blob: f6267035245baf8e440ef8d5cc4fab07131d93b4 [file]
/*
* Copyright 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <aidl/com/android/server/inputflinger/IInputFlingerRust.h>
#include <utils/Mutex.h>
#include "InputFilterCallbacks.h"
#include "InputFilterPolicyInterface.h"
#include "InputListener.h"
#include "NotifyArgs.h"
namespace android {
/**
* The C++ component of InputFilter designed as a wrapper around the rust implementation.
*/
class InputFilterInterface : public InputListenerInterface {
public:
/**
* This method may be called on any thread (usually by the input manager on a binder thread).
*/
virtual void dump(std::string& dump) = 0;
virtual void setAccessibilityBounceKeysThreshold(nsecs_t threshold) = 0;
virtual void setAccessibilitySlowKeysThreshold(nsecs_t threshold) = 0;
virtual void setAccessibilityStickyKeysEnabled(bool enabled) = 0;
};
class InputFilter : public InputFilterInterface {
public:
using IInputFlingerRust = aidl::com::android::server::inputflinger::IInputFlingerRust;
using IInputFilter = aidl::com::android::server::inputflinger::IInputFilter;
using IInputFilterCallbacks =
aidl::com::android::server::inputflinger::IInputFilter::IInputFilterCallbacks;
using InputFilterConfiguration =
aidl::com::android::server::inputflinger::InputFilterConfiguration;
using AidlDeviceInfo = aidl::com::android::server::inputflinger::DeviceInfo;
explicit InputFilter(InputListenerInterface& listener, IInputFlingerRust& rust,
InputFilterPolicyInterface& policy);
~InputFilter() override = default;
void notifyInputDevicesChanged(const NotifyInputDevicesChangedArgs& args) override;
void notifyKey(const NotifyKeyArgs& args) override;
void notifyMotion(const NotifyMotionArgs& args) override;
void notifySwitch(const NotifySwitchArgs& args) override;
void notifySensor(const NotifySensorArgs& args) override;
void notifyVibratorState(const NotifyVibratorStateArgs& args) override;
void notifyDeviceReset(const NotifyDeviceResetArgs& args) override;
void notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs& args) override;
void setAccessibilityBounceKeysThreshold(nsecs_t threshold) override;
void setAccessibilitySlowKeysThreshold(nsecs_t threshold) override;
void setAccessibilityStickyKeysEnabled(bool enabled) override;
void dump(std::string& dump) override;
private:
InputListenerInterface& mNextListener;
std::shared_ptr<InputFilterCallbacks> mCallbacks;
InputFilterPolicyInterface& mPolicy;
std::shared_ptr<IInputFilter> mInputFilterRust;
// Keep track of connected peripherals, so that if filters are enabled later, we can pass that
// info to the filters
std::vector<AidlDeviceInfo> mDeviceInfos;
mutable std::mutex mLock;
InputFilterConfiguration mConfig GUARDED_BY(mLock);
bool isFilterEnabled();
void notifyConfigurationChangedLocked() REQUIRES(mLock);
};
} // namespace android