| #include <errno.h> |
| |
| #include <bufferhub/BufferHubService.h> |
| #include <bufferhub/BufferNode.h> |
| #include <log/log.h> |
| #include <ui/GraphicBufferAllocator.h> |
| |
| namespace android { |
| namespace frameworks { |
| namespace bufferhub { |
| namespace V1_0 { |
| namespace implementation { |
| |
| void BufferNode::initializeMetadata() { |
| // Using placement new here to reuse shared memory instead of new allocation |
| // Initialize the atomic variables to zero. |
| BufferHubDefs::MetadataHeader* metadataHeader = mMetadata.metadataHeader(); |
| mBufferState = new (&metadataHeader->bufferState) std::atomic<uint32_t>(0); |
| mFenceState = new (&metadataHeader->fenceState) std::atomic<uint32_t>(0); |
| mActiveClientsBitMask = new (&metadataHeader->activeClientsBitMask) std::atomic<uint32_t>(0); |
| // The C++ standard recommends (but does not require) that lock-free atomic operations are |
| // also address-free, that is, suitable for communication between processes using shared |
| // memory. |
| LOG_ALWAYS_FATAL_IF(!std::atomic_is_lock_free(mBufferState) || |
| !std::atomic_is_lock_free(mFenceState) || |
| !std::atomic_is_lock_free(mActiveClientsBitMask), |
| "Atomic variables in ashmen are not lock free."); |
| } |
| |
| // Allocates a new BufferNode. |
| BufferNode::BufferNode(uint32_t width, uint32_t height, uint32_t layerCount, uint32_t format, |
| uint64_t usage, size_t userMetadataSize, int id) |
| : mId(id) { |
| uint32_t outStride = 0; |
| // graphicBufferId is not used in GraphicBufferAllocator::allocate |
| // TODO(b/112338294) After move to the service folder, stop using the |
| // hardcoded service name "bufferhub". |
| int ret = GraphicBufferAllocator::get().allocate(width, height, format, layerCount, usage, |
| const_cast<const native_handle_t**>( |
| &mBufferHandle), |
| &outStride, |
| /*graphicBufferId=*/0, |
| /*requestor=*/"bufferhub"); |
| |
| if (ret != OK || mBufferHandle == nullptr) { |
| ALOGE("%s: Failed to allocate buffer: %s", __FUNCTION__, strerror(-ret)); |
| return; |
| } |
| |
| mBufferDesc.width = width; |
| mBufferDesc.height = height; |
| mBufferDesc.layers = layerCount; |
| mBufferDesc.format = format; |
| mBufferDesc.usage = usage; |
| mBufferDesc.stride = outStride; |
| |
| mMetadata = BufferHubMetadata::create(userMetadataSize); |
| if (!mMetadata.isValid()) { |
| ALOGE("%s: Failed to allocate metadata.", __FUNCTION__); |
| return; |
| } |
| initializeMetadata(); |
| } |
| |
| BufferNode::~BufferNode() { |
| // Free the handle |
| if (mBufferHandle != nullptr) { |
| status_t ret = GraphicBufferAllocator::get().free(mBufferHandle); |
| if (ret != OK) { |
| ALOGE("%s: Failed to free handle; Got error: %d", __FUNCTION__, ret); |
| } |
| } |
| |
| // Free the id, if valid |
| if (mId >= 0) { |
| BufferHubIdGenerator::getInstance().freeId(mId); |
| } |
| } |
| |
| uint32_t BufferNode::getActiveClientsBitMask() const { |
| return mActiveClientsBitMask->load(std::memory_order_acquire); |
| } |
| |
| uint32_t BufferNode::addNewActiveClientsBitToMask() { |
| uint32_t currentActiveClientsBitMask = getActiveClientsBitMask(); |
| uint32_t clientStateMask = 0U; |
| uint32_t updatedActiveClientsBitMask = 0U; |
| do { |
| clientStateMask = |
| BufferHubDefs::findNextAvailableClientStateMask(currentActiveClientsBitMask); |
| if (clientStateMask == 0U) { |
| ALOGE("%s: reached the maximum number of channels per buffer node: %d.", __FUNCTION__, |
| BufferHubDefs::kMaxNumberOfClients); |
| errno = E2BIG; |
| return 0U; |
| } |
| updatedActiveClientsBitMask = currentActiveClientsBitMask | clientStateMask; |
| } while (!(mActiveClientsBitMask->compare_exchange_weak(currentActiveClientsBitMask, |
| updatedActiveClientsBitMask, |
| std::memory_order_acq_rel, |
| std::memory_order_acquire))); |
| return clientStateMask; |
| } |
| |
| void BufferNode::removeClientsBitFromMask(const uint32_t& value) { |
| mActiveClientsBitMask->fetch_and(~value); |
| } |
| |
| } // namespace implementation |
| } // namespace V1_0 |
| } // namespace bufferhub |
| } // namespace frameworks |
| } // namespace android |