| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "LayerProtoHelper.h" |
| |
| namespace android { |
| namespace surfaceflinger { |
| |
| void LayerProtoHelper::writePositionToProto(const float x, const float y, |
| std::function<PositionProto*()> getPositionProto) { |
| if (x != 0 || y != 0) { |
| // Use a lambda do avoid writing the object header when the object is empty |
| PositionProto* position = getPositionProto(); |
| position->set_x(x); |
| position->set_y(y); |
| } |
| } |
| |
| void LayerProtoHelper::writeSizeToProto(const uint32_t w, const uint32_t h, |
| std::function<SizeProto*()> getSizeProto) { |
| if (w != 0 || h != 0) { |
| // Use a lambda do avoid writing the object header when the object is empty |
| SizeProto* size = getSizeProto(); |
| size->set_w(w); |
| size->set_h(h); |
| } |
| } |
| |
| void LayerProtoHelper::writeToProto(const Region& region, |
| std::function<RegionProto*()> getRegionProto) { |
| if (region.isEmpty()) { |
| return; |
| } |
| |
| Region::const_iterator head = region.begin(); |
| Region::const_iterator const tail = region.end(); |
| // Use a lambda do avoid writing the object header when the object is empty |
| RegionProto* regionProto = getRegionProto(); |
| while (head != tail) { |
| std::function<RectProto*()> getProtoRect = [&]() { return regionProto->add_rect(); }; |
| writeToProto(*head, getProtoRect); |
| head++; |
| } |
| } |
| |
| void LayerProtoHelper::writeToProto(const Rect& rect, std::function<RectProto*()> getRectProto) { |
| if (rect.left != 0 || rect.right != 0 || rect.top != 0 || rect.bottom != 0) { |
| // Use a lambda do avoid writing the object header when the object is empty |
| RectProto* rectProto = getRectProto(); |
| rectProto->set_left(rect.left); |
| rectProto->set_top(rect.top); |
| rectProto->set_bottom(rect.bottom); |
| rectProto->set_right(rect.right); |
| } |
| } |
| |
| void LayerProtoHelper::writeToProto(const FloatRect& rect, |
| std::function<FloatRectProto*()> getFloatRectProto) { |
| if (rect.left != 0 || rect.right != 0 || rect.top != 0 || rect.bottom != 0) { |
| // Use a lambda do avoid writing the object header when the object is empty |
| FloatRectProto* rectProto = getFloatRectProto(); |
| rectProto->set_left(rect.left); |
| rectProto->set_top(rect.top); |
| rectProto->set_bottom(rect.bottom); |
| rectProto->set_right(rect.right); |
| } |
| } |
| |
| void LayerProtoHelper::writeToProto(const half4 color, std::function<ColorProto*()> getColorProto) { |
| if (color.r != 0 || color.g != 0 || color.b != 0 || color.a != 0) { |
| // Use a lambda do avoid writing the object header when the object is empty |
| ColorProto* colorProto = getColorProto(); |
| colorProto->set_r(color.r); |
| colorProto->set_g(color.g); |
| colorProto->set_b(color.b); |
| colorProto->set_a(color.a); |
| } |
| } |
| |
| void LayerProtoHelper::writeToProto(const ui::Transform& transform, |
| TransformProto* transformProto) { |
| const uint32_t type = transform.getType() | (transform.getOrientation() << 8); |
| transformProto->set_type(type); |
| |
| // Rotations that are 90/180/270 have their own type so the transform matrix can be |
| // reconstructed later. All other rotation have the type UKNOWN so we need to save the transform |
| // values in that case. |
| if (type & (ui::Transform::SCALE | ui::Transform::UNKNOWN)) { |
| transformProto->set_dsdx(transform[0][0]); |
| transformProto->set_dtdx(transform[0][1]); |
| transformProto->set_dsdy(transform[1][0]); |
| transformProto->set_dtdy(transform[1][1]); |
| } |
| } |
| |
| void LayerProtoHelper::writeToProto(const sp<GraphicBuffer>& buffer, |
| std::function<ActiveBufferProto*()> getActiveBufferProto) { |
| if (buffer->getWidth() != 0 || buffer->getHeight() != 0 || buffer->getStride() != 0 || |
| buffer->format != 0) { |
| // Use a lambda do avoid writing the object header when the object is empty |
| ActiveBufferProto* activeBufferProto = getActiveBufferProto(); |
| activeBufferProto->set_width(buffer->getWidth()); |
| activeBufferProto->set_height(buffer->getHeight()); |
| activeBufferProto->set_stride(buffer->getStride()); |
| activeBufferProto->set_format(buffer->format); |
| } |
| } |
| |
| void LayerProtoHelper::writeToProto( |
| const InputWindowInfo& inputInfo, const wp<Layer>& touchableRegionBounds, |
| std::function<InputWindowInfoProto*()> getInputWindowInfoProto) { |
| if (inputInfo.token == nullptr) { |
| return; |
| } |
| |
| InputWindowInfoProto* proto = getInputWindowInfoProto(); |
| proto->set_layout_params_flags(inputInfo.layoutParamsFlags); |
| proto->set_layout_params_type(inputInfo.layoutParamsType); |
| |
| LayerProtoHelper::writeToProto({inputInfo.frameLeft, inputInfo.frameTop, inputInfo.frameRight, |
| inputInfo.frameBottom}, |
| [&]() { return proto->mutable_frame(); }); |
| LayerProtoHelper::writeToProto(inputInfo.touchableRegion, |
| [&]() { return proto->mutable_touchable_region(); }); |
| |
| proto->set_surface_inset(inputInfo.surfaceInset); |
| proto->set_visible(inputInfo.visible); |
| proto->set_can_receive_keys(inputInfo.canReceiveKeys); |
| proto->set_has_focus(inputInfo.hasFocus); |
| proto->set_has_wallpaper(inputInfo.hasWallpaper); |
| |
| proto->set_global_scale_factor(inputInfo.globalScaleFactor); |
| proto->set_window_x_scale(inputInfo.windowXScale); |
| proto->set_window_y_scale(inputInfo.windowYScale); |
| proto->set_replace_touchable_region_with_crop(inputInfo.replaceTouchableRegionWithCrop); |
| auto cropLayer = touchableRegionBounds.promote(); |
| if (cropLayer != nullptr) { |
| proto->set_crop_layer_id(cropLayer->sequence); |
| LayerProtoHelper::writeToProto(cropLayer->getScreenBounds( |
| false /* reduceTransparentRegion */), |
| [&]() { return proto->mutable_touchable_region_crop(); }); |
| } |
| } |
| |
| } // namespace surfaceflinger |
| } // namespace android |