| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _UI_INPUT_MANAGER_H |
| #define _UI_INPUT_MANAGER_H |
| |
| /** |
| * Native input manager. |
| */ |
| |
| #include "InputClassifier.h" |
| #include "InputReaderBase.h" |
| |
| #include <InputDispatcherInterface.h> |
| #include <InputDispatcherPolicyInterface.h> |
| #include <android/os/ISetInputWindowsListener.h> |
| #include <input/Input.h> |
| #include <input/InputTransport.h> |
| |
| #include <android/os/BnInputFlinger.h> |
| #include <android/os/IInputFlinger.h> |
| #include <utils/Errors.h> |
| #include <utils/RefBase.h> |
| #include <utils/Timers.h> |
| #include <utils/Vector.h> |
| |
| using android::os::BnInputFlinger; |
| using android::os::ISetInputWindowsListener; |
| |
| namespace android { |
| class InputChannel; |
| class InputDispatcherThread; |
| |
| /* |
| * The input manager is the core of the system event processing. |
| * |
| * The input manager has three components. |
| * |
| * 1. The InputReader class starts a thread that reads and preprocesses raw input events, applies |
| * policy, and posts messages to a queue managed by the InputClassifier. |
| * 2. The InputClassifier class starts a thread to communicate with the device-specific |
| * classifiers. It then waits on the queue of events from InputReader, applies a classification |
| * to them, and queues them for the InputDispatcher. |
| * 3. The InputDispatcher class starts a thread that waits for new events on the |
| * previous queue and asynchronously dispatches them to applications. |
| * |
| * By design, none of these classes share any internal state. Moreover, all communication is |
| * done one way from the InputReader to the InputDispatcher and never the reverse. All |
| * classes may interact with the InputDispatchPolicy, however. |
| * |
| * The InputManager class never makes any calls into Java itself. Instead, the |
| * InputDispatchPolicy is responsible for performing all external interactions with the |
| * system, including calling DVM services. |
| */ |
| class InputManagerInterface : public virtual RefBase { |
| protected: |
| InputManagerInterface() { } |
| virtual ~InputManagerInterface() { } |
| |
| public: |
| /* Starts the input threads. */ |
| virtual status_t start() = 0; |
| |
| /* Stops the input threads and waits for them to exit. */ |
| virtual status_t stop() = 0; |
| |
| /* Gets the input reader. */ |
| virtual sp<InputReaderInterface> getReader() = 0; |
| |
| /* Gets the input classifier */ |
| virtual sp<InputClassifierInterface> getClassifier() = 0; |
| |
| /* Gets the input dispatcher. */ |
| virtual sp<InputDispatcherInterface> getDispatcher() = 0; |
| }; |
| |
| class InputManager : public InputManagerInterface, public BnInputFlinger { |
| protected: |
| ~InputManager() override; |
| |
| public: |
| InputManager( |
| const sp<InputReaderPolicyInterface>& readerPolicy, |
| const sp<InputDispatcherPolicyInterface>& dispatcherPolicy); |
| |
| status_t start() override; |
| status_t stop() override; |
| |
| sp<InputReaderInterface> getReader() override; |
| sp<InputClassifierInterface> getClassifier() override; |
| sp<InputDispatcherInterface> getDispatcher() override; |
| |
| status_t dump(int fd, const Vector<String16>& args) override; |
| binder::Status setInputWindows( |
| const std::vector<InputWindowInfo>& handles, |
| const sp<ISetInputWindowsListener>& setInputWindowsListener) override; |
| |
| binder::Status createInputChannel(const std::string& name, InputChannel* outChannel) override; |
| binder::Status removeInputChannel(const sp<IBinder>& connectionToken) override; |
| binder::Status setFocusedWindow(const FocusRequest&) override; |
| |
| private: |
| sp<InputReaderInterface> mReader; |
| |
| sp<InputClassifierInterface> mClassifier; |
| |
| sp<InputDispatcherInterface> mDispatcher; |
| }; |
| |
| } // namespace android |
| |
| #endif // _UI_INPUT_MANAGER_H |