysicalDevice physicalDevice,
- u32* pPropertyCount,
- VkDisplayPlanePropertiesKHR* pProperties) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
- return ?
-}
-
-@extension("VK_KHR_display") // 3
-cmd VkResult vkGetDisplayPlaneSupportedDisplaysKHR(
- VkPhysicalDevice physicalDevice,
- u32 planeIndex,
- u32* pDisplayCount,
- VkDisplayKHR* pDisplays) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
- return ?
-}
-
-@extension("VK_KHR_display") // 3
-cmd VkResult vkGetDisplayModePropertiesKHR(
- VkPhysicalDevice physicalDevice,
- VkDisplayKHR display,
- u32* pPropertyCount,
- VkDisplayModePropertiesKHR* pProperties) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
- return ?
-}
-
-@extension("VK_KHR_display") // 3
-cmd VkResult vkCreateDisplayModeKHR(
- VkPhysicalDevice physicalDevice,
- VkDisplayKHR display,
- const VkDisplayModeCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDisplayModeKHR* pMode) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
- return ?
-}
-
-@extension("VK_KHR_display") // 3
-cmd VkResult vkGetDisplayPlaneCapabilitiesKHR(
- VkPhysicalDevice physicalDevice,
- VkDisplayModeKHR mode,
- u32 planeIndex,
- VkDisplayPlaneCapabilitiesKHR* pCapabilities) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
- return ?
-}
-
-@extension("VK_KHR_display") // 3
-cmd VkResult vkCreateDisplayPlaneSurfaceKHR(
- VkInstance instance,
- const VkDisplaySurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface) {
- return ?
-}
-
-@extension("VK_KHR_display_swapchain") // 4
-cmd VkResult vkCreateSharedSwapchainsKHR(
- VkDevice device,
- u32 swapchainCount,
- const VkSwapchainCreateInfoKHR* pCreateInfos,
- const VkAllocationCallbacks* pAllocator,
- VkSwapchainKHR* pSwapchains) {
- return ?
-}
-
-@extension("VK_KHR_xlib_surface") // 5
-cmd VkResult vkCreateXlibSurfaceKHR(
- VkInstance instance,
- const VkXlibSurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface) {
- instanceObject := GetInstance(instance)
- return ?
-}
-
-@extension("VK_KHR_xlib_surface") // 5
-cmd VkBool32 vkGetPhysicalDeviceXlibPresentationSupportKHR(
- VkPhysicalDevice physicalDevice,
- u32 queueFamilyIndex,
- platform.Display* dpy,
- platform.VisualID visualID) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
- return ?
-}
-
-@extension("VK_KHR_xcb_surface") // 6
-cmd VkResult vkCreateXcbSurfaceKHR(
- VkInstance instance,
- const VkXcbSurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface) {
- instanceObject := GetInstance(instance)
- return ?
-}
-
-@extension("VK_KHR_xcb_surface") // 6
-cmd VkBool32 vkGetPhysicalDeviceXcbPresentationSupportKHR(
- VkPhysicalDevice physicalDevice,
- u32 queueFamilyIndex,
- platform.xcb_connection_t* connection,
- platform.xcb_visualid_t visual_id) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
- return ?
-}
-
-@extension("VK_KHR_wayland_surface") // 7
-cmd VkResult vkCreateWaylandSurfaceKHR(
- VkInstance instance,
- const VkWaylandSurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface) {
- instanceObject := GetInstance(instance)
- return ?
-}
-
-@extension("VK_KHR_wayland_surface") // 7
-cmd VkBool32 vkGetPhysicalDeviceWaylandPresentationSupportKHR(
- VkPhysicalDevice physicalDevice,
- u32 queueFamilyIndex,
- platform.wl_display* display) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
- return ?
-}
-
-@extension("VK_KHR_android_surface") // 9
-cmd VkResult vkCreateAndroidSurfaceKHR(
- VkInstance instance,
- const VkAndroidSurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface) {
- instanceObject := GetInstance(instance)
- return ?
-}
-
-@extension("VK_KHR_win32_surface") // 10
-cmd VkResult vkCreateWin32SurfaceKHR(
- VkInstance instance,
- const VkWin32SurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface) {
- instanceObject := GetInstance(instance)
- return ?
-}
-
-@extension("VK_KHR_win32_surface") // 10
-cmd VkResult vkGetPhysicalDeviceWin32PresentationSupportKHR(
- VkPhysicalDevice physicalDevice,
- u32 queueFamilyIndex) {
- physicalDeviceObject := GetPhysicalDevice(physicalDevice)
- return ?
-}
-
-@extension("VK_ANDROID_native_buffer") // 11
-@optional
-cmd VkResult vkGetSwapchainGrallocUsageANDROID(
- VkDevice device,
- VkFormat format,
- VkImageUsageFlags imageUsage,
- s32* grallocUsage) {
- return ?
-}
-
-@extension("VK_ANDROID_native_buffer") // 11
-@optional
-cmd VkResult vkGetSwapchainGrallocUsage2ANDROID(
- VkDevice device,
- VkFormat format,
- VkImageUsageFlags imageUsage,
- VkSwapchainImageUsageFlagsANDROID swapchainImageUsage,
- u64* grallocConsumerUsage,
- u64* grallocProducerUsage) {
- return ?
-}
-
-@extension("VK_ANDROID_native_buffer") // 11
-cmd VkResult vkAcquireImageANDROID(
- VkDevice device,
- VkImage image,
- int nativeFenceFd,
- VkSemaphore semaphore,
- VkFence fence) {
- return ?
-}
-
-@extension("VK_ANDROID_native_buffer") // 11
-cmd VkResult vkQueueSignalReleaseImageANDROID(
- VkQueue queue,
- u32 waitSemaphoreCount,
- const VkSemaphore* pWaitSemaphores,
- VkImage image,
- int* pNativeFenceFd) {
- return ?
-}
-
-@extension("VK_EXT_debug_report") // 12
-@external type void* PFN_vkDebugReportCallbackEXT
-@extension("VK_EXT_debug_report") // 12
-@pfn cmd VkBool32 vkDebugReportCallbackEXT(
- VkDebugReportFlagsEXT flags,
- VkDebugReportObjectTypeEXT objectType,
- u64 object,
- platform.size_t location,
- s32 messageCode,
- const char* pLayerPrefix,
- const char* pMessage,
- void* pUserData) {
- return ?
-}
-
-@extension("VK_EXT_debug_report") // 12
-cmd VkResult vkCreateDebugReportCallbackEXT(
- VkInstance instance,
- const VkDebugReportCallbackCreateInfoEXT* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDebugReportCallbackEXT* pCallback) {
- return ?
-}
-
-@extension("VK_EXT_debug_report") // 12
-cmd void vkDestroyDebugReportCallbackEXT(
- VkInstance instance,
- VkDebugReportCallbackEXT callback,
- const VkAllocationCallbacks* pAllocator) {
-}
-
-@extension("VK_EXT_debug_report") // 12
-cmd void vkDebugReportMessageEXT(
- VkInstance instance,
- VkDebugReportFlagsEXT flags,
- VkDebugReportObjectTypeEXT objectType,
- u64 object,
- platform.size_t location,
- s32 messageCode,
- const char* pLayerPrefix,
- const char* pMessage) {
-}
-
-@extension("VK_EXT_debug_marker") // 23
-cmd VkResult vkDebugMarkerSetObjectTagEXT(
- VkDevice device,
- const VkDebugMarkerObjectTagInfoEXT* pTagInfo) {
- return ?
-}
-
-@extension("VK_EXT_debug_marker") // 23
-cmd VkResult vkDebugMarkerSetObjectNameEXT(
- VkDevice device,
- const VkDebugMarkerObjectNameInfoEXT* pNameInfo) {
- return ?
-}
-
-@extension("VK_EXT_debug_marker") // 23
-cmd void vkCmdDebugMarkerBeginEXT(
- VkCommandBuffer commandBuffer,
- const VkDebugMarkerMarkerInfoEXT* pMarkerInfo) {
-}
-
-@extension("VK_EXT_debug_marker") // 23
-cmd void vkCmdDebugMarkerEndEXT(
- VkCommandBuffer commandBuffer) {
-}
-
-@extension("VK_EXT_debug_marker") // 23
-cmd void vkCmdDebugMarkerInsertEXT(
- VkCommandBuffer commandBuffer,
- const VkDebugMarkerMarkerInfoEXT* pMarkerInfo) {
-}
-
-@extension("VK_EXT_transform_feedback") // 29
-cmd void vkCmdBindTransformFeedbackBuffersEXT(
- VkCommandBuffer commandBuffer,
- u32 firstBinding,
- u32 bindingCount,
- const VkBuffer* pBuffers,
- const VkDeviceSize* pOffsets,
- const VkDeviceSize* pSizes) {
-}
-
-@extension("VK_EXT_transform_feedback") // 29
-cmd void vkCmdBeginTransformFeedbackEXT(
- VkCommandBuffer commandBuffer,
- u32 firstCounterBuffer,
- u32 counterBufferCount,
- const VkBuffer* pCounterBuffers,
- const VkDeviceSize* pCounterBufferOffsets) {
-}
-
-@extension("VK_EXT_transform_feedback") // 29
-cmd void vkCmdEndTransformFeedbackEXT(
- VkCommandBuffer commandBuffer,
- u32 firstCounterBuffer,
- u32 counterBufferCount,
- const VkBuffer* pCounterBuffers,
- const VkDeviceSize* pCounterBufferOffsets) {
-}
-
-@extension("VK_EXT_transform_feedback") // 29
-cmd void vkCmdBeginQueryIndexedEXT(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- u32 query,
- VkQueryControlFlags flags,
- u32 index) {
-}
-
-@extension("VK_EXT_transform_feedback") // 29
-cmd void vkCmdEndQueryIndexedEXT(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- u32 query,
- u32 index) {
-}
-
-@extension("VK_EXT_transform_feedback") // 29
-cmd void vkCmdDrawIndirectByteCountEXT(
- VkCommandBuffer commandBuffer,
- u32 instanceCount,
- u32 firstInstance,
- VkBuffer counterBuffer,
- VkDeviceSize counterBufferOffset,
- u32 counterOffset,
- u32 vertexStride) {
-}
-
-@extension("VK_AMD_draw_indirect_count") // 34
-cmd void vkCmdDrawIndirectCountAMD(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- VkBuffer countBuffer,
- VkDeviceSize countBufferOffset,
- u32 maxDrawCount,
- u32 stride) {
-}
-
-@extension("VK_AMD_draw_indirect_count") // 34
-cmd void vkCmdDrawIndexedIndirectCountAMD(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- VkBuffer countBuffer,
- VkDeviceSize countBufferOffset,
- u32 maxDrawCount,
- u32 stride) {
-}
-
-@extension("VK_AMD_shader_info") // 43
-cmd VkResult vkGetShaderInfoAMD(
- VkDevice device,
- VkPipeline pipeline,
- VkShaderStageFlagBits shaderStage,
- VkShaderInfoTypeAMD infoType,
- platform.size_t* pInfoSize,
- void* pInfo) {
- return ?
-}
-
-@extension("VK_NV_external_memory_capabilities") // 56
-cmd VkResult vkGetPhysicalDeviceExternalImageFormatPropertiesNV(
- VkPhysicalDevice physicalDevice,
- VkFormat format,
- VkImageType type,
- VkImageTiling tiling,
- VkImageUsageFlags usage,
- VkImageCreateFlags flags,
- VkExternalMemoryHandleTypeFlagsNV externalHandleType,
- VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties) {
- return ?
-}
-
-@extension("VK_NV_external_memory_win32") // 58
-cmd VkResult vkGetMemoryWin32HandleNV(
- VkDevice device,
- VkDeviceMemory memory,
- VkExternalMemoryHandleTypeFlagsNV handleType,
- platform.HANDLE* pHandle) {
- return ?
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-cmd void vkGetPhysicalDeviceFeatures2KHR(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceFeatures2KHR* pFeatures) {
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-cmd void vkGetPhysicalDeviceProperties2KHR(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceProperties2KHR* pProperties) {
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-cmd void vkGetPhysicalDeviceFormatProperties2KHR(
- VkPhysicalDevice physicalDevice,
- VkFormat format,
- VkFormatProperties2KHR* pFormatProperties) {
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-cmd VkResult vkGetPhysicalDeviceImageFormatProperties2KHR(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceImageFormatInfo2KHR* pImageFormatInfo,
- VkImageFormatProperties2KHR* pImageFormatProperties) {
- return ?
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-cmd void vkGetPhysicalDeviceQueueFamilyProperties2KHR(
- VkPhysicalDevice physicalDevice,
- u32* pQueueFamilyPropertyCount,
- VkQueueFamilyProperties2KHR* pQueueFamilyProperties) {
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-cmd void vkGetPhysicalDeviceMemoryProperties2KHR(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceMemoryProperties2KHR* pMemoryProperties) {
-}
-
-@extension("VK_KHR_get_physical_device_properties2") // 60
-cmd void vkGetPhysicalDeviceSparseImageFormatProperties2KHR(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceSparseImageFormatInfo2KHR* pFormatInfo,
- u32* pPropertyCount,
- VkSparseImageFormatProperties2KHR* pProperties) {
-}
-
-@extension("VK_KHR_device_group") // 61
-cmd void vkGetDeviceGroupPeerMemoryFeaturesKHR(
- VkDevice device,
- u32 heapIndex,
- u32 localDeviceIndex,
- u32 remoteDeviceIndex,
- VkPeerMemoryFeatureFlagsKHR* pPeerMemoryFeatures) {
-}
-
-@extension("VK_KHR_device_group") // 61
-cmd void vkCmdSetDeviceMaskKHR(
- VkCommandBuffer commandBuffer,
- u32 deviceMask) {
-}
-
-
-@extension("VK_KHR_device_group") // 61
-cmd void vkCmdDispatchBaseKHR(
- VkCommandBuffer commandBuffer,
- u32 baseGroupX,
- u32 baseGroupY,
- u32 baseGroupZ,
- u32 groupCountX,
- u32 groupCountY,
- u32 groupCountZ) {
-}
-
-@extension("VK_NN_vi_surface") // 63
-cmd VkResult vkCreateViSurfaceNN(
- VkInstance instance,
- const VkViSurfaceCreateInfoNN* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface) {
- return ?
-}
-
-@extension("VK_KHR_maintenance1") // 70
-cmd void vkTrimCommandPoolKHR(
- VkDevice device,
- VkCommandPool commandPool,
- VkCommandPoolTrimFlagsKHR flags) {
-}
-
-@extension("VK_KHR_device_group_creation") // 71
-@threadSafety("system")
-cmd VkResult vkEnumeratePhysicalDeviceGroupsKHR(
- VkInstance instance,
- u32* pPhysicalDeviceGroupCount,
- VkPhysicalDeviceGroupPropertiesKHR* pPhysicalDeviceGroupProperties) {
- instanceObject := GetInstance(instance)
-
- physicalDeviceGroupCount := as!u32(?)
- pPhysicalDeviceGroupCount[0] = physicalDeviceGroupCount
- physicalDevices := pPhysicalDeviceGroupProperties[0:physicalDeviceGroupCount]
-
- for i in (0 .. physicalDeviceGroupCount) {
- physicalDevice := ?
- physicalDevices[i] = physicalDevice
- if !(physicalDevice in State.PhysicalDevices) {
- State.PhysicalDevices[physicalDevice] = new!PhysicalDeviceObject(instance: instance)
- }
- }
-
- return ?
-}
-
-@extension("VK_KHR_external_memory_capabilities") // 72
-cmd void vkGetPhysicalDeviceExternalBufferPropertiesKHR(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceExternalBufferInfoKHR* pExternalBufferInfo,
- VkExternalBufferPropertiesKHR* pExternalBufferProperties) {
-}
-
-@extension("VK_KHR_external_memory_win32") // 74
-cmd VkResult vkGetMemoryWin32HandleKHR(
- VkDevice device,
- const VkMemoryGetWin32HandleInfoKHR* pGetWin32HandleInfo,
- platform.HANDLE* pHandle) {
- return ?
-}
-
-@extension("VK_KHR_external_memory_win32") // 74
-cmd VkResult vkGetMemoryWin32HandlePropertiesKHR(
- VkDevice device,
- VkExternalMemoryHandleTypeFlagBitsKHR handleType,
- platform.HANDLE handle,
- VkMemoryWin32HandlePropertiesKHR* pMemoryWin32HandleProperties) {
- return ?
-}
-
-@extension("VK_KHR_external_memory_fd") // 75
-cmd VkResult vkGetMemoryFdKHR(
- VkDevice device,
- const VkMemoryGetFdInfoKHR* pGetFdInfo,
- s32* pFd) {
- return ?
-}
-
-@extension("VK_KHR_external_memory_fd") // 75
-cmd VkResult vkGetMemoryFdPropertiesKHR(
- VkDevice device,
- VkExternalMemoryHandleTypeFlagBitsKHR handleType,
- s32 fd,
- VkMemoryFdPropertiesKHR* pMemoryFdProperties) {
- return ?
-}
-
-@extension("VK_KHR_external_semaphore_capabilities") // 77
-cmd void vkGetPhysicalDeviceExternalSemaphorePropertiesKHR(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceExternalSemaphoreInfoKHR* pExternalSemaphoreInfo,
- VkExternalSemaphorePropertiesKHR* pExternalSemaphoreProperties) {
-}
-
-@extension("VK_KHR_external_semaphore_win32") // 79
-cmd VkResult vkImportSemaphoreWin32HandleKHR(
- VkDevice device,
- const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo) {
- return ?
-}
-
-@extension("VK_KHR_external_semaphore_win32") // 79
-cmd VkResult vkGetSemaphoreWin32HandleKHR(
- VkDevice device,
- const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo,
- platform.HANDLE* pHandle) {
- return ?
-}
-
-@extension("VK_KHR_external_semaphore_fd") // 80
-cmd VkResult vkImportSemaphoreFdKHR(
- VkDevice device,
- const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo) {
- return ?
-}
-
-@extension("VK_KHR_external_semaphore_fd") // 80
-cmd VkResult vkGetSemaphoreFdKHR(
- VkDevice device,
- const VkSemaphoreGetFdInfoKHR* pGetFdInfo,
- s32* pFd) {
- return ?
-}
-
-@extension("VK_KHR_push_descriptor") // 81
-cmd void vkCmdPushDescriptorSetKHR(
- VkCommandBuffer commandBuffer,
- VkPipelineBindPoint pipelineBindPoint,
- VkPipelineLayout layout,
- u32 set,
- u32 descriptorWriteCount,
- const VkWriteDescriptorSet* pDescriptorWrites) {
-}
-
-@extension("VK_EXT_conditional_rendering") // 82
-cmd void vkCmdBeginConditionalRenderingEXT(
- VkCommandBuffer commandBuffer,
- const VkConditionalRenderingBeginInfoEXT* pConditionalRenderingBegin) {
-}
-
-@extension("VK_EXT_conditional_rendering") // 82
-cmd void vkCmdEndConditionalRenderingEXT(
- VkCommandBuffer commandBuffer) {
-}
-
-@extension("VK_KHR_descriptor_update_template") // 86
-cmd VkResult vkCreateDescriptorUpdateTemplateKHR(
- VkDevice device,
- const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate) {
- return ?
-}
-
-@extension("VK_KHR_descriptor_update_template") // 86
-cmd void vkDestroyDescriptorUpdateTemplateKHR(
- VkDevice device,
- VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
- const VkAllocationCallbacks* pAllocator) {
-}
-
-@extension("VK_KHR_descriptor_update_template") // 86
-cmd void vkUpdateDescriptorSetWithTemplateKHR(
- VkDevice device,
- VkDescriptorSet descriptorSet,
- VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
- const void* pData) {
-}
-
-@extension("VK_KHR_descriptor_update_template") // 86
-cmd void vkCmdPushDescriptorSetWithTemplateKHR(
- VkCommandBuffer commandBuffer,
- VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
- VkPipelineLayout layout,
- u32 set,
- const void* pData) {
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-cmd void vkCmdProcessCommandsNVX(
- VkCommandBuffer commandBuffer,
- const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo) {
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-cmd void vkCmdReserveSpaceForCommandsNVX(
- VkCommandBuffer commandBuffer,
- const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo) {
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-cmd VkResult vkCreateIndirectCommandsLayoutNVX(
- VkDevice device,
- const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout) {
- return ?
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-cmd void vkDestroyIndirectCommandsLayoutNVX(
- VkDevice device,
- VkIndirectCommandsLayoutNVX indirectCommandsLayout,
- const VkAllocationCallbacks* pAllocator) {
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-cmd VkResult vkCreateObjectTableNVX(
- VkDevice device,
- const VkObjectTableCreateInfoNVX* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkObjectTableNVX* pObjectTable) {
- return ?
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-cmd void vkDestroyObjectTableNVX(
- VkDevice device,
- VkObjectTableNVX objectTable,
- const VkAllocationCallbacks* pAllocator) {
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-cmd VkResult vkRegisterObjectsNVX(
- VkDevice device,
- VkObjectTableNVX objectTable,
- u32 objectCount,
- const VkObjectTableEntryNVX* const* ppObjectTableEntries,
- const u32* pObjectIndices) {
- return ?
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-cmd VkResult vkUnregisterObjectsNVX(
- VkDevice device,
- VkObjectTableNVX objectTable,
- u32 objectCount,
- const VkObjectEntryTypeNVX* pObjectEntryTypes,
- const u32* pObjectIndices) {
- return ?
-}
-
-@extension("VK_NVX_device_generated_commands") // 87
-cmd void vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX(
- VkPhysicalDevice physicalDevice,
- VkDeviceGeneratedCommandsFeaturesNVX* pFeatures,
- VkDeviceGeneratedCommandsLimitsNVX* pLimits) {
-}
-
-@extension("VK_NV_clip_space_w_scaling") // 88
-cmd void vkCmdSetViewportWScalingNV(
- VkCommandBuffer commandBuffer,
- u32 firstViewport,
- u32 viewportCount,
- const VkViewportWScalingNV* pViewportWScalings) {
-}
-
-@extension("VK_EXT_direct_mode_display") // 89
-cmd VkResult vkReleaseDisplayEXT(
- VkPhysicalDevice physicalDevice,
- VkDisplayKHR display) {
- return ?
-}
-
-@extension("VK_EXT_acquire_xlib_display") // 90
-cmd VkResult vkAcquireXlibDisplayEXT(
- VkPhysicalDevice physicalDevice,
- platform.Display* dpy,
- VkDisplayKHR display) {
- return ?
-}
-
-@extension("VK_EXT_acquire_xlib_display") // 90
-cmd VkResult vkGetRandROutputDisplayEXT(
- VkPhysicalDevice physicalDevice,
- platform.Display* dpy,
- platform.RROutput rrOutput,
- VkDisplayKHR* pDisplay) {
- return ?
-}
-
-@extension("VK_EXT_display_surface_counter") // 91
-cmd VkResult vkGetPhysicalDeviceSurfaceCapabilities2EXT(
- VkPhysicalDevice physicalDevice,
- VkSurfaceKHR surface,
- VkSurfaceCapabilities2EXT* pSurfaceCapabilities) {
- return ?
-}
-
-@extension("VK_EXT_display_control") // 92
-cmd VkResult vkDisplayPowerControlEXT(
- VkDevice device,
- VkDisplayKHR display,
- const VkDisplayPowerInfoEXT* pDisplayPowerInfo) {
- return ?
-}
-
-@extension("VK_EXT_display_control") // 92
-cmd VkResult vkRegisterDeviceEventEXT(
- VkDevice device,
- const VkDeviceEventInfoEXT* pDeviceEventInfo,
- const VkAllocationCallbacks* pAllocator,
- VkFence* pFence) {
- return ?
-}
-
-@extension("VK_EXT_display_control") // 92
-cmd VkResult vkRegisterDisplayEventEXT(
- VkDevice device,
- VkDisplayKHR display,
- const VkDisplayEventInfoEXT* pDisplayEventInfo,
- const VkAllocationCallbacks* pAllocator,
- VkFence* pFence) {
- return ?
-}
-
-@extension("VK_EXT_display_control") // 92
-cmd VkResult vkGetSwapchainCounterEXT(
- VkDevice device,
- VkSwapchainKHR swapchain,
- VkSurfaceCounterFlagBitsEXT counter,
- u64* pCounterValue) {
- return ?
-}
-
-@extension("VK_GOOGLE_display_timing") // 93
-cmd VkResult vkGetRefreshCycleDurationGOOGLE(
- VkDevice device,
- VkSwapchainKHR swapchain,
- VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties) {
- deviceObject := GetDevice(device)
- swapchainObject := GetSwapchain(swapchain)
-
- displayTimingProperties := ?
- pDisplayTimingProperties[0] = displayTimingProperties
-
- return ?
-}
-
-@extension("VK_GOOGLE_display_timing") // 93
-cmd VkResult vkGetPastPresentationTimingGOOGLE(
- VkDevice device,
- VkSwapchainKHR swapchain,
- u32* pPresentationTimingCount,
- VkPastPresentationTimingGOOGLE* pPresentationTimings) {
- return ?
-}
-
-@extension("VK_EXT_discard_rectangles") // 100
-cmd void vkCmdSetDiscardRectangleEXT(
- VkCommandBuffer commandBuffer,
- u32 firstDiscardRectangle,
- u32 discardRectangleCount,
- const VkRect2D* pDiscardRectangles) {
-}
-
-@extension("VK_EXT_hdr_metadata") // 106
-cmd void vkSetHdrMetadataEXT(
- VkDevice device,
- u32 swapchainCount,
- const VkSwapchainKHR* pSwapchains,
- const VkHdrMetadataEXT* pMetadata) {
-}
-
-@extension("VK_KHR_create_renderpass2") // 110
-cmd VkResult vkCreateRenderPass2KHR(
- VkDevice device,
- const VkRenderPassCreateInfo2KHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkRenderPass* pRenderPass) {
- return ?
-}
-
-@extension("VK_KHR_create_renderpass2") // 110
-cmd void vkCmdBeginRenderPass2KHR(
- VkCommandBuffer commandBuffer,
- const VkRenderPassBeginInfo* pRenderPassBegin,
- const VkSubpassBeginInfoKHR* pSubpassBeginInfo) {
-}
-
-@extension("VK_KHR_create_renderpass2") // 110
-cmd void vkCmdNextSubpass2KHR(
- VkCommandBuffer commandBuffer,
- const VkSubpassBeginInfoKHR* pSubpassBeginInfo,
- const VkSubpassEndInfoKHR* pSubpassEndInfo) {
-}
-
-@extension("VK_KHR_create_renderpass2") // 110
-cmd void vkCmdEndRenderPass2KHR(
- VkCommandBuffer commandBuffer,
- const VkSubpassEndInfoKHR* pSubpassEndInfo) {
-}
-
-@extension("VK_KHR_shared_presentable_image") // 112
-cmd VkResult vkGetSwapchainStatusKHR(
- VkDevice device,
- VkSwapchainKHR swapchain) {
- return ?
-}
-
-@extension("VK_KHR_external_fence_capabilities") // 113
-cmd void vkGetPhysicalDeviceExternalFencePropertiesKHR(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceExternalFenceInfoKHR* pExternalFenceInfo,
- VkExternalFencePropertiesKHR* pExternalFenceProperties) {
-}
-
-@extension("VK_KHR_external_fence_win32") // 115
-cmd VkResult vkImportFenceWin32HandleKHR(
- VkDevice device,
- const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo) {
- return ?
-}
-
-@extension("VK_KHR_external_fence_win32") // 115
-cmd VkResult vkGetFenceWin32HandleKHR(
- VkDevice device,
- const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo,
- platform.HANDLE* pHandle) {
- return ?
-}
-
-@extension("VK_KHR_external_fence_fd") // 116
-cmd VkResult vkImportFenceFdKHR(
- VkDevice device,
- const VkImportFenceFdInfoKHR* pImportFenceFdInfo) {
- return ?
-}
-
-@extension("VK_KHR_external_fence_fd") // 116
-cmd VkResult vkGetFenceFdKHR(
- VkDevice device,
- const VkFenceGetFdInfoKHR* pGetFdInfo,
- int* pFd) {
- return ?
-}
-
-@extension("VK_KHR_get_surface_capabilities2") // 120
-cmd VkResult vkGetPhysicalDeviceSurfaceCapabilities2KHR(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
- VkSurfaceCapabilities2KHR* pSurfaceCapabilities) {
- return ?
-}
-
-@extension("VK_KHR_get_surface_capabilities2") // 120
-cmd VkResult vkGetPhysicalDeviceSurfaceFormats2KHR(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
- u32* pSurfaceFormatCount,
- VkSurfaceFormat2KHR* pSurfaceFormats) {
- return ?
-}
-
-@extension("VK_KHR_display_properties2") // 122
-cmd VkResult vkGetPhysicalDeviceDisplayProperties2KHR(
- VkPhysicalDevice physicalDevice,
- u32* pPropertyCount,
- VkDisplayProperties2KHR* pProperties) {
- return ?
-}
-
-@extension("VK_KHR_display_properties2") // 122
-cmd VkResult vkGetPhysicalDeviceDisplayPlaneProperties2KHR(
- VkPhysicalDevice physicalDevice,
- u32* pPropertyCount,
- VkDisplayPlaneProperties2KHR* pProperties) {
- return ?
-}
-
-@extension("VK_KHR_display_properties2") // 122
-cmd VkResult vkGetDisplayModeProperties2KHR(
- VkPhysicalDevice physicalDevice,
- VkDisplayKHR display,
- u32* pPropertyCount,
- VkDisplayModeProperties2KHR* pProperties) {
- return ?
-}
-
-@extension("VK_KHR_display_properties2") // 122
-cmd VkResult vkGetDisplayPlaneCapabilities2KHR(
- VkPhysicalDevice physicalDevice,
- const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo,
- VkDisplayPlaneCapabilities2KHR* pCapabilities) {
- return ?
-}
-
-@extension("VK_MVK_ios_surface") // 123
-cmd VkResult vkCreateIOSSurfaceMVK(
- VkInstance instance,
- const VkIOSSurfaceCreateInfoMVK* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface) {
- return ?
-}
-
-@extension("VK_MVK_macos_surface") // 124
-cmd VkResult vkCreateMacOSSurfaceMVK(
- VkInstance instance,
- const VkMacOSSurfaceCreateInfoMVK* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface) {
- return ?
-}
-
-@extension("VK_EXT_debug_utils") // 129
-@external type void* PFN_vkDebugUtilsMessengerCallbackEXT
-@extension("VK_EXT_debug_utils") // 129
-@pfn cmd VkBool32 vkDebugUtilsMessengerCallbackEXT(
- VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
- VkDebugUtilsMessageTypeFlagsEXT messageType,
- const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
- void* pUserData) {
- return ?
-}
-
-@extension("VK_EXT_debug_utils") // 129
-cmd VkResult vkSetDebugUtilsObjectNameEXT(
- VkDevice device,
- const VkDebugUtilsObjectNameInfoEXT* pNameInfo) {
- return ?
-}
-
-@extension("VK_EXT_debug_utils") // 129
-cmd VkResult vkSetDebugUtilsObjectTagEXT(
- VkDevice device,
- const VkDebugUtilsObjectTagInfoEXT* pTagInfo) {
- return ?
-}
-
-@extension("VK_EXT_debug_utils") // 129
-cmd void vkQueueBeginDebugUtilsLabelEXT(
- VkQueue queue,
- const VkDebugUtilsLabelEXT* pLabelInfo) {
-}
-
-@extension("VK_EXT_debug_utils") // 129
-cmd void vkQueueEndDebugUtilsLabelEXT(VkQueue queue) {
-}
-
-@extension("VK_EXT_debug_utils") // 129
-cmd void vkQueueInsertDebugUtilsLabelEXT(
- VkQueue queue,
- const VkDebugUtilsLabelEXT* pLabelInfo) {
-}
-
-@extension("VK_EXT_debug_utils") // 129
-cmd void vkCmdBeginDebugUtilsLabelEXT(
- VkCommandBuffer commandBuffer,
- const VkDebugUtilsLabelEXT* pLabelInfo) {
-}
-
-@extension("VK_EXT_debug_utils") // 129
-cmd void vkCmdEndDebugUtilsLabelEXT(VkCommandBuffer commandBuffer) {
-}
-
-@extension("VK_EXT_debug_utils") // 129
-cmd void vkCmdInsertDebugUtilsLabelEXT(
- VkCommandBuffer commandBuffer,
- const VkDebugUtilsLabelEXT* pLabelInfo) {
-}
-
-@extension("VK_EXT_debug_utils") // 129
-cmd VkResult vkCreateDebugUtilsMessengerEXT(
- VkInstance instance,
- const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDebugUtilsMessengerEXT* pMessenger) {
- return ?
-}
-
-@extension("VK_EXT_debug_utils") // 129
-cmd void vkDestroyDebugUtilsMessengerEXT(
- VkInstance instance,
- VkDebugUtilsMessengerEXT messenger,
- const VkAllocationCallbacks* pAllocator) {
-}
-
-@extension("VK_EXT_debug_utils") // 129
-cmd void vkSubmitDebugUtilsMessageEXT(
- VkInstance instance,
- VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
- VkDebugUtilsMessageTypeFlagsEXT messageTypes,
- const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData) {
-}
-
-@extension("VK_ANDROID_external_memory_android_hardware_buffer") // 130
-@vulkan1_1 // extension requires 1.1, and should become non-optional when 1.1 does
-cmd VkResult vkGetAndroidHardwareBufferPropertiesANDROID(
- VkDevice device,
- const platform.AHardwareBuffer* buffer,
- VkAndroidHardwareBufferPropertiesANDROID* pProperties) {
- return ?
-}
-
-@extension("VK_ANDROID_external_memory_android_hardware_buffer") // 130
-@vulkan1_1 // extension requires 1.1, and should become non-optional when 1.1 does
-cmd VkResult vkGetMemoryAndroidHardwareBufferANDROID(
- VkDevice device,
- const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo,
- platform.AHardwareBuffer** pBuffer) {
- return ?
-}
-
-@extension("VK_EXT_sample_locations") // 144
-cmd void vkCmdSetSampleLocationsEXT(
- VkCommandBuffer commandBuffer,
- const VkSampleLocationsInfoEXT* pSampleLocationsInfo) {
-}
-
-@extension("VK_EXT_sample_locations") // 144
-cmd void vkGetPhysicalDeviceMultisamplePropertiesEXT(
- VkPhysicalDevice physicalDevice,
- VkSampleCountFlagBits samples,
- VkMultisamplePropertiesEXT* pMultisampleProperties) {
-}
-
-@extension("VK_KHR_get_memory_requirements2") // 147
-cmd void vkGetImageMemoryRequirements2KHR(
- VkDevice device,
- const VkImageMemoryRequirementsInfo2KHR* pInfo,
- VkMemoryRequirements2KHR* pMemoryRequirements) {
-}
-
-@extension("VK_KHR_get_memory_requirements2") // 147
-cmd void vkGetBufferMemoryRequirements2KHR(
- VkDevice device,
- const VkBufferMemoryRequirementsInfo2KHR* pInfo,
- VkMemoryRequirements2KHR* pMemoryRequirements) {
-}
-
-@extension("VK_KHR_get_memory_requirements2") // 147
-cmd void vkGetImageSparseMemoryRequirements2KHR(
- VkDevice device,
- const VkImageSparseMemoryRequirementsInfo2KHR* pInfo,
- u32* pSparseMemoryRequirementCount,
- VkSparseImageMemoryRequirements2KHR* pSparseMemoryRequirements) {
-}
-
-@extension("VK_KHR_sampler_ycbcr_conversion") // 157
-cmd VkResult vkCreateSamplerYcbcrConversionKHR(
- VkDevice device,
- const VkSamplerYcbcrConversionCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSamplerYcbcrConversionKHR* pYcbcrConversion) {
- return ?
-}
-
-@extension("VK_KHR_sampler_ycbcr_conversion") // 157
-cmd void vkDestroySamplerYcbcrConversionKHR(
- VkDevice device,
- VkSamplerYcbcrConversionKHR ycbcrConversion,
- const VkAllocationCallbacks* pAllocator) {
-}
-
-@extension("VK_KHR_bind_memory2") // 158
-cmd VkResult vkBindBufferMemory2KHR(
- VkDevice device,
- u32 bindInfoCount,
- const VkBindBufferMemoryInfoKHR* pBindInfos) {
- return ?
-}
-
-@extension("VK_KHR_bind_memory2") // 158
-cmd VkResult vkBindImageMemory2KHR(
- VkDevice device,
- u32 bindInfoCount,
- const VkBindImageMemoryInfoKHR* pBindInfos) {
- return ?
-}
-
-@extension("VK_EXT_image_drm_format_modifier") // 159
-cmd VkResult vkGetImageDrmFormatModifierPropertiesEXT(
- VkDevice device,
- VkImage image,
- VkImageDrmFormatModifierPropertiesEXT* pProperties) {
- return ?
-}
-
-@extension("VK_EXT_validation_cache") // 161
-cmd VkResult vkCreateValidationCacheEXT(
- VkDevice device,
- const VkValidationCacheCreateInfoEXT* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkValidationCacheEXT* pValidationCache) {
- return ?
-}
-
-@extension("VK_EXT_validation_cache") // 161
-cmd void vkDestroyValidationCacheEXT(
- VkDevice device,
- VkValidationCacheEXT validationCache,
- const VkAllocationCallbacks* pAllocator) {
-}
-
-@extension("VK_EXT_validation_cache") // 161
-cmd VkResult vkMergeValidationCachesEXT(
- VkDevice device,
- VkValidationCacheEXT dstCache,
- u32 srcCacheCount,
- const VkValidationCacheEXT* pSrcCaches) {
- return ?
-}
-
-@extension("VK_EXT_validation_cache") // 161
-cmd VkResult vkGetValidationCacheDataEXT(
- VkDevice device,
- VkValidationCacheEXT validationCache,
- platform.size_t* pDataSize,
- void* pData) {
- return ?
-}
-
-@extension("VK_NV_shading_rate_image") // 165
-cmd void vkCmdBindShadingRateImageNV(
- VkCommandBuffer commandBuffer,
- VkImageView imageView,
- VkImageLayout imageLayout) {
-}
-
-@extension("VK_NV_shading_rate_image") // 165
-cmd void vkCmdSetViewportShadingRatePaletteNV(
- VkCommandBuffer commandBuffer,
- u32 firstViewport,
- u32 viewportCount,
- const VkShadingRatePaletteNV* pShadingRatePalettes) {
-}
-
-@extension("VK_NV_shading_rate_image") // 165
-cmd void vkCmdSetCoarseSampleOrderNV(
- VkCommandBuffer commandBuffer,
- VkCoarseSampleOrderTypeNV sampleOrderType,
- u32 customSampleOrderCount,
- const VkCoarseSampleOrderCustomNV* pCustomSampleOrders) {
-}
-
-@extension("VK_NV_ray_tracing") // 166
-cmd VkResult vkCreateAccelerationStructureNV(
- VkDevice device,
- const VkAccelerationStructureCreateInfoNV* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkAccelerationStructureNV* pAccelerationStructure) {
- return ?
-}
-
-@extension("VK_NV_ray_tracing") // 166
-cmd void vkDestroyAccelerationStructureNV(
- VkDevice device,
- VkAccelerationStructureNV accelerationStructure,
- const VkAllocationCallbacks* pAllocator) {
-}
-
-@extension("VK_NV_ray_tracing") // 166
-cmd void vkGetAccelerationStructureMemoryRequirementsNV(
- VkDevice device,
- const VkAccelerationStructureMemoryRequirementsInfoNV* pInfo,
- VkMemoryRequirements2KHR* pMemoryRequirements) {
-}
-
-@extension("VK_NV_ray_tracing") // 166
-cmd VkResult vkBindAccelerationStructureMemoryNV(
- VkDevice device,
- u32 bindInfoCount,
- const VkBindAccelerationStructureMemoryInfoNV* pBindInfos) {
- return ?
-}
-
-@extension("VK_NV_ray_tracing") // 166
-cmd void vkCmdBuildAccelerationStructureNV(
- VkCommandBuffer commandBuffer,
- const VkAccelerationStructureInfoNV* pInfo,
- VkBuffer instanceData,
- VkDeviceSize instanceOffset,
- VkBool32 update,
- VkAccelerationStructureNV dst,
- VkAccelerationStructureNV src,
- VkBuffer scratch,
- VkDeviceSize scratchOffset) {
-}
-
-@extension("VK_NV_ray_tracing") // 166
-cmd void vkCmdCopyAccelerationStructureNV(
- VkCommandBuffer commandBuffer,
- VkAccelerationStructureNV dst,
- VkAccelerationStructureNV src,
- VkCopyAccelerationStructureModeNV mode) {
-}
-
-@extension("VK_NV_ray_tracing") // 166
-cmd void vkCmdTraceRaysNV(
- VkCommandBuffer commandBuffer,
- VkBuffer raygenShaderBindingTableBuffer,
- VkDeviceSize raygenShaderBindingOffset,
- VkBuffer missShaderBindingTableBuffer,
- VkDeviceSize missShaderBindingOffset,
- VkDeviceSize missShaderBindingStride,
- VkBuffer hitShaderBindingTableBuffer,
- VkDeviceSize hitShaderBindingOffset,
- VkDeviceSize hitShaderBindingStride,
- VkBuffer callableShaderBindingTableBuffer,
- VkDeviceSize callableShaderBindingOffset,
- VkDeviceSize callableShaderBindingStride,
- u32 width,
- u32 height,
- u32 depth) {
-}
-
-@extension("VK_NV_ray_tracing") // 166
-cmd VkResult vkCreateRaytracingPipelinesNV(
- VkDevice device,
- VkPipelineCache pipelineCache,
- u32 createInfoCount,
- const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
- const VkAllocationCallbacks* pAllocator,
- VkPipeline* pPipelines) {
- return ?
-}
-
-@extension("VK_NV_ray_tracing") // 166
-cmd VkResult vkGetRaytracingShaderHandlesNV(
- VkDevice device,
- VkPipeline pipeline,
- u32 firstGroup,
- u32 groupCount,
- platform.size_t dataSize,
- void* pData) {
- return ?
-}
-
-@extension("VK_NV_ray_tracing") // 166
-cmd VkResult vkGetAccelerationStructureHandleNV(
- VkDevice device,
- VkAccelerationStructureNV accelerationStructure,
- platform.size_t dataSize,
- void* pData) {
- return ?
-}
-
-@extension("VK_NV_ray_tracing") // 166
-cmd void vkCmdWriteAccelerationStructurePropertiesNV(
- VkCommandBuffer commandBuffer,
- u32 accelerationStructureCount,
- const VkAccelerationStructureNV* pAccelerationStructures,
- VkQueryType queryType,
- VkQueryPool queryPool,
- u32 firstQuery) {
-}
-
-@extension("VK_NV_ray_tracing") // 166
-cmd VkResult vkCompileDeferredNV(
- VkDevice device,
- VkPipeline pipeline,
- u32 shader) {
- return ?
-}
-
-@extension("VK_KHR_maintenance3") // 169
-cmd void vkGetDescriptorSetLayoutSupportKHR(
- VkDevice device,
- const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
- VkDescriptorSetLayoutSupportKHR* pSupport) {
-}
-
-@extension("VK_KHR_draw_indirect_count") // 170
-cmd void vkCmdDrawIndirectCountKHR(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- VkBuffer countBuffer,
- VkDeviceSize countBufferOffset,
- u32 maxDrawCount,
- u32 stride) {
-}
-
-@extension("VK_KHR_draw_indirect_count") // 170
-cmd void vkCmdDrawIndexedIndirectCountKHR(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- VkBuffer countBuffer,
- VkDeviceSize countBufferOffset,
- u32 maxDrawCount,
- u32 stride) {
-}
-
-@extension("VK_EXT_external_memory_host") // 179
-cmd VkResult vkGetMemoryHostPointerPropertiesEXT(
- VkDevice device,
- VkExternalMemoryHandleTypeFlagBits handleType,
- const void* pHostPointer,
- VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties) {
- return ?
-}
-
-@extension("VK_AMD_buffer_marker") // 180
-cmd void vkCmdWriteBufferMarkerAMD(
- VkCommandBuffer commandBuffer,
- VkPipelineStageFlagBits pipelineStage,
- VkBuffer dstBuffer,
- VkDeviceSize dstOffset,
- u32 marker) {
-}
-
-@extension("VK_EXT_calibrated_timestamps") // 185
-cmd VkResult vkGetPhysicalDeviceCalibrateableTimeDomainsEXT(
- VkPhysicalDevice physicalDevice,
- u32* pTimeDomainCount,
- VkTimeDomainEXT* pTimeDomains) {
- return ?
-}
-
-@extension("VK_EXT_calibrated_timestamps") // 185
-cmd VkResult vkGetCalibratedTimestampsEXT(
- VkDevice device,
- u32 timestampCount,
- const VkCalibratedTimestampInfoEXT* pTimestampInfos,
- u64* pTimestamps,
- u64* pMaxDeviation) {
- return ?
-}
-
-@extension("VK_NV_mesh_shader") // 203
-cmd void vkCmdDrawMeshTasksNV(
- VkCommandBuffer commandBuffer,
- u32 taskCount,
- u32 firstTask) {
-}
-
-@extension("VK_NV_mesh_shader") // 203
-cmd void vkCmdDrawMeshTasksIndirectNV(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- u32 drawCount,
- u32 stride) {
-}
-
-@extension("VK_NV_mesh_shader") // 203
-cmd void vkCmdDrawMeshTasksIndirectCountNV(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- VkBuffer countBuffer,
- VkDeviceSize countBufferOffset,
- u32 maxDrawCount,
- u32 stride) {
-}
-
-@extension("VK_NV_scissor_exclusive") // 206
-cmd void vkCmdSetExclusiveScissorNV(
- VkCommandBuffer commandBuffer,
- u32 firstExclusiveScissor,
- u32 exclusiveScissorCount,
- const VkRect2D* pExclusiveScissors) {
-}
-
-@extension("VK_NV_device_diagnostic_checkpoints") // 207
-cmd void vkCmdSetCheckpointNV(
- VkCommandBuffer commandBuffer,
- const void* pCheckpointMarker) {
-}
-
-@extension("VK_NV_device_diagnostic_checkpoints") // 207
-cmd void vkGetQueueCheckpointDataNV(
- VkQueue queue,
- u32* pCheckpointDataCount,
- VkCheckpointDataNV* pCheckpointData) {
-}
-
-@extension("VK_FUCHSIA_imagepipe_surface") // 215
-cmd VkResult vkCreateImagePipeSurfaceFUCHSIA(
- VkInstance instance,
- const VkImagePipeSurfaceCreateInfoFUCHSIA* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface) {
- return ?
-}
-
-
-////////////////
-// Validation //
-////////////////
-
-extern void validate(string layerName, bool condition, string message)
-
-
-/////////////////////////////
-// Internal State Tracking //
-/////////////////////////////
-
-StateObject State
-
-@internal class StateObject {
- // Dispatchable objects.
- map!(VkInstance, ref!InstanceObject) Instances
- map!(VkPhysicalDevice, ref!PhysicalDeviceObject) PhysicalDevices
- map!(VkDevice, ref!DeviceObject) Devices
- map!(VkQueue, ref!QueueObject) Queues
- map!(VkCommandBuffer, ref!CommandBufferObject) CommandBuffers
-
- // Non-dispatchable objects.
- map!(VkDeviceMemory, ref!DeviceMemoryObject) DeviceMemories
- map!(VkBuffer, ref!BufferObject) Buffers
- map!(VkBufferView, ref!BufferViewObject) BufferViews
- map!(VkImage, ref!ImageObject) Images
- map!(VkImageView, ref!ImageViewObject) ImageViews
- map!(VkShaderModule, ref!ShaderModuleObject) ShaderModules
- map!(VkPipeline, ref!PipelineObject) Pipelines
- map!(VkPipelineLayout, ref!PipelineLayoutObject) PipelineLayouts
- map!(VkSampler, ref!SamplerObject) Samplers
- map!(VkDescriptorSet, ref!DescriptorSetObject) DescriptorSets
- map!(VkDescriptorSetLayout, ref!DescriptorSetLayoutObject) DescriptorSetLayouts
- map!(VkDescriptorPool, ref!DescriptorPoolObject) DescriptorPools
- map!(VkFence, ref!FenceObject) Fences
- map!(VkSemaphore, ref!SemaphoreObject) Semaphores
- map!(VkEvent, ref!EventObject) Events
- map!(VkQueryPool, ref!QueryPoolObject) QueryPools
- map!(VkFramebuffer, ref!FramebufferObject) Framebuffers
- map!(VkRenderPass, ref!RenderPassObject) RenderPasses
- map!(VkPipelineCache, ref!PipelineCacheObject) PipelineCaches
- map!(VkCommandPool, ref!CommandPoolObject) CommandPools
- map!(VkSurfaceKHR, ref!SurfaceObject) Surfaces
- map!(VkSwapchainKHR, ref!SwapchainObject) Swapchains
-}
-
-@internal class InstanceObject {
-}
-
-@internal class PhysicalDeviceObject {
- VkInstance instance
-}
-
-@internal class DeviceObject {
- VkPhysicalDevice physicalDevice
-}
-
-@internal class QueueObject {
- VkDevice device
- VkQueueFlags flags
-}
-
-@internal class CommandBufferObject {
- VkDevice device
- map!(u64, VkDeviceMemory) boundObjects
- VkQueueFlags queueFlags
-}
-
-@internal class DeviceMemoryObject {
- VkDevice device
- VkDeviceSize allocationSize
- map!(u64, VkDeviceSize) boundObjects
- map!(VkCommandBuffer, VkCommandBuffer) boundCommandBuffers
-}
-
-@internal class BufferObject {
- VkDevice device
- VkDeviceMemory memory
- VkDeviceSize memoryOffset
-}
-
-@internal class BufferViewObject {
- VkDevice device
- VkBuffer buffer
-}
-
-@internal class ImageObject {
- VkDevice device
- VkDeviceMemory memory
- VkDeviceSize memoryOffset
-}
-
-@internal class ImageViewObject {
- VkDevice device
- VkImage image
-}
-
-@internal class ShaderObject {
- VkDevice device
-}
-
-@internal class ShaderModuleObject {
- VkDevice device
-}
-
-@internal class PipelineObject {
- VkDevice device
-}
-
-@internal class PipelineLayoutObject {
- VkDevice device
-}
-
-@internal class SamplerObject {
- VkDevice device
-}
-
-@internal class DescriptorSetObject {
- VkDevice device
-}
-
-@internal class DescriptorSetLayoutObject {
- VkDevice device
-}
-
-@internal class DescriptorPoolObject {
- VkDevice device
-}
-
-@internal class FenceObject {
- VkDevice device
- bool signaled
-}
-
-@internal class SemaphoreObject {
- VkDevice device
-}
-
-@internal class EventObject {
- VkDevice device
-}
-
-@internal class QueryPoolObject {
- VkDevice device
-}
-
-@internal class FramebufferObject {
- VkDevice device
-}
-
-@internal class RenderPassObject {
- VkDevice device
-}
-
-@internal class PipelineCacheObject {
- VkDevice device
-}
-
-@internal class CommandPoolObject {
- VkDevice device
-}
-
-@internal class SurfaceObject {
- VkInstance instance
-}
-
-@internal class SwapchainObject {
- VkDevice device
-}
-
-macro ref!InstanceObject GetInstance(VkInstance instance) {
- assert(instance in State.Instances)
- return State.Instances[instance]
-}
-
-macro ref!PhysicalDeviceObject GetPhysicalDevice(VkPhysicalDevice physicalDevice) {
- assert(physicalDevice in State.PhysicalDevices)
- return State.PhysicalDevices[physicalDevice]
-}
-
-macro ref!DeviceObject GetDevice(VkDevice device) {
- assert(device in State.Devices)
- return State.Devices[device]
-}
-
-macro ref!QueueObject GetQueue(VkQueue queue) {
- assert(queue in State.Queues)
- return State.Queues[queue]
-}
-
-macro ref!CommandBufferObject GetCommandBuffer(VkCommandBuffer commandBuffer) {
- assert(commandBuffer in State.CommandBuffers)
- return State.CommandBuffers[commandBuffer]
-}
-
-macro ref!DeviceMemoryObject GetDeviceMemory(VkDeviceMemory memory) {
- assert(memory in State.DeviceMemories)
- return State.DeviceMemories[memory]
-}
-
-macro ref!BufferObject GetBuffer(VkBuffer buffer) {
- assert(buffer in State.Buffers)
- return State.Buffers[buffer]
-}
-
-macro ref!BufferViewObject GetBufferView(VkBufferView bufferView) {
- assert(bufferView in State.BufferViews)
- return State.BufferViews[bufferView]
-}
-
-macro ref!ImageObject GetImage(VkImage image) {
- assert(image in State.Images)
- return State.Images[image]
-}
-
-macro ref!ImageViewObject GetImageView(VkImageView imageView) {
- assert(imageView in State.ImageViews)
- return State.ImageViews[imageView]
-}
-
-macro ref!ShaderModuleObject GetShaderModule(VkShaderModule shaderModule) {
- assert(shaderModule in State.ShaderModules)
- return State.ShaderModules[shaderModule]
-}
-
-macro ref!PipelineObject GetPipeline(VkPipeline pipeline) {
- assert(pipeline in State.Pipelines)
- return State.Pipelines[pipeline]
-}
-
-macro ref!PipelineLayoutObject GetPipelineLayout(VkPipelineLayout pipelineLayout) {
- assert(pipelineLayout in State.PipelineLayouts)
- return State.PipelineLayouts[pipelineLayout]
-}
-
-macro ref!SamplerObject GetSampler(VkSampler sampler) {
- assert(sampler in State.Samplers)
- return State.Samplers[sampler]
-}
-
-macro ref!DescriptorSetObject GetDescriptorSet(VkDescriptorSet descriptorSet) {
- assert(descriptorSet in State.DescriptorSets)
- return State.DescriptorSets[descriptorSet]
-}
-
-macro ref!DescriptorSetLayoutObject GetDescriptorSetLayout(VkDescriptorSetLayout descriptorSetLayout) {
- assert(descriptorSetLayout in State.DescriptorSetLayouts)
- return State.DescriptorSetLayouts[descriptorSetLayout]
-}
-
-macro ref!DescriptorPoolObject GetDescriptorPool(VkDescriptorPool descriptorPool) {
- assert(descriptorPool in State.DescriptorPools)
- return State.DescriptorPools[descriptorPool]
-}
-
-macro ref!FenceObject GetFence(VkFence fence) {
- assert(fence in State.Fences)
- return State.Fences[fence]
-}
-
-macro ref!SemaphoreObject GetSemaphore(VkSemaphore semaphore) {
- assert(semaphore in State.Semaphores)
- return State.Semaphores[semaphore]
-}
-
-macro ref!EventObject GetEvent(VkEvent event) {
- assert(event in State.Events)
- return State.Events[event]
-}
-
-macro ref!QueryPoolObject GetQueryPool(VkQueryPool queryPool) {
- assert(queryPool in State.QueryPools)
- return State.QueryPools[queryPool]
-}
-
-macro ref!FramebufferObject GetFramebuffer(VkFramebuffer framebuffer) {
- assert(framebuffer in State.Framebuffers)
- return State.Framebuffers[framebuffer]
-}
-
-macro ref!RenderPassObject GetRenderPass(VkRenderPass renderPass) {
- assert(renderPass in State.RenderPasses)
- return State.RenderPasses[renderPass]
-}
-
-macro ref!PipelineCacheObject GetPipelineCache(VkPipelineCache pipelineCache) {
- assert(pipelineCache in State.PipelineCaches)
- return State.PipelineCaches[pipelineCache]
-}
-
-macro ref!CommandPoolObject GetCommandPool(VkCommandPool commandPool) {
- assert(commandPool in State.CommandPools)
- return State.CommandPools[commandPool]
-}
-
-macro ref!SurfaceObject GetSurface(VkSurfaceKHR surface) {
- assert(surface in State.Surfaces)
- return State.Surfaces[surface]
-}
-
-macro ref!SwapchainObject GetSwapchain(VkSwapchainKHR swapchain) {
- assert(swapchain in State.Swapchains)
- return State.Swapchains[swapchain]
-}
-
-macro VkQueueFlags AddQueueFlag(VkQueueFlags flags, VkQueueFlagBits bit) {
- return as!VkQueueFlags(as!u32(flags) | as!u32(bit))
-}
diff --git a/vulkan/doc/README b/vulkan/doc/README
deleted file mode 100644
index d1dc2e1..0000000
--- a/vulkan/doc/README
+++ /dev/null
@@ -1,2 +0,0 @@
-The former contents of implementors_guide/ are now at
-https://source.android.com/devices/graphics/implement-vulkan
diff --git a/vulkan/include/vulkan/vk_android_native_buffer.h b/vulkan/include/vulkan/vk_android_native_buffer.h
index 23006fa..9ffe83b 100644
--- a/vulkan/include/vulkan/vk_android_native_buffer.h
+++ b/vulkan/include/vulkan/vk_android_native_buffer.h
@@ -62,6 +62,11 @@
typedef VkFlags VkSwapchainImageUsageFlagsANDROID;
typedef struct {
+ uint64_t consumer;
+ uint64_t producer;
+} VkNativeBufferUsage2ANDROID;
+
+typedef struct {
VkStructureType sType; // must be VK_STRUCTURE_TYPE_NATIVE_BUFFER_ANDROID
const void* pNext;
@@ -73,10 +78,7 @@
int format;
int usage; // DEPRECATED in SPEC_VERSION 6
// -- Added in SPEC_VERSION 6 --
- struct {
- uint64_t consumer;
- uint64_t producer;
- } usage2;
+ VkNativeBufferUsage2ANDROID usage2;
} VkNativeBufferANDROID;
typedef struct {
diff --git a/vulkan/libvulkan/Android.bp b/vulkan/libvulkan/Android.bp
index 993b751..f69de1f 100644
--- a/vulkan/libvulkan/Android.bp
+++ b/vulkan/libvulkan/Android.bp
@@ -41,11 +41,13 @@
"-DVK_NO_PROTOTYPES",
"-fvisibility=hidden",
"-fstrict-aliasing",
- "-Weverything",
+ "-Wextra",
"-Werror",
"-Wno-padded",
+ "-Wno-sign-compare",
"-Wno-switch-enum",
- "-Wno-undef",
+ "-Wno-unused-variable",
+ "-Wno-unused-function",
// Have clang emit complete debug_info.
"-fstandalone-debug",
@@ -75,7 +77,9 @@
header_libs: [
"hwvulkan_headers",
+ "libnativeloader-headers",
"vulkan_headers",
+ "libsurfaceflinger_headers",
],
export_header_lib_headers: ["vulkan_headers"],
shared_libs: [
@@ -87,7 +91,6 @@
"libbase",
"libdl_android",
"libhidlbase",
- "libhidltransport",
"liblog",
"libui",
"libgraphicsenv",
@@ -98,6 +101,7 @@
"libnativeloader_lazy",
"libnativewindow",
"android.hardware.graphics.common@1.0",
+ "libSurfaceFlingerProp",
],
static_libs: ["libgrallocusage"],
}
diff --git a/vulkan/libvulkan/api.cpp b/vulkan/libvulkan/api.cpp
index c3b5523..5b9affd 100644
--- a/vulkan/libvulkan/api.cpp
+++ b/vulkan/libvulkan/api.cpp
@@ -29,6 +29,8 @@
#include <algorithm>
#include <mutex>
#include <new>
+#include <string>
+#include <unordered_set>
#include <utility>
#include <android-base/strings.h>
@@ -144,7 +146,7 @@
}
void GetLayersFromSettings() {
- // These will only be available if conditions are met in GraphicsEnvironemnt
+ // These will only be available if conditions are met in GraphicsEnvironment
// gpu_debug_layers = layer1:layer2:layerN
const std::string layers = android::GraphicsEnv::getInstance().getDebugLayers();
if (!layers.empty()) {
@@ -520,7 +522,11 @@
get_device_proc_addr_(nullptr),
driver_extensions_(nullptr),
driver_extension_count_(0) {
- enabled_extensions_.set(driver::ProcHook::EXTENSION_CORE);
+ // advertise the loader supported core Vulkan API version at vulkan::api
+ for (uint32_t i = driver::ProcHook::EXTENSION_CORE_1_0;
+ i != driver::ProcHook::EXTENSION_COUNT; ++i) {
+ enabled_extensions_.set(i);
+ }
}
LayerChain::~LayerChain() {
@@ -665,6 +671,12 @@
return VK_ERROR_LAYER_NOT_PRESENT;
}
+ if (!layer.ref.GetGetInstanceProcAddr()) {
+ ALOGW("Failed to locate vkGetInstanceProcAddr in layer %s", name);
+ layer.ref.~LayerRef();
+ return VK_ERROR_LAYER_NOT_PRESENT;
+ }
+
ALOGI("Loaded layer %s", name);
return VK_SUCCESS;
@@ -1167,14 +1179,40 @@
std::call_once(once_flag, []() {
if (driver::OpenHAL()) {
- DiscoverLayers();
initialized = true;
}
});
+ {
+ static pid_t pid = getpid() + 1;
+ static std::mutex layer_lock;
+ std::lock_guard<std::mutex> lock(layer_lock);
+ if (pid != getpid()) {
+ pid = getpid();
+ DiscoverLayers();
+ }
+ }
+
return initialized;
}
+template <typename Functor>
+void ForEachLayerFromSettings(Functor functor) {
+ const std::string layersSetting =
+ android::GraphicsEnv::getInstance().getDebugLayers();
+ if (!layersSetting.empty()) {
+ std::vector<std::string> layers =
+ android::base::Split(layersSetting, ":");
+ for (uint32_t i = 0; i < layers.size(); i++) {
+ const Layer* layer = FindLayer(layers[i].c_str());
+ if (!layer) {
+ continue;
+ }
+ functor(layer);
+ }
+ }
+}
+
} // anonymous namespace
VkResult CreateInstance(const VkInstanceCreateInfo* pCreateInfo,
@@ -1261,9 +1299,56 @@
return *pPropertyCount < count ? VK_INCOMPLETE : VK_SUCCESS;
}
- // TODO how about extensions from implicitly enabled layers?
- return vulkan::driver::EnumerateInstanceExtensionProperties(
- nullptr, pPropertyCount, pProperties);
+ // If the pLayerName is nullptr, we must advertise all instance extensions
+ // from all implicitly enabled layers and the driver implementation. If
+ // there are duplicates among layers and the driver implementation, always
+ // only preserve the top layer closest to the application regardless of the
+ // spec version.
+ std::vector<VkExtensionProperties> properties;
+ std::unordered_set<std::string> extensionNames;
+
+ // Expose extensions from implicitly enabled layers.
+ ForEachLayerFromSettings([&](const Layer* layer) {
+ uint32_t count = 0;
+ const VkExtensionProperties* props =
+ GetLayerInstanceExtensions(*layer, count);
+ if (count > 0) {
+ for (uint32_t i = 0; i < count; ++i) {
+ if (extensionNames.emplace(props[i].extensionName).second) {
+ properties.push_back(props[i]);
+ }
+ }
+ }
+ });
+
+ // TODO(b/143293104): Parse debug.vulkan.layers properties
+
+ // Expose extensions from driver implementation.
+ {
+ uint32_t count = 0;
+ VkResult result = vulkan::driver::EnumerateInstanceExtensionProperties(
+ nullptr, &count, nullptr);
+ if (result == VK_SUCCESS && count > 0) {
+ std::vector<VkExtensionProperties> props(count);
+ result = vulkan::driver::EnumerateInstanceExtensionProperties(
+ nullptr, &count, props.data());
+ for (auto prop : props) {
+ if (extensionNames.emplace(prop.extensionName).second) {
+ properties.push_back(prop);
+ }
+ }
+ }
+ }
+
+ uint32_t totalCount = properties.size();
+ if (!pProperties || *pPropertyCount > totalCount) {
+ *pPropertyCount = totalCount;
+ }
+ if (pProperties) {
+ std::copy(properties.data(), properties.data() + *pPropertyCount,
+ pProperties);
+ }
+ return *pPropertyCount < totalCount ? VK_INCOMPLETE : VK_SUCCESS;
}
VkResult EnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice,
@@ -1315,10 +1400,57 @@
return *pPropertyCount < count ? VK_INCOMPLETE : VK_SUCCESS;
}
- // TODO how about extensions from implicitly enabled layers?
- const InstanceData& data = GetData(physicalDevice);
- return data.dispatch.EnumerateDeviceExtensionProperties(
- physicalDevice, nullptr, pPropertyCount, pProperties);
+ // If the pLayerName is nullptr, we must advertise all device extensions
+ // from all implicitly enabled layers and the driver implementation. If
+ // there are duplicates among layers and the driver implementation, always
+ // only preserve the top layer closest to the application regardless of the
+ // spec version.
+ std::vector<VkExtensionProperties> properties;
+ std::unordered_set<std::string> extensionNames;
+
+ // Expose extensions from implicitly enabled layers.
+ ForEachLayerFromSettings([&](const Layer* layer) {
+ uint32_t count = 0;
+ const VkExtensionProperties* props =
+ GetLayerDeviceExtensions(*layer, count);
+ if (count > 0) {
+ for (uint32_t i = 0; i < count; ++i) {
+ if (extensionNames.emplace(props[i].extensionName).second) {
+ properties.push_back(props[i]);
+ }
+ }
+ }
+ });
+
+ // TODO(b/143293104): Parse debug.vulkan.layers properties
+
+ // Expose extensions from driver implementation.
+ {
+ const InstanceData& data = GetData(physicalDevice);
+ uint32_t count = 0;
+ VkResult result = data.dispatch.EnumerateDeviceExtensionProperties(
+ physicalDevice, nullptr, &count, nullptr);
+ if (result == VK_SUCCESS && count > 0) {
+ std::vector<VkExtensionProperties> props(count);
+ result = data.dispatch.EnumerateDeviceExtensionProperties(
+ physicalDevice, nullptr, &count, props.data());
+ for (auto prop : props) {
+ if (extensionNames.emplace(prop.extensionName).second) {
+ properties.push_back(prop);
+ }
+ }
+ }
+ }
+
+ uint32_t totalCount = properties.size();
+ if (!pProperties || *pPropertyCount > totalCount) {
+ *pPropertyCount = totalCount;
+ }
+ if (pProperties) {
+ std::copy(properties.data(), properties.data() + *pPropertyCount,
+ pProperties);
+ }
+ return *pPropertyCount < totalCount ? VK_INCOMPLETE : VK_SUCCESS;
}
VkResult EnumerateInstanceVersion(uint32_t* pApiVersion) {
diff --git a/vulkan/libvulkan/api_gen.cpp b/vulkan/libvulkan/api_gen.cpp
index df86af0..d9a9427 100644
--- a/vulkan/libvulkan/api_gen.cpp
+++ b/vulkan/libvulkan/api_gen.cpp
@@ -16,12 +16,11 @@
// WARNING: This file is generated. See ../README.md for instructions.
+#include <log/log.h>
#include <string.h>
#include <algorithm>
-#include <log/log.h>
-
// to catch mismatches between vulkan.h and this file
#undef VK_NO_PROTOTYPES
#include "api.h"
@@ -55,6 +54,11 @@
// clang-format off
+VKAPI_ATTR VkResult disabledCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR*, const VkAllocationCallbacks*, VkSurfaceKHR*) {
+ driver::Logger(instance).Err(instance, "VK_KHR_android_surface not enabled. Exported vkCreateAndroidSurfaceKHR not executed.");
+ return VK_SUCCESS;
+}
+
VKAPI_ATTR void disabledDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR, const VkAllocationCallbacks*) {
driver::Logger(instance).Err(instance, "VK_KHR_surface not enabled. Exported vkDestroySurfaceKHR not executed.");
}
@@ -113,18 +117,13 @@
return VK_SUCCESS;
}
-VKAPI_ATTR VkResult disabledGetPhysicalDevicePresentRectanglesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR, uint32_t*, VkRect2D*) {
- driver::Logger(physicalDevice).Err(physicalDevice, "VK_KHR_swapchain not enabled. Exported vkGetPhysicalDevicePresentRectanglesKHR not executed.");
- return VK_SUCCESS;
-}
-
VKAPI_ATTR VkResult disabledAcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR*, uint32_t*) {
driver::Logger(device).Err(device, "VK_KHR_swapchain not enabled. Exported vkAcquireNextImage2KHR not executed.");
return VK_SUCCESS;
}
-VKAPI_ATTR VkResult disabledCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR*, const VkAllocationCallbacks*, VkSurfaceKHR*) {
- driver::Logger(instance).Err(instance, "VK_KHR_android_surface not enabled. Exported vkCreateAndroidSurfaceKHR not executed.");
+VKAPI_ATTR VkResult disabledGetPhysicalDevicePresentRectanglesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR, uint32_t*, VkRect2D*) {
+ driver::Logger(physicalDevice).Err(physicalDevice, "VK_KHR_swapchain not enabled. Exported vkGetPhysicalDevicePresentRectanglesKHR not executed.");
return VK_SUCCESS;
}
@@ -162,7 +161,12 @@
INIT_PROC(true, instance, CreateDevice);
INIT_PROC(true, instance, EnumerateDeviceExtensionProperties);
INIT_PROC(true, instance, GetPhysicalDeviceSparseImageFormatProperties);
- INIT_PROC(false, instance, EnumeratePhysicalDeviceGroups);
+ INIT_PROC_EXT(KHR_android_surface, true, instance, CreateAndroidSurfaceKHR);
+ INIT_PROC_EXT(KHR_surface, true, instance, DestroySurfaceKHR);
+ INIT_PROC_EXT(KHR_surface, true, instance, GetPhysicalDeviceSurfaceSupportKHR);
+ INIT_PROC_EXT(KHR_surface, true, instance, GetPhysicalDeviceSurfaceCapabilitiesKHR);
+ INIT_PROC_EXT(KHR_surface, true, instance, GetPhysicalDeviceSurfaceFormatsKHR);
+ INIT_PROC_EXT(KHR_surface, true, instance, GetPhysicalDeviceSurfacePresentModesKHR);
INIT_PROC(false, instance, GetPhysicalDeviceFeatures2);
INIT_PROC(false, instance, GetPhysicalDeviceProperties2);
INIT_PROC(false, instance, GetPhysicalDeviceFormatProperties2);
@@ -171,15 +175,10 @@
INIT_PROC(false, instance, GetPhysicalDeviceMemoryProperties2);
INIT_PROC(false, instance, GetPhysicalDeviceSparseImageFormatProperties2);
INIT_PROC(false, instance, GetPhysicalDeviceExternalBufferProperties);
- INIT_PROC(false, instance, GetPhysicalDeviceExternalFenceProperties);
INIT_PROC(false, instance, GetPhysicalDeviceExternalSemaphoreProperties);
- INIT_PROC_EXT(KHR_surface, true, instance, DestroySurfaceKHR);
- INIT_PROC_EXT(KHR_surface, true, instance, GetPhysicalDeviceSurfaceSupportKHR);
- INIT_PROC_EXT(KHR_surface, true, instance, GetPhysicalDeviceSurfaceCapabilitiesKHR);
- INIT_PROC_EXT(KHR_surface, true, instance, GetPhysicalDeviceSurfaceFormatsKHR);
- INIT_PROC_EXT(KHR_surface, true, instance, GetPhysicalDeviceSurfacePresentModesKHR);
+ INIT_PROC(false, instance, GetPhysicalDeviceExternalFenceProperties);
+ INIT_PROC(false, instance, EnumeratePhysicalDeviceGroups);
INIT_PROC_EXT(KHR_swapchain, false, instance, GetPhysicalDevicePresentRectanglesKHR);
- INIT_PROC_EXT(KHR_android_surface, true, instance, CreateAndroidSurfaceKHR);
// clang-format on
return success;
@@ -314,32 +313,32 @@
INIT_PROC(true, dev, CmdNextSubpass);
INIT_PROC(true, dev, CmdEndRenderPass);
INIT_PROC(true, dev, CmdExecuteCommands);
- INIT_PROC(false, dev, BindBufferMemory2);
- INIT_PROC(false, dev, BindImageMemory2);
- INIT_PROC(false, dev, GetDeviceGroupPeerMemoryFeatures);
- INIT_PROC(false, dev, CmdSetDeviceMask);
- INIT_PROC(false, dev, CmdDispatchBase);
- INIT_PROC(false, dev, GetImageMemoryRequirements2);
- INIT_PROC(false, dev, GetBufferMemoryRequirements2);
- INIT_PROC(false, dev, GetImageSparseMemoryRequirements2);
- INIT_PROC(false, dev, TrimCommandPool);
- INIT_PROC(false, dev, GetDeviceQueue2);
- INIT_PROC(false, dev, CreateSamplerYcbcrConversion);
- INIT_PROC(false, dev, DestroySamplerYcbcrConversion);
- INIT_PROC(false, dev, CreateDescriptorUpdateTemplate);
- INIT_PROC(false, dev, DestroyDescriptorUpdateTemplate);
- INIT_PROC(false, dev, UpdateDescriptorSetWithTemplate);
- INIT_PROC(false, dev, GetDescriptorSetLayoutSupport);
INIT_PROC_EXT(KHR_swapchain, true, dev, CreateSwapchainKHR);
INIT_PROC_EXT(KHR_swapchain, true, dev, DestroySwapchainKHR);
INIT_PROC_EXT(KHR_swapchain, true, dev, GetSwapchainImagesKHR);
INIT_PROC_EXT(KHR_swapchain, true, dev, AcquireNextImageKHR);
INIT_PROC_EXT(KHR_swapchain, true, dev, QueuePresentKHR);
+ INIT_PROC(false, dev, TrimCommandPool);
+ INIT_PROC(false, dev, GetDeviceGroupPeerMemoryFeatures);
+ INIT_PROC(false, dev, BindBufferMemory2);
+ INIT_PROC(false, dev, BindImageMemory2);
+ INIT_PROC(false, dev, CmdSetDeviceMask);
INIT_PROC_EXT(KHR_swapchain, false, dev, GetDeviceGroupPresentCapabilitiesKHR);
INIT_PROC_EXT(KHR_swapchain, false, dev, GetDeviceGroupSurfacePresentModesKHR);
INIT_PROC_EXT(KHR_swapchain, false, dev, AcquireNextImage2KHR);
- INIT_PROC_EXT(ANDROID_external_memory_android_hardware_buffer, false, dev, GetAndroidHardwareBufferPropertiesANDROID);
- INIT_PROC_EXT(ANDROID_external_memory_android_hardware_buffer, false, dev, GetMemoryAndroidHardwareBufferANDROID);
+ INIT_PROC(false, dev, CmdDispatchBase);
+ INIT_PROC(false, dev, CreateDescriptorUpdateTemplate);
+ INIT_PROC(false, dev, DestroyDescriptorUpdateTemplate);
+ INIT_PROC(false, dev, UpdateDescriptorSetWithTemplate);
+ INIT_PROC(false, dev, GetBufferMemoryRequirements2);
+ INIT_PROC(false, dev, GetImageMemoryRequirements2);
+ INIT_PROC(false, dev, GetImageSparseMemoryRequirements2);
+ INIT_PROC(false, dev, CreateSamplerYcbcrConversion);
+ INIT_PROC(false, dev, DestroySamplerYcbcrConversion);
+ INIT_PROC(false, dev, GetDeviceQueue2);
+ INIT_PROC(false, dev, GetDescriptorSetLayoutSupport);
+ INIT_PROC_EXT(ANDROID_external_memory_android_hardware_buffer, true, dev, GetAndroidHardwareBufferPropertiesANDROID);
+ INIT_PROC_EXT(ANDROID_external_memory_android_hardware_buffer, true, dev, GetMemoryAndroidHardwareBufferANDROID);
// clang-format on
return success;
@@ -479,33 +478,7 @@
VKAPI_ATTR void CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
VKAPI_ATTR void CmdEndRenderPass(VkCommandBuffer commandBuffer);
VKAPI_ATTR void CmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
-VKAPI_ATTR VkResult BindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos);
-VKAPI_ATTR VkResult BindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos);
-VKAPI_ATTR void GetDeviceGroupPeerMemoryFeatures(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
-VKAPI_ATTR void CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask);
-VKAPI_ATTR void CmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
-VKAPI_ATTR VkResult EnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
-VKAPI_ATTR void GetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
-VKAPI_ATTR void GetBufferMemoryRequirements2(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
-VKAPI_ATTR void GetImageSparseMemoryRequirements2(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
-VKAPI_ATTR void GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
-VKAPI_ATTR void GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties);
-VKAPI_ATTR void GetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties);
-VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties);
-VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties);
-VKAPI_ATTR void GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
-VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties);
-VKAPI_ATTR void TrimCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags);
-VKAPI_ATTR void GetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue);
-VKAPI_ATTR VkResult CreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion);
-VKAPI_ATTR void DestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator);
-VKAPI_ATTR VkResult CreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
-VKAPI_ATTR void DestroyDescriptorUpdateTemplate(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator);
-VKAPI_ATTR void UpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
-VKAPI_ATTR void GetPhysicalDeviceExternalBufferProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties);
-VKAPI_ATTR void GetPhysicalDeviceExternalFenceProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties);
-VKAPI_ATTR void GetPhysicalDeviceExternalSemaphoreProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
-VKAPI_ATTR void GetDescriptorSetLayoutSupport(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport);
+VKAPI_ATTR VkResult CreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
VKAPI_ATTR void DestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported);
VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities);
@@ -516,11 +489,37 @@
VKAPI_ATTR VkResult GetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages);
VKAPI_ATTR VkResult AcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex);
VKAPI_ATTR VkResult QueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo);
+VKAPI_ATTR void GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
+VKAPI_ATTR void GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties);
+VKAPI_ATTR void GetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties);
+VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties);
+VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties);
+VKAPI_ATTR void GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
+VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties);
+VKAPI_ATTR void TrimCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags);
+VKAPI_ATTR void GetPhysicalDeviceExternalBufferProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties);
+VKAPI_ATTR void GetPhysicalDeviceExternalSemaphoreProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
+VKAPI_ATTR void GetPhysicalDeviceExternalFenceProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties);
+VKAPI_ATTR VkResult EnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
+VKAPI_ATTR void GetDeviceGroupPeerMemoryFeatures(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
+VKAPI_ATTR VkResult BindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos);
+VKAPI_ATTR VkResult BindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos);
+VKAPI_ATTR void CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask);
VKAPI_ATTR VkResult GetDeviceGroupPresentCapabilitiesKHR(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities);
VKAPI_ATTR VkResult GetDeviceGroupSurfacePresentModesKHR(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR* pModes);
-VKAPI_ATTR VkResult GetPhysicalDevicePresentRectanglesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects);
VKAPI_ATTR VkResult AcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex);
-VKAPI_ATTR VkResult CreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
+VKAPI_ATTR void CmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
+VKAPI_ATTR VkResult GetPhysicalDevicePresentRectanglesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects);
+VKAPI_ATTR VkResult CreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
+VKAPI_ATTR void DestroyDescriptorUpdateTemplate(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR void UpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
+VKAPI_ATTR void GetBufferMemoryRequirements2(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+VKAPI_ATTR void GetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+VKAPI_ATTR void GetImageSparseMemoryRequirements2(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
+VKAPI_ATTR VkResult CreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion);
+VKAPI_ATTR void DestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR void GetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue);
+VKAPI_ATTR void GetDescriptorSetLayoutSupport(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport);
VKAPI_ATTR VkResult GetAndroidHardwareBufferPropertiesANDROID(VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties);
VKAPI_ATTR VkResult GetMemoryAndroidHardwareBufferANDROID(VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, struct AHardwareBuffer** pBuffer);
@@ -622,9 +621,10 @@
// global functions
if (instance == VK_NULL_HANDLE) {
if (strcmp(pName, "vkCreateInstance") == 0) return reinterpret_cast<PFN_vkVoidFunction>(CreateInstance);
+ if (strcmp(pName, "vkGetInstanceProcAddr") == 0) return reinterpret_cast<PFN_vkVoidFunction>(GetInstanceProcAddr);
+ if (strcmp(pName, "vkEnumerateInstanceVersion") == 0) return reinterpret_cast<PFN_vkVoidFunction>(EnumerateInstanceVersion);
if (strcmp(pName, "vkEnumerateInstanceLayerProperties") == 0) return reinterpret_cast<PFN_vkVoidFunction>(EnumerateInstanceLayerProperties);
if (strcmp(pName, "vkEnumerateInstanceExtensionProperties") == 0) return reinterpret_cast<PFN_vkVoidFunction>(EnumerateInstanceExtensionProperties);
- if (strcmp(pName, "vkEnumerateInstanceVersion") == 0) return reinterpret_cast<PFN_vkVoidFunction>(EnumerateInstanceVersion);
ALOGE("invalid vkGetInstanceProcAddr(VK_NULL_HANDLE, \"%s\") call", pName);
return nullptr;
@@ -1313,112 +1313,8 @@
GetData(commandBuffer).dispatch.CmdExecuteCommands(commandBuffer, commandBufferCount, pCommandBuffers);
}
-VKAPI_ATTR VkResult BindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos) {
- return GetData(device).dispatch.BindBufferMemory2(device, bindInfoCount, pBindInfos);
-}
-
-VKAPI_ATTR VkResult BindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos) {
- return GetData(device).dispatch.BindImageMemory2(device, bindInfoCount, pBindInfos);
-}
-
-VKAPI_ATTR void GetDeviceGroupPeerMemoryFeatures(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures) {
- GetData(device).dispatch.GetDeviceGroupPeerMemoryFeatures(device, heapIndex, localDeviceIndex, remoteDeviceIndex, pPeerMemoryFeatures);
-}
-
-VKAPI_ATTR void CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask) {
- GetData(commandBuffer).dispatch.CmdSetDeviceMask(commandBuffer, deviceMask);
-}
-
-VKAPI_ATTR void CmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ) {
- GetData(commandBuffer).dispatch.CmdDispatchBase(commandBuffer, baseGroupX, baseGroupY, baseGroupZ, groupCountX, groupCountY, groupCountZ);
-}
-
-VKAPI_ATTR VkResult EnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties) {
- return GetData(instance).dispatch.EnumeratePhysicalDeviceGroups(instance, pPhysicalDeviceGroupCount, pPhysicalDeviceGroupProperties);
-}
-
-VKAPI_ATTR void GetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements) {
- GetData(device).dispatch.GetImageMemoryRequirements2(device, pInfo, pMemoryRequirements);
-}
-
-VKAPI_ATTR void GetBufferMemoryRequirements2(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements) {
- GetData(device).dispatch.GetBufferMemoryRequirements2(device, pInfo, pMemoryRequirements);
-}
-
-VKAPI_ATTR void GetImageSparseMemoryRequirements2(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements) {
- GetData(device).dispatch.GetImageSparseMemoryRequirements2(device, pInfo, pSparseMemoryRequirementCount, pSparseMemoryRequirements);
-}
-
-VKAPI_ATTR void GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures) {
- GetData(physicalDevice).dispatch.GetPhysicalDeviceFeatures2(physicalDevice, pFeatures);
-}
-
-VKAPI_ATTR void GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties) {
- GetData(physicalDevice).dispatch.GetPhysicalDeviceProperties2(physicalDevice, pProperties);
-}
-
-VKAPI_ATTR void GetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties) {
- GetData(physicalDevice).dispatch.GetPhysicalDeviceFormatProperties2(physicalDevice, format, pFormatProperties);
-}
-
-VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties) {
- return GetData(physicalDevice).dispatch.GetPhysicalDeviceImageFormatProperties2(physicalDevice, pImageFormatInfo, pImageFormatProperties);
-}
-
-VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties) {
- GetData(physicalDevice).dispatch.GetPhysicalDeviceQueueFamilyProperties2(physicalDevice, pQueueFamilyPropertyCount, pQueueFamilyProperties);
-}
-
-VKAPI_ATTR void GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties) {
- GetData(physicalDevice).dispatch.GetPhysicalDeviceMemoryProperties2(physicalDevice, pMemoryProperties);
-}
-
-VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties) {
- GetData(physicalDevice).dispatch.GetPhysicalDeviceSparseImageFormatProperties2(physicalDevice, pFormatInfo, pPropertyCount, pProperties);
-}
-
-VKAPI_ATTR void TrimCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags) {
- GetData(device).dispatch.TrimCommandPool(device, commandPool, flags);
-}
-
-VKAPI_ATTR void GetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue) {
- GetData(device).dispatch.GetDeviceQueue2(device, pQueueInfo, pQueue);
-}
-
-VKAPI_ATTR VkResult CreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion) {
- return GetData(device).dispatch.CreateSamplerYcbcrConversion(device, pCreateInfo, pAllocator, pYcbcrConversion);
-}
-
-VKAPI_ATTR void DestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator) {
- GetData(device).dispatch.DestroySamplerYcbcrConversion(device, ycbcrConversion, pAllocator);
-}
-
-VKAPI_ATTR VkResult CreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate) {
- return GetData(device).dispatch.CreateDescriptorUpdateTemplate(device, pCreateInfo, pAllocator, pDescriptorUpdateTemplate);
-}
-
-VKAPI_ATTR void DestroyDescriptorUpdateTemplate(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator) {
- GetData(device).dispatch.DestroyDescriptorUpdateTemplate(device, descriptorUpdateTemplate, pAllocator);
-}
-
-VKAPI_ATTR void UpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData) {
- GetData(device).dispatch.UpdateDescriptorSetWithTemplate(device, descriptorSet, descriptorUpdateTemplate, pData);
-}
-
-VKAPI_ATTR void GetPhysicalDeviceExternalBufferProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties) {
- GetData(physicalDevice).dispatch.GetPhysicalDeviceExternalBufferProperties(physicalDevice, pExternalBufferInfo, pExternalBufferProperties);
-}
-
-VKAPI_ATTR void GetPhysicalDeviceExternalFenceProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties) {
- GetData(physicalDevice).dispatch.GetPhysicalDeviceExternalFenceProperties(physicalDevice, pExternalFenceInfo, pExternalFenceProperties);
-}
-
-VKAPI_ATTR void GetPhysicalDeviceExternalSemaphoreProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties) {
- GetData(physicalDevice).dispatch.GetPhysicalDeviceExternalSemaphoreProperties(physicalDevice, pExternalSemaphoreInfo, pExternalSemaphoreProperties);
-}
-
-VKAPI_ATTR void GetDescriptorSetLayoutSupport(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport) {
- GetData(device).dispatch.GetDescriptorSetLayoutSupport(device, pCreateInfo, pSupport);
+VKAPI_ATTR VkResult CreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface) {
+ return GetData(instance).dispatch.CreateAndroidSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface);
}
VKAPI_ATTR void DestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator) {
@@ -1461,6 +1357,70 @@
return GetData(queue).dispatch.QueuePresentKHR(queue, pPresentInfo);
}
+VKAPI_ATTR void GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceFeatures2(physicalDevice, pFeatures);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceProperties2(physicalDevice, pProperties);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceFormatProperties2(physicalDevice, format, pFormatProperties);
+}
+
+VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties) {
+ return GetData(physicalDevice).dispatch.GetPhysicalDeviceImageFormatProperties2(physicalDevice, pImageFormatInfo, pImageFormatProperties);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceQueueFamilyProperties2(physicalDevice, pQueueFamilyPropertyCount, pQueueFamilyProperties);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceMemoryProperties2(physicalDevice, pMemoryProperties);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceSparseImageFormatProperties2(physicalDevice, pFormatInfo, pPropertyCount, pProperties);
+}
+
+VKAPI_ATTR void TrimCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags) {
+ GetData(device).dispatch.TrimCommandPool(device, commandPool, flags);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceExternalBufferProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceExternalBufferProperties(physicalDevice, pExternalBufferInfo, pExternalBufferProperties);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceExternalSemaphoreProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceExternalSemaphoreProperties(physicalDevice, pExternalSemaphoreInfo, pExternalSemaphoreProperties);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceExternalFenceProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceExternalFenceProperties(physicalDevice, pExternalFenceInfo, pExternalFenceProperties);
+}
+
+VKAPI_ATTR VkResult EnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties) {
+ return GetData(instance).dispatch.EnumeratePhysicalDeviceGroups(instance, pPhysicalDeviceGroupCount, pPhysicalDeviceGroupProperties);
+}
+
+VKAPI_ATTR void GetDeviceGroupPeerMemoryFeatures(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures) {
+ GetData(device).dispatch.GetDeviceGroupPeerMemoryFeatures(device, heapIndex, localDeviceIndex, remoteDeviceIndex, pPeerMemoryFeatures);
+}
+
+VKAPI_ATTR VkResult BindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos) {
+ return GetData(device).dispatch.BindBufferMemory2(device, bindInfoCount, pBindInfos);
+}
+
+VKAPI_ATTR VkResult BindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos) {
+ return GetData(device).dispatch.BindImageMemory2(device, bindInfoCount, pBindInfos);
+}
+
+VKAPI_ATTR void CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask) {
+ GetData(commandBuffer).dispatch.CmdSetDeviceMask(commandBuffer, deviceMask);
+}
+
VKAPI_ATTR VkResult GetDeviceGroupPresentCapabilitiesKHR(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities) {
return GetData(device).dispatch.GetDeviceGroupPresentCapabilitiesKHR(device, pDeviceGroupPresentCapabilities);
}
@@ -1469,16 +1429,56 @@
return GetData(device).dispatch.GetDeviceGroupSurfacePresentModesKHR(device, surface, pModes);
}
-VKAPI_ATTR VkResult GetPhysicalDevicePresentRectanglesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects) {
- return GetData(physicalDevice).dispatch.GetPhysicalDevicePresentRectanglesKHR(physicalDevice, surface, pRectCount, pRects);
-}
-
VKAPI_ATTR VkResult AcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex) {
return GetData(device).dispatch.AcquireNextImage2KHR(device, pAcquireInfo, pImageIndex);
}
-VKAPI_ATTR VkResult CreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface) {
- return GetData(instance).dispatch.CreateAndroidSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface);
+VKAPI_ATTR void CmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ) {
+ GetData(commandBuffer).dispatch.CmdDispatchBase(commandBuffer, baseGroupX, baseGroupY, baseGroupZ, groupCountX, groupCountY, groupCountZ);
+}
+
+VKAPI_ATTR VkResult GetPhysicalDevicePresentRectanglesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects) {
+ return GetData(physicalDevice).dispatch.GetPhysicalDevicePresentRectanglesKHR(physicalDevice, surface, pRectCount, pRects);
+}
+
+VKAPI_ATTR VkResult CreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate) {
+ return GetData(device).dispatch.CreateDescriptorUpdateTemplate(device, pCreateInfo, pAllocator, pDescriptorUpdateTemplate);
+}
+
+VKAPI_ATTR void DestroyDescriptorUpdateTemplate(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyDescriptorUpdateTemplate(device, descriptorUpdateTemplate, pAllocator);
+}
+
+VKAPI_ATTR void UpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData) {
+ GetData(device).dispatch.UpdateDescriptorSetWithTemplate(device, descriptorSet, descriptorUpdateTemplate, pData);
+}
+
+VKAPI_ATTR void GetBufferMemoryRequirements2(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements) {
+ GetData(device).dispatch.GetBufferMemoryRequirements2(device, pInfo, pMemoryRequirements);
+}
+
+VKAPI_ATTR void GetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements) {
+ GetData(device).dispatch.GetImageMemoryRequirements2(device, pInfo, pMemoryRequirements);
+}
+
+VKAPI_ATTR void GetImageSparseMemoryRequirements2(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements) {
+ GetData(device).dispatch.GetImageSparseMemoryRequirements2(device, pInfo, pSparseMemoryRequirementCount, pSparseMemoryRequirements);
+}
+
+VKAPI_ATTR VkResult CreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion) {
+ return GetData(device).dispatch.CreateSamplerYcbcrConversion(device, pCreateInfo, pAllocator, pYcbcrConversion);
+}
+
+VKAPI_ATTR void DestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroySamplerYcbcrConversion(device, ycbcrConversion, pAllocator);
+}
+
+VKAPI_ATTR void GetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue) {
+ GetData(device).dispatch.GetDeviceQueue2(device, pQueueInfo, pQueue);
+}
+
+VKAPI_ATTR void GetDescriptorSetLayoutSupport(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport) {
+ GetData(device).dispatch.GetDescriptorSetLayoutSupport(device, pCreateInfo, pSupport);
}
VKAPI_ATTR VkResult GetAndroidHardwareBufferPropertiesANDROID(VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties) {
@@ -1565,6 +1565,11 @@
}
__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumerateInstanceVersion(uint32_t* pApiVersion) {
+ return vulkan::api::EnumerateInstanceVersion(pApiVersion);
+}
+
+__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkEnumerateInstanceLayerProperties(uint32_t* pPropertyCount, VkLayerProperties* pProperties) {
return vulkan::api::EnumerateInstanceLayerProperties(pPropertyCount, pProperties);
}
@@ -2185,143 +2190,8 @@
}
__attribute__((visibility("default")))
-VKAPI_ATTR VkResult vkEnumerateInstanceVersion(uint32_t* pApiVersion) {
- return vulkan::api::EnumerateInstanceVersion(pApiVersion);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR VkResult vkBindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos) {
- return vulkan::api::BindBufferMemory2(device, bindInfoCount, pBindInfos);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR VkResult vkBindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos) {
- return vulkan::api::BindImageMemory2(device, bindInfoCount, pBindInfos);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetDeviceGroupPeerMemoryFeatures(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures) {
- vulkan::api::GetDeviceGroupPeerMemoryFeatures(device, heapIndex, localDeviceIndex, remoteDeviceIndex, pPeerMemoryFeatures);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkCmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask) {
- vulkan::api::CmdSetDeviceMask(commandBuffer, deviceMask);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkCmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ) {
- vulkan::api::CmdDispatchBase(commandBuffer, baseGroupX, baseGroupY, baseGroupZ, groupCountX, groupCountY, groupCountZ);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR VkResult vkEnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties) {
- return vulkan::api::EnumeratePhysicalDeviceGroups(instance, pPhysicalDeviceGroupCount, pPhysicalDeviceGroupProperties);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements) {
- vulkan::api::GetImageMemoryRequirements2(device, pInfo, pMemoryRequirements);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetBufferMemoryRequirements2(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements) {
- vulkan::api::GetBufferMemoryRequirements2(device, pInfo, pMemoryRequirements);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetImageSparseMemoryRequirements2(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements) {
- vulkan::api::GetImageSparseMemoryRequirements2(device, pInfo, pSparseMemoryRequirementCount, pSparseMemoryRequirements);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures) {
- vulkan::api::GetPhysicalDeviceFeatures2(physicalDevice, pFeatures);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties) {
- vulkan::api::GetPhysicalDeviceProperties2(physicalDevice, pProperties);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties) {
- vulkan::api::GetPhysicalDeviceFormatProperties2(physicalDevice, format, pFormatProperties);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR VkResult vkGetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties) {
- return vulkan::api::GetPhysicalDeviceImageFormatProperties2(physicalDevice, pImageFormatInfo, pImageFormatProperties);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties) {
- vulkan::api::GetPhysicalDeviceQueueFamilyProperties2(physicalDevice, pQueueFamilyPropertyCount, pQueueFamilyProperties);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties) {
- vulkan::api::GetPhysicalDeviceMemoryProperties2(physicalDevice, pMemoryProperties);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetPhysicalDeviceSparseImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties) {
- vulkan::api::GetPhysicalDeviceSparseImageFormatProperties2(physicalDevice, pFormatInfo, pPropertyCount, pProperties);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkTrimCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags) {
- vulkan::api::TrimCommandPool(device, commandPool, flags);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue) {
- vulkan::api::GetDeviceQueue2(device, pQueueInfo, pQueue);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR VkResult vkCreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion) {
- return vulkan::api::CreateSamplerYcbcrConversion(device, pCreateInfo, pAllocator, pYcbcrConversion);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkDestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::DestroySamplerYcbcrConversion(device, ycbcrConversion, pAllocator);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR VkResult vkCreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate) {
- return vulkan::api::CreateDescriptorUpdateTemplate(device, pCreateInfo, pAllocator, pDescriptorUpdateTemplate);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkDestroyDescriptorUpdateTemplate(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::DestroyDescriptorUpdateTemplate(device, descriptorUpdateTemplate, pAllocator);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkUpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData) {
- vulkan::api::UpdateDescriptorSetWithTemplate(device, descriptorSet, descriptorUpdateTemplate, pData);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetPhysicalDeviceExternalBufferProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties) {
- vulkan::api::GetPhysicalDeviceExternalBufferProperties(physicalDevice, pExternalBufferInfo, pExternalBufferProperties);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetPhysicalDeviceExternalFenceProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties) {
- vulkan::api::GetPhysicalDeviceExternalFenceProperties(physicalDevice, pExternalFenceInfo, pExternalFenceProperties);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetPhysicalDeviceExternalSemaphoreProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties) {
- vulkan::api::GetPhysicalDeviceExternalSemaphoreProperties(physicalDevice, pExternalSemaphoreInfo, pExternalSemaphoreProperties);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkGetDescriptorSetLayoutSupport(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport) {
- vulkan::api::GetDescriptorSetLayoutSupport(device, pCreateInfo, pSupport);
+VKAPI_ATTR VkResult vkCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface) {
+ return vulkan::api::CreateAndroidSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface);
}
__attribute__((visibility("default")))
@@ -2375,6 +2245,86 @@
}
__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures) {
+ vulkan::api::GetPhysicalDeviceFeatures2(physicalDevice, pFeatures);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties) {
+ vulkan::api::GetPhysicalDeviceProperties2(physicalDevice, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties) {
+ vulkan::api::GetPhysicalDeviceFormatProperties2(physicalDevice, format, pFormatProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties) {
+ return vulkan::api::GetPhysicalDeviceImageFormatProperties2(physicalDevice, pImageFormatInfo, pImageFormatProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties) {
+ vulkan::api::GetPhysicalDeviceQueueFamilyProperties2(physicalDevice, pQueueFamilyPropertyCount, pQueueFamilyProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties) {
+ vulkan::api::GetPhysicalDeviceMemoryProperties2(physicalDevice, pMemoryProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceSparseImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties) {
+ vulkan::api::GetPhysicalDeviceSparseImageFormatProperties2(physicalDevice, pFormatInfo, pPropertyCount, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkTrimCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags) {
+ vulkan::api::TrimCommandPool(device, commandPool, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceExternalBufferProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties) {
+ vulkan::api::GetPhysicalDeviceExternalBufferProperties(physicalDevice, pExternalBufferInfo, pExternalBufferProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceExternalSemaphoreProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties) {
+ vulkan::api::GetPhysicalDeviceExternalSemaphoreProperties(physicalDevice, pExternalSemaphoreInfo, pExternalSemaphoreProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceExternalFenceProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties) {
+ vulkan::api::GetPhysicalDeviceExternalFenceProperties(physicalDevice, pExternalFenceInfo, pExternalFenceProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties) {
+ return vulkan::api::EnumeratePhysicalDeviceGroups(instance, pPhysicalDeviceGroupCount, pPhysicalDeviceGroupProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetDeviceGroupPeerMemoryFeatures(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures) {
+ vulkan::api::GetDeviceGroupPeerMemoryFeatures(device, heapIndex, localDeviceIndex, remoteDeviceIndex, pPeerMemoryFeatures);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkBindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos) {
+ return vulkan::api::BindBufferMemory2(device, bindInfoCount, pBindInfos);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkBindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos) {
+ return vulkan::api::BindImageMemory2(device, bindInfoCount, pBindInfos);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask) {
+ vulkan::api::CmdSetDeviceMask(commandBuffer, deviceMask);
+}
+
+__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkGetDeviceGroupPresentCapabilitiesKHR(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities) {
return vulkan::api::GetDeviceGroupPresentCapabilitiesKHR(device, pDeviceGroupPresentCapabilities);
}
@@ -2385,18 +2335,68 @@
}
__attribute__((visibility("default")))
-VKAPI_ATTR VkResult vkGetPhysicalDevicePresentRectanglesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects) {
- return vulkan::api::GetPhysicalDevicePresentRectanglesKHR(physicalDevice, surface, pRectCount, pRects);
-}
-
-__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkAcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex) {
return vulkan::api::AcquireNextImage2KHR(device, pAcquireInfo, pImageIndex);
}
__attribute__((visibility("default")))
-VKAPI_ATTR VkResult vkCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface) {
- return vulkan::api::CreateAndroidSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface);
+VKAPI_ATTR void vkCmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ) {
+ vulkan::api::CmdDispatchBase(commandBuffer, baseGroupX, baseGroupY, baseGroupZ, groupCountX, groupCountY, groupCountZ);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPhysicalDevicePresentRectanglesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects) {
+ return vulkan::api::GetPhysicalDevicePresentRectanglesKHR(physicalDevice, surface, pRectCount, pRects);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate) {
+ return vulkan::api::CreateDescriptorUpdateTemplate(device, pCreateInfo, pAllocator, pDescriptorUpdateTemplate);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyDescriptorUpdateTemplate(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::DestroyDescriptorUpdateTemplate(device, descriptorUpdateTemplate, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkUpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData) {
+ vulkan::api::UpdateDescriptorSetWithTemplate(device, descriptorSet, descriptorUpdateTemplate, pData);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetBufferMemoryRequirements2(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements) {
+ vulkan::api::GetBufferMemoryRequirements2(device, pInfo, pMemoryRequirements);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements) {
+ vulkan::api::GetImageMemoryRequirements2(device, pInfo, pMemoryRequirements);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetImageSparseMemoryRequirements2(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements) {
+ vulkan::api::GetImageSparseMemoryRequirements2(device, pInfo, pSparseMemoryRequirementCount, pSparseMemoryRequirements);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion) {
+ return vulkan::api::CreateSamplerYcbcrConversion(device, pCreateInfo, pAllocator, pYcbcrConversion);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::DestroySamplerYcbcrConversion(device, ycbcrConversion, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue) {
+ vulkan::api::GetDeviceQueue2(device, pQueueInfo, pQueue);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetDescriptorSetLayoutSupport(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport) {
+ vulkan::api::GetDescriptorSetLayoutSupport(device, pCreateInfo, pSupport);
}
__attribute__((visibility("default")))
diff --git a/vulkan/libvulkan/api_gen.h b/vulkan/libvulkan/api_gen.h
index 4bedbeb..2195845 100644
--- a/vulkan/libvulkan/api_gen.h
+++ b/vulkan/libvulkan/api_gen.h
@@ -20,7 +20,9 @@
#define LIBVULKAN_API_GEN_H
#include <vulkan/vulkan.h>
+
#include <bitset>
+
#include "driver_gen.h"
namespace vulkan {
@@ -40,7 +42,12 @@
PFN_vkCreateDevice CreateDevice;
PFN_vkEnumerateDeviceExtensionProperties EnumerateDeviceExtensionProperties;
PFN_vkGetPhysicalDeviceSparseImageFormatProperties GetPhysicalDeviceSparseImageFormatProperties;
- PFN_vkEnumeratePhysicalDeviceGroups EnumeratePhysicalDeviceGroups;
+ PFN_vkCreateAndroidSurfaceKHR CreateAndroidSurfaceKHR;
+ PFN_vkDestroySurfaceKHR DestroySurfaceKHR;
+ PFN_vkGetPhysicalDeviceSurfaceSupportKHR GetPhysicalDeviceSurfaceSupportKHR;
+ PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR GetPhysicalDeviceSurfaceCapabilitiesKHR;
+ PFN_vkGetPhysicalDeviceSurfaceFormatsKHR GetPhysicalDeviceSurfaceFormatsKHR;
+ PFN_vkGetPhysicalDeviceSurfacePresentModesKHR GetPhysicalDeviceSurfacePresentModesKHR;
PFN_vkGetPhysicalDeviceFeatures2 GetPhysicalDeviceFeatures2;
PFN_vkGetPhysicalDeviceProperties2 GetPhysicalDeviceProperties2;
PFN_vkGetPhysicalDeviceFormatProperties2 GetPhysicalDeviceFormatProperties2;
@@ -49,15 +56,10 @@
PFN_vkGetPhysicalDeviceMemoryProperties2 GetPhysicalDeviceMemoryProperties2;
PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 GetPhysicalDeviceSparseImageFormatProperties2;
PFN_vkGetPhysicalDeviceExternalBufferProperties GetPhysicalDeviceExternalBufferProperties;
- PFN_vkGetPhysicalDeviceExternalFenceProperties GetPhysicalDeviceExternalFenceProperties;
PFN_vkGetPhysicalDeviceExternalSemaphoreProperties GetPhysicalDeviceExternalSemaphoreProperties;
- PFN_vkDestroySurfaceKHR DestroySurfaceKHR;
- PFN_vkGetPhysicalDeviceSurfaceSupportKHR GetPhysicalDeviceSurfaceSupportKHR;
- PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR GetPhysicalDeviceSurfaceCapabilitiesKHR;
- PFN_vkGetPhysicalDeviceSurfaceFormatsKHR GetPhysicalDeviceSurfaceFormatsKHR;
- PFN_vkGetPhysicalDeviceSurfacePresentModesKHR GetPhysicalDeviceSurfacePresentModesKHR;
+ PFN_vkGetPhysicalDeviceExternalFenceProperties GetPhysicalDeviceExternalFenceProperties;
+ PFN_vkEnumeratePhysicalDeviceGroups EnumeratePhysicalDeviceGroups;
PFN_vkGetPhysicalDevicePresentRectanglesKHR GetPhysicalDevicePresentRectanglesKHR;
- PFN_vkCreateAndroidSurfaceKHR CreateAndroidSurfaceKHR;
// clang-format on
};
@@ -184,30 +186,30 @@
PFN_vkCmdNextSubpass CmdNextSubpass;
PFN_vkCmdEndRenderPass CmdEndRenderPass;
PFN_vkCmdExecuteCommands CmdExecuteCommands;
- PFN_vkBindBufferMemory2 BindBufferMemory2;
- PFN_vkBindImageMemory2 BindImageMemory2;
- PFN_vkGetDeviceGroupPeerMemoryFeatures GetDeviceGroupPeerMemoryFeatures;
- PFN_vkCmdSetDeviceMask CmdSetDeviceMask;
- PFN_vkCmdDispatchBase CmdDispatchBase;
- PFN_vkGetImageMemoryRequirements2 GetImageMemoryRequirements2;
- PFN_vkGetBufferMemoryRequirements2 GetBufferMemoryRequirements2;
- PFN_vkGetImageSparseMemoryRequirements2 GetImageSparseMemoryRequirements2;
- PFN_vkTrimCommandPool TrimCommandPool;
- PFN_vkGetDeviceQueue2 GetDeviceQueue2;
- PFN_vkCreateSamplerYcbcrConversion CreateSamplerYcbcrConversion;
- PFN_vkDestroySamplerYcbcrConversion DestroySamplerYcbcrConversion;
- PFN_vkCreateDescriptorUpdateTemplate CreateDescriptorUpdateTemplate;
- PFN_vkDestroyDescriptorUpdateTemplate DestroyDescriptorUpdateTemplate;
- PFN_vkUpdateDescriptorSetWithTemplate UpdateDescriptorSetWithTemplate;
- PFN_vkGetDescriptorSetLayoutSupport GetDescriptorSetLayoutSupport;
PFN_vkCreateSwapchainKHR CreateSwapchainKHR;
PFN_vkDestroySwapchainKHR DestroySwapchainKHR;
PFN_vkGetSwapchainImagesKHR GetSwapchainImagesKHR;
PFN_vkAcquireNextImageKHR AcquireNextImageKHR;
PFN_vkQueuePresentKHR QueuePresentKHR;
+ PFN_vkTrimCommandPool TrimCommandPool;
+ PFN_vkGetDeviceGroupPeerMemoryFeatures GetDeviceGroupPeerMemoryFeatures;
+ PFN_vkBindBufferMemory2 BindBufferMemory2;
+ PFN_vkBindImageMemory2 BindImageMemory2;
+ PFN_vkCmdSetDeviceMask CmdSetDeviceMask;
PFN_vkGetDeviceGroupPresentCapabilitiesKHR GetDeviceGroupPresentCapabilitiesKHR;
PFN_vkGetDeviceGroupSurfacePresentModesKHR GetDeviceGroupSurfacePresentModesKHR;
PFN_vkAcquireNextImage2KHR AcquireNextImage2KHR;
+ PFN_vkCmdDispatchBase CmdDispatchBase;
+ PFN_vkCreateDescriptorUpdateTemplate CreateDescriptorUpdateTemplate;
+ PFN_vkDestroyDescriptorUpdateTemplate DestroyDescriptorUpdateTemplate;
+ PFN_vkUpdateDescriptorSetWithTemplate UpdateDescriptorSetWithTemplate;
+ PFN_vkGetBufferMemoryRequirements2 GetBufferMemoryRequirements2;
+ PFN_vkGetImageMemoryRequirements2 GetImageMemoryRequirements2;
+ PFN_vkGetImageSparseMemoryRequirements2 GetImageSparseMemoryRequirements2;
+ PFN_vkCreateSamplerYcbcrConversion CreateSamplerYcbcrConversion;
+ PFN_vkDestroySamplerYcbcrConversion DestroySamplerYcbcrConversion;
+ PFN_vkGetDeviceQueue2 GetDeviceQueue2;
+ PFN_vkGetDescriptorSetLayoutSupport GetDescriptorSetLayoutSupport;
PFN_vkGetAndroidHardwareBufferPropertiesANDROID GetAndroidHardwareBufferPropertiesANDROID;
PFN_vkGetMemoryAndroidHardwareBufferANDROID GetMemoryAndroidHardwareBufferANDROID;
// clang-format on
diff --git a/vulkan/libvulkan/code-generator.tmpl b/vulkan/libvulkan/code-generator.tmpl
deleted file mode 100644
index bdd3573..0000000
--- a/vulkan/libvulkan/code-generator.tmpl
+++ /dev/null
@@ -1,1196 +0,0 @@
-{{define "Copyright"}}
-/*
-•* Copyright 2016 The Android Open Source Project
-•*
-•* Licensed under the Apache License, Version 2.0 (the "License");
-•* you may not use this file except in compliance with the License.
-•* You may obtain a copy of the License at
-•*
-•* http://www.apache.org/licenses/LICENSE-2.0
-•*
-•* Unless required by applicable law or agreed to in writing, software
-•* distributed under the License is distributed on an "AS IS" BASIS,
-•* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-•* See the License for the specific language governing permissions and
-•* limitations under the License.
-•*/
-¶{{end}}
-
-{{Include "../api/templates/vulkan_common.tmpl"}}
-{{Global "clang-format" (Strings "clang-format" "-style=file")}}
-{{Macro "DefineGlobals" $}}
-{{$ | Macro "api_gen.h" | Format (Global "clang-format") | Write "api_gen.h" }}
-{{$ | Macro "api_gen.cpp" | Format (Global "clang-format") | Write "api_gen.cpp"}}
-{{$ | Macro "driver_gen.h" | Format (Global "clang-format") | Write "driver_gen.h"}}
-{{$ | Macro "driver_gen.cpp" | Format (Global "clang-format") | Write "driver_gen.cpp"}}
-
-{{/*
--------------------------------------------------------------------------------
- api_gen.h
--------------------------------------------------------------------------------
-*/}}
-{{define "api_gen.h"}}
-{{Macro "Copyright"}}
-¶
-// WARNING: This file is generated. See ../README.md for instructions.
-¶
-#ifndef LIBVULKAN_API_GEN_H
-#define LIBVULKAN_API_GEN_H
-¶
-#include <bitset>
-#include <vulkan/vulkan.h>
-#include "driver_gen.h"
-¶
-namespace vulkan {«
-namespace api {«
-¶
-struct InstanceDispatchTable {
- // clang-format off
- {{range $f := AllCommands $}}
- {{if (Macro "api.IsInstanceDispatchTableEntry" $f)}}
- {{Macro "C++.DeclareTableEntry" $f}};
- {{end}}
- {{end}}
- // clang-format on
-};
-¶
-struct DeviceDispatchTable {
- // clang-format off
- {{range $f := AllCommands $}}
- {{if (Macro "api.IsDeviceDispatchTableEntry" $f)}}
- {{Macro "C++.DeclareTableEntry" $f}};
- {{end}}
- {{end}}
- // clang-format on
-};
-¶
-bool InitDispatchTable(
- VkInstance instance,
- PFN_vkGetInstanceProcAddr get_proc,
- const std::bitset<driver::ProcHook::EXTENSION_COUNT> &extensions);
-bool InitDispatchTable(
- VkDevice dev,
- PFN_vkGetDeviceProcAddr get_proc,
- const std::bitset<driver::ProcHook::EXTENSION_COUNT> &extensions);
-¶
-»} // namespace api
-»} // namespace vulkan
-¶
-#endif // LIBVULKAN_API_GEN_H
-¶{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- api_gen.cpp
--------------------------------------------------------------------------------
-*/}}
-{{define "api_gen.cpp"}}
-{{Macro "Copyright"}}
-¶
-// WARNING: This file is generated. See ../README.md for instructions.
-¶
-#include <string.h>
-¶
-#include <algorithm>
-¶
-#include <log/log.h>
-¶
-// to catch mismatches between vulkan.h and this file
-#undef VK_NO_PROTOTYPES
-#include "api.h"
-¶
-namespace vulkan {«
-namespace api {«
-¶
-{{Macro "C++.DefineInitProcMacro" "dispatch"}}
-¶
-{{Macro "api.C++.DefineInitProcExtMacro"}}
-¶
-namespace {«
-¶
-// clang-format off
-¶
-{{range $f := AllCommands $}}
- {{Macro "api.C++.DefineExtensionStub" $f}}
-{{end}}
-// clang-format on
-¶
-»} // anonymous
-¶
-bool InitDispatchTable(
- VkInstance instance,
- PFN_vkGetInstanceProcAddr get_proc,
- const std::bitset<driver::ProcHook::EXTENSION_COUNT> &extensions) {
- auto& data = GetData(instance);
- bool success = true;
- ¶
- // clang-format off
- {{range $f := AllCommands $}}
- {{if (Macro "api.IsInstanceDispatchTableEntry" $f)}}
- {{Macro "C++.InitProc" $f}}
- {{end}}
- {{end}}
- // clang-format on
- ¶
- return success;
-}
-¶
-bool InitDispatchTable(
- VkDevice dev,
- PFN_vkGetDeviceProcAddr get_proc,
- const std::bitset<driver::ProcHook::EXTENSION_COUNT> &extensions) {
- auto& data = GetData(dev);
- bool success = true;
- ¶
- // clang-format off
- {{range $f := AllCommands $}}
- {{if (Macro "api.IsDeviceDispatchTableEntry" $f)}}
- {{Macro "C++.InitProc" $f}}
- {{end}}
- {{end}}
- // clang-format on
- ¶
- return success;
-}
-¶
-// clang-format off
-¶
-namespace {«
-¶
-// forward declarations needed by GetInstanceProcAddr and GetDeviceProcAddr
-{{range $f := AllCommands $}}
- {{if and (Macro "IsFunctionExported" $f) (not (Macro "api.IsIntercepted" $f))}}
- VKAPI_ATTR {{Node "Type" $f.Return}} {{Macro "BaseName" $f}}({{Macro "Parameters" $f}});
- {{end}}
-{{end}}
-¶
-{{range $f := AllCommands $}}
- {{if and (Macro "IsFunctionExported" $f) (not (Macro "api.IsIntercepted" $f))}}
- VKAPI_ATTR {{Node "Type" $f.Return}} {{Macro "BaseName" $f}}({{Macro "Parameters" $f}}) {
- {{ if eq $f.Name "vkGetInstanceProcAddr"}}
- {{Macro "api.C++.InterceptInstanceProcAddr" $}}
- {{else if eq $f.Name "vkGetDeviceProcAddr"}}
- {{Macro "api.C++.InterceptDeviceProcAddr" $}}
- {{end}}
-
- {{Macro "api.C++.Dispatch" $f}}
- }
- ¶
- {{end}}
-{{end}}
-¶
-»} // anonymous namespace
-¶
-// clang-format on
-¶
-»} // namespace api
-»} // namespace vulkan
-¶
-// clang-format off
-¶
-{{range $f := AllCommands $}}
- {{if (Macro "IsFunctionExported" $f)}}
- __attribute__((visibility("default")))
- VKAPI_ATTR {{Node "Type" $f.Return}} {{$f.Name}}({{Macro "Parameters" $f}}) {
- {{if not (IsVoid $f.Return.Type)}}return §{{end}}
- vulkan::api::{{Macro "BaseName" $f}}({{Macro "Arguments" $f}});
- }
- ¶
- {{end}}
-{{end}}
-¶
-// clang-format on
-¶{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- driver_gen.h
--------------------------------------------------------------------------------
-*/}}
-{{define "driver_gen.h"}}
-{{Macro "Copyright"}}
-¶
-// WARNING: This file is generated. See ../README.md for instructions.
-¶
-#ifndef LIBVULKAN_DRIVER_GEN_H
-#define LIBVULKAN_DRIVER_GEN_H
-¶
-#include <bitset>
-#include <vulkan/vulkan.h>
-#include <vulkan/vk_android_native_buffer.h>
-¶
-namespace vulkan {«
-namespace driver {«
-¶
-{{Macro "driver.C++.DefineProcHookType"}}
-¶
-struct InstanceDriverTable {
- // clang-format off
- {{range $f := AllCommands $}}
- {{if (Macro "driver.IsInstanceDriverTableEntry" $f)}}
- {{Macro "C++.DeclareTableEntry" $f}};
- {{end}}
- {{end}}
- // clang-format on
-};
-¶
-struct DeviceDriverTable {
- // clang-format off
- {{range $f := AllCommands $}}
- {{if (Macro "driver.IsDeviceDriverTableEntry" $f)}}
- {{Macro "C++.DeclareTableEntry" $f}};
- {{end}}
- {{end}}
- // clang-format on
-};
-¶
-const ProcHook* GetProcHook(const char* name);
-ProcHook::Extension GetProcHookExtension(const char* name);
-¶
-bool InitDriverTable(VkInstance instance, PFN_vkGetInstanceProcAddr get_proc,
- const std::bitset<ProcHook::EXTENSION_COUNT> &extensions);
-bool InitDriverTable(VkDevice dev, PFN_vkGetDeviceProcAddr get_proc,
- const std::bitset<ProcHook::EXTENSION_COUNT> &extensions);
-¶
-»} // namespace driver
-»} // namespace vulkan
-¶
-#endif // LIBVULKAN_DRIVER_TABLE_H
-¶{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- driver_gen.cpp
--------------------------------------------------------------------------------
-*/}}
-{{define "driver_gen.cpp"}}
-{{Macro "Copyright"}}
-¶
-// WARNING: This file is generated. See ../README.md for instructions.
-¶
-#include <string.h>
-¶
-#include <algorithm>
-¶
-#include <log/log.h>
-¶
-#include "driver.h"
-¶
-namespace vulkan {«
-namespace driver {«
-¶
-namespace {«
-¶
-// clang-format off
-¶
-{{range $f := AllCommands $}}
- {{Macro "driver.C++.DefineProcHookStub" $f}}
-{{end}}
-// clang-format on
-¶
-const ProcHook g_proc_hooks[] = {
- // clang-format off
- {{range $f := SortBy (AllCommands $) "FunctionName"}}
- {{if (Macro "driver.IsIntercepted" $f)}}
- {{ if (Macro "IsGloballyDispatched" $f)}}
- {{Macro "driver.C++.DefineGlobalProcHook" $f}}
- {{else if (Macro "IsInstanceDispatched" $f)}}
- {{Macro "driver.C++.DefineInstanceProcHook" $f}}
- {{else if (Macro "IsDeviceDispatched" $f)}}
- {{Macro "driver.C++.DefineDeviceProcHook" $f}}
- {{end}}
- {{end}}
- {{end}}
- // clang-format on
-};
-¶
-»} // anonymous
-¶
-const ProcHook* GetProcHook(const char* name) {
- const auto& begin = g_proc_hooks;
- const auto& end = g_proc_hooks +
- sizeof(g_proc_hooks) / sizeof(g_proc_hooks[0]);
- const auto hook = std::lower_bound(begin, end, name,
- [](const ProcHook& e, const char* n) { return strcmp(e.name, n) < 0; });
- return (hook < end && strcmp(hook->name, name) == 0) ? hook : nullptr;
-}
-¶
-ProcHook::Extension GetProcHookExtension(const char* name) {
- {{$exts := Strings (Macro "driver.KnownExtensions") | SplitOn "\n"}}
- // clang-format off
- {{range $e := $exts}}
- if (strcmp(name, "{{$e}}") == 0) return ProcHook::{{TrimPrefix "VK_" $e}};
- {{end}}
- // clang-format on
- return ProcHook::EXTENSION_UNKNOWN;
-}
-¶
-{{Macro "C++.DefineInitProcMacro" "driver"}}
-¶
-{{Macro "driver.C++.DefineInitProcExtMacro"}}
-¶
-bool InitDriverTable(VkInstance instance, PFN_vkGetInstanceProcAddr get_proc,
- const std::bitset<ProcHook::EXTENSION_COUNT> &extensions)
-{
- auto& data = GetData(instance);
- bool success = true;
- ¶
- // clang-format off
- {{range $f := AllCommands $}}
- {{if (Macro "driver.IsInstanceDriverTableEntry" $f)}}
- {{Macro "C++.InitProc" $f}}
- {{end}}
- {{end}}
- // clang-format on
- ¶
- return success;
-}
-¶
-bool InitDriverTable(VkDevice dev, PFN_vkGetDeviceProcAddr get_proc,
- const std::bitset<ProcHook::EXTENSION_COUNT> &extensions)
-{
- auto& data = GetData(dev);
- bool success = true;
- ¶
- // clang-format off
- {{range $f := AllCommands $}}
- {{if (Macro "driver.IsDeviceDriverTableEntry" $f)}}
- {{Macro "C++.InitProc" $f}}
- {{end}}
- {{end}}
- // clang-format on
- ¶
- return success;
-}
-¶
-»} // namespace driver
-»} // namespace vulkan
-¶
-// clang-format on
-¶{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits a declaration of a dispatch/driver table entry.
-------------------------------------------------------------------------------
-*/}}
-{{define "C++.DeclareTableEntry"}}
- {{AssertType $ "Function"}}
-
- {{Macro "FunctionPtrName" $}} {{Macro "BaseName" $}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits INIT_PROC macro.
--------------------------------------------------------------------------------
-*/}}
-{{define "C++.DefineInitProcMacro"}}
- #define UNLIKELY(expr) __builtin_expect((expr), 0)
- ¶
- #define INIT_PROC(required, obj, proc) do { \
- data.{{$}}.proc = reinterpret_cast<PFN_vk ## proc>( \
- get_proc(obj, "vk" # proc)); \
- if (UNLIKELY(required && !data.{{$}}.proc)) { \
- ALOGE("missing " # obj " proc: vk" # proc); \
- success = false; \
- } \
- } while(0)
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits code to invoke INIT_PROC or INIT_PROC_EXT.
--------------------------------------------------------------------------------
-*/}}
-{{define "C++.InitProc"}}
- {{AssertType $ "Function"}}
-
- {{$ext := GetAnnotation $ "extension"}}
- {{if $ext}}
- INIT_PROC_EXT({{Macro "BaseName" $ext}}, §
- {{else}}
- INIT_PROC(§
- {{end}}
-
- {{if GetAnnotation $ "optional"}}false{{else if GetAnnotation $ "vulkan1_1"}}false{{else}}true{{end}}, §
-
- {{if (Macro "IsInstanceDispatched" $)}}
- instance, §
- {{else}}
- dev, §
- {{end}}
-
- {{Macro "BaseName" $}});
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits true if a function is exported and instance-dispatched.
-------------------------------------------------------------------------------
-*/}}
-{{define "api.IsInstanceDispatchTableEntry"}}
- {{AssertType $ "Function"}}
-
- {{if and (Macro "IsFunctionExported" $) (Macro "IsInstanceDispatched" $)}}
- {{/* deprecated and unused internally */}}
- {{if not (eq $.Name "vkEnumerateDeviceLayerProperties")}}
- true
- {{end}}
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits true if a function is exported and device-dispatched.
-------------------------------------------------------------------------------
-*/}}
-{{define "api.IsDeviceDispatchTableEntry"}}
- {{AssertType $ "Function"}}
-
- {{if and (Macro "IsFunctionExported" $) (Macro "IsDeviceDispatched" $)}}
- true
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits true if a function is intercepted by vulkan::api.
-------------------------------------------------------------------------------
-*/}}
-{{define "api.IsIntercepted"}}
- {{AssertType $ "Function"}}
-
- {{if (Macro "IsFunctionSupported" $)}}
- {{/* Global functions cannot be dispatched at all */}}
- {{ if (Macro "IsGloballyDispatched" $)}}true
-
- {{/* VkPhysicalDevice functions that manage device layers */}}
- {{else if eq $.Name "vkCreateDevice"}}true
- {{else if eq $.Name "vkEnumerateDeviceLayerProperties"}}true
- {{else if eq $.Name "vkEnumerateDeviceExtensionProperties"}}true
-
- {{/* Destroy functions of dispatchable objects */}}
- {{else if eq $.Name "vkDestroyInstance"}}true
- {{else if eq $.Name "vkDestroyDevice"}}true
-
- {{end}}
- {{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits INIT_PROC_EXT macro for vulkan::api.
--------------------------------------------------------------------------------
-*/}}
-{{define "api.C++.DefineInitProcExtMacro"}}
- // Exported extension functions may be invoked even when their extensions
- // are disabled. Dispatch to stubs when that happens.
- #define INIT_PROC_EXT(ext, required, obj, proc) do { \
- if (extensions[driver::ProcHook::ext]) \
- INIT_PROC(required, obj, proc); \
- else \
- data.dispatch.proc = disabled ## proc; \
- } while(0)
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits a stub for an exported extension function.
--------------------------------------------------------------------------------
-*/}}
-{{define "api.C++.DefineExtensionStub"}}
- {{AssertType $ "Function"}}
-
- {{$ext := GetAnnotation $ "extension"}}
- {{if and $ext (Macro "IsFunctionExported" $)}}
- {{$ext_name := index $ext.Arguments 0}}
-
- {{$base := (Macro "BaseName" $)}}
-
- {{$p0 := (index $.CallParameters 0)}}
- {{$ptail := (Tail 1 $.CallParameters)}}
-
- {{$first_type := (Macro "Parameter" $p0)}}
- {{$tail_types := (ForEach $ptail "ParameterType" | JoinWith ", ")}}
-
- VKAPI_ATTR {{Node "Type" $.Return}} disabled{{$base}}({{$first_type}}, {{$tail_types}}) {
- driver::Logger({{$p0.Name}}).Err({{$p0.Name}}, §
- "{{$ext_name}} not enabled. Exported {{$.Name}} not executed.");
- {{if not (IsVoid $.Return.Type)}}return VK_SUCCESS;{{end}}
- }
- ¶
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits code for vkGetInstanceProcAddr for function interception.
-------------------------------------------------------------------------------
-*/}}
-{{define "api.C++.InterceptInstanceProcAddr"}}
- {{AssertType $ "API"}}
-
- // global functions
- if (instance == VK_NULL_HANDLE) {
- {{range $f := AllCommands $}}
- {{if (Macro "IsGloballyDispatched" $f)}}
- if (strcmp(pName, "{{$f.Name}}") == 0) return §
- reinterpret_cast<PFN_vkVoidFunction>({{Macro "BaseName" $f}});
- {{end}}
- {{end}}
- ¶
- ALOGE("invalid vkGetInstanceProcAddr(VK_NULL_HANDLE, \"%s\") call", pName);
- return nullptr;
- }
- ¶
- static const struct Hook {
- const char* name;
- PFN_vkVoidFunction proc;
- } hooks[] = {
- {{range $f := SortBy (AllCommands $) "FunctionName"}}
- {{if (Macro "IsFunctionExported" $f)}}
- {{/* hide global functions */}}
- {{if (Macro "IsGloballyDispatched" $f)}}
- { "{{$f.Name}}", nullptr },
-
- {{/* redirect intercepted functions */}}
- {{else if (Macro "api.IsIntercepted" $f)}}
- { "{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>(§
- {{Macro "BaseName" $f}}) },
-
- {{/* redirect vkGetInstanceProcAddr to itself */}}
- {{else if eq $f.Name "vkGetInstanceProcAddr"}}
- { "{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>({{Macro "BaseName" $f}}) },
-
- {{/* redirect device functions to themselves as a workaround for
- layers that do not intercept in their vkGetInstanceProcAddr */}}
- {{else if (Macro "IsDeviceDispatched" $f)}}
- { "{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>({{Macro "BaseName" $f}}) },
-
- {{end}}
- {{end}}
- {{end}}
- };
- // clang-format on
- constexpr size_t count = sizeof(hooks) / sizeof(hooks[0]);
- auto hook = std::lower_bound(
- hooks, hooks + count, pName,
- [](const Hook& h, const char* n) { return strcmp(h.name, n) < 0; });
- if (hook < hooks + count && strcmp(hook->name, pName) == 0) {
- if (!hook->proc) {
- vulkan::driver::Logger(instance).Err(
- instance, "invalid vkGetInstanceProcAddr(%p, \"%s\") call",
- instance, pName);
- }
- return hook->proc;
- }
- // clang-format off
- ¶
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits code for vkGetDeviceProcAddr for function interception.
-------------------------------------------------------------------------------
-*/}}
-{{define "api.C++.InterceptDeviceProcAddr"}}
- {{AssertType $ "API"}}
-
- if (device == VK_NULL_HANDLE) {
- ALOGE("invalid vkGetDeviceProcAddr(VK_NULL_HANDLE, ...) call");
- return nullptr;
- }
- ¶
- static const char* const known_non_device_names[] = {
- {{range $f := SortBy (AllCommands $) "FunctionName"}}
- {{if (Macro "IsFunctionSupported" $f)}}
- {{if not (Macro "IsDeviceDispatched" $f)}}
- "{{$f.Name}}",
- {{end}}
- {{end}}
- {{end}}
- };
- // clang-format on
- constexpr size_t count = sizeof(known_non_device_names) /
- sizeof(known_non_device_names[0]);
- if (!pName ||
- std::binary_search(
- known_non_device_names, known_non_device_names + count, pName,
- [](const char* a, const char* b) { return (strcmp(a, b) < 0); })) {
- vulkan::driver::Logger(device).Err(§
- device, "invalid vkGetDeviceProcAddr(%p, \"%s\") call", device,§
- (pName) ? pName : "(null)");
- return nullptr;
- }
- // clang-format off
- ¶
- {{range $f := AllCommands $}}
- {{if (Macro "IsDeviceDispatched" $f)}}
- {{ if (Macro "api.IsIntercepted" $f)}}
- if (strcmp(pName, "{{$f.Name}}") == 0) return §
- reinterpret_cast<PFN_vkVoidFunction>(§
- {{Macro "BaseName" $f}});
- {{else if eq $f.Name "vkGetDeviceProcAddr"}}
- if (strcmp(pName, "{{$f.Name}}") == 0) return §
- reinterpret_cast<PFN_vkVoidFunction>(§
- {{Macro "BaseName" $f}});
- {{end}}
- {{end}}
- {{end}}
- ¶
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits code to dispatch a function.
-------------------------------------------------------------------------------
-*/}}
-{{define "api.C++.Dispatch"}}
- {{AssertType $ "Function"}}
- {{if (Macro "api.IsIntercepted" $)}}
- {{Error "$.Name should not be generated"}}
- {{end}}
-
- {{if not (IsVoid $.Return.Type)}}return §{{end}}
-
- {{$p0 := index $.CallParameters 0}}
- GetData({{$p0.Name}}).dispatch.§
- {{Macro "BaseName" $}}({{Macro "Arguments" $}});
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits a list of extensions intercepted by vulkan::driver.
-------------------------------------------------------------------------------
-*/}}
-{{define "driver.InterceptedExtensions"}}
-VK_ANDROID_native_buffer
-VK_EXT_debug_report
-VK_EXT_hdr_metadata
-VK_EXT_swapchain_colorspace
-VK_GOOGLE_display_timing
-VK_KHR_android_surface
-VK_KHR_incremental_present
-VK_KHR_shared_presentable_image
-VK_KHR_surface
-VK_KHR_swapchain
-VK_KHR_get_surface_capabilities2
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits a list of extensions known to vulkan::driver.
-------------------------------------------------------------------------------
-*/}}
-{{define "driver.KnownExtensions"}}
-{{Macro "driver.InterceptedExtensions"}}
-VK_KHR_get_physical_device_properties2
-VK_ANDROID_external_memory_android_hardware_buffer
-VK_KHR_bind_memory2
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits true if an extension is intercepted by vulkan::driver.
-------------------------------------------------------------------------------
-*/}}
-{{define "driver.IsExtensionIntercepted"}}
- {{$ext_name := index $.Arguments 0}}
- {{$filters := Strings (Macro "driver.InterceptedExtensions") | SplitOn "\n"}}
-
- {{range $f := $filters}}
- {{if eq $ext_name $f}}true{{end}}
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits true if a function is intercepted by vulkan::driver.
-------------------------------------------------------------------------------
-*/}}
-{{define "driver.IsIntercepted"}}
- {{AssertType $ "Function"}}
-
- {{if (Macro "IsFunctionSupported" $)}}
- {{/* Create functions of dispatchable objects */}}
- {{ if eq $.Name "vkCreateInstance"}}true
- {{else if eq $.Name "vkCreateDevice"}}true
- {{else if eq $.Name "vkEnumeratePhysicalDevices"}}true
- {{else if eq $.Name "vkEnumeratePhysicalDeviceGroups"}}true
- {{else if eq $.Name "vkGetDeviceQueue"}}true
- {{else if eq $.Name "vkGetDeviceQueue2"}}true
- {{else if eq $.Name "vkAllocateCommandBuffers"}}true
-
- {{/* Destroy functions of dispatchable objects */}}
- {{else if eq $.Name "vkDestroyInstance"}}true
- {{else if eq $.Name "vkDestroyDevice"}}true
-
- {{/* Enumeration of extensions */}}
- {{else if eq $.Name "vkEnumerateInstanceExtensionProperties"}}true
- {{else if eq $.Name "vkEnumerateDeviceExtensionProperties"}}true
-
- {{else if eq $.Name "vkGetInstanceProcAddr"}}true
- {{else if eq $.Name "vkGetDeviceProcAddr"}}true
-
- {{/* VK_KHR_swapchain v69 requirement */}}
- {{else if eq $.Name "vkBindImageMemory2"}}true
- {{else if eq $.Name "vkBindImageMemory2KHR"}}true
- {{end}}
-
- {{$ext := GetAnnotation $ "extension"}}
- {{if $ext}}
- {{Macro "driver.IsExtensionIntercepted" $ext}}
- {{end}}
-
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits true if a function needs a ProcHook stub.
-------------------------------------------------------------------------------
-*/}}
-{{define "driver.NeedProcHookStub"}}
- {{AssertType $ "Function"}}
-
- {{if and (Macro "driver.IsIntercepted" $) (Macro "IsDeviceDispatched" $)}}
- {{$ext := GetAnnotation $ "extension"}}
- {{if $ext}}
- {{if not (Macro "IsExtensionInternal" $ext)}}true{{end}}
- {{end}}
- {{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits definition of struct ProcHook.
--------------------------------------------------------------------------------
-*/}}
-{{define "driver.C++.DefineProcHookType"}}
- struct ProcHook {
- enum Type {
- GLOBAL,
- INSTANCE,
- DEVICE,
- };
-
- enum Extension {
- {{$exts := Strings (Macro "driver.KnownExtensions") | SplitOn "\n"}}
- {{range $e := $exts}}
- {{TrimPrefix "VK_" $e}},
- {{end}}
- ¶
- EXTENSION_CORE, // valid bit
- EXTENSION_COUNT,
- EXTENSION_UNKNOWN,
- };
- ¶
- const char* name;
- Type type;
- Extension extension;
- ¶
- PFN_vkVoidFunction proc;
- PFN_vkVoidFunction checked_proc; // always nullptr for non-device hooks
- };
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits INIT_PROC_EXT macro for vulkan::driver.
--------------------------------------------------------------------------------
-*/}}
-{{define "driver.C++.DefineInitProcExtMacro"}}
- #define INIT_PROC_EXT(ext, required, obj, proc) do { \
- if (extensions[ProcHook::ext]) \
- INIT_PROC(required, obj, proc); \
- } while(0)
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits a stub for ProcHook::checked_proc.
--------------------------------------------------------------------------------
-*/}}
-{{define "driver.C++.DefineProcHookStub"}}
- {{AssertType $ "Function"}}
-
- {{if (Macro "driver.NeedProcHookStub" $)}}
- {{$ext := GetAnnotation $ "extension"}}
- {{$ext_name := index $ext.Arguments 0}}
-
- {{$base := (Macro "BaseName" $)}}
-
- VKAPI_ATTR {{Node "Type" $.Return}} checked{{$base}}({{Macro "Parameters" $}}) {
- {{$p0 := index $.CallParameters 0}}
- {{$ext_hook := Strings ("ProcHook::") (Macro "BaseName" $ext)}}
-
- if (GetData({{$p0.Name}}).hook_extensions[{{$ext_hook}}]) {
- {{if not (IsVoid $.Return.Type)}}return §{{end}}
- {{$base}}({{Macro "Arguments" $}});
- } else {
- Logger({{$p0.Name}}).Err({{$p0.Name}}, "{{$ext_name}} not enabled. {{$.Name}} not executed.");
- {{if not (IsVoid $.Return.Type)}}return VK_SUCCESS;{{end}}
- }
- }
- ¶
- {{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits definition of a global ProcHook.
--------------------------------------------------------------------------------
-*/}}
-{{define "driver.C++.DefineGlobalProcHook"}}
- {{AssertType $ "Function"}}
-
- {{$base := (Macro "BaseName" $)}}
-
- {{$ext := GetAnnotation $ "extension"}}
- {{if $ext}}
- {{Error "invalid global extension"}}
- {{end}}
-
- {
- "{{$.Name}}",
- ProcHook::GLOBAL,
- ProcHook::EXTENSION_CORE,
- reinterpret_cast<PFN_vkVoidFunction>({{$base}}),
- nullptr,
- },
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits definition of an instance ProcHook.
--------------------------------------------------------------------------------
-*/}}
-{{define "driver.C++.DefineInstanceProcHook"}}
- {{AssertType $ "Function"}}
-
- {{$base := (Macro "BaseName" $)}}
-
- {
- "{{$.Name}}",
- ProcHook::INSTANCE,
-
- {{$ext := GetAnnotation $ "extension"}}
- {{if $ext}}
- ProcHook::{{Macro "BaseName" $ext}},
-
- {{if (Macro "IsExtensionInternal" $ext)}}
- nullptr,
- nullptr,
- {{else}}
- reinterpret_cast<PFN_vkVoidFunction>({{$base}}),
- nullptr,
- {{end}}
- {{else}}
- ProcHook::EXTENSION_CORE,
- reinterpret_cast<PFN_vkVoidFunction>({{$base}}),
- nullptr,
- {{end}}
- },
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits definition of a device ProcHook.
--------------------------------------------------------------------------------
-*/}}
-{{define "driver.C++.DefineDeviceProcHook"}}
- {{AssertType $ "Function"}}
-
- {{$base := (Macro "BaseName" $)}}
-
- {
- "{{$.Name}}",
- ProcHook::DEVICE,
-
- {{$ext := GetAnnotation $ "extension"}}
- {{if $ext}}
- ProcHook::{{Macro "BaseName" $ext}},
-
- {{if (Macro "IsExtensionInternal" $ext)}}
- nullptr,
- nullptr,
- {{else}}
- reinterpret_cast<PFN_vkVoidFunction>({{$base}}),
- reinterpret_cast<PFN_vkVoidFunction>(checked{{$base}}),
- {{end}}
- {{else}}
- ProcHook::EXTENSION_CORE,
- reinterpret_cast<PFN_vkVoidFunction>({{$base}}),
- nullptr,
- {{end}}
- },
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits true if a function is needed by vulkan::driver.
--------------------------------------------------------------------------------
-*/}}
-{{define "driver.IsDriverTableEntry"}}
- {{AssertType $ "Function"}}
-
- {{if (Macro "IsFunctionSupported" $)}}
- {{/* Create functions of dispatchable objects */}}
- {{ if eq $.Name "vkCreateDevice"}}true
- {{else if eq $.Name "vkGetDeviceQueue"}}true
- {{else if eq $.Name "vkGetDeviceQueue2"}}true
- {{else if eq $.Name "vkAllocateCommandBuffers"}}true
-
- {{/* Destroy functions of dispatchable objects */}}
- {{else if eq $.Name "vkDestroyInstance"}}true
- {{else if eq $.Name "vkDestroyDevice"}}true
-
- {{/* Enumeration of extensions */}}
- {{else if eq $.Name "vkEnumerateDeviceExtensionProperties"}}true
-
- {{/* We cache physical devices in loader.cpp */}}
- {{else if eq $.Name "vkEnumeratePhysicalDevices"}}true
- {{else if eq $.Name "vkEnumeratePhysicalDeviceGroups"}}true
-
- {{else if eq $.Name "vkGetInstanceProcAddr"}}true
- {{else if eq $.Name "vkGetDeviceProcAddr"}}true
-
- {{/* VK_KHR_swapchain->VK_ANDROID_native_buffer translation */}}
- {{else if eq $.Name "vkCreateImage"}}true
- {{else if eq $.Name "vkDestroyImage"}}true
-
- {{else if eq $.Name "vkGetPhysicalDeviceProperties"}}true
- {{else if eq $.Name "vkGetPhysicalDeviceProperties2"}}true
- {{else if eq $.Name "vkGetPhysicalDeviceProperties2KHR"}}true
-
- {{/* VK_KHR_swapchain v69 requirement */}}
- {{else if eq $.Name "vkBindImageMemory2"}}true
- {{else if eq $.Name "vkBindImageMemory2KHR"}}true
- {{end}}
-
- {{$ext := GetAnnotation $ "extension"}}
- {{if $ext}}
- {{$ext_name := index $ext.Arguments 0}}
- {{ if eq $ext_name "VK_ANDROID_native_buffer"}}true
- {{else if eq $ext_name "VK_EXT_debug_report"}}true
- {{end}}
- {{end}}
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits true if an instance-dispatched function is needed by vulkan::driver.
-------------------------------------------------------------------------------
-*/}}
-{{define "driver.IsInstanceDriverTableEntry"}}
- {{AssertType $ "Function"}}
-
- {{if and (Macro "driver.IsDriverTableEntry" $) (Macro "IsInstanceDispatched" $)}}
- true
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits true if a device-dispatched function is needed by vulkan::driver.
-------------------------------------------------------------------------------
-*/}}
-{{define "driver.IsDeviceDriverTableEntry"}}
- {{AssertType $ "Function"}}
-
- {{if and (Macro "driver.IsDriverTableEntry" $) (Macro "IsDeviceDispatched" $)}}
- true
- {{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits a function/extension name without the "vk"/"VK_" prefix.
--------------------------------------------------------------------------------
-*/}}
-{{define "BaseName"}}
- {{ if IsFunction $}}{{TrimPrefix "vk" $.Name}}
- {{else if eq $.Name "extension"}}{{TrimPrefix "VK_" (index $.Arguments 0)}}
- {{else}}{{Error "invalid use of BaseName"}}
- {{end}}
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits a comma-separated list of C parameter names for the given command.
--------------------------------------------------------------------------------
-*/}}
-{{define "Arguments"}}
- {{AssertType $ "Function"}}
-
- {{ForEach $.CallParameters "ParameterName" | JoinWith ", "}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
-*/}}
-{{define "IsGloballyDispatched"}}
- {{AssertType $ "Function"}}
- {{if and (Macro "IsFunctionSupported" $) (eq (Macro "Vtbl" $) "Global")}}
- true
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emit "true" for supported functions that undergo table dispatch. Only global
- functions and functions handled in the loader top without calling into
- lower layers are not dispatched.
-------------------------------------------------------------------------------
-*/}}
-{{define "IsInstanceDispatched"}}
- {{AssertType $ "Function"}}
- {{if and (Macro "IsFunctionSupported" $) (eq (Macro "Vtbl" $) "Instance")}}
- true
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emit "true" for supported functions that can have device-specific dispatch.
-------------------------------------------------------------------------------
-*/}}
-{{define "IsDeviceDispatched"}}
- {{AssertType $ "Function"}}
- {{if and (Macro "IsFunctionSupported" $) (eq (Macro "Vtbl" $) "Device")}}
- true
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emit "true" if a function is core or from a supportable extension.
-------------------------------------------------------------------------------
-*/}}
-{{define "IsFunctionSupported"}}
- {{AssertType $ "Function"}}
- {{if not (GetAnnotation $ "pfn")}}
- {{$ext := GetAnnotation $ "extension"}}
- {{if not $ext}}true
- {{else if not (Macro "IsExtensionBlacklisted" $ext)}}true
- {{end}}
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Decides whether a function should be exported from the Android Vulkan
- library. Functions in the core API and in loader extensions are exported.
-------------------------------------------------------------------------------
-*/}}
-{{define "IsFunctionExported"}}
- {{AssertType $ "Function"}}
-
- {{if (Macro "IsFunctionSupported" $)}}
- {{$ext := GetAnnotation $ "extension"}}
- {{if $ext}}
- {{Macro "IsExtensionExported" $ext}}
- {{else}}
- true
- {{end}}
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emit "true" if an extension is unsupportable on Android.
-------------------------------------------------------------------------------
-*/}}
-{{define "IsExtensionBlacklisted"}}
- {{$ext := index $.Arguments 0}}
- {{ if eq $ext "VK_KHR_display"}}true
- {{else if eq $ext "VK_KHR_display_swapchain"}}true
- {{else if eq $ext "VK_KHR_mir_surface"}}true
- {{else if eq $ext "VK_KHR_xcb_surface"}}true
- {{else if eq $ext "VK_KHR_xlib_surface"}}true
- {{else if eq $ext "VK_KHR_wayland_surface"}}true
- {{else if eq $ext "VK_KHR_win32_surface"}}true
- {{else if eq $ext "VK_KHR_external_memory_win32"}}true
- {{else if eq $ext "VK_KHR_win32_keyed_mutex"}}true
- {{else if eq $ext "VK_KHR_external_semaphore_win32"}}true
- {{else if eq $ext "VK_KHR_external_fence_win32"}}true
- {{else if eq $ext "VK_EXT_acquire_xlib_display"}}true
- {{else if eq $ext "VK_EXT_direct_mode_display"}}true
- {{else if eq $ext "VK_EXT_display_surface_counter"}}true
- {{else if eq $ext "VK_EXT_display_control"}}true
- {{else if eq $ext "VK_FUCHSIA_imagepipe_surface"}}true
- {{else if eq $ext "VK_MVK_ios_surface"}}true
- {{else if eq $ext "VK_MVK_macos_surface"}}true
- {{else if eq $ext "VK_NN_vi_surface"}}true
- {{else if eq $ext "VK_NV_external_memory_win32"}}true
- {{else if eq $ext "VK_NV_win32_keyed_mutex"}}true
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Reports whether an extension has functions exported by the loader.
- E.g. applications can directly link to an extension function.
-------------------------------------------------------------------------------
-*/}}
-{{define "IsExtensionExported"}}
- {{$ext := index $.Arguments 0}}
- {{ if eq $ext "VK_KHR_surface"}}true
- {{else if eq $ext "VK_KHR_swapchain"}}true
- {{else if eq $ext "VK_KHR_android_surface"}}true
- {{else if eq $ext "VK_ANDROID_external_memory_android_hardware_buffer"}}true
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Reports whether an extension is internal to the loader and drivers,
- so the loader should not enumerate it.
-------------------------------------------------------------------------------
-*/}}
-{{define "IsExtensionInternal"}}
- {{$ext := index $.Arguments 0}}
- {{ if eq $ext "VK_ANDROID_native_buffer"}}true
- {{end}}
-{{end}}
diff --git a/vulkan/libvulkan/debug_report.h b/vulkan/libvulkan/debug_report.h
index 3d8bd50..e5b1587 100644
--- a/vulkan/libvulkan/debug_report.h
+++ b/vulkan/libvulkan/debug_report.h
@@ -78,7 +78,7 @@
VkDebugReportCallbackEXT driver_handle;
};
- // TODO(jessehall): replace with std::shared_mutex when available in libc++
+ // TODO(b/143295577): use std::shared_mutex when available in libc++
mutable std::shared_timed_mutex rwmutex_;
Node head_;
};
diff --git a/vulkan/libvulkan/driver.cpp b/vulkan/libvulkan/driver.cpp
index 8ea0980..7bcb2c1 100644
--- a/vulkan/libvulkan/driver.cpp
+++ b/vulkan/libvulkan/driver.cpp
@@ -16,40 +16,39 @@
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include "driver.h"
+
+#include <dlfcn.h>
#include <malloc.h>
#include <stdlib.h>
#include <string.h>
-#include <sys/prctl.h>
-#include <dlfcn.h>
-#include <algorithm>
-#include <array>
-#include <new>
-
-#include <log/log.h>
-
+#include <SurfaceFlingerProperties.h>
+#include <android-base/properties.h>
#include <android/dlext.h>
#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
#include <configstore/Utils.h>
#include <cutils/properties.h>
#include <graphicsenv/GraphicsEnv.h>
+#include <log/log.h>
+#include <nativeloader/dlext_namespaces.h>
+#include <sys/prctl.h>
#include <utils/Timers.h>
#include <utils/Trace.h>
-#include <utils/Vector.h>
-#include "android-base/properties.h"
+#include <algorithm>
+#include <array>
+#include <climits>
+#include <new>
+#include <string_view>
+#include <sstream>
+#include <vector>
-#include "driver.h"
#include "stubhal.h"
using namespace android::hardware::configstore;
using namespace android::hardware::configstore::V1_0;
-// TODO(b/37049319) Get this from a header once one exists
-extern "C" {
-android_namespace_t* android_get_exported_namespace(const char*);
-}
-
// #define ENABLE_ALLOC_CALLSTACKS 1
#if ENABLE_ALLOC_CALLSTACKS
#include <utils/CallStack.h>
@@ -104,6 +103,7 @@
VkResult Validate();
void DowngradeApiVersion();
+ void UpgradeDeviceCoreApiVersion(uint32_t api_version);
const std::bitset<ProcHook::EXTENSION_COUNT>& GetHookExtensions() const;
const std::bitset<ProcHook::EXTENSION_COUNT>& GetHalExtensions() const;
@@ -152,15 +152,12 @@
Hal Hal::hal_;
void* LoadLibrary(const android_dlextinfo& dlextinfo,
- const char* subname,
- int subname_len) {
+ const std::string_view subname) {
ATRACE_CALL();
- const char kLibFormat[] = "vulkan.%*s.so";
- char* name = static_cast<char*>(
- alloca(sizeof(kLibFormat) + static_cast<size_t>(subname_len)));
- sprintf(name, kLibFormat, subname_len, subname);
- return android_dlopen_ext(name, RTLD_LOCAL | RTLD_NOW, &dlextinfo);
+ std::stringstream ss;
+ ss << "vulkan." << subname << ".so";
+ return android_dlopen_ext(ss.str().c_str(), RTLD_LOCAL | RTLD_NOW, &dlextinfo);
}
const std::array<const char*, 2> HAL_SUBNAME_KEY_PROPERTIES = {{
@@ -168,6 +165,11 @@
"ro.board.platform",
}};
+// LoadDriver returns:
+// * 0 when succeed, or
+// * -ENOENT when fail to open binary libraries, or
+// * -EINVAL when fail to find HAL_MODULE_INFO_SYM_AS_STR or
+// HWVULKAN_HARDWARE_MODULE_ID in the library.
int LoadDriver(android_namespace_t* library_namespace,
const hwvulkan_module_t** module) {
ATRACE_CALL();
@@ -180,8 +182,9 @@
char prop[PROPERTY_VALUE_MAX];
for (auto key : HAL_SUBNAME_KEY_PROPERTIES) {
int prop_len = property_get(key, prop, nullptr);
- if (prop_len > 0) {
- so = LoadLibrary(dlextinfo, prop, prop_len);
+ if (prop_len > 0 && prop_len <= UINT_MAX) {
+ std::string_view lib_name(prop, static_cast<unsigned int>(prop_len));
+ so = LoadLibrary(dlextinfo, lib_name);
if (so)
break;
}
@@ -212,7 +215,7 @@
if (!ns)
return -ENOENT;
android::GraphicsEnv::getInstance().setDriverToLoad(
- android::GraphicsEnv::Driver::VULKAN);
+ android::GpuStatsInfo::Driver::VULKAN);
return LoadDriver(ns, module);
}
@@ -223,8 +226,14 @@
if (!ns)
return -ENOENT;
android::GraphicsEnv::getInstance().setDriverToLoad(
- android::GraphicsEnv::Driver::VULKAN_UPDATED);
- return LoadDriver(ns, module);
+ android::GpuStatsInfo::Driver::VULKAN_UPDATED);
+ int result = LoadDriver(ns, module);
+ if (result != 0) {
+ LOG_ALWAYS_FATAL(
+ "couldn't find an updated Vulkan implementation from %s",
+ android::GraphicsEnv::getInstance().getDriverPath().c_str());
+ }
+ return result;
}
bool Hal::Open() {
@@ -243,22 +252,10 @@
result = LoadUpdatedDriver(&module);
if (result == -ENOENT) {
result = LoadBuiltinDriver(&module);
- if (result != 0) {
- // -ENOENT means the sphal namespace doesn't exist, not that there
- // is a problem with the driver.
- ALOGW_IF(
- result != -ENOENT,
- "Failed to load Vulkan driver into sphal namespace. This "
- "usually means the driver has forbidden library dependencies."
- "Please fix, this will soon stop working.");
- result =
- hw_get_module(HWVULKAN_HARDWARE_MODULE_ID,
- reinterpret_cast<const hw_module_t**>(&module));
- }
}
if (result != 0) {
android::GraphicsEnv::getInstance().setDriverLoaded(
- android::GraphicsEnv::Api::API_VK, false, systemTime() - openTime);
+ android::GpuStatsInfo::Api::API_VK, false, systemTime() - openTime);
ALOGV("unable to load Vulkan HAL, using stub HAL (result=%d)", result);
return true;
}
@@ -272,7 +269,7 @@
ATRACE_END();
if (result != 0) {
android::GraphicsEnv::getInstance().setDriverLoaded(
- android::GraphicsEnv::Api::API_VK, false, systemTime() - openTime);
+ android::GpuStatsInfo::Api::API_VK, false, systemTime() - openTime);
// Any device with a Vulkan HAL should be able to open the device.
ALOGE("failed to open Vulkan HAL device: %s (%d)", strerror(-result),
result);
@@ -284,7 +281,7 @@
hal_.InitDebugReportIndex();
android::GraphicsEnv::getInstance().setDriverLoaded(
- android::GraphicsEnv::Api::API_VK, true, systemTime() - openTime);
+ android::GpuStatsInfo::Api::API_VK, true, systemTime() - openTime);
return true;
}
@@ -333,8 +330,12 @@
physical_dev_(VK_NULL_HANDLE),
instance_info_(create_info),
extension_filter_() {
- hook_extensions_.set(ProcHook::EXTENSION_CORE);
- hal_extensions_.set(ProcHook::EXTENSION_CORE);
+ // instance core versions need to match the loader api version
+ for (uint32_t i = ProcHook::EXTENSION_CORE_1_0;
+ i != ProcHook::EXTENSION_COUNT; ++i) {
+ hook_extensions_.set(i);
+ hal_extensions_.set(i);
+ }
}
CreateInfoWrapper::CreateInfoWrapper(VkPhysicalDevice physical_dev,
@@ -345,8 +346,9 @@
physical_dev_(physical_dev),
dev_info_(create_info),
extension_filter_() {
- hook_extensions_.set(ProcHook::EXTENSION_CORE);
- hal_extensions_.set(ProcHook::EXTENSION_CORE);
+ // initialize with baseline core API version
+ hook_extensions_.set(ProcHook::EXTENSION_CORE_1_0);
+ hal_extensions_.set(ProcHook::EXTENSION_CORE_1_0);
}
CreateInfoWrapper::~CreateInfoWrapper() {
@@ -545,7 +547,8 @@
case ProcHook::ANDROID_external_memory_android_hardware_buffer:
case ProcHook::ANDROID_native_buffer:
case ProcHook::GOOGLE_display_timing:
- case ProcHook::EXTENSION_CORE:
+ case ProcHook::EXTENSION_CORE_1_0:
+ case ProcHook::EXTENSION_CORE_1_1:
case ProcHook::EXTENSION_COUNT:
// Device and meta extensions. If we ever get here it's a bug in
// our code. But enumerating them lets us avoid having a default
@@ -593,7 +596,8 @@
case ProcHook::EXT_debug_report:
case ProcHook::EXT_swapchain_colorspace:
case ProcHook::ANDROID_native_buffer:
- case ProcHook::EXTENSION_CORE:
+ case ProcHook::EXTENSION_CORE_1_0:
+ case ProcHook::EXTENSION_CORE_1_1:
case ProcHook::EXTENSION_COUNT:
// Instance and meta extensions. If we ever get here it's a bug
// in our code. But enumerating them lets us avoid having a
@@ -641,6 +645,31 @@
}
}
+void CreateInfoWrapper::UpgradeDeviceCoreApiVersion(uint32_t api_version) {
+ ALOG_ASSERT(!is_instance_, "Device only API called by instance wrapper.");
+
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wold-style-cast"
+ api_version ^= VK_VERSION_PATCH(api_version);
+#pragma clang diagnostic pop
+
+ // cap the API version to the loader supported highest version
+ if (api_version > VK_API_VERSION_1_1)
+ api_version = VK_API_VERSION_1_1;
+
+ switch (api_version) {
+ case VK_API_VERSION_1_1:
+ hook_extensions_.set(ProcHook::EXTENSION_CORE_1_1);
+ hal_extensions_.set(ProcHook::EXTENSION_CORE_1_1);
+ [[clang::fallthrough]];
+ case VK_API_VERSION_1_0:
+ break;
+ default:
+ ALOGD("Unknown upgrade API version[%u]", api_version);
+ break;
+ }
+}
+
VKAPI_ATTR void* DefaultAllocate(void*,
size_t size,
size_t alignment,
@@ -664,7 +693,7 @@
return nullptr;
}
- // TODO(jessehall): Right now we never shrink allocations; if the new
+ // TODO(b/143295633): Right now we never shrink allocations; if the new
// request is smaller than the existing chunk, we just continue using it.
// Right now the loader never reallocs, so this doesn't matter. If that
// changes, or if this code is copied into some other project, this should
@@ -772,7 +801,7 @@
: nullptr;
break;
case ProcHook::DEVICE:
- proc = (hook->extension == ProcHook::EXTENSION_CORE)
+ proc = (hook->extension == ProcHook::EXTENSION_CORE_1_0)
? hook->proc
: hook->checked_proc;
break;
@@ -805,8 +834,7 @@
const char* pLayerName,
uint32_t* pPropertyCount,
VkExtensionProperties* pProperties) {
-
- android::Vector<VkExtensionProperties> loader_extensions;
+ std::vector<VkExtensionProperties> loader_extensions;
loader_extensions.push_back({
VK_KHR_SURFACE_EXTENSION_NAME,
VK_KHR_SURFACE_SPEC_VERSION});
@@ -829,7 +857,7 @@
uint32_t count = std::min(
*pPropertyCount, static_cast<uint32_t>(loader_extensions.size()));
- std::copy_n(loader_extensions.begin(), count, pProperties);
+ std::copy_n(loader_extensions.data(), count, pProperties);
if (count < loader_extensions.size()) {
*pPropertyCount = count;
@@ -875,8 +903,7 @@
bool QueryPresentationProperties(
VkPhysicalDevice physicalDevice,
- VkPhysicalDevicePresentationPropertiesANDROID *presentation_properties)
-{
+ VkPhysicalDevicePresentationPropertiesANDROID *presentation_properties) {
const InstanceData& data = GetData(physicalDevice);
// GPDP2 must be present and enabled on the instance.
@@ -916,14 +943,12 @@
VkExtensionProperties* pProperties) {
const InstanceData& data = GetData(physicalDevice);
// extensions that are unconditionally exposed by the loader
- android::Vector<VkExtensionProperties> loader_extensions;
+ std::vector<VkExtensionProperties> loader_extensions;
loader_extensions.push_back({
VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME,
VK_KHR_INCREMENTAL_PRESENT_SPEC_VERSION});
- bool hdrBoardConfig =
- getBool<ISurfaceFlingerConfigs, &ISurfaceFlingerConfigs::hasHDRDisplay>(
- false);
+ bool hdrBoardConfig = android::sysprop::has_HDR_display(false);
if (hdrBoardConfig) {
loader_extensions.push_back({VK_EXT_HDR_METADATA_EXTENSION_NAME,
VK_EXT_HDR_METADATA_SPEC_VERSION});
@@ -952,7 +977,7 @@
uint32_t count = std::min(
*pPropertyCount, static_cast<uint32_t>(loader_extensions.size()));
- std::copy_n(loader_extensions.begin(), count, pProperties);
+ std::copy_n(loader_extensions.data(), count, pProperties);
if (count < loader_extensions.size()) {
*pPropertyCount = count;
@@ -1120,6 +1145,13 @@
if (!data)
return VK_ERROR_OUT_OF_HOST_MEMORY;
+ VkPhysicalDeviceProperties properties;
+ ATRACE_BEGIN("driver.GetPhysicalDeviceProperties");
+ instance_data.driver.GetPhysicalDeviceProperties(physicalDevice,
+ &properties);
+ ATRACE_END();
+
+ wrapper.UpgradeDeviceCoreApiVersion(properties.apiVersion);
data->hook_extensions |= wrapper.GetHookExtensions();
// call into the driver
@@ -1164,20 +1196,13 @@
return VK_ERROR_INCOMPATIBLE_DRIVER;
}
- VkPhysicalDeviceProperties properties;
- ATRACE_BEGIN("driver.GetPhysicalDeviceProperties");
- instance_data.driver.GetPhysicalDeviceProperties(physicalDevice,
- &properties);
- ATRACE_END();
-
if (properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU) {
// Log that the app is hitting software Vulkan implementation
android::GraphicsEnv::getInstance().setTargetStats(
- android::GraphicsEnv::Stats::CPU_VULKAN_IN_USE);
+ android::GpuStatsInfo::Stats::CPU_VULKAN_IN_USE);
}
data->driver_device = dev;
- data->driver_version = properties.driverVersion;
*pDevice = dev;
@@ -1242,11 +1267,10 @@
if (!device_count)
return VK_INCOMPLETE;
- android::Vector<VkPhysicalDevice> devices;
- devices.resize(device_count);
+ std::vector<VkPhysicalDevice> devices(device_count);
*pPhysicalDeviceGroupCount = device_count;
- result = EnumeratePhysicalDevices(instance, &device_count,
- devices.editArray());
+ result =
+ EnumeratePhysicalDevices(instance, &device_count, devices.data());
if (result < 0)
return result;
@@ -1317,5 +1341,16 @@
return result;
}
+VKAPI_ATTR VkResult QueueSubmit(VkQueue queue,
+ uint32_t submitCount,
+ const VkSubmitInfo* pSubmits,
+ VkFence fence) {
+ ATRACE_CALL();
+
+ const auto& data = GetData(queue);
+
+ return data.driver.QueueSubmit(queue, submitCount, pSubmits, fence);
+}
+
} // namespace driver
} // namespace vulkan
diff --git a/vulkan/libvulkan/driver.h b/vulkan/libvulkan/driver.h
index 075a15b..23c717c 100644
--- a/vulkan/libvulkan/driver.h
+++ b/vulkan/libvulkan/driver.h
@@ -67,9 +67,7 @@
: opaque_api_data(),
allocator(alloc),
driver(),
- get_device_proc_addr(nullptr) {
- hook_extensions.set(ProcHook::EXTENSION_CORE);
- }
+ get_device_proc_addr(nullptr) {}
api::InstanceData opaque_api_data;
@@ -89,9 +87,7 @@
: opaque_api_data(),
allocator(alloc),
debug_report_callbacks(debug_report_callbacks_),
- driver() {
- hook_extensions.set(ProcHook::EXTENSION_CORE);
- }
+ driver() {}
api::DeviceData opaque_api_data;
@@ -102,7 +98,6 @@
VkDevice driver_device;
DeviceDriverTable driver;
- uint32_t driver_version;
};
bool OpenHAL();
@@ -130,6 +125,7 @@
VKAPI_ATTR void GetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
VKAPI_ATTR void GetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue);
VKAPI_ATTR VkResult AllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers);
+VKAPI_ATTR VkResult QueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
// clang-format on
template <typename DispatchableType>
diff --git a/vulkan/libvulkan/driver_gen.cpp b/vulkan/libvulkan/driver_gen.cpp
index 574c327..52205e9 100644
--- a/vulkan/libvulkan/driver_gen.cpp
+++ b/vulkan/libvulkan/driver_gen.cpp
@@ -16,12 +16,11 @@
// WARNING: This file is generated. See ../README.md for instructions.
+#include <log/log.h>
#include <string.h>
#include <algorithm>
-#include <log/log.h>
-
#include "driver.h"
namespace vulkan {
@@ -75,6 +74,24 @@
}
}
+VKAPI_ATTR VkResult checkedBindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos) {
+ if (GetData(device).hook_extensions[ProcHook::EXTENSION_CORE_1_1]) {
+ return BindImageMemory2(device, bindInfoCount, pBindInfos);
+ } else {
+ Logger(device).Err(device, "VK_VERSION_1_1 not enabled. vkBindImageMemory2 not executed.");
+ return VK_SUCCESS;
+ }
+}
+
+VKAPI_ATTR VkResult checkedBindImageMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos) {
+ if (GetData(device).hook_extensions[ProcHook::KHR_bind_memory2]) {
+ return BindImageMemory2KHR(device, bindInfoCount, pBindInfos);
+ } else {
+ Logger(device).Err(device, "VK_KHR_bind_memory2 not enabled. vkBindImageMemory2KHR not executed.");
+ return VK_SUCCESS;
+ }
+}
+
VKAPI_ATTR VkResult checkedGetDeviceGroupPresentCapabilitiesKHR(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities) {
if (GetData(device).hook_extensions[ProcHook::KHR_swapchain]) {
return GetDeviceGroupPresentCapabilitiesKHR(device, pDeviceGroupPresentCapabilities);
@@ -102,6 +119,23 @@
}
}
+VKAPI_ATTR void checkedSetHdrMetadataEXT(VkDevice device, uint32_t swapchainCount, const VkSwapchainKHR* pSwapchains, const VkHdrMetadataEXT* pMetadata) {
+ if (GetData(device).hook_extensions[ProcHook::EXT_hdr_metadata]) {
+ SetHdrMetadataEXT(device, swapchainCount, pSwapchains, pMetadata);
+ } else {
+ Logger(device).Err(device, "VK_EXT_hdr_metadata not enabled. vkSetHdrMetadataEXT not executed.");
+ }
+}
+
+VKAPI_ATTR VkResult checkedGetSwapchainStatusKHR(VkDevice device, VkSwapchainKHR swapchain) {
+ if (GetData(device).hook_extensions[ProcHook::KHR_shared_presentable_image]) {
+ return GetSwapchainStatusKHR(device, swapchain);
+ } else {
+ Logger(device).Err(device, "VK_KHR_shared_presentable_image not enabled. vkGetSwapchainStatusKHR not executed.");
+ return VK_SUCCESS;
+ }
+}
+
VKAPI_ATTR VkResult checkedGetRefreshCycleDurationGOOGLE(VkDevice device, VkSwapchainKHR swapchain, VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties) {
if (GetData(device).hook_extensions[ProcHook::GOOGLE_display_timing]) {
return GetRefreshCycleDurationGOOGLE(device, swapchain, pDisplayTimingProperties);
@@ -120,29 +154,11 @@
}
}
-VKAPI_ATTR void checkedSetHdrMetadataEXT(VkDevice device, uint32_t swapchainCount, const VkSwapchainKHR* pSwapchains, const VkHdrMetadataEXT* pMetadata) {
- if (GetData(device).hook_extensions[ProcHook::EXT_hdr_metadata]) {
- SetHdrMetadataEXT(device, swapchainCount, pSwapchains, pMetadata);
+VKAPI_ATTR void checkedGetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue) {
+ if (GetData(device).hook_extensions[ProcHook::EXTENSION_CORE_1_1]) {
+ GetDeviceQueue2(device, pQueueInfo, pQueue);
} else {
- Logger(device).Err(device, "VK_EXT_hdr_metadata not enabled. vkSetHdrMetadataEXT not executed.");
- }
-}
-
-VKAPI_ATTR VkResult checkedGetSwapchainStatusKHR(VkDevice device, VkSwapchainKHR swapchain) {
- if (GetData(device).hook_extensions[ProcHook::KHR_shared_presentable_image]) {
- return GetSwapchainStatusKHR(device, swapchain);
- } else {
- Logger(device).Err(device, "VK_KHR_shared_presentable_image not enabled. vkGetSwapchainStatusKHR not executed.");
- return VK_SUCCESS;
- }
-}
-
-VKAPI_ATTR VkResult checkedBindImageMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos) {
- if (GetData(device).hook_extensions[ProcHook::KHR_bind_memory2]) {
- return BindImageMemory2KHR(device, bindInfoCount, pBindInfos);
- } else {
- Logger(device).Err(device, "VK_KHR_bind_memory2 not enabled. vkBindImageMemory2KHR not executed.");
- return VK_SUCCESS;
+ Logger(device).Err(device, "VK_VERSION_1_1 not enabled. vkGetDeviceQueue2 not executed.");
}
}
@@ -174,16 +190,16 @@
{
"vkAllocateCommandBuffers",
ProcHook::DEVICE,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_0,
reinterpret_cast<PFN_vkVoidFunction>(AllocateCommandBuffers),
nullptr,
},
{
"vkBindImageMemory2",
ProcHook::DEVICE,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_1,
reinterpret_cast<PFN_vkVoidFunction>(BindImageMemory2),
- nullptr,
+ reinterpret_cast<PFN_vkVoidFunction>(checkedBindImageMemory2),
},
{
"vkBindImageMemory2KHR",
@@ -209,14 +225,14 @@
{
"vkCreateDevice",
ProcHook::INSTANCE,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_0,
reinterpret_cast<PFN_vkVoidFunction>(CreateDevice),
nullptr,
},
{
"vkCreateInstance",
ProcHook::GLOBAL,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_0,
reinterpret_cast<PFN_vkVoidFunction>(CreateInstance),
nullptr,
},
@@ -244,14 +260,14 @@
{
"vkDestroyDevice",
ProcHook::DEVICE,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_0,
reinterpret_cast<PFN_vkVoidFunction>(DestroyDevice),
nullptr,
},
{
"vkDestroyInstance",
ProcHook::INSTANCE,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_0,
reinterpret_cast<PFN_vkVoidFunction>(DestroyInstance),
nullptr,
},
@@ -272,28 +288,28 @@
{
"vkEnumerateDeviceExtensionProperties",
ProcHook::INSTANCE,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_0,
reinterpret_cast<PFN_vkVoidFunction>(EnumerateDeviceExtensionProperties),
nullptr,
},
{
"vkEnumerateInstanceExtensionProperties",
ProcHook::GLOBAL,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_0,
reinterpret_cast<PFN_vkVoidFunction>(EnumerateInstanceExtensionProperties),
nullptr,
},
{
"vkEnumeratePhysicalDeviceGroups",
ProcHook::INSTANCE,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_1,
reinterpret_cast<PFN_vkVoidFunction>(EnumeratePhysicalDeviceGroups),
nullptr,
},
{
"vkEnumeratePhysicalDevices",
ProcHook::INSTANCE,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_0,
reinterpret_cast<PFN_vkVoidFunction>(EnumeratePhysicalDevices),
nullptr,
},
@@ -314,28 +330,28 @@
{
"vkGetDeviceProcAddr",
ProcHook::DEVICE,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_0,
reinterpret_cast<PFN_vkVoidFunction>(GetDeviceProcAddr),
nullptr,
},
{
"vkGetDeviceQueue",
ProcHook::DEVICE,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_0,
reinterpret_cast<PFN_vkVoidFunction>(GetDeviceQueue),
nullptr,
},
{
"vkGetDeviceQueue2",
ProcHook::DEVICE,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_1,
reinterpret_cast<PFN_vkVoidFunction>(GetDeviceQueue2),
- nullptr,
+ reinterpret_cast<PFN_vkVoidFunction>(checkedGetDeviceQueue2),
},
{
"vkGetInstanceProcAddr",
ProcHook::INSTANCE,
- ProcHook::EXTENSION_CORE,
+ ProcHook::EXTENSION_CORE_1_0,
reinterpret_cast<PFN_vkVoidFunction>(GetInstanceProcAddr),
nullptr,
},
@@ -445,6 +461,13 @@
nullptr,
},
{
+ "vkQueueSubmit",
+ ProcHook::DEVICE,
+ ProcHook::EXTENSION_CORE_1_0,
+ reinterpret_cast<PFN_vkVoidFunction>(QueueSubmit),
+ nullptr,
+ },
+ {
"vkSetHdrMetadataEXT",
ProcHook::DEVICE,
ProcHook::EXT_hdr_metadata,
@@ -474,14 +497,14 @@
if (strcmp(name, "VK_EXT_swapchain_colorspace") == 0) return ProcHook::EXT_swapchain_colorspace;
if (strcmp(name, "VK_GOOGLE_display_timing") == 0) return ProcHook::GOOGLE_display_timing;
if (strcmp(name, "VK_KHR_android_surface") == 0) return ProcHook::KHR_android_surface;
+ if (strcmp(name, "VK_KHR_get_surface_capabilities2") == 0) return ProcHook::KHR_get_surface_capabilities2;
if (strcmp(name, "VK_KHR_incremental_present") == 0) return ProcHook::KHR_incremental_present;
if (strcmp(name, "VK_KHR_shared_presentable_image") == 0) return ProcHook::KHR_shared_presentable_image;
if (strcmp(name, "VK_KHR_surface") == 0) return ProcHook::KHR_surface;
if (strcmp(name, "VK_KHR_swapchain") == 0) return ProcHook::KHR_swapchain;
- if (strcmp(name, "VK_KHR_get_surface_capabilities2") == 0) return ProcHook::KHR_get_surface_capabilities2;
- if (strcmp(name, "VK_KHR_get_physical_device_properties2") == 0) return ProcHook::KHR_get_physical_device_properties2;
if (strcmp(name, "VK_ANDROID_external_memory_android_hardware_buffer") == 0) return ProcHook::ANDROID_external_memory_android_hardware_buffer;
if (strcmp(name, "VK_KHR_bind_memory2") == 0) return ProcHook::KHR_bind_memory2;
+ if (strcmp(name, "VK_KHR_get_physical_device_properties2") == 0) return ProcHook::KHR_get_physical_device_properties2;
// clang-format on
return ProcHook::EXTENSION_UNKNOWN;
}
@@ -517,12 +540,12 @@
INIT_PROC(true, instance, GetPhysicalDeviceProperties);
INIT_PROC(true, instance, CreateDevice);
INIT_PROC(true, instance, EnumerateDeviceExtensionProperties);
- INIT_PROC(false, instance, EnumeratePhysicalDeviceGroups);
- INIT_PROC(false, instance, GetPhysicalDeviceProperties2);
INIT_PROC_EXT(EXT_debug_report, true, instance, CreateDebugReportCallbackEXT);
INIT_PROC_EXT(EXT_debug_report, true, instance, DestroyDebugReportCallbackEXT);
INIT_PROC_EXT(EXT_debug_report, true, instance, DebugReportMessageEXT);
+ INIT_PROC(false, instance, GetPhysicalDeviceProperties2);
INIT_PROC_EXT(KHR_get_physical_device_properties2, true, instance, GetPhysicalDeviceProperties2KHR);
+ INIT_PROC(false, instance, EnumeratePhysicalDeviceGroups);
// clang-format on
return success;
@@ -538,16 +561,17 @@
INIT_PROC(true, dev, GetDeviceProcAddr);
INIT_PROC(true, dev, DestroyDevice);
INIT_PROC(true, dev, GetDeviceQueue);
+ INIT_PROC(true, dev, QueueSubmit);
INIT_PROC(true, dev, CreateImage);
INIT_PROC(true, dev, DestroyImage);
INIT_PROC(true, dev, AllocateCommandBuffers);
INIT_PROC(false, dev, BindImageMemory2);
+ INIT_PROC_EXT(KHR_bind_memory2, true, dev, BindImageMemory2KHR);
INIT_PROC(false, dev, GetDeviceQueue2);
INIT_PROC_EXT(ANDROID_native_buffer, false, dev, GetSwapchainGrallocUsageANDROID);
INIT_PROC_EXT(ANDROID_native_buffer, false, dev, GetSwapchainGrallocUsage2ANDROID);
INIT_PROC_EXT(ANDROID_native_buffer, true, dev, AcquireImageANDROID);
INIT_PROC_EXT(ANDROID_native_buffer, true, dev, QueueSignalReleaseImageANDROID);
- INIT_PROC_EXT(KHR_bind_memory2, true, dev, BindImageMemory2KHR);
// clang-format on
return success;
@@ -555,5 +579,3 @@
} // namespace driver
} // namespace vulkan
-
-// clang-format on
diff --git a/vulkan/libvulkan/driver_gen.h b/vulkan/libvulkan/driver_gen.h
index 3faf6c0..43c4d14 100644
--- a/vulkan/libvulkan/driver_gen.h
+++ b/vulkan/libvulkan/driver_gen.h
@@ -21,6 +21,7 @@
#include <vulkan/vk_android_native_buffer.h>
#include <vulkan/vulkan.h>
+
#include <bitset>
namespace vulkan {
@@ -39,16 +40,17 @@
EXT_swapchain_colorspace,
GOOGLE_display_timing,
KHR_android_surface,
+ KHR_get_surface_capabilities2,
KHR_incremental_present,
KHR_shared_presentable_image,
KHR_surface,
KHR_swapchain,
- KHR_get_surface_capabilities2,
- KHR_get_physical_device_properties2,
ANDROID_external_memory_android_hardware_buffer,
KHR_bind_memory2,
+ KHR_get_physical_device_properties2,
- EXTENSION_CORE, // valid bit
+ EXTENSION_CORE_1_0,
+ EXTENSION_CORE_1_1,
EXTENSION_COUNT,
EXTENSION_UNKNOWN,
};
@@ -69,12 +71,12 @@
PFN_vkGetPhysicalDeviceProperties GetPhysicalDeviceProperties;
PFN_vkCreateDevice CreateDevice;
PFN_vkEnumerateDeviceExtensionProperties EnumerateDeviceExtensionProperties;
- PFN_vkEnumeratePhysicalDeviceGroups EnumeratePhysicalDeviceGroups;
- PFN_vkGetPhysicalDeviceProperties2 GetPhysicalDeviceProperties2;
PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallbackEXT;
PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallbackEXT;
PFN_vkDebugReportMessageEXT DebugReportMessageEXT;
+ PFN_vkGetPhysicalDeviceProperties2 GetPhysicalDeviceProperties2;
PFN_vkGetPhysicalDeviceProperties2KHR GetPhysicalDeviceProperties2KHR;
+ PFN_vkEnumeratePhysicalDeviceGroups EnumeratePhysicalDeviceGroups;
// clang-format on
};
@@ -83,16 +85,17 @@
PFN_vkGetDeviceProcAddr GetDeviceProcAddr;
PFN_vkDestroyDevice DestroyDevice;
PFN_vkGetDeviceQueue GetDeviceQueue;
+ PFN_vkQueueSubmit QueueSubmit;
PFN_vkCreateImage CreateImage;
PFN_vkDestroyImage DestroyImage;
PFN_vkAllocateCommandBuffers AllocateCommandBuffers;
PFN_vkBindImageMemory2 BindImageMemory2;
+ PFN_vkBindImageMemory2KHR BindImageMemory2KHR;
PFN_vkGetDeviceQueue2 GetDeviceQueue2;
PFN_vkGetSwapchainGrallocUsageANDROID GetSwapchainGrallocUsageANDROID;
PFN_vkGetSwapchainGrallocUsage2ANDROID GetSwapchainGrallocUsage2ANDROID;
PFN_vkAcquireImageANDROID AcquireImageANDROID;
PFN_vkQueueSignalReleaseImageANDROID QueueSignalReleaseImageANDROID;
- PFN_vkBindImageMemory2KHR BindImageMemory2KHR;
// clang-format on
};
diff --git a/vulkan/libvulkan/layers_extensions.cpp b/vulkan/libvulkan/layers_extensions.cpp
index 691f3b0..a14fed2 100644
--- a/vulkan/libvulkan/layers_extensions.cpp
+++ b/vulkan/libvulkan/layers_extensions.cpp
@@ -38,13 +38,7 @@
#include <utils/Trace.h>
#include <ziparchive/zip_archive.h>
-// TODO(jessehall): The whole way we deal with extensions is pretty hokey, and
-// not a good long-term solution. Having a hard-coded enum of extensions is
-// bad, of course. Representing sets of extensions (requested, supported, etc.)
-// as a bitset isn't necessarily bad, if the mapping from extension to bit were
-// dynamic. Need to rethink this completely when there's a little more time.
-
-// TODO(jessehall): This file currently builds up global data structures as it
+// TODO(b/143296676): This file currently builds up global data structures as it
// loads, and never cleans them up. This means we're doing heap allocations
// without going through an app-provided allocator, but worse, we'll leak those
// allocations if the loader is unloaded.
@@ -101,9 +95,7 @@
bool EnumerateLayers(size_t library_idx,
std::vector<Layer>& instance_layers) const;
- void* GetGPA(const Layer& layer,
- const char* gpa_name,
- size_t gpa_name_len) const;
+ void* GetGPA(const Layer& layer, const std::string_view gpa_name) const;
const std::string GetFilename() { return filename_; }
@@ -226,9 +218,8 @@
}
// get layer properties
- VkLayerProperties* properties = static_cast<VkLayerProperties*>(alloca(
- (num_instance_layers + num_device_layers) * sizeof(VkLayerProperties)));
- result = enumerate_instance_layers(&num_instance_layers, properties);
+ std::vector<VkLayerProperties> properties(num_instance_layers + num_device_layers);
+ result = enumerate_instance_layers(&num_instance_layers, properties.data());
if (result != VK_SUCCESS) {
ALOGE("vkEnumerateInstanceLayerProperties failed for library '%s': %d",
path_.c_str(), result);
@@ -236,7 +227,7 @@
}
if (num_device_layers > 0) {
result = enumerate_device_layers(VK_NULL_HANDLE, &num_device_layers,
- properties + num_instance_layers);
+ &properties[num_instance_layers]);
if (result != VK_SUCCESS) {
ALOGE(
"vkEnumerateDeviceLayerProperties failed for library '%s': %d",
@@ -321,21 +312,11 @@
return true;
}
-void* LayerLibrary::GetGPA(const Layer& layer,
- const char* gpa_name,
- size_t gpa_name_len) const {
- void* gpa;
- size_t layer_name_len =
- std::max(size_t{2}, strlen(layer.properties.layerName));
- char* name = static_cast<char*>(alloca(layer_name_len + gpa_name_len + 1));
- strcpy(name, layer.properties.layerName);
- strcpy(name + layer_name_len, gpa_name);
- if (!(gpa = GetTrampoline(name))) {
- strcpy(name, "vk");
- strcpy(name + 2, gpa_name);
- gpa = GetTrampoline(name);
- }
- return gpa;
+void* LayerLibrary::GetGPA(const Layer& layer, const std::string_view gpa_name) const {
+ std::string layer_name { layer.properties.layerName };
+ if (void* gpa = GetTrampoline((layer_name.append(gpa_name).c_str())))
+ return gpa;
+ return GetTrampoline((std::string {"vk"}.append(gpa_name)).c_str());
}
// ----------------------------------------------------------------------------
@@ -388,9 +369,8 @@
return;
}
std::string prefix(dir_in_zip + "/");
- const ZipString prefix_str(prefix.c_str());
void* iter_cookie = nullptr;
- if ((err = StartIteration(zip, &iter_cookie, &prefix_str, nullptr)) != 0) {
+ if ((err = StartIteration(zip, &iter_cookie, prefix, "")) != 0) {
ALOGE("failed to iterate entries in apk '%s': %d", zipname.c_str(),
err);
CloseArchive(zip);
@@ -399,11 +379,9 @@
ALOGD("searching for layers in '%s!/%s'", zipname.c_str(),
dir_in_zip.c_str());
ZipEntry entry;
- ZipString name;
+ std::string name;
while (Next(iter_cookie, &entry, &name) == 0) {
- std::string filename(
- reinterpret_cast<const char*>(name.name) + prefix.length(),
- name.name_length - prefix.length());
+ std::string filename(name.substr(prefix.length()));
// only enumerate direct entries of the directory, not subdirectories
if (filename.find('/') != filename.npos)
continue;
@@ -473,10 +451,9 @@
}
void* GetLayerGetProcAddr(const Layer& layer,
- const char* gpa_name,
- size_t gpa_name_len) {
+ const std::string_view gpa_name) {
const LayerLibrary& library = g_layer_libraries[layer.library_idx];
- return library.GetGPA(layer, gpa_name, gpa_name_len);
+ return library.GetGPA(layer, gpa_name);
}
} // anonymous namespace
@@ -558,13 +535,13 @@
PFN_vkGetInstanceProcAddr LayerRef::GetGetInstanceProcAddr() const {
return layer_ ? reinterpret_cast<PFN_vkGetInstanceProcAddr>(
- GetLayerGetProcAddr(*layer_, "GetInstanceProcAddr", 19))
+ GetLayerGetProcAddr(*layer_, "GetInstanceProcAddr"))
: nullptr;
}
PFN_vkGetDeviceProcAddr LayerRef::GetGetDeviceProcAddr() const {
return layer_ ? reinterpret_cast<PFN_vkGetDeviceProcAddr>(
- GetLayerGetProcAddr(*layer_, "GetDeviceProcAddr", 17))
+ GetLayerGetProcAddr(*layer_, "GetDeviceProcAddr"))
: nullptr;
}
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
index a8949d3..d3ed88d 100644
--- a/vulkan/libvulkan/swapchain.cpp
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -18,13 +18,14 @@
#include <android/hardware/graphics/common/1.0/types.h>
#include <grallocusage/GrallocUsageConversion.h>
+#include <graphicsenv/GraphicsEnv.h>
#include <log/log.h>
#include <sync/sync.h>
#include <system/window.h>
#include <ui/BufferQueueDefs.h>
#include <utils/StrongPointer.h>
+#include <utils/Timers.h>
#include <utils/Trace.h>
-#include <utils/Vector.h>
#include <algorithm>
#include <unordered_set>
@@ -34,10 +35,6 @@
using android::hardware::graphics::common::V1_0::BufferUsage;
-// TODO(jessehall): Currently we don't have a good error code for when a native
-// window operation fails. Just returning INITIALIZATION_FAILED for now. Later
-// versions (post SDK 0.9) of the API/extension have a better error code.
-// When updating to that version, audit all error returns.
namespace vulkan {
namespace driver {
@@ -48,29 +45,12 @@
VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR |
VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR |
VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR |
- // TODO(jessehall): See TODO in TranslateNativeToVulkanTransform.
- // VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR |
- // VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR |
- // VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR |
- // VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR |
+ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR |
+ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR |
+ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR |
+ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR |
VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR;
-int TranslateVulkanToNativeTransform(VkSurfaceTransformFlagBitsKHR transform) {
- switch (transform) {
- // TODO: See TODO in TranslateNativeToVulkanTransform
- case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
- return NATIVE_WINDOW_TRANSFORM_ROT_90;
- case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
- return NATIVE_WINDOW_TRANSFORM_ROT_180;
- case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
- return NATIVE_WINDOW_TRANSFORM_ROT_270;
- case VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR:
- case VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR:
- default:
- return 0;
- }
-}
-
VkSurfaceTransformFlagBitsKHR TranslateNativeToVulkanTransform(int native) {
// Native and Vulkan transforms are isomorphic, but are represented
// differently. Vulkan transforms are built up of an optional horizontal
@@ -78,27 +58,22 @@
// transforms are built up from a horizontal flip, vertical flip, and
// 90-degree rotation, all optional but always in that order.
- // TODO(jessehall): For now, only support pure rotations, not
- // flip or flip-and-rotate, until I have more time to test them and build
- // sample code. As far as I know we never actually use anything besides
- // pure rotations anyway.
-
switch (native) {
- case 0: // 0x0
+ case 0:
return VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
- // case NATIVE_WINDOW_TRANSFORM_FLIP_H: // 0x1
- // return VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR;
- // case NATIVE_WINDOW_TRANSFORM_FLIP_V: // 0x2
- // return VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR;
- case NATIVE_WINDOW_TRANSFORM_ROT_180: // FLIP_H | FLIP_V
+ case NATIVE_WINDOW_TRANSFORM_FLIP_H:
+ return VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR;
+ case NATIVE_WINDOW_TRANSFORM_FLIP_V:
+ return VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR;
+ case NATIVE_WINDOW_TRANSFORM_ROT_180:
return VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR;
- case NATIVE_WINDOW_TRANSFORM_ROT_90: // 0x4
+ case NATIVE_WINDOW_TRANSFORM_ROT_90:
return VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR;
- // case NATIVE_WINDOW_TRANSFORM_FLIP_H | NATIVE_WINDOW_TRANSFORM_ROT_90:
- // return VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR;
- // case NATIVE_WINDOW_TRANSFORM_FLIP_V | NATIVE_WINDOW_TRANSFORM_ROT_90:
- // return VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR;
- case NATIVE_WINDOW_TRANSFORM_ROT_270: // FLIP_H | FLIP_V | ROT_90
+ case NATIVE_WINDOW_TRANSFORM_FLIP_H | NATIVE_WINDOW_TRANSFORM_ROT_90:
+ return VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR;
+ case NATIVE_WINDOW_TRANSFORM_FLIP_V | NATIVE_WINDOW_TRANSFORM_ROT_90:
+ return VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR;
+ case NATIVE_WINDOW_TRANSFORM_ROT_270:
return VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR;
case NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY:
default:
@@ -106,6 +81,31 @@
}
}
+int TranslateVulkanToNativeTransform(VkSurfaceTransformFlagBitsKHR transform) {
+ switch (transform) {
+ case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
+ return NATIVE_WINDOW_TRANSFORM_ROT_90;
+ case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
+ return NATIVE_WINDOW_TRANSFORM_ROT_180;
+ case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
+ return NATIVE_WINDOW_TRANSFORM_ROT_270;
+ case VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR:
+ return NATIVE_WINDOW_TRANSFORM_FLIP_H;
+ case VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR:
+ return NATIVE_WINDOW_TRANSFORM_FLIP_H |
+ NATIVE_WINDOW_TRANSFORM_ROT_90;
+ case VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR:
+ return NATIVE_WINDOW_TRANSFORM_FLIP_V;
+ case VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR:
+ return NATIVE_WINDOW_TRANSFORM_FLIP_V |
+ NATIVE_WINDOW_TRANSFORM_ROT_90;
+ case VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR:
+ case VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR:
+ default:
+ return 0;
+ }
+}
+
int InvertTransformToNative(VkSurfaceTransformFlagBitsKHR transform) {
switch (transform) {
case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
@@ -114,17 +114,16 @@
return NATIVE_WINDOW_TRANSFORM_ROT_180;
case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
return NATIVE_WINDOW_TRANSFORM_ROT_90;
- // TODO(jessehall): See TODO in TranslateNativeToVulkanTransform.
- // case VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR:
- // return NATIVE_WINDOW_TRANSFORM_FLIP_H;
- // case VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR:
- // return NATIVE_WINDOW_TRANSFORM_FLIP_H |
- // NATIVE_WINDOW_TRANSFORM_ROT_90;
- // case VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR:
- // return NATIVE_WINDOW_TRANSFORM_FLIP_V;
- // case VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR:
- // return NATIVE_WINDOW_TRANSFORM_FLIP_V |
- // NATIVE_WINDOW_TRANSFORM_ROT_90;
+ case VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR:
+ return NATIVE_WINDOW_TRANSFORM_FLIP_H;
+ case VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR:
+ return NATIVE_WINDOW_TRANSFORM_FLIP_H |
+ NATIVE_WINDOW_TRANSFORM_ROT_90;
+ case VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR:
+ return NATIVE_WINDOW_TRANSFORM_FLIP_V;
+ case VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR:
+ return NATIVE_WINDOW_TRANSFORM_FLIP_V |
+ NATIVE_WINDOW_TRANSFORM_ROT_90;
case VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR:
case VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR:
default:
@@ -134,7 +133,6 @@
class TimingInfo {
public:
- TimingInfo() = default;
TimingInfo(const VkPresentTimeGOOGLE* qp, uint64_t nativeFrameId)
: vals_{qp->presentID, qp->desiredPresentTime, 0, 0, 0},
native_frame_id_(nativeFrameId) {}
@@ -201,8 +199,6 @@
{ NATIVE_WINDOW_TIMESTAMP_PENDING };
};
-// ----------------------------------------------------------------------------
-
struct Surface {
android::sp<ANativeWindow> window;
VkSwapchainKHR swapchain_handle;
@@ -233,8 +229,10 @@
mailbox_mode(present_mode == VK_PRESENT_MODE_MAILBOX_KHR),
pre_transform(pre_transform_),
frame_timestamps_enabled(false),
+ acquire_next_image_timeout(-1),
shared(present_mode == VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR ||
- present_mode == VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR) {
+ present_mode ==
+ VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR) {
ANativeWindow* window = surface.window.get();
native_window_get_refresh_cycle_duration(
window,
@@ -256,6 +254,7 @@
int pre_transform;
bool frame_timestamps_enabled;
int64_t refresh_duration;
+ nsecs_t acquire_next_image_timeout;
bool shared;
struct Image {
@@ -270,7 +269,7 @@
bool dequeued;
} images[android::BufferQueueDefs::NUM_BUFFER_SLOTS];
- android::Vector<TimingInfo> timing;
+ std::vector<TimingInfo> timing;
};
VkSwapchainKHR HandleFromSwapchain(Swapchain* swapchain) {
@@ -285,6 +284,8 @@
ANativeWindow* window,
int release_fence,
Swapchain::Image& image) {
+ ATRACE_CALL();
+
ALOG_ASSERT(release_fence == -1 || image.dequeued,
"ReleaseSwapchainImage: can't provide a release fence for "
"non-dequeued images");
@@ -323,7 +324,9 @@
}
if (image.image) {
+ ATRACE_BEGIN("DestroyImage");
GetData(device).driver.DestroyImage(device, image.image, nullptr);
+ ATRACE_END();
image.image = VK_NULL_HANDLE;
}
@@ -349,7 +352,7 @@
uint32_t num_ready = 0;
const size_t num_timings = swapchain.timing.size() - MIN_NUM_FRAMES_AGO + 1;
for (uint32_t i = 0; i < num_timings; i++) {
- TimingInfo& ti = swapchain.timing.editItemAt(i);
+ TimingInfo& ti = swapchain.timing[i];
if (ti.ready()) {
// This TimingInfo is ready to be reported to the user. Add it
// to the num_ready.
@@ -364,21 +367,18 @@
int64_t composition_latch_time = 0;
int64_t actual_present_time = 0;
// Obtain timestamps:
- int ret = native_window_get_frame_timestamps(
+ int err = native_window_get_frame_timestamps(
swapchain.surface.window.get(), ti.native_frame_id_,
&desired_present_time, &render_complete_time,
&composition_latch_time,
nullptr, //&first_composition_start_time,
nullptr, //&last_composition_start_time,
nullptr, //&composition_finish_time,
- // TODO(ianelliott): Maybe ask if this one is
- // supported, at startup time (since it may not be
- // supported):
&actual_present_time,
nullptr, //&dequeue_ready_time,
nullptr /*&reads_done_time*/);
- if (ret != android::NO_ERROR) {
+ if (err != android::OK) {
continue;
}
@@ -400,7 +400,6 @@
return num_ready;
}
-// TODO(ianelliott): DEAL WITH RETURN VALUE (e.g. VK_INCOMPLETE)!!!
void copy_ready_timings(Swapchain& swapchain,
uint32_t* count,
VkPastPresentationTimingGOOGLE* timings) {
@@ -419,7 +418,7 @@
}
uint32_t num_copied = 0;
- size_t num_to_remove = 0;
+ int32_t num_to_remove = 0;
for (uint32_t i = 0; i <= last_ready && num_copied < *count; i++) {
const TimingInfo& ti = swapchain.timing[i];
if (ti.ready()) {
@@ -431,7 +430,8 @@
// Discard old frames that aren't ready if newer frames are ready.
// We don't expect to get the timing info for those old frames.
- swapchain.timing.removeItemsAt(0, num_to_remove);
+ swapchain.timing.erase(swapchain.timing.begin(),
+ swapchain.timing.begin() + num_to_remove);
*count = num_copied;
}
@@ -534,20 +534,17 @@
surface->swapchain_handle = VK_NULL_HANDLE;
int err = native_window_get_consumer_usage(surface->window.get(),
&surface->consumer_usage);
- if (err != android::NO_ERROR) {
+ if (err != android::OK) {
ALOGE("native_window_get_consumer_usage() failed: %s (%d)",
strerror(-err), err);
surface->~Surface();
allocator->pfnFree(allocator->pUserData, surface);
- return VK_ERROR_INITIALIZATION_FAILED;
+ return VK_ERROR_SURFACE_LOST_KHR;
}
- // TODO(jessehall): Create and use NATIVE_WINDOW_API_VULKAN.
err =
native_window_api_connect(surface->window.get(), NATIVE_WINDOW_API_EGL);
- if (err != 0) {
- // TODO(jessehall): Improve error reporting. Can we enumerate possible
- // errors and translate them to valid Vulkan result codes?
+ if (err != android::OK) {
ALOGE("native_window_api_connect() failed: %s (%d)", strerror(-err),
err);
surface->~Surface();
@@ -595,7 +592,7 @@
int query_value;
int err = window->query(window, NATIVE_WINDOW_FORMAT, &query_value);
- if (err != 0 || query_value < 0) {
+ if (err != android::OK || query_value < 0) {
ALOGE("NATIVE_WINDOW_FORMAT query failed: %s (%d) value=%d",
strerror(-err), err, query_value);
return VK_ERROR_SURFACE_LOST_KHR;
@@ -636,13 +633,13 @@
int width, height;
err = window->query(window, NATIVE_WINDOW_DEFAULT_WIDTH, &width);
- if (err != 0) {
+ if (err != android::OK) {
ALOGE("NATIVE_WINDOW_DEFAULT_WIDTH query failed: %s (%d)",
strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
}
err = window->query(window, NATIVE_WINDOW_DEFAULT_HEIGHT, &height);
- if (err != 0) {
+ if (err != android::OK) {
ALOGE("NATIVE_WINDOW_DEFAULT_WIDTH query failed: %s (%d)",
strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
@@ -650,16 +647,15 @@
int transform_hint;
err = window->query(window, NATIVE_WINDOW_TRANSFORM_HINT, &transform_hint);
- if (err != 0) {
+ if (err != android::OK) {
ALOGE("NATIVE_WINDOW_TRANSFORM_HINT query failed: %s (%d)",
strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
}
- // TODO(jessehall): Figure out what the min/max values should be.
int max_buffer_count;
err = window->query(window, NATIVE_WINDOW_MAX_BUFFER_COUNT, &max_buffer_count);
- if (err != 0) {
+ if (err != android::OK) {
ALOGE("NATIVE_WINDOW_MAX_BUFFER_COUNT query failed: %s (%d)",
strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
@@ -670,8 +666,7 @@
capabilities->currentExtent =
VkExtent2D{static_cast<uint32_t>(width), static_cast<uint32_t>(height)};
- // TODO(jessehall): Figure out what the max extent should be. Maximum
- // texture dimension maybe?
+ // TODO(http://b/134182502): Figure out what the max extent should be.
capabilities->minImageExtent = VkExtent2D{1, 1};
capabilities->maxImageExtent = VkExtent2D{4096, 4096};
@@ -685,11 +680,6 @@
// associated with the bufferqueue. It can't be changed from here.
capabilities->supportedCompositeAlpha = VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR;
- // TODO(jessehall): I think these are right, but haven't thought hard about
- // it. Do we need to query the driver for support of any of these?
- // Currently not included:
- // - VK_IMAGE_USAGE_DEPTH_STENCIL_BIT: definitely not
- // - VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT: definitely not
capabilities->supportedUsageFlags =
VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT |
@@ -708,72 +698,84 @@
const InstanceData& instance_data = GetData(pdev);
- // TODO(jessehall): Fill out the set of supported formats. Longer term, add
- // a new gralloc method to query whether a (format, usage) pair is
- // supported, and check that for each gralloc format that corresponds to a
- // Vulkan format. Shorter term, just add a few more formats to the ones
- // hardcoded below.
-
- const VkSurfaceFormatKHR kFormats[] = {
- {VK_FORMAT_R8G8B8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR},
- {VK_FORMAT_R8G8B8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR},
- {VK_FORMAT_R5G6B5_UNORM_PACK16, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR},
- {VK_FORMAT_A2B10G10R10_UNORM_PACK32, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR},
- {VK_FORMAT_R16G16B16A16_SFLOAT, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR},
- };
- const uint32_t kNumFormats = sizeof(kFormats) / sizeof(kFormats[0]);
- uint32_t total_num_formats = kNumFormats;
-
bool wide_color_support = false;
Surface& surface = *SurfaceFromHandle(surface_handle);
int err = native_window_get_wide_color_support(surface.window.get(),
&wide_color_support);
if (err) {
- // Not allowed to return a more sensible error code, so do this
- return VK_ERROR_OUT_OF_HOST_MEMORY;
+ return VK_ERROR_SURFACE_LOST_KHR;
}
ALOGV("wide_color_support is: %d", wide_color_support);
wide_color_support =
wide_color_support &&
instance_data.hook_extensions.test(ProcHook::EXT_swapchain_colorspace);
- const VkSurfaceFormatKHR kWideColorFormats[] = {
- {VK_FORMAT_R8G8B8A8_UNORM,
- VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT},
- {VK_FORMAT_R8G8B8A8_SRGB,
- VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT},
- {VK_FORMAT_R16G16B16A16_SFLOAT,
- VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT},
- {VK_FORMAT_R16G16B16A16_SFLOAT,
- VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT},
- {VK_FORMAT_A2B10G10R10_UNORM_PACK32,
- VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT},
- };
- const uint32_t kNumWideColorFormats =
- sizeof(kWideColorFormats) / sizeof(kWideColorFormats[0]);
+ AHardwareBuffer_Desc desc = {};
+ desc.width = 1;
+ desc.height = 1;
+ desc.layers = 1;
+ desc.usage = surface.consumer_usage |
+ AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE |
+ AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER;
+
+ // We must support R8G8B8A8
+ std::vector<VkSurfaceFormatKHR> all_formats = {
+ {VK_FORMAT_R8G8B8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR},
+ {VK_FORMAT_R8G8B8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR}};
+
if (wide_color_support) {
- total_num_formats += kNumWideColorFormats;
+ all_formats.emplace_back(VkSurfaceFormatKHR{
+ VK_FORMAT_R8G8B8A8_UNORM, VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT});
+ all_formats.emplace_back(VkSurfaceFormatKHR{
+ VK_FORMAT_R8G8B8A8_SRGB, VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT});
+ }
+
+ desc.format = AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM;
+ if (AHardwareBuffer_isSupported(&desc)) {
+ all_formats.emplace_back(VkSurfaceFormatKHR{
+ VK_FORMAT_R5G6B5_UNORM_PACK16, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR});
+ }
+
+ desc.format = AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT;
+ if (AHardwareBuffer_isSupported(&desc)) {
+ all_formats.emplace_back(VkSurfaceFormatKHR{
+ VK_FORMAT_R16G16B16A16_SFLOAT, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR});
+ if (wide_color_support) {
+ all_formats.emplace_back(
+ VkSurfaceFormatKHR{VK_FORMAT_R16G16B16A16_SFLOAT,
+ VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT});
+ all_formats.emplace_back(
+ VkSurfaceFormatKHR{VK_FORMAT_R16G16B16A16_SFLOAT,
+ VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT});
+ }
+ }
+
+ desc.format = AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM;
+ if (AHardwareBuffer_isSupported(&desc)) {
+ all_formats.emplace_back(
+ VkSurfaceFormatKHR{VK_FORMAT_A2B10G10R10_UNORM_PACK32,
+ VK_COLOR_SPACE_SRGB_NONLINEAR_KHR});
+ if (wide_color_support) {
+ all_formats.emplace_back(
+ VkSurfaceFormatKHR{VK_FORMAT_A2B10G10R10_UNORM_PACK32,
+ VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT});
+ }
}
VkResult result = VK_SUCCESS;
if (formats) {
- uint32_t out_count = 0;
- uint32_t transfer_count = 0;
- if (*count < total_num_formats)
+ uint32_t transfer_count = all_formats.size();
+ if (transfer_count > *count) {
+ transfer_count = *count;
result = VK_INCOMPLETE;
- transfer_count = std::min(*count, kNumFormats);
- std::copy(kFormats, kFormats + transfer_count, formats);
- out_count += transfer_count;
- if (wide_color_support) {
- transfer_count = std::min(*count - out_count, kNumWideColorFormats);
- std::copy(kWideColorFormats, kWideColorFormats + transfer_count,
- formats + out_count);
- out_count += transfer_count;
}
- *count = out_count;
+ std::copy(all_formats.begin(), all_formats.begin() + transfer_count,
+ formats);
+ *count = transfer_count;
} else {
- *count = total_num_formats;
+ *count = all_formats.size();
}
+
return result;
}
@@ -828,11 +830,10 @@
} else {
// temp vector for forwarding; we'll marshal it into the pSurfaceFormats
// after the call.
- android::Vector<VkSurfaceFormatKHR> surface_formats;
- surface_formats.resize(*pSurfaceFormatCount);
+ std::vector<VkSurfaceFormatKHR> surface_formats(*pSurfaceFormatCount);
VkResult result = GetPhysicalDeviceSurfaceFormatsKHR(
physicalDevice, pSurfaceInfo->surface, pSurfaceFormatCount,
- &surface_formats.editItemAt(0));
+ surface_formats.data());
if (result == VK_SUCCESS || result == VK_INCOMPLETE) {
// marshal results individually due to stride difference.
@@ -859,7 +860,7 @@
ANativeWindow* window = SurfaceFromHandle(surface)->window.get();
err = window->query(window, NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &query_value);
- if (err != 0 || query_value < 0) {
+ if (err != android::OK || query_value < 0) {
ALOGE("NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS query failed: %s (%d) value=%d",
strerror(-err), err, query_value);
return VK_ERROR_SURFACE_LOST_KHR;
@@ -867,14 +868,14 @@
uint32_t min_undequeued_buffers = static_cast<uint32_t>(query_value);
err = window->query(window, NATIVE_WINDOW_MAX_BUFFER_COUNT, &query_value);
- if (err != 0 || query_value < 0) {
+ if (err != android::OK || query_value < 0) {
ALOGE("NATIVE_WINDOW_MAX_BUFFER_COUNT query failed: %s (%d) value=%d",
strerror(-err), err, query_value);
return VK_ERROR_SURFACE_LOST_KHR;
}
uint32_t max_buffer_count = static_cast<uint32_t>(query_value);
- android::Vector<VkPresentModeKHR> present_modes;
+ std::vector<VkPresentModeKHR> present_modes;
if (min_undequeued_buffers + 1 < max_buffer_count)
present_modes.push_back(VK_PRESENT_MODE_MAILBOX_KHR);
present_modes.push_back(VK_PRESENT_MODE_FIFO_KHR);
@@ -894,7 +895,7 @@
if (*count < num_modes)
result = VK_INCOMPLETE;
*count = std::min(*count, num_modes);
- std::copy(present_modes.begin(), present_modes.begin() + int(*count), modes);
+ std::copy_n(present_modes.data(), *count, modes);
} else {
*count = num_modes;
}
@@ -959,17 +960,17 @@
int width = 0, height = 0;
err = window->query(window, NATIVE_WINDOW_DEFAULT_WIDTH, &width);
- if (err != 0) {
+ if (err != android::OK) {
ALOGE("NATIVE_WINDOW_DEFAULT_WIDTH query failed: %s (%d)",
strerror(-err), err);
}
err = window->query(window, NATIVE_WINDOW_DEFAULT_HEIGHT, &height);
- if (err != 0) {
+ if (err != android::OK) {
ALOGE("NATIVE_WINDOW_DEFAULT_WIDTH query failed: %s (%d)",
strerror(-err), err);
}
- // TODO: Return something better than "whole window"
+ // TODO(b/143294545): Return something better than "whole window"
pRects[0].offset.x = 0;
pRects[0].offset.y = 0;
pRects[0].extent = VkExtent2D{static_cast<uint32_t>(width),
@@ -978,6 +979,40 @@
return VK_SUCCESS;
}
+static void DestroySwapchainInternal(VkDevice device,
+ VkSwapchainKHR swapchain_handle,
+ const VkAllocationCallbacks* allocator) {
+ ATRACE_CALL();
+
+ const auto& dispatch = GetData(device).driver;
+ Swapchain* swapchain = SwapchainFromHandle(swapchain_handle);
+ if (!swapchain) {
+ return;
+ }
+
+ bool active = swapchain->surface.swapchain_handle == swapchain_handle;
+ ANativeWindow* window = active ? swapchain->surface.window.get() : nullptr;
+
+ if (window && swapchain->frame_timestamps_enabled) {
+ native_window_enable_frame_timestamps(window, false);
+ }
+
+ for (uint32_t i = 0; i < swapchain->num_images; i++) {
+ ReleaseSwapchainImage(device, window, -1, swapchain->images[i]);
+ }
+
+ if (active) {
+ swapchain->surface.swapchain_handle = VK_NULL_HANDLE;
+ }
+
+ if (!allocator) {
+ allocator = &GetData(device).allocator;
+ }
+
+ swapchain->~Swapchain();
+ allocator->pfnFree(allocator->pUserData, swapchain);
+}
+
VKAPI_ATTR
VkResult CreateSwapchainKHR(VkDevice device,
const VkSwapchainCreateInfoKHR* create_info,
@@ -1052,17 +1087,25 @@
// non-FREE state at any given time. Disconnecting and re-connecting
// orphans the previous buffers, getting us back to the state where we can
// dequeue all buffers.
- err = native_window_api_disconnect(surface.window.get(),
- NATIVE_WINDOW_API_EGL);
- ALOGW_IF(err != 0, "native_window_api_disconnect failed: %s (%d)",
+ //
+ // TODO(http://b/134186185) recycle swapchain images more efficiently
+ ANativeWindow* window = surface.window.get();
+ err = native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
+ ALOGW_IF(err != android::OK, "native_window_api_disconnect failed: %s (%d)",
strerror(-err), err);
- err =
- native_window_api_connect(surface.window.get(), NATIVE_WINDOW_API_EGL);
- ALOGW_IF(err != 0, "native_window_api_connect failed: %s (%d)",
+ err = native_window_api_connect(window, NATIVE_WINDOW_API_EGL);
+ ALOGW_IF(err != android::OK, "native_window_api_connect failed: %s (%d)",
strerror(-err), err);
- err = native_window_set_buffer_count(surface.window.get(), 0);
- if (err != 0) {
+ err = window->perform(window, NATIVE_WINDOW_SET_DEQUEUE_TIMEOUT, -1);
+ if (err != android::OK) {
+ ALOGE("window->perform(SET_DEQUEUE_TIMEOUT) failed: %s (%d)",
+ strerror(-err), err);
+ return VK_ERROR_SURFACE_LOST_KHR;
+ }
+
+ err = native_window_set_buffer_count(window, 0);
+ if (err != android::OK) {
ALOGE("native_window_set_buffer_count(0) failed: %s (%d)",
strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
@@ -1070,24 +1113,22 @@
int swap_interval =
create_info->presentMode == VK_PRESENT_MODE_MAILBOX_KHR ? 0 : 1;
- err = surface.window->setSwapInterval(surface.window.get(), swap_interval);
- if (err != 0) {
- // TODO(jessehall): Improve error reporting. Can we enumerate possible
- // errors and translate them to valid Vulkan result codes?
+ err = window->setSwapInterval(window, swap_interval);
+ if (err != android::OK) {
ALOGE("native_window->setSwapInterval(1) failed: %s (%d)",
strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
}
- err = native_window_set_shared_buffer_mode(surface.window.get(), false);
- if (err != 0) {
+ err = native_window_set_shared_buffer_mode(window, false);
+ if (err != android::OK) {
ALOGE("native_window_set_shared_buffer_mode(false) failed: %s (%d)",
strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
}
- err = native_window_set_auto_refresh(surface.window.get(), false);
- if (err != 0) {
+ err = native_window_set_auto_refresh(window, false);
+ if (err != android::OK) {
ALOGE("native_window_set_auto_refresh(false) failed: %s (%d)",
strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
@@ -1097,31 +1138,23 @@
const auto& dispatch = GetData(device).driver;
- err = native_window_set_buffers_format(surface.window.get(),
- native_pixel_format);
- if (err != 0) {
- // TODO(jessehall): Improve error reporting. Can we enumerate possible
- // errors and translate them to valid Vulkan result codes?
+ err = native_window_set_buffers_format(window, native_pixel_format);
+ if (err != android::OK) {
ALOGE("native_window_set_buffers_format(%d) failed: %s (%d)",
native_pixel_format, strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
}
- err = native_window_set_buffers_data_space(surface.window.get(),
- native_dataspace);
- if (err != 0) {
- // TODO(jessehall): Improve error reporting. Can we enumerate possible
- // errors and translate them to valid Vulkan result codes?
+ err = native_window_set_buffers_data_space(window, native_dataspace);
+ if (err != android::OK) {
ALOGE("native_window_set_buffers_data_space(%d) failed: %s (%d)",
native_dataspace, strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
}
err = native_window_set_buffers_dimensions(
- surface.window.get(), static_cast<int>(create_info->imageExtent.width),
+ window, static_cast<int>(create_info->imageExtent.width),
static_cast<int>(create_info->imageExtent.height));
- if (err != 0) {
- // TODO(jessehall): Improve error reporting. Can we enumerate possible
- // errors and translate them to valid Vulkan result codes?
+ if (err != android::OK) {
ALOGE("native_window_set_buffers_dimensions(%d,%d) failed: %s (%d)",
create_info->imageExtent.width, create_info->imageExtent.height,
strerror(-err), err);
@@ -1137,11 +1170,8 @@
// it's job the two transforms cancel each other out and the compositor ends
// up applying an identity transform to the app's buffer.
err = native_window_set_buffers_transform(
- surface.window.get(),
- InvertTransformToNative(create_info->preTransform));
- if (err != 0) {
- // TODO(jessehall): Improve error reporting. Can we enumerate possible
- // errors and translate them to valid Vulkan result codes?
+ window, InvertTransformToNative(create_info->preTransform));
+ if (err != android::OK) {
ALOGE("native_window_set_buffers_transform(%d) failed: %s (%d)",
InvertTransformToNative(create_info->preTransform),
strerror(-err), err);
@@ -1149,10 +1179,8 @@
}
err = native_window_set_scaling_mode(
- surface.window.get(), NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
- if (err != 0) {
- // TODO(jessehall): Improve error reporting. Can we enumerate possible
- // errors and translate them to valid Vulkan result codes?
+ window, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
+ if (err != android::OK) {
ALOGE("native_window_set_scaling_mode(SCALE_TO_WINDOW) failed: %s (%d)",
strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
@@ -1162,28 +1190,25 @@
if (create_info->presentMode == VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR ||
create_info->presentMode == VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR) {
swapchain_image_usage |= VK_SWAPCHAIN_IMAGE_USAGE_SHARED_BIT_ANDROID;
- err = native_window_set_shared_buffer_mode(surface.window.get(), true);
- if (err != 0) {
+ err = native_window_set_shared_buffer_mode(window, true);
+ if (err != android::OK) {
ALOGE("native_window_set_shared_buffer_mode failed: %s (%d)", strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
}
}
if (create_info->presentMode == VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR) {
- err = native_window_set_auto_refresh(surface.window.get(), true);
- if (err != 0) {
+ err = native_window_set_auto_refresh(window, true);
+ if (err != android::OK) {
ALOGE("native_window_set_auto_refresh failed: %s (%d)", strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
}
}
int query_value;
- err = surface.window->query(surface.window.get(),
- NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
- &query_value);
- if (err != 0 || query_value < 0) {
- // TODO(jessehall): Improve error reporting. Can we enumerate possible
- // errors and translate them to valid Vulkan result codes?
+ err = window->query(window, NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
+ &query_value);
+ if (err != android::OK || query_value < 0) {
ALOGE("window->query failed: %s (%d) value=%d", strerror(-err), err,
query_value);
return VK_ERROR_SURFACE_LOST_KHR;
@@ -1199,10 +1224,8 @@
// in place for that to work yet. Note we only lie to the lower layer-- we
// don't want to give the app back a swapchain with extra images (which they
// can't actually use!).
- err = native_window_set_buffer_count(surface.window.get(), std::max(2u, num_images));
- if (err != 0) {
- // TODO(jessehall): Improve error reporting. Can we enumerate possible
- // errors and translate them to valid Vulkan result codes?
+ err = native_window_set_buffer_count(window, std::max(2u, num_images));
+ if (err != android::OK) {
ALOGE("native_window_set_buffer_count(%d) failed: %s (%d)", num_images,
strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
@@ -1211,7 +1234,7 @@
int32_t legacy_usage = 0;
if (dispatch.GetSwapchainGrallocUsage2ANDROID) {
uint64_t consumer_usage, producer_usage;
- ATRACE_BEGIN("dispatch.GetSwapchainGrallocUsage2ANDROID");
+ ATRACE_BEGIN("GetSwapchainGrallocUsage2ANDROID");
result = dispatch.GetSwapchainGrallocUsage2ANDROID(
device, create_info->imageFormat, create_info->imageUsage,
swapchain_image_usage, &consumer_usage, &producer_usage);
@@ -1223,7 +1246,7 @@
legacy_usage =
android_convertGralloc1To0Usage(producer_usage, consumer_usage);
} else if (dispatch.GetSwapchainGrallocUsageANDROID) {
- ATRACE_BEGIN("dispatch.GetSwapchainGrallocUsageANDROID");
+ ATRACE_BEGIN("GetSwapchainGrallocUsageANDROID");
result = dispatch.GetSwapchainGrallocUsageANDROID(
device, create_info->imageFormat, create_info->imageUsage,
&legacy_usage);
@@ -1240,14 +1263,20 @@
createProtectedSwapchain = true;
native_usage |= BufferUsage::PROTECTED;
}
- err = native_window_set_usage(surface.window.get(), native_usage);
- if (err != 0) {
- // TODO(jessehall): Improve error reporting. Can we enumerate possible
- // errors and translate them to valid Vulkan result codes?
+ err = native_window_set_usage(window, native_usage);
+ if (err != android::OK) {
ALOGE("native_window_set_usage failed: %s (%d)", strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
}
+ int transform_hint;
+ err = window->query(window, NATIVE_WINDOW_TRANSFORM_HINT, &transform_hint);
+ if (err != android::OK) {
+ ALOGE("NATIVE_WINDOW_TRANSFORM_HINT query failed: %s (%d)",
+ strerror(-err), err);
+ return VK_ERROR_SURFACE_LOST_KHR;
+ }
+
// -- Allocate our Swapchain object --
// After this point, we must deallocate the swapchain on error.
@@ -1280,6 +1309,7 @@
VkImageCreateInfo image_create = {
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.pNext = &image_native_buffer,
+ .flags = createProtectedSwapchain ? VK_IMAGE_CREATE_PROTECTED_BIT : 0u,
.imageType = VK_IMAGE_TYPE_2D,
.format = create_info->imageFormat,
.extent = {0, 0, 1},
@@ -1288,7 +1318,6 @@
.samples = VK_SAMPLE_COUNT_1_BIT,
.tiling = VK_IMAGE_TILING_OPTIMAL,
.usage = create_info->imageUsage,
- .flags = createProtectedSwapchain ? VK_IMAGE_CREATE_PROTECTED_BIT : 0u,
.sharingMode = create_info->imageSharingMode,
.queueFamilyIndexCount = create_info->queueFamilyIndexCount,
.pQueueFamilyIndices = create_info->pQueueFamilyIndices,
@@ -1298,13 +1327,17 @@
Swapchain::Image& img = swapchain->images[i];
ANativeWindowBuffer* buffer;
- err = surface.window->dequeueBuffer(surface.window.get(), &buffer,
- &img.dequeue_fence);
- if (err != 0) {
- // TODO(jessehall): Improve error reporting. Can we enumerate
- // possible errors and translate them to valid Vulkan result codes?
+ err = window->dequeueBuffer(window, &buffer, &img.dequeue_fence);
+ if (err != android::OK) {
ALOGE("dequeueBuffer[%u] failed: %s (%d)", i, strerror(-err), err);
- result = VK_ERROR_SURFACE_LOST_KHR;
+ switch (-err) {
+ case ENOMEM:
+ result = VK_ERROR_OUT_OF_DEVICE_MEMORY;
+ break;
+ default:
+ result = VK_ERROR_SURFACE_LOST_KHR;
+ break;
+ }
break;
}
img.buffer = buffer;
@@ -1322,7 +1355,7 @@
&image_native_buffer.usage2.producer,
&image_native_buffer.usage2.consumer);
- ATRACE_BEGIN("dispatch.CreateImage");
+ ATRACE_BEGIN("CreateImage");
result =
dispatch.CreateImage(device, &image_create, nullptr, &img.image);
ATRACE_END();
@@ -1335,34 +1368,30 @@
// -- Cancel all buffers, returning them to the queue --
// If an error occurred before, also destroy the VkImage and release the
// buffer reference. Otherwise, we retain a strong reference to the buffer.
- //
- // TODO(jessehall): The error path here is the same as DestroySwapchain,
- // but not the non-error path. Should refactor/unify.
for (uint32_t i = 0; i < num_images; i++) {
Swapchain::Image& img = swapchain->images[i];
if (img.dequeued) {
if (!swapchain->shared) {
- surface.window->cancelBuffer(surface.window.get(), img.buffer.get(),
- img.dequeue_fence);
+ window->cancelBuffer(window, img.buffer.get(),
+ img.dequeue_fence);
img.dequeue_fence = -1;
img.dequeued = false;
}
}
- if (result != VK_SUCCESS) {
- if (img.image) {
- ATRACE_BEGIN("dispatch.DestroyImage");
- dispatch.DestroyImage(device, img.image, nullptr);
- ATRACE_END();
- }
- }
}
if (result != VK_SUCCESS) {
- swapchain->~Swapchain();
- allocator->pfnFree(allocator->pUserData, swapchain);
+ DestroySwapchainInternal(device, HandleFromSwapchain(swapchain),
+ allocator);
return result;
}
+ if (transform_hint != swapchain->pre_transform) {
+ // Log that the app is not doing pre-rotation.
+ android::GraphicsEnv::getInstance().setTargetStats(
+ android::GpuStatsInfo::Stats::FALSE_PREROTATION);
+ }
+
surface.swapchain_handle = HandleFromSwapchain(swapchain);
*swapchain_handle = surface.swapchain_handle;
return VK_SUCCESS;
@@ -1374,24 +1403,7 @@
const VkAllocationCallbacks* allocator) {
ATRACE_CALL();
- const auto& dispatch = GetData(device).driver;
- Swapchain* swapchain = SwapchainFromHandle(swapchain_handle);
- if (!swapchain)
- return;
- bool active = swapchain->surface.swapchain_handle == swapchain_handle;
- ANativeWindow* window = active ? swapchain->surface.window.get() : nullptr;
-
- if (swapchain->frame_timestamps_enabled) {
- native_window_enable_frame_timestamps(window, false);
- }
- for (uint32_t i = 0; i < swapchain->num_images; i++)
- ReleaseSwapchainImage(device, window, -1, swapchain->images[i]);
- if (active)
- swapchain->surface.swapchain_handle = VK_NULL_HANDLE;
- if (!allocator)
- allocator = &GetData(device).allocator;
- swapchain->~Swapchain();
- allocator->pfnFree(allocator->pUserData, swapchain);
+ DestroySwapchainInternal(device, swapchain_handle, allocator);
}
VKAPI_ATTR
@@ -1439,10 +1451,6 @@
if (swapchain.surface.swapchain_handle != swapchain_handle)
return VK_ERROR_OUT_OF_DATE_KHR;
- ALOGW_IF(
- timeout != UINT64_MAX,
- "vkAcquireNextImageKHR: non-infinite timeouts not yet implemented");
-
if (swapchain.shared) {
// In shared mode, we keep the buffer dequeued all the time, so we don't
// want to dequeue a buffer here. Instead, just ask the driver to ensure
@@ -1453,12 +1461,27 @@
return result;
}
+ const nsecs_t acquire_next_image_timeout =
+ timeout > (uint64_t)std::numeric_limits<nsecs_t>::max() ? -1 : timeout;
+ if (acquire_next_image_timeout != swapchain.acquire_next_image_timeout) {
+ // Cache the timeout to avoid the duplicate binder cost.
+ err = window->perform(window, NATIVE_WINDOW_SET_DEQUEUE_TIMEOUT,
+ acquire_next_image_timeout);
+ if (err != android::OK) {
+ ALOGE("window->perform(SET_DEQUEUE_TIMEOUT) failed: %s (%d)",
+ strerror(-err), err);
+ return VK_ERROR_SURFACE_LOST_KHR;
+ }
+ swapchain.acquire_next_image_timeout = acquire_next_image_timeout;
+ }
+
ANativeWindowBuffer* buffer;
int fence_fd;
err = window->dequeueBuffer(window, &buffer, &fence_fd);
- if (err != 0) {
- // TODO(jessehall): Improve error reporting. Can we enumerate possible
- // errors and translate them to valid Vulkan result codes?
+ if (err == android::TIMED_OUT || err == android::INVALID_OPERATION) {
+ ALOGW("dequeueBuffer timed out: %s (%d)", strerror(-err), err);
+ return timeout ? VK_TIMEOUT : VK_NOT_READY;
+ } else if (err != android::OK) {
ALOGE("dequeueBuffer failed: %s (%d)", strerror(-err), err);
return VK_ERROR_SURFACE_LOST_KHR;
}
@@ -1513,8 +1536,6 @@
uint32_t* pImageIndex) {
ATRACE_CALL();
- // TODO: this should actually be the other way around and this function
- // should handle any additional structures that get passed in
return AcquireNextImageKHR(device, pAcquireInfo->swapchain,
pAcquireInfo->timeout, pAcquireInfo->semaphore,
pAcquireInfo->fence, pImageIndex);
@@ -1667,15 +1688,15 @@
uint64_t nativeFrameId = 0;
err = native_window_get_next_frame_id(
window, &nativeFrameId);
- if (err != android::NO_ERROR) {
+ if (err != android::OK) {
ALOGE("Failed to get next native frame ID.");
}
// Add a new timing record with the user's presentID and
// the nativeFrameId.
- swapchain.timing.push_back(TimingInfo(time, nativeFrameId));
+ swapchain.timing.emplace_back(time, nativeFrameId);
while (swapchain.timing.size() > MAX_TIMING_INFOS) {
- swapchain.timing.removeAt(0);
+ swapchain.timing.erase(swapchain.timing.begin());
}
if (time->desiredPresentTime) {
// Set the desiredPresentTime:
@@ -1691,18 +1712,17 @@
err = window->queueBuffer(window, img.buffer.get(), fence);
// queueBuffer always closes fence, even on error
- if (err != 0) {
- // TODO(jessehall): What now? We should probably cancel the
- // buffer, I guess?
+ if (err != android::OK) {
ALOGE("queueBuffer failed: %s (%d)", strerror(-err), err);
swapchain_result = WorstPresentResult(
swapchain_result, VK_ERROR_OUT_OF_DATE_KHR);
+ } else {
+ if (img.dequeue_fence >= 0) {
+ close(img.dequeue_fence);
+ img.dequeue_fence = -1;
+ }
+ img.dequeued = false;
}
- if (img.dequeue_fence >= 0) {
- close(img.dequeue_fence);
- img.dequeue_fence = -1;
- }
- img.dequeued = false;
// If the swapchain is in shared mode, immediately dequeue the
// buffer so it can be presented again without an intervening
@@ -1712,30 +1732,27 @@
ANativeWindowBuffer* buffer;
int fence_fd;
err = window->dequeueBuffer(window, &buffer, &fence_fd);
- if (err != 0) {
+ if (err != android::OK) {
ALOGE("dequeueBuffer failed: %s (%d)", strerror(-err), err);
swapchain_result = WorstPresentResult(swapchain_result,
VK_ERROR_SURFACE_LOST_KHR);
- }
- else if (img.buffer != buffer) {
+ } else if (img.buffer != buffer) {
ALOGE("got wrong image back for shared swapchain");
swapchain_result = WorstPresentResult(swapchain_result,
VK_ERROR_SURFACE_LOST_KHR);
- }
- else {
+ } else {
img.dequeue_fence = fence_fd;
img.dequeued = true;
}
}
}
if (swapchain_result != VK_SUCCESS) {
- ReleaseSwapchainImage(device, window, fence, img);
OrphanSwapchain(device, &swapchain);
}
int window_transform_hint;
err = window->query(window, NATIVE_WINDOW_TRANSFORM_HINT,
&window_transform_hint);
- if (err != 0) {
+ if (err != android::OK) {
ALOGE("NATIVE_WINDOW_TRANSFORM_HINT query failed: %s (%d)",
strerror(-err), err);
swapchain_result = WorstPresentResult(
@@ -1787,6 +1804,10 @@
ATRACE_CALL();
Swapchain& swapchain = *SwapchainFromHandle(swapchain_handle);
+ if (swapchain.surface.swapchain_handle != swapchain_handle) {
+ return VK_ERROR_OUT_OF_DATE_KHR;
+ }
+
ANativeWindow* window = swapchain.surface.window.get();
VkResult result = VK_SUCCESS;
@@ -1797,8 +1818,15 @@
}
if (timings) {
- // TODO(ianelliott): plumb return value (e.g. VK_INCOMPLETE)
+ // Get the latest ready timing count before copying, since the copied
+ // timing info will be erased in copy_ready_timings function.
+ uint32_t n = get_num_ready_timings(swapchain);
copy_ready_timings(swapchain, count, timings);
+ // Check the *count here against the recorded ready timing count, since
+ // *count can be overwritten per spec describes.
+ if (*count < n) {
+ result = VK_INCOMPLETE;
+ }
} else {
*count = get_num_ready_timings(swapchain);
}
@@ -1819,7 +1847,7 @@
return VK_ERROR_OUT_OF_DATE_KHR;
}
- // TODO(chrisforbes): Implement this function properly
+ // TODO(b/143296009): Implement this function properly
return result;
}
diff --git a/vulkan/nulldrv/Android.bp b/vulkan/nulldrv/Android.bp
index dedf419..ba02504 100644
--- a/vulkan/nulldrv/Android.bp
+++ b/vulkan/nulldrv/Android.bp
@@ -23,18 +23,11 @@
"-fvisibility=hidden",
"-fstrict-aliasing",
"-DLOG_TAG=\"vknulldrv\"",
- "-Weverything",
+ "-Wextra",
"-Werror",
- "-Wno-padded",
- "-Wno-undef",
- "-Wno-zero-length-array",
"-DLOG_NDEBUG=0",
],
- cppflags: [
- "-Wno-c++98-compat-pedantic",
- "-Wno-c99-extensions",
- ],
srcs: [
"null_driver.cpp",
diff --git a/vulkan/nulldrv/null_driver.tmpl b/vulkan/nulldrv/null_driver.tmpl
deleted file mode 100644
index ce15517..0000000
--- a/vulkan/nulldrv/null_driver.tmpl
+++ /dev/null
@@ -1,210 +0,0 @@
-{{/*
- * Copyright 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */}}
-
-{{Include "../api/templates/vulkan_common.tmpl"}}
-{{Global "clang-format" (Strings "clang-format" "-style=file")}}
-{{Macro "DefineGlobals" $}}
-{{$ | Macro "null_driver_gen.h" | Format (Global "clang-format") | Write "null_driver_gen.h" }}
-{{$ | Macro "null_driver_gen.cpp" | Format (Global "clang-format") | Write "null_driver_gen.cpp"}}
-
-
-{{/*
--------------------------------------------------------------------------------
- null_driver_gen.h
--------------------------------------------------------------------------------
-*/}}
-{{define "null_driver_gen.h"}}
-/*
-•* Copyright 2015 The Android Open Source Project
-•*
-•* Licensed under the Apache License, Version 2.0 (the "License");
-•* you may not use this file except in compliance with the License.
-•* You may obtain a copy of the License at
-•*
-•* http://www.apache.org/licenses/LICENSE-2.0
-•*
-•* Unless required by applicable law or agreed to in writing, software
-•* distributed under the License is distributed on an "AS IS" BASIS,
-•* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-•* See the License for the specific language governing permissions and
-•* limitations under the License.
-•*/
-¶
-// WARNING: This file is generated. See ../README.md for instructions.
-¶
-#ifndef NULLDRV_NULL_DRIVER_H
-#define NULLDRV_NULL_DRIVER_H 1
-¶
-#include <vulkan/vk_android_native_buffer.h>
-#include <vulkan/vulkan.h>
-¶
-namespace null_driver {«
-¶
-PFN_vkVoidFunction GetGlobalProcAddr(const char* name);
-PFN_vkVoidFunction GetInstanceProcAddr(const char* name);
-¶
-// clang-format off
- {{range $f := AllCommands $}}
- {{if (Macro "IsDriverFunction" $f)}}
-VKAPI_ATTR {{Node "Type" $f.Return}} {{Macro "BaseName" $f}}({{Macro "Parameters" $f}});
- {{end}}
- {{end}}
-VKAPI_ATTR VkResult GetSwapchainGrallocUsageANDROID(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, int* grallocUsage);
-VKAPI_ATTR VkResult AcquireImageANDROID(VkDevice device, VkImage image, int nativeFenceFd, VkSemaphore semaphore, VkFence fence);
-VKAPI_ATTR VkResult QueueSignalReleaseImageANDROID(VkQueue queue, uint32_t waitSemaphoreCount, const VkSemaphore* pWaitSemaphores, VkImage image, int* pNativeFenceFd);
-// clang-format on
-¶
-»} // namespace null_driver
-¶
-#endif // NULLDRV_NULL_DRIVER_H
-¶{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- null_driver_gen.cpp
--------------------------------------------------------------------------------
-*/}}
-{{define "null_driver_gen.cpp"}}
-/*
-•* Copyright 2015 The Android Open Source Project
-•*
-•* Licensed under the Apache License, Version 2.0 (the "License");
-•* you may not use this file except in compliance with the License.
-•* You may obtain a copy of the License at
-•*
-•* http://www.apache.org/licenses/LICENSE-2.0
-•*
-•* Unless required by applicable law or agreed to in writing, software
-•* distributed under the License is distributed on an "AS IS" BASIS,
-•* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-•* See the License for the specific language governing permissions and
-•* limitations under the License.
-•*/
-¶
-// WARNING: This file is generated. See ../README.md for instructions.
-¶
-#include "null_driver_gen.h"
-#include <algorithm>
-¶
-using namespace null_driver;
-¶
-namespace {
-¶
-struct NameProc {
- const char* name;
- PFN_vkVoidFunction proc;
-};
-¶
-PFN_vkVoidFunction Lookup(const char* name,
- const NameProc* begin,
- const NameProc* end) {
- const auto& entry = std::lower_bound(
- begin, end, name,
- [](const NameProc& e, const char* n) { return strcmp(e.name, n) < 0; });
- if (entry == end || strcmp(entry->name, name) != 0)
- return nullptr;
- return entry->proc;
-}
-¶
-template <size_t N>
-PFN_vkVoidFunction Lookup(const char* name, const NameProc (&procs)[N]) {
- return Lookup(name, procs, procs + N);
-}
-¶
-const NameProc kGlobalProcs[] = {«
- // clang-format off
- {{range $f := SortBy (AllCommands $) "FunctionName"}}
- {{if and (Macro "IsDriverFunction" $f) (eq (Macro "Vtbl" $f) "Global")}}
- {"{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>(§
- static_cast<{{Macro "FunctionPtrName" $f}}>(§
- {{Macro "BaseName" $f}}))},
- {{end}}
- {{end}}
- // clang-format on
-»};
-¶
-const NameProc kInstanceProcs[] = {«
- // clang-format off
- {{range $f := SortBy (AllCommands $) "FunctionName"}}
- {{if (Macro "IsDriverFunction" $f)}}
- {"{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>(§
- static_cast<{{Macro "FunctionPtrName" $f}}>(§
- {{Macro "BaseName" $f}}))},
- {{end}}
- {{end}}
- // clang-format on
-»};
-¶
-} // namespace
-¶
-namespace null_driver {
-¶
-PFN_vkVoidFunction GetGlobalProcAddr(const char* name) {
- return Lookup(name, kGlobalProcs);
-}
-¶
-PFN_vkVoidFunction GetInstanceProcAddr(const char* name) {«
- return Lookup(name, kInstanceProcs);
-»}
-¶
-} // namespace null_driver
-¶
-{{end}}
-
-
-{{/*
--------------------------------------------------------------------------------
- Emits a function name without the "vk" prefix.
--------------------------------------------------------------------------------
-*/}}
-{{define "BaseName"}}
- {{AssertType $ "Function"}}
- {{TrimPrefix "vk" $.Name}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Emits 'true' if the API function is implemented by the driver.
-------------------------------------------------------------------------------
-*/}}
-{{define "IsDriverFunction"}}
- {{AssertType $ "Function"}}
-
- {{if not (GetAnnotation $ "pfn")}}
- {{$ext := GetAnnotation $ "extension"}}
- {{if $ext}}
- {{Macro "IsDriverExtension" $ext}}
- {{else}}
- true
- {{end}}
- {{end}}
-{{end}}
-
-
-{{/*
-------------------------------------------------------------------------------
- Reports whether an extension is implemented by the driver.
-------------------------------------------------------------------------------
-*/}}
-{{define "IsDriverExtension"}}
- {{$ext := index $.Arguments 0}}
- {{ if eq $ext "VK_ANDROID_native_buffer"}}true
- {{else if eq $ext "VK_EXT_debug_report"}}true
- {{else if eq $ext "VK_KHR_get_physical_device_properties2"}}true
- {{end}}
-{{end}}
diff --git a/vulkan/nulldrv/null_driver_gen.cpp b/vulkan/nulldrv/null_driver_gen.cpp
index 92b7468..b8d7d2b 100644
--- a/vulkan/nulldrv/null_driver_gen.cpp
+++ b/vulkan/nulldrv/null_driver_gen.cpp
@@ -17,6 +17,7 @@
// WARNING: This file is generated. See ../README.md for instructions.
#include <algorithm>
+
#include "null_driver_gen.h"
using namespace null_driver;
diff --git a/vulkan/nulldrv/null_driver_gen.h b/vulkan/nulldrv/null_driver_gen.h
index c6ad537..0d3f688 100644
--- a/vulkan/nulldrv/null_driver_gen.h
+++ b/vulkan/nulldrv/null_driver_gen.h
@@ -41,6 +41,7 @@
VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties);
VKAPI_ATTR VkResult CreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice);
VKAPI_ATTR void DestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult EnumerateInstanceVersion(uint32_t* pApiVersion);
VKAPI_ATTR VkResult EnumerateInstanceLayerProperties(uint32_t* pPropertyCount, VkLayerProperties* pProperties);
VKAPI_ATTR VkResult EnumerateInstanceExtensionProperties(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
VKAPI_ATTR VkResult EnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties);
@@ -165,49 +166,45 @@
VKAPI_ATTR void CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
VKAPI_ATTR void CmdEndRenderPass(VkCommandBuffer commandBuffer);
VKAPI_ATTR void CmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
-VKAPI_ATTR VkResult EnumerateInstanceVersion(uint32_t* pApiVersion);
-VKAPI_ATTR VkResult BindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos);
-VKAPI_ATTR VkResult BindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos);
-VKAPI_ATTR void GetDeviceGroupPeerMemoryFeatures(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
-VKAPI_ATTR void CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask);
-VKAPI_ATTR void CmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
-VKAPI_ATTR VkResult EnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
-VKAPI_ATTR void GetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
-VKAPI_ATTR void GetBufferMemoryRequirements2(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
-VKAPI_ATTR void GetImageSparseMemoryRequirements2(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
-VKAPI_ATTR void GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
-VKAPI_ATTR void GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties);
-VKAPI_ATTR void GetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties);
-VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties);
-VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties);
-VKAPI_ATTR void GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
-VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties);
-VKAPI_ATTR void TrimCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags);
-VKAPI_ATTR void GetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue);
-VKAPI_ATTR VkResult CreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion);
-VKAPI_ATTR void DestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator);
-VKAPI_ATTR VkResult CreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
-VKAPI_ATTR void DestroyDescriptorUpdateTemplate(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator);
-VKAPI_ATTR void UpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
-VKAPI_ATTR void GetPhysicalDeviceExternalBufferProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties);
-VKAPI_ATTR void GetPhysicalDeviceExternalFenceProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties);
-VKAPI_ATTR void GetPhysicalDeviceExternalSemaphoreProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
-VKAPI_ATTR void GetDescriptorSetLayoutSupport(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport);
-VKAPI_ATTR VkResult GetSwapchainGrallocUsageANDROID(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, int32_t* grallocUsage);
-VKAPI_ATTR VkResult GetSwapchainGrallocUsage2ANDROID(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, VkSwapchainImageUsageFlagsANDROID swapchainImageUsage, uint64_t* grallocConsumerUsage, uint64_t* grallocProducerUsage);
-VKAPI_ATTR VkResult AcquireImageANDROID(VkDevice device, VkImage image, int nativeFenceFd, VkSemaphore semaphore, VkFence fence);
-VKAPI_ATTR VkResult QueueSignalReleaseImageANDROID(VkQueue queue, uint32_t waitSemaphoreCount, const VkSemaphore* pWaitSemaphores, VkImage image, int* pNativeFenceFd);
VKAPI_ATTR VkResult CreateDebugReportCallbackEXT(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback);
VKAPI_ATTR void DestroyDebugReportCallbackEXT(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator);
VKAPI_ATTR void DebugReportMessageEXT(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage);
-VKAPI_ATTR void GetPhysicalDeviceFeatures2KHR(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2KHR* pFeatures);
-VKAPI_ATTR void GetPhysicalDeviceProperties2KHR(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2KHR* pProperties);
-VKAPI_ATTR void GetPhysicalDeviceFormatProperties2KHR(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2KHR* pFormatProperties);
-VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties2KHR(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2KHR* pImageFormatInfo, VkImageFormatProperties2KHR* pImageFormatProperties);
-VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties2KHR(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
-VKAPI_ATTR void GetPhysicalDeviceMemoryProperties2KHR(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2KHR* pMemoryProperties);
-VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties2KHR(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2KHR* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2KHR* pProperties);
+VKAPI_ATTR void GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
+VKAPI_ATTR void GetPhysicalDeviceFeatures2KHR(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
+VKAPI_ATTR void GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties);
+VKAPI_ATTR void GetPhysicalDeviceProperties2KHR(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties);
+VKAPI_ATTR void GetPhysicalDeviceFormatProperties2(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties);
+VKAPI_ATTR void GetPhysicalDeviceFormatProperties2KHR(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties);
+VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties);
+VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties2KHR(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties);
+VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties);
+VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties2KHR(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties);
+VKAPI_ATTR void GetPhysicalDeviceMemoryProperties2(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
+VKAPI_ATTR void GetPhysicalDeviceMemoryProperties2KHR(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
+VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties2(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties);
+VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties2KHR(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties);
+VKAPI_ATTR void TrimCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags);
+VKAPI_ATTR void GetPhysicalDeviceExternalBufferProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties);
+VKAPI_ATTR void GetPhysicalDeviceExternalSemaphoreProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
+VKAPI_ATTR void GetPhysicalDeviceExternalFenceProperties(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties);
+VKAPI_ATTR VkResult EnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
+VKAPI_ATTR void GetDeviceGroupPeerMemoryFeatures(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
+VKAPI_ATTR VkResult BindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos);
+VKAPI_ATTR VkResult BindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos);
+VKAPI_ATTR void CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask);
+VKAPI_ATTR void CmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
+VKAPI_ATTR VkResult CreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
+VKAPI_ATTR void DestroyDescriptorUpdateTemplate(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR void UpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
+VKAPI_ATTR void GetBufferMemoryRequirements2(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+VKAPI_ATTR void GetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+VKAPI_ATTR void GetImageSparseMemoryRequirements2(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
+VKAPI_ATTR VkResult CreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion);
+VKAPI_ATTR void DestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR void GetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue);
+VKAPI_ATTR void GetDescriptorSetLayoutSupport(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport);
VKAPI_ATTR VkResult GetSwapchainGrallocUsageANDROID(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, int* grallocUsage);
+VKAPI_ATTR VkResult GetSwapchainGrallocUsage2ANDROID(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, VkSwapchainImageUsageFlagsANDROID swapchainImageUsage, uint64_t* grallocConsumerUsage, uint64_t* grallocProducerUsage);
VKAPI_ATTR VkResult AcquireImageANDROID(VkDevice device, VkImage image, int nativeFenceFd, VkSemaphore semaphore, VkFence fence);
VKAPI_ATTR VkResult QueueSignalReleaseImageANDROID(VkQueue queue, uint32_t waitSemaphoreCount, const VkSemaphore* pWaitSemaphores, VkImage image, int* pNativeFenceFd);
// clang-format on
diff --git a/vulkan/scripts/api_generator.py b/vulkan/scripts/api_generator.py
new file mode 100644
index 0000000..be24172
--- /dev/null
+++ b/vulkan/scripts/api_generator.py
@@ -0,0 +1,412 @@
+#!/usr/bin/env python3
+#
+# Copyright 2019 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+"""Generates the api_gen.h and api_gen.cpp.
+"""
+
+import os
+import generator_common as gencom
+
+# Functions intercepted at vulkan::api level.
+_INTERCEPTED_COMMANDS = [
+ 'vkCreateDevice',
+ 'vkDestroyDevice',
+ 'vkDestroyInstance',
+ 'vkEnumerateDeviceExtensionProperties',
+ 'vkEnumerateDeviceLayerProperties',
+]
+
+
+def gen_h():
+ """Generates the api_gen.h file.
+ """
+ genfile = os.path.join(os.path.dirname(__file__),
+ '..', 'libvulkan', 'api_gen.h')
+
+ with open(genfile, 'w') as f:
+ instance_dispatch_table_entries = []
+ device_dispatch_table_entries = []
+
+ for cmd in gencom.command_list:
+ if cmd not in gencom.alias_dict:
+ if gencom.is_instance_dispatch_table_entry(cmd):
+ instance_dispatch_table_entries.append(
+ 'PFN_' + cmd + ' ' + gencom.base_name(cmd) + ';')
+ elif gencom.is_device_dispatch_table_entry(cmd):
+ device_dispatch_table_entries.append(
+ 'PFN_' + cmd + ' ' + gencom.base_name(cmd) + ';')
+
+ f.write(gencom.copyright_and_warning(2016))
+
+ f.write("""\
+#ifndef LIBVULKAN_API_GEN_H
+#define LIBVULKAN_API_GEN_H
+
+#include <vulkan/vulkan.h>
+
+#include <bitset>
+
+#include "driver_gen.h"
+
+namespace vulkan {
+namespace api {
+
+struct InstanceDispatchTable {
+ // clang-format off\n""")
+
+ for entry in instance_dispatch_table_entries:
+ f.write(gencom.indent(1) + entry + '\n')
+
+ f.write("""\
+ // clang-format on
+};
+
+struct DeviceDispatchTable {
+ // clang-format off\n""")
+
+ for entry in device_dispatch_table_entries:
+ f.write(gencom.indent(1) + entry + '\n')
+
+ f.write("""\
+ // clang-format on
+};
+
+bool InitDispatchTable(
+ VkInstance instance,
+ PFN_vkGetInstanceProcAddr get_proc,
+ const std::bitset<driver::ProcHook::EXTENSION_COUNT>& extensions);
+bool InitDispatchTable(
+ VkDevice dev,
+ PFN_vkGetDeviceProcAddr get_proc,
+ const std::bitset<driver::ProcHook::EXTENSION_COUNT>& extensions);
+
+} // namespace api
+} // namespace vulkan
+
+#endif // LIBVULKAN_API_GEN_H\n""")
+
+ f.close()
+ gencom.run_clang_format(genfile)
+
+
+def _define_extension_stub(cmd, f):
+ """Emits a stub for an exported extension function.
+
+ Args:
+ cmd: Vulkan function name.
+ f: Output file handle.
+ """
+ if (cmd in gencom.extension_dict and gencom.is_function_exported(cmd)):
+ ext_name = gencom.extension_dict[cmd]
+ ret = gencom.return_type_dict[cmd]
+ params = gencom.param_dict[cmd]
+ first_param = params[0][0] + params[0][1]
+ tail_params = ', '.join([i[0][:-1] for i in params[1:]])
+
+ f.write('VKAPI_ATTR ' + ret + ' disabled' + gencom.base_name(cmd) +
+ '(' + first_param + ', ' + tail_params + ') {\n')
+
+ f.write(gencom.indent(1) + 'driver::Logger(' + params[0][1] +
+ ').Err(' + params[0][1] + ', \"' + ext_name +
+ ' not enabled. Exported ' + cmd + ' not executed.\");\n')
+
+ if gencom.return_type_dict[cmd] != 'void':
+ f.write(gencom.indent(1) + 'return VK_SUCCESS;\n')
+
+ f.write('}\n\n')
+
+
+def _is_intercepted(cmd):
+ """Returns true if a function is intercepted by vulkan::api.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ if gencom.is_function_supported(cmd):
+ if gencom.is_globally_dispatched(cmd) or cmd in _INTERCEPTED_COMMANDS:
+ return True
+ return False
+
+
+def _intercept_instance_proc_addr(f):
+ """Emits code for vkGetInstanceProcAddr for function interception.
+
+ Args:
+ f: Output file handle.
+ """
+ f.write("""\
+ // global functions
+ if (instance == VK_NULL_HANDLE) {\n""")
+
+ for cmd in gencom.command_list:
+ # vkGetInstanceProcAddr(nullptr, "vkGetInstanceProcAddr") is effectively
+ # globally dispatched
+ if gencom.is_globally_dispatched(cmd) or cmd == 'vkGetInstanceProcAddr':
+ f.write(gencom.indent(2) +
+ 'if (strcmp(pName, \"' + cmd +
+ '\") == 0) return reinterpret_cast<PFN_vkVoidFunction>(' +
+ gencom.base_name(cmd) + ');\n')
+
+ f.write("""
+ ALOGE("invalid vkGetInstanceProcAddr(VK_NULL_HANDLE, \\\"%s\\\") call", pName);
+ return nullptr;
+ }
+
+ static const struct Hook {
+ const char* name;
+ PFN_vkVoidFunction proc;
+ } hooks[] = {\n""")
+
+ sorted_command_list = sorted(gencom.command_list)
+ for cmd in sorted_command_list:
+ if gencom.is_function_exported(cmd):
+ if gencom.is_globally_dispatched(cmd):
+ f.write(gencom.indent(2) + '{ \"' + cmd + '\", nullptr },\n')
+ elif (_is_intercepted(cmd) or
+ cmd == 'vkGetInstanceProcAddr' or
+ gencom.is_device_dispatched(cmd)):
+ f.write(gencom.indent(2) + '{ \"' + cmd +
+ '\", reinterpret_cast<PFN_vkVoidFunction>(' +
+ gencom.base_name(cmd) + ') },\n')
+
+ f.write("""\
+ };
+ // clang-format on
+ constexpr size_t count = sizeof(hooks) / sizeof(hooks[0]);
+ auto hook = std::lower_bound(
+ hooks, hooks + count, pName,
+ [](const Hook& h, const char* n) { return strcmp(h.name, n) < 0; });
+ if (hook < hooks + count && strcmp(hook->name, pName) == 0) {
+ if (!hook->proc) {
+ vulkan::driver::Logger(instance).Err(
+ instance, "invalid vkGetInstanceProcAddr(%p, \\\"%s\\\") call",
+ instance, pName);
+ }
+ return hook->proc;
+ }
+ // clang-format off\n\n""")
+
+
+def _intercept_device_proc_addr(f):
+ """Emits code for vkGetDeviceProcAddr for function interception.
+
+ Args:
+ f: Output file handle.
+ """
+ f.write("""\
+ if (device == VK_NULL_HANDLE) {
+ ALOGE("invalid vkGetDeviceProcAddr(VK_NULL_HANDLE, ...) call");
+ return nullptr;
+ }
+
+ static const char* const known_non_device_names[] = {\n""")
+
+ sorted_command_list = sorted(gencom.command_list)
+ for cmd in sorted_command_list:
+ if gencom.is_function_supported(cmd):
+ if not gencom.is_device_dispatched(cmd):
+ f.write(gencom.indent(2) + '\"' + cmd + '\",\n')
+
+ f.write("""\
+ };
+ // clang-format on
+ constexpr size_t count =
+ sizeof(known_non_device_names) / sizeof(known_non_device_names[0]);
+ if (!pName ||
+ std::binary_search(
+ known_non_device_names, known_non_device_names + count, pName,
+ [](const char* a, const char* b) { return (strcmp(a, b) < 0); })) {
+ vulkan::driver::Logger(device).Err(
+ device, "invalid vkGetDeviceProcAddr(%p, \\\"%s\\\") call", device,
+ (pName) ? pName : "(null)");
+ return nullptr;
+ }
+ // clang-format off\n\n""")
+
+ for cmd in gencom.command_list:
+ if gencom.is_device_dispatched(cmd):
+ if _is_intercepted(cmd) or cmd == 'vkGetDeviceProcAddr':
+ f.write(gencom.indent(1) + 'if (strcmp(pName, "' + cmd +
+ '") == 0) return reinterpret_cast<PFN_vkVoidFunction>(' +
+ gencom.base_name(cmd) + ');\n')
+ f.write('\n')
+
+
+def _api_dispatch(cmd, f):
+ """Emits code to dispatch a function.
+
+ Args:
+ cmd: Vulkan function name.
+ f: Output file handle.
+ """
+ assert not _is_intercepted(cmd)
+
+ f.write(gencom.indent(1))
+ if gencom.return_type_dict[cmd] != 'void':
+ f.write('return ')
+
+ param_list = gencom.param_dict[cmd]
+ handle = param_list[0][1]
+ f.write('GetData(' + handle + ').dispatch.' + gencom.base_name(cmd) +
+ '(' + ', '.join(i[1] for i in param_list) + ');\n')
+
+
+def gen_cpp():
+ """Generates the api_gen.cpp file.
+ """
+ genfile = os.path.join(os.path.dirname(__file__),
+ '..', 'libvulkan', 'api_gen.cpp')
+
+ with open(genfile, 'w') as f:
+ f.write(gencom.copyright_and_warning(2016))
+
+ f.write("""\
+#include <log/log.h>
+#include <string.h>
+
+#include <algorithm>
+
+// to catch mismatches between vulkan.h and this file
+#undef VK_NO_PROTOTYPES
+#include "api.h"
+
+namespace vulkan {
+namespace api {
+
+#define UNLIKELY(expr) __builtin_expect((expr), 0)
+
+#define INIT_PROC(required, obj, proc) \\
+ do { \\
+ data.dispatch.proc = \\
+ reinterpret_cast<PFN_vk##proc>(get_proc(obj, "vk" #proc)); \\
+ if (UNLIKELY(required && !data.dispatch.proc)) { \\
+ ALOGE("missing " #obj " proc: vk" #proc); \\
+ success = false; \\
+ } \\
+ } while (0)
+
+// Exported extension functions may be invoked even when their extensions
+// are disabled. Dispatch to stubs when that happens.
+#define INIT_PROC_EXT(ext, required, obj, proc) \\
+ do { \\
+ if (extensions[driver::ProcHook::ext]) \\
+ INIT_PROC(required, obj, proc); \\
+ else \\
+ data.dispatch.proc = disabled##proc; \\
+ } while (0)
+
+namespace {
+
+// clang-format off\n\n""")
+
+ for cmd in gencom.command_list:
+ _define_extension_stub(cmd, f)
+
+ f.write("""\
+// clang-format on
+
+} // namespace
+
+bool InitDispatchTable(
+ VkInstance instance,
+ PFN_vkGetInstanceProcAddr get_proc,
+ const std::bitset<driver::ProcHook::EXTENSION_COUNT>& extensions) {
+ auto& data = GetData(instance);
+ bool success = true;
+
+ // clang-format off\n""")
+
+ for cmd in gencom.command_list:
+ if gencom.is_instance_dispatch_table_entry(cmd):
+ gencom.init_proc(cmd, f)
+
+ f.write("""\
+ // clang-format on
+
+ return success;
+}
+
+bool InitDispatchTable(
+ VkDevice dev,
+ PFN_vkGetDeviceProcAddr get_proc,
+ const std::bitset<driver::ProcHook::EXTENSION_COUNT>& extensions) {
+ auto& data = GetData(dev);
+ bool success = true;
+
+ // clang-format off\n""")
+
+ for cmd in gencom.command_list:
+ if gencom.is_device_dispatch_table_entry(cmd):
+ gencom.init_proc(cmd, f)
+
+ f.write("""\
+ // clang-format on
+
+ return success;
+}
+
+// clang-format off
+
+namespace {
+
+// forward declarations needed by GetInstanceProcAddr and GetDeviceProcAddr
+""")
+
+ for cmd in gencom.command_list:
+ if gencom.is_function_exported(cmd) and not _is_intercepted(cmd):
+ param_list = [''.join(i) for i in gencom.param_dict[cmd]]
+ f.write('VKAPI_ATTR ' + gencom.return_type_dict[cmd] + ' ' +
+ gencom.base_name(cmd) + '(' + ', '.join(param_list) + ');\n')
+
+ f.write('\n')
+ for cmd in gencom.command_list:
+ if gencom.is_function_exported(cmd) and not _is_intercepted(cmd):
+ param_list = [''.join(i) for i in gencom.param_dict[cmd]]
+ f.write('VKAPI_ATTR ' + gencom.return_type_dict[cmd] + ' ' +
+ gencom.base_name(cmd) + '(' + ', '.join(param_list) + ') {\n')
+ if cmd == 'vkGetInstanceProcAddr':
+ _intercept_instance_proc_addr(f)
+ elif cmd == 'vkGetDeviceProcAddr':
+ _intercept_device_proc_addr(f)
+ _api_dispatch(cmd, f)
+ f.write('}\n\n')
+
+ f.write("""
+} // anonymous namespace
+
+// clang-format on
+
+} // namespace api
+} // namespace vulkan
+
+// clang-format off\n\n""")
+
+ for cmd in gencom.command_list:
+ if gencom.is_function_exported(cmd):
+ param_list = [''.join(i) for i in gencom.param_dict[cmd]]
+ f.write('__attribute__((visibility("default")))\n')
+ f.write('VKAPI_ATTR ' + gencom.return_type_dict[cmd] + ' ' +
+ cmd + '(' + ', '.join(param_list) + ') {\n')
+ f.write(gencom.indent(1))
+ if gencom.return_type_dict[cmd] != 'void':
+ f.write('return ')
+ param_list = gencom.param_dict[cmd]
+ f.write('vulkan::api::' + gencom.base_name(cmd) +
+ '(' + ', '.join(i[1] for i in param_list) + ');\n}\n\n')
+
+ f.write('// clang-format on\n')
+ f.close()
+ gencom.run_clang_format(genfile)
diff --git a/vulkan/scripts/code_generator.py b/vulkan/scripts/code_generator.py
new file mode 100755
index 0000000..2a017d2
--- /dev/null
+++ b/vulkan/scripts/code_generator.py
@@ -0,0 +1,32 @@
+#!/usr/bin/env python3
+#
+# Copyright 2019 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+"""Generates vulkan framework directly from the vulkan registry (vk.xml).
+"""
+
+import api_generator
+import driver_generator
+import generator_common
+import null_generator
+
+if __name__ == '__main__':
+ generator_common.parse_vulkan_registry()
+ api_generator.gen_h()
+ api_generator.gen_cpp()
+ driver_generator.gen_h()
+ driver_generator.gen_cpp()
+ null_generator.gen_h()
+ null_generator.gen_cpp()
diff --git a/vulkan/scripts/driver_generator.py b/vulkan/scripts/driver_generator.py
new file mode 100644
index 0000000..a64a702
--- /dev/null
+++ b/vulkan/scripts/driver_generator.py
@@ -0,0 +1,546 @@
+#!/usr/bin/env python3
+#
+# Copyright 2019 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+"""Generates the driver_gen.h and driver_gen.cpp.
+"""
+
+import os
+import generator_common as gencom
+
+# Extensions intercepted at vulkan::driver level.
+_INTERCEPTED_EXTENSIONS = [
+ 'VK_ANDROID_native_buffer',
+ 'VK_EXT_debug_report',
+ 'VK_EXT_hdr_metadata',
+ 'VK_EXT_swapchain_colorspace',
+ 'VK_GOOGLE_display_timing',
+ 'VK_KHR_android_surface',
+ 'VK_KHR_get_surface_capabilities2',
+ 'VK_KHR_incremental_present',
+ 'VK_KHR_shared_presentable_image',
+ 'VK_KHR_surface',
+ 'VK_KHR_swapchain',
+]
+
+# Extensions known to vulkan::driver level.
+_KNOWN_EXTENSIONS = _INTERCEPTED_EXTENSIONS + [
+ 'VK_ANDROID_external_memory_android_hardware_buffer',
+ 'VK_KHR_bind_memory2',
+ 'VK_KHR_get_physical_device_properties2',
+]
+
+# Functions needed at vulkan::driver level.
+_NEEDED_COMMANDS = [
+ # Create functions of dispatchable objects
+ 'vkCreateDevice',
+ 'vkGetDeviceQueue',
+ 'vkGetDeviceQueue2',
+ 'vkAllocateCommandBuffers',
+
+ # Destroy functions of dispatchable objects
+ 'vkDestroyInstance',
+ 'vkDestroyDevice',
+
+ # Enumeration of extensions
+ 'vkEnumerateDeviceExtensionProperties',
+
+ # We cache physical devices in loader.cpp
+ 'vkEnumeratePhysicalDevices',
+ 'vkEnumeratePhysicalDeviceGroups',
+
+ 'vkGetInstanceProcAddr',
+ 'vkGetDeviceProcAddr',
+
+ 'vkQueueSubmit',
+
+ # VK_KHR_swapchain->VK_ANDROID_native_buffer translation
+ 'vkCreateImage',
+ 'vkDestroyImage',
+
+ 'vkGetPhysicalDeviceProperties',
+ 'vkGetPhysicalDeviceProperties2',
+ 'vkGetPhysicalDeviceProperties2KHR',
+
+ # VK_KHR_swapchain v69 requirement
+ 'vkBindImageMemory2',
+ 'vkBindImageMemory2KHR',
+]
+
+# Functions intercepted at vulkan::driver level.
+_INTERCEPTED_COMMANDS = [
+ # Create functions of dispatchable objects
+ 'vkCreateInstance',
+ 'vkCreateDevice',
+ 'vkEnumeratePhysicalDevices',
+ 'vkEnumeratePhysicalDeviceGroups',
+ 'vkGetDeviceQueue',
+ 'vkGetDeviceQueue2',
+ 'vkAllocateCommandBuffers',
+
+ # Destroy functions of dispatchable objects
+ 'vkDestroyInstance',
+ 'vkDestroyDevice',
+
+ # Enumeration of extensions
+ 'vkEnumerateInstanceExtensionProperties',
+ 'vkEnumerateDeviceExtensionProperties',
+
+ 'vkGetInstanceProcAddr',
+ 'vkGetDeviceProcAddr',
+
+ 'vkQueueSubmit',
+
+ # VK_KHR_swapchain v69 requirement
+ 'vkBindImageMemory2',
+ 'vkBindImageMemory2KHR',
+]
+
+
+def _is_driver_table_entry(cmd):
+ """Returns true if a function is needed by vulkan::driver.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ if gencom.is_function_supported(cmd):
+ if cmd in _NEEDED_COMMANDS:
+ return True
+ if cmd in gencom.extension_dict:
+ if (gencom.extension_dict[cmd] == 'VK_ANDROID_native_buffer' or
+ gencom.extension_dict[cmd] == 'VK_EXT_debug_report'):
+ return True
+ return False
+
+
+def _is_instance_driver_table_entry(cmd):
+ """Returns true if a instance-dispatched function is needed by vulkan::driver.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ return (_is_driver_table_entry(cmd) and
+ gencom.is_instance_dispatched(cmd))
+
+
+def _is_device_driver_table_entry(cmd):
+ """Returns true if a device-dispatched function is needed by vulkan::driver.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ return (_is_driver_table_entry(cmd) and
+ gencom.is_device_dispatched(cmd))
+
+
+def gen_h():
+ """Generates the driver_gen.h file.
+ """
+ genfile = os.path.join(os.path.dirname(__file__),
+ '..', 'libvulkan', 'driver_gen.h')
+
+ with open(genfile, 'w') as f:
+ f.write(gencom.copyright_and_warning(2016))
+
+ f.write("""\
+#ifndef LIBVULKAN_DRIVER_GEN_H
+#define LIBVULKAN_DRIVER_GEN_H
+
+#include <vulkan/vk_android_native_buffer.h>
+#include <vulkan/vulkan.h>
+
+#include <bitset>
+
+namespace vulkan {
+namespace driver {
+
+struct ProcHook {
+ enum Type {
+ GLOBAL,
+ INSTANCE,
+ DEVICE,
+ };
+ enum Extension {\n""")
+
+ for ext in _KNOWN_EXTENSIONS:
+ f.write(gencom.indent(2) + gencom.base_ext_name(ext) + ',\n')
+
+ f.write('\n')
+ for version in gencom.version_code_list:
+ f.write(gencom.indent(2) + 'EXTENSION_CORE_' + version + ',\n')
+
+ # EXTENSION_COUNT must be the next enum after the highest API version.
+ f.write("""\
+ EXTENSION_COUNT,
+ EXTENSION_UNKNOWN,
+ };
+
+ const char* name;
+ Type type;
+ Extension extension;
+
+ PFN_vkVoidFunction proc;
+ PFN_vkVoidFunction checked_proc; // always nullptr for non-device hooks
+};
+
+struct InstanceDriverTable {
+ // clang-format off\n""")
+
+ for cmd in gencom.command_list:
+ if _is_instance_driver_table_entry(cmd):
+ f.write(gencom.indent(1) + 'PFN_' + cmd + ' ' +
+ gencom.base_name(cmd) + ';\n')
+
+ f.write("""\
+ // clang-format on
+};
+
+struct DeviceDriverTable {
+ // clang-format off\n""")
+
+ for cmd in gencom.command_list:
+ if _is_device_driver_table_entry(cmd):
+ f.write(gencom.indent(1) + 'PFN_' + cmd + ' ' +
+ gencom.base_name(cmd) + ';\n')
+
+ f.write("""\
+ // clang-format on
+};
+
+const ProcHook* GetProcHook(const char* name);
+ProcHook::Extension GetProcHookExtension(const char* name);
+
+bool InitDriverTable(VkInstance instance,
+ PFN_vkGetInstanceProcAddr get_proc,
+ const std::bitset<ProcHook::EXTENSION_COUNT>& extensions);
+bool InitDriverTable(VkDevice dev,
+ PFN_vkGetDeviceProcAddr get_proc,
+ const std::bitset<ProcHook::EXTENSION_COUNT>& extensions);
+
+} // namespace driver
+} // namespace vulkan
+
+#endif // LIBVULKAN_DRIVER_TABLE_H\n""")
+
+ f.close()
+ gencom.run_clang_format(genfile)
+
+
+def _is_intercepted(cmd):
+ """Returns true if a function is intercepted by vulkan::driver.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ if gencom.is_function_supported(cmd):
+ if cmd in _INTERCEPTED_COMMANDS:
+ return True
+
+ if cmd in gencom.extension_dict:
+ return gencom.extension_dict[cmd] in _INTERCEPTED_EXTENSIONS
+ return False
+
+
+def _get_proc_hook_enum(cmd):
+ """Returns the ProcHook enumeration for the corresponding core function.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ assert cmd in gencom.version_dict
+ for version in gencom.version_code_list:
+ if gencom.version_dict[cmd] == 'VK_VERSION_' + version:
+ return 'ProcHook::EXTENSION_CORE_' + version
+
+
+def _need_proc_hook_stub(cmd):
+ """Returns true if a function needs a ProcHook stub.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ if _is_intercepted(cmd) and gencom.is_device_dispatched(cmd):
+ if cmd in gencom.extension_dict:
+ if not gencom.is_extension_internal(gencom.extension_dict[cmd]):
+ return True
+ elif gencom.version_dict[cmd] != 'VK_VERSION_1_0':
+ return True
+ return False
+
+
+def _define_proc_hook_stub(cmd, f):
+ """Emits a stub for ProcHook::checked_proc.
+
+ Args:
+ cmd: Vulkan function name.
+ f: Output file handle.
+ """
+ if _need_proc_hook_stub(cmd):
+ return_type = gencom.return_type_dict[cmd]
+
+ ext_name = ''
+ ext_hook = ''
+ if cmd in gencom.extension_dict:
+ ext_name = gencom.extension_dict[cmd]
+ ext_hook = 'ProcHook::' + gencom.base_ext_name(ext_name)
+ else:
+ ext_name = gencom.version_dict[cmd]
+ ext_hook = _get_proc_hook_enum(cmd)
+
+ handle = gencom.param_dict[cmd][0][1]
+ param_types = ', '.join([''.join(i) for i in gencom.param_dict[cmd]])
+ param_names = ', '.join([''.join(i[1]) for i in gencom.param_dict[cmd]])
+
+ f.write('VKAPI_ATTR ' + return_type + ' checked' + gencom.base_name(cmd) +
+ '(' + param_types + ') {\n')
+ f.write(gencom.indent(1) + 'if (GetData(' + handle + ').hook_extensions[' +
+ ext_hook + ']) {\n')
+
+ f.write(gencom.indent(2))
+ if gencom.return_type_dict[cmd] != 'void':
+ f.write('return ')
+ f.write(gencom.base_name(cmd) + '(' + param_names + ');\n')
+
+ f.write(gencom.indent(1) + '} else {\n')
+ f.write(gencom.indent(2) + 'Logger(' + handle + ').Err(' + handle + ', \"' +
+ ext_name + ' not enabled. ' + cmd + ' not executed.\");\n')
+ if gencom.return_type_dict[cmd] != 'void':
+ f.write(gencom.indent(2) + 'return VK_SUCCESS;\n')
+ f.write(gencom.indent(1) + '}\n}\n\n')
+
+
+def _define_global_proc_hook(cmd, f):
+ """Emits definition of a global ProcHook.
+
+ Args:
+ cmd: Vulkan function name.
+ f: Output file handle.
+ """
+ assert cmd not in gencom.extension_dict
+
+ f.write(gencom.indent(1) + '{\n')
+ f.write(gencom.indent(2) + '\"' + cmd + '\",\n')
+ f.write(gencom.indent(2) + 'ProcHook::GLOBAL,\n')
+ f.write(gencom.indent(2) + _get_proc_hook_enum(cmd) + ',\n')
+ f.write(gencom.indent(2) + 'reinterpret_cast<PFN_vkVoidFunction>(' +
+ gencom.base_name(cmd) + '),\n')
+ f.write(gencom.indent(2) + 'nullptr,\n')
+ f.write(gencom.indent(1) + '},\n')
+
+
+def _define_instance_proc_hook(cmd, f):
+ """Emits definition of a instance ProcHook.
+
+ Args:
+ cmd: Vulkan function name.
+ f: Output file handle.
+ """
+ f.write(gencom.indent(1) + '{\n')
+ f.write(gencom.indent(2) + '\"' + cmd + '\",\n')
+ f.write(gencom.indent(2) + 'ProcHook::INSTANCE,\n')
+
+ if cmd in gencom.extension_dict:
+ ext_name = gencom.extension_dict[cmd]
+ f.write(gencom.indent(2) + 'ProcHook::' +
+ gencom.base_ext_name(ext_name) + ',\n')
+
+ if gencom.is_extension_internal(ext_name):
+ f.write("""\
+ nullptr,
+ nullptr,\n""")
+ else:
+ f.write("""\
+ reinterpret_cast<PFN_vkVoidFunction>(""" + gencom.base_name(cmd) + """),
+ nullptr,\n""")
+ else:
+ f.write(gencom.indent(2) + _get_proc_hook_enum(cmd) + ',\n')
+ f.write("""\
+ reinterpret_cast<PFN_vkVoidFunction>(""" + gencom.base_name(cmd) + """),
+ nullptr,\n""")
+
+ f.write(gencom.indent(1) + '},\n')
+
+
+def _define_device_proc_hook(cmd, f):
+ """Emits definition of a device ProcHook.
+
+ Args:
+ cmd: Vulkan function name.
+ f: Output file handle.
+ """
+ f.write(gencom.indent(1) + '{\n')
+ f.write(gencom.indent(2) + '\"' + cmd + '\",\n')
+ f.write(gencom.indent(2) + 'ProcHook::DEVICE,\n')
+
+ if (cmd in gencom.extension_dict or
+ gencom.version_dict[cmd] != 'VK_VERSION_1_0'):
+ ext_name = ''
+ ext_hook = ''
+ if cmd in gencom.extension_dict:
+ ext_name = gencom.extension_dict[cmd]
+ ext_hook = 'ProcHook::' + gencom.base_ext_name(ext_name)
+ else:
+ ext_name = gencom.version_dict[cmd]
+ ext_hook = _get_proc_hook_enum(cmd)
+ f.write(gencom.indent(2) + ext_hook + ',\n')
+
+ if gencom.is_extension_internal(ext_name):
+ f.write("""\
+ nullptr,
+ nullptr,\n""")
+ else:
+ f.write("""\
+ reinterpret_cast<PFN_vkVoidFunction>(""" + gencom.base_name(cmd) + """),
+ reinterpret_cast<PFN_vkVoidFunction>(checked""" +
+ gencom.base_name(cmd) + '),\n')
+
+ else:
+ f.write(gencom.indent(2) + _get_proc_hook_enum(cmd) + ',\n')
+ f.write("""\
+ reinterpret_cast<PFN_vkVoidFunction>(""" + gencom.base_name(cmd) + """),
+ nullptr,\n""")
+
+ f.write(gencom.indent(1) + '},\n')
+
+
+def gen_cpp():
+ """Generates the driver_gen.cpp file.
+ """
+ genfile = os.path.join(os.path.dirname(__file__),
+ '..', 'libvulkan', 'driver_gen.cpp')
+
+ with open(genfile, 'w') as f:
+ f.write(gencom.copyright_and_warning(2016))
+ f.write("""\
+#include <log/log.h>
+#include <string.h>
+
+#include <algorithm>
+
+#include "driver.h"
+
+namespace vulkan {
+namespace driver {
+
+namespace {
+
+// clang-format off\n\n""")
+
+ for cmd in gencom.command_list:
+ _define_proc_hook_stub(cmd, f)
+
+ f.write("""\
+// clang-format on
+
+const ProcHook g_proc_hooks[] = {
+ // clang-format off\n""")
+
+ sorted_command_list = sorted(gencom.command_list)
+ for cmd in sorted_command_list:
+ if _is_intercepted(cmd):
+ if gencom.is_globally_dispatched(cmd):
+ _define_global_proc_hook(cmd, f)
+ elif gencom.is_instance_dispatched(cmd):
+ _define_instance_proc_hook(cmd, f)
+ elif gencom.is_device_dispatched(cmd):
+ _define_device_proc_hook(cmd, f)
+
+ f.write("""\
+ // clang-format on
+};
+
+} // namespace
+
+const ProcHook* GetProcHook(const char* name) {
+ const auto& begin = g_proc_hooks;
+ const auto& end =
+ g_proc_hooks + sizeof(g_proc_hooks) / sizeof(g_proc_hooks[0]);
+ const auto hook = std::lower_bound(
+ begin, end, name,
+ [](const ProcHook& e, const char* n) { return strcmp(e.name, n) < 0; });
+ return (hook < end && strcmp(hook->name, name) == 0) ? hook : nullptr;
+}
+
+ProcHook::Extension GetProcHookExtension(const char* name) {
+ // clang-format off\n""")
+
+ for ext in _KNOWN_EXTENSIONS:
+ f.write(gencom.indent(1) + 'if (strcmp(name, \"' + ext +
+ '\") == 0) return ProcHook::' + gencom.base_ext_name(ext) + ';\n')
+
+ f.write("""\
+ // clang-format on
+ return ProcHook::EXTENSION_UNKNOWN;
+}
+
+#define UNLIKELY(expr) __builtin_expect((expr), 0)
+
+#define INIT_PROC(required, obj, proc) \\
+ do { \\
+ data.driver.proc = \\
+ reinterpret_cast<PFN_vk##proc>(get_proc(obj, "vk" #proc)); \\
+ if (UNLIKELY(required && !data.driver.proc)) { \\
+ ALOGE("missing " #obj " proc: vk" #proc); \\
+ success = false; \\
+ } \\
+ } while (0)
+
+#define INIT_PROC_EXT(ext, required, obj, proc) \\
+ do { \\
+ if (extensions[ProcHook::ext]) \\
+ INIT_PROC(required, obj, proc); \\
+ } while (0)
+
+bool InitDriverTable(VkInstance instance,
+ PFN_vkGetInstanceProcAddr get_proc,
+ const std::bitset<ProcHook::EXTENSION_COUNT>& extensions) {
+ auto& data = GetData(instance);
+ bool success = true;
+
+ // clang-format off\n""")
+
+ for cmd in gencom.command_list:
+ if _is_instance_driver_table_entry(cmd):
+ gencom.init_proc(cmd, f)
+
+ f.write("""\
+ // clang-format on
+
+ return success;
+}
+
+bool InitDriverTable(VkDevice dev,
+ PFN_vkGetDeviceProcAddr get_proc,
+ const std::bitset<ProcHook::EXTENSION_COUNT>& extensions) {
+ auto& data = GetData(dev);
+ bool success = true;
+
+ // clang-format off\n""")
+
+ for cmd in gencom.command_list:
+ if _is_device_driver_table_entry(cmd):
+ gencom.init_proc(cmd, f)
+
+ f.write("""\
+ // clang-format on
+
+ return success;
+}
+
+} // namespace driver
+} // namespace vulkan\n""")
+
+ f.close()
+ gencom.run_clang_format(genfile)
diff --git a/vulkan/scripts/generator_common.py b/vulkan/scripts/generator_common.py
new file mode 100644
index 0000000..ef0719d
--- /dev/null
+++ b/vulkan/scripts/generator_common.py
@@ -0,0 +1,406 @@
+#!/usr/bin/env python3
+#
+# Copyright 2019 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+"""Provide the utilities for framework generation.
+"""
+
+import os
+import subprocess
+import xml.etree.ElementTree as element_tree
+
+# Extensions unsupported on Android.
+_BLOCKED_EXTENSIONS = [
+ 'VK_EXT_acquire_xlib_display',
+ 'VK_EXT_direct_mode_display',
+ 'VK_EXT_display_control',
+ 'VK_EXT_display_surface_counter',
+ 'VK_EXT_full_screen_exclusive',
+ 'VK_EXT_headless_surface',
+ 'VK_EXT_metal_surface',
+ 'VK_FUCHSIA_imagepipe_surface',
+ 'VK_GGP_stream_descriptor_surface',
+ 'VK_KHR_display',
+ 'VK_KHR_display_swapchain',
+ 'VK_KHR_external_fence_win32',
+ 'VK_KHR_external_memory_win32',
+ 'VK_KHR_external_semaphore_win32',
+ 'VK_KHR_mir_surface',
+ 'VK_KHR_wayland_surface',
+ 'VK_KHR_win32_keyed_mutex',
+ 'VK_KHR_win32_surface',
+ 'VK_KHR_xcb_surface',
+ 'VK_KHR_xlib_surface',
+ 'VK_MVK_ios_surface',
+ 'VK_MVK_macos_surface',
+ 'VK_NN_vi_surface',
+ 'VK_NV_cooperative_matrix',
+ 'VK_NV_coverage_reduction_mode',
+ 'VK_NV_external_memory_win32',
+ 'VK_NV_win32_keyed_mutex',
+ 'VK_NVX_image_view_handle',
+]
+
+# Extensions having functions exported by the loader.
+_EXPORTED_EXTENSIONS = [
+ 'VK_ANDROID_external_memory_android_hardware_buffer',
+ 'VK_KHR_android_surface',
+ 'VK_KHR_surface',
+ 'VK_KHR_swapchain',
+]
+
+# Functions optional on Android even if extension is advertised.
+_OPTIONAL_COMMANDS = [
+ 'vkGetSwapchainGrallocUsageANDROID',
+ 'vkGetSwapchainGrallocUsage2ANDROID',
+]
+
+# Dict for mapping dispatch table to a type.
+_DISPATCH_TYPE_DICT = {
+ 'VkInstance ': 'Instance',
+ 'VkPhysicalDevice ': 'Instance',
+ 'VkDevice ': 'Device',
+ 'VkQueue ': 'Device',
+ 'VkCommandBuffer ': 'Device'
+}
+
+# Dict for mapping a function to its alias.
+alias_dict = {}
+
+# List of all the Vulkan functions.
+command_list = []
+
+# Dict for mapping a function to an extension.
+extension_dict = {}
+
+# Dict for mapping a function to all its parameters.
+param_dict = {}
+
+# Dict for mapping a function to its return type.
+return_type_dict = {}
+
+# List of the sorted Vulkan version codes. e.g. '1_0', '1_1'.
+version_code_list = []
+
+# Dict for mapping a function to the core Vulkan API version.
+version_dict = {}
+
+
+def indent(num):
+ """Returns the requested indents.
+
+ Args:
+ num: Number of the 4-space indents.
+ """
+ return ' ' * num
+
+
+def copyright_and_warning(year):
+ """Returns the standard copyright and warning codes.
+
+ Args:
+ year: An integer year for the copyright.
+ """
+ return """\
+/*
+ * Copyright """ + str(year) + """ The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// WARNING: This file is generated. See ../README.md for instructions.
+
+"""
+
+
+def run_clang_format(args):
+ """Run clang format on the file.
+
+ Args:
+ args: The file to be formatted.
+ """
+ clang_call = ['clang-format', '--style', 'file', '-i', args]
+ subprocess.check_call(clang_call)
+
+
+def is_extension_internal(ext):
+ """Returns true if an extension is internal to the loader and drivers.
+
+ The loader should not enumerate this extension.
+
+ Args:
+ ext: Vulkan extension name.
+ """
+ return ext == 'VK_ANDROID_native_buffer'
+
+
+def base_name(cmd):
+ """Returns a function name without the 'vk' prefix.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ return cmd[2:]
+
+
+def base_ext_name(ext):
+ """Returns an extension name without the 'VK_' prefix.
+
+ Args:
+ ext: Vulkan extension name.
+ """
+ return ext[3:]
+
+
+def version_code(version):
+ """Returns the version code from a version string.
+
+ Args:
+ version: Vulkan version string.
+ """
+ return version[11:]
+
+
+def is_function_supported(cmd):
+ """Returns true if a function is core or from a supportable extension.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ if cmd not in extension_dict:
+ return True
+ else:
+ if extension_dict[cmd] not in _BLOCKED_EXTENSIONS:
+ return True
+ return False
+
+
+def get_dispatch_table_type(cmd):
+ """Returns the dispatch table type for a function.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ if cmd not in param_dict:
+ return None
+
+ if param_dict[cmd]:
+ return _DISPATCH_TYPE_DICT.get(param_dict[cmd][0][0], 'Global')
+ return 'Global'
+
+
+def is_globally_dispatched(cmd):
+ """Returns true if the function is global, which is not dispatched.
+
+ Only global functions and functions handled in the loader top without calling
+ into lower layers are not dispatched.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ return is_function_supported(cmd) and get_dispatch_table_type(cmd) == 'Global'
+
+
+def is_instance_dispatched(cmd):
+ """Returns true for functions that can have instance-specific dispatch.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ return (is_function_supported(cmd) and
+ get_dispatch_table_type(cmd) == 'Instance')
+
+
+def is_device_dispatched(cmd):
+ """Returns true for functions that can have device-specific dispatch.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ return is_function_supported(cmd) and get_dispatch_table_type(cmd) == 'Device'
+
+
+def is_extension_exported(ext):
+ """Returns true if an extension has functions exported by the loader.
+
+ E.g. applications can directly link to an extension function.
+
+ Args:
+ ext: Vulkan extension name.
+ """
+ return ext in _EXPORTED_EXTENSIONS
+
+
+def is_function_exported(cmd):
+ """Returns true if a function is exported from the Android Vulkan library.
+
+ Functions in the core API and in loader extensions are exported.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ if is_function_supported(cmd):
+ if cmd in extension_dict:
+ return is_extension_exported(extension_dict[cmd])
+ return True
+ return False
+
+
+def is_instance_dispatch_table_entry(cmd):
+ """Returns true if a function is exported and instance-dispatched.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ if cmd == 'vkEnumerateDeviceLayerProperties':
+ # deprecated, unused internally - @dbd33bc
+ return False
+ return is_function_exported(cmd) and is_instance_dispatched(cmd)
+
+
+def is_device_dispatch_table_entry(cmd):
+ """Returns true if a function is exported and device-dispatched.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ return is_function_exported(cmd) and is_device_dispatched(cmd)
+
+
+def init_proc(name, f):
+ """Emits code to invoke INIT_PROC or INIT_PROC_EXT.
+
+ Args:
+ name: Vulkan function name.
+ f: Output file handle.
+ """
+ f.write(indent(1))
+ if name in extension_dict:
+ f.write('INIT_PROC_EXT(' + base_ext_name(extension_dict[name]) + ', ')
+ else:
+ f.write('INIT_PROC(')
+
+ if name in version_dict and version_dict[name] == 'VK_VERSION_1_1':
+ f.write('false, ')
+ elif name in _OPTIONAL_COMMANDS:
+ f.write('false, ')
+ else:
+ f.write('true, ')
+
+ if is_instance_dispatched(name):
+ f.write('instance, ')
+ else:
+ f.write('dev, ')
+
+ f.write(base_name(name) + ');\n')
+
+
+def parse_vulkan_registry():
+ """Parses Vulkan registry into the below global variables.
+
+ alias_dict
+ command_list
+ extension_dict
+ param_dict
+ return_type_dict
+ version_code_list
+ version_dict
+ """
+ registry = os.path.join(os.path.dirname(__file__), '..', '..', '..', '..',
+ 'external', 'vulkan-headers', 'registry', 'vk.xml')
+ tree = element_tree.parse(registry)
+ root = tree.getroot()
+ for commands in root.iter('commands'):
+ for command in commands:
+ if command.tag == 'command':
+ parameter_list = []
+ protoset = False
+ cmd_name = ''
+ cmd_type = ''
+ if command.get('alias') is not None:
+ alias = command.get('alias')
+ cmd_name = command.get('name')
+ alias_dict[cmd_name] = alias
+ command_list.append(cmd_name)
+ param_dict[cmd_name] = param_dict[alias].copy()
+ return_type_dict[cmd_name] = return_type_dict[alias]
+ for params in command:
+ if params.tag == 'param':
+ param_type = ''
+ if params.text is not None and params.text.strip():
+ param_type = params.text.strip() + ' '
+ type_val = params.find('type')
+ param_type = param_type + type_val.text
+ if type_val.tail is not None:
+ param_type += type_val.tail.strip() + ' '
+ pname = params.find('name')
+ param_name = pname.text
+ if pname.tail is not None and pname.tail.strip():
+ parameter_list.append(
+ (param_type, param_name, pname.tail.strip()))
+ else:
+ parameter_list.append((param_type, param_name))
+ if params.tag == 'proto':
+ for c in params:
+ if c.tag == 'type':
+ cmd_type = c.text
+ if c.tag == 'name':
+ cmd_name = c.text
+ protoset = True
+ command_list.append(cmd_name)
+ return_type_dict[cmd_name] = cmd_type
+ if protoset:
+ param_dict[cmd_name] = parameter_list.copy()
+
+ for exts in root.iter('extensions'):
+ for extension in exts:
+ apiversion = ''
+ if extension.tag == 'extension':
+ extname = extension.get('name')
+ for req in extension:
+ if req.get('feature') is not None:
+ apiversion = req.get('feature')
+ for commands in req:
+ if commands.tag == 'command':
+ cmd_name = commands.get('name')
+ if cmd_name not in extension_dict:
+ extension_dict[cmd_name] = extname
+ if apiversion:
+ version_dict[cmd_name] = apiversion
+
+ for feature in root.iter('feature'):
+ apiversion = feature.get('name')
+ for req in feature:
+ for command in req:
+ if command.tag == 'command':
+ cmd_name = command.get('name')
+ if cmd_name in command_list:
+ version_dict[cmd_name] = apiversion
+
+ version_code_set = set()
+ for version in version_dict.values():
+ version_code_set.add(version_code(version))
+ for code in sorted(version_code_set):
+ version_code_list.append(code)
diff --git a/vulkan/scripts/null_generator.py b/vulkan/scripts/null_generator.py
new file mode 100644
index 0000000..e9faef6
--- /dev/null
+++ b/vulkan/scripts/null_generator.py
@@ -0,0 +1,164 @@
+#!/usr/bin/env python3
+#
+# Copyright 2019 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+"""Generates the null_driver_gen.h and null_driver_gen.cpp.
+"""
+
+import os
+import generator_common as gencom
+
+# Extensions implemented by the driver.
+_DRIVER_EXTENSION_DICT = {
+ 'VK_ANDROID_native_buffer',
+ 'VK_EXT_debug_report',
+ 'VK_KHR_get_physical_device_properties2'
+}
+
+
+def _is_driver_function(cmd):
+ """Returns true if the function is implemented by the driver.
+
+ Args:
+ cmd: Vulkan function name.
+ """
+ if cmd in gencom.extension_dict:
+ return gencom.extension_dict[cmd] in _DRIVER_EXTENSION_DICT
+ return True
+
+
+def gen_h():
+ """Generates the null_driver_gen.h file.
+ """
+ genfile = os.path.join(os.path.dirname(__file__),
+ '..', 'nulldrv', 'null_driver_gen.h')
+
+ with open(genfile, 'w') as f:
+ f.write(gencom.copyright_and_warning(2015))
+
+ f.write("""\
+#ifndef NULLDRV_NULL_DRIVER_H
+#define NULLDRV_NULL_DRIVER_H 1
+
+#include <vulkan/vk_android_native_buffer.h>
+#include <vulkan/vulkan.h>
+
+namespace null_driver {
+
+PFN_vkVoidFunction GetGlobalProcAddr(const char* name);
+PFN_vkVoidFunction GetInstanceProcAddr(const char* name);
+
+// clang-format off\n""")
+
+ for cmd in gencom.command_list:
+ if _is_driver_function(cmd):
+ param_list = [''.join(i) for i in gencom.param_dict[cmd]]
+ f.write('VKAPI_ATTR ' + gencom.return_type_dict[cmd] + ' ' +
+ gencom.base_name(cmd) + '(' + ', '.join(param_list) + ');\n')
+
+ f.write("""\
+// clang-format on
+
+} // namespace null_driver
+
+#endif // NULLDRV_NULL_DRIVER_H\n""")
+
+ f.close()
+ gencom.run_clang_format(genfile)
+
+
+def gen_cpp():
+ """Generates the null_driver_gen.cpp file.
+ """
+ genfile = os.path.join(os.path.dirname(__file__),
+ '..', 'nulldrv', 'null_driver_gen.cpp')
+
+ with open(genfile, 'w') as f:
+ f.write(gencom.copyright_and_warning(2015))
+
+ f.write("""\
+#include <algorithm>
+
+#include "null_driver_gen.h"
+
+using namespace null_driver;
+
+namespace {
+
+struct NameProc {
+ const char* name;
+ PFN_vkVoidFunction proc;
+};
+
+PFN_vkVoidFunction Lookup(const char* name,
+ const NameProc* begin,
+ const NameProc* end) {
+ const auto& entry = std::lower_bound(
+ begin, end, name,
+ [](const NameProc& e, const char* n) { return strcmp(e.name, n) < 0; });
+ if (entry == end || strcmp(entry->name, name) != 0)
+ return nullptr;
+ return entry->proc;
+}
+
+template <size_t N>
+PFN_vkVoidFunction Lookup(const char* name, const NameProc (&procs)[N]) {
+ return Lookup(name, procs, procs + N);
+}
+
+const NameProc kGlobalProcs[] = {
+ // clang-format off\n""")
+
+ sorted_command_list = sorted(gencom.command_list)
+ for cmd in sorted_command_list:
+ if (_is_driver_function(cmd) and
+ gencom.get_dispatch_table_type(cmd) == 'Global'):
+ f.write(gencom.indent(1) + '{\"' + cmd +
+ '\", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_' +
+ cmd + '>(' + gencom.base_name(cmd) + '))},\n')
+
+ f.write("""\
+ // clang-format on
+};
+
+const NameProc kInstanceProcs[] = {
+ // clang-format off\n""")
+
+ for cmd in sorted_command_list:
+ if _is_driver_function(cmd):
+ f.write(gencom.indent(1) + '{\"' + cmd +
+ '\", reinterpret_cast<PFN_vkVoidFunction>(static_cast<PFN_' +
+ cmd + '>(' + gencom.base_name(cmd) + '))},\n')
+
+ f.write("""\
+ // clang-format on
+};
+
+} // namespace
+
+namespace null_driver {
+
+PFN_vkVoidFunction GetGlobalProcAddr(const char* name) {
+ return Lookup(name, kGlobalProcs);
+}
+
+PFN_vkVoidFunction GetInstanceProcAddr(const char* name) {
+ return Lookup(name, kInstanceProcs);
+}
+
+} // namespace null_driver\n""")
+
+ f.close()
+ gencom.run_clang_format(genfile)
diff --git a/vulkan/tools/Android.bp b/vulkan/tools/Android.bp
deleted file mode 100644
index 2514094..0000000
--- a/vulkan/tools/Android.bp
+++ /dev/null
@@ -1,43 +0,0 @@
-// Copyright 2015 The Android Open Source Project
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-cc_binary {
- name: "vkinfo",
-
- clang: true,
- cflags: [
- "-fvisibility=hidden",
- "-fstrict-aliasing",
-
- "-DLOG_TAG=\"vkinfo\"",
-
- "-Weverything",
- "-Werror",
- "-Wno-padded",
- "-Wno-undef",
- "-Wno-switch-enum",
- ],
- cppflags: [
- "-Wno-c++98-compat-pedantic",
- "-Wno-c99-extensions",
- "-Wno-old-style-cast",
- ],
-
- srcs: ["vkinfo.cpp"],
-
- shared_libs: [
- "libvulkan",
- "liblog",
- ],
-}
diff --git a/vulkan/tools/vkinfo.cpp b/vulkan/tools/vkinfo.cpp
deleted file mode 100644
index 89bc926..0000000
--- a/vulkan/tools/vkinfo.cpp
+++ /dev/null
@@ -1,634 +0,0 @@
-/*
- * Copyright 2015 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <inttypes.h>
-#include <stdlib.h>
-#include <unistd.h>
-
-#include <algorithm>
-#include <array>
-#include <sstream>
-#include <vector>
-
-#include <vulkan/vulkan.h>
-
-namespace {
-
-struct Options {
- bool layer_description;
- bool layer_extensions;
- bool unsupported_features;
- bool validate;
-};
-
-struct GpuInfo {
- VkPhysicalDeviceProperties properties;
- VkPhysicalDeviceMemoryProperties memory;
- VkPhysicalDeviceFeatures features;
- std::vector<VkQueueFamilyProperties> queue_families;
- std::vector<VkExtensionProperties> extensions;
- std::vector<VkLayerProperties> layers;
- std::vector<std::vector<VkExtensionProperties>> layer_extensions;
-};
-struct VulkanInfo {
- std::vector<VkExtensionProperties> extensions;
- std::vector<VkLayerProperties> layers;
- std::vector<std::vector<VkExtensionProperties>> layer_extensions;
- std::vector<GpuInfo> gpus;
-};
-
-// ----------------------------------------------------------------------------
-
-[[noreturn]] void die(const char* proc, VkResult result) {
- const char* result_str;
- switch (result) {
- // clang-format off
- case VK_SUCCESS: result_str = "VK_SUCCESS"; break;
- case VK_NOT_READY: result_str = "VK_NOT_READY"; break;
- case VK_TIMEOUT: result_str = "VK_TIMEOUT"; break;
- case VK_EVENT_SET: result_str = "VK_EVENT_SET"; break;
- case VK_EVENT_RESET: result_str = "VK_EVENT_RESET"; break;
- case VK_INCOMPLETE: result_str = "VK_INCOMPLETE"; break;
- case VK_ERROR_OUT_OF_HOST_MEMORY: result_str = "VK_ERROR_OUT_OF_HOST_MEMORY"; break;
- case VK_ERROR_OUT_OF_DEVICE_MEMORY: result_str = "VK_ERROR_OUT_OF_DEVICE_MEMORY"; break;
- case VK_ERROR_INITIALIZATION_FAILED: result_str = "VK_ERROR_INITIALIZATION_FAILED"; break;
- case VK_ERROR_DEVICE_LOST: result_str = "VK_ERROR_DEVICE_LOST"; break;
- case VK_ERROR_MEMORY_MAP_FAILED: result_str = "VK_ERROR_MEMORY_MAP_FAILED"; break;
- case VK_ERROR_LAYER_NOT_PRESENT: result_str = "VK_ERROR_LAYER_NOT_PRESENT"; break;
- case VK_ERROR_EXTENSION_NOT_PRESENT: result_str = "VK_ERROR_EXTENSION_NOT_PRESENT"; break;
- case VK_ERROR_INCOMPATIBLE_DRIVER: result_str = "VK_ERROR_INCOMPATIBLE_DRIVER"; break;
- default: result_str = "<unknown VkResult>"; break;
- // clang-format on
- }
- fprintf(stderr, "%s failed: %s (%d)\n", proc, result_str, result);
- exit(1);
-}
-
-bool HasExtension(const std::vector<VkExtensionProperties>& extensions,
- const char* name) {
- return std::find_if(extensions.cbegin(), extensions.cend(),
- [=](const VkExtensionProperties& prop) {
- return strcmp(prop.extensionName, name) == 0;
- }) != extensions.end();
-}
-
-void EnumerateInstanceExtensions(
- const char* layer_name,
- std::vector<VkExtensionProperties>* extensions) {
- VkResult result;
- uint32_t count;
- result =
- vkEnumerateInstanceExtensionProperties(layer_name, &count, nullptr);
- if (result != VK_SUCCESS)
- die("vkEnumerateInstanceExtensionProperties (count)", result);
- do {
- extensions->resize(count);
- result = vkEnumerateInstanceExtensionProperties(layer_name, &count,
- extensions->data());
- } while (result == VK_INCOMPLETE);
- if (result != VK_SUCCESS)
- die("vkEnumerateInstanceExtensionProperties (data)", result);
-}
-
-void EnumerateDeviceExtensions(VkPhysicalDevice gpu,
- const char* layer_name,
- std::vector<VkExtensionProperties>* extensions) {
- VkResult result;
- uint32_t count;
- result =
- vkEnumerateDeviceExtensionProperties(gpu, layer_name, &count, nullptr);
- if (result != VK_SUCCESS)
- die("vkEnumerateDeviceExtensionProperties (count)", result);
- do {
- extensions->resize(count);
- result = vkEnumerateDeviceExtensionProperties(gpu, layer_name, &count,
- extensions->data());
- } while (result == VK_INCOMPLETE);
- if (result != VK_SUCCESS)
- die("vkEnumerateDeviceExtensionProperties (data)", result);
-}
-
-void GatherGpuInfo(VkPhysicalDevice gpu,
- const Options &options,
- GpuInfo& info) {
- VkResult result;
- uint32_t count;
-
- vkGetPhysicalDeviceProperties(gpu, &info.properties);
- vkGetPhysicalDeviceMemoryProperties(gpu, &info.memory);
- vkGetPhysicalDeviceFeatures(gpu, &info.features);
-
- vkGetPhysicalDeviceQueueFamilyProperties(gpu, &count, nullptr);
- info.queue_families.resize(count);
- vkGetPhysicalDeviceQueueFamilyProperties(gpu, &count,
- info.queue_families.data());
-
- result = vkEnumerateDeviceLayerProperties(gpu, &count, nullptr);
- if (result != VK_SUCCESS)
- die("vkEnumerateDeviceLayerProperties (count)", result);
- do {
- info.layers.resize(count);
- result =
- vkEnumerateDeviceLayerProperties(gpu, &count, info.layers.data());
- } while (result == VK_INCOMPLETE);
- if (result != VK_SUCCESS)
- die("vkEnumerateDeviceLayerProperties (data)", result);
- info.layer_extensions.resize(info.layers.size());
-
- EnumerateDeviceExtensions(gpu, nullptr, &info.extensions);
- for (size_t i = 0; i < info.layers.size(); i++) {
- EnumerateDeviceExtensions(gpu, info.layers[i].layerName,
- &info.layer_extensions[i]);
- }
-
- const std::array<const char*, 1> kDesiredExtensions = {
- {VK_KHR_SWAPCHAIN_EXTENSION_NAME},
- };
- const char* extensions[kDesiredExtensions.size()];
- uint32_t num_extensions = 0;
- for (const auto& desired_ext : kDesiredExtensions) {
- bool available = HasExtension(info.extensions, desired_ext);
- if (options.validate) {
- for (size_t i = 0; !available && i < info.layer_extensions.size();
- i++)
- available = HasExtension(info.layer_extensions[i], desired_ext);
- }
- if (available)
- extensions[num_extensions++] = desired_ext;
- }
-
- VkDevice device;
- float queue_priorities[] = {0.0};
- const VkDeviceQueueCreateInfo queue_create_info = {
- .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
- .queueFamilyIndex = 0,
- .queueCount = 1,
- .pQueuePriorities = queue_priorities
- };
- // clang-format off
- const char *kValidationLayers[] = {
- "VK_LAYER_GOOGLE_threading",
- "VK_LAYER_LUNARG_parameter_validation",
- "VK_LAYER_LUNARG_device_limits",
- "VK_LAYER_LUNARG_object_tracker",
- "VK_LAYER_LUNARG_image",
- "VK_LAYER_LUNARG_core_validation",
- "VK_LAYER_LUNARG_swapchain",
- "VK_LAYER_GOOGLE_unique_objects"
- };
- // clang-format on
- uint32_t num_layers = sizeof(kValidationLayers) / sizeof(char*);
- const VkDeviceCreateInfo create_info = {
- .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
- .queueCreateInfoCount = 1,
- .pQueueCreateInfos = &queue_create_info,
- .enabledExtensionCount = num_extensions,
- .ppEnabledExtensionNames = extensions,
- .enabledLayerCount = (options.validate) ? num_layers : 0,
- .ppEnabledLayerNames = kValidationLayers,
- .pEnabledFeatures = &info.features,
- };
- result = vkCreateDevice(gpu, &create_info, nullptr, &device);
- if (result != VK_SUCCESS)
- die("vkCreateDevice", result);
- vkDestroyDevice(device, nullptr);
-}
-
-void GatherInfo(VulkanInfo* info, const Options& options) {
- VkResult result;
- uint32_t count;
-
- result = vkEnumerateInstanceLayerProperties(&count, nullptr);
- if (result != VK_SUCCESS)
- die("vkEnumerateInstanceLayerProperties (count)", result);
- do {
- info->layers.resize(count);
- result =
- vkEnumerateInstanceLayerProperties(&count, info->layers.data());
- } while (result == VK_INCOMPLETE);
- if (result != VK_SUCCESS)
- die("vkEnumerateInstanceLayerProperties (data)", result);
- info->layer_extensions.resize(info->layers.size());
-
- EnumerateInstanceExtensions(nullptr, &info->extensions);
- for (size_t i = 0; i < info->layers.size(); i++) {
- EnumerateInstanceExtensions(info->layers[i].layerName,
- &info->layer_extensions[i]);
- }
-
- const char* kDesiredExtensions[] = {
- VK_EXT_DEBUG_REPORT_EXTENSION_NAME,
- };
- const char*
- extensions[sizeof(kDesiredExtensions) / sizeof(kDesiredExtensions[0])];
- uint32_t num_extensions = 0;
- for (const auto& desired_ext : kDesiredExtensions) {
- bool available = HasExtension(info->extensions, desired_ext);
- if (options.validate) {
- for (size_t i = 0; !available && i < info->layer_extensions.size();
- i++)
- available =
- HasExtension(info->layer_extensions[i], desired_ext);
- }
- if (available)
- extensions[num_extensions++] = desired_ext;
- }
-
- // clang-format off
- const char *kValidationLayers[] = {
- "VK_LAYER_GOOGLE_threading",
- "VK_LAYER_LUNARG_parameter_validation",
- "VK_LAYER_LUNARG_device_limits",
- "VK_LAYER_LUNARG_object_tracker",
- "VK_LAYER_LUNARG_image",
- "VK_LAYER_LUNARG_core_validation",
- "VK_LAYER_LUNARG_swapchain",
- "VK_LAYER_GOOGLE_unique_objects"
- };
- // clang-format on
- uint32_t num_layers = sizeof(kValidationLayers) / sizeof(char*);
-
- const VkApplicationInfo application_info = {
- .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
- .pApplicationName = "vkinfo",
- .applicationVersion = 0,
- .pEngineName = "vkinfo",
- .engineVersion = 0,
- .apiVersion = VK_API_VERSION_1_0,
- };
- const VkInstanceCreateInfo create_info = {
- .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
- .pApplicationInfo = &application_info,
- .enabledExtensionCount = num_extensions,
- .ppEnabledExtensionNames = extensions,
- .enabledLayerCount = (options.validate) ? num_layers : 0,
- .ppEnabledLayerNames = kValidationLayers,
- };
- VkInstance instance;
- result = vkCreateInstance(&create_info, nullptr, &instance);
- if (result != VK_SUCCESS)
- die("vkCreateInstance", result);
-
- uint32_t num_gpus;
- result = vkEnumeratePhysicalDevices(instance, &num_gpus, nullptr);
- if (result != VK_SUCCESS)
- die("vkEnumeratePhysicalDevices (count)", result);
- std::vector<VkPhysicalDevice> gpus(num_gpus, VK_NULL_HANDLE);
- do {
- gpus.resize(num_gpus, VK_NULL_HANDLE);
- result = vkEnumeratePhysicalDevices(instance, &num_gpus, gpus.data());
- } while (result == VK_INCOMPLETE);
- if (result != VK_SUCCESS)
- die("vkEnumeratePhysicalDevices (data)", result);
-
- info->gpus.resize(num_gpus);
- for (size_t i = 0; i < gpus.size(); i++)
- GatherGpuInfo(gpus[i], options, info->gpus.at(i));
-
- vkDestroyInstance(instance, nullptr);
-}
-
-// ----------------------------------------------------------------------------
-
-const size_t kMaxIndent = 8;
-const size_t kIndentSize = 3;
-std::array<char, kMaxIndent * kIndentSize + 1> kIndent;
-const char* Indent(size_t n) {
- static bool initialized = false;
- if (!initialized) {
- kIndent.fill(' ');
- kIndent.back() = '\0';
- initialized = true;
- }
- return kIndent.data() +
- (kIndent.size() - (kIndentSize * std::min(n, kMaxIndent) + 1));
-}
-
-const char* VkPhysicalDeviceTypeStr(VkPhysicalDeviceType type) {
- switch (type) {
- case VK_PHYSICAL_DEVICE_TYPE_OTHER:
- return "OTHER";
- case VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU:
- return "INTEGRATED_GPU";
- case VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU:
- return "DISCRETE_GPU";
- case VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU:
- return "VIRTUAL_GPU";
- case VK_PHYSICAL_DEVICE_TYPE_CPU:
- return "CPU";
- default:
- return "<UNKNOWN>";
- }
-}
-
-void PrintExtensions(const std::vector<VkExtensionProperties>& extensions,
- const Options& /*options*/,
- size_t indent) {
- for (const auto& e : extensions)
- printf("%s%s (v%u)\n", Indent(indent), e.extensionName, e.specVersion);
-}
-
-void PrintLayers(
- const std::vector<VkLayerProperties>& layers,
- const std::vector<std::vector<VkExtensionProperties>> extensions,
- const Options& options,
- size_t indent) {
- for (size_t i = 0; i < layers.size(); i++) {
- printf("%s%s %u.%u.%u/%u\n", Indent(indent), layers[i].layerName,
- VK_VERSION_MAJOR(layers[i].specVersion),
- VK_VERSION_MINOR(layers[i].specVersion),
- VK_VERSION_PATCH(layers[i].specVersion),
- layers[i].implementationVersion);
- if (options.layer_description)
- printf("%s%s\n", Indent(indent + 1), layers[i].description);
- if (options.layer_extensions && !extensions[i].empty()) {
- if (!extensions[i].empty()) {
- printf("%sExtensions [%zu]:\n", Indent(indent + 1),
- extensions[i].size());
- PrintExtensions(extensions[i], options, indent + 2);
- }
- }
- }
-}
-
-void PrintAllFeatures(const char* indent,
- const VkPhysicalDeviceFeatures& features) {
- // clang-format off
- printf("%srobustBufferAccess: %s\n", indent, features.robustBufferAccess ? "YES" : "NO");
- printf("%sfullDrawIndexUint32: %s\n", indent, features.fullDrawIndexUint32 ? "YES" : "NO");
- printf("%simageCubeArray: %s\n", indent, features.imageCubeArray ? "YES" : "NO");
- printf("%sindependentBlend: %s\n", indent, features.independentBlend ? "YES" : "NO");
- printf("%sgeometryShader: %s\n", indent, features.geometryShader ? "YES" : "NO");
- printf("%stessellationShader: %s\n", indent, features.tessellationShader ? "YES" : "NO");
- printf("%ssampleRateShading: %s\n", indent, features.sampleRateShading ? "YES" : "NO");
- printf("%sdualSrcBlend: %s\n", indent, features.dualSrcBlend ? "YES" : "NO");
- printf("%slogicOp: %s\n", indent, features.logicOp ? "YES" : "NO");
- printf("%smultiDrawIndirect: %s\n", indent, features.multiDrawIndirect ? "YES" : "NO");
- printf("%sdrawIndirectFirstInstance: %s\n", indent, features.drawIndirectFirstInstance ? "YES" : "NO");
- printf("%sdepthClamp: %s\n", indent, features.depthClamp ? "YES" : "NO");
- printf("%sdepthBiasClamp: %s\n", indent, features.depthBiasClamp ? "YES" : "NO");
- printf("%sfillModeNonSolid: %s\n", indent, features.fillModeNonSolid ? "YES" : "NO");
- printf("%sdepthBounds: %s\n", indent, features.depthBounds ? "YES" : "NO");
- printf("%swideLines: %s\n", indent, features.wideLines ? "YES" : "NO");
- printf("%slargePoints: %s\n", indent, features.largePoints ? "YES" : "NO");
- printf("%salphaToOne: %s\n", indent, features.alphaToOne ? "YES" : "NO");
- printf("%smultiViewport: %s\n", indent, features.multiViewport ? "YES" : "NO");
- printf("%ssamplerAnisotropy: %s\n", indent, features.samplerAnisotropy ? "YES" : "NO");
- printf("%stextureCompressionETC2: %s\n", indent, features.textureCompressionETC2 ? "YES" : "NO");
- printf("%stextureCompressionASTC_LDR: %s\n", indent, features.textureCompressionASTC_LDR ? "YES" : "NO");
- printf("%stextureCompressionBC: %s\n", indent, features.textureCompressionBC ? "YES" : "NO");
- printf("%socclusionQueryPrecise: %s\n", indent, features.occlusionQueryPrecise ? "YES" : "NO");
- printf("%spipelineStatisticsQuery: %s\n", indent, features.pipelineStatisticsQuery ? "YES" : "NO");
- printf("%svertexPipelineStoresAndAtomics: %s\n", indent, features.vertexPipelineStoresAndAtomics ? "YES" : "NO");
- printf("%sfragmentStoresAndAtomics: %s\n", indent, features.fragmentStoresAndAtomics ? "YES" : "NO");
- printf("%sshaderTessellationAndGeometryPointSize: %s\n", indent, features.shaderTessellationAndGeometryPointSize ? "YES" : "NO");
- printf("%sshaderImageGatherExtended: %s\n", indent, features.shaderImageGatherExtended ? "YES" : "NO");
- printf("%sshaderStorageImageExtendedFormats: %s\n", indent, features.shaderStorageImageExtendedFormats ? "YES" : "NO");
- printf("%sshaderStorageImageMultisample: %s\n", indent, features.shaderStorageImageMultisample ? "YES" : "NO");
- printf("%sshaderStorageImageReadWithoutFormat: %s\n", indent, features.shaderStorageImageReadWithoutFormat ? "YES" : "NO");
- printf("%sshaderStorageImageWriteWithoutFormat: %s\n", indent, features.shaderStorageImageWriteWithoutFormat ? "YES" : "NO");
- printf("%sshaderUniformBufferArrayDynamicIndexing: %s\n", indent, features.shaderUniformBufferArrayDynamicIndexing ? "YES" : "NO");
- printf("%sshaderSampledImageArrayDynamicIndexing: %s\n", indent, features.shaderSampledImageArrayDynamicIndexing ? "YES" : "NO");
- printf("%sshaderStorageBufferArrayDynamicIndexing: %s\n", indent, features.shaderStorageBufferArrayDynamicIndexing ? "YES" : "NO");
- printf("%sshaderStorageImageArrayDynamicIndexing: %s\n", indent, features.shaderStorageImageArrayDynamicIndexing ? "YES" : "NO");
- printf("%sshaderClipDistance: %s\n", indent, features.shaderClipDistance ? "YES" : "NO");
- printf("%sshaderCullDistance: %s\n", indent, features.shaderCullDistance ? "YES" : "NO");
- printf("%sshaderFloat64: %s\n", indent, features.shaderFloat64 ? "YES" : "NO");
- printf("%sshaderInt64: %s\n", indent, features.shaderInt64 ? "YES" : "NO");
- printf("%sshaderInt16: %s\n", indent, features.shaderInt16 ? "YES" : "NO");
- printf("%sshaderResourceResidency: %s\n", indent, features.shaderResourceResidency ? "YES" : "NO");
- printf("%sshaderResourceMinLod: %s\n", indent, features.shaderResourceMinLod ? "YES" : "NO");
- printf("%ssparseBinding: %s\n", indent, features.sparseBinding ? "YES" : "NO");
- printf("%ssparseResidencyBuffer: %s\n", indent, features.sparseResidencyBuffer ? "YES" : "NO");
- printf("%ssparseResidencyImage2D: %s\n", indent, features.sparseResidencyImage2D ? "YES" : "NO");
- printf("%ssparseResidencyImage3D: %s\n", indent, features.sparseResidencyImage3D ? "YES" : "NO");
- printf("%ssparseResidency2Samples: %s\n", indent, features.sparseResidency2Samples ? "YES" : "NO");
- printf("%ssparseResidency4Samples: %s\n", indent, features.sparseResidency4Samples ? "YES" : "NO");
- printf("%ssparseResidency8Samples: %s\n", indent, features.sparseResidency8Samples ? "YES" : "NO");
- printf("%ssparseResidency16Samples: %s\n", indent, features.sparseResidency16Samples ? "YES" : "NO");
- printf("%ssparseResidencyAliased: %s\n", indent, features.sparseResidencyAliased ? "YES" : "NO");
- printf("%svariableMultisampleRate: %s\n", indent, features.variableMultisampleRate ? "YES" : "NO");
- printf("%sinheritedQueries: %s\n", indent, features.inheritedQueries ? "YES" : "NO");
- // clang-format on
-}
-
-void PrintSupportedFeatures(const char* indent,
- const VkPhysicalDeviceFeatures& features) {
- // clang-format off
- if (features.robustBufferAccess) printf("%srobustBufferAccess\n", indent);
- if (features.fullDrawIndexUint32) printf("%sfullDrawIndexUint32\n", indent);
- if (features.imageCubeArray) printf("%simageCubeArray\n", indent);
- if (features.independentBlend) printf("%sindependentBlend\n", indent);
- if (features.geometryShader) printf("%sgeometryShader\n", indent);
- if (features.tessellationShader) printf("%stessellationShader\n", indent);
- if (features.sampleRateShading) printf("%ssampleRateShading\n", indent);
- if (features.dualSrcBlend) printf("%sdualSrcBlend\n", indent);
- if (features.logicOp) printf("%slogicOp\n", indent);
- if (features.multiDrawIndirect) printf("%smultiDrawIndirect\n", indent);
- if (features.drawIndirectFirstInstance) printf("%sdrawIndirectFirstInstance\n", indent);
- if (features.depthClamp) printf("%sdepthClamp\n", indent);
- if (features.depthBiasClamp) printf("%sdepthBiasClamp\n", indent);
- if (features.fillModeNonSolid) printf("%sfillModeNonSolid\n", indent);
- if (features.depthBounds) printf("%sdepthBounds\n", indent);
- if (features.wideLines) printf("%swideLines\n", indent);
- if (features.largePoints) printf("%slargePoints\n", indent);
- if (features.alphaToOne) printf("%salphaToOne\n", indent);
- if (features.multiViewport) printf("%smultiViewport\n", indent);
- if (features.samplerAnisotropy) printf("%ssamplerAnisotropy\n", indent);
- if (features.textureCompressionETC2) printf("%stextureCompressionETC2\n", indent);
- if (features.textureCompressionASTC_LDR) printf("%stextureCompressionASTC_LDR\n", indent);
- if (features.textureCompressionBC) printf("%stextureCompressionBC\n", indent);
- if (features.occlusionQueryPrecise) printf("%socclusionQueryPrecise\n", indent);
- if (features.pipelineStatisticsQuery) printf("%spipelineStatisticsQuery\n", indent);
- if (features.vertexPipelineStoresAndAtomics) printf("%svertexPipelineStoresAndAtomics\n", indent);
- if (features.fragmentStoresAndAtomics) printf("%sfragmentStoresAndAtomics\n", indent);
- if (features.shaderTessellationAndGeometryPointSize) printf("%sshaderTessellationAndGeometryPointSize\n", indent);
- if (features.shaderImageGatherExtended) printf("%sshaderImageGatherExtended\n", indent);
- if (features.shaderStorageImageExtendedFormats) printf("%sshaderStorageImageExtendedFormats\n", indent);
- if (features.shaderStorageImageMultisample) printf("%sshaderStorageImageMultisample\n", indent);
- if (features.shaderStorageImageReadWithoutFormat) printf("%sshaderStorageImageReadWithoutFormat\n", indent);
- if (features.shaderStorageImageWriteWithoutFormat) printf("%sshaderStorageImageWriteWithoutFormat\n", indent);
- if (features.shaderUniformBufferArrayDynamicIndexing) printf("%sshaderUniformBufferArrayDynamicIndexing\n", indent);
- if (features.shaderSampledImageArrayDynamicIndexing) printf("%sshaderSampledImageArrayDynamicIndexing\n", indent);
- if (features.shaderStorageBufferArrayDynamicIndexing) printf("%sshaderStorageBufferArrayDynamicIndexing\n", indent);
- if (features.shaderStorageImageArrayDynamicIndexing) printf("%sshaderStorageImageArrayDynamicIndexing\n", indent);
- if (features.shaderClipDistance) printf("%sshaderClipDistance\n", indent);
- if (features.shaderCullDistance) printf("%sshaderCullDistance\n", indent);
- if (features.shaderFloat64) printf("%sshaderFloat64\n", indent);
- if (features.shaderInt64) printf("%sshaderInt64\n", indent);
- if (features.shaderInt16) printf("%sshaderInt16\n", indent);
- if (features.shaderResourceResidency) printf("%sshaderResourceResidency\n", indent);
- if (features.shaderResourceMinLod) printf("%sshaderResourceMinLod\n", indent);
- if (features.sparseBinding) printf("%ssparseBinding\n", indent);
- if (features.sparseResidencyBuffer) printf("%ssparseResidencyBuffer\n", indent);
- if (features.sparseResidencyImage2D) printf("%ssparseResidencyImage2D\n", indent);
- if (features.sparseResidencyImage3D) printf("%ssparseResidencyImage3D\n", indent);
- if (features.sparseResidency2Samples) printf("%ssparseResidency2Samples\n", indent);
- if (features.sparseResidency4Samples) printf("%ssparseResidency4Samples\n", indent);
- if (features.sparseResidency8Samples) printf("%ssparseResidency8Samples\n", indent);
- if (features.sparseResidency16Samples) printf("%ssparseResidency16Samples\n", indent);
- if (features.sparseResidencyAliased) printf("%ssparseResidencyAliased\n", indent);
- if (features.variableMultisampleRate) printf("%svariableMultisampleRate\n", indent);
- if (features.inheritedQueries) printf("%sinheritedQueries\n", indent);
- // clang-format on
-}
-
-void PrintGpuInfo(const GpuInfo& info, const Options& options, size_t indent) {
- VkResult result;
- std::ostringstream strbuf;
-
- printf("%s\"%s\" (%s) %u.%u.%u/%#x [%04x:%04x]\n", Indent(indent),
- info.properties.deviceName,
- VkPhysicalDeviceTypeStr(info.properties.deviceType),
- VK_VERSION_MAJOR(info.properties.apiVersion),
- VK_VERSION_MINOR(info.properties.apiVersion),
- VK_VERSION_PATCH(info.properties.apiVersion),
- info.properties.driverVersion, info.properties.vendorID,
- info.properties.deviceID);
-
- for (uint32_t heap = 0; heap < info.memory.memoryHeapCount; heap++) {
- if ((info.memory.memoryHeaps[heap].flags &
- VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0)
- strbuf << "DEVICE_LOCAL";
- printf("%sHeap %u: %" PRIu64 " MiB (0x%" PRIx64 " B) %s\n",
- Indent(indent + 1), heap,
- info.memory.memoryHeaps[heap].size / 0x100000,
- info.memory.memoryHeaps[heap].size, strbuf.str().c_str());
- strbuf.str(std::string());
-
- for (uint32_t type = 0; type < info.memory.memoryTypeCount; type++) {
- if (info.memory.memoryTypes[type].heapIndex != heap)
- continue;
- VkMemoryPropertyFlags flags =
- info.memory.memoryTypes[type].propertyFlags;
- if ((flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0)
- strbuf << " DEVICE_LOCAL";
- if ((flags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0)
- strbuf << " HOST_VISIBLE";
- if ((flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0)
- strbuf << " COHERENT";
- if ((flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) != 0)
- strbuf << " CACHED";
- if ((flags & VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT) != 0)
- strbuf << " LAZILY_ALLOCATED";
- printf("%sType %u:%s\n", Indent(indent + 2), type,
- strbuf.str().c_str());
- strbuf.str(std::string());
- }
- }
-
- for (uint32_t family = 0; family < info.queue_families.size(); family++) {
- const VkQueueFamilyProperties& qprops = info.queue_families[family];
- VkQueueFlags flags = qprops.queueFlags;
- char flags_str[5];
- flags_str[0] = (flags & VK_QUEUE_GRAPHICS_BIT) ? 'G' : '_';
- flags_str[1] = (flags & VK_QUEUE_COMPUTE_BIT) ? 'C' : '_';
- flags_str[2] = (flags & VK_QUEUE_TRANSFER_BIT) ? 'T' : '_';
- flags_str[3] = (flags & VK_QUEUE_SPARSE_BINDING_BIT) ? 'S' : '_';
- flags_str[4] = '\0';
- printf(
- "%sQueue Family %u: %ux %s\n"
- "%stimestampValidBits: %ub\n"
- "%sminImageTransferGranularity: (%u,%u,%u)\n",
- Indent(indent + 1), family, qprops.queueCount, flags_str,
- Indent(indent + 2), qprops.timestampValidBits, Indent(indent + 2),
- qprops.minImageTransferGranularity.width,
- qprops.minImageTransferGranularity.height,
- qprops.minImageTransferGranularity.depth);
- }
-
- printf("%sFeatures:\n", Indent(indent + 1));
- if (options.unsupported_features) {
- PrintAllFeatures(Indent(indent + 2), info.features);
- } else {
- PrintSupportedFeatures(Indent(indent + 2), info.features);
- }
-
- printf("%sExtensions [%zu]:\n", Indent(indent + 1), info.extensions.size());
- if (!info.extensions.empty())
- PrintExtensions(info.extensions, options, indent + 2);
- printf("%sLayers [%zu]:\n", Indent(indent + 1), info.layers.size());
- if (!info.layers.empty())
- PrintLayers(info.layers, info.layer_extensions, options, indent + 2);
-}
-
-void PrintInfo(const VulkanInfo& info, const Options& options) {
- std::ostringstream strbuf;
- size_t indent = 0;
-
- printf("%sInstance Extensions [%zu]:\n", Indent(indent),
- info.extensions.size());
- PrintExtensions(info.extensions, options, indent + 1);
- printf("%sInstance Layers [%zu]:\n", Indent(indent), info.layers.size());
- if (!info.layers.empty())
- PrintLayers(info.layers, info.layer_extensions, options, indent + 1);
-
- printf("%sPhysicalDevices [%zu]:\n", Indent(indent), info.gpus.size());
- for (const auto& gpu : info.gpus)
- PrintGpuInfo(gpu, options, indent + 1);
-}
-
-const char kUsageString[] =
- "usage: vkinfo [options]\n"
- " -v enable all the following verbose options\n"
- " -layer_description print layer description strings\n"
- " -layer_extensions print extensions supported by each layer\n"
- " -unsupported_features print all physical device features\n"
- " -validate enable validation layers if present\n"
- " -debug_pause pause at start until resumed via debugger\n";
-
-} // namespace
-
-// ----------------------------------------------------------------------------
-
-int main(int argc, char const* argv[]) {
- static volatile bool startup_pause = false;
- Options options = {
- .layer_description = false, .layer_extensions = false,
- .unsupported_features = false,
- .validate = false,
- };
- for (int argi = 1; argi < argc; argi++) {
- if (strcmp(argv[argi], "-h") == 0) {
- fputs(kUsageString, stdout);
- return 0;
- }
- if (strcmp(argv[argi], "-v") == 0) {
- options.layer_description = true;
- options.layer_extensions = true;
- options.unsupported_features = true;
- } else if (strcmp(argv[argi], "-layer_description") == 0) {
- options.layer_description = true;
- } else if (strcmp(argv[argi], "-layer_extensions") == 0) {
- options.layer_extensions = true;
- } else if (strcmp(argv[argi], "-unsupported_features") == 0) {
- options.unsupported_features = true;
- } else if (strcmp(argv[argi], "-validate") == 0) {
- options.validate = true;
- } else if (strcmp(argv[argi], "-debug_pause") == 0) {
- startup_pause = true;
- }
- }
-
- while (startup_pause) {
- sleep(0);
- }
-
- VulkanInfo info;
- GatherInfo(&info, options);
- PrintInfo(info, options);
- return 0;
-}
diff --git a/vulkan/vkjson/Android.bp b/vulkan/vkjson/Android.bp
index a626e48..8528898 100644
--- a/vulkan/vkjson/Android.bp
+++ b/vulkan/vkjson/Android.bp
@@ -1,4 +1,4 @@
-cc_library_static {
+cc_library_shared {
name: "libvkjson",
srcs: [
"vkjson.cc",
@@ -15,11 +15,14 @@
export_include_dirs: [
".",
],
+ shared_libs: [
+ "libvulkan",
+ ],
whole_static_libs: [
"libjsoncpp",
],
- header_libs: [
- "vulkan_headers",
+ export_shared_lib_headers: [
+ "libvulkan",
],
}
diff --git a/vulkan/vkjson/vkjson.cc b/vulkan/vkjson/vkjson.cc
index 3da4336..b0b466c 100644
--- a/vulkan/vkjson/vkjson.cc
+++ b/vulkan/vkjson/vkjson.cc
@@ -21,11 +21,14 @@
#include "vkjson.h"
#include <assert.h>
-#include <string.h>
#include <stdlib.h>
+#include <string.h>
-#include <cmath>
+#include <json/json.h>
+
+#include <algorithm>
#include <cinttypes>
+#include <cmath>
#include <cstdio>
#include <limits>
#include <memory>
@@ -33,8 +36,6 @@
#include <type_traits>
#include <utility>
-#include <json/json.h>
-
namespace {
inline bool IsIntegral(double value) {
@@ -46,6 +47,14 @@
#endif
}
+// Floating point fields of Vulkan structure use single precision. The string
+// output of max double value in c++ will be larger than Java double's infinity
+// value. Below fake double max/min values are only to serve the safe json text
+// parsing in between C++ and Java, becasue Java json library simply cannot
+// handle infinity.
+static const double SAFE_DOUBLE_MAX = 0.99 * std::numeric_limits<double>::max();
+static const double SAFE_DOUBLE_MIN = -SAFE_DOUBLE_MAX;
+
template <typename T> struct EnumTraits;
template <> struct EnumTraits<VkPhysicalDeviceType> {
static uint32_t min() { return VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE; }
@@ -582,6 +591,13 @@
}
template <typename Visitor>
+inline bool Iterate(Visitor* visitor,
+ VkJsonExtShaderFloat16Int8Features* features) {
+ return visitor->Visit("shaderFloat16Int8FeaturesKHR",
+ &features->shader_float16_int8_features_khr);
+}
+
+template <typename Visitor>
inline bool Iterate(Visitor* visitor, VkMemoryType* type) {
return
visitor->Visit("propertyFlags", &type->propertyFlags) &&
@@ -683,6 +699,13 @@
template <typename Visitor>
inline bool Iterate(Visitor* visitor,
+ VkPhysicalDeviceShaderFloat16Int8FeaturesKHR* features) {
+ return visitor->Visit("shaderFloat16", &features->shaderFloat16) &&
+ visitor->Visit("shaderInt8", &features->shaderInt8);
+}
+
+template <typename Visitor>
+inline bool Iterate(Visitor* visitor,
VkPhysicalDeviceProtectedMemoryFeatures* features) {
return visitor->Visit("protectedMemory", &features->protectedMemory);
}
@@ -815,6 +838,10 @@
ret &= visitor->Visit("VK_KHR_variable_pointers",
&device->ext_variable_pointer_features);
}
+ if (device->ext_shader_float16_int8_features.reported) {
+ ret &= visitor->Visit("VK_KHR_shader_float16_int8",
+ &device->ext_shader_float16_int8_features);
+ }
}
return ret;
}
@@ -851,7 +878,8 @@
template <typename T, typename = EnableForArithmetic<T>>
inline Json::Value ToJsonValue(const T& value) {
- return Json::Value(static_cast<double>(value));
+ return Json::Value(
+ std::clamp(static_cast<double>(value), SAFE_DOUBLE_MIN, SAFE_DOUBLE_MAX));
}
inline Json::Value ToJsonValue(const uint64_t& value) {
diff --git a/vulkan/vkjson/vkjson.h b/vulkan/vkjson/vkjson.h
index 450fb24..a283b83 100644
--- a/vulkan/vkjson/vkjson.h
+++ b/vulkan/vkjson/vkjson.h
@@ -72,6 +72,16 @@
VkPhysicalDeviceVariablePointerFeaturesKHR variable_pointer_features_khr;
};
+struct VkJsonExtShaderFloat16Int8Features {
+ VkJsonExtShaderFloat16Int8Features() {
+ reported = false;
+ memset(&shader_float16_int8_features_khr, 0,
+ sizeof(VkPhysicalDeviceShaderFloat16Int8FeaturesKHR));
+ }
+ bool reported;
+ VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_float16_int8_features_khr;
+};
+
struct VkJsonDevice {
VkJsonDevice() {
memset(&properties, 0, sizeof(VkPhysicalDeviceProperties));
@@ -101,6 +111,7 @@
VkPhysicalDeviceFeatures features;
VkJsonExtDriverProperties ext_driver_properties;
VkJsonExtVariablePointerFeatures ext_variable_pointer_features;
+ VkJsonExtShaderFloat16Int8Features ext_shader_float16_int8_features;
VkPhysicalDeviceMemoryProperties memory;
std::vector<VkQueueFamilyProperties> queues;
std::vector<VkExtensionProperties> extensions;
diff --git a/vulkan/vkjson/vkjson_instance.cc b/vulkan/vkjson/vkjson_instance.cc
index 05d4dfe..84cfe5e 100644
--- a/vulkan/vkjson/vkjson_instance.cc
+++ b/vulkan/vkjson/vkjson_instance.cc
@@ -136,6 +136,16 @@
features.pNext =
&device.ext_variable_pointer_features.variable_pointer_features_khr;
}
+ if (HasExtension("VK_KHR_shader_float16_int8", device.extensions)) {
+ device.ext_shader_float16_int8_features.reported = true;
+ device.ext_shader_float16_int8_features.shader_float16_int8_features_khr
+ .sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR;
+ device.ext_shader_float16_int8_features.shader_float16_int8_features_khr
+ .pNext = features.pNext;
+ features.pNext = &device.ext_shader_float16_int8_features
+ .shader_float16_int8_features_khr;
+ }
vkpGetPhysicalDeviceFeatures2KHR(physical_device, &features);
device.features = features.features;
} else {