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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// #define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "DisplayDevice"
#include <android-base/stringprintf.h>
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/Display.h>
#include <compositionengine/DisplayColorProfile.h>
#include <compositionengine/DisplayColorProfileCreationArgs.h>
#include <compositionengine/DisplayCreationArgs.h>
#include <compositionengine/DisplaySurface.h>
#include <compositionengine/RenderSurface.h>
#include <compositionengine/RenderSurfaceCreationArgs.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <configstore/Utils.h>
#include <log/log.h>
#include <system/window.h>
#include <ui/GraphicTypes.h>
#include "DisplayDevice.h"
#include "Layer.h"
#include "SurfaceFlinger.h"
namespace android {
using android::base::StringAppendF;
/*
* Initialize the display to the specified values.
*
*/
uint32_t DisplayDevice::sPrimaryDisplayOrientation = 0;
DisplayDeviceCreationArgs::DisplayDeviceCreationArgs(const sp<SurfaceFlinger>& flinger,
const wp<IBinder>& displayToken,
const std::optional<DisplayId>& displayId)
: flinger(flinger), displayToken(displayToken), displayId(displayId) {}
DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs&& args)
: mFlinger(args.flinger),
mDisplayToken(args.displayToken),
mSequenceId(args.sequenceId),
mDisplayInstallOrientation(args.displayInstallOrientation),
mCompositionDisplay{mFlinger->getCompositionEngine().createDisplay(
compositionengine::DisplayCreationArgs{args.isSecure, args.isVirtual,
args.displayId})},
mIsVirtual(args.isVirtual),
mOrientation(),
mActiveConfig(0),
mIsPrimary(args.isPrimary) {
mCompositionDisplay->createRenderSurface(
compositionengine::RenderSurfaceCreationArgs{ANativeWindow_getWidth(
args.nativeWindow.get()),
ANativeWindow_getHeight(
args.nativeWindow.get()),
args.nativeWindow, args.displaySurface});
mCompositionDisplay->createDisplayColorProfile(
compositionengine::DisplayColorProfileCreationArgs{args.hasWideColorGamut,
std::move(args.hdrCapabilities),
args.supportedPerFrameMetadata,
args.hwcColorModes});
if (!mCompositionDisplay->isValid()) {
ALOGE("Composition Display did not validate!");
}
mCompositionDisplay->getRenderSurface()->initialize();
setPowerMode(args.initialPowerMode);
// initialize the display orientation transform.
setProjection(DisplayState::eOrientationDefault, Rect::INVALID_RECT, Rect::INVALID_RECT);
}
DisplayDevice::~DisplayDevice() = default;
void DisplayDevice::disconnect() {
mCompositionDisplay->disconnect();
}
int DisplayDevice::getWidth() const {
return mCompositionDisplay->getState().bounds.getWidth();
}
int DisplayDevice::getHeight() const {
return mCompositionDisplay->getState().bounds.getHeight();
}
void DisplayDevice::setDisplayName(const std::string& displayName) {
if (!displayName.empty()) {
// never override the name with an empty name
mDisplayName = displayName;
mCompositionDisplay->setName(displayName);
}
}
uint32_t DisplayDevice::getPageFlipCount() const {
return mCompositionDisplay->getRenderSurface()->getPageFlipCount();
}
// ----------------------------------------------------------------------------
void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers) {
mVisibleLayersSortedByZ = layers;
}
const Vector< sp<Layer> >& DisplayDevice::getVisibleLayersSortedByZ() const {
return mVisibleLayersSortedByZ;
}
void DisplayDevice::setLayersNeedingFences(const Vector< sp<Layer> >& layers) {
mLayersNeedingFences = layers;
}
const Vector< sp<Layer> >& DisplayDevice::getLayersNeedingFences() const {
return mLayersNeedingFences;
}
// ----------------------------------------------------------------------------
void DisplayDevice::setPowerMode(int mode) {
mPowerMode = mode;
getCompositionDisplay()->setCompositionEnabled(mPowerMode != HWC_POWER_MODE_OFF);
}
int DisplayDevice::getPowerMode() const {
return mPowerMode;
}
bool DisplayDevice::isPoweredOn() const {
return mPowerMode != HWC_POWER_MODE_OFF;
}
// ----------------------------------------------------------------------------
void DisplayDevice::setActiveConfig(int mode) {
mActiveConfig = mode;
}
int DisplayDevice::getActiveConfig() const {
return mActiveConfig;
}
// ----------------------------------------------------------------------------
ui::Dataspace DisplayDevice::getCompositionDataSpace() const {
return mCompositionDisplay->getState().dataspace;
}
// ----------------------------------------------------------------------------
void DisplayDevice::setLayerStack(uint32_t stack) {
mCompositionDisplay->setLayerStackFilter(stack, isPrimary());
}
// ----------------------------------------------------------------------------
uint32_t DisplayDevice::displayStateOrientationToTransformOrientation(int orientation) {
switch (orientation) {
case DisplayState::eOrientationDefault:
return ui::Transform::ROT_0;
case DisplayState::eOrientation90:
return ui::Transform::ROT_90;
case DisplayState::eOrientation180:
return ui::Transform::ROT_180;
case DisplayState::eOrientation270:
return ui::Transform::ROT_270;
default:
return ui::Transform::ROT_INVALID;
}
}
status_t DisplayDevice::orientationToTransfrom(int orientation, int w, int h, ui::Transform* tr) {
uint32_t flags = displayStateOrientationToTransformOrientation(orientation);
if (flags == ui::Transform::ROT_INVALID) {
return BAD_VALUE;
}
tr->set(flags, w, h);
return NO_ERROR;
}
void DisplayDevice::setDisplaySize(const int newWidth, const int newHeight) {
mCompositionDisplay->setBounds(ui::Size(newWidth, newHeight));
}
void DisplayDevice::setProjection(int orientation,
const Rect& newViewport, const Rect& newFrame) {
Rect viewport(newViewport);
Rect frame(newFrame);
mOrientation = orientation;
const Rect& displayBounds = getCompositionDisplay()->getState().bounds;
const int w = displayBounds.width();
const int h = displayBounds.height();
ui::Transform R;
DisplayDevice::orientationToTransfrom(orientation, w, h, &R);
if (!frame.isValid()) {
// the destination frame can be invalid if it has never been set,
// in that case we assume the whole display frame.
frame = Rect(w, h);
}
if (viewport.isEmpty()) {
// viewport can be invalid if it has never been set, in that case
// we assume the whole display size.
// it's also invalid to have an empty viewport, so we handle that
// case in the same way.
viewport = Rect(w, h);
if (R.getOrientation() & ui::Transform::ROT_90) {
// viewport is always specified in the logical orientation
// of the display (ie: post-rotation).
std::swap(viewport.right, viewport.bottom);
}
}
ui::Transform TL, TP, S;
float src_width = viewport.width();
float src_height = viewport.height();
float dst_width = frame.width();
float dst_height = frame.height();
if (src_width != dst_width || src_height != dst_height) {
float sx = dst_width / src_width;
float sy = dst_height / src_height;
S.set(sx, 0, 0, sy);
}
float src_x = viewport.left;
float src_y = viewport.top;
float dst_x = frame.left;
float dst_y = frame.top;
TL.set(-src_x, -src_y);
TP.set(dst_x, dst_y);
// need to take care of primary display rotation for globalTransform
// for case if the panel is not installed aligned with device orientation
if (isPrimary()) {
DisplayDevice::orientationToTransfrom(
(orientation + mDisplayInstallOrientation) % (DisplayState::eOrientation270 + 1),
w, h, &R);
}
// The viewport and frame are both in the logical orientation.
// Apply the logical translation, scale to physical size, apply the
// physical translation and finally rotate to the physical orientation.
ui::Transform globalTransform = R * TP * S * TL;
const uint8_t type = globalTransform.getType();
const bool needsFiltering =
(!globalTransform.preserveRects() || (type >= ui::Transform::SCALE));
Rect scissor = globalTransform.transform(viewport);
if (scissor.isEmpty()) {
scissor = displayBounds;
}
if (isPrimary()) {
sPrimaryDisplayOrientation = displayStateOrientationToTransformOrientation(orientation);
}
getCompositionDisplay()->setProjection(globalTransform,
displayStateOrientationToTransformOrientation(
orientation),
frame, viewport, scissor, needsFiltering);
}
uint32_t DisplayDevice::getPrimaryDisplayOrientationTransform() {
return sPrimaryDisplayOrientation;
}
std::string DisplayDevice::getDebugName() const {
const auto id = getId() ? to_string(*getId()) + ", " : std::string();
return base::StringPrintf("DisplayDevice{%s%s%s\"%s\"}", id.c_str(),
isPrimary() ? "primary, " : "", isVirtual() ? "virtual, " : "",
mDisplayName.c_str());
}
void DisplayDevice::dump(std::string& result) const {
StringAppendF(&result, "+ %s\n", getDebugName().c_str());
result.append(" ");
StringAppendF(&result, "powerMode=%d, ", mPowerMode);
StringAppendF(&result, "activeConfig=%d, ", mActiveConfig);
StringAppendF(&result, "numLayers=%zu\n", mVisibleLayersSortedByZ.size());
getCompositionDisplay()->dump(result);
}
bool DisplayDevice::hasRenderIntent(ui::RenderIntent intent) const {
return mCompositionDisplay->getDisplayColorProfile()->hasRenderIntent(intent);
}
// ----------------------------------------------------------------------------
const std::optional<DisplayId>& DisplayDevice::getId() const {
return mCompositionDisplay->getId();
}
bool DisplayDevice::isSecure() const {
return mCompositionDisplay->isSecure();
}
const Rect& DisplayDevice::getBounds() const {
return mCompositionDisplay->getState().bounds;
}
const Region& DisplayDevice::getUndefinedRegion() const {
return mCompositionDisplay->getState().undefinedRegion;
}
bool DisplayDevice::needsFiltering() const {
return mCompositionDisplay->getState().needsFiltering;
}
uint32_t DisplayDevice::getLayerStack() const {
return mCompositionDisplay->getState().layerStackId;
}
const ui::Transform& DisplayDevice::getTransform() const {
return mCompositionDisplay->getState().transform;
}
const Rect& DisplayDevice::getViewport() const {
return mCompositionDisplay->getState().viewport;
}
const Rect& DisplayDevice::getFrame() const {
return mCompositionDisplay->getState().frame;
}
const Rect& DisplayDevice::getScissor() const {
return mCompositionDisplay->getState().scissor;
}
bool DisplayDevice::hasWideColorGamut() const {
return mCompositionDisplay->getDisplayColorProfile()->hasWideColorGamut();
}
bool DisplayDevice::hasHDR10PlusSupport() const {
return mCompositionDisplay->getDisplayColorProfile()->hasHDR10PlusSupport();
}
bool DisplayDevice::hasHDR10Support() const {
return mCompositionDisplay->getDisplayColorProfile()->hasHDR10Support();
}
bool DisplayDevice::hasHLGSupport() const {
return mCompositionDisplay->getDisplayColorProfile()->hasHLGSupport();
}
bool DisplayDevice::hasDolbyVisionSupport() const {
return mCompositionDisplay->getDisplayColorProfile()->hasDolbyVisionSupport();
}
int DisplayDevice::getSupportedPerFrameMetadata() const {
return mCompositionDisplay->getDisplayColorProfile()->getSupportedPerFrameMetadata();
}
const HdrCapabilities& DisplayDevice::getHdrCapabilities() const {
return mCompositionDisplay->getDisplayColorProfile()->getHdrCapabilities();
}
std::atomic<int32_t> DisplayDeviceState::sNextSequenceId(1);
} // namespace android