Do not log surface destroy by default
Put it back under SHOW_TRANSACTIONS, this was for assist debugging
some early surface destroy issues but should be no longer needed.
Change-Id: I0806ac0ad2c9de3d0ccf9af995ced25c9a2f7668
diff --git a/services/core/java/com/android/server/wm/WindowSurfaceController.java b/services/core/java/com/android/server/wm/WindowSurfaceController.java
index c77e572..f5ed9d1 100644
--- a/services/core/java/com/android/server/wm/WindowSurfaceController.java
+++ b/services/core/java/com/android/server/wm/WindowSurfaceController.java
@@ -153,9 +153,9 @@
}
void destroyInTransaction() {
- // if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
- Slog.i(TAG, "Destroying surface " + this + " called by " + Debug.getCallers(8));
- // }
+ if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
+ Slog.i(TAG, "Destroying surface " + this + " called by " + Debug.getCallers(8));
+ }
try {
if (mSurfaceControl != null) {
mSurfaceControl.destroy();