Merge "Update SF dump to use proto3"
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 6bfff5d..daef7c6 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2081,11 +2081,15 @@
auto parent = useDrawing ? mDrawingParent.promote() : mCurrentParent.promote();
if (parent != nullptr) {
layerInfo->set_parent(parent->sequence);
+ } else {
+ layerInfo->set_parent(-1);
}
auto zOrderRelativeOf = state.zOrderRelativeOf.promote();
if (zOrderRelativeOf != nullptr) {
layerInfo->set_z_order_relative_of(zOrderRelativeOf->sequence);
+ } else {
+ layerInfo->set_z_order_relative_of(-1);
}
auto buffer = mActiveBuffer;
diff --git a/services/surfaceflinger/layerproto/LayerProtoParser.cpp b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
index 5c72fea..7ab57f9 100644
--- a/services/surfaceflinger/layerproto/LayerProtoParser.cpp
+++ b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
@@ -199,13 +199,13 @@
}
}
- if (layerProto.has_parent()) {
+ if (layerProto.parent() != -1) {
if (layerMap.count(layerProto.parent()) > 0) {
currLayer->parent = layerMap[layerProto.parent()];
}
}
- if (layerProto.has_z_order_relative_of()) {
+ if (layerProto.z_order_relative_of() != -1) {
if (layerMap.count(layerProto.z_order_relative_of()) > 0) {
currLayer->zOrderRelativeOf = layerMap[layerProto.z_order_relative_of()];
}
diff --git a/services/surfaceflinger/layerproto/layers.proto b/services/surfaceflinger/layerproto/layers.proto
index 72cbfac..faf0c54 100644
--- a/services/surfaceflinger/layerproto/layers.proto
+++ b/services/surfaceflinger/layerproto/layers.proto
@@ -1,156 +1,156 @@
// Definitions for SurfaceFlinger layers.
-syntax = "proto2";
+syntax = "proto3";
option optimize_for = LITE_RUNTIME;
package android.surfaceflinger;
// Contains a list of all layers.
message LayersProto {
repeated LayerProto layers = 1;
- optional SizeProto resolution = 2;
- optional string color_mode = 3;
- optional string color_transform = 4;
- optional int32 global_transform = 5;
+ SizeProto resolution = 2;
+ string color_mode = 3;
+ string color_transform = 4;
+ int32 global_transform = 5;
}
// Information about each layer.
message LayerProto {
// unique id per layer.
- optional int32 id = 1;
+ int32 id = 1;
// unique name per layer.
- optional string name = 2;
+ string name = 2;
// list of children this layer may have. May be empty.
repeated int32 children = 3;
// list of layers that are z order relative to this layer.
repeated int32 relatives = 4;
// The type of layer, ex Color, Layer
- optional string type = 5;
- optional RegionProto transparent_region = 6;
- optional RegionProto visible_region = 7;
- optional RegionProto damage_region = 8;
- optional uint32 layer_stack = 9;
+ string type = 5;
+ RegionProto transparent_region = 6;
+ RegionProto visible_region = 7;
+ RegionProto damage_region = 8;
+ uint32 layer_stack = 9;
// The layer's z order. Can be z order in layer stack, relative to parent,
// or relative to another layer specified in zOrderRelative.
- optional int32 z = 10;
+ int32 z = 10;
// The layer's position on the display.
- optional PositionProto position = 11;
+ PositionProto position = 11;
// The layer's requested position.
- optional PositionProto requested_position = 12;
+ PositionProto requested_position = 12;
// The layer's size.
- optional SizeProto size = 13;
+ SizeProto size = 13;
// The layer's crop in it's own bounds.
- optional RectProto crop = 14;
+ RectProto crop = 14;
// The layer's crop in it's parent's bounds.
- optional RectProto final_crop = 15 [deprecated=true];
- optional bool is_opaque = 16;
- optional bool invalidate = 17;
- optional string dataspace = 18;
- optional string pixel_format = 19;
+ RectProto final_crop = 15 [deprecated=true];
+ bool is_opaque = 16;
+ bool invalidate = 17;
+ string dataspace = 18;
+ string pixel_format = 19;
// The layer's actual color.
- optional ColorProto color = 20;
+ ColorProto color = 20;
// The layer's requested color.
- optional ColorProto requested_color = 21;
+ ColorProto requested_color = 21;
// Can be any combination of
// hidden = 0x01
// opaque = 0x02,
// secure = 0x80,
- optional uint32 flags = 22;
+ uint32 flags = 22;
// The layer's actual transform
- optional TransformProto transform = 23;
+ TransformProto transform = 23;
// The layer's requested transform.
- optional TransformProto requested_transform = 24;
+ TransformProto requested_transform = 24;
// The parent layer. This value can be null if there is no parent.
- optional int32 parent = 25 [default = -1];
+ int32 parent = 25;
// The layer that this layer has a z order relative to. This value can be null.
- optional int32 z_order_relative_of = 26 [default = -1];
+ int32 z_order_relative_of = 26;
// This value can be null if there's nothing to draw.
- optional ActiveBufferProto active_buffer = 27;
+ ActiveBufferProto active_buffer = 27;
// The number of frames available.
- optional int32 queued_frames = 28;
- optional bool refresh_pending = 29;
+ int32 queued_frames = 28;
+ bool refresh_pending = 29;
// The layer's composer backend destination frame
- optional RectProto hwc_frame = 30;
+ RectProto hwc_frame = 30;
// The layer's composer backend source crop
- optional FloatRectProto hwc_crop = 31;
+ FloatRectProto hwc_crop = 31;
// The layer's composer backend transform
- optional int32 hwc_transform = 32;
- optional int32 window_type = 33 [deprecated=true];
- optional int32 app_id = 34 [deprecated=true];
+ int32 hwc_transform = 32;
+ int32 window_type = 33 [deprecated=true];
+ int32 app_id = 34 [deprecated=true];
// The layer's composition type
- optional int32 hwc_composition_type = 35;
+ int32 hwc_composition_type = 35;
// If it's a buffer layer, indicate if the content is protected
- optional bool is_protected = 36;
+ bool is_protected = 36;
// Current frame number being rendered.
- optional uint64 curr_frame = 37;
+ uint64 curr_frame = 37;
// A list of barriers that the layer is waiting to update state.
repeated BarrierLayerProto barrier_layer = 38;
// If active_buffer is not null, record its transform.
- optional TransformProto buffer_transform = 39;
- optional int32 effective_scaling_mode = 40;
+ TransformProto buffer_transform = 39;
+ int32 effective_scaling_mode = 40;
// Layer's corner radius.
- optional float corner_radius = 41;
+ float corner_radius = 41;
// Metadata map. May be empty.
map<int32, bytes> metadata = 42;
- optional TransformProto effective_transform = 43;
- optional FloatRectProto source_bounds = 44;
- optional FloatRectProto bounds = 45;
- optional FloatRectProto screen_bounds = 46;
+ TransformProto effective_transform = 43;
+ FloatRectProto source_bounds = 44;
+ FloatRectProto bounds = 45;
+ FloatRectProto screen_bounds = 46;
}
message PositionProto {
- optional float x = 1;
- optional float y = 2;
+ float x = 1;
+ float y = 2;
}
message SizeProto {
- optional int32 w = 1;
- optional int32 h = 2;
+ int32 w = 1;
+ int32 h = 2;
}
message TransformProto {
- optional float dsdx = 1;
- optional float dtdx = 2;
- optional float dsdy = 3;
- optional float dtdy = 4;
+ float dsdx = 1;
+ float dtdx = 2;
+ float dsdy = 3;
+ float dtdy = 4;
}
message RegionProto {
- optional uint64 id = 1;
+ uint64 id = 1;
repeated RectProto rect = 2;
}
message RectProto {
- optional int32 left = 1;
- optional int32 top = 2;
- optional int32 right = 3;
- optional int32 bottom = 4;
+ int32 left = 1;
+ int32 top = 2;
+ int32 right = 3;
+ int32 bottom = 4;
}
message FloatRectProto {
- optional float left = 1;
- optional float top = 2;
- optional float right = 3;
- optional float bottom = 4;
+ float left = 1;
+ float top = 2;
+ float right = 3;
+ float bottom = 4;
}
message ActiveBufferProto {
- optional uint32 width = 1;
- optional uint32 height = 2;
- optional uint32 stride = 3;
- optional int32 format = 4;
+ uint32 width = 1;
+ uint32 height = 2;
+ uint32 stride = 3;
+ int32 format = 4;
}
message ColorProto {
- optional float r = 1;
- optional float g = 2;
- optional float b = 3;
- optional float a = 4;
+ float r = 1;
+ float g = 2;
+ float b = 3;
+ float a = 4;
}
message BarrierLayerProto {
// layer id the barrier is waiting on.
- optional int32 id = 1;
+ int32 id = 1;
// frame number the barrier is waiting on.
- optional uint64 frame_number = 2;
+ uint64 frame_number = 2;
}