Clarify frame rate as frames per second
Bug: 137287430
Test: n/a
Change-Id: Ibc2327fde50cbd86025842c4bebf4e26ffe42aa3
diff --git a/core/java/android/view/Surface.java b/core/java/android/view/Surface.java
index a6b7c33..78a080d 100644
--- a/core/java/android/view/Surface.java
+++ b/core/java/android/view/Surface.java
@@ -858,11 +858,12 @@
* surface is consumed by something other than the system compositor, e.g. a media
* codec, this call has no effect.
*
- * @param frameRate The intended frame rate of this surface. 0 is a special value that
- * indicates the app will accept the system's choice for the display frame rate, which
- * is the default behavior if this function isn't called. The frameRate param does
- * *not* need to be a valid refresh rate for this device's display - e.g., it's fine
- * to pass 30fps to a device that can only run the display at 60fps.
+ * @param frameRate The intended frame rate of this surface, in frames per second. 0
+ * is a special value that indicates the app will accept the system's choice for the
+ * display frame rate, which is the default behavior if this function isn't
+ * called. The frameRate param does *not* need to be a valid refresh rate for this
+ * device's display - e.g., it's fine to pass 30fps to a device that can only run the
+ * display at 60fps.
*/
public void setFrameRate(@FloatRange(from = 0.0) float frameRate) {
int error = nativeSetFrameRate(mNativeObject, frameRate);
diff --git a/core/java/android/view/SurfaceControl.java b/core/java/android/view/SurfaceControl.java
index f7b87cc..6487ed8 100644
--- a/core/java/android/view/SurfaceControl.java
+++ b/core/java/android/view/SurfaceControl.java
@@ -2800,12 +2800,12 @@
* the system releases buffers back to the application.
*
* @param sc The SurfaceControl to specify the frame rate of.
- * @param frameRate The intended frame rate for this surface. 0 is a special value that
- * indicates the app will accept the system's choice for the display frame
- * rate, which is the default behavior if this function isn't called. The
- * frameRate param does *not* need to be a valid refresh rate for this
- * device's display - e.g., it's fine to pass 30fps to a device that can
- * only run the display at 60fps.
+ * @param frameRate The intended frame rate for this surface, in frames per second. 0 is a
+ * special value that indicates the app will accept the system's choice for
+ * the display frame rate, which is the default behavior if this function
+ * isn't called. The frameRate param does *not* need to be a valid refresh
+ * rate for this device's display - e.g., it's fine to pass 30fps to a
+ * device that can only run the display at 60fps.
* @return This transaction object.
*/
@NonNull