| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_DISPLAY_DEVICE_H |
| #define ANDROID_DISPLAY_DEVICE_H |
| |
| #include <stdlib.h> |
| |
| #include <memory> |
| #include <optional> |
| #include <string> |
| #include <unordered_map> |
| |
| #include <android/native_window.h> |
| #include <binder/IBinder.h> |
| #include <gui/LayerState.h> |
| #include <hardware/hwcomposer_defs.h> |
| #include <math/mat4.h> |
| #include <renderengine/RenderEngine.h> |
| #include <system/window.h> |
| #include <ui/GraphicTypes.h> |
| #include <ui/HdrCapabilities.h> |
| #include <ui/Region.h> |
| #include <ui/Transform.h> |
| #include <utils/Mutex.h> |
| #include <utils/RefBase.h> |
| #include <utils/Timers.h> |
| |
| #include "DisplayHardware/DisplayIdentification.h" |
| #include "RenderArea.h" |
| |
| namespace android { |
| |
| class Fence; |
| class HWComposer; |
| class IGraphicBufferProducer; |
| class Layer; |
| class SurfaceFlinger; |
| |
| struct CompositionInfo; |
| struct DisplayDeviceCreationArgs; |
| struct DisplayInfo; |
| |
| namespace compositionengine { |
| class Display; |
| class DisplaySurface; |
| } // namespace compositionengine |
| |
| class DisplayDevice : public LightRefBase<DisplayDevice> { |
| public: |
| constexpr static float sDefaultMinLumiance = 0.0; |
| constexpr static float sDefaultMaxLumiance = 500.0; |
| |
| enum { |
| NO_LAYER_STACK = 0xFFFFFFFF, |
| }; |
| |
| explicit DisplayDevice(DisplayDeviceCreationArgs&& args); |
| virtual ~DisplayDevice(); |
| |
| std::shared_ptr<compositionengine::Display> getCompositionDisplay() const { |
| return mCompositionDisplay; |
| } |
| |
| bool isVirtual() const { return mIsVirtual; } |
| bool isPrimary() const { return mIsPrimary; } |
| |
| // isSecure indicates whether this display can be trusted to display |
| // secure surfaces. |
| bool isSecure() const; |
| |
| int getWidth() const; |
| int getHeight() const; |
| int getInstallOrientation() const { return mDisplayInstallOrientation; } |
| |
| void setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers); |
| const Vector< sp<Layer> >& getVisibleLayersSortedByZ() const; |
| void setLayersNeedingFences(const Vector< sp<Layer> >& layers); |
| const Vector< sp<Layer> >& getLayersNeedingFences() const; |
| |
| void setLayerStack(uint32_t stack); |
| void setDisplaySize(const int newWidth, const int newHeight); |
| void setProjection(int orientation, const Rect& viewport, const Rect& frame); |
| |
| int getOrientation() const { return mOrientation; } |
| static uint32_t getPrimaryDisplayOrientationTransform(); |
| const ui::Transform& getTransform() const; |
| const Rect& getViewport() const; |
| const Rect& getFrame() const; |
| const Rect& getScissor() const; |
| bool needsFiltering() const; |
| uint32_t getLayerStack() const; |
| |
| const std::optional<DisplayId>& getId() const; |
| const wp<IBinder>& getDisplayToken() const { return mDisplayToken; } |
| int32_t getSequenceId() const { return mSequenceId; } |
| |
| const Region& getUndefinedRegion() const; |
| |
| int32_t getSupportedPerFrameMetadata() const; |
| |
| bool hasWideColorGamut() const; |
| // Whether h/w composer has native support for specific HDR type. |
| bool hasHDR10PlusSupport() const; |
| bool hasHDR10Support() const; |
| bool hasHLGSupport() const; |
| bool hasDolbyVisionSupport() const; |
| |
| // The returned HdrCapabilities is the combination of HDR capabilities from |
| // hardware composer and RenderEngine. When the DisplayDevice supports wide |
| // color gamut, RenderEngine is able to simulate HDR support in Display P3 |
| // color space for both PQ and HLG HDR contents. The minimum and maximum |
| // luminance will be set to sDefaultMinLumiance and sDefaultMaxLumiance |
| // respectively if hardware composer doesn't return meaningful values. |
| const HdrCapabilities& getHdrCapabilities() const; |
| |
| // Return true if intent is supported by the display. |
| bool hasRenderIntent(ui::RenderIntent intent) const; |
| |
| const Rect& getBounds() const; |
| const Rect& bounds() const { return getBounds(); } |
| |
| void setDisplayName(const std::string& displayName); |
| const std::string& getDisplayName() const { return mDisplayName; } |
| |
| /* ------------------------------------------------------------------------ |
| * Display power mode management. |
| */ |
| int getPowerMode() const; |
| void setPowerMode(int mode); |
| bool isPoweredOn() const; |
| |
| ui::Dataspace getCompositionDataSpace() const; |
| |
| /* ------------------------------------------------------------------------ |
| * Display active config management. |
| */ |
| int getActiveConfig() const; |
| void setActiveConfig(int mode); |
| |
| // release HWC resources (if any) for removable displays |
| void disconnect(); |
| |
| /* ------------------------------------------------------------------------ |
| * Debugging |
| */ |
| uint32_t getPageFlipCount() const; |
| std::string getDebugName() const; |
| void dump(std::string& result) const; |
| |
| private: |
| /* |
| * Constants, set during initialization |
| */ |
| const sp<SurfaceFlinger> mFlinger; |
| const wp<IBinder> mDisplayToken; |
| const int32_t mSequenceId; |
| |
| const int mDisplayInstallOrientation; |
| const std::shared_ptr<compositionengine::Display> mCompositionDisplay; |
| |
| std::string mDisplayName; |
| const bool mIsVirtual; |
| |
| /* |
| * Can only accessed from the main thread, these members |
| * don't need synchronization. |
| */ |
| |
| // list of visible layers on that display |
| Vector< sp<Layer> > mVisibleLayersSortedByZ; |
| // list of layers needing fences |
| Vector< sp<Layer> > mLayersNeedingFences; |
| |
| /* |
| * Transaction state |
| */ |
| static uint32_t displayStateOrientationToTransformOrientation(int orientation); |
| static status_t orientationToTransfrom(int orientation, |
| int w, int h, ui::Transform* tr); |
| |
| int mOrientation; |
| static uint32_t sPrimaryDisplayOrientation; |
| |
| // Current power mode |
| int mPowerMode; |
| // Current active config |
| int mActiveConfig; |
| |
| // TODO(b/74619554): Remove special cases for primary display. |
| const bool mIsPrimary; |
| }; |
| |
| struct DisplayDeviceState { |
| bool isVirtual() const { return !displayId.has_value(); } |
| |
| int32_t sequenceId = sNextSequenceId++; |
| std::optional<DisplayId> displayId; |
| sp<IGraphicBufferProducer> surface; |
| uint32_t layerStack = DisplayDevice::NO_LAYER_STACK; |
| Rect viewport; |
| Rect frame; |
| uint8_t orientation = 0; |
| uint32_t width = 0; |
| uint32_t height = 0; |
| std::string displayName; |
| bool isSecure = false; |
| |
| private: |
| static std::atomic<int32_t> sNextSequenceId; |
| }; |
| |
| struct DisplayDeviceCreationArgs { |
| // We use a constructor to ensure some of the values are set, without |
| // assuming a default value. |
| DisplayDeviceCreationArgs(const sp<SurfaceFlinger>& flinger, const wp<IBinder>& displayToken, |
| const std::optional<DisplayId>& displayId); |
| |
| const sp<SurfaceFlinger> flinger; |
| const wp<IBinder> displayToken; |
| const std::optional<DisplayId> displayId; |
| |
| int32_t sequenceId{0}; |
| bool isVirtual{false}; |
| bool isSecure{false}; |
| sp<ANativeWindow> nativeWindow; |
| sp<compositionengine::DisplaySurface> displaySurface; |
| int displayInstallOrientation{DisplayState::eOrientationDefault}; |
| bool hasWideColorGamut{false}; |
| HdrCapabilities hdrCapabilities; |
| int32_t supportedPerFrameMetadata{0}; |
| std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> hwcColorModes; |
| int initialPowerMode{HWC_POWER_MODE_NORMAL}; |
| bool isPrimary{false}; |
| }; |
| |
| class DisplayRenderArea : public RenderArea { |
| public: |
| DisplayRenderArea(const sp<const DisplayDevice> device, |
| ui::Transform::orientation_flags rotation = ui::Transform::ROT_0) |
| : DisplayRenderArea(device, device->getBounds(), device->getWidth(), device->getHeight(), |
| device->getCompositionDataSpace(), rotation) {} |
| DisplayRenderArea(const sp<const DisplayDevice> device, Rect sourceCrop, uint32_t reqWidth, |
| uint32_t reqHeight, ui::Dataspace reqDataSpace, |
| ui::Transform::orientation_flags rotation, bool allowSecureLayers = true) |
| : RenderArea(reqWidth, reqHeight, CaptureFill::OPAQUE, reqDataSpace, |
| getDisplayRotation(rotation, device->getInstallOrientation())), |
| mDevice(device), |
| mSourceCrop(sourceCrop), |
| mAllowSecureLayers(allowSecureLayers) {} |
| |
| const ui::Transform& getTransform() const override { return mDevice->getTransform(); } |
| Rect getBounds() const override { return mDevice->getBounds(); } |
| int getHeight() const override { return mDevice->getHeight(); } |
| int getWidth() const override { return mDevice->getWidth(); } |
| bool isSecure() const override { return mAllowSecureLayers && mDevice->isSecure(); } |
| const sp<const DisplayDevice> getDisplayDevice() const override { return mDevice; } |
| |
| bool needsFiltering() const override { |
| // check if the projection from the logical display to the physical |
| // display needs filtering |
| if (mDevice->needsFiltering()) { |
| return true; |
| } |
| |
| // check if the projection from the logical render area (i.e., the |
| // physical display) to the physical render area requires filtering |
| const Rect sourceCrop = getSourceCrop(); |
| int width = sourceCrop.width(); |
| int height = sourceCrop.height(); |
| if (getRotationFlags() & ui::Transform::ROT_90) { |
| std::swap(width, height); |
| } |
| return width != getReqWidth() || height != getReqHeight(); |
| } |
| |
| Rect getSourceCrop() const override { |
| // use the projected display viewport by default. |
| if (mSourceCrop.isEmpty()) { |
| return mDevice->getScissor(); |
| } |
| |
| // Recompute the device transformation for the source crop. |
| ui::Transform rotation; |
| ui::Transform translatePhysical; |
| ui::Transform translateLogical; |
| ui::Transform scale; |
| const Rect& viewport = mDevice->getViewport(); |
| const Rect& scissor = mDevice->getScissor(); |
| const Rect& frame = mDevice->getFrame(); |
| |
| const int orientation = mDevice->getInstallOrientation(); |
| // Install orientation is transparent to the callers. Apply it now. |
| uint32_t flags = 0x00; |
| switch (orientation) { |
| case DisplayState::eOrientation90: |
| flags = ui::Transform::ROT_90; |
| break; |
| case DisplayState::eOrientation180: |
| flags = ui::Transform::ROT_180; |
| break; |
| case DisplayState::eOrientation270: |
| flags = ui::Transform::ROT_270; |
| break; |
| default: |
| break; |
| } |
| rotation.set(flags, getWidth(), getHeight()); |
| translateLogical.set(-viewport.left, -viewport.top); |
| translatePhysical.set(scissor.left, scissor.top); |
| scale.set(frame.getWidth() / float(viewport.getWidth()), 0, 0, |
| frame.getHeight() / float(viewport.getHeight())); |
| const ui::Transform finalTransform = |
| rotation * translatePhysical * scale * translateLogical; |
| return finalTransform.transform(mSourceCrop); |
| } |
| |
| private: |
| // Install orientation is transparent to the callers. We need to cancel |
| // it out by modifying rotation flags. |
| static ui::Transform::orientation_flags getDisplayRotation( |
| ui::Transform::orientation_flags rotation, int orientation) { |
| if (orientation == DisplayState::eOrientationDefault) { |
| return rotation; |
| } |
| |
| // convert hw orientation into flag presentation |
| // here inverse transform needed |
| uint8_t hw_rot_90 = 0x00; |
| uint8_t hw_flip_hv = 0x00; |
| switch (orientation) { |
| case DisplayState::eOrientation90: |
| hw_rot_90 = ui::Transform::ROT_90; |
| hw_flip_hv = ui::Transform::ROT_180; |
| break; |
| case DisplayState::eOrientation180: |
| hw_flip_hv = ui::Transform::ROT_180; |
| break; |
| case DisplayState::eOrientation270: |
| hw_rot_90 = ui::Transform::ROT_90; |
| break; |
| } |
| |
| // transform flags operation |
| // 1) flip H V if both have ROT_90 flag |
| // 2) XOR these flags |
| uint8_t rotation_rot_90 = rotation & ui::Transform::ROT_90; |
| uint8_t rotation_flip_hv = rotation & ui::Transform::ROT_180; |
| if (rotation_rot_90 & hw_rot_90) { |
| rotation_flip_hv = (~rotation_flip_hv) & ui::Transform::ROT_180; |
| } |
| |
| return static_cast<ui::Transform::orientation_flags>( |
| (rotation_rot_90 ^ hw_rot_90) | (rotation_flip_hv ^ hw_flip_hv)); |
| } |
| |
| const sp<const DisplayDevice> mDevice; |
| const Rect mSourceCrop; |
| const bool mAllowSecureLayers; |
| }; |
| |
| }; // namespace android |
| |
| #endif // ANDROID_DISPLAY_DEVICE_H |