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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @defgroup ANativeWindow Native Window
*
* ANativeWindow represents the producer end of an image queue.
* It is the C counterpart of the android.view.Surface object in Java,
* and can be converted both ways. Depending on the consumer, images
* submitted to ANativeWindow can be shown on the display or sent to
* other consumers, such as video encoders.
* @{
*/
/**
* @file native_window.h
* @brief API for accessing a native window.
*/
#ifndef ANDROID_NATIVE_WINDOW_H
#define ANDROID_NATIVE_WINDOW_H
#include <sys/cdefs.h>
#include <android/data_space.h>
#include <android/hardware_buffer.h>
#include <android/rect.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* Legacy window pixel format names, kept for backwards compatibility.
* New code and APIs should use AHARDWAREBUFFER_FORMAT_*.
*/
enum ANativeWindow_LegacyFormat {
// NOTE: these values must match the values from graphics/common/x.x/types.hal
/** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Alpha: 8 bits. **/
WINDOW_FORMAT_RGBA_8888 = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
/** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Unused: 8 bits. **/
WINDOW_FORMAT_RGBX_8888 = AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM,
/** Red: 5 bits, Green: 6 bits, Blue: 5 bits. **/
WINDOW_FORMAT_RGB_565 = AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM,
};
/**
* Transforms that can be applied to buffers as they are displayed to a window.
*
* Supported transforms are any combination of horizontal mirror, vertical
* mirror, and clockwise 90 degree rotation, in that order. Rotations of 180
* and 270 degrees are made up of those basic transforms.
*/
enum ANativeWindowTransform {
ANATIVEWINDOW_TRANSFORM_IDENTITY = 0x00,
ANATIVEWINDOW_TRANSFORM_MIRROR_HORIZONTAL = 0x01,
ANATIVEWINDOW_TRANSFORM_MIRROR_VERTICAL = 0x02,
ANATIVEWINDOW_TRANSFORM_ROTATE_90 = 0x04,
ANATIVEWINDOW_TRANSFORM_ROTATE_180 = ANATIVEWINDOW_TRANSFORM_MIRROR_HORIZONTAL |
ANATIVEWINDOW_TRANSFORM_MIRROR_VERTICAL,
ANATIVEWINDOW_TRANSFORM_ROTATE_270 = ANATIVEWINDOW_TRANSFORM_ROTATE_180 |
ANATIVEWINDOW_TRANSFORM_ROTATE_90,
};
struct ANativeWindow;
/**
* Opaque type that provides access to a native window.
*
* A pointer can be obtained using {@link ANativeWindow_fromSurface()}.
*/
typedef struct ANativeWindow ANativeWindow;
/**
* Struct that represents a windows buffer.
*
* A pointer can be obtained using {@link ANativeWindow_lock()}.
*/
typedef struct ANativeWindow_Buffer {
/// The number of pixels that are shown horizontally.
int32_t width;
/// The number of pixels that are shown vertically.
int32_t height;
/// The number of *pixels* that a line in the buffer takes in
/// memory. This may be >= width.
int32_t stride;
/// The format of the buffer. One of AHardwareBuffer_Format.
int32_t format;
/// The actual bits.
void* bits;
/// Do not touch.
uint32_t reserved[6];
} ANativeWindow_Buffer;
/**
* Acquire a reference on the given {@link ANativeWindow} object. This prevents the object
* from being deleted until the reference is removed.
*/
void ANativeWindow_acquire(ANativeWindow* window);
/**
* Remove a reference that was previously acquired with {@link ANativeWindow_acquire()}.
*/
void ANativeWindow_release(ANativeWindow* window);
/**
* Return the current width in pixels of the window surface.
*
* \return negative value on error.
*/
int32_t ANativeWindow_getWidth(ANativeWindow* window);
/**
* Return the current height in pixels of the window surface.
*
* \return a negative value on error.
*/
int32_t ANativeWindow_getHeight(ANativeWindow* window);
/**
* Return the current pixel format (AHARDWAREBUFFER_FORMAT_*) of the window surface.
*
* \return a negative value on error.
*/
int32_t ANativeWindow_getFormat(ANativeWindow* window);
/**
* Change the format and size of the window buffers.
*
* The width and height control the number of pixels in the buffers, not the
* dimensions of the window on screen. If these are different than the
* window's physical size, then its buffer will be scaled to match that size
* when compositing it to the screen. The width and height must be either both zero
* or both non-zero.
*
* For all of these parameters, if 0 is supplied then the window's base
* value will come back in force.
*
* \param width width of the buffers in pixels.
* \param height height of the buffers in pixels.
* \param format one of the AHardwareBuffer_Format constants.
* \return 0 for success, or a negative value on error.
*/
int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window,
int32_t width, int32_t height, int32_t format);
/**
* Lock the window's next drawing surface for writing.
* inOutDirtyBounds is used as an in/out parameter, upon entering the
* function, it contains the dirty region, that is, the region the caller
* intends to redraw. When the function returns, inOutDirtyBounds is updated
* with the actual area the caller needs to redraw -- this region is often
* extended by {@link ANativeWindow_lock}.
*
* \return 0 for success, or a negative value on error.
*/
int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer,
ARect* inOutDirtyBounds);
/**
* Unlock the window's drawing surface after previously locking it,
* posting the new buffer to the display.
*
* \return 0 for success, or a negative value on error.
*/
int32_t ANativeWindow_unlockAndPost(ANativeWindow* window);
#if __ANDROID_API__ >= 26
/**
* Set a transform that will be applied to future buffers posted to the window.
*
* \param transform combination of {@link ANativeWindowTransform} flags
* \return 0 for success, or -EINVAL if \p transform is invalid
*/
int32_t ANativeWindow_setBuffersTransform(ANativeWindow* window, int32_t transform) __INTRODUCED_IN(26);
#endif // __ANDROID_API__ >= 26
#if __ANDROID_API__ >= 28
/**
* All buffers queued after this call will be associated with the dataSpace
* parameter specified.
*
* dataSpace specifies additional information about the buffer.
* For example, it can be used to convey the color space of the image data in
* the buffer, or it can be used to indicate that the buffers contain depth
* measurement data instead of color images. The default dataSpace is 0,
* ADATASPACE_UNKNOWN, unless it has been overridden by the producer.
*
* \param dataSpace data space of all buffers queued after this call.
* \return 0 for success, -EINVAL if window is invalid or the dataspace is not
* supported.
*/
int32_t ANativeWindow_setBuffersDataSpace(ANativeWindow* window, int32_t dataSpace) __INTRODUCED_IN(28);
/**
* Get the dataspace of the buffers in window.
* \return the dataspace of buffers in window, ADATASPACE_UNKNOWN is returned if
* dataspace is unknown, or -EINVAL if window is invalid.
*/
int32_t ANativeWindow_getBuffersDataSpace(ANativeWindow* window) __INTRODUCED_IN(28);
#endif // __ANDROID_API__ >= 28
#ifdef __cplusplus
};
#endif
#endif // ANDROID_NATIVE_WINDOW_H
/** @} */