| page.title=Metrics and Grids |
| page.metaDescription=Optimize your app's UI by designing layouts based on density-independent grids. |
| page.tags="layout","screens" |
| meta.tags="multiple screens, layout, tablets" |
| page.image=/design/media/metrics_closeup.png |
| @jd:body |
| |
| <p>Devices vary not only in physical size, but also in screen density (<acronym title="Dots per |
| inch">DPI</acronym>). To simplify the way you design for multiple screens, think of each device as |
| falling into a particular size bucket and density bucket:</p> |
| <ul> |
| <li>The size buckets are <em>handset</em> (smaller than |
| 600<acronym title="Density-independent pixels: One dp is one pixel on a 160 dpi (mdpi) |
| screen.">dp</acronym>) and <em>tablet</em> (larger than or equal 600dp).</li> |
| <li>The density buckets are <acronym |
| title="Low density (120 dpi)">LDPI</acronym>, <acronym title="Medium density (160 |
| dpi)">MDPI</acronym>, <acronym title="High density (240 dpi)">HDPI</acronym>, <acronym title |
| ="Extra-high density (320 dpi)">XHDPI</acronym>, <acronym title |
| ="Extra-extra!-high density (480 dpi)">XXHDPI</acronym>, and <acronym title |
| ="Extra-extra-extra!-high density (640 dpi)">XXXHDPI</acronym>.</li> |
| </ul> |
| |
| <p>Optimize your application's UI by designing |
| alternative layouts for some of the different size buckets, and provide alternative bitmap images |
| for different density buckets.</p> |
| |
| <p>Because it's important that you design and implement your layouts for multiple densities, |
| the guidelines below and throught the documentation |
| refer to layout dimensions with <acronym title="Density-independent pixels: One dp is one pixel |
| on a 160 dpi (mdpi) screen.">dp</acronym> measurements instead of pixels.</p> |
| |
| |
| <div class="layout-content-row"> |
| <div class="layout-content-col span-8"> |
| |
| <img src="{@docRoot}design/media/metrics_diagram.png"> |
| |
| </div> |
| <div class="layout-content-col span-5"> |
| |
| <h4>Space considerations</h4> |
| <p>Devices vary in the amount of density-independent pixels (dp) they can display.</p> |
| <p>To see more, visit the |
| <a href="http://developer.android.com/resources/dashboard/screens.html" target="_blank"> |
| Screen Sizes and Densities Device Dashboard</a>.</p> |
| |
| </div> |
| </div> |
| |
| |
| <h2 id="48dp-rhythm">48dp Rhythm</h2> |
| |
| <p>Touchable UI components are generally laid out along 48dp units.</p> |
| |
| <img src="{@docRoot}design/media/metrics_48.png"> |
| |
| <div class="vspace size-2"> </div> |
| |
| <h4>Why 48dp?</h4> |
| <p>On average, 48dp translate to a physical size of about 9mm (with some variability). This is |
| comfortably in the range of recommended target sizes (7-10 mm) for touchscreen objects and users |
| will be able to reliably and accurately target them with their fingers.</p> |
| <p>If you design your elements to be at least 48dp high and wide you can guarantee that:</p> |
| <ul> |
| <li>your targets will never be smaller than the minimum recommended target size of 7mm regardless of |
| what screen they are displayed on.</li> |
| <li>you strike a good compromise between overall information density on the one hand, and |
| targetability of UI elements on the other.</li> |
| </ul> |
| |
| <img src="{@docRoot}design/media/metrics_closeup.png"> |
| |
| <div class="vspace size-2"> </div> |
| |
| <h4>Mind the gaps</h4> |
| <p>Spacing between each UI element is 8dp.</p> |
| |
| <h2 id="examples">Examples</h2> |
| |
| <img src="{@docRoot}design/media/metrics_forms.png"> |