Fix a bug that a FSD that finished all loops is not marked as stopped (isRunning returns true after it stops).

bug:30142379

Also use the new constant in the loop check and make it safer.

Change-Id: Id36f813fcf717607ccee5be89588d688f48f58d9
1 file changed
tree: ef7105485b50dd36aafec1b5099951e565ca7a0a
  1. camera2/
  2. common/
  3. framesequence/
  4. photoviewer/
  5. widget/
  6. CleanSpec.mk