commit | e1f86e6309c5dc210a07d456b99bb3ea0339cfb2 | [log] [tgz] |
---|---|---|
author | Yein Jo <yeinj@google.com> | Mon Aug 29 17:59:45 2022 +0000 |
committer | Yein Jo <yeinj@google.com> | Tue Aug 30 20:35:26 2022 +0000 |
tree | a9584d4d54bb3c1cdff74ee8f3dcd9c3468e7a14 | |
parent | 69d314f23e2e87be06ce0604e7b9de5db4a47c20 [diff] |
Fix ripple alpha. During polishing, the default alpha value is changed to 1 in the RippleShader. It should be .45 by default. It might take more time to fix the refactor CL that contains this change, so created a separate CL for this. ag/19582192 Test: Manual - test Wireless, wired, and media ttt ripple animations manaully. Bug: b/237282686 Change-Id: Ie82097bbf17dad8b888a2c706a76f16bc29529ed