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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <SkAnimatedImage.h>
#include <SkCanvas.h>
#include <SkColorFilter.h>
#include <SkDrawable.h>
#include <SkEncodedImageFormat.h>
#include <SkPicture.h>
#include <cutils/compiler.h>
#include <utils/Macros.h>
#include <utils/RefBase.h>
#include <utils/Timers.h>
#include <future>
#include <mutex>
namespace android {
class OnAnimationEndListener {
public:
virtual ~OnAnimationEndListener() {}
virtual void onAnimationEnd() = 0;
};
/**
* Native component of android.graphics.drawable.AnimatedImageDrawables.java.
* This class can be drawn into Canvas.h and maintains the state needed to drive
* the animation from the RenderThread.
*/
class AnimatedImageDrawable : public SkDrawable {
public:
// bytesUsed includes the approximate sizes of the SkAnimatedImage and the SkPictures in the
// Snapshots.
AnimatedImageDrawable(sk_sp<SkAnimatedImage> animatedImage, size_t bytesUsed,
SkEncodedImageFormat format);
/**
* This updates the internal time and returns true if the image needs
* to be redrawn this frame.
*
* This is called on RenderThread, while the UI thread is locked.
*
* @param outDelay Nanoseconds in the future when the following frame
* will need to be drawn. 0 if not running.
*/
bool isDirty(nsecs_t* outDelay);
int getStagingAlpha() const { return mStagingProperties.mAlpha; }
void setStagingAlpha(int alpha) { mStagingProperties.mAlpha = alpha; }
void setStagingColorFilter(sk_sp<SkColorFilter> filter) {
mStagingProperties.mColorFilter = filter;
}
void setStagingMirrored(bool mirrored) { mStagingProperties.mMirrored = mirrored; }
void setStagingBounds(const SkRect& bounds) { mStagingProperties.mBounds = bounds; }
void syncProperties();
SkRect onGetBounds() override;
// Draw to software canvas, and return time to next draw.
// 0 means the animation is not running.
// -1 means the animation advanced to the final frame.
int drawStaging(SkCanvas* canvas);
// Returns true if the animation was started; false otherwise (e.g. it was
// already running)
bool start();
// Returns true if the animation was stopped; false otherwise (e.g. it was
// already stopped)
bool stop();
bool isRunning();
int getRepetitionCount() const { return mSkAnimatedImage->getRepetitionCount(); }
void setRepetitionCount(int count) { mSkAnimatedImage->setRepetitionCount(count); }
void setOnAnimationEndListener(std::unique_ptr<OnAnimationEndListener> listener) {
mEndListener = std::move(listener);
}
struct Snapshot {
sk_sp<SkPicture> mPic;
int mDurationMS;
Snapshot() = default;
Snapshot(Snapshot&&) = default;
Snapshot& operator=(Snapshot&&) = default;
PREVENT_COPY_AND_ASSIGN(Snapshot);
};
// These are only called on AnimatedImageThread.
Snapshot decodeNextFrame();
Snapshot reset();
size_t byteSize() const { return sizeof(*this) + mBytesUsed; }
protected:
void onDraw(SkCanvas* canvas) override;
private:
sk_sp<SkAnimatedImage> mSkAnimatedImage;
const size_t mBytesUsed;
const SkEncodedImageFormat mFormat;
bool mRunning = false;
bool mStarting = false;
// A snapshot of the current frame to draw.
Snapshot mSnapshot;
std::future<Snapshot> mNextSnapshot;
bool nextSnapshotReady() const;
// When to switch from mSnapshot to mNextSnapshot.
nsecs_t mTimeToShowNextSnapshot = 0;
// The current time for the drawable itself.
nsecs_t mCurrentTime = 0;
// The wall clock of the last time we called isDirty.
nsecs_t mLastWallTime = 0;
// Locked when assigning snapshots and times. Operations while this is held
// should be short.
std::mutex mSwapLock;
// Locked when mSkAnimatedImage is being updated or drawn.
std::mutex mImageLock;
struct Properties {
int mAlpha = SK_AlphaOPAQUE;
sk_sp<SkColorFilter> mColorFilter;
bool mMirrored = false;
SkRect mBounds;
Properties() = default;
Properties(Properties&) = default;
Properties& operator=(Properties&) = default;
};
Properties mStagingProperties;
Properties mProperties;
std::unique_ptr<OnAnimationEndListener> mEndListener;
int adjustFrameDuration(int);
int currentFrameDuration();
};
} // namespace android