commit | 87dd528beebe478b6c3abef4dd09453dd216e2fb | [log] [tgz] |
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author | Michael Lentine <mlentine@google.com> | Wed Jul 23 10:19:41 2014 -0700 |
committer | Dan Stoza <stoza@google.com> | Thu May 28 14:09:36 2015 -0700 |
tree | 0c51530675269801af780dc6ca10706ea8453df2 | |
parent | c2bdfb869427f840c37a977ca91c87ca75b89b0f [diff] |
Modify EGL to disconnect the window when the surface gets destroyed. Bug: 14445579 Change-Id: I1d263ff6cffcb6e448761fca7ca4b06466ad65aa (cherry picked from commit 00699fa64197cc72a160d69e1f0003cdd43dc136)