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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.support.test.jank;
import android.util.Log;
import android.view.FrameStats;
/** A {@link JankResult} contains the results of a jank monitoring session. This includes the number
* of frames analyzed, the number of frames that were janky, the average frames per second, as well
* as the nomalized longest frame time.*/
public class JankResult {
private static final String TAG = JankResult.class.getSimpleName();
// Maximum normalized error in frame duration before the frame is considered janky
private static final double MAX_ERROR = 0.5f;
// Maximum normalized frame duration before the frame is considered a pause
private static final double PAUSE_THRESHOLD = 15.0f;
public final int numFrames;
public final int numJanky;
public final double fps;
public final double longestFrameNormalized;
/** Private constructor. Clients should use {@link JankResult#analyze(FrameStats)} instead. */
private JankResult(int numFrames, int numJanky, double fps, double longestFrameNormalized) {
this.numFrames = numFrames;
this.numJanky = numJanky;
this.fps = fps;
this.longestFrameNormalized = longestFrameNormalized;
}
/** Analyze the given {@link FrameStats} and return the resulting jank info. */
public static JankResult analyze(FrameStats stats) {
int frameCount = stats.getFrameCount();
long refreshPeriod = stats.getRefreshPeriodNano();
int numJanky = 0;
double longestFrameNormalized = 0.0f;
long totalDuration = 0;
// Skip first frame
for (int i = 2; i < frameCount; i++) {
// Handle frames that have not been presented.
if (stats.getFramePresentedTimeNano(i) == -1) {
// The animation must not have completed. Warn and break out of the loop.
Log.w(TAG, "Skipping fenced frame.");
frameCount = i;
break;
}
long frameDuration = stats.getFramePresentedTimeNano(i) -
stats.getFramePresentedTimeNano(i - 1);
double normalized = (double)frameDuration / refreshPeriod;
if (normalized < PAUSE_THRESHOLD) {
if (normalized > 1.0f + MAX_ERROR) {
numJanky++;
}
longestFrameNormalized = Math.max(longestFrameNormalized, normalized);
}
totalDuration += frameDuration;
}
double fps = (double)(frameCount - 2) / totalDuration * 1000000000;
return new JankResult(frameCount, numJanky, fps, longestFrameNormalized);
}
}