| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <sys/resource.h> |
| |
| #include <sched.h> |
| |
| #include <android/frameworks/displayservice/1.0/IDisplayService.h> |
| #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h> |
| #include <android/hardware/graphics/allocator/2.0/IAllocator.h> |
| #include <android/hardware/graphics/allocator/3.0/IAllocator.h> |
| #include <binder/IPCThreadState.h> |
| #include <binder/IServiceManager.h> |
| #include <binder/ProcessState.h> |
| #include <configstore/Utils.h> |
| #include <displayservice/DisplayService.h> |
| #include <hidl/LegacySupport.h> |
| #include <processgroup/sched_policy.h> |
| #include "SurfaceFlinger.h" |
| #include "SurfaceFlingerFactory.h" |
| #include "SurfaceFlingerProperties.h" |
| |
| using namespace android; |
| |
| static status_t startGraphicsAllocatorService() { |
| using android::hardware::configstore::getBool; |
| using android::hardware::configstore::V1_0::ISurfaceFlingerConfigs; |
| if (!android::sysprop::start_graphics_allocator_service(false)) { |
| return OK; |
| } |
| |
| status_t result = hardware::registerPassthroughServiceImplementation< |
| android::hardware::graphics::allocator::V3_0::IAllocator>(); |
| if (result == OK) { |
| return OK; |
| } |
| |
| result = hardware::registerPassthroughServiceImplementation< |
| android::hardware::graphics::allocator::V2_0::IAllocator>(); |
| if (result != OK) { |
| ALOGE("could not start graphics allocator service"); |
| return result; |
| } |
| |
| return OK; |
| } |
| |
| static status_t startDisplayService() { |
| using android::frameworks::displayservice::V1_0::implementation::DisplayService; |
| using android::frameworks::displayservice::V1_0::IDisplayService; |
| |
| sp<IDisplayService> displayservice = new DisplayService(); |
| status_t err = displayservice->registerAsService(); |
| |
| if (err != OK) { |
| ALOGE("Could not register IDisplayService service."); |
| } |
| |
| return err; |
| } |
| |
| int main(int, char**) { |
| signal(SIGPIPE, SIG_IGN); |
| |
| hardware::configureRpcThreadpool(1 /* maxThreads */, |
| false /* callerWillJoin */); |
| |
| startGraphicsAllocatorService(); |
| |
| // When SF is launched in its own process, limit the number of |
| // binder threads to 4. |
| ProcessState::self()->setThreadPoolMaxThreadCount(4); |
| |
| // start the thread pool |
| sp<ProcessState> ps(ProcessState::self()); |
| ps->startThreadPool(); |
| |
| // instantiate surfaceflinger |
| sp<SurfaceFlinger> flinger = surfaceflinger::createSurfaceFlinger(); |
| |
| setpriority(PRIO_PROCESS, 0, PRIORITY_URGENT_DISPLAY); |
| |
| set_sched_policy(0, SP_FOREGROUND); |
| |
| // Put most SurfaceFlinger threads in the system-background cpuset |
| // Keeps us from unnecessarily using big cores |
| // Do this after the binder thread pool init |
| if (cpusets_enabled()) set_cpuset_policy(0, SP_SYSTEM); |
| |
| // initialize before clients can connect |
| flinger->init(); |
| |
| // publish surface flinger |
| sp<IServiceManager> sm(defaultServiceManager()); |
| sm->addService(String16(SurfaceFlinger::getServiceName()), flinger, false, |
| IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL | IServiceManager::DUMP_FLAG_PROTO); |
| |
| startDisplayService(); // dependency on SF getting registered above |
| |
| struct sched_param param = {0}; |
| param.sched_priority = 2; |
| if (sched_setscheduler(0, SCHED_FIFO, ¶m) != 0) { |
| ALOGE("Couldn't set SCHED_FIFO"); |
| } |
| |
| // run surface flinger in this thread |
| flinger->run(); |
| |
| return 0; |
| } |