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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SENSOR_EVENT_CONNECTION_H
#define ANDROID_SENSOR_EVENT_CONNECTION_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Vector.h>
#include <utils/SortedVector.h>
#include <utils/KeyedVector.h>
#include <utils/threads.h>
#include <utils/AndroidThreads.h>
#include <utils/RefBase.h>
#include <utils/Looper.h>
#include <utils/String8.h>
#include <binder/BinderService.h>
#include <sensor/Sensor.h>
#include <sensor/BitTube.h>
#include <sensor/ISensorServer.h>
#include <sensor/ISensorEventConnection.h>
#include "SensorService.h"
namespace android {
class SensorService;
class SensorService::SensorEventConnection:
public BnSensorEventConnection, public LooperCallback {
friend class SensorService;
public:
SensorEventConnection(const sp<SensorService>& service, uid_t uid, String8 packageName,
bool isDataInjectionMode, const String16& opPackageName);
status_t sendEvents(sensors_event_t const* buffer, size_t count, sensors_event_t* scratch,
wp<const SensorEventConnection> const * mapFlushEventsToConnections = NULL);
bool hasSensor(int32_t handle) const;
bool hasAnySensor() const;
bool hasOneShotSensors() const;
bool addSensor(int32_t handle);
bool removeSensor(int32_t handle);
void setFirstFlushPending(int32_t handle, bool value);
void dump(String8& result);
bool needsWakeLock();
void resetWakeLockRefCount();
String8 getPackageName() const;
uid_t getUid() const { return mUid; }
private:
virtual ~SensorEventConnection();
virtual void onFirstRef();
virtual sp<BitTube> getSensorChannel() const;
virtual status_t enableDisable(int handle, bool enabled, nsecs_t samplingPeriodNs,
nsecs_t maxBatchReportLatencyNs, int reservedFlags);
virtual status_t setEventRate(int handle, nsecs_t samplingPeriodNs);
virtual status_t flush();
virtual int32_t configureChannel(int handle, int rateLevel);
// Count the number of flush complete events which are about to be dropped in the buffer.
// Increment mPendingFlushEventsToSend in mSensorInfo. These flush complete events will be sent
// separately before the next batch of events.
void countFlushCompleteEventsLocked(sensors_event_t const* scratch, int numEventsDropped);
// Check if there are any wake up events in the buffer. If yes, return the index of the first
// wake_up sensor event in the buffer else return -1. This wake_up sensor event will have the
// flag WAKE_UP_SENSOR_EVENT_NEEDS_ACK set. Exactly one event per packet will have the wake_up
// flag set. SOCK_SEQPACKET ensures that either the entire packet is read or dropped.
int findWakeUpSensorEventLocked(sensors_event_t const* scratch, int count);
// Send pending flush_complete events. There may have been flush_complete_events that are
// dropped which need to be sent separately before other events. On older HALs (1_0) this method
// emulates the behavior of flush().
void sendPendingFlushEventsLocked();
// Writes events from mEventCache to the socket.
void writeToSocketFromCache();
// Compute the approximate cache size from the FIFO sizes of various sensors registered for this
// connection. Wake up and non-wake up sensors have separate FIFOs but FIFO may be shared
// amongst wake-up sensors and non-wake up sensors.
int computeMaxCacheSizeLocked() const;
// When more sensors register, the maximum cache size desired may change. Compute max cache
// size, reallocate memory and copy over events from the older cache.
void reAllocateCacheLocked(sensors_event_t const* scratch, int count);
// LooperCallback method. If there is data to read on this fd, it is an ack from the app that it
// has read events from a wake up sensor, decrement mWakeLockRefCount. If this fd is available
// for writing send the data from the cache.
virtual int handleEvent(int fd, int events, void* data);
// Increment mPendingFlushEventsToSend for the given sensor handle.
void incrementPendingFlushCount(int32_t handle);
// Add or remove the file descriptor associated with the BitTube to the looper. If mDead is set
// to true or there are no more sensors for this connection, the file descriptor is removed if
// it has been previously added to the Looper. Depending on the state of the connection FD may
// be added to the Looper. The flags to set are determined by the internal state of the
// connection. FDs are added to the looper when wake-up sensors are registered (to poll for
// acknowledgements) and when write fails on the socket when there are too many error and the
// other end hangs up or when this client unregisters for this connection.
void updateLooperRegistration(const sp<Looper>& looper); void
updateLooperRegistrationLocked(const sp<Looper>& looper);
sp<SensorService> const mService;
sp<BitTube> mChannel;
uid_t mUid;
mutable Mutex mConnectionLock;
// Number of events from wake up sensors which are still pending and haven't been delivered to
// the corresponding application. It is incremented by one unit for each write to the socket.
uint32_t mWakeLockRefCount;
// If this flag is set to true, it means that the file descriptor associated with the BitTube
// has been added to the Looper in SensorService. This flag is typically set when this
// connection has wake-up sensors associated with it or when write has failed on this connection
// and we're storing some events in the cache.
bool mHasLooperCallbacks;
// If there are any errors associated with the Looper this flag is set to true and
// mWakeLockRefCount is reset to zero. needsWakeLock method will always return false, if this
// flag is set.
bool mDead;
bool mDataInjectionMode;
struct FlushInfo {
// The number of flush complete events dropped for this sensor is stored here. They are
// sent separately before the next batch of events.
int mPendingFlushEventsToSend;
// Every activate is preceded by a flush. Only after the first flush complete is received,
// the events for the sensor are sent on that *connection*.
bool mFirstFlushPending;
FlushInfo() : mPendingFlushEventsToSend(0), mFirstFlushPending(false) {}
};
// protected by SensorService::mLock. Key for this vector is the sensor handle.
KeyedVector<int, FlushInfo> mSensorInfo;
sensors_event_t *mEventCache;
int mCacheSize, mMaxCacheSize;
String8 mPackageName;
const String16 mOpPackageName;
#if DEBUG_CONNECTIONS
int mEventsReceived, mEventsSent, mEventsSentFromCache;
int mTotalAcksNeeded, mTotalAcksReceived;
#endif
};
} // namepsace android
#endif // ANDROID_SENSOR_EVENT_CONNECTION_H